recursal/Fanatic-Fandom huggingface dataset:
Johnny Hollowlegs

**Johnny Hollowlegs** is the penultimate boss of the Hobo Colony chapter. The undead original Hobo King is quite the challenge.

## Attacks

Johnny's attacks are randomly selected whenever he is in range of you (and he will try to get in range as often as possible). One of them is a sweeping attack that can hit multiple heroes, the other a single overhead swing that deals tons of damage in a small area in front of him. Though technically not his own attack, Johnny also brings a host of respawning Mulligan's Men to the fight and summons fire bursts (coming from the grating below the throne room) that deal tons of damage. Oh, and did we mention that he has a truckload of hit points?

## Strategy

Hollowlegs is by far the most challenging boss in the game. An effective strategy involves lots of luck, maneuvering, and dealing a constant stream of damage. High DPS characters are recommended, as they can effectively remove his support and a chunk of J's health with it. The real problem comes from the fact that the arena is quite small and it's easy to become boxed in. Unless your hero has some way to get out of the corner they're stuck in, Johnny will ruin their day.

Stay on the move, avoid him, and try not to get incinerated by the fire bursts he will summon once he's down on his health.
The Amazing Head

**The Amazing Head** is the boos of the second part of Mandatory Fun Zone.

## Attacks

The headless magician attacks by launching projectiles, one at at time. They are fairly easy to dodge, with the primary problem being the zombies that attempt to swarm your hero. Another is that whenever you get close, the magician will teleport away, disappearing in a puff of purple smoke.

## Strategies

The strategy here is simple: Follow him and hack away. The destination of the magician is marked on the map as purple smoke, allowing you to easily identify where he will appear. Melee characters are surprisingly effective at beating him down.
Karate Klutz

**Karate Klutz** is one of the more common enemies in the game, a former adept of the martial arts.

## Attacks

The Klutz is a straightforward, if annoying enemy. He aims to get in touch with you and kick you down, hobbling on the one remaining leg. Annoyingly, if struck down, he will remain there, but cannot be targeted unlike other monsters.

## Strategy

Pile punishment on him. Explosive power ups are particularly good, since they take out a big chunk of his health and get rid of the nuisance faster.
The Missile Crisis

**The Missile Crisis** is the final level of the Bunker chapter.

Self-explanatory.

* To the right of the starting position, beyond the gate.
* Behind the blast shield, where the first bomb falls.
* Near the first UAV you fight, down near the sliding laser turrets.
* After passing through the container/bridge.
* Final chest.

Self-explanatory. Note that you have to wear him down and then kill all of his individual components, not just the main course.

## Part 2

### Goals

#### Find and destroy all the Zombie Chickens

**Reward:** XP

* To the right of the starting position, on the sandbags.
* Right in front of you as you move forward from the previous location. Also on the sandbags.
* In the are are with the bomb.
* Right after the Nibble gauntlet, next to the forklift.
* Right after the laser gauntlet, beyond the gate you open with the switch.

#### Complete the entire level in nine minutes or less

**Reward:** XP

Self-explanatory.

#### Avoid the lasers

**Reward:** Spartacustard

Self-explanatory.
Vombat

*This article is a stub. You can help RAD Wiki by expanding it.*

**Vombat** is an enemy in RAD.

## Description

Vombats are short on wit, and long on bile, and they are more than happy to hock the latter relentlessly at unfamiliars. these flying nuisances go down pretty easy, but disregard them at your peril.

## Read more

* Vombeast
* Enemies
Leonardo da Vinci

Inventor and artist, da Vinci is one of the world's most beloved creative minds. While best known for his paintings, da Vinci was always proudest of his abilities as a "human beat-box."

Leonardo brings the pain with a constant barrage of wrist-fired missiles, then he takes to the air to rain fire down upon his enemies.

## Abilities

Leonardo takes flight, then unleashes a torrent of flame on his unsuspecting foes! Right click to fly, then left click and hold to fire.

## Strategy

*This article is a stub. You can help Second Chance Heroes Wiki by expanding it.*
Blood Top

**Blood Top** is the first proper boss, fought in the Mandatory Fun Zone. It's a giant breakdancer who had no fashion or music sense, and becoming a zombie only served to reduce his appeal to either gender.

## Attacks

Blood Top is a formidable opponent, particularly for dedicated melee characters. In close range, he will either attempt to punch your hero (and packs a lot of power with each punch) or breakdance, sending streams of viscera and gore. Both are particularly unpleasant attack types. However, his most dangerous attack is the leap, where he launches himself into the air and aims to hit the hero. If it hits, it's devastating and knocks down your character.

## Strategy

The strategy for Blood Top is as simple and uncomplicated as he was before his zombification. Avoid his attacks (Dash comes in handy) and keep hitting him. Melee characters will have to use hit and run tactics, as prolonged contact is not advisable. Ranged characters will have little problem defeating him, as long as they avoid getting swarmed by vanilla zombies trying to eat their brains.
General Leadbottom

**General Leadbottom** is the boss of Tanks for Nothing, Part 2.

## Attacks

A ranged boss, General Leadbottom attacks by spraying the target with his Thompson SMG. The target is, of course, you. He is also supported by a large troop of Commandos, who pose a larger challenge than him, actually.

## Strategy

Standard procedure: Dodge incoming fire, hit back. Lather, rinse, repeat.

Note that after killing him, you will have access to a teleporter on the rear walkway. Use it to reach a secret room and gain experience.
Abraham Lincoln

America's greatest President. Prior to taking office, he was best-known for his skills as an orator and a series of amazing pulled pork barbecue recipes.

