recursal/Fanatic-Fandom huggingface dataset:
Downton Abbey (domaine)

## Downton Abbey

**Downton Abbey** est un domaine situé dans la région de Downton dans le Yorkshire, en Angleterre, au Royaume-Uni. Il s'agit de la demeure de la famille Crawley.

## Habitants

### Résidents actuels

* Robert Crawley, comte de Grantham et sa femme, Cora Crawley, comtesse de Grantham
* Mary Talbot, fille aînée de Robert et Cora, et son époux, Henry Talbot
* George Crawley, fils de Mary et de Matthew Crawley
* Caroline Talbot, fille de Mary et Henry
* Tom Branson, veuf de Sybil Branson et gendre de Robert et Cora
* Sybbie Branson, fille de Tom et Sybil
* Parmi les domestiques de la famille, seuls quatre vivent dans la maison elle-même : Beryl Patmore, Thomas Barrow, Andrew Parker et Phyllis Baxter

### Anciens résidents

Il s'agit d'une liste non-exhaustive :

* Violet Crawley, la comtesse douairière de Grantham et mère de Robert Crawley
* Patrick Crawley, sixième comte de Grantham et père de Robert
* Lady Rosamund Painswick, fille de Violet et sœur de Robert
* Edith Pelham, fille cadette de Robert et Cora Crawley, et sa fille illégitime, Marigold
* Sybil Branson, défunte fille de Robert et Cora, épouse de Tom Branson et mère de Sybbie Branson
* Matthew Crawley, défunt mari de Mary Talbot et père de George Crawley
* Rose Aldrige, petite cousine maternelle de Robert
* Certains domestiques ayant leur propre maison, comme Charles Carson ou Elsie Hughes
* Les anciens domestiques de Downton Abbey

## Salles et lieux connus

### Maison principale

* Hall d'entrée
* Grand hall (avec un grand escalier)
* Salle à manger
* Argenterie
* Bibliothèque
* Boudoir / Salle de peinture / Salle de musique
* Salon
* Fumoir
* Salon de Cora
* Bureau
* Chambre de Mary
* Chambre d'Edith
* Chambre de Sybil
* Chambre de Robert et Cora
* Chambre de Tom
* Chambre de Rose
* Salle de bain de Cora
* Nurserie
* Quartiers des domestiques (avec les quartiers des hommes et les quartiers femmes séparés)
* Chambre d'Anna et Gwen
* Chambre de Jimmy
* Cuisine
* Salle à manger des domestiques
* Salle de bain des domestiques
* Penderie du majordome
* Salon des femmes de chambre

### Extérieur et domaine

* Garage
* Cottage de John et Anna Bates
* Cottage de Charles et Elsie Carson
* Domaine Tasso
* Maison Crawley

## Coulisses

* Le château de Highclere dans le Hampshire (à l'ouest de Londres) est utilisé pour les prises de vues extérieures de Downton Abbey ainsi que pour une partie des tournages intérieurs (à l'exception des espaces de vie des domestiques qui sont construits et filmés aux studios Ealing).
Robert Crawley

Reginald Crawley (lointain cousin †) Isobel Crawley (lointaine cousine par alliance)
 Susan MacClare (lointaine cousine)
 Hugh MacClare (lointain cousin par alliance)
  Rose Aldridge (lointaine cousine)
 Atticus Aldridge (lointaine cousin par alliance)
 Maud Bagshaw (lointaine cousine)

## Affiliation

### Occupation

7ème Comte de Grantham
 Soldat (anciennement, lors de la Seconde guerre des Boers)

## Coulisses

### Doubleur VF

Patrick Bonnel

**Robert Crawley**, dit **Lord Grantham**, est le septième comte de Grantham. Il est le fils du sixième comte et de Violet Crawley, comtesse douairière de Grantham, ainsi que le frère de Rosamund Painswick. Marié à Cora Levinson, il est le père de Mary, Sybil et Edith Crawley. Le couple a également un fils, mais celui-ci meurt durant la grossesse.

N'ayant pas de fils vivant, ses cousins James, Patrick puis Matthew Crawley devinrent succesivement ses héritiers, pour à leur mort laisser finalement la place au seul petit fils de Robert et fils de Matthew et Mary, George Crawley.
Salle à manger

La grande et élégante **salle à manger** de Downton Abbey est visité par les membres de la famille à trois reprises dans la journée.

À commencer par le petit-déjeuner, le matin, où ils sont accueillis par la chaleur du nouveau grille-pain recommandé par Mme Hughes. La coutume anglaise voulant que les dames mariées prennent leur petit-déjeuner dans leur chambre est une règle respectée au sein de Downton Abbey. Ainsi, les visages habituels présents lors du petit-déjeuner sont Lord Grantham, Tom Branson et Lady Edith, puis Lady Mary à nouveau.

Plus tard dans la journée, le déjeuner, préparé par Mme Patmore et Daisy, est servi, après que les Crawley se soient changés.

Enfin, dans la soirée, le dîner est servi après que les Crawley aient à nouveau changé de vêtements. Jusqu'à huit plats peuvent être servis, mais en petites portions. Au dîner, Carson fait le tour de la table avec une carafe de vin, tandis que les valets de pied suivent son exemple, tenant les plateaux de nourritures. Les membres de la famille se servent en prenant autant de nourriture qu'ils le souhaitent dans chaque plateau.

