Season 7

The Season 7 missions of Walking Dead: No Man's Land are:

## Episode 1: Breakdown

In training missions you have two-person teams of Negan (in leader slot) and Rick.

## Episode 2: Graveyard Shift

In training missions you have two-person teams of Carol (in leader slot) and Morgan.

 episode 2 - hard
Morgan says: "These walkers are not going down easy. They're so interested in the graveyard; let's put 'em in the ground."
(start mission for 1 gas) Opposition: "Special enemies" Tank zombie(s).

## Episode 3: Daryl's Nightmare

In training missions you have one-person teams of Daryl.

 episode 3 - hard
Daryl says: "The noises are - Aargh! Just. Shut. Up! Don't underestimate the walkers; they'll haunt you."
 episode 3 - trial 2
Daryl says: "Your turn - see how you like it. These walkers are going to be your worst nightmare."
(start mission for 1 gas) solo mission. Opposition: no "Special enemies".

## Episode 4: Mattress Madness

In training missions you have 3-person teams of Negan (in leader slot), Neziah (a regular scout) and Jake (a regular shooter).

## Episode 5: Boombox

In training missions you have 3-person teams of Negan (in leader slot), Mike (a regular warrior) and Moe (a regular hunter).

## Episode 6: Beach Life

In training missions you have one-person teams of Tara (in leader slot).

## Episode 7: Last Man Standing

(start mission for 1 gas) Michonne has to do this mission solo.
 episode 7 - hard
Michonne says: "Buildin' this roadblock is easy when the material brings itself to you. The Walkers won't be so easy to take down this time."
(start mission for 1 gas) Michonne has to do this mission solo.
Opposition: "Special enemies" zombie(s).

## Episode 8: Field Repairs

(start mission for 1 gas) Two-person mission of 5-star Daryl (in leader slot) (dam 375; def 517), and 5-star Jesus (dam 421; def 640).
 episode 8 - hard.
Jesus says: "I don't suppose they are here to admire my handiwork? Man, these walkers are pushier than normal. Gimme some space to work."
(start mission for 1 gas) Two-person mission of 5-star L14 Daryl (in leader slot) (dam 505; def 673), and 5-star L14 Jesus (dam 576; def 847).
 episode 8 - trial 1
Jesus says: "Don't suppose you know how to repair a transmission? Maybe the crowd here can lend you a hand. It only gets harder from here out."
(start mission for 1 gas) Two-person mission. Level 16 survivors recommended.
 episode 8 - trial 2
Jesus says same thing.
(start mission for 1 gas) Two-person mission. Level 17 survivors recommended.
 episode 8 - trial 3
Jesus says same thing.
(start mission for 1 gas) Two-person mission. Level 18 survivors recommended.
Opposition: Armored zombies.

## Episode 9: Watch Your Step

(start mission for 1 gas) Two-person mission of 5-star Sasha (in leader slot) (dam 790; def 1011), and 5-star Jesus (dam 846; def 1172) both with non-upgraded weapons.
 episode 9 - hard
Sasha says same thing.
(start mission for 1 gas) Two-person mission of 5-star Sasha (in leader slot) (dam 375; def 530), and 5-star Jesus (dam 396; def 614)
 episode 9 - trial 1 (of 5)
Sasha says same thing.
(start mission for 1 gas) Two-person mission. Level 16 survivors recommended.
 episode 9 - trial 2
Sasha says same thing.
(start mission for 1 gas) Two-person mission. Level 17 survivors recommended.
 episode 9 - trial 3
Sasha says same thing.
(start mission for 1 gas) Two-person mission. Level 18 survivors recommended.
 episode 9 - trial 4
Sasha says same thing.
(start mission for 1 gas) Two-person mission. Level 19 survivors recommended.
 episode 9 - trial 5 (of 5)
Sasha says same thing.
(start mission for 1 gas) Two-person mission. Level 20 survivors recommended.
Opposition: no special enemies

## Episode 10: Jagged

Includes walker threat countdown (so be careful with firearm noise).

