recursal/Fanatic-Fandom huggingface dataset:
Axel (Warlords)

## Axel, the Pyromaniac

Axel's Dragon Form

Axel's Human Form

Axel hails from the Ashfall Waste and found himself to be in possession of very potent fire magic, more so than anyone of his generation or three generations before him. This makes his fire magic very strong, very hot, and very destructive.

Those that were aware of the danger of him being around and cast him out. Without friends, he wandered Sornieth pretty alone, until Consoleglitch took note of his abilities and invited him to join the Blindsiders.

He's one of the most efficient dragons at mass destruction and can erase evidence and lots of information at once. Given that he's an elite dragon, that makes his fees very expensive. His clientele is usually armies trying to eradicate huge camps at once or get rid of bodies.

Like all other Elite agents, Axel asks no questions about his duty or why he's being asked to do it. He only cares that he's getting his money. However, unlike a lot of other agents who are loyal to their client throughout the job up until the point of being paid, Axel will turn on his initial client if someone else pays him higher to double-cross. This tactic has earned him over 45 million in one particular job, as he collects his pay before he does his duty, and was constantly being paid to go back and forth between two people to kill each other.

After the Blindsiders were raided, Axel followed Navire and Blake to the Lionus System, quickly picking up the role of a Warlord for the sheer destructive fun of it. He became a fan favourite quickly because of how fierce yet hilarious he was, having plenty of stage presence to entertain the crowd with while raking in the money with wins.

## Loadout

As an Assault Warlord, Axel is designed for massive amounts of damage in a small, concentrated area. Anyone unlucky enough to be caught in a blast will fine themselves burnt.

### Abilities & Skills

Axel's Abilities
 Active
Axel can leave trails of fire that he can flare up at any time to trap enemies, or put some distance between them.

 Ultimate
Axel lets the fire spirit take over, morphing into a beast. He takes to the skies and can fly around the map and select an area to land. When he lands, a massive blast of fire burns everything in its way, applying an afterburn effect and debuffing all enemies.

Flight Duration: 10 seconds
Feathers And Their Meanings

(Feel free to add and edit as you see fit, and adapt this in any way you see fit for your clan! Page created by ShadowOfTheBird.)

Feathers can carry many meanings for dragonkind, from heavenly omens to outfit decorations, but to some dragons they are viewed as prime gifts for every occasion. WIP, my eyes hurt ;-;
Crystalfall/City of Dreams

Not below the earth like the rest of the Clan, yet not in the stars or sky, these dragons reside within the land of dreams and sleep. To the waking world, they are only legends of light, but these dragons are in a realm only visible in sleep. Some say this is a curse from the day, while others say these dragons' pastel colours come from the bright sun.

Only four of these mythical drakes reside in the world of the living - they are living myths among the Clan and rarely show themselves.

Dreamers reside in dreams and pass warnings and guidance to the Clan, while Skysearchers look to the real world for answers. They rarely show themselves to the rest of the Clan - except for Sokina, who is only ever seen by her fellow philosophers.

## Members

Dreamers - Shine, Perla, Quonti, Hamingja, Snow, Therri, Softhue, Paridgo, Dax, Rosa, Rosestar, Lavender, Threia, Moxy

Skysearchers - Sokina, Creame, Patrice, Syri
Alstroemeria Exchange

Alstroemeria Exchange (Meriex for short) is a Beastclan/Flight exchange program operating out of the Everbloom Gardens.

## Alstroemeria Exchange

The Exchange's location in the northeastern Everbloom Gardens

## Other Information

### Role

Managing alliances and research exchanges between dragon and beast clans

### History

Meriex was founded post-BotE to coordinate knowledge sharing between dragon and beastfolk. The joint research led to the formation of several local alliances, as well as hostels, a bazaar, and multi-species taverns to accommodate delegates. Meriex itself grew along with the settlement, branching out into translation and negotiation work, and soon made a name for itself as trustworthy neutral ground.

While the creation of the Wild Sanctum reduced the demand for research collaborations (and thus reduced Meriex's funding), local clans decided that its services were valuable enough to fund independently.

### Purpose

While its bazaar and entertainment scenes are impressive, Meriex is best known for its exchange program. Dragon and beast clans (after passing an evaluation) can post openings for students, scholars, tourists, laborers and the like, which will then be shared to other clans. The service is inexpensive and, thanks to the vetting process, relatively safe. Associating with Meriex is non-binding and largely informal outside the evaluation, and clans can withdraw at any time. Meriex serves clans throughout the Labyrinth; out-of-Flight clans are welcome as well, so long as they pay the evaluator's travel fee.

### Associated Clans

*Please feel free to add more! Include clan name, a brief description of the evaluation, and (if the evaluation was passed) any "job openings".*

#### Clan Castoff

**Evaluation**: Clan is friendly and acceptably safe. Proximity to deep jungle should be noted; clan urges nocturnal beastclan to consider carefully, as animal attacks increase in frequency at night.

**Openings**: Seeking an apprentice for orchard-tending. Food and board provided. Apprentice should have basic knowledge (purpose of roots, soil nutrients) and will learn about exotic fruit trees, techniques for maximizing longterm yield, magic-enhanced germination, and crossbreeding.
Firefly Forest Clan

NOTE: This page is VERY outdated.

## Information

The Firefly Forest clan is a small and ragtag, but growing, clan located in the Viridian Labyrinth. It is accepting of all elements, although a little suspicious towards Plague dragons because of their rivalry with the Nature Flight. The clan's territory is located in a patch of rainforest north of the Wild Sanctum, to the west of the Gladeveins and the south of the Shrieking Wilds. It is somewhat close to a large Nature city built into a clump of giant roots. This patch of forest is Blackthorn's Charge, which she protects and formed the clan around. It is a fairly peaceful place, with the only Beastclan occupying the general area being Centaurs (although there is some worried talk of Serthis being spotted around).

## Locations

### The Lake

An as-of-yet unnamed lake that Cynfor and Taniwha live in. Moss lives in a large tree nearby here.

