Planar Explorer (Natural Explorer Archetype)

Planar explorers are experts in the stexplorer places of the multiverse. With bound outsiders at their sides, they act as guides, treasure hunters, or even researchers into planes where others dare not tread.

#### **Class Skills + Skill Points**

The planar explorer adds Knowledge (planes) (Int) to his class skill list and removes Knowledge (local). The planar explorer receives 4 + his Intelligence modifier skill points per class level.

This modifies skills.

#### **Eidolon (Ex)**

A planar explorer begins play with the ability to summon to his side a powerful outsider called an eidolon. The eidolon forms a link with the planar explorer, who, forever after, summons an aspect of the same creature. This ability functions like the unchained summoner’s eidolon ability. It advances at the same rate and uses the planar explorer’s level as its unchained summoner level. This stacks with any levels in unchained summoner the planar explorer might possess. Planar explorers do not gain unchained summoner class abilities such as life link, bond senses, and shield ally.

Eidolon replaces natural gift.

#### **Planar Compass (Sp)**

A planar explorer always knows what plane he is on. By performing a short ritual that takes one minute, he can identify the approximate location of all planar portals (any object or creature which links one plane with another) within one mile.

A planar explorer adds half his level to Knowledge (planes) skill checks when trying to learn information about the planes or a specific plane itself, but not when identifying creatures from other planes or discovering their weaknesses.

#### **Planar Spellcasting (Ex)**

The planar explorer adds the following spells to his spell list:

**1st Level:** Bestow Planar Infusion, Life Conduit, Protection from Chaos/Evil/Good/Law, Rejuvenate Eidolon (Lesser)

**2nd Level:** Evolution Surge (Lesser), Protection from Chaos (Communal), Protection from Evil (Communal), Protection from Good (Communal), Protection from Law (Communal), Restore Eidolon (Lesser), Summon Eidolon, Twisted Space

**3rd Level:** Control Summoned Creature, Devolution, Evolution Surge, Life Conduit (Improved), Magic Circle against Chaos/Evil/Good/Law, Rejuvenate Eidolon, Restore Eidolon

**4th Level:** Bestow Planar Infusion II, Dimension Door, Dimensional Anchor, Dismissal, Evolution Surge (Greater), Fly, Planar Adaptation, Plane Shift, Summoner Conduit, Transmogrify

#### **Planar Portal (Sp)**

At 11th level, a planar explorer has gained the skill to open portals to other realms. Once per day, by performing a short ritual that takes one minute, the planar explorer can create an interdimensional connection between his plane of existence and a plane he specifies, allowing travel between those two planes in either direction.

The portal opens precisely at the point the planar explorer desires. Deities and other beings who rule a planar realm can prevent a gate from opening in their presence or personal demesnes if they so desire. Anyone who chooses to step through the portal is transported, but creatures cannot be forced through unless unconscious. A portal cannot be opened to another point on the same plane; the portal works only for interplanar travel.

The planar explorer may hold the gate open for a number of minutes equal to his class level. He does not need to concentrate to maintain it and may close it as a free action.

At 15th level, he may open a portal twice per day, but cannot open a new portal while another portal he opened remains open. At 19th level, he may open a portal three times per day.

This replaces evasion.

#### **Planar Explorer Talents**

The planar explorer adds the following to the list of talents he may choose his explorer talents from:

##### **Favored Planes (Ex)**

When this talent is gained, the planar explorer chooses two planes other than the Material Plane. Once this choice is made, it cannot be changed. The planar explorer gains a +4 bonus on initiative checks and Perception, Stealth, and Survival skill checks when he is in these planes. A planar explorer traveling through this plane normally leaves no trail and cannot be tracked (though he may leave a trail if he so chooses).

##### **Planar Hunter (Ex, 8th level)**

A planar explorer fully understands the strengths and weaknesses of the creatures around him. The planar explorer’s explorative hunter bonuses always apply to creatures with the elemental or outsider type, without him having to make them his hunting focus, and those creatures always take the planar explorer’s full explorative hunter damage, even if they would normally be immune to precision damage.