FAQ

This is a list of **Frequently Asked Questions** about using and contributing to the Old World Blues mod Wiki.

## FAQ

### How do I edit a page?

First, simply make a FANDOM wiki account. From there, If you use desktop editing, editing is as simple as clicking the upper right hand corner "Edit" tab in any given main page of the wiki. From there, you will be taken to either the source or visual editor, depending on your preferences, where you are free to edit the page as you wish. If you would like to edit using a mobile device, simply navigate to the page you wish to edit, and press the "Edit" button just below the title of the page.

### When is the next update/teaser/dev diary?

Release dates and teasers for content will be shown when we are comfortable showing them in the OWB Discord announcements and dev-teasers channels respectively. We cannot provide anything firm beyond that.

### Is any DLC required?

No. Old World Blues works with or without any given Paradox Interactive DLC. However, certain features such as our unique puppet systems, SPECIAL Leader traits, naval modules and spy operations are locked behind DLC.

### Why does the mod launch Vanilla when I try to play?

It's probably because you're subscribed to both the legacy and current version of the mod on Steam. For most people, unsubscribing from legacy will fix your issues.

For some, however, you'll need to follow the instructions in this doc: https://docs.google.com/document/d/1E2cjcy7-qygA8Hwl3Onk8KR-kX0\_BFTdvJmIczgOgx8/edit?usp=sharing

### Can you advance in tech? (Going from basic to intermediate or intermediate to sophisticated)

Tech is handled per category (Infantry equipment, air, industry, etc.) and countries have set techs at game start. Some tech levels can be advanced through focus trees and events. It is also possible to obtain 1 level of infantry equipment technology above your tech level if you have already researched all prior technologies in that line and it is past the year 2280. Moreover, there is also a gamerule you can enable to allow nations to research all tech, but it is guaranteed to be unbalanced.

### Where is the East Coast?

We are progressing across the map from West to East, section by section. The East Coast will probably be the final region we publish content for.

### Where is Courier Six/Will you add a Courier Six path?

No. Fallout protagonists are handled as everyday people in the context of Old World Blues. Courier Six will not be made a country leader, but can be used as an operative if you own La Resistance.

### Will you add Enclave or use the submod Enclave Reborn?

Yes, we will have Enclave nations. No, we won't be using or integrating Enclave Reborn. Currently, there is an Enclave path for New Reno which can be attained by going Salvatores and getting all Enclave focuses. However, this path is being removed, with an upcoming plan to implement Enclave groups in locations based on official Fallout materials.

### Is there a Sunset Invasion/end game crisis style event in the mod.

No, Not currently. End-game crisis event chains interest the mod team, but we have our focus on regions yet untouched rather than polishing up the endgame. We’ll likely come back to these crisis ideas once the map is completed.

### Can you add X unique Model for infantry/vehicles/trains?

No. We cannot currently add unique models since we do not have a 3D modeler that is able to make the models and/or integrate them into hoi4.

### Can I use OWB content for my project?

No. You are NOT allowed to use OWB content for games, mods, or other independent projects. The exceptions to this are OWB submods and using LORE for private, not-for-profit situations such as D&D games.

### How do I join the mod team?

We primarily recruit members who have demonstrated their work through the creation of an OWB submod. If we like you and your submod, we may extend an invitation to the team.

### I would like to start a submod, how do I do that?

We are incredibly lucky to have an active, creative and vibrant submodding community, who will be happy to give you guidance alongside our developers on your journey to creating a submod. Ask for help in our Discord submodding channel if you ever need it!

### How do you create the ideas for your nations?

As a fan project for fallout content, we use a mix of released and unreleased fallout content and work together to create original content where needed. We do NOT use content from mods for fallout games.

### What do the devs think of upcoming updates and how will new mechanics change the mod?

We cannot give a definitive answer as we see the Paradox dev diaries at the same time as everyone else. We will, of course, endeavour to use any new mechanics to the best of our ability whilst still sticking to the themes of Fallout. All potential mechanics are TBD until otherwise implemented or teased.

### Will you add Alaska/Hawaii/other continents?

No, the map is currently at its maximum size, and adding certain areas presents problems (Alaska would mean cutting off east coast, Hawaii is too far away for good gameplay)

### Where’s Slavery? It’s disabled for the Legion!

Slavery is currently disabled in Old World Blues pending a rework. Any rewards or triggers that rely on slaves or the slavery system will instead use caps or political power. The system was removed because it was un-interactive and yielded little meaningful reward for player investment. Overall, the team believes that with a rework, a more robust slavery system that reflects its reality in Fallout, while still being respectful, is possible.

There is not a currently planned update for this rework.

### Can I get help with something else?

Feel free to view the more extensive FAQ or ask any other questions over on https://discord.gg/owb