DoomKnight (Non-AC)

**Locations:**

* DoomKnight Shop - Shadowfall
* Lionfang Invasion ACs - Onslaught Tower

**Requirements:**

* Rank 10 Warrior (Class)/Warrior (Rare)
* Rank 10 Healer/Healer (Rare)
* Rank 5 Evil (Faction)

**Price:** 10,000 Gold

**Sellback:** 2,500 Gold

**Weapon Damage:** 115%, 2.3 speed

**Description:** Recommended enhancement: Fighter. Feared throughout history, the DoomKnight shows little sympathy for the living. Not even death could stop your destructive rampage. (Requires Rank 5 Evil, Rank 10 Warrior, Rank 10 Healer)

	+ Strike a enemy in combat (more effective on critics)
	+ Are struck by an enemy on combat

**Skills:**

Auto Attack

**Auto Attack**

**Rank Needed:** 1

**Mana Cost:** 0 Mana

**Cooldown:** 2 Seconds

**Type:** Physical

**Description:** A basic attack, taught to all adventurers. Damage dealt is based on your weapon damage.

Soul Steal

**Soul Steal**

**Rank Needed:** 1

**Mana Cost:** 10 Mana

**Cooldown:** 3 Seconds

**Type:** Magical

**Description:** A quick attack that deals a small amount of damage but then applies Dark Wound on the target, dealing 200% of weapon DPS over 8 seconds. Stacks up to 5 times and heals you for twice the damage dealt at maximum stacks. Also applies Cracked Soul, which increases the target's damage taken by 10% for 8 seconds and stacks 5 times.

**Notes:**

* Deals 151% weapon damage.
* Applies Dark Wound on enemy target for 8 seconds, applying a DoT.
* Applies Cracked Soul on enemy target for 8 seconds, increasing enemy target's damage taken by 10%. Stacks 5 times.

Soul Crush

**Soul Crush**

**Rank Needed:** 2

**Mana Cost:** 10 Mana

**Cooldown:** 4 Seconds

**Type:** Physical/Magical

**Description:** A quick attack dealing physical and magical damage, improved by the number of Dark Wound stacks on the target. Applies either Feared or Despaired. Feared reduces the target's dodge by 50% and Despaired reduces their crit rate by 50%. Always hit but can't crit.

**Notes:**

* Applies either Feared to enemy target for 6 seconds, reducing the enemy targets dodge by 50%,
* Or applies Despaired to enemy target for 6 seconds, reducing their chance to crit by 50%.

Void Strike

**Void Strike**

**Rank Needed:** 3

**Mana Cost:** 20 Mana

**Cooldown:** 10 Seconds

**Type:** Physical

**Description:** A strong attack which deals weapon damage plus additional damage increased the closer you are to death.

Agression

**Aggression**

**Rank Needed:** 4

**Type:** Passive

**Description:** You deal 15% additional damage with physical attacks.

Resolute

**Resolute**

**Rank Needed:** 4

**Type:** Passive

**Description:** Damage taken reduced by 15%.

Blood Offering

**Blood Offering**

**Rank Needed:** 5

**Mana Cost:** 0 Mana

**Cooldown:** 10 Seconds

**Type:** Physical

**Description:** If Dark Wound is on the target, the caster will take additional damage per attack for 10 seconds, but will add some of the amount taken to their next autoattack. Otherwise, applies a 3 second stun. Also increases player haste and crit chance by 20% if Dark Wound is on the target. Consumes 20% of max hp.

**Notes:**

* If Dark Wound is NOT applied to enemy target, stuns them for 3 seconds.
* If Dark Wound IS applied to enemy target, consumes 20% of max HP and applies Blood Rite to caster for 10 seconds, increasing their damage taken by 50% and adds a portion of damage taken to the caster's next autoattack. Also increases player haste and crit chance by 20%.

Doom Strike

**Doom Strike**

**Rank Needed:** 10

**Type:** Passive - Small chance to activate on melee swing.

**Description:** A darkness attack for about 50x your weapon damage.

**Notes:**

* Lorepedia entry.
* Required to accept the 'DoomKnight Class' quest.
* Required to accept the 'Oblivion Blade of Nulgath' quest.
* Required to accept the 'The Doom that Looms' quest.
* Required to access the Classic DoomKnight Shop.
* This class has the same skills as DoomKnight (AC).
* Also see List of all DoomKnight Armors.

* Male
* Female