ShooterofIO 1: Modern Ops

"*It doesn't take the most powerful nations on Earth to create the next global conflict. Just the will of a single man.*"
— Game tagline

***ShooterofIO 1: Modern Ops*** is a first-person shooter video game developed by SOI Studios and published by Monsteristic, for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and Microsoft Windows. Announced on March 10th, 2023, the game was released on November 10th, 2023.

## Development

### Background

SOI Studios began developing *ShooterofIO 1: Modern Ops* in 2021 and focused on innovation to the first-person shooter genre. When teasing the game throughout 2023, SOI Studios refused to tease anything regarding the third gamemode - Operations - Director Freddie Goodwin said, pubically, "We didn't 100% have everything for that mode done by the time we begun teasing the game."

In discussing the Campaign's very short duartion, Goodwin stated they plan to have short Campaigns for their games to focus on telling important story beats and featuring less filler. He also confirmed the team aren't really focusing on character building, as that will progress slowly and efficently throughout the game's life cycle.

Campaign Lead Director, Jack Sang, also added that they had planned to make a "dark and horror" based story, but had to make sure the story remained "realistic" in a few ways, so they scrapped most of the original ideas; retaining the dark aspects such as the "Passenger" and "No Russian" missions, both which are inspired by Call of Duty missions.

Regarding the games Operations mode, director Goodwin announced that SOI Studios worked with Air Studios in making the mode's story that will connect to the game in 2024, that is currently being developed by Air Studios. SOI Studios are the gameplay developers, Air Studios only wrote the story in the mode and nothing else.

## Campaign

"*Combat means making choices - different loadouts, different paths through the mission. In addition to the signature, cinematic ShooterofIO® campaign missions, ShooterofIO 1: Modern Ops® introduces open combat missions that provide more player choice. There is no one-size-fits-all solution - it is your choice whether to take the stealthy approach or go loud taking on any and all foes.*"
— Mode description
The Campaign mode of *ShooterofIO 1: Modern Ops* was designed and features a story that is set in 2023.

### Kits

There are four Kits in the Campaign mode.

* **Scavenger:** Infinite ammo. Recoil is increased slightly.

### Campaign Plot

On November 10th, 2023, Nolan and his allies part of the "Alpha Crew" break into a russian gulag in Verdansk and breaks frees Vladimir Makarov from captivity. During this, Makarov tells Nolan of his plan to get payback for what happened. During this, Task Force 66, under the command of Kate Laswell, who demands the Task Force operate within the field of Urkinstan and stop a missile from launching. The Task Force, which is lead by John Price, who catches Makarov leading a terrorist attack on a air port in Urkinstan. He and his two allies end up killing hundreds of civilians. Price and Task Force 66 capture the two allies, but Makarov escapes.

In the ominous aftermath of Vladimir Makarov's brutal terrorist attack on an airport, Task Force 66 found themselves thrust into a harrowing confrontation that would shape the course of their mission. The once bustling terminal now lay in ruin, echoing with the haunting cries of the 500 innocent civilians whose lives had been mercilessly cut short. The chaos was palpable as John Price, the seasoned leader of Task Force 66, surveyed the grim aftermath.

Amidst the wreckage, Farah Karim, known for her resilience in the face of adversity, scanned the area with a steely resolve. Kate Laswell, the CIA liaison, immediately initiated a crisis response, coordinating efforts to mitigate the catastrophic fallout of Makarov's heinous act.

Simon "Ghost" Riley and John "Soap" MacTavish, stalwart members of Task Force 66, took up strategic positions, their senses heightened as they prepared to face the elusive and malevolent Makarov. The air was thick with tension as the team navigated the debris, determined to bring the villain to justice.

Suddenly, the chilling sound of a gunshot pierced the air. In a tragic turn of events, Makarov's ruthlessness became evident as Soap, one of Task Force 66's stalwart operatives, fell victim to the villain's deadly intent. As Makarov made his escape, the surviving members of Task Force 66 were left to grapple with the loss of a comrade and the daunting realization that they were now in pursuit of a foe whose ruthlessness knew no bounds. The stage was set for a relentless pursuit as Task Force 66 geared up to face the enigmatic and formidable Vladimir Makarov in a high-stakes game that transcended mere vendettas – it was a battle for justice and the very survival of countless innocent lives.

In the tumultuous aftermath of their confrontation with Vladimir Makarov, Task Force 66 found themselves facing an even more insidious threat – one that struck at the heart of their own organization. Shockingly, General Herschel Shepherd, the very leader of the CIA, had been unmasked as a covert ally of Makarov, orchestrating a sinister partnership that threatened global stability.

As the pieces of the treacherous puzzle fell into place, the members of Task Force 66 were left reeling from the revelation that their own commander had betrayed them. John Price, the unwavering leader of the team, knew that the stakes had never been higher. The fate of nations hung in the balance. With unwavering determination, Price and his remaining comrades, including Farah Karim, Kate Laswell, Simon "Ghost" Riley, and Kyle "Gaz" Garrick, embarked on a perilous mission to expose Shepherd's treachery. The shadows of espionage and betrayal loomed large as they delved deeper into the web of deception that had entangled their organization.

In a gripping climax, the confrontation between Price and Shepherd reached a boiling point. The lines between loyalty and betrayal blurred as the two men faced off, each driven by their own motives. In a moment of truth, Price made the gut-wrenching decision to eliminate Shepherd, severing the sinister alliance that threatened the world. With Soap tragically gone, Task Force 66 knew that they faced their greatest challenge yet. Makarov, undeterred, had acquired a devastating nuclear weapon, casting a shadow of impending doom over the world.

