Morok Eari

**Morok Eari** is a Tyrannical Eye or Tyrant Emperor Beast and the child of an Awakened Emperor Beast. He was formerly the Ranger in charge of the Hessar Region, and the only other who received a "Monster" evaluation along with Lith.

## Appearance

### Human Form

Morok's human form resembles a man in his mid-twenties about 1.8 meters (5'11") tall, with dark eyes and a few days stubble and unkempt hair like most Rangers. He has long black hair with 4 different streaks, a short and well-groomed beard, as well as one red and one blue eye.

### Tyrant Form

Morok has snow-white skin with only one big red eye in the middle of his forehead, another eye the size of a football on his chest, and two more on his shoulders. He has a humanoid appearance but stands over 2 meters (6'7") tall and lacks a nose, with only 2 small slits remaining. He has a large mouth with rows of teeth that resemble that of a sharks.

With the Tyrannical Eye activated, the four eyes on his face and shoulders are replaced with a large single eye that covers most of his chest. It has a vertical pupil and a five-colored iris that only lacks the silver of the light element.

### Awakened Form

After Awakening Morok's body becomes covered in glistening rainbow-colored scales. He takes the form of a lean humanoid with six big eyes, each one bearing the light of a different element. The yellow and orange eyes where his regular eyes are, the black and the white respectively on his right and left shoulders while the remaining two emerge from the back of his hands.

After reaching the deep violet core, Morok's figure grows to 3.5 meters (11'6"), the scales covering him increasing in thickness and number. His previous lean physique also gains more mass in the form of bulging muscles that make him a hulking figure. The number and position of eyes don't change, but his hands now end with razor-sharp claws and his legs now resemble those of a cat, giving him greater jumping and running abilities. Two small protuberances shaped like an overturned V come out of his back. Several small bone spikes punctuate the inner side of the protuberances, almost making them look like a comb.

### Soul Projection

Morok's Soul Projection looks like a perfect copy of himself that moves and speaks in unison with his real self due to him being at peace with himself.

### Soul Vision

For Soul Vision, Morok is in his Tyrant form while he is trying to communicate something with gestures. His body swells and shrinks at the same rate as a beating heart.

## Personality

Having served as a Ranger for 6 years when most only serve 2-4, Morok is eager to settle down by converting his merits into a noble title and lands with a missus and dedicating his life to magical research.

The Tyrant Beast is extremely fickle and brutish, often flirting with females to their discomfort while showing little respect for those in power. He is also very impulsive, as he once attempted to steal one of a Phoenix's eggs to check if a Phoenix omelet was as spicy as legends said. He only survived the Phoenix throwing him off the top of the mountain because it didn't bother confirming the kill.

For his whole life, Morok has kept his mind empty and followed his gut, believing thinking is for the weak.

## Abilities

Morok had five of his six eyes opened in his Tyrant Form, a remarkable feat since opening three by the age of 25 is the mark of a genius for Tyrants and Hydras. He possesses rich battle experience, allowing him to freely adapt in combat. For instance, after Awakening Morok becomes unaccustomed to his new enhanced body, but every time he makes a mistake due to moving too quickly or with too much strength, he manages to turn the opening into a bait for a counter attack.

Morok's Awakened form also possesses a bloodline ability to absorb elemental energy.

## Equipment

Morok wields the Baby Fangs, a set of Orichalcum one-handed battle hammers that have both a hammerhead and a pick. They were crafted for him by Faluel, a gift from the day he was born. Ajatar also crafts for him the **Wyrmguard** armor. Morok also has a Davross Council amulet made with a white crystal. After Awakening, Morok wields twin one-handed battle hammers called **Grimnir**. Both hammers have their head flat on one end to inflict the maximum of damage to heavily armored enemies while the other ends in a pick. This allows Morok to focus all of his strength on a single point and pierce through thin armor to reach the vitals.

## Background

After Morok's mother discovered Morok was a hybrid and his father an Emperor Beast, she kicked them out of the house. He spent his youth traveling the Kingdom with his father Glemos, a six-eyed Tyrannical Eye. who never taught him anything but magic. Glemos disappeared shortly after enrolling Morok at the Crystal Griffon when he was 12 years old to learn upper tier spells and the War Mage and Battle Mage specializations because he couldn't be bothered to teach Morok. However, he left a tracking spell on Morok's core so the moment he achieved Awakening he would be able to find him.

