recursal/Fanatic-Fandom huggingface dataset:
The High Church of the Pink Sheep

## Overview and History

**The High Church of the Pink Sheep** is a consistent phenomenon among Cheetou Minecraft Hardcore. The official first appearance was in a failed attempt of Minecraft Hardcore #1. It began when HyperionTwelve found a pink sheep after the initial introductions; (to note, there is a 0.164% chance of finding naturally occurring sheep with pink wool). The sheep was immediately treated as a gift from god, being encased in a small wooden structure while Hyperion and the others worked to get shears.

When they did get shears, the pink sheep's wool was harvested at mass and used to decorate the house that they would inhabit for the entirety of the run. The sheep never did get an official name beyond simply '**Pink Sheep**'. The floor was eventually covered in carpets and what would become the fabled pink sheep pen was built into a section at the back of the square structure. There was a lot of dispute around whether or not the pink sheep would or wouldn't be bred with other sheep, some members viewed it as as muddying the bloodline, while others, including the leader of the religion Hyperion looked as it as a way to capitalize on the potential monopoly of pink wool.

The breeding did eventually happen, and from there things seemed to continue as normal. One night, the pink sheep was nearly killed by a creeper explosion that devastated the house. It was a direct attack against the religious center of the world, and several of it's worshippers had to work quickly to repair the fences keeping it in it's rightful place. For the most part things continued normally, until the founder of the religion himself decided to go through with the event of Armageddon.

Hyperion began the cycle of the apocalypse by slaying the pink sheep and all of it's descendants out of malice. Tensions had previously been rising about the progression of the church, and how it would continue once they finished the portal to the nether, a place best described as hell. From there, it was almost prophetic in ending. The worshippers traveled through the dimensional portal to the fabled nether and stormed into an ancient fortress, though it was a trap, and it was realized far too late. While some fell to fireballs from the mouths of blazes, others descended into lava seas after the strikes of Wither Skeletons. In destroying the very center of religion he had created, Hyperion brought his own tale and those of the others to a close.

## Beliefs and Worship

While there was a ton of worship around the pink sheep and debates over progression, there were never any religious texts written around it from the conception of the world to it's erasure from Aternos. Furthermore, the event of Armageddon was never officially scripted or written down, as it was a completely spontaneous move from Hyperion.
Boyd

Boyd is a supporting character of the Cheetouverse. He is first encountered by Cheechdog and Togou during their adventures in Crimea, in which he quickly becomes the punching bag of the group. Whenever Boyd talks he is ignored by the rest of the group. This abuse causes Boyd to eventually snap, becoming a serial murderer.

## Appearance

Boyd has dark green, spiky hair which is held up by his headband. As he is a mercenary, he wears red armor supposedly to protect himself from enemy attacks. His eyes match the color of his hair, which is a dark green.

## Personality

Not much is known about Boyd pre-snap due to the main cast ignoring him. After his snap and transition into a serial murderer, his personality becomes crazed and psychotic, although on the surface he still is a seemingly affable man who cared for his comrades.

## History

Boyd is a member of the Greil Mercenaries led by Ike.

He first encounters Togou and Cheechdog of the Cheetou Gang during their visit of the Greil mercenaries. He is relentlessly neglected by every person, with the Cheetou Gang making no exception. The one person who didn't ignore Boyd was Russian president Vladimir Putin which allowed Putin to manipulate Boyd into becoming a murderer.

Eventually this leads him to kill Ike, whom he perceives as the source of his problems. Upon doing this, he discovers that he enjoyed murder. Ike's death initiates an insatiable bloodlust inside of Boyd. Boyd goes around murdering every member of the Greil Mercenaries until they finally run out. Eventually he attempts to murder Cheechdog, but Togou, being the absolute chad that he is, is able to confront Boyd.

After an intense battle between Boyd and the Cheetou Gang, the Cheetou Gang are able to defeat and finally put a stop to the crazed Boyd. However, before they are able to kill Boyd, Boyd prays to the Pink Sheep to defeat his enemies. For some reason the Pink Sheep grants his request and transforms Boyd into Dark Boyd.

Even with that though, the Cheetou Gang finally is able to defeat Boyd for good and the Cheetou Gang is able to live another day.

Unbeknownst to the Cheetou Gang, however, Russian president Vladimir Putin summons Boyd from the afterlife. He proposes to Boyd that He will revive Boyd and grant him extra powers on the conditions that Boyd become a tool for Putin's plan of world domination. Deceased Boyd agrees to the contract in order to enact revenge on the people who killed him.
Vladimir Putin

Vladimir Putin is the Russian president and main character of Cheetou Season One. He is attempting to take over Ukraine and other countries surrounding Russia. Later he is revealed as the main antagonist of Cheetou Season One who is plotting to take over the world.

## Appearance

Vladimir Putin is a balding old man with grey hair. He often wears a black or blue suit with a white or light blue undershirt and black, red, or blue necktie. Under his shirt is a muscled body toned from his daily hunting.

## Personality

Vladimir Putin is a very affable and approachable man who can easily make friends and gain the trust of others. However, on the inside he is a manipulative and cold-hearted villain who would do anything in order to achieve his goals. He can be quite lighthearted and humorous at times, but that is all a façade in order to fool the populace and his enemies.

## History

Putin is first seen by the Cheetou Gang during Season One Chapter One in which he manipulates Boyd into becoming evil.

