recursal/Fanatic-Fandom huggingface dataset:
Lookout Post

Tier 3 Level 2 Deed 1

Stacks of Building Materials 83

Double Stairs 3

Wooden Windowframes 18

Window Screens 18

Stacks of Wood Shingles 25

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Mason/Products/Structures/Housing/House\_16/PrimalItemStructure\_House\_16\_SPlus.PrimalItemStructure\_House\_16\_SPlus'" 1 0 false

A four storey building that house 2 floors of wrap around porches, that can be crafted by the Mason or the Carpenter, on either mason's table or carpenter's Desk.

The crate on the construction site indicates the position of the door.

## Construction Site / Crafting Requirements :

Lumber: 50

Stone Brick : 100

Tier 3 Level 2 Deed : 1

## 3rd Layer: Second Floor & Stairs:

Stacks of Building Materials : 3

Double Stairs : 1

## 4th Layer: Second Floor Walls :

Stacks of Building Materials : 15

Wooden Windowframes : 6

Window Screens : 6

## 5th Layer: Third Floor & Stairs :

Stacks of Building Materials : 6

Double Stairs : 1

## 6th Layer: Third Floor Walls :

Stacks of Building Materials : 16

Wooden Windowframes : 6

Window Screens : 6

## 7th Layer: Fourth Floor & Stairs :

Stacks of Building Materials : 3

Double Stairs : 1

## 8th Layer: Fourth Floor Walls :

Stacks of Building Materials : 17

Wooden Windowframes : 6

Window Screens : 6
Quarried Stone

Quarried Stone is a resource that will dynamically spawn and is used for some higher level buildings. It can be found in the areas that T. Rex spawn. It can take some time to show up so stay in the area long enough to allow it to spawn. Can be found by using the prospector's pick to find where to place a quarry. This resource does require coins to acquire through hiring quarry workers.

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Mason/Products/Resources/PrimalItemResource\_QuarriedStone\_SPlus.PrimalItemResource\_QuarriedStone\_SPlus\_C'" 1 0 0
Lock

## Server Admin

### Spawn Code

Do not spawn this item! It needs to be crafted to generate important internal data.

A sturdy lock that can only be unlocked with a key or key ring holding a fitting key.

### Crafting

It is important to craft and not spawn locks. The crafting process generates the unique identifier that is used to compare keys and locks.

Locks cannot be labeled using notes the same way that Keys can, so be sure to prepare locks & keys carefully. There is no indication if a lock has been keyed or not, and no way to know how many keys have been made or who has them.

### Fitting a key

**Before fitting the lock**, whilst it is in your inventory, drag a blank key onto the lock.

### Single Key, Mutliple Locks

If you drag a lock onto a **fitted**key, the lock's identifer will change and that key will fit the new lock as well as the one it was originally fitted to. You can do this an unlimited number of times and have one key for many locks.

### Attaching a lock

Locks can be attached to doors and to certain containers. This follows a quite simple rule: If the container could (somewhat) realistically be locked, you can attach a lock, otherwise the container cannot be locked. Additionally only the owners and tribemates of owners of a structure can attach a lock.

To attach the lock put it in your last slot and approach the target structure, the Multi Use menu should show a green option "Attach Lock".

#### Video

You can find a short video demonstration below.

### Removing a lock

Similar to attaching a lock removing only works for owners or co-owners of structures. There are two ways to remove a lock:

* Using the destroy lock option with a blacksmith hammer
* Picking up and placing the structure

In both cases the lock is destroyed.

### Primitive Locking / Latching

Before reaching level 30 and accessing the blacksmith profession players can build wood locks and keys that are limited to 10 uses and then fall apart.
Limestone

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Items/Resources/PrimalItemResource\_Limestone\_SPlus.PrimalItemResource\_Limestone\_SPlus'" 1 0 false

Limestone is something Mason need to convert in to Quicklime in the Quicklime Kiln.

You will find them near Ankylo, they spawn around them, but there is a slow spawn time on them.
CASTLE LOLOLO

## 基本信息

首次出场于星之卡比 ，是罗罗罗的城堡的BGM ，作曲家为石川淳 。

标题不明
* 类型：原曲流出
* 使用场所：卡比群星战 箩箩箩的城堡
* 音响室编号： 045

* 备注：“GREEN GREENS”→“CASTLE LOLOLO”→“FLOAT ISLANDS”→“BUBBLY CLOUDS”→“Mt. DeDeDe”原曲组曲

### 卡比群星战2

箩箩箩的城堡 里曲
* 类型：改编曲
* 使用场所：箩箩箩的城堡 里曲

### 卡比飞天赛车

城市对决：巨大锋翼鸟登场「シティトライアル：ダイナブレイド登場」
* 类型：衍生曲
* 使用场所：城市对决 事件 巨大锋翼鸟登场，小游戏 VS.帝帝帝
* 音响室编号： 44

### 星之卡比 超究极豪华版

与巨大魔王的战斗「巨大ボスとの戦い」
* 类型：衍生曲，改编曲
* 使用场所：巨大锋翼鸟，魔人哇姆霸姆岩石，魔人哇姆霸姆钻石战
* 音响室编号： 027

### 大家一起上！ 卡比猎人Z

与强大魔王的决战「強大なボスとの決戦」
* 类型：衍生曲
* 使用场所：龙帝亚EX、D大王·意向战上半场
* 编曲：安藤浩和

### 卡比吸入大作战

与强大魔王的决战「強大なボスとの決戦」
* 类型：猎人队Z 原曲流出
* 使用场所： 巨大帝帝帝战

标题不明
* 类型：衍生曲，组曲
* 使用场所：巨大蒙面·帝帝帝战
* 备注：最初是“与强大魔王的决战”，后半段为蒙面·帝帝帝改编曲

### 星之卡比 新星同盟

与强大魔王的决战「強大なボスとの決戦」
* 类型：猎人队Z 原曲流出
* 使用场所：在The 终极抉择的难度S与难度EX中对战金狸&银狐
* 音响室编号： 205

