Cards History - Monsters

The underline text highlights the changes between the patches.

**General Gameplay Changes**.

**Terminology**.

**Note**: In May 24, 2017 most cards' tooltips were completely reworked, introducing new keywords and their explanation. There won't be additional notes under each card regarding change of wording, unless the cards' ability was completely reworked.

**Note**: (couldn't find the official text) means the card's description is not 1:1 as it was during the patch, but mirrors the card's ability nonetheless.

## **Arachas Queen**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 7 Strength, Leader, Insectoid, Legendary.
* Consume 3 allies and boost self by their power. Immune. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Leader, 1 Mulligan(s), Legendary. Added 3D Model. Note: No longer played as a battlefield unit. Note: Removed Insectoid tag.
* Whenever an allied unit is destroyed during your turn, Spawn an Arachas Drone and Summon it to a random allied row.

* **Gwent Update: Dec 4, 2018:**  1.0.1.26 December Hotfix.
* Leader, 2 Mulligan(s), Legendary.
* Whenever an allied unit is destroyed during your turn, Spawn an Arachas Drone and Summon it to a random allied row.

* **Gwent Update: Jan 10, 2019:**  1.1.1 Mulligan Update.
* Leader, +12 Recruit Cap, Legendary. General change: Leaders no longer affect mulligans but increase the recruit cap for their deck.
* Whenever an allied unit is destroyed during your turn, Spawn an Arachas Drone and Summon it to a random allied row.

* **Gwent Update: Jan 31, 2019:**  1.2.0 Thronebreaker Leaders Update.
* Leader, +15 Recruit Cap, Legendary.
* Whenever an allied unit is destroyed during your turn, Spawn an Arachas Drone and Summon it to a random allied row.

## **Dagon**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Event, Leader, Vodyanoi, Legendary.
* Spawn Biting Frost, Impenetrable Fog or Torrential Rain.

* **Gwent Update: Nov 15, 2016:**  0.8.16 Hotfix
* Event, Leader, Vodyanoi, Epic
* Spawn Biting Frost, Impenetrable Fog or Torrential Rain.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* Event, Leader, Vodyanoi, Epic.
* Spawn Biting Frost, First Light, Impenetrable Fog or Torrential Rain.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 7 Strength, Agile, Doomed, Stubborn, Loyal, Leader, Legendary.
* Spawn: Dagon. Deploy: Spawn Biting Frost, Impenetrable Fog or Torrential Rain.
* No longer spawns First Light. Removed Vodyanoi Tag All weathers were reworked.
* General change: Added Doomed and Stubborn Tags to all Leaders due to their new ability of Spawning themselves.

* **Gwent Update: June 20, 2017:**  0.9.7 Weather Update Hotfix.
* 6 Strength, Agile, Doomed, Stubborn, Loyal, Leader, Legendary.
* Spawn: Dagon. Deploy: Spawn Biting Frost, Impenetrable Fog or Torrential Rain.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 6 Strength, Agile, Vodyanoi, Loyal, Leader, Legendary.
* Doomed. Stubborn. Deploy: Spawn Biting Frost, Impenetrable Fog or Torrential Rain.
* General change; Doomed and Stubborn are no longer tags, but abilities in card's description. General change; Removed Leader tokens from Leader card preview.

* **Gwent Update: Sep 29, 2017:**  0.9.11 Agile Update.
* 5 Strength, Agile, Vodyanoi, Loyal, Leader, Legendary.
* Doomed. Stubborn. Deploy: Spawn Biting Frost, Impenetrable Fog or Torrential Rain.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 8 Strength, Leader, Vodyanoi, Legendary.
* Spawn Fog or Rain. Won't Spawn Frost anymore. Removed Doomed and Stubborn.

## **Dettlaff van der Eretein**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* Leader, +14 Recruit Cap, Legendary.
* Order: Damage a unit by 2. Charge: 3. Deathblow: Spawn an Ekimmara and Summon it to a random allied row. Added to the game.

## **Eredin Bréacc Glas**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Eredin, Event, Leader, Wild Hunt, Legendary.
* Play Eredin.
* Eredin: 10 Strength, Melee, Loyal, Gold.

* **Gwent Update: Nov 15, 2016:**  0.8.16 Hotfix
* Event, Leader, Wild Hunt, Epic.
* Play Eredin.
* Eredin: 10 Strength, Melee, Wild Hunt, Loyal Silver. Frost Immune.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* Event, Leader, Wild Hunt, Epic.
* Play Eredin.
* Eredin: 11 Strength, Melee, Wild Hunt, Loyal, Silver. Weather Immune.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 5 Strength, Agile, Doomed, Stubborn, Wild Hunt, Loyal, Leader, Legendary.
* Spawn: Eredin. Deploy: Spawn a Bronze Wild Hunt Unit. Note: Removed Weather Immunity. Note: Removed Eredin token.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 5 Strength, Leader, Wild Hunt, Legendary.
* Spawn a Bronze Wild Hunt unit. Removed Doomed and Stubborn.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Eredin Bréacc Glas, 5 Strength, Leader, Wild Hunt, Legendary.
* Spawn a Bronze Wild Hunt unit.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Leader, 3 Mulligan(s), Legendary. Added 3D Model.
* Order: Boost a unit by 4 and give it Immune. Note: No longer played as a battlefield unit. Note: Removed Wild Hunt tag.

* **Gwent Update: Dec 4, 2018:**  1.0.1.26 December Hotfix.
* Leader, 3 Mulligan(s), Legendary.
* Order: Boost a unit by 4 and give it Immune.

* **Gwent Update: Jan 10, 2019:**  1.1.1 Mulligan Update.
* Leader, +15 Recruit Cap, Legendary.
* Order: Boost a unit by 4 and give it Immune. General change: Leaders no longer affect mulligans but increase the recruit cap for their deck.

## **Unseen Elder**

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 4 Strength, Agile, Doomed, Stubborn, Vampire, Loyal, Leader, Legendary.
* Spawn: Unseen Elder. Deploy: Deploy: Consume 3 Allies, but Strengthen this unit by their power instead of Boosting. Added to the game.

* **Gwent Update: June 20, 2017:**  0.9.7 Weather Update Hotfix.
* 5 Strength, Agile, Doomed, Stubborn, Vampire, Loyal, Leader, Legendary.
* Spawn: Unseen Elder. Deploy: Deploy: Consume 3 Allies, but Strengthen this unit by their power instead of Boosting.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 4 Strength, Leader, Vampire, Legendary.
* Drain a unit by half.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* 5 Strength, Leader, Vampire, Legendary.
* Drain a unit by half.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Leader, 2 Mulligan(s), Legendary. Added 3D Model. Note: No longer played as a battlefield unit. Note: Removed Vampire tag.
* Order: Trigger an ally's Deathwish ability. On round start, refresh this ability.

* **Gwent Update: Jan 10, 2019:**  1.1.1 Mulligan Update.
* Leader, +14 Recruit Cap, Legendary. General change: Leaders no longer affect mulligans but increase the recruit cap for their deck.
* Order: Trigger an ally's Deathwish ability. On round start, refresh this ability.

* **Gwent Update: Jan 31, 2019:**  1.2.0 Thronebreaker Leaders Update.
* Leader, +15 Recruit Cap, Legendary.
* Order: Trigger an ally's Deathwish ability. On round start, refresh this ability.

## **Woodland Spirit**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 7 Strength, Ranged, Loyal, Gold, Epic.
* Create a Fog effect on the Ranged row and create and play 3 Rabid Wolf units.
* Rabid Wolf: 1 Strength, Melee, Loyal, Bronze.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* 7 Strength, Ranged, Loyal, Gold, Epic.
* Immune to Fog. Create a Fog effect on the Ranged row and create and play 3 Rabid Wolf units.
* Rabid Wolf: 1 Strength, Melee, Loyal, Bronze.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 7 Strength, Ranged, Loyal, Gold, Epic.
* Immune to Weather. Create a Fog effect on the Ranged row and create and play 3 Rabid Wolf units.
* Rabid Wolf: 1 Strength, Melee, Loyal, Bronze.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 8 Strength, Ranged, Loyal, Gold, Epic.
* Gain Weather Immunity. Spawn 3 Rabid Wolves and a Fog effect on your side only.
* Rabid Wolf: 1 Strength, Melee, Loyal, Bronze.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 5 Strength, Agile, Relict, Loyal, Gold, Legendary.
* Deploy: Spawn 3 Rabid Wolves and apply Fog to the opposite row. Note: Removed Weather Immunity.
* Rabid Wolf: 1 Strength, Melee, Beast, Loyal, Bronze.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 5 Strength, Relict, Gold, Legendary.
* Spawn 3 Wolves and apply a Fog to the opposite row.
* Wolf: 1 Strength, Beast, Token, Bronze. No ability. Removed Doomed from ability section.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Leader, 3 Mulligan(s), Legendary.
* Order: Boost a unit in your hand by 8. Added 3D Model. Note: Wolf token became a standalone unit. Note: Removed Relict tag.

* **Gwent Update: Jan 10, 2019:**  1.1.1 Mulligan Update.
* Leader, +16 Recruit Cap, Legendary.
* Order: Boost a unit in your hand by 8. General change: Leaders no longer affect mulligans but increase the recruit cap for their deck.

## **Whispering Hillock**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 5 Strength, Leader, Relict, Legendary.
* Create a Bronze or Silver Organic card.
* Added to the game.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* 6 Strength, Leader, Relict, Legendary.
* Create a Bronze or Silver Organic card.

## **Armored Crab-Spider**

* **Gwent Update: Oct 02, 2019:**  4.0.0 Iron Judgement Expansion.
* 6 Strength, 8 Provisions, 2 Armor, Insectoid, Gold, Epic.
* Deploy: Apply Bleeding to an enemy unit equal to its base power. Added to the game.

## **Avallac'h**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Monsters, 6 Strength, Siege, Disloyal, Gold, Legendary.
* Draw 2 cards, your opponent draws 1 card.

* **Gwent Update: Feb 20, 2017:**  February Hotfix.
* 8 Strength, Siege, Disloyal, Gold, Legendary.
* Draw 2 cards, your opponent draws 1 card.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Neutral, 10 Strength, Agile, Elf, Loyal, Gold, Legendary.
* Deploy: If neither player has passed, both players draw the top 2 cards from their Deck.
* Added Elf Tag.

## **Caranthir Ar-Feiniel**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Caranthir, 8 Strength, Melee, Wild Hunt, Loyal, Gold, Epic.
* Create a Frost effect on the Melee row and create and play 2 Wild Hunt Hound units.
* Wild Hunt Hound: 2 Strength, Melee, Wild Hunt, Token, Loyal, Bronze. Immune to Frost.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* 8 Strength, Melee, Wild Hunt, Loyal, Gold, Epic.
* Immune to Frost. Create a Frost effect on the Melee row and create and play 2 Wild Hunt Hound units.
* Wild Hunt Hound: 2 Strength, Melee, Wild Hunt, Token, Loyal, Bronze. Immune to Frost.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 6 Strength, Melee, Wild Hunt, Loyal, Gold, Epic.
* Immune to Weather. Spawn a Frost effect and 2 Wild Hunt Hounds.
* Wild Hunt Hound: 2 Strength, Melee, Fleeting, Wild Hunt, Token, Loyal, Bronze. Immune to Weather.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 5 Strength, Agile, Wild Hunt, Mage, Loyal, Gold, Legendary.
* Deploy: Move 5 Enemies to this Unit's row on your opponent's side and apply Frost to that row on that side only.
* Removed Wild Hunt Hound token, it became a standalone Monsters card. Reworked Weather. Removed Weather Immunity.

* **Gwent Update: July 5, 2017:**  0.9.8 July Hotfix.
* 9 Strength, Agile, Wild Hunt, Mage, Loyal, Gold, Legendary.
* Deploy: Move 3 Enemies to this Unit's row on your opponent's side and apply Frost to that row on that side only.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 8 Strength, Agile, Wild Hunt, Mage, Loyal, Gold, Legendary.
* Deploy: Move an Enemy to this row on its side and apply Frost to that row.

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* 8 Strength, Agile, Wild Hunt, Mage, Officer, Loyal, Gold, Legendary.
* Deploy: Move an Enemy to this row on its side and apply a Frost Hazard to that row.
* General change; Adjusted the tooltip to match new "Hazard" Tag in the game.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Caranthir Ar-Feiniel, 9 Strength, Wild Hunt, Mage, Officer, Gold, Legendary.
* Move an enemy to the opposite row and apply Biting Frost to it.

## **Caretaker**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Monsters, 6 Strength, Siege, Loyal, Gold, Legendary.
* Resurrect a non-Gold unit from the opposing graveyard.

