Octavia Cubbins

> Diving when I was alive was always an amazing experience. But I think afterlife diving might beat it. You get all the same marine life, plus *marine spirits*.
>
> Octavia Cubbins

**Octavia Cubbins** is a fiercely independent bear, and the tenth bear the player encounters after arriving on Cozy Grove Island. She uses a wheelchair and her space is equipped with ramps for her chair. She insists that she doesn't need help from anyone, but she does occasionally accept help from the player. She is a Shoreline Spirit, referred to as the Surfer Bear.

Octavia's living area is located on the southern beach, east of the docks and south of Lee's area.

## Appearance

Octavia wears a surfer outfit: bright red surfer sunglasses and red and white striped swimsuit with a white skirt. The wheels on her wheelchair are bright yellow.

The following landmarks are located in Octavia's area: a beach bench, a beach umbrella, a board rack, a beach house, a small equipment shed, a volleyball trophy, and a booth table.

## Biography

Octavia talks about surfing, diving, and other activities she used to enjoy. She also talks sometimes about the other bears on Cozy Grove Island. She does not like the Captain - she blames him for missing skipping stones, and for trash on the beach. She also tells the player that she and Charlotte don't agree on much except for a dislike of littering.

## Specialty

StubThis article or section is a stub. You can help Cozy Grove Wiki by expanding it.
**Comments**: needs info on unlocking
See **Octavia's Shell Models** for more details.
Octavia can craft models from the shells the player gathers at her store. The costs and materials required to craft a model depend on the rarity of the shell.

Any shell models crafted at Octavia's store are sent to the player's mailbox at the start of the next game day.

## List of quests

Every day, Octavia Cubbins has a chance to give the player a quest, provided she has no quest active. The quest can be started by speaking to Octavia Cubbins.

If Octavia Cubbins is ghostly blue and her area is not colored, she will give the player a story quest. If Octavia Cubbins is colored but her area is not, she will give the player a daily quest. If both Octavia Cubbins and her area are colored, she will not give any quests, but the player can still converse with her to listen to some gossip or occasionally advance her story.

Story quests are untimed and advance Octavia Cubbins's story, allowing the player to learn more about her, fill her heart meter, and restore her memories. Some story quests require the player to collect a lot of resources or help other bears to get quest items. The story quests often give spirit logs as rewards.

Non-story quests have a time limit, do not provide any story development, and give random rewards. There are no penalties for letting a timed quest expire.

Some quests require the player to find items hidden on the island. The hidden objects spawn after the player accepts the quest, with hints on their location provided in the quest menu. If the player has trouble locating the item, they can get a hint from Charlotte Pine for 100.

### Daily quests

Every daily quest has a chance to give the player a spirit wood or a crafting recipe for a random decoration in addition to regular reward.

## Chat

Every day, when Octavia Cubbins has no quest active, the player can chat with her for some random gossip. Octavia Cubbins can give the player advice or tell a little about herself or other bears.

Chatting with Octavia Cubbins does not advance her story.

After the player chats with Octavia Cubbins once, they can ask her for a hug.

**Octavia:** Diving when I was alive was always an amazing experience. But I think afterlife diving might beat it.
You get all the same marine life, plus *marine spirits*.
Picture an underwater field of ghostly starfish and urchin, stretching out beyond your field of vision.
Gives me chills just thinking about it.
**Octavia:** Hi sweetie. Are you getting sand in your shoes?
A lot of people complain about the sand. It's particularly fine on this section of the island.
It gets into everything, but I don't mind. It's just a reminder that I'm where I want to be.
**Octavia:** I like to hang out in this little area, even when the weather gets terrible.
The squalls mostly pass through me. Unlike some of the other ghosts, I never really get cold.
Sometimes I feel so bad for you, sweetie, running around in the pouring rain or freezing snow.
Mortal bodies can be so uncomfortable sometimes.
**Octavia:** Aw look at you, running around in all kinds of crazy outfits, plucking fruit out of trees, running amok.
I don't always understand what you're up to out there, sweetie, but I love the energy you're bringing to the island.
**Octavia:** One thing I don't miss from the mortal world is all that traffic. Gets me stressed just thinking about it.
Like when you're about to cross the street. But the driver waves you ahead *even though they have the green light*.
Then it's an eternity of *you go* and *no you go* and *you first*... A huge waste of time!
It's so much easier when people just do what they're supposed to do, and have trust that others will handle themselves appropriately. You know what I mean?
**Octavia:** One time, many years ago, I saw a dolphin splashing around in the shallows just offshore. The water level seemed really low for it!
I just kept watching though. Eventually, the dolphin got bored and found its way back out to sea just fine.
I guess it knew what it was doing!
## Daily quest lines

