Classes

Orbus has a wide range of classes you can play as! Below are all the classes in game and their roles.

## **Warrior**

Role - Tank

The Warrior is a Tank class that keeps the enemy focus on them to keep their team safe, they have access to both small and big shields and also wield a sword which dishes out combos which they use to keep the enemy on them. If the enemy were to lose agro on them they can also use a horn to call all enemies in an area over to them.

## **Paladin**

Role - Tank

The Paladin is a Tank class that keeps the enemy focus on them to keep their team safe, they have access to both their Hammer and their Librams, their hammer uses lightning charges that they obtain by raising their hammer to the sky, they are rewarded for having no to low charges with both damage reduction and attacking power increase, the three Librams they have are a agro call, a heal and empowerment. The agro call is used to keep focus on the paladin, the heal heals the paladin and the empowerment buffs the healing or their next hit with the hammer.

## **Scoundrel**

Role - DPS

The Scoundrel is a DPS class that focuses on damaging the enemy, they have access to both their pistols and their cards, their pistols are capable of curving bullets with their hand movements which increases the damage dealt to the enemy. They also have access to cards, you randomly draw a card and when released, will apply the effect to the next shot. You can also burn the card to empower the next effect you draw.

## **Shaman**

Role - DPS

The Shaman is a DPS class that focuses on damaging the enemy, they have access to a few totems and staffs that either directly damage or stun their enemy or buff their teammates and themselves. Shamans also have a mask that they can wear to increase their damage (You will know you've equipped it when the items on your belt disappear.)

## **Runemage**

Role - DPS

The Runemage is a DPS class that focuses on damaging the enemy, they have access to their wands which are capable of casting a wide variety of spells and rituals that can; Damage, Poison, Stun, Protect, Cleanse, Slow, Revive and Teleport. The Runemage is best utilised for long distance travel and chain casting (A good Runemage that has mastered chain casting is capable of reaching the highest DPS in game.)

## **Ranger**

Role - DPS

The Ranger is a DPS class that focuses on damaging the enemy, they have access to their bow and special arrows. Their special arrows can; apply a burning DOT effect, obscure view, apply armour piercing damage and poison damage.

## **Musketeer**

The Musketeer is a Healer class that focuses on healing and keeping their team alive, they have access to their orbs and turret. Their orbs are capable of; healing friendly players, stunning, damaging, revival and slowing. Their turret is capable of either automated healing or automated damage, this can be toggled by holding it in your hand and firing.

## Bard

Role - Healer

The Bard is a Healer class that focuses on healing and keeping their team alive, they have access to their batons and instrumental effects. Their batons can be thrown to stun enemies. Their instrumental effects can; Heal, damage, Increase speed, and buff friendly players.