### (?)

The "town hall" of the clan, where Blackthorn lives and decisions about the clan are made.

### (?)

The mess hall, where dinners are held. Dragons in the clan eat breakfast and lunch alone, but eat dinner together to build a sense of community and inspire conversations that may lead to good ideas.

## Members

* Blackthorn - Chief, Founder
* Evergreen - Chief
* Asperitas - Heir
* Amber - Student, Researcher
* Rainshadow - Advisor, Healer
* Glaucous - Hunter
* Twilight - Artist
* Vellatella - Magician
* Lorren - Warrior
* Siofra - Clan Member
* Squiggles - Clan Member
* Mariya - Wizard
* Ernest - Musician
* Marigold - Gardener, Florist
* Caldera - Clan Member (has not found a job yet)
* Bronzite - Geologist, Miner
* Yawen - Guard
* Wrey - Soapmaker
* Axolotl - Fisherman
* Echo - Clan Member
* Tropical - Ornithologist
* Cynfor - Prophet
* Taniwha - Clan Member
* Moss - Wizard

A Mirror named Vultag also stalks around the perimeters and steals food, but nobody has noticed her yet. A Wildclaw known as Beast lives nearby, but does not interfere or interact with the clan.
Gifts from the Wind

[[ Feel free to make additions to this page! (page added by @DrowsyInsomnia) ]]

The Wind flight are known for their kind, calm, and peaceful nature. As such, gifting is a large part of their culture. Primarily, gifts consist of clothing, food, maps, and kites. Welcoming parties are often held for those just arriving to the Windswept Plateau. Wind dragons will often take offense to trying to refuse gifts or "returning the favor", as the act of gifting is meant to welcome the new dragon, and as such, refusing a gift is seen as a dragon not truly seeking to be an ally of the Wind flight.

## New Arrivals

When a dragon from an outside flight decides to join or have an extended visit to the Windswept Plateau, Wind Clans will often hold a welcoming party for the newcomer(s). They are often held outdoors with colorful kites being flown overhead. Food is prepared live during the event, often times consisting of vegetable and insect dishes due to these being the most plentiful in the continent. The new dragon is served first, and it is considered an egregious sin for a Wind dragon to eat before the arrival, and are ostracized for selfish and inconsiderate behavior. Once the party concludes, the gifting ceremony begins. The new dragon is typically gifted the kite they flew as a token of the event as their first gift. Every Wind dragon is to give the newcomer a gift, no matter how humble or grandiose it may be. If one does not give a gift, they are shunned and often even outcast from their Clan.

## General Life

Wind dragons are born and raised on the idea of being charitable to other dragons, and as such, important meeting between Wind Clans are often begun with the trading of gifts. The most prized gifts are Wind Runestones and large bundles of bamboo. Clans gifting bamboo will often send massive dragons like Guardians and Ridgebacks to send the most bamboo possible. During the Mistral Jamboree, Wind Clans will gather in their respective regions to trade valuable items, and sometimes even treasure, something not often seen exchanged between Wind Clans save for marketplace purchases.
Example Member

## Example Character

This is the part where you write everything important about your character. To the right is the **Clan Character** infobox. Please do not create your own infoboxes. If there is any other information you feel should be added, please contact @Jxckal on the Lorebook Masterthread with your suggestion.

Make sure link this character back to your summary page! This page does not need to be categorized.
Leapling (Breezewings)

## Leapling

Leapling is an Imperial dragon who is part of Clan Breezewings.

## Personality

Leapling is a trickster who uses her incorporeal form to cause mischief and play pranks. Although she is a troublemaker, her intentions are never malicious.

## Appearance

#### On-Site Wardrobe

* Carbon Cushion Colony
* Helpful Woodguard
* Murkmirth Halo
* Moonglow Thorns
* Helpful Woodmask
* Helpful Woodbrace
* Helpful Woodtreads
* Helpful Woodtrail
* Helpful Woodwing
* Accent: Shadow Within

## Trivia

* Leapling exists as a normal dragon only on Leap Day.
* Shadow dragons, especially those with strong Shadow magic, are able to see and interact with Leapling normally.

### Non-Lore

* Her hatchday is February 29, 2016 (Leap Day).
* Her original tertiary gene was Smoke.
Isoptera

Clan Isoptera is a rather large clan residing in the Shifting Expanse. The clan's lair itself is a twisting maze of underground tunnels and chambers.

Among the dragons that make up this clan's members, none are known quite as well as the clan's founders. This pair are notorious for two primary reasons: One, their deep and abiding idolatry of the Stormcatcher, and two, for being the most prolific parents in the history of Sornieth.

Any more about this clan seems shrouded in mystery for the present...
Crystalline (Clan of the Western Winds)

### Role(s)

She helps Seph out with running the clan, and is in charge of all expansions on the lair.

### Relations

She's best friends with Seph, and has two children, Spitfyre and Soren. She's also rather good friends with Cosmos, as he is usually the one working on digging new rooms and tunnels for the lair, and is on good terms with Vez and Riftstalker. Outside of them, she doesn't interact much with the clan as she doesn't often leave her charge, a large crystal cavern within the lair, but is friendly whenever she does encounter anyone.

Very occasionally she'll leave the lair, though not often as she doesn't like leaving her charge for long. When she does leave it's usually to the Trading Post, and she'll often seek out Quartz to chat with him.

### Trivia

* Uses she/her pronouns
* She is largely the reason that the clan is where it is - she found her charge, and she and Seph both settled in, and accidentally kept welcoming in dragons until a whole clan had formed.
* On the rare occasions that she does leave the lair, Seph will usually ride on her head
Chryso (Breezewings)

## Chryso

### Relatives

Springbreeze, Foliage(parents); Wavebreak, Lilypad, Rainforest, Levi, Winnie, Jaid, Seabreeze, Tanzi, Chatoya, Glowswift(siblings)

### Allies

Smaragdos, Kopar

Chryso is a Guardian dragon who is part of Clan Breezewings.

