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Gwyn Tirod

**The Freehold of Gwyn Tirod** is a loose collection of cities, villages, and homesteads in the Western Southlands of Ostrus, the southernmost continent of Erenoth. Gwyn Tirod is bordered to the west by the Kasrin Sea, to the north by the forest of Shade Vale, to the east by the kingdom of Stone Rift and the White Crags, and to the south by the wilds of G'valt.

Gwyn Tirod has no formal governance and no organized military. Instead, the settlements are responsible for governing and protecting themselves in whatever manner they so choose. Every four years, a Moot is called, during which each settlement elects a representative. The representatives meet and discuss matters of general importance.

Gwyn Tirod was first established following the fall of the Kasrin Empire. Survivors of the desolation in Kasrin fled south, where the land was still green and fertile. Civil war broke out between those still loyal to Emperor Asmundr and those who had rebelled alongside Aeras the Reclaimer. The loyalists were driven south into G'valt, while the rebels settled down and began to work the land.

With Kasrin, now a wasteland known as Sonnegeist, all but impassable, Gwyn Tirod escaped the wars and conquests of the northern kingdoms. Several times in its history, the Freehold has been forced to muster militias to defend against raids from G'valt and Bloodhoof Steppe.

Gwyn Tirod bore the brunt of the War for the Western Southlands. Completely unprepared, Gwyn Tirod fell quickly under the sword of the Corrupter. Brook and Bilton, along with many villages and homesteads, were destroyed, while Aldimeer and Falhast suffered for weeks under siege. Following the defeat of the Corrupter, the settlements of Gwyn Tirod signed the Accord of Provocation, along with Stone Rift and Shade Vale, which ensured that no outside force would ever invade the Western Southlands unopposed again.

## Freehold Settlements

* Akaran
* Aldimeer
* Bilton
* Brook
* Falhast
* Fulgrim
* Hummock
* New Brook

## Notable Locations

* Boulder Forge - The forge at Brook, still standing but no longer in use.
* Demeter - A city ruin, a relic of the Kasrin Empire, near Stonerift.
* The Gyre Archives - A spiraling library in one of Falhast's famous spires. The Accord of Provocation is kept there.
* The Meridian - The (only) major road in Gwyn Tirod, traveling east-west from Falhast to the port of Aldimeer.
* The Naming Stone - The stone in Brook upon which the First Seven carved their names, as well as their descendents as their children were born. Still in Brook. Perhaps New Brook has a new one.
* The Sunken Dock - A famous tavern on Chum Street in Fulgrim.
* The Temple of Gefion - The largest of its kind, located in Brook, built by Ilrondius. Currently unmaintained.
* The Wayward Wanderer - Once a Kasrin fortification of the south called Southreach, later turned into a tavern and inn built up around the crumbling tower's remains, now surrounded by the homes and people of New Brook.
Alazvesh

**Alazvesh**, known as the **White Death**, the **Icewinged**, and **Widowmaker** was an ancient and powerful white dragon. During the Great Scorching, Alazvesh and his wing of white wyrms operated in northern Erenoth, in the region known as Verglas.

Alazvesh is infamous for killing Aeras the Reclaimer in single combat. It's said that he sustained fatal wounds and fled into the Everfrost to die.
Turl Loam

**Turl Loam** is a hill dwarf, former farmer of Brook, and inhabitant of New Brook.

## Biography

After Brook's destruction at the hands of the Corrupter and his horde of G'valt, Turl gathered any survivors he could and made for the Wayward Wanderer. He has assumed a leadership role among his people, and serves alongside Rhian Gesturn and Rorge Firebrand as trusted allies to the Provokers. His group of refugees ended up settling around the Wayward Wanderer and founded New Brook

## Appearances

* The Provokers: Session 01 - Brook is Burning
Karn

**Karn** is a province in northern Erenoth, on the continent of Verglas. It is ruled by the **Confederation of Karn**, formerly known as the **Kingdom of Karn**. It is bordered to the north by the Anvils and Everfrost, and to the south by the forest realm of Alfheim. It is a harsh, cold land, dotted with crags and a handful of pine forests.

For centuries, Karn was ruled by an unbroken line known as the Gray Kings. King Morris Gray waged a war against the elves of Alfheim during his reign. The conflict would come to be known as the Alfheim Incursion. King Morris never fathered a male heir, and prior to his death, split the throne of Karn down the middle with Lux, the Blade of Kings, proclaiming that no man had the right to rule in his stead.

Karn was plunged into years of civil war, with its nobility and neighboring kingdoms vying for the Sundered Throne.

## The War for the Sundered Throne

After two decades of unending conflict, Lord Bradley Gnash the Steelhanded assembled several groups of adventurers in an effort to place an heir on the throne. With the counsel of the elven seer Salres Stormgaze, Gnash had been made aware of a half-blood heir living in Alfheim. Morris Gray had fathered a son with an elven woman during the Alfheim Incursion – and this boy was the answer.

Talgren Gray was crowned by Gnash, finally putting an end to the civil war that had plagued Karn, and forever forging a bond between the realms of Karn and Alfheim.

## The Confederation and the War of the Broken North

The half-elf King Talgren Gray ruled for 40 years. By all accounts he was a fair and just king. He was advised by Lord Bradley Gnash in all military matters until the lord's death 12 years after his crowning. Salres Stormgaze also advised the boy, but mysteriously disappeared from Karn 10 years after Gnash's death.

Talgren saw opportunity in the lands to the south – he saw a chance to create a legacy and renew the glory of the Gray Kings. Uniting the noble houses of Karn with the elves of Alfheim, Talgren formed the Confederation of Karn.

