Judge Dredd (2000 AD)/Amelia Lonelyheart

* Modern
* 80s-90s
* 70s
* Cadet

## **Summary**:

**Judge Joseph Dredd** is the clone of Eustice T. Fargo, the father of the modern justice system on Cursed Earth in the 22nd century. Known as the toughest, most effective Judge on the shadowy streets of Mega City-One, Dredd is both respected and feared. To his peers, he is seen as an incredibly brave, skilled, and uncompromising force of the law, but to the cits, he is often seen as a bogeyman figure of sorts, enacting the cruel and unfair law of the Judge regime and brutalizing anyone who steps out of line. Dredd does, however, have several admirable traits that keep him from being truly evil. He puts the lives of civilians above his own, loathes any Judge who abuses their position, supports several civil rights seen as strange or unusual and above all, Dredd is utterly incorruptible.

Dredd has acquired a substantial rogues gallery over the years, with his two biggest recurring enemies being Judge Death of the Dark Judges and Mean Machine of the Angel Gang. Other notable foes include Judge Fear, Fire, and Mortis, Judge Caligula, The Mutant, Nosferatu, Stan Lee, Orlok the Assassin, Satanus the Undefeated and The Fink.

## **Information**:

**Name**: Judge Joseph "Joe" Dredd

**Age**: 70s chronologically, mid 50s biologically due to decelerated aging

**Gender**: Male

**Size**: Unknown

**Mass**: Unknown

**Source**: 2000 AD

**Power Level**: **9-B**, **lower** over time. **9-C** to **9-A** with standard Equipment. Up to **6-A** with optional equipment

**Classification**: Mega City-One Street Judge

**Motivation**: To maintain law and order

**Notable Abilities**:

* Abilities
* Standard Equipment
* Optional Equipment

**Superhuman Physical Characteristics**, **Longevity** (His aging is decelerated, but he is not immortal. As of 2143, he is past his prime and getting older), **Martial Arts** (Trained in martial arts for 15 years. Is an incredibly agile fighter. Matched and defeated Stan Lee the Death Fist, the greatest martial artist in the Land of Ji, twice. Managed to somewhat match and ultimately defeat Batman in a no-weapons, 'man vs man' fight while he was somewhat holding back), **Acrobatics** (Can easily leap from moving vehicles, and to other vehicles. Using his acrobatic skills, he easily blitzed several cultists Easily took out Orlok the Assassin. Acrobatics were taught in the Judge Academy Even as a child, he was capable of blitzing several two adult Judges. Managed to reposition himself after being tossed up by a tornado and falling in freefall. Has incredible balance and repositioning skills), **Weapon Mastery** (Trained ever since he was a cadet to be skilled with a variety of weapons. Has masterful aim and can hit moving targets with ease Skilled at sniping Somewhat ambidextrous. Defeated Judge Kruger, the daystick dueling champion, in a battle), **Vehicular Mastery** (Drove around an entire active battlefield. Can dodge projectiles while driving. As a cadet, he proved to have extensive skill in driving, so much so he managed to keep up with Vin Diesel and Dwayne Johnson and passed advanced Lawmaster training without even taking it.), **Stealth Mastery** (Skilled in the art of disguise), **Automatic Translation** (Judges have minor implants that allow them to speak any language), **Cyborgization** (Via his translator and robotic eyes), **Supernatural Willpower** (Although he was affected by Judge Fear's power, he managed to power through it through sheer determination Resisted the affects of a powerful, mind-warping toxin through sheer willpower. Stayed stoic even after entering the Shadowlands - a horrific future version of Mega City-One; one of the few things he loves, after being torn apart and its people tormented by The Mutant Even after being burned, tortured, blinded, and assaulted, physically and emotionally, for hours, his desire to bring The Mutant to justice kept him going even after his body all but gave out.), **Social Influencing** (Able to manipulate people into confessing their crimes. Convinced an entire hoard of vampires to drop their weapons and leave him be), **Enhanced Senses** (After his run-in with The Mutant, Dredd was given robotic eyes that enhanced his eyesight to 20-20, increased blink-speed by 20-50%, and granted him night-vision. Was able to fight a group of men in pitch darkness just fine), **Pressure Points** (Able to incapacitate stronger foes via Pressure Points)

