Backgrounds

**Backgrounds** (or Backstories, sometimes referred to as "Traits" by the community) define a character's by applying diverse modifiers to them. They are mostly related to Humans as YaoGuais have fixed backgrounds. Visible in the Basic Stats & Backgrounds (Window). They appear as boxes under the main Attribute hex.

## Attribution and mechanics

### Mechanics

Both backgrounds and features changing the Five Attributes are base stats modifiers, which means they are affected by the Talent Shortage Immortal Difficulty constraint. This makes them fundamentally different from Thought Shards, which are flat bonuses and unaffected by modifiers.

### Yaoguai

Yaoguais always have predefined racial traits as Childhood background and Features. Their Adulthood background, always named "Yaoguai", will detail their Thought Shards, with great variability. Except for Reincarnators, they don't have any extra features.

### Human

Humans always have a Childhood background, and if they are 16 years old or more, will have an adult background. This is linked to the age upon generation and a character will not acquire an adult background when aging naturally.

They also get the features related to their background(s), if any. If they have 0 or 1 feature total and are not reincarnated, they can get extra random features, provided these do not conflict with their background(s):

* with 1 feature they get a 15% chance to get a random feature.
* with 0 feature they get 15% chance for a random feature, then 30% chance for a (possibly second) random feature.

## List of childhood backgrounds

When a skill has 2 numbers, it defines their Skill Affinity, 1 corresponding to "Passionate" and 2 to "Obsessed". For example: Social:1,2 means the social skill has an extra skill level and will have "Obsessed" affinity.

## Features

If the character can have only one background for childhood and one for adulthood, it can have multiple features, with some being hidden. Features are given to a cultivator by their backgrounds and can be chosen by the player in the Realms Palace ("Character Creation") with maximum limit of 3 features not attached to a background. Any background can have a maximum of 6 features attached to it, in total a created cultivator can have 15 features.

The **bolded** features are hidden in the UI so they can't be selected and can't be seen normally but the effect can be observed. There are also **bolded** backstories which are hidden from normal choice related to pre-made reincarnators.

### Hobby Features

* +5 Base Mental State (`AddV`)
* +15% Learning Speed (`AddP`)
* +30% Comprehension Intelligence Multiplier (`AddP`)
* -15% Breakthrough Time Multiplier (`AddP`)
* +0.8 Potential Bonus (`AddV`)
* Intellectual Family
* Stargazer
* Poetic Genius
* **Top Scholar**
* **Private Tutor**
* **Lu Scholar**
* **Son of the Snow**
* **The Power of Prayers**
 Craftsman`Craftsman` | * +10% Artifact Crafting Quality Bonus (`AddV`)
* +20% Artifact Crafting Speed Bonus (`AddV`)
* +20% Artifact Crafting Success Rate Bonus (`AddV`)
* +20% Forging Speed (`AddP`)
* +20% Handicraft Speed (`AddP`)
* +20% Sewing Speed (`AddP`)
* +10% Forging Quality Gains (`AddV`)
* +10% Handicraft Quality Gains (`AddV`)
* +10% Sewing Quality Gains (`AddV`)
* Child Smith
* Scavenger
* Craftsman
* **Mohist Disciple**
* **The Power of Prayers**
 Gifted Artist`Artist` | * -20% Overall Work Efficiency (`AddP`)
* +10% Crafting Quality Gains (`AddV`)
* +40% Mental State change speed (`AddP`)
* +20% Mood Multiplier (`AddP`)
* +40% Favor Changing Rate (`AddP`)
* Mute
* Swordsman
* **Traverser**
* **Master Artist**
* **Intellectual Family**
 Warrior`Warrior` | * +100% Pain Tolerance (`AddP`)
* +15% Accuracy in Battle (`AddV`)
* +15% Dodge in Battle (`AddV`)
* +20% Foundation Training Speed Bonus (`AddP`)
* -20% Mental State change speed (`AddP`)
* -20% Mood Multiplier (`AddP`)
* +0.8 Potential Bonus (`AddV`)
* Killer Youth
* Capable Youth
* Wolf Child
* Battlefield Child
* Battlefield Orphan
* Stunted Genius
* Swordsman
* Blood Brother
* Crossbowman
* Sharpshooter
* **Volunteer Leader**
* **Anachronist Warrior**
 Talent`DeepPotential`  | +1 Potential Bonus (`AddV`)
+30% Cultivation Speed Bonus (`AddP`)

## References

1. ↑ `XiaWorld.NpcRandomMechine._RandomNpc()`, the game checks for 2 max features, but due to the loop generating extra features being initialized at 0, extra features can only appear with a max of 1 existing.
2. ↑ Also -30% building success chance, but it is always 100%.
3. ↑ Also +30% building success chance, but it is always 100%.
4. ↑ Also supposed to have Alchemy bonuses but those are improperly set (`AddP` instead of `AddV`)