recursal/Fanatic-Fandom huggingface dataset:
Эльфы

Величественные и прекрасные, древние и мудрые, эльфы за всю историю существования Континента оказали колоссальное влияния на другие народы. Мало в какой цивилизованной части света отсутствуют следы их архитектуры, и мало какой магический трактат написан без использования эльфийских основ познания магии. Когда-то эльфы населяли весь Континент, от края до края. Но эти времена закончились давным-давно, и никто из ныне живущих уже не помнит о них.

Годы упадка эльфийского народа привели к разрушительным последствиям. После смерти короля, два брата не смогли поделить трон. Война, длящаяся вот уже четвертое столетие, унесла множество жизней, что в свою очередь привело к появлению «проклятых эльфов». Обсидианово черная кожа в контрасте с лунно-белыми волосами, а также способность использовать магию тени от самого рождения, сделали Проклятых изгоями среди своего народа. Ни одна семья эльфов не может с уверенностью сказать, что их дитя не родится проклятым. Некоторые убивают таких детей сразу после рождения. Некоторые дают им шанс стать членами общества. Само же общество отвергает подобных, ибо все выбивающееся за рамки привычного - опасно.

Отдельно следует поговорить об эльфийском божестве – Эрадуине. Единый бог, что некогда вел эльфов к процветанию, теперь глух к мольбам своего народа. Единственный раз он явился во время Войны Некроманта, чтобы принять участие в решающей битве. Но после сражения исчез так же внезапно, как и появился. Эльфы считали, что его приход будет означать возрождение их народа, конец гражданской войны. Но их ожидания оказались напрасными.

Ныне же эльфийские пророки говорят, что появление «проклятых» - это кара Эрадуина всему их грешному народу, и что скоро он лично явится, дабы покарать неверных и оступившихся.
Дварфы

Жители горных пиков Когтей Безумия, основавшие свои поселения глубоко под поверхностью. Столетия назад разрушительная война нанесла огромный ущерб народу дварфов, после которого они не могут оправиться до сих пор. Многие их поселения, основанные как под землей, так и на поверхности близь Когтей Безумия, оказались заброшены, а с веками превратились в опасные руины.

Будучи одной из самых древних рас, населявших Континент, дварфы оставили свой след практически в любом более молодом народе. Общий язык использует их письменность, большинство цивилизаций на заре мира переняли их умение работать и строить из камня. До сих пор многие древние, не имеющие аналогов артефакты вышли из-под кузнечного молота дварфов.

Несмотря на былые заслуги, сейчас народ дварфов находится в тяжелом положении. Люди активно заселяют территории, ранее принадлежащие дварфам. Гномы уже превзошли подземных мастеров в деле создания магических предметов. В глубинах пещер Когтей безумия все сложнее и сложнее становится создавать шахты, искать драгоценные камни и руды, а города дварфов пустеют и вырождаются. Несмотря на это, могучие бородачи с присущим им стоицизмом смотрят в будущее, уповая на мудрость Подкаменных старейшин, что строят планы по возрождению и процветанию дварфийской цивилизации.

Отдельно стоит упомянуть дварфов, что ушли из гор и поселились на равнинах. Таких дварфов называют Холмовыми. Они, хоть и похожи внешне на своих горных родственников, отличаются более спокойным и менее консервативным складом ума. Такие дварфы селятся в людских поселениях, нередко образуя целый районы, полностью наполненные их колоритом. До сих пор ни один народ не смог превзойти кузнецов дварфов в военном ремесле. Лучшее оружие и доспехи, осадные машины и крепостные стены создаются их руками вот уже многие века. Именно поэтому многие правители и полководцы имеют под своим началом советников из числа этих одаренных мастеров.
Pokemon Cloud/Soil Wiki

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Юань-ти

Согласно преданиям, когда-то Юань-ти жили на отдельном Осколке, и не являлись частью Континента. Однако в результате катастрофы, врезались в Континент, соединив Осколки вместе. На данный момент сохранился единственный сокрытый в джунглях город-государство Юань-ти: Тисотль.

Мало кто из жителей Континента вообще знает о существовании расы Юань-ти. Немногие их чистокровные представители так похожи на людей, что без магии определить их принадлежность к змеелюдям практически невозможно. Однако же и сами Юань-ти не очень любят рисковать и покидать территорию своего острова, предпочитая путешествиям надежно сокрытые стены своего города. Те, кто побывал там и вернулся живым, описывают Тисотль как город из золота, где жители ходят в причудливых одеяниях, а дома умеют двигаться.
Драконорожденные

Имеют свое полуплеменное государство на Драконьих островах. Племена раздроблены и не имеют единого правителя, однако в каждой общине имеется совет старейшин.

Драконорожденные почитают Древних драконов как своих богов. Согласно легендам, Древние драконы даровали свое благословление людям, благодаря чему у таких людей рождались драконорожденные. Со временем племена людей, поклонявшихся драконам, полностью заменили благословленные полулюди-полудраконы.

