Marksmanship Hunter

The Marksmanship Hunter is a Ranged Damage Dealer capable of dealing extra damage to enemies who are above 70% health and they have access to a powerful ability which deals damage while they are moving. One of their notable abilities (Misdirection) allows them to transfer all of their threat to an ally which is useful in helping tanks maintain aggro. The Marksmanship Hunter can also summon a pet.

 Armor Type: **Mail**

## **Skills**

###  **Arcane Shot [Q]**

Fire a quick shot that deals damage and increases Spell Power.

Damage - [30 + Spell Power\*0.3].

Spell Power Buff - [30 %].

Duration - [2 seconds].

Cooldown - [2.5 seconds].

Energy cost - [10].

###  **Aimed Shot [W]**

Fire a powerful aimed shot.

Damage - [65 + Spell Power\*0.65].

Cast Time - [0.35 seconds].

Energy cost - [40].

###  **Volley of Arrows [E]**

Unleash a volley of arrows at the targeted location, causing aoe damage every second within 250 range.

Damage per second] - [20 + Spell Power\*0.2].

Cast Time - [1 second].

Duration - [7 seconds].

Cooldown - [15 seconds].

Energy cost - [40].

###  **Rapid Fire [R]**

The hunter demonstrates their unmatched skill with a bow, significantly increasing Attack Speed and Attack Power.

Attack Speed Buff - [40 + Bonus Attack Speed\*1].

Attack Power Buff - [20 + Bonus Attack Power\*1]

Duration - [8 seconds].

Cooldown - [40 seconds].

Energy cost - [40].

###  **Hunter's Mark [D]**

Mark and expose the target's weaknesses, making them more vulnerable to Aimed Shot [W] and Barrage [T]. Also, base attacks against the target restore [3 \* (1 + Resource Regen)] more energy.

Damage Buff - [(15 + Spell Power\*0.15) %].

Duration - [30 seconds].

Energy cost - [30].

###  **Misdirection [F]**

Misdirects 25% of threat you cause to the targeted ally.

Duration - [7 + Versatility\*0.07 seconds].

Cooldown - [60 seconds].

Energy cost - [10].

###  **Summon Pet [G]**

Summon a pet panther that has Predator's Thirst ability. Pet receives 80% less damage from non basic attacks.

Attack Power - [10 + Bonus Attack Power\*0.5].

Health - [100 + Bonus Health\*0.5].

Armor - [Versatility\*1].

Cast Time - [1 second].

Cooldown - [60 seconds].

Energy cost - [30].

####  **Predator's Thirst**

The hunter and the pet have [(5 + Versatility\*0.05) %] Lifesteal.

###  **Barrage [T]**

Rapidly fire 15 missiles towards random targets within 650 range. While firing, hunter can not preform basic attacks, but Movespeed is increased and won't interrupt the cast.

Damage per shot - [25 + Spell Power\*0.25].

Movespeed Buff - [40].

Cooldown - [110 seconds].

Energy cost - [60].

###  **Mastery: Careful Aim**

Aimed Shot [W] deals [(15 + Mastery\*0.3) %] more damage to targets who are above 70% health.

Base attacks generate [3 \* (1 + Resource Regen)] energy.

## **Glyphs**

###  **Tier 1: Lone Wolf**

**Enabled**: You can no longer summon your pet. Damage from your spells increased by 10%. Attack Speed increased by 20%. Resource Regen increased by 1.

**Disabled**: Your pet has 50% more health and 20% more attack Power. Predator's Thirst provides 5% more lifesteal.

###  **Tier 2: Rapid Volley**

Rapid Fire [R] increases Attack Speed by 20% more and have 2 seconds more duration.

While Rapid Fire [R] is on, your basic attacks can trigger a single instance of Volley of Arrows [E] with a 25% chance that will deal [40 + Spell Power\*0.4] damage within 250 range.

###  **Tier 3: Quickdraw**

Arcane Shot [Q] hits 2 additional targets within 250 range of the main target. Secondary hits increase Spell Power by 2%.

## **Changelog**

11.04 - Updated for 5.6.5.

24.07 - Updated for 6.8.0.

10.08 - Updated for 7.0.8.