Hidden Power (move)

**Hidden Power** (Japanese: **めざめるパワー** *Awakening Power*) is a damage-dealing Normal-type move introduced in Generation II. Although it appears as a Normal-type move, Hidden Power's actual type varies. It was TM10 from Generation II to Pokémon Ultra Sun and Ultra Moon. In Pokémon Brilliant Diamond and Shining Pearl and Pokémon Legends: Arceus, as well as the entirety of the Generation AN series, it is the signature move of Unown.

## Effect

Main article: Hidden Power (move)/Calculation
### Generations II and III

Hidden Power inflicts damage using a type and power determined by the user's IVs. The power varies between 31 and 70 in Generation II, and varies between 30 and 70 in Generations III to V. It can be any type that exists in Generation II other than Normal and ???.

Hidden Power receives a same-type attack bonus. For instance, a Bug-type Pokémon will receive same-type attack bonus when using a Bug-type Hidden Power.

Regardless of Hidden Power's actual type and damage category, Hidden Power can be countered by Counter but not by Mirror Coat. For other purposes, the damage category of Hidden Power matches its type.

Hidden Power cannot thaw a frozen target, even if its actual type is Fire.

### Generation IV

Hidden Power is a special move regardless of its actual type, so it can now be countered by Mirror Coat but not by Counter.

Fire-type Hidden Power can now thaw a frozen target.

Hidden Power is affected by Normalize.

### Generation V

Hidden Power is no longer affected by Normalize.

### Generations VI and VII

Hidden Power's base power is now always 60. The method for determining the type of Hidden Power is the same as Generations III to V, so a Fairy-type Hidden Power is not possible.

Due to never being a Normal-type move, Hidden Power is unaffected by Pixilate, Refrigerate, Aerilate, and Ion Deluge. If the user is under the effect of Electrify, Hidden Power's type will become Electric, regardless of the user's IVs.

Hidden Power is always treated as Normal-type for Z-Move mechanics, and can be upgraded to Breakneck Blitz by a Normalium Z.

### Generation VIII

Hidden Power cannot be selected in a battle in Pokémon Sword and Shield.

### Generation AN-I onward

Hidden Power's base power is now always 65.

The move can now be any type in the game except Normal-type.

## Description

 **SwSh** | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.

## Learnset

### By leveling up

 **Bold** indicates a Pokémon gains STAB from this move.*Italics* indicates a Pokémon whose evolution or alternate form receives STAB from this move.

## Trivia

* Despite the only move Unown can learn being Hidden Power—learning it at level 1—it could not learn it via TM until Generation VI. However, this makes no functional difference other than when searching by TM/HM compatibility, since Unown will always already know Hidden Power and thus be unable to learn it via TM.
* Prior to Generation IV, Hidden Power was one of the only two moves (along with Weather Ball) which could, depending on the Pokémon, be either physical or special, due to the damage category being determined by the type.
	+ Despite this, due to Hidden Power's classification as a Normal move, prior to Generation IV it was always affected by Counter and never by Mirror Coat, regardless of the type Hidden Power became when used.
* In Generation II, due to gender being determined by IVs, Hidden Power of a female Pokémon of species with a seven male to one female ratio can only be a physical type.
* In Generation II, due to the spread of individual values required for alternate coloration, Shiny Pokémon could only use a Grass- or Dragon-type Hidden Power with power 49 or 69.
* In Generation AN-II onward, due to the updated formula to determine the type of Hidden Power to be used, only one out of every 4,096 Pokémon use Glitch-type Hidden Power. This includes a Pokémon with maximized IVs.
	+ Fateful encounters, which guarantee three IVs to be 31, increase this chance to 1 in 694.
* Due to the Roaming Pokémon IV bug, a roaming Pokémon caught in Pokémon Ruby, Sapphire, FireRed, or LeafGreen will always have a Hidden Power type of Fighting, and a power of 30 or 31.
* It is impossible for Pokémon in the Undiscovered Egg Group that are caught or obtained as a gift in Pokémon X and Y to have a Fighting-type Hidden Power. In Omega Ruby and Alpha Sapphire and the Generation VII games, this is true only for Legendary Pokémon, Mythical Pokémon, and Ultra Beasts in the Undiscovered Egg Group. This is because these Pokémon are guaranteed to have at least three IVs of 31, whereas a Fighting-type Hidden Power requires at least four IVs that are even numbers.
* Despite Hidden Power not being able to be used in battle in Sword and Shield, the method of determining its type is still present. This can be seen by entering a battle with a Pokémon that knows it and then entering the move selection, where Hidden Power's type effectiveness will be displayed if the opposing Pokémon has been seen in the Pokédex.

## In other languages

de:Kraftreserve
es:Poder oculto
fr:Puissance Cachée
it:Introforza
ja:めざめるパワー
zh:觉醒力量（招式）