recursal/Fanatic-Fandom huggingface dataset:
Great Pyramid

## Map Image

needs to be updated with the puzzle solutions

The **Great Pyramid** Is the Area You Go To After The Sibuna Desert and is Divivded between Great Pyramid and **Deep Pyramid**.

## Enemies

* Sand Slime
* Mini Sand Slime
* Sand Worm
* Nomad Thief
* Nomad Bandit
* Nomad Fakir
* Scarab
* Sand Fiend
* Sarcophagus
* Pyromancer
* Guardian of Anibus

### Bounty Board Targets

* Golden Guard
* Golden Pyromancer

### Bosses

* Royal Scorpion
* Dark Axe
* Babylon

## Sub-Areas

* Prayer Room
* Buried Vestibule
* Guardian's Path
* Stone Tower
* Celestial Tomb
* Great Corredor
* Central Compartment
* Piramid Apex

### Prayer Room

This is The Entrance of The Pyramid. at the Start you can only go Left and Encounter Anibus.

### Guardian's Path

Here is Where you find Bastet's Greavers that allow you to **Wall Jump**

### Stone Tower

here is near the locked door that requires to Defeat Dark Axe and near the double green door that leads to a Royal Scorpion.

### Great Corredor

here is where you encounter Dark Axe and obtain Garnerock

### Piramid Apex

Here is where You Find Babylon, the Boss of the **Great Piramid**

## Deep Piramid's Sub-Areas

* Forbidden Chamber
* Crumbling Wall

### Forbidden Chamber

This is where you Fight the First Royal Scorpion and Unlock the Arid Orb
Forest of Fyr

## Map Image

**Forest of Fyr** is the Location Directly After Tempes Plains(Center). it also connects with Hafin City, Hafin Dam and Fire Temple

## Enemies

* Minislime
* Kobold
* Reynis
* Red Reynis
* Bestaurus
* Raging Bestaurus

## Points of Interest

* The Clearing
* **Ornate Door**

## Sub-Areas

* Tomb of the Spirits
* Narrow Branch
* Ornate Door

### Tomb of the Spirits

Here is where You encounter Brigard Fighting against the Minotaur.

### Narrow Branch

Entrance to Hafin City (West Gate) and near the Entrance to Hafin Dam

### Ornate Door

Entrance to Fire Temple after Obtaining the Volcanic Pendant
Wyvern

Wyverns are a Spiecies of Dragons That Live inside Dragon Castle.

They're Quite Tough Enemies and there is a variant for each Element.

## Blazing Wyvern

The Fire Variant is Called "Blazing Wyvern". it Absorbs Fire and Weak to Water.

## Desertic Wyvern

The Sand Variant is Called "Desertic Wyvern". it Absorbs Sand and Weak to Wind.

## Ionic Wyvern

The Electric Variant is Called "Ionic Wyvern". it Absorbs Electricity and Weak to Sand.

## Crystalline Wyvern

The Water Variant is Called "Crystalline Wyvern". it Absorbs Water and Weak to Electricity.

## Howling Wyvern

The Wind Variant is Called "Howling Wyvern". it Absorbs Wind and Weak to Fire.
Pouches

## Shard Pouches

**Shard Pouches** are a piece of equipment that increases the number of Ammo Shards the player can carry by 5.

## Potion Pouch

### Description

Increases the maximum number of Potions by 1

## Potion Pouches

**Potion Pouches** are a piece of equipment that increases the number of Potions the player can carry by 1.

## Vial Pouch

### Description

Increases the maximum number of Vials by 1

## Vial Pouches

**Vial Pouches** are a piece of equipment that increases the number of Vials the player can carry by 1.
Dispenser

**Dispensers** (or **shops**) are devices set up by Balof that allow the player to buy various items in exchange for coins. They contain infinite copies of each item.

## Purchasable Items

* Not Every item is Purchaseable from the start. some need to be obtained first.

## Trivia

* Coins are referred to as "gold" in the shop UI, whereas they are called "coins" in the stats UI and when picked up.
Glaucous snorkel

## Glacous Snorkel

### Story Relevance

Given To You From Sylbur After Entering The Sunken Laboratory From Hafin Sewers For the First Time.

### Description

*A device perfected over the centuries by the Fise inhabitants of Terragaya to allow them to interact with the other races of this world. Use it to travel through flooded areas.*

### Use

Breathe Underwater

the **Glacous Snorkel** Allows you to Breathe Underwater forever.
Dark Orb

**Spoiler Alert!**This page contains **spoilers** about the game's story! *Enter at your own risk.*

## Dark Orb

### Obtained

After Starting the Final Battle for Real

The **Dark Orb** is not Really an item nor a Orb.

it's what the base character becomes at the **End of the game** and in **New Game+**. it makes the Player Deal Dark Elemental Damage witch it's only Effective against the final boss.

## Gallery

The Archer's sprite in New Game+The Caster's sprite in New Game+The Scout's sprite in New Game+
Keys

## Dungeon Key

### Description

*You can use this key to open locked doors in this dungeon. The key will be discarded after use.*

## Dungeon Key

**Dungeon Keys** are an item used to unlock doors in various locations. Two of them can be found in the Spider Lair, and are required to gain access to an emerachnid and the area boss.

### Great pyramid keys (Silver)

these can be found in the Great Pyramid and they are used to open doors and free Ironclads in the Great Pyramid.

## Great Pyramid Key

### Use

Opens the golden locked door in Great Pyramid

## Great Pyramid Key (Golden)

the Golden variant is obtained by killing Dark Axe, found in the Great Pyramid. and opens up more of that area.

