Weapons

Weapons are used to increase your attack in dungeons. Each job has a forte weapon that will boost your attack an additional amount when equipping the right type of weapon. Basic weapons only increase your attack while advanced weapons also have an active skill that can be used in dungeons. Weapons can be found in dungeons or crafted in town.

Weapons are broken down into classes as listed.

## Knives

 Notes:

 Light deals 4 damage to all monsters.

 Notes:

 Light deals 4 damage to all monsters.

 Notes:

 Ice magic blows away monsters and blocks.

 Notes:

 Fire magic scorches monsters and blocks.

 Notes:

 Destroys all blocks in a horizontal line.

 Notes:

 Light deals 16 damage to all monsters.

 Notes:

 Puts all monsters to sleep.

 Notes:

 Turns all monsters into metal skulls.

 Notes:

 Turns all monsters into gold skulls.

 Notes:

## Swords

 Notes:

 Turns all monsters into slimes.

 Notes:

 Destroys blocks and monsters in a 1-block radius.

 Notes:

 Destroys blocks and monsters in a 1-block radius.

 Notes:

 Fire magic scorches monsters and blocks.

 Notes:

 Light deals 4 damage to all monsters.

 Notes:

 Destroys all blocks in a vertical line.

 Notes:

 Fire magic scorches monsters and blocks.

 Notes:

 Turns all blocks in range a single color.

 Notes:

 Turns all monsters into metal skulls.

 Notes:

 Turns all monsters into gold skulls.

 Notes:

 Light deals 16 damage to all monsters.

 Notes:

 Light deals 16 damage to all monsters.

 Notes:

 Light deals 32 damage to all monsters.

 Notes:

 Turns all monsters into royal gold skulls.

 Notes:

## Hammers

 Destroys all blocks in a vertical line.

 Notes:

 Destroys all blocks in a vertical line.

 Notes:

 Destroys all blocks in a vertical line.

 Notes:

 Destroys all blocks in a vertical line.

 Notes:

 Turns all monsters into gold skulls.

 Notes:

 Fully recovers  + .

 Notes:

 50% chance of dealing death to all monsters.

 Notes:

 Destroys all blocks in a vertical line.

 Notes:

 Destroys all blocks in a vertical line.

 Notes:

 Destroys all blocks in a vertical line.

 Notes:

 Destroys all blocks in a vertical line.

 Notes:

 Destroys all blocks in a vertical line.

 Notes:

 Destroys all blocks in a vertical line.

 Notes:

## Axes

 Notes:

 Puts all monsters to sleep.

 Notes:

 Poisons all monsters.

 Notes:

 Destroys all blocks in a horizontal line.

 Notes:

 Light deals 16 damage to all monsters.

 Notes:

 Destroys all blocks in a horizontal line.

 Notes:

 Land a Critical Hit next turn.

 Notes:

 Destroys all blocks in a horizontal line.

 Notes:

 Destroys all blocks in a horizontal line.

 Notes:

 Land a Critical Hit next turn.

 Notes:

 50% chance of dealing death to all monsters.

 Notes:

## Spears/Lances

 Notes:

 Turns all blocks in range a single color.

 Notes:

 Turns all blocks in range a single color.

 Notes:

 Turns all blocks in range a single color.

 Notes:

 Fully recovers .

 Notes:

 Destroys blocks and monsters in a 1-block radius.

 Notes:

 Puts all monsters to sleep.

 Notes:

 Increases max  +50.

 Notes:

 Turns all blocks in range a single color.

 Notes:

 Disable monster attacks next turn.

 Notes:

 50% chance of defeating all monsters.

 Notes:

 Fully recovers .

 Notes:

 Land a Critical Hit next turn.

 Notes:

## Claws

 Notes:

 Land a Critical Hit next turn.

 Notes:

 Land a Critical Hit next turn.

 Notes:

 Land a Critical Hit next turn.

 Notes:

 Poisons all monsters.

 Notes:

 Fire magic scorches monsters and blocks.

 Notes:

 Fully recovers .

 Notes:

 Turns all monsters into gold skulls.

 Notes:

 Increases max  +50.

 Notes:

 Shuffles the locations of monsters.

 Notes:

 Destroys all blocks in a horizontal line

 Notes:

 Destroys blocks and monsters in a 1-block radius.

 Notes:

 Restarts the floor from the beginning.

 Notes:

## Staves

 Notes:

 Light deals 4 damage to all monsters.

 Notes:

 Lightning magic zaps monsters and blocks.

 Notes:

 Ice magic blows away monsters and blocks.

 Notes:

 Fully recovers  + .

 Notes:

 Fire magic scorches monsters and blocks.

 Notes:

 Ice magic blows away monsters and blocks.

 Notes:

 Turns all monsters into gold skulls.

 Notes:

 Puts all monsters to sleep.

 Notes:

 Fire magic scorches monsters and blocks.

 Notes:

 Light deals 32 damage to all monsters.

 Notes:

 Ice magic blows away monsters and blocks.

 Notes:

 Puts all monsters to sleep.

 Notes:

 Disable monster attacks next turn.

 Notes: