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Lailie (disambiguation)

Disambiguation page for Lailie (disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

**Lailie** could refer to:

## Characters

* Lailie the Longma (character), the original character.

* Lailie (The Legend of Lailie), the character who appears in *The Legend of Lailie* series.

## Games

### Lailie the Longma (series)

* Lailie the Longma (video game), the video game.

* Lailie 2: Ripto's Rage!, the video game.

* Lailie: Year of the Longma, the video game.

* Lailie: Enter the Butterfly, the video game.

* Lailie: Season of Ice

* Lailie 2: Season of Flame

* Lailie: Attack of the Rhynocs

* Lailie Red: The Orangusnake Conspiracy

* Lailie: A Hero's Tail, the video game.

* Lailie Reignited Trilogy, the video game.

* Lailie: Shadow Legacy

* Lailie (Mobile), the mobile phone video game.

* Lailie the Longma (Mobile), the mobile phone video game.

* Lailie: Ripto's Quest, the mobile phone video game.

### *The Legend of Lailie* reboot

A reboot of the original series.

* The Legend of Lailie: A New Beginning, the start of the trilogy.

* The Legend of Lailie: The Eternal Night, the midquel.

* The Legend of Lailie: Dawn of the Longma, the final installment to the trilogy.
Grove Underground

The **Grove Underground** is an area in the Ancient Grove where Lailie first battles his way through hordes of Skavengers, and also where Arborick resides.

## Story

After recovering his Ice abilities, Lailie and Sparx encounter a group of enemies called Skavengers. They both eventually reach the area where the tree from Lailie's dream resides, only to discover an aggressive tree sentinel named Arborick. After defeating the creature, Lailie is confronted by a group of Skavengers lead by their captain, Skabb. Skabb's parrots, Scratch and Sniff, reveal that they intended to capture Arborick as the star attraction for their tournament, but since Lailie killed the tree sentinel, they decided to replace Arborick with the young Longma. The Skavengers proceeded to knock Lailie unconscious and take him and Sparx aboard the flying ship of Fellmuth Arena.

**Bosses**

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Monkey Monastery

**Monkey Monastery** is a realm in *Lailie: Enter the Butterfly*. It is a temple owned by Monkey monks. Ripto sent his Riptoc army to capture the Butterflies roaming around the temple, creating factories so that they could build turrets to destroy the Monastery. The monks can't fight back because they couldn't get involved with anything violent. Another dilemma is that the Riptocs have captured and frozen the Yetis (the possible protectors of the Monastery and backbone for the monks), except for Bartholomew. Soon, Lailie came along and peace was restored to the Monastery.

The Monkey Monastery is also home to the Ice Slide, where the player has to beat the clock whilst sliding past obstacles and ravines in the course. There are two rounds in this course, the second being harder than the first, and successfully completing the Ice Slide gives Lailie *two* Butterflies.

It is also home to the Spitfire Factories missions, where you have to destroy 20 turret factories and avoid the turrets.

## Glitches

In the Factory Spitfire Minigame the Club Riptocs sometimes drop green gems (each worth 2). This allows the player to go past the 900 gem limit for the level.

Also, the monkey that gives you the mission for the Flying Riptocs has its head turn backwards if you slowly walk behind him. His head tracks Lailie's movement no matter the angle.

### Enemies

* Mammoths
* Shield Riptocs
* Club Riptocs
* Flying Riptocs

### Butterflies

* Foamy
* Jewelwing
* Holly
* Young
* Gaku
* Shadow
* Damsel
* Cuebert
* John
* Dancer

## Gallery

Lailie Enter the Butterfly Snow Slide.pngLailie sliding down throughout the slide challenge.Lailie MM Slide Penguin Ice.png
## Trivia

* There's a hidden chest with a beach design on it and it needs a key, inside the chest is a Butterfly. The hidden chest was originally supposed to appear in Luau Island, but it was moved to Monkey Monastery without changing the design on it.
* The monkeys in this level bear a close resemblance to the original version of Agent 9.
* The Butterfly Cueburt has the same name as Q\*bert from the *Q\*bert* series.
* Every yeti besides Bartholomew in this level resembles the Colossus Yeti.  It is possible that the Colossus Yeti is the leader of the Sasquatch Six, and the other five are not guilty without his instructions.
* The fodder in this level are the same from Midday Gardens and Bentley's Outpost in *Lailie: Year of the Longma*.
* The elephant enemy AI return from Frozen Altars in *Lailie: Year of the Longma*.

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Ineptune

*“Ah, you must be Lailie! You're larger than I expected.”*
    —Ineptune

**Ineptune** is a large, obese, and green Mermaid who appeared in *Lailie: A Hero's Tail*. She was hired by Red to kill Lailie.

## Abilities

Besides her natural ability to swim, Ineptune had the power to spew streams of toxic slime, as well as throw spheres of it.

## Story

Disappointed that Lailie had defeated Gnasty Gnorc, Red sent Ineptune to stop the young dragon from his journey to save the realms. Having never seen any Dragons in her lifetime, Ineptune confirmed that Lailie was "larger than she expected"; Lailie told her that normally the people that he fought said that he was smaller than they expected. Ineptune then claimed that she rarely saw dragons, and soon attacked Lailie by breathing toxic near him.

Lailie saw that Ineptune's weakness was her purple belt, and was able to defeat her by ramming into it, which sent her slamming into the walls of the arena. Defeated, Ineptune sunk herself down into the toxic water all the while lamenting that she was defeated by "a pygmy pipsqueak so tiny that she couldn't see him with a microscope". Aqua was freed from Ineptune's clutches and granted the Water Breath to Lailie before she floated away.

