recursal/Fanatic-Fandom huggingface dataset:
Horn

The **horn** is a spell item in *Krampus*. It is one of the five items that can be placed on the pentagram.

## Description

It's a brownish-yellow striped horn belonging to a deer or goat.

## Mechanics

Since it's a spell item, it has no known use. It is found under a shelf in a room at the hallway next to the stairs, along with a switch to open the gates in the basement.

## Trivia

* It makes the same sound as the suspicious picture when dropped.
Basement

The hatchet is found embedded in the crates and there are gates blocking the way to the skull.

### Location

Under the hallway, also accessible through a shortcut in the starting room and a hole in the wall

### Hiding spots

Closet

The **basement** is one of the rooms in *Krampus*.

## Description

The basement appears to have a dark gray ceiling and a lighter floor. The walls are made out of rusty old bricks.

The basement has three entrances: one from the hallway, the other from the starting room, blocked off by a gate, and the third one from the wall crack containing the rat tail.

In the basement, there seems to be an unfinished wooden structure covered with a dirty green sheet. Around it is an orange can and an unidentified rusty metal rectangular object behind the structure. On the other side is a closet, next to it being a stack of crates, and a stack of three fuel barrels in the corner. In the end is an entrance to another room blocked off by a gate. The room includes two green metal pipes stacked on one another, a barrel on a crate and an entrance to a small underground cave on the front wall. The little cave has 2 rooms blocked off by piles of stones which need to be cut through with a pickaxe.

On the left, there is a way to another room which includes a few empty shelves, a fallen ladder and a barrel in the corner of the room. On the ceiling is a hole, specifically said, the hole in the middle floor which can be used as another shortcut to the basement.

Through the entrance in the starting room, there is a stairway which leads to a bigger room with bloody chains hanging from the ceiling. There is also a huge pile of rubbish in the end of the room. In front of the door is the entrance to the mine.

## Items

**Hatchet** - Embedded in a stack of crates.

**Pickaxe** - In the mine.

**Skull** - Blocked off by rocks in the underground cave.

**Silver key** - Under a dirt pile in the cave.

## Trivia

* The chains in the basement might be where Krampus hangs the dead bodies of children who he murdered.
Bed

**Beds** are structures in *Krampus* where the player can hide underneath. They keep the player hidden from Krampus, depending on different conditions below.

## Description

They are simple beds with brown edges and white blankets and pillows with yellowish-green stripes.

## Mechanics

Like said earlier, beds are used as hiding spots from Krampus. To get under a bed, if on PC, simply click the left mouse button while pointing at the bed to get under (or tap if on mobile). To get out, simply click the left mouse button again and you'll appear in the spot where you were before hiding under the bed.

If Krampus enters a room where you're hiding under a bed, he will not notice you and eventually walk away. However, if he sees you getting under one, he will run towards it and jumpscare you.

## Locations

There are only two beds in the game.

* Starting Room - Next to the door, in front of the closet.
* Top Floor - In front of the table where the incantation is.

## Trivia

### General

* Beds are generally better hiding places than closets as you get under them instantly.
* Earlier it was possible to hide under beds, but due to a bug, the feature was scrapped. It was eventually returned in the recent update.

### Bugs

* Hiding under the bed in the top floor will revert you to the bed in the starting room. After that, it's not possible to hide under said bed. Note that it's also possible to walk through this bed.
Starting room

The **starting room** is the main room of *Krampus* and also the room where the player starts off. It is part of the middle floor.

## Description

The room has a dark brown wooden ceiling and a lighter wooden floor. It has brownish-green walls which appear to have some stains on it. A giant pentagram is carved on the ground with 5 plates on each tip.

In the room is a singular window which is barricaded, a bed, a closet, a bookshelf with books, and a blue empty shelf with a metal key on the middle section. On a corner in the room is a shortcut to the basement with a gate blocking it. The door has a metal lock attached to the doorknob, that is, it's locked.

## Items

The room has a few items.

**Metal key**: On the middle section in the blue empty shelf. Used to unlock the door.

**Metal lock**: Attached to the door. Can be taken off with the metal key.

**Book**: Many of these are found on the bookshelf.

## Trivia

* In the first version of the game, the metal key was on the ground. The hint paper was there on the ground as well, as well as a part of the incantation.
Shovel

The shovel is a progression item in Krampus. It is used to dig out a dirt pile in the basement and achieve the silver key.

## Description

It's a simple shovel, that is, a long piece of wood with a rusty pointed blade. It looks like a spade shovel without a handle at the top.

## Mechanics

It is used to dig up the silver key out of a small pile of dirt in the underground basement cave. It is found behind the suspicious picture, at the top floor of the house.

## Trivia

* It is possible to skip the shovel and silver key by clipping out of bounds with a door downstairs and walking around out of bounds to get to the incantation.
Protagonist

**The Protagonist** is, of course, the protagonist of the Krampus game. Not much is known about their age, weight, height, eye color, etc. as they are the representation of playing the game.

## Personality

As nothing much is known about them, they are shown to be clever and smart when it comes to solving puzzles in order to escape Krampus' house. However, before that, the protagonist must've been disobedient, rude, and overall just bad, as Krampus usually goes for the naughty children in the folklore. Or, they may have been good, it's just that Krampus came to kidnap them for fun.