In the heart-pounding climax of their relentless pursuit, Task Force 66 closed in on Vladimir Makarov and his formidable army, determined to capture the elusive mastermind behind the global chaos that had unfolded. The stakes had never been higher, and the world held its breath as the fate of nations teetered on a knife's edge.

The showdown with Makarov was a cataclysmic battle, a clash of titans against the backdrop of impending doom. John Price, the indomitable leader of Task Force 66, displayed unwavering resolve as he and his comrades, including Farah Karim, Kate Laswell, Simon "Ghost" Riley, and Kyle "Gaz" Garrick, engaged in a relentless struggle against Makarov's forces.

Despite the overwhelming odds, Task Force 66's unwavering determination prevailed. They managed to capture Makarov, a pivotal moment that could have marked the end of his reign of terror. However, the mission was far from over.

In a heart-wrenching twist, the world watched in horror as multiple nuclear devices were detonated, unleashing devastation on an unimaginable scale. The iconic cities of London, New York, and the United States bore the brunt of the cataclysm, and even Russia was not spared from the catastrophic fallout. The world had plunged into chaos, and the consequences of their actions weighed heavily on Task Force 66. Kate Laswell's orders to spare Makarov now seemed like a cruel twist of fate, as the capture of one villain had failed to prevent the nightmarish destruction that had unfolded.

As the dust settled and the world grappled with the aftermath of the apocalyptic catastrophe, Task Force 66 found themselves at a crossroads. The battle was over, but the cost had been immeasurable. Their world had been forever altered, and the shadow of despair loomed large. In the wake of the devastation, they faced an uncertain future, where the fight for survival had taken on a chilling new meaning, and the consequences of their actions would resonate through the annals of history.

## Multiplayer

"*The classic Multiplayer experience is back!*"
— Mode description
*ShooterofIO 1: Modern Ops* features 6v6 combat with customization in the form of Create-a-Class loadouts. In a loadout, players may pick a Primary weapon, a secondary weapon, 3 perks, 1 Lethal and Tactical Equipment, a special form of equipment called a Field Upgrade and a wildcard.

### Open Beta

The Open Beta ran from October 8th to 10th. Players who had pre-ordered the game could gain early access to the Beta 2 days prior to the Open Beta on October 6th. There is no exclusive platforms, allowing all players to play the Open Beta at the same time.

The Open Beta for all platforms featuring cross-play functionality ran from October 14th to 16th.

## Operations

*Main article: Operations*
"*For the competitive community, complete contracts and Missions to complete acts in the story mode of the undead.*"
— Mode description

Operations mode is an open world player versus environment (PvE) objective driven extraction mode. The game mode is structured in a "Act" formula, where there is 25 missions to complete (each future Act will feature 25 missions too!), with a cinematic cutscene played at the end of each act that is completed. The mode features Zombies inside of the mode with AI driven human enemies. The experience is divided into "zones", with varying levels of threat indicating the difficulty. After 45 minutes of in-match time, an "Aether Storm" begins to expand and cover the map, leaving players with 15 minutes to exfil with their loot, which can be carried over into subsequent matches.

The mode features one singler map called Operation Death. Each team can tackle zombies, as well as AI-controlled human enemies, in order to complete objectives around the map, as well as collect loot and sell them at buy stations, or extract them via exfiltration.

The mode's story is written by Air Studios.

## Wargrounds

*Main article: ShooterofIO: Wargrounds*

*ShooterofIO: Wargrounds* shares content with *ShooterofIO 1: Modern Ops*, which began with Season One on December 6th, 2023. The game shares the same progression system in this game, also allowing players to progress the same level in both games.

During December 2023, a Christmas Event titled "Christmas 2023" will make some minor changes to the first map Urkinstan.

## Marketing

### Teasers

The first teaser for *ShooterofIO 1: Modern Ops* was released on May 20th, 2023, when Monsteristic announced a new franchise would be starting later in the year and will be set in the present day.

### Trailers

The first trailer for *ShooterofIO 1: Modern Ops* was released on August 26th, 2023, revealing the games Campaign mode. The Multiplayer Reveal trailer was released on September 10th, 2023 inside the ShooterofIO NEXT 2023 event. The Operations Trailer was also released on the same day inside the same event.

## Editions

There is two editions for *ShooterofIO 1: Modern Ops* that are available.

### Standard Edition

The Standard Edition costs $100.

* The full game.
* Confrontation Weapons Pack.

### Vault Edition

The Vault Edition costs $170.

* The full game.
* Confrontation Weapons Pack.
* Land, Sea and Air Pack.
* Three special operator skins.
* Three special weapon blueprints.
* Battle Pass Bundle, featuring a free Battle Pass and 20+ tiers.
* 50 free tiers in *ShooterofIO 1: Modern Ops* and *ShooterofIO: Wargrounds* Season One (starts December 6th, 2023).

## Videos

Gameplay Reveal Trailer - Call of Duty- Modern Warfare IIIReveal TrailerMultiplayer Trailer - Call of Duty- Modern Warfare IIIMultiplayer TrailerCall of Duty- Modern Warfare 3 - Official Season 1 Zombies TrailerOperations Season 01 Update Trailer