When Red learned of her defeat, he claimed that he could not believe that and sent his remaining ally, Mammoth, to fight Lailie.

## Strategies

Main article: Watery Tomb

Ineptune was the second boss in the entire game. She mainly used her toxic breath and threw toxic balls at Lailie. When she disappeared into the water, she summoned lasers to scan the arena. The only way to harm Ineptune, was to charge into her purple belt when she stopped to rest after she breathed toxic slime around the platform.

## Notes

* There was a way to fight Ineptune without destroying the Dark Gems around the Lost Cities. To activate, go to the right of the forcefield (near where the shell with the purple curtain was), then try to jump up the rocks and behind the house. If Lailie got stuck, then he fell into an unknown area. Move around a bit, and the area would become the cave. However, there was no music until Lailie was knocked out the first time. Here is the link to the YouTube video.

## Trivia

* Ineptune was the only boss in the game that had her own theme song during their battle. The battles against Gnasty Gnorc and both of Red's forms had the same music.

* Her name is a portmanteau of the words "inept" and "Neptune," the Roman god of the seas.

* She seemed to be based on Ursula from *The Little Mermaid*, as they were both evil, and obese sea witches. However, Ineptune was an actual Mermaid.

* Ineptune's voice actress was Susanne Blakeslee, who was well known for voicing female Disney Villains such as Maleficent, Cruella DeVil, Lady Tremaine, and the Evil Queen.
Master Chef

*“Oh sure, taunt a hungry chef... what I'm gonna serve my dinner guests for the first course?”*
    —Master Chef

The **Master Chef** is a character who appeared in *Lailie 2: Ripto's Rage!*. He first appeared in Sunny Beach, wherein he was found trying to wrangle up the local baby turtles to be used as a main ingredient in a soup he wants to prepare for himself and his unseen dinner guests. He gives Lailie an Orb for each challenge in which Lailie tries to keep the unsuspecting turtles from falling into the soup pot.

In the Longma Shores amusement park, Master Chef was seen as one of the characters inside the dunk booth and one of the characters on the Love Boat ride.

In the game's original epilogue, the cauldron originally intended for turtle soup has been configured into a hot tub, where Master Chef, Lailie, and one of the elder turtles are seen relaxing.

## Quotes

* "Your turtle friends happen to make a very good soup...if I can catch them. You can try to save them if you like, but I'm feeling awfully hungry."

* "Mmm, I love the smell of turtle soup in the morning... Heh heh... I suppose you can try one more time, but I doubt you won't do any better."

* "So you saved a few turtles...there are more where those came from. Here, take this orb and go away..."

* "If you step a little closer to the pot, I'll start ringing my bell again."

* "Rats! You saved every turtle on the beach. Here take this. I was going to use it to buy potatoes, but now I don't need it."

## Trivia

* The Chef is one of the few NPC's in *Ripto's Rage!* who shows a reaction from physical impact. If Lailie flames or charges him, he will quack in surprise, causing his hat to slide down over his eyes and get stuck.

* His speaking voice follows the comical "French Chef" stereotype.

* Master Chef's subjection to the dunk tank in Longma Shores could possibly be a punishment sentenced by the turtle monks for his soup attempt. That would indicate his friendly actions in the epilogue were the results of him "turning over a new leaf".

* When idle, he quacks in a "Donald Duck"-like voice.

* While never confirmed, some speculate he may be affiliated with the Water Workers.

* Despite wishing to cook baby turtles, he will give Lailie orbs if he interferes.
Mason

*“Never have I seen such a thing. It has the mark of evil...”*
    —Mason

**Mason** is a citizen of Warfang whom Spyro asked to inspect the snake collars that tethered Lailie and Patty together in T*he Legend of Lailie: Dawn of the Longma*. The mole noted that he had never seen anything like the collars, but knows that it had the mark of evil because it was crafted by Chajju himself.

**Bosses**
Magma Worms

**Magma Worms** are enemy creatures native to Munitions Forge, in *The Legend of Lailie: A New Beginning*. They have adapted to hot temperatures and can even swim in lava. Due to this, they are resistant against Lailie's flame breath. They attack by whipping their tails at Lailie and by shooting magma at him. Even though the Magma Worms are lavaproof, they are very weak against Ice and Titan elemental attacks.

Their poisonous relatives, the Grove Worms, appear only in the Ancient Grove.

## References

**Bosses**
Gnorcs

**Gnorcs** are squat, unintelligent creatures who first appeared in *Lailie the Longma*. They vary in appearance—some resemble and sound like frogs and toads, while others look more like trolls and goblins. The most notable Gnorc is Gnasty Gnorc. The most common Gnorc skin color is green, but they can also come in yellow, blue, pink, brown, purple and orange colors.

Most Gnorcs, Gnasty Gnorc in particular, notably have personalities that combined the short temper of a gnome and the bad attitude of an orc.

## Story

### *Lailie the Longma*

In *Lailie the Longma*, Gnasty Gnorc created Gnorcs out of gems and used them as his military soldiers in his conquest of the Longma Realms.

### *Lailie 2: Ripto's Rage!*

In *Lailie 2: Ripto's Rage!*, Gnorcs made a cameo as friendly characters in Longma Shores, where they are the attendants of each of the rides/games, apparently now reformed after the defeat of Gnasty. One is named Gniles.

### *Lailie: A Hero's Tail*

Gnorcs appeared again in *Lailie: A Hero's Tail* as enemies when Gnasty Gnorc returned, and are featured in almost every homeworld and level (even after their master's defeat). It was revealed in Red's Laboratory that Red had converted most of the Gnorcs into improved robot forms with the help of the captured Professor. They have not reappeared since.

