recursal/Fanatic-Fandom huggingface dataset:
Prime Apocalypse A5 0Dagger Ultimate Reboot'

Prime Reboot

Dark Turbo

Cosmic Whip

**Prime Apocalypse A5 0Dagger Ultimate Reboot' stylized as** **Prime αpocalypse A5 0Dagger Ultimate Reboot',** known as (プライムアポカリプス・ゼロダガー・アルティメットリブートダッシュ, *Puraimu Apokaripusu Zero Dagā Arutimetto Ribūto Dasshu*), stylized as **Prime αpocalypse 0Dagger Ultimate Reboot'**, is an Attack Type Beyblade released as part of the Burst System as well as the Gatinko Layer System. It was released in Japan on October 19th, 2019 for 6458円 as a part of the Gatinko Customize Set.

## Energy Layer - Prime Apocalypse A5

*Main article: Energy Layer - Prime Apocalypse A5*

In-depth information for the **Prime Apocalypse** Energy Layer will be placed here once drafting has been completed for it. Please be patient.

## Forge Disc - 0

*Main article: Forge Disc - 0*

**0** is asymmetrical Forge Disc that's elliptical in shape in order to facilitate a Disc Frame. Each side features one protrusion, each wide and smooth enough to almost make the Forge Disc perfectly circular if not for the notches needed to add a Disc Frame and a molded "0" on each side. The protrusions extend further and are thicker than most other Forge Discs which makes **0** the heaviest Forge Disc at the time of writing and implies high Outward Weight Distribution and Stamina potential. In reality, however, more weight is focused on the center, which creates Centralized Weight Distribution that reduces its Stamina to that of 2's. As such, **0** is outclassed by 7 for Stamina Combinations but **0**'s greater weight makes it ideal for Attack and Defense Combinations. Furthermore, the round shape of **0** creates high Life After Death, even without the use of Disc Frames such as Cross. While the weight can increase the risk of Bursts, the weight of most SwitchStrike/God Layers and Cho-Z Layers can compensate.

## Disc Frame - Dagger

*Main article: Disc Frame - Dagger*

**Dagger** is a Frame that features two sharp protrusions on each side, akin to a double sided Hit. Such a shape is meant to increase Burst Attack during Disc-to-Layer contact. However, due to most Burst Performance Tips being of the same or very similar heights, such contact is rare. While the round shape of the Frame may imply high Life After Death, the protrusions warp the perimeter and reduces Life After Death potential compared to Cross and Glaive. Furthermore, compared to Frames such as Bump and Meteor, **Dagger** is too light to aid in Attack Combinations.

## Performance Tip - Ultimate Reboot'

*Main article: Performance Tip - Ultimate Reboot'*

In-depth information for the **Ultimate Reboot'** Performance Tip will be placed here once drafting has been completed for it. Please be patient.

## Trivia

* Prime Apocalypse's name is a combination of "prime", a term to describe something of first importance or in quality, and "apocalypse", a prophecy in the Book of Revelations that details the complete and final destruction of the world.
* Prime Apocalypse's avatar, which is dragon-based, is based from the dragon that bestows authority and power to the Beast referred in the Book of Revelations.
Core dump

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

**Core dumps** are surviving information from a derezzed program in *Tron 2.0*.

## Official Description

When enemy programs are derezzed, they leave behind core dumps. Core dumps contain energy, health and often permissions and/or subroutines. The energy and health available in each core dump will diminish over time until it eventually reaches zero, causing it to disappear. Retrieving a core dump immediately after defeating an enemy will reward the greatest benefit.

Core dumps that contain inventory other than energy and health, exhibit pyramids inside the glowing orb.

To pick up a core dump, face it and press the ‘Action’ key **(Default key: F)**.

## References

1. ↑ *Tron 2.0:* Unauthorized User, Combat Training Arena
JD Thorne 2

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

**JD Thorne 2** is the eleventh of twelve E-Mails in System Reboot.

## Description

**Subject:** JD Thorne
**To:** EvaPopoff@fCon.ind
**From:** Crown@fCon.ind
**Date:** Mar-03
## Transcript

I suggest we simply inform Thorne’s co-workers that he is out sick with a REALLY bad virus :)

Seth Crown III, Attorney

Corporate Attorney

Future Control Industries
Megahurtz

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

 **"This article is missing crucial subroutines. We cannot continue without obtaining the proper permissions first."**

*The following article, Megahurtz, is a stub and requires expansion to be completed. You can help TRON 2.0 Wiki by expanding it.*

 Type
 Build State
Alpha (See Base Article)
*Click "expand" for full list*

Beta (See Base Article)Gold (See Base Article)
 Icon
 Location(s)

**Megahurtz** is a utility subroutine obtained in Data Base.

## Official Description

"*Increases your weapon damage.*"
—Megahurtz description
## Build States

**Alpha**
Added Damage: 10%
Added Energy Use: 50%
**Beta**
Added Damage: 40%
Added Energy Use: 100%
**Gold**
Added Damage: 60%
Added Energy Use: 200%
## Locations

