Machamp (SSBU)

## How to unlock

* He is unlocked by using Quagsire and beat Mario 3 times at level 9 and he will be the first to be unlocked.
* Also use Incineroar and win Classic mode at any intensity and be the first unlocked

## About this fighter in this game

Machamp is a heavy weight fighter, not super heavy. Has weight over 102 so he is heavy weight but under 110. Machamp has moderate run speed and attacking speed is also okay, sometimes is not that great. He has powerful attacks and some normal. Overall his attack speed is more like a little bit slow but powerful, Machamp has good resistance against Weight based throws and a good resistance against normal attack, his defence is 1 so it is not bad making him good to be alive and hi resistance to being launched is also 0.92 making him have good survivability. He has no weaknesses in any survivability times, good weight for weight based attacks and good defence against most attacks with are about defence. He has not that great walk speed and air speed is not great compared to many characters, it is a bit better than Ho-oh but under 1.030. He has some strength which are mainly in survivability, he can punish opponents powerfully and can hit hard. His weakness is in some speeds but power makes up for it, his run speed is the only thing which is not that under average.

## Attributes

Machamp's attack is good, he has the ability to damage opponents and launch. This is one of his great strengths. He is one of the characters who can attack good. Machamp has very strong smash attacks and can KO Mario in early Percentages, like at 100%s. His smash attacks are strong and from edge of stage he can KO Mario even Earlier then 100%, like 86%. Machamp's smash attacks have a good amount of damage done and has a very high base knock back making overall Launching opponents very powerfully, He has also very strong non-smash attacks and some moves like his neutral ground attack does 4 attacks, a punch from each of his powerful fist giving lot of damage overall, he has a higher chance of doing damage because he can do 4 attacks for his neutral attack so he has a lot of high damaging hits. It also allows him to do higher percentages to in one whole attack so when followed by another attack it will do higher so he is one of the fighters who has 4 attacks in 1 attack while the other fighters usually have 3 or 2 or 1.

Machamp is a heavy weight fighter too and has good survivability in all aspects of the game. He can survive throws a lot and has a good defence making him not take any extra damage than he should take. With his resistance to being launched helps him to survive stronger attacks and also in total get launched less than he should be same against weight based throws, he can survive throws better too.

His speed is okay at running but his walking is not that great and his air is not too that great. Attack is speed is okay. His speeds are not that great. They are not that bad but not that good too.

Overall he is more stronger on the survivability side and punishing side, he is a little bit weak on the speed side which allows characters to evade and get to places quicker than Machamp but Machamp can survive longer and take more hits, also Punish and smash opponents away.

### Version 2.0.0

* His Up attack does more damage now. (7.8%,8.8% → 8.5%,9.5%) Also this means the total is higher, (16.6% → 18%). It also means that it launches better.
* His Up attack is now easier to do the 2 punches so it even does 2 In some point in air so it can 99% of the time can do success full hits during a combo.

### Attributes

* Machamp's Run speed is okay, he is 1.556.
* Machamp's walk speed is not good, it is 0.894.
* Machamp's air speed is not too good, 1.021.
* Machamp's attack and launching is extremely good.
* Machamp's Defence is 1.000.
* Machamp's Resistance to launching is 0.920.
* Machamp's Jumping is not too good, 32.5.
* Machamp is a heavy weight, Weight value of 104.

### Taunts

* First taunt is, he tenses all his muscles
* 2nd taunt is he says "Come on, Give me all you got"
* 3rd taunt is him stomping on the ground.

### Victory poses

* His victory pose is, he does a series of punches and ends with a right fist down wards and a upper right fist pointing up.
* His other Victory pose is "hahahhahahahahahh" then a stomp forward.
* His other Victory pose is, He does an uppercut while saying "Wasn't it dumb to fight some one with 4 arms" and then strikes the pose in the infobox.
	+ If against Four arms then he says "Who is the better 4 arm fighter now" and strikes a pose.

