Inferna Dragneel

### Likes

A variety of meat, Sparring, Strong opponents, To explore the world, Red color, Lava bathing, Events and festivities, creatures with unique features

### Dislikes

Loneliness, Unfairness, Arguments/Betrayal/Lies, Mourning, Vegetables other than salted cucumber, Waiting around for too long, Dry weather

## Professional Status

### Affiliation

Fairy Tail
Ryutoshi (Home World)
Fate Breaker (former)

### Occupation

Mage
Princess (former)

### Base of Operations

Twenty-First Fairy Tail Building
Third Fairy Tail Building (former)

## Personal Status

### Relatives

Emperor Dragon (Father; Deceased)
Kaida Dragneel (Mother)
Infernus Dragneel (Brother)
Natsu Dragneel (Ancestor)

## Statistics

### Magic(s)

Inferno Fire Dragon Slayer
Requip (via Lacrima)

### Blessing(s)

Mythological Reincarnation
Feaster

### Magic Art(s)

Dragon God Arts
Dragon Force
Demon Force
Spirit Force
Second Origin
Kaiki
Ikusai
Dispel

### Martial Art(s)

Ryusoken
Akusoken

### Hunting Art(s)

Kankaku
Kokyoho
Proprioception

### Inventory

Daemoraq's Vambrace, Akuryuma Pendant, Ryujin's Battle Outfit, Bottomless Pouch, Kitomatic X6000, Deluxe Lacrima, Ocarina

**Inferna Dragneel** is a mage of the Fairy Tail guild and the daughter of Draco the Emperor Dragon & Kaida Dragneel a powerful dragon slayer. In her early teenage years she set off on an adventure in search of her identity and purpose, it's during this journey that she came across who will become her friends and who together fought against all odds, vanquishing true evil to restore the balance of the world.

Succeeding these events, they fought against many other worldly disasters, along the way she last many of her friends and also parts of herself. With proper guidance she eventually return to her friends, stronger than she ever was they together save the world yet from another menace, one unlike many others, one that condemn Ryutoshi and brought to ruins Lacertus, her kingdom.

After the fateful encounter with her nemesis, Garnok, she returned victorious. Only... in a different era. With her newly found resolve built upon many years of unhealthy training, she brings peace to the future and return to her present where after many years she settle in a guild, Fairy Tail.

To this day her objective remains clear, she'll return to Ryutoshi and claim back Lacertus, freeing her people.

## Appearance

   Inferna is a lean, young girl of average height with a slightly tan skin tone, a red eye and a blue eye who's pupil is white surrounded by multiple layers of blue. She has long red hair with a blue gradient over her left sided bang, and she has abnormal sharp canines; Inferna also has a horn on each side of her head which both have "magmatic" features, one red and one blue.

Inferna main outfit is a custom-made Draconian Imperial Armor consisting of spiked pauldrons on the shoulders, a rerebrace on her left arm, covering her guild emblem, a red hot breastplate, black side guards, black hip guards, red cuisses and red greaves. She also wears two draconian relics, a spiked vambrace on her left arm with a gem socketed in its middle with a flame themed pendant that includes cavities for flames to move through.

In the year X5014, Inferna attire and appearance receives minor changes. She wears her mother's armor which looks exactly like her previous armor but with darker colors. Her hair and horns colors have brightened up after the apparition of her Inferno Fire Dragon Slayer Magic.

In the year X5078, her appearance and outfit each receive a drastic She wears black dragon scale skintight footed leggings with soles already integrated into the feet, making shoes unnecessary. To match her leggings, she wears a black, gold, and red dragon scale texture blouse with a medium length attached skirt, frilled cuffs, and an exposed chest. Around the exposed chest, the red dragon scales can be seen. She also wears a black tie and a red and gold amulet. One of the most defining features that have change about her new appearance is her horns, which have grown considerably different.

