Casey & Skatie (Event)

Casey & Skatie is a  Story Event in ***Merge Mansion***. It is used to obtain the  Sign.

## Event Mechanics

**Prerequisites:** This event only opens once you have the  Fix Sign Task which is unlocked near the end of cleaning up the Beach House area.

**How to get to it:** Once you unlock the event, it will be available via the event button  on the map screen in the upper right hand corner.

**Reward**:  Pool Toys. The item reward for this quest allows you to merge the  Sign. You earn rewards by levelling up.

**Levelling up:** To level up you need to collect Event Experience Points, these are generated by the  Casey items.

**Event Length:** This event is only available for 3 days (72 hours) each round.

### Event Gameplay Tips

* For Item Chains check the Flowchart!
* Beach Furniture is the Main Source Item. Do not sell it!
* Your first priority should be on merging Beach Toys as they will drop Casey, and in turn, Caseys will spawn Event Experience Points.
* Balancing Watermelons are important to use Mixer. Too much Watermelons and you're wasting space.
* Be mindful of where and when you place Shells as they will spawn cobwebbed Beach Toys. If Beach Furniture have a long way to go before they are able to drop Beach Toys and your Mixer is far from ready, then you shouldn't let the Shells spawn so many items as they will waste too much space. Better save said space for the Event Experience Points from Caseys.
* There is no Item Chain during this Event called after Skatie.
	+ There is an Item Chain called Casey & Skatie, but it is the Drop of the Reward ( Pool Toys), which is placed in the Main Game Garage.
	+ Level 12 Casey & Skatie is the Sign, which is needed to finish up the Area Beach House.
* Update: You only need to play the Casey & Skatie event once, and if you reach the maximum level 21 you will end up with more  Pool Toys than you can use easily on your main board, since the  Inflatable Dolphin (L6) is the maximum toy. Once loaded with the required butterfly and moth combination, each Dolphin will produce on average a  Necklaces (L7) reward. To reach the  Sign requires therefore a likely 32 loaded Dolphins, unless you use a Blue Card before.

## Item Trees

As soon as the event ends, you will lose access to the event garage and all items in the event garage will disappear when you start the next round. As such, you can sell all the items before the event ends for additional coins.

* Beach Furniture
* Beach Toys
* Tropical Fish
* Shells (Generates Cobwebbed Items)
* Casey (Generates Event XP + Story)
* Watermelon Plant
* Watermelon
* Watermelon Seeds
* Mixer
* Dust Remover (Clears Cobwebs)

### Flowchart

Click on the thumbnail to enlarge and view full size.

## Event Rewards

Event Progress can be found by clicking the Button on the lower right hand side.

It shows the current Level for the event and what the rewards will be.

Rewards will be given out as soon as the event ends.

The maximum level is 20.

## Story

The Story during this event is not via dialogue but instead with story snippets in the descriptions in the Item Trees:  Casey &  Casey & Skatie.

#### Casey

The best of the best.

In the making for a long time.

But doing it for the passion of it.

All earthy possessions fit into one suitcase.

Except the most important one.

Which he is tending to like nothing else.

Looking for The Wave.

But understanding it is about the journey, not the destination.

Wearing a lucky talisman.

And often needing it.

Dreaming of winning The Competition.

But really wanting to settle down.

#### Casey & Skatie

 Katie 'Skatie' Boulton.

 Avid roller skater.

 Outgoing beach comber.

 Casey 'Hang Ten' Schultz.

 Surfer legend.

 Beach is his home.

 They fall in love.

 Settle into Beaumont Hall, with the calmest beach on earth.

 Waiting for a legendary wave that never comes.

 Bored Casey combines surfboard and skates.

 Surfers come, looking for the champion and his wave.

 And leave with a skateboard. Casey's Skateboards is born.

## Shop

Accessible via button on the lower right hand side.

\*The cost for the items rises with each item bought.