Session XIV

## *The Liberation & Reveal*

1. Party returns to the camp to rest and get warm. Iados, Ulfgir, and Gerhman take watch for the night and something happens during Gerhman’s watch. Gerhman hears from rattling coming from behind— in the direction of the tents. Gerhman sees a monkey-folk appear from the bushes digging through the party’s items.The monkey boy’s name is Mellum, and came looking for an *orb*. The monkey has a raven on a metal plate on his chest. The symbol is known to a group of radical followers of the Raven Queen. The metal plate emanates divination magic. Gerhman writes a message for Mellum to read, and Mellum appears to be speaking telepathically. Goose shoots the kid and the kid runs away. The party starts bickering. Ulfgir stops the party bickering and he goes to hunt for some food before the party leaves for the Magma Caves.
2. The party arrives at the mine and finds an Ifrit while discussing the plan. The Ifrit gives Iados a table written in Ignus, and the elder Ifrit surprisingly speaks in common. Ka’ledra (elder) and Ixi (daughter) (Husband name is Tereeb). The tablets are an illustration of each mortal race. Ka’ledra leads the party to her home. The father has a magical adamantine blade. The party goes back and forth in conversation in planning out how to make a secret pathway for the Ifrits before the party caves in the mine’s entrance. The party enacts the plan with Iados searching for support for the mine to break, Ulfgir makes a pathway for the Ifrit to use as a secret pathway for themselves, the others guard both the entrance and the inner pathways of the mine. Ulfgir is an Earth bender confirmed. The party notices a pair of eyes looking at the party with blood coming from the bush. The Ifrit investigates and warns the creature, but the creature teleports closer to the party in another bush. Once the Ifrit’s countdown comes to an end, the creature disappears. The creature apparently left a letter for Gerhman and it says “Balthazaar is dead, you’re next”. Once the daybreak arrives, the pathway is made and Iados finds some support to target. Ulfgir is given a magical shield with depictions of Onyx and the symbolism of Onyx changes to Odin. The party caves in the mine and returns to the camp.
3. When the party returns to the camp, the party sees Mellum. The kid tells the party where the unknown group is. Gerhman and Ulfgir have a bonding moment during Gerhman’s watch for the night.  After Ulfgir hunts food for the party, and after getting ready the party returns to Ellalora. Ulfgir sells some pelt for 30 Eres. Ulfgir speaks with the spirit of Liliana and she tells Ulfgir that a man known as Vladamir Westbrook murdered Lilliana. Lilianna says that her spirit remains because the Westbrook legacy continues on in Gerhman, and does not want to kill Gerhman. Grog’s resting place is in a place known as “Giant’s Den”. Aeigren gives Goose a piece of paper that has the three symbols of the Blood Hunters— that the hunter has struck again. Gerhman is given Abdul’s hat from the party of the Steele Guard that was killed by this rogue hunter. The party regroups in the city and connects the dots that the rogue hunter that’s targeting the party could’ve been the higher up that freed Vil, and could potentially be the co-founder of the Bloodhunter Order— Abdul. The party discovers Abdul killin Leon and stops him. Iados just reads the name of Hexon on Abdul’s forehead. Goose also uses detect thoughts and hears nothing but demonic incantations.
4. ***CODE RED: HEXON IS FUCKING BACK***