Bone Hollows

Normal

## Restrictions

### Classes

Natural, Magical, Ethereal, Seasonal, Mythical, Legendary, Supernatural, Dipster

### Elements

Cold, Earth, Water, Fire, Bone, Plasma, Crystal, Legendary, Mythical, Electricity, Dipster

## Related Islands

### Parallel Island

Draco Island

**This page is work in progress.**

Description (Normal): "TBA"

Description (Mirror): "TBA"

Description (TBA): "TBA"

## About

Bone Island is the fourth of the eleven Magical Islands. The element of Bone () is manifested there. A free Clackula is waiting for you in the Nursery, beginning the Bone Island adventure.

## Description

Necrull now has two orange crystals and two pink crystals growing on it. It also appears cracked and decayed due to time. There are two rock formations behind Necrull, one with leaves growing on top, and one with purple crystals growing on the sides, both with large prismentlike chunks on the ground. It also has a comparatively small, but still big femur bone to Necrull's right, a giant femur bone in front of Necrull with two platforms, and is also cracked, and four of its "friends", though no names are confirmed for these "friends", if they're even capable of living, or they're just made of fiberglass.

Necrull's friends are a skull with two tusks on top of the the darker rock, a dinosaur-like skull on the west edge of the pink crystal, a fish skeleton to Necrull's right, in front of the femur bone, and a fanged skull to Necrull's left, in front of the lighter rock. Overall, this island's grid resembles that of Cave Island. An ominous being lurks around the bone seas of the Bone Hollows, now visible.

In the background are two waterfalls and a sea of bones washed up by the water. Necrull's eyes have appeared, glowing a purple color.

## Song

The song of Bone Island plays at 180 bpm in the key of A minor in 3/4 and 6/8, like in Cave Island. Also like Cave Island and Bone Island in MSM1, it has off-notes, like ♮6 and ♮7 (F# and G#) like in Melodic Minor, and even ♮3 and #4 (C# and D#). The harmony is a bit dissonant at parts, making it intense like Cave Island, with the sadder, macabre parts being more consonant. Unlike in Cave Island, it starts in the macabre, sad part, then transitions (roughly) to the more intense parts.

The Intro part starts with Noggin, Kayna, Fwog, Hawlo, Thrumble, Withur, Tiawa, Jeeode and G'joob playing. Peckidna (vocal track) & Plinkajou then join in to transition into the next part.

The 1st section repeats, with Phangler, Stogg and Ziggurab joining in. Once again Peckidna (vocal track) & Plinkajou join in to transition into the next part of the song.

The 1st section repeats a third time, with Maw and Molear joining in and Fwog and Hawlo stop playing. Plinkajou then joins in again to transition into the next part of the song.

The Chorus (the more intense part) starts up with Mammott, Clackula, Drumpler, Boskus, Trumbone, Phangler (2nd track), Denchuhs, Stogg (2nd track), T-Rox, Yodossum, Jawhuck, Banjaw, Ribb-Kayg, Fung Pray and Dipsters playing.

The Chorus repeats, only Jawhuck stops playing and Peckidna (2nd/instrumental track) Wynq, Binzaraptor, Withur (2nd track) and Rare Wubbox play, if decoded, Rare Wubbox is revealed to be saying "Unburied, Unburied! We are the unburied! Rise, we rise! W-w-we rise!", "Never fall, never fall! W-w-we never fall! Tonight, tonight! Tonight we roar!".

The 1st section then plays again, only Maw, Fwog, Phangler, Hawlo, Ziggurab, Thrumble, Molear, Jeeode and G'joob stop playing and Looquillo, Masstuskth, Humbug and Yawstrich join in. Peckidna (vocal track) & Plinkajou join in to transition into the next part of the song.

The 1st section repeats, only Tiawa and Yawstrich stop playing and Uuduk and Ribb-Kayg (2nd track) join in. Peckidna (vocal track) & Plinkajou join in to transition into the next part of the song.

The 3rd section starts up with Noggin (2nd track), Toe Jammer, Kayna (2nd track), Trumbone (2nd track), T-Rox (2nd track), Yodossum (2nd track), Withur (3rd track), Masstuskth (2nd track) and Jeeode (2nd track) playing. The Intensity starts to pick up slowly during the 3rd section.

The 3rd section repeats, only Wubbox and Dipsters (2nd tracks) join in. Plinkajou joins in to transition into the next part of the song.

The Chorus plays again, only Boskus, Phangler, Jawhuck, Rare Wubbox and Dipsters are no longer playing and Toe Jammer, Uuduk (2nd track) and Wubbox join in. All other Monsters who played in the Chorus parts still play.

The Chorus then repeats, only Drumpler, Peckidna, Wynq and Ribb-Kayg stop playing and Jawhuck joins in.

The 1st section repeats one last time to finish the song, with only Noggin, Toe Jammer (2nd track), Stogg, Thrumble, Withur, Humbug and G'joob playing to end the song in the same way it started.

## Obstacles

*Main Article: Obstacles*

Removing the rocks and trees from the island earns the player Experience and it opens up space to place more Monsters, Decorations, or Structures. Removed obstacles are not gone permanently; they can be bought back with Diamonds under the decorations section in the Market.

The rocks and trees are the same.

## Notes

* Unlike MSM1, this island, alongside the other returning Magical Islands, has a different song, due to the criticism the original Light Island received.