recursal/Fanatic-Fandom huggingface dataset:
Scene 0182

*"The conflicts in the Solverse have brought much destruction and disarray to many cities in the continent, nevertheless, there are also some who focus on bringing hope and kindness, they are called The Flock. A race of tough and intelligent birds, who arrive in danger zones to help bringing supplies and hope. Even though they are known for their kindness, the flock is always ready to protect the weak and their own, and as soon as you hear the first caw caw calling in the wind, you can be sure it will be followed by a massive sound of wings flapping."*

### II. The Map Room

From Lore Master: Kicks

*"How does a bird tell direction you may wonder? How does it know the route North in summer and South in winter? In the middle of the world, at the center of the equator lies a secret map room. Sourced entirely by birds from around the world, books and maps are collected. Flight patterns are studied here around the clock. Many birds have visited this sacred source of information and knowledge, many more have only heard through others. But the information stored here is open to all and passed from flock to flock. Those who are lucky enough to make it to this sacred mecca stand on the wings of their ancestors. When all is said and done will it be man or bird who is truly this world's great record keeper?"*

### III. Gulls

From Lore Master: Genesis

*"Several birds were busy about some bird-like toil under the eave and although they labored with the utmost cooperation they twittered in a most discordant fashion. Charmian listened apathetically to the clatter but was soon aroused to a certain curiosity as to just who the visitors might be and what they were about. She reached the window and poked out her head just in time to see several seagulls soar out of sight."*

### IV. Conquest Of The Birds

From Lore Master: 63491032

*"The birds had seized the city. Each bird had played a specific role in the conquest. Now was a time to rejoice. Their home that was taken from them many centuries before had been reclaimed. Now to begin rebuilding..."*

### V. ThugBirdz City

From Lore Master: thugbird

*"ThugBirdz is the most hardcore and badass community in all the Solverse. Don’t mess with the ThugBirdz."*

### VI. ThugBirdz

From Lore Master: drib

*"3,333 unique, tough thugbirdz."*

### VII. The Birds

From Lore Master: simba

*"Centuries ago The Birds use to rule the Solverse. Now they prepare to reclaim power."*

### VIII.

From Lore Master: breezzee

*"That morning the birds seems more intelligent than usual. Something was different about them. They seemed to be more socially aware and... organized... as if they were... humans?"*
Scene 0146

*"The galaxies are filled with planets where industrial agriculture has all but taken over for the small farmer, but there are still some worlds where the old ways are preserved. In fact, the planet of Erith 2 is under universal quarantine to prevent modern technology from assisting the inhabitants evolve their systems. This gives scientists the opportunity to study their ways, in the hope of better understanding our own origin. While the primary focus has been agriculture, several graduate students have done papers on their shipping systems, political structures, and their affinity for ingesting and smoking toxic substances. A break in quarantine, and acceptance into the Quadrilateral Alliance, is expected within the next 1000 years of Erith time."*
Arcadis

Scene #0090 – The Ancient City of Arcadis

The emerging sunset paints the concrete alleyways of Arcadis with a rainbow of shades, filling the sky around it with an ocean of colour and setting the clouds around it ablaze. One of the oldest civilized cities in the Solverse, Arcadis’ culture was as rich as the sunlight often adorning its fortunate residents, tracing back thousands of years in history. It’s Great Isle of Gods stands tall watching over its citizens, providing protection from the countless dangers above it. The colloquially named ‘City of Thinkers’ still houses some of the oldest known religions and familial dynasties who etched much of the history of the Solverse, playing a key role in proceedings before retiring and becoming a city-state for the exploration of greater-thought. Arcadis is now a beacon for revolutionary philosophers and operates as one of the central actors in the greater universal economy, providing a platform for greater exploration of the universe around them, and enforcing justice for those who seek it.

Written by REGCrypto
Dreamscape Empire

*A breathtaking panorama to have materialized from the dreams of countless souls. Each scene from this enchanting realm is like a living painting, bursting with an explosion of vivid colors that seem to dance in harmony.*

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Scene 0025

*"It was good to watch things from the top, Morpheus realised. His next job would require all his dexterity and skills, it was the riskiest "enterprise" he ever dared to join, but the reward was promising, some relics from the old Valmarian Empire Fishie told him. Relics sounded like gold and he liked gold and liked watching things from above, instead of being beaten to the ground every day, they would succeed, no matter what."*
Clandestine Relic

*This clandestine sanctuary existed beyond the awareness of all but a select few. Within its walls, hidden passages and intricate puzzles awaited those who dared to enter. Let us uncover the lore surrounding this enigmatic and captivating hidden room.*