### Data Base

* |Security Socket
* Firewall

PENDING

PENDING

### The Root of the Problem

* Assembly Level
* Command Module

PENDING

PENDING

## References

1. ↑ *Tron 2.0:* Data Base, Security Socket

\*Indicates *Killer App*-exclusive weapon
Y-Amp

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

 **"This article is missing crucial subroutines. We cannot continue without obtaining the proper permissions first."**

*The following article, Y-Amp, is a stub and requires expansion to be completed. You can help TRON 2.0 Wiki by expanding it.*

 Type
 Build State
Alpha (15% jump height)
*Click "expand" for full list*

Beta (30% Jump height)Gold (45% jump height)
 Icon
 Location(s)

**Y-Amp** is a utility subroutine obtained in Unauthorized User.

## Official Description

"*Increases your jump height.*"
—Y-amp description
## Build States

**Alpha**
Jump height increased to 15%
**Beta**
Jump height increased to 30%
**Gold**
Jump height increased to 45%
## Locations

### Vaporware

* Packet Transport
* Power Oculus

PENDING

PENDING

## References

1. ↑ *Tron 2.0:* Unauthorized User: Combat Training Arena

\*Indicates *Killer App*-exclusive weapon
Mooring App

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

**Mooring Apps** are docking protocols that keep Recognizers anchored in transport stations in *Tron 2.0*.

## Official Description

There are three Mooring Apps keeping the transport at bay. All three Mooring Apps must be released before the transport can exit the terminal station. The control switch releasing a Mooring App can be activated only if its permission requirement set is met.

## References

1. ↑ *Tron 2.0:* Vaporware: Transport Bin
Home Late

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

**Home Late** is the sixth of eight E-Mails in Legacy Code.

## Description

**Subject:** Home Late
**To:** AlanBradley@en.com
**From:** Jet@house.res
**Date:** Aug-98
## Transcript

Going over to a friend’s house.

Be home … sometime.

J.

## Locations

After retrieving Tron Legacy Code 2, continue down the Energy Bridge toward the one-way Data stream. Directly on the other side, there will be a series of empty Archive bins, situated on the right, and path to the third Archive stack. Floating above the platform level archive bins is one containing the sixth E-mail, "Home Late". Climb the archive bins to access it.
Digitizing Technology 1

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

**Digitizing Technology 1** is the eighth of ten E-mails in Vaporware.

## Description

**Subject:** Digitizing Technology
**To:** GibbsJr@en.com
**From:** LoraBradley@fCon.ind
**Date:** Feb-84
## Transcript

We noticed the random fluctuations during the digital conversion experiments that will need to be corrected somehow. The MCP's unique ability to 'learn' enabled it to perform computations beyond current science. Without it, I'm afraid it may be years before we re-establish the ability to digitize matter correctly.

The only thing I can think of is perhaps a set of algorithms that can be written to compensate for these fluctuations. The complexity of these algorithms is quite frankly unfathomable, but I believe it is theoretically possible.

Lora Bradley

Programming Engineer

## Locations

Listen to the Intrusion Countermeasure Program announce a mandatory system reformat. Afterward, head toward Energy pool where there are a series of blocks floating above an Archive bin. The eighth E-Mail, "Digitizing Technology 1" is located inside.

## Known Inconsistencies

* Despite being an employee of ENCOM, Lora Baines uses a Future Control Industries company E-Mail.
Tron (disambiguation)

**Tron (disambiguation) has multiple meanings/uses on the TRON 2.0 Wiki**.
The following is a list of links to pages that might share the same title. Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

## Characters

* Tron (character) - The program created by Alan Bradley in *Tron*.
* Tron (Tron 2.0) - An uncompiled version of Tron in *Tron 2.0*.
* Tron (Killer App) - The character created by Alan Bradley as he appeared in *Tron 2.0: Killer App*.

## Film

* Tron (film) - The 1982 film directed by Steven Lisberger and produced by the Walt Disney Company.

## External Media

* Tron: Ghost in the Machine - The published comic book for *Tron 2.0* published by Slave Labor Graphics.
* Tron (novelization) - The 1982 novelization for the film of the same name.
* Tron (Soundtrack) - The soundtrack for the 1982 film composed by Wendy Carlos.
Docking seal

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

**Docking seals** are a safety measure used to keep Ma3a in place in *Tron 2.0*.

## Official Description

There are two Docking Seals impeding the evacuation of Ma3a. Both must be destroyed before she is freed from her docking structure.

To destroy a Docking Seal, approach the binary bit located in each socket and transfer energy to it until the meter displayed on the HUD fills up.

## References

1. ↑ *Tron 2.0:* Vaporware: Primary Digitizing
Executive Update

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

**Executive Update** is the eighth of twelve E-Mails in System Reboot.

## Description

**Subject:** Executive Update
**To:** CEO@fCon.ind
**From:** EvaPopoff@fCon.ind
**Date:** Mar-03
## Transcript

Here’s the update you requested—

We have trained hundreds of hand picked associates operating under the moniker DataWraiths. Their objective is to gather information quickly and quietly from inside the digital universe.