## Personality

Inferna is carefree and reckless in nature, and, despite her consistent brawls with the other members of her Guild, she is a fiercely loyal and protective friend. She is willing to go down fighting for her friends, regardless of how futile it might seem. Inferna has a straightforward mind, and often tackles issues with a "hands on" approach. Her solution to problems often involve violence. Even when disrespected or faced with obvious hostility, Inferna rarely ever reciprocates the feelings, and often forgoes grudge-holding. She occasionally shows compassion for her enemies and she exhibits perverse tendencies.

Due to her reckless nature, Inferna's fights usually ends with widespread destruction. Inferna love of fighting has allowed her to develop a rather strategic mind, helping her to, on various occasions, find weaknesses in her opponent's techniques, or simply weaknesses her opponents themselves possess. Inferna, befitting her recklessness and love of fighting, never backs out of a fight. In spite of her naturally dense nature, Inferna is quite perceptive and understanding of her friend's feelings.

When she face hardships she tend to become very calm, compose and lose all of her immature traits. This kind of comportment became permanent after the trauma she overcame in her time travel to the future.

As a Dragon Slayer, Inferna originally suffered of motion sickness but, ever since she got her hands on her new attire, she no longer suffer that weakness.

## Power & Abilities

**Inferno Fire Dragon Slayer Magic**: Inferna is an expert of her Dragon Slayer Magic and make use of it in many different ways in combat. As with all Dragon Slayers, she can consume her respective element. The heat of her fire can increase in temperature, which is proportional to Inferna's emotional state. She incorporates the flames she ignites into her fighting style, greatly increasing the damage of her blows.  As such, Inferna's Magic revolves around the usage of fire that can spout from any part of her body. Inferna's ability to eat flames gives her immunity to most types of flames, including explosions, and allows her to spew fire from her lungs. The two type of flames she uses are exceptionally strong; equivalent to a Dragon's fire; being able to burn even through metal or to set anything ablaze. She can even use her flames to create a propulsive effect, enhance her physical and magical prowesses and so on.

**Incineration Curse**: Inferna became proficient with the use of her Curse later after her revival in Graham. The mutation of her Demon Force through revival did play a key part in the unlocking of her Curse. With her Curse Inferna can incinerate anything and everything as long as her Curse Power reservoir can keep up with her pace. Her most formidable feat was evaporating some super massive tsunami summon by her opponent, a deity of water. Though, if she were to incinerate something out of scale she would most likely fail and be forced out of her transformation.

**Dragon God Arts**: Inferna was taught by her mother, Kaida Dragneel, the basics of the **Dragon God Arts** which she had learn around her age. She furthered her mastery in the use of the Dragon God Arts after her encounter with St. Nick.

**Kankaku**: Inferna was taught by Hercule Romia who saw potential in her. After it's countless usages in her battles she became an adept of it, able to switch in and out of each five forms rather effortlessly.

**Kokyoho**: Inferna learn the Hunting Art on her spiritual Journey on Tenrou Island where she became one with nature. This Magic Art helps her control her stamina through various breathing techniques. On her journey she's learn to use Kokyoho in correlation with Kankaku's second form, further strengthening the technique's potential.

**Proprioception**: Inferna learn the Hunting Art from observing the savages during her first arrival in the Rhubozin Region. It is the sense that encompasses a complex of sensations, including perception of joint position and movement, muscle force, and effort which lets her evaluate the condition of her stamina and lifeforce as well as to perform extremely accurate movements with little close to no efforts.

**Ryusoken**: Inferna is an extremely proficient unarmed fighter, often using her Dragon Slayer Magic in combination with punches, kicks, and even headbutts, to combat her opponents to great effect. Such skill is paired with amazing physical prowess: aside from her strength, Inferna has displayed high degrees of speed, agility and reflexes. As part of the Draconian Military of the Fire Dragons clan she knows of the martial art Ryusoken, a Martial Art that consists in using her claws to lacerate her opponent in a variety of versatile practices.

**Akusoken**: After one year of training with her Demon Force she attempts to become independent of her magic. Akusoken is the result of her efforts, a Martial Art with which she can produce and manipulate Curse Power with to enhance her firepower to a level beyond that of Ryusoken.

