Changelog

Cette page est une collection de notes de patch pour Ghosts of Tabor. Le jeu est actuellement en bêta fermée/accès anticipé depuis le 20 mars. La version actuelle est **0.6.54.4314.21327**

* Toutes les dates sont à l'heure de l'Est (fuseau horaire dans lequel Combat Waffle Studios est basé).

## 0.6.54.4314.21327 (3 janvier 2024)

##### Hotfix

* Ajout des couches stéréo au menu (le curseur est également passé d'un pointeur à un point - d'autres améliorations seront apportées au fil du temps).
* Correction d'un bug de duplication visuelle avec les sacs à dos dans la planque.
* Correction des volumes de kill Z sur l'île de Tabor.
* Correction de certaines zones où les joueurs pouvaient regarder à travers les murs et tirer à travers eux.
* Correction des grenades fumigènes mal répliquées.
* Correction du nom du vecteur 10mm à la fin de l'écran
* Correction d'un crash qui pouvait se produire en atteignant l'écran de fin de raid.

## 0.6.53.4246.21109 (December 19th, 2023)

### Hotfix

* Fixed static spawns not spawning (GPU, keycards, …)
* Fixed the whiteboard not being interactable (You can draw again)
* Fixed foregrips getting stuck in backpacks or on surfaces
* Fixed height calibration issues
* Fixed invisible collider in Silo (Top extraction point)
* Fixed aggressive culling from the windows in front of the bathrooms in docks
* Fixed the bar magazine using the wrong material
* Fixed some decals that were offset on Matka
* Fixed not being able to take off the backpack in reeds

## 0.6.52.4208.20978 (December 14th, 2023)

### Hotfix

* Added a message when extracting that shows user that loadout is currently saving (when you extract from a raid and it takes longer than usual).
* Temporarily remove collect missions (causing crashes for game)
* Prevent a condition where during back-end updates a loadout save would not retry saving.
* Added a message explaining what the initial loading screen % is for.
* Temporarily removed losing XP if you don't stay in raid for less than 7 minutes(since it wasn't explained to users).
* Changed item requirements in the market to show store name instead of trader name. (Spectre instead of Sean)
* Fixed UWU gear and armor to reflect Minty trader level instead of Spectre

## 0.6.51.4203.20954 (December 14th, 2023)

### Hotfix

* Fix UWU DLC not being available on in-game store for Meta users.

## 0.6.5.4201.20942 (December 14th, 2023)

### New Features

* Added UWU DLC
* Added new end screen to raids
* Added VR game of the year trophy in the bedroom
* Reactivated turn-in missions

### Bug Fixes & Improvements

* Added a transition when clicking the power button to hide the frame drop during the transition on Quest
* Fixed guns dropping when holding from the front grip and letting trigger hand go
* Fixed takistan sun seeds not destroying when being planted
* Fixed an accidental scroll when clicking on friends names on the contact tab
* Fixed the arm extend when dropping a weapon on the ground while holding the charging handle
* Fixed collisions with the spoon in cans (it can now enter)
* Fixed Krtek guards spawning with too many guards
* Fixed proximity chat where you could hear dead players in some cases
* Fixed some items collision in backpack
* Fixed the MP7 charging handle
* Fixed muzzle velocity of USP45, SG552 and UMP45
* Fixed shotgun not making sound when reloading
* Fixed artifacts on NVGs
* Fixed ammo boxes last bullet getting stuck
* Fixed grabbing two plants shortly after each other breaking the garden state
* Fixed water filter draining on restart
* Fixed grabbing plant instead of flower bud
* Fixed clicking ready up multiple time crash
* Fixed mag shake doing the incorrect vibration
* Fixed 1911 chambered round being invisible
* Fixed turn in missions
* Fixed a bug where the ammo loader would not craft ammo
* Fixed angled grip not saving when flipped sides
* Fixed fish cultist mask being too low on the mannequin
* Fixed the Ghosts of Tabor hat being too low on the mannequin
* Fixed traders not buying the cultist mask
* Fixed Takistan sun not saving in the correct state in saving areas
* Fixed Takistan sun bag being destroyed but not the seeds when throwing in garbage
* Fixed Takistan sun bag not showing empty visually when empty
* Fixed planting Takistan sun seeds not planting in the right location
* Fixed gripping seeds out of bag (Now using trigger instead of grab to make it more reliable)
* Fixed medical stations being too pixelated on Quest
* Fixed the main terminal not letting you click deploy (previously had to restart the game to deploy)
* Fixed visual bug on the Stoner
* Fixed G3 hand pose on charging handle
* Fixed AK alpha hand pose on charging handle
* Fixed some issues with the charging handle mechanics on G3, MP5 and UMP
* Fixed an issue where players would see the name of a squad member as a duplicate or another member of the squad
* Fixed water sound playing in the garden when power isn’t on
* Fixed grip location being in the wrong place on medical machines
* Fixed hand pose on Takistan sun seeds
* Fixed NVGs clipping through NVG effect
* Fixed hand pose on camera lens
* Fixed hands interaction with the watch when holding gun
* Fixed a bug where a team member would still show in squad after leaving
* Fixed loading screen showing behind player
* Fixed medical machines showing before they are unlocked/usable
* Fixed an issue where players may not be able to change fire mode after grabbing a player’s gun
* Fixed mag slapping not working
* Fixed crash when scrolling through a lot of items in trade room kiosk
* Fixed being able to grab weapons by the foregrip on gun walls
* Fixed bandages not disappearing in safe house and tutorial
* Improved performances when shooting Fenix
* Optimized scopes on Quest (preloading)
* Optimized weight calculation

### Map Fixes

#### Island of Tabor

* Added logic to the cellar in church of fish (now closed unless the boss is there)
* Added logic to the back door in church of fish (closed at night)
* Fixed a gap in the ladder
* Fixed no collision on Cell 2 in prison area

#### Market

* Added clarity to the store items when they aren’t available (trader levels, not owned, …)
* Fixed items not showing in the correct order (logical unlock order)
* Fixed some items not spawning back in market after grabbing them and walking away

#### Tutorial

* Added mag palming tutorial
* Fixed the armor pouch not getting on armor unless you grab it from the mannequin
* Fixed sniper targets disappearing when being reset
* Optimized the level (reduced drawcalls)

## 0.6.44.4137.20629 (December 8th, 2023)

### VOIP Update

* Odin Plugin Upgrade: Updated system for clearer in-game voice communication.

### Bug Fixes:

* Fixed delays in player spawning at the start of the game.
* Resolved issue with players getting stuck in crates.
* Ensured gear and equipment choices are correctly saved after a game.
* Corrected a bug causing characters to unintentionally fly into the air upon collision.
* Armor protection functionality is now fully operational.
* Fixed a problem where players could become trapped inside loot crates.

