ItemStats.xml

```
<!--
TEMP ID LIST
Autocannon 20 = 1000
MediumLaser = 1001
LRM (Missile) = 1002
SmallLaser = 1003
AC20Ammo = 2000
Heatsink = 3000
InfoTech = 4000

type
0 = BALLISTIC
1 = BEAM
2 = MISSILEg
4 = AMS

-->
<ItemStats>
	<MechList>
		<!-- All mech chassis need a mech tag. Case matters !-->
		<!-- id = must be unique for all items(not just mechs)-->
		<Mech id="1" name="hbk-4g" mdf="\hunchback\hbk-4g.mdf">
			<!-- Localization information, take correct tag from loc file and add a @ sign !-->
			<Loc nameTag="@hbk-4g" descTag="@hbk-4g_desc" iconTag="12" shortNameTag="@hbk-4g_short" coords="260,200!197,118!326,118!407,202!125,202!350,345!180,345!262,80"  coords2="205,185!110,110!300,110!410,200!75,240!325,365!120,365!225,60"/>
		</Mech>
		<Mech id="2" name="hbk-4p" mdf="\hunchback\hbk-4p.mdf">
			<Loc nameTag="@hbk-4p" descTag="@hbk-4p_desc" iconTag="13" shortNameTag="@hbk-4p_short" coords="260,200!197,118!326,118!407,202!125,202!350,345!180,345!262,80"  coords2="205,185!110,110!300,110!410,200!75,240!325,365!120,365!225,60"/>
		</Mech>
		<Mech id="3" name="jr7-d" mdf="\jenner\jr7-d.mdf">
			<Loc nameTag="@jr7-d" descTag="@jr7-d_desc" iconTag="14" shortNameTag="@jr7-d_short" coords="260,100!200,175!330,175!380,110!137,110!350,330!170,330!265,194"  coords2="295,123!100,230!360,210!450,150!75,150!350,330!170,330!265,194"/>
		</Mech>
		<Mech id="4" name="jr7-f" mdf="\jenner\jr7-f.mdf">
			<Loc nameTag="@JR7-F" descTag="@jr7-f_desc" iconTag="15" shortNameTag="@jr7-f_short" coords="260,100!200,175!330,175!380,110!137,110!350,330!170,330!265,194"  coords2="295,123!100,230!360,210!450,150!75,150!350,330!170,330!265,194"/>
		</Mech>
		<Mech id="5" name="com-2d" mdf="\commando\com-2d.mdf">
		  <Loc nameTag="@com-2d" descTag="@com-2d_desc" iconTag="19" shortNameTag="@com-2d_short" coords="260,218!195,140!330,140!405,206!119,204!325,355!200,355!260,105"  coords2="250,200!175,135!310,125!440,120!85,200!335,275!175,275!250,75"/>
		</Mech>
		<Mech id="6" name="com-3a" mdf="\commando\com-3a.mdf">
		  <Loc nameTag="@com-3a" descTag="@com-3a_desc" iconTag="20" shortNameTag="@com-3a_short" coords="260,218!195,140!330,140!405,206!119,204!325,355!200,355!260,105"  coords2="250,200!175,135!310,125!440,120!85,200!335,275!175,275!250,75"/>
		</Mech>
		<Mech id="7" name="cn9-a" mdf="\centurion\cn9-a.mdf">
		  <Loc nameTag="@cn9-a" descTag="@cn9-a_desc" iconTag="24" shortNameTag="@cn9-a_short" coords="250,170!180,100!330,100!398,170!112,164!340,330!175,330!255,62"  coords2="255,185!160,140!350,140!465,145!110,215!350,330!175,330!270,80"/>
		</Mech>
		<Mech id="9" name="hbk-4h" mdf="\hunchback\hbk-4h.mdf">
			<Loc nameTag="@hbk-4h" descTag="@hbk-4h_desc" iconTag="21" shortNameTag="@hbk-4h_short" coords="260,200!197,118!326,118!407,202!125,202!350,345!180,345!262,80"  coords2="205,185!110,110!300,110!410,200!75,240!325,365!120,365!225,60"/>
		</Mech>
		<Mech id="10" name="drg-1n" mdf="\dragon\drg-1n.mdf">
			<Loc nameTag="@drg-1n" descTag="@drg-1n_desc" iconTag="10" shortNameTag="@drg-1n_short" coords="262,176!185,98!330,98!437,162!98,170!345,300!179,300!260,65"  coords2="245,205!110,120!350,120!525,130!75,240!380,255!160,290!240,80"/>
		</Mech>
		<Mech id="11" name="drg-1c" mdf="\dragon\drg-1c.mdf">
			<Loc nameTag="@drg-1c" descTag="@drg-1c_desc" iconTag="9" shortNameTag="@drg-1c_short" coords="262,176!185,98!330,98!437,162!98,170!345,300!179,300!260,65"  coords2="245,205!110,120!350,120!525,130!75,240!380,255!160,290!240,80"/>
		</Mech>
		<Mech id="12" name="cplt-c1" mdf="\catapult\cplt-c1.mdf">
			<Loc nameTag="@cplt-c1" descTag="@cplt-c1_desc" iconTag="6" shortNameTag="@cplt-c1_short" coords="262,220!190,190!330,190!380,114!144,114!340,325!180,325!260,130"  coords2="235,255!100,225!305,200!415,145!65,145!360,300!150,300!170,110"/>
		</Mech>
		<Mech id="13" name="cplt-a1" mdf="\catapult\cplt-a1.mdf">
			<Loc nameTag="@cplt-a1" descTag="@cplt-a1_desc" iconTag="5" shortNameTag="@cplt-a1_short" coords="262,220!190,190!330,190!380,114!144,114!340,325!180,325!260,130"  coords2="235,255!100,225!305,200!415,145!65,145!360,300!150,300!170,110"/>
		</Mech>
		<Mech id="14" name="aws-8q" mdf="\awesome\aws-8q.mdf">
			<Loc nameTag="@aws-8q" descTag="@aws-8q_desc" iconTag="28" shortNameTag="@aws-8q_short" coords="250,215!176,165!325,165!432,215!84,202!340,345!170,345!250,114"  coords2="250,215!135,180!335,160!490,190!60,265!350,320!160,320!245,115"/>
		</Mech>
		<Mech id="15" name="aws-8r" mdf="\awesome\aws-8r.mdf">
			<Loc nameTag="@aws-8r" descTag="@aws-8r_desc" iconTag="29" shortNameTag="@aws-8r_short" coords="250,215!176,165!325,165!432,215!84,202!340,345!170,345!250,114"  coords2="250,215!135,180!335,160!490,190!60,265!350,320!160,320!245,115"/>
		</Mech>
		<Mech id="16" name="as7-d" mdf="\atlas\as7-d.mdf">
			<Loc nameTag="@as7-d" descTag="@as7-d_desc" iconTag="2" shortNameTag="@as7-d_short" coords="258,140!193,110!322,110!413,158!104,166!342,322!174,322!259,63"  coords2="245,125!130,100!345,100!475,105!90,195!330,315!115,315!240,55"/>
		</Mech>
		<Mech id="17" name="as7-d-dc" mdf="\atlas\as7-d-dc.mdf">
			<Loc nameTag="@as7-d-dc" descTag="@as7-d-dc_desc" iconTag="3" shortNameTag="@as7-d-dc_short" coords="258,140!193,110!322,110!413,158!104,166!342,322!174,322!259,63"  coords2="245,125!130,100!345,100!475,105!90,195!330,315!115,315!240,55"/>
		</Mech>
		<Mech id="18" name="as7-rs" mdf="\atlas\as7-rs.mdf">
			<Loc nameTag="@as7-rs" descTag="@as7-rs_desc" iconTag="4" shortNameTag="@as7-rs_short" coords="258,140!193,110!322,110!413,158!104,166!342,322!174,322!259,63"  coords2="245,125!130,100!345,100!475,105!90,195!330,315!115,315!240,55"/>
		</Mech>
		<Mech id="19" name="cplt-k2" mdf="\catapult\cplt-k2.mdf">
			<Loc nameTag="@cplt-k2" descTag="@cplt-k2_desc" iconTag="8" shortNameTag="@cplt-k2_short" coords="262,220!190,190!330,190!380,114!144,114!340,325!180,325!260,130"  coords2="235,255!100,225!305,200!415,145!65,145!360,300!150,300!170,110"/>
		</Mech>
		<Mech id="20" name="jr7-k" mdf="\jenner\jr7-k.mdf">
			<Loc nameTag="@jr7-k" descTag="@jr7-k_desc" iconTag="16" shortNameTag="@jr7-k_short" coords="260,100!200,175!330,175!380,110!137,110!350,330!170,330!265,194"  coords2="295,123!100,230!360,210!450,150!75,150!350,330!170,330!265,194"/>
		</Mech>
		<Mech id="21" name="hbk-4j" mdf="\hunchback\hbk-4j.mdf">
			<Loc nameTag="@hbk-4j" descTag="@hbk-4j_desc" iconTag="22" shortNameTag="@hbk-4j_short" coords="260,200!197,118!326,118!407,202!125,202!350,345!180,345!262,80"  coords2="205,185!110,110!300,110!410,200!75,240!325,365!120,365!225,60"/>
		</Mech>
		<Mech id="22" name="hbk-4sp" mdf="\hunchback\hbk-4sp.mdf">
			<Loc nameTag="@hbk-4sp" descTag="@hbk-4sp_desc" iconTag="23" shortNameTag="@hbk-4sp_short" coords="260,200!197,118!326,118!407,202!125,202!350,345!180,345!262,80"  coords2="205,185!110,110!300,110!410,200!75,240!325,365!120,365!225,60"/>
		</Mech>
		<Mech id="23" name="drg-5n" mdf="\dragon\drg-5n.mdf">
			<Loc nameTag="@drg-5n" descTag="@drg-5n_desc" iconTag="11" shortNameTag="@drg-5n_short" coords="262,176!185,98!330,98!437,162!98,170!345,300!179,300!260,65"  coords2="245,205!110,120!350,120!525,130!75,240!380,255!160,290!240,80"/>
		</Mech>
		<Mech id="24" name="cplt-c4" mdf="\catapult\cplt-c4.mdf">
			<Loc nameTag="@cplt-c4" descTag="@cplt-c4_desc" iconTag="7" shortNameTag="@cplt-c4_short" coords="262,220!190,190!330,190!380,114!144,114!340,325!180,325!260,130"  coords2="235,255!100,225!305,200!415,145!65,145!360,300!150,300!170,110"/>
		</Mech>
		<Mech id="25" name="as7-k" mdf="\atlas\as7-k.mdf">
			<Loc nameTag="@as7-k" descTag="@as7-k_desc" iconTag="4" shortNameTag="@as7-k_short" coords="258,140!193,110!322,110!413,158!104,166!342,322!174,322!259,63"  coords2="245,125!130,100!345,100!475,105!90,195!330,315!115,315!240,55"/>
		</Mech>
		<Mech id="26" name="com-1b" mdf="\commando\com-1b.mdf">
		  <Loc nameTag="@com-1b" descTag="@com-1b_desc" iconTag="17" shortNameTag="@com-1b_short" coords="260,218!195,140!330,140!405,206!119,204!325,355!200,355!260,105"  coords2="250,200!175,135!310,125!440,120!85,200!335,275!175,275!250,75"/>
		</Mech>
		<Mech id="27" name="com-1d" mdf="\commando\com-1d.mdf">
		  <Loc nameTag="@com-1d" descTag="@com-1d_desc" iconTag="18" shortNameTag="@com-1d_short" coords="260,218!195,140!330,140!405,206!119,204!325,355!200,355!260,105"  coords2="250,200!175,135!310,125!440,120!85,200!335,275!175,275!250,75"/>
		</Mech>
		<Mech id="28" name="cn9-al" mdf="\centurion\cn9-al.mdf">
		  <Loc nameTag="@cn9-al" descTag="@cn9-al_desc" iconTag="26" shortNameTag="@cn9-al_short" coords="250,170!180,100!330,100!398,170!112,164!340,330!175,330!255,62"   coords2="255,185!160,140!350,140!465,145!110,215!350,330!175,330!270,80"/>
		</Mech>
		<Mech id="29" name="cn9-d" mdf="\centurion\cn9-d.mdf">
			<Loc nameTag="@cn9-d" descTag="@cn9-d_desc" iconTag="27" shortNameTag="@cn9-d_short" coords="250,170!180,100!330,100!398,170!112,164!340,330!175,330!255,62"   coords2="255,185!160,140!350,140!465,145!110,215!350,330!175,330!270,80"/>
		</Mech>
		<Mech id="30" name="aws-8t" mdf="\awesome\aws-8t.mdf">
			<Loc nameTag="@aws-8t" descTag="@aws-8t_desc" iconTag="32" shortNameTag="@aws-8t_short" coords="250,215!176,165!325,165!432,215!84,202!340,345!170,345!250,114"  coords2="250,215!135,180!335,160!490,190!60,265!350,320!160,320!245,115"/>
		</Mech>
		<Mech id="31" name="aws-8v" mdf="\awesome\aws-8v.mdf">
			<Loc nameTag="@aws-8v" descTag="@aws-8v_desc" iconTag="30" shortNameTag="@aws-8v_short" coords="250,215!176,165!325,165!432,215!84,202!340,345!170,345!250,114"  coords2="250,215!135,180!335,160!490,190!60,265!350,320!160,320!245,115"/>
		</Mech>
		<Mech id="32" name="aws-9m" mdf="\awesome\aws-9m.mdf">
			<Loc nameTag="@aws-9m" descTag="@aws-9m_desc" iconTag="31" shortNameTag="@aws-9m_short" coords="250,215!176,165!325,165!432,215!84,202!340,345!170,345!250,114"  coords2="250,215!135,180!335,160!490,190!60,265!350,320!160,320!245,115"/>
		</Mech>
		<Mech id="33" name="rvn-3l" mdf="\raven\rvn-3l.mdf">
			<Loc nameTag="@rvn-3l" descTag="@rvn-3l_desc" iconTag="34" shortNameTag="@rvn-3l_short" coords="255,170!194,99!322,99!384,65!132,65!330,300!180,300!255,60"  coords2="265,200!165,180!350,180!415,95!120,110!360,260!200,260!250,60"/>
		</Mech>
		<Mech id="34" name="rvn-2x" mdf="\raven\rvn-2x.mdf">
			<Loc nameTag="@rvn-2x" descTag="@rvn-2x_desc" iconTag="33" shortNameTag="@rvn-2x_short" coords="255,170!194,99!322,99!384,65!132,65!330,300!180,300!255,60"  coords2="265,200!165,180!350,180!415,95!120,110!360,260!200,260!250,60"/>
		</Mech>
		<Mech id="35" name="rvn-4x" mdf="\raven\rvn-4x.mdf">
			<Loc nameTag="@rvn-4x" descTag="@rvn-4x_desc" iconTag="35" shortNameTag="@rvn-4x_short" coords="255,170!194,99!322,99!384,65!132,65!330,300!180,300!255,60"  coords2="265,200!165,180!350,180!415,95!120,110!360,260!200,260!250,60"/>
		</Mech>
		<Mech id="36" name="cda-3m" mdf="\cicada\cda-3m.mdf">
			<Loc nameTag="@cda-3m" descTag="@cda-3m_desc" iconTag="39" shortNameTag="@cda-3m_short" coords="255,210!214,137!297,137!370,115!143,115!335,300!175,300!255,70"  coords2="235,200!130,180!350,170!430,110!110,105!390,270!170,260!230,70"/>
		</Mech>
		<Mech id="37" name="cda-2a" mdf="\cicada\cda-2a.mdf">
			<Loc nameTag="@cda-2a" descTag="@cda-2a_desc" iconTag="36" shortNameTag="@cda-2a_short" coords="255,210!214,137!297,137!370,115!143,115!335,300!175,300!255,70"  coords2="235,200!130,180!350,170!430,110!110,105!390,270!170,260!230,70"/>
		</Mech>
		<Mech id="38" name="cda-2b" mdf="\cicada\cda-2b.mdf">
			<Loc nameTag="@cda-2b" descTag="@cda-2b_desc" iconTag="37" shortNameTag="@cda-2b_short" coords="255,210!214,137!297,137!370,115!143,115!335,300!175,300!255,70"  coords2="235,200!130,180!350,170!430,110!110,105!390,270!170,260!230,70"/>
		</Mech>
		<Mech id="39" name="cda-3c" mdf="\cicada\cda-3c.mdf">
			<Loc nameTag="@cda-3c" descTag="@cda-3c_desc" iconTag="38" shortNameTag="@cda-3c_short" coords="255,210!214,137!297,137!370,115!143,115!335,300!175,300!255,70"  coords2="235,200!130,180!350,170!430,110!110,105!390,270!170,260!230,70"/>
		</Mech>
	    <Mech id="40" name="ctf-3d" mdf="\cataphract\ctf-3d.mdf">
    	  <Loc nameTag="@ctf-3d" descTag="@ctf-3d_desc" iconTag="44" shortNameTag="@ctf-3d_short" coords="260,190!194,114!322,114!410,211!109,208!326,330!190,330!260,85"  coords2="290,225!180,150!350,135!465,200!95,250!380,285!185,285!265,105"/>
      </Mech>
	    <Mech id="41" name="ctf-1x" mdf="\cataphract\ctf-1x.mdf">
    	  <Loc nameTag="@ctf-1x" descTag="@ctf-1x_desc" iconTag="41" shortNameTag="@ctf-1x_short" coords="260,190!194,114!322,114!410,211!109,208!326,330!190,330!260,85"  coords2="290,225!180,150!350,135!465,200!95,250!380,285!185,285!265,105"/>
     </Mech>
    	<Mech id="42" name="ctf-2x" mdf="\cataphract\ctf-2x.mdf">
	      <Loc nameTag="@ctf-2x" descTag="@ctf-2x_desc" iconTag="42" shortNameTag="@ctf-2x_short" coords="260,190!194,114!322,114!410,211!109,208!326,330!190,330!260,85"  coords2="290,225!180,150!350,135!465,200!95,250!380,285!185,285!265,105"/>
      </Mech>
    	<Mech id="44" name="ctf-4x" mdf="\cataphract\ctf-4x.mdf">
	      <Loc nameTag="@ctf-4x" descTag="@ctf-4x_desc" iconTag="45" shortNameTag="@ctf-4x_short" coords="260,190!194,114!322,114!410,211!109,208!326,330!190,330!260,85"  coords2="290,225!180,150!350,135!465,200!95,250!380,285!185,285!265,105"/>
      </Mech>
		<Mech id="45" name="cn9-ylw" mdf="\centurion\cn9-ylw.mdf">
			<Loc nameTag="@cn9-ylw" descTag="@cn9-ylw_desc" iconTag="40" shortNameTag="@cn9-ylw_short" coords="250,170!180,100!330,100!398,170!112,164!340,330!175,330!255,62"   coords2="255,185!160,140!350,140!465,145!110,215!350,330!175,330!270,80"/>
		</Mech>
		<Mech id="46" name="stk-5m" mdf="\stalker\stk-5m.mdf">
			<Loc nameTag="@stk-5m" descTag="@stk-5m_desc" iconTag="47" shortNameTag="@stk-5m_short" coords="262,155!198,124!326,124!372,45!149,45!335,330!190,330!260,65"  coords2="270,245!135,175!330,150!410,110!100,80!390,280!170,285!245,70"/>
		</Mech>
		<Mech id="47" name="stk-3f" mdf="\stalker\stk-3f.mdf">
			<Loc nameTag="@stk-3f" descTag="@stk-3f_desc" iconTag="48" shortNameTag="@stk-3f_short" coords="262,155!198,124!326,124!372,45!149,45!335,330!190,330!260,65"  coords2="270,245!135,175!330,150!410,110!100,80!390,280!170,285!245,70"/>
		</Mech>
		<Mech id="48" name="stk-3h" mdf="\stalker\stk-3h.mdf">
			<Loc nameTag="@stk-3h" descTag="@stk-3h_desc" iconTag="49" shortNameTag="@stk-3h_short" coords="262,155!198,124!326,124!372,45!149,45!335,330!190,330!260,65"  coords2="270,245!135,175!330,150!410,110!100,80!390,280!170,285!245,70"/>
		</Mech>
		<Mech id="49" name="stk-4n" mdf="\stalker\stk-4n.mdf">
			<Loc nameTag="@stk-4n" descTag="@stk-4n_desc" iconTag="50" shortNameTag="@stk-4n_short" coords="262,155!198,124!326,124!372,45!149,45!335,330!190,330!260,65"  coords2="270,245!135,175!330,150!410,110!100,80!390,280!170,285!245,70"/>
		</Mech>
		<Mech id="50" name="stk-5s" mdf="\stalker\stk-5s.mdf">
			<Loc nameTag="@stk-5s" descTag="@stk-5s_desc" iconTag="51" shortNameTag="@stk-5s_short" coords="262,155!198,124!326,124!372,45!149,45!335,330!190,330!260,65"  coords2="270,245!135,175!330,150!410,110!100,80!390,280!170,285!245,70"/>
		</Mech>
		<Mech id="51" name="sdr-5v" mdf="\spider\sdr-5v.mdf">
			<Loc nameTag="@sdr-5v" descTag="@sdr-5v_desc" iconTag="56" shortNameTag="@sdr-5v_short" coords="255,210!207,117!303,117!389,172!121,172!315,330!190,330!255,100"  coords2="260,235!200,155!330,150!440,110!80,175!350,280!200,280!270,70"/>
		</Mech>
		<Mech id="52" name="sdr-5d" mdf="\spider\sdr-5d.mdf">
			<Loc nameTag="@sdr-5d" descTag="@sdr-5d_desc" iconTag="54" shortNameTag="@sdr-5d_short" coords="255,210!207,117!303,117!389,172!121,172!315,330!190,330!255,100"  coords2="260,235!200,155!330,150!440,110!80,175!350,280!200,280!270,70"/>
		</Mech>
		<Mech id="53" name="sdr-5k" mdf="\spider\sdr-5k.mdf">
			<Loc nameTag="@sdr-5k" descTag="@sdr-5k_desc" iconTag="55" shortNameTag="@sdr-5k_short" coords="255,210!207,117!303,117!389,172!121,172!315,330!190,330!255,100"  coords2="260,235!200,155!330,150!440,110!80,175!350,280!200,280!270,70"/>
		</Mech>
		<Mech id="54" name="ctf-hero01" mdf="\cataphract\ctf-hero01.mdf">
			<Loc nameTag="@ctf-hero01" descTag="@ctf-hero01_desc" iconTag="46" shortNameTag="@ctf-hero01_short" coords="260,190!194,114!322,114!410,211!109,208!326,330!190,330!260,85"  coords2="290,225!180,150!350,135!465,200!95,250!380,285!185,285!265,105"/>
    </Mech>
		<Mech id="55" name="drg-fang" mdf="\dragon\drg-fang.mdf">
			<Loc nameTag="@drg-fang" descTag="@drg-fang_desc" iconTag="52" shortNameTag="@drg-fang_short" coords="262,176!185,98!330,98!437,162!98,170!345,300!179,300!260,65"  coords2="245,205!110,120!350,120!525,130!75,240!380,255!160,290!240,80"/>
		</Mech>
		<Mech id="56" name="drg-flame" mdf="\dragon\drg-flame.mdf">
			<Loc nameTag="@drg-flame" descTag="@drg-flame_desc" iconTag="53" shortNameTag="@drg-flame_short" coords="262,176!185,98!330,98!437,162!98,170!345,300!179,300!260,65"  coords2="245,205!110,120!350,120!525,130!75,240!380,255!160,290!240,80"/>
		</Mech>
		<Mech id="57" name="com-tdk" mdf="\commando\com-tdk.mdf">
			<Loc nameTag="@com-tdk" descTag="@com-tdk_desc" iconTag="57" shortNameTag="@com-tdk_short" coords="260,218!195,140!330,140!405,206!119,204!325,355!200,355!260,105"  coords2="250,200!175,135!310,125!440,120!85,200!335,275!175,275!250,75"/>
		</Mech>
		<Mech id="58" name="aws-pb" mdf="\awesome\aws-pb.mdf">
			<Loc nameTag="@aws-pb" descTag="@aws-pb_desc" iconTag="58" shortNameTag="@aws-pb_short" coords="250,215!176,165!325,165!432,215!84,202!340,345!170,345!250,114" coords2="250,215!135,180!335,160!490,190!60,265!350,320!160,320!245,115"/>
		</Mech>
		<Mech id="59" name="tbt-7m" mdf="\trebuchet\tbt-7m.mdf">
			<Loc nameTag="@tbt-7m" descTag="@tbt-7m_desc" iconTag="59" shortNameTag="@tbt-7m_short" coords="257,178!190,126!327,126!407,202!122,214!335,330!190,330!255,70"  coords2="290,270!205,180!360,145!445,160!130,260!370,305!215,305!290,105"/>
		</Mech>
		<Mech id="60" name="tbt-3c" mdf="\trebuchet\tbt-3c.mdf">
			<Loc nameTag="@tbt-3c" descTag="@tbt-3c_desc" iconTag="63" shortNameTag="@tbt-3c_short" coords="257,178!190,126!327,126!407,202!122,214!335,330!190,330!255,70"  coords2="290,270!205,180!360,145!445,160!130,260!370,305!215,305!290,105"/>
		</Mech>
		<Mech id="61" name="tbt-5j" mdf="\trebuchet\tbt-5j.mdf">
			<Loc nameTag="@tbt-5j" descTag="@tbt-5j_desc" iconTag="62" shortNameTag="@tbt-5j_short" coords="257,178!190,126!327,126!407,202!122,214!335,330!190,330!255,70"  coords2="290,270!205,180!360,145!445,160!130,260!370,305!215,305!290,105"/>
		</Mech>
		<Mech id="62" name="tbt-5n" mdf="\trebuchet\tbt-5n.mdf">
			<Loc nameTag="@tbt-5n" descTag="@tbt-5n_desc" iconTag="61" shortNameTag="@tbt-5n_short" coords="257,178!190,126!327,126!407,202!122,214!335,330!190,330!255,70"  coords2="290,270!205,180!360,145!445,160!130,260!370,305!215,305!290,105"/>
		</Mech>
		<Mech id="63" name="tbt-7k" mdf="\trebuchet\tbt-7k.mdf">
			<Loc nameTag="@tbt-7k" descTag="@tbt-7k_desc" iconTag="60" shortNameTag="@tbt-7k_short" coords="257,178!190,126!327,126!407,202!122,214!335,330!190,330!255,70"  coords2="290,270!205,180!360,145!445,160!130,260!370,305!215,305!290,105"/>
		</Mech>
		<Mech id="64" name="cda-x5" mdf="\cicada\cda-x5.mdf">
			<Loc nameTag="@cda-x5" descTag="@cda-x5_desc" iconTag="64" shortNameTag="@cda-x5_short" coords="255,210!214,137!297,137!370,115!143,115!335,300!175,300!255,70"  coords2="235,200!130,180!350,170!430,110!110,105!390,270!170,260!230,70"/>
		</Mech>
		<Mech id="65" name="jm6-dd" mdf="\jagermech\jm6-dd.mdf">
			<Loc nameTag="@jm6-dd" descTag="@jm6-dd_desc" iconTag="66" shortNameTag="@jm6-dd_short" coords="260,277!175,220!340,220!395,110!100,110!342,322!174,322!260,160"  coords2="260,300!150,285!355,285!475,105!90,135!330,380!135,380!260,185"/>
		</Mech>
		<Mech id="66" name="jm6-a" mdf="\jagermech\jm6-a.mdf">
			<Loc nameTag="@jm6-a" descTag="@jm6-a_desc" iconTag="65" shortNameTag="@jm6-a_short" coords="260,277!175,220!340,220!395,110!100,110!342,322!174,322!260,160"  coords2="260,300!150,285!355,285!475,105!90,135!350,380!135,380!260,185"/>
		</Mech>
		<Mech id="67" name="jm6-s" mdf="\jagermech\jm6-s.mdf">
			<Loc nameTag="@jm6-s" descTag="@jm6-s_desc" iconTag="67" shortNameTag="@jm6-s_short" coords="260,277!175,220!340,220!395,110!100,110!342,322!174,322!260,160"  coords2="260,300!150,285!355,285!475,105!90,135!350,380!135,380!260,185"/>
		</Mech>
		<Mech id="69" name="hgn-hm" mdf="\highlander\hgn-hm.mdf">
			<Loc nameTag="@hgn-hm" descTag="@hgn-hm_desc" iconTag="68" shortNameTag="@hgn-hm_short"  coords="260,170!180,100!330,100!398,170!112,164!340,330!175,330!260,62"   coords2="255,185!160,160!350,140!465,145!110,235!350,330!175,330!270,80"/>
		</Mech>
		<Mech id="70" name="hgn-732" mdf="\highlander\hgn-732.mdf">
			<Loc nameTag="@hgn-732" descTag="@hgn-732_desc" iconTag="69" shortNameTag="@hgn-732_short"  coords="260,170!180,100!330,100!398,170!112,164!340,330!175,330!260,62"   coords2="255,185!160,160!350,140!465,145!110,235!350,330!175,330!270,80"/>
		</Mech>
		<Mech id="71" name="hgn-733" mdf="\highlander\hgn-733.mdf">
			<Loc nameTag="@hgn-733" descTag="@hgn-733_desc" iconTag="70" shortNameTag="@hgn-733_short"  coords="260,170!180,100!330,100!398,170!112,164!340,330!175,330!260,62"   coords2="255,185!160,160!350,140!465,145!110,235!350,330!175,330!270,80"/>
		</Mech>
		<Mech id="72" name="hgn-733c" mdf="\highlander\hgn-733c.mdf">
			<Loc nameTag="@hgn-733c" descTag="@hgn-733c_desc" iconTag="71" shortNameTag="@hgn-733c_short"  coords="260,170!180,100!330,100!398,170!112,164!340,330!175,330!260,62"   coords2="255,185!160,160!350,140!465,145!110,235!350,330!175,330!270,80"/>
		</Mech>
		<Mech id="73" name="hgn-733p" mdf="\highlander\hgn-733p.mdf">
			<Loc nameTag="@hgn-733p" descTag="@hgn-733p_desc" iconTag="72" shortNameTag="@hgn-733p_short"  coords="260,170!180,100!330,100!398,170!112,164!340,330!175,330!260,62"   coords2="255,185!160,160!350,140!465,145!110,235!350,330!175,330!270,80"/>
		</Mech>
		<Mech id="74" name="drg-5nc" mdf="\dragon\drg-5nc.mdf">
			<Loc nameTag="@drg-5nc" descTag="@drg-5nc_desc" iconTag="73" shortNameTag="@drg-5nc_short" coords="262,176!185,98!330,98!437,162!98,170!345,300!179,300!260,65"  coords2="245,205!110,120!350,120!525,130!75,240!380,255!160,290!240,80"/>