## Fire Temple Key

### Description

*This Key is From The Fire Temple. It can only be used once.*

### Use

Opens the golden locked door in Fire Temple

## Fire Temple Key

this key is obtained after killing Dark Razor. it opens up the second part of Fire Temple.
Glacial Orb

### Description

*Once active, this orb lets you carry out elemental water attacks. You can also use it to interact with hydrobubbles or luminous pools.*

### Use

Deal Ice/water damage when attacking

**the** **Glacial** **Orb** is an item that allows the player to deal Water damage when attacking.

## Gallery

The Archer's sprite while the orb is activeThe Scout's sprite while the orb is activeThe Caster's sprite while the orb is activethe Chamber in witch
 theGlacial Orb is Obtained
Dark Crystal

**Dark Crystals** are quest items that can be found in the Spider Lair, Great Piramid, Floating Module, Sunken Laboratory, Fire Temple and Dragon Castle.

They Can Be Pretty Hard To Find as They are often hidden behind a difficult to reach challenge or a Difficult Platforming Section.

## Trivia

* This item can be found in the demo despite the quest not being implemented
* Obtaining **all Six** Crystals Unlocks The Achievement Called "Voices from the Past"
Emerachnid Key

### Description

*If you have to explore this cave, there is no sight more haunting than that enormous door. Find the five Emerachnids. Maybe it will open.*

### Type

Main Quest

**Emerachnid Key** is the first quest in the game, and tasks the player with finding 5 Emerachnids to open the door in the Spider Lair.

The player gains the quest after picking up the first Emerachnid.

After the player leaves the Spider Lair, they gain Road to Hafin.
Caster

## Encyclopedia Entry

The **Caster** is one of the playable classes that the player can choose when starting the game.

Casters deal high damage, but have low health and stamina.

## Equipment & Stats

Casters start with the Sorcerer's Rod and Bishop's Talisman.

They start with 35 Health, 30 Stamina, 50 Mana, and 8 Strength.

## Attacks

Casters can do a melee attack with their Sorcerer's Rod (default: X on gamepad) that deals minimal damage and releases a homing projectile, but can be used very quickly. They can do a heavy spell attack (default: Y on gamepad) that does significant damage, but has a short range, and takes about 5 seconds to recharge.

When blocking (default: LB on gamepad), casters project a protective bubble around themselves that will drain stamina to absorb any incoming damage.

When dodging (default: B on gamepad), they will turn invisible and teleport a short distance, rather than the typical roll.

## Skills

The Caster's Unlockable Skills Are the Following:

* Arcanorum
* Temporal Field
* Arcane Projectiles
* Chain of Souls
* Vital Sproutling
* ...

The Caster's Mastery Relic tree contains the following Masteries:

* Reflection
* Mental Shield
* Concentration
* Unstable Barrier
* Unleashed Burst

## Tips

* Due to their high damage, players can quickly dispatch any enemies they cross paths with
* Due to the heavy attack having minimal range, it is advisable to quickly cast it and then dodge
* Utilizing reflection can help during combat, as it does slightly more damage than the heavy attack
* Despite the game portraying caster as the high attack class, they have the same starting strength as scout and a much lower multiplier on their base attack- dealing two damage at start versus scouts six on their light attack. This makes their dps actually much worse despite being advertised as the highest attack class. Though they do have other options that can give them good burst damage, These are gated behind cooldowns and mana costs.

## Gallery

the Caster with no Orbsthe Caster with the
 Igneous Orbthe Caster with the
 Arid Orbthe Caster with the
 Electric Orbthe Caster with the
 Glacial Orbthe Caster with the
 Aeolian Orb
Scout

## Encyclopedia Entry

The **Scout** is the one of the classes that the player can choose when starting a new game.

Scouts have generally balanced stats, but no mana. They can block attacks using their shield, and start with 50 health.

In the game's demo, the scout was the only playable class, and started with Spark Charge in addition to 30 mana.

## Equipment & Stats

Scouts start with a Scout's Sword and Scout's Shield in their equipment slots.

They start with 50 Health, 45 Stamina, and 8 Strength.

## Skills

The Scouts's Unlockable Skills Are the Following:

* Thousand Stabs
* Ascending Slash
* Cyclone
* Spark
* Shield Charge
* Spirit Sword

The Scout's Mastery Relic tree contains the following Masteries:

* Counterattack
* Precision Block
* Spinning Slice

## Attacks

Scouts have a  quick attack and a  strong attack. As the name implies, quick attacks can be used in quick succession, but do less damage than a heavy attack, which has a higher charge time, but does a bit more damage (roughly 25% or so).

Scouts can also do a  dodgeroll, and  block attacks.

## Tips

* As with all classes, Scouts can block the full damage of all attacks, and can do so until they run out of stamina
* Mixing timed dodgerolls with blocks can make combat vastly easier - especially against tougher enemies and most bosses

## Gallery

the Scout with no Orbsthe Scout with the
 Igneous Orbthe Scout with no Orbs in New Game+
Aeolian Orb

### Description

*Activate this orb to preform wind attacks, stroke beacon flames or interact with fans.*

### Use

Deal Wind damage when attacking

**The** **Aeolian Orb** is Obtained in the Fire Temple. While active, you can perform Wind attacks. It also allows you to Activate Fans and Light up Fire Temple's Altars.

## Gallery

The Caster's sprite while the orb is activeThe Archer's sprite while the orb is activeThe Scout's sprite while the orb is active
Fise Capsule

### Story Relevance

Used to Carry Arround Sylbur and Baiyu inside Hafin Sewers and Sunken Laboratory

### Description

*These capsules let you transport Fise while they remain in their tadpole state.*

### Use

Carry Arround Fise (Cutscenes)
None (Gameplay)

### Obtained

Directly After Obtaining the Key to open up Hafin Sewers from Gartua.

The **Fise Capsule** is a Story Item that is required to be obtained to progress trough Hafin Sewers.
Lilis Radiantis

### Story Relevance

this flower is found in the garden in Tempes Plains and it's used to cure all the people infected with the parasites after the attack.

