recursal/Fanatic-Fandom huggingface dataset:
Montagnes Déméter

## Géographie

Chaîne de montagnes en forme d’arc à l’Ouest de Minos, elles sont peuplées de gentilles créatures, souvent pleines de jolies forêts. Il y a des neiges éternelles à leur sommet. Beaucoup de gens y randonnent : elles sont très praticables, et malgré les changements de temps brutaux, comme dans toutes montagnes, on ne se laisse pas souvent piéger par des pluies ou des averses de grêle. Si on les traverse totalement, on arrive à la mer : c’est là qu’elles se terminent. Elles ont pour particularité d’être coupées en leur centre : est-ce un phénomène naturel, ou bien l’œuvre des hommes ? Personne ne le sait. Toujours est-il qu’en cet endroit se trouve le palais d’Elysée.
Crannsliabh

## Géographie

Situé de l’autre côté des montagnes Héraclès, c’est un territoire presque inexploré. Les habitant d’Eaque en ont peur : du haut des montagnes, on ne voit qu’une forêt d’un vert incroyablement sombre, presque noir, très haute et s’étendant à perte de vue : même la mer semble disparaître. Simple effet d’optique, évidemment, du moins suppose-t-on. De nombreuses légendes circulent à propos de cet endroit : ancien cimetière, forêt habitée de créatures encore inconnues, villages souterrains, arbres vivants, trésors … Etrangement, ceux qui y sont allés n’en sont jamais revenus.

Il y a une auberge à l'entrée, celle d'Esteban. C'est le dernier lien avec le monde, où vous pourrez trouver des vivres, de la chaleur, et de la bonne humeur. Oh, et des cartes, des guides et de quoi randonner, accessoirement.

Depuis peu sont organisées des expéditions afin d'aller l'explorer.
Bluvetta

Zack

Little Girl

Neo (Season 2 - Present)

BLEEP

Neo (Season 1 and GP: TST - Evolution)

**Bluvetta** is a major character in Greeny Phatom: The "Slimeo" Take. She is Little Guy's Girlfriend and a friend of Zack.

## Personalty

Bluvetta is a creative person, like Little Guy. She also loves to get a surge of Andre line. She also likes Skydiving, as revealed in the episode, "Trouble In The Sky".

## Design

### Original

* She wears a slouchy blue beanie on her head.
* She wears a blue shirt on her body
* She also wears a blue backpack on the back of her body.

### Winter outfit

* She wears a faux pom blue beanie on her head
* She wears a blue jacket with a faux fur trim

## Trivia

* She likes to skydive, as revealed in "Trouble In The Sky"

TBA!
Adeptes du Temps

> "People assume that time is a strict progression of cause to effect, but actually, from a non-linear, non-subjective viewpoint - it's more like a big ball of wibbly wobbly... time-y wimey... stuff."
>
>

Un Adepte du Temps inconnu parlant une langue étrange.

## Physionomie

Pas de signes distinctifs particuliers, ils peuvent avoir l’apparence de n’importe quel humanoïde standard.

## Capacités et pouvoirs

Les Adeptes du Temps n’ont qu’un seul pouvoir ; créer une “bulle” dans lequel le temps lui-même s’écoule différemment pour eux. La taille de la bulle, la durée pendant laquelle l’Adepte peut la maintenir, et la puissance de son effet sur l’écoulement du temps varient énormément d’un Adepte à l’autre. Les plus doués peuvent atteindre une dizaine de mètres de diamètre, ou vingt secondes, ou un dixième de l’écoulement naturel, mais jamais ces trois extrêmes en même temps. Les Adeptes du Temps sont rares et leur pouvoir leur coûte - si bien qu’il reste peu documenté - et ils sont toujours inaptes dans l’apprentissage de la magie.
Leur pouvoir reste très défensif, voire utilitaire, car il est très difficile - voire impossible - d'interagir, de déplacer ou d’altérer ce qui se trouve pris dans l’aire d’influence de leur bulle : de manière générale, plus l’objet est lourd ou est en mouvement rapide, et plus il est difficile de le déplacer (la trajectoire d’un projectile ne peut être changée même s’ils peuvent l’esquiver, par exemple).
Amener quelqu’un d’autre qu’eux dans le “temps de la bulle” est un exploit rare, susceptible de les épuiser très rapidement. Ainsi, leur pouvoir est très impressionnant de loin, hors de l’influence de leur bulle, mais assez “banal” de près, donnant juste l’impression que l’Adepte se déplace très vite ou très lentement.

## Démographie

Reproduction sexuée. Il paraîtrait que l’amour avec un Adepte du Temps dure généralement plus longtemps qu’avec tout autre Race. Leur talent ne se métisse pas, et prend rarement - très rarement - l’ascendant sur les pouvoirs de l’autre parent, d’où la rareté des Adeptes.

## Langue

Comme tous les habitants d'Elysion, les Alfs parlent le commun.

## Culture et tradition

Les Adeptes se fondent dans la masse. Ils sont cependant utilisés assez régulièrement par le gouvernement Eaquien en manque de ressources pour refaire repousser les forêts par exemple. C’est là une équipe très spécifique, triée sur le volet, très formée et très surveillée spécialisée dans les ressources à Hypnos. Ils ne peuvent faire repousser les forêts qu’en superposant leurs bulles et ce parce qu'ils se connaissent par coeur les uns les autres. Tous ont cependant ce mantra en tête: “Ce que le temps prête, il finit toujours par le reprendre. De gré ou de force. A vous de marchander correctement.”. Ceci guide leur vie, leur comportement et leur utilisation de leurs pouvoirs. Tous savent que les excès se paieront au prix fort.
Dévastation (La)

## Géographie

Le chaos est ici total. Tout est dévasté, sec, craquelé, rien ne semble pouvoir vivres sur le sol d'Hadès. Le sol est rouge, des gaz sortent du sol toujours brûlant. Rhadamanthe parait en comparaison heureuse et fertile. Tout est sous influence de l’Ombre, et seules vivent ici ses Engeances. Rares sont ceux qui sont ici pour leur plaisir. Les visiteurs repartent vite, leur sombre mission accomplie, ou bien meurent, tués par les gaz toxiques, ou bien par une des Engeances.
Elysée

