Druid

## Skills

 Frostfire Wolves
 Venom Vines

 Fuzzy Bear

The  **Druid** is a playable character. He has two deer antlers, jade eyes, and long white hair. He also wears a green cloak with the bone necklace in the middle.

Once unlocked, he can also be encountered during a run as an NPC, wielding the Crispy Bone (unupgraded). Upon interaction, he will lend one of his wolves to assist the player on that floor.

* The wolf is indestructible and functions as a pet. Like other characters as NPC Followers, it will only last for the current floor.

## Unlock & upgrade

The Druid can be unlocked at the cost of $1.99 or equal value in other currencies.

Each upgrade changes the stats slightly.

1. +1 HP - cost: 500 gems
2. +1 Armor - cost: 1,000 gems
3. +20 Energy - cost: 1,500 gems
4. -2s Skill Cooldown - cost: 2,000 gems
5. Skill Upgrade - cost: 2,500 gems
6. "Increase the effectiveness of pets and followers" buff - cost: 5,000 gems
7. Enhance Starting Weapon - cost: 8,000 gems

## Statistics

The Druid is somewhat healthy and good at melee. However, he lacks armor and energy.

## Alternate skins

Druid currently has 17 alternate skins, which include:

* 6 gem skins
* 1 season coin skin
* 10 paid skins

## Skill 1 - Frostfire Wolves

You can find other pages that need editing **here** or on the **Community page**.

## Frostfire Wolves

### Basic:

*Wolves will assist Druid in the fight. Casting this skill imbues Druid and the wolves with elemental power. The wolves gain increased size and restore health. Their attacks become faster and deal ice/fire damage. Druid's attack deal additional ice/fire damage.*

### Skill Upgrade:

**When wolves' ice/fire attacks freeze/burn enemies, ice zone/explosion effect will be triggered.**

### Cooldown:

10 (8) seconds.

Basics
*Wolves will assist Druid in the fight. Casting this skill imbues Druid and the wolves with elemental power. The wolves gain increased size and restore health. Their attacks become faster and deal ice/fire damage. Druid's attack deal additional ice/fire damage.*
* Automatically summons 2 wolves without having to tap on the skill button.
	+ Each wolf has 25 health, indicated by a blue health bar above them.
	+ Wolf bites deal 5 damage in melee range. Their bites have a small splash radius. This attack has a cooldown of 1 second.
	+ When a wolf's health is depleted, its health bar turns red, in this state:
		- The wolf will not attack or be attacked by enemies.
		- The wolf regains 20% of its health every 2 seconds. The wolves can also regenerate health during battle at the same rate.
* Tapping on the skill button will temporarily imbue Druid and his wolves with elemental power. The following effects last for 3 seconds:
	+ All attacks from Druid will deal 2 additional ice or fire damage, which can freeze or burn enemies.
	+ The wolves' size is doubled, they attack much faster and deal 10 damage per bite, which can also freeze or burn enemies.
	+ The wolves are fully healed when the skill is activated.
* The skill has a cooldown of 10 (8) seconds.
* Frostfire Wolves can be further enhanced when paired with the following buffs:
	+ - Increases each wolf's health by 10 and damage by 3.
	+ - Allows wolf bites to reflect enemies' projectiles.
	+ - Enhance their respective elemental status effect.

Skill Upgrade
*When wolves' ice/fire attacks freeze/burn enemies, ice zone/explosion effect will be triggered.*
* When the skill is active, wolves' attacks that freeze or burn enemies will trigger a freeze pool or an explosion respectively.
	+ Similar to Alchemist's Elemental Potions, the Freeze pool deals 1 damage per tick and can freeze enemies inside its area.
	+ The explosion deals 5 damage and can burn enemies.

Mentor Upgrade
*Skill lasts longer.*
* Despite the description, the skill duration remains 3 seconds.
* Wolves deal 3 more damage, are 20% bigger, and have 50% bonus range.

