recursal/Fanatic-Fandom huggingface dataset:
Runepriest

Archetype: Healer

Special Mechanic: Rune Crafting

Runepriests are the Dwarven Healer.  Runepriests are a ranged support career specializing in Runic magic and crafted Rune stones.  A single Rune stone has a different positive effect on the bearer.  Using a blend of both mending and destruction, Runepriests have both powerful offensive magic and strong defenses.

## Specialty

The key to the Runepriest career is the ability to cast runes which act as temporary buffs that provide additional benefits to the character using them. Runes can be used to attack the enemy directly, they can increase the damage caused by a player, and they can make them tougher and stronger. Runepriests are able to cast runes before entering battle which can be used every 60 seconds for an hour.

## Mastery

### Path of Grungni

A master of this path focuses on powerful and direct effects, learning to both restore his allies and smite his enemies with equal skill. The path of Grungni is for those who prefer to focus on a single target at a time, be they friend or foe, and unleash powerful effects upon them.

### Path of Valaya

An arguably more subtle mastery, the path of Valaya is focused on effects which continue to linger after they've been invoked. A master of this path prefers to stick to tested, tried and true slow-and-steady abilities, whether he's building up his allies' strength until they become unstoppable, or whether he's grinding his enemies down with inevitable and inescapable doom.

### Path of Grimnir

This path is concerned with runes which affect large, sweeping areas as they unleash their innate power. A specialist in this path is an expert at changing the ebb and tide of combat by either bolstering his allies' entire front line, or by sending vast swaths of crushing power across the enemy masses.

## Abilities

##### Main Article: Runepriest Abilities

The Runepriest has a total of 24 career Tactics, 34 Actions and 12 Morale abilities.
Chosen

Archetype: Tank

Spacial Mechanic: Curses

Chosen are the Chaos faction's Tank class.  Fighters specializing in group offense, the Chosen surround themselves with harmful auras.  These curses damage or negatively impact any opponent that closes with the Chosen, who can have up to three curses active at any time.

## Specialty

The Chosen engage in melee combat with large daemonic weapons and use warping auras which buff allies and debuff enemies. Chosen are male-only and are paired with the Empire Knight of the Blazing Sun.

## Mastery

### Path of Dread

The Path of Dread is highly offensive, focusing on direct offensive power while sacrificing some defensive protections. A master of Dread will be likely to favor a Great Weapon over a shield. He will be easily capable of picking up a shield when the situation calls for it... but he won't be happy about it.

### Path of Corruption

The Path of Corruption is a cunning mastery for those who prefer to wait for their enemies to fruitlessly unleash their most powerful attacks before responding with deliberate and vicious counter attacks. A specialist in Corruption can outlast most enemies letting his foes exhaust their attacks against his shield and he will be the person who defines where the lines of battle will be drawn, since he -is- the front line.

### Path of Discord

The Path of Discord is one that delves more deeply into Tzeentch's arcane gifts, and masters of Discord have a limited understanding of how to manipulate the Chaos forces that swirl within them. They can unleash blasts of magical power, or twist the aethyr to unnaturally enhance their melee attacks. Their understanding of the nature of magic is still relatively shallow, however they can not hope to approach the skill or power of a true Magus, but even their brief flashes of otherworldly energy are enough to empower them as potent melee combatants.

## Return of Reckoning Changes

### Changes

* It is no longer necessary to twist auras
Choppa

Archetype: Melee DPS

Special Mechanic: Berserk

Choppas are the Greenskin Melee DPS.  A Choppa focuses on brutal offensive attacks.  As their berserk builds up, they become more and more powerful, but they wll eventually start tot become more vulnerable as well, as fatigue takes its toll.

## Specialty

At the heart of the Choppa is a deadly warrior, but his true power begins to shine only as he lets himself be carried away by the frenzy of battle. As hisRage rises, the Choppa quickly works himself into a frothing frenzy. The more he fights the more Berserk he becomes, his attacks bombarding the enemy in a ceaseless onslaught. His frenzy makes the Choppa bold, opening up new possibilities for attack which would be far too dangerous or difficult to attempt otherwise. These moves further enhance his power and capabilities, opening even more potential attacks as the fight unfolds.

Rage is a Choppa's career mechanic. It goes through three stages: Normal (0-24 Rage), Furious (25-74 Rage), and Berserk (75-100 Rage). The latter stages grant the Choppa additional damage output, but his defensive abilities suffer greatly under the Berserk stage.

## Mastery

### Path of Da' Savage

This path is focused on completely embracing the Choppa's self-indulgent bloodlust, growing increasingly powerful as the fight goes on. Those who specialize in this Mastery will be able to deliver an endless string of brutal blows against their enemy, and are especially effective if the victim is distracted since the price for the Choppa's fully-consuming rage is that they are more vulnerable to counter-attacks.

### Path of Da' Wrecka

The Path of Da' Wrecka teaches the Choppa to fight several enemies at once - after all, if choppin' one person is grand fun, then choppin' lots of people can only be better! A Choppa who masters this path has an instinctive grasp of the flow of battle, allowing their frenzy to fill them with power, but also being sure to release powerful exhausting attacks before they become overexerted.

### Path of Da' Hitta

This Mastery is focused on constantly exhausting the Choppa's frenzy into powerful blows, brutally punishing their enemy. A specialist in this path is a surprisingly sturdy warrior, since they almost never let their rage build to the point that they become more vulnerable.

## Abilities

##### *Main Article: Choppa Abilities*

Offensive heavy melee class with some really nasty, powerful moves, who's best at his namesake: choppin'!

