recursal/Fanatic-Fandom huggingface dataset:
Poison on the River

## Episodes

### Episode 21 Poison on the River Part 1

Turns out Villvale sits on the Salvation River which has a pleasure riverboat cruise heading up North to Airpike. Talia and Seline are more than happy to spend a few days on the river, relaxing and drinking. What could go wrong?

### Episode 22 Poison on the River Part 2

Nothing like a relaxing riverboat ride! Unless you count Talia’s old flames making an appearance, or getting poisoned, or shot at.

### Episode 23 Poison on the River Part 3

They have their suspicions on who tried to poison them but Talia and Seline can’t be sure. Now they’re trapped on a boat with someone who wants them dead.

### Episode 24 Poison on the River Part 4

Talia and Seline are done playing and want answers.

### Episode 25 Poison on the River Part 5

The poison plot was foiled, the boat is back on track, and Seline is ready to bring out the spirit board and talk to some ghosts. Who’s brave enough to join her?

## Location

On the Salvation River from Villvale to Airpike

## Characters

### Player

* Talia Grey
* Seline Argent

### NPCs

* Zachariah Heyfield
* Heather Grundel
* Sarah and Robert
* Rosanna and John
* Delilah
* River Boat Captain
* Farthing (DMP)
The City of the Dead

### Episode 15 The City of the Dead Part 2

With the real threat revealed, and their task before them, Talia and Seline make their way deeper into the forgotten city.

### Episode 16 The City of the Dead Part 3

A second crystal? But this one isn’t holding back the Feywilds….

### Episode 17 The City of the Dead Part 4

The crystal shatters, and the divine are free.

## Characters

### Players

* Seline Argent-Grey
* Talia Argent-Grey

### NPCs

* Jareth Argent-Grey
* Adrienne Argent-Grey
* Rhenalle
Poison on the River Part 1

## Story

A crowd gathers to watch Zachariah be hanged. Seline moves through the crowd to get closer. She quickly sees that Zachariah is a mess, crying and pleading with his captors as the noose is placed around his neck. Seline commands him to be at peace. He maintains eye contact with Seline until he passes on to the Undertaker. Seline checks for signs of life and takes his measurements. Talia cuts his head off. His remains are buried in the Potter's field and Seline marks the grave. Seline and Talia return to the Under the Bridge Inn and speak to Heather about riding a ferry. Heather suggests a pleasure ferry for a three-day ride to Airpike. Talia and Seline purchase passage on the pleasure ferry the horses won't ride with them but will travel upriver with teamsters and are scheduled to arrive a day after they do in Airpike. Talia sells four of her guns and Seline buys linen for wrapping bodies. They check the job board at the Constable/DMP office. Jenny and John Xhin are still wanted, various bandits, and a missing poster for Victoria Greshan. A week ago, she disappeared from her home in Ubendale. The reward is 500 gp for any information by the family and 2,000 gp for her safe return. At 5, they board the ferry. Seline and Talia give their horses to the teamsters and Talia makes sure the teamsters understand their horses had better meet them in Airpike... or else. While saying goodbye to the horses Seline discovers she can speak to them and Cortez. After they finish eating, Talia looks around and and notices women she used to know. After telling Seline, Seline approaches a woman whose name Talia does not recall, Sarah and her plus one Robert. In embarrassment, Talia goes to the bar for another drink where she's approached by Rosanna. They talk for a few moments before, they're joined by Seline. Their conversation continues for a few moments and then Rosanna moves on.

## Location

* Villvale
* Salvation River

## Characters

### Players

* Seline Argent
* Talia Grey

### NPCs

* Zachariah Heyfield
* Heather Grundell
* Sarah and Robert
* Rosanna and John
The Sundial Inn Part 1

## Episode 21 - The FeyWild West

At breakfast in their estate, Talia tells Seline about Al's message. They decide to jointly tell Jareth about it. She also talks about John Wayward, the key, and the Warden leaving when he learns about it. Lastly, she talks about the grave markers. After the children come down for breakfast, they tell Jareth about Al's message. Jareth is still upset but not as much. With Jareth and Adrienne, they exit the estate and leave Talia’s Village and ride to Clearwater. In town, the people are getting ready for the festival. The circus has arrived and games are being set up in the town square. Clearwater is out of the way for a bigger city and is only slightly smaller than Bluepeak. The reason it's so big is because they fish the Clearwater’s lake and river along with trading nearby Bluepeak. With the town being out of the way especially with the mountain view and the passage along the river to the town, Clearwater is also a vacation spot. The Clearwater inns are larger and set up for more extended stays by having more suites. The Sundial Inn has a large clock tower and a circular courtyard that does in fact act like a sundial. Talia and Seline rent a room from Risden, the inn’s owner and a metallic gold dragonborn. The room is like a mini-suite, bigger than the rooms that they used to. The inn in general has a fantasy German motif. There's another green dragonborn bartending. At an old-school player piano is a shiny brass and steel automaton who is short like Tin Top from *Return to Oz* with a similarly styled face wearing a regular cloth hat. Next to it is a book where customers request songs. Some of its internals can be seen along with a player piano-like cylinder inside its chest. The cylinder itself is made of a bright blue crystal material with cuts and grooves in it and pins sticking out. Although it looks delicate is still strong enough to activate the pins it's supposed to. While Talia is watching, a crack forms in a portion of it going around the cylinder. The separated portion turns backwards and then reseals to the original cylinder. Crystal material of the cylinder is the same as the crystal shard Talia has in her bag. As Seline changes the song, the crystal cylinder breaks and several places shifts and reforms. Seline detects fey energy coming from the automaton. One of the servers says that Harmon, the automaton, has been here for a while but was recently upgraded with the cylinder. Risden says that she purchased Harmon from a craftsman in Airpike named James Din. She lies about getting the new cylinder from the same craftsman. Seeing Talia’s DMP badge, Risden mentions the petty thievery of random items. In exchange for their help, she offers to take care of their bill for a bigger room and food.

