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Midnight Crazy Trail Wiki

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THE CHARACTERS
MakinaShoutCrunchDorothyIlge
See more here...

NEWS

**Crunchyroll Streams I'm Kodama Kawashiri, Rusted Armors, Salaryman's Club Anime - Anime News Network - - 2022/01/05 08:00**

Crunchyroll Streams I'm Kodama Kawashiri, Rusted Armors, Salaryman's Club Anime  Anime News Network...

**Aimyon Plays Herself in 2019 Crayon Shin-Chan Film - Anime News Network - - 2019/04/10 07:00**

Aimyon Plays Herself in 2019 Crayon Shin-Chan Film  Anime News Network...

**2019 Crayon Shin-Chan Film Reveals Key Visual - News - Anime News Network - - 2018/12/04 08:00**

2019 Crayon Shin-Chan Film Reveals Key Visual - News  Anime News Network...

**Anime Tamago 2018 Announces the Screening of 4 New Titles! | Featured News - Tokyo Otaku Mode, Inc. - - 2017/10/19 07:00**

Anime Tamago 2018 Announces the Screening of 4 New Titles! | Featured News  Tokyo Otaku Mode, Inc....
Wiki Thunderhead

**Bienvenue sur le Wiki Thunderhead!**
Le wiki Thunderhead regroupe toutes les connaissances que l'on possède sur la saga littéraire de Neal Shusterman: La Faucheuse. Les deux premiers tomes de la trilogie sont déjà publiées dans leurs versions originales anglaises et dans leurs traductions françaises.

***Ce wiki étant une encyclopédie***, **il contient donc des spoilers.** *Faites attention à ce que vous lisez !*

Les photos et les vidéos sont un bon moyen d’ajouter des éléments visuels sur votre wiki. Trouver des vidéos sur votre thème en explorant la vidéothèque de Fandom.
Human

Humans are one of the oldest races on Arret Ashcrath and have always been the most numerous, their settlements covering much of the globe. In the modern age you are likely to find one anywhere, even the extreme cold of the poles dose not dissuade their society from spreading. In this they are considered the most adaptable race, using their intelligence and technologies to colonize and master every environment.

All of society is centered around them, from borders of countries to the way people live in those countries humans are very much in control and have been throughout much of history. in the modern era most of the species dose not even realize that there are other races living on the planet beside them, few even search the stars for signs that they are not alone, never thinking to look a little closer at their own world.They now number in the billions and their numbers continue to grow year after year.
Dragons

Dragons

* Ddraji
* Dragonfolk
* Naga
* Hydra
* Sea Serpent
* Spirit Dragon
* Rain Dragon
* River Dragon
* Void Dragon
* Celestial Dragon
* Hellfire Dragon
* Moon Dragon
* Sun Dragon
* Sky Dragon
* Wind Dragon
* Flame Dragon
* Lightning Dragon
* Acid Dragon
* Sea Dragon
* Shadow Dragon
* Mist Dragon
* Lava Dragon
* Jungle Dragon
* Frost Dragon
* Coral Dragon
* Drake
* Wyvern
* Kobold
* Lindworm
* Dragon Turtle

Cosmic Dragons

Dimensional Dragons

Primordial Dragons

Dragon Gods

Dragon Kings

Alpha Dragon
Silver Gauntlets

The Silver Gauntlets are a pair of magical gauntlets that drastically increase the wearer's strength. They are currently in the possession of Headrig the legendary blacksmith.

## History

Not much is known of the gauntlets. They are said to have been recovered by Corros the Archmage during an expedition into a ruined temple in the Dry Steppes. He presented them as a gift to Cas, who later benefited greatly from the strength they afforded him. He then passed them along to Headrig in exchange for a Ring of Strength so that Headrig could reforge the Fume Greatsword.

## Powers

The gauntlets provide a massive boost to the users strength. The strength is comparable to a midway point between the Belts of Hill Giant Strength and the Belt of Stone Giant Strength. The power was enough to split and reforge the Fume Greatsword into the Twin Swords of Fury.
Entsteig

Entsteig is mountain town in the Sharval Wilds. Originally home to Corros the Archmage, it has suffered tragedy during his last days and since then. It was for a short time occupied by the vampire Karasu. However, it was recently liberated by the Dawn Treaders, who proceeded to establish their headquarters there.

## History

### Of Fire and Ice Arc

Entsteig enjoyed many peaceful years under the rulership of Corros. However,when great forces arose to challenge him, the town was caught in the crossfire. After the archmage is slain by Phage and her oni subject, the security of the town crumbles. Within an hour of the death of Corros, an erinyes strikes at his tower. Within days, the demilich Zultan Kulle is spotted wandering the streets. Shortly after, a trio of Flinds brings swift death the town gates.Luckily, the Dawn Treaders weren't far away at any of these points and came to the rescue, even though they were met with mixed reception by the townsfolk.

### The Wings of Death Arc

Karasu the vampire had moved into the town by this point, forcing the residents into servitude to him and his minions. Fortunately the Dawn Treaders decided to visit and dispatched and captured Phage during this time. While Karasu was away, they set up shop in his tower, formerly belonging to Corros, and Alodel Erwer cast a series of spells to keep the vampire out and the group burned his coffin. They also cleared the remainder of the monsters from the city and are now active guardians through the guild and its members.

## Society

### Government

Entsteig is currently run by the Dawn Treaders guild. The guild allows the autonomous workings of the town until a time when they have established a new governing body now that Karasu is no long an immediate threat.

