Level 74

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>no

>open file.74

access denied required permission: user

>input.password/\*\*\*\*\*

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`>open file.74`

Access Granted!

*You have been here before...*

**Survival Difficulty: Class Variable**
**》Varying Safety**
**》Unstable**
**》Diverse Entity Count**
**Level 74** is the 75th level of The Middlerooms

Is this your roadtrip to home?

## Description

**Level 74** looks to be a road leading to an unknown location. Its environment appears to be formed of white and black, which can influence a wanderer's thinking. It causes the wanderer to lose their sanity to the verge of insanity. The level is continually causing earthquakes, leaving massive holes in the ground. The traveller may die if he falls into one of these holes. The MITG sent drones to examine this location, however the drone was destroyed when it presumably reached the center of the hole. What is beyond this pit is unknown. **Level 74** has a end; if one continues on, the level will become unstable. The trees will start to fall out of the ground, as if they were no-clipped into another level. If the wanderers continue, everything that separates the level will begin to crumble and no-clip, leaving only the route. If the wanderer continues on, they will reach the Point of No Return. This is the point at which the way back to safety is cut and the wanderer is obliged to proceed; if they proceed, they will encounter certain death. The cause of death remains unknown.

**Level 74** contains entities. **The Forest** is where these entities hide. They are frequently unable to enter the main part of the level, which is the beginning point. It is unknown why they are unable to proceed to the level's beginning

### The Forest

**The Forest** appears to be a forest with strange properties. One of the strange qualities is that there appears to be a perpetual fog throughout the woodland. This becomes thicker as you move closer to the forest's heart. The entities of **Level 74** call **The Forest** home. The beings found here include Malgrids, Snatchers, and Flesh Eyes. If the wanderer is in the center of **The Forest,** they will have very no eyesight, only seeing 15cm. Because they lack seeing, wanderers frequently die to the beings located in the center. The fog is also unaffected by entities, which means that entities can see everything while wanderers cannot.

Attempts to map **The Forest** have mainly failed, with those that have succeeded mapping only 15-20% of **The Forest**. It is not advised to go into the jungle unless you are seeking for wealth. Within the fog of **The Forest,** there are numerous treasures to be found. It generally contains 10 Water bottles. These riches are typically tough to locate but extremely rewarding. It is not advised to search for these valuables because you risk being killed by the entities. It is tough to find because only 5 treasures have been discovered.

## Entities

Among the entities, there is one named **The Forest Watcher** which seem to watch over the Forest.

### Description

**The Forest Watcher** appears to be a humanoid log that has 4 legs, 2 hands and claws on it's hand. It's skin color is unknown due to the enviroment of the level being white and black. It has a smile carved into it's face and the mouth does not seem to open up. It is taller than the average human about 4-5cm long, this is not an accurate height of the entity though. **The Forest Watcher** walks slowly due to their material being wood, this makes it easy to escape **The Forest Watcher** when it sees you.**The Forest Watcher** has emotions, when it is sad it will be docile unless you disturb or make it mad. This is the best time to run away.

### Behaviour

**The Forest Watcher** seems to roam around near the center of **The Forest**. It seem to not leave the center like it is stuck to being there. **The Forest Watcher** is hostile to any wanderer it sees. It will run at you moderately fast but not as fast as a normal human. until it reaches you and kills you with a knife. The knife is also made out of wood but it seems to be unbreakable by any means. **The Forest Watcher** seems always be close to the many chests within the center of **The Forest**. It is thought that **The Forest Watcher** seems to guard the chest as "it's treasure".

### Biology

**The Forest Watcher** is a large humanoid. It has four legs, two hands, and several claws on its fingers. **The Forest Watcher** appears to be constructed of wood. It is presumed that this is from the trees on **The Forest**. It may appear white and black at first glance, but it is assumed to be brown because it is the color of the most prevalent log in The Middlerooms, the oak log. The trees appear to support this. It has a sculpted smile on its face, and its mouth does not open but only moves when it is exhibiting expressions such as happiness or sadness. **The Forest Watcher** is also taller than most people.

## Colonies and Outpost

There are 3 known colonies and outpost within **Level 74**.

### Forest Outpost

* Watching the forest, they are commonly near the edge of **The Forest**.
* 9 members
* Generally Friendly
* Controlled by MITG.

### MITG Main Base

* Within the starting point of the level, warning wanderers to not continue on the road.
* 46 members
* Friendly

### Treasure Hunters

* Searching for treasures, usually at the center of **The Forest**.
* Unknown
* Unknown

## Entrances and Exits

### Entrances

* The atmosphere may clear and/or road will appear if one keeps going in Level 9. This will transport you either **The Forest** section or **The Starting Point**.
* If someone travels a long distance on Level 11's road, they will transition here.

### Exits

* If one risk to walk to the road far enough and were lucky enough to find a tunnel and goes through it they will go to Level 11.
* Planting enough crops will transport you to Level 10, it is unnoticable.

**> You find a note in the road.**   **> It reads...**

ported from Middlerooms freewriting same author
Author: Khai

Image: under the search term "liminal", google. Image converted to white and black.

Original Image: