recursal/Fanatic-Fandom huggingface dataset:
Radiation

## Introduction

Radiation is a major mechanic in the game. It makes multiple things in the game more difficult, like mining uranium, as being close to the ores will raise the player's radiation levels. The amount of radiation is indicated by a Geiger counter on the bottom left side of the screen, on top off all other stats.

## Mechanical

Radioactive objects and places include radioactive ghouls, uranium ore, the Irradiated City, and green barrels. If the player goes close to these objects or places, the needle on the Geiger counter will start to move. If the needle moves to the red zone, the player will lose health until they die or the needle leaves the zone. Without protection, it takes 10 seconds for the player to reach max radioactivity.

When the player is irradiated, a sound resembling a Geiger counter will play, getting louder the more the needle advances.

## Media

Sound that plays, when there is radioactivity:
Karma & Kills

People out in the world of Devast.io can and will kill you, but it will effect your karma level and increase the spawn of Ghouls and players can see your Karma from the leader board.

The karma level allows you to make the difference between peaceful or savage guys. You will start at the karma level "Angel". There an article about Savaging and Stealing.

- If you kill someone with the same karma as you, you will lose karma. Also you will appear more bad.

- If you kill someone with worse karma than you, you will win karma. Also you will appear more good

- If you lose the karma level "Angel", you can't have it again.

- If you reach the karma level "Savage", you can't change your karma level anymore.

- If you reach the karma level "Savage" you can appear on the map, as shown on the top right.

- You can't see the level of other Players if they are not in the leader board.

**Hint:**

The karma-system can help in some ways to **estimate the intention** of another player, but take some care, because it can easily lead to **misinterpretation**!

Don´t think a player is inevitably a good one, if his karma-level is "Angel". That´s simply because all players start like that when they (re)spawn in game.

Don´t think a player is inevitably a bad one, if his karma is not anymore "Angel", instead went to "Normal" or even "Orange"!

* This is because a professional player has to defend himself and knows about the problem called "the first one who hits, hits hardest". So he will keep other players at safe distance, or chase them off by some warning shots. Certainly this can kill weak players and leads to unjustified bad karma unintentionally.

* He will also attack people who block houses, because he needs (like all other players) resources from these.

* And sometimes other players shoot at you first, but miss you. Then you shoot back and kill them, earning bad karma unjustified. So don´t take the karma level of other players as an absolute evidence.
* Karma the devil also does not always mean that he is super evil. There are provocateurs who really want to complicate the life of one player (very vengeful players). They will try to beat this player with a hatcher or a spear, and if they die, they will attack again until this player becomes karma devil. Even so, they will continue to attack until he dies.

On the other hand, take the karma-level absolutely serious, if his head is coloured red or black. Because in these cases you can be 100% sure, that he is a savage!

Be very careful about guessing the intention of "Orange" coloured players: He can be a good one, playing for a long time, and therefore the uninteded kills have added up. But he can be a skilled savage just as well, pretending to unintenionally have killed some players for above said reasons. So as an advice don´t trust these "Orange"-players unless you have a good reason (or proofs) to do so.
Construction

## Overview

Walls are a type of structure that inhibit the movement of mobs and players. Walls are most often used to build bases and to block off crucial locations. Walls have three tiers, from wooden to metal, in which higher tiers have more health than lower ones. Like most structures, walls can be damaged with pickaxes or weapons, but are destroyed most quickly by hammers or bombs (grenades, dynamite, C4, ideally whilst holding the hammer).

Walls and doors **usage** is not only restricted to building own bases or to adapt houses, furthermore you can use them to block opponents doors (see strategy guides). HINTS: Doors are blocked by NOT setting the blocking item in front of it, instead setting it to the point where the open door comes to rest. You can even block a door when it is protected by a floor tile, by setting a door nearby and opening it, so that it comes to rest upon the floor tile.

## Degradation

Walls and structures tend to degrade. Each degradation has 4 steps and for each 100%, 75%, 50%, 25% health.

4 steps of degradations of your walls4 steps of degradations of your walls
## Build wall

You can multiplies per 2 all buildings items (walls, doors, floors, traps, chest, fridge and cables) using skill multiply the construction crafts by 2. This way you can quickly build a base. For builder it is recommended to first unlock skills early as possible:

* Level 1: Inventory 1
* Level 2: Dont unlock anything
* Level 3: Stone wall and firepit
* Level 4: Stone door
* Level 5: Dont unlock anything
* Level 6: Multiply the construction crafts by 2 (requires 2 skill points)

Farm stones with stone pickaxe to earn many XP and reach up to level 6. Build stone walls instead of wooden ones because they are cheap and much better

## Storage

Both, wood chest and fridge can storage items. But the fridge can store food too. The fridge has also the advantage of taking less space (you can pass by at the side).
Big Wires

Big Wires are a rare and valuable electronic resource that can be obtained by destroying big computers in the Irradiated City. They are important to craft many late-game items such as the Tesla Bench, Laser Submachine, and Tesla Armor.

Sometimes, you can find them in boxes around the Irradiated City. However, this is very rare.
Hunter

The Hunter is a prestige class in Dark Frontier. To enter into the class, you must have reached 10 levels of the Ranger basic class. Hunters focus on monster slaying and combat, taking control of the battlefield while delivering large amounts of damage.

