Elements

Most of damage effects also have element, which determines additional source of damage amplification.

Abilities, Runes and Item damage can have primary and secondary elements, showed as: Fire ,Ghost /Fire , Normal/Earth, etc. When effect has two elements, it means it can receive bonuses from two elemental amp sources, but bonuses will add up rather than multiply. Two sources of single element amp will add up too.

First example, Space Tech Vest (750%) will increase damage Cosmic 8.5 times. Combined with Galaxy Orb (600%) and Moon Tech Runners (600%) it will be in total 1950%, and it will increase Cosmic damage 20.5 times.

Second example, Astral Ranger's E4 [Shooting Star] 40 runes has 2.8% increase of Cosmic damage per 10 points of attributes. 20000 of attributes will gain Astral Ranger 5600% of Cosmic damage amplification. Combined with Galaxy Orb (600%) gain will be only 6200%.

Third example, Flamewaker's has Q Seismic Flare with Fire/Earth. Terrasic Stone Plate (810%), Firelock Pendant (690%) and Terrasic Lava Boots (900%) will buff his Q by 2400% total.

Items, which have their damage are always marked with one of the elements, i.e. Fire Deity Crown proc deals Fire element damage, Stormcrack Helm proc deals Lightning/Normal damage.

You can use elemental amplifications multiplicatively. In example, Flamewaker's W has Fire damage, and Fire Deity Crown deals Fire damage based on W. If you have 20 runes R4, it gives 4% Fire damage amp per 10 Strength, with 50000 STR, it will be 2000%. (x21). Proc of Fire Crown will be on lvl 7 W: 128000x21x21=56.4m.

## ***Elements***

Elements rolls:

Monsters do not have any innate resistance to elemental damage.
10x item damage in legend removed (unintuitive). There are ways to achieve 10x and greater through elemental damage.
More damage dealing runes will be viable through elemental damage
This change is just the beginning of elemental interactions. This change opened up more possibilities for new gear and build combinations.
**Sorceress** Rune (Q4) now increases ALL forms of Ice damage
Rune (R4) now increases ALL forms of Fire damage
**Paladin** Rune (W4) now increases ALL forms of Holy Damage
**Venomort** Rune (W4) now increases ALL forms of Poison Damage
**Astral Ranger** Runes E4 and R4 now increase ALL forms of Cosmos Damage
**Voltex** Rune (E4) increases ALL forms of lightning damage
**Flamewaker**
Rune (R4) increases ALL forms of fire and earth damage
**Bahamut** Rune (E4) increases ALL forms of Holy Damage
**Spirit Warrior** Rune (E4) increases ALL forms of Wind Damage
Rune (Q4) increases all forms of Wind Damage and Fire Damage
**Elemental Warlord** Earth Damage is increased by 3% per earth charge
Fire Damage is increased by 3% per fire charge
Ice Damage is increased by 3% per ice charge
**Conjuror** Q4 now increases all fire and earth damage
**Hydroxis** E4 now increases all water damage
**Seinaru** W4 now increases all Wind damage
**Items**
All items now have an element on their damage, and they display damage type (pure, magic or physical)
Gilded Soul Cage now increases holy damage with each stack
Space Tech Vest, Moon Tech Runners, and Galaxy Orb roll cosmos damage enhance
Water Mage robe rolls water damage enhance
Gem of Eternal frost rolls ice damage enhance
Firelock pendant rolls fire damage enhance
Glove of sweeping wind rolls Wind damage enhance
Crimson Skull Cap rolls Undead damage enhance
Gloves of the Forgotten ghost rolls ghost damage enhance
Hurricane vest rolls Wind damage enhance
Mordiggus Gauntlet can roll Demon damage enhance
Stormcloth bracer can roll Lightning damage enhance
Terrasic Lava Boots roll fire damage enhance
Stone Plate can roll Earth damage enhance
Baron storm armor rolls Lightning damage enhance
Tanari waterstone from 200% to 400% and can roll water damage enhance
Wind Deity Crown can roll Wind damage enhance
Hood of Defiler can roll Demon damage enhance
Spirit Glove can roll roll Holy damage enhance
Swamp witch hat can roll Shadow damage enhance
Falcon boots can roll Holy damage enhance
Enchanted Solar cape effect lasts 20 seconds and also enhances elemental damage