recursal/Fanatic-Fandom huggingface dataset:
Scraper

As mining operations pushed outward, the limitations of the Surveyor quickly became apparant to the fledgeling colonies. It was not suited to retrieve a large amount of cargo, and it could not operate autonomously for more than a few days, which limited their operations to roughly 50 kilometers around a friendly port. This hurt Kusari in particular - which was already starting to near the limits of the asteroid fields in range of New Tokyo. Samura engineers began modifying a few Surveyor ships, adding a dedicated mining array in a forward assembly, and replacing the existing one with additional storage and life support. Thus the "Risosugyazara" was born in 180 AS, although it quickly gained the nickname "Scraper" among it's pilots. As it was still far from clear whether the colonies would thrive, Kusari, in a never repeated act of generosity, shared the design with all the four Houses, so that humanity itself would have a better chance at survival. The design was quickly adopted in all of Sirius.

Although over the years improvements have been made, the basic design is still the same. A small mining array and processor in the nose of the craft can pre-refine most minerals, and the robotic claws that provide its nickname can still be employed to latch the vessel to a medium sized asteroid, while either concussion torpedos or a large-scale blaster tears it to pieces. As with the Surveyor, miners have been known to employ their tools defensively, and over the years the upsurge in piracy has prompted mining companies to fit some defensive weapons to their Scrapers.

## Handling

* Max Turn Rate: 65.11°
* Time to Max Turn: 1.21s
* Time to turn 180°: 2.94s
* Maximum Strafe Speed: 33.33m/s
* Distance Strafed in 0.5s: 9.49m

## Hardpoints

* 1x Thruster
* 1x Mine
* 1x Countermeasure
* 1x Cruise Disruptor
* 4x Elite Fighter Gun
* 3x Fighter Gun
* 1x Hyperspace Beacon

## Purchase Includes

* PTE-6 Engine Mk I ($1)
* Corsair Very Heavy Fighter Powerplant ($0)
* Scanner ($5)
* Adv. Champion H. F. Shield ($6,123)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:40 UTC*
Pyros Type 2

"Pyros Type 2" Outcast Particle Gun

This is a particle-based weapon which, though delivers significant damage at a decent fire rate, requires enormous amounts of energy. This weapon is most effective against graviton shields, and weakest against molecular shields.

## Availability

### Wrecks

*NOTE: Page generated on the 28/10/2023 at 17:59:52 UTC*
Redeemer

"Redeemer" Kusari Bomber Photon Cannon

Having found great success in supplying fighters of all roles and sizes with their popular Cleanser line of photon blasters, Kishiro's arms designers set out to upscale the weapon systems for bombers. The resulting Redeemer photon cannon packs a significantly larger punch than its fighter-class cousins, capable of rending the heavy armor of even the largest warships. However, this increase in destructive power comes at the cost of muzzle velocity and power draw - the latter offset by the typically far greater power cores built into bombers.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:55 UTC*
TPR-PNK-105 Engine

**Cruise Charge Time** | 5

TPR-PNK-105 Engine

The TPR propulsion series was initially developed by an unnamed expert originating from Freeport 6 to assist Zoners in their dangerous trek through the Taus. Although the designs were initially lost, they have made a sudden reemergence on the Barrier market.

This Pink engine is intended for use primarily on Light Fighters.

Top Speed (theoretical): 425

Energy Drain / sec: 0
Silver

**High Risk Commodity** | True

SILVER

**WARNING: This commodity cannot be sold to bases selling it.**

Silver has long been valued by humanity for its beauty, scarcity, and broad spectrum of uses. One of the most important uses for Silver today, however, is in terraforming. Silver iodide (AgI) is employed as a cloud-seeding agent to catalyze nascent ecologies by encouraging the production of rain. Silver also remains highly desirable for its aesthetic beauty, accessorizing the suit of many a technocrat or the arm of a society matron.

## Availability

*NOTE: This page was generated on the 28/10/2023 at 17:59:49. Server-side data may be changed on the server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.*
Reinforced Train

With expansion of corporations further into the outer edges of Sirius, the need for a more secure and sturdy alternative to their more streamlined transports prompted CTE Manufacturing to add another ship to their well-established CT Trains lineup. The "Gannet", despite being built on the same chassis and engine design as rest of the Train line, utilizes a set of custom containers reinforced with military-grade panels allowing it to withstand considerably more damage and safely haul large quantities of cargo through the more hazardous reaches of space.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 11.46°
* Time to Max Turn: 0.46s
* Time to turn 180°: 15.77s
* Maximum Strafe Speed: 16.67m/s
* Distance Strafed in 0.5s: 2.74m

## Hardpoints

* 1x Thruster
* 12x Transport Turret
* 1x Transport Shield
* 1x Hyperspace Beacon
* 1x Hyperspace Navigator
* 1x Docking Bay

## Purchase Includes

* CE-Ta Engine Mk II ($1)
* Ageira Mark IIc Fusion Reactor ($0)
* Light Transport Graviton Shield ($6,000)
* Scanner ($5)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:43 UTC*
TPR-BLU-420 Engine

**Cruise Charge Time** | 5

TPR-BLU-420 Engine

The TPR propulsion series was initially developed by an unnamed expert originating from Freeport 6 to assist Zoners in their dangerous trek through the Taus. Although the designs were initially lost, they have made a sudden reemergence on the Barrier market.

This Blue engine is intended for use primarily on Bombers.

Top Speed (theoretical): 360

Energy Drain / sec: 0
Red Hessian Battleship Turret

RH-CT600 "Höllenfeuer" Red Hessian Battleship Turret

The Höllenfeuer is an immense model of the Feuersturm. Its large turret chassis gives the capability of harnessing a larger payload into a single blast. The enormous amount of energy required for firing demands a Jormungand-class reactor to use this turret. Manufactured at Wolfsburg Shipyard, the Höllenfeuer offers a balance of damage and power consumption.