**Dragon Force**: By sheer willpower alone, Inferna has shown to be able to enter Dragon Force, a state a Dragon Slayer can attain which has been said to grant them the power becomes comparable to that of a real Dragon's. According to Garnok, hers belong to the sixth generation which apparently is strong enough to be mistaken for an actual Dragon's flames. In addition she can use spells which she normally can't use due to missing the body features it takes to perform them.

**Demon Force**: She first manifested this ability through death and after being exposed to **Magical Barrier Particles**. She was no longer able to use this ability until one day she figures out how to be imitating the use of **Magical Barrier Particles** coursing through her body, triggering the transformation. When Inferna enters Demon Force she can no longer use her Magics nor can she use her Magic Arts. In exchange she gain the ability to use Curses and Curse Power alike. Her physical prowesses are vastly increased when taking on this demonic appearance.

**Spirit Force**: Inferna learns about the Magic Art after her stay at Elderscape. Just like every other dragon slayers she's mastered it to the second level as where she only need to mildly focus to regenerate her Magic Power faster.

**Kaiki**: Inferna learns about the Magic Art after her mother brought it up to her and she choose to master it after thinking of a way for her to use the Magic Art for fighting. Originally her mother only brought it up for her to have an easier time travelling the woods at her low level.

**Feaster Blessing**: Inferna was blessed by Comus, god of festivities. Such blessing comes with many perks in regard to whatever event she participated to.

* Halloween
	+ **Night Vision**: It provides Inferna with night vision, being able to see in the dark fairly easily as long as it's not in pitch darkness.
	+ **Freaky Aura**: In general monsters are less likely to attack Inferna, this effect grows as the gap of strength between monster and user increase.
* Thanksgiving
	+ **Enhance Thickness**: This increase the size of Inferna's "assets".

* Christmas
	+ **Cold Immunity**: If the user already had an immunity to the cold then their resistance also reduce the damage they take from ice and snow-based attacks.
	+ **Enhance Tolerance**: This provides Inferna with strong tolerance to alcohol.
* New Year
	+ **Control Resistance**: This provides Inferna slight resistance to control-type spells.
* St. Valentin
	+ **Charm Resistance**: This provides Inferna slight resistance to charms.
* St. Patrick
	+ **Enhanced Luck**: Inferna is more likely to find better loots in chests and better resources when scavenging monsters.
* Easter
	+ **Insight**: Inferna can notice small details with relative ease, creating opportunities in and out of combat situations.

**Enhanced Hearing**: Inferna, possesses exceptionally good hearing, something which, has been shown to be true during her battle against the summoned minions that later captured her friend, Shouta Aceso, to locate them through the ground as they were digging their way to her and her friends.

**Immense Strength**: In stark contrast with her slim and womanly figure, Inferna has shown on numerous occasions to possess a high degree of strength, enough for her to perform a number of physical feats, among which are she has shown to be capable to lift for about seven times her own weight. With her Magic, she was able to fling skyward the Rodan, a super massive monster that threatened to wipe out the entirety of her guild.

**Immense Durability**: Inferna has also proven herself to have a vast amount of physical durability. In the continent of Graham she had many opportunities to display such feat. Her body managed to remain in perfect condition despite being victim of some massive Ethernano explosion powerful enough to reduce the terrain to a massive crater. Another demonstration of her immense durability was very recently where she fought back to back the King of Wyverns and Suijin Mizugami, a water deity, at her full strength.

**Immense Reflexes**: Inferna possesses fast reflexes, coupled with her sixth sense and proprioperception she can easily dodge instantaneous attacks with a simple side jump. Most recently she fought against some powerful deity and was able to perform amazing stunts while dodging with utmost efficiency and keeping her eyes on the target, charging her next attack, proving that such feat was child play and the opponent well below her league.

