recursal/Fanatic-Fandom huggingface dataset:
戦術一覧

SSWにて新規追加した戦術一覧を記する

## 対ゲリラ戦

対ゲリラ戦は、攻勢状況かつ将軍が特性「ゲリラ戦の名手」を獲得している場合、ゲリラ戦術に対して発動する。

ID:tactic\_anti\_guerrilla\_tactics

効果は以下の通り

combat\_width = -0.5

attacker = 0.75

defender = -0.75

比重は4

上位は「華麗な対ゲリラ戦」で

ID:tactic\_masterful\_anti\_guerrilla\_tactics

combat\_width = -0.75

attacker = 0.85

defender = -0.85

比重は6

## 機動防衛

機動防衛は、守勢状況かつ将軍が特性「機動防衛参謀」を獲得している場合、突撃・強襲系の戦術に対して発動する。

ID:tactic\_mobile\_defence\_tactics

効果

combat\_width = -0.1

attacker = -0.5

defender = 0.5

比重は4

上位は「優雅な機動」で

ID:tactic\_masterful\_mobile\_defence\_tactics

効果

combat\_width = -0.25

attacker = -0.85

defender = 0.85

比重は5

## 機動撤退

機動撤退は、守勢状況かつ将軍が特性「機動防衛参謀」を獲得している場合、突破・衝撃系の戦術に対して発動する。

ID:tactic\_manoeuvre\_withdrawal\_tactics

効果

combat\_width = -0.25

attacker = -0.5

defender = 0.15

比重は4

上位は「速やかな機動撤退」で

ID:tactic\_masterful\_manoeuvre\_withdrawal\_tactics

効果

combat\_width = -0.75

attacker = -0.95

defender = 0.25

比重は8

## 機動転換

機動転換は、守勢状況かつ将軍が特性「機動防衛参謀」または「対ゲリラ戦の名手」を獲得している場合、強襲・攻撃系の戦術に対して発動する。

ID:tactic\_manoeuvre\_shift\_tactics

効果

combat\_width = -0.5

attacker = -0.5

defender = 0.1

比重は4

上位は「鮮やかな機動転換」

ID:tactic\_masterful\_manoeuvre\_shift\_tactics

効果

combat\_width = -0.75

attacker = -0.75

defender = 0.25

比重は6

## 遭遇戦

遭遇戦は、攻勢状況かつ将軍が特性「華麗なる戦術家」または「対ゲリラ戦の名手」を獲得している場合、接近戦の攻勢・守勢戦術に対して発動する。

ID:tactic\_encounter\_battle\_tactics

効果

combat\_width = -0.75

attacker = 0.5

defender = -0.25

比重は5
Рунная сабля

{{#vardefine:Version|1.0.1}}{| class="wikitable" style="float:right; width:250px; margin-left:10px;"
! {{#var:item}}
ERROR: No item named {{#var:item}} exists in the data module
ERROR: No item named {{#var:item}} exists in the data module

## Stats

**Ошибка Lua в Модуль:Items на строке 469: attempt to concatenate field 'Defence' (a nil value).**

## Item Sources

{{#vardefine:name|Рунная сабля}}ERROR: No item named {{#var:name}} exists in the data module {{#vardefine:name|Рунная сабля}}ERROR: No item named {{#var:name}} exists in the data module
Ỳ̴̪̯̽ò̷̻͘l̸̰̓?̸̛̠́

**Bu seviye binlerce kilometre (?) giden bir yol.**

**Bu seviyedeki yol çoğunlukla ormandan/ormanın yanından geçer ve bu seviyede terkedilmiş araçlara çoğunlukla rastlanabilir. Seviyede bazenleri yolun kenarında terkedilmiş restoranlar, marketler veya çadırlar bulunabilir. Çadırlarda balta gibi eşyalar olabilir, Buda seviyedeki yaratıklara karşı kullanılabilir. Eğer yolda çalışan bir araç bulursanız şanslısınızdır.**

Seviyeyi sonra yazarım
Park Maymunları

Bu Maymunlar, Ejderhanın Kasabası'ndaki parklarda genelde ağaç tepelerinde bulunurlar. Bu canlılar, tıpkı normal bir maymun gibidirler. Ancak bazıları tek kahverengi değil, Kahverengi ve siyah tonlarında olabiliyor. Örneğin en az bulunan türlerden bir tanesi gri maymunlar. Bu maymunlar iyi huylu son derece zeki ve arkadaş canlısıdır. Her parkta bulamazsınız. Bu maymunlar her türden olabiliyor. İyi huylu, kötü huylu, zeki gibi. Bu maymunlar genellikle sadece parklarda bulunurlar ve bir sorun olmadıkça parktan çıkmazlar.
Devil Rider

Devil Rider. Gerçek İsmi Michael Blaze. Ghost Rider’ın kardeşi. Hikayede devil rider Michael, monna tarafından Johnny Blaze ve Michael Blaze’i evlatlık ediniyor. Michael, Johnny Blaze, diğer kız kardeşiyle birlikte bir motor gösterisi ayarlamaya çalışıyorlar. Bunun pratiğini yaparken bir kaza geçiriyorlar. Ve üvey anneleri Monna, motorun yanındaki ağaca çok yakın olduğu için kaza geçiriyor. Ve üvey anneleri Monna, kaza da ağır yaralanıyor. Hatta ölüm döşeğine geliyor. Bundan sonra Johnny, motorla asla bir hareket yapmayacağına yemin ediyor. Bu sırada 12 yaşlarında olan Michael Blaze, abisinin kaza yapan motoruna bakmak için aşağıya iniyor. Ve motora dokunduğu anda Devil Rider’a dönüşüyor. Ve bir anda kaza yapan motor, hasarlı yerleri düzelmiş, çok iyi bir motora dönmüş. Bu karakterin özelliklerinden bir tanesi kırmızı ateşlerden oluşan bir altıpatlarının olması. Bunun sebebi ise, Michael Blaze, büyük bir kovboy ve silah hayranıydı. Aynı zamanda abisi sebebiyle motorlara ilgi duyuyordu. Bu altıpatlar, sıktığı anda sıkılan yeri eritiyor, ve bir mermi etkisi yaratarak sıkılan bölgeleri yakıyor. İstediği zaman Devil Rider Kılığına geçebiliyor. Ve Michael, Devil Rider olduktan sonra, Uykularında kabus görüyor, Kabuslarında Şeytan'ı görüyordu. Ve artık kabuslarını kontrol etmeye çalışıp, şeytanla bir anlaşma yaptı. Bu anlaşma karşılığında, Şeytana Michael ruhunu satacak, bunun karşılığında da Şeytan onu rahat bırakacak ve gerçek dünyada Şeytan, istediği zaman beden kontrolünü ele alabilecek, Michael da rahat uyuyabilecek. Ancak anlaşma Bozulursa, Şeytan Michael’ın ruhunu alacak. Bu anlaşmadan sonra, şeytanla Michael’ın ilişkisi güçlenir, ve artık birlikte çalışarak adeta yenilmez olurlar. Devil Rider, Ölümsüzdür.