## Fate

After the game ends in two both ways, the protagonist will experience either two fates:

**Good Ending:** The protagonist escapes the house, shown on the ending screen.

**Bad Ending (now removed):** A screen would say "GAME OVER" indicating that the protagonist might have died.

## Physical appearance

Based on the picture at the ending screen, it can be inferred that the protagonist is a male. They are shown to have messy brown hair, a green shirt, brown shorts and black shoes. Their face isn't identified because the protagonist is facing the back. It also might be assumed that the protagonist is around 5-7 years of age.

## Quotes

The protagonist is shown to say certain things when trying to interact with objects. If unable to do so, the player will say something like "I need a/an X" for example. These are used as advice for the player to help them figure out what they need in order to complete the game. There are 7 quotes the protagonist says:

"I need a metal key"

"I need a silver key"

"I need a golden key"

"I need to find a way to open these gates"

"I need to find something to break these boards with"

"I need to find a way to destroy these stones."

"I think there is something buried there."

## Trivia

* The protagonist has no model attached to themselves in-game and they are shown to be completely invisible.
* A canonical name was soon to be revealed for the protagonist. It is Liam Greyson, however the name is not yet considered to be added to the protagonist. (proof in a Discord chat with AleksandrCG)
Suspicious picture

The **suspicious picture** is a progression item in *Krampus*.

## Description

It's basically a painting of an old dirty shovel leaning against a concrete wall. It has a wooden frame like the other pictures found on the walls of the house.

## Mechanics

When the player goes up on the top floor, they will find a picture of a shovel hanging on one of the walls. They will notice that the picture differs from the others and can actually be interacted with. Upon doing so, the picture is taken off the wall and can be thrown on the ground. A shovel is revealed to hide behind the picture.

## Trivia

* The shovel painted on the picture may be a hint for the player that the shovel is hiding behind the picture.
* It's the alphabetically last item in the game.
* It's also the largest item in the game.
Pickaxe

The pickaxe is a progression item in *Krampus*. It is used to break the rocks blocking the skull and silver key.

## Description

It's a simple pickaxe. That is, a long piece of wood with a pointy, rusty blade at the top.

## Mechanics

It is used to break the rocks in the underground tunnel blocking the silver key and skull. It is found on the floor at the bottom of the mine.

## Trivia

* The pickaxe shares a sound effect with the hatchet and the locks.
* Its location is the location of the trolley in the alpha version of the game.
Hint paper

The hint paper is an item in *Krampus*. It tells the player the objective of the game, and how to complete it.

## Hint paper

### Location

On a table in the room next to the starting room

## Description

The hint paper is a huge old piece of paper (presumably a page teared out from a spell book) with subtle dirt stains around it. It contains a drawing of the pentagram with every spell item above each plate. There is an inscription in the middle saying:

"How to catch Krampus:

1.Put all the items on the plates

2.Activate the spell

3.Trap the Krampus

Be careful **k**rampus hears you when you throw things away"

## Trivia

* The hint paper is the second largest item in the game, covering half of the player's screen when picked up.
* The hint paper has the same drawing and inscription from behind.
* There is an error in the inscription. On "Be careful krampus hears you when you throw things away", "Krampus" isn't capitalized.
* Originally, the hint paper had a text saying "2 parts" above the incantation. This is a reference to the alpha version, where the player had to collect 2 separate parts of the incantation.
Door

Doors are obstacles in *Krampus*. They block the player's path and must be opened by clicking on them to pass. Doors automatically close when Krampus uses them.

## Description

It is a hardwood panel door with four panels, and a doorknob on the side.

## Mechanics

Doors are, well, used for opening and closing. Moreover, they block the player's path until they are opened. Some doors have locks that must be unlocked with a key to open them.

## Locations

There is a total of 9 doors in the game.

* In the starting room, blocked by a metal lock.
* At the entrance to the hallway, on the side with the entrance to the rat hole.
* At the exit of the hallway, on the side with the kitchen.
* In the kitchen, covered by a gold lock.
* In the kitchen, at the entrance to the stairs.
* There is one blocking the horn.
* At the entrance to the top floor.
* Blocking the incantation, covered with a silver lock.
* In the basement, blocking the way to the main room of it.

## Trivia

* In the old version of *Krampus* there was a bug where you can walk through the doorways to get out of bounds.
* It is possible to get out of bounds in the current version by standing in a specific spot of the doorway and closing the door (Video)
Evelyn Séverine-Coûteaux

> "If she can't do it, i can do it."
>
> - Evelyn talking about how Louise doesn't want to vandalism the school property.

***Evelyn Séverine Coûteaux** is a female senior student. she is currently new to the school.*

## About

### Likes

* Boba Tea
* Make Ups & Beauty Products
* Using her phone Everywhere
* H&M
* Flirting with male classmates

### Dislikes

* Public bathrooms
* Daisy
* Being called a 'Valley Girl'

## Other

### Friend(s)

* Gabriela (Formerly)
* Helena
Vermithor D. Vhagar

### Affiliations:

Olympian Dreamer Pirates (Current); Vermithor Family (Current); Vermithor Dojo (Former)

### Doriki:

261 (Normal); 411 (Swords); 644 (Possession)

## Address

### Residence:

The (Sailing) Pantheon (Current); Dawn Island (Former)

## Devil Fruit

### Type:

Logia

**Vermithor D. Vhagar** is the firstmate and swordsman of the Olympian Dreamer Pirates. He is the second member and the second to join, doing so before the series even began.