* 2HP per level, +20HP
* 1st Level - Big Game Hunter: Rangers inflict 100% more damage to Beasts (Pig, Cow, Chicken, Sheep, Llama, Mooshroom, Squid, Horse)
* 2nd Level - Landmine: The hunter lays a camouflaged landmine at his feet by right-clicking a block with his hand. After three seconds, the landmine becomes active, giving off a slightly visible smoke plume. If a creature gets too close, it explodes and damages entities (but not blocks.) Landmine usages replenish over time.
* 3rd Level - Forestrun: Similar to the Woodland Stride of Rangers, this allows the Hunter to become invisible for a short time while sprinting.
* 6th Level - Trapper Shackle: Projectile attacks the Hunter inflicts cause Slowness to the victims for a short short time.
* 7th Level - Conservationist: The hunter now inflicts bonus damage upon most Monsters.
* 9th Level - Eagle Eye: The Hunter now has Nightvision as a passive effect.
* 10th Level - Mine Man: The Hunters landmines become stronger, and he can now lay up to five of them at a time.

### Planned Changes

* 5th Level - Bounty Hunter: Whenever the Hunter kills a monster, there is a small chance to drop one of the following items: iron nugget, gold nugget, iron ingot, gold ingot, leather, emerald, diamond, prismarine crystal, golden carrot, totem of undying
* 6th Level - Mine Man moved to this level
* 10th Level - Sanguine Rush - Damage inflicted to creatures with less than or equal to 30% life increased by +40%
Smelter

**Smelter** is a crafting station acquired in late-game which looks similar to the Research Bench, and, as its name suggests, is used solely for smelting metal. The most valuable thing is alloys. Besides smelter craft shaped metal much faster than the firepit.

The amount of materials produced per gasoline: 13x shaped metal / 4x alloys / 2x shaped uranium

Smelter need Gasoline to work.

## Crafting recipe

Smelter is crafted at a Research Bench

* 6 Shaped Metal
* 1 Electronic Parts

## Used for

* Shaped Metal
* Shaped Uranium
* Alloys
Grenade

The grenade is a throwable explosive which deals 15 damage on impact, but the explosion deals much more damage. You can throw grenade on enemy wall to destroy floor. Next you place dynamite and explode enemy wall.

As a projectile, they are able to be thrown over low walls.

## Crafting recipe

Grenade is crafted at a Research Bench

* 2 Shaped Metal
* 2 Junk
* 2 Sulfur
* 2 Animal Fat

## Bugs

As stated above, the dynamics of the grenade allow it to be thrown inside walls, if the Devaster's right hand is in the wall when throwing the grenade.
Barrel

Barrels are containers found in some structures. Red barrels are red, contain gasoline, and are marked with an explosive/combustive warning sign. Green barrels are green, there is nothing in them, radioactive and have a radiation warning sign on the top. Green barrel explosion does more damage

## Green Barrel

### Label

Radioactive and his explosion does more damage
Wall

Walls are an important part of the base that prevents foreign player from entering your personal zone. There are 3 types of walls in devast.io.

Another type of wall is low wall.

## Wood Walls

Wood Wall has low resistance (3000 HP) and crafted at a Workbench using 20 Woods. Professional players do not build this wall because it is not stable.

* You can destroy your wall with 4 swing of hammer
* You can destroy enemy wall with 24 swing of hammer (for 6 swings, the wall gets degradation)

## Stone Walls

Stone Wall has medium resistance (7000HP) and crafted at a Workbench using 20 stone. It is highly recommended to craft stone walls instead of wood walls, because harvest Stone is easy using stone pickaxe. In all bases, players build exactly stone walls.

* You can destroy your wall with 8 swing of hammer
* You can destroy enemy wall with 52 swing of hammer (for 13 swings, the wall gets degradation)
* You can destroy wall using 5 dynamites

## Metal Walls

Metal wall has hightest resistance (15000HP) and crafted at a research bench using 3 Shaped Metal. It is not recommended to build metal walls at the start because shaped metal is hard to acquire even in late-game. Therefore stone walls are an excellent alternative as they are cheap and stable.

If a player has over 100 Shaped Metal without anything to do with it, however, Steel Walls may be a good choice.

* You can destroy your wall with 16 swing of hammer
* You can destroy enemy wall with 112 swing of hammer (for 28 swings, the wall gets degradation)
Energy

## Overview

Stamina, or energy, is one of the five devaster gauges in the game, along with health, cold, hunger, and radiation poisoning. The max energy point amount is 255. When the stamina bar reaches zero, it will stay like that for a second or two, then begin filling back up at a rate of 15 points per second.

Stamina allows the devasters to complete certain actions. Stamina can be exhausted by one of the following:

- Running

- Swinging a tool, such as a hatchet

- Throwing a grenade or spear

- Shooting a bow or crossbow

The devaster can't complete one of these actions if they do not have stamina.

Stamina can also be replenished by one of the following:

- Eating a food item, such as a cooked steak or soda

- Not completing an stamina-consuming action for a period of time (energy will naturally replenish over time)

## Stamina table

Here are the food items that help replenish stamina:

Soda gives the most stamina, at 155 stamina points. Common foods, such as acorns and oranges, do not give as much stamina.

Eating a food item even while not hungry will still give stamina.
HAL Bot

The HAL Bot attacks ghouls and other players that enter its radius. When attacked by a player, they will fight back and slowly follow the player until the player has gotten too far. It has 800 health and does 30 damage per hit.

When placed on the ground , it takes time to build itself so you can't spam these. A common misconception is that the Hal bot has 400 health, however that is the health of the bot spawner, and not the bot itself.

