recursal/Fanatic-Fandom huggingface dataset:
Fantasia 2R Nomad

## Information

The original Fantasia 2R incorporated a radical humanoid design scheme, and was the second iteration of a flawed first edition. The Fantasia massed very little due to its slim and narrow design, allowing it to run faster and longer than the stockier models available at the time.

The designers shaped the Fantasia 2R in the form of a woman. The manufacturers doubled down by attaching hair-like sensor threads on top of the 2R's head. The sensors at least served a practical purpose, since they turned the model into a decent scouting mech.

## Designing the Phantasm

Bought licenses for the build:

1. [Fayette ECM Mk. I]: 7,000 bright credits
2. [Festive Cloud Generator]: 5,000 bright credits
3. [Mirin-21 Ultralight Armor Plating]: 10,000 bright credits

The Nomad weighed more than the Phantasm, courtesy of its extra energy packs and armor plates. The Nomad nonetheless came without the other model's Fayette ECM and Festive Cloud Generator modules, which ultimately resulted in a lower price. Ves judged the Nomad's performance wasn't shabby, but it lacked a certain wow-factor the previous two variants possessed. He started to run out of ideas without new component licenses

## Notes

The last Variant of the Fantasia 2R 1-star Mech made by Ves.
Novice

A Novice is an individual who is new to a profession or craft and typically inexperienced, in the learning stages, in Mech Design Novices are typically fresh out of education and go on to work in teams for higher ranking Mech Designers and have to spend years to advance to a higher rank or get lucky and become an apprenticed to a higher ranked mech designer such as a master by distinguishing themselves in some manner to attract their attention.
Location list

## Structure

Human territory follows a structure: Galaxy ->Region -> Star cluster -> Star Sector -> State -> Star System -> Planet.

For example: Human Galaxy->Galactic Rim-> Yeina Star Cluster -> Komodo Star Sector -> Bright Republic -> Unnamed Star System -> Cloudy Curtain ( Ves' home)

There are 2 galaxies: the human galaxy, and the Red Ocean:

* **Milky Way**: conquered during the Age of Conquer, the closest to the center the richer.
* **Red Ocean Galaxy** : a dwarf galaxy orbiting the Milky Way. Humans started contesting it for resources, mostly Phasewater with the use of teleportation gates.

   Also, the human galaxy is divided in 4 regions:

* **Galactic Center**: the richest and most advanced and ancient part of human territory. Center of human galaxy, has 1st tier super states
* **Heartland**: middle class part of the galaxy
* **Galactic Rim**: The poorest of legitimate human states.
* **Frontier**: at the borders of civilized human space. Dominated by pirates.

## Yeina Star Cluster

Has 8 star sectors

* Komodo Star Sector
* Majestic Teal Star Sector
* Vicious Mountain Star Sector
* Winged Serenade Star Sector (Capital Star Sector)
* Faris Star Region (unclaimed Frontier Star Sector)

## Komodo Star Sector locations

The story is focused in Komodo.

* Bright Republic
	+ Cloudy Curtain
	+ Living Mech Corporation
	+ Bentheim
	+ Rittersberg

* Vesia Kingdom
* Friday Coalition
* Hexaedric Hegemony
* Ylvaine Protectorate
	+ Kesseling VIII
* Sentinel Kingdom
	+ Friedmont V
* Centerpoint
* Star Faith Collective
* Coman Federation (former)
* Reinald Republic
	+ Harkensen System
* Hertog Dominion (former)
* Tomaris Federation (former)
* Chuco Republic
* Kamon Republic
	+ Zin Alpha III
* Roppo Principality (former)
* Ordent Republic
* Great Zona Republic
* Crecia Republic
* Kinner Tribe
	+ Bloodstone II
* Vindmar Republic (former)
* Independant State of Pillis

## Frontier (outside human territory)

* Faris Star Region (adjacent to the Komodo Star Sector)
* Nyxian Gap

## Galactic center

* Old Earth
* New Rubarth Empire
Aramid Dista

Aramid Dista is a High Ranking member of the Five Scrolls Compact, he is a so called "Immortal" and has attained the title of "Temple Protector"

He was sent by the Holy daughter of Water Scroll before Daphania, to capture the metal scroll and the traitors who stole it. Cynthia and Ryncol Larkinson where hiding in the Nyxian Gap mainly because of him. When Ves had the fight with the dark gods, his parents were forced to open a portal so that they could help him fight. Aramid utilized this oppurtunity to hijack the portal and tried to arrive there to capture Ves parents. Ves forcibly linked the imaginary world with the real world to banish the portal and Aramid.

Later Cynthia utilized Aramid as a bait to kill Daphania and capture the crown.
Avatars of Myth

The Avatars of Myth is Ves's desire to create his own Mech Regiment so that can be independent of them and not rely on the Sanyal Ablin Security Services. or the SASS. Ves puts the Avatars of Myth in the hands of Melkor Larkinson his cousin and one of two bodyguards initially assigned to him by his grandfather Benjamin soon after he became an Apprentice of Master Carmine Olson.

Melkor soon hired several mech pilots to protect the LMC factory at Cloudy Curtain and was responsible for their training.

