recursal/Fanatic-Fandom huggingface dataset:
We Are Pathfinder

## Class

The world’s a big place, with many paths remaining undiscovered. Until the pathfinder makes their way over of course. Not only an explorer, the pathfinder is a scout unrivaled, quick to find and forge the way forward, and quick to note the secret paths hidden beyond our sight. A true treasure for any with seeking to know the distant corners of the world, the pathfinder is a great addition to the collective.

## History

The first Pathfinder joined the Collective in December of 2016.
We Are Mercenary

## Class

They’re a motley lot, Sell Swords, Soldiers of Fortune, War Dogs, Call them what you will, they’re mercenaries, and they’re here to make a profit. Unlike many in the adventuring trade, their sole motivation is to use their skills for the sake of gold alone.

## History

The current Mercenary joined the Collective in March of 2018 and is the second to hold the title.

The previous Mercenary held the title from July 2017 to March of 2018.
We Are Avenger

## Class

A warrior of faith, driven by a passionate desire to see evil destroyed and righteousness prevail, there are as few as zealous in their crusade as the Avenger. The Avenger’s power is not unlike a Sorcerer’s, tapping into divine power by instinct alone.

## Iconic Avengers

**Azarel:** The only follower of the dead and forgotten God, He-Who-Was, this avenger had dedicated his life to smiting the wicked and searching for a way to resurrect his deity. However, before becoming an avenger, Azarel was an aspiring, young scholar named Thomas Nikandros. After discovering an ancient tome he was betrayed by his best Friend, Caleb Aldwin, who sought to use him as a sacrifice. Thomas fled the university. All the while strange dreams and murmurings had begun to permeate his sleep. Unsure of what else to do, the boy began to record and eventually follow where his dreams were taking him. Eventually he arrived at the door of an elderly woman who trained him in to become an avenger. With much trial and tribulation, Thomas succeeded. After swearing an oath of his own making, he took up the name Azarel, and set out to find a way to resurrect his God and bring justice for the fallen. Only to stumble upon the halls of the collective and feeling a sense of purpose, has since joined their ranks.

## History

The Avenger joined the Collective in November of 2016.

## Resources

The avenger class from 4e was joined with the paladin class in 5e to create the oath of vengeance. However, if anyone wishes to have something more similar to the 4e class the link below should, hopefully, suffice.

https://dnd-5e-homebrew.tumblr.com/post/144471713089/avenger-class-by-fenrir-hati-skoll
Jacqueline Ronnbach

Jacqueline "Jack" Ronnbach, also known as the "Soulless Machine" or "Allmachine" within the Circle, was an human/clockwork-construct psychic and member of the Circle.

## History

Since her birth Jack had always found herself intellectually leagues past her peers, she found a talent for not just prediction, but knowing what it was others wanted subconsciously. It wasn’t until she was a teen that she realized the reason for her talents was innate psychic powers. Once she started to understand her powers, she could at last start to use them.

Jack’s psychic powers were most strong when involved with the sleeping mind, and she practiced her craft delving into the minds of those around her, invading the subconscious and learning about her neighbours more than they knew about themselves. The more she learned, the more she began to analyze their waking actions, and as time went on she started keeping a journal of predicted actions, most of which unsurprisingly came true.

The more her powers developed, the more Jack understood the world around her, and the more she became increasingly detached from the world. She spent much of her time alone in her home, tinkering with clockwork contraptions of her own design, clockwork had no margin for error, it worked as intended, a perfect system devoid of inaccuracy. Why then, should the world be filled with people and things that behave erratically, that disregard the innate system that the world obeys? Why shouldn’t the world be clockwork?

Her mind raced with possibilities, with plans, ideas, if people were as easy to manipulate then this would be a peace of cake!

She poured herself into her studies, running away from home and finding herself a place in the city as an inventor. Meanwhile, she used everything she’d learn to piece together a new body, one that fit her ideals, no more would she be a frail teenage girl, now she would be the Allmachine.

Through a variety of self-inflicted surgical procedures and psychic magic, Jack not only placed her conscience in the custom clockwork form, she managed to duplicate her mind, creating a second clockwork Jack. A useful tool for one who’s leading a double life.

As her plans for genocide progressed, and her clockwork soldiers grew in number, Jack earned the attention of the Circle of Nemeses an organization of villains and evil-doers not unlike herself. Though Jack despised chaos, she loved the suffering and despair it caused. Even if they were flawed components that would eventually need to be discarded… It couldn’t hurt to be around others who understood her thirst for cruelty right? Somebody other than herself at least.
We Are Sorcerer

## Class

The average mage must study dutifully for a long time before gaining access to even the most rudimentary spells. Not so with sorcerers. Magic is in their blood, and their spells remain even after multiple uses. Woe to thee who tempts the wrath of a sorcerer.

## Iconic Sorcerer

Ylva the Weaver: a halfling woman with the protean power of the universe in her blood who was one of the early Collective members.

## History

The Sorcerer joined the collective in January of 2016.

