Virginia

**Virginias** are creepy mutants that can be found in caves and will spawn above ground on day 7 or after. They were added in update v0.01 to ***The Forest***.

There are two variants: the more common, pale skin colored version and the rarer blue version.

## Appearance and Behavior

Like the Armsy, it appears to be formed by two (possibly three) bodies that are struggling and writhing against each other. The **Virginia** has 6 legs, claw-like feet, breasts, and 6 malformed arms (four of which appears to have been split in half). The **Virginia** is also the only creepy mutant with visible genitalia, as the vulva of the front female body appears to be extended along the underside to connect to the vulva of the rear female body. The **Virginia** has no facial features. However, the front side of the **Virginia** appears to be the side with the two least malformed arms with functional hands.

The **Virginia** makes skittering noises like a bug or a scorpion, so it is sometimes possible to hear them before they are seen; however, she is much quieter in comparison to the Armsy or Cowman.

## Story

Like Armsy, **Virginia** is suggested to have been created by Sahara, using the Resurrection Obelisk, resulting in her mutations.

In the Orientation Slideshow, **Virginia** is called "Subject 37B5", and her age being twelve at the time of her mutations. The slideshow states that she developed multiple sex organs, which could indicate that they give birth to Mutant Babies. Similar to Armsy, she developed face distortions, and her multiple limbs may have been a result of sibling rivalry.
Judging by some drawings and pictures taking her as subject such as the latin paper, the **Virginia** was on the peninsula for a long time, maybe even before Sahara bought the peninsula as well.

## Cave Combat

**Virginia** is the easiest of the three large Creepy Mutants to attack in caves, as confined spaces are equally as bad for her as they are for the player. Molotovs, fire arrows, and flare guns are effective against a **Virginia** as it will also illuminate the dark caves. Using a flashlight upgrade for a crafted bow or modern bow is also useful. Lighting her on fire allows for constant visual contact of **Virginia** in caves and helps players more easily dodge any leaping attacks.

In multiplayer, having one player with a melee weapon with good block, defending the attacks while other players use ranged or well-aimed molotovs on a flank is a good and safe way to kill a **Virginia**. Most **Virginias** also contain a posse of mutants or mutant babies with them.

## Surface Combat

Fighting **Virginia** on the surface is similar to in caves, however open spaces allow her to leap and charge far more consistently. Virginia can leap as high as the cannibal huts are, making her a formidable opponent. As with all Creepy Mutants, ranged fire weapons such as fire arrows, explosives, and molotovs are effective in both damaging **Virginia** and avoiding player damage. The attack range on spears exceeds that of **Virginia**, which provides good mobility and hitting potential; however, her charges can and will quickly overcome the spear as she slams straight into the player. As she is usually always accompanied by mutant babies and/or cannibals, it is highly recommended to dispose of the followers first to avoid getting flanked. Melee weapons are not recommended against **Virginias** due to the speed of their attacks.

## Blue Virginia

Later in the game, a blue-skinned **Virginia** may be encountered. They have more health and are both stronger and faster. The player is advised to take extra caution with blue **Virginias** due to their increased stats.

A blue Virginia can be found in the large wet cave room near the modern bow location.

Around Day 14, they will begin spawning on the surface, but they are rare for quite some time. They may often travel with other creepy mutants. As the days go by, they will slowly become more common in creepy mutant groups.

Up to two Virginias can be encountered at any given time, one of which could be this blue variant. However, if more than one creepy mutant patrol spawns in close proximity to one another, this number could be higher.

Around Day 14, they can be encountered in caves, often at locations where armsies have resided earlier. Two of these locations are the cave where you find the chainsaw and the cave between the Katana and the chainsaw where you earlier will encounter an armsy. So far research has proven that they will not spawn the first time you traverse through the cave. Be aware that this is not confirmed information, but rather speculations based on experiences that can't be explained. Of course, there is the possibility that it's just a bug. Further research is necessary.

## Gallery

* Virginia in the Survival Guide.
* A blue Virginia seen on surface.
* Virginia in a dark, watery cave.
* Back side of Virginia.
* Left side of Virginia.
* Virginia's attack.
* Two hostile Virginias spawned on the surface.
* A blue Virginia wandering on the surface.
* The Virginia Sketch

## Update history

**Enemies**