recursal/Fanatic-Fandom huggingface dataset:
Fear Manipulation

## Summary

**Fear Manipulation**, otherwise known as **Fear Inducement** is the ability in which to inflict a level of "fear" on the target using supernatural means. Depending on the severity of the fear, the user can use this to manipulate the target, incapacitate them or simply drive them insane.

It should be noted simply terrorizing the opponent either by authority, strength or demeanor only would qualify as Social Influencing, as Fear Manipulation would allow the user to inflict fear regardless of these factors.

## Possible Uses

Fear Manipulation can inflict Fear on the target, which can incapacitate them by making them too scared to fight back, or even force them to see their greatest fears "come to life" in an illusion. Additionally, the ability can also be used to manipulate targets, by manipulating their perception, making them see their allies as monsters. Moreover, the ability can also be used to force a target to cause great harm to themselves, by making them too scared to live, or even scarring them to death.

Across fiction, some of the more notable methods of using Fear Manipulation include:

* **Fear Inducement:** The simplest form of Fear Manipulation. This is simply the ability to make the target feel frightened in some form or another. The severity of this can range from frightening them to causing them to deathly insanity.
* **Nightmare Manipulation:** An application of Dream Manipulation, Nightmare Manipulation is the ability to inflict nightmares on enemies, even being able to manipulate them to make it tailored made for the target.
* **Hallucination Causation:** An application of Perception Manipulation, Hallucination Causation is the ability to force those to witness hallucinations, which has its own set of possible applications. The key difference between this and Illusion Creation is that illusions can be seen by many, while hallucinations can only be seen by a single individual.

## Types

On the basis of their nature, Fear Manipulation is divided into the following subtypes:

* **Biochemical:** Characters possessing this type of fear manipulation use either biological, chemical, or biochemical methods to affect their opponents. It can be resisted by many methods, including Resistance to Biological Manipulation, adequate equipment or Inorganic Physiology
* **Neurological:** Characters possessing this type of Fear Manipulation use Mind Manipulation and other related powers to directly influence the opponent into being afraid. It can be resisted with sufficient Resistance to Mind Manipulation
* **Mystical:** Characters possessing this type of Fear Manipulation use Magic and other inexplainable phenomena to exploit their opponents' fears. It can be resisted using Resistance to Magic

## Limitations

Depending on the user and medium, Fear Manipulation can occasionally be depicted as a power which can be overcome with bravery, willpower and courage.
Magnetism Manipulation

## Summary

The ability to manipulate **magnetic fields and magnetism**, one half of the force of electromagnetism. While basic users of this power may only be capable of manipulating magnetic metals, as all materials are magnetic in some form and all have their own magnetic fields, more advanced users can manipulate all sorts of objects with ease, potentially affecting particles themselves.
Purification

## Summary

**Purification** is the act of removing contaminants from a person or object. This can either mean cleansing evil spirits or filtering out materials within a substance (ex. reverse osmosis in the purification of water). In the former case, this can be seen as a form of Soul Manipulation or Spiritual Healing and can be used as a counter to Possession. Purification can also be used to remove status effects.

## Types

**Type 1: Material Purification** - Material purification is a form purification that removes poisons, pollutants, and materials from a certain object or substance. An example of this would be melting the ore of a metal to get its pure form or using reverse osmosis to purify water.

**Type 2: Spiritual Healing** - This form of purification cleanses the body and mind of evil spirits. This can either involve the removal of evil spirits, the removal of curses, or simply getting rid of dark energy. Some examples include Celebi using its power to purify shadow Pokémon or Algol creating Soul Calibur out of shards of the cursed Soul Edge.

**Type 3: Removal of Status Effects** - This form of purification cleanses those of status effects, including poisons, paralysis, confusion, sleep, and various other status effects. Examples are usually found in items such as Full Heals in Pokémon, Senzu Beans in Dragon Ball, and Remedies in Final Fantasy, but this can apply to characters who can remove status effects such as Aqua of Konosuba and any Pokémon that can use refresh and rest.
Explosion Manipulation

## Summary

**Explosion Manipulation** is the ability to generate spontaneous explosions at will. This can be achieved through a variety of means, such as weaponry, specialized technology, or through supernatural powers. Some users are even able to direct them and control their path, allowing them to demolish specific structures and foes and making it harder for one to escape the explosion.
Sound Manipulation

## Summary

**Sound Manipulation** - the ability to allow in any way to influence the matter, energy, or even reality itself by means of sounds.

## Types

* **Manipulation of sound** - The ability to use the properties of sound waves to transmit information, to create soundproof barriers, to create zones of silence or to attack the enemy with very loud noise and/or soundwaves with special frequencies. This ability is typically limited to what can be accomplished by using sound within the reals of the real life laws of physics.
* **The manipulation of words** - allow the use of words as special formulas that provide a variety of effects in their application. These include both spells requiring special words for activation and ways of influencing the reality with the help of information supplied by a certain set of sound waves.

## Limitations

* May be unable to create sound, being limited to manipulating only from already existing sources.
* Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user.
* Sound requires a medium to travel through, such as air, ground or water, though it can be virtually anything.
* Sound Nullification can nullify user's powers.
* Users of Sound Immunity or Sound Absorption are either immune or highly resistant.
Astral Projection

## Summary

**Astral Projection** is the ability to separate one's spirit/soul from one's body. The user can exit their body and gain access to Astral Plane, where they can exist as a spirit. It allows the user to communicate and interact with spirits/souls.

