recursal/Fanatic-Fandom huggingface dataset:
Wiggle Worm

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**Wiggle Worm** is a trinket.

## Effects

* Isaac's tears travel in a wave-like pattern.

## Interactions

* Brimstone, Technology, Technology 2 - The beam forms a wave.
* The Ludovico Technique - Tear only wiggles when moving.
* Mom's Knife - The knife wiggles when both traveling and returning.

## Trivia

* Wiggle Worm was a passive item in the original *Binding of Isaac*. The likely reason for the change to a trinket is the situational usefulness of this shot pattern, along with the new ability to drop trinkets on demand.
Starter Deck

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**Starter Deck** is a passive item.

## Effects

* Spawns a random card.
* Allows Isaac to carry two cards at once. Cycle through cards by pressing the Control key, R2, or RT on PC, Playstation, or Xbox, respectively.
* Replaces all pills with cards except the pill dropped by Caffeine Pill. Pills already on the ground will be converted to cards upon picking up Starter Deck.

## Notes

* When picking up Starter Deck in a shop that has a pill for purchase, the pill can still be purchased and used. If the pill is dropped, it will be turned into a card.

## Synergies

* Blank Card - Allows Isaac to choose between 2 different card effects.
* Deck of Cards - Allows Isaac to store excessive cards produced for later use.

## Interactions

* Little Baggy - Overrides the effect of Little Baggy (switch from receiving only pills to only cards).
* Mom's Bottle of Pills - Gives a card instead of a pill.

## Trivia

* The Starter Deck will paint a five color pentagram on Isaac's head, which is a reference to the Magic: The Gathering logo.
* This item is used in It's in the Cards (challenge #14).
Sticky Bombs

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Sticky Bombs** is a passive item added in the *Binding of Isaac: Afterbirth* expansion.

## Effects

* +5 bombs.
* Bombs stick to enemies.
* Spawns Blue Spiders when one of Isaac's bombs kills an enemy.

## Notes

* Sticky Bombs spawn the same amount of spiders even if multiple enemies are killed with a single bomb.
* Bombs spawned by Dr. Fetus retain the sticky effect of Sticky Bombs, but having an item that pierces enemies, such as Death's Touch, overrides the effect of Sticky Bombs.
The Relic

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**The Relic** is an unlockable passive item.

## Effect

* Spawns a small cross that follows Isaac and drops a soul heart every 4 rooms.

## Trivia

* A relic usually consists of remains of a saint or holy person, such as the tooth of Mary Magdalene.

## Seeds

Template:PlatPC Template:PlatPS4 93ED 1R1B (Treasure room adjacent to spawn)
Template:PlatPC FE88 CQL9 (Treasure room adjacent to spawn)

## References

1. ↑ http://en.wikipedia.org/wiki/Relic#Christianity
Lusty Blood

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Lusty Blood** is an unlockable passive item.

## Effects

* Each time an enemy is killed, Isaac gains a damage boost for the current room.
	+ Each kill increases damage by 0.5, up to a maximum of 5 damage after 10 kills.

## Notes

* Some summoned enemies like Rag Man's Raglings do not trigger the effect when killed.

## Trivia

* Lusty Blood has the same effect as Bloody Lust from the original Binding of Isaac.

## Seeds

Template:PlatPC File:DLC Indicator.png 2GDQ ZWEB (Treasure room adjacent to spawn)
Template:PlatPC File:DLC Indicator.png VNMR 7VMM (Treasure room adjacent to spawn)
Sinus Infection

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Sinus Infection** is a passive item added in Afterbirth †.

## Effects

* Grants a chance to fire a booger which sticks to an enemy and poisons it.
	+ Each tick of poison deals damage equal to Isaac's tear damage.
	+ The booger lasts for 60 seconds or until the enemy dies.

## Notes

* The booger falls off the enemy after they die. If it hits another enemy before it touches the ground, it will stick to them and deal damage.
* Jumping enemies or bosses like Monstro and Leapers and burrowing enemies like Round Worms and Lumps can get rid of the booger when they leap or burrow.
* The tear sticking effect is similar to Explosivo's.
* Booger shots cannot impact bombs, making it potentially difficult to evade hostile bombs or push your own bombs along.
	+ Booger shots also cannot impact fireplaces.

## Synergies

* Apple!: Tears can gain the effects of razors, boogers, or both, though the chance for both to occur on the same tear is low. Razor blades visually override boogers in these cases.
* Godhead: Shots retain their damaging aura while stuck to enemies, and if an enemy dies while duration remains, it will resume homing and will often stick to a second enemy.
* Guppy: Every damage instance that a booger shot does while attached to an enemy will trigger a fly to spawn.
* Head Of The Keeper: Every damage instance that a booger shot does while attached to an enemy will trigger a chance for a coin to spawn.
* Lost Contact: Tears that stick to enemies will block shots and will not be destroyed upon blocking a shot, preventing an enemy from firing in a given direction until death or expiration of the effect.
* Polyphemus: Booger shots lose the Polyphemus pierce effect, but stick to enemies while dealing the full damage of the Polyphemus shot. Damage does not degrade.
* Proptosis: Shots that stick to enemies retain the damage they had at the moment of impact; no further decrease.

## Interactions

* Brimstone: Overrides Sinus Infection.
* Holy Light: Holy light strikes do not activate on booger shots.
* Jacob's Ladder: Lightning strikes do not activate on booger shots.
* The Ludovico Technique: The large tear has a chance to stick to enemies. The tear cannot be controlled while it is stuck to an enemy, and cannot be removed until the enemy has died. Additionally, the tear does not inflict poison damage.
* A Lump of Coal: Shots that stick to enemies retain the damage they had at the moment of impact; no further increase.
* Mom's Knife: Overrides Sinus Infection.
* Technology: Overrides Sinus Infection.
* Tech X: Overrides Sinus Infection.
* Fire mind: Overrides the view od Sinus Infection´s tears. Tears will still get stuck
Pause

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Pause** is an active item added in Afterbirth †.