Après le repas, les dames se rendent dans le salon tandis que les hommes restent dans la salle à manger pour fumer un cigare. La salle à manger est décorée de façon somptueuse, ornée de tableaux, de candélabres extravagants, de porcelaines et de verres fins. La table possède également plusieurs rallonges qui peuvent être dépliées, afin d'allonger la table lors des grandes fêtes.
Khan/profile

> "*Anyway, here's a link to my SoundCloud.*"
> ― Khan
>
>

## Personality

The classic "I'm-walkin'-over-'ere" New Yorker with a twist, Khan is your typical disgruntled, vulgar millennial with little regard for anything outside his follower count & his music. Has a strong appreciation for street fashion but led easily astray by trends, Khan shells out whatever's left of his meagre paycheque on designer sneakers & whatever brands his favourite rappers are wearing. Straightforward, to the point of cutting. At his core, he's hard-working and strongly dislikes dishonesty but people doubt his earnestness when he's sporting flashy shoes and a glare to match. Tends to judge quickly based on appearance and musical taste.

Can get bashful around those he respects and pretty people :- j

## Background

Khan's relationship with his parents are strained to say the least.

Arriving past Coney Island at age 7 in the wake of the "second exodus" of Tibetan refugees, Khan grew up surrounded by the culture clash of urban New York. Despite his parents' best efforts, he quickly cast aside traditional teachings, opting to adapt to life in the city. Teenage rebellion led into full-blown rejection of his own culture, resulting in an obsession with Americana and the trappings of modern society. Though past the most edgelord parts of his life, Khan still regularly lashes out against his parents for continuing to press Tibetan customs on him, but he is coming to accept it ... slowly. Really slowly.

The family grew up fairly poor, scraping for a tiny apartment in Queens with Khan taking on odd jobs the moment he turned 16. Having been exposed to hip hop & street music for most of his developing years, it only took one curious dip into a certain underground show to spark his interest, and with the "King Khan" persona, he has been trying to break into the scene for a few years. (Jury's out on whether he's actually good or not.)

## Trivia

* his rapper name means king king which is stupid (don't tell him)
* yes, he vapes
* has very beautiful, long fingers & hands, has a bit of a complex about it
* favorite mcs: mf doom, aesop rock, mos def (formerly childish g\*mbino before he \*became popular \*no-hairflip\*)
* please god i want to see him cry so bad please make him cry
* "haha what if you made fuckboy zenyatta?" -kata, probably

## Quotes

* > "*Say Something Here*"
>
>

― name & when / to whom
Juniper/profile

> "*...*"
> ― Juniper
>
>

## Personality

Outgoing - Optimistic - Conscientious- Meddlesome / Competitive - Envious - Selfish

Outwardly humming with social energy, she’s at ease bouncing from conversation to conversation; cheerful and optimistic. She is certainly outgoing and sociable, but she makes an extra effort to maintain that veneer of bubbly youthful energy because she hates being looked down on. Juniper compares herself to all the other perfect lives that everyone else seems to lead.

## Background

A flaming bird once turned to ash before Juniper’s eyes. Nobody believed her, but she remembers what she saw.

Her parents split up when she was young, and she remembers having to look after her father ever since. And then she remembers being tired of that, and simply leaving him alone like her mother did as soon as she was physically able to. Because the man was an absolute leech of a human. She scraped through her early years, dabbled in petty crime, never got caught, did some more crime, did get caught that time, no more crime, graduated business school, and we’re all caught up.

Having wasted the first twenty odd years on what she would consider only the most bog standard, boring way of life, she’s finally letting her hair down a little; spreading her wings. She’d had friends hitting it rich on bitcoin?? Becoming youtube superstars? Or renowned cryptid hunters? Wish that were Her.

## Trivia

* Track and field athlete in highschool + college
* Knows how to pick locks :3c
* No close family relations
* Weird superstitious fascination with that phoenix that burned up in her room all those years ago, she keeps the ashes with her as proof.

## Quotes

* > "*Say Something Here*"
>
>

― name & when / to whom
Рысь

**Рысь -** белая кошка, с длинными лапами и хвостом черно-рыжий, длинными ушами и кисточками, рыжего цвета и голубыми глазами.

## Семья

**Мать:**

* Медогривка: жива

**Отец:**

* Тигриный Коготь: жив

**Пара:**

* Камнепад: жив

**Дочки:**

* Меднокрылка: мертва, обитает в Звездном племени.
* Ива: жива

**Дядя:**

* Тигриное Сердце: мертв, обитает в Звездном племени

**Тетя:**

* Кремнохвостая: мертва, обитает в Звездном племени
Hall d'entrée

Le **Hall d'entrée** est une pièce de Downton Abbey, située juste derrière la porte d'entrée et l'entrée de la maison. Avec ses murs de grès et son plafond vouté, elle reflète le style gothique de l'extérieur de la maison. Des portes mènent à la petite bibliothèque et au grand hall, mais il n'y a pas d'accès à la salle à manger depuis cette pièce. Un buste de marbre se trouvait à côté d'une cheminée hors service ; c'est là que M. Bromidge installa le téléphone. Plusieurs événements importants se déroulèrent dans cette pièce dont le transfert de William Mason, la décision de Lady Sybil de devenir infirmière ou encore de nombreuses entrées et sorties d'importance dans la maison.
Act 2/side1

## [Side Plot] case file #062918

> ***TLDR**; A few humans attempt to steal a document from the Chancellor's office because of a mysterious hooded figure. They successfully break into the study and search. Once they found it, a trap is activated and they fall into a dungeon with a dragon. Lots of fighting and crying. Then they wake up outside in the hallway again and is promptly guided out having accomplished nothing. A rumour spreads amongst the humans of a meeting with a specific time, date and location. Curious folk who heard of this and arrived at the meeting place met a vertically-challenged mysterious hooded figure who stood at a rooftop at their designated meeting place. Their arrival caused an inexplicable shift in the air, making everything feel a tad bit heavier.*
>
>

> *This nameless entity quickly reveals that they are aware they are a humans posing as myths, and gives them a proposition: To help steal a document- case file #062918 about human-related disasters from the Chancellor's tower, and they will reward them with answers.*
>
>

{-}

Two days later, at 1 PM the plan was set into motion. Rey, Sofia, Juno, Percy, Jace, Antony, December, Frank, Valeria, and Seth let curiosity or whatever reason get the better of them and make their way up the tower, easily getting past security thanks to the mysterious hooded figure.