## Similar Classes

* We Are Bloodrager
* We Are Favored Soul
* We Are Mage
We Are Duelist

## Class

There are many warriors on the field, but some prefer to face their foes selectively, settling matters personally. For most, that act of single combat is enough, but others get a taste for it. The duelist is master of single combat, and be it by blade, pistol, or any other means, they will face their chosen foes without regret.

## History

There is currently no Duelist in the Collective.

The Duelist joined the Collective in September of 2016. They were declared missing in January of 2018.
Hannah Everwood

**Hannah Everwood** was a chrono-witch that traveled from modern-day New York City to the era of the Collective. She crossed paths with many Collective members as well as those within the Circle of Nemeses and eventually became the first Iconic Chronomancer. Her effect on the timeline is still in question.

## History

Coming from a long line of witches, Hannah grew up practicing various branches of magick. During her early twenties, she took an interest in chronomancy, the magical study of time. Self-taught, she quickly learned to manipulate time in small ways, enabling her to divine the perfect times in which to do things, giving the appearance of being incredibly “lucky”. She even has gained the ability to alter time, either slowing down or speeding up, though whether she is truly altering time or simply altering people’s perceptions of such remain unclear.

Almost a year ago, she started her job as a field journalist, which put her practice of chronomancy to good use. She had even been doing well in her romantic life. In short, life was good. Good, that is, until a few days ago. In pursuit of a story, she stumbled upon a group of rogue mages as their plot to bring about one of the evil Gods of Old, from a time when knights clad in armor fought ferocious dragons. A time of Magick. Hannah was able to escape from the group but it wasn’t long until they tracked her down and broke into her home in Brooklyn. Scared for her life, Hannah tapped as far into her magical energy as she could in an attempt to stop her attackers, unwittingly harnessing and projecting herself into the time force.

The next thing she knew, Hannah was in an entirely new location. She was surrounded by the sights and smells of a foreign land, where the streets were made of cobblestone instead of asphalt and people were dressed in tunics and breeches, not a t-shirt and jeans, and it wasn’t but a moment until she realized that she had traveled through time. Hannah found herself in the time of swords and sorcery. Of knights and dragons. And she had no idea how in the world she was going to get back.

## Iconic Chronomancer

Hannah was the first Iconic Chronomancer. Chronomancy is a school of magic dealing with movement through time, or the manipulation of time.

## Relationships

While Hannah had many relationships during her time traveling, the most notable are Beliara Tahrein, with whom she shared a romantic history with, as well as Dhun’Galil Galanodel, the Circle's Venomancer, which she traveled through time with in the Maze Engine.
Regina Wyrmdrake

**Regina Wyrmdrake**, born Cassia Gwyn, was a vampiric woman infected with the Wyrmdrake curse. She was a leading member of the Circle.

## History

Nearly 1800 years before the founding of the Collective, in the Bronze Elven Empire of Altum, there was a Dwarven Warlord and Sorcerer by the name of Gavin Wyrmdrake, the first to use that name. To him was born a girl through his brother's wife, and that girl was named Cassia.

As she grew she watched and heard how her presumed uncle conquered kingdom after kingdom, until all nations of the Bronze Elves were united into a single Altum Empire, and Gavin Wyrmdrake called her to his service. While she believed he was having her trained as a Courtly Assassin and protector of the Emperor, his intentions were that of grooming an heiress.

For the next several decades this was the case. Until around the age of 110, or the equilivent age of about 27, Cassia was captured by Cultists of the old Shadow Gods of Altum, the Drow.

Gavin brought the Fasten Gods of the northern elves to the realms he conquered and placed them above that of the Drow gods of Altum. He was also far too powerful for any of the old cultists to target. Instead they plotted to sacrifice his daughter hoping to summon the most feared of the Drow gods, the Weaver, the Spider Shadow.

Specifically, they were following a prophecy that said that during the Age of Foreign conquest and abandonment of the gods of Altum, the life shall be cut short of the Invader's daughter, who is also of Blood of the Altum people. In the wake of this murder, a Drinker of Blood shall rise to claim the united Throne and become Queen of the Shadows.

The Cultist believed this to mean a Avatar of the Weaver would rise in the slain body of the Wyrmdrake's halfblood daughter. Gavin arrived to late to save Cassia, in an instant in Gavin's heart broken grief and wrath and love, he uttered a roaring scream that was said to be have been felt by every magic user in the world. Some passed out, some bleed from their ears. Some lost the ability to perform magic, others lost the nerve to try. His scream was so great that it tore through the Darkness, and sundered the webs of the Weaver.

Gavin entered the darkness, and picked his daughter's soul up, and the Weaver told him: "There will be never be all of her back, and always some of me within her." And Gavin replied," then we shall both be with her." The Wyrmdrake returned her soul to her body and used his dark sorcery to seal her wounds, and placed within her some of his own darkness to animate her. She awoke, changed. By both the Weaver and the Wyrmdrake, an entity of unlife and darkness. The first Vampire.

## Relationships

Regina was the daughter of Gavin Wyrmdrake. She sired many vampires, including Hyada Belikova.

