recursal/Fanatic-Fandom huggingface dataset:
Alt Mon

An **Alt Mon**, or **Single Wish,** is an ultimate source of power that can only be made once through the use of a wish that is sincerely hoped for. Most Alt Mons are wasted in childhood, with the exception of Quinn, who used his Alt Mon at age sixteen for a better life, with the addition of an unseen side-effect.

## How to create an Alt Mon

There is only one way to create an Alt Mon, which is to wish for something profusely with all deep sincereness of the heart. All Alt Mons come true, but many are wasted.

## Steps

1. The caster must kneel.
2. The caster must wish for their wish weakly.
3. The caster must wish even deeper.
4. The wish must wish beyond all comprehension through their mind, all without saying a word or breathing.
5. The caster will faint due to oxygen deprivation, but either Elire or Hele will hear the wish.
6. The wish will come true the very next day.

## Side Effects

As with all wishes, "be careful what you wish for." Each side effect is different than the other, which means that all wishes will have unseen consequences that can be minor or even deadly.
Aizawa Family

The Aizawa family are four girls who were actually the mascots of Microsoft Silverlight in Taiwan. JackiiAnimations, the creator of Ze Console Wars, decided to put the girls in the anime, being Inori Aizawa's cousin.

## Main Girls

### Aizawa Hikaru

The first of the Silverlight girls, Hikaru spawned a massive outpouring of artwork, fan work, and other things, as well as her sisters. She has long blonde hair, held with 2 blue ribbons on either side, and blue eyes. She is the youngest of the girls.

* Blood Type: B
* Birthday: September 27th (Libra)
* Height: 158 cm (5' 2")
* Weight: 42 kg (92 ½ lbs)
* Hobbies: Singing, Dancing, Listening to Music
* Favourite Foods: Sweets, Roasted Meat, Chinese New Year's Cake and Red Bean Soup
* Least Favourite Foods: Spicy Food and Nattō (Fermented Soybeans)

### Aizawa Lei

The second Silverlight girl, she is younger in appearance than Hikaru, but is actually the second-youngest. She has long white hair with a lacy goth-loli bow, similar to Windows 3.1. Her name is sometimes spelled "Rei".

* Bloodtype: AB
* Birthday: July 10 (Cancer)
* Height: 150cm (4' 11")
* Weight: 40kg (88 lbs)
* Hobbies: Making handcrafts, watching movies
* Favourite Foods: Strawberry cakes, Xiaolongbao (Chinese Steamed Buns) and Takoyaki (Japanese Fried Octopus Pancake Balls)

Least Favourite Foods: Bitter Melon and Spinach

### Aizawa Aoi

The third Silverlight girl, she looks to be in her late teens, with a mop of black hair on her head and blue eyes.

* Blood Type: O
* Birthday: November 12th (Scorpio)
* Height: 160 cm (5' 3")
* Weight: 43 kg (94 ½ lbs)

### Aizawa Yuu

The fourth Silverlight girl, Yuu is the eldest of the sisters, and seems to be in college. She has a sweet, carefree demeanor.

* Blood Type: A
* Birthday: April 30th (Taurus)
* Height: 165 cm (5' 5")
* Weight: 45 kg (99 lbs)
* Hobbies: Reading, Writing
* Favourite Foods: Fruits, Beef Noodle Soup, Fruit Pie
* Least Favourite Foods: Mushrooms, Green Spring Onion (Scallions)

## "Forgotten" By the girls

### Aizawa Inori

oOf

* Bloodtype: O+
* Birthday: August 16 (Leo)
* Height: 1.62m
* Weight: ???
* Hobbies: Making handcrafts, watching movies
* Favourite Foods: Mint Ice cream, Her muffins and Nanami's Chocolate
* Least Favourite Foods: Not so sure
Acephalon Officer

### Abilities

**Electric Biowhip** Quickly extending out a hand, an electrified biowhip extends out of the officer's wrist, striking out at the target. Dealing ▢ 11 damage, it bypasses armor, and inflicts non-lethal damage on the target. This can activate as soon as the target enters reach range, and consumes the officer's action.

## Other Stats

### **Perception**

▢ 8

Clad in black with white helmets, patrol officers of the Order of Acephalon are the common footmen of the organization. Augmented beyond recognition with bio-technology, they have artificially enhanced strength and perception, though at the cost of these augments also penetrating into their mentality; their emotions are purposefully deadened along with their ability to demonstrate empathy. In essence, officers of Acephalon are made to carry out the law and the tenents of the organization, with nothing being able to get in their way mentally-- This is considered the first major stepping stone in the organization.

## Trivia

* Credit for the reference image goes to RaphaelRagimov, from DeviantArt, at this following link.
Amestrian Organics

**Areas Served** | Southern Aoshtai
* Amestria
* Karstedt
* New Aoshanti Empire
* Sanctum of Aldar
 **Profitability** | ▲ Profitable

The **Amestrian Organics Company** is a major distributor of foods and hydrocarbons in Southern Aoshtai. It began on private initiative as an export company buying Amestrian farm products in large quantities for export to Karstedt. It is a major economic and political power in Amestria, and many influential Amestrian lords sit on its Board of Directors.

The company then began to branch out into hydrocarbons, providing the capital for a number of extraction and prospecting companies working on the noxious planet of Elsenthal, which was found to both be rich in hydrocarbons and possess a dormant volcanic formation which stretched high above the atmosphere. This made taking hydrocarbons offworld not only feasible but lucratively profitable.

