Mafia: All-Stars II

***Mafia: All-Stars II - The Elite*** is the twentieth season of *The Mafia Series*. This is the second All-Stars season, following the tenth season, and the third overall to feature all returnees.

With much intensity (and emotion), this game was overwhelming to many players due to the large amount of them in the early game. However, there were several amazing players on all three teams! The town had several strong members who were trying to lead them to victory, as did the 3rd party, but ultimately two dominant Mafia members carried that team to another victory after several weeks of intense struggle and deception.

This game lasted from October 9, 2021 up to October 31, 2021. While there were numerous active players, they unfortunately were killed toward the start, and many less active players survived until the endgame! However, deadlines were normally kept and a small amount of strikes were given.

# ***Roles & Twists***

**Twists**
* **Fake Two Societies:** At the start of the game, players were divided into two societies, similar to the previous All-Stars. They were divided by generation, 15 in the first generation and 16 in the second. Players were not allowed to communicate about the game cross-society unless specifically permitted by the host. However, after the first twenty-four hours of the game, the players learned that they would all be playing **together**! In addition, the Mafia chats were combined as well as the 3rd Party chats.
	+ **Two Mafia:** There were two head mafia when the players learned of this twist. Both mafia would get to perform a kill each night, meaning that they would have two victims until one of the mafia was executed. When there is only one Mafia left, there would only be one kill, and any accomplice(s) would take over when the *second* Mafia died.
* **Day 1 Start:** Instead of performing actions, the host announced at the beginning of the game that everyone was beginning on Day 1 rather than the normal Night 1! This was because all the players were tasked to perform the best they could in a challenge. This twist was explained the following day, when it canonically became Night 1 in the game.
	+ **The Elite:** The top ten of the first challenge would become the first members of the Elite! These ten specialized players were given their own chat, were ineligible to be murdered during the night, and were the **only** players who could vote (although they themselves could still be executed with the majority of the votes). The Elite would change every round, and each round *everyone* would be eligible to become a member of the Elite (no matter whether they were previously The Elite or not). However, every cycle, the amount of The Elite decreased by two (meaning in the second cycle, there were only 8 members of The Elite, and in the third cycle 6 members, etc.) The Elite twist lasted until the 4th round.
* **Broken Mirror Confessionals:** Both of the head Mafia and both of the healers received Broken Mirror Confessionals with one another. Players who were still alive could not speak in their main confessional, and they would perform actions only in their Broken Mirror confessional. Once one of the players in a Broken Mirror confessional died, both players would be removed to their own confessional.
* **Hidden Letters:** From the start of the game, four letters were hidden around the server (and on the Wikia page). The first player to unscramble these letters would have a choice of three rewards. They were also told that the other two advantages would be sent to the graveyard, and the dead players up to that point would get to select one player to give one of the other two advantages to by voting. The three rewards were as follows.
	+ **The Raid:** Returning from *Mafia: Thunderrun*, the holder of the Raid advantage would get to select 4-8 players to go on a raid themselves (and the holder of the raid *could* choose themselves). These players would know that they have been sent on the Raid, but it would not be told by whom they have been sent on the Raid. Out of the players on the Raid, one of them would randomly be chosen to become the Mercenary and one would gain a shield. The shield was an advantage that prevented the holder from dying or being executed *once* in the game, while the Mercenary was a special secondary role which would *execute* the holder themselves if the person who they voted for was not executed.
	+ **The Vampire:** Returning from *Mafia: Paranormal Panic*, the holder of this advantage would get to *steal a vote* at every trial. The player who had the vampire secondary role would always get an extra vote, even if they stole a vote from another player who did not have a vote (or had their vote blocked).
	+ **The Grand Decider:** Returning from *Mafia: Chaos Caverns* (though this twist was never found during that game), with this advantage, the holder could execute any player at the start of a given trial. Only their vote would decide who would be executed, and after the announcement of the single, executed player, the normal trial would take place with all eligible players voting.
* **Hidden Figures:** When The Elite twist was announced, it was also announced the four additional players would be entering the game. These players would be playing under *alternate* accounts - hidden figure accounts. No one would know their identity until the 5th round or until they were killed, and they would have the same role before and after the reveal of their true identity. Hidden Figures, however, could not be killed or voted for unless the player performing this action on them correctly guessed their identity in the command. Moreover, the host would not inform the player using the action whether they are correct or not. So if a killer is not correct in their guess, then the kill would instead be randomized (though they would not be striked), and if a voter is not correct in their guess, there would be one less vote in the vote tally (though, again, the voter would not be striked).
	+ Due to HBomb (Maf-Ya) having difficulties with his alternate account, he was added early on Day 2 to the game under his main account. The other three Hidden Figures remained under their hidden identities until it was the proper time to reveal them.
	+ When the Hidden Figures were revealed during round 5, they had the *option* to reveal their identities and play under their main account, or else they could keep their anonymity and continue under their alternate account. However, the *benefits* to being a Hidden Figure were removed starting from the 5th round (meaning that they could be killed and voted for without being identified). A Hidden Figure's identity, if not yet revealed, would be revealed upon their death.
* **The Sacrifice:** For the challenge in the 4th round, everyone was tasked with giving one coin to someone else. Everyone held a coin, and they must give that coin to another player. At the end of the challenge, everyone with 3 coins become the members of the final Elite. However, if one individual player had a coin count greater than 3 that no one else shared, then they would be promptly sacrificed and eliminated from the game.
* **The Dead's Decision:** At certain points in the game, dead players would been assigned to the task of giving a still-living player an advantage. Players who were deceased at the time of each decision could select one player to receive an advantage. The full list of advantages from the Dead's Decision are the following:
	+ **The Raid / The Vampire / The Grand Decider:** Whichever one of the advantages was *not* picked by the person who unscrambled the letters would be sent to the graveyard. The deceased at that time would have to select which of the two remaining advantages to give and who to give it to.
	+ **Ghost / Goblin:** On day 4 and night 4, respectively, the deceased voted to give the ghost and the goblin secondary roles to two players.
	+ **The Ashen:** On day 5, deceased players voted to give a player the Ashen role. This secondary role would not take affect until that player died, and then they would learn that they have been given the option to be revived as the Ashen.
	+ **The Treasury:** On day 6, deceased players voted to send a player to the Treasury. After being sent to the Treasury, the selected participant would have 24 hours to decide between 4 chests, which each contained a hidden reward.
	+ **The Caverns:** On day 7, for their final decision, deceased players voted to send a player to the Caverns. After being sent to the Caverns, the selected participant would have 24 hours to send a command, which would either give them an advantage or possibly even a disadvantage.