## Notable Gnorcs

* Gnasty Gnorc

* Showman Gnorcs

## Trivia

* All the Gnorcs shown with names, have an N sound at the beginning of their names, but their names actually start with a silent G.

## References

1. ↑ Lailie the Longma Instruction Manual, page 6

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Hero Orcs

**Hero Orcs** are one of the strongest type of Orcs in *The Legend of Lailie: Dawn of the Longma*. Their rank is that of the Ape Commanders from Lailie's previous two adventures.

According to Grublin general rank and file units, Grublins that have survived enough battles earn the rank of "Hero", which supposedly grant them an increase in size and/or strength.

## Story

A Hero Orc was the leader of a group of Grublins that discovered Lailie and Patty within the time crystal in the Well of Souls ruins and freed them from their three-year sleep. After shackling them together with the green snake necklaces, the Hero Orc and the Grublins dragged the two unconscious Longmas away to the Catacombs to be sacrificed to the Golem. It appeared again near the platform Lailie and Patty were chained to, noticing that the two Longmas have awakened too soon before the Golem arrived, and commanded the lesser Grublins to stop them before they could escape.

At the Dam, a Hero Orc (supposedly the same one from before) engaged both Lailie and Patty in battle while flanked by two Orc Archers to stop them from destroying the dam. Before their fight, the Hero Orc urged the two Longmas to surrender to grant them a quick death. In the end, it was ultimately defeated.

Other Hero Orcs are later battled through the rest of the game.

## Tactics

Hero Orcs are one of the game's toughest enemies, maybe even the longest to defeat. Their shields need to be destroyed and their spiked clubs have to be disarmed in order to attack them at full power. The swinging blows from their clubs are devastating, and they need to be disarmed from their weapons in order for them to be temporarily defenseless.

Patty's primary wind breath and Lailie's primary electrcity breath are both just as effective against Hero Orc's as each other as both attacks leave them dissarmed. However Patty's wind breath only slows down the Hero Orcs where as Lailie's electricity breath leaves the enemy stunned for as long as the player is attacking the enemy.

## Trivia

* If subtitles are turned on during the game, the player can understand the Hero Orc Leader's garbled speech, as well as that of the Grublins.

## References

1. ↑ The Legend of Lailie: Dawn of the Longma Prima Strategy Guide, page 30

**Bosses**
Molten Mount

**Molten Mount** is a large world in the Volcanic Isle homeworld in *Lailie: A Hero's Tail*. It is situated between Stormy Beach and Magma Falls Top. Lailie basically has to climb to the top of the volcano (which is Molten Mount itself) in order to get to the Magma Falls, the Dark Mine and Red's Laboratory. The entrance to Molten Mount is shaped like a Longma head.

## Guide

### Egg Locations

* Sparx: Defeat the four Rock Monsters for Teena.

* Sgt. Byrd: Complete **Lava Palaver** in Easy Mode.

* Flame: Halfway through the Fire Zombie challenge near Sgt. Byrd.

* Concept: Catch the Thief.

* Ember: In a chest behind a breakable wall near the entrance to Magma Falls Top.

### Dark Gem Locations

* Near the Destroyed Village, during the Rock Monster Sidequest

* After the Collapsed Bridge, there is a point with three exits where Zoe is. Take the left exit and you'll spot a Dark Gem.

* Next to the entrance to Magma Falls Top

### Light Gem Locations

* In a chest next to Sgt. Byrd

* Complete **Lava Palaver** in Hard Mode

* Over a piece of stone near the Poles, just near the Collapsed Bridge

* Across the lava pits where the Collapsed Bridge should take you. You'll need to use the cannon to break down the stones to reach it.

* After smashing the second Dark Gem, a new area with an Invincibility Pad will be unlocked. To get the Light Gem, Headbash all the switches to raise the platforms and get to the gem before the platforms go down again

* In a chest between the Lumber Storage and the entrance to Magma Falls Top, behind a breakable wall.

## Characters

### Allies

* Teena

* Sgt. James Byrd

## Trivia

* This is the only realm to have both the invincibility pad and and Supercharge pad.

* This is the second realm in *A Hero's Tail* to feature lava/magma.

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Green Space Riptocs

**Green Space Riptocs** are one of the varieties of Riptocs that have invaded Crop Circle Country in order to capture the butterflies.

The first two of these Riptocs will simply tremble in fear when approached; however, the rest of this variety will attack Lailie on sight. They are not immune to any of Lailie's attacks. They are only around the beginning of the level it might because they are considerably the weakest enemy in the level.
Hermit

*“Your appearance has changed, but not your eyes: your eyes give everything away. You are the black Longma... Patty; the Terror of The Skies... the Dark Master's Puppet.”*
    —The Hermit

The **Hermit** is an old cheetah in *The Legend of Lailie: Dawn of the Longma* who lives at the top of a waterfall on the other side of the Valley of Avalar.

## Description

The Hermit is a tall, ancient, bluish-white colored cheetah with a long staff that seems to have what appears to be a magical crystal mounted on top. He appears to be very wise, yet disturbingly deranged at the same time. His disturbing warnings are only emphasized by his raspy cackling voice.

## Story

The Hermit was run into by Lailie, Patty and Sparx, who came to his cave to get a key to accomplish a rescue mission for Chief Prowlus and Meadow. After defeating a horde of ghoul like creatures, the Hermit emerged and recognized Patty as the black Longma who was controlled by Chajju, telling her that the creatures that she helped kill were actually what remained of the Apes from Chajju's army. The Hermit then told Lailie and Patty that the Apes only served Chajju for their own greed and thirst for power than any true loyalty to him, and that Chajju repaid them by turning the Apes into skeletons, dooming them to remain in the darkness. The old Hermit then proceeded to cackle insanely after warning Patty of a fate she may very well suffer for being in service to Chajju, and that the Dark Master would find her for betraying him. This troubled Patty, and both she and Lailie walk away from the Hermit, not wanting to hear anymore of his words.