The War of the Broken North raged for years, only ending when Viatur, the Wandering Isles, appeared on the horizon, and a hundred Convokers were dispatched from Aeras to quell the unrest. Talgren Gray was cut down by Convokers, and as the Confederation forces retreated through Alfheim, the Convocation set fire to the forest.

## Aftermath

Following the War of the Broken North, Talgren Gray's daughter, Selyse Gray, was crowned. Alfheim came to be known as Charwood. And the Convocation came under intense scrutiny for its part in the war, and the ruination of Alfheim. Karn has yet to recover from its disastrous defeat.
Thrumsteel

**Thrumsteel** is an oathsworn blade of the Elder Imperium. It is a massive greatsword of notched, silver metal. Thrumsteel sang and rang with each strike, sending shockwaves of thunder across the battlefield. The weapon was passed down the line of regents for generations, becoming an heirloom and persisting through the elven bloodlines after the fall of the Imperium. It sits now in the High Palace of Iridos, a prized artifact.
Aaron Ellington

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1st Staff - it was made from yeu wood, he got it from one of the Corrupters soldiers (a magic user).
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**Aaron Ellington**, more commonly known as **Dice**, is a half-elf wizard and a member of the Provokers. He hails from the marshland kingdom of Talmoor in central Erenoth.

Charismatic, optimistic, and growing in confidence, Dice is a fledgling adventurer and war veteran whose dark side is becoming increasingly difficult to conceal. His estranged daughter resides in Falhast, the great city at the mouth of the Broken Pass. Dice is motivated to save his daughter from the Corrupter's barbarian horde, and assails at all times to further his magical ability so he can help his friends, and do harm to those who would hurt innocents.

## Magical Abilities

Dice's magical abilities have come to appear in various different forms through his journey with the Provokers. However, as he has begun experimenting with his powers, the element of ice and cold has become noticeably present in nearly all of the spells he casts. When he casts powerful ice-based charms and incantations, he often likes to shout out his prominent catchphrase, "Freeze the Meat!"
Adelburn

**King Adelburn**, known as **Adelburn the Conqueror** and **Adelburn Orcsbane**, was a prolific ruler of Kasrin during the Age of Expansion. Adelburn conquered much of northern Erenoth during his reign, and established lucrative trade agreements with the elves and the dwarves. Adelburn also established the Order of Arcanists, and supported the widespread use of arcane magic.
Balrok Hornhelm

**Balrok Hornhelm, King of the March**, is one of two Kings of Stone Rift, formerly along with King Nosmir Stormhammer. Balrok is the military leader of the city, a tried and true warrior and tactician, though decades upon the throne have left him somewhat complacent and apathetic.

After his brother-king, Nosmir, was exposed as a traitor, Balrok pledge Stone Rift's armies to the Provokers' cause.

Balrok is named for his golden helm, which is crested with ram's horns. He carries a massive maul called Stonebreaker.
Aerdon Saroscient

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**Aerdon Saroscient**, also known as **Aerdon Swifthand**, is a wood elf fighter and a member of the Provokers. He is a former Watcher of Shade Vale, a dense forest in Erenoth's Western Southlands. Aerdon is the son of Therys Saroscient , also called Therys Trollfriend.

While Aerdon spent his early years outside Shade Vale due to his father's exile, he returned there upon reaching adulthood to serve as a Watcher and learn more about his roots and his people. After a few years among the Watchers he fled the land of his kinfolk and wandered the Western Southlands in search of a place to settle down.
Myr Stonegaze

**Myr Stonegaze** is the commander of the Watchers of Shade Vale, and trusted adviser to Matron Elmira Marrowblade. In his younger years, Myr was held captive by the ruthless orc chieftain Krusk Bloodscalp. After months of torture and interrogation (during which his right eye was plucked out), he managed to escape and return to Shade Vale.

Krusk was later killed in single combat against Matron Elmira, and Myr went on to expose the traitor Therys Trollfriend and take his place as commander of the Watchers. It's rumored that his stone eye can see through lies and probe the minds of the weak-willed.
Curtain

**The Curtain** is a swanky lounge in the dwarven city of Stone Rift. Entrance to the curtain is very selective, and one needs to be recognized by the community as a gifted individual to have any hope of getting inside.

The lounge and furniture are carved from the black rock of Stone Rift. It is dimly lit by blue lightning lamps. There is no wall to separate the lounge from the canyon, only a curtain of cascading glacial water creates a barrier.

## History

The Provokers visited The Curtain during their time in Stone Rift. It was then that Dice revealed what he was carving up to that point.

## Notable Patrons

* Aaron Ellington
* Aerdon Saroscient
* Brasswick Feeblehammer
* Deurgen Bloodmountain

## Menu

* **Static Shot -** The blue beverage shocks the drinker, making their hair stand on end. This drink is an all time favorite of the dwarves of Stone Rift and it kicks like a mule.
Sentinel Gate

**Sentinel Gates** are ancient dwarven devices designed to seal vaults, fortresses, or other important locations. They are imbued with the essence of a deceased dwarf, giving the door an awareness of its surroundings (and a personality). Oftentimes, the doors require multiple successful processes, done simultaneously to open. Passwords, intricate locks, and even riddles are often required.

Sentinel gates are popular collector's items for the wealthy of Erenoth. Some nobles, such as Baron Weston Wimarc of Talmoor, even install the gates in their homes to ward off trespassers or protect their fortunes.
Nihlum

**Nihlum**, also known as the **Void Moon**, is one of three natural satellites orbiting the world of Arbitron. Unlike the other two moons (Vernum and Indicum), Nihlum does not reflect sunlight, and so it appears in the night sky as a black void, blotting out the stars behind it.