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Scene 0060

*"One of the Solverse’s greatest mysteries. As the Merge Phenomenon begins to trickle through the Solverse, those beginning to sense their presence ponder the very nature of what they deemed had to be God themself. The few who felt Its great presence became dedicated to finding out who was reaching out to them and what their purpose in the vast Solverse was. The Great Existence's motives are simply unknowable to mankind, but yet their actions cause ripples and dilations throughout the entire greater Solverse. Here, located in between timelines on the edge of the Solverse The Great Existence make its most important decisions, strategically navigating all eight timelines through the many cosmic dangers it faces. However, as chaos began to reign supreme throughout the Solverse The Great Existence lost control of order and the timelines finally began to collide, merging into each other after an eternity of resistance. Forced to flee and recover, the room now lays dormant, awaiting either the return of its powerful ruler or for its complete and utter destruction."*

### II. Qualium Hotel

From Lore Master: naeB

*"On the Qualium Hotel brochure, it reads: "What is anger? We know what anger feels like, but how do we know that our friend's feeling of anger is the same as our own? We may describe it as 'a strong feeling of mental stress; annoyance, displeasure, or hostility'. However, our friend's feeling of anger may be completely different than our own. Many guests travel to Qualium Hotel, for it is a place where close friends, relatives, and partners can go to gain greater emotional understanding of one another. The writing on the brochure continues, "During your stay at Qualium Hotel, you will be able to feel emotions in the same way that your friend or partner feels emotions. Therefore, you gain a profound, in-depth understanding of their emotions, enhancing your relationship dynamics." Qualium hotel is the only hotel in the Solverse offering this pricey service. Many leave Qualium with greater patience and an enhanced understanding for their partner's emotional state. Overall, the experience at Qualium Hotel has strengthened many relationships across the Solverse."*
Luneshade

*The Luneshade is an enchanted sanctuary hidden deep within the heart of an ancient forest, veiled by an aura of celestial magic that renders it nearly imperceptible to mortal eyes. It is said to be the domain of the Moonlight Guardians, a group of ethereal beings who watch over the balance between night and day.*

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Scene 0147

*"Once again Townsend was off across the fields, those friendly fields, his only comfort. How he loved to lie looking up at the sky or face downward gripping a handful of grass as if to bind him closer to the earth. He lingered on an old stone fence, throwing pebbles into holes here and there or poking a stick under the mossy rocks. He lit a cigarette and resting a hand against a tree, legs crossed, he stood looking out over the countryside. The low hills ran off to the east in gentle curve, all a soft brown, spotted here and there by lanes of trees, beautiful in the autumnal tints, and clumps of bushes lingered between the fields in no lesser glory than their tall neighbors. There was a lurking heaviness in the air and the soft sighs of the dying year permeated the atmosphere with drowsiness. Only the movement of a horse and carriage defied the lotus-flower essence of that afternoon and where it moved a faint cloud of dust rose behind the spinning wheels and sickened the leaves of grass beside the road."*
Scene 0054

*"Perhaps the most important place in the Solverse, the Libray of Nuh is a testament of the Kois might when working together. This Library takes on the name of its first guest, and now caretaker, Nuh, a magician of great power and wisdom. The mage receives those fortunate enough to stumble into one of the many doors that connects to the library. There are two kinds of enchanted auto-writing books in Nuh, the first, designed by the Koi of Chaos, tell the tales of things that will never be, while the second set of books, as determined by the Koi of Order, tells the tales of everything that is and was. The Library all works by itself, expanding its structure to accommodate new stories every second, and every visitor who survives it's way to the caretaker is allowed to read one book from the library as a reward."*
Oasis Meadows

The Garden of Nature is a peaceful oasis where the vibrant colors of the flowers and the gentle rustling of the leaves combine to create a serene atmosphere. As the sun rises over the horizon, the garden is bathed in a warm, golden light, casting long shadows across the lush green grass.

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Half a Fox Treat

Half a Fox Treat was the first episode of Numberblocks: Alexa and her Friends.

## Plot

Oh no! Alexa's fox treats were split into half! Will Percy help Alexa get new fox treats?

## Trivia

* It is the first time that Percy the Polar Bear appears
* This is the TBAth time where Alexa was heard offscreen. And the first time the mean raccoons appeared

*Numberblocks* episodes

 Numberblocks: What if?
 Numberblocks: Alexa and her Friends
 Other Stuff
Scene 0124

*"For almost the entire length of the Solverse timeline, humanity has had one goal that it often strived to grasp, but always failed. That is, until this experiment came along (pictured) to give it a try. Built on a million-square-meter campus crammed with machinery, computing power, and dormitory space, every last ounce of those resources was necessary to get the machine up and running. The intended goal of all this? To allow the user, who sat in the purple chair, to put on both shoes at the same time. It may seem trivial to include in this collection, but it highlights that when peace dominated the Solverse, military and industrial resources often got devoted to pet projects such as this one. This archivist would like to add she still has to put her shoes on one at a time, so if this experiment was successful, it was never shared with the rest of the Solverse."*
Anomaly

*Unlike any other being or entity, the Anomaly defies all known laws of nature and magic, residing in a state of constant flux. The Anomaly exists as a disruptive force, capable of bending reality, distorting time, and warping the very essence of existence.*

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Numberblocks: What if?

