recursal/Fanatic-Fandom huggingface dataset:
Delta Pavonis

This article is based on version 0.9.2.

## Delta Pavonis

### Presence

Empire: 247
Independent: 178
Trader: 163
Wild Ones: 75
Pirate: 70
Marauder: 70
Raven Clan: 68
Goddard: 67
Miner: 40

## Services

### Blackmarket

No

**Delta Pavonis** is a star system that is controlled by the Empire.

## System

* Caladan
* Delta Pavonis I
* Delta Pavonis II
* Delta Pavonis IIa
* Nappi
* Ridrack
* Seanich

## Jumps

* Alteris
* Cygnus
* Goddard
Anubis

This article is based on version 0.9.1.

**Anubis** is a planet in the Tau Prime system. It is controlled by House Dvaered.

## Description

Named after the Egyptian god of death, Anubis was established as a mining base by a mining faction even before the Faction Wars. The abundance of radioactive and heavy elements made the planet a good location to produce weapons, a lucrative business given its proximity to Sol. During the Faction Wars, Anubis was annexed by the Empire but the local population subsequently joined the protest movement that eventually led to the establishment of House Dvaered. Today, the Dvaered use Anubis to produce ammunition and light combat ships to supply Raelid Outpost.

## Bar

What is beautiful is often dangerous but sometimes it also works the other way around. The spaceport bar on Anubis has a view over a ravine in the planet's surface and the radioactive storms that frequently rage through it are quite a sight to behold. Only offworlders appreciate it though, most of the locals know how unpleasant it is to have to work in such raging, radioactive conditions.

## Outfitter

* Basic Outfits 1
* Engines Cargo
* Kinetic 1
* Kinetic 2
* Missiles 1
* Missiles 2
* Star Maps

## Shipyard

* Basic Trade Ships
* Light Civilian Combat Ships

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Amhurst

This article is based on version 0.9.1.

**Amhurst** is a planet in the Vauban system. It is controlled by House Za'lek.

## Description

A glorified mining and trading world, this planet is one of the better-off casualties of the brain-drain affecting Za'lek's southern frontier. While it has not been hit as hard as many, it has seen its population dip in recent cycles. Most of the population are miners and other working-class folk.

## Bar

If one didn't know better, they would assume this was a Dvaered bar. The rough aesthetic, the clientele, almost everything. There is little sign of the usual Za'lek trappings here.

## Outfitter

* Basic Outfits 1
* Basic Outfits 2
* Beam 1
* Engines Low
* Hulls Low
* Laser 1
* Star Maps
* Systems Low

## Shipyard

* Basic Civilian Ships
* Basic Trade Ships

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water

## Trivia

* Despite Amhurst being classified as a D-class, the image used is that of an H-class planet.
Brooks

This article is based on version 0.10.1.

**Brooks** is a planet in the Arcturus system. It is controlled by the Empire.

## Description

Brooks is a bustling, highly populated Imperial civilian planet. With the decline of the Empire, it has found itself on the border of dangerous space, a rather uncomfortable position. As Brooks is a rich planet with a lot of economic and political weight within the Empire, the Imperial Navy protects Arcturus for Brooks' sake, as much as for the Imperial core systems.

## Bar

On Brooks everything is expensive, something that comes with most economically booming worlds. However, most traders put up with the inflated prices for refreshments and services at the spaceport bar, Brooks, after all, is a boom world and where profit is to made, and nobody wants to miss out on such a chance.

## Outfitter

* Basic Outfits 1
* Basic Outfits 2
* Engines Medium
* Laser 1
* Missiles 2
* Star Maps

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Dumas Station

This article is based on version 0.9.0.

**Dumas Station** is a space station in the Baf system. It is controlled by House Dvaered.

## Description

Dumas Station is a staging area for a planned expansion into the southern reaches of the galaxy where there is no unified force and pirates roam unfettered. The station is largely ignored at the time being, however, more and more soldiers are being transferred here.

## Bar

The bar is typical of a Dvaered-style military canteen, i.e. barely habitable. The station's age does it no favours either.

## Shipyard

* Basic Civilian Ships
* Light Civilian Combat Ships

## Information

* Landing on Dumas Station requires a standing of +50% with House Dvaered; this cannot be bypassed through bribery at any standing and is currently impossible to achieve legitimately.
Aldarus

This article is based on version 0.10.2.

**Aldarus** is a planet in the Palovi system. It is controlled by House Sirius.

## Description

Aldarus has vast oceans filled with an organic sludge that has little to do with water. The atmosphere is toxic and will kill an unprotected human within hectoseconds. The sludge in the seas is a good source of raw materials for all sorts of industries though, and the lack of pollution controls on the planet make it very attractive for corporations.

## Bar

The spaceport bar on Aldarus offers a variety of recreational activities, such as gambling and competitive gaming. There are also walled-off booths for private conversations, in case the bar's main area is a little too public for comfort. The music here can also be a bit grating on the ears.

## Outfitter

* Basic Outfits 1
* Hulls Low
* Missiles 1
* Star Maps
* Systems Low
* Systems Medium

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Atalanta

This article is based on version 0.9.0.

**Atalanta** is a planet in the Karman system. It is controlled by the Frontier Alliance.

## Description

Atalanta is named directly after the colony ship that settled it, Atalanta. Though the planet is too cold to be of any real value, the population is making a decent enough living thanks to the caches of heavy elements trapped under the ice.

## Bar

Like all structures on the planet, Atalanta's bar is built under the ice but it is quite close to the surface. This is because a spectacular lighting effect can be observed overhead when the sun shines directly onto the ice. Atalanta's orbit makes this a rare occurrence but the bar's profits soar every cycle.

## Outfitter

* Basic Outfits 1
* Engines Medium
* Hulls Medium
* Missiles 1
* Missiles 2
* Star Maps
* Systems Medium

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Brock

This article is based on version 0.9.1.