## Crafting recipe

a HAL bot is crafted using a Research Bench

* 6 Shaped Metal
* 1 Small Wire
* 1 Alloy
* 1 Electronic Parts

## Strategies (Using)

* Put this bot in a vulnerable area in your base.
* This bot will fight back, so don't be too worried about it being destroyed.
* This bot is good for dealing with ghouls who will try and damage your base.
* This bot is extremely effective when placed with other HAL bots, as they will mow down ghouls.

## Strategies (Against)

* Using ranged weapons will be effective against this bot.
* If fighting hordes of them, use grenades (if you have any) or shoot them. their numbers will go down, although grenades are a good way to do damage to multiple bots.

## Trivia

* Robots have no ability to regenerate health
* After the death of the builder, the robot does not disappear, but becomes aggressive and attacks everyone. This robot will soon destroyed by ghouls
* The robot cannot be repaired by any method. Even the bomb bug
Medkit

Part of Medicine Category. It heal you 200 HP but take 5,5 Second for it. Medkit is expensive for crafting, rarely seen in an abandoned house and and is inferior in efficiency to a bandage, despite the fact that it gives 200 HP

## Crafting recipe

Medkit is crafted at a Research Bench

* 2 String
* 2 Leather
* 2 Shaped Metal
* 1 Bandage
SWAT Suit

The SWAT suit is the highest tier (tier 3) bullet protection suit. It significantly increases your protection against non-energy guns and other ranged weapons, and also gives a little bit of melee protection.

## Bullet defense

Bullet defense +72,4% (7,72\*100/28=27,6. 100-27,6=72,4)

* You will die with 33 shot of 9mm = Total 924 damage (255/12=7,72 damage per shot)

Crossbow main damage: 50 damage, whit Swat Suit: 13 damage

Spear main damage: 80 damage, whit Swat suit: 20 damage

9mm main damage: 26 damage, whit Swat suit: 14 damage

Desert eagle main damage: 45 damage, whit Swat suit: 16 damage

Mp5 main damage: 16 damage, whit Swat suit: 7 damage

Sniper main damage: 90 damage, whit Swat suit : 27 damage

Ak47 main damage: 30 damage, whit Swat suit: 13 damage

Shotgun main damage.5 bullets x 21 = 105 damage, whit Swat suit: 48 dmg / 1 bullet = 21 damage whit Swat suit: 13 damage

Sawed off main damage 5 bullets x 28 = 140 damage, whit Swat suit: 68 dmg / 1 bullet = 28 damage whit Swat suit: 15 damage

This one isn't really a bullet protection ability, but still: The **SWAT Suit** also protects you a bit from melee weapons, like sort of a metal helmet

## Pro and cons

Advantages:

* Greatly reduces damage by projectiles except for laser projectiles (or just bullets I don't know yet)
* if obtainable can be extremely useful for battle royale
* one of your best items for fighting middle-end game players

Disadvantages:

* Takes ton of materials to make
* completely useless against laser weapons
* permanently takes up a slot unless thrown out or put in a form of storage
* Takes a long time to craft, since you have to craft the leather jacket and kevlar before crafting the SWAT suit.

Strategies:

* If a powerful player or group of players has advanced guns you can make it much harder for them to kill you if you wear this

In most cases players with the 9MM or other weak guns will have to resort to using melees or explosives to kill you if you are wearing this
Laser Submachine

Laser Submachine is a laser automatic gunfire and deal 45 damage. Ammo is energy cell

This is best weapon for killing dangerous devasters with SWAT suit and weapon using bullets. If you wear SWAT Suit and use Laser Submachine you can kill all middle opponent. No one can stop you. But be careful that opponents can have laser pistols because SWAT suit doesn't protect against lasers. Laser against laser is very dangerous and you have to wear a laser protection.

Besides, this weapon can be used very well against armored ghouls.

The disadvantage of this weapon is that it wastes a lot energy cells.

In the game, it's labeled as "It's the best weapon.", which suggests that it has the highest damage per second of any weapon.

## Crafting recipe

Laser Submachine is crafted at a Tesla Bench

* 6 Shaped Metal
* 3 Electronic Parts
* 6 Shaped Uranium
* 10 Alloys
* 2 Big Wires
Agitator

The Agitator is a crafting station used solely for crafting Drugs. The four types of drugs are:

* RadAway
* Ghoul Drug
* Lapadone
* Antidone

An Agitator will need Gasoline to work, or else it will not function

## Crafting recipe

An Agitator may be crafted at a Research Bench with the following materials:

* 6 Shaped Metal
* 1 Electronic Parts
Stamina

## Overview

Stamina, or energy, is one of the five devaster gauges in the game, along with health, cold, hunger, and radiation poisoning. The max energy point amount is 255. When the stamina bar reaches zero, it will stay like that for a second or two, then begin filling back up at a rate of 15 points per second.

Stamina allows the devasters to complete certain actions. Stamina can be exhausted by one of the following:

- Running

- Swinging a tool, such as a hatchet

- Throwing a grenade or spear

- Shooting a bow or crossbow

The devaster can't complete one of these actions if they do not have stamina.

Stamina can also be replenished by one of the following:

- Eating a food item, such as a cooked steak or soda

- Not completing an stamina-consuming action for a period of time (energy will naturally replenish over time)

## Stamina table

Here are the food items that help replenish stamina:

Soda gives the most stamina, at 155 stamina points. Common foods, such as acorns and oranges, do not give as much stamina.

