recursal/Fanatic-Fandom huggingface dataset:
Liquid Pipe

This article has not been revised for the current version (***U50-582745***). It was last updated for *LU-356355*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-582745***). It was last updated for *LU-356355*. It may contain inaccuracies.

## Liquid Pipe

Carries Liquid between Outputs and Intakes.
Can be run through wall and floor tile.

Liquid pipes are used to connect the inputs and outputs of plumbed buildings.

## Materials

### Plumbable

100 kg

**Liquid Pipe** transports liquid between building intakes and outputs.

## Capacity

Each liquid pipe segment can hold 10 kg of liquid. The pipe system updates once per second, and a "packet" of fluid can move from one section of pipe to another in that time. As such, the maximum throughput for a single pipeline is 10 kg/s.

For reference, a single Carbon Skimmer outputs a maximum of 1000 g/s (1 kg/s) of Polluted Water, meaning that at most 10 Carbon Skimmers can share a single pipe or Liquid Vent without risking holdup. Serving 11 or more will require two parallel liquid pipes to maintain a constant flow.

## Overlay

Liquid pipes can occupy the same tiles with other buildings (but not with other liquid pipes). Clicking the Plumbing Overlay button in the upper right will highlight all liquid pipes, building intakes and outputs.

## Heat Exchange

The liquid content exchanges heat with the liquid pipe segment, and the pipe segment exchanges heat with the tile. The thermal conductivity of the pipe segment is a major factor in the process. Among the qualified building materials, Granite has the highest thermal conductivity and Ceramic has the lowest thermal conductivity before Thermium and Insulation is available.

Note that a liquid pipe segment does not exchange heat with nearby segments.

## Tips

* Avoid having fluids in pipes change phase (either to gas or to solid), as this will damage the pipes. Damage can be prevented by decreasing the packet size to 1/10 (1 kg).
* Building pipes in natural ground blocks will mine those ground blocks.
* Note that the regular pipe variety has no decor penalty, unlike the radiant and insulated varieties.

v · d

 Buildings

see all buildings
High Pressure Gas Vent

This article has not been revised for the current version (***U50-583750***). It was last updated for *AP-398142*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-583750***). It was last updated for *AP-398142*. It may contain inaccuracies.

## High Pressure Gas Vent

Releases Gas from Gas Pipes into high pressure locations.

High pressure Vents can expel gas into more highly pressurized environments.

### Auto In

**Green**: Enable
**Red**: Disable

## Materials

### Plastic

50 kg

**High Pressure Gas Vent** is similar to a Gas Vent, difference being that it can expel gas into more highly pressurized environments.

The maximum pressure with this Vent is 20 kg per tile.

Entering over-pressurized atmosphere will stress Duplicants with Popped Eardrums.

v · d

 Buildings

see all buildings
Office Plant

This article has not been revised for the current version (***U50-582745***). It was last updated for *LU-356355*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-582745***). It was last updated for *LU-356355*. It may contain inaccuracies.

## Office Plant

It's survived the vacuum of space by virtue of being plastic.

### Deconstructible

 **Demolition** skill required

**Office Plant** is decorative objects found in the Ruins. They cannot be built or deconstructed. They are made of 50 kg Plastic. They serve no purpose. They exist only in the Gravitas Lobby.
Juicer

This article has not been revised for the current version (***U50-587362***). It was last updated for *RP-381414*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *RP-381414*. It may contain inaccuracies.

## Juicer

Provides refreshment for Duplicants on their breaks.
Drinking juice increases Duplicant Morale.

Fruity juice can really brighten a Duplicant's breaktime

### Requires

Preferred Room: Recreation Room
Mushroom: 125 g per use
Bristle Berry: 375 g per use
Meal Lice: 833 g per use
Water: 1000 g per use

### Storage Capacity

Mushroom: 10 kg
Bristle Berry: 10 kg
Meal Lice: 10 kg
Water: 2000 g

### Effects

Morale: +4
Strength: +1

### Auto In

**Green**: Enable
**Red**: Disable

## Materials

### Metal Ore

400 kg

**Juicer** is used during downtime to improve a duplicants' morale by 4 and strength by 1. Despite being a recreational building, it does not need to be in a Recreation Room.

## Tips

* Juicers can give duplicants Food Poisoning if ingredients carry its germs.
* The strength bonus Juicers provide is advantageous for specialized haulers and cleaners, but has little benefit for everyone else, while consuming more resources than Espresso Machine.

## See also

* Soda Fountain
* Water Cooler

v · d

 Buildings

see all buildings
Liquid Pipe Germ Sensor

This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.

## Liquid Pipe Germ Sensor

Sends a Green Signal or a Red Signal based on the internal Germ count of the pipe.

Germ sensors can help control automation behavior in the presence of germs.

### Auto Out

**Green**: When the germ count in the pipe meets the criteria
**Red**: When the germ count in the pipe does not meet the criteria

## Materials

### Plastic

50 kg

**Liquid Pipe Germ Sensor** is an automation sensor to detect the germ count in a Liquid Pipe.

It has a count threshold and can be configured as either below or above this threshold.

It is useful for keeping contaminated water separated from your clean water.

If the pipe segment is empty, the sensor retains the previous value.

