recursal/Fanatic-Fandom huggingface dataset:
Антуийское царство

Антуийское царство - государство, пришедшее на смену Антийской республике в 536 году 6 эры и просуществовавшее до 557 года 6 эры.

## Возникновение

#### Предпосылки

Ещё до начала войны с Аггелом антийская верхушка сменилась с представителей народа на олигархов-военных, сокративших количество мест в Народном сенате и усложнивших возможность занять место в нём не военным офицерам. Многие понимали, что государство уже на пороге отмены демократических свобод, однако постоянное политическое противостояние сенаторов не давало выделить одного-единственного правителя.

После битвы при Сарипее армия Антийской республики потерпела поражение, во время битвы был убит Давий Морренцо, маршал антийских легионов, а через два дня от ран скончался и Тимеус Крон, офицер всадников антии.

Поражение двух своих противников сыграло на руку Норусу Плебу, и он избавился от своего последнего потенциального соперника, Тандамара Изилевса, павшего от рук собственных офицеров. Больше никаких преград для сенатора Норуса не было.

#### Объявление царства, правление Ноктавиана

В 536 году 6 эры Норус Плеб распустил Собрание тысячи, объявил себя царём антуийским (от др.ант. "Антуэс" - первый), а Народный сенат советом при царе.

Большинство правителей городов были несогласны с отменой демократических свобод, но череда показательных казней семей протестующих и диверсии торговых складов маорумов немного уровняли ситуацию с городами.

Однако, некоторые регионы отказались от власти царя и объявили о независимости, что вынудило Ноктавиана начать военную компанию против Свободных Полисов Андеальда и республик Атлантиса.

Для войны в Анреальде требовалось множество кораблей, которые нужно было построить в короткие сроки. Эта проблема была решена строительством Монументального Канала в Октавии, который выходил прямо к речным судостроительным мастерским, решая тем самым проблему доставки древесины.

С самых первых дней своего существования царство начало подготовку к многочисленным войнам.

## Падение

#### Упадок царства, правление Мардония

После смерти Норус в 549 году 6 эры трон занимает его младший брат Мардоний Плеб. Новый император не смог за свою жизнь построить военную карьеру из-за отсутствия полководческого таланта, что и сказалось в 551 году 6 эры в битве при Домате, после которой царство было вынуждено признать независимость Свободных Полисов Андеальда, а в 554 году 6 эры после битвы за Геолис и независимость республик Атлантиса.

В это же время возобновились набеги варгадов, из-за чего которые вскоре переросли в полноценный военный поход на Октавию. В 557 году 6 эры Аггела вторгся в столицу Антуийского царства, разрушил Монументальный Канал и затопил город. Во время потопа была уничтожена вся администрация царства, что означало его крах, чем незамедлительно воспользовались маорумы и объявили себя независимыми правителями городов-государств.

#### Итоги

Падение Антуийского царства обозначило смену Последней на Тёмную эпоху, в ходе которой началось тотальное разграбление богатств Антийской республики и возникновение государств варгадов.
Raymond Wulff

Raymond had blonde hair and brown eyes. He stood at 6'0 165lbs.

## Personality

Raymond was arrogant and rude, and no one really liked him. Raymond didn't care for his scouts, except for his allies. Ferras and Raymond are frenemies, and he was friends with Maddox and Karina. However, he tried to become close to Will, but Will backed off a little. Raymond was not friends with many people, and he was just too cocky. He was later mauled and burned, and that is how he died.
M.A.R.M.O.R.U.M вики

## Добро пожаловать на **M.A.R.M.O.R.U.M вики**

M.A.R.M.O.R.U.M. - это сообщество независимой группы, объединённой одним делом, а именно описью своего собственного глобального проекта со своим миром и историей.

## Помощь участникам

**Фэндом** — это сообщество интернет-энциклопедий на разные темы. Любой пользователь может редактировать страницы на этой вики: просто нажмите кнопку «Править» в верхней части любой страницы. Посетите Вики Сообщества и задайте любой вопрос на форуме.

Вот список некоторых служебных страниц, которые пригодятся любому участнику вики:

* Все статьи вики
* Шаблоны
* Активные участники
* Категории
* Свежие правки
* Новые изображения на вики
* Справка

## Галерея

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Prowess

## The Virtue of Prowess

**Prowess and its demonstration**

Prowess is the demonstration of personal power without reliance on others.

Challenging foes to duels that you then defeat is a demonstration of Prowess.

Standing alone against a great foe and winning would be a demonstration of Prowess. Doing so to defend an ally would be honourable as well, losing the fight would not be a demonstration of Prowess.

Retreating while defending yourself when outnumbered would be a sensible act, showing tactical prowess, however some would consider this cowardice.

**Cowardice**

Cowardice would be to flee from a fight. To fall proving yourself is the opposite of cowardice. Refusing a duel would be Cowardice. Some would say the boundary between stupidly brave and bravely stupid is bracketted with a fear of cowardice.

**Prowess vs Honour**

To fight and win shows Prowess. To stand with allies shows honour. To sand alone and win is Prowess without Honour. To stand with allies and lose is Honour without Prowess. To stand where your allies have fallen is an act of Prowess and Honour, unless of course you abondened your allies to their fate, that would show neither.
Святое Наместничество

**Святое Наместничество** - теологический и религиозный институт ивалистической ветви Ирона, провозглашающий Святого Наместника единственным возможным полноправным главой всего иронизма.

## Титул

Согласно канону Святого Ирона, не может быть второго правителя Тгрополя, а потому он нарекает оставить трон Святому Наместнику, многозначительно писав о будущем появлении того, кто достоин занять место старшего брата.

