recursal/Fanatic-Fandom huggingface dataset:
Urkk Doomwhip

**Urkk Doomwhip** (commonly known as **Urkk**) is the first boss to appear in Diary of an 8 bit warrior series showing up in book 2 'From Seeds to Swords'. His existence is hinted when Runt goes up into the air after drinking a rocket potion and he sees a large figure in the dark oak forest. He then is revealed later on in the book when the 2nd war starts with his goal being to get to the school for unknown reasons. He then ultimately gets defeated by Runt who had a great idea of growing a mushroom then exploding Urkk with TNT.

## Urkk Doomwhip

Urkk Doomwhip from the book *Legendary Mobs of Minecraftia*

## Stats

* Pre-Warrior 5
* Warrior 5
* Warrior 6

## **Appearance**

**Urrk Doomwhip** is described to be a 5 block tall boss that wears a wither skeleton type of armor. In pictures, he can be shown to resemble a giant pigman. He is also shown to have a fishing rod equipped called ‘**Urkk’s fishing rod**’ which has sharpness 7 and Pulling 2.

## **Personality**

Urkk has somewhat of a rough evil personality similar to a pigman but also have a mind of one as he talks in an unintelligent manner. Although being a strong foe he has one great weakness which is the fear of heights of anything 5 blocks or higher.

## **Abilities/Skills**

There are 3 main abilities that **Urkk Doomwhip** uses. One of his signature moves is the ‘**creeper express**’. The creeper express is when Urkk picks up a creeper that hangs around his feet and hurls it at his enemy. Another ability of his is using his fishing rod to hook in his targets.
The Celestial Toymaker

The Celestial Toymaker is a near omnipotent being that inhabits his own dimension, through which he tests any travellers unfortunate enough to be lured there into playing his games. He was played by Michael Gough in the TV Series and voiced by Cameron Hughes in the BloodLoomis Productions Lego Doctor Who Series.

## Character History

The Toymaker is immortal and has been alive for millions of years. Due to his otherwordly origins, he and his world operate on a different level of physics to any preconceived notions. His time in isolation drove him mad, causing him to delight in forcing people to play his games.

Once the Toymaker loses a game, his world is destroyed, yet he is powerful enough to rebuild it. If a contestant loses a game, they are forced to become one of the Toymaker's toys and stay with him in his world. The Toymaker possesses a great deal of power, enough to manipulate anything which exists in his world. He has a bullyish side to him as well, taunting his opponents and using his powers to gain a one-sided advantage.

The Doctor first encountered the Toymaker's world in his first incarnation, but did not stay long so did not play any of the games. The second visit to the Toymaker's world resulted in the Doctor being made invisible and forced to play the Toymaker at the Trilogic Game, a game which the Doctor won, allowing him and his companions to escape.

Later, in his sixth incarnation, the Doctor encountered the Toymaker in Blackpool. The most recent battle between the Doctor and the Toymaker occurred when the Toymaker lured the Doctor's TARDIS into his world once more, forcing his companion Jessica Hampton to play a series of games, before finally challenging the Doctor to a game of Hangman, which the Doctor won.
Stine

Stine (left)

Field Marshall Stine was a Sontaran, and one of the last two survivors of the Chrome Legion. He, along with his comrade Colonel Vire, attempted to make a city into a base of operations against the Rutans.

## Character History

Stine was part of the Chrome Legion, an elite force of Sontarans engineered to be superior to all others. He and Vire were en route to a battlefield with the rest of the Legion when they were attacked. Stine and Vire were the only survivors, their ship landing in the mountainside in an unnamed city. They set about making the city a base of operations against the Rutans by disguising themselves as benevolent prophets, when in actuality they planned on killing the people of the city and claiming it for themselves. After having his plans thwarted by the Doctor, Stine was killed when Anthony Banderas threw coronic acid in his face.
Sontarans

The Sontarans are a race of agendered humanoids. A warrior race made up of clones, they are known for their vicious brutality and fearlessness.

## History

The Sontarans are built on a culture of war and destruction. They are created using a cloning process, leading to a monosexual, all male society, bred for fighting. They have been locked in a millennia long war with the Rutans. They have a vareity of divisions and ranks amongst their legions, and all Sontarans are imbued with a sense of honour and valour, and a refusal to retreat from battle.

A Sontaran by the name of Linx arrived on Earth in the Middle Ages, and brought back scientists from the 20th Century to aid him in the repairs of his ship. He was ultimately defeated when he was hit in his probic vent with an arrow. On a far future Earth, a Sontaran known as Styre experimented on humans, before being defeated by the Doctor. At one point, the Sontarans invaded Gallifrey, but were defeated in less than a day. Two other Sontarans formed an uneasy alliance with the Androgums so as to possess time travel.

During their war with the Rutans, the Sontarans developed a new breed of their kind to be faster, stronger and more intelligent; these clones were made into an elite fighting force known as the Chrome Legion. The Legion was all destroyed, but for two survivors, Stine and Vire, who were stranded on Earth in the year 6000, and attempted to use a nearby city as a base against the Rutans before being killed by a local man, Anthony.

Two more Sontarans were brought to the Death Zone to fight the Doctor, but were crushed by falling rubble.

