recursal/Fanatic-Fandom huggingface dataset:
Mt. Caerulea

### In-game description

This mountain used to be the hermitage for the Immortal Caerulea before his ascension, the entirety of which is hidden inside one drop of True Water in the South Sea. Without the guidance of a secret Law, nobody will be able to find this mythical mountain.

## Adventure Output

### Secrets

Immortal Blue Lotus Mountain

**Mt. Caerulea** is a Location involved in the Immortal Blue Lotus Mountain Special Adventure, situated just off the coast South of the Mt. Shu area

## Unlocking

This location can be unlocked by reading the Records Of The Immortals: Volume II Location Manual.

## Adventure

When adventuring here you will be presented with an event screen with 3 options.

### Search the Mountain

Awards 50,000 base Inspiration if at Primordial Spirit, once per game. No reward if below Primordial Spirit.

### Proceed to the bamboo hut on the mountainside (the main part of the Secret)

Entering the bamboo hut will reveal that there is a Formation Map (Painting of the Four Symbols). However, you cannot obtain this item yet.

In order to unlock the reward, you will need to return here between day 1-28 of each Season with a cultivator whose Law Element feeds the Element of the season. Attempting to do so with the a cultivator whose Element is counteracted by the Element of the season will instead result in an injury.

### Inspect The Peak

This will lead you to inspect the Array at the top of the mountain which will reward you with four Heaven's Breaths, once per game.

## Entering

This area cannot be entered and camping here will only result in the above adventure event box popping up every few days.

## References

1. ↑ Contrary to other guides, the date should be 1-28 (instead of 9-28) because the game starts on Spring 9 (Day 1), meaning that the offset is being corrected by the code, instead of being introduced.
Needs

**Needs** are values common to all Disciples, and which influence how they are able to perform their duties in the Player Sect.

Each Need is filled in its own unique way, and can result in negative consequences depending on the Need type if they are too high or too low.

Currently, there are 9 (8, not including None) Need Types:

* `g_emNeedType.None`
* Food `g_emNeedType.Food`
* Water `g_emNeedType.Water`
* Energy `g_emNeedType.Rest`
* Leisure `g_emNeedType.Fun`
* Stamina `g_emNeedType.Practice`
* Divinity `g_emNeedType.GodPower`
* Mental State `g_emNeedType.MindState`
* Demonized `g_emNeedType.Demons`
Life-Prolonging Pills

Disambiguation page for Life-Prolonging PillsThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Life-Prolonging Pills** may refer to:

* Eternity Pill
* Morrow Pill
* Regen Pill
* Vitata Elixir
* Life Pill
Lunar Form

**Lunar Form** is an Earth element Manual in the Sunflower Refining Law that increases Max Qi but makes male characters lose their Phallus.

## General Information

### Description

Refine one's physical form using the Yin Qi energy that emanates from the light of the moon. Results in gender reversal if the cultivator practicing it is male.

### Effect Description

Transform the energies within your body to become that of pure Yin.Greatly increases Max Qi.

Greatly increases Artifact Power.

## Manual Effects

### Modifiers

`Gong11_Esoterica_1`Bans Genitals (Body Parts)

* +15 Base (BAddV) Property/Max Qi (`NpcLingMaxValue`)
* +200% (AddP) Property/Artifact Power Bonus (`NpcFight_FabaoPowerAddP`)

### Other Effects

`MyTreasure`When a Male Cultivator with intact Genitals learns this Manual, their Treasure is dropped.

## Effects

* Base Max Qi +15
* Artifact Power Bonus modified by 200%
* Male characters drop their  Phallus

## Technical

* **Lunar Form** (Gong11\_Esoterica\_1) is a Qi Shaping level Manual(Esoterica) found in Sunflower Refining Law (Gong11\_Tu) Practice Tree with the following attributes:

Icon - res/Sprs/ui/icon\_jichu

StarLevel - 1

Difficulty - 4

Description - Refine one's physical form using the Yin Qi energy that emanates from the light of the moon. Results in gender reversal if the cultivator practicing it is male.

EffectDesc(Effect Description):
Transform the energies within your body to become that of pure Yin.

```
Greatly increases Max Qi.
Greatly increases Artifact Power.

```

GLevel(State Requirement) - Qi(Qi Shaping)

Element - Tu(Earth)
Type(Category) - None(Misc)

Effects:

* Modifier - Gong11\_Esoterica\_1
* MyTreasure - 1

Effects from Modifier:

* BanBodyParts - Genitals
* Properties influences:
	+ NpcLingMaxValue(Max Qi):BAddV(Flat Base Increase) 15
	+ NpcFight\_FabaoPowerAddP(Artifact Power Bonus); AddP(Percentage Increase) 2
Mt. Blackstone

### In-game description

It is where the demonic cult of the north—Seven-Slaughtering Sect resides. Known as the most infamous cult, the Seven-Slaughtering Sect practices the Seven-Slaughtering Sword that grants them an unmatchable killing power. Mt. Blackstone has three peaks standing next to each other, representing the three forces of Heaven, Earth and Man. The Seven-Slaughtering Sect used it to form a magic Formation that is completely impregnable. For years, good and evil have fought many gruesome battles against each other on the Mt. Blackstone. Bones and skulls of dead soldiers have remained at the Seven-Slaughtering Formation.

## Exploration Locations

### Locations

* Millspine Forest (54)

**Mt. Blackstone** is a Location/Region where the Seven-Slaughtering Sect resides.

## Adventure

There are no resources to be gained adventuring to this location however, adventuring here will trigger various events with the Seven-Slaughtering Sect that can reward things like Favor with the sect, artifacts and various randomly generated Manuals

Adventure Types:

* Visit: 50%
* Story: 5%
* Treasure: 10%
* BadFight: 15%
* Secret: 20%

## Camp Resources

The Stele of Slaughter wonder is located here, and can be taken after conquering Seven-Slaughtering Sect.

The sect also has various manuals and resources located within, which can be either stolen or taken after Conquest.

Some notable resources include:

* Divine Bones (x7)
* Phoenixwood (x12)
* Forming Pill (x4)
* Blade Pill (x10)
* Ancient Formation: Ragestriker Formation

### Unlockable Buildings

* Evil Dragon
* Wicked Puppet Lamp
* Sword Pillar
* Demonic Banner, 1st variant
* Demonhead Bottle
* Fiend Branch, also requires 500 sect Reputation to build
* Fiend Tree : all variants unlocked upon unlocking one of them
* Strange Rock : only the 4th variant

## Trivia

* Despite the description, the Impregnable Formation cannot be found here, and is instead owned by Mystic Unity Sect.
Maligned Mind

### Description

A wisp of evil consciousness leaked from the Immortal's Remains, can be utilized by cultivators to remold their mind and body. Due to the blessing of the immortal's consciousness, one could retain most of their previous Inspiration after rebirth. Such a thing is of negative properties, however, causing one to overdraw their Potential when using it to reborn for the first time.

## Elixir

### Elixir Effect

As Rebirth Pill, except the user's Post-Natal Potential is reduced and they keep the majority of their Inspiration XP.

## Trading

### Sect Price

Buy Price: 3000 , 2 Connection
Sell Price: 1500
Stock: 1

### Merchant Price

Buy Price: 5000
Sell Price: 1500

## Obtainment

* By feeding(nurturing) a cursed Spirit Root with a Divine Bone.
* Sold by Sects, Merchant, and Auctions.
* Can be obtained from Exultant Sect as Tribute after conquering them.

## Effects

* Saves a character from Dying
* Resets character to state before Promotion
	+ Retains 75% of Inspiration
* Decreases Postnatal Potential

## Trivia

* One of the alternative Rebirth options, a counterpart of Divine Mind due to the effects being reversed.
Manifesting Cave

**Manifesting Cave** is the shared name of 4 very similar Event-triggered Secrets, part of the ones that can be triggered by Derivative Calculation. They can reward a variety of precious resources, although unreliably.

## Trigger generic details

The secrets last for 3 days or until they are adventured to. When randomly generated, any of the 4 secrets has a roughly 3.9% chance to trigger. When forced by Derivative Calculation, their chance to trigger is 5/23 or ~21.7%. The following locations can spawn the secret, as long as they are unlocked:

## Requirements

The secrets all are named "Manifesting Cave" and the Adventure title is "Immortal's Abode", with the first sentence of the secret always being "It is said that a mysterious cave belonging to an unknown ancient immortal is manifesting itself at [TXT].". The following sentence can help differentiate the secret and associated requirements.

## Rewards

The rewards are always the same, and depend upon a random roll.

 12.5% (1/8)
 12.5% (1/8)
 25% (2/8)
 12.5% (1/8)

## Failure

Failing the first 3 secrets has no consequence. For the last two secrets, failing can result in injury depending on the skill related to the skill check:

* related skill level <= 10: receive 4 injuries
* <= 15: 1 injury
* No consequences otherwise
One Click Interrogate (Mod)

**One Click Interrogate** is a Mod by Karthas that automates Discuss (Talk) with NPCs in the Social Minigame in a balanced manner.

*See also OneClickFavor (Mod)*

## Features

Automates discussion with NPCs

* Ask\* about all known members of their Sect
	+ Personality, flaws, likes, treasure

**\*Note:** Does **not** ask mysteries or location

## Mod Description

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2856326732

```
[作者]
Karthas
[简介]
Automatically asks an NPC about the personality/flaws/likes/etc. of all the members of their sect.
Only gets information on members you know about, and only asks things that could possibly be answered at 60 favor (so no mysteries).
Only provides information that the NPC knows, so you still need to interrogate multiple people.
Currently does not ask about location because of game constraints.

```

## Downloads

* Steam Workshop
* Github Releases
Long Grass

**Long Grass** is a Plant that can be grown in a Field. It also grows naturally out in the wild.

It has no harvestable product as well as no product when cleared, but grass that is naturally growing on Spirit Soil drops Spirit Dew with a 50% chance when cleared. It also helps certain enlightened animals gain Thought Shards more quickly if planted near them.]

Due to its lower temperature tolerances than Grass, long grass will wither during winter and will have to be replanted repeatedly from the low temperatures.

## References

1. ↑ Settings\ThingDef\Plant\Plant\_Wild.xml
Mt. Hundred Insects (Disambiguation)

Disambiguation page for Mt. Hundred InsectsThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Mt. Hundred Insects** may refer to:

* Mt. Hundred Insects - Location
* Mt. Hundred Insects (Sect)
Materials

Redirect to:

* Building Material
**Materials** may have Gather Qi, Element Emitting, or Temperature altering properties. They also affect the Coziness and Work Speed Coefficient of things that are made of said materials.

*See also: Building Material*

## Fire

 Crimson Fruit

1. ↑ These above pages can mostly replace the tables below, but not 100% which is why this page still exists (ie: stuff still not fully sorted)
Panacea Pill

### Description

Miraculous pill that can exploit the ways of heaven, it is capable of bringing one back from the brink of death, even when the subject has but one breath left. (Cannot be used when dying)

## Crafting

### Ingredients

3 Earth Flux, 1 Divine Jade, 150 Spirit Leaf

## Trading

### Sect Price

Buy Price: 3000 , 2 Connection
Sell Price: 600
Stock: 1

### Merchant Price

Buy Price: 5000
Sell Price: 600

### Auction Min. Price

Min. Buy Price: 1500 Spirit Stones

**Panacea Pill** is a rare and expensive Pill (or *Elixir*) that cures almost all\* injuries, including Heart Smelting and Loss of Primordial Qi. Not to be confused with the very basic Panacea Miracle.