The Cheetou Gang quickly finds out about Putin and goes to Moscow in order to fight him.

Putin, however, tricks the Cheetou Gang into believing that he's actually a good person. Afterwards, Putin temporarily becomes a member of the Cheetou Gang until the reveal.

After the reveal, the Cheetou Gang turns on Putin and takes out Boyd. They then head to Moscow one final time and fight Putin in the final boss fight of Season One.

After the intense clash between the two parties, Putin is knocked into the Chernobyl Nuclear Reactor, causing a giant explosion whilst the Cheetou Gang walks away in slow motion.
Dio Brando

153-154 (Season 1)

Dio Brando was a mentor-like NPC in JoJo's Bizarre Adventure: Binding of Chains, only making an appearance towards the end of the *His Wonderful Stand* arc, but becoming a full-fledged party member during both *The Road to Heaven* and *End of THE WORLD* arcs.

## Appearance

Dio dons a jacket with a tight tank-top underneath, as well as chaps with an exposed crotch. On his head is a heart-shaped circlet to match his knee guards. In most depictions of him, DIO's outfit is tinted orange or yellow.

## Personality

Dio's personality differs massively from what is shown in the official JoJo's Bizarre Adventure manga. Dio is a man who, despite everything, still vies for the idea of Heaven, believing that salvation can be reached through reaching it. He also tends to go around Turtle World, and observing and fixing problems as his skillset requires, although not everything can be solved by him.[verification overdue] And this is all before he met Giorno in the Turtle World, as he only really started learning to care about others as he's introduced to his son.

All in all, instead of of being manipulative and violent on a quest for absolute power, the Dio on display here is instead brutally honest and, while not violent, does still enjoy battle. Both of these are displayed by the lead up to his final fight in Season 1.

## Abilities

While he no longer retains his vampiric powers[verification overdue], Dio still wields the full power of his Stand, The World.
Чёрная душа

Редкий артефакт, который при неосторожном обращении может мгновенно убить носителя. Согласно сюжету, его обнаружил в подземельях Агропрома Крот, однако погиб. В дальнейшем Осведомитель попросит Стрелка принести его.

Описание.

Зона порождает разные артефакты, полезные и не очень. Этот же - артефакт-убийца.

В инвентаре отображается как Золотая Рыбка.
Бандиты Бегемота

В моде Апокалипсис упоминается, что Бегемот - пахан бандитов в тёмной долине. До конца не ясно, подчиняются ли ему все бандиты игры, но сам факт того, что его банда имеет вес в политической системе мода неоспорим. В Упавшей Звезде Грек упоминал, что начинал свою бандитскую карьеру в банде Бегемота. По всей видимости, после смерти Бегемота распалась, оставшиеся бандиты либо примкнули к двум новым бандам Зоны, либо разбрелись по Зоне независимыми группами.
Упоминаемые персонажи

На этой странице перечислены персонажи, которые упоминались в разговорах с НПС, но которые не появлялись в играх серии.

Апокалипсис

Серёга Чёрный - свободовец с Армейских Складов. Рассказал Толику об артефакте Сердце контролёра. В играх серии не появлялся.

Федя Лютый - сталкер, рассказавший Лису про кейс в гостинице Полесье с двумя неназванными редкими артефактами. В играх серии не появлялся.

Эколог в БТР - водитель БТР, с которого сняли флешку с активатором машины перемещения. В играх серии не появлялся.

Витёк - друг Будулая, погибший на Дикой Территории. Его тело можно найти на кране, он будет иметь случайное имя, группировку и ранг.

Лёха - друг Ермола, которого убили бандиты из банды Бегемота. В играх серии не появлялся.

Родя - один из десяти свободовцев, охранявших бункер учёных на Янтаре. Погиб во время бойни. Технически, может быть любым мёртвым свободовцем с Янтаря.

Долг. Философия войны

Рикард Блумме

Макс Блумме

Проскудник, Краб, Миша-Череп - сталкеры, которых заказали у Гриши Акулы Шарко.

Бур - упоминается в КПК Гриши Шарко как некий союзник, однако в отличии от остальных, в последующих частях модов встречаются двое бандитов с прозвищами Бур - один из группы Камбиса в Упавшей звезде, другой из группы Галаша в Последнем сталкере.

Упавшая Звезда. Честь наёмника

капитан Брайан - миротворец, на имя которого был выписан липовый пропуск. В играх серии не появлялся.

зомби с немецкими крестами - зомби, которого подстрелил Зяма. В играх серии не появлялся.
Togou

Togou is one of the main characters of Cheetou and a founder of the Cheetou Gang. He is the co-owner of Cheetou alongside Cheechdog. Out of the people in Cheetou, he is also the person who has known the previously mentioned main owner of Cheetou the longest, excluding ConnerMorg.

## Appearance

Togou is a man without a physical presence on this earthly plane. He had dirty blonde, wavy hair that goes down to his feet. His eyes are missing and are generally considered the most odd in all of Cheetou.

He wears hoodies in order to cover up his gigantic mustache, generally of a dark shade of blue. He always wears red jeans.

## Personality

Like most members of Cheetou, Togou is a laidback and carefree person who generally doesn't hold any grudges or get overly worked up.