### Economy

During the reign of Corros, the town compromised mostly of farmers, unskilled laborers, and a few merchants and artisans. After their enslavement by Karasu, many of the businesses fell into ruins. However, with the guild in charge and in need of everyday services and building, a new influx of currency has come into the area. This has allowed the ravages of the vampire's tyranny to heal. The guild's presence has also encouraged travel into the area by people seeking its service and thus patronizing the renewed local businesses.
Dawn Treaders Guild

The Dawn Treaders is the adventurer's guild formed by Digoria Antica, Cas, and Alodel Erwer after liberating Ensteig from the vampire Karasu.

## History

The Dawn Treaders were initially a company composed of Digoria, Cas, and Alodel. As the group grew stronger and encountered allies of similar bent, they realized the value of organizing to combat the growing evils that threaten the world. After pushing Karasu's forces out of Ensteig, the band establishes a base of operations in the town in exchange for the protection it offers the townsfolk. At this time the guild is loosely structured with the clients posting jobs and the component members taking those that they please. Authority is only exercised in times of conflict, be them internal or external. The current financial undertaking is to expand and establish distal branches in other locations for increased membership and service.

## Notable Members

The Original Dawn Treaders: Cas, Digoria, Alodel

The Iron Wolves: Altorin

The Twilight Company: Izalea, Luvese, Prince Galinis, Altair, Charlemagne

Gachev & Natalya

Big Red the Bard
Orks

## Anatomy & Morphology

Ork skin is dark brown sometimes almost black, their eyes are a little smaller than an average humans, and their lips much fuller. They are the tallest of most races often growing to heights of 7'5" and taller. Their bones and thick as is their mucel, they are built like tanks and know that fact.

## Perception & Sensory / Extrasensory Capabilities

Their sight isn't quite as good as a human, their eyes not developing as well due to the little use they have for them in the blinding brightness of their desert homelands. But their other senses make up for it with a good sense of smell and hearing.

## Genetics & Reproduction

Orks breed like any other mammal with shorter time frames than a human, with around 7 months of pregnancy. The shorter time developed due to mothers getting killed in the late stages so those who gave birth sooner better survived.

## Growth Rate & Stages

Ork children grow faster than a human, maturing at 14 years. this means that they can begin helping the adults at a much earlier stage helping the race to survive. They live roughly up to 80 years of age naturally though many don't make it past 60 due to cultural beliefs.

## Dietary Needs & Habits

Orks are omnivores and opportunists, they wont often pass up any food given to them.

## Brief History

The Orks were originally a very nomadic race, traveling about the deserts of Arrat Ashcrath. This harsh environment bread a very strong people, though often seen as a less intelligent species. The wandering tribes mostly lived off domesticated animals, herding them from one watering hole to the next. Though they seemed like butes to outsiders they had strict cods of conduct and rules of honor, designed to keep them alive and happy in the harsh environment.

Many Orks left their harsh deserts behind as they made contact with other races, seeking the treasures and more bountiful lands that travelers spoke of. Most of these became mercenaries and adventurers prized for their strength and furosity in battles. It was said that an ork was worth 10 men or dwarfs in battle.

As the magics of the world slowly seeped away, the orks seemed unaffected, their shamans seemed able to tap into a slightly different kind of magic to the other races. As the human world grew in size and superiority the descendants of those first wanderers slowly began to get pushed back out and they would find their way back into the deserts. Though there were still many who found a place in the new order, the tribes in the deserts swelled.

## Current World Standing

In these modern times the orks have changed little, the tribes still roam the sands, the shamans, now the most powerful mages on Arret Ashcrath, weave magic to hide their movements, only the very eagle eyed can spot them and even then are often dismissed as nothing more than a mirage. There are still those who live in the human civilization, taking jobs as sportsmen, or heavy lifters, builders, and other labor intensive rolls, their looks similar enough not to stand out unless a group got together. There are a good 100,000 of their kind in the world with no suggestion of change.
Duncraid

Duncraid is a crossroads town on the Southwestern peninsula that makes its wealth by the passing of merchants between the others towns of the region.

## History

### The Tiefling Arc

Duncraid has only briefly been visited by Cas and Link in the days before the Dawn Treaders were formed. Cas stumbled upon this town during his latest bout of amnesia and encountered Link in a tavern there. It was here that they were enlightened to the presence of the Mad Manor of Astabar in the woods outside the town.
New South Park Theme Song

There are two theme songs to *Jewish-Dude!: A South Park Production*/*New South Park.*

## Season 1 Theme Song Lyrics

Goin' across the jewish house

Where we're going, no one knows

Stanger things round every bend

Let's see where the road-house ends!

## Season 2 Theme Song Lyrics

* The season 2 theme is Down to South Park arranged by Joshua Funk.

I'm going down to South Park gonna have myself a time.

Happy faces everywhere, Humble folks without temptation/a doubt.
Sitariel

Sitariel

Sitariel is a fallen angel and founder of Cas. He sought to increase his power by discarding his grace and thus, his conscience. He currently seeks to acquire the spark of divinity and to hunt down Cas and destroy the remnant of his discarded aspect.

## Description

Sitariel is about eight feet tall and is of unknown weight. His hair is stark white and his eyes a piercing silver. His wings bear the same white color as his hair. He once adorned the armor of his rank but now is usually garbed in only a robe.

## Personality

Sitariel is was always of a superior bent. An elitist before his fall, afterwards merciless. He does not value life of any kind and only seeks to further his goals.

## Abilities

As a powerful angel, Sitariel has powers beyond mortal comprehension. His is extraordinarily fast and strong. He shares many of the powers with other celestial angels and these often exceed his kin.

## History

Sitariel was formerly an angel serving under the Seraph Leliel. Discontent with his position, he joined the ranks of the Fallen. He cast of his grace to liberate himself of his bonds to the Seraphim and divine order. Now a renegade, he seeks to capture the spark of divinity to ascend to greater power. As Cas is the spawn of his discarded aspect, he has sought to locate and exterminate him. nearly succeeding on several occasions.