### Description

*These peculiar lilies only grow in a particular location and are found nowhere else in Terragaya.**Due to their strange nature, a garden was built around them. they now sit portected by all kinds of vegetation.*

### Use

to cure all the people infected from the Attack.

### Obtained

in the Tempes Plains Garden

**Lilis Radiantis** are only found in the Tempes Plains Gaden and are a story item required to be obtained after the attack in Hafin. they are used to make a **delicious soup** that cures the effects of the Parasites.
Spider Lair

## Map Image

The **Spider Lair**is the first location in the game and is connected to theTempes Plains(West and Center),

Players will first encounter it shortly after starting the game, and will meet Liandris just before being able to enter the lair. A Gnoll guards the entrance, which will grant 50and 50 experience if killed.

The lair itself has several types of enemies, sub-areas, and points of interested (listed below) which the player can explore to gain a good amount of coins, experience, and other items.

Various breakable walls and burnable webs can be found around the lair, gating off various secrets and areas until the player gets the corresponding items to combat them.

## Enemies

* Batto
* Creepantula
* Kumo
* Lion Plant
* Lion Tree
* Mothena
* Carball
* Slime
* Spider Acolyte
* Jade Creepantula
* Chosen Spider Acolyte
* Sonic Batto

### Bosses

* Dark Lance
* Iktala

## Points of Interest

* Emerachnid door
* Igneous Orb vault

## Sub-Areas

* Arachnid Antechamber
* Nest
* Woven Grotto
* Lichen Falls
* The Depths
* Widow's Den
* Torture Chambers
* Cerimonial Cells
* Acolyte Lair
* Peaceful Spring
* Hell's Maw

### Arachnid Antechamber

This is Were we'll find the first Dragon Sword and the First Main Quest.

### Nest

Near where the first **Dark Crystal** is obtained.

### Lichen Falls

the Dragonsword here is really close to where you find the Igneous Orb,

### Acolyte Lair

    The **Acolyte Lair** houses Spider acolytes, a caged creepantula, and the acolyte fire weapon.

### The Depths

Going Left From Here is Where you Fight Dark Lance.

### Widow's Den

This is Where you Obtain The Bombs and Near The First Valkyrie Feather.

### Peaceful Spring

near the bounty board target. can only be accessed after obtaining **.**
Globuses

## Yellow Globus

### Description

This globus Emits a Yellow glow. Despite it's shape, it seems to be some sort of a key

### Use

Open Yellow Globus Doors.

can be paired with the Red Globus to open doble orange doors.

can also be paired with the Blue globus to open doble green doors.

### Obtained

from a room directly after the Bastet's Greaves.

## Red Globus

### Description

This globus Emits a red glow. Despite it's shape, it seems to be some sort of a key

### Use

Open Red Globus Doors.

can be paired with the Yellow globus to open doble orange doors.

Can also be paired with the Blue globus to open doble purple doors.

## Blue Globus

### Description

This globus Emits a blue glow. Despite it's shape, it seems to be some sort of a key

### Use

Open Blue Globus Doors.

can be paired with the Yellow globus to open doble green doors.

Can also be paired with the Red globus to open doble purple doors.

Can also also be paired with the Green globus to open doble cyan doors.

## Green Globus

### Description

This globus Emits a green glow. Despite it's shape, it seems to be some sort of a key

### Use

Open Green Globus Doors.

Can be paired with the Blue globus to open doble cyan doors.

## Purple Globus

### Description

This globus Emits a purple glow. Despite it's shape, it seems to be some sort of a key
Kumo

## Bestiary Info

**Kumos** are a common enemy found all over the spider lair. They inhabit series of tunnels clustered next to each other, which will be sealed after all the kumos have been killed.

Unlike most enemies, some kumos will have red eyes and drop ammo shards when killed (pictured below). These variants only appear after acquiring the bombs.

Balof will ask the player to kill the kumos near him before being freed.
Mastery Relic

**Mastery Relics** are a special item that allows the player to unlock various skills.

They can only be gained from levelling the player's class.

## Gallery

Mastery Relics as they appear on the skill treeThe tutorial screen that appears after the player acquires their first levelthe Scout's Skill Tree MappedThe Mastery Relic counter as it appears on the skill tree
Zarga

**Zarga** is a kingdom mentioned during the game's opening cutscene, various encyclopedia entries, and some item descriptions. Each playable class is part of Zarga's army (and by extension, General Brigard's forces).

Little is known about it other than what is stated during the opening - it is one of 3 ruling nations, is located on the continent of Ascil, has a monarchal government, and is at war with Dadelm.
Balof

## Dialogue Portrait

**Balof** is a character that the player meets fairly early on. He is stuck inside a web cocoon, and request that the nearby enemies be dispatched before asking to be freed.

After being freed, he gives the player his bombs; and says he will set up some shop dispensers around the place, and tells the player they should visit him in Hafin City.

When Visiting him in Hafin City he will gift the player Hunin's Cape after having it lost.

## Trivia

* He was the oldest character in the game, at 225 years before Destras at 546 y/o (though it is likely that Liandris is older)
* He has a family, as stated in his encyclopedia entry. his wife can be encountered at Hafin City.
* He likely has a spare set of bombs (as the first dispenser is found past a breakable wall). In addition, the spider lair's exit is also placed behind a few breakable walls, which would require more bombs to destroy.

## Gallery

the Dialouge shortly after obtaining the Pig Bombs that Imply that he has a Daughter(Called Balofina)
Red Scales

## Red Scale

### Description

*The oily scale of a sea creature that grants unique proprieties to whomever keeps it close by.*

### Abilities

Torrent,
Carbon

## Red Scale+

### Description

*The oily scale of a sea creature that grants unique proprieties to whomever keeps it close by.*

### Abilities

Torrent,
Carbon,
Brasas

## Red Scale++

### Description

*The oily scale of a sea creature that grants unique proprieties to whomever keeps it close by.*

### Abilities

Torrent,
Carbon,
Brasas
Iktala

**Iktala** is the area boss of the Spider Lair, and can pose a challenging fight to unprepared players.

## Attacks

Iktala will mainly run across the room while attempting to stab the player, and occasionally retreat to the walls and fire various laser-type shots in an attempt to kill the player.

