recursal/Fanatic-Fandom huggingface dataset:
Enhanced Agility

**Notice:** This **article** uses content directly taken from the Enhanced Agility **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Effects

To go from one motion to another effortlessly

### Alignment

Neutral

**Enhanced Agility** is defined as moving quickly and easily from one motion to another. It is an extremely helpful skill in close-quarters combat. It is also a skill very few beings come by naturally; in fact, most beings acquire it through training and/or power. An example of this is the power of Levitation, agility is naturally connected to it.

## Overview

Someone with this ability can move quickly from one motion to another, and is usually very graceful, nimble and light on their feet. They can walk on walls, jump and leap great heights without much effort, do back-flips and spin whilst in mid-air. Their speed, though still appearing natural, is also slightly increased. In short, they can react faster than normal. They can also dodge attacks efficiently, fight as if choreographed and perform numerous gymnastic feats.

## Examples

Phoebe Halliwell is a good example of someone acquiring this skill through intense combat training, only to then have it advance when she developed the power of Levitation. For example, Phoebe can perform flips, spins, leaps and jumps that would otherwise be impossible for a normal human being to do without her power of Levitation. Her agility also contributes greatly to her skills in hand-to-hand combat and enhances her chances of victory in battles.

Prue Halliwell and Billie Jenkins have both demonstrated how Telekinesis, like Levitation, can be used to enhance one's strength and to even slightly defy gravity. Both have been known to use Telekinesis in close-quarters combat to perform incredible athletic maneuvers such as superhuman flips, jumps and leaps.

1. ↑ Phoebe revealed this when her power kicked in on reflex during a battle in a courtroom: it stopped her from falling by flipping her up onto a table.
Smoke Secretion

**Notice:** This **article** uses content directly taken from the Smoke Secretion **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Effects

Generates a smoke that can be used to suffocate or poison victims

### Category

Offensive Power

**Smoke Secretion** is the ability to generate smoke used to suffocate targets or can be toxic in nature. This power can be channeled through the mouth or the hands.

## Examples

* Furies use this power to suffocate mortals to death, though when it is used on a wizard with unexpressed anger, it will gradually turn them into a Fury themselves.
* Smoker Demons also possess this ability, secreting a toxic smoke that poisons their victims.
* The demon Kodzoman is described as possessing the ability to blow mystical smoke that can gather negative emotions.
* Aidel first used this ability when he was captured by Valen. He was able to temporarily distract the demon, though he was knocked out soon after.
Thermokinesis

**Notice:** This **article** uses content directly taken from the Thermokinesis **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Category

Elemental Power

**Thermokinesis** is the ability to control and generate heat, allowing the user to increase temperature at will. If used on an object or liquid, adding enough heat can lead to boiling, ignition, melting or combustion. Additionally, heat can be channeled into plants to increase their natural growth rate.

## Examples

* Aviva and Phoebe Halliwell were both granted this ability by Kali. While Phoebe only used it once to make a plant grow, Aviva was able to make objects burst into flames and later gained the ability to throw fireballs.
* Hannah Webster once used this ability to ingite Rex's cigar by blowing on it.
* Leo Wyatt once heated a cup of tea for Phoebe as he explained to her that he was a Whitelighter.
* As the Source of All Evil, Cole Turner once channeled enough heat into a cut-off Harpy hand to evaporate it.
Chronokinesis

**Notice:** This **article** uses content directly taken from the Chronokinesis **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Category

Supportive Power

**Chronokinesis** or *Time Manipulation* is the power to *move* time in any direction, move oneself through time, and control time itself. It is a very rare, tremendous, and dangerous power, and as such, only a few characters throughout the series have possessed it.

Tempus, the Angels of Destiny and the The Tribunal are the only beings who can use this power by themselves, and even then they have to follow certain rules.

## History

### Tempus Creating a Time Loop

The Source of All Evil sent Tempus to assist the demon Inspector Rodriguez in killing the Charmed Ones. Tempus used his power to trap them all in a Time loop. Each time Rodriquez failed in killing the sisters, Tempus reset the day and gave him another shot. This loop was eventually broken when the sisters cast a spell to accelerate time.

## List of Users

Original power* Angels of Destiny
* Tempus
* The Tribunal
## Spells

### To Accelerate Time

When the Charmed Ones were trapped in a time loop, they cast this spell that fast-forwarded them to midnight into the next day.