# ***Game Summary***

With an extreme amount of hype, the season kicked off with a whopping 35 players, divided into two societies - those who debuted in the 1st generation and those who debuted in the 2nd generation. Immediately, both games fell into role claiming (though the first generation society had a much higher level of activity than the second). Jelk and Swaggy claimed to be spies, sharing their confessional, but Hades and Nat kept their connection of the joint confessional secret, and they both hid their healer roles.

A lot of the big personalities of the first generation society tried to take control. Both groups were instructed to perform HEX FVR to gain the highest score as possible. After 24 hours, the ten top-scorers were announced, and the game took a dramatic turn. The main twists of the season were announced to the players: the season would *not* be two societies, but it would instead contain everyone participating together with **The Elite** twist. Additionally, four hidden figures were added to the game and all the Mafia and 3rd Party chats were combined from cross-societies. This threw suspicion onto Jelk and Swaggy for claiming spies in a seemingly-useless situation, but the two Mafia members brushed it off... for now.

With 35 players in one chat, everything went haywire. Numerous players were trying to insert plans and opinions, also trying to confirm as many players as possible as quickly as possible. Several players also expressed distaste for the twists that were thrown their way. Nemo stood out in the discussion, trying to tell everyone that the game was about social deduction and not just about confirming one another. Very few listened to him, however, and both Piper and Life used their maid powers as quickly as possible. Ironically, they used their powers on Swaggy and Jelk, who could no longer kill that night. In the evening of the first night, letters began to be spotted around the server and the word quickly spread. Piper became the one to unlock the grand power, and she chose to become the powerful vampire! Additionally, **Dani** was added to the hosting team to help relieve Hoola of their duties.