Eating a food item even while not hungry will still give stamina.
Rotten Orange

## Overview

Rotten Oranges are Oranges that started to rot when left in the inventory. They are the only rotten food that has a use other than to be thrown away. Both Rotten Tomato and Rotten Steak both have a loss of 40 health, but Rotten Oranges give less food than Rotten Steak.

For crafting Gasoline you need a lot of Rotten Oranges (225 for an AK47) and it can take a large amount of time for Oranges to rot in the inventory. You can get rotten oranges a lot faster by crafting Orange seeds in a Campfire or a Firepit and cancel the craft very quickly. You will get oranges only a couple of seconds away from rotting.
Firepit

The **Firepit** is a crafting station that is acquired early-game. It is overall an upgrade to its counterpart the Campfire, as it can craft anything that the Campfire can in addition to being able to craft shaped metal. It also cooks everything faster.

Unlike the Campfire, It does not have a lifetime. It will remain until someone destroys it, or until whoever placed it dies.

List of crafting items show bellow:

* Shaped Metal
* Cooked Steak
* Orange Seed
* Tomato Soup
* Tomato Seed
* Tree Seed
* Soda

## Crafting Recipe

The Firepit is crafted at a Workbench, requires Level 3 or higher, and costs 1 Skill Point to unlock.

* 120 Wood
* 20 Stone
* 4 Iron
All items

**Items** are the essential feature in devast.io that allow a player to survive the harsh environments and other hostile players.

## Info

Items are the primary means of surviving. The game contains a wide variety of items, ranging from woven clothing to protective walls. Items can be researched and crafted using various crafting tables. For completeness, this page will also include player upgrades (enhanced vision and enhanced carrying capacity), as well as gathered resources (e.g. wood, rock, meat), and rotten food.

## Types of item

Currently, there are six types of items in the game.

* Craft Station
* Clothing
* Construction
* Tools
* Weapons/Ammo
* Seeds

This article will also include usefull information:

* Player upgrades
* XP
* Respawn level
* Kills
* Ghouls
* Ghoul Mode
* Gathered resources
* Rotten food
* Abandoned House
* Irradiated City
* Strategy
* Base Building
* Furniture
* Skill Point
* Game elements
Winter Coat

## Description

Winter Coat is the Best tier of anti-Cold so far and cost a lot strings and leather. It protects a lot against the cold, so you don't have to make fires much.

Without dress: 1:15 minutes until first pain

With winter coat: 4:55 minutes until first pain

Protects against the cold 3:40 minutes longer

## Crafting recipe

Winter Coat is made at a Weaving Machine

* 15 String
* 20 Leather

* 1 Chapka
Crossbow

The crossbow is a devast.io weapon that is crafted with 200 wood, 2 string and 1 shaped metal. It requires 1 skill point to unlock the crafting recipe.

Its base damage is 50, it uses crossbow arrows as ammo.

Overall, it's bullet damage and velocity is much higher than the bow, which makes it easier to aim with, but it reloads slower.

You can find crossbows and crossbow arrows in safes. Typically, you don't want to craft a crossbow, but if you need a relatively cheap and good weapon, you can try it out.
Images from Community servers 2020.

Community servers and cool stuff.

## This are some images of my experience in community servers.

As you can see, in the red button this community is written, from there you can enter all the servers modified by the community.

## Franchest Classic map

You can protect your base in multiple ways. According to the time I have been playing, I have learned to take advantage of 2 factors when building my base.

### Performers

These two primary factors are, the defense capacity of the base (number of entrances and number of layers) and, above all, the benefit of localization; taking test tube from structures around us.

### Location

Franchest server.

My personal experience with this game has been very pleasant, even though unfair things happen many times; well it's part of the game.

keeping this in mind since I played on official servers I tried to improve my ability to defend myself against both gouls and armed players.
Normal Ghoul

## Description

The Normal Ghoul appears in both normal survival and ghoul mode. It can be extremely annoying for new players building a base or figuring out how to progress in the game. The normal ghoul has 160 health and does 8 damage per hit in the day and 20 at night. When killed it will drop 1 Animal Fat. This ghoul is not very fast and players can easily outrun it. Like all ghouls, the normal ghoul will start to die once it turns day. It will attack you after one day (16 minutes) or if hit.

## Stats

* Deals about 3% to 5% of damage to the player per hit and hits about 80~100 hits per minute
* Like on the table you had seen before clicking on this article it has 150 HP
* Travels at around over half the speed of the player which makes them not too difficult to avoid unless if they are at your base and you can't kill them

## Tips against the Normal Ghoul

* You can nonstop kill this ghoul with stone pickaxe at night and with barely any health. It is important that you hit him first otherwise you will die
* Good way is killing with metal axe
* Don't ignore them, if you leave them alone at your base they will start to break through walls if not your valuable chests and crafting stations and plants. Even if you leave they will keep attacking the base or follow you if they had spotted you
* You can kill them one at a time by opening your doors, then closing it on yourself so you are inside the door. This strategy allows you to fight one ghoul at a time.
* Don't waste ammo on this kind of ghoul unless if you are practicing your aim since this ghoul is a lower threat than the others

## Tips as it(Ghoul Mode only)

You are very common around,so you can use swarm style with other Normal Ghouls to easily destory a base(or at least,damage it).

Try suiciding for the good of other Ghouls.Like all ghouls excpet for Armored one,any type of Barrles instakill you.you may get a cool Ghoul when doing so.