### 超级卡比猎人队

与强大魔王的决战「強大なボスとの決戦」
* 类型：猎人队Z 原曲流出
* 使用场所：鬼级魔王战

### 超级卡比猎人队

与黑暗之王的战斗
* 类型：改编曲
* 使用场所：鬼/神级：D大王·意向战
* 备注：巨大蒙面·帝帝帝战的改编曲。

与强大的黑暗之王决战
* 类型：与强大魔王的决战 改编曲
* 使用场所：极超：D大王·意向 复仇 上半场

### 卡比群星战2

巨大锋翼鸟的巢 里曲
* 类型：改编曲
* 使用场所：巨大锋翼鸟的巢 里曲

### TETRIS 99

与黑暗之王的战斗
* 类型：超猎 原曲流出
* 使用场所：超级卡比猎人队 主题 剩余10人

## 片段使用

### 触摸！ 卡比

裂谷遗迹「リフトルイン」
* 类型：片段使用
* 使用场所：3-1裂谷遗迹
* 音响室编号： 09

## 原声带收录

### 星之卡比 镜之大迷宫音乐+

击灭！梦魇大要塞「撃滅! ナイトメア要塞」
* 类型：衍生曲
* 编号：42

### 星之卡比 超究极豪华版 原声带

与巨大魔王的战斗「巨大ボスとの戦い」
* 编号：10

魔王战混合/电子乐版「ボスバトルメドレー/エレクトロニックver.」
* 类型：组曲
* 编曲： 石川淳
* 编号：35

### 星之卡比 新星同盟 原声带

插画拼图结果「イラストリザルト」
* 编号：2-29

与强大魔王的决战「強大なボスとの決戦」
* 编号：5-08

### KIRBY ARRANGE SELECTION

魔王战混合/电子乐版「ボスバトルメドレー/エレクトロニックver.」
* 类型：组曲
* 编号：2

### 卡比咖啡厅音乐2

明日的下午茶时间「Tomorrow's Tea Time」
* 类型：组曲
* 编曲： 安藤浩和
* 编号：4
Primitive Raft

50 Plant String

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Vehicles/PrimitiveRaft/PrimalItem\_PrimitiveRaft\_SPlus.PrimalItem\_PrimitiveRaft\_SPlus'" 1 0 false

Available at level 14, the primitive raft represents the earliest available vehicle. It is slow and while you can build on it, keep in mind that the raft will slowly lose health, ending in its destruction.
Torch

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem\_WeaponTorch.PrimalItem\_WeaponTorch'" 1 0 false

## Utility

* **Light:** The Torch will burn for approximately 13 minutes and 40 seconds before breaking. Illuminates a few feet around the survivor.
* **Heat:** Provides hypothermal insulation to the survivor. Survivors who crouch can also use it to insulate fertilized dinosaur eggs to aid incubation.
* **Melee Weapon:** If surprised by a carnivore during the night, surviviors can use it as a melee weapon. The Torch has a durability of 40 and its weapon damage is 100%. Dinosaurs hit by a torch will take secondary burning damage for a short time.

## Notes

* The torch can be thrown by right-clicking while equipped.
* Survivors can pick up loose rocks and harvest from bushes while using the Torch.
Vehicles

While many of the traditional mounts are not available, there are a wide selection of craftable boats and rafts. The engram for the primitive raft is available at level 14. But choosing to be a carpenter will open up many new options that are far superior to the primitive raft.

## Shipwright specialization

While the small and large boat have their own models, all the rafts look the same. The difference is in properties like speed, health and options for building on them.
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Short Bow

An advanced short bow, carefully crafted from an aged bowstave and a well prepared bowstring. While the draw weight is similar to primitive bows this is a far more durable product.

Can be crafted with a fresh bowstave (from a carpenter) which spoils into an aged bowstave, and a bowstring (from a tailor)
Raptor

File:Raptor.jpg  *Raptor*

Throw bait to attract the raptor's attention.
Stay near the raptor to allow it to get used to your presence, but do not startle it by getting too close.
Throw items that carry your smell to allow the raptor to get used to your scent.
Feed the raptor with corpses to start building trust.
Feed the raptor treats to win it's affection.
Care for the raptor to transform the existing trust into a true bond of friendship.

## Taming

Raptor use a combination the SurvivalPlus Multi-Phase Taming approach with the vanilla taming method.

####  Requirements

 Dino Level
 Dino Age

#### Phases

Sheep Stomach and Stego Meat Treat - .06
Rhino Liver and Mammoth Meat Treat - .06
Anklyo Heart and Trike Meat Treat - .8
 Lurking
 Smelling
Burlap Smelling Rug - 50
Linen Smelling Rug - 100
 Corpses
Dodo - 50
Equus - 300
Stag - 300
Sheep - 300
Phiomia - 250
 Handfeeding
 Caring

#### Bait

Ankylosaurus Heart
Trike Meat Treat
Roasted Coffee Beans

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Farmer/Products/Farming/Crops/Coffee/PrimalItemComponent\_RoastedCoffeeBeans\_SPlus.PrimalItemComponent\_RoastedCoffeeBeans\_SPlus**" 1 0 false**

## Overview

Required to craft ground coffee. Crafted by roasting fresh coffee beans in a pot on a campfire.
Sharpened Flint

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Items/Components/PrimalItem\_SharpenedFlint\_SPlus.PrimalItem\_SharpenedFlint\_SPlus'" 1 0 false

## Overview

Sharpened Flint is a component resource used in crafting.