## Appearance

#### On-Site Wardrobe

* Poet's Tam
* Nurturing Healer's Reference
* Posh Tailcoat
* Posh Spats
* Hunter's Leggings
* Posh Ring
* Well-to-do Sable Gloves
* Skin: CrystalGuard

## Role

Chryso is the curator of a natural history museum that she founded.

## Trivia

### Non-Lore

* Her hatchday is November 26, 2015.
* Chryso's original appearance and lore were passed on to her younger sibling Chatoya.
Clan Monsoon

*"The endless ocean, the limitless cosmos...all hold many secrets, and we will discover them all."*

Clan Monsoon is a medium sized Arcane Clan located between the Oculus of the Eleven and The Focal Point, which gives its inhabitants an usually strong affinity to magic. As if affected by the aura of their very home, some of the clan's inhabitants have dedicated themselves to various forms of research, whether it be familiars, biology, geology, e.t.c. Everyday is a day to discover something new, and the archives are never far.

## History

Clan Monsoon was originally a part of the Water Flight, with its first and current leader Breakway hailing from the Tsunami Flats. At first, Breakway didn't even want to be a part of a clan, let alone lead one, but that slowly started to chance once he met Neka, a cheerful Fae hailing from a bloodline of esteemed prophets. The Tundra didn't want anything to do with the dragon who had disturbed his peace and quiet, but as time went on, he realized that there were drawbacks to his solitary life and came to enjoy her company. One day, a Skydancer named Comet from Clan Duneberry paid a visit to see how the clan was developing and offered to become allies. Breakway wasn't so sure of this plan, but Neka immediately accepted. Duneberry was having issues with overcrowding, and so it sent some of its dragons over to help the fledgling clan get off its feet, one of them being a Wildclaw hatchling named Leviska. Breakway suddenly had to deal with a lot of dragons roaming his territory and a hatchling who thought him to be her father. But with Neka and Comet's help, Breakway was able to adjust to his role as a leader AND a father, having three hatchlings of his own with Neka.

One day, Neka received a prophecy from the waves, something thought to be unheard of ever since the Tidelord's disappearance. Comet delivered the news to Duneberry, who, along with another clan from the Light Flight, decided to hold a summit to determine what the prophecy meant.

In response to this, Breakway decided that they would need to move to the Starfall Isles to research possible meanings of the prophecy, and also to determine where the Tidelord could be. He led the clan to their new home, where they continue their mission to this day.

## Territory

The clan makes it home in caverns near the Oculus and Focal Point, carving homes and labyrinths out of the stone and decorating them with crystals and glowing mushrooms from the Starwood Strand. Some dragons choose to live outside in the shadow of the Observatory.

### High Peaks

While most members of the clan choose to live inside the caverns surrounding the temple, a few decide to make their home in the cliffs and terraces in the Focal Point, treating themselves to a great view of the surrounding landscape.
Chatoya (Breezewings)

## Chatoya

### Relatives

Springbreeze, Foliage(parents); Wavebreak, Lilypad, Rainforest, Levi, Winnie, Jaid, Seabreeze, Chryso, Tanzi, Glowswift (siblings)

### Allies

Dragonhome Harpies

Chatoya is a Guardian dragon who is part of Clan Breezewings.

## Appearance

#### On-Site Wardrobe

* Brass Steampunk Goggles
* Teardrop Jade Earrings
* Brass Steampunk Wing Armor
* Brass Steampunk Wings
* Stonekeeper Sash
* Brass Steampunk Gloves
* Cyan Flair Scarf
* Brass Steampunk Vest
* Teardrop Jade Leg Band
* Brass Steampunk Spats
* Brass Steampunk Tail Bauble
* Skin: Sedimentary Sentinel

## Trivia

### Non-Lore

* Her hatchday is November 21, 2020.
* Chatoya's appearance and lore originally belonged to her older sibling Chryso.
Navire (Warlords)

## Navire, the Swordsman

Navire's Dragon Form

Navire's Anthro Form

Navire is an elite mercenary with a pained background. She doesn't talk much about her history, tending to only start from the point where she met her brother-in-arms Blake. Before joining any organization, Navire was a mercenary for hire and worked for extremely high paying clients. She earned a fortune but eventually decided to join the Blindsiders mercenary organization to get more secure jobs and more often instead of having to source on her own.

When the Blindsiders was forced to split apart after a raid, Navire and Blake took off. The authorities who stormed the Undercity were never aware that Navire and Blake were there at all. They never re-established contact with the Blindsiders and took a spaceship out to the Lionus System, where she discovered how lucrative being a Warlord was.

Given her former experience as a mercenary, Navire had no hesitation in signing up to become a Warlord during the 4th Season, coming in as a late contender. While she was initially doubted given her status as a fresh face, she gained a strong following right after her first match, having decimated the competition in a flash. Currently, she has a strong following and people bet millions of dollars on her during solo deathmatches.

## Loadout

As an Assault Warlord, Navire is designed for powerful hit-and-run tactics. At the cost of her defence, she has also has high mobility.

### Abilities & Skills

 Active
Navire can give herself a +30% speed boost for 4 seconds, though she is unable to attack during this time.

Duration: 4 seconds
 Ultimate
Navire drops her weapons and draws dual scimitars, and is able to leap to enemies within line of sight and within 15m, dealing +300% melee damage. She also receives +30% speed boost for the duration of the ability.

Duration: 8 seconds

## Trivia

* Navire ranked first in all three seasons of Year 7, making her the first Warlord to have a perfect year.
* Her scimitar bears the symbol of the Vault, at the base of the blade. The symbol is laser-engraved.
Animus

## Summary

Animus is a ghost town, perhaps in the most literal sense; the original founders, and many of the other dragons in the clan, have died (technically, kind of). However, they're not actually *dead* anymore, so there's room for argument.