If a player has a Pallistic Gun,dont die to them.Even trough you give one peice of Animal Fat,Your Kind is common and that maybe just a part of a much bigger Animal Fat farming.

Try to suicide near a Devaster with a Barrel,so Fast Ghouls can easily kill them(or they maybe just died,as Fast Ghouls was doing their job or they are starving/dying from cold/radioactivity.

A lot of You and Fast Ghouls are a common but good combo.You can protect Fast Ghouls with others of Your Kind while Fast Ghouls deal a lot of damage.
Seeds

It is very important to plant seeds in (or around/near) your base so that there is a constant supply of food. Seeds that were planted will eventually grow up, you can hit them once and it will drop 3 of the correspondent fruit, then it will reset, and start growing again. However, plants will disappear after a while.

You can obtain seeds in 3 ways:

1. When at a bush with oranges or tomatoes, there is a slight chance of the bush dropping a seed of the plant that the bush is growing when harvesting it.
2. The simpler method is to have 4 oranges or tomatoes, go to a campfire or firepit, and simply craft the seeds, however this obviously takes time.
3. The last method, is to find them in abandoned houses and city.
Hammer

The hammer is an item that lets you destroy walls and objects quickly.

With the hammer, you are able to destroy walls that you placed in just a few swings. It will deal high damage to enemy placed walls as well.

Use it to destroy various objects inside of abandoned houses quickly, such as the televisions, the couches, and the computers. This can get you many useful items including string, leather, metal, wires, and more.

It is not very effective in combat because of it's slow swing and high energy cost.

It deals 30 damage per swing

For TVs, Computers, and other household items it takes only 4 hits to destroy.

There is a glitch that if you place a bomb and hold out hammer, it will do more damage.

## Crafting recipe

The Hammer is crafted at Research Benches

* 10 Shaped Metal
* 100 wood
Wood chest

## Wooden chest

A place to store your items

**Wood chest** is an item used to store more items. When placed, it can store 4 items at a time. It cannot store food. It is best to craft many chests at a time so one can store many different items that they do not have room for in their inventory.

## Crafting recipe

Wood chest can be crafted at a Workbench. It requires Level 8 or higher

## Crafting

### Item 2

20x  Stone

and costs 1 Skill Point to unlock.

* 50 Wood
* 20 Stone
Lapadone

Lapadone has purple liquid in syringe. After using this drug, you are faster like "fast ghoul" at night and with sprint you are more faster. When the time runs out, you get a side effect of slowing down significnatly [this will greatly interfere with the game]. You have to take another Lapadone to be faster again or you use antidone to take off this negative effect.

* It deals 10 damage when applied.
* You turn into an purple devaster. When time runs out, you turn into a rose devaster with sad eyes.
* Effect duration time is 4 minutes.

## Crafting recipe

Lapadone is crafted at a Agitator

* 1 Syringe
* 1 Chemical Component
* 1 Amanita
* 1 Ghoul Blood
Savages

## Overview

"Savage" is a term that refers to any player that kills other players, without a reason or purpose. Savage is also a karma level, once a player reaches savager they cannot regain it. A savage level player is visible to other players on the minimap, allowing other players to avoid contact with them.

## Savages in Ghoul Mode

The savagers on ghoul mode has really bad for other players.they will kill player to make them enable to join back. That is why you have to do not let poeple enter your team after timer end. The savagers can feel bad when they be near lots of ghoul

## Savager Strategies (Survival Mode)

In survival mode, depending of your level yu will spawn with some items. Use these items to make more guns and raid bases. Use C4, dynamites and hammers, make the hammer glitch and kill the player.

One tactic is to unequip your weapons and armor, and look like a player who just joined. You'll look harmless, but quickly kill the target player when they let their guard down. This doesn't work if the other player is also a savage, they'll kill you before you get the chance to reequip your armor/weapons.

In the fight, try to use soda or any other food to give lots of stamina to dodge enemy attack. If the enemy use the armor that make the weapon that you using weaker like: if you using laser gun and the enemy equiped tesla/power armor, try to swap to AK or etc. Also.you can change your armor to make the enemy weapon weaker

## Surviving Savages

Savages often have high tier weapons at their disposal, so contact with them is not recommended. Using the map can allow a player to spot the savages location and flee if they get too close. However, sometimes it is impossible to flee, especially if the player is defending their base. The following tips can help with surviving savagers.

1. One way to survive a savage encounter is bunker in your base. Stone and metal Walls and doors deter savagers, because breaking through them takes time and ammo. Savagers usually aren't patient, they may move on. Note that low walls in this capacity are useless, as the savagers can fire over them, allowing them to still shoot you. This strategy is made more effective by generous use of the Landmine and Wooden Spike.
2. Using the Camouflage Gear and hiding in a patch of trees has a limited chance of success. Note that held items will be visible to other players, revealing your location.
3. Flee to other players: At worse they become distractions and the best case scenario is that by teaming up you can defeat the savagers. This is more effective if you pit two savages against each other: both will likely have high quality weapons and gear and the ensuing conflict will allow you to escape.
Base Building

## Where to build your base

The best location for building your base is near multiple houses. The short distance from the house to the base makes it easier to farm sheet metal and electronic parts from the house. You should also consider building your base on the map border so that one side of your base is already covered up. You should try to avoid building your base inside houses because it will aggrivate other players who will try to kill you, and because it blocks access to computer parts for other players.

