Bisht Featherune

Current

**Bisht Featherune** is a player character in the Hyrule campaign setting of Realm of Shade. He is portrayed by Zombi.

## Abilities

### Rito Traits

* **Flight.** Bisht has a flying speed equal to his movement speed.
* **Rito Combat Training.** Bisht has a +1 bonus to attack rolls made with ranged and finesse weapons while flying.

### Druid Abilities

* **Druidic.** Bisht can understand Druidic.
* **Spellcasting.** Bisht is a Wisdom-based spellcaster. His spell save DC is 18, +9 to hit with spell attacks. He can prepare a list of 18 spells of 1st level or higher from the druid spell list when he finishes a long rest.
	+ **Cantrips:** Druidcraft, Guidance, Magic Stone, Produce Flame, Thorn Whip
	+ **1st:** Guiding Bolt
* **Wild Shape.** Bisht can assume to shape of a magical beast up to CR 1 for up to 6 hours, or until he chooses to end it or is reduced to 0 hit points.
* **Druid Circle: *Circle of Stars*.** For unknown reasons, Bisht is highly attuned to the stars and the tidings of fate, which grant him the following features.
	+ **Starry Form.** Bisht can expend a use of his Wild Shape to enter a form shrouded by constellations that takes on one of three forms: Archer, Chalice, or Dragon. Archer allows him to fire a luminous arrow as a bonus action that deals 2d8 + Bisht's Wisdom modifier radiant damage. Chalice allows creatures healed within 30 feet of him to regain additional hit points. Dragon grants Bisht a hovering fly speed and allows him to treat a Intelligence or Wisdom check or Constitution saving throw to maintain concentration on a spell of 9 or lower as a 10.
	+ **Cosmic Omen (5/Long Rest).** Bisht rolls a d6 at the end of a long rest: evens meaning Weal, odds meaning Woe. Bisht can use his reaction when a creature within 30 feet of him makes an attack roll, ability check, or saving throw to either add a d6 to that roll (Weal) or subtract a d6 from the roll (Woe).
	+ **Twinkling Constellations.** Bisht can swap his current Starry Form constellation for a different one at the start of each of his turns.

### Feats

* **Observant.** Bisht's Wisdom score was increased from 19 to 20, he can understand what a creature is saying just by reading its lips, and he has a +5 bonus to passive Wisdom (Perception) and passive Intelligence (Investigation) scores.
* **Resilient.** Bisht increased his Constitution score from 15 to 16, and he gained proficiency in Constitution saving throws.
* **Skill Expert.** Bisht gained expertise in the Perception skill.

## Special Equipment

* **Book of Mudora.** Allows the user to cast the Comprehend Languages spell at will, but only to read written text.
* **Clothes of Mending.** A set of clothing that magically repairs itself.
* **Dodongo Skin Cloak.** A cloak made out of dodongo skin that protects the wearer from extreme heat.
* **Earrings of Speed Swimming.** A set of opal earrings that grant the attuned wearer a swimming speed of 40 feet.
* **Medal of Courage.** A gold medal that grants the wearer a +1 bonus to Dexterity and Constitution saving throws.
* **Necklace of Adaptation.** A necklace that allows the attuned wearer to breathe normally in any environment and have advantage on saving throws against harmful gases and vapors.
* **Robe of Useful Items.** A robe covered in magical patches that can be pulled to conjure several items, including: a 10-foot pole (x2), a 12-foot-long rowboat, a bullseye lantern (x2), a dagger (x2), hempen rope (x2), an iron door, a mastiff (x2), a potion of healing (x4), a sack (x2), a steel mirror (x2), and a window.
* **Staff of Birdcalls.** A bird-shaped staff that creates the sounds of calls from various birds by expending its ten charges.
* **Staff of Healing.** A staff with ten charges that allows the attuned user to cast the following spells: Cure Wounds, Lesser Restoration, and Mass Cure Wounds.
* **Starmap of the Raven Chief.** A starmap that grants druids a +1 bonus to spell attack rolls and druid spell save DCs, and allows a druid to deal an extra 1d4 damage on a spell that deals radiant damage.
* **Wand of Magic Detection.** A wand with three charges to be used to cast the Detect Magic spell.

## Trivia

* Bisht was featured in the Fate Domain cleric subclass by Devon Ferlazzo, available on DriveThruRPG.