Star Wars: Age of Rebellion Season Three

**Star Wars: Age of Rebellion Season Three** is the third *Age of Rebellion* season in a long-running campaign. Following the events of Season Two, Season Three continues to tell the story of a group of fledgling rebel fighters struggling to bring freedom to the galaxy while dealing with their own personal troubles. Epic battles, exciting lightsaber duels, and the story of good versus evil remain, with the war only beginning to heat up as numerous rebel cells begin to combine into a larger Rebellion.

## **Gamemaster's Announcement**

"A long time ago in a galaxy far, far away...Kel, Korvas, and the Commander's story didn't end with the liberation of Peldaasa. It continues in AGE OF REBELLION, SEASON THREE! The next chapter in the STAR WARS saga; an epic of alien worlds, and the climactic clash between good and evil. Join the further adventures of heroic Kel Forsec, crafty Korvas Noth, daring Commander Exleire, R5-A8, G2-9T, Captain Ace, and introducing the sniper duo Barada and Neme. Prepare yourself for the first episode of the continuing Age of Rebellion experience: Rage of the Dead! Coming to your galaxy this Winter!"

## **Synopsis**

### **Prelude Part I: Rage of the Dead**

*It is a time of great upheaval. A group of brave rebel insurgents, the PROTECTORS, have liberated an entire planet from the evil GALACTIC EMPIRE with the powers of a heroic Jedi Knight and the skills of its cunning leaders.*

*Hoping to join a slow-forming alliance of rebels, the Protectors escort their damaged flagship to the neutral shipyards of Sullust. Having evaded the dreaded Imperial starfleets, they now prepare for the last hyperspace jump above a mysterious world.*

*But the rebel fleet has been exposed. As the last starship, the* Storm Striker*, arrives with its capable handpicked crew and Jedi pilot, an Imperial flotilla races to their position. Its competent commander will stop at nothing to destroy the intrepid rebels once and for all....*

The Protectors small fleet composed of the *Valiant*, a purchased CR90 corvette, and the mixed starfighter squadron Comet Squadron exit hyperspace above a crimson-draped planet deep in the Outer Rim. The mission is simple: finish escorting the *Valiant* to the final hyperspace jump to Sullust and rendezvous with it at a later time to purchase a *Quasar Fire*-class carrier. Comet Leader, Burt, flies an X-wing past the bridge of the *Valiant* and gives Captain Ace a little salute.

Watching Comet Squadron fly past them, Ace turns his attention back to the holotransmission between he and the Sullustan standing next to him, Exleire, and the crew of the *Storm Striker*. Exleire thanks them and the rest of the fleet for escorting them along the secret hyperspace route they have used to evade Imperial patrols. Ace tells them that they are now preparing for the last jump to Sullust and that it will be a few moments. It is at this point that the *Storm Striker* joins them in realspace.

As the *Valiant* begins to turn to the direction of Sullust and prepare for the jump alone, an Imperial taskforce composed of a *Dreadnought*-heavy cruiser, a Gozanti assault carrier, and a *Arquitens*-class command cruiser enter the system. Kel Forsec orders Comet Squadron to form up on him and tells the fleet to scatter. Korvas Noth, seated next to him in the co-pilot's chair, begins jamming their enemy's communications before searching the navicomputer for the best possible jump.

Barada and Neme, the two newcomers to the insurgency, yet very capable enough to be handpicked on the command ship by Kel, race to the laser turrets. Climbing up and down the ladder to their respective guns, they each become comfortable in them and prepare to fire on their incoming targets: a massive horde of TIE fighters.

Leading Comet Squadron, Kel throws his engines forward and tells Comet Squadron to execute a defensive screening for their capital ships. The rebel and Imperial starfighters collide, and massive explosions and laser bolts fly to and fro in the space around the rebel cruisers. At this point Korvas calculates the best jump: Ord Cestus, which is a mere three parsecs away. Kel orders all rebel ships begin the jump process.

Exleire commands the fleet to jump to the system, with Ace responding that the jump point is through the Imperial skirmish line beyond the fighter dogfights raging around them. Kel tells Comet Squadron's Y-wing bombers to begin an assault on the Gozanti cruiser in the way of their ships, while asking Burt to escort them past the TIEs. Barada accidentally blasts an A-wing in the process and kills its pilot, with Burt telling him he won't forget that.

The rebel cruisers eventually make the jump point after being hit multiple times from the Empire's turbolaser fire. As if out of nowhere, just as the CR90 safely makes the jump to hyperspace while being escorted by half of Comet Squadron, including Burt, the TIEs shift all their attention and fire upon the *Valiant*. Ordering the rest of Comet Squadron to jump, Kel tells his crew aboard the *Storm Striker* to prepare all guns and target the TIEs. He then immediately reverses course, swerving around to engage the Imperial starfighters buzzing the rebel frigate.

Destroying two more TIEs and disabling a few more after Neme severly damages it with another accidental incident of friendly fire, the *Storm Striker*'s brave captain orders Exleire to jump to Ord Cestus and join the fleet. The Sullustan asks Kel what they are going to do, with the Jedi calmly responding with, "we'll give these Imps a show before meeting you there". Reaching the jump point, Exleire and Ace order the *Valiant*'s crew to jump to lightspeed.

Every Imperial ship then begins to target the remaining rebel starship: the *Storm Striker*. With their enemy's fleet looming in the viewport and TIE fighters hot on their vapor trails, Kel tells everyone to buckle in and launches the ship in an attack run directly along the hull of the Dreadnought. Korvas, who has now taken over the dorsal laser turret from Barada, destroys two more TIE fighters pursuing them as Neme attempts to do the same, accidentally hitting the *Storm Striker* in the process as it bounces from the flak surrounding it.