## History

Met Cheechdog in 2013, from then on the two quickly became partners in crime. After exploring the world and meeting new members of Cheetou, he finally defeated Putin and saved Ukraine and the world. Then only a month later was killed by Mario.
Oberon

The Control-Freak

Oberon is the 2nd largest moon of Uranus.

## Bio

Oberon is an utterly crazy moon that always bosses everyone around and wants everything to be just the way she wants it. She also ripped off her eyelashes because she says they make her look “weak”. She also keeps her first pair of eyelashes that she tore off in a box for an unknown reason..
ZaurusCrew Вики

**Добро пожаловать на ZaurusCrew вики!**
Энциклопедия по серии модов на S.T.A.L.K.E.R. от команды zaurus' crew

Это онлайн-энциклопедия о **ZaurusCrew**, куда любой участник может внести свой вклад. Мы рады каждому участнику! Просто нажмите «Править» в верхней части любой страницы или «Создать страницу» в меню рядом со счётчиком статей.

## Описание

*Основатели*, расскажите подробно о теме вашей вики и посетите кабинет администратора, чтобы увидеть больше советов о вики.

## Навигация

PlaceholderСтатья о теме викиPlaceholderСтатья о главном персонажеPlaceholderСтатья о главном антагонистеPlaceholderСтатья о первой серии/игровой миссииPlaceholderМесто действия темы викиPlaceholderСтатья о ключевом событииPlaceholderВажная статья

Вот список служебных страниц, которые пригодятся любому участнику вики:

* Все статьи вики
* Категории
* Свежие правки
* Изображения на вики
* Справка
* Инструменты вики
* Управление вики
* Оформление вики

Посетите Вики Сообщества и задайте любой вопрос на форуме.
Ванька Гитлер

Впервые мы встречаем его на Агропроме в Апокалипсисе. Он отводит Стрелка в тоннель по надуманному предлогу чтобы проверить, является ли Стрелок настоящим. После того, как мы убьём четырёх кровососов, он возвращает Стрелку долг.

В Философии войны работает на Панцера: даёт ему наводку на местонахождение группы Лёньки-Бритвы и вместе с долговцами под командованием Иванцова участвует в её ликвидации.

Погибает по сюжету Упавшей звезды. Вымазавшись в краске и надев маску, пугал сталкеров, притворяясь Меняющим Лица. Был застрелен Андреем Че из Даггера, со слов последнего, был порван пополам.
Серёга Пиночет Черненко

Сталкер из серии модов ZaurusCrew. Впервые мы его встречаем в Апокалипсисе в Х-16, где он с его слов живёт и отпугивает любопытных от лаборатории, притворяясь Чёрным Сталкером из Группы Стрелка. Выясняется, что в группу его принял воскресший Призрак. В Поиске Пиночет уже притворяется зомбированным и вооружён пулемётом, так же имеет экзоскелет. В Философии войны был завербован Панцером при помощи Немца в Долг в звании лейтенанта. В Упавшей Звезде вместе с другими Долговцами находится в Припяти и прикрывает отход JJ на ЧАЭС. В Последнем сталкере вместе с Панцером прячется в бункере под Рыжим Лесом.
Группа Стрелка

Группировка из серии модов zaurus crew.

Состав группировки в различных модификациях менялся. Изначально мы знакомимся с Серёгой Пиночетом Черненко, которого Стрелок держит за самозванца. Однако в дальнейшем выясняется, что Призрак выжил и так же является членом группы Стрелка. Помимо них, в Философии войны членом группы Стрелка становится Волк.

Состав:

Стрелок - основатель группы. В апокалипсисе может вступить в группировку Военные и Поиск. В Последнем сталкере становится членом группы Синоптика.

Серёга Пиночет Черненко - по сюжету Философии войны был завербован в Долг и покинул группу Стрелка.

Призрак - в играх не объясняется, как он выжил и является ли вообще человеком.

Болотный Доктор - технически, во всех модах не является членом группы Стрелка.

Волк
Aldair's Log Day 7

It seems like the entire party awoke with nightmares last night. Perhaps we had eaten something from the tavern. The dream was so real though. I heard Bena and the kids screaming out at me as I fought a ferocious black beast. It's only defining feature were the red eyes and how everything around it seemed to die. Perhaps it was a revelation or vision of some sort. The dream seemed to happen far in the future though. I can only assume everyone will be safe for the time being. I was able to find that there were traces of magic magic upon waking up but it wasn't any spells I was familiar with. I gotta hurry up and find the root cause. This could prove dangerous in the future.

After breakfast, we met up with the Baron. He claimed to have an idea on where Barakdrukar lies. It seems that it is located in the spine of the world. They believe it is close to the town of Blastingdale. The bar I handed him seems to be durgarndonnar. The word means dragon bone. I asked the baron if there was any relation to actual dragon bones, but he refused to answer.

Argo was extremely late to getting back to the bank since there was a robbery at the shop where he bought his knew daggers. Once she was back, we met up with the baron and settled on our group name. The name we decided on was DΛΣΛ. We then signed a work contract provided by the baron. I have also recieved a sending stone with the keyword of "mithral" due to being the party leader.

We then went back to the guest hall to spend our last night.
М-1000 Даггер

Уникальный образец оружия. Со слов Вовчика Есина, всего таких было собрано 25 штук, из которых 9 оказались в Зоне.

