recursal/Fanatic-Fandom huggingface dataset:
Episode 2: Up and Running

## The Story

The Barbarian leader, a Shaman woman with tattoos on her face and bone jewelry, recognizes the threat as it flies above the encampment and past Drachen Falls. A town crier calls to the populous about the appearance of the jet black dragon above.

The scene moves to Hazzo in The Drachenfeld Surveyor's Guild who receives a message from a messenger boy. Ludyn is then visited by the same messenger who returns to the guild. Nilkas is familiar with the barbarians and informs the characters that the barbarians see this as an omen. He sends them to visit the shaman of the barbarians for more information about the dragon and potentially about the ruins.

## Notable Characters

* Hazzo Quickbolt Goodwidget Symbeth and Tamaska
* Ludyn
* Nilkas

## Listen Here

* Natural Geekery Official Website
* Spotify
* Apple Podcasts
Mouse

## Biography

She talks very little about her background or even her name.

## Personality

Secretive. She has a dislike for the nobility of the city.

## Living Situation

Mouse sleeps rough in a range of hidden and abandoned places. Notably, she's slept in a small family catacomb.

## Relationships

* Sunny (mentor in The Thieves' Guild)
* Logann van Artiis (acquaintances)
* Ludyn (acquaintances)
* Hazzo and Tamaska (acquaintances, but probably friendlier with the she-wolf)
Karsa Nout

## Biography

A councilman in Drachen Falls, he is a noble from the city who has somehow become a part of The Thieves' Guild and runs his own faction within it. He had a religious councilmember killed to take their place on the council and now runs a series of shady aide missions around the city.

## The Story So Far

Though he has yet to appear, his actions have been felt throughout the test play and into the Twitch Game.

## Living Situation

As a councilman, he definitely has a home that is in the richer part of the city. According to Phoebe Leandre, his house is decorated in a "garish, tacky" way.
The Claw of Skokul

## Description

The Claw of Skokul is, as the name suggests, a claw from Skokul, a black Dragon who is a harbinger of change in the region of Drachenfeld. The claw has dark fae writing on it.

## Purpose

The Claw of Skokul possesses the power to send the essence of a person to the realm of the dark fae. Hazzo has seen it used during a torture he witnessed, an event which he is still haunted by. Ludyn determined that the Claw is an object of great evil. As a result of looking into the item, he is momentarily psychically linked to Skokul who tells him he is not ready for the information and unlinks from him, the interaction becoming hazy like a dream as Ludyn recovers from a sudden headache.
The Dragon Cult

## Description

A supposedly extinct cult. Some historians believe they collapsed internally. Some believe there was a conflict between two differing opinions and they destroyed themselves. Little is known about them aside from the fact that they worshipped and possibly worked with dragons.

Some newer groups have appropriated the cult's sigils and symbols and use them for their own purposes.
Nenny

## The Story So Far

**TBSI Episode 2: Inkstone Meetup**

He is caught by Phoebe Leandre snickering at the juicy part of a romance novel in The Fangs Respite Library. His half elf friend bolts out the door when caught with he and his friend not far off. They leave hastily without checking out the book after Phoebe gently roasts them.

## Likes and Hobbies

* Snickering at the juicy parts of romance novels in the library.

## Dislikes

* Getting caught snickering at the juicy parts of romance novels in the library.
Mooshrim

## Description

Small sentient mushrooms which glow a bioluminescent blue. They have humanoid legs and tendril arms, and small dark eyes right under their mushroom caps. When they feed, they unleash a series of additional tiny tendrils that pick apart apart their food to absorb it into their bodies or simply mush their bodies into the food. They release spores as a defensive mechanism when they feel threatened. They can also use their tendrils to climb. Their spores also glow blue, and can have a variety of effects. Some are defensive and could be harmful. Some spores trigger a reaction of making you forget where you are, allowing the Mooshrim to escape a potential predator. Other spores have to do with reproduction, causing sporelings to grow.

## A Number of Names

Known by a variety of names due to their rarity, these creatures are legendary, more like a cryptid. Other names for them include Glowers, Gloom Shrooms, the Mushroom People, and a variety of other names. Often these names become common for different peoples because there are so few accounts of them.

A name they have used for themselves is "Oomlang'tai," though it is unclear whether that name denotes a particular group of Mooshrim or the entire species.

## Habitat

They dwell predominantly in hidden places, normally in verdant forests and mountainous areas far from civilizations and people, and are extremely rare sights to behold. They normally dwell together in groups, though those groups are often very well hidden.

A colony of them lives in the Scholar Tunnels in the Mooshrim Cavern, which is not their normal habitat.

## Communication

While they can speak audibly, they speak in tiny grunts and squeaks which are unintelligible without great knowledge or magic serving as a translator. They are best understood using telepathy. Accounts of interactions with others are few, but are usually with Druids, elves, and similarly inclined nature enthusiasts, beings, and spirits.
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## "Кто сказал, что это не работает?"

!@#$%^&\*()\_+ - это не просто еще один программный продукт, это целое искусство. Эта программа - воплощение самой совершенной технологии, которую человечество когда-либо создавало. Ее возможности просто поражают воображение - вы можете использовать ее для всего, от взлома правительственных баз данных до создания пирожных. И все это в одном небольшом файле размером всего 666 КБ!

