Buralli

**Buralli**

NG Large City

Corruption +4; Crime -4; Economy +5; Law +5; Lore +4; Society +3

**Qualities** Academic, Artifact Gatherers (magical), Darkvision, Notorious, Superstitious

**Danger** 20

**Government** Overlord

**Population** 23,000 (12,500 human, 5,000 dwarf, 3,000 aasimar, 1,000 hobgoblin, 1,000 tiefling, 500 other)

**Notable NPCs**

**King Blayden Cruther** TN Male Human Aristocrat 9

**Lord Protector Hierus Bess** NG Aasimar Inquisitor of Jovan 16

**Collector Ravelyn Horren** CG Female Human Occultist 14

**Archivist Gertha Niel** LG Female Aasimar Oracle 12

**Shadari** CN Female Hobgoblin Kineticist 10

**Marketplace**

**Base Value** 6,400 gp; **Purchase Limit** 75,000 gp; **Spellcasting** 6th

**Minor Items** 4d4; **Medium Items** 3d4; **Major Items** 2d4 items

The Kingdom of Rastria is a small realm surrounded by existential
threats. The armies of Rastria's aggressive neighbors are one of its
problems, but the greater issue are the strange and unknown magical
threats of the region. They emanate mostly from the "desolate reaches"
to Rastria's northwest, and it is said that the magic of those lands is
corrosive to the very soul and will corrupt anyone to the core.
Rastria's people are always vigilant, and quick to act on perceived
magical threats.

While the Rastrian populace is distrustful of magic in general, the
people of Buralli hold a particularly passionate disdain for it. All
practitioners are required to register with the Archivists and submit
any magical items in their possession to the Collectors. These two
groups report directly to the King, who ensures they do not misuse the
magical power entrusted to them. While the Archivists mostly keep to
themselves and out of public eye, the Collectors must constantly keep
watch over the city to do their jobs, as owners of magical items are
seldom willing to give them up.

Being magic users themselves the Collectors are not well-respected in
 Buralli, but they face enormous pressures and expectations nonetheless.
 They avoid public displays of magic and often have to work through
intermediaries due to the disdain they face. This limits their ability
to investigate magical artifacts and they have been unable to shut down
the rampant smuggling of said items. They are chronically underfunded
and understaffed, and despite the best efforts of a few dedicated
individuals their work constantly falls short. When disaster inevitably
strikes and some magical item is used to cause harm the Collectors are
blamed for the oversight and face ridicule and punishment in the king's
courts. While sensible observers recognize that the Collectors are
woefully outmatched in their task, the hatred of magic in general makes
them easy political scapegoats.

Buralli has a large number of dwarven refugees who fled from the
conquests of Massereen Hobgoblins. The hard-working dwarves have become
quite welcome here and a permanent fixture of the kingdom. They are not
so happy about the large Hobgoblin populace, as Rastria has welcomed
many Massereen expatriates over the years and most have settled in the
capital itself. The proximity to the desolate reaches has made both
Aasimar and Tiefling populations significantly more common. Although
there is no formal prejudice against Tieflings, they often face more
subtle exclusion and as a result more Aasimar have settled here than
Tieflings.

Smuggling of magical artifacts through Buralli is a thriving business
 given how underfunded the Collectors are. The most successful of these
operations is the Shadow Walkers, controlled by Shaderi the Hobgoblin.
Her operation is known to the Collectors, but shutting it down has
proven nearly impossible since they are completely outmatched by its
network of informants.