Born as the first son and second child of the Vermithor Family, he had a very successful childhood before his parents were ultimately removed from his life due to reasons he had no way to prevent. He even lost his sister, and was only alive because he was saved by Umi Umi Suima. After fleeing from the Inferno Brotherhood as a child, he remained on Dawn Island for several years where he eventually met Dansei D. Athermos, joining his crew and becoming a Pirate.

His dream is to find and save his sister, Rhaena, become one of the strongest swordsman in the world, and improve the Vermithor Style. He is one of the top three fighters of the Olympian Dreamer Pirates, alongside Athermos and Hestuser.

## Appearance

Vhagar is an above average, muscular man with white hair that he keeps down and reaches to about where his chin is in terms of height. He also has has bright cyan cat-like pupils, and very thin eyebrows. His most distinct features is the scars he received on his body as a child, covered by the articles of clothing Vhagar wears. He has a light skin complexion.

Vhagar wears silver pauldrons made from iron across his shoulder, with a dark blue long-sleeve shirt. Similarly, he wears two belts wrapped around dark blue pants and dark blue boots. On his hands are armbands made from iron that are silver in color. Under his dark blue long-sleeve shirt, he wears a black shirt that covers his chest. His outfit changes occasionally, though it's mostly just pieces of clothing replaced by bandages when he is heavily damaged.

### Past

As a child Vhagar had slightly smaller length of hair, though it was more wild and pointed upward. He donned iron shoulder pads still, but with a grey shirt, and grey pants. He similarly wore grey boots.

### During Paradise Before Hell: New Generation Saga

During the Treasure Island Arc and North Blue War Arc, Vhagar instead wore a pure black shirt with the rest of his original outfit.
Clockship Island Arc

The **Clockship Island Arc** is the first story arc of the roleplay *One Piece: Dreamer*, and the first story arc of the North Blue Saga.

Sixteen-Year-Olds Dansei D. Athermos and Vermithor D. Vhagar set off from Dusk Island with the intentions of finding a crew, accomplishing their goals, and becoming infamous Pirates together. As they sail, they confront two Sea Kings and effortlessly defeat them. Then, they are called over to Clockship Island, wherein they meet Hanish Rayne, a skilled navigator. Through their adventures on the island, Athermos shows interest and wants to recruit Hanish Rayne as the Olympian Dreamer Pirates Navigator, and first official crewmate since setting sail.
JOSEPH ADOPTS JESUS AS HIS SON

Now this is how the birth of Jesus Christ came about.

When his mother Mary was betrothed to Joseph, \* but before they lived together, she was found with child through the holy Spirit.

Joseph her husband, since he was a righteous man, \* yet unwilling to expose her to shame, decided to divorce her quietly.

Such was his intention when, behold, the angel of the Lord \* appeared to him in a dream and said, “Joseph, son of David, do not be afraid to take Mary your wife into your home. For it is through the holy Spirit that this child has been conceived in her. She will bear a son and you are to name him Jesus, \* because he will save his people from their sins.”

(Matthew 2:13) (Matthew 2:19) (Luke 1:35)

All this took place to fulfill what the Lord had said through the prophet, \*
“*Therefore the Lord himself will give you a sign; \* the young woman, pregnant and about to bear a son, shall name him Emmanuel*,” which means “God is with us.”
(*Isaiah 7:14*)

When Joseph awoke, he did as the angel of the Lord had commanded him and took his wife into his home.

He had no relations with her until she bore a son, \* and he named him Jesus.
(Ezekiel 44:1-3) (Luke 2:7)

Return
North Blue Saga

The **North Blue Saga** (編, *"Nōsu Burū" Hen*?) is both the first saga and introductory saga of the Roleplay *One Piece: Dreamer*.

Dansei D. Athermos and Vermithor D. Vhagar, each with their own goals decide to set out toward the Grand Line together as a Pirate Crew. While exploring the North Blue, they recruit the first five members of the Olympian Dreamer Pirates.

## Story Arcs

* Clockship Island Arc (April 4th, 2023 - April 9th, 2023)
* Maple Island Arc (April 11th, 2023 - May 4th, 2023)
* Goto Island Arc (May 6th, 2023 - May 11th, 2023)
* Shokupan Island Arc (May 12th, 2023 - May 31st, 2023)
* Treasure Island Arc (May 31st, 2023 - June 17th, 2023)
* Polarhaven Arc (June 17th, 2023 - Present)

## Trivia

* This is currently the only Story Saga in the roleplay.
* There was an original event that was canceled titled **"Olympians vs Straw Hats"** for reasons unclear.
	+ A new event was instead planned titled **"One Piece Movie: Shadows of the North Blue"**, a canon tale that features two characters; "Ainya" and "Emanuel Wynn". This event has yet to happen, but is to take place between the Polarhaven Arc and arrival at the Grand Line.
One Piece Roleplay: Dreamer Series Wiki

**Welcome to the One Piece Roleplay: Dreamer Series Wiki!**
This is the wiki for a roleplay consisting between a group of friends in an Alternate Universe of the One Piece World. This is for ease of keeping track with what happens , and just to go out there. This takes place in an Alternate Universe where a lot of things aren't entirely the same as their canon counterparts. A lot of canon characters also do not exist. As such, this Wiki may have pages that link to the official one piece fandom because things line up, or will have pages where the content is similar but different, as the Roleplay adapted it differently.