Originally designed by engineers defecting from the Rheinland Military, these series of turrets are readily adopted by Red Hessian capital ships.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:56 UTC*
Scorpion Gunboat

The Scorpion is an automated semi-organic drone developed by the Nomads and their thralls. A single Scorpion is a match for any human gunboat, but in groups they become much more deadly. Being specifically designed from the ground up to interface with both human and Nomad technology, the Scorpion can make use of any weapon small enough to fit on it, as well as being easy to maintain. Scorpions also contain trace amounts of human tissue deep within them, though scientists have been unable to discern the purpose of this tissue from what remains after a Scorpion has been destroyed.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 35.26°
* Time to Max Turn: 3.37s
* Time to turn 180°: 5.59s
* Maximum Strafe Speed: 9.71m/s
* Distance Strafed in 0.5s: 1.6m

## Hardpoints

* 1x Gunboat Shield
* 1x Hyperspace Beacon
* 1x Gunboat Forward Gun
* 2x Gunboat Turret - Heavy
* 4x Gunboat Turret - Standard
* 1x Countermeasure
* 1x Mine
* 1x Cruise Disruptor
* 2x Thruster

## Purchase Includes

* Scanner ($5)
* Ageira Mark IIc Fusion Reactor ($0)
* CE-Fd Engine Mk I ($0)
* Redoubt Gunboat Shield ($30,000)
* Gunboat Thruster ($0)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:40 UTC*
Shikoku

*No description available.*

# Areas of Interest

## Nebulae

### Saiun Cloud

The Saiun ("Painted") Cloud is a beautiful mass of multicolored gases. But despite its aesthetic pleasures, the cloud is seldom appreciated by the Kusari Navy, which must constantly repulse Blood Dragon attacks launched against the nearby Trade Lane linking the New Tokyo Jump Gate with Junyo. The Blood Dragons will sometimes even strike against Fuchu Prison in an effort to free their imprisoned brothers and sisters.

### Shiun Cloud

The eponymous Shiun ("Violet") Cloud is a large mass of inert gas leftover from the formation of the solar system.

### Keiun Cloud

The Keiun ("Beautiful") Cloud lives up to its name, and were it not for the presence of pirates, would probably be a major Kusari tourist attraction. Unfortunately, its proximity to the Jump Gate leading to Galileo makes it ideal cover for Independent World pirates wishing to interdict traffic to and from Deshima Station.

## Wrecks

### Kobe Maru - B-5

The wreck of the *Kobe Maru*. The Hogosha used this ship as an Artifact smuggler. It disappeared some time ago.

Contains:

* 2x Drake Type A
* 20x Artifacts
* 5x Shield Battery
* 5x Nanobots

### Shibuya Maru - E-7

The remains of the *Shibuya Maru*. The Golden C. ship was making a Cardamine run to Galileo when it was intercepted by a Bounty Hunter.

Contains:

* 2x Suncannon B
* 20x Cardamine
* 5x Shield Battery
* 5x Nanobots

# Jump Gates/Holes

*NOTE: Page generated on the 28/10/2023 at 17:59:44 UTC*
Pharmaceuticals

**High Risk Commodity** | False

PHARMACEUTICALS

Advanced pharmaceutical research has now yielded an entirely new class of custom tailored drugs. Using scanners and optronic computers, scientists can determine the precise molecular structure required for a drug to be most effective in treating a particular disease or affliction. The resulting drug is then assembled molecule by molecule from raw polymers; however, prototype drugs must be researched in zero-g to avoid the effects of gravitational pull which could disturb the delicate process.

## Availability

*NOTE: This page was generated on the 28/10/2023 at 17:59:49. Server-side data may be changed on the server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.*
Red Hessian Secondary Turret

RH-CT520 "Stichflamme" Red Hessian Battleship Secondary Turret

The Stichflamme is a Secondary Battleship turret created specifically to benefit the characteristics of the Jormungand-class ship. Due to its lower power output yet higher refire than the Höllenfeuer, it has been adopted as a point defense turret. Manufactured at Wolfsburg Shipyard, the Stichflamme offers a balance of damage and power consumption.

Originally designed by engineers defecting from the Rheinland Military, these series of turrets are readily adopted by Red Hessian capital ships.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:56 UTC*
T-92-E Takumi Engine

**Cruise Charge Time** | 5

T-92-E "Takumina" GMG Engine

Guild snubcraft rely often on speed and agility to enable them to strike at great pace and melt away back into the Crow Nebula as quickly as they emerged from it, sidestepping any substantial retribution from their prey before it might be fully mustered. The Takumi, or Deft, fighter engine is almost an extension of the swirling clouds of the Sigmas themselves, blending into the Gas Miners Guild's natural habitat to ensure snubcraft superiority throughout the Sigma Systems.

Top Speed (theoretical): 375

Energy Drain / sec: 0
TPR-PNK-210 Engine

**Cruise Charge Time** | 5

TPR-PNK-210 Engine

The TPR propulsion series was initially developed by an unnamed expert originating from Freeport 6 to assist Zoners in their dangerous trek through the Taus. Although the designs were initially lost, they have made a sudden reemergence on the Barrier market.

This Pink engine is intended for use primarily on Heavy Fighters.

Top Speed (theoretical): 375

Energy Drain / sec: 0
TPR-ONG-210 Engine

**Cruise Charge Time** | 5

TPR-ONG-210 Engine

The TPR propulsion series was initially developed by an unnamed expert originating from Freeport 6 to assist Zoners in their dangerous trek through the Taus. Although the designs were initially lost, they have made a sudden reemergence on the Barrier market.

This Orange engine is intended for use primarily on Heavy Fighters.