## Return of Reckoning Changes

### Changes:

* Don' Wanna Live Forever is available at rank 15 in place of Don't Hate Da Choppa
Game Update 1.4.5a

**Highlights**
 **Related**
* Game Update 1.4.6

# Realm versus Realm

## Fortresses & Relics

* We’ve added additional information on the current status of the Relic and Fortress ownership to the game.
* The Advanced War Report window will now show this expanded information in a convenient window. This includes the current location of the Relic, Claim status for the Fortress and sub-areas, etc.
* The Advanced War Report can be accessed via the /adwar command or via a new icon on the mini-map.
* The Fortress Generals have been moved around in the Fortress to make defense more strategic.
* There are now magical barriers up near the Fortress Guardian that will stay up until the guardian has been defeated. Once defeated, the barriers will drop until a reinforcement Guardian appears.
* A new ribbon icon will appear around Character Portraits to indicate currently active Relic Bonuses, if any.
* "Augment Alliance" buff will now appear on players inside Fortress areas when they are part of the controlling alliance. This will identify which of the Fortress Buffs are active on you, and which control point they came from.
* The Relic Bonus for controlling the GvD Relics has been updated to include the chance to earn Insignia Clusters off player kills. Insignia Clusters can be converted into a Fused Insignia of the player's choice. If not converted within the decay time, however, Insignia Clusters meld completely and become useless
* We’ve made some behind the scenes changes to how the relic system registers and responds to being captured. This was done to help prevent a rare issue where a captured Relic would show as captured by the map but fail to spawn at the fortress.

# General

* Packmaster updates - AP Cost optimization on all abilities, and the addition of a new Aura, "Enduring Warpstone Charm," allowing up to 3 Group or Warband members every 10 seconds to have 1 Ailment cleansed.Rare drop seeds have been added as potential loot reward for killing Relic Guardians.
* Ambient creatures in the Chaos Chapter 11 camp will no longer aggro guards.
* Adjustments to the areas that define the RVR Lakes have been smoothed out and filled in, to be more continuous and better match the maps.

## Tome of Knowledge

* The Dragon Princes: Typos in this History and Lore entry have been corrected.
* Ursun: This entry should unlock appropriately when entering the correct area.
* Corruption: Upon successfully completing Stage 3, the appropriate entry will unlock in the WAR Story.
* Devastator's Chestpiece and Shoulders: These items will now unlock the correct entry.
* One Part Agony, Three Parts Cold Wrought Iron: This entry should now correctly remove the necessary items and requires all 3, rather than 1.
* Blood Rite: Urghu Redhorn should respawn more regularly.
* Bone Giant - Part of Parts: Brulgulrach the Unliving now looks like a proper Bone Giant.
* Talk of the Town: This Tome of Knowledge entry can be unlocked once again.
* Ssrydian Morbidae, when killed, will now grant credit as a Chaos Human, not a Nurgling.
* Praag: Typos in the Noteworthy Persons description have been corrected.
Black Guard

Archetype: Tank

Special Mechanic: Hatred

Blackguards are the Dark Elf Tank.  FIghters specializing in magical defense, Black Guard hate everyone and everything, and use the force of their hate to boost their skills to powerful levels.  As the Witch King's elite bodyguards, the Black Guard are highly trained in neutralizing and eliminating magical attacks, so that they can help prevent an ancient prophecy which claimed that Malekith would be slain by a Sorcerer.

## Specialty

The Blackguard uses "Hatred" as a mechanic for building up more powerful attacks. As the Blackguard attacks his enemies and is attacked, his hatred increases. Hatred is considered to mirror the Ironbreaker's grudgemechanic, with a few significant differences. The Blackguard gains hatred for attacking enemies as well as from being attacked. A Blackguard's hatred can rise from 0 to 100, just as an Ironbreaker's grudges can. Various abilities can be triggered by using hatred instead of action points, while others are more effective with more hatred built up.

## Mastery

### Path of Malice

Following the path of Malice means mastering one's rage and molding it into a powerful weapon. The Black Guard who embrace Malice are capable of unleashing powerful attacks fueled by their Hatred. Frequently seen on the front lines, these Black Guard traditionally wield powerful halberds which allow them to cleave through steel and flesh alike.

### Path of Loathing

The Path of Loathing is one of disdain for others, and embracing the belief that none can defeat you on the field of battle. As such, Blackguard of this mastery become unconquerable obstacles that even the most potent of offense will break against. Those who embrace Loathing prefer to work with a tall shield and a strong sword so they can relish in the ringing sound of futile blows falling on hardened steel.

### Path of Anguish

Those who master the Path of Anguish master pain itself. This allows the Black Guard to shrug off even the most potent of magical attacks that would normally pierce their finely crafted armor. Masters of Anguish are traditionally chosen to serve as the Witch King's personal executioners seeking out and destroying the arcane powers that would wish to strike their liege down.
Archmage

Archetype: Healer

Special Mechanic: High Magic

Archmage is the High Elf Healer.  Long-range healers, the Archmages are mastes of Hight Magic.  Through careful and balanced use of the Winds of Magic, Archmages can use the power generated by their offensive spells as fuel for their healing abilities.  By weaving back and forth between damaging spells and healing magic, they reduce and sometimes even negate the cost of beneficial spells, allowing them to remain effiecient for long periods of time.