### Ground Attacks

* His neutral attack is: His right arms does a curved punch then followed by another curved punch with the left arms in the seconds hit, then he does a diagonal (Top right to bottom left) punch with his upper right arm then the final hit is a curved punch with his upper left hand.
	+ It is a 4 hit attack and it does, 2.4% then 2.6% then 2.8% and then 3.0%.
	+ Some neutrals like, Incineroar's 3 hit one does 10.5% and this one does 10.8% so it is close even though it is a 3 hit. Master hand is a one hit one and it is 10%.
	+ Start up and lag between hits are normal. The end lag is a little bit high but knockback is a bit good.
* His side attack is: he turns and his body faces the screen and does a punch.
	+ This move's direction can be changed. If you do a little up then he punch up but with his upper hand.
	+ Normal knock back and it does 7.9%.
	+ Normal lags.
* His up attack is: He punches up with both of his arms on one side, his upper and lower arm.
	+ It does 2 hits in 1 hit, it does 8.5%,9.5% so it does 18%. But if it hits an opponent in air then it does 0.5%. So if he uses it against a opponent of the ground it will do a magnificent launch.
	+ Normal lags and start up and knock back so with this damage it does good launching and super good when used on ground.
* His Down attack: He Does a tiny kick but it slides forward.
	+ Has a weak, very weak knockback but it does launch it a slight up ward angle so it allows Machamp to combo so this move does give a good combo potential, and can be followed up with a perfect up attack in lower percentages.
	+ Does 5.8% damage.
	+ Normal start up and very low lag which also improves its combo potential.
	+ Also it is a fast move which further increases the potential to combo and ability to not be punished that easily but still punishable on shield.
* Machamp's dash attack is: He does a kick and moves forward.
	+ It has quite high lag.
	+ It is quite slow.
	+ It does 8.9% damage and launches opponents good.

### Smash Attacks

* His forward smash is: A very powerful punch from both arms on a side. If The opponent is around his height then he will take damage more damage than a short opponent because the short opponent will only suffer one punch.
	+ Short opponents take 17.9% and gets launched powerfully. Fully charged is 26.9%.
	+ Tall opponents take 29.7% and gets launched very powerfully and can get KOd very easily, so easy it can do under 70%. Fully charged it does 40.2%.
	+ It even hits opponents who are tall like Mario but shorter than Mario then it does 17.9%.
	+ It has a punishable lag but the launch makes up for it.
	+ The start up is a tiny bit over average.
* His down smash is: HE Does a powerful punch both sides with both arms.
	+ It has a long start up.
	+ The move is slow and a large lag.
	+ It does 19.7% damage and has a high knock back so it launches opponents very powerfully. Fully Charged does 28.2%.
* His up smash is he punches both arm up (Only his up left and upper right).
	+ Normal start up but high lag.
	+ Good at launching. And damage, 13.5% If used on a opponent next to him on ground, 15.7% if a single direct punch, 20.7% if a clean hit right in the middle. Fully charged it does: And damage, 15.5% If used on a opponent next to him on ground, 18.7% if a single direct punch, 28.7% if a clean hit right in the middle.

### Aerial Attacks

* His neutral aerial is a spin in mid air doing 1 hit.
	+ Its landing lag is high and its end lag is high making it a very slow move.
	+ It is a slow move also it has a high start up.
	+ It does 14.6% damage and launches opponents powerfully.
* His side attack is a 2 hit attack. He does a single round house kick and at the end it stops with a punch from both arms on a lower angle.
	+ It is a 2 hit attack which makes its damage done even high and its knock back even higher.
	+ It has a quite large end lag. but normal landing lag.
	+ It does 9.2% then as it is a punch which uses 2 arms that makes it more powerful, 13.5%. SO this move does 22.5%.
	+ This move in the duration of attack time is so fast that it will 100% do 2 hits.
* Machamp's down attack is: a double feet stomp.
	+ It can meteor smash easily and has low start up.
	+ The hitbox for meteor smash is quite long lasting and has a quite large hitbox for it too.
	+ It has high end lag.
	+ does 9.8% damage.
* Machamp's back attack is: Hidden power fire. But the way he uses it is he puts his arm back which contains the energy and launches opponents.
	+ Normal start up but quite high end lag but does 7.2% damage but has a very high base knockback.
* His up aerial is: Knock off. It is a punch with one of his upper arms containing dark energy and some how hit opponents down.
	+ It can very, very easily do a meteor smash and does 15.4% damage.
	+ High lags.

