Beta Testing/Late Beta/Events

"The past is forever buried in the yellow sand."This article details something that has been **cut from the game**, with no official plans for it to be released. As a consequence, information and material may be partially incomplete and currently under research.
Warning! This page contains content that may be triggering.Content warning(s) for this page: **graphic violence & gore**; **noose imagery**. If you are sensitive to these topic(s), please take caution while reading.

This page archives **Events during the Late Beta** period. A handful of events were made available during public testing, and while lacking the complexity and backstory that modern events have, they represented an opportunity to reward beta testers with the release of limited cosmetics, mostly in the form Pets but also including Portraits and Characters. Most of these rewards would remain exclusive to beta testers.

## The 7 Days That Disappeared

### Prize/s

[Portrait] Little Girl
[Pet] The Exquisite Mr. Sherlock
[Character] Mechanic
[Costume] Internal Testing Limited

The **7 Days That Disappeared** was a short event available between October 20th and October 31st, 2017 at 9:00PM and constituted the second public beta test. Organized with the intention to promote Identity V and expand its tester playerbase, interested players could apply for an internal testing code up until the 19th of October to be allowed in the beta test servers.

Originally planned to end on the 27th, the event was further extended until the 31st. It saw the introduction of the Illusion Hall, and the possibility for players to redeem cosmetics and characters from it. Entity Points, the game's first currency, were also introduced but their function is currently unknown. Log-in rewards were included, which players could keep even after the testing period had ended.

### Illusion Hall Log-In Rewards

*With the help of Miss Nightingale's singing, Orpheus was able to carve a concept (avatar, character, white owl) into his mind every day. Even if the memory of these seven days disappears, they will always be with Orpheus until the door of memory is opened again.*
*In this closed test, Miss Nightingale will come to the manor after the detective completes the novice tutorial.*

The Illusion Hall was introduced to the game and functioned as the event's main interface, accessible through Miss Nightingale in the player's Lobby. During the test, the Hall didn't function as a store for in-game items but rather as a menu to collect daily rewards. Four rewards in total were included over the span of three days: [Portrait] Little Girl, [Pet] The Exquisite Mr. Sherlock, and finally [Character] Mechanic alongside [Costume] Internal Testing Limited. The rules to successfully redeem the rewards were as follows:

1. Log in to the game and enter the Illusion Hall during the beta test to receive the rewards of the day
2. The reward content is subject to the accumulated login days of the account
3. After obtaining all the login rewards, you need to confirm with Miss Nightingale again to permanently bind the rewards in the Illusion Hall

Following the end of the test and subsequent closed internal testing period, the Illusion Hall would be completely reworked to act as an in-game store for Characters and Cosmetics with the start of the fourth public test, the "Rorschach Inkblot Test," on December 22nd, 2017.

### Logic Points Rewards

During the test, Logic Points were made available to players after performing certain tasks, which would unlock Characters, Portraits, Costumes and Entity Points. The points could be obtained in the following ways:

* Complete the main quests in the Tutorial
* Participating in battles would award a certain amount of points each time, with extra points in case of victory.
* Completing deduction tasks while using a character can get a certain amount of points and progress through their deduction route. After completing a deduction route, you can also get the character's "Personality" costume.

By accessing the Arm Chair in the Lobby, players were presented with the reward interface, serving as a precursor to the Logic Path. The rewards were distributed in a linear structure, with a 100Logic Points threshold inbetween each. Once the player surpasses 4000 Points, the only available rewards will be 100 Entity Points per threshold. A list of rewards is available below:

*Note: The list is based on surviving footage and screenshots, and as such some content may contain mistakes or have incomplete information.*

### Performance Test Results

The 7 Days That Disappeared testing event gathered battle data from the beta testers during the period between October 20th and October 27th, 2017. This data helped the developers of *Identity V* establish an early picture of the game balance during beta testing, determining which characters were most played and the tiers at which they were picked in matches.

#### Test Results: Characters

The test results regarding most popular characters were as follows:

* The most popular Hunter overall during the 7-day period was Hell Ember, dominating both lower and higher tiers. The developers commented on the fact by stating: "The reason why he can capture the hearts of players is closely related to Hell Ember's 'easy-to-play' characteristics [...]"
* The most popular Survivor low and middle tiers was Coordinator, but high tiers predominantly used Mercenary. The developers commented on this by noting that "[...] even if the team cooperates poorly, [Mercenaries] can rely on themselves."

