Tuned-In Girls

**Tuned-In Girls** is the forty-second chapter of *Kakegurui* written by Homura Kawamoto and illustrated by Toru Naomura.

## Summary

The game of Nim Type Zero continues, and the game becomes more intense as tactics to win are revealed.

## Plot

Miyo Inbami recounts her childhood with Miri Yobami, and reminisces about how their family split causing them to be competitors, but that using their signals developed through years of interaction helped them pass unnoticed. They communicate using these signals, Miri's hand is a 3, 0, 2, 3 and Miyo's hand is a 3, 2, 0, 0. They believe they can survive easily as they have 0s and high values. They aim to destroy Ryota Suzui so they plan how to do so, Miyo suggests a course of action.

The second round begins and Miri starts, she plays a 3. Ryota is next he plans to play a 1, but Mary Saotome tells him to play a 1, Ryota does but is interrupted by Miyo. She tells him not to follow Mary's orders as she is trying to save herself and doom him. She insists that if she disobeys Mary, she can provide in a syringe for Yumeko, trying to place a seed of doubt in Ryota. He rejects this idea as it goes against the game that Yumeko and them want, so he follows Mary's advice. Miyo is next and plays a 2, Miri inquires, and Miyo states that they cannot get Mary this round but they can force Ryota to lose. If Mary plays a 1 or a 3, they can guarantee Ryota loses, the only way to avoid it would be with a 2, but reasons that Mary will play a 3 to keep Miri in check.

Mary's turn is next. She asks Miyo about being "exploited" and who the weak were. Miyo responds that Mary and Ryota are the weak as they are being forced to make bets they didn't want, while the Devouring Families lose nothing at all, and that the weak are forever doomed to be exploited. Mary claims there is some truth to her claims but that in this Academy they are now, the sisters are the weak and plays a 2. Miri, Ryota and Miyo play a 0, 1 and 0 respectively. Mary's turn next, she plays a 0, since Miri has no more 0 she loses.

Since Miri doesn't have the votes, she pays with 3 serums instead. Miri asks Miyo to get a serum for her later. Ryota tries to medicate Yumeko but Runa Yomozuki forbids against it as the game continues. She orders that nobody will use any serum until after the game. Miyo tells Miri to not worry as the poison will take time. Miri pricks her finger.

The third round is next, Runa prepares a new deck and has Mary call a number, she calls 15. The deck is halved and shuffled, the final deck is made. Like before, Ryota reveals his hand, he has a 2, 1, 1, 0. He casts a bet of 5 chips. Miyo raises to 300 trying to make up for their loss. Mary raises it to 10,000. Mura laughs as the school only has 3,000 students, but Mary insists that since they can go to debt it is ok and Mura allows it.
Miyo and Miri discuss Mary's intention, Miyo believes she wants them to fold so as to secure the serums. Miyo wants to pay back at Mary for calling them weak so she takes the call. Mary calls her a fool. Everyone raises the bet to 10,000. Ryota plays a 2. Miyo is next, she plays a 3, she analyses Mary and how Miyo thought of her as a weakling for accepting their rules so willingly but changes her mind as she sees a behavior on her only done by the strong. Mary plays a 2. Miri and Miyo realize they are in trouble, as Miri informs her that with the pile at 7, only a 2 could save her. Miyo then realizes something is amiss with the cards they were dealt.

## Quick Reference

### Character Appearance

* Miyo Inbami
* Miri Yobami
* Runa Yomozuki
* Ryota Suzui
* Mary Saotome
* Yumeko Jabami
* Ririka Momobami

### Gambles

* The Election
* Nim Type Zero