* **Gwent Update: Nov 15, 2016:**  0.8.16 Hotfix.
* 6 Strength, Siege, Medic, Loyal, Gold, Legendary.
* Resurrect a non-Gold unit from the opposing graveyard.
* Added Medic Tag.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* 6 Strength, Siege, Loyal, Gold, Legendary.
* Resurrect a non-Gold unit (can be Permadeath) from your opponent's graveyard.
* Removed Medic Tag. The tooltip now correctly states that Caretaker can resurrect Permadeath units.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 4 Strength, Agile, Relict, Loyal, Gold, Legendary.
* Deploy: Resurrect a unit from your opponent’s Graveyard.
* Added Relict tag. Can no longer resurrect Permadeath units, known as Doomed now.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 4 Strength, Relict, Doomed, Gold, Legendary.
* Resurrect a Bronze or Silver unit from your opponent's graveyard.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Neutral, 3 Strength, 12 Provisions, Relict, Gold, Legendary.
* Deploy, Ranged: Play an artifact from your graveyard.

## **Cave Troll**

* **Gwent Update: Oct 02, 2019:**  4.0.0 Iron Judgement Expansion.
* 7 Strength, 9 Provisions, 4 Armor, Ogroid, Gold, Legendary.
* Defender. Added to the game.

## **Crimson Curse**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 11 Provisions, Gold, Legendary.
* Destroy an allied unit, then apply a Bloodmoon row effect to both allied rows and set its duration equal to the destroyed unit's power. Blood Moon: Every turn, on turn start, boost a random Vampire on this row by 2. Added to the game.

## **Dettlaff: Higher Vampire**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 5 Strength, 10 Provisions, Vampire, Gold, Legendary. Added to the game.
* Deathwish: Summon this unit from the graveyard to the same row. This unit's ability is limited to 3 uses and does not refresh when it leaves the battlefield.

## **Draug**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 8 Strength, Melee, Loyal, Gold, Legendary.
* Destroy all units with 3 strength or lower on both side of the battlefield.

* **Gwent Update: Nov 15, 2016:**  0.8.16 Hotfix.
* 8 Strength, Melee, Loyal, Gold, Legendary.
* Destroy all non-Gold units with 3 strength or lower on both side of the battlefield.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 6 Strength, Melee, Loyal, Gold, Legendary.
* Destroy all opposing non-Gold units with 3 strength or lower.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 7 Strength, Melee, Loyal, Gold, Legendary.
* Damage a random non-Gold unit by 1. Repeat 7 times.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 7 Strength, Agile, Specter, Loyal, Gold, Legendary.
* Deploy: Damage a random Enemy by 1 Repeat 6 times
* Added Specter Tag.

* **Gwent Update: June 20, 2017:**  0.9.7 Weather Update Hotfix.
* 7 Strength, Agile, Specter, Loyal, Gold, Legendary.
* Deploy: Damage a random Enemy by 1 (ignoring Armor). Repeat 6 times.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 8 Strength, Agile, Specter, Officer, Loyal, Gold, Legendary.
* Deploy: Spawn a Draugir on a random row on the side of each player with at least one Bronze or Silver Card in their Graveyard..
* Draugir: 1 Strength, Agile, Specter, Loyal, Bronze. Doomed. Stubborn. Banish a Bronze or Silver card from this side's Graveyard. If it's a Unit, copy its Power as base Power. If it's a Special card, Strengthen self by 4.

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* 8 Strength, Agile, Specter, Officer, Loyal, Gold, Legendary.
* Deploy: Spawn a Draugir on a random row on the side of each player with at least one Bronze or Silver Card in their Graveyard.
* Draugir: 1 Strength, Agile, Specter, Soldier, Loyal, Bronze. Doomed. Stubborn. Banish a Bronze or Silver card from this side's Graveyard. If it's a Unit, copy its Power as base Power. If it's a Special card, Strengthen self by 4.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 10 Strength, Cursed, Officer, Gold, Legendary.
* Resurrect units as 1-power Draugirs until you fill this unit's row. Removed Specter Tag.
* Draugir: 1 Strength, Cursed, Token, Bronze. No ability. Removed Soldier and Specter Tags.

## **Gael**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 3 Strength, 7 Provisions, Vampire, Gold, Epic.
* Deploy: Damage an enemy unit by 1. Deathblow: Boost self by the destroyed unit's base power. Added to the game.

## **Gaunter O'Dimm**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Monsters, 5 Strength, Siege, Loyal, Silver, Epic.
* Spawn 3 Shadows.
* Shadow: 1 Strength, Melee, Token, Loyal, Bronze. Remove 1 strength from a random opposing non-Gold unit.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* Monsters, 6 Strength, Siege, Loyal, Silver, Epic.
* Spawn 3 Shadows.
* Shadow: 1 Strength, Melee, Token, Loyal, Bronze. Remove 1 strength from a random opposing non-Gold unit.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* Monsters, 6 Strength, Siege, Loyal, Silver, Epic.
* Spawn 3 Shadows.
* Shadow: 1 Strength, Melee, Token, Fleeting, Loyal, Bronze. Remove 1 strength from a random opposing non-Gold unit. Banish when moved to the graveyard.
* Added Fleeting Tag to Shadow.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Neutral, 5 Strength, Agile, Relict, Loyal, Gold, Legendary.
* Deploy: Gamble with a Man of Glass. Success: Play any card from your Deck. Shuffle the others back. Failure: Your opponent draws a card (including Golds). Tie: Both players draw a card (including Golds).
* Added Relict Tag, Shadow became a standalone Monsters card.

## **Ge'els**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Event, Leader, Wild Hunt, Legendary.
* Set the strength of all non-Gold units on one of your rows to 6.

* **Gwent Update: Nov 15, 2016:**  0.8.16 Hotfix
* Event, Leader, Wild Hunt, Epic.
* Set the strength of all non-Gold units on one of your rows to 6.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* Event, Leader, Epic.
* Add 2 strength to all non-Gold units on your side of the battlefield. Note: Removed Wild Hunt tag.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 2 Strength, Agile, Wild Hunt, Loyal, Gold, Legendary.
* Deploy: Draw the top Gold card and top Silver card from your Deck. Play one and return the other to the top of your Deck. Note: No longer a Leader.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 1 Strength, Agile, Wild Hunt, Officer, Loyal, Gold, Legendary.
* Deploy: Draw the top Gold card and top Silver card from your Deck. Play one and return the other to the top of your Deck.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 5 Strength, 10 Provisions, Wild Hunt, Gold, Legendary.
* Ranged: Whenever you play a unit with Deathwish, trigger its Deathwish ability. Note: Removed Officer tag.

## **Glustyworp**

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 3 Strength, 9 Provisions, Insectoid, Gold, Epic.
* Deploy: Destroy all units with 1 power. For each unit destroyed, boost self by 2. Added to the game.

## **Glustyworp**

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 3 Strength, 9 Provisions, Insectoid, Gold, Epic.
* Deploy: Destroy all units with 1 power. For each unit destroyed, boost self by 2. Added to the game.

## **Golyat**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 10 Strength, Ogroid, Silver, Epic.
* Boost self by 7. Whenever this unit is damaged, deal 2 damage to self. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 10 Strength, 10 Provisions, Ogroid, Gold, Epic.
* Deathwish: Your opponent Summons the highest unit from their deck on the opposite row.

## **Imlerith**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 8 Strength, Melee, Wild Hunt, Loyal, Gold, Legendary.
* Remove 3 strength from any opposing unit and 1 strength from all other units on its row.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* 8 Strength, Melee, Wild Hunt, Loyal, Gold, Legendary.
* Immune to Frost. Remove 3 strength from any opposing unit and 1 strength from all other units on its row.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 9 Strength, Melee, Wild Hunt, Loyal, Gold, Legendary.
* Immune to Weather, Remove 3 strength from any opposing unit and 1 strength from all other units on its row.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 9 Strength, Melee, Wild Hunt, Loyal, Gold, Legendary.
* Immune to Weather. Remove 3 strength from an opposing non-Gold unit and 1 strength from non-Gold units adjacent to it.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 8 Strength, Agile, Wild Hunt, Loyal, Gold, Legendary.
* Deploy: Damage an Enemy by 4. If the Enemy is under Frost, Damage it by 8 instead.
* Reworked Weather, removed Weather Immunity.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 9 Strength, Agile, Wild Hunt, Officer, Loyal, Gold, Legendary.
* Deploy: Damage an Enemy by 4. If the Enemy is under Frost, Damage it by 8 instead.

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* 9 Strength, Agile, Wild Hunt, Officer, Loyal, Gold, Legendary.
* Deploy: Damage an Enemy by 4. If the Enemy is under a Frost Hazard, Damage it by 8 instead.
* General change; Adjusted the tooltip to match new "Hazard" Tag in the game.

## **Imlerith: Sabbath**

* **Gwent Update: Feb 28, 2018:**  0.9.22 Bear Season.
* 5 Strength, Wild Hunt, Officer, Gold, Legendary.
* Every turn, Duel the Highest enemy on turn end. If this unit survives, Heal it by 2 and give it 2 Armor. 2 Armor.
* Added to the game.

## **Katakan**

* **Gwent Update: Dec 19, 2016:**  0.8.33 Major Update.
* Katakan, 4 Strength, Melee, Vampire, 3-Turn Timer, Loyal, Silver, Epic.
* Every 3 turns, banish a random non-Gold unit in your graveyard and absorb its strength. Added to the game.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 6 Strength, Melee, Vampire, Loyal, Silver, Epic.
* Consume a chosen non-Gold unit from either Graveyard. Removed 3-Turn Timer.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 4 Strength, Melee, Devourer, Vampire, Loyal, Silver, Epic.
* Consume a chosen non-Gold unit from either Graveyard.
* Added Devourer Tag.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 4 Strength, Melee, Vampire, Loyal, Silver, Epic.
* Deploy: Consume a Unit from either Graveyard.
* Removed Devourer Tag.

* **Gwent Update: June 20, 2017:**  0.9.7 Weather Update Hotfix.
* 5 Strength, Melee, Vampire, Loyal, Silver, Epic.
* Deploy: Consume a Unit from either Graveyard.

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* Nekurat, 5 Strength, Melee, Vampire, Loyal, Silver, Epic.
* Deploy: Consume a Bronze or Silver Unit from either Graveyard.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 5 Strength, Agile, Vampire, Silver, Epic.
* Spawn Moonlight.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 5 Strength, Agile, Vampire, Silver, Epic.
* Spawn Moonlight. Note: Temporarily removed from the game.

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* Katakan, 6 Strength, 9 Provisions, Vampire, Gold, Epic.
* Thrive. Deploy: Spawn an Ekimmara and Summon it to this row. Deathwish: Repeat the Deploy ability. Added to the game.

## **Kayran**

* **Gwent Update: Dec 19, 2016:**  0.8.33 Major Update.
* 8 Strength, Siege, Loyal, Gold, Legendary.
* Destroy 3 non-Gold units on your side and absorb their strength as base. When removed, set base strength to 8.
* Added to the game.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 8 Strength, Siege, Devourer, Loyal, Gold, Legendary.
* Destroy 3 non-Gold units on your side and absorb their strength as base. When removed, set base strength to 8.
* Added Devourer Tag.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 10 Strength, Agile, Insectoid, Loyal, Gold, Legedary.
* Deploy: Consume a Unit from your Hand, then Boost self by an additional 8.
* Added Insectoid Tag. Removed Devourer Tag.

* **Gwent Update: June 20, 2017:**  0.9.7 Weather Update Hotfix.
* 8 Strength, Agile, Insectoid, Loyal, Gold, Legendary.
* Deploy: Consume a Unit from your Hand, then Boost self by an additional 8.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 4 Strength, Agile, Insectoid, Loyal, Gold, Legendary.
* Deploy: Consume a Unit with 6 or less Power. If there is no eligible Unit, Boost self by 8.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 6 Strength, Insectoid, Gold, Legendary.
* Consume a unit with 6 power or less and boost self by its power.Removed "If there is no eligible Unit, Boost self by 8." part of the ability.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* 5 Strength, Insectoid, Gold, Legendary.
* Consume a unit with 7 power or less and boost self by its power.

## **Keltullis**

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 6 Strength, 10 Provisions, Dragon, Gold, Legendary.
* Melee: Every turn, on turn end, destroy the lowest unit on the side with the most units. Added to the game.

## **Miruna**

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* Succubus, 10 Strength, Agile, Disloyal, Gold, Legendary.
* After 2 turns, move the strongest other non-Gold unit on the row to the other side (ties are resolved randomly).
* Added to the game.

* **Gwent Update: Feb 20, 2017:**  February Hotfix.
* 8 Strength, Agile, Disloyal, Gold, Legendary.
* After 2 turns, move the strongest other non-Gold unit on the row to the other side (ties are resolved randomly).
* Bug Fix: Will now place Agile units on the opposite row upon moving them.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 7 Strength, Agile, Disloyal, Gold, Legendary.
* After 2 turns, move the strongest other non-Gold unit on the row to the other side (ties are resolved randomly).

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 6 Strength, Agile, Beast, Loyal / Disloyal, Gold, Legendary.
* If played on your opponent’s side, then after 2 turns, at the start of your turn, move the Highest other Unit on its row to your side.
* Added Beast Tag. Optionally Loyal.

