recursal/Fanatic-Fandom huggingface dataset:
20th Century Fox Games

**The Games Of 20th Century Fox** (formerly known as **Fox Interactive**) is a video game publisher and developer mainly concerned with titles based on 20th Century Fox properties, such as *The Simpsons*, *Family Guy*, *Futurama*, the *Alien* and *Predator* film franchises, *ID4*, *Buffy the Vampire Slayer*, *The X-Files*, *Avatar*, the *Die Hard* series of films and the *Ice Age* trilogy of films. They have also been involved with original titles, including *Croc: Legend of the Gobbos*, *Croc 2*, and *No One Lives Forever*. The company was formed in 1982 as **Fox Video Games**. It is currently a subsidiary of THQ.

Former website: www.foxinteractive.com

## Logos

* The 20th Century Fox:Games of the Century logo used from 1982 to 1987.
* The 20th Century Fox Interactive logo used from 1992 to 1994.
* The Fox Interactive logo used from 1994 to 2002.
* The Fox Interactive logo used from 2002 to 2006.
* The 20th Century Fox Games logo used from 2005 to 2009.
* The Present The From 20th Century Fox logo used, was created by *Blue Sky Studios* and revelated in the trailer for *Aliens vs. Predator*
3000th Duel

## International Release

**Microsoft Windows**
December 13, 2019
**Nintendo Switch**
February 19, 2020

**3000th Duel** is a single-player action-adventure game developed and published by NEOPOPCORN Corp. It was released on Steam for Microsoft Windows on December 13, 2019, then it was later on released for the Nintendo Switch on February 19, 2020.

The full wiki of this game can be found here.

## Gameplay

In this game, the player controls a ninja-like protagonist who has to fight against monsters with their own style of battle to travel an unidentified world and discover a secret hidden. Using the aspects of discovered weapons, the player can encounter 150+ monsters and final bosses.

The player can collect Occults spread all over the map to use the Forbidden Magic. It is possible to build each player's main character into one's preferred battle type by using Occults and items found during the route.

## Attacks

* Blade-based attacks with an advantage of fast attack speed
* Sword-based attacks with massive-damaging attack
* Lance-based attacks with a long reach and strategic gameplay

## External Links

* 3000th Duel on Steam
* 3000th Duel on SteamDB
90 Minutes European Prime Goal

## European Release

**Super Nintendo Entertainment System**
December 20, 1995

***90 Minutes: European Prime Goal*** - known in Japan as ***J.League Soccer Prime Goal 3*** (Ｊリーグサッカー プライムゴール３?, "J.League Soccer Prime Goal 3") - is a 1994 Super Nintendo Entertainment System association football video game. The player(s) get to play in either exhibition, tournament, or in the all-star mode. The view is from a left-right perspective and the national flags of several European countries are used in the game. In the game mode "You're a Hero," the player must make miracle plays that either win and/or change the game. The kick-off is doing using 3D graphics with the camera showing the spectators in the grandstand. Music composed by Eriko Imura.

## References

1. ↑ Japanese-English title translation. JPSNES. Retrieved on 2010-04-27
2. ↑ Release information. GameFAQs. Retrieved on 2010-04-26
3. ↑ Release information (reference #2). Game Kult. Retrieved on 2010-04-30
4. ↑ Additional release information. Camya. Retrieved on 2010-04-26
5. ↑ Composer information. SNES Music. Retrieved on 2010-04-30
3D Ultra Minigolf Adventures

## North American Release

**Xbox Games Store**
April 18, 2007

***3D Ultra Minigolf Adventures*** is an arcade-style mini-golf title, developed by Wanako Studios. The game features 36 holes, a customizable course editor, and multi-player for up to 4 players.

## Gameplay

### Powerups

* **Ballgrow** Makes your ball bigger
* **Free Shot** Get a free shot
* **Bomb** explodes your ball and any nearby opponents' balls
* **Electric Shock** destroys any opponents' balls that are close by
* **Fire Ball** makes a wall of fire
* **Glue** makes your ball leave a sticky trail of glue
* **Oil** makes your ball leave a slippery trail
* **Shield** protects your ball from attacks
* **Spring** makes your ball jump
* **Vacuum Hole** sucks the ball toward the hole
* **Blow Hole** blows the balls away from the hole

## Development History

*3D Ultra Minigolf Adventures* was originally created in 2000, as a sequel to ***3D Ultra Minigolf Deluxe***, titled ***Mini Golf Maniacs*** for PC and PlayStation 2, which also was made by Sierra Online. In 2001, the Dynamix game division in charge of making the game was shut down by parent company Sierra Online. The game while nearly finished, went unreleased for five years until Wanako Studios completed development of the game in 2006.

The majority of the original game still exists in *Minigolf Adventures*, with graphical tweaks to the existing holes, replacement of the original animal characters with human players, and other hole additions. Original in game photos from ***Minigolf Maniacs***, which are the base of *Minigolf Adventures* can be found here. All original game credits from the Dynamix team have been removed despite the majority of the game being created by them five years ago.

## Lost Island Expansion

On July 25, 2007 the Lost Island expansion was released for 400 Microsoft Points ($5 USD) adding an additional eighteen hole course.

## References

1. ↑ Marketplace Content for July 25, 2007

## External Links

* *3D Ultra Minigolf Adventures* GameSpot Preview
* *3D Ultra Minigolf Adventures* on GameTap
* *Minigolf Maniacs* Information
A2 Racer (series)

***A2 Racer*** is a racing computer game series, from Dutch game company Davilex Games. The series started with the game A2 Racer in the Netherlands, in which the player has to race over the Dutch A2 highway. In A2 Racer II and other sequels, the racing expanded to other places in the Netherlands and Europe. The game series was published in Europe under different names, like M25 Racer in the UK and Autobahn Raser in Germany.

