New Game

This entire page contains **SPOILERS** for the Story Mode of *Visual Arcade*. It is recommended to play the entirety of Story Mode before proceeding this page!

You have been warned.

## NEW GAMEbyNitro Fun

Beginning
"*IT'S OVER...?*"

### World

**ISLAND**

**New Game** is the ninth level of *Visual Arcade 2*. It is the first boss battle of the game, which is the first encounter against the main antagonist, Cross. It is playable by completing the first seven levels during the initial stages of the game in Story Mode.

Upon the level's first completion, they'll unlock the *You look somehow familiar...* achievement.

## Description

Unlike the first four levels of Story Mode, *New Game* is a boss battle (sometimes referred as a boss level), which is more difficult than the former levels. The player has 6 health points as opposed to the usual 3 but there are no checkpoints to unlock and the player is faced with a "proper" opponent that attacks them. However, since this is the first boss battle of the game, it shouldn't be that difficult to complete as it may take 2 to 4 attempts to complete this level, or even one attempt if the player is skilled enough.

Cross uses a variety of attacks given in this level, ranging from attacks from her hand to beam-related attacks and more then she'll evolve later on, making it harder. But should the player know Cross's attack patterns and know how to use the dash ability properly, this level shouldn't be much a problem. Remember that Casual Mode can be enabled if the player have a difficult time finishing this level.

This boss battle lasts around 4 minutes and nineteen seconds. After the soundtrack ends and after finishing the boss battle, the player transitions to the second map of Story Mode: ████████ Bay.

## Layout

Since New Game has no checkpoints, the "phases" are simply shifts in attack pattern.

First Phase
Cross was seen at the middle "sleeping" while spewing out spikeballs of varied sizes and shooting out white lasers. When the music picks up the beat, Cross woke up and draws a giant cross then swings it around the screen while bombs accompany the attack.
This goes until Cross stopped swinging her cross and the music slows down to a halt, while white squares float above, as Cross made her cross disappear and departed.

Second Phase
The music picks up again, corrupted plants appeared at the sides of the screen and acts like bombs and spinners. Another cross dropped down at the middle of the screen and started acting like a bomb but explodes much bigger than the plants.
The speed of this slightly increases until A white flash covers the screen before fading away to a reveal that furthers the horror of the player: The cross splits into three while the bottom two spewing out white small crosses.
Cross went back at the middle of the screen and took the three crosses and fuses them together as she stabs herself with it. This continues as the drop builds up. After stabbing herself with the three crosses, the crosses went inside her and starts going through an appearance change: Her veil and cross accessories ripped off and grew small horns and also grew hair and small wings, and right before the drop hits, a light pink glow appears around it, as it turns white. When the drop hits, it now has a sinister and mischievous smile, which flashes white in a "open" format (it does the open transition like it...well...opens up).

Third Phase
To be added soon.