recursal/Fanatic-Fandom huggingface dataset:
Fang

*Were you looking for:*

* **Tortured Fang**, his Tortured Suit counterpart seen in The Return to Freddy's 5: Story Mode?
* **Adventure Fang**, his tender and childish counterpart that was meant to appear in The Return to Freddy's 5: Adventure Mode*?*
* Other similar-looking or related characters, such as **Foxy**, **Tortured Foxy**, **Tortured Saber** or **Fairytale Ty**?

* FRANKBURT'S
* Gallery

## Fang

### Species

Animatronic (Wolf)

**Fang the Golden Wolf** is a fan-game animatronic made by MewMarissa that was set to make a guest appearance in The Return to Freddy's: FRANKBURT'S, before its cancellation.

## Appearance

Fang is a golden colored wolf animatronic. He has orange-colored eyes along with a large ocher-colored snout, two small ears, two rows of sharp teeth, ocher eyebrows and red cheeks. He appears to be wearing a green bowtie on his chest along with green cut gloves on his hands.

## Behavior

Fang would have most likely started at the Show Stage with two poles and roamed around FRANKBURT'S during the nightshift and reach where Blake currently is, either be his Security Office, the vents he would be hinding at, or the Dining Area (though it is unknown where Fang would have exactly attacked the player or if he could attack in more than one place). If the player failed to hide or escape from Fang they would have gotten jumpscared by him, resulting in a game over.

## Trivia

* Fang originally came from a FNaF Fangame made by MewMarissa called "Five Nights at Fang's: The Golden Days" that sadly got cancelled back in mid-2016.
* Fang was meant to be the only guest character in the game.
* Fang was doubted to appear in the game, since he was given to Marissa as a gift. He was later revealed to be in the game, when the files of Adventure Mode were leaked.
* He is actually a reskinned Fairytale Ty if you look closely. There are some minor changes that distance the model from Ty like the eyes, a longer snout and an additional green bowtie.
* One of the reasons of why Fang and the other itterations of himself were scrapped is due to the original creator's decision to not make him canon anymore and vice-versa, as well as telling people to stop including him in their fanmade TRTF games and revivals.

## The Return to Freddy's 5

Fang's plush's sprite used in the "December 23th" Minigame and in the "Special Ending" of TRTF5.Fang's plush sprite, as seen in the first After-Day minigame.
## The Return to Freddy's: FRANKBURTS

### Miscellaneous

A random render of Fang doing the peace sign.
## External Links

* Fang's original article on the Five Nights at Fang's: The Golden Days Wiki
* Fang's model, released in a custom FRANKBURT'S Blender and 3ds Max pack by S.G.P. | Delta and Toonster.
Dr. Stockhousen

Prawie 50cio letni mężczyzna o twarzy naznaczonej ospą. Musiał ją przejść w dzieciństwie i pozostawiła ona na nim swoje piętno. Nos orli, małe świdrujące oczy koloru zielonego i wypadające częściowo siwe, częściowo czarne włosy posklejane i od dawna niemyte. Ubiera się w podróży struj przyozdobiony kilkoma naszywkami ze złotej nici. Kształt tych ozdób przypomina herb barona, ale nie można być tego pewnym bo motyw starł się już mocno.

Jeśli lekarz zajmuje się baronem często jest w kitlu lekarskim zarzuconym na ubranie.

Lekarz Gottfrieda, zajmował się nim ze względu na wyjątkowo dziwną infekcję. Nie był w stanie poprawić zdrowia Barona jednak był na tyle dobry, że był w stanie utrzymać go przy życiu. Zmarł zasztyletowany przez Manfreda przy łożu swojego chlebodawcy.
Elevator

* TRTF5
* Gallery
* Audio

The **Elevator** is a location in Fazbear Incorporated in The Return to Freddy's 5: Story Mode where the player travels to every floor from the establishment.

## Appearance

It appears to be an old elevator, with wires hanging down. There are 2 windows, one on each side of the door. There are six children's drawings inside, four of which depict characters from GoldieParaDiner. These drawings include ones of Fredbear, Spring Bonnie, Golden Kitty and Golden Frankburt. One of the two remaining drawings is of Jester-In-A-Box. The final drawing shows Alison's employees worshiping the Torture Device. There are also posters of the Frankburt's Pizza version of Buster and the Fredbear's Family Diner version of Freddy Fazbear poster, which can honk by clicking on its nose.

## Game Information

The player needs to get inside the elevator in order to travel every floor of the factory. To activate the elevator, the player must press the "*Spacebar*" and wait until it reaches its destination.

## Trivia

* If you remove all of the details and leave the shell of the Elevator, you can notice that it shares its design with The Office from \_RADSLA\_.

## The Return to Freddy's 5: Story Mode

### Gameplay

The Elevator.The Elevator going down.The Elevator with Lynda twitching inside of it violently.

## The Return to Freddy's 5: Story Mode

The music heard in the Elevator.

The sound heard upon activating the Elevator.

The sound heard as the Elevator moves.

The sound heard when the Elevator stops.

The sound when the player opens the Elevator door

The sound that plays along with the door opening.

The cries of many tortured enslaved employees that can be heard during gameplay.

The player when honking the nose on the poster.

## The Return to Freddy's: Desolation

The music heard in the Elevator.

The sound heard upon activating the Elevator.

The sound heard as the Elevator moves.

The sound heard when the Elevator stops.

The tutorial for Freddy Fazbear that the AI tells you.
Floor 5

*Were you looking for:*

* **Floor 4**, the floor that's located below this one?
* Floor 6, the floor that's located above this one?

* TRTF5
* Gallery

**Floor 5** is the fifth floor of Fazbear Incorporated and the fifth location that the player was meant to investigate in The Return to Freddy's 5: Story Mode.

## Appearance

It seems to look like a church, it has some pews and a cage with a cross in the middle. There appears to be an figure inside the cage, which could either be a torture suit or an employee.