## 0.6.43.4088.20312 (December 2nd, 2023)

### Hotfix

* Fixed stamina regeneration when running backwards (will drain stamina now)
* Fixed not being able to grab items in loot crates sometimes
* Fixed 2 garden bugs (yes we know there are many more)
* Improved throwing mechanics
* Improved performances (reduced frames drops)

## 0.6.42.4072.20248 (November 30th, 2023)

### Hotfix

* Improved **some** performance issues
* Improved grabbing items in loot crates (items were sometimes stuck)
* Improved initial loading process and loading screen
* Improved match search speed from avg. 50 sec to avg. 40 sec
* Fixed some issues with controller tracking on spawn
* Fixed the game not being VR Game of the Year yet (we are now)

## 0.6.4.41.4062.20207 (November 29th, 2023)

### Hotfix

* Fixed grabbing items inside of closed lootcrates
* Fixed a bug causing servers to shut down too early (with people still playing)
* Fixed the g36k so it no longer spams the log for not having bounding box setup
* Fixed collect mission turn-in amount (again)
* Fixed all grabbed gear in the bunker from teleporting into the kiosk
* Changed USP .45 from trader lvl 4 to lvl 3
* Possibly improved Performance

## 0.6.4.4055.20163 (November 29th, 2023)

### New Features

* Island Church Of Fish Cultists: Added Church of Fish Cultists for the Island region.
	+ The Fish Cultists will only spawn on **Night** Island and have a small percentage for spawning.
	+ Known Issue: Fish weapon may not save bullets in magazines when going in raid
* Enabled walking in the shooting range for better target inspection.
* Ragnar Backpack Added at Minty level 5

### Bug Fixes & Improvements

* Removed the 30-degree cone of silent footsteps behind players or when players aren't rendered.
* Players can no longer grab items inside closed loot crates.
* Resolved a critical issue causing the game to crash when using bandages. Players can now heal without encountering crashes.
* Fixed the charge handle on the P90, ensuring it operates smoothly and reliably.
* Rectified the Mp5 charge handle, ensuring it functions correctly without glitches.
* Fixed Mac10 strap issues, ensuring proper attachment and functionality.
* Set snap mesh on for charging handles to prevent instant snapping, improving realism.
* Fixed red tint on weapons/mags/attachments for valid placement.
* Restored the click sound when reloading the USP45.
* Fixed weapon attachments showing grip indicators instead of Grip Trigger.
* Fixed the bug where releasing a pistol when two-handed could set the primary grip improperly.
* Fixed material changes on guns and magazines for visual consistency and realism.
* Fixed issues with height calibration and play space movers, preventing players from looking under maps.
* Addressed a bug causing items to fly when released. Letting go of items now behaves as intended.
* Resolved item separation issues with backpacks in the Conveyor Sale System for a smoother transaction experience
* Fixed offset problems with the Krtek helmet, providing a more accurate fit for players.
* Set brass simulation to be disabled by default, optimizing game performance.
* Replaced armor, helmet, and gun simulation on death events for enhanced accuracy and gameplay experience.
* Removed casts to armor/helmet when calculating penetration in characters & Fenix, replacing with a more efficient interface.
* Fixed duplication in Player Username Collection from multiple sources, ensuring consistency in the main Kiosk.
* Addressed collision issues with medical crafting items in backpacks.
* Improved VR gameplay with enhanced gunstock calibration.
* Increased magazine count in the tutorial for a more realistic experience.
* Magazines that don't fit the gun now highlight red during loading attempts.
* Fixed the missing backpack in the tutorial.
* NVG overlay is now no longer tied to menu settings.
* Prevented players from selling/returning mission items multiple times.
* Corrected Buckshot Box pricing to prevent exploits in the Sell Kiosk.
* Raid kiosk now saves the last map selected
* Fix for loadout not extracting/deleting.
* Addressed screen calibration popping up consistently after switching between seated and standing positions.
* Added subtle lighting to enhance the visibility of loot box contents.
* Removed the whitelist system (OVR advanced tools can now be used again).

### Map Fixes

#### Island of Tabor

* Expanded Church of Fish. "Cellar"
* Addressed vertical sound issues in labs.

#### Matka Miest

* House of Scott Vent Entry: Fixed players entering the House of Scott through vents without unlocking the room.

#### Safe house

* Increased number of seeds per bag to 10 from 1.
* Fixed GPU racks legs in Safe Houses to eliminate graphical glitches.
* Investigated and addressed issues with seed growth and disappearance in plant beds.
* Ensured the Sell Items list is scrollable for better navigation.
* Water filter is now removable
* Nursery water consumption returned to normal from %90 decrease.
* Fixed multiple backend issues with water consumptions, fuel consumption and plant growths.
* Changed NRS amount crafted from plant product
* Increased plant product sell price

## 0.6.3.3999.19788 (November 16th, 2023)

### Hotfix

* Fixed an issue where backpacks made guns vanish
* Fixed garden plant dirt spawning in air
* Fixed game server shutting down before finishing backend communication

## 0.6.2.3993.19756 (November 15th, 2023)

### Hotfix

* Fix a cause for servers shutting down mid-raid
* Fix some backend stability issues
* Fix Adventure Backpack being level 3 instead of level 2
* Fix an issue with backend kiosk weight calculation going negative
* Fix nursery watertank being visible before GardenStation lvl 1
* OpenVR software whitelist expanded with:
	+ VARJO Headset Base software
	+ HTC Vive (2nd version)
	+ Cable Guarding
	+ OpenVRStartup
	+ DesktopPlus (2 versions)
	+ LIV (2nd version)
	+ KAT VR Treadmill

## 0.6.1.3989.19717 (November 14th, 2023)

### Hotfix

Backend fixes have gone out, hundreds of people were losing friends lists and wipe rewards. If you were impacted and didn't receive some of the wipe items, **resetting your profile should solve that**. All account history and data was restored on the impacted accounts.