What if? is the 3rd series for the New Directions line of Numberblocks, after New Directions and Alexa and her Friends. This show is about the What if-er asking questions about real world problems and Numberland.

## List of episodes

List of Episodes

*Numberblocks* episodes

 Numberblocks: What if?
 Numberblocks: Alexa and her Friends
 Other Stuff
Preservers

*The Preservers are noble and revered faction believed to have arisen from the very heart of the natural world, blessed with the ability to commune with the spirits of the land, sea, and sky. They are bound by an ancient oath to safeguard the delicate ecosystems of the Realms and ensure the continuity of life and vitality.*

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Scene 0061

*"Fast food eateries have evolved over the eons in the Solverse. While the collection of payment for the disbursement of foodstuffs isn’t necessary in the modern era, there is a primal need for humans to sit down and break bread with others. There is also an eternal need to give the kids something to do while the adults share a quiet meal. Enter the Infinity Playground, a place where kids go to get lost. These standalone structures are built with hundreds of rooms of entertainment for kids of all ages, they are only open during the dinner hours, and they are built on tall mountains or remote deserts, to avoid trouble with the neighbors. The noise created by thousands of excitable children has been recorded in decibels well above spaceship thruster-levels on multiple occasions. Must call for reservations."*
Scene 0150

*"Charmian and Jack passed down the path and around the barns and yard, joking and laughing about the various things and talking all the time, often both at the same time. They looked at all the horses and their many ribbons and climbed up on one of the barns to get a good look at the surrounding country. They slowly ambled back to the house where Charmian played a few things on the piano while Jack looked absently through some magazines and hoped she would stop playing and sit beside him. In good time she satisfied his wish but sat far across the room and partly looked off out the long, low window. She seemed to have lost her vitality, she was tired and seemed almost to forget his presence. "*
Obsidian Mystery

*A place of haunting beauty, where the air is heavy with a sense of ancient secrets and untold sorrows. Its landscapes are cloaked in darkness, obscured by dense fog and creeping shadows that dance with an otherworldly rhythm.*

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Scene 0027

*"In her treehouse she was safe. Here she could plan her next more. She had 4 hours until she needed to wake up for her first class of the day. Plenty of time."*

### II.

From Lore Master: ZeSKK

*"The boy was learning fast how to control the colours of creation. One of his favorite exercises was to try and shape the room he was in into gateways of pure vivid colour. He recognised he needed some polishing, since things got a little out of the control sometimes and maybe a not so small wave of colours would rise and drench him, but at the end of the day he was satisfied. Hell, he could say he was happy, he grew in power and size, found a couple of friends and work. Life was not so bad, and he did not think about the moon at all those days."*
Scene 0134

*"Now Amanda, lets discuss a bit about how spells work, The Painter said. - First of all, all existence, from the smallest rocks to the all powerful Kois is compromised of what we call "vivid colours", it's the basic substance from which all things are created, and since all things are created trough them, when one learns how to invoke, shape and manifest them, one can bend reality to it's desires. Mages trough the ages developed many techniques to manipulate this essence, trying to make it easier for them to control the colours. Look at this for example. -The Mage proceed to a corner of the room, weaved a few strokes on the air, said Stairs, his body glowing for a moment, and the stairs started to manifest into the world. This is the standard formulae, as we call it, to summon a stair. A few observations, first of all, always remember that you are trying to get the world to condone to your wishes, so you need to visualise what you are trying to achieve, saying it out loud helps on your focus, that's why most mages will say it out loud, then, you will need to add some colour from your own to help the world settle with it's new design, finally, you make those movements that makes most sense to you in the act of building or creating what you want to help, this is another trick to help you into formulae weaving! So, any questions?!"*
Scene 0012

*"Mish mindlessly followed the forest path, after the meeting. The guild met regularly, and usually with little to report. today they discussed the dangers that await them all. The canopy bowed for the light from the Solverse's noble star. Shimmering ribbons slip between the leaves and illuminates the way, "We have lived in these timelines for millennia." she muttered. "How can it all be in danger?" Her eyes studied her surroundings, she smiled as light exploded into a kaleidoscope of brilliant colors. Mish paused and gazed at the rare and auspicious sight before her! Two bears cubs playing before her. she delighted in their boisterous tumbles out of the tree boughs but Mish knows this is a divine sign; a fortuitous reminder of the strength in self and intuition. The bears paused and turned to her, "Keep playing dear ones." She whispered. "Time is precious." The larger of the two tackled their younger sibling. She laughed as they rolled into the underbrush."*
Gleaming Solace

*It is believed that this light witnessed kingdoms rise and fall and provided solace to those seeking comfort. It possesses a transformative power, inspiring individuals to seek wisdom and contemplate the mysteries of the universe.*

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Scene 0212

*"The Filter is one of the great dust refineries of the Solverse. Second to built, The Filter refines the more dust than any other refinery in the Solverse. Time and Attribute trading would not be possible without The Filter."*

### II. In The Polar City Of Love

*"There were only two things that really mattered: Nature, and Power; one could not exist without the other. During the polar night, the People of Lore were humble and honest; your best friends, truly. Beware... When the day came, their habits changed drastically. At a whim, they could become be your worst enemies. Many wished for the polar night to last forever. Many wished for the day never to end."*
Inferno's Fury

*The flames were captivating. Sparks continued to fly and the flames grew and grew until they consumed everything in sight.*

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Scene 0211

*"The Noots love to go on vacation to enjoy warm weather and escape the wrath of Gargolon. For almost every vacation, they choose to go to Nootopia. It's a special, tropical paradise for Noots, Apes, Monkeys, Birdz, and many other animals. The Noots like taking a break from the cold. It's easy to catch fish in the waterfalls, and the water is warm relative to the arctic seas. Pesko, owner of Pesko's Seafood Market, organizes the trips every year."*
Adamateus

Scene #0223 – The Choice of Adamateus

On Adamateus (pictured bottom left) its citizens live largely peaceful and conflict-free lives. From the time they are born they are nurtured and taught to respect and admire the land and community around them. They are guided by the Solverse around them and the ritualistic bi-annual phenomenon colloquially named The Solar Lights. All is peaceful and very few citizens are buoyed by the troubles of daily life, but as the greater Solverse begins to merge into a singular timeline, the dangers and threats from those other timelines begin slowly seeping into the Solverse, creating immense danger for the previously unthreatened and actively non-violent planet. Now chaos knocks at its doors in the form of a toxic gas named Hetrite, ready to consume and corrupt the citizens of Adamateus unless they can change their ways and fight back against this unheralded pure evil.

Written by REGCrypto
Scene 0068

*"There are odd lights emanating from the nearby cave system. A rich orange hue the color of fire is offset by an mpressive shade of pink. Blue steel mining car tracks lead into a parallel tunnel not far from the first. Above both openings, a pair of unimpressed birds wait for humans to return and drop their food, something they always did without fail. The end of the tunnels had never been found, though the area was a bit backward relative to the rest of the nation, so advanced mining research had yet to be attempted. At the time of this entry, only five men and one woman have been lost to cave accidents."*
Scene 0081

*"Sky City receives more precipitation from fog than any other city on its home planet. Seen here as the frothy mist rolls in from a warm, shallow sea, it douses inhabitants almost continuously between sunrise and sunset. The high winds die down during the evening, making it possible to once again do such basic activities as writing on dry paper, blow-drying one’s hair, and using electrical equipment. Much effort has been spent to divert the banks of fog, but no modern technology can stop it, short of building a 100-meter fence for twenty kilometers in each direction. The argument for and against continues daily in the public square, under very large umbrellas."*
Aetherstones

*"Aetherstones" is often used to describe the fossils of ancient creatures. Aetherstones are not merely remnants of long-extinct beings; they are believed to contain remnants of the mystical energy that once coursed through the veins of these extraordinary creatures.*

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Arcadian Glen

*The Garden of serene, beauty, and tranquility is a place where time slows down, and worries fade away. Here, one can meditate, find inspiration, or simply find solace in the beauty that surrounds them.*

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Haunted Gateway

*The gateway's power demands respect and caution, for it is not to be trifled with. Only those who approach it with humility and a genuine thirst for wisdom can hope to reap its rewards without succumbing to its perils.*

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Scene 0014

*"Called into the Solverse by the Koi Mother of Order to be her champion, Maare, Goddess of War, fought soldiers of the Dark Alliance over several populated planets for a full Age. She stood six-feet tall, was outfitted with chameleon battle armor, and had four-foot dreadlocks tipped with robotic blades. But she was also beautiful, with an ego that desired to be out of her armor as much as inside it. Her victory at Jallis Prime broke the sky over that world, but it would set back the Koi Father of Chaos for many decades. However, after the campaign, she let herself be seduced by the handsome Alliance leader, and her loyalty with the Mother of Order became compromised. As a consequence of her decisions, she was summoned to meet her liege for punishment…"*

### II. The Golden Time Exchange

From Lore Master: Bean

*"This is the most popular Time Exchange in the Solverse, residing just outside the City of Solvana. When Time Trading was invented, traders initially only commoditized and traded their time in the future, but soon they wondered if they may also commoditize their time in the past. Of course, selling your time in the past implies erasing memories - which is a dangerous game, for this can have far-reaching unintended consequences.*

