recursal/Fanatic-Fandom huggingface dataset:
Svetlana Leveton

Svetlana runs the trading post with her husband Oleg. She is a rather motherly figure, and she does her best to make sure that at least one piece of the Pomarj is comfortable for weary travelers. Svetlana is an excellent cook, and she is a rather hardy woman. Before marrying Oleg, she was a fisherman's daughter in Ulek. Her hard life in the port city of Gryrax prepared her for life on this rugged frontier.
Dwarves

Dwarves, known as dwur in the Flan tongue, are a stalwart race of warriors and crafters. They are particularly numerous in the various hills and mountains, such as the Iron Hill, Crystalmists, or Lortmils. Within human civilizations, dwarves are found in nearly every nation, especially the Yeomanry league. The Principality of Ulek is the largest nation that is actually controlled by dwarves. Dwarven craftsmanship is legendary, and only matched by that of master elven craftsmen. A dwarf's combat prowess is also the something of many myths, and many nations seek out dwarven mercenaries to bolster their armies.

However, there are also fortresses built into the mountains that outsides are not allowed access to. The largest fortress is the Crushing Mountain Stronghold, presided over by Stonelord Kilvar Barent and his right hand Gildal.

**Mountain dwarves** live almost exclusively in these fortresses, or in smaller forts that dot the mountains. Their socieities go largely unknown and unnoticed by the rest of the world.

**Hill dwarves**, a comparatively short and lithe breed of dwarf, live mainly in the foothills surrounding the mountain ranges, and they are the most likely type of dwarf that an outsider would encounter. The Principality of Ulek is the largest nation that is actually controlled by dwarves, and the royalty there is made up of hill dwarves. Hill dwarves are a peculiarity to other dwarves, as they actually seek out adventure and tend to break traditional molds.

**Deurgar** are generally hard-hearted and of an evil disposition. They live in the Underdark or other suitably deep, dark places. They are dark skinned, and their eyes are usually fiery red. Deurgar have been known to invade dwarven strongholds, and they seem to have a special hatred for their lighter skinned cousins.

Dwarves tend to worship the dwarven pantheon, with Moradin as their chief deity. Deurgar worship evil gods, old gods, and powerful Underdark creatures who have exerted their will upon them.
Freehold People

Important personages within the colony.

**Admus Morek (PC)**

**Alcott Drummond**

**Arandur Elenvir**

**Asrat Yima**

**~~Balemourn Taletreader~~ (PC)**

**Carhona Whisperstep**

**Crimli**

**Dace Crestrock**

**Dev**

**~~Dez Couland~~** **~~(PC)~~**

**Dordal Gutbeard**

**~~Edder Teskos~~ ~~(PC)~~**

**Feppo Goldbough**

**Francesca Couland**

**Giantbane**

**Gramdir Kiomest (PC)**

**~~Grim Tallstag~~ (PC)**

**Ken**

**Keth Barnes**

**~~Krip~~**

**Krusk (PC)**

**Lambard the Invincible**

**Lord Tarrak Amsel**

**Marelda the Soothsayer**

**Ogwin the Carved**

**Piktuhbah**

**Ser Quintis Snow**

**Tarod Butrain (PC)**

**The Witch**

**Urag Grimsmile**
Gramdir Kiomest

Son of a farmer and the oldest of 3 sons, Gramdir is adept at living in the wild, surviving on the wilderness and defending himself from wild predators. He never found living in the same place comfortable, so after 15 years working the farm with his family, told his father he would be leaving at the end of the summer, to go out and forge his own path. His father was upset that he didn't take over the business, but Gramdir was sure his younger brothers would do a fine job.

Tragically, during the mid-summer festival, Gramdir's family along with most of the town was slain at the hands of goblin invaders. Over the course of the next three years, Gramdir fought back the goblins, restored his village, and went out on his own to hunt game for the villiage and to track down goblin stragglers. After nearly a year of poor hunting, he returns home to recenter himself.
タトゥイーン

タトゥイーンはスター・ウォーズに登場する惑星です。このページではスター・ウォーズ バトルフロントII (DICE)に登場する惑星タトゥイーンについてまとめています。

※スターウォーズ全般の惑星タトゥイーンに関する詳しい設定に関してはWookiepediaの**タトゥイーンのページをご覧ください。**

概要
--

タトゥイーン（Tatooine）はアウター・リム・テリトリーのアケニス宙域、タトゥ星系に属した砂漠の惑星。ギャラクティック・コアから遠く離れた辺境の星で、双子の太陽の軌道を周回していたため焼けつくような乾燥した気候だった。地上にはデューン・シーと呼ばれる広大な砂漠が広がり、水分農夫たちは水分凝結機を使って大気中の水分を収集していた。タトゥイーンには銀河共和国や銀河帝国といった銀河系政府の法の支配が届かず、ハットの犯罪王が宇宙港を取り仕切っていた。モス・アイズリーやモス・エスパといった数少ない港町は犯罪者や賞金稼ぎ、ギャングの温床になっていた。モス・エスパのグランド・アリーナのポッドレース・トラックはアウター・リム屈指の知名度を誇り、1年に一度ブーンタ・イヴ・クラシックのレースが開催されていた。（Wookipediaより）

## ギャラリー

ナブー・カミーノ・キャッシーク
**オリジナル・トリロジー**
**タトゥイーン**・ホス・ヤヴィン
**シークエル・トリロジー**
タコダナ・スターキラー基地
Wovok Nethergazer

Wovok Nethergazer is a warlock who has given himself over to the power of the Great Old One, Cthulhu. He is also a member of the Cult of Erevan, a cabal of warlocks who worship the demigod Erevan, who grants immense power to those who study the dark arts.

Though a warlock, Wovok typically fights for "good" causes, though it is typically just to increase his power.

He was born in Furyondy, but he spent time in the Yeomanry League researching the caveronous entrances to the Underdark. He knows quite a bit about the dark depths of the Underdark, and he is said to have contacted many strange entities that live there. In truth, he was apprenticed to a mindflayer for a while.

Wovok became bored with his master and left the Underdark to seek out more power topside. This journey led him to Oaken Hill where he currently works as the colony's spymaster.
Adon Ohmsford

Jocelyn Ohmsford lived in a border village, whose name was lost in conquest. She was fifteen when the Skullcrush clan burned her village. She hid but could not escape her fate. An orc captain found her in the village and took his prize of conquest right there, the blood of her family and friends not even dried. The orc left her to die of the wounds he had caused, but the gods had different ideas for her. A cleric named Boris and his traveling companion, Massani Morlock, found her and nursed her back to health and found the young woman was with child.

They took the woman to a village named Sheafdale where she bought a farm with her family's savings, all that was left of her old life. Boris stayed with her till she had the child. Being a half orc himself, he wanted to prepare her for the birth of her child. He knew that some mothers could not handle the mark of the beast when the half bloods are born, but to his surprise, he had never seen someone so happy.