### Litter

Start:

**Octavia:** Oooh, I'm so mad right now.
I'm seeing more and more litter wash up on the island.
People have **no** respect for the environment!
**Octavia:** There goes that Captain *Lout* again, dropping his trash everywhere.
If you see any, pick it up, would you?
End:

**Octavia:** Look at all the litter you found. I don't know whether to be grateful, or even angrier!
Everyone loves the beach. But they toss their junk into the water anyway...
Where do they think it will all end up?
Well, at least people like you are trying to help.
Here. Take this. You deserve it.
**Octavia:** Nothing like a clean beach, is there?
Charlotte and I don't agree on much, but we both hate litter with a *passion*.
It's just disrespectful, treating nature like that!
<sigh> Well, at least *you're* doing your part. Thanks, sweetie.
### Pearl

Start:

**Octavia:** I've got some extra skipping rocks today!
Would you like to join me in some target practice?
**Octavia:** Cozy Grove's clams are very strange creatures.
What sort of animal sits around with its mouth open all day?
It's like they're begging to be tossed something...
**Octavia:** I spotted a clam with a lovely pearl in it just offshore earlier today!
It had vanished by the time I'd found a skipping stone.
If you spot it again, do me a favor and try to knock that pearl loose for me!
End:

**Octavia:** Great skipping, sweetie!
Wow... this pearl is gorgeous!
I can't just *take* this from you, so I'll trade you something.
**Octavia:** If your skipping skills get any better, I might have some real competition!
Come skip rocks with me again sometime soon.
**Octavia:** Your skipping skills are as refined as this pearl, sweetie.
Take this-- you've earned it!
### Shells

Start:

**Octavia:** Find any nice shells lately?
I've had bad luck lately. I keep finding shell fragments... nothing whole.
I'll trade you something nice for any complete shells you find!
**Octavia:** Alright, I admit it. I'd like some shells.
Don't go calling it a favor, OK? It's a trade. Just a trade.
End:

**Octavia:** Thank you. And here, this should make us even.
**Octavia:** You've got a real eye for shells, sweetie!
Here. This should square us up.
## Mementos

Spoiler alertThis article or section contains **spoilers**. Proceed with caution!
1. *Octavia Cubbins, the Surfer Bear, seems to have A Thing about receiving help. Will she warm up to you with time?*
2. *Octavia demonstrates how to skip rocks, and recalls how she used to share this activity with someone dear to her.*
3. *Octavia is having problems with her fellow beach bear, Captain Snout. Apparently the two don’t get along well.*
4. *A recent dive dredged up old memories of Octavia's friend, who drowned when she was younger.*
5. *Octavia recalls her beautiful beach wedding. Her partner wore a necklace made from the shells that Octavia had collected.*
6. *Octavia recounts the accident that paralyzed her legs. She worked very hard to rebuild her life and excel in other ways, including volleyball.*
7. *Seeing the shell necklace she gave to her partner at their wedding, Octavia remembers a time when she wasn't so distrustful of others. With your help, she's begun to open up again and start her life anew.*

The comic attached to the second memento.The comic attached to the fourth memento.The comic attached to the fifth memento.The comic attached to the sixth memento.
## Story quests expanded

### Octavia's wheels

Octavia is quick to tell the player she does not need help.

