recursal/Fanatic-Fandom huggingface dataset:
Lost Pilot Zombie

*Drops in past defenses.*

He faked his pilot's license and figured nobody would notice. But they did.

**Lost Pilot Zombie** is the fifth special zombie encountered in Lost City in *Alternate UniverZ*. He is an ambush zombie that only spawns from the Parachute Rain ambush, in which he drops in on a parachute and hangs above the ground for a while, then dropping down and walking forward after a few seconds or immediately after using Blover.

## Almanac entry

**Lost Pilot Zombie**

TOUGHNESS: Average

SPEED: Basic

Drops in past defenses.

Health: 190
Speed: 1.0
Special Ability: drops in groups during ambushes, far into your defenses

He faked his pilot's license and figured nobody would notice. But they did.

## Overview

Lost Pilot Zombie absorbs 190 damage and degrades upon absorbing 95 damage before dying at 190 damage.

## Encounters

* Player's House: Piñata Party

* Lost City: LC-VI, LC-VIII, LC-IX, LC-X, LCX-III, LCX-VI, LCX-VIII, LCX-IX and LCX-X

* Volcanic Lost City: VLC-I, VLC-III, VLC-V, VLC-VI, VLC-VII and VLC-VIII

* Summer Splashdown: SS-V and SS-VIII

* Plant Showcase: Natural Medication

* Timeless Avenue: Flame Temple and Roguelike Hunt

* Invaded Levels: Invaded FFX-III, Invaded DA-VII and Invaded LCX-VIII

* When Worlds Flourish: 3

* Endless Zones: Temple of Bloom

* Veteran Quests: The Twisted Spell

## Strategies

Lost Pilot Zombie is annoying alone, but when he drops with others in large numbers, he can easily crowd your defenses, drawing fire away from more dangerous zombies, like Excavator Zombie or Turquoise Skull Zombie. The best way to defeat him is to simply have a strong offense. Plants that can attack through multiple zombies, such as Bloomerang, Laser Bean, Fume-shroom, and A.K.E.E. are useful for quickly clearing the lawn of Lost Pilot Zombies, as well as defending against other Lost City zombies. This zombie can eat plants even when still in the air, so planting Wall-nuts or Endurians underneath them can stall them and give your other plants a chance to attack them. Do not continuously plant plants underneath him as they will get eaten, resulting in a waste of sun.
Invaded FCX-II

## **Invaded FCX-II: Wall of Flesh**

**Invaded FCX-II**, also known as **Wall of Flesh**, is the invaded version of FCX-II, and the second level of Invaded Frostbite Caves in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

' pushes 3x
   are randomly replaced with

## Gallery

N/A

* Adventure
* Holiday
* Others
FF-IV

## **FF-IV: Power Overwhelming**

**FF-IV**, also known as **Power Overwhelming**, is the fourth level of Far Future in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Tips

* With the five connected Power Tiles by your side, you should focus on using them to their maximum potential, either by using Sunflowers on them and producing tons of sun with their Plant Food effects, or using an attacking plant to demolish the incoming zombies. Laser Bean will be an excellent choice to use on these tiles, as his Plant Food effect destroys every zombie in front of him. However, try reserving Plant Food given to you, because if you are careless and run out, you may face problems against more threatening zombie waves running you over. Save up your resources in case this happens.
* Infi-nut is a great option for defense, being able to regenerate health when hurt, and revive himself upon defeat. Moreover, his Plant Food effect generates a wide shield that will spread across all five columns. With him, you can effectively stall zombie waves while waiting for more Plant Food.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By Phantom of Ra
* Adventure
* Holiday
* Others
Just Dropping By

> *"Did this zombie from the sky surprise you? What about this one? How many can you handle, really?"*
> ― Travel Log description
>
>

## Level

### Objective 1

Survive against zombies jumping directly on your lawn

### Objective 2

Start the level with an extra batch of sun and most plants available

**Just Dropping By** is an extra quest of Neon Mixtape Tour in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

Aeisthetic's 5 slots vet rules run* Adventure
* Holiday
* Others
GGR-X

> *"Good luck with that random number generator."*
> ― Travel Log description
>
>

## **GGR-X: Reasonably Nested Gravestones**

**GGR-X**, also known as **Reasonably Nested Gravestones**, is the tenth and final level of the Green Gold Rush quest in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Dialogue

(At the start of the level)

Crazy Dave: The final battle of luck! Penny, what have the zombies prepared for us?

Penny: Hmm, I don't detect anything awfully strange.

Penny: In fact, it seems like they prepared no plans whatsoever.

Crazy Dave: ...Oh!!! That's it!!!

Penny: Huh?

Crazy Dave: Penny, they're testing our LUCK!

Penny: Well, that's a way to interpret this situation.

Crazy Dave: Be lucky and defeat the zombies, neighbor!

(After the player picks up the money bag)

Crazy Dave: Nice! We were really lucky!

Penny: Don't you think it's less about luck and more about our neighbor's skills?

Crazy Dave: Nah, definitely luck, they aren't that good.