*"His name is Adon....Adon Ohmsford. Aren't his eyes beautiful I see great things in them eyes there....."* *-Jocelyn Ohmsford* Adon Ohmsford, named after his great grandfather, was born a healthy young boy, his skin a pale pink just as his mothers and hair of brown. His only mark that he received from his father was the large tusk and his slightly larger build. After his third name day, a chronic eye infection in his left eye began plaguing the child, but no other health problems worried the child. His mother struggled to keep their farm; unwilling to take a suitor, but when Adon came to age he used his strength to help provide so his mother could rest after her hard life. Adon worked on every farm in the village of Sheafdale and unloaded for the local tavern. A copper at a time, he made sure his mother would not have to work anymore.

Adon was raised to pray to Pelor, everyday when the sun rose and set, Adon fell to his knees and made prayers to the light. Then that day came when his home, his friends, and his mother was taken from him. On his holy day,in front of his holy warriors. and his devote followers his home was ransacked and burned, his mother killed. Adon was never the same.
Over the next couple of years a voice crept in to his and one word kept echoing in his sleep.....

"***...conquest..."*** He spent the next years in seclusion trying to fight back the voice and the urges of his bestial blood.

***"...Conquest..."*** *The voice crept in and he trained his body to be a living weapon.*

***"...CONQUEST..."*** *He let the voice in and felt the power surge through him. A holy power ran through his body, his spear an extension of his arm, and want for one thing...*

***"...CONQuest..."**
......but every once in awhile when things get dire a warm voice sneaks in and reminds him of home......*
Zuridar Tuskbreaker

Zuridar is a half-orc who has taken the Tuskbreaker Oath. He has sworn to clear all orcs from the peninsula. Zuridar is intent on marching all the way to the eastern end of the peninsula, killing any orcs he finds. When he reaches the ocean, he plans to fling into his watery grave.

Zuridar's greatsword crackles with energy each time he swings it. This weapon is masterfully made, and it is rather unusual for a half orc to posses such a valuable weapon.
Circle of Eight

The **Circle of Eight** (formed from the earlier **Citadel of Eight**) is an organization of wizards.

They are based in the Flanaess, the easternmost portion of Oerik. The Circle of Eight's chief purpose seems to be the preservation of the balance of power between the forces of Good, Evil, Law, and Chaos in the Flanaess, ensuring that one does not dominate the other for an extended period of time. To this end, the Circle often works behind the scenes, especially when aiding the cause of evil.

Despite the organization's name, the Circle of Eight actually has nine members. The Circle consists of eight powerful wizards and their leader, Mordenkainen the archmage. In fact, the group is sometimes referred to as "Mordenkainen and the Circle of Eight."
Dev

Devrik "Dev" Vestrine is a seasoned fisherman who spends most of his time on the docks or in the shallows nearby. He is responsible for putting food in more mouths than any single person in the colony, and he takes his job rather seriously. Despite his horribly disfigured appearance, he is popular around town. His popularity is mainly due to his infectious smile, and the fact that he keeps the populace from the brink of starvation doesn't hurt either.
Krusk

Everybody knows Krusk! Krusk is a half-orc taken in by his human mother. He wants to prove that half-orcs have a place in society, and he felt he could accomplish this by joining the military as soon as he was able. He served for several years until the Wheat March, where he experienced the toughest fighting of his life. This caused him to reevaluate and leave the military. He now earns a living performing manual labor. He came to Freehold because he felt there would be greater prospects for work in a new colony, but there is some part of him that still wants to take up the sword again.
Dace Crestrock

Dace is the de facto leader of Freehold. He is a grave man, whose face is worn with lines of age and worry. Dace understands the dire situation that the colony is in, but some seek to undermine his authority by saying he is simply unfit for the job.

After the orc incursion on the colony, Dace gave up leadership to Ser Quintis Snow. There were talks of sending him away, but Gramdir decided to deputize him instead.
Minotaurs

Minotaurs have the features of a human and bull combined. They are innately strong creatures, and their horns make devastating weapons in combat. Their strength is only matched by their pride. A minotaur simply cannot stand being made to seem weak, and they will do whatever they can to repay the slight.

In minotaur society, the only way to move through the ranks is by combat. A minotaur who is rich from some ingenious enterprise could be seen as a peasant because they do not possess enough martial skill. Coliseums and fighting pits are attended by all minotaurs in a given tribe, and some fighting sessions can go on for days as the minotaurs try to increase their standing.

The fact that any minotaur of station had to literally fight to get it makes the majority of minotaur arrogant toward other races. They laugh at those who say their society is cruel, and they see no reason why the weak should rule the strong. Despite this arrogance, they are incredibly honorable creatures. They will not seek to cheat anyone else, and this trait can make them rather blunt. A minotaur is the greatest companion a person can have because once they give their word, they will never go back on it.

A highly prized attribute of minotaurs is that they have a supernaturally good sense of direction. If they have ever travelled a path even once, they can perfectly retrace them steps. This makes them exceedingly good sailors, and many navies retain the services of minotaurs as navigators.
Balemourn Taletreader

Blood magic froze Belmorn for 1000 years where he awoke with a case of amnesia. He slowly started to remember the mission he was on before he was frozen, to escort Sylgwyn as she purifies Rotbane to slay Vermillax. Fool hardy and head strong seemed to run into danger with little to no regard for his safety or the safety of his party. Cheating death on multiple occasions. Needing only the bare necessities often refused payment and only used goods to barter as go the teachings of his monastic lifestyle. Any trinket or symbol of sun light or pelor he held dear as a member of the Order of the Sun Soul they held these things most sacred. Fearing nothing and with only a stick in hand seemed to be able to defeat any foe in his way. Ultimately it was this falsified courage that was his demise as he ran ahead in the time spent in the underdark and perished leaving behind next to nothing.
Principality of Ulek

### Population

As of 591 CY, the population of the Principality of Ulek totaled 538,400 persons, over half of whom are humans of mainly Suel and Oeridian stock. Dwarves make up the next largest group (around 30% of the total population), with hill dwarves outnumbering mountain dwarves by approximately 2-to-1. Halflings are also present in significant numbers (10%), while the remainder of the population is a mix of elves, gnomes, half-elves, and others.

### Religion

The most popular deities among the Principality of Ulek's citizens are Ulaa, the dwarven pantheon, Saint Cuthbert, Lydia, Phyton,Fharlanghn, Osprem, Ehlonna, Olidammara, and Norebo. The village of Thrunch features a temple of Celestian nearby.

### Languages

The most widely-spoken languages in the Principality of Ulek include Common, Dwarvish, Keolandish, Halfling, and Gnomish.

## Government

The Principality of Ulek is an independent feudal monarchy with hereditary rulership, and is currently ruled by Stonelord Daznar Ashblood, Lord of the Peaks of Haven. Most of the royal families are Dwarven, but there are some human nobles as well. The royal family owns the city of Gryrax, the national capital.

### Heraldry

The Principality of Ulek's coat of arms is a red axe on a white background.

## Economy

The life-blood of the Principality is the city of Gryrax, one of the largest trading hubs in all of Greyhawk. Dwarven crafts are send to all corners of the Flanaess from this port, with the craftsmen themselves receiving a lion's share of the profits.

### Resources

The main resources of the area are various metals and gems mined from the Lortmil Mountains.

