recursal/Fanatic-Fandom huggingface dataset:
Plates

'**Plates'** are used to play the Pokemon Figure Game. They can be put in a deck along with figures. They can be used at the beginning of the turn and will give your figures special perks. Plates can only used once per match, so you have to think before using them. Each plate has a cost, and the total cost of all the plates in a deck must be 6 or less. They are obtained from Booster Boxes, Quest rewards, or the Shop. They cost a different amount of Gems depending on their rarity.

## Contents

**ID** - Each plate has a different ID.

**Name** - Each plate has a unique name, usually describing its effect.

**Cost** - Each plate has a cost, to limit how may plates you can put in a deck. the current maximum is 2.

**Rarity** - The rarity of the Pokemon. EX's tend to be more powerful than commons.

**Effect** - Each plate has a different ability, ranging from giving a Pokemon a respin, healing a Pokemon, or allowing a Pokemon to jump over an enemy figure.

**Icon** - The icon indicates what kind of effect the plate has. The purple arrow icon means the plate will affect movement, the gold pokeball icon means that the plate will affect battle, the red icon means that the plate will affect damage, the pink heart icon will affect a Pokemon's status or the Pokemon center, and the blue wheel icon will affect spins.

## Obtaining

Plates can be obtained in multiple ways. You can buy them in the shop, get them in boosters, get them as quests rewards, and training rewards.
Deck

A deck in Pokemon duel consists of 6 Pokemon Figures and up to 6 Plates. The total cost of plates in a deck has to be 6 or less.

## Recommendations

People highly recommend having 2 runners, 2 attackers, and 2 defenders in your deck. Runners are 3-MP Pokemon that have powerful purple attacks. (For example Latios). Attackers are Pokemon with high attack damage, and decent MP. Defenders can be replaced with status effect Pokemon line Glaceon. You should have 1 attack-enhancing plate, 1 hurdle jump, and goal block, especially in early ranks, because they are useful in case you made a misplay.

### Sample deck analysis

Poliwag is a very useful runner, having a huge chance to roll hypnosis or dodge, making it a great status effect figure as well. Shuppet is great for surrounds, since it can pass through any Pokemon using a MP move. Kirlia is a great Shuppet and Ghastly defence, since its ability blocks them from passing through. If you have a Gardevoir, Kirlia will be even more useful. Natu is a great purple killer. since it has a high chance to roll a gold attack and a 2 or 3 ☆ purple attack. Druddigon has great offensive power, since it can go up to 80 damage pretty quickly if your P.C. is full. Articuno is bot a great status effect and defence pokemon, and it has the same effect of Shuppet. Since the sample deck is missing in damage compared to other decks, it has 2 X Attack instead of 1.
Gyarados

ID | 163

## Learning Guide

Hyper Beam - This is honestly a toughie, because while Hyper Beam is a solid 110 damage white attack after evolution, Gyarados also has access to a 2\* purple attack that sends all neighbour Pokemon to the bench with Wait, which is seriously OP. However, it does include your own Pokemon if you don’t have the best positioning, and it is beaten by all gold attacks and higher purple attacks. So I think Gyarados finds its place as a reliable big hitter with Hyper Beam, which in combination with a Manaphy buff or an X Attack, will win most fights for you.

## Additional info

Gyarados is a monster, after it evolves. If you use Gyarados without evolving it from magikarp, Gyarados is a 6.5/10 Pokemon, because of its base 1mp, which severely limits its potential. However, because of its ability Speed Booster, Gyarados gains +1mp after evolving in addition to the +10 damage and +1\* for its attacks. All things taken into account, Gyarados is the big hitter Manaphy decks have been looking for, and even without Manaphy’s buff, Gyarados is the fresh prince of the ocean, who will move straight into your opponent’s neighbourhood, and tear it up.
Pokémon Duel Wiki:Admin noticeboard

The **Admin noticeboard** is one way through which users can notify Administrators of issues needing administrative attention. While users are welcome to directly contact specific administrators (especially if they are seen to be active), posting here can be an easier and quicker way of ensuring that at least one admin will notice an issue and respond to it promptly. Remember to sign (using four tildes: `~~~~`) when posting an issue.

**Before posting** an issue here, please consider the following:

* This page is for *reporting* wiki issues. **Please post discussions on the talk page**.
* Post only issues that *require* administrative action, i.e. blocking vandals, protecting pages, restoring deleted pages etc.
* Do not post deletion requests here. Deletion requests should be made by adding **`{{delete|reason for deletion request}}`** to the top of the target page, which will then automatically mark the page as a candidate for deletion.
* Do not post issues regarding content disputes. Try making a request for comment instead.
* Mediation requests between users should only be made once a resolution could not be reached between users.
* For issues regarding the use of this wiki, please see our help center.

In case of vandalism, posting about it here is low priority. Revert it first, anyone can do so. If the vandal created a new page, tag it for deletion. Assume good faith and consider leaving a message on that user's talk page to explain the reason. Post here only if the user has made several disruptive edits and/or persists despite a warning. Always *avoid a revert war* with the vandal; it is far better to wait until an admin has a chance to intervene. If a user must be reported here, please use `{{user}}`, preferably as the topic subject/headline.

**Please post new topics at the bottom of the page by clicking this link to add a new section.**
AI

The AI in Pokemon duel is known to be the best AI in the world. The Pokemon company teamed up with HEROZ to implement the AI into duel. HEROZ is known for their app, shogi wars, whose AI could beat professional shogi players. There are 2 variations in Pokemon duel, **AI** and **Super AI.**

AI
--

The normal AI can be used in the quest mode at no cost. It will make the best move in the given situation. One major drawback is that it can't use plates, so if your deck depends on use of plates, this could cause problems.

## Super AI

The super AI costs AI tickets, which can be obtained in several ways. One AI ticket allows 3 turns for the AI to play, and it can be stacked to last the whole game. Super AIs have the ability to use plates.
Turn

A Pokemon Duel Match consists of many turns. At the beginning of the game, a spinner decides which player goes first. Both players have an equal chance of going first. The player who goes first gets a MP -1 debuff on all of their figures. The player that goes second will be able to move figures normally.

## What happens in a turn

At the beginning of a turn, the player can do one of the following:

1. Use a plate
2. Move a figure
3. Tag a figure
4. Battle

When a player uses a plate, if the plate does not end the player's turn, that player may move their figures, battle them, or end their turn. After moving a figure, that player may battle the opponent's figures, tag a figure, or end their turn. After that player initiates a battle, the turn ends. When using plates, think before you use them, since after tapping "use" there is no going back. Also, some plates end your turn when used.

## Tagging

A Pokemon can tag another ally Pokemon to cure them of their sleep status. This also works when you attack your sleeping enemy figure.
Long Throw

ID | 1

## Tier

### S tier

This Plate can be very useful if you want to get trap one of your entry points, or if you want to have a 1MP Pokémon take 1 less turn getting to your goal. It is also very useful reactively if you get your entry points blocked. Unfortunately it does take 2 Plate slots though, otherwise it would be ranked higher.
Dialga

ID | 1

## Leveling

Roar of Time - There is no reason to level up Dragon Claw, as it is weaker than Roar of Time and carries no additional effects.

## Tier

### Fighter

Dialga has the same ability as Palkia, meaning that you have to clear you bench before putting Dialga on your field. Dialga's Roar of Time has the unique ability that it returns figures to the state they were at the start of battle, meaning that Reshiram and Zekrom would gain Wait 9, Whimsicott loses Cotton Guard, etc. Plus, it is one of the strongest attacks in the game, competing with Deoxys EX (A) and Overdrive Reshiram for damage. However, with its much weaker Dragon Claw, completely white wheel, and extreme disadvantages with Confusion, Burn, or Paralyze, and its ability that only lets it move off the bench when all of your other Pokémon leave it, it does have several disadvantages.
Exeggcute

Exeggcute is a common Pokemon with only one attack doing 5 different amounts of damage (10/30/50/70/90), the total amount of space for these attacks (on lv 1) are

barrage (10 damage): 16%
barrage (30 damage): 16%
barrage (50 damage): 16%
barrage (70 damage): 16%
barrage (90 damage): 12%
miss: 20%

Hit movement speed is 2 (first turn 1)
Амулет Древнего бога

Поговорите со Смотрителем маяка, Смотритель Кладбища попросит его продать ему амулет и открыто расскажет о своих планах попросить Змея украсть его после того, как он откажется его продать. Идите к Змею. Он согласится помочь вам, если вы устроите в своей таверне Крысиные бега. Вам понадобится  18x Брус  36x Гвозди и  4x Сложные колбы для изготовления стола для крысиных гонок.

Создание стола позволит вам начать событие Крысиные гонки. Вам понадобятся  10x Листовка,  5x Вера и 2 Звезды репутации. После этого вернитесь к Змею и получите Амулет Древнего Бога. Это предмет, необходимый для квеста Stranger Sins.
Древняя отмычка

Древнюю отмычку можно получить от Мельника. Если попросить отдаю её вам он откажется объяснив что это единственный ключ к разгадке краже его приглашения на официальное комедийное шоу в Городе. Он попросит помочь с этим делом в обмен на отмычку. Для начала нужно осмотреть его дом и мельницу на наличие улик.

В поле появятся значки поиска. Возле Дерева и могилы будет веревка, привязанная к петле с запиской «Прощай, жестокий мир - Адам». В поле прямо под травой справа от дома пятно в котором лежит пирог и судя по внешниму виду лежит тут уже давно. В месте справа над домом Мельника есть парень в поле. Он говорит вам не подходить ближе и нападет на вас. Он заклятый враг Мельника, и он пытается узнать его зловещий план. Он говорит, что в поле есть подозрительный рыболовный крючок.

Вы решили поговорить с Смотрителем маяка. Как только вы поговорите с ним, он спросит, где его любимый рыболовный крючок. Вы обвиняете смотрителя маяка в том, что он вор. Он говорит, что приглашение по праву принадлежит ему и что Мельник ворует его шутки. Вы говорите ему, что он может устроить Комедийный стендап в Говорящий Череп. Он в восторге от новостей.

Отправляйтесь в таверну Говорящий Череп и проведите комедийное стендап-шоу. После шоу вы получите украденное приглашение. Отнесите его Миллеру, и он даст вам Древнию отмычку.
Pokémon Duel Wiki

The most comprehensive source of information about the game. 0 active editors (of 28,964,504 registered) are currently maintaining 29 articles and 72 images

 Pokemon Duel
**ABOUT**
Pokémon Duel is a free mobile strategy board game using Pokémon Figures, and inspired by the game franchise. Duel, released in Japan in 2016 as Pokémon Co-Master, takes the series’ classic turn-based mechanic and transposes it onto a board game. Two Teams of six Pokémon square off against each other: Your job is to maneuver your squad across the Board to capture your opponent’s goal. The gameplay is based on that of the Pokémon Trading Figure Game with slight changes.