Top Speed (theoretical): 375

Energy Drain / sec: 0
Salamanca Turret

Corsair "Salamanca" Neutron Turret

This is a neutron-based weapon which, though providing a high refire rate, requires enormous amounts of energy to deliver a significant damage output. This weapon is most effective against positron shields, and weakest against graviton shields.

## Availability

### Wrecks

*NOTE: Page generated on the 28/10/2023 at 17:59:52 UTC*
Rheinland Train

A beast of a ship designed to laugh off the concerns of traversing the burning asteroid fields of Dresden and the Omegas, the Colossus is equipped with special armor plating and enormous cockpit shields that grant it the ability to plow through whatever obstacles are foolish enough to loom before it, natural or otherwise.

More than one such vessel has come into berth with fresh detritus of pulverized asteroids melded into her frame... Or a would be pirate not quick enough to get out of the way while issuing vain demands.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 11.08°
* Time to Max Turn: 1.47s
* Time to turn 180°: 16.46s
* Maximum Strafe Speed: 16.67m/s
* Distance Strafed in 0.5s: 2.48m

## Hardpoints

* 1x Transport Shield
* 1x Hyperspace Beacon
* 1x Thruster
* 9x Transport Turret
* 1x Hyperspace Navigator
* 1x Docking Bay

## Purchase Includes

* VP-T2 Engine Mk II ($1)
* Ageira Mark IIc Fusion Reactor ($0)
* Scanner ($5)
* Light Transport Graviton Shield ($6,000)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:42 UTC*
TPR-I-CYN-840 Engine

**Cruise Charge Time** | 5

TPR-I-CYN-840 Engine

The TPR propulsion series was initially developed by an unnamed expert originating from Freeport 6 to assist Zoners in their dangerous trek through the Taus. Although the designs were initially lost, they have made a sudden reemergence on the Barrier market.

This Cyan engine is intended for use primarily on Freighters.

Top Speed (theoretical): 400

Cargo Space Occupied: 100
Sunblast A Turret

GMG "Sunblast A" Photon Turret

This is a photon-based weapon which, though providing a high refire rate, requires enormous amounts of energy to deliver a significant damage output. This weapon is most effective against positron shields, and weakest against graviton shields.

## Availability

### Wrecks

*NOTE: Page generated on the 28/10/2023 at 17:59:51 UTC*
Repair Ship

The one truth of the universe is that nothing lasts forever. No ship, no station is eternal. For centuries, the Mender and its ancestors have been on the front lines of humanity's battle against chaos and decay, and installations like Newark can attest to their value. Several companies claim to have built the original model that would later become the Mender. But in truth, within the simple, utilitarian frame of the Mender lies a mongrel ship born of all four Houses and their common need.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 20.72°
* Time to Max Turn: 3.4s
* Time to turn 180°: 9.18s
* Maximum Strafe Speed: 25m/s
* Distance Strafed in 0.5s: 5.61m

## Hardpoints

* 1x Forward Gun
* 3x Transport Turret
* 1x Adv. Bomber Shield
* 1x Thruster

## Purchase Includes

* Armored Transport Eng ($0)
* Borderworld Freighter Powerplant ($0)
* Scanner ($5)
* Nanotool Upgrade ($0)
* Adv. Protector Fr. Shield ($2,720)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:39 UTC*
Stargazer

Ingram's first foray into the ship market, the K400 Stargazer was designed explicitly to act as a competitor to the classic, prolific CTE Starflier. Marketed as a cut above the mundane "Starflea," as it is referred to with disdain by those who can afford not to own it, the Stargazer presents itself as the new go-to interstellar shuttle for in-house travel, with defenses more than capable of dealing with inner-house ne'er-do-wells and bringing the fight back when entrusted to the right hands.

## Handling

* Max Turn Rate: 89.38°
* Time to Max Turn: 2.56s
* Time to turn 180°: 2.38s
* Maximum Strafe Speed: 29.17m/s
* Distance Strafed in 0.5s: 9.08m

## Hardpoints

* 1x Thruster
* 1x Mine
* 1x Countermeasure
* 1x Cruise Disruptor
* 4x Interceptor Gun
* 1x Adv. Light Fighter Shield
* 1x Hyperspace Beacon

## Purchase Includes

* Starblazer Engine ($0)
* Corsair Very Heavy Fighter Powerplant ($0)
* Scanner ($5)
* Adv. Protector L. F. Shield ($1,096)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:40 UTC*
Rheinland Heavy Transport

As the Rheinland Military campaign against Liberty ground down into a long, sustained conflict, much of their forces had to be tasked to the frontline. This left large gaps in the patrols at the borderworlds, in the Omega and Sigma regions. Increasingly, the heavily armored but lightly armed Colossus convoys came under pressure from Corsair and Hessian raiders. A distress call could no longer guarantee help would arrive in time.

Realising they were largely on their own beyond Rheinland's borders, Republican Shipping started to look for an alternative with more firepower. Not willing or able to invest into designing a new vessel from scratch, engineers looked through the archives until they came upon the design of a heavily armed H-Fuel transport, a relic from the 80 years war. Realising it had many of the desired characterstics, a huge cargo capacity, and an extensive point defense system to deter smaller raiders, work was started to adapt the ship as a general cargo vessel. While originally designed for gaseous or liquid cargo transporting, it's pods can now accomodate a wide variety of cargo. This has drawn the attention of various other Rheinland corporations, especially Kruger and ALG.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 11.46°
* Time to Max Turn: 0.46s
* Time to turn 180°: 15.77s
* Maximum Strafe Speed: 16.67m/s
* Distance Strafed in 0.5s: 2.74m

## Hardpoints

* 1x Transport Shield
* 1x Hyperspace Beacon
* 12x Transport Turret
* 8x Cargo Pod
* 1x Thruster
* 1x Hyperspace Navigator
* 1x Docking Bay