		</Mech>
		<Mech id="75" name="stk-m" mdf="\stalker\stk-m.mdf">
			<Loc nameTag="@stk-m" descTag="@stk-m_desc" iconTag="74" shortNameTag="@stk-m_short" coords="262,155!198,124!326,124!372,45!149,45!335,330!190,330!260,65"  coords2="270,245!135,175!330,150!410,110!100,80!390,280!170,285!245,70"/>
		</Mech>
		<Mech id="76" name="jr7-fc" mdf="\jenner\jr7-fc.mdf">
			<Loc nameTag="@jr7-fc" descTag="@jr7-fc_desc" iconTag="75" shortNameTag="@jr7-fc_short" coords="260,100!200,175!330,175!380,110!137,110!350,330!170,330!265,194"  coords2="295,123!100,230!360,210!450,150!75,150!350,330!170,330!265,194"/>
		</Mech>
		<Mech id="77" name="bj-1" mdf="\blackjack\bj-1.mdf">
			<Loc nameTag="@bj-1" descTag="@bj-1_desc" iconTag="76" shortNameTag="@bj-1_short" coords="253,176!180,98!325,98!400,85!98,85!345,300!179,300!251,65"  coords2="270,225!220,140!380,120!450,75!120,130!360,380!170,380!285,75"/>
		</Mech>
		<Mech id="78" name="bj-1dc" mdf="\blackjack\bj-1dc.mdf">
			<Loc nameTag="@bj-1dc" descTag="@bj-1dc_desc" iconTag="77" shortNameTag="@bj-1dc_short" coords="253,176!180,98!325,98!400,85!98,85!345,300!179,300!251,65"  coords2="270,225!220,140!380,120!450,75!120,130!360,380!170,380!285,75"/>
		</Mech>
		<Mech id="79" name="bj-1x" mdf="\blackjack\bj-1x.mdf">
			<Loc nameTag="@bj-1x" descTag="@bj-1x_desc" iconTag="78" shortNameTag="@bj-1x_short" coords="253,176!180,98!325,98!400,85!98,85!335,300!174,300!251,65"  coords2="260,225!205,140!380,120!465,75!100,120!360,380!150,380!275,75"/>
		</Mech>
		<Mech id="80" name="bj-3" mdf="\blackjack\bj-3.mdf">
			<Loc nameTag="@bj-3" descTag="@bj-3_desc" iconTag="79" shortNameTag="@bj-3_short" coords="253,176!180,98!325,98!400,85!98,85!345,300!179,300!251,65"  coords2="270,225!220,140!380,120!450,75!120,130!360,380!170,380!285,75"/>
		</Mech>
		<Mech id="81" name="jm6-fb" mdf="\jagermech\jm6-fb.mdf">
			<Loc nameTag="@jm6-fb" descTag="@jm6-fb_desc" iconTag="80" shortNameTag="@jm6-fb_short" coords="260,277!175,220!340,220!395,110!100,110!342,322!174,322!260,160"  coords2="260,300!150,285!355,285!475,105!90,135!350,380!135,380!260,185"/>
		</Mech>
		<Mech id="82" name="qkd-4g" mdf="\quickdraw\qkd-4g.mdf">
			<Loc nameTag="@qkd-4g" descTag="@qkd-4g_desc" iconTag="81" shortNameTag="@qkd-4g_short" coords="262,176!185,98!330,98!437,162!98,170!345,300!179,300!260,65"  coords2="245,205!110,120!350,120!525,130!75,240!380,255!160,290!240,80"/>
		</Mech>
		<Mech id="83" name="qkd-4h" mdf="\quickdraw\qkd-4h.mdf">
			<Loc nameTag="@qkd-4h" descTag="@qkd-4h_desc" iconTag="82" shortNameTag="@qkd-4h_short" coords="262,176!185,98!330,98!437,162!98,170!345,300!179,300!260,65"  coords2="245,205!110,120!350,120!525,130!75,240!380,255!160,290!240,80"/>
		</Mech>
		<Mech id="84" name="qkd-5k" mdf="\quickdraw\qkd-5k.mdf">
			<Loc nameTag="@qkd-5k" descTag="@qkd-5k_desc" iconTag="83" shortNameTag="@qkd-5k_short" coords="262,176!185,98!330,98!437,162!98,170!345,300!179,300!260,65"  coords2="245,205!110,120!350,120!525,130!75,240!380,255!160,290!240,80"/>
		</Mech>
		<Mech id="85" name="hbk-4pc" mdf="\hunchback\hbk-4pc.mdf">
			<Loc nameTag="@hbk-4pc" descTag="@hbk-4pc_desc" iconTag="84" shortNameTag="@hbk-4pc_short" coords="260,200!197,118!326,118!407,202!125,202!350,345!180,345!262,80"  coords2="205,185!110,110!300,110!410,200!75,240!325,365!120,365!225,60"/>
		</Mech>
		<Mech id="86" name="jr7-ds" mdf="\jenner\jr7-ds.mdf">
			<Loc nameTag="@jr7-ds" descTag="@jr7-ds_desc" iconTag="85" shortNameTag="@jr7-ds_short" coords="260,100!200,175!330,175!380,110!137,110!350,330!170,330!265,194"  coords2="295,123!100,230!360,210!450,150!75,150!350,330!170,330!265,194"/>
		</Mech>
		<Mech id="87" name="vtr-ds" mdf="\victor\vtr-ds.mdf">
			<Loc nameTag="@vtr-ds" descTag="@vtr-ds_desc" iconTag="86" shortNameTag="@vtr-ds_short" coords="262,176!185,98!330,98!437,162!98,170!345,300!179,300!260,65"  coords2="245,205!110,120!350,120!525,130!75,240!380,310!160,310!240,80"/>
		</Mech>
		<Mech id="88" name="vtr-9k" mdf="\victor\vtr-9k.mdf">
			<Loc nameTag="@vtr-9k" descTag="@vtr-9k_desc" iconTag="88" shortNameTag="@vtr-9k_short" coords="262,176!185,98!330,98!437,162!98,170!345,300!179,300!260,65"  coords2="245,205!110,120!350,120!525,130!75,240!380,310!160,310!240,80"/>
		</Mech>
		<Mech id="89" name="vtr-9b" mdf="\victor\vtr-9b.mdf">
			<Loc nameTag="@vtr-9b" descTag="@vtr-9b_desc" iconTag="87" shortNameTag="@vtr-9b_short" coords="262,176!185,98!330,98!437,162!98,170!345,300!179,300!260,65"  coords2="245,205!110,120!350,120!525,130!75,240!380,310!160,310!240,80"/>
		</Mech>
		<Mech id="90" name="vtr-9s" mdf="\victor\vtr-9s.mdf">
			<Loc nameTag="@vtr-9s" descTag="@vtr-9s_desc" iconTag="89" shortNameTag="@vtr-9s_short" coords="262,176!185,98!330,98!437,162!98,170!345,300!179,300!260,65"  coords2="245,205!110,120!350,120!525,130!75,240!380,310!160,310!240,80"/>
		</Mech>
		<Mech id="92" name="as7-rsc" mdf="\atlas\as7-rsc.mdf">
			<Loc nameTag="@as7-rsc" descTag="@as7-rsc_desc" iconTag="90" shortNameTag="@as7-rsc_short" coords="258,140!193,110!322,110!413,158!104,166!342,322!174,322!259,63"  coords2="245,125!130,100!345,100!475,105!90,195!330,315!115,315!240,55"/>
		</Mech>
		<Mech id="996" name="jr7-d-founder" mdf="\jenner\jr7-d-founder.mdf">
			<Loc nameTag="@jr7-d-founder" descTag="@jr7-d-founder_desc" iconTag="14" shortNameTag="@jr7-d-founder_short" coords="260,100!200,175!330,175!380,110!137,110!350,330!170,330!265,194"  coords2="295,123!100,230!360,210!450,150!75,150!350,330!170,330!265,194"/>
		</Mech>
		<Mech id="997" name="cplt-c1-founder" mdf="\catapult\cplt-c1-founder.mdf">
			<Loc nameTag="@cplt-c1-founder" descTag="@cplt-c1-founder_desc" iconTag="6" shortNameTag="@cplt-c1-founder_short" coords="262,167!190,190!330,190!380,114!144,114!340,325!180,325!260,130"  coords2="235,255!100,225!305,200!415,145!65,145!360,300!150,300!170,110"/>
		</Mech>
		<Mech id="998" name="hbk-4g-founder" mdf="\hunchback\hbk-4g-founder.mdf">
			<Loc nameTag="@hbk-4g-founder" descTag="@hbk-4g-founder_desc" iconTag="12" shortNameTag="@hbk-4g-founder_short" coords="260,200!197,118!326,118!407,202!125,202!350,345!180,345!262,80"  coords2="205,185!110,110!300,110!410,200!75,240!325,365!120,365!225,60"/>
		</Mech>
		<Mech id="999" name="as7-d-founder" mdf="\atlas\as7-d-founder.mdf">
			<Loc nameTag="@as7-d-founder" descTag="@as7-d-founder_desc" iconTag="2" shortNameTag="@as7-d-founder_short" coords="258,140!193,110!322,110!413,158!104,166!342,322!174,322!259,63" coords2="245,125!130,100!345,100!475,105!90,195!330,315!115,315!240,55"/>
			<MechStats tonnage="100" speed="54.0" armor="304" armortype="2800" heatsinks="20" jumpjets="0"/>
		</Mech>
	</MechList>
	<WeaponList>
		<!-- All weapons need a weapon tag. Case matters !-->
		<!-- id = must be unique for all items(not just weapons)
			 name = give it a readable name !-->
		<Weapon id="1000" name="AutoCannon20">
			<!-- Localization information, take correct tag from loc file and add a @ sign !-->
			<Loc nameTag="@AC20" descTag="@AC20_desc" iconTag="10"/>
			<!-- Weapon specific information
	     Health = Integer value expressing the percentage health of a weapon (integer because backend stores integer values)
	  	 type = String Id of the weapon type "Ballistic / Beam / Missile" (used with ammoType)
	  	 damage = integer value of damage
       heatdamage = amount of heat generated on target
	  	 heat = real number value of heat generated on fire
	  	 cooldown = time in seconds to be able to fire 0 = instant fire
	  	 ammoType = String name of ammoType that is used ( taken from AmmoTypeList )
	  	 ammoPerShot = ammo fired per shot (per interval)  (-1 no ammo used)
	  	 minRange = integer value of minimun range in meters
	  	 longRange = distance at which some weapon damage falloff starts
       maxRange = integer value of maximun range in meters (-1 = infinity)
	  	 tons = integer value of weapon weight
       radius = used for explosion radius
       duration = 0 single shot, -1.0 player controlled duration (button held down), > 0 set duration
	  	 slots = integer value of equipment slots weapon uses !-->
			<WeaponStats Health="18" slots="10" type="0" projectileclass="bullet" numFiring="1" damage="20" heatdamage="0" impulse="0.1" heat="6.0" cooldown="4.0" ammoType="AC20Ammo" ammoPerShot="1" minRange="0" longRange="270" maxRange="810" tons="14" duration="0.0" lifetime="10.0" speed="900" volleydelay="0" gravity="0,0,-9.8" maxDepth="10.0"/>
      <!-- Effects used by the weapon!-->
			<EffectList>
				<Effect name="Projectile" asset="objects/weapons/autocannon_shell.cgf" scale="1.0" mass="10"/>
				<Effect name="ProjectileMaterial" asset="mat_ac20"/>
				<Effect name="Trail" asset="mech_weapons.autocannon_20.trail" scale="1.0"/>
				<Effect name="Muzzle" asset="mech_weapons.autocannon_20.muzzle_flash"/>
				<Effect name="MuzzleFP" asset="mech_weapons.autocannon_20.muzzle_flash_fp"/>
				<Effect name="Sound:Fire" asset="sounds/weapons:cannon:cannon_fire" float="0.0"/>
				<Effect name="Sound:PostFire" asset="sounds/weapons:cannon:cannon_reload" float="1.5"/>
				<Effect name="DamageBrush" asset="Textures\\decals\\damage_brushes\\ac_20.tif"/>
				<Effect name="DamageBrushType" asset="direct" float="64" float2="64"/>
			</EffectList>
			<Audio OnDestroyedDialogue="BB_AutoCannon_Destroyed"/>
		</Weapon>
		<Weapon id="1001" name="MediumLaser">
			<Loc nameTag="@ML" descTag="@ML_desc" iconTag="2"/>
			<WeaponStats Health="10" slots="1" type="1" projectileclass="" numFiring="1" damage="5" heatdamage="0" heatpenalty="0.0" minheatpenaltylevel="5" impulse="0.0" heat="4.0" cooldown="3.0" ammoType="" ammoPerShot="0" minRange="0" longRange="270" maxRange="540" visRange="1500" tons="1" duration="1.0" lifetime="0" speed="0" volleydelay="0.0" maxDepth="10.0"/>
			<EffectList>
				<Effect name="Beam" asset="Objects/weapons/laser_beam_medium.cgf"/>
				<Effect name="BeamCap" asset="Objects/weapons/laser_impact_medium.cgf"/>
				<!--time : time it takes for the beam to scale to 100% for x,z scale     distance :  how much the beam grows in one sec-->
				<Effect name="ParticleBeam" asset=""/>
				<Effect name="TraceEffects" asset="laser_medium"/>
				<Effect name="Sound:Fire" asset="sounds/weapons:lasers:lasers_medium_fire1" float="0.0"/>
				<Effect name="Sound:PostFire" asset="sounds/weapons:lasers:laser_medium_power" float="0.5"/>
				<Effect name="DamageBrush" asset="Textures\\decals\\damage_brushes\\laser_med.tif"/>
				<Effect name="DamageBrushType" asset="laser" float="16" float2="16"/>
				<Effect name="Projector:icecave" asset="textures/defaults/sparks_test.dds" vector="0.26,0.925,0.275" float="0.5" float2="1.5" float3="12" float4="160" float5="80" float6="6.5" num="9"/>
			</EffectList>
			<Audio OnDestroyedDialogue="BB_MediumLaser_Destroyed"/>
		</Weapon>
		<Weapon id="1002" name="LRM20">
			<Loc nameTag="@LRM20" descTag="@LRM20_desc" iconTag="3"/>
			<WeaponStats Health="10" slots="5" type="2" projectileclass="javelin" numFiring="20" damage="1.1" heatdamage="0" impulse="0.4" heat="6.0" cooldown="4.75" ammoType="LRMAmmo" ammoPerShot="20" minRange="180" longRange="1000.0" maxRange="1000.0" tons="10" duration="0.0" lifetime="15.0" speed="120" volleydelay="0.5" peakdist="0.6" peaktime="-0.333" minheight="20" maxheight="150" uselock="1" trackingstrength="2.0" radius="0.05" hitpoints="1.0" UseTAG="1"  formation_speed="2.5"  formation_size="0.1"  formation_size_per_index="0.005" artemisAmmoType="LRMAmmoArtemis" spread="7.0"/>
			<EffectList>
				<Effect name="Projectile" asset="objects/weapons/lrm_missile.cgf" mass="1.0"/>
				<Effect name="ProjectileMaterial" asset="mat_rocket"/>
				<Effect name="Trail" asset="mech_weapons.missiles.lrm_missile_exhaust" scale="1.0"/>
				<Effect name="NumStageEffects" asset="" num="3"/>
				<Effect name="StageEffect" asset="mech_weapons.missiles.launch" num="1"/>
				<Effect name="StageEffect2" asset="mech_weapons.missiles.engage" num="2"/>
				<Effect name="StageEffect3" asset="mech_weapons.missiles.engage" num="3"/>
				<Effect name="Sound:Fire" asset="sounds/weapons:missiles:lrm_fire" float="0.0"/>
				<Effect name="Sound:PostFire" asset="sounds/weapons:missiles:missile_reload" float="2.0"/>
				<Effect name="Sound:Trail" asset="sounds/weapons:missiles:missile_trail" float="2.0"/>
				<Effect name="DamageBrush" asset="Textures\\decals\\damage_brushes\\lrm_20.tif"/>
				<Effect name="DamageBrushType" asset="explosion" float="64" float2="64"/>
			</EffectList>
			<Audio OnDestroyedDialogue="BB_LRM_Destroyed"/>
		</Weapon>
		<Weapon id="1003" name="SmallLaser">
			<Loc nameTag="@SL" descTag="@SL_desc" iconTag="11"/>
			<WeaponStats Health="10" slots="1" type="1" projectileclass="" numFiring="1" damage="3" heatdamage="0" impulse="0.0" heat="2.0" cooldown="2.25" ammoType="" ammoPerShot="0" minRange="0" longRange="90" maxRange="180" visRange="1500" tons="0.5" duration="0.75" lifetime="0" speed="0" volleydelay="0.0" maxDepth="10.0"/>
			<EffectList>
				<Effect name="Beam" asset="Objects/weapons/laser_beam_small.cgf"/>
				<Effect name="BeamCap" asset="Objects/weapons/laser_impact_small.cgf"/>
				<Effect name="ParticleBeam" asset=""/>
				<Effect name="TraceEffects" asset="laser_small"/>
				<Effect name="Sound:Fire" asset="sounds/weapons:lasers:laser_small_fire" float="0.0"/>
				<Effect name="DamageBrush" asset="Textures\\decals\\damage_brushes\\laser_small.tif"/>
				<Effect name="DamageBrushType" asset="laser" float="16" float2="16"/>
				<Effect name="Projector:icecave" asset="textures/defaults/sparks_test.dds" vector="1.0,0.259,0.259" float="0.5" float2="1.5" float3="12" float4="160" float5="80" float6="6.5" num="9"/>
			</EffectList>
			<Audio OnDestroyedDialogue="BB_SmallLaser_Destroyed"/>
		</Weapon>
		<Weapon id="1004" name="SRM4">
			<Loc nameTag="@SRM4" descTag="@SRM4_desc" iconTag="12"/>
			<WeaponStats Health="10" slots="1" type="2" projectileclass="waypointrocket" numFiring="4" damage="1.5" heatdamage="0" impulse="0.192" heat="3" cooldown="3.75" ammoType="SRMAmmo" ammoPerShot="4" minRange="0" longRange="270.0" maxRange="270.0" tons="2" duration="0.0" lifetime="15.0" speed="300" volleydelay="0.25" maxheight="0" radius="0.05"  artemisAmmoType="SRMAmmoArtemis" formation_size="0.01"  formation_size_per_index="0.025" spread="6.0"/>
			<EffectList>
				<Effect name="Projectile" asset="objects/weapons/lrm_missile.cgf" mass="1.0"/>
				<Effect name="ProjectileMaterial" asset="mat_rocket"/>
				<Effect name="ProjectileAnchor" asset="objects/weapons/matchstick_cube.cgf"/>
				<Effect name="Trail" asset="mech_weapons.missiles.srm_missile_exhaust" scale="1.0"/>
				<Effect name="Sound:Fire" asset="sounds/weapons:missiles:srm_fire" float="0.0"/>
				<Effect name="Sound:PostFire" asset="sounds/weapons:missiles:missile_reload" float="1.5"/>
				<Effect name="Sound:Trail" asset="sounds/weapons:missiles:srm_trail" float="2.0"/>
				<Effect name="DamageBrush" asset="Textures\\decals\\damage_brushes\\lrm_20.tif"/>
				<Effect name="DamageBrushType" asset="explosion" float="64" float2="64"/>
			</EffectList>
			<Audio OnDestroyedDialogue="BB_SRM_Destroyed"/>
		</Weapon>
		<Weapon id="1005" name="ERLargeLaser">
			<Loc nameTag="@ERLL" descTag="@ERLL_desc" iconTag="13"/>
			<WeaponStats Health="10" slots="2" type="1" projectileclass="" numFiring="1" damage="9" heatdamage="0" impulse="0.0" heat="9.5" cooldown="3.25" ammoType="" ammoPerShot="0" minRange="0" longRange="675" maxRange="1350" visRange="1500" tons="5" duration="1.0" lifetime="0" speed="0" volleydelay="0.0" maxDepth="10.0"/>
			<EffectList>
				<Effect name="Beam" asset="Objects/weapons/laser_beam_large.cgf"/>
				<Effect name="BeamCap" asset="Objects/weapons/laser_impact_large.cgf"/>
				<!--time : time it takes for the beam to scale to 100% for x,z scale     distance :  how much the beam grows in one sec-->
				<Effect name="ParticleBeam" asset=""/>
				<Effect name="TraceEffects" asset="laser_large"/>
				<Effect name="Sound:Fire" asset="sounds/weapons:lasers:laser_large_fire" float="0.0"/>
				<Effect name="Sound:PostFire" asset="sounds/weapons:lasers:laser_large_power" float="0.5"/>
				<Effect name="DamageBrush" asset="Textures\\decals\\damage_brushes\\laser_large.tif"/>
				<Effect name="DamageBrushType" asset="laser" float="32" float2="32"/>
				<Effect name="Projector:icecave" asset="textures/defaults/sparks_test.dds" vector="0.243,0.411,1.0" float="0.5" float2="1.5" float3="12" float4="160" float5="80" float6="6.5" num="9"/>
			</EffectList>
			<Audio OnDestroyedDialogue="BB_ERLargeLaser_Destroyed"/>
		</Weapon>
		<Weapon id="1006" name="ERPPC">
			<Loc nameTag="@ERPPC" descTag="@ERPPC_desc" iconTag="14"/>
			<WeaponStats Health="10" slots="3" type="1" projectileclass="bullet" numFiring="1" damage="10" heatdamage="0" impulse="0.03" heat="11.0" cooldown="4" ammoType="" ammoPerShot="0" minRange="0" longRange="810" maxRange="1620" tons="7" duration="0" lifetime="10" speed="2000" volleydelay="0" maxDepth="10.0" EMP="4.0"/>
			<EffectList>
				<Effect name="Projectile" asset="objects/weapons/ppc_projectile.cgf" mass="1.0"/>
				<Effect name="ProjectileMaterial" asset="mat_ppc" />
				<Effect name="Trail" asset="mech_weapons.ppc.beam_trail"/>
				<Effect name="TrailFP" asset="mech_weapons.ppc.beam_trail_fp"/>
				<Effect name="Muzzle" asset="mech_weapons.ppc.muzzle_flash"/>
				<Effect name="MuzzleFP" asset="mech_weapons.ppc.muzzle_flash_fp"/>
				<Effect name="Sound:Fire" asset="sounds/weapons:erppc:erppc_fire" float="0.0"/>
				<Effect name="DamageBrush" asset="Textures\\decals\\damage_brushes\\ac_20.tif"/>
				<Effect name="DamageBrushType" asset="laser" float="64" float2="64"/>
			</EffectList>
			<Audio OnDestroyedDialogue="BB_ERPPC_Destroyed"/>
		</Weapon>
		<Weapon id="1007" name="Flamer">
			<Loc nameTag="@Flamer" descTag="@Flamer_desc" iconTag="15"/>
			<WeaponStats Health="10" slots="1" type="1" projectileclass="" numFiring="1" damage="0.7" heatdamage="0.0" impulse="0.0" heat="1.0" cooldown="0.0" ammoType="" ammoPerShot="0" minRange="0" longRange="64.0" maxRange="64.0" tons="1" duration="-1.0" lifetime="1.0" speed="100" volleydelay="0.25" maxheight="0" coneoffire="10" heatinctime="5.5" trgheatinctime="4.0" maxDepth="10.0" critDamMult="1.1" critChanceIncrease="0.14,0.08,0.03"/>
			<EffectList>
				<Effect name="Beam" asset=""/>
				<Effect name="ParticleBeam" asset="mech_weapons.flamer.flame_jet"/>
				<Effect name="ParticleBeamFP" asset="mech_weapons.flamer.flame_jet_fp"/>
				<Effect name="TraceEffects" asset="flamer"/>
				<Effect name="Sound:FireLoop" asset="sounds/weapons:flamer:flamer" float="0.0"/>
				<Effect name="Sound:PostFireLoop" asset="sounds/weapons:flamer:flamer_tail" float="0.0"/>
				<Effect name="DamageBrush" asset="Textures\\decals\\damage_brushes\\lrm_20.tif"/>
				<Effect name="DamageBrushType" asset="laser" float="64" float2="64"/>
			</EffectList>
			<Audio OnDestroyedDialogue="BB_Flamer_Destroyed"/>
		</Weapon>
		<Weapon id="1008" name="LargeLaser">
			<Loc nameTag="@LL" descTag="@LL_desc" iconTag="16"/>
			<WeaponStats Health="10" slots="2" type="1" projectileclass="" numFiring="1" damage="9" heatdamage="0" impulse="0.0" heat="7.0" cooldown="3.25" ammoType="" ammoPerShot="0" minRange="0" longRange="450" maxRange="900" visRange="1500" tons="5" duration="1.0" lifetime="0" speed="0" volleydelay="0.0" maxDepth="10.0"/>
			<EffectList>
				<Effect name="Beam" asset="Objects/weapons/laser_beam_large.cgf"/>
				<Effect name="BeamCap" asset="Objects/weapons/laser_impact_large.cgf"/>
				<!--time : time it takes for the beam to scale to 100% for x,z scale     distance :  how much the beam grows in one sec-->
				<Effect name="ParticleBeam" asset=""/>
				<Effect name="TraceEffects" asset="laser_large"/>
				<Effect name="Sound:Fire" asset="sounds/weapons:lasers:laser_large_fire" float="0.0"/>
				<Effect name="Sound:PostFire" asset="sounds/weapons:lasers:laser_large_power" float="0.5"/>
				<Effect name="DamageBrush" asset="Textures\\decals\\damage_brushes\\laser_large.tif"/>
				<Effect name="DamageBrushType" asset="laser" float="32" float2="32"/>
				<Effect name="Projector:icecave" asset="textures/defaults/sparks_test.dds" vector="0.243,0.411,1.0" float="0.5" float2="1.5" float3="12" float4="160" float5="80" float6="6.5" num="9"/>
			</EffectList>
			<Audio OnDestroyedDialogue="BB_LargeLaser_Destroyed"/>
		</Weapon>
		<Weapon id="1009" name="PPC">
			<Loc nameTag="@PPC" descTag="@PPC_desc" iconTag="17"/>
			<WeaponStats Health="10" slots="3" type="1" projectileclass="bullet" numFiring="1" damage="10" heatdamage="0" impulse="0.03" heat="8.0" cooldown="4" ammoType="" ammoPerShot="0" minRange="90" longRange="540" maxRange="1080" tons="7" duration="0" lifetime="10" speed="2000" volleydelay="0" maxDepth="10.0" EMP="4.0"/>
			<EffectList>
				<Effect name="Projectile" asset="objects/weapons/ppc_projectile.cgf" mass="1.0"/>
				<Effect name="ProjectileMaterial" asset="mat_ppc"/>
				<Effect name="Trail" asset="mech_weapons.ppc.beam_trail"/>
				<Effect name="TrailFP" asset="mech_weapons.ppc.beam_trail_fp"/>
				<Effect name="Muzzle" asset="mech_weapons.ppc.muzzle_flash"/>
				<Effect name="MuzzleFP" asset="mech_weapons.ppc.muzzle_flash_fp"/>
				<Effect name="Sound:Fire" asset="sounds/weapons:ppc:ppc_fire" float="0.0"/>
				<Effect name="Sound:PostFire" asset="sounds/weapons:ppc:ppc_power" float="0.5"/>
				<Effect name="DamageBrush" asset="Textures\\decals\\damage_brushes\\ac_20.tif"/>
				<Effect name="DamageBrushType" asset="laser" float="64" float2="64"/>
			</EffectList>
			<Audio OnDestroyedDialogue="BB_PPC_Destroyed"/>
		</Weapon>
		<Weapon id="1010" name="LargePulseLaser">
			<Loc nameTag="@LPL" descTag="@LPL_desc" iconTag="18"/>
			<WeaponStats Health="10" slots="2" type="1" projectileclass="" numFiring="1" damage="10.6" heatdamage="0" impulse="0.0" heat="8.5" cooldown="3.25" ammoType="" ammoPerShot="0" minRange="0" longRange="300" maxRange="600" visRange="1500" tons="7" duration="0.75" lifetime="0" speed="0" volleydelay="0.0" maxDepth="10.0"/>
			<EffectList>
				<Effect name="Beam" asset="Objects/weapons/laser_beam_pulse_large.cgf"/>
				<Effect name="BeamCap" asset="Objects/weapons/laser_impact_large.cgf"/>
				<Effect name="ParticleBeam" asset=""/>