Oluşturan: Spidey carry

Aktaran: Noluyor
Ejderhanın Kasabası

Bu seviye 1 Ocak 2022'de "Noluyor" adlı kullanıcı tarafından bulunmuştur.

**Açıklama**

Bu seviye binlerce kilometre giden normal bir kasabadır. Havada gece vakti ejderhalar gezer ve gökyüzü her zaman morumsu bir renktedir

**Varlıklar**

Ejderhalar

Maymunlar[?] (Neden bilinmiyor ama çoğu parkta ağaçların tepesinde bulunabilirler)

**Girişler**

Bilinen giriş yok

**Çıkışlar**
Kasabadaki hava alanlarından birine girerseniz kendinizi Hava Alanı seviyesinde bulursunuz
Cehennem Kasabası

Burası Devil Cehenneminde işkence görmüş ruhların gittiği bir kasabadır. Burada normal bir insan gökyüzünün ateş rengi olması dışında hiçbir şey fark edemez. Ancak Devil Cehenneminde işkence görmüş ruhlar buraya gittiğinde etrafta bir sürü kişiyi görecek. Ancak buradaki kişiler genellikle suçlular veya zalimler olacaktır. Bu nedenle küçük bir sebepten dolayı işkence görenler hapishane ortamından farksız bir yaşam sürecektir. Bunun yanında arada bir Devil Rider'ın arada bir bu kasabaya uğrayıp, hala daha sinirli olduğu kişilere burada da işkence ettiği bilinir. Ayrıca oraya gidip kurtulabilen ruhların dünyaya bıraktığı mesajlarda dediğine göre Devil Rider, burada işkence ettiği kişiler genellikle hala sinirli olduğu kişiler olduğu için ruhlar arasında gösterdiği yüzünü gösterir. Bu yüzde genel olarak iskelet dışında hiçbir şey yoktur, ve çok büyüktür. Ayrıca çevresinde büyük ateş, ve gözlerinin kırmızı olduğu söylenir.

Aynı zamanda Devil Rider, buradayken altıpatlarını kullanmayı çok sevdiği de bilinir.

### Cehennem Marketi

Burası Cehennem Kasabasının Marketidir. Ve Marketteki çalışanlar Devil Cehennemi'ndeki İblislerdir.

Bu markette ateşten yiyecekler vardır. Ve genellikle işkence malzemeleri bulunur.

### Ölüm Meydanı

Burası Kasabanın Tam Ortasında bulunan bir parktır. Burada Devil Rider'ın özellikle öldürmek istediği kişiler için

işkence malzemeleri bulunur. Burada öldürülen kişiler için tüm kasaba sakinleri toplanır, ve Devil Rider'ın işkenceleri izlenir.

### Cehennem Evleri

Bu evlerde kasaba sakinleri oturur. Ve bu evlere sakinlerin izni dışında kimsenin girmesi yasaktır. Ancak, Devil Rider Hariç...

### İşkence ipleri

Burası Ölüm Meydanının hemen yanında bulunur. Burada işkence edilen kişiler bir ipe bağlanır, ve havada iken kelleleri alınır.
Lenos Wikia

Lenos Fandoma Hoşgeldiniz!
Bu Fandomun amacı kendi oluşturduğunuz karakter, nesne veya seviyeler hakkında sayfa açmak falan.

İyi eğlenceler

## Kurucular

Noluyor a.k.a Taleri

Devilrider31 a.k.a Spidey Carry

**Seviyeler/Varlıklar**

Ejderhanın Kasabası

Lanetli Uçak

Havaalanı

Devil Cehennemi

Cehennem Kasabası

**Karakterler**

Devil Rider

Park Maymunları

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
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* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Captain England

Bir kahraman. Kendisi hava kuvvetlerinde bir komando. 1970 yılında yapılan "Süper komando" deneyinden sağ çıkabilen bir süper komando. Kendisinin insan üstü uçak kullanma, G kuvvetlerine maruz kalma, İnsan üstü güçlülük, çok yüksek acı eşiği gibi insan üstü güçlere sahiptir. Aynı zamanda başına bir şey gelmediği sürece ölmesi imkansız. Bunun sebebi yapılan deneyde kullanılan bazı hayati maddelerin tepkimeye girerek yeni bir madde ortaya çıkarması. Bu madde sayesinde kişinin tüm vücudu kendini yenileyebiliyor. Bu karakterin bir başka özelliği ise deneyden sonra kendine verilen vibranium bir kalkan. Bu kalkanın kırılması neredeyse imkansız. Ayrıca atıldığı zaman kişiye geri dönebilme özelliğine sahip. Bunun sebebi ise şeklinin bir boomerang ölçüleriyle yapılmış olması. Ayrıca bu kalkan, yanık, buz, asit gibi maddelere son derece dayanıklı. Aynı zamanda uçak kullanabilmesinin yanında müthiş bir motor kullanma becerisine sahiptir.
Dans Stadı

Burası Ejdarhanın Kasabası'nda olan bir disco. Ancak burada şarkıcılar bir ejderha ve son derece gizemli bir yer olduğu biliniyor. Genel Olarak Ejderhanın Kasabası'ndaki çoğu cinayet bu discoda işleniyor. Bunun sebebi ise çok kişinin olduğundan kimsenin işlenen cinayetleri eğlence içerisinde fark edemeyeceği. Ve konserlerden sonra çalışanlar, genelde bir konserde 2,3 ceset çıkardıklarını belirtiyor. Ayrıca burada bunlara karşı da bir önlem alınamaz. Yoksa Ejderha Kasabası'nda geceleri göklerde gezen ejderhalar burayı kapatır ve ikinci bir katliam daha yapar. Aynı zamanda buralarda konser sonrasında gizli yerlerde insan cesetlerinden parça, gizemli mesajlar, kodlar ve suikast planlarının da bulunduğu idda ediliyor.

