Artifacts

**Artifact** pieces are dropped by Raid bosses. Once you have 10 pieces, you can equip the artifact to gain a new ability.

## Stars

Artifacts gain stars, increasing their power, as you acquire more pieces. The pieces are kept after a prestige.

## Bull Artifact

Drops in World 1 and up. Shield scales based on INT only.

* 6% chance on attack to gain 75 Shield, 6% chance on attack to gain 75 SPD for 5 sec
* 8% chance on attack to gain 100 Shield, 8% chance on attack to gain 100 SPD for 5 sec
* 10% chance on attack to gain 125 Shield, 10% chance on attack to gain 125 SPD for 5 sec
* 10% chance on attack to gain 150 Shield, 10% chance on attack to gain 150 SPD for 5 sec
* 12% chance on attack to gain 175 Shield, 12% chance on attack to gain 175 SPD for 5 sec
* 15% chance on attack to gain 200 Shield, 15% chance on attack to gain 200 SPD for 5 sec

## Meteor Artifact

Drops in World 1 and up. Deals Magic damage based on your total (Magic + Physical) damage. Does no damage if your Magic damage is 0, but this is easily solved with the Unicorn.

* 8% chance on attack to cast massive fireball dealing 300% magic damage
* 9% chance on attack to cast massive fireball dealing 400% magic damage
* 10% chance on attack to cast massive fireball dealing 500% magic damage
* 12% chance on attack to cast massive fireball dealing 600% magic damage
* 14% chance on attack to cast massive fireball dealing 700% magic damage
* 15% chance on attack to cast massive fireball dealing 1000% magic damage

## Tree Artifact

Drops in World 2 and up

* 10% chance to remove 1 buff from enemy, 10% chance to deal 50% magical damage
* 12% chance to remove 1 buff from enemy, 10% chance to deal 100% magical damage
* 15% chance to remove 1 buff from enemy, 10% chance to deal 200% magical damage
* 20% chance to remove 1 buff from enemy, 10% chance to deal 300% magical damage
* 25% chance to remove 1 buff from enemy, 10% chance to deal 400% magical damage
* 25% chance to remove 2 buffs from enemy, 10% chance to deal 500% magical damage

## Blessing Artifact

Drops in World 2 and up

* 10% chance to remove 1 debuff from self
10% chance to increase END and WIS by 5% for 10 seconds
* 12% chance to remove 1 debuff from self
12% chance to increase END and WIS by 6% for 10 seconds
* 15% chance to remove 1 debuff from self
15% chance to increase END and WIS by 7% for 10 seconds
* 20% chance to remove 1 debuff from self
20% chance to increase END and WIS by 8% for 10 seconds
* 25% chance to remove 1 debuff from self
20% chance to increase END and WIS by 9% for 10 seconds
* 40% chance to remove 1 debuff from self
20% chance to increase END and WIS by 10% for 10 seconds

## Rat Artifact

Drops in World 3 and up

* 5% chance after an attack to fill 50% of stamina bar
* 8% chance after an attack to fill 70% of stamina bar
* 10% chance after an attack to fill 70% of stamina bar
* 10% chance after an attack to fill 75% of stamina bar
* 10% chance after an attack to fill 80% of stamina bar
* 12% chance after an attack to fill 90% of stamina bar

## City Artifact

Drops in World 3 and up

* 10% chance to remove 1 buff from enemy
10% chance to increase STR and INT by 5% for 10 seconds
* 15% chance to remove 1 buff from enemy
15% chance to increase STR and INT by 6% for 10 seconds
* 20% chance to remove 1 buff from enemy
20% chance to increase STR and INT by 7% for 10 seconds
* 25% chance to remove 1 buff from enemy
20% chance to increase STR and INT by 8% for 10 seconds
* 35% chance to remove 1 buff from enemy
20% chance to increase STR and INT by 9% for 10 seconds
* 50% chance to remove 1 buff from enemy
20% chance to increase STR and INT by 10% for 10 seconds

## Lifeguard Artifact

Drops in World 4 and up

* 5% to decrease enemy's SPD by 1 for 10 minutes
5% to decrease enemy's STR INT by 0.25% for 10 minutes
5% to decrease enemy's END WIS by 0.25% for 10 minutes
* 5% to decrease enemy's SPD by 2 for 10 minutes
8% to decrease enemy's STR INT by 0.25% for 10 minutes
8% to decrease enemy's END WIS by 0.25% for 10 minutes
* 5% to decrease enemy's SPD by 3 for 10 minutes
10% to decrease enemy's STR INT by 0.5% for 10 minutes
10% to decrease enemy's END WIS by 0.5% for 10 minutes
* 5% to decrease enemy's SPD by 4 for 10 minutes
12% to decrease enemy's STR INT by 0.75% for 10 minutes
12% to decrease enemy's END WIS by 0.75% for 10 minutes
* 5% to decrease enemy's SPD by 5 for 10 minutes
15% to decrease enemy's STR INT by 1% for 10 minutes
15% to decrease enemy's END WIS by 1% for 10 minutes
* 7% to decrease enemy's SPD by 5 for 10 minutes
20% to decrease enemy's STR INT by 1.5% for 10 minutes
20% to decrease enemy's END WIS by 1.5% for 10 minutes

