recursal/Fanatic-Fandom huggingface dataset:
Baby Stats

**Baby Stats** are a mechanic for the Baby, that can record his health, temperature, and oxygen that Daddy can see if he's okay or not. When playing as the Daddy he can find out if he's okay or not by having the cursor on the Baby that will show the Baby's stats that will show his health, temperature, and oxygen. Another way Daddy can tell if the Baby's stats is skin changing. The Baby's skin color can change when his stats change too. This can also make Daddy tell his stats easier sometimes. Some messages like "Handsome as your father" can also be showed with the Baby's stats. The Baby can also tell his stats with his two radial stat charts. The greenish one (left) being his health, and the colorless one (right) being his sprinting.

## Skin Color Changing

The Baby also has a ability to change his skin while his stats also change.

* His skin can change to a greenish color when his health is down
* His skin can change to a pinkish color when he "starts" losing oxiygen
* His skin can change to a purplish color when his oxygen is low
* His skin can change to a blackish color when his temperature is high
* His skin can change to a blueish color when his temperature is low
* His skin can change to a low-saturation blueish color when he douches in Gasoline

## Trivia

* The stats also is another way to tell if a baby is dying

## Gallery

Baby's vision when his Oxygen gets lowBaby's vision when his Health gets lowBaby's vision when his temperature gets too high (Baby on fire!)Baby's vision when temperature gets too high (another example)Baby when his oxygen gets lowBaby when his health is down
Sri Pada

**Sri Pada** *(shree-pah-dah)* is the merged tribe of Galle, and Jaffna in *Sri Lanka*. Galle entered the merge with five original members, while Jaffna entered with six. The tribe color is red.

## Members

►**►** **Bennett N.**

►**►** **Chris D.**

►**►** **David M.**

►**►** **DJ M.**

►**►** **Fred A.**

►**►** **Israel G.**

►**►** **Kara K.**

►**►** **Ozzy G.**

►**►** **Ryan B.**

►**►** **Sydney D.**

►**►** **Will S.**
Three-Tribe Format

### **Description**

A recurring twist that sees the cast divided into three tribes, instead of the usual two.

### **Appearance(s)**

*All Stars*
*Ethiopia*
*Second Chances*
*Greece*
*Battle Royale*

The **Three-Tribe Format** is a major tribe division twist that increases the number of competing tribes during the pre-merge phase of the game from two to three.

A variation of the twist, the Four-Tribe Format, featured in *Survivor: Fiji*.

## Conception

The idea behind the three-tribe format is to change up how the numbers work in the game. Whereas the basic two tribes can give one tribe an automatic numbers advantage, the extra tribe switches this up so that one specific tribe would have to get others on their side for a majority. Seasons with this format most commonly feature 18 castaways due to it being the most ideal number to still maintain equal numbers distribution. The downside to the three-tribe format means that the small numbers cause one tribe to fail more dramatically at the immunity challenges and lose a large chunk of their tribe. To stem this, a tribe switch usually dismantles one of the tribes, leaving the remaining two with mixed numbers from all three tribes. There have been variations to this. *Second Chances* introduced the Noonu tribe after a tribe swap, introducing the three-tribe format into the game after previously starting with the basic two tribes

## Three-Tribe History

### All-Stars

The seventh season, *Survivor: All Stars*, was the first to feature the three-tribe format. It was brought in to complement the significance of it being an all-returnee cast for the first time.

Banaba
Rawaki
Vostok

### Ethiopia

The eleventh season, *Survivor: Ethiopia*, was the second to feature the three-tribe format. It divided the tribes of new castaways into two tribes from the beginning, by Brain vs. Brawn, but introduced a third tribe in a tribe switch.

Asosa
Harar
Maychew

### Second Chances

The twelfth season, *Survivor: Second Chances*, was the third to feature the three-tribe format. It divided the tribes of all-returnee castaways into two tribes from the beginning, by random draw, but introduced a third tribe in a tribe switch.

Felidhu
Mulaku
Noonu

### Greece

The fourteenth season, *Survivor: Greece*, was the fourth to feature the three-tribe format. It divided the castaways into three tribes from the beginning, based on what CBS Survivor season they said was their favorite on their application.

Boreas
Eurus
Notus

### Turkey

The fifteenth season, *Survivor: Turkey*, was the fifth to feature the three-tribe format. It divided the castaways into three tribes from the beginning, by Fans vs. Favorites vs. Friends.

Afyon
Izmir
Tokat

### Battle Royale

The seventeenth season, *Survivor: Battle Royale*, was the sixth to feature the three-tribe format. It divided the tribes of all-returnee castaways into two tribes on Day 4, by random draw, but introduced a third tribe in a tribe switch.

Cebaco
Galeta
Solarte
Sambre

**Sambre** *(sawm-bray)* is one of two competing tribes in *Survivor: Ardennes*. The tribe color is magenta.

The tribe merged with Meuse into the Bayard tribe on Day 6. They merged with seven original members, five first and second switch members each.

## Members

### Original Tribe

**►** **Adam D.**

**►** **DJ M.**

**►** **Ellie C.**

**►** **Nick C.**

**►** **Ryan G.**

**►** **Sam H.**

**►** **Tyler M.**

**►** **Will S.**

### First Switch

**►****►** **Adam D.**

►**►** **Cedric D.**

**►****►** **Ellie C.**

►**►** **Ethan C.**

►**►** **Kevin R.**

►**►** **Lindsey H.**

**►****►** **Nick C.**

### Second Switch

►►**►** **Bryant K.**

►**►****►** **Cedric D.**

**►**►**►** **DJ M.**

►**►****►** **Kevin R.**

**►**►**►** **Sam H.**

**►**►**►** **Will S.**
Trophies

A **Trophy** is an in-game award for completing certain tasks or surpassing limits, or reaching a pre-determined milestone.

