Ghoooooul

## Skull Info

The **Ghoooooul** is a Legendary, Power skull. It attacks with its cleaver, it's chain, and biting attacks. It is the final Awakened form of Ghoul.

## Appearance

Ghoooooul, much like its previous incarnations, is an imposing figure. Its horns have grown yet again from evolving, becoming much larger and curved. Its eye is now a deep red and pulses in and out on its idle animation, and the tribal markings on its face have become more detailed and have spread to its arms and knuckles. Its chest maw has become even larger, and certain attacks show that it is now covered with teeth on its inner walls. Ghoooooul now sports clothing, consisting of a cape that appears to be made out of an animal's fleece and shoulder pads made from skulls of an indistinct creature. Its cleaver has also become considerably larger and appears to have bits chipped off of its blade.

## Basic Attack Info

Basic attacks on the ground consists of two parts. The first attack is a backhanded upward slice; it is followed by the second attack of a downward slam.

Air attacks are a belly flop slam to the ground.

## Skills

* When attacking with normal attacks, enemies may randomly drop a chunk of flesh.
* When performing a bite attack or acquiring flesh, its size increases for 20 seconds and amplifies Physical Attack by 2%.
* When more than 5 flesh chucks are acquired, pressing ↓ + Attack consumes all current stacks to restore a portion of lost HP and releases a deadly gas, dealing Physical Damage.
* Gas damage is based on the number of flesh chunks consumed.
* Tackle: Dashes are considered attacks.
* Cannot dash consecutively.

* When attacking with normal attacks, enemies may randomly drop a chunk of flesh.
* When performing a bite attack or acquiring flesh, its size increases for 20 seconds and amplifies Physical Attack by 2%.
* When more than 5 flesh chucks are acquired, pressing ↓ + Attack consumes all current stacks.
* Tackle: Dashes are considered attacks.
 Ghoooul | * Pressing ↑ + Attack performs a hook attack, dealing Physical Damage.
* When attacking with normal attacks, enemies may randomly drop a chunk of flesh.
* When performing a bite attack or acquiring flesh, its size increases for 20 seconds and amplifies Physical Attack by 2%.
* When more than 5 flesh chucks are acquired, pressing ↓ + Attack consumes all current stacks to restore a portion of lost HP.
* Tackle: Dashes are considered attacks.
 **Ghoooooul** | * Pressing ↑ + Attack performs a hook attack, dealing Physical Damage.
* When attacking with normal attacks, enemies may randomly drop a chunk of flesh.
* When performing a bite attack or acquiring flesh, its size increases for 20 seconds and amplifies Physical Attack by 2%.
* When more than 5 flesh chucks are acquired, pressing ↓ + Attack consumes all current stacks to restore a portion of lost HP and releases a deadly gas, dealing Physical Damage.
* Gas damage is based on the number of flesh chunks consumed.
* Tackle: Dashes are considered attacks.
* Cannot dash consecutively.

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* Recover 1 HP when an enemy is killed.

 **Ghoooooul** | * When swapping, pulls the enemy in front and performs a biting attack, dealing Physical Damage.
* Recover 1 HP when an enemy is killed.

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* When an enemy takes damage from this skill, incoming damage is reduced by 3% for 20 seconds. (up to 30%)
* Reduces incoming damage by 50% while the skill is being cast.
  Deadly Crusher
* When an enemy takes damage from this skill, Crit Rate increases by 5% for 20 seconds. (up to 50%)
  Inhale
* When an enemy takes damage from this skill, Physical Damage is amplified by 4% for 20 seconds. (up to 40%)
  Wide Slash
* When an enemy takes damage from this skill, Attack Speed is increased by 7% for 20 seconds. (up to 70%)

 Ghoooul | * Charges into and drags enemies and performs a biting attack, dealing Physical Damage.
 **Ghoooooul** | * Charges forward and performs a biting attack, dealing Physical Damage.
* When an enemy takes damage from this skill, incoming damage is reduced by 3% for 20 seconds. (up to 30%)
* Reduces incoming damage by 50% while the skill is being cast.

 **Ghoooooul** | * Leaps forward, crushing enemies and performing a biting attack, dealing Physical Damage.
* When an enemy takes damage from this skill, Crit Rate increases by 5% for 20 seconds. (up to 50%)

 **Ghoooooul** | * Inhales deeply and pulls in enemies in front and performs a biting attack, dealing Physical Damage.
* When an enemy takes damage from this skill, Physical Damage is amplified by 4% for 20 seconds. (up to 40%)

 **Ghoooooul** | * Swings its giant cleaver and performs a biting attack, dealing Physical Damage.
* When an enemy takes damage from this skill, Attack Speed is increased by 7% for 20 seconds. (up to 70%)

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## Trivia

* This skull's skill design was heavily inspired by Pudge, wearing the 'Champion of Nurgle' skin, from Dota2.
* This skull's physical design was heavily inspired by Abomination from the World of Warcraft.