### Grabs&Pummel

* His pummel is a head butt.
	+ Very slow but does 3.4% damage.
* His front throw is: He shoots the opponents out with a gold energy beam from his belt. Not weight based.
	+ Does 9.2% damage and has a normal base knockback but of the damage it launches opponents good.
* His back throw is with both arms he throws the opponents, weight based.
	+ It has extra power in the throw as he has 2 arms throwing.
	+ It can easily, very easily KO lightweights and under of its powerful throw and in addition to Machamp's powerful attack stat, he done a 2 arms throw which boosts the knock back and of doing 12.8% damage it does even more powerful. It can KO Balloon weights from edge of stage if they are on 13% or higher, feather weights in 26% or higher and the heaviest light weigh can be KOd at 52% or higher. And also KO Mario (Weight 97 so middle weight) if he is on 64% or higher and if against another Machamp it can do over 85% so it easily is a very powerful move and KO many opponents so easily.
* His down throw is: He shoots an energy beam down wards then if the opponent has a lower defensive stat then he does 2 hits and follow up with a punch. Not weight based.
	+ It goes stronger against low defender so it can KO them easier because low defence fighter can be KOd easily, it is in their name and also of it going stronger it can do even more powerful.
	+ Does 9.6% with the beam and 3.7% with the punch.
* Machamp's up throw is a throw with both arms up. Weight based.
	+ Same attributes as back throw but as it has not edge of stage so it KOs a bit later.

### Specials

* Machamp's neutral special is: A charged up punch, focus punch.
	+ When hits then it does a large launch and does 24.6% damage and launches opponents strongly and KOs Percents under 50.
	+ Very high lag and can only hit when fully charged.
* Machamp's side special is: thunder punch.
	+ quite high start up and lag and a slow move.
	+ Paralysis opponents for 1 seconds and does 14.8% damage.
* Machamp's up special is: Close combat. he does a series of punches up wards and rising him up.
	+ Does not rise high and is very slow at start and also, he has a large start up.
	+ Very strong knock back and it does 12 hits and it all does high damage. each hit in the first 1-4 does 1.5%. 5-8 does 2%. 9-11 does 2.5% and final hit does 4%. So in total it does 21% damage and a powerful base knock back so it launches opponents super powerfully.
	+ This move can KO at early Percents like for Mario around 80%.
* Machamp's down special is: counter.
	+ Counters opponents with 1.5× damage so he launches them 1.5× too.

### Final Smash

* His final smash is: 4 smashes. He starts it by grabbing the opponent. He does his side smash with his other 2 arms then he does a even more charged side smash then he jumps a bit and does a smash onto the ground grounding the opponents then he throws him up and rises and ends it with a small hit from 2 hands and then an extremely powerful hit at the end.
	+ This move has extreme power. 27.4%,32.6%,23.7%, then 2% and a Final 40.5%. overall a 124.2%.
	+ An ultimate base knock back and so powerful launching.
	+ It does a OHKO To ones who get launched overall 0.65× or above so over 95% of the roster in SSBU will get OHKO, he does the final hit very high in the air making it very near for them off screen, secondly it is such a powerful hit which individually can land a OHKO and it does it when The opponent is over 80% damage.