**Fire Manipulation** (Via incendiary rounds. Strong enough to reduce a human to ash), **Explosion Manipulation** (The Law-Master features missile weaponry. The Law-Master's Hi-Ex is at least this powerful), **Healing** (Judges carry antibiotics) , **Homing Attack** (Hotshot and Homing Attack Bullets can fire in complex ways to hit their targets only works on beings who give off heat), **Status Effect Inducement** (Stun shots can stun, and Stumm Gas can cause nausea), **Light Manipulation** (The Lawmaster has infrared lighting and can shoot laserbeams. Has search lights Additionally, it can shoot flares of light), **Summoning** (Within the borders of MC1, he can call upon back-up), **Instinctive Reaction** (The Lawmaster can automatically operate and be 'summoned'), **Gravity Manipulation**, **Flight** (Although Dredd himself rarely uses it, Judges have boots that can manipulate gravity in a way to allow them to fly), **Magnetism Manipulation** (His boots can also magnetize themselves to simulate gravity), **Automatic Translation** (His helmet can translate any language he hears into English), **Sound Manipulation** (The translator can convert what he says into other languages as well), **Enhanced Senses** (His helmet can access nigh vision), Damage Reduction (Via his shock-absorbing armor)

**Sealing** (Boing Tin can seal away Dark Judges in their psionic and physical forms), **Weather Manipulation** (Via Judge Weather Control), **Dimensional Travel** (Via Dimensional Travelers), **BFR** (Can use the Dimensional Travelers to banish enemies to 'empty' universes), **Spaceflight** (Via various Judge Spaceships), **Biological Manipulation** (Face-Changers can completely change his face. The Brown Note causes people as large as Grudzilla to empty their bowls), **Radiation Manipulation** (Confiscated and used a nuclear bomb. Justice-One's nuclear bombs were capable of causing a planet-sized creature to die), **Sound Manipulation** (Sonic Pulses, strong enough to cause earthquakes, and affect whole blocks. Has access to smaller scale sound attacks), **Information Analysis** (Has access to Judge super-computers, breathalyzers), **Water Manipulation** (Via anti-riot water guns), **Energy Projection** (Has various energy weapons), **Poison Manipulation** (Judges have access to a poison gas that can choke, stun, and kill), **Electricity Manipulation**, **Magnetism Manipulation** (Judge equipment can use electro-magnetism to heal wounds. Magnon Pulsar generates EMP attacks), **Temperature Manipulation** (The is hot enough to melt steel and glass cubic meters of sand), **Fire Manipulation** (Thermal Charges lit streets on fire at temperatures of 100,000 degree, which melted tanks), **Technology Manipulation** (The Radio Microphone gives him control over the Lawmaster), **Plant Manipulation** (Neutralizing Agent created converted water into algae), **Adhesive Manipulation** (Riot Foam can be used to contain several thousand individuals at once), **Sleep Manipulation** (Via MC-1 Sleep Machines, which grant a full nights' rest in one night), **Time Travel** (Via the Proteus), Plasma Manipulation (Via the Lawbringer), Gravity Manipulation (The Aqua-Cannon manipulates gravity to control water), Damage Reduction (Via various armors and suits such as the Crash Suit, Holocaust Suit). Can simulate **Self-Sustenance** and **Underwater Breathing** via the Holocaust Suit