She also spread her Wyrmdrake curse to Garreth Hayes.
Làidrich

**Làidrich** was one of the Eldest, or Archfey, of the Feywild, and a divine fey creature of tremendous power able to reshape the very fabric of the Feywild on a whim. She was known for her desire to strengthen the world to its best possible self.

When she learned of an apocalyptic event, she put forth a plan to ready the Material Plane for its arrival. She felt that in order to be prepared to face the impending apocalypse, the Collective must be tested against worthy opponents. If no such opponents will arise, she would test them herself.

## Personality

Làidrich sought to be the most perfect version of herself and to make the universe just as perfect. This desire consumed her to her core. As a physical representation of her shedding her weakness, under her chestplate she wore chainmail made of cold iron that would consistently burn her fae skin as long as she wore it.

## Crom-Eaderoch, the Spear of Ending

Làidrich possessed the Spear of Ending. It was a divine spear, forged from the pillar that once connected the First World to its successor. A manifestation of potentiality. This spear could pierce most magical defenses. Because it originated in a time before most life, its existence was inherently abnormal and it was not bound to the laws of physics as understood during the time of the Collective.

When thrown, it was capable of moving at impossible speeds and bent space itself to ensure that it hit its mark

## Quotes

* "You must be stronger. If you cannot defeat me then you truly have no hope."
We Are Medium

## Class

Speakers for the dead, doors to the otherworldly and unliving, the mediums have one foot in our world, and the other in the next, careful to keep the balance between them.

## Iconic Mediums

Zarrakir Ohril: A troubled tiefling who became one of the original members of the Collective.

Squintch: A young goblin who left their home due to practicing the "dark arts".

## History

The Medium joined the Collective in March of 2016.

## Similar Classes

* We Are Occultist
* We Are Witch

## Resources

* We Are Medium official Tumblr
* Pathfinder: Occult Adventurers
We Are Death Cleric

## Class

Death. It is found everywhere. There is no escape from it’s grasp. For some, though, they willingly go to it. They worship old gods, gods of death and sacrifices. They spread Death as they spread the word of their Gods. Wielding powers over death and undeath, they seek to prepare the world for their Gods purpose.

## History

The first Death Cleric joined the Collective in July of 2016. They were declared missing in January of 2017.

The second Death Cleric joined the Collective in February of 2017.
Curio Caecilius Spurius

## Appearance

A few years later, Curio was born. While Marcus
had at first been overjoyed that he would have a child, he was
devastated when Kaylee passed away during the birth. He was not cold
towards the young Curio, but slowly became more engrossed in his work as
 a junior prosecutor.

Curio’s childhood was defined almost
entirely by education. He had very few friends, in fact it was often
observed that he would spend the periods where he was not learning
reading heavy tomes - each and every one on the subject of law, the
classics, or history.

By ten, he already had a basic understanding
 of the legal system, and he learnt to mitigate confrontations with a
few well placed words, and able to quote classical literature with ease,
 as well as speak three different languages, one of which is a dead
language.

As he made his entrance into adulthood, his father had
become rather famous - he was know as a lawyer who could not be beaten,
no matter how slippery the defendant.

He also spent much of his time at home training with his father’s
long standing bodyguard and aide, Bret. He learnt the way of the blade,
and was a semi-competent duelist, though he did not often rely upon
these skills, they would later help him during representation in trial
by combat.

When Curio turned 16, his father threw him a party,
inviting all manner of nobles, family friends and ex-clients of his.
However, his latest case, the murder of a distant noble, was more high
stakes that he was bargaining for - he was poisoned, and died before his
 son’s very eyes.

He
 fled for his life, taking only what he could grab from his family home,
 and ran through the city streets, looking for any work elsewhere, and
finding himself at the doorstep of the Collective. Finding there a safe
place to stay, and a way to put his talents to good use, he has chosen
to remain there, until he day he can remove the cancer of corruption
from the legal system - something he vowed on his father’s grave that he
 would do.

During the war of the collective, he was hit by a backfire of a magical
mortar, crushing his leg, leaving him crippled. He now walks with a
cane, and cannot stand without it.

Having travelled far and wide, Curio found himself imprisoned and later joining the Justices, a group of legal specialists dedicated to take him in, and he found himself rising through the ranks quickly. He has recently gained a position of power as the chairman of interdimensional realtions.
Mel

**Mel** was the original Iconic Beguiler of the Collective.

## History

### Early Life

If you ask five people about where Mel’s from you’d get six different answers. In truth Mel isn’t really from much of anywhere. Mel’s childhood was spent moving from city to city and fair to fair with her mother, a half elven fire dancer. Mel loved life on the road, she was a clever girl and the constant exposure to new places and people filled her head with all sorts of new ideas. She loved the taverns the most. Something about the throngs of patrons and constant flow of energy drew her in. It was in dimly lit bar rooms that Mel learned some of her most valuable lessons.

By 10 Mel was picking up extra coin running errands for the people her mother performed with. By 12 she had built up a reputation of reliability in most of their frequent stops. By 15 she has switched from simply running errands to taking on simple “contracts”. It was mostly find this, that, or them but occasionally she got something more interesting. During this time she also tried messing around a bit with the bardic arts but while she had some talent she couldn’t focus long enough to put any real study into it.