## Possible Uses

* Leave the body to enter astral realm as a spirit/soul.
* Communicate and interact with souls.
* Ability to harm or destroy other souls.
* Travel to Hell, Heaven, or another spiritual realm.
Void Manipulation

## Summary

**Void Manipulation**, also known as **Nothingness Manipulation** is the ability to control and manipulate a void: nothingness or non-existence.

Empty space and black holes are not examples of a void as they possess energy and exist in the conventional sense. Manipulating either is Spatial Manipulation and Black Hole Creation respectively.

It should be noted that the ability to interact with nonexistent beings or objects directly as if they were physical objects is usually considered Non-Physical Interaction and does not grant the user the ability to manipulate nothingness in other contexts.

## Possible Uses

* **Manipulation of Nothingness:** The primary use of this ability, one's control over a 'nonexistent substance'. Naturally this may allow them to be resistant to the effects of existence erasure, as often interacting with a Void also causes one to be converted into a Void, although this may not always be the case.
* **Conversion to Nonexistence:** The user of this ability might be capable of turning targets to nothing. This can range from only turning the matter of the target to nothing to also turning things like its energy, mind, soul, space, time and/or concept to nothing. Note that most users of this ability have not the full range of the ability. Further note that one shouldn't list a character to have resistance against this ability in total, as that requires a character to have shown resistance against every imaginable ability which can erase a target.
* **Conversion to Existence:** The inverse of Existence Erasure. The user may be able to move something from a state of nonexistence to existence, such as reversing the effects of the aforementioned power through their innate control over nothingness. Note that this alone is not justification for Void Manipulation as much as it can be a side-effect of having it. Like conversion to nonexistence, this may be limited in scope, such as only being able to conjure physical objects as opposed to minds, souls, or concepts.

## Limitations

* The scope of what exists and does not can vary greatly depending on the verse in question, so some uses of this ability can be far more potent than others.
Cosmic Awareness

## Summary

The ability to **observe phenomena and be aware of events on a cosmic scale**, though the specifics may vary. Users of Cosmic Awareness can often sense others and detect potential threats across an interstellar, galactic, or even universal scale, with the greatest of users being so tuned in that they can feel out even the specifics of molecular movements across such distances. Cosmic Awareness is associated with both Clairvoyance and Enhanced Senses and acts as a combination of the two that takes it to a much higher scale, allowing users to observe others from across the universe and "hear" things across such distances.
Energy Manipulation

## Summary

**The ability to manipulate energy.** This result in different abilities, allowing use of energy for various purposes, particularly for attack, defense, or improvement of performance. Includes manipulation of both internal and external energy.

## Possible Uses

* Obtaining Superhuman Physical Characteristics (or imitation thereof)
* Barriers
* Energy beams
* Manipulation of different types of energies (spiritual, magical, thermal, kinetic, etc.)
* Manipulation of the energy of an opponent (for example, that allows you to block his ability)
* Energy conversion from one form to another (such as thermal to electrical, spiritual into kinetic, etc.)
* Conversion of an energy into material objects
* Conversion of an energy into information
* Perception of the world outside of the usual five senses, including direct energy sensing of those concealing their presence
* Aura creation (explosive, overwhelming, etc.)
* Absorption (energy absorption material, using external information turning it into self-energy)
* Effects on the mind and/or soul of the enemy
* Manipulation of a reality (usually due to quantum manipulation)
Feats

**Feats** are actions performed by various characters/entities that are used to show their power. Feats are one of the most important ways to gauge a character's power, and therefore, they are also the main points of argument on almost any thread. There are different types of feats, such as strength feats, speed feats, durability feats, destructive power feats, intelligence/prep feats, etc. Some feats are more useful than others since they are more easily quantified.

For example, a character dodging a bullet from what looks like a Glock 17 can be analyzed since we all know the muzzle velocity. A character dodging a Ray Gun beam from an unknown type of weapon cannot be analyzed, since we don't know how fast it moves.

Feats are often collected and explained in respect threads. Characters/Universes with a lot of hyperbole claims and few feats to back them up are generally looked upon with skepticism.

However, even feats can be discredited if they are unsupported by context of the story, whether being far outliers, or retconned out of canonization.
Healing

## Summary

The ability to actively relieve or eliminate the symptoms and effects of any disease, pathological condition, violation of life, to normalize the disturbed vital processes, which ultimately leads to recovery and restoration of health. This ability can be used both on oneself and on others (as opposed to Regeneration, which is passive and only targets the user).

It's to be noted that the degree of the ability, if possible, should be specified with the same type system used for Regeneration, and so someone that has displayed the capability to heal up to a Mid level would be specified with the respective prefix.

