recursal/Fanatic-Fandom huggingface dataset:
Other N'Other

"Other N'Other" is a creature that appears in Project Creber: Extrication Part 2, most likely created by the A.A.H.W.. It walks a bit before being stabbed by Creber.

## History

During the events of Project Creber: Extrication Part 1, Other N'Other was held captive in Experiment Site 04 with other creations. Despite it's visible marks of invasive experimentation, it was shown to be docile enough to be grouped together with other similar creations.

When Creber reached the site and began killing off personnel, the scientists at the location released the experiments in a last ditch effort to slay Creber. It's unknown if the creations were held in different cells and were only grouped when the scientist released them, or if they were always grouped in the same cell, regardlessly, they show no agression towards each other and all came after Creber as soon as unleashed.

Other N'Other was slow, unstable and very ill. It walked a bit and was cut and stabbed by Creber, who saw it as a threat to him, causing it to shake and blow up it's face, spitting blood on Creber's face. The blinded Creber clone was then shot down by Slitclops.

## Abilities

Other N'Other was very unstable and possibly one of the worst of the experiments in Experiment Site 04 in terms of health. It was unable to walk properly due to it's multiple unstable heads and hands. It's unknown if it had any other special powers, though it's fast shaking head implies it is "glitching" out, similarly to Scrapeface.

## Trivia

* This creature initially had no name and was given one by a forum user, who suggested it to Potke and he agreed with it.
Madness Day

Madness day is a holiday that takes place September 22nd on Newgrounds and the madness fandom that celebrates the original cartoon series by Krinkles, alongside spotlighting community tribute animations, art, music and more. The tradition began in 2007 and has continued on up until now, however many circumstances regarding the number of submissions, awards, prizes, and other contexts tend to change year-to-year.
Olgilvie Maurice

* Crank
* The Perfect Disquise
* Sonic
* Super Crank

* Cassian
* Curtis

Gabriel Barsch

**Cringe Hank**, **Blue Hank,** or **Sonic Hank** is the main protagonist of the **Cringehank: The 7 Devices** collab hosted by Zapchon. He is a big fan of **Sonic the Hedgehog**, and thus his attire is heavily inspired by the character.

## Appearance

Cringe Hank wears the same clothes worn by Hank J. Wimbleton during Madness Combat 7: Consternation, but instead of shades of black and grey, his coat and head wraps are colored blue. He also sports green tinted googles and the iconic Sonic Shoes. He can also completely warp his appearance into a sprite of **Sonic the Hedgehog**. After getting **The 7 Devices**, he becomes **Super Crank**, in wich his outfit becomes golden yellow and his googles turn red, as a parody of **Super Sonic**.

He's also momentarily disguised/swapped with a black baby.

## Powers and Abilities

* Incredibly quick movement
* Enhanced reaction speed
* Spawning blue-tinged tomahawks
* Tomahawk proficiency
* An insta-kill move
* GMod style weapon selection
* Dodge a flurry of bullets
* The ability to transform into Super Cringehank (or Super Crank, for short) when in possession of all seven plot devices. While in Super Crank form, Crank has access to the following abilities on top of a massive boost to all of his normal abilities:
	+ Spawning many different gold-tinged weapons
		- It is unknown if Crank is able to spawn all different types of weapons in his normal form, but it is foreshadowed that he may be able to spawn all kinds of weapons in his Super Crank form, as shown from his incredibly large arsenal.
	+ Use of another insta-kill move
		- It is unknown if he can only use this move once but it recharges once he transforms into Super Crank, it is unlikely that this would happen.
	+ Teleportation
Haunted

## Info

The **Haunted** are beings who have been reanimated or possessed by Yeelon Mekyr to serve as his lifeless puppets. They have giant white voided eyes signifying Yeelon's hold on them.

Interestingly, while they might not have free will, they seem more than fully aware of what's going on; at times reaching at the sword through their skull as if somehow surprised they're still going.

## Gallery

Haunted AgentHaunted EngineerHaunted AbominationDecrepitAgent DecrepitCrystal DecrepitDecrepit Brute
Dope Hank

**Dope hank**, also known as **Dank** is one of the many allies of Cringe Hank in the Madness Cringehank: The 7 Devices collab hosted by Zapchon.

### Appearance

Dope Hank wears clothes that resemble those of Hank J. Wimbleton, except recolored to be various shades of green, along with some red accents such as the belt bandages and the fingerless gloves. Her shoes look a lot like Cringe Hank's, but green colored with a light green stripe. She is also wearing a trademark red baseball cap that has the text "YEAH!" written on it with mint green, and a decorative pot leaf next to said text on the left side of the cap.

### History

Dope Hank was first seen in a room waiting for Cringe Hank. She then handed him a baseball bat so he may proceed into the next room with a weapon in ready.

She later appeared again to seize Mr.Extile and take over the **black plot device**. Dank then tossed it to Crank so he could transform into **Super Crank** and ultimately beat Mr.Extile.

## Power and Abilities

The only power Dank seems to posses is the ability to summon weapons like the aformentioned baseball bat, however the lack of her participating in any sort of fight leaves the full capability of this power not known. For the same reason, it is also unknown how skilled she is in hand to hand or ranged combat.