If the player is underneath her, she will use slam attacks against them or, in phase 3 she might scream and push the player away.

only the explosions deal damage, not the laser itself

### Phase 1

she got the slam and scream when near her and the swipe attack when moving arround

### Phase 2

she starts using the laser and background attack (laser and swipe)

### Phase 3

she starts using faster laser attacks and better background attacks (multi-swipe and multi-laser)

## Strategies

* As with Dark Lance, levelling up before the fight can help a bit

## Trivia

* Iktala appears to be an arachne, a mythical half-spider, half-woman creature
* and for more guide her the vid https://youtu.be/d5jRE\_Ijj8U
Sinka

**Spoiler Alert!**This page contains **spoilers** about the game's story! *Enter at your own risk.*

## Sinka

### First Meeting

Just after meeting Liandris at the start of the game

## Dialogue Portrait

**Sinka** is a female warrior that assists the player throughout their journey in Terragaya.

## Story Encounters

At the start of the game, she is seen slaying a slime, and notices the player after doing so, reminding them of their goal before backflipping off the nearby cliff.

After the player encounters the Gnoll guarding the entrance to the Spider Lair, she will save them and rhetorically ask if they know how to dodge and block attacks.

Just after the fight with Dark Lance, she gives the player an emerachnid and helps them out of the arena.

After this, she is next seen in Hafin City, where she can be found sitting on a stack of barrels below the main bridge.

## Trivia

* It is possible that she was a part of Brigard's forces, though this has not yet been confirmed
Ammo Shard

**Ammo Shards** (or **Shards**) are a type of currency that are used as ammunition for bombs and other weapons.

Unlike coins, only a select few enemies drop shards (mainly red kumos). The player will either have to purchase shards from Balof's dispensers, or find them in chests.

Different weapons hold and consume different amounts of shards, listed in their inventory infobox.
Player

Candidate for deletionThis page has been nominated for removal from the wiki.Remember to check what links here and the page history before deletion.
The **player** refers to the person playing the game.

At the start of the game, they can choose a difficulty and class (Scout, Archer, or Caster), as well as changing the game' settings.
Floating Module

## Map Image

the Vimana Mechanism found in the Cargo Bay

the **Floating Module** is an Area Accessible After Powering the Electric Orb and Activating the Fast-Travel Teleporter. it Connects Only with Tempes Plains (East).

## Enemies

* Electric Slime
* Mini Electric Slime
* Storm Raven
* Altera Spy
* Robopichiti
* Altera Marauder
* Altera Punisher
* Blink

### Bosses

* Dark Claw
* Mecha Birk

## Sub-Areas

* Rear Angar
* Storage Facility
* Cargo Bay
* Exterior Deck
* Bridge
* Containment Area
* Main Observation Deck

### Rear Angar

the Beginning of the area and entrance from Tempes Plains.

### Cargo Bay

Here You Find the Vimana Mechanism witch is useful for getting arround.

### Main Observation Deck

here is the nearest Dragon Sword to the **Generator** and the Valkyrie Feather
Shield Charge

### Description

*Press  +  to charge at an enemy with your shield. If you hit your target at the end of the charge, the damage dealt will increase and your enemy will be momentarily  stunned*

### Effect

Charge towards an enemy with your shield. If you hit your target at the end of the charge, the damage dealt will increase, and the enemy will be momentarily stunned.

**Shield Charge** is a skill obtained from Dark Razor, and allows the Scout to charge forwards with his shield, dealing damage to enemies.

**Shield Charge** was also found in the Souldiers beta that was innitialy gained from Dark Lance.
Heaven Tower

**Spoiler Alert!**This page contains **spoilers** about the game's story! *Enter at your own risk.*

## Point of Interest

### Soundtrack Used

Heaven Tower

**Heaven Tower** is the Real Final area of Souldiers. it's Connected one Way with Dragon Castle After Beating Agginox.

## Enemies

* Coleoptrean Parasite
* Seeker Parasite
* Observant Parasite

### Bosses

* Beigon
* **Parasite Zero**
Killer Widow

## Bestiary Info

The **Killer Widow** is a powerful enemy found in the depths of the Spider Lair that guards an Emerachnid. Sporting a hefty 200 health (in warrior difficulty) and with the ability to slow down the player, it is not a fight to be taken lightly.

The Emerachnid is guarded by a spider web, which must be burnt down with the igneous orb.

## Tips

* Bombs can help greatly during the fight, as can the acolyte fire
* As with other spiders, it is weak to fire, so the igneous orb can help greatly during the fight
* Being able to quickly burn the webs it throws can also help, as it will only attack the player when they are trapped within one of those web blockers
List of songs

## Direct From Inkopolis Shorts

* I Will Be Your Friend
* Do the Inky Stomp
* Inky Hoedown
* Clean, Fresh Inky Chores
* Ink Up Some Fun
* I'm the Best at Being Me
* Do Re Me-Me-Me
* Even Inklings Cry Sometimes
* Get Up and Go Go Go
* Practice Makes Progress

## World Tour Shorts

* At the Rodeo
* A Wonderful Time in France
* The Italian Way
* The Inky Tangle
* Here in Australia
* In India
* Siesta Siesta
* Konichiwa!
* Yin and Yang
* London Town
Archer

## Encyclopedia Entry

The **Archer** is one of the playable classes that the player can choose when starting the game.

## Equipment & Stats

Archers start with the Bow of the Three Kingdoms and Archer's Gloves.

