recursal/Fanatic-Fandom huggingface dataset:
Tummblur (Mokemon)

**Tummblur** is a dual-type Psychic/Fighting Mokemon introduced in Season I.

It evolves from Spinnery starting at level 40. It is the final form of Dizzed.

## Biology

Tummblur is a bipedal, rodent Mokemon resembling a bunny. Its eyes are blue with spirals and its swirly tail holds a pair of blades, which also consists of a spiral pattern. Its body is a reddish-orange with white splotches.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By a prior evolution

 * **Bold** indicates a move that gets STAB when used by Tummblur
* *Italic* indicates a move that gets STAB only when used by an evolution of Tummblur

## Trivia

### Origin

#### Name Origin

Tummblur is a combination of the words *tumble* and *blur*.
Draconic (type)

The **Draconic type** is one of the eighteen types. Draconic type moves are super-effective against Draconic-type Mokemon, while Draconic-type Mokemon are weak to Ice-, Draconic-, and Fairy-type moves.

## Characteristics

### Defense

The Draconic type is the only type that resists all three traditional Starter types with the addition of resisting Electric, too. Along with the Ghost type, it is the only type weak to itself.

### Offense

The Draconic type hits fifteen out of the eighteen types for neutral damage, similar to the Normal type. One type resists, is weak to, and is immune to Draconic-type moves each.

## Mokemon

As of Season I, there are 12 Draconic-type Mokemon or 6.63% of all Mokemon (counting those that are Draconic-type in at least one of their forms).

## Abilities

### Interacting with the Draconic type

A Mokemon with Mutable will become a Draconic-type Mokemon if it uses a Draconic-type move.

### Exclusive Abilities

Currently, no Abilities are exclusive to Metal-type Mokemon. This does not include signature Abilities.
Chameeko (Mokemon)

**Chameeko** is a Nature-type Mokemon introduced in Season I.

It evolves from Leeko starting at level 16, which evolves into Leeking starting at level 36.

## Biology

Chameeko is a bipedal, reptilian Mokemon with a primarily light green body with a green mask over its face. Its body gradually changes from green to white from its head to tail.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By tutoring

 * **Bold** indicates a move that gets STAB when used by Chameeko
* *Italic* indicates a move that gets STAB only when used by an evolution of Chameeko

#### By a prior evolution

 * **Bold** indicates a move that gets STAB when used by Chameeko
* *Italic* indicates a move that gets STAB only when used by an evolution of Chameeko

## Trivia

### Origin

#### Name Origin

Chameeko is a combination of the words *chameleon*, *leek*, and *gecko*.
Clawterid (Mokemon)

**Clawterid** is a dual-type Rock/Water Fossil Mokemon introduced in Season I.

It evolves into **Clawterid** starting at level 50, after it is revived from a Fang Fossil.

## Biology

Clawterid is an insectoid Mokemon with a dark bluish-gray shell covring its body. It has huge claws and three pairs of sharp legs. It has one big and two small pair of red eyes on its head along with white spikes running down its back. Its tail also has a giant claw on it.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By a prior evolution

 * **Bold** indicates a move that gets STAB when used by Clawterid
* *Italic* indicates a move that gets STAB only when used by an evolution of Clawterid

## Trivia

### Origin

#### Name Origin

Clawterid is a combination of the words *claw*, *slaughter*, and *eurypterid*.
Lick (move)

* **Makes contact**
* **Affected by Protect**
* **Affected by Mirror Move**
* **Affected by King's Rock**
 **Target**

 **Availability**

* Not a TM, TR, or Move Tutor move.

**Lick** is a damage-dealing Normal-type move introduced in Season I.

## Effect

Wrap inflicts damage and has a 10% chance of lowering all of the target's Attack, Defense, Special Attack, Special Defense, and Speed by one stage each.
Skull Bash (move)

* **Makes contact**
* **Affected by Protect**
* **Affected by Mirror Move**
* **Affected by King's Rock**
 **Target**

 **Availability**

* Not a TM, TR, or Move Tutor move.

**Skull Bash** is a damage-dealing Normal-type move introduced in Season I.

## Effect

### Season I

Skull Bash inflicts damage, and the user receives recoil damage equal to ⅓ of the damage done to the target.
Torchent (Mokemon)

**Torchent** is a Fire-type Mokemon introduced in Season I.

It evolves into Serpenline starting at level 16, which evolves into Cinderpent starting at level 36.

Along with Aquadile and Leeko, Aquadile is one of three Starter Mokemon of Toto available at the beginning of Mokemon ABC.