## Possible Uses

* **Accelerating recovery** - Accelerates the natural rate of recovery of the body, allowing it to heal from even serious damage for a short time (only what would heal without external intervention in the first place). Also allows user to rid the body from impact of non-fatal poisons or diseases.
* **Healing easy injuries** - Allows user to quickly heal a wound which is not very serious, and recovery often takes place almost instantaneously, which is quite useful in combat.
* **Healing medium and heavy injuries** - Allows user to completely or almost completely heal serious injuries, from which the body can not recover on its own for a long time (months or years). This type might also include partial regeneration of organs and body parts.
* **Healing fatal injury** - Allows user to heal wounds which are fatal to an average person. Very advanced healers can heal such wounds very quickly, and in some cases, completely regenerate organs and other body parts.
Damage Transferal

## Summary

**Damage Transferal** is the ability to duplicate the wounds an individual has suffered from on to their opponent or other individuals or objects. The ability can also be used to have the target such as an object or person take damage for the user or have the target suffer the same damage they have suffered. The damage they share with the targeted individual or object could be physical, mental, spiritual or supernatural in nature or some combination of the above.

Transferring wounds does not necessarily remove the wounds from the afflicted user. This ability is not to be confused with Attack Reflection, which reflects attacks rather than transfer injuries.
Dimensional Manipulation

## Summary

**Dimensional Manipulation** is the ability to manipulate the dimensions that aren't limited to just three-dimensional space. Its possible applications include being able to warp the dimensionality of a target to a higher or lower dimension, being capable of phasing someone in and out of existence by changing their positions in other dimensions, affecting a target by making it exist in more than one plane, among many other abilities.

Characters that can just move or otherwise physically handle higher- or lower-dimensional objects can receive "Limited Dimensional Manipulation".

Note that only dimensions in a mathematical sense are included, not manipulations of hierarchical spaces merely equivalent to such, and neither does affecting entire timelines, as without further context it could be classified as an AP feat or a range feat for a particular ability.
Mondo Owada

**Mondo Owada** is a student at Hope's Peak Academy featured in Danganronpa: Despairs Loss. His title is 'Ultimate Biker Gang Leader'.

## History

Mondo grew up as an orphan in the care of his elder brother, the leader of the Crazy Diamonds, **Daiya Owada**. Because of this, he was always an aggressive child. When he was a teenager, his brother let him drive with the gang, causing Mondo to become more antisocial at school. His main focus was the Crazy Diamonds, neglecting his studies to further his biking skills.

As he grew older, he and his brother became known as the ‘Diamond Brothers’ and the gang grew to be infamous amongst Japan as one of the country’s most dangerous delinquent groups.

With time passing, gossip spread amongst the gang about the idea of Mondo taking Daiya’s place in the gang after his retirement. These criticisms got into Mondo’s head, causing him to challenge Daiya to a street race on the day of his retirement so he could prove he was worthy to take his place. During the race, Mondo got in over his head and swerved into oncoming traffic. His brother rushed to his aid and pushed him aside - causing him to get hit by a truck. Mondo held his dying body, accepting his promise to not tell anyone what happened so the gang can remain strong.

Due to his previous failures in his school, Mondo had no choice but to accept Hope's Peak Academy's offer - hoping once he was done with the school, he'd be set for life.

## Appearance

Mondo's hair is styled in a 60's type, brownish-blondish pompadour with a dark brown mullet at the back. His eyes are a light violet colour. He has a muscular figure that is covered by a ink black coat, the inside of which is purple, that runs to his ankles. A golden dragon motif curls around the left and back of his coat. Beneath his coat, he wears a lowcut white undershirt. His tobi pants are baggy and the same colour as his coat. He also wears white loafers and a belt resembling a Komainu.

## Personality

Mondo is aggressive and standoffish, with an obviously short fuse. He's very territorial and won't allow the slightest sign of disrespect. In spite of this, he has a lot of integrity and refuses to break any promise he's made - especially a **promise between men.**  Moreover, he actually cares quite a bit of what others think, though he tries not to show it.

## Relationships

### **Chihiro Fujisaki**

Despite what Chihiro might say, Mondo actually finds her to be much stronger than him, which slightly puts him off.

### **Kiyotaka Ishimaru**

Mondo hates how much of a goody-two shoes Taka is, and butts heads with him due to differing ideology often. If nothing, he at least respects his strength.

### **Aoi Asahina**

Mondo and Aoi are playful frenemies, poking fun at one another all in good fun. Mondo thinks Aoi can be a bit scary at times, though.

## Trivia

* Mondo is gay

* He is blasian

* He isn't seen wearing the Crazy Diamonds logo on the back of his jacket as gang apparel went against Hope's Peak Academy's dress code.
Broadway Force

## Summary

Also known as **"The Music Meister Effect"**. Broadway Force, previously considered a far more stable variation of Toonforce, is a power certain people can tap into, (usually depicted in the Musical Theater genre) by spontaneously breaking into song and dance, causing everyone and everything around them to became bound by it, and compelled to join in.

Characteristics involve the immediate assistance of anything that can understand sound and the level of mastery in Broadway Force may enable whether or not the participants are aware they were just a part of a grand scale musical event, and even if inanimate or deaf objects became bound.

It is unknown whether or not it is a telepathy power, a hypnotic tune, or a magic enchantment, but for everything in between, we have The Broadway Force.
Božena Čepelová

**Božena Čepelová** je svědkyní navrhovatele Sebastiána Vraného v díle Sprejerka frajerka. Je matkou 24leté Zdislavy a 18letého Šimona, žije v Ryškovicích, je silně věřící a chodí na všechny mše. Je zmanipulovaná otcem Sebastiánem, a odmítá (stejně jako ostatní obyvatelé Ryškovic), že by jakkoliv sexuálně obtěžoval jejího syna. Svoji dceru Zdislavu v podstatě zavrhla proto, že se v pubertě přidala k satanistům (hrála v kapele Filia Satanas, v překladu dcera Satanova) a nenáviděla katolickou víru.

Její karma je neutrální - ačkoliv její přístup k vlastním dětem (nedůvěra k synovi a zavrhnutí dcery) není rozhodně takový, jaký by měl být, je Božena Čepelová silně věřící a tím pádem v nitru není zlá, a i vzhledem k vyjadřování během případu ji nelze zařadit mezi záporné postavy, protože její chování je omluvitelné zmanipulováním otcem Sebastiánem.
Chifuyu Matsuno

> There isn't a single person who's not afraid of a fight. What's important is how you handle it.
>
>

## Summary

**Chifuyu Matsuno** is the First Division Vice-Captain of the Tokyo Manji Gang. In an alternate timeline, Chifuyu is the Vice-Leader of the Second Generation Tokyo Manji Gang.

## Powers and Stats

**Tier:** At least **9-B** | At least **9-B**

**Key:** **Letter From Keisuke Baji** | **Tokyo Revengers**

**Name:** Chifuyu Matsuno

**Origin:** Tokyo Revengers

**Gender:** Male

**Age:** 12 (LFKB), 14 (Past), 17 (Final Arc), 25 (Present)

**Classification:** Tokyo Manji Gang First Division Vice-Captain, Tokyo Manji Gang 2nd Generation Vice-Leader

**Attack Potency:** At least **Wall Level** (Comparable to Ryusei) | At least **Wall Level** (Defeated Mocchi)

**Speed:** **Unknown** | **Unknown** travel speed with **Subsonic+** combat & attack speed (Defeated Mocchi).

**Lifting Strength:** **Unknown** | **Unknown**

**Striking Strength:** At least **Wall Level** | **At least Wall Level**

**Durability:** At least **Wall Level** (Tanked multiple punches from Ryusei) | At least **Wall Level** (Took many punches from Baji on several occasions, tanked multiple punches from Mocchi)

**Stamina:** Peak Human (Fought several "Killer Bee" gang members while guarding Baji) | Peak Human (He could stand up and fight after fighting Mocchi and getting knocked down by Hanma)

**Range:** Standard Melee Range

**Standard Equipment:** None notable

**Intelligence:** Above Average
Temperature Manipulation

## Summary

**Temperature Manipulation** (also known as **Heat Manipulation**) is the ability to manipulate the thermal energy of oneself or the environment. While other abilities, such as Fire Manipulation and Ice Manipulation, may affect the temperature of one's surroundings, this ability refers to having direct control of temperature and heat for any number of purposes.
Statistics Reduction

## Summary

The functional inverse of Statistics Amplification, **Statistics Reduction** reduces the overall parameters of one's opponent, such as physical or magical strength, defense, or speed, to hamper their fighting capabilities.

The effects of these abilities are usually temporary and may be reapplied or even stacked in rapid succession to prolong and increase the ability's effectiveness. Statistics Reduction is most frequently in video game series.

The effects of Statistics Reduction are entirely restricted to reducing the raw stats of one's opponent. The ability to eliminate the special powers of one's opponent should be listed under Power Nullification. Adding additional inhibiting effects, such as poison or paralysis, should be listed under Status Effect Inducement.
Ryohei Hayashi

> Why are you holding back! Fight back! You would only need one hit!
>
>

## Summary

**Ryohei Hayashi**, or **Peh-yan**, is the Third Division Vice-Captain of the Tokyo Manji Gang.

## Powers and Stats

**Tier:** At least **9-B**

**Name:** Ryohei Hayashi, Peh-Yan

**Origin:** Tokyo Revengers

**Gender:** Male

**Age:** 15 (Past), 17 (Final Arc), 27 (Present)

**Classification:** Tokyo Manji Gang Third Division Captain, Tokyo Manji Gang 2nd Generation Third Division Captain

**Attack Potency:** At least **Wall Level** (Stronger than Mitsuya)

**Speed:** **Unknown**

**Lifting Strength:** Likely **Class 10** (Superior to Mitsuya)

**Striking Strength:** At least **Wall Level**

**Durability:** At least **Wall Level**

**Stamina:** Peak Human (Can defeat many delinquents at once)

**Range:** Standard Melee Range

**Standard Equipment:** None notable

**Intelligence:** Above Average
Alena Rutková

> Alena Rutková žila celý život v malé vsi u Vimperku. V Praze byla až do svého stěhování jen několikrát na školním výletě a dvakrát v divadle. Nikdy neměla velká města ráda. Názor ovšem změnila ve chvíli, kdy začala její jediná dcera dospívat. Matka si uvědomila, že chce, aby Dominika měla možnost studovat nejlepší školy a jednou žít bohatý a úspěšný život. První krok se povedl - dcera se dostala na soukromé gymnázium. Namísto šťastných zážitků ale přišly pochmurné dny. Dominika je ze situace kolem své kruté spolužačky zoufalá a s ní i rodiče. To Alena rozhodně nemíní nechat jen tak.
>
> Úvodní slovo o Aleně Rutkové a její dceři Dominice

## Život

### Karma

Neutrální

**Alena Rutková** je navrhovatelkou v díle Nezletilé mrchy. Je matkou nezletilé Dominiky Rutkové, která se stala obětí šikany spolužačky Terezy Smáčelové. Ve skutečnosti to však není tak černobílé, jak se na první pohled zdá, jelikož se sama Dominika rovněž dopouštěla šikany ostatních spolužáků.
Beyond-Dimensional Existence

## Introduction

**Beyond-Dimensional Existence** on this wiki refers to the state of being of characters who exist outside, and are independent of, space and its dimensions. This is different from Zero-Dimensionality in that a zero-dimensional thing is still spatial in nature, but simply lacks more than zero extension in any dimension.

## Types

**Type 1:** Characters whose nature is defined by lacking spatiotemporal features without necessarily being superior to any of them. As a result they aren't limited to existing within spatiotemporal realms and are often unaffected by Spatial Manipulation and Time Manipulation or can at least defend against it by leaving spacetime at will. They are usually Acausal (Type 1) as a result of being outside of regular time.

**Type 2:** Characters whose nature is defined by lacking spatiotemporal features and being superior to them in nature. These characters aren't necessarily superior to spacetime on every level, but just within the scope which they are shown. Due to transcending this spacetime they are immune to Spatial Manipulation and Time Manipulation of it. They furthermore inherit any benefits of Type 1.
Telekinesis

## Summary

**The ability to affect physical objects via thoughts only.**

## Possible Uses

* Attack the enemy with from multiple directions, which makes it very hard to counter.
* Deny the target mobility, and fling the target way at high speeds (which will lead to a crash in the absence of flight).
* Affect the internal organs of the target (disrupt the target's biological functionality, or completely destroy the internal organ systems)
* Levitate (or even fly).
* Create telekinetic barriers.
* Strengthen the user's body, simulating superhuman physical characteristics.
* Manipulate particles at an atomic level (rare)
Intangibility

## Summary

**Intangibility** is the ability to pass through things physically. Characters with this ability are simply unaffected by attacks, as they pass through their bodies. This can also allow them to pass through walls and other physical objects.

The exact mechanics of intangibility differ depending on the individual, and may have to be activated in order to take effect. Many characters cannot interact with objects when intangible.

Intangibility users should preferably have their method of intangibility specified on their page, as the workings can be countered through different means, depending on the type.

Here are some examples of the many varieties of intangibility:

**Elemental Intangibility:** The ability to become intangible by transforming into a substance, such as wind, fire, or water, making it so that most attacks merely disperse them instead of truly damaging them, allowing them to regenerate. However, this would still leave the user vulnerable to many forms of attack, such as sufficiently powerful energy or elemental attacks.

**Immaterial:** This type of intangibility allows the user to phase through most attacks due to not being made up of a physical substance, such as ghosts or characters who merely exist as a disembodied soul. It also includes characters that are made up of things like energy. Of course, this intangibility type still has its own weaknesses - a soul is vulnerable to soul manipulation, for example.

**Phasing:** The ability to phase through matter by becoming briefly intangible, sometimes through such means as vibrating one's molecules at such a speed that it becomes possible to move through physical matter. This includes doing things like altering your own density to phase through objects. However, this does not necessarily allow the user to phase through immaterial energy-based attacks.

**Spatial:** The ability to shift into other dimensions so as to avoid and phase through attacks. While this allows them to avoid most forms of attack, they can still be affected by attacks that operate on similar principles and by those with sufficient range to target them in the other dimension.
Kyoko Kirigiri

**Kyoko Kirigiri** is a student at Hope's Peak Academy featured in Danganronpa: Despairs Loss. Her title is unknown.

## History

Kyoko doesn’t recall much about her childhood other than her mother dying and her father abandoning and leaving her with her granddad. However, she vaguely remembers an incident in which she was working with some serious chemicals - causing a severe burn on her hands. From that day on, she wore skin-coloured gloves to conceal them.

Her most recent memory in regards to her talent was being offered an invitation to Hope's Peak Academy. Though, she can't remember what for.

## Appearance

Kyoko has long, curly, lilac hair that runs to her elbows - part of her hair being braided on the right side. Her tie and skirt are both a dull orange with her partially unbuttoned suit jacket being a violet colour. Her knee high boots are a deep purple with grey laces. She wears a plain white shirt beneath her jacket.

## Personality

Kyoko is a calm and aware person. She tends to take matters into her own hands and prefers to work alone but is not against recruiting help when necessary.

## Relationships

### **Makoto Naegi**

Kyoko confides in Makoto as she realises he is the least 'out-there' person in the group. She appreciates his normalcy, but thinks he wears his emotions on his sleeves too often.

### **Junko Enoshima**

Kyoko shares a dorm with Junko, and wouldn't pay much attention to her on a typical day. However, there's something about the fashionista that irks Kyoko.

## Trivia

* Kyoko is omnisexual.
* She is blasian.
Law Manipulation

## Summary

**The ability to manipulate "laws" that automatically apply themselves upon reality, referring to rules, mandates and even fundamental logical principles/truths/facts that are the way in which a reality may function.** The laws may or may not have been previously imposed by a higher authority within the setting of a verse.

Basic users of the power may only disturb one or more laws without control over them. Regular and more advanced users may be able to destroy, nullify, modify, and/or create new laws, potentially to keep an order or to benefit themselves.

