Changelog 2.27

### Summary

Its been an extremely busy week over here and we have a lot of fantastic new additions and changes. This changelog is a must read there are some massive changes including a new claim system, battle pets, mob stacking, battle pass, and so much more!

### New Website and Wiki

I am very pleased to announce our new website. I have remade it from the ground up and it is not sleek and user friendly. As far as guides and command lists that has been moved to our new Wiki! The website will still guide players looking for information to the proper wiki article.

## **Fixes**

* **Ultra Cosmetics: /uc menu main**
	+ Number keys can now move items in inventories normally.
	+ Blocks now correctly refresh when changed by mounts and such.
	+ Pets are properly removed when server shuts down.
	+ Rocket gadget no longer removes all other rockets when exploding.
	+ Mobs can no longer pick up the Thor's Hammer gadget when thrown.
	+ Rocket gadget and Ethereal Pearl gadget no longer kick for flying.
	+ Pet renaming no longer throws an error.
	+ Mounts now work slightly better with ViaVersion (but not perfectly). This is versions pre 1.18.1.
	+ New pets: Goat, Bee, Panda, Fox, Silverfish!
* Clearlagg should no longer remove any named mobs during an emergency cleaning.
* It seems we have conquered all the crashing issues, and have had a very smooth last 2 weeks.
* When claims expired it was attempting to revert the claims into their natural state this has been removed.
* Lava Walker staying active if player dies.
* Water Walker staying active if player dies.
* Fixed entity armor not showing on death animation.
* Banner translations for Bedrock Players.

## **Changes**

* Claims will now expire after 30 days of inactivity. If a claim has nothing built on it, it will be removed in 14 days.
* Setting a Guild Home no longer has a fee.
* Voting Reminder: Now informs users of the new Voting Crate.
* NPC's have had a significant performance increase.
* Some Custom Enchantment symbols have been updates.
* Improvements with effects processing of enchantments.
* Improved enchantment table enchantment chances.
* Some prices have been reduced in the store
	+ Redstone, Redstone Dust
	+ And much much more
* **Daily Rewards:** Is being phased out and replaced by the Battle Pass. The Daily Rewards will remain active for 7 more days to allow players close to their end goal to get a chance to reach it.
* Changed the Changelog links in game menus.

## **Additions**

* **Battle Pass: Click Here, for the full guide.**
	+ **Quests:** Complete daily and weekly quests to earn Battle Pass points. These quests vary day to day and week to week.
	+ **Tiers:** Spend your Battle Pass points to unlock new tiers.
	+ **Rewards:** The free Battle Pass will offer rewards on specific tiers. The Premium Battle Pass gives a rewards for every tier.
	+ **Seasons:** A season lasts 5 weeks. At the end of a season all points and progress get reset and a new round of quests/rewards kick in.
	+ **Premium:** There are 2 ways to obtain the premium Battle Pass. #1 Obtain the Hero rank, the Hero rank requires the purchase of Duke and is a monthly subscription, however, you gain much more than just the Battle Pass check out the Ranks Section for more information. #2 Purchase a monthly Battle Pass for $3.99 a month. To purchase your Battle Pass visit MCTGE's donor store.
* **Battle Pets - Click Here, for the full guide:** Pets can be obtained via the Battle Pass and have special abilities that change how you play the game. The new menu can be opened with **/ap**. Right-clicking your pet while it is out will bring open its menu that allows you to ride, rename, and reskin (if available) your pet. New pets will be added on a monthly basis.
	+ Dog - Has 3 Skins, Chance to deal more damage to players and mobs.
	+ Dragon - Chance to gain Jump Boost
	+ Giraffe - Drops XP every once in a while.
	+ Gorilla - Chance to hit for twice as much melee damage.
	+ Monkey - Chance to negate all Fall Damage.
	+ Octopus - Breathe Underwater
	+ Raccoon - Chance to deal 2 extra damage.
	+ Racecar - Permeant Speed Boost, take it on the new race track at **/pw race\_track**.
	+ Robot - Chance to negate incoming damage.
	+ Tiger - Chance to make your target bleed.
	+ Turtle - Permanent Turtle Master Buff.
	+ Wyvern - Chance to set opponents on fire.
* **Mob/Item Stacking:** Mobs and Items will now stack to help with FPS and the amount of mobs we have spawning.
* **Lands:** A new grief prevention system. Unfortunately our current system is out dated and start to experience bugs. The developer has abandoned the project and we will need to change at some point so better sooner than latter. So this is an exciting opportunity for us to upgrade! I have chosen the Lands plugins for many reason, one of the main ones being that it is all controlled in a simple to use GUI. This also allows claims to band together to form an alliance or a nation. If you are the PvP type you can even challenge other lands to War where you have full access to each others base for a set amount of time, and must complete objectives primarily killing your enemies and protecting that loot. You will also be able to charge rent and set up holograms on your land for advertisement. This is great for malls, and shops.
* Click here to view the full guide on lands.
	+ **What Does This Mean For You?**
		- I have set the inactive claim removal system to 30 days when this date is reached the current system will have all functionality removed beside the basic protection it provides. I will leave the protection enabled for 30 more days, after which the plugin will be removed entirely. I have set these dates to ensure players have ample time to convert. If you don't convert in the time limit or don't log on in that time, you would have lost your claim anyway.
		- The current claim system will not allow claiming of land anymore, you must use the new system.
		- For the next 60 days it is possible for the two claim systems to overlap, however, once you get your claim in place I recommend you removed your older claims.
		- You will get a bonus 50 Chunks added to your new claims balance.
		- As you might have noticed by the wording this system goes by chunks, not blocks.
		- You new base, base name, and base description will show up on DynMap.
		- I will do my best to make sure everyone's claim count has been converted to the new system. However, inevitably I will miss a players. If you don't have more than 4 claim chunks I missed you. Please copy and paste this \/ /report I need my claim blocks converted please.
		- If you need help claim
* 158 new heads to the **/hdb** store.
* **Lands Discord Channel:** Watch for Lands Notifications and start a channel just for your Land and or Nation.
* **Upgradeable Hoppers:** Epic anything sucks hard.... I worked with them for a few days on some of their plugins and the dev "hates Minecraft" and wont both fixing minor issues. The function nearly exactly the same, but will have lower Money costs associated with leveling them. If you have an EpicHopper they will continue to work for 30 days after which they will be just normal hoppers. If you wish to trade in hoppers level for level please put in a /report Hopper Exchange, and put all the hoppers you want exchange in your ender chest (insider a Shulker in the EChest is perfectly fine as well). I will make the trade off ASAP.
	+ Now available in the **/shop redstone**.
	+ Click here for the full guide
* **Boat Race Track:** Visit **/pw Boat\_Race\_Track** and see if you can get the fastest time!
* Allow single-device Microsoft authentication.
* Add TCP Fast Open to the network.
* Add Wiki links to both the MOTD and /links menu

## **Removed**

* **Inventory Full Warning:** It had good intentions but gosh was it annoying.
* **Epic Hoppers:** From the /shop

## **Known Issues**

* mcMMO isn't dropping saplings or sticks while using Tree Feller.
* Pets may become unrideable after renaming them, simply relog to solve this issue if it occurs.
* Certain mobs that are nametagged are respawning.
* Lands Information button is teleporting players to the claim instead of displaying information.