Version history

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**Version history** for *The Long Dark*.

* [All] Fixed issue causing the Stamina Bar colours to be inverted.
* [All] Fixed issue where the warmth bonus from equipping a lit Storm Lantern or Torch wasn’t being applied correctly in-game.
* [All] Fixed issue where ice textures could appear distorted in various locations.
* [Survival Mode] Fixed issue causing various shrubs and rocks to float in Pleasant Valley.
* [Survival Mode] Fixed issue where cabinet doors could shift out of place after breaking down other objects in the same interior.
* [Survival Mode] Fixed issue where ice was missing collision in several locations, causing players to fall through.
* [WINTERMUTE] Fixed issue causing the Push/Pull Knife UI text to overlap in German and French during the encounter with Hobbs in Episode One.
* [WINTERMUTE] Fixed issue causing Jeremiah’s Storage Bin outside Trapper’s Homestead to appear sunk into the ground in Episode Two.

#### General

* [ALL] Fixed issue causing Wolves to become stuck in their howling animation and unresponsive to the player.
* [CHALLENGE MODE] Fixed an issue where the game would need to be reloaded after changing languages in order for the change to take effect.
* [CHALLENGE MODE] Fixed issue preventing the Old Bear from reacting to the player during Hunted Part Two if they had transitioned indoors numerous times during the Challenge.
* [WINTERMUTE] Fixed issue where a Mackenzie VO line about the locked bank vault could be triggered multiple times in a row in Episode One.
* [WINTERMUTE] Fixed issue causing Grey Mother to float if a Deer Hide was placed under her chair.
* [WINTERMUTE] Fixed issue that kept some cinematic sequences from triggering when a player placed the Bear Spear on the ground in Episode Two. Players can no longer place the Bear Spear from the Radial Menu.
* [WINTERMUTE] Fixed issue causing the interior of Trapper’s Homestead to appear briefly prior to a cinematic at the beginning of Episode Two.
* [WINTERMUTE] Fixed issue causing the “FINISHED” option displayed during NPC dialogues to be missing Italian and Polish localization.
* [WINTERMUTE] Fixed issue causing the “Crumpled Note” to appear twice at the Maintenance Shed in Broken Railroad during Episode Two.
* [WINTERMUTE] Fixed issue with the Old Bear’s pathing to prevent it from running into a cave wall during the “What One Man Can Do” mission in Episode Two.
* [WINTERMUTE] Fixed issue that would sometimes leave the player with a black screen after an encounter with the Old Bear in Episode Two.
* [WINTERMUTE] Fixed issue causing a brief visual anomaly to appear prior to the beginning of the final cinematic in Carter Dam at the end of Episode Two.
* [WINTERMUTE] Fixed issue causing out-of-sync subtitle timing during the Old Bear encounter inside the Crummy in Broken Railroad.
* [WINTERMUTE] Fixed issue causing the Campfire associated with the Hank’s Hatch side mission at Mystery Lake’s Unnamed Pond to burn indefinitely.
* [WINTERMUTE] Added animation to the red cloth around the Bear Spear when returning to Jeremiah at the end of the “What One Man Can Do” mission in Episode Two.

#### Art

* [ALL] Fixed various environment art issues.
* [ALL] Fixed issue that could cause cupboard doors to appear out of place in various interior locations.
* [ALL] Fixed issue causing the Breyerhouse Winter Crew Warning note to display incorrectly when examined.
* [ALL] Fixed issue causing wildlife carcasses to sink into the snow at various locations in Mystery Lake.
* [SURVIVAL MODE] Fixed issue causing items to float and overlap in the Maintenance Shed due to the new Forge location.
* [SURVIVAL MODE] Fixed an issue where breaking down furniture inside a building could sometimes cause kitchen cabinet doors to become offset.
* [SURVIVAL MODE] Fixed issue causing a lamp to float after breaking down a table in the Milton House location in Mountain Town.
* [WINTERMUTE] Fixed issue causing papers to float after breaking down a table in Mystery Lake Camp Office.
* [WINTERMUTE] Fixed issue causing a Tinder Plug to become embedded inside a chair in Trapper’s Homestead.

#### Gameplay

* [ALL] Fixed issue that kept players from being able to interact with objects after rapidly equipping and throwing Stones.
* [ALL] Fixed issue preventing proper Rifle Placement on the wall mount inside the Broken Railroad Hunting Lodge.
* [ALL] Fixed issue where players could become trapped after crawling inside a pipe outside Carter Hydro Dam.
* [ALL] Fixed issue preventing players from placing Hacksaws and Arrows on flat ground.
* [ALL] Fixed issue that allowed players to interact with an invisible terrain barrier near the tunnel in Forlorn Muskeg that connects to Mystery Lake.
* [ALL] Fixed issue that incorrectly allowed Placement of Clothing items on top of Fires.
* [ALL] Fixed issue preventing players from using the keyboard to select weapons during a Wolf Struggle.
* [WINTERMUTE] Fixed issue where players could incorrectly place items above NPCs, making the items appear to float.
* [WINTERMUTE] Fixed issue preventing players from picking up various loose Rifle Ammunition in Forlorn Muskeg.
* [WINTERMUTE] Fixed issue that kept some objective information for the “Survival School” side missions from being visible to players.
* [WINTERMUTE] Fixed issue blocking the completion of the “Start a Fire” objective if a player had already placed a Campfire prior to the objective kicker appearing on screen.
* [WINTERMUTE] Fixed an issue where Mackenzie could become stuck near the cave to leave Milton at the end of Episode One.

#### User Interface

* [ALL] Fixed issue where, while Charcoal is equipped, the Ammunition UI would appear when bringing up Quick Stats.
* [ALL] Fixed issue that kept the New Location Discovered kicker from appearing after finding Mackenzie’s crashed plane.
* [ALL] Fixed issue where Clothing item slots would remain highlighted after closing the Clothing menu and switching between keyboard and gamepad.
* [ALL] Fixed issue where the HUD would display the Rifle Ammunition count on the wrong side of the screen when putting the Rifle away or switching equipped items.
* [ALL] Fixed issue causing text to overlap when the “RELOAD” command appears after equipping the Distress Pistol.
* [SURVIVAL MODE] Fixed issue causing overlapping text to display when interacting with Cairns.
* [SURVIVAL MODE] Fixed issue causing the Map screen to run out of memory and stop displaying icons for newly mapped locations.
* [WINTERMUTE] Fixed an issue with overlapping text on Jeremiah’s Storage Bin.
* [WINTERMUTE] Fixed issue causing the incorrect name to display for some locations on the Save/Load screen.
* [WINTERMUTE] Fixed issue causing the Knowledge item for frozen corpses to be missing from the Journal after the tutorial kicker appears on screen.
* [WINTERMUTE] Fixed an issue where the wrong location would appear on-screen when inside the Bear Cave in Episode Two.
* [WINTERMUTE] Fixed an issue where the Journal would not update when Mackenzie retrieves the Bear Spear in the cave during the “What One Man Can Do” mission in Episode Two.

#### LINUX

* [WINTERMUTE] Fixed issue that kept the final Episode Two cinematic in Carter Dam from triggering if a player had an item in Placement mode as the sequence was about to begin.

#### Windows/Mac/Linux

* [ALL] Fixed an issue where changing key bindings could alter the appearance of the description text when equipping certain items.

#### Xbox One

* [WINTERMUTE] Fixed issue preventing players from picking up the Storm Lantern and Torch from the shelf in Trapper’s Homestead at the beginning of Episode Two.