Grim

Grim is a founding member of the Terran superhero team known as Centennial.

### Relatives

Wayne Alfred Reaper III (father; status unknown), Wayne Alfred Reaper II (grandfather; deceased), Wayne Alfred Reaper I (great grandfather; deceased)

### Occupation

Vigilante, Owner & CEO of Reaper Funeral Enterprise

## Appearance

### Physical Description

W.A. is a super fit, though somehow pale, man with defined muscles, short black hair, and a scruffy beard. He has blood-red eyes, too.

### Civilian Clothing

Outside of his operations as Grim, W.A. typically wears a business suit with a red tie and white dress shirt and black dress shoes.

### Hero Costume

As Grim, W.A. dons a black, steampunk-style, gothic jacket with black pants, black combat boots, black black gloves, and a black mask that covers his entire head, minus the eyes. He wears aviator-style goggles with one-way, red-tinted lenses. To tie it all together, Grim dons a black cloak that obscures his form and has a hood that he always wears.

## Personality

Grim is dedicated to fighting the widespread crime in his home city of Occultsbury. He's a dark knight of justice willing to do whatever it takes to accomplish his goal. He's grim, violent, and hateful. He harbours mistrust, suspicion, and spite for all people around him. He doesn't work well with people and often goes so far as to develope contingencies for other supposed heroes.

## Skills and Abilities

### Martial Arts Mastery

Grim has master many of Terra's martial arts. Kufu Nai, Adobaydie, Handoke, Atoki, Eto, Kai Baen Cho, Saga Don, Pangao Te, Roctu Cheimo Suun, and Paluwari. It took him over 2 years to learn each of these martial arts.

### Genius Level Intellect

Grim is far smarter than the great majority of the Terran people. W.A. can adapt to his suroundings easily and without issue and is smart enough to know that anyone can turn on him. He an work out connections between things that are seemingly dead ends. He's a master detective, an expert combatant, and and excellent strategist. He's known for his ability to change tactics on the fly and figure out the secrets of those around him. He has contingencies planned out for every member of Centennial and every other "hero" on the planet of Terra.

### Masterful Agility

W.A. is extremely agile and capable of insane acrobatic feats. He's a scary amount of flexible for his size and build, too.

### Skilled in Scythe Combat

Grim is practically a master of Scythe-based combat. There's practically no one on Terra who can best him in Scythe-based combat.

## Equipment

### Compactable Scythe

Grim is in possession of a compactable scythe. It is stored on the back of his belt and can expand its shaft from 1 foot to 4 feet and it has a 2.5 foot blade. The blade is silvery with a slight, light green tint to it and is made of a metal called Mythril.

### Kusarigama

Grim is equipped with mythril kusarigama on extending and rewinding chains. Grim uses these in the same way as one would use grappling hooks.

### Goggles

For usage in his vigilante endevours, W.A. invented a pair of aviator-style goggles with one-way, blood-red tinted lenses. He designed them so that he'd be capable of seeing in multiple spectrums.

#### Infrared Vision

The goggles can see in the infrared wavelength of the electromagnetic spectrum. This allows him to see heat signatures.

#### Ultraviolet Vision

The goggles can see in the ultraviolet wavelength of the electromagnetic spectrum. This allows him to seewhat one would be capable of seeing under a uv light, such as fingerprints and blood. This vision setting also provides protection from blinding attacks. He can even see underwaterand in fog with this setting enabled.

#### X-Ray Vision

Grim can use the goggles to see in the X-Ray wavelength of the electromagnetic spectrum. This allows him to see through objects and detect things, such as tumors, broken bones, etc.; however, since radiation doesn't pass through lead, Grim can't use the goggles to see through lead objects. This is also why Grim's mask is lead-lined. It's to make sure that anyone with the ability to use X-Ray vision cannot discover his identity.

#### Night Vision

Grim's goggles have a night vision setting that allows him to see clearly in pitch black conditions.

#### Hidden Video Cam & Audio Recorder

Grim's goggles are even equipped with visual recording technology far more advanced than anything in the modern day on Terra. They can recorder everything the see and hear! This makes Grim's goggles Terra's first ever high tech AV recording equipment!

### Throwable Mini Sickles

Grim carries a variety of miniature sickles that he uses as a ranged option. They vary in effects, too. He has some that explode, some that zap, some that burst into flames, and even some that act as tracers!

### Tracking Equipment

Grim is equipped with a pocket-sized device capable of using radio signals to track down that mini throwing sickle tracers.

### Uranium Knuckles

Grim has a lead-lined pocket with a pair of knuckles forger of mythril with a **uranium**-laced inlay. He keeps these on his person at all times just in case he needs to take down Ousider, or someone like him.