recursal/Fanatic-Fandom huggingface dataset:
Nmap

Nmap is the most popular port scanner. Next are described some common uses:

* Standard scan on a single IP:

```
nmap 192.168.0.200

```

* Scan an IP range, equivalent to a ping sweep, to discover which hosts are up (-sn = "Sweep Network"):

```
nmap -sn 192.168.0.200-250

```

* Standard scan on a single IP, with greppable output, sent to a text file:

```
nmap -v -sn 192.168.1.200-250 -oG ping-sweep.txt

```

* Look for hosts with port 80 open in a range of IPs, and send result to a text file:

```
nmap -p 80 192.168.1.100-200 -oG web-sweep.txt

```

* Scan the 20 most common ports in a range of IPs, and use a connect() scan (-sT = TCP connect scan, which uses higher level packets, if SYN cannot be used):

```
nmap -sT -A --top-ports=20 192.168.1.200-250

```

* Scan all ports:

```
nmap -p- 192.168.1.100

```

* Scan a host and identify services running on the 1000 most common ports (-sV = services):

```
nmap -sV -sT 10.0.0.19

```

* Scan the 1000 most common ports of a host and try to detect its OS (-O = OS discovery):

```
nmap 192.168.1.200 -O

```

* Exhaustive analysis of a host (-A = detailed scan, OS, version, scripts and traceroute):

```
nmap 192.168.1.200 -A

```

* Scan UDP port 161 in a range of IPs and save the open ports to a file (-sU = scan UDP ports):

```
nmap -sU --open -p 161 192.168.1.132-140 -oG mega-snmp.txt

```

* Can help if some hosts are not up in a network sweep (--unprivileged):

```
nmap 192.168.1.0/24 -sP --unprivileged

```

Nmap allows timing options. Going faster is more supicious. Faster scans are achieved with the options -T4 and -T5, as opposed to slower scans with -T0 or -T1. The latter are super slow, only for paranoic users.

```
nmap -T5 192.168.1.200

```

## Nmap scripting engine.

Scripts are located in /usr/share/nmap/scripts

* Run default scripts agains a host (-sC = default scripts):

```
nmap -sC 192.168.1.200

```

* Run non intrusive scripts against a host.

```
nmap --script safe 192.168.1.200

```

* Run vulnerability detecting scripts against a host.

```
nmap --script vuln 192.168.1.200

```

* Run all relevant scripts against a host. Can be very slow and "noisy"

```
nmap --script all 192.168.1.200

```

### Examples of specific scripts:

* Scan a host and use SMB OS discovery script (--script = use specified script):

```
nmap 10.0.0.19 -p 139,445 -­-script smb-­os-­discovery.nse

```

* Detect users using SMB:

```
nmap -p 139, 145 --script smb-enum-users 192.168.1.200

```

* Check for known SMB vulnerabilities\_

```
nmap -p 139,445 --script=smb-check-vulns --script-args=unsafe=1 192.168.1.200

```

* Zone transfer against hosts running a DNS server:

```
nmap --script=dns-zone-­transfer -p 53 ns2.megacorpone.com

```

* Script against a Coldfusion server to try to get admin password using directory traversal:

```
nmap -v -p 80 --script=http-vuln-cve2010-2861 192.168.1.139

```

* Script to check if FTP server allows anonymous login:

```
nmap -v -p 21 --script=ftp-anon.nse 192.168.1.130-140

```
Default cronjobs

One of the several linux privilege escalation techniques is to abuse cron jobs that run with root privileges (or a user with lesser privileges, to do lateral motion). These cron jobs can be found (not only) in the directories /etc/cron.hourly, /etc/cron.daily, /etc/cron.weekly, /etc/cron.monthly. These directories are not empty except for cron jobs defined by the root user, and when exploring them, it is common to find jobs with not very obvious names, but still unexploitable (maintenance jobs performed by the OS, etc, with different names in different linux distributions).

It is important to not waste time trying to understand what a cron job does, to end up realizing that it is something created by the very linux installation, and therefore unexploitable (most of the times, at least, and not in an obvious manner). Next is a compilation of such default cron jobs, to avoid wasting time researching if there may be something useful in them. If you see any of the following, you should probably skip their analysis.

There may be others absent in this table that are still created by some other linux distributions. It may also happen that a custom cron job created by the user has the same name that one of the listed below, but is actually exploitable.

It may happen that the same cron job is called with different timings, so the same job is in two cron folders and one executes more often than the other.
Gray hat cheatsheet Wiki

## Welcome to the Gray hat cheatsheet Wiki

Wiki containing cheetsheets and tips learned the hard way about ethical hacking on all its branches. Special emphasis is on the appropriate thinking strategies to optimize time during penetration testing, and maximize results with the minimum effort possible.

Cheatsheets include commands ready to copy and paste to achieve certain effects, as explained next to them in the posts.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
2724

**2724**(MMDCCXXIV) is a leap year starting on Tuesday of the Gregorian calendar, the 2724th year of the Common Era (CE) and *Anno Domini* (AD) designations, the 724th year of the 3rd millennium, the 24th year of the 28th century, and the 5th year of the 2720s decade.

It is when is set the fifth and final volume of Far Beyond, Zelnus.
1965

**1965**(MCMLXV) was a common year starting on Friday of the Gregorian calendar, the 1965th year of the Common Era (CE) and *Anno Domini* (AD) designations, the 965th year of the 2nd millennium, the 65th year of the 20th century, and the 6th year of the 1960s decade.