### Arc 1

Sitariel was active during this period, beginning his quest to attain divinity. His most notable plot was to sire a angel-fiend hybrid with an infernal succubus. After his attempt was foiled by the solar angel, the child was divided into an aasimar and tiefling twin born to a mortal woman. He sought the twins out using a cult he recently converted to be his own. After the twins were captured and sacrificed, he realized his attempt had failed. He trapped their souls in the Shadowfell until he could find a way to utilize them. After Fenler learned of his crime, he called on Sitariel at Casgoroth to face him. The fallen angel obliged and soundly defeated the godmaegen. The man was only spared when the Solar arrived and whisked him away.

### Arc 2

Sitariel turned his attention to stealing Primal Forces from other powerful entities. Not much is known of his activity during this time, but he also spent some time searching for Fenler, now called Cas, as he traveled with the Dawn Treaders. When Cas returned to Casgoroth and his memories returned, he called on Sitariel again to settle the score. A repeat of the last encounter ensued. Sitariel was prepared for the Solar's arrival this time and engaged him in combat. Fortunately, Izalea and Charlie were nearby and helped the Dawn Treaders escape.
Races

There are several different races on Arret Ashcrath, some more prominent than others.

There are many other creatures living on this world, though most people would class these simply as beasts or animals rather then races, and so are listed separately.

### Common Races

This first class of races are largely accepted or go unnoticed within the worlds societies and can often live relatively normal lives

Drákōn

Dwarven

Elven

Human

Orks

### Hidden Races

This second class of races are forced to live either away from normal society or as part of underground groups who find ways of keeping themselves very hidden from the rest of the world. This could be due to their way of living or simply because of the way they look.

Avem

Daemon

Lacerta

Vampire

Warewolf

### Lower Races

This third class of races are made of the more well known, often beast like creatures. though limited, they do have an intelligence greater than your average animal, some almost as much as the races above. If encountered by those living average lives these races may be classed as monsters or nightmares, often due to appearances and/or feeding habits.

Litch

### Historical Races

This forth and final class of the races are those who have been lost to history though are important in the way the world is today. Some of these are well documented other are simply seen as myth or legend.

Dragon

Sphinx
Altorin

Altorin is the founder and leader of the mercenary company, the Iron Wolves. He was the personal bodyguard of the late archmage, Corros. Since the Dawn Treaders came into contact with the archmage, Altorin has joined the group on several adventures and nearly died many times. Following the Iron Wolves decimation by Ellion Stryfe, Altorin and the remainder of the Wolves joined the Dawn Treaders as a subsidiary
Mad Manor of Astabar

The Mad Manor of Astabar is a location outside of Duncraid. It was here that Cas and Link first tried their hands in combat together.

## Location

The Manor is sequestered in the woods somewhere between Duncraid and Havelwood. While no longer on the main road, it isn't situated deep in the forest.

## Description

The Manor is typical of its kind, three-stories tall and containing rooms suitable to all of its wealthy owner's desires.

## History

Twenty years ago the village of Havelwood was the home of a wizard name Astabar the Experimenter. He was a collector of many magical artifacts and creatures. His obsession with magic experimentation was all consuming. Astabar came into possession of a Wand of Wonder. Fascinated by the many ways the magic inside the wand could manifest he attempted to magically deconstruct the device. If he could understand the wand, Astabar was certain he could uncover the secret to instantly transform spells from one school of magic to another. The experiment went horribly wrong. An explosion of cross planar energy dispersed the magic of the wand throughout the structure of Astabar’s manor. Astabar himself was trapped in the Ethereal plane where he eventually died of starvation. The manor lay abandoned and over the years gained notoriety for the many strange occurrences that took place on its grounds. The folk of Havelwood avoid the place at all cost. On occasion the stories attracted adventurers looking to explore the manor and reclaim any magic left behind.
Natty 1's

Accidents happen..Sometimes not so accidentally. This page showcases them to keep our heroes humble.

## Cas

* Cas gets too drunk and takes a bar wench upstairs. He awakens to find himself tied to a bed wearing a mounted boar's head over his own.
* Cas wakes up to find Digoria has abandoned them again. Not without leaving some gifts behind. One of which was an indecent drawing on Cas's face.
* Cas is captured by an Erinyes while urinating in Corros's tower.
* Every Intelligence based check he has ever made.
Supernatural beings

Supernatural beings

* Sphinx
* Manticore
* Unicorn
* Cockatrice
* Gargoyle
* Raven
* Owl
* Kitsune
* Were(Beast)
	+ Wolf
	+ Fox
	+ Bat
	+ Cat
	+ Tiger
	+ Hyena
	+ Crocodile
	+ Serpent
	+ Velociraptor
	+ Raven
	+ Owl
	+ Elephant
	+ Goat
	+ Hawk
	+ Lizard
	+ Monkey
	+ Boar
	+ Spider
	+ koala
	+ Octopus
	+ Otter
	+ Raccoon
	+ Rat
	+ Toad
	+ Turtle
Boots of the Winterlands

The Boots of the Winterlands is a pair of magic boots designed to assist the user in frigid terrains and against cold-based foes. Currently Cas is in possession of them.

## History

The Boots creator is unknown. At some point, however, they fell into the hands of Jadis. She passed them along as a gift to her protege, Digoria Antica, during the tiefling's training in Charn against Jadis's white dragon pet. She remained in possession of them for quite some time before finally bequeathing them upon Cas not long before his face-off with Ellion Stryfe. He has carried them since.