## German game name localizations

* Autobahn Raser I
* Autobahn Raser II
* Autobahn Raser III
* Autobahn Raser IV
* Autobahn Raser - World Challenge
* Autobahn Raser - Das Spiel zum Film
* Autobahn Raser - Police Madness
* Autobahn Raser - Destruction Madness

## French game name localizations

* Paris-Marseille Racing
* Paris-Marseille Racing 2
* Paris-Marseille Racing: Edition Tour du Monde
* Paris-Marseille Racing: Police Madness

## External links

* *A2 Racer (series)* at GameFAQs
* *A2 Racer (series)* at MobyGames
* ScrewAttack.Com's Video Feature-Review on London Racer: Police Madness
A/V Family Computer

The HVC-101 model of the **Family Computer**, often termed the ***A/V Family Computer***, was a redesign of the original Family Computer video game console released by Nintendo in Japan in the early 1980s. Nintendo itself marketed simply as the **Family Computer**, exactly the same as the original, but users called it **A/V Famicom** or **New Famicom** to distinguish from the original. It was released in Japan on December 1 1993 and retailed for ¥6800. Like the original model, it is commonly referred to by the nickname "Famicom". It was stylistically similar to the NES-101 model released in North America at roughly the same time.

The HVC-101 model was designed to address two major design flaws of the original HVC-001 model. The original HVC-001 featured hardwired game controllers; users who wished to add additional, specialized controllers were forced to make use of the deck's single expansion port. In bringing NES-style removable controllers to the HVC-101 model, Nintendo removed the microphone which had been originally included on the second controller in place of the "start" and "select" buttons. The microphone was originally intended to introduce extra functionality for certain games, but, in practice, very few games had ever made use of it. The redesigned controllers have the Nintendo part number HVC-102 and are equivalent to the NES-039 controllers for the NES.

Secondly, the HVC-001 model featured audio/video output via RF modulator only. By the early 1990s, many Japanese television sets featured composite input jacks. The HVC-101 replaced the HVC-001's RF output switch with composite AV cables, thus the name AV Famicom. This represented the biggest difference between the Japanese HVC-101 and the North America NES-101, which included only RF modulator output functionality (even though the original NES had composite as well as RF modulator outputs).

The HVC-101 also featured a slightly different case design from the NES-101 in order to allow compatibility with the Family Computer Disk System. The area around the cartridge slot of the HVC-101 is flat rather than convex. This allows users to insert the large RAM Adapter Cartridge required to use the Disk System accessory.
2400 A.D.

In this RPG by Chuck "Chuckles" Bueche, players take the role of an ordinary guy who lives in the futuristic city of *Metropolis*. The city has been conquered, and its population enslaved by an alien race known as *Tzorgs*. They have sent robots to maintain order in Metropolis, turning it into a police state. There are rumours of an underground resistance movement somewhere, and those who wish to battle against the Tzorgs. But the path to find the resistance is dangerous, and being caught by the robots will lead to being thrown in prison...

The gameplay style is very similar to the *Ultima* series, also from Origin. The entire game is viewed from a top-down perspective. The various commands (search, open, talk, etc.) are executed by pressing the corresponding key on the keyboard. Battles take place on the same screen as exploration, and require the player to press A (for "attack") and a directional key to aim at the enemy. The game is set entirely in the big city, with streets and buildings to explore, items and weapons to buy, and people to talk to.

## Trivia

In addition to a large fold out city map, 2400 A.D. was packaged with a set of three lead figures. All three depict heavily armed robot soldiers and were cast by Grenadier Miniatures (two in 1984 and one in 1987).
6180 the moon

## International Release

 **and**
September 19, 2014

November 24, 2014

***6180 the moon*** is an action video game developed by Turtle Cream and PokPoong Games, and published by MTurtle Cream. It is available on Steam for Microsoft Windows, macOS and GNU/Linux. This game is also available as a Deluxe Edition, that includes the soundtrack to the game.

## External Links

* 6180 the moon on Steam
* 6180 the moon on SteamDB
50 Mission Crush

## North American Release

**Apple II, Atari 8-bit, Commodore 64 and DOS**
1984

"50 Mission Crush" was the name given to the crushed service cap of the battle hardened veterans who flew the B-17 during WWII. It was a mark of distinction and honour. The game ***50 Mission Crush*** is a role playing game that puts you into the cockpit of a B-17 Flying Fortress bomber during WWII. You are part of the 8th Air Force 306th Bomber Group and you must try to survive 50 missions (in real life the average life span of a crew member was 18.33 missions) in your B-17 (named The Impatient Virgin) over France and Germany. As pilot you will have full control of your bomber and 10 crew members, each of which plays a different role in your mission. After each mission providing you have survived you will be evaluated and awarded points based on mission difficulty, bombing accuracy and aircraft destroyed. The more points you receive the closer you get to being promoted. You start off as a Lieutenant and can make it all the way to Brigadier general. Also depending on how many points you earn in a mission you can receive a medal or if you are wounded a Purple Heart. Each mission lasts approximately 10 minutes.
2404 in video gaming fiction

## Notable events

* J'mpok informs the Federation that he is invoking ancient claims to the Archanis sector, and that all Federation citizens must leave. *(Star Trek Online)*
* The Gorn Hegemony surrenders to the Klingons. The Klingons publicly execute more than a dozan Undine infiltrators in the Gorn government and military. *(Star Trek Online)*
4mm Games

## Location(s)

New York City, New York, USA

**4mm Games** is a video game development company founded in 2006 by two founders of Rockstar Games and other key players from the games, media, music and advertising industries. The company is currently working on a MMO and a rap game titled *Def Jam Rapstar*.