*Winds of time, gather round*
*Give me wings to speed my way.*
*Rush me on my journey forward,*
*Let tomorrow be today.*### Memory Spell: To Fill in the Blanks

 File:Memspell3.jpg  After having Wyatt erased from existence and their memories wiped, Paige casted this spell to remember what they couldn't on their own. The spell made them relive the day leading up to the event that caused them to lose their memories. While it happened as it played out before, the memory wipe didn't have any affect on them the second time, allowing them to change what happens after.

**M**oments lost
make wizard wonder
evil's plot or
**D**emon's plunder
**I**f this is
not a prank
help us to
**F**ill in the **B**lanks.
Rainbow Teleportation

**Notice:** This **article** uses content directly taken from the Rainbow Teleportation **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Category

Teleportation Power

**Rainbow Teleportation** is the ability to teleport by summoning and stepping into a rainbow.

Leprechauns use rainbows as means of transportation, which they summon through their shillelaghs with a spell. Rainbows can also be summoned by other beings when they are in possession of a shillelagh.

## Spells

### Spell to Create a Rainbow Road

* Must be cast with a Shillelagh in hand.
*Go n-eiri an bothar leat!*
Projection

**Notice:** This **article** uses content directly taken from the Projection **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Effects

Allows the user to manipulate reality as desired

### Category

Active Power

**Projection** is a power that allows its possessor to manipulate reality. As a supremely rare power, Projection is only developed by wizards and magical creatures who are destined for very great things.

The trigger to this power is through strong emotions and vivid imagination, though wizards of the highest level have been shown to be able to use it almost without any effort (as seen in Wyatt's case). However, it is also a fact that this power might be difficult to master for new users, as their desires may unintentionally trigger it. Hence, the new developers have to be exceptionally careful about what they say and what they even think, as—though not out of their free will—their wishes (be it verbal or mental, purposeful or subconscious) could be brought to life.
Soul Containment

**Notice:** This **article** uses content directly taken from the Soul Containment **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Category

Supportive Power

**Soul Containment** is the ability to trap souls of the dead in form of crystals, balls of white energy, or fire. In this form, demons and other evil beings often use these souls as currency in the Underworld.
Zoolingualism

**Notice:** This **article** uses content directly taken from the Zoolingualism **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Category

Support Power

**Zoolingualism** is a power that allows the user to communicate with and understand animals, and sometimes control them. This power was shown by Skeletal Being, Necron, humanized familiars, and a man named Oscar.
Portal Creation

**Notice:** This **article** uses content directly taken from the Portal Creation **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Category

Teleportation Power

**Portal Creation** is the magical ability to create portals to other locations, worlds or planes.

## Description

The user of this ability can create or open a doorway that leads one to another place. Portals come in a great variety, as their function and appearance depend on the user. Wizards can accomplish this through spells, but it is more of a power associated with upper-level beings, such as powerful demons or angels. Some portals can be used for time traveling. Another can be used to forcefully send someone in with powerful gusts of wind. These portals are known as vortexes.

On another note, portals usually do not stay open for too long. The length of their opening varies depending on their purpose and power. Usually, they close once someone has passed through them, but they may also remain open for longer than that.
Photokinesis

**Notice:** This **article** uses content directly taken from the Photokinesis **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Category

Supportive Power

**Photokinesis** is the power to create and manipulate light. With the exception of its first appearance, this power is usually demonstrated by controlling orbs of light, rather than manipulating actual light. This ability is associated with good, as the only known possessors are the Elders, Whitelighters and Whitelighter-Wizards.

## Examples

* Leo also used this ability at his and Piper's wedding. After they kissed, the orbs of light dispersed slowly in a romantic way.
* Wyatt Halliwell used this power to make orbs appear around his eyes, in an attempt to scare off his mother's dates.
* As witnessed by a time-traveling Paige, Leo used this ability in the sixties to make figures of orbs at a gathering.
Plots 70

In a world known as Aradia, supernatural creatures and magic are a part of everyday life. The land is divided into five kingdoms, each ruled by a different species: the Faeries, the Vampires, the Werewolves, the Witches, and the Demons. Each kingdom has its own unique magic system and terminology.

The story takes place in the kingdom of the Faeries, in a time known as the Age of the First Queen. The Faeries are ruled by the Queen of the Seelie Court, a powerful sorceress who is said to have the ability to control time itself. The Seelie Court is comprised of the most powerful and influential Faeries in the land, each with their own unique abilities and magic.

Our main character is a young Faerie named Niamh, who possesses the rare ability to control dreams. Niamh is the daughter of a powerful noble family in the Seelie Court, but she is often looked down upon by her peers for her unusual power. Despite this, Niamh is determined to prove herself and become a respected member of the Seelie Court.