### Currency

The Principality of Ulek's standard coinage consists of the platinum high crown (pp), gold forge (gp), electrum anvil (ep), silver hammer (sp), and copper common (cp).

## Conflicts

Many of the main conflicts in this area stem from the hordes of orcs that come streaming from the Pomarj peninsula to the east. War is a constant state in Ulek, and there seems to be no signs of abatement.

Keoland is always a concern, as they have always wanted to expand their borders into Ulek. Expansive treaties were made with the Yeomanry League to stem some of Keoland's imperial wanderings.

The orc tribes of the Pomarj and the savage wood elves of that area have also been a major source of trouble for the Dwarven realm.

## Transportation

Massive amounts of naval activity takes place in Gryrax, and the rest of the prinicpality boasts stone-hewn roads. The most interesting feature of the Principality is the underground highway, a sprawling collection of Dwarven tunnels that leads to many areas of interest in the region. These roads were created to keep merchants and soldiers safe while travelling during times of war.

## Military

The Principality of Ulek has a rather small military, but it is perhaps the most ferocious in combat. Featuring the largest number of Dwarven infantry in the Flanaess, the military employs heavy infantry, boar cavalry, crossbowmen, and pikemen. Human skirmishers and light infantry make up about half of the military as well.
Piktuhbah

Piktuhbah, Servant of the Road, Kin of the Fardwellers, Champion of the Green Staff, Bane of Mead, and Gold of Heart is a halfling cleric who follows Fharlanghn, the god of travellers. He makes a point of meeting all those who are arriving or leaving Freeport, and he blesses these with good luck for their journeys. Although the travellers to and from the colony appreciate his help, his attitude does grate on their nerves, as is the case with most halflings.
Chesney Smith

Chesney spent the last few years in another Pomarj frontier settlement not too far away, the son and apprentice of the town blacksmith Dala Smith. Chesney was the product of her union with a high elf trader who came through her home town, and she brought 16-year old Chesney with her when she went to be the settlement's blacksmith.

The man put in charge of the settlement turned out to be a right bastard and used the relative isolation and seclusion of the settlement to exploit his authority over the settlers. He required settlers to beg his personal permission for virtually every aspect of their lives, from marriage to profession to construction to planning.

Because of his tight-fisted rule, the settlement was doomed to fail. Year by year, Morale lowered and the settlement suffered. Resentment seethed under the surface, and many villagers began to covertly worship Trithereon and beg his aid. When the tyrannical supervisor started trying to force Chesney's mother to be his consort, Chesney and his mother began organizing a rebellion. Working in the forge in the secret hours of the morning, they armed the villagers and rose up to depose their leader. Throughout the rebellion, Chesney received guidance and encouragement from a voice he later recognized as Trithereon's.

With the tyrant and his cronies dead or run off, Dala Smith was unanimously appointed to run the settlement in his stead. In the months that followed the settlement flourished like never before. But even with the success of their revolution, Chesney couldn't rest knowing that tyranny reigned in other places. With his hand on his mother's anvil he swore his oath to Trithereon to combat tyranny wherever it should rise, travelling the country to protect common people and avenge abuse by the powerful, whether that should be an unfair ruler, a monstrous overlord, or a threat from a foreign empire.

Whispers from Trithereon have led Chesney to this adventure, where Trithereon means for him to help the people recover, mend their wounds, and plan their way forward in personal liberty and responsibility.
Pomarj People

~~Aldine Estend~~ (PC)

~~Ander the Lost~~ (PC)

Argyle Longfellow (PC)

Azbak Goldhearth

Bhavil Cragdelver

Blake Surtova (PC)

Broggan

Brottor Gorunn (PC)

~~Brovof Shask~~

Chesney Smith (PC)

Chief Sootscale

~~Dain Thunderfist~~ (PC)

~~Dale Malcus~~

~~Davik Nettles~~

Duke Durles Farguard

~~Erika "Cripple" Risso~~ (PC)

~~Filnick Anthros~~

Hamett Coldbrook

Humphrey Adenot

Iselda Gwellstrin

Jaster Hallins

Kadrean the Dragon

Kromaek Goldmail

Lord Nichol Ventril

Lord Stillis Blossombottom

Lord Wallace Ironmarsh

Malcolinus "Gray Bear" Couland

~~Melvun Lodovka~~

Odruck Heavybuckle

Ogrin Slatemanger

Oleg

Paragon Uthbrak the Unwavering

Pierre Soveliss (PC)

Pit Viper

Princess Seonyn Proclayme

~~Quarion Oakenheel~~ (PC)

Ramputin Tigglesworth

Robin Gatekeeper (PC)

Roscoe Twigbaron

Stonelord Daznar Ashblood

Svetlana

Talsten Nistrol

Tarron Ealomiel

Team Generica

The Staglord

Thoren Goldhearth

The Vile One

Tyal Coal

~~Urbo Dax (PC)~~

Wovok Nethergazer

Zuridar Tuskbreaker
Lord Wallace Ironmarsh

Lord Wallace Ironmarsh served the majority of his life in the Ulekian army. He was a captain who went on many daring missions into the Lortmil Mountains against the goblinoid threats there. He also worked for a time as a pirate hunter near the port of Gryrax. For all his dedicated years of service, he was made a noble upon his retirement.

When Lord Ironmarsh retired, he was told by the Stonelord himself that he could relocate anywhere that he wanted. Ironmarsh chose Oaken Hill, as he wanted to help bring civilization to the Pomarj and make that his lasting legacy. As of yet, he is unsure what project he will undertake in the area, but he has decades of experience to help inform his decision.
Hamett Coldbrook

Hamett is an incredibly short and stocky man who has spent most of his life explaining that he is not, in fact, an incredibly tall dwarf. He is an expert mason and has spent all his life around quarries. He works with stone in such an efficient and calculating manner that he saves untold amounts of resources when completing projects.
The Greyhawk Wars

Initial hostilities were provoked by the evil demigod Iuz, but rapidly expanded to cover most of the Flanaess as opportunistic nations used the conflict to further their own ends. This conflict saw the unification and expansion of the Skullcrush Tribe of the Pomarj as well as a desperate attempt by the Great Kingdom to reclaim its former glories. All of the Flanaess was thrown into turmoil, as every nation of the land waged war against each other. The Pact of Greyhawk eventually ended hostilities, but Iuz's goal was completed: the nations of the Flanaess were irreparably weakened. Now, Iuz simply bides his time, waiting to capitalize on the opening he made for himself.

