Archive:Hunt

**Welcome to training, Prospector! Today we will be covering the contract of the Hunt...or shall we say pest control?**

As you might have noticed, Fortuna III is full of dangerous alien life-forms that attack any outsider on sight. And in case it wasn’t clear, you’re an outsider! Some of these beasts are pesky, some of them are outright nasty, but there are some so maliciously transformed by the Cycle they make all the others look like Mosha dumplings. These vile monsters are brutal and highly aggressive, and they need to be dealt with. And that’s where you come in! Hunt the mutated creatures down and collect any samples they drop… for science, of course.

# The Process

The process is simple, go to a hunt, kill the monsters, collect the samples and you are done.

While you are engaged in the Hunt, be sure to keep an eye out for sneaky competitors. They might be trying to nab your hard-earned samples.

### Biomass samples

Every biomass sample is not worth the same, the more dangerous the creature, the more valuable the sample is.

#### Green biomass

This is the simplest sample, and it can be dropped by Grublings, Ravagers and Spitters.

It gives you 75 contract points.

#### Blue biomass

This is the medium sample, and it can also be dropped by Grublings, Ravagers and Spitters but also by Stingers.

It gives you 150 contract points.

#### Purple biomass

This is almost the most valuable sample, and it can be dropped by Stingers, Brutes, Wardens and Howlers.

It gives you 300 contract points.

#### Gold biomass

This is the biggest and most valuable sample, and it can be dropped by Brutes, Wardens and Howlers.

It gives you 450 contract points.

Keep in mind, contract points are not VP you need a lot of contract points to get earn your VP.

VP
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Here you can see how many contract points you need to get your hard earned VP.

# Alpha Warden

The Alpha Warden is spawned when enough bio mass is accumulated across the map from all prospectors and is a high priority hunt creature.

Once the required bio mass has reached half way the Alpha Warden logo will spawn on the map with a number beneath it clarifying the required amount of bio mass to spawn the Alpha Warden. This number shows the required amount of bio mass needed to spawn the Alpha Warden.

When spawned the Alpha Warden will be marked with the Alpha Warden logo somewhere on Fortuna III, all damage done to the Alpha Warden by you or your team will award points toward the contract.

This is a high point contract and will likely be contested by enemy prospectors but the more damage you do the more points you get.

## Update History

Archive:Release 7
* We improved the biomass pickup for the Hunt Contract

Archive:Release 6
* We have added new tutorials in the matches. The contract you encounter is explained to you once you encounter it during a match. The AI suit will tell you more about this contract and how to complete it!
	+ The following contracts are included: Minerals, Boss Hunt (Alpha Warden), Clear the evac-platform, Zeal & Red Zeal, The Hunt, Storm Surge, Power Stations & Super Power Stations

Archive:Early Access
* The Tutorial mission will now include the Hunt contract instead of Letium Gas.

Archive:Weekly Playtest 8 & 9
* Bug Fix
	+ Items that are dropped in the world (Zeal Shard, Hunt samples etc.) & shop items should no longer end up inside the level geometry
	+ Improved Drop Location Placement for Zeal and Hunt items.

Archive:Weekly Playtest 1
* The Hunt Contract now works a bit differently, rather than getting just 1 or 2 items, Hunt Monsters now drop 1 item, but it can add more or less to your Hunt Contract.

Alpha I
* Added
	+ Hunt was added as one of the first contracts along with Archive:Zeal Shard, Archive:Power Facilities, Archive:Letium Gas, Archive:Uplink, and Archive:Veltecite Minerals.