## Building the base

Most bases are typically made of stone walls and in some cases metal if you have enough resources. Wood walls are discouraged because once the ghouls start chasing you, they will destroy them with ease. When starting a base, you should first place down some crafting tables and atleast one firepit. After that, focus on making stone walls/doors and wood/stone floors. If you want to build quicker, at level six unlock the builder 1 perk. This perk doubles the amount of your buildings for the same cost it would for a single one.  A good tip is to have multiple entrances to your base so that it is more difficult for players to block you and to place floors on the outside of your base.  You should make sure that your base large enough to fit multiple chests, a research bench, a smelter,  a small farm (atleast 3x3), a tesla bench, and a fridge. An average base is about 10x15 squares.

### Protection from ghouls

When it comes to defending against ghouls, there are two main ways of defense (assuming you haven't built your base in a house).

The first strategy is the repair bot strategy (aka lapabot strategy). This strategy is the most expensive but if done correctly, your base could be near indestructible to both players and ghouls. The strategy consists of placing repair bots along your walls and sealing them off with wooden slabs so that they stay in a stationary position. If you want a base that can withstand all types of ghouls, you should have atleast two repair bots for every three walls at the minimum. Be careful when placing them around doors to make sure you dont block yourself in. This strategy is best done if your base is near houses with a lot of computers (example The Internet Cafe). Make sure you craft a metal pickaxe to farm alloy materials. It is a good idea to build the Compost since it allows you to get rotten oranges more efficiently.

The second method is surrounding your base with as many walls as possible. This method requires alot of walls and doors, but once you get multiple layers of walls around your base it makes it longer for the ghouls to breach into the main part of your base. Every day you will have to replace the walls broken by ghouls if you want to have consistent protection.
Ammo

## Overview

An ammo is an item that is needed for its respective weapon to work.

There are currently 6 different types of ammo in the game:

* Arrows for a bow
* Crossbow arrows for a crossbow
* 9mm Parabellum Bullet for 9mm, Desert Eagle, MP5
* Cartridges for the Shotgun and Sawed Off
* Heavy Bullet for the AK47 and the Sniper
* Energy Cells for laser guns
(Strategy) Level Rushing

Level rushing is a pretty good strategy for people who want to get stuff with minimal effort and skill.

*Note: You may die a couple times while attempting this strategy.*

**Overview**

Level rushing is basically getting to a high level extremely fast, and then dying for the respawn rewards and building a base with those. Make sure to turn off your adblocker (if you don't have an adblocker then get off that school chromebook).

**Strategy**

First, get a stone pickaxe. If you spawned in the night, just find a good place and start clearing it. When you can, get the builder perk and unlock stone low walls and doors. Then, go build a base with all of those walls and doors. Wait until its day, and when day arrives, aim for double rocks and iron to level up. You will want to craft a campfire in the workbench (don't take it) and also 2-3 spears. When its night, place the campfire and gather meat for the rest of the night. After that, go attack every type of ghoul except for armored ghoul. This is for xp. Try not going outside if you have already attacked many ghouls, they can easily kill you outside. Just throw spears at ghouls that come near your base. By the next day, you should be at a pretty good level. If you are not yet level 20, kill armored ghouls. When you are level 20, you can go into the city, hide your stuff in boxes (if you have anything good), and then kill yourself. Claim your respawn rewards whenever, whether its right after or a couple hours later.

**Tips and tricks**

- Avoid fights with other players. Your base is pretty bad, and you need to get xp instead.

- Don't care about your skill points. Spend them on vision 3 and no inventory, and you will be fine. You don't need the stone and iron after your base is crafted.

- You will need a bit over 26k xp to get to level 20.

- Though the generally agreed on level is 20, resetting at 18-20 is alright (18-19 is not recommended because of the building supplies, but if you are alright with losing a couple skill points for building, go for it.)

- Getting from level 0-20 is tough. If you need to, kill yourself at level 8-9. 9 for a bow, 8 for the spear. In addition to that, you can place your firepit whenever and cook your 4 raw meat.

- Your campfire and workbench should be at the middle of your base. I usually use a 4 up by 8 long base, but a 6x10 base works much better (but is harder to get)

- Making a base is not required, but its much easier to level up with it. Getting your level 20 without killing ghouls is hard, and ghouls during the day only survive for so long (and at night you're dead).

**Pros and Cons**

**Pros:**

- Easy to learn and relatively faster than other easy strategies

- Can get you stuff decently fast for the level of effort

- Consistently works, does not depend on much RNG

**Cons:**

- You can get killed if you are not careful enough very easily

- Not as fast as other advanced strategies

https://www.youtube.com/watch?v=5J3MXWUE7BA

(I don't really know how to edit vids yet, but here's a vid with no audio of me level rushing)
Landmine

The landmine is a placeable trap that explodes on contact. Enemy devaster can see your placed landmine by 1 square like wooden trap, for the builder and ally can see your mine everywhere. They can walk on it and will not explode. To detonate your mine, you can hit it with a melee weapon.

The Landmine deals 200 damage to players and ghouls, and 400 to buildings upon detonation.

The Landmine also has only 5 health, meaning that punching it twice with fists will also detonate it.

## Crafting recipe

The Landmine is crafted at a Research Bench. It requires:

* 4 Shaped Metal
* 1 Junk
* 2 Sulfur
* 2 Animal Fat
Alvin Selville

Pretend he's a human in this image

### Relatives

Simon Selville (Brother); Theodore Selville (Brother); Brittany Miller (Girlfriend)

## Physical description

### Eye color

Blue

Alvin Selville is one the supporting protagonists of "Teenage Mutant Ninja Pokemon (1987)" and a member of Flynn's/Eugene's Channel Six News employee group.

