recursal/Fanatic-Fandom huggingface dataset:
Etanol

Etanol

Etanol är det som dagligt tal kallas alkohol.

Det är en alkohol och en psykoaktiv drog.

Genom att den har så kort kolkedja löser den sig, för att vara alkohol, relativt lätt i vatten.

Etanol är den minst giftiga av de envärda alkoholerna.

Etanol används även som motorbränsle antingen rent eller blandat med bensin.

Etanol ingår i öl,vin,sprit men även som lösningsmedel i spolarvätska.

För att tillverka 1 liter etanol går det åt 2,65 kg vete.

Vetet mals ner till mjöl och blandas med vatten till en gröt.

Sedan tillsätts enzymer vilket gör att stärkelsen bryts ner till en sockerlösning.

Etanol kan framställas syntetiskt och användas och används då huvudsakligen inom industrin.

Etanol

Etanol är det som kallas alkohol. Ex: öl, vin,
cider och sprit. När den inte är destillerad så är den drickbar. Men är
den destillerad används den till ex: personbilar och campingkök. Namnbeteckningen är då E85.

Etanol kan framställas på
två olika sätt. Antingen på industriell produktion eller fermentering. Industriell etanol produceras av hydratisering av eten. På detta vis blir den odrickbar. Den blir det eftersom att man tillsätter andra ämnen som är giftiga för oss. Ämnen som t.ex: metanol, aceton och terpentin.

 Fermentering är när man gör etanol drickbar. Mycket av den etanol som används i industrin produceras genom fermentering av en mängd olika produkter, som exempelvis spannmål, majs, frukt och socker. Det framställs genom jäsning av socker. Vid framställning av exempel vin så låter man jästsvamp få växa i en lösning av fruktsaft.

Etanol används som berusningsmedel/drog, lösningsmedel, desinfektionsmedel eller som motorbränsle. Det används även mycket inom sjukvården.

När etanol bryts ner i kroppen så omvandlas det först till aceton och blir tillslut ättiksyra.

Farorna med etanol, speciellt om man dricker det är:

Illamående

Kräkningar

CNS-m

Död-vid allvarliga fall

Beroende

Levercirros

1. ↑ Fermentering: http://sv.m.wikipedia.org/wiki/Jäsning
Levern

Levern

Levern är ett väldigt bra medel som skyddar förgiftning mot dåliga bakterier levern kallas människans "avgiftnings-central" den bryter ner bakterierna innan den förgiftar kroppen.

För mycket alkohol kan skada kropp och cell den förgiftar levern så att den inte fungerar som den ska, ifall personen som har druckit mycket alkohol dricker ännu mer nästa dag t.ex så kan levern inﬂammeras och svullna upp. Ifall man har en inﬂammerad lever tar det runt 6 veckor för den att läka helt men det beror på hur mycket levern är skadad.
Completing the Sewer network

This info is on display in the Services section of Places Gallery

During the 1880s, Dr Joseph Yabbicomb proposed a new tunnel network to improve Bristol's sewerage. It took over 100 years for this sewer network to be completed.

Work began in the 1950s with further developments made between 1960 and 1964, when a huge sewage treatment works was built at Avonmouth. When the water industry was privatised in 1989, Wessex Water has continued the sewer network constructing four tunnels more than 16 miles in length, under the streets of Bristol.

Wessex Water finally completed the underground network when they opened the Bristol Tunnel in 2009. Created between 2006-2008, the tunnel is half a mile long and at a depth of 75m. It took 500 controlled explosions, cost £9million and links the Victorian Kingsdown sewer with the Northern Foul Water Interceptor. The new tunnel reduces the risk of flooding in the city centre and directs waste to the Bristol Sewage Treatment Works at Avonmouth.
St. James' Fair

St James’s Fair wasan annual fortnight of excitement, adventure and entertainment for the people of Bristol.  Held around St James’s churchyard, it attracted traders and shows from all over, including wild beasts, waxworks, flying coaches and even ‘a learned pig’.

The *Bristol Mirror* *reported on Saturday 6 April 1823 that, ‘There is scarcely an exotic in*

nature that may not be seen there’, but also that, ‘the light fingered tribe are as usual, very active’.

Pick-pocketing, along with reported swearing, drunkenness and debauchery, meant critics saw the Fair as a hive of corruption and temptation.

Deemed a bad influence on Bristol’s populace, and with trade declining, the Fair ended for good in 1838
Sociala konsekvenser.

Konsekvenser

Alkohol påverkar hjärnan på olika sätt. Ofta förstärks de känslor man hade innan. Man kan känna sig avslappnad, sockial och modig. Samtidigt blir balansen, korttidsminnet och omdömet sämre.Alkohol kan göra dig elak och väldigt vimsig.

När någon är full vet hen ofta inte vad hen gör. Hen blir stökig och bråkig. Alkohol kan göra dig fattig också för det är dyrt. Man spenderar mycket pengar på det utan att märka det.

När människor blir ledsna och förkrossade så dricker de sig fulla för att glömma sina känslor, men det är inte bra.

Om man dricker förmycket alkohol så kan det skada organ i som njurar, hjärta och hjärna. Det kan skada för livet.

Det finns många konsekvenser av att dricka alkohol. Bland annat
kan de ta skada på levern, magsäcken och hjärnan mm. De är extra
dåligt att börja dricka som ung. Desto längre tid man väntar
desto bättre. Alkohol skadar hjärnan oavsett ålder men hjärnan är
inte färdig utvecklad förens någonstans runt 25 år. Alltså de
unga hjärnorna tar större skada av alkoholen. Tjejer har lättare
för att ta skada av alkoholen eftersom att de har svårare för att
bryta ner de. De är svårare att se på sig själv om man är för
full som tonåring. Man har inte de förståndet då. Om man börjar
dricka tidigt är de även lättare att komma in i ett beroende.