* **Gwent Update: July 5, 2017:**  0.9.8 July Hotfix.
* 5 Strength, Agile, Beast, Loyal / Disloyal, Gold, Legendary.
* If played on your opponent’s side, then after 2 turns, at the end of your turn, move the Highest other Unit on its row to your side.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 4 Strength, Agile, Beast, Loyal, Gold, Legendary.
* After 2 turns, at the start of your turn, move the Highest Unit on the opposite row to your side.
* Note: Will no longer trigger its ability after both players have passed.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Miruna, 4 Strength, Beast, Gold, Legendary.
* After 2 turns, Charm the Highest enemy on the opposite row on turn start.

## **Naglfar**

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Wild Hunt Longship, 7 Strength, Agile, Wild Hunt, Machine, Loyal, Bronze, Rare. Added to the game.
* While this Unit is on the Board, Boost all other Wild Hunt Allies by 1. When it is Destroyed or Locked, Damage all other Wild Hunt Allies by 1.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Wild Hunt Drakkar, 7 Strength, Wild Hunt, Machine, Bronze, Rare.
* Aura: Boost all Wild Hunt allies by 2. Boosts won't be removed when destroyed.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Naglfar, 10 Provisions, Gold, Legendary. Note: Removed Wild Hunt and Machine tags.
* Look at 2 random gold cards from your deck, then play one and place the other on top. Note: Now a special card.

## **Old Speartip**

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* Old Speartip: Awake, 8 Strength, Agile, Loyal, Silver.
* Remove 2 strength from all non-Gold units on the opposite row. Whenever there are 2 or fewer units on the opposite row at the end of a turn, transform into Old Speartip: Asleep. Added to the game.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 10 Strength, Agile, Ogroid, Loyal, Gold.
* If at the start of your turn there are 2 or fewer Units on the opposite row, fall asleep. Deploy: Damage up to 5 Enemies on the opposite row by 2.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Old Speartip, 10 Strength, Ogroid, Gold, Legendary.
* Deal 2 damage to up to 5 enemies on the opposite row. Removed the passive ability. Note: Became a standalone card.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 13 Strength, 15 Provisions, Ogroid, Gold, Legendary.
* No ability.

## **Old Speartip: Asleep**

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* Old Speartip: Asleep, 4 Strength, Agile, Loyal, Silver, Rare.
* Add 1 strength to all other non-Gold units on the row. Whenever there are 3 or more units on the opposite row at the end of a turn, transform into Old Speartip: Awake.
* Old Speartip: Awake - 8 Strength, Agile, Loyal, Silver. Remove 2 strength from all non-Gold units on the opposite row. Whenever there are 2 or fewer units on the opposite row at the end of a turn, transform into Old Speartip: Asleep. Added to the game.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 5 Strength, Agile, Ogroid, Loyal, Gold, Legendary.
* If at the start of your turn there are 3 or more Units on the opposite row, wake up. Deploy: Boost Units adjacent to this Unit by 1.
* Old Speartip: Awake - 10 Strength, Agile, Ogroid, Loyal, Gold. If at the start of your turn there are 2 or fewer Units on the opposite row, fall asleep. Deploy: Damage up to 5 Enemies on the opposite row by 2.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 5 Strength, Agile, Ogroid, Loyal, Gold, Legendary.
* If at the start of your turn there are 3 or more Units on the opposite row, wake up. Deploy: Boost Units adjacent to this one by 1. Gain 5 Armor.
* Old Speartip: Awake - 10 Strength, Agile, Ogroid, Loyal, Gold. If at the start of your turn there are 2 or fewer Units on the opposite row, fall asleep. Deploy: Damage up to 5 Enemies on the opposite row by 2.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Sleeping Giant, 12 Strength, Ogroid, Gold, Legendary.
* Strengthen all your Ogroid units by 1, wherever they are. Note: Removed Old Speartip: Awake token.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Old Speartip: Asleep, 12 Strength, Ogroid, Gold, Legendary.
* Strengthen all your other Ogroids in hand, deck, and on board by 1.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 9 Strength, 10 Provisions, Ogroid, Gold, Epic.
* No ability.

## **Orianna**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 4 Strength, 9 Provisions, Vampire, Gold, Legendary.
* Deploy: Give an enemy unit Bleeding with a duration equal to the number of allied Vampires. Ranged: Every allied turn, on turn end, boost self by the number of Bleeding enemy units. Added to the game.

## **Protofleder**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 4 Strength, 10 Provisions, Vampire, Gold, Epic.
* Deploy: Damage an enemy unit by 3. Dominance: Drain an enemy unit by 3 instead. Added to the game.

## **Pugo Boom-Breaker**

* **Gwent Update: June 28, 2019:**  3.0.0 Novigrad Expansion.
* 10 Strength, 7 Provisions, Ogroid, Cutups, Gold, Epic, Cross-Faction: Syndicate.
* Deploy: Damage a random allied unit by 3. If there are no allies, damage self by 5 instead. Added to the game.

## **Queen of the Night**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 5 Strength, 8 Provisions, Vampire, Gold, Epic.
* Deploy (Melee): Give an enemy unit Bleeding for 4 turns. Deploy (Ranged): Purify an allied unit. Added to the game.

## **Ritual Sacrifice**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Brewess: Ritual, 1 Strength, Relict, Mage, Doomed, Gold, Legendary.
* Resurrect 2 Bronze Deathwish units. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Ritual Sacrifice, 10 Provisions, Organic, Gold, Legendary.
* Trigger all allied units' Deathwish abilities. Note: Removed Relict, Mage and Doomed tags. Note: Now a special card.

## **Weavess: Incantation**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 4 Strength, Relict, Mage, Gold, Legendary. Added to the game.
* Choose One: Strengthen allied Relicts by 2, wherever they are; or Play a Bronze or Silver Relict from your deck and Strengthen it by 2.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 3 Strength, Relict, Gold, Legendary.
* Deploy, Melee: Consume a unit in your hand and draw a card. Note: Removed Mage tag.

## **Whispess: Tribute**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 6 Strength, Relict, Mage, Gold, Legendary.
* Play a Bronze or Silver Organic card from your deck.
* Added to the game.

## **Abaya**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Water Hag, 4 Strength, Siege, Loyal, Silver, Rare.
* Immune to Rain. Spawn Rain.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 4 Strength, Siege, Loyal, Silver, Rare.
* Immune to Weather. Spawn Rain.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 3 Strength, Siege, Necrophage, Loyal, Silver, Epic.
* Deploy: Spawn Torrential Rain, Clear Skies or Lacerate.
* Weather was reworked. Weather Immunity was removed. Added Necrophage Tag.

* **Gwent Update: June 20, 2017:**  0.9.7 Weather Update Hotfix.
* 3 Strength, Siege, Necrophage, Loyal, Silver, Epic.
* Deploy: Spawn Torrential Rain, Clear Skies or Lacerate.
* Bug Fix: Water Hag will not activate abilities triggered on Consume.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Abaya, 3 Strength, Siege, Necrophage, Loyal, Silver, Epic.
* Deploy: Spawn Torrential Rain, Clear Skies or Arachas Venom.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 4 Strength, Agile, Necrophage, Silver, Epic.
* Spawn Rain, Clear Skies or Arachas Venom.

## **Adda: Striga**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Striga, 5 Strength, Relict, Cursed, Silver, Epic.
* Deal 8 damage to a non-Monster unit.
* Added to the game.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* 6 Strength, Relict, Cursed, Silver, Epic.
* Deal 8 damage to a non-Monster unit.

* **Gwent Update: May 22, 2018:**  0.9.24 Swap Update.
* Adda: Striga, 6 Strength, Relict, Cursed, Silver, Epic.
* Deal 8 damage to a non-Monster unit.

## **Brewess**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Crone: Brewess, 7 Strength, Siege, Loyal, Silver, Epic.
* Play all Crone units from your deck.

* **Gwent Update: Dec 19, 2016:**  0.8.33 Major Update.
* 7 Strength, Siege, Loyal, Silver, Epic.
* Play all Crone units from your deck.
* Bug Fix: Crone: Weavess, Crone: Brewess, and Crone: Whispess now properly summon copies of themselves.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 8 Strength, Siege, Loyal, Silver, Epic.
* Play all Crone units from your deck.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 8 Strength, Siege, Mage, Loyal, Silver, Epic.
* Play all Crone units from your deck.
* Added Mage Tag.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 8 Strength, Siege, Mage, Relict, Loyal, Silver, Epic.
* Deploy: Play Whispess and Weavess from your Deck.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Brewess, 8 Strength, Agile, Mage, Relict, Silver, Epic.
* Summon Whispess and Weavess.

## **Devana Runestone**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Alchemy, Special, Item, Silver, Epic.
* Create a Silver Monster card.
* Added to the game.

* **Gwent Update: Jan 11, 2018:**  0.9.19 Hotfix.
* Alchemy, Special, Item, Silver, Epic.
* Create a Silver Monster card. Removed CA Spies from Create pool.

* **Gwent Update: May 22, 2018:**  0.9.24 Swap Update.
* Alchemy, Special, Item, Silver, Epic.
* Create a Bronze or Silver Monster card.

## **Endrega Queen**

* **Gwent Update: Oct 02, 2019:**  4.0.0 Iron Judgement Expansion.
* 5 Strength, 7 Provisions, 1 Armor, Insectoid, Gold, Epic.
* Deploy: Consume an allied unit and gain its Armor. Barricade: At then end of your turn, damage self by 1, then Spawn a Drone in this row. Added to the game.

## **Frightener: Dormant**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Frightener, 2 Strength, Melee, Loyal, Silver, Epic.
* Remove all non-Gold Special Cards in your graveyard from the game and gain 3 strength for each.

* **Gwent Update: Dec 19, 2016:**  0.8.33 Major Update.
* 4 Strength, Siege, Loyal, Silver, Epic.
* Every 2 turns, banish a random non-Gold special card in your graveyard and gain 3 strength.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 4 Strength, Siege, Loyal, Silver, Epic.
* Every 2 turns, banish a random non-Gold special card in your graveyard and gain 3 strength.
* Bug Fix: Frightener will no longer trigger its ability when there are no cards to consume.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 4 Strength, Siege, Devourer, Loyal, Silver, Epic.
* Every 2 turns, banish a random non-Gold special card in your graveyard and gain 3 strength.
* Added Devourer Tag.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 10 Strength, Agile, Construct, Disloyal, Silver, Epic.
* Deploy: Push 2 Adjacent Units to other Rows. Draw the top card from your Deck.
* Removed Devourer Tag. Added Construct Tag.

* **Gwent Update: June 20, 2017:**  0.9.7 Weather Update Hotfix.
* 10 Strength, Agile, Construct, Disloyal, Silver, Epic.
* Deploy: Move a Unit on another row on this side to this row. Draw the top card from your Deck.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 12 Strength, Agile, Agent, Construct, Disloyal, Silver, Epic.
* Doomed. Deploy: Move a Unit on another row on this side to this row. Draw the top card from your Deck.
* General change; Doomed is no longer a tag, but an ability in card's description. Changed sound effect.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 13 Strength, Construct, Doomed, Silver, Epic.
* Move an enemy to this unit's row and draw a card. Spying. Removed Agent Tag. Removed Doomed from ability section.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* 13 Strength, Construct, Agent, Silver, Epic.
* Spying. Single-Use. Move an enemy to this unit's row and draw a card. Replaced Doomed Tag with a new Single-Use keyword in ability section.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Frightener: Dormant, Artifact, 9 Provisions, Gold, Epic.
* After 3 allied units are destroyed, awaken Frightener. Note: Removed Construct and Agent tags. Note: Added Frightener: Awakened token.

## **Frightener: Awakened**

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 12 Strength, Construct, Gold, Epic.
* Immunity. Added to the game.

## **Colossal Ifrit**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Fire Elemental, 5 Strength, Ranged, Loyal, Silver, Epic.
* Spawn a Lesser Fire Elemental on this unit's row at the start of your turn.
* Lesser Fire Elemental: 1 Strength, Ranged. No ability.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 5 Strength, Ranged, Loyal, Silver, Epic.
* Spawn a Lesser Fire Elemental on this unit's row at the start of your turn.
* Lesser Fire Elemental: 1 Strength, Ranged, Fleeting. No Ability.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 6 Strength, Ranged, Loyal, Silver, Epic.
* Spawn a Lesser Fire Elemental on this unit's row at the start of your turn.
* Lesser Fire Elemental: 1 Strength, Ranged, Fleeting. No Ability.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 6 Strength, Siege, Construct, Loyal, Silver, Epic.
* Deploy: Spawn 3 Lesser Fire Elementals. Brave: Strengthen self by 2.
* Lesser Fire Elemental: 1 Strength, Melee, Doomed, Construct. Deploy: Damage a random Enemy by 1.

* **Gwent Update: June 20, 2017:**  0.9.7 Weather Update Hotfix.
* 6 Strength, Siege, Construct, Loyal, Silver, Epic.
* Deploy: Spawn 3 Lesser Fire Elementals.
* Lesser Fire Elemental: 1 Strength, Melee, Doomed, Construct. Deploy: Damage a random Enemy by 1.
* Note: Removed Brave ability from Fire Elemental.

* **Gwent Update: July 5, 2017:**  0.9.8 July Hotfix.
* 7 Strength, Siege, Construct, Loyal, Silver, Epic.
* Deploy: Spawn 3 Lesser Fire Elementals.
* Lesser Fire Elemental: 1 Strength, Melee, Doomed, Construct. Deploy: Damage a random Enemy by 1.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Ifrit, 7 Strength, Siege, Construct, Loyal, Silver, Epic.
* Deploy: Spawn 3 Lesser Fire Elementals.
* Lesser Fire Elemental: 1 Strength, Agile, Construct. Doomed. Deploy: Damage a random Enemy by 1.
* General change; Doomed is no longer a tag, but an ability in card's description (applies to Lesser Fire Elemental). Fixed rarity of Lesser Earth Elemental.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 7 Strength, Agile, Construct, Silver, Epic.
* Spawn 3 Lesser Ifrits.
* Lesser Ifrit: 1 Strength, Construct, Token. Deal 1 damage to a random enemy. Removed Doomed from ability section.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* 8 Strength, Construct, Silver, Epic.
* Spawn 3 Lesser Ifrits to the right of this unit.
* Lesser Ifrit: 1 Strength, Construct, Token. Deal 1 damage to a random enemy.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Colossal Ifrit, 4 Strength, 10 Provisions, Construct, Gold, Epic.
* Zeal. Order: Damage all units on the opposite row by 1. Cooldown: 3. Note: Lesser Ifrit token became a standalone unit.

## **Imperial Manticore**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Manticore, 10 Strength, Siege, Loyal, Silver, Rare.
* No Ability.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 9 Strength, Siege, Beast, Loyal, Silver, Epic.
* Deploy, Brave: Strengthen self by 4.
* Added Beast Tag.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Imperial Manticore, 12 Strength, Siege, Beast, Loyal, Silver, Epic.
* No Ability.
* Changed flavor text.

* **Gwent Update: Sep 29, 2017:**  0.9.11 Agile Update.
* 12 Strength, Agile, Beast, Loyal, Silver, Epic.
* No Ability.

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* 13 Strength, Agile, Beast, Loyal, Silver, Epic.
* No Ability.

## **Jotunn**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Lord of Undvik, Skellige, 5 Strength, Melee, Disloyal, Silver.
* When removed: Add 10 strength to any Hjalmars on the opposite side.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* 5 Strength, Melee, Disloyal, Silver.
* Immune to Frost. When removed: Add 10 strength to any Hjalmars on the opposite side.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 5 Strength, Melee, Disloyal, Silver.
* Immune to Weather. When removed: Add 10 strength to any Hjalmars on the opposite side.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* Fleeting, 5 Strength, Melee, Disloyal, Silver.
* Immune to Weather. When removed: Add 10 strength to any Hjalmars on the opposite side.
* Bug Fix: Lord of Undvik now counts as a Token (spawned) unit. Added Fleeting Tag.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Jotunn, Monsters, Ogroid, 6 Strength, Agile, Loyal, Silver, Epic.
* Deploy: Move 3 adjacent Enemies to this Unit’s row on their side and Damage them by 2.
* Lord of Undvik still exists as Hjalmar's Token and was given Ice Giant Artwork from The Witcher 3 Gwent. Old Lord of Undvik Artwork was given to new Monsters standalone card - Jotunn. Added Ogroid Tag to Jotunn and Lord of Undvik.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 6 Strength, Ogroid, Agile, Loyal, Silver, Epic.
* Deploy: Move 3 Enemies to this row on their side and Damage them by 2. If that row is affected by Frost, Damage them by 3 instead.
* Note: Will move 3 Enemies regardless of their positioning (prev. Adjacent units).

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* 6 Strength, Ogroid, Agile, Loyal, Silver, Epic.
* Deploy: Move 3 Enemies to this row on their side and Damage them by 2. If that row is affected by Frost Hazard, Damage them by 3 instead.
* General change; Adjusted the tooltip to match new "Hazard" Tag in the game.

## **Kikimore Queen**

* **Gwent Update: Oct 02, 2019:**  4.0.0 Iron Judgement Expansion.
* 5 Strength, 11 Provisions, 2 Armor, Insectoid, Gold, Legendary.
* Thrive. Whenever this unit's Thrive is triggered, boost all allied Insectoids in this row by 1. Added to the game.

## **Maerolorn**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Shadow, 1 Strength, Melee, Token, Loyal, Bronze.
* Remove 1 strength from a random opposing non-Gold unit.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 1 Strength, Melee, Token, Fleeting, Loyal, Bronze.
* Remove 1 strength from a random opposing non-Gold unit. Banish when moved to the graveyard.
* Added Fleeting Tag.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 6 Strength, Agile, Necrophage, Loyal, Silver, Epic.
* Deploy: Trigger the Deathwish of 3 Units to the right.
* Was Gaunter O'Dimm Token, became a standalone Monsters card. Removed Fleeting Tag. Added Necrophage Tag.

* **Gwent Update: June 20, 2017:**  0.9.7 Weather Update Hotfix.
* 7 Strength, Agile, Necrophage, Loyal, Silver, Epic.
* Deploy: Trigger the Deathwish of 3 Units to the right.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 4 Strength, Melee, Necrophage, Loyal, Silver, Epic.
* Deploy: Play a Bronze Monster Deathwish Unit from your Deck. Shuffle the others back.

* **Gwent Update: Sep 29, 2017:**  0.9.11 Agile Update.
* 4 Strength, Agile, Necrophage, Loyal, Silver, Epic.
* Deploy: Play a Bronze Monster Deathwish Unit from your Deck. Shuffle the others back.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Maerolorn, 4 Strength, Relict, Silver, Epic.
* Play a Bronze Deathwish unit from your Deck. Removed Necrophage Tag.

## **Monster Nest**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Event, Special, Bronze, Rare.
* Create and play a copy of all Breedable units on your side of the battlefield.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* Event, Special, Bronze, Rare.
* Spawn 3 base copies of a Breedable unit on your side of the battlefield.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Event, Special, Silver, Epic.
* Spawn a Bronze Necrophage or Insectoid Unit and Boost it by 2.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Event, Special, Organic, Silver, Epic.
* Spawn a Bronze Necrophage or Insectoid Unit and Boost it by 3.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Special, Organic, Silver, Epic.
* Spawn a Bronze Necrophage or Insectoid unit and boost it by 3.
* Added a new Insectoid to the game - Barbegazi.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Special, Organic, Silver, Epic.
* Spawn a Bronze Necrophage or Insectoid unit and boost it by 1.

## **Morvudd**

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 5 Strength, Melee, Relict, Loyal, Silver, Epic. Added to the game, replacing Fiend as a Silver card.
* Deploy: Toggle a Unit’s Lock. If it’s an Enemy, Damage it by half its Power (rounding up and ignoring Armor).

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 5 Strength, Agile, Relict, Silver, Epic.
* Lock a unit. If it was an enemy, halve its power.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* 6 Strength, Relict, Silver, Epic.
* Toggle a unit's Lock status. If it was an enemy, halve its power.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 6 Strength, 10 Provisions, Beast, Gold, Epic.
* Deploy: Boost all allied Beast units by 1. Note: Removed Relict tag.

## **Mourntart**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Grave Hag, 1 Strength, Ranged, 2-Turn Timer, Loyal, Silver, Legendary.
* Remove all non-Gold units in your graveyard from the game and add 1 strength to this unit for each.

* **Gwent Update: Dec 19, 2016:**  0.8.33 Major Update.
* 2 Strength, Ranged, 1-Turn Timer, Loyal, Silver, Legendary.
* Remove all non-Gold units in your graveyard from the game and add 1 strength to this unit for each.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 1 Strength, Ranged, 1-Turn Timer, Loyal, Silver, Legendary.
* Remove all non-Gold units in your graveyard from the game and add 1 strength to this unit for each.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 1 Strength, Ranged, Devourer, 1-Turn Timer, Loyal, Silver, Legendary.
* Remove all non-Gold units in your graveyard from the game and add 1 strength to this unit for each.
* Added Devourer Tag.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 2 Strength, Agile, Necrophage, 1-Turn Timer, Loyal, Silver, Epic.
* After 1 turn, at the start of your turn, Consume all Units in your Graveyard, but only Boost self by 1 for each.
* Removed Devourer Tag. Added Necrophage Tag.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Mourntart, 2 Strength, Agile, Necrophage, 1-Turn Timer, Loyal, Silver, Epic.
* Deploy: Gain 2 Armor. After 1 turn, at the start of your turn, Consume all Bronze and Silver Units in your Graveyard, but only Boost self by 1 for each.
* Changed flavor text.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 4 Strength, Necrophage, Silver, Epic.
* Consume all Bronze and Silver units in your graveyard and boost self by 1 for each. Removed Armor and Timer.

## **Nithral**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 7 Strength, Melee, Wild Hunt, Silver, Legendary.
* Whenever a Wild Hunt unit appears on your side of the battlefield, remove 1 strength from a random unit on your opponent's side of the battlefield. Immune to Frost effects.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* 6 Strength, Melee, Wild Hunt, Silver, Legendary.
* Whenever a Wild Hunt unit appears on your side of the battlefield, remove 2 strength from a random unit on your opponent's side of the battlefield. Immune to Frost effects.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 6 Strength, Melee, Wild Hunt, Silver, Legendary.
* Immune to Weather. Whenever a Wild Hunt unit appears on your side of the battlefield, remove 2 strength from a random unit on your opponent's side of the battlefield.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 8 Strength, Melee, Wild Hunt, Silver, Legendary.
* Whenever a Wild Hunt unit appears on your side of the battlefield, remove 2 strength from a random unit on your opponent's side of the battlefield. Immune to Frost effects.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 4 Strength, Agile, Wild Hunt, Silver, Epic.
* Frost Damage on your opponent’s side is increased to 2. Deploy: Gain 2 Armor.
* Reworked Weather. Removed Weather Immunity.

* **Gwent Update: July 5, 2017:**  0.9.8 July Hotfix.
* 7 Strength, Agile, Wild Hunt, Silver, Epic.
* Frost Damage on your opponent’s side is increased to 3.
* Removed Armor.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 5 Strength, Agile, Wild Hunt, Officer, Loyal, Silver, Epic.
* Deploy: Damage an Enemy by 5. If you have any Wild Hunt Units in your Hand, Damage it by 7 instead.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 6 Strength, Wild Hunt, Officer, Silver, Epic.
* Deal 5 damage to an enemy. If you are holding a Wild Hunt unit, deal 7 damage instead.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* 6 Strength, Wild Hunt, Officer, Silver, Epic.
* Deal 6 damage to an enemy. Increase damage by 1 for each Wild Hunt unit in your hand.

## **Ozzrel**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Alghoul, 5 Strength, Necrophage, Silver, Epic.
* Consume a Bronze or Silver unit from either graveyard and boost by its power. Added to the game.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* Ozzrel, 5 Strength, Necrophage, Silver, Epic.
* Consume a Bronze or Silver unit from either graveyard and boost by its power.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 2 Strength, 9 Provisions, Necrophage, Gold, Epic.
* Deploy, Melee: Consume a unit from your opponent's graveyard.. Deploy, Ranged: Consume a unit from your graveyard.

## **Parasite**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Special, Organic, Silver, Epic.
* Choose One: Deal 12 damage to an enemy; or Boost an ally by 12.
* Added to the game.

## **Ruehin**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 8 Strength, Insectoid, Cursed, Silver, Epic.
* Strengthen all your Insectoid and Cursed units by 1, wherever they are. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 4 Strength, 11 Provisions, Demon, Gold, Legendary.
* Deathwish: On allied turn end, Summon this unit from your graveyard to a random allied row. Note: Removed Insectoid and Cursed tags.

* **Gwent Update: Dec 4, 2018:**  1.0.1.26 December Hotfix.
* 4 Strength, 12 Provisions, Demon, Gold, Legendary.
* Deathwish: On allied turn end, Summon this unit from your graveyard to a random allied row.

## **She-Troll of Vergen**

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* She-Troll of Vergen, 8 Strength, Agile, Ogroid, Loyal, Silver, Epic.
* Deploy: Consume a Bronze Deathwish Unit from your Deck, but without Boosting and trigger this Deathwish.
* Added to the game.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* She-Troll, 1 Strength, Ogroid, Silver, Epic.
* Play a Bronze Deathwish unit from your deck, Consume it and boost self by its base power.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* She-Troll of Vergen, 1 Strength, Ogroid, Silver, Epic.
* Play a Bronze Deathwish unit from your deck, Consume it and boost self by its base power.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 4 Strength, 10 Provisions, Ogroid, Gold, Epic.
* Melee: Whenever an allied unit is destroyed during your turn, boost self by 2.

## **Tatterwing**

* **Gwent Update: June 28, 2019:**  3.0.0 Novigrad Expansion.
* 6 Strength, 8 Provisions, Beast, Cutups, Gold, Legendary, Cross-Faction: Syndicate.
* Deploy: Destroy an allied unit and boost self by its base power. Added to the game.

## **Toad Prince**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Giant Toad, 5 Strength, Siege, Loyal, Silver, Epic.
* Discard a non-Gold unit and absorb its strength, then draw a card.