These days, Honest Abe has retired his famous ax in favor of something a BIT more dramatic. Wielding an enormous chainsaw, he wades into any fray, hacking his enemies to bits. And when he gets REALLY worked up, he becomes a whirling tornado of chainsawing fury!

## Abilities

Honest Abe becomes a tornado of furious, chainsawing death! While active, this ability allows Lincoln to move around, dealing heavy area of effect damage and powerful knock-backs to affected targets.

## Strategy

Lincoln is a melee character and as such, prone to getting surrounded, since the zombies don't understand the concept of personal space. As the chainsaw takes a moment to rev up and start dealing damage, you have to account for the delay. In a pinch, the Hail ability is good at clearing tight spaces and killing weaker enemies outright.

His biggest weakness is that he has no ranged abilities and has to rely on pickups for health. Pairing him with Elizabeth I is a good way to deal plenty of damage without running the risk of death.
Genghis Khan

Leader of the Mongols who established the largest empire in history. Refused to travel anywhere without a tent full of kittens.

Khan likes to let his powerful war club do most of his talking. Always ready to take point in a fight, he can also use a powerful ground-pound to clear a path when the action gets too intense.

## Abilities

Khan smashes the ground, sending a wave of damage out from the point of impact. Does cone area of effect damage and knocks down targets in front of him.

## Strategy

*This article is a stub. You can help Second Chance Heroes Wiki by expanding it.*
Turtle

**Turtle** is a particularly interesting type of enemy, a lady within a trash can.

## Attacks

The Turtle generally attacks by swiping when you get close or attacking with slow moving projectiles. The primary difficulty are the hordes of regular zombies typically assisting the Turtle in combat.

## Tactics

The rule is simple: Keep attacking the trash can relentlessly. Ranged characters, as usual, work best, though high DPS melee characters can also work wonders. The idea is to deal as much damage as possible between her hiding in the trash can.
The Unknown Path

**The Unknown Path** is a level in the Hobo Colony chapter.

* Instead of going through the ramp and over the rain, go down to the end of the train platform. It's near the chest.
* After killing the Mulligan with the key near the two gates, use the lower one (the one on the right).
* Kill the Karate Klutz.
* After killing the Klutz, instead of hitting the detonator, open the gate on the right. The scroll is in the chest.

#### Complete the entire level without any characters dying

**Reward:** Faraday's Cage

Self-explanatory.

#### Defeat the Hot Top in under a minute

**Reward:** XP

Self-explanatory.

## Part 2

### Goals

#### Find and destroy all the Zombie Chickens

**Reward:** XP

* Roosting near the northern wall in the room with the canal.
* Next to the staircase after the canal.
* After throwing the switch that opens the gate in the main corridor, don't backtrack. Move forward, fight off the zombies and throw the detonator switch. The chicken is in the corner of the lower terrace.
* In the corner of the main room you enter from the aforementioned terrace.
* Nesting near the slime pool on the other side of the chamber.
* Near the previous chicken, next to the flamethrower.
* Under the bar sign, on the other side of the flamethrowers.
* In the first secret chamber.
* Behind the gate, after fighting the roaches.

#### Gain access to two hidden chambers

**Reward:** XP

* After throwing the switch near the flamethrowers, throw the one underneath them.

#### Kill 10 monsters with the spikes

**Reward:** Tut's Uncommon Hat

Self-explanatory.
The World of Spending

**The World of Spending** is the second level in the game, still taking place in the mall. Completing it unlocks Montezuma.

## Part 1

### Goals

#### Collect all five hidden scrolls

* In the clothes shop right next to where you start the level.
* On the far southern (bottom edge of the screen) end of the gallery, where you find the zombie with the key to the detonators.
* Near the switches which turn on the shower to douse the flames (near a Grindhouse cafe).
* Defeat the Death Valley Girl.

#### Complete the level in six minutes or less

Self-explanatory. Dodge and dash your way through hordes, kill only whom you must, and exterminate the boss as fast as you can.d

#### Don't step in any doggy doo!

**Reward:** Bathory's Tub
During the fight with the Death Valley Girl, avoid stepping in any piles of excrement left behind by her dogs. It's easy to do with a ranged character, just pay attention to where you're running through.

## Part 2

### Goals

#### Complete the entire level without any characters dying

**Reward**: Holy Grill
Self-explanatory.
Wonchubee Mine

**Wonchubee Mine** is a level in the Hobo Colony chapter.

Self-explanatory.

Lure the cat lady into the fire trap, then activate it. Then simply maneuver her so that she roasts in it until she finally dies.

## Part 2

### Goals

#### Find and destroy all the Zombie chickens

**Reward:** XP

* On the banks of the sludge river, right near the start (after the first gate).
* Over a chest, next to the wooden walkway.
* On a pole, directly opposite the previous chicken, near the railroad tracks.
* On a ledge near the Hot Top mini boss.
* Near the trapped closet, after the mini boss.
* A little bit further than that, on the shrooms.
* Floating in the middle of the sludge river, after the spear traps.

#### Be careful of Trippers and complete the level without anyone hallucinating

**Reward:** XP

Self-explanatory. Requires a bit of reflex and good timing.

#### Defeat Mr. Whiskers without anyone getting crushed by him

**Reward:** Oppenheimer's Vile

Simply keep out of his way and you'll be fine.
Release date

*This article is a stub. You can help RAD Wiki by expanding it.*

This page contains the **release information** for *RAD*.

