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Railroad

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The **railroad** is what remains of a transportation system in Chernarus and Livonia. At this time, none of the rail system is operable by players. However, the railroad is an invaluable navigational aid especially for those unfamiliar with the map.

## Chernarus

The railroad system begins in the northwest and makes its way east to Severograd before continuing farther east to Svetloyarsk on the coast. After Svetloyarsk, the rails head all the way south along the coast, around Cape Krutoy, and west to the edge of the map beyond Calm Bay. There are sixteen public train stations, plus several industrial depots throughout built-up areas.
SK 59/66 Bayonet

>
> *A bayonet for SK 59/66 rifle with a bayonet lug.*  — In-game description
>

The **SK 59/66 Bayonet** is a weapon attachment in *DayZ*.

**Note:** You cannot equip a Plastic Bottle Suppressor and the SK 59/66 Bayonet at the same time.

## Bayonet Damage

The following table shows SK 59/66 Bayonet's damage when performing an attack while attached to an SK 59/66 as a bayonet.

## Trivia

* Before 1.03.151529, the SK 59/66 Bayonet was named the **SKS Bayonet**.
* Along with all other bayonets, the SKS Bayonet was entirely non-functional before 1.03.151529, and was purely a cosmetic attachment.
* Along with all other bayonets, the SKS Bayonet was removed temporarily in Alpha.
Saint Roman

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* Hiking Map
* Tourist Map

## Overview

A view of Saint Roman

**Saint Roman** (Russian: Святой Роман, Svyatoy Roman) is the tallest natural point in South Zagoria, standing proud at 550m in elevation. It is host to the Saint Roman Ski Resort and is accessible by road.

## Buildings of Interest

Despite being reasonably separated from any major settlements, the hill's use as a ski slope means that the peak is furnished as such.

* Pub
* Small Radio Tower
* Kiosks (x3)
Salmonellosis

**Salmonellosis**, sometimes referred to as *Salmonella* or *Food Poisoning* is an infectious disease in *DayZ*.

## Causes

Survivors in *DayZ* can become infected with Salmonella bacteria by:

* Eating uncooked or rotten meat, fat, or guts.
* Drinking with bloody hands (i.e. without a bottle or a similar container).
* Eating with bloody hands.
* Receiving a blood transfusion from a survivor sick with Salmonellosis.

If the survivor's immune system is weak enough, these actions will result in Salmonellosis very quickly, within 1 to 1½ minutes, depending on how much salmonella the survivor has digested. The disease will reach its highest severity in only 6.5 minutes.

## Symptoms

* Vomiting, which can quickly lead to severe hunger and dehydration by draining 310 kcal of energy and 450 mL of water each time. Vomiting occurs after eating or drinking too much, because the sick survivor's stomach can hold only 0.2 liters of content at a time without throwing up.
* Other symptoms include the survivor making a pain noise, with vision throbbing and blurring briefly.

## Prevention

* Cooking meat or fat before consumption will kill off the bacteria that cause Salmonellosis.
* Washing bloody hands after butchering a carcass, and before eating and drinking, will remove the blood, preventing sickness.
* Wearing gloves will stop bloody hands, and does not require you to wash your hands after preparing a carcass.
* Avoiding eating raw or rotten animal products.

Salmonella has small chance of transferring from the survivor into the food they eat and water they drink, so avoid sharing those items with sick people. After recovering from the disease, this transmission can also cause a reinfection from the survivor's own water and leftover food, so any partly-eaten food items should be discarded, and all water either purified or poured out as a precaution.

Eating Multivitamin Pills when consuming salmonella-infected food or water will prevent the disease. When doing this, it's imperative to have the pill active for the whole duration of the digestion process. You can tell the digestion is complete when the small arrows above the energy and water HUD icons turn from up to down.

## Treatment

Curing Salmonellosis will take 1 to 3 charcoal tablets, or one multivitamin pill. When treating the disease with these, it's important to take another pill immediately after the previous one has worn off, otherwise Salmonellosis has a chance to grow and worsen, thus undoing the achieved recovery progress . Eating and drinking should be avoided during the treatment to prevent further ingestion of Salmonella bacteria, and also contaminating any consumables.

If no medication is available, the disease can also be cured naturally with the survivor's immune system by eating and drinking very slowly, and increasing the blood and health stats.
Sarka 120 Front Right Door

> Front right door of the Sarka 120. Keeps the passenger safe inside the vehicle.In-game description
>
>

The **Sarka 120 Front Right Door** is a type of equipment in *DayZ*. It is one of several non-mechanical parts that can be attached to a Sarka 120.