## Gaining Trophies

Trophies are collected once a player:

* Reaches a certain level
* Obtains a specific amount of items
* Obtains a specific rare item/skill/magic
* Completes a Chapter
* Completes a specific amount of quests
* Makes the “right” choice in specific dialogue
* Meets certain characters
* Defeats a certain amount of enemies
* Walks a certain amount of steps
* Acquires a certain amount of Gold
* Gains a certain score in a Mini-Game
* Reaches other milestone

## Trophy Menu

The Trophy Menu was first seen in the public release of *Dawn of the New Hour - DEMO Version* 1.4.

*(insert picture here)*

The menu shows (*a*)the name of the Trophy, (*b*)the description, (*c*)the requirements to unlock the Trophy, (*d*)progress of gaining the Trophy, and (*e*)the reward for completing the Trophy. (*f*)Points obtained per Trophy is shown as well, and reaching a certain point also unlocks a Trophy.

## List of Trophies

### ***Dawn of the New Hour* - Aurum Demo**

There is a total of 14 trophies that can be achieved in this demo.

* **Just What The Doctor Ordered!** - *Have 20 potions in your inventory.*
* **Growing Wallet** - *Acquire 2000 gold.*
* **Buy All the Things** - *Obtain 20,000 gold.*
* **Treasure Hunter** - *Open 50 treasure chests*.
* **The Helpfulness Begins!** - *Finish your first quest.*
* **Is Something Burning?** - *Discover the recipe for a food item.*
* **Get the Apron** - *Discover the recipes for five food items.*
* **Cooking Simulator** - *Discover the recipes for twenty food items.*
* **Annoy the Beat** - *Annoy a specific guard.*
* **Slimey**- *Beat the Woodbury Boss.*
* **Combines Forces** - *Defeat the Woodbury Tunnels Boss.*
* **Treasure Hunter II** - *Open 100 treasure chests.*
* **A Mysterious Familiar** - *Encounter a mysterious caller.*
* **Stories Never End** - *Finish the game and continue a post-game playthrough.*

## GameJolt

With a GameJolt Account, players are able to log in via an option in *Dawn of the New Hour* to upload their trophies to their account. Each Trophy will add EXP (Experience Points) to the player’s GameJolt Level.

## Trivia

* Prior to *DEMO Version Update* 1.6, Trophies were originally called "Achievements". This was changed to make the name more consistent with what they're called on GameJolt.
* The guard who you need to annoy for the "Annoy the Beat" trophy proclaims "*I quit! I'm going to get a boat, I'm going to take up hang-gliding, I'll get my money through karaoke, I'll become an adventurer!*" This is all a reference to *Takeshi no Chōsenjō*, also known as "Takeshi's Challenge". This difficult game features karaoke singing, hang-gliding, and adventuring.
	+ The name of the trophy also reflects this game, as the celebrity involved with this game was Takeshi Tikano, who's also known as Beat Takeshi.

## See Also

* GameJolt
* Mini-Games
* Chapters
Vostok

**Vostok** *(vah-stock)* is one of three competing tribes in *Survivor: All Stars*. The tribe color is red.

The tribe merged with Banaba and Rawaki into the Tarawa tribe on Day 7. They merged with five original members, and four switched tribe members.

## Members

### Original Tribe

**►** **Brady S.**

**►** **Cory C.**

**►** **Justin T.**

**►** **Sam H.**

**►** **Will J.**

**►** **Will T.**

### Switched Tribe

►**►** **Cedric D.**

►**►** **Jay M.**

►**►** **Qaz W.**

►**►** **Riley A.**

**►****►** **Will J.**
Flint

## Flint Ravensburn

Flint is a character from Crystal Fragments, and serves as an antagonist.

They work as a mercenary alongside Ahmed. Not much else is known of them, other than the team has been warned about working with them.

## Development

Around early 2021, character development had begun. Personality and a bit of story was added first, with outfit concepts soon after.

Since the removal of another character, nothing new has been added.

## Design

Flint has blue hair and grey eyes. He's slightly shorter than his other team members. Flint's outfit has yet to be announced, but is rumored to be dark. One thing is confirmed, which is that he wears a crow mask.

## Skills and Weapons

### Scythe

Flint's main weapon type is a scythe. They use swift attacks that can deal status effects and occasionally a 1-hit K.O. Their themed weapon is the Madflower.

### Class - Shadowbreaker

Flint utilizes the Shadowbreaker class, which revolves around swift attacks that cut deep. While the scythe can sometimes land a 1-hit K.O., Shadowbreaker skills can add various dark states, such as Blind, Poison, Silence, etc. These attacks are mostly multi-hit combos, with exception to one skill, which is a single attack that can deal a random dark state.

Shadowbreaker increases the damage caused by Dark- and Wind-type elemental attacks and has an 8% Berserk rate upon hit.

This class can be seen while entering the character's Status menu while they've joined as a guest. Bits of the Shadowbreaker class is also attached to the Madflower, which later can be obtained as a Unique weapon.

## Trivia

* Flint's team has been warned about working with them, according to McCann. According to him, Flint can be quick to mood swings and makes rash decisions that could ultimately endanger those around them. This is largely due to their Chaos, which they have fully embraced.
* Flint loathes being given orders, and rarely does what he is told unless it aligns with his own current goals.
* "Perfidious" means deceitful and untrustworthy. This coincides with those he's worked with calling him faithless.
* Ahmed calls him "Crowe".
Romeo K.