## Location

* Talia's Village
* Clearwater

## Characters

### Players

* Seline Argent-Grey
* Talia Argent-Grey

### NPCs

* Jareth Argent-Grey
* Adrienne Argent-Grey
* Risden Newcastle
* Harmon
Bluepeak

North of the capitol Airpike, Bluepeak was once home to Seline Argent-Grey and Zachariah Heyfield at the Cathedral of the Mother. Current home of Brother Arcon and Nikki's brother. The Cathedral was also where Jenny and John Xhin attacked in the Day of the Mother.

## Persons of Interest

* Headmaster Tolnor
* Alloyius Tolnor
* Brother Arcon and Sister Mabel

## Appearances

### Season 1

* Day of the Mother

* Homecoming
* Mother's Love

## Trivia

*Our community needs more information on this page! Can you help out? Click here to add more.*
The River King

## Episodes

### Episode 53 The River King Part 1

The task for the Hag of the Evermarsh done, they set out on the next task. To defeat the River King.

### Episode 54 The River King Part 2

The second challenge is of speed. A race against the River King’s best ship.

### Episode 55 The River King Part 3

They were warned against ever going to a Fae ball, but find they have no choice.

### Episode 56 The River King Part 4

The last challenge from the River King. A duel. Seline takes up the dead, Lord Longfellow’s sword.

## Characters

### Players

* Seline Argent-Grey
* Talia Argent-Grey

### NPCs

* Jareth Argent-Grey
* Adrienne Argent-Grey
Characters

## Player Characters

### Seline Argent-Grey

Seline Argent-Grey, fey-touched Grave Domain Cleric of the Undertaker is played by Megzie Sass-Council.

### Talia Argent-Grey

Talia Argent-Grey, half-lycan werewolf Gunslinger Hexblade Warlock is played by Cris Sass-Council

### Dispel (Bonus Round)

Ummm, Human Warlock is played by Megzie Sass-Council.

### Birdsong (Bonus Round)

Tabaxi Ranger is played by Molly Hexcroft

## Non-Player Characters

In the Fey Wild West, all the NPCs are played by Molly Hexcroft, except for the Queen of Night and Magic, Sarastra Aestruum who is played by Jes Richards. Similarly in Bonus Round, all NPCs are played by Cris Sass-Council.

## Allies

### Adrienne Argent-Grey

One of the children press ganged into the service of Lord Longfellow, who want later rescued and subsequently adopted by Seline and Talia.

### Brother Arcon and Sister Mabel

A brother and sister of the Mother at the Cathedral of the Mother.

### Jareth Argent-Grey

Jareth is a curious individual found at the Cathedral of the Mother.

### Talden

Talden is an instructor of the Bluepeak Pines Academy.

### James Wilde

Captain and Commanding Officer of the Dead Man's Promise.

### Sarah Cremihn

Chief Constable and Commanding Officer of the District's constabulary and frontier sheriffs.

### Felicia Firehawk

One of Airpike's Lawyers who defended Seline and Talia for their trial

## Enemies

### Elisabeth Durst

Socialite and member of the Greshan family

### Jenny and John Xhin

Attacked the Day of the Mother Celebration in Bluepeak

### Leroy Brown

High Ranking Officer of the Venassi and in turn the 42nd Mercenary Troop as well as a business man and politician.

## Other NPCs

### The Broker

The Prince of Twilight, the Duke of Dusk, He Who Stands Between

## Organizations

### Deadman's Promise (DMP)

Founded by the first Lord Mayor, the DMP assists the Constables Service on the frontier

### Constables Service

The primary law enforcement in District 1 cities along with the Sheriffs on the frontier

### 42nd Mercenary Troop

Originally drawing from those discharged from Airpike's Military, the 42nd promises of glory and riches to those that join.

### Venassi

Preserve the natural order. This creed has governed the Venassi for a thousand years while they endevoured to remove threats to their natural order.

### First District Airpike Military

District 1 Armed Services have downsized since the Horror to a mostly reserve army
Blackwater

> **Daniel Vance**I've heard of it, a decent sized community, sprung up over a rather unfounded mining claim but everyone just sort of just stubbornly stuck around the river as I recall.— Daniel Vance in Built from Pain Part 2

Blackwater is a small town south of Trinton. It's significant landmark is a creek the locals call a river. The entirety of the Death House and Sock Puppets and Ragdolls arcs occurs in Blackwater.