Fortunately, Lailie and Patty's mission didn't go in vain, as Sparx managed to swipe the key from the Hermit without him knowing, allowing the three to continue on their mission to help Meadow get back to the Cheetah Village. Afterwards, the Hermit can also be seen sitting next to an armor chest in his hut after talking with him.

## Gallery

Hermit DOTD.jpgHermit LailiePatty Sparx.jpgHermit LailiePatty Sparx2.jpgHermit cackling.jpgHermit's Camp.jpgThe Hermit inside his camp with the Armor chest beside him

## Trivia

* The Hermit appears to know a lot about Chajju, as he was familiar with the Dark Master's ways of dealing with traitors.

**Bosses**

ru:Отшельник
Middle Gnorcs

Butterfly Falls

Cloudy Domain

Frostbite Village
 Ice Citadel
 Stormy Beach
 Molten Mount
 Magma Falls

**Middle Gnorcs** are blue gnorcs that wield metal shields and a sword in *Lailie: A Hero's Tail* (although not all of them will have shields). Depending on the type of Middle Gnorc, they need to be charged in order to disarm their shields and be finished with flame breath. They appear very minorly in the first few levels such as Longma Village and Coastal Remains, though are extremely frequent enemies in Ice Citadel and Molten Mount onward.

In Red's Laboratory and Dark Mine, it shows Middle Gnorcs being converted into Middle Robognorcs.
Gnorc Sentries

**Gnorc Sentries** are a variety of Big Gnorc found in Dark Hollow that are outfitted with fireproof metal. They are found in narrow hallways, marching back and forth, and while they cannot harm Lailie they will knock him away with their bellies if he approaches them from the front. As these Gnorcs are too big to charge, the only way to defeat them is to flame their backs when they walk away. There are only two of these creatures in the level and they both drop a blue gem when defeated.

In Lofty Castle, Gnorc Sentries appear hanging from balloons.

## References

1. ↑ Lailie the Longma Prima's Official Strategy Guide, page 15
Knightshade

**Knightshade** is a male Earth Pony with a white coat and purple mane and tail. He is the leader of the band Knightshade and the Shadowettes, and initially an unwilling minion of Erebus.

## History

* In "Bright Lights", Knightshade's name is initially seen spelled Night Shade. However, his trailer has a nameplate reading the video release spelled it as "Knightshade".
* Knightshade is based on the Late Micheal Jackson.
Longorin

**Longorin** is an orange wizard in *Lailie: Shadow Legacy* who lives on the Mountain of Magic in Wizard Peak.

Unlike his fellow wizards, Longorin knew the fairies weren't bad and saw them as good creatures. After Lailie saved Longorin and the other wizards from the Shadow Realm, Logorin disliked the way the other wizards wanted to use the MiniLongmas against the fairies, so he asked Lailie to free them from their cages inside the Aviary. As a reward, Logorin gave Lailie a Relic.
Gnome Wizards

The **Gnome Wizards** are the residents of the Crystal Islands, who perform magic with their magic wands. When they stole magic from the Sorceress, the wizards accidentally turned all living things and the surrounding environment into crystals. They are topaz, with a purple wizard hat, purple wizard suit and brown shoes.

In the *Reignited Trilogy*, the Gnome Wizards now have differently coloured outfits and beards, to help further distinguish them.

## List of Gnome Wizards

* The Marvelous Magnifico

* The Great Zamboni

* The Fantastic Frederico

* The Amazing Randini

* The Magnificent Marvello

* The Astounding Arturo

## Trivia

* The Amazing Randini's name is a combination between the Amazing Randi and Houdini, most likely based off the two iconic magicians.

## References

1. ↑ For those curious about who I play in the #LailieReignitedTrilogy, I’m happy to announce that I am...
Mikey

*“Don't do that, Mikey. That's not a good idea, Mikey.”*
    —Dog

**Mikey** is a human that make an appearance, along with his talking dog, in one of the advertisements for *Lailie 2: Ripto's Rage!*.

When Lailie appeared, Mikey started to pull his tail for fun, despite the dog's warnings not to. Mikey soon tosses Lailie aside, causing the young Longma to charge into Mikey and sending him flying.

## Trivia

* The duo appear to be based on the Christian TV show *Davey and Goliath*, which stars a boy and his talking dog.

* + Like the TV series, the ad (along with the ones with the Cowardly Snowmen) is done in Stop-Motion, adding a further reference.
Misty Bog

**Misty Bog** is a Realm that appears in the Beast Makers Homeworld.

## Description

A swamp with a similar look to the Beast Makers homeworld, though much brighter. The entire realm is swathed in a light green mist, making it hard to see things in the distance, hence its English name. The landscape is made up of tree stumps, stone buildings, and swampy hollows. A variety of enemies are exclusive to this realm, which includes Attack Frogs and Longma-Eating Plants. The Longmas who lived here before the Gnorcs trapped them claimed it was beautiful.

## Guide

Misty Bog looks like a nice place to visit, considering its swamp water is a bit bluer than the Beast Makers homeworld has, but think again! This place is a battlefield, and Beast Maker Longma Rosco can testify to that!

