Puzzle Clear

The **Puzzle-Clear Nodon** is an Output Nodon that can't be called by the player, and it is only used in Checkpoints of Interactive Lessons. It causes the current puzzle to be considered completed, returning the player to the Checkpoint screen.

In the Nodopedia, its quote is "If I get a signal, it means the puzzle's cleared".

## Calling

The Puzzle-Clear Nodon is the only Nodon in the game that cannot be called by the player.

## Character

### Design

The Puzzle-Clear Nodon is made of 4 colored puzzle pieces, red, green, blue, and orange, tilted so the blue piece is holding them up. On the green and orange pieces, its boxy eyes are visible. The pupil for both is purple, and the outside part surrounding the eye inherits the color of the piece its on.

### Personality

The Puzzle-Clear Nodon does not reveal much of its personality in the game, as it does not have any dialogue besides its Nodopedia quote.

## Technical

### Inputs

* **Clear** - When a signal is received at this port, the current puzzle will be considered complete, returning the player to the Checkpoint's puzzle selection screen.

## Built-In Uses

### Checkpoints

* Checkpoints - An Introduction
	+ **1. Make the Person Jump** - There is 1 total, and it is not interactable.
* Checkpoint 1
	+ **1. Move the Person with the Control Stick** - There is 1 total, and it is not interactable.
	+ **2. Framing with the Game-Screen Nodon** - There is 1 total, and it is not interactable.
	+ **3. Properties of Objects** - There is 1 total, and it is not interactable.
	+ **4. Invisible Objects** - There is 1 total, and it is not interactable.
	+ **5. The Rowdy Launch-Object Nodon** - There is 1 total, and it is not interactable.
* Checkpoint 2
	+ **1. Moving A Movable Object** - There is 1 total, and it is not interactable.
	+ **2. The Calculator Decides** - There is 1 total, and it is not interactable.
	+ **3. Counting Counters** - There is 1 total, and it is not interactable.
	+ **4. Comparisons** - There is 1 total, and it is not interactable.
	+ **5. Teleporting Etiquette** - There is 1 total, and it is not interactable.
* Checkpoint 3
	+ **1. Hey! UFO!** - There is 1 total, and it is not interactable.
	+ **2. Connect to Build Shapes** - There is 1 total, and it is not interactable.
	+ **3. Making the Person Unbreakable** - There is 1 total, and it is not interactable.
	+ **4. Stopping with NOT** - There is 1 total, and it is not interactable.
	+ **5. The Meaning of AND** - There is 1 total, and it is not interactable.
* Checkpoint 4
	+ **1. Making a Sloping Road** - There is 1 total, and it is not interactable.
	+ **2. Just the Right Range** - There is 1 total, and it is not interactable.
	+ **3. Waking up the Flag Nodon** - There is 1 total, and it is not interactable.
	+ **4. Power in Your Punch** - There is 1 total, and it is not interactable.
	+ **5. Your Position** - There is 1 total, and it is not interactable.
* Checkpoint 5
	+ **1. Framing the Action** - There is 1 total, and it is not interactable.
	+ **2. Manipulating Objects** - There is 1 total, and it is not interactable.
	+ **3. Gravity's Optional** - There is 1 total, and it is not interactable.
	+ **4. Destroying with Three Punches** - There is 1 total, and it is not interactable.
	+ **5. Platform Durability** - There is 1 total, and it is not interactable.
* Checkpoint 6
	+ **1. Accelerate and Reverse** - There is 1 total, and it is not interactable.
	+ **2. Drawing Distinctions** - There is 1 total, and it is not interactable.
	+ **3. Judging the Victor** - There is 1 total, and it is not interactable.
	+ **4. No-Fly Zone** - There is 1 total, and it is not interactable.
	+ **5. Self-Driving Car** - There is 1 total, and it is not interactable.
* Extra Checkpoint
	+ **1. High-Wire Act** - There is 1 total, and it is not interactable.
	+ **2. Non-Newtonian Apple** - There is 1 total, and it is not interactable.