## Character Relationships

**Simon Selville**

Simon is Alvin's brother.

## Episode Appearances

Season 1

* Pokemon Tracks
* Ash Ketchum and his Group, Outlaw Heroes
* Enter Kahmunrah the Bloodthirsty and his Group
* A Thing About Rats (Teenage Mutant Ninja Pokemon Version)
* Hot-Rodding Creatures from Dimension X (Teenage Mutant Ninja Pokemon Version)
* Kahmunrah and Mewtwo-Mewed

Season 2

* Return of Kahmunrah's Group
* The Incredible Shrinking Pokemon
* It Came From Beneath the Sewers (Teenage Mutant Ninja Pokemon Version)
* Mean Machines (Teenage Mutant Ninja Pokemon Version)
* Curse of the Evil Eye (Teenage Mutant Ninja Pokemon Version)
* The Case of the Killer Pizzas (Teenage Mutant Ninja Pokemon Version)
* Enter the Codfish
* Invasion of the Punk Mutants (Teenage Mutant Ninja Pokemon Version)
* Mewtwo, Mew, Tiny, and Dingodile No More

Season 3
Gleeok

Gleeok is the supporting antagonist of "Teenage Mutant Ninja Mobians (1987)" and a member of a group of monsters working for General Onox, Kotake, and Koume.

## Names in Other Languages

Spanish (Castilian), French, and Italian: Griock

## Character Relationships

**General Onox**

Gleeok's boss.

## Episode Appearances

Movies

* Teenage Mutant Ninja Mobians the Movie: Oracle of Seasons
* Teenage Mutant Ninja Mobians the Movie 2-A: Oracle of Ages
* Teenage Mutant Ninja Mobians the Movie 2-B: Oracle of Seasons
Fighter

Fighter is one of five basic classes available in Dark Frontier. It focuses on weapons and melee combat. They have traits that promote self-defense, making them excellent front-line defenders as well as giving them an edge as an attacker.

* Health Pool: 2HP per level
* 1st Level: Weapon Techniques - Attack with Axe, Hoe, Sword or Shovel to perform a weapon technique. Short CD.
* 2nd Level: Psych Up - Sneak and Right-Click the ground to activate a short-duration strength boost.
* 6th Level: Second Wind - Allows the Fighter to recover up to 30% of his maximum life when his health is below 30%. Works passively over time.

Planned Changes:

* 4th Level: Weapon Techniques buff
* 7th Level: Weapon Techniques buff
* 10th Level: Weapon Techniques buff
* 9th Level: Second Wind buff 30% -> 40%
* 5th Level: Psych Up buff
* 8th Level: Psych Up buff
* 10th Level: Crimson Rush: When the fighter scores a Last Hit on a creature he gains 2 absorption hearts, stacking up to six
Leyatres

## **Leyatres Kal'fyr**

Ley and his familiar.

A friendly wandering merchant that makes his home mostly wherever the winds take him. He has a large assortment of items at his disposal to barter with and sell, but it's always different upon each meeting! What is he exactly? We just don't know, but his tail sure is fluffy.

### **Personality and Appearance**

Ley stands at about 5'9". His hair is a dark auburn brown and his skin is tanned from time out in the sun. He has a well trimmed goatee and a scar on his right jaw, and favors a pair of gauged earrings, usually in red. He sports strange, exotic eyes that seem an iridescent shade of violet. Other notable features include two pairs of blue-slate horns, the top pair larger than the bottom pair, and a large fluffy tail with red scales on the underside. He prefers to wear comfy clothing, such as a large hoodie and soft pants, but can dress up should he need to. His personality is welcoming and friendly, and seems almost oblivious to the fact that he can be flirty at times.

### **Skills and Job**

Ley spends his days traveling in a well-traveled airship, the Sunflare. He collects a bit of everything, in hopes that it will draw new visitors to his shop. He's fairly proficient in a number of skills, though hasn't really chosen a specialty yet. He prefers to take what he can and run instead of fighting head on.

### **Past Life**

His past is fairly unknown, and he intends to keep it that way. There have been rumors of him losing someone important, but no one is sure.

#### **Current Life**

Leyatres is rather well-traveled in the world of the Dark Frontier. He's navigated through frigid ice fields, sweeping savannahs, perilous mountains, and much more. He's even braved the nether a few times, but has yet to make much of a mark in the deep oceans. The one place he refuses to travel to, The End, seems to cause him a great amount of anxiety. He never really stays in once place for too long, and never really speaks of himself. He is saving his profits for some reason, but no one has ever been able to find out just what that reason is. He is wary of humans, having run into some harassment and vandalism in the past, so now he relies on his airship - he is the only one with the means to board it, therefore keeping it safe from damage and thievery.

### **OOC**

Leyatres is a mod on the Dark Frontier server.

## Image Gallery

Fancy AttireSassyCommon AttireAlternate human version.
Towny Assistant

Dark Frontier features an in-house skript-powered assistant for Towny. To use it, left click an enchanting table with an open hand. This opens the Town Ledger GUI

### Town Commands

In the GUI, players see several options available.

The top row features options players may use to generate money by sacrificing resources. Keep in mind that this is a one-way transaction, and you can not get the items back once you've spent your item to get money.

The second row features options players may use to donate their private reserve of money into their active town's pool. Money deposited into a town becomes property of the town and may not be withdrawn from the GUI.

