Level -2763

**Survival Difficulty: Class Deadzone**
**》Numerous Hazards**
**》Strictly Uninhabitable**
**》Presence of Lethal Entities**
This level is a long, red hotel hallway with red lights, alarms and doors, even though most of the doors are locked. As soon as you enter the level, you'll notice that you're losing sanity, Almond Water and Energy Bars can prevent this. After one starts to gradually lose their sanity, they will notice a massive horde of BFDI characters will start chasing them at vast speeds. Don't worry, as it is deemed possible to outrun the BFDI characters. Every couple of miles into this level, there are sections of halls called "Blue Hallways" which contain Almond Water, Energy Drinks and Energy Bars. The blue hallways consist of blue lights and unlike the rest of the level, the Blue Hallways has almost no entities. It's feasible to establish a colony or outpost in the blue hallways. They are practically the safest thing on this level. As with nearly every other level, escaping is not impossible though, it's known to be pretty tricky. Some of the doors in this level follow into a different level. Even though they may be an escape, it's not advisable to go into these doors since they mostly lead to unsafe levels such as Level 1, Level 3, Level 558, Game Over and more. Aside from that, in some rare occurrences, one of the doors could send you back to Level 2763, but if you wanna genuinely escape without risking your life, there've only been two proper and confirmed ways to exit the level, The Exit and The Blue Exit. It is highly advisable to go to the blue exit because if you're not fast enough opening the exit door, you may get a fate that is incredibly worse than death. As known, this level is extremely dangerous. Thus, you should never try to enter this level. Supposing that one manages to journey their way through the level for a countless amount of time, they will see a pixelated zone, entering it will lead one onto Press Start. There are environmental hazards that take place here which are materials such as venomous carpet fluid and small puddles of Liquid Pain on the floor. Never run through this level without shoes on, if you touch the liquid pain puddles, you'll die. There are a couple of water fountains across this level. However, the water contains Hydrolitis plague, so it's advisable not to drink it. However, if you have unfortunately drunk the water, try to find an outpost or the Blue Hallways and try to obtain Almond water.

## The Blue Hallways

**Survival Difficulty: Class 0**
**》Safe**
**》Secure**
**》Devoid of Entities**
The Blue Hallways are checkpoints or safe areas around the level. The Blue Hallways are excellent places to create outposts, set colonies and rest. You can't lose sanity in the Blue Hallways, your sanity will remain at the point before you entered a blue hallway. You should always stop at these hallways as you'll need some of the items in here if you want to escape. You can find these hallways each 4.5 miles into this level. There is an extremely rare chance you can find a bottle Super Almond Water in the Blue Hallways. Although this is extremely rare, so it's not worth waiting for one to spawn. There are rarely any entities here, although the only ones found on these hallways aren't dangerous. If you travel far enough, you'll find the blue exit. The Blue Exit is part of the Blue Hallways. It contains the same properties, you can exit the level from the Blue Exit, which can be done by walking down the stairs in the Blue Exit and opening the exit door will lead to a random level.

## Entrance

* There is a 50% chance you can enter by noclipping through the floor of Level 2.
* Entering an unlocked door in Level 2763.
* Noclipping through a red, rusty door in Level 1.

## Exits

* One may exit from The Exit, located 6 miles from the spawning point, which will lead to a random level.
* Going through The Blue Exit will lead to a safe level.
* Travelling to the limit of the level and entering a pixelated zone will lead one to Press Start.
* Noclipping through an out-of-bounds wall will lead you either to The Milkyrooms or The Void.
* Noclipping through a painting will lead you to TH3 GN0M3 H3LL, or either the level you were in before you even got to Level 2763, if you didn't get to Level 2763 yet, it will lead you to The Frontrooms.
* By going through a fake exit door located every 2 miles into Level -2763, you will be brought into Level Youtube.
* Tripping and no-clipping on this level has a slight chance of leading to Level 8.
* There is a low chance of finding an elevator with an open door, when you see it, go into it. It will bring you either to The Elevator or Level 999. If you run past it and then attempt to go back into it, the door will be closed. Noclipping into an elevator will bring you to Level 558. This should not be attempted due to the dangers of the level.