Tutorial

Welcome to ROTMC's tutorial Fandom edition!

For a video tutorial, one can be found here RotMC Tutorial/Guide

Also, a hands on tutorial can be found by typing "/warp tutorial" (without the "") while in the hub.

## The Journey Begins

### First Steps

The player's first step is to choose a class and a "difficulty". All classes can be good choices based on an individuals play style. The different difficulties are Normal, Ironman, and Softcore.
The Normal difficulty allows players to access the Hubs, Guild world, Normal realms, and Normal Shadow realm. It allows players to pick up items dropped from mobs and from other players. Normal characters can also view their other classes inventories and move items into other normal characters inventories. In normal difficulty items, stats, and alive fame is lost upon death.
Both Softcore and Ironman only allow the players to use items that player has earned from enemies, not anything given from other players. Additional differences are seen in the images below:

### Beginning to Play

The first thing to know right away is that your very first character, the one you chose when starting the server, will have inventory protection until level 20. If you were to delete that character, or are playing on any other character, your entire inventory and stats are lost upon death.

No matter which class the player chooses, place the T1 weapon in the player's main hand and the T1 ability in the player's off hand. The weapon is fired using the right mouse button and the ability is used by clicking the left mouse button. All custom items cause damage based on the particles they fire, so if the player is not seeing anything when firing the weapon or ability, make sure that minecraft particles are on.

The player is also given **Starter Quests** that are aimed to help the player learn the server and they can be found by pressing the L key on the keyboard. The quests must be done in order and the player will receive a reward once each step is completed. After completing the starter quests, the player can begin speaking with the NPC just to the left of the hub spawnpoint to begin **Weekly Quests**

### The Realms

Once the player has chosen a class and difficulty, and has completed the Minecraft tutorial, the player is sent to the hub. From here the player can head straight forward towards the big stone golem and right click it to open up the realms GUI. There are 6 Normal realms, all alike in layout; 1 Normal Shadow Realm; The **Guild Realm**; 2 Softcore realms; and 1 Softcore Shadow Realm

As a general rule of thumb, the farther from the realm spawn you go the harder the enemies will be but also the stronger the loot will be. Stronger gear does require the player to be of a certain level, as shown in the item's description. Throughout each realm the mobs will have a chance to drop loot bags along with many enemies dropping portals into the **Dungeons** of the realms. To enter a portal, the player must have at least the required amount of Tier points for that dungeon and then walk under the arch and crouch for 2 seconds in order to be sent into the dungeon.

Tier Points are just the player's power level and is calculated based on the gear the player is wearing and holding. The amount of tier points each item gives is identified in the item's description. The total Tier points the player has is displayed is the scoreboard of the right side of the players screen.

Along with **gear** , enemies throughout the realms can drop healing jugs, stat **gems**, and special **Runes**

## Death

This is a perma-death server so, other than the above mentioned first character before level 20, all items and gear the player has upon dying are lost and the player is given death fame. Each player is given an Eye of the Nexus that can be right clicked anytime while still alive to be sent back to the Hub safely.

Fame is both the currency and experience on this server. Alive Fame is the the player's earned experience, shown as the normal Minecraft exp bar and in the scoreboard on the right side of the player's screen, and Death Fame being the currency and is earned when the player dies after level 20, with the formula being "Death Fame = Alive Fame upon death - 15,000). The 15k Alive Fame is kept at all times so that the player can equip most equipment they earned during their previous lives.

## Additional information

**Helpful Commands**
Hub Commands

* /move (realm name)
	+ ex. "/move Galla" to go straight to the Galla realm
* /realms
	+ Used in the hub as an alternative option for opening the Realms GUI

Server-wide Commands

* /loot class (classname)
	+ ex. "/loot class Ninja" to only pick up items used by Ninja
* /loot tier (#)
	+ ex. "/loot Tier 7" to only pick up T7 items and higher
* /stats
	+ To see you total stats and what is increasing each stat
* /class
	+ Used to switch between class slot the player has