The D6

**The D6** is an unlockable activated item.

## Effect

* Upon use, replaces every item in the current room (not pickups or trinkets) with other random items corresponding to the current room's item pool.

## Notes

* The D6 is a special item.
* Isaac starts with this item once it is unlocked.
* Since it re-rolls every item in the room, it can be more efficient to use it in rooms where multiple items are in the same room. For instance:
	+ In the Shop, when multiple items are available for purchase.
	+ In the Devil Room, when there are multiple deals offered.
	+ In the Boss Room after the Mom fight, where both  and  can be rerolled, at the cost of the opportunity to go to the Chest/Dark Room. Once one item is picked up the other will disappear.
	+ In the Boss Rush Room, where all 4 items can be rerolled at once.
	+ When  or  spawn two items.
* Items from Chests can be rerolled.
* When an item pool is exhausted, the pool will start to use the Treasure Room Pool.
	+ When the Treasure Room Pool is exhausted, every item in it will be rerolled to .
	+ With , every fully depleted item pool will only contain .
* If Isaac runs out of red hearts in the Devil Room, then rerolls, the prices of the items switch over to soul hearts.
* Using the D6 on an active item yields different rerolls depending on whether you picked up the active item first.
* Using the D6 to reroll items duplicated with  will reroll all the items into different items. The copied item will not be rerolled into the same one as the original item.
* Be careful when rerolling, as it will replace the item with another item from the **current** room's item pool, even if the item came from a different pool, or is a set drop. This can be used as an advantage in various ways; for example, after defeating The Fallen, the item will be drawn from the Devil Room item pool, so Isaac can safely roll the item into another from that pool. This behavior can also be an advantage in Angel Rooms since  and  can be rerolled to get a free Angel Room item.
	+ Normal rooms use the Treasure Room Pool.

## Synergies

* : Spawns a D6 wisp in the middle ring. An extra wisp is spawned per item rerolled.

## Interactions

* : Re-rolls twice instantly without any benefits besides doubling the speed of depleting item pools.
* : When the D6 is used, all 5 items will be re-rolled.
* : Using the D6 re-rolls the current item and cancels alternation.

## Trivia

* Although the D6 is considered a Special Item, it will only count as a special item if found naturally during gameplay. Starting with the D6 as  Isaac will not cause fewer special items to appear later on. This fact also extends to  Eden's starting items: if Eden starts with a special item, that item will not count toward the special item total.
* In the original *Binding of Isaac*, the D6 had a recharge time of 3 instead of 6.
	+ The D6 could not reroll special boss items in the original game, such as  and .
* In the Eternal Edition of the original *Binding of Isaac*, The D6 has a chance to delete the item instead of rerolling it when playing in hard mode.
	+ The  has the same effect but with a 2 room charge.
* In the original Binding of Isaac, this item was called "The Dice".
	+ Like the other dice items, the D6 uses the naming scheme of dice for tabletop RPGs like *Dungeons & Dragons,* which were associated with devil worship during the Satanic Panic.
* The , , , , , , and  has the sides displayed with numbers, while , , , and the  has sides displayed with pips.
* The D6 is the only dice item that includes ‘The’ in its name.
	+ This may be because it is ‘The’ quintessential dice item; being the first added to the game, arguably the most iconic, and the only one featured as a starting item - for Isaac himself, no less.

## Gallery

* 3DS The icon of the D6 as seen on the lower 3DS screen.