## Specialty

The Archmage is paired with the Goblin Shaman. The Archmage builds up to five points of High Magic through casting healing spells or damage spells. Healing spells will build High Magic Tranquility, while damage spells will build High Magic Force. Most healing spells gain a bonus from Force, while most damage spells gain a bonus from Tranquility. Once a spell is cast that uses Tranquility or Force, High Magic will be reset to zero. High Magic will either reduce the casting time of a spell by 20% per point of High Magic or increase the potency of instant spells by 5% per point of High Magic.

## Mastery

### Path of Isha

The Path of Isha is focused on restoring health and life to the Archmage's allies. A skilled Master of this path will be adept at weaving offensive magic in with his healing magic, greatly extending the efficiency of his beneficial spells.

### Path of Asuryan

The Path of Asuryan is primarily aimed at bringing forth the destructive side of the Winds of Magic. An Archmage who specializes in this path will become adept at raining down doom upon his foes, while simultaneously manipulating the flows of arcane power to fuel his healing magic as well.

### Path of Vaul

The Path of Vaul is a subtle Mastery that focuses on both crippling the Archmage's enemies, and strengthening his allies. The specialist in this Mastery relies on cunning effects to lead his foes to an inevitable doom which they won't even realize is approaching until it's too late.

## Abilities

##### *Main Article: Archemage Abilities*

Every Archmage may gain 15 career Tactics, 24 Actions, and 9 Morale abilities. Each Mastery Path contains another 3 Actions, 3 Tactics, and 1 Morale Ability.

## Return of Reckoning Changes

### Changes:

* Shield of Saphery can be cast on anyone instead of within party/warband (client side issue forces this, ability lights up on all targets even if they are out of warband)
Bright Wizard

Archetype: Ranged DPS

Special Mechanic: Combustion

Bright Wizards are the Ranged DPS of the Empire.  An offensive ranged career, Bright Wizards wield powerful magic that is extremely lethal to anyone in the vicinity.  The spell Combustion, in particular, allows Bright Wizards to increase their spell power to such dangerous levels that they risk miscasting and hurting themselves in the process.

## Specialty

Bright Wizards are able to cast spells using the Lore of Fire. Due to the volatile nature of Aqshy, they always risk a backlash that could incinerate themselves as well as their opponents. This buildup of Aqshy is known as 'Combustion' and the greater the level of Combustion Bright Wizards place into their destructive spells the more likely they will explode with stupendous results (Critical Hit). However, even the most skilled wizard will get burned when playing with fire. Pushing the Combustion level too high can result in a damaging backlash of magical energy.

They can use the Seven Keys to expand their power and gain unique abilities. These Seven Keys, arcane talismans and techniques too reckless and destructive for the minds of humanity’s Elven tutors, are mastered by every Bright Wizard and afford him considerable power. Each key lends the Bright Wizard’s magic a unique aspect, and all of them expand his power. With his mastery of the magic of fire, and the power of the Keys, his spells burn his foes, and then burn their own magic, combining to create a deadly conflagration.

 11 - 30
 31 - 70
 71 - 90
 91 - 100

## Mastery

### Path of Incineration

The Path of Incineration primarily focuses on destructive single-target spells. About half of these spells have high values of Combustion allowing those who master the Path of Incineration to focus on weaving high risk spells in with more reliable destructive magics for optimal single target damage.

### Path of Conflagration

The Path of Conflagration is the most destructive of the Bright Wizard masteries with area effect spells capable of burning entire swaths of land to a crisp. However, Masters of Conflagration must exert the most self-control; most of their spells build up high levels of Combustion and their reckless use could mean the Bright Wizard’s doom as well.

### Path of Immolation

The Path of Immolation focuses on damage over time and debilitating, lingering debuffs. A Master of Immolation is more patient, relying less on high-Combustion spells with explosive effect and more on slow burns that build up into an unstoppable inferno.
Live Patch Notes

## Live Game Patch Notes

A Patch, also called a Game Update is an update to Warhammer Online which fixes bugs, changes the game's content or makes other changes to Warhammer Online. Patches are inteneded to improve the experience in Warhammer Online for all.

Patches are distinct from Hotfixes in that they require exteneded downtime to implement and contain more and larger changes.  Hotfixes contain minor changes and bug fixes and occur much more frequently, they also do not update the game's version.

The current version of Warhammer Online on Return of Reckoning is 1.4.8.
Black Orc

Archetype: Tank

Special Mechanic: Brawling

Black Orcs are the Greenskin Tank class.  Black Orcs love a good brawl, and always manage to get into the thick of them.  Their onslaught of attacks allow Black Orcs to press forward into the fray with a continuous flow of strikes, unlocking more abilities with each successive blow.

## Specialty

The Black Orc is the definitive dirty fighter. Besides being both tough as hardened leather and strong as an ox, the Black Orc employs a wide variety of dirty tricks in combat. To the Black Orc, winning is everything, and he will do anything in his power to accomplish his goal.

The special dirty attacks of the Black Orc cause various state effects in opponents, knocking them down, stunning them or otherwise disabling their ability to fight. They can set up combo attacks using a sequence of buildersfollowed by a finishing attack. Black Orcs also employ taunt abilities to draw the attention of foes to themselves and away from the other players fighting with them.

## Mastery

### Path of Da' Brawler

A master of this path believes that the best way to win a fight is through choppin' the other guy into little pieces quickly. He scoffs at the thought of using a shield, since that just makes it harder to swing a massive Big Choppa around, and he doesn't need anything getting between him and his choppin'! This mastery is the Black Orc DPS tree and has special attacks designed for using Great Weapons. Black Orcs that walk the path of Da' Brawler sacrifice defence and opt for a more offensive role.

### Path of Da' Toughest

A specialist in this path sees the wisdom in using a massive shield and taking care to defend himself against attacks - after all, while choppin' is grand fun, living through the fight so that he can do some more choppin' later is an appealing prospect as well. This is the Black Orc tanking tree and has specialized attacks requiring a shield. Those that walk the path of Da' Toughest shrug off attacks with ease while they wade through the enemy forces.

### Path of Da' Boss

If there's one thing that an Orc Boss can do better than anyone, it's yelling at those who aren't as big as him. A specialist in this path has had long practice at yelling, shouting, and encouraging his group to fight onwards and be strong - although it's still a point of military debate whether the Orc's allies are actually inspired to press forward and fight, or whether they're simply trying to get the Orc to stop his deafening bellows and reeking breath. This mastery focuses on buffs to the Black Orc and his companions and for those Black Orcs with more utility in mind.

## Abilities

##### Main Article: Black Orc Abilities

The Black Orc has a total of 27 career Actions, 15 Tactics and 9 Morale abilities. Read more and get lists in the main article.

## Return of Reckoning Changes

### Changes:

* Down Ya Go is available at 9pts in Toughest
Age of sail Wikia

RULES: http://age-of-sail.wikia.com/wiki/RULES READ THEM!

## Welcome to the Age of sail Wikia

this is something i plan on working on now and again, so, this is NOT about the game called age of sail, but rather the period in history. ill try my hardest to do this, and if you notice anything that doesn't look right or something, tell me. it helps. if you wanna know why i'm doing this, i feel the age of sail is an interesting time period, so yea.

## forum

http://age-of-sail.wikia.com/wiki/Special:Forum?

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.
Ship/bout

ok, if you dont know what a ship or bout is then, i may ask you did you pass anything in school, since like, but no knowing isnt a bad thing, thats why this page is here!

## what is a ship and bout

well, both things are well, (hopefully) things you can control, stand on and have on water without sinking all at the same time. in most casing, big ones are called ships and small ones are bouts, there, now you may read other pages and know about some historic ship/bout types!  they often ahd masts  as well, so they also had rigging  as a result
Shiptype

ships come in many shapes and sizes.

Schooner  fast  cargo ship that has weapons

\Galleons slow armed cargo ship

Ship of the line  heavily armed warship

Carrack early galleon

man of war early ship off the line

frigate  most common warship

brig small warship

brigantine small warship

sloop small boat

sloop of war small warship

clippership large fast cargoship

windjammer large fast cargo ship

caravel small exploration ship

galley small warship

galleas galley on steriods

ironclad heavy warship

ketch small baut

cutter : small and fast boat
The 7 years war

The Seven Years' War was fought between 1754 and 1763, the main conflict occurring in the seven-year period from 1756 to 1763. it took place in the mid 18th century. the war is confusing as it was casued by so many tiny things and had so many nations take place, its kinda a  pre WW1 world war if you know what i mean
Galleons

galleons are, well, cliche, age of sail ships to be honest, also PIRATES DID NOT USE GALLEONS!!!!!!!!

## characteriseation

ggalleons have beaks at the front. and have 4 to 5 masts and have a tall area at the back

## history

galleons evolved from carracks  and great carracks, while originaly they where warships, they became the main income source for spain!

at the time theywhere the up there with the larger ships, but evetuly they where rendered ubsoete as faster and better armed Ships of the line came in.
RULES

please read all rules.

also check back here often, incase its updated!

## basics

be nice: so no saying EW YOU SUCK, as thats mean and not nice, and you will get in trouble for it

dont vandilise: just dont, it wil lget removed, its not worth it

## editing

you are free to fix spelling, delete unneccisary words, correct mistakes, but dont do massive changes without permishion.

also trie to make sure you know what your typing is atleast somewhat true, so check it with wikipedia or something.

## images

keep inapropiate things to a minimum: yes, this is a wiki about a time when being naked wasnt as embarising, but pls trie to avoid posting images of naked peaple or gory mess's! think about the kids!

## FAQ

what are fleets:

just a fun thing i came up with to put on your profile page, keep it historicle plausable, and detailed with image of each ship though.
Man of war

a man of war, or man o' war, or simply man, are early ships of the line at the time they where quite big, but the ship of the line makes them look tiny. now, there are 2 types of man of war, theres the early ship of the line, and then the term used to describe any heeavily armed ship from the 16th to 19th centurys.

## characteriseation

they just look like ships of the line really. just uglyer. they had galleon like sterns. and 3 masts (im pretty sure)
Frigate

a frigate is any ship that is pretty big, and fast, mobile, and well armed. the where common warships.

## characterisation

they look like a 6th or 5th rate Ship of the line, honestly thats  what they are.. they  have 3 masted, and often a colored stripe on it. and are also often gaff riged, they could be as long as a ship of the line.
Ship of the line

ships of the line where the most powerful 'age of sail ships. (excluding ronclads) they could have 100ds of guns, they truly where to be feared they had a sanderd of 3 masts, and several types of Cannon.

## characterisatio

they are the second most tipical sail bout, (under galleon ) there generaly pretty big, with 3 masts.
Chapter 1: Suicide Island

**Suicide Island** is the first chapter of the same-titled manga Suicide Island.

## Synopsis

The government is no longer willing to support the increasing number of suicidal people and decided to banish them on an island - the Suicide Island. The story starts off when Sei, a young teenager, ends up sent to the Island after another attempted suicide through drug-overdose along with other suicidees. They try to figure out what is going on, how this island is shaped and even begin to simply plan their lives there.