*\*See #Limitations*

## Obtaining

* Can be crafted with Alchemy using the Ingredients.
* Camp: in Purple Cloud TempleDLC, 1 from interacting with a Small Furnace.
* Adventure:
	+ 1 in reward for completing the Safeward Seas adventure
	+ 1 in reward for completing the Immortal Summit Special Adventure
	+ 1 is obtained as well as the Crafting Recipe from completing the Heavenly Palace Special Adventure
	+ 3 from winning the Alchemy Kunlun Competition if Primordial Alchemy Law is already obtained
	+ 6 as possible reward from the First Golden Casket
* Stealing:
	+ 7 in 7 stacks in Mt. Lucian
	+ 1 in Daemonia Temple
* Possible reward from the Alchemy Pills loot table
* 3-6 can be obtained from Purple Cloud Temple as Tribute after conquering them.
* Sold by Sects, Merchant, and Auctions.
* Trading: SSR Pool (1000 Favor) from Mystic Unity Sect
* 1 in the Polaris Chest from Starting Experiences Elixir Savior and Luck with Elixir Room
* Possible exchange for a Green Prayer Coin with the Spring Festival Torch Dragon

## Crafting

### Obtaining Recipe

The Pill's recipe can be obtained by reading The Windtamer's Travels: Volume I and adventuring to Alchemist's Peak with a Cultivator of 20 Alchemy.

### Crafting Ingredients

* 3 Earth Flux
* 1 Divine Jade
* 150 Spirit Leaf

## Uses

### Healing

#### Limitations

Though **Panacea Pill** is potent, it cannot be used to

* revive a Character with the dying status
* cure Brain Occluded

#### Alternative Healing Methods

* Panacea Miracle
* Reconstruction

Panacea Pill is recommend as a third and final option option if neither Panacea Miracle nor Reconstruction work.

### Gather Qi

It can be used as a powerful Gather Qi item for Cultivation, emitting Earth (Element).

* Gather Qi: 90
* Gather Qi Range: 2
* Earth (Element)
Panda Jade

**Panda Jade** is a Bone type Item exclusive to Deep in the Bamboo Forest(DLC).

## Obtaining

Can be obtained through adventuring for a specific Secret at Great Bamboo ForestDLC

### Date

The Secret become available on Day 65.

*See also: Calendar § Important Dates, and Secrets § Date Triggered Secrets*

## Use

### Panda Pets

Upon inspection, the Panda Jade prompts the player to destroy it. In doing so--assuming a Pet isn't already active--a Divine Panda appears, which can be adopted. However, if a pet is already active, a Divine Panda Statue has to be built and activated, prompting a 3 day waiting period without any pet. *Read more: Pet#One Pet Limit*
Manual Qi Burst

**Manual Qi Burst** is an advanced technique to temporarily increase the Ambient Qi on a tile. It works by exploiting how the Qi Gathering mechanic works in the game.

## Mechanic

When any Objects with Gather Qi are moved or placed, Qi Gathering is reset in a square range corresponding to their Gather Qi Range. This results in the local ambient Qi levels increasing due to the gathered Qi spreading out from the location where the reset has occurred, therefore allowing the levels of Qi to be increased significantly.

The main reason for Manual Qi Burst working is due to how the Qi Update Cycle works. After the decay, the amount of Qi **added** (and not moved) to the neighboring tile is based on the differences in the Qi/QiG values. More details can be found in the Code Diving guide.

## Uses

Due to the way it works, there are two use cases for bursting. Increasing Qi on Tile values, and clearing Qi Voids. The first is useful for the following:

* Increasing the Golden Core Quality of a cultivator if used during a Golden Core Breakthrough.
* Increases the chance of a Breakthrough succeeding for Xiandao Cultivation.
* Improving the effect of Breathing by Physical Cultivators.
* Increases the rate which Objects absorb ambient Qi
* Increases the rate of Qi Recovery for Xiandao cultivators.

The second is useful for whenever an Array reaches unmanageable levels of Qi Gathering and the Qi on Tile value starts decreasing over time (reaching 0 in extreme cases).

## Methods

There are multiple methods that are all considered as Manual Qi Bursting.

### Unintended Burst

A Qi Gathering Object being placed as a result of something happening. Jade Essence from Mining, Spiritwood from cutting down Trees, or even building an array. A burst, technically.

### Basic 4/8 Node Burst

The most common method in the English Community, fully explained by entries under Guides section.

### Qi Fountain

A burst focusing on increasing Qi on Tile in the general surroundings and not any single particular tile. More details in the Qi Mechanics guide.

### 1-11 Relocating Burst

An alternative bursting method to increase Qi on a single Tile. 1 Spiritwood, 11 Positions/Displays, and the single Item gets swapped to each display per cycle. More details in LINK (Chinese).

## Guides

* https://steamcommunity.com/sharedfiles/filedetails/?id=2529521272 by our local iguana (for dark mode / Steam users)
* https://gameplay.tips/guides/11506-amazing-cultivation-simulator.html by iguana (light mode)
* Video Guide by swb (also on the Discord)
* Qi Mechanics by eZekiel, lists the Qi Fountain method
Nectar

Disambiguation page for NectarThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Nectar** may refer to:

* Holy Nectar
* Evil Nectar
Legacy Artifacts

**Legacy Artifacts** are artifacts with special effects. See individual pages for more information on where to find the recipes, what is needed to make them, and incubation conditions.

## Permanent Artifacts

A cultivator can equip several artifacts, and several of the same ones. The artifacts whose special effect improves skill levels only apply that effect once however.

### Crafting

Most artifacts may be crafted after learning the required Manual and reaching an Artifact Crafting Skill Level of 20. The crafting process for Legacy Artifacts differs from regular Artifact Crafting, the success rate is always 100%, and the Tier is always 12. The crafting speed is still affected by Artifact Crafting Speed Bonus however.

### Incubation condition

Before it can be used, an artifact need to be incubated, the incubation conditions depending on the specific artifact. This can be bypassed with the Heaven-Mending Chant Miracle for 1 Primordial Soul Gem. Once incubated, the artifact is only equippable by the cultivator which had it when the incubation condition was met, but that cultivator can unequip it at will.

### Other sources

* the Unearthing Artifact Secrets with a description starting with "Drastic Changes" have a 5% chance to drop any of the non-DLC Legacy artifact's incubation.
* Sunshade Abode can grant any permanent, non-DLC legacy artifact's incubation through their annual Tribute.

## Rented Artifacts

A number of Artifacts can be rented from Sects after reaching sufficiently high Favor. These Artifacts last for a short period of time (usually 10 days), and have weaker special effects compared with their permanent counterparts.

