Class Trials/Danganronpa 2

Class TrialsDanganronpa: Trigger Happy Havoc**Danganronpa 2: Goodbye Despair**Danganronpa V3: Killing Harmony

 Dosya:Danganronpa 2 CG - Monokuma explaining the Class Trial.png
**Class Trials** are the final act of each chapter in *Danganronpa 2: Goodbye Despair*. The students debate amongst themselves, using evidence collected during the investigation phase, to determine the culprit in each chapter. The debate takes place in a courtroom setting, and consists of several debate phases and minigames. The trial ends when the culprit - known as the "Blackened" - is uncovered, and ultimately executed.
This page serves as an overview and guide to Class Trials in *Danganronpa 2: Goodbye Despair*. See the Class Trials main page for a more general overview of Class Trials throughout all *Danganronpa* games.

## Minigames

Aside from Non-Stop Debate and Closing Argument, *Danganronpa 2: Goodbye Despair* has 4 major minigames: Improved Hangman's Gambit, Panic Talk Action, Rebuttal Showdown and Logic Dive:

* **Improved Hangman's Gambit:** The player travels into Hajime's mind in a minigame similar to the *Danganronpa: Trigger Happy Havoc* equivalent, however the letters now move on a set path and must be shot in order. If two letters collide, it causes damage to Hajime's Influence gauge.
* **Panic Talk Action**: The *Danganronpa 2* equivalent of the Bullet Time Battle minigame. Although the rhythm mechanic is the same, instead of an influence gauge Hajime now damages shields which float around the opponent. Once the shields are destroyed, 4 words or word segments will appear on screen which, if selected in the correct order, form a rebuttal to the opponent's argument.
* **Rebuttal Showdown**: Similar to Non-Stop Debate, but instead is a one-on-one debate against an opponent. Statements must be destroyed using a sword, until the correct weak point is identified and destroyed with a final "Truth Sword".
* **Logic Dive**: The player travels into Hajime's mind and rides a snowboard through a virtual obstacle course. At certain points along the course, multiple choice questions are posed which are answered by traveling along the correct route. Choosing the incorrect answer causes Hajime to fall off the course and waste time. Hajime must reach the end of the course before the time limit ends.

## Chapter 1

• **Chapter 1** • Chapter 2 • Chapter 3 • Chapter 4 • Chapter 5 • Chapter 6 • Skills •

• Minigame Solutions (Former / Latter) • Closing Argument • Execution •

### Closing Argument

Dosya:Danganronpa 2 Chapter 1 - Closing Argument Act 1.pngLet's try going over the whole incident, beginning with right after the Şablon:İmp started... Byakuya had us gather in the dining hall of the old building near the hotel. He was extra cautious about a murder occurring that night because of a threatening letter he received. Therefore, he decided to throw a party so he could monitor us. Though one person didn't come, the rest of us assembled at the dining hall...and the party was underway. But, at that time, the trap set by a certain someone was already in motion.

Dosya:Danganronpa 2 Chapter 1 - Closing Argument Act 2 (1).pngThey plugged Şablon:İmp into the outlets in the storage room, which nearly capped the power usage... Additionally, they prepared something else that would activate at Şablon:İmp...

Dosya:Danganronpa 2 Chapter 1 - Closing Argument Act 2 (2).pngThe Şablon:İmp in the office and dining hall. They had already set the timers for these. Thanks to the irons maxing out the power usage, the breaker was tripped when the air conditioners kicked on. Since the windows in the old building were covered, the blackout plunged the dining hall into total darkness.

Dosya:Danganronpa 2 Chapter 1 - Closing Argument Act 3 (1).pngDosya:Danganronpa 2 Chapter 1 - Closing Argument Act 3 (2).pngBut when that happened, Byakuya took out a specfic item that he brought in Şablon:İmp. That item...was the Şablon:İmp. Byakuya was so concerned about a murder occurring that he brought a variety of security equipment with him. When he put on his night-vision goggles, Byakuya witnessed a certain someone making a suspicious move... He saw Nagito guiding himself with the Şablon:İmp so he could get under the table. That's right. Everything to that point was all part of Nagito's plan. The murder warning to Byakuya, the source of the blackout... It was all Nagito.

Dosya:Danganronpa 2 Chapter 1 - Closing Argument Act 4 (1).pngWhile the blackout was happening, someone else - the real killer - began making their move in the kitchen. The killer probably already knew about Nagito's plan, so they knew a blackout was coming... That's why the killer prepared all the items they would need to commit their crime in the dark beforehand. They needed a light source, which was provided by the Şablon:İmp in the kitchen. They needed a weapon, too... This had also been hidden in the kitchen beforehand. The long Şablon:İmp used in the churrasco dish. The killer hid that inside that meat with the bone in it.

Dosya:Danganronpa 2 Chapter 1 - Closing Argument Act 4 (2).pngWith the weapon and portable stove in hand, the killer stepped out into the hallway... First they closed the Şablon:İmp in the hallway so their light source wouldn't peek toward the dining hall. Then, guided by the light, the killer headed toward the storage room and grabbed a specific item... That's right. A Şablon:İmp to block the blood splatter.

Dosya:Danganronpa 2 Chapter 1 - Closing Argument Act 4 (3).pngWith this, the killer finished their preparations and snuck under the floorboards through the secret passage. They probably turned off the portable cooking stove at that point, or left it near the entrance of the door. The floor in the dining hall is full of gaps, so there's no way they could've safely held a light source. But thanks to the Şablon:İmp mark they painted earlier, the killer was able to Şablon:İmp.

Dosya:Danganronpa 2 Chapter 1 - Closing Argument Act 4 (4).pngUnder the table, Byakuya found the Şablon:İmp that had been hidden there...

Dosya:Danganronpa 2 Chapter 1 - Closing Argument Act 5.pngIf only he had retreated, he probably wouldn't have gotten killed but... He had to retrieve that knife. And, at that moment... The killer lurking beneath the floorboards stabbed straight up with the Şablon:İmp! The killer had been waiting in the dark for the Şablon:İmp when the glowing paint began to move.

Dosya:Danganronpa 2 Chapter 1 - Closing Argument Act 6.pngAfter they murdered Byakuya, the killer... ...purposefully shouted from beneath the floorboards to make it seem like they were still in the dining hall. Afterward, they came out from underneath the floorboards and rushed back to the kitchen. And then, after hiding the murder weapon in the kitchen, they rejoined the group as if nothing had happened. There's only one person who would've been able to commit this crime... Especially if that person is someone who'd think of an Şablon:İmp to hide a weapon inside food...

Dosya:Danganronpa 2 Chapter 1 - Closing Argument Blackened.pngDosya:Danganronpa 2 Chapter 1 - Closing Argument Revealed.pngIsn't that right... Şablon:İmp!?

## Chapter 2

• Chapter 1 • **Chapter 2** • Chapter 3 • Chapter 4 • Chapter 5 • Chapter 6 • Skills •

• Minigame Solutions (Former / Latter) • Closing Argument • Minigame Solutions (Post-Trial) • Execution •

### Closing Argument

Dosya:Danganronpa 2 Chapter 2 - Closing Argument Act 1.pngThe incident began this morning...when Mahiru spoke to Hiyoko. Mahiru most likely played "Şablon:İmp," the video game provided to us as the motive... She probably wanted to discuss it with someone else who also appeared in the game as a character. Hiyoko accepted Mahiru's invitation and they promised to have a more detailed conversation about it later. However...someone else overheard their exchange: the Şablon:İmp. The killer eavesdropped on their conversation and used their promise to devise a Şablon:İmp... By preparing a Şablon:İmp, they planned to manipulate the two's actions.

Dosya:Danganronpa 2 Chapter 2 - Closing Argument Act 2.pngThat item was the Şablon:İmp... They sent fake letters to both Mahiru and Hiyoko. The letter Mahiru received told her to come to the beach house at Şablon:İmp... And the letter Hiyoko received told her to come to the beach house at Şablon:İmp By providing different times, the killer was able to lure them to the beach house separately.

Dosya:Danganronpa 2 Chapter 2 - Closing Argument Act 3.pngHiyoko totally trusted that letter, showed up at the beach house at 2:00 p.m. just like it said... ...and was drugged into unconsciousness by the killer lying in wait. After putting Hiyoko to sleep, the killer immediately hid her Şablon:İmp... ...so they could frame her as the killer later.

Dosya:Danganronpa 2 Chapter 2 - Closing Argument Act 4.pngAt 2:30 p.m., Mahiru arrived at the beach house. She was completely unaware that she'd been targeted for murder... Approaching her from behind, the killer struck the defenceless Mahiru with a specific weapon. The Şablon:İmp that was left at the scene of the crime. The bat was brought down onto the back of Mahiru's head, and with that, she took her last breath... According to Mikan's autopsy...Mahiru Şablon:İmp, so she probably never knew who killed her...