## History

Animus originated with experiments conducted to see if different types of magic could be combined. The five experimenters (Vicindi, Veksa, Diana, Andromeda, and Lavinia) are often considered the founders of Animus, but the town was not purposefully founded. Instead, it was formed as more and more dragons found their way to the site of the experiments and set up houses, and eventually a legal system of sorts.

When the experiments concluded, the town stayed, but Lavinia and her charge, Taurus (who was Diana and Andromeda's child) were the only remnants of the tests to stay permanently. Taurus became the town's judge.

However, the town was eventually destroyed by a Shade-touched dragon who left only three survivors: Taurus, Lavinia, and a former town guard, a Skydancer called Sovera, who had fled when she came back from a patrol only to see the destruction that was being caused.

After this incident, Lavinia, who was a powerful Arcane sorceress, cast a spell so that Animus would seem much deeper into the forest than it actually was, supposedly to contain any Shade-touch left in the town.

Animus was almost completely abandoned, until Sovera, after a decade of wandering Sornieth, unexpectedly found herself back in the Starwood Strand. She eventually found Cloudrunner, Tempest, and Nimbus.

They were unsure as to what happened- all had the same story of being in peril, blacking out, and waking up in the Starwood Strand.

After some wandering they eventually discovered two things; the Lover's Rest, and the old village.
Erin (Communal NPC)

A mysterious Spiral nobody knows much about. They seem to keep to themself, most of the time. Rarely heard speaking, and rumored to be immortal. They know... too much.

They have visited many clans, and never seem to make a permanent home in any. They don't seem to want to.

(Feel free to add more info! Just keep to the "mysterious perhaps-immortal traveler that's very quiet all the time" thing!)
Pikos (Clan of the Western Winds)

### Hoard Item

Pikos's hoard item of choice is rather odd, in that she hoards light. She has the ability to turn beams of light into small, transportable glowing orbs, which she keeps in a hollowed out tree. She has light from many different times of year - equinoxes, eclipses, different times of day, and much more. However, should she stray too far from her hoard, it will all disappear, meaning she must stay within the Forest. Because the thing she hoards is nonphysical, none of her hoard was stolen or gifted.

### Relations

She is seen as friendlier moth, as she does not steal from travelers, however does not go out of her way to
Nile (Breezewings)

## Nile

*"he's seen visions of a future too terrible to speak of. he knows there's nothing he can do to change it and is deeply sad." - on-site bio*

Nile is a Nocturne dragon who is part of Clan Breezewings.

## Personality

Nile is a gloomy Nocturne. He feels burdened by his abilities and the fact he can do nothing to change what's to come. He prefers solitude or the company of the Bamboo Falls Tengu over being with other dragons.

### On-Site Wardrobe

* Mystic Bark Mask
* Sorcerer's Staff
* Twice-Dyed Mantle
* Fathomsearch Halo
* Scarlet Sylvan Twist
* Scarlet Sylvan Lattice
* Primary Alchemist Tools
* Witch's Herb Pouch
* Druid's Woodbasket
* Accent: School Migration

## Relationships

### Sahara

Nile's mate and sole beacon of hope in the world. She is the only one who has seen him without his mask.

### Nami

The elder Wandering Surgepriestess of the Bamboo Falls Tengu has helped Nile interpret his visions for many years.

## Trivia

* Nile wears a mask because he feels to ashamed to show his face due to the knowledge he cannot help anyone in the terrible future he has foreseen. He doesn't want others to know him for they too will have to carry the heavy burdens he does and no one deserves that.

### Non-Lore

* His hatchday is December 24, 2014
* He is a generation one dragon hatched from a Nocturne egg during the first Night of the Nocturne event.
* Nile's had four Secondary genes throughout the years: Basic, Stripes, Clouded, and currently has Blend. He has been wearing an accent that covers the majority of his Secondary since April 2016. ~~Nile is spoiled.~~

## Gallery

Nile's usual appearance.Artwork of Nile by TuxedoFloracat #49003. Uploaded by original artist.
Aalen

*Feel free to reference or use this location in your lore, but please don't edit this page. Thank you!*

## Basic Information

### Location

The shore of the channel between the Starwood Strand and the Focal Point

## Members

### Key Roles

ScholarsMages

Aalen is an Arcaneflight city on the mainland; a coastal city on the shore of the Alluve Channel, on the boundary between Starwood and the sea.

Aalen is a hotspot for Arcane wizards because of its lack of floating islands, which can be difficult to navigate without innate Arcane magic. The city is a mix of the Arcanite Scholars of the Focal Point, and the naturalistic, divinative Starwood practitioners. It's quite a messy city, with particularly lax magic laws that pave the way for whimsical crime and darker magics.

## Lore

#### Magic Schools

The main purpose of Starfall's universities are not education, but rather to fund professional scholars. Many students do attend these universities, but they are not the priority. Colleges, however, are what Starfall calls actual schools, where students usually attend unless they are seeking an internship with a particular scientist from a university.

The Arcanites are "traditional, rational, truly Arcane" scholars, according to them. Most live on the Focal Point, though some have begun to settle the Crystalspines, which are difficult to build in. Arcanites are concerned with the science of magic, and while there are several official groups, none accept witches. Arcanites (broadly, of course, and then mostly those who are sheltered from the rest of the flight and isolated on the Focal Point) view themselves as in a struggle against the naturalistic Starwood practitioners, most of which are witches.

The Starwood practitioners mostly keep to themselves and are unconcerned with the perceived ideological war. They do, however, believe themselves to be the more pure, accurate manifestation of Arcane magic. They believe that, as the landscape is drenched in Arcane magic and shaped by it more drastically than any other region, and since witchcraft is tied inextricably to the landscape (while wizardry deals in dragonmade runes and such, and sorcery can be performed in a lab), witchcraft is the truest expression of Arcane magic.
Glowswift (Breezewings)

## Glowswift

### Relatives

Springbreeze, Foliage(parents); Wavebreak, Lilypad, Rainforest, Levi, Winnie, Jaid, Seabreeze, Tanzi, Chatoya (siblings)

Glowswift is a Mirror dragon who is part of Clan Breezewings.

