Getting started

This quick guide provides an overview of how to get started in the game.

## Universe creation

To create a new universe, simply access the main game menu and click on the 'Play' button to initiate a new game.

A list of available universes can be accessed, initially empty. To create a new game, click on the 'New' button. This will lead to a page where you can select the world name. Another page follows, dedicated to player customization. This step is crucial, as it defines the player's characteristics such as appearance, movement, strength, and luck.

There are three difficulty options available when starting a new game:

* **Easy**: In this mode, the player always starts with a spaceship, along with a generous amount of 100 to 300 stellarcoins. Additionally, various other useful items such as wood, basalt, cloning powder, tools, and even building plans are provided
* **Medium**: This mode provides the player with some basic items like wood, stone, or coal to kickstart their journey.
* **Hard**: For those seeking a greater challenge, this mode starts the player off with minimal resources. While basic items may be obtained, there are no guarantees, making survival more demanding.

Then user can press 'Start' to generate a new universe.

## Default controls and interface

The player is controlled by using the keyboard and the mouse. The default settings are given below:

The mouse is a key tool for performing actions in the game. When the player approaches an element within their reach, such as an object or structure, a white square indicator appears, signifying that various actions can be performed, such as destroying, opening, entering, and more. This visual cue helps the player interact with the surrounding environment effectively.

If the player is holding a buildable item, such as furniture or a building, an additional colored square appears to provide feedback on the placement feasibility. If there is insufficient space to construct the new element, the square turns red, indicating that it cannot be placed there. Conversely, if the placement is valid, the square turns green, indicating that the new element can be built in that location. The images below illustrate an example where the player attempts to build a flower near a tree, demonstrating the red and green squares accordingly.

## First day

After the universe is generated, the player is randomly placed on a planet. By default, the starting planets are typically not dangerous, with the exception of areas near graveyards or ruins.

The initial objective is to explore the surrounding area and locate a village, which is always present on the player's default planet. The village serves as a hub where the player can find crafting tables and barrels to craft items and store resources. Once the village is found, the player can begin gathering basic resources such as wood, stone, and sand. These resources can be traded with villagers to obtain stellarcoins. It is worth noting that while resources can be collected without any tools, doing so is not as efficient as using appropriate tools.

During the initial exploration phase, it is advisable to refrain from sprinting unless a reliable food source has been found, as sprinting consumes energy. Lemons or olives can serve as basic sources of energy, but it's important to note that not all planets have these fruits readily available. While peaceful animals like goats or chickens can be hunted for food, it is generally more energy-efficient to avoid engaging in combat with them unless necessary.

When night falls, the player has the option to rest and recover energy by sleeping on a floor blanket. This allows them to skip the night and quickly advance to the next day.

## First buildings

Once the player has gathered enough wood and stone, he can utilize a workbench to craft planks and carved stone. These materials, along with sand, can be used at the town hall to purchase plans for huts and small wooden houses. While these buildings may be simple in design, they offer valuable crafting utilities such as a stone cutter and a furnace.

Houses can be constructed automatically by right-clicking with a building plan in hand. They can be built anywhere on the planet, allowing for flexibility in settlement locations. Each new building constructed also enhances the overall power of the village, contributing to its growth and development.

As the player continues to explore the map, he may come across various standalone structures such as camps, taverns, or ruins. When he has accumulated enough resources, he can focus on constructing two important buildings:

* **Farm:** This building serves as a reliable source of energy and sustenance. It includes features such as seed storage, a pottery wheel for crafting patterns, and a cooking table for preparing meals. Farmland patterns can be used to initiate farming activities.
* **Forge:** The forge is a crucial structure for crafting tools and enhancing the efficiency of resource gathering. It provides the necessary equipment and facilities to shape metals, and produce advanced tools and equipment.

It's important for the player to keep in mind that the distribution of resources inside buildings is randomly generated through procedural generation. This means that some buildingmay have a significant amount of resources, while others may have none at all. Exploration and discovery are key to finding buildings with abundant resources.

## Space exploration

The player has two options to obtain their first spaceship: trading with a villager or crafting it using specialized crafting tables. Trading is the easier method, but spaceships can be quite expensive. Cheaper spaceship models like the Pathfinder may be more affordable, but acquiring more advanced models like the Harmony can pose a greater challenge. Additionally, crafting tables such as the engineering lab and industrial assembler, required for spaceship crafting, can be found randomly in hangars throughout the game world.

Once a spaceship has been acquired, it can be placed directly on the ground of the planet. By performing a right-click on the spaceship the player can enters inside, and initiate the take-off sequence and launch into space.

During the space flight, there are no limitations on fuel or ammunition consumption. When the player wishes to land on another planet, he can do so by performing a right-click when he is in close proximity to the desired planet. Each planet in the game contains a variety of resources that can be utilized to construct buildings, furniture, and tools, enabling further exploration and progression.

## Build a large city

By default, the houses in the game have a poor quality, characterized by moss-covered walls, holes, and an overall unappealing appearance. The condition of the town hall also reflects the unsafe nature of the planet. However, the player has the option to improve the houses under specific conditions:

* Aesthetic is high enough
* Houses are supplied by water and food
* They are leisure at proximity

Image below shows the example of evolution of an apartment. More information are available on page building evolution.

By improving the quality of buildings in the village, the happiness of the villagers increases, resulting in more cooperative resource gathering and interactions with the player. It is possible to have more information by looking what is written in the town hall.

Player has the freedom to construct their ideal planet, embark on vast explorations across the universe, and engage in combat with a range of adversaries such as draugrs or gingerbreads. With no specific objectives or restrictions, the possibilities are endless.

## Tips

There are some advise that can be helpful during the game:

* Don't loose too much energy at the beginning of the game. Without energy the player cannot sprint and give powerful hits anymore.
* Try to sleep as much as possible as it helps recovering energy. The wood bed is the best furniture to sleep.
* Explore the planets as much as possible to find all the structures like camps, ruins, etc. They contains many helpful items.
* Don't kill villagers, trading helps a lot.
* Use tools as much as possible as they improve gathering efficiency.
* Utilize vehicles for exploration to conserve energy and remain concealed from hostile entities