**Brock** is a planet in the Gruz system. It is controlled by House Dvaered.

## Description

One of the Dvaered gas-mining operations is located here. The gas is refined and turned into fuel for Dvaered ships. The facilities here are built solely for this purpose and no other, comfort was the last thing on the designers' minds.

## Bar

The bar is filled with miners and garrison troops, like most Dvaered bars. Copious drinking is also most certainly on the cards, like most Dvaered bars. Unlike most Dvaered bars, this one is small and rather clean. Rather shocking, especially for outsiders.

## Outfitter

* Basic Outfits 1
* Basic Outfits 2
* Engines Cargo
* Heavy Weapons 1
* Kinetic 1
* Kinetic 2
* Low Tech Upgrades
* Missiles 1
* Star Maps
* Systems Low
* Systems Elite

## Shipyard

* Basic Civilian Ships
* Basic Trade Ships
Ammu

This article is based on version 0.10.1.

**Ammu** is a planet in the Qex system. It is controlled by the Empire.

## Description

Ammu is a generally calm planet, once one is accustomed to the constant rumbling of the lava flows. Lava eruptions are often felt in the subterranean spaceport, but the way it doesn't seem to faze the locals reassures you. The lava does have a more positive aspect in attracting industries that need high pressure and temperature to function effectively, but the climate makes Ammu dependent on nearby planets such as Reidd for food supplies.

## Bar

The Ammu Spaceport Bar, known as "The Heatsink" due to its frigid temperatures, is a contrast to the rest of the station, although on most planets it would be considered fairly warm. While primarily known for its temperature, that's not to say you can't get a mean Pan-Galactic Gargle Blaster.

## Outfitter

* Basic Outfits 1
* Engines Low
* Hulls Low
* Laser 1
* Star Maps
* Systems Medium

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
DVNN Central

This article is based on version 0.9.0.

**DVNN Central** is a space station in the Blunderbuss system. It is controlled by House Dvaered.

## Description

Even before House Dvaered gained its independence, there were unofficial news channels that fueled the discontent among the Imperial labour force. Later, after their work was done, these channels pooled their resources to establish the Dvaered News Network, DVNN. This station serves as the main nexus for all Dvaered mass media. As such it is coveted by many a Warlord but Dvaered High Command makes sure that the station remains firmly under its control.

## Bar

Spaceport bar, waiting lounge, interview room, this facility is everything at once. It's the only place accessible to non-DVNN personnel so all dealings with visitors have to take place here. In fact, one of the Dvaered reality shows is a live feed from the spaceport bar on DVNN Central, showing how the various visitors behave. The Dvaered seem to find this entertaining.
Drone Bay

This article is based on version 0.10.3.

## Description

The Drone Fighter bay uses the advanced Collective technologies to sustain a group of three Drone Fighters. Drone Fighters require no pilot making them a safer approach in dangerous situations. They do however need some careful maintenance. All the tools needed to take care of them are provided with the bay.

## Location

Drone Bay outfits can be purchased at the following locations:

* Bon Sebb, Zied

After completing the Empire anti-Collective campaign, Drone Bay outfits can also be purchased at the following locations:

* Akios Station, Xavier (Restricted)
* Arashu, Botarn
* Arcturus Gamma, Arcturus (Restricted)
* Astana, Ux (Restricted)
* Atryssa, Za'lek
* Belltower Station, Ariadus (Restricted)
* Benedict, Tandar
* Brock, Gruz
* Burnan, Scarlet
* Crow, Corvus
* Dvaered High Command, Dvaer (Restricted)
* Excelcior, Procyon
* Fairfax Station, Zintar (Restricted)
* Fort Sirius, Vanir (Restricted)
* Fort Voproid, Voproid (Restricted)
* Gamma Station, NGC-11718 (Restricted)
* Gath Station, Druss (Restricted)
* Golem, Palin
* Griffin III, Griffin
* Hartwell Station, Father's Pride (Restricted)
* Heronus, Uridhrion (Restricted)
* House Za'lek Central Station, Za'lek (Restricted)
* Janko, Ariadus
* Jaxheen, Longbow
* Jermose, Zintar
* Jeronon, Stint
* Kataka, Feye (Restricted)
* Lanze, Margarita
* Marauder Station, Millstone (Restricted)
* Maus Station, Maus (Restricted)
* Memory of Sorom, Feye (Restricted)
* Moorline Station, Moor (Restricted)
* Neo Pomerania, Bedimann
* New Haven, New Haven
* Nocalin, Malebolge
* Omega Station, Fortitude (Restricted)
* Onar, Blunderbuss
* Outbound Station, Ganth
* Paxadon, Jackson
* Phosarrus, Hasselt
* Pokyos Station, Brendon (Restricted)
* Polaris Prime, Gamma Polaris
* Qorellia, Qorel
* Rockhardt, Paradox
* Rostra, Straight Row
* Ruadan Bastion, Ruadan (Restricted)
* Ruadan Prime, Ruadan (Restricted)
* Sanchez, Teller
* Sharak, Opal
* Sirou Alpha, Sirou (Restricted)
* Stalwart Station, Darkstone (Restricted)
* Stormgard, Jade
* Sudra, Pudas
* Taxumi IIIa, Taxumi (restricted)
* Thaddius Station, Straight Row
* Turawee, Sarcophagus
* Ummula, Ulysses
* Vercingetorix, Vandal
* Vigilance Station, Procyon (Restricted)
* Vorca, Kretogg
* Wikon, Monogram
* Wonclock, Sylph
* Fury Station, Anger (If present)

* Rikaina, Vean

* Sabe, Nava

* Sigma Station, Protera (Restricted)

* SY-19, Vean

* SY-159, Aet

* SY-237, Rauthia

* SY-256, Aet

* SY-314, Seport

* SY-413, Rauthia

* SY-612, Rotide

* SY-894, Tobanna

* SY-920, Tobanna

* SY-1025, Rotide

* SY-1206, Tobanna
Counterfeit Heavy Combat Vessel License

This article is based on version 0.10.4.