## References

1. ↑ 1.0 1.1 4mm Games. NYC Game Industry. Retrieved on 2009-05-28
2. ↑ 2.0 2.1 Charles Onyett (2009-05-28). Pre-E3 2009: Def Jam Rapstar Announced. IGN. Retrieved on 2009-05-28
3. ↑ 3.0 3.1 Aj Collins (2009-05-20). Rockstar Founders form 4mm Games. RockstarWatch.net. Retrieved on 2009-05-28
3D Tetris

## North American Release

**Virtual Boy**
March 22, 1996

**3D Tetris** is a game released for the Virtual Boy in 1996. The game was only released in North America.

## Gameplay

The gameplay is like Tetris but uses a three dimensional playing field instead of the usual two dimensional playing field.

## See also

* BlockOut
* Welltris
* Online BlockOut version in JavaScript/HTML5 with global scoreboard
A-10 Cuba!

## North American Release

**Microsoft Windows and Mac OS**
November 30, 1996

***A-10 Cuba!*** is a flight simulator computer game released by Parsoft Interactive in 1996. It features an A-10 Thunderbolt II on a mission to defeat guerrilla forces at Guantánamo Bay, Cuba. As in most war flight simulator games, the main objectives contain defending an airbase, destroying ships, bridges, tanks or buildings and escorting other aircraft.

*A-10 Cuba!* was the long awaited sequel to the original *A-10 Attack!* flight simulator. *A-10 Cuba!* had the same impressive flight model as its predecessor, except the graphics had become significantly more detailed and thus required a computer with a bit more power. Graphical and other improvements included tire smoke when landing or skidding, runway taxi-way lighting, the Air Combat Command insignia on most U.S. aircraft, increased number of polygons (making objects appear much more round than they appeared in *A-10 Attack!*), and weapon damage was significantly upgraded (increased realism) and ground vehicle physics were more realistic. However, the Microsoft Windows version lacked the comprehensive mission editor and map view available in both the Mac OS version and in *A-10 Attack!* [1]

A-10 Cuba! has 4 practice levels, Take off, Landing, Air to Ground, and Air to Air. Each training level takes place in the desert area of the game.

## External links

* *A-10 Cuba!* at GameFAQs
* *A-10 Cuba!* at MobyGames
* A-10 Cuba! Review

## See also

* A-10 Tank Killer
* A-10 Attack!
* Silent Thunder: A-10 Tank Killer II
4J Studios

## Location(s)

Dundee, Scotland, UK

**4J Studios** is a video game developer based in Dundee, Scotland. The company has worked with ranges of publishers including ZeniMax Media and Microsoft Game Studios. Staff include many former key personnel from defunct studio VIS Entertainment.

## Games

4J Studios has developed the following original games:

* Breeders' Cup World Thoroughbred Championships (PS2, Xbox) (2005)
* Star Trek: Encounters (PS2) (2006)
* Star Trek: Conquest (Wii, PS2) (2007)
* AMF Bowling Pinbusters! (NDS) (2008)
* Ducati Moto (NDS) (2008)
* Wuggle (iPhone) (2009)

It has also ported the following games to other consoles:

* The Elder Scrolls IV: Oblivion (PS3) (2007)
* Overlord: Raising Hell (PS3) (2008)
* Banjo-Kazooie (XBLA) (2008)
* Banjo-Tooie (XBLA) (2009)
* Perfect Dark (XBLA) (2010)
A.S.P.: Air Strike Patrol

## North American Release

**Super Nintendo Entertainment System**
February 18, 1995

**A.S.P.: Air Strike Patrol** is a 1995 isometric Shoot 'em up by SETA, for the Super Nintendo Entertainment System. It was adapted for the European market by game developer System 3 and released under the name *Desert Fighter* the same year.

## Plot

The game is based somewhat upon the Gulf War that took place in the early 1990s. As a pilot in the Air Strike Patrol, the player's aim is to stop Zarak from invading Sweit. The game is in a similar vein to *Desert Strike*.

## References

* Super NES Games (PDF). Nintendo of America. Archived from the original on July 18, 2006 Retrieved on 2006-07-28
* SETA. *A.S.P.: Air Strike Patrol*. SETA Corporation, 1991.
7 Blades

## International Release

**PlayStation 2**
September 28, 2001

## Japanese Release

**PlayStation 2**
December 21, 2000

***7 Blades*** is a one-player fantasy action/adventure video game by Konami for the PlayStation 2. 7 Blades is a Samurai-orientated game, first released on December 21, 2000 in Japan where it has the name *Seven Blades*.

## Plot

It is set in the 18th Century, in Japan, on an island called Dejima. The main character is Gokurakumaru, a violent mercenary and poor womanizer. He travels with his gun-wielding love interest (Oyuri) and sidekick (Togizo). The latter provides comic relief and holds the swords as Gokurakumaru collects them one by one.
3-2-1, Rattle Battle!

## European Release

**WiiWare**
August 14, 2009

## North American Release

**WiiWare**
August 31, 2009

## Japanese Release

**WiiWare**
March 31, 2009

***3-2-1, Rattle Battle!***, known in Japan as ***Atsui 12 Game: Furi Furi Party!*** (あつい12ゲーム フリフリパーティー！?), is a video game for WiiWare developed by Tecmo. It was released in Japan on March 31, 2009, the PAL regions on August 14, 2009 and in North America on August 31, 2009.

## Gameplay

*3-2-1, Rattle Battle!* is a collection of twelve minigames that generally revolve around players shaking the Wii Remote in order to score points. Controlling a blue cartoon mascot named "Rattle Hero", shaking the Wii Remote causes him to perform a different action depending on the minigame. These includes firing a laser beam to dispatch enemies, bouncing up and down to weigh down a scale and growing or shrinking in size to dodge a salvo of arrows. Each minigame lasts between just three seconds to around two minutes in length.

The game features online leaderboards for high scores for two of the minigames.