* **Gwent Update: Dec 19, 2016:**  0.8.33 Major Update.
* 5 Strength, Siege, Loyal, Silver, Epic.
* Discard a non-Gold unit and absorb its strength, then draw a card.
* Bug Fix: Cards drawn by Giant Toad should now animate correctly.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 5 Strength, Siege, Devourer, Loyal, Silver, Epic.
* Discard a non-Gold unit and absorb its strength, then draw a card.
* Added Devourer Tag.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 5 Strength, Siege, Cursed, Loyal, Silver, Epic.
* Discard a non-Gold unit and absorb its strength, then draw a card.
* Removed Devourer Tag. Added Cursed Tag.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* Toad Prince, 5 Strength, Siege, Cursed, Loyal, Silver, Epic.
* Deploy: Draw the top card from your Deck, then Consume a card in your Hand. If it is a Special card, Boost self by 5. Note: Will Draw first.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 6 Strength, Agile, Cursed, Silver, Epic.
* Draw a unit, then Consume a unit in your hand and boost self by its power.

## **Weavess**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Crone: Weavess, 7 Strength, Siege, Loyal, Silver, Epic.
* Play all Crone units from your deck.

* **Gwent Update: Dec 19, 2016:**  0.8.33 Major Update.
* 7 Strength, Siege, Loyal, Silver, Epic.
* Play all Crone units from your deck.
* Bug Fix: Crone: Weavess, Crone: Brewess, and Crone: Whispess now properly summon copies of themselves.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 9 Strength, Siege, Loyal, Silver, Epic.
* Play all Crone units from your deck.

* **Gwent Update: Feb 20, 2017:**  February Hotfix.
* 7 Strength, Siege, Loyal, Silver, Epic.
* Play all Crone units from your deck.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 6 Strength, Siege, Loyal, Silver, Epic.
* Play all Crone units from your deck.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 6 Strength, Siege, Mage, Loyal, Silver, Epic.
* Play all Crone units from your deck.
* Added Mage Tag.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 6 Strength, Siege, Mage, Relict, Loyal, Silver, Epic.
* Deploy: Play Brewess and Whispess from your Deck.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Weavess, Agile, Mage, Relict, Silver, Epic.
* Summon Brewess and Whispess.

## **Whispess**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Crone: Whispess, 7 Strength, Siege, Loyal, Silver, Epic.
* Play all Crone units from your deck.

* **Gwent Update: Dec 19, 2016:**  0.8.33 Major Update.
* 7 Strength, Siege, Loyal, Silver, Epic.
* Play all Crone units from your deck.
* Bug Fix: Crone: Weavess, Crone: Brewess, and Crone: Whispess now properly summon copies of themselves.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 6 Strength, Siege, Loyal, Silver, Epic.
* Play all Crone units from your deck.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 6 Strength, Siege, Mage, Loyal, Silver, Epic.
* Play all Crone units from your deck.
* Added Mage Tag.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 6 Strength, Siege, Mage, Relict, Loyal, Silver, Epic.
* Deploy: Play Brewess and Whispess from your Deck.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Whispess, 6 Strength, Agile, Mage, Relict, Silver, Epic.
* Summon Brewess and Weavess.

## **Yghern**

* **Gwent Update: Oct 02, 2019:**  4.0.0 Iron Judgement Expansion.
* 13 Strength, 10 Provisions, Insectoid, Gold, Legendary.
* Deploy: Gain Armor equal to the number of cards in your hand. If this unit has no Armor, destroy self. Added to the game.

## **Alp**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 3 Strength, 5 Provisions, Vampire, Bronze, Common.
* Deploy: Damage an enemy unit by 2. If Alp is under Blood Moon, Drain an enemy unit by 2 instead. Added to the game.

## **Alpha Werewolf**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 10 Strength, Beast, Cursed, Bronze, Rare.
* Spawn a Wolf on either side on contact with Full Moon.
* Added to the game.

## **Ancient Foglet**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 6 Strength, Ranged, Loyal, Bronze, Rare.
* Fog effects do not harm this unit, but instead add 1 to its strength at the start of your turn while present.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* 6 Strength, Ranged, Loyal, Bronze, Rare.
* Fog effects do not harm this unit, but instead add 1 to its strength at the start of your turn while present.
* Bug Fix: Ancient Foglet now correctly dies before getting buffed when strength is 0 at the end of the turn.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 6 Strength, Ranged, Loyal, Bronze, Rare.
* Immune to Weather. Gain 1 strength at the start of your turn if on a row affected by Fog.

* **Gwent Update: Feb 20, 2017:**  February Hotfix.
* 5 Strength, Ranged, Loyal, Bronze, Rare.
* Immune to Weather. Gain 1 strength at the start of your turn if on a row affected by Fog.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 6 Strength, Agile, Necrophage, Loyal, Bronze, Rare.
* Every turn, at the start of your turn, Boost self by 1 if Fog is anywhere on the Board.
* Weather was reworked. Weather Immunity was removed. Added Necrophage Tag.

* **Gwent Update: July 5, 2017:**  0.9.8 July Hotfix.
* 7 Strength, Agile, Necrophage, Loyal, Bronze, Rare.
* Every turn, at the start of your turn, Boost self by 1 if Fog is anywhere on the Board.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 8 Strength, Agile, Necrophage, Loyal, Bronze, Rare.
* Every turn, at the start of your turn, Boost self by 1 if Fog is anywhere on the Board.

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* 8 Strength, Agile, Necrophage, Loyal, Bronze, Rare.
* If a Fog Hazard is anywhere on the Board at the start of your turn, Boost self by 1.
* General change; Adjusted the tooltip to match new "Hazard" Tag in the game.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 10 Strength, Necrophage, Bronze, Rare.
* Boost by 1 if Fog is on the board on turn end.

## **Arachas Behemoth**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 6 Strength, Siege, Loyal, Bronze, Rare.
* Spawn 1 Arachas unit(s) whenever a unit on your side absorbs strength.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* 6 Strength, Siege, Loyal, Bronze, Rare.
* Spawn 1 Arachas unit(s) whenever a unit on your side absorbs strength.
* Bug Fix: Fixed Arachas Behemoth's tooltip in Polish.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 5 Strength, Siege, Insectoid, Loyal, Bronze, Rare.
* Whenever an Ally Consumes a card, Spawn an Arachas and Damage self by 1 (ignoring Armor). Deploy: Gain 2 Armor.
* Added Insectoid Tag.

* **Gwent Update: June 20, 2017:**  0.9.7 Weather Update Hotfix.
* 6 Strength, Siege, Insectoid, Loyal, Bronze, Rare.
* Whenever an Ally Consumes a card, Spawn an Arachas and Damage self by 1 (ignoring Armor). Deploy: Gain 2 Armor.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 6 Strength, Siege, Insectoid, Loyal, Bronze, Rare.
* Deploy: Gain 2 Armor. Whenever an Ally Consumes a card, Spawn an Arachas Hatchling on a random row and Damage self by 1 (ignoring Armor).
* Arachas Hatchling: 3 Strength, Agile, Insectoid, Loyal, Bronze. Doomed. Deploy: Play all Arachasae from your Deck. Replaced Arachas as a Token.

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* 6 Strength, Agile, Insectoid, Loyal, Bronze, Rare.
* Deploy: Gain 2 Armor. Whenever an Ally Consumes a card, Spawn an Arachas Hatchling on a random row and Damage self by 1 (ignoring Armor).
* Arachas Hatchling: 3 Strength, Agile, Insectoid, Loyal, Bronze. Doomed. Deploy: Play all Arachasae from your Deck.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 8 Strength, Insectoid, Bronze, Rare.
* Whenever you Consume a unit, Spawn an Arachas Hatchling. Repeat up to 3 times. Removed Armor. No longer damages self.
* Arachas Hatchling: 3 Strength, Insectoid, Token, Bronze. Summon all Arachas Drones. Removed Doomed from ability section.

## **Arachas Drone**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Arachas, 2 Strength, Ranged, Breedable, Loyal, Bronze, Common.
* Play all Arachasae from your deck.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 3 Strength, Ranged, Breedable, Loyal, Bronze, Common.
* Play all Arachasae from your deck.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 3 Strength, Ranged, Insectoid, Loyal, Bronze, Common.
* Deploy: Play all Arachasae from your Deck.
* Added Insectoid Tag. Removed Breedable Tag.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Arachas Drone, 3 Strength, Agile, Insectoid, Bronze, Common.
* Summon all copies of this unit.

## **Archespore**

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 5 Strength, Agile, Cursed, Loyal, Bronze, Rare.
* Every turn, at the start of your turn, move this Unit to a random row on its side, Damage a random Enemy by 1 and Reset self. Deathwish: Damage a random Enemy by 4.
* Added to the game.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 7 Strength, Cursed, Bronze, Rare.
* Move to a random row and deal 1 damage to a random enemy on turn start. Deathwish: Deal 4 damage to a random enemy.
* Note: Won't Heal itself anymore.

## **Archgriffin**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 5 Strength, Agile, Loyal, Bronze, Common.
* Remove any Weather effect from this unit's row (on your side of the battlefield only) and set the strength of any affected units to its original value.

* **Gwent Update: Nov 15, 2016:**  0.8.16 Hotfix
* 5 Strength, Agile, Loyal, Bronze, Common
* Remove Weather from its row and reset all weakened non-Immune units to their base strength.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 6 Strength, Agile, Loyal, Bronze, Common.
* Remove Weather from its row and reset all weakened non-Immune units to their base strength.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 7 Strength, Agile, Beast, Loyal, Bronze, Common.
* Deploy: Clear Weather from the row on your side.
* Added Beast Tag.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 8 Strength, Agile, Beast, Loyal, Bronze, Common.
* Deploy: Clear Weather from the row on your side. Move a Bronze card from one Graveyard to the other.

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* 8 Strength, Agile, Beast, Loyal, Bronze, Common.
* Deploy: Clear Hazards from the row on your side. Move a Bronze card from one Graveyard to the other.
* General change; Adjusted the tooltip to match new "Hazard" Tag in the game.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 10 Strength, Beast, Bronze, Common.
* Clear Hazards on its row. Won't move bronze cards between graveyards.

## **Barbegazi**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 6 Strength, Insectoid, Bronze, Rare.
* Consume an ally and boost self by its power. Resilient.
* Added to the game.

## **Bridge Troll**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 9 Strength, Ogroid, Bronze, Rare.
* Move a Hazard on an enemy row to a different row.
* Added to the game.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* 10 Strength, Ogroid, Bronze, Rare.
* Move a Hazard on an enemy row to a different enemy row.

## **Bruxa**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 2 Strength, 4 Provisions, Vampire, Bronze, Rare.
* Deploy: Damage an enemy unit by 2. Deathblow: Gain Thrive. Added to the game.

## **Celaeno Harpy**

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 3 Strength, Ranged, Harpy, Loyal, Bronze, Rare.
* Transform all non-Gold Harpy Eggs on your side into Harpies and add 2 to their strength. Gain 1 strength for each Harpy Egg this unit transformed.
* Added to the game.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 5 Strength, Ranged, Harpy, Loyal, Bronze, Rare.
* Transform all non-Gold Harpy Eggs on your side into Harpies and add 2 to their strength. Gain 1 strength for each Harpy Egg this unit transformed.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 5 Strength, Agile, Beast, Loyal, Bronze, Common.
* Deploy: Spawn 2 Harpy Eggs to the left of this Unit.
* Harpy Egg: 1 Strength, Agile, Doomed, Loyal, Bronze. When Consumed by another Unit, Boost that Unit by an additional 5. Deathwish: Spawn a Harpy on a random row.
* Removed Harpy Tag. Added Beast Tag.

* **Gwent Update: June 20, 2017:**  0.9.7 Weather Update Hotfix.
* 4 Strength, Agile, Beast, Loyal, Bronze, Common.
* Deploy: Spawn 2 Harpy Eggs to the left of this Unit.
* Harpy Egg: 1 Strength, Agile, Doomed, Loyal, Bronze. When Consumed by another Unit, Boost that Unit by an additional 5. Deathwish: Spawn a Harpy on a random row.

* **Gwent Update: July 5, 2017:**  0.9.8 July Hotfix.
* 3 Strength, Agile, Beast, Loyal, Bronze, Common.
* Deploy: Spawn 2 Harpy Eggs to the left of this Unit.
* Harpy Egg: 1 Strength, Agile, Doomed, Loyal, Bronze. When Consumed by another Unit, Boost that Unit by an additional 5. Deathwish: Spawn a Harpy on a random row.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 5 Strength, Agile, Beast, Loyal, Bronze, Common.
* Deploy: Spawn 2 Harpy Eggs to the left of this Unit.
* Harpy Egg: 1 Strength, Agile, Loyal, Bronze. Doomed. When Consumed by another Unit, Boost that Unit by an additional 4. Deathwish: Spawn a Harpy Hatchling on a random row.
* Harpy Hatchling: 1 Strength, Agile, Beast, Loyal, Bronze. Doomed. Replaced Harpy as a Token.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 6 Strength, Beast, Bronze, Common.
* Spawn 2 Harpy Eggs.
* Harpy Egg: 1 Strength, Token, Bronze. When Consumed, boost by 4. Deathwish: Spawn a Harpy Hatchling on a random row. Removed Doomed from ability section.
* Harpy Hatchling: 1 Strength, Beast, Token, Bronze. No ability. Removed Doomed from ability section.