## Powers

The Boots provide a modicum of resistance to damage of a cold and icy nature. They are also specially designed to allow the wearer to breeze across snow and ice as if were open grassland. They also magically enhance the user's tolerance for cold temperatures. Wearing the boots and nothing else, the wearer can tolerate even the coldest blizzard in non-arctic climates. Coupled with heavy clothing, the user can resist all but the coldest worldly temperatures.
Tamaki Teijō (Anime)

Tamaki Teijō (悌上  たまき) is an antagonist in *Six Hearts Princess.* While she is Haruka's best friend, she has been revealed to be able to transform into one of the show's antagonists, Black Princess. This has happened once already, however, her current outfit is less revealing and she is still wearing glasses.

She is voiced by Ryō Hirohashi.

## Appearance.

Tamaki has black hair styled as a chin-length bob. She has red eyes and wears black-rimmed glasses.

She is usually seen in her school uniform.

Her peony mark is on her stomach.

## Personality

Tamaki is reserved and said to have no friends, except for Haruka. She is the opposite of her best friend's personality; shy and introvertic.

## Etymology

'Tei' (悌) means 'respect for elderly', 'harmony among siblings'. 'Jou' (上) means 'above'.

'Tamaki' is written in hiragana in this name, but there is a kanji (環) for that meaning 'ring'.

1. ↑ http://www.romajidesu.com/dictionary/meaning-of-%E6%82%8C.html
2. ↑ http://www.romajidesu.com/dictionary/meaning-of-%E7%92%B0.html

## Trivia

* Before the second PV, when the Pilot episode was released, she was also called "Tamaki Teijō (Pilot)", but she had a very different design.
* Tamaki is an orphan, her current home being a temple that doubles as an orphanage.
Twin Swords of Fury

The Twin Swords are the fragments of the Fume Greatsword reforged and the sword was split by the master blacksmith Headrig using the Silver Gauntlets. As a pair, they are legendary weapons wielded by Cas. Thanks to Cas's tremendous strength, he is able to wield the heavy weapons effectively.

## History

Not much is known about the history of the swords. While still together as the Fume Greatsword, Cas received them as a fulfillment of Link's wish to the Djinn set free in the Cave of Wonders.

## Powers

The weapons are mighty in that they are much heavier than average longswords and thus hit much harder. They weapons hit more like sharp clubs than swords. As they are technically still one item, separating them essentially turns them into fancy pieces of rubble that are ineffective as weapons. As the current wielder is still unable to unlock the weapon's full potential, the abilities of the swords has yet to be unveiled.
Lords of Reality Wiki

## CREDITS

Created By: Alex Poorman

Co-creator: Luke H.

Developed by: Alex Poorman and Luke H.

Written by: Alex Poorman, Luke H.

Art Directior: Alex Poorman

Interior Artwork: Alex Poorman,

Graphic Design: Alex Poorman

Cartographers: Alex Poorman,

Play testing: Jeff E.

## Site Links

Lords of Reality intro

Lords of Reality Role-playing Gaming Terms/Players' Glossary

Lords of Reality Lexicon

What is the Planar Calendar

Game Mechanics

List of Dimensions for Lords of Reality

Other Characteristics of your Character

List of Races and creatures

Templates

Politricks and cantrips

## Steps

Step 1: Dimensional Holdings

Step 2: Fleshing out your character

Step 3: Assigning points

Step 4: Cosmic powers

## Powers

Power: Chi

Power: Magic

Power: Psionic

Power: Supernatural

Power: Superpowers

Power: Technology

Power: Training

## Items

List of Items of Power

Empowered effects

List of Cosmic Objects

Legendary Alchemy Items

List of Housing/places

List of Transport/Vehicles

List of Mundane Belongings

List of Musical Instrument

List of Clothing

List of Armour

Services

Skilled Craftsmen

Powered Craftsmen

Military

Material

## Spherefos

Universe

Multiverses

Multipleverses

Spherefos

List of verse

List of Super rare verse

## Links

http://qujin.wikia.com/wiki/Qujin

http://qujin.deviantart.com/

https://www.facebook.com/qujin.comicart

https://www.youtube.com/channel/UCNSd44D4FQotaRM13Ymwskw

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Риса Уорд

## Риса Меган Уорд

* После обрушения здания и паралича, была заставлена принять позвоночник расплёта.

### Принадлежность

* Беглецы
* Кладбище

### Проживание

23-ий Государственный интернат штата Огайо

## Прочая информация

### Появление в книгах

* Беглецы
* Оборванные струны (упоминание)
* Разобщённые
* Обделённые душой
* Нераздельные

**Риса Уорд** - сирота, обреченная на расплетение из-за недостатка средств в детском доме. После побега главная помощница Коннора.
Maître Constantine

**l'Honorable Maître Constantine :**

Maître Constantine est un faucheur qui apparaît lors du deuxième tome. Sa mission était alors de retrouver Maître Lucifer (alias Rowan Damish).

Sa robe est de couleur rouge pourpre.

Il a appuyé ma nomination de Dame Curie lors de l'élection de la Serpe Supreme de Mid Amérique.

Il fait parti des trois faucheurs qui accompagnent Maître Goddard dans son rôle de SupraSerpe.
Aucune autre Loi que Celles-ci

***Aucune autre Loi que Celles-ci*** (***No Laws Beyond These*** en anglais) est la seconde partie du premier tome de la série. Elle se compose de douze chapitres et de douze extraits de journaux de bord.