Sensor will perform while entombed or submerged.

## Tips

* The germs in liquid pipes cannot be killed by surrounding Chlorine gas or Radiation. Therefore you cannot simply put a Liquid Pipe Germ Sensor on the output pipe of a Liquid Reservoir surrounded by Chlorine and configure it as below 1 germ. The germs in that segment will never be killed and the sensor would always send a Red signal. Those segments have to be constantly recirculated to work properly.

* Note that contaminated water is not the same as polluted water. Contaminated water contains germs and may be polluted. Polluted water might not be contaminated.

* Melting this sensor will result in 75kg of Refined Metal, effectively  converting 50kg of Plastic into 50kg of Refined Metal.

v · d

 Buildings

see all buildings
Oil Refinery/fr

Convertit le Pétrole Brut en Pétrole Raffiné et en Gaz Naturel.

Le Pétrole Raffiné ne peut être produit que par le raffinage de Pétrole Brut.

###

 Électricité nécessaire

 -480 W

La **Raffinerie de Pétrole** est un bâtiment de milieu de partie qui permet de transformer le Pétrole Brut en Pétrole Raffiné.

## Utilisation

La **Raffinerie de Pétrole** a besoin de 10 kg/s de Pétrole Brut et de l'action d'un Duplicant en permanence pour produire 5 kg/s de Pétrole Raffiné et 90 g/s de Gaz Naturel

* La production de Pétrole Raffiné d'une **Raffinerie de Pétrole** permet de soutenir 6 Presses à Polymère ou 2,5 Générateurs à Pétrole.
* La production de Gaz Naturel d'une **Raffinerie de Pétrole** permet de soutenir un Générateur à Gaz Naturel.

## Alternatives

### Raffinage de Pétrole Brut en Pétrole Raffiné

Le Pétrole Brut peut être raffiné en Pétrole Raffiné en le chauffant à 402°C avec une meilleure efficacité, 100% à la place de 50%

### Raffinage de Pétrole Raffiné en Gaz Naturel

Le Pétrole Raffiné peut être raffiné en Gaz Naturel en le chauffant à 539°C pour qu'il se transforme en Gaz Corrosif puis en le liquéfiant à -162°C en Méthane à un ratio de 2/3 le dernier 1/3 est transformé en Souffre, le Méthane peut être transformé en Gaz Naturel en le chauffant à plus de -162°C.
Ice-E Fan

This article has not been revised for the current version (***U50-582745***). It was last updated for *LU-356355*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-582745***). It was last updated for *LU-356355*. It may contain inaccuracies.

## Ice-E Fan

Uses Ice to dispense a small amount of Heat.

A Duplicant can work an Ice-E fan to temporarily cool small areas as needed.

### Requires

Duplicant operation
Ices: 50 kg

## Materials

### Metal Ore

400 kg

**Ice-E Fan** is used to cool down the gas around it. It does not require Power but has to be operated manually.

## Mechanics

It provides an astounding -32 kDTU/s, but in most settings it will not be active all the time. Duplicants will cease operating it if the surrounding gas becomes "too cold", happening at 0°C or 32°F for the gas packet on it's tile of interest, the bottom left square of the building. The cool gas will dissipate and allow operation to resume soon after. Hydrogen will transfer the heat more efficiently than Oxygen, generally allowing for more operation time and lower average temperatures.

Regardless of gas type, if it manages to reach a low enough ambient temperature the building will shut off and give the message "Minimum Temperature Reached" stating it cannot cool the surrounding environment below 5°C. The exact threshold for this message is unclear, as the building is clearly able to chill some gas to a lower temperature, 0°C, and does not give this message until much of the surrounding gas in the room is already around 3°C. It is unlikely to occur in natural gameplay unless it is run in an insulated area with no additional heat sources.

The ice inside will not exchange temperature with the environment unless the fan is operated by a duplicant. If it turns to water, it can still be operated until it reaches 5°C. Once the Water/Polluted Water/Brine reaches 5°C or 41°F, it will drop on the ground as a water bottle rather than spilling.

## Tips

* For bonus heat destruction source Ice from Ice Maker, which itself is heat negative. (note that Ice Maker currently can only destroy 20% of heat from the water.)
* Polluted Ice and Brine Ice, Snow, Crushed Ice can also be used for this machine and will drop bottled PH2O and Brine, Water respectively. Note that the ices will still melt at its melting point, however the machine will only drop bottled PH2O once the water reaches at 5 °C.
* Ice-E Fan has a unique property of rapidly equalizing its temperature with surrounding tiles, up to 2 tiles away even when disabled, bypasses any insulation tiles that are in direct contact with it. Think of it as of 2x2 Tempshift Plate with 2x5 area of effect. Can be exploited for exotic heat transfer setups.

v · d

 Buildings

see all buildings
Mercury

This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.

### Properties

 Metal Ore, Liquid

**Mercury** is currently unused and can only be obtained through debug mode.
Mushroom Wrap

This article is considered **accurate** for the current version (***U50-587362***).
This article is considered **accurate** for the current version (***U50-587362***).

## Mushroom Wrap

Flavorful Mushrooms wrapped in Lettuce.
It has an earthy flavor punctuated by a refreshing crunch.

## Ingredients

### Lettuce

1600 kcal

**Mushroom Wrap** is a food item made with Fried Mushroom and Lettuce at the Gas Range. It provides 4,800 kcal with food quality of Great (+4).

Assuming all plants are properly tended to and harvested on time, feeding your Duplicants Mushroom Wrap indefinitely will require 1.5625 Dusk Cap plants per duplicant and 0.8333 Waterweed Plants per duplicant.

There are no recipes using Mushroom Wrap as an ingredient to create even more sophisticated food.

For long-time storage it can be kept in sterile environment while being deep-frozen or be dehydrated.

## Tips

* Mushroom Quiche can be considered an upgrade as it requires the same ingredients + Omelette and has a higher food quality

## History

* **LU-356355**: Introduced
* **U50-582745**: Can now be dehydrated
Mission Control Station

This article contains **outdated information** that is inaccurate for the current version. It was last updated for *U45-546664*. Unreflected changes in the discussed game mechanics are detailed here: **U47-561558**
This article contains **outdated information** that is inaccurate for the current version. It was last updated for *U45-546664*. Unreflected changes in the discussed game mechanics are detailed here: **U47-561558**

## Mission Control Station

Provides guidance data to rocket pilots within range, to improve rocket speed.

### Requires

Duplicant operation
Inside a Laboratory
Clear line of sight to space

### Auto In

**Green**: Enable
**Red**: Disable

## Materials

### Refined Metal

400 kg

**Mission Control Station** is a Rocketry (Building) that can be used to boost the speed of nearby Rockets mid-flight. Boosted rockets conduct their missions **20% faster**.

## Mechanics

To use a mission control station:

* the building must be powered, enabled, and located inside a valid Laboratory room;
* at least one of the three cells of the building must have a clear line of sight to space;
* there must be a duplicant with the Astronomy skill;
* there must be an eligible rocket mid-flight (not grounded):
	+ vanilla rockets do not have a range requirement;
	+ Spaced Out! rockets must be within range (2 tiles) and must have sufficient fuel to move;

An eligible rocket is a rocket that has neither been boosted yet nor targeted by another station. Hence, a rocket can only receive one boost at a time.

The station targets an eligible rocket and requests a duplicant to complete the work with a Research errand. When the duplicant is done, the targeted rocket is boosted for 1 cycle (600 seconds).

## Tips

* Airflow Tiles, Pneumatic Doors, Window Tiles and Mesh Tiles do not impede its line of sight.
* In the base game, the Mission Control Station is unlocked under Solid Fuel Combustion research; in Spaced Out!, it is unlocked under Hydrocarbon Propulsion instead.
* Duplicants complete work at the station faster if the building is in a laboratory room or if there is light over the middle cell.
* Operating the station is a Research task, so duplicants' operation speed is affected by their Science attribute, and duplicants will receive experience in Science by operating the station.
* As the only resource consumed by the station is power (and even that is only used while it is being operated by a duplicant), the Mission Control Station can be a very easy way to reduce the length of rocket missions.

## History

* **U44-535720**: Added Mission Control Station building.

v · d

 Buildings

see all buildings
Park Sign

This article has not been revised for the current version (***U50-582745***). It was last updated for *LU-356355*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-582745***). It was last updated for *LU-356355*. It may contain inaccuracies.

## Park Sign

Classifies an area as a Park or Nature Reserve.

Passing through parks will increase Duplicant Morale.

## Materials

### Generic Buildable

50 kg

**Park Sign** is used to designate two morale-boosting rooms, the Park and the Nature Reserve.

## Tips

* As the park sign is buildable with any resource (similar to Tempshift Plate), it can be used to transfer small amounts of liquids to designated locations by building it out of respective ice and then melting with environmental effects.

## History

* **LU-356355**: Introduced.

v · d

 Buildings

see all buildings
Mirth Leaf

This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.

## Mirth Leaf

Mirth Leaves sport a calm green hue known for alleviating Stress and improving Morale.

###  Temperature

20 ↔ 50 °C
 293.15 ↔ 323.15 K
 68 ↔ 122 °F

### Atmosphere Elements

Oxygen
Polluted Oxygen
Carbon Dioxide
Chlorine
Hydrogen

## Can be planted in:

**Mirth Leaf** is a flower that shares decor characteristics with the Bluff Briar and the Buddy Bud but has wider temperature range than the latter and can survive in wider range of atmospheres than both. It can be found growing in Caustic Biomes and Forest Biomes.
Obsidian/fr

This article has not been revised for the current version (***U50-587362***). It was last updated for *EU-279457*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *EU-279457*. It may contain inaccuracies.

## Obsidienne

L'obsidienne est un composite fragile de verre volcanique. Solution alternative à bas coût pour la fabrication d'objets caloporteurs.

### Radiation Absorption

75 %

L'**Obsidienne** est un minéral présent dans «l'anneau granitique» entourant le biome tempéré et rarement dans les biomes congelés et caustiques. Il peut être utilisé comme matériau de construction général.

## Utilisation

L'obsidienne a une faible abondance - de petits nœuds apparaissent dans les biomes susmentionnés, mais de grandes quantités d'obsidienne n'apparaissent pas dans la génération de carte. Pour cette raison, ses applications sont limitées. Elle ne fournit pas de bonus de décoration et est donc inférieur au grès et au granit en ce qui concerne la décoration des bâtiments. La plupart de sa valeur en tant que matériau de construction peut être déduite de son faible volume thermique, de sa conductivité thermique élevée et de son caractère thermiquement réactif, ce qui signifie qu'il chauffe ou refroidit rapidement, ce qui favorise la conduction de la chaleur entre les zones et les substances en contact.

Il a également un point de fusion plus élevé que tous les autres minéraux naturels, ce qui permet même de construire des échelles et des tuiles isolantes pour protéger des installations du magma de volcans ou du bas de la carte, ou encore du métal fondu de certains volcans.
Metal Ore

This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.
**Metal Ore** is one of the types of Resources in the game Oxygen Not Included.

## Usage

It serves as a building material or can be smelted into Refined Metal.

## Advanced Building Material

As a building material, Metal Ore can be replaced by Steel, Niobium and Thermium, which provide better quality.
Jungle Biome

This article has not been revised for the current version (***U50-587362***). It was last updated for *EX1-464102*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *EX1-464102*. It may contain inaccuracies.
**Jungle Biome**, also known as Caustic is a hot Biome with Hydrogen and Chlorine. It is full of valuable resources and appears on all asteroid types in the base game.

## Elements

 Steamy
 Inactive

## Plants and Critters

 Frozen

## Features

All variants show the same features.

* A central and a secondary short and wide room, containing Chlorine, Coal, Phosphorite and Iron Ore
* Blob room, containing Chlorine, Bleach Stone, Igneous Rock and Phosphorite
* Geode, containing Sand, Sandstone and Igneous Rock

## Points of Interest

* Base Version, Frozen
	+ 1 Cool Steam Vent
	+ 1 of:
		- Natural Gas Geyser
		- Chlorine Gas Vent
	+ 3 Ruins
* Gassy
	+ 1 Cool Steam Vent
	+ 1 of:
		- Hydrogen Vent
		- Chlorine Gas Vent
	+ 3 Ruins
* Steamy
	+ 1 Cool Steam Vent
	+ 3 Ruins
* Inactive
	+ 1 Ruins

## See Also

* Biome
* Biome (Spaced Out)
Plastium

Plastium is an advanced thermoplastic polymer made from Thermium, Plastic and Brackwax.It is highly heat-resistant and suitable for use in space buildings.

### Properties

 Antiseptic, Plastic, Generic Buildable, Solid, Manufactured Material

### Overheat Temperature

+900 °C

**Plastium** is an end-game heat-resistant building material.

## Usage

Plastium increases the overheat temperature of buildings it's used to construct by 900 °C. It can be used to construct buildings in extremely hot environments.

Its main difference from Thermium (which also raises building's overheat temperature by 900 °C), aside from being terrible at heat transfer, is that it is a Generic Buildable, meaning it can be used to build Mini Liquid Pump, Mini Gas Pump, Plastic Tile or Steam Turbine (anything that can be built using heat-sensitive Plastic) that could not handle hot environments otherwise.

Keep in mind that Plastium isn't the Generic Buildable equivalent of Thermium in that, as said above, it isn't designed to allow for good heat exchanges like Thermium is.

## Production

* Molecular Forge can produce Plastium from Thermium, Plastic and Brackwax:
	+ 15 kg Thermium + 70 kg Plastic + 15 kg Brackwax = 100 kg Plastium.

## Tips

Be careful when working around Magma with Plastium, since its sublimation point is around the same temperature as most of the Asteroid core's Magma.
Radbolt Reflector

This article has not been revised for the current version (***U50-587362***). It was last updated for *EX1-456169*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *EX1-456169*. It may contain inaccuracies.

*This article is related to DLC content of Spaced Out.*

## Radbolt Reflector

Receives and redirects Radbolts from Radbolt Generators.

We were all out of mirrors.

## Materials

### Raw Mineral

400 kg

**Radbolt Reflectors** redirects Radbolts. The bolts are emitted in the direction of the players choosing.

## See Also

* Radbolt Generator
* Materials Study Terminal

v · d

 Buildings

see all buildings
Omelette

This article is considered **accurate** for the current version (***U50-587362***).
This article is considered **accurate** for the current version (***U50-587362***).

## Omelette

Fluffed and folded egg innards.
It turns out you do, in fact, have to break a few eggs to make it.

## Ingredients

### Raw Egg

1 kg

The **Omelette** is a food item made from 1,000 g of Raw Egg, when cooked in the Electric Grill, or when a Raw Egg is heated to 70°C. It has a Food Quality of 2 and provides 2,800 kcals.

Omelettes can be used to cook Mushroom Quiche in the Gas Range.

## Tips

Since Omelettes can be cooked by heating raw egg, they can be moved into a heated area by Conveyor Rails and Auto-Sweepers to make food with minimal dupe labor.
Oxygen Not Included/Survival

This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.
**Survival** is a game mode in the *Oxygen Not Included*.

*Stay on your toes and one step ahead of this unforgiving world. One slip up could bring your colony crashing down.*

Survival is the standard game mode. Most numbers that you will find in documentations like this wiki will refer to this mode, as nearl all settings are on their "Default" here.

