Beta 3.5.0

**Beta 3.5.0** was a major update to the Betweenlands for Minecraft 1.12.2 that was released on November 4, 2019. It was known as the **Mud 'n Sludge, Embers 'n Censers** update as it added the Sludgeon and its many layers and encounters, as well as a variety of blocks and mobs related to the new structure, Emberlings, Censers, new items and equipment, Gallery Frames to showcase fan art, massive loot table changes, and several other changes and bug fixes. It is the largest update to the mod to date.

## Changelog

### Additions

* Added the Sludgeon Tower, which spawns in a special Sludge Plains Clearing sub-biome. Solve a unique puzzle in the surface tower to enter the Labyrinthine Vaults of horrific traps and enemies. Unlock doors to progress and reach the Pit of Decay for a challenging encounter! (not a boss...right?)
* Added decorative Mud Brick blocks; Worm Pillar, Worm Pillar Cap, Mud Tiles, Cracked Mud Tiles, Carved Mud Bricks and Carved Mud Bricks Edge, all of which also spawn in the Sludgeon
* Added Compacted Mud and associated; slab and slope
* Added Rotten Planks and associated; slab, stairs, fences, fence gates
* Added Mud Brick Shingle stairs and walls
* Added Sludgy variants of Mud Bricks (including slabs and stairs), Worm Pillar, Worm Pillar Cap, Mud Tiles, Carved Mud Bricks and Carved Mud Bricks Edge. Each has several levels of dirtiness and generates in correspondingly deeper levels of the Sludgeon vaults
* Added various Sludgeon-exclusive blocks; Decayed, Decayed Cracked and Broken Mud Tiles, Puffshrooms, Beam Origins, Lenses, Lens Supports and Passages, Dungeon Doors, Dungeon Door Codes, Runged Mud Bricks, Dungeon Alcoves, Urns of Chance, Wall Candles, Rotten Support Beams, Carved Rotten Bark, Sludgeon Energy Barriers, Mud Brick and Mud Tiles Spike Traps, Compacted Mud Mirages and Braziers
* Added Sludgeon plants; Edge Shrooms, Edge Moss, Edge Leaves, Tall Sludgecreep, Cryptweed, String Roots, Pale Grass, and Rotbulbs
* Added Dead Moss and Dead Lichen, which do not spread
* Added the Censer, which creates an area of effect at the cost of an effect source and fuel. The effect depends on the source used, including creating fog that allows exclusive plants to be grown or applies weakened Infusion effects
* Added Weedwood and Syrmorite Barrels, which can store up to eight buckets of liquid
* Added Octine Nuggets, Syrmorite Nuggets and Valonite Splinters
* Added Cremains, Undying Embers, Ancient Remnants, Puffshroom Tendrils, Sludge Worm Egg Sacs, Shambler Tongues and Rune Door Keys
* Added Plant Items and Ground Items for the new plants. Many of these contain two exclusive new Aspects, Wodren (Soul) and Uduriis (Chaos). These have currently no use yet, but we have already started working on another update which introduces many new things to Herblore...
* Added Loot Scraps which can be obtained by grinding down certain loot items in the Pestle & Mortar. These Loot Scraps can be crafted with Amate Paper to create Fabricated Scrolls, which can be animated like Item Scrolls for a chance at different loot
* Added Pebbles, which can be animated into Angry Pebbles
* Added Bottled Fog, obtained by collecting the ground fog in the Sludgeon vaults with Dentrothyst Vials
* Added Sludge Worm Arrows, for launching tiny worms at your enemies
* Added the Grappling Hook, a special craftable tool used to latch onto, hang from and swing from blocks. Can be upgraded with additional segments to increase its range
* Added the Valonite Greataxe
* Added the Ancient Greatsword, Ancient Battle Axe and Predator Bow
* Added the Ring of Gathering, which summons lost (but not dead!... except in the case of Tarminions) pets and minions back to you
* Added the Ring of Dispersion, which allows you to phase through blocks for a limited time at the cost of experience
* Added Small, Large and Very Large Gallery Frames, which showcase incredible fan artwork! #BetweenlandsGallery
* Added Emberlings, a new mob that is found near Hearthgrove Trees. Can be tamed with Undying Embers!
* Added new Sludgeon mobs; Tiny, Small and Large Sludge Worms, Shamblers, Crypt Crawlers, Ash Sprites, Emberling Shamans, Lampreys, Living Roots, and Barrishees
* Added some other Sludgeon encounters; Worm Holes, Sludge Jet Turrets, Splodeshrooms, and Moving Walls
* Added new Advancements
* Added a new music track by Rovycre for the Pit encounter
* Something new can now appear during a Blood Sky...
* Added Japanese localization. Thanks pentantan and tento64!
* Added new and updated old Russian localization. Thanks Bytegm!
* Added new and updated old Chinese localization. Thanks RisingInIris2017!

### Changes

* Implented a new shared loot pool system, allowing entire structures to have a set amount of loot, allowing for better consistency of loot
* Rebalanced existing Loot Tables massively. Most Ingots are now Nuggets, and each structure has its own loot tables
* Added optional item usage tooltips to compostable items, items used in Herblore, etc. to help new players getting started in the mod
* Made some more items compostable
* Changed Mud Brick Shingle Roof recipe
* Spike Traps can now be placed sideways
* Aspectrus Plants are now grown by planting them in the range of a Censer applying the corresponding Aspect fog, instead of applying the Aspect Vial directly
* Pots of Chance now render as models in the inventory
* Charging Shields now only apply knockback when dealing damage and if entity is 45° in front
* Reduced Shield charge knockback
* Added 8s item use cooldown after Shield charge
* Improved Weedwood Rowboat armor compatibility
* Angry Pebbles now have an animated texture
* Players can now walk while using Volarkites
* Changed Elixir of Feasting saturation
* Lightweight Draught effect can now be cancelled by sneaking
* Significantly improved performance of world mob spawning
* Sludges now only create trails when a player is nearby
* Sludges now have an attack cooldown like most other mobs
* Changed Corrosion modifiers to be consistent with the tooltip/corrosion stage, i.e. during the first stage corrosion does not affect stats at all
* Optimized certain block models to use less quads

### Bug Fixes

* Fixed some Betweenlands inventories having null display name
* Fixed Gecko Cage rotation
* Fixed emptied Infusion Bucket not stackable
* Fixed Elixir of Starvation causing negative saturation
* Fixed Spirit Tree Face Masks in incorrect position after relog
* Fixed Bone Wayfinder causing "moved wrongly" server log warning when teleporting
* Fixed Tarminion not attacking targets properly
* Fixed the Volarkite kicking players for flying in multiplayer
* Fixed Weedwood Chest rotation in Cragrock Towers
* Fixed the Wight Fortress sometimes generating with triple chests
* Fixed underwater and wind ambience not playing during Blood Sky
* Fixed Aspects not distributed properly when more than one aspect group is assigned to an item
* Fixed a crash with Universal Remote, but certain functionality will still be impacted and/or not working properly