## Gallery

Dope Hank giving Crank the baseball batDank with Mr. Extile and the plot deviceRavenTheLemon's design of DankDank's updated design as of 2023.

## Trivia

* Dope Hank was confirmed to be canonically female by RavenTheLemon. She was also confirmed to be a lesbian in the same post.

**Ciatation?**

RavenTheLemon on Twitter.
A.A.J.W.

The Agency Against Jack Wernicke (A.A.J.W. for short) is a divison of the A.A.H.W. introduced in Madness Extradition that targets Jack Wernicke, serving as the antagonistic force of the animation.
This agency, whilst containing the same ranks and overall hierarchy of the A.A.H.W., seems to provide it's agents with better gear, including helmets, visors, and bulletproof vests, alongside a huge fleet of helicopters to carry out operations within Nexus City.

## History

### Madness Extradition

So far the only animation this organization has appeared in. The agency operates within Nexus City, trying to intercept and neutralize Jack as he makes his way through an agency-owned facility. The agency is present throughout the entirety of the raid, showing up in helicopters and unloading their agents to attack Jack, with other members of the agency (most likely AAHW members) operating the facility. Most of them are neutralized by Jack, who hijacks an helicopter to escape at the end of the animation.

## Trivia

* According to posters seen throughout Madness Extradition, they seem to be targeting other individuals aside from Jack: John, Missingno, "Black Demon", Burtjack, Jack Miller, "Little Devil", Xenojack and Jolly "the KillerBag".
Ur Kol

Ur-Kol are the chaos factor of Agathos. They flash into and out of being all around the planet at the most inopportune of times, being made of momentarily sentient living magic. An Ur Kol is, at its core, living, breathing magic that has decided to figure out how to inhabit a corporeal form. They take the skull of an animal and flesh out a body from there.

**Physical Description:** Ur Kol look pretty similar to a Wendigo, with an animal skull and elongated limbs. They can be any size, and they weigh as much as the skull of the animal. They are, regardless of size, extremely thin, Some have magical discharge resembling fur that moves as if blown by wind, even if there is no wind. Some choose deer skulls and tower above humans; some choose mouse skulls and fit in the palm of a hand. They have deep black pits in the eye sockets of the skull, which remain deep and black even if a light is shined into them. Their hands have three extremely long skeletal fingers tipped in short black claws and two-toed feet, also tipped in short black claws. Their arms are normally longer than their legs, allowing them a loping, knuckling sort of gait.

**Relations:** Ur Kol are like big spooky rats with the demeanor of a puppy. They are thrilled to be in the world, even if they materialize in the middle of a wedding or a ritual. Not everyone is as happy to see them as they are to see the world, but most don't have the heart to kick out an Ur Kol, especially since it's bad luck.

**Society:** Ur Kol occasionally band together into small tribes and roam around the country, collecting young Ur Kol and teaching them the ways of the material plane. They don't have families, but the tribe ties closely resemble familial ties. The elder Ur Kol, who crackle with life and knowledge, are looked up to like shepherds who teach lambs - the younger Ur Kol who are still new to the world - how to behave.

**Alignment and Religion:** Ur Kol are usually good or neutral with very few straying into evil. They are, however, a strong force of chaos in the world. Ur Kol aren't interested in religion in its occult form because they are themselves occult. They know that gods inhabit the celestial plane, but living magic need not worship living belief.

**Names: I**t's important to remember that gender doesn't exist for Ur Kol, and most of them are happy to go by It. However, some take names indicative of what kind of free magic they were.

Examples: Wind Over Mountain Pass, Rustle of Leaves in the Canopy, Gush of Warm Spring Over Smooth Rocks, Smell of Earth After Spring Rain, Bite Of Cold Wind, Sun on Loam, Gravestone at Dusk, Smell of Death Underground, Glimpse of That Which Is To Come, A Brief Existence, Pain of Scorched Earth, Spiced Steam, Waterfall

 Size
 Speed
Medium: 30
 Languages

 Living Magic
 Both Realms
Roll Percentiles:
0-17: the Ur Kol survives the incorporeation and may reform its body
18-97: Permanent Character Death
 Magic Sight
Eric Benshion

Eric Benshion is the villian of Mandatory Madness

## Appearance

He appears to be a grunt with short grey hair and a suit and red tie. In his close up scene, you can see that his eyes are brown.

## Personality

He is a loyal to the AAHW cause and is convinced that once you become a part of it, you can never escape it.

## Powers and Abilities

He seems to be an individual with a regular amount of physical power and combat strategy, but has authoritative power as he is a boss of some sort.

## Trivia

* He says the word ruckus unironically, I had to share this
Madness: Artifact

**Madness: Artifact** is an animation by Jsoull showcasing more about the origins of Abaddon. It was released on YouTube on September 20, 2018 and on Newgrounds a day later.

## Summary

The animation begins with two members of the A.A.M.O riding on hoverbikes going to meet an N51 humvee in the middle of the nevadan wastelands, who have come to exchange a bag with them. The leader of the squad, a Commando, directs one of the Recons to hand over the bag, which the two A.A.M.O operatives open to reveal confidential papers describing the A.A.M.O's "Operation Hell's Gate".