**Core Mechanics**

* Plates
* Decks
* Win Conditions
* Turns
* Battles
* Matches
* Items
* Quests

Pokemon Duel went offline October 31, 2019. | Want to contribute?
You can create a new article by typing a new title in the box below and clicking "Create page".

You can also create new pages using the search box. Just type a new title, click "Go", and near the top of the results page, there will be a link to create the new page.
**HELP**
 Twitter
Register
Community / How to help

Tweets by @pokemoncomasterwindow.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs")); | Trailer

1. ↑ VG24/7 article and Techradar article
Interplanetary Wiki/Section 3

Guides

* How to play guide for Interplanetary
* Game support

Videos

*See more videos*

Twitter

Tweets by @teamjollyrogerwindow.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs"));
Creating a new page for a figure

## How to create a new page for a figure

If there is a figure that hasn't been documented on the wiki yet, please help us create a new page for it! Here is a guide on how to create a new page for a Pokemon.

## Info Box

Use the `{{Infobox}}` template to create the Infobox of the figure. Making a Infobox is real easy! Just paste this string of code at the top of the page, and fill in the information following the proper format. Use `[[File:Material.png|10px]]` when you are referring to material.

```
{{Infobox
}}

```

And it should look like this if you did it right:

## Moveset

Use the `{{Moveset}}` template to create the moveset table. It works just like infobox, but you can add more Attacks byadding another row of Attack attributes with different numbers. You have to put `{{Ghost}}` in the blank spaces or this won't work. Make sure to add the **==Moveset==** heading before the code. Your code should look something like this:

```
{{Moveset
<!-- -->
<!-- -->
<!-- -->
}}

```

If you did everything correctly, it should look like this:

## Wheel

You can slap a picture of the attack wheel right after the moveset code.

## Leveling Guide

Reddit user Tottodyle made a leveling guide for each Pokemon, so make sure to put that down. You can find it here. You can paste it as plain text. Nothing special.

## Tier

Tottodyle also made a tier list for each Pokemon, you can find it here. It can also be plain text. Make sure to name if they are an Runner, Fighter, Defender, or Utility figure above the description.

## Category

Slap this piece of code at the bottom of the page.
`[[Category:Figures]]`

## Code

Here is an example code for a fully completed figure page. You can copy this and edit it to be the figure you're making a page for.

```
{{Infobox
}}
==Moveset==
{{Moveset
<!-- -->
<!-- -->
<!-- -->
}}
[[File:ID-1 Dialga W.png|200px|left]]
==Leveling==
Roar of Time - This is Dialga’s only valuable move, and as such you should only spend points levelling this up.
==Tier==
===Fighter===
Dialga has the same ability as Palkia, meaning that you have to clear you bench before putting Dialga on your field. With a  60 damage white attack and a 110 damage white attack that say if the battle opponent is knocked out, the next turn will always be the other player’s, means that Dialga is just a weaker and less useful Metagross with 1 additional mp. Overall, with its ability and 2 8 base size misses, I’d pick a different Pokemon for your deck.

[[Category:Figures]]

```
Mega blaziken

WHEEL STATS:

4:miss

28: wall crusher: (\*\*) moves the battle one spot back. if there is a pokemon where you move the battle opponent, that pokemon goes to the p.c. and the battle opponent gains wait

4:miss

32: flare blitz (130) if this pokemon is knocked out the battle opponent gets burned

96 (Z-Move) Inferno Overdrive: the battle opponent and one opponent directly behind it get burned
Tauros

ID | 2

## Leveling

Kick Away - This move is useful for holding a flank.

## Tier

### Fighter

Tauros could maybe find a place in a budget displacement deck, thanks to its 1\* purple attack that knocks the opponent back 2 steps (of the opponent’s choice) and gives them Wait. Tauros even has a 24 base size Take Down that is an 80 damage white attack. Unfortunately, Tauros also has 16 total base size Tackles, which do 30 damage, and a whopping 28 total miss size. Because of this, Tauros probably won’t see much play. What a shame.
Field

The bulk of the game takes place on the board. To start off, the starting player is chosen at random. The first player makes the decision to move their pieces. There are two portals from which Pokémon can be spawned on each player's side. If a piece is on top of a portal, the player cannot use it to put a Pokémon on the field. The idea of the game is to either have one of your pieces reach the goal spot on the opponent's side, or to remove all the opponent's pieces from the board and prevent them from putting on new pieces. You have a limit of 300 turns per match.

Each player starts with 6 Pokémon, but as they are defeated, they will go into the backup. You can only have two Pokémon in the backup area at any one time. If another is to go in, then one is sent back to your bench and can be used in gameplay again.

Each Pokémon piece can move a set amount of spaces from 1 to 3 depending on the piece. This can be reduced, however, by special effects from an opponent's attack such as String Shot. You can move one piece per turn.

When it's your turn, you can tap each piece and see how far they can travel and what they can do. You can only attack if your piece is adjacent to the opponent's piece.

If you are unsure how to move, you can let the computer take your move for you, making the most logical course of action.
Fork

*This article is a stub. You can help The Madness of Little Emma Wiki by expanding it.*

 **Version introduced** | ?

**Fork** is one of the Items in The Madness of Little Emma. You spit two bullets, one on the main direction and one with deviation of 30 degrees going up or down, changing with every shot.
Bag Of Balloons

*This article is a stub. You can help The Madness of Little Emma Wiki by expanding it.*

 **Version introduced** | ?

**Bag Of Balloons** is one of the Items in The Madness of Little Emma. Upon activation, a number of balloons are released. These can be popped with attacks to release a small burst of projectiles that will damage enemies.
Burning Coal

*This article is a stub. You can help The Madness of Little Emma Wiki by expanding it.*

 **Version introduced** | ?

**Burning Coal** is one of the Items in The Madness of Little Emma. Puts Emma on fire after spitting for some time, while burning she's invulnerable to damage but can't spit. Emma's fire turns yellow when the invencibility is going out.
Football Story Wiki/Top section

Welcome to the Official *Football Story* Wiki
the *Football Story* guide for Characters, Locations, Quests and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

About Football Story

Football Story will put your skills to the test in an ultra fun multiplayer mode and tug at your heartstrings in a narrative-driven single-player campaign. When you’re not showing off in a PVP football match, explore a massive city littered with quests and interesting activities. Bolster your reputation, earn experience, customize your character, and craft your own story.

Content

* Characters
* Quests
* Customization
* Locations
Football Story Wiki

Welcome to the Official *Football Story* Wiki
the *Football Story* guide for Characters, Locations, Quests and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

About Football Story

Football Story will put your skills to the test in an ultra fun multiplayer mode and tug at your heartstrings in a narrative-driven single-player campaign. When you’re not showing off in a PVP football match, explore a massive city littered with quests and interesting activities. Bolster your reputation, earn experience, customize your character, and craft your own story.

Content

* Characters
* Quests
* Customization
* Locations

Guides

* How to play guide for Football Story
* System requirements
* Release date
* Game support

Videos

Featured images

*Football Story* Links

Official page

Publisher

Wiki

Help Wiki

General Help

Getting Started

Editing pages

New pages

Moving pages

Basic images

Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
Beast of Caerbannog

*This article is a stub. You can help The Madness of Little Emma Wiki by expanding it.*

 **Version introduced** | ?

**Beast of Caerbannog** is one of the Items in The Madness of Little Emma. Summon a bunch of small rabbits and one big. The big one attack a single enemy and disappear. It's a reference to Rabbit of Caerbannog.
Beehive (Level)

**Beehive** is a side level in The Madness of Little Emma.

## Access

The **Beehive** can be accessed by entering the portal contained by the chest which spawns after defeating the Hive or Swarm minibosses. This chest only spawns if The Player has been hit once or hasn't been hit at all while completing the miniboss room. Being hit two or more times will result in no chest spawning.

## Layout

**Beehive** always has the same overall room layout: a central room with the portal which leads back to the main level, and eight other rooms, two in each cardinal direction. All four adjacent rooms to the central starting one have bee-type enemies, the rest contain a herb, the Honey item, or a dotted chest containing a random item. Herbs always appear in opposite directions, the same is true for items (e.g. if the left path leads to the Honey, right will have the chest, and the upper and lower paths, herbs). The herbs are usually, but not always, green herbs.

## Strategy

Since **Beehive** is a very small side level and doesn't involve too much risk for a more than decent reward, it is generally recommended to visit and complete whenever possible; Honey should be the player's main objective due to its usefulness (and the fact that it always spawns).
Emma

**Emma** is the main character in the game The Madness of Little Emma. She is set on a quest to rescue her little brother, Timmy.

Emma is the initial and only unlocked character at the start of the game. She starts with 10 damage, 10 fire rate, 100 luck, 2 bombs and no coins.

 HP
 Fire rate
 Damage
 Luck
 Bombs
 Coints
 First in

## See also

* Characters
	+ Amelia
	+ Elizabeth
	+ Lucretia
	+ Marah
	+ Chloe
Car Battery

*This article is a stub. You can help The Madness of Little Emma Wiki by expanding it.*

 **Version introduced** | ?

**Car Battery** is one of the Items in The Madness of Little Emma.
With this item, every third projectile is a small lightning bolt which creates an electric discharge upon contact.

Madness: 1 point
Ball and Chain

*This article is a stub. You can help The Madness of Little Emma Wiki by expanding it.*

 **Version introduced** | ?

**Ball and Chain** is one of the Items in The Madness of Little Emma. After not firing for a few seconds (4 seconds), shoots a larger spit that shoots smaller spits in all directions until it hits an enemy or the walls
The Church in the Darkness Wiki/Flex section

Videos

Featured images

The Church in the Darkness on Twitter
Tweets by @churchdarknesswindow.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs"));
Game Master's Handbook

*This article is a stub. You can help The Madness of Little Emma Wiki by expanding it.*

 **Version introduced** | ?

**Game Master's Handbook** is one of the Items in The Madness of Little Emma.

A bar appears at the bottom of the screen showing level, strength (damage), dexterity (fire rate) and intelligence (luck). The player will level up from killing monsters.
Patch 1.05

**Patch 1.05** is one of the Patches in the game The Madness of Little Emma. It was released on January 9th, 2016.

## Patch notes

* few new shop layouts
* weight gravity effect is a little smaller (bullets will fly further)
* medicine ball buff
* jetpack buff
* lucky charm effect changed a little
* tv minor buff
* repulsor buff
* force of the 3 buff
* sand buff
* ball and chain buff
* changed the way collision works for bigger spit (it should be easier to fire through small holes)
* reduced unlock requirements for 3 items
* tentacles miniboss has pretty rare champion version (not much stronger, but noticeably and pretty rare, also expect other minibosses to get champion version as well in the future)
* there was one minboss in ep.3 which was not unlocking - I fixed it, but it will take some time before you unlock it

Here is the notification for the update in steam news.