Dosya:Danganronpa 2 Chapter 2 - Closing Argument Act 5 (1).pngWith that, the killer achieved their goal of killing Mahiru and began to Şablon:İmp. They dragged Mahiru's body so that it blocked the Şablon:İmp... Also...the Şablon:İmp found at the scene of the crime was something the killer personally left... I'm not really sure why... My guess is it's something similar to a calling card. That's how the crime scene we discovered was created. However, by moving Mahiru's body, the killer got Şablon:İmp on them. Plus, the shower room had Şablon:İmp because it was out of order, so they couldn't was it off... But the killer expected something like that to happen. Instead of the shower, the killer used something else to wash the blood off their body.

Dosya:Danganronpa 2 Chapter 2 - Closing Argument Act 5 (2).pngThey used Şablon:İmp that were inside the beach house refrigerator. We can assume they carried the bottles to the shower room before the sequence of events had happened... In place of showering, they washed the blood off their body with water bottles instead. However... They had no choice but to dispose of the empty bottles in the beach house's Şablon:İmp. Littering is against the rules, and it would've taken too much time to throw them away somewhere else. After the killer washed off the blood, they hid in a specific spot inside the closet Hiyoko was in. The killer hid inside the Şablon:İmp that they had already emptied beforehand.

Dosya:Danganronpa 2 Chapter 2 - Closing Argument Act 6 (1).pngAfter some time had passed, the sleeping drug used on Hiyoko wore off and she woke up... I can only imagine how badly Hiyoko must have panicked when she came out of the closet. I mean, she made plans to see Mahiru, who lay dead right in front of her... From the shock and panic of being considered a murder suspect... ...Hiyoko fled from the beach house. Because of that, she left Şablon:İmp. Everything was a trap set by the killer to frame her.

Dosya:Danganronpa 2 Chapter 2 - Closing Argument Act 6 (2).pngAfter Hiyoko left, the killer finally came out of the surfboard case... ...and placed a Şablon:İmp that they had brought with them to shift our suspicion toward Hiyoko. Ironically...placing that gummy is what helped clear our suspicion toward Hiyoko... Finally, the killer began preparing to escape from the beach house. They couldn't risk leaving their footprints in the sand, so they escaped the beach house using a different route. ...The Şablon:İmp. However, that window is rather high up and can't be reached easily... Which is why the killer used... ...the Şablon:İmp they always carry with them. The killer took the bamboo sword out of its bag, tied the bag to the sword's handle...

Dosya:Danganronpa 2 Chapter 2 - Closing Argument Act 6 (3).png...and used the sword as a Şablon:İmp to reach the small window, while holding the sword bag in their hand. As long as they're able to reach the window, all they had to do was pull the bag to retrieve the sword. And so the killer left the beach house and appeared before us as if nothing had happened. But...their wet hair and swimsuit didn't dry right away. There also weren't any towels at the beach house... So when the killer met up with us, they said they had been Şablon:İmp as an excuse...

Dosya:Danganronpa 2 Chapter 2 - Closing Argument Blackened (1).png
Dosya:Danganronpa 2 Chapter 2 - Closing Argument Revealed.png
Dosya:Danganronpa 2 Chapter 2 - Closing Argument Blackened (2).pngSo how about it!? This is the truth behind the incident you caused! Isn't that right, Şablon:İmp!?

### Phases & Minigame Solutions (Post-Trial)

 Dosya:Class Trial DR2 CH2 The body discovery announcement.pngMultiple Choice
 Dosya:Class Trial DR2 CH2 Fuyuhiko (2).pngIdentify the Person
 Dosya:Class Trial DR2 CH2 Ending Prize.pngChoose Truth Bullet

## Chapter 3

• Chapter 1 • Chapter 2 • **Chapter 3** • Chapter 4 • Chapter 5 • Chapter 6 • Skills •

• Minigame Solutions (Former / Latter) • Closing Argument • Execution •

### Closing Argument

Dosya:Danganronpa 2 Chapter 3 - Closing Argument Act 1 (1).pngThe key to this incident is the Şablon:İmp that only I saw. That's why...I'm going to start with that to unravel the knots of this crime. When I went to the Şablon:İmp with Mikan this morning, I noticed a specific thing in the lobby. The incoming signal light on the Şablon:İmp was blinking ahead of the scheduled time. When I switched on the monitor, what appeared onscreen was... ...a person wearing a hospital gown and a bag on their head about to Şablon:İmp right at that moment.