## Description

Through long-honed craftsmanship, pirate software engineers are able to create near perfect replicas of the Heavy Combat Vessel License. However, this comes at a significant mark-up compared to the standard license prices. This license will authorize you to buy cruiser and carrier-class ships on worlds that perform background checks.

## Location

Counterfeit Heavy Combat Vessel License outfits can be purchased at the following locations:

* New Haven, New Haven
* Qorellia, Qorel
* Sanchez, Teller
* Vorca, Kretogg
* Warden's End, Kretogg
* Fury Station, Anger (If present)

## Information

* This outfit can be used in place of the Heavy Combat Vessel License.
Anya

This article is based on version 0.9.0.
Spoiler warning!This page contains spoilers. Read at your own risk.

**The following content contains spoilers. Read at your own risk.**

**Anya** is a planet in the Nava system. It is controlled by the Thurion.

## Description

Anya is the twin planet to Sabe, orbiting around their shared centre of gravity in tandem. Anya is shrouded in a permanent cloud cover of ash and snow however, as a result of geological activity. A small number of Thurions live on the surface of Anya but no large scale colonization effort has commenced as of yet, despite the planet's proximity to Sabe, the Thurian capital world. This is due, at least in part, to the geological instabilities of the planet.

## Bar

The bar on Anya is small and quaint, populated by locals who live here. As is usual for Thurion bars, no alcohol or other substances deemed to be damaging to the brain are served.

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Buritt

This article is based on version 0.9.0.

**Buritt** is a planet in the Ginger system. It is controlled by House Dvaered.

## Description

Not as nice as Varia in the Darkstone system, Buritt is, never the less, a reasonably habitable world. You will find much of the Dvaered middle class here, such as it is. You will also find a large-scale pollution of the natural environment but, with the Dvaered being Dvaered, no attempt is being made to address this.

## Bar

If this spaceport bar didn't play a locally produced, incessant, droning, brain-melting music, it would be quite a comfortable place to be. But it does, so it isn't.

## Outfitter

* Basic Outfits 1
* Engines Low
* Kinetic 1
* Low Tech Upgrades
* Star Maps
* Systems Low
* Systems Medium

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Air Freshener

This article is based on version 0.10.4.

## Description

Apparently air fresheners have been traditionally used in human vehicles as ornaments. They used to have scents but, since these have no impact with modern ships' powerful filtration systems, these days they are entirely cosmetic.

## Location

The Air Freshener outfit can be purchased from Machiavellian Misi.
Belltower Station

This article is based on version 0.10.3.

**Belltower Station** is a space station in the Ariadus system. It is controlled by the Soromid.

## Description

Belltower Station is a small Soromid military outpost whose main purpose is to keep the Adiadus system in line. Being this far from the Soromid core there is little interstellar traffic, some of the inhabitants occasionally start to wonder if they're really part of the Soromid collective at all. Belltower is here to remind them that they are.

## Bar

The bar has a door that leads directly to the cell block. Prisoners here don't usually stay very long. Belltower has neither the capacity nor the authority to deal with more than petty criminals on its own. More serious offenders are transferred to the penal facilities on Agino, in the Zintar system.

## Outfitter

* Basic Outfits 1
* Basic Outfits 2
* Engines Medium
* Heavy Weapons 1
* High Tech Upgrades 1
* Hulls Low
* Missiles 2
* Plasma 1
* Plasma 2
* Soromid Elite Outfits
* Star Maps
* Systems Medium

## Shipyard

* Light Civilian Combat Ships
* Heavy Civilian Combat Ships
* Soromid Ships Small
* Soromid Ships Medium

## Information

* Landing on Belltower Station requires a standing of +50% with the Soromid; this cannot be bypassed through bribery at any standing and is currently impossible to achieve legitimately.
Castrum Akra

This article is based on version 0.11.0.
Spoiler warning!This page contains spoilers. Read at your own risk.

**The following content contains spoilers. Read at your own risk.**

**Castrum Akra** is a space station in the Akra system. It is controlled by the Proteron.

## Description

Built to service ships in the area, Akra Bastion also serves as an essential communication and trade hub for residents of Akra. People from all over the system congregate here, leading to more inter-planetary personal relationships than normal.

## Bar

The bar is bustling and seemingly constantly packed, yet never seems to cause anyone any problem due to how efficient everything is.

## Outfitter

* Basic Outfits 1
* Basic Outfits 2
* Engines Low
* High Tech Upgrades 1
* Hulls Low
* Ion 1
* Kinetic 1
* Laser 1
* Low Tech Upgrades
* Proteron Maps
* Systems Low
* Systems High
Ferrungir

This article is based on version 0.9.2.

**Ferrungir** is a planet in the Fulcrum system. It is controlled by House Sirius.

## Description

Ferrungir is a fairly low-profile industrial world. Raw materials are being mined here and then either shipped offworld immediately or processed into low-level components before heading the same way. There is not much else of value on this planet. The people who live here tend to be Shaira echelon who haven't been able to find a job anywhere else.

## Bar

The bar on Ferrungir is simple and grim. It's little more than a storage unit converted into a makeshift drinking establishment. It's to be expected from a world as run down as this one.

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Cyclic Combat AI

This article is based on version 0.9.1.

## Description

This Combat AI focuses on the optimization of the firing rhythm of forward mounting weapons. Through careful analysis of the cycle of shooting the weapons, the AI is able to perform seemingly trivial modifications of parameters that lead to an overall increase in fire rate.

## Location

Cyclic Combat AI outfits can be purchased at the following locations:

* Bon Sebb, Zied
* Donnar, Klantar
* Dvaered High Command, Dvaer (Restricted)
* Eclipse Station, Daravon (Restricted)
* Godtra, Torg
* Golem, Palin
* Maus Station, Maus (Restricted)
* Nanek, Allous
* Totoran, Beeklo

## Information

* Only one Combat AI outfit can be equipped at a time.
Aet

This article is based on version 0.10.2.
Spoiler warning!This page contains spoilers. Read at your own risk.