	+ **3. A Light in the Dark** - There is 1 total, and it is not interactable.
	+ **4. Secret Commands** - There is 1 total, and it is not interactable.
	+ **5. Pinball Paradise** - There is 1 total, and it is not interactable.
	+ **6. Two-Pronged-Attack!** - There is 1 total, and it is not interactable.
	+ **7. Naughty NOTy** - There is 1 total, and it is not interactable.
	+ **8. A Helping AND** - There is 1 total, and it is not interactable.
	+ **9. Popular Ports of Call** - There is 1 total, and it is not interactable.
	+ **10. + or -** - There is 1 total, and it is not interactable.
	+ **11. Open the Door** - There is 1 total, and it is not interactable.
	+ **12. Material Difference** - There is 1 total, and it is not interactable.
	+ **13. One Step at a Time** - There is 1 total, and it is not interactable.
	+ **14. Directional Dilemma** - There is 1 total, and it is not interactable.
	+ **15. Rate of 0.1%** - There is 1 total, and it is not interactable.
	+ **16. Newtonian Apples** - There is 1 total, and it is not interactable.
	+ **17. Repulsion** - There is 1 total, and it is not interactable.
	+ **18. Rotation Stations** - There is 1 total, and it is not interactable.
	+ **19. The Photography Unit** - There is 1 total, and it is not interactable.
	+ **20. Sub-Space Reversal Shield** - There is 1 total, and it is not interactable.
	+ **21. Get to the Touch Position!** - There is 1 total, and it is not interactable.
	+ **22. Watch Your Step!** - There is 1 total, and it is not interactable.
	+ **23. Cracking the Code** - There is 1 total, and it is not interactable.
	+ **24. Swiftly then Slowly** - There is 1 total, and it is not interactable.
	+ **25. ? Block** - There is 1 total, and it is not interactable.
	+ **26. UFO Catching** - There is 1 total, and it is not interactable.
	+ **27. Phase Shift** - There is 1 total, and it is not interactable.
	+ **28. Gears to the Left Gears to the Right** - There is 1 total, and it is not interactable.
	+ **29. Three O'Clock Snack** - There is 1 total, and it is not interactable.
	+ **30. Apple Delivery** - There is 1 total, and it is not interactable.
	+ **31. Beyond the Wall** - There is 1 total, and it is not interactable.
	+ **32. Shoot 'Em Up Sensation** - There is 1 total, and it is not interactable.
	+ **33. Post-Screen Sub-Space** - There is 1 total, and it is not interactable.
	+ **34. Apple Excavation** - There is 1 total, and it is not interactable.
	+ **35. Fluffy Friend** - There is 1 total, and it is not interactable.
	+ **36. Shoot!** - There is 1 total, and it is not interactable.
	+ **37. I'm Left, You're Down Below** - There is 1 total, and it is not interactable.
	+ **38. A Size or Two Smaller** - There is 1 total, and it is not interactable.
	+ **39. Power Punch!** - There is 1 total, and it is not interactable.
	+ **40. Firework Show** - There is 1 total, and it is not interactable.
	+ **41. Ten-Second Challenge** - There is 1 total, and it is not interactable.
	+ **42. Phantom Apple** - There is 1 total, and it is not interactable.
	+ **43. Haunted House** - There is 1 total, and it is not interactable.
	+ **44. Logical Labyrinth** - There is 1 total, and it is not interactable.
	+ **45. The Barriers to Success Are All in Your Mind** - There is 1 total, and it is not interactable.
	+ **46. Run the Gimmick Gauntlet** - There is 1 total, and it is not interactable.
	+ **47. Stepping Across** - There is 1 total, and it is not interactable.
	+ **48. Stepping Across: Hard** - There is 1 total, and it is not interactable.
	+ **49. Get the Apple!** - There is 1 total, and it is not interactable.
	+ **50. Perplexing Paradox** - There is 1 total, and it is interactable. 1/1 of them may have an input port connected to any Nodon looking to connect an output port.
		- This Nodon's 'Clear' input port starts unconnected.
		- This checkpoint includes 1 output-searching Button Nodon.