One day, while exploring the nearby forest, Niamh stumbles upon a group of humans who have somehow managed to enter the magical realm of Aradia. The humans are being pursued by a group of demons, who are determined to capture them and use their technology to gain an advantage over the other kingdoms.

Niamh decides to help the humans, and together they set out on a dangerous journey to the human world to find a way to send them back home. Along the way, they face numerous challenges and encounter a variety of magical creatures, both friend and foe.

The magic system in Aradia is based on the manipulation of dreams and memories. Each kingdom has its own unique type of magic, but they all revolve around the ability to control the dreams and memories of others. For example, the Vampires can manipulate memories to make their victims forget they ever saw them, while the Werewolves can create powerful illusions to confuse their enemies.

In addition to the different types of magic, each kingdom has its own terminology and traditions. The Faeries, for example, have a complex system of rituals and ceremonies to honor the passing of time and the changing of the seasons.

The world of Aradia is full of lush forests, sparkling lakes, and towering mountains. The various kingdoms are connected by a network of magical portals, which allow for easy travel between them.

The history of Aradia is rich and complex, with each kingdom having its own unique story to tell. The Faeries, for example, were once enslaved by the Demons, but were eventually freed by a powerful sorceress who became the first Queen of the Seelie Court.

The family trees in Aradia are just as intricate as the world itself. Each noble family has a long and storied history, filled with tales of bravery and betrayal. Niamh's family, the House of Silvermoon, is one of the oldest and most respected families in the Seelie Court, with a legacy that stretches back centuries.

As Niamh and her human companions continue their journey, they must navigate the complex political landscape of Aradia and overcome their own personal demons in order to save the humans and restore balance to the realm.
Power Granting

**Notice:** This **article** uses content directly taken from the Power Granting **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Effects

To grant any number of powers to another being

### Category

Supportive Power

**Power Granting** is the ability to confer powers to another being or beings.

## Overview

Power granting can refer to one or multiple powers of varying effect and strength. It can be permanent or temporary, with the possibility that the granter can take the powers back any time.
Super Strength

**Notice:** This **article** uses content directly taken from the Super Strength **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Category

Offensive Power

**Super Strength** is the power to have and exert a level of physical strength much greater than that of a normal person. Beings with this ability are stronger, tougher and more physically durable than normal humans.
Power Mimicry

**Notice:** This **article** uses content directly taken from the Power Mimicry **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Effects

Copy another person's power, abilities and magic

### Trigger

Be affected by a power or be in physical contact

### Category

Defensive Power

**Power Mimicry**, or *Power Copying*, is the ability to permanently copy the powers of other magical beings and gain immunity to that power. The demon Matthew Tate was the only known being to possess this power.
Shadow Manipulation

**Notice:** This **article** uses content directly taken from the Shadow Manipulation **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Category

Offensive Power

**Shadow Manipulation** is the power to generate and manipulate shadows for various purposes and effects.

## Aspects

### Suffocation and Possession

The Woogyman, a demon resembling a sentient cloud of smoke, can use its shadowy body to obstruct the airways of its victims, thus slowly suffocating them. Additionally, it can enter its victims to possess or corrupt them.

### Shadow Projection

The Shadow Demon, an entity resembling a living shadow, can attach itself to the shadow of another beings. It can then be ordered to perform various tasks. While hired by the Triad, Belthazor used the shadow as a messenger. The demon Sykes later used the shadow for similar purposes.

### Shadow Blast

 File:Sky4.gif  Main article: Shadow Blast

Shadow Blasts are powerful blasts or gusts of dark energy that resemble smoke of shadows. The only known being to possess this power is the shadow within the Nexus. Those who take in the Nexus also gain access to this power, such as Leo and Zankou.

## List of Users

* The Nexus
* The Woogyman
* The Shadow Demon
Shadow Blast

**Notice:** This **article** uses content directly taken from the Shadow Blast **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Effects

Release extremely powerful blasts of gusts of dark energy

### Category

Offensive Power

**Shadow Blasts** are powerful blasts or gusts of dark energy that resemble smoke of shadows. The only known being to possess this power is the Shadow within the Nexus, also known as the Woogyman. Those who take in the shadow, such as Leo, also gained access to the power.

## Overview

These blasts are fired from the hands and are powerful enough to instantly vanquish low-level demons.
Telematerialization

**Notice:** This **article** uses content directly taken from the Telematerialization **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Category

Supportive Power

**Telematerialization** is the ability to teleport liquid with the power of your mind. It works similarly to the power of telekinetic orbing, but this power is used without the appearance of orbs, which makes usage discreet. The power has visual requirement, where users have to see the liquid they want to teleport and where they want to teleport it to.
Reality Warping

**Notice:** This **article** uses content directly taken from the Reality Warping **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Category

Active Power

**Reality Warping** is a rare and extremely powerful ability, which is defined as the ability to change or manipulate reality and the world, itself to various degrees.

For a reality warper, nearly all things are possible and almost anything they want can be done. This ability may be used and manifested in many different ways, from changing physical aspects, the user's surroundings, amplifying powers to distorting the very fabric of space and flow of time itself.

Any power that truly stems from Reality Warping is considered to be extremely rare and those in possession of it are almost always portrayed in positions of great power.

## Types of Reality Warping

Reality warping is a powerful ability and there are many other powers which stem from it and in time may evolve into it.

### Spell Casting

File:World Changeover spell.jpegMain article: Spell Casting

Spells from a collective of Upper-Level wizards, such as the Charmed Ones, are capable of warping reality. With this, they are able to cast and create spells to warp reality with little effort and get what they desired successfully.

### Projection

File:BillieProjectionOnPiperPhoebeAndPaige.jpgMain article: Projection

Projection is a form of reality warping where the user changes the world around them through desire and imagination. Billie Jenkins and Wyatt Halliwell are the only known users of this ability who can use it with free will other than beings such as Genies who can only warp reality through their masters wishes.

### Conjuration

File:HermanConjure1.jpgMain article: Conjuration

Conjuring is the ability to materialize an inanimate object or being into reality from nothing. Though common among various beings and not nearly as powerful, conjuring could be considered a form of reality warping due to users bringing items into existence.

### Transformation

File:ColeWaterCooler.jpgMain article: Transformation

Transformation is the magical ability to warp reality transform one object or being into another form. Another common power, it can also be seen as a form of reality warping as one object or being becomes something else entirely.

### Thought Projection

File:Thought Projection.jpgMain article: Thought Projection

Thought Projection is the rare power to bring your thoughts, fictional and inanimate objects and beings, to life. It allows the possessor to manipulate reality similar to Projection, but on a smaller scale. However, this power is limited to bringing objects and images to life and cannot alter reality on a larger scale. Kevin, a wizard who later became on Elder, possessed the ability to project his drawings into reality.

## List of Users

 File:Reality Warping.png  Original power* Angels of Destiny
* The Tribunal
* Vortex Minions (Limited to realities of their own creation)
Thermovariance

**Notice:** This **article** uses content directly taken from the Thermovariance **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Effects

Increase the blood temperature to a boiling point

### Category

Offensive Power

**Thermovariance**, also known as **blood boiling**, is the ability to increase blood temperature to a boiling point. Victims of this power are subjected to intense pain, heatwaves and have difficulty breathing until they are eventually killed.

Nicholas is the only one to have demonstrated this power.

## History

> Your blood is boiling. Soon your lungs will sear. Your organs will overheat and death will come.
>
> Nicholas using his power on the Charmed Ones, That '70s Episode

The demon Nicholas was the only known being to possess this ability. He was strong enough that he didn't have to be touching his victims in order to boil them. He nearly killed Patty Halliwell with this power before forcing her to bless his ruby red ring and give him immunity to the Charmed Ones' powers.
Energy Projection

**Notice:** This **article** uses content directly taken from the Energy Projection **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Category

Active Power

**Energy Projection** is the ability to create and manipulate very powerful forms of energy, focusing them and using it to perform specific functions, usually of an offensive nature. This power has many variations in the form of separate active powers belonging to various factions such as Shielding, Energy Balls, Energy Blasts and Energy Beams. This power can also be harnessed through magical weapons.

This power has been very common in the series and many magical beings possess some aspect of this ability.
Pressurization

**Notice:** This **article** uses content directly taken from the Pressurization **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Effects

Induce a high pressure on someone's skull to the extent that the victim dies

### Trigger

Place both hands on skull and add pressure.

### Category

Offensive Power

**Pressurization** is the ability to induce a high pressure on the skull of other beings. The pressure causes their veins to engorge, causing blood clots to form and eventually resulting in their death.

## Examples

### Cole Turner

Cole Turner possessed this power after he returned from the wasteland. He used it on a young woman who had been in a car accident with Paige. He put one hand on her hairline and the veins in her head spasmed, resulting in her death.

