Snow Pea

*Snow Peas fire frozen peas making it hard for zombies to advance.*

**As a professional table tennis player, in the off-season he also enjoys skiing, playing the bongos, and spelunking.**

**Snow Pea** is a plant in *Plants vs. Zombies 2: Reflourished* and the eighth plant obtained in Ancient Egypt. He is unlocked after beating Ancient Egypt - Day 27.

Snow Pea shoots a frozen pea every 1.35-1.50 seconds, dealing 20 damage on impact. All zombies within a half tile range of the main impact get chilled for 3 seconds.

Snow Pea cannot be frozen by the freezing winds of Frostbite Caves, as he is an ice plant.

## Almanac entry

**Snow Pea**

Snow Peas fire frozen peas making it hard for zombies to advance.

Special: chills zombie on impact, surrounding zombies in tile will also be chilled

As a professional table tennis player, in the off-season he also enjoys skiing, playing the bongos, and spelunking.

## Plant Food effect

When Snow Pea is given Plant Food, he will form an ice trail that chills all zombies along his lane (including aerial zombies). He then shoots a volley of 60 peas over two seconds, totaling 1200 damage, much like Peashooter.

## Strategies

Snow Pea's combination of chill and damage for a low cost makes him a great way to cheaply boost the power of any defense. The slower zombies are, the more time there is to shoot them down, making Snow Pea's chilling effects incredibly important for bringing out the greater potential of any good defense, while being a handy option for taking on early zombies at the start of a level. Plus, zombies like Explorer Zombie and Prospector Zombie can be easily extinguished with the chill effect, being much more efficient than the game's initial proposal of using Iceberg Lettuce.

Owing to his cheapness and style of attack, Snow Pea also has some limitations to consider. As a straight-shooter, targets like Excavator Zombie and Troglobite can resist the attack, either by being protected with an obstacle, or wielding a shield to block the attack. Generally speaking, any zombies that are far behind the target will not be chilled, which allows those zombies to catch up to zombies at the front line. Fire-based plants (including Torchwood!) are completely incompatible, as their attacks will melt away the chilling effect, easily rendering Snow Pea a meaningless addition.

Alongside Snow Pea's basic damage output, his limitations may lead to other stalling options being more attractive in other levels. Sap-fling is the closest comparison, sacrificing damage and slow strength for a lower cost and the ability to fling over obstacles. If seeking more damage for the main defense (and willing to part with more sun), consider using Winter Melon, Cold Snapdragon or Missile Toe for their greater damage output and larger area of effect - or, use Iceweed to slow zombies directly from the ground and provide extra room for other types of plants within the main defense. There are several other stalling options available to choose from, so experiment with them all to figure out what works best for particular situations.

## Balance changes

### Initial launch

* ▲ Minor chill splash that deals no damage
* ▲ Now becomes immune to frost
* ▼ No longer has chance to freeze
* ▼ Chill lasts for 3 seconds

### Version 1.1.4

* ▼ Chill Splash Area: Range halved (approximately half a tile instead of a full tile)
* Target audience: Veterans
	+ Developer note: Snow Pea was always intended to be the middle ground slow supporter, but the decently wide range of the splash chill made things a little \*too\* chilly for the zombies, so we had to microwave the peas for approximately 10 seconds before being ready to shoot

## Trivia

* Snow Pea's "Caelus" costume is directly based on MistriuslySerious's OC, one of the developers and artists for *Reflourished*.
* Snow Pea's "The Skey to Happeaness" costume is one of the Feastivus Costume Contest winners, submitted by Menk#9271 and redrawn to better fit the game's art style.