* OpenVR software whitelist expanded with:
	+ VirtualMotionCapture
	+ TurnSignal
	+ FPSVR
	+ SpaceCalibrator
	+ XSOverlay
	+ Streamlabs OBS
	+ DailyVR

### New Features

* Character XP was increased by 300%.
* Increased Matka Miest player limit increased to 9 and expanded the map (more details in map fixes)
* Introducing bunker upgrades (more details in map fixes)
* Introducing player character creation
* Introducing better flashlights on Quest native
* Introducing a new backpack (small)
* Added CX8 storm
* Added USP45
* Added AK5C
* Added factions
* Added arms patches
* Added various items inspired by supporters

### Bug Fixes & Improvements

* Fixed weight system and reactivated it
* Fixed knife mounting hooks on gun walls
* Fixed loot crates not being locked in the purple keycard room before the door is opened
* Improved grenade throwing
* Improved night visions
* Improved melee

### Map Fixes

* Island of Tabor
	+ Fixed sound occlusion
	+ Fixed some areas where you could get stuck
* Matka Miest
	+ Fixed sound occlusion
	+ Balanced the spawns, exfils, AI patrol paths
	+ Added the house of Scott
	+ Added 2 purple keycard loot rooms
	+ Fixed some textures
* Silo
	+ Fixed LODs
	+ Fixed the issue with the spawn on the top level
* Safe house
	+ Added access to the intel room
	+ Added GPU farming
	+ Added access to the nursery room
	+ Added plants growing
	+ Added NRS crafting machine to the med room
	+ Added bandage crafting machine to the med room
	+ Added a “sell all” button to the trade room sell terminal
	+ Changed the UI for the trade room terminal

## 0.5.73.3871.18970 (October 30th, 2023)

### Hotfix

* Disabling weight system so it doesn't have an impact on stamina or movement speed.
* Fixed being unable to mix ammo of same caliber in the bunker, both manually in a magazine and with the machine loader. (known bug, the ammo goes into the mag in the wrong order, from the bottom instead of the top)

## 0.5.72.3864.18947 (October 28th, 2023)

### Hotfix

* Fixed shooting blood splatters would damage the owner
* Fixed the Krtek gun drop
* Fixed the loot room loot quality
* Fixed gunshot tails on Matka
* Fixed the reloader registering the incorrect amount of powder when filling
* Fixed debug text above magazines in tutorial
* Fixed issue when interacting with loot crates
* Fixed an issue where you could still click the add to cart button and receive a confirmation despite being at the limit
* Fixed the floating crate in Silo - Cafeteria
* Fixed a wall that did not block bullets in Silo
* Fixed the clicking sound when opening the doors that lead to a gunwall with guns
* Fixed tutorial level spawning duplicate items
* Optimized the PSO caching (Greatly reduces hitching on Quest)
* Changed Stanag drum mag to hold 60 rounds
* Changed MPX mag to hold 41 rounds
* Changed Deagle mag to hold 7 rounds
* Removed floating crate in Silo - garage
* General performance improvements

## 0.5.71.3820.18760 (October 23rd, 2023)

### Hotfix

* Fixed LODs and lightmaps on Missile Silo
* Fixed Matka Miest not showing up on the kiosk
* Fixed the Benelli M2 shotgun reloading
* Fixed crash from bleeding system
* Fixed crash from weight system
* Fixed Oculus PC store login being stuck at connecting

## 0.5.7.3813.18711 (October 23rd, 2023)

### New Features

* Added Matka Miest (new playable map)
* Added Taran tactical JW3 DLC (Available for Meta through in-game Store now. Coming to Steam very soon)
	+ If you own the Founding Father's DLC, you will receive these in your kiosk and it is unlocked automatically.
	+ These DLC items are purchased at Merchant of Death.
	+ You may own one purchased set of each DLC item.
	+ You can however pull to your safehouse additional DLC items from in-raid off other players.
* Added bleeding mechanics
* Added bandages
* Added Mosin (bolt action)
* Added M190A3 (bolt action)
* Added Ammo Pouch
* Added 1 Shot Energy Skinned M4 (Purchasable at Merchant of Death)
* Added Ronin Helmet
* Added insurance
* Added weight system
* Added sounds when opening crates/cabinets
* Improved UI for various kiosks (Trade room and market)
* Improved throwing mechanics
* Improved melee mechanics
* Updated 57 model
* Added the ability to grab guns from other players

### Bug Fixes

* Fixed a crash related to backpacks
* Fixed a crash caused by gunshots on top of HLODs
* Fixed an issue where some players could not loot the purple keycard room crates
* Fixed index finger not pointing when interacting with kiosks
* Fixed the bug that prevented players from scrolling when using the opposite dominant hand
* Fixed volume slider not affecting guns
* Fixed weapon concurrency audio issues
* Fixed fist bump issues where sound would only play for one player
* Fixed an issue where one player would appear in raid but was not
* Fixed a caching issue with armor where the user might spawn in raid without their armor
* Fixed the unrealistic amount of ricochets (reduced the number of ricochet a bullet can do)
* Fixed reflection capture on PCVR
* Fixed footsteps position so they can be heard correctly
* Fixed gunshot sound replication at distance
* Fixed squad issue where two users would invite each other, one would accept and the other would have a persistent invite stuck.
* Fixed grenade shrapnel going through walls
* Fixed hunger/thirst/damage sounds not playing correctly to nearby players
* Fixed bullets not penetrating the NVGs
* Fixed magazines loading with the wrong ammo type
* Tweaked drinking water to make it easier
* Tweaked directional audio for gunshots
* Optimized the skeletal mesh
* Optimized ragdoll performances
* Optimized loot crates spawn for better performances

### Island of Tabor

* Relocated the parking lot (on the peninsula to North)

### Silo

* Fixed AI stuck in the back room near sector 6
* Optimized the colliders
* Optimized the culling distances

### Safe House

* Improved the resolution of some signs in bunker
* Removed the TV

## 0.5.67.3721.17939 (October 3rd, 2023)

### Island of Tabor

* Fixed crash caused by airdrop when extracting on Island of Tabor

## 0.5.66.3709.17889 (September 29th, 2023)

### Bug fixes

* Fix issue where you would get stuck on loading screen of raid and never spawn
* Fix crash when loading into bunker with corrupt loadout
* Fix One Shot physics glitch when grabbing one shot stick out of One Shot box
* Fix issue where player could grab the One Shot chew inside a container without opening the container
* Fix issue where the player could eat all One Shot chews in a single frame if grabbing a One Shot chew from a stick next to mouth
* Fix issue where player could eat One Shot chew in bunker and they would respawn on every level travel
* Fix issue where visualization on One Shot chew the sticks in the container would not display correctly
* Fix issue where placing a One Shot container in a backpack the player could grab a stick out of the container without opening box
* Fix issue with One Shot stick being able to grab chew inside stick without holding the stick
* Fix issue where player could grab a One Shot chew and then be unable to grab any more one shot chew even though they're were still One Shot chews in stick

## 0.5.65.3690.17797 (September 27th, 2023)

### Bug fixes

* Fixed crash related to AI footstep sounds
* Fixed crash related to the water station
* Fixed crash due to the main terminal (from switching tabs)
* Fixed crash due to the friends list on the terminal
* Fixed crash for placing items in the backpack
* Fixed the index finger not going straight when interacting with kiosks
* Fixed the loot not spawning in training mode

### Safe house

* Improved performances of the main kiosk

## 0.5.64.3640.17396 (September 14th, 2023)

### Hotfix

* Fix #1 crash on Quest
* Fix #1 crash on PC
* Fixed 556 armor penetration issue
* Fixed One Shot Boxes not being grabbable from terminal

## 0.5.61.3578.16955 (September 1st, 2023)

### Hotfix

* New character index finger was not properly aligning on the UI screens.