### Girişler

Ejderhanın Kasabasına girdiğiniz zaman bir parka gidin ve orada genellikle ağaç tepesinde olan bir maymun size yolunu gösterecektir.

### Çıkışlar

Bir kere bu konsere girdiğinizde konserin bitmesini beklemek zorundasınız. Genelde konserler 23:00'da başlar, 07:00'da biter. Bunun sebebi geceleri göklerde dolaşan ejderhalar. Konser bitmeden çıkmaya çalışırsanız ölürsünüz.
Lanetli Uçak

# Lanetli Uçak (13)

### Açıklama

Bu uçak eski. İçeride Pilot kabini, Tuvaletler, Yolcu koridorları ve üzerinde "01001100 01000001 01001110 01000101 01010100" yazan bir kapı vardır.

**Tehlikeli**

### Hostes Odası

Genelde Hostes ve hostesin eşyalarının bulunduğu odadır. Girmesi yasaktır. Aksi taktirde hostes sizi uçaktan atabilir. Bu odada tek hostes eşyaları değil, gidenlerin söylediğine göre lanetli büyü kitapları, ve Lanetli Hava Alanı Hakkında yazılan günlükler vardır.

### Pilot Odası

Uçağın kontorlünü sağlayan pilotların olduğu odadır. Ancak, oraya gidebilen kişilerin söylediğine göre bu odada kimsenin olmadığı, ancak pilot panellerinin kendi kendine hareket ettiği söylenir. Bunun hikayesi ise, Önceden bu uçağa binmiş olan bir pilottur. Bu pilot, uçağa bir yolcu olarak binmiştir. ve ardından o da diğer binenler gibi işkence edilmiştir. Ve ardından ise öldürülüp, ruhunun pilot odasında uçağın kontrolüne alındığı söylenir.

### Uçak Tuvaleti

Burası herhangi bir uçak tuvaletinden farksızdır. Ancak, uçak tuvaletinde sigara içerseniz, hostesler size işkence eder.

### Uçak Bagajı

Burası yolcuların istediği zaman eşyalarını, bavullarını koyabileceği bir yerdir. Ancak söylenenlere göre, farklı yaşam formlarının parçaları, farklı renklerde kan, ve çeşitli simbiyotik varlıkların bulunduğu söylenir.

**Az varlık sayısı**
Gerçeklik Kafesi

**Sonunda Huzur bulabilirsin...**

**O seviyeden kurtulduktan sonra buraya geleceksin. O seviyeden kurtulduysan şanslısın. Şimdi istediğini yapabilirsin**

***Seviye açıklaması:***

**Bu seviyede minik bir oda bulunur ve içinde sandalyeler ve masa vardır. Burada yüzü bir maskeyle kapatılmış ve takım elbise giyen bir varlık vardır. Size istediğiniz herhangi bir yiyecek, içeceği ve Kitabı getirir. Aynı zamanda isterseniz bu varlığın size seviyeye ilk girdiğinizde vereceği aleti kullanarak tüm seviyeleri Google Mapsteki gibi gezebilirsiniz. Aynı zamanda varlık odaya ilk girdiğinizde size iki tane kağıt verecek. 1. kağıdı imzalarsanız dünyaya geri dönersiniz. Evet gerçek dünyaya. 2. kağıdı imzalarsanızda Lenosta rastgele güvenli bir seviyeye ışınlanıp Lenos'ta gezmeye devam edebilirsiniz.**

***Girişler***

LANET'ten kurtul.

***Çıkışlar***

**Varlık odaya ilk girdiğinizde size iki tane kağıt verecek. 1. kağıdı imzalarsanız dünyaya geri dönersiniz. Evet gerçek dünyaya. 2. kağıdı imzalarsanızda Lenosta rastgele güvenli bir seviyeye ışınlanıp Lenos'ta gezmeye devam edebilirsiniz. Ama kim buradan çıkmak isterki?**
V0.01.1

## Alpha v0.01.1 - (23rd November 2018)

These changes come from my recent Reddit post in /r/incremental\_games Feedback Friday 2018-11-23.

### Changes

* Updated bank capacity upgrade values to promote more "Idle" gameplay. New values, in order of upgrade, are 200, 400, 600, 1000, 1500, 2250, 3000, 4000, 5000.
* Axe upgrades are now more clear as to what bonuses they provide.
* Updated 3rd Age Axe price and Magic Ability in preparation for Alpha v0.02.
* Updated changelog link to directly show .txt document. Saves me from editing multiple documents.
V0.22.1

### Changed Features

* Doubled the drop rate of Ancient D-Hide Body, Ancient Crossbow and Twin Exiles from Elder Chest obtained within Dragons Den.
* Adjusted Green/Blue/Red/Black Dragon Special Attack chances to 10/20/30/40%, down from 40/40/40/40%
* Adjusted Green/Blue/Red/Black Dragon Hide drops from respective Dragons to 15/20/25/30, up from 10/10/10/10
* Dropped Lesser Sandstorm Special Attack in Arid Plains to 30%, down from 100%.
* Reduced cooked food requirement for most Agility Obstacles by 50-60%
* Basic Soup no longer requires Carrots, but now needs 2 potatoes instead of 1.
* Hearty Soup no longer requires Carrots
* Chicken Soup now heals for 110 HP, up from 96
* Cream Corn Soup now heals for 58 HP, up from 48
* Cows now drop up for 6 Raw Beef, up from 4.
* Updated Clue Chasers Insignia description to be more clear.
* Clue Chasers Insignia bonus now applies to Mysterious Stones.