## Chapitres

Extrait du journal de bord de l'Honorable Dame Curie (n°6)
6. Une élégie de faucheurs
Extrait du journal de bord de l'Honorable Dame Curie (n°7)
7. L'art de tuer
Extrait du journal de bord de l'Honorable Dame Curie (n°8)
8. Une question de choix
Extrait du journal de bord de l'Honorable Dame Curie (n°9)
9. Esmé
Extrait du journal de bord de l'Honorable Dame Curie (n°10)
10. Réactions interdites
Extrait du journal de bord de l'Honorable Dame Curie (n°11)
11. Indiscrétions
Extrait du journal de bord de l'Honorable Dame Curie (n°12)
12. Pas de place pour la médiocrité
Extrait du journal de bord de l'Honorable Dame Curie (n°13)
13. Conclave Vernal
Extrait du journal de bord de l'Honorable Dame Curie (n°14)
14. Une petite clause
Extrait du journal de bord de l'Honorable Dame Curie (n°15)
15. L'espace entre
Extrait du journal de bord de l'Honorable Maître Goddard (n°1)
16. Garçon de piscine
Extrait du journal de bord de l'Honorable Dame Curie (n°16)
17. Le septième commandement
List of Items of Power

## **Chi**

**Ishi-no-Hoden Megalith**:

Carved from a single rock weighing roughly 500tons, this is a skyship. Note: This is a chi item.

## **Magical**

**Necroamacon**:

The Ancient magical Book of the Dead

**Armour chest piece of Cerberus**:

This is an Armour Covering over Rib cage that is created from the Hound of Hades itself Cerberus. On the front of the armour is the three heads still alive, they have been merged with the armour. They can send of Hellfire or acid out of their mouths.

**Thanatos Syd Blade** (Death Slayer Blades):

The Blade of Death.

**Thanatos Mask**:

Said to be the face that Thanatos itself once wore upon itself.

**Grand Hellfire Stone**:

Forged out of the plane of hell itself is a stone of great evil power.

**Hellfire Stone of pain**:

This hellfire stone is a focus that lets the user do pain effects.

**Hellfire Stone of scry**:

This hellfire stone is a focus that lets the user do srcying effects.

**Hellfire Stone of the Slaver**:

This hellfire stone is a focus that lets the user do mind control effects.

**Armour of Stark**

This magical Armour has Alternate Forms

1) Base form

2) Ddraji Knight form

3) Summer Beach Outfit form

4) Environmental Armour form

5) Underwater Suit form

6) Tank Mod form

## **Supernatural**

**Azer-Morph**:

Mystics, shamans, wisemen have used these supernatural items to shapechange into other being.

**Sefer Yetzirah**:

The Book of Creation, this is a Mystic book. One of the uses is to create Golems.

**Key of Shirzeel**:

locker of Change shapers.

## **Technology**

**Hologram Projector**:

**Generator**

**Blasters**:

**Laser Gun**:

**Flamethrower**:

**Ray guns**:

**Gas Pellets**:

**Cannons**:

**Chainsaw Weapons**

**Electrified Weapons**

**Virbo Weapons**

**Grenades/Bomb**

**Power Armour Suit**:

**Tech-Gauntlet**:

**Tech-Helmet**:

**Utility Belt**:

**Tech-Goggles**:

**Tech-Armour add-ons**

-Force Field

-Nano-Armour

## **Mix of Items**

These are Weapons, Armours or Ojbects are a mix of two or more types like tech and magic
Havelwood

Havelwood is a small village near Duncraid. Little is known of the town

## History

Havelwood has only briefly been explored by the Dawn Treaders. It was here that Cas and Link first encountered Digoria. She proceeded to inform them about the existence of the Cave of Wonders and advised them to attempt its challenges.
Step 2: Fleshing out your character

## Fleshing out your character

This is where you deal with rounding out the character.
**Disposition**

Shy

Humble

Kind

Clam

Rebellious

Lazy

Paranoid

Brave

Forgiving

Slothful

Greedy

Rebellious

Cruel
**Desires**

Becoming a God

Become a powerful (Mage, Psionic, chi user, Mutant, etc..)

Become leader of a House

Explore the Planar Realms

Create a new Dimension

Control a country/Realm
List of Races and creatures

List of Races and creatures

This is a list of Race and creatures in the Lords of Reality (Qujin Comic book) Mythos.

## List of Races

Other Humanoids

The Keepers

Fey-Folk

Created Beings

## List of Creatures

Undead

Ba'al

Celestial beings

Dragons

Elementals

Supernatural beings

Monster Animals

Spirits

## Anomalously Beings

Anomalously Beings

***Kaijū*** (怪獣 *kaijū*) (from Japanese "strange beast")
Multiverses

## Multiverse

A Multiverse is a form of many Universes, or if's, set of infinite or finite possibles.

First coined by The American philosopher and psychologist William James used the term *multiverse* in 1895, but in a different context.

But best known for many-worlds interpretation is the works of Erwin Schrödinger. In this interpretation, every event is a branch point.

Also known as the **meta-universe**

It is known to hold Universes, and **parallel universes** within.

If of endless possibles

If’s are endless possibles from one world to the next. In that possible there is problets within reality that gives the change of a If to worth within the possables of a alterent world. One action has many endless possibles, but within that there are limits of the problets and ones possables of choices. The possibles are without a limit of being made, it’s the ableit to know what are the different within one world to the next. One problem that may come up is the problem of different Physics. Meaning that the rules of the If is that of something else. The rules/Laws of Graivtes force is different in that of one If to the next If. The idea of going into a If will open problets that could not be normal open to the possible of an If.

In Qujin Comics it is also known as Spherefos.

Note: In Ddraji Spherefos means Multiverses
Step 4: Cosmic powers

These powers will work on any setting any place you go to. For example you take flight as one of your Cosmic powers you go to a dimension that has no air dynamics if you bought flight through powers or racial abilities you would not be able to fly, but because it's a cosmic power you were able to still fly in this dimension.

Set points at 100

In Lords of Reality, Traveling throught different Multiverses, the laws of physics will change. But not for you. You are able to use some of your powers in places that it should not work in.

Cosmic powers
Lords of Reality Role-playing Gaming Terms/Players' Glossary

Lords of Reality Role-playing Gaming Terms/Players' Glossary

Attributes: There is eight scores that makes you as a being.