## Géographie

C’est une ville de taille moyenne, haute et étalée à la fois, capitale de Minos. Les maisons y ont souvent un ou deux étages. Tout y est clair : les maisons sont blanches ou beiges, et les volets colorés leur donnent un air pimpant permanent. Il y a de nombreux petits commerces, et des marchands ambulants un peu partout. On trouve également une place du marché, d’où partent en étoile de très nombreux boulevards. Les rues sont larges et propres : personne ne jette ses déchets par les fenêtres ou ne les laisse trainer. Rares sont les bagarres : ici les gens sont fondamentalement gentils. Tout est coquet, et mignon. Il y de nombreux parcs où les gens viennent prendre le soleil. Les travaux entrepris pour faire face à la guerre sont terminés : des écoles, des hôpitaux ont été construits partout en ville, ainsi qu’une école militaire non loin du palais.
Neko

Neko's Design

CV

Bluvetta

**Netkori "Neko" Lavendar** is one of the characters of Greeny Phatom: The "Slimeo" Take. She is also one of the X-Warriors in the X Squad.

## Personality

She's the serious one in the X Squad. But she's also a friendly alley to CV and T.O.M. 5. Other times, she's also a singer for the EDM band, Z-LGK.

## History

Her history begins after the battle between Mata Nui and Makuta. When Mata Nui defeated Makuta and returned everything back to normal, his spirit began to disappear and as a result, a Toa God split the spirit into pieces and spreaded them to different places.

Part of that spirit landed on Earth in 1991 in the middle of a forest in Corvallis where the spirit started to form into the shape of an ant-human, forming and creating Neko. She was discovered by a tribe group of Toa who believed in Toa Gods. She was taken to their village where she was raised and cared.

She began training to become an X-Warrior at the age of 10. At some point, while she was training in the Toa God Time Chamber, she managed to master the powers of a Toa God at the age of 13. Having these powers mastered, the X-Squad heard about this and recuited her into the army, making her one of the youngest members in the X-Squad. She once had a fateful battle against Makuta, who was formed when his spirit was taken to Earth and was fused with the black substance called, Xten.

After what happened in that battle, Neko left the X-Squad while still remaining as an Toa God / Ant-Human hybrid and a X-Warrior. At the age of 18, she became a Corvallis citizen when she first moved there and the first Ant-Human to live in Corvallis, OR. While living there, she had an accounter with CV, who would become Neko's friend and alley.

All of this was revealed in the episode, Zero Hour.

## Design

### Original

* She has purple-blueish galaxy-like long hair.
* She wears a white slouchy beanie on her head.
* Her head color is orange like all the other ant-humans.
* She wears a white-blue hoodie on her body.
* She has Purple pupils and Blue iris on her eyes.
* She wields a blue Toa sword with Toa God powers pocessed inside.

### Winter outfit

* She wears a grey slouchy beanie on her head.
* Her hair color is white-blueish.
* She wears a Columbia brand white jacket

## Trivia

* She's a lead singer in the EDM band, Z-LGK. This was revealed in the GP: TST short, "Born To DJ" when Zack sees Little Guy and Neko producing a song.
* In her debut episode, Zero Hour, she precipitated in a battle tournament held hy the Toa God, Takazari. In order to hide her true identity from being revealed, she made her first name short to form her nickname, Neko. Her true identity was revealed when Makuta interupted the tournament and abuptly revealed her full name.
Little Girl

Mavilda

Bluvetta

CV

T.O.M. 5

Neko

Neo (Season 2 - present)

BLEEP

Neo (Season 1 and GP: TST - Evolution)

**Deborah Željko "Little Girl" Gunpanow** is one of the major characters in Greeny Phatom: The "Slimeo" Take.

## Personalty

### Herself

She has had a stint as a werewolf, and various stints as a girlfriend. She's also known to have various plastic surgery sessions. She's also a cyclist.

### Becoming a Lesbian

In Season 22 of Greeny Phatom, Little Girl became a lesbian and has a girlfriend named, Mavilda.

## Design

### Original

* The edge of her yellow long hair is pink.
* She wears a pink shirt on her body.
* She has Pink eyes.
* In some episodes, she wears a faux fur pom pink beanie on her head.

### Winter Outfit

* She wears a faux fur pom pink beanie oh her head.
* She wears a pink hoodie on her body and a light pink scarf around her neck.

### Snow Outfit

* She wears a pink wool snow cap on her head
* She wears a white coat on her body along with a light pink scarf around her neck.
Zack

Bluvetta

T.O.M. 5

CV

Neko

Neo (Season 2 - present)

Neo (Season 1 and GP: TST - Evolution)

**Zachai "Zack" Xygen** is a major character in Greeny Phatom: The "Slimeo" Take.

## Personalty

Zack is one of the Ant-human fighters. He is alway willing to put up a fight or be in a fighting tournament. He's also willing to help people in tricky situations.

## History

Zack originated from Planet Sadla. He was sent to planet Earth in 1987. When he arrived, he was awakened from a coma he gone through on his trip to Earth. He was discovered by Bluvetta when his space pod crashed in the middle of Texas (Bluvetta's original home state). When he woke up, he forgot what his mission was. But, someone appeared behind him, which was the Xten creature.

The Xten then threaten Zack to kill him if he doesn't join their army. Zack refused and punched the creature in the face, which launched him hard on the ground and was killed from the impact.

He then became friends with Bluvetta after saving her.

Him and Bluvetta first met Little Guy and Little Girl when they were on their way to the 2016 Ultra Music Festival. They were then caught up in the search for an unknown threat with KP, Lord Pendulum, N01-Z!A, WN-201, Klaymor, and Vortex.

He moved with Little Guy and Little Girl to Corvallis, OR to prevent Gree Guy from finding them again.

## Design

* He has brown long hair which turns yellow when he goes Super Sayain
* His eyes are blue
* He wears a blue shirt

## Trivia

* In "Zero Hour", he was revealed to be a sayain from his homeland, Planet Sadla.
* Zack was originally meant to have green eyes, but was scrapped in favor of blue eyes.
Tazrag

Tazrag, Sohn von Orag, Vater von Lamrag, ist der Anführer der Ork-Klans Udos Dug, der in den Bergen zwischen Sattaland und Halda verstreut lebt.