Nihlum only appears in the night sky three times a year, and it only appears with Vernum and Indicum once a year.
Everfrost

**Everfrost** is an unexplored frozen tundra to the far north of Erenoth, bordered to the south by the Anvils and Karn. It is inhospitably cold and populated only by giants, orcs, and the like. It is unknown how far Everfrost reaches.

During the reign of Kasrin, King Willamar led an expedition into Everfrost as the legions drove the orcs north. He returned four months later with knowledge of ancient necromatic magicks.

After killing Aeras the Reclaimer, Alazvesh fled into Everfrost and has not been seen in thousands of years. Many theorize that he succumbed to his wounds in the tundra and that his bones lay somewhere beyond the Anvils.
Temple of Gefion

The **Temple of Gefion** may refer to:

* 1. The Temple of Gefion (Location), a building in Brook.
* 2. The Provokers: Session 02 – The Temple of Gefion, the second episode in the Provokers campaign.

**This article is a disambiguation page for Temple of Gefion**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
Elf

**Elves** are a prominent race of humanoids in Erenoth. They are generally taller and slimmer than humans and dwarves, and have a natural affinity for magic. They have large, pointed ears, almond-shaped eyes, and chiseled features. Wood elves are more common than their high elf brethren. Elves are distantly related to both humans and orcs, and so can reproduce with both species.
Deurgen Bloodmountain

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**Deurgen Bloodmountain**, also called **Deurgen Bluebeard** and later known as the **Wandering King**, is a mountain dwarf paladin of Tritherion and a member of the Provokers. He hails from the canyon kingdom of Stone Rift in Erenoth's Western Southlands.

## Early life

During his path of becoming an adventurer he, alongside Phaluna and Trip, his two best friends in the world, went to the hills. The tree adventures went up but only Deurgen came down half alive, His friend had been killed by hill giants, they were ripped limb by limb. The same giant that killed his friend knowing that Deurgen was alive, amid the wreck of all, flipped him a giant coin. The coin hitting his face landed on the floor and as he laughed mockingly he said: "Why don't you buy your self some better friends next time".

That same coin is the one that he caries, half of it at least. This same coin is what he uses to mark the giants that he has killed and other enemies alike, burning the engravings in it on them. Now this coin, from that moment on has become Bloodmountain's Mark.
Haldrathene

**The Bastion of Haldrathene** is a high elven city-state in central Erenoth. Haldrathene is located on a small island of the same name just off the western coast of Sonnegeist. Their towering city is built upon the ruins of a Kasrin stronghold, and the high elves utilize ancient and mysterious technologies in their armor, weapons, and structures. Haldrathene elves are reclusive and somewhat xenophobic, treating rarely with the surrounding dominions and hoarding their wealth, resources, and knowledge.

The elves of Haldrathene are masters of psionics, the magic of the mind, and are capable of manipulating the metal alloy mizurium with thought alone. This allows them to craft beautiful and nigh-indestructible armor and weapons.

Elves of Haldrathene do not worship any gods. Instead, they revere Zeltana, the Mind Mother. Zeltana is believed to have been the very first psionist in Erenoth, and her remains are stored in a vault in Haldrathene. Many Haldrathene elves believe that the Mind Mother speaks to them through telepathy.

The greatest of the Bastion's warriors are known as centurions, and specialize in mental manipulation and forming weapons with mizurium. The centurion centuries are each commanded by a praetor.

It's believed that the high elves of Haldrathene are direct descendants of the elves of the ancient Elder Imperium.
Algrum Emberhand

**Algrum Emberhand** was a legendary adventurer, and arguably the greatest wizard in Erenoth's history. He was responsible for the disbandment of the Cabal, was involved in Falhast's secession, and established the Guild Arcanum. It is said that he had six to a dozen ioun stones orbiting him at one time.

The surname Emberhand is derived from his prevalent use of fire magic, as well as the presence of an elemental gem embedded in his palm.
Archon

**The Archons** are a group of seven spiritual guardians of Erenoth. They are considered demi-gods or angels, though they are more active on the material plane than the gods. Each Archon embodies an element of Erenoth:

* Earth – Moun'dah, appears as a stonelike humanoid
* Wind – Strix, appears as a massive owl.
* Water – Thale, appears as a leviathan.
* Fire
* Metal – Rok Turra, appears as a silver dragon.
* Wood
* Spirit – Atma, appears as a great cat-like beast.
Wayward Wanderer

**The Wayward Wanderer** is a tavern built in the crumbling Kasrin watchtower of Southreach in Gwyn Tirod. It is a rustic roadhouse situated on the Meridian, a long dirt road that runs the length of the continent from east to west.

It is most famous for its Forge Whiskey, dwarven ales, and some "mostly edible food" handily crafted by Rorge Firebrand, the tavern's dwarven co-owner and cook. Rorge owns the roadhouse with his wife, the human Rhian Gesturn. Both are former members of an infamous adventuring party.

The walls of the Wanderer are draped in tapestries, maps, and odd artifacts collected during the owners' travels. Hanging above the hearth is a dwarven warhammer covered in runes, and staff made of yew topped with a smooth topaz.

