Beta 1.6

## Additions

* Added Nether support to multiplayer.
* Added craftable maps.
* Added trapdoors.
* Added tall grass in certain biomes.
	+ Seeds are now found in tall grass; using a hoe on the ground no longer yields seeds.
* Added dead bushes in Deserts.
* New settings in Server.properties:
	+ *view-distance*
	+ *allow-nether*

## Changes

* Mushrooms now spread, albeit slowly.
* The lighting on block icons in the inventory has been changed to appear brigher.
* The jukebox now supports more than 15 different music discs; no additional music discs were added until Minecraft 1.0.
* Ice now regenerates regardless of whether it’s snowing or not.
* Blocks destroyed by other players in multiplayer now show the breaking block particle effect.
* Doors make sound for other players in multiplayer.
* Activated dispensers make sounds and trigger particles in multiplayer.
* Players stuck in walls will slide towards the nearest gap if there is one.
* Shift+clicking while crafting makes as much as possible and moves it straight to your inventory.
* Shift+clicking something in your inventory will push it directly in your hot bar and vice-versa.
* Trying to sleep in the Nether causes the bed to explode.
* Temporarily disabled Advanced OpenGL due to bugs until 1.6.5.
* It’s no longer possible to build solid blocks on the top layer of the map.
* Powered Rails are now speedier to offset the loss of glitch-boosters.
* Fire has been severely nerfed so it spreads slower, and doesn’t spread infinitely.
* Compressed network traffic more aggressively.
* Blocks that don’t change appearance when the data changes don’t send block updates when their data changes now.
* Arrows shot by one player can now be picked up by other players.
* Minecarts and boats can go through portals, empty or occupied.
* Water below a layer of source blocks no longer behaves like source blocks.

## Fixes

**97 Bugs Fixed**

* Fixed saving while sneaking dropping the player through the ground.
* Fixed player rotation not being loaded correctly when loading a saved game.
* Fixed the player not being able to sneak off lowered blocks like cacti.
* Fixed a game crash when riding a vehicle or animal into the nether.
* Fixed falling while riding not dealing damage to the rider.
* Fixed buttons and levers too close to the player being impossible to use.
* Fixed furnaces and dispensers not dropping their contents when destroyed.
* Fixed fire and lava dealing damage through wall corners.
* Fixed entities reaching water through wall corners.
* Fixed placing doors next to cacti creating half-doors.
* Fixed farmland taking too long to dig.
* Fixed tilling below some blocks being possible.
* Fixed tilling the underside of blocks somehow working.
* Fixed fences and stairs sometimes becoming invisible.
* Fixed fences and signs preventing grass from growing.
* Fixed walking on top of fences not producing step sounds.
* Fixed grass staying alive below stair blocks.
* Fixed the achievement screen not pausing the game.
* Fixed some screens breaking the sky tint color.
* Fixed fullscreen mode switching causing mouse issues and screen closes.
* Fixed chat messages surviving through game switches.
* Fixed levers being placeable on weird locations.
* Fixed floor levers sometimes not delivering a signal downwards.
* Fixed floor levers sometimes not being removed when the floor is removed.
* Fixed dying in the nether spawning new portals.
* Fixed ore density varying per quadrant from the center of the world.
* Fixed saplings being plantable through snow onto non-grass blocks.
* Fixed wooden pressure plates being mined with pickaxes.
* Fixed creepers retaining charge level when they can’t see their target.
* Fixed inventory acting weird when portaling by making the portal close all screens.
* Fixed dispenser graphics being one pixel off.
* Fixed mushrooms spawning everywhere during nights.
* Fixed animals only spawning near light during the night.
* Fixed the multiplayer join screen input field being too short.
* Fixed entities above the map height limit becoming invisible.
* Fixed loads of exploding TNT generating way too many particles, which usually crashed the game.
* Fixed grasscolor.png and foliagecolor.png not being read from texture packs.
* Fixed receiving more items than the maximum stack size sometimes causing an oversized stack in the inventory
* Fixed rain sounds not playing with fast graphics enabled.
* Fixed glass not blocking rain sound
* Fixed rain falling through liquids.
* Fixed rain falling too slowly.
* Fixed rain and snow being incorrectly lit.
* Fixed arrow physics, making them not get stuck midair when you open a door.
* Fixed arrows colliding with reeds, portals, and other non-solid blocks.
* Fixed arrows being animated really strangely in multiplayer.
* Fixed arrows triggering too many entity move updates in multiplayer.
* Fixed submerged boats rising very very fast.
* Fixed boats placed on snow being placed too far up.
* Fixed sand dropping onto boats getting stuck in a falling animation.
* Fixed dispensers shooting through walls.
* Fixed dispensers biasing later slots.
* Fixed fire effect on burning entities sometimes getting rendered in the wrong location.
* Fixed fences and wooden stairs not being flammable.
* Fixed fire sometimes existing mid-air as an invisible block of pain.
* Fixed fire displacing water.
* Fixed fires being impossible to put out in multiplayer.
* Fixed fishing rod rendering being a bit lacking.
* Fixed fishing rods being stackable.
* Fixed water interacting strangely with glass.
* Fixed items in glass blocks not getting ejected properly.
* Fixed mining glass hiding the clouds behind the glass.
* Fixed minecarts next to each other causing extreme velocities.
* Fixed rail tiles sometimes not properly connecting to a new neighbor.
* When breaking a minecart the player is currently riding in, the player no longer falls through the block the track is placed on.
* Fixed the cracking texture being dark on the sides of grass blocks.
* Fixed anaglyph 3d rendering mode having severe visual bugs.
* Fixed the achievements screen messing up the sky color.
* Fixed hair and cloaks being rendered in the wrong locations on sneaking players.
* Fixed a bug where the player could mine without visually swinging their arm.
* Fixed the attack/swing animation not being applied to the armor layer
* Fixed redstone repeaters using pumpkin particles.
* Glowstone and Jack-o-lanterns recessed into a wall or other surface no longer have shadows cast on them by surrounding blocks when smooth lighting is enabled.
* Fixed running out of memory corrupting the current level.
* Fixed the crash screen vanishing immediately.
* Fixed not being able to target blocks when at x or z pos 1000.
* Fixed a system clock change messing up the game speed.
* Fixed keybindings not getting saved properly under certain conditions.
* Fixed stats getting saved to different files in offline mode if the caps in the player name differ from the true spelling.

**SMP only**

* Fixed IPv6 addresses being parsed wrong.
* Fixed network packets being sent unbuffered, causing huge amounts of packets being sent.
* Fixed entity positions going out of synch sometimes. They get re-synched every 20 seconds now.
* Fixed inventory icons not animating after being picked up in multiplayer.
* Fixed mushroom soup not leaving a bowl.
* Fixed wolves not following their owner if the name has different caps.
* Fixed healing not flashing the health bar
* Fixed the compass not pointing at the spawn location.
* Fixed record players spawning client-side fake records.
* Fixed records not playing for other players.
* Fixed players spawning in the wrong location and quickly lerping to the correct location.
* Fixed monsters not being visible for players with their difficulty set to peaceful.
* Fixed pigs getting hit by lightning spawning client-side zombie pigmen.
* Fixed bonemeal use sometimes spawning fake client-side trees.
* Fixed saplings sometimes spawning trees client-side.
* Fixed weather sometimes changing client-side.
* Fixed fireballs not being visible in multiplayer.
* Fixed ghasts’ firing animation not being visible.