Aussehen: sehr gross, grünliche Haut, übersäht mit Kampfnarben, ein Teil seines rechten Ohrs fehlt, spitze Stosszähne; Rüstung aus Metall mit Metallspitzen am Vorarm, Brust, Schulter und Schienbein, Fell über der Schulter; vom Gürtel hängen mehrere Schädel

Werte: AC 17, HP 132; Str 19 (+5), Dex 12 (+1), Con 19 (+5), INT 10 (+0), WIS 14 (+2), CHA 16 (+3); Rest Orc War Cheif aus dem PHB

Tazrag ist der Gegenspieler von Khan Krous Galam, der seinen Vater Lamrag im Duell besiegt hat und damit die Herrschaft über die Orkpopulation des Landes erlangt hat; Tazrags Brüder Komrag und Simrag folgen dem Khan; Tazrag hat sich mit den renitenten Orks abgespalten und in die Berge zurückgezogen
Music of Greeny Phatom: The Slimeo Take

Over the course of the show's airing, several soundtracks and scores for the show were released.

## Greeny Phatom: The Slimeo Take OST

### Producer

Micheal Christchurch

The soundtrack was released as a companion album to promote the show. Most of the tracks in the album don't appear in the show, but Xtal appears during the closing credits of the show.

#### Tracklist

1. Xtal - Aphex Twin
2. All The Love In The World - Nine Inch Nails
3. Rock Bottom (ft. DNCE) - Hailee Steinfeld
4. Stronger - Kanye West
5. The Island (Edit) - Pendulum
6. Round And Round - Imagine Dragons
7. Hollow Moon (Bad Wolf) - AWOLNATION
8. Flim - Aphex Twin
9. Heavydirtysoul - Twenty One Pilots
10. Waves (Robin Schulz Radio Edit) - Mr. Probz
11. Clocks - Coldplay
12. Heavy (ft. Kiiara) - Linkin Park
13. Faded - Alan Walker
14. Gold - Kiiara
Series 3

Series 3 is the fifth Gormiti Series.

## Overview

Series 3 introduced something that would change every other Gormiti Series. Two new tribes. Light and Darkness. In this Series, Magic Eggs returned, however, there were no playset exclusive figures. Though, there were Newsstand exclusive figures, that were only released in Italy. In other countries, the newsstand exclusives were released along with the Magic Eggs.

## Countries released in

Italy, Croatia, Serbia, Poland, Czechia, Ukraine, Spain, Germany, France, Brazil, Denmark, Bulgaria, Austria.

## Trivia

* This Series was not released in the US, however, there was a Playset with two Gold repaints that did make it to market.
Series 2

Gormiti Series 2 is the second Gormiti series. It was released in December of 2005.

## Story

### The Great Eclipse

A new prophecy is foretold saying that on the day of an eclipse, each people will have to choose a competitor who will battle for them on the plane of Astreg, where the spirits of the first Gormiti lords lay, and the winner of the competition will become the new ruler of Gorm. Eventually, the day of the eclipse comes, and the people each have to choose their competitor. The People of the Forest send Troncanon to convince a reluctant Barbataus, who is the wisest and most powerful of the people of the forest, to fight. Though fond of neutrality, Barbataus gives in decides to fight. The People of the Sea choose Carrapax, the People of the Earth Kolossus, the People of the Air Elios and finally, the Volcano people (descendants of the Lava and Magma tribes) choose the evil Deepdownfear. The first to fight were Carrapax and Kolossus. At first, the fight was a stalemate, with both Lords exchanging attacks, but Kolossus ends up causing an earthquake, and almost falls into a crevice. Carrapax saves him and wins the fight.

###

Next up were Elios and Barbataus. At first, Elios has the upper hand, hitting Barbataus multiple times while flying, but when he turns away to gloat to the other Gormiti, Barbataus sneaks up on him and knocks him to the ground, winning the fight. In the final battle, Barbataus goes up against Carrapax. Thanks to the Spirit of the Forest he senses that Carrapax is a wise and capable leader, so he lets him win. Deepdownfear then arrives and battles Carrapax. Carrapax almost wins but is blinded by Nightmare of Fire, and Deepdownfear accidentally reveals that the Volcano people are evil and put a curse on the others. Now that they know of this the other Lords attack Deepdownfear and defeat him. They agree to unite and fight against the People of the Volcano.

## Peoples

Earth

Forest

Air

Sea

Volcano

## Changes

In this series, the Magma and Lava tribes were replaced with the volcano tribe. New playsets were introduced. Each people had a newsstand exclusive Gormiti. The newsstand exclusive Gormiti were also available as golden versions released with the playsets. This series' characters were much chunkier and larger than the Series 1 Gormiti. Magnetic figures of the Lords were also released alongside this series.

## Playsets

   This series marked the release of the Island of Gorm, Moray's Den den, Volcano Mountain, and Peak of the Eagle playsets. A new version of the Forest Refuge was also released.

## Mystica

Released alongside Series 2 was Series Mystica. Mystica was metallic repaints of all 42 figures from Series 1. Mystica was only released in Italy.

## Countries Released in

Italy, Spain, France, Germany, Czechia, Poland, Bulgaria, Ukraine, UK, Canada, USA, Croatia, Serbia, Brazil, Denmark, Sweden, Austria.

## Trivia

* The Gormiti website mentions that sometime before Series 2, the Series 1 Gormiti evolved into their Mystica forms, although it doesn't tie into the Series 2 story.
Harlaus der Jüngere

Harlaus der Jüngere (Ludwig Richard Harlaus von Weidenfelds) ist der König Sattalands und der erstgeborene Sohn von Harlaus der Gütige†. Er wurde unerwartet zum König gekrönt nachdem sein Vater im Aufbau zum Haldaischen Krieg von einen Ork-Stammesführer ermordet wurde.

## Personalien

* Mensch
* 28
* 1m72
* eher mager
* kein Bartwuchs

## Beziehungen

* Harlaus der Gütige†, Vater
* Ophelia Goldschild, Cousine, Beraterin
Series 1

Series 1 is the first-ever Gormiti series. It was released in Australia, France and Italy. It was created by Giochi Preziosi and GiG, with Leandro Consumi coming up with the idea of the Gormiti, based on Exogini, an Italian Minifigure line from the 80s.