## Gallery

* Yellow Door
* Red Door
* Grey Door

* Rusted Yellow Door
* Rusted Red Door
* Rusted Grey Door
Small Garden Shed

**Stub**

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A **Small Garden Shed** is a type of building in *DayZ*. Small, residential storage units, the Small Garden Shed can be found all over Chernarus and frequently contains tools.
Polana

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## Overview

A View of Polana

*Note: for the similarly named town in Chernarus, see Polyana.*

**Polana** is a hamlet in Livonia, three kilometers southwest of Nadbór. It is within Livonia's military training zone. Up on top of the hills in the northwest there is a small chapel giving a scenic view of the countryside. Polana is important in that it hosts one of the few gas stations in southern part of Livonia. Military loot also spawns in the area around the gas station, including a checkpoint and military tent. **Polana** is prone to gas attacks, turning the area into a temporary Contaminated Zone. There are many wolf spawns surrounding the town, so exercise caution. Despite there being a small military checkpoint in the Nothern area of the village, military loot spawns in all the houses within it, making it a hotspot for survivors looking for some high-tier loot.

There is a Water Pump present at the North-Western area of the village, making it an ideal place for restocking your water supplies - however be cautious, as **Polana** is surrounded by dense forests and bushes, making it an ideal place for campers. Additionally, hill opposite the gas station makes for an ideal spot for both campers, and people scouting the town before entering, so it is advised to keep a careful eye on it before revealing yourself openly on the main road, or around the military tent and cargo container.

## Gallery

* Aerial view of Polana
Sharp Rocks

**Stub**

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* Hiking Map
* Tourist Map

## Overview

An aerial view of Sharp Rocks

The **Sharp Rocks** (Russian: Острые Скалы, Ostrye Skaly) are a large and imposing rock formation found along the coat between Svetloyarsk and Berezhki in South Zagoria, Chernarus.

## General

Many Survivors may stumble upon Sharp Rocks if they spawn in Berezhki and decide to travel south to Svetloyarsk. There are also a couple scenic trails that meander throughout the large rock formations. The trails are overgrown with foliage so be sure to pay attention in the forested areas. If one chooses to not follow the paths, the topography of the area creates its own unofficial trails that explorers can chose to traverse. Do note however that the area does not have animals, food, or water, so be sure that you have ample supplies before sightseeing as one could easily become lost in the labyrinth of massive rocks.

## Trivia

* While the in-game Hiking Map stands label this location as Острые Скалы (Ostryye Skaly/Sharp Rocks), the Tourist Map labels it as Крутые Скалы (Krutyye Skaly/Steep Cliffs).
Screwdriver

>
> *Regular screwdriver. Can be gently inserted into a screw, or into somebody's jugular.*  — In-game description
>

**Screwdriver** is a tool that can also be used as a bladed weapon in *DayZ*. A rather poor weapon, the Screwdriver lacks both damage and range to make it a suitable choice for a primary melee weapon. Also lacking in functionality, only able to cut some restraints and open canned food, the Screwdriver is really only useful to freshly spawned players.

## Uses

 Lock
 Mine Small Stones
Rose Hips

**Not-spawning content**

*This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch. The information on this page does not apply to the current version of the game or the content is not available.*

This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch.
**The information on this page does not apply to the current version of the game or the content is not available.**

## Nutritional values

### Energy

**Unknown**
(Missing quantity)

### Water

**Unknown**
(Missing quantity)

## Properties

### Quantity

**Unknown**
(Required to calculate nutrition and weight)

> Tart and slightly bitter-tasting berries. Can be eaten, may leave red-colored juice all over. In-game description
>
>

**Rose Hips** are a type of food in *DayZ*.

## Variants

* Raw
* Baked
* Boiled
* Dried
* Burned

## Nutritional Information

 **WARNING:** Consuming burned or rotten food will make you sick.

## Trivia

* Rose Hips were originally called **Canina Berries**, and are in fact a variety of plant called *Rosa canina*.
Radio Towers

**Radio Towers** are a type of structure in *DayZ*. There are six types of self-supporting towers across the Chernarussian province of South Zagoria and the Topolin-Nadbór Region in Livonia.

## Chernarus

### Small Radio Tower (TC1)

*Main Article: Small Radio Tower*

These are the smallest and most common of the four types of radio tower found in the region. These towers are typically found at the peaks of hills and mountains dotting the landscape. They very nearly always have at least one small shed building at their base which may contain some loot. Infected also occasionally spawn nearby to these towers.

There are a total of 14 small radio towers across South Zagoria, found at Wolf Peak, Polonina, Erbenka, Vysota, near Rog, Skalisty, Three Valleys, Forest Ridge, Vybor Air Base, Saint Roman, Krasnoye, Ostry, Sokol and outside Turovo.

### Medium Radio Tower (TC3)

There are two of these moderately-sized towers in South Zagoria - one at the peak of Olsha and the other at Altar as part of the Radio Zenit facility.

### Large Radio Tower (TC4)

This tower is unique in the region for being the only one of its type; it is practically a large and more imposing version of the medium radio tower described above. This tower can only be found at the Radio Zenit facility atop Altar, west of Gorka. Climbing this tower will take a survivor to the highest point on the ChernarusPlus map (Saint Roman being the highest *natural* point).

### Green Mountain Radio Tower (TC2)

* Full image of the tower.

