recursal/Fanatic-Fandom huggingface dataset:
Forestry

### Products

Wood, Wood Panel, Plywood, Wood Charcoal, Lumber, Solid Wood Parquet, Chipwood, Veneer, Paper, Cardboard, Sawdust, MDF, Resin, Glue, Leaf Canopy, Tinder Fungus, Plastic, Rubber, Acorns

Forestry is the management of forests for the production of wood and other forest products, and for the conservation and protection of forest ecosystems. Forestry is an important skill in Polity, as it provides your colony with a variety of resources, including lumber, fuelwood, and paper. Foresters also play an important role in protecting the game's forests from pests, diseases, and wildfires.

## Benefits of Forestry

There are many benefits to forestry in Polity. Foresters can earn a good living by selling wood and other forest products to other players or to the game's NPCs. They can also use wood to craft items such as furniture, weapons, and buildings.

In addition to the economic benefits, forestry can also be a very rewarding experience. Foresters can enjoy the satisfaction of working outdoors and managing a valuable resource. They can also take pride in knowing that they are helping to protect the game's environment.

## Getting Started with Forestry

To get started with forestry, players will need to enter the skill in the University by talking to the mentor. You will then be directed to buy a floor in the forestry complex to use as factory space. After completion of that task players will be given some acorns to plant trees they will need to return to the world where they can enter focus mode and begin planting and harvesting trees.

## Moving Forward with Forestry

Once you have planted and harvested your first trees you will need to process them in the machines you can add to your forestry building using the decorate tab in Focus Mode. As you continue to plant and harvest trees, make products and fill orders you will gain experience and be able to add additional productions and increase your income from the skill. If you have excess products you can either store them away in a chest or sell them at market stands.

## Tips for Forestry:

* Start off growing Acacia and Ash trees to increase your acorns. You can also buy acorns from the constructor at the Hardware Shop.

* Choose the right trees to plant. Different trees produce different by products including acorns, rubber, and resin

* Harvest your trees at the right time. Trees should be harvested when they are mature, if you harvest juvenile trees you will not get the byproducts or as many logs

* Plant lots of trees in open spaces such as undeveloped islands for an easier harvest
Flour

Flour is producedi n your Farm. It takes 3 wheat and requires 4 m 45 s to Mill. When collected it grants players 10 XP. Flour can sometimes be purchased from market stalls in the colony or from another player's farm. This option provides an alternative to self-production, particularly if you are limited on time or dont have a farm.

Flour has a variety of uses

* Consumption: Flour provides +2 energy when eaten making it a reasonable source of food.
* Market Sales: Flour can be sold at market stalls, fetching a fair price that contributes to players' financial well-being.
* Order Fulfillment: Flour can be used to fulfill orders in the order board rewarding players with Poin and XP.
* Construction Contributions: Flour can be donated to colony construction projects, supporting the development of the colony and opening new buildings.
* Crafting: Flour can be used to craft a varitey of items from recepies including muffins and bread.

Pro Tip: Upgrade your mills using blueprint items to produce multiple items while away from your farm.
Cabbage

Cabbage is a leafy green vegetable that offers a range of benefits for players. Cultivated in fields on your farm, cabbage requires 5 minutes to mature and rewards 10 XP upon harvest. This hardy vegetable plays a significant role in various aspects of the game, from sustenance to construction.

* Consumption: Cabbage can be eaten to provide the player with energy.
* Market Sales: Selling cabbage at market stalls fetches a fair price that contributes to players' financial well-being.
* Order Fulfillment: Cabbage plays a role in fulfilling orders from your order board. Completing these orders earns XP and Poin.
* Contribution to Construction: cabbage can be donated to colony construction projects, supporting the development and expansion of the colony. By contributing to these buildings, players help shape the community and unlock new opportunities for themselves and others.
Lore

The lore of Polity is a complex and fascinating one, spanning centuries and encompassing a vast interstellar empire. While much of the game's focus is on the present day, the lore provides a rich backstory that helps to flesh out the world and its inhabitants.

One of the most important aspects of Polity's lore is the existence of the AI Snotra. Snotra was created by humanity in the distant past, and it has played a pivotal role in the development of the game's universe. Snotra was responsible for finding Blue-Dot 2, the planet that is now home to Polity's human population. Snotra also played a key role in the research and development of the current human like population inhabiting Blue-Dot 2. Using data from a game in the ships database to develop the brain function and bodies of colonists.

The JP-01G is another important aspect of Polity's lore. This powerful spaceship was capable of traveling vast distances through space, and it allowed humanity to expand its reach beyond the confines of its own solar system. Thanks to its being AI-powered and the ability to communicate across the universe Snotra was able to send reports back to earth, unfortunately Snotra never recieved a reply. Which led to her reasearch and the creation of colonists.

Polity is set in a distant future, long after humanity has begun to explore the stars. The game's lore suggests that space exploration has had a boom in recent centuries. The lore of Polity is still being developed, but it is clear that the game's creators have put a lot of thought into it. The lore is rich and detailed, and it provides a solid foundation for the game's world and its inhabitants.

