Goblin

**In-game description:**
*"The sly Goblins excel at making the best possible deals and bargains. Affiliating yourself with the Goblin faction will offer you economic opportunities and allows you to benefit from larger quantities of everything."*
## The Goblin Faction

Part of the original Evil Vanilla Factions, the **Goblin'**s asset is the ability to build cheap, thus allowing you to build more. Their Bloodline is valuable when aiming for all the building trophy series.

* **Alignment**: ***Evil***
* **Leges**: ***Balance***
* **Faction Spell**: ***Goblin's Greed*** - Instantly produces Faction Coins based on the amount of Gems you own. Also increases the production of all buildings based on the amount of Faction Coins found in this game for 5 seconds.
*FC* *Formula:

⌊

ln
3

⁡
(
1
x
)
20

⌋

{\displaystyle \left\lfloor\ln^3(1 + x) + 20\right\rfloor}

  where x is your current gems.*
*Production* *Formula:

0.75
×

ln

3.15

⁡
(
1
x
)
%

{\displaystyle 0.75\times \ln ^{3.15}(1+x)\%}

  where x is your your Faction Coins Gained (This Game) stat.*
* **Spell Upgrade**: ***Greed Drive*** - Goblin's Greed costs 150 less mana.
	+ Unlock requirement: Cast a chain of 100 Goblin's Greeds in a single game. The chain is interrupted by casting different spells.
	*Note: Spell casts from the Goblin Central Bank upgrade do not count toward or interfere with getting this trophy.*
* **Heritage**: Increase the production of all buildings based on the amount of gems you own.
*Formula:

⌊

7.5
∗
log
⁡
(
1
x
)

⌋

%

{\displaystyle \left\lfloor 7.5\*\log(1+x)\right\rfloor \%}

  where x is the amount of gems you have.*
* **Bloodline**: Reduce all building cost multipliers.
*Reduces cost multiplier by 0.02; with no other reductions applying, the multiplier will be 1.13 instead of 1.15.*
* **Challenge Reward**: ***Avarice Drive*** - Increase Goblin's Greed spell duration by 5 seconds.
* **Research Building**: ***Goblin Bank*** (from Witch Conclaves)
* **Research Facility**: ***Economics***
* **Leges Building**: ***Slave Markets*** (from Slave Pens)
* **Faction Unlock Requirements**: None (All Vanilla Factions are enabled by default)

## Tier 1 Upgrades

*Formula:*

0.5
×
ln
⁡
(
1
x

)

2

{\displaystyle 0.5\times \ln(1+x)^{2}}

*Formula:*

(
2
×

x

0.7

)
%

{\displaystyle (2\times x^{0.7})\%}

*Formula:*

x

{\displaystyle \sqrt{x}}

 where x is the amount of buildings you own.

## Tier 2 Upgrades

Also increase Offline production based on the amount of *Tax Collection* casts in this game.
*Formula:*

(

log

10

⁡
(
1
x

)

2

)
%

{\displaystyle (\log \_{10}(1+x)^{2})\%}

*Formula:*

(
0.75
×

log

10

⁡
(
1
x

)

1.25

)
%

{\displaystyle (0.75\times \log \_{10}(1+x)^{1.25})\%}

*Formula:*

(
12
×
ln
⁡
(
1
x

)

3

)
%

{\displaystyle (12\times \ln(1+x)^{3})\%}

where x is the seconds of your tax collection.
(note : ingame description doesn't seems to match actual boost).

## Tier 3 Upgrades

*Formula:

f
l
o
o
r
(
2
×

x

0.6

)
%

{\displaystyle floor(2\times x^{0.6})\%}

randRange
(
1
,
2500
)
×
x

{\displaystyle \text{randRange}(1,2500)\times x}

## Unique Buildings

At R16, the Goblin's *Witch Conclaves* can be upgraded to a Unique Building: ***Goblin Bank***, which is required for some challenges and research quests.

At R100, the Goblin's *Slave Pens* can be upgraded to a Unique Building: ***Slave Markets***, which when bought will grant access to the Faction Union upgrade.

## Goblin Research

Upon reaching R16, the game advisor tells us that the Vanilla factions have gained tremendous power. Their power can be ours if we get ready and seek them again.

To unlock Goblin research, play the Goblin faction and simply follow the appearing quests (Do not prestige). These can be done in separate game plays.

*Required once throughout the entire game play and does not count towards the bought upgrade stat.*
*Formula:

650
10000
×

(

log

10

⁡

(

1
x

)

)

3.1

1
0.1
×
(
y
1
)

30

{\displaystyle 650+10000 \times \frac {\left( \log\_{10} \left( 1+x \right) \right) ^ {\frac{3.1}{1+0.1 \times(y+1)} } }{30}}

  where x is your current amount of Coins and y is ascension.*
*Required once throughout the entire game play and does not count towards the bought upgrade stat.*

## Goblin Leges

Upon reaching R100, the *Proof of Balance* will become available, which provides a quest for an additional unique building, which when bought will grant access to the its Union upgrade.

*Formula:

⌊

0.25
×

x

0.75

⌋

%

{\displaystyle \left\lfloor 0.25\times x^{0.75}\right\rfloor \%}

  where x is your assistants stat.*+Access to the Faction Union.
*Formula:

x

0.5

{\displaystyle x^{0.5}}

  where x is the number of Slave Market you own.*

1. ↑ Note: the in-game flavor text refers to the very early versions of goblin and has not been changed since. Goblin no longer has upgrades to help reduce the price of buildings, aside from the bloodline, which is available to all factions. Goblin's current focus is on faction coin generation.