They start with 40 Health, 35 Stamina, 8 Strength, and 3 Arrows (akin to mana)

## Attacks

Archers have a quick attack (default: X on gamepad) that will shoot an arrow in front of them. Each shot consumes 1 arrow, which will recharge after about a second per arrow, up to the current maximum (default of 3)

Archers can throw their bow like a boomerang (default: Y on gamepad) to do a small amount of damage to anything it hits, as well as making arrows recharge faster. They can also guard against attacks (default: LB on gamepad), though this is not as effective as the Scout's blocking.

As with other classes, they can execute a roll to dodge attacks (default: B on gamepad)

## Skills

The Archer's Unlockable Skills Are the Following:

* Charged Arrow
* Super Whirlwind
* Trap
* Arrow Volley
* Tireless Arrow
* Arrow Storm

The Archer's Mastery Relic tree contains the following Masteries:

* Skirmish

## Tips

* Archers can attack from a range, and as such are a good choice for players who prefer to fight enemies at a distance rather than head-on
* Due to their blocking not being as a effective as the Scout, it is best to avoid direct confrontation, instead attacking from further away
* How To Good Play Guide Soulderis With Archer her

## Gallery

the Archer with no Orbsthe Archer with the
 Igneous Orbthe Archer with the
 Arid Orbthe Archer with the
 Electric Orbthe Archer with the
 Glacial Orbthe Archer with the
 Aeolian Orbthe Archer with no Orbs in New Game+
Chests

* Small
* Large
* Metal

### Contents

Various items, currencies, or key items that allow the player to progress further

### Location

All over Terragaya

**Chests** can be found all over Terragaya, and will contain useful items that the player can make use of in their adventure.

There are currently 3 varieties of chest:

### Small

**Small Chests** are the most common, and will usually contain a potion or vial in them (though they can rarely hold coins or ammo shards)

### Large

**Large Chests** are a rarer variant, and will contain a map fragment, rokirite, or lacrima fragment.

### Metal

**Metal Chests** will contain equipment. In the demo, the player can find acolyte fire in a metal chest.

## Gallery

A small chestA large chestA metal chest
1. ↑ [*confirmation needed*]
Alteras

Members of "**The Broken Wing**" Who TTook Over The Floating Module.

## Altera Spy

When Killing a Robopichiti, Reveal their Current Position.

### Robopichiti

those Are Little Nightmares that Respawn Infinitely unless the Altera Spy is Killed.

## Elemental Interaction

### Resistance

Fire,
Water,
Wind

## Bestiary Info

This is a Bounty Board Target.

Spawns **Robopichiti**.

## Trivia

* **Robopichiti** are one Of a few enemies to not appear in the Bestiary.
* **Altera Marauders** are The First Enemy to Introduce Blue Sparkle Attacks.
Arcanorum

### Description

*Hold  to summon this knowledge-filled book that will attack nearby enemies on its own.*

### Effect

Spawn a Book That shoots homing projectiles

**Arcanorum** is a skill for the Caster that allows the player to summon a book that damages nearby enemies. It does about as much damage as the Caster's primary attack.

It can be summoned by holding down the  attack button, draining 20 mana. The ability lasts for around 10 seconds.

## Trivia

* The Acanorum Acanorum is supposed to be the mystery of mysteries. the one ultimate secret supposed to make us understand everything that lies behind astrology, alchemy, and magic.
Creepantula

The **Creepantula** is an uncommon enemy that can be tough to fight for unprepared players. Occasionally, they will drop down from the ceiling after the player walks near it. Good use of dodgerolls and blocking will help greatly, as well as the spark skill.

## Damage

### Explorer

web attack = 3
melee atk = 5

### Souldier

web attack = 5
melee atk = 8

### Warrior

web attack = 6
melee atk = 10

### Master

web attack = 6
melee atk = 13

## Jade Creepantula

Jade Creepantula is a Hard enemy to reach as it requires to have already visited Sunken Laboratory at least once. it's found beyond the Underwater section Near Balof.
Trap Tricks

## Important Info

***Note: Different Dungeon layouts have different physics due to ZeptoLab updating physics but not wanting to make old dungeon Layouts impossible.***

***This is why some of these tricks are possible in some dungeon layouts while they are harder to do or aren't possible in another.***

[The Gifs on This Page may take awhile to load]

If you wish to see more tricks I recommend going to https://g3cd.com/ where it shows in depth guides to doing tricks and bases

## Saw Tricks

***Note: Although there is a Spin animation, its hit box doesn't change and also doesn't include the teeth.***
Pitch's Whistle

### Description

*Fyr lent his forest's hero this Whistle so that they may call upon one of his servants*

### Abilities

Fortune,
Tracker

### Obtained

From Standing in a Clearing near The Ornate Door.

**Pitch's Whistle** as a Pendant is very hard to come by if you don't Know were to look

You need to stand in a Clearing Just to the Right of the The Ornate Door(in Forest of Fyr) for 2/3 Minutes to Obtain it.

it also has probably the most broken Pendant Ability ever: Tracker.

it allows the user to check for nearby chest.
Pig Bombs

### Description

Balof's latest invention. This bomb type can climb walls and even celings, reaching areas that you're not able to.

### Obtained

After Getting stuck in a Hole not long after Entering Hafin Sewers

## Stats

### Damage

30

the **Pig Bombs** are an item given by balof shortly after entering Hafin Sewers Trough Hafin.

## Gallery

the Pig Bombs When First Found on the Groundthe Pig Bomb's Pickup Quote
Boss Minotaure

## **The Minotaur**

**The Minotaur** is the third boss in the game souldiers The Minotaur is a half-human half-bull creature who is a boss that you encounter in the Forest of Fyr

Brigard will help you in this fight with the Minotaur! The Minotaur will have three different types of attacks including a new combat mechanic that you'll learn about for the first time.

