Jou Andori

**Jou Andori** (alternative Endoru) is a student who applied for Rimoto Piozumu Academy in its second year, and a participant in the killing game that took place at the abandoned theme park in Danganronpa: Mirrored Fate.

## Personality

Jou initially comes off as a bit quiet, but soon proves to be a very anxious as a result of his fixation on others' opinions of him. Despite this, he is very sarcastic and unapologetic when confident in his speech. He often opts to deal with situations alone until he fixes the issue or it gets too severe for others to ignore. He takes calculated risks and is often cold in his methods, but still desires to protect those he cares for. Despite his ultimate title being potentially off-putting to new people he meets, he opts to use the title he wanted when applying for the academy to show more approachability to others.

## History

### Before the Killing Game

Jou grew up an only child, and other than that not much has been disclosed about his early life. His parents coerce him into a relationship with a work manager's daughter resulting in Jou leaving home after a while, opting to move in with some friends he'd been helping out during the months prior. He has not talked to anyone in the killing games much about this. He worked as an assistant/intern for a lazy music producer and taught himself how to use most of the equipment and multiple instruments, creating music in his free time as he was rarely allowed to use the instruments in the venue for his own creativity.

In this time he writes two sets of tracks under the alias *Andoryu*, and becomes a hidden gem in his field. Some find out about him but he never goes mainstream. Not much is known about the contents of his work, other than the genre (alternative) and some themes. He applies to Rimoto Pizumu Academy with this skillset, but is recognized for something else.

### Danganronpa: Mirrored Fate

#### Chapter 1

Jou wakes up in the abandoned theme park and joins the other students. He opts to stash a lot of items- anything he can get his hands on- in his trailer whilst getting to know his fellow captives. He gets involved with Anthony's plan for Zenkichi to fake his death, trying to communicate to Zenkichi that he was potentially being manipulated while trying to get on good terms with the both of them to figure out what was going on and protect himself. After Oshiro's suppossed suicide, he works with the group to investigate and solve the case in the trial, not taking any major roles in the process.

#### Chapter 2

Jou prioritizes trying to get on good terms with his classmates after Oshiro's case, and participates in many activities and conversations with them. He grows anxious about others' feelings of him, not wanting to make himself a potential target. For this reason, he discloses some details of his past and current life to his classmates and later regrets his decision to be open. One day during all this, he is nearly shot by an arrow trying to test with many classmates watching if a frying pan could shield such a projectile, but manages to escape uninjured. He ends up getting truthful about his concerns to Foujita, who attempts to help him with his problems despite showing a lot of annoyance towards him. The two form an odd bond over time. During the investigation after Anthony's death, Jou again plays an average role in the investigation and the trial. He is sad to see Mal be executed, despite not being too close with her.

#### Chapter 3

Jou increasingly becomes paranoid and anxious despite Foujita's aid towards him. At one point he shelters himself in the restaurant to hide from the others and makes a sneaky escape when they break in. Later, he hatches a plan to bait out a potential mastermind of the killing game by making a very elaborate threat in the courtyard. Although it's taken seriously, it goes amiss when perhaps his closest friend Foujita murders Mayumi as a result of this and Nathan's motive. Jou is very quiet and tries to play it cool during the investigation and trial, but becomes very emotional and breaks down when he learns of Foujita being the culprit. The night after the trial, he experiences a hallucination of Foujita and Mayumi as he blames himself for the deaths.

#### Chapter 4

As a result of recurring hallucinations, Jou's physical and mental condition weaken heavily over time. He has a memorable chat with Yoshimura about forgiveness that triggers an incline in the hallucinations' severity. He eventually comes clean about his deeds to Izanagi, who over the past few chapters he's managed to bond slightly with. He tries to tell Jou that the situation was not his fault but he would refuse to believe it. When Yoshimura murders Kana out of jealousy due to his partner being murdered in the previous case, Jou blames himself for their deaths as well. He insists to Izanagi that although the killer may be Foujita or Yoshimura, he's the culprit and deserves the punishment, and begins to see his hallucinations as a force of justice, albeit a twisted one he wants rid of. Jou takes great part in the investigation, even threatening Yoshimura with a weapon at one point, and plays a key role in winning the class trial. Despite this, he thinks he should be the one to die, saying that "we have to vote for the killer, not the culprit" citing himself as the culprit but Yoshimura as the killer.

#### Chapter 5

Upon meeting Group A as a result of the two killing games merging unbeknownst to him, he quickly gets in a physical fight with Oliver, but it soon strangely turns into a friendship. He quickly bonds with Oliver and tells him about his misdeeds in the third chapter and his hallucinations. Izanagi tries to help Jou a lot regarding his hallucinations and even is right to his aid when he passes out as a result of one. Despite Jou reaching his breaking point and becoming increasingly faint during his torment, when Izanagi tells Jou that he failed him, Jou screams at him that he didn't, showing Izanagi that he means a lot to him. His torment grows unbearable to the point where he locks himself in a room in the hotel after leaving an ominous note to Izanagi, and many people try to see if he is well as a result. After exchanging notes and running through the crowd to flee the hotel, Jou opens up to Miyoko about his mistake. Shenanigans with Oliver and Miyoko lightheartedly distract him from his penance and he later would attempt to further his relationship with Miyoko as a last-ditch attempt to get rid of his hallucinations, but this would fail and he ultimately valued her a lot as a friend. Jou over time tells more people of his fatal mistake to try to atone for it, but still blames himself and the hallucinations persist. They reach a climax once Miyoko is murdered and the hallucinations after that never leave him, rendering him constantly erratic and agitated. Jou would blame himself for Miyoko's death as well, regardless of it not making much sense. When the time limit for the motive draws near he nearly coerces a member of Group A to kill another, but they are stopped when another body discovery is announced. He joins Oliver in investigating Group A's case and pays more attention to it than his own, coming to a conclusion with him about the culprit before the trial. At the trial, Izanagi sacrifices himself for the group and it makes a huge impact on Jou, their final conversation serving as closure to Jou's torment. However, it is bittersweet as he has lost his best friend. He vows to himself to soldier on for his name and revisits his "killer or culprit" idea, shifting the title of culprit from himself to whoever is behind the killing game.

#### Chapter 6

Jou is filled with a newfound hope. Although his misdeed is public knowledge, he appears to no longer blame himself for it and focuses his attention on spending more time with his classmates and uncovering any information about the killing game that he can. He does however mourn the past and wishes things could've turned out differently, but he made a promise to Izanagi that he'd soldier on and overcome, so he works towards doing so. When Amari is murdered he cooperates with the group to reach a conclusion about the truth despite being suspected as the mastermind at multiple points.

#### Chapter 7

Jou's "culprit and killer" question is put to the test when the group is asked to pin the blame for the killing games on Nakata or Nathan. Jou attempts to unify everyone by suggesting to tie the vote between the two. He doesn't convince everyone though, but many people agreed with his statements. His actions and confidence imply that he feels comfortable around the people around him despite them knowing about his past mistakes and flaws.

#### Post-Game

Jou joins the other students at the academy. Nothing is known about what he's done or plans on doing since then, or his future involvement in anything significant.

### Danganronpa: Tainted Visions

#### Post-Game

Jou is seen talking to Nakata and is asked to deliver a letter. He keeps a promise he made to Nakata not to look inside, so he doesn't know what the contents of the letter were.

## Trivia

* After the events of chapter 3, Jou was almost planned to become a suicide victim, but that was scrapped in favor of the arc he went through.
* Jou shares the "honorary protagonist" role amongst the rest of his fellow survivors for Group B.
* It is not really known what "social analyst" in terms of his talent truly entails.