After graduating, he joined the Mage Association and the Army as a Ranger when he was 16 as he disliked the company of beasts. This gave him the freedom and solidarity so that no one could discover his identity while allowing him to (in his own words) "kill stuff, see stuff, date hotties, and...get paid for it." When he came of age, he abandoned his human nature just like his own mother had abandoned him. Thanks to his father's help, it didn't take him long to learn how to shapeshift with light magic. Unlike magical beasts, however, the human appearance he takes isn't idealized, but an exact copy of the body he was born with.

### Ranger Corps

Morok served 6 years as a Ranger when most only serve 2-4 years, facing Balkor's army three years in a row when he was dispatched twice to protect members of the Royal Family and once to protect the students of the Black Griffon. He is assigned to evaluate Lith to escort Professors and their assistants from the Great Academies on an expedition to the crystal mines in the Laroxya Duchy, and announces his plan to retire afterwards. He had escaped from there earlier after goblins infected by Korgh's Abomination cells overran the outpost. He detonated the outpost's arrays and retreated deeper into the mines until they came across the Odi ruins.

The two Rangers set up the dimensional waypoint to bring the academics to the mines, meeting Quylla as well as Phloria, who serves as the Captain of the army escort. They are attacked by a goblin-Abomination hybrid clone named Korgh (later renaming herself Bytra), and Lith's Gatekeeper sword is destroyed in the brief skirmish. High Command orders the expedition to seal outside contact and continue the mission. The expedition comes across a set of giant doors to the Odi city of Kulah, where they are attacked by a large swarm of Tek magical beasts. Morok and Lith demonstrate their combat prowess and with some assistance beat back the swarm.

Upon destroying the array on the city gates and entering the city, a fungal creature attacks the expedition. Professor Syndra's assistant Calil foolishly uses a fire magic spell that detonates and spreads the spores, infecting most of the expedition members. Lith manages to free the enslaved fungal creature, which leaves. Meanwhile, Morok, Quylla, and Phloria exhaust themselves trying to heal the wounded and are forced to triage Professors Syndra and Phesta.

The expedition splits up into two groups to explore the buildings, with Gaakhu, Neshal, Morok, and Phloria's soldiers Jerth and Helion consisting of the second group. Morok's group comes across a room filled with cursed object weapons, a Forgemastering lab, blacksmith workshop, the Main Office, and an Armory. They inadvertently activate a group of prototype Flesh Golems that chase the group and trigger the general alarm, waking Kulah from its slumber. Morok's group rendezvouses with Lith's group with the golems on their trail. The two groups Blink back to the camp, where they manage to destroy the creatures' power cores.

Later, as the expedition explores half of Kulah, they come across the headquarters with a Nightmare Safe. Neshal and Yondra help unlock the safe, discovering countless reports, a key card, and a metal key. From Ellkas and Gaakhu's analysis of the reports, the successful projects were moved to an underground facility. The expedition accesses the underground facility using the elevator in the headquarters building, inadvertently awakening the remaining Odi from their slumber deep underground. The world energy from the geyser is converted into a black miasma that devours all living life in the city and the crystal mine tunnels, forcing the Assistants and soldiers left in the camp to Warp into the elevator with the rest of the expedition.

The Odi lure the expedition to the Living Quarters, where they set loose a small army of completed Flesh Golems that kidnap the Assistants and Phloria's soldiers. Lith and Quylla manage to destroying several before the remainder of the expedition is forced to Warp back to the lobby. The Odi conduct another ambush, capturing Yondra, Ellkas, and Gaakhu. Neshal pulls out the stops to destroy three before collapsing. After the remaining party recover, they explore the corridors for a way to the lower floors. The Golems attack again, and Neshal is killed before the others can save her. Having separated from Phloria and Quylla, Morok reveals his Tyrannical Eye Emperor Beast form to Lith, having suspected him of being a fellow Emperor Beast due to his scent. Lith shows him his Wyrmling form, and the two make their way to the lower floors.