## Game Information

During gameplay, various Torture Suits were meant to appear on this floor. To avoid being killed by them, the player must carefully listen to the growls and screams of the torturous beasts. If a sound is heard, the player must either turn off their flashlight and stay still until the animatronic has moved to another room or hide behind objects such as crates or walls. In order to exit this floor, the player has to find the key, open the locked door, and travel through the Floor System to the next floor.

## Trivia

* During the factory's lifetime, Floor 5 was used as a church where the employees would obligatorily worship the Torture Device as an omnipotent figure.

## The Return to Freddy's 5: Story Mode

Floor 5's icon, seen while traveling through the Floor System.A brightened up picture of Floor 5.Proof of Tortured Kitty on Floor 5.
Johann Zauberlich

OPIS:

Ten prawie 30 letni mężczyzna jest bogato ubrany w szaty maga. Jego brokatowa szata jest obszyta złotą nicią (*symbole podobne do tych jakie ma mistrz Ethrandil*), niestety swoje najlepsze dni ma już za sobą. W wielu miejscach jest połatana lub nawet przypalona jednak wciąż emanuje pięknem wykonania i praktycznością. Zwoje pokryte tajemniczymi symbolami są wetknięte w wiszące na ubraniu pierścienie. Długie jasne włosy ułożone były w osobliwy sposób. Na środku spływających loków wyrastał grzebień włosów czerwonych. Przypomina on odrobinę fryzurę zabójców jednak nie do końca.

Jak sam się przedstawia jest doktorem nauk magicznych z uniwersytetu nulneńskiego. Można to potwierdzić wsłuchując się w jego akcent przy wypowiadanych słowach. Jest osobą bardzo

   kulturalną i najwyraźniej obytą w świecie. Wywnioskowaliście to z jego zachowania w twierdzy Karak Osiem Szczytów. Jest tak samo jak Aldred wyznawcą Sigmara jak również członkiem zakonu Płomiennego Serca .

 Zmarł w Backertag 4 Nachgeheim 2520r KI w Komnatach Skarbów w Karak Osiem Szczytów w sposób niezwykle bohaterski pościęcająć się dla reszty i niszcząc most łączący komnaty skarbów z jedynym wyjściem.
Floor 11

* TRTF5
* The Dreadful Truth
* Gallery

**Floor 11** is the eleventh floor from Fazbear INC. that the player was meant to reach in The Return to Freddy's 5 Story Mode.

## Trivia

* If you read The Dreadful Truth then you would realize that Floor 11 is the top floor.

In *The Return to Freddy's: The Dreadful Truth*, Gron and Vincent run to this floor to sabotage The Machine in an attempt to stop Alison from making any more Torture Suits.

## Trivia

* According to *The Return to Freddy's: The Dreadful Truth*, it is where The Machine is kept.
	+ The previous fact also hints that this floor is where the player would have achieved the Special Ending.
		- We can see this in action in one of the teaser games for TRTF 5.

## The Return to Freddy's 5

### Teaser Game 1

The first part of the cutscene.Ditto.Ditto.DittoDitto.Ditto.Ditto.Ditto.Ditto.Ditto.Ditto.Ditto.Ditto.The Machine in a more damaged state, creating all the Hybrid Animatronics.
VDanESC

**vDanESC** was a developer of The Return to Freddy's 5 before him and all of the other developers at the time were removed from the game's team due to unknown reasons.

## Trivia

* vDanESC has been inactive on all accounts associated with his username since mid 2018.
* Although he never finished any games himself, he did begin to develop several games that were cancelled which include: The Desolate Fear, Fazbear's Fright: Escape, BeatHIM 6, There is 2 Portals and an unnamed Graphics Demo that was meant to test his skills in the 3D modelling software Blender.
Power

* TRTF Classic
* TRTF2
* TRTF4
* Gallery

**Power** is an important game mechanic in The Return to Freddy's Classic. Just like FNaF 1, the player has a set number of power (which starts off at 100%) and will start to go down if the player watches the cameras or uses the door lights. If the player’s power supply reaches 0%, the power will go out, making the player completely vulnerable to Freddy, who will automatically kill the player shortly after the goes out in a similar fashion to FNaF 1.

## Trivia

* It’s actually fairly hard to run out of power due to the fact that the doors can’t be used/closed anymore (which used up a lot of power in FNaF 1).

**Power** is a vital game mechanic in The Return to Freddy's 2 and returns from TRTF Classic. Unlike the first game, the player now has to constantly wind up the power generator in the East Hall (similiar to the Music Box) or else the power will go out. Once the power goes, out the player can no longer check the cameras or even wear the Freddy mask, making the player completely vulnerable. Shortly after the power goes out Freddy will jumpscare the player after playing the Toreador March.

**Power** is a vital game mechanic in The Return to Freddy's 4 and returns for the 1st time since TRTF 2, having taken an absence in TRTF 3. In a similar fashion to TRTF 2, you need to constantly wind up the power generator or else the power will go out leaving the player completely vulnerable to Freddy. To wind up the power supply, the player must pull down the right lever in the office, unlike in TRTF 2 in which you did it through the cameras. If the player doesn’t wind up the power generator in time and the power meter reaches 0%. the power will go out and Freddy will come into the player’s office and jumpscare them shortly after playing the Toreador March.

## Trivia

* When the power goes out and Freddy is about to kill the player, he will play a very broken down and glitched out version of the "Toreador March".

## The Return to Freddy's Classic

Freddy standing outside The Office after a power outage in TRTF 1
## The Return to Freddy's 2

Freddy standing outside The Office after a power outage in TRTF 2.Freddy standing outside The Office after a power outage in TRTF 2’s Beta.Freddy standing outside The Office after a power outage as seen in TRTF 2's Final Alpha build.
## The Return to Freddy's 4

The texture of Freddy in the player's office getting ready to kill shortly after a power outage in TRTF 4.
Hallway

* FRANKBURT'S
* Gallery

The **Hallway** is a location in FRANKBURT'S in The Return to Freddy's: FRANKBURT'S. Not much is known about it, as the game was cancelled.