## Plot

After overdosing and cutting his left wrist, already his second suicide attempt, the 20-year-old Sei finds himself in a hospital. After regaining consciousness, a doctor tells him that "everyone is naturally ensured the right to life, but at the same time we also have a responsibility to live" and "those who do not carry out their responsibility lose their right." He's meant to choose whether he wants to live or to die from this moment on and Sei still decides his life to end; he has to sign a document and then falls to sleep.
Charles vane

charles vane, was, well, a bastard, a big bastard, he killed for the hell of it, he tortured for fun, he cheated becouse he thought he was better. for a gentleman, he is not very gentle.
he was member of the pirates republic.

## pirate career

vanes life isnt well documented, so its hard to be sure what he did.

what many belive happened was he started as a privateer . In 1716, he began serving under the pirate henry jennings.

and some tme later, when a spanish treusure fleet sunk, hernys ship (wwith vane on it) came and got a LOT of money

for more info, go to https://en.wikipedia.org/wiki/Charles\_Vane
Benjamin King

Benjamin King is a character in Saints Row and Saints Row IV.

My name is Benjamin muthafuckin' King. I'm the man who took my crew from being a bunch of baby gangstas in Sunnyvale to being one of the most influential and feared forces in the god damn city.

— Benjamin King, during a heated argument with his lieutenant Warren Williams
Página principal

A Saints Row Wiki é um arquivo abrangente informações fã-feito sobre a série de vídeo game Saints Row no Brasil..

21 artigos são constantemente atualizados. Ainda há muito o que fazer, por isso, contribuir de qualquer maneira que puder. Todo mundo pode editar, por isso, se você notar algo em falta ou incorrecta, basta clicar em "Editar" e ajudar a melhorar a wiki!.
Return of Reckoning Patch Notes

A Patch is an update to Return of Reckoning which fixes bugs, changes the game's content or makes other changes to Warhammer Online.  Patches are intended to improve your Return of Reckoning experience, but as the server is in an Alpha state some patchs may make the game unavailable or less stable.

A hotfix is a much smaller update usually intended to fix something that broke with an earlier patch or to push a change onto the server that wasn't ready by that time the patch was applied.

**PATCH NOTES ARE NO LONGER UPDATED HERE. CHECK HERE FOR NEW PATCH NOTES.**
Cannon

a cannon is a pretty big, barrel, that either has wheels on it or iss on a massive block.. there are tons of cannons, theres a list below

cannons where usally mounted on ships  and forts

      list of cannons

**smooothbore**: you can likely amagen what this is like, its in almost all piriae movies

**carronade:** an anti crew and ship short range doombringer gun.

**howitzer/napoleon gun:** like a modern howitzer, just down scaled.

**paxheins gun**: a very deadly superweapon type cannon, it forced the introduction of ironclads

**demi cannon:**  short range and low damage, but they where used in numbers

**parrot rifle**: a cannon rifle!
Cannonbals and projectiles

a cannon  fired stuff. thiks is a list of that stuff.

**cannonballs** where round spheres (HA NO BALLS JOKES FOR YOU!) they where not explsive or armour peircing, they just where very heavy and caused kenetic damage.

**carcass**: the most early form of reiable inceendry weapons, the carcass was a explosive cannonball.

**chainshot**: two cannonballs linked by a chain, it is ment to send masts down.

**grapeshot**: 5 minicannonballs, its anticrew

**shell**: a bullet, fired only by certain guns

ma**s**kutball: its pretty safe tro say that they may have loaded a gun with muskat ammo and used it as a naval shotgun
Atividades e Diversos em Saints Row IV

Há atividades e diversões em Saints Row IV

## Descrição

Atividades premiar o jogador com Cache e XP. Diversions premiar o jogador com apenas XP.

Todos os Atividades em jogo estão ligados a desafios específicos, que premeiam o jogador com um upgrade jogador ou Super Power Upgrade. Para atingir 100% de conclusão, o jogador deve consiga medalhas de ouro em todas as atividades.

Todas as atividades e alvo Diversions estão vinculados às Side Quests, dado pela tripulação do navio. Completar cada Side Quest também prêmios ao jogador uma recompensa.

## Recompensas

Prata
Dourado
Cache: 3,500
 MEDIO
Prata
Dourado
Cache: 5,000
 DIFÍCIL
Prata
Dourado
Cache: 7,500
Cache: 10,000

## Atividades

* Blazin - Disponível apos Bending the Rules
* Prof, Genki's Mind Over Murder

* Fendas
	+ Fenda Plataformas
	+ Fenda Velocidade
	+ Fenda Telekinesse

* Mutilação Mech Suit
* Mutilação Veicular
* Mutilação TK
* Fraude - Disponível apos Bending the Rules
* Clube da Luta
* Mutilação - Disponível apos The Fundamentals
* Mutilação Tanque - Disponível apos The Fundamentals

### DLC

* Genki Holiday Special

* Naughty and Nice
Utonium

**Utonium** is a think, cartoon-like, “sloppy” typeface based on the title logo of the original *Powerpuff Girls* from Cartoon Network. Includes full alphabet, extended punctuation, euro. Includes regular, bold, italic, and bold-italic faces. The font was designed by Neale Davidson under Pixel Sagas, and was even used in the Nickelodeon puppet series *Mr. Meaty* for the GameBarn parody of GameStop.
Oleg Kirrlov

Oleg Kirrlov é um personagem em Saints Row: The Third e Saints Row IV.