## History

   Before it was The Wayward Wanderer, the looming tower was known as Southreach, built under the command of King Adelburn Orcsbane along the southern border of the Kasrin Empire around 1000 BGS. Hundreds of years later around 200 BGS, Feron the Tower was made the Keeper of the South and resided in Southreach for nearly two centuries. Feron the Tower, loyal to Emperor Asmundr, defended Southreach from dragons during a siege in The Great Scorching. Feron fell during the struggle and destroyed the upper floors in the process. Time passed and rumors spread all throughout Erenoth of his haunted spirit wandering the tower.

Two millennia later, in 2002 AGS, Rorge Firebrand, Rhian Gesturn, and Helge Sunsmite of the Bleakwalker party encountered the dilapidated structure and exorcised the restless spirit of Feron, after Rorge and Rhian bought the land. Over the next three years, Rorge and Rhian renovated the tower in hopes of repurposing it as a roadside inn that travelers, merchants, and adventurers could find rest in. In 2005 AGS, The Wayward Wanderer opened its doors.

In 2014 AGS, the Wayward Wanderer was the location where the Provokers formed.

## Notable Patrons

* Aaron Ellington
* Aerdon Saroscient
* Brasswick Feeblehammer
* Deurgen Bloodmountain
* Khaldor
* Kinra
* Taryn Dark-Wind

## Menu

Specialties at the Wayward Wanderer are the following:

* **Rorge’s Forge Whiskey** (5 sp) - An orange-tinted liquid that 'burns like hot coals going down'. A specialty by the brewmaster, the drink is so potent that it can knock out a patron for hours. If one even stays conscious, their motor skills are significantly inhibited.
* **Rorge’s Aurochs Sausage Stew** (4 sp) - Aged for months in the inn's underground cellar, Rorge combines the cured meat with a combination of potato, squash, carrot, and fresh greens. Rorge hunts the Auroch on the plains Gwyn Tirod once a month. The stew is so hearty, it can boost one's strength for a couple hours.
* **Rorge’s Quick Pickles** (2 sp per jar) - These pickled vegetables come in a small glass jar after swimming around in a brine of vinegar, salt, garlic, and hot peppers for weeks.
* **Rhian’s Wayward Biscuits** (6 sp per baker's dozen) - One of Rhian's few contributions to the menu, the buttery, flaky biscuits contain hints of cheese and dill.

## External Links

* Absolute Tabletop's Official Wayward Wanderer RPG Supplement by Matt Click
New Brook

**New Brook** is a fledgling town in Gwyn Tirod started by the refugees of Brook around the Wayward Wanderer.

## History

After the sacking of Brook by the Corrupter and his army of G'valt raiders, the townspeople of Brook fled to the Wayward Wanderer where Turl, a Brook native, found the four adventurers later known as the Provokers and asked them to retrieve their relic from the Temple of Gefion. With the Provokers successful retrieval of the relic, a box of dirt, small houses began sprouting up around the Wayward Wanderer. With the blessing of their deity to cultivate new soil, the people of Brook began the town of New Brook. Many inhabitants pledged their allegiance to the Provokers and fought in the War for the Western Southlands at Falhast.

## Notable Inhabitants

* Rhian Gesturn
* Rorge Firebrand
* Turl Loam

## Politics

New Brook does not concern itself with politics or any form of government as it is a brand new settlement and the people are just looking to scrape by. However, many of the people look to Turl Loam as their leader, though.

## Geography

New Brook is in the heartland of Gwyn Tirod, a fertile and arable area. The Wayward Wanderer was the only geographical landmark before its creation.

## Economy

New Brook is an agricultural community rooted (no pun intended) in its past from Brook. Many barter and trade with merchants from along the Meridian. Kinra, who was already at the Wayward Wanderer during New Brook's beginnings, provided many vital resources to the new town to help it get on its feet.
Krieg

**Krieg** is a northern kingdom located in Verglas, Erenoth's northernmost continent. It is a glacial valley, deep and eroded and blanketed by low-hanging fog. The berserkers of Krieg are greatly feared across Erenoth, and their fighting pits are a crucible of fierce warriors. The kingdom is populated mostly by humans.

Krieg houses a Convocation outpost, called Felmark, which is built into the side of a glacier. It is also notable for being the homeland of Orrous Cragbrow, Prime Warden of the Convocation.
Vivis Ect

**Vivis Ect** is an orc of Skull Ridge. He is a wandering barber surgeon trained by a former animal doctor. He has notably gaunt eyes, webbed flaps on his neck, and webbed digits. Vivis has been known to dissect people alive.

Vivis has spent time in human cities, training and observing. He trained with a necromancer, and allowed the man to conduct experiments on him. He has several scars across his wiry, webbed frame where organs were removed and regrown by an unknown process. He gets his living mostly by ritual circumcisions, abortions, ritual embalming, and amputations. It's rumored that he once had a relationship with a tiefling woman.

Vivis has found somewhat of a home in Skull Ridge, where his skills as a surgeon are put to good use modifying and "improving" orc warriors. His skills are recognized and even admired in Skull Ridge, and one of his greatest works is Brokejaw,

Vivis was one of the orcs tasked by Chief Hivor Blackbone to retrieve the Godsword for the Corrupter.

Vivis was portrayed by FaunTrodden in the Orcs of Skull Ridge one-shot game.
Convocation

**The Convocation** is a peace-keeping organization that deals with major threats in Erenoth, such as dragons, demons, and powerful tyrants. It consists mainly of paladins and clerics who deal out justice from atop their griffon mounts.

Throughout the lands, they are both respected and feared, not only for their mighty power, but also for their right to act as their conscience directs them in all circumstances. Convokers operate above the law. Indeed, in order to benefit from the Convocation's aid, the leaders of the surrounding nations must agree to place the edicts of the Convokers above their own laws. The Convocation's headquarters are located in the city of Aeras, built upon the floating landmasses known as the Wandering Isles.

