Sidekicks

Sidekicks are very helpful creatures that accompany your Main Hero in the Main Battle and other Heroes in Dungeons.

### **Capacity**

In the beginning, you can have only 6 Sidekicks. With time, you will obtain more Heroes with Hunter skill  which will increase number of Sidekicks you can have up to 26.

### **Usage**

We use Sidekicks in several ways:

* Deploy our strongest Sidekick into Main Battle.
* Deploy 2 Sidekicks into each Dungeon Raid.
* Donate 10 Sidekicks a day to your Guild Shop.
* Dismiss weaker and recruit stronger Sidekicks from:
	1. Recruit Feature (using coins),
	2. Guild Shop (using tokens earned by donating Sidekicks to the Guild),
	3. Recruit Sidekick Event in Missions (free but occasional).

### **Parameters**

The main parameter of each Sidekick is its ***Growth***. You start with Sidekicks with Growth 7 - 10, and upon your progress in the game you will be able to obtain more and more powerful ones.

Other two Sidekick parameters are ***Attack*** and ***Level***. Sidekick level-up increases its Attack. Each 10 levels Sidekick will have Advance that doubles its current Attack.

*For math nerds, Sidekick with Level 1 Attack* **[A1]** *at level* **[L]** *will have Attack*:

> **A = A1 × L × 2 FLOOR ( L / 10 )**
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We level-up our ***Deployed Sidekick*** only. Leveling up other sidekicks doesn't change anything in their usability: no noticeable Dungeon effect increase and no token income raise on Donate.

### **Species and Types**

There are 27 species of Sidekicks, each of them belong to one of 5 types: 5 Beast, 8 Devil, 4 Dragon, 5 Ghost and 5 Humanoid Sidekicks. Sort Species Table by Type to put them together.

> ***NOTE**: in Dungeon Missions Sidekick types "Demon" means "Devil" and "Undead" means "Ghost".*
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### **Skills**

**Skill Counts:** There are 21 Sidekick Skills, and each Sidekick can have 0 to 5 Skills, randomly assigned.

**Skill Limits:** 11 Sidekick Skills are limited to level 18 (see Sidekick Skills section below), 10 skills (6 Passive + 4 other) look to be unlimited. Sort Skills table by Max level to put them together.

Limited means that no matter how powerful is a Sidekick, its Skill level will not be greater than 18 and Skill Effect will have its MAX value for Level 18.

Unlimited Skills have unlimited effect. When you will get to really powerful Sidekicks you will start to prefer those with more unlimited skills.

**Best Skills:** Based on game experience, the best active Sidekick skills are:  **Finisher** and  **Favorable Attack.**

Also, for Sidekicks below 6-7k Growth,  **Dodge** and  **Block** work very well.

**Passive Skills:** there are 6 of them - one per Sidekick Type plus Leader Halo Skill  Passive Skills increase attack of Deployed Sidekick, even if the Skill belong to another one in your Inventory. All Passive skills are unlimited.

### **Tips:**

1. Always keep your Sidekick inventory full and as high in Growth as possible: dismiss ones with lower Growth to recruit those with higher one.
2. Recruit as many powerful Sidekicks as possible - watch videos to refresh recruit list.
3. Donate your **HIGHER** Sidekicks to the Guild to get more Sidekick Tokens and save for recruiting more powerful ones from Guild Shop.
4. Deploy your **LOWER** sidekicks to Dungeons to have higher ones available to Donate.
5. If you got Sidekick that looks stronger than your current **Deployed** one, level it up, deploy and watch if it really performs better and takes you further in Stages. Sidekick Skills have a huge impact, so having higher Growth (and even higher Attack) does not mean that it will perform better. If not, switch back. Here are couple examples from my own experience when second SK has more Growth and Attack but first one performs better because of better skillset: