Quenthas Davalore

"I'm the best archer in the Guild and I'll declare any proof of my shortcomings as slander."

## Traits

### Faith

Labelas Enoreth

**This page is a work in progress and contains some spoilers.**

*"With a century more experience than most of my comrades, I often find myself wondering: have I joined a guild of adventurers or am I babysitting children with too much might for their own good?"*

**Quenthas** is a Sun Elf from the island of Evermeet. He combines his skills of arcane archery with self-taught wizardry, focusing specifically on military magic. To add to this, he utilizes his own crafted magic arrows and spell scrolls to gain and edge in a fight.

His signature weapon is **Blacktongue's Bane**, a longbow which he received as a reward for slaying the insane beholder Blacktongue in one of his early adventures.

Quenthas is portrayed by **Saol** on the AG discord and his artwork was commissioned from @xcalli0pe in Twitter.

## Appearance

*"Yes, you may blame my personality at least partly on my dashing good looks."*

Being a Sun Elf, he has the nationality's general characteristics: bronze skin, blonde hair and a dexterous form. He's a short and lithe man, 5'2'' tall and weighs in at 97 lbs. However, his shining, golden eyes might be something of an aberration. When he was born, they were taken as a good omen by his mother, thinking perhaps that it was a sign of Quenthas' connection to her sorcerous blood. Quenthas has, however, not shown any sign of sorcery as of yet, so it's likely that his eyes are merely a slight magical abnormality.

## Personality

Quenthas can often be seen as crass for his nationality. Unlike most uppity elves, this wine-drunk smart mouth doesn't shy away from cussing and sarcasm, often to the dismay of his comrades.

## History

### Public Backstory

Quenthas was born in the year 1360 on Evermeet, the isle of the Sun Elves. The large Davalore estate resided at the edge of the grand city of Leuthilspar, capital of all Sun Elves, just in the place between where the city turned into the Greenwidow grasslands to the north. Around a decade ago Quenthas left Evermeet for the Sword Coast, where he had been spending his time as a bow for hire, until joining the Adventurers' Guild in the year of 1493.

### AG History

Quenthas has been on a grand variety of missions. His first outing was a quest to destroy some undead, raised by a necromancer. Since then he's participated in Kraken hunts, slain world-ending Shadow Wyrms, and most notably, participated in the clearing of the Death Curse in Chult. On that occasion, however, he was deemed unfit by the gods of Chult to be one of the four heroes who would eventually rid the land of this plight - a fact which he did not take lightly.
During a more routine quest, he and his crew ran into a Drow slave caravan, which lead to a more complex mystery involving his long lost love, the albino drow Xalyntha. His family had sold his flesh to the Spider Queen named Aranoch, who endeavored to create clones of himself and his former lover. After ending this fever-dream, he brought Xalyntha back to his estate in the outskirts of Phandalin, hoping to bring her back to life.

### Private matters: Things most people don't know.

Quenthas' family holds great influence in Leuthilspar. Well respected in the high nobility and owning vast tracts of land, the Davalores hold great sway towards the people of Evermeet and the ear of at least a few of the Royal Councilors. This meant that Quenthas had quite a priviliged upbringing, until the events of the Spellplague.

Blaming humanity for the fall of high magic, the Lord and Lady Davalore began to grow a cult of personality around themselves which focused on invoking the well-known wrath of Sun Elves towards all of humanity. In essence, a cult similar to the Eldreth Veluuthra, the Victorious Blade of the People, was formed. Quenthas never knew if his family's perverse organisation had anything to do with the real Eldreth Veluuthra, for he was never trusted enough to learn the secrets of his family.

During this period, Quenthas was tormented and disciplined. His parents wanted him to become a wizard like his brother Trianor, but Quenthas' love for running free in the meadows and forests hunting for sport often got in the way of this. The archery he so passionately pursued was, of course, more of an escape from the stifling realities of his home estate, but seeing that he might be more easily molded into a warrior for the family, he was given the best archery instructors available.

The most important moment of Quenthas' life was, arguably, his meeting with a fetching drow spy named Xalyntha. This pale drow was sent to gather information both about his family and Leuthilspar, but the pair fell deeply in love. After a year and a half of secret meetings and moonlit getaways, the elder Davalore siblings found out: there was a trinket of Xalyntha's left in Quenthas' bedroom.

The Davalores are nothing if not master manipulators, and they gaslighted Quenthas, the more earnest of the whole family, to give her up for interrogation under the vow they would not hurt her. As Quenthas led Xalyntha into the trap, their betrayal was immediate. Xalyntha was murdered on the spot, and Quenthas was taunted mercilessly for his trust in his own family. His lover's last words were ones of pain and rage, claiming she'd never loved him and was but using him. For a long time Quenthas had no idea whether or not these were her true feelings or if she was trying to hurt him with those words, or perhaps if she was trying to eleviate the punishment Quenthas would receive for fraternizing with a drow spy.

His parents found Quenthas guilty of betraying his own blood, and put him in a dungeon. While there, he had two visitors: his brother Quartos, who expressed some sorrow on how the situation was handled, but he had come for a reason: to take a piece of Quenthas' flesh. (This point will come into play later in his story, for it was used by the drow Spider Queen named Aranoch to clone him in her lair.) The second visitor was his half-brother Nihilson, who helped him escape to the Sowrd Coast. (Quenthas later discovered that Nihilson bore the punishment he was due: his tongue was cut out.)

As of this day, Quenthas has not returned to Evermeet, but he knows he must one day.