The wars were ended in 584 when the final truce was brokered in the Free City of Greyhawk, and the wars have come to be named for the city as a result.
ジャクー

ジャクーはスター・ウォーズに登場する惑星です。このページではスター・ウォーズ バトルフロントII (DICE)に登場する惑星ジャクーについてまとめています。

※スターウォーズ全般の惑星ジャクーに関する詳しい設定に関してはWookiepediaの**ジャクーのページをご覧ください。**

概要
--

ジャクー（Jakku）は銀河系のウエスタン・リーチ、ジャクー星系に属した砂漠の惑星。不毛な土地が広がり、ティードーの住民が“ザスリィーア”と呼ぶ苛酷な砂嵐が吹き荒れた。銀河系の辺境に位置するジャクーは比較的重要性の低い惑星だったが、銀河内戦の流れを変えたジャクーの戦いの戦場になった。新共和国はこの戦いで銀河帝国の残存勢力に勝利を収め、間もなく銀河協定が成立した。戦闘中、ジャクーの砂漠に大量のスターシップが墜落し、戦場跡地は“宇宙船の墓場”と呼ばれるようになった。（Wookipediaより）

## ギャラリー

ナブー・カミーノ・キャッシーク
**オリジナル・トリロジー**
タトゥイーン・ホス・ヤヴィン
**シークエル・トリロジー**
タコダナ・スターキラー基地
Kobolds

Kobolds are draconic creatures said to be birthed by a great dragon in the age when the dragons ruled the Oerth.

They are similar to goblins in that they can be found in pretty much any environment. Several groups exist in the Pomarj, though the most known are the Sootscale tribe.

The Sootscale kobolds currently reside as vassals of Pholtesia.
Dreadwood

"Well, if i had to describe it to outsiders I would say that as you venture within, and leave the comforting light behind, its like the shadows come alive, the canopy thickens and the forest stretches on as far as the eye can see. Branches reach out to snag the unwary and the denizens of the forest hunger for outsiders... nothing you can't handle right Adon?" -**Lucretia Amanode**

## Inhabitants

A royal grant cedes control of most of the Dreadwood to the elves, who inturn act as the crown's representatives in protecting the forest. The wood also serves as home to Reynard Yargrove who is the Great Druidess of the Sheldomar Valley and a servant of Obad-Hai.

Keoish royal garrisons are placed around and within the forest. The garrisons and elves constantly battle evil creatures in an effort to clear the forest of them, but these efforts have been in vain. In addition, forces from the Hold of the Sea Princes and monsters from the Hool Marshes use the Dreadwood as a type of highway to raid the kingdom's southern provinces. These groups are battled as well and this takes a considerable toll on the soldiers of the garrisons and the elves of the forest.

## Features and settlements

The village of Grayhill, administrative seat of Keoland's Barony of Grayhill, is located in the northern Dreadwood.

The Dread Port sits in the southeastern portion of the forest. It is a secret staging area of the Yeomanry League.
Kuraus Sandastan

Kyla was an aspiring wizard at the Silver Tower (a mage college in Highvale) on his parents coin. His was not a wealthy family, but his parents saw the spark of arcane talent in him at a young age and decided to spend most of their savings on tutors and tuition, gambling on him becoming a master mage and earning a high social position to bankroll the family.

He was a bright student, and picked up on advanced arcane techniques at a young age. However, Kuraus was ever the rebellious scoundrel, insulting tutors and skipping class, preferring to chase skirts and cold brews than studying musty old tomes. His youth was spent in equal parts being beaten by adult authority figures for getting into trouble, and getting into trouble. He declared himself an adult at the scandalously young age of 87, and took the adult name Kuraus, and abandoned his family name of Galayonel for the name Sandastran.

By this time he had sired two bastards by different women, his welcome in any institution of learning was more than worn out, and his parents finances destroyed. At this time he decided that it would be best to leave, lest he be impressed into marriage or murdered by vengeful fathers and husbands. He then began a life of travel, using what little bits of magic he had learned to earn coin and defend himself from the dangers of the road.
Tarron Ealomiel

Tarron is a noble of some standing within the Kingdom of Celene. He is descended from a line of elves who fought

against the humans when they first crossed into the Flanaess. Tarron is taciturn man who only accepts perfection from those who follow him.

Tarron is currently tasked with subjugating the Suss Forest in the name of the Kingdom of Celene. He has established a colony, Eyenlone on the eastern fringe of the forest, and his goal is to pacify the forest and deny entry to any who would wish ill of the elves.
The Great Migration

Two great human empires use to sit in the western portion of the Flanaess. All that is left now is a sprawling desert. The Baklunish and Suloise empires were the pinnacle of human achievement, but they thirsted for the blood of each other. By using dark, soul-wrenching magics, they wiped each other from the face of the Oerth. After this devastation, there was a mass immigration of humans to the east and across the Flanaess.

The demihuman inhabitants of the Flanaess were pushed back as the humans came flooding in. Once the humans had a grip on the western Flanaess, they began expanding exponentially, overtaking elven cities and dwarven strongholds alike. This completely shifted the power in the Flanaess, and within a few generations, humans were the overwhelming majority on the continent.
Ander the Lost

Ander is the bastard of [insert noble here] and was born into the Weeping Coyote barbarian tribe of Ulek. That tribe in particular doesn't tolerate adultery, so as was custom, he was blinded as an infant and left to die in the wilderness. He survived, yadda yadda yadda. He's aware of his heritage, but he doesn't care about the idea of a noble's lifestyle, and sees it as a burden. He became a bodyguard and a sellsword, partially because of his innate martial skill and partially because of his innate loyalty. He'd more than rather go to the colonies in the Pomarj Peninsula and carve his own fortune than seek nobility, so he did, hoping he could lend his strength to an adventuring party and make a place for himself in history.

*The battle standard and sigil of the Weeping Coyote Tribe*
Freehold Timeline

Notable events from the colony's history.

-Established in CY 594.

-A group of adventurers sent from Longspear arrive.

-While investigating a stoppage of work, Edder and Dez are killed. Grim joins the party.

-Tarod Butrain joins the party.

-A small war party of orcs attack Freehold.

- Ser Quintis Snow becomes viceroy of Freehold and the Freehold Council is formed.
Freehold Wikia

## Welcome to the Freehold Wikia

This wikia is about the Will of the Freeholder Dungeons & Dragons campaign.

The Greyhawk Information section is about the world at large, whereas the Freehold section is about topics related specifically to the colony.

## Greyhawk Information

**Areas**

**Creatures**

**Events**

**Groups**

**People**

## Freehold

**Areas**

**Groups**

**People**

**The Story So Far**

## The Pomarj

**Areas**

**Groups**

**People**

**The Story So Far**

Epilogue

## Latest activity

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The Pact of Greyhawk

This was the ‘official’ end to the Greyhawk Wars. It was signed in the Free City of Greyhawk, which was untouched by the wars. Border skirmishes and the like continue, and counterattacks to regain lost land still occur. There is much distrust in the Flanaess after this action, and every nation is slow to trust each other.
Orcs

The orcs of the Pomarj were the most savage creatures on the face of the Oerth. They rampaging across the

peninsula, slaughtering all those who opposed them. The largest tribe who gathered together this horde of destruction was the Skullcrush Tribe. They were further emboldened when the demigod Krusk united these orcs under his leadership by decapitating the avatar of Gruumsh.