Like the large radio tower above, this tower is the the only one of its type in the region. Located at the small military facility at the peak of Green Mountain, this is the tallest man-made structure in South Zagoria; coupled with its location at the height of a mountain, this structure is easily seen from extreme distances in any direction where there is a line of sight - farther than any other single location in the game. This makes it not only easy to find, but also a good reference point when travelling the south-west of the region.

The structure is large enough to have its own interior, consisting of a single entrance at its base which leads into a narrow hallway, in-turn leading to a ladder well and another small room with access to a small balcony that circles the outside of the tower, giving an excellent vantage point and good view of the surrounding area.

## Livonia

### Wide Radio Tower (TC5)

There are two of these radio towers found in the Topolin-Nadbór region - one at Krsnik and another outside Polana.

### Thin Radio Tower (TC6)

Three of these radio towers can be found throughout the region - one outside Lukow, one at Krsnik and another at Rodzanica.

## See Also

* Radar Tower
* Radar Building
Recurve Bow

**Unreleased content**

*This page contains information about an item or mechanic of DayZ Standalone that has been previewed or found in the files. This information does not apply to the current Stable or Experimental versions of the game.*

This page contains information about an item or mechanic of DayZ Standalone that has been previewed or found in the files.
**This information does not apply to the current Stable or Experimental versions of the game.**

## Properties

### Class name

`RecurveBow`

> A bow with limbs that curve away from the archer when unstrung. Stores more energy and delivers energy more efficiently than an equivalent straight-limbed bow. In-game description
>
>

The **Recurve Bow** is a bow found in the files of *DayZ*. It has not yet been implemented.
Russia

**Referenced Location**

This location does not feature in either ChernarusPlus or Enoch (Livonia Terrain) and is only referenced by in-game maps, road signs and items.

*This article is a stub. You can help DayZ Wiki by expanding it.*

## Russian Federation

* Flag
* Coat of Arms
* Map (Green Sea Region)
* Map (Baltic Sea Region)

## General Information

### Currency

Russian Ruble

The **Russian Federation** (Russian: Российская Федерация), commonly referred to as **Russia**, is a neighbouring country of both Chernarus and Livonia. Russia is the legal continuator of the **Russian Soviet Federative Socialist Republic** (**RSFSR**), in which it declared state sovereignty from the Soviet Union in 1991.

Russia borders the Chernarus to the north along the Black Mountains. Russia also borders Takistan west of Lake Beloe. The detached Kaliningrad Oblast is bordered by Poland, Livonia and Lithuania.

## References

There are a few direct references to Russia in DayZ - it is inaccessible and does not appear in-game. However, there are references to Russia on various road signs - one referencing the capital city of Moscow outside Lopatino, one pointing to the Russian border at Grozovoy Pass and one pointing to Kaliningrad outside Topolin.

It is likely that various weapons, ammunition types, clothing and vehicles, such as the KA-74, 5.45x39mm Rounds, Gorka clothing and the M3S, found in South Zagoria originated from Russia and are present due to the region's past civil war or as aid sent in response to the outbreak

The Russian Learning book has the borders of Russia with the Russian tri-color flag and the Russian Cheat Sheet book has a picture of Saint Basil's Cathedral in Moscow. The BK-18 rifle has the words "Made in Russia" inscribed on the side of the file.

* Russian Learning Book
* Russian Cheat Sheet
* *Translation*:
 "MOSCOW" (2,172 Kilometers)
 "LOPATINO" (1 Kilometer)
 "PUSTOSHKA" (3 Kilometers)
* Sign at Grozovoy Pass pointing to the Russian border (ДЫНЧАЛ (РУ))

## See Also

* Takistan - Chernarus' only other neighbouring country.
* Livonia
* Russian Armed Forces

## References

1. ↑ Implied from the ArmA II website detailing the Russian faction.
2. ↑ "Moscow" is used when referring to the Russian Government.
3. ↑ Arma 2: Faction Update No.1 - USMC
Quiver

**Unreleased content**

*This page contains information about an item or mechanic of DayZ Standalone that has been previewed or found in the files. This information does not apply to the current Stable or Experimental versions of the game.*

This page contains information about an item or mechanic of DayZ Standalone that has been previewed or found in the files.
**This information does not apply to the current Stable or Experimental versions of the game.**

## Characteristics

### Insulation

Unknown

> Belt quiver, made from sturdy cloth. Offers convenient arrow storage space at your waist. In-game description
>
>

The **Quiver** is an item mentioned in the files of *DayZ*. It is only referenced in the langaugecore.pbo marking it different from both the Leather Quiver and the previously-found Arrows Quiver and Bolts Quiver.

It will likely be a found belt attachment, for holding Bolts and/or arrows in a future update.
Romeo und Julia

**Not-spawning content**

*This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch. The information on this page does not apply to the current version of the game or the content is not available.*

This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch.
**The information on this page does not apply to the current version of the game or the content is not available.**

## About

### Genre

Fiction

**Romeo und Julia** is a 1597 tragedy written by William Shakespeare early in his career about two young star-crossed lovers whose deaths ultimately reconcile their feuding families. It was among Shakespeare's most popular plays during his lifetime and, along with Hamlet, is one of his most frequently performed plays. Today, the title characters are regarded as archetypal young lovers.
Remote Detonation Unit

> A set consisting of detonator and receiver. Meant to arm explosives and trigger their detonation from a safe distance.In-game description
>
>

The **Remote Detonation Unit** is a type of explosive detonator in the *DayZ*. Intended to be used in conjuction with Plastic Explosive.

