Game Play Elements

When game play starts, you're given 5 cards at the bottom of the screen, and island in the center, and the rest of the HUD/Display,

### HUD/Display Screens:

#### Settings Screen:

##### Nerd Mode:

This displays the amount of resources given, and how many resources it costs.

* Crop and Animal production is in yellow with a black outline.
* Resource Production has a dark blue/green background while Resource Consumption has a red background
	+ Water is in a light blue.
	+ Energy is in yellow.
	+ Oil/Fuel is grey.

### Controls:

	+ Opens the Pause/Menu Settings screen to allow selection of "Resume", "Options", and Exit.
* Space Bar
	+ WARNING: Will continue to the next day, so be careful to not press this if you aren't ready to continue.
* Left Click:
	+ Selecting any of the HUD icons in the top right or bottom right, it will open the menu or continue to the next day.
	+ Clicking a card at the bottom removes it from main view and gives you a placement preview for the rest of the map.
* Right Click:
	+ Right clicking a card from the bottom opens the Discover screen to that item.
* WASD Keys:
	+ Will pan/move the map up, down, left, or right depending on which button is pressed.
* C Key:
	+ Pans the screen to center the starting island.
* E Key:
	+ Opens the Market Screen
* Number Keys 1-9:
	+ Selects the corresponding card from your hand.
* Alt:
	+ When held, it will temporarily toggle Nerd Mode - See the section above under HUD/Display Screens that further explains this feature.
	+ If Nerd Mode is off, it will temporarily turn it on. If Nerd Mode is on, it will temporarily turn it off.
	+ If you happen to Alt+Tab, this will make the temporary toggle stick until Nerd Mode is toggled again, either by tapping Alt, or by going into the Settings Menu and toggling it.
* F2:
	+ Opens a command text box. Press Enter to submit whatever is typed, there's no feedback if it was an invalid command. This is only for debugging, so this is not recommended to use, but here's a list of commands that are known:
		- give <item name> <amount>
			* Example: "give water\_well 2" - This will give you 2 Water Well cards to your hand
	+ Items given in this method are not added to the deck, it's only added to the Hand for that turn.

### Game Play:

#### On Day 1:

You start with your 5 cards of:

2 wheat

1 water well

1 small fances

1 cow

Your Deck always contains 6x Wheat (crop), 4x Cow, and 4x Water Well.

#### Every day:

* You're given (by default) 5 cards randomly from your deck.
* Items and resources are created/taken.

#### Every 3 days:

* You're given a choice of 3 cards randomly from the "Card Reward" screen that increase in rarity as days go by. You're able to reroll these cards, free for the first offering per three days, but after it will cost an increasing amount of gold. The more cards you accept without rerolling cards will reduce the cost of additional rerolls temporarily.

#### Every 10th day:

* The amount shown in the top left of the screen as part of the debt is taken from your Gold total. The Gold paid will increase each pay. Refer to the table below for amounts.

#### Every 20th day:

* You're given a choice of 3 passive effects from the "Essence Reward" screen. There is no reroll, only a Skip button if you'd prefer to not have any of the effects.

### Standard Debt payment amounts:

 Day 110
 125,578