The Redaxea a mech destined to become one of the mainstays of the Avatars of Myth, it came in the Larkinson Clan’s iconic gold coating. But the blade of its large axe is a bright red shade. It is meant to shatter any defenses.

The Lucid Rage The brilliance of the Lucid Rage was that it was able to create a near-impossibility where its glow could make a mech pilot aggressive and ferocious in combat but also rational enough to make intelligent decisions. Tonfas were complex weapons that possessed a lot of different ways to outfight an opposing enemy mech. But to add a bit of extra power to them by turning their tips into plasma torches. It is strong enough to wield its tonfas with great force, it is tough enough to endure a few heavy blows, it is mobile enough to outmaneuver other medium mechs and it has enough endurance to last a typical battle provided it doesn't abuse its plasma torch function too much.

Inferno Company - An entire mech company of Shield Warriors moved up first the space knight configuration of the Bright Warrior These Shield Warriors were a bit special though. All forty of them had swapped out their swords and shields in order to make way for a flamethrower loadout.

Akimbo Company

Members

Colonel Cardano Belsir-Larkinson

Commander Melkor
Brutus Wodin

**Brutus Wodin** (submitted ch: 1526, Character Event, by BattleLord), introduced ch: 1773, during a dramatic rescue… [*Yet before the light skirmishers closed the distance, two laser beams that appeared out of nowhere accurately struck their flight systems, causing them to veer off in their attack runs!*

*"What?! Who's there?!"*] Brutus saves Ves Larkinson from certain recapture or death from Coalition Reserve Corp (CRC) forces.

Brutus Wodin is the second youngest of six children and closest in age to their youngest sibling Gloriana Wodin. Expert Pilot, force-of-will protection and is capable of projecting that force to others nearby. Brutus peak strength reached 15.35 laveres, and that was when he was in his best state. Early in the red ocean he reached 20.75 laveres. (3842) Using his new new mech Star Dancer 2 this made him a mid tier expert pilot. At this time he also began to object to his mothers chose for is marriage and wished for more control and equality. Before he had always followed the instructions and arrangements of his mother without showing any rebellious tendencies.

He refused the match his mother wanted and instead married Legion Commander Sendra having a son and daughter Wexel and Terina. He and his wife initially agreed to raise their son Wexel as a Larkinson and their daughter Terina as a Hexer. Also Ves gave him and his kids companion spirits. Brutus for example gained a black-and-white tuxedo cat that he decided to call Julius. The extraordinary willpower infused in Julius allowed the cat to pick up simple objects such as pens or buttons.

His custom Mech, **Star Dancer** is Spaceborn Rifleman Mech with variable laser and positronic beam capabilities. The Star Dancer is exceptionally agile and its fluid dodging style resembles dancing. The Mech designer is not stated indicating a high probability of a Hexer male Mech Designer. His sister Glorianna did not contribute to the design of the Star Dancer, but provided assistance. She mostly helped with testing, verification and number-crunching and was only allowed to work on the project, because it was intended for her brother.

**Serendipity** is Brutus’s personal Light Frigate is a second-class Hexadric Hegemony high speed vessel, with capacity for two Mechs in its hanger.

Clan Matriarch: Matriarch Xiaphna Wodin, head of the Wodin Dynasty

Mother: Constance Wodin, Minister of Security, residing on planet Scimitar II

Father: unknown and unimportant in Hexer society

Siblings: Gloriana Wodin, Mech Designer, specialization perfection, Class I, Kelma University alumni, did not apprentice under a Master, pet cat Clixie,

Other Family: Rayna Wodin, Biotechnician, specialization plants/humans
Red CFA

It was announced that the MTA and CFA of the Red Ocean Galaxy will separate from the MTA and CFA of the old galaxy and form the RED MTA and RED CFA and the beginning of **Red Humanity**. The Red Fleet is effectively led by the fleet admirals present in the Red Ocean.

The Red Fleet, short **RF**, still retained much of the strengths of the Common Fleet Alliance that it had separated from. It employed many of the best human researchers and benefited from amply funding and resources to conduct their studies.
Raella Larkinson

Raella is one of Ves Larkinson's cousins. A trueblood member of the clan a former mech athlete and competed in an amateur mech games circuit. After that, she transitioned to the underground dueling circuit at Bentheim, where she became a champion. After that, she was promoted to the rank of captain in an organization and led an entire mech company of mech duelists and mech athletes.

She was one of the bodyguards assigned to Ves by Benjamin Larkinson.

After the expedition at the Glowing Planet she defected to the Blood Claws, an underground organization in Bentheim.

Participated in underground fights to raise her standing, her goal is to lead the Blood Claws.

She later joins the Larkinson Clan along with her boyfriend Vincent Ricklin. Since there was no entertainment in their space life she proposed to bring Mech Arena battles to spice up the life of the clan. She was later appointed as the Director for Larkinson Mech Games Circuit.
Groenig-Halman

## Information

KRH Heavy Industries' Groenig-Halman models offered a good balance between weight, energy and armor. They generally suffered against heavier mechs, but anything lighter couldn't go through its armor before the G-H pulverized them.

The G-H's design mimicked a gorilla, so it could bend down on all fours and sprint surprisingly fast in a short duration.

