recursal/Fanatic-Fandom huggingface dataset:
Game 1

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**A Caravan Underway**

Otto Odynthiel and Freedrick Felagund set out on the road from Baldur's Gate as mercenaries given a provision license under the Lord's Alliance caravan captain, Nym Daegal to see caravan shipments stamped 1489 Dale Reckoning, (DR) the current year, to arrive safely to Berdusk.

As they travel, Freedrick and Otto spend time getting to know the various caravan members, Freedrick entertaining Ferra Daegal, Nym's four year old daughter with juggling, and Otto riding often alongside Nym to see to the various caravan members.

Nym explains to Otto that caravan shipments and supplies have been increasingly under pressure as more and more homesteads have come under attack by raiders and various Frontier hardships. Nym furthers that most of these small settlements along the Frontier rely on these sorts of caravans for supplies and trade among the city states, some too isolated for certain goods.

Nym's explains that he's taking Ferra to be back with her mother in the town of Greenest. Otto inquires of her general safety. Nym furthers he understands the risk of taking her on the open road, but the previous season Ferra had taken ill and Nym took her to see a druid healer in Baldur's Gate. Nym's placed her at the front of the caravan as most trains tend to be attacked from the rear. As the party continues Freedrock entertains Ferra and Otto learns from Nym that Chauntea, goddess of hearth and harvest, is the patron deity of Greenest.

**The Raid**

A couple of weeks into travel, Freedrick and Otto both move to the back of the caravan as one of the wagons appears to have broken an axel on the road. As they work make they repair, they hear shouts from the caravan around the bend to discover it under attack by unknown assailants coming from the trees and rocky outcroppings.

In the chaos, one member of the caravan had been killed by a stone to the head, several others injured, and Ferra appears missing, seemingly abducted.

While Otto heals some of the injured [medicine] , Freedrick managed to find the tracks [investigation/nature] of their mysterious attackers; kobolds.

**The Monastery**

They manage to track them back to an old monastery dedicated to the goddess, Eldath. Otto inquires if that is the patron of Greenest. Nym responds that Greenest follows the goddess of hearth and grain, Chauntea, mother of the earth. The settlement is solitary as priests of Eldath

They find piles of clothing, cultists papers outlining some ritual, and strange crystals as well as a statue of the deity has been disfigured with a multitrunked creature crudely constructed in it's place.

Inside they find the mute human man, Avenmoore; robed in the blue robes of the minor goddess, Eldath of the Waterfalls imprisoned. -and the aggresive orc, Tyr. The decide to release both.

In one of the waterfall shrines at Avenmoore's prompting, Otto finds a blue ring and a broken sword that Avenmoore keeps, but turns the ring over to the care of Otto.

Inside they find a cultist with a golden dragon mask; he has a jewled cultist dagger that Freedrick keeps.

\*played 10.24.2017?

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Moonshae Illes

Mythic islands that are said to have existed beyond the Sword Coast, beyond the edge of the known world. An ancient and holy site to elves said to be the birth of elves on Faerun.

During the beginning of the Andalonian War, Ulfric Cloudbeard lead the Dwarven contingent of the Silver Marches in a war of vengeance brought on by the assassination of his wife, resulting in his own, and son's deaths, and the crippling of his eldest son, Darruk.

Notable Locations:

Caer Caldyrr

Notable Characters:

Erliza Daresin
Game 72

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--Merius' has a wizard duel--

-he defeats Alexander Von Reicher, the prize pupil of Lucian Black Staff, of the Tower of Enchantment

*"There shall come a time when out city and it's deepwater bay shall grow in fame and fortune across many realms and countries, Folks shall know of Waterdeep, our City of Splendors and sing it's praise. I have seen it thus and endeavored to make it true."*

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Nym Daegal

Gnomish Captain of the Lord's Alliance. partnered to Lyra Swift, and father of Ferra Daegal.

Nym hired Otto and Freedrick to escort a caravan of supplies that headed to Berdusk. They were attacked on the Uldoon Trail and made there way to discover Nym's home of Greenest aflame, attacked by a group later discovered to be the Cult of the Dragon.

The party left Nym and his daughter caring for a severely injured Lyra Swift after Langderosa Cyanwrath's hit her with a lightning breath attack after interrupting the duel with Tyr.
Tablets of Helden

Tablet's of Onyx from a time forgotten

**Tablet of the Moon and Star**

*"In twilight of dawn era, after Asgorath the world shaper lost control and threw the moon into Torrel, and thus created the Sea of Fallen Stars. At this sight of the world scar, Chauntea wept creating the first river. She lamented and sang the song of creation for the first time. And at this site, the first city of man grew along the sacred river and founded paradise of the gods on earth in the desert."*

**Tablet of the Sun**

**Tablet of the Key**
Game 74

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*“Which one matters not. Take them all.”*

They raise their hands and begin to cast some sort of summoning circle as a “boolezow” (sp?) emerges. Four

*“Wait! I sense one of the Zakkir. THis one…”* he points to Ereb. *“Take him!”*

Rowan hears a familiar voice as Ruskar Elwind emerges from the tower.

--chase sequence ensues--

After some time, Ereb splits off from the group and leads some of the bullezow down and ally. Figures in red cloaks are running across the roof tops. One of them steps out and flicks some items toward Ereb. The creatures are distracted. Ereb takes the opportunity to pick up the items and picks up the items, a piece of platinum, and hides.

Ereb puts on a red rusty robe, and turns into an alley. The people now traverse through *him*.

\*Otto watches storm. Ereb keeps tabs on him. Strange figure in a tower also watches. The storm is beautiful, and Otto feels invigorated by it. As he turns to leave, a voice whispers *“Ottoooo”.* Otto turns and says *“I made you my offer. You didn’t take it.”*

\*Back at the tavern, we go to sleep after Ereb and Otto find a note that says “Keeping tabs on Franky as asked.” Before we finish our rest, a rust robe shows up and tells us they were setting a smoke screen for Ereb. He says we need to get out of here, now.