Ещё при жизни Ирона был создан совет пундитов, а после смерти брата-пророка избран Павел I. При тщательном изучении документа, оставленного Ироном, он дал себе волю трактовать его следующим образом:

Святым Наместником может быть избран любой зелесит вне зависимости от его сословия и года жизни.

В первое время это вызвало неодобрение среди пундитов, однако после смерти Павла I Святым Наместником был избран Адриан I, студент богословской школы в Тгрополе.

Так же помимо титула *Святой Наместник* избранный кандидат нарекается *Дланью Ирона,* *Судьёй всей Мармандии,* *Патриархом Севера* и *Величайшим рабом Ива.*

## Выборы и смерть Святого Наместника

#### Смерть

После смерти пундиты должны единогласно подтвердить кончину Святого Наместника и объявить два дня траура, в которые Престол Наместника пустует. После начинается процедура избрания кандидата.

#### Выборы

Святого Наместника избирают пундиты, которых, в свою очередь, назначает лично Святой Наместник. Совет пундитов, число членов в котором не указано никаким правилом, неделю отбирает единственного кандидата в Святые Наметники. В случае, если решение не было принято за неделю, количество пундитов сокращают вдвое, и так до получения кандидатом минимум трёх четвёртых голосов пундитов или до сокращения избирающих до одного человека, что было всего два раза за всю историю.

#### Имя Наместника

Согласно обычаю, Святой Наместник должен отречься от всего, что связывает его с прошлой, мирской жизнью, в том числе и от имени, даже если до этого кандидат был священником или пундитом. После он принимает любое имя, которое упоминается в каноне Святого Ирона.

#### Отказ от Святого Наместничества

По правилам, кандидат может отказаться от оказанной ему чести, однако эта процедура полного омирщения человека, во время которой он полностью отказывается от всех своих духовных санов и обещает никогда не обретать их более. Так же возможно отречься будучи Святым Наместником, но этого не происходило ещё ни разу.
Charles

**Charles** is an aggressive Cedar City simpleton and member of the Dickshifts, commonly known for saying things "F\*\*\*ING SUCK".

Charles is portrayed by Michael Demasi.

## Biography

Use this section to give greater details about the character's life.

## Behind the scenes

If there's anything you'd like to say that's not derived from episodes, but maybe comes from interviews that actors or crew gave, use this section.
Faith and Glory

## Faith: The Moral Diamond

Faith is strength of character. It is the strength of one’s internal compass, and represents the bedrock from which all morality grows. Without Faith, there can be no Glory, for Glory is the material effect of the determination and will to succeed which defines Faith.

In this limbo, Faith is what separates those seeking ascension, from the lost. The moral diamond, below, describes the Virtues which compose Faith, and allow Glory.

Morality in this world is grey and unfair. There are four virtues that a soul must embody to obtain Glory; Honour, Prowess, Charity and Purity. Though they are positive attributes and the pillars of Glory, they find themselves as opposing forces of glory, and an excess of one will lead a character into darkness.

Honour: Fealty, Keeping oaths. Not lying, cheating or stealing comes before victory. Putting the good of your house before your own personal victory.

Prowess: Skill, Personal victory, you will over-come challenge through excellence. Do not run from fights, always accept a challenge.

Charity: Help the fallen, the propensity to help those in need, to expose oneself to the harsh reality to protect the weak.

Purity(Zeal): Smite the dark, the propensity to cleanse this world of sin, to steel oneself against the darkness.

An altar with uneven legs can hold no glory, an excess of one can tip a soul into darkness.

Humility: Putting all before yourself,  your Allies see you as nothing but a stepping stone.

Pride: Your own victories are the only important thing, an Ally is a tool to be used, friends are sycophants that will only hold you back.

Arrogance: You think that you can help everyone, that others are incapable of salvation without your help.

Wrath: All that is not pure must be purged, sin is a spiral with no retribution and purging is the only way to stop the rot spreading.

Virtues should be thought of as pillars of glory, their absence would form a pit, these pits are named below.

Cowardice: A lack of Prowess manifests as cowardice, to flee from a fight, to lack confidence in your own ability.

Perfidiousness: A lack of Honour manifests as untrustworthy and deceitful behaviours.

Parsimony: A lack of Charity manifests as a [stingy cloying selfish hoarding] of resources and an unwillingness to help others without selfish material gain.

Acceptance: A lack of Purity manifests as acceptance, the belief that the world and its inhabitants can not be changed,  that dark will inevitably triumph.
Ghraim Arain

King Ghraim Arain, of the Arain Family, is the current Monarchy of Talahm. At the age of 52 he has wed no woman and given no heirs, often called the "Last of Kings" due to this. When choosing his Royal Adviser he had relied on the services of his longt time friend and mentor Dorleac Eren. This was assumed due to Dorleac's long time involvment in his father's service and that his experience would not go unnoticed.

Ghraim Arain sits the Royal Court, as any king of Talahm is obliged to do so. Though no Meeting of Ministers has occured in his time ruling, it is a reasonable expectation that he would show to cast his vote.

In his 31 Years of King he has not acted in a way to turn the public against him, though he has still yet to gain their uptmost admirtation.
Юалия

**Юалия** - архипелаг, описанный в М.А.Р.М.А.Р.О.Р.У.М. Переводится с юалийского, как "Последний дом".

## Архипелаг

Архипелаг располагается в умеренном климатическом поясе и немного на юге в субтропическом. По всей суше достаточно влажный воздух и плодородная почва, за исключением гор.

