Ken Masters

Ken Masters is one of the playable characters in Super Smash Bros Tourney Legends.

## Neutral B: Hadoken

Quickly cups his hands to his side and then thrusts them forward to launch a blue *ki* blast from his cupped hands that deals low damage and knockback, and may cause tripping at low percents. ↓ ↘ → + attack/special releases a stronger Hadoken.

## Up B: Shoryuken

A leaping uppercut. Ken's Shoryuken deals less knockback than Ryu's equivalent and hits at a slightly more horizontal angle. However, it deals more damage and has powerful hitboxes throughout the move (in contrast to Ryu's Shoryuken, which loses strength the longer it is out). Shoryuken can also drag enemies upwards, letting it kill earlier when close to the top. Depending on how long the button is pressed, Ken's Shoryuken will hit a different amount of times: tapping the button fast causes it to hit once, tapping the button at a mid-fast speed causes it to hit twice, and holding the button performs Heavy Shoryuken: a flaming Shoryuken that hits 3 times.

## Side B: Tatsumaki Senpukyaku

A jumping, spinning crescent kick. Unlike Ryu's version of the move, Ken's version hits multiple times, has less endlag, and the grounded version does not grant intangibility on his leg. Also, Ken will announce the move by name whether he uses the input or not (Ryu only announces the move if it was performed via input). Even if all hits connect, the move deals less damage than the late hit of Ryu's version. The multi-hits can also drag opponents offstage at low percents, making it effective against characters with poor recoveries.

## Down B: Focus Attack

Ken does a jumping spinning kick. Additionally, the uncharged version on grounded and aerial opponents, as well as the semi-charged and fully-charged versions on aerial opponents, launch opponents at a lower angle.

## Level 1 Final Smash: Shinryuken

Ken shouts, "Take this! Shinryuken!" and jumps up into the air with a powerful uppercut, causing a large geyser of fire to erupt around him. Any fighter caught in the geyser will be hit multiple times, before being launched away with great force.

## Level 2 Final Smash: Shippu Jinraikyaku

Ken declares "Gotcha!" He then kicks his opponent on the ground several times, announcing the attack while kicking, before beginning to carry them upward with a rapid helicopter kick. The move ends with one final intense kick to the opponent. Similar to Shin Shoryuken, if the move has enough knockback to KO the opponent, an intense orange background from *Street Fighter IV* will cover the entire screen, while the final kick causes black ink to surround the opponent while violent action lines focus on the Final Smash's victim. This move will ignore edges entirely, continuing past them even during the grounded section. If Ken misses, he will instead simply perform the initial five hits of the attack. However, if one of those fives hit connect with an opponent after missing, the attack would continue as normal.

## Level 3 Final Smash: Guren Enjinkyaku

Ken announces "Now time to finish this!" begins with a jumping kick that, if successful in hitting the opponent, begins the attack combination where he jumps off the opponent with the other foot saying "No holds barred!", spinning on the ground backwards before he runs back up and hits the opponent with a furious upward-flying flaming Tatsumaki that ends with a final, slightly prolonged kick going straight across the opponent's face as he says "Now for the finale!".

## Trivia:

* Ken Master's rival is Sun Ce. the Little Conqueror of Jiangdong and the first successor to Sun Jian.