recursal/Fanatic-Fandom huggingface dataset:
Glue Gunner

Glue Gunners glue bloons, slowing them down to half speed.

## Stats

The base tower costs $230 on Easy, $270 on Medium, $290 on Hard, $320 on insane, and $380 on impoppable. It attacks one time per second. It has a medium range.

## Upgrades

### Path 1

#### Glue Soak

*Glue soaks through all layers of bloons.*

Exactly what it says.

#### Corrosive Glue

*Makes the glue become corrosive, popping bloons every 2 seconds while glued.*

Once again, exactly what it says.

#### Bloon Dissolver

*Glue contains an extreme solvent that melts bloons. While glued, bloons will pop twice every second.*

Still, exactly what it says.

#### Bloon Liquefier

*Pops bloons once before glueing. Contains a super strong dissolving glue that pops bloons ten times every second!*

Very powerful. Exactly what it says.

#### MOAB Liquefier

*Advances in glue technology allows glue to land on MOAB-class bloons. Pops normal bloons 25 times every second, MOAB-class bloons ten times.*

This can easily tear down a MOAB or even a BFB, and it's extremely efficient at destroying regular bloons.

### Path 2

#### Stickier Glue

*Makes glue effect last much longer.*

Besides lengthening the time that a bloon is glued for, it also cuts their speed down to 40%.

#### Glue Splatter

*Instead of glueing 1 bloon at a time, splatters 8 bloons at a time.*

Pretty much what it says.

#### Glue Hose

*Shoots glue more than x3 faster!*

Besides shooting faster, it also splatters up to 16 bloons and slows them down to 30% their normal speed.

#### Clearing Glue

*Glue removes camo, regen, mega, and helium from bloons.*

This ability allows the Glue Gunner to hit camo bloons, but only with the splatter. It cannot directly target them.

#### Glue Striker

*Glue Strike Ability: Glues all bloons on screen.*

This ability can glue any non-MOAB-class bloon, even Purples. It also slows bloons down to 25% their normal speed.
Archer Monkey

Quincy is similar to the Dart Monkey, but still distinct.

## Stats

The base tower costs $350 on easy, $370 on medium, $400 on hard, $430 on insane, and $510 on impoppable. It attacks 0.95 times per second, with range twice as large as the Dart Monkey. Its arrows can pierce up to 3 bloons.

## Upgrades

### Path 1

#### Sharper Arrows

*Arrows pierce two more bloons.*

Exactly what it says.

#### Super-Sharp Arrows

*Arrows can pierce three more bloons!*

Gives it a total pop count of 8 per arrow.

#### Crossbow

*Crossbows are faster than longbows, and provide a decent range and pierce boost.*

Attack speed is 1.15 times per second, range is 20% greater, and it pierces up to 10 bloons. Arrows are now bolts.

#### Energy Crossbow

*Super-electric charging makes bolts super powerful!*

Bolts can pierce up to 20 bloons as well as lead and frozen ones.

#### Railgun

*The ultimate ranged weapon, the railgun is an unstoppable force of current and velocity.*

While it still fires crossbow bolts, they can pierce through up to 200 bloons, along with leads and frozens. The electrically-charged bolts also emit small electric shocks every 10 pierces, popping even more bloons.

### Path 2

#### Longer Range

*Fires arrows further.*

Boosts range by 10%.

#### Eagle Eye

*Fires even further and can detect camo bloons.*

Boosts range by 15% more, along with camo detection.

#### Archery Tower

*Places the archer on a tall tower, boosting range and health. Gains a second archer.*

Range increases by 15% again. Health is much higher. Second archer doubles the effective attack speed.

#### Archery Clan

*A large clan of archers permits massive poppage.*

It's eight archers total. Archers target bloons in groups of two, but will all fire at the same bloon sometimes.

#### Arrow Storm

*Arrow Storm Special Ability: Blot out the sun with your arrows.*

Fires a massive amount of arrows. Arrow quantity is related to the amount of bloons on screen. Proper usage can clear out large amounts of bloons.
Monkey Village

The Monkey Village is a tower primarily for supporting other towers.

## Stats

The base tower costs $1360 on easy, $1600 on medium, $1730 on hard, $1920 on insane, and $2240 on impoppable. The tower has medium range by default. Towers in its range have their upgrade and placing costs reduced by 10%.

## Upgrades

### Path 1

#### Monkey Beacon

*Increases attack range of all towers in its radius by 15%.*

Exactly what it says. Helpful for telling if a tower is in its range or not.

#### Jungle Drums

*Increases attack speed to all towers in its radius by 15%.*

Exactly what it says.

#### Monkey Town

*All bloons popped by towers in the radius get 50% more cash per pop.*

Exactly what it says. Also increases range.

#### High Energy Beacon

*All nearby towers with Abilities have their cooldowns reduced by 25% and adds a powerful energy beam attack.*

Exactly what it says. Energy beam locks onto a bloon and removes 6 layers a frame. Able to take on MOABs and BFBs alone. Also boosts range.

#### Super High Energy Beacon

*Cuts cooldowns to half and makes the energy beam super powerful.*

Energy beam now removes 15 layers a frame. Increases range very slightly.

### Path 2

#### Monkey Fort

*Gives each tower in its radius the ability to pierce through one more bloon.*

Exactly what it says.

#### Radar Scanner

*Allows all the towers in its radius to detect camo bloons.*

Exactly what it says. Also increases range.

#### Monkey Intelligence Bureau

*Grants all the towers in the radius the ability to pop any type of bloon.*

Very helpful for things like Triple Dart Monkeys.

#### M.I.B. Call to Arms

*Ability: Doubles the attack speed and popping power for all towers in the radius for 10 seconds.*

Exactly what it says.

#### M.I.B. Ultracharge

*Ability: Triples the attack speed and quadruples the popping power for all towers in the radius for 20 seconds.*

Replaces Call to Arms, but is much, much better.
Towers

Bloons Tower Defense 6 has a large quantity of towers; this page also includes how and when they are unlocked.