## Effect

* Stops all enemies until a fire button is pressed.
	+ This does not affect troll bombs.
	+ Touching frozen enemies will still damage Isaac.
	+ Bosses are affected.
		- After 30 seconds, they will resume their actions while non-boss enemies (except Lil' Haunt (Enemy)) are still paused.
Sack of Pennies

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**Sack of Pennies** is an unlockable passive item.

## Effect

* Spawns a familiar that drops a coin every 2 rooms.

## Trivia

* File:DLC Indicator.png This item is used in PAY TO PLAY (challenge #24).

## Seeds

1R03 1JAG - Room below spawn
Template:PlatVita 89RM TGZQ - First Treasure room
Template:PlatPC P7B7 DYAB - First treasure room
Template:PlatPC File:DLC Indicator.png 41RP DTWL (treasure room adjacent to spawn) (hard mode only)
Ventricle Razor

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Ventricle Razor** is an activated item added in Afterbirth.

## Effects

* When used for the first time, Isaac creates a blue trapdoor under where he is standing. The next time he uses the item, he creates an orange trapdoor under his feet. Isaac can then walk over either of the trapdoors to teleport instantly to the location of the other one.
* Activating the item more than twice will replace the older of the two trapdoors.
* The trapdoors can be placed in any room.

## Notes

* Placing a trapdoor in a Devil or Angel room will remove the portal once the room is inaccessible.
* This item can be used to escape Challenge Rooms or the Boss Rush.
* The Amnesia pill does not remove placed trapdoors.
* Upon teleportation, Isaac is granted with a short invulnerability period which can be abused to trigger Blood Donation Machines and Devil Beggars without losing health by placing a trapdoor just next to it, teleporting, and touching the Donation Machine or Beggar in the same move. This trick is particularly useful for The Lost. The teleportation trick can also be used to escape Curse rooms without taking damage.

## Trivia

* The colors of the trapdoors are a reference to the Portal Gun from the *Portal* series whose portals share the same colors and functionality.
Spider Baby

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**Spider Baby** is a passive item.

## Effect

* Spawns 1-2 friendly blue spider(s) upon taking damage.

## Notes

* Essentially Infestation's spider equivalent.

## Trivia

* This item is used in Challenge #18 (The Host).
* Possibly a reference to an episode in the sitcom Father Ted.

## Seeds

Template:PlatPC G9W4 Y3RF (Item room next to spawn)
Template:PlatPC CA8T X2YG (Item room next to spawn)
Template:PlatPC SQSW PFPQ (Item room in second floor)
Template:PlatPC KMWY 3AWC (Item room in the third room right)
No. 2

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**No. 2** is a passive item added in the *Binding of Isaac: Afterbirth* expansion.

## Effects

* Continuously firing or charging tears for 3 seconds causes Isaac to drop a Butt Bomb. Only 1 Butt Bomb can be dropped per charging cycle, so you'll need to stop firing and then charge again to drop another Butt Bomb. Taking Damage will interrupt the cycle.
* Butt Bombs explode for 50 damage like normal bombs, but also deal 10 damage to all enemies in the room and daze them for a short period of time.
* Essentially grants unlimited bombs, as you can just reset the charge time over and over to bomb tinted rocks and to get into Secret and Super Secret Rooms.

## Interactions

* Bobby-Bomb - Butt bombs will home in on enemies.
* Marked - Holding the fire key to move the crosshairs for 3 seconds drops a butt bomb.
* Sad Bombs - Butt bombs will also shoot 10 tears off in every direction.
* Pyromaniac - Butt bombs regenerate health.

## Notes

* Increases difficulty of poop-themed bosses such as Dingle, as the Butt Bomb restore the boss' hp when they explode.

## Seeds

Template:PlatPC File:DLC Indicator.png 1A8Z 43DC (Treasure room adjacent to spawn)

## Trivia

* Number Two is a euphemism for defecation.
Rotten Baby

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**Rotten Baby** is a passive item.

## Effect

* Spawns a familiar which does not shoot tears, but spawns friendly blue flies when the player holds down the fire key.
* Template:Conjoined

## Notes

* It will spawn a maximum of 1 fly at a time.
* Fly damage depends on player damage.

## Synergies

* Hive Mind: Flies spawned are bigger and stronger.
* Ipecac: Flies spawned deal massive damage.
* Mongo Baby: Mongo Baby will also spawn flies.

## Trivia

* This item is used in Challenge #19 (The Family Man).

## Seeds

Template:PlatPC RXTX MGYV (Treasure Room adjacent to spawn)
Template:PlatPC Q9EQ XVQE (Treasure Room adjacent to spawn)
Template:PlatPC RDAM YDAV (Treasure Room adjacent to spawn)
Template:PlatPC File:DLC Indicator.png EBH3 A1PM (First floor treasure room)
Template:PlatPS4 RMJ8 JHGG (Treasure Room adjacent to spawn)
The Poop

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**The Poop** is an activated item.

## Effect

* Spawns a pile of poop where the character is standing and knocks back nearby monsters. This pile of poop may yield pickups like regular poop.
	+ File:DLC Indicator.png Also knocks back enemy shots upon use.
* Template:Oh Crap

## Notes

* ??? starts with this item by default.
* If used on top of a solid obstacle, such as rocks by a character that has flight, it will only produce its sound effect, without the actual poop.
	+ The same effect occurs when used on top of previously destroyed obstacles.
* Can bridge gaps when bombed from the opposite side (as if it was a rock).
* The Poop can drop any of the same pickups or trinkets that can be dropped by other poops. This includes Petrified Poop, which gives better odds at future drops.
* Non-flying enemies can be blocked with a strategically placed poop, which can be used to block routes taken by enemies to funnel them or sometimes even block an area off to take them out one at a time. Can also block lunging attacks by enemies like Dingle.
* If you have Thunder Thighs or Leo active, then poop will break beneath you as soon as it is placed.
	+ Blowing up poop or having either of those items active allows you to use poop to create bridges, allowing you to reach items only accessible via flight.