### Kazi Demons

Kazi Demons possess this power. They put both hands on someone's head, and engorge their veins. A Kazi used this ability on Phoebe and Paige.
The Bloodlines of the Seven Realms/More Descriptions

1. Elara - Elara is a young woman in her early twenties with long, curly red hair that falls down her back. She has piercing green eyes and a fierce expression that matches her personality. She stands at an average height with a lean and muscular build, the result of years of training and combat. She wears armor made of dragon scales, which protects her from flames and other attacks.

2. Roran - Roran is a tall and imposing man with short, slicked-back black hair and piercing blue eyes. He has a strong jawline and a muscular build, the result of years of training and combat. He wears a suit of armor made of blue and green sea glass, which shimmers in the light and enhances his water-based powers.

3. Ava - Ava is a slender and graceful young woman with long, blonde hair that falls in soft waves around her shoulders. She has piercing blue eyes and a sharp nose, which gives her a regal appearance. She stands at an average height with a lithe and athletic build, the result of years of flying and maneuvering through the air. She wears a suit of armor made of feathers, which enhances her air-based powers.

4. Galen - Galen is a massive and imposing man with short, curly brown hair and piercing green eyes. He has a thick beard and a muscular build, the result of years of training and combat. He wears a suit of armor made of stone and metal, which enhances his earth-based powers.

5. Seraphina - Seraphina is a beautiful and ethereal young woman with long, silver hair that falls in gentle waves around her shoulders. She has soft, doe-like brown eyes and a gentle smile, which belies her deadly powers. She stands at an average height with a slender and graceful build, the result of years of healing and meditation. She wears a flowing white gown, which enhances her light-based powers.

6. Mordekai - Mordekai is a dark and brooding man with long, black hair and piercing red eyes. He has a lean and muscular build, the result of years of training and combat. He wears a suit of armor made of shadows, which allows him to blend into the darkness and strike from the shadows.

7. Arin - Arin is a quiet and reserved man with short, brown hair and gentle brown eyes. He has a lean and athletic build, the result of years of training and communication with spirits. He wears a simple robe made of white cotton, which enhances his spirit-based powers.
Idea Plots 14

Title: The Arcane Chronicles

Setting: The story takes place in a world called Arinathia, a magical realm filled with mythical creatures, ancient ruins, and powerful magic. The world is divided into six kingdoms, each with its own unique culture and customs.

Time: The story takes place in a medieval-like era, where technology is limited, and the world is heavily reliant on magic.

Theme: The theme of the series is the balance between light and darkness, the struggle for power, and the quest for redemption.

Magic System: In Arinathia, magic is divided into six elements: fire, water, earth, air, light, and darkness. Each element has its own set of spells and abilities, and a person's magical affinity is determined by the element they are born with. However, some rare individuals are born with the ability to wield multiple elements, making them incredibly powerful.

Characters:

1. Aurora - A young woman who possesses the power of light. She was orphaned at a young age and raised by the Order of the Radiant, a group of magic users who use their powers for good. She is kind-hearted and compassionate, but also fiercely determined to protect the innocent.

2. Drake - A powerful sorcerer who wields the element of fire. He is arrogant and hot-headed but has a strong sense of loyalty to those he cares about. He has a complicated history with Aurora, and their relationship is often filled with tension.

3. Luna - A mysterious woman who wields the element of darkness. She is calm and collected, but also ruthless and willing to do whatever it takes to achieve her goals. Her true motives are shrouded in mystery, and she often works in the shadows.

4. Kael - A young man who possesses the rare ability to wield multiple elements. He is kind-hearted and optimistic, but also struggles with his inner demons
Sensing

**Notice:** This **article** uses content directly taken from the Sensing **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Effects

The ability to magically sense the location and status of others

### Category

Supportive Power

**Sensing**, sometimes known as *Tracking*, is the ability to determine the location and status of other beings by concentrating on them. It is a common power possessed by both Good and Evil.

Many good magical beings possess the ability to sense their charges, allowing them to locate them and determine if they are alright. Certain beings are capable of sensing when others are trying to find them and can track those trying to find them.
Trent Lawrence

## Trent Phil Lawrence

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sensitive and intuitive wizard who has the power of telekinesis. he can move objectives with his mind has a strong connection tot he natural world/

## Personality

Trent is a kind-hearted and empathetic wizard who values his connections to nature above all else. He is often described as being highly sensitive and intuitive, and he possesses a powerful ability to move objects with his mind through telekinesis. Trent has spent many years honing his magical abilities and is well-versed in many aspects of nature-based magic, including divination and herbology. He is a solitary wizard who prefers to spend his time in the great outdoors, communing with the natural world and seeking out hidden sources of magical power. Despite his introverted nature, Trent is fiercely loyal to those he cares about and will go to great lengths to protect them from harm.