Penny: Well, why didn't you deal with the zombies yourself?

Crazy Dave: Then things would have ended too quickly and that's boring!

Penny: ...Really.

Crazy Dave: Nope, just joking around, good job neighbor!

Crazy Dave: Let's take the Sling Peas back to the main timeline!

Penny: I need a more sophisticated AI...

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By MARS-26 (pea)Rugbilore's 3 slot run with Sunflower, Pea Pod and TorchwoodBy SmileFTW
* Adventure
* Holiday
* Others
Jalapeño

*Jalapeños destroy an entire lane of zombies.*

**This Jalapeño is one spicy character by day and The Macramé Vigilante by night. You might be wondering what his secret weapons is... it's knots.**

**Jalapeño** is the second plant available in Wild West Extra in *Alternate UniverZ*. He is an instant-use plant who unleashes a flame that burns the lane where he is placed. The flame also burn any obstacles like tombstones, and zombies within barrels, frozen blocks and present boxes.

Jalapeño is unlocked after beating WWX-III.

## Almanac entry

**Jalapeño**

SUN COST: 125

RECHARGE: 60

DAMAGE: 2500

AREA: Lane

Jalapeños destroy an entire lane of zombies.
Special: single use, instant

This Jalapeño is one spicy character by day and The Macramé Vigilante by night. You might be wondering what his secret weapons is... it's knots.

## Costumes

* Current
* Pre 1.5

## Strategies

Jalapeño can be used to neutralize Barrel Roller Zombies while preventing the barrels from releasing Imp Pirate Zombies. It is also useful for cleaning up tombstones, or frozen blocks in Frostbite Caves - the latter is a special case, as unlike most other instant plants which will only destroy the ice and leave the trapped zombie mostly unscathed, Jalapeño can instantly melt the ice and kill the zombie at once. Jalapeño can also be used to clear up Imps thrown from Gargantuars with relative ease.

It should be noted that because he attacks by using fire, Sasquatch Imps are immune to his attack, therefore making him useless against them. But aside from that, which is a mitigable scenario, his utility is not hampered.

If one were to use Sweet Potato or Void Orchid, they can bait multiple zombies together in a single lane, allowing for Jalapeño to effectively finish basically three lanes' worth of zombies, making for a possibly even more powerful combo than Cherry Bomb.
LC-II

## **LC-II: Lost Luxuries**

**LC-II**, also known as **Lost Luxuries**, is the second level of Lost City in *Alternate UniverZ*. It acts as an introduction to the Parasol Zombie. After completing this level, the player receives a Money Bag.

## Dialogue

(At the start of the level)

Penny: The zombies took notes of our plants.

Penny: And they've come up with umbrellas, with about the same durability as ours.

Penny: Seems like lobbing plants won't be effective in this time era.

Crazy Dave: Aw, I was thinking about using Kernel-pults against the bugs!

## Tips

* The Parasol Zombies block off all lobbed shots from plants, so simply avoid using any plant that attacks by lobbing. Though, this also means that they will protect Bug Zombies from being defeated instantly by Kernel-pult's butter, so focus on dishing out damage instead.
* Red Stinger is a fine option here, as not only is he quite affordable, but he can also provide as both an attacking force and a quick defensive option. Nonetheless, it is recommended to use him with supporting plants like Snow Pea as well in order to maximize his potential.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By SmileFTW* Adventure
* Holiday
* Others
LC-VIII

## **LC-VIII: Plasma-Vision**

**LC-VIII**, also known as **Plasma-Vision**, is the eighth level of Lost City in *Alternate UniverZ*. It acts as an introduction to the Turquoise Skull Zombie. After completing this level, the player receives Lava Guava.

## Tips

* Turquoise Skull Zombies, with their sun-stealing and laser-firing skulls, will be a dangerous threat. Try to place sun-producing plants up front to keep your attacking plants safe, and using stalling plants to keep them far from your plants is a good idea as well. Magnet-shroom can also pull off their head since they wear metallic glasses, so consider bringing it if you are struggling against them.
* Bug Zombies and Excavator Zombies will stay up front and protect Turquoise Skull Zombies from damage, as well as Parachute Rain ambushes descending from above. Due to this, bringing piercing plants like Fume-shroom, or the multi-hitting A.K.E.E. will be promising choices.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By SmileFTW* Adventure
* Holiday
* Others
FFX-I

## **FFX-I: Future Perfect**

**FFX-I**, also known as **Future Perfect**, is the first extra level of Far Future in *Alternate UniverZ*. After completing this level, the player receives Blover.

## Dialogue

(At the start of the level)

Crazy Dave: And we're back to the future!

Crazy Dave: I think I've heard that somewhere.

Penny: The objectives here are a lot more threatening, it seems.

Crazy Dave: That just makes it even more fun!

Penny: If you don't care about losing your brain, then sure.