The test results regarding characters with the highest win rate were as follows:

* In lower tiers, The Ripper seems to be the best performing Hunter, but for middle tiers, Hell Ember was the one with the highest winrate. Data for high tiers was insufficient.
* In lower tiers, Mercenary was the Survivor that escaped the most, while in middle tiers Gardener was the best performing one instead. Data for high tiers was insufficient.

#### Test Results: Players

The test results regarding interactions by players during the 7-day test were as follows:

* The players who used the widest variety of characters were: MnkD, 元宵, 某鹅亮君, 维托乔治, 都到100+100了.
* The player who sent the most messages in the global chat was 624Pigu, at 620 messages.
* The fastest survivor death was 沐沐Sama, at 29.98 seconds.
* The fastest hunter match was performed by Patrick, ending in 202.87 seconds.

The test results regarding match performance by players were as follows:

* Total number of times Hunters hit Survivors: 426223
* Total number of times Survivors were placed on hooks: 210562
* Total number of times Survivors escaped: 75452
* Total number of times Hunters killed all four survivors: 25303
* Total number of times Hunters were hit by a pallet: 61412

### Gallery

* Event Interface
* Rewards

The Illusion Hall was accessible through Miss Nightingale, who would stand next to the Library in the players' LobbyThe event interface for the first dayThe event interface for the second dayThe event interface for the third dayThe Logic Points rewards interface

The Exquisite Mr. Sherlock in the Illusion Hall during the eventMechanic in her beta design in the shop during the eventLetter received by a player to redeem the 7 Days That Disappeared rewards

## Halloween Carnival

### Prize/s

[Portrait] Halloween

The **Halloween Carnival** was a small event that took place between October 31st and November 1st 2017. In order to celebrate the festivity, a time-limited reward was made available to testers in the form of an animated portrait, redeemable through code, and tier restrictions were removed from all matches, making entering battles much quicker.

Unlike modern Halloween events, Halloween Carnival lacked a background story or special in-game interfaces, being also considerably shorter.

### Limited Time Halloween Avatar

The Halloween Avatar could be redeemed by logging into the game and inputting the code "halloween" on the in-game interface before 9:00PM on October 31st. The animated portrait would last until the end of the event, being then removed from players' inventories after Halloween had ended.

[Portrait] Halloween
### Matching Changes

During the duration of the event, the restrictions impeding players of widely different rank tiers from matching with eachother was turned off, meaning all players could enter in battle with anyone regardless of tier. This was meant to speed up the matching progress, considering the limited number of testers in the beta testing servers. The restrictions would be enforced again once the event came to an end.

### Gallery

A promotional poster for the event, featuring Mechanic's bot

## Joker's Christmas Present

### Prize/s

[Pet] Noisy Diary
[Portrait] Christmas

**Joker's Christmas Present** was a small event that occurred on the 24th of December, 2017. Taking place shortly after the beginning of the "Rorschach Inkblot Test" Update that marked the start of Season 0, the event consisted of Christmas-themed rewards in the form of a limited pet and portrait frame, automatically gifted to players who logged in on December 24th, through the in-game mail.

Unlike with the previous Halloween 2017, the rewards' permanence was not limited to the event's duration, and could be equipped by players once the Christmas event had come to an end, for the whole duration of the "Roschach Inkblot Test" period. They were removed from testers' inventories once the test ended.

### In-Game Mail

*Today is Christmas Eve, and the manor owner proposed that we send you a gift. I was recommended by all except Miss Nightingale, for she did not know how to vote using a ticket. Of course, I hope it wasn't just because I look like Santa Claus. Take this Christmas present from Joker, then. I hope you won't be scared by this cute little pet.*

The mail included two rewards: [Pet] Noisy Diary and [Portrait] Christmas. These two cosmetics would be permanently added to the player's collection, but they'd eventually be removed once the testing period came to a closure, on January 3rd, 2018.

[Pet] Noisy Diary[Portrait] Christmas

## Lantern Festival Giveaway

### Prize/s

[Costume] Platinum Aladdin (x15)
Doctor paper figurine merchandise (x10)

To commemorate the Lantern Festival, the developer team decided to award players a limited number of rewards, consisting in physical merch or an in-game costume, organized through a giveaway on *Identity V'*s official Weibo account announced on March 2nd, 2018. Only a total of twenty five players could win in the giveaway, being announced on March 6th.