Inside the Chancellor's study, they find various items that give them short visions of significant people in their lives whilst they search for the document. A conspicuous lever in the back of the room reveals a personal archive behind a wall and as they are searching the Chancellor returns, and at that moment Rey finds what they are looking for.

However, the moment she opens the file, the floor beneath them collapses and the group falls into a stone dungeon, trapped in this box with a dragon with no means of escape. Forced to fight, Percy manages to slay the dragon, but surprise! It was a Hydra! Growing more heads, it much blood and chaos ensues, many lose limbs.

When all hope seems to be lost, everyone's joint efforts manage to defeat the undefeatable, allowing Percy and Frank to lunge a weapon through its chest, unravelling the threads of fate. But as the beast falls its jaws close around Sofia and kills her.

{-}

Suddenly reality flickers and everyone is pulled back by an unknown force. The group wakes up again outside of the Chancellor's office, the door locked. It's 2 PM. Everyone's limbs are still attached, Sofia is alive and well. Some continue their attempts to break in but the Chancellor arrives and her overwhelming presence compels them all to bow down to her. Despite the cold fear, they all felt she acts amicably and shows them out.
Act 2/2.2

## Act 2.2 submerged deep

**March 23, 2019**

> It’s the day of an eclipse viewing, as well as a festival for tax season. People are down by the lakeside to enjoy the day and do their government filing.
>
>

### Open RP

* The gang do their taxes and purchase knick-knacks from the stalls. Also, the eclipse happens.

### Closed RP

* At the end of the lake, Brie sits. Quinn, Antony, Indigo, Daniel, Klaus, Haven, Ulex, Phoenix, Theo, and Hector wander away from the rest of the festivities into his general area, and as they wait for the eclipse a rift opens up at the end of the lake, cutting into the edge where water meets sand. As abruptly as it appears, the rift vanishes. But it tore into the shore, taking a chunk of lake and beach with it. The lakefront that remains moves with great force to reconcile the loss in material, and the group falls headlong into the water.
* The humans end up in a hollow space under the lake, like something was keeping the water suspended. Almost akin to an aquarium, the sheet of water separates the humans from the rest of the lake. Like an air bubble.
* Brie has his familiar Small Pete look for any traces of power, who guides the group, and eventually they find a tree with white flowers and a white gazebo at its base. A staff is embedded in the tree’s roots, and a small pool of water with a sword planted in it sits at the base.
* Klaus manages to pull out the staff, and Hector pulls out the sword.
* Outside the dome, the sound of a wild rush of displaced air, warped metal, and tidal forces alerts the group as several large objects hit the water; a tree, a humanoid figure, street signs, and a call box. And then, an American stop sign crashes through the bubble and nearly bashes Theo in.
* The human appears to be drowning, and as the group panics and feels generally powerless, it transforms into something less human; an aberrant, in the approximate shape and appearance of a narwhal.
* It crashes through the barrier of the bubble and tries to gore Hector, but only gets their eye. A flood of water spills into the bubble, sweeping away Klaus, Haven, and Phoenix towards the center where the gazebo is. Meanwhile, the aberrant writhes on land. Daniel and Indigo attack it while Theo tries to speak with it; even though it registers the sound of his voice for a moment, any understanding or clear thought is lost in its cries. Brie attacks the narwhal with a magic sword attack, and it rolls over to reveal a crumpled Small Pete. Although the humans try to communicate with the aberrant, it seems less like it understands their words and just the feelings behind them.
* The narwhal knocks Phoenix into the barrier with its horn, and makes a break for the water; although the group tries to stop it, the aberrant eventually hurls forward and spears Phoenix as it dives back into the water. Eventually, it comes back, spearing Antony through the leg. The group kills it, and it dissolves.
* They flood the bubble and float back up towards the surface, paddling back to shore.
Valeria/inventory

*Made of wire, shaped into a rose.Handmade with love, from Phee.*
*Pressing the gem transforms it into a beautiful dagger. Safe travels, love. Recieved from Friendship Inc.*
*Made of wood, whittled by hand, and has small carvings of designs on it by Papa Kistune, and gifted by Jean Claude.*
*Covered in multicolored stars, cute. Recieved as a reward from participating in Meridian's Battle Royale.*
*Effect: Deathly cold cloak that lowers the temperature of any room with its mere presence. The shadow cast by its hood is so dark that the wearer cannot be identified. Recieved as a reward from participating in Meridian's Battle Royale.*
Juno/profile

> "*Cara mia, that almost hurt! now, don't tell me that's your best shot.*"
> ― Juno
>
>

## Juno

* Act.1
* Act.2

## Personality

Full throttle, all or nothing, ride or die, quitters never prosper!!!!! Juno's a personality big enough for two stuffed in a pint-sized body. Raised to reach for nothing short of a job well done, she goes out of her way to succeed (and excel!) by knocking down any hurdles in her way. For this one, the glass is always full, there's always another opportunity, and there's always a fight to be fought. Her excessive energy often manifests in physical contact of any sort - affection, aggression, anything in between. She's bloody well aware that she's more than most people can take and has absolutely no problem dragging said people into her schemes anyway. If ya can't handle me, ya can't really go that far in life, can you? I'm helping. Trust me.