## Utility

* **Crafting:** Sharpened flint is used to craft the following
	+ Stone Knife
	+ Sharpened Flint Spear

## Notes

* Survivors can also obtain Sharpened Flints after using Fire making Kit.
Paper Crafting

1. You need to place sawdust in a Mortar & Pestle to make it into ground saw dust. The engram for this is Paper Crafting, and is at level 14.
2. Next you use the ground sawdust and a filled water skin to make paper sludge in the mortar and take it to the work table. It takes 3 ground sawdust and one water to make one paper sludge.
3. Craft wet sheet of paper at the work table which will spoil after about 10 minutes and give sheet of paper which can be used to make paper bag or note at the work table. One Paper Sludge makes one piece of wet paper.

(\*\*Tip\*\* holding shift and dragging wet paper will unstack it so it all spoils at once)
Stone Hatchet

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Items/Tools/Stone/PrimalItemWeapon\_StoneHatchet\_SPlus.PrimalItemWeapon\_StoneHatchet\_SPlus'" 1 0 false

## Overview

Ahh... the Stone Hatchet. This primitive tool is often one of the first things all players in Ark have created.

## Utiility

* **Harvesting:** The Stone Hatchet can be used to harvest various basic Resources.
* **Weapon:** It can also be used as a melee weapon when needed. It has a durability of 30 and weapon damage of 100%.

## Notes

* The Stone Hatchet harvests more Stone, Wood, and Hide than the Stone Pick. The Hatchet is also slightly better than the Pick for gathering Small Animal Bones and Feathers since those items have coppied the settings for Hide.
Titanomyrma Mound Chunk

A chunk of Titanomyrma mound. It contains many trace materials but the amount of copper seems to be pretty high.

Can be acquired by looting Titanomyrma mounds. This is the base material into copper smelting process. You can transform it in a mortar and pestle in order to get ground titanormyrma mound.
Prospector's Pick

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Mason/Tools/ProspectorsPick/PrimalItemWeapon\_ProspectorsPick\_SPlus.PrimalItemWeapon\_ProspectorsPick\_SPlus'" 1 0 0

A pickaxe, too fragile for mining, but fitting perfectly for getting a closer look at minerals. Can only be used by masons of journeyman status or higher.

### Prospecting

Prospecting is the mechanic used to find hidden underground resources to build quarries on. To do this a mason needs to equip the pick and then either hit a rock, or crouch and hit the ground. A message will then inform the player if any resources are nearby. Hitting rocks is preferable because it gives a 100% accurate reading of the minerals in the area, hitting the ground often turns up nothing, even if something would be nearby.

#### Success

You only succeed if you get the message "You found a vein of ..", all other messages just indicate the distance as follows:

 You found small quantities of...
 You found larger quantities of...
 You seem to be close to a vein of...
 You found a vein of...

Note that the actual vein is often found under a boulder such that you need to destroy the boulders in the area once you get to "you found a vein of" to find the proper placement area for the quarry.

To get an idea of how prospecting works in practice, take a look at the video below.
Structure Trading

Players in Survival Plus can sell their Structures by creating Ownership Certificates ("Writ of Ownership") and selling these. Once purchased, the customer can use this Certificate to claim ownership of the structure.

## Preparing a Structure for Sale

To sell an building the first step is to craft a Blank Writ of Ownership at the Work table - the required engram is Papercrafting. Next the writ has to be put in slot 0 at which point the structure to be sold will have a new multi use menu option called "Record Writ of Ownership". Using this will create a filled out certificate including the type and location as well as a trading label. Additionally the structure itself will now have the trading label floating below it's name.

The remaining step is to sell this writ like a regular item.

## Purchasing a Structure

When purchasing a Writ of Ownership it is important to check the item description and make sure that the structure linked to the certificate (identified by the trading label) is nearby. Once that has been established the certificate can be purchased. To claim the structure the writ has to be put in slot 0, then an option to claim will appear.
Tin Ore/ru

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Items/Resources/PrimalItemResource\_TinOre\_SPlus.PrimalItemResource\_TinOre\_SPlus'" 1 0 false

Оловянная руда, полученная в результате добычи Камня с оловянной рудой. Они появляются динамично и могут быть найдены там, где обитают Галлимимы. Это одна из частей для получения бронзового снаряжения и инструментов.
Standing Torch

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Structures/StandingTorch/PrimalItemStructure\_StandingTorch\_SPlus.PrimalItemStructure\_StandingTorch\_SPlus'" 1 0 false

A placeable torch on a tall piece of wood that lights and warms the immediate area.

A shorter standing torch can be crafted at the Work Table.
Large Capitol Building

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Mason/Products/Structures/TownHall/PrimalItemStructure\_LargeCapitolBuilding\_SPlus.PrimalItemStructure\_LargeCapitolBuilding\_SPlus'" 1 0 false

The large capitol building is the center of government functions for a kingdom. It may also replace the role of the village center or the small capitol building. When a capital land plot is allready there it gets reused, otherwise one needs to be obtained from a mason.

Inside deeds up to Tier 3 Level 3 are sold as well as water well permits and single foundation permits.

Crafted by an architect and placed by a monarch. A capitol building cannot be placed in a territory controlled by an existing capitol building, basic territorial outpost or upgraded territorial outpost, nor can it be placed so that its territory would overlap with an existing controlled territory.

In order to run the capitol building, you will need to pay its workers as well as knights throughout its territory by putting money in it's treasury. This will allow for deeds to be purchasable, amongst other things. The money received for those deeds also goes into the treasury (that only the monarch can access). Current cost of running is 21 gold or 2100 silver per 3 days.

The territory it controls is a circle with a radius of 72000 units (180 pavers).

It provides the owning monarch with a desk where they may write their decrees such as the castle wall decree, outpost decree and the archer tower decree. It is also the spot to set the name of the kingdom and stipulate the tax rate for the VAT that apply within it's borders.