## Towers

Dart Monkey: Unlocked at start

Tack Shooter: Rank 2

Sniper Monkey: Rank 3

Boomerang Thrower: Rank 4

Ninja Monkey: Rank 6

Bomb Tower: Rank 7

Ice Tower: Rank 8

Glue Gunner & Sentry Turret: Rank 9

Boulder: Rank 10

Monkey Buccaneer: Rank 11

Archer Monkey: Rank 12

Monkey Ace & Heli Pilot: Rank 13

Super Monkey: Rank 14

Monkey Apprentice: Rank 15

Monkey Village: Rank 16

Banana Farm & Scuba Monkey: Rank 17

Monkey Engineer & Bloonchipper: Rank 18

Mortar Tower & Monkey Welder: Rank 19

Dartling Gun & Monkey Medic: Rank 20

Spike Factory & Monkey Knight: Rank 21

Bloon Research Center: Rank 22

COBRA & Monkey Soldier: Rank 23

Monkey Sub & Tesla Coil: Rank 24

Banillionaire & Pyromaniac Monkey: Rank 25

Rockstar Monkey & Bananade Stand: Rank 26

Monkey Bunker & Coconut Tree: Rank 27

Follower of the Sun God & Artillery Cannon: Rank 28

Monkey Aerospace Administration & Monkey Satellite: Rank 30

Orbital Research Center: Rank 32

Pineapple Factory: Rank 33

Monkey Mine & Monkey Farmer: Rank 35

Monkey Space Station: Rank 36

Bazooka Monkey: Rank 38

Monkey Tank, Dart Gorilla: Rank 40

Missile Silo: Rank 42

Cyborg Monkey: Rank 44

MANR Supercollider: Rank 45

Ultra Monkey: Rank 60

Secret Forbidden Technique Monkey: Rank 100
Medium Difficulty

Medium difficulty is one of the five standard difficulties in BTD6. In it, the cost of towers and the speed of bloons alike are unchanged. You start with 150 lives and have to get through 65 rounds. It is represented by a Bionic Boomer, although Extreme maps have it replaced with a Bloon Area Denial System dartling gunner instead.
Heroes

Heroes are special versions of towers that can first be acquired past Rank 30. They cost as much in-game as the tower, and unlocking them requires Monkey Money. By default, you can only have 1 hero total placed in-game, which increases by 1 every 30 ranks, to a cap of 4 through rank-ups.

## Heroes

### Dart Monkey Hero

The Hero for the Dart Monkey, without any boosts, is very similar to the 1-3 Dart Monkey, except it throws 5 darts, each with 8 pierce.

### Tack Shooter Hero

The Hero for the Tack Shooter has a Tack Gun that shoots two tacks forward and two at a 30º angle pointing away from the center on each side. Its tacks have 2 pierce.

### Sniper Monkey Hero

The Hero for the Sniper Monkey has two sniper rifles, which it alternates between, allowing it to attack 90% faster than the regular Sniper Monkey. Otherwise, it's exactly like the 2-0 Sniper without boosts.

### Boomerang Thrower Hero

The Hero for the Boomerang Thrower throws two glaives that have 20 pierce each and can pop frozen bloons. It also attacks 10% faster than a Glaive Thrower.

### Ninja Monkey Hero

The Hero for the Ninja Monkey throws three shurikens that pop 7 bloons each, as well as a flash bomb that can pop and stun up to 80 bloons.

### Bomb Tower Hero

The Hero for the Bomb Tower throws bombs at bloons which explode upon impact. Bombs have 70 popping power and release fragments that can pop up to 3 bloons each.

### Ice Tower Hero

The Hero for the Ice Tower uses a freeze ray to freeze groups of bloons solid, popping them once before freezing. It has much longer range than a 3/x Ice Tower.
Bloontonium Shard

Bloontonium Shards are relatively common drops, dropping from stronger bloons, up to the strongest MOAB-class bloons relatively often. Unlike Bloontonium Dust, Bloontonium Shards aren't included in reactions too often, but they are useful.

## Dropped From

Glasses: 0.2%

Prisms: 0.25%

Ceramics: 0.3%

Crystals: 0.5%

Mini-MOABs: 0.6%

MOABs: 0.75%

BFBs: 0.8%

ZOMGs: 1%

DDTs: 1.2%

ROFLs: 2%

HCHs: 2.5%
Chapters

This page contains a list of chapters in the *Twelve Nights* webtoon by Muryu. The chapters are divided into three parts, namely Part 1: *Flower Slippers*, Part 2: *The Sorrow Behind the Mask*, and Part 3: *Bound by Fate*. There are a total of eight volumes of webtoon books, published by BALHAE Communication.
Scuba Monkey

The Scuba Monkey is the second aquatic tower you get, and the smallest.

## Stats

The base tower costs $360 on easy, $425 on medium, $460 on hard, $510 on insane, and $595 on impoppable. It throws harpoons that pop up to 3 bloons at medium-short range slightly slower than a Dart Monkey.

## Upgrades

### Path 1

#### Weighted Harpoons

*Harpoons pop 2 more bloons as well as frozen bloons.*

Exactly what it says.

#### Infrared Goggles

*The Scuba Monkey can detect camo bloons. Does not grant detection to other towers.*

Exactly what it says.

#### Harpoon Gun

*Fires harpoons faster, with more force and more range.*

Fires 30% faster, adds 3 pierce, and increases range by 15%.

#### Bloon Grapple

*Harpoons dig into tough bloons, temporarily stopping them.*

"Tough" means anything at or above the rank of a Rainbow. Bloons that are dug into take two layers of damage instead of one. Harpoons can dig into up to 4 bloons at a time.

#### Rapid-Fire Harpoons

*Attacks much faster, and can have many harpoons out at once.*

Fires 120% faster, and can grapple up to 6 bloons at a time.

### Path 2

#### Faster Throwing

*Throws harpoons faster.*

12.5% faster.

#### Binocular-Goggle Hybrid

*Allows the Scuba Monkey to target bloons much further away.*

Increases range by 40%.

#### Loot Seeker

*Bloons popped by this tower have a higher chance of dropping items.*

Increases all chances by 20%.

#### Big Harpoons

*Harpoons are larger and more deadly.*

Throws 1.2% slower, but pierces through 80 bloons total.

#### Loot Master

*Gets lots and lots of loot!*

Increases drop chances by another 20%, and doubles money gained from pops by this tower.
Chapter 86

***The Night When the Last Moon Rises*** (마지막 달이 뜨는 밤, *Majimak Dari Tteuneun Bam*) is chapter 86 of the *Twelve Nights* webtoon.

## Synopsis

As Hwi fights for his life, he sees Jeok about to be struck by an enemy and, gathering his strength, shields him with his body. Hwi asks Jeok whether he was able to repay his debts to him and apologizes to Dan Ah for a number of reasons, but ultimately for being himself. He then passes out completely.

Some time later after the success of the revolution by the rebel army, Jeok is coronated as the 14th king of Ga Guk, finally reclaiming his throne from his predecessor.

A flashback is shown, depicting the first meeting of Hwi and erstwhile Crown Prince Jeok when they were children.