*“My name is not important. Show me that you have it. Thief catchers have been out looking for you. This business with the mage’s tower may have alerted them. We have a safe house in Neverwinter where you can hide. From there you’ll see a tree with blue trees.in the roots you’ll find a care package that should help.”*

In Ereb’s plat piece on the front, there is a picture of something that appears to be a man that has been scratch dout. On the flip side of that, what was supposed to be a sun that has been etched into a circle, with a skull within the circle.

There are different denominations of this currency. The quilarks, the bisyhtnas, and the ?... This is a calishite quillark, indicating this pieces country of origin. BUt this piece has been tampered with. This piece of coin appears to be a former Nethralese piece that has been etched and carved into. They clearly had a disregard for the currency. What is striking is the black dirt that has roughed up the face, black dirt that may be from the Black Road itself from the Underdark. What strikes you, is that the skull within, the original coin was a sun indicating Aumminator, and the head that has been scratched out is that of Cyric Karsus.

\*Chessa- half dwarf, caregiver of Vice

\*Vice- mute dwarf “only” survivor of Red Skaal

\*Red Skaal- ship from Otto’s dreams (archive in Neverwinter)

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Game 36

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\*Damian is passing through a dwarves' threshold, and finds a stairwell leading upwards, but he sees that it leads nowhere. However, there is a small hole with a light leading somewhere. It’s a tunnel that appears to fit one person crawling through. Light reflects as it turns the corner. As he begins squirming through, he finds a broken spoon. And he sees that someone else has dug through this spot. It’s wet. Very muddy. He’s completely soaked through. He is covered in absolute filth. As he starts to worm his way towards the light. There’s a passage that leads off the left, but the light continues forward. Climbing the stairs, he finds a tunnel leading out. He crawls out, and as he does, he pokes his head out and he looks around and suddenly his heart skinks. He’s inside of a cage, but the door is open. He brushes himself off and he rushes through the door. Many of the cage doors are open. A red moon rises in the air. There does not appear to be anyone around.

\*He sees three guards on the edge of the wall. He thinks perhaps he could time it just right. The gate to the inner wall is still open. You remember what you saw, and you bolt. You’re running, and you see freedom in front of him, and as he’s looking around him, he doesn’t see a body so he trips over it alerting the guards. Damian flips them off and continues to run while he casts invisibility

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Zatsi Brothers

Maven and Eralin Zatsi; two brothers that have a mining an import/export business trading in minerals across the Western Heartlands. The party first met them operating from their estate in Silverymoon. They have estates through Silverymoon, Sundabar, Waterdeep and a variety of and contacts operating in and out of noble courts.

**Maven Zatsi**

The younger of the two, is fanciful and outgoing has acted as the face of the two brothers creating a variety of trade. I drawn to innovation and novelty. Basks in courtly frivolities and navigates through social court with ease.

**Eralin Zatsi**

Older of the two. Not really engaging/socially acute. More withdrawn. Typically interested in reading and arcaic research into the distant past.
Game 30

Episode List

David goes in to town to warn Thieves Guild and Master Raten about what transpired in the Cormyrian city. He delivers Otto’s letter to Thomas at the temple and then proceeds to the Statue of an equestrian that's been beheaded. The market is deserted (this is odd), save for Tolfor waving in the distance. Although he smiles broadly, he makes thieve’s cant symbol for not safe. David attaches a note to bolt and fires it next to Tolfor. Considering his message delivered, he turns to leave, but before he does he sees a shadowy figure move on the roof. Feeling pressed for time, he heads back to Tyr’s Lost Boys.

Back at camp, Damian disappears into thd book. He is unsettled by the body on the ground, and the shifting nature of the portraits. He decides to explore the house under the safety of invisibility. He finds:

\*Greenhouse like building.

\*Couple of locked cellar doors he had not noticed before.

\*Study with shelves that look like they could have at one time held books.

\*Take to minutes to cast Detect Magic in pocket dimension. See illusion aura around Damian, divination around bracelet., and conjuration around portal mirror.

**House Upon a Hill**

Painting with an abjuration aura around it.

\*Damian takes us down cellar hallway. There is evidence of activity around door. Upon opening we see rows and rows of paintings, all sevens of the house on the hill. At the end of the hallway is average lady painting. Damian casts identify:

Woman writing a book. Other women around her age around her. Her eyes fixate on a man. Damian recognizes it as man he saw in painting before. Behind him is a house on a hill. The same house that we are in. She looks sad and dejected, and keeps writing.

First Check: woman is older, 17 or 18. Descending the stairs, walks to the door, stares at it. Wants to go outside, timidly, shyly, starts to reach her hand out. A woman who is much older slams her hand on the door, and looks at her with stern look. Girl recoils as if hit. Goes up the stairs. You see her move up into this place and opens this book, and she continues to write. You see that she is writing an incredibly complicated lines of magnography, interwoven with each other in a seamless pattern. At that point she stops and freezes. You see the young man. He stops and looks at the window. She shys away from it. You see him look up and smile, and wave, and she shys away again. There’s more, but it’s not fucking good enough PHIL!

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Game 35

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**Damian Captured**

\*Damian wakes up in the cage. He sees Bjorkas running off into the forest. Suddenly, he feels something shift below him and begin pulling him below into darkness. The cage he is in smashes against the wall and shatters, injuring him, although he avoids the brunt of the damage. Looking around, it is difficult to make out anything in the surroundings, except a few stone columns. Hearing something moving in the darkness, Damian moves behind one of the columns as quietly as he can.

