Endings

Nearly every Toolbox game has alternate endings. These endings can be achieved by finishing the game under various different conditions.

## The Toolbox Remastered

The Toolbox Remastered has two endings for both the original and post game.

### Bad Ending

The original ending of the game reveals Normal Guy as the mastermind of the entire plot. He orchestrated everything to distract the player. Instead of giving the player the satisfaction of a climactic showdown, Normal Guy simply blows up the earth and kills himself.

### Good Ending

The good ending can be achieved by completing every side quest and unlocking most side characters before beating the game. In it, the world turns into James Charles instead of blowing up, foiling Normal Guy's plans. Your player's insistence on doing everything frustrates him, because it implies that the game was fun. However, the James Charles head is apparently doomed to die due to lack of water.

### toolbox.exe

When trying to beat the game in the toolbox.exe patch, the player will notice that the Padding to make the game last longer room will be significantly longer than usual, seemingly endless. After a while, the music will fade out and RED will spawn, attacking the player. After his jumpscare, all of the Toolbox is slaughtered except Neil. Neil is then brought to a dark room and promised the truth. After that, your character can travel through parts of the flies, until reaching a room where all of the Toolbox is decapitated. Going into the top left tile will restore the game back to normal and allow you to defeat the final boss, who has been changed into Octocyan.

### Post-game ending

The post-game's official "ending" can be completed by collecting all 100 platypi and talking to the platypus on your farm. However, the story ends when you confront Septapus, killing him to free Tyson.

### Fishing Ending

Defeating Septapus with all fish caught gives you a secret cutscene showing the origins of the Toolbox Universe. In it, Aichomancer has defeated all the celestials in a duel because they wouldn't play Crash Team Racing with him. Before he finishes them off, three mysterious entities appear and prophesize about the eventual arrival of "the player" in 1000 years, who will be stronger than even the celestials. The Normal Guy decides to devise a trap to distract the player. Aichomancer refuses to help the celestials, releasing that his celestial powers have made him evil.

## The Cruelbox: Evil Party

In the Undertow, 4 banners can be unlocked, each indicating a different found ending. These banners transcend save files; the data is stored in the game's copy itself so they'll appear even if you start a new game.

### Evil Ending

The evil ending happens when you complete the game normally. After defeating Octored, the Evil Party finishes the game realizing there's nothing left. They sit on the moon, stuck there. They decide to create an evil lair on the moon and the end credits play.

### Normal Ending

The Normal Ending happens when you defeat the final boss using all monsters. The boss becomes offended, ending in a chaotic mess.

### Good Ending

After recruiting Owen, the player is given the option to get the “Good Ending” of the game. By confronting the Toolbox in Castle Keep with Owen in your party, the fight will be significantly harder, virtually unwinnable. Upon defeat, a cutscene plays of the Evil Party obliterated by the Toolbox. Because Owen was in the party, and he wasn’t considered a “protagonist” of this game, the Toolbox win and the Evil Party can’t respawn. So, they give up, going to the Pub and celebrating their new friendships. This is considered the canon ending of the game (at least to the original game’s continuity).

### 100% Ending

Due to the high amount of unlocks, there is an extra reward for 100%ing the game. Completing any ending with all characters unlocked and all side quests beaten will give you an extra banner in the Undertow.

## Three Nights at Obunga's

### Normal Ending

After completing 3 nights at Obunga's, Dummy arrives to take Thomas home. However, they are stopped by a group of monkeys. Overcome by his love of monkeys, Thomas chooses to stay and build a village there to live alongside the monkeys. This jungle would eventually become Johnson Jungle in New Horizons.

### 1987 Ending

Setting the AI in Custom Night to 1, 9, 8, and 7 and completing the night will unlock a secret cutscene showing Aichomancer locking away his power and memories in the Labyrinth, despite OwO's objections. The celestials watch on in the distance.