Potion Crystal Accessories

**Potion Crystal Accessories**, also known as **Potion Gems**, are handy accessories that give the effect of 1 or more potions when equipped, for an infinite amount of time. Some effects of these accessories can be toggled on and off. They fit into 4 main categories: Health, Mana, Buff, and Other.

## Health Crystals

*All of these will give a permanent 1 minute of Potion Sickness until unequipped.*

* Lesser Healing Gem - Crafted at an Alchemical Infuser with 4 Lesser Healing Potions, grants +50 Max Health.
* Healing Gem - Crafted at an Alchemical Infuser with 4 Healing Potions, gives +100 Max Health.
* Healing Crystal - Crafted at a Crystaline Infuser with 1 Lesser Healing Gem and 1 Healing Gem, grants +150 Max Health.
* Greater Healing Gem - Crafted at an Alchemical Infuser with 4 Greater Healing Potions, grants +150 Max Health.
* Super Healing Gem - Crafted at an Alchemical Infuser with 4 Super Healing Potions, grants +200 Max Health.
* Mega Healing Stone - Crafted at a Mineral Enchanter with 1 Super Healing Gem and 1 Greater Healing Gem, grants +350 Max Health.
* Ultra Healing Relic - Crafted at an Ancient Enchanter with 1 Healing Crystal and 1 Mega Healing Stone, grants +500 Max Health.

## Mana Crystals

* Lesser Mana Crystal - Crafted at an Alchemical Infuser with 4 Lesser Mana Potions, grants +20 Max Mana.
* Mana Gem - Crafted at an Alchemical Infuser with 4 Mana Potionss, grants +40 Max Mana.
* Mana Crystal - Crafted at a Crystaline Infuser with 1 Lesser Mana Gem and 1 Mana Gem, grants +60 Max Mana.
* Greater Mana Gem - Crafted at an Alchemical Infuser with 4 Greater Mana Potions, grants +60 Max Health.
* Super Mana Gem - Crafted at an Alchemical Infuser with 4 Super Mana Potions, grants +80 Max Mana.
* Mega Mana Stone - Crafted at a Mineral Enchanter with 1 Super Mana Gem and 1 Greater Mana Gem, grants +100 Max Mana.
* Ultra Mana Relic - Crafted at an Ancient Enchanter with 1 Mana Crystal and 1 Mega Mana Stone, grants +120 Max Health.

## Buff Potion Crystals

These are Accessory versions of Buff Potions that give a permanent effect of whatever potion they're crafted from.

### Gems (Alchemical Infuser)

Each of the following is made with 4 of their respective potion.

* Ammo Reservation - +20% chance to not consume ammo.
* Archery - +10% Ranged Damage.
* Battle - Increases enemy spawn rate (effect can be toggled).
* Builder - Increases block & wall placement speed. Gives +1 range.
* Calming - Reduces enemy spawn rate (effect can be toggled).
* Crate - Gives a greater chance of fishing up a crate.
* Dangersense - Highlights traps (effect can be toggled).
* Endurance - +10% Damage Reduction.
* Featherfall - Slows falling speed (effect can be toggled).
* Fishing - +15 Fishing Power.
* Flipper - Allows swift movement in liquids.
* Gills - Lets you breathe water instead of air.
* Gravitation - Allows the control of gravity. **This is the only buff Gem not used in any recipes.**
* Heartreach - Increases pickup range for Hearts.
* Hunter - Shows the location of enemies (effect can be toggled).
* Inferno - Creates a cicle of fire around the player (effect can be toggled). Circle inflicts the On Fire! debuff on contact with an enemy.
* Invisibility - Makes the player invisible, reducing aggro. Hides all armor and accessories as well.
* Ironskin - +4 Defense.
* Lifeforce - Increases max life by 20%. Despite its tooltip "Equip in last slot for maximum effectiveness," it gives equal effect regardless of which slot it is inserted in.
* Magic Power - +20% Magic Damage.
* Mana Regeneration - Increases Mana regeneration rate.
* Mining - +25% Mining Speed.
* Night Owl - Improves vision in low light (effect can be toggled).
* Obsidian Skin - Makes you completely immune to lava damage and the Burning debuff, and reduces the damage dealt by the On Fire! debuff to 1 per tick.
* Rage - +10% Critical Strike chance.
* Regeneration - Increases life regeneration rate.
* Shine - Causes the player to give off light.
* Sonar - Allows detection of fish that have bitten your hook before you reel it in.
* Spelunker - Shows the location of ores (effect can be toggled).
* Summoning - Increases you maximum number of minions by 1.
* Swiftness - +25% Movement Speed.
* Thorns - Makes attackers also take damage.
* Titan - Increases knockback.
* Warmth - Reduces damage from cold sources (ex. Ice Slimes).
* Water Walking - Allows the player to walk on water and lava (effect can be toggled).

### Crystals (Crystaline Infuser)

Combines the effects of multiple Gems. Ingame names are the ones listed here, with the word Crystal added afterwards. Crafting ingredients are listed in [brackets] and are all names of Gems.
At this point, effects from base Gems (such as the Inferno effect) cannot be toggled, and must instead be toggled by another respective base Gem.