## Events

* Elvia Coletti obtains her Neurosciences Ph. D
IPtables

Iptables is the linux kernel firewall.

It requires root permissions (if we are unable to use the root account but have sudo, we can enable it by creating a password, with sudo passwd root, then we will enter the new password twice). It works by specifying a set of rules to follow, for accepting or dropping packets.

To check the active rules in iptables:

```
iptables -nL

```

Sometimes we may be trying to find out the rules in a system we have compromised, but still not have the root password, but we may still be lucky and be able to check this rules. If the victim machine root user has saved these rules with the command:

```
iptables-save

```

A copy of the rules is saved to a file that can be read without root permissions by default. Depending on the OS, these files are:

Debian/Ubuntu: /etc/iptables/rules.v4

RHEL/CentOS: /etc/sysconfig/iptables

In iptables, 0.0.0.0/0 means any address
To remove all rules (flush):

```
iptables -F

```

In iptables, input refers to incoming packages, forward to redirected packages, and output to outgoing packages.
When creating rules, DROP forbids the packet, and ACCEPT allows it, wheter incoming or outgoing. With the -P option we modify a policy, for example, the following accepts incoming packets (DROP instead of ACCEPT would reject them).

```
iptables -P INPUT ACCEPT

```

Exceptions can be added to policies like the previous. For example:

```
iptables -A INPUT -s 192.168.0.1/24 -j ACCEPT

```

Here, -A means append a rule (in this case to INPUT), -s indicates the source of the packets, and -j means "jump", and it is used to change the rule of this policy to ACCEPT (only for this exception). With -p we can specify the protocol of the packets, and with --dport the port from which data comes.

```
iptables -A INPUT -p tcp --dport 5160 -j ACCEPT

```

With -D we can delete a rule:

```
iptables -D INPUT 3

```

This deletes the third of the INPUT rules..
Chelsea Washington

## Biographical information

### Occupation

High School StudentHigh School Cheerleader (formerly)

Owner of Sunny Side Mall

Guardian of Luna (currently)

### Titile(s)

Chels (by everyone)Snitch (by Princess & Jo)

Skank & Bitch (by Asia)

Boyfriend Stealer (by Alaina & Christiana)

## Family information

### Family Members

Natalie Washington (Mother)Jason Washington (Father)

TK Andrews (Younger Brother)

Ryhme Andrews (Younger Sister)

Serena Washington (Paternal Grandmother)

## Supernatural information

### Cause of Death

Broken Neck (First Time)Stabbed (2nd Time)

### Killed By

Ms.Lowe (once)Alaina Wright (with her consent)

## Romances

### Romances with

James Marin (Boyfriend)Schuyler Reese (Ex-Boyfriend)

Christian Saunders (multiple hook-ups)

Ryan (Ex-Boyfriend)

Reggie (Ex-Boyfriend)

Nate (One-Night Stand)
1988

**1988** (MCMLXXXVIII) was a leap year starting on Friday of the Gregorian calendar, the 1988th year of the Common Era (CE) and *Anno Domini* (AD) designations, the 988th year of the 2nd millennium, the 88th year of the 20th century, and the 9th year of the 1980s decade.

## Events

* Callum Carr obtains his informatical engineering degree

## Deaths

* **February 15** : Richard Feynman (aged 69)
2704

**2704** (MMDCCIV) is a leap year starting on Friday of the Gregorian calendar, the 2704th year of the Common Era (CE) and *Anno Domini* (AD) designations, the 704th year of the 3rd millennium, the 4th year of the 28th century, and the 5th year of the 2700s decade.

It is when is set the third volume of Far Beyond, Aftermath.
Basic Information

## **Game Play**

```
**Stamina & Level**

```

Stamina is for you to use in a battle. You will get 1 stamina every 3 minutes.

The maximum current level is 200, Any stamina you receive from the daily reward or in the mailbox can exceed the maximum you have. Each time you level up you will get the maximum stamina you have.

You can recharge your stamina with Bless.

```
**Battle**

```

The battle will begin with your squad on the right and the enemy squad on the left.

You can use items such as healing, powering up ... for your character in the battle by holding the item and moving it to the character you want to use.

```
**Special Skill**

```

Each character will have a special skill, in the battle your character will have a mana amount. When that mana reaches the maximum you can use that skill by pressing the character at the bottom of the character panel during the battle.

```
**Server Time**

```

Daily reset at 12 o'clock.

## **Hero**

```
**Stats**

```

 MAG
 SPD
 DEF
 RES

Each character will have a different starting point, and when you level up the character will increase. And the maximum current level of each character is 100.

```
**Experience**

```

The experience you will gain after completing a map, and will share equally with all characters in your team.
1702

**1702** (MDCCII) was a common year starting on Sunday of the Gregorian calendar, the 1702nd year of the Common Era (CE) and *Anno Domini* (AD) designations, the 702nd year of the 2nd millennium, the 2nd year of the 18th century, and the 3rd year of the 1700s decade.

It is when is set a part of Exoris's side story, Columns.
Yugi Balls

> "*At the academy they laughed at Yugi Balls, but I’m gonna show them once and for all that my Tamagotcha really works!*"
> ― Yugi Balls[source]
>
>

Write a paragraph about the NPC. This should be really basic information about them. No more than one paragraph is a helpful call. If this is a minor NPC, this will be their entire section.

## Physical Appearance

A few sentences covering the character’s physical appearance, linking to the appropriate episode if possible [1]

## Personality

A few sentences about the character’s personality.

## Bio

The character’s story, portrayed chronologically.