## Notes

* First generation Mech (1-star), non-Variant
Gravada Knarlax

The Gravada Knarlax was a Pirate heavy cruiser outfitted with illegal armaments that made it a devestatingly powerful warship bellonging to the Allidus Alliance of Pirates and serving as the flagship of its leader Lord Hivex, it was captured by the Larkingson Clan in the decisive battle between them and the Allidus Alliance.
Gloriana Wodin

## Description

Wodin Family
Brutus Wodin-Larkinson (Eldest Brother)
Ranya Wodin-Larkinson (Niece)
Tusa Billingsley-Larkinson (Cousin-in-law)

Chilldreen's:
Aurelia Wodin-Larkinson (1st Daughter)
Andraste Wodin-Larkinson (2nd Daughter)
Marvaine Wodin-Larkinson (1st Son)

In-laws:
Ryncol Larkinson (Father-in-law) (Ace pilot Mech)
Cynthia Larkinson (Mother-in-law)
Helena Larkinson (Sister-in-law)

Larkinson Family
Benjamin Larkinson (Grandfather-in-law)
Ark Larkinson (Uncle-in-law)

Red Humanity (After displacement of the Red Ocean Galaxy to the Messier 87 Supergiant Galaxy)

### Species

HumanPost-Human (After the expedition at Groening System)
Half-Primordial Human (Inherited from Cynthia Larkinson)
Red-Human (After displacement of the Red Ocean Dwarf Galaxy to the Messier 87 Supergiant Galaxy)

### Debut

Chapter 1279 : First Impression

Gloriana Woden is a Female Journeyman Mech designer from a notable dynasty from one of the Major second class states of the Komodo Star Sector, the Hexadric Hegemony, and a firm believer in Hexism. Gloriana has a brother named Brutus, who is an expert Pilot, and a Cousin named Ranya, who is an Exobiologist specialising in Implants.

A woman in a modest red dress draped over by a larger coat appeared in his view. Her long dark hair fell around her lovely diamond-shape face as straight as an elegant curtain.

The woman was almost as tall as Ves but her body was graceful and svelte in a way that tantalized his eyes.

Despite her slender stature, her posture and the way she beheld herself presented an image of quiet confidence. Although the woman did not seem aggressive, Ves observed the typical aristocratic arrogance of those born in high station.The woman reminded him uncomfortably of Vesian nobles, but even Vesians weren't this self-assured!

She was certainly an impressive woman on her own. So much so that Ves even doubted whether he was worthy of her attention!

She had a cat named Clixie which resembled an ordinary calico housecat but was in fact a purebred Rubarthan Sentinel Cat.

Gloriana and Clixie are both among the founders of Larkinson Clan.

She is also very possesive of Ves and obsessive on small details, for example about what Ves should eat.

She is also a efficiency-oriented mech designer who finds it abhorrent to waste energy.
Hexadric Hegemony

The Hexadric Hegemony(ex) (Currently Hex Federation) is a second level state located in the Komodo Star Sector(ex) in Middle Zone Magair(Red Ocean Dwarf Galaxy - Messier 87 Supergiant Galaxy).

During the early years of the opening of the Star Sector, they were considered as the most powerful group of colonists, so much so that they pushed the other colonization fleets to unite under the Friday Coalition.

The Hegemony is an extremely isolated state due to their beliefs in female supremacy through their religion, Hexism, in which they worship Life, Death, Godhood, Damnation, Dust and Woman.

In the Hexadric Hegemony, most of the administrative jobs are taken by woman such as in mech design, since there is no officially known Male Master Mech Designer residing in the state.

The Hegemony is jointly ruled by 6 matriarchal families. The known ones are the Wodin dynasty, the Vraken Dynasty...

The Hexers are known for being extremely feminist, to the point of belittling men as boys, which paints them in a bad light compared to their counterparts, the Fridaymen, and also pushes them to be a highly isolated state in the Star Sector. However, since they are in possession of most of the richest star systems of the Star Sector, they do not depend as much on trade.

During the Sand War, the Hexers made the decision to eliminate the Fridaymen, starting the Komodo War. Although they were able to make great sucesses, in the end, they were defeated and the State disbanded. However, having sent colonization fleets towards the Red Ocean. The State still exists under the name of The Hex Federation.

Due To Ves' wife Gloriana Wodin, The Hexers have acquired multiple designs pertaining to living mechs which gave them an edge during the middle and end stages of the Komodo War such as the Blessed Squire, the Valkyrie Redeemer line, or the [Stealth hexer mech name].

Also, because of Ves' mechs, the Hexers have begun to believe in the Superior Mother, which they consider to be a Supreme, a perfect woman. This change has gradually transformed the Hexers as they have become less extreme in the feminist beliefs, allowing them to better adapt to the Red Ocean, although their defeat against the Fridaymen in the Komodo War has also shaken their ego and arrogance towards men.

For the Hexers who have remained in the Komodo Star Sector, most of the mech pilots have either become terror cells which delayed the repair of critical infrastructure for the Fridaymen, or have gone to participate in the Nyxian War since there have been rumors of the Superior Mother's participation by the side of the Oblivion Empire

As of now, the most powerful Matriarchal family are the Wodin Dynasty, since they have a direct relationship with Ves who supplies them with living hexer mechs.
Calabast

Former hexer spy, from the Vraken Matriarchal Dynasty . She collaborated with Ves during the Aeon Corona exploration in order to obtain super weapon data from the Starlight Megalodon. This data's retrieval earnt her freedom from the Hexaedric hegemony. She learnt of Ves' identity as the holder of the Metal Scroll, and decided to form a partnership with him.