## Biology

Torchent is a serpentine Mokemon with a primarily red body with a lighter underside and with orange diamonds running along its sides. It has a yellow rattle used for shootnig fire and its eyelids also resemble a flame.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By tutoring

 * **Bold** indicates a move that gets STAB when used by Torchent
* *Italic* indicates a move that gets STAB only when used by an evolution of Torchent

## Trivia

### Origin

#### Name Origin

Torchent is a combination of the words *torch* and *serpent*.
Herbalick (Mokemon)

**Herbalick** is a dual-type Nature/Poison Mokemon introduced in Season I.

It evolves into Carnherb starting at level 10, which evolves into Belltrap starting at level 30.

## Biology

Herbalick is a plant Mokemon with a large, open mouth and a pair of eyes. It is primarily magenta in color with some darker spots on its back area. It also has leaves in place of hands.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### Origin

#### Name Origin

Herbalick a is combination of the words *herb* and *lick*.
Blurble (Mokemon)

**Blurble** is a dual-type Water/Psychic Mokemon introduced in Season I.

It evolves into Seazure starting at level 28.

## Biology

Blurble is a piscine Mokemon with a light yellow body. The sides of its body are luminescent and conists of the colors light and dark bblue, purple and magenta. Its eyes are big and watery, too.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By breeding

 * **Bold** indicates a move that gets STAB when used by Blurble
* *Italic* indicates a move that gets STAB only when used by an evolution of Blurble

## Trivia

### Origin

#### Name Origin

Blurble is a combination of the words *blur* and *bubble*.
Leglyboxer (Mokemon)

**Leglyboxer** is a Fighting-type Mokemon introduced in Season I.

It evolves from Boxer starting at level 20 when Boxer's Attack is higher than its Defense and Speed. It is one of Boxer's final forms, the others being Speedboxer and Blubberboxer.

## Biology

Speedboxer is a human-like Mokemon with a primarily yellow body. Its head has a black spike pointing out of it as if it were its hair, which it uses to spin on while it's upside down. Leglyboxer also appears to be wearing green gloves and blue shorts but they are actually a part of its body. It appears to be bulkier than its brothers.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By breeding

 * **Bold** indicates a move that gets STAB when used by Leglyboxer
* *Italic* indicates a move that gets STAB only when used by an evolution of Leglyboxer

#### By a prior evolution

 * **Bold** indicates a move that gets STAB when used by Leglyboxer
* *Italic* indicates a move that gets STAB only when used by an evolution of Leglyboxer

## Trivia

### Origin

#### Name Origin

Leglyboxer is a combination of the words *leg* and *boxer*.
Mudmonster (Mokemon)

**Mudmonster** is an Earth-type Mokemon introduced in Season I.

It evolves from Muddemore when exposed to a Mud Stone. It is the final form of Grounder.

## Biology

Mudmonster is a giant, serpentine Mokemon with a body covered in brown mud. It has multiple pairs of light brown fins running along its body and two long whiskers extending from its cheeks. It also has clear, tan specs over its eyes to protect it from dirt.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By a prior evolution

 * **Bold** indicates a move that gets STAB when used by Muddemore
* *Italic* indicates a move that gets STAB only when used by an evolution of Muddemore

## Trivia

### Origin

#### Name Origin

Mudmonster is a combination of the words *mud* and *monster*.
Body Slam (move)

* **Makes contact**
* **Affected by Protect**
* **Affected by Mirror Move**
* **Affected by King's Rock**
 **Target**

 **Availability**

* TM089 in Season I

**Body Slam** is a damage-dealing Normal-type move introduced in Season I. It is TM089 in Mokemon ABC.

## Effect

Body Slam inflicts damage and has a 30% chance of paralyzing the target. Its power depends on the weight of both the user and the target; the lighter the target is in comparison to the user, the greater the power:

 33.35% - 50%
 25.01% - 33.34%
 20.01% - 25%
 20% or less

If Body Slam hits a Mokemon that had previously used Shrink, the damage dealt will now be doubled and the move will bypass accuracy checks to always hit, unless the target is in the semi-invulnerable turn of a move such as Dig or Fly.
Nutle (Mokemon)

**Nutle** is a Metal-type Mokemon introduced in Season I.

It evolves into Spikedo starting at level 22.

## Biology

Nutle is a metallic, bipedal Mokemon with completely gray body. It only has a pair of legs and a giant spike on its head resembling that of a screw.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By breeding

 * **Bold** indicates a move that gets STAB when used by Nutle
* *Italic* indicates a move that gets STAB only when used by an evolution of Nutle

## Trivia

### Origin

#### Name Origin

Nutle is a combination of the words *nut* and *little*.
Herrow (Mokemon)

**Herrow** is a dual-type Normal/Flying Mokemon introduced in Season I.

It evolves from Hairrow starting at level 36. It is the final form of Swiftrow.