The two kills were randomized upon **Havoc** and Lance. Everyone was completely shocked to hear that Lance died first, but then Lance revealed that he was truly the jester! He decided to take the card of Ella herself... but she turned out to be the jester as well! Ella, furious at Lance for taking her card, decided to take **Nat**'s card, while Lance decided to take **Ry**'s. Ella joined the healer confessional with Hades, and the two began plotting to heal each other so that neither would die.

In the first vote of the season, the ten members of the Elite kept their cards close to their chest, with several dominant forces still in control of the game. Cam was eliminated unanimously, but he was revealed to be the third and final jester. He decided to take **Cherry**'s card. Cherry claimed to be the healer... but in truth was the witch. Cam was shocked to learn this, but he joined the 3rd party chat with Eevee (the alien), Phoenix (the other alien), and Justin (the maniac). On the second night, Jelk and Swaggy were finally ready to kill two of their victims. Aster was pushing to kill big players like Ella and Eevee, but unfortunately it became difficult with the immunity from death that the Elite gained. Instead, they decided to kill **Hades**, who had recently been outed as a healer, and **Cam**, who they expected to be a healer as well. Both Hades and Ella were severely upset by this, as they had made a strategic decision to heal Ella and Piper rather than Hades.

Aster, despite not being a member of the Elite and having one of the numerous joker claims of the season, was still a dominant member of the Mafia team. However, he also took the most heat of the Mafia team. Even Finn, as the corrupted bartender, was off-put by Aster and considered betraying the Mafia team to take out Aster for the excitement. Several players were pushing to vote out a joker, but the Elite instead decided that it would be more advantageous to boot **Nemo**, the aristocrat. This move upset several other players who were not informed of the vote, especially Andrew. Arguments erupted in the chat between those in the Elite and those not, and the group decided that it would be better to keep those not in the Elite updated of the votes in the future. The arguments also devolved into personal issues between players, and there was little to no advance in the strategy of the game except for flared tensions between several villagers.

During this time, the first Dead's Decision occurred, allowing deceased players to vote from the graveyard to give powers to those still living. They decided to give the Grand Decider to Ella, which was the decision especially pushed by Hades. Additionally, Ella gained the ability to heal three people in one night, so she took the time to heal several confirmed players. One of those whom she healed, **Crows**, was actually saved by being killed by the Mafia. But **Andrew**, the Mafia's other victim, wasn't able to be saved. Much to the distress of the Mafia team, **Aster** had to drop out of the game due to stress from other ORGs, but many others players were relieved to have a big target out of the game.

Meanwhile, the Dead's Decision was continuing with the deceased players choosing to give the ghost to the confirmed sheriff, Meera, and the goblin to Justin (whose name was pushed by Eevee and Phoenix, despite nearly the entire graveyard knowing that they were 3rd Party). Justin was slipping through the game with the only gambler claim, despite never publicly stating that they used their ability.

For the upcoming vote, there were a very small amount of players voting, and it seemed that the vote would be on the suspicious Eevee. However, Eevee had his own trick up his sleeve, getting Phoenix to use his alien role to block the votes against him. This turned out to be a game-changing movie. But first, Ella decided to use her Grand Decider, having her own suspicions on the joker claims, including Phoenix. She chose to eliminate **Phoenix** with only one vote to his name, and he was pleased to go out in such an honorary fashion. But, Phoenix's vote blocking abilities still worked as the majority of the votes for Eevee were negated, and the group blindsided **Ella** instead. After this ground-breaking vote, the group was unsure of where to go. Several major players were out of the game, and in their place, Piper and Emmi began taking a much more stand-out role for the villagers.

The game became significantly quieter when the upcoming challenge was announced. One player would be *sacrificed* at the conclusion of the challenge, and so some members of the town (and the Mafia) worked out strategically what the best plan was. It seemed the suspicious Eevee would be sacrificed, though he attempted to turn things around. Unfortunately for **Eevee**, however, he was sacrificed with 4 golden coins to his name, and Justin was the last 3rd party standing. Eevee decided to drag **Malik**, as the alien had yet to use his ability.

