Childhood Focus

Requires Conclave DLC

More work to improve the roleplaying element and world simulation of the game. AI Rulers and players have additional childhood focus options.

## AI Logic

* A state at war with value Martial and Personal Combat.

## Other Developer Notes

### Courtier Priorities in Traits

* Courtiers have no vassals and thus do not need Vassal pleasing traits. Traits that harm vassal opinion are acceptable as Courtiers have no vassals. These are Arbitrary, Craven, Cruel, and Stubborn. These can be gained from the Haughty, Timid, and Willful childhood traits.
* Courtiers do have a liege though so the Content trait is desired. It comes from the Affectionate childhood trait.
* Courtiers can be appointed to council positions if they are skilled enough though powerful vassals of a liege will desire such high positions.
* Courtiers can be given landed titles, with even lowborn becoming highborn as a result.
* Courtiers can't declare war, and thus AI Ambition and Zeal are not priorities.
* Desired adult virtues are Humble, Kind, and Patient. These are desired as they do not increase Ambition nor Zeal. They come from the Affectionate, Timid, and Fussy childhood traits.
* Acceptable adult vices are Gluttonous, Lustful, and Slothful which decrease Zeal and Ambition. Of those two can be gained from the Indolent childhood trait.

### Castle Holder Priorities in Traits

These apply to both Barons who hold a Castle and Counts whose capital (as is the case in Feudal but not Theocratic and Republican societies) is a Castle.

* Castle Holdings provide troops and income like the other holdings but also provide a bonus to troop morale. Troop morale is associated with Castle holdings. Troop Morale Defense is improved by the Brave trait and hindered by the Craven trait. Thus the Willful trait is desired but the Timid trait is not. Additionally Castle holders are expected to lead troops so traits that improve martial skill are desired along with those that grant good tactics, improve the personal combat skill, and health. Being appointed a Commander by the Baron's liege will improve the Baron's personal income and thus capacity to improve the castle. Which an become very important as Castles have the lowest income and prefer to contribute wealth over troops. A loyal and well lead personal army can mean the difference between prison and successfully resisting an attempt to revoke your title and perhaps becoming a Count.

### Barony Priorities in Traits

* Has no vassal, and thus lacks a drive for vassal pleasing traits. Childhood traits that become vassal pleasing traits are Affectionate, Brooding, Conscientious, Playful, and Willful.
* However, they have a Liege to please and thus Content is a desired trait. Content can come from the Affectionate Childhood trait.
* Liege's will expect Honorable vassals and a vassal is all that a Baron is thus the AI Honor variable is prioritized. Thus the childhood traits of Affectionate, Brooding, Indolent, and Rowdy are desired.
* Barons (with the exception of a Patrician) are unable to declare war on their own. Thus Ambition and Zeal are not prioritized.
* There are only four Barony level titles; Castle, City, Patrician, and Temple. All of these provide tax revenue. Greedy is thus a desired trait. Greedy comes from the Indulgent Childhood trait.
* Stewardship further increases this tax income, which can if saved up (though most goes to a Baron's liege), be used to improve the Barony holding. Childhood traits that can become traits that improve Stewardship are thus desired. These are Brooding, Conscientious, Curious, Fussy, and Willful.
* City Holdings are primarily focused on Income and prefer to contribute troops over wealth. A city holding Baron is focused on personal income to enrich themselves and improve the city. Stewardship improving traits are thus even more valued along with Greed. So the childhood traits of Brooding, Conscientious, Curious, Fussy, and Willful are even more desired along with Indulgent.
* Temple Holdings provide troops and income like the other holdings do but their Piety bonus only goes to the liege. Additionally as the title holder a Baron need not be concerned with Church opinion except in three regards- the potential of being declared a bad priest, of being excommunicated, or becoming a higher official in the theocracy or faith. Temple holding Barons should thus desire traits that avoid an ill reputation among the faithful with Piety (which improves how clergy views the character) as a priority along with church opinion. What qualifies a bad priest differs from faith to faith and thus the AI needs to recognize the religion of the temple holder and what focus to promote accordingly.