## 0.5.6.3577.16953 (August 31st, 2023)

### New Features

* Added a new UI to the main terminal
* Added island of Tabor night variant (don't forget your night vision)
* Added a new character model for the player (replaced the old one)
* Added new Fenix models
* Added names to extraction points (compass)
* Added new sounds to the guns (Reworked almost all gun audio from scratch. Over 1k gun sound files were replaced with new source material. Most guns have completely unique gunshot (suppressed and unsuppressed), as well as mechanical noises such as pulling the charging handle.)
* Added a fist bump option, executing a fist bump with a fellow player will send off a friend request
* Added new audio to raid exfil and player's death
* Added SSH-68 helmet
* Added LBAV armor
* Reworked armors (armor penetration system has been reworked from scratch to be more accurate and consistent. Armor classes are now divided into six classes (from three). Chest rigs and helmets should be generally more effective.)
* Added friends limit (100 friends total shared between friends and invites request)
* Removed the nerd port on the arms (you can now inject anywhere on forearms)

### Bug Fixes

* Fixed survival elements depletion speed being linked to the player's FPS
* Fixed night force scope not showing when trying to receive it
* Fixed MP5 clipping through loot crates
* Fixed some shelves not saving in the safe house
* Fixed workbench saving areas not saving
* Fixed mag palming near a pouch resulting in an invisible magazine
* Fixed the ammo crafter not building ammo in some conditions
* Fixed the ability to run sideways and backward when out of stamina (now preventing it)
* Fixed the ability to run while aiming with the gun sideway (now preventing it)
* Fixed the name of the bunker resource category (previously called junk)
* Fixed glass not being breakable
* Fixed some backpack logics (attempt to fix one of the major crash while in a raid)
* Fixed the player being able to move and grab things before raid (preventing them from grabbing items they won't spawn with)
* Fixed Krtek mask vanishing from saving areas
* Fixed culling distance on loot crates
* Fixed texture color in loot crates and backpacks to be grey instead of black to be more visible
* Fixed MP40 bullet ejection location
* Fixed can shoot with safety on if you put a new magazine in and charge a bullet in the chamber
* Fixed grenades and syringe had no collision in the backpack
* Fixed silencers attached to guns don't have collision in backpack
* Fixed Fenix don't respawn
* Fixed knives stabbing backpacks
* Fixed some bugs with the trashcan (it should not eat your loadout if you walk too close to it!)
* Fixed bolt catch and bolt release inconsistencies
* Fixed Fenix sometimes laying down pretending to be dead

### Map Fixes

* Island of Tabor
* Added grass sound when walking on grass surface
* Added new trees
* Added new containers around the map (to be used as cover)
* Fixed the underground parking spawn taking too long
* Removed doors ***temporarily*** on the island

### Safe house

* Added ambient audio to the safe house
* Added storage in armory 1
* Reworked lighting
* Fixed some typo on some signs
* Fixed whiteboard not having collision with the player

As well as additional various optimization and minor fixes.

## 0.5.3413.15735 (July 30th, 2023)

### Fixed

* Fixed some issues with the feet IK
* Fixed issue with helmets not caching in lockers and on mannequins in the bunker

## 0.5.3410.15717 (July 28th, 2023)

### Added

* Added ability to invert the angled grip for left handed people (while holding the angled grip in hands, click trigger)
* Added Deagle
* Added nightforce scope
* Added trashcan to safe house
* Scopes are now be higher resolution on PCVR
* Unlocked more rooms (nursery, radio and never wipe are not available yet)

### Safe house

* Added numbers on doors so it's easy to know what room it is (Ex: Armory1, Armory2, ...)

### Island of Tabor

* Fixed audio occlusion on island of Tabor

### Fixed

* Fixed turn in missions
* Fixed the SPH5 helmet not showing up on terminal when trying to receive the item
* Fixed being able to put backpacks on other players (not possible anymore)
* Fixed duplicates on extractions (backpack and guns)
* Fixed one shot energy chews
* Fixed ammo reloader spitting ammo causing physics issues
* Fixed friends request not showing up until restarting the game
* Fixed promoting a squad member to leader was not working properly
* Fixed items not always dropping on death
* Fixed NPCs spawning too close from you
* Fixed being able to put shotgun shells in stanag magazine
* Fixed crashes with scopes
* Fixed founding father DLC not showing up for owners on DLC screen
* Fixed mag palming with MP5 magazines
* Fixed mag palming with FN5.7 20 round magazines causing the freeze/crash
* Fixed being able to put attachment on the AK without a rail
* Fixed level/XP screen displaying default value when unable to reach the backend
* Fixed every guns selector activating when opening a room in the safe house (no more clicks!)
* Fixed various crashes issues
* Generator more accurately syncs to backend

### Balancing

* Adjusted the XP gained from looting items

### Known issues

* XP system may have some issues. It is a work in progress
* Feet IK is being worked on. There may be some conditions where it does not look accurate

### Added

* Added mag palming
* Added airdrops to Island of Tabor
* Added player progression end-raid screen (XP and player leveling system - Work in progress)
* Added distance for kills on end-raid screen
* Added graphics settings for resolution quality (PCVR)
* Completely new saving systems

**Safe house**

* Added the new safe house (replacing the old one)
* Added auto sorting items on walls for your starter items
* Added back the voice to safe house
* Added the power room/generator (require gasoline to power up)
* Added a sink to fill water bottles (require a water filter to use)
* Added a money vault to see your current money (can take money into raids)
* Added a button to reset the shooting range
* Added a recovery system so if you drop something on the floor or place it on a non saving area, it goes to your trade room terminal
* Added saving the loadout on crashes or force closing the game while inside the safe house
* Added different lighting levels

### Fixed

* Fixed knives not doing correct damage including insta-kill for head
* Fixed magazine reloader
* Fixed various issues with ammo crafter
* Fixed magazines loading empty into raid
* Fixed P90 magazines detaching when holstering the gun
* Fixed various crashes
* Fixed the height calibration and settings saving
* Fixed not being able to manually load certain magazines
* Fixed backpack with items in on conveyor getting destroyed if it contained an ammo box
* Fixed gear tech backpack spawning magazines
* Fixed AI not hearing gunshots unless it hits a surface
* Fixed NVGs all looking the same on Quest 2

**Island of Tabor**

* Fixed a hole in the map near lab
* Fixed concrete barriers LODs
* Fixed ability to grab dead bodies inside of Labs
* Fixed ability to see inside and outside of tents windows
* Fixed 3 loot boxes that were not accessible/hard to access