## Damages against 8 UBs and the 11

### neutral attack

* UB. Does 0-1,0-1,0-1,0-1. Total can be from 0-4.
* UB. Does 0-1,0-1,0-1,0-1. Total can be from 0-4.
* UB. Does 0-1,0-1,0-1,0-1. Total can be from 0-4.
* UB. Does 0-1,0-1,0-1,0-1. Total can be from 0-4.
* UB. Does 0-1,0-1,0-1,0-1. Total can be from 0-4.
* UB. Does 0-1,0-1,0-1,0-1. Total can be from 0-4.
* UB. Does 0-1,0-1,0-1,0-1. Total can be from 0-4.
* UB. UB. Does 0-1,0-1,0-1,0-1. Total can be from 0-4.
* the11. Does 0-1,0-1,0-1,0-1. Total can be from 0-4.
* the11. Does 0-1,0-1,0-1,0-1. Total can be from 0-4.
* the11. Does 0-1,0-1,0-1,0-1. Total can be from 0-4.
* the11. Does 3,2,2,4. Total can be 11%.
* the11. Does 0-1,0-1,0-1,0-1. Total can be from 0-4.
* the11. Does 0-1,0-1,0-1,0-1. Total can be from 0-4.
* the11. Does 0-1,0-1,0-1,0-1. Total can be from 0-4.
* the11. Does 0-1,0-1,0-1,0-1. Total can be from 0-4.
* the11. Does 0-1,0-1,0-1,0-1. Total can be from 0-4.
* the11. Does 0-1,0-1,0-1,0-1. Total can be from 0-4.
* the11. Does 0-1,0-1,0-1,0-1. Total can be from 0-4.

### side attack

* UB. Does 0.7%. Total is 0.7%.
* UB. Does 0.7%. Total is 0.7%.
* UB. Does 0.7%. Total is 0.7%.
* UB. Does 0.7%. Total is 0.7%.
* UB. Does 0.7%. Total is 0.7%.
* UB. Does 0.7%. Total is 0.7%.
* UB. Does 0.7%. Total is 0.7%.
* UB. Does 0.7%. Total is 0.7%.
* the11. Does 0.5%. Total is 0.5%.
* the11. Does 0.4%. Total is 0.4%.
* the11. Does 0.5%. Total is 0.5%.
* the11. Does 12%. Total is 12%.
* the11. Does 0.5%. Total is 0.5%.
* the11. Does 0.5%. Total is 0.5%.
* the11. Does 0.5%. Total is 0.5%.
* the11. Does 0.5%. Total is 0.5%.
* the11. Does 0.5%. Total is 0.5%.
* the11. Does 0.5%. Total is 0.5%.
* the11. Does 0.5%. Total is 0.5%.

### down attack

* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 6%. Total is 6%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.

### up attack

* UB. Does 1%,1%. Total is 2%.
* UB. Does 1%,1%. Total is 2%.
* UB. Does 1%,1%. Total is 2%.
* UB. Does 1%,1%. Total is 2%.
* UB. Does 1%. Total is 1%.
* UB. Does 1%,1%. Total is 2%.
* UB. Does 1%,1%. Total is 2%.
* UB. Does 1%,1%. Total is 2%.
* the11. Does 0.5%,0.5%. Total is 1%.
* the11. Does 0.5%,0.5%. Total is 1%.
* the11. Does 0.5%,0.5%. Total is 1%.
* the11. Does 15%,14%. Total is 29%.
* the11. Does 0.5%,0.5%. Total is 1%.
* the11. Does 0.5%,0.5%. Total is 1%.
* the11. Does 0.5%,0.5%. Total is 1%.
* the11. Does 0.5%,0.5%. Total is 1%.
* the11. Does 0.5%,0.5%. Total is 1%.
* the11. Does 0.5%,0.5%. Total is 1%.
* the11. Does 0.5%,0.5%. Total is 1%.

### dash attack

* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 6%. Total is 6%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.