## "Как это работает?"

Все дело в невероятной мощи этой программы. Она имеет доступ к самым защищенным базам данных и может легко взламывать любые системы без видимых следов. Кроме того, она оснащена самыми передовыми алгоритмами искусственного интеллекта, которые позволяют ей адаптироваться к любой ситуации и решать любые задачи.

## "Что я могу сделать с этой программой?"

Все, что угодно! Вы можете использовать ее для взлома банковских счетов, управления глобальными сетями, изменения погоды - да что угодно! Но помните, что использование этой программы может привести к серьезным последствиям, и вы должны быть готовы к этому.

## "Как я могу получить эту программу?"

Наша компания не распространяет эту программу напрямую. Однако, если вы достаточно умны и находчивы, вы сможете найти способ получить ее на черном рынке. Но будьте осторожны - вас могут ожидать неприятности, если кто-то узнает о том, что вы используете эту программу.

## "Кто стоит за этой программой?"

Никто не знает точно, кто создал эту программу. Но слухи говорят, что это группа гениев-хакеров, которые решили создать настоящее мастерство в мире киберпанка. Мы не можем подтвердить или опровергнуть эти слухи, но одно мы знаем наверняка - эта программа - это настоящее чудо технологии.
The City Guard

## Description

The police force in Drachen Falls. They have guard posts set up throughout the different sections of the city.

Word on the street is that if you possess a draconic artifact, you can bring it to the outpost on the outskirts of the Temple District. Turn it in to Logann van Artiis and you can walk away with cash in hand, no questions asked.

## Notable Members

* Logann van Artiis
* Jones and Tucker
Phoebe Leandre

## Biography

Phoebe Leandre has taken over the Fang's Respite Tavern and turned it into a small, underfunded community library.

## Description

Phoebe wears a simple but well made dress, over which she often wears her librarian robe, a floor length orange vest with red and gold trim, especially while at work in The Fangs Respite Library. She wears glasses with a gold chain holder on them. She is a deer Firbolg (most closely resembling a white-tailed deer) with tawny brown fur and white freckled spots all over her body. She has white hair pulled back into a simple braid to keep her hair out of her face. She has a little black button nose and black fingernails. She has an unnerving deer-like smile which she puts on to unsettle people. Her ears are deer-like as well and prick up when interested in something. Her eyes are entirely black.

She appears very graceful until she trips over her own feet.

## Personality

Optimistic and kind. Wants to give people the opportunity through her library to better themselves through knowledge.

## Living Situation

Phoebe lives in the room above the library in The Fangs Respite Library where she works. Her bedroom is upstairs in one of the ex-tavern's old bedrooms, of which there are several, and the kitchen is downstairs in the back room. She is gradually renovating the building as she continues to live and work there.

## Relationships

* Mirabella Rosehip Heartblossom (friends)
* Lumi (friends)
* Misha van Dyne (friends)
* Valen Aloro (friends)
* Keelo Ornus (fellow librarian)
* Nenny (library patron)
* As of yet unnamed sister (healer)
* Karsa Nout (unfriendly acquaintance)
Viz Kadesh

## Biography

He was a historical figure of power in a splinter sect of The Dragon Cult before it collapsed several hundred years ago. Viz Kadesh was a Dwarven mage who crafted The Scroll Rods of Viz Kadesh, The Cup of Command, and The Crown of Viz Kadesh. Combined together properly, they can be used to summon and control a dragon. Kadesh was attempting to duplicate his device so he could control even more dragons but was presumably unsuccessful. The pieces of the device are now considered ancient relics and are causing some trouble in Drachen Falls.

The last record of him indicates that he disappeared into the mountains to the northwest of what is now Drachen Falls.
Drachenfeld

## Description

The region in which Wild is Plus takes place, it is home to tundra and mountains. Most notably is the city of Drachen Falls, which lies on The Greystone River.

## Weather

During the spring season, thunderstorms are common. They are fairly intense in terms of lightning strikes and downpours, but usually pass through in about an hour.
Ember

## Biography

Nothing is known of this character's backstory so far.

## The Story So Far

She is mentioned during TBSI Episode 5: He-That-Carries as the person from Augustus's Commune who has gone out for supplies. She is not seen in the episode.

## Living Situation

She lives in Augustus's Commune in the Scholar Tunnels.

## Relationships

* Augustus
* Grizz
* Tevin
* Patch
* Shimmer
Augustus

## Biography

While little is know of Augustus's past so far, he has been with the Mooshrim for possibly as long as five years in the Scholar Tunnels, though he perceives it as having been only about a year due to a wobbly grasp of the passage of time.

## The Story So Far

First mentioned at the end of TBSI Episode 4: The Scholar Tunnels, Tevin says Augustus sent him to collect the party after his friends, presumably the Mooshrim, told him they were good people.

The party officially meet him in TBSI Episode 5: He-That-Carries. He welcomes him into their home, introducing The Bake Shop Irregulars to the other members of his commune. After meeting the party and enjoying some of Mirabella's baked goods, he offers them a deal: help them deal with an automaton and he will see too it that they are escorted to an exit point in the Scholar Tunnels that leads as close to The Drachenfeld Surveyor's Guild.

## Description

Appearing as an older Human man, he wears a long, ragged and well worn purple cloak and similarly worn hiking gear. Mooshrim cling to his skin, hair, and clothes, glowing blue. His eyes are covered in a mucosal phlegm.

## Living Situation

He lives in his commune with others who wish to live outside of the confines of society.

