Magnate

The in-game icon for the Magnate

## **General Information**

The **Magnate** is a tier VII Hybrid Nation medium tank. It appears to be based on the **Indian Panzer**. It is the first tank available in Season 1: Retrotopia. Similar to the **Fixer**, you do not need to spend money to obtain the tank.

## Strategy

Note: ALL following information only applies to the fully upgraded vehicle unless stated otherwise.

### Pros

* The tanks side armor is slightly angled, so it can sidescrape decently.
* Decent alpha at 240.
* Has -8 degrees of gun depression.
* Good mobility overall.

### Cons

* Poor gun handling.
* Poor armor facing tier 8.
* Very bad on movement dispersion.

### Strategy

#### As the Magnate

Because the **Magnate** is a typical medium tank, its gameplay is as typical.

Go to the map's medium tank side, engage in combat with rival medium tanks, make use of hulldown positions, flank adversaries, etc. Try not to rely on this tank's armour in battle, even though it is among the best for a tier 7 medium tank. When you want it to function, it won't. You will be far more successful if you don't center your gameplay around using the armor. Your gameplay will continue to be excellent, and the armor will continue to deflect shots.

The turret armor is quite troll to most enemies when the hull is hidden. The majority of the gun mantlet is robust except for the weak spot in the center which is not worth aiming for because it is a small target surrounded by powerful armour. Try to keep the tank moving back and forth when it is hulldown. This increases the likelihood that you will deflect an enemy's shot and makes it tougher for them to target the weak spots on your turret. Try to limit these movements to a minimum; for example, avoid driving 5m forward and 5m back. This is due to the poor gun handling of your tank; it is ideal to make smaller movements so that your gun can still be quickly aimed.

#### Against the Magnate

While the lower plate seems to be have great armor and shows up as red, it really doesn't. Most likely, your tank will have enough penetration to go right through the lower plate. The first 3 Magnate turrets have a cupola weakness, so shooting there will most likely end up in a penetration. Aim carefully when the Magnate is hull-down, as the gun mantlet is rather large. The cupola weakness is not as much of a weakness, but is still present. If the Magnate tries to side-scrape, aim carefully. It isn't the Fixer with its spaced armor covering, so you can be fairly confident in penetrating the side. If you aren't sure, use sniper mode, as that will help with defeating the Magnate (though the same can be said for every tank). Destroying the Magnate is just as mentioned above, typical. Any strategy (unless if you just happen to be a low HP light tank and the Magnate has fairly decent HP) can work.

## Specifications

### Modules

#### Turret

 **Turret Armor** | Front: 154 mmSides: 79 mmRear: 49 mm
 **Max AmmoRack Size** | 60 shells

#### Suspension

 **Terrain CrossingCapacity** | Road: 104% Ground: 80%Water: 70%

## History

Each one of the tanks in Retrotopia is supposed to represent a stage in Progresston's fall. The Magnate is based on the Indien-Pz. and is clearly decorated in gold. Therefore it's reasonable to assume that the Magnate represents the calm, the golden age before the fall. The Magnate was viewed briefly and is unknown what happened to the vehicle between the events of Operation Golden Age and Operation Shadow of Tomorrow.