In the modern day, Amestrian Organics owns a controlling stake in the major hydrocarbon companies in Amestria, though it administers them in a hands-off manner. In general, the parent company lets its natural resources subsidiaries compete for its resources and capital. Meanwhile, it is the primary purchaser of foodstuffs and textiles from Amestrian producers. It then packages them and ships them out of the country, to be sold on galactic markets.

## Major Subsidiaries

* Amestrian Oil and Gas (AO&G)
* Lawrenz Corporation
* Hirschel Holdings
* Neumann Energy
* Alscher Survey Agency
* Ryer Food and Drink
Kahari Shiyonkyoku

## Basic Information

### Represents

It's still unknown whether he used to be human or was born as a god. But he isn't a console

### aka.

96, Four thousand and ninety six, forty ninety six's brother

## Physical Characteristics

### Hair Color

White with a bit of red in it, blue when corrupted, only white when null is gone.

## Battle Status

### Weapon

His own hands (You would understand if you watched the anime or read the manga.)

## Relationships

### Best Friends

Xbox 1 X, Advan, Data Radar, IGN and Xbox 360

## Themes

### Genocide

https://www.youtube.com/watch?v=mj9KRKSvdbk

## Project World's End Information

### Age

Unknown

A Character based on the youtube channel Youtube.com/4096k

For his younger brother, go to null

For his younger brother, go to 4096 RED

## Personality

Kahari is smart, prepared, and one of the most dangerous students in Himeji Academy. He is the one to have helped everyone with past corruption. Kahari is fairly smart and prepared for anything that comes his way. Though he can have a sort of sadistic side to him.

## Appearance

4096 has white hair, fading its way down to red. He dons a black sweater with 2^12 in the back of it, with black sweatpants. His eyes are red, though his other eye is covered by his hair. The red part of his hair disappears when his brother, Akari dies.

## Backstory

*"What are they talking about?*

*Who is Kahari?*

*And... they did something to help this world?"*

4096 was a human who fell into Gamindustri. He tried to help everyone in every way when a past corruption had happened.

According to the game's lore, he had helped his best friend stop a fight, helped a woman with seven children, he had helped a homeless child, he helped a band become famous, he had helped a creator make a universe, he had helped a girl face her bullies, he had helped a ninja girl become a goddess, he had helped a young girl overcome her fear of being raped, and he had also helped a family bbbbbbbbbbbreaaprtk

And he has continued to help everyone ever since.

## Corruption

> "*Did you really think you were going to save the world? Heh. The effort was good enough, kid.*"
> ― one of 4096's battle quotes
>
>

Kahari will lose hope and will have given up in helping you save the world and wants to destroy it altogether.
Ze Console Wars: The Aesthetic

**Ze Console Wars: The Aesthetic** is a movie based entirely on Season 25 of Ze Console Wars, when certain characters die and get located to The Aesthetic Universe.

As of 1/10/19, there is a Wiki for ZCWTA. It is located here.

## Characters

* Hana Madobe
* Mr. Game & Watch
* Fujiko Madobe
* Ichigo Fuji
* Homeo Madobe
* Kiboriko Ringo
Cafe Brasseur

Cafe Brasseur (or **Cafe B** is one of the cafes inside Mall, located in The Internet, and another in Aliments Square. Cafe B is usually full of males, but has its fair share of females. The cafe is currently owned by Opera Chanter. The staff consists of Browsers.

## Workers

### Guguchi

Guguru works as a maid that serves the food and takes the orders. She comes on the weekends and after school.

### Tsune Kitasai

Tsune works as a maid that serves the food and does secret orders for Opera. She comes on the weekends and after school.

### Inori Aizawa

Inori works as a neko maid that serves food and bakes/cooks the food. She comes on the weekends and after school.

## Menu

* Sushi
* Ramen
* Tempura
* Udon
* Sashimi
* Miso Soup
* Yakitori
* Teriyaki
* Gyoza
* Mochi
* Tonkatsu
* Japanese curry
* Sukiyaki
* Inari

## Uniforms

### Female Uniform

The female uniform is a black and white dress, along with a white apron.

### Male Uniform

The male uniform is basically just a long blazer, that looks like a dress. Along with a long white apron that takes up almost all of the dress.

## Trivia

* The female uniform was inspired from a random picture on the internet.
	+ So was the male one.
		- If Jackii could choose an outfit to use from a different anime, it would be the maid outfit who belong to Rem and Ram from Grimoire of Zero.

1. ↑ https://images-na.ssl-images-amazon.com/images/I/617-rQyFe3L.\_SX466\_.jpg
2. ↑ https://ae01.alicdn.com/kf/HTB1ZNPKLVXXXXbbXFXXq6xXFXXXt/Anime-Black-Butler-Sebastian-Michaelis-Cosplay-Black-Uniform-Outfit-Halloween-Costumes-for-Women-Mens-Carnaval-Disfraces.jpg
Introduction to Ze Console Wars

The **Literally Everything-Chan memes** are Internet memes that anthropomorphize everyday objects, ideas, etc. and turn them into adorable anime girls. The characters in **Ze Console Wars** were inspired by this meme, anthropomorphizing video game coneoles, adding with the term **Console Wars** describing the flame wars fanboys/girls, companies, etc. are making. Ze Console Wars is an anime/manga with characters as anthropomorphized video game consoles, but with boys, too. Though it was first a fan creation like the **OS-tans**, it grew as big as becoming a visual novel.