Даггер Стрелка

Даггер Славена

Даггер Андрея Че

Даггер Тимохи Мерка

Даггер Егора Гончара

Даггер Сани Царя

Даггер Серёги Царя

Даггер Харона - о всей видимости, в конечном счёте достался Немцу, а после его смерти - Нестору Баптисту.

Даггер Фобоса - в процессе игры оказывается в руках у JJ.
Мод Апокалипсис

Протагонист модификации - Стрелок. По умолчанию в КПК открыта вся энциклопедия и мы занимаем 1 место в 20-ке лучших сталкеров.

Сюжет

Хронологически, модификация продолжает концовку Зова Припяти. Стартуем на Кордоне, за блокпостом военных западнее дороги. Спустя небольшой промежуток времени с нами связывается командир блокпоста и выдаёт нам первое задание - осмотреться.

Кордон

Сперва необходимо поговорить с Вованом-Механиком, после чего появляется приветствие от разработчика и второе задание - Выбраться из Зоны. Далее необходимо поздороваться с Немцем. После этого нам даётся третье задание - Найти на свою жопу приключение. Чтобы его найти необходимо прогуляться сперва до Ярославкина, а потом до Сидоровича. Приключение найдено!

После разговора с торговцем нам даётся задание Кордон и приходит сообщение от Шустрого. Разговариваем поочерёдно с Волком, Петрухой и майором Кузнецовым, и нам на КПК приходит сообщение от Ярославкина. Возвращаемся к нему и соглашаемся закинуть продовольствие на Янтарь.

Янтарь

По прилёту наш вертолёт попадает в засаду, и начинается экшен. Убиваем всех охотников и пытаемся выяснить, что произошло. Учёные в бункере мертвы, равно как и всё остальное живое на локации. За ответами спускаемся в Х-16, где сталкиваемся с Пиночетом. Он отводит нас к Призраку, который просит ещё раз осмотреть тела нескольких погибших на поверхности, одновременно с этим нам приходит сообщение от Бармена, мол нас ищут некие мутные типы. Осматриваем погибших и возвращаемся с отчётом к Призраку. В диалоге он упоминает группу сталкеров, которая накануне бойни находилась в Х-16. Преодолевая засаду Охотников на Дикой Территории, двигаем в бар.

Бар

В баре сразу же говорим с Барменом, который даёт задание на беседу с Тимохой Мерком и наводку на членов группы Поиск. С первыми тремя можно говорить в любом порядке, только после этого Андрей Че заговорит и заспаунится Тимоха Мерк. Выпив с ним и выслушав его рассказ, возвращаемся к Бармену с докладом, после чего мчим на склады для разговора со Свободовцами.

На складах общаемся с Максом, Скрягой и Лукашем, и получаем СМС от Воронина. На рандеву с ним получаем задание обследовать Х-18 и М-1000 Даггер в подарок.
Группа Поиск

Группировка из модификаций zaurus crew. Занимается поиском пропавших в Зоне людей либо их останков.

Состав - 8 человек:

Славен - лидер группы

Немец - коммерческий директор группы

Андрей Че - снайпер группы

Тимоха Мерк

Егор Гончар

Серёга Царь

Саня Царь

Болотный Доктор

В моде Апокалипсис все члены группы в баре имеют одинаковое снаряжение - чёрные кожаные плащи и ОЦ-14 Гроза. В дальнейшем по сюжету Стрелок вооружает их М-1000 даггер, а сами они переодеваются в экзоскелеты Монолита.
Templates

The following templates are used on this wiki:

## Character

**Name format:** Template:*Character*/data

```
{{#switch:{{lc:{{{1|}}}}}
}}<noinclude>{{character data template}}</noinclude>

```

## Item

**Name format:** Template:*Item*/data

```
{{#switch:{{lc:{{{1|}}}}}
}}<noinclude>{{Item data template}}</noinclude>

```

## Lingerie Type

**Name format:** Template:*Type*/data

```
{{#switch:{{lc:{{{1|}}}}}
}}<noinclude>{{lingerie type data template}}</noinclude>

```

## Location

**Name format:** Template:*Location*/data

```
{{#switch:{{lc:{{{1|}}}}}
}}<noinclude>{{location data template}}</noinclude>

```
Jupiter

The Show-Off

### Friends

His Moons, Saturn (Girlfriend), Uranus, Neptune, Earth, Mars, Pluto, Proxima Centauri, Sol, Saturn’s Moons

### Enemies

HD 100546 b (Arch-enemy), Nemesis, Proxima Centauri b, J1407b

## Information

Jupiter is the largest planet in The Solar System.

## Bio

Jupiter is both a nice, and overconfident planet that is loving to his friends.

Jupiter is the Boyfriend to Saturn, and they both have been together for 4 billion years.

Jupiter supports and usually sees Earth and Venus almost every day.
Aldair van Escan

## Basics

 Player
 Roll20 Player Name
 Pronouns
 Age
 Hair Color
 Eye Color
 Height
 Race
 Skin Color

## Personality

Aldair can be confident at times and crass at others. He typically just remains quiet though. His research is one of his top priorities and while he has a great curiosity, he also has great apathy to the things he believes he already knows.

## Known Backstory

Aldair is a professor at the Academy of Eldwood.