No scrap of data will be safe from our DataWraiths!

PIN numbers, passwords, emails will be at our disposal and with this information; fCon can exert unprecedented influence over peoples and nations. In fact, we may even go as far as erasing any of those who oppose us!

Dr. Eva Popoff

Director, Huma Resources

Future Control Industries, Inc.
Deities

The Deities worshiped on Noxerra are few and far between, though some still have plots at work in the affairs of mortals. The presence of several gods of various pantheons has seemingly vanished or died out in the aftermath of the War of the Nine Knights after the Collapse - a singular event that left Noxerra the apocalyptic hellscape it is now. Whatever the Collapse was seemed to have cosmic ramifications, with many theorizing that the event outright "killed" certain gods, or otherwise removed their influence on the mortal plane entirely. Curiously, the inverse has occurred for some of the more benign and nefarious presences - such as the Demon Lords of the Abyss and Archdevils of the Nine Hells - who have gained a stronger foothold thanks to the rifts opened in Valtoria - now called the Hellmouth. These Demon Lords and Archdevils are now effectively on the same level as true gods, or at least carry as much weight and influence on Noxerra.

Those deities or entities worshiped as such (either presently or in the past) across Noxerra include:

### **Elven Deities**

* Corellon Larethian

* Calistria
* Melora
* **The Dark Seldarine**
	+ Lloth
	+ Vhaeraun
	+ Eilistraee
	+ Selvetarm
	+ Kiaransalee
	+ Ghaunadaur

### **Major** **Deities**

* Pelor
* Torag
* Wee Jas
* Kord
* Zon-Kuthon
* Shelyn
* Abadar
* Tiamat
* Bahamut
* Tharizdun

### **Minor/Lesser Deities**

* Desna
* Urgathoa
* Zyphus
* Lamashtu
* Besmara
* Zehir
* Malar
* Avandra
* Droskar

###  **Demon Lords**

* Abraxas
* Angazhan
* Baphomet
* Dagon
* Demogorgon
* Fraz-Urb'luu
* Graz'zt
* Jubilex
* Kostchtchie
* Nocticula
* Orcus
* Pazuzu
* Zuggtmoy
* Zura

### **Archdevils**

* Asmodeus - Lord of the Ninth, and an ascendant deity
* Barbatos - Lord of the First,
* Dispater - Lord of the Second
* Mammon - Lord of the Third
* Belial - Lord of the Fourth
* Geryon - Lord of the Fifth
* Moloch - Lord of the Sixth
* Baalzebul - Lord of the Seventh
* Mephistopheles - Lord of the Eighth

### **Ascended Mortal Deities**

* Vecna
* Bane
Bad Block

**Bad Blocks** are a status ailment in *Tron 2.0*.

## Mechanics

When Jethro Bradley is attacked by a corrupted program, his system memory becomes compromised. Slots meant for subroutines use can no longer be used to equip. Bad Blocks can be removed from Jet's system memory by using the Defragment procedural subroutine.

## References

1. ↑ Tron 2.0: Instruction Manual, pg. 33
Jet 2

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

**Jet 2** is the ninth of nine E-mails in Unauthorized User.

## Description

**Subject:** Jet
**To:** AlanBradley@en.com
**From:** HR@en.com
**Date:** Jun-02
## Transcript

Don't worry, Jet's doing fine. he's more than pulling his weight on the SP3D team; in fact, I'm bumping him up to lead programmer on the next title. There's also a level six programming position opening up in R&D in a few months that would be perfect for him.

Patrick

Producer-Space Paranoids 3D

## Locations

Upon entering Port Sector 45-E7-25, activate the first three Binary bits. Afterward, head inside the space where the Exit Port is located and approach the Archive bin with the single E-Mail item inside of it. The ninth and final E-Mail, "Jet 1", will be found.
Acquisition 2

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

**Acquisition 2** is the fifth of ten E-mails in Vaporware.

## Description

**Subject:** Acquisition
**To:** CEO@fCon.ind
**From:** GibbsJr@en.com
**Date:** Dec-02
## Transcript

I think we agree on the main points. I'll have my lawyer start on the contract tomorrow.

Gibbs Jr.

Senior Executive V.P.

## Locations

After speaking with Mercury, head through the corridor beside the I/O Node. Turn right and walk to the end of the hall, then turn left. Head for the opening inside the room of blocks on the right and proceed to take out the Intrusion Countermeasure Programs. Once they're dealt with head into the adjacent room, and beware of the Seeker program moving above with the rotating blocks. Once inside, head for the first Archive bin you see - which should be situated above a stack of blocks on the left. Jump on the blocks on the right and made your way toward the Archive bin to download Permission 5 and "Acquisition 2".
The Legend Brakers

The Legend Brakers are 8 bladers of the whole blading world that have the same goal destroy Daniel's bey Turbo L-Drago. They also have 4 private engines

## Members

Jacob Hooks

Beyblade: Vex Lucius Mobius 2D

Tyson Granger

Beyblade: Dragoon Victory Sting Evolution

Gingka Hagane

Beyblade: Galaxy Pegasis 5Glaive Jolt'

Valt Aoi

Beyblade: Brave Valtryek Evolution' 2A

Dante Koryu

Beyblade: Triumph Dragon Charge Metal 1A

Hikaru Hizashi

Beyblade: Helios Volcano Ou Zone'+Z

Hyuga Hizashi

Hyperion Burn Cho Xceed'+X

## Private engines

* Alfred
* Jessica
* Timothy
* Godred
Finder (Help file)

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

**Finders** are a security drones that work in conjunction with the Intrusion Countermeasure Programs in *Tron 2.0*.

## Official Description

Finders are patrolling security devices searching for illegal programs. If an illegal program is detected, the Finder will notify nearby ICP guards prior to targeting the program with its deadly laser cannon.