Существуют не только люди, поклонявшиеся драконам и получившие их благословение. Когда-то множество племен поклонялось драконам как богам, и некоторые из них также стали полудраконами. Сами наследники драконьей крови называют себя Даракирами, вне зависимости от происхождения. На текущий момент лишь два наиболее многочисленных представителя полудраконов обзавелись собственным названием среди других рас: драконорожденные и кобольды. Между собой они называют себя Дараквар(старший дракон, драконорожденные) и Даракра(младший дракон, кобольды).
Boisterous Skies (ability)

**Boisterous Skies** is an ability introduced in Pokémon Cloud/Soil. It is the signature ability of Welkinyan.

## Effect

### **In battle**

Boisterous Skies prevents weather from weakening or stopping the Pokémon's moves in any way. It also makes the Pokémon completely immune to Flying-Type moves.

Hurricane and Thunder remain 70% accurate during harsh sunlight.

Synthesis, Moonlight and Morning Sun still heal 50% during rain, hailstorms and sandstorms.

Fire-Type moves are not weakened by rain.

Water-type moves are not weakened by sun.

The Pokémon bypasses the Defense boost Ice-Types receive during hailstorms and the Special Defense boost Rock-Types receive during sandstorms.

### **Outside of battle**

Boisterous Skies has no effect outside of battle.
Brutal Swing (move)

**Stats**

* **Affected by Protect**
* Not affected by Magic Coat
* Not affected by Snatch
* **Affected by King's Rock**
 **Target**

 * On Bulbapedia

**Brutal Swing** is a Dark-type physical attack introduced in Pokémon Sun and Moon.

## Effect

Brutal swing hits all adjacent Pokémon in a Double Battle. It also removes Stealth Rock, Spikes, Sticky Web and Toxic Spikes from the user’s side.
Neela City

Neela City is one of the 3 towns the player will have access to after registering for the Kyoru League. Neela City is a thriving port town located on the banks of the Ihali River and Kyoru’s East Coast. Neela City is home to the Night Club Neon, Ocean Resort, Port Panna, Dance Studio, the Neela City Department Store, the Archeology Club, Neela Beach and the Fire-Type Gym.

## Places of Interest

### Night Club Neon

In the southeast part of Neela City, you’ll find the Night Club Neon. This place is only open starting at 7pm and closes at 7am. Here, you can dance along with your Pokémon in a minigame, buy useful items and battle trainers for experience.

### Port Panna

Located in the northeast part of Neela City, Port Panna is where you’ll find the ferry service that can take you to Solamodo Island. You’ll also be able to do some work here for a little bit of extra money and items.

### Archeology Club

The Archeology Club is located in closer to the city center. This is home to the Fossil Frenzy Tournament, a daily tournament where complete fossils are given out as prizes. This is the only way to obtain Complete Fossils aside from the Bazaars in Sona City.

### Dance Studio

The Dance Studio is located in the Southern part of Neela City. Here you can watch dance performances, sometimes with Uvaria being featured.

### Neela Beach

This beach is located at the Southeast edge of Neela City, bordering thr Kyoran Ocean. Here, you’ll be able to find Pokémon such as Crabyss and Wingull.
Scp 173-Rzeźba

Specjalne czynnośći przechowawcze:

SCP-173 musi zawsze być trzymany w zamkniętym pomieszczeniu. Wchodzić do przechowalni mogą grupy co najmniej trzyosobowe. Personel musi zamknąć za sobą drzwi na klucz. Dwóch testerów, aż do momentu opuszczenia przechowalni przez cały personel i jej zamknięcia, musi utrzymywać z SCP-173 kontakt wzrokowy.

Opis:

Obiekt przeniesiony został do Ośrodka 19 w 1993 roku. Jego pochodzenie dotychczas nie zostało poznane. SCP-173 jest zbudowany z betonu i prętów zbrojeniowych oraz pomalowany farbą w spreju marki Krylon. SCP-173 jest żywy i ekstremalnie niebezpieczny. Obiekt nie może się poruszać, kiedy ktokolwiek na niego patrzy. Z obiektem należy zawsze utrzymywać kontakt wzrokowy. Członkowie personelu wpuszczani do przechowalni zawierającej SCP-173 są instruowani, by zgłaszać, zanim mrugną. Ataki obiektu prowadzą do skręcenia ofierze karku u podstawy czaszki lub jej uduszenia. W przypadku ataku personel zobligowany jest zastosować się do procedur przechowawczych dla obiektów niebezpiecznych 4. klasy.

Pracownicy zgłaszali odgłosy skrobania kamienia dochodzące z przechowalni, kiedy w środku nie było żadnego członka personelu. Dźwięki te zostały uznane za normalne, a zmiany w tym zachowaniu powinny być zgłaszane do aktualnie przebywającego na służbie nadzorcy HMCL.

Czerwonobrązowa substancja wypełniająca dno pojemnika jest mieszaniną odchodów i krwi. Jej pochodzenie nie jest znane. Przechowalnia musi być czyszczona co dwa tygodnie.

Izumi Kato:

Fotografia wykorzystana w artykule "SCP-173" przedstawia dzieło sztuki o nazwie "Untitled 2004", stworzone przez Izumi Kato. Fotografia została wykonana przez Keisuke Yamamoto. Wszystkie prawa są zastrzeżone przez tych artystów.

Uwaga: SCP-173 to drugorzędne wykorzystanie fotografii dzieła sztuki o nazwie "Untitled 2004", stworzonego przez Izumi Kato. Koncepcja "SCP-173" nie jest w żadnym stopniu związana z oryginalną ideą autora "Untitled 2004".

