Elves

> *"Sure are strange, 'em fey kin, eh? Seem like a bunch o' harmless treehuggers at first, but when 'ey got 'em armies marchin, boyo, I'd give my left hand to be on 'e same side."*
>
>

With slender grace and timeless faces, elves can make an almost alien impression with their otherworldly beauty. With a relaxed nature and a love for song, dance and art, some would underestimate them, if it weren't for the countless tales of elven fury passed down througout the centuries long generations of elvenkind. While comparatively small in numbers when compared to the other great settles of Fargraves, the elves are no less remarkable, and use their affinity with nature and lifespans to make up for what they are lacking in numbers.

## Traits

When you choose for your character to be an elf, you gain the following benefits and traits.

### Age

Elves reach physical adulthood after around 80 years, and the eldest reach up to 800 years of age. Elves are mentally fully matures after around 120 years, although, if one were to ask a dwarf, they would claim that elves never reach mental maturity.

### Size

Your size is medium. The height of adult evles reaches from 140 centimetres up to around 190 centimetres, with high elves occupying the high end, and dark elves being typically among the smallest of elvenkind. Elves weigh around 90 lbs.

### Languages

You can speak, read and write Common and Elven.

### Darkvision

Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

### Fey Ancestry

You have advantage on saving throws made to resist being charmed, and magic can't put you to sleep. Nonmagical Narcotics still work on you.

### Trance

Elves do not need sleep to survive. Instead they can meditate deeply, remaining semi-conscious, for 4 hours a day. The Common word for this meditation is "trance". After resting in this way, you gain the same benefit a human would from 8 hours of sleep. Elves can still choose to sleep if they wish to do so, or wish to dream.

### Keen Senses

You have proficiency in the Perception skill.

## Subspecies

As an elf, you are a part of one of three subgroups of elves, listed here, which have developed over the years through adaption and culture.

### High Elves

Masters of the Arcane, these elves have distanced themselves from nature to a certain degrees, following instead into studies of magic and other arcane phenomena. With a sharpened mind, they continue their studies, all while creating the monumental feats of artisanry elves are famous for. Most high elves reside in the desert cities of eastern Limian, although there are coudnless smaller settlements throughout all continents, where high elves dwell usually aming their own kin.

#### Elf Weapon Training

You have proficiency with the longsword, shortsword, shortbow, and longbow.

#### Cantrip

You know one cantrip of your choice from the wizard spell list. Intelligence is your spellcasting ability for it.

#### Extra Language

You can speak, read, and write one extra language of your choice.

### Wood Elves

With heightened senses and a great need for freedom, these elves' preferred home are ancient forests, abandoned meadows and dense jungles. Light on their feet and fast with their hands, wood elves have a reputation as marvellous hunters and great artists, who have the knowledge necessary to weave nature into theri work. While most of them live within the wild terrain of south-eastern Wroheron, countless wood elf settlements are sprinkled throuout all the lands, whereever there is a speck of untouched nature.

#### Elf Weapon Training

You have proficiency with the longsword, shortsword, shortbow, and longbow.

#### Fleet of Foot

Your base walking speed increases to 35 feet.

#### Mask of the Wild

You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.

### Dark Elves

Oftentimes called Drow, these elves have survived exile within the cavernous depths of the underdark, where they have rallied and built their own civilization in secrecy and isolation. With untypical weaponry for elves and an affinity for spiders and spidersilk, these elves have adapted perfectly to life underground and have haunted the northern continent as ruthless slavers for centuries. With strictly matriarchial leadership and rulings to keep others in check, their societies are even after the abolishment of the slave trade not much more welcoming. With this bad reputation and signature pale hair and dark blue-ish skin, drow are easy to recognize, making it even more difficult for them to fit in among other groups.

#### Drow Weapon Training

You have proficiency with rapiers, shortswords, and hand crossbows.

#### Drow Magic

You know the Dancing Lights cantrip. When you reach 3rd level, you can cast the Faerie Fire spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the Darkness spell onceand regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.

#### Sunlight Sensitivity

You have disadvantage on attack rolls and Wisdom (Perception) checks that rely on sight when you, the target of the attack, or whatever you are trying to perceive is in direct sunlight.

#### Superior Darkvision

Your darkvision has a range of 120 feet, instead of 60.