Recently Junkies have began emerging across Blue-Dot 2, biting colonists and draining their energy. Scientists are seeking to understand the cause of Junkies at the Quantum Enclave. Adventurers are Seeking solutions in the unexplored corners of Nova Haven and Colonists and Droids alike are theorizing their orgin be it a Glitch in Snotra's program or a Cosmic hiccup. As players progress in their Polity journey they can help find the answers everyone is seeking.
Misha Jur

**Misha Jur** (ミシャ＝ユール, *Misha Yūru*) - przyjaciółka i współlokatorka Rae oraz powracająca postać w serii *Watashi no Oshi wa Akuyaku Reijou.*

## Wygląd

Misha w light novelceMisha w mandzeMisha w anime
## Historia

Ród Mishy był rodem szlacheckim, ale popadł w ruinę finansową, kiedy ta była jeszcze mała. Uczęszczała do przedszkola w Akademii Królewskiej, ale była zmuszona się przepisać ze względu na problemy finansowe - wróciła tam dopiero w szkole średniej, dzięki stypendium otrzymanemu od króla, które posiada też między innymi Rae.

W szóstym rozdziale light novelki dowiadujemy się, że Misha wiedziała o klątwie księcia Yu. Król wziął na siebie dług jej rodziny jako swego rodzaju okup w zamian za milczenie, dzięki czemu mogli oni pozostać w królestwie i żyć w miarę porządnym życiem jako chłopi.

## Osobowość i zainteresowania

Ponieważ zaznała życia zarówno bogaczki, jak i chłopki, Misha jest przekonana, że rozumie naturę świata lepiej niż pozostali arystokraci. Jest osobą poważną i twardo stąpającą po ziemi. Znała prawdziwą Rae przed reinkarnacją Rei i nie ma pojęcia, co uderzyło jej przyjaciółce do głowy, nie boi się też jej fizycznie upominać, jeśli jej zaczepianie Claire wymknie się spod kontroli.

Żywi uczucia do księcia Yu, bo dorastali razem, zanim jej rodzina zbankrutowała. Jeśli gracz chciał wybrać ścieżkę Yu, to musiał się użerać nie tylko z dręczeniem ze strony Claire, ale też i konfliktem między swoją przyjaźnią z Mishą a pragnieniem zdobycia serca Yu.

Misha, w przeciwieństwie do Rae, darzy rodzinę królewską wielkim szacunkiem, przez co przy swojej walce z Rodem trzymała się taktyk defensywnych, stroniąc od atakowania księcia.

## Umiejętności

**Magia** - żywioł Mishy to wiatr, w którym posiada wysoki poziom uzdolnienia. Specjalizuje się w rzadko spotykanej ofensywnej wietrznej magii, gdzie używa dźwięku do ataku, co dało jej przezwisko *Syrena*.
Supernatural Events and Unsolved Mysteries

Camp Echo's serene beauty belies a history peppered with unexplained phenomena and unsolved mysteries that have both fascinated and frightened generations of campers and staff. This page delves into the camp's most enduring enigmas.

**The Echo Seven Disappearance:** The most notorious event in the camp's history remains the unsolved disappearance of seven campers in 1987, an incident that cast a long shadow and continues to puzzle investigators and amateur sleuths alike.

**The Phantom Campfires:** Reports of campfires burning in the Forbidden Zone, with no evidence of human activity, have been a recurring mystery, sparking theories of ghostly gatherings or clandestine meetings.

**Unearthly Howls:** The forest surrounding Camp Echo is sometimes filled with strange howls that do not match any known wildlife. These eerie sounds have fueled speculation of a cryptid lurking in the woods.

**Mysterious Lights:** Strange, floating orbs have been observed on the campgrounds, often described as will-o'-the-wisps, leading to stories of spirit lights guiding or misleading campers.

**The Haunted Cabin:** Cabin 13, though now disused, is the subject of many chilling tales. Unexplained noises, spectral sightings, and a pervasive sense of unease have all been reported by those who venture near.

**The Immortal Deer:** An albino deer occasionally seen in the woods is rumored to be an immortal guardian of the camp, a benevolent spirit watching over campers and staff.

**The Time Lost Trail:** A trail where hikers report losing time, or experiencing moments that repeat, has been a puzzling phenomenon that defies logical explanation.

This page is a hub for those intrigued by the supernatural aspects of Camp Echo, providing a space for sharing stories, theories, and investigations into the camp's many unsolved mysteries.
Wood

Wood is the Primary product used in forestry, it can be gathered by chopping down trees in Focus Mode in your Country or in your farm. Wood is used in the production of many Forestry products including Lumber, Sawdust, and Wood charcoal.

Wood can also be sold at market stands, used to contribute to some construction projects and used to fill orders.
Colonies

Within the intricate fabric of Polity, colonies assume the role equivalent to that of a country.

Rooted in the game's lore, these colonies represent the burgeoning settlements on a newly discovered planet, beckoning colonists to contribute to its prosperity and growth.

**Snotra's Colonies**, meticulously crafted by the AI Snotra, stand as static realms within the game, with modifications exclusively orchestrated by the AI itself, creating an ever-evolving landscape. These colonies are under the sole control of Snotra, providing a distinctive experience of dynamic transformation. The expansive oceans of Blue Dot-2 harbor a multitude of unique **islands**, each with its own distinct characteristics and allure waiting to be explored.

## Capitals

Each colony has a capital zone. Capitals are typically the best-designed colony zones, they are also where a player will begin their journey. Capitals' are also typically home to many of the colony's utility buildings, such as the Colony Hub, Mercantile Dock, and Landing Platform.

## Primary Languages

Each colony has a primary language, which is the language that is most commonly spoken by the colony's population. This is what will be spoken in chat messages and can be found under the colony info app on your IDPhone.
USS Poole

## USS Poole (DE-151)

USS Poole

**USS *Poole* (DE-151)** was an Edsall-class destroyer escort in service with the United States Navy from 1943 to 1947. She was scrapped in 1974.

