Warlock

* Restores 1 heart upon player kill
* Has a permanent Hunger II effect
* Cannot have Absorption hearts
* Cannot drink milk
* Cannot deal melee damage with axes

## **Strategy**

Warlock uses their dark powers to the benefit of others, sacrificing their own health to heal wounded teammates, and summon versatile minions. By their nature, Warlock plays a highly supportive role, with them both increasing the effective health pool of your team, and potentially increasing your return on diamonds.

By holding a bowl in their offhand, the Warlock will fill the bowl with Demon Blood, and deal 2 hearts of damage to themselves. Demon Blood works similarly to a golden apple that can only be used by non-Warlocks, with it giving 2 Absorption hearts for 2 minutes. However, it gives an additional half heart of healing, meaning it heals a total of 2 ½ hearts, rather than 2. Demon Blood can also be used instantly by holding it in your offhand, or by consuming it when below full hunger.

The first time the Warlock creates Demon Blood, they are given a Cursed Pickaxe that gives more ore and can instant-mine stone. While this makes it an excellent mining tool, you do not want to hold the Pickaxe for too long, as it drains your hunger incredibly quickly. For this reason, it is best to use it in short bursts, especially saving it in hopes of getting a few more diamonds out of diamond ore.

Upon collecting rotten flesh, the Warlock will get their Pact. Once used, the Warlock will summon a friendly Imp at the cost of dealing 1 heart of damage to themselves. Being a baby zombie pigman, Imps are quite fast, and tend to be difficult to hit. Treat your Imps like miniature teammates, positioning yourself around them to force your enemies to choose between attacking you or them.

## **Tips**

* Warlock’s ability to restore a heart after killing a player means that if they get a confirmed kill, they are able to summon a single Imp in the fight and negate the health loss.

* If it is able to be coordinated safely, consider communicating with your teammates to let you get the last hit on an enemy to ensure you get the health gain, which could then potentially be distributed to other teammates.

* Ideally, the Warlock is the only player on their team that is eating golden apples, as they can convert all the health received from golden apples into Demon Blood for greater health efficiency.

* Because Warlock cannot have the Absorption effect, all decisions regarding their health can be made immediately. Whether it is after making demon blood to give to a teammate, or to restore your own health, there are few reasons for a Warlock not to eat a golden apple soon after getting one.

* Whenever you are about to use the Cursed Pickaxe, be sure you have food ready to eat to prevent taking starvation damage.

* The Cursed Pickaxe can be used to quickly put a lot of distance between yourself and the World Border if you are caught underground while it is approaching.

* If you have a left-over Imp from a battle, and you know that there won’t be any other enemies coming into the area, consider killing it in hopes of getting a small amount of gold back. If you have a Pirate on your team, they can also potentially satiate their bloodlust by killing it, or a Cavalry may be able to get a bit more gold back using the Looting I on their Riding Crop.

* Imps do 2 ⅝ hearts of damage per hit, which is similar to a stone sword.

## **Notable Matchups**

### **Knight**

Knight’s can often pressure other classes to move in closer by keeping their shield up, as it does not lose durability. By summoning an Imp and positioning yourself opposite of it, you can force the Knight to have to turn around to hit it, exposing themselves for bow shots.

### **Paladin**

When the Paladin is at or below 10 hearts, every other attack they land will do minimal damage. Using your Imp, you can pressure the Paladin to waste their full damage hits on it rather than you.

### **Rogue**

Normally, the Rogue can be incredibly hard to track while invisible. However, if the Rogue uncloaks around one of your summoned Imps, the Imp will track it down. As long as the Imp is able to maintain a reasonable line-of-sight to the Rogue, it will keep following them, regardless of cloak. Use this to hit the Rogue with an arrow that will stick in their body, making them more easily tracked while cloaked.

## **Trivia**

* Hungerlings are "distant relatives of Imps"