## Screenshots

* Screenshot #1
* Screenshot #2
* Screenshot #3
* Screenshot #4
* Screenshot #5
Enhanced Eyesight

Enhanced Eyesight is the second upgrade on the first path for the Dart Monkey. It, from the base tower, increases range by about 125%. The tower gains a red bandana once it gets this upgrade, replacing the green one from the previous tier. It costs $100 on easy, $120 on medium, $130 on hard, $145 on insane, and $170 on impoppable.
Heli Pilot

The Heli Pilot is an airborne tower. It fires darts forward from guns on its front.

## Stats

The base tower costs $1060 on easy, $1250 on medium, $1350 on hard, $1500 on insane, and $1750 on impoppable. It fires 1.4 times per second. Its darts can pierce up to 3 bloons. Unlike most towers, it has special moving systems, three of which can be used unupgraded. Lock in Place keeps it where it was when it was set to the system, Follow Click causes it to move to your click, and Patrol, in which it moves from one point to another, set by the player.

## Upgrades

### Path 1

#### Quad Darts

*Shoots 4 darts per volley instead of 2.*

Exactly what it says.

#### Pursuit

*Superior targeting computers enable a powerful new targeting option to pursue bloons across the track.*

Pursuit does exactly what the upgrade says - it follows bloons.

#### Razor Rotors

*Rotors blades rip up bloons on contact, including frozen and lead.*

Poor aim on Pursuit. Optimal on Patrol.

#### Apache Dartship

*Adds a large missile array and a powerful machine gun.*

Ridiculously powerful.

#### Plasma Darts

*Darts are replaced with plasma pulses, maximizing damage.*

Plasma pulses act like Plasma Vision for the Super Monkey.

### Path 2

#### Bigger Jets

*Bigger jets enable the Heli to move much faster.*

Pretty much what it says.

#### Enhanced IFR Instruments

*Allows Heli Pilot to detect and shoot camo bloons.*

Exactly what it says.

#### Downdraft

*Blows bloons away from the Heli.*

It occasionally blows bloons near it closer to the start.

#### Carrier Copter

*Carrier Copter Ability: Allows it to pick up and move most towers, free of charge.*

A short list of what it can't move: villages, temples, and anything with something else on top of it that needs the support.

#### Support Chinook

*Support Crates: Drops crates containing money and lives.*

Money crates contain any value between $1500 and $2500. Lives crates contain any value between 20 and 40.
Bloontonium Dust

Bloontonium Dust is a common drop, dropping from common, weak bloons relatively often. It's necessary in many crafting recipes to make the recipe work.

## Dropped From

Empty: 5%

Red: 0.25%

Blue: 0.3%

Green: 0.4%

Yellow: 0.45%

Pink: 0.5%

Blacks, Whites, Oranges, and Purples: 0.6%

Leads, Tins, Galliums, and Magnesiums: 1%

Zebras, Tigers, Fire-and-Ices, Purple-and-Blacks, Purple-and-Whites, and Purple-and-Oranges: 0.75%

Calicos, Modern Arts, Dark Arts, and Light Arts: 0.77%

Blotchies and Rainbows: 0.8%
Global Upgrades

Global Upgrades is a feature similar to Premium Upgrades in Bloons Tower Defense 4 and 5 and Monkey Knowledge in Bloons Monkey City. These are upgrades that have an impact on every game after their acquisition but can be disabled and alternated between whenever necessary with no drawbacks. They vary from tower-specific, to class-specific, to 100% global. The wider the span of the upgrade, the more expensive or less powerful it is. Most upgrade sets have a pattern in which between one and three upgrades follow a single path which then forks off into two or more paths

## Upgrades

### Tycoon

Cheaper Towers 1: All base towers are 3% cheaper. Costs 20 Monkey Money.

Cheaper Upgrades 1: All upgrades are 1.5% cheaper. Costs 30 Monkey Money.

Sellback 1: Selling towers returns 88% of what was spent. Costs 75 Monkey Money.

Cheaper Towers 2: All base towers are 10% cheaper. Costs 100 Monkey Money.

Cheaper Upgrades 2: All upgrades are 7.5% cheaper. Costs 200 Monkey Money.

Sellback 2: Selling towers returns all of what was spent. Costs 1000 Monkey Money.

### Darts

#### Base Path

Improved Darts: Darts have a 25% chance to pierce 1 extra bloon. Costs 15 Monkey Money.

Improve+: Darts have a 50% chance to pierce 1 extra bloon. Costs 20 Monkey Money.

#### Path 1

Flechette Darts 1: Darts splinter into 2 pointy fragments after reaching their pop limit. Costs 30 Monkey Money.

Flechette Darts 2: Darts splinter into 4 pointy fragments after reaching their pop limit. Costs 80 Monkey Monkey.

Exploding Darts 1: Instead of fragmenting, darts explode after popping all they can. This can pop Lead Bloons. Costs 200 Monkey Money.

Exploding Darts 2: Ups the strength of the explosives, giving a larger explosion with a higher popping power. Costs 300 Monkey Money.

#### Path 2

Dagger Darts: Replaces darts with daggers, which can pierce up to 4 bloons. Costs 30 Monkey Money.

Power Daggers: Daggers can pierce up to 10 bloons and can pierce frozen bloons unaided. Costs 100 Monkey Money.

Broadsword: Darts are now powerful broadswords that pop two layers off of up to 15 bloons. Costs 250 Monkey Money.

Laser Katana: Lasers are awesome; this is why they replace broadswords. They pop two layers, up to 40 bloons, as well as frozen and lead bloons. Costs 1000 Monkey Money.

### Tacks

#### Base Path

Improved Tacks: Tacks have a 25% chance to pierce 1 extra bloon. Costs 15 Monkey Money.

Improve+: Tacks have a 50% chance to pierce 1 extra bloon. Costs 20 Monkey Money.

#### Path 1

Awesome Tacks: Tacks always pierce 1 extra bloon. Costs 30 Monkey Money.
Tack Shooter

The Tack Shooter is the first tower unlocked by rank up.

## Stats

The base tower costs $305 on easy, $360 on medium, $390 on hard, $435 on insane, and $505 on impoppable. It has a rather poor attack rate, firing 0.6 times a second by default. Its range is rather limited, but this is made up for by its ability to fire 8 tacks.

## Upgrades

### Path 1

#### Faster Shooting

*Shoots tacks faster!*

Exactly what it says.

#### Even Faster Shooting

*Shoots tacks even faster!*

Still, exactly what it says.

#### Tack Sprayer

*Sprays out 16 tacks per volley instead of the usual 8.*

This gives a substantial boost in power.