Skills: The knowledge of your cast of actors.

Boons: An increase of your skills, powers, backgrounds.

Flaws: A decrease of your skills, powers, backgrounds.

Powers: Your character can buy Any of the following: Magic, training, Psionic, chi,

Supernatural, superpower, technology.

Cosmic:

Cosmic Power: This is a power that works in any setting or verse.

Game Master/Storyteller: The person (or thing that controls the game.)

They are responsible for running the game, creating the plot, the villains, and other non-player characters.

The story-teller for the adventure that the players will have.

Character:

Player Character (PC) or The main Cast of actors (CA): These are the characters in the stroy/game.

Non-player character (NPC) or Story Extras (SE): All the people and monsters that the

PCs run into in the course of their adventures.

Downtime:
La Communauté des Faucheurs

**La Communauté des Faucheurs** est une organisation indépendante du Thunderhead. Ses membres, les faucheurs, ont pour objectifs de diminuer la population.

## Hiérarchisation et types de faucheurs

* La Serpe Ultime (ou Serpe Sûprème Mondial) : Elle est le faucheur le plus haut gradé de la communauté. C'est un Grand Faucheur qui préside le Concile mondial des Faucheurs.
* Les Grands Faucheurs : au nombre de sept, ces faucheurs sont les membres du Concile mondial des Faucheurs. Il y en a un par continent.
* Le Clerc du Concile : faucheur prennant des notes qui siège à coté de la Serpe Ultime.
* Le Parlementaire du Concile : faucheur expert juridique qui siège à coté de la Serpe Ultime.
* La Serpe Sûprème : Président faucheur élu de sa région, il y en a donc vingt-cinq.
* Le Clerc : faucheur prennant des notes qui siège à coté de la Serpe Suprème ou Ultime de sa région lors d'un Conclaves. Il en existe vingt-cinq (un pour chaque région du monde).
* Le Parlementaire : faucheur expert juridique qui siège à coté de la Serpe Suprème de sa région lors d'un Conclaves. Il en existe vingt-cinq (un pour chaque région du monde).
* Le Sous-Faucheur : c'est un assistant Faucheur qui aide soit la Serpe Ultime, soit un des Grands Faucheurs, soit une des Serpes Suprèmes.
* Le Faucheur : c'est le faucheur de base qui doit remplir sa fonction en respectant ses quotas.
* L'apprenti : c'est un élève d'un faucheur qui étudie durant un an avant d'être accepté par la Communauté.
* La Garde Sûprème : elle n'est pas composé de faucheurs mais de personnes chargés de la protection des faucheurs.
List of Super rare verse

List of Super rare verse

* Comiosmystics-verse

Very powerful mystic, like a Dweomer verse, but for mystics. Also it is said that the ones born here have cosmic powers and have traveled to other verses/spherefoses and gave others the Cosmic gifts.

* Multiple-verse

This is one of the rarest types of spherefos, it has more then one type of Verse inside of it.
Кладбище

**Кладбище** - убежище для беглых расплётов в югозападной части штата Аризоны. Расплёты прячутся там до восемнадцатилетия, пока не смогут сами распоряжаться своим телом. После того, как Адмирал ушёл в отставку, Коннор стал им заведовать.

## Десять Заповедей Адмирала:

1) ВЫ ПРИБЫЛИ СЮДА ПО НЕОБХОДИМОСТИ, А ОСТАЕТЕСЬ ПО СОБСТВЕННОМУ ВЫБОРУ.

2) ВЫ ВЫЖИЛИ И ТЕМ САМЫМ ЗАСЛУЖИЛИ ПРАВО НА УВАЖЕНИЕ.

3) ЗАКОН — ЭТО Я.

4) Я СПАС ВАШУ ЖИЗНЬ. СЛЕДОВАТЕЛЬНО, ЭТО МОЙ ПОДАРОК КАЖДОМУ ИЗ ВАС. ОТНОСИТЕСЬ К НЕЙ СООТВЕТСТВУЮЩИМ ОБРАЗОМ.

5) ВЫ ЛУЧШЕ ТЕХ, КТО ХОТЕЛ РАЗОБРАТЬ ВАС НА ОРГАНЫ. ПОМНИТЕ ОБ ЭТОМ И НЕ РОНЯЙТЕ ДОСТОИНСТВА.

6) КАЖДЫЙ ЖИТЕЛЬ КЛАДБИЩА ОБЯЗАН ВНОСИТЬ СВОЮ ЛЕПТУ В ОБЩЕЕ ДЕЛО. ИСКЛЮЧЕНИЙ НЕТ.

7) ПЕРЕХОДНЫЙ ВОЗРАСТ — ДЛЯ ДЕТЕЙ С РАБОЧИХ ОКРАИН. НА КЛАДБИЩЕ ЭТОГО ПОНЯТИЯ НЕ СУЩЕСТВУЕТ.

8) В ПУСТЫНЕ АРИЗОНА ГОРМОНОВ НЕТ.

9) ПО ДОСТИЖЕНИИ ВОСЕМНАДЦАТИЛЕТНЕГО ВОЗРАСТА ЖИТЕЛИ КЛАДБИЩА ВЫХОДЯТ ЗА ПРЕДЕЛЫ ЗОНЫ ОТВЕТСТВЕННОСТИ АДМИРАЛА.

10) КАЖДЫЙ ЖИТЕЛЬ КЛАДБИЩА ОБЯЗАН РАЗВИВАТЬ ЛИЧНОСТЬ. ЭТО ПРИКАЗ.
DTGL Wiki

## Welcome to The Dawn Treaders Guild League

This Wiki is dedicated to The Dawn Treaders, a guild and campaign title for Dungeons & Dragons 5e.