## Synergies

* 9 Volt: Changes the 1 room charge time into a timed recharge. Infinite poop may be spawned, allowing for infinite pickup farming, albeit at a very slow rate.
* File:Afterbirth† Indicator.png Ghost Pepper: Fire will appear behind Isaac when The Poop is used.
* File:DLC Indicator.pngLil Larva: Each poop will spawn a Blue Fly.
* Midas' Touch: Using The Poop has a chance to spawn golden poop. The chance of this effect seems to be based on luck.
* Petrified Poop: Significantly increases the chance that poop may drop a pickup.

## Trivia

* File:DLC Indicator.png This item is used in Challenge #27 (BRAINS!).

## Gallery

* Template:Plat3DS The Icon of The Poop as seen on the lower 3DS screen

## Seeds

Template:PlatPC HRQW DHEA (Treasure Room adjacent to spawn)
Template:PlatPS4 RYEB DPFT (Treasure Room adjacent to spawn)
Template:Plat3DS SZ49 JMCG (First floor treasure room)
Proptosis

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**Proptosis** is a passive item.

## Effects

* Doubles Isaac's Damage stat: Isaac's tears become larger and do more damage, but shrink and do less damage the further they travel. At maximum range they will still deal approximately +30% damage.

## Notes

* Caps Isaac's Range at approximately base starting Range (Range can still be affected by Shot Speed).
* The item has the opposite effect of the item A Lump of Coal, which makes Isaac deal more damage from farther away.

## Synergies

* Anti-Gravity - The tears will not decrease in size or damage until they start moving, making this excellent against enemies that chase Isaac.
* File:DLC Indicator.png Athame - The Athame ring is much larger and deals 1.5x damage.
* Brimstone - Retains the double damage effect without losing damage over range.
	+ File:DLC Indicator.png The beam decreases in damage and width the farther it travels.
	+ Does not affect Azazel's short-ranged Brimstone.
* Chocolate Milk - Further increases the size of the initial tears.
* Godhead - Large tears cause a larger halo as well.
* A Lump of Coal - Proptosis scales with Isaac's damage while the Lump of Coal does not. At base damage, the Lump of Coal will approximately negate the damage lost over distance, but with increased damage, tears still do more damage up close.
	+ A Lump of Coal + The Ludovico Technique - The controlled tear has full **Proptosis** damage buff, no matter how far they are from Isaac.
* File:DLC Indicator.png Maw of the Void - The Maw ring is much larger and deals 1.5x damage.
* Mom's Knife - The Knife damage is doubled regardless of range.
* Pupula Duplex File:DLC Indicator.png - Negates the drawback almost completely and makes your tears even bigger. Your tears will still slightly shrink overs its maximum range.
* Tech X File:DLC Indicator.png - Ring size and damage is substantially increased, but decreases as the ring travels further from Isaac.
* Technology - Doubles damage.
	+ File:DLC Indicator.png The beam decreases in damage and width the farther it travels. Tears become virtually powerless across large rooms like Boss Rush and Hush.

## Interactions

* Fire Mind - Due to the tears being closer range, there is higher chance of taking damage due to Fire Mind's explosions.
* The Ludovico Technique - The closer the tear floats to Isaac, the larger it is. The farther away, the smaller.
* Soy Milk - Tears disappear nearly instantly in front of Isaac, decreasing his range and damage to nearly nothing.

## Trivia

* Eye proptosis is a condition resulting in forward displacement and entrapment of the eye from behind by the eyelids. The condition is also known as eye dislocation and eye luxation.

## Seeds

Template:PlatPC CMTS HNLP (Treasure room adjacent to spawn)
Template:PlatPC 1SKS ZMYW (Treasure room adjacent to spawn)
Template:PlatPS4 BZZ7 DWY3 (Treasure room adjacent to spawn)
Template:Plat3DS HAPT EHDH (First floor treasure room)
Template:PlatPC File:DLC Indicator.png GDD6 7YNH (Treasure room adjacent to spawn, Burning Basement)
Mini Mush

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Mini Mush** is a passive item.

## Effects

* +0.3 Speed.
* -4.25 Range.
* +1.5 Shot Height.
* Decreases Isaac's size, making him less likely to be hit.
* Template:Fun Guy

## Notes

* Even if the range stat is decreased, the *effective* range is slightly increased due to the changes to the hidden shot height attribute.

## Interactions

* Dr. Fetus: Effective range is decreased since shot height does not affect Dr. Fetus.

## Seeds

Template:PlatPC 7LV8 H31H (Treasure Room adjacent to spawn).
Template:PlatPC 8LZ0 HV2K (Treasure Room adjacent to spawn, Magic Mush on next floor, and Odd Mush (Large) in crawlspace next to tinted rock to the right of second item room).
Template:PlatPS4 LK2Y MPAS (North of spawn room, hard mode)

## Trivia

* This item is likely a reference to the Mini Mushroom of the Super Mario series.
Petrified Poop

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Petrified Poop** is a trinket that can be randomly obtained by destroying poop.

## Effects

* Increases Pickup drop rate from poops to 50%.

## Notes

* Can be used when fighting bosses that spawn poop like Larry Jr. or Dingle, although the drop rate is greatly decreased in these rooms.
* Very effective with A Card Against Humanity.

## Trivia

* This trinket is used in Challenge #2 (High Brow).

## Seeds

Template:PlatPC EPKG H73Q (Dropped on first floor) (normal mode only)
The Virus

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**The Virus** is a passive item.

