LEIF GOES TO ALIWOOD

LEIF GOES TO ALIWOOD QUEST:

ii am still new to Wiki, so I will be unorganized. I will write tips for QUESTS AND EVENTS as I play them. That way I can stay up to date. I will include explanations about gameplay because I haven't gotten to that yet. I wrote this with beginners in mind. My future Quest tips won't have all the explanations.

The QUESTS and EVENTS come and go quickly, BUT!! They do return. Don't worry, you will get another chance. They pop up many times. If you were not able to play a quest due to difficulty or "I don't have the right cards" ... you will have many chances to win when the QUEST returns.

In all quests, there is a small button that says LOG. As you play, the quest tells you what's going on and what you will encounter. You can only access this button while you are playing. If you lose, you can't go back to read it. If the game tells you can continue if you pay 10 polygons, the game continues and you can read the log to see what you did wrong to lose.

ALL ABOUT LEIF GOES TO ALIWOOD....

* This quest is part of an " AIRPLANE TOUR "￼. Many quests that are part of the same group have the same obstacles. This helps to give you an advantage in other quests in that group or event. AT least you can try using the same team in the others.
* Pascal, the STEWARDESS is there to check you into the " flight" (quest). If you don't have the right stuff, she will kick you off the plane. Therefore, you need 1 UNIT OF EACH COLOR to begin the quest or she kicks you off.
* Each part of the quest is called a "floor". Sometimes a quest will advance you forward a few turns (to give you an advantage) . That removes 1 skill turn from your units each turn. They are usually encounters. Here, Pascal the stewardess let's you pass if you have 1 unit of every color. It takes you to the next floor, floor 2. And takes a skill turn off your units.
* JUNK is the main obstacle. LOTS OF JUNK. Bring units that break JUNK.
* TIP: WHEN YOU SEE A LOT OF SOMETHING THAT SEEMS ODD, There probably is a sinister reason behind it. THIS HAPPENS HERE. On floor 2 you are greeted with a wall of junk blocking the whole screen. If you don't do something with the JUNK, you can't get any farther.
* WHAT CAN YOU DO? :
* 1. YOUR first guess would be to BREAK THE JUNK with your unit, 1 tap and it's gone. BUT???? In Crash Fever, some things are not that simple. This QUEST is a good example.
* Obstacles are used by the Enemy not just to get in the way, they can do other things with them based upon what YOU DO:
* OK YOU BREAK THE JUNK WALL. One of 2 things can happen: A- NOTHING happens OR B- the Enemy counts how many JUNK you break and HITS you with an ATTACK based on the #. In this case, the wall is 40 panels of JUNK, he may HIT you with an ATTACK that ends the game.
* OR - you LEAVE the JUNK ALONE INTACT and just break the colored panels. AGAIN, THE SAME either A- NOTHING happens OR B- He ABSORBS them INTACT (take them off the screen) HITS you with an ATTACK based on that #
* OR - use the FEVER BUTTON. The FEVER button has to be filled or it will not be available for you. MANY tight situations, the FEVER button can bail you out. BUT you just began the quest and the FEVER button isn't full yet. VIP!!!! If there is a wall of junk, chances are that ENEMY uses LOTS of JUNK. Your screen will again fill up with junk after FEVER. IF HE LIKES JUNK, HE LIKES JUNK. Enemies are predictable so FEVER or even a LAZER skill which clears the screen, or a unit that ABSORBS panels, etc.. may not help much so think of other ways to deal with the JUNK
* BUT THIS IS A WALL OF JUNK IN THIS QUEST: You can't get past it, and maybe you should not break it, but there is one good option left: CHANGE THE JUNK INTO SOMETHING ELSE or use a CHAIN skill that uses the JUNK to connect other panels together. If your unit say CHANGE JUNK INTO RED, use that skill. OR MANY UNITS have wording like "NON-SPECIAL" or "NON-SPECIFIC" (Nsp)... junk is Nsp, that skill will work. Or your unit can say "ALL" panels..
* WHAT DID I DO? I didn't trust Columbus and was able to change the junk into CP's with a skill.
* IN CRASH FEVER "WHEN YOU NEVER KNOW", you "NEVER KNOW" until you try. When you lose, you do not pay for the COST of the quest. So you can try as many times as you want, and see what happens. It costs nothing. You only pay the COST of a quest if you win the quest.
* ok back to LEIF QUEST: THERE ARE 3 TYPES of quest based on difficulty: Legend, Wizard, Ultimate. What to do WITH THE WALL OF JUNK depends upon which quest you choose.
* LEGEND quest : IN THE EASIEST QUEST, Legend, on floor 2, you can break the JUNK wall and try to break as many junk as you can. Because whatever is left over, Columbus absorbs the leftover JUNK and HITS you. Luckily, it's not a hard hit. In Legend, the attacks are less powerful that Wizard or Ultimate
* (BTW I will cover gameplay in future pages)