				<Effect name="TraceEffects" asset="laser_large"/>
				<Effect name="Sound:Fire" asset="sounds/weapons:pulselasers:pulse_laser_large_fire" float="0.0"/>
				<Effect name="DamageBrush" asset="Textures\\decals\\damage_brushes\\ac_20.tif"/>
				<Effect name="DamageBrushType" asset="laser" float="32" float2="32"/>
				<Effect name="Projector:icecave" asset="textures/defaults/sparks_test.dds" vector="0.243,0.411,1.0" float="0.5" float2="1.5" float3="12" float4="160" float5="80" float6="6.5" num="9"/>
			</EffectList>
			<Audio OnDestroyedDialogue="BB_LargePulseLaser_Destroyed"/>
		</Weapon>
		<Weapon id="1011" name="MediumPulseLaser">
			<Loc nameTag="@MPL" descTag="@MPL_desc" iconTag="19"/>
			<WeaponStats Health="10" slots="1" type="1" projectileclass="" numFiring="1" damage="6" heatdamage="0" impulse="0.0" heat="5.0" cooldown="3.0" ammoType="" ammoPerShot="0" minRange="0" longRange="180" maxRange="360" visRange="1500" tons="2" duration="0.75" lifetime="0" speed="0" volleydelay="0.0" maxDepth="10.0"/>
			<EffectList>
				<Effect name="Beam" asset="Objects/weapons/laser_beam_pulse_medium.cgf"/>
				<Effect name="BeamCap" asset="Objects/weapons/laser_impact_medium.cgf"/>
				<Effect name="ParticleBeam" asset=""/>
				<Effect name="TraceEffects" asset="laser_medium"/>
				<Effect name="Sound:Fire" asset="sounds/weapons:pulselasers:pulse_laser_medium_fire" float="0.0"/>
				<Effect name="Sound:PostFire" asset="sounds/weapons:pulselasers:pulse_power" float="1.0"/>
				<Effect name="DamageBrush" asset="Textures\\decals\\damage_brushes\\ac_20.tif"/>
				<Effect name="DamageBrushType" asset="laser" float="16" float2="16"/>
				<Effect name="Projector:icecave" asset="textures/defaults/sparks_test.dds" vector="0.26,0.925,0.275" float="0.5" float2="1.5" float3="12" float4="160" float5="80" float6="6.5" num="9"/>
			</EffectList>
			<Audio OnDestroyedDialogue="BB_MediumPulseLaser_Destroyed"/>
		</Weapon>
		<Weapon id="1012" name="SmallPulseLaser">
			<Loc nameTag="@SPL" descTag="@SPL_desc" iconTag="20"/>
			<WeaponStats Health="10" slots="1" type="1" projectileclass="" numFiring="1" damage="3.4" heatdamage="0" impulse="0.0" heat="2.4" cooldown="2.25" ammoType="" ammoPerShot="0" minRange="0" longRange="90" maxRange="180" visRange="1500" tons="1" duration="0.5" lifetime="0" speed="0" volleydelay="0.0" maxDepth="10.0"/>
			<EffectList>
				<Effect name="Beam" asset="Objects/weapons/laser_beam_pulse_small.cgf"/>
				<Effect name="BeamCap" asset="Objects/weapons/laser_impact_small.cgf"/>
				<Effect name="ParticleBeam" asset=""/>
				<Effect name="TraceEffects" asset="laser_small"/>
				<Effect name="Sound:Fire" asset="sounds/weapons:pulselasers:pulse_laser_small_fire" float="0.0"/>
				<Effect name="DamageBrush" asset="Textures\\decals\\damage_brushes\\ac_20.tif"/>
				<Effect name="DamageBrushType" asset="laser" float="16" float2="16"/>
				<Effect name="Projector:icecave" asset="textures/defaults/sparks_test.dds" vector="1.0,0.259,0.259" float="0.5" float2="1.5" float3="12" float4="160" float5="80" float6="6.5" num="9"/>
			</EffectList>
			<Audio OnDestroyedDialogue="BB_SmallPulseLaser_Destroyed"/>
		</Weapon>
		<!-- <Weapon id="1013" name="Binary Laser (Blazer) Cannon"> -->
		<Weapon id="1014" name="Anti_Missile_System">
			<Loc nameTag="@AMS" descTag="@AMS_desc"  iconTag="33"/>
			<WeaponStats Health="10" slots="1" type="4" projectileclass="" numFiring="1" damage="3.5" heatdamage="0" impulse="0.001" heat="0.0" cooldown="0.0" ammoType="AMSAmmo" ammoPerShot="1" minRange="0" longRange="90.0" maxRange="200.0" tons="0.5" duration="-1.0" lifetime="1.0" speed="100" volleydelay="0" maxheight="0" rof="30.0" spread="0.0"/>
			<EffectList>
				<Effect name="Beam" asset=""/>
				<Effect name="ParticleBeam" asset="mech_weapons.machine_gun.tracers"/>
				<Effect name="ParticleBeamFP" asset="mech_weapons.ams.tracers_fp"/>
				<Effect name="TraceEffects" asset="machinegun"/>
				<Effect name="Sound:FireLoop" asset="sounds/weapons:ams:ams_fire" float="0.0"/>
				<Effect name="Sound:PostFireLoop" asset="sounds/weapons:machinegun:machinegun_tail" float="0.0"/>
				<Effect name="DamageBrush" asset="Textures\\decals\\damage_brushes\\ac_20.tif"/>
				<Effect name="DamageBrushType" asset="direct" float="8" float2="8"/>
			</EffectList>
			<Audio OnDestroyedDialogue="BB_AMS_Destroyed"/>
		</Weapon>
		<!-- <Weapon id="1015" name="Long Tom Cannon"> -->
		<!-- <Weapon id="1016" name="Sniper Cannon"> -->
		<!-- <Weapon id="1017" name="Thumper Cannon"> -->
		<Weapon id="1018" name="AutoCannon2">
			<Loc nameTag="@AC2" descTag="@AC2_desc" iconTag="7"/>
			<WeaponStats Health="10" slots="1" type="0" projectileclass="bullet" numFiring="1" damage="2" heatdamage="0" impulse="0.0375" heat="1.0" cooldown="0.5" ammoType="AC2Ammo" ammoPerShot="1" minRange="0" longRange="720" maxRange="2160" tons="6" duration="0.0" lifetime="10.0" speed="2000" volleydelay="0" gravity="0,0,-9.8" maxDepth="10.0"/>
			<EffectList>
				<Effect name="Projectile" asset="objects/weapons/autocannon_shell.cgf" scale="1.0" mass="10"/>
				<Effect name="ProjectileMaterial" asset="mat_ac2"/>
				<Effect name="Trail" asset="mech_weapons.autocannon_2.trail" scale="1.0"/>
				<Effect name="Muzzle" asset="mech_weapons.autocannon_2.muzzle_flash"/>
				<Effect name="MuzzleFP" asset="mech_weapons.autocannon_2.muzzle_flash_fp"/>
				<Effect name="Sound:Fire" asset="sounds/weapons:cannon:ac2_fire" float="0.0"/>
				<Effect name="Sound:PostFire" asset="sounds/weapons:cannon:ac2_reload" float="1.5"/>
				<Effect name="DamageBrush" asset="Textures\\decals\\damage_brushes\\ac_20.tif"/>
				<Effect name="DamageBrushType" asset="direct" float="16" float2="16"/>
			</EffectList>
			<Audio OnDestroyedDialogue="BB_AutoCannon_Destroyed"/>
		</Weapon>
		<Weapon id="1019" name="AutoCannon5">
			<Loc nameTag="@AC5" descTag="@AC5_desc" iconTag="25"/>
			<WeaponStats Health="10" slots="4" type="0" projectileclass="bullet" numFiring="1" damage="5" heatdamage="0" impulse="0.03" heat="1.0" cooldown="1.5" ammoType="AC5Ammo" ammoPerShot="1" minRange="0" longRange="620" maxRange="1700" tons="8" duration="0.0" lifetime="10.0" speed="1300" volleydelay="0" gravity="0,0,-9.8" maxDepth="10.0"/>
			<EffectList>
				<Effect name="Projectile" asset="objects/weapons/autocannon_shell.cgf" scale="1.0" mass="10"/>
				<Effect name="ProjectileMaterial" asset="mat_ac5"/>
				<Effect name="Trail" asset="mech_weapons.autocannon_5.trail" scale="1.0"/>
				<Effect name="Muzzle" asset="mech_weapons.autocannon_5.muzzle_flash"/>
				<Effect name="MuzzleFP" asset="mech_weapons.autocannon_5.muzzle_flash_fp"/>
				<Effect name="Sound:Fire" asset="sounds/weapons:cannon:ac5_fire" float="0.0"/>
				<Effect name="Sound:PostFire" asset="sounds/weapons:cannon:ac5_reload" float="0.5"/>
				<Effect name="DamageBrush" asset="Textures\\decals\\damage_brushes\\ac_20.tif"/>
				<Effect name="DamageBrushType" asset="direct" float="32" float2="32"/>
			</EffectList>
			<Audio OnDestroyedDialogue="BB_AutoCannon_Destroyed"/>
		</Weapon>
		<Weapon id="1020" name="AutoCannon10">
			<Loc nameTag="@AC10" descTag="@AC10_desc" iconTag="9"/>
			<WeaponStats Health="10" slots="7" type="0" projectileclass="bullet" numFiring="1" damage="10" heatdamage="0" impulse="0.03" heat="3.0" cooldown="2.5" ammoType="AC10Ammo" ammoPerShot="1" minRange="0" longRange="450" maxRange="1350" tons="12" duration="0.0" lifetime="10.0" speed="1100" volleydelay="0" gravity="0,0,-9.8" maxDepth="10.0"/>
			<EffectList>
				<Effect name="Projectile" asset="objects/weapons/autocannon_shell.cgf" scale="1.0" mass="10"/>
				<Effect name="ProjectileMaterial" asset="mat_ac10"/>
				<Effect name="Trail" asset="mech_weapons.autocannon_10.trail" scale="1.0"/>
				<Effect name="Muzzle" asset="mech_weapons.autocannon_10.muzzle_flash"/>
				<Effect name="MuzzleFP" asset="mech_weapons.autocannon_10.muzzle_flash_fp"/>
				<Effect name="Sound:Fire" asset="sounds/weapons:cannon:ac10_fire" float="0.0"/>
				<Effect name="Sound:PostFire" asset="sounds/weapons:cannon:ac10_reload" float="0.5"/>
				<Effect name="DamageBrush" asset="Textures\\decals\\damage_brushes\\ac_20.tif"/>
				<Effect name="DamageBrushType" asset="direct" float="32" float2="32"/>
			</EffectList>
			<Audio OnDestroyedDialogue="BB_AutoCannon_Destroyed"/>
		</Weapon>
		<Weapon id="1021" name="GaussRifle">
			<Loc nameTag="@GaussRifle" descTag="@GaussRifle_desc" iconTag="21"/>
			<WeaponStats Health="3" slots="7" type="0" projectileclass="bullet" numFiring="1" damage="15" heatdamage="0" impulse="0.05" heat="1.0" cooldown="4" ammoType="GaussAmmo" ammoPerShot="1" minRange="0" longRange="660" maxRange="1980" tons="15" duration="0.0" lifetime="10" speed="1200" volleydelay="0" groupedlocally="1" ExplodeChance="0.9" InternalExplosionDmg="20" maxDepth="10.0"/>
			<EffectList>
				<Effect name="Projectile" asset="objects/weapons/gauss_round.cgf" scale="1.0" mass="1.0"/>
				<Effect name="ProjectileMaterial" asset="mat_gauss"/>
				<Effect name="Trail" asset="mech_weapons.gauss.trail"/>
				<Effect name="TrailFP" asset="mech_weapons.gauss.trail_fp"/>
				<Effect name="Muzzle" asset="mech_weapons.gauss.muzzle_flash"/>
				<Effect name="MuzzleFP" asset="mech_weapons.gauss.muzzle_flash_fp"/>
				<Effect name="Sound:Fire" asset="sounds/weapons:gauss:gauss_fire" float="0.0"/>
				<Effect name="Sound:PostFire" asset="sounds/weapons:gauss:gauss_reload" float="0.5"/>
				<Effect name="DamageBrush" asset="Textures\\decals\\damage_brushes\\ac_20.tif"/>
				<Effect name="DamageBrushType" asset="direct" float="64" float2="64"/>
				<Effect name="WeaponExplodeEffect" asset="mech_effects.damage.ammo_gauss_explosion"/>
			</EffectList>
			<Audio OnDestroyedDialogue="BB_GaussRifle_Destroyed"/>
		</Weapon>
		<!-- <Weapon id="1022" name="Grenade Launcher"> -->
		<Weapon id="1023" name="LB10XAutoCannon">
			<Loc nameTag="@LB10-XAC" descTag="@LB10-XAC_desc" iconTag="27"/>
			<WeaponStats Health="10" slots="6" type="0" projectileclass="bullet" numFiring="1" numPerShot="10" damage="1" heatdamage="0" impulse="0.15" heat="2.0" cooldown="2.5" ammoType="LB10-XACAmmo" ammoPerShot="1" minRange="0" longRange="540" maxRange="1620" tons="11" duration="0.0" lifetime="10.0" speed="1100" volleydelay="0" spread="2.25" gravity="0,0,-9.8" maxDepth="10.0" critDamMult="2.0" critChanceIncrease ="0.14,0.08,0.03"/>
			<EffectList>
				<Effect name="Projectile" asset="objects/weapons/autocannon_shell.cgf" scale="1.0" mass="10"/>
				<Effect name="ProjectileMaterial" asset="mat_ac2"/>
				<Effect name="Trail" asset="mech_weapons.autocannon_2.trail" scale="1.0"/>
				<Effect name="Muzzle" asset="mech_weapons.autocannon_2.muzzle_flash"/>
				<Effect name="MuzzleFP" asset="mech_weapons.autocannon_2.muzzle_flash_fp"/>
				<Effect name="Sound:Fire" asset="sounds/weapons:cannon:cannon_fire" float="0.0"/>
				<Effect name="Sound:PostFire" asset="sounds/weapons:cannon:cannon_reload" float="1.5"/>
				<Effect name="DamageBrush" asset="Textures\\decals\\damage_brushes\\ac_20.tif"/>
				<Effect name="DamageBrushType" asset="direct" float="64" float2="64"/>
			</EffectList>
			<Audio OnDestroyedDialogue="BB_LB10_Destroyed"/>
		</Weapon>
		<Weapon id="1024" name="MachineGun">
			<Loc nameTag="@MachineGun" descTag="@MachineGun_desc" iconTag="24"/>
			<WeaponStats Health="10" slots="1" type="0" projectileclass="" numFiring="1" damage="0.1" heatdamage="0" impulse="0.001" heat="0.0" cooldown="0.0" ammoType="MachineGunAmmo" ammoPerShot="1" minRange="0" longRange="120.0" maxRange="240.0" tons="0.5" duration="-1.0" lifetime="1.0" speed="100" volleydelay="0" maxheight="0" rof="10.0" spread="1.5" maxDepth="10.0" critDamMult="12.5" critChanceIncrease="0.11,0.06,0.02"/>
			<EffectList>
				<Effect name="Beam" asset=""/>
				<Effect name="ParticleBeam" asset="mech_weapons.machine_gun.tracers"/>
				<Effect name="TraceEffects" asset="machinegun"/>
				<Effect name="Sound:FireLoop" asset="sounds/weapons:machinegun:machinegun_fire" float="0.0"/>
				<Effect name="Sound:PostFireLoop" asset="sounds/weapons:machinegun:machinegun_tail" float="0.0"/>
				<Effect name="DamageBrush" asset="Textures\\decals\\damage_brushes\\ac_20.tif"/>
				<Effect name="DamageBrushType" asset="direct" float="4" float2="4"/>
			</EffectList>
			<Audio OnDestroyedDialogue="BB_MachineGun_Destroyed"/>
		</Weapon>
		<Weapon id="1025" name="UltraAutoCannon5">
			<Loc nameTag="@UAC5" descTag="@UAC5_desc" iconTag="28"/>
			<WeaponStats Health="10" slots="5" type="0" projectileclass="bullet" numFiring="1" damage="5" heatdamage="0" impulse="0.03" heat="1.0" cooldown="1.1" ammoType="UltraAC5Ammo" ammoPerShot="1" minRange="0" longRange="600" maxRange="1800" tons="9" duration="0.0" lifetime="10.0" speed="1300" volleydelay="0.5" ShotsDuringCooldown="1" JammingChance="0.25" JammedTime="5.0" gravity="0,0,-9.8" maxDepth="10.0"/>
			<EffectList>
				<Effect name="Projectile" asset="objects/weapons/autocannon_shell.cgf" scale="1.0" mass="10"/>
				<Effect name="ProjectileMaterial" asset="mat_ac5"/>
				<Effect name="Trail" asset="mech_weapons.autocannon_5.trail" scale="1.0"/>
				<Effect name="Muzzle" asset="mech_weapons.autocannon_5.muzzle_flash"/>
				<Effect name="MuzzleFP" asset="mech_weapons.autocannon_5.muzzle_flash_fp"/>
				<Effect name="Sound:Fire" asset="sounds/weapons:cannon:ultracannon_fire" float="0.0"/>
				<Effect name="Sound:PostFire" asset="sounds/weapons:cannon:cannon_reload" float="1.5"/>
				<Effect name="DamageBrush" asset="Textures\\decals\\damage_brushes\\ac_20.tif"/>
				<Effect name="DamageBrushType" asset="direct" float="32" float2="32"/>
			</EffectList>
			<Audio OnDestroyedDialogue="BB_UltraAutoCannon_Destroyed"/>
		</Weapon>
		<Weapon id="1026" name="LRM5">
			<Loc nameTag="@LRM5" descTag="@LRM5_desc" iconTag="4"/>
			<WeaponStats Health="10" slots="1" type="2" projectileclass="javelin" numFiring="5" damage="1.1" heatdamage="0" impulse="0.4" heat="2.0" cooldown="3.25" ammoType="LRMAmmo" ammoPerShot="5" minRange="180" longRange="1000.0" maxRange="1000.0" tons="2" duration="0.0" lifetime="15.0" speed="120" volleydelay="0.5" peakdist="0.6" peaktime="-0.333" minheight="20" maxheight="150" uselock="1" trackingstrength="2.0" radius="0.05" UseTAG="1"  formation_speed="2.5"  formation_size="0.1"  formation_size_per_index="0.01" artemisAmmoType="LRMAmmoArtemis" spread="3.0"/>
			<EffectList>
				<Effect name="Projectile" asset="objects/weapons/lrm_missile.cgf" mass="1.0"/>
				<Effect name="ProjectileMaterial" asset="mat_rocket"/>
				<Effect name="Trail" asset="mech_weapons.missiles.lrm_missile_exhaust" scale="1.0"/>
				<Effect name="NumStageEffects" asset="" num="3"/>
				<Effect name="StageEffect" asset="mech_weapons.missiles.launch" num="1"/>
				<Effect name="StageEffect2" asset="mech_weapons.missiles.engage" num="2"/>
				<Effect name="StageEffect3" asset="mech_weapons.missiles.engage" num="3"/>
				<Effect name="Sound:Fire" asset="sounds/weapons:missiles:lrm_fire" float="0.0"/>
				<Effect name="Sound:PostFire" asset="sounds/weapons:missiles:missile_reload" float="1.5"/>
				<Effect name="Sound:Trail" asset="sounds/weapons:missiles:missile_trail" float="2.0"/>
				<Effect name="DamageBrush" asset="Textures\\decals\\damage_brushes\\lrm_20.tif"/>
				<Effect name="DamageBrushType" asset="explosion" float="64" float2="64"/>
			</EffectList>
			<Audio OnDestroyedDialogue="BB_LRM_Destroyed"/>
		</Weapon>
		<Weapon id="1027" name="LRM10">
			<Loc nameTag="@LRM10" descTag="@LRM10_desc" iconTag="5"/>
			<WeaponStats Health="10" slots="2" type="2" projectileclass="javelin" numFiring="10" damage="1.1" heatdamage="0" impulse="0.4" heat="4.0" cooldown="3.75" ammoType="LRMAmmo" ammoPerShot="10" minRange="180" longRange="1000.0" maxRange="1000.0" tons="5" duration="0.0" lifetime="15.0" speed="120" volleydelay="0.5" peakdist="0.6" peaktime="-0.333" minheight="20" maxheight="150" uselock="1" trackingstrength="2.0" radius="0.05" UseTAG="1"  formation_speed="2.5"  formation_size="0.1"  formation_size_per_index="0.01" artemisAmmoType="LRMAmmoArtemis" spread="4.3"/>
			<EffectList>
				<Effect name="Projectile" asset="objects/weapons/lrm_missile.cgf" mass="1.0"/>
				<Effect name="ProjectileMaterial" asset="mat_rocket"/>
				<Effect name="Trail" asset="mech_weapons.missiles.lrm_missile_exhaust" scale="1.0"/>
				<Effect name="NumStageEffects" asset="" num="3"/>
				<Effect name="StageEffect" asset="mech_weapons.missiles.launch" num="1"/>
				<Effect name="StageEffect2" asset="mech_weapons.missiles.engage" num="2"/>
				<Effect name="StageEffect3" asset="mech_weapons.missiles.engage" num="3"/>
				<Effect name="Sound:Fire" asset="sounds/weapons:missiles:lrm15_fire" float="0.0"/>
				<Effect name="Sound:PostFire" asset="sounds/weapons:missiles:missile_reload" float="1.5"/>
				<Effect name="Sound:Trail" asset="sounds/weapons:missiles:missile_trail" float="2.0"/>
				<Effect name="DamageBrush" asset="Textures\\decals\\damage_brushes\\lrm_20.tif"/>
				<Effect name="DamageBrushType" asset="explosion" float="64" float2="64"/>
			</EffectList>
			<Audio OnDestroyedDialogue="BB_LRM_Destroyed"/>
		</Weapon>
		<Weapon id="1028" name="LRM15">
			<Loc nameTag="@LRM15" descTag="@LRM15_desc" iconTag="6"/>
			<WeaponStats Health="10" slots="3" type="2" projectileclass="javelin" numFiring="15" damage="1.1" heatdamage="0" impulse="0.4" heat="5.0" cooldown="4.25" ammoType="LRMAmmo" ammoPerShot="15" minRange="180" longRange="1000.0" maxRange="1000.0" tons="7" duration="0.0" lifetime="15.0" speed="120" volleydelay="0.5" peakdist="0.6" peaktime="-0.333" minheight="20" maxheight="150" uselock="1" trackingstrength="2.0" radius="0.05" UseTAG="1"  formation_speed="2.5"  formation_size="0.1"  formation_size_per_index="0.006" artemisAmmoType="LRMAmmoArtemis" spread="5.7"/>
			<EffectList>
				<Effect name="Projectile" asset="objects/weapons/lrm_missile.cgf" mass="1.0"/>
				<Effect name="ProjectileMaterial" asset="mat_rocket"/>
				<Effect name="Trail" asset="mech_weapons.missiles.lrm_missile_exhaust" scale="1.0"/>
				<Effect name="NumStageEffects" asset="" num="3"/>
				<Effect name="StageEffect" asset="mech_weapons.missiles.launch" num="1"/>
				<Effect name="StageEffect2" asset="mech_weapons.missiles.engage" num="2"/>
				<Effect name="StageEffect3" asset="mech_weapons.missiles.engage" num="3"/>
				<Effect name="Sound:Fire" asset="sounds/weapons:missiles:lrm15_fire" float="0.0"/>
				<Effect name="Sound:PostFire" asset="sounds/weapons:missiles:missile_reload" float="1.5"/>
				<Effect name="Sound:Trail" asset="sounds/weapons:missiles:missile_trail" float="2.0"/>
				<Effect name="DamageBrush" asset="Textures\\decals\\damage_brushes\\lrm_20.tif"/>
				<Effect name="DamageBrushType" asset="explosion" float="64" float2="64"/>
			</EffectList>
			<Audio OnDestroyedDialogue="BB_LRM_Destroyed"/>
		</Weapon>
		<Weapon id="1029" name="NarcBeacon">
			<Loc nameTag="@NARC" descTag="@NARC_desc" iconTag="32"/>
			<WeaponStats Health="10" slots="2" type="2" projectileclass="narc" numFiring="1" damage="0.0" heatdamage="0" impulse="0.0" heat="0" cooldown="3.5" ammoType="NARCAmmo" ammoPerShot="1" minRange="0" longRange="450.0" maxRange="450.0" tons="3" duration="0.0" lifetime="15.0" speed="500" volleydelay="0.25" maxheight="0" radius="3.5" TAG="0.25" TAGSpreadFactor="0.75" TAGDecay="0.25" TAGDuration="30.0" hitpoints="2.0"/>
			<EffectList>
				<Effect name="Projectile" asset="objects/weapons/lrm_missile.cgf" mass="1.0"/>
				<Effect name="ProjectileMaterial" asset="mat_metal"/>
				<Effect name="ProjectileAnchor" asset="objects/weapons/matchstick_cube.cgf"/>
				<Effect name="Trail" asset="mech_weapons.missiles.srm_missile_exhaust" scale="1.0"/>
				<Effect name="Sound:Fire" asset="sounds/weapons:missiles:srm_fire" float="0.0"/>
			</EffectList>
		</Weapon>
		<Weapon id="1030" name="SRM2">
			<Loc nameTag="@SRM2" descTag="@SRM2_desc" iconTag="26"/>
			<WeaponStats Health="10" slots="1" type="2" projectileclass="waypointrocket" numFiring="2" damage="1.5" heatdamage="0" impulse="0.192" heat="2" cooldown="3.5" ammoType="SRMAmmo" ammoPerShot="2" minRange="0" longRange="270.0" maxRange="270.0" tons="1" duration="0.0" lifetime="15.0" speed="300" volleydelay="0.25" maxheight="0" radius="0.05"  artemisAmmoType="SRMAmmoArtemis" formation_size="0.01"  formation_size_per_index="0.025" spread="6.0"/>
			<EffectList>
				<Effect name="Projectile" asset="objects/weapons/lrm_missile.cgf" mass="1.0"/>
				<Effect name="ProjectileMaterial" asset="mat_rocket"/>
				<Effect name="ProjectileAnchor" asset="objects/weapons/matchstick_cube.cgf"/>
				<Effect name="Trail" asset="mech_weapons.missiles.srm_missile_exhaust" scale="1.0"/>
				<Effect name="Sound:Fire" asset="sounds/weapons:missiles:srm_fire" float="0.0"/>
				<Effect name="Sound:Trail" asset="sounds/weapons:missiles:srm_trail" float="2.0"/>
				<Effect name="DamageBrush" asset="Textures\\decals\\damage_brushes\\lrm_20.tif"/>
				<Effect name="DamageBrushType" asset="explosion" float="32" float2="32"/>
			</EffectList>
			<Audio OnDestroyedDialogue="BB_SRM_Destroyed"/>
		</Weapon>
		<Weapon id="1031" name="SRM6">
			<Loc nameTag="@SRM6" descTag="@SRM6_desc" iconTag="29"/>
			<WeaponStats Health="10" slots="2" type="2" projectileclass="waypointrocket" numFiring="6" damage="1.5" heatdamage="0" impulse="0.192" heat="4.0" cooldown="4.0" ammoType="SRMAmmo" ammoPerShot="6" minRange="0" longRange="270.0" maxRange="270.0" tons="3" duration="0.0" lifetime="15.0" speed="300" volleydelay="0.25" radius="0.05"  artemisAmmoType="SRMAmmoArtemis" formation_size="0.01"  formation_size_per_index="0.025" spread="6.0"/>
			<EffectList>
				<Effect name="Projectile" asset="objects/weapons/lrm_missile.cgf" mass="1.0"/>
				<Effect name="ProjectileMaterial" asset="mat_rocket"/>
				<Effect name="ProjectileAnchor" asset="objects/weapons/matchstick_cube.cgf"/>
				<Effect name="Trail" asset="mech_weapons.missiles.srm_missile_exhaust" scale="1.0"/>
				<Effect name="TrailFP" asset="mech_weapons.missiles.srm_missile_exhaust" scale="1.0"/>
				<Effect name="Sound:Fire" asset="sounds/weapons:missiles:srm_fire" float="0.0"/>
				<Effect name="Sound:PostFire" asset="sounds/weapons:missiles:missile_reload" float="1.5"/>