На архипелаге живёт несколько народов, но коренной всего один - консервативные юалы, изолированные от окружения, за исключением торговой касты этого народа. Антийцы, готицы и северяне пришли на архипелаг в разное время.

К северо-западу от архипелага находится Скандарвард, на юго-западе Мармандия. На запад от Мармандии и восток от Юалии располагаются два неизвестных материка.

## Регионы

Впервые архипелаг появился в книге М.А.Р.М.О.Р.У.М Авелия II, где были описаны девять островов, через две сотни лет Авелий III описал ещё два. Описание архипелага больше не менялось.

### **Большие острова**

#### *Юа́лия*

Самый большой остров, в честь которого и назван весь архипелаг. имеет умеренный климат и омывается водами Желтеющего течения и Дальноземного океана. К северу располагается остров Амакура, к югу - остров Кю.

Население: юалы.

#### *Кю*

Остров, обладающий умеренным на севере и субтропическим на юге климатом. Разделяется с Мармандией Ромайским проливом и пятью малыми островами. Омывается водами Желтеющего течения и Дальноземного океана. К северу располагается Юалия, к югу - Мармандия.

Население: юалы, антийцы

#### *Амаку́ра*

Остров с умеренным климатом. Разделяются со Скандарвардом Руянским проливом и двумя малыми островами. Омывается водами Руянского пролива, Желтеющего течения и Дальноземного океана. На юге от острова располагается Юалия, на северо-западе - Скандарвард.

Население: юалы, готийцы, северяне.

### **Малые острова**

#### *Каóсю*

Малый остров на самом севере архипелага. Имеет умеренный климат и омывается водами Руянского пролива. На юго-востоке располагается острова Айдо и Амакура, на северо-западе - Скандарвард.

Население: северяне, юалы.

#### *Айдó*

Малый остров на севере архипелага, располагается чуть юго-восточнее Каосю. Омывается водами Руянского пролива
Richard Smith

**Richard Smith** is the owner of the *Grand Bell Theater*, home of Funny Side Up Improv.

Richard is portrayed by T.J. Penrod.

## Biography

Use this section to give greater details about the character's life.

## Behind the scenes

If there's anything you'd like to say that's not derived from episodes, but maybe comes from interviews that actors or crew gave, use this section.
Vauren Wiki

## Welcome to the Vauren Wiki

This wiki is an in character explaining of all the lore and knowledge available to the average citizen of Vauren. There are no spoilers or anything pieces of information you would uncover yourself. It is advised that characters with low intelligence or those not interested in history or the current affairs of the realm to not read too in depth about the world.

## Contents

### People

Rulers

Aristocrats

Military

Citizens of note

### Places

Talahm

Achreíos

Vauren

### History

Religion

Laws

Heroes of Legend

Past Royalty

Enemies of the Realm

Important Events

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Aristocrats

Notall citizen who hold a household name are Rulers of Towns or royalty, Talahm is home to many prosperous people, these living an aristocratic livestyle rarely go unnoticed. Whether it be a wealthy inheiretance, smart buisness sense, or a grand treasure discovered, each person has thier own story.

* The Stone Family
* Bank Manager
* Painting Merchant
Raz Gaoth

## Religion

Talahm's main religion revolves around the worship of Raz Gaoth. As Raz Gaoth's appearance was not made clear, any depiction of the God are one's own representation. Commonly, Raz Gaoth is depicted as a long haired, androgynous human, standing taller than an average Human.

Raz Gaoth is the God of Judgement and Punishment, as reference to the Holy Scriptures. It is believed that you as a person shall be judged by Raz Gaoth and punished or rewarded accordingly. Law abiding, God fearing citizens are expected to be treated to prosperity and good luck, while those deemed guilty in the eyes of the Lord are to be stuck down in a manner most fitting.

## Holy Scriptures

As the scriptures tell, there was a time when Raz Gaoth walked among us lowly beings. Raz Gaoth would walk the dark, barren wastes. Growing bored of the dark he made have the world light. The wastes proving dull he created life, and with it flora, fauna, and man. It was then man, who we name The Forebearers, made tools, civilization, and agriculture. With tools came weapons, and with weapons came pain. The Forebearers, encountering this new feeling of anguish, resorted to blaming that who gave them this feeling, that who created them, and in turn, it.

With weapons and war, The Forebearers stuck down Raz Gaoth, but he did not die. His physical form was merely destroyed, though he lived on within his own domain. Soon, the crops bagan to wither, the livestock were stricken with sickness, and rivers dried. The Forebearers felt a great sadness and deep shame for their actions. They decided to build structures and statues dedicated to Raz Gaoth, praying for forgiveness, praying for punishment.

Raz Gaoth responded to these prayers, but only long after The Forebearers had been deceased and only thier children remain. To these children, Raz Gaoth gave luscious greenery and fertile lands, healthy livestock, and rivers overflowing with fish. The guilty had been judged and punished, and the innocent were rewarded greatly.

## Previous Iterations

Prior to the separation of Talahm from Achreiosh, the scriptures originally wrote of Raz Gaoth creating not only man, but Elves, Dwarves, Orc and more. From the fauna came the beast races, from the flora came the Elves, and from the earth came the Dwarves and Gnomes. However, all references to these notions have been erased from the current scriptures.
Church of Coxanbahl

The Church of Coxanbahl is a religious order headquartered in Sildredge and dedicated to

## Hierarchy

The church is organized in a loose hierarchy centered around the High Father and his advisers.