## General

The **Remote Detonation Unit** becomes an inert **Remote Detonator** after use.

## Trivia

* The **Remote Detonation Unit** is based on the *M57 firing device*, currently in use by the United States Armed Forces.
Red Wood Shed

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A **Red Wood Shed** is a type of building in *DayZ*. Small, residential storage units, the Red Wood Shed can be found all over Chernarus and frequently contains tools.
Small Olive House

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**Small Olive House** is a type of house in DayZ. It is a variant of the Small Green House. Owned and lived in by the former inhabitants of Chernarus, these residential buildings form the majority of structures in DayZ Standalone and are the source of most loot.
Pork Leg

**Cut content**

This page contains information about a DayZ element, mechanic, or feature that has been cut or replaced. The information on this page does not apply to the current version of the game or the content is no longer available.

This page contains information about a DayZ element, mechanic, or feature that has been cut or replaced.
**The information on this page does not apply to the current version of the game or the content is no longer available.**

## Properties

### Quantity

**Unknown**
(Required to calculate nutrition and weight)

> A raw pork leg. In-game description
>
>

The **Pork Leg** was a type of food in *DayZ*, only seen in the 24th February 2014 DayZ Devblog. It was obtained by killing a Boar and skinning it with a Knife, and shared the same model as the Hare Leg.

## Sources

1. ↑ https://youtu.be/19ehC8kwoWE?t=621%7C *The Dean Hall - DayZ Devblog 24 February 2014, Youtube*
Police Baton

**Unreleased content**

*This page contains information about an item or mechanic of DayZ Standalone that has been previewed or found in the files. This information does not apply to the current Stable or Experimental versions of the game.*

This page contains information about an item or mechanic of DayZ Standalone that has been previewed or found in the files.
**This information does not apply to the current Stable or Experimental versions of the game.**

>
> *A short metal rod with rubber used as a weapon by police officers.*  — In-game description
>

The **Police Baton** is a blunt melee weapon in DayZ. It was used by the Chernarus Police Department pre-outbreak.

The baton is in the game files and was first found in Experimental patch 0.49 in August 2014.
Rat

**Cut content**

This page contains information about a DayZ element, mechanic, or feature that has been cut or replaced. The information on this page does not apply to the current version of the game or the content is no longer available.

This page contains information about a DayZ element, mechanic, or feature that has been cut or replaced.
**The information on this page does not apply to the current version of the game or the content is no longer available.**

**Rats** were a previously-shown animal in DayZ. It was featured in DayZ Devblog 7 September 2013 by Rocket showing walk animations. It is unknown if rats were considered as a wildlife feature or were just ported from another title.

Rats are present in the files of early patches of the game, including idle, still, run and death animations.
Rider Jacket

> Classic motorcycle leather jacket, rugged, durable and protective. Not to mention badass. In-game description
>
>

The **Rider Jacket** is a piece of clothing in *DayZ*. It cannot be repaired with a Sewing Kit, instead the Riders Jacket must be repaired with a Leather Sewing Kit.

## Gallery

* Damaged Riders Jacket
* Pristine Riders Jacket
Saline Bag

>
> *A bag of saline solution. Used to treat dehydration and accelerated blood regeneration. Lacks any means of delivery into the bloodstream*  — In-game description
>

The **Saline Bag** is a common medical item that can be found in medical centers in *DayZ*. Saline can restore a player's blood level and is compatible with all blood types. In order to use a saline bag, it must be combined with an IV Start Kit, forming a IV Saline Bag. The use of a IV Saline Bag will give its recipient a boost of blood regeneration for three minutes, which will replenish the survivor's blood stat by 500 ml in total. It also increases the player's hydration level by 350 ml.
Polyana

## Overview

A View of Polyana

*Note: this page covers the Standalone version of DayZ; for information on the Mod, see Mod:Polana; for the similarly named village in Livonia, see Polana.*

**Polyana** is a town located west of Orlovets and south of the Dubrovka evacuation site and Gorka.

## General

Polyana is comprised of rowhouses as well as individual buildings, with the town center being a high-density area containing a church and a water pump. To the south of the town centre is a supermarket, the highlight of the area. The lack of non-civilian loot makes it sparsely travelled by survivors as opposed to nearby Gorka and Dolina, but it still remains an area of moderate foot traffic.