## Relationships

### A broken family

Quenthas hails from the noble family of Davalore - a well known and respected clan of Sun Elves from Evermeet. However, this family is unlike most others.
After the Spellplague, his parents and older siblings went quite mad, blaming humanity for the fall of Mystra. His father **Helorin** and mother **Lunastra** gathered a cult of personality around themselves, with their most trusted children as their lietuenants and loyal, unquestioning servants.
Quenthas failed to fall into that category.
Of his siblings, **Primoldar** is the oldest of them – a brave cavalier Paladin of Mystra (now moreso a paladin of his parents' cult) astride a griffin. **Secundra**, who’s sorcerous abilities are feared and respected all over Leuthilspar. **Trianor**, a wizard of Divination who’s words were always full of mystery. **Quartos**, an Eldritch Knight of renown and power.
These four regarded Quenthas with some callousness, with perhaps the exception of Quartos, to whom Quenthas’ rebellious nature provided some amusement.

During the Spellplague, his father Helorin traveled often for mysterious reasons. At one point, he returned with a half-elf son after a long time spent in human lands. This son was raised as a servant, but the public secret was the fact that this boy was indeed Helorin's half-human son. The boy was named **Nihilson**, and even though they had a strained relationship with Quenthas, they were each other's only true friends.

He gained five more siblings over time: **Cestylle** and **Septima** (twins), **Octastra**, **Nonagol** and **Decildur**. He always had sympathy for his younger siblings, who were woven into the web of gaslighting and manipulation since birth, with most of them providing loyal servants to their family. They were expected to learn the art of Swordsinging from a very early age, with perhaps the exception of Nonagol, who's latent mystic powers Quenthas bore witness to before his escape from Evermeet.

### "The Gang"

The Gang is an informal grouping of guild members consisting of Quenthas' most common allies and fast friends. These individuals are Viscount Raymond Rosebury (a human noble from Cormyr), Reverence (tiefling rogue / warlock), Runi (kenku monk of the astral self) and Cadence (a human psionic knight).

### Reverence Whitehearth

After losing his drow lover years ago, Reverence was the first person Quenthas could look to romantically, and the first time he's had a relationship with someone publicly and openly.

Quenthas and Reverence first met as one might expect in the AG: on mission. They had conflict from the very start, accusing each other of everything from incompetence to callousness.

It was clear they were meant for one another.

After a simmering flirtationship that started the night they slew the beholder Blacktongue, Quenthas and Reverence finally became an item after the elf decimated his romantic prospect in a rather unfair duel at his estate. As a prize, he got to learn the Infernal language from a very interesting tome, and so their relationship was cemented.

Throughout their romance and friendship, Quenthas has had rather wall-to-wall opinions of the tiefling woman. All in all, he knows that she's wily and full of surprises, but has come to trust her without question. After all, what kind of relationship would it be if he wasn't willing to go to the Hells and back for her?

## Magic Items

#### Attuned:

On days of downtime: Crystal Ball of Telepathy, Ring of Mind Shielding, Wand of Paralysis / Hat of Disguise.
On mission: Oathbow / Commander's Bow +3, Periapt of Wound Closure, Ring of Spell Turning.

#### Unattuned:

Efreeti Chain, Glamored Studded Leather, Ioun stone of Absorption, Boots of Elvenkind, Blacktongue's Bane (+3 Longbow), several types of Spell Scrolls and Arrows of Slaying.

## Trivia/Facts/Whatever Else You Want

* Quenthas always prestidigitates the wine he drinks. Years ago, he developed a taste for particular kind of drow wine, and cherishes the memories that come with the flavor.
* A moment now "legendary" among friends, Quenthas nearly died in a fight with mind flayers and an elder brain, but as he lay unconscious on the floor, a nearby mind flayer, about to devour his brain, missed its attack roll on him despite having advantage. Due to this close call, the DM (Twig) ruled that his inner ear was sucked out instead. This made Quenthas deaf in one ear for a long while, leading to many "deaf old man" jokes. Sadly, this gimmick was lost during his later resurrection, as the spell restored any missing body parts.
* After the whole debackle with the drow cloning factory, he's developed a distaste for clones and simulacrums, finding them cruel and unnatural for the entities created.
* Quenthas has died once during his mission to slay the Shadow Wyrm in the north. This has left a single white streak of white into his otherwise golden hair.
* His voice and personality are largely based on a skit by irish comedian Ed Byrne, where he comically explained how his wife sounds "posh", but her rough personality didn't match her accent.
* Another early influence for his personality was the "Boastful Barbarian" stereotype, but flipped to be attached to a dainty, high-class elf. The resulting persona of heavy wine-drinking, swearing and haughty quips became the basis for the more nuanced characteristics later (and yes, I am tooting my own horn here, let me have fun thinking I'm good at writing).
* His backstory has been created over time rather procedurally. Initially, his backstory could be concluded in the phrase "Outcast elven noble". The main story beat and inciting incident (regarding his drow lover) were added during a game DM'd by JawsomeDonut on the Discord server, where the author of this here character had to think of a lore-friendly reason why his Sun Elf player character was hitting on a drow, coining the now-infamous (shut up, it's my wiki, I lie if I want to) phrase "You don't know my backstory, man!". In truth, neither did the author at that moment.
* Quenthas currently has two Epic Boons from his adventures beyond level 20. He has gained the ability to Misty Step at will, and can cast Psionic Blast as a bonus action. His three epic ASI optins have raised his Intelligence to 20 and gave him the Resilient (Wisdom) feat.
* Quenthas began to use the moniker "The Hermit" after a Ashmadai diviner had him draw a card by the same name from a Talos deck.

## Art

Here's where you may find any and all relevant art of Quenthas

Portrait of Quenthas, as created by @xcalli0pe on Twitter.Alternative version of the bust.Quenthas' first original token.The newest and most accurate representation of Quenthas by @xcalli0peQuen's current roll20 tokenAlternative of the half-body commission.