## Venom Vines

### Basic:

*Summon vines to block bullets and attack enemies.*

### Mentor Upgrade:

**Increase the number of vines and their attack speed.**

### Cooldown:

12 (10) seconds.

How to unlock
Unlocked at the Design Table using 8 Torn Page (Vine) (dropped from Varkolyn Leader and Tentacle).
Basics
*Summon vines to block bullets and attack enemies.*
* Summon 6 vines from the ground in an 8x8 tile area, with Druid in the center of said spawn area.
	+ The vines have 9 health each.
	+ These vines will wither after 8.5 seconds or if HP is depleted.
	+ For every 3.5 seconds, each vine can release 8 crescent-shape homing projectiles in 8 directions around the plant.
		- Each projectile does 3 damage to enemies.
* This skill has a cooldown of 12 (10) seconds.
* Venom Vines can be further enhanced when paired with the following Buffs:
	+ - Increases vines' health from 9 to 14.
	+ - Increases the number of projectiles released by the vine's attack from 8 to 10.

Skill Upgrade
*Vines' attacks poison enemies.*
* Vines' attacks have an unknown chance to inflict poison status effect on the enemies.
* Upon withering, each vine will spawn a 3-tile radius poison pool that lasts for 6 seconds.
* Enemies inside the pool will take 1 damage every 0.5 seconds. They are also inflicted with the slow status effect.
* - Increases the damage dealt by the poison status effect and spawned poison pools by 1 per tick.

Mentor Upgrade
*Increase the number of vines and their attack speed.*
* Summons 4 more vines.

## Fuzzy Bear

### Basic:

*Summon a big bear and hop on it. To let the best fight independently, release the skill again. Attacks from the bear inflict AoE damage. When you are riding the bear, it takes damage for you. The bear's health auto-regenerates when reduced to 0; however it won't go back to fight until its health is full again.*

### Skill Upgrade:

**The bear can fight even when you are riding it.**

### Mentor Upgrade:

**When you are riding the bear, the bear can launch shockwaves with increased damage and range.**

### Cooldown:

10 (8) seconds.

How to unlock
Pay 10,000 gems to unlock.
Basics
*Summon a big bear and hop on it. To let the best fight independently, release the skill again. Attacks from the bear inflict AoE damage. When you are riding the bear, it takes damage for you. The bear's health auto-regenerates when reduced to 0; however it won't go back to fight until its health is full again.*
* Tap the Skill Button  to summon a big fuzzy bear and mount it. Tap the skill button again to dismount.
	+ The bear has 30 health, indicated by a blue health bar above it.
	+ Once summoned, the bear will not despawn until the player enters the portal.
	+ When the bear's health is depleted, its health bar turns red, and the Druid will be forced to dismount.
		- Left alone, the bear regains 20% health every 2 seconds.
		- In this state, until fully healed, the bear will not attack or be attacked by the enemies.
* While riding the bear:
	+ Druid can use weapons and interact with objects normally.
	+ He also receives a small speed boost while mounting, his movement speed increased by 1.
	+ The bear takes all damage for the Druid, multiplied by 4. For instance, an attack that normally deals 2 damage to Druid will do 8 damage to the bear while mounting.
	+ The bear cannot regenerate health while being mounted.
	+ The player can dismount by tapping on the skill button, even during its cooldown.
* When the bear fights independently:
	+ Unlike the mount form, the bear does not receive extra damage. The bear can also regenerate health during battle in this form.
	+ The bear performs a melee slam attack similar to most hammer type weapons.
	+ This attack deals 12 damage in a 3-tile radius area. It has 2.5 seconds of cooldown.
	+ The player can remount the bear by tapping on the skill button once it has finished the cooldown.
		- Doing so will summon the bear back to the player's spot and heal it for 6(?) health, making the bear ready for fighting again even if its health is not fully healed.
* The skill has a cooldown of 10 (8) seconds.
* Fuzzy Bear can be further enhanced when paired with the following Buffs:
	+ - Increases the bear's health by 10 and its damage by 3.
	+ - Increases the slam attack radius.
	+ - Allows the bear's attack to reflect enemies' projectiles.