## Skills & Abilities

He drives a family-sized beetle. Whether this is a Volkswagen Beetle or a literal beetle was not fully specified.

## Relationships

* **Name of Character who you want to describe the relationship with:**A bullet point list of key relationships, if you’d like to include them.

## Trivia

* Yugi Balls is named after Yugi Moto, the protagonist of the show *Yu-Gi-Oh!* He was originally named Yuki Judas - a reference to the protagonist of the sequel series *Yu-Gi-Oh! GX* - but Hallie insisted on being terrible.
Ep. 2: Turingtown, Part 2

Listen to the episode

*In the second episode of Quest Friends, our heroes:

CHECK IN to adventure!

COMMUNE with marginally helpful powers!

WITHSTAND the urge to burn a whole city to the ground!*

## Synopsis

*Read the transcript here.*

On the way to Obsidian Bay, our heroes take some time to get to know each other. M.I.S.H.A. asks Hopper about the nickname "Hop Scotch" and decides to use the Datasphere to look it up. In their search, they see vague newspaper clippings concerning a terrible incident in a frozen desert to the south, as well as a game summarized only as "Death. Poker."

Kyle also gives the players four cyphers:

1. Density Nodule: Increases the weight of whatever it's attached to. Taken by Elee.
2. Adhesion Clamps: Gloves that let you climb any surface for 20 minutes. Taken by M.I.S.H.A.
3. Machine Control Implant: Lets you take over a Numenera device. Taken by Hop.
4. Magnetic Master: Let you control a metal object for 10 minutes. Taken by Xoc.

Once they make it to Obsidian Bay, our heroes are immediately accosted by a strange cowboy named Gus, who welcomes them to the town and alludes to Marshal, a mysterious figure who runs the town. When asked more questions, Gus is very cagey with his answers, often responding with cookie-cutter statements. They're then set loose to explore the town, which has random obsidian tiles littering its ceramic buildings and cobblestone courtyard.

Our heroes enter the Coltrane Bar and split up to investigate: Xoc and Hop go upstairs, M.I.S.H.A. goes to talk to the bartender, and Elee goes to talk to two miners playing cards. During the course of their investigation:

* The miners, Sal and Geoff, tell Elee that "Marshal's everywhere."
* Xoc and Hop find some pods re-purposed as guest rooms. Xoc consults The Nano Spirits, who help him activate the pod, revealing a bottle of whisky that was broken in a fight, despite the Coltrane Bar not serving alcohol.
* The bartender, Coltrane, gets agitated when questioned by M.I.S.H.A., claiming that he's already explained that Marshal's everywhere.

After our heroes met up again, Coltrane aggressively tries to get them to stay the night at the bar. When pressured, he lets them look at the guest book, which reveals that Bill Turing also stayed the night when he visited.

Right as our heroes start to suspect that the townspeople are being controlled by "some higher intelligence," a man shakily walks through the doors of the bar and yells, "Hey everybody! My name's Bill!"
The Prodigious

Art by Linked Artist

> "*Quote about location*"
> ― Who spoke it[source]
>
>

A brief intro to the location. No more than a paragraph.

## Info

Write an overall summary of the location.

## History

The history of the location, both before and including the campaign.

## Notable Locations

* **Name:** A place that's important to the town and why it's important.

## Notable Residents

* **Name:** Someone who is important to the twon and why they're important to it.

## Trivia

* The Prodigious is first mentioned in Ep. 33: Questionable Measures, Part 15
Home

## Section editing

Inserting a section can be done by editing either the section before or after it. An editor can merge one section with the previous section by deleting the heading. Note that in these cases the preloaded section name in the edit summary is not correct, and has to be changed or deleted.

In this case, a text box having as title "Subject:", will appear and the content you type in it will become the name of the new section heading. There is no input box for the edit summary; it is automatically created. Do not edit the *last existing section* to create a new one, because it will result in a misleading edit summary which will conceal creation of the section and may confuse other users.

## Hello

### haha

#### hihi

Brave Exvius is designed as a turn-based role-playing game, using elements from the Final Fantasy series with those of Brave Frontier. As part of the game's gacha system, players can summon characters from other Final Fantasy titles, which players can use to build a party of five units. Characters are presented in a pixel art style. The game features exploration through towns in a classic RPG style.
**Contribute**
Anyone can contribute to this wiki! See Contributor Central for discussion, editing guide, and more.
Ep. 16: Hop's Memory, Part 1

Listen to the episode

*Cries of crime howl through a sleepy town. A hero grabs his stetson.*

*Listen as he:*

*BECOMES royalty!*

*CALCULATES beautiful music!*

*DISCOVERS a sinister lie!*

## Synopsis

*Read the transcript here.*

SYNOPSIS

## Trivia

* The town's mayor Barnaby and his pet rabbit Amber are a reference to the playable rabbit clan characters in the game Armello.
* Many features of the town reference Ben Wyatt, a character from the show *Parks and Recreation*, who inspired Hopper's character. Sonnati ice and the town's glass aesthetic likely come from Ice Town, a failed political project from Wyatt's past. The town's name and the children's cone-like hats are references to a board game created by Wyatt called *The Cones of Dunshire*.
MuOfHeroes Wiki

⭐️⭐️Update :
🔰 New hero : Elsa, Owen
🔰 New boss in WorldBoss
🔰 Merry Christmas event
🔰 Fix bug
🎯Server maintenance 17:00 ~ 17:15 (14/12/2018).

💖

MightyUnionOfHeroes Team

🎉💖 Dear, heroes 💖🎉
Merry Christmas & Happy New Year events, comming soon.