## History

### What exactly is the **Literally Everything-Chan**

By the way, Jackii tried finding a definition for the LEC meme, but she found nothing. Seriously, Mimu Shitte Ire?! (KYM)

The **Literally Everything-Chan** meme is a meme for which people turn everyday objects, or ideas, etc. into anime girls. Here are some links to these memes:
[1]
[2]
Here's another version of that last one:
[3]
[4]
Here's one from a meme that inspired ZCW S7:
[5]
And the drawing that inspired Seven Madobe:
[6]
Amestria/Characters

Overview Characters Military
## Territorial Guard

### Hans-Jurgen von Maus

* PROFILE

» Extremely vigilant
» Proven Commander
» Father to his men
» Popular avatar
» Enormously popular
» Extremely aggressive
» Easy on those under his command
» Strict standards for everyone else
» Boundless energy
» Intelligence-savvy
» Cowboy attitude
» Aristocratic background
» Rose through the ranks
» Threat to aristocratic power
» Feared by the aristocracy
» Circumvents the political system
» Secretive
» Expert bureaucratic knife-fighter
» Authoritarian style
» Has nothing left to prove
» His own way or the highway
» Relies on his own myth
» Might even believe it
 **General** | Human
Carmen Gomez

Osiris Field Agent (Post-War)

**Carmen** is a survivor of the war and member of the Osiris Security Team in Osiris II. He is a member of the Osiris Operation.

## Pre-War

### Location Unknown

Nothing is known about Carmen's life before or after the war started.

## Post-War

At some point during the war Carmen made her way towards one of the many Osiris camps where she settled into the community. Upon being interviewed, Carmen was assigned aboard The Avenger.

### Season 1

"Turning Point"

Carmen is seen leading the new South-African recruits to the firing range to be trained by Dylan and Ernest.

Carmen is present in the docking bay when Oscar and Kendall's fire-teams deployed into the fallen city to meet with both Elena and Mox.

## Killed Victims

* Numerous counts of ADVENT Soldiers
* Numerous counts of Aliens
Alysión

**Alysión** is the name of one of the palace complexes belonging to Orbitritan Emperor Veritas IV, built during the Vigilian Games of 23 NE. For a time, it acted as the seat of the imperial government and rapidly grew to the size of a small city. This page is a work in progress.

## People living here

* Emperor Veritas IV
* Empress Isadora Karathon
* Leontus Karathon, Prince of Orbitritum
* King Pako of Matlio
* King Rotan of Deva Vintrix
* Dux Adran of Tamarlorn
* Count Altisin of Shesta
* Almericus Volso
* Dux Brechstan of Aequum
* Aurelianus Macina

## Imperial Wing (30)

### First Floor (21)

* 1 security checkpoint
* 3 drawing rooms
* 1 ballroom (5 rooms)
* 1 throne room (5 rooms)
* 1 dining room
* 1 practicing chamber
* 1 baths (drawing rooms)
* 1 great pool (4 rooms)

### Second Floor

#### Emperor's Apartments (5)

* 1 bedroom
* 1 dining room
* 1 drawing room
* 1 shrine
* 1 personal baths

#### Empress' Apartments (5)

* 1 bedroom
* 1 dining room
* 1 drawing room
* 1 shrine
* 1 personal baths
Argenic Shroud

> "*Tried going through it once, and lost half my crew. Not an experience I'm willing to repeat. So no, I will not take you through the Shroud.*"
>
> **- Arthur Lynch, freelance freighter captain**
>
>

The Argenic Shroud is a nebula in the Reach region of the Aoshtai Galaxy. It encompasses a number of star systems that form the Argen Syndicacy. It is considered a treacherous region of space by many.

## Astrography

The Argenic Shroud is located in the Reach region of Aoshtai, in close proximity to the Farengeto Republic and the Elaran Interplanetary Covenant. It extends several light years in all directions.

Contained within the Shroud are 50 of the 60 star systems that comprise the Argen Syndicacy, including the Auri system, their capital.

## Chemical Composition

The main reason very few have tried to pass through the Shroud is, in large part, due to its chemical makeup. The Shroud is made up of many toxic gases and rogue elements that are considered extremely hazardous to most organic life. The Argen, naturally, have figured out how to avoid the effects of said dangerous elements, though they refuse to share the secrets with others for the moment.

## Myths and Legends

Because of its dangerous territory and the reclusive nature of the Argen, a number of urban myths have sprung up about the Shroud. A few notable legends include the following.

* The entire nebula is haunted, either by the ghosts of a forgotten empire or a void-dwelling demon
* A superweapon is being built inside the nebula
* If you reach the centre of the nebula, you get a wish granted
Alan Harkness/Documents

Alan HarknessCogent SheetDocuments

Alan Harkness
Karian
Species
Human
Date of Issue
OCTAVIA 3, 23 NE
RENSING, KA
Date of Birth
12 LARS, 13 BNE
Date of Expiry
Helveton 1, 23 NE
 Digital Data
ENTRIES AND EXITS
▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
Entry at Daedroma Station, Octavia 3, 23 NE
Transit at Daedroma Space Elevator to Elantia, Octavia 28, 23 NE
Alesh Aritesgt

**Alesh Aritesgt** is a Frallic military officer notable for being among the first Chegraturni humans to make contact with aliens. Born to an aristocratic family, he followed the family tradition of military service and distinguished himself as an exceptional air officer. Task-oriented and straightforward, it was through diligent service and a bit of luck that he reached his high rank in spite of his unwillingness to engage in the normal backstabbing antics of the Frallic officer corps. Mostly by accident, Aristesgt has now found himself in the middle of Fral's continuing contact with extraterrestrials, maintaining a degree of contact with both alliances.