*Who would want to buy someone else's ""past time""? -- one might ask. Well, there are many legitimate use cases for ""past time"" in the Solverse...*

*Two clocks stand on the face of The Golden Time Exchange. One ticks counterclockwise, representing Past Time Trading; one ticks clockwise, representing Future Time Trading. Time Traders from around the Solverse frequently come to The Golden Time Exchange in order to trade (or ""roll"" as they call it on the trading floor) their time the from the past (sell) to time in the future (buy), hence extending their ""life time"". But ""future time"" usually trades are a steep premium to ""past time"". Hence selling Past to buy Future is an expensive trade."*
Scene 0196

*"The Valley of a Thousand Lights. Fos Khanda. They say if you gaze through a single one of these lights, you can see through to the other side. The other worlds. Just like this one but different. These lights are like tears in the cloth of the universe. They allow us to catch a glimpse of what might have been, had we done things just a bit differently, had we said a different word or heard different stories. They say that there are eight such worlds. That everything in the Solverse is made of eights. Eight elements, eight worlds, eight gods. But these lights are everywhere in the world. Haven't you noticed? Like little stars, like sparkling motes of dust hanging in the air, reflecting off water or stone or glass. But here, at Fos Khanda, the lights shine the brightest. Like they want to be seen. Like they want to show you. The vast and beautiful Solverse."*
Scene 0087

*"Once this branch of humanity achieved a certain level of technical prowess, and watched starships sail off for other worlds, the challenge for those left behind was how to live in balance with the planet. One solution was to construct city-sized islands that cruised the currents of their world. Imagine being able to pick up shipped goods right where they are made. Imagine the efficiency of travel when you can sit still for a couple weeks but end up on the far side of the planet. All these things came to life in the floating cities."*
Icewind Pass

*Icewind pass is a frigid and treacherous region located in the northern part of Faerûn, the main continent in the Forgotten Realms. It is known for its harsh climate, snow-capped mountains, and frozen tundra.*

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Scene 0192

*"The use of remote exploration tools was common in all eras of the Solverse. It was only natural to send robotic probes to explore nearby worlds before risking humans on such flights. However, such remote field work wasn’t always a guarantee of success. On this unnamed world, pictured, the cameras picked up what appeared to be harmless wisps of energy floating above and dipping into a mineral-rich hot spring. There was no sign of hostility against the probe. When humans reached this location a hundred years later, the wisps became immediately hostile, and burned through the exo-suits of several team members. Military authorities swooped in and nuked the site repeatedly, but the powerful beings remained. It is unclear from notes if the mission to colonize this world was ever successful, but we are certain it left quite a mess."*
Scene 0020

*"After another round of their eternal conflict the Kois stopped to watch the world that was created. They couldn't help but watch in awe as the new sphere started to light up with life. Others deities came and watched in silence, already speculating and planning to extend their influence into this new world full of colour and opportunities."*
Scene 0001

### **I. The Great Dance**

   *"Two koi, swimming together in a pond. No one knows how, or why, they came here. They have been together for over a million years, and will never leave each others side. They both know that one day, they will die together."*

### II. Two Fish

*"The two Koi watched each other in the calm waters of the pond of creation. Another round of their eternal conflict was about to begin. Order knew that, in this round, Chaos would strive to break it's shackles and flood the world with it's ever changing essence, he mustn't be allowed to do that, everything should remain the same."*

### III.

From Lore Master: ChocoboX

*"The celestial Koi, physical embodiments of Solverse deities Sol and Luna.*

*The twin sisters battle has been raging since the beginning of all things, always in harmonious balance, light... dark... good... evil... always in equal measure... until now.*

*Will Sol's light shine through or will we be shrouded in Luna's endless night. Whoever the victor, the Solverse will never be the same again."*

### IV.

From Lore Master: MrNobody

*"There was nothing in the start, or should I say there wasn't even a timeline we can even mention start. From nothing ness to one single being, from one single being become the element of two, "Yin" and "Yang".*

*Harmony... Fertility... Complementary... and Infinity...*

*The signified the birth of our world.*

*We call it "Solverse"."*

### V.

From Lore Master: Bhupendra

*"Brother and sister grown up circling together, brother gets sold to royal family and sister keep revolving in same tank to find him. Picture depicts perfect memory of their togetherness!"*
Scene 0215

*"Time Trading began here at The Clocktower. The idea that one could take a specific quantity time from their future and sell it for a good, service, or someone else’s time. Quite the controversial practice, but one for which there was high demand throughout the Solverse. Anyone can place their hand on The Clocktower and whisper the quantity of their time to be commoditized. The Clocktower then issues a unique digital token representing the amount of time specified for that unique individual. The quantity of time specified must be in units of seconds, minutes, hours, days, weeks, months, or years. These are the only units of time that The Clocktower accepts for commoditization. Just months after the birth of Time Trading at The Clocktower, every major city in the Solverse had erected an official Time Exchange. Time Trading is now a massive industry across the Solverse, but one should be careful to trade away (sell) and hoard (buy) too much time…"*

