Heartstone Infection

**Heartstone Infection** is a consequence of close proximity to Heartstone, and acts as both a blessing and curse.

## Description

Those infected by Heartstone soon begin to develop powers (as described below), in addition to having their emotional sensitivity increased, at first allowing them to be more receptive to positive events and giving them an impression of euphoria and freedom. However, as the infection progresses, so does the sensitivity, leading to situations where contrariety or anxiety can lead to massive outbursts.

These outbursts, labeled Ashura Drives by Quincy Areil, are disproportionate reactions to outside stimulus leading to the infectee losing control and performing acts of blind destruction, up to murderous rampages. They eventually begin losing themselves as cognitive pathways then cause them to repeat these rampages until they cannot even function properly, their powers still increasing as they lose their mind.

### Magisters

There are nine types of infectees, or Magisters, depending on their personality; their powers are as follows. They also access a unique power called Final Magister when under the effect of their rage.

1. **Mercury Magister:** Usually granted to the dreaming and quick-witted, this Magister grants power over light and healing. **Final Magister** is a resurrective healing that can even purify the infection.
2. **Venus Magister:** Usually granted to the manipulative and controlling, this Magister grants power over the mind and illusions. **Final Magister** is the ability to entirely rewrite one's mind.
3. **Terra Magister:** Usually granted to those down-to-earth and pragmatic, this Magister grants power over the land, earth and steel. **Final Magister** is a stone and iron fortress that cannot be taken.
4. **Mars Magister:** Usually granted to those wrathful and rebellious, this Magister grants power over burning flames and weapons. **Final Magister** is a single flame strike that destroys everything.
5. **Iupiter Magister:** Usually granted to the honorable and strong, this Magister grants power over the weather, especially wind and thunder. **Final Magister i**s a storm able to wipe out up to an entire country.
6. **Saturn Magister:** Usually granted to a select few among the exiled, this Magister grants power over gravity, Time and Space. **Final Magister** is the ability to rewrite a brief moment of history.
7. **Uranus Magister:** Usually granted to the strong and stalwart, this Magister grants over power over nature, strength and transformation. **Final Magister** is total invulnerability.
8. **Neptune Magister:** Usually granted to those who are talented analysts, this Magister grants power over ice, water and time. **Final Magister** is an indestructible ice prison.
9. **Pluto Magister:** Usually granted to those who bear some manner of hatred, this Magister grants power over darkness and death. **Final Magister** is the ability to instantly inflict or reverse death.

## Trivia

* While all nine magisters are inspired from planets of the Solar System, they are also tied to the gods said planets were named after, such as Neptune, god of oceans, being tied to ice and water.