After the fall of Iuz, they were pushed to the eastern end of the peninsula, mainly thanks to efforts by followers of Heironeous. Powerful magics were used to smite their strongholds, and every orc was slaughtered that could be found. Some orcs remained in these blighted lands, though only a shell of what they once were. Some groups, notably the Tuskbreaker half-orcs, still patrol the peninsula in hopes of stamping out this force once and for all.
スターキラー基地

スターキラー基地はスター・ウォーズに登場する惑星です。このページではスター・ウォーズ バトルフロントII (DICE)に登場する惑星スターキラー基地についてまとめています。

※スターウォーズ全般の惑星スターキラー基地に関する詳しい設定に関してはWookiepediaの**スターキラー基地のページをご覧ください。**

概要
--

スターキラー基地（Starkiller Base）は銀河系の未知領域に属した氷の惑星である。エンドアの戦いから30年が過ぎた当時、ファースト・オーダーの本拠地として利用され、惑星全体が超兵器のプラットフォームとして造り変えられていた。スターキラー基地のビームは遠く離れた星系を丸ごと破壊できる威力を誇り、ファースト・オーダーはこの兵器を旧銀河帝国が使用したデス・スターの進化型と評していた。（Wookipediaより）

## ギャラリー

ナブー・カミーノ・キャッシーク
**オリジナル・トリロジー**
タトゥイーン・ホス・ヤヴィン
**シークエル・トリロジー**
タコダナ・**スターキラー基地**

1. REDIRECT すたあきらあきち
Grim Tallstag

Grim was thought to be a hard working miner who was here to help establish a working mithril mine. After the mine was shut down do to missing miners an adventuring party was sent in to make the mine safe again. After one of the parties members died do to unfortunate events, Grim offered to help the party in order to get himself back to where he belonged. Earning the trust of most of the party and the mining camp Grim earned a seat on town council, where he was entrusted with scouts to carry out his bidding. Grim trained these scouts to be his personal army and lined pockets to get what he wanted all doing so while "helping" the party secure a working mithril mine. The party grew and Grim was feeling his plans escape on him after making a powerful enemy in town Grim constantly used his words to spin lies and was getting himself caught up to deep. While out patrolling the jungle the party ran into some lizard men escorting a orc and not giving a reason to trust this orc to help the town Tarod and Grim attacked and killed the Orc known as Keth Barnes. One problem Keth did not stay dead and his corpse reanimated and could not be killed until Grim was no more
The Pomarj

The Pomarj Peninsula is an area with a bloody history. It was once home to wood elves in ancient times, and they were then pushed out by early human tribes of slavers. The slavers were then displaced when the orcs of the eastern tip rallied under the banner of the Skullcrush Tribe.

The orcs controlled the whole peninsula for many years, kept in check by the dwarves from the Principality of Ulek and the wood elves of the Kingdom of Celene. When Iuz began his incursion during the Greyhawk Wars, the major nations of the Flanaess had to turn their attention to the cambion demon's threat. It was then that the Skullcrush Tribe struck. They pushed their borders to its limit, razing Elven and Dwarven keeps alike. During the Pact of Greyhawk, they were beaten back to the Pomarj.

During the Blighted Thrust, the orcs began their marches anew, now helped directly by an avatar of Gruumsh. They pushed into the territories of Ulek and Celene. Their rampaging seemed unstoppable. However, Iuz himself sent one of his despoilers, Krusk, to challenge Gruumsh's avatar. Krusk easily dispatched the massive orc, decapitating him within the first few seconds of the fight. All the orcs rallied around Krusk and marched against Ulek, thoroughly devastating the kingdom.

Once Krusk left to do more of Iuz's bidding, the infighting started. Once the news of the Despoiler's betrayal reached the whole of the Flanaess, the Orcish hordes were thrown into disarray. From this point, the orcs were easily beaten back by Ulek and Celene. Other neighboring kingdoms joined the fight, and they pushed the orcs to the far eastern tip of the Pomarj. It was there that a large group of clerics bombarded the area with divine magic, smiting all evil that dwelt there and blighting the land in the process.

All the forces left the Pomarj to defend their home kingdoms, and the Pomarj was left alone for nearly nine decades. In that time, nature has retaken the peninsula, and all sorts of savage creatures have reemerged to establish dominance. All sorts of criminals and unsavory characters have also made the peninsula their home.
DC-15Aブラスター・ライフル

## DC-15 Blaster Rifle

### アイコン

DC-15ブラスター・ライフルはクローントルーパーと海軍によって使用されている武器だ。銃の扱いをマスターすれば、素早く青いプラズマボルトを撃ってほとんどの歩兵を倒すことが出来るようになる。

バレルの長い**DC-15**は強力な青いプラズマボルトを放ち、歩兵だろうと乗り物だろうと同様に蹴散らすことが出来るようにデザインされている。DC-15ブラスター・ライフルはカミーノアンによってクローン専用にデザインされた銃である。この銃はそのストックデザインをクローン・エンジニアのDP-23ショットガンと共有している。DC-15は反乱同盟軍のDH-17ブラスターライフルと似たデザインとなっている。また、精度は低いが威力が高い銀河帝国のE-11ブラスターライフルや分離主義同盟のE-5ブラスターライフルとも似ている。

戦略
--

このライフルをマスターするのは比較的に難しくなっている。威力は高いが、発砲時間はその他のライフルと比較すると速いとは言えない。扱いに慣れれば長距離と中距離から相手を抹殺できるようになるだろう。近距離では（発砲時間が若干遅いため）弾薬をたくさん無駄にしてしまうので使うのを避けた方がいいだろう。敵が近くまで来ているときは友達にショットガンで助けに来てもらおう。ただし、弾薬が満タンである場合は友達に助けられる前に近くまで来ているゴンクドロイドに向かって発砲しよう。２ショットバーストで撃てば、軽量スナイパーライフルとしても使用できる。

## トリビア

* 本ライフルはクローンエンジニアのDP-23ショットガンとゲーム内の外観が同じである。
* ゲーム内のDC-15Aは映画と比較してデザインは四角ばっている。
* ゲームのオリジナル版では、スター・ウォーズ バトルフロントの予告にも出てくるように、すべての共和国ユニットは主な武器としてブラスターライフルを装備している。
* このライフルのスキンはバトルフロントIとIIに頻繁に登場しており、これはDC-15と全く似ていない武器なども含む。
Urag Grimsmile

Urag is the barkeep in Freehold. He keeps the spirits high of those who come into his makeshift tavern, and he has been known to hide his special brew for those he deems worthy or capable of handling it.

Some of the colonists feel uneasy around him, mainly because of his heavy orcish features. He also carries on constantly about orcish wardrums coming from the jungle, and his tirades have been known to annoy and terrify his patrons.
Pit Viper

Pit Viper was born a slave. He was born into a nomadic life in on the edge of the kingdom of Ket. His tribe was attacked by slavers when he was young, and any who were seen as able bodied were sold into slavery.

He has been shipped around to nearly every corner of the world, from Furyondy to Ahlissa. His last home was on a plantation owned by one of the merchant kings of the Sea Princes. He led a slave uprising there and slaughtered all of his masters. While the rest of the slaves went on a suicide mission of taking over a nearby fort, he slipped away quietly on a merchant ship and ended up in Gryrax.

He spent several years there in back alley fight circles, since he had been used as a pit fighter to entertain his lords on more than one occasion. He planned on making his way to the Colliseum of the Stone Sea in Gryrax to fight in front of the Stonelord himself, but fate had others plans. He got into a brawl with a mouthy noble one night and accidentally killed the man. It was then that he went on the run.