**The following content contains spoilers. Read at your own risk.**

**Aet** is a star system that is located in the Sol nebula. It is controlled by the Thurion.

## System

* Meya
* New Konnor
* SY-159
* SY-256

## Jumps

* Seport
* South Bell
Aldernael

This article is based on version 0.10.1.

**Aldernael** is a planet in the Pisces Prime system. It is controlled by the Soromid.

## Description

To an ordinary visitor Aldernael might appear rough and unpleasant. When you consider that the world used to be a lifeless planet with a toxic surface and barely any atmosphere to speak of, it's really become a lot more hospitable since the Soromid began to terraform it. Currently, the planet is going through a mainstream colonization phase, thanks to the newly accessible minerals found below the surface. New immigrants arrive every day and Soromid habitation centres are constantly under construction.

## Bar

Due to the heavy development on Aldernael the spaceport bar is subject to occasional relocation. The spaceport is at the centre of this, of course, and so the bar suffers and benefits from this in turns. This growth leads to more customers but also the occasional move from one building to another to make room for renovations.

## Outfits

* Basic Outfits 1
* Engines Medium
* Missiles 1
* Star Maps
* Systems Low
* Systems Medium
Anecu

This article is based on version 0.9.1.

**Anecu** is a planet in the Draygar system. It is controlled by House Dvaered.

## Description

Anecu is a completely aquatic planet. Its surface is covered completely by water but in the shallow areas great underwater cities are constructed. The climate above the water can be very harsh; waves been recorded to be up to two kilometres high. The planet boasts extensive ship-design facilities which use the high pressure of the water as a benchmark against which ships can be measured.

## Bar

The spaceport bar is approximately three kilometres below the surface of the planet. The walls are constructed from a hardened, transparent polymer that allows you to see into the darkness of the water. Every so often you can see gelatinous creatures sliding around, barely illuminated by the bar's lighting.

## Outfitter

* Basic Outfits 1
* Hulls High
* Kinetic 1
* Star Maps

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
That's the Way That I Like It

"**That's the Way That I Like It**" is the very first song that Bodi vocalizes while learning to play his guitar. He presumably listens to it on the radio.

Bodi sings this song at Snow Mountain after telling his dad that he wants to become a musician. However, he stopped at the end after seeing Khampa and Floyd.

## Lyrics

Woo, Yeah!

Uh-huh

Yeahhh!

I like it loud, I like it tight

I like it banging on the feet all night

Ooh, yeah!

That's the way that I like it

That's the way that I like it

That's the way that I like my rock 'n' roll

That's the way that I like it

I like them bad on top of that

The beat of the rhythm like it's never gonna stop...

## Trivia

* This is one of the songs pre-released on the *Rock Dog* web page, along with a short version of "Glorious", "Salute", and "Shout It Out".
* It's likely that this is one of Angus Scattergood's songs, as the only song that Bodi claims ownership is "Glorious".
* This is the first song that Bodi sings in the movie.
Corvus VI-b

This article is based on version 0.9.0.

**Corvus VI-b** is a moon that orbits Corvus VI in the Corvus system. It is controlled by the Soromid.

## Description

Being a small moon in an already growing system fewer colonists have paid attention to Corvus VI-b - the name itself is a bit of a giveaway. However the colonists of this moon appreciate it's larger neighbours which, inadvertently, provide protection by being more important, juicier and more obvious targets.

## Bar

A small bar but clearly with space to expand into and, given the current fortunes of this system, something the owner must already be considering given how crowded it is. Then again, given the interesting position this system occupies in space, maybe caution is the better part of valour.
Boarding Androids MK1

This article is based on version 0.10.4.

## Description

The Asimov Destructicorp Boarding Android is the latest in robotic hostile takeover technology. Equipped with a multifunction plasma blaster/cutting torch/can opener/spatula, the Boarding Android is ready for any situation, be it tactical or culinary.

## Location

Boarding Androids MK1 outfits can be purchased at the following locations:

* Akios Station, Xavier (Restricted)
* Arcturus Gamma, Arcturus (Restricted)
* Astana, Ux (Restricted)
* Atryssa, Za'lek
* Bastion Station, Pultatis
* Belltower Station, Ariadus (Restricted)
* Bon Sebb, Zied
* Crow, Corvus
* Donnar, Klantar
* Draconis Epsilon, Draconis
* Dvaered High Command, Dvaer (Restricted)
* Eclipse Station, Daravon (Restricted)
* Excelcior, Procyon
* Fairfax Station, Zintar (Restricted)
* Gath Station, Druss (Restricted)
* Godtra, Torg
* Golem, Palin
* Gorgate, Mirror
* Griffin III, Griffin
* Hartwell Station, Father's Pride (Restricted)
* Heronus, Uridhrion (Restricted)
* House Za'lek Central Station, Za'lek (Restricted)
* Janko, Ariadus
* Jaxheen, Longbow
* Jermose, Zintar
* Jorla, Regas
* Jurai, Hideyoshi's Star
* Kataka, Feye (Restricted)
* Lanze, Margarita
* Madeleine Station, Waterhole (Restricted)
* Manuel Station, Goddard
* Maus Station, Maus (Restricted)
* Memory of Sorom, Feye (Restricted)
* Moorline Station, Moor (Restricted)
* Mutris, Aesir (Restricted)
* Myonei, Cerberus
* Nanek, Allous
* Neo Pomerania, Bedimann
* New Haven, New Haven
* Pokyos Station, Brendon (Restricted)
* Priscus, Pisces Prime (Restricted)
* Qorellia, Qorel
* Rogan, Sirou
* Rostra, Straight Row
* Ruadan Bastion, Ruadan (Restricted)
* Ruadan Prime, Ruadan (Restricted)
* Sanchez, Teller
* Sharak, Opal
* Sirou Alpha, Sirou (Restricted)
* Stein, Stelman
* Stormy, Eiger
* Taxumi IIIa, Taxumi (Restricted)
* The Crucible, Khaas
* Turawee, Sarcophagus
* Ururis, Churchill
* Vigilance Station, Procyon (Restricted)
* Vorca, Kretogg
* Waldar, Porro
* Wikon, Monogram
* Wonclock, Sylph
* Worscha, Kyo
* Zalebus, Kansas
* Akra Station, Akra

* Fury Station, Anger (If present)

* Protera Sigma, Protera

* Rikaina, Vean (Restricted)

* Sabe, Nava

* Sigma Station, Protera (Restricted)

* Skona, Korifa

* SY-19, Vean

* SY-159, Aet

* SY-237, Rauthia

* SY-256, Aet

* SY-314, Seport

* SY-413, Rauthia

* SY-612, Rotide

* SY-894, Tobanna

* SY-920, Tobanna

* SY-1025, Rotide

* SY-1206, Tobanna
Ambre

This article is based on version 0.9.0.

**Ambre** is a planet in the Pudas system. It is controlled by House Dvaered.

## Description

Ambre was one of the planets that played a key role in the workers' revolts that eventually led to the establishment of House Dvaered. In those days the planet was home to a considerable percentage of the Imperial workforce in this sector of space. Without labourers to work the mines and construction yards, the Empire stood to lose astronomical amounts of money each cycle. This was one of the important reasons the Emperor granted House Dvaered its independence.

## Bar

Ambre's spaceport bar is never quiet. At regular intervals all other noise in the bar is drowned out by the sound of cargo pods trundling along the railway just below. The bar was built relatively late in the planet's development; the Imperial government didn't see the need for one when Ambre was little more than a labour camp. After independence the bar was squeezed into one of the only remaining spaces available, which was right over the freight lines.

## Outfitter

* Basic Outfits 1
* Engines High
* Engines Medium
* Hulls Medium
* Kinetic 1
* Low Tech Upgrades
* Missiles 1
* Star Maps
* Systems Low
* Systems Medium

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Dawn

This article is based on version 0.11.0.

**Dawn** is a planet in the Gilligan's Light system. It is controlled by the Frontier Alliance.

## Description

Gilligan's Light was one of the first systems to ever be chosen for a colonization project. Dawn was the first world on which humans set foot in this sector of space, despite the fact that the colony ship sent here, Mythril, was only the fifth to be launched. Nevertheless, Dawn proved to be one of the most fertile expeditions in the First Growth and its development outstripped that of most other worlds.

With the advent of hyperspace travel, Dawn found itself the local capital of the Frontier worlds and so is graced by the Frontier Council hanging overhead. This status is strictly symbolic, but it explains why the FLF have chosen to rally around Gilligan's Light.

## Bar

Dawn's bar has a rustic feel to it; the locals have made a point of keeping the style close to what was the prevalent design in the early expansion era. Other than that, this bar doesn't have much to set it apart from others. The noise, the smell, and the drunks are features that are commonplace throughout the galaxy.

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Adham

This article is based on version 0.9.0.

**Adham** is a planet in the Beeklo system. It is controlled by House Dvaered.

## Description

Adham is a cold, lifeless planet. The only reason a landing strip is here at all is that the planet hosts the three arctic-themed arenas for Totoran's gladiatorial games. While the landing zone and a small buffer around it is considered neutral territory, most of the planet's surface is subject to the destructive sport that is so popular among Totoran's visitors.
Droid Repair Crew

This article is based on version 0.10.4.

## Description

This low maintenance droid crew will scour your ship to repair any damages caused by space hazards. They are very small and able to work both on the interior or exterior of the ship. Power is drawn from the ship to feed the robots, although the load is generally very low compared to the benefits of having a robotic repair crew. Due to the simplicity of the droid tools, they are unable to restore armour beyond 50%.

## Location

Droid Repair Crew outfits can be purchased at the following locations:

* Agino, Zintar
* Astana, Ux (Restricted)
* Atryssa, Za'lek
* Bastion Station, Pultatis
* Bon Sebb, Zied
* Burnan, Scarlet
* Darkshed, Alteris
* Excelcior, Procyon
* Fairfax Station, Zintar (Restricted)
* Fort Sirius, Vanir (Restricted)
* Fort Voproid, Voproid (Restricted)
* Gamma Station, NGC-11718 (Restricted)
* Gorgate, Mirror
* Hartwell Station, Father's Pride (Restricted)
* Heronus Orbital, Uridhrion (Restricted)
* Heronus, Uridhrion (Restricted)
* House Za'lek Central Station, Za'lek (Restricted)
* Jaxheen, Longbow
* Jeronon, Stint
* Melendez Dome, Qex
* Memory of Sorom, Feye (Restricted)
* Minerva Station, Limbo
* Moorline Station, Moor (Restricted)
* Nanek, Allous
* Nocalin, Malebolge
* Paxadon, Jackson
* Phosarrus, Hasselt
* Polaris Prime, Gamma Polaris
* Rogan, Sirou
* Ruadan Bastion, Ruadan (Restricted)
* Ruadan Prime, Ruadan (Restricted)
* Scorpion Station, Hadosh (Restricted)
* Sirius Ordnance, Aesir (Restricted)
* Stein, Stelman
* Stormy, Eiger
* Tesla Station, Xeric (Restricted)
* Ummula, Ulysses
* Wonclock, Sylph
* Zalebus, Kansas
* Ekta Station, Ekta

* Fury Station, Anger (If present)

* Rikaina, Vean (Restricted)

* Sabe, Nava

* Sigma Station, Protera (Restricted)

* SY-19, Vean

* SY-159, Aet

* SY-237, Rauthia

* SY-256, Aet

* SY-314, Seport

* SY-413, Rauthia

* SY-612, Rotide

* SY-894, Tobanna

* SY-920, Tobanna

* SY-1025, Rotide

* SY-1206, Tobanna
August

This article is based on version 0.9.0.

**August** is a planet in the Octavian system. It is controlled by House Za'lek.

## Description

August is a fairly standard, if cold, world. Rarely for a Za'lek planet, it doesn't have that many research stations on it. It is almost purely a residential world, primarily for the scientists working on Warnecke who, after a hard week's work, don't want to see another lab for a while.

## Bar

This bar has the feel of an old-world pub, with plenty of wood furnishing on display, good food and better beer. A great place to relax and unwind.

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Amianta

This article is based on version 0.9.2.
Spoiler warning!This page contains spoilers. Read at your own risk.

**The following content contains spoilers. Read at your own risk.**

**Amianta** is a planet in the Akra system. It is controlled by the Proteron.

## Description

The frigid temperatures of Amianta would drive some people away, but the Proteron colonized it anyway due to the rich source of both food and water found underneath the ice.
Boarding Androids MK2

This article is based on version 0.10.4.

## Description

The Boarding Android Mark 2 improves upon the wide variety of implements sported by its predecessor, additionally including scissor-hands and a sewing needle.

## Location

Boarding Androids MK2 outfits can be purchased at the following locations:

* Agino, Zintar
* Astana, Ux (Restricted)
* Atryssa, Za'lek
* Bastion Station, Pultatis
* Bon Sebb, Zied
* Burnan, Scarlet
* Darkshed, Alteris
* Excelcior, Procyon
* Fairfax Station, Zintar (Restricted)
* Fort Sirius, Vanir (Restricted)
* Fort Voproid, Voproid (Restricted)
* Gamma Station, NGC-11718 (Restricted)
* Gorgate, Mirror
* Hartwell Station, Father's Pride (Restricted)
* Heronus Orbital, Uridhrion (Restricted)
* Heronus, Uridhrion (Restricted)
* House Za'lek Central Station, Za'lek (Restricted)
* Jaxheen, Longbow
* Jeronon, Stint
* Melendez Dome, Qex
* Memory of Sorom, Feye (Restricted)
* Minerva Station, Limbo
* Moorline Station, Moor (Restricted)
* Nanek, Allous
* Nocalin, Malebolge
* Paxadon, Jackson
* Phosarrus, Hasselt
* Polaris Prime, Gamma Polaris
* Rogan, Sirou
* Ruadan Bastion, Ruadan (Restricted)
* Ruadan Prime, Ruadan (Restricted)
* Scorpion Station, Hadosh (Restricted)
* Sirius Ordnance, Aesir (Restricted)
* Stein, Stelman
* Stormy, Eiger
* Tesla Station, Xeric (Restricted)
* Ummula, Ulysses
* Wonclock, Sylph
* Zalebus, Kansas
* Ekta Station, Ekta

* Fury Station, Anger (If present)

* Rikaina, Vean (Restricted)

* Sabe, Nava

* Sigma Station, Protera (Restricted)

* SY-19, Vean

* SY-159, Aet

* SY-237, Rauthia

* SY-256, Aet

* SY-314, Seport

* SY-413, Rauthia

* SY-612, Rotide

* SY-894, Tobanna

* SY-920, Tobanna

* SY-1025, Rotide

* SY-1206, Tobanna
Hidden Jump Scanner

This article is based on version 0.10.4.

## Description

A specialized piece of sensor technology that can scan its immediate surroundings for unusual anomalies in the fabric of space. Although short-ranged and only capable of scanning for a limited amount of time before needing to recharge, this scanner is capable of discovering jump points that regular sensors can't detect.

## Location

Hidden Jump Scanners can be purchased at the following locations:

* Bon Sebb, Zied

## Information

* Only one Hidden Jump Scanner can be equipped per ship at a time.
Daphne's Leap

This article is based on version 0.10.4.

## Description

This is a module that interfaces with the navigation system of a ship, modifying the core behaviour. By pushing to the limit the jump point detection and calibration system, it is able to significantly reduce the amount of time needed to jump, however, this comes at the cost of increasing the overall time needed to jump due to necessary in-flight calibration.

## Location

This outfit can be purchased from Machiavellian Misi.

## Information

* This outfit does not become available until players have obtained at least 1 Encrypted Data Matrix.
Ancestor

This article is based on version 0.10.3.

## Description

Commonly referred to as the "Little Goddard", the Ancestor also has its roots in the primitive flying machines used by men many ages ago. Unlike the Goddard though, the electronics are manufactured by House Dvaered, making it considerably inferior in that area.

## Location

Ancestors can be purchased at the following locations:

* Agino, Zintar
* Akios Station, Xavier (Restricted)
* Amhurst, Vauban
* Andors, Vost
* Anecu, Draygar
* Anubis, Tau Prime
* Arch Arai, Ruttwi
* Arcturus Gamma, Arcturus (Restricted)
* Antica, Arcturus
* Antlejos V, Antlejos (If sufficiently upgraded)
* Atryssa, Za'lek
* Belltower Station, Ariadus (Restricted)
* Benedict, Tandar
* Bolero, Delta Polaris
* Brock, Gruz
* Burnan, Scarlet
* Caladan, Delta Pavonis
* Corax, Corvus
* Crow, Corvus
* Crylo, Apez
* Curie, Kohler
* Darkshed, Alteris
* Draconis Omega, Draconis
* Dumas Station, Baf (Restricted)
* Duran Shipyard, Massia
* Dvaer Prime, Dvaer
* Em 5, Hakoi
* Flach, Father's Pride
* Fuzka, Koralis
* Gerhart Station, Ganth
* Golem, Palin
* Gorgate, Mirror
* Grandard, Ux
* Griffin III, Griffin
* Grindstone Shipyards, Kraft
* HS-51, Hideyoshi's Star
* Halir, Gamma Polaris
* House Za'lek Central Station, Za'lek (Restricted)
* Ian, Nartur
* Inios Station, Eye of Night
* Janko, Ariadus
* Janus Station, Mural (Restricted)
* Jaxheen, Longbow
* Jemard, Kansas
* Jermose, Zintar
* Jorla, Regas
* Kan'ar, Urdads
* Kayel, Kobopos
* Lapra, Gyrios
* Larling, Sergio Vix
* Mannannan, Fidelis
* Marauder Station, Millstone (Restricted)
* Maus Station, Maus (Restricted)
* Melendez Dome, Qex
* Minerva Station, Limbo
* Morgan Station, Farizel (Restricted)
* Mutris, Aesir (Restricted)
* Myonei, Cerberus
* Naga, Damien
* Nanek, Allous
* Neo Pomerania, Bedimann
* Norpin II, Norpin
* Nova Shakar, Shakar
* Odonga m1, Awowa
* Orville Shipyard, Rhu
* Passir, Neon
* Phee, Vlexon
* Phosarrus, Hasselt
* Polaris Prime, Gamma Polaris
* Procyon Shipyards, Procyon
* Qoman, Ksher
* Raptor Station, Wahri (Restricted)
* Rockhardt, Paradox
* Rostra, Straight Row
* Samell, Druss
* Savoy, Newmarch
* Semper, Qex
* Sharak, Opal
* Silverstone, Symm
* Sinass, Vanir
* Sinclair, Massia
* Sirou Alpha, Sirou (Restricted)
* Sixbat Station, Zied
* Sollebor, Undergate
* Solpere, Palovi
* Soros Station, Valerie
* Stein, Stelman
* Stormgard, Jade
* Stormy, Eiger
* Suoer, Esker
* Taxumi IIIa, Taxumi (Restricted)
* Three and a Half Kings, Hekaras
* Timu, Infinity
* Tori, Shickhaw
* Totoran, Beeklo
* Trincea, Urbanus
* Triton Station, Cygnus
* Tulla, Copernicus
* Turawee, Sarcophagus
* Ururis, Churchill
* Vault, Mason
* Vennis, Gutter
* Vigilance Station, Procyon (Restricted)
* Wahri, Tomas
* Waldar, Porro
* Warei, Point Zero
* Warnecke, Octavian
* Wellen, Valerie
* Worscha, Kyo
* Zaals, Sylph
* Zabween, Draconis
* Zalebus, Kansas
* Zaren, Palin
* Zhiru, Goddard
* Apik Shipyard, Apik

* Ekta Station, Ekta

## Outfits

Ancestors are equipped with the following outfits when purchased:

 Unicorp Hawk 350 Engine
Unicorp D-4 Light Plating
Crylo

This article is based on version 0.10.1.

**Crylo** is a planet in the Apez system. It is controlled by the Empire.

## Description

Crylo is an oceanic world with very little land surface, but it sports a surprising number of inhabitants. As it happens, the aquatic life found on this world is considered a delicacy in large parts of the galaxy, this has attracted people to settle and spawned a flourishing fishing industry, and attracts tourists interested in the old practice of catching their own meals.

## Bar

Fishing is the name of the game on Crylo and the spaceport bar is nothing if not in character. Almost everything in here is fish-themed, including the bar, which has been made out of the spine of some gargantuan aquatic creature. Some of the more experimental drinks might also be better avoided unless you like your ingredients very fresh indeed.

## Outfitter

* Basic Outfits 2
* Engines Low
* Laser 2
* Missiles 1
* Missiles 2
* Star Maps

## Shipyard

* Empire Ships Small
* Light Civilian Combat Ships

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water

## Trivia

* Despite being described as an aquatic O-class planet, the image used for Crylo is that of a J-class gas giant.
Bioship Pheromone Emitter

This article is based on version 0.10.4.

## Description

It is not clear how exactly bioships communicate with each other, however, what is clear is that they do not only use electromagnetic frequencies, but also pheromones to influence and communicate with each other. This experimental device is designed to mimic some observed pheromone patterns, albeit with much more potency, and it may be able to have some influence on bioships in some cases.

## Location

This outfit can be obtained by completing a Point of Interest mission.

## Information

* For this outfit to be a potential reward for a Point of Interest mission, the ship that is the target of the Point of Interest mission must be found in a system that is at most 7 jumps away from Fertile Crescent, hidden jumps included. If this outfit is the reward, the ship will be a Soromid Brigand.
Castellan III

This article is based on version 0.9.0.

**Castellan III** is a planet in the Castellan system. It is controlled by House Dvaered.

## Information

Castellan III is, like most Dvaered planets, a mining world and, like most Dvaered mining worlds, the conditions are hellish. The planet has virtually no way to support natural life so it needs a constant stream of resources to support it. The majority of these are food and medical supplies for the miners.

## Bar

Castellan III's bar is surprisingly good. Perhaps it has to do with being a favoured haven for Dvaered officers. Perhaps it's that someone in a position of some power or influence decided that a nice place for the miners to relax and recuperate was a good way to show off their philanthropy. Either way, it's appreciated.
Aleph

This article is based on version 0.9.0.

**Aleph** is a planet in the Vandal system. It is controlled by House Dvaered.

## Description

In an impressive feat of de-terraforming, the Dvaered have transformed Aleph from a borderline class M to a barren wasteland. Though the world is primarily residential and sports no superheavy industry, the wastefulness of the Dvaered inhabitants more than makes up for that.

## Bar

The air in the spaceport bar is stuffy. The air is stuffy everywhere on this planet. No amount of air conditioning and filtering is going to get rid of the staleness completely. The drinks do little to relieve the stuffiness either.
Astana (System)

This article is based on version 0.9.1.

## Astana

### Presence

Za'lek: 219
Independent: 120
Trader: 98
Raven Clan: 50
Pirate: 33
Marauder: 29

## Services

### Blackmarket

No

**Astana** is a star system that is controlled by House Za'lek.

## System

* Akrikos
* Astana IIV
* Drognain

## Jumps

* Auger
* Seelie
* Severus
* Stone Table

## Trivia

* Astana shares its name with an unrelated planet in the Ux system.
Dolmen

This article is based on version 0.10.1.

**Dolmen** is a planet in the Pastor system. It is controlled by the Empire.

## Description

Dolmen is a nice planet but it's only sparsely populated. The local government aims to keep the planet free from crime and, while this is likely to be an unrealistic goal, the strict immigration policy does help to filter out the more unsavoury characters, and keeps the population from increasing too much.

## Bar

The spaceport bar is officially outside the borders of the Dolmen global political area. This legal construction was necessary for Dolmen to allow both free trade and a tight migration policy. An interesting side effect is that all drinks in this bar are tax free.

## Outfitter

* Engines High
* Missiles 2
* Star Maps

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Ebenezer

This article is based on version 0.9.0.

**Ebenezer** is a moon that orbits Sarcophagus II in the Sarcophagus system. It is controlled by the Soromid.

## Information

A small moon orbiting Sarcophagus II, Ebenezer's atmosphere is deadly to humans and Soromid alike. However, the Soromid discovered that their biological ships quite like it here and a few weeks of continued exposure makes their outer skins tougher and more resistant to damage. Most Soromid military ships will make a visit to Ebenezer early on in their lives for this reason.

## Bar

There's really not too much to do on Ebenezer. The Soromid who live here permanently are here to oversee the ships tethered to the surface and their population isn't large enough to present much of a market. Traders don't often come to this place.
Cole Outpost

This article is based on version 0.11.1.

**Cole Outpost** is a space station in the Sonas system. It is controlled by the Empire.

## Information

Cole Outpost is the last civilian station on the route to Doeston, and was constructed as part of a large post-Incident movement to try to recover territory from the Nebula. Many transport ships stop to refuel and regenerate their shields within, safely away from the brunt of the Nebula's radiation.

The station isn't well populated, and its inhabitants mainly make a living off servicing the ships going to and from the Nebula.
Arcturus Enclave

This article is based on version 0.11.0.

**Arcturus Enclave** is a space station in the Arcturus system. It is controlled by the Empire.

## Description

Arcturus Enclave is the Empire's first line of defence when it comes to their core systems from the east. An imposing force force stationed here with constant routine patrols tries to make sure no undesirable ships make it into Empire space.

## Bar

A truly utilitarian place, the Arcturus Enclave bar is metallic grey, meticulously maintained and full of off-duty Empire soldiers - not a place to get into a fight.

## Outfitter

* Basic Outfits 1
* Basic Outfits 2
* Empire Elite Outfits
* Empire Military Outfits
* Engines High
* Heavy Weapons 1
* High Tech Upgrades 1
* Hulls High
* Laser 1
* Laser 2
* Laser 3
* Star Maps
* Systems High
* Systems Elite

## Shipyard

* Basic Civilian Ships
* Empire Ships Small
* Empire Ships Medium
* Empire Ships Large
* Heavy Civilian Combat Ships

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water

## Information

* Landing on Arcturus Enclave requires a reputation of +50% with the Empire; this cannot be bypassed through bribery at any standing.
Amphion

This article is based on version 0.9.1.

**Amphion** is a planet in the Mural system. It is controlled by the Empire.

## Description

Amphion is a popular retirement spot for Empire officers. It is close enough to the Empire's core to provoke appreciative memories of service but far enough away for peace. The oceans that dominate the planet's surface are calm and the many underwater cities are famous all over the Empire for their grandeur and opulence.

## Bar

The average age of the patrons here appears to be late middle-age. The bar itself is done up in an old-world style tavern, low and dark, cozy and cheery. You wind up making easy friends in the amiable and relaxing atmosphere.
Berkhere

This article is based on version 0.9.2.

**Berkhere** is a planet in the Kyo system. It is controlled by House Sirius.

## Description

Most of Berkhere's surface is rock, dust and sand. But under that surface lie rare and valuable gems and minerals. The colony here relies on this mineral wealth for survival. Crops will not grow on this arid planet, so all food has to be imported.

## Bar

The spaceport bar is arranged around a central area that serves as a showcase for the single largest uncut gem ever found under the sands of Berkhere. It is a reminder to both visitors and the local populace that Berkhere is still wealthy. So long as the gem on display doesn't have to be sold, the reasoning goes, Berkhere's future isn't in peril. Needless to say, the gem is heavily protected by security systems.

## Commodities

* Diamond
* Food
* Gold
* Industrial Goods
* Luxury Goods
* Medicine
* Ore
* Water
Crappy Core Systems

This page shows the outfits that will be added to worlds or stations with "Crappy Core Systems" in their techs.

## Core Outfits

### Large Core Outfits

* Beat Up Large Engine
* Patchwork Heavy Plating
* Previous Generation Large Systems

### Medium Core Outfits

* Beat Up Medium Engine
* Patchwork Medium Plating
* Previous Generation Medium Systems

### Small Core Outfits

* Beat Up Small Engine
* Patchwork Light Plating
* Previous Generation Small Systems
Akios Station

This article is based on version 0.10.1.

**Akios Station** is a space station that orbits Cyrene in the Xavier system. It is controlled by House Za'lek.

## Information

Akios Station is a Za'lek border station meant to keep the pirates from the Kretogg system out of Za'lek space. Because of the real threat that the loathsome criminals pose to the great house's security, there is (comparatively) little debate over the necessity over this station's existence.

## Outfitter

* Basic Outfits 1
* Basic Outfits 2
* Beam 1
* Heavy Weapons 1
* Heavy Weapons 2
* High Tech Upgrades 1
* Ion 1
* Laser 1
* Laser 2
* Low Tech Upgrades
* Missiles 1
* Missiles 2
* Plasma 1
* Star Maps
* Za'lek Outfits Low
* Za'lek Outfits Medium

## Shipyard

* Light Civilian Combat Ships
* Heavy Civilian Combat Ships
* Za'lek Ships Medium

## Information

* Landing on Akios Station requires a standing of +50% with House Za'lek; this cannot be bypassed through bribery at any standing and is currently impossible to achieve legitimately.