### Bug Fixes

* Fixed issue where Passive Cooking offline didn't include Cooking Interval reductions
* Fixed tooltip in Thieving for Thieving Gloves showing incorrect bonus.
* Fixed tooltips not showing in the "You Have" section of Cooking
* Adjusted Special Attack description for Spider King to show it is unavoidable.
* Fixed Alchemist's Bag consumption issues in Combat.
* Fixed off-by-one Bank error that caused incorrect items to be moved.
* Leprechaun + Salamander now provide the correct Summoning XP.
* Fixed Clue Chaser's Insignia applying its bonus to Rare and Unique Thieving drops unintentionally.
* Devil + Leprechaun Synergy no longer gives Rare/Unique Thieving items when it rolls no items.
* Corrected Plant Potato drop rate to actually be 100%
* Further fixes applied to Offline calculations.
Серебряный слиток

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! {{#var:item}}
ERROR: No item named {{#var:item}} exists in the data module
ERROR: No item named {{#var:item}} exists in the data module

In addition to  Crafting jewelry, Серебряный слитокs can be used to upgrade Dragon gear and other armor. Silver-plated armor can be further upgraded with  Gold Bars.

Серебряный слитокs are also required for several  Agility obstacles.

## Item Sources

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Ara Sokak

#### ***Bilgiler***

**Bu seviye yaklaşık 50 kilometre çapa sahiptir ve 50 kilometreden sonrası boşluktur.**

**Bu seviye birbirine bağlı ara sokaklardan oluşur ve binaların çoğu kilitlidir.**

**Bu seviye genellikle sislidir ve bu sis halüsinasyon görmenize neden olabilir. (İleri bakınca bir insan görme ama orada hiçbirşey olmaması vb.)**

**Burada gece gündüz döngüsü yoktur. Her zaman gecedir.**

### ***Varlıklar ve Binalar hakkında bilgiler***

***Balkondaki Hayalet***

Bu varlık bir insan silüetine benzer ve genelde evlerin balkonlarında ortaya çıkar.

Bu varlık dost canlısıdır ve sizinle ticaret yapar.

**Ticaret Hakkında:** Ticarette hayalete resim galerilerinde bulabileceğiniz portrelerden verirseniz portrenin değerine göre bir eşya verir.

**Hayaletin verdikleri:** Hayalet resmin değerine göre size; Sırt Çantası, 1 Gram-5 Kilo arası altın (resmin değerine göre değişir), Üzerinde Göz sembolü olan bir kutu veya isteğiniz doğrultusunda yiyecek, içecek (Hayalet size seçtirir).

***Girişler***

**Bazı seviyelerde bir camı kırıp dışarı çıkmak sizi buraya gönderebilir**

***Çıkışlar***

**Üzerinde göz sembolü olan bir dükkan var. O dükkanın içindeki bölmeye hayaletten alabileceğiniz kutuyu koyarsanız sizi gizli bir seviyeye ışınlar. BU SEVİYEYE GİRMENİZ ÖNERİLMEZ**

**Kafelerde "Personel Harici Giremez" yazan kapılardan birine girerseniz kendinizi Hava Alanı'nın kafesinde bulursunuz.**

Seviyeyi yapan kişi: Noluyor (Taleri)
Бронзовая сабля

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! {{#var:item}}
ERROR: No item named {{#var:item}} exists in the data module
ERROR: No item named {{#var:item}} exists in the data module

## Stats

**Ошибка Lua в Модуль:Items на строке 469: attempt to concatenate field 'Defence' (a nil value).**

## Item Sources

{{#vardefine:name|Бронзовая сабля}}ERROR: No item named {{#var:name}} exists in the data module {{#vardefine:name|Бронзовая сабля}}ERROR: No item named {{#var:name}} exists in the data module
Рунные перчатки

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## Stats

  Strength Bonus
  Stab Bonus
  Slash Bonus
  Block Bonus
  Attack Bonus
  Strength Bonus
  Attack Bonus
  % Damage Bonus

## Item Sources

{{#vardefine:name|Рунные перчатки}}ERROR: No item named {{#var:name}} exists in the data module {{#vardefine:name|Рунные перчатки}}ERROR: No item named {{#var:name}} exists in the data module
Валюта

{{#vardefine:Version|1.0.1}}{| class="wikitable" style="float:right; width:250px; margin-left:10px;"

There are three types of currency in Melvor Idle:  Gold Pieces (GP), Файл:Slayer Coins.svg Slayer Coins (SC), and Файл:Raid Coins.svg Raid Coins (RC). GP and SC are used to purchase items, upgrades, and equipment from the Shop, while Raid Coins are used to purchase upgrades and skip waves for the Golbin Raid minigame. There is no limit on the amount of GP, SC, or RC the player can have.

Number formatting can be changed in the Settings menu under interface settings. Currency numbers below 100,000 are not abbreviated, numbers 100,000 in size or above will have the last three digits replaced with the letter K. K is shorthand for thousand, so 100K represents one hundred thousand. Numbers 10,000,000 in size or above will have the last six digits replaced with M. M is shorthand for million, so 10M represents ten million. Numbers 10,000,000,000 in size or above will have the last nine digits replaced with B. B is shorthand for billion, so 10B represents ten billion.

## Gold Pieces

- *Main article: Money Making*

```
 Gold Pieces, also known as GP, Gold, or Coins are primarily earned by selling items through the Bank. GP can also be earned by  Thieving, training  Agility, using item alchemy  Alt Magic spells, or killing Monsters. GP does not need to be looted and is automatically collected.

```

## Slayer Coins

- *Main article: Slayer*

```
Файл:Slayer Coins.svg Slayer Coins are earned by completing  Slayer Tasks. Slayer Task mechanics are explained in Slayer. Monsters killed for Slayer Tasks earn Slayer Coins and Slayer experience points equal to 10% of the slain monster's hitpoints. Note that Slayer Tasks are the only way to earn Slayer Coins, and killing monsters in a Slayer area that aren't the player's current Slayer Task will not earn them Slayer Coins.

```

## Raid Coins

- *Main article: Golbin Raid*

```
Файл:Raid Coins.svg Raid Coins are earned by completing waves in the Golbin Raid minigame, and have no impact on the game outside of this minigame. Raid Coins can be either spent in the Raid Shop to gain permanent upgrades for future raids, or used to skip the current wave while a raid is in progress.