* **Gwent Update: Oct 23, 2018:**  X.X.X Homecoming Update.
* 5 Strength, 6 Provisions, Beast, Bronze, Common.
* Deploy: Consume an allied unit.. Note: Removed Harpy Egg and Harpy Hatchling tokens.

## **Chort**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Neutral (token), 10 Strength, Melee, Token, Loyal, Silver.
* No Ability.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Monsters (standalone), 6 Strength,  Relict, Loyal, Bronze, Common.
* Deploy, Brave: Strengthen self by 4 Added as a standalone Monsters card. Prize-Winning Cow's Chort token still exists and was given an ability.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 7 Strength, Relict, Loyal, Bronze, Common.
* No Ability. Removed standalone Monsters version.

## **Cockatrice**

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 7 Strength, Agile, Draconid, Loyal, Bronze, Rare.
* Whenever Ally with a Deathwish appears, Boost self by 2. Deploy: Boost self by 2 for each Ally with a Deathwish.
* Added to the game.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 6 Strength, Draconid, Bronze, Rare.
* Reset a unit.

## **Cyclops**

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 7 Strength, Siege, Ogroid, Loyal, Bronze, Rare.
* Destroy an Ally and Damage an Enemy by the Destroyed Ally's Power. If the Destroyed Ally had the Deathwish, Strengthen self by 3.
* Added to the game.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 11 Strength, Agile, Ogroid, Bronze, Rare.
* Destroy an ally and deal its power as damage. No longer gains benefit from Deathwish units.

## **Primordial D'ao**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Earth Elemental, Monsters, 6 Strength, Melee, Loyal, Silver, Epic.
* When removed from the battlefield, spawn 2 Lesser Earth Elemental units.
* Lesser Earth Elemental: 2 Strength, Melee, Token, Silver.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* 6 Strength, Melee, Loyal, Silver, Epic.
* When removed from the battlefield, spawn 3 Lesser Earth Elemental units.
* Lesser Earth Elemental: 2 Strength, Melee, Loyal, Silver.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 8 Strength, Melee, Loyal, Silver, Epic.
* When removed from the battlefield, spawn 3 Lesser Earth Elemental units.
* Lesser Earth Elemental: 2 Strength, Melee, Fleeting, Loyal, Silver.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 6 Strength, Melee, Construct, Loyal, Bronze, Common.
* Deploy: Give this Unit a Shield. Deathwish: Spawn 2 Lesser Earth Elementals at the end of the row
* Lesser Earth Elemental: 2 Strength, Melee, Doomed, Construct, Loyal, Bronze.
* Added Construct Tag to Earth Elemental and Lesser Earth Elemental. Replaced Lesser Earth Elemental's Fleeting Tag with Doomed.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 6 Strength, Melee, Construct, Loyal, Bronze, Common.
* Deploy: Give this Unit a Shield. Deathwish: Spawn 2 Lesser Earth Elementals at the end of the row.
* Lesser Earth Elemental: 2 Strength, Melee, Construct, Loyal, Bronze. Doomed.
* General change; Doomed is no longer a tag, but an ability in card's description (applies to Lesser Earth Elemental).

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* D'ao, Agile, Construct, Bronze, Common.
* Deathwish: Spawn 2 Lesser D'ao.
* Lesser D'ao: 4 Strength, Agile, Construct, Token. No ability. Removed Doomed from ability section.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Primordial D'ao, Neutral, 9 Strength, 11 Provisions, Construct, Gold, Epic.
* No ability. Note: Lesser D'ao token became a standalone unit.

## **Drowner**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 7 Strength, Siege, Loyal, Bronze, Common.
* No Ability.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* 5 Strength, Siege, Loyal, Bronze, Common.
* Immune to Rain. Move a non-Gold opposing unit to the enemy's Siege row.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 7 Strength, Siege, Loyal, Bronze, Common.
* Immune to Weather. Move a non-Gold opposing unit to the enemy's Siege row.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 7 Strength, Agile, Necrophage, Loyal, Bronze, Common.
* Deploy: Move a Unit to this row on its side.
* Added Necrophage Tag.

* **Gwent Update: July 5, 2017:**  0.9.8 July Hotfix.
* 8 Strength, Agile, Necrophage, Loyal, Bronze, Common.
* Deploy: Move a Unit to this row on its side.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 7 Strength, Agile, Necrophage, Loyal, Bronze, Common.
* Deploy: Move a Unit to this row on its side. If it's an Enemy, Damage it by 2. If the Enemy is under any Weather after being moved, Damage it by 4 instead.

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* 7 Strength, Agile, Necrophage, Loyal, Bronze, Common.
* Deploy: Move a Unit to this row on its side. If it's an Enemy, Damage it by 2. If the Enemy is under any Hazard after being moved, Damage it by 4 instead.
* General change; Adjusted the tooltip to match new "Hazard" Tag in the game.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 7 Strength, Necrophage, Bronze, Common.
* Move an enemy to the opposite row and deal 2 damage to it. If that row is under a Hazard, deal 4 damage instead.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 2 Strength, 5 Provisions, Necrophage, Bronze, Common.
* Thrive. Deploy: Damage an enemy by 2 and move it to the other row. Note: Removed additional damage from Hazards.

## **Ekimmara**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 6 Strength, Melee, Vampire, Loyal, Bronze, Rare.
* Destroy a non-Gold unit on your side and absorb its strength.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* 6 Strength, Melee, Vampire, Loyal, Bronze, Rare.
* Destroy a non-Gold unit on your side and absorb its strength.
* Bug Fix: Ekimmara can no longer consume unrevealed Ambush cards.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 6 Strength, Agile, Vampire, Loyal, Bronze, Rare.
* Destroy a non-Gold unit on your side and absorb its strength.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 6 Strength, Agile, Devourer, Vampire, Loyal, Bronze, Rare.
* Destroy a non-Gold unit on your side and absorb its strength.
* Added Devourer Tag.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 3 Strength, Agile, Vampire, Loyal, Bronze, Rare.
* Deploy: Gain Resilience. Deploy: Consume an Ally.
* Devourer Tag removed.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 6 Strength, Agile, Vampire, Loyal, Bronze, Rare.
* Deploy: Gain Resilience and Consume an Ally.
* General change; Units with Resilience now have their Boosted Power reset when carried over to next round.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 5 Strength, Vampire, Bronze, Rare.
* Drain a unit by 3.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 5 Strength, Vampire, Bronze, Rare.
* Drain a unit by 3. Note: Temporarily removed from the game.

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 2 Strength, Vampire, Token, Bronze, Common.
* Doomed. Re-introduced.

## **Endrega Egg**

* **Gwent Update: Oct 02, 2019:**  4.0.0 Iron Judgement Expansion.
* 4 Strength, 4 Provisions, Insectoid, Bronze, Common.
* Deathwish: Spawn 3 Drones in this row. Added to the game.

## **Endrega Larva**

* **Gwent Update: Oct 02, 2019:**  4.0.0 Iron Judgement Expansion.
* 1 Strength, 5 Provisions, 2 Armor, Insectoid, Bronze, Rare.
* Thrive. Deploy: Spawn a base copy of this unit and Summon it to this row. Added to the game.

## **Endrega Warrior**

* **Gwent Update: Oct 02, 2019:**  4.0.0 Iron Judgement Expansion.
* 4 Strength, 4 Provisions, Insectoid, Warrior, Bronze, Rare.
* Deploy: Consume adjacent units. Spawn a Drone in this row for each Insectoid Consumed. Added to the game.

## **Feast of Blood**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 4 Provisions, Organic, Bronze, Common.
* Give an enemy unit Bleeding for 6 turns. If you control a Vampire, Purify it first. Added to the game.

## **Fiend**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 8 Strength, Melee, Loyal, Bronze, Common.
* No Ability.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 5 Strength, Melee, Relict, Loyal, Silver, Epic.
* Deploy: Toggle a Unit’s Lock. If it’s an Enemy, Damage it by half its Power (rounding down and ignoring Armor).
* Added Relict Tag.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 8 Strength, Agile, Relict, Loyal, Bronze, Common.
* Deploy: If you have any Relicts in your Hand, Strengthen self by 3.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 11 Strength, Relict, Bronze, Common.
* No ability.

## **Fleder**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 3 Strength, 5 Provisions, Vampire, Bronze, Rare.
* Deploy: Destroy an allied unit and gain Vitality for 4 turns. Added to the game.

## **Foglet**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 1 Strength, Ranged, Loyal, Bronze, Common.
* Immune to Fog. Play from your deck or graveyard and gain 1 strength whenever Fog is spawned. Destroy when Fog is removed.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 2 Strength, Ranged, Loyal, Bronze, Common.
* Immune to Weather. Play from your deck or graveyard whenever Fog is spawned. Destroy when Fog is removed. Won't gain 1 strength whenever Fog is spawned.

* **Gwent Update: Feb 20, 2017:**  February Hotfix.
* 2 Strength, Ranged, Loyal, Bronze, Common.
* Immune to Weather. Play from your deck or graveyard whenever Fog is spawned. Destroy when Fog is removed.
* Bug Fix: Fixed an issue with Roach and Foglet not coming back on the board when previously locked.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 2 Strength, Ranged, Loyal, Bronze, Common.
* Immune to Weather. Play from your deck or graveyard whenever Fog is spawned. Destroy when Fog is removed. Bug Fix: Fixed an issue whereby Foglets did not count as destroyed when leaving/clearing Fog.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 2 Strength, Agile, Necrophage, Loyal, Bronze, Common.
* Summon or Resurrect this unit whenever you apply Fog to an opposing row and place it on that row on your side. Destroy this unit when there is no Fog on its Row on your opponent's side.

* **Gwent Update: June 20, 2017:**  0.9.7 Weather Update Hotfix.
* 2 Strength, Agile, Necrophage, Loyal, Bronze, Common.
* Whenever you apply Fog to an opposing row, play this Unit from your Deck or Resurrect it on that row on your side. When all Fog has been cleared from the Board, Destroy this Unit.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 4 Strength, Agile, Necrophage, Loyal, Bronze, Common.
* Whenever you apply Fog to an opposing row, play a Foglet from your Deck on that row on your side. If there are no Foglets in your Deck, Resurrect a Foglet on that row on your side. When all Fog has been cleared from the Board, Destroy all Foglets.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 4 Strength, Necrophage, Bronze, Common.
* Whenever you apply Fog to an enemy row, Summon a copy of this unit from your deck. Won't be destroyed when Fog is removed. Won't Resurrect self anymore.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 3 Strength, 5 Provisions, Necrophage, Bronze, Rare.
* Deathwish: Summon a copy of this unit from your deck to a random allied row.

## **Forktail**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 8 Strength, Draconid, Bronze, Rare.
* Consume 2 allies and boost self by their power. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 5 Strength, 5 Provisions, Beast, Bronze, Common.
* Deploy: Damage all other units by 1.. Note: Removed Draconid tag.

## **Garkain**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 4 Strength, 4 Provisions, Vampire, Bronze, Common.
* Deploy: Damage a Bleeding enemy unit by its turn duration. Added to the game.

## **Ghoul**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 4 Strength, Melee, Loyal, Bronze, Rare.
* Remove a random unit in either graveyard from the game and add its strength to this unit.

* **Gwent Update: Nov 15, 2016:**  0.8.16 Hotfix
* 4 Strength, Melee, Loyal, Bronze, Rare.
* Remove a random unit in either graveyard from the game and add its strength to this unit.
* Bug Fix: Fixed issue whereby viewing a graveyard from which a Ghoul is currently consuming a unit would desynchronize the game.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 4 Strength, Melee, Devourer, Loyal, Bronze, Rare.
* Remove a random unit in either graveyard from the game and add its strength to this unit.
* Added Devourer Tag.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 4 Strength, Melee, Necrophage, Loyal, Bronze, Common.
* Deploy: Consume a random unit from either Graveyard.
* Removed Devourer Tag. Added Necrophage Tag.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 4 Strength, Melee, Necrophage, Loyal, Bronze, Common.
* Deploy: Consume a Bronze Unit from your Graveyard.

* **Gwent Update: Sep 29, 2017:**  0.9.11 Agile Update.
* 4 Strength, Agile, Necrophage, Loyal, Bronze, Common.
* Deploy: Consume a Bronze Unit from your Graveyard.

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* 4 Strength, Agile, Necrophage, Loyal, Bronze, Common.
* Deploy: Consume a Bronze or Silver Unit from your Graveyard.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 1 Strength, 8 Provisions, Necrophage, Bronze, Common.
* Deploy, Melee: Consume a unit in your graveyard.

## **Golem**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Golem, Monsters, 5 Strength, Melee, Loyal, Bronze, Common.
* When removed from the battlefield, spawn 2 Lesser Golem units on the row where this unit was.
* Lesser Golem - 1 Strength, Melee, Token. No Ability.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* Golem, Monsters, 6 Strength, Melee, Loyal, Bronze, Common.
* When removed from the battlefield, spawn 2 Lesser Golem units.
* Lesser Golem - 1 Strength, Melee, Token. No Ability.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* Golem, Monsters, 6 Strength, Melee, Loyal, Bronze, Common.
* When removed from the battlefield, spawn 2 Lesser Golem units.
* Lesser Golem - 1 Strength, Melee, Fleeting, Token. Banish when removed from the battlefield.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* Golem, Monsters, 7 Strength, Melee, Loyal, Bronze, Common.
* When removed from the battlefield, spawn 2 Lesser Golem units.
* Lesser Golem - 1 Strength, Melee, Fleeting, Token. Banish when removed from the battlefield.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* Summoning Circle, Neutral, Special, Event, Silver, Epic.
* Spawn a base copy of the last Enemy your opponent played from their Hand.
* Golem was transformed into Neutral Special card, Summoning Circle. Lesser Golem was transformed into Nilfgaard Bronze card, Imperial Golem.

## **Harpy**

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 3 Strength, Ranged, Harpy, Loyal, Bronze, Common.
* Spawn 2 Harpy Eggs on random rows on your side.
* Harpy Egg: 1 Strength Bronze, Agile, Token, Fleeting. When this unit's strength is absorbed by a Monsters unit, add an additional 5 strength to the absorbing unit. Banish when moved to the graveyard.
* Added to the game.

* **Gwent Update: Feb 7, 2017:**  Hotfix.
* 3 Strength, Ranged, Harpy, Loyal, Bronze, Common.
* Spawn 2 Harpy Eggs on random rows on your side.
* Harpy Egg: 1 Strength Bronze, Agile, Token, Fleeting. When this unit's strength is absorbed by a Monsters unit, add an additional 5 strength to the absorbing unit. Banish when moved to the graveyard.
* Bug Fix: Harpies will not spawn more eggs when pushed by Geralt: Aard.

* **Gwent Update: Feb 20, 2017:**  February Hotfix.
* 3 Strength, Ranged, Harpy, Loyal, Bronze, Common.
* Spawn 2 Harpy Eggs on random rows on your side.
* Harpy Egg: 1 Strength Bronze, Agile, Token, Fleeting. When this unit's strength is absorbed by a Monsters unit, add an additional 5 strength to the absorbing unit. Banish when moved to the graveyard.
* Bug Fix: Harpies will no longer spawn eggs when pushed by Geralt: Aard.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 4 Strength, Ranged, Harpy, Loyal, Bronze, Common.
* Spawn 2 Harpy Eggs on random rows on your side.
* Harpy Egg: 1 Strength Bronze, Agile, Token, Fleeting. When this unit's strength is absorbed by a Monsters unit, add an additional 5 strength to the absorbing unit. Banish when moved to the graveyard.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 3 Strength, Agile, Beast, Loyal, Bronze, Rare.
* Deploy: Trigger the Deathwish of Units adjacent to this Unit.
* Removed Harpy Tag. Added Beast Tag. Harpy Egg Token was removed from Harpy and attached to Celaeno Harpy.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 3 Strength, Agile, Beast, Loyal, Bronze, Rare.
* Deploy: Damage the Lowest Enemy by 1. Counter 3: While this Unit is in your Deck, decrease the Counter whenever an Allied Beast appears. When the Counter reaches 0, play this Unit on a random row from your Deck. Note: only 1 Harpy's Counter is active at a time.

* **Gwent Update: Sep 29, 2017:**  0.9.11 Agile Update.
* 3 Strength, Agile, Beast, Loyal, Bronze, Rare.
* Deploy: Damage the Lowest Enemy by 1. Counter 3: While this Unit is in your Deck, decrease the Counter whenever you play a Beast Ally. When the Counter reaches 0, play this Unit on a random row from your Deck. Note: only 1 Harpy's Counter is active at a time.
* Note: Harpy's Counter will now only react to non-Spying Allied Beasts.

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* 3 Strength, Agile, Beast, Loyal, Bronze, Rare.
* Deploy: Damage the Lowest Enemy by 1. Whenever a Beast Ally is Destroyed during your turn, play 1 copy of this Unit from your Deck.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 4 Strength, Beast, Bronze, Rare.
* Summon a copy of this unit whenever you destroy an allied Beast. Won't deal damage anymore.

* **Gwent Update: Oct 23, 2018:**  X.X.X Homecoming Update.
* 5 Strength, Beast, Bronze, Rare.
* No ability. Note: Now a token of Harpy Egg..

## **Harpy Egg**

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 1 Strength Bronze, Agile, Token, Fleeting.
* When this unit's strength is absorbed by a Monsters unit, add an additional 5 strength to the absorbing unit. Banish when moved to the graveyard.
* Added to the game as Harpy's token.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 1 Strength, Agile, Doomed, Loyal, Bronze.
* When Consumed by another Unit, Boost that Unit by an additional 5. Deathwish: Spawn a Harpy on a random row.
* Note: Now spawned by Celaeno Harpy instead of a Harpy.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 1 Strength, Agile, Loyal, Bronze. Doomed.
* When Consumed by another Unit, Boost that Unit by an additional 4. Deathwish: Spawn a Harpy Hatchling on a random row.
* Harpy Hatchling: 1 Strength, Agile, Beast, Loyal, Bronze. Doomed. Replaced Harpy as a Token.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 1 Strength, Token, Bronze.
* When Consumed, boost by 4. Deathwish: Spawn a Harpy Hatchling on a random row. Removed Doomed from ability section.
* Harpy Hatchling: 1 Strength, Beast, Token, Bronze. No ability. Removed Doomed from ability section.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 3 Strength, 5 Provisions, Beast, Bronze, Rare.
* Deathwish: Spawn a Harpy and Summon it to a random allied row. Note: Won't boost on Deathwish anymore. Note: Removed Token tag. Note: No longer a token of Celeano Harpy.

## **Ice Giant**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 7 Strength, Melee, Loyal, Silver, Epic.
* Frost effects do not harm this unit, but instead add 7 to its strength.

* **Gwent Update: Nov 15, 2016:**  0.8.16 Hotfix
* 7 Strength, Melee, Loyal, Silver, Epic.
* Immune to Frost. Gain 7 Strength, while on a Row affected by Frost.
* Note: Ice Giant now loses 7 strength when Frost is removed, instead of resetting to base strength.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* 7 Strength, Melee, Loyal, Silver, Epic.
* Immune to Frost. Gain 7 Strength, while on a Row affected by Frost.
* Bug Fix: Fixed Ice Giant's tooltip in Polish.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 7 Strength, Melee, Loyal, Silver, Epic.
* Immune to Weather. Gain 5 strength each time a Frost effect is spawned on this unit's Row.
* Note: Now gains 5 (instead of 7) strength each time a Frost is played and won't lose the buffs when the Frost is cleared.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 7 Strength, Melee, Loyal, Silver, Epic.
* Gain Weather Immunity. Gain 5 strength when played on a row with Frost and each time a Frost effect is spawned on this unit's row.
* Note: Is now also buffed when played onto a row with Frost

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 5 Strength, Siege, Ogroid, Loyal, Bronze, Common.
* If Frost is anywhere on the Board, Boost self by 5. When the last Frost is cleared, Damage self by 5.
* Added Ogroid Tag. Reworked Weather. Removed Weather Immunity.

* **Gwent Update: June 20, 2017:**  0.9.7 Weather Update Hotfix.
* 5 Strength, Agile, Ogroid, Loyal, Bronze, Common.
* If Frost is anywhere on the Board, Boost self by 5. When the last Frost is cleared, Damage self by 5.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 6 Strength, Agile, Ogroid, Loyal, Bronze, Common.
* If Frost is anywhere on the Board, Boost self by 6.
* Won't damage self anymore, when the last Frost is cleared.

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* 6 Strength, Agile, Ogroid, Loyal, Bronze, Common.
* If a Frost Hazard is anywhere on the Board, Boost self by 6.
* General change; Adjusted the tooltip to match new "Hazard" Tag in the game.

## **Ice Troll**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 4 Strength, Ogroid, Bronze, Common.
* Duel an enemy. If it is under Frost, deal double damage.
* Added to the game.

## **Kikimore Worker**

* **Gwent Update: Oct 02, 2019:**  4.0.0 Iron Judgement Expansion.
* 7 Strength, 5 Provisions, 4 Armor, Insectoid, Bronze, Common.
* Melee: Whenever you play an Insectoid, gain 1 Armor. Exposed: Destroy self. Added to the game.

## **Kikimore Warrior**

* **Gwent Update: June 28, 2019:**  3.0.0 Novigrad Expansion.
* 3 Strength, 4 Provisions, Insectoid, Cutups, Bronze, Rare, Cross-Faction: Syndicate.
* Order: Destroy an allied unit, then Spawn a Kikimore Warrior and Summon it to this row. Added to the game.

## **Lamia**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 6 Strength, Beast, Bronze, Rare, Illustration.
* Deal 4 damage to an enemy. If the enemy is under Blood Moon, deal 7 damage instead.
* Added to the game.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* 6 Strength, Beast, Bronze, Rare, Illustration.
* Deal 4 damage to an enemy. If the enemy is under Blood Moon, deal 7 damage instead.

## **Moonlight**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* Special, Hazard, Boon, Bronze, Rare.
* Choose One: Apply a Full Moon Boon; or Apply a Blood Moon Hazard.
* Full Moon: Special, Boon, Bronze. Apply a Boon to an allied row that boosts a random Beast or Vampire by 2 on turn start.
* Blood Moon: Special, Hazard, Bronze. Apply a Hazard to an enemy row that deals 2 damage to all units on contact.
* Added to the game.

* **Gwent Update: Apr 17, 2018:**  0.9.23 Spring Update.
* Special, Hazard, Boon, Bronze, Rare.
* Choose One: Apply a Full Moon Boon; or Apply a Blood Moon Hazard.
* Full Moon: Special, Boon, Bronze. Apply a Boon to an allied row that boosts a random Beast or Vampire by 2 on turn start.
* Blood Moon: Special, Hazard, Bronze. Apply a Hazard to an enemy row that deals 2 damage to all units on contact. Improved VFX. (The entire effect was darkened).

## **Natural Selection**

* **Gwent Update: Oct 02, 2019:**  4.0.0 Iron Judgement Expansion.
* 4 Provisions, Organic, Bronze, Common.
* Damage an enemy unit by 4, then Spawn a Drone in a random allied row for each point of excess damage dealt. Added to the game.

## **Nekker**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 3 Strength, Melee, Breedable, Loyal, Bronze, Common, Illustrations.
* Play all Nekkers from your Deck.

* **Gwent Update: Dec 19, 2016:**  0.8.33 Major Update.
* 3 Strength, Melee, Breedable, Loyal, Bronze, Common.
* While in your hand or deck, gain 1 strength whenever a unit on your side absorbs another's strength. When removed from the battlefield, play a Nekker from your deck.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 3 Strength, Melee, Breedable, Loyal, Bronze, Common.
* While in your hand, deck or on your side of the board, gain 1 strength whenever a unit on your side absorbs another's strength. When removed from the battlefield, play a Nekker from your deck.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 3 Strength, Melee, Loyal, Bronze, Common.
* While in your hand, deck or on your side of the board, gain 1 strength whenever a unit on your side absorbs another's strength. When removed from the battlefield, play a Nekker from your deck. Note: Removed Breedable Tag.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 2 Strength, Melee, Ogroid, Loyal, Bronze, Rare, Illustration.
* Whenever an Ally Consumes a card while this Unit is in your Hand, Deck or on your side of the Board, Boost self by 1. Deathwish: Play a Nekker from your Deck.

* **Gwent Update: June 20, 2017:**  0.9.7 Weather Update Hotfix.
* 3 Strength, Melee, Ogroid, Loyal, Bronze, Rare.
* Whenever an Ally Consumes a card while this Unit is in your Hand, Deck or on your side of the Board, Boost self by 1. Deathwish: Play a Nekker from your Deck.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 4 Strength, Agile, Ogroid, Bronze, Rare.
* Whenever you Consume a card, boost this unit by 1, wherever it is. Deathwish: Play a copy of this unit from your deck.
* Note: General change; Deathwish abilities no longer trigger at the end of the round.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 1 Strength, 4 Provisions, Ogroid, Bronze, Rare.
* Thrive. Deploy: Spawn a base copy of this unit and Summon it to this row..

## **Nekker Warrior**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 4 Strength, Melee, Loyal, Bronze, Rare.
* Create 2 base copies of a Bronze unit and place them randomly in your deck. (Couldn't find the official tooltip).

* **Gwent Update: Dec 19, 2016:**  0.8.33 Major Update.
* 5 Strength, Melee, Loyal, Bronze, Rare.
* Create in your deck 2 base copy/copies of a Bronze unit on your side.
* Bug Fix: Cards created by Nekker Warrior now move properly to the deck.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 5 Strength, Melee, Loyal, Bronze, Rare.
* Create on the bottom of your deck 2 base copies of a Bronze unit on your side of the battlefield.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 5 Strength, Melee, Ogroid, Loyal, Bronze, Rare.
* Deploy: Choose a Bronze Ally and create 2 base copies of it on the bottom of your Deck.
* Added Ogroid Tag.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 7 Strength, Melee, Ogroid, Loyal, Bronze, Rare.
* Deploy: Choose a Bronze Ally and create 2 base copies of it on the bottom of your Deck.