## Effects

* Inflicts poison on enemies who make contact with Isaac.
	+ The poison randomly hits either 2 or 3 times, dealing a total of 4 or 6 damage.
		- File:DLC Indicator.png Each poison hit deals damage equal to Isaac's tear damage.
	+ File:DLC Indicator.png Enemies killed by the poison have a chance to drop black hearts.
* -0.1 Speed down (File:NoDLC Indicator.png not applied until the next time Isaac's speed stat is updated)
* Template:Spun

## Notes

* The black heart is only dropped if the poison was caused by The Virus. The item's effect doesn't extend to poison tears.
* File:DLC Indicator.png Black flies are the best source of black hearts, since they can't deal any damage, which means that you can poison them without losing health.
	+ You can abuse this if you find a Skatole item and a Hive enemy. This will result in an infinite source of black hearts.
	+ If you touch a Stoney it will still be poisoned even if there's no animation for it; therefore, when the room ends there is still a chance that it will drop a black heart.

## Synergies

* Unicorn Stump - While active, Isaac can run into enemies and poison them without getting hurt.

## Unlockable Achievements

* Little Baggy Little Baggy - Collect 2 of either Roid Rage, **The Virus**, Growth Hormones, Experimental Treatment or Speed Ball.

## Trivia

* Upon picking up The Virus, Isaac looks very similar to Lust, which is fitting since Lust also drops The Virus.

## Seeds

Template:PlatPC 26ND Z11A (Treasure room adjacent to spawn)
Template:PlatPC 1389 DNH1 (Treasure room adjacent to spawn)
Template:PlatPS4 913D J63B (First floor treasure room)
Template:Plat3DS TKYD 8DRA (Treasure room adjacent to spawn)

fr:The Virus
My Shadow

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**My Shadow** is a passive item added in the *Binding of Isaac: Afterbirth* expansion.

## Effects

* Upon taking damage, inflicts Fear on all enemies in the room and spawns an allied Charger.
	+ Isaac keeps the chargers when transitioning between rooms.
	+ The allied chargers will charge at enemies when they have a chance (much like normal chargers). They will attack enemies until they run out of hp either from contact with enemies or hazards (e.g. Spikes or Fireplace).

## Notes

* The allied chargers are affected by mass slowdown effects from items such as the Stop Watch.
* If Isaac has homing tears, they will home in on allied chargers.
* The allied chargers will take damage from any sort of explosion.
* If this item is triggered in the Flooded Caves, there is a chance that the black charger will be replaced by a Drowned Charger. The summoned Drowned Charger will behave like normal black chargers, and upon death will explode into 4 blood shots that do not damage the player.
* With Punching Bag, the allied chargers may attack the Punching Bag instead of enemies. It is recommended you don't take these two items together as they don't synergize well.
* Shadows of incoming attacks from above will not be visible as the black shadow beneath Isaac completely hides it. This item should not be picked up when doing "no hit" runs.

## Trivia

* This item's pickup quote is a reference to the song Me And My Shadow.
* This item's sprite is an upside down version of Judas' Shadow.
Trinity Shield

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Trinity Shield** is a passive item.

## Effects

* Isaac uses a shield to block shots.
* The shield stays in the same direction until Isaac fires in another direction.

## Notes

* The shield can't block beams or explosions.
* The shield can be held in any direction if you're using a joystick.

## Interactions

* Notched Axe: While using this item, the shield stays in place. It returns when the effect ends.
* File:DLC Indicator.png Maw Of The Void: Trinity shield briefly stays fixed in place during the start of the effect.

**Note:** The following interactions are purely cosmetic and do not otherwise affect the shield.

* Spoon Bender: Turns shield purple.
* A Lump of Coal: Turns shield brown.
* Number One: Turns shield yellow.
* Ipecac: Turns shield green.
* The Parasite: Turns shield orange.
* Chocolate Milk: Turns shield brown.
* Ouija Board: Turns shield translucent.
* Sacred Heart: Turns shield light blue.

## Trivia

* The item is a reference to the Shield of the Trinity.
* File:DLC Indicator.png This item is used in Challenge #26 (I RULE!).

## Seeds

Template:PlatXbox N76L FT4J (Caves I Angel Room)
Mom's Eye

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Mom's Eye** is a passive item.

## Effect

* Gives Isaac a chance to shoot a tear out of an eye on the back of his head.
	+ The chance to shoot a second tear depends on the Luck stat, and goes up to 100% at 2 Luck.

## Notes

* File:DLC Indicator.png Has no effect on Lilith.
* Template:Yes Mother

## Synergies

* Brimstone - The laser comes out of both sides of Isaac's head.
	+ Azazel - The laser that comes out of his back is short-ranged as well.
* Doctor's Remote - Chance for two airstrikes on opposite sides of Isaac.
* Epic Fetus - A second missile will be symmetrically fired at Isaac's opposite side.
* Incubus - No effect.
* Ipecac - Occasionally shoots an explosive shot backwards. Not recommended, as self-damage is likely.
* Loki's Horns - Greatly increases the chance to fire tears in four directions.
* Mom's Knife - Knives appear on both sides of Isaac's head. They sometimes get fired simultaneously.
* Rubber Cement - When Isaac is near a wall, the backwards bouncing tear effectively doubles Isaac's tears.
* Technology 2 - Randomly fires a laser out the back of Issac's head.

## Seeds

Template:PlatPC Q0LW DC34 (First floor Treasure Room)
Template:Plat3DS GE3B 7NPB (Treasure Room adjacent spawn)
Umbilical Cord

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Umbilical Cord** is a trinket.

## Effects

When Isaac's health is brought to half a red heart and no soul hearts, a Little Steven familiar spawns for the current room.

## Notes

* Unlike Whore of Babylon, this item does not keep its effect for other rooms, requiring health to be brought to half a heart in every room for the familiar to spawn, and thereby it has very limited use.

## Trivia

* An umbilical cord is a tube that is connected to a fetus' stomach and is used to give nutrients, blood, and oxygen to the growing child.
The Left Hand

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**The Left Hand** is a trinket.

## Effects

Replaces every type of chest, excluding Stone Chests, with Red Chests.

## Notes

* The effect includes chests already spawned. Entering a room that previously contained other types of chests while holding The Left Hand will turn them into Red Chests permanently.
* It is advised to drop The Left Hand (by holding either *CTRL* key for few seconds, holding R2 or RT for 3 seconds on PS4 and Vita and Xbox One, respectively, or holding ZR on the New 3DS for a few seconds) before entering The Chest, as it will convert the golden chests there which always contain items.
* The Left Hand with Guppy's Tail causes all Gold Chests it would usually drop to be Red Chests instead.