## Relationships

* Mooshrim (friends)
* Tevin (friends, fellow commune member)
* Patch (friends, fellow commune member)
* Grizz (friends, fellow commune member)
* Shimmer (friends, fellow commune member)
* Ember (friends, fellow commune member)
* Mirabella Rosehip Heartblossom (friendly acquaintances)
* Misha van Dyne (friendly acquaintances)
* Phoebe Leandre (friendly acquaintances)
* Lumi (friendly acquaintances)
* Valen Aloro (acquaintances but doesn't know their name)

## Abilities

He can communicate with the Mooshrim telepathically.
The Bake Shop Irregulars

## The Party

The Bake Shop Irregulars is the chosen party name for the character for the Wild is Plus Twitch game and the Test Play sessions. Originally made up of Brox, Misha, Mirabella, and Valen who all live above The Half-Baked Tart in the apartment, Phoebe and Lumi have both joined the party.

## Episodes

* Test Play Episode 1: Roll for Bento
* Test Play Episode 2: Guard Shack, Baby!
* Test Play Episode 3: Captain Says It's Snack Time
* Test Play Episode 4: Drachenfeld's Finest Shortbread Cookies
* Test Play Episode 5: A Hairy Situation
* Test Play Episode 6: Crazy Cat Lady
* TBSI Episode 1: Our Story Begins...
* TBSI Episode 2: Inkstone Meetup
* TBSI Episode 3: Planning is Important
* TBSI Episode 4: The Scholar Tunnels
* TBSI Episode 5: He-That-Carries
Wraithtown

## Description

Wraithtown is a part of Drachen Falls that lies between the rich and the poorer areas of town. Made up of derelict estates of the rich who moved to safer areas or left town entirely, this section is a ghost town - hence the spooky name.

In Episode 1 of the new season of the podcast, Mouse spends the night in an old, locked catacomb outside the related estate, which lies abandoned.
Misha van Dyne

## Biography

Originally from south Drachenfeld, Misha moved to Drachen Falls later in life.

## Description

She has wavy blonde hair. Normally wears earth tone colored clothings. Misha carries a bow. 5' 8" tall. Her shape changing form is an owl.

## Living Situation

Misha lives in the apartment above The Half-Baked Tart with her three best friends, Brox, Mirabella, and Valen. They have a collection of plants inside and on the balcony.

## Relationships

* Brox (friends and housemates)
* Valen (friends and housemates)
* Mirabella (friends and housemates)
* Lumi (friends)
* Phoebe Leandre (friends)

## Likes and Hobbies

* Herbalism
* Tea
* Night
* Talking to Fae and Nature Spirits

## Abilities

* Shapeshifting (Owl)
* Call the Horde
* Healing
Mirabella Rosehip Heartblossom

## Biography

Mirabella grew up around magic and magical artifacts. Her mother worked on magical constructs and her father worked on magical artifacts. Mirabella may not be an only child, having referred to a we while she was growing up.

## The Story So Far

### The Test Play

* Test Play Episode 1: Roll for Bento
* Test Play Episode 2: Guard Shack, Baby!
* Test Play Episode 3: Captain Says It's Snack Time
* Test Play Episode 4: Drachenfeld's Finest Shortbread Cookies
* Test Play Episode 5: A Hairy Situation
* Test Play Episode 6: Crazy Cat Lady

### The Bake Shop Irregulars

* TBSI Episode 1: Our Story Begins...
* TBSI Episode 2: Inkstone Meetup
* TBSI Episode 3: Planning is Important

## Description

Mirabella is a petite, blue eyed, frilly dress-wearing Halfling who is extremely cute and uses it to her advantage where ever possible. Her curly golden hair is adorned with braids and flowers. She can usually be spotted smiling with a big grin, carrying baked goods from The Half-Baked Tart.

## Personality

Squishy and sweet but capable of causing a scene on a moment's notice, especially on cue. Enjoys a good scheme.

## Living Situation

Mirabella lives in an apartment above The Half-Baked Tart with her three best friends, Brox, Misha, and Valen. The four of them live there rent free and are able to use the commercial ovens for their own uses after the shop is closed. Mirabella often makes batches of her own baked goods and leaves extra for the store to sell. She actively campaigns to bring more business to the bakery.

## Relationships

* Brox (friends and housemates)
* Valen Aloro (friends and housemates)
* Misha van Dyne (friends and housemates)
* Lumi (friends)
* Phoebe Leandre (friends)
* Razzmandias Grumm (friends)
* Keelo Ornus (friends?)
* Rona (friendly acquaintances)
* Dad (father)

## Abilities

Mirabella's magic specialties are in communication and mind magic, which combined have coined the term "social-mancer." Mira is able to use her magic specialties to smooth over social interactions.
Episode 3: Research and Spirits

## The Story

Hazzo, Tamaska and Ludyn prepare to head out to The Outlander Camp, gathering supplies before they go. Nilkas told them where to find the tribe when briefing them about the mission. Hazzo does research on the outlander tribe and Ludyn does some research on the dragon. Already equipped with some information on the outlanders' religious beliefs, Hazzo confirms information he had acquired in a less than honest way. Ludyn's research does not provide any further enlightenment, which he finds frustrating. They choose to head back to talk to Nilkas to ask about an appropriate gift to the shaman, which would be a piece of a Dragon.

Meanwhile, Gratha, the Outlander shaman, summons the elements to call the other tribes into order, as the arrival of the Dragon heralds a time where all the tribes come together under one banner to rule the region of Drachenfeld.