## Biology

Herrow is a brown, avian Mokemon with a long, pink beak and a red marking over its eyes. It has sleek, red, yellow, and blue hair that runs down the back of its head. The front of its body is mostly cream-colored with the exception of its blue tuft of hair on its chest.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By breeding

 * **Bold** indicates a move that gets STAB when used by Herrow
* *Italic* indicates a move that gets STAB only when used by an evolution of Herrow

#### By tutoring

 * **Bold** indicates a move that gets STAB when used by Herrow
* *Italic* indicates a move that gets STAB only when used by an evolution of Herrow

#### By a prior evolution

 * **Bold** indicates a move that gets STAB when used by Herrow
* *Italic* indicates a move that gets STAB only when used by an evolution of Herrow

## Trivia

### Origin

#### Name Origin

Herrow is a combination of the words *hero* and *sparrow*.
Playdol (Mokemon)

**Playdol** is a Ghost-type Mokemon introduced in Season I.

It evolves into Blackpack when leveled up with high friendship.

## Biology

Playdol is a doll Mokemon with a primarily black body body. It has a yellow spike stitched to its head and floating, yellow balls for arms and legs. Part of its body is stitched with a red cloth instead of black as well.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By breeding

 * **Bold** indicates a move that gets STAB when used by Playdol
* *Italic* indicates a move that gets STAB only when used by an evolution of Playdol

#### By tutoring

 * **Bold** indicates a move that gets STAB when used by Playdol
* *Italic* indicates a move that gets STAB only when used by an evolution of Playdol

## Trivia

### Origin

#### Name Origin

Playdol is a combination of the words *play* and *doll*.
Rocktop (Mokemon)

**Rocktop** is a Rock-type Mokemon introduced in Season I.

It evolves into Stackaroc starting at level 16, which evolves into Gemeon starting at level 38.

## Biology

Rocktop is a sphere-like, rock Mokemon with a pointy tip on the bottom of it that it spins on and another spike on its head. It also only has one eye in the center of its face.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### Origin

#### Name Origin

Rocktop is a combination of the words *rock* and *top*.
Speedboxer (Mokemon)

**Speedboxer** is a Fighting-type Mokemon introduced in Season I.

It evolves from Boxer starting at level 20 when Boxer's Speed is higher than its Attack and Defense. It is one of Boxer's final forms, the others being Blubberboxer and Leglyboxer.

## Biology

Speedboxer is a human-like Mokemon with a primarily yellow body. Its head has a black spike pointing out of it as if it were its hair. Speedboxer also appears to be wearing red gloves and shorts but they are actually a part of its body. It also has small, white wings near both of its ankles. It appears to be more slender than its brothers.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By breeding

 * **Bold** indicates a move that gets STAB when used by Speedboxer
* *Italic* indicates a move that gets STAB only when used by an evolution of Speedboxer

#### By a prior evolution

 * **Bold** indicates a move that gets STAB when used by Speedboxer
* *Italic* indicates a move that gets STAB only when used by an evolution of Speedboxer

## Trivia

### Origin

#### Name Origin

Speedboxer is a combination of the words *speed* and *boxer*.
Take Down (move)

* **Makes contact**
* **Affected by Protect**
* **Affected by Mirror Move**
* **Affected by King's Rock**
 **Target**

 **Availability**

* TR07 in Season I

**Take Down** is a damage-dealing Normal-type move introduced in Season I. It is TR07 in Mokemon ABC.

## Effect

Take Down inflicts damage, and the user receives recoil damage equal to ¼ of the damage done to the target.
Boxer (Mokemon)

**Boxer** is a Fighting-type Mokemon introduced in Season I.

It evolves into one of three different Mokemon starting at level 20:

* Boxer evolves into Speedboxer if its Speed is higher than its Attack and Defense.
* Boxer evolves into Blubberboxer if its Defense is higher than its Attack and Speed.
* Boxer evolves into Leglyboxer if its Attack is higher than its Defense and Speed.

## Biology

Boxer is a human-like Mokemon with a primarily yellow body and its eyes closed shut. Its head has a black spike pointing out of it as if it were its hair. Boxer also appears to be wearing white gloves and shorts but they are actually a part of its body.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By breeding

 * **Bold** indicates a move that gets STAB when used by Boxer
* *Italic* indicates a move that gets STAB only when used by an evolution of Boxer

### Evolution

 Level 20(Defense > Attack & Speed)→

 Level 20(Attack > Defense & Speed)→

## Trivia

### Origin

#### Name Origin

Boxer is literally just the word *boxer*.
Mediphant (Mokemon)

**Mediphant** is a Psychic-type Mokemon introduced in Season I.

It evolves from Eleam when leveled up with high friendship and evolves into Cleeper when leveled up while knowing Dream Eater.