The Convocation's involvement in the War of the Broken North was controversial, as many perished under their swords and the elven realm of Alfheim was razed.

## Known Members

* The Corrupter (Former)
* Emory Suresteel (Former)
Darkstar

**Darkstar** is an oathsworn blade of the Elder Imperium. It is an ancient magical weapon of great power. A longsword of shining, black metal, the weapon left glowing, seeping wounds that refused to heal. The elven regent who wielded it did so with cruelty and malice, and he was unseated by his own sons and daughters. The Darkstar was lost to time, the malevolence of its owner fading with the blade’s disappearance...
Stone Rift

**The Diarchy of Stone Rift** is a mountain dwarf kingdom in the Western Southlands of Erenoth. The kingdom consists of a large city built within the walls of a massive canyon, with a handful of outlying settlements and outposts.

## History

Stone Rift dwarves are descended from the northern dwarves who refused to pledge fealty to the Kasrin Empire and fled to the south in an event known as the Great Exodus.

## Geography

It is bordered to the west by Gwyn Tirod, to the south by the G'valt wilds, and to the north and east by the White Crags.

## Politics

Stone Rift is also unique in that it has at all times two kings, rather than one. A **King of the Toil** (responsible for overseeing the kingdom's commerce and industry) and a **King of the March** (responsible for commanding the kingdom's military). The current King of the March is Balrok Hornhelm. The throne of the King of the Toil sits empty following the execution of the traitor Nosmir Stormhammer.

## Economy

Stone Rift is unique in its utilization of lightning. The city is plagued by near-constant lightning storms (some legends say it was the lightning that carved the canyon; others pose that it was a primordial of thunder), and the dwarves have become quite adept at collecting and harnessing the lightning energy in everything from electric lamps to thunder-infused weaponry.
Herald falcon

**Herald falcons** are courier birds that serve as Erenoth's chief form of long-distance message-carrying. They are bred and trained by many of the developed cultures of Erenoth, and are valued for their speed, cunning, and resistance to the elements.

Dice, a member of the Provokers adventuring party, used a herald falcon to communicate with the city of Falhast, and inform them of approaching reinforcements.
Elder Imperium

**The Elder Imperium** was an ancient elven empire that ruled a majority of Erenoth for roughly 3,000 years. There were three distinct dynasties in the Imperium, each ruling for around 1,000 years. The elves rose to prominence following the Wars of Wood and Stone, driving early dwarves into the hills and mountains.

Very little remains of the Imperium, as they dwindled with the arrival of humans in Erenoth, who later established the Kasrin Empire, but fragments of life in the Imperium remains in places like Iridos and Haldrathene.
Iovak

**Iovak**, also known as **Iovak the Hunter** and **Iovak the Relentless**, is a half-orc bounty hunter and mercenary. He is known for his ruthlessness and tenacity, as well as his strict code of honor.

He wields two wicked battleaxes connected by a length of chain. During battle, he throws these axes and yanks them back using the chain.
Oathsworn blade

**The Oathsworn Blades** are five ancient, enchanted weapons originating from the final days of the Elder Imperium. They were bestowed upon the most trusted regents of Esethiel Kindren, the last empress of the Imperium. They were forged of starsteel and mithral, with hilts of ironwood and scabbards of silver wyrmscale. By most accounts, the weapons are more than three thousand years old. Of the five weapons, only three have known whereabouts.

* Darkstar (whereabouts unknown)
* Thrumsteel (sealed within the High Palace of Iridos)
* Longdraw (whereabouts unknown – potentially somewhere in the Sea of Heim)
* Gildblade (held by the Umbercloaks)
* Thornedge (in the possession of Taryn Dark-Wind)
Meridian

**The Meridian** is a trade route that was established after the fall of the Kasrin Empire. It runs east-to-west from Falhast to the port of Aldimeer. The road passes through Akaran and New Brook. Many smaller towns have developed along the Meridian over the decades.

The Meridian is mostly a dirt road. Many travelers use the Meridian as it is often the most direct and least hazardous road between cities and towns. Some believe that the Meridian was intended to cross the desert of Sonnegeist to connect the Western Southlands to the lands of the north. But the harshness of Sonnegeist has made this a futile effort.
Brook

**Brook** was a quiet farming community in the rolling lands of Gwyn Tirod. The settlement was peopled largely by hill dwarves and humans, though there were a few other races mixed into the town. Perhaps the greatest claim to fame Brook has is the Temple of Gefion. The refugees from Brook started the town of New Brook.

## History

The town of Brook enjoyed a peaceful lifestyle for multiple decades. However, the Corrupter and his army of G'valt raiders sacked the town as their first target in War for the Western Southlands. The villagers that lived fled to the Wayward Wanderer where Turl, a Brook native, found the four adventurers later known as the Provokers and asked them to retrieve their relic from the Temple of Gefion. With the Provokers successful retrieval of the relic, a box of dirt, small houses began sprouting up around the Wayward Wanderer. With the blessing of their deity to cultivate new soil, the people of Brook began the town of New Brook. Many inhabitants pledged their allegiance to the Provokers and fought in the War for the Western Southlands at Falhast.

## Notable Inhabitants

* Brill Loam
* Turl Loam

## Geography

Brook was the most southern town in the freehold states of Gwyn Tirod. Being the closest neighbor to G'valt, it was the first target by the Corrupter and his horde.