## Stats

* PROFILE

 Air-General of the Fralhrof
Cooper Dorfman

*"Gonna have to stay here for a bit (...) Place is kind of a shithole, eh?"*
—Cooper commenting on their newly established safe house
**Cooper Dorfman**, affectionately referred to as **Coop**, is a main character and survivor of the outbreak in *Decay.* He is a former college student who narrowly avoided the initial outbreak by skipping classes. He travels to Drucker County in search of his mother and father as well as his older brother, Richard, who have traveled to Drucker County with his best friend, Miles. After reuniting with his brother and learning of the rest of his families fate, along with discovering a group of survivors, he gradually becomes the de-facto leader in their search of a safe haven.

## Killed Victims

* George
* Chou
* 2 unnamed Firehouse survivors *(Direct)*
* Numerous counts of zombies.

## Relationships

### Richard Dorfman

Richard and Cooper have a typical brotherly relationship. It is often shown as strained due to Cooper leaving for college and leaving his ailing parents completely in the hands of Richard, but they are shown to deeply care for each other.

### Thomas Taylor

Thomas and Cooper have a good relationship. Though they haven't interacted much, Thomas seems to respect Cooper and often agrees with him on many of his suggestions for the betterment of the group.

### Edward James Orton

Edward and Cooper have a strong friendship with one another. Cooper starts to show tremendous respect for Edward after having his life saved by him after being caught and shot in the cross-fire during the United States Military's cleanup of Cascade Hills. As time went on, Cooper's respect grew into a closer bond, starting to view the man as a father-figure, coming to him for advice on a number of matters involving the group or his personal life. Edward seems to share a similar respect, but is not above putting Cooper in his place when he oversteps his boundaries.

### Hayden Huang

Though the two have had few interactions, Cooper and Hayden appear to have a mutual friendship.

## Trivia

* Cooper has been shown to be ambidextrous
* Cooper does not seem to have any religious, and appears to be atheist.
* Cooper has killed the largest amount of living characters in Decay with a total of 4 victims.
* Cooper has also killed the largest amount of named antagonists in the series with a total of 2: The aforementioned characters, George, and Chou.
Lost and Found

**Season 1, Episode 13**

This is the thirteenth episode of Total Pokémon Island. Jellicent selects one camper from each of the four teams to take on a leadership position to guide their team through the challenge. None of the leaders are super popular, so things get a bit heated. Taking charge ends up costing one of them the game when they fail their team with directions.

Jellicent reveals that the challenge would be to find a Beartic at the top of the mountain and that four campers, one per team, would be chosen to be leader for the day. She chose Espeon for Team Articuno, Arbok for Team Zapdos, Mismagius for Team Moltres, and Crawdaunt for Team Celebi. Espeon takes a harsh approach to leadership by calling them losers and saying they need to listen to her. Arbok demands his team listen to him, but they ignore him and do what they want. Mismagius tries to pump her team up in hopes to stop voting people out. Crawdaunt is off to a bad start when he fails to read his compass and just follows his own poor judgement. Team Moltres is the first to arrive at the two-way sign. There's a blue arrow pointing left and a red arrow pointing right. Following the map, they follow the red arrow. Team Articuno is second to arrive and they follow the red arrow as well. After her team heads off in front of her, Espeon flips the sign to mess with the other team. Team Zapdos is the third to arrive and the team tried to tell Arbok, unaware Espeon flipped it, that the map said to follow the red arrow. Arbok demands that they follow his instincts which is to follow the blue arrow. Team Celebi is last to get to the sign. Crawdaunt did not have the map, but he recalled Jellicent saying to follow the red arrow. So, they did and that sealed their fate. Team Moltres, Team Articuno, and Team Zapdos respectively reach Beartic and win the challenge while Crawdaunt gets Team Celebi completely lost in the snowy mountains. Their freezing butts eventually meet Jellicent at the bonfire ceremony. In the end, the failed leader Crawdaunt, and annoying Rapidash are left. But, Crawdaunt gets the boot leaving 30 campers remaining.
Amphion Karathon Pomarius

**Amphion Karathon Pomarius** was an Orbitritan general, a member of the Karathon family, and the first King of Pomaria. He participated in the First and Second Wars, and died at the Battle of Genoh during the Third.

He was the father of Veritas IV.

The planet of Amphion in the Pomarian system is named after him.

## Stats

* PROFILE

 **♔ King of Pomaria** | Aoshanti

## Family

The following family tree is simplified and does not include all descendants or branches of the family. Only important and relevant characters are shown.
Aratacian 10-man Royal Marine Section

The **Aratacian 10-man Royal Marine Section** is the standard boarding complement of the **Royal Aratacian Naval Marine Corps**, the elite ship and station combat arm of the Royal Aratacian Navy. It is a heavily-armed squadron of professional soldiers, who rely on firepower and violence of attack to win.
Aratacian Cavy

***Cavia Porcellus Aratacicus***, also known as the **Aratacian Cavy**, is a subspecies of domestic guinea pig native to Aratacia. Aratacian cavies are noted for their size, rambunctiousness, and dense and often long fur. Aratacian cavies are a descendant of the initial stock of *C. Porcellus* which arrived on Coron with the Original Drodo Civilization roughly 35 000 years ago, and since have been selectively bred for the needs of those who kept them, eventually culminating in an entirely new subspecies of cavy capable of thriving in the colder temperate climate of old Aratacia.