She worked as an allied spymaster. She infiltrated the Ylvanians and helped Ves sell mechs there, and formed mech production facilities that earned them much.

Later Calabast created a force called Black cats and joined the Larkinson Clan. She also absorbed the remaining swordmaidens under Dise. Black cats are the intellegence and counter intelligence of the Larkinson clan. Blinding Baneshee is their base, and it is a ship with advanced sensors to help them in collecting intelligence.

Calabast was a mother, not that she looked or acted like one most of the time. Cassie and Cleo Purnesse-Larkinson were both designer babies that carried the DNA of both Calabast and Novilon Purnesse.

Her pet is called Arnold, who is the first living creature to take on possession of a design spirit.

Introduced in chapter-601
Hypers

Also called prime materials are actually substances that have been affected by the power of heaven. This is why they are referred to as heavenly materials, mystical materials and so on. Exotic materials are products of the power of earth, so it is not strange that the Milky Way still has them in abundance.

Ves wanted to create extremely effective totems of Helena to form entire spaces that attracted lots of death energy. This would multiply the production rate of heavenly materials even further and progressively enable him to obtain so much of what he needed that he would never suffer a shortage again.

Certain high energy materials could be produced at the current levels of E energy radiation. Prime materials should probably exist as a subcategory of hyper materials. The definition for prime materials is any form of matter that can store spiritual energy. It can be further sub-divide them into sympathetic materials that can only store specific attributes of materials and more broader cache materials that can store any type of spiritual energy.

A large variety of hyper materials are sensitive to select variations of E energy radiation. Hypers that are responsive to a single variety often possess common or related properties that are interesting for many reasons. It difficult to form large quantities of hypers that are paired to rarer forms of E energy radiation. Their natural occurrence in background radiation is low to non-existent. If the Red Assocation is unable to solve this supply issue they will open a new exchange where different parties can deliver any hypers with the properties, they need in exchange for MTA merits. E energy radiation already possessed a death attribute component, but it did not contain the purity and duty attributes as far as Ves knew. This meant that it would be a lot harder for the Red Association to produce hypers that were related to these attributes, at least for a time. 5178

Examples

* Black Demon Steel - It is a hyper, a prime material and a sympathetic material that is extremely rare and precious.
* Unending alloy - a hyper material, as it is only possible to make it in a high energy environment or raw materials that emerged from one. At the same time, it is also a prime material as it can be used to make a prime mech. Furthermore, I can classify it as a cache material because it can store any attribute of spiritual energy without any discrimination.
* P-stone should also be considered a hyper, a prime material and a cache material.
* D-l, as it was the first material that exhibited clear physical changes. It is in 1 every 20 star systems in the Red Ocean. 1 kilogram of D-l could store approximately 0.00003 Ves.
Phase lords

The clues that we have gathered so far suggest that phase lords are poor imitations of phase whales. What the latter are able to do with straightforward self-augmentations, the former must undertake vastly greater effort as well as dubious experimental procedures to catch up. Phase lords had long been equated as the beings who had stepped beyond the limitations of their original races and stepped onto the path of godhood. Their former comrades all worshiped them as living gods and did not dare to treat them as if they were equals anymore. To hear the presenter equate lesser phase lords as an underclass was a radical change in perspective.

Phase lords do not possess the precursor organs of a phasewater production system. This is one of the reasons why there is a hard line between lesser phase lords and greater phase lords. The vast majority of other native aliens who have attempted to imitate the so-called descendants of the Elder Gods have never moved beyond the stage of a lesser phase lord due to their inability to produce phasewater.

The bodies of greater phase lords, always have PPS embedded inside that are clearly foreign body tissue with vastly different genes and other biological markers. It is impossible for these native alien 'gods' to evolve their PPS on their own or develop it through their own biotechnological efforts. It seems that there are a number of prominent greater phase lords who have most likely promoted their bodies by stealing the PPS of other phase whales. We do not know why they have not received any sanction from the phase whale race. It may be that checks and balances prevent the latter from overreaching. But a number of greater phase lords that have been awarded with PPS by the phase whales after earning great merit. The greater phase lords who have come into power through this fashion are often regarded as the strongest supporters and sycophants of phase whales. They were the Red Ocean versions of cosmopolitans.

Example

* Eminence of Torment
Cenatus Prospecting

A private company created by Otrus Magrin inhered by Saint Neville it is primarily occupied with discovering valuable resource deposits and mining them empty if the profit is sufficient. They could field around 6000 to 7000 mechs. Making up a vulture fleet that took advantage of others.

Still have retained one fleet carrier, which is the one we are currently on, as well as 23 combat carriers, of which half are in serious condition. All of our carriers are at full capacity, so that amounts to around 1500 mechs, which also included all of our expert mechs. But they only have around 3400 mech pilots on the ships, which is more than enough to meet the needs of our diminished fleet. The fleet has been stripped bare, but we still retain ownership of all of there other fixed and liquid assets. This includes Magrin extensive bank accounts, financial investments, real estate and subsidiary companies. With our company's current financial outlook, they are easily able to pay the bills, especially since our fleet upkeep has decreased by an enormous degree.
Genetic aptitude

Many studies have statistically determined that roughly 3.5 percent of all humans are capable of interfacing with a mech. The conventional grading system ranged from A to F, though there were some experts that claimed that the bottom needed to be extended with G for whatever reason. Ending up with at least F-grade genetic aptitude was basically a declaration that piloting mechs was never an option for the individuals in questions.

The most predominant theory in the branch of neurological sciences was that almost every human was born with at least some viable form of genetic aptitude. The problem was that as these children grew up, they would get subjected to many different environmental variables. Their nutrition, their exposure to different temperatures, their sleeping patterns, their head injuries and so on all imposed a positive or negative effect on a child's genetic aptitude. Due to how quickly young children tended to grow, their genetic aptitudes swung so wildly that there was no point in measuring them at this stage. It was only before the onset of puberty that their brain development no longer swung so wildly in this particular aspect. If a kid possessed D-grade aptitude at the age of 10, then the chances were overwhelmingly great that this would be the aptitude that they would remain stuck with for the rest of their lives.

Potentates with a genetic aptitude of E could barely be called mech pilots at all even when trained. They comprise a fairly small chunk of potentates, so most people who fell into this category resigned themselves into becoming the reserves of the reserves. A state wouldn't put them into a mech unless they started to scrape the bottom of the barrel in terms of manpower.

Aptitudes ranging from D to B comprise the vast majority of mech pilots. Mech pilots whose aptitudes fell into the D-range mostly ended up piloting frontline mechs when they served or industrial mechs if they remained civilians. Though they weren't particularly valuable, there was a lot of them, so states rarely let them go to waste.

Potentates with aptitudes in the C-range mainly consisted of the rank and file of every mech force. They possessed enough talent to pilot a humanoid or bestial mech proficiently. However, for every mech pilot with a C-range aptitude, there were at least two mech pilots with a D-range aptitude. Their relative scarcity meant that states cherished them pretty deeply.

Those with aptitudes that reached up to the B-range could be called winners in life. Their piloting careers were bound to be smooth, and they could easily pilot advanced mechs as extensions of their own limbs. Due to focused genetic breeding and all kinds of other medical voodoo kept out of sight, the offspring of the Larkinsons mainly fell under this enviable category. The Larkinsons wouldn't be much of a military dynasty if their genes weren't so fortuitous, which they inherited from the Larkinson Ancestor.
Carmin Olson

Carmin Olson is a Master class Mech designer and a prodigy because she was able to reach that rank before she became 100 years old. She is also Ves' master in name. She is a Member of the Carnegie Group, which is one of the six members of Friday Coalition. When Ves won the competition and became her disciple, she gave Ves some resources and access to the Clifford Society.

She specializes in mechanical engineering. Her work on ultra-efficient engines has been incorporated into many of the Friday Coalition's endurance-focused frontline mechs. She was more interested in bringing up Oleg so she ignored Ves for most part. She didnt expect Ves to race ahead and become a journeyman shortly after Oleg even without any substantial help from her.

Later when Gloriana starts posting messages regarding how she and Ves are going to marry, she decisively cuts all relation with Ves, without even confirming if there is any truth behind it.

When Ves mechs start to help Hegemony hit Friday coalition hard, she calls Ves and informs him that she and other Masters of coalition will take action to completely suppress him. Instead of her intended affect of suppressing Ves design seed, Ves gets motivated.

She and another Master combine their efforts to create a mech called Glow Crusher which is able to control Ves glow with the help of force energy, but Ves swiftly crushes it by allowing his mechs to control the range of his glows.

## Disciples

* Horatio Veclan
* Oleg Vorn
Metal Scroll

The Metal Scroll is one of the five powerful artefacts of the Five Scrolls Compact. The Metal Scroll broke and disintegrated during the Great Betrayal and many senior members among the Compact thought this scroll was lost.

Ves has hold of one fragment of the Metal Scroll in the form of the Mech Design System. He chose for it to have the form of a comm. Cynthia revealed to Ves that her family had to pay a ruinous price to hide the fragment from the Compact.

The Polymath revealed her fragment of the Metal Scroll in the form of a ring to Ves when she scanned him in the hopes to find a fragment in him. Due to the System upgrading and probably hiding from the MTA she was unable to find a trace of it.
Curse Sand

**School:** transmutation [evil]; **Level:** cleric 1, inquisitor 1

**Casting Time:** 1 minute

**Components:** V, S, M (gold dust worth 25 gp)

**Range:** touch

**Target:** bag of sand touched

**Duration:** instantaneous

**Saving Throw:** Will negates (object); **Spell Resistance:** yes (object)

This transmutation imbues a 16 ounce bag of sand with negative energy, turning it into unholy sand. A full 16 ounce bag is roughly two inches in diameter. Unholy sand damages good outsiders the way holy sand damages undead and evil outsiders.
Frontier

Region of space beyond human territory. It borders the edges of human space, like the Komodo Star Sector.