## Biology

Mediphant is a bipedal, elephant Mokemon with light pink body, sitting on a white, fluffy cloud. Its eyes are always closed and its legs are always crossed, due to it constantly meditating. It also has a blue night cap with stars on it.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By tutoring

 Pixie Dust | Fairy | Status | 0000-
 * **Bold** indicates a move that gets STAB when used by Mediphant
* *Italic* indicates a move that gets STAB only when used by an evolution of Mediphant

#### By a prior evolution

 * **Bold** indicates a move that gets STAB when used by Mediphant
* *Italic* indicates a move that gets STAB only when used by an evolution of Mediphant

## Trivia

### Origin

#### Name Origin

Mediphant is a combination of the words *meditate* and *elephant*.
Pumint (Mokemon)

**Pumint** is a dual-type Dark/Ice Mokemon introduced in Season I.

It evolves into Pumacoola starting at level 42.

## Biology

Pumint is a quadupedal, feline Mokemon with a primarily yellow body and with light blue legs and paws. It has a red colored mowark on its head and its tail is shaped like an arrow, which is yellow and red at the tip.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### Origin

#### Name Origin

Pumint is a combination of the words *puma* and *mint*.
Milk Gun (move)

* Does not make contact
* **Affected by Protect**
* **Affected by Mirror Move**
* **Affected by King's Rock**
 **Target**

 **Availability**

* Not a TM, TR, or Move Tutor move.

**Milk Gun** is a damage-dealing Normal-type move introduced in Season I. It is the signature move of Dairmoo and Dairyking.

## Effect

Milk Gun inflicts damage and has a 30% chance of lowering the target's Special Defense.

## Learnset

### By leveling up

 046
 **Bold** indicates a Pokémon gains STAB from this move.*Italics* indicates a Pokémon whose evolution or alternate form receives STAB from this move.
Stackaroc (Mokemon)

**Stackaroc** is a Rock-type Mokemon introduced in Season I.

It evolves from Rocktop starting at level 16 and evolves into Gemeon starting at level 38.

## Biology

Stackaroc is a rock Mokemon, similar to the build of a snowman with a pointy tip on the bottom of it that to spin on and three body parts stacked on each other, with its head at the top.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By a prior evolution

 * **Bold** indicates a move that gets STAB when used by Stackaroc
* *Italic* indicates a move that gets STAB only when used by an evolution of Stackaroc

## Trivia

### Origin

#### Name Origin

Stackaroc is a combination of the words *stack* and *rock*.
Sushami (Mokemon)

**Sushami** is a Water-type Mokemon introduced in Season I.

It evolves from Fishless starting at level 20.

## Biology

Fishless is a shark Mokemon with a primarily blue body. It has two pairs of fins that it swims with, two tail fins, and a dorsal fin, which all have a wavy, white outline on them. Its underside is also white and it has a mean look on its face, with two fangs on the outside of its mouth.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By breeding

 * **Bold** indicates a move that gets STAB when used by Sushami
* *Italic* indicates a move that gets STAB only when used by an evolution of Sushami

#### By a prior evolution

 * **Bold** indicates a move that gets STAB when used by Sushami
* *Italic* indicates a move that gets STAB only when used by an evolution of Sushami

## Trivia

### Origin

#### Name Origin

Sushami is a combination of the words *sushi*, *shark*, and *sashimi*.
Foggie (Mokemon)

**Foggie** is a dual-type Electric/Water Mokemon introduced in Season I.

It evolves from Frole starting at level 15. It is the final form of Zadpole.

## Biology

Foggie is a frog Mokemon with a blue body and yellow underside. Its arms and legs are shaped like lightning bolts and it has a zigzag pattern that wraps around the middle of its body.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By breeding

 * **Bold** indicates a move that gets STAB when used by Foggie
* *Italic* indicates a move that gets STAB only when used by an evolution of Foggie

#### By tutoring

 * **Bold** indicates a move that gets STAB when used by Foggie
* *Italic* indicates a move that gets STAB only when used by an evolution of Foggie

#### By a prior evolution

 * **Bold** indicates a move that gets STAB when used by Foggie
* *Italic* indicates a move that gets STAB only when used by an evolution of Foggie

## Trivia

### Origin

#### Name Origin

Foggie is a combination of the words *fog* and *froggy*.
Sparkleon (Mokemon)

**Sparkleon** is a dual-type Fairy/Water Mokemon introduced in Season I.

It evolves from Fairious when exposed to a Sun Stone. It is the final form of Pixious.

It is considered to be a counterpart of Darkspark.

## Biology

Sparkleon is a fairy Mokemon with a primarily pink body. It has arms but no legs. Instead, it has a mermaid-like tail that is teal in color. It also has a giant, shiny charm on its head and ear-like flops on the side of its head with a rainbow pattern on the tip of each.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By tutoring

 * **Bold** indicates a move that gets STAB when used by Sparkleon
* *Italic* indicates a move that gets STAB only when used by an evolution of Sparkleon

#### By a prior evolution

 * **Bold** indicates a move that gets STAB when used by Sparkleon
* *Italic* indicates a move that gets STAB only when used by an evolution of Sparkleon

## Trivia

### Origin

#### Name Origin

Sparkleon is a combination of the words *sparkle* and *on*.
Whispore (Mokemon)

**Whispore** is a Ghost-type Mokemon introduced in Season I.

It evolves from Whis starting at level 30.