Traditionally, Aratacian cavies were a fixture in the homes of Aratacian peasants and other poor freemen and were maintained as livestock. They represented a source of protein that required little space to house, had low maintenance costs, and bred rapidly. Together with potatoes and goat's milk, they formed a trifecta of peasant's staples that could be grown and maintained on the hedgerows and marginal commons which separated the pastures and crop-fields that freemen worked on for profit or out of feudatory obligation. Later, Aratacian cavies lost their stigma as a poor man's source of meat and became popular as pets, and in the modern day the cavies remain popular in both roles. To the consternation of pickier cultures, cavy is a common dish served in ethnic Aratacian restaurants abroad. To the delight of these very same cultures, Aratacian breeders are happy to export both their animals and their breeding expertise abroad.

### Veerish-Aratacian Cavy

The **Veerish-Aratacian Cavy** is a breed of cavy popular in the country of Veer after the **Aratacian Cavy** was introduced by Aratacian traders. In contrast to the Aratacian variation, the Veerish-Aratacian Cavy are much smaller and typically have a cuddly demeanor with big personalities and as such, are valued strictly as pets. Originally these animals were kept only by the elite, over time being selectively bred for what the Veerish saw as their most desirable qualities.

Physically, this cavy is much smaller than there traditional counterpart, the females typically reaching 1 - 1.5 pounds and the males reaching 1.5 - 2 pounds. Coming in a wide range of colors and patterns, they have rather long, silky fur, some of which grows long enough to cover their face. Due to this, their sometimes considered high maintenance pets.
Greg Stafford (Comic Series)

**Greg Stafford** is a survivor of the outbreak in *The Decay*. He is an officer for the Chicago Police Department and is holding out with numerous other officers in the station.

## Pre-Apocalypse

### Chicago, Illinois

All that is known about Greg's life before or during the outbreak is that she lived in Chicago, Illinois, and worked as an officer for the Chicago Police Department. When the outbreak began, he and the other members of the CPD were tasked with evacuating citizens residing in the station to a safer location, but they were unsuccessful. He and the other officers went back to the station and stayed there until the food ran out, at which point they began taking people in under the leadership of Emmett Blake.
Jared Vaugerson (New)

**Jared Vaugerson** is an experienced agent of the Department of Homeland Security sent to Meadowbrook, Oregon with his rookie partner Michelle Reed to investigate a possible terrorist threat involving a biological agent in *Decay*.

He is a main character key to solving the mystery behind the Willamette Incident and works on the front lines alongside the survivors of the outbreak with the goal of getting out of Willamette safely and neutralizing the terrorist threat.

He is a strong and driven leader who is often seen confronting his problems head on, constantly putting his life on the line in order to achieve his goals. He also assumes the responsibility of re-stocking the security room with food and water.
Alan Harkness/Parantian Run

Alan HarknessCogent SheetCompanionsParantian Run

I'm going to be using Alan Harkness in an RP with Orosaur, which may result in his leveling up skills. In order to keep him compliant with the rules of the Parantian Run, I've created a copy of his original character sheet here. This is the version I will be using during the race.
Ajúma's Apothecary

**Ajúma's Apothecary** is a storefront along the Sanctuary of Lylel's Vespertine Walk run by Ajúma Memurine, an Aoshanti pharmaceutical botanist of the Lylel Medicine Guild and close affiliate of the Garden. She carries medical and herbal supplies of all kinds.

## Quests

 (+1 Opinion)
 (+1 Opinion)
 (+1 Opinion)
 (+2 Opinion)
 (+2 Opinion)
 (+2 Opinion)

**Reward:**Increases Ajúma Memurine's opinion of you

6 X
*Or*
2 X
*Repeatable every month*

**Reward:****ℐ**80 Increases Ajúma Memurine's opinion of you (1st time only)

## Unlocks

### 2+ Opinion: Tricks of the Trade

After reaching 2 opinion with Ajúma Memurine, she will begin to give you insight on more advanced techniques and skills of Muaran Herbalism.

### 4+ Opinion:

After reaching 4 opinion with Ajúma, she will offer to craft something for you once a month with her Herbalism proficiency (!cogent 8).

### 5+ Opinion:

After reaching 5 opinion with Ajúma, she will give you helpful tips on where to find rarer herbs each season, giving you a +2 to foraging rolls in these areas during the appropriate seasons.
Roger Dalton

MARSOC Operator *(Pre-Apocalypse)*

Retail Manager *(Pre-Apocalypse)*

Darcy Dalton - Daughter

Theodore Dalton - Father

Mona Dalton - Mother *(Deceased)*

Samantha Dalton - Sister

Garrett Dalton - Brother

Alexander Dalton - Brother

Lucas Dalton - Brother

Unnamed - Uncle

Unnamed - Grandfather

Unnamed - Grandmother *(Deceased)*

**Roger Dalton** is the protagonist and a survivor of the outbreak in *The Road Ahead: The Little Things*.
Adelinda Brand

COMMON CHARACTER
Adelinda Brand
LEVEL 0

*Bachelors in Biology
Minor in Ethology
Masters in Mayar Xenology*

**Adelinda Brand**, born **Adelinda Siegel**, is a Karian human scientist, researcher, and conservation advocate specializing in the xenology of the superhabitable planet Mayar. She was born on the Karian city-world of Allenfeld and got her education in Biology, Ethology, and Animal Psychology at the University of Ahrem, an Allenfelder public university.

While attending Corbania to get her Masters in Mayar Xenology, she dated and fell in love with Arthur Brand, a fellow xenology student, whom she married after they both graduated in 20 NAC. That same year, they were snapped up as junior researchers by the Mayar Conservation Alliance, an international non-profit dedicated to the study of Mayar's plant and animal life, the documenting of the effects of resource exploitation and the arrival of invasive species, and the conservation of the planet's natural habitat.