Note: As of the MergeDown update, some options have a different default between the vanilla Oxygen Not Included experience and the Spaced Out!.

## History

Suit Durability was added during the DLCs development to make rocket travel logistics require more consideration, but the decision was made to leave suit durability as Indestructible for vanilla ONI. This change was made during the Breath Of Fresh Air update.

**This article may need cleanup to meet quality standards.**
Radioactive Contaminant

This article contains **outdated information** that is inaccurate for the current version. It was last updated for *an unknown version*. Unreflected changes in the discussed game mechanics are detailed here: **EX1-455425**
This article contains **outdated information** that is inaccurate for the current version. It was last updated for *an unknown version*. Unreflected changes in the discussed game mechanics are detailed here: **EX1-455425**

*This article is related to DLC content of Spaced Out.*

## Radioactive Contaminants

### Sources

Radbolt impacts
 Research Reactors

### Inhibited by

anything

Radioactive Contaminants are a "Germ" designed to represent the effects of nuclear processes on materials. Contaminates can only be created by a Research Reactor, the Radbolt Engine, or a Radbolts passing through a medium.

Contaminated materials will release Radiation at the rate of 1 Rad per Cycle per 1000 Contaminants.

Contaminants have a half life of 1 Cycle which cannot be affected by environmental factors or the material they're attached to.

Contaminants do not cause any disease directly but the ongoing radiation exposure can cause Radiation Sickness.

## Codex Entry

*Consuming Iodine Supplements and Seafood will pro-actively increase a Duplicant's radiation resistance, but will not cure a Duplicant's Radiation Sickness once they have become infected.*
Mesh Tile

This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.

## Mesh Tile

Used to build the walls and floors of rooms.
Does not obstruct Liquid or Gas flow.

Mesh tile can be used to make Duplicant pathways in areas where liquid flows.

## Materials

### Metal Ore

100 kg

**Mesh Tile** is a type of Tile and can be used to enclose rooms. Mesh Tiles do not obstruct the flow of liquids or gasses, but still can support buildings, at the cost of a small decor penalty in an immediate vicinity.

## Heat Exchange

For heat exchange, a mesh tile is classified as an *entity* (e.g. debris). Hence, a mesh tile thermally interacts with two objects:

* the liquid or gas tile inside of it
* the solid tile below it

For example, consider a mesh tile and a debris stack both composed of 100 kg Copper Ore. Recall that both mesh tiles and debris thermally behave as *entities*. If they are placed inside of a tile of steam and sitting on top of a sandstone tile, then they will exchange heat at the same rate.

## Tips

* Mesh tiles allow sunlight to pass through them with no loss of intensity, but block all other forms of light.
* Mesh tiles block decor.
* Mesh tiles prevent loss of gasses and liquids contained inside them when placed over exposed space in the Space Biome.
* If liquid inside Mesh Tile condenses into an item, it will be pushed into closest open tile (in clock-wise direction starting from top-left tile[*confirmation?*])
	+ It can be a convenient way to extract heat energy from Volcanoes with minimal infrastructure.
	+ If there was enough liquid to form natural tile it will be created right over the Mesh Tile, blocking it.
* Buildings that spill liquids onto the floor when in use like the Natural Gas Generator, Petroleum Generator, and the Polymer Press can be built on Mesh Tiles to redirect their liquid output and avoid flooding or manual mopping.
* Can act as insulation tile when "filled" with a Vacuum.

## See also

* Airflow Tile

v · d

 Buildings

see all buildings
Radbolt Generator

This article has not been revised for the current version (***U50-582745***). It was last updated for *U39-489821*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-582745***). It was last updated for *U39-489821*. It may contain inaccuracies.

*This article is related to DLC content of Spaced Out.*

## Radbolt Generator

Attracts nearby Radiation to generate Radbolt.
Emits generated Radbolts in the direction of your choosing.

Radbolts are necessary for producing Materials Science Research.

## Materials

### Raw Mineral

400 kg

The **Radbolt Generator** collects radiation from the surrounding area to create Radbolts. Like the Radbolt Reflector, bolts can be configured to emit in eight directions around its output port.

The collection rate is 1 Radbolt per 10 rads per cycle (rounded down). For example, a generator exposed to the 218 rads per cycle found in exposed space will collect 21 Radbolts per cycle. Exposure is calculated based on the bottom tile (the green hexagons).

The generator fires a Radbolt projectile after its contents have reached a certain configured amount (default at 50 Radbolts, up to 500).

Stored Radbolts are rapidly lost when the building is disabled or power is not maintained.

## Tips

* A Generator can fire a Radbolt past other Generators.
* Stacking Wheezewort near one or multiple Radbolt Generator(s) or exposing them to space radiation are two of the simplest ways to generate radbolts in the early game.
* The collection rate can be increased by placing the bottom tile of the building in a vacuum. This is because most materials have a radiation blocking property, even gases.
	+ Rotating a generator 180° allows the output tile to be placed in a small amount of liquid coolant, allowing heat to be conducted away from the generator without reducing radbolt output. While the radbolts will travel through the coolant, radbolts decay at the same rate regardless of whether they are in a vacuum or a fluid.
* Since they do not have an Overheat Temperature they can simply be built in space. It takes 182 cycles to melt Igneous Rock Radbolt Generators from their own heat.
* The bolt the Radbolt Generator shoots will lose 0.1 radbolts per tile and disappear when reaching 0.

## Trivia

* In earlier builds, disabling the generator with automation would only stop it from firing Radbots, but let it continue to absorb Rads and consume power. This allowed it to acccumlate Radbolts without any limit.

## See Also

* Manual Radbolt Generator
* Radbolt Reflector
* Radbolt
* Radiation

v · d

 Buildings

see all buildings
Oxygen (Building)

This article has not been revised for the current version (***U50-582745***). It was last updated for *U40-494396*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-582745***). It was last updated for *U40-494396*. It may contain inaccuracies.
**Oxygen buildings** focus on Oxygen production.
Overlays

This article contains **outdated information** that is inaccurate for the current version. It was last updated for *QLM3-326232*. Unreflected changes in the discussed game mechanics are detailed here: **EX1-455425**
This article contains **outdated information** that is inaccurate for the current version. It was last updated for *QLM3-326232*. Unreflected changes in the discussed game mechanics are detailed here: **EX1-455425**
**Overlays** are one of the types of menus which allow you to access/see different characteristics of your Colony.

## List of overlays

The later ones only become available once the according research is done, e.g. the Exosuit Overlay only appears if the Environmental Protection research has been done.
Oil Reservoir

This article has not been revised for the current version (***U50-587362***). It was last updated for *U46-552078*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *U46-552078*. It may contain inaccuracies.

## Oil Reservoir

Oil Reservoirs are rock formations with Crude Oil deposits beneath their surface.

### Deconstructible

No

**Oil Reservoir** is a Geyser-like terrain feature found in the Oil Biome and produce Crude Oil and Natural Gas when an Oil Well is placed on top of them. **Oil Reservoirs will not produce oil otherwise.** There are one to three of them per world, however more can spawn if the world has the World Traits for trapped oil or irregular oil. Oil Reservoirs often have Crude Oil around them at hot temperatures.

Unlike proper geysers and vents, oil reservoirs do not have a Neutronium-base under them, which is convenient for collecting oil. They are also made of Sedimentary Rock, which can melt at 926.85 °C. Finally, unlike geysers and vents, oil reservoirs do not erupt, and their stats do not differ from one reservoir to the next (i.e. oil wells produce the same amount of oil from all oil reservoirs).

## World Generation

The maximum oil reservoirs generated from seed depends on the oil traits (trapped oil, irregular oil) and the asteroid type.

From a seed without oil traits, worlds may generate:

* more than 3 oil reservoirs on Oasisse or Verdante
* up to 3 oil reservoirs on other asteroids

Both Oasisse and Verdante are modified with the irregular oil trait even if the seed does not include it, so they generate more oil reservoirs by default.

From a seed with oil traits, worlds may generate with more than 3 oil reservoirs except on Terra. Terra will never have more than 3 oil reservoirs because the asteroid does not allow world traits. Based on TNI data: Oasisse seeds have the most oil reservoirs (with the most extreme seeds showing up to 50), followed by Verdante seeds with up to 38, and the rest have a maximum between 20-30 oil reservoirs.

## References

1. ↑ https://toolsnotincluded.net/. 2023.
Mini Liquid Pump

This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.

## Mini Liquid Pump

Draws in a small amount of Liquid and runs it through Pipes.
Must be submerged in liquid.

Mini pumps are useful for moving small quantities of liquid with minimum power.

### Auto In

**Green**: Enable
**Red**: Disable

## Materials

### Plastic

100 kg

**Mini Liquid Pump** is a smaller, more compact version of the Liquid Pump.

It uses a fourth of the power of the Liquid Pump and pumps out one tenth of the liquid.

## Tips

* The Mini Liquid Pump uses four times less power than the Liquid Pump and is half the size, but only pumps 10% as much liquid, making it less space and energy efficient overall. Avoid using it when a standard Liquid Pump will suffice.
* Mini Liquid Pump is made of plastic which melts to naphtha at ~160 °C so avoid using it in high temperature environments.
* The pump range of Mini Liquid Pump and Liquid Pump does not match the building area. It means it is possible to  pump superhot liquids without causing overheating in a Vacuum environment.

## History

* **AT-242372**: Introduced.

v · d

 Buildings

see all buildings
Party Line Phone

This article has not been revised for the current version (***U50-587362***). It was last updated for *U40-494396*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *U40-494396*. It may contain inaccuracies.

*This article is related to DLC content of Spaced Out.*

## Party Line Phone

Can be used by one Duplicant to chat with themselves or other Duplicants in different locations.
 Chatting increases Duplicant Morale.

You never know who you'll meet on the other line.

### Auto In

**Green**: Enable Building
**Red**: Disable Building

The Party Line Phone is a recreational building which gives a variable Morale boost based whether they are alone on the line or more when others are on the line:

* +1 (Less Anxious) when no other dupes are on the line
* +2 (Full of Gossip) when at least one other dupe is on the line, and
* +4 (Sociable) when another dupe is on the line across space.

The condition does not need to last the interaction. If a dupe only gets to talk to another dupe for a second they will still the greater morale bonus.

Any phone inside a Solo Spacefarer Nosecone or Spacefarer Module is considered to be in space even if unlaunched.

The interaction with the Party Line Phone lasts 40 seconds.
Igneous Rock

This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.

## Igneous Rock

Igneous Rock is a composite of solidified volcanic rock.
It is useful as a Construction Material.

### Properties

 Plumbable, Crushable, Generic Buildable, Solid, Raw Mineral

### Overheat Temperature

+15 °C

**Igneous rock** is a Mineral found in abundance in the Caustic and Oil Biomes and in smaller quantities in the Frozen and Temperate Biomes. It can be used as a general construction material.

## Usage

While Igneous Rock possesses no Decor bonus, its primary value lies in its high thermal volume and low conductivity. Together, this makes it extremely useful as an insulator in the early- to mid-game before Ceramic and Insulation is readily available. It is especially useful when used to build Insulated Tiles, Insulated Liquid Pipes and Insulated Gas Pipes.

Igneous Rock also possesses together with Obsidian the highest Radiation Absorption rate of Raw Minerals.

* Rock Crusher can break Igneous Rock into Sand.
100 kg Igneous Rock = 100 kg Sand.

* Stone Hatches can eat Igneous Rock and excrete Coal.

## Production

It forms from solidified Magma, which is a renewable resource on maps with volcanoes. Alternatively it can be sourced from melted Regolith, which is a renewable on every map, it also in addition creates enormous amount of heat to be utilized.

 It can be harvested on rocket missions to renewable Space POIs:

* In Forested Ore Fields at a rate of 378 – 1134 kg per cycle.
* In Rocky Asteroid Fields at a rate of 216 – 648 kg per cycle.
Milking Station

Allows Duplicants with the Critter Ranching II skill to milk Gassy Moos for Brackene.Brackene can be used to refill the Critter Fountain.

The harvested liquid is basically the equivalent of soda for critters.

### Requires

Duplicant operation
Critter Ranching II skill

### Auto In

**Green**: Enable
**Red**: Disable

## Materials

### Plastic

200 kg

**Milking Station** is a building that allows the milking of Gassy Moos that are fed and domesticated in a Stable for Brackene.

## Usage

Duplicants with the Critter Ranching II Skill can operate the Milking Station. They will wait at the station inside of a Stable that houses a milkable Gassy Moo for it to come, and start milking them, producing Brackene in the process.

Milking a Gassy Moo produces 50 kg of Brackene.

v · d

 Buildings

see all buildings
Monument Midsection

This article has not been revised for the current version (***U50-587362***). It was last updated for *RP-381414*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *RP-381414*. It may contain inaccuracies.

## Monument Midsection

Builds the middle section of a Great Monument.
Can be customized.
A Great Monument must be built to achieve the Colonize Imperative.

Customized sections of a Great Monument can be mixed and matched.

## Materials

### Ceramic

2500 kg

**Monument Midsection** is a decorative building that comprises the Great Monument. The building can only be constructed on top of Monument Base.

## Trivia

* Since we can not choose the material of the building, the value of Overheat Temperature and Decor are actually 2400 °C and +12 each.
* When the Great Monument is completed, its decor value and radius is set to +48 and 10 each.

v · d

 Buildings

see all buildings

1. ↑ Must be built overlapping a MonumentMiddle
Portrait Canvas

This article has not been revised for the current version (***U50-587362***). It was last updated for *U46-552078*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *U46-552078*. It may contain inaccuracies.

## Portrait Canvas

Moderately increases Decor, contributing to Morale.
Must be painted by a Duplicant.

Once built, a Duplicant can paint a blank canvas to produce a decorative painting.

## Materials

### Fiber

1 kg

**Portrait Canvas** is a decorative building in the Furniture category that provides a Decor bonus to its surroundings and can be painted on to provide extra.

There is 1 kind of crude, 1 kind of quaint and 9 kinds of masterpiece paintings; 5 of the masterpieces are locked behind Blueprints.

## Tips

Reed Fiber, a required construction material, gives +10% Decor bonus to the total Decor value of the painting, and Gold Amalgam or Copper Ore can be used for another 10%. Niobium provides 50%, but this is not recommended due to its extreme rarity.

## See also

* Blank Canvas
* Landscape Canvas

## History

* **U47-561558**: Added two more Blueprint paintings (*Duplicants of the Galaxy* and *Cubist Loo*).
* **U44-535720**: Added Blueprint paintings.
* **QLM1-299745**: Introduced.

v · d

 Buildings

see all buildings
Puft/fr

*This article is a stub. You can help Oxygen Not Included Wiki by expanding it.*

This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.

## Boufette

### Durée d'incubation

+ 2 %/cycle (de base)
+ 20 % si heureux
Pressure Management

This article has not been revised for the current version (***U50-587362***). It was last updated for *RP-381414*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *RP-381414*. It may contain inaccuracies.
*This article is a stub. You can help Oxygen Not Included Wiki by expanding it.*

## Pressure Management

Unlock technologies to manage colony pressure and atmosphere.

### Needed For

Temperature Modulation
Decontamination
Improved Ventilation

### Requires

Ventilation

**Pressure Management** research unlocks Buildings used for managing Gas and Liquid pressure.

## Unlocks

* Airflow Tile
* Gas Valve
* Liquid Valve
* Manual Airlock
Novice Research

This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-587362***). It was last updated for *LU-356355*. It may contain inaccuracies.

**Novice Research** is the first tier of research points used in research.
Novice Research is obtained at a Research Station. Each Novice Research costs 50 kg of dirt. Novice Research is required for every research category.
Oxygen Not Included Wiki/fr/Flex section

Videos

Images
mw.loader.load('ext.slideboxlightshow');*

Twitter
Tweets by @kleiwindow.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs"));
Natural Gas/fr

Le Gaz Naturel est un mélange de plusieurs alcanes à l'état gazeux.
 Il est utilisé pour la production d'énergie.

Le **Gaz Naturel** est un gaz relativement lourd qui est utilisé principalement dans la production d'énergie.

## Production

* Le **Gaz Naturel** est produit par les Geysers de Gaz Naturel
* Le **Gaz Naturel** est un produit dérivé lors de l'utilisation du Synthétiseur d'Engrais à un rythme de 10g/s
* Le **Gaz Naturel** est un produit dérivé lors de l'utilisation de la Raffinerie de Pétrole à un rythme de 90g/s
* Le Puits de Pétrole produit du **Gaz Naturel** quand le Duplicant va le vider de sa contre-pression
* Les Meumeuhs produisent du **Gaz Naturel** si elles sont alimentées d'Herbe Gaz.
* Le **Gaz Naturel** peut être produit à la base de Pétrole Brut, de Pétrole Raffiné ou de Naphtha en le faisant chauffé à 539°C pour le transformer en Gaz Corrosif puis en le liquéfiant en Méthane à -162°C puis en le laissant se réchauffer à plus de -162°C à un ratio de 2/3.
* Le **Gaz Naturel** peut être ramené de plusieurs astéroïdes mais il est dans tous ses états donc il faudra le réchauffer qui sont Géante de Glace, l'Astéroïde Pétrolier où on peut trouver du Méthane Solide, la Naine Rouge où on peut trouver du Méthane et la Géante Gazeuse où on peut trouver le **Gaz Naturel** dans son état gazeux.

## Utilisation

* Le **Gaz Naturel** peut être utilisé dans le Four à Gaz Pour faire des recettes cuisine plus élaborées qui donneront plus de Morale aux Duplicants.
* Le **Gaz Naturel** peut aussi être utilisé pour créer de l'électricité avec le Générateur à Gaz Naturel qui crée 800W.
Oceania Asteroid

This article has not been revised for the current version (***U50-582745***). It was last updated for *LU-356355*. It may contain inaccuracies.
This article has not been revised for the current version (***U50-582745***). It was last updated for *LU-356355*. It may contain inaccuracies.

**Oceania Asteroid** is an Asteroid Type in the game of Oxygen Not Included. It is similar to Terra, but features more Salt Water in very large Tide Pool Biomes. Additionally, compared to Terra, the Printing Pod spawns about 80 tiles closer to the bottom of the world (and thus the Oil Biome), resulting in a shorter trip to obtain oil and a lengthier trip to the Space Biome.

## Biomes

The Oceania Asteroid is composed of following Biomes:

* Temperate Biome
	+ Base version (loaded but not used)
	+ Start variant
	+ Mini Metal variant
	+ Mini Water variant
	+ Mini Algae variant
* Swamp Biome
* Caustic Biome
* Frozen Biome
* Tide Pool Biome
	+ Base version
	+ Deep variant
* Volcanic Biome
* Oil Biome
* Space Biome

Three Biomes are missing in Oceania:

* Forest Biome
* Barren Biome
* Rust Biome

## Important Resources

### Water

Temperate Biome has Water. Filter the Polluted Water in Swamp Biome, or desalinate the Salt Water in Tide Pool Biome.

### Raw Minerals

Caustic Biome has Igneous Rock. Swamp Biome and Tide Pool Biome have Sedimentary Rock.

### Metal Ores

Caustic Biome has Iron Ore. Swamp Biome has Gold Amalgam.

### Crude Oil

Oil Biome has large quantities of Crude Oil.

## Agriculture

Following Plants could be domestically planted:

* Mealwood
* Bristle Blossom
* Sleet Wheat
* Balm Lily
* Wheezewort
* Pincha Pepper
* Dusk Cap
* Thimble Reed
* Waterweed

Following Plants are not available in Oceania:

* Arbor Tree
* Oxyfern
* Dasha Saltvine
* Nosh Sprout

## Ranching

Following Critters are available in Oceania and can be tamed:

Hatch

Hatch

Shine Bug

Shine Bug

Drecko

Drecko

Pokeshell

Pokeshell

Puft

Puft

Slickster

Slickster

Shove Vole

Shove Vole

Pips are not available in Oceania. Player has to wait for Printing Pod to print them, or source them from Space Destinations.

## Heat Management

Oceania has no issue with heat management.
Power (Job)

* Please discuss this on the Discussion page.

It has been ***suggested*** that this article or section be **moved to Power (Errand).**
*This article is a stub. You can help Oxygen Not Included Wiki by expanding it.*
This is the errand for using when operating the Manual Generator. The duplicant's Athletics attribute affects this jobs efficiency.