***Please be aware that this wiki page will contain HEAVY spoilers for both the original Manga produced by Eiichiro Oda and the custom universe roleplay produced by those behind the One Piece: Dreamer Roleplay Series.***

## Important articles

PlaceholderWeaponsPlaceholderThe (Sailing) PantheonPlaceholderChapter 1: Setting Sail from DuskPlaceholderStory ArcsPlaceholderOlympian Dreamer PiratesPlaceholderDevil Fruits
Weather Arts

As the navigator of the Olympian Dreamer Pirates, Rayne's fighting style is focused on manipulating the weather of her surroundings, known as the **Weather Arts**. It is similarly the combat method of the Hanish Family, as they use their extensive knowledge of oceanography and weather systems. By learning this extensively, with the weapon Ogarashi, the fighting style can be used to devastating effects.

## History

Prior to being given Ogarashi, Rayne simply relied on predicting preexisting weather and using that to maneuver her ship. For close combat, she typically just avoided it, though was taught how to use weapons which she typically carried. During the events of the Hanish Cataclysm, Rayne was given Ogarashi and forced to flee her home to the otherside of Clockship Island. From there she used it to grow in her knowledge and manipulate the weather. This proved to be a very useful weapon in many situations.

Over time, Ogarashi has been upgraded into better and more powerful versions from further modifications and acquisition of new technologies. Her skill in weather manipulation with Ogarashi is so good that even the Navy believes it to be mystical.

## Trivia

* This fighting style is similar, though different, to the Art of Weather Nami uses.
Pinkmanium

> There are many terms for "Pinkman." Were you looking for another Pinkman?
>
>

Pinkmanium is the 119th element, which was accidentally discovered by Jesse Pinkman, whom the element was named after.

## Properties

* Pinkmanium has a half-life of approximately 17 hours and 42 minutes.
* Pinkmanium is a powder, which conflagrates upon adding water. As such, it is often used in cooking, especially in sliced ham.
Pentagram

The pentagram in its normal state.

The **pentagram** is an interactive object in the game, as well as the object that includes the main objective of it. It is found in the starting room right in the beginning of the game.

## Description

It's basically a giant red pentagram carved on the ground with bloody plates attached to each tip. Nothing too special.

## Mechanics

The pentagram is immediately seen when you start the game. After escaping the starting room with a metal key, you will find a paper on a table which explains everything you need to complete a spell to trap Krampus. This paper tells you about the 5 items you'll need for the spell: rat tail, horseshoe, skull, horn, incantation.

Interacting with any empty plate on the pentagram will give you a message "place for item", which is also a piece of advice for the items you need. After finding any of the aforementioned items, place it on any plate (the order does not matter). Krampus does not get triggered after an item has been placed on the pentagram, as he only does so if it gets dropped.

Once all 5 items have been placed on the plates, the pentagram will set ablaze, which is a sign that the exorcism spell has been casted. After Krampus walks into the pentagram while it's ablaze, he will scream, fall down on his knees and disintegrate.

The pentagram will eventually revert back to normal and the golden key will be on the spot where Krampus got killed. The items will still be on the plates, although they can't get taken off.

## Trivia

* If a small item is dropped on one of the plates, it can get stuck inside the plates and thus cannot be taken off anymore. This leads to the game being unable to complete if it's a spell item as you need all the 5 items for the spell.
* In the new update, there used to be a bug where pressing the P key would instantly activate the pentagram, thus making it easy to kill Krampus early in the game. Many people got very short speedrun times on the leaderboard. This is because Alexandr forgot to remove debugging after releasing the update, but luckily it got fixed.
Raijin/Abilities and Powers

## Characteristics

### Occupations:

Olympian Dreamer Pirates Scout & Lookout (Current); Palm Tree Pirates Scout/Lookout (Former)

### Affiliations:

Olympian Dreamer Pirates (Current); Palm Tree Pirates (Former)

## Address

### Residence:

The (Sailing) Pantheon (Current); Goto Island (Former)

## Overview

As the Scout and Lookout for the Olympian Dreamer Pirates, Raijin provides an extremely valuable service to his crewmates. He is the middle fighter of the crew, being weaker than the top three fighters but stronger than the weakest three fighters. Raijin possesses incredible fighting capabilities rivaling even that of fishman and giants, two races with substantially more power than a Human. During the events of the Treasure Island Arc in particular, Raijin got to show off the full extent of every last capability he possessed.
Portland, Oregon Citadel explosion

Spoiler Alert!
"There's a Starman waiting in the sky."

This article contains spoilers.
The Portland, Oregon Citadel explosion (most commonly referred to as "The Citadel Explosion" or simply "The Citadel") was a major explosion of the Portland, Oregon citadel that ultimately killed 390,043 people (with more continuing to die as a result of the explosion every day).