## See also[edit | edit source]

* Patches
	+ Patch 1.01
	+ Patch 1.02
	+ Patch 1.032
	+ Patch 1.2.14
	+ Patch 1.2.15
	+ Patch 1.3
	+ Patch 1.3.1
	+ Patch 1.3.2
	+ Patch 1.4
	+ Patch 1.5
	+ Patch 1.6
	+ Patch 1.7
	+ Halloween Update
Pot Lid

*This article is a stub. You can help The Madness of Little Emma Wiki by expanding it.*

 **Version introduced** | ?

**Pot Lid** is one of the Items in The Madness of Little Emma.
It acts as a shield, taking damage in Emma's place. It regenerates after clearing two rooms without getting hurt.

Madness Points: 0
Patch 1.02

**Patch 1.02** is one of the Patches in the game The Madness of Little Emma. It was released on December 28th, 2015.

## Patch notes

* Bubble should no longer let you skip bosses
* Zeppelin is much more responsive and no longer useless
* Bombs from TV explode on contact with enemies
* 10 new rooms in episode 1 (not much, but there will be more)
* The point on a sprite from which Emma spits her spit is changed a little, now it is much easier to shoot downwards from the edge of a platform
* When the game closes unexpectedly your ladder score will be submitted next time you launch the game (as if you died in the room where the game was closed). Also this should fix any issues of score not being submitted.
* If anyone has problems with the selected option in menu moving by itself there is a little workaround - press F12. This will be fixed more "properly" in the next patch
* Regarding all the problems with game crashing in lvl 2. This seem to most often happen while streaming/recording (with OBS) - the first idea would be to try to switch to "window capture" instead of "game capture", if this does not help - switching windowed mode / full screen might help it. Full screen is a problem lots of Java games have on some machines, the most known one being Minecraft.

Here is the notification for the update in steam news.

## See also[edit | edit source]

* Patches
	+ Patch 1.01
	+ Patch 1.032
	+ Patch 1.05
	+ Patch 1.2.14
	+ Patch 1.2.15
	+ Patch 1.3
	+ Patch 1.3.1
	+ Patch 1.3.2
	+ Patch 1.4
	+ Patch 1.5
	+ Patch 1.6
	+ Patch 1.7
	+ Halloween Update
Patch 1.7

**Patch 1.7** (the Halloween update) is one of the Patches in the game The Madness of Little Emma. It was released on November 31st, 2016.

## Patch notes

### new stuff

* New mini game mode - Arena (unlocked by beating Manless Face) I don't plan to do much balancing specific around arena, this is more of a little quirky mode to play just for kicks from time to time
* New unlockable charachter Chloe (unlocked by beating Arena)
* 9 new items (unlockables for Arena for every character + unlockables for Chloe)
* 2 new monster types
* a bunch of new rooms

### bug fixes

* rubber duck no longer blows ghosts away from the screen
* Feather Monster no longer bugs out with toy plane and baseball glove
* fixed wrong image for rudder
* fixed a bunch of minor bugs in room generation
* vorpal blade now properly doesn't work in boss rooms
* added some missing sounds(like big doll doing 'bleargh' when shooting)
* Emma doesn't produce a pain sound when picking up items after robbing a heart shop anymore
* stroboscope doesn't go infinite when leaving room with it turned on
* fixed music not playing properly in some shops
* fixed music volume balance a bit
* fixed midas touch not affecting golden chests
* fixed wedding band not letting you into the riddle in some cases

### balance changes

* raven visually grows indefinitely now depending on how many followers he eats, finally a good use for those huge flocks of doves!
* it's a little bit easier to find an exit from void
* Little rose - activation cost up to 2
* Stroboscope - activation cost up to 2 and damage a little lower
* Miracle room no longer generates the same item twice
* If there is an entrance to Space on a level, there is a quite big chance to find Zeppelin in a secret (so characters other than Elizabeth can access it more often)
* added glowing golden chests (they are quite rare and contain multiple power herbs)

### Chloe

Little spoiler and explanation on how Chloe works:

Chloe doesn't have health. Whenever she gets hurt, her damage goes down a little (semipermanently). Whenever she picks up an item which would normally increase the number of heart containers (candies, red herbs, etc), she gets a permanent bonus to damage and she restores all damage that she lost from geting hurt, she gains more bonus damage if she wasn't hurt at all recently. Items which reduce the number of heart containers have no negative effect anymore (mushrooms, blood razor and so on).
She is immune to spikes and starts with 20 damage.