## References

1. ↑ *Tron 2.0:* Vaporware: Transport Station
Award Announcement 1

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

**Award Announcement 1** is the third of nine E-mails in Unauthorized User level of *Tron 2.0*.

## Description

**Subject:** Award Announcement
**To:** AllPersonnel@en.com
**From:** Management@en.com
**Date:** Mar-03
## Transcript

We are thrilled to announce that our very own Mr. Alan Bradley, has been awarded the highly coveted International Academy of Intelligence Artificielle's 'Digital Pal' award for his latest iteration of Ma3a.

Please join us and Mr. Bradley in the employee lunch room as we proudly present him the award certificate.

Congratulations, Mr. Bradley.

Senior Management

## Locations

After taking out three Z-lots, return across the Energy bridge and enter the corridor. Go up and take a left and follow the path out to a balcony where a core dump will be waiting above. After taking the core dump walk over the left-hand corner and you will find an Archive bin where the first Award Announcement E-Mail will be with "Permission 8".

## References

1. ↑ *Tron 2.0:* Unauthorized User: Combat Training Arena
Power Router

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

**Power Routers** are power nodes in *Tron 2.0*.

## Official Description

Power Routers are ICP occupied nodes that control the power distribution throughout the system.

## References

1. ↑ *Tron 2.0:* Legacy Code: Alan's Desktop PC
Surge Circuits

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

**Surge Circuits** are an failsafe system in *Tron 2.0*.

## Official Description

Surge Suppression Circuits protect the system from power spikes. If one or more become blocked, it becomes imperative that the power build-up released manually. Failure to do so will result in component meltdown, potentially damaging critical systems.

## References

1. ↑ *Tron 2.0:* Antiquated: Main Power Pipeline
Corrode

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

 **"This article is missing crucial subroutines. We cannot continue without obtaining the proper permissions first."**

*The following article, Corrode, is a stub and requires expansion to be completed. You can help TRON 2.0 Wiki by expanding it.*

 Type
 Build State
Alpha (See Base Article)
*Click "expand" for full list*

Beta (See Base Article)Gold (See Base Article)
 Icon
 Location(s)

**Corrode** is a utility subroutine obtained in Vaporware.

## Official Description

"*Adds additional corrosive damage to weapons.*"
—Corrode description
## Build States

**Alpha**
Corrode Duration: 5 seconds
Added Energy Use: 50%
**Beta**
Corrode Duration: 10 seconds
Added Energy Use: 100%
**Gold**
Corrode Duration: 15 seconds
Added Energy Use: 200%
## Locations

### Alliance

* Thorne's Perimeter Partition
* Thorne's Internal Partition

PENDING

PENDING

## References

1. ↑ *Tron 2.0:* Vaporware, Primary Digitizing

\*Indicates *Killer App*-exclusive weapon
Quarantine Protocol

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

**Quarantine Protocol** is security system used to protect Exit Ports in *Tron 2.0*.

## Official Description

In the event that an authorized or corrupted program attempts to use the system’s exit port, quarantine countermeasures are put into place. Without a direct order from the Kernel to stand-down, the quarantine cannot be lowered. However, it is possible to override the four control bits located in small rooms surrounding the exit port’s entrance.

To override a control bit, press and hold the ‘Action’ key **(Default key: F)** until the bit is destroyed (also indicated when the colored meter on the screen fills up).

## References

1. ↑ *Tron 2.0:* Unauthorized User: Program Integration
Light Cycle Tips

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

**Light Cycle Tips** is a tutorial on how best to play in the Light Cycle Arena in *Tron 2.0*.

## Official Description

**Tip 1:** The objective to force the opponents to crash into a Light Cycle trail or some other solid object.

**Tip 2:** Ramming your bike into an opponent’s bike will give you the win.

**Tip 3:** Green speed zones increase the speed of your Light Cycle. Red speed zones decrease the speed of your Light Cycle. Speed zones overrule Turbo and Turbo Curse powerups.

**Tip 4:** Light Cycle camera control can be adjusted in the Option/Game menu.

## References

1. ↑ *Tron 2.0:* Vaporware: Light Cycle and Arena Staging Pit
Acquisition 4

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

**Acquisition 4** is the seventh of ten E-mails in Vaporware.

## Description

**Subject:** Acquisition
**To:** CEO@en.com
**From:** ExecVP@en.com
**Date:** Dec-02
## Transcript

I can't tell you how terrible I feel about the current position of the company. I take full responsibility. Unfortunately, selling is the only viable option considering the circumstances. I feel extremely fortunate that fCon is so eager to buy our company and is willing to pay the price we put on the table.