**Octavia:** And... I'm back in the chair again. Go figure.
Some souls return to this island in the form of birds and trees and stuff.
I thought that here in the afterlife I might just... float or something.
But not me. I never change.
Anyway, what can I do for you?
**Scout:** That's my line!
**Octavia:** Uh-huh. I see how it is.
You're a plucky young Scout, I'm a bear in a wheelchair.
I *must* need help, or you wouldn't be talking to me, is that right?
**Scout:** Oh, nothing really, I just wanted to say hi!
**Octavia:** Hmm, yeah. I'll bet.
OK, then: *hi.*
Now, off you go.
**Octavia:** Wait. Actually, there *is* something I could use a hand with.
Just this once, though, you understand?
You see the old **wheels** on my chair here? I've looked everywhere for better ones.
Help me comb the beach. All sorts of stuff turns up there.
The player needs to find four wheels hidden on the island and speak to Octavia again to proceed.

**Octavia:** Oh hey, you found them!
Thanks. Look, sorry if I was a bit short with you before.
My name's Octavia Cubbins. A regular old Surfer Bear.
You'll find me looking for seashells or hanging out in the water most days.
Don't expect me to need any more of your help, though.
It's nothing personal. I just prefer looking after myself. I'm perfectly capable.
Well, enjoy the beach.
Octavia gives the player a spirit wood. This also unlocks her first memory.

### Skipping stones

Octavia is not happy to see the player at first, but quickly apologizes and offers the player to teach them to throw skipping stones.

**Octavia:** Hey, look who came back...
I told you, I'm not going to help you get your 'Assisting the Disabled' spirit badge or whatever...
**Scout:** But I was just saying hi...
**Octavia:** For real this time, hm?
**Scout:** That's not a real badge.
**Octavia:** Consider me educated.
**Octavia:** Gah, you know what... I'm sorry.
I just see the 'Spirit Scout' thing and my hackles go right up.
Too many years of people treating me like someone who can't take care of herself.
Let's start over! Here, come look at the ocean with me.
I love watching the water. During low tide, everything feels calm and peaceful.
Good for skipping stones, too.
Normally I prefer sand dollars, but let's try some regular **rocks** today.
If you find some, I'll teach you how to throw them, how's that?
Seven skipping stones can be found scattered across the island. When the player brings the stones to Octavia, she teaches them to throw and remembers how she used to do it with someone dear to her.

**Octavia:** Found a **skipping stone**? Great!
Let's see this dance across the water.
Ha! It's all in the wrist!
Ahhh, this really takes me back.
I used to skip stones out here all the time, with...
Anyway, thanks for humoring me.
**Scout:** Always happy to help!
**Octavia:** You must get on *great* with the Ranger, huh?
**Scout:** No problem.
**Octavia:** See you around.
Octavia gives the player a spirit wood. This also unlocks her second memory.

### A snorkel mask

Octavia wants to get back into diving.

**Octavia:** Do ghosts breathe, I wonder?
I'm not just idly speculating. I *really* want to get back into diving.
I loved diving, back in my mortal days. Never let this wheelchair stop me.
But without **a way to breathe underwater**, diving now might be tricky.
The snorkel mask can be received from Lee Berry Dennings after completing his machete quest. After the player delivers it, Octavia thanks them and asks them to stop helping.

**Octavia:** Is that... a **snorkel mask**?
And *Lee* had it?
I thought he never leaves his garden. Or is that why he's getting rid of it?
Well, his loss! Sure, I can take it off your hands.
And now we can dispense with... you know. All this. You helping me.
**Scout:** Ok. If that's what you want.
**Octavia:** Yup. You're a sweetie, but... it's getting kind of awkward now.
**Scout:** Does this mean that your unfinished business is finished?
**Octavia:** You think a *snorkel mask* is all that's keeping me from moving on to the great beyond?
Oh sweetie... I'm not that simple.
**Octavia:** Anyway. Thanks again.
Octavia gives the player a spirit wood as a reward.

The next day the player talks to her, Octavia says she found a unique shell while snorkeling and wants the player to have it.

**Octavia:** Hey sweetie, check this out.
I found a great bunch of shells while snorkeling yesterday.
Including this unique one, with the cracks running through! It almost feels... familiar?
Here, I thought you might like to have it.
A few days later Octavia says she found another item while diving: a ceramic carrot. She wants the player to give it to Lee.