The frontier that borders the Komodo Star Sector is named Faris Star Region

The MTA and CFA do not control this space. War crimes, such as use of unlicensed mechs, or slavery, are common, it is controlled by pirates.
Osman Carter-Tezrein

He was born in a second-rate state, but the Mech Trade Association recruited him when he was young and started to attain excellent results in school. His design philosophy falls under Class IX. He is actually a biomech designer. But not concerned with designing brand-new biomechs from scratch before growing them out of a pool filled with raw materials. Instead, he specialize in the sub-branch of biomech design that takes existing beasts from various origins and essentially convert them into pilotable biomachines.

5196
O'Callahan

Venerable O'Callahan is an expert mech pilot serving under the Flagrant Vandals. He is approaching the end of his lifespan and tries to avoid fighting. At his prime, O'Callahan managed to resonate up to a strength of forty-four laveres. Unfortunately, he only maintained his peak for a short amount of time. His mental faculties and his piloting ability started to slide. Venerable O'Callahan still possesses a formidable amount of strength, measuring up to thirty laveres on average. His expert mech is a lancer called Parallax Star
Caesar Augustus CA-1

## History

The Caesar Augustus had a colorful history. It's history was included in colleage as a what-not-to-do.

*National Aeromotives*, a renowned manufacturer of aircars and shuttles decided to enter the mech market. They licensed a couple of mainstream designs, retool a couple of factories, and pump out loads of shoddy quality but cheaply priced mechs. The sheer quantity of mechs they made allowed them to figure out the intricacies of mech production quite rapidly. The quality of their mechs improved with each new production run.

Jason Kozlowski, the son of NA's CEO learned how to design mechs. He directly attended one of Estelon's premier mech design program. Once Jason returned home from college, he made a high-sounding announcement to the galactic press. He claimed that he would take just one month to design a fully original mech that would outperform all of that period's current generation mechs.

30 days later Jason truly came up with a new original mech solely designed by him. He domineeringly named it after the first Ancient Roman emperor, for it was indeed capable of outperforming most mechs of the current generation. Just its majestic posture and stately head design showed that Jason spent quite a lot of time matching the mech's aesthetics to its superb offensive power.

The Caesar Augustus offered supreme offense and supreme defense in the medium weight class. Its main weapons were its two wrist-mounted laser cannons. Missiles mounted on its shoulders provided some long-ranged indirect firing options while a classic sword and shield built out of the same excellent material of its armor made the mech a monster in melee range.

Jason crammed the CA-1 with so many gadgets that it affected the frame's integrity. Any damage that got past the armor could easily damage five essential subsystems, either crippling the mech or at least take it off the battlefield. In order to save space, many of those subsystems got tangled together, making it a pain in the ass for any technician to replace even a single faulty power line. The mech also lacked endurance. It peaked early but had no staying power. Its missile capacity could be emptied in seconds. Its wrist-mounted laser cannons built up an alarming amount of heat that Jason had done almost nothing to mitigate.

## Notes

* The CA-1 was a white elephant that was difficult to produce and required constant babysitting. The most troublesome thing about producing it was that its special armor plating required a dedicated machine to produce.
Glowing Planet

A planet rich of Exotics.

The explsion of its previous Star System caused it to wander in the Bright Republic's territory.

The Mech Corps, the Mech Legions and the pirates fought against each other in order to retrieve the most Exotics possible. After a deadline issued by the Friday Coalition and the Hexadric Hegemony, their ships arrived and tore the planet into pieces.
Expert Pilot

An Expert Pilot is a Mech Pilot with spiritual potential that has exceeded the limits of an expert candidate and achieved apotheosis, an expert pilot has solidified their force of will and gained the ability to project their will upon reality to perform exceptional feats while piloting a expert mech . Expert pilots as a result of solidifying their force of will are much more domineering, stubborn and rarely change their minds, they are a source of inspiration and figures of reverence for most Mech Pilots and have a chance at advancing further to Ace Pilot and perhaps God Pilot. After there apotheosis most of them solidify there personality and become unflinching in the conviction that they harbor. It is common knowledge among mech pilots that expert candidates and expert pilots always dedicated themselves to a certain goal, principle or ideal. This is the source and foundation of their extraordinary will and dedication. If a Expert pilot doubts there will it will be much harder for them to advance. All expert pilot´s are addressed with venerable.

An ace pilot is overwhelmingly superior to an expert pilot in all aspects. It should be given that they are even more unflinching towards their chosen conviction. An ace pilot is capable of taking on lots of expert pilots in there expert mechs.

## Categories and laveres

Laveres is a measuring unit used to indicated the resonance strength of an expert candidate up to an god pilot. It should also be mentioned that this scale is non linear but exponential. So an improvement between 10 to 20 laveres is no where close to 60 to 62.

A low-tier expert pilot’s resonance strength ranged between 1 to 20 laveres.

A mid-tier expert pilot’s resonance strength ranged between 20 to 40 laveres.

A high-tier expert pilot’s resonance strength ranged between 40 to 60 laveres.

A peak-tier expert pilot’s resonance strength ranged between 60 to 67 laveres.
Clixie

Clixie is Gloriana's rubarthan sentinel cat. MTA gifts her to Gloriana when she became a Journeyman Mech Designer.

