High Nines Beginner's Tutorial

Refer to this helpful guide on how to play High Nines at any time during play to remind yourself of the rules! High Nines is a quick and easy card game that can be played with 2-4 people, although we prefer only two players play at a time.

## Gameplay

Each player has a deck of 30 cards, all from their respective realm and that realm only. The player who goes first plays their 0 card. You can only make one move per turn. Players alternate taking turns until someone runs out of moves.

### Continuous Play

If the match is intense, continuous play may not be an option. However, if the match is quick, the winning play can collect the cards in the pile and shuffle it into his deck to continue play. The match then ends after a player runs out of cards.

## Objective

The objective of High Nines is to outlast your opponent. You win the game once your opponent runs out of moves.

## Moves

When it is your turn, there are different types of moves you can make:

* **Buff**
	+ When you "buff," you are adding a card to the pile that is exactly one number higher than the previous card. By accomplishing this move, you can draw as many cards as possible to fill your hand.
* **Increase**
	+ When you "increase," you are adding a card to the pile that is anywhere between 2 and 4 numbers higher than the previous card. For example, if the previous card was a "1," an increase move would be a "3" or "4." By accomplishing this move, you cannot draw a card.
* **Stack**
	+ When you "stack," you are adding a card to the pile that is the exact same number as the previous card. By accomplishing this move, you can draw up to two cards.
* **Descend**
	+ When you "descend," you are adding four cards to the pile in numerical descending order starting from the previous card. For example, if the previous card is a "7," a descend move would be "6, 5, 4, 3." By accomplishing this move, you can draw as many cards as possible to fill your hand.
* **Ascend**
	+ When you "ascend," you are adding four cards to the pile in numerical ascending order starting from the previous card. For example, if the previous card is a "4," an ascend move would be "5, 6, 7, 8." By accomplishing this move, you can draw as many cards as possible to fill your hand. If you ascend to "9," you automatically win the set.
* **Reset**
	+ When you "reset," you are adding up to four cards to the pile with the final card being a "0." There are different ways to reset:
	+ *Evens Reset*
		- Perform a "descend" using only even cards in numerical descending order, ending with a 0. For example, if the previous card is a "7 or 8" an evens reset will occur if you add a "6, 4, 2, 0" to the pile.
	+ *Descending Reset*
		- Perform a "descend" ending with a 0. For example, if the previous card is a "4" a descending reset occurs if you add a "3, 2, 1, 0" to the pile.

## Card Text

Some cards have more than just a number on it, and additionally have a unique effect.

### Keywords

Various keywords are used on card text to condense the size of text on a card. Keywords are text in boldface. The following keywords are currently in game:

* **Auto-Reset**
	+ Automatically resets the pile back to 0, no matter the previous number.
* **High Nine**
	+ Can only be played as a Buff, Stack, or Ascend. When played, automatically win the set. The only way to beat a High Nine is by stacking another High Nine.