### Adult Life

Lack of focus became the theme of Mel’s life. She found herself unable to stay interested in any one thing or place for long. Eventually Mel did find something that could keep her entertained: other people. All of that time spent in caravans and tavern halls had given clever, observant, little Mel a window in the minds of others. She became fascinated by what made different people tick and the way the reacted to those around them. Eventually Mel turned this interest into a sort of profession, extracting information and exchanging it for coin or convincing people that whatever she felt was in her best interest was in theirs as well. Generally though Mel tries to work only when necessary and prefers to spend her time playing bar games or tagging along on the adventures of others.

All in all Mel is fairly laid back, preferring to make friends of enemies and trade stories instead of blows. She never stays in one place too long and travels whenever her heart starts to yearn for new horizons. For Mel the world’s one big game and she’s just happy to be playing.

### Marriage to Ylva and Edward

In February of 04, Mel married Ylva the Weaver and Edward Marshal.

## Iconic Beguiler

Mel joined the Collective within it's first year, becoming the original Iconic Beguiler.

## Relationships

Mel was married to Ylva the Weaver and Edward Marshal. She was friends with many members of the Collective.
Miguel Rosales

**Miguel Rosales**, also known as his alter-ego, Cascabel Diamante, was an Iconic Luchador in the Heroic Timeline.

## Appearance

Tall and lanky, much like his elven mother, Miguel stands at around 6′2′’. Aside from his slightly pointed ears, he takes after his Chicano father in appearance, being of darker complexion with dark brown hair. Usually, he has a five o’clock shadow and his wavy hair is cut short.

### El Máscara de los Cascabel Diamantes

El máscara de los Cascabel Diamantes is modeled after the snake from which they draw their powers. It has a brown-scaled pattern with lenses over the eyes which look like serpent eyes, as well as an opening over the mouth that is stylized with fangs.

## History

For hundreds of years, the Rosales family served as protectors of central Mexico under the mantle of los Cascabel Diamantes. Before being conceived, Miguel’s mother, an elf named Josefina, fled to America after her husband, a human named Francisco and previous wearer of el máscara de los Cascabel Diamantes, was murdered by a member of the Mexican cell of the Circle. The Circle member had sought to end the Rosales bloodline, and therefore the line of los Cascabel Diamantes, after a fight with Francisco left him disfigured and thrown in prison. Four months later, Miguel was born in Los Angeles, California.

Growing up without his father, Miguel was unaware of the mantle his family had passed down for generations until he became an adult. His mother, Josefina, broke the news to him about the hero his father had been and of his demise. Seeing it time, she gave him the mask that his father once wore, once more allowing the mask to pass on from one Cascabel Diamante to their heir.

Over the coming years, sought out and eventually trained with La Tromba, his father’s old tag-team partner, and began his career as a masked vigilante. A few years into his new “profession”, Miguel was approached by the American branch of the Collective and asked to join their ranks, as the most recent iconic luchador had met their fate nearly thirty years ago in one of the biggest Collective v. Circle fights in history. Viewing it as a way to do even more good in the world, Miguel jumped at the chance and became the Collective’s newest iconic luchador.

## Iconic Luchador

Miguel was an iconic luchador in the heroic timeline.
The TeamSpeak Wiki

Welcome to the TeamSpeak Wiki! This site revolves around the community of ne'er-do-wells who visit the TeamSpeak server of Brian Chrzanowski at chrzanowski.me on a frequent basis.

The pages of this wiki will describe and connect the individuals, events, and happenings of the mini-culture we have made in the server.

God bless.
We Are Battle Herald

## Class

Every great army has a great leader and that leader is the Battle Herald. Whether it’s an Archangel leading a heavenly host against a demon horde or the dreaded Orc Commander leading his barbarous against a dwarven legion, the difference between victory and defeat often lies in the skill of the commander. Unlike a king who leads from behind, a Battle Herald fights alongside his troops, inspiring them to fight harder and strengthening their resolve.

## History

There is currently no Battle Herald in the Collective.

The previous Battle Herald joined the Collective in September 2016 and held the title until January of 2018.
We Are Beastmaster

## Class

Many beasts and wild things prowl across nature, and to command them all is the path of the Beast Master. More than any mere animal tamer, this one not only masters the many beasts in the wild, but empowers them to their greatest potential.

## History

The current Beastmaster joined the Collective in December of 2016 and is the second to hold the title.

The previous Beastmaster held the title from October to December of 2016.
We Are Fighter

## Class

For as long as there have been conflict, warriors like this have existed, and fought ever cause imaginable. Armed with a variety of weapons to match their many backgrounds, these fighters can changed the tide on any battlefield.

## Iconic Fighters

* Rhyann Kavanagh
* Astor Lehmann

## History

The Fighter joined the Collective in January of 2016.
We Are Brawler

## Class

For this class, the fight is all there is and all they need. Unlike the monk who trains their body as they train their mind for a higher purpose, the brawler lives on the song in their blood as they step forth, fists at the ready, to pummel their foe into submission. The Brawler will never back down, not so long as they can use their fists.