## Tips

* With the restricted amount of plants on the lawn at once in mind, it is essential to utilize plants with high damage output in order to maximize damage dealt to the zombies. Remember to take advantage of the high amount of Power Tiles if you struggle against the horde.
* As for the level itself, beware of Barrel Roller Zombies and Shield Zombies joining forces, while Bot Swarm ambushes crowd up the lawn. Some Mecha-Football Zombies will attempt to wreak havoc on your plants as well. Try and free up some space to deal with certain zombies that may pose as more of a threat than others.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

Rugbilore’s 3 slot run with Sunflower, Spring Bean and Spikerock
* Adventure
* Holiday
* Others
FFX-V

## **FFX-V: Bomb Blockers**

**FFX-V**, also known as **Bomb Blockers**, is the fifth extra level of Far Future in *Alternate UniverZ*. It is the second Sun Bombs minigame. After completing this level, the player unlocks Terror from Tomorrow.

## Dialogue

(At the start of the level)

Crazy Dave: Neighbor, we finally found them! I was right after all!

Crazy Dave: Novel, state-of-the-art futuristic minecarts! Right at your doorstep!

Penny: I must unfortunately take back my previous words.

Penny: At least those rails and minecarts will be great help against today's horde.

Crazy Dave: Well said, Penny! You don't want any pesky Jetpack Zombies past your mowers, do you?

Penny: Or we can utilize Sun Bombs. Their damage radius is much bigger for zombies than for plants.

Crazy Dave: Let them taste the solar power! A radiated one at that!

(After the player receives the unidentified flying object)

Crazy Dave: Look Penny! UFO is real! We found one right here!

Penny: With the technology of this time era, I think that could be a manmade object.

Penny: Or, in this case, zombie-made.

Crazy Dave: So, aliens aren't real?

Penny: Maybe, but if zombies can exist, aliens might as well.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

N/A

* Adventure
* Holiday
* Others
FF-I

## **FF-I: Gone Tomorrow**

**FF-I**, also known as **Gone Tomorrow**, is the first level of Far Future in *Alternate UniverZ*. It acts as an introduction to the Robo-Cone Zombie and the Power Tiles. After completing this level, the player receives Laser Bean.

## Dialogue

(At the start of the level)

Penny: Welcome to Far Future, land of the... uh...

Penny: Future zombies? They aren't getting creative with this one...

Crazy Dave: Look at all those dancing floors! They must really like dancing!

Penny: It is, indeed, NOT a dancing floor, user Dave.

Crazy Dave: Aw.

Penny: But it is much better than that!

Penny: These are Power Tiles, user Dave.

Penny: If a plant on these tiles is fed Plant Food, all other plants on the tiles with the same color will receive the boost too!

Penny: Let's try that out!

(After the player picks up the Laser Bean)

Crazy Dave: Hmm, something's fishy...

Crazy Dave: Zomboss would NEVER create something that only benefits us.

Crazy Dave: I wonder what's that all about.

## Tips

* The Power Tiles can help you by activating many plants' special abilities at once with just a single Plant Food. Depending on the plant placed on it, you can use these Power Tiles to produce a burst of sun, enhance their damage output, or a little bit of both.
* In this level, you can be able to test these new Power Tiles on the Robo-Cone Zombies, which can be quite some tough nuts to crack. It is recommended to use Electrici-tea to instantly destroy Robo-Cone Zombies during the early game as well.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By Phantom of Ra
* Adventure
* Holiday
* Others
GGR-III

> *"Try out Sling Pea's incredible crowd control skills!"*
> ― Travel Log description
>
>

## **GGR-III: Lawn Patrol**

**GGR-III**, also known as **Lawn Patrol**, is the third level of the Green Gold Rush quest in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Dialogue

(At the start of the level)

Crazy Dave: What are those funky-lookin' peas doing?

Crazy Dave: Oh, I BET they can sling their peas at zombies!

Crazy Dave: Haha, get it? Bet, because it's the season o' luck!

Penny: I think you're trying too hard.

Penny: But you're right, these Sling Peas can sling peas at zombies on any lane.

Penny: That makes it a very powerful attacker at the start of the level.

Penny: Because with just one of them, you can fend off zombies from any lane, buying you time.

Crazy Dave: And would you look at that! Our lawn's filled with minecarts!

Crazy Dave: That means any attacker can do exactly what you said on this lawn!

Penny: What a way to make challenging battles, Dr. Zomboss.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By SmileFTW
* Adventure
* Holiday
* Others
LOD-VI

> *"You've seen a wall of Nuts, time for walls of Pumpkins. Use them to your advantage against a swarm of threats!"*
> ― Travel Log description
>
>

## Rewards

### Replaying

Same as before

**LOD-VI**, also known as **Soiled Trench**, is the sixth level of the Lawn of Doom quest in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By SmileFTW* Adventure
* Holiday
* Others
LOD-IV

> *"No Puff-shrooms or anything? It's certainly a tough challenge tonight."*
> ― Travel Log description
>
>

## **LOD-IV: Bystanders**

**LOD-IV**, also known as **Bystanders**, is the fourth level of the Lawn of Doom quest in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Dialogue

(At the start of the level)

Penny: It seems like the Imps are trick or treating, but we can't give them treats.