## Languages Used

* Common
* Halfling
* Infernal
* Draconic

## Spells Used

* Scorching Ray
* Fire Bolt
* Magic Missile
* Burning Hands
* Mind Thrust

## Items Known to be in Possession

* Backpack
* Spell Book
* Parchment
* Quill
* Ink Well
Aldair's Log Day 5

D6 has been confirmed to "swing that way." He spent a large amount of time hitting on Snow Silver last night. Woke up with a start today as robo-boy decided to get right in my face as I awoke. I shouldn't have slept for so long. After we greeted Snow Silver and left the inn, we went to the market.

Once again, I have confirmed that D6 has terrible interpersonal skills. His personality is not suitable for spy work. It is unlikely that I have been targeted by Yorja.

When we were at the market, Argo disappeared for a brief amount of time. There was also a bit of Amnesia that went along with it. It could be an act but is unlikely since I sensed the activation of some magic.

I have had the unfortunate event of having met Senel Naden at the market. She said that she was here on important research with a grant from her university. We exchanged pleasantries and then were on our way. She did tell me she was somewhat involved in the politics of Mirabar. Specifically that she was there to meet Marchion Elastul Rayrym. It explains a lot considering how touchy the situation is. I've heard rumor that exports from Grandorula are expected to be higher in quality this year. It might be related in some way.

Dragon marks are used here to mark the clans. They seem to be held in incredibly high regard. It may just be a characteristic of the Kundarak clan though.

We met with Baron Althon d'Kunderak. On his right hand was a dragon mark less complex than that adorning the bank but more complex than that which adorns the letter. It is the symbol of the dragon Kundarak. The specific version he bears is the lesser version. He requested that the Scroll be handed over for a period of time. He also asked that

Battlehelm is the rightful heir of Mythril Hall that was recently reformed. The reforming of Mythril Hall has been confirmed to be the cause of political turmoil. It seems the current mayor is very much against the formation of the town.

After meeting up with the rest of the party, we went to the rooms provided to us by the baron. It seems that D6 got a drawing of the YoRJA symbol drawn on him.
Aldair's Log Day 15

Today, Argo went missing once again. We decided to wait in town for him to return. At approximately 6:30 pm, Argo walked back into the inn doors. His arm was broken and his clothes soot stained. After we tended to the broken arm, we asked Argo for his story. It seems he had no recollection of returning to town and had therefore decided to explore the area we explored yesterday. I seems he fell 80ft, which is what caused the injuries. He encountered the orcs down there. We plan to use the gathered information to conduct a raid on the orcs tomorrow.
Inhuman War

The Inhuman War was a war that happened 7 years ago. The inhumans were not very well liked and were discriminated against. The inhumans were driven out, enslaved, and generally pushed down in the humanoid society of the sword coast. The inhuman war refers to an inhuman uprising that occurred across the entirety of the country.
Argo Beifong

## Basics

 Player
 Roll20 Player Name
 Character Pronouns
 Age
 Hair Color
 Eye Color
 Height
 Race
 Skin Color

## Personality

* Argo will consume any alcohol available to him, even if it kills him in the process.
* Argo likes to let the wind carry him as he travels across the lands, and Argo can express his affection or contempt in ways that are unfamiliar to others.

## Known Backstory

* Argo was separated from his old party before the events of the second round. He also suffers from slight memory loss. Through his journey he has had various encounters with Ravens (not the good kind).
* Argo grew up in a monastery and traveled around a lot, so he doesn’t have a place to call his “home”.

## Languages Used

* Common
* Dwarvish
* Elven

## Weapons Used

* Shortsword
* His fists

## Other Abilities Known by the Party

* Argo has a very high tolerance and a extreme love for alcohol

## Items Known to be in Possession

* Argo wears two pendants/amulets around his neck (may or may not be magical)
Aldair's Log Day 10

We had a battle late into the night last night. A group of orcs attacked the camp in the night. We managed to fend them off but one fled into the forest. Luckily, one of our party members is skilled in fighting at night. The fox appeared again last night. Sadly it did not seem to want to talk like it did last time. It left in the morning taking Will's chicken with it.
Aldair's Log Day 3

Argo seems to have a great aversion to ravens. To think that I was planning to make a raven into my permanent familiar. Guess I'll need to scratch that off of my to-do list.

It does make me wonder what force has sent these ravens after him. It seems like the visions are a frequent occurrence. Of course, I can't completely write off the idea of mental trauma. D6 seems to be thoroughly convinced that these were not visions. I can't completely write off the idea they are from the same organization. Perhaps it is but an act.

D6 related a story of a goblin killing a deer after suffering from a seizure. It seems that the seizure was caused by the exposure of wildlife. This better not happen every time we run into forest creatures or the journey will be quite tiring.

We continue on our journey to speak with Baron Althon d'Kundarak. Hopefully he will be able to discern any clues to the lost race. Perhaps they will have clues as to the lost Dwarves. Hopefully I will be able to get more clues as to my other endeavors as well.

Elmo is quite fascinated with feathers. He seems to head out on a daily basis in search of them. He brough back a turkey for butchering. Surprisingly, Twee seems to have the skills of a master chef surprisingly. Who would have thought that a construct so small could have such skill! Mayhaps I will need to see if I can borrow it for future culinary work.
Aldair's Log Day 12

Today we went searching for a map of the area. Since Argo knows how to use cartographers tools, we were able to obtain a map. We then went to the southwest in search of Barakdrukar. We went to southward and met with Rudolph. Argo was unhappy as usual but everyone else seemed to get along alright. I've returned to the town for the night while Elmo conducts a more thorough investigation.
Aldair's Log Day 9

We met a new person named William McCallister. He seems to be a kind sort, though he's very strange. He's very unkempt and his clothing foreign.