## Trivia

* The hallway was showcased in the TRTF: THE LOST ENDING documentary, where we see that it connects to Show Stage 02. This is likely the path Buster took to get to the office.

The Hallway and Show Stage 02, as seen in the TRTF: THE LOST ENDING Documentary.
The Arch

* Main
* Gallery
* Audio

**The Arch** is an area in The Return to Freddy's: Desolation.

## Appearance

The Arch seems to have a blue tint to it along with a metal walk way, along with some metal bars. The walk way has some guardrail leading to Freddy Fazbear. There are light up white spirals around the area along some metal spirals too. There also seems to be what looks like air tanks as well.

## Game Information

The player (Carson) would have to walk up to Freddy Fazbear and then turn back and walk back to the main area. The room would be darker than before and the player would have to do the same thing. The room then turns a red color and the Freddy Fazbear suit would have blood gushing from the suit. If the player goes back to the area where they started this time though, it would trigger a cutscene.

The first area of The Arch.

## The Return to Freddy's: Desolation: Chapter 2

The sound coming from the metal walk way.

The ambiance for The Arch.

The ambiance once the room turns red.
G.P.D. Mode

* Main
* Gallery
* Audio

**G.P.D. Mode** (also known as **GoldieParaDiner Mode**) was a proposed mode for The Return to Freddy's 5, but it was later scrapped by TannerFeline, due to Clickteam limits.

## Game Info

Not a whole lot is known about G.P.D. Mode. All that is known is that it is a regular Sit-and-Survive FNAF game, taking place after GoldieParaDiner's closure and its grand re-opening of Frankburt's Pizza. This game would've had 5 nights, a 6th Night, and **"Gold Hunt Mode"**, which was a mode which you would be Golden Freddy and hunt down the guard. There would've been stars, presumably gained through various methods (1 for beating Night 5, 1 for beating Night 6, and 1 for beating Gold Hunt Mode).

## Known Characters

* Tortured Fredbear
* Tortured Spring Bonnie
* Tortured Golden Lockjaw
* Tortured Golden Kitty

## Gameplay

Title ScreenNight Startup ScreenGameplay Footage of the Security Office

The Main menu theme.

The old main menu theme, heard in the third pre-release and in FIND ME.

The sound when you get to the night number screen.

The music for the intro that was meant for the final game.

The music when the intro ends.

The ambience that was meant to be heard during gameplay.
Memus

Memus (formerly know as Ping69413 while part of TRTF 5's development) is an ex-developer of The Return to Freddy's 5.

## Accounts

* Game Jolt
* Twitter

## Trivia

* It was commonly believed that he got Five Nights at Treasure Island cancelled, however, this is not true. SlimeBeast got it cancelled. (for more info, see on the wiki)
Kirsten

Ma około 165 wzrostu, długie do pasa bląd włosy zaplecione w warkocz i niebieskie oczy. Jest osobą drobną, widać po niej brak siły czy wytrzymałości jednak nadrabia to kobiecością oraz gibkością widoczną w jej ruchach. Ubiera się w szaty dość grube z powodu zimy – ciężkie długie spódnice, płócienne koszule i ciepłe futrzane kubraki.

Jest bardzo młoda ma ok 20 lat, jest przyjacielska i bardzo miła a do tego lubi słuchać opowieści i sama również potrafi opowiadać o różnych wydarzeniach czy plotkach z dawnego pałacu.
Jest uczennicą Frau Winter. Zakochała się w Agostino. Zginęła z ręki Manfreda na schodach twierdzy wewnętrznej w Geitsbad.
Death

* Main
* Gallery
* Audio
**Death** is a mechanic in all TRTF games that hinders you. In all games, it can happen if you don't or are too slow to defend yourself. In TRTF 1 and 2, it can also happen when you wear the Freddy Mask for too long. All of the animatronics' attacks are jumpscares.

## The Return to Freddy's Classic

Freddy Fazbear's jumpscareBonnie’s jumpscare.Chica’s jumpscare.Foxy’s jumpscare.The Puppet’s jumpscare.Golden Freddy’s jumpscareGolden Freddy’s old jumpscare and the one in the game's first cutscene.Sugar's jumpscare.Shadow Lockjaw’s jumpscare.
## The Return to Freddy's 2

### Original

Freddy Fazbear's jumpscareBonnie's jumpscare.Chica's jumpscare.Foxy's jumpscareThe Puppet's jumpscare.Golden Freddy's jumpscare.Kitty FazCat's jumpscare.Sugar's jumpscare.Dug's jumpscare.
### Major Updates

Lockjaw's jumpscare.Nightmare Lockjaw's jumpscare.
### Beta

Freddy's jumpscare.Bonnie's jumpscare.Chica's jumpscare.Golden Freddy's jumpscare.Sugar's jumpscare.
### Alpha

Freddy Fazbear's jumpscare.Golden Freddy's jumpscare.Kitty FazCat's jumpscare.
## The Return to Freddy's 3

Lockjaw's jumpscare.Freddy's jumpscare.Bonnie's jumpscare.Chica's jumpscareFoxy's jumpscareKitty FazCat's jumpscare.Vigo's jumpscare.
### Pre-Releases

Kitty FazCat's jumpscare. Note the white bib that she is wearing with the pink heart on it as well as the bow on the back of her head.Vigo’s jumpscare.
## The Return to Freddy's 4

Lockjaw's jumpscare.Freddy’s jumpscare.Bonnie's jumpscare.Kitty’s jumpscare.Koly's jumpscare.Sally's jumpscare.Golden Lockjaw’s jumpscare.
## The Return to Freddy's 5

### Full Game

Tortured Lockjaw's jumpscare.Tortured Foxy's jumpscare.Tortured Freddy's jumpscare.
### Trailers

Tortured Kitty's jumpscare in the first trailer.Tortured Lockjaw's jumpscare in the second trailer.
### Teaser Game 6

Nightmare Lockjaw’s jumpscare in the title screen.Nightmare Lockjaw’s jumpscare.Tortured Golden Lockjaw’s jumpscare in one minigame.
### Unfinished Demo

Tortured Lockjaw's jumpscareTortured Foxy's jumpscare.Tortured Freddy's unused jumpscare.
## The Return to Freddy's: Desolation

Freddy Fazbear's jumpscare.The Puppet's jumpscare.Torture Lockjaw's jumpscare.The Stalker's jumpscare.Torture Chica's jumpscare.