* S2
* S12

**Romeo K.** is a contestant from *Survivor: Solomon Islands* and *Survivor: Second Chances*.

## Survivor: Solomon Islands

### Challenges Competed In

**Pass the Torch** *(lost)*

**To:Me** *(won)*

**Survivor Golf** *(won)*

**Spam Wars** *(won)*

**Print Screen** *(lost)*

**Sumo Showdown** *(lost)*

### Voting History

 1

## Survivor: Second Chances

### Challenges Competed In

**Tribe Push** *(won)*

**Sumo Showdown** *(won)*

**Printscreen** *(won)*

**Karma Twins** *(won)*

**Spam Wars** *(won)*

**Survivor Golf** *(lost)*

### Voting History

 1
Element (term)

File:Placeholder

**Elements**, or attributes,are special properties assigned to abilities, equipment, and enemies that reflect their natural affinities. Characters and monsters may be weak to, resistant to, immune to, or absorb these special properties.

Elements are often based on aspects of the natural world, such as fire, ice, lightning, or water, but may also be based on more abstract concepts, such as divine power or darkness.

Elements play an important role during a fight. They can sometimes spell out the very difference between the party claiming victory or defeat.

Most of the primary elements (Water, Fire, Ice, etc.) have three to five levels of magic associated with it, whereas some of the more unique elements (Ballistic, Poison, Weapon, etc.) may have more than five or less than three.

## Elements

### Fire

The most staple element of many RPGs, this standard element is shown to be very effective against ice-element enemies. Most plant or undead enemies are weak against it. Fire is also known for a side-effect, burn, which is a state that damages the afflicted every turn.

### Blizzard

Blizzard, another standard element, can work well against fire elements, though not as much as water. Blizzard's natural weakness is the fire element. This icy element can also work against plant enemies. Blizzard's side effect is Freeze, which, until thawed out, forces the afflicted to be unable to move. Thawing can take between 2-3 moves.

### Thunder

Not a shock, but Lightning is yet another standard element amongst RPG games, as well as *Dawn of the New Hour*. Thunder is a lightning-based element, and oppose machine or techno enemies. Thunder opposes the water element. It is also known for the side effect, stun, which forces the afflicted to be unable to move for 4-6 turns.

### Water

Water is a basic element of life. Fire-based enemies are greatly affected by this element, and so are blizzard-based enemies. Water can also short out techno and lightning-based enemies.

### Earth

Earth, the element of the ground, is an element that works a little differently than the others, as it can do no damage whatsoever to a flying enemy. The element can do heavy damage against thunder-element enemies, as well as fire. Water and blizzard elements are strong against earth, which is reflected in nature.

### Aero

Aero is the element of wind or air. Aero-elemental attacks are effective against flying enemies. Earth-element is usually weak against this element.

## Other Elements

### Techno

This element is used mainly by Niji, a character mostly affiliated with technology.

## Section heading

Write the second section of your page here.
Class (character)

A class is a character style which determines each character's development in full. This includes stat and ability growth.

## List of Classes

Classes, while not directly changed by the player, are a part of each character in the game. Certain events might also change a character's class, making that character fight and react to enemies differently. Classes can also change the traits and knowledge of a character, allowing them to partake in different parts of the gameplay. This could include anything from fishing to using tools, to even accessing areas that aren't accessable by other characters.

### Classes: Dawn of the New Hour

* Time Splicer
* Cosplayer
* Scout
* Muse
* Spellblade
* M-Type Gamer
* Mage
* Booper Dooper

As of Aurum Demo Update 1.8.5, new classes have been included into the database, but have not been attached to any character:

* Student
* Alchemist
* Freelancer
* Survivalist

### Classes: What Came Before Dawn

Some classes introduced in the Dawn of the New Hour demos have been confirmed for What Came Before Dawn. This includes Mage, Alchemist, and Student.
Will J.

* S4
* S7

**Will J.** is a contestant from *Survivor: Burkina Faso* and *Survivor: All Stars*.

## Survivor: Burkina Faso

### Challenges Competed In

**Pass the Torch** *(won)*

**Karma Twins** *(lost)*

**Print Screen** *(lost)*

**To:Me** *(lost)*

**Tribe Pride** *(lost)*

**Fan Base** *(lost)*

**Code Junkies** *(lost)*

**Spill the Beans** *(won)*

**Dog Eat Dog** *(lost)*

**Fantastic Flags** *(lost)*

**Get Puzzled** *(lost)*

**Four Corners** *(lost)*

**Survivor Pyramid** *(lost)*

## Survivor: All Stars

### Challenges Competed In

**Pass the Torch** *(won)*

**Sumo Showdown** *(won)*

**Survivor Golf** *(won)*

**Common Recall** *(won)*

**Spam Wars** *(won)*

**To:Me** *(lost)*

**Jump the Gun** *(lost)*

**Island Politics** *(won)*

**Print Screen** *(lost)*

**Four Corners** *(lost)*

**Categories** *(lost)*

**Fantastic Flags** *(lost)*

**Code Junkies** *(lost)*
DEV Key

The **DEV Key** is a special key item in Dawn of the Hour - Aurum Demo. It appears as a key, but doesn't open any doors. Instead, it opens a Developer Menu.

## Developer Menu

The Developer Menu consists of multiple options that the player can choose from. These options lead to various "quick fixes" the player can do themselves to certain bugs while waiting for the developer to fix them in another update.

### Cutscene Boxes

This option allows players to turn on or turn off the black boxes on the top and bottom of the screen that occur during a cutscene.

