Samukematsuri Samurai

http://www.battleon.com/aq-guardian.asp - http://media.artix.com/encyc/AQ/AQPedia2/Tags/Guardian.jpg http://media.artix.com/encyc/AQ/AQPedia2/Tags/Rare.jpg

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Samukematsuri Samurai

�Fully-Offensive Fire armour. Mastercraft; has a built-in weapon-based Fire skill.�

Other items of the Samukematsuri set: * Weapons:  Samukematsuri Katana,  Samukematsuri Warbow,  Samukematsuri Wakizashi
 * Shield:  Samukematsuri Buckler
 * Spell:  Samukematsuri Caltrops
 * Pet:  Samukematsuri Kirin
 * Misc:  Samukematsuri Oni MaskLocation:  https://forums2.battleon.com/f/tm.asp?m=22305225 - Armour Giftbox '17
Element: Fire
Type	G	G	G	G	G	G	G	G

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Version I II III IV V VI VII VIII
Level 10 30 50 70 90 110 130 150
PowLvl 19 MC 36 MC 54 MC 73 MC 93 MC 113 MC 133 MC 153 MC
CostLvl 16 34 53 72 92 112 132 152

Price 0 0 0 0 0 0 0 0
Sell 0 0 0 0 0 0 0 0COMBAT DEFENCE

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Melee	20	23	26	29	32	36	39	42

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Ranged 20 23 26 29 32 36 39 42
Magic 20 23 26 29 32 36 39 42ELEMENT MODIFIER

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Fire	84	75	68	60	54	48	43	39

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Water 95 93 89 88 88 88 88 86
Wind 95 93 89 88 88 88 88 86
Ice 90 83 73 71 64 62 55 51
Earth 95 93 89 88 88 88 88 86
Energy 95 93 89 88 88 88 88 86
Light 88 79 71 62 56 50 45 41
Dark 90 83 73 71 64 62 55 51ATTACK

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Hits: 2
Type: �As Weapon�
Element: �As Weapon�
BR%	78.5	104	131	159.5	189.5	219.5	249.5	279.5

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Stat% 112.7 168.8 228.2 290.9 356.9 422.9 488.9 554.9
BTH 2 4 6 9 11 14 16 19SKILL - Fiery Night\*

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Hits: 6
Type: �As Weapon�
Element: Fire
BR%	52.33	69.33	87.33	106.33	126.33	146.33	166.33	186.33

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Stat% 37.57 56.27 76.07 96.97 118.97 140.97 162.97 184.97
BTH 2 4 6 9 11 14 16 19

SPCost
Mel/Ran 35 49 75 83 103 118 137 152
Magic 47 68 104 123 155 184 219 250NOTE: This is treated as a normal player attack, respects your weapon special and gets weapon-based effects. Stat bonus to damage is STR/4 for Melee, STR/5 + DEX/20 for Ranged, and INT/4 for Magic. Magic weapons get an additional \*4/3 of the listed BR%. It gets a reduced SP cost as elemental compensation. You can't use the skill if you don't have the listed SP cost for the Melee/Ranged (Mel/Ran) or the Magic (Magic) attack\*\*.

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EFFECT
 * You receive  Armour Lean x1.25.
 * Takes -3 MRM (already factored in). For each time you get hit, you deal +([hits]*50/9/1.76)% damage during your next turn. That's roughly 3.15% damage, so getting hit once will give +3.15% damage; getting hit twice will give +6.3% damage; getting hit 10 times will give +31.5% damage; etc. This affects all weapon attacks and spells. Spell gain /2 and magic weapon attacks gain /0.75 of the boost.

SET BONUS
 * If you have the armour, shield and any of the weapons of the Samukematsuri Samurai set equipped, then all attacks auto-hit. Attacks from the players side (pet, guest, spell, player, special) take a *0.75 damage penalty. Monster attacks take a *0.85 damage penalty. Type "other" attack aren't affected.

**Infuse your weapon with Fire and attack! This weapon attack costs �� SP.
**You need �� SP to call forth that power!

DESCRIPTION
Protector of gifts! With this armour you'll strike back retributively, dealing additional damage for each time you were struck!

 http://media.artix.com/encyc/AQ/AQPedia2/Armours/Fire/Samukematsuri\_Samurai.jpg

Numbers thanks to In Media Res. Image and description thanks to Zeldax. Additional info thanks to ZumaChaosReborn. Correction thanks to poend.

Analysis

Starts off as a standard armour attack:
Level	10	30	50	70	90	110	130	150

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PowLvl 19 36 54 73 93 113 133 153

BR% 157 208 262 319 379 439 499 559
Stat% 225.4 337.6 456.4 581.8 713.8 845.8 977.8 1109.8
BTH 2 4 6 9 11 14 16 19With two equally powerful hits, each hit does \*1/2 damage.

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Skill deals *2 BR%. With six equally powerful hits, each hit does *1/6 damage.

All this has ALREADY been factored into the above numbers.

Updates

January 10, 2018: The armour was released and became rare.

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< Message edited by Carandor -- 12/12/2018 6:48:57 >