Lunaria: A Universe Story

***Lunaria: A Universe Story*** (***L:AUS***) is a massively multiplayer online role-playing game (MMORPG) and successor of World of Warcraft, released in 2029 by Pyro Industries. Set in the *Warcraft* fantasy universe, *Lunaria: A Universe Story* takes place within the world of Azeroth, approximately four years after the events of the previous game in the series, *Lunaria: Valery Ace.* The game was announced in 2016, and was released for the 10th anniversary of the *Lunaria* franchise on November 23, 2019.

Similar to other MMORPGs, the game allows players to create a character avatar and explore an open game world in third- or first-person view, exploring the landscape, fighting various monsters, completing quests, and interacting with non-player characters (NPCs) or other players. The game encourages players to work together to complete quests, enter dungeons and engage in player versus player (PvP) combat, however the game can also be played solo without interacting with others. The game primarily focuses on character progression, in which players earn experience points to level up their character to make them more powerful and buy and sell items using in-game currency to acquire better equipment, among other game systems. It features a galaxy and star map, allows players to travel across universe via orcish monster called Hawth Bowserth. Unlike other MMORPGs, it features non-P2W (pay to win) aspects for avoid extreme unbalances and distruping gameplay. It also featuring a singleplayer story mode, player selects two of them: Illidan Stormrage and Anduin Wrynn. Players are free to perform within the entirety of a procedurally generated deterministic open world universe, which includes over 18 quintillion planets. Through the game's procedural generation system, planets have their own ecosystems with unique forms of flora and fauna, and various alien species may engage the player in combat or trade within planetary systems. Players advance in the game by mining for resources to power and improve their equipment, buying and selling resources using credits earned by documenting flora and fauna, building planetary bases and expanding space fleets, or otherwise following the game's overarching plot by seeking out the mystery around the Hawth Bowserth, an orcish entity at the center of the universe. And players defeat Vortana, a universe destroying entity.

The game has been cited by gaming journalists as one of the greatest MMORPG of all time and one of the greatest video games of all time and has also been noted for its long lifespan, continuing to receive developer support and expansion packs over 15 years since its initial release.

## Gameplay

As with other MMORPGs, players control a character avatar within a game world in third- or first-person view, exploring the landscape, fighting various monsters, completing quests, and interacting with non-player characters (NPCs) or other players. Also similar to other MMORPGs, *Lunaria: A Universe Story* requires the player to pay for a subscription by using a credit or debit card, using prepaid Blizzard game cards or using a WoW Token purchased in-game. Players without a subscription may use a trial account that lets the player character reach up to level 20 but has many features locked.

* Normal – a regular type realm where the gameplay is mostly focused on defeating monsters and completing quests, with player-versus-player fights and any roleplay are optional.
* RP (roleplay) – which works the same way as a "Normal" realm, but focuses on players roleplaying in-character.
* Battle Royale - a 102-player free-to-all deathmatch mode with player-versus-player fights (Hawth vs Vortana) is optional.
* Singleplayer - a story mode of open universe of Lunaria.

### Races and factions

To create a new character, in keeping with the storyline of previous *Lunaria and Warcraft* games, players must choose between the opposing factions of the Alliance or the Horde; Pandaren, which were added in *Mists of Pandaria*, do not commit to a faction until after the starting zone is completed. Characters from the opposing factions can perform rudimentary communication (most often just "emotes"), but only members of the same faction can speak, mail, group and join guilds. The player selects the new character's race, such as orcs or trolls for the Horde, or humans or dwarves for the Alliance. Players must select the class for the character, with choices such as mages, warriors, and priests available. Most classes are limited to particular races.

Depending on the race chosen and the expansions installed, a player then has five to eight of the game's thirteen character classes to choose from. The mechanics of each class vary, with some geared towards melee combat, while others are more suited to attacking from range or casting spells. The game has three roles, DPS (damage dealer), tank and healer; a member of any class can be customized for the DPS role, while members of some classes, known as hybrids, can also be customized as healers, tanks or any of the three roles. Currently available classes are: druids, death knight, demon hunters, hunters, mages, monks, paladins, priests, rogues, shamans, warlocks and warriors. Originally, paladins were available only to Alliance races and shamans were only available to Horde races, but both classes were made available to both sides in *The Burning Crusade*. The death knight, introduced in *Lunaria: Valery Ace*, is a hero class, with the characters beginning at level 55 (roughly mid-way to a maximum level), already equipped with powerful gear. Creation of a death knight required the player to already have at least one level 55 character on their account, since Legion this is no longer the case. The demon hunter, introduced in Legion, is another hero class that requires the player to have a level 70 character. Once a player has one, the player is permitted to create a demon hunter that starts at level 98. The entire appearance of a character (including face, skin tone, gender) can be changed via Pyro's paid character re-customization service - however, this is soon to change in the upcoming A New Voyage expansion which completely removes the paid re-costumization service and incorporates it into the barbershops for free.

Characters are also able to learn two primary professions from ten options. These can be gathering professions, such as mining, herbalism or animal skinning. Characters can also choose from gear crafting professions, such as blacksmithing or leatherworking, or item enhancement professions such as enchanting or jewelcrafting. Professions are not directly linked to a character's class (e.g., warriors can be alchemists, mages can be skinners, etc.). However, some skills available to certain classes (e.g., the ability to track animals) are useful to certain professions. Characters can also learn all secondary professions: cooking, fishing, first aid and archaeology.

## Plot

*Vortana is extremely strong being that she destroys universes instantly. She can also repel Hawth Bowserth, orc god of creation and destruction, but she can't kill him because she doesn't have enough power to kill him. She is now threat of their obserable universe and she must be annihilated. Hawth can withstand her but although his intense power cannot kill her. He needs gather more power from universe's entity. Anduin Wrynn promised to his army for gather their power to him. They are now prepartion to war against the Vortana herself.*

*Anduin entered this battle preparation with the largest fleet into battle with Vortana, but they retreated and the reason they retreated was because Vortana was omnipotent and created black holes. The 1st and 2nd fleets were torn apart by the black holes, but Anduin was able to recover most of them. After the space war, Anduin himself and his fleet returned to Azeroth. He had gone to Mount Blackrock and seen Ognegg, the space shuttle engineer. After Anduin spoke to him, Ognegg needed Hawth Bowserth's blood for the space shuttle to operate and accelerate to light speed. During the Great Lunarian War, when Hawth and Acrona were in battle, the goddess Acrona made a move and cut the orc god Hawth's arm against him, and his blood spilled to the ground. Anduin Wrynn saw what happened next and drank an invisibility potion and immediately bottled his blood, and then the nuclear missile explosion from the Alliance took place. He survived the nuclear explosion by taking shelter in a cave and went to Ognegg a day later. Arriving there, he passed out from the impact of the nuclear fallout, and using a drop of Ognegg Hawth's blood he pulled it out of the Anduin's radiation effects. Ognegg then placed his blood in the energy core of the space shuttle and it worked. After work, he gave the shuttle to Anduin Wrynn. Now at this point they are preparing for a space war and a war bigger than the Great Lunarian War, and the outcome of this war will determine the fate of this universe.*

## Gallery

Old login screenLoading screen. During in Warhammer crossover.In-game HUDPS5 caseVol'jin in login screen.Hawth Bowserth in login screen.Hamuul Runetotem in login screen.Grommash Hellscream in login screen.