## References

1. ↑ Settings\ThingDef\Item\Item\_Equipment\_MiBao.xml
2. ↑ Settings\ThingDef\Item\Item\_DLC\_WuDang.xml
3. ↑ `XiaWorld.ToilRefining.OnEnterToil`
4. ↑ `XiaWorld.ToilRefining.MakeFaBao`
5. ↑ Settings\Trade\GoodPool\Good\_MiBao.xml
Morrow Pill

### Description

Pill that can prolong 490 years of life, as well as postponing the coming of Heavenly Tribulation for 49 days. Only works to the full extent the first time it's consumed, with subsequent consumptions' potency quickly diminishing.

## Crafting

### Ingredients

1 Lumina Core, 8 Frost Powder, 8 Igne Powder, 12 Spirit Crystal

## Trading

### Sect Price

Buy Price: 1000 , 1 Connection
Sell Price: 200
Stock: 1

### Merchant Price

Buy Price: 2000
Sell Price: 200
Nurturing Flood Dragon Egg

### Description

Flood Dragon's unhatched egg; it shows obvious signs of life. To hatch the egg, it must be in a place with temperature below -200 degrees, extremely rich in Qi, and very conducive to the Water element.

## Obtaining

Can be obtained by killing the Flood Dragon and excavating the Flood Dragon Corpse for the first time.

## Uses

The Nurturing Flood Dragon Egg can be eaten for 150 Food, however the player is highly discouraged from doing so.

Used in hatching the Float Dragon Pet, which will rarely defecate Dragon Feces - a useful Gather Qi item - at a reliable rate. The Pet also clears all Cold Prison, a lingering -273°C area caused by the Flood Dragon. Also, the Float Dragon can be used to cure heatstroke. Its counterpart is considered to be the Dark Phoenix

## Hatching

The Flood Dragon Egg requires four conditions to be met to progress the hatching process:

* A temperature at or below -200°C (Freezing)
* The tile Qi value to be at or above 800
* A light value at or above 0 (Dark)
* A water-connective element strength at or above 1.5 (75%+ metal element according to MoreGridInfo (Mod))

These conditions are met in the following room

After some time, the Float Dragon pet will hatch out of the Nurturing Flood Dragon Egg.

1. ↑ The carpets are used as indicators for corresponding Gather Qi ranges and are generally insignificant for the elements.
Lingzhi (Plant)

### Description

Rare medicinal material. Has powerful healing ability and can greatly increase your primeval Qi. Grows in an environment between 10°C to 40°C. Only grows in places with a certain amount of Qi.

## Growth Properties

### Qi Requirement

25-400

**Lingzhi** is a Plant that can be grown in a Herb Garden. It produces Lingzhi and rarely (4%) Ganoderma, which are both important herbs used in the creation of Pills. Despite its description, the Qi on tile needed for its growth is only 25, which is usually below the quantity on any tile of the map outside of the Qi Drought Weather.

### Yield / day

As Lingzhi is a Low Plant, it has a rest time between 19:00 (7PM) and 4:00 (4AM) everyday, making its actual Growth time:

```
(36 * 0.95 + 22) * 24 / 15 = 89.92 days

```

At 100% Growth Speed.

With >100% Harvest Yield, it means you obtain:

* 2 Lingzhi every

89.92

G
r
o
w
t
h
S
p
e
e
d

{\displaystyle \frac{89.92}{GrowthSpeed}}

 days, or 1 per

44.96

G
r
o
w
t
h
S
p
e
e
d

{\displaystyle \frac{44.96}{GrowthSpeed}}

 days per plot.
* 2 Ganoderma on average every

2248

G
r
o
w
t
h
S
p
e
e
d

{\displaystyle \frac{2248}{GrowthSpeed}}

, or 1 per

1124

G
r
o
w
t
h
S
p
e
e
d

{\displaystyle \frac{1124}{GrowthSpeed}}

days per plot.

## References

1. ↑ Settings\ThingDef\Plant\Plant\_Special.xml
Property/Mood Multiplier

**Mood Multiplier** is a Property which increases the effects of Moodlets on Mood. It starts out at 1 and may be increased or decreased by Backgrounds, Manuals, player actions, or Items. While the effect is not especially notable for Outer Disciples and Xiandao or Physical cultivators, it is highly important for Shendao cultivators due to its effects on Distress. A list of methods of reducing the Mood Multiplier is described in the Distress article.

 Name (Game Code)
 BaseValue
 FunctionKindEn
 MinValue
 PropertyType

## References

1. ↑ `XiaWorld.NpcMoodMgr.MoodComplexity`
Otherworld Rift (Building)

### Description

Space here has been shattered due to a battle between powerful sages, and has transformed into a stable Otherworld Rift over the years, allowing items or cultivator from other planes passing it from time to time.

### Flammability

No

The **Otherworld Rift** is an indestructible Natural Wonder which can only be chosen at the start of the game. It is not related to the location of the same name.

## Effects

At the start of the game, a random number of Spirit Stone, Brownstone, Cotton, and Wood are spawned around the Otherworld Rift. All Plants other than Grass are also removed.

Random events will occur next to it every 7.5-12.5 days.

### Items

90% chance a random Item with Tier between 0 to 7 will be generated. The Item can be any one from the following categories:

Wood, Timber, Rock, Stone Block, Metal, Plant, Plant Product, Ingredient, Meat, Leather, Cloth, Weapon, Clothes, Pants, Food, Medicine, Pill, Tool, Metal Bar, Offcut, Talisman Paper, Rubbish, Misc.

### Animals

2.5% chance of a random Animal invasion.

The message "A horde of rabid beasts were teleported here via the Otherworld Rift." is displayed.

3 Animals of the same type appear and attack the Player Sect immediately. They can be one of Boars, Bears, Snakes, Tigers, or Wolves.

### Invaders

2.5% chance of a random Invader attack.

The message "A group of enemies were teleported here via the Otherworld Rift." is displayed.

3 Human Invaders appear and attack the Player Sect immediately.

### Monsters

2.5% chance of a random Monster attack.

The message "Some monsters were teleported here via the Otherworld Rift." is displayed.