## Construction Site

Lumber: 60

Stone Brick: 90

## Layer: Ground Level

* Barrels of Lime Mortar: 10
* Large Metal Nail: 50
* Metal Nails: 75
* Stack of Light Brown Planks: 8
* Quarried Stone: 3000

## Layer: Lower Walls

* Quarried Stone: 4500
* Wood Support Beam: 50

## Layer: Upper Walls

* Quarried Stone: 4500
* Wood Support Beam: 50

## Layer: Finished Walls

* Quarried Stone: 4000
* Large Metal Nail: 50
* Metal Nails: 75
* Wood Support Beam: 75
* Glass Pane: 75
* Stack of Light Brown Planks: 8

## Layer: Ceiling

* Large Metal Nail: 75
* Metal Nails: 100
* Stack of Light Brown Planks: 25
* Wood Support Beam: 50
* Stack of Red-Brown Shingles: 200
Valerian Leaves

## Overview

Grow Valerian Leaves with some Valerian Seeds in a Stone Herbal Plot or a Wood Herbal Plot. The plots are made only by an alchemist, who has the sole ability to process this herb.

**Valerian Leaves** will give the following over 60 seconds' duration:

+20 hyperthermic insulation

+ 20 hypothermic insulation

See Valerian Powder
Primitive Longhouse

Plant String

Wood Plank

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Structures/PrimitiveTier/PrimalItemStructure\_PrimitiveLonghouse\_SPlus.PrimalItemStructure\_PrimitiveLonghouse\_SPlus'" 1 0 false

A large hut a survivor can call home. Similar to the Primitive Wood Hut, but roughly twice the size. Warning you need 179 weight to craft this structure.

 Construction Site Requirements

Bark: 10

Clay: 20

Thatch: 50

## Layer 1: Walls

Clay: 260

Crude Plank: 140

Plant String: 40

Bark: 50

Thatch: 200

## Layer 2: Roof

Thatch: 1000

Clay: 60

Crude Plank: 20

Plant String: 200
Spawn Codes

Dino spawn codes are available on a Google sheets page https://docs.google.com/spreadsheets/d/1d-9ZTzhexYHPScl-sRfWiyBVxoVV7gWwqF6Ww18527c/edit#gid=0

Item spawn codes are avialable on a Google sheets page https://docs.google.com/spreadsheets/d/1BgBvEgphyOYGf7UzwOXLyT\_RzMrKoln56Ribl020kV0/edit#gid=0

The information below has not been updated since September 2017 and the codes may or may not work.

###### ==============================================================================================

This is the first iteration of an accurate list of safe, existing items to spawn in. Some previously inactive items have been fixed but have not yet made it into this list. The items are in alphabetical order.

It'll be updated soon to have a different layout (To make it easier to navigate across the Wiki for more information on the items themselves, and to make copy/paste of the spawn codes easier).
Shop 6

## Shop 6

A great tavern or inn.

Can be crafted by a Mason or Carpenter with the Architect Sub-profession.

A Tier 3 Level 3 Deed is required to place this structure.

## Construction Site Requirements

Stack of Red-Brown Planks: 4

Stacks of Gray Round Stone Bricks : 6

## Layer 1 Ground Floor

Large Metal Nails: 25

Metal Nails: 70

Stacks of Gray Round Stone Bricks : 8

Stacks of Red-Brown Planks: 6

Stacks of Light-Brown Planks: 2

Window Screen: 6

Wooden Windowframe: 6

Wooden Doorframe: 2

Wood Support Beam: 30

## Layer 2 Second Floor

Double Stairs: 1

Metal Nails: 20

Stack of Red-Brown Planks: 4

## Layer 3 Second Floor Walls

Barrels of Red Plaster: 6

Large Metal Nail: 8

Metal Nails: 40

Stack of Gray-Brown Planks: 3

Stack of Light Brown Planks: 2

Window Screen: 12

Wooden Windowframe: 12

Wooden Doorframe: 1

Wood Support Beam: 10

## Layer 4 Roof

Barrels of Red Plaster: 3

Large Metal Nail: 25

Metal Nails: 50

Stack of Red-Brown Shingles: 9

Wood Support Beam: 5
Primitive Hammer

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Items/Tools/PrimalItem\_PrimitiveHammer\_SPlus.PrimalItem\_PrimitiveHammer\_SPlus'" 1 0 false

## Overview

The Primitive Hammer is a basic tool used in crafting early structures and related items.

## Utility

* **Crafting Primitive Structures:** Mortar & Pestle
* **Carpentry**

## Notes

* The Primitive Hammer needs to be in the survivor's inventory to queue crafts.
Wooden Club

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Items/Weapons/Woodenclub/PrimalItemWeapon\_WoodenClub\_SPlus.PrimalItemWeapon\_WoodenClub\_SPlus'" 1 0 false

## Overview

The Wooden Club is a primitive tool that new survivors can make after obtaining a piece of wood.

## Utility

* The Wooden Club is used to craft Fiber.
* Wooden clubs can be used to knock out dinosaurs to make it easier to kill them or escape.

## Notes

* A single Wooden Club can be used to make approximately 2,103 units of Fiber.
* Since all tameable dinosaurs are either passively tamed or raised from eggs, the tool's main purpose is to create Fiber.
Tin Ore

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Items/Resources/PrimalItemResource\_TinOre\_SPlus.PrimalItemResource\_TinOre\_SPlus'" 1 0 false

Tin Ore is found by harvesting Tin Ore Rocks. It spawns dynamically and can be found where Gallimimus roams around. It is a part of smelting bronze equipment and tools.
Primitive Forge

5x Plant String

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Structures/PrimitiveForge/PrimalItemStructure\_PrimitiveForge\_SPlus.PrimalItemStructure\_PrimitiveForge\_SPlus'" 1 0 false

Used for smelting various ores into metal ingots used in crafting.

An Ingot Mold is required to create ingots.

Place Charcoal, oily rock, or coal to light.