She and Lucky becomes attracted to each other shortly after they meet. Clixie is one of the founders of Larkinson clan and hence considers Golden Cat her daughter.

Later after Blinky is born, she feels like she is very weak and will be discarded due to all the other newer and powerful cats, and hence complains to Ves and asks him to help her achieve spirituality so that she can also increase her strength and be relevant as she feels that Gloriana might discard her soon due to her weak strength.
Eden

The Eden Institute of Business & Technology was a recently founded university that centered around educating the next generation of businessmen and mech designers. It is located in the Agamemnon Upper Zone. It is a Terran-run university. It is run by the Devos Ancient Clan in the New Constantinople System.

It was mainly oriented towards the mech industry. By educating aspiring businessmen and mech designers at the same time, the Eden Institute hoped that the two student groups would learn from each other. Mech design students would learn how to run a business and form many useful connections with numerous different companies in advance. Business students would learn how to work together with engineers and mech designers while also forming promising ties with future stars. According to the reports on the galactic net, the first-raters regarded the Eden Institute of Business & Technology as a middle-tier university. It received a lot of funding and support from its investors, but it lacked the reputation, prestige and brand value of an old galaxy institution. The school also did not put a lot of emphasis on academic research, but that could still change in the future.

Third-year mech design students were generally far too busy with completing their studies in the core science subjects such as quantum mechanics and materials science.

Fifth-year students had already completed most of their studies and devoted a lot more time on practical courses in preparation to complete their graduation projects.

The Eden Institute has become part of a joint project that is uniting all of the higher technical institutions of the Terran Alliance. The overall goal is to pool all relevant research and discoveries together in order to form a foundational course on E energy radiation and its immediate implications for mechs. This is meant to ensure that every Terran mech design student and mech designer can quickly master what they urgently need to know.

### Members

* Laila Rebecca Devos

Ves Larkinson - A new teacher for Introduction to Phasewater Theory and Crystallography. As well as three different elective courses. Frontier Wisdom should serve as an excellent guide for aspiring pioneers and more adventurous individuals. Introduction to Living Mech Design will likely be a niche addition to our university's elective course list. Advanced Manual Superfab Operation will be a more serious course that should attract a sufficient amount of mech design students on account of excellent craftsmanship.

Students

* Sebastian Elkmar
* Polina Devonshire
* Klaus Robar-Fulton
* Gabriel Sekkar
* Rosario Chaisit a fourth-year business student from another first-rate state attends frontier wisdom class.
* Ryan Shuku
* Selene Di Ventura a fifth-year business student daughter of a small logistics and transportation company attends frontier wisdom class.
* Kelly McAfee

4991
Mech Corps

The Bright Republic's army.

It is composed of six Division

"Hmm.. let's take the Mech Corps as a model. In a very simplified overview, the Mech Corps consists of three basic layers. At the bottom, there are the individual mech regiments which do all of the fighting as cohesive units with distinctive specialties. At the middle, there is the mech division level which gathers a number of diverse mech regiments together to achieve a strategic goal in a war theater. Above this level is HQ which manages the military at the state level." - Major Quinlist Verle-Larkinson.
CA-1A Nero

## History

The Caesar Augustus had a colorful history. It's history was included in colleage as a what-not-to-do.

Jason crammed the CA-1 with so many gadgets that it affected the frame's integrity. Any damage that got past the armor could easily damage five essential subsystems, either crippling the mech or at least take it off the battlefield. In order to save space, many of those subsystems got tangled together, making it a pain in the ass for any technician to replace even a single faulty power line. The mech also lacked endurance. It peaked early but had no staying power. Its missile capacity could be emptied in seconds. Its wrist-mounted laser cannons built up an alarming amount of heat that Jason had done almost nothing to mitigate.

This variant only offered a marginal improvement in performance and a slight decrease in repair cost to any player interested in a Caesar Augustus model.

Now that he finished the Nero, Ves ought to go back to the Designer and create another variant. The problem was that Ves couldn’t achieve a breakthrough in either improving the CA-1’s internals or replacing its armor. It came down to a lack of skills and resources.

This is a halfbaked try for a new variant. Made only for minimal profit, and learning experience.
Adelaide Mercenary Company

The Adelaide Mercenary Company was actually much larger than the entirety of the Golden Skull Alliance at the moment. It was a behemoth that built up its success in the old galaxy and was trying to expand its tentacles in the new frontier. The Adelaide Mercenary Company should formally be classified as a cooperative, sir. It has no outside shareholders. Every fleet owns an equal share of the company. Whenever the company needs to make high-level decisions or set an overall strategic direction, all of the mech generals convene together in order to discuss and vote on different proposals. In theory, no mech general holds a greater voice than the rest, but in practice seniority and glory plays a major role in whose voice is greater.

The Adelaide Mercenary Company's roots lie within a second-rate state in the galactic heartland. It used to be a mech regiment that participated in a losing war. The state not only lost the war, but got carved up, thereby ceasing to exist. This left a lot of traumatized and disillusioned in the lurch. The mech regiment in question was one of many who utilized whatever starships they had left to pick up what family they could and quickly run away before someone tries to reclaim their mechs and starships. The Adelaides slowly regained their footing by completing numerous mercenary missions. The problem was that they failed to earn enough money to cover their heavy expenditures. By the time Marissa Lewandowski successfully advanced to ace pilot, the mercenaries have successfully completed their reforms and cleaned up their reputation. Although the growth rate of the company was not that great, the fact that it managed to maintain a positive trend across multiple generations spoke of sound leadership and a commitment to long-term interests.