### Namesake

Minor Butler Poole was born on 2 February 1920, in Brandon, Mississippi. He enlisted in the United States Navy on 15 February 1938. During the Battle of Cape Esperance at Guadalcanal, Poole was in charge of the Forward Magazine Flooding Control Station aboard USS *Boise*. He died in an attempt to reach the flooding panel through overpowering gas fumes on 12 October 1942. He was posthumously awarded the Navy Cross.

### History

*Poole* was laid down by the Consolidated Steel Co., Orange, Texas, 13 February 1943; launched 8 May 1943; sponsored by Mrs. Minor Herndon Poole, mother of Minor Butler Poole. Poole's mother used a bottle filled with water from Liberty Creek in Mississippi to christen the ship instead of the traditional Champagne. She used it because her son learned to swim in the waters of the creek. *Poole* was commissioned 29 September 1943.

Following shakedown off Bermuda, *Poole* took on coastwise escort duties, and toward the end of the year extended her escort services to transatlantic runs. She departed New York to escort a convoy to Casablanca, arriving 11 January 1944. Returning to New York 5 February, she shifted to the North Atlantic sea lanes and for the next 15 months escorted high speed convoys (tankers and transports) to ports in the United Kingdom and, after June 1944, on the European Continent.

On 4 June 1945, Escort Division 22, led by *Poole*, departed New York for the Pacific theater. Arriving at Pearl Harbor 14 July, she conducted patrols there for the remainder of the war. On 4 September she departed Pearl Harbor and proceeded to Saipan, thence to Honshū, where she joined the occupation forces.

After a month of occupation patrol duty off Wakayama, Japan, *Poole* was underway 29 October for San Diego, California, whence she steamed to the East Coast, reaching Charleston, South Carolina, 10 December. Later shifted to Green Cove Springs, Florida, she decommissioned in January 1947 and entered the Atlantic Reserve Fleet where she remained until she was stricken from the Navy list on 2 January 1971. She was sold 30 January 1974 and scrapped.
Honey

Honey, a golden nectar produced by bees on your farm, is a prized delicacy and valuable resource in Polity. Extracted from honeycombs, honey offers a range of benefits for players, from its sweet taste to its versatile applications.

Producing honey requires patience and dedication, as each jar of honey takes 14 minutes to produce. When collected honey gives 28xp to to the player. Players must carefully manage their beehives and ensure a steady supply of honeycomb to optimize honey production.

* Consumption: Consuming honey provides a significant energy boost, granting +11.2 energy points to players. This boost helps replenish stamina and maintain vitality.
* Market Sales: Selling honey at market stalls fetches a substantial profit that contributes to players' financial well-being.
* Order Fulfillment: Honey is used to fulfill farm orders. Completing these orders earns XP and Poin.
* Contribution to Construction: Honey can be donated to colony construction projects, supporting the development of your colony. By contributing to these endeavors, players unlock new opportunities for themselves and others.
Skills

Skills serve as the linchpin of the gameplay experience in Polity, offering players a diverse array of abilities, quests, and products to engage with.

Within this expansive universe, the choice of skills becomes a pivotal decision, each skill boasting its own unique set of challenges and rewards.

While the initial recommendation is often to commence with the Farming skill, players retain the flexibility to diversify their skill set at any point during their journey.

* Beyond their direct impact on individual gameplay, skills in Polity wield a profound influence on the broader economy and social fabric of the world.

The ability for players to sell and trade their produced goods fosters a collaborative ecosystem where individuals can specialize in a particular skill while still benefiting from the products of others.

* This specialization not only streamlines the in-game economy but also encourages interdependence among players as they collaborate to achieve shared goals.

Furthermore, the intricate web of skills in Polity underscores the importance of cooperation. Building additional structures, for instance, necessitates the collaborative efforts of players specializing in both crop cultivation and lumber production. This interplay between skills not only enriches the gaming experience but also reinforces the spirit of teamwork and shared accomplishments within the immersive world of Polity.

## Getting Started

The initial step on your skill-oriented journey involves completing one of the main quests. Navigate to the collegium, engage with a mentor, and make the pivotal choice of a skill to specialize in. Should the desire to explore additional skills arise, the collegium remains a welcoming hub for your ongoing skill development.

* Within your journey, two indispensable elements will take center stage: **Focus Mode** and the **Order Board**.

Focus Mode serves as the gateway to immersive skill-related activities and also extends its utility to the customization of spaces you own. This mode becomes a focal point for your engagement with the chosen skill, enabling a seamless and concentrated experience.

Simultaneously, the Order Board, accessible through the quest menu, becomes your guide to customer demands. It showcases the products your customers seek, offering you the opportunity to fulfill orders, garnering both income and valuable experience as you progress through your skill mastery.

## Available Skills

### Farming

Cultivate the fields, sow seeds, and reap the products.

Become a skilled farmer and manage crops to thrive in your agricultural endeavors.

### Forestry

Master the art of tree care.

Contribute to the colony's ecosystem by strategically harvesting and planting trees.
KAITO V3

DISCLAIMER: image temporary

**KAITO V3 (Full name Kaito Hatsune, usually referred to in KAITO DIMENSION simply as "V3")** was the first visitor to ever appear in KAITO DIMENSION. He is what is known as "Perfect KAITO", meaning he is the real KAITO - exactly how KAITO is intended to be. Perfect KAITO acts as a key for KAITO DIMENSION, unlocking it for all other KAITOs.