Please understand that this is something I must do.

Gibbs Jr.

Senior Executive V.P.

## Locations

After obtaining Permission 1 and E-Mail number six, head back into the room adjacent to your current location. Move toward area where the Energy patch routine is located on the left and turn to the right. At the very bottom of a stack of blocks there should be a Archive bin containing the seventh E-Mail, "Acquisition 4".
Power Block

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

 **"This article is missing crucial subroutines. We cannot continue without obtaining the proper permissions first."**

*The following article, Power Block, is a stub and requires expansion to be completed. You can help TRON 2.0 Wiki by expanding it.*

 Type
 Build State
Alpha (Damage: Moderate)
*Click "expand" for full list*

Beta (Damage: Increased 55%)Gold (Damage: Increased 150%)
 Icon
 Location(s)

**Power Block** is a utility subroutine obtained in Vaporware.

## Official Description

"*Converts a disc block into a powerful blast that can be directed toward the enemy.*"
—Power Block description
## Build States

**Alpha**
Damage: Moderate
**Beta**
Damage: Increased 55%
**Gold**
Damage: Increased 150%
## Locations

### Data Base

* Security Socket
* Primary Docking Port

PENDING

PENDING

## References

1. ↑ *Tron 2.0:* Vaporware, Prisoner Bin

\*Indicates *Killer App*-exclusive weapon
Viral Shield

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

 **"This article is missing crucial subroutines. We cannot continue without obtaining the proper permissions first."**

*The following article, Viral Shield, is a stub and requires expansion to be completed. You can help TRON 2.0 Wiki by expanding it.*

 Type
 Build State
Alpha (The chance a subroutine can become corrupted is reduced by 30%)
*Click "expand" for full list*

Beta (The chance a subroutine can become corrupted is reduced by 50%)Gold (The chance a subroutine can become corrupted is reckoned by 75%)
 Icon
 Location(s)

**Viral Shield** is a defense subroutine obtained in Vaporware.

## Official Description

"*Provides viral protection from corruptive weapon attacks.*"
—Viral Shield description
## Build States

**Alpha**
The chance a subroutine can become corrupted is reduced by 30%
**Beta**
The chance a subroutine can become corrupted is reduced by 50%
**Gold**
The chance a subroutine can become corrupted is reckoned by 75%

## References

1. ↑ *Tron 2.0:* Vaporware, Prisoner Bin

\*Indicates *Killer App*-exclusive weapon
Powerup Summary I

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

**Powerup Summary I** is a summary on the powerups available to use in the Light Cycle Arena in *Tron 2.0*.

## Official Description

**Shield Break (Figure 1)** powerup allows the Light Cycle to break through one Light Cycle trail.

**Turbo Boost (Figure 2)** powerup will increase your Light Cycle’s speed for a limited time.

**Wall Spike (Figure 3)** powerup will generate a small perpendicular intersecting trail piece behind your Light Cycle, that others will have to avoid.

**Missile (Figure 4)** powerup will fire off a projectile that will destroy any Light Cycle and/or trails in its path.

**Force Use (Figure 5)** powerup will immediately activate all opponent’s powerups if they are carrying one.

## References

1. ↑ *Tron 2.0:* Vaporware: Light Cycle and Arena Staging Pit
Base Damping

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

 **"This article is missing crucial subroutines. We cannot continue without obtaining the proper permissions first."**

*The following article, Base Damping, is a stub and requires expansion to be completed. You can help TRON 2.0 Wiki by expanding it.*

 Type
 Build State
Alpha (Provides 5% overall body protection against attacks)
*Click "expand" for full list*

Beta (Provides 6% overall body protection against attacks)Gold (Provides 8% overall body protection against attacks)
 Icon
 Location(s)

**Base Damping** is a defense subroutine obtained in System Reboot.

## Official Description

"*Foot armor.*"
—Base Damping description
## Build States

**Alpha**
Provides 5% overall body protection against attacks.
**Beta**
Provides 6% overall body protection against attacks.
**Gold**
Provides 8% overall body protection against attacks.
## Locations

### System Reboot

* Packet Transport
* Power Regulator
* Power Oculus

PENDING

PENDING

PENDING

## References

1. ↑ *Tron 2.0:* System Reboot, Power Regulator

\*Indicates *Killer App*-exclusive weapon
DataWraiths (Help File)

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

**DataWraiths** are Users in *Tron 2.0*.

## Official Description

DataWraiths are specially trained hackers digitized into the computer, with the primary goal of infiltrating the world’s computer networks from the inside.

## References

1. ↑ *Tron 2.0:* Data Base: Security Socket
Recognizer Tug (Help file)

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

**Recognizer Tugs** are common packet transports *Tron 2.0*.

## Official Description

Recognizers were once considered state-of-the-art enforcers, regulating the will of the MCP upon the network during the early days of the mainframe. Today, due to their power and upgradeability, these lumbering crafts have been retrofitted into transport tugs, and are used to move data quickly between terminal posts.