## The World of Sanctuary

The setting for the Dawn Treaders campaign is the world of Sanctuary. As its namesake suggests, the foundation of is based on the cosmology, cartography, and history of the Diablo game series. However, the universe has been greatly expanded to reveal a patchwork of mythologies woven into the game setting; ranging from anime titles (Yu Yu Hakusho), classic D&D settings (Ravenloft, Forgotten Realms, etc..), and other fantasy / adventure titles (Chronicles of Narnia, Lord of the Rings, Magic the Gathering).

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Spherefos

Spherefos is a name for a verse, like a Multiverse, Megaverse, Xenoverse, Hellverse etc..

**Basic type**

Multi-verse: The basic form of all types of verses. Our world, but in the great part of Ifing rules.

Alter-verse: More advances form of Multi-verse, many have more magic, psionic, chi and something different about it like superpowers or like different physics in it.
Ring of Strength

The Ring of Strength is minor magic ring that imparts additional strength upon the wearer. Cas is currently in possession of it.

## History

Not much is known of the history of the ring. It fell into Headrig the master blacksmith's possession at some point. He later gave to Cas in exchange for the Silver Gauntlets, which he needed to reforge The Fume Greatsword into the Twin Swords of Fury.

## Powers

The ring grants a modest enhancement to the bearer's strength. The boost is almost negligible to the average person, who can benefit much more from the Silver Gauntlets or a Belt of Giant Strength. However, it the hands of someone who is already of considerable strength, the ring is beneficial whereas the aforementioned items could actually drop his strength.
Lana Arwen Lazar

Edilio

## Handlung

Lana befindet sich zu Beginn der FAYZ nicht, wie die meisten anderen in Perdido Beach oder auch Coates, sondern sie sitzt mit ihrem Opa und ihrem Hund in einem Traktor, der sich nach dem Verschwinden ihres Opas überschlägt. Lana erlitt. dabei schwere Verletzungen. Lana kan sich kaum bewegen und denkt schon, dass sie sterben wird, als sie ihre Kraft, zu heilen bemerkt. Dann macht sie sich auf, ihre Farm zu finden, stößt aber auf die Hütte von Goldgräber Jim.

...
Created Beings

Created Beings

-Synthetic sentence

You are Beyond an artificial intelligence. You are truly a living being that just happens not to be organic.

For all intents and purposes you are able to acquire Cosmic powers and you do count as a being that has a soul.

Doesn't need to Breathe, Eat/drink, sleep

-Genetic Clone (You are a Genetic Engineered being.)

-Golem (type)

Bone/Ivory/Fossil

Brass

Clay

Clockwork

Concrete

Copper

Coral

Gold

Ice

Iron/Steel

Lead

Marble

Obsidian/Volcanic Glass

Silver

Stone

Wax

Wood

-Homunculus

-Robot, Basic

-Artificial Intelligent

-Cyborg

-Genetic Mutation

-Living Dolls

-Living Scarecrows
Human

## Humans

Human Male

Humans are a race of short-lived and sentient humanoids that cover much of the known world. They are possibly a progenitor race, although conflicting creation myths and lack of empirical evidence makes it difficult to be certain. Interestingly, they are one of few races to be found across many alternate material planes.

## Origins

As is the problem with many short-lived races, humans legends are subject to serious corruption and turnover as the generations pass. Several theories exist to explain their beginnings, although those below are currently the favored of them.

### Natural Emergence

Some say that the humans are possibly of animal origin. The scholars of this school believe they evolved from ancestral animals that share a likeness with the primates. Debate over the driving force of this change is ever present. Be it arcane, divine, or random chance, all proponents agree on the less than magnanimous origins.

### By Deity

Others support the idea that man was created by the hand of a powerful deity, much like the elves, dwarves, gnomes, orcs, and halflings. Proving this is difficult, as the alleged creator is unknown, It is quite possible that the deity is deceased, absent or forgotten.

### Planar Travelers

Another theory holds that humans arrived from an alternate material plane where they truly originated ages before history had steadily been recorded.

### The Template Theory

A final well believed theory holds that humans are not actually a race at all. More correctly, they are what happens when the cosmic order doesn't assign a race to an individual. They jack-of-all-trades tendencies and ability to interbreed with a range of other races are used in support of this view. Some believers take it further and attempt to elucidate the race determining factors and the forces that assign them.

## Abilities

Average humans lack the more specialized abilities of other races. They do, however, seem to have a natural edge on any undertaking they attempt. As such, they often have no problems filling a variety of roles and thriving in many places and many lifestyles.
Cosmic powers

Cosmic powers

These powers will work on any setting any place you go to. For example you take flight as one of your

Cosmic powers you go to a dimension that has no air dynamics if you bought flight through powers or

racial abilities you would not be able to fly, but because it's a cosmic power you were able to still fly in this

dimension.

In Lords of Reality, Traveling throught differnet Multiverses, the laws of physics will change. But not for

you. You are able to use some of your powers in places that it should not work in.

List of Cosmic Powers
Anomalously Beings

Anomalously Beings

-Living hive Entity

This allows you to have a symbiotic relationship with one swarm.

Each time that you take living hive you can have another swarm type added to your body and control.

-Abyssal Being

-Void Entity

-Void Locusts

**From other sources**

-Any SCP

-Any Lovecraften being

-Most Cosmic Beings
Закария

**Закария**, также известный под именем "**Гундос**" или "**Парень с Гайморитом**", был беглецом-расплётом, которого Коннор встретил на Кладбище. Когда он был помладше, Закария страдал от неизлечимой болезни лёгких. Тогда его родители решили купить ему лёгкое расплёта, у которого была астма. Позже выяснилось, что это лёгкое Хамфри Данфи, сына Адмирала.
Роланд Таггарт

**Роланд Таггарт** - один из героев в первой книге, который был расплетён в Лагере Дровосек. Был главным соперником Коннора.

