Tar Guy

***Tar Guy*** is an anonymous figure that can be seen at random throughout the game, but most notably during *Chapter 3: Rakan's Chapter*.

## Appearance

***Tar Guy*** appears to have the complexity of a slender male. No unique detail can be found about him, other than that he also has black eyes, and his sclera is the only color on his body.

## Encounters

He is encountered twice during Rakan's Chapter and can be encountered in an easter egg.

#### Tar Guy Encounters in Rakan's Chapter

Encountered during the beginning sequence, when the character first gains the Static, monochromatic film-grain vision, at the end of the series of hallucinations the player experiences of Rakans past in his home, the Tar Guy can be seen rushing Rakan, and beating him brutally. It is also noted that this creature is invincible, or at least invincible to bullets, as they do not seem to have any effect on the Tar Guy at all.
The **Second Encounter** is during the 3rd time you are in the hospital. As you are about to leave a room in which you follow black foot-prints to (this is shortly after you grant power to the building, and grab the flashlight) the Tar Guy is waiting around the corner and stabs you character in the throat, causing him to pass-out. You later wake-up in the same room, but the wall is completely broken. The black foot-prints are still there but the Tar Guy is gone and the door is locked.

If the player decides to move to the front door where the radio is, at the beginning of the game, **before any chapter is chosen** and disable the radio, it will enable itself again, thus causing a huge spike in player sanity due to the paranormal event. This huge spike is a warning to leave the radio alone. If the player attempts to disable it again, it will enable and cause another Sanity spike. If this is done 3 more times, then the player will succumb to their sanity, and it will be at a state beyond repair (the only solution being to take Sanity Pills). Upon being in this state, the player only has a few seconds to raise their sanity (Note that walking away is a viable solution during this scenario if Sanity Pills aren't available, though it's not guaranteed you will not be killed). If the player's sanity is not raised, they will begin to witness a very, very rapid chain of paranormal events, followed by the Tar Guy instantly beginning to choke the player to death, in a similar manner as Rakan does in your first encounter with him in the hospital (before he breaks his leg). This can only be found if a chapter is not chosen, as once a chapter is chosen, whoever's chapter was chosen, will instead hunt you down (if you have not yet completed their first objective, this Easter Egg is still possible).

## Trivia

* Tar Guy seems to spawn from where there are weird black paint on the wall and ceiling, the ones where if you interact with, the game will display a "?".
* Players CAN see Tar Guy spawning and chasing them.
* Tar Guy could be the ghost of Lewis Taylor.
* Tar Guy's kill animation is exactly the same to that of the patients in Rakan's chapter.
* Tar Guy is the only evil that is confirmed to be immune to attacks.
* If the player somehow makes themselves immune to death, Tar Guy will just never appear, until the player loses immunity, in which he will instantly finish his task of killing the player
* Tar Guy is the tallest character in the game.

## Navigation

**Lucy** • Lucy's Mother • Lucy's Father • Peaco
*Other*
**Dolores** • George • Dolore's Child
*Other*
**Rakan Al-Mutawa**
*Other*
**Dwayne Anderson** • Claire Anderson • Sarah Anderson • John Anderson
*Other*
**Rose** • Frank
*Other*
Policeman • Rose's Sister