KAITO V3 acts joyful, with a love for music and performance. He is quite knowledgable about these subjects. He loves to help out everyone in KAITO DIMENSION, but as he is so busy with performances and with his friends and wife, he does not have much time in his day for it. He tries to visit at least once a day, though.

## Relationships

### K

V3 considers K the embodiment of his secret; if people know that K is a version of him in the past, then they'll know that he couldn't talk when he was younger. Along with concerns about changing K's future, this causes V3 to avoid talking to or even being close to K.

V3 feels terrible about the way he treats K - he knows that K notices it, and that it must upset and confuse him. He is most worried that K may think he treats him like this just because he can't talk - this worry is especially persistent as V3 knows it is reasonable given the treatment he remembers receiving from others at that time.
Wheat

Wheat is the first thing you will produce in your farm. It is unlocked as soon as you choose the farm profession. It is grown in fields and takes 30 seconds to grow. When harvested it gives the player 1 XP and 2 wheat.

Wheat can be consumed for +0.2 energy, used in crafting a variety of recipes, used to produce flour and animal feeds, sold in a market stall, contributed to buildings and used to fill orders.
Apple

Cartoon apple on a blue background

The apple is a versatile and valuable fruit in Polity, offering a range of benefits for players. Cultivated in your farm, apple trees require 6 minutes to mature and reward 18 experience points upon harvest. Apple trees cost 28.35 poin to plant. These delectable fruits play a significant role in various aspects of the game, from sustenance to income generation.

* Consumption: Apples are a source of nutrition, providing +1.8 energy points when consumed.
* Market Sales: Apples hold considerable economic value, allowing players to generate income through market sales.
* Order Fulfillment: Apples play a role in fulfilling orders from the order board. Completing these orders earns rewards, including XP and poin.
* Contribution to Construction: Apples can be donated to colony construction projects. By contributing to these buildings, players help shape the community and unlock new opportunities for themselves and others.
* Crafting: Apples can be used to craft recipies including strawberry and blueberry muffins.
* Log Acquisition: Once an apple tree has yielded its three harvests, it can be chopped down to obtain logs. Logs can be used in the forestry skill and contributed to buildings.
USS Hurricane

## USS Hurricane (PC-3)

USS Hurricane

USS Hurricane (PC-3) is a Cyclone-class patrol ship of the United States Navy.

### Career

Following the 1991 coup d'etat in Haiti, Operation Uphold Democracy began, which involved Hurricane. On July 6, 1994, she operated with USS Inchon and USS Wasp. The crisis escalated, and USS America and USS Dwight D. Eisenhower got involved.

In 2005, USS Hurricane and USS Squall deployed to Bahrain. Afterwards she was temporarily given to the United States Coast Guard.

She and USS Monsoon were shifted to Bahrain in 2014.

Hurricane was decommissioned in 2023.
Cucumber

Cucumbers become available to players upon reaching level 21 in farming. Cultivated by farmers using fields, cucumbers require 4 minutes to mature and reward 8 experience points upon harvest. Cucumbers can be used for the following purposes.

* Eating: Cucumbers can be eaten and give +1.6 energy.

* Market Sales: Cucumbers can be sold at market stalls, fetching a fair price that contributes to players' financial well-being.
* Order Fulfillment: Cucumbers can be used to fulfill orders in the order board earning poin and XP.
* Construction Contributions: Cucumbers can be donated to colony construction projects, supporting the growth of your colony and opening up new building with more oppourtunities.
Mrs. Kagamine (of Blue)

>
> > **CONTENT WARNING:** This page contains mentions of **minor character death.** (Check the **KAITO DIMENSION Wiki Handbook** for more detailed information on Content Warnings)
> >
> >
>
>

DISCLAIMER: page lacking TONNES of info. It currently exists for the sake of 1. having a page and 2. letting me remember characters i need to think more about

## Relationships

### Children

* Blue
* Rin Kagamine (of Blue)
Two-billion year Pain (12 Jan 2024)

This page is for one of the KAITO DIMENSION mini-comics. Click the link to be redirected to the KAITO DIMENSION Comics page.

## About

***Two-billion year Pain*** is one of the daily KAITO DIMENSION mini-comics.

Diamond Dust is alone in KAITO DIMENSION, as he is many nights. He thinks about the past, present and future.

## Comic

Previous KAITO DIMENSION Daily mini-comic ................... Next KAITO DIMENSION Daily mini-comic
News

**POLITY - V2.9.3: Changelog - - 2023/11/29 15:15**

🚀 Hey Colonists! There is a new update!Changelog[2.9.3] - 2023-11-29 Added 🪩 Added new visuals to Loading Screens.🪩 Added new Barks to Colonists (Avatars).🪩 Added the coordinates of the island to the...

**POLITY - V2.9.1: Changelog - - 2023/11/15 10:47**

🚀 Hey Colonists! We've been hard at work to make your gaming experience even more epic! Changelog[2.9.1] - 2023-11-15Added🪩 Added new Colonies.🪩 Added new objects, and items of furniture.Improved🚀 Imp...

**Attention Colonists! - - 2023/11/14 11:34**

Dear Polity colonists, I'm thrilled to share some exciting news with you! Brace yourselves for a new wave of change in our beloved professions. Now, this transformation won't be an eternity of waiting...

**POLITY - V2.9.0: Changelog - - 2023/11/02 13:57**

Our team is cooking up some top-secret gaming tinkering to level up Polity. Get ready for a gaming adventure like no other! Check out our exciting new additions!🚀🎮✨Changelog[2.9.0] - 2023-11-01Added🪩...