RAD is scheduled to release on **August 20, 2019**.

## Release information

Prior to its release RAD will have a closed beta! Players can register for a chance to participate at RADClosedBeta.com.

Double Fine have said that RAD is heading to PC, Switch, PS4 and Xbox One Summer 2019.

## See also

* How to play guide for RAD
* System requirements
System requirements

*This article is a stub. You can help RAD Wiki by expanding it.*

The following are the minimum and recommended **system requirements** for *RAD*. While these requirements do not represent a guaranteed working configuration, meeting the minimum requirements should ensure at least a launch-able environment.

## See also

* How to play guide for RAD
* Release date
Mender Altar

The Mender Altar looks like a face on the ground. If you drop an item near the Mender Altar, then it will take your offering and either accept it and give you something in exchange, or it will reject it a shoot projectiles out of its mouth. If an enemy drops an item close enough to the Mender Altar, then the altar will take that as an offering too.

The only RNG with the Mender Altar is whether it accepts your offering or rejects it; though the Mender Altar will always accept your offering if you have the Bodacious Endo Mutation. The following is a list of what the Mender Altar will give you in exchange for your offering.
Version history

**Version history** for *RAD*.

* Official Bandai Namco arcade cabinets
* More secret areas
* More side quests
* Combat tweaks for fluid combos
* Bug fixes

* New music has been added to every level!
* Compendium and Equipped have been renamed to Tome of the Ancients and Notebook, respectively
* Fixed issues with interior level generation that was kicking people back to the Main Menu
* NPCs can be found in new places. They might appreciate some conversation
* Home Slice can now be thrown in a particular direction if aiming when deploying the turret mode
* Stink Eye should persist across levels and weather transitions now
* Burrower thieves have been added to W2
* Maxotaur variants have new names: Beefmaster and Longhorn
* Ground pound timing has changed a bit. The character will now do a little flip before landing
* Fixed a bug that caused the Elder to say “Loading!” twice on loading screens
* Insulator added to pool of mutations the player can gain from mutation machines
* Fixed the unfair damage radius of the alpha land louse spin attack
* Hiding the UI on the Pause screen will also disable to CRT filter - great for screenshots!
* Fixed the issue where sometimes low terrain caused the player to take fall damage
* Feculord is now a boss for W1-2 and Dividulous is a boss for W2-2
* Firestorm no longer has toxic pools, only lava pools
* Toxic Dump has been tweaked so that it can no longer be stacked in a single spot
* NPC text that requires interaction can be skipped by pressing the interact button a 2nd time
* Daily Challenge will now show time elapsed on the results screen
* One way teleporters will sometimes appear at dead ends in interiors to help reduce backtracking
* Timed buffs will no longer run out when the player is mutating
* Missiles from trapped chests have a lower arc so they hit the ground faster
* Increased the range a NPC will see the player performing a trick to make it easier to complete the task
* Fixed a bug where it was possible to exit a boss room before the doors finished closing, shutting the player out of the encounter
* Fixed the bug where mutating while in fire resulted in the fire continuously damaging the player until death
* Using Gnarly to trap a mutie and then setting the vines on fire will damage the mutie
* Fixed some world generation issues in W3
* Added clarification on the Assist Features screen to note that selecting a Quirk will override assist features
* Bodacious and Heinous now affect Altar and Mutation Machine outcomes
* Asset optimizations to increase overall performance
* Many bugs were squashed in the creation of this build

## 2018

*RAD* was added on Steam.

1. ↑ https://steamcommunity.com/games/722560/announcements/detail/1621774363826934964
2. ↑ https://steamcommunity.com/games/722560/announcements/detail/1615018332318790952
3. ↑ https://steamcommunity.com/games/722560/announcements/detail/1825554004623195176
Armarang

*This article is a stub. You can help RAD Wiki by expanding it.*

**Armarang** is a ranged attack where the character throws their arm like a boomerang, dealing damage before returning. **Armarang** is one of the exo or active mutations.

Get the ability by picking up the Bonerang and mutating with it in your inventory.
RAD Wiki

Welcome to  Wiki
the *RAD* guide written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

**About RAD**

RAD is a rogue-like made by Double Fine, set in a world that has been the victim of Armageddon - twice. You play as a teenager capable of bringing life back to the world, traveling the wastes and fighting monsters to do so, while undergoing horrific mutations that add new attack and abilities. RAD released on August 20, 2019.[Read more...]

Quick links

Styles

Enemies

Mutations

NPCs

Items

Guides

* How to play guide for RAD
* System requirements
* Release date
* Game support

Videos

Featured images

*RAD* Links

Official site

Steam

Wiki

Help Wiki

General Help

Getting Started

Editing pages

New pages

Moving pages

Basic images

Links

Community

Register

How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
NPCs

*This article is a stub. You can help RAD Wiki by expanding it.*

NPCs in RAD appear mostly in the settlement The Now. But also outside in the wilderness of the Fallow Lands some bold shop keepers can be found.

## Characters

* The Elder
* Biff
* Kenneth
* Andie
* Daryl
* Billy
* Zema
* Eli
* Brother Chip
* Brother Ampere
* Sister Casio
* Rusty
* Janine
* Emmett
* Roman
* Wyatt
* Bob
* Chet
* Lorraine
* Winston
* Juice
* Shermie - sells supplies
* Dallas
* Sloane
* Marty
* Kimber
* Leif
* Sister Luma
* Rainn

* The Elder
* Biff
* Kenneth
* Andie
* Daryl
* Billy
* Zema
* Eli
* Brother Chip
* Brother Ampere
* Sister Casio
* Rusty
* Janine
* Emmett
* Roman
* Wyatt
* Bob
* Chet
* Lorraine
* Winston
* Juice
* Shermie - sells supplies
* Dallas
* Sloane
* Marty
* Kimber
* Leif
* Sister Luma
* Rainn
MAC/es

MAC es el cajero automatico en RAD echo por El Anciano MAC solo recibe cintas no entrega.
Esta conectado a una red de cajeros automáticos en el cual uno se identifica como miembro Platino, Tiatanium, etc.

Los cajeros automaticos fuera de la zona principal piden una tarifa de cintas que depende de que tipo de miembro seas.
Nikola Tesla

Brilliant engineer and inventor, best known for developing Alternating Current electricity. His only hobbies were collecting mustache wax and yodeling.

Tesla uses powerful electrical weaponry to fry his enemies from a distance using a mix of electrical beams and a powerful "stun grenade" he can plant on the ground.

Unlocked by completing The Menace of the Mallrog.

## Abilities

Tesla deploys a ground-targeted gadget that stuns nearby monsters. Then - like all good inventions - it EXPLODES. Nearby allies are also briefly EMPOWERED with electrical energy!

## Strategy

Tesla is particularly well suited for dealing with large amounts of weaker enemies, where his primary attack wreaks havoc on the zombies. His alternate ability allows for effective area denial and getting a breather during particularly intense attack waves. He works best when deployed alongside other heroes, as his attack is difficult to master and he can be overrun surprisingly fast.
Alpha Slamphibian

**Alpha Slamphibian** is one of the enemies in RAD

*This article is a stub. You can help RAD Wiki by expanding it.*

## Description

Alpha Slamphibians are the most evolved beasts of the Slamphibian Genus. They can cover ground quickly with their leaps, and can devestate you up close. Alphas are known to create a secrete a toxic ooze that they leave in puddles as they walk. You will want to avoid stepping in that.

## Related

* Slamphibian
* Evolved Slamphibian
* Dankphibian
* Evolved Dankphibian
* Bomphibian
Azzen'Ka

The Forgotten

## Introducing

Azzen’ka is a sorcerer with very powerful disabling magic. Strong offensive capabilities and disabling magic allows Azzen’ka to lead his team to victory.

## Story

"I am one with the wind and the sand."

A mysterious being, Azzen'Ka wandered the desert and was worshiped as a god by some. Anyone who wished to pass through the desert must make an offering to him or be forever lost. The treacherous terrain had isolated the desert from the rest of the world, and the endless storms have prevented the other gods from entering, leaving Azzen'Ka as the true ruler of the desert.

Thane had more than once led his army into the desert in attempts to conquer this sandy realm beyond the control of the gods. However, failure after failure had made it clear that Azzen'Ka had nothing to fear from anyone in his domain. Even the Grim Reaper himself had no choice but to admit that the desert was beyond his control. Although he was confident he could defeat Azzen'Ka, he did not consider himself capable of pacifying the sandstorms.

Numerous writings accused Azzen'Ka of being evil, yet travelers reported that Azzen'Ka would guarantee their safety as long as they make an offering to him. This made him more honest and trustworthy than any of the gods in the heavens. It was for this reason that opinions of him were extremely polarized. Some feared and respected him as a god, while others simply loathed him. Azzen'Ka, of course, could not care less.

"The gods are forbidden from my domain."

## Hero Tips

When using Azzen’Ka, pay attention to enemy positioning so you can chain your attacks. Perform a combo of normal attacks to trap them with his passive and follow it up with Dust Devil.
Miki

**Voice Actor (EN)** | Penny Rawlins

**Miki** is a character in Star Ocean: Anamnesis.

## Profile

**Birthplace**: Sthal, Faykreed IV

**Birthday**: July 3rd, 519 S.D.

**Description**: A young girl who, in the 530s (S.D.), aided the federation in their fight to quell a Kronos rebel faction.

Miki lost both her parents at a young age and was taken in by the Camuze family, where she was raised alongside Fidel.

She is now studying to become a federation science officer.

Despite her small stature, Miki is a gourmand capable of devouring everything listed on a restaurant's menu on her own.

**Game**: Star Ocean: Integrity and Faithlessness

## Summary

**Character**: Miki Sauvester

**Role**: Healer 5☆ to 6☆

**Weapon**: Staff

**Talent**:

1. **Industrial Housecleaning** - INT +30% (self)
2. **Glutton II** - Symbol invoking time -30% (self)
3. **Beginner's Luck** - 80% chance of surviving a lethal attack at 10% HP or more (self)

**Rush Combo**:

1. **Divine Wave** - 30% HP recovery every 4 seconds (party/20 seconds)
	* Power: INT x 2,000%
	* Max Hit Count: 4

**Skills**:

1. **Radiant Lancer** 27 AP
	* Power: INT x 300%
	* Max Hit Count: 8
	* Element: Light
2. **Ex Healing** 50 AP - Recover a lot of a single ally's HP.
	* Power: INT x 330%
	* Max Hit Count: 1
3. **Sunflare** 42 AP - Cast a ring of light rays that focus on your foe.
	* Power: INT x 570%
	* Max Hit Count: 6
	* Element: Light
4. **Faerie Star** 70 AP - Recover a lot of all allies' HP.
	* Power: INT x 330%
	* Max Hit Count: 1
Smushroom

*This article is a stub. You can help RAD Wiki by expanding it.*

**Smushroom** is a creature in RAD.

## Description

The light of the glow made some fungus sentient and ambulatory. The strain known as the **Smushroom** has shed its dependence on darkness, dwelling instead wherever it can soak up radiation. It will aggressively defend it's territory by compressing it's body with enough force to spew painful blasts of razor sharp spores outward.

## Related

* Evolved Smushroom
* Alpha Smushroom
Quirks

*Quirks are modifiers selected at the beginning of a run that add a change to the way the game is played.*

There are a total of 12 Quirks that are unlocked by completing progress at the end of each run.

1. No Quirk: Standard game rules.

2. Key Master: Floppies flop out at a higher rate.

3. Cheapskate: Stores lower their prices to attract tightwads.

4. Meat Lovers: More meat! Tuck in your bib, and remember to pace yourself.

5. Yeet Lovers: Put your thumb on the scale for ranged Exo Mutations.

6. My Buddy: You don't have to go it alone. Find more friends in the wasteland. Or on your body.

7. Deviated Fire Heart: One of your hearts is a Fire Shield Heart.

8. De-made One: You can't absorb rads. Hope you're good with a bat.

9. Brittle: You have a case of Hollow Bones, and a bunch of unhealable hearts.

10. Shark Style: Run faster, but you die if you stop. Mutants drop more meat to chomp.

11. Glass Cannon: Half the hearts, double the bat damage.

12. Hurts so Good: Pain makes you stronger.
Bomphibian

*This article is a stub. You can help RAD Wiki by expanding it.*

**Bomphibian** is one of the enemies in RAD

## Description

When these creatures become agitated, it begins a chain reaction in their unstable brains that can't be reversed. Once in this state, an explosion is imminent. Their existence is a miracle, as their life spans are short, and their defect puts quite a damper on their attempts at procreation. Some believe that Bomphibians are the result of a Mender program that sought to biologically engineer the eradication of mutants.If that holds truth, then it counts among their failures.

## Related

* Slamphibian
* Evolved Slamphibian
* Alpha Slamphibian
* Dankphibian
* Evolved Dankphibian
The Now

*This article is a stub. You can help RAD Wiki by expanding it.*

**The Now** is the home town of the player character in RAD. Since no one knows what the future will bring, they all - with a few exemptions - live now in "The Now".
There are a few shops and many NPCs can be found there. The Elder, who introduces to the game, is somewhat the leader of the village.
RAD Wiki/Top section

Welcome to  Wiki
the *RAD* guide written and maintained by the players.
Please feel free to contribute by creating new articles or expanding existing ones.

**About RAD**

RAD is a rogue-like made by Double Fine, set in a world that has been the victim of Armageddon - twice. You play as a teenager capable of bringing life back to the world, traveling the wastes and fighting monsters to do so, while undergoing horrific mutations that add new attack and abilities. RAD released on August 20, 2019.[Read more...]

Quick links

Styles

Enemies

Mutations

NPCs

Items
How to play guide for RAD

*This article is a stub. You can help RAD Wiki by expanding it.*

This page will serve as a basic **how to play guide for *RAD***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## Basic gameplay

In the GDC, PAX, and EGX demos the gameplay loop was to go and find 2 towers to power up a gate, leading into a boss fight.

## Modes

### Run

Run and destroy enemies on the way, open gates and mutate to get better.

### Daily Challenge

The Daily Challenge is an eight minute run.

## Controls

These controls below are for an Xbox One controller.

Movement:

* **Left Control Stick** - Move around (no duh)
* **Right Control Stick** - aim any ranged mutations
* **Y** - Interact (pickup, activate, open, etc.)
* **B** - Use equipped item
* **A** - Jump
	+ **X** while in air is a jump kick
	+ **Y** while in air is a ground pound
* **X** (tap) - Light Attack
	+ Light attack is a 3-move combo
* **X** (hold) - Charged Spin
* **A + X** (same time) - lunging bat slam
* **LB** - Dodge roll !

**RB**, **RT**, and **LT** are all set aside for mutations. Their assignments can be remapped at anytime during gameplay.

## See also

* Release date
* System requirements
Evolved Dankphibian

**Evolved Dankphibian** is one of the enemies in RAD

*This article is a stub. You can help RAD Wiki by expanding it.*

## Description

As if Dankphibians weren't enough of a pain,some of them have evolved to have more evasive maneuvers. Life isn't fair.

## Related

* Slamphibian
* Evolved Slamphibian
* Alpha Slamphibian
* Dankphibian
* Bomphibian
Flash

The Fastest Man Alive

## Profile

* Date of birth: 25th of January of 2005
* Place of birth: Ayer Hangat, Langkawi
* Age: 18
* Height: 175 cm
* Weight: 65 kg

## Introduction

The Flash deals magic damage, yet has strong melee and super maneuver ability; allowing him to assassinate enemies from afar. There's no escape from the Flash.

## Story

Barry Allen was always moving a mile a minute—no one could ever get him to slow down. That changed the day his mother was murdered. Once a hyperactive kid who drove his teachers crazy, Barry’s energy was harnessed into a single-minded focus to find his mother’s true killer. His drive for justice led to a career as a forensic scientist, and he was completely absorbed by his work.