The animation then shifts to the "Hell's Gate" itself, a portal to another dimension known as "the Other Place". Two A.T.P. Engineers activate the portal and enter through it into the Other Place to retrieve a Halo artifact. While they are trekking through the place they are spotted by the spirit of the Auditor, who goes to possess the artifact. The two Engineers are then attacked by several dark, skeleton-like creatures but manage to fend them off. As one of the Engineers goes to claim the artifact however, the other is shown to have apparently been killed and dragged away.

The surviving Engineer is able to backtrack to the entry portal, but the ladder which leads out of the dimension has been destroyed. Prioritizing the mission, the ATP tosses the artifact through the portal, being caught by an A.A.M.O scientist above. Before he himself can go back through the portal with his grappling hook, he is attacked by his partner, now reanimated, and is tackled to the ground and subsequently killed by several strikes to the head.

3 months later, at the A.A.M.O headquarters, the artifact is shown to have been implanted in Abaddon's head. An Engineer talks with an official of A.A.M.O, known only as "Hades", about the finalization of the project and the two decide to test Abaddon out by sending him to "tie up a loose end of his". Abaddon then boots up and downloads information on Kryy, Jack Wernicke, Kelzad Oox and Sokar, with the Auditor briefly flickering in front of the screen as he speeds up the download of Sokar's information file.

The camera then cuts to inside Abaddon's head where The Auditor is located. The Auditor states that little has changed in his absence and then says to Abaddon "**LETS PROCEED... PARTNER**". Abaddon then awakens and activates his visor as the animation ends.
Josso

Before the Josso, the Kualani lived peacefully, content to graze and live in large, wandering herds. Then, they were forced into fiery, mechanical sentience by an invading race of people with soft wings and feathery antennae. The Josso are a race of moth-like interstellar conquerors who specialize in creating cyborg races out of anything they can enslave. They use the Kualani as incubators for the cutest babies known to anyone anywhere. The Josso are the dominant race on Agathos.

**Physical Description:** Josso are usually anywhere from 5 ft to 7 ft tall, with wingspans up to 14 feet. They are usually neutrally colored, with few branching outside black, white, and tan into pale green or blue. Their faces are catlike in nature, being short and angular with small numerous teeth. A small mouth and short muzzle open surprisingly wide when they yawn. Josso have six limbs and very soft, lightly furred skin with long feathery antennae.

**Society:** Josso live in a theocratic tyranny. They conquer in the name of their god, Priakura, who is represented in their world by the God-emperor Ozrothiin Ramuul. This outpost of the Josson empire is a militant society, mirroring an army station.

**Relations:** Relations between the Josso and the other races on the planet are tense at best. They essentially ignore the Dhouma while enslaving the Kualani, a race they created. Their relationship with the Nazu is the most stable and while it isn’t quite an alliance, it isn’t as strained and tense as the Josso and the Kualani or the Josso and the Dhouma.

**Alignment and Religion:** Josso are ruthless conquerors, hovering near chaotic evil or chaotic neutral. Their religion somewhat resembles the Greek pantheon of gods, having extremely numerous deities. http://biplanetary.fandom.com/wiki/Shrakan

**Adventurers:** Josso adventurers are mostly defects from the Empire and must be purged. To stay in the Josson capital is death, so the traitor must leave. Josso leave when they defect or are sent out on a mission from command.

**Male Names:** Manoanta, Felora, Maghana, Ereta, Thisna, Mirastina

**Female Names:** Gyndrak, Konnek, Darshak, Iorrik, Vurnothe, Ethterrin

**Standard Racial Traits:**

 Size
 Speed
 Languages

 Winged Race
 Extra Limbs
 Fire Affinity

Josso favor the technomancer and rogue classes.
Guglia

In Madness: JAILBREAK:

* Valmet
* NEXUS Police

**Guglia** is a character created by DudingDarn featured on multiple of his madness combat collaboration clips. He is a wacky gadget enthusiast with unknown intentions who is easy to startle and, like many of Nevada's residents, opposes the A.A.H.W.

## History

### Madness Monsterification

Guglia appears near the end of the animation, infiltrating the AAHW facility via a vent cover and taking down a few AAHW units and using the machinery within the room to upgrade a can of Monster Energy drink into Monster Infinity.

Just as he's ready to grab the new, flashy can, he's interrupted by a rampaging Juanford, who barges into the room, knocks him down, kills a few agents and proceeds to eat the entire can. As Juanford starts convulsing from the new acquired powers, Guglia tricks him into looking the other way just as he makes his way back into the vent to escape. Guglia makes it out of the facility just to turn back when reaching a cliff and watch the facility blow out of existance. He proceeds to comment on Juanford's apparent demise at his newly acquired powers as the animation ends.

### Madness: JAILBREAK

Guglia is one of the first inmates in the collaboration to attempt escape. He is seen trying to sleep in the same cell as Eshio, only to be woken up and getting angry, causing Eshio to cry out of control and catch the attention from a guard outside. As Eshio busts the door open, fleeing, Guglia takes down two more oncoming guards and greets Azaan, who escapes his cell after his cell's door malfunctions.