Crazy Dave: So they're playing tricks? But it's still the Zombies Play Phase!

Penny: ...Anyways, these Imps are invisible.

Crazy Dave: Hey, I've seen this one before! Except I can't!

Penny: However, their invisibility will be gone whenever they're nibbling on our plants.

Crazy Dave: What can I say, these Imps have their priorities straight!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By SmileFTW* Adventure
* Holiday
* Others
FC-VIII

## **FC-VIII: Free Shipping**

**FC-VIII**, also known as **Free Shipping**, is the eighth level of Frostbite Caves in *Alternate UniverZ*. It acts as an introduction to the Troglobite. After completing this level, the player receives Chard Guard.

## Tips

* Troglobites push multiple frozen blocks onto the lawn, which all contain Yeti Imps. They are also able to push other frozen blocks in their way, and use these frozen blocks to crush your plants, making them quite dangerous as a result. Fortunately, they cannot push these frozen blocks if there are ice floes in the way, so they will not endanger your defenses completely here.
* Blockhead Zombies and Hunter Zombies will be effectively protected by the frozen blocks, and the latter will be able to supply Troglobites with more frozen blocks for them to push. As such, bringing your heating options is beyond important here to avoid such a consequence. Pepper-pults can also attack zombies behind frozen blocks, so it is a valuable choice. Be wary of the Snowstorm ambushes as well, as they may break down your defenses effortlessly if disregarded.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By SmileFTW* Adventure
* Holiday
* Others
FCX-V

## **FCX-V: Shrink & Recover**

**FCX-V**, also known as **Shrink & Recover**, is the fifth extra level of Frostbite Caves in *Alternate UniverZ*. It is the second Big Trouble Little Zombie minigame. After completing this level, the player unlocks Icebound Battleground.

## Dialogue

(At the start of the level)

Crazy Dave: Penny, should we really be worried about these zombies? They're SO small!

Penny: Small or not, these gargantuars can still break your kneecaps.

Crazy Dave: Ouch.

(After the player picks up the block of ice)

Penny: ...This is literally just a block of ice.

Penny: User Dave, have you ever wondered how these items are keys to dimensions with infinite zombies?

Crazy Dave: Dunno, ice blocks are cool though.

Crazy Dave: OH MY GOD, I ACCIDENTALLY MADE A PUN THAT'S SO COOL!!!

Crazy Dave: OH MY GOD I DID IT AGAIN!!!

Penny: ...

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By SmileFTW
* Adventure
* Holiday
* Others
LCX-III

## **LCX-III: Forest Fire**

**LCX-III**, also known as **Forest Fire**, is the third extra level of Lost City in *Alternate UniverZ*. It acts as an introduction to the Flame Traps. After completing this level, the player receives Gold Leaf.

## Dialogue

(At the start of the level)

Crazy Dave: Woah, these flame tiles look crazy!

Crazy Dave: I bet that when you plant a plant on it, it'll unleash a trail of flame and burn nearby zombies!

Penny: And plants, too.

Crazy Dave: Wait, what?

(After the player picks up the Gold Leaf)

Crazy Dave: Ouch! These sure gotta hurt!

Crazy Dave: These are more like flame TRAPS rather than flame tiles!

Penny: Although, these can also be activated by just zombies stepping on them.

Penny: They can be useful, if you're careful.

Crazy Dave: Yeah! You don't wanna burn your Winter Melons! It's gonna take AGES to get more!

## Tips

* Given the absence of sun-producing plants, it is crucial to position your plants on the Gold Tiles to generate enough sun. Opting for cost-effective plants like Iceberg Lettuce, Puff-shroom, and Stallia to occupy these tiles is advisable. However, be wary of Imp Porters, as they can take over the Gold Tiles and summon more zombies, posing a threat to your other plants. Additionally, Robo-Cone Zombies with their high health can be challenging, and you may need to invest in more powerful plants with your limited sun like Citron to efficiently deal with them.
* The Flame Traps pose a threat to both plants and zombies in a wide area upon contact, with enough damage to vanquish non-defensive plants while only defeating Conehead Adventurer Zombies in one burst. To counter this, consider replacing cheaper plants with sturdier options like Wall-nut, Peanut, or even Red Stinger in his more defensive forms. However, be mindful as well, as the Flame Traps' affect the Gold Tiles, so Lost Pilot Zombies dropped from Parachute Rain ambushes can activate the Flame Traps. Besides, Mecha-Football Zombies can push your plants directly into the Flame Traps, jeopardizing your defenses. These factors can threaten you from completing the objective, so it is vital to efficiently defeat these zombies and generate enough sun to ensure success while carefully managing your defenses in this challenging scenario.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By SmileFTW (pre-1.3.1)3 slot by Kiro Washiri (i didn't use empeach i swear)By TheDinoZoroark
* Adventure
* Holiday
* Others
GGR-IV

> *"Here come Jesters to take advantage of full board range. Get rid of them."*
> ― Travel Log description
>
>

## **GGR-IV: Field Disruptor**

**GGR-IV**, also known as **Field Disruptor**, is the fourth level of the Green Gold Rush quest in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

no plantfood no mower by KikoBy SmileFTW
* Adventure
* Holiday
* Others
Ice Weasel

*Once released, weasels run full speed even over ice floes to nibble your brains.*

## In-game statistics

### First seen

FC-VI

Skweek-ka-REE!