2 Tin Ore will smelt into 1 Tin Ingot.

2 Copper Dust smelts into 1 Copper Ingots.

If placed in the forge together, 3 Copper Dust and 1 Tin Ore will create one Bronze Ingot.

Current bug/issue with making bronze: If you have the exact amount for creating bronze, place all the materials in the forge before lighting it. If placed after lighting, you will get one ingot of tin or copper (whichever was placed first) before it will begin making bronze.

This item cannot be picked up once placed, only demolished.
Wooden Sieve

Wood

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Items/Tools/Sieve/PrimalItem\_Woodensieve\_SPlus.PrimalItem\_Woodensieve\_SPlus'" 1 0 false

A wooden sieve for sifting materials. Used to craft Copper Dust from Ground Titanomyrma Mound. Can also be used to sift through soil to find seeds and vegetables.
Wooden Stairs

A wooden stair case to get you to the next floor.

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Carpenter/Products/Structures/Stairs/PrimalItemStructure\_WoodenStairs\_SPlus.PrimalItemStructure\_WoodenStairs\_SPlus'" 1 0 false

Wooden stairs are using in construction. They are created by the Carpenter.

## Crafting Cost

40 Lumber

20 Metal Nails
Poison

## General

Survival Plus allows the creation of various poisons for all your hunting needs. Poison components can be extracted from various creatures and applied to wooden weapons. Some poisonous components require refinement by an Alchemist before use.

## Primitive Poison Weapons

Primitive poison weapons can be created at the Work Table after learning the Primitive Poisons engram. Three kinds of poisons can be utilized, harvested from some of the most common poisonous creatures. The poisonous components are applied directly to either a stack of 15 wooden arrows, or 2 wooden spears. They do not need to be refined by an alchemist.

* Meganeura Poison Weapon: drains stamina
* Pulmonoscorpious Poison Weapon: inflicts torpor and drains health
* Titanomyrma Poison Weapon: drains health and stamina

## Alchemist's Poisons

The opportunistic hunter can take their uncommon poison trophies to the Alchemist for refinement into more advanced poisons. A jar of refined poison can be applied to stacks of 30 wooded arrows, or a stack of 5 wooden spears. The poisons are most effective when administered directly into the bloodstream via a puncture wound; The effects seem to be rendered useless if the poison is consumed.

* Araneo Poison: administers a tranquilizing poison upon hit
* Arthropluera Poison: administers a tranquilizing poison upon hit
* Beelzebufo Poison: drains health
* Cnidaria Poison: administers a tranquilizing poison upon hit
* Eurypterid Poison: tranquilizes and drains stamina
* Thorny Dragon Poison: tranquilizes and drains stamina
* Titanoboa Poison: tranquilzies and drains health
* Troodon Poison: drains stamina

### Poison Grenades

The alchemist can also create grenades from Dilo and Lymantria poison components.
Stone Knife

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Items/Tools/Stone/Stoneknife/PrimalItemWeapon\_Stoneknife\_SPlus.PrimalItemWeapon\_Stoneknife\_SPlus'" 1 0 false

## Overview

Stone knives are used for crafting lots of items. They also can be used to gather Plant Parts.

## Utility

* **Crafting:** The Stone Knife is a required tool for many items, such as:
	+ Wooden Spindle
	+ Clay Shaper
	+ Bone Needle
	+ Etc.
* **Gathering:** The Stone Knife can be used to gather more Plant Parts than a survivor can by hand.
Tin Ore Rock

Tin Ore Rock is one of the resource nodes that spawn dynamically in ARK: Survival Plus.

That means, unlike vanilla nodes, these resources do not spawn in the same place every time, instead they spawn in certain areas, but random locations in these areas.

## Spawn Locations

Tin Ore Rocks spawns are typically found in areas with Gallimimus spawns.

* The Island
* The Center
* Scorched Earth
1/3
Storage

Storage containers come in all varieties and aesthetic flavors. Pragmatically, a storage container has a few limitations consisting of a combination of:

* Number of slots
* Maximium weight
* Type of items allows

Most containers can be crafted by the carpenter with additional containers possible with focus on cabinet making.

## Entrepreneur Containers

None... get a job and move out of your parent's garage!
Upgraded Territorial Outpost

When a monarch wishes to extend his/her influence beyond the limits of the capitol building, he/she can use a Territorial Outpost. The monarch must issue a decree to a carpenter to build it and only a monarch can place it.

The outpost needs to be placed in such a way it circle of influence does not overlap with an existing controlled territory. The radius of influence of an outpost is the same as the capitol building: 72000 units (180 pavers), controling a circle with a diameter of 144000 units (360 pavers).

The upgraded outpost includess barracks and an armory.
Meat Stew

Stews are a part of the SurvivalPlus custom RP cooking system.

To cook a meat stew you need the following:

* A Campfire, Fireplace, Food Grill, Medieval Grill
* A cooking pot (clay or metal)
* **Ingredients**:
	+ 1 Filled Water Container
	+ 7 Vegetables of any kind
	+ 3 Cooked Meat of any kind
	+ 3 Salt

**Effect**: The effects are based on the ingredients used. Regular cooked meat will give a basic well fed buff, but dino-specific meats may have additional buff effects.

**Resulting item:** The resulting item is either called "Meat Stew" if generic cooked meat was used, or named after the dino meat with the highest quantity, for example "Ankylo Stew".