**Energy Capacity**: **Wall Scale** (Knocked Mean Machine through a stone wall Routinely said to be the toughest and strongest of all Judges and thus should no doubt be superior to Judge Hershey, who bent steel bars and exercise equipment. Should be equal, if not stronger, than his older zombie self, who punched down a wall. Punched through Judge Fear's head. Overwhelmed both Judge Death and Judge Mortis, who should have comparable durability to Judge Fire), **lower** over time (Has grown weaker over the years due to old age, but still a physical monster, capable of effortlessly dispatching groups of large men in combat). **Superhuman** to **Room Scale** with standard equipment (The Lawmaster should be comparable if not superior to the Democrat Firearms, which could pierce bullet-proof steel helmets. Incendiary Fire can reduce people to ash. Hi-Ex can destroy small bridges and wrecking balls), up to **Continent Scale** with optional equipment (Dredd's arsenal of optional equipment include a variety of extremely powerful weapons such as the Stub Gun, which can glass several meters of sand, the Mega-Explosive, which can destroy buildings 10 times the size of average skyscrapers, Sound Pulses which can trigger small-scale but powerful earthquakes, an assortment of nuclear bombs with one with a confirmed yield of 10 Megatons, and the Total Annihilation Device, which cracked an entire planet)

**Speed Level**: **Supersonic** (Outsped a robot in 0.001 seconds. Dodged and shot-down a heat-seeking bullet Comparable to Judge Hershey). Up to **Hyperluminal** travel speed with vehicles (570 kph top-speed for the Lawmaster His fastest ships can traverse the galaxy)

**Strength Level**: **Grade 1** (Ripped off a robot's head. Forced open the jaws of a brontosaurus-like alien Dredd Durability Calc: Dredd holds a car for 5 minutes Held onto a car falling off a bridge for 5 minutes.), possibly **higher** (Ripped off Judge Mortis' arm, though he was an animated rotting corpse)

**Resilience Level**: **Wall Scale** (Comparable to Judge Hershey, who survived a point-blank, room sized explosion. Has matched Deathfist in hand-to-hand combat.)

* **Resistances**:
	+ **Natural resistances**: **Social Influencing** (Dredd is incorruptible and refuses to compromise his integrity for any reason. As such, seduction, bribery, or any other kind of manipulation fails on Dredd Unfazed by the seductive actions of a vampiric Hershey), **Mind Manipulation**, **Telepathy**, **Memory Manipulation**, **Perception Manipulation** (Trained to resist psionic attacks, which can read minds, alter memories, and force hallucinations), **Pain Manipulation** (Has an inhuman pain tolerance, capable of mostly shrugging off being impaled by a fiery spear hot enough to melt steel), **Poison Manipulation**, **Madness Manipulation** (Resisted being struck by 50cc of Block Mania, a madness inducing drug, through sheer willpower, but not for long)
	+ **Equipment-based resistances**: **Radiation Manipulation** (Via Anti-rad pills and the Radiation Cloak), **Smoke Manipulation** (Respirators protect against smoke attacks), **Light Manipulation** (His Anti-Dazzle Visor can protect against intense light, at least as strong as the light of explosions] It also protects against light-based brainwashing), **Fragrance Manipulation** (His respirator can apparently guard against extreme-smell attacks), **Madness Manipulation** (His Cognitive Blockers could resist the affects of Qaqanons Crypto-Cred Machine, which caused its victims to become insane husks who crave nothing but fast food)

## **Arsenal:**

### Weapons

**Standard:**

* **Lawgiver:** The primary weapon of any judge, it is a multi-faceted, voice-controlled gun that can fire regular bullets, incendiary bullets, explosives bullets, and can fire as a ricocheting or heat-seeking shot. The gun has been upgraded over 20 times since the early 22nd century and is stronger now than ever. Notable aspects of the Lawgiver include:
	+ **200-2000 mm viewfinder**
	+ **Range of 3-5 miles**
	+ **Average muzzle velocity of 500 fps**
	+ **Features six types of bullet: Standard, ricochet, heatseaker, explosive, armor piercing, Hypo, incendiary**
	+ **24 bullets, incl: 5 heatseakers**
	+ **Features Armor-Piercing rounds**
	+ **Self-destructive capability** (at least by Mk.11)
	+ **Features a silencer**
	+ These facts are cited here, here, and here
* **Bootknife:** The second most iconic weapon of the judges, the bootknife is a small, compact knife holstered in Dredd's boots. It is often used in scenarios where the Lawgiver is compromised. Dredd is extremely skilled in using it.
* **Stumm Gas:** A poisonous gas that causes nausea, and has a small chance to be lethal. Often used to immobilize large crowds.