## Appearance

#### On-Site Wardrobe

* Navy Plaid Cabbie
* Tin Steampunk Goggles
* Nightglider's Arctic Bags
* Venom Rogue Vest
* Dusk Rogue Tail Binding
* Rose Gold Steampunk Tail Bauble

## Gallery

Glowswift and his pet Peacock Spider, Henry.
Beau (Breezewings)

## Other Information

### Clan

Breezewings

Beau is a Tundra dragon who is part of Clan Breezewings.

## Appearance

#### On-Site Wardrobe

* Dew-Laden White Rose
* Pastel Lace Headpiece
* Pastel Lace Ribbons
* Pastel Lace Anklet
* Pastel Lace Collar
* Sweet Tea Tray
* Pastel Lace Waist Frill
* Pastel Rose Thorn Collar
* Pastel Rose Thorn Banner
* Pastel Lace Wristlet
* Pastel Lace Tail Ornament
Lemon Drops (Clan of the Western Winds)

### Hoard

His hoard item of choice is origami things! Animals, objects, anything so long as it's made from paper. Mostly he makes the origami himself, however very occasionally he'll be gifted something. More commonly, he's gifted with scraps of paper.

### Relations

He's best friends with Moth and Odyssey, and they all keep their hoards in Bones's cabin! He's considered to be a tolerable nuisance, and many travelers will simply gift him with some paper to avoid having an important document stolen. Much of his hoard came from Crux, who is perhaps his most reliable source of paper!

### Trivia

* Uses he/him pronouns
* Once Odyssey let him use a fabric square for his origami! He made a mouse, and it's the only thing in his hoard that's not made from paper
Incense Correspondences

(Below is a list from this website: http://www.witchpathforward.com/incense-correspondences.html

Remember, double check your facts! -Kar)

*Protection, preservation, healing*
Basil
*Luck, success, money*
Bay
*Grounding*
Benzoin
*Balance, beginnings, clears negative energy*
Cedar
*Purification*
Cinnamon
*Wealth, success, prosperity, aphrodisiac*
Copal
*Consecration, cleansing, blessing*
Cypress
*Strength, concentration*
Dragon's Blood
*Invoking fire and dynamism, to intensify*
Eucalyptus
*Healing, health*
Consecration, dedication,
Frangipani
*Lightning an atmosphere,*
Gardenia
*Peace and love*
Ginger
*Stability, wealth, sex*
Honeysuckle
*Luck, good fortune, sweetening*
Hyacinth
*New beginnings, banishing the old*
Jasmine
*Love and sensuality*
Juniperberry
*Wisdom, exorcism,*
*Peace, tranquility, sleep*
Lemongrass
*Fresh start, clarity, perspective*
Lilac
*Clairvoyance, peace, soothing the soul*
Lotus
*Spirituality, wisdom, achieving potential*
Magnolia
*Purification, Spring, welcoming in beauty*
Myrrh
*Divination, wisdom, psychic power, visions*
Musk
*Lust, desire, sexuality*
Orange Blossom
*Luck, new starts*
Patchouli
*Growth, progression*
Pine
*Cleansing, insight*
Passionflower
*Sensuality, friendship, calm*
*love, fertility, healing*
Sandalwood
*Visions, Peace, serenity, psychic   powers*
Sage
Purification, cleansing
Strawberry
*love, friendship, invoking the ambience of summer days*
Vanilla
*Memory, neutralising*
Violet
*Psychic visions*
Wormwood
*Astral projections, unleashing the limits of the mind*
Yarrow
*Courage, exorcism*
Ylang Ylang
*Happiness, love*

## Afterword

Do NOT use incense as an alternative to current medicine! Never restrict yourself to magic for health and healing purposes, go to the freaking doctors if you are ill! -Kar
Lake of Frosted Glass

An amateur rendition of one of the smaller lakes in the region

The **Lake of Frosted Glass** is a region in the northeastern Snowsquall Tundra known for its large, unmelting ice crystals. While originally a single lake, shifts in both climate and elemental energies have seen a reduction in water levels, absorbed in part into newer and ever-more-impressive spires of crystalline ice. While the lakes themselves are protected, the crust along the edges of the lake is mined for alchemical reagents, and smaller spires are poached to make a glass substitute that doubles as primitive air conditioning. The bodies of water range from encrusted ponds to lakes that reach the horizon; these bodies may be joined together in networks or separated by vast stretches of pine forest. The sharp decrease in water level has left many spires stranded. Some are swallowed by the forests, which stand far taller than their age would suggest.

## Notable Areas

#### Mirror Pools

A crescent-shaped cluster of smaller ponds occupying a valley on the western edge of the Lake of Frosted Glass. The trees are sparse here, and a freezing mist hangs over the area, concealing deceptively deep pools and clusters of ice crystals sharp enough to cut through scales. On the rare clear day, stand on the cliffs above to see a perfect reflection of the sky shattered into a thousand droplets.

#### Mined Spire

While the region is somewhat protected, its guards are few compared to the Fortress of Ends, a deficiency embodied by the Mined Spire. Evading the local Gaolers to cut a piece from the once-massive crystal is seen as a right of passage by some, and others come by night to harvest flawless ice, which is then cut and shipped throughout Sornieth.