**Immense Magic Power**: As an S-Class Mage and the Ace of the Fairy Tail Guild, Inferna possesses a tremendous amount of Magic Power. Throughout many difficult battles Inferna was able to cast spells in rapid succession without showing any signs of fatigue. She was also able to cast two Secret Arts back to back without running out of Magic Power. When exerted, her Magic Power is red in color. Her Magic Power itself was enough to make Deva Edeis uneasy, stating that her Magic Power was similar to that of a genuine Dragon and that she'd rather avoid fighting with her.

**Enhanced Speed**: Inferna speed and reflexes are impressive, enough for her to close great distances in a short instance and dodge while performing stunts. In her most recent battles she have demonstrate the ability to catch up to an opponent or at least

**Enhanced Senses**: Inferna has a very keen sense of smell, exceptionally good hearing and better than average vision. She could easily, track Shouta Aceso by scent even while underground and from a far distance. Another example of this ability was when, by placing her ear against the ground, she could faintly hear the vibrations produce by the mole demons escaping from a far-away underground distance. Inferna was also proven to have enhanced sight, seeing clear from relatively further than the average person.

**Sixth Sense**: Inferna possesses an intuitive faculty giving awareness not explicable in terms of normal perception which, gives the ability to tell if she is either being observe or if something terrible is bound to happen. Most often this feeling comes from a tingling sensation.

**Warm Body**: Inferna has this unique trait that makes every inches of her body scale to her bodily temperature, such as her hair and her horns. Inferna even noted that her blue haired side was warmer than the red side one. The same could be assumed for her horns but it was never brought up by her.

**Cold Immunity**: Inferna is very resistant to cold and as such is able to take damage from ice and snow-based attacks without sustaining major injury. This has been demonstrated by her the day she first arrived in Xilian, being the only person not to suffer from the cold.

## Former Magic and Abilities

**Fire Dragon Slayer Magic**: Inferna is adept with her Dragon Slayer Magic and makes use of it in many different ways in combat. As with all Dragon Slayers, she can consume her respective element, with the exception of that which she has created, to replenish her energy reserves. The heat of her fire can increase in temperature, which is proportional to Inferna's emotional state. She incorporates the flames she ignites into her fighting style, greatly increasing the damage of her blows.  As such, Inferna's Magic revolves around the usage of fire that can spout from any part of her body. Inferna's ability to eat flames gives her immunity to most types of flames, including explosions, and allows her to spew fire from her lungs. This fire is exceptionally strong - equivalent to a Dragon's fire - being able to burn even through metal. She can even use her flames to create a propulsive effect, enhance her physical and magical prowesses and much more.

**Inferno** **Dragon Slayer Magic**: Inferna is adept with her Dragon Slayer Magic and makes use of it in many different ways in combat. As with all Dragon Slayers, she can consume her respective element, with the exception of that which she has created, to replenish her energy reserves. The heat of her fire can increase in temperature, which is proportional to Inferna's emotional state. She incorporates the flames she ignites into her fighting style, setting ablaze her opponents on contact.  As such, Inferna's Magic revolves around the usage of fire that can spout from any part of her body. Inferna's ability to eat flames gives her immunity to most types of flames, including explosions, and allows her to spew blue fire from her lungs. This fire is exceptionally strong - equivalent to a Dragon's fire - being able to set anything ablaze.

**Inferno Fire Dragon Mode**: Inferna gained the ability to use Fire Dragon Slayer Magic alongside Inferno Dragon Slayer Magic after she was transform into a mindless demon by Emperor's Magic. This Mode allowed her first to strike with her regular explosive fire and in the aftermath to release a second explosion of blue flames that would set the target ablaze.

## Equipment

**Ryujin's Battle Outfit**: An indestructible outfit made of dragon scales and hallowed fibers for the most part. It provides an immunity to stun, paralysis and motion sickness but also high resistance to physical dmg and moderate one for magical dmg. Additionally now, her overall regeneration is increase.

The battle outfit has not been enchanted with any secret treasures, though the **Salamander's Gem** has been made apart of the outfit, providing with it's effects.

The battle outfit's estimate price is at 120,000,000 ฿ without the Salamander's Gem.