### pummel

* UB. Does 0.1. Total is 0.1%.
* UB. Does 0.1. Total is 0.1%.
* UB. Does 0.1. Total is 0.1%.
* UB. Does 0.1. Total is 0.1%.
* UB. Does 0.1. Total is 0.1%.
* UB. Does 0.1. Total is 0.1%.
* UB. Does 0.1. Total is 0.1%.
* UB. Does 0.1. Total is 0.1%.
* the11. Does 0.1. Total is 0.1%.
* the11. Does 0-1. Total can be from 0-1.
* the11. Does 0-1. Total can be from 0-1.
* the11. Does 1.5. Total is 1.5%.
* the11. Does 0-1. Total can be from 0-1.
* the11. Does 0.1. Total is 0.1%.
* the11. Does 0-1. Total is 0-1.
* the11. Does 0-1. Total can be from 0-1.
* the11. Does 0-1. Total can be from 0-1.
* the11. Does 0.1. Total is 0.1%.
* the11. Does 0-1. Total can be from 0-1.

### front throw

* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 6%. Total is 6%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.

### back throw

* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 6%. Total is 6%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.

### up throw

* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 6%. Total is 6%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.

### Down throw

* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 6%. Total is 6%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.

### neutral aerial

* UB. Does 1%. Total is 1%.
* UB. Does 1%. Total is 1%.
* UB. Does 1%. Total is 1%.
* UB. Does 1%. Total is 1%.
* UB. Does 1%. Total is 1%.
* UB. Does 1%. Total is 1%.
* UB. Does 1%. Total is 1%.
* UB. Does 1%. Total is 1%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 0.4%. Total can be from 0.4%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 16%. Total is 16%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 0.7%. Total is 0.7%.

### Forward Aerial

* UB. Does 1%,1%. Total is 2%.
* UB. Does 1%,1%. Total is 2%.
* UB. Does 1%,1%. Total is 2%.
* UB. Does 1%,1%. Total is 2%.
* UB. Does 1%. Total is 1%.
* UB. Does 1%,1%. Total is 2%.
* UB. Does 1%,1%. Total is 2%.
* UB. Does 1%,1%. Total is 2%.
* the11. Does 0.5%,0.5%. Total is 1%.
* the11. Does 0.5%,0.5%. Total is 1%.
* the11. Does 0.5%,0.5%. Total is 1%.
* the11. Does 15%,14%. Total is 29%.
* the11. Does 0.5%,0.5%. Total is 1%.
* the11. Does 0.5%,0.5%. Total is 1%.
* the11. Does 0.5%,0.5%. Total is 1%.
* the11. Does 0.5%,0.5%. Total is 1%.
* the11. Does 0.5%,0.5%. Total is 1%.
* the11. Does 0.5%,0.5%. Total is 1%.
* the11. Does 0.5%,0.5%. Total is 1%.

### back aerial

* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* UB. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 6%. Total is 6%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.
* the11. Does 0.4%. Total is 0..4%.

### Up aerial

* UB. Does 1%. Total is 1%.
* UB. Does 1%. Total is 1%.
* UB. Does 1%. Total is 1%.
* UB. Does 1%. Total is 1%.
* UB. Does 1%. Total is 1%.
* UB. Does 1%. Total is 1%.
* UB. Does 1%. Total is 1%.
* UB. Does 1%. Total is 1%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 0.4%. Total can be from 0.4%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 16%. Total is 16%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 0.7%. Total is 0.7%.

### Down aerial

* UB. Does 1%. Total is 1%.
* UB. Does 1%. Total is 1%.
* UB. Does 1%. Total is 1%.
* UB. Does 1%. Total is 1%.
* UB. Does 1%. Total is 1%.
* UB. Does 1%. Total is 1%.
* UB. Does 1%. Total is 1%.
* UB. Does 1%. Total is 1%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 0.4%. Total can be from 0.4%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 16%. Total is 16%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 0.7%. Total is 0.7%.