## Story

### The Legend Begins

On the island of Gorm, the Gormiti lived peacefully, in a village under Volcano Mountain. Their leader was the Old Sage, an entity that had existed since before the dawn of time, who had taken the form of an old wizard. One day, however, the volcano erupted thanks to the evil entity Magor, who released the tribes of Magma and Lava under his command. They killed the Gormiti by feeding on their souls, forcing the Old Sage to flee. The Old Sage wept for his Gormiti friends, and his tears combined with the magical forces of nature to create the Eye of Life. Eventually, the Magma and Lava tribes ran out of Gormiti to feed on, and were forced to retreat back into Volcano Mountain. Years later the Old Sage came back to the island and using the magical Eye of Life, created the four Gormiti people of Earth, Sea, Air, and Forest, along with their leaders: Gheos, Poivrons, Noctis, and Tasarau respectively. These tribes lived in peace and harmony for many years until Magor returned on the day the Gormiti celebrate their creation. Magor put a curse on them, forcing them into centuries of infighting.

## Peoples

Earth

Forest

Sea

Air

Lava

Magma

## Countries Released in

Australia, Brazil, Bulgaria, Croatia, Czech republic, Finland, France, Germany, Hungary, Italy, New Zealand, Poland, Slovakia, Spain, Serbia, Portugal and Sweden
Tiefling

* Tieflings live primarily in Orix but a still rare throughout Iania. This is due to their demonic appearance. Long before the Crystal Eclipse occurred, many surviving Tieflings were round up and murdered for being falsely linked to demons and were presumed as foot soldiers. Tieflings that managed to escape fled north to where citizens couldn't chase them.

* Since the Crystal Eclipse, Tieflings are no longer outcast, bar a few older families still believing they are linked to the world's decent into ruin.
* Before Tieflings were outcast, most Tieflings had red or purple skin. Due to their many years living in Orix however, Tiefling skin now reflects their adaption to the cold climate they now live in. They now appear as blues, blacks, whites and pale purples.
Orix

North of Hodeas is the frozen tundra of Orix. This continent is very mountainous and claims many visitors ill prepared.  Populated primarily by creatures tough enough to survive the bitter cold.

Dwarves are one of the few races tough enough to survive and thrive in this harsh climate.

Tieflings live in the north alongside Dwarves. Their naturally warm blood keeps them from freezing to death.
Communities

Different areas of northern Virginia use different platforms to coordinate raids and share information.

## General

* PoGO DMV: general Discord server
* Pokémon Go DMV: Facebook group
* Pokemon Go Washington DC, Maryland, & Virginia: Facebook group
* pokemongoNoVa: subreddit
* Nova Raiders: Discord

## Regional

* Alexandria
	+ - Old Town: Discord (Alexandria VA PoGo (updated 1/13/2024) [primary community conversation] 175+ members 1/7/24.
		- Old Town: Campfire (Alexandria VA PoGo) (updated 12/20/23) [2 events a week, 10-70 people depending on the event] 1900+ members as of 1/7/24.
		- Del Ray: Facebook (Virginia Del Ray Pokemon go) [1 post a week]
	+ West End: GroupMe (West End Raids]
	+ Rose Hill/Groveton (Near Route 1): Discord Rose Hill/Groveton PoGo Local
* Annandale: Discord (PoGo Annandale/Fairfax)
* Arlington:
	+ Discord (Pogo Arlington)
	+ South Arlington: Discord (South, South Arlington PoGo Chat)
* Burke:
	+ Discord (PoGo Burke)
	+ Discord (PoGo Burke/Springfield)
* Centreville: Discord (Centreville/Fairfax Raids)
* Crystal City: Facebook Hangout
* Culpeper: Discord (Pokemon GO Culpeper)
* Fairfax
	+ Discord (PoGo Annandale/Fairfax)
	+ Discord (Centreville/Fairfax Raids)
* Falls Church: Discord (PoGo Falls Church City)
* Gainesville: Discord (Warrenton/Haymarket/Gainesville PoGo)
* Haymarket: Discord (Warrenton/Haymarket/Gainesville PoGo)
* Herndon: Discord (Pokemon Go Herndon/Reston Raids)
* Kingstowne: GroupMe
* Lovettsville: Discord (Lovettsville Pokemon Go)
* Reston: Discord (Pokemon Go Herndon/Reston Raids)
* Springfield: Discord (PoGo Burke/Springfield)
* Sterling: Discord (Pokemon Go Sterling)
* Tysons: Discord (tysons pokemon raids)
* Warrenton: Discord (Warrenton/Haymarket/Gainesville PoGo)
* Woodbridge: Discord (Woodbridge Pogo Group)
Crystal Eclipse D&D Wiki

## Welcome to the Crystal Eclipse D&D Wiki

This Wiki will contain information about my custom Dungeons and Dragons campaign, The Crystal Eclipse. It will contain such things as locations, races and characters. Secret information will not be added so the players will not learn anything they should not know.

## Categories

* Locations
* Player Characters
* Races

## This is a work in progress

There is a lot of information to get on here and I am but one man. I will be looking to get all the info down here but it may be a while.
Half-Orc

## General Description

Half-Orcs
generally only found in Hodeas. Generally will live in villages due to
discrimination from other races deeming them uncivilized. Master craftsmen and
women, Half-Orcs are surprisingly adept with their fingers. They tend to set up
fortresses throughout the wildernesses, and often will not let outside races
inside unless proven useful.
Drow

## General Description

Drow were
once a very powerful and feared race, but since the Crystal Eclipse, an unknown
arcane virus known as Void Insanity has wiped all but a few thousand drow
across the whole planet. The few thousand that managed to escape now live
within the tundra of Orix, making uneasy alliances with the dwarven nation to
avoid going fully extinct.

Drow are
generally frowned upon and believed to be thieves, slavers and generally evil
creatures.
Wood Elf

## General Description

Wood
elves were generally unaffected by the Crystal Eclipse, other than a few new
monsters moving into their forest domains. Wood Elves were few in number before
the Crystal Eclipse anyway. Their long lives mean that newborn and child wood
elves are a rare occurrence since the need to repopulate is not a high
priority.
Créateurs

## Physionomie

Les Créateurs n’ont aucun trait physique spécifique et se fondent entièrement dans la masse des habitants d’Elysion.