## Development

A prototype for *3-2-1, Rattle Battle!*, then titled *Playshake*, was demonstrated at the 2009 Tokyo Game Show. The prototype featured minimal graphics and only a single minigame in which the player had to shake the Wii Remote as many times as they can in three seconds.

## References

1. ↑ あつい12ゲーム　フリフリパーティー！ (Japanese). Nintendo. Retrieved on 2011-08-13
2. ↑ 2.0 2.1 "Discover this week's range of new software to download via the Wii Shop Channel and Nintendo DSi Shop". Nintendo of Europe. 2009-08-14. http://www.nintendo.co.uk/NOE/en\_GB/news/2009/discover\_this\_weeks\_range\_of\_new\_software\_to\_download\_via\_the\_wii\_shop\_channel\_and\_nintendo\_dsi\_shop\_14370.html. Retrieved 2009-09-02.
3. ↑ 3.0 3.1 "Pirates, Puzzles, Rattlers and Role-Playing". Nintendo of America. 2009-08-31. http://www.nintendo.com/whatsnew/detail/jw6qAPPxrcP8t2FwKYU9l2gWpq2sVJ3P. Retrieved 2009-09-02.
4. ↑ 4.0 4.1 This Tecmo WiiWare Game Is Just About Shaking
5. ↑ Playshake: the game you play by shaking
95th Interstellar Mindclash Championship Tickets

VIP tickets detailed with gold leaf and blue tigers, along with the embossed portrait of defending Interstellar Mindclash Champion Joelyn Donalokos. These tickets are now used, but once granted access to the 95th Interstellar Mindclash Championships, which was hosted at the Grand Teigjon Resort & Casino in October YC117.
4A Games

**4A Games** is a developer of video games. They have just released their first game, *Metro 2033*.

## History

The company was formed in Kiev, Ukraine. It was founded by people who split off from GSC Game World a year before the release of *S.T.A.L.K.E.R.: Shadow of Chernobyl*, in particular Oles' Shyskovtsov and Oleksandr Maksymchuk, the programmers who worked on the development of X-Ray engine used in the *S.T.A.L.K.E.R.* series. They developed the 4A Engine for Metro 2033.

## Titles

Since the company’s inception, 4A Games has been working on *Metro 2033*. As of March 2010, Metro 2033 has completed and been released. In June 2010 4A Games announced Metro 2034 along with plans for a 3D version of Metro 2033. Since then, 4A Games has released both *Metro: Last Light*, as well as remastered versions of both titles, *Metro 2033 Redux* and *Metro: Last Light Redux*. In 2019, 4A Games released *Metro: Exodus* as an Epic Games Store-exclusive title; despite the game being previously advertised on Steam, *Metro: Exodus* was pulled from the Steam Store, with only those that had pre-ordered the title able to play the game on release through the Steam Client.

## References

1. ↑ First Look: Metro 2033 (2006-08-17).
2. ↑ Company Homepage. 4A Games. Retrieved on 2009-10-26
3. ↑ http://stalker-game-world.com/index/0-85
4. ↑ Computer and Videogames, Metro 2033 and Metro 2034
2y2c

```
2Y2C Minecraft server, which is an anarchy server with no established rules or administrators. The server operates solely based on player contributions and donations to sustain its existence. Notably, the server maintains the core principles of survival gameplay and difficulty, allowing players to use hacks without restriction. All player-created structures and blocks are preserved indefinitely, even if they are destroyed.

```
3 on 3 NHL Arcade

## North American Release

**Xbox 360 and PlayStation 3**
February 11, 2009

***3 on 3 NHL Arcade*** is an NHL-licensed arcade-style hockey sports game for the Xbox 360 and PlayStation 3, using the *NHL 09* engine. The game was developed by EA Canada under the EA Sports Freestyle banner.

A Demo for the game is available with the PlayStation 3 release of *NHL 11*.

## Gameplay

As the name implies, the game is pared down to single contests of three NHL players per team, who are big head versions of their actual selves. Online gamers have nicknamed the game 'Blorp' as a shout-out to the sound effects heard within the game's menu. The game allows for multi-player online and off-line play. The game is played on a 'first to...' basis rather than within a set time limit, meaning there can be a near-unlimited amount of periods per match. Power-ups can be obtained which can give advantages to either team. Due to poor coding some power-ups that were intended to be advantageous actually harm the team that gets them, such as Mega-Goalie which prompts the goalie to enlarge and then allow shots to go in from anywhere.

## External links

* Official website
* Official *3 on 3 NHL Arcade* Xbox.com page
88 Heroes

## Basic Information

### Platform(s)

GNU/Linux, macOS, Microsoft Windows, PlayStation 4 and Xbox One

## Content Descriptor(s)

**ESRB**
 Comic Mischief, Fantasy Violence, Language and Use of Alcohol and Tobacco

## International Release

**GNU/Linux, macOS, Microsoft Windows, PlayStation 4 and Xbox One**
March 24, 2017

## Editions

* **88 Heroes: 98 Heroes Edition**: Released for the Nintendo Switch.

## External Links

* Official Website
* 88 Heroes on Steam
* 88 Heroes on SteamDB
9th Company: Roots of Terror

## North American Release

**Microsoft Windows**
January 15, 2008

***9th Company: Roots of Terror*** is a 2009 real-time strategy war video game developed by Lesta Studios and published by Strategy First for Microsoft Windows. *9th Company: Roots of Terror* follows the missions of a Russian Army regiment in the Russian-Afghanistan war between 1989 and 1997.

