V1.0.2

## Changelog

*Released October 23, 2020*

* **BUG FIX** Textures are only set to Ultra for a new profile if 6 GB VRAM is detected. All in all Ultra can consume more than 4.5 GB VRAM in the Albergtal with many machines.
* **BUG FIX** Steam: Achievements are displayed in the Steam language
* **BUG FIX** Difficulty multiplier is calculated correctly when changing the difficulty level
* **BUG FIX** Completion window when exiting a scenario is now displayed centered
* **BUG FIX** If you tow a driver that is not controlled by the AI, the harvester will no longer ignore the driver
* **BUG FIX** Fieldgrass: Age calculation fixed while fast forwarding
* **BUG FIX** Field wetness in the tutorial "Forage maize chaser bin" reduced
* **BUG FIX** Animals no longer get stuck on edges or curbsides
* **BUG FIX** Harbor trader: driving through the unload area with incompatible FillTypes does not lead to a crash anymore
* **BUG FIX** Claas Tucano: Front wheels no longer drag on the chassis when Vario is attached
* **BUG FIX** [EDITOR] Fruits are displayed where they should be
* **BUG FIX** [EDITOR] Calculate Vegetation Grid Positions no longer causes errors
* **BUG FIX** EDITOR] You can paint grass outside the fields in the editor again
* **BUG FIX** Grass no longer sticks out on the road in the Albergtal in as many places as the vehicle trader (there will be more changes)
* **BUG FIX** It no longer doesn’t rain through the roof at the harbor trader load and unload area
* **BUG FIX** Trees without leaves are also displayed in the distance without leaves
* **BUG FIX** At the Physics level “Realistic”, the vehicles no longer slip when the handbrake is applied
* **BUG FIX** Farm Seed pallets: FillType does not suddenly change anymore if a wrong vehicle had been selected before
* **BUG FIX** Tutorial “Animal Feeding” can be completed if you fill the feeding troughs in any order
* **BUG FIX** Animals no longer spawn outside of the barns
* **BUG FIX** Drive-thru silos can now be filled with mixed cargo, e.g. field grass silage and field grass hay
* **BUG FIX** Tutorial “Helper Transport”: Task can only be saved at the end of the tutorial
* **BUG FIX** Rebuy setting in tasks are now loaded correctly from the save game
* **BUG FIX** Minimap no longer crashes when no navigation path can be created
* **BUG FIX** Scenarios 1 & 5: Stuck at "Drive to field" fixed
* **BUG FIX** Scenario 2: The "Freeze Bales" option is now activated for bale loading during the scenario
* **BUG FIX** Szenario 4: Crash Fix when loading a save game
* **BUG FIX** Crash fixed when attaching the Lacotec LH II

* **CHANGE** Credits: Supporters grouped by badge
* **CHANGE** Notification message when a helper gets stuck in traffic
* **CHANGE** Photo mode added to graphics options, which allows to increase the settings to values outside of the recommended ranges
* **CHANGE** The beacon lights now have discreet light shafts again
* **CHANGE** Sale prices: difficulty price factor adjusted:
	+ Animals (easy): 1.6
	+ Animals (medium): 1.3
	+ Animals (hard): 1.0
	+ Fruits (easy): 8.0
	+ Fruits (medium): 5.5
	+ Fruits (hard): 3.0
* **CHANGE** Young animals (with lower weights) are now worth much less per kilogram than older/heavier ones
* **CHANGE** Finance menu: tank and trader overview cleaned up

**Game Versions**
 V0.2.3.0 • V0.2.5.0 • V0.2.6.0 • V0.3.0.0 • V0.3.1.0 • V0.4.0.6 • V0.5.0.0 • V0.5.1.1
 Current version **V1.1.0.10** released **December 17, 2020**.