## Capacités et pouvoirs

Les Créateurs ont le pouvoir de donner vie aux œuvres d’art et de matérialiser n’importe quel objet sorti de leur imagination. Attention cependant : leurs créations sont souvent éphémères ; seuls les meilleurs peuvent créer quelque chose de durable et cela leur demande souvent de se mettre à plusieurs et de s’entraider. Ils peuvent tout créer sauf de la nourriture ou de la boisson qui, si elles sont éphémères, s’évaporeront au bout d’un certain temps, et si elles sont permanentes, resteront en ceux qui l’ingèrent comme du béton. La Création se passe dans un espace mental particulier appelé le Néant, où les créateurs peuvent communiquer entre eux, préparer leurs Création ou coopérer. Chaque Création fait un certain « bruit » dans le Néant, qui permet de repérer les Créateurs, et surtout, leur emplacement à partir du moment où on a accès au Néant. Chaque Créateur a sa propre marque, qui permet de le repérer.

## Langue

Comme tous les habitants d'Elysion, les Créateurs parlent le commun.

## Culture et tradition

Les Créateurs sont très intégrés dans le monde d’Elysion, et se fondent dans la masse des habitants. Ils ont souvent des rôles d’artistes ou de décorateurs du fait de leurs facultés créatrices, mais on les retrouve aussi à de nombreux autres postes. On en trouve souvent à l’Académie d’Hypnos, où ils se retrouvent pour travailler à des Créations en coopération et arpenter le Néant.
Elyas Caledair

Barumor Caledair (brother)

Elyas Caledair was a Halfling Paladin of Ethlios. He was a member of the party before meeting his untimley demise to the hands of a Hill Giant.

## Description

### **Appearance**

Elyas was a young Halfling in his early-40s. He had long, blonde hair. Elyas was also considerably buffer than beings his size.

When Elyas became trapped inside a Gelatinous Cube, due to hair being organic, a considerable amount of his hair was eaten. His hair became patchy and uneven.

### **Personality**

Elyas was quite casual for a paladin. He had a decent sense of humour and would often attempt to lighten the mood.

He would embody Ethlios' mantra, 'Mercy, Compassion and Forgiveness'. This could be to his detriment however as Elyas could be too trusting of strangers.

## Character Information

### **First Appearance**

Elyas was part of the caravan that was attacked by Drisco Marcell near Wellspring. Elyas was the first party member to escape his locked and also assisted Clancy with his own celldoor. Elyas used his training at the monastery to protect the party from the zombies within the building.

### **Death**

Elyas met his demise at the hands of a Hill Giant on his way back to the monastery with his news of them building a temple to Ethlios in Whitebridge.

On the road back, the caravan the party was travelling in was tipped by the Hill Giant. The party proceeded to defend themselves, which Elyas did by running at the Hill Giant in an attempt to draw its aggro. Elyas underestimated the giant and it proceeded to pound him into the ground. Elyas did not survive the blows he took.
Hedge Magic

Harrow County – Volume 6: Hedge Magic

***Hedge Magic*** is the sixth arc of *Harrow County*, spanning issues #21–24.

#### *Harrow County* #21

As the guardian of Harrow County, Emmy is not surprised that someone has come to ask for her help. But she is surprised that her visitor is a haint! Someone (or something) has been attacking Harrow County’s supernatural residents, and it’s up to Emmy to solve the mystery.

#### *Harrow County* #22

When another magical force starts flexing its power in Harrow County, Emmy is surprised to learn that one of her oldest friends may be turning against her. While Emmy has been focused on dealing with threats from the outside world, perhaps a much bigger problem has been brewing at home.

#### *Harrow County* #23

The death of one of Harrow County’s most powerful magical forces leaves a void in Mason Hollow. Bernice is forced to choose between her oldest friend and her own future when she’s offered powers beyond her wildest dreams… and the chance to save her home from destruction!

#### *Harrow County* #24

Emmy wasn’t paying much attention while her oldest friend, Bernice, was learning hedge magic and becoming a force to be reckoned with in Harrow County. Now the two girls must grapple with the ultimate question: is there room for both of them in one small town? And what does Emmy’s family think about Bernice’s growing power?

## Cover gallery

All covers are by Tyler Crook.

*Harrow County* #21*Harrow County* #22*Harrow County* #23*Harrow County* #24
## References

1. ↑ *Harrow County* #21
2. ↑ *Harrow County* #22
3. ↑ *Harrow County* #23
4. ↑ *Harrow County* #24
Falkenhügel

Falkenhügel ist ein Dorf in Sattaland mit etwa 30 Häusern. Die Gegend ist in der näheren Umgebung dafür bekannt, dass viele Falken ihre Brutstätten dort haben. Noch heute gibt es in Falkenhügel viele Jäger, die gemeinsam mit einem trainierten Falken in den Feldern und Wäldern der Umgebung auf die Jagd gehen. Die besten Wildgerichte gibt es gemäss den Einheimischen im "Braunen Kessel", der einzigen Taverne des Ortes.

## Bemerkenswerte Personen

* Benedict Arendt, 28 M, Vertreter des Jägersgildes
* Moritz Rust, 52 M, Wirt des Braunen Kessels
Meerstaig

Meerstaig ist ein winziges Dorf im Süden von Sattaland, etwa eine Tagesreise entfernt von der Hauptstadt Meripol. In dem Örtchen mit nur 23 Gebäuden leben etwa 75 Menschen. Das soziale Leben findet am Hauptplatz statt, an dem sich eine kleine, aber mit viel handwerklichem Geschick gebaute Kirche befindet, sowie das einzige zweistöckige Gebäude, der Königsfisch, ein Gasthaus. Die meisten Einwohner sind Fischer.