Trent is a kind and compassionate individual who is always willing to lend a helping hand to those in need.

He is also fiercely independent and values his freedom above all else. Trent has a rebellious streak and is not afraid to speak his mind or challenge authority when he feels it is necessary. However, he is not one to seek out conflict and will do his best to avoid it if possible.

Trent has a great love and respect for the natural world and spends much of his time exploring and communing with nature. He has a special affinity for plants and animals and is often able to communicate with them on a deeper level. This connection to nature has also given him a deep understanding of the balance and harmony that exists in the world and he works tirelessly to protect it from those who seek to upset that balance.

Ross Lynch

## Powers and Abilties

* Telekinesis
* Channeling
Tanner Lawrence

## Personality

Tanner Lawrence is a wizard who possesses a rare and powerful ability - enchantment. She can manipulate the emotions and thoughts of those around her, bending them to her will. Tanner is a charismatic and ambitious individual who is not afraid to use her powers to get what she wants. Despite her manipulative nature, she is fiercely loyal to her friends and family, often going to great lengths to protect them. She can be cunning and calculating, always thinking ahead and planning her next move. However, Tanner is not without her flaws, as her desire for power and control can sometimes cloud her judgment and lead her down a dangerous path. Ultimately, Tanner is a complex character who struggles with her own internal conflicts while trying to navigate the treacherous world of wizardry.

Tanner Lawrence is not only charismatic and ambitious, but she is also cunning and resourceful. She is not afraid to take risks and use her powers to get what she wants. However, she also has a compassionate side and is willing to use her abilities to help others when necessary. She is fiercely independent and does not like to rely on anyone but herself, but she values loyalty and will fiercely defend those she cares about. Tanner is also quite perceptive and can read people well, which helps her in her manipulations. She can come across as charming and personable, but she also has a sharp tongue and can be ruthless when crossed. Despite her confidence and bravado, she does have insecurities and fears, particularly when it comes to the safety of her loved ones. Overall, Tanner Lawrence is a complex character with many layers to her personality.

## Familiar

* **Caterina Chamberlain**:
Caterina is drawn to Tanner's charisma and her ability to command attention, while Tanner admires Caterina's intelligence and strategic thinking. They both share a strong sense of loyalty to the Arcaned Three and are willing to do whatever it takes to protect the wizarding world.

Their relationship is not without its conflicts, however. Tanner's tendency to manipulate others can sometimes clash with Caterina's more straightforward approach, and they often butt heads when it comes to making important decisions. Despite these differences, they have a deep understanding of one another and are able to work together effectively.

As the series progresses, their relationship becomes more complex as they both begin to develop romantic feelings for Griffin. This creates tension between them, but ultimately they are able to put their feelings aside and work together for the greater good.

## *Related article: Tanner Lawrence/Relationships*Powers & Abilities

*Related article: Tanner Lawrence/Power Development** **Enchanted Allure:**
* **Illusion Casting:**
* **Conjuration:**

Later on Illusion Casting.
Projective Levitation

**Notice:** This **article** uses content directly taken from the Projective Levitation **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Effects

Lift things into the air without touching them.

### Alignment

Neutral

**Projective Levitation** is the ability to lift things upwards into the air with the power of one's mind without physically touching them. This may even include things so large that the person does not have the strength to move them physically.

## Overview

The first time this power was showcased it was being used supportively; Ariel was shown using her power to levitate a circle of candles while she was meditating. However, when her familiar Shadow interrupted and later attacked her, she lost focus, which caused the candles to fall to the ground.

After Shadow killed Ariel he gained her power and revealed that it could also be used defensively and offensively. He revealed the former when he attacked Phoebe, since she had no long range power to fight him with, once airborne she was unable to attack him. It was revealed that the power could only be sustained for so long; Shadow discovered this when Phoebe eventually dropped after a few moments even though he retained his focus on her.

His second attack upon Piper, however, revealed that if he so chose, a few moments was all he needed to cause his victims harm; he used it to lift and send Piper flying into walls, simply by pointing his fingers at her.