## Background

By all accounts, the Pereiras are a normal, upstanding (if not occasionally raucous) family. Close-knit. Four daughters to two parents that run a family-owned business. A bit of a mysterious one, at that. Eh, no one knows for sure. Neighbourhood rumours fly around that the family has roots in politics, in the military, in the police force; as far as most people can say, they offer protection services for whatever their clients need.

Okay, no one else is listening at this point, right? No one else watching? Cool. Now step behind that door.

Politics, military, police force, they're everywhere. The Pereira's are well connected and branch out all through the city, as any crime syndicate should be. This specific branch of the family specializes in hitjobs. In the underground world, they're known to be prodigal assassins; silent and clean, leave behind neither blood nor hair, foregoing firearms and relying on their bare hands to finish a job. Each generation is trained to adopt the same fighting style in order to uphold the prestige of their name. Juno Pereira, the youngest of her generation, ended being a bit of a black sheep. Hyperactive even as a child, she was never quite satisfied with the tidy little ways she was taught to operate with. Where's the spectacle? Where's the flash and sparkle? It's really no fun if it's not loud, you know. And at least a bit messy. They never sent her out on a job on her own for that reason.

tl;dr one day she got careless and caught her damn ass caught on camera murkin someone so one ferry ride in the cargo hold later, Juno finds herself in New York with two hugeass backpacks and a couple of days to kill before she's Eden-bound. New beginnings, new people, new rules to break? What's not to love.

## Trivia

* Has something pink on her at all times.
* Fluent in Italian. Talks shit in English.
* Has perhaps the highest spice tolerance in the world. She'll eat fire. It's fine.
* Chaotic ... chaos,
* Very much a beach gal. She'll miss New Jersey's shores. Eden better have something better!!!
* Yeah. Three sisters. Lucia (30), Marcella (28), Arianna (24).

## Quotes

* > "*Say Something Here*"
>
>

― name & when / to whom
Chambre de Robert et Cora

La **chambre** de Lord et Lady Grantham est ornée d'une tapisserie de couleur bleu clair et meublé d'un grand lit à baldaquin, d'une cheminée, de tables d'appoint avec des lampes électriques et un pot de biscuits, et d'une commode encombrée de flacons de parfum, de houppes à poudrer, de brosses et d'autres produits de beauté.

Cette pièce est la scène de nombreuses discussions et confrontations entre Lord et Lady Grantham, notamment quand ils se disputèrent après la mort de Lady Sybil. De même, c'est dans cette pièce qu'en 1924 la vérité sur le passé de Miss Baxter émergea. Aussi, cette chambre vit la fin de l'amour à sens unique que Simon Bricker entretenait pour Cora. Cependant, le plan de Bricker tourna court quand, alors qu'il se trouvait dans la chambre du couple en pleine nuit, Robert rentra plus tôt que prévu et le découvrit dans la pièce.
Mary Crawley

*Cet article est une ébauche. Vous pouvez aider Wiki Downton Abbey en le développant.*

## Informations biographiques

### Statut

Veuve de Matthew Crawley
 Épouse de Henry Talbot

### Résidence

 Downton Abbey, Comté de Downton, Yorkshire, Angleterre

### Appellation

Lady Mary
 Lady Crawley (anciennement)
 Lady Talbot

## Informations familiales

### Famille proche

henry Talbot Deuxième Époux Matthew Crawley (époux, lointain cousin †)
 George Crawley (fils avec Matthew)
 Henry Talbot (époux)
 Caroline Talbot (fille avec Henry)
 Robert Crawley (père)
  Cora Crawley (mère)
  Edith Pelham (sœur cadette)
  Sybil Branson (sœur cadette) +DécèsAnna BatesSa Femme de Chambre

### Famille étendue

Isobel Crawley (belle-mère, lointaine cousine par alliance)
 Reginald Crawley (beau-père, lointain cousin †)
 Tom Branson (beau-frère)
 Herbert Pelham (beau-frère)
 Marigold (nièce)
 Peter Pelham (neveu)
  Sybbie Branson (nièce, filleule)
 Bébé Branson (neveu/nièce par alliance)
 Violet Crawley (grand-mère paternelle †)
  Patrick Crawley (grand-père paternel †)
 Martha Levinson (grand-mère maternelle)
 Isidore Levinson (grand-père maternel †)
  Rosalind Painswick (tante)
 Marmaduke Painswick (oncle †)
 Harold Levinson (oncle)
 Susan MacClare (lointaine cousine)
 Hugh MacClare (lointain cousin par alliance)
  Rose Aldridge (lointaine cousine)
 Atticus Aldridge (lointain cousin par alliance)
 Maud Bagshaw (lointaine cousine)
 James Crawley (lointain cousin †)
  Patrick Crawley (lointain cousin †)

## Affiliation

### Occupation

Co-gestionnaire de  Downton Abbey
 Femme d'affaire

### Allégeance

Famille Crawley
 Famille Talbot

## Coulisses

### Doubleur VF

Ingrid Donnadieu

Mary Josephine Talbot, née Crawley, est la fille aînée de Cora et Robert Crawley, septième comte de Grantham. Elle est la soeur de Edith et Sybil, et a également un frère, mort durant la grossesse. Elle se marie dans un premier temps avec Matthew Crawley, et met au monde leur fils George, héritier du titre de comte. Son mari décédant très peu de temps après dans un accident, elle se remarie plus tard avec Henry Talbot.
Sybil Crawley