## Purchase Includes

* VP-T2 Engine Mk II ($1)
* Ageira Mark IIc Fusion Reactor ($0)
* Scanner ($5)
* Light Transport Graviton Shield ($6,000)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:42 UTC*
Shield Harmonic Reinforcement

Shield Harmonic Reinforcement

The Shield Harmonic Reinforcement module is the answer to a growing need for more resilient Cruiser class vessels. By frequently changing around the shield harmonics, as well as improving the security of the shields frequency, weapon fire has a significantly harder time breaking through the shield and damaging the hull.
Sigma-15

*No description available.*

# Areas of Interest

Located at the edge of the Crow Nebula, the Nordsee Cloud has severely limited visibility and often serves as a haven for ships from both sides of the law. The cloud's remote location allows these ships to easily attack any hostiles they encounter.

## Asteroid Fields

### Norddorf Asteroid Field

Norddorf is the smallest of the three asteroid fields in the system and has no valuable resources. However, its value lies in its positioning, as the dense asteroid field absorbs much of the radiation that would normally reach Saigon.

### Scharhorn Asteroid Field

Scharhorn is the southernmost asteroid field in Sigma-15, and the largest of the three major fields. While much of the field remains unsurveyed for mineral resources, due to the navigational hazards presented by the thick nebula, significant deposits of Aluminium have been discovered and are the subject to early mining operations by resource hungry Rheinland mining corporations.

### Mineable Zone

ALUMINIUM ORE

Ore is a type of rock that contains useful minerals such as metals. These must be extracted through mining and then refined to produce a usable product. This chemically intensive refining process usually creates large amounts of Toxic Waste byproduct. Ores are processed and refined locally, with the refined output then being shipped onward to manufacturing markets.

### Rho Gate Construction Site Debris

Debris left over after the hastily abandoned Rho Gate Project.

### Pellworm Asteroid Field

Due to its location on the other side of Sigma-15's star, Pellworm field has yet to be charted. However, the field is plagued by significant radiation damage and the frequent raids staged by the Corsairs. Rheinland has not deployed any forces to Pellworm, considering it an unfruitful venture that is also in danger of destruction from either outlawed groups or the star's extreme radiation.

# Jump Gates/Holes

*NOTE: Page generated on the 28/10/2023 at 17:59:44 UTC*
Stuttgart

*No description available.*

# Areas of Interest

## Nebulae

### Nordnebel

The third drift of the Walker Nebula in the Stuttgart system. The Nordnebel was for long the nebula with the lowest criminal activity, only sporadically serving as staging ground for LWB terrorists striking the vital tradelane between Freiburg and Planet Stuttgart. Following the connection of Cologne to Stuttgart as part of the lane network, criminal activity in the Nordnebel rapidly increased to new heights.

### Westnebel

A drift of the Walker Nebula. The cloud hides a substantial amount of criminal activity, chiefly Red Hessians, who prey on both food shipments outbound from Stuttgart and rich tourists heading to sample the pleasures of Baden-Baden.

### Ostnebel

A stray wisp of the Walker Nebula. Red Hessians often use the cloud to organize attacks against traffic along the nearby Trade Lanes. Rheinland Federal Police also believe that LWB-backed terrorist activities originate from here, though they have so far been unable to locate their base of operations.

# Jump Gates/Holes

*NOTE: Page generated on the 28/10/2023 at 17:59:44 UTC*
Skeleton

Much like the Lich and Wight before it, the Skeleton follows R1's pattern by adapting the Series X Dagger for the harsh environments encountered in the furthest edges of the Sirius sector. With thicker armor and a larger power core, the Skeleton trades in maneuverability for greater durability in the field. However, no pilot should make the mistake of believing this ship to be sluggish. With an improved engine array, the Skeleton remains nimble enough to dance around environmental hazards and hostile ships alike.

## Handling

* Max Turn Rate: 82.2°
* Time to Max Turn: 2.34s
* Time to turn 180°: 2.53s
* Maximum Strafe Speed: 27.92m/s
* Distance Strafed in 0.5s: 9.02m

## Hardpoints

* 5x Interceptor Gun
* 1x Adv. Light Fighter Shield
* 1x Hyperspace Beacon
* 1x Thruster
* 1x Mine
* 1x Countermeasure
* 1x Cruise Disruptor

## Purchase Includes

* HN-C8 Engine Mk I ($1)
* Corsair Very Heavy Fighter Powerplant ($0)
* Scanner ($5)
* Champion L. F. Shield ($2,410)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:42 UTC*
Saboteur

In a twist of irony, the D variant of series 151 is simply an Insurgent that was stripped down until a more favorable mass to thrust ratio was achieved. Faced with several lethal challenges upon the outbreak of serious hostilities with the Corsairs, the Coalition had to either adapt or die. Choosing the latter was most sensible, but not easily achieved. State officials refused to sanction alternative designs, insisting that the same philosophy behind up-gunning the Partisan be used. Tribulation eventually made way for progress, and the resultant Saboteur is nothing short of a remarkably efficient compliment to the Insurgent. Capable of being deployed in waves, or as part of an ambush on more strained fronts. The Coalition was at long last delivered a contender to the Centurion.

## Handling

* Max Turn Rate: 72.62°
* Time to Max Turn: 1.36s
* Time to turn 180°: 2.68s
* Maximum Strafe Speed: 31.67m/s
* Distance Strafed in 0.5s: 9.5m

## Hardpoints

* 2x Elite Fighter Gun
* 4x Fighter Gun
* 1x Fighter Shield
* 1x Hyperspace Beacon
* 1x Thruster
* 1x Mine
* 1x Countermeasure
* 1x Cruise Disruptor

## Purchase Includes

* MD-95 Fighter Engine ($1)
* Corsair Very Heavy Fighter Powerplant ($0)
* Scanner ($5)
* Champion H. F. Shield ($2,602)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:43 UTC*
TPR-CYN-420 Engine

**Cruise Charge Time** | 5

TPR-CYN-420 Engine

The TPR propulsion series was initially developed by an unnamed expert originating from Freeport 6 to assist Zoners in their dangerous trek through the Taus. Although the designs were initially lost, they have made a sudden reemergence on the Barrier market.