**Optional:**

* **Scatterblaster:** An energy-blasting shotgun. Powerful enough to take out Judge Death's zombies
* **Lawrod:**A laser rifle with infa-red sights
* **Beam Gun:** Beam that explodes at a certain distance, but the beam itself doesn't hurt
* **Long Gun,** a sniper rifle
* **Anti-Armour Missile:** A bazooka missile designed to target heavily armored vehicules and similar objects that does not endanger others around them.
* **Daggercloud:** An assault rifle that shoots a 'blizzard' of small, extremely fast, frictionless polycarbon needles that can pierce armor.
* **Mauley Hornet:** A last result weapon used in riot squad formations. Similar to the minigun, the Mauley Hornet can only rapid-fire and is meant to take down entire crowds.
* **Magnon Pulsar:** A gun that fires a powerful EMP wave, permanently disabling robots and computers. Can also hurt flesh beings.
* **Mauley Bazooka:** A massive bazooka that is commonly used by two judges, but may be used by a single as well. This gun has heat-seaking, high-ex, and armor piercing potential, and a far greater payload and range than traditional bazookas.
* **Shot-Blaster:** An extremely rare gun in Mega-City-One, but very common in the Cursed Earth. Very similar to the Scatterblaster, but with less ammo but larger shots.
* **606 Pacifier:** A non-lethal gun designed to fire a plastic round set to harm and pacify the opponent, but can cause extreme injuries if fired at specific areas. Used primarily by riot squads and wardens.
* **303 Deadshot:** A standard-issue sniper rifle, built with an advanced magnifier and gyroscopic to retain a steady aim.
* **Stub Gun:** A laser gun made famous for its use in the Apocalypse War. It can slice even Sov tanks in half and was hot enough to turn sand into glass.
* **Long Gun:** Extremely long range sniper rifle.
* **Clearcoast:** Massive assault rifle, used by Judges who guard the wall.
* **Widowmaker:** Fast action machine gun.
* **High Ex Missile:** Rocket-propelled grenades capable of cracking enemy fortifications.
* **Hydra Laser Cannon:** A weak but fast firing laser cannon.
* **Anti-Personal Machine Gun:** A rarely used weapon built down to mow down large crowds.
* **Aqua-Cannon:** A weapon that manipulates gravity to turn water into a weapon.
* **Autogun:** An AI-operated gun that can be effective up to 300ft. Can tell the difference between innocents and hostiles.
* **Blockbuster Cannon:** A stationary cannon fitted on the city's wall. Comes outfitted with napalm, high explosives, and stumm gas.
* **Cluster Bomb:** An extremely powerful bomb designed to attack entire armies with the power to rip light vehicles to shreds and cause major damage to anything less than the most heavily armored of vessels.
* **Griffin Laser Cannon:** Infrared targeting laser gun.
* **Nemesis Rocket:** Old but powerful rocket that lacks heat-seeking capabilities; found in older vehicles.
* **Peterson Fast Action Laser Cannon:** Powerful and fast laser capable of vaporizing rockets.
* **Stealth Missile:** A weak, but stealthy and intercontinental missile.
* **Total Annihilation Device:** A series of bombs capable of bringing about total planetary annihilation.
* **Tractor Gun:** A very strong grappling device