*Cet article est une ébauche. Vous pouvez aider Wiki Downton Abbey en le développant.*

## Informations biographiques

### Mort

Entre avril et août 1920 (âge 24 ans)
  Downton Abbey, Comté de Downton,

### Statut

Épouse de Tom Branson
 Décédée

### Résidence

Dublin, Irlande (anciennement)
  Downton Abbey, Comté de Downton, Yorkshire, Angleterre (à sa mort)

## Informations familiales

### Famille proche

Tom Branson (époux)
  Sybbie Branson (fille)
 Robert Crawley (père)  Cora Crawley (mère)
  Mary Talbot (sœur aînée)
  Edith Pelham (sœur aînée)

### Famille étendue

Matthew Crawley (beau-frère, lointain cousin †)
 Henry Talbot (beau-frère)
 Herbert Pelham (beau-frère)
 George Crawley (neveu)
 Caroline Talbot (nièce)
 Marigold (nièce)
 Peter Pelham (neveu)
 Violet Crawley (grand-mère paternelle †)
  Patrick Crawley (grand-père paternel †)
 Martha Levinson (grand-mère maternelle)
 Isidore Levinson (grand-père maternel †)
  Rosalind Painswick (tante)
 Marmaduke Painswick (oncle †)
 Harold Levinson (oncle)
 Reginald Crawley (lointain cousin †)
 Isobel Crawley (lointaine cousine par alliance)
 Susan MacClare (lointaine cousine)
 Hugh MacClare (lointain cousin par alliance)
  Rose Aldridge (lointaine cousine)
 Atticus Aldridge (lointain cousin par alliance)
 Maud Bagshaw (lointaine cousine)
 James Crawley (lointain cousin †)
  Patrick Crawley (lointain cousin †)

## Affiliation

### Allégeance

Famille Crawley
 Famille Branson

## Coulisses

### Doubleur VF

Karine Foviau

Sybil Cora Branson, née Crawley, est la plus jeune des trois filles de Cora et Robert Crawley, le comte et la comtesse de Grantham. Elle est la sœur de Mary et Edith. Elle s'est mariée à Tom Branson, et elle est partie vivre en Irlande avec lui. Sybil est décédée en donnant naissance à leur seul enfant en 1920, prénommée Sybil par Tom en son honneur. Sybil est également la plus progressiste de la famille. Elle assiste à des meetings politiques où elle est conduite par Tom Branson. Elle a des opinions tranchées sur la condition de la femme, comme le prouve le pantalon qu'elle se fait faire. Elle est d'ailleurs la première femme de la série à en porter un. Sybil est également très solidaire. Au cours de la première saison, elle aide Gwen, une des femmes de ménage à obtenir un poste de secrétaire dans une entreprise de téléphone. Durant la guerre, elle devient infirmière dans l'hôpital de Downton Abbey, sous les ordres du docteur Clarkson puis à la résidence de repos, qui se trouve à la maison des Grantham. Sybil est également très amoureuse de Tom, comme le prouve le moment de la série où elle protège Tom de la police irlandaise
Mysterious Hooded Figure

> "*A real colourful group of... mythos we have here.*"
>
>
>

## Description

You feel them arrive before you see them.

An inexplicable shift in the air around you. Out of nowhere, everything became… heavier. Your breaths, just a little harder to draw. Your limbs, just a tad stiffer.

...

## Abilities

* Unknown but somehow cause a shift in the air in their presence.

## Quotes

* > "*Your costumes aren't that good*"
>
>

― MHF to Humans, at the rumoured meeting.
Act 0

## [0.1] Odyssey

> "*Every good story starts off with a daring ploy, does it not?*"
> ― Felise
>
>

Her feet pat pat pat against cold slabs of stone, slick with distant lantern light as she clutched her own lamp tight to her chest. Head pointed skyward, she sniffed the air. She felt the open gales, the evening air pushing against her face and her dress. A toothy smile, curled with elation, just irked out from the darkness, “With the heroes, following their hearts. Doing what was always meant to be!” Even hushed, the excitement in Felise’s voice tapered at the seams. “Come on, friends!” She weaved past long towers, ducked past illuminated street corners, and beckoned the group forward. The night was young, and they’d only just begun.

### Summary

Felise gathers a small gang of friends: Lemon, Brie, and Toy, to journey with her to a floating island where tales of a 'dragon's bounty' resides. They are not exactly sure what this 'dragon's bounty' entails, but it was a call to adventure, and they would be the first ones there.

They steal an airship, naming her 'Elle', in the shroud of the night after fighting off some guards and planned to return her before morning comes, in time for her big launch. With Lemon on the wheel, they make their way to the floating island.

Along the way, they are attacked by what is known to them as an aberrant, this kind seemed to be a giant bird with oil slick coat and hundreds of eyes. Felise, with the help of her friends, managed to electrify the hostile creature and send it plummeting off the side of the ship.

Despite their best efforts, however, Elle was severely damaged and misses her launch day as they slowly, but surely make their way to their destination.
Après midi entre filles

**"Après midi entre filles"** (translated from the French title, "Après-midi entre filles") is the seventy-seventh episode of the first season of *Rosie*. It premiered in France on March 29, 2011, on Gulli.

## Characters

* Rosie Bodelin
* Delphine Bodelin
* Blackie

## Trivia

* Blackie only appears after the end credits.

