Maurus Melgoron

## Gallery

Maurus "Mau" Melgoron is a tiefling artificer. He can summon contructs and use artificer weapons. One of his specialities is thinking things out, creating theories, solving puzzles, and more. He's the brains of the Heralds of Retha, and very useful in several situations. Being an Artificer, he has an array of tricks and powers that have saved his life time and time again.

## Appearance

Maurus Melgoron is a lavender-skinned tiefling with purple, crooked horns, and silver eyes. He is slightly shorter than his teammates and somewhat bulky due to carrying his heavy armor all the time. He wears leather clothing with a brown tunic, and gray armor on top. Additionally he sports a leather cap and silver-lensed goggles on his face.

After his transformation into True Tiefling, Maurus' skin turned into a lavender-red mix. His horns got larger but also grew a pair of wings and a hooked tail. He wears the Flame Master's Avarice and his goggles have become the Artifex Spectacles.

## Brief History

Like most of his teammates, Mau's past is a blur in his memory. Knowing that he's not from around Senothia, he's confused why his earliest memory is from being arrested in Avallon's dungeon. He's a born natural at being an artificer; rarely takes off his armor. Mau left the dungeon with a group of magic users. Only messing around with them in their early adventures, he had a carefree attitude towards danger. He got to know these people better which led to the formation of their team.

Being a founding member of the Heralds of Retha, Maurus is now inclined to help people wherever he can, and goes on regular adventures to save Retha. He has developed a more serious attitude as the stakes are much higher than before. Over the course of their travels, Mau has learnt a lot about himself and his abilities. While still trying to re-discover himself and his origin, he is willing to risk his life in battle for the greater good.

He took a lengthy break from their adventures, but soon returned, and began to catch up with his more powerful teammates. He played a pivitol role in freeing his team from Gohdumsin's curse and unlocked his potential by becoming a True Tiefling. He continues the collective journey to defeat the Voidal Knights.

## Abilities

While Maurus is seen mostly using weapons and artifacts, he does have certain skills that are key to his character, such as the status of artificer. His proficiency and power with artificer constructs has greatly increased.