## Biology

Whispore is a ghost Mokemon with a whitish, translucent coat over a black body. It has one, green eye and it uses its hands to stand on the ground, considering it does't have legs and only a wisp for a tail. Its coat has faded out eyes and its face lies in the mouth hole of the Whis it used to be.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By tutoring

 * **Bold** indicates a move that gets STAB when used by Whispore
* *Italic* indicates a move that gets STAB only when used by an evolution of Whispore

#### By a prior evolution

 * **Bold** indicates a move that gets STAB when used by Whispore
* *Italic* indicates a move that gets STAB only when used by an evolution of Whispore

## Trivia

### Origin

#### Name Origin

Whispre is a combination of the words *whisper* and *spore*.
Dairmoo (Mokemon)

**Dairmoo** is a dual-type Normal/Fairy Mokemon introduced in Season I.

Male Dairmoo evolve into Dairyking when exposed to King's Cheese. Female Dairmoo are not known to evolve into or from any other Mokemon.

## Biology

Dairmoo is a bipedal, bovine Mokemon with a white body and brown spots and a pink snout. It has a dollop of cream cheese on its head while milk swirls around its body.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By tutoring

 Pixie Dust | Fairy | Status | 0000-
 * **Bold** indicates a move that gets STAB when used by Dairmoo
* *Italic* indicates a move that gets STAB only when used by an evolution of Dairmoo

## Trivia

### Origin

#### Name Origin

Dairymoo is a combination of the words *dairy* and *moo*, the sound a cow makes.
Blazefur (Mokemon)

**Blazefur** is a Fire-type Mokemon introduced in Season I.

It evolves from Fluffpup when exposed to a Fire Stone.

It is one of Fluffpup's final forms, the other being Silkfur, Aquafur, Leafur, Icefur, and Zapfur.

## Biology

Blazefur is a bipedal, canine Mokemon with a orange mane containing yellow flame patterns and a red body. It has a mohawk of orange fur and its long tail, ears, and limbs also end in orange.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By tutoring

 * **Bold** indicates a move that gets STAB when used by Blazefur
* *Italic* indicates a move that gets STAB only when used by an evolution of Blazefur

#### By a prior evolution

 * **Bold** indicates a move that gets STAB when used by Blazefur
* *Italic* indicates a move that gets STAB only when used by an evolution of Blazefur

## Trivia

### Origin

#### Name Origin

Blazefur is a combination of the words *blaze* and *fur*.
Flurruff (Mokemon)

**Flurruff** is an Ice-type Mokemon introduced in Season I.

It evolves from Snopup starting at level 42.

## Biology

Flurruff is a quadupedal, canine Mokemon with a primarily light blue body surrounded by a collar of white, fluffy, fur that has three ice crystals on it. It has a giant, white and fluffy tail and ice gems on the tips of its ears and forehead. Its underside and paws are white, too.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By tutoring

 Snowy Day | Ice | Status | 0000-
 * **Bold** indicates a move that gets STAB when used by Flurruff
* *Italic* indicates a move that gets STAB only when used by an evolution of Flurruff

#### By a prior evolution

 * **Bold** indicates a move that gets STAB when used by Flurruff
* *Italic* indicates a move that gets STAB only when used by an evolution of Flurruff

## Trivia

### Origin

#### Name Origin

Flurruff is a combination of the words *flurry* and *ruff*.
Double-Edge (move)

* **Makes contact**
* **Affected by Protect**
* **Affected by Mirror Move**
* **Affected by King's Rock**
 **Target**

 **Availability**

* Not a TM, TR, or Move Tutor move.

**Double-Edge** is a damage-dealing Normal-type move introduced in Season I.

## Effect

### Season I

Double-Edge inflicts damage, and the user receives recoil damage equal to ½ of the damage done to the target.
Crumble (Mokemon)

**Crumble** is a dual-type Rock/Fighting Mokemon introduced in Season I.

It evolves into Bouldash when leveled up while knowing Protect.

## Biology

Crumble is a bipedal, boulder Mokemon with a gray body and two pairs of arms with its head near its chest area. It also has tan feet with sharp nails, which is the only part of its body that isn't rock.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### Origin

#### Name Origin

Crumble is literally just the word *crumble*.
Cleeper (Mokemon)

**Cleeper** is a dual-type Psychic/Dark Mokemon introduced in Season I.

It evolves from Mediphant when leveled up while knowing Dream Eater. It is the final form of Eleam.

