Settlers

**Settlers** are the denizen of the player's colony in *Going Medieval*.

## Villager profile

A profile of a settler shows the following:

* Name
* Background
* Pseudonym
* Religious Alignment
* Age
* Weight
* Height

### Skills

Settlers can have various ability levels in the following skills; *They can be  passionate (2.5x more XP for this skill) or  very passionate (4x more XP for this skill):*

* Animal Handling
* Botany
* Carpentry
* Construction
* Culinary
* Intellectual
* Marksman
* Medicine
* Melee
* Mining
* Smithing
* Speechcraft
* Tailoring

### Perks

*Main article:* Perks
Settler perks are various special advantages villagers may have, which include:

* Ascetic
* Austere
* Benevolent
* Bloodlust
* Brawler - Melee +3, Unarmed Damage +10%.
* Brawny - Mining +3, Movement Speed +15%, Global Work Speed +10%, Melee Weapon Damage Multiplier +5%, Unarmed Damage +5%
* Callous
* Cannibal
* Chilly
* Churl - Mood Target -10%, Mood Change Speed +10%.
* Cold Hardy
* Congenial - Mood Target +10%, Mood Change Speed -5%
* Contemplative - Mood Target -20%, Mood Change Speed +5%.
* Dainty
* Disfigured
* Dullard - Intellectual -5, XP gain -15% Clumsiness +10%.
* Early Bird - Sleep Recovery Speed -5%, Sleep Depletion Speed +5%.
* Elf Shot - Motor Function -5%
* Erudite - Intellectual +5, XP gain +15%
* Fair
* Fleet Footed - Movement Speed +10%, Motor Function +5%.
* Forty Winks - Sleep Recovery Speed +5%, Sleep Depletion Speed -10%.
* Gluttonous - Appetite +10%, Consumption Duration -10%.
* Gobbler - Consumption Duration -50%.
* Gourmet - Culinary +3, Appetite +5%, Consumption Duration -15%.
* Green Thumb - Botany +3, Harvest Amount +25%, Chance Harvest Fails -50%.
* Heat Resistant
* Hedonist
* Hefty - Movement Speed -5%, Melee Weapon Damage Multiplier +10%, Unarmed Damage +10%, Mining Speed +10%
* Hot-Blooded
* Ill-Favored
* Industrious - Global Work Speed +10.
* Infirm - Hitpoints Recovery -10%, Motor Function -5%, Wound Regeneration -5%.
* Iron Stomach - Consumption Duration -40%.
* Laggardly - Movement Speed -10%, Global Work Speed -15%.
* Lightweight
* Listless
* Lord of Misrule
* Moribund - Hitpoints Recovery -15%, Motor Function -5%, Wound Regeneration -25%.
* Night Owl - Sleep Recovery Speed +10%, Sleep Depletion Speed -5%.
* Outgoing - Mood Target +5%, Mood Change Speed -5%
* Precious
* Punch Drunk
* Ravishing
* Robust - Hitpoints Recovery +15%, Motor Function +10%, Wound Regeneration +15%.
* Ruthless
* Sluggardly - Movement Speed -5%, Global Work Speed -10%.
* Snow White
* Somnolent - Sleep Recovery Speed +10%, Sleep Depletion Speed +15%.
* Stout - Appetite +10%, Consumption Duration -5%, Movement Speed -5%.
* Sun Seeker
* Swigger
* Vigorous - Hitpoints Recovery +20%, Wound Regeneration +5%.
* Vulnerable - Wound Regeneration -10%.
* Washout
* Whirlwind - Movement Speed +5%, Motor Function +10%.
* Wicche - Animal Handling +3
* Winsome
* Wise - Intellectual +3, XP gain +10%.

### Pseudonyms

Some settlers may name a pseudonym providing a skill bonus:

* The Apostle (+3 Carpentry)
* The Bard (+3 Marksman)
* The Bastard (+3 Botany)
* The Bold (+3 Melee)
* The Bonesetter (+3 Medicine)
* The Bride (+3 Tailoring)
* The Broken (+3 Marksman)
* The Butcher (+3 Animal Handling)
* The Chaste (+3 Construction)
* Le Chou (+3 Botany)
* The Confessor (+3 Melee)
* The Crow (+3 Medicine)
* The Cuckold (+3 Carpentry)
* The Deceiver (+3 Marksman)
* The Doctor (+3 Intelligence)
* The Fool (+3 Intelligence)
* The Forlorn (+3 Culinary)
* The Ghost (+3 Mining)
* The Hanged (+3 Mining)
* The Heretic (+3 Construction)
* The Kitten (+3 Speechcraft)
* The Lamb (+3 Tailoring)
* The Lucky (+3 Smithing)
* The Pagan (+3 Botany)
* The Philosopher (+3 Smithing)
* The Pirate (+3 Mining)
* The Prodigal (+3 Speechcraft)
* The Pudding (+3 Culinary)
* The Rebel (+3 Carpentry)
* The Red (+3 Melee)
* The Riddler (+3 Speechcraft)
* The Saint (+3 Animal Handling)
* The Spear Maiden (+3 Melee)
* The Spy (+3 Intelligence)
* The Tart (+3 Culinary)
* The Thief (+3 Tailoring)
* The Wakeful (+3 Melee)
* The Zealot (+3 Construction)

### Backgrounds

Settlers backgrounds are typically a previous profession that give some skill bonuses.

#### Background Adjectives

A background will have an adjective attached to it giving it bonuses or reductions.

Listed in alphabetical order (as they are appearing in-game).

#### Background Jobs

The following list are the mentioned backgrounds with their respective bonuses and reductions.

Listed in order of their ID (click he chevron down to sort the table alphabetically -> as it appears in-game).

NAVIGATION