As the two make their way to their escape, Warden Valmet watches them on the cameras and sends out more guards and his Nexus Core Soldat to take care of the escapees. Guglia and Azaan clear the next room and fight the Soldat, ultimately shooting him in the face. The two inmates split, with Azaan being shot dead by another inmate and Guglia entering Valmet's office. The door behind Guglia closes and scares him enough to fire a few rounds in retaliation, the floor beneath him disappears and he falls into an arena where he faces against two flying robots and a mannequin swordsman. He then is engaged by Valmet himself and the two duel for a while, with Valmet managing to score a hit on Guglia by summoning a thunderstrike onto him. Guglia is hurt but headbutts Valmet and eats a burger, turning him comically fat and as the two are about to end their duel, Eshio comes into scene in a scooter bike, ramming and decapitating Valmet and grabbing an unconscious Guglia and stuffing him into a passenger cab before riding away.

After Guglia's escape, he alongside Eshio are re-arrested when they're found by NEXUS Police at a bar celebrating their succesful escape.

## Appearance

Guglia possesses black hair and his outfit consists of round glasses, a surgical mask, headphones and a red shirt with a bandolier on top.

In Madness: JAILBREAK he's seen with a stripped black and white prisoner outfit.

## Trivia

* Despite common appearance traits, Guglia and Dr. Red aren't the same character.
Gibb50

**Gibb50**, real name **Billy Marsh**, is a prominent *Madness Combat* Flash animator from Australia and a member of Green Pepper Studios. He is mostly known as the creator of the character Jack Wernicke. In essence, he is the Chewbacca to Kelzad's Han Solo.

Gibb's greatest video can be viewed here. The sequel can be viewed here.
Roz

> "*Is you refrigerator running?*
>
>
> What about you?
> Are you running?*"*
>
>
>
> ― Roz
>
>

Roz is the main protagonist of the Madness Rozpierdalation series

## Appearance

Roz appears to resemble the disapproval faced grunt from the madness combat shorts, albeit with the addition of a stylish red fez (in contrast to every other grunt in the series who resembles the awesome smiley grunts also from said shorts). in rozpierdolation 3 Roz is given a design update, now sporting a stubble, eye bags, bloody bandages on his head, and black jacket. in rozpierdolation 4 Roz now dons a white shirt and orange pants, his fez is damaged, his left eye is closed hiding a Mangekyō Sharingan (which he later loses) and has noticeable stitching on the left side of his face. afterward he is reverted back to his rozpierdolation 1 design before briefly donning a brown vest, 2 dog tags, and tan scarf in rozpierdolation 16. in the final episode he is last seen still in his ep 1 design now his bandages on his chest and a cane

## Personality

Roz's character is complex in the sense that with rozpierdolation entries not coming out chronologically (and kryys stories being notoriously hard to understand), its hard to get a good grasp on his character. but we can assume Roz is quite apathetic, and harbors an immense hatred toards the current state of madness.

## Powers and Abilities

* High pain tolerance
* Mangekyō Sharingan (temporally)
Arashikage

**Arashikage** is the leader of the Asian Mafia and the main antagonist of the first *Maximum Ninja* installment, as well as a secondary antagonist in later installments.

## History

### *Maximum Ninja*

Arashikage and Asian Mafia kidnapped John Kingston, prompting the Ninja to go rescue him. The Ninja eventually confronted Arashikage in the room where his friend was held. The two fought and the Ninja defeated Arashikage before untying John. However, this was not the end of Arashikage, as he was revived at the end of the episode by Steve to kill the Ninja.

### *Maximum Ninja 2*

Arashikage confronted the Ninja again as he and John were attempting to leave the building. However, John shot him several times, pushing Arashikage back. The Ninja then pulled out a sword and cut off Arashikage's jaw before decapitating him, killing the Asian mob boss again.

### *Maximum Ninja 3*

However, Arashikage was later revived through unknown means, now with a metallic chin and mouthpiece to replace his jaw. He attended a convention for "Pissed Off Gang Leaders" and ended up deciding to get revenge on the Ninja, exiting the convention to go and look for him.
Stalker Agent

The **Stalker Agent** is a minor antagonist in *Rebooting The Madness*.

## History

The Stalker Agent is first seen standing guard in a room when Newton Greenshades, Edgar GunsForHands and Boomer walk in. As the Stalker Agent fights Newton, the Crab Beast bursts in through the floor and yanks Newton and the Stalker Agent down to the below room.

While Newton flees to the next room, the Stalker Agent attempts to fight off the Crab Beast, but ends up following Newton as his bullets do nothing against the mutated beast.

Finding Newton treating his wounds, the Stalker Agent attacks him, though Newton manages to repel him by using a pair of orange glasses to blast him against the wall.

After recovering, the Stalker Agent continues his pursuit of Newton and finds him lying on the ground after being injected by Professor Dordum. The Stalker Agent shoots and kills him before the Crab Beast appears again and attacks the Stalker Agent.

Fleeing to where Boomer and Edgar GunsForHands are, the Stalker Agent bumps into Boomer and knocks his tangerine glasses off, freeing Edgar from his control, before fleeing to the next room.

However, Newton was revived as a mutated giant by Professor Dordum's serum and went after the Stalker Agent. As he grabbed the agent to exact his revenge, the bomb inside of him went off, killing them both.
Spots

Spots is a Madness Combat original character created by an user of the same name. He has made appearances in the Madness: JAILBREAK and Paradigmadness 2 collaborations.

