Sadie Kane

Carter Kane (brother)

 Amos Kane (paternal-uncle)

 Mr. Faust (maternal grandfather) & Mrs. Faust (maternal grandmother)

Narmer (paternal ancestor) Ramesses II (maternal ancestor) Setne (maternal relative)

### Affiliation

House of Life

**Sadie Kane** is the hostess of Isis, the youngest child of Julius and Ruby Kane, and the sister of Carter Kane. Descending from ancient Egyptian pharoahs, Sadie is one of the most powerful magicians born in centuries.

## Personality

Sadie Kane is sarcastic, rebellious, mischievous, headstrong, and often baffles people with her sharp tongue and fierce nature. She's not afraid of breaking rules (likely attributed to the fact that since her father wasn't able to gain custody of her, he wasn't able to discipline her as he did with Carter). She likes to tease her older brother, Carter, and often scoffs at her friends Liz and Emma for being boy-crazy, despite being somewhat "boy-crazy" herself.

Sadie is also strong-minded and stubborn as much as she is caring and kind. Despite her aloof air, she loves her parents very much and wishes she had more time with them. She can also be shown as a caring person, as she was often visiting Bes when he was in the nursing home, going far to go on a mission to recover the *sheut* of Bes, so he could once again be the person he was; this also proves that Sadie can be determined if she wants to, especially if it is for a friend.

## Appearance

Sadie is described as looking a lot like her mother and very little like her brother and father. She has fair skin, deep blue eyes, a mischievous, lopsided smile, and caramel hair that she usually has bright colored streaks in. She is the same height as Carter (which he finds somewhat annoying). She always wears her combat boots, tattered jeans, and ear-buds. Sadie also typically wears a *tyet* amulet that she received from her father. Later, Isis leaves some of her essences in it and Sadie removes it to avoid using the power in it. She also wears the *shen* amulet that she received from Walt.