### II. The Time Stop

From Lore Master: ZeSKK

*"At the very center of the Nexus, one would find the doorway to the ground zero of the Solverse, the time stop. The time stop is the doorway linking the solverse to the Koi's pound, who exists outside time and space. The door does not abide to the commands of time and space, and remains closed from the dawn of creation until the last day of the solverse, awaiting their creators return for a new cycle of beginnings and endings."*

### III.

From Lore Master: Kicks

*"As the days, hours, minutes approached 1/1/2000, Y2K paranoia gripped the world. Would we meet our doomsday? Would our technology implode? Would our bank accounts go to zero? For those of us old enough to remember, we woke up on the morning of the new millennium hungover and tired from the trepidatious celebrations the night before to a world still intact. But for one sleepy town, that new day never arrived. Caught between time, the town was destined to relive the last day of 1999 over and over forever. Each day starting again the same. Now when the city center's clock tower strikes midnight again on that fateful night, the mayor forevermore jumps out the tower and screams "So tonight I'm gonna party like its 1999!"*

### IV.

*"The clocktower struck 12 and everyone's memory was erased. It was time to start again. Start fresh. Reinvent the wheel. Full on industrial and societal reset. Rediscover a new path."*
Scene 0055

*"Few humans have the good fortune to visit the isolated island of Namukmenenna. They are known for their small assortment of trade goods, such as peat brew and gems, and the five-leaf clover is the national flower. Fishing in the shallow bay often yields species of fish never seen by human-kind. However, the reason most people get off the boat at the island is to see the twenty-foot-tall stone frog sitting underneath one of the local temples. Its presence has mystified villagers and scientists alike, since no one can answer the simple question about where it came from. Was it built by a long-gone civilization? Brought to the surface of the planet by aliens? Perhaps it was forgotten by the gods when they took the time to make the whole planet? All anyone can say for sure is how the entry ticket seems to get more expensive with each visit."*
Cryptic Ridge

*A passageway concealed within the depths of portals, known only to those initiated into its secrets. It can serve as a haven for dangerous entities, a repository of forbidden texts, or a place where hidden truths are unveiled.*

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A Main Character

Scene 0439 - The Lady of the Swamp. Surrounding the Barods southern boarder one finds a swamp, filled with abundant life forms who thrive on the enormous vivid colours fountains that lies on the swamp floor. At the very heart of those springs lives a spirit which call's herself the Lady of the Swamp. Apart from the Witch and her children, The Lady is mostly alone, sobbing due to some forgotten promise that was unfulfilled. The few that got to speak with her says that she lives in the swamp on her own will, blindingly believing that someone is coming for her, to fulfil the promises made a thousand years ago.
Artisan's Tapestry

*Artisan's Tapestry is a realm of pure creation, a domain where the essence of artistic expression intertwines with the very fabric of existence. It is where reality takes on a kaleidoscopic form, there exists a dimension of limitless creativity and boundless imagination.*

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*"As weeks went on, news of what happened in Österborg spread almost as quickly throughout the Solverse as the flames that consumed it itself. The colloquially named ‘Merge Phenomenon’ had made its presence known and those able to break free from its omnipotent chaos were left to try pickup and stitch together some sort of resemblance to their former hometowns from the remaining pieces. All of us who made it out of Österborg set up a tent village in the nearby the entrance to the Riemann Mountains, one of the oldest known natural wonders in the Solverse. We were lucky enough to find Johann’s family who had somehow made it to the mountains safely, but Mathilda and I were completely and utterly displaced, having no idea whether our families had made it out of the chaos safely. Johann’s family said they hadn’t seen or heard anything from either of our parents since a couple days before The Merge hit Österborg, and now the mystery of their fates is left only to our greatest and most closely guarded fears. I often think about what would have happened had Mathilda and Johann not turned back and freed me from my prison of frozen fear. I was standing in the middle of fate’s freeway hoping I wouldn’t get hit when I could’ve been trying to find my family, and now I might never see them again. I lived a well-off life and I became a coward, shielded from the harsher realities of the world around me. I cannot be that frightened little boy watching his world crumble around him praying for destiny to will him to survive, my family needs me to be strong right now and bring them to safety. I turn to Mathilda and abruptly start stumbling together a speech, I feign confidently “Mathilda, I know the world is falling apart around us. I know everything is dangerous and crazy and scary, but I can’t let my family be out there facing that alone. I don’t know how or where, but one thing I do know is if they’re out there I’ll find them. I don’t expect you to come with me, but we can reunite both our families and plus I could really use your help, so what do you say?” Mathilda glared through me for a brief moment that felt like an eternity and cautiously started responding, “I haven’t slept a minute since we got here Marcel, I can’t stop thinking about what they’re doing if they’re out there. Mama, Papa, Laura, I can’t begin to think how alone they must feel. Of course I’m coming, I’d feel a whole lot worse if I was here doing nothing while you were out looking.” Marcel and Mathilda nodded in agreement; they were ready to forge their own futures now. Surprisingly to them, Johann decided to come along to help too, justifying that he knew his family was safe at the Riemann Mountains and he just wants everyone to be back together again. He wasn’t taking no for an answer. He’s a good friend that Johann Berkoff. Waving goodbye to Johann’s family, the three of us set out with only one place on their mind; it was time to go home and see what actually happened to our beautiful Österborg."*
Nova

