Menagerie I: Exoptable Money

> *Once, on a quiet sunday evening, you found a magical box that makes money. You take it home and decide to get richer and richer, with no end in sight. But you are not the only one who enjoys having money...*
>
>

> *- The description of Menagerie I: Exoptable Money on Game Jolt.*
>
>

## About

*Menagerie I: Exoptable Money* is a video game created by the late game developer Robert Brock, better known to the internet as Wertpol. It was first published under the name *Exoptable Money* on October 19, 2014 to the video game publishing website, *Game Jolt.* The game was developed in the Game Maker Studio engine.

Exoptable Money Game Trailer.

## Game play

The player makes Moneys *(sic)* by letting a money machine operating, which is considered the currency in the game environment, and it is used to purchase various items and upgrades for the money machine.

The player would receive letters from Doctor Money and Madame Sinclaire, in the one-sided conversation the story will unfold, revealing the truth about the game world.

See Shop (Menagerie I: Exoptable Money) for details of the upgrades in this game.

## Characters

* The Money Maker

* Doctor Money

* Madame Sinclaire

## Plot

After finding a magical Money making box, the player turns it on and makes Moneys from it.

First, the box produces only Bills. Within the in-game store, the player has the choice to buy upgrades to the Money Machine, Bills, Coins, and Topaz. Additionally, the Player can purchase a Cat for 1000 Moneys, Backgrounds for 8000 Moneys, and a Tin Can for 50000 Moneys. Once the Cat is purchased, the player can send it out to search for Moneys to bring back to you.

A character named Madame Sinclaire starts contacting the player through letters she sends.

## Easter Eggs

In the latest version of the game, if the player were to hover their mouse over a certain pixel on the Money Machine, a text bubble appears which reads; "*I'm so sorry.*"

Wertpol gave the reason for this Easter Egg on his Discord Server, quote:

> "*That's an easteregg in the game, there's a mistake on the moneybox sprite where a pixel is outside the border and I added that after someone complained about it somewhere"*
>
>

> - Wertpol via Discord.
>
>

## Versions and Updates

### Update 1:

> *This game has gotten a lot more attention that I thought it would, so I improved it based on some feedback and seeing the way people are playing it. (Spoilers maybe)*
>
>

* > *The cat now gives you more money*
>
>
* > *No way to pointlessly get stuck on the story anymore*
>
>
* > *Tiny rebalancing of the early game*
>
>

> *- "Update - Menagerie I: Exoptable Money by Wertpol" via Gamejolt*
>
>

### Update 2:

* > *Umm I fixed a bug that allowed you to buy all of the endgame stuff from the shop from the start of the game even though they are just labeled as question marks. I can’t believe I missed that…*
>
>

> *- "Update 2 Umm I fixed a bug that allowed you to buy all of the endg... - Menagerie I: Exoptable Money by Wertpol" via Gamejolt*
>
>

## Trivia

* It appears the dialogs in-game are sometime relevant to only the total number of upgrades and items purchased. For example, it is possible to avoid upgrading vital organs, but at a time Doctor Money would comment on how the organs created from the machine are of sub-optimal quality, which is impossible because no organs have been produced yet.