## Интересные факты

Фамилия Роланда была выяснена только после окончания серии книг, когда Нил Шустерман написал в своём Facebook, что ему нужно придумать фамилию Роланду для сценария фильма. Его фамилия была взята у Райана Таггарта.
List of Cosmic Powers

List of Cosmic Powers

## Cosmic awareness/4th Wall Awareness

* Cosmic awareness/4th Wall Awareness

Base ability that allows you to be aware of the cosmos that you are currently in. The Multiverse/spherefos that you are currently in other multiverses/spherefos.

Disability does allow you to know if your reality is true or false.

For example if you were in an illusion through magic psionics or other various powers you see the truth and not the illusion. Holograms on the other hand because of their nature you would see them.

Users of this power are aware of anything that affects the user on a universal scale, including threats, anything that would affect them in any way or even somebody talking about them. Users have the capacity to be aware that their Universe is false. Through this, they may be able to carry out acts that, within the Universe, would otherwise be impossible. Depending on the extent of the user's power, one could potentially gain the powers of Reality Warping and/or Omniscience within the context of their own false Universe. Also the ability to be aware that one's Universe is fictional, and potentially use this to act in otherwise impossible ways within their fictional universe. One is Immune to Illusions, still effected by holograms from technology.

## Spherefos travel

* Spherefos travel This is the ability to travel from one Multiverse to another Multiverse and with it you can travel too most places within a Multiverse when you are in said Multiverse.

## Cosmic empower Flight

* cosmic empower Flight As a cosmic power when you have flight it will always work even in places where the laws of aerodynamics wouldn't work your flight will still work.

## Cosmic empower Blast

* Cosmic empower Blast (type) When you have a blast power/ability, that is on a cosmic level, you are able to use that ability in places where it would normally not be able to work.

## The Walker

* The Walker You can not control your ability to travel to another reality, but you go when you are needed.

## The Hitchhiker

* The Hitchhiker Like the Walker, but you go to places by random, even if you try not to. You find it super easy to travel to other worlds/dimensions.
Хэйден

## Хэйден Апчёрч

**Хэйден Апчёрч** - беглый расплёт, который стал беглецом примерно в одно время с Коннором и несколькоми другими ребятами. Вместе с Конором и Рисой, Хэйден был в подвале антикварной лавки Сони, а позже отправился с ними на Кладбище. Там Хэйден жил чуть дольше года вместе с другими расплётами. С течением времени Хэйден стал очень хорошим другом Коннора.
List of Housing/places

List of Housing/places

Headquarters

Fortress

Penthouse apartment

Apartment

Cottage

Cabin in the woods

Castle

Cave

House

Manor

Mansion

Office Building

Warehouse

Factory

Library

Outpost

Spacestation

Stronghold

City

Labyrinth

Catacomb

Pyramid

Ziggurat

Temple

Village

Town

Shrine

City Walls

Barracks

Granary

Water Mill

Amphitheater

Lighthouse

Stable

Arena

Open Market Place

Marketplace

Cathedral

Meeting House

Mosque

Workshop

University

Armory

Bank

Museum (subtypes: Art, Science, Arcane, History, Archaeological, Alchemy, Psychic, Chi,  )

Shipyard

Factory (subtypes: Automobles, Electronics, Alchemical, )

Stock Exchange

Zoo

Harbor

Power Plant (subtypes: Hydro, Nuclear, Alchemical, )

Theater

Broadcast Center

Film Studio

Airport

Sports Stadium

Bathhouse

Fishers' Wharf

Tavern

Palace

Recycling Center

SDI Defense

Bomb Shelter

Laboratory (subtypes: Alchemical, Magical, Chi, Psyker, Sciencist, )

Bedroom (subtypes: Luxury, Basic, poor, )

Guard Tower

Mine
Lords of Reality Lexicon

## Lords of Reality Lexicon

Book of Names: The Book of Names, is a powerful set of Lords of
Reality Relics. With this book gives you power over Physics and
Metaphysics, in the type of book that you have.

Crono: This is the Greek word for Time.

Demagogue: A Demagogue is a great speaker and leader.

Dweomer: A very powerful type of magic or user of magic.

House: In Lords of Reality characters will be in a House.

Maguscracy: In some forms of government in the Lords of Reality
is based off of Maguscracy. Maguscracy is the rulership of Mages in a
Mage based Society.

Planar: This is another word from Planes of ever kind.

Reaver: Reaver is a powerful form of magic user.

Thanatos: This is the Greek word for Death.

Mana: Magical Energy

Mana Streams: Also known as Ley Line

Mana Pools: Ley Line Nodes

Wild Magic: Sometimes known as Chaos Magic.
Skilled Craftsmen

Skilled Craftsmen

Healer (skilled)

Jeweler: Works on jewely

Tailor: Sews and makes clothing

Cobbler: Shoe maker

Tanner: Leather worker

Flether: Arrow maker

Chandler: Candle maker

Blacksmith

Gunsmither

Goldsmither

Silversmith

Scribe

Doctor

Barber

Dentist

Bowyer: Bow maker

Armourer

Acolyte

Animal Tender

Engineer

Artisan

Bartender

Clerk

Cook

Chef

Entertainer

Laborer

Librarian

Maid

Mason

Sage
Game Mechanics

Game Mechanics

Measurement

The Metric system!?! Yes this uses the  Metric system. Here is a quick-ish conversion.

One of the main reasons of using the  Metric system is using min

10 Centimeters (cm) =4 inch

1 meter (m) =1 yard/ 3foot

30 centimeters (cm) = 1 foot

1 kilogram (kg) =2 pounds

100 Centimeters (cm) = 1 meter