Cinen

**Cinen, the City of Plenty,** is a massive, sprawling trading city within the Vurolingian Empire. Peculiarly, Cinen is not a Hochburg despite it's size and importance. For a brief period of time in the fourth century of the New Age the city declared independence with the backing of the Academy of Cinen, but was reintegrated not but 40 years later by Emperor Marcus II after the collapse of the local Academy.

## Location Information

### Districts

* High Ward
* Midward
* Ward of Splendor
* North Ward
* Dock Ward
* West Ward
* South Ward

## Societal Information

### Population

* 42,000
	+ 36% Vurolingian
	+ 35% Leinster
	+ 16% Gnaj
	+ 8% Lorondian
	+ 3% Drowad
	+ 2% Laghan

## **Geographic Location**

Cinen is located at the center of the Vurolingian Empire and the continent of Elyria itself. Sections of the city are located in Eastern Ireon, Maixentis and the Meadows of Maisen. Legally, the city is in the Meadows of Maisen but this is merely a formality that serves to reduce imperial taxation on the city.

The Piteck River runs through the city from west to east, whilst the Sheridan River flows south from Maisen and the Stetbriand Run comes from the southwest.

## **Government**

Whilst the city is technically ruled militarily and with powers comparable to martial law, the city is left mostly to it's own devices during times of peace. Trade Guilds ensure that unrest and riots are kept to a minimum as to avoid provoking the large Imperial garrison in the city and in exchange prosper greatly from the city's extensive trade and perfect position at the heart of the Empire.

### **Reichs-Gouverneur**

Since the reintegration of Cinen in 382, the city is governed by a specially appointed Reichs-Gouverneur. The Gouverneur serves a 20 year term during which only the Emperor himself is able to impeach and replace them, but there is no term limit and many Gouverneurs of the past have served two or even three terms.

The Reichs-Gouverneur is an imperial loyalist and generally a high ranking general of the Imperial Army. Currently, Riquier Eberulf rules Cinen from this position, though his term will end on the 20th of Midyear 621 and rumors tell that he will be replaced by the Emperor.

### **Tribunal**

Helmed by the Gouverneur is a Tribunal of 8 members. These members are appointed by the Gouverneur, with the exception of two Leinster representatives who are selected by the government of Wimbourne.

* Secretary of Justice, presiding over matters of court and determination of justice
* Head of the Guards, helming the security force protecting the city from internal violence
* Marquis, gathering intelligence on dissidents and maintaining internal security
* Head of the Garrison, leading the military garrison of the city in protection against external and internal threats
* Secretary of Extra-Citial Activity, managing matters relating to the surrounding area around the city
* Secretary of Trade, securing advanatagous trade deals with other cities and ensuring a prosperous future for the city
* Secretary of Religious Unity, ensuring that religious unity is maintained by enforcing the religious laws of the Empire
* Secretary of Arcana, advancing the city through arcane developments and identifying breaches of the Arcane Law

## **Economy**

Much of the wealth of Cinen rests on it's export of grains coming from the Meadows. This is true to such an extent that grain is commonly called 'cin' throughout the Empire and most of the continent. Beyond that Cinen sits at one end of the Amber Trade Route that runs to and from Leisenberge. Hereby, large supplies of silver ore and refined metal is delivered via the Piteck River and Amber Road whilst grain and gold coins are shipped back to the Hochburg.

## **City Wards**

Cinen is split into seven distinct wards.

### **High Ward**

The High Ward sits on a small hill at the center of Cinen, on the southern bank of the Piteck River and to the east of the Stetbriand Run. Entry requires the Star of Cinen, which costs 100rl per person.

#### **Zwingburg**

The Zwingburg of Cinen is located at the center of the High Ward and at it's highest point on the hill. Here is where the majority of the imperial garrison is based from and there is a large underground prison complex beneath it as well.

#### **Halbonear Pass**

Named after the first Reichs-Gouverneur since the Reintegration of 382, Alfred Halbonear, this road encircles the Zwingburg of Cinen. On this road lies the personal palace of the Gouverneur (1), the residences of the eight Tribunal members (3-10) and the Court of the Tribunal (2). It is surrounded by walls reinforced by powerful abjuration magic to prevent any kind of assault from penetrating.

#### **Black Sea Walk**

The Black Sea Walk surrounds the walled off Halbonear Pass and hosts several dozen mansions owned by the richest citizens of the city. Some of the most luxurious stores and services of the entire continent are found here.

### **Midward**

The Midward is where all those reside who have earned themselves a small fortune but not quite enough to buy a mansion of the Black Sea Walk. The ward is dominated by merchants and nobles but also retired adventurers and imperial officers.

### **Ward of Splendor**

This enormous ward contains thousands of merchant stalls and shops. A majority of merchants live in adjacent wards and only come here during daytime hours. Nearly anything can be bought or commisioned in the Ward of Splendor.

### **North Ward**

The North Ward is mostly inhabited by Leinsters of Maisen, which is reflected in the architectural style which differs significantly from the imperial standard. Many farmers and farm hands live here and travel north and out of the city during the day.

### **Dock Ward**

Located on both banks of the Sheridan River, the Dock Ward contains (cramped) living spaces for thousands of sailors and hosts hundreds of docking ports for trading barges arriving and leaving the city. It serves as the main hub of the grain trade. Crime is rampant in the Dock Ward, with many shady figures sneaking into the city aboard vessels and bringing contraband.

### **West Ward**

The West Ward is inhabited by Vurolingian and Gnaj workers, farmers and loggers. The buildings are built tightly and without too much care, making for suboptimal but efficient living quarters.

### **South Ward**

The South Ward contains the worst off citizens, the most squalid dwellings. Very little wealth lies within this ward and it would rather be forgotten by those who have power and wealth. The road leading outward of this ward and southwards is abandoned, no longer being maintained and leading to Maixenau. This has meant even more poverty in the South Ward, as even less jobs became available.