Några symtom för att vara alkohol beroende är:

\* Att man måste dricka mer för att bli berusad.

\* Man känner oro och ångest.

\* Svårt att sluta eller minska ner på drickandet.

De blir även ostadigt i social kontakt. Träffar man folk när
man bara är berusad så känner man sig komfortabel men om man
skulle komma utan att vara påverkad så kan man inte prata eller
skratta eller vara som "vanligt". Alltså man känner sig
bara on point när man har alkohol i blodet. Om man har familj som
vuxen och blir påverkad kan det komma in våld i hemmet. Det är
ofta män som slår kvinnor på grund av att de är berusade. Det är
även hemskt om de slår sina barn och man ska inte behöva växa upp
på de sättet. Våld och alkohol hänger ihop. 7 av 10 fall är de
med alkohol i bilden när det föregår misshandel till och med

offentligt. De har gjorts undersökningar om detta och de visar
att ungdomar utsätts för bråk med kompisar, ofrivilligt sex och
även oskyddat sex.
Panorama from Balcony

The fantastic cross city view from the roof-top of MShed isarewarding experience. From left to right one can see : Cabots Tower , St.Georges ( Pepperpot Church) , Bristol Cathedral , Wills Memorial Tower , University Building with 4 turrets ( Institute of Physics, site of the former Royal Fort ), St. Michaels Hospital with chimney , Colston Tower . Blue Radisson Tower.

Do give it a go and try drawing the skyline ( silouette ) from the balcony or if the weather is poor from the 1stFloor window.
Lagar och regler

Man får dricka alkohol när man är 18 år. Men man får däremot inte köpa alkohol förens man är 20. Systembolaget är de enda bolaget som får sälja alkohol som har högre alkoholhalt än 3,5%.

Men eftersom att man får dricka när man är 18 då får man även dricka när man är på resturang eller på någon bar eller liknande.

Men man får inte bara köpa alkohol utan man får även tillverka det. Enligt lagen så får man faktiskt tillverka en liten mängd för eget bruk. Men då är det öl eller vin som man får tillverka själv.

Om man bryter mot någon av alkohollagarna kan man få fängelsestraff i upp till 2 år. Om man bryter mot dom grovt så kan man få fängelsestraff upp till 4 år.
Portbury

'Portbury' was built by the Avonside Engine Company Ltd at Fishponds, Bristol, in 1917.

This battleship-grey engine worked on the construction of the new Portbury shipyard during World War I. From there she was moved to Avonmouth Docks where she was often used to pull loads much greater than she was specified to carry.

Portbury is now retired from duty, but has been restored and now gives visitors the chance to ride on Britain's only dockside steam railway. You can see Portbury in the Engine Shed via a viewing window in the West Foyer of M Shed, (near the café) when not in use.
Tomba

Tomba's story is just one example of an African resisting enslavement. He was the chief of a group of villages in Sierra Leone, and was opposed the slave trade in his area, so he became a target for the English traders. They enslaved him, and sold him to a Bristol ship. Tomba refused to submit.  He refused to show himself off to potential buyers, and even chained below decks, he planned a revolt. Too valuable to punish with death, Tomba was whipped and kept shackled, whilst others were cruelly killed to deter further rebellion. He was sold at Kingstown in Jamaica, with 189 others, and disappears from the records.  Perhaps he continued his resistance on whatever plantation he went to.

From the moment of capture and the journey across the Atlantic Ocean, to the plantations, enslaved Africans rebelled against their enslavement. This rebellion and resistance took many forms. It was both immediate and continuous; it could be individual or collective, spontaneous or planned, passive or active.  Whatever form it took, it was a response to the economic, physical and psychological subordination and humiliation of enslavement.

The imagery used by the Abolition movement showed the enslaved Africans as passive figures, asking for help from their white brothers.  This was not the case: the enslaved Africans were active in their resistance to enslavement and slavery.  They helped to make slavery an uneconomic system of production, and to turn public opinion against the trade in human beings.
Factory

The main factory complex

## Terrain

There is one road through Factory. Except for the towns scattered about along the road, the territory is mostly woodland, though, at the beginning, a very large train bridge can be seen off to the right of the road. Farther down the road is a massive Factory complex.

## Loot

Basic supplies can be found in the houses along the road on the way to factory, including food, drinks, and occasional medicine. In one of the villages a car is parked off to the right side of the road.

The factory is a four story building that can contain all manner of useful loot such as clothing, vehicle gasoline, and light armaments.

## Difficulty

Factory is a very dangerous area, infested with Wolves. There is even a pack of eight of them at one point along the road, though, for the most part, they travel in packs of two to five. It is recommended that anyone wishing to travel through Factory be well armed and bring plenty of spare ammunition.
7.62x39mm

## Usage

7.62x39mm rounds are a very rare ammo type that have limited usage. They can be loaded into an SKS Magazine to be used with the very rare 7.62-mm carbine СКС or into an AK Magazine to be used with the 7.62-mm AK.

