Timeline of Ages

*This is the broad overview of the major events in each age. For a full timeline of Lindar's history, see: Full Timeline.*

## Before Existence: ????-????

In the beginning, the universe was an empty void. It is unknown how long this age lasted, but eventually, Oro brought about the start of creation by creating his eight children. No one knows whether Oro was born into the void by some cosmic miracle, or if he was put there by gods even older than he who have yet to make themselves known. Some scholars theorized that he was a god from another dimension who created this universe after leaving his former home and pantheon.

## Age of Gods: ????-0000

The age of gods was a time of wild creation. The greater gods created worlds, lesser gods, and primordials. Lindar, the surrounding planets, the Feyrealm, the Shadowdens, the Dream World, Mirror Dimension, and the Elemental Plane were all created during this time. The lesser gods found their niches and shaped the lands, fought amongst themselves, and filled Lindar with animals and monsters. The first fully sentient race created was the Elves, who began tracking time and marked the end of the age of gods.

## Age of the First People: 0000-0300

The elves were originally a tribal people in the woods who expanded out to make most of Lindar their lands. Some of the tribes came in to conflict with one another and asked the gods for a safe place separate from Lindar. These early elves were sent to the Feyrealm. Over time through evolution and the magic of the Feyrealm, these elves became the various fey races that populate the plane. In the year 0180 AFP the Illadori Empire was founded as the world's first, and still to date, largest country. After seeing how well the experiment with the elves was going, some of the other gods began to create their own civilized races. The dwarves, humans, orcs, gnomes, halflings, and the various animal humanoids all followed towards the end of this age. Some monsters were uplifted during this time with greater intelligence as well. The most notable beings effected this way were dragons.

## Age of Population: 0300-0700

As the other races struggled to find their own lands in the elf-dominated world the gods ran into a new problem: death. When the long-lived elves were the dominant race death was a rare thing. During this time humans, dwarves and orcs joined together as The Momentum to push back the elves and claim some land for their own. This fight became known as the First War. With the toll of war along with the new species shorter lifespans, what was only a handful of deaths before soon became a staggering amount. Hyndahsil created the eight hells to solve this problem and split himself into three separate gods to rule over them. He also asked Dasrok to create the wardens to prevent any escape from hell, which became demons. One demon variant created offspring on the material plane which eventually become known as tieflings. Verdan began to evolve from goblins around this time.

## Age of Upheaval: 0700-0800

The combined might of The Momentum was too much for the elves who found themselves pushed back to the west. When deciding the next step in the war The Momentum started having disagreements. The orcs wanted to hunt the elves to extinction. The dwarves wanted to take all of the elves land, believing they shouldn't get to keep their country after losing the war. The humans were divided, some some agreed with the dwarves and some agreed with the orcs. Others wanted to end the war and try and make peace. The conflict was brought to a head when the demon Azreus convinced the orc leaders that they were strong enough to rule over all the other races and claim Lindar for themselves. The orcs waited until nightfall and slaughtered the dwarf and human generals in their sleep. This threw their armies into chaos. Azreus used the blood spilled in the betrayal to open a portal to the underworld and summon an army demons, starting the Demon Wars. The humans retreated to the north while the dwarves, orcs, and demons devolved into a bloody free for all. Dragons, elves, humans, and the beastfolk were pulled into the conflict and all of Lindar erupted in war. Demons quickly enslaved the gith, using some as involuntary shock troopers. Some of the gods in a bid to save their creations began to choose champions, making them demigods and turning the tide in the war. Eventually the demigod Mazjra, champion of the goddess Falzer, was able to seal Azreus back in the underworld. With their leader gone the demons fell quickly and retreated before the god empowered races.

With the war over, each of the races licked their wounds and retreated to their borders. The elves locked down the woods of the significantly smaller Illadori Empire and remained extremely vigilant over their borders. The dwarves who suffered heavy losses fled to the east and founded the underground kingdom of Undernath. Mazjra preached the love of Falzer and lead a devout group of mixed races to found the country of Falzer. The orcs were decimated by the conflict, and because of their betrayal the other races refused to let them own land. Many orcs went south, or found small caves or tribal settlements to live in. Humans found themselves suddenly as the most populous race on Lindar, as many of them had avioded the conflict. With their large numbers and still divided views humans founded Nor, Desocra, Maldat, and several of the territories that would later become The Federation. The gith, now freed from slavery, were divided into two factions that distrust each other to this day. A group of aarakocra who sided with the demons were punished by having their wings clipped and their voices cursed. These cursed birds became known as kenku. The gnomes founded the nation Gewin near the site of the final battle with the demons. The tieflings, who had been left behind in the material plane, were accepted by the trusting and easygoing gnomes. The dragons also took heavy losses and the survivors found homes in caves and mountaintops across Lindar. Karthix, a powerful red dragon took an entire island and founded the Isle of Karthix.

## Age of Renewal: 0800-1325 (present)

An uneasy peace formed between the countries as the wounds from the Demon Wars were still fresh in the minds of many. No one had a taste for more war but few were willing to trust anyone outside their borders. Seven smaller provinces in central Lindar grew wary of the larger surrounding nations. They banded together to create the Federation of the Seven. The southern tribes of the tundra saw the strength and security this brought the Federation and formed together to create Frozara. Karthix used his influence over his island to complete a blood ritual. By sacrificing 10,000 lives he ascended to become a primordial. In 0825 the dragon Gron, with the help of nine heroes, overthrew Karthix and renamed the isle to The Domain of Gron. Gron became a primordial as well from this conflict.

The nation of Nor convinced it's closest neighbor Maldat, to assist in attacking Desocra to take their land in the War of 0843. Desocra had more allies than Nor expected due to a focus on strong diplomacy. Falzer, the Federation, and several eastern tribes came to Desocra's defense. Nor's general, sensing a change in the tide of battle, withdrew troops they had promised to Maldat. Maldat's army was wiped out by the combined forces and Nor surrendered and negotiated peace. Nor claimed Maldat's land with no resistance and absorbed the country into Nor. To prevent more wars over land, the remaining members of the Legendary Nine organized the Union. A peace summit on neutral ground, bringing the nine nations together for the first time. They organized a biennial summit of the Union where all of the world leaders could meet and discuss issues. Every nation agreed, although Nor and Undernath did so reluctantly.

In the aftermath of the War of 0843, the archmage Halcaster claimed some unclaimed neutral land east of Nor while their military was busy. He named the land Halcaster's Autocracy and used his magic to form potent defenses and his intellect to form the world's first school of magic, Arcaneium. Nor claims this land was stolen from them and doesn't recognize the Autocracy as a sovereign nation. Since this land was unclaimed, the other nations defended the rights of the new nation and after a few years the Autocracy was invited to join the Union. The wizards of Arcaneium were the first to develop means of travel to other planes and pioneered the rituals that created the kalashtars. Gewin experienced a golden age of advancement during this time. With the gnomes' gifts with machines and the tieflings' inherent magical abilities discovery and invention flourished. Eventually the Ninathara and Donapella corporations overtook the government in importance and their effect on the peoples' lives. The nation was renamed to Nin-Don to reflect the nation's direction and future. Artificers of Nin-Don created the warforged, and their mages created the spells to create Shifters and hybrids.