* **Double Slash** - It'll slash its large axe twice at you. You can roll to avoid one but the roll won't recharge quickly enough to avoid the second. Use your shield if you're the scout or roll away if you're another class.
* **Whirlwind** - It'll spin around and hit multiple times when you see it lean back. Run away when you see this!
* **Axe Throw** - This is a new mechanic. When it flashes yellow, you can't roll through the attack! You'll have to run, jump, and/or block with the scout's shield to not take damage here. If you're close, you can roll through the Minotaur before it releases the axe and just keep attacking from behind for some quick damage safely!

Just make sure to learn its three attacks. When you see it perform the axe throw, try to get close and roll through it before it throws the axe. This will give you a great opportunity to deal a lot of damage from behind while not having to worry about avoiding the axe.

For more explanation enter video
Arid Orb

### Description

*Activating this orb allows you to preform sand attacks. You'll also be able to hit sand crystals, creating useful structures for a limited amount of time*

### Use

Deal Sand damage when attacking

The  **Arid** **Orb** is an item that allows the player to deal sand damage when attacking.

## Gallery

The Scout's sprite while the orb is activeThe Archer's sprite while the orb is activeThe Caster's sprite while the orb is active
Electric Orb

### Description

*If this orb is active, it will charge your attacks with electricity. You can also use it to recharge inactive circuitry or elements*

### Use

Deal Electric damage when attacking

the **Electric Orb** allows you to deal Electric Damage, Activate Turned off Robots and Destroy Red Crystals.

before obtaining the Electric orb you get the **Inactive Orb** that needs to be powered to work.

## Gallery

The Archer's sprite while the orb is activeThe Scout's sprite while the orb is activeThe Caster's sprite while the orb is active
Map

The **map** assists the player in navigating Terragaya, and is gained after speaking with Gruper and Makerel for the first time.

Large Chests sometimes contain map fragments that will fill in some areas of that locations' map, but will not reveal details (such as breakable walls) until visited.

## Notes

* Credit for all the original images goes to AlseTInhaR
Shield of Zarga

### Description

*An impenetrable shield that will protect you from behind. It's as if Adamont himself is looking out for you.*

### Obtained

from Finishing the
*Ironclads in troble*
side quest

## Stats

### Shard Cost

7

.

the **Shield of Zarga** is a secondary weapon obtained from finishing the "*Ironclads in troble*" side quest.

when used puts Adamont's Shield behind you to protect from Backstabbers***.***
Bone Pendants

## Bone Pendant

The **Bone Pendant+** is an accessory that boosts the player's strength.

## Bone Pendant+

The **Bone Pendant+** is an accessory that boosts the player's strength and mana, and is found in a Small chest.

## Bone Pendant+

### Description

*The bones that make up this pendant are fake, being instead carved from wood.*

## Bone Pendant++

The **Bone Pendant++** is an accessory that boosts the player's strength and mana, and drops from Spider Acolytes.

## Bone Pendant++

### Description

*The bones that make up this pendant are fake, being instead carved from wood.*
Vital Sproutling

### Description

*Press  +  to summon this tree. if you and an enemy are within the sproutling's range, you will gradually absorb their health.*

### Effect

spawn an area of effect that, if you and an enemy are inside it, will heal you and damage the enemy

.

**Vital Sproutling** is a Disappointing skill obtained from Dark Razor.

it health steals 1 hp/s.
Fire Temple

the **Fire Temple** is an Area Accessible after Obtaining the Volcanic Pendant. it Connects with both Forest of Fyr and Spider Lair Twice each.

## Enemies

* Fire Slime
* Mini Fire Slime
* Fire Imp
* Gargoyle
* Magball
* Lavond
* Salamander
* Carcinos
* Soul Eater

### Bosses

* Summoner Soul
* Dark Razor
* Ratatosk

### Notes

* Basically Every enemy Appears in the colosseum with "*the colosseum"* Side Quest

## Sub-Areas

* Faithful's Rest
* Smoldering Pass
* Dismal Vault
* Ottery Wall
* Rocky Crest
* Forgotten Temple
* Deep Gloom
* Burning Core

### Faithful's Rest

Entrance to **Fire Temple** From Forest of Fyr

### Burning Core

this is Where you Fight Ratatosk and Later Obtain the Petracube.
Oculus Necklaces

## Oculus Necklace

### Description

*This centrepiece of this necklace is a replica of an eye belonging to an ancient deity who had the power to control the wind.*

### Abilities

Fortune,
Gale,
Evasion

## Oculus Necklace+

### Description

*This centrepiece of this necklace is a replica of an eye belonging to an ancient deity who had the power to control the wind.*

### Abilities

Fortune,
Gale,
Evasion

## Oculus Necklace++

### Description

*This centrepiece of this necklace is a replica of an eye belonging to an ancient deity who had the power to control the wind.*

### Abilities

Fortune,
Gale,
Evasion
Lacrima

### Description

*Four lacrima fragments are needed to complete the ritual, increasing the vitality of whoever reunites them.*

### Use

When 4 are found, the player's maximum health is increased by 10

**Lacrimas** are an item that can be found around Terragaya. When 4 **Lacrima Fragments** are combined, they will increase the player's max health by 10 hp.

When a fragment is picked up, the player's health will be fully restored.

## Gallery

Lacrimas are they appear in the inventory screenA Lacrima fragmentThe UI element that appears when picking up a Lacrima fragmentThe infobox that appears after picking up a Lacrima fragment
Hafin Sewers

**Hafin Sewers** is an Area Accessible After asking Gartua for the Sewer Vault. it Connects with Hafin City, Forest of Fyr, Tempes Plains (East) and Sunken Laboratory Thrice.

