Spook Chaser Cruisers

The Spook Chaser cruisers are specialized cruisers, devised by a small handful of Rebel Engineers in order to hunt down ghosts. They appear on page 11.

## **Layout A**

*Who you gonna call?*

* Default Name: Ecto-1
* Starting Crew: 1 Human Engineer 'Peter Venkman', 1 Human Engineer 'Ray Stantz', 1 Human Engineer 'Egon Spengler', 1 Human Engineer 'Winston Zeddemore'
* Starting Reactor: 9
* Max Hull: 30
* Crew Capacity: 8
* Starting Systems
	+ Shields (2)
	+ Engines (2)
	+ Oxygen (1)
	+ Weapons (3)
	+ Drones (2)
	+ Medbay (1)
	+ Piloting (1)
	+ Sensors (1)
	+ Doors (1)
* Starting Weapons
	+ Stunner MK II
	+ Burst Laser MK I
	+ 'Pelta' Rad-Beam
* Starting Drones
	+ Battle Drone
* Starting Augments
	+ Proton Pack
	+ Lifeform Scanner [X]
* Starting Resources
	+ 3
	+ 11
* Slots: 4 Weapons, 2 Drones, 2-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. "I can't seem to explain it, but witnessing your ship gives me the urge to make an Old-Earth reference, but I'm afraid it would be too outdated."* **(SHIP\_GHOSTHUNTER)**

### **Unlock**

Help out the Spook Chasers and collect their bounty to unlock this vessel.

### **Trivia**

* The ship is based on the GhostBusters franchise.

## **Layout B**

*This cruiser is owned by a group of cultists who worship a damaged ancient device which can summon additional Ghost crew at empty beacons.*

* Default Name: The Coven
* Starting Crew: 1 Cultist, 1 Human Engineer, 1 Mare, 1 Goul
* Starting Reactor: 9
* Max Hull: 30
* Crew Capacity: **12**
* Starting Systems
	+ Shields (2)
	+ Engines (2)
	+ Oxygen (1)
	+ Weapons (4)
	+ Medbay (1)
	+ Piloting (1)
	+ Doors (1)
* Starting Weapons
	+ Frost Laser MK II🗲
	+ 'Lucerne' Beam
* Starting Augments
	+ Proton Pack
	+ Occult Portal
	+ Respirators [X]
* Starting Resources
	+ 7
* Slots: 4 Weapons, 2 Drones, 2-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. "I can't seem to explain it, but witnessing your ship gives me the urge to make an Old-Earth reference, but I'm afraid it would be too outdated."* **(SHIP\_GHOSTHUNTER)**

### **Unlock**

Successfully hunt and kill any Haunt member (spawned miniboss) using the Proton Pack with any ship.

## **Layout C**

*This model of Spook Chaser ship was re-acquired by the Rebels. Instead of tracking Ghosts, it was repurposed to hunt particular Multiverse Renegades.*

* Default Name: Phoenix Jones
* Starting Crew: 1 Human Soldier, 1 Wentworth Technician, 1 Human Medic, 1 Human
* Starting Reactor: 6
* Max Hull: 30
* Crew Capacity: 8
* Starting Systems
	+ Shields (2)
	+ Engines (2)
	+ Oxygen (1)
	+ Weapons (2)
	+ Clonebay (1)
	+ Piloting (1)
	+ Sensors (1)
	+ Battery (1)
* Starting Weapons
	+ Battery Beam
	+ Adaptive Phaser
	+ Conservative Ion
* Starting Augments
	+ Drive Hacker
* Starting Resources
	+ 7
* Slots: 4 Weapons, 2 Drones, 2-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. He recoils in shock at the sight of your ship. "I never believed in a million years the ship who would be saving the Federation would be a Rebel vessel. I'm sure you have your reasons for betraying the Rebellion, and I'd love to hear them, but we have more pressing matters to deal with, such as the Flagship."* **(SHIP\_REBEL)**

### **Unlock**

Win the game through any method with Spook Chaser type A to unlock this ship.