Undead

**In-game description:**
*"Undead are resilient and tireless, but most importantly, they can't die. Affiliating yourself with the Undead faction will grant you a steady flow of production which increases drastically as time passes."*
## The Undead Faction

Part of the original Evil Vanilla Factions, the **Undead** become more powerful with time. Their Heritage and Bloodline give assistants based on playtime and reincarnations is more frequently used in late games.

* **Alignment**: ***Evil***
* **Leges**: ***Order***
* **Faction Spell**: ***Night Time*** - The production of assistants is increased by 30% based on the amount of Necropolises you own for 20 seconds.
* **Spell Upgrade**:***True Night*** - Increases *Night Time*'s production of assistants to 40% per Necropolis.
	+ Unlock requirement: Cast the *Night Time* spell after 11 pm and before 6 am.
* **Heritage**: You gain additional assistants based on the time spent in this game.
*Formula:

f
l
o
o
r
(
1
1.5
∗

x

0.5

)

{\displaystyle floor(1 + 1.5 \* x^{0.5})}

  where x is your Playtime (This Game) stat in hours.*
* **Bloodline**: Gain additional assistants based on the amount of times you reincarnated.
*Formula:

f
l
o
o
r
(
8
∗

x

0.8

)

{\displaystyle floor(8 \* x^{0.8})}

  where x is the number of times you have reincarnated.*
* **Challenge Reward**: ***Midnight Time*** - Increase Night Time assistant bonus based on total time spent offline.
*Formula:

0.2
×

x

0.7

%

{\displaystyle 0.2\times x^{0.7}\%}

  where x is your Time Spent Offline (Total) stat in seconds.*
* **Research Building**: ***Undercities*** (from Necropolis)
* **Research Facility**: ***Alchemy***
* **Leges Building**: ***Flesh Workshops*** (from Orcish Arenas)
* **Faction Unlock Requirements**: None (All Vanilla Factions are enabled by default)

## Tier 1 Upgrades

*Formula:*

(
ln
⁡
(
1
x

)

1.75

)
%

{\displaystyle (\ln(1+x)^{1.75})\%}

*Formula:*

(
4
×

x

0.8

)
%

{\displaystyle (4\times x^{0.8})\%}

*Formula:*

(

x

0.3

)

{\displaystyle +(x^{0.3})}

 where x is the highest amount of Necropolises you built in this Reincarnation.

## Tier 2 Upgrades

*Formula:

0.4
×

x

0.8

{\displaystyle 0.4\times x^{0.8}}

*Formula:*

(
0.4
×

x

0.6

)

{\displaystyle +(0.4\times x^{0.6})}

*Formula:*

(
0.75
×

x

0.75

)
%

{\displaystyle (0.75\times x^{0.75})\%}

 where x is the time spent this game in second.

## Tier 3 Upgrades

*Formula:*

(
125
×
ln
⁡
(
1
x

)

2.5

)
%

{\displaystyle (125\times \ln(1+x)^{2.5})\%}

 where x is your your Mana Regeneration.

## Unique Buildings

At R16, the Undead's *Necropolis* can be upgraded to a Unique Building called ***Undercity***, which is required for some challenges and research quests.

At R100, the Undead's *Orcish Arenas* can be upgraded to a Unique Building: ***Flesh Workshops***, which when bought will grant access to the Faction Union upgrade.

## Undead Research

Upon reaching R16, the game advisor tells us that the Vanilla factions have gained tremendous power. Their power can be ours if we get ready and seek them again.

To unlock Undead research, play the Undead faction and simply follow the appearing quests (Do not prestige). These can be done in separate game plays.

*Required once throughout the entire game play and does not count towards the bought upgrade stat.*

(

10
×

(

2
x

)

0.75

)

%

{\displaystyle \left(10\times \left(2x\right)^{0.75}\right)\%}

*Required once throughout the entire game play and does not count towards the bought upgrade stat.*

## Undead Leges

Upon reaching R100, the *Proof of Order* will become available, which provides a quest for an additional unique building, which when bought will grant access to the its Union upgrade.

*Formula:

(

2
×

x

0.6

)

{\displaystyle \left(2\times x^{0.6}\right)}

  where x is your mana regen per second stat.*+Access to the Faction Union.
*Formula:

1.2
×

x

0.65

{\displaystyle 1.2\times x^{0.65}}

  where x is the number of Flesh Workshop you own.*