## Gallery

* Aerial view of Polyana

## Trivia

* Polana in real-life is the name of several villages and towns in Poland, Ukraine and Slovenia.
Red Brick House

**Stub**

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**Red Brick House** is a type of house in *DayZ*. Owned and lived in by the former inhabitants of Chernarus, these residential buildings form the majority of structures in DayZ Standalone and are the source of most loot.
Rasselas

**Not-spawning content**

*This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch. The information on this page does not apply to the current version of the game or the content is not available.*

This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch.
**The information on this page does not apply to the current version of the game or the content is not available.**

## About

### Genre

Fiction

**Rasselas**, originally titled The Prince of Abissinia: A Tale, though often abbreviated to Rasselas, is an apologue about happiness by Samuel Johnson. The book's original working title was "The Choice of Life". He wrote the piece in only one week to help pay the costs of his mother's funeral, intending to complete it on 22 January 1759 (the eve of his mother's death). The book was first published in April 1759 in England. Johnson is believed to have received a total of £75 for the copyright. The first American edition followed in 1768. The title page of this edition carried a quotation, inserted by the publisher Robert Bell, from La Rochefoucauld: "The labour or Exercise of the Body, freeth Man from the Pains of the Mind; and this constitutes the Happiness of the Poor".
Punched Card

> A thick sheet of paper in which some holes have been punched. Their pattern looks to be instructions or data for an input device of some kind.In-game description
>
>

A **Punched Card** is an item in DayZ Standalone that's used to unlock and access Underground Bunker in Livonia.

Each use of the Punched Card will degrade the item's condition by one level until it is Ruined, where it can no longer be used.

Only 5 Punched Cards may spawn at any given time, which can be found in Static Contaminated Zones (Lukow Airfield and Radunin) and has a 40% chance to spawn on the bodies of military Infected officer wearing a hip holster found at Military Convoys. Be extra careful when looking for Punched Cards at Contaminated Zones as they are very small items. Additionally, be careful not to accidentally use a Punched Card as kindling when starting a fire due to its scarcity.

## Gallery

* Back Side
* Punched Card found on a table
* The military convoy officer that can be found carrying a Punched Card
Sarnówek

**Sarnówek** is a small village located in the South-Western area of Livonia. It is connected via a main road to Topolin, and boasts a General Store, as well as a unique area containing numerous car wrecks in the north-eastern area of the village, spawning both car parts on the wrecks, as well the normal loot found in wrecked cars.

While appearing to be civilian in appearance, the buildings surrounding the General Store all spawn hunting loot, making it a great place to visit as you're starting to get your footing as a newly-spawned player, as various hunting Weapons can be found in and around the general area, including ammo for said weapons, and Hunting Scopes. This makes **Sarnówek** a great place for getting adequately geared.

Additionally, there is an Ada 4x4 spawn in the North-Eastern area, close to the General Store on the main road. This, combined with the unique wreck yard further up the road behind the hunting store, provides a great opportunity to get your hands on a vehicle in the early game, as both Spark Plugs and Car Batteries spawn within them.

**Sarnówek** also has a main road connection to Polana, which is surrounded by dense forests as you enter the Southern area of the map.
Poisoning

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**Poisoning** is a type of illness in *DayZ*.

## Cause

Poisoning is caused from the consumption or forced consumption of Gasoline, burned/rotten food or Unknown Food Cans.

## Prevention

Avoid consuming Gasoline, burned/rotten food or Unknown Food Cans entirely. Or consume them in small portions at a time, and allow the poison disappear from your survivor's body before eating/drinking more.

## Effects

The survivor will begin to vomit and get fatigued. This lasts until the poisoning has ended.

While suffering from Poisoning, survivors will vomit intermittently. Each vomit will cause 70 mL of Water loss, and 55 kcal of Energy loss.

## Treatment

There is no treatment for chemical poisoning, it will pass within about 8 minutes without treatment. Although, in somewhat unrealistic fashion, using Tetracycline Antibiotics will shorten the recovery time by 33%.
Pusta

## Overview

A View of Pusta

*Note: this page covers the Standalone version of DayZ; for information on the Mod, see Mod:Pusta.*
**Pusta** is a small town north of Elektrozavodsk and not of much importance.

## General

It has a water pump near the houses on the eastern side. Due to it being located away from most populated areas and the small amount of loot that can be obtained it is not generally visited by survivors or bandits. It is however part of a frequently-used travel route going north from Elektrozavodsk to Mogilevka.

## History

Pusta is a town with a dark history behind its beautiful scenery. It was the location where the 27th MEU's "*Razor Team*" executed their first mission during the Arma 2 campaign, Operation Harvest Red. The Chernarussian Movement of the Red Star or ChDKZ separatist group was stationed here and throughout most of South Zagoria. On Friday, 9th October 2009, Pusta had a communication node and were sent in to destroy it. *Razor Team* reportedly found mass graves of civilians that provided further evidence of the ChDKZ's atrocities. The mass graves were dug just south of the village on a steep hill in the direction of Prigorodki.

## Trivia

* In real-life Pusta is the name of mountain in Western Carpathians, at the Polish-Slovak border.
Skalka

* Hiking Map
* Tourist Map

## Overview

Looking down on Skalka from the upper Black Rocks ridge

**Skalka** (Russian: Скалка, translated as "Rolling Pin"), formerly **Samorodok**, is a small hillside plain north of the village of Polesovo, nestled among the upper and lower ridges of the Black Rocks formation, in South Zagoria, Chernarus.