```
Адамантитовый двуручный меч

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! {{#var:item}}
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ERROR: No item named {{#var:item}} exists in the data module

## Stats

**Ошибка Lua в Модуль:Items на строке 469: attempt to concatenate field 'Defence' (a nil value).**

## Item Sources

{{#vardefine:name|Адамантитовый двуручный меч}}ERROR: No item named {{#var:name}} exists in the data module {{#vardefine:name|Адамантитовый двуручный меч}}ERROR: No item named {{#var:name}} exists in the data module
V0.04.2

## Alpha v0.04.2 (15th September 2019)

This update is provided based on the feedback I received around some features. Hopefully this update addresses a few concerns about the 'Idle' nature of the game.

Thank you all again for the lovely comments! Please visit my subreddit to make suggestions and to provide feeback on the game.

### New Features

* [NEW] Bird nests have been introduced! Woodcutting provides a chance to drop a bird nest which can be sold for gold. (Extra functionality will be implemented in future updates)
* [NEW] A notification now appears when the game is updated (Only shows once per update).

### Changed Features

* [CHANGE] Woodcutting is now automated from the very beggining (Sorry to those who grinding to the required Mastery Level!).
* [CHANGE] Smelting bars in the furnace is now Idle.
* [CHANGE] For every 10 Woodcutting Mastery Levels, a +5% chance of receiving double logs is added to the tree.

### Bugfixes

* [FIXED] Updated Iron Ore visual so it does not clash with the colours of Coal Ore.
* [FIXED] Fixed a bug where Cook (10) and Cook (All) options did not automatically update upon Mastery Level-Up.
* [FIXED] A bug that caused Cooking Mastery not to show correctly has been fixed (Was implemented as a hot fix prior to this patch).
* [FIXED] Fixed a minor visual bug where Level requirements in the shop did not update the colour when you reached the required level.
* [FIXED] Minor text and visual fixes.
V0.18.1

## Alpha v0.18.1 - Christmas Event (23rd December 2020)

Hello again everyone!

Melvor Idle's small Christmas Event for 2020 is now live!

This is only a really small one, as I wanted to dedicate my time to developing the next Major Update.

But hopefully you have some fun with some of the items you can get!

**Check the Christmas Event 2020 Page in game for the details :D**

I hope everyone has a fantastic festive season!
Рунный щит

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! {{#var:item}}
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ERROR: No item named {{#var:item}} exists in the data module

## Stats

  Strength Bonus
  Stab Bonus
  Slash Bonus
  Block Bonus
  Attack Bonus
  Strength Bonus
  Attack Bonus
  % Damage Bonus

## Item Sources

{{#vardefine:name|Рунный щит}}ERROR: No item named {{#var:name}} exists in the data module {{#vardefine:name|Рунный щит}}ERROR: No item named {{#var:name}} exists in the data module
V0.14.1

## Alpha v0.14.1 (3rd April 2020)

Welcome to the next small update for Melvor Idle. I hope you all enjoyed the silly April Fools event, it seems like most of you had a good time with it. To those players who actually maxed the skill and even went far beyond... why?. Today I have some small changes to introduce everyone back into reality as well as changes to Fishing that are definitely needed.

### New Features

* [NEW] The game now automatically backs up your Local Save upon loading into a new update. This backup will stay stored on your device until it is overwritten by a new game update. You can export or download this save in the settings. Just remember this is your LOCAL SAVE ONLY. If you play on more than one device, you will have different local backups on each device.
* [NEW] Minor Fishing stats have been added and adjusted.
* [NEW] Typing wherearemylemons into the bank search will now give you a Lemon.

### Changed Features

* [CHANGE] Amulet of Fishing now provides +20% base Fishing Speed. Changed from 5% less chance to catch junk.
* [CHANGE] Fishing Skillcape now doubles the amount of items caught. Changed from simply providing +1 item.
* [CHANGE] Fishing Mastery Tokens are now slightly more common.
* [CHANGE] Adjusted the Fishing Special Item weightings which increases the rarity of the main special items.
* [CHANGE] April Fools 2020 Event items have been updated to reduced GP and Healing values.

### Bugfixes

* [FIXED] Updated the Clue Chasers Insignia graphics to the correct one.
* [FIXED] Fixed an issue where it was not possible to log out of the Melvor Cloud.
* [FIXED] Compost All and Gloop All cost has been restored.
* [FIXED] Player Chance to Hit now updates when using Potions, Prayers or switching Attack Styles.
* [FIXED] Fixed incorrect Bronze Shield stats for upgraded versions.
* [FIXED] Updated missing Crafting Milestones.
DJ Lucas

In-game.

Semi-Protected PageThis article is semi-protected. Which means that only autoconfirmed users can edit it. If you made a new account just now, you'll have to wait for 4 days to edit to be autoconfirmed.
> That X guy is really tough. Here take my Battle Record. I know you're a tough DJ.. we need to stop that guy! I'll catch up to you soon.
>
> Lucas's first line in PTRO

DJ Lucas is an NPC and the deuteragonist in PTRO.

He also appeared in the Lunime games named as DJ Lyte. In the Gacha Studio battles, he is named just like how he is in PTRO.

## Trivia

* In the Lunime games, his skin got brighter, his shades look brighter, and his hair is less messy. His mixgear also looked different.

## Gallery

Lyte's Gacha World portrait.Lyte in Gacha Resort, with a shirt.Lyte in Gacha Resort, without a shirt.Lyte's Fidget Spinner in *Anime Fidget Spinner Battle*.
Тисовые бревна

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! {{#var:item}}
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ERROR: No item named {{#var:item}} exists in the data module

```
Yew Logs are obtained by cutting a Yew Tree, which requires level 60 Рубка леса.

```

## Item Sources

{{#vardefine:name|Тисовые бревна}}ERROR: No item named {{#var:name}} exists in the data module {{#vardefine:name|Тисовые бревна}}ERROR: No item named {{#var:name}} exists in the data module

Шаблон:FarmingNav
V0.04.3

## Alpha v0.04.3 (16th September 2019)

A small update to address some requested features, as well as balance changes.

### New Features

* [NEW] There is now a small chance for a Treasure Chest to spawn in a fishing Area.
* [NEW] Sell x100 and Sell x1,000 options added to the bank.