⭐️⭐️Update :
🔰 Character update: Twist Dragon Knight, G-Red Dragon Knight, Ice Storm Wizard
🔰 Change map name in World
🔰 Update Merry Christmas & Happy New Year events
🔰 Clan
🔰 Chat All & chat clan
🔰 Fix bug
🎯Upate time: 10~15/12/2018.
P/p: You should link Facebook to get the best support from us.

💖

MightyUnionOfHeroes Team
Hopper Scotch

Art by l-eli

> "*Ma’am, I’m an accountant; I can explain this real quick.*"
> ― Hopper Scotch[[source]]
>
>

Write a paragraph about the PC. This should be really basic information about them. No more than one paragraph is a helpful call. Additionally, mention their character sentence/summary

## Physical Appearance

Hopper Scotch looks like Ben Wyatt crossed with Jim Hopper. He wears a brown leather jacket and a Stetson, with a calculator-like object in his right pocket. He has a shield, which he wears like a backpack.[1]. Later, he upgrades the outfit so that it has a look akin to "dusty cowboy, with a dash of motorcycle edge." [2] Hallie compares this new look to the steampunk princess outfit from *Tales from the Borderlands*.

## Personality

A few sentences about the character’s personality.

## Bio

The character’s story, portrayed chronologically.

## Mechanics

Some mechanical information, including a list of...

### Signature Skills/Moves

Chose only skills or moves, based on what's most relevant (e.g. Cypher System is Skills, Under the Neighborhood is Moves). Descriptions should be paraphrased. I'd recommend making this as a list. For example:

* **Cutting Light:** Xoc does a cut with a laser beam (but better than this)
* **Takes Up Attention:** Hey hey everyone look at me

## Relationships

* **Name of Character who you want to describe the relationship with:**A bullet point list of key relationships, if you’d like to include them.

## Trivia

* Any other misc info and trivia you’d like to add about the NPC. You can also add a gallery section at the bottom, if you’d like; just be sure to include credits.

## OLD INFO-UPDATE THEN REMOVE THIS SECTION

HOPPER SCOTCH is pleased to make your acquaintance! (And would shake your hand if meeting you in person). VIGILANTE ACCOUNTANTS may not get a lot of street cred in the Ninth World, but Hopper knows that if he doesn’t do things like verify the accuracy of financial records and evaluate the long-term stability of economic goals, no one else will (but that’s fine by him—all these people who call math “boring” don’t know what they’re missing). For problems that can’t be solved with a calculator, Hopper also comes in CLASSIC VIGILANTE mode, ready to METE OUT JUSTICE with his gun full of BUZZER DISCS, his TRUSTY SHIELD, and his MAD PARKOUR SKILLS![3]

Hopper Scotch is played by Hallie Koontz

Hopper is known to skip from town to town quickly and has earned the nickname Hopscotch and he hates it. He is a vigilante unafraid of throwing punches. He is good at accounting and goes from town to town helping with financial and bureaucratic problems.

He carries a shield that he wears like a backpack. He also wears a disty leather jacket with a calculator like object in his front right pocket.

He is an Honorable Jack(rouge) who Metes out Justice
Maybelline

Art by Emily Decker

*“Include a notable quote from or about the NPC if you’d like.”*

Write a paragraph about the NPC. This should be really basic information about them. No more than one paragraph is a helpful call. If this is a minor NPC, this will be their entire section.

## Physical Appearance

A "shockingly pink" woman wearing a fitted pink suit and pink pencil skirt underneath a white ScubaCorp trench coat, as well as pink high heels. She has bright hot pink lipstick, makeup covering the lids of her eyes, long fake pink nails with little white hearts on them, and hair that spirals out into a curly pink and white cotton candy shape.[1]

## Personality

A few sentences about the character’s personality.

## Bio

The character’s story, portrayed chronologically.

## Relationships

A bullet point list of key relationships, if you’d like to include them.

## Trivia

* Although her first main appearance is in Bang! Bang!, Maybelline makes a small appearance at the end of An Oasis of Ghosts. Her line was originally performed by a random ScubaCorp employee, but once Kyle introduced Maybelline, he realized it'd make more sense for her to be the one to state the line, especially as she was the one to speak to Oset Scuba in future end-of-episode cliffhangers.
* Maybelline signs in a very swoosh-heavy cursive and uses hearts instead of dots.
Bert

Art by Mandy Robertson

> "*Quote from or about character*"
> ― Who spoke it (only if it wasn't from the character the article is about)[source]
>
>

Write a paragraph about the PC. This should be really basic information about them. No more than one paragraph is a helpful call. Additionally, mention their character sentence/summary

## Physical Appearance

Bert is a fuzzy walking moth, described by Emily as a fusion of Mothman from the *Persona* series and Wooloo from the *Pokémon* series. Olivia just calls him a "badminton shuttlecock." Bert has huge, slightly luminous round eyes with a barely imperceptible color, and his hands are always very, very cold.[1] Bert speaks with an unsettlingly gentle, yet aggressive, whisper.

## Personality

A few sentences about the character’s personality. Bert likes going in vents and scratching the walls; specifically, "he likes to make noise in the vents."

## Bio

The character’s story, portrayed chronologically.

## Mechanics

Some mechanical information, including a list of...

Bert has wings, but he cannot fly.

### Signature Skills/Moves

Chose only skills or moves, based on what's most relevant (e.g. Cypher System is Skills, Under the Neighborhood is Moves). Descriptions should be paraphrased. I'd recommend making this as a list. For example:

* **Cutting Light:** Xoc does a cut with a laser beam (but better than this)
* **Takes Up Attention:** Hey hey everyone look at me

## Relationships

A bullet point list of key relationships, if you’d like to include them.