### Chest Area (Teleport Fountain)

This option allows players to teleport to under the Fountain in New Woodbury. This location holds various treasure chests with tweaked "treasure outputs", which change the variables of the chest trophies. This is due to the fact that there aren't enough chests in the demo to finish every trophy in the demo and on Gamejolt. This also works as a back-out option, in case the player is stuck, trapped, or accidentally telported to a map that wasn't updated or even created properly.

### HUD

This option allows the player to turn on or turn off the Gold and Player field HUDS.

### Key Item Image Reset

This option allows the player to reset the blue "Key Item Obtained" image that glows in the back of the Obtain Menu.

### Message Box Width

This option allows the player to reset the message box width from any size it was stuck on to 640.

### Choice Visuals

This option allows the player to turn on the checker-boxed choices or turn on the "system" choice look.

## Trivia

* There is another Key hidden in the database that allows for the teleportation to a Developer Room.
McCann

Aeden McCann is a character from *Dawn of the New Hour*.

Currently, he is only seen within a few cutscenes, so not much is known about him.

## Personality

McCann has a gruff, quick to anger personality. He's the first to volunteer himself to a task. He also seems to be the muscle of his group, being sent to handle debts from those who owe him. He's focused and to the point, but he's not self-destructive in his confidence; he's known to leave the area once things are no longer going his way. If the tables start turning, he knows to leave to live another day.

## Story

McCann is part of a group along with a few other members, only seen in a cutscene within the *Aurum Demo*.

He seems to be pursuing Jake.

## Trivia

* He has a brother named Jarlath. Nothing is known about him, however, and is solely mentioned in the game's coding.
* McCann's name means "Born of Fire", according to Jake.
* In the game's coding, in his sprite pawn in Map241 there the words "Stag" and "Invisibility".
* He seems to be wearing a variant design of Nathan's outfit, albeit with a different color scheme.
Titao

**Titao** *(tie-t-ow)* is one of two competing tribes in *Survivor: Burkina Faso*. The tribe color is orange.

The tribe merged with Boulsa into the Dédougou tribe on Day 7. They merged with five original members and four post-swap members.

## Members

### Original Tribe

**►** **Adam S.**

**►** **Ben B.**

**►** **Brittany J.**

**►** **Dana M.**

**►** **Kevin P.**

**►** **Kiko D.**

**►** **Nick R.**

**►** **Riley A.**

### Switched Tribe

**►****►** **Adam S.**

**►****►** **Brittany J.**

►**►** **James B.**

►**►** **Leo S.**

**►****►** **Riley A.**

►**►** **Will J.**
Nolan K.

* S14
* S16

**Nolan K.** is a contestant from *Survivor: Greece* and *Survivor: Eleventh Hour*.

## Survivor: Greece

### Challenges Competed In

**Tribe Push** *(lost)*

**Karma Twins** *(won)*

**Spam Wars** *(won)*

**Printscreen** *(lost)*

### Voting History

 1

## Survivor: Eleventh Hour

### Challenges Competed In

**Pass the Torch** *(lost)*

**Karma Twins** *(won)*

**Mail Mash-Up** *(won)*

**Printscreen** *(lost)*

**Sumo Showdown** *(won)*

**Fan Base** *(lost)*

**Match 'Em Up** *(lost)*

**To:Me** *(won)*

**Survivor Golf** *(won)*

**Tribe Push** *(won)*

**Jump the Gun** *(lost)*

**The Chop** *(lost)*

**Categories** *(lost)*

**Survivor: Auction** *(lost)*

**Spill the Beans** *(lost)*

**Fantastic Flags** *(lost)*

**Muddled Mayhem** *(lost)*
Survivor: All Stars

***Survivor: Kiribati - All Stars*** is the seventh season of the second generation NJ's Survivor Series, which premiered on August 28, 2016 and ended with the Live Reunion on September 22, 2016.

It ended with Cory C. defeating Eric M. and Sam H. at the Final Tribal Council in a 6-1-0 vote. At the Reunion, Eric M. won Fan Favorite.

(Real Cast List w/ real Usernames)

## Production

This season features eighteen returning castaways, divided into three tribes of six. The tribes this season were Banaba, wearing yellow, Rawaki, wearing black, and Vostok, wearing red. The tribes this season are named after islands and atolls of Kiribati. On Day 7, the tribes merged into the Tarawa tribe, wearing teal, which is named after the capital of Kiribati.

28 people were invited to return, 21 accepted the offer, 7 denied the offer, 3 were cut from casting, and the remaining 18 went on to be this seasons castaways. The full cast of 18 and tribes were revealed on August 27, 2016.

## Twists

* **Hidden Immunity Idol:** There was one hidden idol placed in each tribe camp, which could be found by correctly guessing the answer to the clues sent daily.
* **Three-Tribe Format:** For the first time in the Second Generation, the castaways were divided into three tribes instead of the usual two.
* **Returning Players:** Eighteen castaways from the first six seasons, three from each season, who were classed as “All Stars”, returned to compete a second time.
* **Tribe Switch:** On Day 4, the Banaba, Rawaki, and Vostok tribes underwent a tribe switch, mixing up the tribes.
* **Double Tribal Council:** On Day 5, only one tribe was awarded Immunity, while the other two tribes were sent to Tribal Council to each vote one person out.

## Contestants

*The **Total Votes** is the number of votes a castaway received during Tribal Councils where the castaway was eligible to be voted out of the game, excluding tiebreakers. It does not include the votes received during the final Tribal Council.*

**^1** Will J. used a Hidden Immunity Idol on Day 9, but didn't negate any votes.
Shops

Shops are a recurring business throughout Crystal Fragments. Appearing in nearly every major location, they provide the player with areas where items, weapons, armor and more can be bought and sold for units.