When a freak lightning bolt hit his lab, Barry was imbued with the power of super-speed, becoming the Flash. Now, he races up buildings, across oceans, and around the world to stop those who transgress against justice. With his ability to run at near light-speeds, Barry has discovered the ultimate adrenaline rush. Through determination and concentration, the Flash has been able to learn how to phase through objects, create sonic booms with the snap of his fingers—and never lose a race.
But the Flash’s abilities were put to the ultimate test by an unexpected event. As he attempted to save a group of children from a school fire, the Flash pushed his abilities to the limit, moving so fast that he approached the horizon of the speed of light. As part of his successful rescue of the children, the Flash tapped into the very heart of the Speed Force—the mysterious extra-dimensional energy that powered his abilities—and found himself swept into the Speed Force itself.

Awash in the flowing, morphing, hyper-dimensional currents of the Speed Force, the Flash catapulted through several alternate realities, until he found himself in a magical land called Athanor. At first, the Flash lamented being marooned in this perilous realm, but soon discovered that where the Speed Force is concerned, there are no coincidences. In Athanor, the Flash discovered that the Speed Force was being syphoned into Athanor by one of the Lokheim generals—resulting in the catastrophe that kept him trapped in Athanor.

The Flash has joined up with the rest of the Justice League members to uncover the mysteries of Athanor and restore the Speed Force. As he embarks on his quest, the Flash may uncover the true nature of his abilities—and this discovery will have ramifications not only for his own abilities, but for all the speedsters who have ever merged with the Speed Force.

## Hero Guide

 **Arcana:** Violate, Benevolence, Flurry
Dankphibian

*This article is a stub. You can help RAD Wiki by expanding it.*

**Dankphibian** is one of the enemies in RAD

## Description

Some early Slamphibians took refuge in caves, where time had it's way with them. They paled and became untrusting of the light, as their ears began to take charge their eyes were relegated to ornamentation. In the Now, Dankphibians are more volatile and aggressive to anything that makes noise.

## Related

* Slamphibian
* Evolved Slamphibian
* Alpha Slamphibian
* Evolved Dankphibian
* Bomphibian
Dank Vombeast

*This article is a stub. You can help RAD Wiki by expanding it.*

**Dank Vombeast** is an enemy in RAD.

## Description

Back in the day, some Vombeast got stuck in a cave. In the privacy of the cave, they begat and begat and begat., and now Dank Vombeast are a thing. They are as tough and vomity as any Vombeast you'll come across.

## Read more

* Vombats
* Vombeast
* Enemies
Mender Bat

*This article is a stub. You can help RAD Wiki by expanding it.*

**Mender Bat** is weapon item in RAD. Theirs a total of 6 Mender Bats, which are rewarded as the game progresses.

## Description

Bequeathed from the Elder to aid the re-made ones on their quest. Each "run" as their called ends when you die and reset to the begging with no mutation, exp mutations, or artifacts.

Each Mender weapon has a small entry detailing the weapon. This entry uaually includes weapons name, ability, and cliff damage.
Execute

Effect | Instantly attacks a nearby hero and deals damage equal to 16% of the HP the enemy hero has lost as true damage.

**Execute** is a **talent** in **Arena of Valor**.

## Changes

Old effect: Deals damage to everyone around, equal to 16% of their lost health points.

## Summary

*This article is a stub. You can help Arena of Valor Wiki by expanding it.*
El Anciano/es

El Anciano es un PNJ de RAD es quien inspiro a los adolecentes a que se embargaran en una aventura hacia lugares peligrosos, El Anciano es el lider espiritual del pueblo y la gente lo toma como una figura paterna. El Anciano conoce a fondo a los Antiguos y a los reparadores. El Anciano es quien se encarga de alterar el ADN de una persona joven para que pueda soportar las duras condiciones del Barbecho, entre otras cosas.
Slamphibian

*This article is a stub. You can help RAD Wiki by expanding it.*

**Slamphibian** is one of the enemies in RAD

## Description

Maybe a platypus from the black lagoon? These ugly ducklings emerge from toxic pools to torment trepid teenagers.

## Related

* Evolved Slamphibian
* Alpha Slamphibian
* Dankphibian
* Evolved Dankphibian
* Bomphibian
RAD

**Price** | Unknown

**RAD** is a rogue-like made by Double Fine, set in a world that has been the victim of Armageddon twice. You play as a teenager capable of bringing life back to the world, traveling the wastes and fighting monsters to do so, while undergoing horrific mutations that add new attack and abilities. RAD released on August 20, 2019.

## Description

RAD is a 3D action rogue-like set in a post-post-apocalyptic world, where humanity has faced armageddon not once, but twice.

Playing as a teenage protagonist, you must venture into the Fallow — an ever-changing, radioactive wasteland filled with unknown and unspeakable creatures. It is here that you will find the solution to heal the world, and transform the cracked, barren landscape into a lush source of new life.

But humanity’s future comes at great personal cost, as the deeper you journey into unknown lands, the more you will expose yourself to gnarly toxins which will wreak havoc on your fragile human form.

The fate of the world depends on you, your trusty bat, and whatever strange new abilities you gain as the world around you ravages your body — twisting and mutating you into something far less than human, but far more powerful.

But forget all that — go grab that sweet bat and help save the world…or what’s remaining of it anyway! :)

## Features

### Languages

Interface and subtitles are supported for the following languages:

* English (Full audio)
* French
* Italian
* German
* Spanish - Spain
* Polish
* Portuguese - Brazil
* Russian
* Spanish - Latin America

### General

* Single-player
* Steam achievements
* Full controller support

## Soundtrack

The original RAD soundtrack was released February 9, 2021. It's available on Steam as additional content and was composed by David Earl, who created 26 music tracks for the game.

* RAD Soundtrack on Steam

## Game support

This wiki does not provide support for in-game issues. It is recommended to use the Steam forums if you need help.