## General

Adventurous survivors will find Skalka nearly devoid of habitation. The plain is dissected west-east by a road leading to Kamensk, with two roads splitting off south to Polesovo and Bird's Lake. The most notable feature present at Skalka is perhaps the pub situated toward the western end of the plain. Two houses can be found in the vicinity, while to the south-east, nestled in the forest, are the remains of a primitive logging operation. There is evidence of an extensive irrigation system in the area, with drainage pipes found directing what water would have previously flown down the many dry streambeds from the upper ridge. These streams would have ultimately deposited into the aforementioned Bird's Lake.

Bears are known to inhabit the forests around Skalka; survivors hiking in the general area should be cautious of their presence to avoid any potential surprises.

## Trivia

* Added in the 0.57 update, this location was initially named **Samorodok** (Russian: Самородок, translated as "Nugget"). It is unknown why the developers decided to rename the area.
* Before 1.0, Skalka was the name of a mountain found to the west of Tisy (roughly in-line with where the mountain of Skalka was in Arma 2). Since 1.0 however this mountain has no official name and is more accurately described as being a part of Vidy.
Roadblock Table

The **Roadblock Table** is a static structure that is found at military checkpoints and roadblocks.

The table is found freestanding on roads and will spawn loot independently, unlike the identical counterpart in Military Tents that are connected to the tent itself.

**NOTE:** As of 1.09, this building is found only in the Livonia terrain.
Ruins

**Ruins** are destroyed and condemned buildings formerly inhabited by the citizens of Livonia. As blackened buildings that host an assortment of residential loot, these buildings make up the ruined villages everpresent within Livonia's military training area.

**NOTE:** As of 1.10, these buildings are found only in the Livonia terrain.

## Ruined Houses

* Ruined Small House
* Ruined House Block
* Ruined Tall Country House (Double storey)
* Ruined Country House (Single storey)

* Ruined Tall L-Shaped House (Double storey)
* Ruined L-Shaped House (Single storey)
* Ruined Tall Alcove House (Double storey)
* Ruined Alcove House (Single storey)

## Other Ruined Buildings

* Ruined Church
* Ruined Military Control Tower

## See Also

* Castles
* Houses
* Livonia:Towns and Cities
Small Military Tent

*For the piece of equipment see: Large Tent*

**Small Military Tents** are military tents found as fixed military structures at Military Camps in DayZ.

Intended to temporarily accomodate troops and supplies, the small tents come in two variants: one-door and two-door, each with interior variants.

## Gallery

* One-door Tent 1
* One-door Tent 2
* One-door Tent 3
* One-door Tent Interior

* Two-door Tent 1
* Two-door Tent 1 Interior
* Two-door Tent 2
* Two-door Tent 2 Interior
Small Tin Shed

**Stub**

*This article is a stub. You can help DayZ Wiki by expanding it.*

*This article is a stub. You can help DayZ Wiki by expanding it.*

A **Small Tin Shed** is a type of building in *DayZ*. Small, residential storage units, the Small Tin Shed can be found all over Chernarus and frequently contains tools.
Short Stick

>
> *Multipurpose piece of wood. Ideal for setting traps, construction purposes, feeding a fire, fixing a fracture and more.*  — In-game description
>

The **Short Stick** is a type of resource in *DayZ*. Obtained either by splitting Long Wooden Sticks or cutting Firewood, the Short Stick is used almost exclusively in crafting and is used in a large number of recipes.

## Crafting

Medical
421
100%21

Basic Fireplace
11
11
11
11

11

Hand Drill Kit
11

Backpacks
3
3

Torch
11

Base Building
2
4

Cooking Stand

Improvised bolts

## See Also

* Long Wooden Stick
* Firewood
* Crafting
Radunin

## General

    **Radunin** is a permanent Contaminated Zone and military base on Livonia. Located in the middle of the map, close to Lembork, it spawns a lot of high-tier military loot, but requires a full NBC suit and gas mask with a filter to visit without dying. It boasts 3 major locations - a military-medical zone, and two medium-sized military zones, all of which spawn loot respective to their loot tags.

Because of its nature of being a Contaminated Zone, Radunin does not get a lot of player traffic, and provides a very good location for getting high-tier military loot such as the SVAL or M4-A1. The downside of this being the time investment of tracking down each piece of NBC gear required to enter the city.

## Gallery

* A pile of dumped corpses within Radunin. Perhaps used when the outbreak escalated.
SVAL

>
> *A derivative of the VSS, outfitted to support universal attachments. Uses 9x39mm rounds.*   — In-game description
>

The **SVAL** is a late-game, military rifle in DayZ Standalone. The SVAL is chambered in 9x39mm Rounds.