## Appearance

Spots sports a grey vest underneath a ballistic vest, blue gloves, a helmet with a blue cog symbol on the forehead and a visor that lets him see through walls.

## History

### Madness: JAILBREAK

Spots is one of the prisoners within the Supermad Prison of Nexus City. Jailed alongside Star, Spots and his partner find a perfect opportunity to escape when Dazlek throws a timebomb from a vent towards a power box, cutting off the power of their cellroom and allowing them to escape. After Spots and Star obtain their gear back, they make their escape. During the last moments, a Nexus police officer gets a shot on his cheek, knocking him unconscious and is carried out of the scene by Star.

In the collab's conclusion, it is mentioned that Spots survived the shot and after some extensive plastic surgery he returned to his usual routine.

### Paradigmadness 2

Spots is one of the package's carriers, after Gabriel Barsch and before Sentry Turbo. After receiving the package from Gabriel via a drone, Spots ventures into the abandoned facility seen in Rebooting The Madness, attacking some surviving agents and eye monsters, until he is taken by surprise by an eye monster hiding behind a pillar and shot to death. The eye monster then loots the package out of Spots' corpse and makes his way out.

## Powers and Abilities

Spots' only special ability is his helmet's visor being capable of revealing foes behind walls and cover, wich he uses in Paradigmadness to reveal the location of the enemies next door, and in Jailbreak to show Star where to plant a C4. Aside from his visor's ability, he possesses pretty good combat ability, wich helps him fare off against multiple foes.
Boomer

**Boomer** is a protagonist in the first episode of *Rebooting The Madness*. He was originally an Agent until he defected to Newton Greenshades' side.

## History

Boomer was monitoring Edgar GunsForHands's cell along with another agent when Newton Greenshades barged in the room. After Newton killed the other Agent in the room and drove the Freak Plant from it, he directed Boomer, the only remaining agent alive inside the room, to open the door to the cell housing Edgar GunsForHands. Boomer did so, thus freeing Edgar and allowing him to make his way through the building.

Opting to defect over being killed, Boomer joined Newton's side and Newton tossed him a gun and pair of tangerine glasses from the body of a deceased Twin. Boomer used the tangerine glasses to take control of one of the agents in the next room and use his grenade launcher to blow up the door, allowing himself and Boomer to make their way inside. Advancing to the next room, Boomer and Newton engaged in a shooting match with the agents stationed in it.

The two soon met up with Edgar, who was currently fighting the Freak Plant. Boomer used his grenade launcher to shoot the Freak Plant off of him and the three made their way together into the next room. However, in the next room, the Crab Beast burst through the floor and pulled Newton down to the room below it. Edgar and Boomer were then ambushed by Professor Dordum, but they managed to drive him into the next room.

In the next room, they found Dordum watering the floor with a watering can to grow orange-glasses agents. The two shot at Dordum, causing him to retreat to the below floor, but Dordum's agents soon sprouted and began attacking Edgar and Boomer. Boomer used his glasses to take control of Edgar and make him kill the agents. As he advanced to the next room with Edgar still under his control, Boomer was bumped into by the Stalker Agent as he was fleeing the Crab Beast, freeing Edgar from Boomer's control. Edgar then shot and killed Boomer as revenge for manipulating and controlling him.
Green Pepper Studios

**Green Pepper Studios, now known as Green Prism Studios,** is a group of Newgrounds Flash animators who frequently collaborated on *Madness Combat* animations around the mid to late 2010's. The group was originally comprised of Kelzad Oox, Gibb50, Cethic, Man\_ticore, Gabriel Barsch, Djjaner, DIMB, and DarkSignal circa 2015-2016. After multiple members have left the group over the years for various reasons, the current member list is down to Kelzad Oox, Gibb50, and Man\_ticore. Their official YouTube channel can be viewed here.

## Timeline

As with any animator group, the passage of time often lends itself to the gains and losses of both members and production output. In most cases, members who left Green Pepper Studios returned to independently working on their projects, but other members like DIMB have since become inactive and have not produced content in over half a decade. Although the reasoning behind many members leaving the group are often left unknown to the public, many anecdotal accounts from ex-members and GP server moderators point towards creative differences and scheduling conflicts as being the biggest contributors to the departure of animators from the team.
Raff

**Raff** is a character created by animator DatSalty, and is an antagonist in animation Liz goes for a walk
## History

### Liz goes for a walk

After killing some Orange Agents Liz grabs a knife from one of their bodies and goes to another room to meet Raff she tries to stab Raff but he makes the back of the knife hit her in the head and throws her to the ground also tossing the knife away Liz then tries to punch Raff but Raff grabs her by the head and punches her in the face she gets back up to punch Raff and goes behind him trying to strangle him but Raff grabs Liz and throws her on the ground punching her in the face again Liz runs out of the room to come back with a gun and shoots Raff right between his eyes breaking his sunglasses and killing him.
Anti-Smoking Agency

**Anti-Smoking Agency** (Shortened as ASA) is an extreme and bizarre organization that targets smokers in Nevada. They capture or abduct smokers and imprison them within their headquarters, they serve as the main antagonists of Madness Abduction.