### Changed Features

* [CHANGE] With the intoduction of automated tree cutting, it became apparent that the XP rates were too high. XP rates have been reduced for all trees to accomodate for this change
* [CHANGE] Firemaking now becomes idle after Level 10 Mastery for the respective log.
* [CHANGE] Bird nest drop rates reduced to 0.5% (Down from 3%).
* [CHANGE] Cleaned the back-end of the bank up a bit to make for future changes easier.

### Bugfixes

* [FIXED] Fixed a bug where ores would not appear in Mining Area Level 6.
V0.16.3

* [NEW] Every Monster in game is celebrating with us! Check out their new attire.
* [NEW] Alt. Magic can now be progressed Offline!
* [NEW] A brand new Welcome Screen has been added to the game!
* [NEW] The Crown of Rhaelyx now works correctly for all Skills Offline.
* [NEW] You can now "Upgrade" your Charge Stones of Rhaelyx back into Mysterious Stones.
* [NEW] I have created a Custom Sort Order for the Bank. Clicking the "Quick Sort Bank" button will now sort items in a much better way. Please provide feedback on the way items are sorted, but hopefully it is really easy to now figure out where an item lies (The item log is not sorted yet).
* [NEW] Added Amulet of Fishing and Barbarian Gloves to the Fishing Skilling Minibar. These will only show if you have found the item.
* [NEW] The Cloudburst Staff now also reduces the Water Rune cost of Magic Spells by 7.

### Changed Features

* [CHANGE] If you roll for a Signet Half without wearing the Gold Topaz Ring, the game will now give you a Gold Topaz Ring (Instead of a Lemon).
* [CHANGE] The description for the Gold Topaz Ring now also reads: "Maybe you should keep this item equipped for something else."
* [CHANGE] All basic armour has updated artwork to remove the boarders! Special thanks to Breindahl for supplying the Artwork
* [CHANGE] Vambraces have a new look! Special thanks to Sentry for supplying the Artwork
* [CHANGE] Leonardo, the Defence Pet, has a slightly updated look. Special thanks to Breindahl for supplying the Artwork.

### Bugfixes

* [FIXED] Fixed an issue where there was a chance one of your Characters would be overwritten when changing Characters.
* [FIXED] Fixed an issue where Offline Progress for Cooking would fail, and the "Loading Offline Progress" popup would not go away forcing a refresh. This caused cooked fish to vanish but you still receive the Cooking XP for it.
* [FIXED] Changing / Selecting a Character will not fire the refresh instantly, instead of after 1 second.
* [FIXED] Quantities for selected crafts should now update dynamically without needing to select the item again.
* [FIXED] Aorphet's Signet Ring now correctly applies to the Confetti Crossbow.
* [FIXED] Combat Triangle icon now displays on Mobile within the Combat Stats menu.
* [FIXED] Fixed a rare issue where offline progress would not clear when switching to Combat, causing you to receive offline progress for your last trained skill when in Combat.
Тиковые бревна

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! {{#var:item}}
ERROR: No item named {{#var:item}} exists in the data module
ERROR: No item named {{#var:item}} exists in the data module

```
Teak Logs are obtained by cutting a Teak Tree, which requires level 35 Woodcutting.

```

## Item Sources

{{#vardefine:name|Тиковые бревна}}ERROR: No item named {{#var:name}} exists in the data module {{#vardefine:name|Тиковые бревна}}ERROR: No item named {{#var:name}} exists in the data module
Оловянная руда

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! {{#var:item}}
ERROR: No item named {{#var:item}} exists in the data module
ERROR: No item named {{#var:item}} exists in the data module

## Item Sources

{{#vardefine:name|Оловянная руда}}ERROR: No item named {{#var:name}} exists in the data module
{{#vardefine:name|Оловянная руда}}ERROR: No item named {{#var:name}} exists in the data module
Адамантитовый шлем

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! {{#var:item}}
ERROR: No item named {{#var:item}} exists in the data module
ERROR: No item named {{#var:item}} exists in the data module

## Stats

  Strength Bonus
  Stab Bonus
  Slash Bonus
  Block Bonus
  Attack Bonus
  Strength Bonus
  Attack Bonus
  % Damage Bonus

## Item Sources

{{#vardefine:name|Адамантитовый шлем}}ERROR: No item named {{#var:name}} exists in the data module {{#vardefine:name|Адамантитовый шлем}}ERROR: No item named {{#var:name}} exists in the data module
Рунная кираса

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! {{#var:item}}
ERROR: No item named {{#var:item}} exists in the data module
ERROR: No item named {{#var:item}} exists in the data module

## Stats

  Strength Bonus
  Stab Bonus
  Slash Bonus
  Block Bonus
  Attack Bonus
  Strength Bonus
  Attack Bonus
  % Damage Bonus

## Item Sources

{{#vardefine:name|Рунная кираса}}ERROR: No item named {{#var:name}} exists in the data module {{#vardefine:name|Рунная кираса}}ERROR: No item named {{#var:name}} exists in the data module
Melvor Idle Вики

**Добро пожаловать на Melvor Idle вики!**
Это онлайн-энциклопедия о **Melvor Idle**, куда любой участник может внести свой вклад. Мы рады каждому участнику! Просто нажмите «Править» в верхней части любой страницы или «Создать страницу» в меню рядом со счётчиком статей.

## Описание

*Основатели*, расскажите подробно о теме вашей вики и посетите кабинет администратора, чтобы увидеть больше советов о вики.