## *The Return to Freddy's Classic*

 The original jumpscare sound.

The current jumpscare sound

## *The Return to Freddy's 2*

The scream that the animatronics emit when killing the player.

## *The Return to Freddy's 4*

The Jumpscare sound in TRTF 4.

Golden Lockjaw's Jumpscare sound in Night 6.
Smoke

* Smoke
* Gallery

**Smoke**, also known as **Steam**, is an important game mechanic in The Return to Freddy's 4

It is one of the two main defense mechanisms in TRTF 4, the other being The Locker. If you pull the lever on the right side of The Office, smoke will be dispensed into the office hallway. The smoke messes with Lockjaw and Freddy’s circuitry, preventing them from killing the player.

## Trivia

* Smoke/Steam is also an important game mechanic in another popular FNaF Fangame from that era, called Five Nights at Tubbyland 2.
	+ However in that game, the smoke protects the player by obscuring the vision of select animatronics.
	+ FNATL 2 came out less than a week after TRTF 3's release, which is when Tyler would have begun working on TRTF 4, therefore, it is possible this is where he got the idea to use smoke in the game. However, this is just speculation.

A still frame of the smoke.The Smoke.The Lever's Animation
Floor 2

*Were you looking for:*

* **Floor 3**, the floor that's located above Floor 2?
* **Floor 1**, the floor that's located below Floor 2?

* TRTF5
* Gallery
* Audio

**Floor 2** is the second floor of Fazbear Incorporated that the player was meant to investigate in The Return to Freddy's 5: Story Mode.

## Appearance

The walls are made out of stones and there are many brass pipes and lights on them. The floor and ceiling is noticeably made out of sandstone, there are multiple rocks and puddles on it. There are several spotlights around the area. There seems to be a poster of Sugar lying on the crates.

## Game Information

During gameplay, Tortured Lockjaw and Tortured Freddy were intended to appear during the player's exploration through this floor and attack the player. In order to avoid being killed by them, the player must have to carefully listen to the foot-steps, breathing, drool-drippings and groans of the Tortured Animatronics. If a sound is heard, the player must have to either turn off their flashlight and stay still until the animatronic has moved to another room or hide behind objects such as crates or walls in certain spots. To exit this floor, the player has to find the key, open the locked door, and travel through the Elevator to the next floor.

## The Return to Freddy's 5: Story Mode

Floor 2's first area, first spot.Running from the first spot to the second.Floor 2's first area, second spot.Running from the first spot to the third.Floor 2's first area, third spot.Floor 2's peeking spot, peeking in and out.Floor 2's peeking spot.Running from the first area to the second.Floor 2's second area, first spot.Running from the first spot to the second.Floor 2's second area, second spot.
### Jumpscares

Tortured Lockjaw's jumpscare in Floor 2.Tortured Freddy's jumpscare in Floor 2.
## Miscellaneous

Floor 2's old design, as shown in the First Official Trailer.Floor 2's animations being rendered.Ditto.A poster of Sugar on **Floor 2** first area, first spot

## The Return to Freddy's 5: Story Mode

The background music heard while gameplay on this floor.
DO NOT ACCESS

* Main
* Gallery

**DO NOT ACCESS** is the psychopathic resurrected humanoid body of Alei at Gilbert Facility and was meant to be a major antagonist in \_RADSLA\_ before its cancellation.

## Appearance

DO NOT ACCESS' appearance, is described as a human being with pipes, tubes and wires going through him. Some of the tubes have green liquid going through it, the liquid itself called code: **RADSLA**.

## Behavior

DO NOT ACCESS, along with the Fairytale animatronics, would have roamed the Gilbert Facility, after being hacked by fbinc. He would've attacked the player, but the player could move the office's position through the funnel tube system.

## Trivia

* DO NOT ACCESS was supposed to be the most aggressive animatronic in the game.
* In The Return to Freddy's: The Dreadful Truth, he nearly slaughters the night guard of Gilbert Facility, Loyd, but an explosion within the building caused by Alison finishes them (and the other animatronics) off.
* Tyler Ahlström himself was the first to describe DO NOT ACCESS' appearance in one of his DM's on Discord after an unknown user asked him about it.

## Miscellaneous

Tyler describing DO NOT ACCESS' appearance.
Adventure Sugar

* TRTF5
* Gallery

**Adventure Tortured Sugar** is the tender and childish version of Tortured Sugar and a proposed playable character for TRTF5's scrapped Adventure Mode.

## Appearance

Adventure Tortured Sugar is a small dark blue cat animatronic. She has cyan-colored eyes along with long, thick, black eyelashes and some wiskers on her muzzle. She also has two ears and a black nose and cat-like feet. She appears to be wearing a golden monocle on her right eye, a black top hat with a white stripe on her head, and one big black button on her chest.

## Attacks

Adventure Tortured Sugar's attacks are currently unknown, since the TRTF5 game files don't show nor hint any attacks of her.

## Trivia

* Adventure Tortured Sugar and Adventure Tortured Kitty actually use the same exact model but with their colors changed and little accessories added to it.
	+ This is also the case for their original counterparts that were seen throughout the previous games.

## The Return to Freddy's 5

### Adventure Mode

Adventure Tortured Sugar and her team fighting a placeholder enemy during the unfinished normal battles that were planned to appear on Adventure Mode.Adventure Tortured Sugar and her team fighting BFPFilms424 during the Final Boss Battle.Adventure Tortured Sugar's full body, as seen in the Extras Menu.Adventure Tortured Sugar's idle animation.
Night 0

* TRTF2
* TRTF3
* TRTF4
* Gallery

## Description

**Night 0** in TRTF2 is renamed to Night 9. You can use any number (Untested with decimals, minus numbers, symbols, letters and ten digit numbers) into the "Level=" bar and it will appear. However, it requires the Night 8 trick to be seen and we are unable to do it nor get an image of it, so please upload it to the gallery if you succeeded.

## Description

**Night 0** (A.K.A. Night 9) is the 0th/9th night in The Return to Freddy's 3, It is a glitch night that can be followed by a step-by-step tutorial, In this night, Only Vigo and Lockjaw are active and the cameras will crash in an early part of the night. (This also applies to the "View Animatronic" feature used to find Lockjaw)

## How to Unlock

Go on any night (Untested with later nights) and go on any mini-game that will send you back into the night, but don't complete it. Do the same thing you would do to hack UCN's game data, but edit TRTF 3's save file instead and change the current night to 9. Then complete the mini-game and it should take you to night 0. (It will go to Night 1's startup screen without the newspaper)

Completing it will take you back to the title screen with 4 stars and everything unlocked. (Besides the Plushies)

## Description

**Night 0** also appears in TRTF4, The cameras will also crash and only Lockjaw is active (also Freddy Fazbear if you let the power go out.), It can be unlocked the same way as The Return to Freddy's 3.

## Gameplay

Night 0 in The Return to Freddy's 3Night 0 in The Return to Freddy's 4
Adventure Fairytale Ty

* TRTF5
* Gallery
* Audio

**Adventure Fairytale Ty** is the tender and childish version of Fairytale Ty. He was going to be an unlockable and playable character in The Return to Freddy's 5: Adventure Mode, until this game mode was eventually scrapped from the game. He was going to be voiced by Tyler Ahlström.

## Appearance

Adventure Fairytale Ty is a small red panda mechanical robot made out of, what seems to be, a glossy plastic casting, that has bright red glossy cheeks on his face along with various red panda physical characteristics like his white snout, his ears' coloring, and the some of the light brown stripes lining.

His torso, pelvis, and upper legs are colored in orange with light brown stripes marked on them. His lower arms and toes are colored in light brown, but his fingers, legs, and feet are black. He also has a raccoon-like tail marked with orange and light brown rings.

## Trivia

* When TycrazMania was being made as a game, Adventure Fairytale Ty's sledgehammer was planned to be recycled as Tycraz's main weapon that would have allowed him to harm and the enemies.

## The Return to Freddy's 5

### Adventure Mode

#### Gameplay

Adventure Fairytale Ty with his uncompleted team fighting a placeholder enemy during the unfinished normal battles that were planned to appear on Adventure Mode.Adventure Fairytale Ty's idle animation.Adventure Fairytale Ty's "Ass Reach" animation.Adventure Fairytale Ty's "Punch" animation.Adventure Fairytale Ty's "Magic" animation.Adventure Fairytale Ty's animation upon taking damage.
### Miscellaneous

A preview of Adventure Fairytale Ty from Tyler Ahlström's Twitter. Note that this is the first frame of his idle animation.

## The Return to Freddy's 5: Adventure Mode

### Attacks

The sound that Adventure Fairytale Ty emmits during his "Ass Reach" attack.

### Voice Lines

**WARNING: EXTREMELY LOUD!**

Presumably Adventure Fairytale Ty's death quote.

The following five clips have no context provided. It is unknown what they would be used for.

"ItsJustaPrankBro.ogg"

"ReproduceHoweverIwant.ogg"

"Spew.ogg"

"TasteMyFurryAss.ogg"

"WeakLittleBitch.ogg"
THE END (Music Video)

* Main
* Gallery

## The End

**The End** is a music video made by Tyler Ahlström and the last TRTF-related thing from him, apart from The Return to Freddy's: The Dreadful Truth book and the TRTF: THE LOST ENDING Documentary.

## Biography

The End was originally going to be launched during the era of The Return to Freddy's 4 as an animation video. But, due to the animator having personal issues, it was canceled.

Later in March of 2016, Tyler decided to continue the project, showing a few images and video teasers of it. It was again canceled due to the lack of ideas and the back up of the animation.

Later, on September 2nd of 2016, Tyler revived it again, showing a preview for the song. So on October 31st of 2016, the video was launched.

## Trivia

* Loads of new information about TRTF was given in this video.
	+ These include the presence of Tortured Toony and Tortured Chuck, the Teaser Game 8 Bedroom, and the designs for a few of the plushies.
* The song used in the video is a mashup of the songs, "**I Got No Time**" and "**It's Been So Long**", both of which are by **The Living Tombstone**.

The first teaser for The End.Tortured Golden Lockjaw in a teaser for The End animation.Same image, but brightened.Tortured Golden Lockjaw in a teaser and wallpaper based on The End animation.Same, but brightened.Tortured Golden Lockjaw twitching in a video for THE END.A preview image for the downloadable music of The End.
Tortured Puppet

*Were you looking for:*

* **The Puppet**, the original counterpart of the Tortured Puppet?
* **Shadow Lockjaw**, the character that was once called as the **Shadow Puppet**?
* Other similar-looking or related characters, such as the **BFPuppet**, **Jester-In-A-Box** or **Shadow Tortured Lockjaw**?

* TRTF5
* Gallery
* Audio

* TRTF5 V3
* TRTF5 V2
* TRTF 5 V1

## TORTURED PUPPET

### Species

Torture Suit (Puppet) containing an Employee's corpse within

The **Tortured Puppet** is a Torture Suit developed in Fazbear INC. by Alison. It was going to serve as one of the antagonists in The Return to Freddy's 5: Story Mode, prior to the game's cancellation.