## Trivia

* Bert is named after a moth Emily kept as a pet for two days.
Mako

Art by Emily Decker

> "*Quote from or about character*"
> ― Who spoke it[source]
>
>

Write a paragraph about the NPC. This should be really basic information about them. No more than one paragraph is a helpful call. If this is a minor NPC, this will be their entire section.

## Physical Appearance

A few sentences covering the character’s physical appearance, linking to the appropriate episode if possible [1] Also speaking style/voice.

## Personality

A few sentences about the character’s personality. What happens when a character has a high INT and a low WIS.

## Bio

The character’s story, portrayed chronologically.

## Relationships

* **Name of Character who you want to describe the relationship with:**A bullet point list of key relationships, if you’d like to include them.

## Trivia

* While Mako's first physical appearance is in episode 13, he can be heard in previous episodes, such as his letter in Ep. 5: The Clockwork City, Part 1. He's also name-dropped by Sue Strongarm in Ep. 1: Turingtown, Part 1.
Visitants

Visitants are creatures that originated from planets beyond the Ninth World.

A species of visitant with the body of a frog, the torso of a human, the arms of a t-rex, and the head of, again, a frog. They can store items in their gullet and retrieve them at will.

Notable Characters: Cart

### Simile

*First Appearance:*

Description

Notable Characters: Ein

### Vocile

*First Appearance:*

Description

Notable Characters: Soe Badge
Ness

Art by Gina

> "*Quote from or about character*"
> ― Who spoke it (only if it wasn't from the character the article is about)[source]
>
>

Write a paragraph about the PC. This should be really basic information about them. No more than one paragraph is a helpful call. Additionally, mention their character sentence/summary

## Physical Appearance

A few sentences covering the character’s physical appearance, linking to the appropriate episode if possible [1]. Also speaking style/voice.

## Personality

A few sentences about the character’s personality.

## Bio

The character’s story, portrayed chronologically.

## Mechanics

Some mechanical information, including a list of...

### Signature Skills/Moves

Chose only skills or moves, based on what's most relevant (e.g. Cypher System is Skills, Under the Neighborhood is Moves). Descriptions should be paraphrased. I'd recommend making this as a list. For example:

* **Cutting Light:** Xoc does a cut with a laser beam (but better than this)
* **Takes Up Attention:** Hey hey everyone look at me

## Relationships

* **Name of Character who you want to describe the relationship with:**A bullet point list of key relationships, if you’d like to include them.

## Trivia

* Any other misc info and trivia you’d like to add about the NPC. You can also add a gallery section at the bottom, if you’d like; just be sure to include credits.
Sera Brackleberry

Art by Kyle Decker

> "*Quote from or about character*"
> ― Who spoke it (only if it wasn't from the character the article is about)[source]
>
>

Write a paragraph about the NPC. This should be really basic information about them. No more than one paragraph is a helpful call. If this is a minor NPC, this will be their entire section.

## Physical Appearance

A few sentences covering the character’s physical appearance, linking to the appropriate episode if possible [1] Also speaking style/voice.

## Personality

A few sentences about the character’s personality.

## Bio

The character’s story, portrayed chronologically.

## Relationships

* **Name of Character who you want to describe the relationship with:**A bullet point list of key relationships, if you’d like to include them.

## Trivia

* When Hop meets Sera for the first time, the description begins by discussing her brown eyes and caramel hair, because brown is Hop's favorite color.
Rockryan Shanksfossil

Art by Emily Decker

> "*Quote from or about character*"
> ― Who spoke it[source]
>
>

Write a paragraph about the NPC. This should be really basic information about them. No more than one paragraph is a helpful call. If this is a minor NPC, this will be their entire section. He had a simple life. He liked fossils, and if you got in his way, he would stab you.[1]

## Relationships

* **Name of Character who you want to describe the relationship with:**A bullet point list of key relationships, if you’d like to include them.

## Trivia

* Rockryan is based on a character from one of Tom's campaigns (link the ghost of campaigns past episode).
* Rockryan's name is included in the prisons in the heart of charmonde.
Eraf Xindal

Art by Mandy Robertson

> "*Quote from or about character*"
> ― Who spoke it (only if it wasn't from the character the article is about)[source]
>
>

Write a paragraph about the PC. This should be really basic information about them. No more than one paragraph is a helpful call. Additionally, mention their character sentence/summary

## Physical Appearance

A few sentences covering the character’s physical appearance, linking to the appropriate episode if possible [1]

## Personality

A few sentences about the character’s personality.

## Bio

The character’s story, portrayed chronologically.

## Mechanics

Some mechanical information, including a list of...

### Signature Skills/Moves

Chose only skills or moves, based on what's most relevant (e.g. Cypher System is Skills, Under the Neighborhood is Moves). Descriptions should be paraphrased. I'd recommend making this as a list. For example:

* **Cutting Light:** Xoc does a cut with a laser beam (but better than this)
* **Takes Up Attention:** Hey hey everyone look at me

## Relationships

* **Name of Character who you want to describe the relationship with:**A bullet point list of key relationships, if you’d like to include them.

## Trivia

* Any other misc info and trivia you’d like to add about the NPC. You can also add a gallery section at the bottom, if you’d like; just be sure to include credits.
Chapter 1: Turingtown

> "*I designed an entire fucking town. And these two lines! Are the two! That you’ve spent the entire game on!*"
> ― Kyle[[source]]
>
>

Heeding a call for anyone “daring, desperate, or deluded enough to adventure for hire," four would-be heroes search a mining town for a missing man. In the process, they defeat a new evil and unleash an ancient one.

## Synopsis

Our heroes meet Sue Strongarm, the mayor of the small herding town Rhubarb. Sue explains that the town of Obsidian Bay, which Rhubarb does trade with, went silent some time ago. She sent a man named William “Bill” Turing to investigate, but he hasn't come back either. Our heroes are charged with figuring out what happened to both Obsidian Bay and Bill Turing.

Once in Obsidian Bay, our heroes are accosted by overly-friendly townsfolk, who often repeat themselves, know things they shouldn't, and refuse to give information about Marshal, the head of the town. They eventually realize that the townsfolk, as well as Bill Turing, have been replaced with robotic duplicates, and they fight their way to M.A.R.S.H.A.L., who is revealed to be an AI deep within the mining tunnels of the city. M.A.R.S.H.A.L., influenced by a strange pulsating pod, is defeated, opening the pod and unleashing its contents in the process. Unfortunately, the pod's contents include a very scarily-armored man and entirely too many spiders, which start pouring out. Our heroes successfully make it out of Obsidian Bay just in time to watch it get surrounded by Obsidian Tiles and pulled into the sky.

## Characters

### Minor NPCs

* Coltrane
* Geoff
* (Your Neighbor) Gus
* Hanson Henson
* Rhubarb Bartender
* Sal
* William "Bill" Turing

## Trivia

* The name "Turingtown" is a reference to the Turing test, which tests a machine's ability to imitate human life.
* Turingtown was originally meant to be the finale of Flashback Future. Upon entering The Apocrita, the Quest Friends were going to find a homely fantasy town comprised of everyone the Apocrita had consumed, with a giant door that hid Aegon. They'd eventually realize that the townsfolk were running on video game-like programming, at which point they could abuse that programming to "override" the program, glitching the giant door out of existence. Eventually, Kyle decided to replace this "robot-like" adventure with actual robots.
Penny in Pocket

> "*Quote about organization*"
> ― Who spoke it[source]
>
>

A brief intro to the organization. No more than a paragraph.

## Info

More detailed information about the organization. What is the organization like? What is its goals, abilities, hierarchy, etc? From the outside, it is a square tent with the pattern of a night sky. From the Inside, the ceiling is made of the same fabric as the outside but the floors, walls, and shelves are made out of chopped logs. It has a wide staircase in the front right corner that leads down to the workshop.

Include description from Episode 6 and how it opens.

## History

The history of the location, both before and including the campaign.

## Notable Members

Penny in Pocket is run by three brothers. More vague information about them.

* **Haymish Penny:** Someone who is important to the organization and why they're important to it.
* **Ignatius Penny:** Someone who is important to the organization and why they're important to it.
* **Tattertop Penny:** Someone who is important to the organization and why they're important to it.

## Trivia

* The names of the Penny brothers are references to characters from a visual novel Emily worked on in college.
* In Kyle's mind, the Penny brothers have multiple tents that teleport visitors to the same store (which is why the store is a "pocket space" that's larger on the inside). This never came up, though.
* Tattertop and his creepy box are a reference to the Phonogram Man from the Legend of Zelda.
The Bureau of Intermortal Enforcement (BITE)

> "*Quote about organization*"
> ― Who spoke it[source]
>
>

A brief intro to the organization. No more than a paragraph.

## Info

More detailed information about the organization. What is the organization like? What is its goals, abilities, hierarchy, etc? When describing BITE, include a description of the Undertakers and Overseers. Include Ron-12 and Ron-13 (although maybe they should go in the minor characters list)

## History

The history of the location, both before and including the campaign.

## Notable Members

* **Name:** Someone who is important to the organization and why they're important to it.

## Trivia

* Any other misc info and trivia you’d like to add about the location. You can also add a gallery section at the bottom, if you’d like; just be sure to include credits.
Season 2: Hereafter

Art by Mandy Robertson

Very brief intro to the season.

> "*Quote from or about season*"
> ― Who spoke it[source]
>
>

## Arcs

### Arc 1: The ScubaCorp Arc

A 12-year old girl enters a tournament to prove that she's the greatest ghost monster trainer in the world. Along the way, she and her friends deal with geriatric skeleton clones, the tournament's scheming CEO, and a mystery surrounding missing rutabaga(s).

All three come to a head when the girl's self-proclaimed rival is accused of ghost murder and needs some unexpected help to prove her innocence.

## Trivia

In case there's any campaign-wide trivia that'd be fun to include.
Lorraine Stiles

Art by yeosoymilk

> "*Quote from or about character*"
> ― Who spoke it[source]
>
>

Write a paragraph about the NPC. This should be really basic information about them. No more than one paragraph is a helpful call. If this is a minor NPC, this will be their entire section.

## Physical Appearance

A few sentences covering the character’s physical appearance, linking to the appropriate episode if possible [2] Also speaking style/voice.

## Personality

A few sentences about the character’s personality.

## Bio

The character’s story, portrayed chronologically.

## Relationships

* **Name of Character who you want to describe the relationship with:**A bullet point list of key relationships, if you’d like to include them.

## Trivia

* Any other misc info and trivia you’d like to add about the NPC. You can also add a gallery section at the bottom, if you’d like; just be sure to include credits.
Aneen

Art by Edupatilla

> "*It's like a Waluigi dinosaur!*"
> ― Hallie[[source]]
>
>

Write a paragraph about the NPC. This should be really basic information about them. No more than one paragraph is a helpful call. If this is a minor NPC, this will be their entire section.