## List of beings who use(d) Projective Levitation

Original power* Ariel
* Abraxas
Through spell, potion, power stealing, etc.* Shadow (stolen from Ariel)
Smoke-Fading

**Notice:** This **article** uses content directly taken from the Smoke-Fading **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Effects

Teleport through a combination of *Smoking* and *Fading*

### Category

Teleportation Power

**Smoke-Fading** is the ability to teleport through a combination of Smoking and Fading. This method of teleportation is only possessed by a few powerful magical beings, making it a rare form of teleportation.
Power Negation

**Notice:** This **article** uses content directly taken from the Power Negation **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Effects

* Cancel out the powers of another being
* Reverse/undo spells

### Category

Supportive Power

**Power Negation** is the ability to cancel out the magical powers of other beings as they are being used. It can also be used to reverse or undo spells as well as nullifying the power of some magical objects.

This power is apparently neutral, being possessed by both Good and Evil individuals.
Transformation

**Notice:** This **article** uses content directly taken from the Transformation **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Effects

Manipulating reality to transform objects and beings

### Category

Active Power

**Transformation** is the power to manipulate reality to transform any object or being into something else. The effects of this power can only be undone by a user of the power.
Sleep Induction

**Notice:** This **article** uses content directly taken from the Sleep Induction **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Category

Supportive Power

**Sleep Induction** is the power to put beings to sleep at will. The effects of this power can also be achieved through the use of a spell or potion. When used, the intended target falls to sleep almost instantly.
Pyromancy

**Notice:** This **article** uses content directly taken from the Pyromancy **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Category

Supportive Power

**Pyromancy** is the ability to perceive present events through fire, used commonly to gather information.
Plot 4

In a world known as Aethoria, supernatural beings have always existed alongside humans. The power of magic is an innate ability, bestowed upon individuals based on the alignment of the stars at the time of their birth. Each person has a unique magical signature, determined by the type of magic they possess, and its strength.

The magic of Aethoria is divided into six schools: Chronomancy, which controls time; Erebomancy, which manipulates shadows and darkness; Lumimancy, which commands light and illumination; Necromancy, which governs death and the undead; Sigillemancy, which alters reality through symbols and runes; and Vivomancy, which creates and sustains life.

The world of Aethoria is a diverse one, filled with unique races and cultures. Among the most prominent are the Elves, a long-lived, graceful people with a deep connection to nature; the Dwarves, a stout and sturdy folk renowned for their craftsmanship; and the Vampires, a seductive and powerful race with a thirst for blood. Each race has its own customs, traditions, and legends.

The time period of the story takes place during a period of political upheaval. The kingdoms of Aethoria are on the brink of war, with tensions between the races running high. The Elves and Dwarves, once close allies, have grown increasingly distant, and the Vampires have become more aggressive in their expansionist policies.

The main plot follows a young woman named Lyra, a Vivomancer with the ability to bring plants and animals to life. She is the daughter of the Archmage, the most powerful wizard in all of Aethoria, and a member of the ruling council that governs the kingdom.

Lyra is sent on a dangerous mission to the distant land of Erebos, where she must retrieve an ancient artifact that is said to hold the key to ending the war. Along the way, she is joined by a motley crew of allies, including a gruff Dwarf warrior, a sly Elven thief, and a charming Vampire diplomat.

As Lyra and her companions journey across the treacherous landscape of Aethoria, they encounter a host of challenges and obstacles. They must navigate deadly swamps, treacherous mountains, and haunted forests, all while evading the agents of rival kingdoms who seek to steal the artifact for themselves.

Meanwhile, Lyra's family tree is revealed to be more complicated than she ever imagined. Her mother, long thought dead, has reappeared, and with her comes a shocking revelation about Lyra's true identity.

The world of Aethoria is filled with rich history and lore, from the tales of the legendary hero who first brought magic to the land, to the epic battles between the races that have shaped its destiny. The kingdoms are ruled by powerful monarchs and councils, each with their own agendas and secrets.

In this world, magic is both a gift and a curse, a powerful force that can be used for good or evil. And as the war between the kingdoms threatens to tear Aethoria apart, Lyra and her companions must use all their wits and magic to bring peace to the land and uncover the truth about their own pasts.
Pyrotechnics

**Notice:** This **article** uses content directly taken from the Pyrotechnics **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Category

Active Power

**Pyrotechnics** is the magical ability to conjure fireworks.

## History

After encountering Prue Halliwell, Tuatha was prepared to be attacked by her, and used a spell to remove her powers. However, upon seeing Prue's sisters, Piper and Phoebe Halliwell, who she was unaware of at the time, Tuatha used her magical dust to launch a barrage of fireworks that literally knocked Piper and Phoebe off of their feet in order to make her escape.