## Physical Appearance

The Sontarans are brutish and stocky, with a brown/beige tinge to their skin. They wear identical uniforms: usually black, but the Chrome Legion wore white armour. They bear a neck brace that is adorned on the back by a probic vent through which they ingest nutrients. One of the key reasons why a Sontaran would not retreat in battle is due to the probic vent: a direct hit to it can incapacitate a Sontaran instantly.

## Powers and Abilities

Despite their brute strength and fearless personas, the Sontarans possess few natural abilities. They possess a wide range of weaponry for use in battle, and are exceptional military strategists.

## Appearances

### Season 1 (2015-2016)

1. The Chrome Legion
2. The Dawn of Time
NJ Reality Wiki

Welcome to NJ Reality
Welcome to NJ Reality - a mixed competition series featuring formats old and new from across the spectrum of reality television!

* I Love Money
* Vendettas
NJR: I Love Money

NJR: Vendettas

* Seasons
* Hall of Fame
* History

Click here to view the full NJR Standings

List of *NJ Reality* seasons
 2

Former Series
Brom Bones

Brom Bones was a villager native to Sleepy Hollow. He was engaged to Katrina van Tassel, a position he possibly gained by murdering his rival, Ichabod Crane. He forced the Doctor to help him track down the Headless Horseman.

## Character History

Bones was an infamous member of the community he inhabited, with rumours spreading of his immoral deeds, yet he was also greatly admired for his occasional acts of heroics. It was not until Ichabod Crane arrived in the town that his true colours really shone however. He took pride in playing tricks on Ichabod to make him appear a fool. This was all part of Bones' plan to win the favour of Katrina van Tassel, the daughter of the wealthy man Baltus van Tassel. He, along with the other townspeople, told Crane the story of the Headless Horseman that had recently been sighted in the woods. Crane's disappearance later that night was attributed to the Horseman, but some believed that Bones had murdered him.

When the Doctor and Jess arrived in Sleepy Hollow, Bones distrusted them, and once they began their investigations he insisted on accompanying the Doctor to find the Horseman's hideout. Upon reaching the Horseman however, Bones' cockiness lead to his downfall, as he was killed by a sword swipe to his neck.
Baltus van Tassel

Baltus van Tassel was a villager native to Sleepy Hollow. He was a wealthy member of the community, owner of a large house within the town, and father of Katrina van Tassel.

## Character History

Baltus was a wealthy farmer within the town, and was respected by his fellow townspeople. His daughter, Katrina, was popular amongst both Ichabod Crane and Brom Bones, yet Baltus generally preferred Bones. He held a party one evening, where Crane was told the story of the Headless Horseman.

Baltus held another party at his house one evening which was interrupted by the Horseman, who kidnapped Katrina.
Edith

Edith (right)

Edith was a patient of Dr Sarker's onboard the Vanguard.

## Character History

Edith was on the Vanguard with her friend Edna. Together they visited Dr Sarker's clinic and were treated to the Plastain serum, to which both reacted with delight at being visibly youthful. They didn't realise however that they were in danger, as the Plastain serum held in it a mutagen. Edith was turned into an Auton when the Nestene signal was released.

## Appearances

### Season 1 (2015-2016)

1. The Plastain Operation
2. Army of the Nestenes
Announcer

The sinister announcer was an unseen host of the futuristic game show Pandora's Blocks. He challenged Jess to a game when she was trapped in the Celestial Toymaker's world. He was voiced by Cormac Mateer.

## Character History

It is unknown whether Pandora's Blocks is an actual game show at some point in history, but the announcer is a malevolent presence throughout, taunting the contestants for their lack of knowledge, and treating their suffering as a result of performing badly at the game in an uncaring manner. However, he was fair throughout and did not use any cheating methods to disadvantage the contestant. Jess went head to head against him when she was trapped in the Toymaker's world, and after a series of questions was able to beat the game.
Dr Sarker

Dr Sarker was a Nestene/human hybrid that led a plan to convert people into Autons to create an army that could colonise any planet they saw fit.

## Character History

Sarker was once an ordinary plastic surgeon that was impoverished but his life altered when he came into contact with a Nestene energy unit which merged with him. As this new life form, he invented the Plastain serum and set up shop on the Vanguard. He soon found himself swarmed by patients, all of which were eventually converted into an army of Autons. He planned on leading them to colonise surrounding planets before being stopped by the Doctor. Sarker melted into a puddle of ooze before slithering through the vents on the Vanguard, maybe destroyed when the hotel blew up.

## Appearances

### Season 1 (2015-2016)

1. The Plastain Operation
2. Army of the Nestenes
Minsur

Minsur was yet another Terrarian transported to the world of Aetheria in the year 2039. Some time before the events of Diary of an 8-bit Warrior: Crafting Alliances, he joined the Lost Legion and arrived at Villagetown along with the other 138 humans.

He is Presumed to be both adamant that the reality he is experiencing is some new game of sorts, as well as being good at vanilla Minecraft, referenced in the quote, “Man, this new game is so cool! I kinda got bored of the original. Beat it on hardcore, like, six or seven times!”