When there was a letter you found in the cave with the beast chasing you, a faint address could still be made out before Dameon dove into the pond in Suzail in Cormyr.

\*Bjorkas, while running, spots a dying barbarian, who offers him his weapon before he expires. He takes it, and begins running. As he comes upon a razor vine wall, he realizes this whole area is a kill box for The Hunt. As he ponders a way through it, he hears a voice. “Hey! Over here!” A dwarf is hidden among the base of the vine, who ushers him into his hiding place. After a near brush with a a band of Red Lions, they make their way out, using a creek.

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Feywild

Ruled by Queen Titania of the Summer Court, home to the Seelie Court. and a variety of different fey creatures.

Home of the Daughters of the Moon

**Notable Locations**

* The Ever Dusk
* Puck Dredgewood
* The Summer Fields
* Evermeet
* Sildeyuir
* The Darkwood
* Dawn Mire
* Silver Star Islands
* The Muirwood
* Fare Meadows
* Selune's Tears
* Tree of Kozah
* Twilight Vale
* Eileanar Shadow Wastes

**Notable Cities/Settlements**

* White Moon Bastille
* Cerulean City
* Fidenae
* Vault of Dreams
* Esken Doh Vahleh
* Leuthilspar
* Ruins of Eileanar
* Quickling Burrow
* Emaseer
* Imalskari Ruins
The Moonwood

A boreal forest within the Silver Marches. North of the Surbin River, Silvermoon, and Sundabar. South of the Spine of the World. Primarily inhabited by Uthgardti tribes, further in the east along the Nether Mountains orcs make their various warcamps.

**Notable Characters/Factions**

* Bjorkus of the Ghost Tree
* Red Tigers Tribe (Uthgardti)
* Black Lions Tribe (Uthgardti)
* Emerald Enclave
* Black Bloods Tribe (Teu Tel Quissir)
* Stellock Kolravi of the Black Lions
* Seriska of the Red Tigers
* Vince
* Parker

**Notable Locations**

* The Coldwood
* Beorunna's Well
* One Stone
* Seriska's War Camp
* Dark Arrow Keep
* Cave Overgrowth
* The Fingers
* The Night Trees
* Temple Ruins
Nethrelese Empire

United magocracy of floating cities with a deeply religious set of tribes of the Anauroch Desert. Said to be the Seed of civilization, Nethrelese Empire was headed by Cyric Karsus. Fell during the evens of the Andalonian War.

Karsus had agents of Nethrel gathering artifacts to uncover the secrets of the past that helped lead to a magical renaissance, unlocking the discover the multiverse, and establishing trade networks and alliances there within.

After the major defeat at the Battle of Rasilith, which resulted in the banishment of Karsus and the death of King Azoun IV, the Analonian war came to a close.

After many of the cities fell, killing the majority of citizens, the left scattered at the city terraforming magicks turned the land into dust and ashe, leaving behind a harsher desert.

The Bedine tribes, already being accustomed to nomadic living thrived in this new wasteland, taking in many of the survivors teaching teh folly of those that would turn their backs on Aumenator.

**Remnant Locations Sighted At:**

* One Stone (Emerald Enclave Inner Grove)
* Fallen City in the Sword (Anauroc Wastes)
* Thultanthar (Shadowfel)
* Eilenar Ruins (Feywild)
Martine Odynthiel

Father of Otto and Cirrine Odynthiel. Widower of Sybol Odynthiel. In the Hunters of Abraxus with his brother, Briggs. During the Andalonian War, was said to have been a Quartermaster for Cormyr. A famous scholar within intellectual circles, statesmen and composer. Later discovered to have been leading Netherlese digs on ancient sites while he kept a journal, such as the Black Tablets. Was said to have "gone mad with grief", obsessed with finding the mythical "Green Song" after the death of his wife, Sybol digging deep into ancient, arcane, and esoteric.

Missing after the events of Otto and Cirrine's death.

When Otto tries sending, he can hear waves in the background as Martine seems not to answer.
Game 97

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There is a tower in the capital of Cormir. The White Mages Tower. And it is said that that is a place where the prophet came and blessed the city of Cormir and there is a protective barrier protecting the city. A pillar of light that shoots up into the sky where the primary palace is.

At breakfast, Merius shares the details about this city of Helden. The city of first man. He thinks that it is where the stone from Trellor needs to be taken. Lost to the ages. Many have tried to find it. Mythological tale of two brothers who learned magic taught by gods. One betrays the other. One returns and founds the first city of man (Helden.)

As we’re having breakfast, a disheveled WIll Body walks in and immediately begins to help himself to breakfast. Merius begins to go over the list of the tower with him.

12 days for the stone masons to arrive.

5,000 gold for repairs

2,000 gold for basic furnishings

10,000 gold for a keep

8,000 gold for a tower (teleportation circle?)

8,000 gold for a temple

2,000 gold to clear out the a tunnel (allows passage through the city.

2-4 gold per day Staff

1 gold a day for

10,000 gold for Barracks

6,000 gold Inn or Business

The group makes their way to the apothecary to pick up the potions. We see a large tower with an elven man with hand outstretched made of stone. There is a Cormirion airship docked at it. Purple gold and white flags waving in the wind. Several men in full plate walking in columns. There is a man wearing ornate furs; hair cut in the fashion of a soldier. Otto sees a golden hilted sword with a lion pommel. (House Donnelan, from which King Azun’s main general came from, had a crest of a lion.)

Potions Identified

\*Green Potion-Green mist creeps its way forward and a swarm of rats issues forth to consume your enemies.

\*Amber Potion- Imbues the drinker with gifted athleticism. (+10 to athletics for 1 hour)

\*Blue Potion- This can restore 5 levels worth of spell slots.