## External Links

* 9th Company: Roots of Terror on Steam
* 9th Company: Roots of Terror on SteamDB
2160p

***2160p*** is the shorthand name for a category of video modes. The number 2160 represents 2,160 lines of vertical resolution, while the letter p stands for *progressive scan* or non-interlaced. 2160p is considered an Ultra High Definition video mode. The term usually assumes a widescreen aspect ratio of 16:9, implying a horizontal (display) resolution of 3,840 pixels across and a frame resolution of 3840 × 2160, or exactly 8,294,400 pixels. The frame rate in hertz (Hz) can be either implied by the context or specified after the letter p, such as 2160p30, meaning 30 frames per second.

2160p is referred to in marketing materials as "Ultra High Definition", with many publications choosing to abbreviate it to "4K". The first video game consoles to natively support gaming at this resolution were the PlayStation 4 Pro and Xbox One X.
8-Bit Adventures 2

## International Release

**Microsoft Windows**
January 31, 2023

**8-Bit Adventures 2** is a JRPG developed by Critical Games and published by Critical Games. It was released on Steam for Microsoft Windows on January 31, 2023.

## Premise

*8-Bit Adventures 2 is everything you love about NES, SNES and PS1-era JRPGs - with all of the charm, heart and soul, but none of the inconvenience. Dynamic turn-based battles & pixels with personality!*

## External Links

* 8-Bit Adventures 2 on Steam
* 8-Bit Adventures 2 on SteamDB
A.R.E.S.: Extinction Agenda

**info**

This game has a mini-wiki, which means it is either a smaller or an unpopular video game, which most likely has no full wiki (yet), but it does at least have some of the game's in-universe content documented on this wiki. You can check out the game's page's codex for a list of pages about the game and its contents.

## International Release

**Microsoft Windows**
January 20, 2011

**A.R.E.S.: Extinction Agenda** is a video game of action platformer genre developed by Extend Studio and published by Extend Studio, ORiGO GAMES. It was released on Steam for Microsoft Windows on January 20, 2011.

## Premise

*You are the ultimate weapon with an ultimate sidekick – Collect secret items and get power ups to become the perfect weapon.*

## External Links

* A.R.E.S.: Extinction Agenda on Steam
* A.R.E.S.: Extinction Agenda on SteamDB
7 Wonders of the Ancient World

## European Release

**PlayStation 2**
April 25, 2008

## North American Release

**Microsoft Windows**
February 2, 2007

 **PlayStation 2**
April 23, 2007

 **Nintendo DS**
September 17, 2007

 **PlayStation Portable**
November 20, 2007

***7 Wonders of the Ancient World*** is a puzzle video game. It was developed by Hot Lava Games and published by MumboJumbo in February 2007. On April 2, 2009, the PSP Version of 7 Wonders was release on the PlayStation Store for $10.00

## Gameplay

Players take the task of reconstructing the **7 Wonders of the Ancient World**. In each wonder, there are 5 to 7 sub-levels of runes that players switch to form a row of 3 or more runes.

There are two modes of play: Free Play and Quest Modes. In Free Play, players can choose to play any level they have completed in Quest Mode.

## Sequel

A sequel was released later in August 2007 for the Windows system. It was named 7 Wonders of the Ancient World II.

## External links

* *7 Wonders of the Ancient World* at MobyGames
A.D. 2083

## North American Release

**Arcade machines**
1983

***A.D. 2083*** is an 8-way scrolling pseudo-3D shoot 'em up arcade game released by Midcoin in 1983, set in 2083. Gameplay is similar to *Time Pilot*, except that enemies can appear from the ground or 'merge' into battle from the distance.

## External links

* *A.D. 2083* at the Gaming-History database
* *A.D. 2083* at Museum of the Game
2 Days to Vegas

## General Features

**2 Days to Vegas** was a planned third-person action-adventure game being developed by Steel Monkeys. The game was due to be set in several major cities across the United States and take place during a 48 hour period. 2 Days to Vegas was set to release for the PlayStation 3, Xbox 360 consoles, and on PC for Microsoft Windows.

## Plot

*2 Days to Vegas* revolved around a recently-released convict named Vinny who must help his younger brother Tony, who is in trouble in Las Vegas. Over the course of 48 hours, players would have been able to journey across the United States, stopping at major cities on their way to Las Vegas. The confirmed locations included New York and Las Vegas.

## Development

Development of the game began in 2003 at the now defunct Glasgow studios of Steel Monkeys. When Steel Monkeys in the UK shut down, the game moved production to the secondary Steel Monkeys studio established in  Minsk.

On February 11, 2009, confirmation from Steel Monkeys that 2 Days to Vegas was still in development was received by IGN.

As of 2015, the official project page on Steel Monkey's website no longer exists, and it is likely that the game has been cancelled.

### Graphics

In August 2006, Steel Monkeys announced they would be using AGEIA PhysX SDK technology and NovodeX Physics software for their physics solution. They have also licensed SpeedTreeRT SDK of IDV Inc., which will help to create virtual plants in the TPS.

At the 2007 GDC, Steel Monkeys showed off new screenshots of the game which the Steel Monkeys's boss assured was real-time and not pre-rendered. On January 22, 2008, PlayStation Universe hosted a two day exclusive where they revealed twenty new screenshots and two new videos of 2 Days to Vegas.

Steel Monkeys opted to purchase 2 Motion Capture systems for the MoCap within the game as opposed to outsourcing. Instead of the more common optical systems, Steel Monkeys chose an inertial system from Manufacturers Animazoo. The wireless capabilities along with the portability has allowed Steel Monkeys to use everyday surroundings as sets, instead of having to build sets within a confined optical stage

## External links

* Official webpage
* February 11 2009: 2 Days to Vegas still in development (IGN)
* *2 Days to Vegas* at GameSpy
* *2 Days to Vegas* at GameSpot
* *2 Days 2 Vegas in 2 Days* at PlayStation Universe
* *2 Days to Vegas* at Gamer X Shop
Purple Zone Secret

This area is a hidden area in the Purple Zone Cave (from E Level via a couple different ways). It requires an Orb to reveal the location of the door.

