Kari Kurohane (clone)

Artwork by SourFlowr

**Kari Kurohane** was a player character in the *Tomb of Annihilation Campaign* of Nat19. She was a fallen aasimar ranger seeking to end a deadly curse on her bloodline, as well as the Death Curse. She was also a clone of the original Kari created by the night hag trio known as the Sewn Sisters. She was portrayed by *Eric Embleton*.

## Personality

Clone Kari's personality was identical to the original Kari's. She was soft-spoken and cared greatly for her friends. Like her predecessor, she desperately struggled against the curse placed on her bloodline, both for her own sake and that of her sister.

## History

The process of Clone Kari's creation remains a mystery, but her memories align with those of the original Kari up until her first night in Omu.

## Role in Plot

Clone Kari awoke in the Tomb of the Nine Gods alongside Clone Valosi, Clone Ivellios, and Nalcorin. Confused, the four of them explored their surroundings and quickly learned from the knowledgeable wight Withers that most of them were clones of those that had died in pursuit of the Soulmonger. Clone Kari was disturbed by this revelation, but the four adventurers delved deeper into the tomb regardless, managing to kill Belchorzh the invisible beholder and reclaim many of their lost items, as well as several new ones from other dead adventurers.

After meeting the friendly aboleth G'lyh'rul and traversing a series of puzzle rooms, the Tomb Party entered a trap room in which the floor was engulfed in flames, and powerful devils were summoned to fight them. It was in this fight that Clone Kari lost her life, dying beside Nalcorin.

## Abilities

### Aasimar Abilities

* Celestial Resistance *(resistant to radiant and necrotic damage)*
* Darkvision *(60ft)*
* Healing Hands
* Light Bearer
* Subrace: Fallen
	+ Necrotic Shroud

### Ranger (UA) Abilities

* Extra Attack
* Favored Enemy *(Undead)*
* Fighting Style: Close Quarters Shooter *(UA; Modified)*
	+ When making a ranged attack on an enemy within 5 feet of you, you do not have disadvantage on the attack. You have a +1 bonus to attack rolls on ranged attacks.
* Fleet of Foot
* Greater Favored Enemy *(Fiends)*
* Hide in Plain Sight
* Natural Explorer
* Primeval Awareness
* Ranger Conclave: Horizon Walker
	+ Detect Portal
	+ Ethereal Step
	+ Horizon Walker Magic
	+ Planar Warrior
* Spellcasting *(Wisdom-based ability)*

### Feats

* Sharpshooter
* Tough

### Spells

##### Level 1 Spells

* Cure Wounds
* Hunter's Mark
* Nightowl *(Grimlore's Grimoire spell)*
	+ Summons the mythical spirit of an owl that appears on your shoulder. The owl cannot attack or carry any objects but understands any simple commands you give it up to a mile away. As a bonus action you can see and hear through the perspective of the owl, but are blinded and deafened while doing so. Has a casting time of 1 action, can be cast as a ritual, and lasts 24 hours. It does not require concentration.
* Protection from Evil and Good *(Horizon Walker Magic)*

##### Level 2 Spells

* Healing Spirit
* Lesser Restoration
* Misty Step *(Horizon Walker Magic)*

##### Level 3 Spells

* Conjure Barrage
* Haste *(Horizon Walker Magic)*

## Special Equipment

### Weapons

* **Sachiel**: A longbow made of blackened bones. It is a family heirloom of Kari Kurohane's, and was made u sing the bones of Sachiel, the emissary of Fa Kuan her ancestors killed. It was collected from Ras Nsi's treasure room by Lydia and given to Cragg for safekeeping. It was later reclaimed by a revived Kari after Cragg's petrification. Aside from its appearance, it is an average longbow.

### Clothing

* **Bracers of Archery**: A pair of magical bracers that contained the spirit of the froghemoth Trickster God, Kubazan. They grant the attuned wearer proficiency with longbows and shortbows, as well as a +2 bonus to damage rolls made with ranged weapons.
* **Cloak of Protection**: A magical cloak that grants its attuned wearer a +1 bonus to their AC. It once belonged to Lady, but was claimed by Kari after her death.
* **Slippers of Spider Climbing**: A pair of magical slippers that once belonged to Lydia. They allow the attuned wearer to walk on walls and ceilings, as if under the effects of the Spider Climb spell.

### Other

* **Gemstone of Brightness**: A magical gemstone that once belonged to Cragg. It contains 50 charges, which becomes an ordinary, 50gp gemstone when all charges have been used. These charges can be used in three different ways, when their respective command words are spoken as an action.
	+ The first command word causes the gem to shed bright light in a 30-foot radius and dim light for an additional 30 feet. This effect doesn't expend a charge. It lasts until you use a bonus action to repeat the command word or until you use another function of the gem.
	+ The second command word expends 1 charge and causes the gem to fire a brilliant beam of light at one creature you can see within 60 feet of you. The creature must succeed on a DC 15 Constitution saving throw or become blinded for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
	+ The third command word expends 5 charges and causes the gem to flare with blinding light in a 30-foot cone originating from it. Each creature in the cone must make a saving throw as if struck by the beam created with the second command word.
* **Petrified Grung Egg**: A large, petrified egg, magically enchanted to act as a Pearl of Power. The holder can use an action to activate it and regain one spell slot of 3rd level or lower. It contains the spirit of Nangnang, the grung Trickster God of Omu, and was once in the possession of Lady.

## Trivia

* The name "Kurohane" roughly translates to "Black Wing" in Japanese, in reference to Kari's black, skeletal aasimar wings.
* The existence of Kari's older sister Mai was never revealed in-game. Instead it was revealed by *Eric Embleton* via his Twitter.

## Gallery

Kari Kurohane
(Artwork by SourFlowr)Kari's bow, Sachiel