## Location

7.62x39mm rounds not only see limited usage but are also incredibly rare, only to be found within Bunker and Factory. Due to their exceeding rarity, guns that use this ammo type are often impractical as ammo won't be easy to come by.
Proteus Engine

"I shall hate (the
Proteus) to my dying day because of the way, whenever we thought we had the
problems licked, a new one would suddenly emerge – at the worst possible
moment”

Sir Stanley Hooker, jet engineer,
in his autobiography, 1984

The Bristol Proteus turboprop\* was the first production gas turbine
engine made in the Bristol Aeroplane Co. It was designed to power the Bristol
Brabazon II airliner and the Saunders Roe Princess flying boat, neither of which
went into production. Its development was plagued by problems, but it
eventually became a successful engine producing over 3,600 horsepower and it
pioneered a wide range of new uses for aero turbines.

Proteus engines were installed in the Bristol Britannia airliner,
nicknamed the “Whispering Giant”. Intake icing problems delayed the Britiannia
until 1957 and airlines opted for new jets like the Boeing 707. Only 85
Britannias were built but they served operationally for decades. The last one
retired in 1997 and is preserved in Kemble. This engine is a Mk. 255 from one
of 23 Royal Air Force Britannias. The RAF flew them for 15 years.

A marine version of the Proteus was installed in the Royal Navy’s three
Brave class motor torpedo boats, pioneering the use of gas turbines to propel
navy vessels; the boats were capable of 55 knots (About 63 mile per hour) and
several other navies bought Proteus-powered boats. Another variant was used to
drive electricity generating stations in rural areas, where it could be started
by telephone to provide an instant 3 Megawatts of power at peak times. The
Proteus also powered the SRN4 cross-Channel hovercraft, experimental
hydrofoils, and even broke the World Land Speed Record in Donald Campbell’s
“Bluebird” car.

J1768

Purchased by the Museum

\*Science bit: a turboprop engine is a form of gas turbine (or “jet”)
where most of the power is used to drive the propeller, leaving a little jet
thrust from the exhaust. This makes it much more fuel-efficient but limits the
maximum aircraft speed. For compactness, the Proteus was designed with “reverse
flow”. The air intake is toward the rear and the air flows forwards through the
compressor stages in the center of the engine, the compressed air then turns
180 degrees, to flow rearwards through an outer ring of combustion chambers,
where it is mixed with fuel and ignited. This hot, high energy, gas drives two
sets of turbine wheels before exhausting at the rear of the engine. In the
Proteus, one turbine drives the compressor (to keep the whole cycle going) and
a separate “free” turbine takes nearly 4,000 horsepower from the hot gas to
drive the propeller via a shaft and a gearbox
Car

An image of the Moskvitch 412

## Appearance

Cars appear in varying models and colors. There are 2 models: the yellow Moskvitch 412 and the green Vaz 2101. they both have a rusty paint job. and no distinctive markings and no licence plate.

## Usage

Operating this vehicle requires a can of vehicle gasoline, a turn-screw, and an accumulator.

## Usefulness

The car is unremarkable, being the most basic vehicle in the game. It is useful for transport, but may have difficulty traversing difficult terrain such as Marsh, as it is a land vehicle. Among land vehicles, the car is surpassed by the Jeep, which can hold one more person, one of whom can shoot, but the car can be found in earlier areas of the map, if the player can obtain the necessary resources to start a vehicle by then.
Bandage

An image of a bandage

## Appearance

Bandages are in white and green packaging with large, dark blue lettering on two sides.

## Acquisition

Bandages can be found in almost any area of the game, thought they are most common in Army, in the medical tents. They can also be found inside of medical cabinets anywhere on the map.

## Use

Bandages are basic healing items. They restore a small amount of health, and no thirst or hunger. A full-durability bandage can be used three times before being destroyed.
Jonny Kinkead

Jonny Kinkead started making Kinkade guitars in
Bristol in 1976. He produces hand-made acoustic guitars, with occasional
commissions for electrics. Generally, he will make about ten per year. Kinkade
guitars cost between £1,500 and £5,000. Although Jonny prefers to leave the
natural spruce, rosewood and mahogany woods visible, customers often have
particular requirements; the Stranglers insisted on all-black guitars.
Wolf

A charging grey wolf

## Appearance

Wolves come in three different color patterns: grey, white, and red. Their fur pattern is not influenced by location, and does not appear to have any influence on their stats. All the wolves have a white underbelly, and back, face and ears of their respective color. They have black noses and paw pads.

Wolves in the game are rather slow, slower than a running player, but have an inconsistently quick running animation.

## Spawning

in all versions of the game which include animals, the wolf is by far the most common. it can currently be found in all areas of the game with three notable exceptions, those being Marsh, Cave, and Bunker. Generally, wolves spawn on or near the main road, or by important structures, such as the factory complex.

As with other animals, wolf spawn locations are predetermined. The largest single pack in the game, located near the gas station in Factory, is eight wolves strong. Most often, however, wolves spawn in packs of 3-5.

## Threat

A lone wolf is not a serious threat, provided the player has any kind of weapon; however, wolves generally spawn in packs. The only advantage they have over the player is sheer numbers. If necessary, a player can outrun a wolf, provided they have high stamina, but it should be noted that wolves are a serious threat to newly spawned players, as they can phase through walls and doors, making looting nearly impossible when the player is being chased.
Screw Driver

An image of a screwdriver

## Acquisition

The screwdriver is a common item that can be found virtually anywhere.

## Usage

The screwdriver is one of the the three components required to start vehicles, the other two being the Acclamator and Vehicle Gasoline. It can also be used to open canned foods, much like the Can Opener, though some of the can's contents are lost.
Alkohol Wikia

## Alkoholmonopol

Systembolaget är ett statligt företag som har monopol i Sverige på alkoholhaltiga drycker som överstiger 3,5%. De säljer tex sprit, öl, vin och cider de säljer även drycker med alkoholhalt under 0,5%.