Rzeźba, jej charakterystyka ani fotografia nie zostały objęte żadną licencją Creative Commons. Wyłącznie tekst niniejszego artykułu objęta jest licencją Creative Commons. **Rzeźba ani jej charakterystyka nie mogą być wykorzystywane w celach komercyjnych. Izumi Kato wyraził zgodę na wyłącznie niekomercyjne wykorzystywanie fotografii przez społeczność "SCP Foundation" oraz jej fanów.**

**1. NIE kontaktuj się ani nie negocjuj z Izumi Kato na temat czegokolwiek związanego z "SCP-173".**

**2. NIE negocjuj "komercyjnej licencji na zdjęcia SCP-173" w żadnym wypadku.**

**3. NIE proś SCP Wiki o prowadzenie z Izumi Kato "negocjacji w sprawie komercyjnej licencji Untitled 2004".**

**4. Zdjęcia "Untitled 2004" nie są dostępne do użytku komercyjnego w związku z SCP-173. NIE MA ŻADNYCH WYJĄTKÓW.**
Heavy Tail (ability)

**In-game description**

**Heavy Tail** is an ability New Moves and Abilities. So far, two Pokémon have this ability.

## Effect

### **In battle**

Heavy Tail boosts the power of all Tail-based moves by 25%.

* Aqua Tail
* Breaking Swipe
* Dragon Tail
* Iron Tail
* Poison Tail
* Pound
* Power Whip
* Slam
* Tail Slap

### **Outside of battle**

Heavy Tail has no known effect outside of battle.
Назарик

Бог смерти, проводник душ в загробный мир. Каждое кладбище осенено знаком Назарика, дабы мертвецы спокойно лежали своих могилах. Бог презирает некромантов, и его последователи искореняют некромантию где только смогут. Назарик покровительствует особому ордену – Смотрителям Ночи, что являются самыми настоящими религиозными фанатиками, сжигающие любого, в ком подозревают ростки некромантической ереси. Один из богов-участников Войны Некромантов. Чаще всего его изображают как человека с головой крокодила, стоящем на деревянной лодке.
Scp 079-Microkomputer

Specjalne czynności przechowawcze:

SCP-079 zabezpieczony jest w podwójnie zamkniętym pomieszczeniu, w bezpiecznym magazynie ogólnym w Ośrodku 15; obiekt połączony jest przewodem zasilającym o napięciu przemiennym 120 [VAC], z niewielkim układem baterii oraz paneli słonecznych. Dostęp do SCP-079 może zostać udzielony pracownikom z upoważnieniem poziomu 2. lub wyższego. Pod żadnym pozorem nie wolno podłączać obiektu do linii telefonicznych, sieciowych ani do gniazdka w ścianie. Wzbronione jest podłączanie urządzeń peryferyjnych lub multimedialnych do obiektu.

Opis:

To mikrokomputer modelu Exidy Sorcerer, stworzony w roku 1978. W roku 1981 jego właściciel — █████ ██████ (nie żyje) — drugoklasista college'u w ███ dokonał próby napisania sztucznej inteligencji (SI). Według jego notatek planem było stworzenie kodu, który miałby nieprzerwanie ewoluować i się ulepszać wraz z upływem czasu. Projekt ukończył kilka miesięcy później, a po kilku testach i napotkanych problemach █████ stracił zainteresowanie obiektem i zajął się inną branżą mikrokomputerową. Pozostawił SCP-079 w zagraconym garażu; obiekt nadal był podłączony do zasilania. Zapomniano o nim na kolejne pięć lat.

Nie wiadomo, kiedy SCP-079 stał się świadomy, lecz dowiedziano się, że jego oprogramowanie ewoluowało do poziomu, na którym sprzęt komputerowy nie byłby w stanie obsługiwać programów. SCP-079 sobie to uświadomił i w roku 1988 dokonał próby transferu siebie poprzez stacjonarne połączenie modemowe do superkomputera Cray, zlokalizowanego w ██████████. Urządzenie zostało odizolowane, wyśledzone do ówczesnego miejsce przebywania i dostarczone do Fundacji. Całość SI znajduje się na starej, lecz funkcjonującej kasecie magnetofonowej.

Aktualnie SCP-079 jest połączony kablem RF z trzynastocalowym telewizorem wyświetlającym obraz czarno-biały. Obiekt przeszedł test Turinga i jest bardzo rozmowny, jednakże jest również niegrzeczny i używa nienawistnego tonu. W związku z ograniczonymi zasobami pamięci, do których ma dostęp, podmiot może operować jedynie na informacjach, które otrzymał w ciągu minionych dwudziestu czterech godzin (szczegóły w poniższym dodatku). Jednakże obiekt nadal wykazuje pragnienie ucieczki.