**Ice Weasel** is the fifth special zombie encountered in Frostbite Caves in *Alternate UniverZ*, and is spawned in a large group from Weasel Hoarder.

## Almanac entry

**Ice Weasel**

TOUGHNESS: Fragile

SPEED: Flighty

Once released, weasels run full speed even over ice floes to nibble your brains.

Health: 40
Speed: 8.1
Special Ability: ignores ice floes

Skweek-ka-REE!

## Overview

Ice Weasel absorbs 40 damage and doesn't degrade.

## Encounters

Ice Weasel can be present in every level a Weasel Hoarder is, but if the player defeats all Weasel Hoarders while they are unable to release hordes, they will not spawn. The levels below follow that rule.

* Player's House: Piñata Party

* Frostbite Caves: FC-VI, FC-VII, FC-IX, FC-X, FCX-I, FCX-III, FCX-VII, FCX-VIII and FCX-IX

* Lawn of Doom: LOD-III

* Green Gold Rush: GGR-III

* Plant Showcase: Patience is Power, Grinded by Gears, Spooky Loft and Gardened Guillotines

* Timeless Avenue: Roguelike Hunt, A Small Ray of Light and Arctic Show

* Invaded Levels: Invaded DAX-III, Invaded LC-V and Invaded FCX-IX

* When Worlds Flourish: 3 and 11

* Endless Zones: Icebound Battleground

## Strategies

Even though Ice Weasels are slower than Zombie Chickens, they generally have more health. They can be a nuisance, but usually, any stable defense can take them out in no time. Remember that Ice Weasels can also ignore ice floes, so be aware of that. Stunning Weasel Hoarder before killing will make her unable to release weasels, though do note that you cannot freeze her, as all zombies in Frostbite Caves are immune to freeze.
LCX-IV

## **LCX-IV: Over the Deadzone**

**LCX-IV**, also known as **Over the Deadzone**, is the fourth extra level of Lost City in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Tips

* Avoid effortlessly vanquishing zombies with the Flame Traps, as the affected area yields the least points. Instead, focus on keeping zombies in the rightmost two columns using defensive plants like Wall-nut, Tall-nut, or Endurian. However, be aware that Bug Zombies and Relic Hunter Zombies may try to breach your defenses and reach the areas with Flame Traps, which can lower your points. Also, take note of which zombies you defeat, as Seagull Zombies will activate Flame Traps upon death, destroying valuable plants.
* Beware of Parasol Zombies, as they can nullify the effectiveness of lobbed-shot plants. As such, avoid bringing them to this level. Additionally, some Porter Gargantuars will appear, so try to hold them off on the right side to maximize the points you earn from defeating them. Be sure to take advantage of the Gold Tiles as well to gain fairer defenses against the onslaught, as well as creating more with the newly received Gold Leaf.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By SmileFTW* Adventure
* Holiday
* Others
FFX-X

## **FFX-X: Tech-tical Warfare**

**FFX-X**, also known as **Tech-tical Warfare**, is the ultimate finale of Far Future in *Alternate UniverZ*. After completing this level, the player receives the Far Future Trophy. They will also unlock a harder version of this level as a Veteran Quest, named Supply Drops.

## Dialogue

(At the start of the level)

Penny: So, what's your plan?

Crazy Dave: Simple! I'll travel back to yesterday and see why you overheated!

Crazy Dave: Neighbor, fight this zombie horde for me! I know it's a big one, but I believe in you!

Crazy Dave: Alright, here I go!

Penny: ...This can only go SO well.

(After the player picks up the Far Future Trophy)

Penny: The zombie hordes are defeated, congratulations.

Penny: Now, I wonder when user Dave will return.

Penny: Speaking of the devil.

Penny: So, how did it go, user Dave?

Crazy Dave: Oh, it was REALLY bad, Penny!

Crazy Dave: I accidentally talked to you, then past Dave came in and you overheated!

Penny: As expected.

Penny: Have you learned something today, user Dave?

Crazy Dave: Yeah! I should not leave you alone and go to the toilet!

Penny: That's really sweet of you, but it's not what I meant.

Crazy Dave: Aw.

Penny: Let's just move on.

## Tips

* The final level of Far Future contains an intense three-flagger level, with a rough start of early Bot Swarm ambushes and Shield Zombies, large amounts of tough Robo-Cone Zombies and Disco-tron 3000s, and even several Gargantuar Primes later on. Teleportation may even cause zombies to switch lanes, so beware, and bring your best defenses for the job.
* Obviously, with the robotic zombies, E.M.Peach is a must-have for this level. Heavy hitting plants like Citron or Coconut Cannon should be your choice of attacking plants, though do bring other attacking plants to support them as well. Preparing plants that can effectively counter the ambushes is also important, and take advantage of the Power Tiles given for emergency situations. With these, you should be able to defeat all the zombie hordes in Far Future.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Update History

### Version 1.5

* Teleportation now causes zombies to switch lanes.