Decent-sized Town bisected by a river 5 blocks to other side of the river. Black Bear Tavern and Gray Mouse Inns. One side is business and the other side is residential. Blackwater population is closer to 700.

## In Story

In Death House, Seline and Talia arrive in Blackwater to find missing persons. While searching the mysteriously dense fog coating the town, they're lured into Death House by two children. After defeating the house's Mistress Elisabeth Durst and closing a gateway to the Shadowfell, our adventurers return what they could of the missing townsfolk and their sheriff to Deputy (now Sheriff) Maude. Before leaving Blackwater, Seline and Talia educate two locals on the perils of blaming the Undertaker prematurely.

Captain Wilde mentions request for Aid in rebuilding after a localized earthquake in Blackwater in People vs Victoria Greshan.

 In Sock Puppets and Ragdolls, Talia and Seline return to Blackwater, to find things much changed and nightmare creatures roaming the streets.

## Places of Interest

* Black Bear Tavern
* Gray Mouse Inn

## Persons of Interest

* Mayor Maude
* Jethro and friend
Halloween Special

## Episodes - Shadow of Ravenloft

**Halloween Special | SoR | Episode 1**

Vincent, an apprentice Loremaster, is dragged into fulfilling the duties of his apprenticeship, much to his protest. His best friend Alex, a curse breaker who works for a small curio shop, is excited to join him. She finds the perfect person to join them, but it so happens that Mal is Vincent’s ex lover. All three of them have to work to get along or this journey will be far more treacherous than they realize.

## Characters

### Players

* Vincent Helquist (Megzie Sass-Council)
* Alex Rutherford (Jes Richards)
* Mal Frost (Cris Sass-Council)

### NPCs

-(Molly Hexcroft)

* Isward
* Demious
Elisabeth Durst

### Relatives

Gustav Durst (Husband, Deceased), Thornbolt Durst (Stepchild, Deceased), Rosevalda (Stepchild, Deceased), Walter (infant, Deceased), Eliza (Mother, Deceased), Mance (Father), Victoria Greshan (Sister), Elise Greshan (Niece), Robert (Uncle)

## Biographical information

### Place of death

Death House

> Elizabeth Durst was always an odd child. Taking an interest in necromancy from an early age, she spent most of her free time buried in ancient texts and occult rites. After the death of her father, she became obsessed with death and ways to avoid it. Or, even better, move beyond it. In her early adulthood, she formed a cult that was dedicated to finding a way to extend life beyond death. The cult performed many dark and obscene rituals, including cannibalism, trying to gain some kind of dark enlightenment. However, it was not until after the death of her husband and stillborn child, that Elizabeth finally found the answer she had been looking for.
>
> DM Molly

 In Story

In Death House... While searching for missing townsfolk in Blackwater, Talia Grey and Seline Argent enter Death House. Here, they uncover a cult of cannibals lead by the Durst family. The house itself has been twisted by the rites performed within and tries to kill our adventurers several times. In a large underground flooded chamber, Seline and Talia encounter the house's mistress Elizabeth Durst who has transformed into a vampire. The ensuing battle ends with Elizabeth's demise but not before she nearly takes Talia and Seline with her. They discover the remains of missing townsfolk and Seline closes a portal to the Shadowfell. The house immediately begins to deteriorate. After Seline and Talia escape it, it implodes.

Later, Seline and Talia learn the wealthy Durst family had several houses in the style of Death House throughout the district 1 which are utilized by Elizabeth's sister Victoria Greshan
In the Service of Justice Part 1

## Episode 53 - The FeyWild West

In Airpike, Seline and Talia find themselves confined to their estate awaiting trial for the murder of Jim Walker. Seline is brainstorming ideas for their upcoming trial when Captain Wilde and Felicia Firehawk their new lawyer arrive. Talia tells Felicia about everything from the Venassi attack on her pack to Jaldin and the Greshan house in Bluepeak, the orc raids in Crankshaft and the events from there to Duskdown and back to Airpike while Felicia takes notes on all of it. James did however ask about the reward money and it's supposed to be theirs if they don't get convicted and sentenced to death at trial. From here Felicia will take the information they've given her and conduct interviews and subpoena witnesses. Felicia is going to try and prove that Jim Walker's death didn't happen the way it was suggested because Talia and Seline weren't there in dusk down at that time. the trial will likely happen in 2 weeks. Ask Felicia and Captain Wilde leave, Talia stops James to ask him if he needs her DMP badge back. James shakes his head and says they'll get through the trial. Talia is concerned about how people will see them after the trial especially since some of the DMP ask to take their bounty. Captain Wilde says he can't speak for those specific individuals but the majority of the members that they worked with speak highly of them. In addition, every place they've gone and helped DMP recruitment spiked in that area. Those who were recruited talked about seeing Talia and Seline in action. James also leaves. Shortly afterward Master Talden and Jareth arrive. After being told about Seline and Talia turning themselves in, Master Talden informs them the school decided to discontinue Jareth's education and boarding until Talia and Seline's legal issues are resolved... For the safety of the children. They also declined to refund the tuition they paid in advance for Jareth's time at the school, claiming that once the trial concludes Jareth will be able to return to the school... allegedly. Talden says because they are a tiefling are people on the council that don't like them being around at the school and have similar issues with Jareth for the same reason. Ultimately it was their intention to return Jareth to the cathedral for the duration. Master Talden volunteered to take Jareth to the cathedral and instead returned him to Seline and Talia. Before they leave, Master Talden give Jareth his assignments.

