Bar'adan

* Map
* Flag

Bar'adan is a lush and serene nation of tall oaks with blue hues and a faint purple mist that coats the forestland. With such a small landmass, only one small stream and small pond exist, which the capital city of B'alini'dur sits beside, holding the majority of the population, though some do live in outlying farmland and in stand-up villages. The landmass is a majority made of trees and bushes, housing berries and fruit for gathering and land fauna for hunting. While some of the land to the Northwest and Western edge of the island is habitable and used for farming, a majority of the populace's food supply comes from the protected growth of the forest close to the capital. The island is largely flat, with the tallest point being a large hill in the southern portion of the island, now viewed as a holy site.

The Na'sati people, the primary inhabitant of Bar'adan, resemble traditional humans in nearly every way with the exception of pointed ears like that of mythical elves. Their skin tones range from dark shades of deep tan to whiter and paler shades, based on genetics. Due to the location of the island, the majority of the population has a fair tan and dark curly hair. Na'sati have a regular range of human eye colors, though rarer colors such as purple and gold are not unheard of.

Basic Statistics

## History

The Na'sati are a very proud verbally traditional people, only recently attaining a level of societal organization that allows for written history and storytelling. Much of their history stems from the famous "Legacies" of ancient heroes and of the gods, which does not clear up the difference between historical fact and that of myth.

As it stands now, the history is as follows.

**Age of Birth** - The Gods forge the land, the sea, and the sky as a result of a great war. With a fertile and untapped land, the Gods provided life of all kinds across every continent and island.

**Age of Arrival** - The Na'sati appeared on the island of "For'dur" and formed tribes of personal beliefs and differing cultures. Some fought wars over the small land, others banded together for a unified defense.

**Age of Death** - The different tribes of Na'sati across the land waged a grand war, resulting in the near total destruction of their constructed villages and death of a majority of those on the island. The famous legend of *Heron the Nimble* is said to take place during this great chaos, and as such much of what is known of this time is told from this legend. According to this myth, the bodies of the dead were piled up in one place, forming the large hill called Galiki'dur-ka, a large mountainous formation in the southern section of For'dur

**Age of Society** - The current age. As a result of the constant fighting, a unified defense of different tribes was formed and eventually the first real city of B'alini'dur was constructed over the ruins of a dismantled village. The hilled site of Galiki'dur-ka was sectioned off and listed as a holy site, atop which a small temple to the gods was constructed, often used as a pilgrimage site.

**The New South Sea Swarm Event** - Recently, a swarm of locusts bombarded the New South Sea, flooding croplands and losing some food in their theft. After molting along the beaches, the bugs fled, but not before leaving their old carcasses for the fish to feast upon. Bioluminescent fish appeared the night after, snacking on the dead bug bodies and shining across the sea, spreading light to all corners and blessing the people with their belief in the Gods. After the fish left, their brightly colored scales shed along the beaches - now allowing the Bar'adan people to see their godly blessing on every moonless night. The people now hold parties regularly on the beaches to celebrate with the Gods, and fishermen no longer become terribly lost as they return to their homeland.

## Geography

A temperate forest island, For'dur has one large hill in the southern half of the island and a majority of the remainder is an oaken forest where a shimmering purple mist lays across the ground and a blue tinge of light shines across the tops of trees. Fertile farmland is found to the North-East, close to the coast, though most of the agricultural food supply comes from the gathering and hunting of those around the capital forest area.

### Fauna

On the island, there are several types of birds and game animals. There are also several types of fish assumed to be local to the immediate area.

Pigs - Your traditional piggies, often lacking tusks.

Har'iki - Cows the size of small dogs at full grown size.

Lish - A scaled fish with muscular, human-like legs, lives primarily in the coastal water with small bouts of egg-laying on land. Often hunted for scales and flesh.

Crows - They're crows, often viewed as the harbingers of death and the sacred animal of Forn'al.

Bear - Large black-furred predators native to the south-western area of the island.

Bobcat - Found throughout For'dur.

Mountain Lion - Found mostly on the hills of Galiki'dur-ka.

Wolf - Predatory dogs, generally larger than most people.

Rabbits - Duh.

Rodents/Pests - The normal chipmunks, squirrels, rats, etc. Rats tend to have purple tails in this region, likely due to oversaturation of the magical mist that surrounds the forest floor.

## Languages

*Al'gari* is the primary language of Bar'adan at the moment. It was formed during the Age of Society as a necessity for the many different tribal groups to communicate effectively. Despite this, it is a very rudimentary language and extremely simple, with many words such as *dur* used literally as 'place' but also used to describe any location such as a lake, river, the ocean, towns, etc.

## Politics

The government of Bar'adan is a very straightforward affair at the moment, though it no doubt will evolve over time as the populace is introduced to the world at large.

When the old warring tribes of Na'sati people resorted to building settlements together, they began with a central focus - the religious leader should be the governmental leader, in charge of mandating and supporting other governmental works in doing their work and enforcing the laws written by the majority of society. The order is as follows.

**High Seer** - Governmental/Religious Leader

**Supporting Seers** - Governmental supporters, managing paperwork and controlling policing bodies as well as holding judgement

**Suers** - Petitioners for new rules, laws, and management changes. Also managers of language development and international relations