**Nourishment:** The resulting item will fill the hunger bar as much as all ingredients combined, however the resulting amount of nutrients will be higher - cooking the ingredients yields more nutrients than eating them one by one.
Stack of Planks

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Carpenter/Products/BuildingComponents/PrimalItemComponent\_StackOfPlanks\_Base\_SPlus.PrimalItemComponent\_StackOfPlanks\_Base\_SPlus'" 1 0 false

A stack of planks, ready for building. Created by the Carpenter

Stack of Planks can also come in various colors and be used in place of Building Materials.
Troodon

(same as in vanilla)

To tame a Troodon, you must let it kill your tamed creatures. The effectiveness of each creature is determined by how much XP is gained by killing them. Since XP gain scales with a creature's level, higher level creatures are more effective. Babies and adults provide the same amount of XP.
To prevent your sacrifice from killing the Troodon, you can tranquilize it and/or weaken it yourself before feeding it to the Troodon, however, you cannot set it to passive.
Nutrition

Each food item has up to five types of nutrients:

* Vitamins
* Minerals
* Proteins
* Carbohydrates
* Fats

Players need to balance each of these nutrients to avoid debuffs. Malnourishment debuffs can be quite punishing, and in addition the XP rate is tied directly to the lowest nutrient level - eating a well-balanced diet results in up to 2x XP rates!

To make more efficient use of nutrients players must cook meals. Cooking ingredients increases the amount of nutrients that can be won from them, and some meals even add additional nutrient bonus multipliers on top (for example for each soup ingredient the nutrient values are tripled!)

Farmers are responsible for the bulk of all cooked meals. These meals will boost your characters nutrition and food stat meter far more than eating raw ingredients.

The same meal cooked in a grill or a fireplace, instead of in a primitive campfire, will be 4 times as potent as it primitive counterpart.

## Stages of Nutrition

Each nutrient four stages that correspond with their percentage level.

* **Malnourished** - Less than 10%
* **Low** - Between 10% and 50%
* **Normal** - Between 50% and 100%
* **Well** - Above 100%

The "Malnourished" stage is indicated by a buff icon with a red downward arrow in the bottom right corner. The "Low" stage is indicated by a yellow downward arrow.

If all nutrients are in the "Well" stage, then a buff icon containing a red heart will appear in the bottom right corner.

## Consequences of Malnourishment

Each malnourished nutrient gives a different stat debuff.

* **Vitamins** - 20% Health debuff
* **Minerals** - 40% Melee Damage debuff
* **Proteins** - 20% Stamina debuff
* **Carbohydrates** - 30% Weight debuff
* **Fats** - 40% Fortitude debuff AND 40% Temperature debuff

## Effect on Experience Earned

The rate of experience earned is directly affected by the lowest stage of nutrition out of all your nutrients.

The following are the ranges of your personal XP rate given the stage of your lowest nutrient as indicated by buff icons in the lower right corner.

* **Malnourished** - 0.1x
* **Low** - Between 0.1x and 0.5x
* **Normal** - Between 0.5x and 1x
* **Well** - Between 1x and 2x

## Notes

* An overview over nutrient values can be found here: https://docs.google.com/spreadsheets/d/14dKt4ahrZ9Ptz8iaCCP0pMpJrWJ-BinU2Anh3CpYNwA/edit#gid=0
Salt

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Items/Food/FoodComponents/PrimalItemConsumable\_Salt\_SPlus.PrimalItemConsumable\_Salt\_SPlus'" 1 0 false

Salt is a consumable that can be eaten to increase dietary minerals (by 1 unit) as well as a component in creation of a variety of items.

Salt is used in the creation of all food recipes in campfires and grills.

Salt is created in two ways:

1. Put 1 filled Water Container in a Clay Storage Pot
2. Naturally in a Water Barrel that can collect rain

Both processes involve waiting for the water to evaperate leaving the salt behind in the container.

## Utility

**Nourishment:** Salt refills your mineral nutrition by one.

## Crafting

Salt is used to craft many items, including:

* Consumables
	+ Cured Meat
	+ Simple Meal
	+ Boiled Egg
	+ Fish Stew
	+ Gulasch Soup
	+ Vegetable Soup
	+ Vegetable Stew
	+ Meat Stew
* Components
	+ Dried Hide
	+ Preserving Salt
Lumber Station

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Carpenter/Structures/LumberStation/PrimalItemStructure\_LumberStation\_SPlus.PrimalItemStructure\_LumberStation\_SPlus'" 1 0 false

A lumber mill structure.

It is crafted by a carpenter but requires a blacksmith and tailor in order to complete the structure. It costs the following:

* 30 Crude Shafts
* 50 Large metal Nails
* 450 Lumber
* 150 Metal Nails
* 7 Rope
* 3 Thick Metal Plate

It can craft wooden resources in bulk but requires builder sub profession and hired NPC in order to function.
Raw Animal Fat

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Items/Resources/PrimalItemResource\_AnimalFat\_SPlus.PrimalItemResource\_AnimalFat\_SPlus'" 1 0 false

Raw animal fat is a resource harvested from animal corpses.

While you can consume it directly for an increase in your dietary fat, it is better not to do so as it will cause you some health damage as a side effect.

You can convert raw animal fat into lard and greaves in a primitive campfire, a stone fireplace or a grill.

That process requires a pot to be present in the fire: either the food storage pot, acting as a clay pot, or the metal pot. It takes 5 raw fat to make 2 lard and 5 greaves.

Hurry, before it spoils.
Sawdust

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Items/Components/PrimalItem\_SawDust\_SPlus.PrimalItem\_SawDust\_SPlus'" 1 0 false

Sawdust is a byproduct of crafting Wood at the Chopping Station.

It can be ground in the Mortar & Pestle for a variety of uses, or added to fertilizer.

## Crafting

Sawdust is used to craft many items, including:

* Sawdust Fertilizer
* Ground Sawdust
	+ Paper
Primitive Wood Hut

Plant String

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Structures/PrimitiveTier/PrimalItemStructure\_PrimitiveWoodHut\_SPlus.PrimalItemStructure\_PrimitiveWoodHut\_SPlus'" 1 0 false

A small wooden hut a survivor can call home. Provides a home insulation buff when inside.