## Seeds

Template:PlatPC WJAF PQR1 (Normal room south of spawn).
Rosary

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Rosary** is a passive item.

## Effect

* Grants 3 Soul Hearts.
* Increases the chance to find The Bible. The item has a chance to appear in any Item Pool.
* Template:Seraphim

## Notes

* It is possible to find The Bible multiple times in a single run; however, once picked up, it cannot appear again.
* This item stacks with the Rosary Bead trinket, further increasing the chance to find The Bible in the Library and Shop.
* The approximate chances of finding The Bible in each item pool are:

## Seeds

Template:PlatPC MCQF B8VD (treasure room adjacent to spawn) Template:HardMode
Template:PlatPC 2W2C RGC9 (treasure room adjacent to spawn) Template:HardMode
Template:PlatPC 182J JCV2 (treasure room adjacent to spawn) Template:NormalMode
Template:PlatPC SLTY XQHZ (treasure room adjacent to spawn) Template:NormalMode
Template:PlatPC QPFZ PZAS (treasure room adjacent to spawn) Template:NormalMode
Mom's Bra

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Mom's Bra** is an activated item.

## Effect

* Upon use, it petrifies all enemies in the current room for approximately 4 seconds.
* Template:Yes Mother

## Notes

* Isaac keeps wearing the bra until he leaves the room, even after the petrifying effect has worn off.

## Gallery

* Template:Plat3DS The Icon of Mom's Bra as seen on the lower 3DS screen

## Seeds

Template:PlatPC 0Y1Z JYP7 (Treasure room adjacent to start room)
ZTE1 DG99 (Treasure room adjacent to start room)
IQ8S P2BQ (Treasure room adjacent to start room)
Template:PlatVita ANRD GVK6
Template:PlatPS4 1YQW PMHQ (Treasure room adjacent to starting room)
Mega Blast

{{:{{{1}}} | {{{1}}} | {{{2}}} }}

**Mega Blast** is a secret unlockable activated item added in Afterbirth.

## Effects

* Upon use, Isaac fires a giant, incredibly powerful blood laser, similar to the one used by Mega Satan, for 15 seconds.
	+ The beam has enough power to push Isaac backwards while being fired, and will last between rooms, and across multiple floors.
	+ While Mega Blast is being fired, Isaac cannot:
		- Open chests.
		- Pick up a Little Battery, collectibles, pills, trinkets, or cards or runes.
		- Pick up the trophy or enter the chest that spawns after defeating Isaac or ???.
		- Sleep in a bed.
	+ The laser extinguishes fires, detonates TNT, and destroys poop.

## Notes

* Picking up a Little Battery with this item will not fully charge it. Instead, it will add 3 to its charge, meaning that 4 batteries are required to fully recharge the item.
* Using a 48 Hour Energy pill with this item will fully charge it.

## Synergies

* Homing Tears: Beam curves toward nearby enemies.
* Rubber Cement: Beam bounces off walls like Brimstone would.
* Tiny Planet: Beam rotates around the player like Brimstone would.
* A Lump of Coal: Increases the damage of the laser the farther that it travels. Also colors the laser black and makes it wider as it travels.

## Interactions

* My Reflection: Causes the beam to curve while moving.
* Proptosis: The beam does massively increased damage at close range but does nearly no damage from afar.
* Sharp Plug: Fully recharges the item upon use at the cost of 2 hearts.
* File:Afterbirth† Indicator.png Void: Allows the item to be used every 6 rooms instead of 12 and batteries will fully charge the item.

## Seeds

Template:PlatPC
WCB1 YZ39 (First floor Devil Room)
Template:PlatPC TQWA 6TQD (Curse room adjacent to spawn, chest teleports to devil deal) Template:BothModes
Template:PlatPC 3KY4 LSVL (Second floor Devil Room)
Template:PlatPC RZL2 6MQ0 (When playing as Eden, and will also start with Godhead)
Template:PlatPC MKNJ 711R (Third floor Devil Room)
Template:PlatPC W3BZ BBB2 (When playing as Eden) Template:GreedMode
Template:PlatPC PGH7 BMRT (When playing as Eden) Template:GreedMode

## Gallery

* The notification after unlocking Mega Blast.
More Options

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**More Options** is a passive item added in the *Binding of Isaac: Afterbirth* expansion.

## Effects

* Spawns two items instead of one in each Treasure Room (except when the Treasure Room is small instead of normal-sized). Only one item can be chosen; the other disappears.

## Notes

* Its effect does not stack with There's Options.

## Synergies

* The D6 - Effectively grants the choice between 4 items in the Treasure Room.
* Diplopia - Spawns duplicates of both items. Isaac can still only choose one of the original items, but both duplicates can be taken, turning one treasure into three. Picking up two More Options has no effect on anything.
* Glowing Hourglass - If used after entering the Treasure Room for the first time, upon reentering the room, one item will have changed places and another will be new, effectively making More Options a choice of 3 items instead of 2. If used a second time, the items change back.
* File:Afterbirth† Indicator.png Void - Using Void will cause both Items to be absorbed.

## Trivia

* The item's appearance is very similar to the ? Block from the *Mario* franchise.
Maw Of The Void

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**Maw Of The Void** is a passive item.

## Effects

* +1.0 Damage up.
* +0.5 Tear height.
* After firing tears for four seconds, releasing the fire button unleashes a black ring around Isaac that expands and contracts and deals damage to all enemies within it.
	+ The charge is completed when a red upside-down cross appears on Isaac's forehead.
* Enemies killed by the black ring have a chance to drop Black Hearts.
* Template:Leviathan

## Interactions

* A Lump of Coal - The ring damage is halved.
	+ A Lump of Coal + Proptosis - Proptosis effects override a Lump of Coal.
* Marked - Crosshair must be moved for 4 seconds before the ring activates.