**Octavia:** Hey! I had a *really* great dive yesterday.
Normally when I'm out there I just find *the usual*.
Shells, crabs, coral, sometimes a little lemon shark.
**Scout:** Sounds fun!
**Octavia:** It's the absolute best.
**Scout:** Sounds scary.
**Octavia:** Nah, lemon sharks don't bite. They're harmless.
**Scout:** Sounds boring.
**Octavia:** You wouldn't like swimming with the *not-boring* sharks, trust me.
**Octavia:** So I'm coasting over the coral as usual, when I noticed something glinting below me.
It was a ceramic carrot! Look how pristine it is.
I was thinking Lee might like it, since, you know... sort of a resemblance there.
**Scout:** Want me to take it to him?
**Octavia:** That's sounding suspiciously like *an offer of help*...?
But sure, why not.
**Scout:** You don't think that's in poor taste?
**Octavia:** Of course it's in *poor taste*, sweetie, it's made of clay.
It'll ruin your teeth too, so don't bite it.
**Octavia:** Tell Lee that this is a thank-you for the snorkel mask.
### A wetsuit

Octavia surprises the player by asking for a favor.

**Octavia:** Hey there, sweetie. Just doing the rounds?
Well, you're in luck. Today I've got something that'll really blow your mind.
It's... a personal request.
**Scout:** I'm excited to help / In my heart I knew this day would come!! / I thought you didn't WANT me helping you?
**Octavia:** I know, I know.
Look, it's not like I'm *allergic to favors* or something.
I just don't want people **making assumptions** about what I can or can't do.
I had enough of that in life. I don't need it in my afterlife too.
But you seem alright, and I'm a bit preoccupied right now, so...
I'd like a **wetsuit**. Mr. Kit should have one for sale.
Do you think you could buy one and bring it to me? I'll pay you back.
Not *pay* as in *money*, but you know. A spiritual reward of some sort.
The wetsuit can be purchased at Kit's Canteen for 5,000. When the player delivers it to Octavia, she thanks them and gives them a spirit wood.

**Octavia:** Well, how about that! A **wetsuit**!
Lately I've been thinking about how I'd like to go for a deep dive.
...Really see what's down there, at the bottom of the ocean.
Come visit me again later and I bet I'll have something interesting to show you!
Thanks again, sweetie. You're not bad, for a habitual do-gooder.
A few days later Octavia tells the player she found an old grog mug while diving and gives it to the player. This also unlocks her third memory.

**Octavia:** Ugh! That Captain Snout... More like Captain *Lout*, I say!
You want to know what I found while I was diving yesterday?
**His old grog mug.**
The salty old bear must've tossed it in the water during one of his benders and forgot about it.
Here, take this from me.
When the Captain inevitably remembers how much he likes to drink, he'll want this back.
Several days later Octavia finds a holy chalice relic and gives it to the player.

**Octavia:** Hey sweetie!
Got something big for you today. Look at this!
I found it on a dive recently.
Looks a bit like some of the ruins you see around the island?
This particular symbol is new to me, though.
**Scout:** What symbol?
**Octavia:** You see these lines here?
They look like they might be a religious sigil of some kind.
**Scout:** Probably just more junk.
**Octavia:** Hmmm... I'm not sure.
**Scout:** Calling it now: aliens.
**Octavia:** Hah! Aren't a bunch of ghosts enough for you?
**Octavia:** Whatever this thing is, I'm not up to the task of studying it.
Here. You're bound to run into someone who'll know what to make of this.
A few days later Octavia wants to share something she has seen while snorkeling.

**Octavia:** Oh. Hey there, sweetie.
I've had something on my mind.
Yesterday while snorkeling I... found someone.
A body, I mean. A dead body.
Ghosts have to come from somewhere, I suppose.
**Scout:** Was it gross?
**Octavia:** Not really. But disturbing, yes.
**Scout:** Was it someone you knew?
**Scout:** Was it... you?
**Octavia:** That'd be nice and tidy, wouldn't it?
*Surfer Bear dies tragically at sea.* But no.
**Octavia:** I'm not sure but... I think it was someone I knew, once.
Sorry. I need to be alone with my thoughts for a bit.
Several days later Octavia finally remembers who the person she saw were and shares her fourth memory with the player.