## Explosion

Once the Jackussy was stolen, it began a chain reaction causing the destruction of the tower. First, the fusion reactor core had malfunctioned due to the Jackussy (the power source of the reactor) being removed, causing it to melt down, which exploded the reactor core, launching large chunks of Uranium into the sky (some of which remain in Earth's orbit to this day). Once this happened, the higher part of the building had no support, and thus, it separated from the rest of the building, wobbling out of place and ultimately falling to the ground, causing shockwaves, a crater, and obviously, an explosion. After this, the lower part of the building lost support, and everything began to fall over, causing explosion after explosion. Shockwaves reached as far as Seattle, and ultimately left a crater with the approximate size of the Chicxulub crater, which was created by the meteor that ultimately killed the dinosaur race.

## See Also

* Post-Citadel North America
* Post-Citadel South America
* Second American Civil War
Hank Pinkman

Spoiler Alert!
"There's a Starman waiting in the sky."

This article contains spoilers.

> *There are several terms with the name "Pinkman." Were you looking for another Pinkman?*
>
>

Hank Pinkman is a major antagonist in the first half of Jackussy Volume II.

## Biographical information

### Cause of death

Turned to dust (Had his atoms scattered away)

## Appearances

### Portrayed by

Dean Norris (appearance)BaxterTheBush (voice)
Hanish Rayne

**Hanish Rayne** is the navigator and cartographer of the Olympian Dreamer Pirates. She is the third member of the crew and the third to join, doing so at the end of the Clockship Island Arc.

Born as the only child of a specific part of the Hanish Family, she lost her family in her youth thanks to the acts of the Kurogaru Pirates. After years of fighting alone, she met Dansei D. Athermos and Vermithor D. Vhagar, wherein she became their navigator, having joined the crew at the end of the Kurogaru conflict.

Her main dream is to chart a map of the entire world based on her own experiences. Similarly, her secondary goal is to explore as much as she can and have an adventure. She is one of the three weakest fighters of the Olympian Dreamer Pirates, alongside Alchuss Al and Pharocan Pancho.

## Appearance

Rayne is a slender, fit teenager who has long flowy hair that goes down to about her shoulders in length, with her hair curling up the closer to the shoulder it gets. Along with her white-colored eyebrows, she has white hair and blue eyes to compliment them. She wears a gold-chained necklace with a red gem and a secondary necklace that's laced with pure gold. She has a very light complexion and wears golden-yellow wristbands. On her left leg, she dawns a golden-yellow band just above the top of her shoes. She wears brown boots that resemble heels on the back end of them.

As for her articles of clothing, she dawns a white short-sleeve shirt that stops just short of where her belly button is, leaving the lower portion of her stomach well revealed. She also wears a golden shirt with a large brown belt wrapped around it that makes the upper part look slightly tighter and stay on her body, with brown lacing in it that allows her to adjust its tightness. At the very end of her sleeves, it shifts from a white coloring to black that covers a third of her upper arm. She wears black pants that stop just a few inches below her knees, with a red belt that wraps around for two splits on the left legs.

### Past

Rayne as a child had long flowy hair that extended to just past her shoulders and down to about her upper back in length. She wore similar clothes to the present, dawning a simple golden shirt and golden-yellow wristbands, with black pants and brown boots.

### During Paradise Before Hell: New Generation Saga

During the Maple Island Arc, Rayne wore her typical outfit though did not wear her golden-yellow wristbands.

During the Goto Island Arc and Shokupan Island Arc, Rayne wore her typical outfit with pure golden wristbands and a white belt.

During the Treasure Island Arc and North Blue War Arc, Rayne wore her typical outfit with inverted colors.

During the Shadows of the North Blue Movie(Event), Rayne wore her typical outfit, though the colors were all on the other end of the color wheel spectrum. Everything Golden-Yellow or Golden is Violet, everything Brown is Blue, everything White is Black, Everything Black is White, and everything Red is Cyan.
Daiyousei

**Daiyousei** is a fairy who lives at Misty Lake and is friends with Cirno.

## History

On the night of October 3rd, Daiyousei was forcibly exposed to the Moon's rays up by Koakuma and Reisen II close and driven mad, causing her to become violent and attack Cirno. She was returned to normal when Watatsuki no Toyohime had her shot with the antidote. As it was proven the antidote worked, Toyohime had Reisen II slaughter Cirno, Daiyousei and all other witnesses. When the fairies respawned next day, they had no memory of the nights' events.

Daiyousei was later attacked by Star Sapphire after she injured Cirno, but Cirno got up and protected Daiyousei, before sacrificing herself to kill Star.

It is unknown what happened to Daiyousei after the Great Hakurei Barrier was destroyed.
Rayne/Personality

## Enemy Relations

### Marines

Being a Pirate, Rayne has become a natural enemy to the Marines, as she carries a bounty on her head. Despite this, she has no ill-will toward individual marines, but instead the entire Marine organization as a whole. This was largely in part due to the Epithet "Weather Witch" she received, as she takes specific issue with anyone calling her a "Witch" in general.
Battle of Las Vegas

The **Battle of Las Vegas** was a major conflict between the Chinese and Californians which ultimately led to the fall of China's status as a global superpower. It resulted in 2,890 Chinese deaths, while the Californians only suffered 413 casualties. It was a major victory for the Californians.