This Cyan engine is intended for use primarily on Bombers.

Top Speed (theoretical): 360

Energy Drain / sec: 0
Sapper No.2

ZGOZ-14b "Sapper No.2" Coalition Pulse Cannon

The Sapper is one of the latest developments from Zvezdny Gorodok. It is believed to have been developed from a mixture of Coalition and Civilian weapons, although the speed of the weapon has been slightly modified to make it incompatible with Sirian equipment. This is a pulse-based weapon that does enormous amounts of shield damage, but virtually no hull damage.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:54 UTC*
Sekhmet

When the Bounty Hunter Guild focused it's capital fleet on the Omicron systems, the Order needed a bomber that was both capable of fending off these attackers and efficiently engineered due to the Order's limited resources. The Sekhmet represents the pinnacle of Order engineering and allows the Order to deal heavy damage to attacking capital ships at minimal risk.

## Handling

* Max Turn Rate: 59.15°
* Time to Max Turn: 1.62s
* Time to turn 180°: 3.28s
* Maximum Strafe Speed: 29.17m/s
* Distance Strafed in 0.5s: 6.11m

## Hardpoints

* 6x Bomber Gun
* 1x Elite Fighter Shield
* 1x Hyperspace Beacon
* 1x Thruster
* 1x Mine
* 1x Countermeasure
* 2x Bomber Special Weapon
* 1x Cruise Disruptor

## Purchase Includes

* Order BM Engine Mk I ($1)
* Corsair Very Heavy Fighter Powerplant ($0)
* Scanner ($5)
* Citadel Bomber Shield ($7,960)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:41 UTC*
T-94-E Takumi Engine

**Cruise Charge Time** | 5

T-94-E "Takumina" GMG Engine

Guild snubcraft rely often on speed and agility to enable them to strike at great pace and melt away back into the Crow Nebula as quickly as they emerged from it, sidestepping any substantial retribution from their prey before it might be fully mustered. The Takumi, or Deft, fighter engine is almost an extension of the swirling clouds of the Sigmas themselves, blending into the Gas Miners Guild's natural habitat to ensure snubcraft superiority throughout the Sigma Systems.

Top Speed (theoretical): 350

Energy Drain / sec: 0
Sigma-19

*No description available.*

# System Overview

Stellar Objects
**Blue Dwarf*** TYPE: O1
* LUMINOSITY: V
* COLOR: Blue
* TEMPERATURE: 23K
* MASS: 1.52 x 10e30 kg
* DIAMETER: 0.98 x 10e7 km

**Medium Green*** TYPE: F4
* LUMINOSITY: IV
* COLOR: Green
* TEMPERATURE: 6K
* MASS: 1.99 x 10e30 kg
* DIAMETER: 1.53 x 10e7 km

Planetary Objects

Nebulae & Asteroids* Donryu Cloud
* Gikka Dust Cloud
* Hiryu Cloud
* Mineable Zone
Space Stations

Commodity Mining* Alien Organisms
Lawful Factions
Corporations & Guilds* Gas Miners Guild
* Orbital Spa and Cruise

Unlawful Factions* Outcasts

# Areas of Interest

## Nebulae

### Hiryu Cloud

A medium-sized arm of the Crow Nebula, famed throughout Sirius for its beautiful vistas. A significant amount of valuable gases and the close proximity of the Honshu Jump Gate has also made this an ideal location for the first official joint operation between Kishiro and the Gas Miners Guild (GMG) -- much to the dismay of Kishiro's chief corporate rival, Samura. The GMG gas miner *Ogashawa* hosts not only several Kishiro "expert advisors," but also acts as a base of operations for Kishiro's own activities within the cloud

### Donryu Cloud

**>>>WARNING: NAVIGATIONAL HAZARD<<<**

A medium-sized offshoot of the Edge Nebula that contains large fields of valuable gas resources. However, violent electrical storms and Outcast activity within the cloud have so far discouraged any large-scale gas mining by Kishiro or the Gas Miners Guild (GMG).

## Asteroid Fields

### Gikka Dust Cloud

A small field of fine particulate matter. Strange, flower-like formations -- the Gikka "dust blossoms" -- make it a popular day trip for tourists aboard the Luxury Liner *Hawaii*, and the threat of attack by Corsair pirates only adds to the thrill.

## Wrecks

### Perez - D/C-3

The wreck of the *Perez*, the ship of an Outcast Cardamine smuggler. The GMG claims responsibility.

Contains:

* 2x Dragoon Type 2
* 1x Dragoon Turret Type 1
* 20x Cardamine
* 5x Shield Battery
* 5x Nanobots

### Hien - E-3

The wreck of the Hien, the ship of a famous GMG ace. Most likely the work of Outcasts.

Contains:

* 2x Skyblast A
* 1x Sunblast A Turret
* 5x Shield Battery
* 5x Nanobots

### Menorca - F-6/5

The remains of the *Menorca*. The Corsair ship was lost in a recent skirmish with Outcasts. It is believed to be carrying Artifacts.

Contains:

* 2x Angelito Mk II
* 1x Angelito Turret
* 20x Artifacts
* 5x Shield Battery
* 5x Nanobots

# Jump Gates/Holes

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Starblazer

Boasting significant structural upgrades and a larger power core, the newest upgrade of the Starblazer pushes the popular vessel's performance to a whole new level. No longer a mere recon craft, the iconic CTE workhorse was re-designed from ground up to become a fully fledged very heavy fighter. Although its frame is not capable of supporting the full armament of its heavier brethren, the ship's ease of maintenance and relatively compact and sturdy frame, along with its inherited fame, are bound to make this vessel top the civilian market in coming years.

## Handling

* Max Turn Rate: 72.59°
* Time to Max Turn: 1.52s
* Time to turn 180°: 2.7s
* Maximum Strafe Speed: 35m/s
* Distance Strafed in 0.5s: 9.96m

## Hardpoints

* 5x Elite Fighter Gun
* 1x Interceptor Gun
* 1x Hyperspace Beacon
* 1x Thruster
* 1x Mine
* 1x Countermeasure

## Purchase Includes

* CE-Hx Engine Mk I ($1)
* Civilian Very Heavy Fighter Powerplant ($0)
* Scanner ($5)
* Adv. Champion H. F. Shield ($6,123)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:39 UTC*
Outcast Destroyer

The RM-2A is a recent development to replace the aging RM-1 Destroyer in service with the Maltese Navy for almost a century. Although it is larger and has a higher mass, it is more maneuverable than its predecessor, sports heavier firepower, and marginally heavier armor.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 20.04°
* Time to Max Turn: 3.91s
* Time to turn 180°: 9.55s
* Maximum Strafe Speed: 37.95m/s
* Distance Strafed in 2s: 36.51m

## Hardpoints

* 1x Cruiser Shield
* 1x Cruiser Shield Upgrade
* 1x Hyperspace Beacon
* 3x Cruiser Turret - Heavy
* 7x Cruiser Turret - Standard
* 1x Cruise Disruptor
* 2x Thruster
* 1x Countermeasure
* 1x Hyperspace Navigator
* 2x Docking Bay

## Purchase Includes

* Ageira Mark IIc Fusion Reactor ($0)
* Huegenot Engine ($0)
* CT-O Capital Ship Thruster ($32,900)
* Advanced Deep Scanner ($822)
* Cruiser Positron Shield ($50,000)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:40 UTC*
Requiem

Engineered from the ground up to face any Edge World threat, human or alien, this fighter has a finely-honed blend of agility, durability, and firepower that makes it as efficient a hunter as its namesake. There are few things that give a veteran Requiem pilot pause, and fewer still that force one to retreat.

## Handling

* Max Turn Rate: 66.7°
* Time to Max Turn: 1.3s
* Time to turn 180°: 2.89s
* Maximum Strafe Speed: 33.33m/s
* Distance Strafed in 0.5s: 9.49m

## Hardpoints

* 4x Elite Fighter Gun
* 2x Fighter Gun
* 1x Hyperspace Beacon
* 1x Thruster
* 1x Mine
* 1x Countermeasure
* 1x Cruise Disruptor

## Purchase Includes

* APC-EF97 Generator ($1)
* Corsair Very Heavy Fighter Powerplant ($0)
* Scanner ($5)
* Adv. Champion H. F. Shield ($6,123)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:43 UTC*
Skyrail

8-1d "Skyrail" Bretonia Particle Cannon

This is a particle-based weapon which, though delivers significant damage at a decent fire rate, requires enormous amounts of energy. This weapon is most effective against graviton shields, and weakest against molecular shields.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:50 UTC*
Solar Panels

**High Risk Commodity** | False

SOLAR PANELS

Solar Panels generate electricity from star light in order to provide power where fuel based electrical generation is impractical or needs to be supplemented. Electrical generation from Solar Panels leaves no residue and minimizes energy signature, making it ideal for any operation that desires to avoid detection. Nearly all remote space stations rely on Solar Panels at a minimum for backup power generation, and many criminal bases and some Zoner Freeports almost entirely depend on them due to the expense and procurement difficulties of nuclear fuels.

## Availability

*NOTE: This page was generated on the 28/10/2023 at 17:59:50. Server-side data may be changed on the server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.*
Reaper Turret Mk IV

H6t "Reaper" Order Neutron Turret Mk IV

This is a neutron-based weapon which, though very energy efficient has a shorter effective range than most energy weapons. This weapon is most effective against molecular shields, and weakest against positron shields.

## Availability

### Sold at

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Sunfrenzy Turret 2

Wb-24t "Sunfrenzy 2" Kusari Photon Turret

This is a photon-based weapon which, though providing a high refire rate, requires enormous amounts of energy to deliver a significant damage output. This weapon is most effective against positron shields, and weakest against graviton shields.

## Availability

### Sold at

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Sunfury 2

Wb-22 "Sunfury 2" Kusari Photon Blaster

This is a photon-based weapon which, though providing a high refire rate, requires enormous amounts of energy to deliver a significant damage output. This weapon is most effective against positron shields, and weakest against graviton shields.

## Availability

### Wrecks

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Nomad Missile Type I

Nomad Missile Launcher Type I

This weapon can only be mounted on a Fighter Special Weapon hardpoint.

Recent studies conducted by high ranking order scientists have shown that the projectiles fired by the Nomad vessels are their anwser to the Missile weaponry from Sirius. According to the Order, the Nomad 'missiles' are energy based projectiles being seperated from the Nomad husk. Unlike the Nomad torpedo, this type of weapon is telekinetically seperated and hurled towards the Nomads opponent. This type of Nomad missile however, shows to give the Nomads the most difficulty when trying to direct its path. On the other hand, however, it also carries the biggest punch upon impact.