**Octavia:** That body I found under the waves? I'm sure now. I knew her.
We came out here together, one distant summer.
There's even a photo of us somewhere... Arjun took it, I think.
...She was so excited about getting in the water...
I should've stopped her. She hadn't even finished her diving certification!
She tried to dive too deep, too fast. And then she panicked.
It was... not a happy ending, to put it mildly.
I remember attending her funeral. That's where I met my partner, actually.
**Scout:** I'm sorry. / I didn't know you had a partner.
**Octavia:** It's strange, isn't it?
How the happiest moments can come out of something so awful.
Well. We'll talk about that another time.
### The wedding photo

Octavia remembers Arjun Bhalla took photos at her wedding and wonders if he still has them.

**Octavia:** What's up, sweetie?
...Me, I'm doing a little better today.
That body just dredged up all sorts of memories.
Not all of them are bad. Memory's funny like that.
I was thinking about Arjun and his camera.
Did you know he was the photographer at my wedding?
I wonder if he's kept any of the **photos** he took that day...
The photo of Octavia can be received from Arjun for completing one of his story quests. Once the player brings it to Octavia, she thanks the player and tells them about her partner.

**Octavia:** You... you found my **wedding photo**!
I can't believe Arjun still had it.
Actually, I totally can. He never throws anything out.
**Scout:** Happy to help.
**Octavia:** Heh. There you go again.
**Scout:** Why didn't you ask Arjun for it yourself?
**Octavia:** He's known me for too long. He'd see right through me.
**Octavia:** My partner... completed me. I know it's such a cliche thing to say.
She made me better. When times were hard, we lifted each other up.
And she always loved the shells I brought home...
I'm... going to frame this photo.
Thank you for bringing it to me, sweetie.
This unlocks Octavia's fifth memory and comic.

### A pet for Octavia

Octavia feels lonely and wants someone to watch the ocean with.

**Octavia:** <sigh>
You ever just feel like sitting back and watching the waves?
**Scout:** I'd do it all the time if I could.
**Octavia:** Yeah? You run around so much, I wouldn't think you could sit still.
**Scout:** Sure, but there's so much to do.
**Octavia:** Hmm. Maybe it's an age thing.
**Scout:** Not really.
**Octavia:** But lately I've been thinking it might be nice to watch the ocean *with* someone again, too.
Not another bear, I don't think. I'm not ready for that.
Captain Featherbrain came by the other day offering to *'help'* wax my board for me.
As though I couldn't handle it myself! And of course he wouldn't take no for an answer.
I ended up having to swim away just to get some peace. I hate bears like that.
But there are other **creatures** on this island.
Some of them must enjoy sitting on the beach as much as I do, right?
The player needs to bring Octavia a young pet deer to complete the quest. Octavia gives them a spirit wood in return.

**Octavia:** Is that... a deer?
**Scout:** Cute, right?
**Octavia:** Super cute!
**Scout:** I thought you might like a friend. / Please just take it before it pees on me.
**Octavia:** You brought this critter for me, huh?
Because I said I wanted someone to watch the waves with?
Sweetie, you're too much for me sometimes.
What do you say, little fella? Want to dig up some clams with me?
Several days later Octavia gives the player a deviled egg her pet deer found.

**Octavia:** Sweetie, you won't believe it!
I was puttering around the beach with Kelpie, the deer you brought me.
Turns out she's a *she*, first of all.
I was playing with some hermit crabs, and I found an old baseball.
Probably lost by some kids, long ago. I told Kelpie, *'Bet you can't fetch this!'*
I threw it toward the trees, and she went after it!
**Scout:** Hah!
**Octavia:** I know!
**Scout:** And she brought it back?
**Octavia:** Oh, not at all. That ball's gone for good.
**Scout:** This story sucks.
**Octavia:** Come on, now, it isn't finished.
**Octavia:** Poor Kelpie lost track of the ball once she got into the weeds.
But she brought back something *else* instead!
A few days later Octavia wants to talk.

**Octavia:** Hey, sweetie!
Up for another round of *Guess What Octavia Dug Up Today?*
**Scout:** Ooh! Yes!
**Octavia:** That's the... ugh, I almost said *'spirit'*.
Unintentional puns are **the worst**.
**Scout:** I literally could not possibly guess.
**Octavia:** Hah! That could be sass or wisdom, I'm not sure which.
**Scout:** Is Octavia your pet deer?
**Octavia:** WOW, RUDE.
I know you know better than that.
### A broken bike

Octavia tells the player she has found a broken bike when snorkeling and needs the materials to fix it.