Skill Upgrade
*The bear can fight even when you are riding it.*
* The bear can also attack when the Druid is riding it.
	+ Similar to when the bear fights independently, the attack also deals 12 damage in a 3-tile radius area and has 2.5-second cooldown.
	+ This attack follows the common follower pattern, such that it will only attack automatically when the player moves near an enemy.
* Summoning or remounting the bear will cause it to land an attack immediately.
* All attacks from the bear can cause stun on a critical hit.

Mentor Upgrade
*When you are riding the bear, the bear can launch shockwaves with increased damage and range.*
* While riding the bear, the player can tap on the Extra Button  to launch a trail of shockwaves similar to Sandworm.
	+ Each of these shockwaves deals 4 damage. The chain can reach 30 tiles long, can destroy crates, and cannot penetrate walls.
	+ This attack has 1.5 seconds of cooldown.
	+ Weapons with Select fire such as Improved SMG or Scepter of Majesty cannot switch modes or use different modes, since the Extra Button  is assigned to the bear's special attack.
* The buff also increases the bear slam attack's damage from 12 to 18 and range by 50%.

## Quotes

### Interaction in the Living Room

* *"I love fluffy animals and greens."*
* *"I will tend the bonsai with love."*

 As Buck Man:
* *"Pluck my heart and stomach out as you wish. I’ll be whole again!"*
* *"Last time, I drank the “holy water” of that horse keeper and ended up vomiting all night."*
* *"I’ve had anorexia since then."*
* *"Heck, I’ve lost over 55 pounds recently!"*
* *"If I can’t take that monkey down, I will take revenge on his Shifu!"*

When interacted in the Living Room during Chinese New Year update, prior to v2.5.0.
* *"Time to celebrate Year of the Dog."*
* This quote was re-used in 2.0.0 CNY, which was released in Year of the Pig.

### During a run as an NPC

* *"We should drop our differences and fight together."*
* *"My wolf will aid you."*

## Trivia

* The Druid is the only one to have a skill that has two different functions.
* When the skill is in melee form, it has the shortest skill cool down (even shorter than Rogue's).
	+ This is because Rogue's skill CD does not start until he finished the 0.5 second roll, but Druid's skill starts to CD once he has used the skill.
* During Update 1.5.0 (Christmas), the wolves he summoned were seen wearing deer horns or red Christmas caps at random.
	+ This does not apply to the wolves of "Christmas" skin outside the period.
	+ During Update 1.10.0 however, the wolves will always wear red Christmas caps, but not deer horns.
* At Update 1.8.2, his wolves receive an appearance change to look a little more wild.
* The NPC Druid was using a Staff of Nature before Update 1.10.0.
* The Vine skill was added in Update 2.2.2. In update 5.5.0 this skill received a buff and the name is changed to "Venom Vines"
* Fuzzy Bear was added in Update 2.8.0.
* In Update 5.5.0, "Summon Wolves" skill received a heavy rework, the skill name is changed to "Frostfire Wolves" and its icon is also changed.
* In Update 3.0.0, Druid's default, Frostash and Baize the Wise skins received a retexture, along with their respective wolves from the "Summon Wolves" skill.
* When using his skill to summon wolves, one can hear their howling sound.
	+ In addition, their summon animation's smoke sprite is re-used with Statue of the Knight and Staff of Skeleton's Animation.
	+ He received a new animation.
* The sound of Druid's Vines withering can be heard from any distance, even if they're at the other side of the dungeon.
	+ They are very similar to the Tentacle.
* The **and greens** part of the *"I love fluffy animals and greens."* quote was added in Update 2.5.0.
* The *"I will tend the bonsai with love."* quote was added in 2.5.0 after Druid was relocated next to the Plant in the Living Room.