#### Tack Blaster

*Blasts out 32 tacks at a time!*

Extremely powerful.

#### Ring of Fire

*Upgrade to a fast firing burst tower that shoots a deadly ring of flame instead of tacks. Also increases range.*

It's substantially stronger than it is in either BTD4 or BTD5. Its fire pops 2 layers off of bloons with a pop cap of 300 per ring.

### Path 2

#### Extra Range Tacks

*Tacks fly out further than normal.*

Exactly what it says.

#### Super Range Tacks

*Tacks go much further than normal.*

Still, exactly what it says.

#### Blade Shooter

*Converts the tower into a blade shooter that shoots out razor sharp blades that are harder for bloons to avoid.*

Blades pop more bloons than tacks and are much larger.

#### Super Blades

*Blades are ultra sharp!*

Blades can pierce frozen and lead bloons with a much higher capacity to pop.

#### Blade Maelstrom

*Blade Maelstrom Ability: Covers the area in an unstoppable storm of blades.*

The ability is threateningly strong. Good in situations with dense crowds.
AOBD

AOBD (oder auch Another One Bites The Dust) ist eine Mod, die es ermöglicht,

Erze aus Mods wie zum Beispiel Tinker's Construct (Cobald und Ardite) zu vervielfachen, indem
die jeweiligen Erze mit den Maschinen von Mekanism und Thermal Expansion kompatibel gemacht werden.

## Unterstützte Erze

Aktuell werden neben den normalen Erzen, die auch so schon mit den Vervielfachungsmaschinen kompatibel sind,
auch das Kobald und Ardite, sowie das Aluminium von Tinker's Construct unterstützt. Alle anderen Erze (mit Außnahme von Uran)
sind auch ohne AOBD mit den Vervielfachungsmaschinen kompatibel.
Reactor Casing

Das **Reactor Casing** ist der Hauptblock, der benutzt wird um die Multiblock-Struktur des Reaktors zu bauen.

Der Rahmen des Reaktors muss aus diesem Block bestehen, aber er kann auch für die Wände des Reaktors benutzt werden. Wenn der Reaktor fertig gebaut wurde werden die Blöcke ihr Aussehen ändern, jenachdem wo sie sich in der Struktur befinden. Die Wände haben ein flaches Aussehen, während die Randblöcke aus Metallstreifen und Nietverbindungen bestehen.
Mine Leben

Mine\_Leben ist der aktuell aktivste Spieler auf dem JSPK-Server und auch der Gründer dieses Wikis.
Er hat noch keine besonderen Pre-Fixes, gilt aber als Absoluter **Ober-Suchtie**.
Aktuell hat er auf dem Server einige Cobblestone-Gebäude, sowie ein angefangenes Hochhaus aus Glas, Future Blocks und Quartzblöcken gebaut.
Reaktor

## Übersicht

Reaktoren verbrauchen Kraftstoff, und die Mod bietet genau für diesen Zweck Yellorium an. Man kann aber auch viele weitere Uranium von anderen Mods verwenden. Reaktoren produzieren Abfall in der Form von Cyanite, das man recyclen kann und wieder als Kraftstoff benutzen kann.

## Bau

Reaktoren sind Multiblock Strukturen: Sie sind aus individuellen Blöcken, nach speziellen Regeln angeordnet, die eine große, funktionierende Maschine erstellen. Die Systeme sind hohle Boxen mit ohne Löcher und mit Seiten und Ecken. Die Seiten der Box müssen aus Reactor Casing und die Wände entweder aus Reactor Glass oder Reactor Casing bestehen.

Hinzukommen einige weitere Blöcke die notwendig sind, damit der Reaktor funktioniert. Keine dieser Blöcke kann in den Seiten oder in den Ecken platziert werden, sie müssen in den Wänden oder manchmal sogar in speziellen Plätzen platziert werden.

Eine Kalkulationstabelle, die die benötigten Komponenten und deren Materialkosten berechnet, kann hier gedownloadet werden.
Boss Battles

Boss Battles are a new feature added in Bloons Tower Defense 6. Each track has its own boss. There are usually some rounds prior to the official boss battle. Fighting boss battles is unlocked at Rank 30; challenging the boss on a certain difficulty requires having beaten it normally on that difficulty prior. As a general rule, bosses are toned down in difficulty from Medium to Easy, made slightly harder in Hard, made significantly more challenging in Insane, and made flat-out unfair in Impoppable. The pre-boss rounds typically remain unchanged between Medium and Easy, are made slightly tougher in Hard, made unusually difficult in Insane, and made just plain mean in Impoppable. Often, beating the boss in Easy, Medium, and Hard unlocks something, and beating it on Insane and Impoppable increase its power or add benefits. Bosses can also be fought in Deflation Mode and Apopalypse Mode, and may act differently in those cases. Toggling the boss switch then entering Sandbox Mode will let you click a button (without a hotkey) to summon the boss. The button is disabled until the boss is defeated. Fighting bosses on Sandbox Mode gives no reward. Beating a boss on a mode replaces the medal with a trophy of the same material.
Inscriber Presses und Meteoriten

Datei:Placeholder
In AppEng 2 gibt es vier verschiedene Inscriber-Presses, die dazu dienen, im Inscriber Prozessoren herzustellen.
Diese Presses sind die Inscriber Silicon Press, die Inscriber Calculation Press, die Inscriber Logic Press und die Inscriber Engineering Press.
Alle diese Presses werden zum Bau eines ME-Systems benötigt.

## Meteoriten

Die Inscriber Presses können anfangs nicht hergestellt werden (hat man sie, ist eine Verdopplung im Inscriber möglich.
Daher gibt es Meteoriten, die ober und unterhalb der Erde spawnen. Sie bestehen aus Skystone und können verschiedene Größen haben.
Genau in der Mitte eines solchen Meteoriten befindet sich immer eine Skystone-Chest, in der die Inscriber-Presses enthalten sein können.

## Meteorite Compass

Da die meisten Meteoriten unter der Erde spawnen, ist es möglich, Chunks, in denen sich Meteoriten befinden, mit einem Meteorite Compass
aufzuspüren. Befindet man sich in einem solchen Chunk, beginnt die Nadel des Kompass, sich wild zu drehen. Nun muss man nur noch in dem entsprechenden Chunk nach unten graben.
Monkey Engineer

The Monkey Engineer is a strong tower that can make machines.

## Stats

The base tower costs $385 on easy, $450 on medium, $485 on hard, $540 on insane, and $630 on impoppable. It attacks quickly, firing nails that have 3 pierce 1.4 times per second. Its range, however, is fairly short.

## Upgrades

### Path 1

#### Sentry Gun

*Automatically creates sentry guns and deploys them on the ground nearby. Sentries shoot sharp steel pins at the bloons but only last a short time.*

Essentially, weaker, temporary, unupgradable Sentry Turrets. Ends up with 3 on the field at any one point.

#### Fast Engineering

*Engineer increases his build speed, producing sentry guns more often.*

Allows up to 5 on the field.

#### Cleansing Foam

*Engineer uses a special dispenser to spray down the track with a cleansing foam that removes most properties. Also pops lead bloons.*

The Foam from an Engineer only vanishes after a period of time. Only Shielded and Defender statuses are unaffected by Cleansing Foam. Can have up to 3 foam splatters on the field at any one point.

#### Bloon Trap

*Creates a powerful bloon trap that destroys all the bloons caught in it. Once full, trap will destroy itself after a short time. If emptied manually, gives you extra cash. Only one trap can be active at a time.*

Takes 3 Crystal Bloons to fill the entire trap.

#### Missile Sentries

*Sentries shoot small, pointy rockets instead of nails.*

Pointy rockets have 30 pierce from the explosion. Due to the point, explosion-resistant bloons can be popped, from direct hits.

### Path 2

#### Nine-Inch Nails

*Engineer's nailgun upgrades to shoot massive 9-inch nails that can pop 8 bloons at once including frozen bloons.*

Does not affect the sentries.

#### Larger Service Area

*Engineer can shoot further and deploy sentries in a larger area.*

Range is comparable to an Epic Range Super Monkey.

#### Sprockets

*Adding sprockets to sentries and the nailgun increase their fire rate appreciably.*

Increases range slightly as well.

#### Overclock

*Activated Ability: Overclock - target tower becomes super powered for 60 seconds.*

Increases the target's attack speed by 50% and its range by 70%. Takes 60 seconds to recharge.

#### Super-Overclock

*Overclock ability now affects a small area of towers.*

Otherwise, it functions the same. Area is about the range of a 1-x Dart Monkey.
Items

Items are a new feature in BTD6. They are an integral part of Crafting. Many items are only acquired through crafting items together. Items also are important for unlocking some things, and almost all Tier 5 upgrades need to be unlocked using an item of some sort. Items can either be bought or acquired from drops.

## Drops

All bloons have a chance of dropping an item, which immediately goes into the Inventory. This section records the chance of any specific item being dropped by any specific bloon.

### Bloontonium Dust

Empty: 5%

Red: 0.25%

Blue: 0.3%

Green: 0.4%

Yellow: 0.45%

Pink: 0.5%

Blacks, Whites, Oranges, and Purples: 0.6%

Leads, Tins, Galliums, and Magnesiums: 1%

Zebras, Tigers, Fire-and-Ices, Purple-and-Blacks, Purple-and-Whites, and Purple-and-Oranges: 0.75%

Calicos, Modern Arts, Dark Arts, and Light Arts: 0.77%

Blotchies and Rainbows: 0.8%

### Bloontonium Shard

Glasses: 0.2%

Prisms: 0.25%

Ceramics: 0.3%

Crystals: 0.5%

Mini-MOABs: 0.6%

MOABs: 0.75%

BFBs: 0.8%

ZOMGs: 1%

DDTs: 1.2%

ROFLs: 2%

HCHs: 2.5%

### Metal Fragment

Leads, Tins, Galliums, Magnesiums: 1%

DDTs: 2.5%

HCHs: 5%

### Explosion-Resistant Substance

Blacks: 1%

Zebras, Tigers, Purple-and-Blacks: 1.5%

Calicos, Modern Arts, Dark Arts: 1.8%

Blotchies: 2%

DDTs: 4%

HCHs: 7.5%

### Ice-Resistant Substance

Whites: 1%

Zebras, Fire-and-Ices, Purple-and-Whites: 1.5%

Calicos, Modern Arts, Light Arts: 1.8%

Blotchies: 2%

MOABs: 2.5%

BFBs: 2.8%

DDTs: 3%

ZOMGs: 3.6%

HCHs: 4%

ROFLs: 5%

### Fireproof Substance

Oranges: 1%

Tigers, Fire-and-Ices, Purple-and-Oranges: 1.5%

Calicos, Dark Arts, Light Arts: 1.8%

### Non-Stick Substance

Ceramics: 0.25%

Purples: 1%

Purple-and-Blacks, Purple-and-Whites, Purple-and-Oranges: 1.5%

Modern Arts, Dark Arts, Light Arts: 1.8%

Blotchies, Mini-MOABs: 2%

MOABs: 2.5%

BFBs: 2.8%

DDTs: 3%

ZOMGs: 3.6%

HCHs: 4%

ROFLs: 5%

### Explosive Powder

Explosive: 80% if popped by Snap Freeze, glue, or while frozen

### Lead Fragment

Leads: 5%

DDTs: 2.5%

HCHs: 2.5%

### Glass Shard

Glasses: 12%

Prisms: 20%

Crystals: 5%

### Small Crystal

Prisms: 1%

Crystals: 25%

### Ice Fragment

Any frozen bloon: 10% if popped by something that isn't an explosive, lasers, or plasma
JSPK Wiki

## Willkommen im JSPK Wiki

Dies ist das Wiki für den offiziellen JSPK-Server!
Hier findet ihr Informationen über das Modpack und den Server.

## Geschichte

Der JSPK-Server hat bereits eine lange Geschichte erlebt, bei der sowohl Modpack, als auch Community und Map immer wieder gewechselt haben.
Mehr erfahren Sie in dieser kleinen Liste, in der wichtige Ereignisse nochmal aufgezählt sind.

27.07.13: Der allererste JSPK-Bukkit-Server wird bei Nitrado bestellt. Kurz darauf folgt die Eröffnung.

10.09.13: Die Slotzahl wird auf 8 erhöht, die Community wächst.

03.11.13: Wir wechseln erstmals auf ein Modpack. Tekkit-Lite sorgt für neue Spannung auf dem Server.

09.11.13: Der Server wird auf Professional-RAM geupdatet, die Performance ist besser als je zuvor.

06.03.14: Der Teamspeak-Server wird eröffnet.

10.06.14: Von Tekkit-Lite geht es zum deutlich neueren Modpack Tekkit.

20.08.14: Der Server wird auf ein selbsterstelltes 1.7-Pack geupdated.

Bis heute: Es werden weitere diverse Mods hinzugefügt.

## Neues

Damit das Wiki vervollständigt wird, sind wir auf deine Hilfe angewiesen. Du weißt viel über eine Mod? Dann füge sie doch dem Wiki hinzu. Oder bist du der Meinung hier stimmt etwas nicht? Bearbeite die Seite einfach.

Auf eine gute Zusammenarbeit.

Team JSPK
Mortar Tower

The Mortar Tower fires explosive shells at a targeted area.

## Stats

The base tower costs $680 on easy, $800 on medium, $865 on hard, $960 on insane, and $1120 on impoppable. It attacks slowly, firing 0.48 times per second. Its explosions have 40 popping power.

## Upgrades

### Path 1

#### Increased Accuracy

*Makes your mortar shots more accurate.*

 Shrinks the target substantially, making the mortar almost never miss the location it's supposed to hit.

#### Bigger Blast

*Heavy ordnance delivers a bigger explosion radius.*

Increases popping power to 60.

#### Bloon Buster

*Bloon Buster Mortars smash through 2 layers of bloons at once!*

The explosion doesn't directly affect explosion-resistant bloons, but if a bloon would pop into one, it pops that layer as well. Increases popping power to 75.

#### The Big One

*Devastatingly large explosions, and each pops through 5 layers of bloon.*

Explosions can blast through explosion-resistant bloons. Makes the explosion much larger and increases popping power to 125.

#### Thermonuclear Shells

*Absurdly powerful shells explode twice in quick succession, once with fission, then with fusion. The fission pops off 5 layers and the fusion pops off 10. Gg no re.*

Exactly what it says. Fission blast has 125 popping power, fusion blast has 400.

### Path 2

#### Rapid Reload

*Increases the attack speed of the Mortar.*

 Exactly what it says.

#### Burny Stuff

*A touch of Monkey napalm pops additional bloons every 2 seconds after impact for 6 seconds.*

Napalm afflicts explosion-resistant bloons caught in the blast. Fire-resistant bloons remain immune to the flame. Bloons can be frozen and on fire simultaneously.

#### Signal Flare

*Camo Bloons popped by the tower permanently lose their camo status, and can be attacked by towers without camo detection.*

Affects DDTs and HCHs. The Mortar cannot hit camo bloons without this upgrade.

#### Cascade Bombs

*Mortar shells cascade down the path, causing extra poppage.*

The explosions from the cascade have half the popping power of the normal ones, but otherwise act like the initial blast.

#### Artillery Battery

*Shoots mortar shells 3x as fast. Pop And Awe Ability: bombards the screen for 5 seconds, popping every bloon 1 time per second, and immobilizes all bloons during that time. Does not affect MOAB-class bloons.*

MOAB-class bloons are stunned by the ability, except for the Mini-MOAB, which does take damage.
Unter-Suchtie

Ein Unter-Suchtie ist eine Person, die pro Woche maximal 4 Stunden auf dem JSPK-Server online ist. Häufige Zeichen für Unter-Suchties sind schlechte Ausrüstung und wenig Wissen über die einzelnen Mods. Ein Beispiel für einen Unter-Suchtie ist *DommyLp222* (Name abgeändert).

## Verhalten

Ein Unter-Suchtie ist, wenn er denn mal online ist, relativ unproduktiv und nutzt die meiste Zeit auf dem Server, um Wertstoffe wie UU-Matter von anderen Spielern zu schnorren.
Twelve Nights Wiki:Image Policy

This page contains policies regarding the images used in this wiki.

## Images

* Images should be of good quality.
* Images should not have text in the speech bubbles.
* Images should not be very blurred or saturated.
* Images are replaceable only by an image of higher quality.
* This wiki prefer to not use the Image Gallery.

## Uploading

* Duplicate images shouldn't be uploaded.
* Images should have proper Filenames.
* Meaningless images shouldn't be uploaded.

## Deleting

* Images that haven't been added to any article or User Page will be deleted.
* Inappropriate images will be deleted.

## Articles

* Images in articles should be placed according to the content.
* Images should be placed in an alternate manner (right-left-right-left and so on...), except in some sections.
* Articles shouldn't be filled with too many images. Add only those which are necessary.
* Proper caption should be added to the images. It should not end with a period (.) or any punctuation mark.
* Duplicate images should not be in the same article.
Chapter 36

***Crash*** (추락, *Churak*) is chapter 36 of the *Twelve Nights* webtoon.

## Synopsis

The fake Nabi is actually Gyeom disguised under the order of Rok Ha. Back at the clinic, while Physician Ma and Hong talk about the shortage of medicine, the latter notices the absence of Dan Ah and Won.

Dan Ah wakes up from falling down a cliff and notices that one of her legs is stricken by a piece of wood, which she personally removed, apparently learned from her years of medical training. She searches for Won, and she later finds him by a lake unconscious and injured. As she relocates him to a safer nook after applying first aid on him, Hong and the others look for the them. Amid the rain, Hong notices the two below the cliff.

## Screenshots

* Screenshot #1
* Screenshot #2
* Screenshot #3
* Screenshot #4
* Screenshot #5
Chapter 35

***Yearning*** (그리움, *Geurium*) is chapter 35 of the *Twelve Nights* webtoon.

## Synopsis

To spend some "fun" time together, Dan Ah brings Won to the clinic to help the sick people. Though disappointed, he orders Baek Ryung to assist them. Meanwhile, Hwi goes back to the forest where Rok Ha and Gyeom previously followed Won, confirming that they were indeed being tailed. Mu Jin also arrives, but he is empty-handed, saying that all the medicine is bought by the government.

By nighttime, the bored Won surprisingly sees a cloaked "Nabi". From afar, Dan Ah notices Won as he follows her. As soon as he reaches "Nabi", he sees her wearing the mask of the Crimson Moon. "Nabi" pushes him down a cliff as Dan Ah follows him and falls down as well.

## Screenshots

* Screenshot #1
* Screenshot #2
* Screenshot #3
* Screenshot #4
* Screenshot #5
Butterfly

*This article is about the song. For the character of the same name, see Nabi. For other uses, see Butterfly (Disambiguation).*

"**Butterfly**" (나비, *Nabi*) is a lullaby that is known by most members of the Royal Family of Ga Guk. This is the song which Yi Hwi sang to Yoo Dan Ah when they were still children to calm her down, since he mentioned that there were "ghosts" in Bi Hwa Rim. Ten years later, Yi Won also sang this rare lullaby to Dan Ah, which made her think that the boy she met was Won. Dan Ah occasionally sang the lullaby, notably by herself and lulling Hyun Bin's baby prince to make him smile. Moreover, at the onset of the rebel army revolt, Hwi sang the lullaby once again while carrying a partially unconscious Dan Ah out her quarters. Unbeknownst to him, Dan Ah heard him sing the lullaby, and, along with the hidden painting that depicted their encounter ten years ago, she was able to piece the hints together to figure out that Hwi was actually the boy she had met at Bi Hwa Rim.

## Lyrics

* English
* Korean
* Revised Romanisation

Butterfly, butterfly

Come flutter over here.

Towards my heart, which moves for thee

Let thy fragrance be delivered to me.

Once, when the skies are filled with crimson rays,

Once, when the moon rises at the Perennial River,

Butterfly, butterfly, lay your lips upon me as I sleep.

Once, when you're yearning and close to tears,

Once, when you're about to smile from happiness,

Butterfly, butterfly, sit on the tips of my fingers.

I will turn your fears

Into the wind and cast them into the air

The place where you can find rest is in my arms.

And the place where I find rest is only with you.

나비야, 나비야

이리 날아오너라.

나의 마음을 그에게 옮겨주고

그의 향을 나여겨 전해다오.

천공이 적 빛으로 물들 때 한번,

회귀천에 달이 차 오를 때 한번,

나비야 나비야 나의 손 끝에 앉아라.

그리워 눈물이 날 것 같을 때 한번,

즐거워 웃음이 날 것 같을 때 한번,

나비야 나비야 나의 손 끝에 앉아라.

그대의 두려움은

나 바람되어 허공에 뿌리니

그대의 쉴 곳은 내 품이어라.

내 쉴 곳도 그대뿐이어라.

Nabiya, nabiya

Iri naraoneora.

Naui maeumeul geuege omgyeojugo

Geuui hyangeul nayeogyeo jeonhaedao.

Cheongongi jeong bicheuro muldeul ttae hanbeon,

Hoe Gwi Cheon-e dari cha oreul ttae hanbeon,

Nabiya nabiya naui son kkeute anjara.

Geuriwo nunmuri nal geon gateul ttae hanbeon,

Jeulgeowo useumi nal geon gateul ttae hanbeon,

Nabiya nabiya naui son kkeute anjara.

Geudaeui duryeoumeun

Na baramdoeeo heogonge ppurini

Geudaeui swil goseun nae pumieora.

Nae swil gotdo geudaeppunieora.

## References

1. ↑ *Twelve Nights* webtoon, chapter 5
2. ↑ *Twelve Nights* webtoon, chapter 3
3. ↑ *Twelve Nights* webtoon, chapter 6
4. ↑ *Twelve Nights* webtoon, chapter 50
5. ↑ *Twelve Nights* webtoon, chapter 53
6. ↑ *Twelve Nights* webtoon, chapter 80
Big Reactors

**Big Reactors** ist eine Mod, die Multiblock Stromsysteme hinzufügt. Sie sind in der Lage große Mengen an Strom in Form von RF auszugeben. Das freie Anordnen und das Material der Mod-Blöcke in der Multiblock Struktur bestimmt die Leistung und das sonstige Verhalten des Reaktors.

Ein Stromsystem kann in zwei Wegen gebaut werden: Ein Reaktor kann direkt RF ausgeben, oder er erzeugt extrem heißen Dampf, welcher dann in eine Turbine gepumpt wird um RF zu produzieren. Letzteres ist deutlich teurer aber auch effizienter. Ein Reaktor muss mindestens 3x3x3 Blöcke groß sein, eine Turbine 3x4x3. Die Größe der Systeme ist quasi unbegrenzt.

Big Reactors profitiert sehr von der Modintegration, wie beispielsweise Transport- und Fluid Pipes von Buildcraft oder Transfer Pipes von Extra Utilities. Es kann auch direkt über ComputerCraft oder RedNet gesteuert werden.
Chapter 29

***People*** (백성, *Baekseong*) is chapter 29 of the *Twelve Nights* webtoon.

## Synopsis

The queen mother arrives at the king's inner chambers at the palace and sees the chief state councilor taking political affairs into his own hands due to the king's recent absence. As she warns him not to deceive her, Won returns and opens the topic of the royal wedding, beginning with selecting three candidates. The first shall be Ja Gyeom's daughter, the second shall be chosen by his mother, and the third shall be his own choice.

Meanwhile, Hyun Bin is informed about the king's selection of the bridal candidates for the wedding. She also receives an ominous message, causing her to be alarmed.

In Yu Hyang Ru, Seon Woo reports to Nabi that the Crimson Moon is said to be behind the farmers' recent uprising. Nabi intends to find the impostor, but Jeok stops her and reminds her that they must focus on reclaiming the throne instead of trying to help the people in their current situation. Later, Baek Ho reports to Jeok about Won after tailing him. Upon hearing this, Jeok asks Seon Woo for a picture of the king.

## Screenshots

* Screenshot #1
* Screenshot #2
* Screenshot #3
* Screenshot #4
* Screenshot #5
Chapter 21

***Rain*** (비가, *Biga*) is chapter 21 of the *Twelve Nights* webtoon.

## Synopsis

Nabi delivers a letter to Won as per Dan Ah's request. To his dismay, he shreds the letter apart and confesses his feelings to Nabi. Insulted by her coldness, he leaves. Nabi patches up the pieces of the letter on the ground and finds out that Dan Ah asked Won to meet her at Hwa Gwi Cheon later that evening.

That night at the Ju Cheon Inn in Ju Wah Ae Rim, Won overhears three men talking about Nabi finally *putting her hair up*, meaning she has already found a "partner". Being rejected by her feelings, Won goes to Nabi's place and gives off his sentiments under the rain.

## Screenshots

* Screenshot #1
* Screenshot #2
* Screenshot #3
* Screenshot #4
* Screenshot #5
Chapter 0.2

***Prelude: Red-Tiled Roof Part 2*** (서막 ㅡ 붉은 기와 제 2장, *Seomak ㅡ Bulkeun Giwa Je 2jang*) is chapter 0.2 of the *Twelve Nights* webtoon.

## Synopsis

Seol Hwa, the daughter of Wol Young Hwa, finds Yi Hwi and Yi Jeok. Young Hwa decides to test Jeok to end Hwi's life, but proves to her that he would sacrifice his life to save Hwi. Eventually, Young Hwa saves and keeps the two boys under her care.