## Bubble Artifact

Drops in World 4 and up

* Each second gain Shield equal to 0.25% of max HP
* Each second gain Shield equal to 0.4% of max HP
* Each second gain Shield equal to 0.6% of max HP
* Each second gain Shield equal to 0.8% of max HP
* Each second gain Shield equal to 1% of max HP
* Each second gain Shield equal to 1.2% of max HP

## Desert Artifact

 Drops in World 5 and 6 (currently not in 7)

* "Roll the dice" with every attack
	+ 10% chance to Reduce hero's SPD by 150 for 10 sec
	+ 10% chance to Deal 1 Physical Damage
	+ 10% chance to Deal 1 Magic Damage
	+ 10% chance to Stun for 0.5 sec
	+ 10% chance to Reduce enemy's SPD by 100 for 5 sec
	+ 10% chance to Decrease enemy's STR and INT by 10% for 10 sec
* "Roll the dice" with every attack (good dice)
	+ 10% chance to Reduce hero's SPD by 125 for 10 sec
	+ 10% chance to Deal 5 Physical Damage
	+ 10% chance to Deal 5 Magic Damage
	+ 10% chance to Stun for 0.5 sec
	+ 10% chance to Reduce enemy's SPD by 100 for 5 sec
	+ 10% chance to Decrease enemy's STR and INT by 15% for 10 sec
* "Roll the dice" with every attack (better dice)
	+ 10% chance to Reduce hero's SPD by 100 for 10 sec
	+ 10% chance to Deal 10 Physical Damage
	+ 10% chance to Stun for 0.6 sec
	+ 10% chance to Reduce enemy's SPD by 150 for 5 sec
	+ 10% chance to Decrease enemy's STR and INT by 20% for 10 sec
	+ 10% chance to Decrease enemy's END and WIS by 20% for 10 sec
* "Roll the dice" with every attack (even better dice)
	+ 10% chance to Reduce hero's SPD by 75 for 10 sec
	+ 10% chance to Deal 15 Physical Damage
	+ 10% chance to Stun for 0.6 sec
	+ 10% chance to Reduce enemy's SPD by 150 for 5 sec
	+ 10% chance to Decrease enemy's STR and INT by 25% for 10 sec
	+ 10% chance to Decrease enemy's END and WIS by 25% for 10 sec
* "Roll the dice" with every attack (best dice)
	+ 10% chance to Reduce hero's SPD by 50 for 10 sec
	+ 10% chance to Deal 25 Physical Damage
	+ 10% chance to Stun for 0.6 sec
	+ 10% chance to Reduce enemy's SPD by 150 for 5 sec
	+ 10% chance to Decrease enemy's STR and INT by 30% for 10 sec
	+ 10% chance to Decrease enemy's END and WIS by 30% for 10 sec
* "Roll the dice" with every attack (the best dice)
	+ 10% chance to Increase SPD by 50 for 10 sec
	+ 10% chance to Deal 50 Physical Damage
	+ 10% chance to Stun for 0.75 sec
	+ 10% chance to Reduce enemy's SPD by 200 for 5 sec
	+ 10% chance to Decrease enemy's STR and INT by 35% for 10 sec
	+ 10% chance to Decrease enemy's END and WIS by 35% for 10 sec

## Scarab Artifact

 Drops in World 5 and 6 (currently not in 7)

* At the start of battle, gain +100 SPD, +5% Crit, +25% Crit Dmg for 3 seconds
* At the start of battle, gain +125 SPD, +10% Crit, +50% Crit Dmg for 3 seconds
* At the start of battle, gain +150 SPD, +15% Crit, +75% Crit Dmg for 3 seconds
* At the start of battle, gain +200 SPD, +20% Crit, +100% Crit Dmg for 3 seconds
* At the start of battle, gain +250 SPD, +25% Crit, +150% Crit Dmg for 3 seconds
* At the start of battle, gain +300 SPD, +50% Crit, +200% Crit Dmg for 3 seconds

## Undead Artifact

 Will drop in World 6 and up; not available yet.

* Can't heal, gain +15% STR, +15% INT
* Can't heal, gain +20% STR, +20% INT
* Can't heal, gain +25% STR, +25% INT, +15% Crit Chance
* Can't heal, gain +30% STR, +30% INT, +20% Crit Chance
* Can't heal, gain +35% STR, +35% INT, +25% Crit Chance
* Can't heal, gain +50% STR, +50% INT, +50% Crit Chance

## Holy Artifact

 Will drop in World 6 and up; not available yet. Currently broken

* Reduce hero's SPD by 0.2 for 60 hr
* Reduce hero's SPD by 0.25 for 60 hr
* Reduce hero's SPD by 0.3 for 60 hr
* Reduce hero's SPD by 0.35 for 60 hr
* Reduce hero's SPD by 0.4 for 60 hr
* Healing increased by 50%, gain 50% DEF and WIS