There are many electric enemies. Head left. Below there is an electric Red Block and an electric Blue Bird. Throwing a bomb down may help bypass those enemies. Put any item on the skull collector to remove the skull block blocking progress to the right. [...]
5089: The Action RPG

## International Release

**,  and**
February 3, 2016

***5089: The Action RPG*** is an action video game developed and published by Phr00t's Software. It is available on Steam for Microsoft Windows, macOS and GNU/Linux, with VR Support also included for HTC Vive, Oculus Rift and OSVR.

## External Links

* 5089: The Action RPG on Steam
* 5089: The Action RPG on SteamDB
6-in-1

## North American Release

**Nintendo Entertainment System**
1992

Caltron was a Taisan-based video game company noted for developing and publishing an unlicensed compilation title *Caltron 6–in–1*. It was a multicart published in 1992 for the Nintendo Entertainment System in North America by Caltron and in Australia by Home Entertainment Suppliers. It is the only game known to be released by Caltron.

*6–in–1*, as its title suggests, consists of six different games of various genres. The games included, which are mostly clones of other popular video games of the era, are *Cosmos Cop*, *Adam and Eve*, *Magic Carpet 1001*, *Balloon Monster*, *Porter*, and *Bookyman*.

The compilation received poor reviews, with one reviewer claiming that all six games on the multi-cart are "uniformly awful [and] barely first-generation NES quality," even though they are more playable and are of "much higher quality" than other unlicensed video game compilations, specifically citing Active Enterprises' *Action 52* as the comparative example.

## Games

The six games on the cartridge are:

* **Bookyman** - A clone of Williams Electronics and Kural's arcade game Make Trax/Crush Roller, which had previously been released by Hwang Shinwei/RCM - Shinwei's version featured graphics taken directly from the original, while they were modified in the Caltron release, presumably to avoid legal trouble.
* **Adam and Eve** - A single-screen platform game similar to Nintendo's Balloon Fight, in which you have to kill snakes by bursting the balloons attached to their heads.
* **Cosmos Cop** - A pseudo-3D into-the-screen shoot-em-up, similar to Sega's Space Harrier in a futuristic setting.
* **Magic Carpet 1001** - A horizontally-scrolling shoot-em-up, later released on pirate cartridges as "Aladdin III" and with some graphical and sound modifications as "Super Harry Potter".
* **Balloon Monster** - A clone of Mitchell's Pang, or Buster Bros. as it was known in North America
* **Porter** - A puzzle game similar to Sokoban (originally by Thinking Rabbit), in which you have to move boxes into a specific place.
3rd Eye

## International Release

**Microsoft Windows**
September 30, 2019

**3rd Eye** is an adventure game developed by 3rd eye project and published by Sony Music Entertainment (Japan) Inc. / UNTIES. It was released on Steam for Microsoft Windows on September 30, 2019.

## Premise

*A 2D exploration/horror game starring the Touhou Project's Koishi Komeiji. Use her Third Eye to explore a mental world entirely unlike reality.*

## External Links

* 3rd Eye on Steam
* 3rd Eye on SteamDB
7th Dragon

## Japanese Release

**Nintendo DS**
March 5, 2009

***7th Dragon*** (セブンスドラゴン, *Sebunsu Doragon*?) is a role-playing game for Nintendo DS developed by Imageepoch and published by SEGA in Japan on March 5, 2009.

## Story

*7th Dragon* takes place in the world of Eden of which 80% is ruled by dragons, so the premise of the game is simple: *Kill all the dragons, or the human race is going to be wiped out of existence*.

## Gameplay

When players start their journey, they can create their own characters from the following classes: Mage, Princess, Rogue, Knight, Samurai, Fighter, or Healer. Outside of battle the characters will be viewed traveling the overworld from an overhead perspective, while the battles are viewed from a side perspective showing each character as they attack their foes.

## Development

The game was produced by Rieko Kodama and the design team consists of composer Yuzo Koshiro, character designer Mota, as well as monster designer Akifumi Yamamoto. At the helm of the project is the director of the first entries in the Trauma Center and Etrian Odyssey series', Kazuya Niinou.

## Reception

The Japanese magazine *Famitsu* scored *7th Dragon* 9/8/8/8 for a total of 33 out of 40 points. The game was the second best-selling game the week of its release at 80,000 copies. An additional 22,000 units were sold the following week.

## Sequel

A Spin-off sequel titled *7th Dragon 2020* has been announced for the PlayStation Portable. It will feature polygon graphics and take place in the near-future in a Post-Apocalyptic Tokyo where the dragons invade the city filling it with flowers. The game feature classes such as Hacker and Psychic added to the roster. Some of the staff from the previous game (Reiko Kodama, Yuzo Koshiro, and Kazuya Niinou) are returning. The popular Japanese vocaloid Hatsune Miku will appear in the game. Imageepoch is heading development. The game was released on November 23, 2011 in Japan. A sequel to *7th Dragon 2020*, titled *7th Dragon 2020-II* was released on April 18, 2013 in Japan for the PlayStation Portable. Hatsune Miku will appear again in the game as a non playable character, the game also feature a new idol class and Diva Mode, which essentially make every BGM in the game sung by Hatsune Miku.

## External links

* Official website
* Mota's homepage
* Import preview at 1up.com
* PSP sequel's website
4X strategy video games

**4X strategy video games** refer to the genre of strategy games which deal with building an empire. Depending on the setting, the empire can take a variety of forms. The most common settings are Earth or an Earth-like planet (as in *Sid Meier's Civilization*), a fantasy realm (as in *Master of Magic*) or a galactic empire, such as in *Galactic Civilizations I: Ultimate Edition* or *Star Trek: The Next Generation - Birth of the Federation*.

Whatever the setting, these games all have four primary goals.