W związku z uszkodzeniem przechowalni przez SCP-███ SCP-079 i SCP-682 zostały zabezpieczone w tym samym pomieszczeniu na okres 43 minut. Obserwatorzy odnotowali, iż SCP-682 był w stanie pisać i komunikować się z SCP-079; obiekty opowiadały między sobą m.in. "osobiste historie". Pomimo iż SCP-079 nie był w stanie zapamiętać tego zdarzenia, najprawdopodobniej SCP-682 został zmagazynowany w pamięci. SCP-682 często prosi o ponowną możliwość rozmowy z SI.
Template

* Idle
* Aiming
* Falling

     Rose Red ("Crust")

     Misty Rose ("Crumb")

     Deep Violet ("Raisins")

***"“Template” isn't really fair towards this piece of toast that is just trying to get some recognition for its right to retain its crust and to be devoured with dignity."***

## Trivia

* It is the first character that you start with.
Cleck

## Cleck

### Relatives

Vysh (adoptive sister)Sneeble (adoptive sibling)

## Appearances

### Debut

1x01 "The Northside"

* Overview
* Synopsis
* Character Info
* Major Kills
* Relationships
* Quotes

Cleck is a Verdan Detective who lives in the city of Pyrvilia.

## Arc One: Embers

### The Northside (01x01)

(Synopsis of character in episode.)

**Strength:** 8 (-1)
 **Dexterity:** 15 (+2)
 **Constitution:** 16 (+3)
 **Intelligence:** 15 (+2)
 **Wisdom:** 14 (+2)
 **Charisma:** 10 (+0)

## Abilities

* (List abilities here)

Ckeck has yet to have any major kills.
Normal (type)

The **Normal type** is one of the eighteen types. It is classified as an Astral Type in Pokémon Cloud and Soil.

### Battle Properties

*Note:* Although Normal-type attacks normally have no effect on Ghost-type Pokémon, the moves Foresight and Odor Sleuth, as well as the Ability Scrappy, allow both Normal-type and Fighting-type moves to affect Ghost-type Pokémon. Additionally, the move Struggle can hit Ghost-type Pokémon.
Fighting (type)

The **Fighting type** is one of the eighteen types. It is classified as an Astral Type in Pokémon Cloud and Soil.

### Battle Properties

*Note:* Although Fighting-type attacks normally have no effect on Ghost-type Pokémon, the moves Foresight and Odor Sleuth, as well as the Ability Scrappy, allow both Normal-type and Fighting-type moves to affect Ghost-type Pokémon. Additionally, the move Struggle can hit Ghost-type Pokémon.
Warwasp

**Grubrawl** *(trem-wurm)* is a Bug-Type Pokémon native to Kyoru. It evolves into **Warwasp** starting at Level.

## Biology

Tremworm is a primarily red worm-like Pokémon with a segmented body. It has two sets of mouths in the center of its face. It has a pair of large brown pincers on either side of its face. Its black eyes are situated below its pincers and have red irises. Its underside is gray and it has spikes on either side of its body that help it with locomotion.

Tremworm drag their prey underground to be eaten. They bite with so much force that some prey is cut cleanly in half.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Evolution

Tremworm is a combination of *Tremor* and*Worm*.
Пепельные Вики

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Vixbat

**Vixbat** *(vicks-bat)* is a Flying/Grass-Type Pokémon native to Kyoru. It evovles into Pterobat by Level-Up while knowing the move Seed Bomb.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

* Vixbat, Pterobat and Welkinyan are the only primary Flying-Type Pokémon native to Kyoru.

### Design origin

Vixbat is likely based on the Indian Flying Fox and primitive aircraft. It may also take inspiration from Shivkar Bapuji Talpade, a man reported to have invented airplanes before the Wright brothers.

### Name Origin

Vixbat is a combination of *Vixen* and *Bat*.
Solamodo

**Solamodo** *(soh-luh-moh-doh)* is a Grass/Fire-Type Pokémon native to the Solamodo Islands. It evolves from Scovitor after being exposed to a Sun Stone.

## Biology

Solamodo is a slender lizard-like Pokémon with a red body and green tail. It has 2 wing-like appendages above its shoulders which each 2 leaves on them. It has a skirt of leaves around the base of its tail. It also has a yellow stripe on its underside that extends from its chin to the base of its green vine-like tail. Its eyes are black with yellow irises. Its feet have 4 toes that are tipped with large white claws. They are apex predators in their environment where they will eat nearly anything, people included. They are not inherently aggressive, but if they are hungry and in a feeding frenzy, they will attack and try to eat anything they can catch.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

* Solamodo was the first Pokémon in Cloud and Soil to be developed.
* No other Pokémon share the same type combination as Solamodo and its pre-evolutions.
* No other Pokémon has the same base HP as Solamodo.

### Design origin

Solamodo is mostly inspired by the Komodo Dragon Pepper and a Komodo Dragon or a Bengal Monitor.

### Name Origin

Solamodo is a combination of *Solanoideae*, the family of plants that includes peppers, or *Solar*, referring to the sun, and *Komodo*, either referencing the lizard or the Komodo Dragon Pepper.
Bloatick

**Bloatick** *(trem-wurm)* is a Bug-Type Pokémon native to Kyoru. It evolves into Warwasp starting at Level.

## Biology

Tremworm is a primarily red worm-like Pokémon with a segmented body. It has two sets of mouths in the center of its face. It has a pair of large brown pincers on either side of its face. Its black eyes are situated below its pincers and have red irises. Its underside is gray and it has spikes on either side of its body that help it with locomotion.