**Daemoraq's Vambrace**: One of the heirlooms passed down through her ancestors, on her 100th birthday she was the one placed in charge of it's keeping it safe. The spiked vambrace is made of ancestral dragonsteel and socketed in it there's some ancient powerful relic of unknown powers.

**Akuryuma Pendant**: One of the heirlooms passed down through her ancestors, on her 100th birthday she was the one placed in charge of it's keeping it safe. The pendant made of ancestral dragonsteel features a flaming design and includes cavities for flames to move through. The pendant has unknown powers.

**Claws of Ryuuza**: A pair of claws forge by Solana Aest at the Svarog Forges. The pair of claws are very sharp, solid and have a strong affinity with fire. Said fire affinity involves turning fire into heat absorbed by the pair of claws turning the metal incandescent. The pair of claws have been modified to correspond to the shape of her nails regardless of what change they undergo. The method used for this have been described as "painting" the metal over her nails. Unlike the **Ryuuza's Twin Blades** this pair of claws covers the weakness the twin blades previously had with limiting the use of fire spells when held.

**Bottomless Pouch**: An A-Class secret treasure. In the pouch there's a pocket dimension which can contain anything as long as it's not too big.

**Kitomatic X6000**: A magic tool which can replicate any other tools to a certain extent. The tools and equipment it creates are always blue with a light glow to them.

**Deluxe Lacrima**: She has four of those. They are lacrimas which each brings her to a different capital of each different continent (Ishgar, Alakitacia, Frostland & Giltena). Each of the lacrimas can only be use once a day.

**Ocarina**: A S-Class secret treasure. The melody played from the ocarina can be heard anywhere on the continent by a certain breed of reindeer, upon hearing the melody it'll come find her wherever she may be.

**Gale-Force Reading Glasses [120x]**: By infusing the glass Lacrima with Wind Magic, the Gale-Force Reading Glasses can boost the speed of reading up to 120 times without sacrificing the desired thinness of the glasses. Furthermore the user can translate foreign languages other than runic and ancient texts.

**Magic Diving Equipment**: The Magic Diving Equipment, in the form that resembles Scuba diving attire, comes with a circular helmet and air gauges attached to the user's back for breathing. When in use, the user is able to travel and swim underwater without any repercussions.

## Merged Equipment

**Salamander's Gem**: A gem which was gifted to her by some stranger she meet on the road while on an expedition. It's nature was reveal to have the ability to let her consume her own fire as long as the fire she consumes is the result of collateral damage and not the spell directly. After infusing it with a Rare Essence the Mysterious Gem now also increase the power of her next spell after consuming fire.

## Former Equipment

**Kaida's Armor**: An extremely durable armor, given by her mother the armor grants her motion sickness immunity and is also fireproof shown to resist even magma. The mysterious material it's made out from also negates lightning and has proven to be shockproof.

Inferna later comes up with an upgrade to the armor having Solana Aest carve holes on each side of the armor's belt where later Inferna would socket the two lacrima she's bought which lets her put away her twin blades in some other dimension when not used.

The armor's was formerly estimated at 11,000,000 ฿.

**Imperial Armor**: An extremely durable custom made armor intended to have an extremely elevated melting point. Originally wore by Inferna it was later replaced by her mother's armor.

**Burning Oath Greatsword**: The greatsword which once belonged to the burning oath's fallen knight. When ignite the sword turns the flames into an burning aura which turns it extremely hot to the touch.

**Ryuuza's Twin Blades**: Twin blades forge by Solana Aest at the Blazemen Forge. Both sword are very sharp and have a strong affinity for fire, turning heat into energy which fuels the metal they're made out of. It would appear that the use of fire spells is limited around the two swords seeing as both consumes it.