It is presumed that, like other Lost Legion members created before Aetheria Offline, he either joined the Creeper Crushers and resigned, or was retconned out of the series for more fleshed out characters.
Classes

## Overview

In Aetheria, there are three tiers of professions, otherwise known as 'jobs' or simply 'classes'. The three tiers are known as:

* Basic
* Advanced
* Uncharted/Secret

Classes are a job/profession that magically enhances specific areas of the character and helps unlock abilities. Although in the past people were able to bestow classes upon another person, currently they are only obtainable through the use of a special type of crystal (or similar item) that typically only have one use. They are said to have the power of past heroes instilled within them. To use these crystals, one must first reach certain requirements before the crystal deems the character worthy. Afterwards, it typically takes days or even weeks for the class to be obtained. Currently, there are thousands of these crystals stockpiled and doled to worthy candidates, but there is no known way to produce them, only obtained through discovery and adventuring.

All professions could be placed in what was called a class “tree”:

* Fighter -- These classes, as their name suggests, fight! These classes are more powerful in groups.
* Rogue -- These classes move fast and they don't have many tanky abilities, but being able dodge attacks well compensates. DPS of these classes is, on average, the same as fighter classes, but the overall range of DPS is higher.
* Mage -- A class that uses magic against enemies.
* Priest -- Almost every priest gets some kind of healing ability. Some are primarily healers, others use it to support more offensive techniques. Priests generally provide magical support. Most, if not all, draw powerful from some external source such as an immortal.
* Craftsman -- These classes don't fight. Instead, they craft/enchant/buff items for their team members. Craftsmen/women generally provide physical assistance.

*Notes:*

*AoE stands for 'area of effect' - an ability that can affect multiple targets, like the explosion from Fire Cube. Most AoE attacks are explosions or otherwise spread out slightly; TNT blasts and splash potions are classic examples.*

*CC stands for 'crowd control' - an ability that can effectively stun, immobilize, frighten or otherwise disable a group.*

*DoT is damage over time - an ability that can cause continuous damage after landing a hit.*

*A **Neophyte** is a term applied to someone who has not chosen a class.*

Blanks mean unknown. If there are none, it'll say none.

Some of these level up bonuses, max levels, and max level bonuses may be outdated. The tier in which these classes are in may also be outdated.

**BASIC FIGHTER**

**BASIC ROGUE**

**BASIC MAGE**

**BASIC PRIEST**

**BASIC CRAFTSMAN**

**ADVANCED FIGHTER**

**ADVANCED ROGUE**

**ADVANCED MAGE**

**ADVANCED PRIEST**

**ADVANCED CRAFTSMAN**

**UNCHARTED/SECRET**

**CLASSES OF UNKNOWN TIER/TREE**
Note: Due to the uncertainty surrounding these classes that we do not even know the tier or tree, some of these may be non-canon now.
Katrina van Tassel

Katrina van Tassel was a villager native to Sleepy Hollow. She was the daughter of Baltus van Tassel, and a popular figure in the town.

## Character History

Katrina was the sole daughter of Baltus van Tassel. She was sought after by both Ichabod Crane and Brom Bones, both of whom vied for her hand in marriage. Ichabod proposed to her one night but she refused, leaving him dejected. After his disappearance, Bones was able to make his move.

At a party held by her father one evening, Katrina was kidnapped by the Headless Horseman. She was soon rescued by the Doctor.
Daniel

Daniel was a ten year old boy from Kent in the 1970s. He was harassed by the Dwellers of Darkness.

## Character History

Daniel was living a peaceful life as a child in the 1970s when one evening he and his sister Louise were home alone whilst thier parents were out. Louise was killed by the Dwellers of Darkness, and her memories exploited against Daniel and the Doctor and Jess who arrived after being drawn off course. Daniel was able to identify numerous old memories of the house, before setting himself and his helpers free by wanting his parents to come home. He was then left to carry on with his life, though obviously scarred.
Lost Legion Battle Suit

**Page under construction**

*Please do not edit until this notice is removed.*

The Lost Legion Battle Suit was a set of dark iron armor originally designed on the Aetheria server by Mango, Thrid Scribe of Entity. If the now non-canon Shards of Aetheria is to be believed, Mango and Logan (Kolbert) were relativley close, and he probably Programmed it to get on the good side of Logan.
The Lost Legion, upon fortifying their position within Villagetown, began crafting sets for all of their members.

Given its effectiveness along with the relatively low amount of materials required to craft each piece, it is perhaps one of the best sets of armor known for mass production, offering protection higher than iron, and coming with a wide array of built-in enchantments, including *Fire Protection*, *Cold Protection*, *Shadow Protection*, *Tenacity* and *Resilience*. It can also be modified to have a higher collar, as seen on Krafty's Set.
Trataxl

Trataxl was the last survivor of an unnamed warlord race that crash landed on Earth and was worshipped by the people of the time, before being sealed away.

## Character History

Trataxl was part of an invasion force of his race that was en route to Mars when Trataxl's ship malfunctioned, causing him to crash land on Earth. He was worshipped as a supposed god by the people of the time, with any criminals taken to him to be killed as punishment. The monks realised that all he wanted was death and destruction, so sealed him away in the crypt beneath Barrowvine Castle. His name became a legend, with some more dedictaed followers awaiting his rebirth.

Years later, Coldeen, an archaeologist who was a follower of Trataxl found the crypt in Barrowvine Castle along with his colleagues, and the Doctor and Jess. He gave his blood as a sacrifice, but was possessed. Trataxl, now with a new body after his old one was presumably dead, planned to use a grid of metal pillars to call his race to come and destroy the planet. They had been destroyed in a war with the Daleks however, but Trataxl's inbuilt energy had the power to blow up the surface of the planet anyway. An archaeologist, Mitchell, attacked Trataxl, killing both him and himself.
Masterson

Masterson was the lead doctor at the Banbridge Home for the Criminally Insane. He was possessed by the Mara.