* **Multilingualism-** Maurus is capable of speaking and understanding both common and infernal.
* **High Intelligence-** Mau has a very high intelligence, often thinking more critically and logically than his teammates.
* **Artificer Mana Manipulation-** Mau is naturally gifted at controlling artificer mana, and has an abundance of it. Provided he has the right equipment, Mau can do something very unique: summon elemental constructs.
	+ **Mythic Flame Construct-** Helforis is the fusion between a Fire and Magic construct, who can be summoned with the Mythic Flame Stone. This construct can perform basic flame attacks and a spiraling wheel of fire that can adapt itself to any magic in the vicinity.
	+ **Frost Barbotine Golem-** William is the fusion between a Clay and Ice golem, who be summoned with the Frost Barbotine Stone. This golem is durable and can create protective armor around others as well as freeze his enemies through touch.
	+ **Storm Construct-** Jefferson is the fusion between a Thunder and Wind construct, who can be summoned with the Storm Stone. Similarly to Modithrimus' stone, this construct can harmoniously use the powers of lightning and wind to create dangerous attacks.
	+ **Plasmic Construct-** Britomartis is the fusion between a Laser and Explosion construct, who can be summoned with the Plasmic Stone. This construct can create ranged, pin-point beams and area-wide powerful attacks.
	+ **Prism Construct-** Ziemkowski is the fusion between a Mirror and Light construct, who can be summoned with the Prism Stone. This construct can increase precision, using mirrors for reflection, and shoot beams of light.
	+ **Coagulatic Construct-** Towers is the fusion between a Blood and Slime construct, who can be summoned with the Coagulatic Stone. This construct can tether itself to enemies and use their blood to self-heal with every attack.
	+ **Mechanical Construct-** Robert, a construct of technology, can be summoned with the Mechanical Stone. This support-based construct can mimic the properties of different mechanisms and technologies around it.
	+ **Wilderness Construct-** Galavere is the fusion between a Nature and Beast construct, who can be summoned with the Wilderness Stone. This construct can adapt itself to mimic any nature or bestial properties.
	+ **Prime Fire Construct-** Telyksi, a construct of pure blaze, can be summoned with the Prime Fire Stone. Created by Chardath, this battle-based construct can use the element of fire to create overwhelmingly dangerous and powerful attacks.
	+ **Abyss Construct-** Brandon, a construct of water, can be summoned with the Abyss Stone. This construct is purely damage focused, normally used to spawn high-damage rays of water. Additionally it can provide deep-sea immunity to anyone who resides within it's body.
	+ **Weather Construct-** Donald, a construct of storm, can be summoned with the Weather Stone. This construct can use air and lightning to create large environmental hazards such as hurricanes and storms.
	+ **Caid Construct-** Lamless, a construct of creation, can be summoned with the Caid Stone. Created by Maurus himself, this construct can use Caid Magic to temporarily create nearly any item or effect it desires, or simply blasts of caid.
* **True Tiefling-** Through training and discovery Maurus has learned what it means to be a true tiefling. This status changed his body, made him stronger, and gave him special and rare abilities.
	+ **Fire Mastery-** Maurus has become very capable in using the element of fire to increase the power of his constructs and weapons. This is aided by and increases the potential of other items like the Flame Master's Avarice.
		- **Fire Immunity-** Along with his Fire Materia Crystal, Maurus has developed an absolute immunity over the element of fire and it's subelements. This includes high temperatures and flame environments like the Blazed Lands.
		- **Fire Transformation-** Learnt through study, Mau can transform into pure fire. The form is generally weak but can be useful.
	+ **Flight-** Maurus possesses the power to fly through his new wings, and can use it as an enhanced jump as well. This also serves as a form of transportation, as it is much faster than running.
	+ **Tiefling Tail-** Maurus has grown a new, hooked tail that can independently use items and attack foes through Maurus' commands. Currently it wears the Eclipsing Hook.

## Equipment

Over the course of his adventures with the Heralds of Retha, Mau has collected an array of artifacts and weaponry. Most of them being artificer-related, Mau also uses his tinkering skills and intelligence to often create his own gear.

* **Flame Master's Avarice-** Created by Chardath the Fire Master, this durable armor enhances Mau's artificer powers, along him to maintain and use his constructs to a greater extent. Additionally, the armor can take three construct stones and use them to temporarily create a fused construct of all three.
* **Construct Stones-** If inserted into an artificer armor, these special stones can be used to summon elemental constructs. They are spread throughout the world, but Maurus has had luck in collecting a few. Thanks to his gear Mau can summon up to five elemental constructs.
* **Sniper Rifle-** Originally belonging to the Modithrimus Family, this rifle can channel the power of construct stones to enhance its own attacks. However, this rifle specializes in range and accuracy, while still dealing good damage.
* **Artifex Spectacles-** These essence-enhanced goggles were part of Maurus' original appearance, but can now temporarily rejuvenate and zombify the corpses of fallen foes as well as resurrect Maurus after death.

## Weaknesses

* **Mana Meter Drain-** If one of his constructs consumes too much mana, it leaves him tired and in a vulverable state. His mana can always recharge after some time or even with Mana Potions, but if completely drained of mana, he is rendered unable to use any of his more powerful abilities.
	+ **Mythilin-** Mythilin, or more specifically Gold Mythilin, can be used to temporarily render Mau unable to use his artificer magic, and by extension his constructs.
	+ **Qoalitass Steele-** This substance has the ability to completely nullify the mana of anyone of Plawian origin, like Maurus. The more mana in the victim's body, the more effective it becomes.

## Trivia

* Patrick colored Maurus in a lavender-ish color in the drawing, while in Mau's imagination he was red. This was corrected in the newer drawing where Maurus is a combination of the two.
* All of Maurus' construct names have trivial origins, but no one, including Mau himself, can remember them all.