## References

1. ↑ *Tron 2.0:* System Reboot: Packet Transport
JD Thorne 1

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

**JD Thorne 1** is the tenth of twelve E-Mails in System Reboot.

## Description

**Subject:** JD Thorne
**To:** Crown@fCon.ind
**From:** EvaPopoff@fCon.ind
**Date:** Mar-03
## Transcript

Many employees are starting to question the whereabouts of our Mr. Thorne. His position as Security Chief carries a rather high profile. We need to address this issue soon.

Let’s discuss in the next team meeting

Dr. Eva Popoff, PhD.

Corporate Human Resources

Future Control Industries
Timeline (disambiguation)

**Timeline (disambiguation) has multiple meanings/uses on the TRON 2.0 Wiki**.
The following is a list of links to pages that might share the same title. Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

## Film

* Timeline (Tron) - The unofficial timeline of *Tron* events created for the TRON 2.0 Wiki.

## Video games

* Timeline (Tron 2.0) - The unofficial timeline of *Tron 2.0* events created for the TRON 2.0 Wiki.

## External Media

* Timeline (Strategy Guide) - The official timeline of *Tron 2.0* events provided in Bradley Games' *Tron 2.0 Official Strategy Guide*.
TRON 2.0 Wiki

*146 articles created since December 3, 2018*
About this Wiki · Wikia Help · Manual of Style · Administrators · Chat Moderators · Forums · Frequently Asked Questions · Image Policy · Community Policies

Intended to be the sequel to the the 2003 video game of the same name developed by Monolith Productions,*Tron 2.0* continued the adventures of Jet Bradley and Mercury following the events of the first game.
*Tron 2.0* was written by Andrew Dabb, and featured artwork by Gabe Bridwell, Blond, Serge LaPointe, and Chuck Gibson. [**READ MORE...**]

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Byte

**"This article is missing crucial subroutines. We cannot continue without obtaining the proper permissions first."**

*The following article, Byte, is a stub and requires expansion to be completed. You can help TRON 2.0 Wiki by expanding it.*

"*A Bit? Ha! I'm a Byte! Ma3a wouldn't send a simple Bit to do a Byte's job. Let me tell you mister.*"
—Byte to Jethro
**Byte** is a utility program designed to aid Jethro Bradley through the digital world in *Tron 2.0*.

## Biography

### Events of *Tron 2.0*

Byte is sent by Ma3a to aide Jethro Bradley following his digitization into the digital world. Fascinated by the presence of User, Byte guides Jethro through the Program Initialization, helping him establish a brief connection with Ma3a via I/O Node. After he acquires the Disc Primitive from the Combat Training Arena, Byte frantically leads Jethro out of the sector and away from the the attacking Z-lots.

Temporarily safe from the danger, Byte takes offense when Jethro mistakes him for a Bit. Byte tries to lead Jethro through the Power Stream Control Sector with minimal incident but encounter more Z-lot, are eventually arrested by Intrusion Countermeasure Programs following their exit into a Exit portal.

## References

1. ↑ 1.0 1.1 1.2 *Tron 2.0:* Unauthorized User: Program Integration
2. ↑ 2.0 2.1 *Tron 2.0:* Unauthorized User, Program Initialization
3. ↑ *Tron 2.0:* Unauthorized User, Combat Training Arena
Subroutine

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

**Subroutines** are add-on programs that enhance or buffer a preexisting item or weapon in *Tron 2.0*.

## Official Description

A Subroutine is a self-accustomed little program that can be installed in your system memory.

There are three families of subroutines:

**Combat Subroutines** can modify Primitives into a whole wide range of unique weapons.

**Defense Subroutines** can add varying degrees of armor protection.

**Utility Subroutines** give you additional capabilities. For example, the ‘Y-amp’ **(Figure 1)** is a utility subroutine that will enable you to jump higher.

## References

1. ↑ *Tron 2.0:* Unauthorized User: Combat Training Arena
Suffusion (Subroutine)

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

 Type
 Build State
Alpha (see base article)
*Click "expand" for full list*

Beta (see base article)Gold (see base article)
 Icon
 Location(s)

**Suffusion** is a combat subroutine obtained in Vaporware.

## Official Description

"*Short ranger weapon capable of firing a deadly blast of energy pellets. Holding down the fire key longer will produce a super blast that is twice as deadly.*"
—Suffusion description
## Build States

**Alpha**
Energy Pellets: 5
Blast Spread: Wide
Damage: High (close range)
Energy Use: Base
**Beta**
Energy Pellets: 6
Blast Spread: Reduce 30%
Energy Use: Increased 10%
**Gold**
Energy Pellets: 7
Blast Spread: Reduced 50%
Energy Use: Increased 20%
## Locations

### Vaporware

* Prisoner Bin
* Primary Digitizing

Inside the security room of the Prisoner Bin approach and attack the Intrusion Countermeasure Program named defwatch.exe with the Pod Primitive. His Core dump contains an unknown subroutine that can be Ported into the Alpha version of the Suffusion subroutine.