## Навигация

PlaceholderСтатья о теме викиPlaceholderСтатья о главном персонажеPlaceholderСтатья о главном антагонистеPlaceholderСтатья о первой серии/игровой миссииPlaceholderМесто действия темы викиPlaceholderСтатья о ключевом событииPlaceholderВажная статья

Вот список служебных страниц, которые пригодятся любому участнику вики:

* Все статьи вики
* Категории
* Свежие правки
* Изображения на вики
* Справка
* Инструменты вики
* Управление вики
* Оформление вики

Посетите Вики Сообщества и задайте любой вопрос на форуме.
Адамантитовый меч

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! {{#var:item}}
ERROR: No item named {{#var:item}} exists in the data module
ERROR: No item named {{#var:item}} exists in the data module

## Stats

**Ошибка Lua в Модуль:Items на строке 469: attempt to concatenate field 'Defence' (a nil value).**

## Item Sources

{{#vardefine:name|Адамантитовый меч}}ERROR: No item named {{#var:name}} exists in the data module {{#vardefine:name|Адамантитовый меч}}ERROR: No item named {{#var:name}} exists in the data module
V0.14.2

## Alpha v0.14.2 (10th April, 2020)

**EASTER EVENT 2020** In the sidebar, you will now find a link to an Easter Event Page and will be greeted by a minigame. The goal of the game, if you are unfamiliar, is to get through as many tree logs as possible without touching the ground, or hitting the tree trunk. This will reward you with Easter Eggs that you can spend in the Easter Shop! Simply left click the mouse, or touch the screen, to move upwards. There are three different modes for you to play as well - Easy, Normal and Hard. The harder difficulties provide extra Easter Eggs per successful clear. High scores are tracked for each difficulty, as well as the total amount of Easter Eggs you have collected. You can play this Minigame while training other skills freely. You are not required to participate if you do not wish. There are no exclusive items that cannot be received outside the minigame. Enjoy! This event will be live until Tuesday 14 April (Australian time).
Адамантитовый боевой топор

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! {{#var:item}}
ERROR: No item named {{#var:item}} exists in the data module
ERROR: No item named {{#var:item}} exists in the data module

## Stats

**Ошибка Lua в Модуль:Items на строке 469: attempt to concatenate field 'Defence' (a nil value).**

## Item Sources

{{#vardefine:name|Адамантитовый боевой топор}}ERROR: No item named {{#var:name}} exists in the data module {{#vardefine:name|Адамантитовый боевой топор}}ERROR: No item named {{#var:name}} exists in the data module
V0.15.4

## Alpha v0.15.4 (26th June 2020)

Greetings! Back again with another quick update.

This update is dedicated to sorting out many performance issues within the game, and hopefully sorting out memory leaks that have been occurring for some players.

I don't feel comfortable with releasing more content updates until I can sort out some underlying issues that are detrimental to the player experience, so hopefully this update handles most of those issues!

After this update, its time to get this v0.16 Major Update finished.

### New Features

* [NEW] A brand new Tooltip and Popover system has been implemented for the Bank, Item Log and Monster Log (Also in testing within Smithing for the recipe tooltip). They look very similar, but handle much differently. The bank is now extremely responsive and it should minimize 90% of the lag you tend to witness. It should also remove tooltips and menus from getting stuck on the screen (If they do, a simple click away will remove it from your screen).
* [NEW] All game notifications now run through a completely new library. Performance issues around this should now be minimized.
* [NEW] New Setting added to disabled the Combat Minibar when on the Combat Page.
* [NEW] Hovering over an item in the bank with a short-hand quantity value (Eg. 355K) will now display the exact quantity (Eg. 355,676).
* [NEW] There is now a Total XP statistic.

### Changed Features

* [CHANGE] Skill Experience gained is no longer rounded down. You now receive the exact amount of XP, instead of a whole number. This means small XP bonuses now actually apply to smaller XP-based items. You will still see a rounded down whole number when viewing your XP.

### Bugfixes

* [FIXED] Disabling the Combat Minibar setting while in combat will now hide the Combat Minibar without requiring a refresh or leaving combat.
* [FIXED] Local and Cloud saves will now correctly compare. If they are found to be identical, you will not see the Select Save screen.
* [FIXED] Fixed an issue where starting a skill while in combat did not stop combat correctly.
* [FIXED] Fixed an issue where the Combat Minibar would stay on the screen if starting a different skill while you were in combat.
* [FIXED] Fixed incorrectly calculated Magic Evasion Rating.
* [FIXED] Fixed offline progression for devices with the experimental setting enabled.
V0.03

### FISHING

* Cast your rod into the vast lakes and oceans to discover difference species of fish to acquire! A very peaceful skill to be expanded upon in the future.

### FIREMAKING

* Burn the logs acquired from Woodcutting to acquire experience. Watch your potential GP earnings light up in flames right before your eyes. A worthy sacrifice if I say so myself.
* Increase your XP potential by upgrading your bonfire. Nothing better than lighting fires on top of more fires!

### NEW BANK UI

I have redesigned the bank to better suit the design of the game. Selecting the bank now brings up all items you have, and also provides the potential to upgrade as well.

Bank upgrades are now also additive. Maximum bank capacity currently set at 7,000. Your current bank upgrades will update accordingly with this update.

### NEW SHOP UI

The shop for each skills looks a bit different. This is to correlate with the new bank UI to keep it similar. Please let me know what you think.

### OTHER CHANGES

* GP values have been updated and now display in a similar form to Runescape. Hover over your GP to view the exact amount.
* Base Woodcutting interval has been increased from 2000 to 3000.
* Removed the ability to disabled Auto Save.
Мифриловые сапоги

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! {{#var:item}}
ERROR: No item named {{#var:item}} exists in the data module
ERROR: No item named {{#var:item}} exists in the data module

## Stats

  Strength Bonus
  Stab Bonus
  Slash Bonus
  Block Bonus
  Attack Bonus
  Strength Bonus
  Attack Bonus
  % Damage Bonus

## Item Sources

{{#vardefine:name|Мифриловые сапоги}}ERROR: No item named {{#var:name}} exists in the data module {{#vardefine:name|Мифриловые сапоги}}ERROR: No item named {{#var:name}} exists in the data module
V0.18.2

## Alpha v0.18.2 - (6th January 2021)

### New Features

* [NEW] The Welcome Screen has had a slight update. Character slots will now display what you were training offline, and also tell you which save is the most recent (If logged into the Cloud).
* [NEW] Selecting a Local Save while connected to the Cloud will now prompt you to confirm, due to the nature of it overwriting your Cloud Save once you load the game.

### Changed Features

* [CHANGE] Removed the Damage Reduction from the Frienship Bracelet. I hope you enjoyed using it while it lasted. Just remember Event Items this OP won't always last forever.
* [CHANGE] The Candy Cane now has a much, much higher chance to kill you instead of the enemy. I don't recommend using it.