After learning that Lith is an Awakened, Morok pesters him to Awaken him, though refuses to swear obedience to him for 100 years per the custom. The Rangers find Yondra, Rainer, and Ellkas. Yondra agrees to help save Quylla and Phloria if Lith guides them to a dimensional rune, while Lith agrees to Awaken Morok if he helps. They manage to subdue the swarms of magical beasts and Yondra successfully activates the dimensional runes, but the Odi Jiira exploits the opening that the group is separated to kill Ellkas and capture Rainer.

Morok attempts to attack Jiira, but the Odi uses his God's Will Array to turn his spells against the Tyrant, and pierces through one of Morok's hearts. He uses Lith's Final Sunset spell to mortally wound Yondra and seemingly kill Lith before looting the Tyrant and Professor's bodies and Warping away. Lith makes a new arrangement with Morok for him to destroy the Mana Reactor while Lith rescues his friends. They reach the Reactor and kill the Golem guards. Lith occupies Jiira while Morok attempts to destroy the Reactor to no avail.

Lith frees the prisoners and gives Quylla the Mana Reactor book he retrieved beforehand and directs her to Morok to destroy it while he keeps Jiira occupied. They make their way to a room covered in dimensional runes on the upper floor of the Reactor. Quylla attempts to use her Forgemastering spell to decipher the runes but is hit by the force of the countless souls' suffering in the Reactor and passes out.

After recovering Quylla captures the remaining Flesh Golems and detonates them inside the Mana Reactor, breaking the balance of energies and preventing any new mana from being generated. The released world energy floods Kulah's underground and also finally triggers Lith's fourth world tribulation. Morok attempts to stop Quylla from going to Lith to protect the secret he had fought hard to conceal, but Quylla kicks him in the gonads, incapacitating him. Morok later stands guard with Phloria as Quylla and Lith recover from their exertion. He Warps the remaining expedition back to the crystal mine tunnels and they dig their way out before going their separate ways.

Morok gives his report of events to Commander Berion, praising Lith's battle prowess and Forgemastering genius. He also becomes infatuated with Quylla, to Berion's alarm. The ex-Ranger trades in his merits for the title of Baron and its attached lands, wealth, and responsibilities. However, it takes him just a few months to get bored to death, ditch the lands and responsibilities, and get back to work as a mercenary. After the Blood Judgment trial, Jirni offers Morok a job to protect Phloria in exchange for a date with Quylla. After receiving his merits back, he exchanges them for the title of Great Mage.

### Chasing Quylla

Morok accompanies a Returner Abomination named Nandi to the Feymar crystal mines to rescue the Ernas sisters from the undead ambush, bringing them to safety in Baba Yaga's mage tower. Baba Yaga extends an invitation to each of them to join her, but Morok refuses, believing a short life preferable to an eternity of service to her. Protector arrives with one of Solus' Sentries and they Warp the sisters out of the caves to the tower. However, Morok is forced to leave on foot after they refuse to bring him along.

After being rejected by Quylla, Morok drunkenly stumbles to Ajatar the Drake's lair asking for a Warp to the Ernas Duchy. After spending the night he tells Ajatar about what happened in the mines and Baba Yaga's offer. He makes his way to Faluel's lair using a letter from Jirni promising a single date with Quylla, whereupon Faluel knocks him out for his rude behavior. He expresses his sincerity to Quylla and wins her contact rune before Faluel Warps him somewhere in the Blood Desert, making him unavailable to testify at the Royal summoning several days later.

Morok goes on his first date with Quylla to the Gluttonous Scorpicore restaurant. It proceeds well, especially after Morok had received dating advice from his master Ajatar. He explains how Ajatar agreed to take him in after Morok promised to help defend his turf against the undead. However, their date is cut short when they are informed of Night's attack on Lutia. Morok brings Quylla to the nearest local Mage Association branch and leaves to seek Ajatar for help.

#### Fringe

Quylla informs Morok she will be away for a while on her mission with Friya and Nalrond to the latter's Fringe, but he decides to tag along to "protect" Quylla from Nalrond. Morok manages to enter the Fringe first due to his being at peace with himself. Nalrond rushes ahead after mistaking the Dewan werefolk tribe for his own tribe's survivors, and passes out. Morok approaches the village asking after him and is confronted by Kimo Bahn of the Dewan tribe, who mistake him for a Tyrant Werefolk. Morok returns to the Ernas sisters to wait for Nalrond to wake.