However, if you don’t derezz the ICP, head for Data stream that will lead you to the security station where your Disc Primitive waits. Use the Data stream to return to the Prisoner Cell Bin, and head the elevator circular center of the area. Once the platform reaches the top, head for the Archive bin that contains the Alpha version of the Suffusion subroutine and Permission 6.
After passing through the door and entering the space where the Energy Pool is located, there is a room on the right side of the area. Jump up to the room and approach the Archive Bin on the left. Inside are the Alpha and Beta versions of the Sequencer and the Suffusion subroutine, and Fuzzy Signature.

### Alan’s Desktop PC

After obtaining the first E-Mail fragment for the Tron Legacy Code, head down the path toward the Data stream and make your way toward the next ramp. Before getting on the ramp there are six Archive bins, but only two containing transferable items. Approach the Archive bin closest to you and transfer Permission 5 and the Beta version of the Suffusion subroutine (which is recognized as an unknown Beta subroutine before port).

Later, after obtaining the second and third E-Mail fragments regarding the Tron Legacy Code, head up on the elevator platform that will bridge the gap and allow you access to the Archive bin previously unreachable. Destroy incoming ICP, return to the first ramp crossed to obtain first E-Mail fragment, and interact with the Archive bin containing Permission 3. Return the previously inaccessible Archive bin and download the Alpha LOL subroutine, the Beta version of the Suffusion subroutine, Permission 8, an E-Mail, and an unknown subroutine (the Beta version of the Virus Scan subroutine).

## References

1. ↑ *Tron 2.0:* Vaporware, Prisoner Bin
2. ↑ Prisoner Bin
3. ↑ Primary Digitizing #1
4. ↑ Primary Digitizing #2
5. ↑  Alan’s Desktop PC #1
6. ↑  Alan’s Desktop PC #2

\*Indicates *Killer App*-exclusive weapon
Wands Option 3K

The wraith explains, "This shop carries high-quality gemstones of many different varieties, which may be wielded to focus your magic and cast spells with. While you may specifically request a certain gemstone, it is advisable to instead find the gemstone that resonates with your own magical energy signature. To do so, you will enter through a door and explore through a series of choices to attune to and locate the stone that speaks most to your energy aura. You may also leave at any time."

Option 4I: Say you wish to begin

Option 4R: Express interest in what sorts of gemstones are available

Option 3M: Ask about wands

Option 3W: Ask about magical spellbooks

Option 3B: Ask about the cards

Option 3T: Excuse yourself and Leave
Disc Primitive

**"IMPORTANT: Disc Primitive uses Creative Commons Licensed content from the** TRON Wiki**. The list of authors can be seen in the page revision history (view authors). The text of the TRON Wiki is available under the CC-BY-SA license when credit is given.**

 Wielder
 Unlocked

The **Disc Primitive** is an Identity disc and a primary weapon unique to Jethro Bradley in *Tron 2.0*.

## Official Description

*Main article: Disc Primitive (Help file)*
## Mechanics

### *Tron 2.0* (PC)

Jethro Bradley's Disc Primitive functions identically to the standard identity disc provided to programs in the game grid. The Disc Primitive can be used as a defensive and offensive weapon, blocking attacks or causing accumulative damage over time with a number of disc throws.

The Disc Primitive in its default state requires no energy to use, and the proficiency of the Disc Primitive is entirely determinant by the skill of the player. However, its unique design allows it to function in two additional modes with the use of Combat Subroutines.

## References

1. ↑ 1.0 1.1 1.2 *Tron 2.0:* Unauthorized User: Combat Training Arena
Permissions

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

**Permissions** (also known as **Permission Sets**) are form of code used by programs to gain access to certain sectors or items in *Tron 2.0*.

## Official Description

A segmented ring **(Figure 1)** in the center of your screen will indicate which ‘Permissions’ are an object requires to be activated. Missing permissions are marked as red, and permissions that you already have marked are light blue. Your complete inventory of permissions, called a ‘Permission Set’ is displayed as light blue on your lower HUD display **(Figure 2)**.

## Mechanics

Permissions give programs the right or authority access almost anything within their designated system. Permissions, or Permissions Sets, are typically found within archive bins or core dumps left behind by programs who've been derezzed.

Attempting to interact with objects or items within the system without the proper permissions will prompt the notification in the center of their screen, alerting the player of their lack of authority.

## Notes

1. ↑ **HUD Message:** "You do not have the proper permissions to do that".