Deadly even with absolutely nothing in their hands, a brawler eschews using the fighter’s heavy armor and the monk’s mysticism, focusing instead on perfecting many styles of brutal unarmed combat. Versatile, agile, and able to adapt to most enemy attacks, a brawler’s body is a powerful weapon.

## Iconic Brawler

The second Iconic Brawler currently in the collective goes by the name of Issere Felicia Ramirez de la Rosa Montoya. A tiefling young for her age but has the hot, dangerous blood of a pit fiend running through her veins.

## History

The first Brawler joined the Collective in March of 2016. They retired in February of 2017.

The second Brawler joined the Collective in October of 2017.
Café Rogue

**Café Rogue** was one of the major fixed points within the multiverse, existing across most, if not all, planes of existence/universes. Further, it was one of the rare neutral zones, along with the Sleepy Siren Inn & Tavern and the Spacedust Saloon.

## Exterior

In any city, in any country, there is a shopfront marked only by a rusted iron sign depicting a steaming coffee mug and the faded words "Café Rogue". A simple, messy shopfront - clearly once painted a bright red, now decayed to the point where the wood below is visible. The doorway, similarly faded, has a misted window through which a flashing neon open sign is visible all hours of the day, every day of the year.

## Interior

Stepping inside, the grim exterior fades away to a pleasant, modern interior. A long bar runs along the right of the room, with a variety of implements for the making of coffee, tea and everything in-between. The room spans out almost infinitely, with there always being just enough room to fit a new party. The walls that are not neatly boarded with wood are lined with bookshelves, with books on almost every subject lining the walls. There is a set of stairs, covering a comfy alcove with a window looking out onto an eternally snowing field, in the distance of which a castle is barely visible. Up the stairs is a long attic room, with piles of comfy cushions, always just the right temperature to drift off to sleep.

On the furthest wall, there is a large fireplace, always burning brightly. The flames give off just the right amount of heat to give the room a homely feel, without being too invasive. It is rare to see the fire stoked, or more logs added, but it seems to burn just fine without.

Across the café, paintings are hung, some historical and seemingly timeless, and some more modern and identifiable. These, combined with the various nick-knacks that neatly fill shelves around the rooms.

## Attendants

The café is attended by two people. He identifies himself as Othello, though whether this is actually his name is up for debate. The only facts anyone seems to really know about him is his appearance: He is tall, with long, dark hair, and a simple, relaxed complexion. He seems impossible to anger, always lulling his guests into a sense of security.

The second person, a being that seems to shimmer with a neon glow, that you can barely discern anything of but it's green apron, marked with the logo of the café. It identifies itself at "urbis lumen, the god in the neon", though few actually believe that a god is a part-timer in a café.
We Are Investigator

## Class

Adventurers who specialize in uncovering the truth, be it mundane or cosmic in pursuit of information, curiosity, and justice. And often, they find more than they’d ever expect.

## History

The first Investigator joined March 5, 2016 and retired on October 18, 2017.

The second, and current, Investigator joined May 30, 2018.
Victoria Slaughter

Artist: Kona Becker

Tidal Rage

Hurricane's Blade

**Captain Victoria Slaughter**, also known as "Slaine", was the original Iconic Scarlet Corsair of the Collective.

## Appearance

Although she stands at a mere 5’11”, Victoria seems inflated with an otherworldly presence of darkened intensity. Her oppressive presence is only heightened with ominous clanking of a set of heavy iron keys with her footsteps. She possesses an oval face and sun kissed skin that is the canvas for a pair arched brows and thick lashes that frame dark amber eyes. A straight nose sits above a pair of shapely dark pink lips and a strong jaw gives her a striking profile. Her hair is the color of fresh pitch tar and falls in a mass of wild loose waves to the small of her back and is typically accented with beads, coins and shells.

Despite being a sailor and a scoundrel, her appearance is mostly well kept and groomed since her position affords her more vanity than lower crew. She is most often seen clad in an interesting blend of pieces that embody an exotic flair to convey her travels. Slaughter most often wears a shortened vest with a high standing collar and widened shoulder tabs. The bottom of the vest is lined in brown netting dotted with shells and outlined with a brown and gold braided trim. The edges of the shoulder tabs are lined with beads made of shells and miniaturized skulls. Underneath, a shortened Irish dress split on the back seam is tied close to her bust; comprised of the same rust colored fabric of her vest, her coat falls to her shin and is trimmed in a pattern that echoes her vest.

## History

What have you heard?

           “Atlantis used to be a prospering port city before it ran afoul to Captain Slaughter”

           “I saw her face off against a giant squid once.”

           “They call her a butcher, bloodshed is her existence”

A bit of an enigma, she is said to be spawned from the fires of hell and has spent the majority of her life preying upon ships in whatever waters she finds herself in. As the undisputed and unrivaled Captain of the Blood Seeker, she is the leader of a collection of scallywags and is renowned for her vicious temper as well as tremendous financial success.

