Dwarven Forge

* Normal
* Veterans

* Level 1
* Level 2

"Their smithcraft indeed the Sindar soon learned of them; yet in the tempering of steel alone of all crafts the Dwarves were never outmatched even by the Noldor, and in the making of mail of linked rings, which was first contrived by the smiths of Belegost, their work had no rival. "
—The Silmarillion

The **Dwarven Forge** is the manifestation of Dwarven craftsmanship and ingenuity. It is the source of many fine weapons, and of course, legendary *mithril* mail. The Dwarven Forge researches all unit upgrades except for Banner Carrier. It also contains important research for unlocking more powerful units.

## Level Up

To level up the **Dwarven Forge** and unlock the **Mithril Mail** upgrade you must garrison it with one battalion of Veterans of Khazad-dûm

## Research

This structure contains the following upgrades:

### **All Factions**

 **Worker's Tools**: Upgrades internal economy buildings to rank 2. At rank 2, **economy buildings** produce 25% more resources and gain 500 additional hit points. **Recruitment buildings of the Dwarves work** 20% faster and 1500 additional hit points
 **Settler's Tools**: Upgrades external economy buildings to rank 2. At rank 2, **economy buildings** produce 25% more resources, gain 500 additional hit points and cost 300.

* **Research Cost:** 900

 **Forged Worker's Tools**: Upgrades all internal economy buildings to rank 3. At rank 3, **internal economy buildings** produce 20% more resources and gain 1000 additional hit points. **Recruitment buildings** work 30% faster and 1500 additional hit points
 **Forged Settler's Tools**: Upgrades all external economy buildings to rank 3. At rank 3, **external economy buildings** produce 20% more resources, gain 500 additional hit points, can temporarily man a defensive tower and cost 400.

* **Research Cost:** 1200

 **Heavy Armor -** Increases the armor, hit points and damage resistance of the unit to ranged damage. Changes the unit's armor set to a different **armorset**. **Cost**: 300

* **Research Cost:** 600

// **Forged Blades -** Increases the damage of this battalion and provides a damage bonus against

* Other infantry if they are swordsmen
* Monsters and Cavalry if they are pikemen
* Buildings if they are cavalry
 **Cost**: 300
* **Research Cost:** 600

 **Fire Arrows** - This upgrades adds a bonus FIRE damage to the unit. Causing it to deal increased damage to everything and even more to buildings. **Cost**: 400

* **Research Cost:** 600

 **Mithril Coat** - Requires some veterans to be sent into a Dwarven Forge. Dwarven heroes will then have the ability to purchase the Mithril Mail upgrade. The Mithril Mail gives Dwarven heroes extreme resistance to all damage. Changes Dwarven Forge's armorset to **another armor set**. **Cost**: 500

 **Elite Equipment -** Allows training of elite units, the Mineworker, access to certain heroes, and the research of the **Banner Carrier** upgrade at the Hall of Warriors **Research Cost:** 750

 **Siege Plans -** Allows construction of advanced siege weapons and research of the **Flaming Shot** upgrade at the Forge Works **Research Cost:** 750

The Dwarven Forge can also research a unique upgrade based on the chosen faction for Dwarven Guardians:

### **Erebor**

 **War Mask -** Reduces the armor of units near the equipped battalion by -20%. **Cost:** 200

* **Research Cost:** 400

### **Iron Hills**

 **Tower Shields** - Increases armor against ranged units (PIERCE, STRUCTURAL, HERO\_RANGED, CAVALRY\_RANGED) by 50%. **Cost:** 200

* **Research Cost:** 400

### **Ered Luin**

 **Sharpened Axes -** Once purchased this will triple the flanking damage of the battalion when hitting enemies from the side or behind. **Cost:** 200

* **Research Cost:** 400