## Availability

### Sold at

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Renzu Liner

As man moved into the skies, those with means looked for conveyance commensurate with their wealth. So it was, so it is, so it will always be. The Shukensha liner is the personification of that ideal. Those with wealth will always seek to flaunt it, and there is no better example than the Shukensha. Built by Renzu to be the height of luxury, each ship is individually produced to the specific wishes of each client. The ultimate status symbol, these ships are beyond even the imagination of any but the most excessively wealthy. Of the few Shukenshas built, most have been ordered by the Interspace Neural Net Division, with a few being purchased by the Kusari government for their diplomatic corps.

The paramount example of refinement, the Shukensha is as large as a small city and twice as expensive. Costing more than most Cruiser class ships, the Shukensha boasts enough armor and firepower to dissuade even the most tenacious of aggressors, allowing its passengers and crew to arrive at their destination in the lap of luxury, and with a minimal amount of risk, even in the most unforgiving of places in Siruis.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate (Pitch): 13.37°
* Max Turn Rate (Yaw): 11.46°
* Time to Max Turn: 1.38s
* Time to turn 180°: 13.66s
* Maximum Strafe Speed: 16.67m/s
* Distance Strafed in 0.5s: 2.48m

## Hardpoints

* 12x Transport Turret
* 1x Transport Shield
* 1x Hyperspace Beacon
* 1x Thruster
* 1x Countermeasure
* 1x Hyperspace Navigator
* 2x Docking Bay

## Purchase Includes

* A-J17 Engine Mk II ($1)
* Ageira Mark IIc Fusion Reactor ($0)
* Advanced Deep Scanner ($822)
* Heavy Transport Graviton Shield ($20,000)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:42 UTC*
T-94-I Takumi Engine

**Cruise Charge Time** | 5

T-94-I "Takumina" GMG Engine

Guild snubcraft rely often on speed and agility to enable them to strike at great pace and melt away back into the Crow Nebula as quickly as they emerged from it, sidestepping any substantial retribution from their prey before it might be fully mustered. The Takumi, or Deft, fighter engine is almost an extension of the swirling clouds of the Sigmas themselves, blending into the Gas Miners Guild's natural habitat to ensure snubcraft superiority throughout the Sigma Systems.

Top Speed (theoretical): 400

Cargo Space Occupied: 100
Superconductors

**High Risk Commodity** | False

SUPERCONDUCTORS

Superconductors are materials that transmit without loss any current applied to them. Unfortunately, many materials act as superconductors only when cooled to temperatures near absolute zero. The discovery of "room temperature" superconductors built around a core of specially treated niobium with copper shunting, however, made possible quantum leaps in technology. Most importantly, superconductors are key components in fusion engines and in the construction of Jump Gates and Trade Lanes.

## Availability

*NOTE: This page was generated on the 28/10/2023 at 17:59:49. Server-side data may be changed on the server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.*
Red Hessian Gunboat

"Heimdall" is the codename for the latest Red Hessian gunboat project. Named after the mythic Norse guardian, this ship was designed to operate with full efficiency inside the rocky environments of the Hessian controlled parts of the Omega border worlds, all the while maintaining a superior offensive and support capability.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 36.76°
* Time to Max Turn: 2.88s
* Time to turn 180°: 5.31s
* Maximum Strafe Speed: 9.71m/s
* Distance Strafed in 0.5s: 1.65m

## Hardpoints

* 1x Gunboat Shield
* 1x Hyperspace Beacon
* 1x Gunboat Forward Gun
* 2x Gunboat Turret - Heavy
* 4x Gunboat Turret - Standard
* 1x Cruise Disruptor
* 1x Countermeasure
* 1x Mine
* 2x Thruster

## Purchase Includes

* Ageira Mark IIc Fusion Reactor ($0)
* Scanner ($5)
* Redoubt Gunboat Shield ($30,000)
* Gunboat Thruster ($0)
* VR-E72 Engine Mk I ($1)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:42 UTC*
Rheinland Transport Turret

Rheinland KR4-T "Schutzer" Transport Turret

Based upon Rheinland's plasma bolt technology that has become widely known as the Cerberus series of weapons, this transport turret is a diminished version of that technology. Built to fit on smaller transports, it has comparable firepower to that of the CT-403 "Iron Hammer" and is widely available to the civilian market within Rheinland.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:55 UTC*
Rheinland Armored Transport

"Ragnar" follows same basic design of Rheinland's transport ships. However, increased power core capabilities, advanced hull plating and powerful weapons array make this vessel unique among transports. Although its main purpose is transporting classified or precious cargo, lately police utilizes several of these ships in effort to cut of smuggler routes.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 47.75°
* Time to Max Turn: 1.26s
* Time to turn 180°: 3.95s
* Maximum Strafe Speed: 25m/s
* Distance Strafed in 0.5s: 3.91m

## Hardpoints

* 1x Transport Shield
* 1x Hyperspace Beacon
* 3x Elite Fighter Gun
* 6x Transport Turret
* 1x Thruster
* 1x Mine
* 1x Countermeasure
* 1x Cruise Disruptor

## Purchase Includes

* ($0)
* Borderworld Freighter Powerplant ($0)
* Scanner ($5)
* Light Transport Graviton Shield ($6,000)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:42 UTC*
Sigma-59

*No description available.*

# Areas of Interest

A vast nebula of carbonaceous and rock asteroids combined with a hodgepodge of hydrogen-based Crow gases and dust from the central planetary fragments. Likely of a nominally brown color, the light from the intense Blue Giant at the system's center turns the foreboding cloud purple.

The GMG ascertained that space aboard Niigata could be granted for hydrocarbon mining or otherwise, pending more thorough exploration. Said exploration has been hampered by a minimum of scanner penetration through the chaotic mixture of dust. Oddly, rumors claim that Samura ships have been sighted within.

### Amami Cloud

A lonely wandering wisp of the Edge Nebula. Traffic within is sporadic due to only minor electric disturbances, although there are rumors of a jump hole within.