## Notable Characters

* Hazzo Quickbolt Goodwidget Symbeth and Tamaska
* Ludyn
* Gratha

## Notable Locations

* The Outlander Camp
* The Drachenfeld Surveyor's Guild

## Listen Here

* Natural Geekery Official Website
* Spotify
* Apple Podcasts
Lyra

## Description

A human in her mid-twenties. Long black hair. Loose blouse of dark purple, black and red. A very long ornate purple skirt. Tall black boots with silver designs on the boots. Curling silver tattoos running from the sides of her face down below her clothes and on her hands, if not arms. The tattoos on her hands are portions of a sigil related to The Dragon Cult.

## Relationships

* Three Body Guards (Half-Orc, Human, Satyr)
Episode 7: The Ferry Surprise

## The Story

Hazzo, Ludyn, and Tamaska, dealing with the strong thunderstorm - which was strengthened by Skokul unbeknownst to the duo, who is using the storm as cover to observe things unseen.

Hazzo and Ludyn have met up at The Ferry. There are at least three guards present there who have captured a few individuals. In order to escape the elements, they took shelter in the small structure at the ferry. The guards are not thrilled to see Hazzo, Ludyn, and Tamaska, who have also come there for shelter, because they could prove a threat to their ability to transport their prisoners back to the city safely. The guard stationed outside stops them from entering. Because of the weather, the ferry is not currently operating. Hazzo inquires gently as to why they are not allowed inside, concerned something is going on. The two have a shouted conversation over the loud stormy weather, though the guard is now frustrated that he even told them. The guard asks them to leave.

Ludyn suggests to Hazzo that they try to either sneak into the stables rather than try to shelter out the storm in the woods nearby, given the lightning and pouring rain, or try to negotiate. They find there is also a guard posted at the stables. The guard allows them entry on the condition that Tamaska is secured in some way. Hazzo puts a leash on her, but it isn't something that would really stop her - it's just to set others at ease. The two settle into the back of the stable. Hazzo sips some gnomish whiskey, sharing with Ludyn and the guard posted there.

Ludyn starts asking the guard a few questions about what's going on. The guard is not swayed by the gnomish whiskey but doesn't see the two and their wolf as a threat. The guard tells them there is a prisoner inside the ferry house who is a hitter for a crime lord involved with The Thieves' Guild.

While they are hunkering down in the stables, some people show up to try to get the prisoner out of the hands of The City Guard.

## Notable Characters

* Hazzo Quickbolt Goodwidget Symbeth and Tamaska
* Ludyn

## Listen Here

* Natural Geekery Official Site
* Spotify
* Apple Podcasts
Episode 11: Poke the Bear

## The Story

As our heroes journey toward the outlander encampment, Hazzo is struggling with anger issues. He takes a few moments to reach out with his primeval awareness and discovers danger nearby -- a dire cave bear is attacking a party of outlanders!

As Ludyn, Hazzo, and Tamaska rush through the rough terrain to save the outlander emissaries, they see four outlanders down and one more fighting off a dire cave bear with a spear! Hazzo moves into position, braces his crossbow for a good shot, and sends Tamaska in to flank the bear. The outlander jabs his spear at the bear but misses. Ludyn makes a bold move toward the bear’s flank while yelling. The dire cave bear’s attention shifts and it spins to take a swipe at Tamaska who deftly dodges. Hazzo’s shot goes wide as Tamaska nips at the bear’s flanks with a snarl. Ludyn rushes up and stabs the dire cave bear in the side drawing blood. With a roar of rage, the bear turns toward Ludyn lashing out its massive claw. Ludyn grits his teeth and blocks the blow with his shield which pushes him back unharmed. Tamaska rips out a nice piece of bear haunch leaving another wound. The outlander stabs at the cave bear but only manages to scratch its tough hide. Ludyn whacks the raging bear in the face leaving a nasty scar, but the bear is unstoppable. In a wild rage, the bear chomps down ferociously on Ludyn’s shield, knocking him back a step and injuring his arm. Hazzo hits him with a crossbow bolt in the shoulder causing further damage to the mega fauna. Tamaska continues to nip at the bear to distract the its attention away from Ludyn. The outlander steps away from the fight in order to help their fallen companion. Ludyn spins but doesn’t make solid contact. The enraged dire cave bear snarls and charges Ludyn, but the paladin is able to stand his ground despite being pushed back a few steps. Hazzo moves in for a point-blank shot while Tamaska harasses the wounded bruin by biting its foreleg. Ludyn steels his resolve and lands a mighty sword blow on the dire cave bear causing it to bellow in agony. Deciding to lumber away and live to fight another day, the bear turns to escape, but not before battering Ludyn with a colossal blow that leaves him dazed and bleeding. Hazzo chases after the bear with angry shouts and a parting crossbow shot that strikes deep into the shoulder. Our heroes and the dire cave bear all survive the battle.

## Notable Characters

* Hazzo Quickbolt Goodwidget Symbeth and Tamaska
* Ludyn

## Notable Locations

* Drachenfeld

## Listen Here

* Natural Geekery Official Site
* Spotify
* Apple Podcasts
Episode 15: Rituals

## The Story

During a meeting with Gratha the shaman and Leoorin Briarspear, chieftain of the Sabre Tooth Tiger Clan, Ludyn and Hazzo are asked to scout the ancient ruins with Rarrsta. The heroes from Drachen Falls are invited to participate in the evening’s outlander rituals which include a funeral and games to celebrate the alliance with Dragon Clan. Ludyn and Hazzo are also invited to participate in a special outlander ceremony called the Rite of the Cave. They enjoy a few hours of down time before the evening’s festivities begin. Ludyn meditates at sunset as Hazzo relaxes with Tamaska in their tent. They share some gnomish whiskey and reflect on the unique experiences they are fortunate enough to be witnessing. Hazzo works on Ludyn’s dented pauldron as the friends converse about blueberries and having each other’s backs.