Not every location has the same kind of shops available, for example, in New Woodbury, there is a shop dedicated to magical items, while in Carrasco, there is no such shop available.

## Shop Types

The currently available shop types are:

* Item
* Accessory
* Weapon / Armor
* Grocery
* Wheeze
* Vending Machine
* Shady Dealer

### Item

Item shops usually sell the player's most basic items, such as potions, antidotes, and occasionally basic ingredients.

### Accessory

Accessory shops sell equipable accessory items, such as rings and bangles.

### Weapon / Armor

Weapon and Armor shops sell weapons used in battle, as well as armor pieces to protect the player from damage.

### Grocery

Grocery stores usually sell foodstuffs (ingredients and prepared food), with rarer foodsuffs and non-food goods being sold on sale days.

### Wheeze

The Wheeze Shop is a other-dimensional store that disappears and reappears once in a while. The shopkeepers here sell a multitude of items, and host the Daily Chance machine, which changes items per day. See Wheeze Shop for more information.

### Vending Machine

Vending Machines are a special type of shop which allows the player to mainly buy sodas. What sets this shop apart from others is that it actually has a finite inventory, which is refilled every Saturday in-game.

### Shady Dealer

The Shady Dealer is a character that appears in dungeons once in a blue moon. His special commodity is experience points for the player.

## Trivia

* While most shops are physical locations the player visits to commence commerce, at one point there was talk about shops being accessed directly from the player's main menu.
TBA 2

"TBA 2", also known as Project Zero, is a rumored game that's being written during the development of Dawn of the New Hour and TBA 1 (Project Re:Construct).

## What we know

There's barely anything we know about Project Zero at this time. The only information so far are those mentioned in live streams by the developer, or passing remarks on social medias.

* First location will be a heavily expanded Otnemarcas.
* A character from Dawn of the New Hour originates from the story of Project Zero.
* Any of the main characters from Dawn of the New Hour will go by their second-choice name.
* The game will be developed on RPGMaker MV using Java coding.
* The game will begin development using the coding base of TBA 1.
* The game's customization might include weapon augmentations.
Deta

I really don't care as much as you think I do.—Deta

Deta is a character in the game Dawn of the New Hour. With sarcasm as her second language, she moves forward in life making her own path. That path has bumped into Sullivan's more than a few times throughout the years, and now they meet once again.

## Development

### Pre-Aurum

Before the update that changed the game into Aurum-status, Deta was shown in the game, hidden in a storage room aboard Sullivan's way of travel, which is now the Gateway. However, Deta was a much different character before her late development. Instead of brown and blue hair, her hair was a very bright blue. Instead of her outfit seen in the later updates, she wore just a small white dress. Her way of talking was much more childlike and innocent, and was originally planned to be Sullivan's younger sister. Due to development changes, the original entire background and sprite was wiped clean, and the character was remade completely from the ground up.

### 2017 - 2018

The Deta shown in the latest updates are the current version. She has her own unique look, with brown hair that fades into a dark blue tint and a green dress-like shirt and jeans. Her once childlike and innocent personality has been replaced with sarcastic banter, an independent outlook on life, and a sense of adventure. She also seems to be a little more antagonistic towards some characters.

First met in the original demo in a storage room, Deta now is met at random in the Aurum demo, showing up with her face away from the camera and always saying vague things, like "what to do..." and "where should I go now...". As for the full game, Deta has been confirmed to be met by the player officially during a main quest while being introduced to a new world. It is not confirmed as to just how the player and Deta meet in detail.

### Outfit

> *"I won't forget today. This memory stays with me."*
>
>

> —Deta during an event cutscene.
>
>

Deta has one very distinct outfit as of the Aurum demo, but nothing else has been confirmed or even show up in the game's files. An outfit called "Memories" is what the player can find her wearing as they encounter her. This outfit sports a green dress-like shirt with bare shoulders and loose sleeves. She wears dark blue jeans along with this shirt.

## Story

**Spoiler warning: *Plot and/or ending details follow.*** *(Skip section)*(Not yet added)
***Spoilers end here.***

## Trivia

* Even though Deta likes sweets, she also really likes sour things too, like lemons.
* Deta hates apple juice.
* Deta has a cat named Suki.
* It is currently unknown what role Deta will actually play in the story. The Developer has confirmed, however, that the character won't be outright protagnist or antagonist.

## See Also

* Sullivan
* Rose
* The Gateway
Magic Man

Expansion requiredThis article is too short to provide more than rudimentary information about the subject. You can help the *Bowtie Artist Games* Wiki by expanding it.
The Magic Man is a character within Crystal Fragments. He acts as an NPC Shopkeeper in New Woodbury, running the Magic Man's Shop.

## Design

Magic Man uses one of the default elder sprites currently.

## Trivia

* The Magic Man attended Demiresis at one point.
Survivor: Greece

***Survivor: Greece*** is the fourteenth season of the second generation NJ's Survivor Series, which premiered on May 19, 2017 and ended with the Live Reunion on June 13, 2017.

It ended with Ikah H. defeating Mike R. at the Final Tribal Council in a 8-1 vote. At the Reunion, Ben G. won Fan Favorite.

(Real Cast List w/ real Usernames)

## Production

This season features eighteen brand new castaways, divided into three tribes of six. The tribes this season were Boreas, wearing green, Eurus, wearing orange, and Notus, wearing teal. The tribes this season are named after three of the four Greek wind gods. On Day 8, the tribes merged into the Athens tribe, wearing magenta, which is named after the capital of Greece.