#### Frozen Forest

Though the lake has mostly receded, a few years of bountiful floods saw a stretch of land re-submerged long after the forest had reclaimed it. When the waters retreated once more, they left trees dead but preserved, their billions of flash-frozen needles rattling and chiming in the wind. It's a beautiful place but solemn, and some say haunted; perhaps by the spirits of the trees themselves, perhaps by the ghostlike Gaoler tribe said to know the counts and places of every crystalline branch. They allow visitors in exchange for certain donations, but this leniency has limits. Look, don't touch.
Hagebyen

## Summary

city-state in light lorem ipsum yadda yadda i am trying to establish myself on this wiki and im struggling heres a link to the actual lair

## Members (Officially Canon Only)

### Positions of power

* Latterlig Avindfull
* Sjel Avindfull
* Apera
* Viper
* Firework
* Gray
* Isihogo
* Basket
* Fang Avindfull

### Guards/Escorts

* Seafoam
* Noble
* Alder Avindfull
* Jackie
* Shade
* Flair
* Stolthet Avindfull
* Lyric
* Coda

### Trade Dragons

* Tigerfish
* Vasketut
* Endor Avindfull
* Moss
* Smoke Avindfull
* Mettet
* Helvete
* Saelif
* Fairy Avindfull
* Alver Avindfull
* Ryker

### Business Owners

* Pride
* Gylden
* Cherry
* Sukkerholdig
* Mantle
* Bramble
* Sunbeam
* Butternut
* Skjønnhet
* Nyati
* Patch

### Mages

* Canary Avindfull
* Rythka
* Pacific
* Magellanic
* Twilight
* Tiende Avindfull
* Rebel
* Andante
* Hope
* Elfenbein Avindfull
* Rytme
* Heghap

### Flight Ambassadors

* Bleknet
* Elle
* Meadow Avindfull
* Rosette
* Arana
* Volt
* Neo
* Vicus
* Lilith
* Terra

## The Forest

Within Hagebyen's territory lies a dense forest, rumored to be cursed by evil spirits within.

* Horizon
* Ilias
* Button
* Fantasy
* Starbrite
* Gypsum
* Echo
* Innhyllet
* Stjålet
* Ivareta
* Fir
* Byte

## Basic Information

### Location

Border between Sunbeam Ruins and Tangled Wood
Marjory (Breezewings)

## Marjory

*" she makes toys for hatchlings. they are very durable and each is made with love." - on-site bio*

Marjory is a Tundra dragon who is part of Clan Breezewings.

## Personality

Marjory is a sweetheart of a Tundra. She loves to have fun and encourages others to do so as well, no matter their age. She has a sharp attention to detail.

## Appearance

#### On-Site Wardrobe

* Peridot Flourish Wing Drape
* Autumnal Wreath
* Prismatic Fillet
* Diaphanous Sylvan Wings
* Diaphanous Sylvan Filigree
* Diaphanous Sylvan Bracelets
* Elaborate Sandwastes Sash
* Glowing Purple Clawtips
* Diaphanous Sylvan Lattice
* Diaphanous Sylvan Anklets
* Diaphanous Sylvan Twist

## Gallery

Marjoy's usual appearance.Artwork of Marjory by TuxedoFloracat #49003. Uploaded by original artist.
ТГМ4

**ТГМ4 (тепловоз с** **гидравлической передачей,** **маневровый, тип** **4)— четырёхосный тепловоз с гидромеханической передачей, сконструированный на Людиновском тепловозостроительном заводе на базе тепловозов ТГМ3 и ТГМ6А. ТГМ4, по сути, является продолжением ТГМ3, но с новым дизелем взамен не совсем удачного М753. На тепловозе установлен четырёхтактный шестицилиндровый дизель 211Д-1, 211Д-2 или 211Д-3 (тип 6ЧН 21/21 согласно ГОСТ) с наддувом и непосредственным впрыском топлива. При 1400 об/мин дизель развивает мощность 750 л.с. На тепловозе ТГМ4 установлен балласт весом 15 тонн.**

**Первый опытный образец тепловоза ТГМ4 был изготовлен в 1973 году. Всего построено 2659 секций**
Chocolat (Feynox Heart)

Chocolat Sage

## **Overview**

Chocolat is a rather blunt dragon, tending to be outspoken and irritable. She isn't kind to anyone who interrupts her cooking, and tends to be standoffish otherwise. Despite her rather unkind demeaner, her clanmates love her cooking, and will come running when they smell it.

## **Lair**

While Chocolat tends to wander, she does in fact have a few homes, decorated to her tastes.

Her main lair, located in Gloomwillor Manor, is a kitchen with a bed sitting in the corner. A wood-burning stove sits in between some counters, while shelves upon shelves of ingredients hang above it all. The sink seems to be filled with slime, rather than water, but is still able to sanatize dishes. Three proving drawers lie inside of a counter left of the stove, while a spice rack sits on top of the counter, right of the stove. Two counters right of the spice rack is a special counter marked with paw prints for fae or other small dragons to stand on and help with cooking, or watch the food.

## **Notable Possessions**

Sizzle, a demonic frying pan with a mind of its own

## **General Stats**

Durability - Decent

Strength - High

Magic Strength - Decent

Defense - Normal

Magic Resistance - Decent

Intellect - Decent

Speed - Decent

### ***Magics* and Abilities; Other notes**

*Basic Fire Spells, Some minor light spells*

*Flare body - Wraps her body in flames*

Can heal others somewhat with known medicines; can use plants decently well
Қазақстан темiр жолы

**«Казахстан темир жолы» — крупнейший оператор магистральной железнодорожной сети Казахстана. Полное наименование — Акционерное общество «Национальная компания „Қазақстан темір жолы“». Главный офис КТЖ — в столице Казахстана Нур-Султан.**

**Дата основания: 1997 г.**

**Штаб-квартира: Нур-Султан**

**Головная организация: Самрук-Казына**

**Количество сотрудников: 155 134 (2012 г.)**

**Обслуживаемая территория: Казахстан**

**Дочерние компании: KTZ Express JSC**
ВЛ80 (Т,С)

**ВЛ80 (Владимир** **Ленин; первоначальное обозначение —** **Н81 — новочеркасский,** **81-я модель) — серия грузовых магистральных двухсекционных электровозов переменного тока 25 кВ с осевой формулой 2(20−20). Прозвища: «Аврора», «Выльник», «Кайзер», «ВОСЬМИДЕСЯТка», «Мазей», а также, в зависимости от индекса, «Кашка», «эСка», «эРка», «Тэшка», в Белоруссии «Вол».**