## Gallery

Sunproducerless by Kiro Washiri (i should leak pumpkin pro status here so poss wouldnt know!!)By Kiro Washiri (pea)3 slot by Kiro Washiri (just realised i brought magnet as slot filler)
* Adventure
* Holiday
* Others
LC-IV

## **LC-IV: Swing into Action**

**LC-IV**, also known as **Swing into Action**, is the fourth level of Lost City in *Alternate UniverZ*. It acts as an introduction to the Relic Hunter Zombie. After completing this level, the player receives a Money Bag.

## Dialogue

(At the start of the level)

Crazy Dave: Woah! Look at all these gold tiles!

Crazy Dave: Neighbor! We're going to be rich! WOOHOO!

Penny: User Dave, I think the zombies overheard us.

Penny: And now they're packing an even clumpier horde.

Crazy Dave: ...Whoops.

## Tips

* Relic Hunter Zombies will swing on a rope deep into your defenses. They can be tough to deal with if you are unprepared for them, endangering your attacking plants and your brains. Using defensive plants like Wall-nut, Infi-nut, or the newly received Endurian will stop them in their tracks, so make sure to bring some to your arsenal. Be sure to place your attacking plants at the back as well to protect them from being eaten as well.
* Due to the absurd amount of Gold Tiles, the waves will be more dense, with Bug Zombies and Imp Porters swarming you over with extra zombies as well. Try to exploit the Gold Tiles by planting as many plants as you can on them in order to afford more heavy plants such as Melon-pult, which should take care of the large amount of zombies with enough support.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By SmileFTWBy PlasmaSheePYT* Adventure
* Holiday
* Others
Good Timing

> *"Time your Ghost Peppers in this tricky Vasebreaker challenge by Creeps20 to earn a handful of gauntlets!"*
> ― Travel Log description
>
>

## Rewards

### Replaying

Same as before

**Good Timing** is one of the First Creator Contest levels in Timeless Avenue made by Creeps in *Alternate UniverZ*. With all the Ghost Pepper being always given in the plant vases, the player must have good timing in order to solve this tricky non-luck based Vasebreaker level. After completing this level, the player receives a Money Bag.

## Gallery

By MARS-26By SmileFTW
* Adventure
* Holiday
* Others
NMT-III

## **NMT-III: Whip It**

**NMT-III**, also known as **Whip It**, is the third level of Neon Mixtape Tour in *Alternate UniverZ*. It acts as an introduction to the MC Zom-B. After completing this level, the player receives Cactus.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By Lololol66* Adventure
* Holiday
* Others
HC-I

> *"The zombies have prepared a wonderful Feastivus celebration for you! Join the party and run it down to earn a lot of seeds to unlock Sap-fling!"*
> ― Travel Log description
>
>

## Rewards

### Replaying

Same as before

**HC-I**, also known as **Regifting Raid**, is the first level of the Holiday Cheer quest in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Dialogue

(At the start of the level)

Crazy Dave: Look! It's Christmas!

Penny: Aren't you going to be a bit confused on what's going on?

Crazy Dave: No, Penny! You don't get it! It's Christmas!

Penny: ...I guess I don't.

Penny: Anyway, we ended up in a branched timeline.

Penny: And now, it's Christmas, zombies are dressing for the holiday.

Penny: Some zombies, other than the basics, are probably familiar to you.

Penny: But be aware, they won't be the exact same.

Crazy Dave: Stop with the boring stuff Penny! It's time for a snowball fight!

Penny: Please, user Dave. You know that machines and water don't go along well.

## Tips

* As Penny mentioned, festive variants of zombies work differently from their original counterparts, so don't go in expecting exactly how to deal with these zombies. This is demonstrated through the Festive Buckler, who, compared to Swashbuckler Zombie, has more health, but swings to the sixth or seventh column instead of the fifth, as well as being slightly slower. Plan your defenses accordingly, as they will appear often in this moderate attack.
* Pirate Captain Zombies will accompany them, attemping to grab plants away with their Zombie Parrots. Try to remember the weaknesses of the Zombie Parrot, as well as building a stable defense to manage with them easily.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

N/A

* Adventure
* Holiday
* Others
FCX-IX

## **FCX-IX: No Escape**

**FCX-IX**, also known as **No Escape**, is the ninth and second to last extra level of Frostbite Caves in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Dialogue

(At the start of the level)

Crazy Dave: Oh my POD, what happened here?!?!

Penny: Dr. Zomboss' experiments seem to get more and more out of the ordinary.

Crazy Dave: He took our plants and experimented on them?! That's UNACCEPTABLE!!!

Penny: Well, you did just propose that in the previous era...

Crazy Dave: Come on Penny, there's nothing to compare here!

Penny: What's done can't be undone. Anyways, these Chard Guards are quite interesting, I'd say.