In Arena after beating every wave, 3 pickups/items appear and you can choose one of them. After clearing a whole level there are 3 groups of drops instead (each containing 3 pickups/items) and you get to choose one of those groups. Golden herbs no longer heal in arena.
Bubble Balloon

*This article is a stub. You can help The Madness of Little Emma Wiki by expanding it.*

 **Version introduced** | ?

**Bubble Balloon** is one of the Items in The Madness of Little Emma.

Spawns a balloon that will follow Emma around the room. Shooting the balloon with spit will cause the balloon to instantly fire 5 shots in random directions from the balloon. This effect occurs for both the player and enemies (with the resulting shots only hitting enemies).
Toon Relationships

**Toon Relationships** are passive effects that each toon has. They grant special effects if the conditions listed are met, giving the toons an edge in battle.

 Friendship (Beta ver.)
 Nemesis
 Leadership

**\***This ****Relationship**** actually has the following effect: "At the start of battle, if any *<listed Toon Tag>* toon is in battle as an ally, grant all *<listed Toon Tag>* team members **Attack Up** for 3 turns."

## Forest toons

*Main article:* Toon Relationships/Forest

## WB Studios toons

*Main article:* Toon Relationships/WB Studios

## Avalooney toons

*Main article:* Toon Relationships/Avalooney

## Tasmania toons

*Main article:* Toon Relationships/Tasmania

## Desert toons

*Main article:* Toon Relationships/Desert

## Summit toons

*Main article:* Toon Relationships/Summit
Halloween Update

The **Halloween Update** (2017) is one of the Patches in the game The Madness of Little Emma. It was released on October 29th, 2017.

## Patch notes

* It contains some bug fixes, a few new monster types, a number of new rooms and some new bugs to fix later! If there are any major issues with the new content please let me know.
* fixed a bug with an item not unlocking and making it impossible to complete full collection. To unlock the item you need to kill ML with Chloe.
* paper towel got buffed and you can float much further now. Now it works how it should have worked in the beginning
* raven no longer eats bomb friend
* super doll (the one that is combined from others) buffed - dmg x4 and much better accuracy (bigger hit box for laser)
* you no longer get multiple zeppelins spawn in secrets on some levels
* fixed shop music not being played in some heart shops
* a bunch of new rooms for refuge/den.
Chantarelle

**Version introduced** | ?

**Chantarelle** is one of the Items in The Madness of Little Emma. With it, the player's damage goes up 5, their fire rate goes up 6, and their health goes down 2 health (1 heart).

## Tips

* Since Chloe has no health, the player will only suffer +1 Madness from this item when playing as her.
Portals

*This article is a stub. You can help The Madness of Little Emma Wiki by expanding it.*

**Portals** are entities added by The Madness of Little Emma. They come in pairs inside the Love Burrow. When the player hops through a portal, they will come out of the other same-colored Portal. Mobs can also take advantage of Portals.
Noose

*This article is a stub. You can help The Madness of Little Emma Wiki by expanding it.*

 **Version introduced** | ?

**Noose** is one of the Items in The Madness of Little Emma. When used, the player will die and resurrect as Elizabeth, keeping the Attack power and Fire rate stats, but leaves you 3 full red heart slots, no matter how much you had before that.
Bomb Heart

*This article is a stub. You can help The Madness of Little Emma Wiki by expanding it.*

**Bomb Heart** is one of the unnamed Items in The Madness of Little Emma. It will heal the player by one heart, and give the player one bomb. It can be found instead of regular Hearts by obtaining the Bombheart Item.
Lucky Charm

**Version introduced** | ?

**Lucky Charm** is one of the Items in The Madness of Little Emma. Spit will become lasers, and will not be effected by gravity, friction or glue. Additionally, the player's damage will be increased by 5, the fire rate will be deceased by 5 and the bullet life will be increased by 200 (the default is 700).
Block and dodging

## Shield Block

Shields have a default Block skill that enables you to completely negate an attack. The effect only lasts for a moment though, so you will have to time it right. Used effectively, this skill can protect you from the less frequent but devastating attacks that many enemies have.

## Dodging Attacks

* Time to dodging
* Time to dodging

Some enemies possess very strong attacks that do a lot of damage if they hit you. However, such attacks can be avoided before they hit home. These enemies usually indicate their intention to use a lethal strike with some warning sign, both visually and audibly. When you see such a sign, quickly get out of the creature’s way.

Note that enemy attacks in general can be avoided if you time your movement right – and if your character is fast enough. This is true even for ranged attacks. You can dodge everything except for the fastest moving projectiles.
Patch 1.4

**Patch 1.4** is one of the Patches in the game The Madness of Little Emma.

* 3 new items (unlocks for Marah) +fix for 2 items which were here already but it was impossible to unlock them (sorry!)
* Press 'R' to select random character when starting a game
* Several new special room types
* 2 new bosses (they were planned for 1.3, but I didn't manage to finish them back then)
* new secret difficult way to end the game - no new cutscenes, but a new game ending fight+ lots of ladder points if completed:^
* 30 new achievements
* overall polishing in multiple places
* ladder reset
* leaderboard on the right from main menu shows top 100 instead of top 10 (the list cycles every few seconds)

### FIXED STUFF

* Fruit machine no longer messes up when Valentine is randomly selected (actually Valentine won't show there ever, but even if it did, it would be fine this time;))
* Fruit Machine+Hourglass no longer crashes the game
* spikes don't get covered in blood from spitting at them and items falling on them
* bubble gum balloon has a cap on how often it can fire (~10 times per second max), so it won't freeze the game in some unfortunate cases
* shopkeeper has a cap on how often he can fire
* looped sounds (like little sorrows crying in Misery) should no longer bug out and never stop
* love letter no longer messes up Siblings appearing in The Answer
* April's shield gets destroyed together with her
* rainbow herb no longer changes your health by half a heart, it is full heart up or down now (or not changed at all)