## Biografia

Oleg é um ex-agente da KGB. De pé cerca de 8 pés de altura e extremamente muscular, ele não só é forte fisicamente, mas também muito inteligente.

### *Saints Row: The Third*

Ele foi mantido em cativeiro por vários anos pelo sindicato, que procurou fazer uso de sua imensa força e conhecimento. A partir de uma clonagem facilidade ultra-secreta na Torre Syndicate, que usou-o como um padrão de mestre para criar os brutos. Os clones produzidos são super-forte, mas falta-lhes a inteligência de Oleg. Depois de ser resgatado, Oleg ajuda o protagonista, Pierce, e Shaundi localizar e matar Phillipe Loren. Depois disso, ele se junta os santos, ajudando-os em várias missões e como um mano. Ao longo da ocupação Santos de Steelport, Oleg e Pierce jogar xadrez várias vezes. Os jogos nunca são culminar em um vencedor porque algo sempre perturba a bordo. A primeira vez o protagonista chuta a mesa, em seguida, Oleg deixa cair uma bolsa no jogo e, finalmente, um VTOL cai no penthouse.

### *Saints Row IV*

Quando o protagonista se torna Presidente, Oleg se torna seu chefe de segurança. Como o protagonista caminha para a conferência de imprensa, Oleg chuta um fã obcecado por terra. Quando o Zin invadir a Terra, ele e Josh Birk escapar invasão. Mais tarde, como eles compartilham uma bebida no Shillelagh Broken, Kinzie tenta chamar Oleg para montar um contra-ataque contra a Zin, mas ele descarta sua chamada como um operador de telemarketing, porque ele não reconhece o número. Ele e Josh estão ambos mortos quando Zinyak explode a Terra.

### *Saints Row Gat out of Hell*

Oleg aparece no livro de histórias final do jogo, ele está na foto jogar vôlei juntamente com Gat, Kinzie, Lin, Josh, e Dane
Kinzie

Kinzie Kensington é um personagem em Saints Row: The Third, Saints Row IV, e Saints Row:. Gat out of Hell

O ex-agente do FBI misantropo pode parecer uma escolha estranha para interagir com os meios de comunicação, mas o problema em nível de gênio de Kinzie resolver e esclarecido naturais vêm a calhar quando vendendo políticas controversas do presidente à imprensa.

-. O site Saints Row, em relação ao seu plano de fundo como de IV Saints Row
Conquistas em Saints Row IV

Esta pagina é sobre as conquistas ganhas em Saints Row IV

## Historia

No dia 27 de março de 2013, o Banco de Dados de vapor (também conhecido como SteamDB), uma "ferramenta foi feita para dar uma melhor visão sobre os aplicativos que o Steam tem em seu banco de dados absolutamente enorme", encontrei uma página com 52 Conquistas listados para "Episode Saints Row 4".

No dia 28 de junho de 2013, uma lista de 50 Conquistas foi adicionado ao Exophase.com, sem fonte citada
Missões em Saints Row IV

Missões fornecer a narrativa da IV Saints Row.

## Descrição

Durante o desenvolvimento em Saints Row IV, Volition, Inc. alvejado estrutura de missão como uma área-chave para a melhoria. Em declarações à Polygon, eles explicaram que a utilização do telemóvel dos jogadores para recuperar missões em Saints Row: The Third sentiu-se desligado da narrativa do jogo.

Director de Design Scott Phillips disse que as missões de Saints Row IV foram alterados para "mais de uma estrutura de log quest" e que as missões "são mais organizada". Phillips acredita que é "apenas uma estrutura melhor para puxar as pessoas através do jogo".

O enredo é dividido em missões. Cada missão pode ter vários objetivos. Cada Objectivo pode ter vários requisitos. Os objetivos incluem ambas as Missões e Atividades. Missões e Atividades têm telas de conclusão padrão que mostram o título, enquanto outros objectivos e mensagens de conclusão da Quest aparecer na tela durante o jogo.

Side Quests tornam-se disponíveis depois de algumas missões. Objetivos lado da Quest consistem de Actividades, desvios, desafios ou simplesmente usando uma loja.

## Conteúdo de Download

e agora Jane Valderamma quer nos entrevistar!
Meet the Dominatrix
At the Races
Pop his Top
The Fight Before Christmas
The Santa Clawz

## Lista dos Pequenos

 Woah.
 Psycho-Kinesis
 Battery Powered
 Charged With Assault
 Cyberactive
 All Saints Day
 Just Like Old Times
 Bad Memories
 Cancelled Flashbacks
Australia

as i (the foudner) is an australian i feel i must put on a page about australia!

## befpre british peaple find it

before anyone from the rest of the world saw the place, a bunch of peaple know as aboriginals lived there, they did things, well, nutraly, they used everything, even the useless things. they told stories. they had boomerangs, that kinda stuff, after about 1000 years a TERRIBLE THING HAPPENED!!!

### britain finds the place

a guy named captain james cook found the place, at the time england had a crime problem. he thought OH GOODNESS WHAT A TERRIBLE PLACE!!! PERFECT FOR CRIMINALS!!!! so, he told the british empire and well, they sent ships over there, and colonised the place.

the british and natives got along, they shared infomation.

### britain screws the place over

it was bound to happen, britain thought  HMM, THOSE NATIVES LOOK LIKE EASY KILLS, LETS KILL THEM ALl AND MAKE THEM SLAVES!, so they did that... the aboriginals where screwed they fought back but not well, spears, VSmuksets, cannons, sabers, cutlas, spears, daggers, lances, and ltos of other stuff!

many many aboriginals died...