## Synergies

* Mom's Contacts - Enemies within the ring will quickly be frozen.
* Proptosis - The ring is much larger and deals 1.5x damage per tick.
* Serpent's Kiss - Poisoned enemies also have a chance to drop Black Hearts.
* Spoon Bender - The ring curves towards enemies.
* Wiggle Worm - The ring has rounded edges.

## Notes

* This item does not work while playing a blindfolded character, as it requires tears to charge.
	+ This restriction can, however, be bypassed by picking up The Ludovico Technique.
	+ This item's effect will not fully activate if picked up by Lilith; its stat ups will still apply to her Incubus familiar, but the ring will not appear unless she also has The Ludovico Technique.
* The ring's damage is based on Isaac's own, as well as having effects such as Poison if Isaac has them.
	+ The ring's radius is also determined by Isaac's range, so having a high Range stat allows Isaac to be safer when using the ring.
Polydactyly

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**Polydactyly** is a passive item added in Afterbirth †.

## Effects

* Allows Isaac to carry two cards or pills (or a combination of both) at the same time.
* Spawns one random card, rune, or pill.

## Interactions

* Deep Pockets: No additional effect.
* Little Baggy: No additional effect.
* Starter Deck: No additional effect.

## Trivia

* Polydactyly is a birth defect affecting people born with extra amounts of fingers or toes than is normal.
E3

**E3** was a game convention in which ABZU was first showcased.

E3
--

## Description

Game companies such as Giant Squid gathered at **E3** (Electronic Entertainment Expo) to advertise their latest games, trade and sell merchandise. Among them was Giant Squid, who released the trailer for ABZU at E3. The convention was held from 14/06 to 16/06 2016.

## Location

**E3** of 2016 was held at the Los Angeles Convention Centre.

## Trivia

* ABZU was nominated for "Best Independent Game" and "Best Original Game" at E3. Unfortunately, it didn't win either.
Monstro's Tooth

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**Monstro's Tooth** is an unlockable activated item.

## Effect

* Summons Monstro to drop from above, landing on enemies, dealing 120 damage to them and destroying obstacles like rocks.

## Notes

* This item will target Isaac if it is used in a room without enemies.
* Monstro will target shopkeepers.
* Like Mom and Satan's stomp attacks, this attack is treated as an explosion, so Pyromaniac and Host Hat will be activated if Monstro falls on the player.
* File:DLC Indicator.png This item has no effect if Monstro is in the room you use the item in.

## Gallery

* Template:Plat3DS The icon of Monstro's Tooth as seen on the lower 3DS screen

## Trivia

* The tooth can be seen missing in Monstro's/Monstro II's mouth.
* This item is similar to the II - The High Priestess card, but deals less damage.

## Seeds

Template:PlatPC A2FG 42AR (Treasure Room adjacent to spawn)
Template:PlatVita ZX3S DMQ8 (First treasure room)
Template:Plat3DS QQD4 7QLK (Treasure room adjacent to spawn)
The Negative

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**The Negative** is an unlockable passive item.

## Effects

* If the character has half a red heart or no red hearts after taking damage, it triggers The Necronomicon effect, damaging all enemies in the room.
* Allows entrance into the Dark Room after beating Satan in Sheol by touching the chest.

## Notes

* This item is a guaranteed drop from Mom alongside The Polaroid, provided they are unlocked. However, they are mutually exclusive: Once one of them is picked up, the other one will disappear.
	+ With the use of a teleportation item and either a 5 pip Dice Room or a Forget Me Now, both the Polaroid and the Negative or multiple copies of the Polaroid or Negative can be obtained.
* The Negative always triggers when taking damage as characters who lack heart containers, such as Azazel (by default), ??? (permanently) or any other character who has chosen to trade away their heart containers in deals with the Devil, Black Markets, or with Guppy's Paw.
* The Negative will be the rightmost item after defeating Mom, in case Curse of the Blind is active.
* It is possible to obtain two Negatives by obtaining one as an Eden starting item.
* Obtaining multiple copies of The Negative does not cause its effect to stack.

## Trivia

* **The Negative** allows access to the Dark Room, which is also the name of a room used to develop photos.
* A negative is a piece of film that's been used to take a picture but hasn't been developed into a finished picture. A negative has inverted hues as well as inverted lightness.
	+ Because of the instant nature of Polaroid film versus regular film, however, one would usually never see the Negative of a Polaroid and a darkroom would not be required to develop one, which calls into question its relation to The Polaroid. However, this could probably explain the fact both items can't be picked up together in a run (unless Forget Me Now or a 5-pip Dice Room is used).
Utility

**Utility modules** are a module type in *Lightspeed Frontier*.

The inventory filter for them is the following:

## List of special modules

### Reaction Wheels:

* **Heavy Duty Reaction T-Wheel**
* **XYZW Reaction Wheel Package**

### Scanners:

* **Sturdy Antenna Dish**
* **Wide Band Scanning Antenna**
* **Spikey Antenna Array**
* **Flat Rectangular Receiver Array**
* **Flat Transmitter/Receiver**
* **SETI 16.5m Antenna Dish**

### Collectors:

* **DoubleFan Collector Mk1**
* **Passive High Speed Matter Collector**
* **Matter Collector Mk1**
* **J-Turbine Collector Mk1**
* **Frontal Jet Collector**

### Other:

* **M1 Shield Emitter**
* **M2 Shield Emitter**
* **Experimental Relativistic Attraction Beam**
* **Physical Barrier Emitter KKC-56**
The Jar

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**The Jar** is an activated item.

## Effect

* Isaac can store up to 4 extra red hearts in the jar if there are no remaining empty Heart Containers.
* When used, all hearts in the jar are dropped on the floor, rather than directly consuming them.