### Side Smash

* UB. Does 4 and 6. Total can be from 4-6.
* UB. Does 4 and 6. Total can be from 4-6.
* UB. Does 4 and 6. Total can be from 4-6.
* UB. Does 4 and 6. Total can be from 4-6.
* UB. Does 3 and 5. Total can be from 3-5.
* UB. Does 4 and 6. Total can be from 4-6.
* UB. Does 4 and 6. Total can be from 4-6.
* UB. Does 4 and 6. Total can be from 4-6.
* the11. Does 4 and 6. Total can be from 4-6.
* the11. Does 4 and 6. Total can be from 4-6.
* the11. Does 4 and 6. Total can be from 4-6.
* the11. Does 30 and 45. Total can be from 30-45.
* the11. Does 4 and 6. Total can be from 4-6.
* the11. Does 4 and 6. Total can be from 4-6.
* the11. Does 4 and 6. Total can be from 4-6.
* the11. Does 4 and 6. Total can be from 4-6.
* the11. Does 4 and 6. Total can be from 4-6.
* the11. Does 4 and 6. Total can be from 4-6.
* the11. Does 4 and 6. Total can be from 4-6.

### down Smash

* UB. Does 3 and 5. Total can be from 3-5.
* UB. Does 3 and 5. Total can be from 3-5.
* UB. Does 3 and 5. Total can be from 3-5.
* UB. Does 3 and 5. Total can be from 3-5.
* UB. Does 3 and 5. Total can be from 3-5.
* UB. Does 3 and 5. Total can be from 3-5.
* UB. Does 3 and 5. Total can be from 3-5.
* UB. Does 3 and 5. Total can be from 3-5.
* the11. Does 3 and 5. Total can be from 3-5.
* the11. Does 1 and 2. Total can be from 1-2.
* the11. Does 3 and 5. Total can be from 3-5.
* the11. Does 20 and 30. Total can be from 20-30.
* the11. Does 3 and 5. Total can be from 3-5.
* the11. Does 3 and 5. Total can be from 3-5.
* the11. Does 3 and 5. Total can be from 3-5.
* the11. Does 3 and 5. Total can be from 3-5.
* the11 Does 3 and 5. Total can be from 3-5.
* the11. Does 3 and 5. Total can be from 3-5.
* the11. Does 3 and 5. Total can be from 3-5.

### up Smash

* UB. Does 3 and 5. Total can be from 3-5.
* UB. Does 3 and 5. Total can be from 3-5.
* UB. Does 3 and 5. Total can be from 3-5.
* UB. Does 3 and 5. Total can be from 3-5.
* UB. Does 3 and 5. Total can be from 3-5.
* UB. Does 3 and 5. Total can be from 3-5.
* UB. Does 3 and 5. Total can be from 3-5.
* UB. Does 3 and 5. Total can be from 3-5.
* the11. Does 3 and 5. Total can be from 3-5.
* the11. Does 1 and 2. Total can be from 1-2.
* the11. Does 3 and 5. Total can be from 3-5.
* the11. Does 20 and 30. Total can be from 20-30.
* the11. Does 3 and 5. Total can be from 3-5.
* the11. Does 3 and 5. Total can be from 3-5.
* the11. Does 3 and 5. Total can be from 3-5.
* the11. Does 3 and 5. Total can be from 3-5.
* the11 Does 3 and 5. Total can be from 3-5.
* the11. Does 3 and 5. Total can be from 3-5.
* the11. Does 3 and 5. Total can be from 3-5.