Nalrond returns and tells them about the Dewan tribe. They visit as guests and prepare to conduct the ritual to communicate with Mogar, though maintain a wary distance from the Dewans. Nalrond sustains severe injuries during his time in the mindscape, leading them to contact Solus on Jiera for advice. Friya, Quylla, and Morok practice their spells with Mogar's feedback while waiting for Nalrond's recovery. Morok decides to perform the ritual due to his peace of self, meeting Mogar who assumes Quylla's appearance. Morok asks for the solution to Lith and Solus' conditions as well as how to Awaken Quylla safely. After failing to approach any answer, Morok retreats with the group to the Dewan village.

Morok learns the secret of Awakening, though refuses to use it because he is too scared of dying or becoming like Lith - something so powerful that no human can relate to him anymore. Nalrond learns from Morok's attempt before entering the mindscape again. After gaining Mogar's wisdom, the group decides to leave the Fringe when they are confronted by hostile Dewans and elves. Morok manages to escape the Fringe and wipe out the backup squadron outside with his Tyrannical Eye. He regroups with Friya and they distract Elf Lord M'rael long enough for them all to escape. They contact Faluel who helps them Warp away.

#### Balkor Copycat

Morok tries and fails to approach Quylla for a second date after the Balkor copycat sends marked cards to various people including the Ernas. Orion sends Royal Guards to chase him away as well after he not so subtly suggests Jirni could do better than Orion and hints that Lith likes older women. Faluel reveals that Morok's father Glemos had left a tracking spell on his core to find him whenever he Awakened, and that the Tyrannical Eye technique Glemos taught him was actually poisoning his life force and mana core every time he uses it. Faluel proceeds to teach Morok, Lith, and Solus the basics of true Domination.

Faluel resumes her lessons after grieving her son Sedra's death and teaches them gravity fusion. Quylla is murdered by an assassin hired by Archmage Velan Deirus at the end of the Royal Gala. Morok blames himself for being too weak and non-Awakened, as well as quitting the army which prevented him from attending the gala. When Deirus shows up at her funeral mocking the grievers, Morok attacks in out of rage in his Tyrant form, though manages to escape before being caught. He retreats to Ajatar's lair where he asks him to help him Awaken to give him the power to kill Deirus. Ajatar attempts to convince Morok to rest before making a rash decision, but Morok proceeds anyways. Glemos arrives to take the unconscious Morok away, but Ajatar trounces the Tyrant with the help of his lair's arrays.

Quylla is revealed to be alive, her murder staged by Jirni to lure out Deirus. Morok rushes to visit Faluel's lair upon hearing the news. Quylla declines his marriage proposal but accepts to go on a second date. Nalrond asks to study Morok's life forces, which he accepts amid a plethora of bad jokes.

With Morok forced into hiding from his estranged father Glemos after his Awakening, Faluel sends Protector, Quylla, and Nalrond on a mission with Morok to help Ajatar the Drake lure out Glemos. The group is assigned to subjugate monster tribes at an unproductive mana geyser in the Weghan region, where they encounter mutated monsters wearing collars around their necks and a deep cave system. Morok accidentally reveals he Awakened, though Quylla misinterprets it as her fault much to Morok's guilt.

The group realizes the collars and the rich world energy of the geyser have enabled the monsters to revert to their pre-Fallen forms. They witness a reverted Balor named Rhona leading other Balors in using their eyes to artificially germinate and grow mana crystals. Rhona inadvertently reveals the group's presence. After a prolonged battle, the monsters are killed. Morok alerts Ajatar and the group continues exploring the cave. The group comes across a room filled with Harmonizer-wearing test subjects, and interrogates a survivor to learn that the mastermind is posing as Ajatar. They escape a capture attempt thanks to Quylla's Home Stone, though Morok inadvertently reveals having Awakened to avenge her.

## Relationships

* Quylla Ernas: Morok's girlfriend. She is the first person to stand up to him despite being puny and weak, the first to not only treat him the same after discovering he was a Tyrant, but also to accept to go on a date with him. Quylla is been the first human to treat the Tyrant like a human, something that not even his own mother had been willing to do.