Its Third Fleet happened to be one of those tentacles. It is neither the oldest or newest of the mercenary fleets, but it has managed to build a good record under its previous generals. Herman Foraine only took over leadership fairly recently. He is stepping into big shoes as his predecessor was both beloved and accomplished among his men. In a sense, what the Aidelaides were doing was nothing more than a diversification strategy. Some fleets would remain independent and go off to earn their keep on their own while others banded together with other strong powers. There ace mech the Jedda Sandivar piloted by Saint Marissa Lewandowski was not only a blazingly fast and mobile ace light skirmisher, but its Saint Kingdom was an incredibly effective disruptive tool that was much more effective than conventional ECM solutions. Just the ace mech along with a professional mech division that possessed a lot of experience in fighting in wars was enough to make the Golden Skull Alliance satisfied.

They were a part of Operation Lighthouse and joined the GSA after.
Cats of the Larkinsons

### Lucky

The mechanical gem cat Ves receives by the Mech Design System. It is later revealed this this cat used to be owned by Ves parents(Ryncol Larkinson andCynthia).

### Clixie

Clixie is a Rubarthen Sentinel cat. She was gifted to Gloriana Wodin by the Mech Trade Association for becoming a Journeyman so early.

### Blincky

He is the companion spirit of Ves. He is cable of manipulating spiritual energy's and converting them. Ves is also able to channel his worker energie trough him.

### the golden Cat

It is the spirit by Ves during the forming of the Larkinson clan.She can read the intention of all people inside of the Larkinson clan. In effect, at the same time the Golden Cat administered the cultivation of associated second order living mechs, she also engaged in a form of deity cultivation.

### Aurelia companion spirit

Ves implanted this companion Spirit during the pregnancy and since then it has been growing.It has to potential to grow into one of six paths. It is currently not capable of anything special.

### Andrast companion spirit

This Spirit was also implanted in Andrast during pregnancy. Unlike Aurelias it has already chosen the path related to Death. In the future it will most likely aid Andrast during Mech combat.

### Marvains companion spirit

Ves did the same procedure he did to his other children. This companion Spirit has developed in a completely different direction then Andrasts. It has developed in the direction of life during the creation of the Instrument of Doom.

### Alexandria

She is the companion spirit of Gloriana.She can connect the minds of multiple people together through a design network.

### Veronica

It is a cyborg cat. The Inside of it is made of Ves`s leg. While the outside is made of permanent mimic arctuleum platinum It is capable of phasing through solid objects , evading all kinds of detection and creating and emitting Workler energy. Different from Blinky, veronica was not bound too closely to Ves. she could travel as far away from him without getting subjected to any range limitations. he can live among the other people without the need to expend extra energy.
Ophelia Kronon

Fleet Coordinator Ophelia Kronon possessed a long and storied record. She was an 80-year old matron who had commanded military ships and fleets for many decades with distinction. Due to her long service, she had plenty of time to develop her management and administrative skills. She had become the top fleet officer of the Larkinson clan.
Bright Republic

The Bright Republic is Ves Larkinson's place of birth.

It has a rivalry with the Vesia Kingdom and wars against the Kingdom at least once every generation.

The Bright Republic was founded at the Dawn of the Age of Mechs around four centuries before Ves Larkinson's birth.

The Bright Republic was founded by several families including the Tovar Family, the Cavendish Family, and the Ramzi Family.

The Bright Republic took part in the Early phases of the Glowing Planet Campaign, securing many Exotics before the Friday Coalition and the Hexadric Hegemony arrived.

After the Sandman war and the Battle of Bentheim the Friday Coalition forced the Ylvaine Protectorate and the Vesia Kingdom to subsidize its reconstruction. But certain pro-Fridayman factions have come into power and they are very eager to enact punitive measures against those who oppose their views.

Currently the Bright Republic is ruled by the Friday Coalition being managed by its former enemies from the Vesia Kingdom. Many of those who ruled the Republic find themselves without any hope and with the thought that they have gone from being a sovereign state to being a subordinate of the Fridaymans and even having to respect their greatest enemies the Vesians who now have the power to reform their greatest treasure Bentheim. Its citizens, though they do not demonstrate, have lost hope in their native country.
Blood Claws

One of the three Major crime syndicates involved in the Bentheim Underground.

Raella Larkinson was one of its 'Blood Champions'

Walter's Whalers owed allegiance to the Blood Claws.

The Blood Claws played a Role in the Bright Republic's participation in the Glowing Planet Campaign.

Members:

Raella Larkinson

Monty the Beheader is the leader
Kelly Herrera

Her great-grandfather is a senior official of the Mech Trade Association as well as a Master back in the old galaxy. She specialize in designing transphasic armor systems, which is classified as a Class III design philosophy. She is researching a method to reduce the effective mass of the armor system of a mech. She is a Journeyman and Jovy Armalon friend, colleague, rival, collaborator and so on.