## Sources and Notes

1. ↑ **Note:** To avoid confusion - there also is a South African composer with that name!
Arena of Valor Wiki/ru

Добро пожаловать на официальную Arena of Valor WikiWelcome to the Arena of Valor Wiki
Вики об игре Arena of Valor написана и обслуживается игроками.
Пожалуйста, не стесняйтесь создавать новые статьи или расширять уже имеющиеся.

В настоящее время обслуживается 2,676 pages (736 articles).

Arena of Valor
**Arena of Valor** это MOBA, разработанная Tencent Games.

Добро пожаловать в Arena of Valor - невероятную новую многопользовательскую онлайн боевую арену (MOBA), созданную специально для мобильных телефонов!

Пригласи друзей насладиться 5v5 битвой и пролить Первую Кровь!

Управляй более чем 26 легендарными героями и создай уникальную сборку. Разрабатывай стратегию ведения боя в реальном времени, чтобы уничтожить вражескую базу за 10 минут!.[Узнать больше...]

Игровой процесс
## Игровой процесс

* Разработчики
* Герои
* Особенности игры
* Снаряжение

* Монстры
* Дата выхода
* Навыки
* Классы

Герои
## Герои

Аззен'Ка

Алистер

Бабочка

Бэтмен

Вайолет

Валхайн

Вира

Гилдур

Гракк

Джиннар

Дяочань

Зака

Занис

Зефис

Илумия

Йорн

Кали

Крешт

Крикнак

Крикси

Лумбурр

Люй Бу

Малох

Мганга

Мина

Накрот

Наталия

Омега

Ормарр

Пеура

Прейта

Разз

Скад

Слимз

Таара

Тан

Торо

Укун

Фенник

Чогнар

Элис

Полезные ссылки
## Полезные ссылки

* Запросы к администраторам
* Свежие правки
* Официальная Справочная
* Новые страницы
* Требуемые страницы

Arena of Valor Wiki/ru/Section 3

Arena of Valor Wiki/ru/Section 4

Main page sections: 1 · 2 · 3 · 4. Changes for the main page can be proposed here.
Amulet of Longevity

Unique Passive | **Longevity**: Restores 4% of max HP every second after exiting combat

**Amulet of Longevity** is one of the Items in Arena of Valor.

**Amulet of Longevity** is well-suited for tanks and sustain fighters, as it allows them to stay alive in teamfights and recover quickly after taking damage. Some examples of heroes who should take Amulet of Longevity include:

* Tanks: Maloch, Thane, Arum
* Sustain fighters: Lu Bu, Veres, Omen

When to use it?

**Amulet of Longevity** can be used at any point in the game, but it is most effective in the late game, when teamfights are more frequent and longer-lasting. It can also be used to sustain yourself in the jungle, push turrets and objectives without having to back to base, or recover quickly after taking damage.

Uses of the item

Here are some uses of Amulet of Longevity:

* To stay alive in teamfights
* To recover quickly after taking damage
* To sustain yourself in the jungle
* To push turrets and objectives without having to back to base
* To heal yourself between hits while farming jungle monsters or chasing down an enemy hero

Overall

Amulet of Longevity is a powerful defensive item that can help tanks and sustain fighters stay alive in sustained damage situations. However, it is important to note that it is not a very effective item for teamfights.

Additional notes

* Amulet of Longevity's passive does not work while you are dealing or taking damage, or while you are under the effect of crowd control abilities.
* Amulet of Longevity's passive does not work while you are dead.
* Amulet of Longevity's passive does not stack with other items that provide health regeneration, such as Gaia's Standard.
Enemies

*This article is a stub. You can help RAD Wiki by expanding it.*

This page lists the **enemies** encountered in RAD.

## List of enemies

* Ember Snoot
* Land Louse
* Evolved Land Louse
* Slamphibian
* Evolved Slamphibian
* Alpha Slamphibian
* Dankphibian
* Evolved Dankphibian
* Bomphibian
* Smushroom
* Evolved Smushroom
* Alpha Smushroom
* Vombat
* Vombeast
* Dank Vombeast
* Killobite
* Pyrobite
* Dwarf Maullusk

* Ember Snoot
* Land Louse
* Evolved Land Louse
* Slamphibian
* Evolved Slamphibian
* Alpha Slamphibian
* Dankphibian
* Evolved Dankphibian
* Bomphibian
* Smushroom
* Evolved Smushroom
* Alpha Smushroom
* Vombat
* Vombeast
* Dank Vombeast
* Killobite
* Pyrobite
* Dwarf Maullusk

## Bosses

* B'Donk
* Beefmaster
* Colossus
Enchantments

The enchantment system was launched on 12 July 2019.

*The enchantment system is an entirely free system that will be unlocked when challengers reach level 5. Everything is immediately available after unlocking, with no leveling up or BP.*

*The Enchantment System and the Arcana System are two separate systems, with the Arcana System favoring attributes, and the Enchantment System enhancing the hero's abilities.*

## General description

The Enchantment system is a pre-battle strategy system that allows players to match their heroes with different enchantment combinations before the game starts to enhance their performance in different ways.

The Enchantment system allows challengers to combine different Enchantments for powerful effects according to their understanding of the game and the hero in order to win the game.

Players can customize Enchantments for each hero in advance according to their gameplay style, and each Enchantment provides a different ability, so every choice is essential.

There are four Enchantment Masteries: Lokheim, Veda, Afata, and League of Humans, each of which corresponds to a different class.