The third row features options for Mayors of towns. Here you can find an option to create a town under your name if you do not have a town, as well as options to improve or alter your town.

Keep in mind this GUI does not cover every aspect of Towny. You can access the help file by typing "/town help" or by using one of the options in the GUI menu on the left side.
Bases: You Could Have Better Bases

## Bases

You could have a normal wooden base, or a hardcore metal base. Well, I'm going to explain how to improve your base!

## Wooden Bases

Wooden bases aren't the best in the game, so maybe you could either waste your time destroying it and rebuilding it, or you could save time by adding another layer to your wooden base.

### Adding More Layers

Before you start adding more layers, you should use a little bit of your skill points and unlock stone walls (If you haven't already) and just surround your base with those little stone walls (Be sure not to block your doors). Before you do that, kill all the ghouls in the area (I'd reccommend you make 3-6 Wooden Spears), then start with the addition.

### Destroying and Rebuilding

Nobody would do this strategy, since ghouls could kill you, savages would come and kill you, or you'd die of hunger, cold, or radiation. If you do this, do it fast.

## Stone Bases

For stone bases, you'd think you're totally fine, but you're not. People have hammers. So add wood walls for extra protection.

## Metal Bases

You should be fine with metal walls. You can add wood or stone wall layers for extra protection. (Optional) But when ghouls come, you should have repair hammer, nail gun, or lapabots, because there is a danger of Armored Ghoul, so repair your base all the time.
Malachite

**Malachites** are tier 1 Combined Gems that attack multiple enemy units, targeting all enemy units within range with each attack. Malachites deal less damage to enemy units with Diamond Armor, Bosses; and increased damage to enemy units with Opal Armor.

Malachites are made by combining a Chipped Aquamarine, a Chipped Opal, and a Chipped Emerald.

## **Gem Quality**

Stats
 Vivid Malachite
 Mighty Malachite
Ender Wizard

Ender Wizard is a prestige class in Dark Frontier. It requires 10 levels in the Wizard basic class in order to enter. Ender Wizards are based around the End, and have abilities thematically similar to the dimension and the creatures within.

* 1 HP per level (Half a heart) +10HP
* MP: Maximum mana of Ender Wizards is 15 + 1/Level
* Mana restoration of Ender Wizards is passive over time, but can be accelerated with the use of Lapis (Toggleable within the /class menu)
* 1st Level: Allows the use of the Ender Missile spell.
* 2nd Level: Allows the use of the Blink spell.
* 4th Level: Allows the use of the Passwall spell.
* 6th Level: Ender Shield - The Ender Wizard now generates an intangible field over time. This field grants the Ender Wizard ahlf an absorption heart every three seconds, to a maximum of three absorption hearts.
* 8th Level: Allows the use of the Void Disjunction spell.
* 10th Level: Greater Ender Shield - The maximum limit of absorption hearts increases to 5 Absorption Hearts.

### Ender Wizard Spells

* Ender Missile (1MP): Fires a shulker bullet in an arc in front of the caster. This can inflict damage and levitate the victim.
* Blink (2MP): Teleports the Ender Wizard forward up to 16 blocks. The spell ends early upon touching most blocks, but Air, Water, Long Grass and most Flowers do not prevent this.
* Passwall (6MP): Teleports the Ender Wizard forward up to 6 blocks. This spell penetrates most blocks, but is stopped by Iron or Slime. If the ending destination is not a safe place, the spell moves the Ender Wizard as far as it can.
* Void Disjunction (10MP): Generates a disjunction effect against living entities except the caster within a 12 block radius. This can afflict various status effects to affected creatures.

### Planned Changes

* Add a new spell: 7th Level: Void Ray - Line Attack strikes a creature with an intangible force, inflicting 3d4 (3 to 12) points of damage at a range of up to 30 blocks. Affected creatures have a 33% chance to be shunted to a random free space within 8 blocks. 8MP per cast.
Plugins

This page is dedicated to a list of plugins that the server currently uses.

* Skript
* Slimefun
* Brewery
* Chairs
* Essentials
* Slimefun - Exotic Garden
* Multiverse
* RealisticSwimming
* RPGItems
* SharpSK
* Skellett
* SkillAPI
* SKQuery - Lime
* skRayFall
* Towny
* Vault
* Wireless Redstone
* Worldedit
* Worldguard
Meme Items

Meme Items are a collection of rare, powerful items ranging from pretty useful to ridiculously powerful. Currently there is no known way to actually obtain them legitimately, but soon in the future players will be able to collect knowledge fragments and assemble them into recipe books that contain the history and creation process of these items.

### Knowledge Fragments

Knowledge Fragments are rare items that will be obtainable through gameplay mostly from dungeons. When enough of them are gathered, they can be used to create a random recipe book containing the instructions on how to create one of the many meme items. There are four tiers of knowledge fragments, each able to generate a different tier book, containing a recipe for the appropriate tier meme item. Some meme item recipe books may have cryptic clues for instructions, meaning that players will still need to experiment a bit to discover the recipe hidden within the tome.

* Secret Knowledge Fragment - 4 Fragments creates a Lesser Knowledge Tome
* Ancient Knowledge Fragment - 6 Fragments creates a Moderate Knowledge Tome
* Gilded Knowledge Fragment - 8 Fragments creates a Greater Knowledge Tome
* Blessed Knowledge Fragment - 10 Fragments creates a Blessed Knowledge Tome