## Notes

* Soul Hearts and Black Hearts cannot be stored.
* If used in a Black Heart or Eternal Heart-containing Super Secret Room it will spawn those types of hearts instead.
* If a whole red heart is picked up and Isaac only heals half a heart container, the other half is placed in the jar indicated by the jar number increasing by one. Despite the jar indicating that it picked up a whole red heart in this fashion, it will only drop half a red heart on use.
* If a half red heart is picked up and placed in the jar the total heart number for the jar increases as though it collected a whole heart. Upon use however, the half heart will not drop. If two half hearts are picked up and placed in the jar, they will count as one whole red heart and drop upon activation as normal.

## Synergies

* Maggy's Bow - One full heart pickup will fill the jar for two hearts, effectively granting renewable red hearts that can be used with the D20 or transformed into special hearts with secret rooms/Dark Bum.
* Broken Remote - Allows for teleportation with no recharge, however drops the contained red hearts in the room it was used.
* Humbling Bundle - Allows for replicating hearts. Using the jar with 4 hearts inside it will cause 8 to drop, allowing you to create an infinite amount of red hearts.

## Trivia

* File:DLC Indicator.png The Jar's icon is white-tinted in Afterbirth.

## Gallery

* Template:Plat3DS The icon of The Jar as seen on the lower 3DS screen
* File:DLC Indicator.png White-tinted The Jar in Afterbirth
Satanic Bible

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**Satanic Bible** is an unlockable activated item.

## Synergies

* Sharp Plug + The Wafer: Can be used to gain infinite black hearts.
* File:DLC Indicator.png Sharp Plug + Car Battery: Can be used infinitely to damage all enemies in the room as long as total health is greater than two hearts.

## Gallery

* Template:Plat3DS The icon of Satanic Bible as seen on the lower 3DS screen

## Seeds

Template:PlatPC B3ZC 3FGK (Treasure room adjacent to spawn)
Template:PlatPC XGNW BFRN (Treasure room adjacent to spawn)
Template:PlatPC Q4KD AJSK (Treasure room adjacent to spawn)
Template:Plat3DS 6LQA 1VT8 (Treasure room adjacent to spawn)
Template:PlatPC File:DLC Indicator.png 9Q4P PQ6A (treasure room adjacent to spawn) (both modes)

## Trivia

* The original Satanic Bible was written by Anton LaVey, founder of the Church of Satan.
Sissy Longlegs

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**Sissy Longlegs** is a passive item.

## Effect

* Spawns a familiar that wanders around the room and occasionally spawns friendly blue spiders.
	+ She only spawns up to 5 blue spiders at a time.
	+ She only spawns spiders when there are enemies in the room.

## Seeds

Template:PlatPC XLEO NTXG (Treasure room adjacent to spawn) (Normal mode only)
Template:PlatPC KGEW HH4V (Treasure room adjacent to spawn) (Normal mode only)
Template:PlatPC AQWH LK4Z (Treasure room adjacent to spawn) (Normal mode only)
Template:PlatPC FWMK PAN4 (Treasure room adjacent to spawn)
Template:PlatPC 8XCD EP28 (Treasure room adjacent to spawn) (Hard mode only)
Template:PlatPC 3ZC9 3HEP (Treasure room adjacent to spawn) (Hard mode only)
Template:PlatPC 202T V7A2 (Treasure room adjacent to spawn)
Template:PlatPS4 ZFOL XFAB (Treasure room adjacent to spawn)
Template:Plat3DS H0CH AEPS (First floor treasure room)
Thunder Thighs

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**Thunder Thighs** is a passive item.

## Effects

* +1 Heart container.
* -0.4 Speed down.
* Isaac gains the ability to destroy obstacles by walking into them.

## Notes

* Holes in the ground can be filled if Isaac walks into adjacent rocks from the right direction, similar to bombs.
* Watch out with Mushrooms or Bomb Rocks,that will damage Isaac unless he has got Pyromaniac or File:DLC Indicator.pngHost Hat (except Mushrooms).
* With this item, Isaac can walk over and destroy Red Poop without taking damage.
* Walking into an Angel Statue in the Angel Room will trigger the boss fight, and Isaac will take damage as the Angel spawns on top of him.

## Synergies

* Lucky Rock: Allows Isaac to quickly earn large amounts of money by destroying rocks.

## Trivia

* "Thunder Thighs" is an insult toward people who are fat, most often women.
* This item is used in Challenges #5 (The Tank) and File:DLC Indicator.png #27 (BRAINS!).

## Seeds

Template:PlatPC Template:PlatPS4 AV2N H0S3 (adjacent to the starting room)
Template:PlatPC File:DLC Indicator.png H9AF NF4N (treasure room adjacent to spawn) (hard mode only)
Rules Card

Template:SpecialCardsHeader
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The **Rules Card** is a special card which randomly displays cryptic statements on the screen similar to a Fortune Teller.
It is unlocked by completing Challenge #11, Glass Cannon.

## Effect

* Upon activation, displays one of the following messages:

 ROOMS MAY YIELD MORE THAN YOU EXPECT. EXPERIMENTATION IS KEY | Unknown, possibly referencing Secret Rooms or the trapdoor and bed in Isaac's room, or tinted rocks and other breakable objects.

One of the following Seeds may also be displayed:

* + BOOB TOOB
	+ BRWN SNKE
	+ B911 TCZL
	+ CAMO K1DD
	+ CAMO DROP
	+ CHAM P1ON
	+ CLST RPHO
	+ COCK FGHT
	+ COME BACK
	+ CONF ETTI
	+ DONT STOP
	+ DRAW KCAB
	+ DYSL EX1A
	+ FACE DOWN
	+ FART SNDS
	+ FREE 2PAY
	+ IMNO BODY
	+ GGGG GGGG
	+ HART BEAT
	+ ISAA AACE
	+ KEEP AWAY
	+ PAC1 F1SM
	+ SLOW 4ME2
	+ TARO TARJ
	+ THEG HOST
	+ XXXX XXZX
	+ 8AJJ AASE
Pay to Win

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**Pay to Win** is a trinket added in *The Binding of Isaac: Afterbirth †* expansion.