## Appearance

The Tortured Puppet is a nightmarish version of The Puppet from The Return to Freddy's 2. Its mask seems to be cracked and all white, has several purple stripes on its head, with a big black smile, black eyes, red cheeks and 2 purple coloured streams of painted-on "tears". Its body is a black humanoid figure, it has lots of rips and wires, 2 white buttons and a white stripe that seems to be a zipper. While it is hard to make out, something resembling a human corpse rests inside the Tortured Puppet's body. Its eyes can rarely and randomly become human-like, supporting this claim. There also seems to be spikes colored like flesh poking out of the suit.

## Behavior

The Tortured Puppet would have first appeared on one of the many floors of Fazbear Incorporated and attacked the player during their venture throughout the location. If the player encountered the Tortured Puppet in front of them, they would’ve had to turn off their flashlight and stay still until the animatronic has moved to another area. If the player encountered the Tortured Puppet at a fair distance from them, they would’ve had to hide under objects such as crates or walls in certain spots. Failing to do so would have caused the Tortured Puppet to jumpscare the player, resulting in a game over.

## Trivia

* It is unknown which model was going to appear in the game since the first version of Tortured Puppet was released by Kennytheestallion on Twitter but the newer version appears in the files of the game.

## The Return to Freddy's 5

### Story Mode

The Tortured Puppet's full body, as seen in the Extras Menu.
## Miscellaneous

Tortured Puppet in the **Thank You!** image.Newer version of Tortured Puppet on **Thank You** image.

## The Return to Freddy's 5

The sound that Tortured Puppet makes when killing the player **WARNING: LOUD!**
CAM 10

* TRTF3
* TRTF4
* Gallery

CAM 10 is a location in The Return to Freddy's 3. It is the starting Location for Lockjaw, Freddy Fazbear, and Vigo.

## Appearance

Just the the rest of Fazbear Fantasy Land, CAM 10 is in a bad condition, with damp marks on the walls and wires hanging from the ceiling. The reflective floor has red and black tiles and a headless Kitty Fazcat suit can be seen. On the wall, there is a checkered texture with green bars surrounding it, a Freddy poster, and another one with Bonnie and Chica. 3 televisions and an arcade machine are also in the room, as seen from Lockjaw's vision.

## Trivia

* The headless Kitty FazCat suit was commonly mistaken for a Dug suit.

## CAM 10

### Animatronics

Lockjaw

CAM 10 is a location in The Return to Freddy's 4 within FreddyFazzyFuntime. Lockjaw goes through here.

## Appearance

CAM 10 seems to resemble most of the other rooms scattered throughout FreddyFazzyFuntime. CAM 10 showcases a long narrow hallway with several old children's drawing laying on the floor, an old arcade cabinet can also faintly be seen at the end of the hallway. Not much can be seen in CAM 10's view

## The Return to Freddy's 3

Vigo in CAM 10.Freddy in CAM 10.Lockjaw in CAM 10.Lockjaw's point of view in CAM 10.
Adventure Toony

*Were you looking for:*

* Tortured Toony the character Adventure Toony is based on
* Toonster the creator of Toony
* or similar characters such as Lockjaw or Adventure Lockjaw

* TRTF5
* Audio

**Adventure Toony** is the tender and childish version of Tortured Toony. He was going to serve as one of the unlockable and playable characters in The Return to Freddy's 5: Adventure Mode, until this game mode was eventually scrapped from the game. He was going to be voiced by Toonster.

## Trivia

* It is currently unknown what Adventure Toony would have looked like though it is assumed he would have been similar to Tortured Toony from The Return to Freddy's 5.
* it is also unknown if Tyler Ahlström ever made a complete model of Adventure Toony.
* Toony was based on Toonybot, a character made by Toonster, a former friend of Tyler Ahlström.

## The Return to Freddy's 5: Adventure Mode

### Voice Lines

**WARNING: EXTREMELY LOUD!**

Presumably Adventure Toony's death quote.

The following eleven clips have no context provided. It is unknown what they would be used for.

"Random1.ogg"

"Random2.ogg"

"Random3.ogg"

"Random4.ogg"

"Random5.ogg"

"Random6.ogg"

"Random7.ogg"

"Random8.ogg"

"Random10.ogg"

"Random11.ogg"

"Random12.ogg"
Ferguson The Shuffler

**Ferguson the Shuffler** is a developer and music composer for TRTF5. He had been friends with Tyler Ahlström for quite a while until he eventually unfriended him. He also has been part of the TRTF series since the 3rd game.

## Original Games

* >elevate
* Welcome to Freddy's REMASTERED
* Trapped Inside

## Games He's Worked On

* The Return to Freddy's Saga
* The Rise of Freddy Fazbear's Series
* Popgoes' Pizza
* Insanity
* Five Nights at Tealer's Series
* Five Nights at Rocky's
* Dormitabis
* The Last Shift: Reborn

## Profiles

* His Wiki profile
* Steam
* YouTube

## Trivia

* On a Reddit post (from Bioninjagames called "The post that will destroy poniator for good", Ferguson mentioned in a comment saying that he unfriended BFP.
DT-3

* TRTF1
* Gallery

**DT-3** was one of the antagonists that was set to appear in The Return to Freddy's Remastered prior to it's cancellation.

## Appearance

Its form is that of a human skeleton, having a skull and a ribcage, although these presumably would have been made of metal. Its eyes are obscured by a strange reflective visor. It has wires resembling hair, which are slicked back, ending in a large "mullet." There is a long chain coming out of its mouth, the purpose of which is unknown. It is also unknown whether it was intended for DT-3 to lack arms and a lower body, or if it would have had an entire body, and the sketch merely lacks them.

## Trivia

* The concept sketch image of Ray and DT-3 was posted in the comments from the TRTF2 Remastered Game Jolt page by Collin Miller. But it was later deleted.

## The Return to Freddy's Remastered (2020)

Concept sketch image of DT-3 and Ray from Collin Miller's comment from TRTF2 Remastered page.
Adventure Fang

* TRTF5
* Gallery
* Audio

**Adventure Fang** is the tender and childish version of Fang and a proposed playable character for TRTF5's scrapped Adventure Mode. He was going to be voiced by MewMarissa.