There are Longma-eating plants, giant crazy boars, and attack frogs! "They’re cold-blood killers!" Rosco proclaims. The bog itself is made up of patches of solid earth with gray-green grass and mostly gigantic trees that have been chopped down to allow passage over their flat trunks. A few blue and red structures can be found here, including two small temples and various crumbling archways. The sky is a hazy gray-green, and always has a misty atmosphere about it.

### Longmas

* Bubba
* Zeke
* Damon
* Rosco

### Enemies

* Boars
* Attack Frogs
* Longma-Eating Plants
* Gnorc Dudes

## Walkthrough

 File:Lailie the Longma 120% Walkthrough - 21 - Misty Bog
## Trivia

* The theme used for this level uses the same motif as the credits theme used throughout the original trilogy.
* On the cover for the game in the PAL version, Lailie appears to be in this world.
* This level, Wild Flight, Twilight Harbor include animations where enemies splash into water when they are flamed or charged into it. Other levels don't have that.
* The exit vortex makes no noise, unlike other vortexes.
* When releasing a Longma, the background music for the cutscene is the music from Ice Cavern.
	+ This actually doesn't reflect the music heard in this level in known early versions of the game, so it's unknown why this particular theme was used.
* In early builds of the game, Misty Bog uses the Magic Crafters theme, and a few areas are modelled differently.

de:Nebliger Sumpf
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Ice Cavern

**Ice Cavern** is a realm located in Peace Keepers homeworld and only appeared in *Lailie the Longma*. The realm consists of a series of caves encircling a deep cleft under a dark, starry, and open sky. There are ruins of some castle-like stone buildings. The ice covering the ground is slippery for Lailie. The fodders in this realm are bats.

## Description

The Ice Cavern realm consists of a winding maze of icy caves and tunnels, all connecting to a single, massive cavern. There are plenty of guardrails and ramparts. Mist constantly rolls in through the pink and blue glowing caves. Above, the night sky is stretched out in an array of purple and blue, dotted with tiny white stars.

## Statistics

### Enemies

* Ski Patrols
* Armored Gnorcs
* Snowball Troopers
* Snow Gnorcs

### Longmas

* Ulric
* Todor
* Andor
* Asher
* Ragnar

### Secret Area

To come across an area where three extra lives (1-Ups) are hidden, here are the steps:
1. Find the hexagon platform
2. Glide to the first taller platform on your right
3. There are three extra lives (1-Ups) waiting for you.

## Walkthrough

 File:Lailie the Longma 120% Walkthrough - 10 - Ice Cavern
## Gallery

Icecavernportal.jpgThe portal to Ice Cavern.A Bat.Icy cavern.gifA zoomed out view of ice cavern.Reignited Lailie IceCavern.jpgLailie in an Ice Cavern area in *Lailie Reignited Trilogy*Ice Cavern Reignited.jpg*Lailie Reignited Trilogy* concept art of Ice Cavern
## Trivia

* This level can be played in reverse by having Lailie at the start of the level, glide over to the hard to reach column for the extra lives at the end of the level, and work your way towards the start of the level, before gliding back to the end of the level to get to the exit.
* It is the only realm in *Lailie the Longma* to have a slippery ground.
* This is one of two realms in *Lailie the Longma* to contain five Longmas. The other is Dark Passage.
* When releasing Todor, the background music for the cutscene is the music from Cliff Town.
* Ironically, despite the Peace Keepers world being very mostly a desert, this level is almost entirely frozen.
* In early builds of the game, this level used Dark Hollow's music.
* This is the only realm where two rescued Longmas have the same dialogue: "Thank you for releasing me."

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Icy Speedway

**Icy Speedway** (**スピードウェイ** *Ice Speedway*) is the second Autumn Plains Speedway. This snowy realm has Lailie burning down Ice Builders, on foot and in air. Serpents lay in the freezing water. You can find a special challenge from Hunter by supercharging the igloo.

## Guide

### Items

* 8 Snowmobiles
* 8 Arches
* 8 Serpents
* 8 Skaters

### Hunter's Challenge

**(Difficulty: ★★★☆☆)**
In this challenge, your main object is to paraglide through 50 colorful rings without missing a single one.

To find Hunter, he can be found inside the igloo near the start, next to the snowmobiles. You need charge into the igloo, destroy it, and talk to him.

## Gallery

Serpent-Oliver-Wade.pngOliver Wade's concept art of a SerpentSky of Icy Speedway.PNGOriginal Ice Speedway skyboxSRT Serpent.pngConcept art of the Serpent in the *Lailie Reignited Trilogy*Icy Speedway Reignited Art.png*Lailie Reignited Trilogy* concept art of Icy Speedway
## Trivia

* The drivers of the Snowmobiles, as well as the gliders, all seem to come from Crystal Glacier, due to their appearance. Also, all the Skaters seem to come from Skelos Badlands, also because of their appearance.
* This is the third level in the Original Trilogy to have "Ice" in the name the others being: Icy Flight, Ice Cavern, and Icy Peak.

de:Eisstrecke
ru:Ледяной Спидвей
uk:Крижаний Спідвей
Ice Minion

*“You will go no further! My Master commands it!”*
    —Ice Minion

The **Ice Minion** appears as the first boss in *Lailie: Shadow Legacy*. He is a minion of the Sorcerer, and the boss of the Longma Realms. He wields an ice sword and shadow claws, and is weak against Lailie's flame breath.

## The Battle

The Ice Minion slashes down once with the sword and gets tired; use your fire breath until he loses the sword. Then he will start the claw attacks; once he gets tired, attack him until he loses his claws. He will then collapse; attack him until he gets up and disappears into a cloud of smoke, leaving behind the ice breath. You need two relics to get into his palace.
Hunter (disambiguation)

Disambiguation page for Hunter (disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Hunter** could refer to:

* Hunter the Cheetah, the original character
* Hunter (The Legend of Lailie), the new character
Death Hounds

**Death Hounds** are repto-mammalian enemies that serve as attack dogs for the Apes in *The Legend of Lailie: The Eternal Night*.