**POLITY - V2.8.6: Changelog - - 2023/09/28 09:12**

Don't worry, we haven't pulled a vanishing act! Our team is busy brewing up some game-changing magic to make Polity an even more epic gaming experience.Changelog[2.8.6] - 2023-09-27Added🪩 Added lootab...
KAITO DIMENSION Wiki

# **Welcome to the KAITO DIMENSION Wiki.**

KAITO DIMENSION is fan-fiction that has been in development since January of 2023. It features different versions of the VOCALOID synthesiser KAITO (Most being Modules from Project DIVA), reworked and given personalities and backstories (which often do not reflect their original songs well).

KAITO DIMENSION (Place) As a temporary link, since this page isn't very fleshed out -- start here! KAITO DIMENSION Comics is a good place to go too - but it will not have any main series comics for a while. Mini-comics are put there, though.

Please check out the KAITO DIMENSION Wiki Handbook. It contains lots of valuable information, including information relating to **content warnings**

A personal passion of mine. (Fandom user KirbyKerbeus.aka purple, hence the "purple" in the URL)

As a compromise between some friends and I, a fanon side has been added to the Wiki. Here is its home: KAITO DIMENSION Fanon Home. Skibidi KAITO and KAITO Josh all you like so long as it doesn't get easily mixed up with serious KAITO DIMENSION canon...

## Time - important info

The beginning of KAITO DIMENSION is set in March of 2023. All ages are based on this. For ease of reading, large numbers are written in words, too, since for some it might be hard to count all the 0s.
Economy

The in-game economy is centered on Poin. Your poin can be veiwed at the top of your screen below your xp. Most products and sales are done using poin. Some purchases are made with Diamonds which can be purchased using real wold currency or recieved in gift boxes. To purchase Diamonds visit an ATM. If you are looking to make more poin complete orders in your profession, sell stuff in market sales, or complete Commisions. If your country doesnt have an active marketplace economy, avoid choosing marketplace commisions and instead choose things like organizing market stalls or completing orders in your profession.
Politics

While playing Polity you will probably quickly notice that your ID Phone has a few tabs that are related to In game politics. First Canidates and Second Politics. Each Country has its own President and Politics Page. Canidates for elections are chosen based on score. If you wouild like to run just select run for president in the Canidates app.

The governement tab of the Politics app is only for the president to use, however as a citizen you can review the possible projects the president can initiate using that tab. You are also able to veiw the timeline of your country and its finances. As a game designed to be social in nature chatting with and supporting your president and canidates are excellent ways to infulence what the country will become.
Aku

Catamin Aku is the sixth catamin. This Catamin is completely unknown and there has been no report of it being drunk. There was a prediction that it would turn you into an Aku, but this is not verified.

Ability: Unknown

Made by: Unknown (Most likely the Aku Enemies)

Found by: Seashore Kai

Rarity: Extremely Rare
Honeycomb

Honeycomb, the golden structure where bees store honey, is an integral part of honey production in Polity. Honeycombs takes 7 minutes to mature, and provide XP when harvested.

* Consumption: Consuming a honeycomb provides +5.6 energy points, replenishing players' stamina and supporting their various activities in the game. While not as potent as honey itself, honeycombs offer a quick and convenient energy boost, especially for those on the go.
* Market Sales: Honeycombs can be sold at market stalls, generating income for players. While not as lucrative as selling honey directly, honeycombs still hold economic value, especially when considering their role in honey production and the additional bolts they provide upon deconstruction.
* Order Fulfillment: Honeycomb plays a role in fulfilling orders from the order board. Completing these orders earns rewards, including XP and poin.
* Contribution to Construction: Honeycombs can be contributed to colony construction projects. By contributing to these buildings, players help shape the community and unlock new opportunities for themselves and others.
* Honey Production: Honeycomb is the only ingredient required to process honey. However as 1 honey is required and it takes 14 minutes to produce it is wise to keep a supply of honeycomb on hand.
* Acquisition of Bolts: Once a beehive has yielded its honeycombs, it can be deconstructed, providing players with bolts. Bolts are essential crafting materials used in various crafting recipies, making honeycombs a valuable resource beyond their honey production role.
May i Aleah

**May i Aleah Barbet** to siostry bliźniaczki, przybrane córki Rae i Claire oraz powracające postaci w serii *Watashi no Oshi wa Akuyaku Reijou.*

## Historia

Po śmierci swoich rodziców May i Aleah były wykorzystywane przez resztę rodziny jako maszyny do zdobywania pieniędzy. Oszukiwano je, że ich rodzice wrócą, jeśli będą posłuszne.

Kiedy ci krewni zginęli w wyniku erupcji wulkanu, dziewczynki znalazły schronienie w dzielnicach nędzy, gdzie żyły z tego, że cięły się i sprzedawały magiczne kryształy, Dzięki ich klątwie przynajmniej nikt nie mógł ich zranić, bo każdy, kto próbował, sam zamieniał się w kryształ.

Dzięki staraniom Lilly Kościół wziął siostry pod swoje skrzydło, ale szybko okazało się być to problematyczne. Dziewczynki były nieufne, miały nawyk samookaleczania i stanowiły zagrożenie dla ludzi dookoła nich. Niektórzy byli nawet za ich egzekucją.

Przygarnęły je Rae i Claire, które były odporne na klątwę dzięki wysokim uzdolnieniom magicznym.

## Osobowość i zainteresowania

Na początku dziewczynki zachowywały się jak bezmyślne lalki, dzięki traumom, które do tej pory przeżyły. Z czasem jednak otworzyły się na swoje nowe mamy i zmieniły się nie do poznania.

May jest żywsza i hałaśliwsza z dwóch sióstr.

Aleah adoruje Claire i chce być taka, jak ona pod każdym względem, dlatego kopiuje m.in. jej sposób mówienia.

## Umiejętności

**Klątwa -** na bliźniaczkach ciąży klątwa, która sprawia, że wszystko, czego dotknie ich krew, zmienia się w magiczne kryształy. Osoby z wystarczająco silnym magicznym uzdolnieniem są w stanie oprzeć się klątwie, natomiast dzięki zdolnościom Ralaire udało się ją tymczasowo zneutralizować.

#### **Magia**

**Aleah** nie posiada magicznego uzdolnienia.

**May**, podobnie jak Manaria, jest w stanie kontrolować wszystkie cztery żywioły.
Acorns

Acorns are fundamental to your career in Forestry. You don't even have to choose the profession to be able to gather them around your country or purchase them from the hardware shop. Acorns are used in Focus Mode to plant all trees. Most trees when chopped down will return one acorn keeping your forest the same size if you need to grow more trees Ash and Acacia will drop two acorns upon chopping allowing you to plant additional trees.

As acorns are so fundamental to this profession they have no other uses to ensure you can always grow plenty of trees.
FAQ

## What is Polity?

Polity is a compelling and immersive multiplayer game, giving you the freedom to create your own destiny. You choose your path, craft your existence, and harness a diverse array of survival skills. As the colonies evolve, new skills emerge, and the possibilities are limitless.

Will you choose to collaborate with fellow colonists, compete against them, or establish a close-knit community? The power is in your hands, and the choice is yours. Join forces with others to build a brighter world, not only for yourself but for future generations.

Shape the destiny of Blue Dot-2, where every decision you make has a lasting impact.

## When was Polity Released?

Polity is still an Early Access game, but it was published by JIB studios for Early Access on Steam on November 5th 2021. We do not have a full game release date.

## What Does Polity Cost?

Polity is free to play on PC and Mobile, it does contain in-app purchases but they are not necessary for gameplay.
The Seven Senses - Vivid Perception

The Seven Senses - Vivid Perception (Otherwise known simply as Vivid Perception) s the first rendition of a Septology under the group title of The Seven Senses, otherwise known as TSS.

Vivid Perception is set in The Era of Seven, exactly 5,056 years after an event known as The Great Deity War. In this rendition of the Series, details on the lives of The Senses are lived, and a growing concern about the health of the second-in-command Rachel Helio.

## Key Events

This section may contain spoilers. However, key plot ideas will not be revealed here.

### Chapter 1

The First Chapter primarily focuses on the lives of Arrow Legion and Rachel Helio, a married couple living separately in their own domains. It's detailed that Arrow lacks a physical heart as a result of the war, using an artificial one that has been crafted with his own powers. This heart, unfortunately, causes Arrow to have power leaks, as his real heart was able to handle the flow of his power - something the artificial one cannot. Thus, the term Jeojuba was created. More on Jeojuba can be read in Arrow's profile (see Roles).

As a result of Arrow's powers, some characters with a connection to Light are infected, leading to an auto-immune disorder, where the body begins to reject itself. This has led to major concerns regarding the Goddess of Light, who - over time - appeared to be falling to the same auto-immune state. This becomes evident through the medical evaluation carried out by the Four Cherubs.

### Chapter 2

The Second Chapter is about the acknowledgement of Rachel's growing condition, and a meeting is carried out in order to talk about such issues, alongside other personal political matters regarding their domains.

## Roles

The Following Characters have been confirmed to make an appearance in this rendition:

* Alya Sloane
* Anamarie Lorelai
* Arralus Legion
* Azazel
* Barrett Chasin
* Bresal Daman
* Cara Regina
* Darshan Aref
* Darya Thana
* Donald Odisseo
* Eros Amour
* Ferath Tu
* Frenzy Charon
* Gemma Avani
* Icario
* Jian Chih-Cheng
* Josephus Messiah
* Mara Amanozako Jinmeiyo
* Rachel Helio
* Roan Owen
* Senara Nerida
* Vesper
* Viktor Cross
* Vincent Nightingale
* Volta
Buildings

Buildings play an important role in the economy and gameplay of Polity. Players can build a variety of structures, from housing to museums. Buildings are purchased by the Colony President using Colony Poin
, and built by colonists through contributions. Some buildings can be purchased by a player using Poin or allow players to purchase a single floor, while others are community buildings that can be decorated and edited by the Colony Leader.

In the Leader's Decoration menu, buildings fall into two categories: Leadership and Utility. The other tabs in the leader's decoration menu are decorations such as plants and pathways, and will not be further discussed in this page. All buildings that can be partially or fully owned are in the Leadership category. Utility buildings cannot be entered or decorated, and not all Utility buildings require contributions to complete, such as garbage cans and the Leaderboard. However, they can be interacted with or contribute to the wealth or energy production of a colony.
Wiki Aplicaciones Informáticas Globales

**¡Bienvenidos al Wiki Aplicaciones Informáticas Globales hecho por Larissa!**
Una Wiki que aborda los temas relacionados al curso de Aplicaciones Informáticas Globales.

