Kalista/LoL/Gameplay

de:Kalista/LoL#tab-**Lua error in Module:Translator at line 21: attempt to call field 'arguments' (a nil value).**

## Ratings

```
           <div class="stat-wheel" data-values="**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**" style="width:250px;">
```

### Difficulty

<div style ="cursor:help;" title="This champion has a difficulty rating of **Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**.">[[File:Champion\_difficulty\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**.png|link=|160px]]

## Base statistics**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).****Edit**

 Health<span id="Health\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="Health\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Resource Unhandled

 Health regen.<span id="HealthRegen\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="HealthRegen\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Resource regen. Unhandled

 Armor<span id="Armor\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="Armor\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Attack damage<span id="AttackDamage\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="AttackDamage\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

 Magic resist.<span id="MagicResist\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="MagicResist\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Crit. damage**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**% ( ×  **Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**)

 Move. speed<span id="MovementSpeed\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).** <span id="MovementSpeed\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**}
 Attack range<span id="AttackRange\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

## Attack speed

Base AS**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
Attack windup**Expression error: Unexpected < operator.**% (mod. **Expression error: Unexpected < operator.**)

AS ratioN/A
Bonus AS<span id="AttackSpeedBonus\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**%

Missile speed**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

## Unit radius

 Gameplay radius**Expression error: Unexpected < operator.**
 Selection radius**Expression error: Unexpected < operator.**

 Pathing radius**Expression error: Unexpected < operator.**
 Auto radius**Expression error: Unexpected < operator.**

## Special statistics

* ARAM
* Nexus Blitz
* One For All
* Ultra Rapid Fire

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

## Recommended items

* Summoner's Rift
* Howling Abyss

## Abilities

**Edit**

* Deals <span style="color:**Script error: The function "keyword" does not exist.**;">90% AD <span style="color:**Script error: The function "keyword" does not exist.**;">physical damage.
* Misses if she loses  sight of her target before they hit.
* Is  unstoppable.
* Can switch targets mid attack windup.
* Makes her  dash in the target direction after issuing a movement command during a windup or right after casting **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**.

* Hide
* Details

**Info**

## Counters

### Knockdown

Disabled

Interrupted

Notes
* The dash speed is affected by movement speed modifiers and so it will be reduced by  slow.

**Edit**

* Hide
* Details

**Info**

## Damage type

### Sub-type

Spell damage

Physical

## Counters

### Projectile

Blocked

Blocked

Notes
* *Pierce* will cast from wherever **Kalista** is at the end of the cast time.

**Edit**

* Hide
* Details

**Info**

## Damage type

### Sub-type

Proc damage

Magic

## Counters

### Parries

Missing

Notes
* *Soul-Marked's* bonus damage is credited to **Kalista** and will benefit from both her  <span style="color:**Script error: The function "keyword" does not exist.**;">magic penetration and spell effects.
	+ If her **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** ally scores a kill using *Soul-Marked's* bonus damage they will get a message stating 'Kill Secured' in place of the usual gold pop-up (the gold itself is credited to **Kalista**).
* The *Sentinel's*  sight reveal on enemy  champions is accredited for assists and potentially kills (if they die shortly after being spotted).
	+ It does not reveal  stealthed targets.
* *Sentinel* will cast from wherever **Kalista** is at the end of the cast time.
* **PENDING FOR TEST**: *Soul Mark's* interaction with *parrying* effects ( dodge,  block,  blind).

**Edit**

Physical Damage:**Lua error in Module:Ability\_progression at line 803: attempt to call field 'arguments' (a nil value).** <span style="color:**Script error: The function "keyword" does not exist.**;">(+ 60% AD)Damage per Additional Spear:**Lua error in Module:Ability\_progression at line 803: attempt to call field 'arguments' (a nil value).** <span style="color:**Script error: The function "keyword" does not exist.**;">(+ **Lua error in Module:Ability\_progression at line 803: attempt to call field 'arguments' (a nil value).**% AD)

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**Info**

## Damage type

### Sub-type

Area damage

Physical

## Counters

### Parries

Blocked

Missing

Notes
* *Rend* at maximum stacks will deal a total of <span style="color:**Script error: The function "keyword" does not exist.**;">**Lua error in Module:Ability\_progression at line 803: attempt to call field 'arguments' (a nil value).** <span style="color:**Script error: The function "keyword" does not exist.**;">(+ **Lua error in Module:Ability\_progression at line 803: attempt to call field 'arguments' (a nil value).**% AD) <span style="color:**Script error: The function "keyword" does not exist.**;">physical damage.
* The cooldown will not reset if the target is protected by  resurrection effects.
* If *Rend* is used against **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** under the effects of **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**, the cooldown will reset even if it does not kill him.
* **PENDING FOR TEST**: *Rend's* spear stack on-hit interaction with  dodging,  blocking, and  blinding effects.

**Edit**

* Hide
* Details

**Info**

## Counters

### Spell shield

Blocked

Notes
* The following will defer *Fate's Call's* effects at the time of cast to the end of *their duration* if the *Oathsworn* is:
	+ In cast time.
	+ Channeling (with the exception of **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).**).
		- *Fate's Call* cannot be cast if it is one of a select few movement channels.
	+ Unstoppable.
	+ Performing **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** or **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**. \*
* *Fate's Call* will pull the *Oathsworn* even if they are  untargetable.
* *Fate's Call* is disabled if the *Oathsworn* is  resurrecting.
* *Fate's Call* will not interrupt the *Oathsworn* if they are  dashing, they are dragged once the dash ends.
* *Fate's Call* can be used even if the *Oathsworn* is in a  zombie state.
* The *Oathsworn* being held is represented by a light over **Kalista's** head.
* **Kalista's** death does not cancel *Fate's Call*.

## Sentinel

* Patrol
* Chase

## Statistics

### Health

<span style="color:**Script error: The function "keyword" does not exist.**;">2

**Incoming damage modifier*** 1 from champion basic attacks
* 2 from turrets
* Not a valid target to minions and abilities

### Mov. speed

<span style="color:**Script error: The function "keyword" does not exist.**;">280

Patrol
The *Sentinel* patrols the area for 3 laps before disappearing, moving to the target location, returning to the earliest point near its cast location that it can  see, and pathing around obstacles.

Seek
The *Sentinel* has its  sight restricted to a cone in front of it.

Chase
Upon detecting an enemy champion, the *Sentinel* chases them for 4 seconds, alerting **Kalista** to their presence with a scream,  revealing their target for the duration, and disappearing after the chase ends.

Rush
The *Sentinel* initially gains <span style="color:**Script error: The function "keyword" does not exist.**;">200 **bonus** movement speed, rapidly decaying down to its <span style="color:**Script error: The function "keyword" does not exist.**;">**base** movement speed, and is  slowed by 50% while at <span style="color:**Script error: The function "keyword" does not exist.**;">1 health.