\*Black Potion: OOOOOOOZE!

\*Cloudy Grey: Extreme potion of projectile resistance. If hit with a projectile, it fires it back. Lasts 2 minutes.

\*Oil of Sharpness-

We make our way to Neverwinter Castle where there is a contingent of 30 Cormirion guards. Lionard Donnelan V is attacked by an assassin. We

Brohain returns to the Tower where Aziola has left a field of Moon Lillies. As he crests the hill and enters the ruined courtyard, he sees a tree hung with baubles and glass. There is a figure wrapped in cloth looking up into the tree. Brohain approaches.

Brohain “Hello?”

The figure is the assassin. She is a half orc woman. Her eyes are no longer green. She appears in a daze.

Assassin “Red is your color.” Many bodies hang from the tree. There is the gaunt face of a man. “Red is not his color. This is not his sun. Lords of Battle. I will show the red belongs to you.” There is a shadowed black tower. The figure speaking. A stern face. An orcish face. Wearing an amulet of Talos. Grommash.

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Game 47

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**Arrival In the Cerulean City**

The group stops at the Wicked Badger Inn

Market

Otto buys a cloak

Aziola buys a Fool's Mask, and the little red bird cloak

the party learns of Maetrum

A Puck tries to recruit Bjorkas for the "Sootch" a series of prowess games held in honor of the Vezrah, to fight on behalf of the Court of Autumn.

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Session 0

7.22.23
[Calen's opportunity for a tpk and still get out of this] *\*\*note; wasted, he's committed now\*\**

**Introduction**

A group of mercenaries traveling from, the bogs of Peshmund, via the snowcaps of Aedalin’s Pass through Ameral; one of the 5 oasis, to escort alchemical regents. On the distant horizon billowing storm clouds of the veil rumble in the distance.

A Veil storm draws close...

The group briefly describes their characters and engages in idle chatter;

Felor; merchant that hired us all; fidgets often idle chatter

Brix, our  indicates that the veil storm is imminent; Farenmara she, thick furs, long red hair.

**FlinRick** [Austin]; Flin; ugly soldier older , lil magic , 2 longswords; from Harken’s Refuge, rude

**Phantom** [Phil] ; Clad in black, face covered with eyes peaking out, piercing grey, doesn’t really talk; handcrossbow rapier, thumbing through cards

**Saelcerys** [Lep]; half elf, slender, tall a rib or tooth, Druid pain, bone in hair hand carve walking stick shaped like a snake about to strike, familiar with swampy areas, surely; has experience with Veil storms

**Vel Doric** [Riley]; white haired shy girl wearing silk half tunic white robes that mostly keeps to herself, usually finds herself in the company of phantom, who also favors not speaking.

Flin and Phantom engage in a card game with Otaki looking on, while Sael prefers the company of horses; Branergan and Womble.

**Choices**

Avalanche behind us

-Through network of caverns

-Through the mountain pass

We’re not intending on being this close

Incoming veil storm, we go for caves at a "fast pace"

Wagon gets stuck; hole to small. first challenge

Sael gets hit by a veilstrike

**The Caves**

The cave appears empty

“My father’s going to kill me”

6/8 varying levels/20 crates are ruined

Flin starts a fire

I encourage Felor the lost crates are not so bad

Sael plays her whistle

Phantom looks for a passage

Felor thinks it’s letting up; a lightning flash hits, then a monstrous hulk of shadow appears in the strobe of lightning [combat ensues]

hit by a savage "fear" effect. Creature dispatched.

Claen fields questions for the new setting/character creation.

...
Game 43

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protestors pound the gates of the castle in silverymoon as riots begin outside the castle walls demanding access to the rumored "secret cure"

teh party uses the opportunity to slip into the Temple of They unnoticed.

A device likea telescope pointed down looking into the "twin" of the Witch of Ireleth's music box. the place appears empty

writings on "the Watchers"

**Betrayal of Danrill Meadows**

**-** in order to be reinducted into the Red Wizards

Red wizards take Merrics modified elixir to "go beyond the 9th"

-They'd abomination

**FIGHT!**

-Explosion of the Temple; crater left behind

Fleeing Silverymoon

Crossing into the Feywild with the silent hush of purple grass.

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Game 6

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\*We are surrounded by ruins in a Courtyard of Pools

-fight with a corrupted Freedrick; break the gem on the cultist dagger

--battle map--

see a under sand city in the distance, \*Nethrilese architecture. Then a Oasis settlement in the north wit ha sandstorm rolling in. It seems we're in The Sword: Large expanse of desert. Too far North,

**Town of Ascore**

Guards on the walls ask if they're one of the "Bedine bastards."

Zaurial, inkeeper of the Bloody Arrow. --Fuck that guy.

Woman arguing with red wizard over potions. Selling in alchemy and potions.

We learn the ruins are The Sunken City, The local Bedine called Raz Hadi.

Kazgoroth- demon that Marius has some familiarity

**Regamir's Contract**

“Tell Darruk that I helped, if he’s still there!” -request from Regamir.

Black Road:

Korrim Marauders

The buried realms are the region of the Underdark that has collapsed after the Nethralese Empire . There are some known locations to inhabitants of the Underdark.

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Game 80

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**Abandoned Tower**

We begin to search the tower. Most of the initial rooms seem dilapidated and abandoned. However, in one room the group discovers a cat with a blue ribbon and a silvery key around its neck. Aziola tries to approach it, but it scratches her and disappears, appearing elsewhere in the room and then scurries off through a hole in the wall.

In a courtyard, Otto investigates a campfire and sees that it was put out semi recently. He also spies evidence that multiple goblinoid creatures were in the area. Further into the tower, they run into the cat again in a larger room. Otto soothes it with jerky, and Rowan takes the opportunity to slip the key off using telekinesis.