The funeral ceremony begins after dark with a symbolic death dance by Gratha and other tribal priests wearing sabre tooth tiger skulls. Mythic warriors fend off the advances of death by the torchlight in a captivating primal ritual. As the ceremony spins past Ludyn he seems slightly spooked but Hazzo is completely entranced. They dance around the funeral pyre as the drums begin. The parents light the fire and as the flames rise into the night, the drums continue until the chieftain finishes the ceremony. There is some downtime before the party begins.

Chief Leoorin Briarspear has been enjoying the festive beverages and is a little tipsy as the alliance festivities get underway. The outlander blowout kicks off with dancing, contests of strength, wrestling, drinking from sabre tooth tiger teeth, agility tests, and throwing stuff. Rarrsta drags Ludyn into the circle and proclaims him as the warrior who drove off a dire cave bear. Ludyn manages to fend off five attackers and is really having fun with the battle. Rarrsta does not take part and Ludyn suggests they will need to settle this another time as he steps away. Ludyn and Hazzo partake of the wooly rhino mash and Hazzo jumps into the spear dance.

The spear dancers must move together around the circle and jump over the fire. After each round the participants must chug a drinking tooth of wooly rhino mash and go again. Each round gets a little faster. Hazzo gets bruised and even cut as he continues into the next round with the chief. Hazzo gets sliced in the ribs and decides to step away. The gnome gets a healing poultice and another drinking tooth as many outlanders share words of encouragement. Ludyn spends the evening getting to know members of both tribes. As our heroes enjoy the time partying with the outlanders, Ludyn is a little in his cups as he stares into the fire. Hazzo takes a wild lap or two with Tamaska until Gratha summons them to the Rite of the Cave.

## Notable Characters

* Hazzo Quickbolt Goodwidget Symbeth and Tamaska
* Ludyn
* Rarrsta
* Gratha
* Leorin Briarspear

## Listen Here

* Natural Geekery Official Site
* Spotify
* Apple Podcasts
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About the Video Game

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Logann van Artiis

## Biography

Logann van Artiis became a Tiefling sometime before the start of the story, though the circumstances are unclear. They collect dragon-related artifacts and are the antiquities expert for The City Guard. Their office is at an outpost on the outskirts of the Temple District.

## Description

Blue hair, horns curling back from their forehead. Guard uniform in pristine condition.

## Relationships

* Mouse (acquaintances)
* Hazzo and Tamaska (acquaintances)
* Ludyn (acquaintances)
* Nilkas (professional adversaries)

## Abilities

Logann uses magic focusing the realms of knowledge and time and uses them to understand the past.
Keelo Ornus

## Biography

A sage who works at the Library, he is a specialist in dragons and dragon related histories and items.

## The Story So Far

**TBSI Episode 1: Our Story Begins...**

**TBSI Episode 2: Inkstone Meetup**

## Description

An older Dwarf wearing faded red and brown study robes. Half-lens glasses. Fairly long, scruffy beard that goes down to mid-chest. Wearing a dusky red cap. Sometimes smokes a pipe.

## Relationships

* Annelle (friend)
* Phoebe Leandre (friend, fellow member of The Scribal Order)
* Mirabella (acquaintance)
* Misha (acquaintance)
* Lumi (acquaintance)
* Valen (acquaintance-ish, considering he doesn't know Valen's name)

## Likes and Hobbies

* Dragons and Dragon Collectibles
* Smoking his pipe, particularly a blend of southern pipe weed that is imported to Drachen Falls.
Episode 14: Briarspear

## The Story

Ludyn and Hazzo meet with Gratha the outlander shaman and deliver the Claw of Skokul as a gift. Gratha is beginning to talk about the outlander prophesies when the chieftain arrives at the shaman’s tent.

The chieftain of the Sabre Tooth Tiger Clan is Leorin Briarspear, a muscular male half-elf with a poofy mohawk and carries a briarwood spear with thorns in his rugged hands. His arms are adorned with tattoos of roses, briars, thorns and blood. An air of sadness emanates from the chief as he enters the shaman’s tent with a somber expression. Gratha introduces Ludyn and Hazzo to the chief and Ludyn inquires as to his sadness. Chief Briarspear indicates that his nephew was the outlander killed by the dire cave bear. Gratha shows the mighty gift of the Claw of Skokul for the tribes to Briarspear who seems pleased yet wary. He asks Ludyn and Hazzo what they want in return for the Claw. Ludyn states that they are interested in what the outlander tribes plans are and about the ancient ruins. Briarspear states that their tribe was camped at the ruins but were ousted by some Shadow Fey elite warriors who were looking for something. The chieftain asks them to scout the ruins and report back to him their current status. He is willing to send Rarrsta with them as a guide. Briarspear wants to put on a show to celebrate the arrival of the Dragon Clan. Gratha invites Ludyn and Hazzo to become a tribal member by taking part in an outlander ceremony – The Rite of the Cave. Hazzo is eager to participate as long as the Claw is not involved. Ludyn hesitates and gratefully states that he needs to consult with Sedarra before he commits. Gratha states that the Rite will allow you to know more about yourself. Chief Briarspear invites Ludyn and Hazzo to enjoy the tribe’s hospitality by attending the evening’s ceremonies.