*In the far reaches of the Realms, where the stars burn brightest and the cosmic energies intertwine, there exists a mysterious and enigmatic being known as Nova. Cloaked in shimmering celestial robes, Nova is a radiant entity of cosmic energy, the embodiment of the stars' luminous brilliance.*

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*"Not much is known about the comings and goings of members of the Dark Alliance. Their original forms were oily blobs that floated into the Solverse from the shipping lanes of deep space, but as the ages went on, they began to take human form and come together to conspire against Maara, Goddess of War, and Koi Mother of Order. A rare security photograph here shows three of the Darks while they hold their in-between form, which is an upright human shape without any associated color or clothing. These black blobs would later blend themselves into a crowd and kidnap a prominent clergy woman. This began a downward spiral of the world, and eventual loss to the Dark Alliance."*
Athenaeum

*A building or room in which books, periodicals, newspapers and other literature art related are kept for use.*

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*"Walk within your dreams while you're still awake," reads the sign before the Dream Waves of Ashford, a magical body of water blessed by Lupos the celestial water fairy. It is told by the families of Ashford that Lupos had fallen in love with Prince Litwin, and he had secretly loved her in return. When Prince Leoffler fell in battle against the Drogarians, Lupos was devestated and cursed the sea, imbuing the waters with a new magic that allows people to live within dreams in order to escape their pains in real life."*

### II. Waves Of The Yora Sea

From Lore Master: NameWasKicks

*"On the colorful beaches of the Yora Sea, lining the rocky coast of Cape Reverie and the beautiful City of Varas, lie the pebbles of forgotten names. When a soul is truly forgotten and no longer remembered by any living creature, a pebble engraved with the name of the forgotten will wash up upon the shores. Each morning the magical waves of the Yora Sea rise above the buildings of Varas only to wash back, revealing the new pebbles of yesterday’s forgotten names. The beaches of the Yora Sea display the names of all who are no longer remembered, the names of the forgotten. These pebbles offer an eternal glimmer of hope to the forgotten that they might be thought of once more… Frederick Hemings. Geoffrey Mallows. Christine Faraday. Genevieve Ironstorm. Malarie Gladstone. Hadamar Ghost."*

### III. The Magical Waters Of Narth

From Lore Master: Arielle

*"The magical water flooded the City of Narth and everyone who was touched was given extended life. While Narth now sits below the waves, visitors come from across the Solverse to bathe and strengthen their bodies in the magical waters covering Narth."*

### IV. The Dream Of Atlasias

From Lore Master: Bean

*"During the same night, every child in Atlasias had dreamt of a great flood. They all had the same exact dream. Every child woke up the next morning telling this dream to their parents, and soon parents realized that every child in Atlasias had dreamt of this tidal wave to come. "Every child dreamt the same dream ? Incredible!" Exclaimed the Mayor. "Evacuate the city!" Soon every inhabitant of Atlasias was evacuating the city. Everyone except Julian Fuhrmann. Julian stayed behind, for he was not a dreamer. Julian did not believe that this popular dream foreshadowed an actual tidal wave and the flooding of Atlasias. Julian chose not believe, and time will tell if his decision will lead to his death."*

### V.

*"A mysterious city, shrouded in smog from cars and factories.*

*A very dangerous gang was formed in that city, the gang was called Infinites & Devils.*

*They collected fees from businessmen and looted business that they did not pay him.*

*One day the people revolted, waited in the bowels of the city, attacked the gang and destroyed it all.*

*"Let the free people of the veiled town rise!""*

### VI.

*"The wind swept in the waves, devouring the town, pfps stood helpless, silence all around. The render shall not vanquish! Still memes 6529. When will it be enough, where will we draw the line."*
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### I. The Fire Tree