## Character History

Masterson was generally welcoming to the Doctor and Jess and allowed them to make their enquiries. He, as with the other doctors, was possessed by the Mara, but was set free when the Doctor and Burrell drove it into the Dark Places of the Inside.

## Appearances

### Season 1 (2015-2016)

1. The Fanged Worshippers
2. Lair of the Mara
Lego Doctor Who Series Encylopedia Wiki

## Introduction to Lego Doctor Who Series Encylopedia Wiki

The official wiki of the Lego Doctor Who Series created by BloodLoomis Productions.

## Welcome to the Wiki

This is a wiki, a website that anyone, including you, can edit. Go ahead, try it out! Use the buttons below to create your first episode and character pages.

Create an article about an episode by typing the title below:

Create an article about a character by typing the title below:
 Seasons

Create an article about a whole season by typing the title below:

## Pages created so far

* Announcer
* Antecedent
* Anthony Banderas
* Army of the Nestenes
* Autons
* Baines
* Baltus van Tassel
* Baxton
* Brom Bones
* Burrell
* Caldril
* Carstairs
* Castellan
* Chendaki
* Clerk
* Cluedo Characters
* Coldeen
* Cybermen
* Daleks
* Daniel
* David Penrath
* Devour
* Dr Sarker
* Dusk
* Dwellers of Darkness
* Edith
* Edna
* Fisherman
* From Behind The Sofa
* Fun and Games
* General Discussion
* Gunman
* Hallowtime
* Hank
* Harbergast
* Headless Horseman
* Horror of the Cybermen
* Jessica Hampton
* Joe
* Katrina van Tassel
* Knight
* Lair of the Mara
* Lego Doctor Who Series Encylopedia Wiki
* Louise
* Main Page
* Masterson
* Matthews
* Mitchell
* Negatives
* New on Wikia starter pages
* News and Announcements
* Nihil
* Officer
* Patient
* Playthings
* Prisoner
* Questions and Answers
* Sailor
* Sanders
* Season 1
* Servo Robot
* Sontarans
* Stine
* The Celestial Toymaker
* The Chrome Legion
* The Cult of Blood
* The Dawn of Time
* The Doctor
* The Doctor of Sleepy Hollow
* The Fanged Worshippers
* The Fifth Doctor
* The Mara
* The Master
* The Minus Men
* The Ninth Doctor (BloodLoomis Productions)
* The Plastain Operation
* The Shalka Doctor
* The Sins of the Time Lords
* The Sixth Doctor
* The Specials
* Thomas
* Time Lord President
* Townsman
* Trataxl
* Vire
* Vultures
* Weeping Angels
* Wilson
* Woman (Sleepy Hollow)
Sailor

The sailor was one of the Toymaker's playthings, trapped in his world and forced to enact a game of Battleship. He aided Jess in beating the game and the Toymaker.

## Character History

The sailor was, at one point, an ordinary traveller who happened to stumble into the Toymaker's world. He played a game against the Toymaker and lost, leading to his incarceration as one of the Toymaker's playthings, consigned to enact a game of Battleship. When Jess arrived to play the game, the sailor helped her in her fight against their unseen enemy, and after a victory, the two parted ways.
Carstairs

Carstairs was a cybernetic butler who helped the Cybermen convert people in their cloaked ship, before he was restored to his true self by the Doctor.

## Character History

Carstairs came from an unspecified planet, but he was a happy man who cared for his family. He was taken by the Cybermen and partially converted: his emotions were wiped but physically he remained almost identical. He was then used as a butler onboard the cloaked Cybership designed to lure people in to be converted. When the Doctor and Jess arrived, Carstairs treated them as he treated all other guests. He converted two other guests, Harbergast and Hallowtime, before being restored to his old self by the Doctor with the help of a retrospective reader. He then fought off a number of Cybermen before sacrificing himself out of guilt by blowing the ship to pieces.
Louise

Louise was a ten year old girl from the 1970s. She was murdered by the Dwellers of Darkness.

## Character History

Louise was living a peaceful life in the 1970s. One night, she and her brother Daniel were home alone watching *Night of the Living Dead*, which was being shown on TV. Louise, scared by the film, hid behind the sofa, where the Dwellers of Darkness murdered her and stole her memories.
Joe

Joe is Jess' second boyfriend. He is killed by one of the Negatives, an event that eats at Jess' conscience in the aftermath.

## Character History

Joe worked at an unnamed company that provides money to pay for the house he lives in with Jess. He could often be neglectful and abusive towards her, especially when he had been drinking. He met the Doctor in 2012 when the Doctor dropped Jess back after wiping her memory, where he took an aggressive stance towards him. However, he seemed to forget this meeting. He took an immediate distrust of the Doctor when he met him again, believing him to be endangering Jess' life. After letting her leave the house to help him, Joe was attacked and killed by one of the Negatives.

## Subsequent appearances

Joe later appeared as a hallucination in Sleepy Hollow as a result of hallucinogenic vapour. He expressed Jess' worst fears: that she was responsible for his death. This was just an illusion however, so it is technically not truly Joe.