3 Elite Enemy Monsters of the same type appear and attack the Player Sect immediately. They can be one of Boars, Bears, Snakes, Turtles, Rabbits, Frogs, or Wolves.

## Gather Qi

While it's technically a Gather Qi building of range 5, the Otherworld Rift is a 3x3 structure with the Gather Qi emitting from the center tile, so in practice it can only be integrated in an array as a Range 4 Gather Qi item at most, with a strength of 36.45. The size of the building also prevents 1 item from being placed at Range 4 and 3 items from being placed at Range 5.

## References

1. ↑ Scripts\Thing\Class\BuildingOuterWorld.lua
2. ↑ 2.0 2.1 2.2 Settings\World\Events\EventList.txt
Mystical Seal

### Description

One of the Three Clarity seals, it is an ultimate treasure passed down from the thirty-three celestial levels. Can be used to enhance Feng Shui.

## Trading

### Sect Price

Buy Price: 3000 , 2 Connection
Sell Price: 1500
Stock: 1

### Merchant Price

Buy Price: 5000
Sell Price: 1500

### Auction Min. Price

Min. Buy Price: 1500 Spirit Stones

**Mystical Seal** is an Ancient Relic, a unique type of Spirit Relic.

## Activation Conditions

* Any Room Type, Any Room Size
* No Element Composition requirement
* No Building location requirements
* The room must have exactly 1 spirit relic (Condition 20000).

## Effects

* Greatly Improves room Feng Shui
* Reduces Condemnation of everyone inside a room by 25
* Improves Mental State of everyone in the room by 15

## Obtainment

Rare drop after defeating an Ancient Cultivator.
Mt. Hundred Insects (Sect)

### In-game description

The ancient sect of the Southern Cult, consisting mostly of savages from the Southern Frontier. They are very evil and brutal, often committing crimes in the world of cultivators that are too horrific to tell.

**Mt. Hundred Insects (Chinese: 百蛮山 , "Mt. Hundred Barbarians")** is an Evil Sect located at Mt. Hundred Insects. It is the creator of the "Book of a Hundred Poisons" Law, which is not available in-game.

## Adventure

Adventure Types:

* Visit: 40%
* Story: 10%
* Treasure: 5%
* BadFight: 15%
* HighFind: 15%
* Secret: 15%

## Trade

### Access

Access needs to be purchased before it is possible to Enter a map without being attacked by the Sect.

* <0 Favor: Cannot be purchased
* 0-399 Favor: 200 Spirit Stone value
* 400-999 Favor: 50 Spirit Stone value
* 1000-1200 Favor: 5 Spirit Stone value

### Legacy Artifact

The Sect's rental Legacy Artifact is the Heavenly Fan. It has a weaker version of Heavenly Measure's special effect.

### Golden Core

The Sect's Golden Core cultivator rental requires at least 400 Favor, costs 1000 Spirit Stone value, and is of Cultivation Level 7.

* The rental lasts for 3 days.
* If the cultivator dies for any reason, 5 Connection and 200 Favor are lost.

### Item Stock

The Sect stocks the following Items in addition to the above list. The exact items stocked is random and depends on the Map Seed.

* `BaiManN` pool: Up to 2 items
	+ Boar Meat
	+ Beast Blood
* `BaiManR` pool: Up to 2 items
	+ Justice Pill (requires 400 Favor)
	+ Fire Essence Bar (requires 400 Favor)
* `BaiManSR` pool: Up to 2 items
	+ Soul Pearl (requires 1000 Favor)
	+ Wicked Flux (requires 1000 Favor)
* `BaiManSSR` pool: Up to 2 items
	+ Origins (None) (requires 1000 Favor)
	+ Origins (Earth) (requires 1000 Favor)
	+ Ancient Scroll (requires 1000 Favor)
* Chant of Animal Manual
* Awakened Animals : 3 different Rabbit Cages
	+ Cage (Item) containing the "Watching Sit" and "Hearing Thunder" Thought Shards and 0 Intelligence Shards
	+ Simple Cage containing 2 Intelligence Shards, containing a Level 2 and Level 3 Perception Thought of the same Attribute and one random Level 1 Rationality and Realization Thought each.
* 3 random Unorthodox Laws, which rotates stock every 10 days. The list of Laws stocked is random and depends on the Map Seed.
	+ The Laws are of either Ascension of Primordial Spirit rank, require 1000 Favor, and cost 1000 Spirit Stone value and 1 Connection.
	+ There are 7-11 total Laws of Ascension rank and 14-24 total Laws of Primordial Spirit rank.

## References

1. ↑ Settings\World\Places\Level1.xml
2. ↑ 2.0 2.1 Settings\Trade\SchoolTrade\Trade\_BaiMan.xml
3. ↑ Settings\Trade\GoodPool\Good\_MiBao.xml
4. ↑ Settings\Trade\GoodPool\Good\_N.xml
5. ↑ Settings\Trade\GoodPool\Good\_R.xml
6. ↑ Settings\Trade\GoodPool\Good\_SR.xml
7. ↑ Settings\Trade\GoodPool\Good\_SSR.xml
8. ↑ Settings\Trade\GoodPool\Good\_AnimalBaiMan.xml
9. ↑ `XiaWorld.RandomGongMgr.GetSchoolGongs`
Pickaxe

### Description

A pickaxe can greatly increase your mining speed. Of course, it can also be used as a weapon.

## Trading

### Sect Price

Buy Price: 10
Sell Price: 1
Stock: 1

### Merchant Price

Buy Price: 15
Sell Price: 2

### Auction Min. Price

Min. Buy Price: 100 Spirit Stones

**Pickaxes** are Tools used for mining Rocks. They greatly improve Mining Speed. Like many Tools that are crafted, they can be made from a variety of Materials. Their effectiveness depends on the Material's Work Speed Coefficient. Higher Tier Materials such as Spiritwood (Timber), Darksteel Bar, and Lumina Core Bar greatly improve their effectiveness.

