GIR

<tabber>
GIR =

GIR REPORTS FOR DUTY!

## Special Moves

### Neutral B: Guidance Chip

GIR will lock onto any opponents within a nearby radius and charge at them. If he locks onto multiple targets, he will charge into each of them in order, however each attack will deal less damage.

### Side B: Guess Who Made Waffles?

GIR throws one of his specially made waffles forward. He can throw 3 different waffles at a random chance.

* There's a 3/7 chance he'll throw a plain waffle, which deals normal damage.
* There's a 2/7 chance he'll throw a waffle with syrup, which sticks to opponents and halves their speed.
* There's a 2/7 chance he'll throw a buttery waffle, which slides across the stage and makes opponents trip.

### Up B: Stupidity Waves

GIR very slowly floats upwards with a wave of stupidity. He'll move in any direction depending on where the control stick is aimed. He'll float for 4 seconds.

### Down B: Piggies...Of Doom!

GIR releases a piggy from his head that he can pick up or catch. The rubber piggy can be thrown like a regular item and bounces off of walls and opponents. There's also a 1/10 chance he spawns a cupcake that heals him.

### Final Smash: Gir Goes Crazy and Stuff

GIR floats down on the stage strapped to machinery. Aiming the C-Stick in any direction will whip out a tentacle wire in that direction. If it latches onto an opponent, it will drain the opponent's health and give it to GIR. Pressing B while aiming in any direction with the control stick will have GIR shoot lasers. After 15 seconds, the Final Smash will end with GIR returning to the stage.

## K.O. Sounds

KOSFX1: \*Screams\*

KOSFX2: \*Screams\*

StarKOSFX: \*Screams Repeatedly\*

ScreenKOSFX: \*Grunts\*

## Taunts

Up: \*Laughs\*

Side: TACOS!

Down: \*Dances\* Doodie-Doodie-Doodie-Doodie-Doodie-Doodie-Doo

## Victory Options

Victory 1: Aww...I wanted it to explode...

Victory 2: \*In Serious Mode\* I've captured the enemy for meat testing. Praise Me. PRAISE ME!

Victory 3: Finally! \*Giggles then self distructs\*

Victory 4: (Against Zim) Aww...I'm Sorry...

Lose: \*Stares off with a Piggie\*

## Entrance

### Easter Egg

Bloody GIR appears in the background of the stage before teleporting onto it.

## Special Moves

### Neutral B: Horrible Nightmare Visions

Just like GIR's neutral B, Bloody GIR locks onto an opponent within range, but this time with a teleport effect. This means while GIR is invisible, he'll be intangible, leading to some quick whiff punishes.

### Side B: Guess Who Made Waffles?

Bloody GIR's Side B is the same as regular GIR's.

### Up B: Stupidity Waves

Bloody GIR's Up B is the same as regular GIR's.

### Down B: Time Replacement Piggies

Instead of being a throwing item, the piggies are an arcing projectile that teleports the opponent to the user's last location. With their different tossable angles [like Yoshi's Egg], this can lead to some easy combos and kill confirms. Use them to force people into edgeguard situations. Only one piggy can be launched and then you'll have to wait 5 seconds to launch another.

### Final Smash: Gir goes Even Crazier

Bloody GIR knocks an opponent into the data canister. They are then knocked around by their own knowledge before being launched out.

## K.O. Sounds

KOSFX: "Hurry!"

StarKOSFX: "Taste Feelling!"

ScreenKOSFX: "Stupid!"

## Taunts

Up: \*Dances\* "Doodie-Doodie-Doodie-Doodie-Doodie-Doodie".

Side: "You must be **ternamite!**"

Down: \*Stares at the screen\*

## Victory Options

Only Victory: \*Teleports closer and closer to the screen\*

Lose: \*Slightly transparent in the background\*