## References

1. ↑ 1.0 1.1 1.2 *Tron 2.0:* Unauthorized User, Program Initialization
Profiler

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

 **"This article is missing crucial subroutines. We cannot continue without obtaining the proper permissions first."**

*The following article, Profiler, is a stub and requires expansion to be completed. You can help TRON 2.0 Wiki by expanding it.*

 Type
 Build State
Alpha (Name and Health display)
*Click "expand" for full list*

Beta (Name, Health, Armor display)Gold (Name, Health Armor, Inventory display)
 Icon
 Location(s)

**Profiler** is a utility subroutine obtained in Unauthorized User.

## Official Description

"*Gives you the ability to receive vital information from targeted programs.*"
—Profiler description
## Build States

**Alpha**
Displays target's Name and Health
**Beta**
Displays Name, Health, and Armor
**Gold**
Displays Name, Health, Armor, and Inventory
## Locations

### Vaporware

* Transport Station
* Primary Digitizing

PENDING

PENDING

## References

1. ↑ *Tron 2.0:* Unauthorized User: Combat Training Arena

\*Indicates *Killer App*-exclusive weapon
Defragment

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

**Defragment** is a Procedural Subroutine.

## Official Description

"*Repairs a bad block of system memory and frees it for subroutine use. To defrag a bad block, drag and drop it into the Defrag Procedural.*"
—Official Description
## Mechanics

When a subroutine becomes infected by a corrupted program, subroutine slots doubly become unsuitable for use. Dragging the infected subroutine slot into the Defragment procedural will make the slot viable for subroutine use again. The process typically only takes a few moments for the process to complete. The slot cannot be used until the process is complete.

## References

1. ↑ 1.0 1.1 *Tron 2.0: Instructional Manual*

\*Indicates *Killer App*-exclusive weapon
Illegal Program Termination

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

**Illegal Program Termination** is a fail-state in *Tron 2.0*.

## Official Description

**WARNING: Do not attack civilian system programs!** If a civilian program is derezzed, you will fail your mission due to an 'illegal program termination'. When equipped with a weapon such as your disc, your retcile in the center of your screen will indicate which programs are civilians **(Figure 1)** and which are your enemies **(Figure 2)**.

## References

1. ↑ *Tron 2.0:* Unauthorized User, Combat Training Arena
Tron 2.0 (disambiguation)

*The following article is the one hundredth page on the TRON 2.0 Wiki!*

 **Tron 2.0 (disambiguation) has multiple meanings/uses on the TRON 2.0 Wiki**.
The following is a list of links to pages that might share the same title. Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

## Video games

* Tron 2.0 - The PC and original release of the 2003 game developed by Monolith Productions.
* Tron 2.0: Killer App - The Xbox port of the original *Tron 2.0* developed by Climax Studios.
* Tron 2.0: Killer App - The Game Boy Advance release developed by Digital Eclipse.

## External Media

* Tron 2.0 Official Strategy Guide - The official strategy guide for *Tron 2.0*, released in 2004.
* Tron 2.0 (comics) - The cancelled miniseries comic book produced by 88MPH Studios and Disney Worldwide Publishing.
* Tron 2.0 (Soundtrack) - The unreleased soundtrack of *Tron 2.0* composed by Nathan Grigg.
Security Clamps

This article contains verbatim copyrighted text, quotes or dialog written by Monolith Productions and featured in *Tron 2.0*. Please note that this text is for citation uses only .

**Security Clamps** are a security system in *Tron 2.0*.

## Official Description

A lone binary bit socket, located on the lower level, controls the Security Clamps locking the rings in place. To access the lower level, the missing bits that control the various data streams must be found.

## References

1. ↑ *Tron 2.0:* Master User: Remote Access Node
Help Program

**"This article is missing crucial subroutines. We cannot continue without obtaining the proper permissions first."**

*The following article, Help Program, is a stub and requires expansion to be completed. You can help TRON 2.0 Wiki by expanding it.*

**Help Programs** are utility programs designed to aid the player in *Tron 2.0*.

## Biography

### Events of *Tron 2.0*

When Jethro Bradley enters the digital world, he is assisted by several Help Programs who help him acclimate to his new surroundings alongside Byte, Ma3a's aide. As Jethro begins to learn how to function in the digital world, the Help Programs openly express their concerns with the spread of the Corruption.

One Help Program going as far as to tell Jethro he believed the spike in the virus' spread in the system was the result of an "inside job". Following his return from the Combat Training Arena, the Help Programs begin to flee the Program Initialization sector as Z-lots begin to manifest and attack civilian programs.

## Gameplay

Help Programs are characters designed to communicate tutorial-based information to the player at the start of the game in a manner framed to work within the universe of *Tron*, a narrative that personifies the functions the inner-workings of a computer. Interacting with them whenever a Talk icon appears over their head allows the character to provide brief descriptions of gameplay later expanded on in Help files.

## References

1. ↑ 1.0 1.1 1.2 1.3 'Tron 2.0: *Unauthorized User*
Wands Option 1Sp

This card shows the open sky filled with fluffy clouds that scutter along on the breeze. Leaves and birds occasionally fly through, and you think you see a loose scroll page flutter by.

Option 1A: Ring the bell

Option 1H: Speak/call out ("Hello?")

Option 1Y: Sit in one of the chairs

Option 1Q: Shuffle the cards

Option 1S: Draw a random card

Option 1R: Pick up the deck of cards and look through it

Option 1N: Attempt to steal a card/the deck of cards

Option 1C: Set the cards down and wait

Option 1U: Scan the room for traps

Option 1F: Flip the table over

Option E: Leave