1. e**X**plore
2. e**X**pand
3. e**X**ploit
4. e**X**terminate

* **eXplore** refers to the fact that the player starts out with limited knowledge of the playing area or map. This can be reflected either by large areas of the map that are completely blank or obscured (such as with a fog of war), or some features may be visible with limited information (for example, the stars in *Master of Orion*).

* **eXpand** refers to the need for the player to expand the territory under their control. This can be done by creating new settlements, or expanding the areas under control of existing settlements.

* **eXploit** refers to the ability of the player's empire to use the resources within their territory, and to improve the efficiency of that usage.

* **eXterminate** refers to the primary victory condition for this type of game: eliminate all rival civilizations. The earliest 4X strategy video games had this as the only victory condition, but in an effort to be more realistic, many games in the genre now have other victory conditions. A good example of this is in the *Sid Meier's Civilization* series, where the first two releases could be won by either conquering the world or by constructing a spaceship, and launching it toward Alpha Centauri; *Sid Meier's Civilization III* on the other hand has six different victory conditions.
40 Winks: Conquer Your Dreams

## European Release

**PlayStation**
November 14, 1999

 **PlayStation Store**
November 24, 2010

## North American Release

**PlayStation**
November 1999

***40 Winks: Conquer Your Dreams*** is a platform game developed by Eurocom and published by GT Interactive exclusively for the PlayStation.  A Nintendo 64 version was developed and even reviewed but never made it to the stores. In 2010, the game was made available on the PlayStation Store.

## Plot

The player can control either Ruff or Tumble, a brother and sister who are sleeping and are trying to set free "40 Winks" from a man named Nitekap and his sidekick Threadbear. Wink are small white creatures which make a dreams but Hoodwinks are responsible for creating nightmares. On their journey, they travel to various worlds.

## Gameplay

The player can also collect various tokens. In the game there are 6 worlds: (Nightmare, Underwater, Space, Prehistoric, Medieval, and Pirate) and 5 beings that they can transform into: (Caveman, Robot, Jester (Ruff Only), Fairy (Tumble Only), and Ninja).
3D fighting video games

**3D fighting cideo games** are a variation of the popular fighting game genre. Beside the obvious graphical difference, 3D fighters tend to have slower animations, and thus slower game mechanics. The player cannot use combos or perform quick moves; the animation has to play out. Despite this, 3D fighting video games are not inferior to 2D fighting games - they are just different.

Beside this, there is also the innovative side-step ability. Side-stepping keeps the camera in a 2D plane perspective, while one of the characters moves. With this, appears that the stage revolves, when it's really just the camera moving to keep the two fighters in the same position. Side-stepping is used for executing new moves, or as an effective dodge.

Some 3D fighters break the 2D fighting mold even more. Games like *Power Stone* are completely different than typical 3D fighters that they are almost a different genre.
4x4 Hummer

## European Release

**Microsoft Windows**
April 4, 2008

## North American Release

**Microsoft Windows**
June 15, 2009

## Russian Release

**Microsoft Windows**
November 30, 2007

**4x4 Hummer** ( *Полный Привод 2: Hummer*) is a road simulation computer game developed by Avalon Style Entertainment. It is published in the European Union by 505 Games, by Aspyr Media in North America, and by 1C Company in Russia.

## Gameplay

*4x4 Hummer* is a road simulation game where players drive various brands of Hummer and other GM vehicles in different environments, such as the Grand Canyon, Crimea, and Egypt. Aspyr Media published the game with no DRM.

## References

1. ↑ 1.0 1.1 1.2 4x4 Hummer (2009). IGN. Retrieved on 2009-10-18
2. ↑ 4x4 Hummer for PC. GameSpot. Retrieved on 2009-10-18
3. ↑ 4x4 Hummer Preview. Gamezone. Retrieved on 2009-10-18

## External links

* Official website
* Official website
3 Ninjas Kick Back

## North American Release

**Genesis**
June 1, 1994
 **SEGA CD**
1994
 **Super Nintendo Entertainment System**
June 19, 1994

***3 Ninjas Kick Back*** is a 1994 Beat 'em up video game by Malibu Interactive, for the Genesis, Sega CD, and SNES. The game is based on the 1994 action comedy film *3 Ninjas Kick Back*, starring Sean Fox, Max Elliot Slade, and J. Evan Bonifant.
6 Seasons and a Game

## International Release

**Microsoft Windows**
January 9, 2021

***6 Seasons and a Game*** is a freeware arena shooter game developed by The Human Beings and published by Moto Studios. It was released on Steam for Microsoft Windows on January 9, 2021.

## Description

*This is a completely free, volunteer made, multiplayer, satirical parody of common thematic elements found in American broadcast television serieses (yes that's actually a word).*

## External Links

* 6 Seasons and a Game on Steam
* 6 Seasons and a Game on SteamDB
3D action platform video games

***3D action platform video games*** are arguably a sub-genre of **3D platform video games**, though perhaps a departure all together. With game franchises such as *Ratchet & Clank*, *Sly Cooper*, and *Jak and Daxter* making up the bulk of this style. Whilst maintaining many of the same game elements, stylistically these games usually arent strongly associated as platformers; more frequently called the catch all "action adventure" usually reserved for games that defy categorisation, such as *Tomb Raider*, *Uncharted*, and *Prince Of Persia*. Usually mixing different combat options and different type of interactions that goes beyong regular 3D Platformers.

It is difficult to decipher where this sub-genre ends and Action-Adventure games that just happen to include platforming, such as *InFamous* or *MediEvil* would begin.
911 Operator

## International Release

 **and macOS**
February 24, 2017

***911 Operator*** is a simulation video game developed by Jutsu Games and published by PlayWay S.A.. It is available on Steam for Microsoft Windows and macOS.