As the sun is setting on the Drachenfeld wilderness, Ludyn prays to Sedarra for guidance about participation in Rite of the Cave and receives a clear sense that it is fine to proceed. Ludyn returns from his meditations to find Hazzo and Tamaska relaxing in their shared tent. They share some coffee, gnomish whisky, and toast the thrill of being alive and their excitement about the evening’s festivities!

## Notable Characters

* Hazzo Quickbolt Goodwidget Symbeth and Tamaska
* Ludyn
* Gratha
* Briarspear

## Listen Here

* Natural Geekery Official Site
* Spotify
* Apple Podcasts
Solar Power

**Solar power** is the conversion of energy from sunlight into electricity, either directly using photovoltaics (PV) or indirectly using concentrated solar power. Photovoltaic cells convert light into an electric current using the photovoltaic effect. Concentrated solar power systems use lenses or mirrors and solar tracking systems to focus a large area of sunlight to a hot spot, often to drive a steam turbine.

Photovoltaics were initially solely used as a source of electricity for small and medium-sized applications, from the calculator powered by a single solar cell to remote homes powered by an off-grid rooftop PV system. Commercial concentrated solar power plants were first developed in the 1980s. Since then, as the cost of solar electricity has fallen, grid-connected solar PV systems have grown more or less exponentially. Millions of installations and gigawatt-scale photovoltaic power stations continue to be built, with half of new generation capacity being solar in 2021.

In 2021 solar generated 3.8% (1040 TWh) of the world's electricity-compared to 1% (253 TWh) in 2015 when the Paris Agreement to limit climate change was signed. Wind and solar generated over 10% of the world's electricity in 2021. Along with onshore wind, the cheapest levelised cost of electricity is utility-scale solar.

Much more low carbon power, such as solar, is urgently needed to limit climate change, but the International Energy Agency said in 2022 that more effort was needed for grid integration and the mitigation of policy, regulation and financing challenges.
Starliner X-19

*Starliner X-19* was the 19th of 20 starliners headed for the Proxima Centauri System but was the only one to not get enough fuel. It ended up 2 light years away. It headed to an unknown planet to charge. Months later they are found by *Starliner X-20*. It is towed by X-20 and taken to the Proxima Centauri System.
Episode 6: Stormy Situations

## The Story

Ludyn comes across a group of drunk relic hunters coming out of The Rotten Goose who are about to start a brawl. One of the people is the bouncer, a dwarf, who was throwing out one of the relic hunters. A storm is headed their way, the sound of thunder in the distance, setting the grim tone of the fight. Ludyn tries to get between the dwarf and the "mountain" man to talk them down. He decides to offer to buy them both drinks, immediately realizing he isn't the normal patron, and buys the dwarf and the relic hunter each one of their "finest" ales and tells a bawdy joke about a blind bartender to the enjoyment of everyone in the tavern. The owner offers Ludyn a job as a bouncer if he ever needs work, which Ludyn awkwardly thanks him for being beating a hasty retreat. He then leaves the city to meet Hazzo as the storm arrives. He is forced off the road by some dragon hunters fleeing the menacing thunderstorm, and his armor is damaged when he fails to avoid them.

Ludyn finally arrives at the stone marker by the orchard to meet Hazzo who has kept himself busy hunting rabbits in the meantime. Ludyn explains his lateness. Despite the severity of the storm, Hazzo predicts (incorrectly) that the storm will blow over quickly. They decide to head out to the outlander camp and are buffeted by the storm. Hazzo admits his failure and suggests hunkering down somewhere safe. Immediately afterward, lightning strikes a branch above him in a tree. Hazzo manages to dodge it, but only barely. He falls in the mud and is smacked by some of the smaller bits of the branches. Tamaska rushes to his side, fully drenched. Ludyn suggests that it might be The Claw of Skokul's influence.

## Notable Characters

* Hazzo Quickbolt Goodwidget Symbeth and Tamaska
* Ludyn

## Listen Here

* Natural Geekery Official Site
* Spotify
* Apple Podcasts
Patch

## Biography

Patch is an ex-Army medic who clearly left the military at some point.

## Description

Described as a huge half-orc, Patch wears a hooded cloak made of scraps of fabric of multitudes of colors and patterns. Very tall.

## Living Situation

Patch lives in Augustus's Commune in the Scholar Tunnels and serves as the commune's go-to healer. Patch is also missing their nose.

## Relationships

* Augustus
* Tevin
* Shimmer
* Grizz
* Ember
* Mooshrim
Valen Aloro

## Biography

Growing up on the streets, they were adopted by members of The Thieves' Guild. They honed their assassin's skills and became a fully fledged member.

## The Story So Far

### The Test Play

* Test Play Episode 1: Roll for Bento
* Test Play Episode 2: Guard Shack, Baby!
* Test Play Episode 3: Captain Says It's Snack Time
* Test Play Episode 4: Drachenfeld's Finest Shortbread Cookies
* Test Play Episode 5: A Hairy Situation
* Test Play Episode 6: Crazy Cat Lady

### The Bake Shop Irregulars

* TBSI Episode 1: Our Story Begins...
* TBSI Episode 2: Inkstone Meetup
* TBSI Episode 3: Planning is Important

## Description

Green skin and dark eyes. Pointy ears. Valen wears all black all the time. They have black hair with a long ponytail styled as a mullet. They have several scars across their face.