* THE Legend LOG reads: ALL unit BOMB BLAST BOOST which will break more panels for you
* NEXT, instead of JUNK, TIMERS will drop. Break as many as you can. You break them by matching them in a chain of the same color, or blow them up.. etc. TIMERS have a countdown. You have to break them before they run out.
* FLOOR 3 is FUN, another "non attack floor" You play a little game:
* the screen is all junk and bubbles with on panel in the center, and there are presents instead of enemies. You may choose what present you want by tapping on the GIFT box. When you tap, a BULL's EYE appears indicating you are aiming at what you tapped on. Tap the gift you want, then tap the one panel. It will break that gift box and grant you an extra skill for the final floor.
* YELLOW BOX- JUNK-MULTICHAIN
* RED BOX- NO BLAST REDUCTION, meaning nothing will cause your bombs to be duds
* GREEN BOX- 30% reduction in damage taken
* BLUE BOX- Virus immunity
	+ FINAL FLOOR 4: BOSS: THE VOICE OF COLUMBUS (which is the guy's name)
	+ **THIS GUY IS TRICKY FOR ALL THE QUESTS** VIP!!!!!
* In the log it states that JUNK will drop and he **"REFLECTS 100% OF DIRECT DAMAGE"**
* This means that any skill that says "...(strength) x1 ENEMY" or "A 8x COUNTER" for example, these mean that instead of using panels, you unit will HIT 1 ENEMY, or when ENEMY ATTACKS (A), you will HIT THE ENEMY BACK (COUNTER-attack) 8X harder that the enemy hit you...
* **ANY SKILL THAT HAS THIS TYPE OF ATTACK , THE ENEMY WILL REFLECT THAT ATTACK BACK ON YOU 100%.**
* a good example, my units. My Blue LEE S. , His SKILL does a bunch of things, one of them says ULTIMATE DAMAGE X 1 ENEMY. so I CAN NOT USE HIM AGAINST THIS BOSS, because he will hit me back as if it was a reflection. So basically, I would be attacking myself. So pick units that attack with the panels . Another direct attack is when you give the enemy a VIRUS. The virus does a fixed amount of damage automatically each turn. You can't go nuts trying to eliminate all of them, just worry about the direct attacks in the SKILLS of your units.
* Now if you look at the gift you will select on FLOOR 3, you may want to choose 30% reduction in attack damage just in case you accidently use a direct attack. That 30% may be handy.
* **LASTLY!!!!** ON THE LAST BAR (THE YELLOW BAR), THE BOSS gives you VIRUS, with NO immunity, and SKILL BINDS so you can't use your skills plus JUNK So whatever leftover attacks you have after the GREEN previous bar, they have to get you past this. You can try to plan ahead, and have some attack plan. WHAT HAPPENED TO ME, i hit the last bar and I was stuck. Big virus, no skills, nothing but a few panels in between all the junk. I didn't use fever because I felt doomed. I tapped a few panels and waited to be hit out of the game. HE HIT ME 10 TIMES WITH almost NO DAMAGE then my skills were released. WITH A VIRUS???THERE WAS NO REAL VIRUS OR REAL THREAT.. it sounded threatening but ended up being just a BUNCH OF DRAMA!..?............. WELL, **CRASH FEVER is notorious** for **distractions and bluffs. This is a perfect example where you can't trust that the characters are really telling the truth!!** Villains LIE to you!!! Basically, he was just toying with me. He wanted me to use all my resources on this one attack that looked like doom WHEN THE NEXT ATTACK WAS HIS REAL FOCUS.. It catches you off guard, but characters don't tell the truth, just like playing poker or "chicken" or who's going the blink first. In CRASH FEVER, things like this set you up for a fall. The characters LIE on purpose to make this not your usual match 3 game. It's a puzzle with riddles and traps. It's mind games, and it is supposed to be that way.
* It takes playing the game for a while to notice these things. After his drama, he releases all your skills. It is his next attack that is the one to worry about:
* After all his drama and fake hits, he releases 100 TIMERS and whatever TIMERS you can't break, BOSS will absorb them and ATTACK!! If you have no skills left or fever because you wasted them on his bluff, you will not be able to break all those timers. He will then absorb them and KNOCK you out of the game. 100 TIMERS last about 2 turns. MY SOLUTION, HIT HIM TO KNOCK HIM OUT RIGHT AWAY. I used all my skills at once to knock out the yellow bar completely rather than worrying about timers. He releases them, and you use all skills to bring that yellow bar to zero (I was mad) AND save your FEVER button for this TIMER-attack. TIMERS are trickly, I spent lots of time WASTED on strategies for TIMERS... IF YOU CAN, when faced with a huge amount of timers that will probably fall over 2 turns, AIM TO TAKE OUT THE ENEMY IN ONE BIG CLEAR ATTACK taking that yellow bar to zero all at once. Then if you can't, you still have your FEVER left to use.
* I HAVE TO PLAY THRU WIZARD AND ULTIMATE and tell you what is added to increase the difficulty. I will try to do asap.