## History

### Madness Abduction

The agency successfully captures an ATP Engineer seen smoking at the entrance of an AAHW base which is later imprisoned within their headquarters. However, the Engineer manages to break out of his imprisonment and attempts to escape the ASA building. The Engineer killed many ASA agents while getting out of the facility including Gerald, a self-reviving agent. However, once the ATP Engineer was stabbed by a katana by Gerald, he was killed as he crawled outside with an ASA elite agent pointing a Desert Eagle to his head.

### Project Abaddon

The Engineer's body was extracted by the A.A.M.O.'s ATP Engineers to be turned into Abaddon, but it is unknown if the Anti-Smoking Agency was raided by the A.A.M.O during the body extraction or not.

## Gallery

AgentArmored AgentElite AgentRiot Agent/ Shield Agent
Koty

**Koty** is a friend of Kryy and a protagonist in several Madness Combat tribute animations.

## History

### Paradigmadness 2

Koty appeared to intercept an Eye Monster who had taken the package, only to trip and drop it as he was running away. Before the Eye Monster can pick it up, he is shot through the head by Koty, who picks up the package instead. Heading into the next room, Koty kills several more Eye Monsters and Agents who attempt to retrieve the package from him. However, he is eventually killed by two elite Eye Monsters, only for Seeker to appear and take back the package from them.
Zapchon Tries Energy Drink

**Zapchon Tries Energy Drink** is a Madness Combat tribute animation created by Gabriel Barsch. The Animation features Zapchon having strange reactions to the usage of energy drinks.

## minor characters

* A.A.H.W.
* Mag Agents (only Mag Agent: 4)
* Grunts (1 only)
* Boyfriend (debut)
* Velour
* Hank J. Wimbleton
* Deimos
* Jebediah F. Christoff
* Auditor

## Trivia

* Auditor is not wearing a suit in a original series, even though, it's revealed that he wears a suit.
Torture M. Nails

# Warning the Article is NFSW

## Mr. Nails

Also it is heavily unfinished, please help out

### Appearance:

He has the appearance of a Zombified Mag Agent Torture. He has a scar on his face in Dadness Combat, but this scar is missing in the Mr. Nails series. He also possesses a penis that is a literal metal nail which bleeds.

### Personality:

Mr. Nails in both series is like most Dadness Combat characters and does not ask for consent with sex. In the original series appears to be in a rival relationship with Dad, maybe in a vengeful manner as Dad killed him while saying there could only be one and is the one to stop Mr. Nails's Enlightenment and called his music "gay", starting the rivalry. Mr. Nails in the Mr. Nails series does not care about Dad, most likely because he wasn't there to get in the way of Mr. Nails until the very end. His rivalry seems to be both serious and non serious as he chases down Heather and Space Whale when they attempts to save Dad, but earlier he seems to play along with Dad's rivalry. He also is not fond of Heather's femininity, calling her a bitch almost constantly and being shocked in seeming agreement when Dad calls her a "hebitch."

In Mr. Nails he is more meta, being concerned with the rating the cartoons he is in. He also mutters how "how old fashioned" before enlightening, which isn't present in the current series. He is also has a less internet like speech compared to the other characters in Mr. Nails, as he doesn't seem to abuse lol and k in his sentences, though he says "o" instead of "oh" and says things like "a new backgrounds."

### Abilities:

He has all the abilities mag agent torture has. He can be in a pail which goes train speeds, which makes him Mr. Pails. It is implied he has the same strength as Dad, but that could just be in penis fighting competitions. He also has a extended reach in Mr. Nails as he can grab someone from across the screen.

### Triva:

* Mr. Nail's iconic phrase "How old fashioned" did not appear in the original series, but rather the Mr. Nails Series
* Mr. Nails is actually taller than Dad in the original series, but one couldn't tell due to the height of Dad's hair, but he was shorter than Dad before he was zombifed. This also applies to Mr. Nails, but Dad being higher up than Nails and being there for only a few seconds gives him the illusion of height.
* Mr. Nails's enlightenment consists of a rainbow passing by and the song Eclipse by RageVI

### Gallery:

Mr. Nails in Dadness CombatMr. Nails Balling. He should do more sports.The Mr. Nailses's way of reproduction
Madness Extradition

**Madness Extradition** is a *Madness Combat* tribute animation by Burtjack for Gibb50’s birthday. This animation follows Jack Wernicke making his entrance on the A.A.H.W. facility while being hunted down.

## Summary

The animation starts with the helicopters passing by the facility‘s balcony. Jack’s grapple caught the edge railings and climb out of it with a MP5. Once he tried to open the door, he checked the view behind him seeing Artillery guns firing and helicopters coming his way. Suddenly another grapple fired from below caught the railing too, so Jack prep his SMG. An armored agent pops his head out and Jack fires, but armor deflects the bullets. Another armored agent comes out during the fight, but both of them were killed. Next agents dropped out from their helicopter ride and attacked, then again no avail. Two agents appeared behind the building and goes to melee. In the skies, multiple helicopters flies into the cities. One Soldat loads his RPG and aims at the balcony.

Two AAHW agents inside ready their weapons as one of them takes a look on the phone for objectives. Explosion occurs by the RPG Rocket and the door opens. They friendly fired on the armored agent when they just thought they got the sight of Jack.