## Enemies

* Rat
* Mad Rat
* Sonic Batto
* Braj
* Ice Braj
* Nautilion
* WIP

## Points of Interest

* The Hole in Witch you Obtain Pig Bombs
* Sunken Laboratory entrance

## Sub-Areas

* Hafin Dam
* Main Street
* Security Gate
* Tubular Street
* Central Street

### Hafin Dam

Entrance to and from Forest of Fyr and Unlockable entrance fromSunken Laboratory after beating the Boss there.
Dark Lance

## Dialogue Portrait

**Dark Lance** is the first boss of the game. Found in the Spider Lair, he is quite challenging, and can be difficult to kill if the player isn't properly prepared for the fight.

When killed, he will grant a skill to the player based on their class:

* Archers gains Charged Arrow
* Casters gains Arcanorum
* Scouts gains Thousand Stabs

## Strategies

* Levelling up before the fight can help a bit, though not as much as the other tips listed here
* As a Scout, blocking and dodging attacks can prove invaluable, as well as using their innate Spark Charge skill
* Bombs and/or acolyte fire will also help due to their high damage and relatively low cost, especially if the player has the maximum ammo shard count before the fight starts
* Vigorous Vials (alongside health potions) can help greatly during the fight, as long as the player is able to buy themselves the ~1.5 seconds required to drink the potions

## Trivia

* Unlike other characters, Dark Lance has a bestiary entry instead of an encyclopedia one
* In addition, he also has a dialogue portrait, which is only used at the start and end of the encounter
* He was the final boss in the game's demo, due to it only covering the first half of the Spider Lair
Souldiers Wiki

**Welcome to the Souldiers Wiki!**
The fan-made wiki for Souldiers, a combat-focused metroidvania.

When a valkyrie comes to General Brigard's forces and states that they are doomed to fail, he takes her at her word (as do several loyal soldiers), and they all get transported to the land of Terragaya.

You are one of those soldiers, and must embark on a quest to find the guardian of Terragaya (as directed by the valkyries' matriarch). But can the valkyrie that came for Brigard's forces be trusted?

## Main Content

ClassesCharactersEnemiesBossesLocationsLore

*Want to contribute? Check here!*

* Rules of this wiki
* Getting Started
* How to Contribute
* Wanted Articles
* Wanted Files

Souldiers is a combat-focused metroidvania game being developed by Retro Forge, and published by Dear Villagers.

Take on the role of a Scout, Archer, or Caster and begin your quest across Terragaya!
Potions and Vials

all of the potion are purchaseable from Balof in hafin or from any dispenser

## Health Potions

**Health Potions** are a consumable item that will restore 35 health when used.

## Restoration Potions

**Restoration Potions** will restore the player's stamina bar when consumed.

## Balsamic Potions

**Balsamic Potions** cure and protect from all status effects for a short amount of time.

## Vigorous Vials

**Vigorous Vials** are a type of potion that will make all attacks deal critical damage for a short period of time.

## Regeneration Vial

### Description

*This vial speeds up your metabolism. If you use it, your wounds will heal until its effects wear off.*

### Use

Regenerates your hp in the span of ~10 seconds

## Regeneration Vial

**Regeneration Vials** are a type type of potion that, when used, start a regeneration process, Healing Little Health over a period of time.

Note that you **cannot** use more than one **Regen Vial** at The same time, altho you can use Healing Potions while the regeneration is occurring.

## Vial of Invisibility

### Description

*The consumer will not be detected by enemies for a period of time Its effects disappear if the user attacks someone of takes damage.*

### Obtained

Near the End of The Sunken Laboratory Ark

## Vial of Invisibility

**Vials of Invisibility** are a type type of potion that, when used, make you invisible to enemies.
Hel Swamp

**Hel Swamp** is one of the final Areas in Souldiers. it leads to the  **Valley of Silence** and Eventually to Dragon's Castle.

## Valley of Silence

### **Valley of Silence**

This is a Quiet Place Where After obtaining The ***Petracube*** from Ratatosk will grant Acess to Dragon's Castle... but not before a Battle with Galath!

## Enemies

* Slitz Sentinal
* Bloodpter
* Grim
* Grand Chu

### Valley of Silence

* Dalem Scout
* Dalem Archer

## Trivia

* judging by the Song name (**Swamp of Hel'*****) it is lead to assume that the name*** *Hel Swamp*' may come directly from it's difficulty (*Hell Swamp*) as it's a late game area.

## Sub-Areas

* Toxic Mire
* Forlorn Willow
* Hazy Marsh
Liandris

**Spoiler Alert!**This page contains **spoilers** about the game's story! *Enter at your own risk.*

## Liandris

### Story Relevance

Tells the player to seek out the guardian

## Dialogue Portrait

**Liandris** is the matriarch of the Valkyries, and is one of the first characters the player meets.

She will inform them of Terragaya's "worldly god" (guardian) that they must meet in order to participate in Ragnarök, after which she leaves, causing the player to chase after her, stumbling off the cliffside she was standing on in the process.

## Story Encounters

After the player escapes the Spider Lair, a short cutscene will play where Liandris talks to some unknown (possibly godlike) woman.

## Trivia

* She is the only character whos in-world sprite cannot be viewed from the front when first meeting her
* She appears to be wearing much less armour than the valkrie at the start of the game, and has a much more ornate helmet
Status Effects

## Stunned

*Left at the mercy of enemies for a short period of time, or until hit.*

## Poisoned

*Progressively lose a certain amount of health.*

* this is also visualized in the part of your healthbar that is going to be lost becoming purple.

## Bleeding

*Recieve periodic damage. Damage will increase significantly if you enter this state again before healing.*

## Asleep

*Sends you to sleep for a short while. Press any key repeately to wake up.*

## Blinded

*All your basic attacks will temporarily miss*

* Using the Arid Orb will not Block the *Blinded* State

## Silenced

*Makes it temporarily impossible to use secondary weapons and skills.*

* This Also Includes Orbs.