## Biology

Cleeper is an elephant Mokemon with light pink body, laying on a white, fluffy cloud. It has a blue night cap with yellow stars, and a pink, magical cape that floats on its back.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By tutoring

 Pixie Dust | Fairy | Status | 0000-
 * **Bold** indicates a move that gets STAB when used by Cleeper
* *Italic* indicates a move that gets STAB only when used by an evolution of Cleeper

#### By a prior evolution

 * **Bold** indicates a move that gets STAB when used by Cleeper
* *Italic* indicates a move that gets STAB only when used by an evolution of Cleeper

#### By a prior evolution

 * **Bold** indicates a move that gets STAB when used by Cleeper
* *Italic* indicates a move that gets STAB only when used by an evolution of Cleeper

## Trivia

### Origin

#### Name Origin

Cleeper is a combination of the words *creep* and *sleeper*.
Fire (type)

The **Fire type** is one of the eighteen types. Fire type moves are super-effective against Nature-, Ice-, Bug-, and Metal-type Mokemon, while Fire-type Mokemon are weak to Water-, Rock-, and Earth-type moves.

## Characteristics

### Defense

The Fire type grants immunity to burns. It also ties for 2nd place with the Rock type for having the most resistances, which is 6 in total.

### Offense

During harsh sunlight, the power of Fire-type attacks is increased by 50%. In blazing sunlight, the power is doubled. The power of Fire-type attacks is decreased by 50% during rain, while all Fire-type moves will fail during heavy rain. In snow, this power is decreased by 25%.

## Mokemon

As of Season I, there are 14 Fire-type Mokemon or 7.73% of all Mokemon (counting those that are Fire-type in at least one of their forms).

## Abilities

### Interacting with the Fire type

A Mokemon with Mutable will become a Fire-type Mokemon if it uses a Fire-type move.

### Exclusive Abilities

Only Fire-type Mokemon have these Abilities. This does not include signature Abilities.
Toximoth (Mokemon)

**Toximoth** is a dual-type Bug/Poison Mokemon introduced in Season I.

It evolves from Toxicoon starting at level 10. It is the final form of Toxipillar

## Biology

Toximoth is a moth-like Mokemon with a white body and purple wings with giant spikes on the back of them. Its purple antennae droop over its head and it has a proboscis used for sipping nectar.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By breeding

 * **Bold** indicates a move that gets STAB when used by Toximoth
* *Italic* indicates a move that gets STAB only when used by an evolution of Toximoth

#### By a prior evolution

 * **Bold** indicates a move that gets STAB when used by Toximoth
* *Italic* indicates a move that gets STAB only when used by an evolution of Toximoth

## Trivia

### Origin

#### Name Origin

Toximoth is a combination of the words *toxic* and *moth*.
Pygzatox (Mokemon)

**Pygzatox** is an dual-type Electric/Poison Mokemon introduced in Season I.

It evolves into Zappatox when exposed to a Thunder Stone.

## Biology

Pygzatox is rodent-like Mokemon with a primarily yellow body with a purple circle on its belly carrying a yellow lightning bolt pattern. Its tail zigzags and its purple on the tip. Its hair is spiky and is spiky on its tips, too. Its whiskers are thick with a purple color.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By tutoring

 Acid Rain | Poison | Status | 0000-
 * **Bold** indicates a move that gets STAB when used by Pygzatox
* *Italic* indicates a move that gets STAB only when used by an evolution of Pygzatox

## Trivia

### Origin

#### Name Origin

Pygzatox is a combination of the words *pygmy*, *zap*, and *toxic*.
Taberclaw (Mokemon)

**Taberclaw** is a Ice-type Fossil Mokemon introduced in Season I.

It evolves from Saberone starting at level 50, after it is revived from a Fang Fossil.

## Biology

Taberclaw is a quadupedal, feline Mokemon with a primarily tan body. It has light blue stripes on the sides and top of its face. More stripes are located on its limbs. Its torso is covered in white fur and its long fangs are made of ice.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By tutoring

 * **Bold** indicates a move that gets STAB when used by Taberclaw
* *Italic* indicates a move that gets STAB only when used by an evolution of Taberclaw

#### By a prior evolution

 * **Bold** indicates a move that gets STAB when used by Taberclaw
* *Italic* indicates a move that gets STAB only when used by an evolution of Taberclaw

## Trivia

### Origin

#### Name Origin

Taberclaw is a combination of the words *tiger*, *saber*, and *claw*.
Voltinite (Mokemon)

**Voltinite** is an Electric-type Mokemon introduced in Season I.

It evolves from Boltemont starting at level 35 and evolves into Joltine when exposed to a Thunder Stone.