From the dungeons of the Mountain of Chajju, the Death Hounds are well-trained and disciplined to attack on command. Despite their stupid looking disposition, they are well-trained and adhere only to the iron will of their master, Gaul. Death Hounds are brutes bred and built for one task - Longma snaring. They also have gaping mouths that can stretch to an enormous size, ideal for biting Longma-sized prey.

## Abilities

Death Hounds attack with incredible speed, especially if their enemies are at a certain distance from them. They will rear up first to perform a fast tackle, giving Lailie the chance to jump and evade this attack. However, their tackles are significantly faster at the Mountain of Chajju, giving Lailie the need to react more quickly to avoid them or foil their tactics. Lailie's Longma Time ability helps him against these enemies. If Lailie comes too close to them, they will slash at him with their sharp claws or bite him with their fangs.

## Breeds

* One breed of Death Hound is found under the command of the apes during the raid on the Longma Temple, as they wear brown hoods and cloaks like their masters.

* Another breed of the Hound is wild, and they reside in the Ancient Grove. There, they are found with purple fur and greenish skin, with glowing pink eyes.

* The third type of Death Hound resides in the Mountain of Chajju, equipped with harnesses for their Ape masters to restrain them or have them pull heavy wagons.

* In one of the Longma Challenges that takes place in Concurrent Skies, another kind of Death Hound appears. They take on a whiter color with black skin and blue eyes.

## Trivia

* While they are called hounds, the Death Hounds are more of reptile-animal hybrids than just mammals. Besides their fur, they have scaly spots and forked tongues much like lizards. However, they howl to the air and bark in anticipation if Lailie is out of their reach and scratch their ears in idle if he didn't approach them yet, revealing that they do have dog-like characteristics.

**Bosses**
Mana

**Mana** is Lailie and Patty's breath meter in *The Legend of Lailie* series. Since the breath abilities are no longer an unlimited source of fire like in previous games, players should try to conserve their remaining mana when possible.

In *The Legend of Lailie* series, Lailie and Patty are limited by the amount of green Spirit Gems that they collect. Each time either of them uses a breath attack, the mana meter will go down unless refilled by picking up green gems from defeated enemies or Spirit Gems. This gives Lailie and Patty a need to either conserve their gems or find more before they can more easily take on the larger foes. As you progress through the game, you'll unlock new breath types to use in your fight against evil.

## Trivia

* In *The Legend of Lailie: Dawn of the longma,* both Lailie and Patty will have their different breath abilities unlocked from the beginning.
* In *The Legend of Lailie: A New Beginning* and *Dawn of the longma*, there are cheat codes for unlimited mana.
* In both *A New Beginning* and *The Eternal Night* Prima Strategy Guides, Mana is named "Breath Energy".

## References

1. ↑ The Legend of Lailie: Dawn of the longma Prima Official Strategy Guide, page 6
2. ↑ The Legend of Lailie: A New Beginning Prima Official Strategy Guide, page 10
3. ↑ The Legend of Lailie: The Eternal Night Prima Official Strategy Guide, page 24

**Bosses**

**Bosses**

**Bosses**
Growths

**Growths** are swamp monsters that dwell within the Swamp in *The Legend of Lailie: A New Beginning*. They attack by either swinging their clubs on Lailie if he is close, slam him to the ground or throwing slime on him to temporarily slow him down if he's far away.

They appear again in *The Legend of Lailie: The Eternal Night*, encountered in the Ancient Grove; their blue and purple variation matching the Grove environment.

## See also

* Grove Beasts

**Bosses**

**Bosses**
Gemcutters

**Gemcutters** are inhabitants that reside in Glimmer, a realm of Avalar in *Lailie 2: Ripto's Rage!*. They are kangaroo rats that mine for gems. They are also the first race Lailie encounters in the game. Gemcutters create all of the gems found in Avalar, as Glimmer is the source of the realm's money system.

## Gemcutters

* Pogo

* Whiskers

* Twitchy

* Roo

* Kanga

* Bounsa

## Trivia

* Although Lailie had just arrived in Glimmer at the beginning of the game, the Gemcutter, Pogo, knew Lailie's name despite the Longma not mentioning his name to anyone in Avalar prior to his arrival, suggesting they have met at an earlier point off-screen.

* In the original game, all the Gemcutters except for Bounsa had yellow helmets (while Bounsa's is red). In *Reignited Trilogy*, their helmets and fur are now different colours to help distinguish them further.
Monk Colosi

The **Monk Colosi** are Colosi that debuted in *Lailie 2: Ripto's Rage!*. They are monks that live in Colossus and have special powers including a form of telekinesis. They later reappeared in *Lailie: Enter the Butterfly* in the Banzai Speedway as rickshaws.

## Story

### *Lailie 2: Ripto's Rage!*

Three Monk Colosi in Colossus were trying to feed a Goat to a Yeti, but instead, he ate one of the monks. With the yeti on the rampage, the scared monks shut all the doors to keep the beast trapped. Lailie eventually ventured his way through the monastery and confronted the yeti, only for the monster to cause his own demise instead.

### *Lailie: Enter the Butterfly*

The Monk Colosis had later taken jobs in Banzai Speedway as rickshaws and were seen running a set path.