### special

* UB. Does 3%. Total is 3%.
* UB. Does 3%. Total is 3%.
* UB. Does 3%. Total is 3%.
* UB. Does 3%. Total is 3%.
* UB. Does 3%. Total is 3%.
* UB. Does 3%. Total is 3%.
* UB. Does 3%. Total is 3%.
* UB. Does 3%. Total is 3%.
* the11. Does 2%. Total is 2%.
* the11. Does 2%. Total is 2%.
* the11. Does 2%. Total is 2%.
* the11. Does 30%. Total is 30%.
* the11. Does 2%. Total is 2%.
* the11. Does 2%. Total is 2%.
* the11. Does 2%. Total is 2%.
* the11. Does 2%. Total is 2%.
* the11. Does 2%. Total is 2%.
* the11. Does 2%. Total is 2%.
* the11. Does 2%. Total is 2%.

### side special

* UB. Does 1%. Total is 1%.
* UB. Does 1%. Total is 1%.
* UB. Does 1%. Total is 1%.
* UB. Does 1%. Total is 1%.
* UB. Does 1%. Total is 1%.
* UB. Does 1%. Total is 1%.
* UB. Does 1%. Total is 1%.
* UB. Does 1%. Total is 1%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 0.4%. Total can be from 0.4%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 16%. Total is 16%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 0.7%. Total is 0.7%.
* the11. Does 0.7%. Total is 0.7%.

### up special

* UB. Does 3%. Total is 3%.
* UB. Does 3%. Total is 3%.
* UB. Does 3%. Total is 3%.
* UB. Does 3%. Total is 3%.
* UB. Does 3%. Total is 3%.
* UB. Does 3%. Total is 3%.
* UB. Does 3%. Total is 3%.
* UB. Does 3%. Total is 3%.
* the11. Does 2%. Total is 2%.
* the11. Does 2%. Total is 2%.
* the11. Does 2%. Total is 2%.
* the11. Does 30%. Total is 30%.
* the11. Does 2%. Total is 2%.
* the11. Does 2%. Total is 2%.
* the11. Does 2%. Total is 2%.
* the11. Does 2%. Total is 2%.
* the11. Does 2%. Total is 2%.
* the11. Does 2%. Total is 2%.
* the11. Does 2%. Total is 2%.

### Final smash

* UB. takes 12% damage.
* UB. takes 12.7% damage.
* UB. takes 11.6% damage.
* UB. takes 11.8% damage.
* UB. takes 12.9% damage.
* UB. takes 11.7% damage.
* UB. takes 12.1% damage.
* UB. takes 11% damage.
* the11.takes 11% damage.
* the11. takes 7% damage.
* the11. takes 11% damage.
* the11. takes 135.8% damage.
* the11. takes 11% damage.
* the11. takes 11% damage.
* the11. takes 11% damage.
* the11.takes 11% damage.
* the11. takes 11% damage.
* the11. Takes 11% damage.
* the11. takes 11% damage.

## Images

```

  Machamp side attack

```

## Matches,ranks and summary

### matches

#### Incineroar VS Machamp

18 December 2018

 VS

Incineroar started of strong by hitting and stuff, he was beating up Machamp and using special moves and smash attacks. Machamp suffered and Almost got KOd then Machamp started hitting back and throwing. After a while Machamp got KOd and Incineroar taunted. When Machamp came back he was knocking Incineroar out and KOd him. After a while Incineroar got KOd again and then Incineroar used a smash attack and hit him hard. After a few minutes where they both were over 120.3%. Incineroar dashed and used a dash attack and hit Machamp but Machamp came back and shield shifted and grabbed Incineroar and threw him back. Incineroar used a grab which missed and Machamp used a smash attack and KOd Incineroar. 2-1. Incineroar fought back by using side and neutral attacks. And Machamp did survive a bit but Luckily Machamp is not that light and survived a throw which almost KOd him so his weight allowed him to survive. Machamp did jump back but got hit by a dash attack. After 4 minutes. Where Machamp did get hurt for 40.2% of the time but hit and dodged skillfully. Machamp almost KOd Incineroar and almost KOd him. Incineroar KOd him by a darkest lariate. 1-1. When Machamp came back, Macahmp KOd him. Macahmp won 1-0. (There was items this fight and Incineroar was able to use a metal box to survive and not get KOd and Machamp winning 2-0).