Their effectiveness as a mining Tool is not affected by the final item's Tier or Quality, and as a result do not benefit from Specter Refinement. However, Pickaxes may be used as improvised Weapons, and Specter Refinement does improve their damage.
Narrow Escape

**Narrow Escape** is an Immortal (Game Difficulty) option with three sub-options:

* Same Boat (2 random extra hands. Decent chance to be YaoGuai)
* Helping Hand (One coma patient who wakes up in 50 days. Or can be Rebirthed.)
* Inclusivity (A guaranteed YaoGuai)

## Achievement: Food for Everyone

With all three enabled, having your starting Characters survive for 2 years (until Day 225) results in gaining Food for Everyone (Achievement).
Leather

**Leather** is a type of Material, found by killing and butchering certain Animals or Demon Beasts. They can be used to Craft Clothing and Tools. They can also be purchased from the Merchant, Sects, or the Auction.

There are a number of types of Leather that can be found. Some types of Leather can import additional properties to the Clothing or Tools that they are made of.

The type of Leather does not affect the effects of Tools that are made of Leather, the differences are purely cosmetic, as all Leather items have a Work Speed Coefficient of 1. Specter Refinement does not affect the properties of Tools or Clothing that are made, other than their Tier.

## References

1. ↑ `Settings\ThingDef\Item\Item_Material_Leather.xml`
Mt. South

### In-game description

Mt. South is located in the South, sparsely populated but with many untapped resources. The original Taiyi Sect was built here, where most people believed in them.

## Exploration Locations

### Locations

* Player Sect
* Mt. Coppertomb
* Nanping Village
* Mt. Barren
* Mt. FullMoon
* Ruins of Taiyi
* Black Beach

## Adventure Output

### Find

Boar Meat x20 (40%)
Bull Meat x20 (40%)
Cotton x40 (20%)

## District Production

### Daily Production

1x Brownstone
1x Wood
2x Wheat

### Treasure Hunt

Iron Ore
Stone Essence
Red Ginseng

**Mt. South** is a District Agency location that can be found on the World Map if it has been unlocked during the current playthrough. In order to unlock Mt. South as a location, an inner disciple must be sent to Adventure (not Camp) in Nanping Village.

## Adventure

Adventure Types:

* Story: 2/16
* Join: 2/16
* GoodFight: 2/16
* BadFight: 1/16
* Find: 5/16
* Secret: 4/16

A Secret can be triggered by doing this which unlocks Mt. South both as a location, and also as a place to construct the first Agency.

## Entering

Entering the area allows the player to begin the Dojo minigame.
Mount Buzhou Stone

### Description

Rocks with divine power from the heart of Mt.Buzhou. Rich in life energy, it nourishes all living things.

## Trading

### Sect Price

Buy Price: 3000 , 2 Connection
Sell Price: 1500
Stock: 1

### Merchant Price

Buy Price: 5000
Sell Price: 1500

### Auction Min. Price

Min. Buy Price: 1500 Spirit Stones

**Mount Buzhou Stone** is an Ancient Relic, a unique type of Spirit Relic.

## Activation Conditions

* Any Room Type, Any Size, Against three Walls
* Fire Element Composition requirement of at least 1.2 (Highly Beneficial)
* No Building location requirements
* The room must have at least 1 water vat (Condition 51).
* The room must have at least 1 cauldron (Condition 54).
* The room mustn't have any water areas (Condition 68).
* The room must have exactly 1 spirit relic (Condition 20000).

## Effects

* Greatly Improves room Feng Shui
* Increases all Five Attributes by 5%

## Uses

* Improving Five Attributes of Disciples for Breakthroughs.
* Useful for a Suppression Room as it is the only Spirit Relic that is capable of reducing Luck.

## Obtainment

Rare drop after defeating an Ancient Cultivator.
Learning Speed

Learning Speed is a property relevant in the generation of Inspiration. It has the following effects:

* Acts as a global multiplier whenever Inspiration of any kind is received.
* Affects the speed at which Skill experience is gained, acting as a multiplier to Skill experience gain and the rate at which Skills are trained.
* Increases the Skill Level of liked (1\* or 2\*) skills possessed by a Character.

## Sources

### Innate

Intelligence determines the initial value, from 50% at 0 up to 200% at 10.

#### Background and features

* Intellectual Feature: +15% (`AddP`)
* Awareness Feature: +20% (`AddP`)
* Soul of Sentient Spirit: -25% base (`BAddP`)
* Eager Rabbit YaoGuai feature: +10% Base (`BAddP`)
* Body of Yin and Yang PandaDLC YaoGuai feature: +30% Base (`BAddP`)

#### Thought Shards

* Moon: -20% (`AddP`)
* Hearing Thunder: +100% (`AddV`)
* Watching Sit: +50% (`AddV`)
* Watching train: +20% (`AddV`)
* Hearing insects: -10% (`AddV`)
* Defecating: +20% (`AddV`)

### Generic

* any Obsession: -100% (`AddP`)
* Talisman of Civil Prosperity: +4.5% (`AddP`) per tier, 63% at Tier 12
* Evil Nectar: +50% (`AddP`) for 28 days
* Scorch Pill: +200% (`AddP`) for 2 hours (50 seconds).
* Random Talismans: +10-40% (`AddP`) depending on power, before quality is taken into account.
* Spirit Relic: +10-40% (`AddP`)
* Ancient Relic Spirit Stela: +30% (`AddP`)
* Ancient Relic Holy Grace: +15% (`AddP`)
* random Fortuitous Treasure: avg +2.6% (`AddP`)
* Hill Fall Aurora Armor: +33.54% (`AddP`)

### Inner

#### Temporary or circumstancial

* Cultivation Branch: 2% per effectiveness (`AddP`)
* Sect Leader (and dismissed Sect Leader) Stress: -2% per Stress point (`AddP`)
* Branch Leader (and dismissed Branch Leader) Stress: -1% per Stress point (`AddP`)
* Cultivating next to Spouse or Lover when they're cultivating as well: +50% (`AddP`), persists for 6 seconds out of cultivation
* YaoGuai Beast Form: -55% Base (`BAddP`)

#### Xiandao

* Soul Infection: -20% per stack (`AddV`)