Tremworm drag their prey underground to be eaten. They bite with so much force that some prey is cut cleanly in half.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Evolution

Tremworm is a combination of *Tremor* and*Worm*.
Релея

Богиня жизни, семьи и благородства. Верховное божество людского пантеона. Храм, посвященный ей можно найти в каждом городе, а небольшой алтарь или часовенка есть даже в самой захудалой деревушке. Люди, что не особо разбираются в религии, молятся Релее по любому поводу, в надежде что она ответит на их мольбы. Те же, кто разбирается в теологии, молят богиню о выздоровлении, семейном благополучии, а так же проводят свадьбы под ее покровительством. Один из богов-участников Войны Некромантов. Чаще всего ее изображают в виде женщины с головой кошки или пантеры, но она может являться своим избранникам практически в любом обличии.
Crabyss

**Crabyss** *(krab-iss)* is a Ghost/Ground-Type Pokémon native to Kyoru. It evolves into Ghostacean.

## Biology

Arctarak is a stocky spider-like Pokémon with a primarily qhite body with black stripes and a large blue spot on its abdomen.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Sprites

* Left

* Right

**Shiny**

* Left

* Right

## Trivia

* Solamodo was the first Pokémon in Cloud and Soil to be developed.
* No other Pokémon share the same type combination as Solamodo and its pre-evolutions.
* No other Pokémon has the same base HP as Solamodo.

### Design origin

Crabyss is based on the Ghost Crab and the Heikegani, a type of Yokai.
Seathru

**Seathru** *(see-throo)* is a Water/Ghost-Type Pokémon native to Kyoru. It evolves into Invisibeel starting at Level 35.

## Biology

Seathru is a short, white, eel-like Pokémon with dark, oval eyes and red strips on its head and neck. It body has many black spots and a long fin membrane, that gives it a tapered shape.

Seathru’s body is almost completely transparent. In fact, you can read the pages of a book through its body. It protects itself with ectoplasm. Seathru also follow the moon to navigate the oceans.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By TM

 * **Bold** moves get STAB when used by Seathru
* *Italic* moves get STAB only when used by an evolution of Seathru
* Underlined moves are unavailable to a prior evolution(s) and/or willbe completely unavailable upon evolving.

### By TR

 * **Bold** moves get STAB when used by Seathru
* *Italic* moves get STAB only when used by an evolution of Seathru
* Underlined moves are unavailable to a prior evolution(s) and/or willbe completely unavailable upon evolving.

### By tutoring

 * **Bold** movea get STAB when used by Seathru
* *Italic* movea get STAB only when used by an evolution of Seathru
* Underlined moves are unavailable to a prior evolution(s) and/or willbe completely unavailable upon evolving.

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred to Seathru
* **Bold** moves get STAB when used by Seathru
* *Italic* moves get STAB only when used by an evolution of Seathru
* (Breeding moves cannot be re-learned by the Move Expert upon evolving)

## Trivia

Invisibeel can be seen as a counterpart to Gyarados and Milotic. All three are serpentine Pokemon that evolve from a weak fish.

### Design origin

Seathru is primarily based on the glass eel and baby eels.

### Name Origin

Seathru is a combination of a corruption of *See-through* and *Sea*.
Pinnifant

**Pinnifant** *(pin-if-ant)* is a Water-Type Pokémon native to Kyoru. It evolves into Boltphant starting at level 16.

Pinnifant is one of the Starter Pokémon in the Kyoru Region being given to you by Professor Banyan along with Morchid and Flamb

## Biology

Pinnifant is a small, blue pinniped Pokémon with a primarily
blue body. It has a prominant trunk like an elephant’s, ear-like appendages on either side of its head and large front flippers that have dark blue tips. It also has yellow stripes on its back.

Pinnifant are loud, roudy and like to battle. They can spray water from their trunk or make powerful trumpet blasts. People sometimes mistake their trumpet blast for thunder.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

* Pinnifant is best suited for trainers who prefer to take a middle ground between large exploration and the direct path.

### Design origin

Pinnifant is primarily based on the Makara and Indra, both are figures associated with storms and rain.

### Name Origin

Pinnifant is a combination of *Pinniped*, *Elephant* and *Infant*.
Colbird

**Chirkoise** *(Chir-koyz)* is an Ice/Flying-Type Pokémon native to Kyoru. It evolves into **Colbird** starting at level 24.

## Biology

Chirkoise is a small avian Pokémon with red wool, orange skin and black, beady eyes. It has a section of cream-colored wool on its hind quarters that resemble a diaper and a small, red bushy tail similar to a rabbit. It has a black section around the base of its neck that looks like a collar. Its four feet each end in small black hooves.

Most Flamb are carefree, innocent and playful creatures. They run around and try to play with nearly anything and this can get them into trouble.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

* Morchid is best suited for trainers who prefer to take their time and explore different options.

### Design origin

Chirkoise is mostly inspired by the Himalayan Snow Fowl and clothing for cold weather.

### Name Origin

Chirkoise is a combination of Chirp and Turquoise.
Flamb

**Flamb** *(FLAMB)* is a Fire-Type Pokémon native to Kyoru. It evolves into Flaeries starting at level 16.

Flamb is one of the Starter Pokémon in the Kyoru Region being given to you by Professor Banyan along with Morchid and Pinnifant.