(TBA)

## Trivia

* There's multiple errors in the animation.
Tobby

Tobby é um personagem do canal Brasileiro Falaidearo criado e interpretado por Gabriel Dearo. Ele apareceu poucas vezes, mas representa um amigo estranho da Priminha Irritante, resumindo, ele sempre pedia Bala para a Priminha que sempre falava “Não!”

## Personalidade

Tobby apresenta ter aproximadamente 5, 6 anos. Parece gostar muito de bichos, pois brinca com um dinossauro e sempre usa uma Touca de Guaxinim.
Parasites

Parasites are flying Insect-like creatures seen in White Hank 0.

## History

### White Hank 0

In White Hank 0 in the Redmarine two of A.A.H.W. agents' corpses stand up and from their heads a pair of parasites emerge. Dr. Red fights off the mosquitos as a Nevada Medical employee exits his hiding spot in a closet to prevent one of the agent corpses from spawning another mosquito.Later when Dr.Red is separated from White Hank, Thece and the Nevmed Employee come down to help them another parasite is seen but is quickly killed by Thece

## Appearance

Parasites look like half-mechanical half-flesh mosquitos, having a metallic upper region with six segmented legs and bright red eyes alongside a long snout, and their bottom region is red with yellow strikes and a stinger they use to attack. They fly thanks to a pair of red wings.
Supermad Prison

An outside view of the SuperMad Prison seen at the intro and ending of Madness: JAILBREAK.

### Inhabitants

420 (92 On-Site Staff)
Kryy
Abaddon
Jack Wernicke
Valmet (Warden)
Zalmamdar Oox
NEXUS Police
Agency Special Unit

The **Supermad Prison** is a high security Prison Compound in the middle of a lake in Nexus City, under the command of Warden Valmet and owned by the NEXUS Core.

It is first seen cronologically at the end of Madness Within Me when Kryy questions the NEXUS Police officers about where he's headed. The car in wich Kryy is being transported in is seen driving through the bridge towards the prison complex

It is the location in wich the Madness: JAILBREAK collab takes place in, where a massive riot happens due to both system malfunctions and multiple, simultaneous escape attempts.

Its security staff is composed of NEXUS Police officers, armored riot guards, the Agency Special Unit and a single MAG security guard.

The Compound has security and surveillance rooms, weapons and arsenal storage rooms, a lunchroom, different prison cell rooms, a MAG staging area, mini-dock loading bays, garage, and the room with an improbability blocker device.

After the riot incident, the NEXUS Core orders to execute all remaining inmates who hadn't escaped and forced the Prison to be shut down indefinitely for it's obvious failures.
Rebooting The Madness 3

**Rebooting The Madness 3** was the planned finale to both the Rebooting the Madness and Paradigmadness projects by Alpha Nuva. It was never released, and the original creator of both series has since become inactive online.

## Development

It is unknown how far along the movie was until being abandoned, as only a few scant assets/screenshots remain of its existence. As such, story and character details are impossible to assess outside of speculation. Alpha Nuva has moved away from the Madness fandom, and as such it is extremely unlikely that this project will ever be completed/released.

Following the Release of Jsoull's Paradigmadness 2, the team behind the project considered reviving Rebooting The Madness 3 in a similar fashion, but it was ultimately decided to leave it alone according to Jsoull.

## Trivia

It is unknown what would have made Dordum scar his face like a X). The face is probably a trait from the fact that he loves torturing his victims with toys and also has a smile face on his vest in RTB 2.
BRK

BRK is the protagonist of the No Grief Madness tribute animation by KeifK'ade. He was created by the animator of the same name.

## History

### No Grief

In the beggining of the animation, BRK is seen grieving over his family's corpse, including his wife and two children (presumably). Mecha-Death is presumed to be the killer of BRK's family, as he is hunted down by him through the animation. He is found by BRK on an open field, nearby a tree and crows, simply standing there.

BRK pulls out his rifle and starts to fume Mecha-Death with bullets, however he is able to either dodge or block with his claws all of them. He runs and closes the distance, charging in and wounding BRK's with a solid claw strike near his stomach. They continue melee fighting as BRK bleeds more with each hit and is unable to do any meaningful damage to Mecha-Death.

Mecha-Death is able to grab and break apart BRK's rifle, forcing him to pull out his knife. They exchange blows but BRK is ultimately defeated as he is clawed multiple times. Mecha-Death grabs his knife, breaks it, then lifts BRK by his neck, piercing his chest with his claws and mauling his face, which ultimately kills him.

Mecha-Death drops BRK's mauled corpse then walks away. He stops and stares into the distance, seemingly unfazed by the violence he committed.

## Abilities

BRK is shown to have profficiency with his assault rifle as well as melee combat, being able to hold up for a significant aount of time against the much stronger and faster opponent Mecha-Death, even while wounded. He is also very brave and determined, never cowarding out of conflict.
Phobos

## Director Phobos

'**Director Phobos** is original founder of Project NEXUS and the main antagonist of both *Madness: Project Nexus: Classic* and it's sequel, *MADNESS: Project Nexus*, he appears in a few tributes as a minor character. He is a self-proclaimed director who has dreams of becoming a god. His strength is above average and can deflect any bullet fired at him with his trusty Binary Sword.

## Appearance

Phobos wears a labcoat and a helmet with a singular-robotic red-eye. He has bandages around his mouth and grey-gloves. He also appears to be slightly larger than everyone else due to Deadlifts and a GOMAD diet.