## References

1. ↑ https://playtv.fr/programmes-tv/gulli/29-03-2011/
Claudia

> "*Good evening, dears and darlings!*"
> ― Chancellor Claudia
>
>

## Personality

To stand at the top of Astrum University's quasi-political academic hierarchy is nothing if not a testament to Claudia's ability. The chancellor of Astrum University commands respect, a severe woman whose triumphs stem from her strict sense of discipline and unwieldy standards. From herself, she accepts only the best — after all, she not only has a reputation to uphold, but a duty to set an example for her student hopefuls.
Most describe Claudia as kind and proper, undoubtedly well-loved by many of her students. To her pupils, she is an empathetic mentor whose patience is demonstrated through her encouraging words and personal involvement in their success. Though she sets harsh standards for herself, she seems to firmly understand that her students are still growing, and it is a part of her responsibility to oversee and guide them towards the resolutions they seek.

To others acquainted with her, however, Claudia's behavior can be described as paradoxical and, to some who know her even more intimately, cold. Though she presents herself with a saccharine veneer, her investment in the majority of her engagements can seem superficial, at times bordering on the point of being unsettling.

## Description

 The full majesty of her visage is visible in broad daylight.

As she comes into view, a chill runs down Seth and Percy’s spine, so precise and cold that any initiative they bore dissipated on the spot. It didn’t matter who they were or what they wanted — at the end of the day, everyone bowed before the queen.

And the sensation spreads, an unsettling coldness that seemed to originate from their very bodies. Be still, don’t move, don’t say the wrong thing — she could kill you, their nerves scream. She could tear you apart.

But she only raises a gloved hand and laughs, and one second later, that chill disappears.

*“My, my, what do we have here? So many dears, darlings, and gentlepeople.”*

## Trivia

* Her "glasses" are actually just wire frames.
* A prolific researcher who's published many renowned academic papers in the fields of philosophy, linguistics, and the development of magical tools and devices.
* An internship with Chancellor Claudia demands high merit, and is sought after by most of the graduate students who hope to pursue research upon graduating from Astrum University.

## Quotes

* > "*You are important subjects, and this is both a morbidly interesting and rare circumstance. We don’t typically find resources such as this! [...] Our understanding of aberrants is few and far in between. It is perhaps the greatest frontier, the holy grail of research opportunities. How they are affected by exposure to unregulated amounts of energy, how they are tied to humans. The potential of both parties.*"
>
>

― Claudia; Act 2.1
Act 2/side3

## [Side Plot] academic dishonesty

**Participants: Claudia |**  Ann, Antony, Bernice, Jace, Klaus, Morgan, Percy, Sofia

> **TLDR;** *Some humans receive a letter of summons to volunteer for experiments run by the University, which they couldn't refuse or risk being investigated. The humans get grouped together because they all have the same foreign smell and are placed in Marie's experiment on Conversion of Energy... (WIP)*
>
>
Toy/profile

> "*Please do not be alarmed. I'm only doing what is best~*"
> ― Toy
>
>

## Personality

**SELF RIGHTEOUS:** Is always right in the moment that they say something is right. Will fight for this idea until the end… but that end can be at any time (eg. tomorrow). A lot of their ideas are on a whim.

**EQUAL KARMA:** Will do immensely horrible things (like murder), but it’s okay as long as they follow it up with a good thing (like charity)!

**TEMPERAMENTAL:** Mood is always changing and can change at the spill of milk. Easy to make laugh, make cry, make mad.

**INVASIVE:** Very into trying to see different sides of people (heh) - if someone seems happy, tries to find what can make them sad... And vice versa

## Trivia

* Primarily 'they' pronouns but is fine with whatever. Bigender.
* 5'6, 5'9 with heels
* Smells like strawberries.
* Likes shiny things, striped things, and things with dual colours.
Act 1/1.4

### Summary

After several trying months on the island, the ship’s repairs are finally done. Everyone boards the craft and they take off through the clouds. It’s smooth sailing for a few hours until the massive bird aberrant (see Act 0 and Act 1.1) that took down the ship all that time ago reappears.

Everyone tries to fight it, but get injured in the process, so Lemon covers the boat in their smoke and uses their illusion magic to try and calm the aberrant down. A vestige of anger, the bird aberrant is not only immune to the calming effects, but taints the magic and throws Luce, Jace, Indigo, Phoenix, and Quinn into a rage.

* Lemon's smoke is capable of making people deeply hallucinate and can bring them into an utterly calm state.
* When Lemon tried to use their illusion magic on the aberrant to quell its emotions, they were met with tremendous backlash.
* Luce gets enraged but then gets stepped on by everyone in his vicinity. Very efficient.
* Indigo and Jace also lose it and try very hard to eviscerate some people. In a turn of events, JC almost kills Jace. Then the hull gets set on fire.
* Solus falls off the side of the ship. Phoenix is also pissed and uses her illusions, as a result of inhaling contaminated smoke, to stab Mute to death.
* Quinn also falls in a rage and stabs Morgan through the neck, and he eventually bleeds out.
* In a last-ditch effort to make sure the giant bird aberrant finally fucking dies, Felise takes it down with her.
* The ship has taken tremendous damage throughout the fighting, causing it to begin to plummet. Lemon and Toy try their best to steer the ship to a safe landing, and the gang eventually land in the desert.

They walk until they come to the forests outside of Astrum, the city of lights. The aetherians tell the others that this is where they’re going to be staying for the time being.

Welcome to Aether. For real this time.
Jo/profile

> "*...*"
> ― Jo
>
>

Jo
--

by starosis

## Personality

Johanna is a realistic person. Hope for the best, expect the worst. From time to time, the hopes will get the best of her and leave her sorely disappointed when expectations prove more fruitful than not. With that in mind, she's rather attached to the safety of those she cares about -- their emotional wellbeing matters just as much as their physical, and Johanna doesn't usually mind being the shoulder that someone needs to lean on. It's frustrating to her when people bottle it up, she can't help but feel irritated when the pressure blows up in their face.