Users who merely do illogical things may only have Toon Force, especially when done in a cartoonish way. Although there are rare cases in which a law manipulator is actually using its powers to imitate traits of Toon Force.

## Possible Uses

* **Reality Warping:** Users of this ability may be able to control the laws of reality, and high-level users may be able to even negate the current laws and enforce their own upon reality.
* **Physics Manipulation:** The user may be able to alter the fundamental laws of physics.
* **Power Nullification:** High-level users may be able to "prohibit" the use of certain power or abilities in a universe, rendering the users of said power powerless.
* **Causality Manipulation:** By controlling the laws of cause and effect.
* **Mathematics Manipulation:** The user may be able to alter the result of a mathematical equation, or the fundamental process behind it.
* **Chaos Manipulation:** The user may be able to alter logical order.
* **Subjective Reality** and/or **Immersion:** By manipulating reality and unreality.

## Limitations

* The user may be limited to control only a specific form of law.
* Characters with type 5 and possibly type 4 Acausality may be unaffected.
* Could backfire on the user if it lacks the intellect needed to exploit the power, should this one also be attached to its modified law.
Takemichi Hanagaki

> I'm not finished yet. This isn't nearly enough to fix 12 years of being a lazy good for nothing. I ran and ran. Ran and ran. I'm not going anywhere! I got a damn good reason not to, the Tokyo Manji Gang. Kiyomasa, if you wanna win, you got no choice but to kill me and I am not gonna lose.
>
>

## Summary

**Takemichi Hanagaki** is the protagonist of Tokyo Revengers. He is a young man who can travel back in time. In order to save his girlfriend Hinata Tachibana and, over time everyone he comes to care about, he decides to become a top member of the Tokyo Manji Gang in order to do so.

## Powers and Stats

**Tier:** At least **9-C**, **higher** with Resolution | At least **9-C**, at least **9-B** with Resolution | At least **9-C**, at least **9-B** with Resolution, even **higher** with Foresight | At least **9-C**, at least **9-B** with Resolution

**Key:** **Toman Arc-Valhalla Arc** | **Black Dragon Arc-Tenjiku Arc** | **Three Deities Arc-Final Arc** | **Adult**

**Name:** Takemichi Hanagaki

**Origin:** Tokyo Revengers

**Gender:** Male

**Age:** 14 (Past), 17 (Final Arc), 26 (Present)

**Classification:** Tokyo Manji Gang Second Division Member, Tokyo Manji Gang First Division Captain, Black Dragon 11th Generation President, Brahman Member, Tokyo Manji Gang 2nd Generation President

**Attack Potency:** At least **Street Level+** (Comparable to Akkun who beat Shion, can harm no-name delinquents who are this durable), **higher** with Resolution (Defeated Kiyomasa who is far stronger than him) | At least **Street Level+**, at least **Wall Level** with Resolution (Brought Taiju to his knees with a single punch) | At least **Street Level+**, at least **Wall Level** with Resolution (Is strong enough to blow Kakucho away with one punch), even **higher** with Foresight (Knocked out Mikey with a single punch) | At least **Street Level+**, at least **Wall Level** with Resolution

**Speed:** At least **Peak Human** travel speed with **Subsonic+** combat & attack speed (Outran multiple members of Tenjiku while carrying Akkun, landed a punch on Taiju)

**Lifting Strength:** **Average Human**

**Striking Strength:** At least **Street Level+**, **higher** with Resolution | At least **Street Level+**, at least **Wall Level** with Resolution | At least **Street Level+**, at least **Wall Level** with Resolution | At least **Street Level+**, at least **Wall Level** with Resolution

**Stamina:** Peak Human | Peak Human | Likely Superhuman | Likely Superhuman

**Range:** Standard Melee Range

**Standard Equipment:** None notable

**Intelligence:** Above Average
Reconstruction

## Summary

**Reconstruction** is the ability to put things back together after they have been broken or otherwise destroyed.

This ability should not be confused with being able to construct structures faster than should be physically possible, nor with being able to fix broken objects incredibly quickly via powers such as super speed or telekinesis. Rather, a user of reconstruction can put objects back together exactly as they were before they were damaged.

## Types

Reconstruction may be purely physical or extend to less tangible objects like souls. When it comes to its mechanism of function , it may be that the ability manipulates the matter of the damaged objects in question in order to restore them seamlessly to their previous state.

The user could also be restoring the object to a previous state in time, or utilizing magic to repair them.

## Limitations

The user may be unable to reconstruct the object in question if pieces of it are missing or otherwise incapable of being retrieved. Furthermore, the user may have need to have an innate understanding of the object's composition and construction in order to restore it.

The user may be subject to restraints of size as well; for example, something may simply be too big for them to reconstruct. Or, on the opposite end, the object may have been broken down into constituent parts too small for their power to work.
Monokuma

**Monokuma** is the headmaster of Hope's Peak Academy featured in *Danganronpa: Despairs Loss*. He dubs himself the 'Ultimate Headmaster'.