Dosya:Danganronpa 2 Chapter 3 - Closing Argument Act 1 (2).pngThat surveillance camera unit was designed for two-way communication with the hospital and the music venue... That's why I thought the signal originated from the music venue...so I immediately headed over there. But that was the Şablon:İmp... In truth, the video was recorded in a Şablon:İmp. The killer brought the Şablon:İmp the night before and made their preparations in advance... And then...they filmed that video in the Şablon:İmp. By doing so, they tried to make me think the incident was happening in real-time. When in fact...the crime had already been committed by that point. The person in the footage wearing the bag was actually the killer acting as a Şablon:İmp.

Dosya:Danganronpa 2 Chapter 3 - Closing Argument Act 2 (1).pngI didn't know that, so I went to the music venue...and found the Şablon:İmp wearing a bag on its head. Seeing the body before me, I panicked and rushed out of there to get the rest of you guys... But...that was also part of the Şablon:İmp. After cleaning the conference room, the killer was likely watching the music venue from outside... And, as if they were switching places with me, they went inside the music venue... ...and began working on their last trick.

Dosya:Danganronpa 2 Chapter 3 - Closing Argument Act 2 (2).pngFirst, the killer peeled off the Şablon:İmp covering one of the stage pillars, revealing Şablon:İmp. When I first arrived and saw the hanged body, I didn't notice anything strange about that pillar... I didn't expect it to be slightly larger from the wallpaper, or have Hiyoko's body Şablon:İmp inside... Next, the killer destroyed the Şablon:İmp that was used in the conference room.

Dosya:Danganronpa 2 Chapter 3 - Closing Argument Act 2 (3).pngAfter destroying it, they Şablon:İmp it with what was left of the surveillance monitor found at the crime scene. The surveillance camera the killer used was originally brought from the music venue, but... ...when they brought it, they made sure to Şablon:İmp it's monitor beforehand. They wanted to hide the fact that the camera wasn't at the crime scene... In the end, the killer transformed the crime scene into a Şablon:İmp. They broke one of the Şablon:İmp from the storage room and placed it near the music venue's entrance. However, they did this to Şablon:İmp us into believing that the music venue was locked from the inside... In actuality, the reason the music venue became a closed room was because of the Şablon:İmp. The killer sealed the door with Şablon:İmp and intentionally created a Şablon:İmp.

Dosya:Danganronpa 2 Chapter 3 - Closing Argument Act 3.pngWith that, the killer finished tampering with the crime scene and met up with Fuyuhiko, Chiaki and me... They helped us force open the music venue door, despite the fact they personally sealed it. And they Şablon:İmp not just Ibuki's body, but Hiyoko's suddenly present body as well. At the time, they pretended to be surprised but... Inside, they were probably relieved that their plan worked out...

Dosya:Danganronpa 2. Chapter 3 - Closing Argument Blackened.pngDosya:Danganronpa 2. Chapter 3 - Closing Argument Revealed.pngIsn't that right, Şablon:İmp!? This crime was orchestrated by you, wasn't it!?

## Chapter 4

• Chapter 1 • Chapter 2 • Chapter 3 • **Chapter 4** • Chapter 5 • Chapter 6 • Skills •

• Minigame Solutions (Former / Latter) • Closing Argument • Execution •

### Closing Argument

Dosya:Danganronpa 2 Chapter 4 - Closing Argument Act 1 (1).pngDosya:Danganronpa 2 Chapter 4 - Closing Argument Act 1 (2).pngLet's first go over the Şablon:İmp the killer prepared before they committed the crime. First, they Şablon:İmp. This separated Nagito and the others in Strawberry House from our group in Grape House. Next, they lured Nekomaru out by himself by turning back all the clocks in the Funhouse by Şablon:İmp. Additionally, in order to secure an alibi, the killer went to the Strawberry House lounge... ...and set the wall clock's alarm to Şablon:İmp After finishing their preparations, the killer went to Strawberry Tower with the necessary tools in hand. They obtained these tools from the Octagon, which you can enter once you clear the Final Dead Room... This means...the killer discovered the Şablon:İmp faster than anybody else. That secret being Strawberry House and Grape House are actually the same building...

Dosya:Danganronpa 2 Chapter 4 - Closing Argument Act 2.pngOn the morning of the incident, Nekomaru woke up and headed over to Grape Tower for a Şablon:İmp. There, Şablon:İmp, who was at the lounge by coincidence, witnessed Nekomaru. According to Fuyuhiko's testimony, that was around 5:00 a.m. but... By that point, the killer had already messed with our perception of time... In actuality, Fuyuhiko witnessed Nekomaru at Şablon:İmp That's also the same time Monokuma Tai Chi begins...Nekomaru went to Grape Tower to participate in that.