Everyone began weighing their options with the numbers dwindling significantly. For the Mafia of four, a positive ending was in sight, but they still had to maneuver through the end-game. **Crows** and **Life** were both killed for being confirmed in the game, though neither had a particularly loud personality. **Karte** was executed by the final group of the Elite for being too inactive to handle as well as having an unconfirmable role.

With the Elite over, the remaining 19 players all were required to vote every round, so the game began to pick up once again. **HBomb**, a pratically-confirmed judge, and **Harp**, a dangerous blacksmith were the next two victims to the Mafia. The next two decisions of the dead, giving someone the Ashen upon their death and sending someone to the Treasury for a reward, were both given to Amber, which was the vote pushed by Ella and Malik. Amber herself had a very chaotic round, becoming the primary target by players such as Piper and Emmi are being an unconfirmable detective. Amber fought back incredibly hard against those two, not exactly sure of who to suspect as the Mafia. However, she was still executed at the next vote, but she returned to the game in a surprising twist as the Ashen. She was then generously sent to the Treasury and obtained two extra votes at the next trial.

**Jack** and **Aidan**, despite being quieter personalities, were killed for their more-powerful roles and under-the-radar strategy tactics. Neither of them were onto Swaggy and Jelk, but easily could have been pushed toward them in the future. Meanwhile, Amber was still confronting others in the town, attempting to flip the vote on someone away from here. She now pushed for a vote on Swaggy and Jelk, saying that if they *were* the mafia, they needed to be taken out ASAP. While Amber tried to organize this vote, she was unsuccessful and was voted out once again.

The Mafia decided again that it was time to kill big personalities who might turn on them later in the game when Amber was innocent. The powerful **Piper** and **Brainz** were eliminated from the game. Justin was sent by the dead to the Caverns, and they were given the power to allow one deceased player the right to vote, which they chose to give it to Amber. Emmi, as the last leading villager still in the game, was very conflicted on what to do. She had suspicions that Jelk and Swaggy could easily be the Mafia... but she also worried about Lance and Justin being the two Mafia members. Despite making a chat with all the players *except for the four Mafia*, the vote on Swaggy never come to fruition, and **Justin** was instead executed. As the last surviving 3rd Party member, they decided to drag **Emmi**. Emmi immediately realized her wrong decision when Justin was revealed to be the Maniac, and she was soon taken to the chaotic graveyard. There was little hope for the remaining town members, as none of them were truly active enough to push a vote onto the remaining Mafia. **Avtron**, **Lance**, **Noah**, **SamB**, and **Mooly** were all picked off with no resistance, except for Noah's final chance at attempting to turn the vote onto Jelk and Swaggy at a last-minute revelation, but it wasn't enough. **Jelk**, **Swaggy**, **Finn**, and **Meli** claimed victory for the Mafia team!

# ***Voting History***

An underlined vote represents a penalty vote.
A strike-through vote represents a vote blocked by the lawyer or gambler.
An *italicized strike-through* vote represents a vote blocked by the monarch.
A strike-through vote marked with an asterisk (\*) represents a vote blocked by the goblin.

# ***Awards***

Because this season had more than ten players and three rounds of executions, awards were handed out at the end of the game. They were given to the following recipients.

# ***Trivia***

* Since the game started without the players' knowledge of **The Elite** twist, an alternative logo *(shown on the right)* was used until the twist was announced.
* Dani was not originally supposed to host this season and previously declined an invitation, but she was added slightly after the game started to assist Hoola.
	+ This marks the first time a host was added midway through a game.
* The following players were invited to all-stars but did not accept:
	+ Akunor (Declined)
	+ Dani (Declined)
	+ Meuh (Declined)
	+ Nathaniel (Declined)
	+ Ray (Declined)
	+ Schmutz (Did not respond)
	+ Stella (Declined)
	+ Uke (Declined)
	+ Ventus (Declined)
* In addition to the sacrifice twist, a revival twist was originally included for the winner of that specific challenge. But this addition was later scrapped.
* Nathaniel won the viewing lounge prediction game for this season.
* This game holds the record for the most amount of players in one society, with 35.