Brand currently resides on Mayar with her husband.

## Stats

* PROFILE
* STATS
* WEALTH
* CAREER

» People-person» Popular» Loves animals
 Offices
 **🔬 Researcher (MCA)** | Allenfelder Xenologist

**NON-COMBAT DUEL STATS**
1 ❤
1d20
Cannot lead forces

* Administrative efficiency gains from Leadership increased by x1.5.
* Trade Power gains from Wealth increased by x2.
* Diplomatic Power gains from Leadership increased by x2.
* HP is always 0.
* Must surrender in duels and accept capture.
* Cannot lead armies.
* Subcapital ships in forces led by this character cannot fight, but can carry 𝔛2 quintillion worth of material or 2 ⚔, double the normal amount.

**1.23 NE -** +𝔛3,000,000 from **Adelinda**'s salary.
**1.23 NE -** +𝔛3,000,000 from Arthur's salary.
**1.23 NE -** -𝔛2,300,000 from rent.
**2.23 NE -** +𝔛3,000,000 from **Adelinda**'s salary.
**2.23 NE -** +𝔛3,000,000 from Arthur's salary.
**2.23 NE -** -𝔛2,300,000 from rent.
**3.23 NE -** +𝔛3,000,000 from **Adelinda**'s salary.
**3.23 NE -** +𝔛3,000,000 from Arthur's salary.
**3.23 NE -** -𝔛2,300,000 from rent.
**4.23 NE -** +𝔛3,000,000 from **Adelinda**'s salary.
**4.23 NE -** +𝔛3,000,000 from Arthur's salary.
**4.23 NE -** -𝔛2,300,000 from rent.

**ACCOUNTS**
Adrealic Herbalism

**!**  Currently, creations with Adrealic Herbalism can only be used on Adrealis. The only exception being alcoholic beverages.
**Adrealic Herbalism** refers to the plant lore and folk medicine of the planet Adrealis. It is a proficiency (max dice 5) which characters can learn. They can use it to forage for plants and make edibles, ointments, poisons, and alcohols.
Akilina Yanovna

Akilina YanovnaCogent Sheet
**Akilina Yanovna** is a notable noble hailing initially from Krizovia, in a past-life being one of the most influential magnates in the ancient pre-unification polity of Rabeta. Seeking her old fortune and title in the larger market of Illaria, she travelled to Selten, and quickly reestablished herself in a newly rising (but initially unfamiliar to her) market; civilian microcomputers and etheric networking, along with her own investment firm which dabbles in other fields such as artifact securement and psionic research.

Through her stratospherically rising influence, and her patronage to the state-protected Order of Kiari, she regained her old title and was allowed to re-enter the circles of nobility in Illaria. Though this was done with Illaria proper having forgotten her history; a machiavellian influence on old Rabeta, with her current goals not yet known.

## Profile

Weight: N/A
Eye Color: Spartan Crimson

## Stats

* PROFILE
* RENOWN
* FINANCES

 Aristocratic Magnate

INCOME/EXPENSES

**22 -** +𝔛1,000,000,000,000,000,000,000 from yearly company profits.
**23 - 1** +𝔛83,000,000,000,000,000,000 monthly company profits.
**23 - 2** +𝔛83,000,000,000,000,000,000 monthly company profits.
**23 - 3** +𝔛83,000,000,000,000,000,000 monthly company profits.
**23 - 4** +𝔛83,000,000,000,000,000,000 monthly company profits.
**23 - 5** +𝔛83,000,000,000,000,000,000 monthly company profits.
**23 - 6** +𝔛83,000,000,000,000,000,000 monthly company profits.
**23 - 7** +𝔛83,000,000,000,000,000,000 monthly company profits.

𝔛1,583,000,000,000,000,000,000
Alfiya's Dojo

**Alfiya's Dojo**, as it's commonly known as, is a dojo owned by Alfiya Qari. A tenured member of the Trillic Khan's elite guard, the **High Kheshigs**, she offers her various skills honed over decades to those who come. However, the dojo itself is also open to sparring or other practices among whichever group that arrives.

## Training

 2
 3
 4
 5

Training at Alfiya's Dojo can be done through written RP's done in it's respective channel, #alfiyas-dojo on the roleplaying discord server. Training can only be done once per-month per-character, with no exceptions provided. The amount of times a character can train per-month at the Dojo correlates to the number of other players they bring with them, as shown in the table provided.

The following can be trained at the Dojo:

* **🥋 Martial Arts**

### Drills

Throughout the training session drills will be done, from the basics such as stance practice to more complicated maneuvers such as standing grapples. Most will be with Alfiya present; either holding up impact mats or participating in light sparring to practice the character's blocking, grappling, and feinting ability.

Every time a CL is beaten by one over, and the character is not at the level which would make the task not give a proficiency, the character gains a level to their proficiency. If the character suffers either a critical success or fail, regardless of whether they win or lose the challenge, they will get a singular pip added to their proficiency.

 Jabs, Front Kicks, and Blocks
 Low Kicks, Standing Grapples, and Elbows
 Feints, Semi-Roundhouse Kicks, and Face Kicks

### Mastery Drills

#### Sparring

Trainees at the dojo can put their learned skills to the test, and spar with one of the many Trillic fighters that spend their time there. Defeating a trillic sparrer in combat, after successfully passing through all prior training drills, will grant the character that did so their fifth pip in martial arts.