## Characters

### Players

* Seline Argent-Grey
* Talia Argent-Grey

### NPCs

* Captain James Wilde
* Felicia Firehawk
* Talden
* Jareth Argent-Grey
* Adrienne Argent-Grey
Shadows and Silence

## Episodes

### Episode 1 Shadows and Silence Part 1

After their journey into the feywilds, Talia and Seline need a moment to stop and reconnect with their family. However the past still haunts them. The nagging feeling of unfinished business with Leroy Brown, and Seline’s dreams calling her back to the Feywilds…..

### Episode 2 Shadows and Silence Part 2

While small chores are in motion, Talia and Seline take a moment to be parents. Seline finds herself missing the Feywilds.

### Episode 4 Shadows and Silence Part 4

Leaving District One behind, but first! Tea with a Feylord.

## Characters

### Players

* Seline Argent-Grey
* Talia Argent-Grey

### NPCs

* Jareth Argent-Grey
* Adrienne Argent-Grey
The Promise and the Deal Part 4

## Episode 33 - The FeyWild West

After returning from confronting the Broker, Talia realizes Jareth heard part of the argument and goes to give him comfort and reassurance. Afterward, Jareth tells Talia, he created the disguise mask and got away with it. Talia praises his ingenuity before going to check on Seline in the tub. They talked about Seline's being drawn to the feywild, Talia's revenge and Jareth's mask before going to bed. Seline dreams again of the Moonlit King. The Moonlight King gives Seline a tour of the castle while regaling her with stories of happenings within the walls. They make their way back to the ballroom and begin to dance. While dancing Seline glimpses herself the mirror. Sometimes she looks like herself but others, her hair is black and she is wearing a black dress although she has the same face. Seline asks the Moonlight King question but he appears not totally present in his responses. When asked what her name is, the Moonlight King response her name Sarastra Aestruum. for a moment, Seline is gone in her place is Her Celestial and Royal Majesty Sarastra Aestruum, Queen of Night and Magic. Sarastra is less than pleased to be here dancing with her father whom she banished before Seline returns. The Moonlit King tells her story of when Sarastra swapped her child, a changeling with a mortal’s child. The dance ends and so does the dream. Seline wakes just before Talia does and tells Talia about her dream. Seline talk to Jareth about the previous evenings argument before Talia returns from tending the horses. Talia tries some of Seline's hot sauce much to her detriment.

## Characters

### Players

* Seline Argent-Grey/Sarastra Aestruum
* Talia Argent-Grey

### NPCs

* Jareth Argent-Grey
* Moonlit King
Finch Whendlewood

Finch Whendlewood grew up in the affluent city of Bluepeak as the middle child of a large family. His parents were neither wealthy nor poor, however with ten children to feed, resources were always spread thin. Finch often found himself competing with his siblings for attention and recognition from his parents, which bred in him a strong aptitude for speech and debate. Starting as a leader in his school’s student council, Whendlewood continued in his political career after graduation in small city offices but always trying to go big in Bluepeak. He held a promising career for decades in various city positions, however, politics in the city favored the wealthy. Like his parents before him, he was not poor but he was hardly rich. Finding defeat in Bluepeak, Whendlewood looked south to some of the more recently settled areas. He had his mind set on Treldale. He had a plan to move down there, get involved in the town council, and maybe run for mayor in another decade or so. He decided to take the journey easy. Enjoy the trip through Airpike and Ubendale, get out to Castle Ridge, and then wait for a caravan or other group headed southward to travel at least part of the way with. Once in Castle Ridge, however, Finch met someone who would permanently change his travel plans, by the name of Crankshaft.

 In Story
Down the Rabbit Hole Part 4

## Episode 10 - The FeyWild West

Seline and Jareth set up the estate outside Captain James Wilde's office at DMP headquarters in Airpike. Jumps inside the estate, Seline shows Adrienne the fey bunny and she is less than enthusiastic about the new pet. When Talia returns with groceries, she discusses the bunny's fate with Seline before asking Adrienne and decide to return the rabbit to the feywild. Seline starts to open a door to the feywild in the front area of the estate and the front half of it turns into feywild. They set the rabbit down and it wanders off into Seline's Realm. Unfortunately Seline can't turn the front of the estate back to normal. Instead she opens the door from inside her shadow realm to the secret door in James's office. She passes a confused James Wilde before re-entering the estate through the door and now the feywild is gone from the estate. After the events of the past few days, Seline is tempted to use one of the potions but after discussing it with Talia, decides against it especially since Adrienne has wandered into her dreams. Seline still struggling thinking about things over dinner. While it comes up in conversation Seline doesn't want to burden the children with her worries. They talked about it for a few minutes before Jareth says that Al has been growing distant. After dinner, Seline reads to the family before putting the kids to bed. Talia and Seline also goes to bed but when Talia can't sleep she makes a couple of cups of coffee and goes to see if James is still up.

## Characters

### Players

* Seline Argent-Grey
* Talia Argent-Grey

### NPCs

* Adrienne Argent-Grey
* Captian James Wilde
* Jareth Argent-Grey
Battle of Crankshaft Part 1

## Episode 19 - The FeyWild West

The Mayor of Crankshaft has just exposed the 42nd’s treachery to the Crankshaft’s citizens before he was assassinated for it. Some of the 42nd in town are now running for the town square seconds after the shot that kills the mayor. The lone 42nd on the roof draws back his rifle’s heavy bolt and loads in a massive round for another shot. All the townspeople scatter out of the town square. Lawrence and Hector start shooting back while shouting for towns folk to leave the square while Willard takes cover behind the stage. Seline's spiritual weapon, a murder of spectral crows appears between her and the lone rifleman while she dashes for the stage. Aiming, Talia is able to hit the lone rifleman twice. Two DMP make their way into the town square. One is a lean smaller form running across the rooftops before backflipping down and the other is a darker-skinned woman wielding a giant sword (Rhenalle) charging into the town square from alongside the building. Though moments before his hands were empty, James Wilde lifts two guns into the air. Four streaks of fire leave his guns (Scorching Ray), two hitting one guy, and one in another. Seline is hit by Magic missiles. Willard and Rhenalle are shot. Sheriff Grihm and older looking man with a rifle and one more arrived at at town square. Willard is able to shoot to 42nd with his shotgun. Hector's also able to shoot one and Lawrence misses his shot. Seline reaches the mayor and revivified him. Seline hops down from the platform but twist her ankle in the process. Sheriff Grihm's two shots kill one of the 42nd. Talia moves up and is able to shoot the rifleman once before Retribution jams. One of the DMP slashes with his sword and then punches one of the 42nd. Rhenalle goes into a frenzied rage and cleaves one of the 42nd down. Captain Wilde shoots of 42nd magic-user twice. The rifleman hits the stage instead of Seline who gives the rifleman the finger in response. Willard is narrowly missed by chromatic orb. Mayor Whendlewood also hops down from the platform awkwardly falls to the ground unconscious. Seline Tolls the Dead to no effect. Talia swaps Retribution for Punishment. Death's Whisper's shot kills the rifleman. Talia shoots twice at the magic user, misses her first and the magic user blocks the second with a Magic Shield. Rhenalle cleaves another 42nd. Captain Wilde is able to shoot the magic user once. Talia gets shot and hit with magic missiles. Willard kills one of the 42nd with the shotgun. Sheriff Grihm's two shots kill two of the 42nd. Seline's toll of dead kills one of the 42nd. Talia shoots another one of the 42nd. Captain wild finishes a 42nd. The last 42nd runs. Seline take the opportunity to heal the mayor.

## Characters

### Players

* Seline Argent-Grey
* Talia Argent-Grey

### NPCs

* Mayor Finch Whendlewood
* Lawrence
* Hector
* Willard
* Rhenalle
* Captain James Wilde
* Sheriff Eugean Grihm
The Venassi Raid

## Episodes

### Episode 3 The Venassi Raid Part 1

The alarm has been raised. The enemy knows they’re there. The ancient defenses have been awakened.

### Episode 4 The Venassi Raid Part 2

As they move further into the Venassi lair, they search for the object of power known only as the crystal.

### Episode 5 The Venassi Raid Part 3

Now that they found the crystal, they need to figure out what to do with it and the rest of the Venassi lair.

### Episode 6 The Venassi Raid Part 4

Something is happening with Seline and it doesn’t stop when they get back to Airpike.

## Location

* Airpike
* Feywilds
* Duskdown

## Characters

### Players

* Seline Argent-Grey
* Talia Argent-Grey
Felicia Firehawk

Born to a wealthy mother and father, Felicia grew up with all that could be afforded in the elite lifestyle of the Upper Mesa of Airpike. She was attended by private tutors, wait staff, chefs, and entertainers. It wasn’t until her early teens that she asked to be sent to the Airpike Academy. She pestered her parents for two years before they eventually gave in, trying to tell her that it would be difficult in ways she may not expect. But Felicia would have none of it. She wanted to leave the estate and actually interact more with people than passing greetings.

Once she began attending, however, she was forced to realize something about herself that was never really a problem before. She was … different. Her mother was a humanoid species known as a Genasi, a descendant of elemental forces of fire. While people like this were not unheard of in Airpike, it was a rare enough occurrence that it gathered unwanted attention at the Academy.

After the first real “incident” that caused a fight and Felicia to be sent home, her father attempted to convince her that perhaps it would be best to return to private studies at home. But, once again, Felicia wasn’t having it. She resolved to continue attending the Academy, despite whatever altercations would happen.

As she continued to attend classes, she noticed that she was far from alone in this treatment of “different” people. Tieflings would receive the worst of it from students. Anytime they gathered in groups larger than two, it wouldn’t be long till someone would be along shouting “Three’s a Curse!” While it was never confirmed, Felicia found it noteworthy that no teacher had three tiefling students in their class. But they were not alone. Tabaxi, Genasi, and what few half-orc students there were were humiliated by their peers on a regular basis.

In her third year as a student, Felicia founded CURST. Club for Unusual and Rare Students and Teachers. A safe place for students and teachers of “different” heritages to gather and interact, as well as advocate for better treatment. Felicia stayed a part of the club even after graduating from the Academy with her law degree, and it is an active group on campus to this day.

## Appearances

### Season 2

* In the Service of Justice
* Moment of Truth
Burden of Proof Part 3

## Episode 16 - The FeyWild West

Seline dreams of the glade and the moon. Over breakfast, Talia broaches the idea of killing one of prisoners with the mayor over an insult the prisoner gave Talia. She shows the mayor of the letter she found in the Boot. The mayor does agree to let Talia shoot Sam. Talia takes Sam outside behind the cart where scavengers might find him and shoots him in the back of the head. After 30 seconds she casts Revivify on him. She tells him to lay there for an hour while them to leave. Then she tells him to make the most of his second chance and to remember district is made up of individuals And to not make her regret this decision. Then the items are looted from 42nd. There are Secret compartment boots And cloak of elvenkind.

## Characters

### Players

* Seline Argent-Grey
* Talia Argent-Grey

### NPCs

* Mayor Finch Whendlewood
* Sam
Homecoming Part 1

## Story

In the morning, Brother Arcon brings Talia and Seline a dossier from the Constable's office enclosed are several items but most are death certificates for 7 Argents and 20 others and a report listing some survivors (Seline, Aldon Kan 65, Rachel Halffoot 17 and John). On the day in question, it is typical day when a strange fog rolled into town bringing undead. The fog lasted for 24 hours and the only ones who survived or the ones that hid. Next morning three individuals came to town and when they left the undead were gone and the V of the Venassi who's left on a building. John was reported to have left to get help but never returned. Seline and Talia return to the academy to find Jareth and Al waiting. They give the boys some firearm instruction. Al fares better with a smaller Marie. Al tells them that Nikki is his sister. They talk a little about Nikki. They go off to dinner but not without noticing Al is wearing Jareth's necklace. At dinner Selene and Jareth share some things about Thaumaturgy. Al says he might become a banker on the way back to the Academy, Talia and Seline have "the talk" with Jareth and Al... kinda. They also talked a little bit about the Undertaker. After bidding, Jareth and Al good evening, Seline and Talia return to the cathedral and their tent for the night. Talia again dreams of smoke and shadows and an offer...

## Characters

### Players

* Seline Argent
* Talia Grey

### NPCs

* Brother Arcon
* Jareth Grey
* Al Tolnor
The Venassi Lair Part 3

## Episode 36 - The FeyWild West

Talia dreams about chasing someone down. Almost catching them but only grabbing their cloak instead and then off chasing again. The dream repeats over and over through the night. In Seline's dreams, she's wandering through the woods. It's sunset and she hears a child laugh. She sees a small girl in a brown dress with blonde hair skipping between the trees and vanishing. Seline goes to where the girl was looking for her but not seeing her. She find it difficult to move, the ground warping as she tries to lift her feet. Strands of a white substance cling to her foot as she listened from the ground. Earth moves away from Seline and the ground is covered in layers and layers of spider web. Suddenly strands are all around her stuck to her arms and hair. Large black spiders the size of her hands climb down the strands toward her. Behind them are several small three foot long bundles encased in spider web, some moving. When the spiders reach Seline and begin to crawl all over her, she wakes up in a cold sweat. Lorelei wakes Finn and they dressed and get ready for the day before sharing a kiss for good luck. They're led to another large chamber where three people are awaiting them, Walker, a dwarf, and a human. After being announced, Lorelei's invitation is discovered to be a fake. Finn and Lorelei convince Walker and his two associates of their interest in joining as well as going to take care of the Venassi difficulty in Duskdown to prove their merit. After being escorted to the exit, Finn and Lorelai walk out of what looks like a small cave on the side of the mountain overlooking Duskdown. From here it looks similar to Bluepeak. In a tavern called the Hunter, they speak to a dwarf name Diane Evenfist. Diane tries to deter them but Finn convinces her to tell them about Duskdown's missing children. The first disappearance was the child playing hide and seek who is never found again. Diane's son started talking about a spider in the woods who spoke to the children encouraging them to come play. Diane initially dismisses this but soon more children disappear. Parents eventually locked their children in their homes but they continue to disappear until three weeks ago when the last was taken. Four weeks ago 42nd found a spider web covered hole in the forest. Those who went in didn't return. They decided to collapse it with dynamite only to find more later. Diane directs them toward Neil Fleetsheet their town's blacksmith. As far as information goes she doesn't think that anyone else will have any new information. However she does point out a blue house down the street that's boarded up with a guard posted out front. The last hole that was found is in the basement of that house.

## Characters

### Players

* Seline Argent-Grey/Lorelei Heyfield
* Talia Argent-Grey/Finn

### NPCs

* Jim Walker
* Diane Evenfist
Talden

Talden is a unique individual for many reasons. Not only are they a tiefling of an unusual color, but they are one of the few people in Bluepeak to present in such an androgynous fashion. They have faced discrimination on both counts from several people both in and out of the grounds of the Blue Peak Pines Academy. Some say that having such an individual in charge of admissions is a mistake and many high class families of Blue Peak have expressed their displeasure to Headmaster Dulden. But Talden is ever calm and polite in the face of the disparaging remarks, and Headmaster Dulden is steadfast in his trust to them and their judgement on admitting students into the academy. Talden is also a fairly adept magic user and teaches advanced courses on spell work and potion making. The Academy itself has been around almost as long as the city. Founded by several wealthy members of Bluepeak society, Pines Academy has always been a top quality school for those who wish to avoid the overcrowded halls of the Airpike schools.