* **High Father:** Leads the Church
* **Uncle:** Leads local parishes, higher levels advise High Father.
* **Traveling Father:** Spreads the word of Coxanbahl to locals.

## Notable Members

* **Ezekial Trunge**
* **Father Phuccar**
* **Chloe the Rat**
Como ser un buen Tomomi

**Como ser un buen Tomomi** es un libro escrito por Ayame Tomomi, donde narró su vida y deseó de evitar que otras generaciones de miembros del Clan Tomomi fueran manipulados, ironicamente, su libro fue modificado por Zetsu Negro para así, en un futuro, controlar a los miembros de este clan que eran manipulables con facilidad, para así liberar el sello de Kaguya Ōtsutsuki.

## Curiosidades

* Luego que Aki Tomomi asumiera el liderazgo del Clan Tomomi, ella prohibió este libro debido a que contenía incentivos para su clan para ser carnivoros, criminales, asesinos, etcétera.
Starry Heart.

The Starry Heart is the name given to the caldera-like formation between Zimesh Nor and Dron, where it is said that Xaernes and Gael first met in battle, then in peace.

## History

In a time before time, the primordial gods Caernes and Gael met and fought in the astral plane, their refuse forming the raw material of the mortal plane. Upon viewing their creation, they made an accord at the location of the Starry Heart to explore their creation together.

When the two left the material plane from the Ur Tower, the world was left to its devices. The Starry Heart, though, acted as an open faucet from other planar realities. Over the years, many drew power from this wellspring of magic and energy, and many moved through its portal into the material plane.
Tabula Etheria

The Tabula Etherea is an organization dedicated to protecting the Ethereal Plane. They traverse the ethereal plane, looking for any who seek to abuse the power of the ghostly realm.

## History

As the Kingdom of Sildredge grew to encompass more and more of Beloth, King Wiran Beloth himself ordered the creation of a group dedicated to protecting the realm from unseen threats. After an assassination attempt by Zimeshi warriors, Beloth, long with other powerful mages, ushered in the creation of the secret paramilitary organization known as the Tabula Etheria.

In recent times, the group has found itself faced with a great many threats and not nearly enough support. In the wake of Beloth's absence, the group has floundered for several hundred years, shrinking in size to a few dozen members.
Calendar

## A Year

The world that Vauren inhabits has an orbital period of 300 days, divided unequally into 8 months. 4 of the months are comprised of 65 days, and are considered to be the major months. While the otehr 4 months are simlpy transition periods that last merely 10 days each.

## Blume

Blume is a major month and the begining of the calendar year spanning 65 days. The temperature ranges from 4°C to 13°C. Weather shifts from sunny to light rain. Relevant to its name, flower trees begin to bloom and fields become littered with colouful plants and thick green grass. Though the sun may be shining, showers tend to happen at any point in time.

## Risinthalin

Risinthalin is the transition period between Blume and Haeth lasting 10 days. Temperatures begin to rise to 7°C to 16°C. Rain is less frequent and sunny days become more previlent.

## Haeth

Heath is a major month spanning 65 days. Temperatres are between 15°C to 22°C. Sunny weather is throughout the month with rain and overcast being rare. At the hottest month of the year, beaches and riversides become more popular among the residents of Talahm, sea tempetures stay in a tepid state and are perfect for swimming.

## Faunter

Faunter is a transition period between Haeth and Oreust spanning 10 days. Temperatures begin to drop rapidly to 3°C to 11°C with less sun and common overcast.

## Oreust

Oreust is a major month spanning 65 days. Temperature are between 2°C to 9°C with frequent overcast and common rainstorms. Tree leaves begin to turn orange and fauna wither in prepreation for the coldfront in the coming months.

## Cullopix

Cullopix is the transition period between Oreust and Sallow spanning 10 days. Temperatures drop below to -2°C and 5°C with hail and sleet occationally.

## Sallow

Sallow is a mojor month spanning 65 days. Temperatures are the lowest of the year between -6°C to 2°C with snowfall occuring commonly. Snow blankets the majority of Talahm and mountain tops become near inaccesable. Small pond and lakes tend to freeze over and rivers form icy formations though still flow.

## Gerrous

Gerrous is the transition period between Sallow and Blume lasting 10 days, it is also the final month of the calendar year. Tempetures blend into the Blume climate at an average of 7°C with less snowfall but still the occasional sleet.
Rulers

In each major town and village, there is at least one member of the community who will act as a leader and a voice for the residents when a Meeting of Ministers is called. By virtue of the Ruling Persons Act (as amended of the King’s Rule Act 4873), a person may be made a Ruling Person by inhertance, elected by residents, or chosen by the King.

The respected Rulers of each major inhabitance in Talahm are listen as follows:

Ulytares: Ghraim Arain

Shoreen: Illian Malus

Ralford Town: Baron Penston Dander

Rane: Harvy Qarth

Farum: Onette Den

Breveaux Bay: Wellen Gnor

Harvend Village: Dantes Anedé

Derleth: Dean Sarrel Ratholum

Ise: Countess Lapita Hart

Outtum: Phyn Soreé

Nilbud: Venner Ecker

Sarus: Gard Sarac

Stone Shore's Coast: N/A
Ornell Grundi

Ornell Grundi is the steward of Old Rath Isle. His residence is within the bowels of the Den, located in Grundolin, but he can be found wandering among the city and working in the mines. Often, though he is overwhelmed by bureaucratic work, he takes time to light a pipe of leafweed in the remnants of the old Attuck manor.

