Asarius

* Cityscape
* Map

Official art of Asarius, the City of Beasts, by BlackSalander.

Official map of the Asarius in proximity to Rosohna, by Deven Rue from Explorer's Guide to Wildemount.

## Location Information

### **Districts**

* The Pits
* The Creets
* Northroads

### **Points of interest**

* Aurora Hold
* Scowl Square

## Societal Information

### **Races**

* 41% Goblinoids
* 32% Gnoll
* 10% Drow
* 17% Others

### **Affiliation**

Kryn Dynasty

**Asarius**, also known as **the City of Beasts**, is a mid-sized city near the western side of Xhorhas. The city is a part of the domains affiliated with the Kryn Dynasty, whose headquarters are in the eastern Xhorhas in Rosohna.

## **Description**

Asarius is surrounded by a tall, fort-like perimeter wall built of purple vermaloc wood planks sharpened into points ten feet from the ground, with watchtowers scattered along the outskirts. One spire is loosely central to the entire shape of the city's skyline. Batches of mud fields surround the eastern end of the city where crews of hobgoblins and bugbears harvest roots and tubers and other strange and hardy produce from the unexpectedly cultivable land. The western side outside the walls is dense with wheeled carts, armored orcs, gnolls, and other goblinoid soldiers checking and cleaning equipment and occasionally bickering. The southeast gates are each about ten feet wide and fifteen feet tall, higher than the surrounding wall and with a slight arch. To either side are very large and armored ogres, both holding heavy clubs with an axe blade on each side.

Within the city, the winding dirt roads are pungent with the smells of animal hair, wet earth, and dung. Droves of waste folk wander the streets, including ogres, orcs, gnolls, goblins and goblinkin. A massive dormant horizonback tortoise occupies one lot, and atop its back is a goblin neighborhood of dense shacks and dwellings, clustered, built, and strapped onto its back.

In roughly the center of the city is the single three-story spire of gray stone called the Aurora Hold, part stone and part dark tinted glass like a cathedral spire, with distinctly elven elements to its design and structure. It looms over the rest of the city, which doesn't have a lot of variation in its height. Most of the buildings are built close to the ground, whether it be from limitations on the people who constructed it or a cultural indifference to trying to make things with multiple floors.

### **Points of interest**

* **The Four Corners Tavern**
* **The Aurora Hold**
* **Scowl Square**

### **The Pits**

* **Zorth's Pits**, a livery owned by Zorth.

## **Society**

### **Demographics**

Asarius is very diverse: 41% of the population are goblinoids, 32% are gnolls, 10% are dark elves, and 17% are other races, including kobolds, orcs, minotaurs, and few humans. In 835 PD, the total population of the city is 48,025.

### **Culture**

The city holds an annual two-day food festival called the Faire of Abundance that draws people from across Xhorhas. On the second day of the festival, members of Den Olios try out the ten most promising dishes and award the best cook a sizable cash prize along with a trophy called the Golden Thistle. The winner in 842 PD immediately sold his recipe for meat pies to the Four Corners Tavern, which began selling them on fight nights.

## **History**

### **Background**

Asarius is a cultural and military hub established by the Kryn Dynasty as a home for the waste folk of northern Xhorhasian. Prior to the founding of the city, the land was fought over by various factions of waste folk. The Kryn persuaded these folk to join their civilization by promising protection, resources, and religious enlightenment. While the establishment of Asarius was initially rocky, the city eventually became a symbol of unity and community for northern Xhorhasians.

### **War of Ash and Light**

During the war, the Kryn Dynasty capitalized on Asarius's strategic location and turned the city into a major military hub. Many Asarians were enlisted into the Kryn army, and military tents littered the western outskirts of the city.

When the Mighty Nein stopped in Asarius, they discovered two abyssal rifts beneath the city. One rift was in an underground moorbounder breeding pit owned by a goblin named Zorth, and the other was in a cavern adjoining a well in the middle of the city. The source of these rifts was an Abyssal Anchor, which had been deliberately placed by agents of the Angel of Irons cult.

## **Trivia**

* Nott referred to Asarius as "Monster Land".
* The city was misspelled "Assarius" in "Feral Business" (2x52) and "Cornered" (2x53).

## **References**

1. ↑ 1.0 1.1 1.2 1.3 See *Explorer's Guide to Wildemount*, p. 132.
2. ↑ See *Explorer's Guide to Wildemount*, pp. 132–133.
3. ↑ See "Feral Business" (2x52) from 0:35:50 through 0:47:54.
4. ↑ See "Feral Business" (2x52) from 0:49:30 through 0:58:29.
5. ↑ See "Feral Business" (2x52) from 1:02:07 through 1:02:57.
6. ↑ See *Explorer's Guide to Wildemount*, p. 134.
7. ↑ 7.0 7.1 See *Explorer's Guide to Wildemount*, p. 133.
8. ↑ See "Feral Business" (2x52) at 1:14:20.
9. ↑ See *Exquisite Exandria: The Official Cookbook of Critical Role*, p. 182.
10. ↑ See *Explorer's Guide to Wildemount*, p. 132-133.
11. ↑ See "Feral Business" (2x52) at 3:17:20.
12. ↑ See "Duplicity" (2x55) at 2:35:07.

**Art:**

1. ↑ Official art of Asarius, the City of Beasts, by BlackSalander (source). Used with permission.
2. ↑ Official map of the Asarius in proximity to Rosohna, by Deven Rue from *Explorer's Guide to Wildemount*. This file is a copyrighted work. Its use in this article is asserted to qualify as fair use of the material under United States copyright law.
3. ↑ Fan art of Asarius, by Miloš Radojkić (source). Used with permission.