36 people applied, 18 were cut from casting, and the remaining 18 went on to be this seasons castaways. The full cast of 18 and tribes were revealed on May 18, 2017.

## Twists

* **Hidden Immunity Idol:** There was one hidden idol placed in each tribe camp, which could be found by correctly guessing the answer to the clues sent daily.
* **Three-Tribe Format:** For the first time since *All Stars*, the castaways were divided into three tribes instead of the usual two at the start of the season. The castaways were assigned tribes based on what season of Survivor they said was their favorite on the application - Boreas represent Borneo-Tocantins, Eurus represent Samoa-Philippines, and Notus represent Caramoan-Game Changers.
* **Double Tribal Council:** On Day 3, two tribes went to Tribal Council to vote someone out. Due to the three-tribe format, the challenge was still for tribal immunity, but with only one tribe winning.
* **Tribe Switch:** On Day 4, the three tribes were randomly shuffled into two new tribes of seven. The Boreas tribe was dismantled in this swap.
* **One-Day Tribes:** On Day 10, the remaining eight castaways were divided back into two tribes, just for a Double Tribal Council that day, before reverting back to a normal merged tribe.

## Contestants

*The **Total Votes** is the number of votes a castaway received during Tribal Councils where the castaway was eligible to be voted out of the game, excluding tiebreakers. It does not include the votes received during the final Tribal Council.*

**^1** Ikah used a Hidden Immunity Idol on Day 8, therefore 4 votes against him were not counted.

**^2** Ikah used a Hidden Immunity Idol on Day 9, therefore 4 votes against him were not counted.

**^3** Mike R. used a Hidden Immunity Idol on Day 11, but didn't negate any votes.

## The Game

**^1** Due to a tie, there was a re-vote between the tied players.

**^2** Ikah used a Hidden Immunity Idol on Day 8, therefore 4 votes against him were not counted.

**^3** Ikah used a Hidden Immunity Idol on Day 9, therefore 4 votes against him were not counted.

## Voting Table

**^1** Ikah used a Hidden Immunity Idol on Day 8, therefore 4 votes against him were not counted.

**^2** Ikah used a Hidden Immunity Idol on Day 9, therefore 4 votes against him were not counted.
Survivor: Solomon Islands

***Survivor: Solomon Islands*** is the second season of the second generation NJ's Survivor Series, which premiered on April 5, 2016 and ended with the Live Reunion on April 27, 2016.

It ended with Max C. defeating Brandon R. at the Final Tribal Council in a 4-3 vote. At the Reunion, Newz O. won Fan Favorite.

(Real Cast List w/ real Usernames)

## Production

This season featured sixteen all new castaways, divided into two tribes of eight. The tribes this season were Gavutu, wearing dark green, and Malaita, wearing dark blue. Both tribes are named after islands in the Solomon Islands. On Day 7, the tribes merged into the Honiara tribe, wearing orange, which is named after the capital of the Solomon Islands.

30 people applied, 14 were cut from casting, and the remaining 16 went on to become this seasons castaways. The full cast of 16 and tribal designations were revealed on April 4, 2016.

## Twists

* **Back to Basics:** A return to the classic original Survivor format, with no other twists, tribe swaps, voting changes or hidden immunity idols. Standard Jury of 7, with a Final 2.

## Contestants

*The **Total Votes** is the number of votes a castaway received during Tribal Councils where the castaway was eligible to be voted out of the game, excluding tiebreakers. It does not include the votes received during the final Tribal Council.*

**^1** Josh was voted out after a 5-3 tiebreaker vote between himself and Max. They originally received 5 votes each.

## The Game

**^1** Due to a tie, there was a re-vote between the tied players.
Carrasco

**Carrasco** is a town that appears in *Crystal Fragments*.

It is a popular town with Hunters due to the Tournament House, as well as a port on the south end that oversees trading goods and transportation to another town.

## Sectors

### Fighter's Ally

(will be detailed later.

See also: (Tournament House)

## Trivia

* Carrasco was one of three locations that originally was one larger map before being broken down to smaller, more detailed areas. The others were Woodbury and Otnemarcas.
* While Carrasco was a location named after Luxerion, Carrasco's appearance was a full year before Luxerion.

## See Also

* New Woodbury
* Otnemarcas
* Luxerion
* Tournament House
"Sebby"

> *"Sebby. Dear Sebby. I miss you."*
>
>

> —Hacked dialogue
>
>

**"Sebby"** is a name mentioned in a hacked scene within ***Dawn of the New Hour***. It is assumed that there is a close connection between Sullivan and Sebby, though how close is yet to be known.

There is no other information about this name at this time. Due to the nature of finding this dialogue, some might disagree that this information should be taken into thought at all because it is only found when the player hacks the maps.

There is no sprite within the coding that could be assumed to be Sebby.

## Trivia

* The name Sebby, or rather the word Sebby, has a use within the Aurum Demo, however nowhere is it hinted or told what purpose it has.
* The sprite for Sullivan shows up for the dialogue. It is therefore assumed that Sullivan is the one talking in the hacked scene.
* Sullivan mentions that he misses Sebby, indicating that they have met more than once before.
* Sullivan seems to have an emotional connection to Sebby as well, due to the sad icons that show up right before he mentions the name.
* Sebby could be short for "Sebastian".
GameJolt

**GameJolt** is a website on the World Wide Web which allows gamers to show off their Indie-developed games. Some games could be made by a small team, while others could be made by a single person. Some games are free, and with a noticeable update in mid-2016, some games do cost a small price.