**Octavia:** Say, sweetie. Do you enjoy cycling?
**Scout:** I had a bike back home. / I used to, but I haven't ridden in a long time. / Not really.
**Octavia:** I used to practically live on a bike, back when I lived in the city.
Can't believe I didn't remember that till just recently.
I wonder why I stopped cycling?
**Scout:** Um... / ...How can I put this delicately? / You're doing this to me on purpose, aren't you?
**Octavia:** Sorry, I shouldn't tease you!
I ask because, while I was snorkeling recently, I found a **broken bike**.
I wonder if I can find the parts to fix it up?
I've got all the tools, but I still need: **simple gear, 50 iron ingots, 10 joyous deer essences**
If you run across any of those items, let me know, would you?
Once the player delivers the materials to Octavia, she rewards them with a spirit wood.

**Octavia:** That's everything! Thanks so much, sweetie!
Now I'll just put this here, and tighten this up there...
Et voila! Good as new!
Now it's ready for the next bear to ride it recklessly into the sand.
...
I should've been paying more attention that day. When it all happened.
**Scout:** Are you all right?
**Scout:** What do you mean, you wished you'd paid more attention?
**Octavia:** It's nothing. Forget it..
**Scout:** Uh... sea turtles! Seen any sea turtles lately?
**Octavia:** Aw, sweetie... there's no point in trying to distract me.
But I appreciate it. Really.
**Octavia:** I'm fine. Just had a bit of a moment there.
Sometimes it's just good to fix things, you know?
Several days later Octavia is ready to talk about the accident and shares her sixth memory with the player.

**Octavia:** Oh. Hey, sweetie.
I've been... doing a lot of thinking.
You keep visiting and sharing your time with me. You even brought me a friend...
But I've stayed pretty tight-lipped about myself, have I?
**Scout:** I've picked up a few things.
**Octavia:** I'm sure you have. You're a sharp one.
**Scout:** I'm ready to listen if you want to talk.
**Octavia:** That **broken bike** you helped me with? It brought everything back to me. All the memories.
I was always a sporty kid. Loved the ocean since I was little.
I even dropped out of college to go into lifeguarding full-time!
But something always dragged me back to the city. Family, work.
One day, I was riding my bike through a busy intersection.
And, well, one driver wasn't paying enough attention...
The doctors saved my life. But my legs were toast.
**Scout:** I'm so sorry.
**Scout:** And you never walked again?
**Octavia:** When you say it like that, it sounds like I'm missing out!
I'm just fine, sweetie.
**Octavia:** It took me a long time to adapt.
But eventually, I got back in the water. I even found ways to surf again, on my belly!
I played beach volleyball again, too. And I was **good** at it.
I didn't give up. I didn't change. What changed was how *other people* treated me.
They all looked at me like I was... broken. Like that bike.
Strangers would insist on 'helping' me with mundane tasks like crossing the street.
Friends stopped inviting me to go out dancing with them.
You can still dance without legs, you know!
It may not sound like a big deal. But it happened **constantly**.
No matter how well I did at something, it was always *'despite my disability'*.
*If only she wasn't held back by her injury, imagine how great she'd be...*
My **chair** wasn't holding me back. **People** did that.
**Scout:** That sounds really frustrating.
**Octavia:** It was. Even though everyone (well, \_nearly\_ everyone) meant well.
**Scout:** They were just trying to help, weren't they?
**Octavia:** Thoughtlessly, maybe. *Charlotte* could say plenty on this subject.
**Scout:** But your partner was different, right?
**Octavia:** My partner... she always saw the real me.
We didn't meet until long after the accident, so maybe that was part of it.
She didn't make assumptions. And she listened... really listened.
Thank you for listening, too.
This was... good, I think. It helped.
I'm going to watch the waves with Kelpie and decompress for a while.
### A shell necklace

Octavia asks the player to find her partner's necklace for her.