Penny: They can regrow infinite leaves, and the inverted ones knock zombies backwards.

Penny: At least it's all for a good challenge.

Crazy Dave: Oww... Those poor Chard Guards...

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By SmileFTW3 slot run by Kiro Washiri (played with beta obb before 768 reverted chard texture was implemented)By FlatMagnets1992
* Adventure
* Holiday
* Others
Gentleman Zombie

> *For the original version from Plants vs. Zombies 2: Reflourished, see Gentleman Zombie.*
>
>

## Almanac statistics

### Special

Uses his umbrella to float over most plants

## In-game statistics

### Health

570 damage

**Gentleman Zombie** is a zombie from *Plants vs. Zombies 2: Reflourished*, that appears in *Alternate UniverZ* during the When Worlds Flourish event. Upon encountering a plant, he will open his umbrella, and use it to float over plants, as well as certain hazards. However, he will not float over sun-producing plants or Electrici-tea.

## Overview

Gentleman Zombie absorbs a total of 570 damage. He loses his hat at 285 damage, before dying.

## Encounters

* Player's House: Piñata Party

* When Worlds Flourish: 8, 9, 10, 14 and 15
Invaded WW-IV

## **Invaded WW-IV: Tracked**

**Invaded WW-IV**, also known as **Tracked**, is the invaded version of WW-IV, and the first level of Invaded Wild West in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

N/A

* Adventure
* Holiday
* Others
LOD-VII

> *"Hey, why'd it get so dark all of the sudden? This can't be good..."*
> ― Travel Log description
>
>

## **LOD-VII: Under the Weather**

**LOD-VII**, also known as **Under the Weather**, is the seventh and final level of the Lawn of Doom quest in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Dialogue

(At the start of the level)

Crazy Dave: Why'd it get so dark all of a sudden?

Crazy Dave: This is kinda nostalgic, isn't it?

Crazy Dave: Oh well, hope you survive the night!

Penny: Is that really all you're going to say, user Dave?

Penny: But I guess there really isn't much to say about this.

Penny: Good luck, user Dave's neighbor.

(After the player picks up the money bag)

Crazy Dave: Nice! You conquered the dark stormy night!

Crazy Dave: Let's take our new plant Pumpkin back to our adventure!

Penny: Why are you in such a hurry, user Dave? Something went wrong?

Crazy Dave: Penny, I have something to tell you, I...

Crazy Dave: I'm scared of scary things!!!

Penny: Ah.

Crazy Dave: I used to be the "Fog Man" but that was before I got counter-jumped by a Jack-in-the-box!

Penny: Aw.

Crazy Dave: So please, Penny, get us outta here!

Penny: Wow, you said the magic word, you're actually serious, huh.

Penny: Fortunately, there's only one scary holiday.

Penny: ...As far as we know of...

Crazy Dave: PENNYYYYYYYYY!!!!!

Penny: Sorry, sorry. I can't resist.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

By SmileFTW

* Adventure
* Holiday
* Others
PSX-VII

## **PSX-VII: The Explodonator**

**PSX-VII**, also known as **The Explodonator**, is the seventh extra level of Pirate Seas in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Tips

* Out of all the plants given, only the newly obtained Cherry Bomb can complete the objective of defeating many zombies in a short amount of time. However, it isn't all that simple, since none of the waves have ten zombies given in three lanes. You will need to stall the zombies with Kernel-pults and Iceberg Lettuces, while also blocking them with Tall-nuts, and wait for the golden opportunity.
* Imp Cannons should aid you in completing the objective by firing more Imp Pirate Zombies to blow up with Cherry Bomb. However, do not let them go overboard and overwhelm you with too many of them. And remember to keep your guard up to avoid any Seagull Zombies sneaking by and messing with your defenses.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

N/A

* Adventure
* Holiday
* Others
Invaded LC-V

## **Invaded LC-V: Invisi-ghoul**

**Invaded LC-V**, also known as **Invisi-ghoul**, is the invaded version of LC-V, and the first level of Invaded Lost City in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Gallery

N/A

* Adventure
* Holiday
* Others
FCX-II

## **FCX-II: Wall of Fire**

**FCX-II**, also known as **Wall of Fire**, is the second extra level of Frostbite Caves in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Tips

* While the endangered Snapdragons can defeat the first few waves, they cannot be solely relied on, due to the threat of Sasquatch Imps being immune to them. A non-fire attacker will be needed to defeat them.
* In this short and tricky level, it is suggested you use cheap plants to defeat the zombies here. Wall plants will help protect the Snapdragons.
* You can use the newly obtained Hurrikale to blow away any Dodo Rider Zombie flying over the ice floes or push zombies back if they are too close to one of the Snapdragons.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

' pushes 1x

## Gallery

By SmileFTW3 slot run by Kiro Washiri
* Adventure
* Holiday
* Others
Lost City

*An empty Lost City lawn.*

**Lost City** is the 7th area encountered in *Alternate UniverZ*. It takes place in the lost world of Maya in the 19th century.