## Integration

Players will have a chance in *Dawn of the New Hour* to log in to their GameJolt Account via a “GameJolt Tech Guy” or a computer (in-game). They will need their Username as well as their Gamer Token from their GameJolt account to log in. One benefit of logging in will allow a player’s score in certain mini-games to be uploaded onto the website to compete with other players high-scores on a Leaderboard. So far, only a Invaders-style mini-game has been added to the game. Others are planned in the future.

Another benefit of logging in is the cross-integration of Achievements. In *Dawn of the New Hour’s DEMO Version* 1.4, an Achievement menu was added to the player’s menu screen. Achievements listed here are also listed on the GameJolt page for the game. Any Achievements the player unlocks in-game will reward them in-game, and will also reward them via GameJolt by adding experience points to their Gamer Level.

Both of these additions need the player to be online to be fully implemented, but it is not necessary for the player to constantly be online to play *Dawn of the New Hour*. GameJolt is completely optional.

## See Also

* Mini-Games
* Achievements
TBA 1

"TBA 1", also known as Project Re:Construct, is a rumored game that's being written during the development of Dawn of the New Hour and TBA 2 (Project Zero).

## What we know

* There's barely anything we know about Project Re:Construct at this time. The only information so far are those mentioned in live streams by the developer, or passing remarks on social medias.
* A character from Dawn of the New Hour and Project Re:Construct will originate from Project Zero.
* The game will be developed on RPGMaker MV using Java coding.
* Much of the game's coding will be used as a base for Project Zero. That being said, Project Zero will most likely not begin development outside of writing until Project Re:Construct reaches a certain point.
Unnamed World

Early concept of the world design.

The **Forgotten City** is a location within Gate:Way - Crystal Fragments.

Originally known as "Unnamed World", it exists within the *Dawn of the New Hour -* *DEMO Version* of the game in rough draft quality. It is accessible from a Portum opened by Mr. Tot on the Islands during a scene. While this will also be an accessable way in to the Forgotten City in *Crystal Fragments*, this will not be the only way like before.

## Setting

When entered, the area is dark and rainy. Blake mentions that the area is eerie, and Seven claims to know the location. Roads to other areas are blocked off with wooden fences, and jumping over them is not possible.

## Characters

Currently, there are no residents within the Forgotten city, but there is a man laying on the ground while exploring; it is unknown if he is alive, passed out, or simply asleep.

In cutscene data, Sullivan, Blake, Victoria, and Sain are all wandering the Forgotten City.

## Enemies

There will be Nightmares in the newer version of the Forgotten City.

In *Dawn of the New Hour - Demo Version*, there is one single enemy here, which is called a **Y0u th0ught an 3n3my**. The enemy is not necessarily a name, as it could simply fill in the "\_\_\_\_ appeared!" dialogue at the beginning of each battle.

## Trivia

* WRF, the letters on the main building, might stand for "White Robes of the Fold", an organization mentioned by the Hooded Man during the post-credit scene of *DEMO Version*.
	+ This might have been a group opposing the Hooded Man, considering the light versus dark concept.
* Time does not exist here, as the player's clock stops when entering this world.
* The area looks similar to Memory Skyscraper from The World That Never Was in *Kingdom Hearts II*.
	+ Originally in the *Dawn of the New Hour - Demo Version*, this was further proven by the existence of Xigbar and two other characters in Organization XIII coats, who no longer exist in the Crystal Fragments version.
* The "but nobody came to play" dialogue could have been an Undertale reference, from a famous line, "but nobody came."
* In 2022, this area was announced to be reconstructed completely as a new world, alongside the Islands, to continue making the game completely original instead of based on references. In the game's code, this world is simply "DarkWorld".
Wheeze Shop

Expansion requiredThis article is too short to provide more than rudimentary information about the subject. You can help the *Bowtie Artist Games* Wiki by expanding it.
The Wheeze Shop is a shop in Crystal Fragments ran by the Goldewin brothers "G" and "F". The main difference between this shop and others is that this shop will occasionally change spots in the game's locations.
Quests

A **Quest** (also known as a *Mission*) is a type of system used in *Dawn of the New Hour*. For the player, a Quest is the current goal in the game. A player can have multiple quests open at a time. Each quest, upon completion, has some form of reward.

## Types of Quests

### **Main Quests**

Main Quests are usually story-related. These quests are known to progress the player in either the timeline of the game or give the player valuable information.

Main Quests are STORY-BASED.

### **Side-Quests**

Side-Quests are mini-quests the player can go on to gain extra experience, gold, or items. This is usually done by giving an NCP a specific item or number of items, or returning to them with information.

Side-Quests are CHARACTER-BASED.

## Quest Menu

The Quest Menu can be located in the Pause Menu of the game. It allows the player to see current and past quests. It also allows the player to see both completed and failed quests.

* Quest List: A list of all quests.
* Client: The person who gave the player the selected Quest.
* Location: Where the person who gave the selected Quest is.
* Description: what the quest is about at a glance.
* Objectives: Step-by-step tiers of what to do in the quest and how to properly complete each one.
* Rewards: What the player is given when the Quest is turned in or when the player has completed all objectives listed.

Not all objectives can be seen at the same time, however. Some objectives can only be seen when the current objectives have been met. Only then can the next objectives be "unlocked".

Upon completing a Quest, the name of the Quest will change color.

## Rewards

Here are a list of rewards for completing a Quest:

* Gold
* Experience
* Healing Items
* Food/Ingredients
* Enemy Drops
* Armour
* Accessories
* More Quests

## Trivia

* A quest menu was never planned originally during the first stages of *Dawn of the New Hour*. It was added in a demo update when testers started getting confused as to what needed to be done after long periods of not playing the game.