## Appearances

### Season 1 (2015-2016)

1. The Minus Men
2. The Doctor of Sleepy Hollow (Illusion)

### Specials (2016-)

1. Antecedent (Children in Need Special)

###
The Shalka Doctor

The Shalka Doctor is an incarnation of the Doctor. He was portrayed by Richard E Grant in the webcast *Scream of the Shalka*, and by Cameron Hughes in the BloodLoomis Productions' Lego Doctor Who Series.

## Character History

The origins of the Shalka Doctor are unknown. It is presumed he travelled with at least one companion (possibly the Time Lord President's daughter), who may have met an untimely end, causing the Doctor to spiral into a fit of depression, reluctant to take on any other companions. He took with him an android embodied with the mind of the Master to keep him company and act as a guard for the TARDIS. He was also possibly under the influence of a higher power that sent him deliberately to his destinations to force him to do their dirty work, something he deeply resented.

Arriving in the village of Lannet, he stopped an underground dwelling race of aliens known as the Shalka from invading, with the help of a local barmaid, Alison Cheney, and the military. At the end of the adventure, Alison convinced him to let her accompany him on his travels. It is unknown what adventures they and the Master had after that, but one involved vampires.

At one point in his life, the Shalka Doctor was plucked from his time stream and forced to help another incarnation of himself stop the Vultures from destroying Gallifrey. How this happened is yet unknown.

## Personality

The Shalka Doctor was notably morose and sullen, often resistant to involving himself in the affairs of other planets, largely due to his resentment at having any destination pre-determined by whatever force was in control of the TARDIS. He was mostly serious and would become angry at a lot of stimuli, but was not averse to some fun, such as his penchant for showtunes. He also drank alcohol, and carried around an inhaler.

### Costume

The costume is not too dissimilar to his eighth incarnation, featuring a green colour scheme (mixed with black), and a cravat with Victorian shirt. His coat is largely black with orange lining, topped with a green cape round the neck. He bears a watch chain hanging from his coat, and a black waistcoat with matching trousers.

## Appearances

### Season 1 (2015-2016)

1. The Sins of the Time Lords
2. The Dawn of Time
Time Lord President

The Time Lord President is the ruler of the Time Lords on Gallifrey. He occasionally enlists the help of the Doctor when he feels the situation requires him, though he is often unsure as to why he would choose someone who is mostly unwilling to help his people.

## Character History

It is unknown at what age or time in his life the current President was bestowed the title, but one of the most significant events during his presidency was allowing the Doctor to imprison the Vultures in the Quantum Ark. After summoning him to Gallifrey, the President was persuaded by the Doctor that the Vultures should not be killed, but imprisoned inside the Quantum Ark, thus avoiding mass genocide. The technology for the Quantum Ark was not improved however, which resulted in the Vultures escaping 100 years later. During this time, the President regenerated into a new body.

In his new incarnation, the President found himself and his people at the mercy of the Vultures once more. He summoned the Doctor again, who on his own was unable to provide much help. Therefore, the President summoned another Doctor to help in the fight against the Vultures. Whilst the Doctors, Jess and Caldril, Castellan to the President, defeated the Vultures, the President stood watch over the Citadel. Upon the Vultures' defeat, he offered the mantle of President to the Doctor, who declined, leaving the President to continue his job.

## Appearances

### Season 1 (2015-2016)

1. The Sins of the Time Lords
2. The Dawn of Time
Lair of the Mara

The Doctor fights the dark reflection of himself

Masterson (Cameron Hughes)

Wilson (Cameron Hughes)

The Mara (Cameron Hughes)

Guard (Cameron Hughes)

Lair of the Mara is the ninth episode of the first season of the BloodLoomis Productions Lego Doctor Who Series which was first uploaded on 20th March 2016. It was written and directed by Cameron Hughes. It is the second in a two-part story, which began with 'The Fanged Worshippers'.

In the episode, the Doctor must combine forces with Burrell whilst everyone else in the asylum is possessed by the Mara. The Doctor builds a machine that allows him to enter the Dark Places of the Inside, where he confronts the Mara at the source.

The episode received a generally positive response, with the use of the Mara as the villain particularly noted.

## Plot

The Doctor questions Jess, possessed by the Mara, who reveals that he seeks to control enough minds to enable him to break free of his prison in the Dark Places of the Inside. Burrell enters from behind and attacks Jess/Mara with a broom, allowing him and the Doctor to escape.

The Doctor persuades Burrell to help him, and after being pursued by Matthews/Mara, they hide in the TARDIS. The Doctor theorises that he could build a machine that would allow him to enter the Dark Places of the Inside and defeat the Mara, but it would need one of the possessed to do it. Burrell is sent out, bringing back Wilson/Mara. The Doctor connects his and Wilson/Mara's minds, and enters the Dark Places of the Inside.

The Mara taunts the Doctor upon his arrival, but the Doctor is determined to find a way to defeat his opponent. He is met with a maze, an armed soldier and finally an evil version of himself, but he defeats them all. The Mara laughs as he reveals that as the Doctor has been in his world, he has built up enough power to fully manifest. Burrell is contacted by the Doctor, and frees him. The two run to find a way of stopping the Mara. Meanwhile, the possessed gather in the basement.