### Giveaway

The giveaway consisted of twenty five total prizes, split into two types:

* 10 instances of physical merch of a paper Doctor figurine, shipped directly to the winners' residence
* 15 instances of the Platinum Aladdin S-Tier costume, awarded to the winners directly upon the game's official launch

Paper Doctor Figurine
x10[Costume] Platinum Aladdin
x15
It's important to note that Platinum Aladdin, at this point in time, was still classified with an S-Tier rarity, much like Blue Aladdin and Aquamarine Aladdin before it. The costume would go on to later become the final reward on Season 1's Logic Path after the game's launch.

## Server-Wide Battle Event

### Prize/s

188Clues
[Graffiti] Balloon Celebration
[Portrait] Celebration
Doctor - Shout
Craftsman

The **Server-Wide Battle Event** took place between April 6th and 12th, 2018 during Chinese Open Beta as a celebratory event. First announced at the end of the sixth test on March 26th, 2018, the event granted rewards to all players in the server as collective Match thresholds were met.

### Collective Battle Rewards

All of the players' Matches contributed towards a Server-wide counter. Five thresholds were includes, with respective rewards, for a maximum of ten million completed Matches. The thresholds and included rewards were as follows:

## Beta Testing Commemorative Reward

### Prize/s

[Accessory] Rose Cane

While not taking place during beta testing itself, an exclusive reward was gifted to beta testers after the game's official release, obtainable for one week between April 12th and April 19th, 2018 by completing all Prologue quests, the Rose Cane.

### Before Release

The Rose Cane's "Princess hug" had been teased as far back as January 3rd, and once again on February 14th, 2018, inspired by popular request by testers. The accessory would however not be available until *Identity V'*s official launch.

The carry motion was shown briefly on March 27th, mere days before official release. An animated picture by the developer team shows the animations involved, which appear with a faster pace than those in the final version, as well as showing Jack glancing at the held Survivor.

### After Release

Rose Cane wouldn't be implemented in the game until official launch. As a reward to the beta testers, who had suggested and requested the Rose Cane effects in the first place, the accessory was gifted to all beta testers who, while logging in between April 12th and April 19th, 2018, completed the eighteen quests in the game's Prologue.

Once completed, the accessory would be automatically gifted to the players. Players who hadn't participated in the beta testing would later be able to obtain Rose Cane either through official giveaway or through in-game events, such as the Qixi Festival 2018 or the Valentine's Day 2019.

[Accessory] Rose Cane
### Gallery

The artwork that originally inspired Rose Cane's carry motion, the "Princess hug"Early animation for Rose Cane. Notice the faster and more dynamic walking cycle, as well as the moment where Jack quickly looks over at Lucky GuyThe Ripper's princess hugging was actually not part of the original plan, it was implemented at the request of a passionate fan.The accessory as shown in an official screenshot, dated March 26th, 2018

## References

1. ↑ https://weibo.com/ttarticle/p/show?id=2309404167103530816433
2. ↑ https://www.bilibili.com/video/BV15x411R78C/ Video of player with Internal Testing Limited and The Exquisite Mr. Sherlock after the game's official release
3. ↑ 3.0 3.1 https://freewechat.com/a/MzU2MDAxNzE4MQ==/2247483934/1
4. ↑ https://www.bilibili.com/video/BV1Ss411g7de/?buvid=XY69FA96234DD6793987B9AB3BBFB9961D4C1
5. ↑ https://www.bilibili.com/video/BV1Ux411M7BC/?p=2&spm\_id\_from=pageDriver
6. ↑ https://www.bilibili.com/video/BV1Ux411M7BC?p=5&spm\_id\_from=pageDriver
7. ↑ 7.0 7.1 http://id5.163.com/news/official/20171101/26476\_721973.html
8. ↑ 8.0 8.1 https://weibo.com/ttarticle/p/show?id=2309404168953797705500#\_0
9. ↑ https://weibo.com/6140485374/G5vQI8t5J
10. ↑ https://weibo.com/6140485374/G67qQggHz
11. ↑ https://weibo.com/6140485374/FFeCztqO1
12. ↑ 12.0 12.1 https://weibo.com/ttarticle/p/show?id=2309404221859573956556
13. ↑ 13.0 13.1 https://weibo.com/ttarticle/p/show?id=2309404192151830451553
14. ↑ https://weibo.com/6140485374/G34gsExUb
15. ↑ https://weibo.com/ttarticle/p/show?id=2309404230256478296950
16. ↑ https://weibo.com/6140485374/G9iGQ2gZs