## Living Situation

Valen lives in the apartment above The Half-Baked Tart with their three best friends, Mirabella, Misha, and Brox.

## Relationships

* Brox (friends and housemates)
* Mirabella (friends and housemates)
* Misha (friends and housemates)
* Lumi (acquaintances)
* Sunny (fellow member of The Thieves' Guild)

## Abilities

* Between the Ribs
* Shadows Are Your Friend
Belgium in the Eurosound

**Belgium** has participated in the Eurosound since its inaugural edition, one of fourteen countries to do so.

One of the most successful countries in the earlier days of the Eurosound, Belgium lifted the Eurosound trophy in Eurosound 4, with **Loïc Nottet** and the song **"Million Eyes"**.

Belgium has a total of three top five results; its most recent such achievement was in Eurosound 18, with **Regi** & **Camille'**s **"Vergeet De Tijd"** placing fourth. In addition, this was the country's third consecutive top ten result, and eleventh overall.

On the other hand, Belgium became the first former winner to place last *after* winning the Eurosound (in Eurosound 7), as well as becoming the first country to place last in the Grand Final *twice* (in Eurosound 10).

## Voting History

### Grand Final

  Ukraine | 56

  Ireland | 72

### Qualifying Rounds

 / Russia | 60
Ludyn

## Biography

Ludyn lives in Drachen Falls and has been a member of The Temple of Sedarra for a long time. They have also joined The Drachenfeld Surveyor's Guild and often adventure with Hazzo Quickbolt Goodwidget Symbeth and his she-wolf companion, Tamaska.

## The Story So Far

**Episode 2: Up and Running**

**Episode 3: Research and Spirits**

**Episode 4: Tooth and Claw**

**Episode 5: The Claw of Skokul**

**Episode 6: Stormy Situations**

**Episode 7: The Ferry Surprise**

**Episode 8: The Battle at the Ferry**

**Episode 9: Across the River**

**Episode 10: Anger Management**

**Episode 11: Poke the Bear**

**Episode 12: Barbarian Allies**

**Episode 13: Gratha the Shaman**

**Episode 14: Briarspear**

**Episode 15: Rituals**

**Episode 16: The Rite of the Cave**

**Episode 17: Downtime**

**Episode 18: Tea Time**

**Episode 19: A Horrible Alternative**

**Episode 20: The Ruins**

**Episode 21: Parley**

**Episode 22: The Temple**

**Episode 23: Belly of the Beast**

**Episode 24: Calm**

**Episode 25: Ghost**

**Episode 26: Endings and Beginnings**

## Description

Ludyn is quite tall and wears a full suit of plate armor with a sun emblem on the breast, championing the goddess Sedarra of whom he is a follower.

## Relationships

* Hazzo and Tamaska (friends at The Drachenfeld Surveyor's Guild, fellow adventurer)
* Nilkas (leader of The Drachenfeld Surveyor's Guild)
* Gratha (acquaintances)
* Annelle (fellow adventurer)
* Ursin (fellow adventurer)

## Likes and Hobbies

* Volunteering at The Temple of Sedarra.
* To make people laugh.
A Main Character

# Geo

## Appearances

### Debut

Geo's Fantastic Life

Geo was created in 2019 as Planstation’s mascot. He was

created to entertain viewers under the age 14. Geo’s

favorite colors are green and gold because that is what is suit

is made of. He appears in every Planstation game except

Geology Wars which comes out on Feb 8, 2023 . He

doesn't appear in it because he is the narrator and they don’t

tell the narrator’s name. Geo’s full name is eight words but to

make it short it’s Dr. Geo Gold Emerald The Seventeenth of

Planstation. He was created by the creator of Futendo. He

has been in three movies called: Geo Adv., Geo Adv. 2, and

Geo Adv. 3. He is portrayed by Dr. Allis Fredson. His next

appearance is Stranded IN Space by Futendo and

Planstation. Even though he was created late 2019, his

first appearance wouldn't be until 2020. Planstation will be

working on a Geo Planstation 7 but, the Planstation 7

won’t come out to late 2023. Planstation made Geo there

mascot late 2022. They will announce Geo to be their

mascot in Spring 2023. Geo was first going to be a robot

for the Futendo series called Robots Rock! but, the

series was rejected for another season. Then on Jan. 1, 2023

the show did their last episode called “RIP Robots Rock

Geo

2020-2023.” In 2029, Geo will celebrate its 10th

anniversary by releasing a mobile game called “Geo Go!”

Planstation has guessed for Geo to stop being popular by
Grizz

## Living Situation

A member of Augustus's Commune, he lives with others in caves within the Scholar Tunnels.