**Электровозы ВЛ80 всех индексов строились Новочеркасским электровозостроительным заводом (НЭВЗ) по проектам, разработанным ВЭлНИИ в период с 1961 по 1995 год. Механическую часть, тяговые двигатели, вспомогательные электромашины завод изготавливал сам. Некоторые важные комплектующие, такие как тяговый трансформатор и главный выключатель, завод получал от других заводов.**

**Первые электровозы ВЛ80 оснащались ртутными дуговыми выпрямителями; позже все они были переоборудованы под кремниевые выпрямители и стали называться ВЛ80К.**

**С середины 1960-х — основной грузовой локомотив на линиях переменного тока железных дорог Советского Союза. Самая массовая серия в модельном ряду НЭВЗ из локомотивов переменного тока.**
ТГМ3(Б)

**ТГМ3 (тепловоз с гидромеханической передачей, маневровый, тип 3) — серийный советский маневровый тепловоз с гидропередачей.**

**После передачи выпуска тепловозов ТГМ2 на Людиновский тепловозостроительный завод проект тепловоза подвергся значительной переработке и после постройки трёх ТГМ2 завод перешёл на выпуск новой серии, получившей наименование ТГМ3. Первые пять тепловозов ТГМ3 были выпущены заводом в 1959 году.**

**С 1961 года параллельно выпуску основной серии был налажен выпуск модификации под названием ТГМ3А, основным отличием которой было использование гидропередачи Калужского машиностроительного завода вместо гидропередачи Ворошиловградского завода, использующейся на тепловозах ТГМ3. Ранее эта передача использовалась на магистральных тепловозах ТГ102рк.**

**С 1966 года строилась ещё одна модификация серии — ТГМ3Б, отличавшаяся использованием гидропередачи без гидромуфт.**

**Также в процессе выпуска были построены два опытных тепловоза — ТГМ3М (модификация ТГМ3 с другим гидротрансформатором и рядом прочих изменений) и ТГМ3О (другое наименование — ТГС, тепловоз с гидростатической передачей).**
Bobble (Clan of the Western Winds)

### Role(s)

Bobble crochets things! His specialty is sweaters and scarves, which he'll sell unless he's made them for someone specific. He's also one of Honey's caretakers, and will also care for any parentless hatchlings that may find themselves in the lair.

### Relations

He's Honeyrot's boyfriend, and Honey's adoptive dad! He's also close friends with Aster, Banana, Marmalade, Gecko, Dandelion, and Jellybean! (He's something of a social butterfly.) Many of the dragons in the lair are his acquaintances, however Vez squicks him out a bit so he tends to try to avoid them.

### Trivia

* Uses he/him pronouns, pan
* He and Honeyrot will crochet/paint together, sometimes for hours!
* He learned to crochet from Aster, who does it occasionally as a hobby, though not very often
* *(Out of lore)* He was hatched from the banescale eggs that were given out during the release of the banescales!
2ТЭ10М (ТЭ10)

**ТЭ10М (модернизированный) — советский магистральный грузовой тепловоз с секционной мощностью 3000 л. с., строившийся Ворошиловградским тепловозостроительным заводом с 1978 по 1990 год. Модернизированная версия 2ТЭ10В, основным отличием от которого была возможность работы в составе до трёх секций по системе многих единиц. Выпускался в трёх- (3ТЭ10М) и двухсекционном (2ТЭ10М) вариантах. Также в середине 1980-х годов была выпущена партия тепловозов 4ТЭ10С, представляющих собой четырёхсекционные ТЭ10М, приспособленные для работы в условиях холодного северного климата**
Rhuddan

*Feel free to reference or use this location in your lore, but please don't edit this page. Thank you!*

## Basic Information

### Location

The western coast of the Windswept Plateau, north of the Twisting Crescendo

## Members

### Key Roles

FarmersSailors

Rhuddan is a village situated in the small plain between the Cloudsong and the Reedcleft Ascent.

Rhuddan is at a lower elevation than most of the Wind highlands, making it quite sheltered from the weather. It feels like a small valley, between the spires of the Ascent to the north and the giant Cloudsong looming on the southern sky. With few coastal lands not absorbed by the Crescendo, Rhuddan is a small but vital port for the Plateau.

## Lore

Rhuddan is a typical Windflight village, with the exception of its trade connections across the sea, to Starfall, the Icefield, and Ashfall. There are many unique landforms, wildlife, and flora in the sheltered valley that couldn't weather the fierce winds elsewhere in the Plateau.
ТЭМ1

**ТЭМ1** (тепловоз с электрической передачей, маневровый, тип 1) — советский крупносерийный 6-осный маневровый тепловоз. Конструктивно представляет собой сочетание кузова и дизеля (с некоторыми изменениями) от ТЭ1 с тележками и электродвигателями от ТЭ3. Получил широкое распространение в стране, впоследствии был налажен выпуск его усиленной версии — ТЭМ2.
ТЭП70

**ТЭП70 (тепловоз с** **электропередачей,** **пассажирский, тип** **70) — магистральный пассажирский шестиосный тепловоз с электрической передачей переменно-постоянного тока, производившийся в СССР и России на Коломенском заводе с 1973 по 2006 год; с 2006 года строится созданный на его основе тепловоз ТЭП70БС. Также послужил основой для магистрального пассажирского тепловоза ТЭП70У и грузового двухсекционного тепловоза 2ТЭ70.**

**На данный момент все теплвозы серии ТЭП70 в Казахстане не работают , некоторые списаны**
ЭР1

**ЭР1** (***Э**лектропоезд **Р**ижский, **1**-й тип*) — электропоезд постоянного тока, выпускавшийся с февраля 1957 года по июнь 1962 года на Рижском вагоностроительном заводе (РВЗ) для железных дорог СССР. Заводское обозначение — 62-11. Является первой моделью из электропоездов нового семейства (ЭР).

* Всего в Казахстане работал один ЭР1 под номером 194
Қазақстан темiр жолы Вики

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Посетите нашу вики и узнайте много о Қазақстан темір жолы !

