Ring 3

* In-Game, Winroom View
* Ring Select

## Overview

**Ring 3** is the third accessible ring found in **NCoH**. It was the third area to be added to the game and is known as a roadblock Ring due to it's overall difficulty. It is also known for being much laggier than the previous 2 areas in the game, so keep that in mind as you venture to this hellish domain.

## Introduction to Ring 3

This Ring is significantly harder compared to the previous rings, as it contains many citadels on the higher end of the non-sc difficulty. It holds 11 citadels and a Central Citadel, as well as the usual Micro Citadel, and is the first area that will likely give you some trouble. It is meant to be a roadblock and a tougher ring before the break Ring. This is also the first ring of many that will no longer receive a Trial.

As usual, these citadels are vary wildly, some being rather simple and others being very complex, difficult and long. It might take some dedication to pass this point, but if you can, you'll have the wonders of Ring 4 lying ahead.

To navigate the lobby, you'll need to use the elevator found directly in front of spawn. The ground level (GL) is where you spawn and it contains the starter and intermediate citadels. The surface level (SL) has no citadels directly within it but can be used to find a few. It also contains an entrance to outside where you can have a view of the Ring. The first basement level (B1) contains the advanced and chaotic citadels as well as the Central Citadel. You can also find a few secrets down here.

## Design

**Ring 3** is a massive, open dreadscape covered in burning hot magma. There are enormous rock structures and several landmasses, and a gigantic back area carrying the citadels atop it, and a giant "dormant" volcano that houses the Central Citadel, Citadel of Volcanic Treachery. You will find that this area is significantly larger than the previous ones, as the citadels are very spread out.

The lobby takes place within a lab on a central island. The starter and intermediate citadels are immediately to the left and right of spawn respectively. An elevator in front of you can take you to several places, allowing you to access the other citadels, the above ground portion, and the soul-crushing citadels.

The above ground portion gives you a view of the ring and also contains some things to look at, such as peculiar lava flowers and red ruins. There are large rocks, stalagmites, and dead trees scattered about. It's general design is comparable to *JToH's* 7th and 8th Ring.

## Citadels

### Starter Citadels

* CoBT - Citadel of Basement Traveling
* CoTaE - Citadel of Trial and Error
* CoO - Citadel of Oddities

### Intermediate Citadels

* CoTC - Citadel of Tremendous Complexity
* CoST - Citadel of Sacred Tension
* CoBA - Citadel of Brutal Ascension

### Advanced Citadels

* CoPO - Citadel of Predictable Outcomes
* CoWC - Citadel of Wacky Contraptions

### Soul Crushing Citadels

* CoS - Citadel of Subway
* CoCCC - Citadel of Condescendingly Convulsive Climbing

### Central Citadel and Others

* CoVT - Citadel of Volcanic Treachery (featured in the Ring Select)
* PaC - Probably a Citadel (featured in the Ring Select)
* R3CR - Ring 3 Citadel Rush

## Secrets/Locations

* CoS
* CoCCC
* PaC
* R3CR
* Secret Area

First, head up the elevator to the surface level (SL). In one of the stalls of the cafeteria there should be a sparkling subway sandwich. Touch it to be sent to the portal room.

Head to the surface level (SL) and talk to the person near the door. He will inform you that he needs 2 boxes that are located in the first basement (B1). Head down the elevator.

One of the boxes is located in the back of the substorage room and the other is in the control room. Bring one of them back to the elevator and return to the surface level (SL).

After doing this, the elevator will drop you to the second basement (B2) where you must do a few tasks and an obby in order to reach the portal room.
Head up the elevator to the surface level (SL) and go outside. You should see the portal directly above the door you come out of. Climb up using a truss over by the other edge of the glass.

Head down to basement 1 (B1) and take a left. Behind a whiteboard right through the door will be a slightly misaligned block. Squeeze through to find **R3CR**.

Head to the surface level (SL), go outside, and turn right. Go behind the building and down the terrain. There should be a *Nether Portal* at the bottom. Jumping into it will send you to a strange area.

The purpose of this place is unknown, but it takes the appearance of a very large room. The roof is supported by a bunch of seemingly randomly placed pillars. As you walk forward you will also see some large blocks and other odd structures.. Everything is covered in the missing texture (pink and black squares). Walking forward for long enough will lead you to some very large Neat Cubes that are black with red faces that kill you upon contact.. There are also some signs that are black with red text that reads "WANDERING IS A TERRIBLE SIN".

## Trivia

* This is the currently only Ring to lack a Trial.
* This Ring had the longest time between the release of the previous Ring due to lack of citadels and community drama.
* This is the first area to contain an  Extreme difficulty citadel.
* **Ring 3** is the only area that hasn't had any citadels moved/removed.
	+ It did have a couple of citadels deconfirmed along it's development, though.