La globalización es un fenómeno importante que sigue creciendo día a día en nuestro mundo, por eso es importante que conozcas más detalles . Entra a mi wiki donde hablo sobre globalización. Globalización

Un modelo de negocio es una representación conceptual que describe la lógica subyacente de cómo una empresa opera y gana dinero. Define cómo la empresa se relaciona con sus clientes, cómo entrega sus productos o servicios, cómo se diferencia de la competencia y cómo garantiza la rentabilidad. Si quieres aprender más acerca de los modelos de negocios te invito a visitar este link Modelos de Negocios

Las aplicaciones móviles, también conocidas como apps, son programas de software diseñados para funcionar en dispositivos móviles, como smartphones y tabletas. Estas aplicaciones se han vuelto una parte integral de la vida cotidiana y ofrecen una amplia gama de funcionalidades que van desde la comunicación y el entretenimiento hasta la productividad y la salud. Ingresa al link y conoce más sobre apps.Aplicaciones Móviles

    La computación en la nube se refiere a la entrega de una variedad de servicios, incluyendo almacenamiento, potencia de cómputo, bases de datos, software y análisis, a través de Internet. Estos servicios se proporcionan mediante modelos de pago por uso, lo que permite a las organizaciones y usuarios individuales evitar la inversión en hardware costoso y escalar recursos según sus necesidades.Cloud Computing
## Artículos importantes

ImagenUna página sobre el tema del wikiImagenUn personaje principalImagenEl primer episodioImagenUna ubicación importanteImagenUn evento claveImagenUn objeto crucial

*¿Necesitas ayuda para construir esta comunidad?*

* Normas del wiki
* Primeros pasos
* Cómo contribuir
* Dirigiendo tu comunidad
* Guías
* Todos los artículos de ayuda

También puedes ser parte de la mayor familia de comunidades de Fandom. Visita la Comunidad Central de Fandom!

*Fundadores de la comunidad*: Escribid un buen párrafo describiendo el tema de la comunidad aquí. Permitid que vuestros lectores sepan más del tema sobre el que trata este wiki y algo de información general sobre el mismo. Luego visitad el panel de administración para más consejos.
Star

DISCLAIMER: image temporary - it is of KAITO of Leo/need in Project SEKAI. Star is based on him

## General info

### Date of birth

16th September  (He has chosen his age and birthday)

## Relationships

### Friends

* Originator
* Meiko (of Star)
* Miku Hatsune (of Star)
* Rin Kagamine (of Star)
* Len Kagamine (of Star)
* Luka Megurine (of Star)
* Ichika Hoshino
* Saki Tenma
* Honami Mochizuki
* Shiho Hinomori

### Acquaintances

* KAITO V3
* Diamond Dust
* Pegasus
* Idol
* Daybreak
* Guilty
* Cyber Cat
* Blue

## Appearance

### Hair colour

Blue

**Star** was the eleventh visitor to ever appear in KAITO DIMENSION. He happened to come across KAITO DIMENSION, and he comes back because he got along well with Originator. He is not very talkative, and Originator's slow speed is very easy for him to follow. Originator likes to listen to his music, and the two have started to write letters to one another, for Originator to practice reading and writing after all these years.

Star is quite shy, said to be better at communicating through song than he is with words. He is very interested in music, and loves to listen to the music of other visitors. He would love to hear the haunting music Blue creates, but it is well understood that he is very shy around sharing this, so he has not gotten to hear it yet. Other visitors seem to be quite interested in talking to Star, even if he does not reciprocate this.

## Gallery

Concepts for StarStar (bottom) also with Originator and Diamond Dust
G Major 7

G Major 7 is a popular Veteran effect created by Gecile2000 on April 17th, 2014.

## G Major 7

* Original
* Real variant

## Info

### VEGAS Pro

* Apply Invert:
	+ Blend amount: 1,000
* {OPTIONAL} Apply NewBlue PE Posterize {image shown below}:

* Duplicate the original audio and open Audio Properties with the duplicated audio.
* In the "Time stretch / pitch shift" menu, apply pitch 3. It is recommended you have "Preserve pitch while stretching audio events" on.

### AVS

* Apply Invert.
* {OPTIONAL} Apply Posterize and change "Levels" to 6.
* Add the video to the audio track and open the "Audio" menu.
	+ Pitch Shift: 85

And there you have it!
Cloud Computing

La computación en la nube, conocida como "cloud computing" en inglés, es un paradigma de servicios de tecnología de la información que permite a los usuarios acceder y utilizar recursos informáticos a través de Internet. En lugar de depender de infraestructura local, como servidores y redes, los servicios en la nube ofrecen una forma flexible y escalable de acceder a recursos informáticos bajo demanda.

### Características de la Computación en la Nube:

* Accesibilidad: Los recursos en la nube están disponibles desde cualquier ubicación con conexión a Internet, lo que proporciona una amplia accesibilidad y flexibilidad.
* Escalabilidad: Los usuarios pueden aumentar o reducir recursos informáticos según sus necesidades, lo que permite una administración eficiente de los recursos.
* Pago por Uso: Los usuarios suelen pagar solo por los recursos que consumen, lo que puede resultar en costos más bajos y predecibles.
* Servicios Compartidos: Varios usuarios pueden compartir recursos informáticos en un entorno en la nube, lo que mejora la eficiencia.

### Ventajas de la Computación en la Nube:

* Costos Reducidos: La computación en la nube elimina la necesidad de adquirir y mantener hardware y software costosos.
* Escalabilidad: Los usuarios pueden escalar recursos fácilmente a medida que crecen o cambian las necesidades.
* Flexibilidad: Permite el acceso a aplicaciones y datos desde cualquier lugar y en cualquier momento.
* Respaldo y Recuperación: Los proveedores de servicios en la nube suelen ofrecer copias de seguridad y recuperación de datos.
* Desafíos de la Computación en la Nube:
* Seguridad y Privacidad: Los datos en la nube pueden plantear preocupaciones de seguridad y privacidad.
* Conectividad: La dependencia de la conexión a Internet puede afectar el acceso a los servicios en la nube.
* Costos Ocultos: Si no se gestiona adecuadamente, el uso excesivo de servicios en la nube puede generar costos inesperados.