* **Gwent Update: Sep 29, 2017:**  0.9.11 Agile Update.
* 7 Strength, Agile, Ogroid, Loyal, Bronze, Rare.
* Deploy: Choose a Bronze Ally and create 2 base copies of it on the bottom of your Deck.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 9 Strength, Ogroid, Bronze, Rare.
* Choose a Bronze ally and add 2 copies of it to your deck.

## **Nekurat**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 3 Strength, 6 Provisions, Vampire, Bronze, Rare.
* Order (Melee): Drain an enemy unit by 1. Cooldown: 2. Whenever you play an Organic card, reduce this unit's Cooldown by 1. Added to the game.

## **Plumard**

* **Gwent Update: March 28, 2019:**  2.0.0 Crimson Curse Expansion.
* 3 Strength, 4 Provisions, Vampire, Bronze, Common.
* Deploy: Give an enemy unit Bleeding for 2 turns. Bonded: Give it Bleeding for 4 turns instead. Added to the game.

## **Predatory Dive**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* Griffin, 6 Strength, Siege, Loyal, Bronze, Common.
* Move a non-Gold unit from your opponent's graveyard to your own.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* 6 Strength, Siege, Loyal, Bronze, Common.
* Move a non-Gold card from your opponent's graveyard to your own.

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 7 Strength, Siege, Loyal, Bronze, Common.
* Move a non-Gold card from your opponent's graveyard to your own.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 6 Strength, Siege, Beast, Loyal, Bronze, Common.
* Deploy: Move a card from one Graveyard to the other. Brave: Strengthen self by 2.
* Added Beast Tag.

* **Gwent Update: June 20, 2017:**  0.9.7 Weather Update Hotfix.
* 8 Strength, Siege, Beast, Loyal, Bronze, Common.
* Deploy: Move a card from one Graveyard to the other.
* Removed Brave Ability.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 8 Strength, Siege, Beast, Loyal, Bronze, Common.
* Deploy: Trigger the Deathwish of a Bronze Ally.

* **Gwent Update: Sep 29, 2017:**  0.9.11 Agile Update.
* 9 Strength, Agile, Beast, Loyal, Bronze, Common.
* Deploy: Trigger the Deathwish of a Bronze Ally.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* Predatory Dive, 5 Provisions, Organic, Bronze, Common.
* Each player destroys their lowest unit.. Note: Now a special card.. Note: Removed Beast tag.

## **Rotfiend**

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 8 Strength, Agile, Necrophage, Loyal, Bronze, Rare.
* Deathwish: Damage all units on the opposite row by 2. Added to the game.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.
* 4 Strength, 5 Provisions, Necrophage, Bronze, Common.
* Deathwish: Damage a random enemy by 4.

## **Siren**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 4 Strength, Siren, Bronze, Rare.
* Play Moonlight from your deck.
* Added to the game.

## **Slyzard**

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* 3 Strength, Agile, Draconid, Loyal, Bronze, Rare.
* Deploy: Consume, but without Boosting, a different Unit from your Graveyard that has a copy in your Deck and play that copy.
* Added to the game.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 3 Strength, Draconid, Bronze, Rare.
* Consume a Bronze or Silver unit from your graveyard, then play a copy of it from your deck.
* Note: Despite its tooltip, doesn't affect Silver cards anymore.

* **Gwent Update: Feb 9, 2018:**  0.9.20 Mahakam Season.
* 2 Strength, Draconid, Bronze, Rare.
* Consume a different Bronze unit from your graveyard, then play a copy of it from your deck.

## **Vran Warrior**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 7 Strength, Ranged, Loyal, Bronze, Common.
* No Ability.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 5 Strength, Agile, Loyal, Bronze, Common.
* Every 2 turns, at the end of the turn destroy the weakest non-Gold unit on the row (except self) and absorb its strength.

* **Gwent Update: Feb 20, 2017:**  February Hotfix.
* 5 Strength, Agile, Loyal, Bronze, Common.
* Every 2 turns, at the end of the turn destroy the weakest non-Gold unit on the row (except self) and absorb its strength.
* Will no longer consume a unit right after being played (Couldn't find the official tooltip).

* **Gwent Update: March 23, 2017:**  0.8.72 Positioning Update.
* 6 Strength, Agile, Devourer, Loyal, Bronze, Common.
* Every 2 turns, at the end of the turn, destroy the unit on the left (if non-Gold) and absorb its strength.
* Added Devourer Tag.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 4 Strength, Agile, Draconid, Loyal, Bronze, Rare.
* Deploy: Consume the Unit to the right. Every 2 turns, at the start of your turn, Consume the Unit to the right.
* Will now again Consume right after being played. Removed Devourer Tag. Added Draconid Tag.

* **Gwent Update: June 20, 2017:**  0.9.7 Weather Update Hotfix.
* 5 Strength, Agile, Draconid, Loyal, Bronze, Rare.
* Deploy: Consume the Unit to the right. Every 2 turns, at the start of your turn, Consume the Unit to the right.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 6 Strength, Agile, Draconid, Loyal, Bronze, Rare.
* Deploy: Consume the Unit to the right. Every 2 turns, at the start of your turn, Consume the Unit to the right.

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* 6 Strength, Agile, Draconid, Soldier, Loyal, Bronze, Rare.
* Deploy: Consume the Unit to the right. Every 2 turns, at the start of your turn, Consume the Unit to the right.

## **Werecat**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 5 Strength, Beast, Cursed, Bronze, Rare.
* Deal 5 damage to an enemy, then deal 1 damage to all enemies under Blood Moon.
* Added to the game.

## **Werewolf**

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 7 Strength, Beast, Cursed, Bronze, Rare.
* Boost by 7 on contact with Full Moon. Immune.
* Added to the game.

## **Wild Hunt Hound**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 2 Strength, Melee, Wild Hunt, Token, Loyal, Bronze.
* Immune to Frost.
* Spawned by Caranthir.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 2 Strength, Melee, Fleeting, Wild Hunt, Token, Loyal, Bronze.
* Weather Immune.
* Spawned by Caranthir. Added Fleeting Tag.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 5 Strength, Melee, Wild Hunt, Loyal, Bronze, Rare.
* Deploy: Play a Biting Frost card from your Deck.
* Became a standalone card, Caranthir doesn't have any tokens anymore. Weather was reworked. Weather Immunity was removed. Removed Fleeting Tag.

* **Gwent Update: July 5, 2017:**  0.9.8 July Hotfix.
* 4 Strength, Melee, Wild Hunt, Loyal, Bronze, Rare.
* Deploy: Play a Biting Frost card from your Deck.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 3 Strength, Melee, Wild Hunt, Construct, Loyal, Bronze, Rare.
* Deploy: Play a Biting Frost card from your Deck.

* **Gwent Update: Sep 29, 2017:**  0.9.11 Agile Update.
* 4 Strength, Agile, Wild Hunt, Construct, Loyal, Bronze, Rare.
* Deploy: Play a Biting Frost card from your Deck.

## **Wild Hunt Navigator**

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 3 Strength, Siege, Wild Hunt, Loyal, Bronze, Rare.
* Deploy: Choose a different Bronze Wild Hunt Ally. Play a copy of it from your Deck.
* Added to the game.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 3 Strength, Siege, Wild Hunt, Soldier, Loyal, Bronze, Rare.
* Deploy: Choose a different Bronze Wild Hunt Ally. Play a copy of it from your Deck.
* Bug Fix: Fixed an issue whereby Wild Hunt Navigators could target Units of which there were no more copies in the Deck.

* **Gwent Update: Sep 29, 2017:**  0.9.11 Agile Update.
* 3 Strength, Agile, Wild Hunt, Soldier, Mage, Loyal, Bronze, Rare.
* Deploy: Choose a different Bronze Wild Hunt Ally. Play a copy of it from your Deck.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 3 Strength, Wild Hunt, Mage, Bronze, Rare.
* Choose a non-Mage Wild Hunt ally and play a copy of it from your deck. Note: Removed Soldier Tag.

## **Wild Hunt Rider**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 3 Strength, Melee, Wild Hunt, Loyal, Bronze, Rare.
* Play all copies of this unit from your deck. Immune to Frost Effects.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 3 Strength, Melee, Wild Hunt, Loyal, Bronze, Rare.
* Immune to Weather. Play all Wild Hunt Riders from your deck.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 6 Strength, Agile, Wild Hunt, Loyal, Bronze, Common.
* At the end of the Round, keep this Unit on the Board if you lost. If this Unit is part of a Trio at the end of your turn, Boost it by 1.
* Weather was reworked. Weather Immunity was removed.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 8 Strength, Agile, Wild Hunt, Soldier, Loyal, Bronze, Common.
* Increase by 1 the Damage dealt by Frost on the opposite row.
* Note: Removed Trio ability from the game. Added sound effects to Wild Hunt Riders' Premium versions.

* **Gwent Update: Sep 29, 2017:**  0.9.11 Agile Update.
* 9 Strength, Agile, Wild Hunt, Soldier, Loyal, Bronze, Common.
* Increase by 1 the Damage dealt by Frost on the opposite row.

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* 9 Strength, Agile, Wild Hunt, Soldier, Loyal, Bronze, Common.
* Increase by 1 the Damage dealt by Frost Hazards on the opposite row.
* General change: Adjusted the tooltip to match new "Hazard" Tag in the game.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 10 Strength, Wild Hunt, Soldier, Bronze, Common.
* Increase the damage dealt by Frost on the opposite row by 1.

## **Wild Hunt Warrior**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 4 Strength, Melee, Wild Hunt, Loyal, Bronze, Common.
* Immune to Frost. Remove 1 strength from an opposing non-Gold unit and gain 2 strength if that unit is destroyed.

* **Gwent Update: Dec 2, 2016:**  0.8.25 Major Update.
* 5 Strength, Melee, Wild Hunt, Loyal, Bronze, Common.
* Immune to Frost. Remove 1 strength from an opposing non-Gold unit and gain 2 strength if that unit is destroyed.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 5 Strength, Melee, Wild Hunt, Loyal, Bronze, Common.
* Immune to Weather. Remove 1 strength from an opposing non-Gold unit and gain 2 strength if that unit is destroyed.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 5 Strength, Melee, Wild Hunt, Loyal, Bronze, Common.
* Deploy: Damage an Enemy by 3. If it was Destroyed, Boost self by 2.
* Weather was reworked. Weather Immunity was removed.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 6 Strength, Agile, Wild Hunt, Soldier, Loyal, Bronze, Common.
* Deploy: Damage an Enemy by 3. If it was under Frost or Destroyed, Boost self by 2.

* **Gwent Update: Oct 31, 2017:**  0.9.12 "Saovine" Major Update.
* 6 Strength, Agile, Wild Hunt, Soldier, Loyal, Bronze, Common.
* Deploy: Damage an Enemy by 3. If it was under a Frost Hazard or Destroyed, Boost self by 2.
* General change: Adjusted the tooltip to match new "Hazard" Tag in the game.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 7 Strength, Wild Hunt, Soldier, Bronze, Common.
* Deal 3 damage to an enemy. If the enemy is destroyed or is under Frost, boost self by 2.

## **Wyvern**

* **Gwent Update: Oct 25, 2016:**  Closed Beta Initial Build.
* 3 Strength, Ranged, Loyal, Bronze, Common.
* Choose a non-Gold unit on your opponent's side of the battlefield and remove 4 strength from it.

* **Gwent Update: Feb 6, 2017:**  0.8.60 Nilfgaard Arrives Major Update.
* 5 Strength, Siege, Loyal, Bronze, Rare.
* Remove 3 strength from an opposing non-Gold unit.

* **Gwent Update: May 24, 2017:**  Public Beta Major Update.
* 6 Strength, Siege, Draconid, Bronze, Common.
* Deploy: Damage an Enemy by 2. Brave: Deal 3 extra damage
* Added Draconid Tag.

* **Gwent Update: June 20, 2017:**  0.9.7 Weather Update Hotfix.
* 6 Strength, Siege, Draconid, Bronze, Common.
* Deploy: Damage an Enemy by 3.
* Removed Brave ability.

* **Gwent Update: Aug 29, 2017:**  0.9.10 Gold Immunity Major Update.
* 6 Strength, Siege, Draconid, Bronze, Common.
* Deploy: Damage an Enemy by 3. If you have any Draconids in your Hand, Strengthen self by 2.

* **Gwent Update: Sep 29, 2017:**  0.9.11 Agile Update.
* 6 Strength, Agile, Draconid, Bronze, Common.
* Deploy: Damage an Enemy by 3. If you have any Draconids in your Hand, Strengthen self by 2.

* **Gwent Update: Dec 19, 2017:**  0.9.18 Midwinter Major Update.
* 6 Strength, Draconid, Bronze, Common.
* Deal 5 damage. Note: Removed passive ability. Note: Now able to target either player's units.

* **Gwent Update: Oct 23, 2018:**  1.0.0 Homecoming Update.

* 3 Strength, 5 Provisions, Beast, Bronze, Common.

* Deploy: Damage an enemy by 2. Reach: 2.. Note: Removed Draconid tag.