## Information

Aneens are described as "bipedal dino camels" and scream their own name as method of communication. They have been observed marrying humans, running and wailing in Roulettia's hourly Aneen Races, attempting to sell miniature versions of theirselves, going to war, and as tamed pack animals in the town of Rhubarb.

## Trivia

* Any other misc info and trivia you’d like to add about the NPC. You can also add a gallery section at the bottom, if you’d like; just be sure to include credits.
The Afterworlds

Art by Linked Artist

> "*Quote about location*"
> ― Who spoke it[source]
>
>

A brief intro to the location. No more than a paragraph.

## Info

Write an overall summary of the location.

## History

The history of the location, both before and including the campaign.

## Notable Locations

* **Name:** A place that's important to the town and why it's important.

## Notable Residents

* **Name:** Someone who is important to the twon and why they're important to it.

## Trivia

* Any other misc info and trivia you’d like to add about the location. You can also add a gallery section at the bottom, if you’d like; just be sure to include credits.
The Ninth World

> "*ONE BILLION YEARS IN THE FUTURE...*"
> ― Over-Dramatic Narrator[[Ep. 1: Turingtown, Part 1|[source]]]
>
>

The Ninth World is Earth one billion years from today (give or take a few years). The world has risen and fallen eight times, creating a landscape filled with sci-fi tech that no one really understands. That doesn't stop them from using it, though. The Ninth World is the main setting of the tabletop roleplaying game Numenera.

## Info

Write an overall summary of the location.

## History

The history of the location, both before and including the campaign.

## Districts

They shouldn't be called districts, so I want to rename this. I'm also planning to just include the Steadfast and the Beyond, since while there's more in the Numenera book, that doesn't impact Quest Friends itself.

## Notable Locations

* **Name:** A place that's important to the town and why it's important.

## Trivia

* Any other misc info and trivia you’d like to add about the location. You can also add a gallery section at the bottom, if you’d like; just be sure to include credits.
Elee Badge

Art by l-eli

> "*My name is Elee. I may or may not have killed a man tonight.*"
> ― Elee[[source]]
>
>

## Physical Appearance

Elee is a small old woman with a folding chair on her back and metal in her bones. She wears a large red hat with three (formerly lit) candles on it. [1]

## Personality

A few sentences about the character’s personality.

## Bio

The character’s story, portrayed chronologically.

## Mechanics

Some mechanical information, including a list of...

### Signature Skills/Moves

Chose only skills or moves, based on what's most relevant (e.g. Cypher System is Skills, Under the Neighborhood is Moves). Descriptions should be paraphrased. I'd recommend making this as a list. For example:

* **Cutting Light:** Xoc does a cut with a laser beam (but better than this)
* **Takes Up Attention:** Hey hey everyone look at me

Include how Elee's nails are azure steel, which do more damage and let her damage ghosts (look at Episode 6).

## Relationships

* **Name of Character who you want to describe the relationship with:**A bullet point list of key relationships, if you’d like to include them.

## Trivia

* Any other misc info and trivia you’d like to add about the NPC. You can also add a gallery section at the bottom, if you’d like; just be sure to include credits.

## OLD INFO-UPDATE THEN REMOVE THIS SECTION

Meet ELEE! She may use fists before wits, but she’s been capable (and lucky) enough to make it to her 80’s with relatively little damage to her psyche and a decent amount to her limbs. This elderly warrior subscribes to sketchy morals and her people skills are slightly below acceptable. For those she takes a shine to, though, she’ll do just about anything. Elee’s large hat and dented folding chair are not only her most prized possessions, but also significant health hazards to the general public. Watch as she MISSES half her speed defense rolls, CRUSHES her enemies, and PLAGIARIZES Marvel comics repeatedly!

## Elee Badge

### Affiliation

The GanG

Elee is played by Emily Strawn

Elee is a very small old lady, she has a folding chair strapped to her back made of the same material she has in her bones. She also wears a large hat.

Her focous is" fuses flesh and steal"[2]. Her class is Glave (warrior).

1. One rat

2. One bird’s wing

3. Three caterpillars

 4. Seventy-four silk peonies

5. Forty-six pearls on a thread

6. Three cadmium yellow feathers

7. One rusty locket

8. Four regular hat pins

9. One VERY DEADLY spider-killing hatpin

10. Metaphorical skeletons (uncounted)

11. Real skeletons (three)

12. Five copper coins

13. Two tarnished necklace chains

14. Three lit candles

15. One-half cup of high-nutrition potting soil
The Apocrita

The only art we had was of the time someone asked us to have the Apocrita say trans rights.

### First Appearance

Ep. 4: Turingtown, Part 4

> "*Quote from or about character*"
> ― Who spoke it[source]
>
>

Write a paragraph about the NPC. This should be really basic information about them. No more than one paragraph is a helpful call. If this is a minor NPC, this will be their entire section.

This is just a redone version of the NPC page, so this template might not work amazingly.

## Physical Appearance

A few sentences covering the character’s physical appearance, linking to the appropriate episode if possible [1] Also speaking style/voice.

## Personality

A few sentences about the character’s personality.

## Bio

The character’s story, portrayed chronologically.

## Relationships

* **Name of Character who you want to describe the relationship with:**A bullet point list of key relationships, if you’d like to include them.