She tries her best to help people gather the pieces and put themself back together when things go awry, but she'll only give people so many chances if it's self-inflicted before she cuts them out.

Much of her enthusiasm is well contained, she has a bit of a resting bitch face, but her eyes do light up with interest and excitement.

## Background

A young girl with her eye on Broadway.

Especially talented with the violin, Jo gave it up after her brother, Faust, mysteriously died in an apparent suicide during the honeymoon with his wife. Jo had her suspicions about the relationship: Faust's wife was particularly cruel towards him especially in the last few months. Despite her pleading and support however, he never reached out to his sister and instead opted to run away from his problems.

It broke her passion for the instrument.
The strings, the puppetry, uncovering more and more of a fretful cultish activity; what her brother had left behind indicated that she'd been a target, that her talent set her apart from the rest, that it had been used against him. Plucking those strings afterwards felt wrong.

But she would not let that be the end of her career. Stubborn and angry, Johanna turned to spitefully learning other instruments. Lately? She's been honing her skill with the flute.

...When she saw her brother alive more than a year later, she decided to keep an eye on him. Leave him be, but keep him close. Just in case.
Getting abducted to a different world? Not part of the plan.

## Trivia

* Does not know what happened to Mute. Remained unconscious/HIGH through most of the combat in 1.4.
* Those are meant to be horns but she fucked up and they look like cat ears

## Quotes

* > "*Say Something Here*"
>
>

― name & when / to whom
Brie/profile

> "*The hero always arrives last!*"
> ― Brie
>
>

## Personality

An ostentatious young man whose outrageous displays of egocentrism balance out any other positive traits he might have. Brie seems to think the entire world revolves around him and often acts upon this belief. His tendency to make brash and reckless decisions is driven by a constant overestimation of his own abilities. Though undue, the confidence he holds in himself propels him forward in moments of uncertainty and prevent things from ever staying static for too long, whether or not that is to the chagrin of those around him.

That being said, even young Brie knows his limits. When faced with a threat that challenges even his bloated perception of himself, Brie shuts down and pushes the burden of battle onto the poor souls around him. Though his self-centered attitude can make him vexing to be around for too long, Brie actually cares for his compatriots at heart and wants nothing more than to impress them.

## Trivia

* He is 5’6.
* Genderfluid, but primarily uses he/him pronouns.
* The big, pinkish star is a part of his hat. The rest are magicked.
Lemon/profile

> "*Now that wasn't so bad, was it?*"
> ― Lemon
>
>

## Personality

Don't mind the tall intimidating presence, the sunken eyes, the pale white face, and the cold bony fingers. Lemon is a friendly giant, and once they notice you looking their way, a smile on their face will pop right up back at you. They tend to stride through life at their own pace, head in the clouds, and take their sweet sweet time with everything that they do. They tend to stay calm in stressful situations, which is when their mild temperament shines as they can work through it with a level head. As with this slow pace, so are their reactions to most things. They're usually always late to the party, but at least they still make it in the end.

All in all, Lemon is a gentle fella who's just here for the ride.

## Abilities

* Conjure Black Smoke
	+ Using their pipe they can conjure seemingly unlimited amounts of smoke. However, this seems to affect them if they smoke for a prolonged amount of time at once.
* Black Smoke Manipulation
	+ They can form it into shapes and will its movement.
* Powers of Illusion
	+ Those that are caught or inhale their second-hand smoke can experience hallucinations of Lemon's will.

## Trivia

* 6'4 tall
* Doesn't mind any pronouns
* They named themself after their favourite cake, lemon cake.
* Soft voice
* You'll never see their feet
Double vue

**"Double vue"** (translated from the French title, "Double vue") is the ninety-ninth episode of season 1 and the ninety-ninth episode overall. It premiered in France on April 9, 2011, on Gulli.

## Characters

* Rosie Bodelin
* Dr. Charlebois

## Trivia

* This episode reveals that Rosie's weight is 40 kilograms.

## References

1. ↑ https://playtv.fr/programmes-tv/gulli/09-04-2011/
Scout

The **Scout** is a very small Pirnat unit which chases players and shoots oval orange bullets (which deal 1000 solid damage at T4).

## Variants

The Scout has one basic variant and two deviant variants.

###  Basic Scout

Basic Scouts appear in all systems.

**Resistances (Level 12)**

* **Solid:** 0%
* **Explosive:** 25%
* **Electric:** 25%

###  Scout Kamikaze

Scout Kamikazes, after getting close enough to a player, explode after a delay (dealing 3445? explosive damage at level 12 to all players caught in the explosion). They appear in T4+ systems.

**Resistances (Level 12)**

* **Solid:** 0%
* **Explosive:** 0%
* **Electric:** 0%

###  Scout Death Bullet

Scout Death Bullets, upon destruction, shoot slow-moving bullets (which deal 350 solid, 350 explosive and 350 electric damage at T4). They appear in all systems.

**Resistances (Level 12)**

* **Solid:** 0%
* **Explosive:** 25%
* **Electric:** 25%
Wiki Downton Abbey

Bienvenue sur le Wiki Downton Abbey

*Nombre de pages : 64*
*Downton Abbey* est une série télévisée britannique, comptant 52 épisodes répartis sur 6 saisons. Elle met en scène la vie d'une famille aristocratique anglaise, les Crawley, et de ses domestiques, entre 1912 et 1925.