## Quests

Party members will be asked to investigate the Drow menace. Most of the Drow encampments under the island have been routed repeatedly by the Denguard. Azamuth has been a particular thorn in their side, as the old money families have reason to side with the Drow in many instances.
Wiran Beloth

Wiran Beloth was the first and greatest king of the ancient Kingdom of Sildredge. He began life as a young elf, living on the eastern coasts of Beloth, before the continent was known as such. He conquered and owned much of the eastern half of the continent, eventually leaving it as his namesake.

Along with his partner, Sotha Sil I, Beloth ruled justly and the people of the continent were proud to call him king.

When an expedition discovered the Xernean Stone lying in the remains of the Ur Tower in the west, Beloth himself accompanied a expeditionary team to the tower, leaving Sotha Sil behind.

It was then that Imperator Shey'Zim attacked the Kingdom of Sildredge in an event known as the Ravage. With his kingdom destroyed and his love killed, Beloth went into self-imposed exile, helping build up the hermit kingdom of Spearstone in the west.

Many living today believe that Beloth is an ancient legend, but he resides still in the Neonite Tower, his energies devoted to holding up the material plane.
Survivor: Saints vs. Sinners/Cast Profiles

## Maxwell "Webber" Jenkins

Name: Max "Webber" Jenkins

Age: 22

Hometown: Tulsa, Oklahoma

Current residence: Moore, Oklahoma

Occupation: Computer Programmer

Tribe designation: Saints

What's your personal claim to fame?

Who or what is your inspiration in life?

If you could have three things on the island, what would they be and why?

Why do you think you'll "survive" Survivor?

Why are you a SAINT?
Zimesh

Zimesh is the name of a continental group consisting of Zimesh Nor, Zimesh Sur, and Dron. It is named after the dragonborn Imperator Shey'Zim who ruled for hundreds of years.

## History

The continents of Zimesh are home to extremes, both the Surrian Jungles to the south and the Zim Wastes in the frozen north. The rise and fall of civilizations through the continents have reflected social extremes as well.

Early civilization in Zimesh consisted of dragonborn, said to be descendents of the serpents who formed the world after clashing in the Starry Heart. Soon after, the ancient dragonborn created an empire that stretched from volcanic Dron down around the caldera lake in the north and into Zimesh Nor. They subjugated other races and villages under their rule, but were merciful and culturally-minded. The dragonborn empire receded over time and, along with the Tieflings, they are now relegated to Dron alone. In the waning days of the empire, a dragonborn wizard named Shey’Zim declared himself Imperator of the world, leading to the rapid rise and expansion of the empire, followed by its collapse, just as quickly.

The dwarves of Zimesh, while plentiful, found it hard to unify into a cohesive kingdom, but with the recession of the dragonborn, found common ground in empire and expansion, forming the loose collective of city-states known as the Iron Cities. They delved deep and exploited the uncountable resources of Zimesh for their kingdom, eventually leading to their own ruin. The forests of the north could not replenish themselves quickly enough and the land was swallowed by snow and tundra, creating the Zim Wastes.

Imperator Shey’Zim, for whom the continent is named, watched his continent wide empire rise and fall into ruin within his own lifetime dying with regret, but living on as a powerful lich.

The Elves and Gnomes of Zimesh Sur have kept to themselves for the most part, building communal city-states and trade empires throughout the marshy wetlands.
Rendmoor City

Rendmoor City is the capital of Rodrum hold.

## Quests

* Caedric Pael kill
	+ Retrieve Etherstone from Moorhall vault for Tabula Etheria.
* Recover book for Allric
	+ Book is kept within Moorhall Manor

## Locations

* **The Bloodfort:** The Bloodfort was known as Moorhall Manor for centuries before the coup by Caedric Pael over the Peters family. The foundations of the fort trace back thousands of years to the beginnings of the Kingdom of Sildredge, and Wiran Beloth himself is said to have stayed within its walls. It is an organically developed complex, expanded and renovated many times as Rodrum grew in wealth and importance. Much of the facade has since been painted a deep crimson since Pael's coup and much of the construction infrastructure that had been in the process of building more of the castle sits idle. Deep within the vault of the fort lies the Etherstone, a stone that grants the power to pass through the ethereal plane.
* **Rendmoor Grange:** Farmer's union building. Headed by Stoder Holt, a human male, the Grange is the trading capital of Rodrum for the hundreds of farmers throughout the region. Stoder is suspicious of non-humans and
* **Peters' Mill:** King Hamish Peters was in the process of constructing the most elaborate windmill seen in the Kingdom of Sildredge, which was later dismantled and left to rot by Caedric Pael. The bowels of the mill house a hideout of the Tabula Etheria, run by Thunk Twotooth.
* **The Cracked Mug:** Run by Damay Gladden, female Halfling, retired thief. Famous shellfish with blue cheese. Players met Gordian Redfoot, dwarf priest of Dugmaren, traveling to Mordinhaft. Met Rancis Dere, human mercenary, ex-guard.
* **Frone's Dockside:** Run by gnome Frone Aberdeen
* **Academy of Rendmoor:** Allric, an elf male scholar works here along with his pet rat Ellyn. Allric is looking for a book called "The Rise and Fall of the Kingdom of Sildredge" within the halls of Moorhall Manor.
* **The Strongest Flagon:** Run by human male Willem Marte, outside king's court, racist and bad.
* **Crebre & Milas' Elixirs:** Run by elf male and daughter. Shipments have been hard to come buy, willing to pay for potions. Oil of Darkness 65G, Health Potion 15G, Potion of Waterbreathing 25G, Potion of Owlbear Strength 100G
* **Mage's Bluster:** Closed and boarded up magic shop.
* **Greyleaf Tower:** Danathin Greyleaf, elf male wizard, resided in this tower until it was sacked and burned by Caedric Pael's men. Friend of Allric at Academy, worked with King Hamish Peters and the Tabula Etheria.
	+ Grimoire of Automata: Robbie Rete's book describing automatons of Quorrim, written in Gnomish. Describes various bipedal warforged automatons and recent literature on subject, hundreds of years old. PC can learn to understand Automata language, discover knowledge about sunken island.
	+ Libram of Duri: Locked by magic, only opens at light of first sun. Teaches arcane lock and blindness.
	+ Slates of Issan: One of the Slates of Issan, engraved and written in abyssal, slates describe the passage of the city of Issan over the sea from Zimesh to the deserts of Beloth. Slates are keys to city.
Nonnsglade

Nonnsglade is a place of great importance to the followers of Nonn. Located in the north of the Sestine Fells, it is the only place of Nonn worship throughout the holds of the Sildredgian Consulate. The glade is lined by an ornate fence of woven trees, bent and intertwined. Within these thin walls, there is an open glade, a meadow with trees, surrounding a small alter in the center, dedicated to Nonn. A few small hovels dot the meadow, as druids and others seeking communion with Nonn are welcome to stay, study, and rest.
Rodrum

Rodrum is a hold within the Sildredge Consulate. The farming fields of the hold provide food for much of the continent.

## History

Rodrum was organized by Wiran Beloth as the agricultural heartland of the Kingdom of Sildredge. After the Ravage and the dissolution of the kingdom, Rodrum has become wealthy through the trade of food throughout the Dredge.

The Bern family has ruled the hold for years since Beloth's flight, until the murder of Holter Bern at the hands of Caedric Pael. Caedric insists that the Bern family have put the people of Rodrum in danger by refusing to work with the Beggar Fleet and the Suuth, who encroach on the borders of Rodrum. He claims legitimacy based on popular support and wishes to work with Omar Graves and Beggar Roth to preserve the Sildredgian kingdoms.

## Locations

### **Towns**

* Night's Harbor
* Coldridge
* Ghent Farms
Azamuth

Azamuth is a city on the delta of the Whiskywine River on Old Rath Isle. It is a roiling city of sin and drink, but also one of the biggest trading ports of the island. Many of those run out of their towns during Ornell Grundi's revolt have taken shelter here and look to get back their former glory.

http://maximeplasse.deviantart.com/art/City-of-Yphyrion-417698341

## History

Azamuth has been the center of trade on Old Rath Isle for centuries, thanks to its huge harbor. It became a prosperous industrial city, stratified by class, during Rickard Attuck's reign, and has since become a hotbed for criminal activity as the Grand Union has taken over the island.

## Locations

* **Azamuth Harbor:** Controlled by Azamuth Trading Co.
* **Scheming Skeever Alehouse:** Currently the only source of Miller-Cooper Brews on Old Rath Isle.
* **Old Rath Industrial Union Building:** The Old Rath Industrial Union consists of a few major companies that have banded together in solidarity against the Grand Union of Old Rath Isle.
	+ **Shiefson Bank:** Bank owned by the grandson of the mayor of Khadum. Owned by Martin Shiefson, human noble, prissy.
	+ **Rath Cart Company:** Operates overland transport, some mining transport infrastructure lines. Owned by Ragnar and Holdar Twobeard, dwarf brothers.
	+ **Miller-Cooper Brewing:** Holds a near monopoly on fermented products on Old Rath Isle,
	+ **Azamuth Trading Co.:** Controls Azamuth Harbor, the main point of trade for Old Rath Isle.
* **Azamuth Labor House (Dilapidated):** The labor house of Azamuth was built by the Denguard, but as the wealthy families gained more and more control over the city, it fell into disuse.
* **Azamuth Underway Station:** The Underway station connects the city to Khadum and Grundolin.
Black Rot

Black Rot is a necrotic disease created from the saturated magics of the Starry Heart. Agents of Imperator Shey'Zim have planted a necrotic spear in the wellspring under the city of Aquinas, poisoning much of the water in the eastern Belothi watershed.

The spread of Black Rot in Beloth around the year 240 AR spurred Wiran Beloth to enact the Fortunate Years as an emergency measure, sending out a piece of his own power to hundreds of newborn children.
Ur Tower

The Ur Tower is a huge, black tower that sits in the center of the orcish city of Unthank on the continent of Beloth.

The tower was created by the primordial gods Gael and Caernes after their dialogue across the world. They stood and accounted one another, looking back on their journey and their shared creation and on the site of their embrace and accord, the Ur Tower was raised, marking the end of their period of mortal creation together.

The tower is part of the raw foundation of the material plane. Its destruction would destabilize reality as mortals know it.

The Neonite Tower was built in emulation of the Ur Tower, to perform a similar function using the power of Wiran Beloth.
Player Character Backstories

* **Father Phuccar:** Born in the Fortunate Year, when dozens of aasimar were birthed in Beloth as an emergency effort by Wiran Beloth to combat growing evil. Father P joined the Church of Coxanbahl as an effort to live out the purpose of his creation, unbeknownst to him.
* **Jacque L. Umber:**
* **Elijah Thornberry:**
* **Sally:**
* **Rudy:**
* **McLubba**
* **Virian:**
Kharashaz

Kharashaz was an ancient city on the continent of Zimesh Nor. Built in the Dawn Era, the city served as the capital of the Dominion of Yuan-Ti.