				<Effect name="Sound:Trail" asset="sounds/weapons:missiles:srm_trail" float="2.0"/>
				<Effect name="DamageBrush" asset="Textures\\decals\\damage_brushes\\lrm_20.tif"/>
				<Effect name="DamageBrushType" asset="explosion" float="32" float2="32"/>
			</EffectList>
			<Audio OnDestroyedDialogue="BB_SRM_Destroyed"/>
		</Weapon>
		<Weapon id="1032" name="StreakSRM2">
			<Loc nameTag="@StreakSRM2" descTag="@StreakSRM2_desc" iconTag="30"/>
			<WeaponStats Health="10" slots="1" type="2" projectileclass="homingrocket" numFiring="2" damage="1.5" heatdamage="0" impulse="0.192" heat="2" cooldown="3.5" ammoType="StreakSRMAmmo" ammoPerShot="2" minRange="0" longRange="270.0" maxRange="270.0" tons="1.5" duration="0.0" lifetime="15.0" speed="200" volleydelay="0.25" uselock="1" needlock="1"   maxheight ="0" radius="0.05" trackingstrength="100.0" />
			<EffectList>
				<Effect name="Projectile" asset="objects/weapons/lrm_missile.cgf" mass="1.0"/>
				<Effect name="ProjectileMaterial" asset="mat_rocket"/>
				<Effect name="ProjectileAnchor" asset="objects/weapons/matchstick_cube.cgf"/>
				<Effect name="Trail" asset="mech_weapons.missiles.lrm_missile_exhaust" scale="1.0"/>
				<Effect name="TrailFP" asset="mech_weapons.missiles.lrm_missile_exhaust" scale="1.0"/>
				<Effect name="Sound:Fire" asset="sounds/weapons:missiles:srm_fire" float="0.0"/>
				<Effect name="Sound:PostFire" asset="sounds/weapons:missiles:missile_reload" float="1.5"/>
				<Effect name="Sound:Trail" asset="sounds/weapons:missiles:srm_trail" float="2.0"/>
				<Effect name="Sound:NoLock" asset="sounds/cockpit:computer:missile_nolock" float="0.0"/>
				<Effect name="DamageBrush" asset="Textures\\decals\\damage_brushes\\lrm_20.tif"/>
				<Effect name="DamageBrushType" asset="explosion" float="32" float2="32"/>
			</EffectList>
			<Audio OnDestroyedDialogue="BB_SRM_Destroyed"/>
		</Weapon>
		<!-- <Weapon id="1033" name="Mech Mortar/1"> -->
		<!-- <Weapon id="1034" name="Mech Mortar/2"> -->
		<!-- <Weapon id="1035" name="Mech Mortar/4"> -->
		<!-- <Weapon id="1036" name="Mech Mortar/8"> -->
		<Weapon id="1037" name="TAG">
			<Loc nameTag="@TAG" descTag="@TAG_desc" iconTag="32"/>
			<WeaponStats Health="10" slots="1" type="1" projectileclass="" numFiring="1" damage="0" heatdamage="0" impulse="0.0" heat="0.0" cooldown="0.0" ammoType="" ammoPerShot="0" minRange="0" longRange="750" maxRange="750" visRange="1500" tons="1.0" duration="-1.0" lifetime="0" speed="0" volleydelay="0.0" TAG="0.5" TAGSpreadFactor="0.75" TAGDecay="0.5" TAGDuration="1.0" maxDepth="0.0"/>
			<EffectList>
				<Effect name="Beam" asset="Objects/weapons/laser_beam_tag.cgf"/>
				<Effect name="BeamCap" asset="Objects/weapons/laser_impact_tag.cgf"/>
				<Effect name="TraceEffects" asset=""/>
				<Effect name="Sound:Fire" asset="sounds/weapons:lasers:tag" float="0.0"/>
			</EffectList>
		</Weapon>
	</WeaponList>
	<AmmoTypeList>
		<!-- All ammo Types need a AmmoType tag. Case matters !-->
		<!-- id = must be unique for all items(not just AmmoTypes)
		 name = give it a readable name !-->
		<AmmoType id="2000" name="AC20Ammo">
			<Loc nameTag="@AC20Ammo" descTag="@AC20Ammo_desc" iconTag="2"/>
			<!-- Ammo Type specific information
			 ** values are per round **
			 type = String Id of the weapon type "Ballistic / Beam / Missile" (used with Weapon)
			 internalDamage = integer value of damage recieved when ammo is destroy from within the Mech
			 tons = wieght of the ammo!-->
			<AmmoTypeStats type="AC20Ammo" internalDamage="20" shotsPerTon="7" health="10"/>
			<EffectList>
				<Effect name="AmmoExplosionEffect" asset="fx" asset2="mech_effects.damage.ammo_warhead_explosion" time="2.5" num="3" min="0.1" max="20" strength="1.0" float="10.0"/>
				<!--
				time = fuse time
				num = num micor explosions
				min = min damage per micro explosion
				max = max damage per micro explosion
				strength = total % damage over time
				float = explosion impulse
				-->
				<Effect name="CASEEffect" asset="case" asset2="mech_effects.damage.ammo_case_explosion"/>
				<Effect name="FinalEffect" asset="fx" asset2="mech_effects.damage.ammo_warhead_explosion_end"/>
			</EffectList>
			<Audio OnAmmoLowDialogue="BB_AutoCannon_Ammo_Low" OnAmmoEmptyDialogue="BB_AutoCannon_Ammo_Empty" OnDestroyedDialogue="BB_AutoCannon_Ammo_Destroyed" />
		</AmmoType>
		<AmmoType id="2001" name="AMSAmmo">
			<Loc nameTag="@AMSAmmo" descTag="@AMSAmmo_desc" iconTag="3"/>
			<AmmoTypeStats type="AMSAmmo" internalDamage="0.024" shotsPerTon="1000" health="10"/>
			<EffectList>
				<Effect name="AmmoExplosionEffect" asset="fx" asset2="mech_effects.damage.ammo_bullet_explosion" time="5.0" num="500" min="0.024" max="0.024" strength="1.0" float="10.0"/>
				<Effect name="CASEEffect" asset="case" asset2="mech_effects.damage.ammo_case_explosion"/>
				<Effect name="FinalEffect" asset="fx" asset2="mech_effects.damage.ammo_bullet_explosion_end"/>
			</EffectList>
			<Audio OnAmmoLowDialogue="BB_AMS_Ammo_Low" OnAmmoEmptyDialogue="BB_AMS_Ammo_Empty" OnDestroyedDialogue="BB_AMS_Ammo_Destroyed" />
		</AmmoType>
		<AmmoType id="2005" name="AC2Ammo">
			<Loc nameTag="@AC2Ammo" descTag="@AC2Ammo_desc" iconTag="4"/>
			<AmmoTypeStats type="AC2Ammo" internalDamage="2" shotsPerTon="75" health="10"/>
			<EffectList>
				<Effect name="AmmoExplosionEffect" asset="fx" asset2="mech_effects.damage.ammo_warhead_explosion" time="6.0" num="20" min="0.1" max="2" strength="1.0" float="10.0"/>
				<Effect name="CASEEffect" asset="case" asset2="mech_effects.damage.ammo_case_explosion"/>
				<Effect name="FinalEffect" asset="fx" asset2="mech_effects.damage.ammo_warhead_explosion_end"/>
			</EffectList>
			<Audio OnAmmoLowDialogue="BB_AutoCannon_Ammo_Low" OnAmmoEmptyDialogue="BB_AutoCannon_Ammo_Empty" OnDestroyedDialogue="BB_AutoCannon_Ammo_Destroyed" />
		</AmmoType>
		<AmmoType id="2006" name="AC5Ammo">
			<Loc nameTag="@AC5Ammo" descTag="@AC5Ammo_desc" iconTag="5"/>
			<AmmoTypeStats type="AC5Ammo" internalDamage="5" shotsPerTon="30" health="10"/>
			<EffectList>
				<Effect name="AmmoExplosionEffect" asset="fx" asset2="mech_effects.damage.ammo_warhead_explosion" time="5.0" num="12" min="0.1" max="5" strength="1.0" float="10.0"/>
				<Effect name="CASEEffect" asset="case" asset2="mech_effects.damage.ammo_case_explosion"/>
				<Effect name="FinalEffect" asset="fx" asset2="mech_effects.damage.ammo_warhead_explosion_end"/>
			</EffectList>
			<Audio OnAmmoLowDialogue="BB_AutoCannon_Ammo_Low" OnAmmoEmptyDialogue="BB_AutoCannon_Ammo_Empty" OnDestroyedDialogue="BB_AutoCannon_Ammo_Destroyed" />
		</AmmoType>
		<AmmoType id="2007" name="AC10Ammo">
			<Loc nameTag="@AC10Ammo" descTag="@AC10Ammo_desc" iconTag="6"/>
			<AmmoTypeStats type="AC10Ammo" internalDamage="10" shotsPerTon="15" health="10"/>
			<EffectList>
				<Effect name="AmmoExplosionEffect" asset="fx" asset2="mech_effects.damage.ammo_warhead_explosion" time="5.0" num="6" min="0.1" max="10" strength="1.0" float="10.0"/>
				<Effect name="CASEEffect" asset="case" asset2="mech_effects.damage.ammo_case_explosion"/>
				<Effect name="FinalEffect" asset="fx" asset2="mech_effects.damage.ammo_warhead_explosion_end"/>
			</EffectList>
			<Audio OnAmmoLowDialogue="BB_AutoCannon_Ammo_Low" OnAmmoEmptyDialogue="BB_AutoCannon_Ammo_Empty" OnDestroyedDialogue="BB_AutoCannon_Ammo_Destroyed" />
		</AmmoType>
		<AmmoType id="2010" name="LB10-XACAmmo">
			<Loc nameTag="@LB10-XACAmmo" descTag="@LB10-XACAmmo_desc" iconTag="7"/>
			<AmmoTypeStats type="LB10-XACAmmo" internalDamage="10" shotsPerTon="15" health="10"/>
			<EffectList>
				<Effect name="AmmoExplosionEffect" asset="fx" asset2="mech_effects.damage.ammo_warhead_explosion" time="5.0" num="6" min="0.1" max="10" strength="1.0" float="10.0"/>
				<Effect name="CASEEffect" asset="case" asset2="mech_effects.damage.ammo_case_explosion"/>
				<Effect name="FinalEffect" asset="fx" asset2="mech_effects.damage.ammo_warhead_explosion_end"/>
			</EffectList>
			<Audio OnAmmoLowDialogue="BB_LB10_Ammo_Low" OnAmmoEmptyDialogue="BB_LB10_Ammo_Empty" OnDestroyedDialogue="BB_LB10_Ammo_Destroyed" />
		</AmmoType>
		<AmmoType id="2011" name="MachineGunAmmo">
			<Loc nameTag="@MachineGunAmmo" descTag="@MachineGunAmmo_desc" iconTag="8"/>
			<AmmoTypeStats type="MachineGunAmmo" internalDamage="0.04" shotsPerTon="2000" health="10"/>
			<EffectList>
				<Effect name="AmmoExplosionEffect" asset="fx" asset2="mech_effects.damage.ammo_bullet_explosion" time="5.0" num="500" min="0.08" max="0.08" strength="1.0" float="10.0"/>
				<Effect name="CASEEffect" asset="case" asset2="mech_effects.damage.ammo_case_explosion"/>
				<Effect name="FinalEffect" asset="fx" asset2="mech_effects.damage.ammo_bullet_explosion_end"/>
			</EffectList>
			<Audio OnAmmoLowDialogue="BB_MachineGun_Ammo_Low" OnAmmoEmptyDialogue="BB_MachineGun_Ammo_Empty" OnDestroyedDialogue="BB_MachineGun_Ammo_Destroyed" />
		</AmmoType>
		<AmmoType id="2008" name="GaussAmmo">
			<Loc nameTag="@GaussAmmo" descTag="@GaussAmmo_desc" iconTag="9"/>
			<AmmoTypeStats type="GaussAmmo" internalDamage="0" shotsPerTon="10" health="10"/>
			<EffectList>
			</EffectList>
			<Audio OnAmmoLowDialogue="BB_GaussRifle_Ammo_Low" OnAmmoEmptyDialogue="BB_GaussRifle_Ammo_Empty" OnDestroyedDialogue="BB_GaussRifle_Ammo_Destroyed" />
		</AmmoType>
		<AmmoType id="2012" name="UltraAC5Ammo">
			<Loc nameTag="@UltraAC5Ammo" descTag="@UltraAC5Ammo_desc" iconTag="10"/>
			<AmmoTypeStats type="UltraAC5Ammo" internalDamage="5" shotsPerTon="25" health="10"/>
			<EffectList>
				<Effect name="AmmoExplosionEffect" asset="fx" asset2="mech_effects.damage.ammo_warhead_explosion" time="5.0" num="12" min="0.1" max="5" strength="1.0" float="10.0"/>
				<Effect name="CASEEffect" asset="case" asset2="mech_effects.damage.ammo_case_explosion"/>
				<Effect name="FinalEffect" asset="fx" asset2="mech_effects.damage.ammo_warhead_explosion_end"/>
			</EffectList>
			<Audio OnAmmoLowDialogue="BB_UltraAutoCannon_Ammo_Low" OnAmmoEmptyDialogue="BB_UltraAutoCannon_Ammo_Empty" OnDestroyedDialogue="BB_UltraAutoCannon_Ammo_Destroyed" />
		</AmmoType>
		<AmmoType id="2017" name="NARCAmmo">
			<Loc nameTag="@NARCAmmo" descTag="@NARCAmmo_desc" iconTag="11"/>
			<AmmoTypeStats type="NARCAmmo" internalDamage="2" shotsPerTon="12" health="10"/>
			<EffectList>
				<Effect name="AmmoExplosionEffect" asset="fx" asset2="mech_effects.damage.ammo_warhead_explosion" time="2.5" num="3" min="0.1" max="2" strength="1.0" float="10.0"/>
				<Effect name="CASEEffect" asset="case" asset2="mech_effects.damage.ammo_case_explosion"/>
				<Effect name="FinalEffect" asset="fx" asset2="mech_effects.damage.ammo_warhead_explosion_end"/>
			</EffectList>
		</AmmoType>
		<!-- AmmoType id="2022" name="PPCAmmo">
			<Loc nameTag="@PPCAmmo" descTag="@PPCAmmo_desc" iconTag="31"/>
			<AmmoTypeStats type="PPCAmmo" internalDamage="0" shotsPerTon="6"/>
		</AmmoType-->
		<AmmoType id="2027" name="LRMAmmo">
			<Loc nameTag="@LRMAmmo" descTag="@LRMAmmo_desc" iconTag="12"/>
			<AmmoTypeStats type="LRMAmmo" internalDamage="0.7" shotsPerTon="180" health="10"/>
			<EffectList>
				<Effect name="AmmoExplosionEffect" asset="fx" asset2="mech_effects.damage.ammo_warhead_explosion" time="5.0" num="40" min="0.1" max="1.6" strength="1.0" float="10.0"/>
				<Effect name="CASEEffect" asset="case" asset2="mech_effects.damage.ammo_case_explosion"/>
				<Effect name="FinalEffect" asset="fx" asset2="mech_effects.damage.ammo_warhead_explosion_end"/>
			</EffectList>
			<Audio OnAmmoLowDialogue="BB_LRM_Ammo_Low" OnAmmoEmptyDialogue="BB_LRM_Ammo_Empty" OnDestroyedDialogue="BB_LRM_Ammo_Destroyed" />
		</AmmoType>
		<AmmoType id="2028" name="SRMAmmo">
			<Loc nameTag="@SRMAmmo" descTag="@SRMAmmo_desc" iconTag="13"/>
			<AmmoTypeStats type="SRMAmmo" internalDamage="1.5" shotsPerTon="100" health="10"/>
			<EffectList>
				<Effect name="AmmoExplosionEffect" asset="fx" asset2="mech_effects.damage.ammo_warhead_explosion" time="5.0" num="40" min="0.1" max="2.5" strength="1.0" float="10.0"/>
				<Effect name="CASEEffect" asset="case" asset2="mech_effects.damage.ammo_case_explosion"/>
				<Effect name="FinalEffect" asset="fx" asset2="mech_effects.damage.ammo_warhead_explosion_end"/>
			</EffectList>
			<Audio OnAmmoLowDialogue="BB_SRM_Ammo_Low" OnAmmoEmptyDialogue="BB_SRM_Ammo_Empty" OnDestroyedDialogue="BB_SRM_Ammo_Destroyed" />
		</AmmoType>
		<AmmoType id="2029" name="StreakSRMAmmo">
			<Loc nameTag="@StreakSRMAmmo" descTag="@StreakSRMAmmo_desc" iconTag="14" />
			<AmmoTypeStats type="StreakSRMAmmo" internalDamage="2.5" shotsPerTon="100" health="10"/>
			<EffectList>
				<Effect name="AmmoExplosionEffect" asset="fx" asset2="mech_effects.damage.ammo_warhead_explosion" time="5.0" num="40" min="0.1" max="2.5" strength="1.0" float="10.0"/>
				<Effect name="CASEEffect" asset="case" asset2="mech_effects.damage.ammo_case_explosion"/>
				<Effect name="FinalEffect" asset="fx" asset2="mech_effects.damage.ammo_warhead_explosion_end"/>
			</EffectList>
			<Audio OnAmmoLowDialogue="BB_SRM_Ammo_Low" OnAmmoEmptyDialogue="BB_SRM_Ammo_Empty" OnDestroyedDialogue="BB_SRM_Ammo_Destroyed" />
		</AmmoType>
		<AmmoType id="2030" name="LRMAmmoArtemis">
			<Loc nameTag="@LRMAmmoArtemis" descTag="@LRMAmmoArtemis_desc" iconTag="12"/>
			<AmmoTypeStats type="LRMAmmoArtemis" internalDamage="1.8" shotsPerTon="180" health="10"/>
			<EffectList>
				<Effect name="AmmoExplosionEffect" asset="fx" asset2="mech_effects.damage.ammo_warhead_explosion" time="5.0" num="40" min="0.1" max="1.6" strength="1.0" float="10.0"/>
				<Effect name="CASEEffect" asset="case" asset2="mech_effects.damage.ammo_case_explosion"/>
				<Effect name="FinalEffect" asset="fx" asset2="mech_effects.damage.ammo_warhead_explosion_end"/>
			</EffectList>
			<Audio OnAmmoLowDialogue="BB_LRM_Ammo_Low" OnAmmoEmptyDialogue="BB_LRM_Ammo_Empty" OnDestroyedDialogue="BB_LRM_Ammo_Destroyed" />
		</AmmoType>
		<AmmoType id="2031" name="SRMAmmoArtemis">
			<Loc nameTag="@SRMAmmoArtemis" descTag="@SRMAmmoArtemis_desc" iconTag="13"/>
			<AmmoTypeStats type="SRMAmmoArtemis" internalDamage="2.5" shotsPerTon="100" health="10"/>
			<EffectList>
				<Effect name="AmmoExplosionEffect" asset="fx" asset2="mech_effects.damage.ammo_warhead_explosion" time="5.0" num="40" min="0.1" max="2.5" strength="1.0" float="10.0"/>
				<Effect name="CASEEffect" asset="case" asset2="mech_effects.damage.ammo_case_explosion"/>
				<Effect name="FinalEffect" asset="fx" asset2="mech_effects.damage.ammo_warhead_explosion_end"/>
			</EffectList>
			<Audio OnAmmoLowDialogue="BB_SRM_Ammo_Low" OnAmmoEmptyDialogue="BB_SRM_Ammo_Empty" OnDestroyedDialogue="BB_SRM_Ammo_Destroyed" />
		</AmmoType>
	</AmmoTypeList>
	<ArmorTypeList>
		<ArmorType id="2800" name="Standard">
			<Loc nameTag="@StandardArmor" descTag="@StandardArmor_desc" shortNameTag="@Standard" iconTag="15"/>
			<!--Armor other than standard take up critical slots on components-->
			<!--The pointMultiplier represents the number of points there are per ton of armor compared to standard-->
			<!--Standard armor has 16 points per ton, so an armor with a 1.2 multiplier will be 19.2 points per ton-->
			<ArmorTypeStats slots="0" pointMultiplier="2"/>
		</ArmorType>
		<ArmorType id="2801" name="FerroFibrous">
			<Loc nameTag="@FerroFibrous" descTag="@FerroFibrous_desc" shortNameTag="@FerroFibrous_short" iconTag="16"/>
			<ArmorTypeStats slots="14" pointMultiplier="2.24"/>
		</ArmorType>
	</ArmorTypeList>
  <UpgradeTypeList>
    <UpgradeType id="2810" name="StandardArmorType">
      <Loc nameTag="@StandardArmorType" descTag="@StandardArmorType_desc" shortNameTag="@Standard" iconTag="21"/>
      <UpgradeTypeStats type="0" slots="0" pointMultiplier="2" associatedItem="2800"/>
    </UpgradeType>
    <UpgradeType id="2811" name="FerroFibrousArmorType">
      <Loc nameTag="@FerroFibrousType" descTag="@FerroFibrousType_desc" shortNameTag="@FerroFibrous_short" iconTag="16"/>
      <UpgradeTypeStats type="0" slots="14" pointMultiplier="2.24" associatedItem="2801"/>
    </UpgradeType>
    <UpgradeType id="3100" name="StandardStructureType">
      <Loc nameTag="@StandardStructureType" descTag="@StandardStructureType_desc" shortNameTag="@Standard" iconTag="18"/>
      <UpgradeTypeStats type="1" slots="0" pointMultiplier="0.1" associatedItem="0"/>
    </UpgradeType>
    <UpgradeType id="3101" name="EndoSteelType">
      <Loc nameTag="@EndoSteelType" descTag="@EndoSteelType_desc" shortNameTag="@EndoSteel_short" iconTag="17"/>
      <UpgradeTypeStats type="1" slots="14" pointMultiplier="0.05" associatedItem="0"/>
    </UpgradeType>
    <UpgradeType id="3003" name="StandardHeatSinkType">
      <Loc nameTag="@StandardHeatSinkType" descTag="@StandardHeatSinkType_desc" iconTag="20"/>
      <UpgradeTypeStats type="2" slots="0" pointMultiplier="1.0" associatedItem="3000"/>
    </UpgradeType>
    <UpgradeType id="3002" name="DoubleHeatSinkType">
      <Loc nameTag="@DoubleHeatSinkType" descTag="@DoubleHeatSinkType_desc" iconTag="22"/>
      <UpgradeTypeStats type="2" slots="0" pointMultiplier="2.0" associatedItem="3001"/>
    </UpgradeType>
    <UpgradeType id="3051" name="NoArtemisType">
      <Loc nameTag="@NoArtemisType" descTag="@NoArtemisType_desc" iconTag="19"/>
      <UpgradeTypeStats type="3" slots="0" pointMultiplier="0.0" associatedItem="0"/>
    </UpgradeType>
    <UpgradeType id="3050" name="ArtemisType">
      <Loc nameTag="@ArtemisType" descTag="@ArtemisType_desc" iconTag="19"/>
      <UpgradeTypeStats type="3" slots="1" pointMultiplier="1.0" associatedItem="9001"/>
    </UpgradeType>
  </UpgradeTypeList>
	<CamoList>
		<!-- All camos needs a Camo tag. Case matters !-->
		<!-- id = must be unique for all items(not just Camos)
		 name = give it a readable name !-->
		<Camo id="6000" name="Forest">
			<!-- Localization information, take correct tag from loc file and add a @ sign !-->
			<Loc nameTag="@Forest" descTag="@Forest_desc" iconTag="2"/>
		</Camo>
	</CamoList>
	<DecalList>
		<!-- All decals needs a Decal tag. Case matters !-->
		<!-- id = must be unique for all items(not just Decals)
		 name = give it a readable name !-->
		<Decal id="7000" name="HappyFace">
			<!-- Localization information, take correct tag from loc file and add a @ sign !-->
			<Loc nameTag="@HappyFace" descTag="@HappyFace_desc" iconTag="2"/>
		</Decal>
	</DecalList>
	<ModuleList>
		<Module id="1500" name="JumpJets_ClassI" CType="CJumpJetStats">
			<ModuleStats slots="1" tons="2" health="10"/>
			<Loc nameTag="@JumpJets_ClassI" descTag="@JumpJets_ClassI_desc" iconTag="128"/>
			<JumpJetStats cooldown="1.0" duration="3.75" boost_instant="614.29" boost_fwd="0.1" boost_z="71.43" heat="0.1" minTons="90" maxTons="200"/>
			<EffectList><!--name = bonename, asset = on effect, asset2 = off effect, asset3 = damaged effect    :    The order in this list determines the order in which the effects get set to damaged for each missing jump jet module-->
				<Effect name="jet1_s" asset="mech_effects.jumpjets.jet_s" asset2="mech_effects.jumpjets.jet_oof_s" asset3="mech_effects.jumpjets.jet_d_s"/>
				<Effect name="jet2_s" asset="mech_effects.jumpjets.jet_s" asset2="mech_effects.jumpjets.jet_oof_s" asset3="mech_effects.jumpjets.jet_d_s"/>
				<Effect name="jet3_s" asset="mech_effects.jumpjets.jet_s" asset2="mech_effects.jumpjets.jet_oof_s" asset3="mech_effects.jumpjets.jet_d_s"/>
				<Effect name="jet4_s" asset="mech_effects.jumpjets.jet_s" asset2="mech_effects.jumpjets.jet_oof_s" asset3="mech_effects.jumpjets.jet_d_s"/>
        <Effect name="jet1_xs" asset="mech_effects.jumpjets.jet_xs" asset2="mech_effects.jumpjets.jet_oof_xs" asset3="mech_effects.jumpjets.jet_oof_xs"/>
        <Effect name="jet2_xs" asset="mech_effects.jumpjets.jet_xs" asset2="mech_effects.jumpjets.jet_oof_xs" asset3="mech_effects.jumpjets.jet_oof_xs"/>
        <Effect name="jet1_m" asset="mech_effects.jumpjets.jet_m" asset2="mech_effects.jumpjets.jet_oof_m" asset3="mech_effects.jumpjets.jet_d_m"/>
        <Effect name="jet2_m" asset="mech_effects.jumpjets.jet_m" asset2="mech_effects.jumpjets.jet_oof_m" asset3="mech_effects.jumpjets.jet_d_m"/>
				<Effect name="jet1_l" asset="mech_effects.jumpjets.jet_l" asset2="mech_effects.jumpjets.jet_oof_l" asset3="mech_effects.jumpjets.jet_d_l"/>
        <Effect name="jet2_l" asset="mech_effects.jumpjets.jet_l" asset2="mech_effects.jumpjets.jet_oof_l" asset3="mech_effects.jumpjets.jet_d_l"/>
        <Effect name="jet3_l" asset="mech_effects.jumpjets.jet_l" asset2="mech_effects.jumpjets.jet_oof_l" asset3="mech_effects.jumpjets.jet_d_l"/>
        <Effect name="jet1_a" asset="mech_effects.jumpjets.jet_a" asset2="mech_effects.jumpjets.jet_oof_a" asset3="mech_effects.jumpjets.jet_d_a"/>
        <Effect name="jet2_a" asset="mech_effects.jumpjets.jet_a" asset2="mech_effects.jumpjets.jet_oof_a" asset3="mech_effects.jumpjets.jet_d_a"/>
        <Effect name="jet3_a" asset="mech_effects.jumpjets.jet_a" asset2="mech_effects.jumpjets.jet_oof_a" asset3="mech_effects.jumpjets.jet_d_a"/>
        <Effect name="jet1_x" asset="mech_effects.jumpjets.jet_x" asset2="mech_effects.jumpjets.jet_oof_x" asset3="mech_effects.jumpjets.jet_d_x"/>
        <Effect name="jet2_x" asset="mech_effects.jumpjets.jet_x" asset2="mech_effects.jumpjets.jet_oof_x" asset3="mech_effects.jumpjets.jet_d_x"/>
      </EffectList>
		</Module>
		<Module id="1501" name="JumpJets_ClassII" CType="CJumpJetStats">
			<ModuleStats slots="1" tons="1" health="10"/>
			<Loc nameTag="@JumpJets_ClassII" descTag="@JumpJets_ClassII_desc" iconTag="128"/>
			<JumpJetStats cooldown="1.0" duration="3.75" boost_instant="522.14" boost_fwd="0.1" boost_z="60.71" heat="0.1" minTons="80" maxTons="90"/>
			<EffectList>
        <Effect name="jet1_s" asset="mech_effects.jumpjets.jet_s" asset2="mech_effects.jumpjets.jet_oof_s" asset3="mech_effects.jumpjets.jet_d_s"/>
        <Effect name="jet2_s" asset="mech_effects.jumpjets.jet_s" asset2="mech_effects.jumpjets.jet_oof_s" asset3="mech_effects.jumpjets.jet_d_s"/>
        <Effect name="jet3_s" asset="mech_effects.jumpjets.jet_s" asset2="mech_effects.jumpjets.jet_oof_s" asset3="mech_effects.jumpjets.jet_d_s"/>
        <Effect name="jet4_s" asset="mech_effects.jumpjets.jet_s" asset2="mech_effects.jumpjets.jet_oof_s" asset3="mech_effects.jumpjets.jet_d_s"/>
        <Effect name="jet1_m" asset="mech_effects.jumpjets.jet_m" asset2="mech_effects.jumpjets.jet_oof_m" asset3="mech_effects.jumpjets.jet_d_m"/>