## Bemerkenswerte Orte

* Hauptplaz
* Kirche
* Gasthaus der Königsfisch

## Bemerkenswerte Personen

* Sigur Grossfuss, der Dorfoberhaupt
* Manfred Mäder, der Inhaber des Königsfisches
* die Rita
Naru

Naru ist eine mittelgrosse Stadt inmitten der Bahreti-Wüste. Der Name der Stadt entstammt der Sprache der Mihanen, ein Nomadenvolk, das einst über die Bahreti-Wüste herrschte, heute allerdings kaum noch von Bedeutung ist. Naru bedeutet in der Sprache der Mihanen «Ort mit Wasser». Naru ist über die Grenzen des Kalifts hinaus bekannt für seine besondere Lage an einem grossen See mitten in der Wüste, dem Orhan-See. Um den Ursprung des Gewässers ranken unzählige Mythen; sicher scheint lediglich, dass er nicht auf natürlichem Weg entstanden sein kann. Er hat die unmittelbare Gegend bewohnbar gemacht. Während nur wenig hundert Meter vom Ufer entfernt kaum eine Pflanze der Hitze und Trockenheit trotzen kann, gedeihen auf den vielen Feldern entlang seinen Ufern verschiedene Getreidesorten, Frucht- und Obststauden. Es ist der einzige Ort an dem die für ihre Heilfähigkeiten gelobten Mimirasi-Beeren wachsen.

Am Nordufer ist vor tausenden von Jahren die Stadt Naru entstanden. Sie ist die wichtigste Zwischenstation für Reisende, die die Bahreti-Wüste durchqueren. Aufgrund der vielen Händler, die den Ort passieren, kann man in der Stadt trotz ihrer bescheidenen Grösse allerlei, zum Teil auch seltene, Waren erwerben. Die ortsansässigen Handwerker sind auf Glasarbeiten spezialisiert, die zu den besten des gesamten Kontinents gehören. Ausserdem gibt es mehrere renommierte Produzenten von Tongefässen sowie einige Künstler.
In Naru gibt es zahlreiche Gasthäuser, sowohl einfach Art als auch von gehobenem Standard. In Anbetracht an mangelnden Alternativen sind die Preise für eine Übernachtung vergleichsweise teuer.

Das Bild der Stadt wird vor allem durch das Ufer zum Orhan-See, die Stadtmauer mit ihren Wachtürmen, die Gohanda-Burg sowie den Tempel der Göttin Haizea (Göttin des Windes) geprägt.
Krous Galam

Krous Galam ist ein halbork und der Herrscher von Halda. Er verbrachte die ersten Jahre seines Lebens bei seiner Mutter, einer Ork-Frau, und deren Horde. Je älter er wurde, desto mehr traten die Unterschiede zwischen ihm und den anderen Ork-Kindern zu Tage und diese begannen ihn, den "Schwächling" zu piesaken und drangsalieren. Seine Mutter merkte, dass Sie ihn nicht weiter beschützen kann und schickte ihn zu seinem Vater, einem Unteroffizier der Armee Haldas.

Krous Galam folgte in die Fusstapfen seines Vaters und trat schon früh der Armee bei. Er arbeitete sich zum Heerführer hoch und wurde zu einer profilierten und sehr beliebten öffentlichen Figur in Halda. Er setzte es sich zum Ziel die verschiedenen Ork-Horden in Halda mit den anderen Bewohnern des Landes zu vereinen und ein geschlossenes Königreich zu kreieren. In einer entscheidenden Schlacht streckte er unter den Augen vieler Orks und Soldaten den wichtigsten der Ork-Anführer, Gremrag, im Zweikampf nieder und demonstrierte so seine Dominanz. Er nutzte seine Beliebtheit bei der Bevölkerung und das Machtvakuum im Königshaus von Halda aus (der König war früh gestorben und der Nachfolger erst 13 Jahre alt) und bestieg den Thron. Er unterwarf die Orks und stellte Ihnen Raubzüge in Sattaland in Aussicht. Diese sind der Auslöser für den Krieg mit Sattaland.
Der Königsfisch

Der Königschfisch ist ein Gasthaus in Meerstaig, betrieben von der Inhaber, Manfred Mäder.

Manfred, seine Frau, Elena und seine Tochter Mathilde wohnen im ersten Stock des Gasthauses. Ausserdem sind noch zwei Doppelzimmer verfügbar für durchreisenden. Im Erdgeschoss befindet sich eine Gaststätte an deren Theke auch Alltagsgegenstände und diverse Lebensmittel verkauft werden. Im Keller befindet sich das Lager.
Manfred Mäder

Manfred Mäder ist der Inhaber des Gasthauses der Königsfisch, in Meerstaig. Er hat die Gaststätte von seinen Eltern übernommen, und wohnt mit seiner Familie im ersten Geschoss des Hauses. Als Sohn des Wirts bzw. später als Wirt, war er bei den Mädchen und Frauen schon immer beliebt. Geheiratet hat er allerdings erst relativ spät und seine erste Frau - eine Witwe - verstarb vor einigen Jahren. Auch jetzt hat er sich wieder der vereinsamten Seele angenommen, die nach dem Tod ihres Mannes immer öfter das Gasthaus aufsuchte. Mit seiner Frau Elena hat er eine Tochter.

## Personalien

* Mensch
* 46
* 1m75
* Eher Muskulös
* Kurze, schwarze Haare
* Stoppeliger Bart

## Eigenschaften

* Charmant
* Angeber

## Beziehungen

* Agatha Mäder†, Ex-Frau (war Witwe, ist vor 6 jahre verstorben)
* Marianne Kessler, Stieftochter (erwachsen)
* Dieter Kessler, Stiefsohn (erwachsen)
* Elena Mäder, Frau (war auch Witwe)
* Mathilde Mäder, Tochter (Kind)
Dark Times A'Coming

Harrow County – Volume 7: Dark Times A’Coming

***Dark Times A'Coming*** is the seventh arc of *Harrow County*, spanning issues #25–28.

## Publication history

### Solicitation blurbs

#### *Harrow County* #25

Trouble is brewing in Harrow County. Something evil has returned from the grave and joins forces with Emmy's wicked family for a brewing haint war!

#### *Harrow County* #26

A dark force has returned to Harrow County and it's coming after Emmy, striking in just the right places to hurt her the most. Will she be able to protect her home and herself alone, or will Emmy need to gather some allies in order to defeat this evil once and for all?

#### *Harrow County* #27

An evil spirit that looks exactly like Emmy is wreaking havoc in Harrow County, aiming to hit Emmy where it hurts her most. In order to defeat this mighty adversary, Emmy seeks help wherever she can find it… even if that means doing things she once found reprehensible.