**Tutorial level**

* Fixed shotgun ammo
* Fixed ammo crafter
* Fixed magazine reloader
* Reworked some grips modifier (prevent grabbing items from other players)
* Reintroduced purple keycards to unlock safe rooms
* Reintroduced orange keycards and they now unlock special extract point
* Adjusted NPC's so they take time to aim before shooting
* Improved lightmap resolution in certain areas in Island of Tabor
* Optimization pass in the labs in Safehouse

### Changed

* Reworked some grips modifier (prevent grabbing items from other players)
* Reintroduced purple keycards to unlock safe rooms
* Reintroduced orange keycards and they now unlock special extract point
* Adjusted NPC's so they take time to aim before shooting
* Improved lightmap resolution in certain areas in Island of Tabor
* Optimization pass in the labs in Safehouse
* Remastered Mp5, 1911 and Glock17 models
* Made menu all uppercase
* Economy overhaul
* Optimized culling distance
* Optimized the socials backend

### Removed

* Removed the pump shotgun (Temporary requires more work)

### Known issues

If you just purchased a DLC and the gear was not provided / you cannot login, please try again.

Worst case you might have to go in-game and reset your account through the menu => Profile => Reset account.

We deployed a bugfix for this issue in our backend just short of the patch, but it could possibly require a profile reset.

## 0.4.3207.14509 (June 21st, 2023)

### Fixed

* Improved pc performance on island
* Added more Fenix weapons
* Fixed applying custom graphics settings
* Fixed throwing and gripping on Index
* Fixed edge case that caused backpack to delete
* Fixed high ping issue when deploying into raid
* Added a button to reset ping on terminal

## 0.4.3200.14488 (June 20th, 2023)

### Fixed

* Fixed footstep sounds not being affected by master volume slider
* Fixed invisible hole in Island of Tabor (could fall off map)
* Fixed Thompson material
* Fixed triggers needing to be pressed way hard for it to register fire or grip
* Fixed M16 fire selector
* Fixed L85A2 Fire selector/safety
* Fixed SKS safety not working
* Improved Volumetric lightmaps on Island of tabor
* Fixed Backend throttling causing items to disappear/loadouts/various saving/loading issues

## 0.4.3198.14463 (June 20th, 2023)

### Added

* OPEN VR UPDATE -> No more needing to select correct OpenXR Runtime, Virtual desktop now works better
* Index finger curls for all fingers
* Haptics effects
* Physical gunstock calibration (can also be used to fix occlusion issues on Quest2, video coming soon to explain)
* Add tennis ball in safehouse so you can practice throwing
* Set screen calibration defaults for devices
* Prevent removing mags from other player's guns
* Setup AI footstep and voice occlusion
* Add option to turn on/off controller motion smoothing
* Add master volume slider (doesn't work for footsteps yet)
* New social system, fixes certain people not being able to use squads/contacts options
* Turning deadzone settings
* Make controller motion smoothing optional in settings

### Fixed

* Fix Drinkable items hand pose/grab position is not correct
* Fix Run capsule trace before un-crouching and see if you will collide with something before un-crouching (in seated mode)
* Fix If you put a mag into pouch and take it out really fast it will be invisible for some people
* Fix Replication issue with hands not doing dynamic poses in raids
* Fix Losing backpack in raid
* Fix Ammo disappearing from magazine in certain conditions
* Fix Issue where you can't reload guns in raid after taking mag out once
* Fix audio not working when window unfocused
* Fix not dying when raid timer was up
* Fix unlimited use NERDS
* Fix not being able to grab fenix/players when dead
* Fix choosing your audio device not actually changing your audio device
* Fix IoT rock can see under it and shoot players from there
* Fix lots of backpack spinning issues
* Fix allowing crouching while climbing
* Fix Bolt action safety mechanics
* Fix boss sks magazine
* Fix helmet attachment exploits
* Fix being able to look thru floor while crouched
* Potential fix for #1 crash for Meta Quest users
* Fix for Virtual desktop performance issues
* Fix fire mode rotations on the M4
* Fix scar magazine
* Fix Vive Wands Mute Button Not working
* Fix footsteps not making correct sound on some surfaces
* Fix AI wallbanging (shooting you through walls)

### Changed

* Island of Tabor rework -> New grass system, new tree models, extended military base, new lighting, wind effect for foliage, big performance improvements.
* Purple keycards rooms now require an Orange keycard instead
* Disabled selling purple key cards. They will be deleted when you try to sell them
* Removed Founding Founder DLC on Meta platforms (unless you own it)

## 0.4.3080.13849 (May 26th, 2023)

### Added

* Added new reloading mechanics to be physics based and more realistic. AK mags require you to insert mag at an angle and rock in. You can no longer insert mags at too great of an angle, relative to magwell.
* Added SG552 (gun) in game
* Added new anti-cheat prevention measures
* Added plastic bottle, canteen and thermos water sources

### Fixed

* Fixed inconsistencies with AK mag slap
* Fixed various bugs with helmet attachments such as NVGs
* Fixed character footsteps sounds not being played at the correct position when using roomscale
* Fixed NERDS going in knife pouch
* Fixed backpack physics issues
* Fixed vector irons not folding down
* Fixed elevator doors spam grab exploit
* Fixed (potentially) FOnlineIdentityEOSCore::ConnectLoginStatusChanged crash on Meta Quest2
* Fixed Makarov having mag release button
* Fixed issue where entering a raid and checking your mag would cause it to lose ammo (edited)
* Fixed drawers in the armory stretching things
* Fixed gunwall visualizer issues
* Fixed vector buttstock issue
* Fixed stamina not regenerating when walking
* Fixed inconsistent heartbeat sounds when under 25% health
* Fixed hunger sound playing between the ears instead of belly
* Fixed ability to claim multiple rations at once
* Fixed crash when raid time was over
* Fixed taking damage (death) if you were jumping around 15 seconds after spawning
* Fixed gun wall issue where pistols would gives an error
* Fixed ceiling exploits
* Fixed penetration on some metal fences
* Fixed ladder exploit at the ceiling near elevator door

### Changed

* Changed:Purple keycards rooms now require an Orange keycard instead
* Changed:Disabled selling purple key cards. They will be deleted when you try to sell them
* Changed:Removed Founding Founder DLC on Meta platforms (unless you own it)
* Improved gripping bolts on sniper rifles
* Improved performance by reducing the costs for trees and breakable glass
* Improved safehouse item loading performance
* Improved trigger responsiveness on lids
* Improved grenade pin pulling
* Improved AI behavior
* Improved water bottles with visible water line
* Improved favorites list
* Improved performance of small gun components

Known issues

\*Unable to sell new items from the conveyor (new water bottles)