### Satsunan Cloud

**>>>WARNING: NAVIGATIONAL HAZARD<<<**

A medium-sized nebula of ionized hydrogen and helium. The GMG has announced interest in constructing miners to exploit its resources, but the plans have been halted due to considerable levels of pirate activity within.

## Asteroid Fields

### Kamo Belt

<TRA color="red"/>>>>CAUTION<<<

A field of planetary debris dragged into close orbit of the intense blue giant at the system's heart. Scientific surveys based from Niigata determined that the rocks were once a moon of the gas giant Nagaoka that was wrenched from its orbit by the star's gravity well, and destroyed by the incredible heat.

Intense solar radiation at a distance so near the star poses a tremendous risk to the ships of any curious sightseers, and the GMG has cautioned any tourists from Niigata from drawing too close.

### Nagaoka Belt

A field of asteroids in tight orbit of the sizable Planet Nagaoka, likely attracted from the nearby Koryu Nebula. Nobeoka Platform was constructed nearby, though at a safe distance from any collision.

# Jump Gates/Holes

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TPR-BLU-105 Engine

**Cruise Charge Time** | 5

TPR-BLU-105 Engine

The TPR propulsion series was initially developed by an unnamed expert originating from Freeport 6 to assist Zoners in their dangerous trek through the Taus. Although the designs were initially lost, they have made a sudden reemergence on the Barrier market.

This Blue engine is intended for use primarily on Light Fighters.

Top Speed (theoretical): 425

Energy Drain / sec: 0
TPR-I-PRP-840 Engine

**Cruise Charge Time** | 5

TPR-I-PRP-840 Engine

The TPR propulsion series was initially developed by an unnamed expert originating from Freeport 6 to assist Zoners in their dangerous trek through the Taus. Although the designs were initially lost, they have made a sudden reemergence on the Barrier market.

This Purple engine is intended for use primarily on Freighters.

Top Speed (theoretical): 400

Cargo Space Occupied: 100
TPR-I-GRN-840 Engine

**Cruise Charge Time** | 5

TPR-I-GRN-840 Engine

The TPR propulsion series was initially developed by an unnamed expert originating from Freeport 6 to assist Zoners in their dangerous trek through the Taus. Although the designs were initially lost, they have made a sudden reemergence on the Barrier market.

This Green engine is intended for use primarily on Freighters.

Top Speed (theoretical): 400

Cargo Space Occupied: 100
Serenity

Conceived by Breton Workshops at the onset of the Gallic invasion of Bretonia, the KS-35 Serenity began its life as a test bed for large scale implementation of modular manufacturing processes previously proven by the successful DS-2 Voyager. Breton intended to design a mass-producible ship that would be inexpensive to manufacture and easy to maintain - a major consideration given the wartime shortage of high quality materials on the civilian market. The result was a rugged hull with a versatile interior layout. Despite not gaining as much traction as hoped among larger corporations, the Serenity has been widely accepted on the civilian market as an affordable alternative to comparable transports. It is most often found being helmed by freelance merchants but also - likely owing to its modularity allowing for the easy inclusion of hidden caches - smugglers.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 24.56°
* Time to Max Turn: 1.48s
* Time to turn 180°: 7.54s
* Maximum Strafe Speed: 16.67m/s
* Distance Strafed in 0.5s: 4.74m

## Hardpoints

* 7x Transport Turret
* 1x Transport Shield
* 1x Hyperspace Beacon
* 1x Thruster
* 1x Cruise Disruptor
* 1x Countermeasure

## Purchase Includes

* PTE-15 Engine Mk I ($1)
* Ageira Mark IIc Fusion Reactor ($0)
* Scanner ($5)
* Light Transport Graviton Shield ($6,000)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:40 UTC*
TPR-PRP-105 Engine

**Cruise Charge Time** | 5

TPR-PRP-105 Engine

The TPR propulsion series was initially developed by an unnamed expert originating from Freeport 6 to assist Zoners in their dangerous trek through the Taus. Although the designs were initially lost, they have made a sudden reemergence on the Barrier market.

This Purple engine is intended for use primarily on Light Fighters.

Top Speed (theoretical): 425

Energy Drain / sec: 0
Sake

**High Risk Commodity** | False

SAKE

Sake is an alcoholic beverage of Kusari origin made from fermented rice. Rice is cooked and fermented in a multi-stage process over several days, then the alcoholic liquid is filtered out of the mixture and pasteurized to increase shelf life. Sake is then aged for nine to twelve months in order to develop a more enjoyable taste.

## Availability

*NOTE: This page was generated on the 28/10/2023 at 17:59:50. Server-side data may be changed on the server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.*
Sunrider

With the Stargazer performing surprisingly well in sales, Ingram Incorporated quickly set out to expand into the inter-house market. Following several setbacks in the design process, Ingram finally released the V700 Sunrider heavy fighter. Designed specifically for use by freelancers and mercenaries, this ship is ideal for journeys outside of the relative safety of house space. Boasting high maneuverability combined with a sleek front and side profile, any independent pilot flying a Sunrider can feel assured that he will enter combat with the odds in his favor.

## Handling

* Max Turn Rate: 78.22°
* Time to Max Turn: 1.61s
* Time to turn 180°: 2.53s
* Maximum Strafe Speed: 29.17m/s
* Distance Strafed in 0.5s: 9.08m

## Hardpoints

* 1x Fighter Shield
* 1x Hyperspace Beacon
* 2x Elite Fighter Gun
* 5x Fighter Gun
* 1x Thruster
* 1x Mine
* 1x Countermeasure
* 1x Cruise Disruptor

## Purchase Includes

* CE-Hx Engine Mk I ($1)
* Corsair Very Heavy Fighter Powerplant ($0)
* Scanner ($5)
* Champion H. F. Shield ($2,602)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:40 UTC*