 In Story
A Raven and the Gardener Part 4

## Story

Seline collapses into Talia's arms outside of the mine. Raven is fetched and Seline is not happy with her. Seline and Talia question Raven about the orb. Raven starts off by saying she found it and she was told that it was abandoned in the garden. Then she says that while she was drinking away her frustration due to a setback with the drones, a man approached her and offered her solution. Talia explains to Raven that the orb is sentient and needs to be returned to the garden. Seline and Talia find that the miners recovered one of the bodies they found earlier as they rush into the mine. Talia and Seline are able to recover four of the destroyed drones in a mining cart and return the four drones to Raven. They retreat to the Miner’s Respite to rest for the night and the patch their wounds up. In the morning, they return to the mine. Wielding Antoinette, Talia takes out two more drones which they deposit outside of mine but find that the drones they destroyed previous night are missing. Seline and Talia find the orb and try to communicate with it to no avail until they try Nightspeak. They are able to convince the orb to allow them to return it to the garden. Talia and Seline use Raven’s device to make the orb dormant with that the drones unburrow themselves and turn off. Upon returning to the surface Raven is waiting for them. They get a cart and begin traveling up to the garden. On the way up, Seline and Talia question Raven about her deal and discover the man she dealt with was the Broker.

## Characters

### Players

* Seline Argent
* Talia Grey

### NPCs

* Raven Crankshaft
* The Gardener

## References

1. ↑ Seline and Talia call Sylvan, Nightspeak as they are of the few that speak it and know it by no other name
The Forest Trail Part 1

## Story

Seline and Talia get ready to break camp. Couple of hours into travel, Talia notices something following them. Seline see something with gray fur hiding behind the tree line. Ahead and behind, Five large dog like creatures jump out of the forest. With Punishment and Retribution, Talia takes three quick shots hitting one in the shoulder headshotting a second and getting a third in the Paw. Snarling the pack rushes in and attacks Seline, Talia, and their two horses. Seline casts Mass Healing Word healing all of them. She also casts Thaumaturgy creating a huge booming sound. The puppies flinch, their ears going back but but their Alphas still in the tree line growl and keep them all in the fight. Talia takes three more shots but was only able to get one. The pack tries to leap onto Seline's and Talia's backs put miss. Seline Tolls the Dead at one and it howls one final time before it slumped over, dead. Seeing several of the pups go down the two adult direwolves join the attack. One tries to take a bite from Talia's head the misses. The other bumps Seline's back with her snout and as a "reaction" Seline swats it in the nose with a newspaper. Talia takes three more shots missing one alpha hitting the other the killing the last of the smaller wolves. Seline tolls the Dead on the mail dire wolf to no effect. The wolves strike back hitting both Seline and Talia knocking Seline off her horse. Talia shoots both direwolves, they both shake their heads after they get shot and snarl. Seline hits the female direwolf with Toll the Dead and she yelps in response as blood starts to drip from her snout. The female direwolf bites Seline's arm. Talia swaps punishment for Death's Whisper. With the thought that this needs to end, black tendrils of smoke leave Talia's arm wrap around the male direwolf. Her next shot from Death's Whisper misses but Retribution hits. Some of the smoke floating around the direwolf shoots into the wound making it worse. Seline's shepard's tones ring out once more and as a tone dies away so does the female direwolf. The male direwolf enraged by the death of its mate lunges at Talia drawing blood. Putting Retribution away and drawing another pistol Talia takes two more shots killing it. Talia Frets over her horse while Seline feed the horses carrots. Seline  putts the horses away and then starts working on their bed frame. Talia skins and field dresses the carcasses and preps the bodies to harvest the meat. In the end, Talia is able to harvest 7 pelts one of the Dire Wolf skulls all the teeth and about 50 lb of meat. In that time Seline is able to make a bed frame and bookshelf and shadow box for their silk moth. When they settle for the evening Seline reads *Infernal Infatuation* and it winds up tossed in the fire. Seline rereads the last few chapters of *Rage of the Wolf* so they can go to sleep on a happier note.

## Characters

### Players

* Seline Argent
* Talia Grey
First District Airpike Military

## In Story

Seline and Talia encounter members of the Airpike Military in Airpike when Lieutenant Hardell asks for the surrender of the Victoria Greshan schematics. after Victoria's conviction, the Argent-Grey's discover the military switched Victoria before her appointment with the noose. Taliais able to track Victoria into the military's headquarters and is only stopped when continuing would get her discovered. While escorting Greshan to Airpike for trial, Bradley, one of the constables, reveals he is a reservist in the Airpike Military.