Later we fight a tentacled beast. After we defeat it, we dissect and loot 5 short swords, 1 long sword, 1 spear, 1,000 gold pieces, 1 brass braizue worth 1,000 gp taken from it's hide

In the magically locked room Ereb finds a skeletal husk deccaying and a letter that details the following:

*"Mithrandoor of the Neverwinter docks. This individual’s debtors had come calling and locked him in this room. Neverwinter was supposed to be a fresh start. The only thing to keep him company was his cat familiar, Cecilia. He had one ally who he asked to leave one of his great tools that was a great gift left behind, given to him by. This gift said could be found at his work bench. Known as a rod of water warding. To help him with controlling the flow of the aqueducts. Left to him by a Captain Maerun. The last lines of the letter are an apology to Cecelia."*

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Hunters Of Abraxas

An esoteric order within the church of Lethander, god of the morning sun. Comprised of clerics, crafters, soldiers and statesman that have died and been reborn, they are dedicated to the discovery of Abraxus, a mythic paradise and to the destruction of dark creatures that defy by nature the Light of Lethander.

Based in Suzail, the Cormyian capitol, the city has networks across Faerûn, both within and out of public eye, working with local churches and city officials amiable to the cause.

**Rites and Practices**

Dawn Catechism

**Notable characters associated the Order:**

Otto Odynthiel

Martine Odynthiel

Father Gilaus

Briggs Odynthiel

Alcinous Lecouff

Aetruid Hawthorn

Ruby Tarwin

Abrham Harkwood
Western Frontier

Far past the edge of the seat of Cormyrian seat civilization, beyond desolation of the Anauroch Wastes, the Western Frontier, or the Sword Coast seats a considerable amount of emerging towns and locations as well as leaving trace of scattered ruins, remnants with esoteric practices of worship, cloistered societies, and unique interpretations of Vancian magicks. Once reliant under the dominion of the once mighty Netherlese Empire, the Frontier as since allied under the Lord's Alliance; a group of city states brought together through common interests to create a self sufficient trade network owing a tenuous allegiance to a distant Cormyrian Kingdom.

The Frontier is home to a variety of species and communities seeking to start a new life, or looking to just get away from an old one.

**Notable locations**

* Neverwinter
* Waterdeep
* Yartar [sacked by Drow]
* Greenest [sacked by Drow]
* Red Larch
* Luskan
* Leilon [sacked by Drow]
* Helm's Hold

**Notable Factions**

* The Lord's Alliance
* The Drow
* Black Magisters
* The Harpers
* Thieves Guild
The Drow

Unified the great Houses under the totality of House T'sarran. Worship Iloth. Take the Blood of Kirensale to transmogrify their bodies and minds. Await the Day of Black Sun, a prophesied eternal eclipse allowing them [union] to invade the surface and reclaim those lesser clans that banished them. Slave and conscripted soldiers for front line suicidal attacks.

Said to worship demons.

Have working ties with the Black Dogs and Zhentarim.

**Notable Members:**

* Irae T'sarran; Dark Priestess
* Ilvara Mizzrymi; Broodmother of House T'sarran
* Veetun Ackra
* The Slaadi
* Dorina & Zedarr [deceased]
* Nalyss Jalnn
* Leseloth Belegorath; 1st Matricarch [deceased]
Cormyr

Country in the Heartlands of Faerûn. Currently led by King Lionar Donnelan III under the Purple Dragon banner. Sheltered by the Northern Stormhorn Mountains to the Northwest.

74 for years prior engaged in the Andalonian War with the Nethrelise Empire.

**Notable locations**:

* Suzail
* Arabel
* Ryn
* Prespur
Game 9

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Crossed Hammers Forge

* meet Malyka
* meet Thane (Ascore blacksmith)

Underdark Map

meet Korrim Marauders and reunite with Tyr and Bones

Merius tried to identify the Black Key

has his dream

Merius tells that he's a noble from Prespur

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Game 48

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Damian hides his monocle before sleeping. It doesn’t matter. He has the dream…

Cirrine slinks in about an hour after the rest of us bed down. Otto, notices her come in. The innkeeper makes us some Barrun, a local delicacy. It is salty and sweet, with an initial kick of flavor that leads to a fluttery, tingly sensation across the forehead. Those who eat it emit a faint glow. The small. pill bug like creatures, are a lesser form of Esper. (The dream butterflies.)

Apparently there are no books in the Cerulean City Damian inquires if there are artifacts from Faerun. Cirrine steps in and talks to the innkeeper in Sylvan. She learns about the library of dreams.

As we make our way towards the market, Otto and Aziola catch sight of Cirrine, she has what is almost a veil of shifting stars. She grins from under the veil, and opens her pack to reveal four red orbs. “We don’t even know how much these are worth?”

(Apparently, she was busy last night.)

**Preliminaries For the Arena**

As we approach the Sootch, we see a line forming outside of it. One figure stands out. A handsome gentleman in a twig mask with a sword with frost swirling off it’s edge stands out from the rest.

Otto enters the Sootch as "Bob Fang" of House Faerun.

Bjorkas enters the Sootch as Bjorkas of the Ghost Tribe.

Freedrick enters as Freedrick of the Harpers. (The guy taking names looks up at the name Harpers, and gives Freedrick a tip “Take the door on the left.” and hands him a silver coin.)

Rowan enters as Jeremy Silverstring. Unaffiliated.

As the Sootch begins, the announcer, Korrum Balius, initiates the proceedings as Damian, Aziola, and Cirrine look on. The first challenge is water based.

Freedrick, Rowan, and Otto arrive at a room with doors and flowers. We go through the door of the white flower.

Aradel Tethrel of Evermeet is in the room. He reveals himself to be a Harper as well.