        <Effect name="jet2_m" asset="mech_effects.jumpjets.jet_m" asset2="mech_effects.jumpjets.jet_oof_m" asset3="mech_effects.jumpjets.jet_d_m"/>
        <Effect name="jet1_l" asset="mech_effects.jumpjets.jet_l" asset2="mech_effects.jumpjets.jet_oof_l" asset3="mech_effects.jumpjets.jet_d_l"/>
        <Effect name="jet2_l" asset="mech_effects.jumpjets.jet_l" asset2="mech_effects.jumpjets.jet_oof_l" asset3="mech_effects.jumpjets.jet_d_l"/>
        <Effect name="jet3_l" asset="mech_effects.jumpjets.jet_l" asset2="mech_effects.jumpjets.jet_oof_l" asset3="mech_effects.jumpjets.jet_d_l"/>
        <Effect name="jet1_a" asset="mech_effects.jumpjets.jet_a" asset2="mech_effects.jumpjets.jet_oof_a" asset3="mech_effects.jumpjets.jet_d_a"/>
        <Effect name="jet2_a" asset="mech_effects.jumpjets.jet_a" asset2="mech_effects.jumpjets.jet_oof_a" asset3="mech_effects.jumpjets.jet_d_a"/>
        <Effect name="jet3_a" asset="mech_effects.jumpjets.jet_a" asset2="mech_effects.jumpjets.jet_oof_a" asset3="mech_effects.jumpjets.jet_d_a"/>
        <Effect name="jet1_x" asset="mech_effects.jumpjets.jet_x" asset2="mech_effects.jumpjets.jet_oof_x" asset3="mech_effects.jumpjets.jet_d_x"/>
        <Effect name="jet2_x" asset="mech_effects.jumpjets.jet_x" asset2="mech_effects.jumpjets.jet_oof_x" asset3="mech_effects.jumpjets.jet_d_x"/>
			</EffectList>
		</Module>
		<Module id="1502" name="JumpJets_ClassIII" CType="CJumpJetStats">
			<ModuleStats slots="1" tons="1" health="10"/>
			<Loc nameTag="@JumpJets_ClassIII" descTag="@JumpJets_ClassIII_desc" iconTag="128"/>
			<JumpJetStats cooldown="1.0" duration="3.75" boost_instant="460.71" boost_fwd="0.1" boost_z="56.3" heat="0.1" minTons="60" maxTons="80"/>
			<EffectList>
        <Effect name="jet1_s" asset="mech_effects.jumpjets.jet_s" asset2="mech_effects.jumpjets.jet_oof_s" asset3="mech_effects.jumpjets.jet_d_s"/>
        <Effect name="jet2_s" asset="mech_effects.jumpjets.jet_s" asset2="mech_effects.jumpjets.jet_oof_s" asset3="mech_effects.jumpjets.jet_d_s"/>
        <Effect name="jet3_s" asset="mech_effects.jumpjets.jet_s" asset2="mech_effects.jumpjets.jet_oof_s" asset3="mech_effects.jumpjets.jet_d_s"/>
        <Effect name="jet4_s" asset="mech_effects.jumpjets.jet_s" asset2="mech_effects.jumpjets.jet_oof_s" asset3="mech_effects.jumpjets.jet_d_s"/>
        <Effect name="jet1_xs" asset="mech_effects.jumpjets.jet_xs" asset2="mech_effects.jumpjets.jet_oof_xs" asset3="mech_effects.jumpjets.jet_oof_xs"/>
        <Effect name="jet2_xs" asset="mech_effects.jumpjets.jet_xs" asset2="mech_effects.jumpjets.jet_oof_xs" asset3="mech_effects.jumpjets.jet_oof_xs"/>
        <Effect name="jet1_m" asset="mech_effects.jumpjets.jet_m" asset2="mech_effects.jumpjets.jet_oof_m" asset3="mech_effects.jumpjets.jet_d_m"/>
        <Effect name="jet2_m" asset="mech_effects.jumpjets.jet_m" asset2="mech_effects.jumpjets.jet_oof_m" asset3="mech_effects.jumpjets.jet_d_m"/>
        <Effect name="jet1_l" asset="mech_effects.jumpjets.jet_l" asset2="mech_effects.jumpjets.jet_oof_l" asset3="mech_effects.jumpjets.jet_d_l"/>
        <Effect name="jet2_l" asset="mech_effects.jumpjets.jet_l" asset2="mech_effects.jumpjets.jet_oof_l" asset3="mech_effects.jumpjets.jet_d_l"/>
        <Effect name="jet3_l" asset="mech_effects.jumpjets.jet_l" asset2="mech_effects.jumpjets.jet_oof_l" asset3="mech_effects.jumpjets.jet_d_l"/>
        <Effect name="jet1_a" asset="mech_effects.jumpjets.jet_a" asset2="mech_effects.jumpjets.jet_oof_a" asset3="mech_effects.jumpjets.jet_d_a"/>
        <Effect name="jet2_a" asset="mech_effects.jumpjets.jet_a" asset2="mech_effects.jumpjets.jet_oof_a" asset3="mech_effects.jumpjets.jet_d_a"/>
        <Effect name="jet3_a" asset="mech_effects.jumpjets.jet_a" asset2="mech_effects.jumpjets.jet_oof_a" asset3="mech_effects.jumpjets.jet_d_a"/>
        <Effect name="jet1_x" asset="mech_effects.jumpjets.jet_x" asset2="mech_effects.jumpjets.jet_oof_x" asset3="mech_effects.jumpjets.jet_d_x"/>
        <Effect name="jet2_x" asset="mech_effects.jumpjets.jet_x" asset2="mech_effects.jumpjets.jet_oof_x" asset3="mech_effects.jumpjets.jet_d_x"/>
			</EffectList>
		</Module>
		<Module id="1503" name="JumpJets_ClassIV" CType="CJumpJetStats">
			<ModuleStats slots="1" tons="0.5" health="10"/>
			<Loc nameTag="@JumpJets_ClassIV" descTag="@JumpJets_ClassIV_desc" iconTag="128"/>
			<JumpJetStats cooldown="1.0" duration="3.75" boost_instant="337.86" boost_fwd="0.1" boost_z="39.3" heat="0.1" minTons="40" maxTons="60"/>
			<EffectList>
        <Effect name="jet1_s" asset="mech_effects.jumpjets.jet_s" asset2="mech_effects.jumpjets.jet_oof_s" asset3="mech_effects.jumpjets.jet_d_s"/>
        <Effect name="jet2_s" asset="mech_effects.jumpjets.jet_s" asset2="mech_effects.jumpjets.jet_oof_s" asset3="mech_effects.jumpjets.jet_d_s"/>
        <Effect name="jet3_s" asset="mech_effects.jumpjets.jet_s" asset2="mech_effects.jumpjets.jet_oof_s" asset3="mech_effects.jumpjets.jet_d_s"/>
        <Effect name="jet4_s" asset="mech_effects.jumpjets.jet_s" asset2="mech_effects.jumpjets.jet_oof_s" asset3="mech_effects.jumpjets.jet_d_s"/>
        <Effect name="jet1_xs" asset="mech_effects.jumpjets.jet_xs" asset2="mech_effects.jumpjets.jet_oof_xs" asset3="mech_effects.jumpjets.jet_oof_xs"/>
        <Effect name="jet2_xs" asset="mech_effects.jumpjets.jet_xs" asset2="mech_effects.jumpjets.jet_oof_xs" asset3="mech_effects.jumpjets.jet_oof_xs"/>
        <Effect name="jet1_m" asset="mech_effects.jumpjets.jet_m" asset2="mech_effects.jumpjets.jet_oof_m" asset3="mech_effects.jumpjets.jet_d_m"/>
        <Effect name="jet2_m" asset="mech_effects.jumpjets.jet_m" asset2="mech_effects.jumpjets.jet_oof_m" asset3="mech_effects.jumpjets.jet_d_m"/>
        <Effect name="jet1_l" asset="mech_effects.jumpjets.jet_l" asset2="mech_effects.jumpjets.jet_oof_l" asset3="mech_effects.jumpjets.jet_d_l"/>
        <Effect name="jet2_l" asset="mech_effects.jumpjets.jet_l" asset2="mech_effects.jumpjets.jet_oof_l" asset3="mech_effects.jumpjets.jet_d_l"/>
        <Effect name="jet1_a" asset="mech_effects.jumpjets.jet_a" asset2="mech_effects.jumpjets.jet_oof_a" asset3="mech_effects.jumpjets.jet_d_a"/>
        <Effect name="jet2_a" asset="mech_effects.jumpjets.jet_a" asset2="mech_effects.jumpjets.jet_oof_a" asset3="mech_effects.jumpjets.jet_d_a"/>
        <Effect name="jet3_a" asset="mech_effects.jumpjets.jet_a" asset2="mech_effects.jumpjets.jet_oof_a" asset3="mech_effects.jumpjets.jet_d_a"/>
        <Effect name="jet1_x" asset="mech_effects.jumpjets.jet_x" asset2="mech_effects.jumpjets.jet_oof_x" asset3="mech_effects.jumpjets.jet_d_x"/>
        <Effect name="jet2_x" asset="mech_effects.jumpjets.jet_x" asset2="mech_effects.jumpjets.jet_oof_x" asset3="mech_effects.jumpjets.jet_d_x"/>
			</EffectList>
		</Module>
		<Module id="1504" name="JumpJets_ClassV" CType="CJumpJetStats">
			<ModuleStats slots="1" tons="0.5" health="10"/>
			<Loc nameTag="@JumpJets_ClassV" descTag="@JumpJets_ClassV_desc" iconTag="128"/>
			<JumpJetStats cooldown="1.0" duration="3.75" boost_instant="215" boost_fwd="0.1" boost_z="25" heat="0.1" minTons="20" maxTons="40"/>
			<EffectList>
        <Effect name="jet1_s" asset="mech_effects.jumpjets.jet_s" asset2="mech_effects.jumpjets.jet_oof_s" asset3="mech_effects.jumpjets.jet_d_s"/>
        <Effect name="jet2_s" asset="mech_effects.jumpjets.jet_s" asset2="mech_effects.jumpjets.jet_oof_s" asset3="mech_effects.jumpjets.jet_d_s"/>
        <Effect name="jet3_s" asset="mech_effects.jumpjets.jet_s" asset2="mech_effects.jumpjets.jet_oof_s" asset3="mech_effects.jumpjets.jet_d_s"/>
        <Effect name="jet4_s" asset="mech_effects.jumpjets.jet_s" asset2="mech_effects.jumpjets.jet_oof_s" asset3="mech_effects.jumpjets.jet_d_s"/>
        <Effect name="jet1_xs" asset="mech_effects.jumpjets.jet_xs" asset2="mech_effects.jumpjets.jet_oof_xs" asset3="mech_effects.jumpjets.jet_oof_xs"/>
        <Effect name="jet2_xs" asset="mech_effects.jumpjets.jet_xs" asset2="mech_effects.jumpjets.jet_oof_xs" asset3="mech_effects.jumpjets.jet_oof_xs"/>
        <Effect name="jet1_m" asset="mech_effects.jumpjets.jet_m" asset2="mech_effects.jumpjets.jet_oof_m" asset3="mech_effects.jumpjets.jet_d_m"/>
        <Effect name="jet2_m" asset="mech_effects.jumpjets.jet_m" asset2="mech_effects.jumpjets.jet_oof_m" asset3="mech_effects.jumpjets.jet_d_m"/>
        <Effect name="jet1_l" asset="mech_effects.jumpjets.jet_l" asset2="mech_effects.jumpjets.jet_oof_l" asset3="mech_effects.jumpjets.jet_d_l"/>
        <Effect name="jet2_l" asset="mech_effects.jumpjets.jet_l" asset2="mech_effects.jumpjets.jet_oof_l" asset3="mech_effects.jumpjets.jet_d_l"/>
        <Effect name="jet3_l" asset="mech_effects.jumpjets.jet_l" asset2="mech_effects.jumpjets.jet_oof_l" asset3="mech_effects.jumpjets.jet_d_l"/>
        <Effect name="jet1_a" asset="mech_effects.jumpjets.jet_a" asset2="mech_effects.jumpjets.jet_oof_a" asset3="mech_effects.jumpjets.jet_d_a"/>
        <Effect name="jet2_a" asset="mech_effects.jumpjets.jet_a" asset2="mech_effects.jumpjets.jet_oof_a" asset3="mech_effects.jumpjets.jet_d_a"/>
        <Effect name="jet3_a" asset="mech_effects.jumpjets.jet_a" asset2="mech_effects.jumpjets.jet_oof_a" asset3="mech_effects.jumpjets.jet_d_a"/>
        <Effect name="jet1_x" asset="mech_effects.jumpjets.jet_x" asset2="mech_effects.jumpjets.jet_oof_x" asset3="mech_effects.jumpjets.jet_d_x"/>
        <Effect name="jet2_x" asset="mech_effects.jumpjets.jet_x" asset2="mech_effects.jumpjets.jet_oof_x" asset3="mech_effects.jumpjets.jet_d_x"/>
			</EffectList>
		</Module>
		<Module id="3000" name="HeatSink_MkI" CType="CHeatSinkStats">
			<ModuleStats slots="1" tons="1" health="10"/>
			<Loc nameTag="@HeatSink_MkI" descTag="@HeatSink_MkI_desc" iconTag="3"/>
			<HeatSinkStats cooling="0.1" heatbase="-1.0"/>
			<EffectList>
				<Effect name="SteamEffect" asset="mech_effects.heatsinks.steam_a"/>
			</EffectList>
			<Audio OnDestroyedDialogue="BB_Mech_HeatSink_Destroyed"/>
		</Module>
		<Module id="3001" name="DoubleHeatSink_MkI" CType="CHeatSinkStats" DestroyedDialogue="BB_Mech_HeatSink_Destroyed">
			<ModuleStats slots="3" tons="1" health="10"/>
			<Loc nameTag="@DoubleHeatSink_MkI" descTag="@DoubleHeatSink_MkI_desc" iconTag="129"/>
			<HeatSinkStats cooling="0.14" heatbase="-1.4"/>
			<EffectList>
				<Effect name="SteamEffect" asset="mech_effects.heatsinks.steam_double_a"/>
			</EffectList>
			<Audio OnDestroyedDialogue="BB_Mech_HeatSink_Destroyed"/>
		</Module>
		<Module id="3218" name="Engine_Std_100" CType="CEngineStats">
			<Loc nameTag="@Engine_Standard_Fusion_100" descTag="@Engine_Standard_Fusion_100_desc" iconTag="5"/>
			<EngineStats slots="6" rating="100" weight="1.0" type="0" heatsinks="4" health="15" movementHeatMultiplier="1.0"/>
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		<Module id="3219" name="Engine_Std_105" CType="CEngineStats">
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			<EngineStats slots="6" rating="105" weight="2.5" type="0" heatsinks="4" health="15"/>
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			<EngineStats slots="6" rating="110" weight="2.5" type="0" heatsinks="4" health="15"/>
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			<EngineStats slots="6" rating="150" weight="6.5" type="0" heatsinks="6" health="15"/>
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			<EngineStats slots="6" rating="155" weight="6.5" type="0" heatsinks="6" health="15"/>
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			<EngineStats slots="6" rating="165" weight="7" type="0" heatsinks="6" health="15"/>
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			<EngineStats slots="6" rating="170" weight="7" type="0" heatsinks="6" health="15"/>
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			<EngineStats slots="6" rating="175" weight="9" type="0" heatsinks="7" health="15"/>
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			<EngineStats slots="6" rating="180" weight="9" type="0" heatsinks="7" health="15"/>
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			<Loc nameTag="@Engine_Standard_Fusion_185" descTag="@Engine_Standard_Fusion_185_desc" iconTag="21"/>
			<EngineStats slots="6" rating="185" weight="9.5" type="0" heatsinks="7" health="15"/>
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			<Loc nameTag="@Engine_Standard_Fusion_190" descTag="@Engine_Standard_Fusion_190_desc" iconTag="22"/>
			<EngineStats slots="6" rating="190" weight="9.5" type="0" heatsinks="7" health="15"/>
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			<EngineStats slots="6" rating="195" weight="10" type="0" heatsinks="7" health="15"/>
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			<Loc nameTag="@Engine_Standard_Fusion_200" descTag="@Engine_Standard_Fusion_200_desc" iconTag="24"/>
			<EngineStats slots="6" rating="200" weight="11.5" type="0" heatsinks="8" health="15"/>
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			<EngineStats slots="6" rating="205" weight="12.5" type="0" heatsinks="8" health="15"/>
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			<Loc nameTag="@Engine_Standard_Fusion_210" descTag="@Engine_Standard_Fusion_210_desc" iconTag="26"/>
			<EngineStats slots="6" rating="210" weight="13" type="0" heatsinks="8" health="15"/>
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			<Loc nameTag="@Engine_Standard_Fusion_215" descTag="@Engine_Standard_Fusion_215_desc" iconTag="27"/>
			<EngineStats slots="6" rating="215" weight="13.5" type="0" heatsinks="8" health="15"/>
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			<Loc nameTag="@Engine_Standard_Fusion_220" descTag="@Engine_Standard_Fusion_220_desc" iconTag="28"/>
			<EngineStats slots="6" rating="220" weight="14" type="0" heatsinks="8" health="15"/>
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			<Loc nameTag="@Engine_Standard_Fusion_225" descTag="@Engine_Standard_Fusion_225_desc" iconTag="29"/>
			<EngineStats slots="6" rating="225" weight="15" type="0" heatsinks="9" health="15"/>
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			<Loc nameTag="@Engine_Standard_Fusion_230" descTag="@Engine_Standard_Fusion_230_desc" iconTag="30"/>
			<EngineStats slots="6" rating="230" weight="15.5" type="0" heatsinks="9" health="15"/>
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			<Loc nameTag="@Engine_Standard_Fusion_235" descTag="@Engine_Standard_Fusion_235_desc" iconTag="31"/>
			<EngineStats slots="6" rating="235" weight="16" type="0" heatsinks="9" health="15"/>
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			<EngineStats slots="6" rating="240" weight="16.5" type="0" heatsinks="9" health="15"/>
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			<EngineStats slots="6" rating="245" weight="17" type="0" heatsinks="9" health="15"/>
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			<EngineStats slots="6" rating="250" weight="18.5" type="0" heatsinks="10" health="15"/>
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			<EngineStats slots="6" rating="255" weight="19" type="0" heatsinks="10" health="15"/>
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			<EngineStats slots="6" rating="260" weight="19.5" type="0" heatsinks="10" health="15"/>
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			<EngineStats slots="6" rating="265" weight="20" type="0" heatsinks="10" health="15"/>
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			<EngineStats slots="6" rating="270" weight="20.5" type="0" heatsinks="10" health="15"/>
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			<EngineStats slots="6" rating="275" weight="21.5" type="0" heatsinks="11" health="15"/>
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			<EngineStats slots="6" rating="280" weight="22" type="0" heatsinks="11" health="15"/>
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			<EngineStats slots="6" rating="285" weight="22.5" type="0" heatsinks="11" health="15"/>
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			<EngineStats slots="6" rating="290" weight="23.5" type="0" heatsinks="11" health="15"/>
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			<Loc nameTag="@Engine_Standard_Fusion_295" descTag="@Engine_Standard_Fusion_295_desc" iconTag="43"/>
			<EngineStats slots="6" rating="295" weight="24" type="0" heatsinks="11" health="15"/>
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			<Loc nameTag="@Engine_Standard_Fusion_300" descTag="@Engine_Standard_Fusion_300_desc" iconTag="44"/>
			<EngineStats slots="6" rating="300" weight="25.0" type="0" heatsinks="12" health="15"/>
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		</Module>
		<Module id="3272" name="Engine_Std_370" CType="CEngineStats">
			<Loc nameTag="@Engine_Standard_Fusion_370" descTag="@Engine_Standard_Fusion_370_desc" iconTag="58"/>
			<EngineStats slots="6" rating="370" weight="43.5" type="0" heatsinks="14" health="15"/>
		</Module>
		<Module id="3273" name="Engine_Std_375" CType="CEngineStats">
			<Loc nameTag="@Engine_Standard_Fusion_375" descTag="@Engine_Standard_Fusion_375_desc" iconTag="59"/>
			<EngineStats slots="6" rating="375" weight="45.5" type="0" heatsinks="15" health="15"/>
		</Module>
		<Module id="3274" name="Engine_Std_380" CType="CEngineStats">
			<Loc nameTag="@Engine_Standard_Fusion_380" descTag="@Engine_Standard_Fusion_380_desc" iconTag="60"/>
			<EngineStats slots="6" rating="380" weight="48" type="0" heatsinks="15" health="15"/>
		</Module>
		<Module id="3275" name="Engine_Std_385" CType="CEngineStats">
			<Loc nameTag="@Engine_Standard_Fusion_385" descTag="@Engine_Standard_Fusion_385_desc" iconTag="61"/>
			<EngineStats slots="6" rating="385" weight="50.5" type="0" heatsinks="15" health="15"/>
		</Module>
		<Module id="3276" name="Engine_Std_390" CType="CEngineStats">
			<Loc nameTag="@Engine_Standard_Fusion_390" descTag="@Engine_Standard_Fusion_390_desc" iconTag="62"/>
			<EngineStats slots="6" rating="390" weight="53" type="0" heatsinks="15" health="15"/>
		</Module>
		<Module id="3277" name="Engine_Std_395" CType="CEngineStats">
			<Loc nameTag="@Engine_Standard_Fusion_395" descTag="@Engine_Standard_Fusion_395_desc" iconTag="63"/>
			<EngineStats slots="6" rating="395" weight="56" type="0" heatsinks="15" health="15"/>
		</Module>
		<Module id="3278" name="Engine_Std_400" CType="CEngineStats">
			<Loc nameTag="@Engine_Standard_Fusion_400" descTag="@Engine_Standard_Fusion_400_desc" iconTag="64"/>
			<EngineStats slots="6" rating="400" weight="59.5" type="0" heatsinks="16" health="15"/>
		</Module>
		<Module id="3318" name="Engine_XL_100" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_100" descTag="@Engine_XL_Fusion_100_desc" iconTag="116"/>
			<EngineStats slots="12" rating="100" weight="0.5" type="0" heatsinks="4" health="15"/>
		</Module>
		<Module id="3319" name="Engine_XL_105" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_105" descTag="@Engine_XL_Fusion_105_desc" iconTag="117"/>
			<EngineStats slots="12" rating="105" weight="1.0" type="0" heatsinks="4" health="15"/>
		</Module>
		<Module id="3320" name="Engine_XL_110" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_110" descTag="@Engine_XL_Fusion_110_desc" iconTag="118"/>
			<EngineStats slots="12" rating="110" weight="1.0" type="0" heatsinks="4" health="15"/>
		</Module>
		<Module id="3321" name="Engine_XL_115" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_115" descTag="@Engine_XL_Fusion_115_desc" iconTag="119"/>
			<EngineStats slots="12" rating="115" weight="1.0" type="0" heatsinks="4" health="15"/>
		</Module>
		<Module id="3322" name="Engine_XL_120" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_120" descTag="@Engine_XL_Fusion_120_desc" iconTag="120"/>
			<EngineStats slots="12" rating="120" weight="1.0" type="0" heatsinks="4" health="15"/>
		</Module>
		<Module id="3323" name="Engine_XL_125" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_125" descTag="@Engine_XL_Fusion_125_desc" iconTag="121"/>
			<EngineStats slots="12" rating="125" weight="2.0" type="0" heatsinks="5" health="15"/>
		</Module>
		<Module id="3324" name="Engine_XL_130" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_130" descTag="@Engine_XL_Fusion_130_desc" iconTag="122"/>
			<EngineStats slots="12" rating="130" weight="2.5" type="0" heatsinks="5" health="15"/>
		</Module>
		<Module id="3325" name="Engine_XL_135" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_135" descTag="@Engine_XL_Fusion_135_desc" iconTag="123"/>
			<EngineStats slots="12" rating="135" weight="2.5" type="0" heatsinks="5" health="15"/>
		</Module>
		<Module id="3326" name="Engine_XL_140" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_140" descTag="@Engine_XL_Fusion_140_desc" iconTag="124"/>
			<EngineStats slots="12" rating="140" weight="2.5" type="0" heatsinks="5" health="15"/>
		</Module>
		<Module id="3327" name="Engine_XL_145" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_145" descTag="@Engine_XL_Fusion_145_desc" iconTag="125"/>
			<EngineStats slots="12" rating="145" weight="2.5" type="0" heatsinks="5" health="15"/>
		</Module>
		<Module id="3328" name="Engine_XL_150" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_150" descTag="@Engine_XL_Fusion_150_desc" iconTag="126"/>
			<EngineStats slots="12" rating="150" weight="4.0" type="0" heatsinks="6" health="15"/>
		</Module>
		<Module id="3329" name="Engine_XL_155" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_155" descTag="@Engine_XL_Fusion_155_desc" iconTag="127"/>
			<EngineStats slots="12" rating="155" weight="4.0" type="0" heatsinks="6" health="15"/>
		</Module>
		<Module id="3330" name="Engine_XL_160" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_160" descTag="@Engine_XL_Fusion_160_desc" iconTag="66"/>
			<EngineStats slots="12" rating="160" weight="4.0" type="0" heatsinks="6" health="15"/>
		</Module>
		<Module id="3331" name="Engine_XL_165" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_165" descTag="@Engine_XL_Fusion_165_desc" iconTag="67"/>
			<EngineStats slots="12" rating="165" weight="4.0" type="0" heatsinks="6" health="15"/>
		</Module>
		<Module id="3332" name="Engine_XL_170" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_170" descTag="@Engine_XL_Fusion_170_desc" iconTag="68"/>