### Gold rush

by the 19th century, some bozo found gold, so everyone started digging, and sometimes found it, but then they would gfet in trouble as there where gold licenses, and next to no one had them...
Super Mario Bros. 3 Dialogue

**Super Mario Bros. 3 Dialogue** is a font.

This font but it's only letters and punctuations.

Download font: https://www.mediafire.com/file/c2ohtlls0rha0q2/Super\_Mario\_Bros.\_3\_Dialogue.ttf/file

Download font + image: https://www.mediafire.com/file/611njiawzr4xp0n/Super\_Mario\_Bros.\_3\_Dialogue.zip/file
Shaundi

Shaundi é um personagem em Saints Row 2, Saints Row: The Third, Saints Row IV, Enter in Dominatrix, Saints Row: Gat of the Hell.

Vindo de um longo caminho de suas raízes Stoner, Shaundi provou-se uma e outra vez como um dos mais agudos, os membros mais bem preparados dos Santos. Ela usa sua perspicácia de planejamento e know-how técnico para manter a salvo de seu Presidente (muitos) pretensos assaltantes.

- O site Saints Row, em relação ao seu plano de fundo como de IV Saints Row
Marauder

Archetype: Melee DPS

Special Mechanic: Mutations

Marauders are the Chaos faction's Melee DPS.  An offensive brawler, Marauders are all about getting face to face with their opponents and pounding them into dust.  Marauders rely on choosing the proper mutation for the situation at hand, and each mutation unlocks additional special abilities that have their own strengths and weaknesses.

## Specialty

There are three different mutations that the Marauder can reshape his body into, each of which serves a specific purpose and offers its own benefits. By changing his very body as needed, the Marauder is capable of dispatching most any enemy, but he must always be aware of the flow of battle and ready to mutate into a different form as necessary. A Marauder who chooses poorly will find his punishment to be swift and immediate, for he is helpless and vulnerable during the few moments that it takes his body to flow into a new form, and a perceptive enemy will leap at the chance to take advantage of this brief window of weakness.

## Mastery

### Path of Brutality

The Path of Brutality is focused around the Marauder's ability to warp his arm into a sharpened spike of bone. This blade-like appendage can deal horrifying injuries to an enemy, and a player specialized deeply in Brutality will likely be dealing the most damage possible against a single enemy, especially if the foe is distracted by others.

### Path of Savagery

The Path of Savagery leads to a Marauder changing their arm into a monstrous claw, capable of tearing at enemies to cripple and hinder them while they quickly bleed to death. While perhaps not dealing as much immediately obvious damage as his other mutations, a master of Savagery kills his enemies in a more insidious way, weakening the target steadily so that they never realize just how much danger they're in until it's already too late.

### Path of Monstrosity

The Path of Monstrosity focuses on the Marauder mutating their arm into a hideous club-like bludgeon of flesh and gore. The master of Monstrosity can use the massive bulk of their warped arm to defend themselves, somewhat, and can sweep their limb around in broad, arcing swings, capable of damaging several enemies with each single smash.

## Return of Reconing Changes

### Changes:

* Debilitate has Ailment typing on the server (but not on the client, as this can't be changed for the debuff)
Ad Lib

The Lorem Ispum message used with the Ad Lib font.

Ad Lib is a font designed by Freeman Craw in 1961, shown in Fontsgeek.com, the regular version has 98 glyphs.

## Description in ParaType

The Bitstream version of Ad Lib designed by Freeman Craw for the American Type Founders (ATF) in 1961. A bold Grotesque with irregular rectangular counters in round characters. This type was designed by cutting the letter images out and thus has some wood-cut character. Some lower case characters have slight inclination. Initially numerous alternative characters were provided. Unusual shapes make this typeface useful for advertising and display work. Cyrillic version was developed for ParaType in 2000 by Vladimir Pavlikov.

## Variations

There are variations of the Ad Lib font. These variations below are taken from Fontsgeek.com.

### Ad Lib BT

It’s pretty similar but there are differences. Being: The spacing, The lowercase m, The lowercase f, …

### Ad Lib BT C

Like Ad Lib BT, but the spacing is different.

### AdLib WD

Ad Lib, but stretched wide and not wider than Ad Liv EX.

### Ad Lib WGL4 BT

Vladimir Pavlikov’s Cyrillic version of Ad Lib. More info is below.

## Some notable examples of usage

Ad Lib was used for Felix The Cat episode titles.

Ad Lib was used for episode titles and "Same Bat Time, Same Bat Channel" text overlays on the 1960s Batman television series.

Ad Lib was used in the 1971 film Willy Wonka and the Chocolate Factory on the Augustus Gloop number.

## History

Lettering artist and title designer Harold Adler suggests that the typeface is derived from his advertising and title sequence lettering for the 1958 film.

Originally released with two variants for many characters, but digital versions only offer one.

A Cyrillic version was developed for ParaType in 2000 by Vladimir Pavlikov.

## Gallery

The Lorem Ispum message with the Ad Lib font.Character Map of the Cyrillic Version shown in FontsIsland
## Cyrillic version

### Designer(s)

Vladimir Pavlikov

It was designed for ParaType by Vladimir Pavlikov in the year 2000. The font has Russian letters.