## Trivia

* Any other misc info and trivia you’d like to add about the NPC. You can also add a gallery section at the bottom, if you’d like; just be sure to include credits.
Ig

Art by Markchuart

> "*Quote from or about character*"
> ― Who spoke it (only if it wasn't from the character the article is about)[source]
>
>

Write a paragraph about the PC. This should be really basic information about them. No more than one paragraph is a helpful call. Additionally, mention their character sentence/summary

## Physical Appearance

A few sentences covering the character’s physical appearance, linking to the appropriate episode if possible [1]

## Personality

A few sentences about the character’s personality.

## Bio

The character’s story, portrayed chronologically.

## Mechanics

Some mechanical information, including a list of...

### Signature Skills/Moves

Chose only skills or moves, based on what's most relevant (e.g. Cypher System is Skills, Under the Neighborhood is Moves). Descriptions should be paraphrased. I'd recommend making this as a list. For example:

* **Cutting Light:** Xoc does a cut with a laser beam (but better than this)
* **Takes Up Attention:** Hey hey everyone look at me

## Relationships

* **Name of Character who you want to describe the relationship with:**A bullet point list of key relationships, if you’d like to include them.

## Trivia

* Any other misc info and trivia you’d like to add about the NPC. You can also add a gallery section at the bottom, if you’d like; just be sure to include credits.
The Heroes of Navarene

> "*Quote about organization*"
> ― Who spoke it[source]
>
>

A brief intro to the organization. No more than a paragraph.

## Info

More detailed information about the organization. What is the organization like? What is its goals, abilities, hierarchy, etc?

## History

The history of the location, both before and including the campaign.

## Notable Members

* **Name:** Someone who is important to the organization and why they're important to it.

## Trivia

* Each member of the Heroes of Navarene is based on a PC from a previous campaign the players participated in.
Sue Strongarm

> "*If my bread’s not the thing crunching, something’s gonna be.*"
> ― Sue[[source]]
>
>

Sue Strongarm is the burly mayor of Rhubarb and member of the Heroes of Navarene. Or, at least she was. And then she died.

## Physical Appearance

Sue Strongarm is a large, burly woman wearing a working shirt underneath farming mining overalls. Her clothing is torn from fights and the pressure of her immense muscles. Strongarm is not a misnomer.[1]

## Personality

A few sentences about the character’s personality. This first paragraph is about the events of Xoc's Memory

In the years since her time with the Heroes of Navarene, Sue mellowed out significantly. While she's still burly, leading the rough-and-tumble town of Rhubarb, she's grown to be much more patient and professional, although that patience has limits.

## Bio

The character’s story, portrayed chronologically. This paragraph is about her time with the Heroes of Navarene.

Sue appears in the first episode of Season 1: Flashback Future as the mayor of Rhubarb. She recruits the PCs for help finding Bill Turing in the town of Obsidian Bay. Upon their return, Sue (along with the rest of Rhubarb) has been consumed by the Apocrita, and she is seen re-living the memory of her husband's death.

## Relationships

* **The Quest Friends:** Despite hiring them, Sue isn't particularly close with the PCs, being brought to tears by their antics.

## Trivia

* Sue is inspired by a character of Tom's named Buff Manning, as well as the burly men from Castle in the Sky.
Mid-Season

> "*Hello everybody. I don't know—how do I start the thing? Do I just say this? Hello everybody…*"
> ― Ari[[source]]
>
>

In-between Season 1: Flashback Future and Season 2: Hereafter, every player runs an indie TTRPG of their choice.

## Premise

Because Kyle needed extra time to prep the worldbuilding of and write an entire roleplaying system for *Quest Friends! Hereafter*, the team decided to spend half a year running small, self-contained sessions in indie TTRPGs of their choice.

## Episodes

### Dread w/Ari

Four men are lured into a haunted house with promises of the things they crave most. All they have to do is spend the night without rolling the same number twice, lest they become the ghosts haunting the house.

### Uneasy Lies the Head w/Tom

When a school's teachers mysteriously go missing, the students descend into political chaos, poetry, and gameplay that's way too involved for a two-part miniseries.

### Girl Underground w/Emily

A curious girl and her magical companions must solve whimsical puzzles to find their way home. Or at least, they would, if the players didn't trample over Emily's plot at every opportunity.

### Mission: Accomplished!

After a (mostly) successful mission, four super-spies duke it out in the company office meeting. Only one of them will get the coveted promotion, though, and you get to choose which one! This episode features four endings, one for each agent.

### School Daze w/Hallie

A mystery is afoot on a school for clones of historical figures. Someone has written a bad review of the Industrial Arts Fair, and if our clones can't figure out whodunnit, the fair will be cancelled!

## Trivia

* The Mid-Season was inspired in part by the mini-campaigns run between Seasons 1 & 2 of The Adventure Zone.
* Mission: Accomplished! is the only episode to not include the host's name, for two reasons. First, since Kyle normally hosts the show, he considered it less special to include his name in the title. Additionally, *Milo Ending (Mission: Accomplished! w/Kyle)* is just TOO much punctuation.
The Here

Art by Linked Artist

> "*Quote about location*"
> ― Who spoke it[source]
>
>

A brief intro to the location. No more than a paragraph.

## Info

Write an overall summary of the location.

## History

The history of the location, both before and including the campaign.

## Notable Locations

* **Name:** A place that's important to the town and why it's important.

## Notable Residents

* **Name:** Someone who is important to the twon and why they're important to it.

## Trivia

* Any other misc info and trivia you’d like to add about the location. You can also add a gallery section at the bottom, if you’d like; just be sure to include credits.