Dosya:Danganronpa 2 Chapter 4 - Closing Argument Act 3 (1).pngHowever, because the contact elevator was broken, Nekomaru was unable to go to Grape Tower... So he decided to try going to Strawberry Tower. But...the Şablon:İmp was waiting for him there.

Dosya:Danganronpa 2 Chapter 4 - Closing Argument Act 3 (2).pngWith the power of hamsters, they were able to press the Şablon:İmp on the back of Nekomaru's neck... This forced him to enter sleep mode, rendering him immobile. From there, the killer began preparing to use the Şablon:İmp...

Dosya:Danganronpa 2 Chapter 4 - Closing Argument Act 4.pngFirst, they set the alarm in Nekomaru's chest to Şablon:İmp so he'd wake up... Then they tied him up with a metal wire, tied the tip of the wire into a loop, and hung it on the Şablon:İmp.

Dosya:Danganronpa 2 Chapter 4 - Closing Argument Act 5 (1).pngAfter leaving Strawberry Tower, the killer then destroyed the door button to Strawberry Hall. They did this to keep us from entering Strawberry Tower... ...and to keep us from discovering the secret of the building structure that they used to kill Nekomaru. Then, they used the Şablon:İmp to travel to Grape House... After arriving at Grape Hall, they pressed the button to open the door to the tower.

Dosya:Danganronpa 2 Chapter 4 - Closing Argument Act 5 (2).pngWhen that happened, the elevator-liked floor of the tower began descending... ...and Nekomaru's body was still inside, Şablon:İmp from the wire. The killer entered Grape Tower to see if their setup was successful... ...and placed a Şablon:İmp on the floor to look like the weapon, then wrapped a Şablon:İmp around the back door. This was done to make us falsely believe we couldn't enter the tower from Strawberry Hall.

Dosya:Danganronpa 2 Chapter 4 - Closing Argument Act 6 (1).pngWith this, the killer finished their setup and tried to go back to their room using the secret passage... ...so they could craft their alibi when Nekomaru died from the fall. But something unexpected happened. Şablon:İmp, who saw Nekomaru earlier, was still at the lounge. As a result, the killer couldn't return to their room, and with no options available, time ran out... The lounge's Şablon:İmp alarm started ringing at 5:30...well, actually 7:30... To avoid a worst-case scenario, the killer was forced to appear in front of Fuyuhiko with the others.

Dosya:Danganronpa 2 Chapter 4 - Closing Argument Act 6 (2).pngWhen the wall clocks' alarm rang, that was also the same time Nekomaru was waking up... He woke up while he was still hanging upside-down, so he couldn't help but sway his body powerfully... Originally, the loop of wire was only supposed to slip off the doorknob... But because there was a heavier load than expected, the doorknob ended up Şablon:İmp. Nekomaru fell from the 4th floor all the way to the 1st floor...

Dosya:Danganronpa 2 Chapter 4 - Closing Argument Act 6 (3).pngHe crashed into the pillar, which Şablon:İmp on impact, and died... The sound of Nekomaru's impact echoed throughout the Funhouse... However, by this point, the killer's plan was about to fail. Thanks to the broken doorknob...and Fuyuhiko... Meaning, the killer is someone who wouldn't have heard the alarm if they were in the Şablon:İmp. They also wouldn't have been able to return to their guestroom because Fuyuhiko was at the lounge...

Dosya:Danganronpa 2 Chapter 4 - Closing Argument Blackened.pngDosya:Danganronpa 2 Chapter 4 - Closing Argument Revealed.pngThat someone is Şablon:İmp... I can't think of anyone else but you!

## Chapter 5

• Chapter 1 • Chapter 2 • Chapter 3 • Chapter 4 • **Chapter 5** • Chapter 6 • Skills •

• Minigame Solutions (Former / Latter 1) • Closing Argument • Minigame Solutions (Latter 2 / Post-Trial) • Execution •

### Closing Argument

Dosya:Danganronpa 2 Chapter 5 - Closing Argument Act 1 (1).pngDosya:Danganronpa 2 Chapter 5 - Closing Argument Act 1 (2).pngThe person who actually arranged this incident was...the victim, Şablon:İmp. He kept a Şablon:İmp inside his cottage that he needed for his plan. Şablon:İmp, which he brought with him from the Octagon.