 Celestial Demon Incarnation`Magic_AbsorbGong_4_1` | 4-6
* +40% Perception (`AddP`)
* +40% Constitution (`AddP`)
* -40% Charisma (`AddP`)
* -40% Luck (`AddP`)
* +400% Cultivation Speed Bonus (`AddP`)
* +400% Learning Speed (`AddP`)
* permanent aggravating "Demonic Cries" Moodlet
 Path of Truth`Gong13_Esoterica_23` | 10-12
* +75% Learning Speed (`AddP`)

## Definition

 DescEn
 Name (Game Code)
 Desc
 BaseValue
 DisplayValue
 FiveBase0Addion
 FiveBase0Base
 FiveBase0Name
 FiveBase0Weight
 FunctionKind
 FunctionKindEn
 MaxValue
 MinValue
 Properties0Name
 Properties0Weight
 PropertyType

### Mistranslation

"Golden Core Cultivators" is a mistranslation of the original Chinese. A cultivator does not need to be at Golden Core Rank to benefit from this bonus, and the phrase actually refers to Xiandao Cultivators. The translation of the Chinese should be "the speed at which Golden Core **Law** Cultivators gain inspiration".

## References

1. ↑ `XiaWorld.NpcPractice.AddTreeExp`
2. ↑ `XiaWorld.NpcSkillData.AddSkillExp`
3. ↑ `XiaWorld.NpcRandomMechine.MakeA2HNpcSkill`
4. ↑ `XiaWorld.NpcRandomMechine._RandomNpc`
Mt. Barren

### In-game description

A brown-colored stone mountain, used to be a quarry for the government, later abandoned because of the war. Now, many villagers at the foot of the mountain plant and pick cotton for a living.

## Adventure Output

### Find

x20 Cotton (90.9%)x1 Stone Essence (9.1%)

**Mt. Barren** is a location on the World Map. It is part of the Mt. South region and is unlocked at the start of the game. It is used as an early source of Stone Essence for Cultivation Rooms and Cotton for Cushion and Cloth gifts. It is also used for early recruitments and as a source of Jade.

## Adventure

Adventuring here rewards the following one or two times (50%):

* x20 Cotton (10/11)
* x1 Stone Essence (1/11)

The expected value is 27.3 Cotton and 0.136 Stone Essence per adventure.

## Camp

### Loot

* x1 Stone Essence stack
* x2 Pickaxe (Darksteel)
* x2 Jade stack, of which 1 is respawnable.
* x1 Cotton stack, respawnable.
* x1 Spoiled Meal

### Enemies

x2 random race Core Shaping Monsters, respawning
Mt. Rue

### In-game description

A famous mountain south of the river. The Law leading through it is meandering and confusing, which means even animals as agile as monkeys cannot climb over it. There are a few exposed ore veins of spirit stone in the mountain. Though not worthy of any large-scale mining operation, rogue cultivators would often go in and mine some for their own use. Rumors has it that a cultivator once sensed strong Qi of Metal Element here, and it seems that the Sage Fruit, one of the Spirit Roots, is hidden somewhere in the mountain.

## Adventure Output

### HighFind (Metal)

x2-5 Sage Fruit (320-389 days)

**Mt. Rue** is a location on the World Map within the Riverbank Plains region. It contains a wild Metal Spirit Root Sagacity Tree, source of Sage Fruit. It also contains 10 Spirit Crystals and Spirit Stones.

## Adventure

Adventuring here only triggers the Wild spirit root harvesting event, rewarding either:

* x2-5 Sage Fruit for a Earth (preferably) or Metal cultivator every 320 to 389 days,
* x5 or x10 Spirit Stones if the "Wander around" option is chosen.

See the event page for details. For the 2nd option, the expected value is 7.5 Spirit Stones per adventure.

## Enter Map

### Interactable

* The Metal Spirit Root Sagacity Tree () can be interacted under the effect of Strange Mushroom as part of the Stele of Illusion quest.

### Loot

* x1 Sage Fruit
* x10 Spirit Crystals
* x5 Spirit Stones stacks

### Enemies

x3 random Monsters at Core Shaping Cultivation Level, respawning.
Poems of Sadness

### Description

A collection of poems with a strong sense of sorrow. The carrier's hair will become white due to the book's influence and diffuse a melancholic vibe, which makes one feel attractive.

## Trading

### Sect Price

Buy Price: 698
Sell Price: 2500
Stock: 1

### Merchant Price

Buy Price: 698
Sell Price: 3000

### Auction Min. Price

Min. Buy Price: 698 Spirit Stones

A rare Tool that improves the wearer's Charisma.

## Obtainment

Poems of Sadness can be purchased from Sects, the Merchant, or Auction.

## Effect

Despite the base effectiveness of 3% Charisma, the item actually only provides a 1.5% bonus due to the Quality being 0.

Due to the item's high sale value and low base Tier, it can be profitably refined with Specter Refinement for a large amount of Trading value. Any extra tier raises the selling value of the item by 50% of its base price, so 1,250 Spirit Stones equivalent.

Equipping the Poems of Sadness also changes wearer's hair color to white.
Plume Soul Mace

**Plume Soul Mace** is an Elk Foot Mace Artifact.

It is a fixed item which appears in all games.

## Special

* The item is made from a unique unobtainable Material.
* The item has especially high Knockback Power, but especially low Artifact Power.

## Uses

* Not useful as an Artifact in combat due to its low Artifact Power.

## Obtainment

Stealing from, or Conquest of Sunshade Abode on Mt. Sunshade.
Main Story

As this guide is a work in progress, you can view a complete story guide here:

* Mysteries and Clue Guide (googledocs) by Kurt from our Discord Community

This guide may follow a similar structure to the guide above. Please be aware that this page contains spoilers.

## Starting Early & NPC Death

Various NPCs may die before they are able to complete their piece in the story (such as 300+ days into the game) so it is recommended to start early if you are interested in completing it.

* The mod MODModifier that may help with this however.

## Requirements

Progressing through the story requires knowledge about this game's NPC conversation mechanic called the Social Minigame.

* The Social Minigame depends on Social skill levels (not ability rating).
	+ 14 Social at minimum, 17 Social to have a 100% success rate for specific options.
* No specific Charisma attribute value required.
* No Cultivator Level requirements other than having an Inner Disciple.
* Other general requirements will be listed here when they are learned.
* {todo: other requirements if any.}

### Breaking Emotional Guard

*See: Detailed section on breaking Emotional Guard*

The "Secret" window refers to the menu window/interface/screen that opens when you click icon labeled "Secret" in the right icon bar.