## Overview

The **SVAL** is a late game integrally-suppressed select-fire rifle. It is only obtainable from Static Contamination Zones. With the benefit of being integrally suppressed and firing sub-sonic 9x39mm and 9x39mm AP cartridges, making this rifle alongside its counterpart the **VSS** the most quiet rifles in the game. Due to the sub-sonic **9x39mm** ammo, the **SVAL** is only audible up to 200m and there will also be no bullet crack (from the bullet going super-sonic) when you're shooting at other survivors. The rifle is best suited for ranges up to 150m, but you can extend the range when you equip the **ATOG Scope**. The iron-sights zeroing is fixed at 160m and are canted to the left side of the rifle, they're also quite big and it blocks quite a bit of your peripheral view to the right when aiming. Being the first and only "Russian" firearm in the game that accepts NATO optics, it has access to the **Reflex**, **RVN**, **Baraka**, **ATOG-variants** and **NV-PVS4** sights. The **SVAL** and its counterpart can be fed using 10rd VSS Mags or the 20rd SVAL Mags, but can also be chambered by using a single **9x39mm** or **9x39mm AP** round. With the **20rd SVAL Mag** you can be more aggressive and push survivors in CQB, making room clearing and pushing corridors far more reliable. Although this is not recommended with the **10rd VSS Mag**, as you lose 10 bullets and would be more suitable for a more slower paced, long range playstyle. The **9x39mm**/**9x39mm AP** rounds that the **SVAL** uses, are extremely hard to find and with the downside of having a slow bullet travel speed. The target leading you have to do is also higher than most other weapon in the game, the upside is that the bullets do high damage on survivors.

For a full overview of the gun characteristics with different types of ammunition, check out Wobo's site for the following ammo types:

* SVAL with 9x39mm
* SVAL with 9x39mm Armor Piercing

## Attachments

Weapon attachments are any accessories or devices that attach to a firearm in order to add, improve or modify the weapon's functionality or performance. In DayZ Standalone these attachments take the form of sights/optics, handguards, buttstocks, muzzle devices, barrel and handguard attachments and gun wraps.

### Magazines

20rd SVAL Mag

10rd VSS Mag

 ###  Sights and Optics

Baraka Sights

Combat Sights

RVN Sights

ATOG 4x32 Scope

ATOG 6x48 Scope

NV-PVS4 Scope

 ###  Illumination

Universal Flashlight

 ###  Wraps

Ghillie Rifle Wrap

## Trivia

* The **SVAL** is based on the real-life AS VAL (GRAU designation 6P30).
* The **SVAL** is a submachine gun/carbine version for Spetsnaz units, of the iconic **VSS** marksman rifle
* The SVAL is the first gun in *DayZ* to have canted iron-sights.
Ronicky Doone

**Not-spawning content**

*This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch. The information on this page does not apply to the current version of the game or the content is not available.*

This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch.
**The information on this page does not apply to the current version of the game or the content is not available.**

## About

### Genre

Fiction

**Ronicky Doone** is a 1921 western by Frederick Schiller Faust which was written under the pen name Max Brand.
Removed Gear

**Cut content**

This page contains information about a DayZ element, mechanic, or feature that has been cut or replaced. The information on this page does not apply to the current version of the game or the content is no longer available.

This page contains information about a DayZ element, mechanic, or feature that has been cut or replaced.
**The information on this page does not apply to the current version of the game or the content is no longer available.**

This page contains a list of items that have been removed from *DayZ* during development.

## Attachments

Burlap Wrap

Grass Wrap

## Clothing

Down Jacket

Tactical Vest

## Food and Drink

Zluta Kolaloka Soda

Zluta Klasik Soda

Zluta Malinovka Soda

## Masks

Dallas Mask

Hoxton Mask

Wolf Mask
Reflective Vest

**Stub**

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*This article is a stub. You can help DayZ Wiki by expanding it.*

> Safety vest, often used by road workers. It is useful, if you wish to be seen from afar. In-game description
>
>

The **Reflective Vest** is an item of clothing in *DayZ*. Provides little insulation and uses the vest slot reserved on your character.
Pumpkin Seeds

> The text on the bag says: 'Organic pumpkin seeds are truly a superfood! Among the many benefits, they are high in protein, zinc, iron, magnesium and omega-3s. By sourcing living seeds, we preserve their inherent nutrients and enzymes, providing your body with healthy fuel!In-game description
>
>

**Pumpkin Seeds** are a type of equipment in *DayZ*. They are used to product plants in the process of horticulture.

They can be obtained either from a packet found as loot, or by using a knife to cut them out of the corresponding fruit.

## Gallery

* Loose
* Packet
Small Yellow-Brown House

**Stub**

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*This article is a stub. You can help DayZ Wiki by expanding it.*

**Small Yellow-Brown House** is a type of house in DayZ. Owned and lived in by the former inhabitants of Chernarus, these residential buildings form the majority of structures in DayZ Standalone and are the source of most loot.
Potato Seeds

**Unreleased content**

*This page contains information about an item or mechanic of DayZ Standalone that has been previewed or found in the files. This information does not apply to the current Stable or Experimental versions of the game.*

This page contains information about an item or mechanic of DayZ Standalone that has been previewed or found in the files.
**This information does not apply to the current Stable or Experimental versions of the game.**

> Description will come soon.In-game description
>
>

**Potato Seeds** are a type of equipment in *DayZ*. They have not yet been implemented.
Sheds

**Sheds** are a type of small building in *DayZ*.

Although often overlooked, Sheds can be an excellent source of loot. Not to be confused with larger Barns or commercial Warehouses, Sheds are small residential storage units found almost everywhere, particularly in suburban and rural areas, in Chernarus. Coming in several shapes, sizes, and colors, all of them are enterable and can spawnloot. While they typically contain equipment and tools, they can also contain small and large storage containers.