Rick: "What have they done to that thing?"
Michonne: "Don't let it get too close."
(start mission for 1 gas) Two person mission of 5-star Rick and 5-star Michonne.
 episode 10 - hard
A new challenger has entered the arena.
(start mission for 1 gas) 2 person mission of 5-star Rick & Michonne (again).
 episode 10 - trial 1
(start mission for 1 gas) 2 person mission. Level 16 survivors suggested.
 episode 10 - trial 2
(start mission for 1 gas) 2 person mission. Level 17 survivors suggested.
 episode 10 - trial 3
(start mission for 1 gas) 2 person mission. Level 18 survivors recommended.
 episode 10 - trial 4
(start mission for 1 gas) 2 person mission. Level 19 survivors suggested.
 episode 10 - trial 5 (of 5)
(start mission for 1 gas) 2 person mission. (Level 20? survivors suggested)
Opposition: Spiked zombies

## Episode 11: Bad Neighborhood

(The teammate in leader slot will be the one in the safer area by the gate)

Eugene: "Situation critical! We are now officially on the fubar spectrum!
... Dwight: "We have to close the gate! ASAP!"
(start mission for 1 gas) Two person mission of 5-star Dwight and 5-star Eugene.
 episode 11 - hard
(start mission for 1 gas) 2 person mission of 5-star Dwight & Eugene (again).
 episode 11 - trial 1
(start mission for 1 gas) 2 person mission. Level 16 survivors suggested.
 episode 11 - trial 2
(start mission for 1 gas) 2 person mission. Level 17 survivors suggested.
 episode 11 - trial 3
(start mission for 1 gas) 2 person mission. Level 18 survivors suggested.
 episode 11 - trial 4
(start mission for 1 gas) 2 person mission. Level 19? survivors suggested.
 episode 11 - trial 5?

* (and 20 Dwight tokens if completed before 1st deadline 2017 March {6?})
* (and 20 Eugene tokens if completed before 7days after trial reset; 2nd deadline early on 2017 May 1)
* (start mission for 1 gas) 2 person mission. Level 20 survivors suggested.

Opposition: regular zombies

## Episode 12: Bogeys

"Take down the Saviors and collect their stash… Watch out for the crawling walkers."

(start mission for 1 gas) Two person mission of 5-star Rick (in leader slot) and 5-star Michonne.
 episode 12 - hard
Michonne says same thing (about getting one radio)
(start mission for 1 gas) same team (2 person mission of 5-star Rick and 5-star Michonne).
 episode 12 - trial 1 (of 5)
Michonne says same thing (about getting one radio)
(start mission for 1 gas) 2 person mission. Level 16 survivors recommended.
 episode 12 - trial 2 (of 5)
Michonne says same thing (about getting one radio)
(start mission for 1 gas) 2 person mission. Level 17 survivors recommended.
 episode 12 - trial 3 (of 5)
Michonne says same thing (about getting one radio)
(start mission for 1 gas) 2 person mission. Level 18 survivors recommended.
 episode 12 - trial 4
Michonne says same thing (about getting one radio)
(start mission for 1 gas) 2 person mission. Level 19 survivors recommended.
Special enemies: Raiders (and a third Raider when you start opening vehicle) and a Tank walker (after
 episode 12 - trial 5 (of 5)
Michonne says same thing (about getting one radio)

* (and 20 Rick tokens if completed before 7days after trial reset; 2nd deadline early on 2017 May 8)

(start mission for 1 gas) 2 person mission. Level 20 survivors recommended.
Special enemies: Raiders (and a third Raider when you start opening vehicle) and a Tank walker (after you gather supplies from vehicle Tank walker).

## Episode 13: Death Wish

Morgan: “Must Clear. Must. CLEAR!”

Morgan: “It all has to be clear.”

Ezekiel: “Morgan, what nonsense do you speak?”

Morgan: “It doesn't matter if it doesn't clear.”

Ezekiel: “Morgan, come to your sense! Your clarity escapes you!”

Morgan: “You can't be here. Leave!”

Ezekiel: “I will not abandon a trusted friend to madness.”

Morgan: “GO! I said GO!”

Ezekiel: “Not without you. We bear this task together.”

(start mission for 1 gas) Two person mission of 5-star Morgan (in leader slot) (dam 244; def 662) and 5-star Ezekiel (dam 335; def 540).
 episode 13 - hard
Morgan: “Must Clear. Must. CLEAR!” …
(start mission for 1 gas) same team (2 person mission of 5-star Morgan and 5-star Ezekiel).
 episode 13 - trial 1 (of 5)
Morgan: “Must Clear. Must. CLEAR!” …
(start mission for 1 gas) "You can take only two survivors on this mission".
 episode 13 - trial 2
Morgan: “Must Clear. Must. CLEAR!” …
(start mission for 1 gas) "You can take only two survivors on this mission". Level 17 survivors recommended.
 episode 13 - trial 3
Morgan: “Must Clear. Must. CLEAR!” …
(start mission for 1 gas) "You can take only two survivors on this mission". Level 18 survivors recommended.
 episode 13 - trial 4
Morgan: “Must Clear. Must. CLEAR!” …
(start mission for 1 gas) "You can take only two survivors on this mission". Level 19 survivors recommended.
 episode 13 - trial 5 (of 5)
Morgan: “Must Clear. Must. CLEAR!” …

* (and 20 Morgan tokens if completed before 7days after unlock; first deadline 2017 March 20 early)
* (and 20 Ezekiel tokens if completed before 7days after unlock; 2nd deadline 2017 May 14 early)

(start mission for 1 gas) "You can take only two survivors on this mission". Level 20 survivors recommended.
Special enemies: Tank walker.

