Season 2

Upon returning to their homes
from the Rat Trap the residents of Gatorland discovered the forces of
Librarian Cross, formerly of the Fallow Hope infringing upon their
territory. By trade weekend, Cross had seized control of part of the
town and setup a base of operations to move on to destroy his former
allies of the Fallow Hope. A massive battle took place and a number of
Gatorlands residents were captured and some even killed by the rain of
bullets and mortar fire from Cross's canons. Silvered tongue prevailed
in the end and a cease fire was negotiated for long enough that a deal
could be made to end the battle. Cross used what resources he needed and
 continued on through Gatorland to his destination, though grudges still
 burned in the eyes of the locals.

With much to rebuild from the
short war with Cross, Gatorland and its surrounding inhabitants began
focusing on the future. Citizens pooled their resources and began to
focus on the economy of the town. New crafting benches were build around
 town, present ones were upgraded, and equipment for most citizens saw
improvement. Many traders took advantage of this and came to town to do
business. Many citizens took the time to learn new skills and forge new
alliances as well.

With the arrival of the cool air from the north
 as the few leaves that change began to turn yellow and orange, the
Harvest time brought out the evils that lurk in the night. Drawn out
again by the legions of the Final Knights, raiders of all sorts began
attacking the town from all angles. Worst of all, the Dread Surgeons of
the elusive "Chemist" were capturing townsfolk for bizarre
experimentation. Though the town fended them off, it left them with a
bad feeling about the rest of the season. No sooner had the Raiders been
 fended off did Halloween come to Gatorland and the Nemesis emerged to
strike terror into the hearts of the survivors. Many did not survive the
 frightful weekend, and those that did still shudder at the sounds and
sights they experienced those nights.

Winter had come and the
temperatures dropped to their lowest in the Rum Coast. In the icy chill
of the night, the Chemist's Dread surgeons continued their work and more
 and more bizarre monstrosities began to invade the Gatorlands. Living
and zed alike were seen with strange experimentation altering their
bodies, and ultimately their minds. Whispers of something called the
"Tank Factory" began to circulate along the trade routes, explaining the
 tanks with strange evolutions that had been invading the town. On one
of the coldest nights, amidst screams of terror and pain and huge
explosions, the Tank Factory seemed destroyed by the same zed it
experimented on. Loose to the night was all of their creations. Worst of
 all, their crowning achievement. When the night was at it's darkest, it
 struck, the largest zed most had ever seen. That battle waged through
the night, but eventually Gatorland and it's visitors were able to put
the creature down. Yet, what other monstrosities from the Factory had
the Gravemind reclaimed control over?

Following
 the destruction of the Tank Factory and its most monstrous of
creations, the next few trade meets in Gatorland saw an increase in
violent activity. With little help from the Rat Trap, aside from House
Arendelle's occasional assistance, the Final Knights in service to
Pontifex Carrion increased their attacks on the settlement. Unable to
keep up with the raiders under the Pontifex's control, Gatorland's
scholars discovered the source of Carrion's control over them, and
sought to eliminate it to remove the masses of Carrion's army. After
locating a focusing crystal in a mass of gravemind fungus a group of
Gatorland's citizens sacrificed of themselves to shatter the crystal and
 end Carrion's control over the raiders. With his raiders loosed,
Carrion unleashed his elite troops, the 101 Damnations upon the town led
 by Lord Gnarl and the Chemist. After many of Gatorland's citizens fell
and the town sacked, Lord Blaze offered the town respite from the
violence if they would consider an alliance against the Rat Trap. With
the majority of the citizens leaving the territory for the summer, there
 was much to think about during the cease fire.