			<EngineStats slots="12" rating="170" weight="4.0" type="0" heatsinks="6" health="15"/>
		</Module>
		<Module id="3333" name="Engine_XL_175" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_175" descTag="@Engine_XL_Fusion_175_desc" iconTag="69"/>
			<EngineStats slots="12" rating="175" weight="5.5" type="0" heatsinks="7" health="15"/>
		</Module>
		<Module id="3334" name="Engine_XL_180" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_180" descTag="@Engine_XL_Fusion_180_desc" iconTag="70"/>
			<EngineStats slots="12" rating="180" weight="5.5" type="0" heatsinks="7" health="15"/>
		</Module>
		<Module id="3335" name="Engine_XL_185" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_185" descTag="@Engine_XL_Fusion_185_desc" iconTag="71"/>
			<EngineStats slots="12" rating="185" weight="6" type="0" heatsinks="7" health="15"/>
		</Module>
		<Module id="3336" name="Engine_XL_190" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_190" descTag="@Engine_XL_Fusion_190_desc" iconTag="72"/>
			<EngineStats slots="12" rating="190" weight="6" type="0" heatsinks="7" health="15"/>
		</Module>
		<Module id="3337" name="Engine_XL_195" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_195" descTag="@Engine_XL_Fusion_195_desc" iconTag="73"/>
			<EngineStats slots="12" rating="195" weight="6" type="0" heatsinks="7" health="15"/>
		</Module>
		<Module id="3338" name="Engine_XL_200" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_200" descTag="@Engine_XL_Fusion_200_desc" iconTag="74"/>
			<EngineStats slots="12" rating="200" weight="7.5" type="0" heatsinks="8" health="15"/>
		</Module>
		<Module id="3339" name="Engine_XL_205" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_205" descTag="@Engine_XL_Fusion_205_desc" iconTag="75"/>
			<EngineStats slots="12" rating="205" weight="8.5" type="0" heatsinks="8" health="15"/>
		</Module>
		<Module id="3340" name="Engine_XL_210" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_210" descTag="@Engine_XL_Fusion_210_desc" iconTag="76"/>
			<EngineStats slots="12" rating="210" weight="8.5" type="0" heatsinks="8" health="15"/>
		</Module>
		<Module id="3341" name="Engine_XL_215" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_215" descTag="@Engine_XL_Fusion_215_desc" iconTag="77"/>
			<EngineStats slots="12" rating="215" weight="9" type="0" heatsinks="8" health="15"/>
		</Module>
		<Module id="3342" name="Engine_XL_220" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_220" descTag="@Engine_XL_Fusion_220_desc" iconTag="78"/>
			<EngineStats slots="12" rating="220" weight="9" type="0" heatsinks="8" health="15"/>
		</Module>
		<Module id="3343" name="Engine_XL_225" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_225" descTag="@Engine_XL_Fusion_225_desc" iconTag="79"/>
			<EngineStats slots="12" rating="225" weight="10" type="0" heatsinks="9" health="15"/>
		</Module>
		<Module id="3344" name="Engine_XL_230" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_230" descTag="@Engine_XL_Fusion_230_desc" iconTag="80"/>
			<EngineStats slots="12" rating="230" weight="10.5" type="0" heatsinks="9" health="15"/>
		</Module>
		<Module id="3345" name="Engine_XL_235" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_235" descTag="@Engine_XL_Fusion_235_desc" iconTag="81"/>
			<EngineStats slots="12" rating="235" weight="10.5" type="0" heatsinks="9" health="15"/>
		</Module>
		<Module id="3346" name="Engine_XL_240" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_240" descTag="@Engine_XL_Fusion_240_desc" iconTag="82"/>
			<EngineStats slots="12" rating="240" weight="11" type="0" heatsinks="9" health="15"/>
		</Module>
		<Module id="3347" name="Engine_XL_245" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_245" descTag="@Engine_XL_Fusion_245_desc" iconTag="83"/>
			<EngineStats slots="12" rating="245" weight="11" type="0" heatsinks="9" health="15"/>
		</Module>
		<Module id="3348" name="Engine_XL_250" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_250" descTag="@Engine_XL_Fusion_250_desc" iconTag="84"/>
			<EngineStats slots="12" rating="250" weight="12.5" type="0" heatsinks="10" health="15"/>
		</Module>
		<Module id="3349" name="Engine_XL_255" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_255" descTag="@Engine_XL_Fusion_255_desc" iconTag="85"/>
			<EngineStats slots="12" rating="255" weight="12.5" type="0" heatsinks="10" health="15"/>
		</Module>
		<Module id="3350" name="Engine_XL_260" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_260" descTag="@Engine_XL_Fusion_260_desc" iconTag="86"/>
			<EngineStats slots="12" rating="260" weight="13" type="0" heatsinks="10" health="15"/>
		</Module>
		<Module id="3351" name="Engine_XL_265" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_265" descTag="@Engine_XL_Fusion_265_desc" iconTag="87"/>
			<EngineStats slots="12" rating="265" weight="13" type="0" heatsinks="10" health="15"/>
		</Module>
		<Module id="3352" name="Engine_XL_270" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_270" descTag="@Engine_XL_Fusion_270_desc" iconTag="88"/>
			<EngineStats slots="12" rating="270" weight="13.5" type="0" heatsinks="10" health="15"/>
		</Module>
		<Module id="3353" name="Engine_XL_275" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_275" descTag="@Engine_XL_Fusion_275_desc" iconTag="89"/>
			<EngineStats slots="12" rating="275" weight="14" type="0" heatsinks="11" health="15"/>
		</Module>
		<Module id="3354" name="Engine_XL_280" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_280" descTag="@Engine_XL_Fusion_280_desc" iconTag="90"/>
			<EngineStats slots="12" rating="280" weight="14" type="0" heatsinks="11" health="15"/>
		</Module>
		<Module id="3355" name="Engine_XL_285" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_285" descTag="@Engine_XL_Fusion_285_desc" iconTag="91"/>
			<EngineStats slots="12" rating="285" weight="14.5" type="0" heatsinks="11" health="15"/>
		</Module>
		<Module id="3356" name="Engine_XL_290" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_290" descTag="@Engine_XL_Fusion_290_desc" iconTag="92"/>
			<EngineStats slots="12" rating="290" weight="15" type="0" heatsinks="11" health="15"/>
		</Module>
		<Module id="3357" name="Engine_XL_295" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_295" descTag="@Engine_XL_Fusion_295_desc" iconTag="93"/>
			<EngineStats slots="12" rating="295" weight="15" type="0" heatsinks="11" health="15"/>
		</Module>
		<Module id="3358" name="Engine_XL_300" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_300" descTag="@Engine_XL_Fusion_300_desc" iconTag="94"/>
			<EngineStats slots="12" rating="300" weight="15.5" type="0" heatsinks="12" health="15"/>
		</Module>
		<Module id="3359" name="Engine_XL_305" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_305" descTag="@Engine_XL_Fusion_305_desc" iconTag="95"/>
			<EngineStats slots="12" rating="305" weight="17" type="0" heatsinks="12" health="15"/>
		</Module>
		<Module id="3360" name="Engine_XL_310" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_310" descTag="@Engine_XL_Fusion_310_desc" iconTag="96"/>
			<EngineStats slots="12" rating="310" weight="17.5" type="0" heatsinks="12" health="15"/>
		</Module>
		<Module id="3361" name="Engine_XL_315" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_315" descTag="@Engine_XL_Fusion_315_desc" iconTag="97"/>
			<EngineStats slots="12" rating="315" weight="18" type="0" heatsinks="12" health="15"/>
		</Module>
		<Module id="3362" name="Engine_XL_320" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_320" descTag="@Engine_XL_Fusion_320_desc" iconTag="98"/>
			<EngineStats slots="12" rating="320" weight="18.5" type="0" heatsinks="12" health="15"/>
		</Module>
		<Module id="3363" name="Engine_XL_325" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_325" descTag="@Engine_XL_Fusion_325_desc" iconTag="99"/>
			<EngineStats slots="12" rating="325" weight="19" type="0" heatsinks="13" health="15"/>
		</Module>
		<Module id="3364" name="Engine_XL_330" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_330" descTag="@Engine_XL_Fusion_330_desc" iconTag="100"/>
			<EngineStats slots="12" rating="330" weight="19.5" type="0" heatsinks="13" health="15"/>
		</Module>
		<Module id="3365" name="Engine_XL_335" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_335" descTag="@Engine_XL_Fusion_335_desc" iconTag="101"/>
			<EngineStats slots="12" rating="335" weight="20" type="0" heatsinks="13" health="15"/>
		</Module>
		<Module id="3366" name="Engine_XL_340" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_340" descTag="@Engine_XL_Fusion_340_desc" iconTag="102"/>
			<EngineStats slots="12" rating="340" weight="20.5" type="0" heatsinks="13" health="15"/>
		</Module>
		<Module id="3367" name="Engine_XL_345" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_345" descTag="@Engine_XL_Fusion_345_desc" iconTag="103"/>
			<EngineStats slots="12" rating="345" weight="21.5" type="0" heatsinks="13" health="15"/>
		</Module>
		<Module id="3368" name="Engine_XL_350" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_350" descTag="@Engine_XL_Fusion_350_desc" iconTag="104"/>
			<EngineStats slots="12" rating="350" weight="22" type="0" heatsinks="14" health="15"/>
		</Module>
		<Module id="3369" name="Engine_XL_355" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_355" descTag="@Engine_XL_Fusion_355_desc" iconTag="105"/>
			<EngineStats slots="12" rating="355" weight="23" type="0" heatsinks="14" health="15"/>
		</Module>
		<Module id="3370" name="Engine_XL_360" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_360" descTag="@Engine_XL_Fusion_360_desc" iconTag="106"/>
			<EngineStats slots="12" rating="360" weight="23.5" type="0" heatsinks="14" health="15"/>
		</Module>
		<Module id="3371" name="Engine_XL_365" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_365" descTag="@Engine_XL_Fusion_365_desc" iconTag="107"/>
			<EngineStats slots="12" rating="365" weight="24.5" type="0" heatsinks="14" health="15"/>
		</Module>
		<Module id="3372" name="Engine_XL_370" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_370" descTag="@Engine_XL_Fusion_370_desc" iconTag="108"/>
			<EngineStats slots="12" rating="370" weight="25.5" type="0" heatsinks="14" health="15"/>
		</Module>
		<Module id="3373" name="Engine_XL_375" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_375" descTag="@Engine_XL_Fusion_375_desc" iconTag="109"/>
			<EngineStats slots="12" rating="375" weight="27.5" type="0" heatsinks="15" health="15"/>
		</Module>
		<Module id="3374" name="Engine_XL_380" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_380" descTag="@Engine_XL_Fusion_380_desc" iconTag="110"/>
			<EngineStats slots="12" rating="380" weight="27.5" type="0" heatsinks="15" health="15"/>
		</Module>
		<Module id="3375" name="Engine_XL_385" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_385" descTag="@Engine_XL_Fusion_385_desc" iconTag="111"/>
			<EngineStats slots="12" rating="385" weight="29" type="0" heatsinks="15" health="15"/>
		</Module>
		<Module id="3376" name="Engine_XL_390" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_390" descTag="@Engine_XL_Fusion_390_desc" iconTag="112"/>
			<EngineStats slots="12" rating="390" weight="30" type="0" heatsinks="15" health="15"/>
		</Module>
		<Module id="3377" name="Engine_XL_395" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_395" descTag="@Engine_XL_Fusion_395_desc" iconTag="113"/>
			<EngineStats slots="12" rating="395" weight="31.5" type="0" heatsinks="15" health="15"/>
		</Module>
		<Module id="3378" name="Engine_XL_400" CType="CEngineStats">
			<Loc nameTag="@Engine_XL_Fusion_400" descTag="@Engine_XL_Fusion_400_desc" iconTag="114"/>
			<EngineStats slots="12" rating="400" weight="33.5" type="0" heatsinks="16" health="15"/>
		</Module>

    <!-- Pilot Modules -->
    <!-- Loc information is stored in PilotTalents.xml -->
    <Module id="4002" name="Capture_Accelerator_Module" CType="CCaptureAcceleratorStats">
      <PilotModuleStats talentid="ePTCaptureAccelerator" />
    </Module>
    <Module id="4005" name="Advanced_Zoom_Module" CType="CAdvancedZoomStats">
      <PilotModuleStats talentid="ePTAdvanceZoom" />
    </Module>
    <Module id="4017" name="Sensor_Range" CType="CSensorRangeStats">
      <PilotModuleStats talentid="ePTSensorRange" />
    </Module>
    <Module id="4013" name="Target_Decay_Module" CType="CTargetDecayStats">
      <PilotModuleStats talentid="ePTTargetDecay" />
    </Module>
    <Module id="4018" name="Target_Info_Gather_Module" CType="CTargetInfoGatherStats">
      <PilotModuleStats talentid="ePTTargetInfoGathering" />
    </Module>
    <Module id="4020" name="Seismic_Sensor_Module" CType="CSeismicStats">
      <PilotModuleStats talentid="ePTSeismicSensor" />
      <SeismicModuleStats range="200.0" min="0" max="2000" exp="1.0"/>
    </Module>
    <Module id="4022" name="Back_Facing_Target_Retention" CType="CBackFacingTargetStats">
      <PilotModuleStats talentid="ePTBFacingTargetRetention" />
    </Module>
    <Module id="4025" name="Coolant_Flush_Primary" CType="CCoolantFlushStats">
      <PilotModuleStats equipType="CoolantFlushA"/>
      <Loc nameTag="@Primary_coolant_flush" descTag="@Primary_coolant_flush_desc" iconTag="31" />
      <!--effectbone = bone search uses any bone containing that string (right/left torsos only)-->
      <CoolantFlushStats max="1" cooling="6.0" duration="1.0" penalty="0.0" effect="mech_effects.heatsinks.coolant_flush_b" effectbone="case"/>
    </Module>
    <Module id="4028" name="Coolant_Flush_Secondary" CType="CCoolantFlushStats">
      <Loc nameTag="@Coolant_Flush_Secondary" descTag="@Coolant_Flush_Secondary_desc" iconTag="26" />
      <PilotModuleStats talentid="ePTCoolantFlush" equipType="CoolantFlushB"  />
      <CoolantFlushStats max="1" cooling="9.0" duration="1.0" penalty="0.0" effect="mech_effects.heatsinks.coolant_flush_b" effectbone="case"/>
    </Module>
    <Module id="4029" name="Coolant_Flush_Secondary_Advanced" CType="CCoolantFlushStats">
      <PilotModuleStats equipType="CoolantFlushB" />
      <Loc nameTag="@Coolant_Flush_Secondary_Advanced" descTag="@Coolant_Flush_Secondary_Advanced_desc" iconTag="32" />
      <CoolantFlushStats max="1" cooling="18.0" duration="1.0" penalty="0.0" effect="mech_effects.heatsinks.coolant_flush_b" effectbone="case"/>
    </Module>
    <Module id="4026" name="Artillery_Strike" CType="CStrategicStrikeStats">
      <PilotModuleStats talentid="ePTArtilleryStrike" equipType="ArtilleryStrike"/>
      <Loc nameTag="@Artillery_Strike" descTag="@Artillery_Strike_desc" iconTag="27" />
      <!--Radius = radius of artillery area, bomb randomly plop into area-->
      <!--Radius2 = radius of explosive-->
      <!--Delay = delay before the first projectile is spawned-->
      <!--Duration = Time bewteen the first and last projectile spawn-->
      <!--Variation = Randomized time variation between shots +- seconds-->
      <StrategicStrikeStats num="6" duration="3.0" variation="0.1" radius="50.0" radius2="25.0" delay="5.0" damage="10.0" effect="mech_weapons.artillery.smoke_marker" effect2="mech_weapons.autocannon_20.trail" material="mat_artillery"/>
    </Module>
    <Module id="4030" name="Priority_Artillery_Strike" CType="CStrategicStrikeStats">
      <PilotModuleStats equipType="ArtilleryStrike"/>
      <Loc nameTag="@Priority_Artillery_Strike" descTag="@Priority_Artillery_Strike_desc" iconTag="28" />
      <StrategicStrikeStats num="10" duration="3.0" variation="0.1" radius="50.0" radius2="25.0" delay="4.0" damage="10.0" effect="mech_weapons.artillery.smoke_marker" effect2="mech_weapons.autocannon_20.trail" material="mat_artillery"/>
    </Module>
    <Module id="4027" name="Air_Strike" CType="CStrategicStrikeStats">
      <PilotModuleStats talentid="ePTAirStrike" equipType="AirStrike"/>
      <Loc nameTag="@Air_Strike" descTag="@Air_Strike_desc" iconTag="29" />
      <!--Radius = distance between each bomb drop in a straight line-->
      <!--Radius2 = radius of explosive-->
      <!--Radius3 = side to side variation of the bomb drop-->
      <StrategicStrikeStats num="6" duration="0.6" variation="0.05" radius="16.667" radius2="25.0" radius3="7.5" delay="5.0" damage="10.0" effect="mech_weapons.artillery.smoke_marker" effect2="" type="1" material="mat_artillery"/>
    </Module>
    <Module id="4031" name="Priority_Air_Strike" CType="CStrategicStrikeStats">
      <PilotModuleStats equipType="AirStrike"/>
      <Loc nameTag="@Priority_Air_Strike" descTag="@Priority_Air_Strike_desc" iconTag="30" />
      <!--Radius = distance and randomization distance of each bomb drop in a straight line-->
      <!--Radius2 = radius of explosive-->
      <StrategicStrikeStats num="10" duration="1.0" variation="0.05" radius="10.0" radius2="25.0" radius3="7.5" delay="4.0" damage="10.0" effect="mech_weapons.artillery.smoke_marker" effect2="" type="1" material="mat_artillery"/>
    </Module>
    <Module id="4016" name="Artillery_Strike_Accuracy_Module" CType="CStrategicStrikeStats">
      <PilotModuleStats talentid="ePTArtilleryAccuracy"/>
      <!--upgrade = if strategic strike module is an upgrade module : if it is any values in the modules will be factored to those of strategic strikes    (ie) 0.8 shrinks value by 20%-->
      <!--effects and material strings will be replaced with those of the upgrade if listed-->
      <StrategicStrikeStats upgrade="1" duration="1.0" variation="1.0" radius="0.8" radius2="1.0" delay="1.0" damage="1.0" effect="mech_weapons.artillery.smoke_marker" effect2="mech_weapons.autocannon_20.trail" material="mat_artillery"/>
    </Module>
    <Module id="4015" name="Air_Strike_Accuracy_Module" CType="CStrategicStrikeStats">
      <PilotModuleStats talentid="ePTAirstrikeAccuracy"/>
      <!--upgrade = if strategic strike module is an upgrade module : if it is any values in the modules will be factored to those of strategic strikes    (ie) 0.8 shrinks value by 20%-->
      <!--effects and material strings will be replaced with those of the upgrade if listed-->
      <StrategicStrikeStats upgrade="1" duration="1.0" variation="1.0" radius="0.8" radius2="1.0" delay="1.0" damage="1.0" effect="mech_weapons.artillery.smoke_marker" effect2="" material="mat_artillery"/>
    </Module>
    <Module id="4000" name="UAV_Primary" CType="CUAVStats">
      <PilotModuleStats talentId="ePTUAVUpgrade" equipType="UAV"/>
      <Loc nameTag="@UAV" shortNameTag="@UAV_short" descTag="@UAV_desc" iconTag="33" />
      <!-- radius = the detection radius of the UAV (default: 200 m)-->
      <!-- radius2 = the radius at which enemy Mechs can detect/target the UAV (default: 125 m)-->
      <!-- health = the hit points of the UAV (default: 10)-->
      <!-- duration = length of time the UAV can be deployed (default: 45.0 sec)-->
      <!-- height = how high above the ground the UAV hovers (default: 75.0 m)-->
      <!-- collisionDamage = how much damage a Mech takes for colliding with a UAV (default: 5.0)-->
      <!-- mesh = mesh       effect = constant effect while active   effect2 = out of fuel effect    effect3 = death effect-->
      <!-- bone = bone prefix   will look for this bone name + a number starting with 1 until one can not be found  "jet" = jet1, jet2 jet3 jet4-->
      <UAVStats radius="240.0" radius2="180.0" health="10.0" duration="45.0" height="150.0" damage="5.0" mesh="Objects\weapons\uav\uav.cga" effect="mech_effects.uav.jet_45" effect2="mech_effects.uav.jet_oof" effect3="mech_effects.uav.jet_d" bone="jet"/>
    </Module>
    <Module id="4034" name="UAV_Advanced" CType="CUAVStats">
      <PilotModuleStats equipType="UAV"/>
      <Loc nameTag="@Advanced_UAV" descTag="@Advanced_UAV_desc" shortNameTag="@UAV_Advanced_short" iconTag="34" />
      <UAVStats radius="240.0" radius2="180.0" health="10.0" duration="60.0" height="150.0" damage="5.0" mesh="Objects\weapons\uav\uav.cga" effect="mech_effects.uav.jet_60" effect2="mech_effects.uav.jet_oof" effect3="mech_effects.uav.jet_d" bone="jet"/>
    </Module>

    <Module id="9001" name="ArtemisIV" CType="CArtemisIVStats">
      <Loc nameTag="@ArtemisIV" descTag="@ArtemisIV_desc" iconTag="4"/>
      <ArtemisStats lockTime="0.5" trackingStrength="1.5" missileSpread="0.66"/>
      <ModuleStats slots="1" tons="1.0" health="0"/>
    </Module>
    <Module id="9002" name="BeagleProbe" CType="CBAPStats">
      <Loc nameTag="@BeagleProbe" descTag="@BeagleProbe_desc" iconTag="4"/>
      <ModuleStats slots="2" tons="1.5" health="10"/>
	  <BAPStats rangeboost="0.25" gaintimeboost="0.25" mechdetectionrange="120.0" />
    </Module>
	<Module id="9003" name="CASE" CType="CCASEStats">
	  <Loc nameTag="@CASE" descTag="@CASE_desc" iconTag="4"/>
      <ModuleStats slots="1" tons="0.5" health="0"/>
    </Module>
    <Module id="9006" name="GuardianECM" CType="CGECMStats">
      <Loc nameTag="@GuardianECM" descTag="@GuardianECM_desc" iconTag="4"/>
      <ModuleStats slots="2" tons="1.5" health="3"/>
	  <GECMStats range="180" weaponlockfactor="0.5" targetingfactor="0.25"/>
    </Module>
    <Module id="9012" name="CCC" CType="CDummyHeadStats">
      <Loc nameTag="@CCC" descTag="@CCC_desc" iconTag="4"/>
      <ModuleStats slots="1" tons="3.0" health="10"/>
    </Module>
    <!-- Cockpit items -->
    <!-- item_01 = standing -->
    <!-- item_02 = hanging -->
    <!-- item_03 = mounted -->
    <Module id="5500" name="Coconut_Monkey" CType="CCockpitItemBobbleStats">
      <Loc nameTag="@coconutmonkey" descTag="@coconutmonkey_desc" iconTag="3"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/coconutmonkey/coconutmonkey.cga" material="objects/purchasable/cockpit_standing/coconutmonkey/coconutmonkey"/>
      <PlacementStats slot="item_01" joint="CoconutMonkey_Head" mode="xy" force="0.75" cX="0.0" cY="0.0" cZ="0.07" Radius="0.15"/>
    </Module>
    <Module id="5501" name="Nvidia_Dawn" CType="CCockpitItemBobbleStats">
      <Loc nameTag="@nvidiadawn" descTag="@nvidiadawn_desc" iconTag="5"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/dawn/dawn.cga" material="objects/purchasable/cockpit_standing/dawn/dawn_body"/>
      <PlacementStats slot="item_01" joint="dawn_wings" mode="y" force="0.5" cX="0.0" cY="0.0" cZ="0.07" Radius="0.15"/>
    </Module>
