Vadalion

**Vadalion** (pronounced **Vah**-**Dali**-**on**) is the name of the world on which the events of our campaigns take place. Located on the Material Plane, it features connections to other planes of existence, such as the Shadowfell, Underdark, Feywild and the Elemental Realms.

## World History

### The Dawn Age

In the beginning, before time and space took shape, there existed only a primordial void known as the "Eldertwist." This swirling mass of cosmic energies was the canvas upon which the gods painted the tapestry of existence. The Gods were beings of immeasurable power, each embodying a fundamental aspect of reality.

First came Aetherion, the God of Light and Creation. From his radiant essence, he forged the Cosmic Weave, a celestial loom upon which he wove threads of fate. These threads became the foundation of all things, the building blocks of reality itself. Aetherion's work stretched across the Eldertwist, creating vast realms and infinite possibilities.

Opposite Aetherion stood Nocturna, the God of Darkness and Death. Her essence gave birth to the Abyss, a realm of shadows and secrets that nestled beneath the Cosmic Weave. Within this realm, hidden away from the light, Nocturna shaped the threads into enigmatic forms, weaving stories of hidden truths and untold fates.

The two Gods were not alone in their cosmic dance. Between Aetherion's light and Nocturna's dark, a harmony emerged as they birthed the first generation of primal deities. These deities embodied various aspects of the universe, with each God having their own personalities, ideals, and goals. Each God emerged from the cosmos at different times when the stars were at different points, thus creating the Astral, Twilight, and Umbral Gods.

As time flowed through the cosmos, the Gods began to create life throughout the lonely universe. Vadalion is thought to be one of many of the Gods' creations. Mortals were born, civilizations rose and fell, and the primal deities mingled among them, shaping destinies and offering guidance. However, conflicts between mortals and deities arose, as did disputes among the primal deities themselves.

The balance between light and darkness, creation and mystery, was fragile. Vadalion teetered on the brink of chaos as it became battlegrounds for conflicts between the primal gods and their creations. The threads of fate became entangled, and the very fabric of the universe seemed at risk of unraveling. The chaos and strife caused by these wars lured monstrosities from the darkest parts of the cosmos to Vadalion; mindflayers, beholders, and other twisted creatures.

### The Age of Heroes

The introduction of monstrosities ushered in the second age of Vadalion, known as the Age of Heroes. This era focused on mortal champions rising to defend their world against a new cosmic threat; the war of the ancients.

The tales of the battles that raged during the war of the ancients are sung to this day; songs of victory, despair, and chaos. Stories of the monsters that lurk in the darkness are told to children to keep them in their beds at night.

One story focuses on a fabled champion of Aetherion, named Arthura Valgard who fought with a sword created from a meteor sent down from her god of worship. She is said to have fought off thousands of monstrosities, single-handedly - cutting a beholder in two pieces with a single blow. There are rumours around Vadalion of where she fell and where her fabled sword could have gone which has explorers still searching for it.

Other stories depict the destruction caused by these great conflicts and the damage it caused to Vadalion. Whole continents were drowned, large landmasses splintered, and life burned. One tale focused on the lost kingdom of Shi'oth Tol, a mysterious people who were said to be masters of the arcane; legend has it that their country was taken by a vengeful god to the depths of the ocean.

The Age of Heroes ended when the Gods defeated the alien invaders and constructed Haven's Gate, a celestial construct that kept the Gods themselves locked away in their own dimensions. Some went willingly, and others were forced into capture. They wished to prevent another divine catastrophe as they saw the damage that they had caused fighting one another.

Now the Gods have minimal influence on the mortal plane, and often speak in dreams, visions, and other means.

## Geography

### Northern Kingdoms

The Northern Kingdoms consists of three old and powerful nations that have been at war with dragonkind since the Dawn Ages. They consist of the Dwarven kingdoms of Bremagia and Ustardor, and the human kingdom of Rawen. Each kingdom governs their own borders within the freljord but have an alliance that has lasted for over 1,000 years.

### Stormlands

* Kalgan
* Under Barge