## Types of Sheds

* Small Garden Shed
* Large Garden Shed
* Small Tin Shed

* Large Tin Shed
* Red Tin Shed
* Small Wood Shed

* Red Wood Shed
* Large Wood Shed

## See Also

* Barns
* Storage Unit
* Warehouses
* Workshops
Selected Stories

**Not-spawning content**

*This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch. The information on this page does not apply to the current version of the game or the content is not available.*

This page contains information about a DayZ item that is currently not spawning/craftable, and/or is not functional - but is not a removed or replaced item, in Stable branch.
**The information on this page does not apply to the current version of the game or the content is not available.**

## About

### Genre

Fiction

**Selected Stories** is collection of Bret Harte's best work. In the 1870s Bret Harte was the most widely read and well-paid author in the United States. Stories such as The Luck of Roaring Camp--the tale of a Gold Rush community that thrilled readers upon its publication in 1868--virtually invented California as a subject for literature and exerted a profound influence on the development of the short story form in America. This collection contains his best work and demonstrates Harte's remarkable control of reader response, his treatment of repressed passion and male anxieties, and his sympathy for marginal members of frontier society.
Small Cabin House

**Stub**

*This article is a stub. You can help DayZ Wiki by expanding it.*

*This article is a stub. You can help DayZ Wiki by expanding it.*

**Small Cabin House** is a type of house in DayZ. Owned and lived in by the region's former inhabitants, these residential buildings form the majority of structures in the map and are the source of most loot.
Road Flare

*Note: this page covers the Standalone version of DayZ; for information on the Mod, see Mod:Road Flare.*

> An emergency flare. Burns with red light, bright enough to light the surroundings at night. Can also be used to light fires or for communication.In-game description
>
>

The **Road Flare** is a type of equipment in *DayZ*. When ignited, it lights up the near environment for 20 minutes.

In order to ignite the flare, the player must press the action button (`Left click` by default). Once lit, it cannot be unlit, and cannot be put in your inventory or other containers. It will continue to provide light if dropped or thrown.

This item, when lit, can also be used to ignite a Fireplace.

## See Also

* Flare
* Chemlight
Shovel

>
> *Ordinary shovel. Strong, steel blade easily splits both soil and skulls.*  — In-game description
>

The **Shovel** is a multi-purpose tool that can also be used as a blunt weapon in *DayZ*.

The Shovel has high shock damage and can knock a player out in a few hits. It is advisable to use a gun or a higher damage melee weapon when entering combat against this weapon.
Resources

**Resources**, one of the four primary categories of loot in *DayZ*, refers to any item or material whose **primary** purpose is either in the creation of another object or as a fuel source. Additionally, resources do not spawn like normal items. They instead must be harvested or collected from the landscape, vegetation, wildlife or specific locations around Chernarus. Almost all resources have no individual actions or use and must be used in combination with another item. While resources primarily consist of natural materials (e.g. Bark, Seeds), they can be man-made (e.g. Gasoline, Wooden Planks).

Although sometimes confused with crafting items, resources does not cover these items as they spawn normally around Chernarus and typically have individual uses of their own. Resources also does not include fruits, vegetables, meat or other edible items that can be collected or harvested as they are typically only used as food.

## Wildlife

Resources in this category are harvested and collected from the Wildlife around Chernarus. These items can be used in everything from crafting tools and weapons to clothing and even light sources.

### Innards

Fat

Bones

Pile of Guts

### Pelts

Cow Pelt

Deer Pelt

Goat Pelt

Pig Pelt

Rabbit Pelt

Sheep Pelt

Wild Boar Pelt

Wolf Pelt

Bear Pelt

## Vegetation

Resources in this category are harvested and collected from the Vegetation around Chernarus. These items are used in Horticulture, dyeing clothing, Base Building and in making tools and weapons.

### Seeds

Pepper Seeds

Pumpkin Seeds

Tomato Seeds

Zucchini Seeds

### Wood

Light Bark

Oak Bark

Firewood

Wooden log

Long Wooden Stick

Short Stick

## Landscape

Resources in this category are harvested and collected from the Landscape around Chernarus. While this category only contains Stone, which currently has limited use, it also contains Water. Water is an essential ingredient for survival in *DayZ* and can be used for more than just a survivors consumption.

Stone

Water

## Player-made

Resources in this category are collected from key locations around Chernarus. These items are used in Base Building and as fuel for Vehicles and Power Generators.

Gasoline

Plank

## See Also

* Base Building
* Crafting
* Gas Station
* Landscape
* Sawmill
* Vegetation
* Vehicles
* Wildlife