## Outline

With Chinese forces being led by Jun-Seo Jai and Las Vegas militia being led by the king himself, Trevor II, the primary goal of the chinese was to assassinate Trevor II. 7,000 chinese forces marched into the city of Las Vegas, with 4,000 Californians defending. The odds seemed stacked against the Californians, since they were outnumbered and had far less advanced technology, and the battle begun that way, with heavily casualties on the Californian side. However, the Californians eventually were able to gather Chinese forces into a dense area by luring them in with Trevor II, before throwing a flash grenade, having Trevor run away, and throwing a real grenade at them. This move significantly weakened Chinese forces, as they lost much of their soldiers, losing a whopping 312 soldiers at once. Eventually, helicopters arrived to attempt to give soldiers that were injured medical attention. As Californians started to take less and less casualties, they took a major risk and shot down two helicopters, which caused explosions that killed over 600. Eventually, the Chinese had no means of staying safe, so they were forced to act cautiously, and ultimately had general Jun-Seo Jai be killed by Californian troops, which left the Chinese no choice but to begin a retreat, eventually being pushed all the way to the Gulf of California over the course of a month, in which they officially retreated via sea back to Shanghai.
Alchuss Al

## Characteristics

### Occupations:

Olympian Dreamer Pirates Bartender & Sharpshooter/Marksman (Current); Goto Island Bartender (Former)

### Affiliations:

Olympian Dreamer Pirates (Current); Goto Island (Former)

### Doriki:

121 (Normal); 159 (Enhanced Perception Minimum Boost); 197 (Enhanced Perception Maximum Boost)

## Address

### Residence:

The (Sailing) Pantheon (Current); Goto Island (Former); Sky Island (Former)

**Alchuss Al**, born as **Alchuss** but later nicknamed **Al**, is the bartender and marksman/sharpshooter of the Olympian Dreamer Pirates. He is the sixth member of the crew and the fifth to join, doing so at the start of the Goto Island Arc.

Not much is known about **Al** besides the fact he was born on a Sky Island in the Grand Line, and at some point fled from there and went to the North Blue, where he later established a bar on Goto Island. He remained on Goto Island where he met Kaminari Raijin, quickly befriending and defeating Pirates with him. Shortly thereafter, his bar was destroyed and Raijin convinced the Olympian Dreamer Pirates to take **Al** in as part of the crew.

His dream is to return to the Sky Island he was born on and free it from the shackles it's in. His secondary dream is to continue traveling with the Olympian Dreamer Pirates wherever they go. He is one of the three weakest fighters of the Olympian Dreamer Pirates, alongside Rayne and Pancho.

## Appearance

Alchuss is a slim, vaguely muscular man with brownish hair that he keeps tightly braided yet flows neatly and flat, with his hair falling down to extend just past his shoulders. Most of his braids have different color hair ties around them, repeating in a pattern of red, green, and yellow. The closer toward the end of his hair's length, the more often the hair ties are yellow. He has a decently tanned complexion with no facial hair and yellow eyes.

Among Al's physical traits, his most distinctive features happen whenever he reveals his Enhanced Perception or his back is completely visible without obstruction. On his back, Al has a pair of wings large and strong enough that they can support his body weight and one other's body weight to fly. They are white and curl at the ends. Whenever his Enhanced Perception is activated, Al's eyes become blue and get darker the longer the technique is activated.

Al almost always wears a short-sleeve button-up shirt with the collar down and a bowtie, with the shirt generally being a shade of red and the bowtie being black. He typically wears black pants hemmed to the bottom of his legs, with black sneakers as well. Similarly, on his pants are buttons that are a shade of red in nature. His outfit almost never changes specifically, instead just being washed out overtime and slowly losing color.
Pinkman Community, New California

Spoiler Alert!
"There's a Starman waiting in the sky."

This article contains spoilers.

> *There are several terms with the name "Pinkman." Were you looking for another Pinkman?*
>
>

Pinkman Community, New California, is a small town in the Californian district of North California. On May 24, 2061, it had a population of 264. However, the next day, on May 25, the townsfolk were slaughtered by La Muerte Rojo.

## Meta Info

### Real Life Location

Redding, California (Real-world equivalent)Various (Images)
United States

Spoiler Alert!
"There's a Starman waiting in the sky."

## This article contains spoilers.*United States of America

The flag of the United States before its collapse.

### Government

Federal presidential constitutional republic and a liberal representative democracy

## Meta Info

### Fictional?

No*

The United States is a now defunct country in pre-citadel North America.

## See Also

* Second American Civil War
* The Republic of North America
* Eric Cooks
* United States of Ericston
Ralsei

Spoiler Alert!
"There's a Starman waiting in the sky."

This article contains spoilers.

### before jackussy volume 1

In the year 2003 Ralsei walter white's van in which he was cooking methamphetamine. Ralsei made a deal with walter that he would help him cook if walter didn't kil him. White agreed and they cooked methamphetamine together for 20 years before the quest for the jackussy began.
Wiki rules

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4. **All edits, comments, pages, messages, blogs, etc must be in English**: And again, there is no need for me to explain why.