## 0.4.2960.13301 (May 3rd, 2023)

### Added

* Added controller profile for Pico
* Added fallback in case loadout never saves and player is stuck in "ghost mode" while extracting - temp fix, after 20 seconds extract to safe house

### Fixed

* Fixed black squares appearing on Quest - temp fix, will be replaced with different particle soon
* Fixed stamina not decreasing
* Fixed controller roll influencing move direction when using Head Oriented Movement = false
* Fixed movement multiplier exploit

## 0.4.2940.13226 (May 1st, 2023)

### Fixed

* Fixed Quest 2 controller offsets when changing settings in menu
* Fixed PCVR controller offsets when grabbing guns
* Fixed armor save exploit in Tabor Market and tutorial
* Fixed a crash on Island of Tabor
* Fixed occasionally being unable to take off backpacks
* Fixed workbench drawers causing scale issues

### Changed

* Adjusted damage for several different calibers
* Adjusted Exfil location on Island of Tabor
* Adjusted Exfil location on Missile Silo
* Adjusted location of the stomach rumble sound effect to sound like it's coming from the abdomen
* Improved grips
* Improved Loot balancing

## 0.4.2927.13171 (April 28th, 2023)

### Added

* Added short range force grab when arm is extended
* Added Dynamic Foveated Rendering and Dynamic Pixel Density
* Added rattling sound when backpack is equipped
* Added option to mute all video tutorials in game and warnings in the Personal Bunker

### Fixed

* Fixed Quest 2 players spawning in walls/outside maps
* Fixed Loot dropping incorrectly
* Fixed various issues with Krtek gear
* Fixed items not extracting with backpacks under particular circumstances
* Fixed Crash at Conveyor Belt
* Fixed being unable to scroll the kill list page after extraction
* Fixed NERDS going into the same arm you're holding it with
* Fixed low health heartbeat sound playing only once
* Fixed being unable to put items on a gun wall if you have a backpack in your other hand
* Fixed exploit with movement speed multiplier in settings menu
* Fixed terrain collisions on Island Of Tabor
* Fixed several miscellaneous bugs and optimization issues

### Changed

* Improved model quality in the Personal Bunker on PCVR
* Improved looting gear off dead players
* Improved physics stability on dropped items
* Improved quest performance on Island of Tabor near the house
* Improved placing loot in backpack
* Improved reaching over objects - player can get closer before getting pushed back
* Improved several Minty Tactical missions
* Adjusted loot locations on Missile Silo to be easier to grab
* Adjusted loot locations on Island of Tabor to be easier to grab.

### Fixed

* Fixed chest rigs disappearing when stored in the Personal Bunker

## 0.4.2879.12934 (April 20th, 2023)

### Added

* Added more cover in open areas on Island of Tabor
* Added haptic and audio feedback when adding or removing loot from backpacks and holsters
* Added mag shaking to get ammo count - more vibrations the more full the magazine is
* Added a heartbeat sound for when player is under 25% HP

### Fixed

* Fixed AI strafing unreasonably fast
* Fixed gunshots being inaudible from far distances
* Fixed OpenXR not loading correctly on Oculus Store PC version
* Fixed gun wall in several rooms not working correctly
* Fixed gun wall not properly detecting which item is closer when both hands are holding an item
* Fixed drawers pushing the player on top of them
* Fixed removing silencers in raid bugging out
* Fixed issue where guns fell out of holsters / holsters disappearing
* Fixed silencer collision issues
* Fixed being unable to place helmet attachments in backpacks
* Fixed mute mic setting not persisting across sessions
* Fixed weapons not extracting when placed in the geartech weapon holster
* Fixed grenade pin pull sound not attenuating
* Fixed backpacks disappearing in certain situations
* Fixed Scar shrinking weapon attachments
* Fixed sound inconsistencies when jumping
* Fixed some inconsistencies with grenade damage
* Fixed gripping gunstock on accident when gun is holstered
* Fixed infinite eating bug
* Fixed rations not showing on kiosk correctly
* Fixed 556 tracer damage being unreasonably high
* Fixed gun wall duplication bug
* Fixed duplication bugs with conveyors
* Fixed watch compass highlighting
* Fixed on-screen blood effect being too intense when going into raid with slightly lower than 100% health
* Fixed duplication glitch with the workbench drawers in the safehouse
* Fixed player offline healing
* Fixed Loading screens on Oculus Store PC version

### Changed

* Improved optimization for the white house on Island of Tabor
* Improved optimization for collisions for better performance on Island of Tabor
* Improved landscape collisions to make it easier to navigate in certain areas
* Improved object culling distances
* Improved optimization for materials and textures on Island of Tabor
* Improved grabbing backpack while armor is equipped
* Improved backpack handling - backpacks must be grabbed by the straps, this fixes grabbing the bag instead of loot
* Improved handling of items in backpack - stop the backpack from tipping over when moving loot around
* Improved attaching weapon attachments to weapons
* Improved mp40 charging when releasing from safety
* Improved MP5 magazine socket location
* Improved LODs on weapons, magazines, and attachments
* Improved grip priority to avoid grabbing your weapon instead of loot
* Improved physics and interaction with armor storage locker
* Improved door physics

* Adjusted purple key card spawn rates on Island of Tabor to be consistant with Missile Silo
* Adjusted loot spawn rarities
* Adjusted positions of loot crates to make it easier to grab things inside on Island of Tabor
* Adjusted hunger drain rate to 0.04/s from 0.0375/s
* Adjusted fruit can spawn rate to be more rare
* Adjusted hand collisions - should make looting interactions much easier
* Adjusted stamina reduction when you jump - you can jump more often

### Added

* Added the ability to purchase DLC from the terminal located in the Personal Bunker
* Added metallic rendering on standalone - items with metal parts will now appear shiny appropriately
* Added instancing tools and replacements for LOD rendering
* Added Stoner 63 LMG
* Added 150 round STANAG drum magazine
* Added rails to the AS VAL
* Added tail sounds to gunshots when outdoors
* Added a NERDS port to the left arm
* Added death description for land mines and falling through the map
* Added a back side to land mine warning signs
* Added **Found In Raid** Status to items - items for turn in missions are now required to be **Found In Raid**
* Added emergency rations
* Added visible bullet in weapon chambers

### Fixed

* Fixed backpack duplication glitch
* Fixed incorrect screen effects when going into a raid with less than full health
* Fixed drawers in the Personal Bunker not moving items with them
* Fixed bug where heavily customized guns were not sold correctly
* Fixed bug where you could load any round into a magazine
* Fixed infinite ammo glitch

