Demonic gorilla

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**Demonic gorillas** are powerful creatures found in the Crash Site Cavern. Two of them are fought during Monkey Madness II, in the penultimate stage of the fight. After the quest is completed, more demonic gorillas can be found in the caverns alongside their tortured brethren. They are primarily killed for their zenyte shard and ballista component drops.

Demonic gorillas use all three combat styles to attack. They will change combat styles after missing three hits in that attack style. They are also capable of using protection prayers, and will switch to protect from the player's attack style after taking 50 damage from it. Therefore, players must bring at least two different combat styles to kill them. As they have very high magical defence, they are most often killed with melee and ranged.

The gorillas also have a special attack where they send a rock crashing down at the player's position, which can be easily avoided by moving one tile away from the current spot when the attack was initiated. If struck by this rock, the player will take 33% of their current health as damage; it cannot kill the player by itself as a result.

Most of the gorillas reside in a multi-way combat area, making it very dangerous if the player is attacked by more than one at a time. However, there is a single-way area where more demonic gorillas can be fought safely. However, if the player accidentally safespots the gorilla while it is trying to use a melee attack, it is possible for nearby demonic gorillas to attack the player if they are not tolerant yet.

Demonic gorillas count as monkeys and black demons for the progression of Slayer tasks. As they are demons, they are susceptible to the effects of demonbane weapons, excluding holy water. Demonic gorillas **cannot** be damaged with a Dwarf multicannon.

Players can check the kill count by reading the gravestone next to Lumo at the opening in the fence.

**Note:** The prayers of the demonic gorilla **cannot** be bypassed through the use of Verac's set or special attacks.

## Location

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## Drops

*Drop rates estimated based on 14 768 867 kills from the Drop Rate Project, unless otherwise cited.*

The average demonic gorilla kill is worth **Error de Lua: .**, including the zenyte shard drop. Without zenyte shards, the average kill would only be worth **Error de Lua: .**.

### 100%

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### Uniques

*There is a 5/500 chance of rolling the uniques sub-table.*

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### Weapons and armour

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### Runes and ammunition

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### Herbs

*There is a 18/500 chance to get noted herbs. There is an equal chance of dropping 7 to 13 herbs of the same type.*
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Archivo:Grimy kwuarm.pngGrimy kwuarm7–13 (noted)1/**Error en la expresión: no se reconoce el carácter de puntuación «{».**11 795–21 90584–156
Archivo:Grimy cadantine.pngGrimy cadantine7–13 (noted)1/**Error en la expresión: no se reconoce el carácter de puntuación «{».**11 795–21 90591–169
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Archivo:Grimy dwarf weed.pngGrimy dwarf weed7–13 (noted)1/**Error en la expresión: no se reconoce el carácter de puntuación «{».**4221–783998–182
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### Seeds

*There is a 25/500 chance of rolling the tree-herb seed drop table. This monster will always drop double the usual quantity from this table.*

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### Other

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### Rare drop table

*There is a 5/500 chance of rolling the rare drop table.*
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1. ↑ The "nothing" drop is removed while wearing a ring of wealth.
2. ↑ 2,00 2,01 2,02 2,03 2,04 2,05 2,06 2,07 2,08 2,09 2,10 The drop rate is increased while wearing a ring of wealth due to the "nothing" drop being removed.

### Tertiary

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## Trivia

* Demonic gorillas are similar to the tormented demons of *RuneScape 3*; both use all three forms of combat, protection prayers and drop items that are used to create more powerful equipment.
* Demonic gorillas' prayers were slightly changed several days after release due to several glitches happening with specific weapons, notably the Saradomin godsword.