Reimu Hakurei

Beautiful.

**Reimu Hakurei** is the Shrine Maiden of Hakurei Shrine and the fifth character introduced in *Touhou Lost Word.* She is one of the first units you acquire, and acts as your main guide during story segments.

In general, Reimu is a kind and considerate person, but she is also quite no-nonsense and quick to action. She humors youkai, when necessary, but also displays impatience at their many shenanigans, especially towards Yukari Yakumo. She is quite unafraid to battle, with only a few exceptions, such as the exceedingly dangerous (and quite manic) Flandre Scarlet. She also displays a certain sense of independence, being content to resolve incidents alone if necessary. Nevertheless, she is shown to care deeply for her peers (and the player) on many occasions. Reimu often appears to be one of the main thinkers of the group, especially due to her status as the main resolver of incidents. She shares a friendly rivalry with both Marisa Kirisame and Sanae Kochiya.

## Physical Description

Reimu is a teenaged human girl from Gensokyo, Japan, with warm brown eyes and dark brown hair. She has a thin, graceful build, and is quite flat-chested, especially in comparison to many other characters.

In her base costume, she primarily adheres to a red-and-white colour scheme. She wears a cropped shirt with detached sleeves, a white collar with red embroidered trim, and a yellow scarf, a knee-length red skirt with white embroidered trim and layering, and red Mary Janes with white socks. The detached sleeves of her shirt run from a quarter of the way down her arm to her wrists and fly wide at the end; they are white, held on with red ribbon and decorated with deep green-and-red trim. Her hair is held back with a large red bow, decorated with white trim and ruffles. She has bangs, the front portion of which falls messily over her forehead and the longer side portions of which collected and held together by red ties with white trim and ruffles. The cards in her hands are red and white, decorated with the Yin-Yang symbol and glowing iridescent, and she holds a short staff with two twisting white ribbons. The accents on her hair and clothes are primarily yellow or gold-orange, though there is also some turquoise.

In her *Carefree Class Representative* costume, she retains her accessories and weapons in the same form, but wears an entirely different uniform set. Her shirt is similarly cropped, but is primarily a dark navy with a red, sharp-cornered scarf and long sleeves ending in white cuffs with red embroidery. Her skirt resembles a pleated navy schoolgirl one, but has a thinner waist strip, with a white underskirt and white trim reminiscent of her normal attire. She also wears navy thigh-high socks and brown dress shoes, and carries a navy shoulder bag with grey straps. The accents are less stated here, with subtle chalky-turquoise and pastel-pink tones. Her eyes also appear darker, though this may simply be a lighting effect.

## Spell Cards

### Spell Card 2

Dream Sign: Sealing Circle

Reimu is a defensive unit. Her status effects either buff the party, debuff the enemy, or help her to draw enemy fire. Her temperament is Kaisei, and her attacks are either null-element or Sun. Reimu comes into her own against youkai, and in the general game, she is a useful damage sink and source of buffs, especially earlier on.

### Shots

Reimu's spread shot, Homing Amulet, starts off as a Yang attack with no element and 4.82 power. It has six attacks - these never miss, regardless of accuracy. Powering up once affords four more attacks - Yin and Yang at 3.63 and 3.33 power respectively. These attacks also never miss. Powering up a second time gives four more Yang attacks. These have an average power of 2.72 and an accuracy of 90%. Finally, a third power up gives two more Yin attacks, never missing and with 2.29 power.

Reimu's focus shot, Persuasion Needle, starts off as four Yin/Sun attacks with 9.38 power and 80% accuracy. One power up gives two Yang/none attacks with 6.05 power and 85% accuracy. A second power up gives four Yin attacks, two with power 6.19 and accuracy 90%, and two with power 6.67 and accuracy 90%. The third and final powerup gives two Yin and two Yang attacks, at 7.14 power and 90% accuracy, and 7.62 power and 90% accuracy, respectively.

### Spell Cards

Reimu's first spell card, Spirit Sign: Fantasy Seal, starts off as twelve Yang attacks with 8.57 power and 80% accuracy. The attack is apparently extra-powerful against fairies. Powering up once grants four Sun/Yang attacks at 5.81 power and 85% accuracy, three Yin attacks at 6.45 power and 85% accuracy, and three Yang attacks at 5.16 power and 85% accuracy. The second powerup gives three Sun/Yin attacks that never miss, at 3.66 power. The third powerup gives three Sun/Yang attacks at 3.66 power and 90% accuracy. Playing the card also grants Reimu an extra level of Evasion and Yang Defence for that turn.

Reimu's second spell card, Dream Sign: Sealing Circle, starts off as six Sun/Yin attacks with 10.29 power and 80% accuracy, and is apparently useful against youkai. Powering up once gives two more Yin attacks, at 11.62 power and 85% accuracy, with a chance to lower target Yin or Yang Defence by 1 level. Powering up twice gives 3 Yang attacks at 8.35 power and 90% accuracy, and the same defence-lowering potential. Powering up a third time gives three Yin attacks at 9.75 power, four Yang attacks at 8.23 power, and four Yin attacks at 9.14 power, all with 90% accuracy and increased effectiveness against youkai. Playing the card also always drops the target's Yin and Yang Attack by 1 level for 3 turns.

### Abilities, Skills and Passives

Reimu is capable of flight, allowing her to reduce damage from effective elements by 20%. When using Boost, the party's Yang defence increased by 1 level for that turn, and when using graze, the party's Yin defence increases likewise.

Reimu's Prayer for Fulfillment skill increases the party's Yang defence by 1 level for the turn and increases her own Focus by 1 level for 3 turns. Reimu's Purification Rod, unlocked at Upgrade Rank 2, increases both the party's Evasion and Yin defence, by 1 level, for 2 turns. Finally, at Upgrade Rank 4, the Hakurei Charm adds 1 layer to Reimu's barrier, decreases Moon damage to the party by 15%, and increases Reimu's Yang Defence by 1 level for 3 turns.

When upgraded once, Reimu unlocks the Expert at Slaying Youkai passive. This decreases the amount of damage she takes from Youkai by 25%. When upgraded thrice, Reimu unlocks the Hakurei Shrine Maiden Passive. This has a 70% chance of increasing her Focus by 1 level for 3 turns every time she is attacked. Finally, at the fifth Upgrade tier, Reimu unlocks the Shrine Maiden of Barriers. This gives her a 35% chance of adding to her own barrier each turn.

Reimu's Switch effect is Guard Link.

## Flavour Text

When using *Spirit Sign: Fantasy Seal:*

> "*You can't escape my fantasy bullets. You've already been trapped by my seal!*"
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When using *Dream Sign: Sealing Circle:*

> *"I call forth the power of Hakurei hidden in this seal. Trap the evil within and destroy it!"*
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On main screen:

> *"Marisa and I go a long way back, but she's also my rival. I have to resolve this incident before she does!"*
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> *\*sigh\* I wish some worshippers would come by.*
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> *Looks like somebody sent you some mail. I wonder what they wrote! (When having unread mail)*
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> *Kasen came by the other day. I knew she'd lecture me for ages, so I ran off before she could! Let me hide out here for a bit.*
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> *It's just one thing after the other! The problems never end... Well, that's why it's time for the Hakure Shrine Maiden to pay a visit!*
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> *Yukari's woken up from her hibernation and is making trouble at the shrine. She's got Suika with her too, and it's so annoying... Can't I exorcise them already?*
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> *Seems like you've gotten pretty used to living in Gensokyo! Hehe, you're much better at tackling incidents now.*
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> *It's not a bad idea to take it easy every once in a while.*
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> *Well, it's a passing grade, at least. I expect better of you in the future.*
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> *What? If you want to talk, I'll listen.*
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## Trivia

* Reimu's homing ofuda are a testament to her power as a shrine maiden.
* The needles used in Reimu's Focus Shot can be replaced by Kogasa if necessary.
* According to Marisa, Reimu's signature *Spirit Sign: Fantasy Seal* spell card gets used a lot.
* According to the Spell Card description, "It's just like Reimu to have a bullet hell attack that youkai would definitely not like."
* Reimu wishes people would come to her shrine more but is oblivious to the fact that they are chased away by the (rather fair) rumours of youkai showing up.