The Doctor and Burrell fetch some mirrors from the TARDIS and arrive in the basement to see the Mara fully manifest in its true form. Using the mirrors, the Doctor and Burrell drive the Mara back, setting the possessed free. However, the Doctor believes the Mara has not truly died, as it lives on in the minds of everyone.

### Continuity

The Mara was defeated by a circle of mirrors in *Kinda*. The Mara reveals major events in Jess' life to the Doctor. The TARDIS store room is seen for the first time.

## Production

### Writing

The idea of the Doctor fighting an evil version of himself had been planned since the planning stage of the season. The scenes in the Dark Places of the Inside have been cited by the creator as being some of his favourite scenes he's written.

### Filming

The Mara, in the tradition of the TV Series, is realised through a very unconvincing effect. The snake walls in the maze were from a *Harry Potter and the* *Chamber of Secrets* set.

## Trivia

* The scene with the snake Mara was one of the most difficult to film.
* This story features the least amount of dialogue from Jess.
The Mara

The Mara is a being of pure hatred, greed and evil, and requires the fear of its victims to survive. It lives in the minds of its victims and transmits itself telepathically, although it is able to manifest itself in the form of a giant snake. It is so evil that it cannot bear the sight of its own reflection.

The Mara was born on the planet Manussa, turning the Manussan empire into the Sumaran empire. However, it was defeated by a Manussan and sent to the Dark Places of the Inside, yet it survived.

## Character History

On the planet Deva Loka, **the Mara** entered the mind of one of the Doctor's companions, Tegan. It left her and possessed a native named Aris, who used the other Kinda tribespeople to attack an expedition group that were on Deva Loka. The Doctor managed to trap the Mara in a circle of mirrors, sending it into the Dark Places of the Inside.

The Mara lived on in Tegan. who once possessed took the TARDIS to Manussa. Possessing both Tegan and a young Manussan, Lon, the Mara sought to obtain the great crystal which would restore its true form. The Doctor performed a ritual that allowed him to touch the great crystal, breaking its hold over the possessed and presumably destroying it.

The Mara was however, only trapped in the Dark Places of the Inside, where it sought its return. It was able to enter the mind of a maniac, Baines, who was confined in an asylum. Using Baines as a vessel, it transferred its essence into the doctors at the asylum. It then possessed Jess, the Doctor's companion. The Doctor was able to enter the Dark Places of the Inside, but was not able to stop the Mara from manifesting. Using mirrors, the Doctor and Burrell managed to send the Mara to the Dark Places of the Inside.

## Physical Appearance

When possessed by the Mara, its victim's eyes may glow red in some way. During its attempt to manifest in the asylum, its victims' faces took on a demonic look. In its true form, the Mara looks like a giant snake of varying colours.

## Powers and abilities

The Mara is able to transfer from mind to mind and possesses the victim in question.

## Appearances

### Season 1 (2015-2016)

1. The Fanged Worshippers (Possessed Victims)
2. Lair of the Mara
Weeping Angels

The Weeping Angels are a predatory race that resembles stone statues.

## History

The Angels are believed to be one of the most ancient races in the universe, possibly existing as long as the universe itself.

The Doctor and Jess encountered a Weeping Angel onboard the Nihil's TARDIS. Another tried to ambush the Shalka Doctor and Caldril in the Death Zone.

## Physical Appearance

The Angels resemble stone statues, bearing the winged image of the traditional depiction of angels. When they are being observed, they will stay still, maybe covering their faces so as to avoid looking at each other. When on the attack, their faces may take on a demonic look.

## Powers and Abilities

One touch from an Angel will send its victim back in time. The Angel will then consume the energy from the days they might have said. The Angels can move extremely quickly but are inhibited by their inherent quantum lock: when they are being observed they are forced to stand still. They are unable to look at each other, as if that happened they wouldn't be able to move at all.

## Appearances

### Season 1 (2015-2016)

1. Devour
2. The Dawn of Time
Fisherman

The fisherman was a resident of a coastal town that neighboured Barrowvine Castle.

## Character History

He had presumably lived in the town for some years before a number of archaeologists arrived looking into the castle. He took a distrust of them, believing them to be stealing the local heritage. He took a similar dislike of the Doctor and Jess, but did nothing about it.
Thomas

Thomas was a villager native to Sleepy Hollow. He found the Doctor and Jess in the woods near the town, and appeared to be the leader of the townspeople.

## Character History

Thomas was a respected member of the town, and took it upon himself to find the Headless Horseman before he could strike again. After finding the Doctor and Jess near the corpse of the woman in the woods, he brought them back to the town for questioning. He later lead an assault on the capsule used to send the Horseman to Earth, before heading to the town once more.
Mitchell

Mitchell was an archaeologist.

## Character History

Mitchell, along with his colleagues Coldeen and Sanders, planned to investigate the crypt that lay beneath Barrowvine Castle. He took an immediate distrust of the Doctor and Jess, but let them tag along with the investigation. Once Coldeen was possessed by Trataxl, Mitchell was forced to believe in the existence of aliens. He sacrificed his own life by attacking Trataxl, killing both of them. This prevented Trataxl's energy from destroying the face of the Earth.
Vultures

The Vultures are a race of near omnipotent beings that originated at the dawn of time, and were capable of removing anything from existence. They regarded the Doctor as their arch enemy, and sought revenge on him for imprisoning them.