House no longer makes you invulnerable sometimes

* Magnet no longer attracts items in shops
* Dusty Crown no longer messes up traveling between False End and The Riddle
* Amphetamine increases madness properly
* rocket from toy fighter and rocket aims better now
* Elizabeth doesn't float up/down when close to the floor (so Figurine/House/etc work for her now)
* Chests price gets zeroed properly when robbing a shop
* Items from red chest after boss fight should no longer stuck one in another
* Items from red chest after boss fight should no longer make other items in the room vanish (for example after clearing Love Burrow)
* You can use keyboard/gamepad to select all unlocked characters (it didn't work if you had a locked character inbetween)

### BALANCE CHANGES

* Turnips always drop good herbs after destroying them (golden/red/blue/rainbow)
* Elizabeth is much easier to unlock now - she is unlocked after dying 5 times
* Baseball Glove gives 2 bombs on pickup now
* Bubbles/Balloons from soap/sponge/etc cannot be popped by player now
* Hanged girls give less madness if Prozac is not unlocked (=easier for new players)
* Amphetamine has stronger effect now
* Remote Baby Head - costs 0 to use, bigger cooldown, higher damage
* Golden Key no longer opens chests in the shop
Patch 1.032

**Patch 1.032** is one of the Patches in the game The Madness of Little Emma. It was released on December 29th, 2015.

## Patch notes

* changed the room with difficult/impossible jump which was mentioned in the discussion yesterday
* moving the stick on gamepad upwards doesnt make you jump anymore
* the issue with options switching randomly in menu and game crashing after running should be fixed (if not then press F12 in main menu, it fixes this, and let me know)
* devils teleport range from Emma is changed depending on your madness. The more insanity - the closer they appear. So devils you encounter in ep.2 will usually teleport a little further than previously, devils in ep. 3 same as previously/ a little closer, devils in ep.4 teleport a little closer than previously (like 3 pixels closer)
* fixed the issue with invulnerable flower shield remaining after a fight with Sp
* casual mode
* fixed sporadic crashes in first and fourth episode when switching rooms
* fixed the issue when the second form of a boss in lvl 8 was sometimes duplicated
* fixed the issue when Emma was unable to destroy wooden boxes after picking up Bumper
* fixed the issue when big monsters seemed to not get hit by explosions
* reduced the fire rate of TV (sort of like Lucky Charm), I might change it a little in the future, but yesterday's TV was definitely too strong

Here is the notification for the update in steam news.

## See also[edit | edit source]

* Patches
	+ Patch 1.01
	+ Patch 1.02
	+ Patch 1.05
	+ Patch 1.2.14
	+ Patch 1.2.15
	+ Patch 1.3
	+ Patch 1.3.1
	+ Patch 1.3.2
	+ Patch 1.4
	+ Patch 1.5
	+ Patch 1.6
	+ Patch 1.7
	+ Halloween Update
Meat Grinder

*This article is a stub. You can help The Madness of Little Emma Wiki by expanding it.*

 **Version introduced** | ?

**Meat Grinder** is one of the Items in The Madness of Little Emma. It will explode all ambient animals on activation.

## Tips

* The Dinosaur can prevent self-damage when using this item, although you will still be displaced.
* This item can be used to help discover secrets.
* You can use this along with Piñata Flies to quickly loot pickups from a room's ambient animals.
Patch 1.2.15

**Patch 1.2.15** is one of the Patches in the game The Madness of Little Emma. It was released on February 21st, 2016.

## Patch notes

* doves deal less damage and change focus if they cannot kill a target within a certain timeframe (so they don't lock in on a boss and just dps it to death)
* fixed a room in which you could get stuck
* companions start throwing their packages a little later,
* fixed achievement for manless face elizabeth/amelia
* added a guaranteed way to get noose if you want to "force" the related unlock,
* snowmen drop bombs a little more often,
* added visual/graphical effect instead of yum/yuck text,
* jumping spiders in episode 2 will fall through platforms,
* added missing sounds to some of the monsters,
* changed pickup generation algorithm a little

Here is the notification for the update in steam news.

## See also

* Patches
	+ Patch 1.01
	+ Patch 1.02
	+ Patch 1.032
	+ Patch 1.05
	+ Patch 1.2.14
	+ Patch 1.3
	+ Patch 1.3.1
	+ Patch 1.3.2
	+ Patch 1.4
	+ Patch 1.5
	+ Patch 1.6
	+ Patch 1.7
	+ Halloween Update
Amelia (Character)

*This article is a stub. You can help The Madness of Little Emma Wiki by expanding it.*

**Amelia** is a character in the game The Madness of Little Emma.

 HP
 Fire rate
 Damage
 Luck
 Bombs
 Coints
 Starting Item
enemies drop blood that heals on death .
Costs 5, but reduces in cost every room.
 First in

## See also

* Characters
	+ Emma
	+ Elizabeth
	+ Lucretia
	+ Marah
	+ Chloe
Patch 1.01

**Patch 1.01** is the first Patches in the game The Madness of Little Emma. It was released on December 23rd, 2015.

## Patch notes

* Fixed 'Liquid Sisters' achievement : the achievement should unlock by itself (if you killed them before) after some time of playing even without killing them again
* Fixed 'Good at Dodging' achievements : these achievements were sometimes unlocked even though the proper condition was not met

Here is the notification for the update in steam news.