## Effects

* Restock Boxes always spawn in Item Rooms.

## Notes

* This trinket does not affect the two Item Rooms spawned in the Blue Womb.

## Bugs

 ****Bug!**** Conflicts with There's Options and while a restock box appears, only one item appears instead of two.
1. ↑ https://www.reddit.com/r/bindingofisaac/comments/5qo3lk/psa\_the\_pay\_to\_win\_trinket\_overrides\_more\_options/
Suicide King

Template:SpecialCardsHeader
*Not to be confused with Suicide King (Challenge).*
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**Suicide King** is a special card.

## Effects

* Kills Isaac and spawns 10 consumables and items around the location of use.
* The spawned collectibles will come from the Item Pool related to the Room where Suicide King was used (e.g. Angel Room items if used in an Angel Room).

## Notes

* Isaac's Heart will not protect Isaac from dying.
* The Wafer will not protect Isaac from dying.
* The Holy Mantle will not protect Isaac from dying.
* The Unicorn Stump will not protect Isaac from dying.
* My Little Unicorn will not protect Isaac from dying.
* If Lazarus' Rags are used to resurrect, Isaac will only have one heart. This can be detrimental if used with more than one heart container.

## Uses

* Since using Suicide King means death, Isaac will need to have a resurrection item to make a good use of it, such as 1Up, the Ankh, the Dead Cat or being Lazarus.
	+ When combined with Blank Card and Dead Cat, the card can be used nine times (spawning a total of 90 consumables).
* Suicide King won't always drop a pedestal item, but often drops numerous Chests, meaning that using Suicide King on a Special Room or in the Dark Room/The Chest can be useful to get good items.

## Trivia

* When Suicide King causes a Game Over (i.e. is used with no revive items), a picture of the last cause of damage will appear on Isaac's last will as the cause of death.
* The background color for the Suicide King achievement has the same color as all the Boss Rush unlocks, suggesting that the Suicide King card was originally intended to be unlocked via completing a Boss Rush, with Lazarus.
* The Suicide King is the king of hearts in a standard card deck. It is called this because the character on the card is seemingly thrusting his sword into his own head.
* The card quote reinforces the idea proposed by Reddit user Jayborino. That the only way for Isaac to get out of the chest in the "real world", is to die in the game.
	+ This user was praised by Edmund himself for his article being "mind blowingly accurate".
Mom's Locket

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**Mom's Locket** is a trinket added in the *Binding of Isaac: Afterbirth* expansion.

## Effects

* Grants half a red heart each time a key is used.
* Turns half red hearts on the ground into full red hearts.

## Notes

* Having a Golden Key will render the trinket unable to grant half hearts from keys until the next floor.

## Synergies

* Dark Bum - Gives the bum more hearts to turn into soul hearts, which is very useful for a ??? run.
* Gimpy - Half hearts dropped occasionally from killing enemies will become full hearts.
* Guppy's Tail - Increases chance of getting golden chests, giving Isaac more locks to open.
* Humbling Bundle - Turns half Hearts into 1+1 Hearts.
* Little C.H.A.D. - Changes Little C.H.A.D.'s half hearts into full hearts.
* Skeleton Key - Gives Isaac a lot of keys to spend.
Obsessed Fan

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**Obsessed Fan** is a passive item added in the *Binding of Isaac: Afterbirth* expansion.

## Effects

* Spawns a familiar that follows Isaac's movement with a 3 second delay and deals 2 contact damage per tick to enemies.

## Seeds

Template:PlatPC R77P MR8A (Treasure room adjacent to spawn) Template:BothModes
Template:PlatPC L2G8 L7J8 (Treasure room adjacent to spawn) Template:BothModes
Template:PlatPC 2XZY GR0W (First floor golden treasure Room) Template:GreedMode
Monkey Paw

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The **Monkey Paw** is a trinket.

## Effects

* If Isaac has half a heart after taking damage, it drops a Black Heart.
* The effect can trigger up to three times, after which the trinket will disappear.
	+ The fingers stuck out by the paw will change to display the number of triggers left.

## Notes

* The effect can trigger more than once in the same room.
* The Lost will still die when carrying the trinket, with a Black Heart spawning afterwards.

## Gallery

* 2 triggers left
* 1 trigger left

## Trivia

* This item is a reference to the supernatural short story The Monkey's Paw by W.W Jacobs.
Steam Sale

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**Steam Sale** is a passive item.

## Notes

* Items sold for 15 pennies will have their price rounded down to 7.
* Pickups sold for 5 pennies will have their price rounded up to 3. Red hearts, normally sold for 3 pennies, will have their price rounded up to 2.
* Multiple Steam Sales can be obtained via each of the normal drop methods, but doing so has no effect.
	+ File:DLC Indicator.png Reduces all shop prices to 0 coins.
		- If Isaac has Restock, it is possible to collect an infinite supply of pickups/items. Extremely powerful when combined with Chaos.
	+ File:DLC Indicator.png Steam Sale will cause the Deals with the Devil not to convert the heart type automatically.
	+ File:Afterbirth† Indicator.png Double Steam Sale will also allow the player to take Deals with the Devil for free.
* File:Afterbirth† Indicator.png Items have a chance to be discounted further by random sales; for example, a discounted item originally costing 5 coins will then cost 2 coins instead of 3.

## Synergies

* File:DLC Indicator.png Diplopia: Can be used to create two Steam Sales, reducing the price of all items in the shop to 0.

## Gallery

* Steam salex2.png

File:DLC Indicator.png A shop with all prices reduced to 0.

## Trivia

* This item is called Steamy Sale on PS4, PS Vita and Xbox One versions, most likely due to fear of copyright issues.
	+ Strangely, this doesn't happen in the 3DS and Wii U versions.
* Steam Sale refers to the platform of Steam and its reputation for giving generous sales.

## Seeds

PC: H38G K719 - First floor in the shop, with Diplopia. You have to use Keeper with the Wooden Coin in order to have enough money to buy Diplopia and the Steam Sale.