### The New Airpike Militia

Captain James Wilde tells Talia the Lord Mayor has decided to disband the Deadman's Promise and the "it has been one of (VanAlden's) ambitions to reinstate the military." Despite the Confederacy Accords forbidding the districts from having a standing army, district one has gotten around that by having a reservist army and now also by creating active militia commanded by one of the reservist generals. The assets, resources, and personnel of the DMP are to be converted into this new militia. James also cautions Talia about the military's taking an unhealthy interest in people with abilities. In a joint operation involving the DMP, Airpike's Military, and other similar organizations in the other districts to stop a smuggling ring, the military became aware of a DMP member, Elijah, who could see into the future. Shortly after the operation concluded, Elijah and his family disappeared. James found out later, Elijah had been taken and used for his ability. When he stopped cooperating, his family and he were murdered. James is concerned Seline's ability to bring people back from the dead might be something they want in light of Victoria and Elijah. THe DMP is indeed disbanded later officially by the lord mayor (who announces it in his dress uniform) and Capt. Wilde in Airpike. Lieutenant General Travers will command the militia. James will join and now disbanded DMP are encouraged to join along with any other volunteers.

## Notable Members

* Lieutenant Hardell
* Lieutenant Colonel Schmid
* Bradley
* Lieutenant General Travers
* Captain James Wilde

## First District Airpike Military Installations in District 1

* Airpike Military Headquarters (Airpike)
* Militia Base 1 (former DMP Headquarters)

## Trivia

1. ↑ Down the Rabbit Hole Part 5
2. ↑ 2.0 2.1 Broken Promise, Broken Heart Part 4
3. ↑ 3.0 3.1 People vs. Victoria Greshin
4. ↑ been a constable for 3 years and is also an Airpike military reservist. People vs. Victoria Greshin Part 1
Friendship Unbreakable

## Episodes

### Episode 1 Friendship Unbreakable Part 1

Back in Ubendale, Seline and Talia discover that the spirit of Zachariah Hayfield is not at rest and they have to figure out how to help him cross over to the Undertaker.

### Episode 2 Friendship Unbreakable Part 2

Talia and Seline make a stop in Talia’s old home, the place where her pack were murdered. It’s an emotional trip, in hopes of finding answers.

### Episode 3 Friendship Unbreakable Part 3

Seline and Talia head over to the town of Clearwater, hoping to find any local information on both Jerath’s old case as well as Talia’s. The information they find, may reveal a new lead.

### Episode 4 Friendship Unbreakable Part 4

Traveling back to Airpike, Seline and Zachariah attempt to heal past hurts and our Bounty Hunters find a single tree in a field.

### Episode 5 Friendship Unbreakable Part 5

Seline and Zachariah finally take time to talk.

## Location

* Clearwater
* Talia's Village
* Feywilds

## Characters

### Players

* Seline Argent
* Talia Grey

### NPCs

* Zachariah Heyfield
* The Spirit of Talia's Pack
Leroy Brown

High Ranking Officer of the Venassi and in turn the 42nd Mercenary Troop as well as a business man and politician. He is one of the 3 involved in the massacre of Talia's Pack and has been involved with similar Venassi operations across the district. He also owns a chain of businesses selling Leroy Brown goods which are often described as cheap and low quality.

 In Story

Leroy Brown's first appears in court at Seline and Talia's trial in Airpike. He brazenly and callously gives testimony admitting not only is he in the leadership of the 42nd but also the Venassi. He further recounts operations that he participated in, had knowledge of and/or ordered authorizing the hunt for and summary execution of discrict citizens that did not fit into the natural order. This included the massacre of Talia’s pack with Constance Melody and Jim Walker. Despite his misguided notion that this bold statement of events would garner the support and adoration of the public, he found himself exiting the courthouse in the custody of constables. Our adventurers learn later Brown never made it to prison and that a Venassi operative imbedded in the constables spirited Brown away. As of now Brown is at large.
Let's Be Legendary Wiki

**Welcome to the Let's Be Legendary Wiki!**Let’s Be Legendary Podcast is an actual-play D&D podcast run by a team of LGBTQ+ creatives with multiple games set in different universes. Launched in 2018, the podcast currently runs three games:
* The Feywild West - set in a fantasy-steampunk Wild West homebrew world
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## Enter the Feywild West!

   Imagine a world on the Frontier, Where towns spring up and disappear as soon as resources can be found and depleted. Where magic and technological advances are happening at such a rate that society can't keep up, allowing evil or misguided people to create abominations of nature. Imagine a world where bounty hunters with badges break the law to keep the peace, trying to protect those who live far outside the capitol city. Now imagine amongst all this chaos a door is opened, and into this world steps a being the likes of which no one has seen in over a thousand years. Welcome to the Feywild West, Let's Be Legendary!
## Crossroads

It takes place in District 5, which is in the northwest corner of the continent and will occur at the same time as the Feywild West.

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For Patreon subscribers, this is a fun, mostly module-based game that is run by our patrons through votes! Join Dispel and Birdsong as they (reluctantly) adventure through both well-loved and obscure D&D stories!

## Shadows of Ravenloft

Apprentice Loremaster Vincent Helquist must take a pilgrimage into the sunken library, with occultist/ cursebreaker Alex Rutherford, and blood hunter Mal Frost. Things change when the mists rise and the wolves howl.

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