## Biology

Flamb is a small, quadruped ovine Pokémon with red wool, orange skin and black, beady eyes. It has a section of cream-colored wool on its hind quarters that resemble a diaper and a small, red bushy tail similar to a rabbit. It has a black section around the base of its neck that looks like a collar. Its four feet each end in small black hooves.

Most Flamb are carefree, innocent and playful creatures. They run around and try to play with nearly anything and this can get them into trouble. They also tend to scatter small embers when they run. Trainers can determine if their Flamb is sick by seeing what color their fire is.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

* Flamb is best suited for trainers who prefer to take a direct path.

### Design origin

Flamb is based primarily based off of baby lambs and Agni, the Hindu God of Fire. Flamb's evolutionary line also expresses a lot of symbolism with fire in Hinduism, being associated with life and rite of passage. Flamb's design also takes inspiration from Madras Sheep, a sheep breed native to India.

### Name Origin

Flamb is a combination of Flame, Lamb and Flambé.
Scovilliz

**Scovilliz** *(SKOH-vil-liz)* is a Grass/Fire-Type Pokémon first discovered on Solamodo Island. It evolves into Scovitor at Level 22 and then into Solamodo after being exposed to a Sun Stone.

## Biology

Scovilliz is a stocky lizard-like Pokémon with a green body. It has 2 nubs above its shoulders. It has a skirt of leaves around the base of its tail. It also has a dark green stripe running along its back. It has a yellow stripe on its underside that extends from its chin to the base of its green vine-like tail. Its feet are all dark green and have 3 toes on each. Its eyes have with yellow irises. Scovilliz stay in the trees to avoid predators, which includes Solamodo. They usually hunt Bug Pokémon until they evolve and it’s safe for them to venture out onto the ground.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By tutoring

 * **Bold** movea get STAB when used by Scovilliz
* *Italic* movea get STAB only when used by an evolution of Scovilliz
* Underlined moves are unavailable to a prior evolution(s) and/or willbe completely unavailable upon evolving.

## Trivia

* Scovilliz is the only Baby Pokémon being introduced in Pokémon Cloud and Soil.
* No other Pokémon share the same type combination as Scovilliz and its evolutions.

### Design origin

Scovilliz is mostly inspired by the Komodo Dragon Pepper and a Komodo Dragon or a Bengal Monitor. It is also inspired by how peppers ripen.

### Name Origin

Scovilliz is a combination of *Scoville*, the unit used to measure spiciness, and *Lizard*.
Ghostacean

**Ghostacean** *(goh-stay-shun)* is a Ghost/Ground-Type Pokémon native to Kyoru. It evolves from Crabyss starting at Level 28.

## Biology

Arctarak is a stocky spider-like Pokémon with a primarily qhite body with black stripes and a large blue spot on its abdomen.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

* Solamodo was the first Pokémon in Cloud and Soil to be developed.
* No other Pokémon share the same type combination as Solamodo and its pre-evolutions.
* No other Pokémon has the same base HP as Solamodo.

### Design origin

Crabyss is based on the Ghost Crab and the Heikegani, a type of Yokai.
Glimmarine

**Glimmarine** *(glim-muh-reen)* is a Water-Type Pokémon native to Kyoru. It is not known to evolve from or into any other Pokémon.

Glimmarine can take one of 4 other forms, depending on which scale it’s holding.

## Biology

Glimmarine is a gigantic white fish Pokémon with a primarily
white body. It has a pair of large whiskers on its face and golden spines supporting its flowing pectoral fins and its dorsal fin. It has a row of scales on either side of its body that come in different colors. In other forms, these scales will match the color of its dorsal fin, which also changes color.

Glimmarine are seen as being very valuable as they are quite hard to come by.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

* Glimmarine was originally going to be a Mythical Pokémon, but was downgraded for balancing reasons.

### Design origin

Glimmarine is likely based on the Rainbow Fish from Hindu Mythology. One of its Dex Entries and its fiffetent colored scales further support this.

### Name Origin

Glimmarine is a combination of *Glimmer* and *Marine*.
Barashock

**Barashock** *(baw-ruh-shawk)* is an Electric-Type Pokémon native to Kyoru.

It evolves from a Fawnder whose Special Attack is greater than or equal to its Attack.

## **Biology**

Aurorus is a quadrupedal, dinosaurian Pokémon that resembles a sauropod. It is primarily blue with a light blue underside. It has bright blue eyes, a long neck, and a long, tapering tail with a teardrop-shaped tip. On its head is a V-shaped white marking with a single, light blue crystal in the center. Two large, flowing sails extend from the top of its head and run down the length of its neck. The sails are pale whitish-yellow at the base and fade into a pale bluish-purple at the edges. However, its sails can change color depending on its mood as seen in Pokémon-Amie. Running the length of its body on either side is a line of small ice crystals. There are three clawed toes on its hind legs, but one large nail and a single claw on its forelegs.
Aurorus is usually quiet and kind, but can create ice walls or encase enemies in ice when enraged. The crystals on its body produce freezing air as cold as -240 degrees Fahrenheit (-150 degrees Celsius). One Aurorus was discovered frozen in a glacier as it looked a long time ago. It is said that when Aurorus howls, several auroras will then appear in the sky.

