Stone Warrior

## Stone Warrior**Edit**

* Frost
* Nature

 **Stone Warrior**Stone Warrior12012 Elemental SoldierBlessed Shatter LanceBlessed StrikeAdamant Skin18502160

 **Stone Warrior**Stone Warrior12012 Elemental SoldierGifted Shatter LanceGifted StrikeAdamant Skin18502160

## Statistics

### Card ID (Nature)

1333

**Stone Warrior** is a Tier 3 () Unit of the Stonekin faction. This uncommon card was released with the Renegade Edition and has 2 affinity variants,  Frost and  Nature, but not a promo version.

This card has been changed already, compared to its original appearance in BattleForge.

## Card Info

* Stone Warrior (Frost)
* Stone Warrior (Nature)

**Blessed Shatter Lance**
Power Cost: 80Affinity Dependency:  Frost **Active:** Activate to release an elemental lance that is devastating to frozen entities, dealing 2320 / 2400 / 2500 / 2600 damage, up to 3480 / 3600 / 3750 / 3900 in total. Ignores the usual damage reduction of frozen targets. Reusable every 20 seconds. Affects frozen targets only.

**Blessed Strike**
Affinity Dependency:  Frost **Passive:** Hostile units that get frozen within 10 seconds after being attacked by this unit remain frozen for 25% longer.

**Adamant Skin**
 **Passive:** The unit take 15% less damage.

**Gifted Shatter Lance**
Power Cost: 80Affinity Dependency:  Nature **Active:** Activate to release an elemental lance that deals 928 / 960 / 1000 / 1040 damage to entities in a 15m radius around the target, up to 1392 / 1440 / 1500 / 1560 in total. Only deals 50% damage to structures. Reusable every 20 seconds.

**Gifted Strike**
Affinity Dependency:  Nature **Passive:** Hostile units that get paralyzed within 10 seconds after being attacked by this unit remain paralyzed for 30% longer.

**Adamant Skin**
 **Passive:** The unit take 15% less damage.

## Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

* Frost
* Nature

## Gallery

* Card Artwork
1/1
## Patch History

Patch #400043
* Active ability :
	+ Fixed the ability to properly work against some frozen conditions.

Patch #400033
* Increased the average damage dealt over 20 seconds from 1700 to 1850.
* Decreased the unit's life points from 1950 / 2020 / 2170 / 2360 to 1750 / 1820 / 1970 / 2160.
* Active ability :
	+ Decreased the activation cost from 100 to 80 power.
* Active ability :
	+ Decreased the activation cost from 100 to 80 power.
	+ Can now also target and deal 50% damage against structures.
* Passive ability  / :
	+ Improved description to be more consistent.

Patch #400030
* Fixed bugged melee splash damage.
	+ The unit previously did not deal any splash damage with its normal attacks.
* Active ability :
	+ Frozen buildings can now also be targeted and will receive damage.
	+ Reduced cooldown from 30 / 30 / 20 / 20 seconds to 20 seconds on all upgrades.
* Passive ability :
	+ Rephrased ability description.
	+ Is now displaying an icon in the affected hostile unit's status bar.
* Active ability :
	+ Reduced cooldown from 30 / 30 / 20 / 20 seconds to 20 seconds on all upgrades.
* Passive ability :
	+ Rephrased ability description.
	+ Is now displaying an icon in the affected hostile unit's status bar.

Pre-Release Patch #400002
* Added missing affinity prefix "Blessed/Gifted" for the active ability "Shatter Lance".

## See also

Playable Cards

OrbsNumber of OrbsTypeRarity563 matching cards