### Bugfixes

* [FIXED] Fixed issue that caused Woodcutting Mastery to not apply correctly to the 2nd tree you were cutting.
* [FIXED] Fixed issue that caused item quantities to go negative within your bank.
* [FIXED] Fixed issue where Area Effect was not applying at all for Dark Waters Slayer Area
* [FIXED] Clicking the Melvor Logo in the sidebar will no longer refresh the page.
* [FIXED] Fixed Spelling Error for Otto Pet location in Pet Log
* [FIXED] Fixed Fishing Mastery providing incorrect chance to double fish.
* [FIXED] Hardcore Characters now correctly delete when dying to Thieving while logged into the Cloud.
* [FIXED] Fixed issue that caused Pets to be rarer than usual while training offline (Lol sorry about this one)
* [FIXED] Fixed issue that caused the Christmas Pet to count towards Completion.
Бронзовый боевой топор

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! {{#var:item}}
ERROR: No item named {{#var:item}} exists in the data module
ERROR: No item named {{#var:item}} exists in the data module

## Stats

**Ошибка Lua в Модуль:Items на строке 469: attempt to concatenate field 'Defence' (a nil value).**

## Item Sources

{{#vardefine:name|Бронзовый боевой топор}}ERROR: No item named {{#var:name}} exists in the data module {{#vardefine:name|Бронзовый боевой топор}}ERROR: No item named {{#var:name}} exists in the data module
Бронзовые сапоги

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! {{#var:item}}
ERROR: No item named {{#var:item}} exists in the data module
ERROR: No item named {{#var:item}} exists in the data module

## Stats

  Strength Bonus
  Stab Bonus
  Slash Bonus
  Block Bonus
  Attack Bonus
  Strength Bonus
  Attack Bonus
  % Damage Bonus

## Item Sources

{{#vardefine:name|Бронзовые сапоги}}ERROR: No item named {{#var:name}} exists in the data module {{#vardefine:name|Бронзовые сапоги}}ERROR: No item named {{#var:name}} exists in the data module
Драконий наконечник для дротика

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! {{#var:item}}
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ERROR: No item named {{#var:item}} exists in the data module

## Item Sources

{{#vardefine:name|Драконий наконечник для дротика}}ERROR: No item named {{#var:name}} exists in the data module {{#vardefine:name|Драконий наконечник для дротика}}ERROR: No item named {{#var:name}} exists in the data module
Адамантитовые сапоги

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! {{#var:item}}
ERROR: No item named {{#var:item}} exists in the data module
ERROR: No item named {{#var:item}} exists in the data module

## Stats

  Strength Bonus
  Stab Bonus
  Slash Bonus
  Block Bonus
  Attack Bonus
  Strength Bonus
  Attack Bonus
  % Damage Bonus

## Item Sources

{{#vardefine:name|Адамантитовые сапоги}}ERROR: No item named {{#var:name}} exists in the data module {{#vardefine:name|Адамантитовые сапоги}}ERROR: No item named {{#var:name}} exists in the data module
V0.03.2

## Alpha v0.03.2 - (8th December 2018)

* Fixed error with bank value reducing below zero.
* If automating Woodcutting or Fishing and your bank fills up, it now waits for space to free then continues, rather than disabling.
* Your last saved fishing location and selected logs to burn now saves. It no longer resets to the lowest level area/log on load.
Рунный метательный нож

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! {{#var:item}}
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ERROR: No item named {{#var:item}} exists in the data module

## Stats

ERROR: No item named Рунный метательный нож exists in the data module

## Item Sources

{{#vardefine:name|Рунный метательный нож}}ERROR: No item named {{#var:name}} exists in the data module {{#vardefine:name|Рунный метательный нож}}ERROR: No item named {{#var:name}} exists in the data module
Сила

{{#vardefine:Version|1.0}}{| class="wikitable" style="float:right; width:250px; margin-left:10px;"

   The **Сила** skill increases the player's Max Hit with melee weapons. Max Hit determines the maximum potential damage which can be dealt on a successful attack before damage reduction is accounted for.

Raising strength to level 99 will unlock the Файл:Strength Skillcape (item).svg Strength Skillcape for purchase from the Shop. Equipping the Strength Skillcape will provide a +15 melee strength bonus.

## Skillcape

The skillcape can be purchased from the store for  1 000 000 after the player reaches  Level 99. {{#vardefine:name|Сила}}**Ошибка Lua в Модуль:Items на строке 396: attempt to index local 'cape' (a nil value).**

## Pet

The pet can be unlocked by doing any action that provides Strength XP, excluding Barbarian Fishing. {{#vardefine:name|Сила}}

## Potion

The Melee Strength Potion can be used to increase the melee max hit of the player. {{#vardefine:name|Melee Strength Potion}}ERROR: No potion named "{{#var:name}}" was found
V0.12.2

## Alpha v0.12.2 (17th February 2020)

I promise this update won't delete your save!

### New Features

* [NEW] There is now an option to Download your save from the "Export Save" screen when refreshing into an update.

### Changed Features

* [CHANGE] The game now auto-saves locally every 10 seconds, as apposed to after every action which would sometimes be several times per second. This should release some of the stress on your computer.
* [CHANGE] The update notification that is displayed prior to refreshing the game has a completely new look. You are now also able to Download / Export your save from this notification before refreshing.
* [CHANGE] The Cloud / User Settings dropdown will no longer disappear when you click "Force Save". This allows you to see the save state and ensure the game saves prior to exiting.
* [CHANGE] Lighting a Bonfire will no longer stop/interrupt other skills.

### Bugfixes

* [FIXED] I believe the issue with the game telling you there is an update on loading has been fixed. Further confirmation required, but it worked on multiple saves within the dev environment.
* [FIXED] Fixed issue where logging into a cloud account where the cloud save is blank would stop the game from loading completely. Now, the game will load the local save instead, and will automatically fix the cloud save upon auto saving / force saving.
* [FIXED] Augury Prayer now provides the correct stats.
* [FIXED] Fixed an issue where an enemy would not die if bleeding causes them to go under 1 HP (And a final attack was required to finish the battle).
* [FIXED] The +5 Compost button in Farming will now only use the required amount of compost to fill the bar to 100%.
* [FIXED] Slightly optimised some combat functions.
* [FIXED] The text in the bank that tell you about the "Click and Drag" now shows up correctly on Dark Mode.
* [FIXED] Some spelling errors have been rectified.