Elmo accidentally spilled the beans to Will, though Will agreed to play dumb due to the non disclosure agreement.

Towards the night, Will went hunting and lost his hat in the forest. D6 went with him alone into the forest to find them.

When they returned, we ate some chicken and then went to sleep.
Theia

*"Oh yeah. They’re dead. Super dead."* - **Venus**
This character is dead, and will only appear in flashbacks or flashback episodes.

### Friends

Venus (Sister), Hermes, Uranus, Neptune, Saturn, Romulus, Vulcan

### Enemies

Earth (Sister), Jupiter

Theia is a planet that existed several billion years ago, that crashed into Earth due to Jupiter and Venus's gravity.

## Bio

Theia is very deadpan, and doesn't usually show any emotion, yet somehow, she has a lot of friends. She kinda just exists but talks to a lot of people, she would hang out with Hermes and Mercury and make jokes with them. She also hated Earth because at the time she was very rude and hated basically everyone except Mars.

## Gallery

The moment before Theia and Earth Collided.
Aldair's Log Day 11

While traveling through the mountains we encountered what seemed to be water infested with metal and rust. We seem to have also arrived at Blastingdale, Though, the place was smoking when we arrived. We later found that it was from the various fires in the region.

A number of the houses where damaged and burned in the outskirts. I suspect the town is often the victim of some kind of invading force. Upon further investigation we found that Orcs are a problem in the area. It seems the ones who attacked us were not uncommon.

We stopped at the Griffin's Nest for the night. It was there that we found out about the Orc issue from the innkeeper, Sarel.
Deitrich Jorgansen

## Basics

 Player
 Roll20 Player Name
 Pronouns
 Age
 Hair Color
 Eye Color
 Height
 Skin Color

As of session 3, he also has a bright pink tattoo of the YoRJA emblem on his back with permanent paint, courtesy of Falicity Desai in Mirabar.

## Personality

D6 is a curious young android with a sheltered upbringing. As he has only been given the information necessary for him to operate as an agent of YoRJA, he lacks context and understanding for a lot of social customs. YoRJA instilled a deep Lawful Good mindset into his programming, so he tries to be helpful when opportunities present themselves. He is friendly, thinking highly of his party members despite only recently meeting them, and can be too naive and trusting for his own good.

## Known Backstory

D6 is an Android created by the YoRJA organization. He has a pod companion known as Twee (designated pod unit 023) that follows him from the same organization.

Information known about YoRJA at the start of the campaign includes:

> YoRJA was founded about 230 years ago (1696).

> D6 was created 21 years ago (1908).

> The Network collapsed one day before the start of the campaign (30/08/1929).

## Unlocked Memories

D6 starts off having lost all of his memories due to a massive glitch within the YoRJA system, believing he is a human traveler who has amnesia. So far, the memory files that he has regained to due his self-repairing program include:

> Dietrich is actually an android named D6 created by the YoRJA organization.  His pod's designation is P-023, but he refers to it as Twee. Unlocked during session 1.

> On a mission, he once found an injured deer being attacked by goblins.  He slayed them, and checked on the deer, but it soon died of its injuries.  "I always wanted to get a dog or a cat, or something, you know, LIVING that I could take care of, but the Commander said no pets were allowed… because we'd… be too busy with our missions… and eventually we'd outlive them… by a lot…" Unlocked during session 2.

> On a mission, he once took a detour to stop a robbery.  But the townspeople got mad at him instead for interrupting the women who were “girlbossing” and “taking back from the patriarchy.”  He couldn’t understand what was going on and left in confusion to continue his mission. Unlocked during session 2.

> He frequently has to slay monsters, including goblins and orcs, for YoRJA on behalf of humans. Unlocked during session 6.

## Languages Used

* Common
* Dwarvish

## Spells Used

> Divine Sense

> Channel Divinity

> Searing Smite

> Command

## Weapons Used

> YoRJA Longsword - a sword developed by the YoRJA organization. Attack rolls are made with 1d20 + Prof + Strength. Damage rolls are made with 1d8 + Strength slashing.

> D6 does not currently have any long-range weapons, and is "designed for melee combat."

## Other Abilities Known by the Party

> As a warforged, he does not need to eat or sleep. He seems to genuinely enjoy food though.

> May experience some sort of "high" after taking flour similar to drug usage.
Asteris

The **Asteris Set** is a three piece armor set.

## Acquisition

### Purchase

It is not specified yet whether this item can be purchased from merchants. It is dropped by enemies.

The Asteris Set is a three piece armor set sold by the Armorer. At this point it consists of the Asteris Armor and the Asteris Boots and the Asteris Bracers.
Aldair's Log Day 4

We had a visitor last night. Rudolph Volcan is what he called himself. He seemed pretty average for a human. Quite well prepared as well. He was throwing shade and for once it was quite pleasant. His sense of humor met my fancy. Sadly he seems to discriminate against inhumans and fought during the Inhuman and Shifter wars. Argo seems to greatly dislike him. Perhaps there is a connection to be drawn here.

D6's actions indicate that he may "swing that way." I'm surprised he has any drive considering his construction. It may be that his humanoid appearance isn't just for show. I shudder to think how knowledgeable the craftsman who made him must be.

Rudolf left us with a warning on Mirabar politics. It seems the mayor dislikes Mythril Hall. I don't think we'll be able to escape this one.

Today biggest event was an urchin we caught pick-pocketing. We had to chase him through a popular city street.

After capturing the child and turning her over to the proper authorities, we then went to the Mirabar Bank to exchange our gold for the currency of the locals. D6 seems to have problems when it comes to exchanging currency.

Snow Silver showed our party to the inn after we finished up at the bank.
Bowser Jr Plays

no

Frappuccino with non fat coconut milk exactly 2 1/2 tons of sugar with 4 chocolate drizzles, 6 1/2 pump of caramel drizzle, 3 expresso shots mixed in Goomba paste, as well as Super Mario Bros 2 cake pop mixed in with a bit of fire flowers on top, chocolate flakes, pump of vanilla, one pump of hazelnut, banana slices mixed in, "chocolate" shavings coating the bottom, cinnamon dolce and just a pinch of koopa shell powder

## Yes

I'mm

Pokemokemon Emerald

\

beans

## Bowser Jowser Powser

Br Jr Pr

Blays Jlays Plays
Weapon

A **weapon** is a piece of equipment which a succubus or minion uses in combat to attack and damage their enemies. For succubae, weapons are held in their inventory and can be equipped into one of two weapon slots.

## Types

There are five basic weapon types in the game. Each has an associated weapon proficiency skill which the succubus can improve as part of gaining levels.

* Axes: These are generally one-handed weapons which generally split the difference between one- and two-handed swords when it comes to damage and speed.
* Bows: The only ranged weapons in the game, bows are useful for reducing enemy strength at a distance. They consume ammunition, so arrows must be carried in inventory to use an equipped bow.
* Daggers: The fastest weapons in the game, daggers are also the least damaging weapons.
* Maces: The best for beating down heavily armored foes, maces are slow but pack a strong punch.
* Swords: These come in two varieties, one- and two-handed, both of which use the same skill proficiency, but are very different in damage and speed characteristics.

## Enhanced variants

Within each type of weapon, there are several different basic designs. Each has their own appearance and statistics. For each design however, there are even more various enhanced variants that can be found, each of which combines special bonus effects to create even more capable weapons than their base design. Some enhancements can include weapons which:

* Increase attack speed
* Increase cold damage
* Increase fire damage
* Increase lightning damage
* Increase poison damage
Aldair's Log Day 16

We started the day heading to the Mayor's office. We figured he should be first to know of our planned excursion. We met with the constable and sergeant of the town. After introducing ourselves, we went to the mayor himself. Miles Barak was his name. He looked worse for wear. After clarifying the situation with them, we went to Holly Hall.

After stopping in Holly Hall, we managed to recruit Rayearth (a small dwarvish), Rudolph, and some of William's gang.
GPS

**GPS** (Gold Per Square) is a unit of measure which is used to express how efficient an item is as loot for gold. An item's GPS is equal to its selling price divided by the number of inventory squares it takes up. This gives an idea of what loot is higher priority to fill the team's inventory space in order to maximize the profit from selling to a merchant later.
Bow

A **Bow** is a weapon. Bows are the only class of ranged weapons in the game.

## Strategy

Bows are typically slow and do not deal large amounts of damage, but they can be useful for sniping minions from a good distance away to reduce enemy numbers or health before entering melee. Bows fire arrows which are kept in quivers of fifty in each succubus' inventory. Keeping a close eye on the inventory of followers who are armed with bows can be important in prolonged battles, as running out will make them combat ineffective until more arrows are swapped into their inventory, or their weapon is swapped out for a melee weapon. For the player character, a bow is a useful secondary weapon to have at hand as it can be switched to quickly to snipe or kite a minion and then quickly swapped out as the PC enters melee.
Stockings

**Stockings** are a type of lingerie.

## Models

There are 26 models of stockings available as of v.0.920:

1. AS Nylon Stocking
2. Blue Nylon Stocking
3. Brown Lace Nylon Stocking
4. Elegant Lace Pantyhose
5. Fishnet Kneehigh Stocking
6. Grey Lace Nylon Stocking
7. Lace Dot Stocking
8. Laced Flora Stocking
9. Lucia Seduction Stocking
10. Mistress Stockings
11. Nude Lace Nylon Stocking
12. Plaid Patterned Pantyhose
13. Sensual Flora Pantyhose
14. Sensual Lace Stocking
15. Sexy Christmas Stocking
16. Sexy Fishnet Stocking
17. Sexy Laced Top Stocking
18. Sexy Spider Pantyhose
19. Simple Grey Pantyhose 1
20. Simple Kneehigh Stocking
21. Simple Nylon Pantyhose 1
22. Simple Thick Pantyhose
23. Stripe Patterned Pantyhose
24. White Dot Stocking
25. White Lace Nylong Stocking
26. Wide Band Stocking
Aldair's Log Day 6

We started the day late due to the drinking last night with the dwarves. We then went on a few errands around town. Following which we went to the rolling stone tavern. It seems to be a magical structure that only stops by the city temporarily.