«Казахстан темир жолы» — крупнейший оператор магистральной железнодорожной сети Казахстана. Полное наименование — Акционерное общество «Национальная компания „Қазақстан темір жолы“». Главный офис КТЖ — в столице Казахстана Нур-Султан.

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Посетите Вики Сообщества и задайте любой вопрос на форуме.
ТЭМ2УМ

В 1988 году БМЗ параллельно с тепловозами ТЭМ2У начал выпуск модели ТЭМ2УМ с дизель-генераторами 1ПД-4А. Первый тепловоз серии ТЭМ2УМ был оснащен дизель-генератором 1ПДГ-4 с увеличенной мощностью (1400 л.с. вместо 1200 л.с.). В рамках серии ТЭМ2УМ также было выпущено 5 тепловозов со штатным электродинамическим тормозом, которые индексировались, как ТЭМ2УМТ (ТЭМ2УМТ-521 имел электрическую схему, разработанную в БМЗ-992 в 1990 г.). Всего с 1988 по 2000 год выпущено 1084 тепловоза этой серии. Поставлялись они как промышленным предприятиям, так и МПС.
Авария в на угольном разрезе "Богатырь" станции Батыс (15.11.19)

**Авария произошла 14 ноября, в 12.19 на угольном разрезе "Богатырь" станции Батыс. В результате столкновения тепловозов пострадали машинист и помощник, передает Павлодар-онлайн.**

**По данным управления здравоохранения, пострадавших госпитализировали в Экибастузскую городскую больницу. Мужчина 1962 года рождения доставлен с диагнозом закрытый перелом бедра, состояние стабильно тяжелое, переведен в травматологическое отделение.**

**У пострадавшего 1978 года рождения диагностированы закрытая черепно-мозговая травма и сотрясение головного мозга. После осмотра врачами от госпитализации отказался**

**Как прокомментировали ситуацию в областном департаменте комитета индустриального развития и промышленной безопасности министерства по инвестициям и развитию РК, на данное время известно, что в результате аварии повреждены 26 вагонов, два тяговых агрегата ОПЭ1, железнодорожный тупик.**
2ТЭ10Л

**2ТЭ10Л (2-секционный ТЭ10 луганской модификации) — советский магистральный грузовой тепловоз мощностью 2×3000 л.с., выпускавшийся Луганским тепловозостроительным заводом с октября 1961 года по 1977 год. Имел дизель-генераторную установку и экипажную часть, как у тепловоза ТЭ10, но в целом по конструкции был на 80 % унифицирован с другим тепловозом — ТЭ3 (а точнее — ТЭ3Л), благодаря чему стало возможно наладить крупносерийный выпуск. Первый крупносерийный представитель семейства ТЭ10, выпуск которого теперь перешёл с Харьковского на Луганский завод.**

## **Предыстория**

**В 1957 году Харьковский завод транспортного машиностроения построил опытный односекционный тепловоз с секционной мощностью 3000 л.с., которому присвоили серию ТЭ10, а в 1960 году был построен уже двухсекционный 2ТЭ10 (изначально — ТЭ12), представляющий собой два постоянно сцепленных ТЭ10. 2ТЭ10 по сравнению с выпускаемым в то время крупносерийно ТЭ3 (по несколько сотен штук в год) будучи всего на пару с лишним метров длиннее (2×18 610 мм против 2×16 696 мм) и на шесть тонн тяжелее (2×129 т против 2×126 т) был зато в полтора раза мощнее (2×3000 л.с. против 2×2000 л.с.), то есть мог водить более тяжёлые поезда. Тем перспективней была бы замена ТЭ3 на 2ТЭ10.**

**Но тут проблемой стала сложная конструкция нового тепловоза. Дело в том, что на ТЭ10 был применён кузов несущей конструкции, то есть пол, крыша и стенки представляли собой единую конструкцию, которая воспринимала все нагрузки. А у ТЭ3 кузов был рамной конструкции, то есть всю нагрузку воспринимала рама локомотива, а кузов просто ставился на неё сверху, из-за чего в целом конструкция получалась тяжелее, но проще и дешевле. К тому же переход от рамной конструкции кузова к несущей требовал перестройки производственных цехов, тогда как тепловозов нужно было много и сразу, так как они должны были заменить паровозы, которые в то время (начиная с XX съезда КПСС) массово списывали. Магистральные тепловозы выпускали три завода — Харьковский, Коломенский и Луганский, при этом крупносерийное производство локомотивов мог осуществлять только последний, так как Харьковский также строил и танки, а Коломенский в это время налаживал серийный выпуск пассажирского ТЭП60.**
ТГМ6

**ТГМ6 — четырёхосный тепловоз с гидравлической передачей, сконструированный на Людиновском тепловозостроительном заводе. В целом схож с ТГМ3, 4, 5. В 1964 году был разработан проект данного тепловоза, а 1966 был построен первый. Серийно данный тепловоз выпускается с 1967 года. Первая партия тепловозов (62 машины) было построена в период с 1966 по 1970 гг.**
ТЭ33А

**Тепловоз ТЭ33А(С) Т - тепловоз, Э - электропередачей, 33 мощность по дизелю не менее 3300кВт, , А - асинхронными тяговыми двигателями, С - может работать в секционном варианте — грузовой тепловозс асинхронным тяговым приводом, выпускаемый локомотивостроительным заводом АО Локомотив курастыру зауыты в Астане по лицензии компании General Electric Transportation .**

**3 тепловоза поступили в ТЧ Душанбе, 5 тепловозов в ТЧ Бишкек (0179, 0253, 0269, 0270, 0279), 1 тепловоз отправлен в Монголию, 1 тепловоз (0249) находится на Украине в собственности ОАО «Ивано-Франковскцемент», 1 тепловоз (0280) поставлен в Туркменистан, 10 тепловозов поставлены в Азербайджан. 12 тепловозов поставлены в Молдову**