## History

Near the start of the Dawn Era, as life in the material plane developed, the progenitor race of serpentfolk formed one of the earliest civilizations. The yuan-yi, the traditional name of the serpents, along with the dragonborn and later, lesser lizardfolk, constructed a a chaotic society on the continent of Zimesh. Trade flourished between the many city-states, and Kharashaz in particular became a major center of yuan-ti culture.

As time wore on, the yuan-ti and dragonborn fought for supremacy over the city-states, and Kharashaz was no exception. For centuries, a racial caste system led to battles for supremacy between the Yuan-Ti and the Dragonborn, with most other Lizardfolk serving below. In the later years, as elves and humans were borne into the world, the Yuan-Ti took notice.

Through infernal magics powered by the Starry Heart, Imperator Shey'Zim twisted and turned many of the humanoid races into tieflings, demonic slaves, cursed with devilish deformities.
Timeline

On Muuloc, calendars are calculated on a 10 month-year with a 30-day month. Player characters began on 4/1/345.

## Sildredge

* **900 BR:** Wiran Beloth unites most of Beloth under the banner of the Kingdom of Sildredge.
* **150 BR**: Wiran Beloth travels west to investigate ancient magics.
* **15 BR:** Imperator Shey'Zim, lich king of Zimesh puts into motion a plan to undermine and destroy the Kingdom of Sildredge after discovering the existence of the Ur Tower
* **1 BR:** Elf wizard Quintel Balfour, on orders of Imperator Shey'Zim, raises dragon from bay of Sildredge, shattering the Kingdom of Sildredge. The event becomes known as the Ravage.

## After the Ravage

* **1 AR:** Holds of the Kingdom of Sildredge are disunited, infighting ensues.
* **10 AR:** Rickard Attuck flees Old Rath Isle for the south, founds the kingdom of Rathskellar.
* **200 AR:** Ornell Grundi and unions overthrow merchant lord government of Old Rath Isle.
* **240 AR:** Black Rot begins spreading through Beloth.
* **270-285 AR:** Fortunate Years, during which aasimar were born at a much higher rate than preceding or following years.
* **335 AR:** Pirate King Beggar Roth invades Beloth, taking the hold of Skieg.

## Players

* **4/1/345 AR:** Father Phuccar and Elijah Thornberry clear out Crow's Mine.
* **4/2/345 AR:** Father Phuccar and Elijah Thornberry meet up with Jacque L'umber, Virian, Saliope, Rudy, McLubba.
* **4/4/345 AR:** Father Phuccar, Virian, Jacque L'umber, and Rudy are caught in an explosion on the Underway and are forced to fight through the caverns under Old Rath Isle.
* **4/5/345 AR:** Father Phuccar, Virian, Jacque L'umber and Rudy discover Durinstone.
* **4/8/345 AR:** The party is accosted by Hobgoblin assassins on the way to Grundolin.
Grundolin

Grundolin is the capital of Old Rath Isle, and the seat of government for the Grand Union.

## Locations

### **The Den:**

Seat of power in Old Rath Isle and official home of Ornell Grundi, sits in the center of the city. It is a massive, low, domed structure that houses thousands of seats for dwarven congress. Underneath the large hall are a series of staterooms and conference rooms, ultimately including the room of the Steward, Ornell Grundi. The Den also contains the Grand Union Labor Commons, where most outsiders are not allowed.

* Steward **"Grimy" Ornell Grundi**
* **Ragnar and Koldar Twobeard:** Owners of Two-Beard Mining Co.
	+ **QUEST:** The party will run into Ragnar and Koldar Twobeard, who are looking for help in appropriating Crow's Maw Mine. They have reason to believe that there is still much wealth to be found there, including some sort of artifacts that they've heard rumors of. If the party could investigate the mine for anything or anyone, they're sure no one would mind them taking over operation. Party has deed to mine stating that it belongs to Grundi family.

### **The Abbothar Ruin:**

When Ornell Grundi organized the Grand Union, he made a concerted effort to change the ideology of the people of the hold fundamentally, starting with the destruction of the statue to the dwarven god of greed.

### **Berronar's House of Healing:**

A training school for healers. Can provide the party with improved healing potions. Improved health potions come in three types: Health Potion of Night (Darkvision until short or long rest), Health Potion of Speed (+10 Speed until short or long rest), Health Potion of Charm (+5 Charisma checks until short or long rest).

* Cleric **Barbara Barrbas**

### **Denguard Headquarters:**

The Denguard are volunteer fighters who protect the Grand Union of Old Rath Isle. Occasionally provide interesting supplies.

* Commander General **Grenthan Greatjaw**
* Quartermaster **Bonnie**

### **The Grundle Inn:**

A local inn where the party can stay.

* Innkeeper **Fughanor Irongut**

### **Blind** **Eye of Grundolin/Dwarven Mage House:**

A tower with a seat said to allow users to use the scrying spell. The enchanted gem that works in conjunction with the chair has been missing for decades. The gem is one of the Pretherium (1 of 10). Around the base of the tower, a conclave of magical study has arisen. Dwarves are not known for their magical skills, and this shows in the heavy-handed treatment of magical items and haphazard state of the mage house.