He lived on the fringes of the Pomarj for a few years, falling in with bandit groups and living with trappers in equal measure. He only went by the name they had called him in those back alley brawls, Pit Viper. He became bored with his life, and he was about to return to Ulek when the colonization boom of the Pomarj started. Pit Viper made his way to Pholtesia and began working as a trapper, using the experience he had gained from his fellows. However, when the fighting pit was dug out, he could not resist the rush of battle in the pit. He easily fought his way to the top and earned the respect of many of the colonists. When the arena was constructed, he helped the mason, Hamett, in many ways, and the building was designed with the insight of a lifelong gladiator in mind.

Pit Viper now oversees the daily entertainment of the arena and helps with day to day operations of the arena. From time to time he also fights, as he simply cannot live without the adulation of the crowd.
ランド・カルリジアン

この記事は編集途中・未完成の記事です。編集ボタンを押してあなたの知識を加えてください。**編集** ボタンをクリックして、知っていることを追加しましょう！

武装
--

ランド・カルリジアンはスター・ウォーズ バトルフロントIIに登場するヒーロータイプのキャラクター。

概要
--

* 惑星ベスピンの執政官で、＜ミレニアム・ファルコン＞の元の持ち主。
* 今では反乱軍の将軍として、旧友ハン・ソロとともに帝国と戦っている。

武装
--

X–８
プレイヤーの連打力で連射力が決まるブラスター。ズーム中は敵が赤く写る。

## アビリティ

発煙筒
ランド・カルジリアンが、敵の視界を遮る発煙筒を投げる。彼のナイトスナイパーのサーマルスコープによる視界は遮られない。
シャープショット
ランド・カルジリアンが最大５人の敵に狙いを定め、それぞれに素早く強力な射撃を放つ。
ジャマー
ランド・カルジリアンが、吸着式ジャミング装置を投げる。装置は周囲のスキャナーの動作や敵の通信を妨害し、隠れている相手の位置も明らかにする。ジャマーはランドの指示で爆発させることができ、周囲の敵をショック状態にする。
## スターカード

スターカード名
スターカードの解説
スターカード名
スターカードの解説
スターカード名
スターカードの解説
スターカード名
スターカードの解説
スターカード名
スターカードの解説
スター・ウォーズ バトルフロント (DICE)

**スター・ウォーズ　バトルフロント(DICE)**は５作目となる「バトルフロント」だが、以前のバトルフロントシリーズとは別のゲームとしてデザインされている。これはDICEによって開発され、EAによって日本では2015年11月19日にリリース予定。本作はXbox One, PS4やPCなどに対応している。2015年12月8日までにゲームを入手したプレイヤーは、最初に公表されたDLC(ダウンロードコンテンツ)である「Battle of Jakku」（*ジャクーの戦い*）を無料でプレイできる。また、ゲームのリリース前に予約したプレイヤーは2015年12月1日からDLCをプレイすることができる。

ゲームはファーストパーソン(FPS)とサードパーソン(TPS)の両方の視点から選択してプレイできる。本作のウリのひとつは最大40人のプレイヤーバトルのマルチプレイヤーだが、映画のシーンにインスパイアされたオフラインのチャレンジもプレイできる。これらのチャレンジはソロまたは仲間と協力して、オンラインまたは画面分割でプレイできる。オフラインチャレンジは広範囲の難易度でプレイ可能。

プレイヤーは反乱軍同盟または銀河帝国の派閥を選択でき、フランチャイズで重要なキャラクターから選択してプレイできる。本ゲームのキャラクターはおなじみのスピーダー、Xウィングファイター、ライトセーバーやAT-ATなどを使用できる。シールドや弾薬などのパワーアップなども追加されている。

映画には登場しなかった新しいアイテムもゲームに登場する。映画の外観とフィーリングをゲームに反映するためにDICEは、フォトグラメトリーと呼ばれるテクニックを使用して、実際のスターウォーズの撮影に使用されたプロップの数百にも及ぶ写真を使ってゲーム内の３Dモデルを作成した。

「スター・ウォーズ バトルフロント」の内容を決める際に、DICEはフランチャイズの原点に戻ることにした。このときDICEが焦点を当てたテーマはプレイヤーが「スターウォーズ」のゲームに何を求めるかである。宇宙空間での戦闘はないが、代わりに近接戦である地上ベースと乗り物ベースのバトルが繰り広げられている。以前にも既述したようにゲームそのものはスターウォーズ映画のオリジナルの第三作に焦点を当てており、初めてのDLCでスター・ウォーズ/フォースの覚醒の内容も含まれる予定である。

## ゲームプレイ

キャンペーンはなく、プレイできるのは短いミッションのみである。旧三部作とEpisodeVIIのマップが存在する。

### 惑星

* ホス
* エンドア
* タトゥイ―ン
* サラスト
* ジャクー(DLC、フォースの覚醒）

#### 地上

* AT-ST
* AT-AT
* 74-Zスピーダーバイク

#### 飛行

* Xウィング
* Aウィング
* TIEファイター
* TIEインターセプター
* ミレニアム・ファルコン
* T-47スノースピーダー
* スレーヴⅠ

### 使用できるヒーロー

* ダース・ベーダ―
* ルーク・スカイウォーカー
* ボバ・フェット

### 武器

* A280ブラスターライフル
* DH-17ブラスターピストル
* DL-44ブラスターピストル
* DLT-19ブラスターライフル
* E-11ブラスターライフル
* E-17dスナイパーライフル
* EE-3ブラスターライフル (おそらく、ボバ・フェットにしか使用できない)

### プレイできる人種

プレイヤーは派閥が何であろうと、（少なくとも人間のキャラクターは）どんな性別の人物でもプレイできる。

* 人間
* イシ・ティブ
* ローディアン
* サラスタン

備考
--

バトルフロントIIのリリースの後、新しいスター・ウォーズ バトルフロントゲームのリリースは何回も噂された。LucasArtsが3作目のバトルフロントゲームを作ることをコメントせず、代わりにFree Radical Designが新作を作成することとなったが、スタッフがいなくなったのとその他の同時展開されているいくつかのプロジェクトもあったため、ゲームの作成は中止となった。

Rebellion Developmentsが2008年にバトルフロントIIIを作成する予定だったが、代わりにシリーズの4番目のゲームであるエリート・スクアドロンをリリースした。 エリート・スクアドロンにバトルフロントIIIのゲームプレイがまだ含まれていたたため、プレイヤーの多くはバトルフロントIIIが2010年のE3でリリースされると期待したが、結局リリースされることはなかった。2012年にSpark UnlimitedがバトルフロントIIIを制作することも噂されたが、実際にSpark Unlimitedが制作していたのはロストプラネット３であった。

しばらくして、2013年のE3でDICEがEAのバトルフロントIIIを開発することが公表された。ゲームの発表と共に短い予告もその日にリリースされた。

## ギャラリー

動画
--

Star Wars Battlefront Reveal TrailerStar Wars Battlefront (VG) (2015) - Survival Mode trailer, PlayStation 4
Carhona Whisperstep

Carhona was second in command next to Dace. She was the scoutmaster of the colony, and she makes it her job to know about any factors that could threaten the camp. Her half-elven heritage has given her a unique beauty and prescence, which she uses to calm and reassure the workers of the colony. She tended to make unpleasant announcements within the colony, as Dace is afraid of causing unrest with his taciturn nature.