## Economy

Brook was an agricultural hub for many farmers who lived in the town and nearby. Many after harvest would travel the Meridian to visit the other towns in the Western Southlands to sell their goods.
Khaldor

**Khaldor** is a half-orc mercenary. He is strangely attractive and charismatic for one with orc blood, and he is somewhat known throughout the Western Southlands for his supposed heroic deeds. He is accompanied at all times by his associates Grim and Berrit.

Khaldor brawled briefly with the Provokers in the Wayward Wanderer, and fled into the storm after being bested.
Burrow

**The Burrow**, also known as the **Dark Roads** and the **World Below**, is a massive, world-spanning series of catacombs beneath the surface of Erenoth. It is believed that an ancient race of titans, born of the gods and the primordials, carved these structures, for they are unfathomably large and intricate.

The Burrow is inhabited now by all manner of vile creatures, including civilizations such as the drow and duergar. During the reign of King Adelburn, many monstrous creatures were driven into the burrow, so it is a dangerous and unpredictable place. It is also utilized by the Umbercloaks as an underground highway.
Kasrin

**The** **Kasrin Empire**, formerly known as the **Kingdom of Kasrin**, was an ancient and powerful civilization that formed in central Erenoth on the world of Arbitron.

Consisting of hundreds of nomadic tribes, the people of Kasrin established cities and banded together against the savage clans of Erenoth, most notably the orcs.

During the Age of Expansion, King Adelburn conquered much of northern Erenoth and secured Kasrin's borders against the orcs, giants, centaurs, and others. It was during Adelburn's reign that arcane magic came to the forefront of Kasrin culture.

Centuries later, King Willamar returned from an incursion in the north, and Kasrin became known for its widespread use of necromancy. During the Undying Age , the mages of Kasrin became pioneers in the magical practice. Asmundr, Kasrin's first emperor, became Erenoth's first and most powerful lich.

Following the Kasrin Civil War, the empire crumbled.
Bardoth

**Bardoth** is a dwarven kingdom in northern Erenoth, located in the south of Verglas, near to the Throat. Mostly hilly tundra, Bardoth is a nation beset on all sides by danger – be it raids from Blackspire, or the threat of giants from its own hills and mountains. Naturally, Bardoth is a kingdom of shields and walls, heavily fortified and built to survive and endure. Its landscape is dotted with hillock holds, massive fortresses built within foothills. The largest of these is known as the Kurgan.

The dwarves of Bardoth are descended from slaves of Kasrin.

Brasswick Feeblehammer hails from Bardoth.
Taryn Dark-Wind

**Taryn Dark-Wind** is a prominent tiefling adventurer and renowned bard. He is a teller of great tales and carries extensive knowledge of the history and culture of Erenoth.

Taryn was a member of the Bleakwalkers adventuring party, along with Rhian Gesturn and Rorge Firebrand. He carries Thornedge, an oathsworn blade of the fallen Elder Imperium.
The Provokers Season 1

**The Provokers Season 1** is a 17 episode long 5th edition Dungeons and Dragons campaign DM'd by Matt Click and starring Michael Barker as Dice, Tim Kearney as Deurgen, Juce as Brasswick, and Nate Vanderzee as Aerdon, with special appearances by the RogueDM as Matron Elmira Marrowblade.

## Themes and Motifs

* **Good vs. Evil**
* **Corruption -** While the 'corruption' of Arondel aka the Corrupter is a very outward and obvious representation on the dwindling morality that happens on a person. The Corrupter, aptly named, was once a Convoker who turned his back on his order who later goes on to corrupt the barbarians in the Western Southlands and the Stone Rift king of toil Nosmir Stormhammer. Both of these corruptions throw the whole region into chaos and blood. However, the Provokers also lose parts of themselves in their quest to rid the Western Southlands of the corruption. Early on the party tricks Kinra the merchant at the Wayward Wanderer in an act of greed that they later pay for. Many of the party members see their faces or body parts become mangled or scarred due to the harsh bloodshed they must endure. Towards the end of the season, these effects compound and Dice becomes distant, scarred and battered throughout his journey and increasingly distant from the party. He covers his face with a mask, paralleling the Corrupter's hiding of his face. Many other party members go through periods of bending their morality even unwillingly, such as the case of Aerdon being affected by the Scale of Xertal.
* **Blood/Sacrifice -** The spilling of blood, usually an act of sacrifice, is another repetitive theme seen through the Provokers S1. So much so that 3 of the 17 episodes have the word 'blood' in the title. The theme is best seen throughout the party actions of the Provokers who embody sacrifice. Their story begins with act of sacrifice of journeying to Brook. They sacrifice their bodies by enduring pain and spilling blood. They sacrifice their time. And most of all they sacrifice themselves by putting the safety of others over themselves by defending the weak and rallying the good left in the land.
* **Justice -** Deurgen
Kreel

**Edrogan Kreel**, later known as **Kreel the Half-Dead**, was a human magic-user and one-time leader of the Scions of Kasrin, a terrorist sect devoted to restoring the empire of Kasrin to its former glory.

In his later life, Kreel attempted to achieve lichdom, much as Asmundr had done at the height of his power. The ritual failed, however, and Kreel was left with a wasting, rotting body. His life became one of constant agony as his necrotic flesh fell away. He took to wearing heavy robes stuffed with herbs to conceal the smell of rot, and a metal mask to hide his skeletal face.

Kreel was instrumental in the final days of the war of succession in Karn. It is believed that he perished during this conflict.
Umbercloaks

**The Umbercloaks** are members of a secretive spymaster/assassin guild, dedicated to maintaining a balance of power in Erenoth.