Dosya:Danganronpa 2 Chapter 5 - Closing Argument Act 1 (3).pngUsing the Şablon:İmp that he got from he military base... Nagito swapped the contents of a Şablon:İmp he took from the Plushie Factory break room with that poison. When he did that, a specific item was left as evidence: the Şablon:İmp on the grenade.

Dosya:Danganronpa 2 Chapter 5 - Closing Argument Act 1 (4).pngWith that, Nagito finished making the Şablon:İmp, took it with him to the factory... ...and put it back with the rest of the grenades in the Şablon:İmp.

Dosya:Danganronpa 2 Chapter 5 - Closing Argument Act 2 (1).pngThe next morning, Nagito appeared before us and declared that he hid a bomb somewhere... While we were looking for the bomb, that's when Nagito headed over to the Şablon:İmp. In order to set up a fire, Nagito arranged the Şablon:İmp in a line going from the door... ...to the curtain, and placed an Şablon:İmp in front of it. From there, Nagito set his insane plan in motion.

Dosya:Danganronpa 2 Chapter 5 - Closing Argument Act 2 (2).pngFirst, he hung the spear that he took from Nezumi Castle from the ceiling girder by Şablon:İmp...then he tied his arms and legs at the back of the warehouse with Şablon:İmp. However, he Şablon:İmp the rope on his right arm beforehand.

Dosya:Danganronpa 2 Chapter 5 - Closing Argument Act 2 (3).pngIn doing so, he made sure that only his right hand was free while his remaining arm and legs were tied up... As he gripped the tip of the rope hanging over the ceiling girder with his Şablon:İmp... He laid down face-up, just beneath the dangling spear.

Dosya:Danganronpa 2 Chapter 5 - Closing Argument Act 2 (4).pngBut this was just the beginning of Nagito's plan, and then...he did something no one could've predicted. First, he covered his mouth with Şablon:İmp, and after making sure he was unable to scream... He stabbed himself with the knife multiple times in Şablon:İmp.

Dosya:Danganronpa 2 Chapter 5 - Closing Argument Act 2 (5).pngFinally... He Şablon:İmp on the plushie, and slammed his Şablon:İmp onto the blade! He didn't just want us to think he was tied up, he also wanted us to think he's been tortured... Through all this, Nagito never let go of the spear. His plan still wasn't over...In fact, it was just about to begin.

Dosya:Danganronpa 2 Chapter 5 - Closing Argument Act 3 (1).pngMeanwhile, we finally arrived at the plushie factory and found Nagito's message... After seeing his message, we instantly made our way to the warehouse... But that was part of Nagito's plan. We opened the door to the warehouse, which inadvertently started the Monokuma panel Şablon:İmp...

Dosya:Danganronpa 2 Chapter 5 - Closing Argument Act 3 (2).pngThe panels fell, one after another, until they reached the lighter, tipped it over, and ignited the Şablon:İmp. Shocked by the sudden fire, we rushed to the factory's break room to obtain some fire extinguishing grenades.

Dosya:Danganronpa 2 Chapter 5 - Closing Argument Act 3 (3).pngWe then aimed for the fire's origin point, which was the curtain, and unloaded the entire supply. It never occurred to us that one of those grenades was the Şablon:İmp that Nagito had prepared... The poison sank to the floor, instantly vaporizing due to the intense heat, and spread everywhere... The poison gas quickly drifted to the curtain at the back of the warehouse, where Nagito was. Also, Monokuma's poison has a unique quality in which it becomes Şablon:İmp when vaporized. That Şablon:İmp completely surrounded the area where Nagito lay face-up on the floor.

Dosya:Danganronpa 2 Chapter 5 - Closing Argument Act 3 (4).pngThere, Nagito inhaled the poison, and if it didn't instantly kill him, he certainly lost consciousness... Which caused him to let go of the rope in his left hand, and the Şablon:İmp plunged into his stomach. ...This is all the information related to Nagito's plan. His true intention was to set one of us up as the killer... At this time, we still don't know who the killer is... Because the killer Şablon:İmp they killed someone. Try as we might, we cannot reach that truth... That was Şablon:İmp.

Dosya:Danganronpa 2 Chapter 5 - Closing Argument Blackened.pngDosya:Danganronpa 2 Chapter 5 - Closing Argument Revealed.pngIn conclusion, the fact that we can't determine the killer's identity...

## Chapter 6

• Chapter 1 • Chapter 2 • Chapter 3 • Chapter 4 • Chapter 5 • **Chapter 6** • Skills •

• (Minigame Solutions • Execution •