## History

The Vultures were formed at the dawn of time, along with other creatures such as the Nihil, with which the Vultures served as predators. They slowly began to develop their ability to manipulate time, and used it to cause as much chaos as possible, with only their own entertainment in mind. The Time Lords deemed them too sadistic and mighty to exist, and so planned their death, but were persuaded by the Doctor to instead imprison them in the Quantum Ark, which they escaped from after 100 years, seeking revenge on both the Doctor and the Time Lords.

They got hold of one of their ships and used it to observe the Doctor on his travels, before getting his attention by wiping both the Chendaki race and the planet Tarquan from existence. They forced the Doctor and Jess onboard their ship and revealed their plan to destroy Gallifrey. Once the Doctor and Jess escaped, the Vultures made their way to Gallifrey, wiping out their shields and setting up base in the Dark Tower in the Death Zone. They used the Time Scoop to bring in a number of enemies of the Doctor, but that didn't stop them from being defeated when two incarnations of the Doctor and Caldril, Castellan of the Time Lords, used their psychic abilities to weaken the Vultures, allowing the consciousness of Rassilon to send them through a portal to the dawn of time which they had planned to send Gallifrey through, trapping them there.

## Physical Appearance

The Vultures are largely seen wearing masks resembling skulls to symbolise their gift of death. Underneath, they bear the appearance of a grinning, translucent humanoid, with a cellular membrane surrounding their head. They all wear some sort of black armour.

## Powers and Abilities

The Vultures were able to remove anything from existence using their own weaponry. They also possess enough energy to create portals to other time periods, however this is only possible when multiple Vultures combine their energies at once.

## Appearances

### Season 1 (2015-2016)

1. The Doctor of Sleepy Hollow (Illusion)
2. Devour (Retrospectively)
3. The Cult of Blood
4. The Sins of the Time Lords
5. The Dawn of Time
Hank

Hank was a handyman who worked on the Vanguard. He helped the Doctor, Jess and Baxton thwart a Nestene plan to colonise surrounding systems.

## Character History

Hank worked as a repairman on the Vanguard, mainly working in the ventilation shafts. He found a number of devices planted in the vents that he was unable to remove, and it was only after his encounter with the Doctor and his friends that he discovered that they were Nestene technology designed to convert people into Autons. Hank was accosted by Autons whilst investigating the vents and replaced with a facsimile, while the real Hank was stored in an ice sculpture in the atrium. Once the facsimile was destroyed, Hank woke up and helped stop the Nestenes. He was dropped off on Earth with Baxton.

## Appearances

### Season 1 (2015-2016)

1. The Plastain Operation
2. Army of the Nestenes
Dwellers of Darkness

The Dwellers of Darkness were a formless entity/collective that were able to kill their victims and use their memories to create physical projections to terrorise the living.

## History

The origins of the Dwellers is unknown, but it is suggested they have been around almost as long as the universe. They became so legendary that they were used as part of ghost stories on various planets, particularly Gallifrey.

They took refuge in a suburb in the 1970s, killing a little girl called Louise and using her memories to terrorise Daniel, the brother. They drew the Doctor and Jess' TARDIS off course in order to suck the energy from a time traveller. The Doctor was able to identify them, but not before the Dwellers took them to the End, a void dimension where the last remnants of their victims were sent. They were eventually defeated when Daniel was able to use his want to see his parents once more to bring the house back to the right place. They can't be killed, so it is presumed they went to another person.

## Physical Appearance

The Dwellers are technically formless, so do not bear a physical appearance.

## Powers and Abilities

They live in the darkest areas of the universe, lurking in the shadows. Any victim who goes near these shadowed areas is consumed, and their memories drained. These memories can then be used to create physical projections that attack the living, distracting them long enough for the Dwellers to sen them to the End, a void where they can completely drain their victims. The capacity to create the physical projections is helped by the presence of a living being that shares the memories of the victim. If the living person dies, the link is broken. The only other way in which the link can be broken is if the living person has a desire that keeps them tied to their own world.
The Master

The Master is a renegade Time Lord and archenemy of the Doctor.

## Character History

The Master and the Doctor were once friends at the academy, but the Master's lust for power and desire to do evil made them part ways. After the Doctor was exiled to Earth, he did not expect to see the Master again. However, his enemy arrived on Earth with plans to ally himself with the Nestenes. When this plan fell through, the Master made many further attempts to ally himself with various alien species to try and gain power over the Earth. These were all foiled by the Doctor. At one stage, this incarnation of the Master allied himself with the Daleks to start a war between the Draconian and human empires.

The Master next appeared as a shrivelled husk after exhausting his regenerations. He sought the Eye of Harmony beneath the Panopticon on Gallifrey, which he believed would gain him a new regeneration cycle. The Doctor stopped him, but the Master evaded death. The Master would go on to try and gain himself new life by exploiting the Source on the planet of Traken. Though this plan was thwarted, he did get a new body by transferring his mind into the body of Tremas, a citizen of the planet. In this new body, the Master went on to be a thorn in the Doctor's side, frequently seeking a way of granting himself a new regeneration cycle.

The Master was finally killed by the Daleks as punishment for his crimes, but due to his experimentation into extending his life, he was able to survive as a snake creature that entered the mind of an ambulance driver named Bruce, granting him a new body. His plan to steal the Doctor's regenerations was foiled and he was sucked into the Eye of Harmony.

