Mastiff Shotgun

This article concerns the subject and the content related to it in *Apex Legends*. For the subject in *Apex Legends Mobile*, see Mastiff Shotgun (Mobile).

The **Mastiff Shotgun**, or **Mastiff**, is a semi-automatic shotgun that utilizes  Shotgun Shells. It fires 8 pellets in the shape of a horizontal line, which decreases in width while aiming down the sights, reducing the spread and thus increasing accuracy.

Being a shotgun, the Mastiff affects Mad Maggie's movement speed because of her  Warlord's Ire Passive ability.

## Stats

### Attachments

Optics
* 1x HCOG "Classic"
* 1x Holo
* 1x-2x Variable Holo
* 2x HCOG "Bruiser"
* 1x Digital Threat

Other
* Shotgun Bolt (Common, Rare, Epic, Legendary)
* Standard Stock (Common, Rare, Epic)

### Damage Profile

**Note:**  Fortified headshot damage may vary ±8. This is due to uncertainty over whether Fortified reduces non rounded or rounded damage numbers. This difference is negligible on non pellet based weapons.

1. ↑  Shotgun damage is calculated per pellet.
Correct: 11 dmg/pellet x 1.25 = 13.75 dmg/pellet ≈ 14 dmg/pellet, resulting in 112 damage total.
Incorrect: 88 dmg x 1.25 = 110 dmg.

## Weapon Mastery

 20
 40
 60
 80
 100

## Lore

The M1901 Mastiff Combat Shotgun was developed specifically for low-gravity close-quarters engagements. The kinetic energy produced when fired in low-gravity can severely unbalance its user with massive recoil, so the engineers at Lastimosa Armory incorporated a muzzle velocity dampening system which mitigates that energy and greatly reduces recoil.

Intended for low to zero gravity ship boarding and clearing operations, the Mastiff gained notoriety throughout The Frontier as a reliable and devastating combat shotgun. Shells can be fed through the under-mounted magazine or with the optional drum magazine upgrade. Troops from the  IMC's 401st often refer to it as the "Mobile Claymore" as its high rate of fire proved to be devastating.

## Skins

There are a total of 74 skins for the Mastiff Shotgun; 16 Legendary, 8 Epic, 34 Rare, and 16 Common.

* Legendary
* Epic
* Rare
* Common

* Warp Zone
 1,200
* The Pest Controller
 1,200
* Boom Stick
* Final Boss
Needs The Pest Controller
* Pixel Hunter
Needs Warp Zone
* Tombstick
* No Time to Bleed
* Athena's Grace
* Master Blaster
* Game Over
Needs The Pest Controller
* Crooked Steps
* Headliner
Level 100
* Afterparty
Level 110
* Howling Vengeance
* Gold and Venom
* Energized Anvil Mastiff.png

 Energized Anvil

1. ↑ 1.0 1.1 This skin is reactive.

* Eye of the Storm
 400
* Trial by Fire
 400
* Code of Honor
 400
* Off the Grid
 400
* Break the Enemy
 400
* Underwater Love
* Signature Solution
* Electric Heatwave
Treasure Pack Reward
* Moogle Blast

* Out For Blood
 60
* Surprise Party
 60
* Carnivale
 60
* Solar Flare
 60
* Wildlands
 60
* Headgames
 60
* Paper Trail
 60
* Icebreaker
 60
* Trident
 60
* Tagged
 60
* Warm Rave
 60
* Urban Edge
 60
* Recluse
 60
* Cold Wave
 60
* Digital Afterimage
 60
* Patchwork
Level 59
* Molten
Level 83
* Fractured Cove
Level 83
* Bullet Bike
Level 43
* Gift Of Power
Level 68
* Rune Awakening
May 2020
* Acid Burn
Level 26
* Throwin Down
 500
* Scaled Up
Level 39
* Pepperminted
 500
* Under the Microscope
Level 57
* Fractured Surface
Level 73
* Erosion
Level 86
* Pellet Sunrise
Level 65
* Bottled Fury
Level 65
* Zig Zag
Level 67
* Stained Glass Cannon
Season 14
* Ruby Rundown
Level 29
* Safety Protocol
Level 63

* Factory Issue
Default
* Midnight
 30
* Cardinal
 30
* Arctic
 30
* Sunfire
 30
* Clearwater
 30
* Flamingo
 30
* Sandstorm
 30
* Rainforest
 30
* Evergreen
 30
* Orchid
 30
* Bengal
 30
* Yellowjacket
 30
* Lagoon
 30
* Clover
 30
* Oceanic
 30

## History

* Empty reload time reduced to 1.6 (was 1.7).
* Draw Time reduced to 0.45 (was 0.8).

  August 08, 2023 Patch* Reduced blast pattern.

  May 09, 2023 Patch* Added to the loot table of Fully Kitted Weapons for  Season 17.

  February 14, 2023 Patch* Added  Standard Stocks compatibility.
* Reduced blast pattern.
* Increased projectile size at close range.