*"The infinite Solverse gathers its energy from the Sun Lord, Aditya. Aditya is worshipped by people, saints and even demons due to his immense power. The elite princess being gullible, fell in love with the mighty Aditya. She was enamored by his brilliance and beauty as he daily passed through the sky from east to west in his fiery chariot. Her devotion attracted his attention for some time but after a while he was distracted with other interests and she was deserted. In despair she killed herself and from her cremated ashes the Fire Tree arose. Since Aditya, the Sun lord rejected her, the Fire tree blooms only at night, in darkness showing her agony. Before the sun rises the flowers fall so its rays will not strike her evading any touch from his rays."*
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*"Capitol building of the nation of Spire, on the Twelfth Continent. It was here, in this unassuming little building, Maare, goddess of war, signed a treaty with proxies of the Dark Alliance, after she won her first victory since Downfall. It has been established for several Ages the Dark Alliance never surrenders in person, but they do have allies in the material realm, and those agents do eventually lose the will to fight. A notable event because it signified one of the earliest examples of an ally surrendering without suffering later retribution from the Dark. It set the stage for other vassal states to shake off the yoke of their evil overlords."*
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"The emerging sunset paints the concrete alleyways of Arcadis with a rainbow of shades, filling the sky around it with an ocean of colour and setting the clouds around it ablaze. One of the oldest civilized cities in the Solverse, Arcadis’ culture was as rich as the sunlight often adorning its fortunate residents, tracing back thousands of years in history. It’s Great Isle of Gods stands tall watching over its citizens, providing protection from the countless dangers above it. The colloquially named ‘City of Thinkers’ still houses some of the oldest known religions and familial dynasties who etched much of the history of the Solverse, playing a key role in proceedings before retiring and becoming a city-state for the exploration of greater-thought. Arcadis is now a beacon for revolutionary philosophers and operates as one of the central actors in the greater universal economy, providing a platform for greater exploration of the universe around them, and enforcing justice for those who seek it."

### II. Yako VII

From Lore Master: Joker

*"There were many statues of Yako throughout the Solverse. One of the most iconic is Yako VII, which sits within the ancient city of Purdano."*
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*"Seven years wore gracefully on the aged landmarks of the town. The same brown fields rolled away to the east, the same unaltered clumps of trees waved their majestic heads, and the neat road wound its solitary way through the familiar flora. A fresh coat of paint was the only noticeable change in the rambling white house that leaned so comfortably on the topography but that grand old apple tree insured the antique atmosphere of the view from the road. The lawns were a little nicer than they had been seven years ago and to a careful observer the house and grounds had made the easy step from an old farm house to a charming country home. This had been accomplished mainly by the introduction of modern conveniences, enlarging the flower garden, hiding the function of the necessary things, and glorifying those objects that had fallen to desuetude."*
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### **I. Shores of Creation**

*"The colision of the original forces lasted but a second, or an eternity, and when they were done the pond was no more. Everything and nothing existed now, and the creation spread as an infinite shore trough were once was emptiness, brimming with life, the forces of chaos overflooded the void with the might of the ocean."*
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*"Human warfare never ceased in the entire timeline of the Solverse, but there were epochs when warfare was more common. These usually corresponded to big moves being made on the higher planes, such as when Koi Mother of Order fought against the forces of the Dark Alliance. And the forces of Dark resorted to any means to infiltrate the armies of the light, such as this 2-meter-long AI-driven robot drone, which was programmed to lurk in swamps and bogs until a high-value target came within striking distance. These drones became so commonplace that children’s fables were created to keep kids clear of them. Over many lifetimes, the fear of spiders became ingrained into the DNA of the human race. Sadly, this is for good reason, as even today some of these drones linger on ancient battlefields, always ready to pounce on someone who is filled with goodness and light."*
Ethereal Twilight

*Ethereal Glow has become a symbol of hope and inspiration for the people. It is believed that those who encounter this extraordinary illumination are granted fleeting moments of clarity and insight.*

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*"As the last of her forces were being drained, Amanda started chanting one last spell:*

*"Oh Father of Creation! Let the colours of dawn pour through the fabric of reality! May thy enemies see the light of the first days, untainted and unbounded. Deliver us from darkness, and whisper life into the void! Wrath, Thunder and Chaos descend upon the Evil!!! EXPLOSION!"*
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*"This merchant and vibrant town praises itself with a saying, if it's not on sale in Shando, then it doesn't exist. There, many merchants princes gather to negotiate, drink and gamble, not necessarily in this order. The trading company, the closes thing to law in Shando, keep the market in order, letting the merchants compete without fear of underhanded practices, well, at least the most obvious ones."*
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### *I.*

*"The quiet township of Talasha'r hosts one of the most powerful artifacts in the living plane. The Clock of Change sits in the middle of the market district, guarded by Watchers of Time. The relic has the ability to determine the speed of relativity in a sphere millions of kilometers wide, allowing causality to warp should the need arise."*

### II.

*"One of the few magical clocktowers that still tells the present time, in the city of Cliffington."*