Alkoholmonopol är ett sätt att reglera tillverkning och handel med alkoholdrycker. Monopolet innebär att bara ett företaget får sälja alkohol tex Systembolaget. Monopolföretaget är oftast statligt ägd.

Man har monopol för att minska alkoholism och alkoholens sociala skadeverkningar och statskassan behov av inkomster.

## Användningsområden<hero description="Här kommer klass 8A och B på Ölmestadskolan att lära sig och andra om alkohol." imagename="" cropposition=""></hero>

Alkoholer har ganska många användningsområden. Bl.a kan man använda det som desinfektionsmedel då det dödar bakterier och även som berusning samt i en del livsmedel.  Sen är det också ett bra lösnings och rengöringsmedel . Man måste dock hålla koll på vilken alkoholsort som är till för vad. En del alkoholsorter är nämligen mycket giftiga t.ex metanol och etandiol. Därför bör du inte förtära dessa alkoholsorter. Etanol däremot är det som man dricker om man dricker sprit som rusdryck. Men i större mängd blir det också giftigt. Etanol är det i t.ex T-röd i en väldigt stor mängd som man då inte bör dricka. Sen kan man också använda etanol som tillsats i bilbränsle.

## Alkohol Wikia

Här kommer klass 8A och B på Ölmestadskolan att lära sig och andra om alkohol. Alkohol är ett berusningsmedel som man kan bli beroende av.

## Beskrivning

Alkohol som berusningsmedel har en lång historia och har använts i många kulturer . Det är lätt att tillverka. Alkoholer finns det många olika sorter. Dessa har olika användningsområden, både som berusningsmedel men också som bl.a lösningsmedel beroende på egenskaper. Om man blir beroende finns det olika metoder för att bli av med sitt beroende. Ett långvarigt intag av alkohol ger effekter på organen i kroppen och får också sociala konsekvenser.

## Lagar och regler

Det finns Lagar och regler kring alkohol och hur den får användas. I Sverige har vi ett alkoholmonopol som innebär att enbart staten får sälja drycker med en högre alkoholhalt.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
5.56x45mm

An image of 5.56x45mm rounds

## Usage

5.56x45mm Nato rounds are a Rare ammo type that see use in late game weapons. They can be loaded into an M4A1 Magazine to be used with the M4A1 or into an HK SL8 Magazine to be used with the HK SL8.

## Location

Since 5.56x45mm rounds are only used in late game guns, it is unsurprising that they are only found in late game areas. 5.56x45mm rounds can be found at Bunker, Army, in the Survivor's Stash at Hospital, and at Factory.

## Notes

* The "Nato" in 5.56x45mm Nato comes from the fact that this is the standard cartridge for NATO (North Atlantic Treaty Organization) firearms.
Shotgun (Weapon)

An image of a Shotgun

 Appearance

The Shotgun is a black bottom loading pump action shotgun with a textured rifle grip and a fixed stock. The Shotgun does not have any equipable attachments. The Shotgun has a fixed tubular magazine that can hold a maximum of six 12 Gauge Shotgun Shells.

## Location

The Shotgun is known to spawn in Army, the Survivor's Stash at Hospital, and within Bunker.

## Notes

* While simply referred to as "Shotgun" in game, this firearm most closely resembles the Beneli M3 Super 90.
Bear

Some of the information on this page refers to old or outdated versions of the game

## Spawning

### Spawn Locations

MarshCave
Army
Lesnovka
Talmenka

## Appearance

Bears in the game appear to be based on grizzly bears. They have brown fur, with slightly lighter faces, and a black nose.

## Spawning

Bears are rare creatures, found in only four areas. As with all animals in the game, bears have set spawn locations, usually on or near the main road or an important structure. All of the bears in the game can easily be avoided by players who know their locations, except the one in Cave, which lies on the main path in a narrow, otherwise impassable section.

Two bears spawn at Army, one in front of the garages, and the other near a small warehouse just off the main road on the far side of the army base. The bear in Marsh is located near a cabin not far from the Army-side area border. The bear in Talmenka is located just off the main road, to the left side, while going through the mountainous region.

## Threat

Bears, unlike Wolves, cannot be outrun, and, seeing as they have unlimited stamina, will eventually catch the player if not killed. Additionally, bears have far more health and damage than wolves do, being capable of killing a full-health player in only a few hits.

## Notes

* Bears, along with all other content added after the .868 Update, was removed from the game in the September 1, 2016 Rollback
Tracy Edwards-Brown

This person is on display in the Contributing Wrap in the People Gallery

(1966 - )

Tracy Edwards-Brown has lived in Hartcliffe & Withywood since
the age of five. She is married and a mother of two children, who are now
grown up.

As a volunteer Tracy started with her role as a play worker for
Barnardos in Fulford Road, Hartcliffe when she was 26, and she has continued
volunteering in many ways for the past 21 years.

While being a play leader, she was chair of Community Networks and ran a Parent
and Toddler group. This was to become the pattern for her life. Even when Tracy
worked for Teenage Parents Project in Hartcliffe she was volunteering by
arranging Women’s Day events for the area.

While studying for a Health and Social Care degree, Tracy maintained her
involvement in the community by volunteering as part of the Single Regeneration
Programme, a government backed scheme that worked towards improving the quality
of life for local people in local areas.

In 1998, Hartcliffe & Withywood Community Partnership (HWCP)
was established. Tracy became the HWCP trustee and later she was its chair for
7 years. During this period, Tracy completed an immense amount of training in
various subjects to allow her to fulfil the demanding role of Chair. She
also became secretary for the Withywood Forum, Walk Leader with Hartcliffe
Health and Environment Action Group (HHEAG) and she became a member of The
Dundry View Neighbourhood Partnership.