It does not have a floor, but items and small creatures can be placed inside.
Quarry

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Mason/Structures/Quarry/PrimalItemStructure\_Quarry\_SPlus.PrimalItemStructure\_Quarry\_SPlus'" 1 0 false

A quarry to mine building stones and minerals.

While the quarry structure is built by the carpenter, it can only be placed by a mason and only on a resource deposit. These deposits can be found using a prosepctor's pick.

The quarry requires coins to run as it hires miners to do the job.

Placement of the quarry is dependant on the governance of the server. If there are 2 or less capitols on the map then it can be placed without the need of being in a Kingdom. If there are more than 2 capitols (and/or outposts) then it can only be placed in a controlled territory. If the territory the quarry is placed in loses its control (outpost or capitol building is destroyed) then the quarry becomes open to attack.

Resources Provided:

* Quarried Stone
* Stone
Shipwright

The shipwright subclass specialises in building custom rafts and boats.

Building on the custom rafts is done with boat parts that are crafted by the shipwright in the carpenter's desk The number of structures allowed on a raft varies with the type, as does speed, sturdiness, build range and wether or not you can build more than one storey. That number not only covers the boat parts but also the structures like storage items placed on them.

Currently the shipwright is the only one who can place these structures, but anybody can repair them.

Apart from the cog and knarr, the following rafts are available:

* Sailing Raft
* War Raft
* Trade Raft
* Transport Raft
* Speed Raft
* Large Transport Raft
* House Raft
* Battle Raft
Wooden Palisade

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Structures/Fences/WoodenPalisade/PrimalItemStructure\_WoodenPalisade\_SPlus.PrimalItemStructure\_WoodenPalisade\_SPlus'" 1 0 false

A simple wooden defensive wall, created by the Carpenter. Must be placed on a palisade fence foundation or mounted to a paver. Palisades can be stacked to the desired height.

The tops of palisades will damage players.
Steak and Vegetables

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Items/Food/CustomCooking/PrimalItemConsumable\_SteakAndVeggies\_SPlus.PrimalItemConsumable\_SteakAndVeggies\_SPlus'" 1 0 false

Steak and Vegetables is part of the SurvivalPlus custom RP cooking system and provides 4 times nutrition.

Any cooked meat may be used and any raw vegetable.
Trade Sign

A trade sign can be placed in an area that contains what you want to sell. The size can be set and visualised. Once satisfied with the setting of the area for sale, use a blank writ of ownership to record ownership. That writ can then be traded and used by the buyer to take ownership of the area and its contents.

## Crafting

### Prerequisites

Crude Plank: 3Crude Shaft: 1

Wooden Nail: 3
Mindwipe Tonic

1 Meganeura Poison Gland

1 Troodon Poison Fang

15 Thorny Dragon Spikes

1 Water

OR

45 Atropaberry

1 Dilo Poison Bladder

1 Meganeura Poison Gland

1 Troodon Poison Fang

1 Beelzebufo Skin

1 Water

The "Forget everything you've ever learned" tonic will clear your mind of attributes and skill points (engrams). Allowing you to respec and reassign the points. Comes in handy when you decide on a profession change.

**Caution** this tonic has severe side effects causing you to drop down to level 30-- that is if you're over level 30. Also players wishing to switch from entrepreneur to another profession will need to pay back the entrepreneur bonus in order to use the mind wipe. The exact amounts needed in your inventory for this is 195 gold coins and 500 silver.

The mindwipe actually puts you back at level 1 with sufficient experience points to level up to 30. This enables you to choose which statistics (Health, Stamina etc.) to improve.

Mindwipe tonic can only be taken once every 24 hours.
Seed Kit

Used by a Farmer to analyze seeds and find higher quality seeds.

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Farmer/Tools/SeedKit/PrimalItem\_SeedKit\_SPlus.PrimalItem\_SeedKit\_SPlus'" 1 0 false

With a Seed Kit in your inventory and standing over a Crop Plot that has been seeded, use the radial wheel and select 'Analyze Seeds'. There will be a chance that you'll discover the next highest quality of seed planted.

### Seed Progression

* Wild Seed
* Semi Wild Seed
* Semi Cultivated Seed
* Cultivated Seed

Higher quality seeds yield more crop.

Analyzing a Wild Seed will have a chance to find a Semi Wild Seed. Analyzing a Semi Wild Seed has the chance of discovering a Semi Cultivated Seed etc. Analyzing a Cultivated Seed won't achieve anything. You can get more Cultivated Seed from harvesting a Cultivated Crop Plot.

Note: Seed Kits can be used 150 times, then it will vanish from your inventory.
Slag Fertilizer

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Farmer/Products/Farming/Fertilizer/PrimalItemConsumable\_Fertilizer\_Slag\_SPlus.PrimalItemConsumable\_Fertilizer\_Slag\_SPlus'" 1 0 0

The secret trick up every professional farmer's sleeve. Massively increases the growth speed and provides a lot of fertilizer value for the crops.
Small Capitol Building

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Mason/Products/Structures/TownHall/PrimalItemStructure\_SmallCapitolBuilding\_SPlus.PrimalItemStructure\_SmallCapitolBuilding\_SPlus'" 1 0 false

The capitol building is center of government functions for a kingdom.

Inside deeds are sold up to Tier 2 Level 2 as well as water well permits.

The building is crafted by an architect and placed by a monarch.

In order to place one a capital land plot needs to be obtained from a mason.

A Capitol Building cannot be placed in a territory controlled by an existing capitol building, basic territorial outpost or upgraded territorial outpost, nor can it be placed close enough so that it's territory would overlap with an existing one.

The territory it controls is a circle with a radius of 72000 units (180 pavers).

The monarch effectively owns the capitol building. He/She is the only one that can access the treasury. He/She is the only one with access to the monarch's desk.

In order to actively run the capitol building, you will need to pay its workers as well as knights throughout it's territory. Only then are people able to buy deeds from the counter. The monarch needs to place that money in the treasury. All the money received from sold deeds also goes into the treasury.