### Vehicles

* **Zipper Bike *Limpet Pod, and Justice 2***
* **Manta Prowl Tank:** has Riot Foam and Stumm Gas, max speed is 500 kph (138 m/s), can hold 18 people (+kids), and is 15 x 37 x 10 meters in dimensions.
* **Modular Fight Unit (+ K2001 Landraider and Killdozer),** A nuclear proof vessel with flamethrowers, cannons, lasers, and more.
* **A-Wagon:** A stealthy, camouflaged undersea vessel often used to traverse the Black Atlantic.
* **Banshee:** An extremely fast, single-unit land vehicle.
* **Gunbird:** An extremely slick, fast, but weak and fragile air vehicle.
* **H-Wagon:**Airborne crime-fighting vehicle.
* **HH-Wagon:** A massive airborne vehicle designed to backup street judges with any equipment they may need.
* **S-Wagon:** Flying stealth vehicle with a variety of scanning technologies.
* **Yo-Yo**
* **iCON-Wagoo:**A low flight vehicle designed for journeys into the Cursed Earth.
* **Lawpod:** Unarmed, generic cargo vehicle.
* **Killdozer**
* **K2001 Land Raider:** An intergalactic, heavy-duty vehicle made to create large-scale destruction.
* **K3000 Land Raider**
* **MONK:** Underwater nuclear vehicles for scanning purposes.
* **Omni Tank:** Resembling pre-war tanks, only the strongest weapons can pierce it's Kylo armor.
* **People Plough:** Ploughs people
* **Tox Buster:** Used for entering toxic and poison wastelands.

### Tools

* **Helmet:** Judge Helmets are bullet-proof. Their visors can detect infared, see night-vision and protect against all sorts of light, from lights as bright as explosions to flashing lights capable of brain-washing.
	+ **Respirators:** Can block smoke, gas and fragrance based attacks
	+ **Radio:** Gives Dredd direct access to *MAC*, the Justice Department's central computer and grants control over his Lawmaster.
* **Breathalyzers:** Can detect blood-alcohol levels of perps
* **Padding:** Large shoulder pads made of platisteel, making them both harder and more flexible than regular steel. Judge's often maneuver themselves to make sure strikes hit their pads.
* **Gloves:** Plastisteel gloves, that are both durable and light. Contains additional ammo.
* **Neutralising Agent:** can convert chemicals into algae.
* **Data Card:** capable of overriding virtually any lock.
* **Cling Net**
* **Handcuffs**
* **Silencer**
* **Binoculars:** can detect height and windspeed.
* **Riot Foam**, Can trap entire crowds.
* **Flashlight**
* **Com-Scan:** can positively ID anyone.
* **Hand Line:** Can scale walls.
* **Radiation Cloak:** Protects against Alpha and Beta radiation and gamma rays.
* **Tac-Display** Grants access to the extensive Judge database

**Optional:**

* **Hover Camera:** A mobile camera for recon purposes
* **Anti-Rad Pills:** Protects against radiation
* **Dead Key:** Can hack almost any lock.
* **Crash Suit:** Tough lite suit that protects against high-speed velocities.
* **Dream Machine:** Visualizes thoughts and dreams.
* **Mobile Electricity Cordon:** Creates electric forcefields.
* **EpiStrip:** Can remove a perps skin.
* **Heavy Weapon Suit:** Protection against sniping.
* **Holocaust Suit:** Extremely well defended durasteel suit that allows the wearer to breath in space and at the bottom of the ocean.
* **MRK:** A toolkit for electronic uses.
* **Riot Gear:** Lightweight but sturdy equipment.
* **Com Scan:** A holographic camera.
* **Long Ear:** Grants enhanced hearing.
* **Olfactory Sensor:** Tracks scents.
* **Remote:** Airborne recording device.
* **Tracer Dart:** A long range bleeper.

### Robots

* **Audit Droid**
* **Bomb Hound**
* **GO-4 Bot**
* **Gunmek**
* **Mechanismo**
* **NIX-1**

**Intelligence**: Gifted, possibly Genius (Due to his decelerated aging, Dredd has amassed a lifetimes worth of skill and experience, being on the force for nearly 50 years, with 15 years of training prior even to that. Due to his almost superhuman commitment to the law, his knowledge on legal matters in MC1 is unmatched, being able to recite and memorize even the most obscure laws and legal procedures. In addition, Dredd has been shown to be an expert manipulator and can completely change his demeanor on the fly. Dredd can just tell when someone is up to no good and if someone is evil or good by their eyes.)

**Standard Tactics:** Contrary to popular belief, Dredd actually hates killing and actively avoids doing so,as he strictly obeys the law regarding what gets the death penalty. He also holds back in hand-to-hand combat, practicing extreme self-control. Regardless, he has been shown many times to be willing to kill if he has no other choice or if his opponent qualifies for the death penalty. He also does not torture or use excessive force, but will manipulate and lie. Despite his loyalty to the law and system, he does not have blind trust in authority figures.

In terms of fighting, Dredd is primarily a gunman, but is expertly trained in martial arts and acrobatics as well, and will use those skills without hesitation.

**Weaknesses**: None notable

**Stamina**: **Superhuman** (Carried the Chief Judge and engaged in a fire fight with a broken arm Defeated multiple East-Meg Judges even with a bullet close to his heart. Took on the entire Fargoville Police Department after being tortured in slave labor for several hours, which in of itself was after he fended off a gang, with only one brief break in between)

**Range**: Five miles with the Lawgiver. At least 12 kilometers with sniper rifles. The Lawmaster can reach 200 km via its emergency transistors. . 2500 km range for his radio]. Various optional equipment are intercontinental.

**Environment**: Mega-City One, the Cursed Earth

## **Notes:**

* This page covers Dredd as he appears in *2000 AD* and related publications by Rebellion, IPC, and Fleetway. Since the novels and radio plays build from this canon, they are also considered canonical. This does not cover the 1995 or 2012 films, or the DC or IDW series, as they are separate continuities. The series, *Lawman of the Future* and *Heavy Metal Dredd* are not generally considered canon due to their wildly different takes on Dredd as a character.

* The Dredd/Batman crossovers are considered canonical stories in the Dredd mythos. Additionally, they are written by John Wagner and Alan Grant, two writers who have hundreds of writing credits for both Batman and Dredd stories. Similar to the Dredd/AVP crossovers, as they are listed in the official Judge Dredd timelines. The IDW Dredd vs Alien vs Predator is canon to both the IDW continuity and the main continuity as it references the events of the older stories.