## Trivia

* Her father's name, Draco, is an easter egg referencing the omnipotent being of the Dragon race originating from the previous roleplay setting from which she origins.
* Her brother's name, Infernus, is an easter egg in reference to her brother's name from the first timeline previous roleplay setting from which she origins.
* Fire Dragon's Iron Fist is Inferna's signature move, as a matter of fact she has developed various techniques that branch off of it.
* Inferna originally was supposed to wear her mother's armor at a young age, a magic armor very similar to Inferna's Imperial Armor but with various properties that even her Imperial Armor didn't have. However, it is plan for her to one day wear it as it was simply reported by her father as he didn't think of her as ready.
* Inferna name stands for "inferno" with her last name standing for "fire", her overall physical appearance revolves around the fire & inferno color themes being red and blue.
* Stats of Inferna overall abilities handed out by the Magic Council.

## Quotes

(To Aldrelth Chronia) *"If you don’t have the courage to change things then you might as well just give up!"*

(To Aldrelth Chronia) *"Weakness is not evil, we were all born weak! Alone, you feel nothing but insecurity! Yes, even I felt that way, I felt powerless like that I couldn't protect anyone! It's the reason why guilds were form! The reason that we have our friends! We walk together in order to live a strong life! The clumsy ones will walk into more walls than the others, and it may also take them longer to get there! But it doesn't matter!"*

(To herself, in regards to what happened with two friends, Caelus Metalicana and Aldrelth Chronia) *"I'll won't live regretting the past unlike Caelus does and I won't worry about what the future brings just like Aldrelth does. I'll just keep pushing forward and see what life brings and overcome all obstacles it puts in my way!"*

(To Mr. Spoons, after Meredy explains Inferna that a strip is meat) *"DR. SPOONS! PLEASE STRIP!"*

(To Blazeman) *"Live! Don't you die just because you were mistaken!"*

(To Cryfire) *"You can die anytime, but living takes true courage."*

(To Sun Avenger) *"If you just submit yourself to fate, then that’s the end of it."*

(To Magmator) *"Power comes in response to a need, not a desire. You have to create that need."*

(To Sinister Fire) *"If you turn your eyes away from sad things, they’ll happen again one day. If you keep running away, you’ll keep repeating the same mistakes. That’s why you have to face the truth straight on."*

(To Kythio Oceanus) *"If you can’t do something, then don’t. Focus on what you can do."*

(To a group of villagers) *"What I ask is not for you to turn a blind eye on what they did! I know it's wrong and they can't just make up for what they did with apologies but I beg of you, give them a chance at justifying themselves and do what's right! Help me turn them over to the right path!"*

(To Kiskue au Grimmus) *"Kiskue, I want you to be happy.. I want you to laugh a lot... But I don't know exactly else I can do but to offer you but this. You're my friend and regardless of what you think of it, if it's because of something you did in the past or something I did this will never change a thing to the way I think. I will always stay by you and everyone's side, even if there may be hundreds of miles between us."*

(To herself) *"Dying is not the way to go, dying for your friends is pointless. I'll fight, and fight. With my bones broken I'll keep fighting with my spirit alone to protect those I hold dear."*

(To Suijin) *"You strive for the power of revenge, with such weak drive this incomplete power is bound to become lacking..."*

(To Suijin) *"It's not about me, do not think about other things, there is only one thing you can do. So master that one thing. Do not forget. What you must imagine is always that you, yourself, are the strongest. You do not need outside enemies. For you, the one you have to fight is none other than your own image."*

(To Suijin) *"If you just submit yourself to fate, then that’s the end of it. If you don’t like it, don’t accept it. Instead, have the courage to change it the way you want it to be."*

(To Meredy Taurus) *"I too lost something very valuable to me, something that had been entrusted to me by my father who passed away! It's something that can NEVER be replaced, something I was in charge of protecting! Do you not think I feel horrible!?*

*But I think of how he feel about me giving up just because I've lost that something I should of not. It's so much easier to feel like garbage and tell yourself that it can't be helped!*

*However big of a mistake I've done as long as there’s so much as a thread left I will use it to climb. I’ll take hold of it. I refuse to give up as long as I am alive!*
She hops onto her ride

*But every person must decide on their own whether to grab it. I won't blame you if that's as far as you can go, even if it means to possibly save your dear friends.*"