After Tracy resigned from HWCP and Dundry View, she worked at setting up an
Arts Trail in the community for the number of incredible artists who live and
work in the area. Her volunteer work now includes more global ventures raising
money for ‘Dogs for Disabled’ by doing sponsored walks in different countries.
Flask

## Appearance

The flask is a simple metal canteen, colored solid green.

## Acquisition

Flasks are commonly found in normal loot containers at Army, and can found in the gun locker. They also can spawn anywhere in Factory and Talmenka. Flasks always spawn completely filled.

## Use

The flask functions as a reusable drink item. It functions identically to a Water Bottle, except it is not destroyed when empty. Instead, a flask can be refilled by simply dropping it into a body of water. This makes it an ideal water source when traveling through wet areas like Bunker, Marsh, or Hospital.

## Notes

* A group of two or more players can dupe flasks. When a flask is dropped into the water to be refilled, the filled flask can then be picked up by multiple players.
Factory complex

An image of the east side of the complex

## Layout

The factory complex is a large industrial complex, comprised of six buildings: a house, a warehouse, the factory building, a set of garages, and two large, unfinished buildings.

### Factory

The factory building is a three-story industrial complex with a large smokestack on the roof, which does not appear to be attached to anything. It is centrally located in the complex, and has exterior ladders on both the north, and south sides and a pair of elevator shafts with no cars in the middle.

The first floor contains mostly shelves, but there is a room on the west side that contains couches and a TV. There is also a wardrobe and three shelves here.

The second and third floors contain shelves and desks, as well as a few wardrobes. On the roof, there is a row of shelves along the wall of the north elevator shaft, and access to the smokestack.

### House

The house is located at the front of the path leading into the complex. It has the same layout as the structure that contains the Gun Locker in Army. It is mostly empty, except for the gun locker room, which is made to look like a kitchen.

### Warehouse

The warehouse is located west of the factory building. It contains a few shelves which are usually empty. It is otherwise occupied by large, uninteractive objects.

### Garages

The garages are located just up the path from the house, to the left side of the road. There are four of them, and each contains a pair of shelves.

## Loot

A variety of loot can be found in the factory complex, mainly in the factory building, and in the house. Common loot, such as Vehicle Gasoline, high quality food items, ammo of all varieties, and weapon magazines can be found there, as well as some rare items, like rare weapons, which tend to spawn in the room in the factory, and in the house. There are also sometimes rare items on top of the smokestack.

## Threat

The factory complex is home to several large gangs of wolves. In addition to these, there is the danger of dying of fall damage, either in the elevator shafts or on the long smokestack ladder in the factory building.

## Notes

* Many of the windows and glass panes in the factory complex do not have collision meshes.
7.62-mm rifle Мосина обр. 1891 r.

An image of a 7.62-mm rifle Мосина обр. 1891 r.

## Appearance

The 7.62-mm rifle Мосина обр. 1891 r., or more simply the "Mosin" or "Mosin-Nagat", is a bolt action rifle with a full wood body and an internal magazine. The Mosin can have a PU-3.5 Scope affixed to it for long range engagements. The Mosin uses 7.62x54mm rounds that load into an internal magazine with a magazine capacity of 5 rounds.

## Location

The only place the Mosin is currently known to spawn at is in the Gun Locker at Army.

## Notes

* In game this weapon is referred to as the "Мосина обр. 1891" which translates from Russian to "Mosin model 1891"
March 20th 2016 Update

## Official Changelog

Today we plan to test the Alpha version of the game on the main branch on Steam. A lot of players do not know about the updated version of the game and we transfering game to the main branch and this version will be available to all, so all the audience could see that the team is working very hard. Sometimes people do not know that we continue to work on the game and write harsh, agressive reviews about that we have stopped working on the game.
Older versions will also be available. You can choose them in Properties>BETA tab - oldversion2.
Dev team asks you do not forget that the game is in the Early Access, as well as the fact that the alpha version is still raw.
It will be significantly updated. The results of our work you can see watching for updates and their frequency.
Best regards,
TBG team
UPD
We're about to add so called buffer zones into the game. They will connect main locations. You will be able to travel using your vehicle.
Marsh

An image of the marsh

## Terrain

Marsh, rather unsurprisingly, is a swampy region, mostly covered in water. Unlike most areas of the game, it lacks a central road, making it a very difficult area to navigate for those not already familiar with its layout and landmarks.

The only evidence of civilization is the four small houses scattered throughout the region and three mostly sunk boats.

## Loot

Although there is not much loot in Marsh, it is necessary to pass through it when heading to Army, unless one has Vehicle Gasoline with which to access Bunker.

The only loot to be found in Marsh is in the houses and occasionally the boats, containing conventional supplies such as food and drinks, as well as basic weapons like the Double-Barreled Shotgun .