### Changed

* Improved standalone performance significantly
* Improved foliage rendering on standalone
* Improved occlusion on standalone
* Improved performance in the Personal Bunker
* Improved performance in the AdvantEDGE building on Island of Tabor
* Improved performance on weapon collisions
* Improved UI on the shop terminal in the Personal Bunker
* Improved auto reach to make grabbing items smoother
* Improved hand mechanics / smoothing
* Replaced arm tablet with a watch
* Replaced occlusion actors to replace engine native rendering - improves rendering on standalone
* Moved mute icon from floating in front of the screen to a green / red light indicator on the side of the watch
* Adjusted collisions on several models
* Adjusted render distances on several models / world elements
* Adjusted pop in distance for models in the AdvantEDGE building on Island of Tabor
* Adjusted Spectre Guns and Accessories' inventory
* Adjusted trade rewards
* Adjusted money spent and XP needed for Trader leveling
* Reworked backpacks - fixes performance issues and other various bugs
* Increased stamina regeneration rate

## 0.4.2729.12235 (April 1st, 2023)

### Fixed

* Fixed Ruger MK3 magazine holding 20 rounds instead of 10
* Fixed various map issues on Island of Tabor
* Fixed spawn locations on Island of Tabor
* Fixed gear disappearing immediately after spawn
* Fixed thirst not draining
* Fixed falling through the world on spawn
* Fixed spawning with people not in your squad
* Fixed items and loadout not saving / loading
* Fixed various backend networking issues

## 0.4.2705.12166 (March 30th, 2023)

### Added

* Added alternate route for exiting the AdvantEDGE building's underground parking
* Added several new loot locations
* Added lighting to the loadout testing area in the tutorial

### Fixed

* Fixed an issue where people got stuck on status: completed when trying to join raid
* Fixed some spare models LODs
* Fixed glass not breaking at some parts
* Fixed the bullets rendering on the wrong channel
* Fixed some several models not rendering
* Fixed hands and body animation glitches when seeing other people
* Fixed AI spawns re-activating when they're not supposed to
* Fixed disappearing objects in the underground parking
* Fixed several hand/grip bugs

### Changed

* Improved player spawn safety detection in raids
* Improved performance on Quest 2
* Improved AI intelligence slightly
* Re-worked the AdvantEDGE building's rooftop
* Re-worked landscape textures

## 0.4.2691.12129 (March 29th, 2023)

### Fixed

* Fixed major performance issue on Island of Tabor

### Fixed

* Fixed save areas changing the size of stored objects
* Fixed everyone in a server all spawning together

## 0.4.2686.12120 (March 29th, 2023)

### Added

* Added retries for back-end requests - fixes things not loading in the Personal Bunker, gear not saving, getting stuck in a black screen when entering a raid, becoming invisible / invincible upon failing to extract, and not extracting with loot
* Added M16A2
* Added AK Alpha
* Added OP SKS
* Added MP7 Drum magazine
* Added SKS Drum magazine
* Added silencer sockets to AK Alpha & M16A2
* Added colored dots to several iron sights
* Added several missions for Spectre Guns And Accessories
* Added error message for connection lost during raids with the reason for connection loss
* Added scrolling speed setting

### Fixed

* Fixed Krtek being a bullet sponge
* Fixed hands glitching and positions being off
* Fixed scrolling speed on Quest
* Fixed out of body experiences
* Fixed hands lagging behind when snap turning
* Fixed Reloader loading wrong ammo into birdshot
* Fixed issues with helmet attachments being invisible
* Fixed several weapon collisions
* Fixed bug where gear looted from Krtek would disappear when stored in the Personal Bunker
* Fixed silencer placement in backpacks
* Fixed attaching or removing a weapon attachment from another player's gun breaking the attachment slot
* Fixed loading into raid wearing a helmet with an integrated helmet attachment duplicating said attachment
* Fixed invisible helmet attachments
* Fixed invisible collision box on Missile Silo blocking bullets
* Fixed reset profile button not deleting save files for missions and Personal Bunker upgrades
* Fixed numerous other bugs

### Changed

* Adjusted Island of Tabor AI positions
* Adjusted some missions that were too difficult
* Adjusted VSS and AS VAL recoil
* Adjusted AK74 recoil
* Adjusted grip modifier logic for weapon attachments
* Adjusted Trader items
* Changed Thirst/Hunger decrease rate from 0.029 to 0.035
* Improved visibility through iron sights - made grooves larger for better visibility in VR
* Improved Reloader UI
* Improved gun shot audio to be heard from larger distances
* Improved helmet interaction

## 0.4.2651.11973 (March 25th, 2023)

### Added

* Added STANAG Drum magazine
* Added virtual stock - can be enabled in the settings menu
* Added scroll bar to the Contacts Menu

### Fixed

* Fixed AKM collision issues
* Fixed bug where Fenix would put the wrong bullet type into the magazine
* Fixed broken invalid placement highlighting for save areas on several Junk items, NERDS and Ammo Boxes
* Fixed a bug where contacts on the raid terminal would overflow (go off screen)
* Fixed items floating inside save areas when tossed in

### Changed

* Improved balance for Koruna and XP rewards gained from completing Missions
* Improved CPU optimization
* Improved performance on world materials
* Improved materials in the Tabor Market
* Improved texture memory usage for Quest standalone
* Improved red dots further
* Improved AK side rail position
* Improved hand poses on AK and SKS to be less intrusive
* Improved gunshot sound attenuation
* Improved error handling in chat service
* Improved rendering on PC for cars, barrels, lights, doors, small items, beds, trains, and rails.
* Adjusted foliage density

## 0.4.2639.11922 (March 23rd, 2023

### Added

* Added support for tossing items into save areas
* Added character wipe option in profile menu
* Added detection of items falling through the bunker - items will return to the kiosk for pickup

### Fixed

* Fixed underscore not working when searching for friends
* Fixed duplication glitch when holding armor with both hands on extract
* Fixed Armor modules and weapon attachments flying all over the place when attaching
* Fixed g3, mp5, and ump charging handle issues occurring in high latency situations
* Fixed more edge cases causing Equipment to fall through world.
* Fixed socketing guns to back with the stock
* Fixed blue adventure backpack blocking bullets
* Fixed GPU not extracting when stored a backpack
* Fixed fishing rod being able to be holstered in the primary weapon holster
* Fixed bug where larger junk items would not extract from raid
* Fixed scrolling not working on mission screen
* Fixed bug where you could load any ammo into a magazine if you used the Reloader in a specific way
* Fixed bug where a loot box was unobtainable on Missile Silo
* Fixed bug where items would respawn on racks at incorrect sizes in the Tabor Market
* Fixed bug where there was no hand collision on the purple keycard door located on Island of Tabor
* Fixed menu selection lagging behind cursor
* Fixed bug where missions with a death fail condition would fail immediately
* Fixed ammo boxes refilling with random amounts of bullets
* Fixed bug where you could duplicate items via the favorites list
* Fixed Training Mode deleting gear
* Fixed trader level up requiring 1 more XP than the requirement listed
* Fixed culling issues in the AdvantEDGE building on Island of Tabor and various locations on Missile Silo
* Fixed miscellaneous issues on Missile Silo and Island of Tabor
* Potentially fixed IPv6 networking issue
* Potentially fixed DNS networking issue

