V0.7.1

**V0.7.1** of *Stormworks: Build and Rescue* was released on May 15th, 2019.

* Feature - Added 3 camera components (small, medium and gimbal)
* Medium camera has zoom and night vision
* Gimbal camera can be rotated without needing to attach to pivots (similar to spotlights)
* Feature - Added infrared mode to light components
* Feature - Added 4 monitor components to view camera and video feeds
* Monitors have a composite output with touchscreen data to detect when and where a player is pressing the screen
* Feature - Added 2 hud components (small monitors that are transparent)

* Feature - New microcontroller components
	+ Lua scripting components
	+ Video switchbox
	+ Text property (allows players to enter custom text that can be used inside a lua script)

* Feature - Lua script editor
	+ Accessible from the property menu of the lua script microcontroller component
	+ Allows custom scripted tick and draw logic
	+ Simple API that lets you output draw commands to a video link for custom rendering, including drawing lines, basic shapes, text and the world map
	+ Scripts have a composite logic input/output for reading and writing data to the regular logic system
	+ Script editor includes syntax highlighting, a button to check your script compiles and a help tab with some information about available functions
	+ Monitors that are connected to lua scripts will show error messages if the script fails to execute for easier debugging

* Feature - New video logic type used for transferring camera and video feeds between components
	+ Video logic can be chained through several scripts to layer many draw commands together, making it possible to build self-contained UI microcontrollers

* Feature - Added 4 radio antenna sizes
	+ Larger antennas have higher range (up to 40km)
	+ Antennas can send and recieve composite data on a set channel
	+ Antennas have jiggle physics
	+ Radio signal is reduced when travelling through water

* Feature - Added 2 video radio components (transmitter and reciever)
	+ Similar to radio antennas, but they transmit a video signal
	+ Quality of video signal will degrade over long distances

* Feature - Added "Keep Active" block (a special component that will keep islands/objects/vehicles around it loaded, allowing it to stay spawned in the world at all times)
* Feature - New research in career mode for unlocking camera and radio equipiment
* Feature - Train junction signals can be switched by broadcasting an on signal on radio channel 440
* Fix - Fixed advanced wheels not rotating freely when connected to torque
* Fix - Added tyre pressure slider to advanced wheels to mitigate bouncing issues on light vehicles
* Fix - Added track tension slider to tank track wheels
* Fix - General fixes and improvements to the torque and grip mechanics of advanced wheels and tank tracks
* Fix - Vehicles with advanced wheels no longer roll forwards/backwards on flat ground
* Fix - Advanced wheels no longer cause anti-gravity vehicles when placed on their side
* Fix - Logic nodes across disconnected vehicle bodies are removed when spawning vehicle ("magic" logic connections will now need to use radio signals)
* Fix - Improved folding rotor feature (rotors render in folded position when physics has been disabled by interacting with the rotor head)
* Fix - Advanced mode components no longer unlock in normal mode when completing research and vice versa
* Fix - Minor improvements to SSAO shader
* Fix - Fixed island state not saving (lights, doors etc.)