### League of Humans (Creative Power, Surprise Move) Creative gameplay, suitable for any class

Reaper's Blessing got replaced by Enhanced Restore in the August 2020 update.

## Set-up

Each hero has 3 sets of customize Enchantment page. On each page player can choose 1 primary mastery and 2 secondary masteries according to the features of the hero:

1. Primary Mastery Enchantment. You can choose 2 regular Enchantments and 1 core enchantment for the primary mastery. There are multiple options for the core Enchantment of any mastery; it is the most powerful Enchantment on the page, so it is crucial for you to choose wisely.

2.Secondary Mastery Enchantment. Choose the secondary mastery from the 3 other masteries different from the primary mastery, which has 2 regular Enchantments. They can belong to the same or different mastery.

See here for recommended enchantment pages.

## Enchantment list

Note: The name of the Enchantment between server may have different names.

## **Tips and Trivia**

* Minion Kill activates Frost Cape's passive if Minion Kill is ready and your ability itself cannot oneshot a minion. This could be useful in slowing down enemies that are chasing you down near minions.

## References

Arena of Valor, Enchantment System
2. ↑ August 2020 update patch notes
3. ↑ 3.0 3.1 AOV pro, post [1]
Evolved Slamphibian

*This article is a stub. You can help RAD Wiki by expanding it.*

**Evolved Slamphibian** is one of the enemies in RAD

## Description

Evolved Slamphibians are stronger, faster and smarter than the average Slamphibian. You may want to change up your tactics against them, lest they maul your face.

## Related

* Slamphibian
* Alpha Slamphibian
* Dankphibian
* Evolved Dankphibian
* Bomphibian
Enchanted Kicks

Unique Passive | Magic Pierce +75

**Enchanted Kicks** is one of the Items in Arena of Valor.

Enchanted Kicks is a Tier 2 item that gives a large amount of movement speed and magic pierce. It is a good choice for mages who want to deal more damage to enemy heroes with magic resistance.

The Movement Speed passive gives you a significant boost to your movement speed. This makes it easier for you to move around the map and chase down enemies. It also makes it harder for enemies to escape from you.

The Magic Pierce passive allows your abilities to ignore a portion of the enemy's magic resistance. This means that your abilities will deal more damage to enemies with high magic resistance.

Enchanted Kicks is a great item for mages who want to deal more damage to enemy heroes with magic resistance. It is a good choice for heroes like Krixi and Liliana.

Here are some tips on when to buy Enchanted Kicks:

* When the enemy team has a lot of magic resistance: Enchanted Kicks is especially useful against teams with a lot of magic resistance. The Magic Pierce passive will help you to deal more damage to these enemies.
* When you are ahead: Enchanted Kicks can help you to snowball your lead. The extra movement speed and magic pierce will make you even more powerful.

Here are some tips on why to buy Enchanted Kicks:

* It gives a large amount of movement speed: Movement speed is very important for mages and marksmen, as it allows you to move around the map and chase down enemies more easily.
* It gives magic pierce: Magic pierce is also very important for mages, as it allows you to deal more damage to enemies with high magic resistance.
* It is a relatively cheap item: Enchanted Kicks is a relatively cheap item, so you can buy it early in the game.

Here are some heroes that should buy Enchanted Kicks:

* Krixi: Krixi is a very powerful mage who relies on her abilities to deal damage. Enchanted Kicks gives her the movement speed and magic pierce she needs to be effective.
* Liliana: Liliana is a very versatile mage who can deal a lot of damage from a distance or up close. Enchanted Kicks gives her the movement speed and magic pierce she needs to be effective in any situation.
Astrid

**Astrid** is one of the Heroes in the game Arena of Valor.

## Lore

"I will become your sword and cut through thorns for you."

When Astrid bent the knee in front of Thane and to take her vows, she was not yet 18. But as the bearer of the famous sword "Embertrail" and the legitimate heir of the Duke of Roses, Astrid took up the mantle imposed upon her by history. She raised the Flaming Rose standard high and stood next to Thane, showing the world the allegiance of an old noble house to the new king.

With Astrid's support, the doubts that followed Arduin's death eventually quieted and people started to reflect on the failure of Arctica. Even though Astrid's father and brother died in the war, she did not pay any mind to gossip and whispers from the Temple. Her support in Thane's ascension provided some much-needed stability in times of conflict.

In return, Thane awarded unprecedented honor to the Rose family, and Astrid became the kingdom's first duchess. But before she could do anything with her territory, dark powers returned with Taara leading the charge. Arduin and Mina, corrupted by dark power, were spotted among their ranks.

Astrid knew that the murderous leader was one of those responsible for her father's and brother's deaths. She could not wait to join the battle and avenge them, but Thane gently stopped her. Looking at the girl with affection and care, Thane said, "You have done enough for me. I shall take care of the rest."

"My lord, I don't think you understand," declared Astrid with her head held high, showing resolve that no man of her age would ever possess. "I took my vows as a knight. Dukes can wait in their castles for news of victory, but knights must charge into battle!" With that said, she unclasped her crimson mantle, unsheathed Embertrail and led her knights to war.

"My resolve will never waver!"
Arena of Valor Wiki/Flex section

Intro to Arena of Valor

Version
1.44.1.14 (1 April 2022)
iOS

Android

Guides
* How to Play
* Character Guides
* New Player FAQs

Free Hero Rotation

**Europe 1/23-1/30**

Slimz
Taara

**USA/Canada and Latin America 1/23-1/30**

Slimz
Taara

**Asian 4/26-5/3**

Peura
Gildur

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