## Powers & Abilities

### Powers

* **Egyptian Magic**: Despite not having any formal training, Sadie is an extremely powerful magician and learned a number of spells from Isis. Her spells become gold instead of blue while hosting Isis, symbolizing the divine power imbued within them. Sadie is also very proficient in magic and casting spells as she can to change the appearance of her *ba*, something her brother cannot do. Of the two Kane siblings, Sadie is the most proficient at multiple forms of magic while Carter tends to be solely a combat magician with a rudimentary skill in other areas.
	+ **Animal Charming**: After Isis left Sadie, she wasn't able to use any Divine Words and had to adopt a new way of fighting. She's able to transform her staff into a variety of creatures, but has an affinity for lions and tigers. When fighting Menshikov, Sadie changed her staff into a predator kite around the size of a pterodactyl and was strong enough to rip through demons and pulverize them easily.
	+ **Duat Usage**: Unlike her brother, Sadie isn't proficient at opening a space in the Duat. She needs at least 5 to 10 minutes of focus, and even that effort makes her dizzy. Eventually, Sadie is able to summon objects and snacks from her personal storage area in the Duat with less labor, even stating that summoning smaller objects wasn't hard magic, although she still prefers not to use it.
	+ **Execration**: When working with her brother at least, Sadie is capable of casting an execration though for a god as powerful as Apophis, she also needs the boost of Isis and through Carter, Horus to successfully perform the spell. With the *sheut* of Bes, Sadie was able to cast a reverse execration to restore his *ren*.
	+ **Hieroglyphic Spells**: Sadie can easily channel Isis, she doesn't use hieroglyphic spells and instead uses Divine Words in combat. Aafter giving up Isis, Sadie was forced to use other resources to do magic. She still has an affinity in them, as Carter says she is better than him at casting hieroglyphic spells. Sadie can check for any present traps, and deactivate devices.
	+ **Hieroglyph Understanding**: Sadie has an innate ability to understand hieroglyphs, allowing her to perform complex hieroglyphic spells such as the banishing spell from the *Book of Overcoming Set*. Sadie first displayed this ability in the British Museum when her father was summoning Osiris and she was able to read what he wrote on the Rosetta Stone.
	+ **Kite Transformation**: Since she hosted Isis, Sadie has the ability to transform into a kite. She could stay morphed longer, although had greater difficulty transforming back. The first time, Bast helped her to transform back and the second time, she visualized an ordinary afternoon with her parents and her human emotions. Even after releasing Isis, Sadie can still morph into a kite although prefers not to, due to her past experiences with the transformation.
	+ **Portal Summoning**: Sadie is known for being highly skilled with opening portals and when merged with Isis, showed the goddess' ability to open portals anywhere from anywhere during the Demon Days to the point that she was able to transport the entire Red Pyramid to Washington, DC.
	+ **Surveillance Magic**: With concentration, Sadie can lower her vision into the Duat. She saw Apophis' growing Chaos in a room, her brother as Horus, and her crush Walt as a skeleton "marked for death." This later changes after Walt becomes a host and Sadie sees him as Anubis in the Duat. By channeling the power of Isis, Sadie can see even more in the Duat and her senses are spread out.
* **Path of the Gods**: Sadie is a follower of the "Path of Isis" and even hosted the goddess herself. After deciding the power of the gods was too risky to use, Sadie gave up Isis until she understood magic better. She later formed a permenent bond with Isis, granting her almost unlimited control over the supernatural divine energy of the Old Gods specifically wielded by the Egyptian pantheon. Sadie had admitted that such divine power was dangerous and highy risky when performing this magic alone and required Isis' assistance to avoid being killed.
	+ **Divine Words**: By tapping into the power of Isis, Sadie can speak Divine Words and this is one of her specialties in magic. She can use the greatest number of Divine Words and has summoned the hieroglyph for Ma'at, the strongest spell in existence. Sadie has used the following Divine Words: *Ma'at, Ha-di, Hah-ri, Hi-nehm, N'dah, W'peh, Sahad, Tas, Fah, Drowah, Heqat,* the glyph for fire, a command to bring figurines and *shabti* to life, and the Knot of Isis (*tyet*) symbol.
	+ **Duat Travel**: After channeling the power of Isis through papyrus and ink, Sadie can take a short walk through the Duat. She doesn't display a lot of proficiency in this and uses portals to travel massive distances. After becoming the Eye of Isis for the second time, Sadie could travel through the Duat for a much longer stay than normal. She is even able to fly through the Duat in kite form with no apparent effort and without requiring papyrus and ink as she did before.
	+ **Elemental Magic**: Sadie has displayed proficient control over the elements, having much greater power when channel the power of Isis. She first made use of this magic by summoning fire during her stay in the First Nome and can cast it by speaking the word of power for 'fire.' Later, Sadie used darkness in her duel with *shabti* magicians created by Thoth and when channeling Isis' power by combining emotions with her, Sadie summoned golden light on the *tjesu heru*. Upon leaving the Duat and joining the Battle of Brooklyn House, Sadie knocked over some opponents with blasts of shimmering wind and multicolored light
	+ **Isis Communication**: Even after releasing Isis, Sadie can still communicate with her. It started when Sadie and Carter were trying to bring Ra back, and Isis helped her to summon the *tyet* preceded by a brief exchange of words. She can also ask the goddess for help and advice, and talking with her is getting easier the better Sadie can channel her power.
	+ **Magic Sensory**: Sadie had the ability to sense what magic someone is going to do, as she predicted Zia would use the Seven Ribbons of Hathor. She hasn't shown the ability to do this without hosting Isis.
	+ **Wings of Isis**: By channeling the power of Isis, Sadie can summon the wings of Isis like in the Battle of Brooklyn House. They increase the magnitude of Sadie's voice by ten times because they command attention. Sadie can also simultaneously perform elemental magic while using the wings of Isis, as she did in the Battle of Brooklyn House, although her spells shimmer and glow.

## Paraphernalia

### Equipment

* **Tools of a Magician**: Like every member of the House of Life, Sadie has a tookit containing several items of great importance such as her staff used as an offensive weapon and a wand for defense. Sadie has also included several amulets, papyrus, *shabti* statues, and ink for writing scrolls that could be summoned at a moments notice.

## Etymology

* ***Sadie*** is derived from the name Sarah meaning "princess".
* ***Kane*** is an Irish surname meaning "warlike".

## Trivia

* Sadie's birthday is March 17th
* Sadie states that she likes to skateboard and Rollerblade with Liz and Emma in London. In Brooklyn, she plays basketball with Khufu and goes to the Metropolitan Museum of Art and Central Park.
* She carries around chewing gum with her to help her concentra\te.
* Her favorite drink is Ribena.
* Her favorite Divine Word is ha-di.