## **Gallery**:

1. ↑ 1.0 1.1 1.2 *2000 AD* #178
2. ↑ *2000 AD* #114
3. ↑ *2000 AD* #551
4. ↑ *Judge Dredd Megazine* Vol 3 #62
5. ↑ *Batman/Judge Dredd: Vendetta in Gotham*
6. ↑ *2000 AD* #111-112
7. ↑ *2000 AD* #3
8. ↑ 8.0 8.1 *2000 AD* #158
9. ↑ *2000 AD* #244
10. ↑ *2000 AD* #40-41
11. ↑ 11.0 11.1 *2000 AD* #2220
12. ↑ *2000 AD* #329
13. ↑ 13.0 13.1 *2000 AD* #339
14. ↑ *2000 AD* #340
15. ↑ *2000 AD* #2183
16. ↑ 16.0 16.1 16.2 *2000 AD* #213-214
17. ↑ 17.0 17.1 *2000 AD* #205
18. ↑ 18.0 18.1 *2000 AD* #179
19. ↑ 19.0 19.1 *2000 AD* #247
20. ↑ *Judge Dredd Megazine* Vol 3 74
21. ↑ *2000 AD* #169
22. ↑ *2000 AD* #193-196
23. ↑ *2000 AD* #2256
24. ↑ 24.0 24.1 *2000 AD* #167
25. ↑ 25.0 25.1 25.2 *2000 AD* #227
26. ↑ 26.0 26.1 26.2 26.3 26.4 *2000 AD* #244-246
27. ↑ 2000 AD #399
28. ↑ *2000 AD #400*
29. ↑ *2000 AD #401*
30. ↑ 30.0 30.1 30.2 *2000 AD* #196
31. ↑ *2000 AD* #402
32. ↑ *2000 AD* #406
33. ↑ *2000 AD* #395
34. ↑ *2000 AD* #733-735
35. ↑ *2000 AD* #156
36. ↑ 36.0 36.1 *2000 AD* #674-699
37. ↑ *2000 AD* #110
38. ↑ *2000 AD* #183
39. ↑ *2000 AD* #116
40. ↑ 40.0 40.1 *2000 AD* #237
41. ↑ *2000 AD* #36-37
42. ↑ *2000 AD* #254
43. ↑ *2000 AD* #206-207
44. ↑ *2000 AD* #171
45. ↑ *2000 AD* #208
46. ↑ *Judge Dredd Megazine* Vol 1 1
47. ↑ *2000 AD* #157
48. ↑ 48.0 48.1 *2000 AD* #27
49. ↑ *2000 AD* #162
50. ↑ *2000 AD* #261
51. ↑ *2000 AD* #149-151
52. ↑ 2000 AD #186-188
53. ↑ 53.0 53.1 *2000 AD #416-427*
54. ↑ *2000 AD* #211-212
55. ↑ *2000 AD* #197-200
56. ↑ *2000 AD* #166
57. ↑ *2000 AD* #209-201
58. ↑ 58.0 58.1 *2000 AD* #220-221
59. ↑ *Drokk City*
60. ↑ *2000 AD* #222-223
61. ↑ *2000 AD* #248
62. ↑ 62.00 62.01 62.02 62.03 62.04 62.05 62.06 62.07 62.08 62.09 62.10 62.11 62.12 62.13 62.14 62.15 62.16 62.17 62.18 62.19 62.20 62.21 62.22 62.23 62.24 62.25 62.26 62.27 62.28 62.29 62.30 62.31 62.32 62.33 62.34 62.35 62.36 62.37 62.38 62.39 62.40 62.41 62.42 62.43 62.44 62.45 62.46 62.47 62.48 62.49 62.50 62.51 62.52 62.53 62.54 62.55 62.56 62.57 62.58 62.59 62.60 62.61 62.62 62.63 62.64 62.65 62.66 62.67 *Rookie's Guide to the Justice Department*
63. ↑ 63.0 63.1 *2000 AD* #265
64. ↑ *2000 AD* #258
65. ↑ 65.0 65.1 65.2 65.3 *Judges Manual*
66. ↑ *2000 AD* #325
67. ↑ *2000 AD* #341
68. ↑ *2000 AD* #393
69. ↑ *2000 AD* #1084
70. ↑ *2000 AD* #1917
71. ↑ *2000 AD* #1918
72. ↑ *Predator vs Judge Dredd vs Alien* #1
73. ↑ *The Rookie's Guide to Block Wars*
74. ↑ *2000 AD* Vol 1 240
75. ↑ *2000 AD* #200
76. ↑ *2000 AD* #43
77. ↑ *2000 AD* #34-35
78. ↑ *Judge Dredd Megazine* Vol 2 26
79. ↑ 79.0 79.1 Lawmaster poster
80. ↑ *2000 AD* #38
81. ↑ *2000 AD* Annual 1982
82. ↑ *2000 AD* #1350-1356
83. ↑ *2000AD Sci-Fi Special 1981*
84. ↑ *2000 AD* #30
85. ↑ *2000 AD* #396
86. ↑ *2000 AD* #216-217
87. ↑ *2000 AD* #228
88. ↑ 88.00 88.01 88.02 88.03 88.04 88.05 88.06 88.07 88.08 88.09 88.10 *Judge Dredd* Annual 1985
89. ↑ *2000 AD* #174
90. ↑ *2000 AD* #6
91. ↑ *Judge Dredd Megazine* #201
92. ↑ *Judge Dredd Megazine* #444
93. ↑ 93.0 93.1 *2000 AD* #34
94. ↑ *2000 AD* #995
95. ↑ *Judge Dredd Megazine* Vol 3 50
96. ↑ 96.0 96.1 *We Are the Law*
97. ↑ *Judge Dredd Megazine* #389
98. ↑ *2000 AD* #8
99. ↑ *2000 AD* #18
100. ↑ *Daily Dredd*: 12 September 1981
101. ↑ *2000 AD #181*
102. ↑ *2000 AD* #169
103. ↑ *Judge Dredd Megazine* #6
104. ↑ *2000 AD* #195
105. ↑ *2000 AD* #262
106. ↑ *2000 AD* #1511
107. ↑ *2000 AD* #1508