* Wizard **Bartho Mardock**

### **Grand Union Brewhouse:**

Run by the head brewers of the union, the Grand Union Brewhouse is the largest tavern in the hold. The party can gamble with Dwarves' Dice and grab a drink here. Hear complaints about Azamuth. Party can buy special ale here. (Dwarven double draft, bonus on STR checks until next rest, 50g 2 pints)(Rock Juice, +1 AC for 1 hour, 100g 1 pint)

* Brewmaster **Piper Peridot**

### **Rath's Neck Mountain:**

The largest mountain on Old Rath Isle casts a long shadow over Grundolin and the surrounding plains. A shrine to Dumathoin stands atop the mountain.
Ravage

The Ravage was the name given to the attack by agents of Imperator Shey'Zim on the Kingdom of Sildredge. It devastated the region and ultimately lead to the destruction of the kingdom and the death of Sotha Sil I, partner to King Wiran Beloth.

## History

In the year 15 BR, Imperator Shey'Zim, sick of the seemingly endless growth and power of the Kingdom of Sildredge. Promising land and wealth to he and his sons, Shey'Zim successfully recruited an old elven wizard, Quintel Balfour, to help him break the kingdom.

Balfour was a respected and wealthy wizard of the Sestine Fells. He lectured at a great many colleges, but after his drow wife was killed by rangers of the Sestine Fells, and with Wiran Beloth in the west, maybe never to return, he felt that the kingdom had grown unwieldy with no true leadership, and blamed his wife's death on the institutions around him. He began to turn popular opinion against Beloth and the idea of the kingdom. When Shey'Zim pushed for more, Balfour resisted, but when the Imperator threatened the lives of his children, the sorcerer had no choice but to acquiesce.

In the year 1 BR, Balfour successfully helped Shey'Zim raise an ancient dragon from the depths of the bay, blasting open the hold of Quorrim and creating what is now known as Dragonrent Bay, leaving the island of Balfour's Folly in his wake. The dragon destroyed much of the kingdom. Sotha Sil I died attempting to stop the dragon, managing at last to banish it to the ethereal plane.

Quintel Balfour was executed almost immediately by the rangers of the Sestine Fells after a furious chase to the Balfour Family Estate. His body was paraded through the capitals of the Sidredgian holds and sits now in the Tomb of the Scorned on Eastwater Isle, while his soul rests in a Ring of Mind Protection held by his youngest son, Wex.

Balfour's son Jance was killed as a mob destroyed the estate, but his son Wex survived by fleeing into the underdark, through tunnels connected to drow territory. He returns to have his revenge on the holds that ruined his family: Old Rath Isle, the Sestine Fells, Eastwater Isle, and Sildredge.

Wex Balfour is a mid-level wizard who now works with the drow to undermine Old Rath Isle and the Sestine Fells.
Rattland

Rattland is the central hold of Rathskellar, the lands founded by Rickard Attuck, and is currently ruled by his great-grandson half-orc Kardock Attuck.

## Cities

### **Greycliff**

Greycliff sits on the craggy shoreline of the hold.

* **Stoneshorn Keep:** Stoneshorn Keep climbs up the cliffs, from the lapping waters, high into the city, built directly into the cliff face.

* **Kulturwars Press:** The printing and publishing house heading by gnome Ajax Jons has produced sensationalized headlines for years, promoting theories and fomenting discontent within the populations of Sildredge and Rathskellar. The Attuck dynasty allows the press to function as it has been instrumental in undermining the strength of Sildredge.

## Attractions

###
Durinstone

Durinstone is a small settlement lying on the road from Khadum to Grundolin.

## History

Founded by Durin Lingerbeard as a small independent mine, the population has grown to several hundred dwarves along with a few gnomes.

Recently, the city has been accosted by agents from Azamuth looking to buy the town mine and land.
Cosmology

Though many are unfamiliar with the whole story, this creation tale is the source of all religion in the material plane. Though the details are lost to thousands of years of history, Xaernes and Gael are still recognized traditionally as the creators of the world. In other parts of the world, different deities are worshiped due to the creation myth being seen as just that: a myth.

## History

The material plane was formed thousands upon thousands of years ago. The two primordial forces of change and stasis clashed in the midst of the astral plane. Expelling their energies in destroying one another, their forms became concentrated in the forms of two beings, Xaernes and Gael.

As they strove against one another, the material world coalesced around them in the Starry Heart of the world. When they began to look around, they took notice of their creation. The solidity of its being, along with the ever-changing nature of the lands and seas and life, appealed to both of them. They walked along the world, admiring their construction.

As equals, they journeyed across the whole of the earth, until they had decided that the creation was good, and left the world. The wake of Xaernes formed an ever-changing, brighter version of the material plane, known as the Feywilds, and the wake of Gael left a stagnant land of the Shadowfell.

In their accord and in their place, there rose the Ur Tower, a great stake pinning the material plane to reality, giving shape and physicality to the mortal world. Powered by pieces of their own power, the tower held for thousands of years.

Many other forces attempted to influence the material plane, and in its beginnings, it was assailed from all angles by warring gods from other planes. Before Xaernes and Gael could rest, they birthed Wiran Beloth as a protector of their mutually created realm. He conquered the disparate tribes of ancient times and consolidated power under his benevolent eye. When the Ur Tower was discovered, he traveled west to see it for himself. The stones that had powered the tower were missing, and it had been surrounded by orcish tribes.

Beloth demanded and oversaw the construction of the Neonite Tower by his followers, the Wiranti, to temporarily hold the world fast to reality. Without the stones, Beloth could only use his own power, his own connection to Xaernes and Gael, to cement reality through the tower. Unable to travel back east, his kingdom faltered.

At the Starry Heart, energies from other planes enter the material and spread through the world. Imperator Shey'Zim, an ancient dragonborn wizard, used this power to grow strong and strive against Beloth's power. Now a lich, Shey'Zim only desires power and hopes to tear down the mortal plane entirely in a bid to ascend to godhood.