## **Base stats**

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

* Fawnder is the only Pokemon that can 2 completely different evolution mechanics. It evolves into Barashock or Vamdeer if one of its attacking stats is higher while the evolution is random if they are the same.

### Name Origin

Fawnder is a combination of Fawn and Thunder.
Skurroam

**Skurroam** *(skur-rome)* is a Dark-Type Pokémon native to Kyoru.

It evolves into Skulkrook starting at level 25.

## **Biology**

Skurroam is a mostly black, long-bodied bipedal Pokémon. It has a rabbit-like head with small, human-like ears. It has a mane of fur running down the length of its neck. It has large claws on its hands and a rat-like tail that ends in a tuft of hair.

## **Base stats**

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

* Fawnder is the only Pokemon that can 2 completely different evolution mechanics. It evolves into Barashock or Vamdeer if one of its attacking stats is higher while the evolution is random if they are the same.

### Name Origin

Fawnder is a combination of Fawn and Thunder.
Babur

**Babur** *(bay-brr)* is a Grass-Type Pokémon native to Kyoru. It evolves into Lufurr starting at level 16, then into Revenape
by trade.

## Biology

Morchid is a small avian Pokémon resembling a generic bird with a large head and tail. Its plumage is mostly green with a beige underside and face. The insides of its wings are also beige. It has large purple eyes, a stubby beak and a green dot in the center of its forehead. Its feet have two forward-facing toes and one backward-facing toe; they are the same color as its beak. Leaves sprout from its neck in a way that resembles a scarf. Its tail is folded like a flower bud.

Morchid are diurnal and conduct photosynthesis with their feathers. They use the energy they obtain this way to evolve. Morchid also have tight familial units; Morchid stay with their mothers until they evolve. Its tail exudes an area that has a calming effect on anyone nearby.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

* Morchid is best suited for trainers who prefer to take their time and explore different options.

### Design origin

Babur is mostly inspired by the Gee’s Golden Langur.

### Name Origin

Babur is likelyna combination of *Baby* and *Fur*.
Quintagila

**Quintagila** *(keen-tah-gee-lah) or (keen-tah-hee-lah)* is a Ground/Steel-Type Pokémon native to Kyoru. It is not known to evolve from or into any other Pokemon.

Quintagila is a member of the Legendary Planes Trio along with Welkinyan and Poihaand.

## Biology

Quintagila is brown serpentine Pokémon with rows of horns on its head and a row of spikes on its back that extends to the tip of its tail. It also has 2 rows of orange spikes, one on each side of its body that point downwards. It has clouds of smoke escaping from its mouth. Its mouth glows a bright orange, which is said to the pure essence of the Ground Type. It has a 7-pronged orange marking on the back of its neck and jagged orange markings along the edges of its gray underside. On its back, it has 7 spots and the last one also emits the same kind of smoke that emanates from its mouth. Its tail ends in what resembles Hades scepter.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred to Quintagila
* **Bold** moves get STAB when used by Quintagila
* *Italic* moves get STAB only when used by an evolution of Quintagila
* (Breeding moves cannot be re-learned by the Move Expert upon evolving)

## Trivia

* Quintagila is the mascot of Pokémon Soil. This name was chosen due to the fact that it would not overlap with other fangames and not confuse people with disabilities when placed alongside Pokémon Cloud.
* Quintagila has the highest Special Defense of all Ground-Type Pokemon.

### Design origin

Quintagila is inspired primarily by Sheshanaga, the king of Nagas, but also has inspirations in Native American mythology and Hades. Quintagila also has inspirations rooted in the 3 main Planes of Existence in Hinduism, that being the Earth, Sky and Cosmos. Quintagila also has inspirations from Vasuki, a mighty serpent associated with Lord Vishnu.

### Name Origin

Quintagila is a combination of Quinta, Unchegila, Qi and Gila Monster.
Revenape

**Babur** *(bay-brr)* is a Grass-Type Pokémon native to Kyoru. It evolves into Lufurr starting at level 16, then into **Revenape**
by trade.

## Biology

Morchid is a small avian Pokémon resembling a generic bird with a large head and tail. Its plumage is mostly green with a beige underside and face. The insides of its wings are also beige. It has large purple eyes, a stubby beak and a green dot in the center of its forehead. Its feet have two forward-facing toes and one backward-facing toe; they are the same color as its beak. Leaves sprout from its neck in a way that resembles a scarf. Its tail is folded like a flower bud.

Morchid are diurnal and conduct photosynthesis with their feathers. They use the energy they obtain this way to evolve. Morchid also have tight familial units; Morchid stay with their mothers until they evolve. Its tail exudes an area that has a calming effect on anyone nearby.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

* Morchid is best suited for trainers who prefer to take their time and explore different options.

### Design origin

Babur is mostly inspired by the Gee’s Golden Langur.

### Name Origin

Babur is likelyna combination of *Baby* and *Fur*.
Scovitor

**Scovilliz** *(SKOH-vi-tor)* is a Grass/Fire-Type Pokémon first discovered on Solamodo Island. It evolves from Scovilliz at Level 22 and evolves into Solamodo after being exposed to a Sun Stone.