**Have fun contributing!**
Jackussy trilogy

The jackussy trilogy was the classic set of 3 novels written by Magic Johnson on march 5 1985. A film adaptation for the first and second novel was made and a third film adaptation is in production. 2 more trilogies,a final film and a series of spin-offs were promised by the current director of the series and a friend of magic Johnson's baxterthebush
Upcoming Projects

The following are projects that are known to be in development, alongside release dates if applicable.

## Upcoming Projects

* Seattle: The Fall of the First Dimension (Summer 2023)
* Floppa
* Jackussy Volume II (June 6, 2023)
* Jackussy Volume 3
* Sechsundsechzig - Geschichte von Matrix
	+ A spinoff about Matrix's childhood and time under the Nazi regime.
	+ It is said that it will have an art style as if a child around Matrix's age at the time would have drawn it with monochrome colors, before losing its innocence as Matrix's life gets bleaker and bleaker, beginning when his parents are taken away.
	+ The title is in German, and roughly means "Sixtysix and the Story of Matrix".
* Jackussy Volume 4
* Jackussy Volume 5
* Jackussy Volume 6
* Jackussy Volume 7
* Jackussy Volume 8
* Jackussy Volume 9
* Jackussy Volume X
NYPR

Spoiler Alert!
"There's a Starman waiting in the sky."

This article contains spoilers.*The New York People's Regime (otherwise known as the NYPR or Quello di Nuova York Regime del Polpolo in Italian) is one of the largest driving forces in the plot of Jackussy Vol. III.*

## Important Officials

Henry Vinci - Supreme Leader

Casey Harper- Secretary of War, 5 Star General
Pinkman (disambiguation)

Disambiguation page for Pinkman (disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
* Jesse Pinkman
* Hank Pinkman
* Pinkman Community, New California
* Pinkmanium
General Harper

Spoiler Alert!
"There's a Starman waiting in the sky."

## This article contains spoilers.*General Casey Harper

General harper weilding a metatech industries pulse rifle

### Aliases

Captain Harper,General Harper,Casey Harper,the crooked general,the white reaper,the battlefield ghost,the fallen angel.

### Occupation

General of the NYPR militia,Henry Vinci's second in command

## Appearence

General Harper wears an old Suit of Metatech Industries armor that has been highly modified. The suit comes with titanium plating,a vocoder,a built in radio and a hidden arm mounted flamethrower. The most notable feature of Harper's armor is the white color. Harper colored it white to show their authority and stand out as a high ranking general in an army of soldiers wearing similar uniforms. Another easily noticeable detail of Harper's armor is the single circular visor. This large circular visor has built in screens attached to hidden cameras placed around Harper's armor allowing them to see behind and around themself .

## Skills

Harper is a highly skilled fighter and often can take out high priority threats with just their fists. The general is extremely well disciplined and shows complete devotion for the NYPR. The general has shown the ability to keep calm in intense situations. Harper is also extremely skilled in several martial arts and has been seen taking out rouge prisoners that have the misfortune of coming across them in seconds. Harper is exceptionally strong being able to bench a little under 500 pounds which is over double their own weight.
Rodriguez

Spoiler Alert!
"There's a Starman waiting in the sky."

This article contains spoilers.
Rodriguez (sometimes referred to as Director Rodriguez) was a former agent at Metatech Industries and the head operative at the Metatech offshoot.

## Rodriguez

### Affiliation

Metatech Industries (former)Metatech offshoot

### Occupation

Metatech Industries agent (former)Lead Operative at the Metatech offshoot

## Biographical information

### Cause of death

Massive internal bleeding caused by bullet wounds (Murdered by Walter White)
Volume 1

## Chapters

* 01. Setting Sail from Dusk: Two young teenagers named Dansei D. Athermos and Vermithor D. Vhagar set sail from Dusk Island on their adventure to become official Pirates and accomplish their goals.
* 02. Enter: Rayne and the Olympian Dreamer Pirates: Athermos and Vhagar meet Rayne and get trapped on Clockship Island.
* 03. The Traps of Battle: Athermos, Vhagar, and Rayne make their way toward the Kurogaru Pirates base of operations to get back their ship and take down the Pirates.
* 04. The First Mate, Golatzar vs Vhagar: Vhagar and Golatzar begin battle while Athermos and Rayne continue heading toward the Kurogaru Pirates base. Vhagar ends up losing the battle.
* 05. The Kurogaru Captain vs Rayne & Athermos: Rayne and Athermos encounter Kurogaru, beginning battle with the Pirate Captain. Despite their best efforts, the duo are swiftly defeated.
* 06. The Regrouping: After waking up from their defeat, Rayne, Vhagar, and Athermos meet back up and head back to their cave. There, they decide they'll train for four days and then refight the Kurogaru Pirates. Rayne reveals who she really is and her families history.
* 07. The Hanish Travelers: The Hanish Family is formally introduced as Rayne explains the story of why they were on Clockship Island, and her training to become a better Navigator.
* 08. The Inhabitants of Clockship Island: Rayne continues explaining the story of why they were on Clockship Island, with the story continuing as Rayne explains the arrival of the Kurogaru Pirates.
Eric Cooks

Spoiler Alert!
"There's a Starman waiting in the sky."

Eric Cooks' presidential portrait, taken on January 20, 2021.

