Lockers

* AEwVS
* VotV
* ABiBaZ

* Current
* Old

**Lockers** are extremely common interactive objects within *Advanced Education with Viktor Strobovski*.

## Locations

Lockers are found abundantly throughout Infinity School. Most lockers are in a group, each group consisting of 3 to 11 lockers. However, some special lockers are not next to any other lockers.

## Usage

In AEwVS, lockers are very important storage objects.

When a lockpick is used on a locker, a minigame will appear, in which you have to move a circle around, and find a spot where it is big enough. When it is big enough, press left mouse button, and doing that five times will open the locker. If you press left mouse button when the circle is not big enough, the lockpick may break. A steel lockpick has a less chance of breaking, and instead of breaking, it bends, and can still be used after that, however if it bends too much, it will break. Using a gold lockpick will instantly open the locker without a minigame, and it never breaks.

If a locker is successfully opened, it is possible to rummage through its contents by interacting with it. Sometimes, useful items can be obtained from doing this, but some lockers are also empty. Interacting with an empty locker will cause "\*empty\*" to appear in white text at the bottom of the screen.

Every level can generally be beaten without even paying attention to lockers, but certain secrets require items that are only found in lockers. For example, the rusty knife artifact is hidden within a locker, and so are two of Albert's pieces. It's worth noting that these items appear in the same locker every time the level starts.

Mr. Cleany-Clean will close any opened lockers he sees.

## Gallery

The lockers that AEwVS's lockers were likely based on.
## Trivia

* A golden lockpick spawns in only one locker at the start of a level, making it extremely rare.
	+ There also used to be asdasdasd and ultimate notebook, which also spawned in only one locker, but they have been later removed.
* Before 0.23.0.0, the lockpick minigame did not exist. Instead, there was a chance to either open the locker or break the lockpick each time it is used on a locker. In versions before 0.0.7, you would get one of the items from the locker each time you used the lockpick, instead of opening the locker.
* In older versions, lockers were quite useless, because they mostly were either empty or contained a few trash items.

## Lockers

### Found

Base

**Lockers** are interactible objects in Voices of the Void.

## Locations

Many lockers are found in the base. It's unknown if they appear anywhere else.

## Usage

Lockers can be interacted with to open or close them. They can be used to hide inside or to store some items.

## Trivia

* In an older version, ragdolling inside could either clip you to the top of the locker or cause a softlock. This was later fixed so you always stay inside with no softlock.

## Lockers

**Lockers** are decorative objects in *Alex Basics in Biology and Zoology*.

## Locations

These are found throughout Alex's school, mostly in the starting area where Alex greets the player.

## Usage

In this game, lockers cannot be opened, and they are merely decorations.