Ordering R5-A8 and G2-9T to make the jump to lightspeed just as they lift clear from the hull, the TIE Ace aboard the sole surviving TIE/IN disables the hyperdrive on the *Storm Striker*. With no way to escape and the Imperials now entirely capable of killing them, Korvas tells Kel to travel to the atmosphere of the planet below them and try to lose the ships in the suspected gas giant's large swaths of clouds. The Jedi Knight reluctantly agrees, plummeting the ship down below.

The rebels soon realize that they have heedlessly entered the skies of a fully-formed terrestrial planet. After passing through the wispy clouds the TIE fighters lost track of the rebel ship, but not their leader, the TIE Ace inside his TIE interceptor. Chasing the *Storm Striker* out of the cloud banks, around rocky cliffs, and above soaring curved tree trunks, the TIE Ace delivers one final blow to the rebel ship's hull, causing it to crash into the forest in a massive gesture. Checking to make sure his target has been destroyed, the TIE Ace smiles under his helmet in satisfaction and rejoins his fellows in orbit.

Kel, Korvas, Barada, and Neme gather together in the eerily-lit cockpit. Deciding to lay low and fix the ship's hyperdrive, the rebel fighters begin to head to different portions of the ship to fix it. After finalizing their plan and preparing to separate, the rebels hear a strange, roaring sound outside the *Storm Striker*'s in the planet's wilderness. Barada immediately rushes to the starboard airlock, opening it and propping himself on the hatches and aiming out towards the sound with his blaster rifle. Neme joins him, performing the same trained movement beside him.

The two bear witness to a large Rancor rushing from a pack of smaller creatures. The large beast runs straight past the *Storm Striker* and into the wilderness aft of it. Seeing the pack of creatures as a larger threat, Barada and Neme open fire on the things from long range, striking them a few times. Kel, who by now has joined them, leaps atop the hull of his ship, igniting his lightsaber and rushing towards the things.

Korvas also joins in on the fun by climbing inside the dorsal laser turret after switching power to it in the cockpit. Carefully avoiding Kel's leaping form as he slices apart two of the gray creatures, he shoots into the pack and kills three more. With the remaining dead and only one wounded by Barada, Kel lifts it with the Force and allows the Klatooinian to giddily blast it. The thing drops dead, and the four rebels gather around the creatures to investigate them. Barada and Korvas cut one apart and disect some meat and bring it inside the *Storm Striker* for safekeeping.

Barada tries to force Neme to eat some local gross berries and a slice of the raw meat. Kel tells them that they should get back inside now that the danger has passed and fix the ship. The Gank Technician tells him that they are missing a vital part to fix the hyperdrive: a binary motivator. Without a new one to replace their burned-out one the ship isn't going anywhere. Watching Barada and Neme wrestle on the ground, Kel laments where they were going to find one on the unknown world.

"I believe I can help you with this" a new, unfamiliar voice chips in from behind them.

The team whirls around and bears witness to a red and black tattooed man, bent over a black cane. The group slowly reaches their hands to their weapons in preparation for an attack. The man assures them no harm and offers to aid them in exchange for his help in his own task. He informs them of an Imperial research outpost deep in the wilderness of the planet they are on: Dathomir. With their help, he says they can infiltrate the facility and retrieve both the parts the *Storm Striker* needs as well as an artifact of no importance to them.

Seeing no other option and knowing that he hasn't attacked them yet, the group decides to very carefully follow him to the outpost. The man, calling himself "Old Master", navigates through the wilderness with uncanny familiarity, and the team cuts some time off their trip, getting there before nightfall.

Old Master and Kel sneak along the side of the outpost, leaping above the wall near a turbolaser turret. The stormtroopers guarding the walls don't notice them at all, and the two eventually slip past the roaming security checks. Korvas climbs atop a tree trunk, using the mist as concealment from the security lights passing around the area, and begins spying on the facility using his cybernetic enhancements.

Barada and Neme go around the other side of the outpost, sneaking through the forest to avoid the blue ray shield acting as a gate the stormtroopers can see through. The eventually reach a bunker and begin climbing up an emergency ladder to sneak inside. Korvas gives them updates on when the Imperials are watching, allowing them to carefully slip around their adversaries.

At this point Kel and Old Master reach the upper portion of the outpost's research lab. Inserting the code cylinder acquired during some previous altercation with the Empire's stormtroopers that he doesn't give anymore information on, Old Master enters first. He and Kel are immediately greeted with the sight of several objects of alien design tossed around the room, the most glaring being a dead body of a species unfamiliar to the Jedi Knight laying on an examination table in the middle of the room.

Old Master slowly approaches a bench behind the body and starts spouting out some type of talk about the extinct Nightsisters of Dathomir. Lamenting their loss, he speaks a few words in a strange language and touches the dead body. Kel watches as the eye sockets of the corpse glow green and begin to emit a putrid green smoke, and Old Master, now calling himself Maul, demands Kel's Jedi holocron from him. Seeing the body begin to rise from the exam table, Kel ignites his blue lightsaber and tells the dark warrior he will never do so. Maul, reaching inside the Imperial-emblazoned box, pulls out a strange weapon's hilt. Igniting it, the weapon emits a black, thin, and pointed blade. "Then it will be retrieved from your corpse, Jedi. As is the ways of the Nightsisters of Dathomir!"

Korvas, perched on his exterior tree trunk, witnesses several strange pods inside and outside of the outpost smoke green and release spindly dead bodies of unknown origin. Craning their necks and emitting a horrible, guttering sound, the Gank shouts into his comlink, "guys! Something's happening! Get to cover NOW!"