### Occupation

Georgia House of Representatives Member (former)President of the United States (final)

## Physical description

### Eye color

Black*

Eric Cooks was the 46th and final president of the United States, a representative for the US state of Georgia and a stand-in for real life president, Joe Biden.
Negative space

Spoiler Alert!
"There's a Starman waiting in the sky."

This article contains spoilers.
Negative space is a transitional dimension that is primitive in nature discovered and re-shaped by Matrix. Appearance-wise it consists of a dark void with a long grid-like structure stretching into infinity. itb has been used as a pathway for quick interdimensional travel for centuries and is even used to get to the jackussy by walter ralsei and niko.
Lenora Hills, California

*Spoiler Alert!*
"There's a Starman waiting in the sky."

This article contains spoilers.
## Lenora Hills

Lenora hills is a minor location featured in The Quest For jackussy Volume 1. the name is a reference to a fictional town in the netflix tv show Stranger Things of the same name. lenora Hills is on the shore of california and the post-citadel ruins of the town was built upon an dlived in as a part of Pinkman, New California.
Walter White

Spoiler Alert!
"There's a Starman waiting in the sky."

* Walter White
* La Muerte Rojo

### Appears in

Jackussy Vol. IJackussy Vol. IIJackussy Vol. IIICheese Walter's Very Own Slideshow (Offscreen)

### Debut

Jackussy Vol. I*

Walter White is a main character in Jackussy Vol. I, II and III. He is the character that manages to obtain the Jackussy.

## Personality

Walt has been shown to be a somewhat kind person, but even so, he is willing to hurt others in order to get what he wants. For instance, when Jesse is about to die, Walter suggests they leave him behind as to not waste time while getting the Jackussy. Although Niko does not follow along with this plan, Walter does and has no regrets. However, he still shows kindness to others, and feels remorse for other people's misfortune, one such example being when he discovers that Niko has been lynched, and goes on a murder spree.

## Trivia

* Walter has the highest kill count of any character, having a direct kill count of 270 (15 of which were on-screen,) and a total kill count of 390,313.
Mike

### Appears in

Seattle: The Fall of The First DimensionThe Quest For Jackussy Volume IJackussy Vol II Jackussy Vol III

## Biography

little is known about Mike's life except that he is a first dimensional and was in a group called The lone Drifters.

## Trivia

* A prequel spin-off about Mike is supposedly in development, with an expected Summer release.
The Quest for Jackussy: Volume I

## The Quest For jackussy:Jackussy Volume 1

### Plot Synopsis

In the year 2057, a mysterious man,Mike,in search of a fabled bounty hunter, comes to an old man,Niko,in a small town in order to learn of the bounty hunter's possible whereabouts. Niko recounts his tale of destruction depression and deceit to tell his mysterious new visitor where this legendary man could be.
66 coincidences

Spoiler Alert!
"There's a Starman waiting in the sky."

This article contains spoilers.
The 66 coincidences are a set of coincidences in the Jackussy series involving the number 6 or 66.

## List

* Niko died at the age of 66.
	+ Niko was also born on January 6.
* Joseph Floppa was born in 1966.
* Chapter 16 of Jackussy Volume II releases on June 6, 2023.
* La Muerte Rojo kills 6 people in Pinkman Community before blowing up the city.
* Excluding "Dear Diary," Niko's speech at the beginning of Jackussy Volume II is 6 slides.
* The end of Jackussy Volume I takes place on March 3, 2026.
	+ March 3 is often stylized as 3/3. 3+3 is 6.
* Jackussy Volume II, the installment of the series where Matrix is formally introduced, is the only movie in the series to have 16 chapters.

### Real-World events

* There were 6 holocaust death camps during Hitler's reign.
	+ Matrix's was born in the first dimension in Switzerland, 3 years before the holocaust started (however, he was raised in the Netherlands.) It has been confirmed he has seen the Grosse-Rosen concentration camp.
* 6,000 Luftwaffe planes crashed while in the Netherlands.
* The battle of Normandy began on June 6, 1944.
* The release date of David Bowie's Starman (and the birthday of Kingsley) is June 16.
* Anne Frank, a major influence for Matrix's character, was born in June 1929. June is the 6th month of the year.
Cram

*Spoiler Alert!*
"There's a Starman waiting in the sky."

This article contains spoilers.
Cram is a food item in The quest for Jackussy volume 1 and Jackussy volume 3 created by Jesse Pinkman. Its name comes from the fact that it is a whole meal crammed into a container. The meal is expanded to proper size and heated using the 119th element discovered by Jesse Pinkman.

## Prominence

* Jackussy Volume I - Jesse offers to sell Niko cram.
	+ Cram is also mentioned several times, with some of Jesse's last words being "You'll have to sell the rest of my cram stock for me."
* Jackussy Volume II - A cram store is seen early on.
* Jackussy Volume 3 - A cram billboard is seen in times square that implied that Jesse used all of his funds to pay for it to be put up
Rat tail

The **rat tail** is a spell item found in *Krampus*. It is one of the 5 items that can be placed on the pentagram.

## Description

It's basically a pink rat tail. Nothing too special.

## Mechanics

   Since it's a spell item, it doesn't have any known use. It is found in the room after the starting room, inside a crack in a wall. The crack is blocked off by boards and a hatchet is needed to cut the boards off.

## Trivia

* The rat tail almost looks like a question mark.