    <Module id="5502" name="Hula_Girl" CType="CCockpitItemBobbleStats">
      <Loc nameTag="@hulagirl" descTag="@hulagirl_desc" iconTag="15"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/hulagirl/hulagirl_a.cga" material="objects/purchasable/cockpit_standing/hulagirl/hulagirl_a"/>
      <PlacementStats slot="item_01" joint="HulaGirl_UpperBody" mode="y" force="0.5" cX="0.0" cY="0.0" cZ="0.07" Radius="0.15"/>
    </Module>
	<Module id="5503" name="GazelleDropShip" CType="CCockpitItemBobbleStats">
      <Loc nameTag="@GazelleDropShip" descTag="@GazelleDropShip_desc" iconTag="16"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/gazelletoy/gazelletoy_a.cga" material="objects/purchasable/cockpit_standing/gazelletoy/gazelletoy_a"/>
	  <PlacementStats slot="item_01" joint="" mode="y" force="0.5" cX="0.0" cY="0.0" cZ="0.07" Radius="0.25"/>
    </Module>
    <!--- xmas items -->
    <Module id="5505" name="XmasLights" Ctype="CCockpitItemStats">
      <Loc nameTag="@XmasLights" descTag="@XmasLights_desc" icontag="18"/>
      <DescriptiveStats model="objects/purchasable/cockpit_hanging/xmaslgt/xmaslgt_%s.cga" material="objects/purchasable/cockpit_hanging/xmaslgt/xmaslgt_on" offmaterial="objects/purchasable/cockpit_hanging/xmaslgt/xmaslgt_off" addmechname="1"/>
      <PlacementStats slot="item_02" aligntoslot="0" cX="0.0" cY="0.0" cZ="0.0" Radius="1.0"/>
    </Module>
    <Module id="5506" name="SantaBobbleHead" Ctype="CCockpitItemBobbleStats">
      <Loc nameTag="@SantaBobbleHead" descTag="@SantaBobbleHead_desc" icontag="17"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/santa/santa_a.cga" material="objects/purchasable/cockpit_standing/santa/santa_a"/>
      <PlacementStats slot="item_01" joint="Santa_a_UpperBody" mode="xy" force="0.75" cX="0.0" cY="0.0" cZ="0.07" Radius="0.25"/>
    </Module>
    <Module id="5507" name="SnowmanBobbleHead" Ctype="CCockpitItemBobbleStats">
      <Loc nameTag="@SnowmanBobbleHead" descTag="@SnowmanBobbleHead_desc" icontag="21"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/snowman/snowman_a.cga" material="objects/purchasable/cockpit_standing/snowman/snowman_a"/>
      <PlacementStats slot="item_01" joint="snowman_a_upperbody" mode="xy" force="0.75" cX="0.0" cY="0.0" cZ="0.07" Radius="0.15"/>
    </Module>
    <Module id="5508" name="XmasWreath" Ctype="CCockpitItemMountedStats">
      <Loc nameTag="@XmasWreath" descTag="@XmasWreath_desc" icontag="20"/>
      <DescriptiveStats model="objects/purchasable/cockpit_mounted/wreath/wreath.cga" material="objects/purchasable/cockpit_mounted/wreath/wreath"/>
      <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="-0.035" Radius="0.2"/>
    </Module>
    <Module id="5509" name="XmasTree" Ctype="CCockpitItemBobbleStats">
      <Loc nameTag="@XmasTree" descTag="@XmasTree_desc" icontag="19"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/xmastree/xmastree.cga" material="objects/purchasable/cockpit_standing/xmastree/xmastree"/>
      <PlacementStats slot="item_01" joint="xmastree_upperbody" mode="xy" force="0.35" cX="0.0" cY="0.0" cZ="0.07" Radius="0.15"/>
    </Module>
    <Module id="5510" name="LumpOfCoal" Ctype="CCockpitItemBobbleStats">
      <Loc nameTag="@LumpOfCoal" descTag="@LumpOfCoal_desc" icontag="22"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/coal/coal.cga" material="objects/purchasable/cockpit_standing/coal/coal"/>
      <PlacementStats slot="item_01" cX="0.0" cY="0.0" cZ="0.07" Radius="0.15"/>
    </Module>
    <Module id="5511" name="XmasGift" Ctype="CCockpitItemBobbleStats">
      <Loc nameTag="@XmasGift" descTag="@XmasGift_desc" icontag="24"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/presents/presents.cga" material="objects/purchasable/cockpit_standing/presents/presents"/>
      <PlacementStats slot="item_01" cX="0.0" cY="0.0" cZ="0.07" Radius="0.2"/>
    </Module>
    <Module id="5512" name="XmasElf" Ctype="CCockpitItemBobbleStats">
      <Loc nameTag="@XmasElf" descTag="@XmasElf_desc" icontag="25"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/elf/elf_a.cga" material="objects/purchasable/cockpit_standing/elf/elf_a"/>
      <PlacementStats slot="item_01" joint="elf_a_upperbody" mode="xy" force="0.4" cX="0.0" cY="0.0" cZ="0.07" Radius="0.25"/>
    </Module>
    <!-- new years items -->
    <Module id="5513" name="NYBalloon" Ctype="CCockpitItemStats">
      <Loc nameTag="@NYBalloon" descTag="@NYBalloon_desc" icontag="28"/>
      <DescriptiveStats model="objects/purchasable/cockpit_hanging/balloons/balloons.cga" material="objects/purchasable/cockpit_hanging/balloons/balloons"/>
      <PlacementStats slot="item_02" cX="0.0" cY="0.0" cZ="0.0" Radius="1.0"/>
    </Module>
    <Module id="5514" name="NYHat" Ctype="CCockpitItemBobbleStats">
      <Loc nameTag="@NYHat" descTag="@NYHat_desc" icontag="29"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/nyhat/nyhat.cga" material="objects/purchasable/cockpit_standing/nyhat/nyhat"/>
      <PlacementStats slot="item_01" cX="0.0" cY="0.0" cZ="0.07" Radius="0.2"/>
    </Module>
    <Module id="5515" name="NYHoloYear" Ctype="CCockpitItemBobbleStats">
      <Loc nameTag="@NYHoloYear" descTag="@NYHoloYear_desc" icontag="30"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/holo3050/holo3050.cga" material="objects/purchasable/cockpit_standing/holo3050/holo3050"/>
      <PlacementStats slot="item_01" defanim="Default" cX="0.0" cY="0.0" cZ="0.07" Radius="0.2"/>
    </Module>
    <Module id="5516" name="NYChampagneGlass" Ctype="CCockpitItemBobbleStats">
      <Loc nameTag="@NYChampagneGlass" descTag="@NYChampagneGlass_desc" icontag="31"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/holochamp/holochamp.cga" material="objects/purchasable/cockpit_standing/holochamp/holochamp"/>
      <PlacementStats slot="item_01" defanim="Default" cX="0.0" cY="0.0" cZ="0.07" Radius="0.2"/>
    </Module>
    <Module id="5517" name="NYClassyMech" Ctype="CCockpitItemBobbleStats">
      <Loc nameTag="@NYClassyMech" descTag="@NYClassyMech_desc" icontag="32"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/classymech/classymech.cga" material="objects/purchasable/cockpit_standing/classymech/classymech"/>
      <PlacementStats slot="item_01" joint="classymech_upperbody" mode="xy" force="0.65" cX="0.0" cY="0.0" cZ="0.07" Radius="0.2"/>
    </Module>
    <Module id="5518" name="NYIceBucket" Ctype="CCockpitItemBobbleStats">
      <Loc nameTag="@NYIceBucket" descTag="@NYIceBucket_desc" icontag="33"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/bucket/bucket.cga" material="objects/purchasable/cockpit_standing/bucket/bucket"/>
      <PlacementStats slot="item_01" cX="0.0" cY="0.0" cZ="0.07" Radius="0.2"/>
    </Module>
    <Module id="5521" name="50CalNecklace" Ctype="CCockpitItemHangingStats">
      <Loc nameTag="@50CalNecklace" descTag="@50CalNecklace_desc" icontag="46"/>
      <DescriptiveStats model="objects/purchasable/cockpit_hanging/50calnecklace/50calnecklace_a.cdf" material="objects/purchasable/cockpit_hanging/50calnecklace/50calnecklace_a"/>
      <RopeStats joint="rope seg2" segmentcount="5" maxangle="15" swingspeed="10.0"/>
      <PlacementStats slot="item_02" cX="0.0" cY="0.0" cZ="-0.2" Radius="1.0" altbone="1"/>
    </Module>
    <Module id="5522" name="AirFreshner" Ctype="CCockpitItemHangingStats">
      <Loc nameTag="@AirFreshner" descTag="@AirFreshner_desc" icontag="47"/>
      <DescriptiveStats model="objects/purchasable/cockpit_hanging/airfreshner/airfreshner_a.cdf" material="objects/purchasable/cockpit_hanging/airfreshner/airfreshner_a"/>
      <RopeStats joint="rope seg2" segmentcount="5" maxangle="15" swingspeed="10.0"/>
      <PlacementStats slot="item_02" cX="0.0" cY="0.0" cZ="-0.2" Radius="1.0" altbone="1"/>
    </Module>
    <Module id="5523" name="PeaceNecklace" Ctype="CCockpitItemHangingStats">
      <Loc nameTag="@PeaceNecklace" descTag="@PeaceNecklace_desc" icontag="48"/>
      <DescriptiveStats model="objects/purchasable/cockpit_hanging/peacenecklace/peacenecklace_a.cdf" material="objects/purchasable/cockpit_hanging/peacenecklace/peacenecklace_a"/>
      <RopeStats joint="rope seg2" segmentcount="5" maxangle="15" swingspeed="10.0"/>
      <PlacementStats slot="item_02" cX="0.0" cY="0.0" cZ="-0.2" Radius="1.0" altbone="1"/>
    </Module>
    <Module id="5524" name="HangingDice" Ctype="CCockpitItemHangingStats">
      <Loc nameTag="@HangingDice" descTag="@HangingDice_desc" icontag="49"/>
      <DescriptiveStats model="objects/purchasable/cockpit_hanging/hangingdice/hangingdice_a.cdf" material="objects/purchasable/cockpit_hanging/hangingdice/hangingdice_a"/>
      <RopeStats joint="rope seg2" segmentcount="5" maxangle="15" swingspeed="10.0"/>
      <PlacementStats slot="item_02" cX="0.0" cY="0.0" cZ="-0.2" Radius="1.0" altbone="1" mode="xy" force="0.65"/>
    </Module>
    <Module id="5525" name="IdTags" Ctype="CCockpitItemHangingStats">
      <Loc nameTag="@IdTags" descTag="@IdTags_desc" icontag="50"/>
      <DescriptiveStats model="objects/purchasable/cockpit_hanging/idtags/idtags_a.cdf" material="objects/purchasable/cockpit_hanging/idtags/idtags_a"/>
      <RopeStats joint="rope seg2" segmentcount="5" maxangle="15" swingspeed="10.0"/>
      <PlacementStats slot="item_02" cX="0.0" cY="0.0" cZ="-0.2" Radius="1.0" altbone="1"/>
    </Module>
    <Module id="5708" name="NYBanner" Ctype="CCockpitItemStats">
      <Loc nameTag="@NYBanner" descTag="@NYBanner_desc" icontag="34"/>
      <DescriptiveStats model="objects/purchasable/cockpit_hanging/banner_a/banner_a_%s.cga" material="objects/purchasable/cockpit_hanging/banner_a/banner_a" addmechname="1"/>
      <PlacementStats slot="item_02" cX="0.0" cY="0.0" cZ="0.0" Radius="1.0"/>
    </Module>
	<Module id="5700" name="Banner01" CType="CCockpitItemMountedStats">
      <Loc nameTag="@Banner01" descTag="@Banner01_desc" iconTag="12"/>
      <DescriptiveStats model="objects/purchasable/cockpit_mounted/miniflag/miniflag_a.cga" material="objects/purchasable/cockpit_mounted/miniflag/miniflag_a"/>
	  <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="-0.075" Radius="0.2"/>
    </Module>
	<Module id="5701" name="Banner02" CType="CCockpitItemMountedStats">
      <Loc nameTag="@Banner02" descTag="@Banner02_desc" iconTag="13"/>
      <DescriptiveStats model="objects/purchasable/cockpit_mounted/miniflag/miniflag_b.cga" material="objects/purchasable/cockpit_mounted/miniflag/miniflag_b"/>
	  <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="-0.075" Radius="0.2"/>
    </Module>
	<Module id="5702" name="Banner03" CType="CCockpitItemMountedStats">
      <Loc nameTag="@Banner03" descTag="@Banner03_desc" iconTag="9"/>
      <DescriptiveStats model="objects/purchasable/cockpit_mounted/miniflag/miniflag_c.cga" material="objects/purchasable/cockpit_mounted/miniflag/miniflag_c"/>
	  <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="-0.075" Radius="0.2"/>
    </Module>
	<Module id="5703" name="Banner04" CType="CCockpitItemMountedStats">
      <Loc nameTag="@Banner04" descTag="@Banner04_desc" iconTag="11"/>
      <DescriptiveStats model="objects/purchasable/cockpit_mounted/miniflag/miniflag_d.cga" material="objects/purchasable/cockpit_mounted/miniflag/miniflag_d"/>
	  <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="-0.075" Radius="0.2"/>
    </Module>
	<Module id="5704" name="Banner05" CType="CCockpitItemMountedStats">
      <Loc nameTag="@Banner05" descTag="@Banner05_desc" iconTag="10"/>
      <DescriptiveStats model="objects/purchasable/cockpit_mounted/miniflag/miniflag_e.cga" material="objects/purchasable/cockpit_mounted/miniflag/miniflag_e"/>
	  <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="-0.075" Radius="0.2"/>
    </Module>
	<Module id="5705" name="Banner06" CType="CCockpitItemMountedStats">
      <Loc nameTag="@Banner06" descTag="@Banner06_desc" iconTag="14"/>
      <DescriptiveStats model="objects/purchasable/cockpit_mounted/miniflag/miniflag_f.cga" material="objects/purchasable/cockpit_mounted/miniflag/miniflag_f"/>
	  <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="-0.075" Radius="0.2"/>
    </Module>
    <Module id="5706" name="DevKillBanner" CType="CCockpitItemMountedStats">
      <Loc nameTag="@DevKillBanner" descTag="@DevKillBanner_desc" iconTag="26"/>
      <DescriptiveStats model="objects/purchasable/cockpit_mounted/devkill/devkill_a.cga" material="objects/purchasable/cockpit_mounted/devkill/devkill_a"/>
      <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="-0.075" Radius="0.2"/>
    </Module>
    <Module id="5707" name="ContributorBanner" CType="CCockpitItemMountedStats">
      <Loc nameTag="@ContributorBanner" descTag="@ContributorBanner_desc" iconTag="27"/>
      <DescriptiveStats model="objects/purchasable/cockpit_mounted/cmmnty/cmmnty_a.cga" material="objects/purchasable/cockpit_mounted/cmmnty/cmmnty_a"/>
      <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="-0.075" Radius="0.2"/>
    </Module>
    <Module id="5801" name="CockpitLight_Default" CType="CCockpitItemMountedStats">
      <Loc nameTag="@CockpitLight_Default" descTag="@CockpitLight_Default_desc" iconTag="27"/>
      <LightStats colour="1.0,1.0,1.0" bone="" offset="0,0,0" diffmul="3.0" mindiffmul="0.5" lightstyle="0" lightphase="0" animspeed="1.0" radius="3.0" shadows="0" ambientlight="1" HDR="0.0" specmul="0.2"/>
      <LightStats colour="1.0,1.0,1.0" bone="" offset="0,0.625,-1.0" diffmul="3.0" mindiffmul="0.5" lightstyle="0" lightphase="0" animspeed="1.0" radius="0.5" shadows="0" ambientlight="0" HDR="0.0" specmul="0.0" deferred_cubemap = "engineassets/textures/blackcm.dds"/>
      <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="0.0" Radius="0.2"/>
    </Module>
    <Module id="5802" name="CockpitLight_Blue" CType="CCockpitItemMountedStats">
      <Loc nameTag="@CockpitLight_Blue" descTag="@CockpitLight_Blue_desc" iconTag="27"/>
      <LightStats colour="0.45,0.53,0.93" bone="" offset="0,0,0" diffmul="4.0" mindiffmul="0.5" lightstyle="0" lightphase="0" animspeed="1.0" radius="3.0" shadows="0" ambientlight="1" HDR="0.0" specmul="0.2"/>
      <LightStats colour="1.0,1.0,1.0" bone="" offset="0,0.625,-1.0" diffmul="3.0" mindiffmul="0.5" lightstyle="0" lightphase="0" animspeed="1.0" radius="0.5" shadows="0" ambientlight="0" HDR="0.0" specmul="0.0" deferred_cubemap = "engineassets/textures/blackcm.dds"/>
	  <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="0.0" Radius="0.2"/>
    </Module>
    <Module id="5803" name="CockpitLight_Red" CType="CCockpitItemMountedStats">
      <Loc nameTag="@CockpitLight_Red" descTag="@CockpitLight_Red_desc" iconTag="27"/>
      <LightStats colour="0.92,0.22,0.22" bone="" offset="0,0,0" diffmul="4.0" mindiffmul="0.5" lightstyle="0" lightphase="0" animspeed="1.0" radius="3.0" shadows="0" ambientlight="1" HDR="0.0" specmul="0.2" />
      <LightStats colour="1.0,1.0,1.0" bone="" offset="0,0.625,-1.0" diffmul="3.0" mindiffmul="0.5" lightstyle="0" lightphase="0" animspeed="1.0" radius="0.5" shadows="0" ambientlight="0" HDR="0.0" specmul="0.0" deferred_cubemap = "engineassets/textures/blackcm.dds"/>
	  <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="0.0" Radius="0.2"/>
    </Module>
    <Module id="5804" name="CockpitLight_Green" CType="CCockpitItemMountedStats">
      <Loc nameTag="@CockpitLight_Green" descTag="@CockpitLight_Green_desc" iconTag="27"/>
      <LightStats colour="0.02,0.94,0.3" bone="" offset="0,0,0" diffmul="3.0" mindiffmul="0.5" lightstyle="0" lightphase="0" animspeed="1.0" radius="3.0" shadows="0" ambientlight="1" HDR="0.0" specmul="0.2" />
      <LightStats colour="1.0,1.0,1.0" bone="" offset="0,0.625,-1.0" diffmul="3.0" mindiffmul="0.5" lightstyle="0" lightphase="0" animspeed="1.0" radius="0.5" shadows="0" ambientlight="0" HDR="0.0" specmul="0.0" deferred_cubemap = "engineassets/textures/blackcm.dds"/>
	  <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="0.0" Radius="0.2"/>
    </Module>
    <Module id="5805" name="CockpitLight_Purple" CType="CCockpitItemMountedStats">
      <Loc nameTag="@CockpitLight_Purple" descTag="@CockpitLight_Purple_desc" iconTag="27"/>
      <LightStats colour="0.68,0.36,0.88" bone="" offset="0,0,0" diffmul="4.0" mindiffmul="0.5" lightstyle="0" lightphase="0" animspeed="1.0" radius="3.0" shadows="0" ambientlight="1" HDR="0.0" specmul="0.2" />
      <LightStats colour="1.0,1.0,1.0" bone="" offset="0,0.625,-1.0" diffmul="3.0" mindiffmul="0.5" lightstyle="0" lightphase="0" animspeed="1.0" radius="0.5" shadows="0" ambientlight="0" HDR="0.0" specmul="0.0" deferred_cubemap = "engineassets/textures/blackcm.dds"/>
	  <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="0.0" Radius="0.2"/>
    </Module>
    <Module id="5806" name="CockpitLight_Cyan" CType="CCockpitItemMountedStats">
      <Loc nameTag="@CockpitLight_Cyan" descTag="@CockpitLight_Cyan_desc" iconTag="27"/>
      <LightStats colour="0.22,0.81,0.97" bone="" offset="0,0,0" diffmul="4.0" mindiffmul="0.5" lightstyle="0" lightphase="0" animspeed="1.0" radius="3.0" shadows="0" ambientlight="1" HDR="0.0" specmul="0.2" />
      <LightStats colour="1.0,1.0,1.0" bone="" offset="0,0.625,-1.0" diffmul="3.0" mindiffmul="0.5" lightstyle="0" lightphase="0" animspeed="1.0" radius="0.5" shadows="0" ambientlight="0" HDR="0.0" specmul="0.0" deferred_cubemap = "engineassets/textures/blackcm.dds"/>
	  <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="0.0" Radius="0.2"/>
    </Module>
    <Module id="5807" name="CockpitLight_Yellow" CType="CCockpitItemMountedStats">
      <Loc nameTag="@CockpitLight_Yellow" descTag="@CockpitLight_Yellow_desc" iconTag="27"/>
      <LightStats colour="0.99,0.93,0.08" bone="" offset="0,0,0" diffmul="4.0" mindiffmul="0.5" lightstyle="0" lightphase="0" animspeed="1.0" radius="3.0" shadows="0" ambientlight="1" HDR="0.0" specmul="0.2" />
      <LightStats colour="1.0,1.0,1.0" bone="" offset="0,0.625,-1.0" diffmul="3.0" mindiffmul="0.5" lightstyle="0" lightphase="0" animspeed="1.0" radius="0.5" shadows="0" ambientlight="0" HDR="0.0" specmul="0.0" deferred_cubemap = "engineassets/textures/blackcm.dds"/>
	  <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="0.0" Radius="0.2"/>
    </Module>
    <Module id="5808" name="CockpitLight_Red_And_Blue" CType="CCockpitItemMountedStats">
      <Loc nameTag="@CockpitLight_Red_And_Blue" descTag="@CockpitLight_Red_And_Blue_desc" iconTag="27"/>
      <LightStats colour="0.99,0.15,0.15" bone="" offset="0.5,0,0" diffmul="4.0" mindiffmul="0.5" lightstyle="0" lightphase="0" animspeed="1.0" radius="1.2" shadows="0" ambientlight="0" HDR="0.0" specmul="0.2" />
      <LightStats colour="0.21,0.36,0.86" bone="" offset="-0.5,0,0" diffmul="4.0" mindiffmul="0.5" lightstyle="0" lightphase="0" animspeed="1.0" radius="1.5" shadows="0" ambientlight="0" HDR="0.0" specmul="0.2" />
      <LightStats colour="1.0,1.0,1.0" bone="" offset="0,0.625,-1.0" diffmul="3.0" mindiffmul="0.5" lightstyle="0" lightphase="0" animspeed="1.0" radius="0.5" shadows="0" ambientlight="0" HDR="0.0" specmul="0.0" deferred_cubemap = "engineassets/textures/blackcm.dds"/>
	  <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="0.0" Radius="0.2"/>
    </Module>
    <Module id="5809" name="CockpitLight_Cycle" CType="CCockpitItemMountedStats">
      <Loc nameTag="@CockpitLight_Cycle" descTag="@CockpitLight_Cycle_desc" iconTag="27"/>
      <LightStats colour="1.0,1.0,.0" bone="" offset="0,0,0" diffmul="4.0" mindiffmul="0.5" lightstyle="4" lightphase="0" animspeed="0.8" radius="1.2" shadows="0" ambientlight="0" HDR="0.0" specmul="0.2" />
      <LightStats colour="1.0,1.0,1.0" bone="" offset="0,0.625,-1.0" diffmul="3.0" mindiffmul="0.5" lightstyle="0" lightphase="0" animspeed="1.0" radius="0.5" shadows="0" ambientlight="0" HDR="0.0" specmul="0.0" deferred_cubemap = "engineassets/textures/blackcm.dds"/>
	  <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="0.0" Radius="0.2"/>
    </Module>
    <!-- Chinese New Year-->
    <Module id="5519" name="SnakeStatue" Ctype="CCockpitItemBobbleStats">
      <Loc nameTag="@SnakeStatue" descTag="@SnakeStatue_desc" icontag="38"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/snake/snake.cga" material="objects/purchasable/cockpit_standing/snake/snake" />
      <PlacementStats slot="item_01" joint="head" mode="xy" force="0.5" cX="0.0" cY="0.0" cZ="0.07" Radius="0.2"/>
    </Module>
    <Module id="5520" name="ChineseLantern" Ctype="CCockpitItemStats">
      <Loc nameTag="@ChineseLantern" descTag="@ChineseLantern_desc" icontag="39"/>
      <DescriptiveStats model="objects/purchasable/cockpit_hanging/cnylgt/cnylgt_%s.cga" material="objects/purchasable/cockpit_hanging/cnylgt/cnylgt_on" offmaterial="objects/purchasable/cockpit_hanging/cnylgt/cnylgt_off" addmechname="1"/>
      <PlacementStats slot="item_02" aligntoslot="0" cX="0.0" cY="0.0" cZ="0.0" Radius="1.0"/>
    </Module>
	<!-- Faction Hologram Statues -->
	<Module id="5526" name="HoloKurita" Ctype="CCockpitItemBobbleStats">
      <Loc nameTag="@HoloKurita" descTag="@HoloKurita_desc" icontag="41"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/holokurita/holokurita.cga" material="objects/purchasable/cockpit_standing/holokurita/holokurita"/>
      <PlacementStats slot="item_01" defanim="Default" cX="0.0" cY="0.0" cZ="0.07" Radius="0.2"/>
    </Module>
	<Module id="5527" name="HoloLiao" Ctype="CCockpitItemBobbleStats">
      <Loc nameTag="@HoloLiao" descTag="@HoloLiao_desc" icontag="45"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/hololiao/hololiao.cga" material="objects/purchasable/cockpit_standing/hololiao/hololiao"/>
      <PlacementStats slot="item_01" defanim="Default" cX="0.0" cY="0.0" cZ="0.07" Radius="0.2"/>
    </Module>
	<Module id="5528" name="HoloMarik" Ctype="CCockpitItemBobbleStats">
      <Loc nameTag="@HoloMarik" descTag="@HoloMarik_desc" icontag="42"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/holomarik/holomarik.cga" material="objects/purchasable/cockpit_standing/holomarik/holomarik"/>
      <PlacementStats slot="item_01" defanim="Default" cX="0.0" cY="0.0" cZ="0.07" Radius="0.2"/>
    </Module>
	<Module id="5529" name="HoloSteiner" Ctype="CCockpitItemBobbleStats">
      <Loc nameTag="@HoloSteiner" descTag="@HoloSteiner_desc" icontag="44"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/holosteiner/holosteiner.cga" material="objects/purchasable/cockpit_standing/holosteiner/holosteiner"/>