## See Also

* Cooking
* Mini-Games
Grandma Jessica

## Jessica

**Jessica**, also known as **Grandma Jessica** or simply **"Grandma"**, is a shopkeeper in *Crystal Fragments*. She also acts as a tutorial for movement and interaction at the beginning of the game.

She's one of the four family members of Sullivan to be shown in-game.

## Appearance

Jessica is a woman in her 70s with black hair streaked with white. She sometimes covers it was a black-and-red bandana. Her hair is curly and she often mentions that it is a mess. Sullivan gets his curls from her.

She can be seen wearing a purple jacket with a hood. Her jeans are a deep black with pockets. Occasionally she will be wearing a blanket draped over her shoulders due to being cold most of the time.

She's slightly shorter than Sullivan but slightly taller than Victoria.

Due to her eyesight, she wears glasses.

## Home

   In the Main House in Chapter 0, Jessica provides tutorial support for many aspects of the basics of the game. Things like walking, running, Fetch Quests, and cooking are all taught by her in *Dawn of the New Hour - Full Game* .

## Grandma Jessie's Talk and Shop, Magic and More

Jessica owns a shop called "Grandma Jessie's Talk and Shop, Magic and More". It focuses on magic-type objects and arcane arts. She also gives the player a quest that, upon completion, teaches the main party Blackout.

## Trivia

* Jessica is referred to as "Grandma" by several characters, most of which aren't even family.
* In real life, Jessica requested that she have a half-Orc or half-Goblin work with her in the Magic Shop.
* Jessica is the only person in the game who smokes.
* Sullivan's enjoyment of cooking comes from years of seeing her cook.
* The first official screenshot of Jessica showed her requesting Sullivan to buy ingredients for dinner. This event is only in the full game, and therefore these events have never been seen outside of a screenshot.
* She is one of the four family members of Sullivan to be shown in-game. The other family members shown are Annette, Bo, and one other unconfirmed person. Other family members are mentioned only in dialogue.
* Jessica is allergic to shellfish.

## See Also

* Sullivan
* Otnemarcas
Caesar Cipher

> *"It's like I know what he's saying, but he's always three steps ahead..."*
>
>

> -- NPC talking about (not yet added)
>
>

The **Caesar Cipher** was a hidden unimplemented language code found within Update 1.5 of *Dawn of the New Hour - DEMO Version*.

## Design

The Caesar Cipher is a coded language, where letters are switched for a certain letter a certain number away. For example, with a Caesar Cipher of “**5**”, **A** would be **F**, **T** would be **Y**, and so on. The Caesar Cipher was worked on within the *DEMO Version* as a cipher of a **“3”-letter difference**.

## Translation Books

Within the Developer’s Room is an NPC that gives you every item coded into the Database so far. Within some of these items are books marked as “Key Items”. These books supposedly decipher a Caesar Cipher message one letter per book.
If the player has **Book A**, it automatically deciphers the letter “**A**” so that it appears as “**D**” in a message or dialogue box, and so on.
The reason behind it not being fully implemented into the game is because there is currently no difference in color between the Ciphered letters and the Deciphered letters, making it difficult to tell which letters have been changed in the original Ciphered message/dialogue.

## Trivia

* As of the Aurum Demo v1.8.9, the cipher, all books, and the script coding for it have been wiped from the game's data.
* The ciphered “language” is marked by a blue lettering as of v1.5 - *DEMO*.
* This could be a reference to the Al Bhed language from *Final Fantasy X/X-II*, where the player had to collect Al Bhed translators to decrypt their language to tell exactly what the Al Bhed were saying. This was also a substitution-letter language.
* This could also be a reference to *Gravity Falls*, a Disney cartoon series, and a direct reference to a character named Bill Cipher.
	+ A triangle image was hidden in two locations in *DEMO Version* 1.2, but was then later removed. This could mean that Bill was planned to be included as an easter egg or even a character.

## See Also

* Developer’s Room
* List of Unimplemented Features
Qaz W.

* S3
* S7
* S16

**Qaz W.** is a contestant from *Survivor: Brazil*, *Survivor: All Stars* and *Survivor: Eleventh Hour*.

## Survivor: Brazil

### Challenges Competed In

**Tribe Push** *(lost)*

**To:Me** *(lost)*

**Match 'Em Up** *(lost)*

**Print Screen** *(lost)*

**Spam Wars** *(won)*

**Sumo Showdown** *(won)*

**Code Junkies** *(lost)*

**Spill the Beans** *(won)*

**Real-Estate Rumble** *(lost)*

**Karma Twins** *(won)*

**Fantastic Flags** *(lost)*

**Catch 20** *(lost)*

**Four Corners** *(lost)*

**Survivor Pyramid** *(lost)*

## Survivor: All Stars

### Challenges Competed In

**Pass the Torch** *(lost)*

**Sumo Showdown** *(won)*

**Survivor Golf** *(lost)*

**Common Recall** *(won)*

**Spam Wars** *(won)*

**To:Me** *(lost)*

**Jump the Gun** *(lost)*

**Island Politics** *(lost)*

**Print Screen** *(lost)*

**Four Corners** *(lost)*

**Categories** *(lost)*

**Fantastic Flags** *(lost)*

## Survivor: Eleventh Hour

### Challenges Competed In

**Pass the Torch** *(lost)*

**Karma Twins** *(lost)*

**Mail Mash-Up** *(won)*

**Printscreen** *(lost)*

**Sumo Showdown** *(won)*

**Fan Base** *(lost)*