Reduce Damage

Reduced Damage Abilities reduce outgoing damage for enemy attacks.

Here is a list of the well-known available Abilities with *only* **Reduced Damage** effect in the game:

* Deal 1x damage
* Target: Highest Damage: Reduce Damage by 50% for 1 turn, 2 attacks.

* Deal 2x damage
* Ability Cooldown: 1
* Reduce Target's damage 50% for 1 turn, 2 attacks

* Deal 1x damage
* Ability Cooldown: 2
* Target damage reduced 50% for 2 turns

* Deal 1.5x damage
* Ability Cooldown: 2
* Target: Highest Damage: Reduce Damage by 50% for 2 turns, 4 attacks.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 2
* Target damage reduced 50% for 2 turns

* Deal 1x damage
* Ability Cooldown: 3
* Target's damage reduced 75% for 2 turns

* Deal NO damage
* Ability Cooldown: 1
* This ability will Act First.
* Act first
* Target’s damage is reduced 100% for 1 turn, 2 attacks

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act first
* Target’s damage is reduced 50% for 2 turns, 3 attacks.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act first
* Target’s damage is reduced 100% for 1 turn, 2 attacks.

* Deal 1.5x damage
* Ability Cooldown: 1
* Target: All Opponents: Reduce Damage by 50% for 1 turn, 2 attacks.

* Deal 1x damage
* Ability Cooldown: 2
* Target: Highest damage: Reduce damage 50% for 4 attacks, lasting 2 turns
* On Revenge: Reduce damage 75% for 4 attacks, lasting 2 turns.

* Deal 1.5x damage
* Ability Cooldown: 1
* Target damage reduced 50% for 2 turns
* On Revenge: Deal 2x damage.

* Deal NO damage
* When Secure: Reduce damage by 10% for 2 turns, 4 attacks.
* Threatened State: NoCat
* When Threatened: Reduce damage by 15% for 2 turns, 4 attacks.

* Reduce opponent's damage by 100% for 1 turn, 2 attacks after swapping in.
* Unable to swap for 2 turns.

Here is a list of Abilities with multiple effects, including **Reduced Damage**, in the game:

* Deal Secure: 2x, Threatened: 1.5x damage
* Ability Cooldown: 3
* When Secure: Target Highest Dmg: Reduce damage 50% for 1 turn, 2 attacks.
* Threatened State: NoCat
* When Threatened: Target Highest Dmg: Reduce damage 25% for 1 turn, 2 attacks.
* When Threatened: Target Self: Rally heal by 33.4%.

* Deal 2x damage
* Ability Cooldown: 1
* Bypass Cloak and Evasive abilities
* Reduce target's damage 50% for 1 turn

* Deal 1x damage
* Self: Cleanse DoT.
* Target: Lowest HP: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal 1.5x damage
* Ability Cooldown: 1
* Target highest damage: damage reduced 50% for 1 turn, 2 attacks. Critical hit chance reduced 100%.
* Cleanse DoT.
* Nullify damage increase and crit increase

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Self: Cleanse DoT.
* Target: Highest Damage: Nullify damage increase and crit increase.
* Target: Damage reduced 50% for 1 turn, 2 attacks. Critical hit chance reduced 100%.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Self: Cleanse DoT.
* Target: Highest Damage: Remove Critical Chance Increase and Damage Increase.
* Target: Highest Damage: Reduce Critical Chance by 100% and reduce damage 50% for 1 turn, 2 attacks.
* On Revenge: No Delay.

* Deal 1x damage
* Self: Cleanse DoT.
* Target: Team: Increase speed 10% , lasting 2 turns.
* Target: Lowest HP: Remove Damage Increase, remove Crit Increase.
* Target: Lowest HP: Reduce critical hit chance by 100%, reduce damage by 50% for 1 turn, 2 attacks.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* When Secure: Target All Opponents: Nullify.
* When Secure: Distract 50% for 2 turns, 4 attacks.
* Threatened State: NoCat
* When Threatened: Target All Opponents: Nullify.
* When Threatened: Distract 75% for 2 turns, 4 attacks.

* Deal NO damage
* This ability will Act First.
* Act first.
* 75% chance to dodge 67% of damage for 4 attacks, 2 turns.
* Increase speed 30% for 2 turns.
* Target Highest Damage: Distract 50% for 2 attacks, 1 turn.

* Deal 1x damage
* Bypass Dodge.
* 75% chance to dodge 67% of damage for 1 attack, 1 turn.
* Increase speed 10% for 1 turn.
* Target All Opponents: Distract 50% for 2 attacks, 1 turn.

* Deal 1.5x damage
* Ability Cooldown: 2
* Self: Increase speed by 10% for 1 turn.
* Self: 75% chance to Dodge by 66.7% for 1 turn, 1 attack.
* Target: Highest Dmg: Reduce damage by 50% for 2 turns, 4 attacks.
* Target: Highest Dmg: Bypass Dodge.

* Deal 1x damage
* Ability Cooldown: 2
* Cleanse.
* 100% chance to dodge 67% of damage for 2 attacks, 2 turns.
* Increase speed 10% for 2 turns.
* Target All Opponents: Distract 50% for 2 attacks, 2 turns.

* Deal NO damage
* Ability Cooldown: 3
* When Secure: Cleanse all negative effects.
* When Secure: Target All Opponents: Reduce damage by 50% for 2 turns, 4 attacks.
* When Secure: Vulnerable by 50% for 2 turns, 4 attacks.
* Threatened State: NoCat
* When Threatened: Cleanse all negative effects.
* When Threatened: Rally heal by 33.4%.
* When Threatened: Reduce damage by 50% for 2 turns, 4 attacks.

* Deal 1.5X damage
* Ability Cooldown: 2
* This ability will Act First.
* Target: Highest Damage: Remove Dodge. 25% chance to Stun.
* Target: DoT 25% of target's max HP for 2 turns. Reduce Damage by 50% for 1 turn, 2 attacks.
* Target: All Opponents: Reduce Damage by 50% for 1 turn, 2 attacks.