She currently works closely with the warden, Grim Tallstag, to maintain security and a flow of information around the colony.
Dòng họ Zorach

**Dòng họ Zorach** là một dòng họ định cư ở Vương quốc Marlon. Được giao sứ mệnh bảo vệ cơ sở Freezis nằm bên dưới Thành Hedgehog trong nhiều thế kỷ.

## Lịch sử

### Thời kỳ đầu

Vào khoảng cuối thế kỷ thứ hai của EC, Lamia Asayev gia nhập dòng tộc với nghĩa vụ bảo vệ những đứa trẻ ngủ trong băng giá tại cơ sở của Freezis nằm bên dưới Thành Hedgehog ở Lioness cùng với các di tích Ma Đạo Vương Quốc Levianta ở đó. Các thành viên dòng họ Zorachs tiếp tục kế nhiệm nhiệm vụ và sống trong cơ sở này trong nhiều thế kỷ tiếp theo.

### Kết thúc sứ mệnh

Sau khi một thể nhân tạo trốn thoát ra thế giới bên ngoài vào nửa sau của thế kỷ thứ năm EC, dòng họ tiếp tục giám sát bốn đứa trẻ còn lại đang trong giấc ngủ. Khoảng thế kỷ thứ sáu của EC, người đứng đầu dòng họ Zorach sinh ra đứa con trai, người đã sinh ra Willus Zorach. Trong suốt thế kỷ thứ bảy, Willis trở thành một nhân viên của Cảnh sát Thế giới, rồi nhanh chóng thăng chức thành điều tra viên của Justea; tiếp đó, cha của Willus mất. Vào ngày 30 tháng 1, EC 611, các thành viên của dòng họ Zorach cắt đứt quan hệ với Gia tộc Freezis và phá hủy cơ sở theo mệnh lệnh của Thần Behemo, người đứng đầu gia tộc rời khỏi với tình nhân - Angela.

## Thành viên đã biết

**Lamia Zorach****Willus' grandfather****Willus' father****Willus Zorach**

## Xuất hiện

* Đại Tội của Ác Ma: Pierrot thứ Năm (lần đầu xuất hiện)
* Đại Tội của Ác Ma: Họng súng của Nemesis (chỉ đề cập)
* Pierrot & SCP Ngoại truyện
* Chủ nhân Thiên Giới (album) (chỉ đề cập)
反乱軍ランドスピーダー

## 反乱軍ランドスピーダー *(V-25 Combat Speeder)*

**反乱軍ランドスピーダー**は反乱同盟軍によって使用されている乗り物。操縦とメインレーザーやデュアルロケットを担当する者と、前部にある強力な砲塔を操作する狙撃兵の合計２人の搭乗者を乗せることができる。スピーダーは敵を素早くレイドするのに適しているが、長期的な戦闘ではスキができてしまう。帝国の同等の乗り物であるAT-STと違って地上掃射が可能であり、その他の乗り物に対抗できるようになっている。この乗り物はスター・ウォーズ バトルフロント（Star Wars: Battlefront）のみに登場し、スター・ウォーズ バトルフロントII（Star Wars: Battlefront II）では代わりに反乱軍戦車が登場する。スピーダーは歩兵とその他の乗り物の破壊に適しており、その名の通りスピードも速い。

同盟軍V-25は重装備で重武装の戦闘グライダー。これはレーザーキャノンとロケットランチャーを搭載しており、歩兵や戦車と砲兵隊に対応するのに最適。同盟軍V-25は比較的に動きが速く機敏。スター・ウォーズ バトルフロントのゲームで乗り物が表示されているマップのほとんどで発見することができる。

## トリビア

* レン・ヴァー（Rhen Var）のAT-ATがスピーダーに向かって射撃したり、グレネード弾を投げたりすると、スピーダーからユニットが飛び出す。これはグレネードまたはブラスターボルトが「窓」を通る際に発生するバグだと思われる。
* ランドスピーダーはナブー王室保安軍で使用されている威力の低いジアン・スピーダーと似ている。

弱点
--

中にいるパイロットと狙撃兵。

## マップ

* ナブー：シード宮殿
* ナブー：平野
* レン・ヴァー：港
* タトゥイーン：デューン海

### ヤヴィン4： アリーナ

攻撃
--

 ビームキャノン
 ロケット
Rake Joberts

Rake was born in Sheafdale, and he spent much of his youth running through the woods and setting snares instead of attending to his chores. He would trap small game and make whatever money he could to buy himself better traps and hunter implements. Eventually, he had to give up on his trapping, as the family farm was failing something fierce.

After the Wheat March, Rake found himself drifting aimlessly through the Yeomanry. He got by leading people through mountain passes and working as a wilderness guide in general. One day, Rake was escorting a merchant and his family through the woods. Three bugbears pounced from the underbrush and ripped the family to shreds as Rake ran away. It was then that he realized he had to find another line of work. He got by for a bit wrestling people for coin, as he had always been fairly strong. He even had a run at the fighting pits, but quite shortly after losing most of his left ear.
バトルシナリオ

この記事は編集途中・未完成の記事です。編集ボタンを押してあなたの知識を加えてください。**編集** ボタンをクリックして、知っていることを追加しましょう！

このページではスター・ウォーズ バトルフロントII (DICE) で遊べるゲームモードに関する情報をまとめています。誰でも編集が可能なので、みなさんの知識を共有してください。ネタバレにご注意ください。

概要
--

* バトルシナリオはスター・ウォーズの名場面を再現した状況を楽しめるモード。
* ライトサイドとダークサイドそれぞれに8ステージが用意されており、計16ステージからなる。
* 難易度は3段階用意されており、グレードI〜IIIとなっている。
* グレードIとIIは簡単にクリアできるレベルだが、グレードIIIはプレイヤーが操るユニットに制限がかかり、攻略が難しくなっている。ある程度考えてスターカードを設定しないと負けることも十分にありえる。

## ミッション

### ライトサイド

任せておけない
**惑星**： ヤヴィン4
**概要**：帝国軍の偵察部隊がヤヴィン4に降り立った。だが、彼らはルーク・スカイウォーカーとレイア・オーガナが待ち受けるとは知るよしもなかった。偵察部隊に報告される前に、この驚異を排除せよ。
ウーキーに勝たせてやれ
**惑星**：タトゥイーン
**概要**：罠にはまった！モス・アイズリーで帝国軍トルーパーの奇襲を受けたハン・ソロとチューバッカだが、二人にとって、この程度は危機のうちにも入らない。すべての敵を倒せ！
ドロイドの攻撃
**惑星**：カミーノ
**概要**：
逃れ得ぬ対決
**惑星**：タコダナ
**概要**：
死んでもともと
**惑星**：タトゥイーン
**概要**：
試しなどいらん
**惑星**：
**概要**：
希望
**惑星**：ヤヴィン4
**概要**：
レジスタンス
**惑星**：スターキラー基地
**概要**：
### ダークサイド

