Game rules

## How battle works

Turn order

At the beginning we role a d20 intative to see the turn order AND pick 4 Digimon to battle with

In one turn you can do 2 of theses actions but each one only once

* Attack
* Attack with a partner move
* Digi-evo (Only once per turn)
* Fusion
* Equip or unequip an item
* Switch Digimon

Once all 4 of your Digimon have run out of HP you have lost the battle

## Digi-evo

### Basic Digivolving

To digi-evo you need to have gotten the evo power up from the shop

When you digi-evo your hp goes to the max on the next evo card

### DNA Digivolving

This happens between 2 different hunters Digimon and is written as Digimon 1 \*(W/Digimon 2). Theses Digimon are extremely powerful hence why they cost 300 tokens

### Burst mode

This is basically a X2 to everything on your Digimon. So if Augmon has 50 normally when it goes burst mode it gets to 100 hp. However this evo can only be used once the Digimon is lower than 30% HP

## Digi- Fusion

Fusion can only happen between 2 or 3 Digimon if you have gotten the specific fusion AND both Digimon are in your 4 Digimon team. This is so the fusion can be balanced. Bare in mind that some Digimon can not be fused as it would be 2 op to balance with out destroying expectations

Digimon that have already been digi-fused can not be fused again. However hunters may digi-xros with other Digimon from other hunters useing all ready fused digimon. This is how you would go about creating something like Shoutmon X7

Digimon can be fused at a higher stage than they are entered at. HOWEVER one of the Digimon must be in play AND be the correct stage

No mega level Digimon can be fused

### Xros abilities

Theses abilities can be used once per game when a Digimon that has one of theses abilities digi-fuses

### Xros components

Theses are items that can be used in digi-xros on top of the 3 digimon

### Making your own fusion

First decide on the 2 - 3 Digimon and get the highest level Digimon. That will decide its statistics

For 2 digimon

 Champion
 Ultimate

 Champion
 Ultimate
2d10

For 3 digimon

 Champion
 Ultimate

 Champion
 Ultimate
3d10

## PS's

Theses are decided at rookie level (or lowest level there is) and then does not change as that Digimon digi-evos.

### Attack (At)

This is added onto any damage dice role you do

### Defence (Df)

This is X10 of what you role. Then at that start of the game this is added onto there HP

### Speed (Sp)

This is added on to the initiative role at the start of a game if you chose to use this Digimon first

## Misk

### Attack amounts

Each Digimon has an amount of attacks it can have decided on its level

mega-2

ultament-3

Champion - 4

Rookie - 4

Also just become a Digimon does not have the correct amounts of attacks for its levels does not mean that it cant have the correct amount of attacks. It just means that that Digimon needs then adding. Send me game dev a message on discord and they will get it sorted

*(Note: Items and similar do not effect this count)*

### Egg types

Star - This theses digi-eggs will hatch into a digi-mon that will stay in the form they hatch into. However this means that they don't have PS's

Normal/No type - theses are just normal eggs that hatch into rookie level Digimon