> We saw the towers of Kasrin topple. We saw the realm burn under a sky darkened by dragons. Our blades have ended the reigns of a dozen kings. Our wits have forged and sundered a hundred alliances. We are Erenoth's whispered secrets; we are its silent watchers. We are its makers. We are its undoing.
>
>

> Power must always be shifting – and we tip the scales.
>
>

## The Four Edicts of the Umbercloaks

1. Stay your hand against the innocent.
2. Keep your silence before the inquiry.
3. Hold your loyalty above the coffer.
4. Bring your justice to the deserving.
Selgank

**Selgank** is an orc of Skull Ridge. Unlike most of his people, Selgank was born at the fringes of human civilization, and was exposed to many different cultures. He even managed to get some rudimentary education. He was orphaned at a young age and was raised by the half-orc shaman Durguth who took him in.

In time, the old shaman died, and Selgank took to wandering, making his way in the world using his cunning and the few skills and magic he had learned from Durguth, finally settling near Skull Ridge, providing minor services for the local chieftain Hivor Blackbone.

Selgank is an atypical orc. He is smart (for an orc) and well spoken (also, for an orc). He uses his guile and intelligence to win over other, larger orcs. He is well known for his stories and jokes, which also makes him very popular despite his less than impressive build.

Selgank was one of the orcs tasked by Chief Hivor Blackbone to retrieve the Godsword for the Corrupter.

Selgank was portrayed by Alex Gillot (Captain Gothnog) in the Orcs of Skull Ridge one-shot game.
Scale of Xertal

**The Scale of Xertal** is a palm-sized silver dragonscale from the Mother Dragon. The scale sharpens the senses of whomever carries it when he or she is in danger. However, this protection comes at a price, making the wielder irritable and amplifying their personality flaws.

It was carried for a time by Aerdon Saroscient, who relinquished it to Kinra.
Gildblade

**Gildblade** is an oathsworn blade of the Elder Imperium. It is a broad-bladed shortsword of golden metal, honed to a fine edge and tapering down its length. Gifted to the wealthiest regent in the Imperium, it was a weapon coveted by many in the realm. The regent’s throat was cut in his sleep, and the Gildblade was taken, disappearing for thousands of years. It’s said that the blade now rests in the hidden headquarters of the Umbercloaks, an infamous weapon used in many historic assassinations.
Aeras (Character)

**Aeras**, **Supreme Commander of the Mortal Legions**, and later known as **Aeras the Reclaimer** or **Aeras the Ruiner**, was a prominent figure in the Kasrin Civil War. Brother to Emperor Asmundr, Aeras rebelled against the empire after witnessing the horrors his brother was capable of.

Aeras is considered by many to be the founder of the Convocation. The kingdom of Aeras is named for him. He is revered as a legendary hero, some even believing him to be a demi-god or celestial being.

Most learned scholars, however, believe that Aeras was simply a man who had greatness thrust upon him.

Aeras perished not long after his brother did in the Great Scorching. He fell in single combat with the dragon known as Alazvesh.
Gronk

**Gronk** is an orc of Skull Ridge. Considered wild and savage even by orcs standards, Gronk has lived most of his life in the mountains and wilds of Shade Vale, surviving only by his strength and his primitive cunning. Gronk is an avid hunter and fighter, and is greatly feared for his massive cudgel, carved from the tusk of one of Shade Vale's mastodons, which Gronk slew with his bare hands.

Gronk is an orc of few words, prefering action over conversation. His signature battlecry is "GRONK SMASH!"

Gronk was one of the orcs tasked by Chief Hivor Blackbone to retrieve the Godsword for the Corrupter.

Gronk was portrayed by Shawn Vegvari (Gamingbeast82) in the Orcs of Skull Ridge one-shot game.
Aeras

**The Kingdom of** **Aeras** is a large city located on Viatur, the floating islands in northern Erenoth, often called the **Wandering Isles**. It houses the Convocation, the griffon-riding peacekeepers of Erenoth. It is named for Aeras the Reclaimer, who rebelled against his brother in the Kasrin Civil War and established the eternal alliance between Convoker and griffon.
Talmoor

**Talmoor** is a kingdom on the southern coast of Verglas, Erenoth's northernmost continent. It is dominated mostly by marshes and woodlands, with many waterways running through the territory and emptying into the Blackspire Inlet. It is one of the oldest northern kingdoms, founded shortly after the fall of Kasrin Empire and the Great Scorching. It is notable as the birthplace and homeland of Provoker Aaron "Dice" Ellington and a chief operating hub for the secretive Umbercloaks. It also houses a Convocation outpost, called Glaspool.

Talmoor is populated mostly by humans, but also boasts sizable populations of elves, half-elves, and halflings. There is also a considerable half-orc population in the walled city of Harod.

Talmoor governed the city of Falhast until the latter gained its independence in 1502 AGS during the Falhast Secession. Talmoor was instrumental in the War of the Broken North.

## History

Talmoor participated in the War of the Broken North, employing a lot of Magickers.

## Culture

   The Riverbear and its riders are highly respected by its people. A native explains...

> "*Talmoor is a super-dope place with a lot of mothafuckin' riverbears. Have you ever SEEN a riverbear? No?*
>
>

> *Let me explain...*
>
>

> *A riverbear is a big-ass mothafuckin' OTTER that can rip your goddamn face off. That's what it is. It's a god-damned-BEAR that lives in the fucking RIVER. You think you know what "badass" looks like? Well, if you haven't seen a riverbear, you ain't got a fuckin' clue.*
>
>

> *Bitch..."* - Sir Mikael B'arker, Talmoor native
>
>

*"Gotta love 'dem Riverbears..." - A Riverbear Lover*
Ravenstorm Highlands

**The Ravenstorm Highlands** is a mountainous, forested province in the realm of Erenoth. It is secluded from its surrounding provinces due to being bordered on the west by mountains, and to the east by the Sea of Heim. It is home to the Ravenstorm Highlanders, a guarded group of shamanistic druids who practice the Way and commune with the spirits of the world.

