Unstable Time

### Rules

After expiring, the Spell is replaced by another, random Spell with 15% chance.After expiring, your class is replaced by Prodigy or Chronomancer with 5% chance.

After expiring Spell your Pet is replaced by another, random Pet (who retains previous' total experience) with 5% chance.

After a Spell expires with 10% chance you get a random effect from the list:

* Earn 20,000 Spell Shards.
* Earn 10,000 pet experience.
* Spawn 4 void entities.
* Random source's amount is increased by 5.
* Lose all Mana.
* Lose all Void Mana.
* All active Spells stop.

You can't change hero class.

 unavailable.

### Objectives

Cast  20Cast  20

Reach character level 120

Reach pet level 100

### Reward

Increase Character experience gained from actions by 75%

## Strategy

You start as an apprentice; when you are switched, you are either a Prodigy or Chronomancer. Often, you will be reassigned a new pet. You can manipulate your class between Prodigy and Chronomancer and which pet you are using by casting your lowest cost spell, Spell Focus, repeatedly to force completions and attempting to reroll the selection. Note that if you get Devourer or Hungerer, prioritize casting Spell Focus and getting rid of it, because they can hurt your progress.

You need to be active and ***stay in control***. When you get a configuration of class and pet that you want, avoid casting unnecessary spells, because each spell completion is a potential reconfiguration. Mostly avoid autocast, although, I found autocast useful on Ley Apex when I was fulfilling that requirement.

You will need a source of shards. Keep one autoclick summons going for shards; I recommend Conjure Manabeast. In this challenge, long summon duration benefits you, since you'll have less random end of spell chances to deal with.

Do the Ley Apex casting requirement first. The two casting requirements cannot be undone, so they are good to get out of the way. Of the two, Ley Apex is easier to attain and casting it will not directly increase the difficulty.

Do Time Helix next. Time Helix will reset both Class and Pet XP, to the point where you will have to level again to recast it. A Geode pet or Ley Keeper will lower the level requirements which can speed the completion up. Highly recommended, even though you will have to reacquire the Geode from time to time; minutes of rerolling vs hours of waiting.

When you are done with the two spell cast requirements, you just need to level you and your pet. Different pets level differently, some are faster than others. Read their description and find one(s) you like. I had good leveling with Spell Hound, which gains XP when it yields shards. You can focus on farming Pet XP spells that appear randomly; cast them as soon as you get them, or they will disappear if your class changes.

For your own leveling, buy all available sources, keep the autoclick going for shards, also focus on collecting Void entities. Click manually, you don't need the Void Automaton, you have to do this actively anyway, and it's best to not cast needless spells. That said, A Void Lure or equivalent like Void Siphon if it pops up can be worthwhile, since it can greatly affect the available void entities to click.

True Sorcery helps a lot to speed up your level, especially if you've used it in the past, as the level gain is persistent. When you are finished with the other goals, you can low cost cast to get Prodigy, and switch to True Sorcery to get the required character level.

You can do this challenge much faster if you do a lot of the **reduce level requirement by 1** challenges. Also get Intelligence 75 and Mastery 125 (both reduce level requirements by 1). This is a huge time saver. The lower you can lower this the faster this challenge will be.

A previous editor said, 'Extremely slow. Takes more than 24 hours at e126 mysteries'. I did it in much less time, like the other previous editor said, 'Estimated time = 1 - 2 hours'.

## Attributes

* 25 Intelligence
* 25 Insight
* ~ Wisdom
* ~ Patience
* ~ Dominance