## Difficulty

Marsh is one of three regions (the others being Bunker and Cave) that does not contain the threat of wolves; however, as it is necessary to travel through extensive areas of water in this region, it is recommended to bring the supplies to start a fire, especially for those unfamiliar with the region.
' Trading ' with Ireland

One thousand years ago, when slavery was part of Anglo-Saxon life, Bristols merchants were selling enslaved white people to Viking settlers in Ireland. Some of the poorest accepted slavery voluntarily. Some were prisoners of war. Sometimes a family sold a child to avoid starvation. But merchants also kidnapped beggars, orphans or someone in the wrong place at the wrong time. This ancient custom was banned in 1102.

this page from William of Malmesbury'S " Life of Wulfstan " ( Vita Wulfstani in Latin ) refers to Bishop Wulfstan of Worcester codemning the merchants of Bristol for trading in enslaved people. wolfs tan had become a Catholic Bishop in September 1062. He was a pious, a social reformer who cared for the poor and who preached courageously against the slave trade in Bristol.
Carbine Сайra-12 исп. 340 (Saiga-12)

An image of a Saiga-12

## Appearance

The Carbine Сайra-12 исп. 340, or simply "Saiga-12" is a black magazine fed semi automatic shotgun with a pistol grip and an adjustable stock along with a large square compensator attached to the end of the barrel. The Saiga-12 can have a Collimator Scope fixed to it to replace the rear sight. The Saiga-12 uses 12 Gauge Shotgun Shells loaded into a Saiga Magazine with a magazine capacity of 10 shells.

## Locations

The Saiga-12 is known to spawn at Army in the Gun Locker, at Hospital in the Survivor's Stash, and very rarely in rectangular boxes in all other locations.
Predgornoe

The Atamanmo exit of Predgornoe

## Terrain

Although there is a main road in Predgornoe there is no distinct beginning to the main road, as it is the first area. The bridge across the Predgornoe River is roughly in the middle of the area. The road follows the river in both directions.

Facing the bridge, to the left is a mill, a short ways down the road. To the right is the majority of the map. There are a few scattered houses and a Mosque, as well as a fishery down this path. Farther down, there are two shipwrecks on the near side of the river. After this point, the path splits. To the right is the pah to School.

## Loot

Basic items can be found in the houses and the Mosque, though the boats rarely contain much, if any loot. The mill is generally the most abundant source of loot in the area, and the fishery is also generally well stocked.

## Threat

As Predgornoe is the initial spawn location, it is not extremely dangerous. Wolves are present in small packs, but are not a real threat if the player has any weapons at all.
Hospital

An image of the hospital biulding

## Loot

There are houses along the side of the road, as there are in most areas, which contain basic loot. The hospital building, later down the road can contain basic loot such as food and tools. There are several lockers inside, so long guns like Double-barreled Shotguns can be found there. Otherwise, it is unremarkable.

It is also worth noting that, if one can acquire a key, the Survivor's Stash is located on the roof of the main hospital building. The stash often contains uncommon medical supplies, such as Penicillin, and can also contain weapons like the M4A1.

## Difficulty

Hospital is the first really difficult area of the map, containing about as many wolves as Factory; however, in hospital, they generally do not spawn in very large packs, the largest being at the hospital building. Nevertheless, there is the danger of running out of ammo, if the player is not well supplied.

## Notes

* For some reason, it is common to experience severe lag spikes in Hospital, even on more powerful computers.
Cotham Marble

This
is really a type of limestone rather than a true marble.

It
is named after the Bristol area where it was first discovered in 1754. Its
patterns, which look like trees and hedges, were made by algae and worm-like
creatures living on the mud flats where it formed some 200 million years ago
and give it the alternative name of

‘landscape
marble’.
7.62x54mm

## Usage

7.62x54mm rounds are a common ammo type that have limited usage. They can be loaded into the very rare 7.62-mm rifle Мосина обр. 1891 r. as well as into an SVD Magazine to be used with the rare 7.62-mm sniper rifle СВД.

## Location

While 7.62x54mm rounds have very limited usage, they are very common and can be found in all areas of the map except for Cave.
Maryanne Kempf

This person is on display in the Contributing Wrap in the People Gallery

(1967- 2018)

Maryanne
had worked for St Paul’s Unlimited for 12 years, for nine years as chair and
currently as treasurer. She was also chair of the Ashley Neighbourhood Forum and
Ashley, Easton and Lawrence Hill Neighbourhood Partnership.

She
had worked for Victim Support, setting up and running a specialist drop-in in
St Paul’s called ‘Space’ for 4 years. It was the most successful drop-in that Victim
Support had ever had in terms of number of clients helped.

Maryanne
ran the specialised domestic and sexual violence and hate crime drop-in with one
other part-time volunteer until funding stopped. She then taught other
volunteers for Victim Support how to support victims of sexual violence.

As
part of Bristol Drugs Project (BDP), Maryanne mentored two young women and
helped at BDP's children’s club for several years. She has also just started
volunteering for One 25 (step away from the streets) based in St Paul’s and is
about to join the board of Bristol Women’s Voice.
Map

An image of the map, taken from Factory

## Acquisition

Maps are quite common items, found virtually anywhere.

## Usage

When picked up, the map can be viewed simply by double clicking it in the player's inventory. A map will pop up, displaying all areas, except Cave, and the areas they connect to. The area the player is currently in will be marker with a red 'X'.
Alpha update fix 5

## Official Changelog

- New attack animation
- Fixed old animations
- Added bullet shells
- Fixed list of critical errors
- Improved location "Bridge"
In some cases you'll have to restart Steam to start downloading the update.

## Changes

### Additions

* New attack animation
* Bullet shells

### Other

* Changed old animations
* Improved Bridge
* Fixed some critical bugs
William Slim

This person is on display in the Contributing Wrap in the People Gallery

(1891 – 1970)

William
Slim was born and raised in Bristol, and in Birmingham as a teenager. He joined
the Royal Warwickshire Regiment as a second lieutenant in August 1914. Slim
served in Gallipoli, where he was wounded and later in Mesopotamia. By 1918, he
was promoted formally to Captain in the British Indian Army.