## References

1. ↑ 1.0 1.1 1.2 Chapter 1330: Domination (Part 2)
2. ↑ Chapter 670: Planning Ahead (Part 2)
3. ↑ Chapter 625: Odd Ranger (Part 1)
4. ↑ 4.0 4.1 Chapter 703: Tyrant (Part 1)
5. ↑ 5.0 5.1 Chapter 1073: Foolishness and Wisdom (3)
6. ↑ Chapter 1230: Tyrannical Eye (Part 2)
7. ↑ 7.0 7.1 7.2 Chapter 1480: Fathers and Son (Part 2)
8. ↑ 8.0 8.1 Chapter 1557: Eye Versus Eye (Part 1)
9. ↑ Chapter 2618: Evasive Manoeuvres (Part 2)
10. ↑ Chapter 1151: State of Sorrow (Part 1)
11. ↑ Chapter 2615: True Natures (Part 1)
12. ↑ 12.0 12.1 Chapter 626: Odd Ranger (Part 2)
13. ↑ Chapter 682: Mysteries (Part 2)
14. ↑ Chapter 1332: Domination (Part 4)
15. ↑ 15.0 15.1 Chapter 1556: Harmonizer (Part 2)
16. ↑ Chapter 640: Teks (Part 2)
17. ↑ 17.0 17.1 Chapter 1479: Fathers and Son (Part 1)
18. ↑ Chapter 1555: Harmonizer (Part 1)
19. ↑ 19.0 19.1 19.2 19.3 Chapter 1116: The Healer and the Beast (Part 2)
20. ↑ Chapter 631: Friend or Foe (Part 1)
21. ↑ Chapter 713: Despair (Part 1)
22. ↑ Chapter 704: Tyrant (Part 2)
23. ↑ Chapter 1019: Out of Time (Part 1)
24. ↑ Chapter 627: Gathering (Part 1)
25. ↑ Chapter 632: Friend or Foe (Part 2)
26. ↑ Chapter 640: Teks (Part 2)
27. ↑ Chapter 648: All are One (Part 4)
28. ↑ Chapter 654: Fall of the Mighty (Part 2)
29. ↑ Chapter 657: Flesh and Stone (Part 1)
30. ↑ Chapter 663: Battle of Wits (Part 1)
31. ↑ Chapter 685: Last Stop (Part 1)
32. ↑ Chapter 688: Death Trap (Part 2)
33. ↑ Chapter 692: Bane (Part 2)
34. ↑ Chapter 705: Judgment Call (Part 1)
35. ↑ Chapter 710: Strength and Weakness (Part 2)
36. ↑ Chapter 712: Green Array (Part 2)
37. ↑ Chapter 718: Immortal Body (Part 2)
38. ↑ Chapter 719: Doomed Race (Part 1)
39. ↑ Chapter 721: Great Fortress (Part 1)
40. ↑ Chapter 724: Judgement (Part 2)
41. ↑ Chapter 730: One Shall Stand (Part 2)
42. ↑ Chapter 737: Menadion's Story (Part 1)
43. ↑ 43.0 43.1 Chapter 1020: Out of Time (Part 2)
44. ↑ 44.0 44.1 Chapter 1117: Dos and Don’ts (Part 1)
45. ↑ Chapter 1027: The Secret Tower (Part 1)
46. ↑ Chapter 1031: Phloria’s Choice (Part 1)
47. ↑ Chapter 1072: Foolishness and Wisdom (Part 2)
48. ↑ Chapter 1075: Core Principles (Part 1)
49. ↑ Chapter 1085: Internal Strife (Part 1)
50. ↑ Chapter 1149: Soul Projection (Part 1)
51. ↑ Chapter 1158: Double-Edged Power (Part 2)
52. ↑ Chapter 1188: Long Waited Reunion (Part 2)
53. ↑ Chapter 1198: A Powerful Master (Part 2)
54. ↑ Chapter 1202: Drawing Conclusions (Past 2)
55. ↑ Chapter 1207: Loose Ends (Part 3)
56. ↑ Chapter 1232: Mana Poisoning (Part 2)
57. ↑ Chapter 1351: Pecking Order (Part 1)
58. ↑ Chapter 1336: Artificial Mana Flow (Part 2)
59. ↑ Chapter 1432: Gravity Fusion (Part 2)
60. ↑ Chapter 1494: Masters and Apprentices (Part 2)
61. ↑ Chapter 1553: Perfect Body (Part 1)
62. ↑ Chapter 1561: Saving the Wrong Side (Part 1)
63. ↑ Chapter 625: Author's Note