The current cost of running is 9 gold or 900 siver per 3 days.

Sitting at the monarch's desk, the monarch can declare the name of his/her kingdom and set taxes (VAT) that apply in its territory.

Uses the regular wooden door.

The next tier is the large capitol building.

## Construction Site

Stone Brick: 150

Lumber: 200

## Layer: Ground Floor

Metal Nails: 50

Stack of Light Brown Planks: 35

## Layer: Walls

Metal Nails: 50

Stack of Grey Natural Bricks: 40

Wood Support Beam: 25

## Layer: Second Floor

Metal Nails: 50

Stack of Light Brown Planks: 30

Wooden Stairs

## Layer: Second Story Walls

Metal Nails: 120

Window Screen: 12

Stack of Light Brown Planks: 25

## Layer: Roof

Plant String: 600

Thatch: 1,800

Wood: 300

Can be upgraded to LargeCapitol

100 nails, 800 Stone Brick (construction layer)
Tanning Liquor

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Tailor/Products/Components/PrimalItemComponent\_TanningLiquor\_SPlus.PrimalItemComponent\_TanningLiquor\_SPlus'" 1 0 false

Tanning Liquor is a component used to create Leather in a Tanning Barrel when Dried Hide is in the Tanning Barrel's inventory.
Server Configuration Settings

Because a server running with a large population functions very differently than a small server we have added a Server Size setting. This gameusersettings.ini option controls the value of gold and silver coins for game-related operations that require currency. This controls the cost of deeds in a town hall, the price of items at an NPC trader, and the cost of the hireable helpers at stables, defense towers and work stations

### Configuration

The default value is for large population servers, for a custom configuration replace it with your own below.

```
[SurvivalPlus]
ServerSize=Large
ServerSize=Medium
ServerSize=Small
ServerSize=Singleplayer

```

### Server Sizes

Server size settings are based on the average number of active players.

```
Large servers:   25+
Medium servers:  10-24
Small servers:   1-9
Singleplayer:    1

```

### Professions

The server size setting also affects the default maximum professions.

Large servers default to 1 profession, medium servers to 2 and small servers to 3. Singleplayer automatically defaults to all professions. These are just the default settings - any overrides using the profession configuration system still apply on top of this.

```
[SurvivalPlus]
MaxProfessionsOverride=(Level=35,Professions=2)
MaxProfessionsOverride=(Level=40,Professions=3)

```

This example shows how to add the second profession when the player reaches level 35, and they get their 3rd profession at level 40. Feel free to adjust these as desired.

### Additional Server Options

```
PreventBaitPickup=true
ContrabandNewDurability=24
ContrabandWeaponDamagePercentageThreshold=2.0
CanBuildCapitol=false

```

```
CottonSpawnChance=0.10
CottonSpawnDelay=1200.0
LimeStoneSpawnChance=5.0
LimeStoneSpawnDelay=500
SulfurSpawnChance=0.2
SulfurSpawnDelay=600
FlowerSpawnChance=0.1
FlowerSpawnDelay=600.0
TinOreSpawnChance=0.8
TinOreSpawnDelay=600
TrexOreSpawnsChance=0.8
TrexOreSpawnsDelay=500
CoalAndMushroomSpawnChance=0.6
CoalAndMushroomSpawnDelay=600

```
Water Well

A large well that stores water, collects rain and pumps water from the ground over time.

It can be placed anywhere (there is no need for a water vein). In order to function it needs a water pump to be placed at it's heart.

You need a water well permit from a monarch to place this structure, regardless of where you want to place it!

The water well can be used to irrigate other structures with the help of clay piping.
Plow

## Server Admin

### Spawn Code

cheat giveitem "Blueprint'/Game/Mods/SurvivalPlus/Professions/Farmer/Structures/SmallCropPlot/PrimalItemStructure\_Plow\_SPlus.PrimalItemStructure\_Plow\_SPlus'" 1 0 false

Used to effectively plow several area crops at the same time, and it's effects are much deeper than a simple rake allowing for more time between weeding. Only usable by a farmer.
Vegetable Soup

Soups are a part of the SurvivalPlus custom RP cooking system.

To cook vegetable soup you need the following:

* A Campfire, Fireplace, Food Grill, Medieval Grill
* A cooking pot (clay or metal)
* **Ingredients**:
	+ 4 Filled Water Container
	+ 20 Vegetables of any kind
	+ 2 Salt

**Resulting item:** The resulting item is named of the most used ingredient, for example "Potato Soup"

**Nourishment:** The resulting item will fill the hunger bar as much as all ingredients combined, however the resulting amount of nutrients will be higher - cooking the ingredients yields more nutrients than eating them one by one.

**Difference to Vegetable Stew:** Soups take longer to craft and require more water, but they have a higher nutritional value per added ingredient. Simply put, you use your ingredients more efficiently.
Lime Rock/ru

Известняк - это один из ресурсов, который появляется динамично в ARK:Survival Plus.

Это означает, что эти ресурсы не появляются каждый раз в одном и том же месте, вместо этого они появляются в определенных областях, но в случайных местах в этих областях.

Появляются рядом с Анкилозаврами

As of *Version b.0.2.43.1 Open Beta:*

Появляются возле Аранео в пещерах

## Места появления

* Остров
* Центр
* Выжженная Земля
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List of Oreo products

A list of Oreo products in the USA besides the cookies.

## Food

* Oreo ice cream cones
* Oreo O's cereal
* Oreo ice cream sandwiches
* Oreo Churros
* Oreo Dunk Sticks
* Oreo Cookies and Cream Astro-Nut Zippers

### Fast food items

* Dairy Queen Oreo Blizzard
* McDonald's Oreo Pie
* McDonald's Oreo McFlurry
* Burger King Oreo Sundae
* Chuck E. Cheese's Oreo dessert pizza