During
World War II, as commander of the 10th Indian Brigade, Slim took part in the
conquest of Abyssinia where he was also wounded. Promoted to major-general in
June 1941, he led the 10th Indian Division in East Africa, and the Middle East.

In
March 1942, he was given command of the Burma Corps, fighting Japanese soldiers
in Rangoon. He then took over XV Corps of the Eastern Army in the Arakan in
April 1943. The campaign was a disaster, partly because General Noel Irwin, the
Eastern Army’s commander who side-lined Slim. The subsequent fall-out led to
Slim’s appointment as commander of the 14th Army.

He
was a very human and charismatic leader. Slim undertook a partially successful
attack in the Arakan in February 1944, and then, in the battles of Imphal and
Kohima, repelled a Japanese invasion of north-east India. Slim lead other
successful missions in World War II.

After
the war he was Commandant of the Imperial Defence College from 1946 to 1948 and
Chief of the Imperial General Staff from 1948 to 1952. Between 1953 and 1960
Slim was governor-general of Australia. Slim is remembered fondly in Australian
history as having a good relationship with Prime Minister Robert Menzies. On
his return to the UK, he was given peerage as Viscount Slim of Yarralumla and
Bishopston (Bishopston is a suburb in Bristol). He published many well received
books and has held a number of prestigious posts including, deputy-constable
and lieutenant-governor of Windsor Castle in 1963, then constable and governor
in 1964. He was also chairman of the council of the Fairbridge Society, director of the National
Bank of Australasia Ltd and Imperial Chemical Industries Ltd. After his death,
he was commemorated by a plaque in the crypt of St Paul's Cathedral and a
statue at Whitehall unveiled by Queen Elizabeth II in 1990.
Talmenka

An image of Talmenka, with the entrance in the upper right hand corner

## Terrain

Talmenka is an oddly shaped map with only a few small housing developments. Near the beginning of the road, at the first bend, there is a group of three houses. In previous versions of the game, this was the delivery point for the Talmenka Supply Run. In this first portion of the map, the areas off the sides of the road are flat and barren, only lightly spotted with sparse trees and undergrowth. After the curve, telephone poles and street lights line both sides of the road. These can be knocked over with vehicles.

There is a split in the road not far after, the right fork terminating in a Catholic Church. Off to the right, there is a long stretch of road with no signs of civilization except the occasional Bus Stop. Near the middle of this section, large rock formations flank the road on either side, giving the feel that the player is in a canyon.

At the end of this road, there is a small settlement by the ocean. Right out front of the settlement is the previous location of the collection point for the Supply Run. Within the settlement, both the Jeep and Helicopter spawn.

## Loot

There are a few buildings along the main road through Talmenka, containing conventional supplies such as food and drinks, as well as basic weapons like the Double Barreled Shotgun. At the end of the road is a helipad, on which the Helicopter rests.

## Difficulty

Talmenka is one of the most difficult areas to pass through. While on the road, one should expect groups of 3-6 Wolves at a time. It is recommended that parties wishing to venture into Talmenka first stockpile ammunition for dealing with wolves.
School

An image of the School building

## Terrain

Unlike most of the areas of the game, school does not possess a clear main road, though it is much smaller, and much easier to navigate than Marsh. The Predgornoe-side entrance to School brings the player into a largely wooded section of the map, with a small, dirt road leading to a cabin. Off to the left is a body of water that is clearly visible through the sparse trees leading to the shoreline.

Heading approximately straight will take the player through School to the Atamanmo exit.Veering right off the path will take the player to the School building. It is a large, square construction with two stories and an attic. A concrete courtyard opens away from the rest of the map, and a pipe extends from the school building across this gap, to a smaller structure. No loot spawns at the other building, but a car is parked in the back.

Near the Atamanmo exit is a gas station. This is one of three gas stations on the map that can spawn Vehicle Gasoline.

## Loot

The school building itself is an excellent place to obtain common loot. every type of container in the game exists in the School in abundance. pistols can spawn in lunchboxes scattered throughout, and long guns can be found occasionally in wardrobes, lockers, and long cases, esspecially in the Attic, and a car spawns across the courtyard. The two cabins on the Predgornoe side of the area can contain basic loot, just like normal houses.

At the Atamanmo exit, the gas station can contain common loot, long guns, and clothing items, as well as the Vehicle Gasoline and Car Batteries it is known for.

## Threat

Wolf packs lurk throughout the map, but the packs are not large, and are therefore not dangerous to a player who has any armaments at all. However, the two wolves at the gas station are positioned such that their agro range is impeded by terrain, and thus can surprise attack unwary players who approach at the wrong angle.
Survivor's Stash

## Layout

The stash is reached by ascending to the roof of the hospital building in Hospital. A door is present there, which requires a key to unlock. The stash itself is divided into three floors. The door enters onto floor one. The is a hole in the ground of floor one that drops into the west staircase.

There are a few medical cabinets on the first two floors, but the majority of the loot is on floor three.

## Loot

Sometimes, medical supplies will spawn in the cabinets on floors one and two, and more often spawns in the cabinets on the third floor. The third floor also contains a bed, on which long guns can occasionally be found.
M4A1

An image of an M4A1

Bunker

## Appearance

The M4A1 is a rare rifle has a full black upper and lower receiver with a black adjustable stock and a rail for mounting an ACOG Scope. The M4A1 uses 5.56x45mm rounds loaded into an M4A1 Magazine with a magazine capacity of 30 rounds.

## Location

The M4A1 is known to spawn at Army in the Gun Locker, at Hospital in the Survivor's Stash, and within Bunker.