## Confused

*Makes it impossible for you to move normally until it's effects wear off*

* Also randomises your current Orb.

## Burned

*Recieve Periodic Fire Damage until it's effects wear off*

* Using the Igneous Orb will not Block *Burned* Damage

## Frozen

*Transforms you into a block of ice. Press any key repeately to break free*

* Using the Glacial Orb will not Block the *Frozen State*

## Paralysed

*Randomly shocks you, hindering your movements.*

* The Shock will Block Every movement including: walking, running, jumping, dashing, wall jumping and Attacking but **not** switching Orbs.
* Using the Electric Orb will not Block the *Paralysed* State

## Petrified

*Turns you into a statue. Press any key repeately to break free*

## Cursed

*Attack damage is decreased, damage taken is increased and all healing effects are halved.*

* Attack Damage seems to be halved

## Deathcursed

*Kill the enemy that cursed you before time runs out or **die.***

* if you get this Altered state you have **60 seconds to live.**
* You can only "*survive*" This Status Effect with the Valkyrie Feather.

## Immobilised

*An enemy attack will incapacitate you, preventing you from moving. Press any key repeately to break free.*
Experience

Every class(    ) can earn **experience** to gain more stats and mastery relics.

Enemies will give experience (exact values can be viewed on their wiki pages and the in-game bestiary) and the ammount needed for the next level varies drastically.

The effective max level in the demo is 5, though more can be gained if the player goes back and re-kills enemies.

You Get 1 Mastery Relic every time you level up, on top of any stat boost.

Every Class Gains Different Available Masteries when Leveling up to a certain Level.
Igneous Orb

### Description

*While active, you can perform fire attacks. It also allows you to burn or set fire to some elements.*

### Use

Deal fire damage when attacking

The  **Igneous Orb** is an item that allows the player to deal fire damage when attacking, light torches, and burn down the various web walls found around the spider lair.

While active, the classes' sprite will visually change.

## Gallery

The Scout's sprite while the orb is activeThe Archer's sprite while the orb is activeThe Caster's sprite while the orb is active
Amulets of Greed

## Amulet of Greed

The **Amulet of Greed** is an accessory that gives the player +2 Attack, as well as making 5% more coins drop from enemies.

## Amulet of Greed+

The **Amulet of Greed+** is an accessory that gives the player +2 Attack and + 5 Magic Points as well as making 8% more coins drop from enemies.

## Amulet of Greed+

### Description

*An amulet usually worn by those who value gold above all else.*

## Amulet of Greed++

### Description

*An amulet usually worn by those who value gold above all else.*

### Obtained

Kobold Hound

The **Amulet of Greed++** is an accessory that gives the player +2 Attack, +3 stamina and + 5 Magic Points as well as making 12% more coins drop from enemies.
Achievements

**Spoiler Alert!**This page contains **spoilers** about the game's story! *Enter at your own risk.*

**Achievements** can be earned while playing the game, and are given to commemorate various accomplishments made in the game. The game currently has 38 achievements, listed below.

Note that these are meant to be discovered through gameplay, and as such is considered a spoiler.

## Trivia

* The Columbo achievement is a reference to the character of the same name
* The Sherlock achievement is a reference to Sherlock Holmes
Healing Fruits

## Sea-Green Fruit

the **Sea-Green Fruit** will Restore 70% of your maximum Health upon use.

it can only be bought from balof in Hafin City.

## Legendary Fruit

### Description

*The juice of this ancient fruit will heal 100% of your health, in addition to recharging your stamina, your mana and removing any altered state you are under.*

### Use

on use 100% Hp,Sta,Mp and Cure Status Effects

## Legendary Fruit

the **Legendary Fruit** will Restore 100% of all your stats (Health,Stamina,Mana points) to full and cures all Altered States.
Slime

## Bestiary Info

**Slimes** are a basic enemy type, and are the first enemy that the Player encounters.

Green ones have low health and deal minimal damage, requiring only a few attacks to kill.

## Mini Slime

Minislimes are Smaller Version of the Bigger slime. they can be hard to hit sometimes.

## Variations

There are X Variations of the Slimes And Minislime each with some unique quirk

### Sand Slimes

sand Slimes Burst on death and cover a small area with a sand cloud.

### Electric Slimes

When they Die They Leave Behind Electricity for a Small time.

### Water Slimes

Always Have Spikes on them dealing Contact damage and Big ones Split into two minislimes on death. also every now and then they jump.

### **Others?**

there are at least 3 Slime Colours with no special atribute (appart from Green)

Those Being:

* Orange
* Pink
* Purple

## Minislimes

### Experience

Normal: 3
Sand: 5
Electric: 10
Water: 18
Fire: 20

## Health

### Warrior

Normal: 5
Sand: 12
Electric: 15
Water: 17
Fire: 25

## Damage

### Warrior

Normal: 7
Sibuna Desert

## Map Image

**Sibuna Desert** is a location that connects to the Tempes Plains(West) and The Great Pyramid.

## Enemies

* Kyut
* Sand Worm
* Nomad Thief
* Avalerion
* Harpy

### After Exiting The Great Piramid

* Dalem Scout
* Dalem Archer

### Only in that one Fighting Gauntlet from The Great Piramid

* Nomad Fakir
* Scarab
* Sand Fiend
* Sarcophagus
* Pyromancer
* Guardian of Anibus

## Points of Interests

* The Secret Hideout
* The Great Piramid

## Sub-Areas

* Sandy Trail
* Blue Oasis
* Piramid Exterior
* Deceitful Nook

### Sandy Trail

Start of the area and Entrance fromTempes Plains(West).

### Blue Oasis

Midpoint of the area and entrance to the **Secret Hideout.**

### Piramid Exterior

End of the area and entrance to theGreat Pyramid.

### Deceitful Nook

The Fighting Gauntlet Inside the **Secret Hideout** (Entrance form the Great Pyramid)