Wire Sequence

* Steam
* Wireframe

## Image Informatiom

### Flavour Text

It's hard to say how this mechanism works. The engineering is pretty impressive, but there must have been an easier way to manage nine wires.

### Alt Flavour Text

Yo daddy so thicc, he out chungused...Big Chungus!

## Module Display

Cut wires in four stages of this module where the expert must keep track of the number of wires of each color seen so far.

### Next Module

Wires

The Wire Sequence module consists of four panels, each with 1 to 3 wires. Depending on the occurrence number of the wire color and the letter it is connected to, the expert must determine if each should be cut or not. Wire occurrences are indicated in their order from the left side.

Pressing the down arrow moves to the next panel and lights up one light on the stage indicator. Pressing the up arrow moves back to the previous panel but does not extinguish a light from the stage indicator.

## Manual Pages

* Original
* Colored (Timwi)
* Optimized (Deaf)
Instructions for this module can be found on page 14 of the Bomb Defusal Manual. Or click here:
View Original

* Within this module there are several panels with wires on them, but only one panel is visible at a time. Switch to the next panel by using the down button and the previous panel by using the up button.
* Do not switch to the next panel until you are sure that you have cut all necessary wires on the current panel.
* Cut the wires as directed by the following table. Wire occurrences are cumulative over all panels within the module.

 Ninth red occurrence | B
 Ninth blue occurrence | A
 Ninth black occurrence | C
View Original

* Within this module there are several panels with wires on them, but only one panel is visible at a time. Switch to the next panel by using the down button and the previous panel by using the up button.
* Do not switch to the next panel until you are sure that you have cut all necessary wires on the current panel.
* Cut the wires as directed by the following table. Wire occurrences are cumulative over all panels within the module.

 Ninth red occurrence | B
 Ninth blue occurrence | A
 Ninth black occurrence | C
View Original

## Striking and Solving

A strike will be recorded if:

* an incorrect wire is cut
* the down arrow is pressed without all necessary wires being cut. In this case, the next panel will not be shown.

The module will be disarmed when:

* the down arrow is pressed on the last panel with all necessary wires being cut.

## Strategy/Trivia

* It is recommended to write down each color and how many of each you have seen when dealing with this module as Souvenir is likely to ask the question.
* It is easy to remember while defusing this module that you have to cut the first black wire no matter what letter it is connected to. Be sure to tell your expert so that they can take that into account!
* If you forget how many colors you have seen so far, you can press the up button to return to previous panels and count how many you have encountered so far. The stage indicator will not follow you backwards. This is time consuming so it is preferred to remember them!
* The recommended communication strategy is for the defuser to say "*Color* to *Letter*", with the expert responding to each with "Yes" to cut, or "No" to leave intact.