Kingdom of Utgard

## History

The Kingdom of Utgard broke away from the Reich after the Great Awakening, when Gauleiter Irmingard Abeln was crowned by the Council of Clans as the Kaiserin of Jotunheim. The kingdom was quick to fracture, when fully half the Lords of the Council of Clans pledged themselves to Damaris Tkerekin, the newly crowned Queen of Ostoria.

## Government

The instruments of Irmingard's will are the Lords of those Clans who remained loyal to her. In return for their loyalty, the Lords are entitled to rule their people as they see fit. Irmingard herself commands the Utgard Hexenjägers, the contingent of witch hunters that remained personally loyal to her.

## The Factions of Utgard

* The Knife Riders: Humans, led by Lord Espen Vang
* The Fangs of Steel: Tundra Halflings, led by Lord Sharvias
* The Frostcrawlers: Glacier Dwarves, led by Lord Branmyr
* The Ivory Devils: Uldras, led by Lord Paleheart
* The Wild Ones: Snow Elves, led by Lord Egon Elvadrier
* The White Phoenix Clan: Humans, led by Lord Raf Nifterik
* The Kingdom of the Panserbjørne: Ursine, led by King Valdemar Einarsson
* The Vanguard of Sertrous: Yuan-Ti, led by Anathema Themusal
* The Knights of the Iron Glacier: Humans, led by General Lars Sigismund
* The Hexenjägers: Humans, led by First Captain Hendrik Vogel

## Factions

* Expansionist: A faction composed of those who wish to see a ramp-up of war activities. They are characterized by ambition, opportunism, and opposition to Field Marshal Raf Nifterik. Among themselves they speak of making Lord Espen Vang the Field Marshal, although his support is illusory and likely to crumble if actually called upon.
	+ Lord Espen Vang
	+ King Valdemar Einarsson
	+ Lord Branmyr
* Human Supremacist/Anti Mage: A faction composed of those who oppose the integration of demi-human races into Utgard, or at best see the demi-human races as cannon fodder or a necessary evil. The faction tends to see Utgard as a successor state to the Reich and wishes to hold on to its anti-mage policies out of a sense of historical nostalgia. Its members are likely to blame the new openness to arcane magic on demi-human races. They are furthermore likely to blame any conflicts they dislike on the machinations of demi-humans, while at the same time castigating demi-humans as a fifth column determined to undermine the military.
	+ Field Marshal Raf Nifterik
	+ General Lars Sigismund
	+ First Captain Hendrik Vogel
* Anti-War: A faction of those who wish to see Utgard consolidate its gains and make peace with its neighbors. They believe that Utgard is uniquely positioned to show the way forward as a modern nation-state, and are frustrated with those who cling to outdated views. Their cause is not helped by the fact that they count very few humans among their membership.
	+ Lord Sharvias
	+ Lord Egon Elvadrier
	+ Anathema Themusal
* None: Some in Utgard, particularly among the Uldras, shun power politics and seem determined to simply outlive the conflicts of the day. They like to say that they are taking the long view.
	+ Lord Paleheart

## Cities

* Utgard - regional capital, former city of the Frost Giants, mustering ground of the Clans
* Brøndgård - northernmost outpost of humanity
* Bjornsberg - city of the Panserbjørne
* The Iron Glacier - outpost of the Knights of the Iron Glacier

## Gods

As with all the countries of the north, the people of Utgard worship the Frostfell Pantheon. Their patron god is the god of the Clans, Telchur, although many former Hexenjägers continue to worship Aengrist. Their representative god on the Holy Council is Telchur.