**ANY AND ALL PERSONAL INFORMATION ABOUT MONOKUMA IS FORBIDDEN INTEL**
＼(≧▽≦)／

## Appearance

Monokuma is a black and white bear, his white side resembles a regular stuffed teddy whilst his black is much more sinister - bearing (no pun intended) a smile with sharp teeth and curved, red eye . His inner stomach is also white and has a pushed out belly button.
Jitka Smáčelová

> Jitka byla vždy velmi cílevědomá, pracující žena, která byla přísná jak na sebe, tak na své okolí. Má pocit, že už něco v životě dokázala a vybudovala, a určitě si nenechá svou pověst kazit. Rodina je u ní na prvním místě, a nesmírně ji urazilo obvinění, které bylo proti její dceři již ve škole vzneseno ze strany manželů Rutkových. Její dcera Tereza je chytré mladé děvče, které by se nikdy nezapojilo do ničeho tak odporného, jako je šikana nebo vydírání. Proč by to dělala? Tereza má svých peněz od rodičů dost. Nemusí obírat spolužáky.
>
> Úvodní slovo o Jitce Smáčelové a její dceři Tereze

## Život

### Karma

Neutrální

**Jitka Smáčelová** je odpůrkyní v díle Nezletilé mrchy. Je matkou nezletilé Terezy Smáčelové, která se dopouštěla šikany některých spolužáků, např. dříve Štěpána Kolouška (který musel odejít na jinou školu) a především Dominiky Rutkové, jejíž matka, Alena Rutková, na Jitku Smáčelovou podala trestní oznámení a požadovala 60 000 Kč a potrestání Terezy Smáčelové.

Jitka Smáčelová pracuje v call-centru, navrhovatelka Alena Rutková je její podřízenou. Kvůli tomu, že neustále odmítá navýšit Aleně Rutkové plat nebo ji povýšit, si vůči sobě obě ženy vybudovaly antipatii. I tak mají ale společnou jednu věc - za každou cenu obě brání čest svých dcer, např. tím, že napadly ředitele školy, do níž obě dívky docházely, Romana Tesaříka, poté, co zjistily, že měl milostný poměr s oběma dívkami.
Šimon Čepela

**Šimon Čepela** je svědek odpůrkyně v díle Sprejerka frajerka. Je mladším bratrem odpůrkyně Zdislavy Čepelové a syn Boženy Čepelové. Ve 12 letech, kdy dělal ministranta v kostele v rodných Ryškovicích, byl asi dvacetkrát znásilněn farářem Sebastiánem Vraným. Když to řekl matce, nevěřila mu to a za trest ho posílala každou sobotu na faru, aby prý faráři "pomáhal", což zřejmě vyústilo v další sexuální zneužívání. Svěřil se ještě šesti lidem v Ryškovicích, ale nikdo z nich mu nevěřil, protože byli farářem zmanipulovaní. Nakonec se svěřil své sestře, která tuto situaci vyřešila tím způsobem, že posprejovala červenou barvou hanlivými nápisy kostel, v němž k incidentům docházelo.
Disease Manipulation

## Summary

**Disease Manipulation** is the ability to manipulate pathogens, illnesses, and viral infections of any kind. Disease users often able to infect their foes with any sort of illness imaginable, attacking their foes' bodily functions with diseases of all kinds. Particularly powerful disease users can create their own infectious pathogens to make their abilities hard to resist and expand their abilities further.
Episode 1 - A Brand New, Terrible Day

**A Brand New, Terrible Day** is the first episode of *Danganronpa: Despairs Loss*. The episode that follows is Bridges Amended.

## Plot

Makoto recalls his unfortunate first day at Hope's Peak Academy.

## Overview

Makoto has a nightmare of someone walking to across a black backdrop and releasing a smoke bomb. He then wakes up and goes for a walk around the dorms to cool off. He then comes across an open dorm room with strange noises coming from it. As he checks it out, he has a flashback to his arrival at the school. He remembers reading his acceptance letter and approaching the school gate before passing out.

He then wakes up at a desk. Whilst looking around, he finds a girl named **Junko Enoshima** inside a cabinet. She tells him the others are waiting for him and takes him to the Gymnasium.

Here, he meets the rest of **Class 78** who all seem to have had an equal arrival to the school. His eyes are briefly caught by an elusive woman in purple before a voice catches his attention.

A black and white bear named Monokuma introduces itself , explaining the circumstances of the student's 'Communal Life' at the school and how they are trapped here forever. This prompts a student named Mondo Owada to angrily grab Monokuma and lift him in the air, only to be pushed away by Junko, who gets hit by Monokuma's explosion, but is barely injured.

Amongst all the worry and panic, Monokuma suggets a proposal. If someone kills another student, they and they alone will be allowed to leave the school. Makoto is visibly frightened upon hearing this, ending the episode with a terrified look as he comes to accept the situation.
Hifumi Yamada

**Hifumi Yamada** is a student at Hope's Peak Academy featured in Danganronpa: Despairs Loss. Their title is 'Ultimate Fan Creator'.

## History

Hifumi used to be a social child, often making casual conversations with strangers when they went out with their parents. He had no issue making friends in preschool, most people admired their creativity. However, he enrolled in middle school a few months late, due to an accident which left him temporarily hospitalised. This made it hard for him to find a friend group to fit in with.

One day, a few girls approached them and offered to hang out with them. This made Hifumi very happy and he showed them all his makeshift manga and fanart he had made. One of the girls asked to have one of the images, which Yamada happily offered her. The next week, Hifumi couldn't find the girls, but he noticed everyone was giving him a weird look.

