Devil's Peak

## Description

Devil's Peak is the 10th map in the game and the 5th special map in the DLC "Dollars and Disasters". The main mechanic to this map is an active volcano, which will, at random, cause an eruption in a zone. When this occurs, the population must be evacuated. Any Soldiers, Insurgents, structures and most initiatives caught in the blast are destroyed once the associated decision has been made. The impact leaves the region inaccessible and uninhabitable for a significant amount of time.

## Game Decisions

**Eruption Imminent**

* Controlled Evacuation - Send Soldiers on adjacent zone to relocate locals and their belongings from erupting volcano by military transports for free. Said unit must not be in combat for them to perform the evacuation.
* Emergency Evacuation - Relocate the population and few of their belongings at the cost of money.
	+ [General Governor Bonus - Superior Training: Evacuations are partially refunded by $(1-2)].
* Ignore - Let the locals fend off themselves at the cost of support level and a very high chance of Insurgent uprisings.

**Insurgents Harvesting Sulfur**

* Flood, - Ruin the mixture of explosive by flooding the shaft by water at the cost of some funds. Reduces Insurgent capability.
* Destroy - Request a cruise missile to destroy the mine and block the entrance. Reduces Insurgent capability but prompts an immediate eruption and decreases 2 reputation.
* Ignore - Leave the Insurgents to continue harvesting sulfur. Increases Insurgent capability.

**Volcanologists request passage**

* Guided Travel - Withdraw a single National Soldier unit at random for a year. Volcanologists provide early seismic activity warnings in advance of imminent eruptions.
	+ [Billionaire Governor Penalty - Poor Connections: Has to pay $(20-23) for locals to guide them.]
* Unguided travel - Allow volcanologists to explore, unguided. Chance for Volcanologists to lose contact during their expedition. Otherwise, they provide early warnings as usual.
* Refuse - Declare the region unsafe. Volcanologists will not arrive at all.

## Strategy

As with most other maps, the main goal is to contain the insurgents. The Volcanic Eruptions can be a double-edged sword. In the early game, they can eliminate troublesome groups of insurgents and form temporary barricades that block escape routes, but can also hamper your own units as they can destroy roads and Garrisons while all stabilization efforts grind to a halt. Care should be taken to not let Insurgents bunch up in the mountains, as you can easily lose a lot of reputation. It is more ideal to go for roads for speeding up any allied units to save resources on evacuations later in the game. Furthermore, it is important to get fire proximity suits, as these allow soldiers to travel through otherwise blocked areas or roads and shave off logistical problems.

Eruptions are beneficial in some way. They can be used against Insurgents since they are impassable and can never be attacked. They can also destroy Coalition units for redeployment, resetting a unit's deployment time at the cost of losing that unit for a few ticks.

## Exclusive Initiatives

### Military

* **Fire Proximity Suit** - Equip Soldiers with fire proximity suits specially designed for ambient heat protection up to 93 degrees centigrade. Allows Soldiers to travel through eruption zones.
* **Emergency Transport** - Suspend traffic flow and clear faster routes for Soldiers assisting with evacuation efforts. Soldiers travel faster to zones adjacent to an incoming eruption.

## Trivia

* The internal codename for this region is "eruption".
* DLC "Dollars and Disasters" also includes the Billionaire Governor bundled with this map.
* Due to a bug, Fire Proximity suits are not available when playing this map in the 'Omnigovernor' map.
* In the Pax 12 scenario. the volcano mechanic is disabled, but said upgrades are erroneously present and can be purchased.
* Volcanic attributes on this map defy reality in several aspects:
	+ Though Rebel Inc. certainly does take inspiration from areas like Afghanistan and the Middle East in general, volcanos are typically absent. On the other hand, the likes of certain South American countries tend to match the game's setting and do feature active volcanos.
	+ While volcanoes can throw up huge amounts of ash in the air to cripple aircraft and threaten the locals, air support continue to operate, and only small sectors are evacuated at a time as opposed to the whole region.
	+ Despite implications of such disasters, there are no obvious signs of additional relief efforts from various organizations.
* The name "Devil's Peak" may be a reference to the volcano movie "Dante's Peak", due to how both share the names related to the concept of hell. It could also be a generic volcano name.