Advanced Bullpup Hunter

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## Attributes

* Automatic
* Silent
* 6X Zoom
* Shotgun (alt-fire)

Shotgun:

* 100 (base)
* 150 (headshot)

## Gameplay Information

The **Advanced Bullpup Hunter** is a Primary weapon introduced in the 20.0.0 update.

## Appearance

It is a dark industrial-gray bullpup assault rifle with a 6X optical scope, 30-round magazine and an underbarrel shotgun with a 7-round magazine under its receiver. There exist both sides a thunder emblem situated on top of the magazine release button and near the integrated stock.

## Performance

The player holds the weapon with both of its hands. It shoots regular bullets with its bullet shells ejecting from the right of the gun. The magazine holds 30 bullets, and while spawning, the player is given two more magazines. With an underbarrel shotgun, the user will not need to change to shotgun via Armory.

When reloading, the player takes out the magazine and inserts another one.

## Strategy

It deals decent damage, and has a high fire rate, average capacity, and good mobility.

### Tips

* Aim for the head to deal double damage. This applies to BOTH firing modes.
* Get in a hidden position and use the scope to pick off enemies at a distance. The accuracy is excellent for an assault rifle.
* It is a multipurpose weapon even though it has a fairly low capacity. This is even amplified further since it features an underbarrel shotgun with a jaw-dropping damage.
* Use an underbarrel shotgun if engaging in close range or sneak attacks.
* Use the 6X scope for ease in engaging enemies in long ranges. However, you can noscope if you are quite skilled enough.
* The underbarrel is ideal for crowd control if used correctly (especially when paired with the Singular Grenade).
* In Team Fight, pick off key targets (i.e. Ghost Lantern users) to prevent enemies from getting fast easy kills.
* Go for the weakened players for better ammunition conserving, quicker kill registering and a less complicated duel.
* Effective against mobile targets and useful for tearing down enemy armor.
* Conserve ammo and reload, as always.
* Due to its slightly high mobility and that the weapon has an underbarrel shotgun, it should be used as an offensive weapon more than using this as a defensive weapon.
* Have a Backup weapon in case it runs out of ammo.
* When using the rifle itself, it is ideal for medium-long range attacks due to its accuracy.

### Counters

* Try rocket jumping above them so they have a hard time firing at you which lets you get away.
* Since it is well-rounded in all ranges (due to the inclusion of the underbarel shotgun), attack its users from behind, so he will not afford time to react.
* Do not try to crowd or melee on its users face-to-face, since he will use an underbarrel shotgun to finish you all, unless you do so from behind. Even using Heroic Epee is NOT recommended as the underbarrel shotgun will easily neutralize its effects.
* It is a good flanking/ambush weapon, especially when used against unsuspecting targets.
* Try to use a wall break type weapon when they are hiding behind a wall or object.
* Pick off these users at long range. However, this weapon also has the potential to be highly effective at long ranges, so be prepared to make evasive maneuvers if they spot you.
* Use the Reflector gadget to make users less enthusiastic in hitting you.
* Ambush its users while he is not aware.
* Keep out of its users' sight.
* Take advantage of a Advanced Bullpup Hunter user's vulnerability when they're reloading.
* Inexperienced or hasty users will spray and pray. This will empty their magazine and open them up to a counterattack. Do not be comforted though, as there are users that frequently reloads or even conserve ammo.
* Snipe users of this with caution. This weapon performs just as well in long range during a close range duel, so make sure that you are unnoticed.

## Performance Analysis

 Fire Rate
 Capacity
 Mobility
 Accuracy
 Range
 Cost to buy

*Cost to buy is dependent on the ease of being obtained*

## Trivia

* The body style of this weapon is essentially a bullpup version of the FN SCAR Rifle.
	+ It is vaguely reminiscent to the SWAT Rifle and Night Hunter.
* Without elemental modules, it takes five headshots to kill a dummy in the Polygon.