## Iconic Scarlet Corsair

Slaine joined the Collective in year three, February 22, 02, becoming the original Iconic Scarlet Corsair.

## Relationships

Slaine was the best-woman of Edward Marshal at the Wedding of Edward, Mel, and Ylva. She was also friends with Mel and Alastair Grey.
Alastair Grey

Temple of the First Sun

**Alastair Grey** was the original Iconic Blood Hunter of the Collective.

## History

Alastair was not always a blood hunter. Once, when he was a younger man living on his home plane of Innistrad, Alastair felt called to become a paladin. He joined the Church of Avacyn.

Then the attack came.

Alastair doesn't talk about it much, and even those close to him at the time weren't entirely sure what happened. What was know was this: Alastair and a group of fellow adventurers that called themselves the Shadow Breakers went to kill a vampire in a distant land. After months with no contact, Alastair stumbled into his home temple, dirty and bloody and withdrawn. It was weeks before Alastair finally spoke again, and when he did it was to declare that he would be leaving the temple.

When confronted by the Church of Avacyn for his later actions, Alastair maintained that his faith in the light has never been broken; he just abandoned the teachings of the Church.

So he went searching for somebody who could teach him other ways to fight the darkness. Old texts spoke of rituals of blood that could give him the power of the darkness and ancient orders that performed the very function Alastair now felt drawn to. Alastair finally found his teacher in Snyder, a recluse who had retired years ago. Alastair convinced the old man to teach him, and there in the deep forests he learned how to track and hunt. Finally, Snyder determined that Alastair was ready to receive the Hunter's Bane, the alchemical concoction that grants a blood hunter his powers.

Snyder died not long after that, of a wound inflicted by a wereboar. Alastair headed out into the world, first storming the castle of the vampire who killed his friends and slaying him and his servants. He then began traveling, wandering until he encountered rumors (or outright evidence) of monsters and then hunting them.

### Hunter's Bane

In the short story, *Hunter's Bane* by Joshua Bratton, Alastair completed the initiation process of becoming a Blood Hunter.

He conducted the ceremony with Raleigh, a fellow blood hunter of the Order of the Lycan. Alastair, again motivated by his gut, joined the order and passed through the Taming, coming out the other side with the ability to call upon the controlled lycanthropy in his blood in order to improve his combat abilities.

### The Collective

After a time, Alastair found the Collective. Trusting the paladin Tarek and recognizing that he needed allies for his hunt, Alastair joined the Collective, eager to redouble his efforts against the darkness.

Alastair sees the path of the blood hunter as one of sacrifice. While anyone fighting against the darkness must sacrifice, none do so as much as a blood hunter, who sacrifices even elements of their personality so that they can better stand against evil.

## Iconic Blood Hunter

Alastair became the first Blood Hunter at the age of 24.

## Resources

* Hunter's Bane, a short story by Joshua Bratton
Circle of Nemeses

*(For the list of Iconic Nemeses, click here.)*

## In-Game

When the Collective began to grow in size, many of those who had once been able to live a carefree life of villainy realized that no longer could they continue to work alone. If they were to stay in power, they needed to band together and take down the Collective. The group was founded by a named Garreth Hayes, otherwise known as the Greensword, though his true intentions for the Circle remained a mystery.

## Out-of-Game

They say that villains emerge after the presence of heroes. That the universe needs someone to balance out the world. Well, we are that balancing force: We Are Nemeses.

The product of those with a passion for tabletop roleplaying games like D&D and Pathfinder and a “spin-off”, if you will, of the We Are AdventurersCollective, this is a where you get the bad guys; those who would like nothing more than to see the downfall of the Collective.

Every blog under the Circle of Nemeses is dedicated to a particular “nemesis” of our own creation where we share artwork and discussions about the nemesis and their character archetype, as well as roleplaying threads of our interactions with the Collective and other blogs.
Gared

**Gared** was one of the original Blood Hunters of the Collective. He was a half-orc with a mysterious past and a member of the Order of the Mutant.

## History

### Early Life

The son of a human and a half-orc, Gared was born in the alley his parents were calling home at the time. An only child, Gared found it best to keep quiet around adults. Eventually, his mother died and his father remarried. Then he died, leaving Gared to be cared for by his human stepmother, Anne.

Anne was a successful apothecary, and from her Gared learned how to make potions. When Anne went on a trip to meet with a wealthy client, Gared was left in charge of her shop. Anne’s boat never made it to its destination. The wreckage washed up on shore, covered in a strange mucus. Anne’s body was never found. Ever since then, Gared has felt as though he were haunted by something. At night, standing in front of a window, he can swear that a strange, mucus-covered hand reaches out towards him.

Gared swore that Anne’s boat was taken down by something intelligent. He sat down and created a terrible potion, a concoction that gave him access to strange magics. Ever since then, Gared has been investigating the shipwreck and what beings could have caused it. That doesn’t pay the bills, though, and so he sometimes has to take the contracts of villagers and others to deal with undead or fey or fiends tormenting them. It was this work that attracted the attention of the Collective, but Gared agreed only in the hope that someone in the group could help him solve the mystery.

