Moon Knight

* Modern
* Armored
* Mr. Knight
* Marvel Studios' Moon Knight

### Bio

Soldier and mercenary Marc Spector died in Egypt, under a statue of the ancient deity Khonshu. He returned to life in the shadow of the moon god, and Moon Knight to fight crime for his own redemption.

## Gear

While names and icons may change between different uniforms, stats remain the same.

Stats are based of Lvl 80 Max Tier character.

**Bonus Option** can be changed via random roll.

File:Moon Knight Gear1.png **Truncheon +30**

* TBA
* TBA
* TBA

File:Moon Knight Gear2.png **Chest Armor +25**

* TBA
* TBA
* TBA

File:Moon Knight Gear3.png **Silver Cloak +25**

* TBA
* TBA
* TBA

File:Moon Knight Gear4.png **Crescent Dart +25**

* TBA
* TBA
* TBA

## Uniforms

### Armored

**Bonus**

Increases no. of projectiles on skill, Crescent Dart.

**Uniform Options**

### Mr. Knight

**Bonus**

Changes effects of skill, Moon's Might

Changes effects of skill, Moon Force

Applies to: Self

* Increases Chain Hit damage by 30% when attacking.
* Increases Skill damage by 50% and increases Bonus Damage by 30%.

**Uniform Options**

### Marvel Studio's: Moon Knight

**Bonus**

Changes effects of skill, Moon's Might

Changes effects of skill, Moon Force

Applies to: Self

* Increases Chain Hit damage by 35% when attacking.
* Increases Skill damage by 50% and increases Bonus Damage by 30%.
* Increases basic damage dealt to boss types by 10%.

**Uniform Options**

## Artifact

**Lunar Fist**

*Khonshu's Judgement Lv.4*

Applies to: Self

* Increases Basic Damage Dealt to enemies with 50% HP or higher by 10%, and an additional 0.2% of total Instinct. (Up to 200%)

## Gallery

ModernArmoredMr. KnightMarvel Studio's: Moon Knight
* Skills
* Team Bonus
* Striker

 *Apply to: All team members*
 *Activation Rate: 15% rate when hit*
*Apply to: Self*
*Super Armor, All Defense +10% (5 Sec.)*
Cooldown Time: 15 seconds
 *Activation Rate: when HP is below 30%*
*Apply to: Self*
*MAX HP Recovery +30% (1 Sec.)*
Cooldown Time: 7 seconds
 *67% Physical Damage, Add Physical Damage 68*
Melee, 3 Hit.
 *115% Physical Damage, Add Physical Damage 135*
Ranged, 6 Hit.
 *97% Physical Damage, Add Physical Damage 135*
Melee, 2 Hit, Jumps into air, Pushback.
Cooldown Time: 8 seconds
 *136% Physical Damage, Add Physical Damage 135*
*Apply to: Enemy*
*Stun (3 Sec.)*
Melee, 2 Hit.
Ranged, 1 Hit, Pulls in nearby enemies.
Melee, 1 Hit, Small AOE.
Cooldown Time: 11 seconds
 *91% Physical Damage, Add Physical Damage 14*
*Attack Speed +5% (5 Sec.)*
*Critical Rate +5% (5 Sec.)*
Melee, 8 Hit, Jumps into air, Small AOE.
Melee, 1 Hit, Pushback.
Cooldown Time: 13 seconds
 *96% Physical Damage, Add Physical Damage 27*
*Applies to: Enemies*
*Stun (3 Sec.)*
*Paralysis (Ignores Immunity) (1 Sec.)*
*-7% decrease of All Defenses. (Stack up to -70%, ignores immunity) (7 Sec.)*
*Applies to: Self*
*Invincible (8 Sec.)*
Cooldown Time: 60 seconds
 *Applies to: Self*
*20% recovery of MAX HP. (1 Sec.)*
*Increases All Speeds by +10%. (10 Sec.)*
*Increases +70% of all attacks. (1 Sec.*

Required Rank: **Tier-4 Advancement**

*All Attack ↑ +5.4%*
*Ignore Defense 4.8%%*

*All Attack ↑ +5.2%*
*Attack Speed ↑ +4.9%%*

*All Attack ↑ +5.2%*
*Attack Speed ↑ +4.9%*
*Ignore Defense 4.8%*
**X 2 Bonuses:**

*All Attack ↑ +5.4%*
*Dodge ↑ +4.8%*

*Dodge ↑ +4.9%*
*Critical Rate ↑ +4.9%*

*Physical Attack ↑ +5.3%*
*Max Dodge ↑ +4.8%*
*Crowd Control Time ↓ 4.8%*
**X 2 Bonuses:**

*Physical Attack ↑ +5.2%*
*Critical Rate ↑ +4.9%*

*Physical Attack ↑ +5.2%*
*All Defense ↑ +5.1%*
*Dodge ↑ +4.7%*

**X 2 Bonuses:**

*Critical Rate ↑ +4.9%*
*Critical Damage ↑ +4.8%*
*Cooldown Duration ↓ 4.7%*

**X 2 Bonuses:**

*Physical Attack ↑ +5.2%*
*Physical Defense ↑ +5.1%*

*Physical Attack ↑ +5.2%*

*All Defense ↑ +5.4%*

*Critical Rate ↑ +5.1%*

*Attack Speed ↑ +4.9%*

*Attack Speed ↑ +4.9%*

*Crowd Control Time ↓ 4.9%*

*Movement Speed ↑ +4.9%*
*Max HP ↑ +5.1%*