## Abillities

Phobos is very excellent in blocking and is strong in general. He can dodge any attack thrown at him and is very agile.

## Trivia

* In Greek mythology, Phobos is the god of the fear. It is also the one of the moons of Mars, the other being Deimos.
	+ Although, Krinkels has confirmed that Phobos has nothing to do with Deimos and he only used the names because they sounded cool.
Arlain

Arlain, literally 'Our People's (Language)', is the language spoken by the Ancients during the time of the Dichotome. In modern times, it is considered a dead language, and very few Civil scholars can read or understand conversational Arlain. Characters in '*Den and the Wolves'*, such as Den, Rane, and the Bykan-rid retained their Arlain from ancient times and converse with one another almost exclusively in their native tongue, as well as some minor characters who attempt to read spell books, such as Baroq Dreadson. Some associate the language with evil forces, namely black magic. '*Den and the Wolves'* , written by the Poet, Alexib, was originally transcribed entirely in Arlain. It's initial translation by modern literary scholars, described by the narrator, originally led readers to believe the story was called, '*The Flood of Heaven's Animals*'. The confusion came from the stem word *'den*' to mean both 'to lie' and 'to soak'.

## Common uses throughout the story

Majority of geographical locations within Arlok maintain their original Arlain titles. For instance, each of the continents are named after the Arlain words for the four cardinal points: north (Nirtoh), south (Siytoh), east (Eada), and the wide west (Win Wenada). Areas that end in the suffix *-ris,* such as Temparis and Bykan-Ris, retain the Arlain phrase for 'place' (lit: Temple Place, Bykan Place). The stem word *ir*, pertaining to the element water, is commonly found in sea and river names, eg: New Eir Sea. Places ending in *-dair* refer to caves or mountain lairs, such as Dargendair and Wot Eo Dair.

Some character names throughout the story also have Arlain origins: Den, the main protagonist, adopted his own name, translating literally to 'Liar', after abandoning his birth name, Xinear (Other). The name of the antagonist, Rane, translates literally to 'The One'. Millari's name is made up of two Arlain stem words (*mill* and *ari*), and loosely translates to 'A Thousand Beauties'.

Spells (*muanii* in Arlain) and drycraft are cast by reciting the names of various elements, rocks, animals, or spirits by their Arlain titles. Den often uses flint-like fire rocks, or *firrok* (called kindlinite in Civil), to light campfires.

## Stems, prefixes, and suffixes

The Arlain language consists of a series of 'stem' words, around which layers of smaller particles (prefixes and suffixes) are built upon. For instance:

*Ada (stem; to choose)*

*Ada + -ma (suffix; noun)* = *adama*, a choice/certainty

*Ra- (prefix; name/title) + ada + -rid (suffix; person/job-holder) = Ra-adarid,* a judge

Multiple stem words can also be joined to form the amalgamation of those words, involving any number of prefixes or suffixes, eg:

*Aluma (stem; to fly) + -ii (suffix; physical object)* = *alumii,* sky

*Alumii + muan (stem; black) = alumiimuan*, an eclipse

*Alumiimuan + -us (suffix; descriptive) = alumiimu'us,* ecliptic

Multiple repeating vowels are typically omitted for simplicity, creating a contraction, as shown by apostrophes.
REALM

The series' backstory was detailed in a prequel post by Kelzad called "REALM: Deterioration". Though events from the *Madness Combat* series are referenced, none of the main characters ever make an actual appearance, save for a brief glimpse in episode 1 of the Auditor when he explodes in Madness Combat 10. This suggests that the first episode takes place concurrently with Madness Combat 10, while all the other animations take place afterwards.

## Plot

### *REALM: Project 00X*

The first animation involves two A.T.P. Grunts, Kelzad Oox and Yeelon Mekyr, trying to escape from the AAHW Science Tower after Yeelon's tank explodes due to Zalmamdar Oox injecting the energy of a liquified Halo into it. At the end of the animation, Yeelon becomes overtaken by a mysterious dark entity and cuts off the top half of Kelzad's head before flying out of the building in a puff of dark fire.

### *REALM: Project M3KYR*

The sequel animation sees Kelzad attempting to escape again after being rebuilt by Zalmamdar. Along the way, Yeelon launches an attack on the Science Tower to kill Kelzad. Yeelon's attack is driven away by Zalmamdar's forces and Kelzad teams up with Zalmamdar to stop Yeelon.

### *REALM: Fraternization*

Kelzad receives the Chargers, weapons which Zalmamdar had developed for Kelzad to use to fight against Yeelon. Yeelon launches a second attack on the Science Tower with an army of corpses he reanimated as zombie-like creatures. During the course of the attack, Yeelon breaks off the Solarium from the rest of the Science Tower and drags Kelzad to the roof of the building. Yeelon then takes control of Nevada, signified by the sky turning from red to purple, and the animation ends as he and Kelzad face off.

### *REALM: Illuviation*

Kelzad fights Yeelon, while overlooked by a mysterious group of beings known as "The Employers". It is revealed that the being possessing Yeelon was originally an Employer before his brethren cast him out of their domain. At the end of the animation, Yeelon is weakened and the Employers make their move to retake control of Nevada.