### Ninth of Smokerise, 5307

In the short story, *Gared the Blood Hunter: Ninth of Smokerise, 5307* written by Joshua Bratton, the author Ademar Uledin describes Gared's encounter with the Great Old One.

## Iconic Blood Hunter

Gared was one of the original Iconic Blood Hunters.

## Resources

* *Gared the Blood Hunter: Ninth of Smokerise, 5307*, a short story by Joshua Bratton
We Are Enchanter

## Class

If there is a branch of magic that crosses the line between mundane and miraculous, it’s the art of enchantment. Capable of animating the inanimate, crafting wondrous items that can become boons for any adventurer, and altering the very thoughts of their enemies.

## History

The Enchanter joined the Collective in March of 2018.
Iconic Nemeses

Whereas each blog in the Adventurer’s Collective is dedicated to a particular class, each blog in the Legion of Nemeses is dedicated to a particular villain. Below are the currently known nemeses:

1. **The Anarchist:** Moxie
2. **The Black Knight:** (unknown)
3. **The Blackflame**: Ausk Zurgran
4. **The Blacksteel:**Dumont Leroux
5. **The Broker Lawless:**Nowhere Calloway
6. **The Cultist Leader:** Jormanis
7. **The Desperado:** Sammy McCallister
8. **The Elemental Cultist:** Ceto
9. **The Feysworn:** Gwynn
10. **The First One:** Kol al Revah
11. **The Gatekeeper:** Abbi Hill
12. **The Heistmaster:** Tara Melan
13. **The Ironclawed:** Faraday
14. **The Lady in Red**: Cassandra Delacroix
15. **The Living Grimoire:**Riliane Lingrot
16. **The Mad Doctor:** Dr. Alastor H. Blake
17. **The Mechanist:** Dren Thastrys
18. **The Mesmerist:** Magda Vesna Magpyr
19. **The Mistress of Marionnettes:** Lane
20. **The Overlord**: The Overlord of Atra
21. **The Rakugoka**: Ishikawa
22. **The Renounced Temptress:** Jessica Natalie DelTacia
23. **The Scourge of the Seas:** Graham Dobhran
24. **The Second Sword****:** Seldanna Windwalker
25. **The Shadovar:**(unknown)
26. **The Shadow Furies:** Akaza Emiko and Eishun
27. **The Silverwolf:** Garth Jezeldason
28. **The Soul Eater:**Thrsiles
29. **The Soul Stitched:** Elena Freeman
30. **The Soulfinder:** Garrick Helvig Dervan
31. **The Soulless Machine**: Jack Ronnbach
32. **The Venomancer:** Dhun’Galil Galanodel
33. **The Vermin Lord:** Tazdyn Bloodeater
34. **The White Matron:** Lua’tana Arkenana
35. **The Worldbreaker:**(unpronounceable)
36. **The Wyrmdrake:** Regina, Empress of the United Dark Elf Kingdoms
The Overlord

Overlord

Dark One

**The Overlord of Atra** was a member of the Nemesis Circle, and ruler of the Tower of Atra and the surrounding area of Fallen Harvest.

## Appearance

A looming humanoid clad in black steel, the Overlord was an intimidating figure, a crown-like helmet sat atop their head, enshrouding their face in shadows left only his red fiery eyes to peer into the hearts of his enemies.

## History

He ruled over the countryside area of Fallen Harvest, keeping the farmers and local villagers in check with his monstrous hoards of minions. For the 20 years preceding his joining the Circle, he crafted the region to his liking, removing all threats to him and the people who served under him. From the Tower of Atra he amassed power and plunder. Learning magick from the Witch Numera, the Overlord sought more, but he was content with ruling over verdant greenery.

## Class

The Overlord was a Fighter/Warlock multiclass.

## Relationships

His loyal servant Xerxes, an old goblin with a knack for languages, acted as the mouthpiece for the Overlord, and often accompanied him as his translator.

Malleus, a faithful Hellhound, guarded the Dark One. A conjuration of the Lady Numera, Malleus defended his master to her last breath, and accompanied him everywhere he went.
We Are Blood Hunter

## Class

Sacrifice. From the very first covenant between man and god, from the first foray into the unknown and arcane, to achieve anything that engenders risk, one must be willing to sacrifice. Blood magic, an art that some find barely more tolerable than foul necromancy, requires blood, the essence of life, as sacrifice. Many blood magic users are content to use the blood of others to further their goals. But not the Blood Hunters. These warriors, crafted by Matthew Mercer of Critical Role fame, sacrifice only of themselves to use their power. For the sake of others, only their own blood will flow if they have anything to say about it.

## Iconic Blood Hunters

* Alastair Grey
* Laanra Stormmind
* Gared
* Hygron Firehold

## History

The Blood Hunter joined the Collective in January of 2017.
We Are Nightwalker

## Class

There are many who are comfortable in darkness, but there are those who take it one step further and become *one*with it. The Nightwalker embraces the shadows to the point that the untrained eye can rarely discern them from the true dark.