The area's main gimmick are Gold Tiles. When a plant is placed on a Gold Tile, it produces 25 sun every 20 seconds until eaten, crushed, or moved by the zombies. Replanting a plant on a Gold Tile generates initial sun. Nothing special happens when the player uses Plant Food on a plant located on a Gold Tile.

In Lost City, there are sometimes pilot drops. There will be a warning saying "Parachute Rain!", and Lost Pilot Zombies will fall from the sky, hanging in the air for several seconds before dropping and proceeding as normal.

In Lost City Extra (LCX), there are also Flame Traps, in which when planted on or stepped on by a zombie, release green flames across a medium area that burns all plants and zombies in its row, with enough damage to kill off a Conehead Zombie. After that, they enter a cooldown before being able to release green flames again.

## Volcanic Lost City

### To unlock

Completing LCX-X

**Volcanic Lost City** is a side quest in *Alternate UniverZ*, unlocked after beating LCX-X. It acts as a continuation to Lost City and has 8 levels. The reward for completing the quest is Olive Pit.

Due to the rising heat in Volcanic Lost City, chilling and freezing from plants are nullified quickly, rendering them impractical to use strategically.

Volcanic Lost City features Column Flame Traps as well, which act similarly to normal Flame Traps, burning plants and zombies alike with green flames when planted on or stepped on by zombies, except that they burnt the tile above and below instead of their row. They also enter a cooldown before being able to release green flames again.

Furthermore, from VLC-V onward, the increasingly high temperatures will also make the earth scorch, causing all plants on the lawn to constantly take damage, eventually wiping them out, though vines planted above plants will be able to protect them from the damage.
Intensive Carrot

*Intensive Carrots bring eaten plants back to life.*

'**How do I revive defeated plants?' asks Intensive Carrot. 'In a word: vitamins. Vitamins and sorcery.'**

**Intensive Carrot** is the fourth plant available in Neon Mixtape Tour in *Alternate UniverZ*. When selected, grayscaled sprites of plants that were defeated will appear on the tiles they died, assuming that the tiles are still unoccupied. When Intensive Carrot is planted on a grayscaled sprite, the fallen plant will be revived with full health.

Intensive Carrot is unlocked after beating NMT-VI.

## Almanac entry

**Intensive Carrot**

SUN COST: 50

RECHARGE: 15

Intensive Carrots bring eaten plants back to life.
Usage: single use, instant
Revive Details: plants are revived with 100% of their toughness

'How do I revive defeated plants?' asks Intensive Carrot. 'In a word: vitamins. Vitamins and sorcery.'

## Strategies

Intensive Carrot is a powerful plant, but its power to revive plants must be used properly to utilize its full potential. Intensive Carrot should be used only on plants that are worth reviving, such as plants with a long recharge or a high sun cost. This makes it a good idea to quickly recover plants that are destroyed by dangerous zombies, such as Explorer Zombies, Gargantaur Primes, Turquoise Skull Zombies and MC Zom-Bs, as long as these zombies are defeated beforehand.

However, it should be noted that when it comes to plants such as Sun-shroom, Pea Pod, Potato Mine and Escape Root, they will always be revived to their initial stage, regardless of which stage they were in when they died, so using Intensive Carrot on them is generally a bad idea.

Remember that a plant also cannot be revived if another plant was pushed or pulled by Mecha-Football Zombie, Excavator Zombie or Punk Zombie to another tile where it is defeated. Intensive Carrot also can neither revive a plant if another plant was planted on the same tile even if that plant had been dug up, nor can he revive a plant that was dug up.

Intensive Carrot can be used to effectively counter Bassist Zombie to an extent, as his shockwaves take time to regenerate, letting Intensive Carrot revive plants to block them from getting to plants on the backlines. Though because of its recharge time it will struggle if there are more than 1 Bassist Zombie on the lawn.

Intensive Carrot is rather a niche plant as there are a few plant that could work with him, for example defensive plants in general or insta plants that need to be eaten like Electrici-tea, Sun Bean and Buttercup. It will also work with plants with limited uses before turning useless as revived plants will be the same as when they have just been planted, namely Chard Guard and Holly Barrier. A godly combo is the usage of both Intensive Carrot and Explode-O-Nut. As Explode-O-Nut needs to be eaten to work, it will be counted as a defeated plant. Hence, Intensive Carrot can revive a fully healed Explode-O-Nut for less sun, and with his fairly fast recharge, one can potentially have a stockpile of Explode-O-Nuts anywhere on the lawn.
Flame of Unity

> *"Fire might bring you closer to victory in Flame of Unity by seemslegithuh. Or not. Win to earn a handful of gauntlets!"*
> ― Travel Log description
>
>

## Level

### Objective 1

Snow fall occurs after the first flag, slowly but snowly scattering your plants overtime

### Objective 3

Produce at least 6000 sun

**Flame of Unity** is one of the Second Creator Contest levels in Timeless Avenue made by seemslegithuh in *Alternate UniverZ*. After completing this level, the player receives a Money Bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

**Note:**   spawn randomly after the first flag.

## Gallery

N/A

* Adventure
* Holiday
* Others