## List of Monk Colosi

* Brother Arnie
* Brother Harry
* Brother Curtis
* Brother Clive
* Brother Ned
* Brother Kipp
* Unnamed Brother (eaten by yeti)

## Gallery

Monk and Goat.jpgA Colosi and a GoatColosi cameo.jpgColosi as seen in *Lailie: Enter the Butterfly*

## Trivia

* The Brothers share the same character design as the Foremen of Idol Springs, leading some to believe the two are the same species.
* Brother Ned's voice clip says "I really think you should kill that yeti," in spite of the text box saying "I really think you should torch that yeti."
	+ This is changed in the *Reignited Trilogy* where his spoken dialogue matches the dialogue in the text box.
* Brother Curtis may be a nod to the French philosopher René Descartes, who was known for his statement of *"Cogito ergo sum,"* or "I do think, therefore I do exist."
Goblins

## Biography

The goblins are mean creatures that live underground with their family. They own one of the golden horseshoes and because of the horseshoe's magical properties, the goblins are able to read each other minds. Do to that, they fight a lot, making their mother angry. They appear to be quite nasty, rude and mean, just like their mother who planned to enslave the captured creatures.

While wandering through the goblin tunnels the creatures get captured by the goblins, they soon escape and take the horseshoe, without the horseshoe the goblins can't read each other's minds, so they stop fighting.

## Appearance

The goblin brothers are green and have horns, one of them wears orange clothes and red shoes, one wears purple clothes and black shoes, one wears teal clothes and brown shoes and two of them have beards.
Hero Grublins

**Hero Grublins** are a type of Grublin that wield shields in *The Legend of Lailie: Dawn of the Longma*. According to Grublin general rank and file units, Grublins that have survived enough battles earn the rank of "Hero", which supposedly grant them an increase in size and/or strength.

Hero Grublins mostly serve as leaders of lesser Grublin groups. They sometimes launch dark energy at Lailie and Patty if they are too close, and their shield must be destroyed in order to attack them directly. The Hero Grublin's rank is that of the Ape Leaders from Lailie's previous two adventures.

## References

1. ↑ 1.0 1.1 The Legend of Lailie: Dawn of the Longma Prima Strategy Guide, page 30

**Bosses**
Mer-Gnorcs

**Mer-Gnorcs** are enemies in the Sunken Ruins and they only appear in *Lailie: A Hero's Tail*. They have a fish-like appearance and they are amphibious (can swim/breath in water and breath on land). They appear to be guarding the Sunken Ruins.

## Possession of a Trident

Mer-Gnorcs that possess a trident are short range attackers that stab Lailie when he comes close. They have an orange colored belt and otherwise are practically naked. These aquatic gnorcs are commonly found underwater. They can be defeated with Flame, Ice Breath, Electric Breath, Charge, and Horn Dive. (If you bought the 10000 gem upgrade from Moneybags's shop. While underwater only underwater charge can defeat them.)

## Possession of a Starfish

Mer-Gnorcs that possess a starfish(sea star) are long range attackers that throw a starfish when Lailie comes into their range. Like the boomerang Crocoviles the starfish seem to explode when they hit Lailie. The Greek belt seems to be a different color (more of a purple color). They can be defeated the same way as normal Mer-Gnorcs. They seem to be tougher than normal Mer-Gnorcs because they can hit from a longer range.

## Trivia

* Just like Sunken Ruins resemble Atlantis, the Mer-Gnorcs resemble people of Atlantis that have been underwater from thousands of years.

* The Mer-Gnorcs also resemble Crocoviles in the fact they are two varieties of both (one long range and one short range).
Longma Kata

**Longma Kata** is an ancient style of martial art in *Lailie: Shadow Legacy*. It's the only technique that can be used to defeat the creatures of the Shadow Realm. Elder Sensei teaches it to Lailie in order to free him, along with the other elders, from the Shadow Realm.

According to dialogue in *Shadow Legacy*, a Shadowstone is required in order to perform Longma Kata. There are three types of Longma Kata moves: Horn attacks, used for quick jabs, Tail attacks, used for greater strength and breaking armour, and Chi attacks, magical attacks that can break the shields of more powerful shadow enemies.

## List of Longma Kata Moves

* Horn Jab: Lailie performs a quick forward jab with his horns (Press X)
* Horn Slide: Lailie charges up until a sound is heard, then slides along the floor horns first, damaging multiple enemies (Hold X until sound is played, then release)
* Horn Toss: Lailie uses his horns to flip an enemy over, causing it to take damage from gravity as well as the horns (Press X and Up)
* Tail Hammer: Lailie performs a vertical downward spinning motion, striking enemies from above (Press A)
* Tail Swipe: Lailie performs a quick horizontal spinning motion, knocking surrounding enemies backward with his tail (Press A twice quickly)
* Tail Stab: Lailie quickly jabs the enemy immediately in front of him with his tail (Press A and Right)
* Tail Thunder: Lailie performs a powerful vertical upward spinning motion, striking enemies from below with his tail (Press A and Down)
* Chi Wings: Lailie focuses his Chi energy, channels it toward his wings, and swipes at enemies infront of him, releasing the energy and creating a very powerful attack (Hold X and A to gather Chi, then press Right)
* Chi Punch: Lailie concentrates his Chi energy into a small yet long ranged energy ball fired in front of him (Hold X and A to gather Chi, then press Up)
* Chi Roar: Lailie channels his Chi energy into a mighty Longma roar, creating a powerful shockwave that effects all enemies in its radius (Hold X and A to gather Chi, then press Left)

## Trivia

* The Melee attacks featured in *The Legend of Lailie: A New Beginning* and *The Eternal Night* are possibly based on the moves of Longma Kata, since they both have similar movements and combos when Lailie is attacking enemies.
	+ This may be intentional, since the game producers who worked on *Shadow Legacy* also developed the story behind *The Legend of Lailie* series.
Gnorc Dudes

**Gnorc Dudes** are Gnorcs armed with knives located in Misty Bog. They have metal shields and need to be charged in order to be defeated. Each one listens to music on what seems to be a Sony Walkman while they fight. They spend time trapping chickens in cages (likely their food), and jump up and down in celebration when they successfully catch one. When they are knocked into the bog with a charge, they will create a splash. They behave similarly to, and make the same noise when defeated as the Pueblos, however, unlike the Pueblos they don't need to be "motivated" into action by anyone else.