## Appearance

Fang is a small golden wolf animatronic made out of a fabric casing and has several dark gold stripes all over him. He has orange eyes, much like the first version of Tortured Fang, while his eyelids are actually from his endoskeleton. He has a large snout and jaw along with two rows of sharp teeth on them, and red glossy cheeks. He wears a glossy green bowtie on his chest along with glossy green cut gloves on his hands.

In the Mario Bros minigame, Fang can be seen wearing a green hat on his head, referencing Luigi, an iconic character from the *Super Mario* franchise.

## Abilities

Adventure Fang has the ability to jump by pressing "W", which would have allowed him to stomp on enemies enemies, avoid obstacles, activate helpful items, and reach other areas. He can also crouch by pressing "S", which would have most likely allowed him to avoid projectiles or flying enemies.

## Trivia

* Much like his original counterpart did with Fairytale Ty, Adventure Fang's model is actually a reskinned Adventure Fairytale Ty if you look closely. Only with some minor changes like the eye texture, the snout and the green bowtie.
* Adventure Fang's jumping sound effects are actually high-pitched versions of Luigi's.
* One of the reasons of why Fang and the other iterations of him were scrapped from the series is due to the original creator's decision to not make him canon anymore, as well as telling people to stop including him in their fanmade TRTF games and revivals.

## The Return to Freddy's 5

### Adventure Mode

#### Gameplay

Adventure Fang in the unfinished overworld during the Mario Bros Minigame.Adventure Fang's idle animation.
## Miscellaneous

A seemingly early version of Adventure Fang.

Adventure Fang's jumping sound effects.
CAM 09

* TRTF3
* TRTF4
* Gallery

CAM 09 is a location in The Return to Freddy's 3 within Fazbear Fantasy Land. Lockjaw is the only animatronic to travel through here.

## Appearance

CAM 09 looks very similar to many of the other rooms in Fazbear Fantasy Land. There is hardly anything that can be seen in this camera. Aside from a few children's drawings, posters on the wall, and wires hanging from the ceiling. This camera's view is noticeably, very dark.

## CAM 09

### Animatronics

Freddy Fazbear
 Bonnie
 Lockjaw
 Kitty FazCat
 Koly
 Sally

**CAM 09** is a location in The Return to Freddy's 4 within FreddyFazzyFuntime. Every single animatronic in the game passes through this location before entering the office.

## Appearance

CAM 09 showcase a long wide hallway with two arcade machines visible up against the wall. A dismantled Foxy suit can also be seen, supported by a steel pole at the end of the hallway. A spare Bonnie head can also be seen on a steel pole near the entrance to The Office. In the bottom left of the camera, you can just barely see the top of a Kitty FazCat head from The Return to Freddy's 3

## The Return to Freddy's 3

Lockjaw standing in CAM 09.Lockjaw's point of view in CAM 09.
## The Return to Freddy's 4

Lockjaw in CAM 09.Kitty Fazcat in CAM 09.Freddy Fazbear standing in CAM 09.Bonnie standing in CAM 09.Koly in CAM 09, about to run past the office.Sally in CAM 09, about to go into the player's office.A rare screen the player can very rarely get when starting up the game, showcasing Golden Lockjaw in CAM 09.
Flashlight

* TRTF 2
* TRTF 5
* Audio

The **Flashlight** is a game mechanic in TRTF 2.

## Usage

When you press and hold CTRL, the flashlight turns on. The flashlight can be used to see down the hallway in order to see when the animatronics are coming. It is also used to prevent Foxy from jumpscaring you.

## Notes

* There is a strange bug where on Night 5 and Night 6 the animatronics jumpscare you instantly upon turning on your flashlight whilst they are in the hall.

## Trivia

* This is the only mechanic to be used in one game that involves a key component of a traditional mechanic from Five Nights at Freddy's 2 in this style, since then, the latter games haven't been used this part of the gameplay ever since.

The **Flashlight** is a game mechanic in TRTF 5.

## Usage

When you click CTRL, the flashlight can be switched on or off. In addition to allowing easier vision, it can scare away certain Torture suits, but can also provoke them, as seen in the TRTF 5 Trailer, with Tortured Kitty.

## Notes

* This is currently the only Game Mechanic to be in every single version of TRTF 5.

## The Return to Freddy's 5 : Story Mode

The sound when turning on or off the flashlight.

## Abandoned Demo

The sound when turning on or off the flashlight.
CAM 11

* TRTF3
* TRTF4
* Gallery

**CAM 11** is a location in The Return to Freddy's 3 within Fazbear Fantasy Land. Foxy and Freddy Fazbear start here.

## Appearance

CAM 11 has the same appearance as most of the other rooms in Fazbear Fantasy Land. CAM 11 is mostly a small, barren, dark corner with only 2 posters on the wall and several wires hanging from the ceiling.

## CAM 11

### Animatronics

Lockjaw

CAM 11 is a location in The Return to Freddy's 4 within FreddyFazzyFuntime. Lockjaw starts in this area.

## Appearance

Not much can be seen in this room, since it is pitch-black. CAM 11 showcases a small, wide hallway leading into a nearby party room, indicated by two large, grey tables with several party hats on them visible in the distance.

Several old wires hung by the walls and Freddy's disembodied head from TRtF 3 sitting on the floor can faintly be seen.

## The Return to Freddy's 3

Freddy going through CAM 11.Foxy in CAM 11.
Freddy Fazbear's Pizza

* TRTF Classic
* TRTF4
* Gallery

**Freddy Fazbear's Pizza** was a showbiz pizzeria owned by Fazbear Incorporated that serves as the main setting for The Return to Freddy's Classic.

## Appearance

The pizzeria seems to be abandoned and almost ruined since there is no visitors and customers. The animatronics were fixed, so it is unknown why the pizzeria still has a small budget, but the current owner, Vincent, seems to be rich.

## Story

It was the year of November 2015, and they had transferred the old Freddy Fazbear's Pizza from the 1980s to a new location called by the same name. It didn't have a pretty good look and low budget, wires were poking out, there were cobwebs, and the doors were broken. After Vincent's death in the Night 5 phonecall, the nightguard retired and the place was fully abandoned.