#### *Harrow County* #28

Emmy finally comes face-to-face with her evil counterpart. With everything that she's learned from the Family, and the power of her friends' support, Emmy knows that she's strong enough to defeat this threat to her home. But is she willing to sacrifice her own integrity for victory in this fight?

## Cover gallery

All covers are by Tyler Crook.

*Harrow County* #25*Harrow County* #26*Harrow County* #27*Harrow County* #28
## References

1. ↑ *Harrow County* #25
2. ↑ *Harrow County* #26
3. ↑ *Harrow County* #27
4. ↑ *Harrow County* #28
Okkawald

Okkawald ist ein zwischen Halda und Sattaland, am Sattaischen Golf gelegener Wald. Im Moment markiert die Region die Grenze, da sich die Länder im Krieg befinden und Halda ehemals zu Sattaland gehörende Länder nördlich des Waldes eingenommen haben. Allerding tun sich die Orks von Halda schwer mit der Navigation in den Wäldern, die die Sattaländer wie ihre Westentasche kennen und zu verteidigen wissen. Die Orks sind daher, und weil sie Holz für Boote brauchen, dazu übergegangen, die Wald vom Norden her abzuholzen.

Der Wald ist bekannt für seine viele Okkabäume, die sich durch ein extrem gelbstichiges Holz abzeichen, welches hervorragend für die Herstellung von hochwertigen Bögen geeignet ist.
Series Atomic

Gormiti Atomic is the third Gormiti Series. It was the first to introduce features for each Gormiti People.

## Overview

This Series used the same sculpts as Series 2, but each tribe had something to offer. Again there were and Playsets and Newsstand exclusives, but there were also 12 cm versions of the lords that had interchangeable magnetic parts. This series also introduced the People of the Air as Antagonists that side with the People of the Volcano.

## Story

### Part 1

After a period of peace, Elios is flying around Volcano mountain when he spots a strange light. After approaching the light, he is spoken to by Magor who tells him that he has the power to rule over the island, and that the Old Sage is using him. Elios is then approached by Deep Horror and his people, who have gained the power of Atomic Burning. Deep Horror tells him that to prove himself and gain atomic powers he has to kill Carrapax. Elios attacks Carrapax, who doesn't fight back and is injured. Kolossus arrives and Elios challenges him to a fight at the Plain of Astreg at dawn. Elios returns to Volcano mountain and is granted the power of Magic Lightness. The Old Sage contacts Carrapax, Kolossus and Barbataus and tells them that they too have to become Atomic Gormiti to defeat Elios and Deep Horror.

### Part 2

Kolossus is sent to the Cavern of Roscamar where he fights with Roscalion, it's ancient guardian. Roscalion ends up breaking the floor they are standing on and falls to the bottom of the cave. Kolossus takes the gems of Muscor and he, along with his people gain Muscorian Strength. Carrapax goes to the Ghost's Abyss where he is confronted by Tentaclion, the Ancient Guardian of the Seas of Gorm. Carrapax manages to knock him out of the sea, and enters the abyss. He and his people then gain the power of Bioluminescence. At last Barbataus is told that he has had his Atomic power from the beginning, and that he just needs to learn to control it. He gets the power of Ancient Mimicry which he gives to his people. Kolossus meets with Elios and the two fight. Though Kolossus has the upper hand, he is attacked by Deep Horror, after which both Elios and Deep Horror blast him with attacks. Carrapax arrives and saves his life. Carrapax fights with Elios while Kolossus attacks Deep Horror until they witness the People of the Air in the sky. The People of the Air start bombing the forest of Gorm and Carrapax and Kolossus are forced to retreat.

## Atomic powers

Each of the Peoples had a unique Atomic power in this series.

### Muscorian Strength

The People of the Earth have glow in the dark parts.

### Ancient Mimicry

The People of the Forest have semi-transparent green parts.

### Magic Lightness

The People of the Air have transparent parts.

### Bioluminescence

The People of the Sea have semi-transparent parts which change their color to blue in cold water 8**°**C.

### Atomic Burning

The People of the Volcano have semi-transparent parts which become more clear when put in warm water.
Nachtschatten

Nachtschatten (Bernhard Schreiber) ist ein böser Nekromant der im Norden Sattalands tätig ist. Er ist ein Anhänger Kagubots, der Gott der Chaos.

Sein Lager liegt im Birkenwald zwischen Sternenfells, Düsterstiege und Falkenhügel.

## Personalien

* Mensch
* 30
* 1m80
* Schlaksig
* Trägt eine Brille
* Schwarze Haare mit Pommade nach hinten gekämmt (oder fettig?)
* Schwarze Kleider, mit selbstgemachtem Umhang mit dem Nachtschattensymbol

## Eigenschaften

* Ängstlich
* Neugierig
* Hasserfüllt
* Theatralisch
Duniya Wiki

## Beschreibe dein Thema hier

Das ist ein Beispieltext, den du mit der Beschreibung deines Themas ersetzen kannst. Dieser Text soll Lesern erklären, worum sich dein Thema dreht (zum Beispiel über das Videospiel, die TV-Serie, ...)

## Vorgestellt

Füge hier Inhalte ein, die du gerne vorstellen möchtest! Zum Beispiel ein Video, ein Bild oder einen besonders guten Artikel.

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Fair Folk (story)

Tales from Harrow County – Volume 2: Fair Folk

***Fair Folk*** is the second arc of *Tales from Harrow County*.

#### *Fair Folk* #1

Fresh off the loss of her goblin friend to a strange portal, Bernice must weigh her responsibilities as protector of Harrow County with her desire to get her companion back safe and sound. But the past weighs heavily and the fair folk use Bernice's and her memories against her. And something more disastrous than she could have feared may be around the corner to threaten both the worlds of humans and of haints.

#### *Fair Folk* #2

As the acting protector of Harrow County, Bernice sets off to find what is occurring beneath the city and stumbles upon an underground shrine to the last protector of her town and its goblin and ghost worshippers.

#### *Fair Folk* #3

As the acting protector of Harrow County, Bernice sets off to find what is occurring beneath the town and stumbles upon an underground cult of goblins. As Bernice and her friends try to escape their new subterranean prison they come face-to-face with an evil effigy of an old ally.

#### *Fair Folk* #4

After confronting the underground cult of goblins beneath the streets of Harrow County, Bernice and friends escape their subterranean prison and take on the evil effigy of an old ally in an epic magic battle!