## Biology

Voltinite is a bipedal Mokemon with a primarily yellow body. It has a lightning-shaped tuft on its head and spiky, red cheeks. Its pupils are also shaped like lightning and it has a thick, zigzag tail. It also has a gray, lightning pattern on its belly and sparks on its hands.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By tutoring

 * **Bold** indicates a move that gets STAB when used by Voltinite
* *Italic* indicates a move that gets STAB only when used by an evolution of Voltinite

#### By a prior evolution

 * **Bold** indicates a move that gets STAB when used by Voltinite
* *Italic* indicates a move that gets STAB only when used by an evolution of Voltinite

## Trivia

### Origin

#### Name Origin

Voltinite is a combination of the words *volt* and *ignite*.
Woodpuncher (Mokemon)

**Woodpuncher** is a dual-type Nature/Fighting Mokemon introduced in Season I.

It evolves from Pinocchilog when exposed to a Leaf Stone. It is the final form of Loggen.

## Biology

Woodpuncher is a bipedal, log Mokemon with a long nose protruding from its face. With a primarily brown body, it has a yellow pattern on its head resembing a crown with green emeralds on it. Above the crown its a bushy bunch of leaves.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By a prior evolution

 * **Bold** indicates a move that gets STAB when used by Woodpuncher
* *Italic* indicates a move that gets STAB only when used by an evolution of Woodpuncher

## Trivia

### Origin

#### Name Origin

Woodpuncher is a combination of the words *wood* and *puncher*.
Plasmeon (Mokemon)

**Plasmeon** is a dual-type Fire/Electric Mokemon introduced in Season I.

It is not known to evolve into or from any other Mokemon.

## Biology

Plasmeon is a quadupedal Mokemon with a orange body, a red head, and yellow legs. Its ears have spikes on the tips of them that are shaped like lightning bolts and its tail carries a flame on the end. It also has a spiky, white mane.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By tutoring

 **Firenado** | Fire | Special | 09090
 * **Bold** indicates a move that gets STAB when used by Plasmeon
* *Italic* indicates a move that gets STAB only when used by an evolution of Plasmeon

## Trivia

### Origin

#### Name Origin

Plasmeon is a combination of the words *plasma* and *ion*.
Icefur (Mokemon)

**Icefur** is an Ice-type Mokemon introduced in Season I.

It evolves from Fluffpup when leveled up in a Tundra.

It is one of Fluffpup's final forms, the other being Silkfur, Blazefur, Aquafur, Leafur, and Zapfur.

## Biology

Icefur is a bipedal, canine Mokemon with a mane of icicles and a white and light blue body. Spikes of white fur come out on the top of its head and it has a zigzag alternating pattern of colors along its body.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By tutoring

 * **Bold** indicates a move that gets STAB when used by Icefur
* *Italic* indicates a move that gets STAB only when used by an evolution of Icefur

#### By a prior evolution

 * **Bold** indicates a move that gets STAB when used by Icefur
* *Italic* indicates a move that gets STAB only when used by an evolution of Icefur

## Trivia

### Origin

#### Name Origin

Icefur is a combination of the words *ice* and *fur*.
Psychic (type)

The **Psychic type** is one of the eighteen types. Psychic type moves are super-effective against Poison- and Fighting-type Mokemon, while Psychic-type Mokemon are weak to Dark-, Bug-, and Ghost-type moves.

## Characteristics

### Defense

The Psychic type has an equal amount of weaknesses and resistances, having a total of three each.

### Offense

Only two types resist Psychic-type moves, Psychic and Ghost, and Dark types are completely immune to them.

## Mokemon

As of Season I, there are 18 Psychic-type Mokemon or 9.94% of all Mokemon (counting those that are Psychic-type in at least one of their forms).

## Abilities

### Interacting with the Psychic type

A Mokemon with Mutable will become a Psychic-type Mokemon if it uses a Psychic-type move.

### Exclusive Abilities

Currently, no Abilities are exclusive to Psychic-type Mokemon. This does not include signature Abilities.
Leafur (Mokemon)

**Leafur** is a Nature-type Mokemon introduced in Season I.

It evolves from Fluffpup when exposed to a Leaf Stone.

It is one of Fluffpup's final forms, the other being Silkfur, Blazefur, Aquafur, Icefur, and Zapfur.

## Biology

Leafur is a bipedal, canine Mokemon with a red flower with yellow dots as its mane and a yellow-green body. Its ears represent the petal of a flower while it also has a flower on the end of its tail. The tips of its legs are brown.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By tutoring

 * **Bold** indicates a move that gets STAB when used by Leafur
* *Italic* indicates a move that gets STAB only when used by an evolution of Leafur

#### By a prior evolution

 * **Bold** indicates a move that gets STAB when used by Leafur
* *Italic* indicates a move that gets STAB only when used by an evolution of Leafur

## Trivia

### Origin

#### Name Origin

Leafur is a combination of the words *leaf* and *fur*.
Wrap (move)

* **Makes contact**
* **Affected by Protect**
* **Affected by Mirror Move**
* **Affected by King's Rock**
 **Target**

 **Availability**

* Not a TM, TR, or Move Tutor move.

