Pre-release versions

Driving a car with a steering wheel

The **pre-release versions** were versions of Sneaky Sasquatch while the game was in development, before its release with the launch of Apple Arcade on September 19, 2019.

## List of versions

* from 0.1 to 0.9 (beta versions)
* 1.0, 1.0.1 (release candidate versions)

## Description in official patch notes

All these versions had the same description: "Play Sneaky Sasquatch with Apple Arcade, a game subscription service with 100+ groundbreaking new games", or no description at all.

## Tweets with image or video previews

* Jesse Ringrose tweet, August 23, 2015 - first assets for the game.
* Jesse Ringrose tweet, August 24, 2015 - opening a fridge.
* Jesse Ringrose tweet, August 24, 2015 - Sasquatch stealing food from a cooler.
* Jesse Ringrose tweet, August 25, 2015 - Starvin Sasquatch is finished.
* Jesse Ringrose tweet, September 4, 2015 - Sasquatch wearing a disguise.
* Jesse Ringrose tweet, September 16, 2015 - Sasquatch driving.
* Jesse Ringrose tweet, September 18, 2015 - Sasquatch cooking food on a stove.
* Jesse Ringrose tweet, September 19, 2015 - driving UI.
* Jesse Ringrose tweet, September 20, 2015 - Sasquatch stealing a car.
* Jesse Ringrose tweet, September 21, 2015 - driving.
* Jesse Ringrose tweet, September 22, 2015 - driving in a developer tool.
* Jesse Ringrose tweet, September 23, 2015 - car physics.
* Jesse Ringrose tweet, September 23, 2015 - Sasquatch wearing a Fancy Disguise prototype.
* Jesse Ringrose tweet, September 24, 2015 - Sasquatch wearing a Camper Disguise and driving.
* Jesse Ringrose tweet, September 25, 2015 - food being burnt on the engine while racing.
* Jesse Ringrose tweet, September 26, 2015 - world map prototype (similar to Mario World).
* Jesse Ringrose tweet, September 26, 2015 - Sasquatch driving and frying food on the engine.
* Jesse Ringrose tweet, November 24, 2015 - Sasquatch hiding in a mobile bush.
* Jesse Ringrose tweet, November 25, 2015 - duck AI.
* Jesse Ringrose tweet, December 17, 2015 - model of a human from various angles.
* Jesse Ringrose tweet, December 18, 2015 - Sasquatch eating an Orange Juice carton.
* Jesse Ringrose tweet, December 20, 2015 - Sasquatch eating.
* Jesse Ringrose tweet, February 26, 2016 - Ranger Danger text animation.
* Jesse Ringrose tweet, February 27, 2016 - Sasquatch changing clothes.
* Jesse Ringrose tweet, March 9, 2016 - Unity crashing while developing the game.
* Jesse Ringrose tweet, March 13, 2016 - creating a log cabin.
* Jesse Ringrose tweet, March 23, 2016 - generating campground scenery.
* Jesse Ringrose tweet, March 25, 2016 - drawing a rocky footpath.
* Jesse Ringrose tweet, April 5, 2016 - Sasquatch interacting with a floor lamp.
* Jesse Ringrose tweet, April 5, 2016 - Sasquatch using lamp shade as a disguise.
* Jesse Ringrose tweet, April 12, 2016 - two versions of Sasquatch's appearance.
* Jesse Ringrose tweet, April 12, 2016 - Sasquatch's glitched appearance.
* Jesse Ringrose tweet, April 12, 2016 - Sasquatch's glitched appearance.
* Jesse Ringrose tweet, July 29, 2016 - Sasquatch in Splitter Critters game.
* Jesse Ringrose tweet, February 24, 2017 - Sasquatch driving a car and changing outfits.
* Jesse Ringrose tweet, March 27, 2017 - pizza crumbling to chunks.
* Jesse Ringrose tweet, March 28, 2017 - pizza chunk splitting algorithm.
* Jesse Ringrose tweet, March 29, 2017 - Sasquatch eating pizza.
* Jesse Ringrose tweet, March 28, 2018 - using 3d model for a car and 2d models for trees.
* Jesse Ringrose tweet, April 14, 2018 - Sasquatch tuning the radio and dancing.
* Jesse Ringrose tweet, December 11, 2018 - Golf Course satellite animation.
* Jesse Ringrose tweet, December 12, 2018 - Sasquatch golfing.
* Jesse Ringrose tweet, December 15, 2018 - Sasquatch changing to a Skier Disguise and using the ski lift.
* Jesse Ringrose tweet, December 19, 2018 - Sasquatch skiing on the slopes and jumping on ramps.
* RAC7 tweet, March 25, 2019 - Sasquatch driving (using the controls later reused for the Parking Master).
* RAC7 tweet, September 16, 2019 - the game trailer shortly before the release.