#### Flying Plank Smash

Alfiya will fling a wooden plank towards the trainee at a very high rate of speed; the task of the trainee is to shatter it with an upward face kick. This task, just like the sparring, can give a fifth pip to a character's martial arts proficiency, thus serving as an alternative.

## Codes of Conduct

Trillic dojos usually have a strict code of conduct that is enforced at the master's discretion, and Alfiya's Dojo is no exception. Violators of the following codes of conduct will be banished from the Dojo post-haste.

**1. Do not disrespect the dojo master or your training partner.**

**2. Do not disrespect the craft.**

**3. Do not disobey directions from the dojo master.**

**4. Willful breaking of bones, maiming, disfiguring, or inflicting other serious injuries is not permitted.**

**5. If a participant taps out, or otherwise voices that they can't take anymore, you are to let go or otherwise cease the action causing it.**

**6. Willful breaking of dojo property, such as training implements or walls, is not permitted.**

**7. No drinking.**

**8. No smoking.**
Army of Pomaria (23 NE)

Monthly Cost | -𝔛23 quintillion

The **Army of Abila** was a formation of the Imperial Army raised at the Pomarian system in Priphos of 23 NE. Its purpose was to provide a permanent garrison to the Pomarian system and train reinforcements for legions fighting on the front lines. Originally, 24 legions were planned, mostly composed of Orbitritan exiles, spacer conscripts, and drone units, for a total of 240,000 men, women, and units, organized into two field armies.
Army of the North (23 NE)

Army of Royalea

   The **Imperial Army of the North** was a formation of the Army of the Aoshanti Empire during the Veritas Crisis, created through the merger of the Army of Cibalea and Brechstan Karathon's Army of Royalum. It was commanded by Acaciatalis Arquitius, holding the temporary rank of Supremus, with its headquarters at Aequum.

Starting in Priphos, the Army of the North's designated area of operation was a crescent formed by the systems of Vinovia, Shesta, Andautonia, Castrum, Aequum, and Deva Vintrix.
Arelda Ramsay/Cogent

Arelda RamsayCogent Sheet

## Shuttle

 If behind cover or a shield, give up your movement and action to be invulnerable to frontal ranged attacks for that turn.

#### Steady Shot

 At the cost of your movement, gain advantage on your next shot.

#### Suppression

 Use your action this turn to suppress a target or group of targets closely clumped together. Instead of directly attacking the target(s), you use your ranged attacks to attempt to drive them into cover and gain a psychological advantage over them. Roll your ranged attacks and add them together. Your allies may join you in your suppression attempt, contributing their own ranged attacks. Add their totals to yours. The adversary may choose to contest your suppression attempt, attempting to suppress you instead, in which case compare your totals to theirs. If they do not contest or are unable to, they are automatically suppressed. One side wins the suppression attempt and the other side gains the following:
* Members of the group within the field of fire roll their attacks with all weapons with a -2 malnus until the end of the following turn.
* Affected members of the group are pinned and unable to advance. They need to remain in cover, in concealment, in a prone position, behind a shield, or behind someone who has a shield. They can shuffle laterally, move backward, and move up to the position of their most advanced member, but no further. Members of the group with a shield may advance at half their speed.
* The group may choose to retreat from the engagement at any time. This is an organized action involving some members of the group withdrawing while others provide covering fire. A full turn's worth of ammunition is expended by everyone in the group taking this action. This necessarily cedes the terrain to the other force.

#### Salvage Arrows

 You regain half of the arrows you fired at the end of an engagement, provided that you are in control of the ground where the engagement took place.

#### Aimed Shot

 Take your time to aim and fire on your next turn with +2 and advantage. Requires you to stand still and concentrate. You are able to move at a walk, but if you are forced to defend yourself in melee or are injured in any way between your turns, the shot cancels.

#### Rapid Fire

 As your action, make your normal number of attacks plus one. These do not have to be the same target. Make all of these rolls with -2 to your attack dice. You cannot gain advantage on these shots. This does not work with cone attacks.

#### Trick Shot

 Make an attack with +2 guaranteed dice. You may sacrifice your movement to gain advantage on this shot.

### Athletics Skills

#### Recuperate

 Pass on your turn to recover 2 energy.

#### Jump

 Jump over or scale an obstacle without need for an **Athletics** roll.
AoshType/AoshType-Userpage-birdman

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   Bird Guy Man

     @birdman

I am a very interesting person with a very interesting life and very interesting hobbies and interests.

Bird Guy Man's Posts

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dfrgdfghbfghb

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This is a post hello I am posting yessss

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AoshType/AoshType-Userpage-birdman/AoshType-Post-birdman-20240129125932
4096

## Basic Information

### Represents

It's still unknown whether he used to be human or was born as a god. But he isn't a console

### aka.

96, Four thousand and ninety six, forty ninety six's brother

## Physical Characteristics

### Hair Color

White with a bit of red in it, blue when corrupted, only white when null is gone.

## Battle Status

### Weapon

His own hands (You would understand if you watched the anime or read the manga.)

## Relationships

### Best Friends

Xbox 1 X, Advan, Data Radar, IGN and Xbox 360

## Themes

### Genocide

https://www.youtube.com/watch?v=mj9KRKSvdbk

## Project World's End Information

### Age

Unknown

A Character based on the youtube channel Youtube.com/4096k

For his younger brother, go to null

For his younger brother, go to 4096 RED

## Personality

4096 is smart, prepared, And one of the most dangerous students in Console High School. He is the one to have helped everyone with a *past corruption*. 4096, or who Jackii likes to call "Kahari", is fairly smart (as said before) and prepared for anything that comes his way. Though he can have a sort of sadistic side to him.