皆殺しだ
**惑星**：ナブー
**概要**：
無限のパワー
**惑星**：
**概要**：
私が受け継ぐ
**惑星**：
**概要**：
ラジャラジャ
**惑星**：
**概要**：
ありとあらゆる悪党ども
**惑星**：
**概要**：
希望は奴を救えない
**惑星**：
**概要**：
反乱軍を撃て！
**惑星**：
**概要**：
ダークサイドを受け入れよ
**惑星**：
**概要**：
ホス（SWBF-DICE）

レベル
 ロケーション
 居住者

**ホス**はホス太陽系第六惑星で、氷におおわれる極寒の星だったため、知的生命体などの存在しない無人の惑星だった。しかし、反乱同盟軍はその点を利用し、この星に基地（エコー基地）を建設した。

## ホスの戦い

反乱同盟軍の基地の情報を手に入れた帝国軍は、エコー基地に攻撃を仕掛けた。この戦いを**ホスの戦い**という。
帝国軍地上部隊はAT-ATを使った攻撃に出て基地に大打撃を与えたが、ルーク・スカイウォーカー隊長やレイア・オーガナ将軍などの主要人物は脱出してしまう。
また、この戦いではスカイウォーカー隊長が前線でT-47エアスピーダーに搭乗し、ケーブルを使ってAT-ATに立ち向かった。

## ゲーム内

### マップ

* 前哨基地ベータ

　　　反乱軍のエコー基地やAT-ATによる地上戦は、EP5「帝国の逆襲」のホスの戦いを題材にしている。

* 氷の洞窟

　　　氷でできた洞窟のマップ。外には反乱軍のものと思われるキャンプがある。
Freeholder Marius Lindon

A young soldier with unbounded charisma, Marius Lindon was elected the Freeholder of the Yeomanry League by an astonishing margin. He is the youngest leader that this democratic nation has seen in some time, and he has given his followers boundless hope and optimism with his youthful energy.

The Yeomanry has a council of spokesmen that numbers around 108, and it is Lindon's job to wrangle all these representatives, which he does with aplomb. His goals are to strengthen the borders of the Yeomanry and deal with the threats of the giants from the mountains, goblins for the Tors, and unspeakable evils from the Hellfurnaces.

So far he has shown level-headedness in his tenure, managing to protect the Yeomanry from all manner of threats. It was his quick decision making that made the Wheat March such a resounding success.

Lindon does not flaunt his position, and he insists on dressing like a common soldier and living in a modest apartment in the Freeholder's mansion, while the rest of the rooms are given to honored veterans. The only two things that set him apart are his sword and armor. He wields the Yeomanry Brand, a gift from the Principality of Ulek. He also wears an ornate breastplate made of orichalcum, a metal which imbues the wearer with magical resistance, a gift from the Crushing Mountain Stronghold.
カミーノ

カミーノはスター・ウォーズに登場する惑星です。このページではスター・ウォーズ バトルフロントII (DICE)に登場する惑星カミーノについてまとめています。

※スターウォーズ全般の惑星カミーノに関する詳しい設定に関してはWookiepediaの**カミーノのページをご覧ください。**

概要
--

カミーノ（Kamino）はアウター・リム・テリトリーの外れ、リシ・メイズの外側に位置した水の惑星である。カミーノアンと呼ばれる長身で優美な知覚種族が住んでいた。彼らは孤立主義的な傾向がある謎の多い種族だった。カミーノアンはクローニング技術の高さで知られ、惑星カミーノでは銀河共和国のクローン軍団が製造された。（Wookipediaより）

## ギャラリー

ナブー・**カミーノ**・キャッシーク
**オリジナル・トリロジー**
タトゥイーン・ホス・ヤヴィン
**シークエル・トリロジー**
タコダナ・スターキラー基地
アサルト（SWBF-DICE）

## アサルト（クラス）

アサルト・トルーパーはチームの主な爆弾デプロイヤとタンク戦闘員である。体力は人並み以上だが、スピードは遅くなっている。

武器
--

* ロケットランチャー
* ブラスターピストル
* サーマルデトネーター
* 地雷

## ファクション

以下が各ファクションで使用されている個人ユニットである：

* **共和国：ヘビー・トルーパー**
* **CIS：アサルト・ドロイド**
* **反乱同盟軍：反乱軍ヴァンガード**
* **銀河帝国：ショック・トルーパー**

以下が個人ユニットが使用しているロケットランチャーである：

* ヘビー・トルーパー：PLX-1ロケットランチャー
* アサルト・ドロイド：E-60Rロケットランチャー
* レベル・ヴァンガード：HH-15ミサイルランチャー
* ショック・トルーパー：ミニマグPTLロケットランチャー

## 原住民

* ナブー・ヴァンガード
* 寺院ヴァンガード

## アワード武器

* 精度ピストル
* 遠隔ロケットランチャー

## 戦術分析

* アサルト・トルーパーは複数の敵と直接対面するためにデザインされていない。体力が高いことで優位にたつこともあるが、メイン武器の小さなクリップサイズとサイドアームの威力のなさのせいで、アサルト・トルーパーは近距離の複数の敵を倒すことが難しくなっている。
* どちらかというと、アサルト・トルーパーは後ろから敵のグループに向かって発射する戦闘スタイルに向いている。ロケットランチャーのスプラッシュダメージは群がっている複数の敵をやっつけるのに適している。
* ロケットランチャーは敵を素早く抹殺し弾丸を節約するために乗り物の弱点をめがけて撃つのが一番効率的だ。
* ピストルは本質的に役に立たないため、ロケットランチャーの弾薬を補充するために弾薬ドロイドまたは弾薬ピックアップ地点をチェックするようにしよう。
* アサルト・トルーパーが所持しているグレネードの量は多くはないが、グレネードをまくことで敵のグループを散らばせて他の味方にやっつけさせる方法は効率的である。
* ロケットランチャーを発射した後、リロード中にアサルト・トルーパーは隠れ場所を探す必要がある。
* アサルト・トルーパーは防御も得意であり、デス・スター：内部などにある比較的広い回廊で攻撃隊長を簡単に仕留められる能力を持つ。
* 地雷は床や壁に設置するようになっており、敵が近くまで来ると爆発する。
* 地雷はチョーク・ポイントに設置することで味方に敵が来ていることを警告したり、敵の数を削ることができる。
* 地面に仕掛けられた地雷はウタパウ：下水口のメインボディーのような開けた場所はよく見えるようになっている。他にも壁に仕掛けたりすることで敵を驚かせることもできる。この例としてマイギートー：戦争で荒廃した都市のバリケードである。
* 地雷は2-フラグ取りまたは司令所の中のフラグの側にも設置されている。
* ホス：エコー基地では、地雷をスノースピーダーにのせたあとにAT-ATのネックに飛び込んで大きなダメージを与えることができる。
* また地雷を敵の乗り物の前に直接設置することで敵に地雷を踏ませてダメージを与えることができる。
* チームメートが地雷を踏むことは不可能だが、敵が地雷を踏んでしまうと、爆風で近くのチームメートがダメージを受けたり、死んでしまうことがあるので注意が必要。