* Aqua - Allows swift movement and breathing in water. [Flipper, Gills]
* Attack - Creates a circle of fire around the player that inflicts On Fire! on contact, +10% to both Critical Strike chance and damage. [Inferno, Wrath, Rage]
* Fishing - Increases chances of fishing up a crate, increases Fishing Power by 15, and allows detection of hooked fish before reeling them in. [Crate, Fishing, Sonar]
* Harmony - +1 max minions, reduced damage from cold sources, and reduced enemy spawn rate. [Summoning, Warmth, Calming]
* Light - Makes the player emit light and improves vision in low light. [Shine, Night Owl]
* Mage - Increases knock back and Mana regeneration rate, and +20% Magic Damage. [Titan, Mana Regeneration, Magic Power]
* Magma - Grants immunity to lava damage and the Burning debuff, sets the damage of the On Fire debuff to 1 per tick, and allows walking on water and lava. [Obsidian Skin, Water Walking]
* Manipulation - +25% Mining Speed, increased placement speed, and +1 range. Ideal for building. [Mining, Builder]
* Movement - +25% Movement Speed and slower falling. [Swiftness, Featherfall]
* Rogue - Increases enemy spawn rate, +20% chance to not use ammo, and +10% Ranged Damage. [Battle, Ammo Reservation, Archery]
* Sight - Highlights the location of ores, traps, and enemies. [Spelunker, Dangersense, Hunter]
* Tank - Makes attackers also take damage, +10% Damage Reduction, and +4 Defense. [Thorns, Endurance, Ironskin]
* Vitality - Increases health regen rate and heart pickup range, and increases max life by 20%. Despite its tooltip "Equip in last slot for maximum effectiveness," it gives equal effect regardless of which slot it is inserted in. [Regeneration, Heartreach, Lifeforce]

### Stones (Mineral Enchanter)

Combines the effects of multiple Crystals. Ingame names are the ones listed here, with the word Stone added afterwards. Crafting ingredients are listed in [brackets] and are all names of Crystals.

* Aggression: Increased enemy spawn rate, +20% chance to not use ammo, +10% Ranged Damage, increases knockback and Mana regeneration rate, and +20% Magic Damage. [Rogue, Mage]
* Alteration: +25% Mining Speed, increased placement speed, +1 range, +25% Movement Speed, and slower falling. [Manipulation, Movement]
* Aqua: Swift movement and breathing in water, grants immunity to lava damage and the Burning debuff, sets the damage of the On Fire debuff to 1 per tick, allows walking on water and lava, increases chances of fishing up a crate, increases Fishing Power by 15, and allows detection of hooked fish before reeling them in. [Aqua, Magma, Fishing]
* Holy: Increases health regen rate and heart pickup range, increases max life by 20%, +1 max minions, reduced damage from cold sources, and reduced enemy spawn rate. Despite its tooltip "Equip in last slot for maximum effectiveness," it gives equal effect regardless of which slot it is inserted into. [Vitality, Harmony]
* Titan: Makes attackers also take damage, +10% Damage Reduction, +4 Defense, creates a circle of fire around the player that inflicts On Fire! on contact, and +10% to both Critical Strike chance and damage. [Tank, Attack]
* Vision: Makes the player emit light, improves vision in low light, and highlights the location of ores, traps, and enemies. [Light, Sight]

### Relics (Ancient Enchanter)

Combines the effects of multiple Stones. Ingame names are the ones listed here, with the word Relic added afterwards. Crafting ingredients are the listed Stones.

* Ancient: Combines all effects of the Aqua and Alteration Stones.
* Cursed: Combines all effects of the Titan and Aggression Stones.
* Hallowed: Combines all the effects of the Holy and Vision Stones.

## Artifacts (Ancient Manipulator)

Artifacts are the ultimate potion accessories, combining the effects of all buff or health/mana potion accessories. Crafting ingredients are listed in [brackets] and are the names of Relics.

* Artifact of Enhancement: Gives every possible buff. [Ancient, Cursed, Hallowed]
* Artifact of Restoration: +600 health and +160 mana. Gives a permanent one minute of Potion Sickness while equipped. [Healing, Mana]

## Other

These are Potion Crystals that do not fit into any of the above categories.

* Recall Gem - does absolutely nothing, but is used to craft the Magic and Ice Mirrors at the Alchemical Infuser. Requires 4 Recall Potions.

### Non-Potion Gems

These are buff Gems that are not crafted with Potions, but buff the player anyway. All are crafted at the Alchemical Infuser.

* Albus Gem - +10% Damage Reduction. Requires 4 Liquid Albus.
* Aquos Gem - +10% Critical Strike chance. Requires 4 Liquid Aquos.
* Aura Gem - +10% Max Life. Requires 4 Liquid Aura.
* Regis Gem - +10% Life Regen rate. Requires 4 Liquid Regis.
* Rubrum Gem - +10% Damage. Requires 4 Liquid Rubrum.
* Verdi Gem - +10% Max Run Speed. Requires 4 Liquid Verdi.

## History

* **0.12**: Potion gem effects are now actually true by default
	+ Added Recall Gems, which can be used to craft Magic/Ice Mirrors
* **0.11.5.2**: Changed the way gem toggling worked, and made it display whether it was toggled on or off.
* **0.11.4**: Added the ability to right click some potion gems to toggle their effects in higher tier gems.