## Screenshots

* Screenshot #1
* Screenshot #2
* Screenshot #3
* Screenshot #4
* Screenshot #5
Chapter 43

***Rock, Paper, Scissors*** (가위 바위, 그리고 보, *Gawi Bawi, Geurigo Bo*) is chapter 43 of the *Twelve Nights* webtoon.

## Synopsis

Midnight strikes, and Ja Gyeom's hitmen await for Dan Ah's suitor at Hae-hu Bridge. However, they fail to meet him. Jin Won tries to sneak past his personal guard to meet up with Dan Ah, but Baek Sa and the palace head servant interfere from his escape. They tell him news regarding Hyun Bin's childbirth.

A flashback of a young Rei is shown on how she met then Prince Hae Won. Rei's remorse with her half-siblings, her parents' deaths, the First Prince's succession to the throne, and Rei's marriage to King Jin Won of Ga Guk are also shown. Eventually, Rei's child is shown to be a prince, albeit with a catch.

Meanwhile, the Crimson Moon, Jeok, and the others break into the palace to steal the medicine for plague patients. To their dismay, they shockingly find the place empty. Furthermore, Hwi sights an inferno towards the direction of the rebel army's headquarters. Seon Woo is captured and confronted by Ja Gyeom, exposing the left minister as a spy. He also asks where Crown Prince Jin Yeon is.

## Screenshots

* Screenshot #1
* Screenshot #2
* Screenshot #3
* Screenshot #4
* Screenshot #5
Chapter 63

***Malice (4)*** (악의 (4), *Agui (4)*) is chapter 63 of the *Twelve Nights* webtoon.

## Synopsis

Ja Gyeom asks for the royal physician to attend to the unconscious Hyun Bin and for Dan Ah to return to her quarters at once. On her way back, she sees the deceased baby prince's blanket and a wooden block inside it, hypothesizing that someone might have set up Hyun Bin's "accident". As she is about to report the dirty play to her father, she catches him talking with an unknown person about the success of their scheme against Hyun Bin. Nabi also witnesses the clandestine conversation.

The next day, the ministers plead to the king to evict Hyun Bin, believing her to have gone mad. Jin Won claims this to be not abnormal, considering how she has lost a child. Amidst the ministers' insistence, he sets out with them to prove his point. Hyun Bin, after waking up in a frenzy, encounters the king and his ministers. In a fit of rage, Jin Won rebukes his ministers; he comes to Hyun Bin and, with his lack of knowledge with the game of rock-paper-scissors, plays with her. With her winning the game, he tells her that he shall grant her wish, which is to stay with him and her baby princess. Despite his approval of this, because of his ministers' consistent protests against her, Jin Won is forced to revoke his decision to marry her.

## Screenshots

* Screenshot #1
* Screenshot #2
* Screenshot #3
* Screenshot #4
* Screenshot #5
Chapter 20

***Before the Storm*** (폭풍 전야, *Pokpung Jeonya*) is chapter 20 of the *Twelve Nights* webtoon.

## Synopsis

Jeok finds Nabi alone and suggests that she give up, if she thinks that things are becoming difficult. She says that she will continue, since they have already gone far. From a distance, Won witnesses Nabi and Jeok together and angrily walks out instead of giving Nabi her medicine.

In her quarters, Hyun Bin recalls her wager with the king: if her child is a boy, she shall be Won's bride for the wedding. Otherwise, if the child is a girl, she shall give him one-third of the Seo Seo land she inherited.

The next day at the marketplace, Won plays the street game with luck and recalls the sight of Nabi with Jeok. However, Nabi comes to him, asserting that it really is his "lucky day".

## Screenshots

* Screenshot #1
* Screenshot #2
* Screenshot #3
* Screenshot #4
* Screenshot #5
Chapter 19

***How I Can Protect You*** (내가 너를 지키는 법, *Naega Neoreul Jikineun Beop*) is chapter 19 of the *Twelve Nights* webtoon.

## Synopsis

Dan Ah explains to her teacher Nabi that, ten years ago, her mother passed away and eventually made her bereaved. However, she was cheered up by the appearance of the pair of her lost slippers and became lively ever since, thanking Won whom she thought to be the boy whom she met at Bi Hwa Rim. Nabi, realizing that Dan Ah is indeed the girl he met before, teaches Dan Ah how to win Won's heart, believing it to be the only way to make Dan Ah smile.

## Screenshots

* Screenshot #1
* Screenshot #2
* Screenshot #3
* Screenshot #4
* Screenshot #5
Chapter 57

***Moon Covered by Clouds — You*** (구름에 가린 달 — 너, *Gureume Garin Dal — Neo*) is chapter 57 of the *Twelve Nights* webtoon.

## Synopsis

Dan Ah finds an unconscious Nabi in her room and becomes frightened with her frail condition. She undresses her and finally discovers "her" secret. She recognizes Hong and, despite her sheer confusion, tends to his injuries.

The king becomes enraged after the three rebels got away. Meanwhile, as the rendezvous point comes to a close, Jeok and the rest of the rebels could not wait further for Hwi and leave.

As Hong awakes, he panics at the sight of Dan Ah beside him. She asks him who he really is.

## Screenshots

* Screenshot #1
* Screenshot #2
* Screenshot #3
* Screenshot #4
* Screenshot #5
Chapter 73

***Enemy*** (적, *Jeok*) is chapter 73 of the *Twelve Nights* webtoon.

## Synopsis

Hyun Bin finally has her hands on Se Ryeon's maid who poisoned her baby prince, courtesy of Nabi previously bringing the maid to her. Nabi asked Hyun Bin to look after the maid especially from Se Hyung before she breaks her silence. Nabi would then surrender to the king to save Dan Ah from further torture. Though Hyun Bin threatens the maid, she assures her that she has the power to keep her alive—that is, if the maid cooperates with her in exposing the person behind the murder.

Meanwhile, Won stays at Nabi's cell and asks her again to abandon Jin Yeon and become his woman. As always, Nabi rejects him, only asking him instead to hand over Ga Guk to Jin Yeon. Upon seeing the knife that Dan Ah brought, Won is convinced that they all want to escape from him. She tells Nabi that, for her to leave the palace, either she dies or he does.

## Screenshots

* Screenshot #1
* Screenshot #2
* Screenshot #3
* Screenshot #4
* Screenshot #5
Yi Sae Gi

**Yi Sae Gi** is King Jin Hyul's half-brother.

## History

Twenty-one years before the main series timeline, Sae Gi attacked Sa Baek Hwa and fatally stabbed her brother. To spare their lives, he gave them an opportunity where either one could stab the other and therefore live as benevolence of the Royal Family of Ga Guk. As his way of protecting her, Hyun stabbed her and Sae Gi ordered him to dispose of her body.

## References

1. ↑ 1.0 1.1 *Twelve Nights* webtoon, chapter 9