## See also

* Patches
	+ Patch 1.02
	+ Patch 1.032
	+ Patch 1.05
	+ Patch 1.2.14
	+ Patch 1.2.15
	+ Patch 1.3
	+ Patch 1.3.1
	+ Patch 1.3.2
	+ Patch 1.4
	+ Patch 1.5
	+ Patch 1.6
	+ Patch 1.7
	+ Halloween Update
Chest

The **Chest** is one of the Mobs in The Madness of Little Emma. On collision with the player, it will open.

When the Chest opens, a random item or random items are dropped. What it drops depends on the player's Luck.

The Chest may be over Spikes, as shown to the right, making it dangerous to use.

## Types

There are five types of chests:

* The regular Chest.
* The Golden Chest. Requires an explosion to open.
* The Portal Chest. Requires an explosion to open. Opens a portal to a Dimension.
* The Blood Chest. Requires an explosion to open.
* The Gray Chest. Requires an explosion to open.
Agaric

**Version introduced** | ?

**Agaric** is one of the Items in The Madness of Little Emma. With it, the player's max health will be decreased by 1 heart and the player's damage will be increased by 15.

## Tips

* Since Chloe has no health, the player will only suffer +1 Madness from this item when playing as her.
Hemoglobin

*This article is a stub. You can help The Madness of Little Emma Wiki by expanding it.*

 **Version introduced** | ?

**Hemoglobin** is one of the Items in The Madness of Little Emma. Amelia (Character) starts with this item, for every room the player clears (without activating this item) the use cost goes down by 1 coin until it reaches 0 coins or the player uses the item
Comedy

**Version introduced** | ?

**Comedy** is one of the Items in The Madness of Little Emma. When the player is at full health, their damage will be increased by 15.

## Integration

If Tragedy is picked up, the message "comedy and tragedy are one" will be played in the map. The effect of both items start applying both at full and low health.
Doctor's Black Market (Level)

**Doctor's Black Market** is a side level in The Madness of Little Emma.

## Access

**Doctor's Black Market** can be accessed by entering the open door found in shops. This door will only open if Emma is currently holding at least 50 coins, and hasn't killed an Angry Shopkeeper in that run. Also, Doctor's Black Market can only be visited once per run, so meeting the requirements again won't have any special effect. The door will stay open as long as Emma continues to have at least 50 coins, even if she exits the room.

## Layout

Doctor's Black Market has a set structure of 5 rooms set in a cross-shaped pattern. Emma will enter the Black Market in the lower end of the cross; on the right side of this room will be the door leading back to the regular shop. The central room contains the Doctor, an optional immobile boss. The left and right ends contain two shops (coin-based), while the top room has another shop, this time heart-based. Each of these shops have their own shopkeeper. Blowing up any of them to turn them into Angry Shopkeepers will cause the Doctor in the middle room to become hostile towards Emma and attack her, along with the shopkeeper, should she walk back to the central area. Thus, it is recommended to behave peacefully unless one wants to risk the rest of the run, since the Doctor will close all doors leading to other rooms, trapping the player.

## Strategy

Lotsa damage, lotsa health, and/or a Repulsor Orb.

ToDo
Chloe (Character)

*This article is a stub. You can help The Madness of Little Emma Wiki by expanding it.*

**Chloe** is a character in the game The Madness of Little Emma.

 HP
 Fire rate
 Damage
 Luck
 Bombs
 Coints
 Special ability
When damaged, her strength will go down 2.
When her strength goes down to 0, she dies.
 First in

## See also

* Characters
	+ Emma
	+ Amelia
	+ Elizabeth
	+ Lucretia
	+ Marah
Lipstick

**Version introduced** | ?

**Lipstick** is one of the Items in The Madness of Little Emma. With it, the player's spit is modified. When hitting an enemy, it will turn red. After a few seconds, the mob will explode.

## Tips

* This item can be used to help discover secrets.
* The Dinosaur can prevent self-damage when using this item, although you will still be displaced.
Mobs

**Mobs** are dynamic entities within The Madness of Little Emma. They can be in a few forms:

* Animals: Mostly aesthetic, small in size Mobs mainly intended to give the game atmosphere.
* Bullets: (aka Spit) Technical Mobs shot by the player or by Enemies.
* Enemies: Mobs which the player must defeat to pass each room.
	+ Bosses: Superlatively strong Enemies.
* Friends: Mobs intending to help the player.
* Items: Mobs intended to be picked up by the player to yield special effects.
* The player.
* Misc Mobs
	+ The Bomb.
	+ The Buzzsaw.
	+ The Cage.
	+ The Doll.
	+ The Dove.
	+ The FireFly.
	+ The Gummibear.
	+ The Lips.
	+ The Little Spirit.
	+ The Perfume Cloud.
	+ The Super Doll.
	+ The Tentacle.
	+ The Valentine.
Broken Skull

*This article is a stub. You can help The Madness of Little Emma Wiki by expanding it.*

 **Version introduced** | ?

**Broken Skull** is one of the Items in The Madness of Little Emma. Increases Fire rate and Damage substantially, but makes spit fire at random speeds and directions largely out of player control making aiming mostly impossible.