Bedrock Edition beta 1.18.0.21

**Beta 1.18.0.21** is the second beta version for Bedrock Edition 1.18.0, released on October 14, 2021, which makes tweaks to world generation and fixes bugs.

## Additions

### Command format

`/loot`
* Added the `/loot` command with spawn loot overload.

## Changes

### Blocks

Copper Ore
* Now drop 2-5 Raw Copper when mining instead of 2-3.

Stonecutter
* Block of Copper can be converted to 4 Cut Copper using stonecutter.

### Mobs

Axolotls
* Now only spawn in water above clay blocks in lush caves.

Cod, Salmon, Pufferfish, Tropical Fish, Squid, and Dolphins
* Now only spawn in water from Y=50 to Y=64.
* Additionally, tropical fishes now also spawn in lush caves at any height.

Glow Squids
* Now only spawn in water blocks under Y=30.

Goats
* No longer spawn in Stony Peaks.

### World generation

Amethyst Geodes
* Now only generate up to Y=30.
* Rarity has been increased to match 1.17 levels.

Biomes
* Non-cave biomes (e.g. Savannas) no longer change with height.
* Tweaked the relative size of some biomes, to match 1.17 a bit closer.
* Increased the average size of most biomes.
* Tweaked frozen biomes blending.

Canyons
* Canyons are now placed on the same height as on pre-1.18 world generation.

Dungeons
* Increased the amount of dungeons, especially below Y=0.

Gravel
* Increased the number of ore blobs.

Lakes
* Water lakes were removed, because Aquifers could provide local water levels.

Ore distribution
* Copper Ore now generates between Y=-16 and Y=112, generating the most at Y=48, and increased the number of ore blobs.
* Added more unexposed Diamonds.
* Extra gold generates below Y=-48.
* Decreased minimum generation height of the upper range of Iron Ore from Y=112 to Y=80, and increased the number of ore blobs.

Villages
* Now slightly more spread out.

### General

Title screen
* Main menu background is changed to reflect Caves & Cliffs: Part II.
	+ The new background however is not visible due to the beta resource packs being applied in all beta versions.

## Experimental

These additions and changes are accessible by enabling the "Enable GameTest Framework" experimental toggle.

### Technical

GameTest Framework
* deltaTime
	+ Added deltaTime read only property to TickEvent which represents the time between the last Level tick in seconds

## Fixes

Caves & Cliffs
* Fixed shifted sub-chunks on Caves & Cliffs flat worlds (MCPE-140428)
* Hoodoos now generate in Eroded Badland biomes again (MCPE-141083)
* Strange pillars no longer generate below Eroded Badland biomes (MCPE-141342)
* Water and Lava springs now correctly generate at the expected frequency
* Fixed issue with Copper Ore hanging mid-air in ravines (MCPE-141189)

Actors
* Lightning bolts do not have a shadow anymore (MCPE-140689)

Blocks
* Snow Grass Block and all types of Snow blocks now use similar colors (MCPE-57022)

Bone Meal
* Nether Sprouts once again generate when using Bone Meal on Warped Nylium (MCPE-139672)

Gameplay
* Re-entering a Caves & Cliffs world when in a danger zone at a valid negative Y position no longer teleports player to positive Y (MCPE-141039)
* Copper Ore now drops 2-5 (from 2-3) Raw Copper items (MCPE-144071)
* In the Stonecutter, a Block of Copper can be converted to four Cut Copper (MCPE-144067)

Player
* Fixed player hitbox not resetting after gliding with Elytra (MCPE-109925)
* Fixed player flight with Elytra being cancelled when hitting a wall and taking damage (MCPE-54031)

Items
* Ender Pearls no longer generate as Glow Sticks in Woodland Mansion chests (MCPE-137440)

Mobs
* Fixed an issue preventing Tropical Fish from spawning in Lush Caves (MCPE-144070)

Particles
* Water drips now trigger splash effects

Technical
* Fixed caching support for subchunk requests where it would sometimes not use the cache
* Fixed a versioning error with animation controllers that was causing the wrong schema to be utilized on marketplace worlds with an animation controller version 1.8.0

User Interface
* Renamed some occurrences of "level" in the user interface to the more accurate "world"
* When a value for a stepped slider does not correspond to a step it will display at the closest step
* Replaced the missing "Always Day" option in world settings (MCPE-137790)

Vanilla Parity
* Shield blocking animation now plays smoothly (MCPE-125951)

## References

1. ↑ "Minecraft Beta - 1.18.0.21 (Xbox One/Windows 10/Android)" – feedback.minecraft.net, October 14, 2021.