## Social Minigame Quick Notes

You should not ask an NPC directly about:

* Mystery
* Personality
* Weakness

Instead, you have to ask another NPC to learn this NPC's info.

You may want to make a log/notes about which NPCs you have talked about with each important NPC so that you don't make repeat inquiries.

## Mysterious Figure

 Gan Ming
 Ning Xiao
 Lin Siyuan
 Ba Han

* Type column details type of clue received after winning the social minigame. P for participant, M for motive and E for evidence with the number being how many can be gained from each NPC.
* Play the Social Minigame with various NPCs at Evenfall Abode at Mt. Nelumbo to learn information about these specific NPCs to learn about their Personality (and Favorites or Weaknesses if needed) to learn how to break their Emotional Guard.
* The main goal is to learn the **Mystery** information of these NPCs if they have it.
	+ Doing so unlocks "Secret" or Clues in the Secret Window.
	+ **NPCs other than those listed above** may open these options up for these listed NPCs. You'll likely have to learn the personality and weakness of these NPCs as well however.
		- At 60 favor, if you talk to these NPCs about the unknown Mystery info of an NPCs listed above, if they can open that option up, they will say something like "**They don't want to talk about it**" and reduce your favor.

## Ancient Secrets Mystery

 Huo Li
 Ying Yang
Mystical Sword

### Description

Sword that encompasses the way of creation. It cannot be used to kill, but rather to serve Feng Shui purposes.

## Effects

### Ancient Relic Effects

+25% Artifact Crafting Speed Bonus, +25% Artifact Crafting Success Rate Bonus, +25% Artifact Crafting Grade Bonus, +25% Artifact Crafting Quality Bonus, +3% Base artifact crafting success rate

## Trading

### Sect Price

Buy Price: 3000 , 2 Connection
Sell Price: 1500
Stock: 1

### Merchant Price

Buy Price: 5000
Sell Price: 1500

### Auction Min. Price

Min. Buy Price: 1500 Spirit Stones

**Mystical Sword** is an Ancient Relic, a unique type of Spirit Relic.

## Activation Conditions

* Artifact Pavillion Room Type, Medium Size, Next to Wall
* No Element Composition requirements
* No Building location requirements
* The room must have exactly 2 censers (Condition 10008).
* The room must have exactly 2 banners (Condition 10009).
* The room must have exactly 1 spirit relic (Condition 20000).

## Effects

* Greatly Improves room Feng Shui
* +25% Artifact Crafting Speed Bonus, +25% Artifact Crafting Success Rate Bonus, +25% Artifact Crafting Grade Bonus, +25% Artifact Crafting Quality Bonus, +3% Base artifact crafting success rate

## Uses

* Useful for an artifact crafting room.
* For a late game item only received when defeating Ancient Cultivators, only the +3% Base artifact crafting success rate is useful. It is possible to receive that Property at up to +8% for random Spirit Relics, making this item easily outclassed by random Spirit Relics.

## Obtainment

Rare drop after defeating an Ancient Cultivator.

## Example Compatible Room

Due to the effects and requirements, ****Mystical Sword**** is more suitable for mass-crafting, together with an Artifact Crafting Branch. A Medium size Room can accommodate up to 4 Crafting Tables reasonably. The image shows one such possible design, with a floor plan using carpets to the left of it.
Mentorship

**Mentors** are Xiandao cultivators who are teaching their disciples the way of cultivation. Mentors improve the progress of their disciples by increasing the Cultivation Speed of their disciple, and by lowering the Inspiration costs when teaching them Manuals they know about. Each Mentor can have up to 8 disciples, but each disciple can only have one Mentor. Besides death or rebirth, there is no way to change a mentor.

## Cultivation Speed

A number of values determine the effectiveness of the Mentor.

* Law of the Mentor and the Disciple:
	+ Practicing the same law as the Mentor: +5 (1.5x Cultivation Speed Multiplier, stacks multiplicatively)
	+ Different law: +3 (1.2x Cultivation Speed Multiplier, stacks multiplicatively)
	+ Element of the laws do not affect this multiplier.
* The Mentor must have a higher Cultivation Level than the Disciple or have more Cultivation points if the Mentor is the same Cultivation Level, otherwise there is no bonus.
* The Mentor must be alive and not be a reanimated Puppet or Zombie, otherwise there is no bonus.

## Inspiration

The Mentor can teach Manuals they learned, not necessarily to their disciples but it's only worthwile when teaching their disciples:

* Teaching their disciple: 50% Inspiration cost reduction (Attainment cost unchanged)
* Another disciple: 25% Inspiration cost reduction (similar to learning from Manual Pavilion)

The global reduction from the manuals transcribed in the Manual Pavilion still applies, for a maximum reduction of 60% of the Inspiration cost.

## Breakthroughs

A Mentor can assist the Disciple during a common Breakthrough. In these cases, the Mentor will start cultivating next to the Disciple, which provides the following buffs:

* +5 Base Mental State (`AddV`)
* -100% Level of Stable Mental State (`AddP`), which reduces the speed at which Mental State decreases.

This help can not be obtained for the Golden Core Breakthrough.

## References

1. ↑ `XiaWorld.NpcPractice.DoPractice`
2. ↑ `XiaWorld.JobReceiveApprentice.OnLeaveJob()`
3. ↑ `XiaWorld.NpcPractice.GetMasterEffect`
4. ↑ `XiaWorld.BehaviourMasterHelp.Check()`
Magic

**Magic** (`DouFa`) is a Skill only applicable to Outer Disciples. It should not be confused with the Spell Skill or Miracles.

It cannot be trained directly with experience, and skill levels are only randomly obtained on character creation.

When the Outer Disciple finishes Foundation and is promoted to a Xiandao or Shendao Cultivator, each skill level of Magic is randomly converted into one level of Artifact Mastery, Spell, or Protect. It has no other use.

It has no effect on Body Cultivators.