Fire Mage

The Fire Mage is a Ranged Damage Dealer who excels at dealing bursts of damage using skills like Pyroblast and Flamestrike. They have access to abilities which contribute greatly to their survival in battle, which includes Blazing Barrier and Blink. It is recommended to utilize gear which improves Resource Regeneration to consistently use spells in lengthy encounters.

 Armor Type: **Cloth**

## **Skills**

###  **Fireball [Q]**

Throw a fiery ball that causes damage. Has 15% chance to generate [D] charge.

Damage - [45 + Spell Power\*0.4 + Total Attack Power\*1].

Cast Time - [1.75 seconds].

Mana cost - [8].

###  **Fire Blast [W]**

Instantly blasts the enemy with fire.

Damage - [40 + Spell Power\*0.4].

Cooldown - [7 seconds].

Mana cost - [5].

###  **Living Bomb [E]**

The target becomes a living bomb, taking damage every second, and then exploding to deal additional damage to enemies within 200 range.

Damage per second - [7 + Spell Power\*0.07].

Explosion damage - [50 + Spell Power\*0.5].

Duration - [6 seconds].

Cooldown - [10 seconds].

Mana cost - [10].

###  **Pyroblast [R]**

Hurl an immense fiery boulder that inflicts massive damage to the enemy target. Requires 15 Hot Streak stacks. Has 50% Critical Force buff applied to its damage.

Damage - [120 - Spell Power\*1.2].

Mana cost - [30].

###  **Phoenix Flames [D]**

Hurls a phoenix flame that deals damage to the target and splashes to other enemies with 50% of normal damage within 200 range. Has 2 charges (Stacks 2). Resets Fire Blast [W] cooldown.

Damage - [50 + Spell Power\*0.5].

Recharge - [15 seconds].

Mana cost - [10].

###  **Blazing Barrier [F]**

Shields you in flame, protecting from incoming damage when your health falls before 25%.

Shield durability - [(15 + Versatility\*0.25) % of max hp].

Duration - [45 seconds].

Cooldown - [45 seconds].

Mana cost - [10].

###  **Blink [G]**

Teleports to the selected point within 500 range.

Cooldown - [30 seconds].

Mana cost - [10].

###  **Flamestrike [T]**

Calls down a pillar of fire, burning all enemies within 300 range with instant damage, as well as applying damage over time for 7 seconds. Each enemy hit generates 1 Hot Streak stack. If you hit only one enemy it generates 5 stacks.

Damage - [180 + Spell Power\*1.8].

Damage per second - [15 + Spell Power0.15].

Cast Time - [4 seconds].

Cooldown - [90 seconds].

Mana cost - [45].

###  **Mastery: Hot Streak**

Fireball [Q], Fire Blast [W], Phoenix Flames [D] generate 1 Hot Streak stack (Stacks 1) on use.

Living Bomb [E] generates 1 stack on use and when it expires.

These abilities can generate an additional stack with [Mastery\*1 %]. If you have more than 100% chance, you can generate another stack with [(Mastery\*1 - 100) %]. Repeat each for 100%.

Maximum number of stacks = 16.

## **Glyphs**

###  **Tier 1: Searing Touch**

Casting Fire Blast [W] on the enemy with Living Bomb [E] causes it to explode and deal [40 + Spell Power\*0.4] damage within 300 range.

Living Bomb [E] duration increased by 2 seconds.

###  **Tier 2: Tempered Barrier**

You regenerate 0.25% of your mana every second and deal 5% more damage while Blazing Barrier is on.

**Enabled**: Blazing Barrier [F] durability is increased by 50%.

**Disabled**: Blazing Barrier [F] cooldown is reduced by 10 seconds and its manacost is reduced to 0.

###  **Tier 3: Greater Pyroblast**

Pyroblast [R] increases Critical Chance by 15% for 6 seconds and its damage is increased by 25%.

## **Changelog**

02.04 - Updated for 5.2.9.

19.04 - Updated for 5.7.6.

24.07 - Updated for 6.8.0.

10.08 - Updated for 7.0.8.