#### Machamp VS Four arms

4 January 2019

 VS

The Fight of both characters with 4 arms, Machamp is like the upgrade of four arms, he is faster In all speed except attack is almost the same. His knockback and damage is better hence he launches opponents better. Machamp's survivability is better and his weight is heavier. They fought and Four arms got KOd very early at 69.5% by a side smash then a final smash from Machamp making it 3-1 then Machamp ended it with 3-0.

#### Machamp VS R.O.B.

29 February 2019

 VS

Machamp won 2-0.

#### =Machamp VS Mewtwo

20 March 2019

 VS

They started and Machamp paralysed Mewtwo until he was on 200% damage and Killed him. Done this 3 times and 3-0. Machamp won 3-0.

#### Duck Hunt VS Machamp

12 April 2019

 VS

Machamp won 2-0.

#### Little Mac VS Machamp

1st June 2019

 VS

Machamp won 2-0.

#### Machamp VS Ren Amamiya

12th June 2019

 VS

Ren Amamiya won 1-0.

#### Machamp VS Ren Amamiya

12th June 2019

 VS

Ren Amamiya won 1-0.

#### Donkey Kong VS Machamp

 VS

Donkey Kong wins 1-0.

#### Mewtwo VS Machamp

 VS

Machamp won 1-0.

### Falco VS Machamp

 VS

Falco won 1-0.

### Summary

So far in the Game, Machamp has an okay tournament representation and on the records online, He is kind of average. Like Most Characters, Low Representation of the number of characters in the game however he is not really ever seen on the top scores where most of his weakness actually lies in his laggy moves .His moves are great especially his side special can be followed by a smash attack or against Lucario he can use a back throw and KO him. Machamp has okay dash speed so he can get top places not that long. He does a bit struggle to travel far in air, he does not that great ability to recover from damage but he does have the ability to KO opponents. Especially against taller than Mario opponents will suffer more damage against him. he can defeat Greninja because Greninja takes forever to land a hit so he can use his side special continuously until Greninja is around a 200% like damage. Machamp has very good and powerful attacks, some are slow but the power they have is very powerful. They can smash opponents easily out of the stage. Machamp can freeze opponents at 0% they get paralyzed for 1 seconds but as they take damage they get paralyzed longer so Machamp can easily use a little bit **Charged** Side Smash especially against tall Mario or taller opponents, they will really suffer. Machamp is very powerful in throws especially to weight based attacks, those are one of the hardest moves to survive. Pichu who is even lighter than Lucario can almost always get KOd by Machamp's back throw, Machamp can survive good as well making him able to stay longer hoping to attacks and smash opponents out of the stage. This makes Machamp very good, and his damage done is insanely high especially the fact he does 2 hits in his forward aerial. Making it extremely high damage. Like While Mario uses a smash attack and does 13 or something. And Machamp uses a neutral aerial and does over 14% damage. Machamp's moves have a very high knock back. And Some moves allow him to combo like down ground attack then at low percents he can use up ground attack doing 16.6 + 5.8= 22.6% damage. Machamp does the 2 hits because around 15% or under and opponent is in air he can do the 2 arms up so then it will launch opponents very high also Against Lucario, yes Lucario is hard to catch but Machamp uses a down attack then a grab, then a back throw. His Down attack is an open to many combos, even sometimes smash attacks. His up aerial can easily KO opponents to. Machamp's neutral ground is strong but he can interrupt his attack and do a 3 hit followed by an up attack or a side smash. His side smash is very efficient as it surprisingly has around normal start up allowing him not to worry much about using this for combos and making it such a powerful move. Like He can use a down attack then a side smash attack and KO Mario. Machamp has many special things which make him such a higher tier character. Also the update which happened even boosted him making his up ground attack even better. But his bigger weakness which stops him from getting even better is his speed. He has lags and not really great speed in general, Also his very poor recovery is also a large problem.