**Octavia:** Got a moment, sweetie?
**Scout:** Of course! / What is it?
**Scout:** Actually no.
**Octavia:** Just hear me out, will you? I'll make it quick.
**Octavia:** Just hear me out, will you? I'll make it quick.
I've been remembering more and more lately. About my old life.
What happened after the accident. Meeting my partner. Moving here.
There aren't many affordable beachfront properties. Cozy Grove was the best we could do.
We couldn't afford much of a wedding either, but we didn't care.
Instead of buying her a ring, I made her a **necklace** of seashells we'd found together on the beach.
But now I can't find the necklace anywhere!
**Scout:** Want me to help you look for it?
**Octavia:** Sweetie! If you could, that would mean so much to me.
**Scout:** Where's the last place you saw it?
**Octavia:** I have no idea. I didn't even remember it existed until a few days ago.
**Octavia:** I've searched my cottage, up and down the beach... everywhere I can think of.
I know I can be a crabby old bear, and you don't owe me anything...
...but I'd really like to see my partner's **seashell necklace** again.
**Scout:** Got it. / I'll try. / No promises.
**Octavia:** I understand.
After all the times I scolded you for trying to helping me, I know I'm lucky to get help now.
This necklace just means so much to me.
The shell necklace can be obtained from Ursula Pine for completing one of her story quests. Once the player brings it to Octavia, she rewards them with a spirit wood.

**Octavia:** Oh my seastars! You found it! My partner's **shell necklace**...
I spent months on it, making sure each piece was just right.
When my partner passed away, I...
...I should've buried this with them, but I didn't want to give it up.
**Scout:** That's totally understandable. / Was it more to you than just a memento?
**Octavia:** After my accident, everyone looked at me like I was something to be pitied.
So I started insisting on doing everything myself. Refusing help even when I needed it.
Like with you! I could have taken advantage of your kindness, like the other bears!
Instead, I tried to push you away.
But you didn't give up on me. Just like my partner.
Maybe that's the real lesson of this necklace...
I mean, my partner's gone on to a better place, but I'm still here. Why?
Maybe it's because I *held onto all this resentment*.
I shut out everyone but my partner, and chose to die alone...
...but I *didn't* have to be alone.
Sweetie, thank you. For bringing this to me.
I'm just sorry I didn't accept your help from the start.
**Scout:** Honestly, I'd be skeptical of me, too!
**Octavia:** You're a strange one.
**Scout:** So will you start giving me more to do now?
**Octavia:** I can't think of anything I need!
**Scout:** Will you be OK?
**Octavia:** I need some time to process all this, but... I'll come through all right.
I finally have a good feeling about it.
Several days later Octavia is ready to move on.

**Octavia:** Oh hey there, sweetie!
Kelpie and I were just taking in the view.
I don't think I could ever get tired of looking at the ocean.
It's always changing. Always bringing something new, and taking away the old.
Nothing stays the same forever.
**Scout:** That's beautiful.
**Octavia:** Oh, I'm probably just cribbing that from a much smarter bear.
**Scout:** If you say so. / And how are you doing?
**Octavia:** I've done a lot of thinking since you brought me that necklace.
I don't want to close myself off from other people anymore.
I don't know if opening up will help me *'move on'*, but I want to try.
**Scout:** That's great!
**Octavia:** Hah. Thank you, sweetie. Glad I have your support.
**Scout:** What if it doesn't work?
**Octavia:** Even if it doesn't work, what do I have to lose?
**Octavia:** Maybe I'll have someone besides a deer to watch the waves with from time to time.
That's a pretty worthy goal on its own, don't you think?
**Scout:** Definitely. / That's not for me to say.
**Scout:** I'd want more, personally.
**Octavia:** Hm, well. Call it baby steps, then.
**Octavia:** Nobody ever caught a big wave without learning how to ride the small ones first.
Thank you for helping me remember that, sweetie.
With this, Octavia rewards the player with her last spirit wood, and the player unlocks her final memory. Octavia ascends and turns golden, her area will stay permanently lit and colored. She will no longer give the player story quests; however, she will still occasionally give the player daily quests.

## Version history

* 3.1.0: Bears will now only have one piece of gossip per day.
* 2.0.0: Added the option to hug Octavia Cubbins after chatting with her twice. Added Octavia's Shell Models store. Added the pearl daily quest. Quests asking for animals now ask for young ones.