## History

The first Nightwalker joined on September 11, 2016 and was declared missing on October 18, 2017.

The second, and current, Nightwalker joined on November 20, 2017.
We Are Merchant

## Class

In the adventuring trade, few sights are consistent and reliable as merchants. Many a merchant is an adventurer in their own right, risking attacks from bandits on unsecured routes, and foraging into deep lands in order find trade and new markets.

## History

The first Merchant joined September 27, 2016 and retired October 18, 2017.

The second, and current, Merchant joined October 19, 2017.
We Are Treasure Hunter

The tumblr blog "wearetreasurehunter" focuses on the archetype of a Treasure Hunter bringing to mind the visage of Indiana Jones, Lora Croft, or Nathan Drake. It was aired with the following introduction:

> "Treasure hunters, tomb raiders, grave robbers if you want to be honest. Either way, these opportunists, fortune seekers, archaeologists, and just plain greedy, represent the seekers ho are willing to break any taboo in order to find the secret treasures buried deep in the earth."
>
>

Which serves as an apt summary of the role. At the top of the blog itself is a short poem composed by the person running it at current:

> "What has been forgotten to the sands of time is what we yearn to find. For neither weather nor traps shall deter us from the ruins we explore. Come with us if you think you are of skill and measure, then join us friend on our hunt for treasure."
>
>

## Class

The Treasure Hunter is not so much a class as it is an Archetype, one that can be adopted by any class. Though commonly rogues, it holds no restrictions to it. Multiple Homebrew classes and subclasses have arisen for this and draw from Rogues as the image of a thief in the night often goes hand in hand with someone lurking through a tomb, torch held aloft. The only requirements for this is to have a high proficieny in the knowledge skill and moderate training in dungeoneering, stealth, and disarm as these will make recovering ancient treasures all the easier for those playing it.

## Iconic Treasure Hunter

Bren is the iconic hero of this blog with more information being found **here.**

## History

The blog was made on September 21st and was admitted to the collective becoming an official member three days later on the 24th. It was introduced at the same time as the Death Knight making it the 74th blog to join. It has gone under multiple periods of low activity lasting from weeks to months.

## Similar Classes

With multiple classes sharing similar aspects of it, the most similar two are Rogue and Pirate.
We Are Lawyer

We are Lawyer

## Class

Book and blade, mind and spirit, justice and honour. The lawyer stands for all these and more - whether protecting their party from wrongful accusation, or dishing out their own brand of justice in a frontier town, their quick wit and logic save them and others where their blade or magic could not.

The lawyer is an archetype that has eluded actual class status, making an appearance as a profession in 3.5e, and as such, represents more as an archetype of the character. The lawyer is a scholar who applies the laws of the land, often in ways that benefit their party or society as a whole.

## History

The Lawyer joined the Collective in September of 2016.

## Moderator

Jon came into existence some time around about twenty years ago. He may or may not have spent some time as a space whale, from which he escaped by learning to tessalate on the 3rd of December 2006 at 12.01am. He may also have not existed at all. His existence is hotly debated. His power is measured in magnitudes beyond human comprehension, but is cosmically rather weak. Thanks to this he has more fun hanging out with mortals because it makes him feel Big. He also runs the collective public discord.

## Resources

* Official Tumblr
* Collective Public Discord
We Are Redeemer

## Class

The Path of the Paladin is among the hardest, but harder still is the path of the Redeemer. Those who swear the Oath of Redemption seek the impossible quest of finding light to foster in even the darkest of places, and help even those who’ve harmed and betrayed them find the path to being better people.

## Iconic Redeemers

WYMARATH ASHDOWN: An unlikely Redeemer, Wym grew up in a Kalashtar Path of Light monastery but grew restless, longing to interact with the outside world. After one night of sneaking out to a festival, Wym was banned from the monastery and set out on her own. Once out in the real world, Wym saw the pain and injustice inflicted upon their fellow citizens and began to train to fight those injustices - both with their words and their weapons. He swore to treat every person as a person - even if others viewed them as less than - and thus they were set down the path of becoming a Redemption Paladin of the Path of Light. After many long years of volunteering in soup kitchens, shelters, and prisons, he was approached by a warden to create a rehabilitation program for promising inmates in a large prison in Eberron. Wym jumped at the chance, and thus the Isle of Hope was born, a top security magically dampened island where prisoners Wym handpicked themself were given a second chance at life.

VER DUNN: Now a children’s tale, Ver Dunn was born just when humanity was emerging on Wym’s planet, when it was full of titans and monsters and turmoil. He is famous for talking down even the most evil beings, but eventually he reached a limit and engaged in a fight to the death with the last titan left on his planet. Currently, his only connection to the Collective is through Wym, who heard one story of his from their teachers at the monastery and instantly wanted to collect and record more. He is Wym’s inspiration. But who knows? Time and space are wobbly in the Collective’s guild hall. He could show up one day.

Ver Dunn's comic can be found here.

## History

The Redeemer joined the Collective in March of 2018.