## Notes

* Due to its accuracy, available attachments, high ammo capacity, and relatively common ammo type, the M4A1 is considered one of the best all around weapons in the game.
7.62-mm sniper rifle СВД

An image of the 7.62-mm sniper rifle СВД

## Appearance

*Snayperskaya Vintovka sistem'y Dragunova* (SVD), officially "Sniper Rifle, System of Dragunov, is a semi-automatic sniper/designated marksman rifle chambered in 7.62×54mmR and developed in the Soviet Union.

## Location

The SVD is a fairly rare item, showing up most commonly in the Gun Locker at Army. The SVD can also spawn in Bunker, the Survivor's Stash at Hospital, and in the main complex of Factory.
Lesnovka

## Terrain

Lesnovka is a relatively small region. There are some houses bordering the road near the entrance, preceding a Gas Station, which sits across the road from a small neighborhood. There is a Car parked at the gas station. A short rail line runs parallel to the road near here.

## Loot

The houses in Lesnovka can contain basic items, as can the gas station. But the gas station can also contain rare items such as Vehicle Gasoline and Car Batteries.

## Threat

Of all the areas in the game, Lesnovka is likely one of the least dangerous overall. The only threat present is a single wolf pack at the Lesnovka Gas Station, though this pack is rather sizable.
AT-XT

*Reference Book: Star Wars Saga Edition Clone Wars Campaign Guide*

An early prototype of the AT-RT, the All-Terrain Experimental Transport, or AT-XT, provides an armored canopy for the cockpit, protecting the driver from small arms fire. It also incorporates a plasma shield generator as a means to offset the vulnerabilities created by the addition of the weight of its armor.

A large number of AT-XTs are produced before the Grand Army settles on the lighter and more maneuverable AT-RT, though engineers continue to tinker with the basic design for many years after the Clone Wars.

## AT-XT Statistics (CL 6)

Large Ground Vehicle (Walker)

**Initiative:** +8; **Senses:** Perception +8

### Defenses

Reflex Defense: 14 (Flat-Footed: 13), Fortitude Defense: 18; +4 Armor, Vehicular Combat

Hit Points: 80, Damage Reduction: 5, Shield Rating: 5, Damage Threshold: 21

### Offense

**Speed:** 4 Squares (Character Scale); (Maximum Velocity 25 km/h)

**Ranged:** Laser Cannon, Double +8 (See Below)

**Ranged:** Proton Grenade Launchers, Twin +8 (See Below)

**Fighting Space**: 2x2 Squares (Character Scale); **Total Cover**

**Base Attack Bonus**: +5; **Grapple**: +12

**Attack Options:** Autofire (Laser Cannon, Double)

**Special Actions:** Battlefield Effects

### Abilities

Strength: 26, Dexterity: 12, Constitution: -, Intelligence: 12

**Skills:** Initiative +8, Mechanics +8, Perception +8, Pilot +8, Use Computer +8

### Vehicle Statistics

**Crew:** 1 (Expert Crew Quality), **Passengers:** None

**Cargo:** 12 Kilograms; **Consumables:** 2 Day; **Carried Craft:** None

**Payload:** 18 Proton Grenades

**Availability:** Restricted; **Cost:** 14,700 (2,200 Used)

### Weapon Systems

#### **Laser Cannon, Double (Pilot)**

**Attack Bonus:** +8 (+3 Autofire), **Damage:** 4d10x2

#### **Proton Grenade Launchers, Twin (Pilot)**

**Attack Bonus:** +8, **Damage:** 8d6 (Expends 2 Proton Grenades), 4-Square Burst
Automatic pistol Glock 18

An image of an Automatic pistol Glock 18

## Appearance

The Automatic pistol Glock 18, or simply the "Glock 18", is a black fully automatic pistol that has a polymer grip and steel slide. The Glock logo along with "19", "AUSTRIA", and "9x19" are engraved into the left side of the slide. The Glock 18 can be equiped with a Suppressor and a Flashlight. The Glock 18 uses 9x19mm rounds loaded into a Glock Magazine with a magazine capacity of 15 rounds.

## Location

The Glock 18 can be found in every single area except Cave and Bunker, but specifically in Lunch Boxes which is what makes this weapon quite rare.

## Notes

* In order to use the automatic feature, you must first press "F" to switch firing modes.
* Despite being called the "Glock 18" in game, the slide is engraved with a "19" indicating that this would actually be a Glock 19.
Cabot Tower

Cabot Tower, on top of Brandon Hill,
was built to commemorate the 400th anniversary of John Cabot's voyage to
Newfoundland. In 1497 he set sail from Bristol, in the Matthew, in search of a
new route to Asia. Instead, he discovered the continent of north America. Opened on 6th
September 1898, the Grade II listed tower was designed by the Bristol architect
William Venn Gough and paid for by public subscription. It is made of red
sandstone, dressed with cream Bath stone and inside there is a spiral staircase
leading to two viewing platforms.
Gun Locker

## Layout

The locker is small, but densely packed with loot. In front of the entrance, there is a narrow corridor formed by a row of shelves on the right-hand side. The opposite wall is completely covered in shelves, about three long, and, adjacent to them are five lockers. filling up the remaining space are four gun crates, arranged in a 2x2 rectangle.

## Loot

The gun locker is likely one of (if not the) most loot-dense space on the entire map. As the name suggests, guns are commonly found here, mostly long guns, which can spawn in the lockers or crates. Other various consumables, such as gun oil and repair kits, all the common ammo types, as well a clips, and syringe related medical supplies are found on the shelves. Other items such as canteens can also be found here.