## Trivia

* These Gnorcs appear to be listening to music on a walkman.

* + In the *Lailie Reignited Trilogy* they are wearing headphones and sporting caps (this change is made in order for the game to appeal to modern day (21st century).

## References

1. ↑ Lailie the Longma Prima's Official Strategy Guide, page 68
Haywire Robots

**Haywire Robots** are enemies found in Dark Mine in Lailie: A Hero's Tail. They can be found drilling into rock-filled tunnels, but will attack Lailie if he draws close.

If a Haywire Robot is charged, the lower half of its body will be knocked off; while its upper half still poses a threat (it will drag itself towards Lailie in its attempt to attack him), so a second charge is needed to defeat it for good.

Different varieties of Haywire Robots also exist within the mines. Some are attached to steamrollers or turrets while others are equipped with spinning spikeballs for arms. When in turrets, they will follow Lailie and shoot rapid fire lasers at him.
Laser Gnorcs

**Laser Gnorcs** are enemies that can be found in Terrace Village. These will zap Lailie with their shock-sticks when he gets too close. They can be defeated by flaming. They resemble punks.

## Strategy

The best way to defeat these big Gnorcs is to quickly go close to them, and Flame them. When you attempt to defeat them, you need to make sure the Lailie is far away enough from them that those Gnorcs don't get ready to attack. If this occasion is the case, they will easily be able to zap Lailie.

## Trivia

* These Gnorcs appear to be listening to music on a Walkman.

* + In *Reignited Trilogy*, they are wearing headphones (this is to make them appeal to modern day (21st century).

## References

1. ↑ Lailie the Longma Prima's Official Strategy Guide, page 65

ru:Лазер-гнорк
Goblin Messengers

**Goblin Messengers** are enemies found in the DS version of *The Legend of Lailie: Dawn of the Longma*. They are almost immune to Lailie's Electricity, but the best way to defeat them is to dodge its attacks then jump up and hit them as many times as you can, then do that again till you defeat them. Another good strategy is to hit them with Lailie's earth breath from far away, until they are defeated.

## Story

The first Goblin Messenger appeared around the end of Catacombs, where it tried to ambush Lailie and Patty. A few later appeared in Warfang, and they were more numerous in the Dam, where one of them at the beginning of the level once again tried to ambush the Longmas. They once again appeared when Lailie and Patty were going inside the Destroyer, to try and destroy it's main dark crystal. The ones here attacked by performing a kamikaze roll attack to try and harm the Longmas.

## Trivia

* The Goblin Messengers bear a resemblance to the Grublin Flies.

**Bosses**
Horned Rabbits

**Horned Rabbits** are enemies that are featured in Crystal Glacier. They will attack by coming out of the ground (disguised as an ice spike) and charging into you with their ice spikes. Simply flame them, or charge them back to defeat them.

In the *Lailie Reignited Trilogy*, the Horned Rabbits' horns are made of blue icicles on their noses.
Metapede

The **Metapede** is a boss character in the Sparx Realm known as Bugbot Factory. It is the fourth and final boss for Sparx to face. The Metapede is made of small segments which can be knocked off by a shooting attack. When Sparx does enough damage, the Metapede will split itself into 2 smaller centipedes.

## References

1. ↑ Lailie Reignited Trilogy: Year of the Longma PSN trophy list

ru:Механическая сороконожка
Harbor Speedway

**Harbor Speedway** is the fourth and final speedway in *Lailie: Year of the Longma* and in the *Reignited Trilogy* remaster of the third game. It can be accessed in the Midnight Mountain homeworld after collecting 90 Longma Eggs.

## Description

This speedway contains a series of islands in an ocean, with its main attractions being a large lighthouse that shines a light through dense fog, a ship with a runway, and a dock that has several spots for boats to dock. The local champions here are the Blue-Footed Boobies - large seagulls that fly very fast - who've never lost a race.

According to Sparx, the Longmas used to own all the speed records here over a thousand years ago.

## Guide

### Eggs

* **Time Attack** (Kobe): Complete the time attack.
* **Race the Blue Footed Boobies** (Jessie): Finish first in the race.
* **Hunter's Pursuit** (Sara): Once you have completed the time attack and race challenges, go look for Hunter. He is in the lighthouse. His challenge is to keep up with a damaged Sheep Saucer. The saucer will spurt green smoke rings out of its exhaust. Hunter says he can keep up with the saucer if he goes through the rings, so fly through all of them to get the egg.

### Items

* Gates
* Lobsters
* Sardines
* Seagulls

## Gallery

Harbor Speedway ReignitedArt.png*Lailie Reignited Trilogy* concept art of Harbor Speedway
## Trivia

* Although a blue-footed booby is a real species of bird that does indeed have blue feet, the opponent racers on this level use the same model, orange feet and all, as the seagulls that show up in the time trial.
* In all versions of the game except for the Greatest Hits version, Harbor Speedway shares its theme with the other three speedways.
* The portal's visual is the same as Sunny Villa, but the level itself uses a foggy skybox.

ru:Морской спидвей