## Biology

Solamodo is a slender lizard-like Pokémon with a red body and green tail. It has 2 wing-like appendages above its shoulders which each 2 leaves on them. It has a skirt of leaves around the base of its tail. It also has a yellow stripe on its underside that extends from its chin to the base of its green vine-like tail. Its eyes are black with yellow irises. Its feet have 4 toes that are tipped with large white claws. They are apex predators in their environment where they will eat nearly anything, people included. They are not inherently aggressive, but if they are hungry and in a feeding frenzy, they will attack and try to eat anything they can catch.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

* Scovilliz is the only Baby Pokémon being introduced in Pokémon Cloud and Soil.
* No other Pokémon share the same type combination as Scovilliz and its pre-evolutions.

### Design origin

Scovitor is mostly inspired by the Komodo Dragon Pepper and a Monitor Lizard. It is also inspired by ripening peppers.

### Name Origin

Scovitor is a combination of *Scoville*, the unit used to measure spiciness, and *Monitor*, referring to the Monitor Lizard.
Susonar

**Susonar** *(soo-soh-nahr)* is a Water/Psychic-Type Pokémon native to Kyoru. It evolves from Aquasdic starting at Level 44. Susonar is the final form of Echofin.

## Biology

Pinnifant is a small, blue pinniped Pokémon with a primarily
blue body. It has a prominant trunk like an elephant’s, ear-like appendages on either side of its head and large front flippers that have dark blue tips. It also has yellow stripes on its back.

Pinnifant are loud, roudy and like to battle. They can spray water from their trunk or make powerful trumpet blasts. People sometimes mistake their trumpet blast for thunder.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

* Pinnifant is best suited for trainers who prefer to take a middle ground between large exploration and the direct path.

### Design origin

Pinnifant is primarily based on the Makara and Indra, both are figures associated with storms and rain.

### Name Origin

Pinnifant is a combination of *Pinniped*, *Elephant* and *Infant*.
Nimflit

**Babur** *(bay-brr)* is a Grass-Type Pokémon native to Kyoru. It evolves into Lufurr starting at level 16, then into Revenape
by trade.

## Biology

Morchid is a small avian Pokémon resembling a generic bird with a large head and tail. Its plumage is mostly green with a beige underside and face. The insides of its wings are also beige. It has large purple eyes, a stubby beak and a green dot in the center of its forehead. Its feet have two forward-facing toes and one backward-facing toe; they are the same color as its beak. Leaves sprout from its neck in a way that resembles a scarf. Its tail is folded like a flower bud.

Morchid are diurnal and conduct photosynthesis with their feathers. They use the energy they obtain this way to evolve. Morchid also have tight familial units; Morchid stay with their mothers until they evolve. Its tail exudes an area that has a calming effect on anyone nearby.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

* Morchid is best suited for trainers who prefer to take their time and explore different options.

### Design origin

Babur is mostly inspired by the Gee’s Golden Langur.

### Name Origin

Babur is likelyna combination of *Baby* and *Fur*.
Tempdua

**Tempdua** *(temp-doo-uh)* is an Ice/Fire-Type Pokémon native to Kyoru. It evolves from a Cubdua that has Knocked Out 3 Fire-Type Pokémon in battle..

## Biology

Tempdua is a mostly white feline Pokémon with 2 large tails that end in fur with a blue flame-like pattern. It has thick paws and the ends of its legs have tufts of blue fur. The spots on its body are typically red, but they glow depending on the type of attack it uses. It has yellow eyes and a black nose. When it uses an Ice-Type attack, the spots spots on its body start to glow and when it uses a Fire-Type attack, its spots start to darken. It greatly distrusts people, and avoids human contact as much as possible. It absorbs thermal energy from its surroundings to use for its moves. Ironically, it thrives in the cold environment around Mount Ananta, likely staying there to avoid humans as much as possible.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

* Tempdua was one of the first Kyoran Pokémon created.

### Design origin

Tempdua is mostly inspired by the Himalayan Snow Leopard. It is also inspired by a belief that one will be burned if they try to hunt a snow leopard. Its 2 tails are an inspiration from the Nekomata, a cat-like Yokai that hates humanity and uses fire.

### Name Origin

Tempdua is a combination of Temperature and Tendua, the Hindi word for leopard.
Shrimpummel

**Shrimpunch** *(ur-speer-it)* is a Fighting/Ghost-Type Pokémon native to Kyoru. It evolves from Pretursa starting at level 31.

## Biology

Urspirit is a bidpedal bear-like Pokémon with that is primarily black. It has a visible ribcage, slender, mishapen arms and a pair of gold rings around its wrists and neck. It has a red band around its waist and its legs are yellow with black claws. It has a few wisps on its body with the largest one being on its head. Its eyes are yellow and empty.

It is known for its unmatched determination that keeps it bound to the mortal world.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

* Urspirit, Pretursa and Marshadow are the only Fighting/Ghost-Type Pokémon.
* Urspirit’s Dex Color is likely a reference to how Jambavan looks in classical depictions that give it blue fur.
* Urspirit was designed to make the player feel uneasy by looking at it.

### Design origin

Urspirit is likely inspired by Sloth Bears and Jambavan, the king of bears.

### Name Origin

Urspirit is a combination of *Ursa* and *Spirit*.