The Ravenstorm Highlands is notable for opening its borders to the survivors of Charwood following the War of the Broken North.
Magicker

**Magickers** are people capable of minor arcane magic, typically only a cantrip or two. Magickers are often groomed by various arcane organizations because of their potential abilities. During the War of the Broken North, Talmoor conscripted many magickers (including a young Aaron Ellington) to serve in its army.
G'valt

**The G'valt Wilds** is a marshy, hilly province of Erenoth, located in the Western Southlands region of the continent of Ostrus. The chief denizens are a loose collection of barbaric human, giant, and ogre tribes. G'valt is bordered on the north by Gwyn Tirod. The people of G'valt are descended from human survivors of Kasrin who then interbred with the hill giants and ogres of the south. Because of this, the men and women of G'valt are larger, stronger, and more brutish in appearance than most other humans, making them particularly formidable in combat. They are sometimes called half-giants, ogrekin, or goliaths.

The tribes of G'valt war among themselves primarily, but recently the tribes were subjected and united under the banner of the Corrupter, a being foreseen by G'valt's seers. According to prophecy, the Corrupter will unite the scattered tribes, purge the world of its false gods, and return the people of G'valt to their rightful homeland.
Brasswick Feeblehammer

Played By
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**Brasswick Feeblehammer** is a hill dwarf cleric of Ilmater and a member of the Provokers. He hails from the rolling hills of the kingdom of Bardoth in central Erenoth.

Brasswick wanders the Western Southlands in a crusade to further his doctrine and right wrongs.

Brasswick is no-nonsense and to-the-point, and can be prideful to a fault, but has a warm heart and a loyal countenance to those he considers friends and allies. Capable in battle and true of heart, Brasswick never wavers on what he believes is right, and will stop at nothing to save the Western Southlands from the Corrupter's barbarian horde.
Dagrim Bolt-Thrower

**Dagrim Bolt-Thrower** is a mountain dwarf ranger of Stone Rift, an old rival of Deurgen Bloodmountain, and a trusted ally to the Provokers. Prior to Deurgen's exodus from Stone Rift, Dagrim attempted to woo his sister – Deurgen disapproved of the pairing, and brawled with Dagrim over it. Despite their apparent malice for one another, Dagrim and Deurgen put their issues aside when the latter returned home. Dagrim fought alongside the Provokers in the Battle of Demeter and vouched for them before Balrok Hornhelm and Nosmir Stormhammer.
Willamar

**High King Willamar**, known later as **Willamar the Soulless**, was the last king of Kasrin before it became the Kasrin Empire. A direct descendant of King Adelburn the Conqueror, he was the father of Asmundr and Aeras, and a pioneer of necromantic magic.

After driving the orcs from Verglas, Willamar and his legions pursued them into the frozen wasteland known as Everfrost. Four months later, he returned with knowledge of ancient necromantic magic. With this knowledge, Willamar extended his life by centuries and ushered in the Undying Age, wherein the undead served the living and humans no longer feared death.

After serving as king for 600 years, Willamar was murdered with poison by his eldest son, Asmundr, who assumed the throne and took the mantle of emperor.
Erenoth

**Erenoth** is a large continent on the world of Arbitron. It is roughly 1,000 miles wide from east to west, and 2,500 miles long from north to south (not including Everfrost, which is uncharted and may stretch on for hundreds if not thousands of miles). It has two distinct landmasses, Verglas and Ostrus, connected by an isthmus known as the Throat.

Erenoth is a fairly temperate continent, with temperature extremes occurring in the far north (Everfrost) and distant south (Keld).

To the north is the region known as **Verglas** (The Northern Kingdoms), which houses many kingdoms including Karn, Krieg, Talmoor, Bardoth, and Torlin. Verglas is generally colder than the rest of Erenoth, with the northernmost kingdoms of Karn and Snarholme bordering the savage land known as Everfrost, which stretches for hundreds of miles beyond the known world. To the south is the Throat, an isthmus that bridges Verglas with the south.

To the south is **Ostrus** (The Southern Sovereigns). Ostrus is a more temperate land, green and lush. However, central Ostrus is dominated by Sonnegeist, a massive desert of black glass. Sonnegeist was once the heart of the Kasrin Empire. But following the Kasrin Civil War and the Great Scorching, the land was reduced to a lifeless desert dotted with charred ruins. Ostrus is somewhat removed from the northern dominions, with many city-states and the Freehold of Gwyn Tirod operating autonomously.

**Viatur**, commonly called the Wandering Isles, is a cluster of great islands that float above Erenoth, and houses the kingdom of Aeras, the home of the Convocation, the peacekeepers of Erenoth. They drift from north to south along the western coastline.

Erenoth is the main campaign setting used by Matt Click of A Fistful of Dice.
Abzaan-Sharr-Uzzur

**Abzaan-Sharr-Uzzur** is an ancient troll and warden of the Bone Yard, a mastodon graveyard in Shade Vale. He hints that he (or at least his people) were present for the death of The Old One, making him tens of thousands of years old. He is one of the last of the green trolls, and like many of his kind, possesses an affinity for Gaea.

Abzaan has a taste for jerky.