He seems to recognize Rowan. Suggests he wear a mask. Offers him his. Rowan, who introduces himself as Silverstring, feigns ignorance when the man asks him if he knows Aidan. The man says that Aidan is a consort of the queen, and that if “Silverstring” needs aid, to seek him out. Rowan continues to feign ignorance, and the man eventually admits he may have been mistaken.

Freedrick asks about his patron. Aradel says he may know where she is. Gives him a page from a book with a story related to the query. Aradel also warns Freedrick that the night men are also here.

**The Sootch**

the Stage of the coliseum seems to rotate rock headstones with different unrecognizable magnigraphy that rotate, changing the combat stage.

Bjorkas faces a Galeb Duhr (rock monster golem) in a sandy tomb.

A series of other bouts take place as the part watches a group of Court of Winter fighters fail to take down a tiny muscular owl-man (maybe 2.5 tall) representing the Court of Autumn.

Jeremy Silverstring and Bob Fang face of next in the arena.

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Ruskar Elwind

Captain Ruskar Elwind of the Lord's Alliance. Commander of the Lor'ds Alliance forces in Waterdeep. Has a sister named (Mel) whom he cares about the safety of deeply. Recently returned from a ranging and fighting on the Frontier to unravel the disappearing townships at the hand of the Cult of the Dragon and Drow. Very empathic to the party and their plight. Offer's Otto a Captainss commission in the Lord's Alliance to be able to obtain access to the Map Guild's resources.

\*Last seen as a raging T-Rex (turned into by Rowan) to fight the Bulezow in Waterdeep as the party made their escape from the city.
Game 4

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**The Six Teeth**

Outpost in the Wood of the Six Teeth.

The party meets Brohain Cloudbeard. [Kyle makes his own character]

**Ruins of Velor** (Malar; God of the Hunt?) , The Wreakers Cavern, **Blackcliff caves**, The Hill Hovels of the various goblin tribes, The Deep Marsh . The Black Trees of Durrar.

\*Black Obelisk: Kobolds dancing in ritual. Fire light, streak of light. Purple robed figure steps out. Cyanwrath greets her with a bow. PR

“Next shipment should arrive in Neverwinter for her as agreed.”

“Up their feedings. Want them to be ready to receive *her*.”

**Bloody Boarhead Mercenaries**

\*Interrogation of mercenary, “Bob Fang”. Write my brother Susan a letter. Deliver it to the Inn of the Dancing Fish in Neverwinter.

\*Terry has the keys to the front gate. That will get you through the front door to the salley port. Entrance leads down some stairs. That follows to the cave, that leads to the wench. Not allowed on the top levels. We’re allowed to go down but not up.”

Merius convinces him to go find his brother in Neverwinter and give up the mercenary life.

Member of the Bloody Boar’s Head.

The camp is alerted and they're chased into the abandoned tower, barring the door, when suddenly the stairs collapse, dropping them somewhere underground.

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Harken's Refuge

Harken's Refuge was one of the first cities founded in the wake of the Sundering and quickly became a home for those seeking shelter. Located in the central Rus Yanna, it has blossomed into the primary trade hub and bread basket of the realm.

**Notable Locations:**

* Borth Sompson's Culinary Reliquary for the Stuffy People
Kotori Minami (Ultra Rare, Card No. 214)

## Release Details

### Released

JP: April 6, 2020EN: September 6, 2020 (predicted)

### Banner

Vegetable Cooking

Stats
 Lv. 80
 Lv. 80, Limit Break 0
 Lv. 80, Limit Break 5

*Please note that this is excluding any Kizuna/Bond Board upgrades*

 Ability **(I meownder if You Can Climb Up Here~?)**
 2
 3
 4
 5

 Individual Passive Skill
 2
 3
 4
 5

 Individual Active Skill
Greenest

A small hamlet along the Uldoon Trail off of the Coastal Way Road on the Frontier where the party that would be Tyr's Lost Boys first came together.

Initially headed by Escobert the Red and Tarbraw Nighthill the town fell under attack by the Cult of the Dragon.

The party received word from Lady Alustrial that the town now lies in ruins.
Game 92

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--*It is the seventh night with no rain.*--

**The Dog's Den -- Black Lake District.**

In the northern storage room we run into “Will Body” a thief who, presumably, should not be here. Ereb notices a secret door, and the group talks Will (Will talks the group?) into showing us into the passage. Inside we see a variety of fungus along cavern walls that has been refined in a mortar and pestle into an orange liquid in vials using a centrifuge. Aziola recognizes the purple mushrooms to be anjaa, the fire lichen (orange), and Nilhog’s nose (red).

As we enter the room from the secret entrance, Ereb recognizes the man in the red, opulent, cloak as Lord Serona Dupont, discussing with a prominent Drow figure.

“The shipment can not be waited on much longer.”

“We’ve appreciated much of your business. It would be a shame to cut it short. Mr. Delius can not be kept waiting very long. An extension will be made.” “We’ve recently brought your 40 barrels. We will expect payment shortly. ‘

“Take it in good faith.”

-The Lord Serona has a coin around his neck that Ereb recognizes.

Afterwards we head through the secret way into the final room. We see a large lift which most likely goes to the underdark. We see a meeting between the Drow and **Lord Cirrona DuPont**. They speak about shipments of pickled herring. Then they notice us. Rowan tries to talk his way through but eventually fails so we fight.

**Rowanasaurus Rex**

Rowan turns into a T rex and chews DuPont to pieces. Yikes.

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Game 12

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--battle with slaadi--

Blood of Kiriansalee (lab)

--regional map-- Aramtcos Forest

\*Tripod creature, organ creature, venus flytrap creature preying on Drow.

-pursued by drow

**Piper Bloodwealth** [Kim guests in the game]

Ghost Tree Tribe and the Wild Elves of the High forest

Well of Souls and the infection of the Grandfather Tree

**Merius depicts Cyric and Mystra**

*"Goddess Mystra and the God Cyric. Two forms one female and one male, both wreathed in godlike light. Emnanting sense of power and glory. One of them emanates aura of magic. Depictions of the weave. Symbols of magic around her. The other a glint of mischief and deceit in his eyes. The two begin to battle. Cyric strikes a fatal blow against Mystra. She is cast down.* Symbols of magic fade. A depiction of the world, and the stars, and the cosmos and the aura of magic in the world diminish and recede. A new female figure emerges... *"She is not a god. She is mortal. She is gaining power. Power seeps into her. Appears to be ascending into godhood. Cyric is confined and chained. She is not as powerful as Mystra. The air of magic returns to the cosmos and the world, but not as strong as before." -*Shifts back to Cyric chained, but struggling against his bonds.

-Cyric is the God of deceit.

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Forces of Evil

The forces of Evil is a villainous Team that appeared in Superverse, the leader of the group is Kyle. The group was disbanded some time after Stick in the Mud.

## Info

the group appears as a whole in the present in Of Geeks and Geniuses, Double Trouble, and Stick in the Mud, They appear in a flashback in Of Geeks and Geniuses.

## Members

* Evelyn

* Kyle

* Snyder
Prelúdios e Noturnos

**Prelúdios e Noturnos** consiste nas edições #1-8 de The Sandman.

O sonho foi preso por 72 anos pela Ordem dos Antigos Mistérios. Ao escapar, ele deve recuperar seus objetos de poder enquanto ainda está em um estado enfraquecido, enfrentando um viciado em pó de sonho, as legiões do Inferno e um louco que escapou.
Raena Knollwood

Queen **Raena Knollwood** also known as **The Two Moon Queen** was the ninth queen of Ukoris to rule from Plamonte Palace. She was the first wife of King Boen I Plamonte.

## **Biography**

#### **Appearance and Character**

Raena was described as stunningly beautiful with pale snow white skin, short pale blonde hair, large blue eyes a small nose and plump but delicate lips.

Raena was described as being very likeable with a bubbly and child like personality. She followed the Faith of Delphy.

#### **History**

Raena was born at her families seat Wood Mote she was the first of Lord Baelo Knollwood and Lady Erika Knollwood. Raena was born in 140 NE making her 16 by the time of her death in 156 NE she had an older sister Eaewa Knollwood and a younger brother Jae Knollwood.
A Casa de Bonecas

**A Casa da Boneca** consiste nas edições #9-16 do Sandman.

Como parte de um ritual de masculinidade, um homem velho no deserto conta a um homem mais jovem uma história antiga, detalhando o trágico amor entre Sonho  e a Rainha Nada. Temendo as consequências de amar um imortal, Nada despreza o Sonho. Com raiva, Sonho envia Nada para o Inferno, onde permanece até os dias atuais.
Allison

Allison is a flashback character that appeared in Joe the Great: Ultimate Magic.

## Personality

Allison is a calm and kind woman who was Ethan and Joy’s anger management teacher, when they were children. She taught Ethan how to absorb matter instead of energy and for Joy to use spells instead of firing rays from her hands.

## Appearances

* Friends of Enemies: Part 2 (first appearance; flashback)

 Villains

 Others

 Alternate Universe

 Fred the Great (What-If?)

 Goodbye and Farewell (What-If?)

 RAS Universe

 Alternate Future
Ashley

Ashley is a minor character who appears in Joe the Great: Magic Squad, Joe the Great: Ultimate Magic, and Joe the Great Superverse. She is the mother of Joe and wife of Noah.

## Personality

Ashley is a kind, smart, and overprotective mother who thinks Joe’s heroism is ridiculous, however, once she sees that Joe needs to save the world, she approves of his hero duties.

## Appearances

### Original Series

#### Full Stories

* Joe the Great: Destroy All Magic (first chronological appearance)

### Magic Squad

* Joe the Great Returns: Part 1 (first appearance; cameo)
* Getting Grounded

### Ultimate Magic

* Techno Secret (first re-appearance)
* The Ultimate Evil: Part 2 (flashback; cameo)

### Superverse

* Memories From the Past (first re-appearance)
* Terrible Malfunction
* The Proctor is In
* Hide and Go Sneak
* Chip Off the Old Brooke (cameo)

## Alternate Counterparts

* Ashley (Goodbye and Farewell)
* Ashley (Race Against Space)

 Villains

 Others

 Alternate Universe

 Fred the Great (What-If?)

 Goodbye and Farewell (What-If?)

 RAS Universe

 Alternate Future
ARCA Menards Series

The ARCA Menards Series is an American stock car series. It is considered a feeder into the three national touring series of NASCAR, and consists of a 20 race schedule on a variety of tracks including asphalt ovals, road courses and dirt tracks.

ARCA Menards Series
 Inaugural Season
 Drivers' Champion
 Teams' Champion
 Manufacturers' Champion

## History

The ARCA Menards Series will run it's first ever race at Daytona International Speedway.
Desejo

**Desejo** é o terceiro(a) mais novo(a) dos Perpétuos e o gêmeo(a) da Desespero. A personificação antropomórfica de seu nome, é uma figura mutável de gênero surpreendentemente bela, que pode ser homem, mulher, ambos, ou nenhum, conforme a situação o justifique. É freqüentemente chamado de "irmão" por seus irmãos, principalmente por Sonho, evitando assim a necessidade de pronomes. O(A) desejo combina sem esforço com o ambiente em que se encontra. Ele(a) vive no coração de uma enorme estátua de carne e osso, conhecida como Limiar. O sigilo do desejo é um coração de vidro lapidado.
Os Livros da Magia

A série **Os Livros da Magia** tem uma interligação com Sandman desde a edição 3 e número 4 do primeiro volume, quando Tim Hunter encontra Sonho em uma de suas viagens as Terras Distantes e quando a Morte e Destino ten uma conversa com Tim.

Das quatro séries iniciais de O Universo de Sandman, *Os Livros de Magia* de Howard é a única que não cresceu diretamente do cenário de Sandman. Em vez disso, segue as aventuras de Tim Hunter, um personagem que Gaiman co-criou para a Vertigo Comics durante o curso de sua corrida em Sandman. Tim é um adolescente britânico de origem desfavorecida que descobre que tem um destino mágico secreto.
Ethan

Ethan was a recurring antagonist in the Joe the Great. Ethan is reformed and is one of the main characters in Joe the Great: Magic Squad and Joe the Great: Ultimate Magic. He is the brother of Julia. He is a member of the Troublesome Twos, the Assassin Kids, and the Magic Squad, He is a leader of the Assassin Kids along with Joy. Ethan is Abrosexual.

## Personality

Ethan at first appeared to be a bad and hostile boy.

Ethan after he reforms is a kind, smart, and heroic boy, he is willing to take risks.

## Powers and Abilities

Despite being human, Ethan appears to have superpowers which are:

* **Absorption**: Ethan is able to absorb energy and blast electricity after the original series, he no longer has this power. Ethan can absorb matter and blasts whatever substance he absorbed, he coats himself with whatever substance he absorb and can be as durable as it. He can also absorb devices.
* **Hand Morphing**: Ethan can form one or two of his hands into weapons.

## Ages

* 11 (Original Series)
* 12 (Superverse flashbacks)
* 16 (Magic Squad)
* 17 (Ultimate Magic and Superverse)

## Appearances

### Original Series

* Ethan and Joy (first appearance)
* Up the Leek
* Having the First Laugh
* Green Eggs and Sam

### Magic Squad

* Every fanfic of the series.
* Joe the Great: Magic Flock

#### Minor roles in

* Joe the Great Returns: Part 1
* Busting the Bully
* Getting Grounded
* Living a Nightmare

#### Specials

* Joe the Great-Danny Phantom: Ghost Power (flashback; cameo)

#### Minor roles in

* Such a Baby
* Techno Secret
* Into the Multiverse
* Popular Reflection

### Superverse

#### 17 years old

* Change Happens: Part 1

* Surprise Return

* Stick in the Mud
* Milk is Thicker Than Water (cameo)

* Code Encore

* Root of All Issues

* The Ballad of Nature

* Missionary and Weaponry

* Slicks for Pains

#### 12 years old

* Code Encore
* Root of All Issues
* The Ballad of Nature
* Missionary and Weaponry
* From Hero to Eternity

## Alternate Counterpart

* Ethan (Future)

 Villains

 Others

 Alternate Universe

 Fred the Great (What-If?)

 Goodbye and Farewell (What-If?)

 RAS Universe

 Alternate Future
Lúcifer

### Família

Deus (criador); Anjos (irmãos); Elaine Belloc (sobrinha); Briadach (sobrinho, morto); Cal (sobrinho, morto); Takehiko (filho).

### Criador

Neil Gaiman, Sam Kieth

**Lúcifer** é um Anjo, durante muito tempo foi lorde do Inferno, até que cansou e decidiu viver entre os humanos, onde passou fundou um piano-bar chamado Lux. É um personagem recorrente nas histórias de Sandman.
Sandman Wiki:Lista de Tarefas

Se você não tem certeza do que fazer, está no lugar certo! Abaixo está uma lista do que ainda precisa ser feito.

1) Crie uma página para cada personagem de The Sandman.

2) Descreva cada personagem em detalhes.

3) Crie uma página para todos os artistas que já trabalharam em The Sandman.

4) Escreva uma biografia e o que o artista contribuiu.

5) Carregue uma imagem para cada página.

Esta página é o ponto de partida para todos os editores desta Wikia. Ele lista algumas das páginas que você pode usar enquanto contribui aqui.

* Para acompanhar as alterações neste wiki e procurar novos eventos e edições com problemas, use **recent changes**.

* Se você quiser discutir algo sobre um artigo, use **as páginas de discussão**.

* Para uma discussão mais geral, use **o forum**.

* Se precisar de ajuda para editar, você pode começar com **Ajuda: Edição** ou **o tutorial na Wikia Central** .

* Também há mais páginas de ajuda na **categoria de ajuda** .
Sandman Brasil:Artigos destacados

Featured articles on Wookieepedia

Featured articles represent the best articles that Wookieepedia has to offer. At present, there are **4** featured articles, of a total of 49 articles on Wookieepedia. Articles that no longer meet the criteria can be proposed for improvement or removal at Wookieepedia:Inquisitorius.

A small blue star (Arquivo:Premium-FeaturedIcon.png) in the top right corner of an article's page indicates that the article is featured.

* Featured article "essay"

· Perpétuos
· Sonho

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Referência: https://starwars.fandom.com/wiki/Wookieepedia:Featured\_articles

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Sandman Brasil:Artigos bons

Predefinição:Eras
Predefinição:Wookieepedia:Good articles/Header
Predefinição:Title-shortcut

Good articles on Wookieepedia

A Good article is an article that adheres to certain quality standards but cannot reach Featured status due to its limited content. At present, there are **−3** Good articles, out of a total of 49 articles on Wookieepedia.

A small check mark (Arquivo:Premium-GoodIcon.png) in the top right corner of an article's page indicates that the article has achieved Good status.

· Sonho

Predefinição:Interlang

Referência:https://starwars.fandom.com/wiki/Wookieepedia:Good\_articles