The tavern was relatively uneventful, though it seems that one of my party members may have met a relative there.
Iron Dagger

An **Iron Dagger** is a dagger weapon. The Iron Dagger is a one-handed weapon. It is one of two default starting weapons for the player character (alongside the Ancient Sword). The Iron Dagger benefits from the Dagger Proficiency skill. It also has a bonus +1% attack speed modifier.

## Variants

* Heating Sharp Iron Dagger (+2 Damage, +3 Fire Damage)
* Poisonous Sharp Iron Dagger (+1 Damage, +3 Poison Damage)
Aldair's Log Day 1

I have arrived in Orglaunt with Elmo. We have made some rather strange companions. Our friend Dietrich seems to have lost all of his memories and has a small floating companion. The other fell right through the roof of the inn as we were eating breakfast. Elmo roped them in yet I question their usefulness to the journey. They seem to be kind folks at least.

I have worries about Dietrich as he seems to have lost the entirety of his memories neglecting his time in the forest before entering Orglaunt. He also has no idea what his construct is as well. It is crafted incredibly well and floats. The tinkerer that made it had to be incredibly skilled. Though the construct is damaged. It seems to solely respond to the common tongue. I worry it may belong to some kind of hostile force. He is surprisingly cold. There might be a spell at play. I wonder if he is not human as he has stated.

Argo Beifong also worries me as the time when he is not drunk he seems to be falling through roofs. I have to say I've never seen someone "crash the party" in such a manner.

These party members may be more chaotic than V. Dietrich shares the same difficulty with money while Argo has the same habit of using it... on drinks. Both seem to have some form of memory loss as well. Red flags but it may be better to keep them close for now.

We continue to the Master of Flint Fireforge's clan. We know the events of the event occured in 1624 and the letter was sent in 1729. Both of my new party members can conveniently speak Dwarvish, giving me another point of suspicion towards them.
Palace

**Palace** is a home.

The **Palace** is the initial home for the player and will be their primary base for most of the campaign.

## Rooms

The Palace contains several rooms, though only some are initially available to the player:

### Main Hall

Play begins here, and from the hall, most other rooms can be directly accessed. The hall is L-shaped and initially is bare of any furniture. One of the key features is the World Portal, through which the player can reach the Campaign Map, though this can also be reached from the game menu as well.

### Blackforge Tavern

Right off the hall is a cozy room filled with a forge, tables and chairs, workbenches, and several crates of goods. It is occupied by several merchants, and thus will be the player's main place to sell loot and buy supplies. Merchants located here include:

* Armorer - next to the Blacksmith stands a grim orc who offers armor for sale.
* Blacksmith - next to the fire, this mean-looking minion offers weapons for sale.
* Maid - at the back of the room with a makeshift shop set up on crates, this female half demon offers consumables for sale.
* Slaver - just inside the door to the tavern, this hulking demonic creature offers minions for sale.
* Smuggler - in the dark corner in front of the storage room, this green creature offers exotic high-level items for sale.

### Bedroom

At the end of the hall is the bedroom. Several pieces of furniture are located here at the start of the game, although they can be moved and new ones added as the player desires during the game. Key pieces include a Customization Mirror and Makeup Table for accessing the character customization and makeup interfaces, as well as a chair, couch, and Gothic Bed for posing. Additionally, a Tea Table, Wooden Fireplace, and several types of candles are placed for ambiance.

Just off the bedroom is a dressing room which has a Standing Mirror for accessing character customization, as well as the Lingerie Collections interface. There is Luxury Red Sofa as well for posing.

### Swimming Pool

*see main article: Swimming Pool*
Beyond the bedroom is a pool room. It is locked at the start of the game and costs 100 crystals to unlock.

### Mainhall

*see main article: Mainhall*
Off of the central hall is the mainhall. It costs 100 crystals to unlock.

### Dungeon

*see main article: Dungeon*
At the opposite end of the central hall is the dungeon. It costs 100 crystals to unlock
She Will Punish Them Wiki

**Welcome to the She Will Punish Them Wiki!**
Fan-Made Wiki for the Adult Game She will Punish Them

This is very much still under construction, so feel free to help and to collaborate. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

Please note this game is still under active development, so any of these pages may become out of date at any time.

## Starting points

If you are looking to start browsing, here are a few common starting points about major topics in the game:

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*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Hanatsuki Sword Coast Mountain Wiki

**Welcome to the Hanatsuki Sword Coast Mountain Wiki!**

This is a small community made for a discord DnD campaign for the minna no nat 20 discord.

We're a collaborative community website about Hanatsuki Sword Coast Mountain that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

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Orglaunt Inn

A rather large inn in Orglaunt. The inn is the starting location for Elmo Rabbit and Aldair van Escan for the second campaign. It is also the location in which the party meets for the first time.

## Things of Note

* The bartender of the inn is a human female.
* Dietrich Jorgansen came into the tavern after being stopped by a town guard.
* Elmo Rabbit plays to get free food and does horribly.
	+ The music was played on the piano.
* Deitrich Jorgansen Yelled his backstory at the top of his lungs as his first entrance.
	+ Elmo Rabbit envited him to join the group.
* Argo fell through the roof as their first entrance.
Demonika Set

**Demonika Set** is a model of armor set.

The Demonika Set is a four piece armor set sold by the Smuggler. The set currently exists in black and red. The Spider Queen Set seems to be a recolor of the Demonika Set. It consists of the Demonika Armor, Demonika Shin Guard, Demonika Bracers and Demonika Boots. The level requirement is 06.