Zero's Dilemma

**Zero's Dilemma** is an episode of The Number Yoshis. Its sister episode is The Magikarp.

## Summary

After Number Yoshis 1-9 fade into the Real World and cause problems, Zero must save them.

## Plot

Zero is messing around in the launcher room and pushes a lever, which causes the launcher to make a noise. Not realising what's happening and after a failed attempt to get Zero's attention, Three, Two and One are playing hide and seek with Three being "it". After counting to ten really quickly, she finds One and Two in rapid succession and they disappear. Three is impressed for a few moments, but becomes frustrated when they don't reappear and the alarm sends her to the Control Room.
When regrouping with Four, Five and Six, Three tries to tell them about One and Two's trick, but they had gotten a call from Toad with problems: a boy has one chef hat on his head, and a girl has two gardeners boots. Five agrees to go out there and sort the problem, but hears the strange noise in the launcher. She doesn't think much of it and Six, Three and Four proceed with the launch as per normal.

Once out and about, Five searches for the children. She locates the boy, but was surprised when Toadette finds Number Yoshi One, who says she didn't put the hat on the boy's head and can't move from where she is. Five then goes to look at the girl, then Three finds Two on the playground. He says he didn't put the boots on the girl and he's stuck as well. Three explains that One and Two had disappeared and must have reappeared outside, and she, Four and Six hear something wrong with the launcher. Three disappears from the control room and Four rushes to fix the launcher, leaving Six to man the control room.

Five manages to find Three, who is causing problems for the balloon man by giving him three wooden boards, which should have been with the builder. Meanwhile, Four's attempts to fix the launcher are fruitless and he ends up disappearing too. Five ends up finding Four at the builder's yard, while the builder has a tennis vest, a tennis racket, a tennis ball and a tennis net: four things altogether.

Back at base, Six managed to contact Seven about the problem and she promises to get a hold of Eight and Nine. But, it turns out that Five had gotten stuck at the garden center, and she makes five balloon animals appear. She tells Six it's up to him to sort things out if the bigger Number Yoshis don't make it, and Six ends up disappearing too. He ends up giving a lady doing shopping some toys for a little boy: a scooter, a hover craft, a telescope, a water pistol, a tractor and a soccer ball: a total of six things.

Seven managed to make her way down to help her friends, but she got stuck too. She ends up giving the cleaner the ladies' seven bags. In the kitchen, Eight lands himself in trouble by giving the chef the girl's things: a doll, a toy elephant, a bottle of soft drink, a teddy, a skipping rope, a hoop, a snakes and ladders board game and a bike: eight things total. Finally, Nine causes trouble for the tennis player by giving her three mops, three brooms and three buckets from the cleaner, that makes nine.

Five then draws all the problems being caused by all the Number Yoshis... except they'd forgotten about Zero. Five reports to Six that Zero was their last chance, and after an effort of shouting, Five managed to get Zero to turn the Brain Power Egg machine on. The agents helped to count back and eventually, the problems were resolved and everyone was back home. Nine then gives the challenge for the episode: can you count on more than Nine? Four then says he'll fix the launcher, once and for all!

## Quotes

**Balloon Man** (upon noticing the three wooden boards): "Now how did these wooden boards get here?"

--

(In the couch)

**Five**(on screen): "Zero, Zero! ZERO!"

**Zero**: "Huh? What?"

**Five**: "Zero, can you read me? You have to save me, and all the Number Yoshis."

**Zero**: "Okay!"

**Five**: "Start up the Brain Power Egg machine."

**Zero**: "Brain Power Eggs."

**Five**: "Zero, it's the big purple thing. Use it to save me."

**Zero**: "Purple."

**Five** (pleading): "Zero, please, do it!"

**Zero**: "Purple. Brain Power Eggs." (starts up the Brain Power Egg machine)

## Trivia

* The episode is based on Zero The Hero, a Numberjacks episode.
* A video clip from this episode can be seen on Zero's page on the Number Yoshis website, where Five calls Zero to use the Brain Power Egg machine.

Meet The Number Yoshis / The Number Yoshis Take Action! **Zero's Dilemma** / The Magikarp Save The Toad Brigade / Nine And The Chocolate Skystalker The Tumbling Dice / There's No "I" In Team Six's Pet Charmander / The Giant Strawberry Snowman's Land / Three's Shoes Lost Eevee / Two In The Tiny Town Seven's Magical Necklace / The Number Toads! Four And The Fountain Of Youth / The Floating Flute What's For Dinner? / Storybook Island Five And The Sandshrew / Moving With The Music The Hamster / Shy Guys Upside-Down Land / Eight In The Future The Cake World / Baby Park The End / Zero In New York City Close Encounters With The Alien Kind / Star Road Another World / One's Mind Travels Eight's Birthday Party / Mirror, Mirror One And The Beatniks / The Jumping Beans In The Desert / Three In A Sand Castle Lucky Seven / Time Travels! The Sleepover / Six's Costume Party The Christmas Pageant Egypt Station / Four's Night Vision Gone Sledding! / Under The Sea The Valentine's Day Dance / Two And The Pot At The End Of The Rainbow Five O'Clock / A Roving Race With Koopa The Quick The Easter Egg Hunt / Hustle In Tokyo Soaring Six / Yellow Tree Summer Adventure!
**Season 2**
Border Collie / Zero's Birthday Cake The Newcomers / Stay In School! 2D Number Yoshis / The Hurricane Eight Manages His Anger / Distorted Proportions The Merry-Go-Round / Fourth Of July Sizzlin' Swords / What Happened To The Couch? Two In The Roaring Twenties / Flying Colors In A Dream Three's Favorite Song / Gone Camping Numbers And Letters / Jump Rope! Viva Las Vegas / Trick-Or-Treating Gone Wrong Yarn Yoshis / Lost Chinchilla The Moon / Four In The Past The Number Yoshis Are A Band / The Thanksgiving Dilemma Eight Sails The Sea / La La Land Happy Hanukkah! / One Too Many The Boxing Match / Give Pizza Chance The Number Yoshis Save Christmas Happy Days / The Labyrinth Three's TV Dinners / Mission To Learn Save Number Island! / Doubling Two The Bookstore / Blackbird Goomba Pirates / Lemonade Stand Division By Three / The Nether Gone Skiing / Nine Babysits Bad Hare Day / Touch Fuzzy, Get Dizzy
**Season 3**
Drawn By Hand / The Sticky Bubble Gum Situation In The Mood For Love / Strawberry Fields Three In Trouble / Football Yoshis Gone Canoeing / Down Under Eight And The Lighthouse / The Cake Was A Lie Four's Birthday Dilemma / Stretched Out! Volcano Land / Shadowy Silhouettes Windy Hill / Multiplying Number Yoshis Extra, Extra / Seven In Licorice Land