Heading to their desk, they saw the image they had given the girl stapled to it. Horrible words were scribbled all over it, ranging from insults about his art to their weight to their speech. On top of it all, there was a vase of chrysanthemums. He felt his heart drop and he ran out of the school.

He returned to school, but was persistently bullied everyday. He became very insecure and resorted to his fictional creations to soothe him. His mother showered him in affection to makeup for the treatment at school. She spoiled them and would allow them to cut school to attend cons and fan functions.

His works became so popular that he soon had people in different fandoms begging him to create fan works for their favourite shows. Hifumi never did anything about the bullying from that point on because they were so loved online. He felt pitiful for his classmate for not having his level of internet love and adoration.

One day, he received an offer to attend Hope's Peak Academy. He eagerly accepted. Their once bullies tried befriending him in his last year due to this, but Hifumi ignored them all.

## Appearance

Hifumi wears a grey cardigan over a white shirt with a orange tie that sports a blue arrow on the bottom of it. They are always seen carrying a similarly orange backpack with them. His trousers are maroon and his shoes are grey with azure stripes. He wears rounded glasses and has blue eyes. His hair is a dark brown and curls up to a point at the top of his head.

## Personality

Hifumi can be eccentric at times. Despite most people's opinions of them, they are fairly prideful in their work and don't let snide comments get to him. He can get defensive over his creations and will willingly partake in debates over his favourite shows all day long. Though, sometimes, he can be a bit too focused in his fictional worlds - accidentally coming off as rude to those who aren't as immersed in them as they are. They also struggle with criticism - especially from 'Normies'.

## Relationships

### **Chihiro Fujisaki**

Hifumi sees Chihiro as another 'cultured' soul and enjoys talking about anime with him.

### **Yasuhiro Hagakure**

Hifumi believes Yasuhiro is one of the few good 'Normies' and likes how naturally funny he is.
Junko Enoshima?

**Junko Enoshima** is a student at Hope's Peak Academy featured in Danganronpa: Despairs Loss. Her title is 'Ultimate Fashionista'.

## History

Not much is known about Junko's life pre-killing game. Most often, when she's questioned about it, she evades or answers with a vague recall of how she's loved fashion ever since she was a child.

## Appearance

Junko has freckles on the bridge of her nose and cheeks. Her hair is strawberry blonde and tied into pigtails with a red and white bow on the right pigtail and a rabbit hairclip on the left. She wears a pink necklace, a singular, pink fingerless glove on her right hand and bright pink boots with lighter pink loose stockings. Her shirt is a rouge, low cut crop top and she dons a jean coloured skirt. Her pink bra straps are seen from her shirt. Her eyes are a light blue.

## Personality

Junko is sassy and loud at first glance, having a lot to say but never being very bright. Despite this, she's actually a very caring girl who wants to make friends with all her classmates, despite being in a death game. She's also easily embarrassed and even shy at some points, especially when she's proven wrong about something - which is often.

## Relationships

### **Makoto Naegi**

Junko sees Makoto as easy to speak to and someone who won't make her head hurt with big words. She's quite close with him and feels he has a calming Aura to be around.

### **Sayaka Maizono**

Junko thinks Sayaka is very pretty, and the perfect example of a girl. She doesn't really understand her feelings, but she likes being around her and even tries to imitate her behaviour, from time to time.

### **Kyoko Kirigiri**

Junko finds Kyoko to be very adept and reliable, but a bit intimidating. She wishes to be closer, but something is stopping her.

## Trivia

* She only knows how to spell her own name.
Dream Manipulation

## Summary

**Dream Manipulation** is the power to affect and control dreams.

This is an ability that can vary greatly in complexity and power, with the most simple usages of it can only just alter dreams with no direct repercussions stemming from them.

However, the real, powerful users of this ability can use it in a number of ways. Some can travel through the dreams of others and use them as a medium for communication or even for attack, striking at other people in their dreams, potentially affecting them in the real world.

The greatest users of this power can completely control the world of dreams as another plane of reality, toying with it and altering dreams according to their whims, with some even being capable of dragging others into the world of dreams to kill or imprison them within its boundaries.
Reactive Evolution

## Summary

**Reactive Evolution** is the ability to, in response to threats and adverse situations, evolve in ways the user previously lacked. This allowing them to be better capable of dealing with said issues faced, and this evolution can come in the following ways:

* Developing new powers or abilities
* Developing new resistances
* Developing greater statistics. However, if this is the only way in which they "evolve", then Accelerated Development should be given instead to avoid redundancy.

This ability is also similar to Adaptation, but with the powers & resistances gained being more varied and extreme, rather than simply adapting to better utilize one's resources to survive environments or having only occasionally grown new abilities or resistances. With Reactive Evolution, a user is ideally always supposed to be able to "evolve", if over long periods of time, with new abilities or resistances, while Adaptation meets clear limits in this regard. While Reactive Evolution is often always active, its effects may not always activate to benefit the user, and this needs to be evaluated through feats & scaling.

It would be a No Limits Fallacy to assume someone with this power can obtain any ability whatsoever. Its extent and complexity only go as far its feats and scaling have gone for it, in relation up to countermeasures to powers that already exist in the setting or similar, in a case-by-case basis.