## Appearance

4096 has white hair, fading its way down to red. He dons a black sweater with 2^12 in the back of it, with black sweatpants. His eyes are red, though his other eye is covered by his hair. The red part of his hair disappears when his brother, Red dies.

## Backstory

*"What are they talking about?*

*Who is 4096?*

*And... they did something to help this world?"*

4096 was a human who fell into this universe. He tried to help everyone in every way when a past corruption had happened. He had helped his best friend stop a fight, helped a woman with seven children, he had helped a homeless child, he helped a band become famous, he had helped a creator make a universe, he had helped a girl face her bullies, he had helped a ninja girl become a goddess, he had helped a young girl overcome her fear of being raped, and he had also helped a family bbbbbbbbbbbreaaprtk

And he has continued to help everyone ever since.

## Corruption

> "*Did you really think you were going to save the world? Heh. The effort was good enough, kid.*"
> ― one of 4096's battle quotes
>
>

4096 will have given up in helping you save the world and wants to destroy it altogether.

## Deaths

* z
* z
* z

## Trivia

* By Jackii, he is sometimes nicknamed "Kahari", due to his personality being inspired by a character named Kahari.
	+ While not being nicknamed for it, 4096's appearance was inspired by Sans from Undertale.

* E
Aratacian Sapper Stick (ATGM)

A **Sapper Stick** is a half-section-- or *stick*-- of Aratacian infantrymen armed with fire support weaponry (referred to as *sappers* in Aratacian military parlance). These formations are typically somewhat *ad hoc*, armed from the company's stockpile of surplus fire support arms. The purpose of these Sapper Sticks are to provide additional specialist firepower to infantry formations above and beyond what is typically carried in normal line sections of Tevari.

A Sapper Stick (ATGM) costs **6** deployment points, with 1 point per individual.
Anammelech Rho (System)/Kritkas

The first world in the Anammelech Rho System, astrographically labeled as **AR-1** but locally referred to by the common name of **Kritkas**, is a small terrestrial world in an extremely close orbit to the Anammelech Rho star. It is named after an old gnomish folk hero regarded as *"the fastest runner in Ankat"*.

Lacking an atmosphere, it suffers from heat powerful enough to melt most metals during its days, while the side facing away from its star is subject to frigid cold. This, combined with its slow sidereal rotational period due to its proximity to the star itself, makes Kritkas nigh-impossible to settle in any permanent manner.

While there are some mining operations which use temporary bases on the night side of the planet in order to excavate samples of the planet's silicon and nickel-rich core, very few remain as the planet turns to face the star, with only a few permanent sites situated in polar craters or in well-stocked subterranean complexes meant to last the small crews of these sites as long as it takes for their position to return to the dark side of Kritkas.

Additionally, there have been rumors that due to the harshness of the world and its many abandoned caverns from previous mining operations, it has become a haven for autowars which have escaped the orbit of nearby Hepsia. However, beyond the discovery of a few spare components and a single mining rig confirmed as missing in action, there is very little supporting evidence for this theory.
Amestrian Militia

The **Amestrian Militia** is a voluntary paramilitary organization created using von Maus' prestige and with the support of the Amestrian Territorial Guard. Not strictly authorized by the House of Lords, the Amestrian Militia nonetheless has around 300,000 members — men and women between the ages of 17 and 45 — organized into units based on their location, for a total of 30 divisions.

These units train regularly together and most members buy and maintain their own gear, while vehicles are provided by the Territorial Guard. Each unit has a mobilization plan whereby its members will assemble at a rally point, arm themselves, and await instructions from the Territorial Guard. The militia can be called in full or in part, as has happened on occasion to put down uprisings and keep the peace. All members are screened for radical beliefs. They must be patriotic Amestrians and the organization has a stridently anti-popularist, anti-Khanbaqir character.
Anzhela's Armory

Inventory Shop Log
**Anzhela's Armory** is a store owned by Anzhela Didenko, a wraith in the employ of Krizovia as a *Reyndzher*. Using her position and connections, she offers bows, crossbows, melee weapons, small arms, and psionic aids in the Krizovian make (or the makes of it's subordinate territories). However, general historical artifiacts and curiosities related to Ancient Illaria and its polities is also sold, along with weapons from other cultures across the Galaxy.

Along with a physical location, the store also has an online shop, making remote purchases possible.
Anacletus Merenda

Anacletus MerendaCogent Sheet
**Anacletus Merenda** is a young Radsa military officer, a **Knight-Captain** in the Intelligence Component of the Radsa State Force, who has been chosen by the **Provisional Estates Assembly Constitutional Committee** on a fact-finding mission which spans the entirety of central and southern Aoshtai. His mission, in the face of internal confusion about how to proceed, is to compile the various methods of governance and governmental culture and attitudes to give the PEACC more options to consider as they manhandle the organs of the state into something new.

His upbringing was typical; his father was in the Intelligence Component, and Anacletus was demanded by him to go through the proper technical institutes and military academies to enter into the Intelligence Component, all of which in the typical Radsi fashion were backbreaking and mind bending in their ruthless approach to pumping out competent personnel. Rather than join the field, he joined the **Cataloguing Service** which acts as the Intelligence Component's organizational database for practically every topic under the sun.

## Stats

* PROFILE
* RENOWN
* FINANCES

 Military Officer*Compiler Extraordinare* for PEACC

INCOME/EXPENSES

𝔛0 quintillion