## Episode 14: Highway Robbery

ALL episode 14 missions have zombie threat countdown.

(start mission for 1 gas) Two-person mission of 5-star Sasha (in leader slot) (dam 790; def 1011) and 5-star Rosita (dam 631; def 1197).
 episode 14 - hard
Rosita says same thing.
(start mission for 1 gas) Two-person mission of 5-star Sasha (in leader slot) (dam 790; def 1011) and 5-star Rosita (dam 631; def 1197).
 episode 14 - trial 1
Rosita says same thing.
(start mission for 1 gas) Two-person mission. Level 16 survivors recommended.
 episode 14 - trial 2
Rosita says same thing.
(start mission for 1 gas) Two-person mission. Level 17 survivors recommended.
 episode 14 - trial 3
Rosita says same thing.
(start mission for 1 gas) Two-person mission. Level 18 survivors recommended.
 episode 14 - trial 5
Rosita says same thing.
(start mission for 1 gas) Two-person mission. Level 20 survivors recommended.
Special enemies: 2 Raiders.

## Episode 15: Deep-Sea Creatures

Introducing Goo walkers: A strong walker, ready to burst if punctured with great force.

"Goo walkers are tank walkers that have absorbed a lot of water becoming bloated and gooey. They have high health and are stun resistant. Their attacks stun survivors for 1 turn. When killed with ranged attacks, goo walkers explode causing threat. The explosion doesn't deal any damage but stuns all survivors, heroes and human enemies in the range of the explosion."

(A Goo walker that explodes does seem to do damage to nearby walkers)

(start mission for 1 gas) Three-person mission of 5-star Rick (in leader slot) (dam 711; def 940), 5-star Daryl (dam 627; def 811) and 5-star *Gabriel* (dam 760; def 975).
 Episode 15-Hard. Daryl says same thing.
(start mission for 1 gas) Three-person mission of 5-star Rick (in leader slot) (dam 440; def 660), 5-star Daryl (dam 375; def 517) and 5-star *Gabriel* (dam 469; def 611).
 episode 15 - trial 1 (of 5)
Daryl says same thing.
(start mission for 1 gas) 3-person mission. Level 16 survivors recommended.
 episode 15 - trial 2
Daryl says same thing.
(start mission for 1 gas) 3-person mission. Level 17 survivors recommended.
 episode 15 - trial 3
Daryl says same thing.
(start mission for 1 gas) 3-person mission. Level 18 survivors recommended.
 episode 15 - trial 4
Daryl says same thing.
(start mission for 1 gas) 3-person mission. Level 19 survivors recommended.
 episode 15 - trial 5 (of 5)
Daryl says same thing.

* first wave: 15 radio phones. (and 30 Daryl tokens if completed before 7days after unlock; 1st deadline early on 2017 April 3)
* 2nd wave: 20 Daryl tokens. (and 20 Carl tokens if completed before 7days after unlock; 2nd deadline 2017 May 29 early)

(start mission for 1 gas) 3-person mission. Level 20 survivors recommended.
Special enemies: Goo walkers.

## Episode 16: To the Rescue

All missions of episode 16:

1. are 2-person missions
2. special enemies are a raider and a Tank walker.
3. include walker countdown (aka threat countdown).

 Episode 16-Hard. Ezekiel says same thing…
 episode 16 - trial 1 (of 5). Ezekiel says same thing…
 episode 16 - trial 2. Ezekiel says same thing…
 episode 16 - trial 3. Ezekiel says same thing…
 episode 16 - trial 4. Ezekiel says same thing…
 episode 16 - trial 5 (of 5). Ezekiel says same thing…
* first wave: 15 radio phones. (and 30 Ezekiel tokens if completed before 7days after unlock; 1st deadline early on 2017 April 10)
* 2nd wave: 20 Ezekiel tokens. (and 20 Carol tokens if completed before 7days after unlock; 2nd deadline 2017 June 5 early)

(start mission for 1 gas) Level 20 survivors recommended.

* Ezekiel: “We must make haste to Alexandria. If we are slow, people will die.”
* Carol: “Looks like we'll have to fight our way to the gate.”

* Ezekiel: “Be vigilant, but move decisively! Your friends rely on us.”
* Carol: “Let's see if you can keep up, Your Majesty.”