## Changed

* Improved model quality for desktop on Missile Silo, loot boxes and other safehouse elements
* Improved performance when loading assets on mobile
* Improved foliage occlusion performance on mobile
* Improved performance on Island of Tabor
* Improved CPU optimization on Quest standalone
* Improved G43 combo sight placement in backpacks
* Improved placement detection for the Gear Tech G2 backpack
* Reworked red dot parallax (visuals)
* Reworked several iron sights to be zeroed at 50 meters for consistency

## 0.4.2618.11806 (March 21st, 2023)

### Fixed

* Fixed Equipment stretching on death
* Fixed crash when extracting or dying
* Fixed stacking multiple items inside each other in storage lockers
* Fixed various issues with doors
* Fixed weapon attachment duplication bug
* Fixed items not detecting backpack borders when backpack is in storage
* Fixed guns vanishing from dead players' holsters

### Changed

* Combined mission and raid terminals
* NRS (NERDS) automatically detach after being used

## No Version Number (March 21st, 2023)

### Fixed

* Fixed crash on quest 2 when extracting or dying

## No Version Number (March 21st, 2023)

### Fixed

* Fixed buttons on the terminal screen being too dark
* Fixed several minor bugs

## Closed Beta (March 20th, 2023)

* Open Alpha ends
* Closed Beta launch

## (March 19th, 2023)

### Fixed

* Potential fix for gear not coming with you into raids / extracting
* Potential fix for items not loading in the Personal Bunker

## 0.4.2595.11699 (March 17th, 2023)

* Reverted 30 minutes later due to oversights

### Fixed

* Fixed items not persisting in inventories

## 0.4.2587.11668 (March 15th, 2023)

* Set all traders to require only 4 experience and 0 koruna to max out until the end of open alpha

### Added

* Added Shooting Range to the Personal Bunker
* Added log message for loadout not spawning
* Added UI to tell you how much brass and powder are required for an ammo box in the Ammo Press

### Fixed

* Fixed loot not spawning in loot crates
* Fixed several crashes on game startup
* Fixed several crashes when extracting from raid
* Fixed game crashing after exactly 1 hour
* Fixed breakable glass not showing at a distance
* Fixed attachments disappearing from side rails
* Fixed duplicate kills showing up in post raid summary
* Fixed several Backpack duplication bugs
* Fixed (potentially) magazines not spawning in
* Fixed Windows Mixed Reality gripping issues
* Fixed tracers for different bullet velocities
* Fixed poor server performance

### Changed

* Improved UI visuals
* Changed Missile Silo player count from 9 to 6
* Changed SKS Trader level to 0

## 0.4.2582.11632 (March 14th, 2023)

* Open Alpha extended to march 20th
* ~160,000 Korunas given to all players a few hours after patch as compensation for loot accidentally being made too rare.

### Added

* Added backpack decals on wall in armory to make clear where to store them
* Added new reed grass
* Magazines will now reattach if grabbed then let go of immediately

### Fixed

* Fixed multiple loading and splash screen issues
* Fixed latency detection (squads timing out)
* Fixed squished guns when stored on shelves
* Fixed silencers spawning outside of backpacks
* Fixed tracer rounds
* Fixed issue with trigger + grip breaking when doing it on the other hand
* Fixed multiple issues with selling items
* Fixed ability to eat and heal in the Tabor Market
* Offset on helmet attachments
* Multiple survival issues
* Holsters breaking when someone else took a gun from it
* A duplication glitch
* Ammo Press swapping to FMJ powder after creating ammo
* Being unable to take out ammo from boxes
* Being unable to put items in backpack when its not being held
* Guns with built-in suppressors not being suppressed
* Issue with bolt actions
* Player kill missions not working
* Magazines falling through the world / disappearing

### Changed

* Adjusted pricing on some items like MP40 magazines
* Changed food bars to just be a trigger to pull off the plastic
* Increase login speed
* Increase player spawn speed
* Improve loadout time
* Improve matchmaking feedback to user
* Improve grabbing on ladders
* Improve grip priority on weapon attachments, easier to remove attachments and foregrips
* Decreased fall damage while sliding down hill
* Blocked off more areas in Missile Silo where players shouldn't be able to get into
* Updated VOIP plugin
* Improve Trees rendering
* Improve HLODs
* Improve foliage
* Adjusted safety switch volume
* Missile Silo player count changed to 9 from 6
* Missile Silo raid time changed to 30 minutes from 45
* Island of Tabor raid time changed to 45 minutes from 60

## 0.4.2560.11454 (March 12th, 2023)

* 200k Korunas given to all players as compensation
* Open Alpha extended to march 15th

### Added

* Added flashlight to Tabor Market
* Added stamina audio feedback while on low stamina
* Added default chest rig to Minty Tactical
* Added more servers - Available servers are: US West, US East, Canada East, Brazil, Ireland, Sweden, India, Singapore, Japan, Australia East

### Removed

* Removed broken default backpack and vest from bunker

### Fixed

* Fixed guns spawning far away when placed in primary/secondary gun holster on character
* Fixed Vive controller unable to skip extraction/death menu - can now press left or right trackpad to skip
* Fixed attachments being offset on the gun
* Fixed duplication bug in selling kiosk
* Fixed purple keycard room in Island not accepting the card
* Fixed issue with taking grenades out of pouches
* Fixed AI spawning too close to players on Island of Tabor
* Fixed roads sounding like metal on Island of Tabor
* Fixed various art, textures, materials, lighting & LODs for Island of Tabor
* Fixed login issue in backend
* Fixed multiple issues with player loadout not saving/loading because of server overload

### Changed

* Improved kiosk terminals interaction in market
* Improved gun wall consistency - WIP
* Renamed setting "HMD Forward" to "Head based movement"
* Modified Missile Silo
* Modified file cabinet loot spawns
* Decreased stamina drain for running
* VOIP re-enabled - still has issues on Island of Tabor
* Optimized performance for retrieving items from backend

## 0.4.2546.11380 (March 10th, 2023)

### Added

* Half of the Island of Tabor map accessible

## (November 12th, 2022 - February 16th, 2023)

* Various unknown patches, ~130 more Closed Alpha testers were granted access

## (November 10th, 2022)

* Round 2 of Closed Alpha testers gained access (100 people)

## (May 19th, 2022)

* Round 1 of Closed Alpha testers gained access (20 people)
* Updates to work with dedicated servers over steam

## (March 2022)

* Development of Ghosts of Tabor begins

w:c:ghosts-of-tabor:Changelog Traduite le 2024-01-08