Server Plugins

This page will consist of the server plugins that people actually use.

## Quality Armory

The Quality Armory plugin adds guns and military grade weapons to the game, the gun textures are supported by the Quality Armory Texture pack. The plugin uses spigot as its installer and support. The plugin is the backbone of the server and allows for more guerilla warfare and more interesting conflicts.

### Features

1. Adds over 80+ Weapons, and 7+ Ammo Types.
2. **Does not replace existing items in the game.**
3. Built-in resoucepack distributor; players will see the guns without you needing to change your server resoucepack.
4. Includes an API to allow other plugins to add guns
5. **Supports 1.9 - 1.16**
6. **1.8 has partial support-**Due to the way this update handled textures, there are currently only 15 guns. More may be added if I can find a work around.
7. If **LightAPI** is installed, guns will have muzzle flashes.
8. [Optional] Enabled weapon durability (EnableWeaponDurability in the config.yml)
9. Built in shop and crafting table.

### Commands

* **/QA give <Gun/Ammo>,** gives the player the item if they have permission "qualityarmory.give"
* **/QA craft**, allows players to be able to craft guns if they have permission "qualityarmory.craft"
* **/QA shop**, allows players to open up the gun shops if they have permission "qualityarmory.shop"
* **/QA reload,** reloads all of the values for the plugin.

## Seasons

The seasons plugin adds a sense of realism to the server by adding the 4 seasons. The plugin also adds overheating and freezing to the game, most players dread this plugin as its not region specific so it could be -2 in Arabia. However the server admins are currently finding a way to fix this.

### Commands and Plugins

**/season or /seasons**

Displays the season, weather and day of your world in-game.

**/seasons effects**

Show the effects currently active in your world, if any. This will describe them so you can better prepare for what is to come...

**/seasons import**

For developers: Imports a world into seasons if for some reason this world was not created/imported using normal methods. My suggestion is loading the world with Multiverse as it is much safer.

**/seasons reload**

Reloads the plugin configuration from file without restarting the server!

**/seasons config**

Check your configuration options in-game to make sure everything is how you want it.

**/changeweather [world] <weather>**

Changes the weather in your world regardless of the season. Consoles will have to state a world by default.

**/changeseason [world] <season>**

Changes the season in your world. Plain and simple. Consoles will have to state a world by default.

**/changeday [world] <day>**

Changes the day in your world. I think you get the idea with consoles.

**seasons.\***

Gives all permissions from all permission nodes

**seasons.change.\***

Allows you to use all the change commands!

**seasons.change.season**

Allows you to change the season with /changeseason

**seasons.change.weather**

Allows you to change the weather with /changeweather

**seasons.change.day**

Allows you to change the day with /change day

**seasons.reload**

Allows you to use /seasons reload

**seasons.import**

Allows you to use /seasons import

**seasons.config**

Allows you to use /seasons config.