      <PlacementStats slot="item_01" defanim="Default" cX="0.0" cY="0.0" cZ="0.07" Radius="0.2"/>
    </Module>
	<Module id="5530" name="HoloRasalhague" Ctype="CCockpitItemBobbleStats">
      <Loc nameTag="@HoloRasalhague" descTag="@HoloRasalhague_desc" icontag="43"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/holorasalhague/holorasalhague.cga" material="objects/purchasable/cockpit_standing/holorasalhague/holorasalhague"/>
      <PlacementStats slot="item_01" defanim="Default" cX="0.0" cY="0.0" cZ="0.07" Radius="0.2"/>
    </Module>
	<Module id="5531" name="HoloDavion" Ctype="CCockpitItemBobbleStats">
      <Loc nameTag="@HoloDavion" descTag="@HoloDavion_desc" icontag="40"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/holodavion/holodavion.cga" material="objects/purchasable/cockpit_standing/holodavion/holodavion"/>
      <PlacementStats slot="item_01" defanim="Default" cX="0.0" cY="0.0" cZ="0.07" Radius="0.2"/>
    </Module>
    <Module id="5532" name="CatapultStatue" CType="CCockpitItemStats">
      <Loc nametag="@CatapultStatue_name" descTag="@CatapultStatue_desc" iconTag="68"/>
      <DescriptiveStats model="Objects/purchasable/cockpit_standing/catapultstatue/catapultstatue_a.cga" material="Objects/purchasable/cockpit_standing/catapultstatue/catapultstatue_a.mtl"/>
      <PlacementStats slot="item_01" cX="0.0" cY="0.0" cZ="0.07" Radius="0.2"/>
    </Module>
    <Module id="5533" name="AtlasStatue" CType="CCockpitItemStats">
      <Loc nametag="@AtlasStatue_name" descTag="@AtlasStatue_desc" iconTag="67"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/atlasstatue/atlasstatue_a.cga" material="objects/purchasable/cockpit_standing/atlasstatue/atlasstatue_a.mtl"/>
      <PlacementStats slot="item_01" cX="0.0" cY="0.0" cZ="0.07" Radius="0.2"/>
    </Module>
    <Module id="5534" name="HunchbackStatue" CType="CCockpitItemStats">
      <Loc nametag="@HunchbackStatue_name" descTag="@HunchbackStatue_desc" iconTag="69"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/hunchbackstatue/hunchbackstatue_a.cga" material="objects/purchasable/cockpit_standing/hunchbackstatue/hunchbackstatue_a.mtl"/>
      <PlacementStats slot="item_01" cX="0.0" cY="0.0" cZ="0.07" Radius="0.2"/>
    </Module>
    <Module id="5535" name="JennerStatue" CType="CCockpitItemStats">
      <Loc nametag="@JennerStatue_name" descTag="@JennerStatue_desc" iconTag="74"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/jennerstatue/jennerstatue_a.cga" material="objects/purchasable/cockpit_standing/jennerstatue/jennerstatue_a.mtl"/>
      <PlacementStats slot="item_01" cX="0.0" cY="0.0" cZ="0.07" Radius="0.2"/>
    </Module>
    <Module id="5536" name="CataphractStatue" CType="CCockpitItemStats">
      <Loc nametag="@CataphractStatue_name" descTag="@CataphractStatue_desc" iconTag="75"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/cataphractstatue/cataphractstatue_a.cga" material="objects/purchasable/cockpit_standing/cataphractstatue/cataphractstatue_a.mtl"/>
      <PlacementStats slot="item_01" cX="0.0" cY="0.0" cZ="0.07" Radius="0.2"/>
    </Module>
    <Module id="5537" name="CenturionStatue" CType="CCockpitItemStats">
      <Loc nametag="@CenturionStatue_name" descTag="@CenturionStatue_desc" iconTag="73"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/centurionstatue/centurionstatue_a.cga" material="objects/purchasable/cockpit_standing/centurionstatue/centurionstatue_a.mtl"/>
      <PlacementStats slot="item_01" cX="0.0" cY="0.0" cZ="0.07" Radius="0.2"/>
    </Module>
    <!-- April 16, 2013 -->
    <Module id="5538" name="RavenStatue" CType="CCockpitItemStats">
      <Loc nametag="@RavenStatue_name" descTag="@RavenStatue_desc" iconTag="76"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/ravenstatue/ravenstatue_a.cga" material="objects/purchasable/cockpit_standing/ravenstatue/ravenstatue_a.mtl"/>
      <PlacementStats slot="item_01" cX="0.0" cY="0.0" cZ="0.07" Radius="0.2"/>
    </Module>
    <Module id="5539" name="CommandoStatue" CType="CCockpitItemStats">
      <Loc nametag="@CommandoStatue_name" descTag="@CommandoStatue_desc" iconTag="77"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/commandostatue/commandostatue_a.cga" material="objects/purchasable/cockpit_standing/commandostatue/commandostatue_a.mtl"/>
      <PlacementStats slot="item_01" cX="0.0" cY="0.0" cZ="0.07" Radius="0.2"/>
    </Module>
    <Module id="5540" name="StalkerStatue" CType="CCockpitItemStats">
      <Loc nametag="@StalkerStatue_name" descTag="@StalkerStatue_desc" iconTag="78"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/stalkerstatue/stalkerstatue_a.cga" material="objects/purchasable/cockpit_standing/stalkerstatue/stalkerstatue_a.mtl"/>
      <PlacementStats slot="item_01" cX="0.0" cY="0.0" cZ="0.07" Radius="0.2"/>
    </Module>
    <!-- May 7, 2013 -->
    <Module id="5542" name="AwesomeStatue" CType="CCockpitItemStats">
      <Loc nametag="@AwesomeStatue_name" descTag="@AwesomeStatue_desc" iconTag="81"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/awesomestatue/awesomestatue_a.cga" material="objects/purchasable/cockpit_standing/awesomestatue/awesomestatue_a.mtl"/>
      <PlacementStats slot="item_01" cX="0.0" cY="0.0" cZ="0.07" Radius="0.2"/>
    </Module>
    <Module id="5541" name="DragonStatue" CType="CCockpitItemStats">
      <Loc nametag="@DragonStatue_name" descTag="@DragonStatue_desc" iconTag="80"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/dragonstatue/dragonstatue_a.cga" material="objects/purchasable/cockpit_standing/dragonstatue/dragonstatue_a.mtl"/>
      <PlacementStats slot="item_01" cX="0.0" cY="0.0" cZ="0.07" Radius="0.2"/>
    </Module>
    <Module id="5543" name="CicadaStatue" CType="CCockpitItemStats">
      <Loc nametag="@CicadaStatue_name" descTag="@CicadaStatue_desc" iconTag="82"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/cicadastatue/cicadastatue_a.cga" material="objects/purchasable/cockpit_standing/cicadastatue/cicadastatue_a.mtl"/>
      <PlacementStats slot="item_01" cX="0.0" cY="0.0" cZ="0.07" Radius="0.2"/>
    </Module>
    <Module id="5544" name="SquirrelBobblehead" CType="CCockpitItemBobbleStats">
      <Loc nametag="@SquirrelBobblehead_name" descTag="@SquirrelBobblehead_desc" iconTag="83"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/squirrel/squirrel.cga" material="objects/purchasable/cockpit_standing/squirrel/squirrel.mtl"/>
      <PlacementStats slot="item_01" joint="squirrel_upperbody" mode="xy" force="0.5" cX="0.0" cY="0.0" cZ="0.07" Radius="0.15"/>
    </Module>
    <!-- May 21, 2013 -->
    <Module id="5545" name="SpringCleanEmUpHulaGirl" CType="CCockpitItemBobbleStats">
      <Loc nameTag="@SpringCleanEmUpHulaGirl" descTag="@SpringCleanEmUpHulaGirl_desc" iconTag="84"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/hulagirl/hulagirl_blonde_a.cga" material="objects/purchasable/cockpit_standing/hulagirl/hulagirl_blonde_a"/>
      <PlacementStats slot="item_01" joint="HulaGirl_UpperBody" mode="y" force="0.5" cX="0.0" cY="0.0" cZ="0.07" Radius="0.15"/>
    </Module>
    <Module id="5546" name="MedallionKurita" Ctype="CCockpitItemHangingStats">
      <Loc nameTag="@MedallionKurita" descTag="@MedallionKurita_desc" icontag="87"/>
      <DescriptiveStats model="objects/purchasable/cockpit_hanging/medallionkurita/medallionkurita_a.cdf" material="objects/purchasable/cockpit_hanging/medallionkurita/medallionkurita_a"/>
      <RopeStats joint="rope seg2" segmentcount="5" maxangle="15" swingspeed="10.0"/>
      <PlacementStats slot="item_02" cX="0.0" cY="0.0" cZ="-0.2" Radius="1.0" altbone="1"/>
    </Module>
    <Module id="5547" name="MedallionLiao" Ctype="CCockpitItemHangingStats">
      <Loc nameTag="@MedallionLiao" descTag="@MedallionLiao_desc" icontag="88"/>
      <DescriptiveStats model="objects/purchasable/cockpit_hanging/medallionliao/medallionliao_a.cdf" material="objects/purchasable/cockpit_hanging/medallionliao/medallionliao_a"/>
      <RopeStats joint="rope seg2" segmentcount="5" maxangle="15" swingspeed="10.0"/>
      <PlacementStats slot="item_02" cX="0.0" cY="0.0" cZ="-0.2" Radius="1.0" altbone="1"/>
    </Module>
    <Module id="5548" name="MedallionMarik" Ctype="CCockpitItemHangingStats">
      <Loc nameTag="@MedallionMarik" descTag="@MedallionMarik_desc" icontag="89"/>
      <DescriptiveStats model="objects/purchasable/cockpit_hanging/medallionmarik/medallionmarik_a.cdf" material="objects/purchasable/cockpit_hanging/medallionmarik/medallionmarik_a"/>
      <RopeStats joint="rope seg2" segmentcount="5" maxangle="15" swingspeed="10.0"/>
      <PlacementStats slot="item_02" cX="0.0" cY="0.0" cZ="-0.2" Radius="1.0" altbone="1"/>
    </Module>
    <Module id="5549" name="MedallionSteiner" Ctype="CCockpitItemHangingStats">
      <Loc nameTag="@MedallionSteiner" descTag="@MedallionSteiner_desc" icontag="90"/>
      <DescriptiveStats model="objects/purchasable/cockpit_hanging/medallionsteiner/medallionsteiner_a.cdf" material="objects/purchasable/cockpit_hanging/medallionsteiner/medallionsteiner_a"/>
      <RopeStats joint="rope seg2" segmentcount="5" maxangle="15" swingspeed="10.0"/>
      <PlacementStats slot="item_02" cX="0.0" cY="0.0" cZ="-0.2" Radius="1.0" altbone="1"/>
    </Module>
    <Module id="5550" name="MedallionRasalhague" Ctype="CCockpitItemHangingStats">
      <Loc nameTag="@MedallionRasalhague" descTag="@MedallionRasalhague_desc" icontag="86"/>
      <DescriptiveStats model="objects/purchasable/cockpit_hanging/medallionasalhague/medallionasalhague_a.cdf" material="objects/purchasable/cockpit_hanging/medallionasalhague/medallionasalhague_a"/>
      <RopeStats joint="rope seg2" segmentcount="5" maxangle="15" swingspeed="10.0"/>
      <PlacementStats slot="item_02" cX="0.0" cY="0.0" cZ="-0.2" Radius="1.0" altbone="1"/>
    </Module>
    <Module id="5551" name="MedallionDavion" Ctype="CCockpitItemHangingStats">
      <Loc nameTag="@MedallionDavion" descTag="@MedallionDavion_desc" icontag="85"/>
      <DescriptiveStats model="objects/purchasable/cockpit_hanging/medalliondavion/medalliondavion_a.cdf" material="objects/purchasable/cockpit_hanging/medalliondavion/medalliondavion_a"/>
      <RopeStats joint="rope seg2" segmentcount="5" maxangle="15" swingspeed="10.0"/>
      <PlacementStats slot="item_02" cX="0.0" cY="0.0" cZ="-0.2" Radius="1.0" altbone="1"/>
    </Module>
	<Module id="5552" name="NewUserGift" Ctype="CCockpitItemHangingStats">
      <Loc nameTag="@NewUserGift" descTag="@NewUserGift_desc" icontag="92"/>
      <DescriptiveStats model="objects/purchasable/cockpit_hanging/medallionfirstone/medallionfirstone_a.cdf" material="objects/purchasable/cockpit_hanging/medallionfirstone/medallionfirstone_a"/>
      <RopeStats joint="rope seg2" segmentcount="5" maxangle="15" swingspeed="10.0"/>
      <PlacementStats slot="item_02" cX="0.0" cY="0.0" cZ="-0.2" Radius="1.0" altbone="1"/>
    </Module>
    <Module id="5553" name="SpiderStatue" CType="CCockpitItemStats">
      <Loc nametag="@SpiderStatue_name" descTag="@SpiderStatue_desc" iconTag="94"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/spiderstatue/spiderstatue_a.cga" material="objects/purchasable/cockpit_standing/spiderstatue/spiderstatue_a.mtl"/>
      <PlacementStats slot="item_01" cX="0.0" cY="0.0" cZ="0.07" Radius="0.2"/>
    </Module>
	<Module id="5554" name="MedallionKillDev" CType="CCockpitItemHangingStats">
      <Loc nametag="@MedallionKillDev_name" descTag="@MedallionKillDev_desc" iconTag="93"/>
      <DescriptiveStats model="objects/purchasable/cockpit_hanging/medallionikilledadev/medallionikilledadev_a.cdf" material="objects/purchasable/cockpit_hanging/medallionikilledadev/medallionikilledadev_a"/>
      <RopeStats joint="rope seg2" segmentcount="5" maxangle="15" swingspeed="10.0"/>
      <PlacementStats slot="item_02" cX="0.0" cY="0.0" cZ="-0.2" Radius="1.0" altbone="1"/>
    </Module>
	<!-- July 2nd, 2013 -->
	<Module id="5555" name="Operation24Dev" CType="CCockpitItemHangingStats">
      <Loc nametag="@Operation24_name" descTag="@Operation24_desc" iconTag="97"/>
      <DescriptiveStats model="objects/purchasable/cockpit_hanging/medallionoperation24/medallionoperation24_a.cdf" material="objects/purchasable/cockpit_hanging/medallionoperation24/medallionoperation24_a"/>
      <RopeStats joint="rope seg2" segmentcount="5" maxangle="15" swingspeed="10.0"/>
      <PlacementStats slot="item_02" cX="0.0" cY="0.0" cZ="-0.2" Radius="1.0" altbone="1"/>
    </Module>
    <Module id="5556" name="JagerMechStatue" CType="CCockpitItemStats">
      <Loc nametag="@JagerMechStatue_name" descTag="@JagerMechStatue_desc" iconTag="98"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/jagermechstatue/jagermechstatue_a.cga" material="objects/purchasable/cockpit_standing/jagermechstatue/jagermechstatue_a.mtl"/>
      <PlacementStats slot="item_01" cX="0.0" cY="0.0" cZ="0.07" Radius="0.2"/>
    </Module>
    <Module id="5557" name="TrebuchetStatue" CType="CCockpitItemStats">
      <Loc nametag="@TrebuchetStatue_name" descTag="@TrebuchetStatue_desc" iconTag="99"/>
      <DescriptiveStats model="objects/purchasable/cockpit_standing/trebuchetstatue/trebuchetstatue_a.cga" material="objects/purchasable/cockpit_standing/trebuchetstatue/trebuchetstatue_a.mtl"/>
      <PlacementStats slot="item_01" cX="0.0" cY="0.0" cZ="0.07" Radius="0.2"/>
    </Module>
    <!-- Tourny and Kill a Dec 2 Banners -->
    <Module id="5709" name="DevKill2013Banner" CType="CCockpitItemStats">
      <Loc nameTag="@DevKillBanner" descTag="@DevKillBanner_desc" iconTag="26"/>
      <DescriptiveStats model="objects/purchasable/cockpit_mounted/devkill/devkill_b.cga" material="objects/purchasable/cockpit_mounted/devkill/devkill_b"/>
      <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="-0.075" Radius="0.2"/>
    </Module>
    <Module id="5710" name="TournamentOGBanner" CType="CCockpitItemStats">
      <Loc nameTag="@TournamentBanner" descTag="@TournamentBanner_desc" iconTag="52"/>
      <DescriptiveStats model="objects/purchasable/cockpit_mounted/trnmntbnr/trnmntbnr.cga" material="objects/purchasable/cockpit_mounted/trnmntbnr/trnmntbnr_gld_a"/>
      <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="-0.075" Radius="0.2"/>
    </Module>
    <Module id="5711" name="TournamentOSBanner" CType="CCockpitItemStats">
      <Loc nameTag="@TournamentBanner" descTag="@TournamentBanner_desc" iconTag="53"/>
      <DescriptiveStats model="objects/purchasable/cockpit_mounted/trnmntbnr/trnmntbnr.cga" material="objects/purchasable/cockpit_mounted/trnmntbnr/trnmntbnr_slv_a"/>
      <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="-0.075" Radius="0.2"/>
    </Module>
    <Module id="5712" name="TournamentOBBanner" CType="CCockpitItemStats">
      <Loc nameTag="@TournamentBanner" descTag="@TournamentBanner_desc" iconTag="54"/>
      <DescriptiveStats model="objects/purchasable/cockpit_mounted/trnmntbnr/trnmntbnr.cga" material="objects/purchasable/cockpit_mounted/trnmntbnr/trnmntbnr_brz_a"/>
      <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="-0.075" Radius="0.2"/>
    </Module>
    <Module id="5713" name="TournamentLGBanner" CType="CCockpitItemStats">
      <Loc nameTag="@TournamentBanner" descTag="@TournamentBanner_desc" iconTag="55"/>
      <DescriptiveStats model="objects/purchasable/cockpit_mounted/trnmntbnr/trnmntbnr.cga" material="objects/purchasable/cockpit_mounted/trnmntbnr/trnmntbnr_gld_e"/>
      <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="-0.075" Radius="0.2"/>
    </Module>
    <Module id="5714" name="TournamentLSBanner" CType="CCockpitItemStats">
      <Loc nameTag="@TournamentBanner" descTag="@TournamentBanner_desc" iconTag="56"/>
      <DescriptiveStats model="objects/purchasable/cockpit_mounted/trnmntbnr/trnmntbnr.cga" material="objects/purchasable/cockpit_mounted/trnmntbnr/trnmntbnr_slv_e"/>
      <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="-0.075" Radius="0.2"/>
    </Module>
    <Module id="5715" name="TournamentLBBanner" CType="CCockpitItemStats">
      <Loc nameTag="@TournamentBanner" descTag="@TournamentBanner_desc" iconTag="57"/>
      <DescriptiveStats model="objects/purchasable/cockpit_mounted/trnmntbnr/trnmntbnr.cga" material="objects/purchasable/cockpit_mounted/trnmntbnr/trnmntbnr_brz_e"/>
      <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="-0.075" Radius="0.2"/>
    </Module>
    <Module id="5716" name="TournamentMGBanner" CType="CCockpitItemStats">
      <Loc nameTag="@TournamentBanner" descTag="@TournamentBanner_desc" iconTag="58"/>
      <DescriptiveStats model="objects/purchasable/cockpit_mounted/trnmntbnr/trnmntbnr.cga" material="objects/purchasable/cockpit_mounted/trnmntbnr/trnmntbnr_gld_d"/>
      <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="-0.075" Radius="0.2"/>
    </Module>
    <Module id="5717" name="TournamentMSBanner" CType="CCockpitItemStats">
      <Loc nameTag="@TournamentBanner" descTag="@TournamentBanner_desc" iconTag="59"/>
      <DescriptiveStats model="objects/purchasable/cockpit_mounted/trnmntbnr/trnmntbnr.cga" material="objects/purchasable/cockpit_mounted/trnmntbnr/trnmntbnr_slv_d"/>
      <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="-0.075" Radius="0.2"/>
    </Module>
    <Module id="5718" name="TournamentMBBanner" CType="CCockpitItemStats">
      <Loc nameTag="@TournamentBanner" descTag="@TournamentBanner_desc" iconTag="60"/>
      <DescriptiveStats model="objects/purchasable/cockpit_mounted/trnmntbnr/trnmntbnr.cga" material="objects/purchasable/cockpit_mounted/trnmntbnr/trnmntbnr_brz_d"/>
      <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="-0.075" Radius="0.2"/>
    </Module>
    <Module id="5719" name="TournamentHGBanner" CType="CCockpitItemStats">
      <Loc nameTag="@TournamentBanner" descTag="@TournamentBanner_desc" iconTag="61"/>
      <DescriptiveStats model="objects/purchasable/cockpit_mounted/trnmntbnr/trnmntbnr.cga" material="objects/purchasable/cockpit_mounted/trnmntbnr/trnmntbnr_gld_c"/>
      <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="-0.075" Radius="0.2"/>
    </Module>
    <Module id="5720" name="TournamentHSBanner" CType="CCockpitItemStats">
      <Loc nameTag="@TournamentBanner" descTag="@TournamentBanner_desc" iconTag="62"/>
      <DescriptiveStats model="objects/purchasable/cockpit_mounted/trnmntbnr/trnmntbnr.cga" material="objects/purchasable/cockpit_mounted/trnmntbnr/trnmntbnr_slv_c"/>
      <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="-0.075" Radius="0.2"/>
    </Module>
    <Module id="5721" name="TournamentHBBanner" CType="CCockpitItemStats">
      <Loc nameTag="@TournamentBanner" descTag="@TournamentBanner_desc" iconTag="63"/>
      <DescriptiveStats model="objects/purchasable/cockpit_mounted/trnmntbnr/trnmntbnr.cga" material="objects/purchasable/cockpit_mounted/trnmntbnr/trnmntbnr_brz_c"/>
      <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="-0.075" Radius="0.2"/>
    </Module>
    <Module id="5722" name="TournamentAGBanner" CType="CCockpitItemStats">
      <Loc nameTag="@TournamentBanner" descTag="@TournamentBanner_desc" iconTag="64"/>
      <DescriptiveStats model="objects/purchasable/cockpit_mounted/trnmntbnr/trnmntbnr.cga" material="objects/purchasable/cockpit_mounted/trnmntbnr/trnmntbnr_gld_b"/>
      <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="-0.075" Radius="0.2"/>
    </Module>
    <Module id="5723" name="TournamentASBanner" CType="CCockpitItemStats">
      <Loc nameTag="@TournamentBanner" descTag="@TournamentBanner_desc" iconTag="65"/>
      <DescriptiveStats model="objects/purchasable/cockpit_mounted/trnmntbnr/trnmntbnr.cga" material="objects/purchasable/cockpit_mounted/trnmntbnr/trnmntbnr_slv_b"/>
      <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="-0.075" Radius="0.2"/>
    </Module>
    <Module id="5724" name="TournamentABBanner" CType="CCockpitItemStats">
      <Loc nameTag="@TournamentBanner" descTag="@TournamentBanner_desc" iconTag="66"/>
      <DescriptiveStats model="objects/purchasable/cockpit_mounted/trnmntbnr/trnmntbnr.cga" material="objects/purchasable/cockpit_mounted/trnmntbnr/trnmntbnr_brz_b"/>
      <PlacementStats slot="item_03" cX="0.0" cY="0.0" cZ="-0.075" Radius="0.2"/>
    </Module>
  </ModuleList>
	<BoosterList>
		<Booster id="8000" name="Premium_360Day" CType="CBoosterStats">
			<Loc nameTag="@ui_Booster_360Day" descTag="@ui_Premium_360Day_desc" iconTag="-1"/>
			<BoosterStats boostertype="3" multiplier="1.5" duration="360" />
		</Booster>
		<Booster id="8001" name="Premium_180Day" CType="CBoosterStats">
			<Loc nameTag="@ui_Booster_180Day" descTag="@ui_Premium_180Day_desc" iconTag="-1"/>
			<BoosterStats boostertype="3" multiplier="1.5" duration="180" />
		</Booster>
		<Booster id="8002" name="Premium_30Day" CType="CBoosterStats">
			<Loc nameTag="@ui_Booster_30Day" descTag="@ui_Premium_30Day_desc" iconTag="-1"/>
			<BoosterStats boostertype="3" multiplier="1.5" duration="30" />
		</Booster>
		<Booster id="8003" name="Premium_7Day" CType="CBoosterStats">
			<Loc nameTag="@ui_Booster_7Day" descTag="@ui_Premium_7Day_desc" iconTag="-1"/>
			<BoosterStats boostertype="3" multiplier="1.5" duration="7" />
		</Booster>
		<Booster id="8004" name="Premium_3Day" CType="CBoosterStats">
			<Loc nameTag="@ui_Booster_3Day" descTag="@ui_Premium_3Day_desc" iconTag="-1"/>
			<BoosterStats boostertype="3" multiplier="1.5" duration="3" />
		</Booster>
		<Booster id="8005" name="Premium_1Day" CType="CBoosterStats">
			<Loc nameTag="@ui_Booster_1Day" descTag="@ui_Premium_1Day_desc" iconTag="-1"/>
			<BoosterStats boostertype="3" multiplier="1.5" duration="1" />
		</Booster>
		<!--
		<Booster id="8020" name="CBBooster_360Day" CType="CBoosterStats">
			<Loc nameTag="@ui_CBBooster_360Day" descTag="@ui_CBBooster_360Day_desc" iconTag="-1"/>
			<BoosterStats boostertype="2" multiplier="1.5" duration="360" />
		</Booster>
		<Booster id="8040" name="XPBooster_360Day" CType="CBoosterStats">
			<Loc nameTag="@ui_XPBooster_360Day" descTag="@ui_XPBooster_360Day_desc" iconTag="-1"/>
			<BoosterStats boostertype="2" EBmultiplier="1.5" duration="360" />
		</Booster>
		-->
	</BoosterList>
</ItemStats>

```