### Other appearances

An image of the Master (presumably an early incarnation) appeared to the Doctor onboard the Nihil's TARDIS.

## Personality

The image of the Master created by the Nihil exhibited a snide, taunting character, that took pleasure in the Doctor's frustration.
Burrell

Burrell was the cleaner at the Banbridge Home for the Criminally Insane. He helped the Doctor defeat the Mara.

## Character History

Burrell had a low level psychic ability and was able to sense other people's emotions. He was afraid of cleaning the basement of the asylum due to his belief that Baines, the inmate confined there, was evil. He saved the Doctor and Jess when they were assaulted by the possessed doctors. He told them to leave, which fell on deaf ears. Once Jess was possessed by the Mara, Burrell helped the Doctor by letting him enter the Dark Places of the Inside using a machine the Doctor built. Using a set of mirrors, he and the Doctor managed to drive the Mara into its prison.

## Appearances

### Season 1 (2015-2016)

1. The Fanged Worshippers
2. Lair of the Mara
Servo Robot

Servo Robots are a mechanical droid used to serve people and provide information. They were used on the Vanguard.

## History

Servo Robots were a common placement on resorts and spaceships that drew in a lot of guests. They were used on the Vanguard to provide any information to guests. One told the Doctor and Jess where they had arrived. They were presumably all destroyed when the Vanguard blew up.

## Physical Appearance

Servo Robots are semi-humanoid, with a fender instead of legs that enables them to move around. Their faces are a mess of circuits and wires covered by a domed helmet.

## Powers and Abilities

An encyclopedic knowledge of the place they are assigned to.

## Appearances

### Season 1 (2015-2016)

1. The Plastain Operation
2. Army of the Nestenes
Headless Horseman

The Headless Horseman was a Chendaki warrior that was tried by the Tachyon Judicial Alliance and sent to Earth as punishment for his crimes. He arrived in Sleepy Hollow in the 19th Century, where he took on the mantle of a supernatural villain, creating a legend.

## Character History

The Horseman began life as a warrior, part of the Chendaki race. He committed an unnamed crime and was tried by the Tachyon Judicial Alliance, who cut off his head and sent him to Earth. He was alive, due to the biological structure of the Chendaki race, but he felt as if he had lost his purpose without his head, as the head is considered a vital part of the Chendaki's intimidation. As a result, he took to removing other people's heads as the Headless Horseman, making the catalyst for the story by Washington Irving. The Doctor realised who the Horseman really was and persuaded him to come with him to a planet of outcasts where he could live out his life. He is happy there, and no longer feels isolated.
David Penrath

David Penrath was a villager native to Sleepy Hollow. He dressed in a variety of flamboyant outfits and often clashed with Thomas, appointed leader of the townspeople.

## Character History

David, along with some other townspeople, found the Doctor and Jess in the woods near Sleepy Hollow. Once back at the town, he argued with Thomas about the appropriate way of handling the party due to be held at the Van Tassel house that evening.
Season 1

The Ninth Doctor and Jessica Hampton

The first season of BloodLoomis Productions' Lego Doctor Who Series began on 5th September 2015 with the episode 'The Minus Men'. The finale episode, 'The Dawn of Time' was uploaded on 3rd July 2016.The series was written and created by Cameron Hughes, who had planned on making a stopmotion series for years but hadn't got around to it. The first season consisted of 13 episodes, one of which was written by James Stone. It was followed by a series of specials continuing the adventures of the Ninth Doctor and his companion.

The first season features the Ninth Doctor and his companion Jessica Hampton, who joins him after stopping creatures from a negative dimension use humans as fuel for their ship. Throughout their travels, the Doctor and Jess form an unlikely bond, and contest with a number of foes both new and old. There is a loose story arc involving creatures from the Doctor's past, the Vultures, a race that were born at the dawn of time that were imprisoned by the Doctor who awake and plan their revenge.
Baines

Baines was an inmate at the Banbridge Home for the Criminally Insane. He was possessed by the Mara.

## Character History

Baines was the most dangerous inmate at the asylum, confined to the basement in a cell. He was possessed by the Mara at some point, and through Baines the Mara was able to transfer its essence into the doctors working at Banbridge. Once his purpose was served, Baines was murdered by the Mara.

## Character History

### Season 1 (2015-2016)

1. The Fanged Worshippers
2. Lair of the Mara (Dead Body)
The Inn of the Laughing Cow

**The Inn of the Laughing Cow** is an inn that can be found just southwest of Owl's Reach.

## Overview

### Appearance

The Inn of the Laughing Cow shares a similar design to The Enchanted Dragon, albeit about three times larger. There are signs on the front door, saying things from "*Welcome everyone*" to "*Cheap rooms*".

### Services offered

**Food:** The Inn of the Laughing Cow serves a variety of foods, for instance: an Enchanted Moonseed Muffins. It is apparent that the workers there have an incredibly high Crafting Skill.
Sanders

Sanders was an archaeologist.

## Character History

Sanders, along with his colleagues Coldeen and Mitchell, planned to investigate the crypt that lay beneath Barrowvine Castle. He took the unfolding situation of Coldeen being possessed by Trataxl in his stride, yet was visibly moved when Mitchell gave up his own life to save the others. Sanders was took back to the mainland by the Doctor and Jess.