## Plot

### Characters

#### Main

* Bernice Anderson
* Priscilla
* Georgia

#### Supporting

*Needs work*

* Emmy Crawford
* The Abandoned

## Cover gallery

All standard covers are by Emily Schnall.

*Tales from Harrow County:
Fair Folk* #1*Tales from Harrow County:
Fair Folk* #2*Tales from Harrow County:
Fair Folk* #3*Tales from Harrow County:
Fair Folk* #4
### Variant covers

All variant covers are by Tyler Crook.

*Tales from Harrow County:
Fair Folk* #1*Tales from Harrow County:
Fair Folk* #2*Tales from Harrow County:
Fair Folk* #3*Tales from Harrow County:
Fair Folk* #4
## References

1. ↑ *Tales from Harrow County: Fair Folk* #1
2. ↑ *Tales from Harrow County: Fair Folk* #2
3. ↑ *Tales from Harrow County: Fair Folk* #3
4. ↑ *Tales from Harrow County: Fair Folk* #4
Harrow County No. 9

Harrow County #9

***Harrow County* #9** comprises the first story in the *Snake Doctor* arc of *Harrow County*.

## Publication history

### Solicitation blurb

Emmy knows the Skinless Boy simply as her silent and grisly protector, but the mysteries of his life and afterlife run much deeper than the powerful young witch could ever know. Now, briefly reunited with his disembodied tattered skin, the Skinless Boy explores the secrets of his lost past.

## Plot

### Cast

#### Main

* Levi
* Skinless Boy

#### Supporting

* Emmy Crawford
* Caleb
* Caleb's mother
Haint

> "Deathly pale and gravely silent ."  - Description.
>
>

Haints are restless spirits who have died and wander around the realm of the living aimlessly for eternity. Some Haints are creations and familiars of Witches, most notably the Haints created by Hester Beck  in *Harrow County*.

## Notable Haints

* The Skinless Boy /The Tattered Skin
* Priscilla
* The Flame Ghosts
* The Harpys

## Trivia

* Traditionally in Southern American culture, Haint's cannot cross over water, so the color "Haint Blue" is painted on the roof of porches, and is said to trick Haint's in believing that they can't cross over the porch and into the thereshold of the home.
Harrow County No. 17–18

Harrow County #17

***Harrow County* #17–18** comprises the first story in the *Abandoned* arc of *Harrow County*.

## Publication history

### Solicitation blurbs

#### *Harrow County* #17

The Abandoned, that hulking figure with haunting yellow eyes, rarely leaves his ramshackle cabin deep in the woods of Harrow County. But it wasn’t always so. Illustrated by guest artists Carla Speed McNeil and Jenn Manley Lee, this issue is the first of a two-part story that explores the Abandoned’s past and reveals secrets about the very foundations of Harrow County.

#### *Harrow County* #18

Emmy has just learned about the mysterious group of powerful beings that call themselves her family. But they’ve been around since before Harrow County ever existed. Through the eyes of a haint, masterfully illustrated by guest artists Carla Speed McNeil and Jenn Manley Lee, this issue explains the Abandoned’s past and reveals his connection with the family, including the enigmatic Amaryllis.

## References

1. ↑ *Harrow County* #17
2. ↑ *Harrow County* #18
Chris Schweizer

**Chris Schweizer** is an American cartoonist. He has worked on *Tales of Harrow County* and created the illustrated introductions for the *Harrow County* library editions. He was also responsible for connecting Off the Page Games with Cullen Bunn and Tyler Crook to create *Harrow County: The Game of Gothic Conflict*.

## *Tales of Harrow County*

* *Tales of Harrow County: Worship Magic* (in *Harrow County* #22)
* *Tales of Harrow County: The Possum Lady* (*Harrow County* #23)

## References

1. ↑ The Harrow County Observer: *Harrow County: The Game of Gothic Conflict*

## External Links

* SchweizerComics.com
* Patreon
* Blog
* Online store
* Twitter
* Instagram
* Youtube
* Tumblr
Death's Choir

Tales from Harrow County – Volume 1: Death's Choir

***Death's Choir*** is the first arc of *Tales from Harrow County*. It takes place ten years after the events of the original *Harrow County* series, with Bernice Anderson as the protagonist.

## Publishing history

### Solicitation blurbs

#### *Death's Choir* #1

Ten years have passed since Emmy exited Harrow County, leaving her close friend Bernice as steward of the supernatural home.

But World War II is in full swing, taking Harrow's young men and leaving the community more vulnerable than ever—and when a ghostly choir heralds the resurrection of the dead, Bernice must find a solution before the town is overrun.

#### *Death's Choir* #2

As the specter of World War II haunts Harrow County, specters of a more literal sort begin to invade. When a ghostly song begins to call forth the spirits of the long buried, Bernice must work to save the place she calls home, even if some residents may reject her help.

#### *Death's Choir* #3

Still under suspicion by the townsfolk she has sworn to protect, Bernice continues to track down the source of the ghostly song that raises the dead. But just as she gets closer to the truth, she must contend with a new threat: a vicious banshee called forth by the choir.

#### *Death's Choir* #4

After taking care of the banshee, Bernice hunts down the source of recent disturbances discovers an old woman with a very personal motive behind raising the dead with a ghostly song—and a darker force manipulating it all.

## Plot

### Characters

#### Main

* Bernice Anderson
* Priscilla
* Georgia

## Cover gallery

All standard covers are by Naomi Franquiz.

*Tales from Harrow County:
Death's Choir* #1*Tales from Harrow County:
Death's Choir* #2*Tales from Harrow County:
Death's Choir* #3*Tales from Harrow County:
Death's Choir* #4
### Variant covers

All variant covers are by Tyler Crook.

*Tales from Harrow County:
Death's Choir* #1*Tales from Harrow County:
Death's Choir* #2*Tales from Harrow County:
Death's Choir* #3*Tales from Harrow County:
Death's Choir* #4
## References

1. ↑ *Tales from Harrow County: Death's Choir* #1
2. ↑ *Tales from Harrow County: Death's Choir* #2
3. ↑ *Tales from Harrow County: Death's Choir* #3
4. ↑ *Tales from Harrow County: Death's Choir* #4