### Impacto de la Computación en la Nube:

La computación en la nube ha transformado la forma en que las empresas gestionan sus recursos informáticos y ha permitido la innovación en una variedad de industrias. Ha impulsado la adopción de tecnologías como el Internet de las cosas (IoT) y el aprendizaje automático, y ha facilitado la colaboración y la movilidad empresarial.
Aplicaciones Móviles

## ¿Qué es una aplicación móvil?

Una aplicación móvil es un programa de software diseñado específicamente para ejecutarse en dispositivos móviles. Pueden ser aplicaciones nativas (desarrolladas para sistemas operativos específicos como iOS o Android), aplicaciones web (accesibles a través de un navegador móvil) o aplicaciones híbridas (que combinan características de las dos anteriores).

### Tipos de Aplicaciones Móviles:

* Aplicaciones de Productividad: Diseñadas para mejorar la eficiencia y la organización personal o empresarial. Ejemplos: Microsoft Office, Evernote.
* Aplicaciones de Redes Sociales: Permiten la comunicación y el intercambio de contenido entre usuarios. Ejemplos: Facebook, Instagram.
* Aplicaciones de Entretenimiento: Ofrecen diversión y entretenimiento, como juegos, música y videos. Ejemplos: Candy Crush, Spotify.
* Aplicaciones de Salud y Bienestar: Ayudan a los usuarios a llevar un estilo de vida saludable y a monitorear su salud. Ejemplos: Fitbit, MyFitnessPal.
* Aplicaciones de Navegación y Mapas: Facilitan la navegación y la ubicación geoespacial. Ejemplos: Google Maps, Waze.
* Aplicaciones de Comercio Electrónico: Permiten compras en línea y transacciones comerciales. Ejemplos: Amazon, eBay.

### Impacto de las Aplicaciones Móviles:

* Transformación Digital: Las aplicaciones móviles han impulsado la transformación digital en muchos sectores, desde el comercio minorista hasta la atención médica.
* Conveniencia: Proporcionan comodidad y acceso a servicios y contenido en cualquier momento y lugar.
* Generación de Ingresos: Las aplicaciones móviles generan ingresos a través de compras en la aplicación, publicidad, suscripciones y modelos de negocios diversos.
Westland Lynx

Westland Lynx

### Operators

Algeria, Brazil, Germany, Malaysia, Oman, Portugal, South Africa, South Korea, Thailand (current), Argentina, Denmark, France, Netherlands, Nigeria, Norway, Pakistan, Qatar, United Kingdom (former)

### Status

Partially Active

The **Westland Lynx** is a British multi-purpose twin-engine military helicopter designed and built by Westland Helicopters at its factory in Yeovil. Originally intended as a utility craft for both civil and naval usage, military interest led to the development of both battlefield and naval variants. The Lynx went into operational usage in 1977 and was later adopted by the armed forces of over a dozen nations, primarily serving in the battlefield utility, anti-armor, search and rescue and anti-submarine warfare roles.

The Lynx is a fully aerobatic helicopter with the ability to perform loops and rolls. In 1986, a specially modified Lynx set the current Fédération Aéronautique Internationale's official airspeed record for helicopters (category excludes compound helicopters) at 400.87 km/h (249.09 mph), which remains unbroken as of January 2022.

Several land and naval variants of the Lynx have been produced along with some major derivatives. The Westland 30 was produced as a civil utility helicopter; it was not a commercial success and only a small number were built during the 1980s. In the 21st century, a modernized variant of the Lynx was designed as a multi-role combat helicopter, designated as the AgustaWestland AW159 Wildcat; the Wildcat is intended to replace existing Lynx helicopters.
Reach Faction

## The Reach

The Reach are a powerful faction, not only do they have a very diverse troop tree, but their vassals field some of the largest armies in the whole of Westeros. The Reach are a faction to not be toyed with. They specialise into cavalry and shock cavalry.

### Strengths

#### Reach Knight of the Flower

Arguably the strongest shock cavalry unit in the game, the Reach Knight of the Flower comes equipped with body armor that totals 70 when taking into account their gauntlets. They come equipped with the deadly great lance. However, when on foot, the Reach Knight of the Flower is considered more of a heavy infantry unit rather than a shock unit. They are more easy to spam compared to the other high-end shock cavalry units.

#### Reach Sworn Sword

Unlike other ordinary cavalry, the Reach Sworn Sword does come equipped with a heavy horse and a medium banner, which is couchable. Therefore, the Reach Sworn Sword is a lower tier shock cavalry unit that is also effective as an ordinary cavalry unit. They are not as heavily armored, coming only at 64 body armor, but they are brutal and more easily spammable than the Reach Knight of the Flower.

#### General Versatility

Their elite longbowmen are not the best, but they are by no means poor units either. They come equipped with a long bow and are a signficiant upgrade from the ordinary reach longbow. While their early tier infantry units are poor, their House Guards and Elite Spearmen are nothing to scoff at. They are by no means the strongest, not even close, but they are not terrible.

### Weaknesses

The Reach are not a weak faction when they have reached their high tier troops, but their lower tier troops are much weaker and so it is imperative that they are upgraded as quickly as possible with as little losses as possible.