Ultra Buffs

Ultra buffs are basically ways of how to make ultra mobs more challenging, rather than simply just being the simple mob of lower rarities with only higher damage. Originally inspired by ultra/super hornet behaviour being different from lower rarity hornets.

## Ultra buffs list

### Baby ants

* Ultra baby ants, if attacked, will provoke other ants (except other babies) to pursue the attacker - making them similar to how termites behave, without spreading damage though.
* Super baby ants are similar to ultra babies, but other babies also attack and the range of other ants attacking if the ultra baby is attacked is increased.

### Bee

* Ultra bees shoot three stingers to their back to provide cover against other flowers attacking it, these have the same amount of health and damage as one mythic stinger (singular, not the full petal). They act like pollen, starting with a very fast speed before rapidly decelerating to staying still for some time.
* Super bees shoot 5 stingers that each have ultra stinger stats.

### Beetle

* Ultra beetles lay eggs, similar to the queen ants, except that legendary beetles hatch out of them. It also moves at its maximum speed at all times, even if the target is to its sides or back. To compensate, it turns much slower.
* Super beetles' eggs spawn mythic beetles whilst the same other properties of the ultra apply to it.

### Bubble

* Ultra bubbles split into many weaker bubbles until legendary upon death.
* Super bubbles also spawn mythic bubbles.

### Bumblebee

* Ultra bumblebees leave a trail of pollen (~mythic strength) spread around its back when chasing a player, but are notably slower for their strength. They may also shoot five mythic missiles around its back occasionally.
* Super bumblebees use the ultra versions of the ultra's projectiles.

### Cactus

* Ultra cactus can now shoot its 'missiles' if attack and will grow back on them. They deal the same damage as if touched by a flower.
* Super is essentially the same, but faster missile regeneration.

### Centipede

* The sides of the ultra centipedes shoot ten ultra peas each, to fend off other players while it chases one.
* Super does the same but with super peas.

### Cockroach

* Ultra cockroaches call help from other nearby cockroaches of lower rarities until legendary if attacked. If there's none around, it may spawn legendary cockroaches randomly on a spot near the ultra.
* Supers also draw aggro of mythic cockroaches and increase the spawn rate of mythic cockroaches if there's no other cockroach near its vicinity.

### Crab

* Ultra crabs are actively followed around by lower tier crabs except for mythics. If the ultra and the lower tier crab distance each other, they lower tier will stop attacking to retreat to the ultra or attack a different flower closer to the ultra. If spawned too far, however, the respective crab will not follow the ultra until they approach each other.
* Super crabs are also followed by mythic crabs.

### Dandelion

* Ultra dandelions can regenerate their missiles and those other nearby dandelions from legendary or below, making them able to shoot their missiles repeatedly rather than once in their lifetime.
* Super dandelions have faster missile regeneration and also affect mythic dandelions.

### Desert centipede

* Ultra desert centipece create legendary sandstorms from each of the segments' sides to fend off sides and possibly back as well.
* Super desert centipedes preform the same with mythic sandstorms.

### Digger

* Ultra diggers are agressive towards both flowers and other mobs and also feature a uranium aura that poisons nearby flowers. They have a 20% chance to replace the fire queen ant or termite overmind spawns in the ant hell.
* Super diggers have a stronger uranium aura and replace super fire queen ant/termite overmind spaens with a 10% chance.

### Evil centipede

* Same as the normal ultra centipede, but shoots grapes instead of peas. Their bodies also poison. The smaller it gets, the more frequently it will shoot its grapes.
* Supers shoot 15 per side of each segment rather than 10.

### Fly

* Ultra and super flies leave a trail of poo that poisons any flower nearby. If touched, the poison is even stronger. However, flies at this rarity are slower than weaker flies.

### Jellyfish

* Ultra and super jellyfish may completely stop for a moment to spam lightning to anything within its detection range. However, the lightning in this phase is two rarities weaker than normally.

### Ladybug

* Ultra ladybugs occasionally provide healing for all other nearby mobs that are below mythic tier.
* Super ladybugs also heal mythic mobs.

### Leech

* Ultra and super leeches also heal if a flower's body collides with the rest of the leech's body.

### Moth

* If an ultra moth is attacked, all nearby mobs except for other moths will be drawn aggro to the attacker. While mythics are excluded for their ability, super moths will also trigger mythics.

### Rock

* Ultra rocks spawn smaller rocks until legendary on every hit, often based on the amount kf damage dealt each hit.
* Super rocks may also spawn mythic rocks.

### Sandstorm

* Ultra and super sandstorms randomly create weaker sandstorms until two rarities below their's respectively.

### Scorpion

* Ultra scorpions shoot three missiles at once, supers five at once.

### Shell

* Ultra shells may spew out a random legendary mob that naturally spawns in the east watersknocking itself backwards. It may also gather a shield at which point it stands still until the shield breaks.
* Super shells spawn mythics rather than legendaries.

### Solider ants

* Ultra solider ants occasionally preform a large boost worwards after a short warning. Shper solider ants do the same but even further.

### Spider

* Ultra spiders can shoot a missile that acts like the ultra web petal used by flowers, either a straicht sircle or directly at their target. The respective webs are also much larger tk correspond the petal of its rarity that is used by players.
* Supers have the same.

### Sponge

* Ultra sponge spreads damage to all flowers and mobs of attacked, mobs will be drawn aggro to the flower attacking the sponge. Supers have a larger radius of damage spread.

### Square

* Same as sandstorm, but spawns weaker squares instead.

### Starfish

* Ultra and super starfish heal other nearby mobs while healing themselves.

### Worker ants

* Ultra worker ants draw aggro from legendary or below tier solider ants if provoked, super worker ants also draw aggro from mythics.