### ParaType Description

Версия фирмы Bitstream шрифта Ad Lib, спроектированного Фрименом Кроу для фирмы American Typefounders/ATF в 1961 году. Это жирный гротеск с нерегулярными прямоугольными просветами в округлых знаках. Шрифт был создан методом вырезания букв и поэтому напоминает гравюру на дереве. Некоторые строчные знаки имеют слабый наклон. В первоначальной версии было сделано множество различных вариантов букв. Необычные формы этого шрифта делают его полезным для рекламы и акциденции. Кириллическая версия разработана для фирмы ParaType в 1999 году (дизайнер Владимир Павликов).
Font Wiki

## Welcome to the Font Wiki

Hello, welcome to Font Wiki! This wiki is about fonts. Feel free to edit, contribute and create pages.

This Wiki has 314 pages, and 200 edits since December 24, 2015.

## What is a font?

A font (or computer font) is an electronic data file containing a set of glyphs, characters, or symbols such as dingbats. See more on Wikipedia.

## Important pages

• List Of Fonts
• Rules
• Sandbox
• Sans-serif
• Serif
• Wanted Pages

If you want to create a new page, just enter the name of the font below:
<createbox />
Multiplayer em Saints Row IV

Há Multiplayer em Saints Row IV

## Descrição

Santos múltiplos jogadores em linha IV é o mesmo que nos outros dois jogos. Um jogador pode se juntar a você ou vice-versa, desde que você tenha um passaporte online (exceto para Saints Row 2). O co-op é onde você e outro jogador pode participar nas missões da história e outras atividades. O parceiro co-op é exibido como um mano e ocupa um espaço, e sua saúde pode ser visto acima seus personagens. Se o parceiro é derrubado, o jogador tem um certo tempo para reanimá-los, bem como manos. O jogador também fica em pausa se o parceiro faz uma pausa.

Como nos jogos anteriores, o jogador não pode participar de uma sessão onde o anfitrião está em uma missão ou atividade. Fazendo isso vai quer ter o jogador ingressar esperar ou exigir que o jogador host para reiniciar a missão ou atividade acabou.

Quaisquer colecionáveis, tais como clusters, e outras atividades pequenas, como a loja Hacking, que contribuem para a conclusão de 100% que são feitas por um jogador em um jogo também se aplica a um segundo jogador. Por exemplo, se um jogador coleta conjuntos, o segundo jogador também receberá os clusters como eles são recebidos.

Se o caráter de um jogador ingressar tem fraudes, o jogador host tem a opção de chutá-los antes que eles se juntam. Se o personagem de acolhimento não têm fraudes eo jogador de fraude foram a participar da sessão, o caráter não-cheat se tornaria um caráter de fraude.

## Modos Competitivos

Existem 2 tipos diferentes de atividades competitivas que os jogadores podem participar de gato & rato de Saints Row:. Os terceiros retornos, e um novo modo chamado Morte Tag foi adicionado, em que 2 jogadores lutam entre si usando seus super poderes e suas armas (embora apenas da explosão e Buff são utilizáveis, bem como Super Sprint e Super Jump.) os jogadores têm 5 minutos para matar uns aos outros, e se nenhum deles é morto antes do tempo acabar, a vitória é determinado pela quantidade de danos que os jogadores tenham feito um para o outro.

## Trivialidades

* Saints Row 1 e 2 foram os únicos a envolvem multiplayer competitivo com mais de 2 jogadores.
Return of Reconing Wikia

## What is Return of Reckoning?

Return of Reckoning is a Warhammer Online private server.
Since the announcement of the end of official servers on 18th of december 2013, some people decided to make their best to let this fabulous game alive. To do that, they took back an old emulator project named All Private Server, and continued the work on it.
At this time, Dyox was the main developper, and decided to make his own private server, and made is source code closed.
But after a few month, he realised that he doesn't have enough time and motivation to continue, closed his server and released his sources.

**And here comes War-Emu !**
While Dyox was working on his own, a little team kept working on the open source emu.
Then, the War-Emu team added Dyox's work on the emulator they were working on.
That's what Return of Reckoning is : a War-Emu private server.

**The server is still up and running even in 2021!**

## Why

The aim of this server is first of all to show that War-Emu works.
A lot of stuff is missing, but a lot of stuff works !
Moreover, the War-Emu team wanted to make his own private server in order to regroup the maximum of Warhammer Online players. We'll try to do our best to continue our good work, and let this server up to let Warhammer revive !
And don't forget, in RvR, the more are there, the more fun there is ! Come and join us, invite your friends, family and even your grandma :)

## Who

First of all, all staff member are real Warhammer Online passionates. We all played on the official server, and loved that. That's why now, we are trying to show everyone what was this awesome game.
We are working on our spare time, and are doing the best we can. Everything is not perfect, but we tend to.

Return of Reckoning Patch Notes

Live Patch Notes

Classes
Helvetica

**Helvetica** or **Neue Haas Grotesk** is a widely used sans-serif typeface developed in 1957 by Swiss typeface designer Max Miedinger with input from Eduard Hoffmann.

Helvetica is a neo-grotesque design, one influenced by the famous 19th century (1890s) typeface Akzidenz-Grotesk and other German and Swiss designs. Its use became a hallmark of the International Typographic Style that emerged from the work of Swiss designers in the 1950s and '60s, becoming one of the most popular typefaces of the mid-20th century.
Bee Movie Font (Version 2)

**Bee Movie Font** is a font created by Plus Channel in 2022. After the previous version of Bee Movie Font.

Download font: https://www.mediafire.com/file/pu8axdu4ok78xdn/Bee\_Movie\_Font\_%2528Version\_2%2529.ttf/file

Download font + image: https://www.mediafire.com/file/vdoty4jy60lc57y/Bee\_Movie\_Font\_%2528Version\_2%2529.zip/file