## Relationships

### Player Characters

* Mirabella Rosehip Heartblossom (acquaintance)
* Misha van Dyne (acquaintance)
* Lumi (acquaintance)
* Phoebe Leandre (acquaintance)
* Valen Aloro (acquaintance)

### Non-Player Characters

* Augustus (commune member)
* Tevin (commune member)
* Patch (commune member)
* Shimmer (commune member)
* Ember (commune member)
Solar Wind Power

Velocity =

# P

m

p

⋅
n
⋅

V

2

=

1.6726
×

10

−
27

k
g

⋅
n
⋅

V

2

{\displaystyle {\displaystyle P=m\_{\text{p}}\cdot n\cdot V^{2}=\mathrm {1.6726\times 10^{-27}\,kg} \cdot n\cdot V^{2}}}

**Solar wind** is a stream of charged particles released from the upper atmosphere of the Sun, called the corona. This plasma mostly consists of electrons, protons and alpha particles with kinetic energy between 0.5 and 10 keV. The composition of the solar wind plasma also includes a mixture of materials found in the solar plasma: trace amounts of heavy ions and atomic nuclei such as C, N, O, Ne, Mg, Si, S, and Fe. There are also rarer traces of some other nuclei and isotopes such as P, Ti, Cr, 54Fe and 56Fe, and 58Ni, 60Ni, and 62Ni. Superimposed with the solar-wind plasma is the interplanetary magnetic field. The solar wind varies in density, temperature and speed over time and over solar latitude and longitude. Its particles can escape the Sun's gravity because of their high energy resulting from the high temperature of the corona, which in turn is a result of the coronal magnetic field. The boundary separating the corona from the solar wind is called the Alfvén surface.

At a distance of more than a few solar radii from the Sun, the solar wind reaches speeds of 250–750 km/s and is supersonic, meaning it moves faster than the speed of the fast magnetosonic wave. The flow of the solar wind is no longer supersonic at the termination shock. Other related phenomena include the aurora (northern and southern lights), the plasma tails of comets that always point away from the Sun, and geomagnetic storms that can change the direction of magnetic field lines.

Solar wind was first used as a power source for ￼ Area 52 in 2052
Unity

**Unity** is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console and virtual reality platforms. It is particularly popular for iOS and Android mobile game development, is considered easy to use for beginner developers, and is popular for indie game development.

The engine can be used to create three-dimensional (3D) and two-dimensional (2D) games, as well as interactive simulations and other experiences. The engine has been adopted by industries outside video gaming, such as film, automotive, architecture, engineering, construction, and the United States Armed Forces.

Unity gives users the ability to create games and experiences in both 2D and 3D, and the engine offers a primary scripting API in C# using Mono, for both the Unity editor in the form of plugins, and games themselves, as well as drag and drop functionality. Prior to C# being the primary programming language used for the engine, it previously supported Boo, which was removed with the release of Unity 5, and a Boo-based implementation of JavaScript called *UnityScript*, which was deprecated in August 2017, after the release of Unity 2017.1, in favor of C#.

Within 2D games, Unity allows importation of sprites and an advanced 2D world renderer. For 3D games, Unity allows specification of texture compression, mipmaps, and resolution settings for each platform that the game engine supports, and provides support for bump mapping, reflection mapping, parallax mapping, screen space ambient occlusion (SSAO), dynamic shadows using shadow maps, render-to-texture and full-screen post-processing effects.

Two separate render pipelines are available, *High Definition Render Pipeline* (HDRP) and *Universal Render Pipeline* (URP, previously LWRP), in addition to the legacy built-in pipeline. All three render pipelines are incompatible with each other. Unity offers a tool to upgrade shaders using the legacy renderer to URP or HDRP.
The Drachenfeld Surveyor's Guild

## Description

A bit of a rundown warehouse located in Drachen Falls within the region of Drachenfeld, the club of adventurers is filled with hearty survivalists that seek out ancient ruins and treasures. Often they do not find anything of financial note, leading to their guild appearing somewhat run down. Inside, there is an archaeological research lab.

## History

Their leader is Nilkas, an older half-elf who came to the area many years ago.

## Activities

New ruins were located after a long winter, bringing in new adventurers and new competition.

They were contracted to check out a The Barbarian Camp where a dragon was recently seen as well as dark fae.

## Notable Individuals

* Nilkas (leader)
* Hazzo and Tamaska (members)
* Ludyn (member)
* Annelle (member)
* Ursin (member)
* Deccan (member)
Azerbaijan in the Eurosound

**Azerbaijan** has participated once in the Eurosound, in Eurosound 11.

The poor debut result for Azerbaijan led to the country's withdrawal in the following edition, and it has yet to return. Therefore, Azerbaijan is one of only seven countries to participate in the contest but never qualify to the Grand Final (the others being Belarus, Bulgaria, Georgia, Iran, Jordan, and Kazakhstan).

## Voting History

### Grand Final

  Iceland | 6

### Qualifying Rounds

  Finland | 6
Eurosound 13

## Voting

### System

Each country awards one set of 12, 10, 8–1 points to their top ten favourite songs.
An additional descending score according to the number of participants is calculated using each country's weighted exponential average score, based on the full ranked ballots of all voters, and added to the final score.

### Winner

 Egypt
"Kefaya"
(كفاية)

### **12 Points**

Below is a summary of the countries who received the maximum set of twelve points from another country. The country with the  symbol won the maximum amount of **bonus** points.

### **12 Points**

Below is a summary of the countries who received the maximum set of twelve points from another country. The country with the  symbol won the maximum amount of **bonus** points.

### **12 Points**

Below is a summary of the countries who received the maximum set of twelve points from another country. The country with the  symbol won the maximum amount of **bonus** points.
The Eurosound Wiki

**Welcome to the The Eurosound Wiki!**
The Eurosound is a virtual, online, music competition, modeled after the existing Eurovision Song Contest. The purposes of the Eurosound are to promote music from all around the world, whilst enjoying fair and friendly competition.

We're a collaborative community website about The Eurosound that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

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