**Wrap** is a damage-dealing Normal-type move introduced in Season I.

## Effect

Wrap inflicts damage for 4-5 turns. The target loses ⅛ of its maximum HP at the end of each turn during the duration of this move. It also traps the target, preventing switching and escape. If the user switches out, the target will be freed.
Withstand (move)

* **Makes contact**
* **Affected by Protect**
* Not affected by Mirror Move
* **Affected by King's Rock**
 **Target**

 **Availability**

* TM081 in Season I

**Withstand** is a damage-dealing Normal-type move introduced in Season I. It is TM081 in Mokemon ABC.

## Effect

After Withstand is selected, the user will be unable to select a move or switch out for an idling period of two turns. Afterwards, Withstand will do damage equal to twice the damage received during the idling period. If the user is not directly attacked during the withstanding period, it will fail on the turn it would have released.

Withstand has an increased priority of +1 in its entire duration, so it is used before all moves that do not have increased priority. Bide also bypasses accuracy checks to always hit
Moléteam (Mokemon)

**Moléteam** is an Earth-type Mokemon introduced in Season I.

It evolves from Holémolé starting at level 16 and evolves into Watchhog when leveled up at night starting at level 36.

## Biology

Moléteam is a brown mole Mokemon with half of its body underground most of the time. It also usually has a pile of dirt sitting on its head surrounded by Holémolé. It has three pairs of long whiskers.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By a prior evolution

 * **Bold** indicates a move that gets STAB when used by Moléteam
* *Italic* indicates a move that gets STAB only when used by an evolution of Moléteam

## Trivia

### Origin

#### Name Origin

Moléteam is a combination of the words *mole* and *team*.
Munchstuff (Mokemon)

**Munchstuff** is an Electric-type Mokemon introduced in Season I.

It evolves into Munchubby when leveled up after consumimg 15 food items.

## Biology

Munchstuff is a bipedal, mammalian Mokemon with a furry, yellow body. It appears not to have legs because of its fur and its seen constantly eating, with food tucked in its coat of fur. It has an antenna on its head shaped like a bolt of lightning, too.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By breeding

 * **Bold** indicates a move that gets STAB when used by Munchstuff
* *Italic* indicates a move that gets STAB only when used by an evolution of Munchstuff

## Trivia

### Origin

#### Name Origin

Munchstuff is a combination of the words *munch* and *stuff*.
Swordzer (Mokemon)

**Swordzer** is a dual-type Nature/Bug Mokemon introduced in Season I.

It evolves from Scizzor when exposed to a Leaf Stone.

## Biology

Swordzer is a mantis-like Mokemon with large, silver swords for arms and wings on its back. Its body is primarily green with a silver chest and it has pointy leaves coming out of its head.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Learnset

#### By tutoring

 * **Bold** indicates a move that gets STAB when used by Swordzer
* *Italic* indicates a move that gets STAB only when used by an evolution of Swordzer

#### By a prior evolution

 * **Bold** indicates a move that gets STAB when used by Swordzer
* *Italic* indicates a move that gets STAB only when used by an evolution of Swordzer

## Trivia

### Origin

#### Name Origin

Swordzer is a combination of the word *sword* and the suffix *-er*, meaning something that does an action.
Draggie (Mokemon)

**Draggie** is a Draconic-type Mokemon introduced in Season I.

It evolves into Draggite starting at level 35, which evolves into Draggiga starting at level 55.

## Biology

Draggie is a quadupedal, draconic Mokemon with a primarily orange body and yellow underside. It has long, golden hair running done its long neck and a gray shell on its back.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### Origin

#### Name Origin

Draggie is derived from the word *dragon*.
Rapid Hits (move)

* **Makes contact**
* **Affected by Protect**
* **Affected by Mirror Move**
* **Affected by King's Rock**
 **Target**

 **Availability**

* Not a TM, TR, or Move Tutor move.

**Rapid Hits** is a damage-dealing Normal-type multi-strike move introduced in Season I.

## Effect

Rapid Hits inflicts damage, hitting the target 2-5 times per use. There is a 20% chance that it will hit 2 times, a 30% chance that it will hit 3 times, a 30% chance that it will hit 4 times, and a 20% chance that it will hit 5 times.
Magnebot (Mokemon)

**Magnebot** is a dual-type Metal/Electric Mokemon introduced in Season I.

It evolves into Magnetron when leveled up while holding an Upgrade.

## Biology

Magnebot is a bipedal, robot Mokemon with a primarily gray, metallic body. Its limbs are detached from its body but held together by magnetic waves. Its right foot and left hand are outlined with blue while the other limbs are outlined with red. It also has an antenna on its head.

## Game data

### Stats

#### Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### Origin

#### Name Origin

Magnebot is a combination of the words *magnet* and *bot*.