Boles

## Overview

**The union of Boles. Built upon the horrible crimes, friendship and intelligence of its past, this union is now among the most uncontrolled countries in its corner of the world.Their natural resources, trade and food production are among its current greatest strengths. Unfortunately they lack a lot in fuel production and export.**

**Boles is a aristocratic union. There are hardly any opposing groups against the current leadership, but luckily they form no real threat to the safety of the people.However, the current greatest threat to the nation is a group of bandits, but the current leadership is alone in trying to solve this issue.**

**The people of Boles are pessimistic. They live somber lives, but while fuel production is really lacking, their natural resources helps relief some of their issues.Religion holds no real importance in their lives and, if anything, has made them more generous. The people of Boles aren't spiritual at all either and they rely more on the world around them and each other.**

## Details

* Size: bustling metropolis
* Walls: stone, with well-defended gates
* Layout: build around main roads

* Attractions: art galleries and well-stocked merchants
* Famous For: taverns, trading
* Nearest Tavern: near the entrance

* Streets: smells like flowers
* Buildings: beautifully built
* Population: Fairly even mix with slight majority of one race

### Ecology

* Main Climate: temperate - plains
* Ocean: on one side
* Mountains: none
* Frequent Trouble: windstorm

* Wilderness: 75%
* Wild Animals: dangerous
* Natural Resources: abundant

### Magic

* Occurrence: widespread
* Source: learned skill
* Major Use: ubiquitous (everything)

* Viewed: with respect
* Enchanted Items: fairly common

### Politics

* Government: several elected officals
* Major Influence: merchants/corporation
* Corruption: very low

* Political Structure: True democracy
* Strong Influence: guilds/syndicates
* Popular Issue: exploration/expansion
* Stability: fairyly solid

* Personal Freedoms: very good
* Scandals: infrequent
* Foreign Relations: good

### Culture

* Highly Values: trade skills
* Known For: exotic wild life
* Popular Entertainment: music/ concerts
* Respected Profession: merchant
* Discrimination: class-based
* Major Taboo: certain clothing
* Major Social III: bribery

### Religion

* Type: polytheism
* Focus: afterlife
* Worship: solemn prayer, mostly on holiday
* religious influence: weak

* Associated Artform: instrumental music
* Prevalence: state-mandated belief
* holidays: fairly often

### Economy

* Economic Base: trading
* Main Trade Goods: metals
* Economy: strong and stable

* Main Export: precious metals
* Main Import: textiles
* Main Resource: mining
* Trade: imports and exports equal

* Strength: strong and stable
* Wealth: fairly even, but with a wealth gap

### Military

* Guards: well-armed
* Locals: very hospitable
* Crime: little

* Strength: strong
* Focus: land
* Main Unit: mages/wizards

* Soldiers: hired mercenaries
* Main Use: foreign peacekeeping
* Rank: earned through time in service

### Population

* Urban: 10% Rural: 90%
* Literacy Rate: 70%

* Gender Ratio: 0.97 male(s)/female Fertility
* Rate: 2.2 children/family
* Life Expectancy: 48.5 years