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**Maggie Smith, la grand-mère que l'on rêve tous d'avoir - Aleteia - - 2024/01/23 13:40**

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**Downton Abbey : la bouteille d'eau qui a fait scandale ! - Télé-Loisirs - - 2024/01/21 16:03**

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Twitter
Twitter
Felise/profile

> "*I'll show you around!*"
> ― Felise
>
>

## Personality

Maybe she's a little rough around the edges at first, and maybe she doesn't always know what's best, but a heart in the right place is at least one step in the right direction. And little steps are still steps, so by those metrics maybe Felise isn't doing all that bad! Her actions are brazen and forthright, where the consideration in them usually comes after the fact, rather than before. But it's those little steps, right? We're all working on something.

Though a bit flighty, Felise is relatively reliable and generous, if not overly big-hearted, about her time and effort. She loves to help! Show her people in need and a way to assist and she'll be at it in a heartbeat. At the onslaught of stress and conflict, her senses gets muddled under the pressure, get more reckless, considerably more stupid. But the keyword for her is' tr'y, and she'll put her best effort into anything and everything she can!

## Trivia

* She is 5'4. About 5'9 if you count her horns.
* Her staff is a lamp post! It conducts the electricity she uses.
December/profile

> "*...*"
> ― December
>
>

## Personality

Marked with the disposition of a general happiness, he's not one to appear angry or sad for most of his public time. It's easy for him to be calm, cool, and collected, but his widest range of emotions tends to be put into practice when he's alone. He'd gained a preference for being charming and gentlemanly, but a childish sense of humor often manages to surface, especially as a defense mechanism.

## Background

December's childhood wasn't marked with anything very extraordinary in its early days. Though his parents had him fairly late in their lives, he was born a healthy baby boy and had no problems growing up. However, come second grade, the boy was involved in an accident that turned his school bus on its side during his ride home. Suffering several scars on his left side hardly meant a thing in comparison to the head trauma that destroyed his vision.

From then on was a matter of relearning how to live the life he did before. Unfortunately, he soon learned that this new ailment of his garnered unwanted attention. People seemed to act sensitive around him and spoke in a way that made him feel stupid, but instead of ignoring it, he wound up more self-conscious than anything. Worries over how he looked like and how he was perceived eventually granted him a friend in the fashion industry- someone he entrusted his wardrobe to. Eventually, he moved in with her to share the rent of a studio apartment. It was a matter of time before he gained an interest in sculpting and pottery, dedicating his time to making and selling his works. Despite becoming so independent, his brand was riddled with reminders of his lack of eyesight. It seemed that whatever he did was amazing “because he's blind”- something he'd rather have people disregard. And even with how far he'd come, he couldn't help but think of just how much he relied on his roommate. December found it exhausting and almost insulting to everything he knew he was capable of.

When the letter came in, embossed with dots of Braille, it looked like there was someone out there who somehow knew and understood this issue he left himself to deal with alone. An invitation like this… How could he refuse?

## Trivia

* Based off of the color periwinkle.
* He got surgery to make his eyes lighter in color.
* Mostly sculpts with wood. Uses clay the least.
* Actually loves puns.
* Has a tattoo of a lens reflecting light in an "X" over the word "sight" on his left arm. Just to REALLY drive the point through.
* Often changes what he imagines people to look like. A-plus Entertainment.
* Trying to learn echolocation because bats know what's up.
* Likes the feeling of running a hand through uncooked rice.
* Dislikes having things like makeup or face paint on him.
* Habits: tapping foot/bouncing leg, talks to himself, talks with his mouth full, daydreaming, eavesdropping, exaggerating
* Has with him at all/most times: earphones, voice recorder, sunglasses, walking stick.

## Quotes

* > "*Say Something Here*"
>
>

― name & when / to whom
Gunz

The **Gunz** is a large Pirnat unit which shoots orange oval bullet 4-bursts from its side-mounted turrets with a refire time of 2/1.5/1 seconds in low/mid/high-level sectors, indicated by blue/yellow/red detailing. It also lays 10 pairs of stationary round yellow bullets as it moves with a refire time of 3/3?/2 seconds. (At T4, orange bullets deal 1000 solid damage and yellow bullets deal 2100 solid damage.)

## Variants

The Gunz has one basic variant and two deviant variants.

###  Basic Gunz

Basic Gunz appear in T3+ systems.

**Resistances (Level 12)**

* **Solid:** 25%
* **Explosive:** 57%
* **Electric:** 12%

### Gunz Minuteur

Upon reduction of their structure to zero, Gunz Minuteurs catch fire, then harmlessly explode after several seconds. They appear in T3+ systems.

**Resistances (Level 12)**

* **Solid:** 0%
* **Explosive:** 86% (?)
* **Electric:** 25%

###  Gunz Debuff

Gunz Debuffs shoot purple debuffing bullets from their turrets and lay blue debuffing bullets as they move - both bullet types have the same damage as orange bullets. Purple debuffing bullets reduce shield solid resistance significantly (-35% @ level 12) while blue ones reduce speed (-9% @ level 12). Gunz Debuffs appear in T4+ systems.

**Resistances (Level 12)**

* **Solid:** 76%
* **Explosive:** 0%
* **Electric:** 57%
Act 1/1.3

### Summary

Due to the adverse effects the raw energy emission had last time, the island is put on high alert as Brie charges the engine with one of the orbs. Incidentally, Toy spikes a second orb to the ground, unleashing its energy, because they want to see more humans become alters. This works in provoking aberrants in the vicinity a second time.

* JC and Charlotte also become alters. Every alter on the island enters their alter state and seeks out the other humans.
* Elliott dies due to rapid asphyxiation and paralysis from Charlotte’s acidic bite.