## DLC

* 911 Operator: First Response
* 911 Operator: Special Resources

## External Links

* 911 Operator on Steam
* 911 Operator on SteamDB
77p egg: Eggwife

## International Release

WW Microsoft Windows, TBA

**77p egg: Eggwife** is an upcoming action game developed by 77p Studios and published by Hyperstrange. It will be released on Steam for Microsoft Windows sometime in the future.

## Premise

*After a sexual mishap, our hero 77p egg finds itself on a quest to find a new wife while the world is overrun by sentient sewage and a milk-obsessed cult. A dumb and crass FPS inspired by the likes of Postal 2, Duke 3D, and Goat Simulator.*

## External Links

* 77p egg: Eggwife on Steam
* 77p egg: Eggwife on SteamDB
ABM Command/Help/Scoring

Your mission is to protect the innocent civilians in the 6 Cities in your sector from the nuclear ICBM's of a maniacal, anti-American, Third-World dictator, whoever we're against this week. You do this by launching your own nuclear ABM's to fly into the path of the incoming misiles and detonate, destroying everything within the nuclear burst. The missiles come in waves and get faster and more numerous as the game progresses. After a few waves, SmartBombs begin to come in. SmartBombs can see the nuclear bursts and hover or dodge around them, and some of them can fly thru nuclear bursts for short periods. Occasionally, you will see Multiple, Independently-targetted, Re-entry Vehicles (MIRV's). MIRV's are special warheads which look normal until they are triggered, causing them to split into several warheads, all aimed at different cities! The game is over when all your Cities have been destroyed (even if you have ABM Sites).
3DO Interactive Multiplayer

The ***3DO Interactive Multiplayer*** is a video game console created by a company of the same name. The console was released in 1993 and was the main project for Trip Hawkins after his departure from Electronic Arts in 1991. It was hated for its FMVs, lack of a lock-out chip, and expensive price.

The 3DO, when released in 1993, was supposed to be a big contender in the 32-bit war, along with the Saturn, the 32X add-on for the Genesis & Mega Drive, and the PlayStation, but many factors prevented it from becoming a commercial success.

One problem was it was hyped as to being the ultimate 32-bit gaming rig, although that was rather questionable for its $700–800 launch price. Granted, the system did boast having up to 16 million displayable colors, 30 frames per second fullscreen, full-color digital video, and three ports to attach various peripherals to (most of which were never released) such as trackballs, keyboards, mice, 3D glasses, additional CD-ROM drives and modems.

However, there wasn’t a lot of software available for nearly its first entire year of existence. The games were also a mixed bag as well, as *Star Control II* got very high marks, and its version of *Castle Wolfenstein* was supposed to be one of the best at the time (since it actually had a map!), but the similar-themed first person shooter of *DOOM* was one of the worst versions at the time, *Twisted* made very little sense, and *Plumbers Don't Wear Ties* was one of the worst titles for the entire system.

The system was also mismanaged, as there were many third party companies producing models of it.

3D0 would later be sold to Matsushita, who tried to turn it around, but it ended up being discontinued in 1996. By mid-1994, Matsushita had sold 300,000 Real 3DO units worldwide.

## See also

* List of 3DO Interactive Multiplayer video games

## References

1. ↑ http://news.google.com/newspapers?nid=1309&dat=19941024&id=CP9OAAAAIBAJ&sjid=ZiEEAAAAIBAJ&pg=4407,1809513
7b7t

"7b7t" appears to be a Minecraft server, specifically an anarchy server, where there are typically no rules, and players are allowed to use hacks and engage in unrestricted gameplay. It seems to be a part of the Minecraft multiplayer community, and players can connect to it using the provided IP address. Minecraft anarchy servers are known for their chaotic and lawless environments, where players are free to do as they please, often resulting in unique and unpredictable experiences.
2K Games

**2K Games** is a global developer, marketer, distributor and publisher of interactive entertainment software games. 2K Games is a subsidiary of Take-Two Interactive, which also owns Rockstar Games notable for the *Grand Theft Auto* series. It was created on January 25, 2005 after Take-Two Interactive acquired developer Visual Concepts and its wholly owned subsidiary Kush Games from Sega for US$24 million.

The name "2K Games" comes from Visual Concepts' sports game line-up typically referred to as the *2K series*, which were originally published exclusively for the Dreamcast. 2K Games is head-quartered in Novato, California, where the company has re-purposed and refurbished a set of old aircraft hangers to use as offices and promotional areas. The label publishes a wide variety of console and PC titles developed both internally and externally.

In 2014, 2K Games launched a new game studio, called Hangar 13.

## Games

For games published by Sega for Visual Concepts prior to its acquisition by Take-Two Interactive, see 2K Sports.

## Offices

 2K Australia
 2K West
 Headquarters

## External links

* Take 2 official website
* 2K Games official website
* 2K Sports official website
* 2K Games Marin official website
* 2K Games China official website
* 2K Games Boston official website
* 2K Games Australia official website
2385 in video gaming fiction

## Notable events

* Captain Jean-Luc Picard becomes the Federation ambassador to Vulcan. *(Star Trek Online)*
* King Slathis of the Gorn takes the throne after his father's death. *(Star Trek Online)*
* Starfleet deactivates its Borg task force. Task force member Seven of Nine cuts all ties with Starfleet in protest and accepts a position with the Daystrom Institute. *(Star Trek Online)*
2395 in video gaming fiction

## Notable events

* The Vulcans celebrate the 225th anniversary of the completion of work on the rebuilt monastery at P'Jem. The ancient religious site was rebuilt by a coalition of Humans, Andorians, and Vulcans. *(Star Trek Online)*
* Ja'rod, son of Lursa, is ambushed by strange tri-pedal aliens while on shore leave. He defeats these aliens in combat and brings one back to his ship for questioning. *(Star Trek Online)*