When Piper was pregnant with Wyatt, her powers were affected by her unborn son's power of Projection. When she tried to use Molecular Combustion to vanquish a Darklighter, her power instead produced a colorful and harmless variety of fireworks.
Scorch Writing

**Notice:** This **article** uses content directly taken from the Scorch Writing **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Effects

The ability to write using telekinesis through your finger. This leaves behind seared, binding text.

### Category

Supportive Power

**Scorch Writing** is the ability to magically write messages using the index finger through the power of Thermokinesis. This leaves behind burnt words, usually signatures. While being signed in this manner, it creates a more binding impression.

## Examples

* The first individual seen using this power was a Demonic Sorcerer only known as the Boss. The Boss is brought a trade market deal contract by his Assistant Demon to have signed. The Boss uses his power to make sure his name is burnt into the document which makes it more binding and lasting.
Seraphina Lightbringer

Seraphina is a member of the light bloodline, and her family is known for their healing abilities. Seraphina is the most compassionate member of her bloodline, and she is always willing to lend a helping hand. However, she is also deadly when threatened, and she will stop at nothing to protect those she loves.

As a member of the light bloodline, Seraphina has the power of healing. She can mend any wound or illness, no matter how severe. She can also create powerful beams of light that can blind her enemies or illuminate dark places.

Seraphina is a member of the light bloodline, and she possesses the ability to heal any injury or illness. Her powers are highly valued by all of the bloodlines, as she is the only one who can heal the wounds caused by their battles. Seraphina has long, flowing hair that shines like gold in the sunlight. She has gentle, blue eyes and a kind, compassionate nature.
Scrying

**Notice:** This **article** uses content directly taken from the Scrying **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Effects

Shows the location of any living magical or possessed being or object

### Category

Basic Power

**Scrying** is a magical ability to find a person or an object through the use of a crystal and a map. It is one of the four basic abilities possessed by wizards, wizard-hybrids, and demons. However, Leo Wyatt has also used this power when he was an Elder.

## Description

All one has to do is hold the crystal pendant over a map of the area where it is thought the lost person or object will be. The more violent and vigorous the swing of the pendant, the closer you are to the object on the map coordinates, like a "warm or cold" method of looking for something i.e. the more vigorous the swings the "warmer" one is. The pendant will eventually pinpoint the exact location of the object or person by pulling down on to a spot on the map after a certain amount of time.

For a scry to pinpoint the exact location of something, usually an item of that person or demon is needed, such as clothes or blood. Piper used the eyes of a snake to scry for Saleel, a reptile demon, so it is assumed that the object can also be related to the thing you are scrying for.

Amethyst is said to work best as the most powerful scrying substance. *(This is probably taken from the real life idea that amethyst is a substance that can heavily augment one's psychic abilities, or, in this case, magical abilities.)*
Wizard

.....

## Powers and Abilities

Active
* Spell Casting: They could cast powerful spells to protect themselves and others, using their wands as a focus for their magic.
* Transfiguration: They could transform objects and people into different forms.
* Enchantment: They could enchant objects and people, imbuing them with magical properties or controlling their actions.
* Dimensional teleportation
* They could communicate with spirits, see the future, and travel through tim

Inactive
Transmutation

**Notice:** This **article** uses content directly taken from the Transmutation **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Effects

To transmute one form of matter into another

### Category

Supportive Power

**Transmutation** is the ability to turn one form of matter into another. This ability has only been seen possessed by Demonic Alchemists.

## History

A Demonic Alchemist once used this ability to transmute the blood of Cole Turner during his time as Belthazor. This made Cole immune to the Upper Level Demon Vanquishing Potion.
Sonic Scream

**Notice:** This **article** uses content directly taken from the Sonic Scream **article** at the Charmed Wiki, and is licensed under the Creative Commons Attribution-Share Alike License.

***Credit to the Charmed wiki***

## Power information

### Category

Offensive power

**Sonic Screaming** is the ability to generate vocal sounds of a higher amplitude than a normal human. It is a rare and lethal power, but lower-level. These screams can also shatter windows.

## Overview

Mortals and wizards are not immune to it. If mortals are exposed to it, they will die from having all their blood vessels burst. Banshee's screaming doesn't kill witches, it turns them into Banshees. Whitelighters and some demons are immune to this power.