  November 01, 2022 Patch* Removed from the Care Package.
* Increased magazine size from 4 to 5.
* Reduced damage per pellet from 14 to 11.
* Reload can now be canceled by aiming downsights.
* Increased blast pattern width.
* Reduced projectile growth.
* Fixed cases where players were unable to aim down sights until reloading is complete when done at certain times.
* (**Undocumented**) Increased projectile speed from 12000 to 16000.

  August 09, 2022 Patch* Reduced fire rate from 1.2 to 1.1.
* Removed pre-equipped  Dual Shell.
* Reduced projectile growth.

  May 10, 2022 Patch* Moved in the Care Package. Comes pre-equipped with 28  Ammo and  Dual Shell.
* Increased pellet damage from 11 to 14.
* Increased fire rate from 1.1 to 1.2.
* Reduced magazine size from 6 to 4.
* Increased projectile size.
* Reduced projectile spread when aiming downsights from 0.55 to 0.5.
* (**Undocumented**) Reduced projectile speed from 16000 to 12000.

  November 02, 2021 Patch* Introduced  Dual Shell. Compatible with 30-30 Repeater and Mastiff Shotgun.
* Added to the loot table of Fully Kitted Weapons for  Season 11.

  August 03, 2021 Patch* Arenas:
	+ Reduced purchase cost from 400 to 350.

  June 29, 2021 Patch* Arenas:
	+ Reduced purchase cost from 500 to 400.

  March 09, 2021 Patch* Reduced damage per pellet from 13 to 11.
* Increased fire rate from 1 to 1.1.
* Fixed an issue involving dropping the Mastiff to the ground and then picking it back up, causing the weapon to be fully reloaded.

  January 05, 2021 Patch* Spread out third and fourth pellets to decrease max range of 4 pellet hits (was ±7.5°, now ±10°).

  August 18, 2020 Patch* Added to the loot table of Fully Kitted Weapons for  Season 6.

May 27, 2020 Patch* Reduced spawn rate in all zone tiers.

  May 12, 2020 Patch* Removed from the Care Package.
* Reduced damage per pellet from 18 to 13.
* Reduced headshot multiplier from 2× to 1.25×.
* Reduced fire rate from 1.3 to 1.0.
* Increased magazine from 4 to 6.
* Increased projectile speed from 10000 to 16000.
* Increased blast pattern distances for the outer pairs of pellets.
* Increased blast pattern scale ADS multiplier from 0.5× to 0.55×.
* Reduced projectile width to be more in line with the other shotguns.

  February 04, 2020 Patch* Improved iron sights accuracy.
* Fixed an exploit that allowed players to fire the weapon rapidly.

November 05, 2019 Patch* Increased projectile width.

  July 02, 2019 Patch* Adjusted spawn rates in Care Packages. Now spawns more often during Round 3.

February 22, 2019 Patch* Fixed an exploit where players could refill ammo in the inventory screen.

## Trivia

* According to Bangalore, the Mastiff fires incendiary rounds.
* Mad Maggie has a unique animation when she picks up a Mastiff, along with some voice lines.
* The Mastiff is the first weapon that got placed inside Care Packages more than once.
* The Mastiff is one of the two guns in the game to reload one or two bullets at a time rather than its entire magazine, the other being the 30-30 Repeater.
* The Mastiff was named after Respawn's IT Manager, Roni Papouban's, dog.
* The fire mode selector seen on the Warp Zone, The Pest Controller, Final Boss, Pixel Hunter, and Game Over skins displays the options for a burst and full auto mode, which the Mastiff is unable to switch to in game.

## Gallery

* Mastiff bullet spread when hip fired.
* Mastiff bullet spread when aimed down sights.
* Concept art for the Boom Stick skin.
* Concept art for the Master Blaster skin.

## See also

* Mastiff Shotgun (*Apex Legends Mobile*)
* Mastiff (*Titanfall 2*)

## References

1. ↑ 1.0 1.1 The Mastiff reloads its rounds one by one, therefore its reload times vary depending on how many rounds are inserted. Tactical reload animation for the first round lasts 1.03 / 1 / 0.96 / 0.93 seconds. Full reload animation for the first round lasts 1.7 / 1.64 / 1.59 / 1.53 seconds. Each round subsequently loaded after the first one is added every 0.51 / 0.49 / 0.48 / 0.46 seconds. After ending the reload, a final animation lasting 0.55 seconds is played.

	* 1 round: 1.58 / 1.55 / 1.51 / 1.48 seconds (tactical), 2.25 / 2.19 / 2.14 / 2.08 seconds (full)
	* 2 rounds: 2.09 / 2.04 / 1.99 / 1.94 seconds (tactical), 2.76 / 2.68 / 2.62 / 2.54 seconds (full)
	* 3 rounds: 2.6 / 2.53 / 2.47 / 2.4 seconds (tactical), 3.27 / 3.17 / 3.1 / 3 seconds (full)
	* 4 rounds: 3.11 / 3.02 / 2.95 / 2.86 seconds (tactical), 3.78 / 3.66 / 3.58 / 3.46 seconds (full)
	* 5 rounds: 4.29 / 4.15 / 4.06 / 3.92 seconds.
2. ↑ 2.0 2.1 Ryan Lastimosa on ArtStation
3. ↑ https://www.artstation.com/artwork/18dKkZ