## Animatronics

* Freddy Fazbear
* Bonnie
* Chica
* Foxy
* Sugar (Only in the early versions)
* The Marionette

## Known Employees

* Mike Schmidt (Nightguard)
* Vincent (Owner and Phone Guy)

In The Return to Freddy's 4, it is revealed that the **Freddy Fazbear's Pizza** from 1987 was used as a TV Studio for Fazbear INC. for a TV Showbiz called "Captain Franky and his Scurvy Crew". In 2030, this old abandoned studio was then retrofitted into FreddyFazzyFuntime by Blake and the Phone Buddies.

## Animatronics/Humanoids

* Frankburt
* Kitty FazCat
* Freddy Fazbear
* Bonnie
* Chica
* Foxy
* Toy Freddy (Possibly)
* Toy Bonnie (Possibly)
* Toy Chica (Possibly)

## Known Employees

* Mike Schmidt (Nightguard)
* Vincent (Owner and Phone Guy)

## The Return to Freddy's Classic

Mike Schmidt's Night 5 paycheckMike Schmidt's Night 6 paycheck and news about Vincent's imprisonment.The Show Stage.The Dining AreaThe Pirate Cove.The Parts/Service room.The Restrooms.The Supply Closet.The East Hall.The East Hall Corner.The West Hall.The West Hall Corner.The Ceiling Vent.The Office.The Party Room
Frankburt's Pizza

* Main
* Gallery

**Frankburt's Pizza** is the second showbiz pizzeria created by Fazbear Incorporated, as well as its most unsuccesful one. It is seen in The Return to Freddy's 3 as Fazbear Fantasy Land, and in The Return to Freddy's 5: G.P.D. Mode as its main setting.

## Appearance

Its office's (One of the only viewable parts of Frankburt's Pizza) floor has a tile material, which possibly continues into the other parts of the building, but what does continue is the checker pattern plastered along the walls. To the right is three azure boxes partially covered by a Frankburt's Pizza poster, and to the boxes' right is a desk with 4 drawers and a Kitty FazCat doll atop of it. Next to the doll is a blue fan and what looks to be a single monitor. Behind it is a couple of kids' drawings and a Kitty FazCat poster.

Besides that, the building contains a very withered appearance.

## Biography

After GoldieParaDiner closed down, the building was repaired and repainted into Frankburt's Pizza and soon made its Grand Re-Opening on February 2nd of 1944. For two of the animatronics design, the owner of the place used Golden Frankburt and Golden Kitty's character design as a basis and gave them new unique colors. He also redesigned the blueprints since the owner was confused on how to build them with those designs. He made the new Frankburt and Kitty FazCat without realizing he was technically making two 40% safer torture suits. Sadly for the business, it didn't became that popular as it was before, due to the previous incident on G.P.D. Their food was stale and the quality of the drinks were poor. So a month later, on March 10th, Frankburt's Pizza was shut down.

Decades later Blake, Wilson and Chun bought Frankburt's Pizza and retrofitted it into Fazbear Fantasy Land, bringing various animatronics from other Fazbear Establishments such as Fredbear's Family Diner and Freddy Fazbear's Pizza into the establishment.

## Animatronics/Humanoids

* Frankburt
* Kitty FazCat
* Buster
* The Unknown/The Beast (As a childish attraction)
* Golden Lockjaw/Tortured Golden Lockjaw (Kept inside the underground bunker)
* Tortured Golden Kitty (Kept inside the underground bunker)

## Trivia

* The possibility of another location prior to Fredbear's Family Diner was first hinted in The Return to Freddy's 2 trailer.
	+ This was later confirmed in the game itself in one of the phone calls.
* The "Welcome to Frankburt's!" poster is a reference to the Vault Boy poster, as Lockjaw features a similar pose to the character.
* The name "Frankburt's Pizza" was confirmed in a deleted tweet by BFP to be based off this scene in this fanmade FNaF Prankcall video, in which the person getting pranked misheard "Freddy Fazbear's Pizza" as "Frank Bursz Pizza".
* Frankburt's Pizza was originally intended to have opened in 1958, as said in the Nightmare Fuel Description of TRTF4. However, due to unknown reasons, this date was changed.

## The Return to Freddy's 5

The Show Stage, as seen in the minigames.A corridor.The Office.Gameplay Footage of The OfficeThe inside texture of The Office.The outside texture of The Office.
Doors

* TRTF Classic
* TRTF3
* Gallery

Doors and the Door Lights are a mechanic in The Return to Freddy's Classic.

Unlike in FNaF 1, the Doors are almost completely useless in-game. This is due to the fact that the doors are automatically closed at all times (due to them being severely damaged by Foxy, according to the Phone Guy) and the player only defends themself with the Freddy Mask instead. They're pretty much only there for aesthetic purposes. The Door Lights, however, can still be used, but there isn’t really any purpose to checking them anymore, due to the fact that the Animatronics appear in the middle of your office afterwards. In the original version of The Return to Freddy's Classic, known as Five Night's at Freddy's 3 Fanmade, the texture of the doors is the same as in the first Five Nights at Freddy's, and they can be opened and closed, but they are still useless and still start off closed. Closing or opening a door drains 1% of the power, making it useful if the player (for some reason) wants to run out of power.

The **Door Locks** are an important game mechanic in The Return to Freddy's 3 and are very different from how they were in The Return to Freddy's Classic.

Unlike in the 1st game, the doors are now a lot more important than they were before, and are one of the two main mechanics used to fend off the animatronics (the other being the Corrupt Signal). They can be closed through the monitor in some of the cameras (similiarly to the vents in FNaF 3) to prevent Lockjaw, Freddy Fazbear, Bonnie and Kitty FazCat from entering the player’s office. However, if the player has a door closed for too long, the Door Lock System will break, and all the doors will open. If this happens, the player must reboot the Door Lock System from the Signal Panel.