recursal/Fanatic-Fandom huggingface dataset:
Kenris League

The Kenris League is an alliance of quasi-independent townships and city-states located along the northern coast of Valroe and on several small archipelagos near said coast. The League originally formed around the year 220 as a mutual defense pact against the expansionist policies of both Nyraash and Tassia, but in the centuries since its inception, as it has expanded to include more member states, it has also slowly developed power beyond that initial mandate, becoming a republican federation with more governing power than its member states' more local aristocracy.

## Government

The government of the Kenris League exists on two levels: the largely-unofficial, nominally democratic League government, and the entrenched aristocracy who hold the majority of influence over local and municipal matters. These two forces are in a constant state of conflict. The aristocracy characterize the League government as defined by drastic overreach of their official positions; the League government makes use of the support of the commoners to restrain the options of the more militarily-powerful aristocrats.

The highest ranking member of the League government goes by the title Hansar - originally the title for a city's secretary of commerce, but more recently a federal elective office with an ever-growing list of executive responsibilities.

The current Hansar of the Kenris League is a man named Vog. Hansar Vog has spent the majority of his political career strengthening the League government and weakening aristocratic influence on the sea. In his own succinct words, "The kings rule the land. I rule the waves."
Malacos' Turnabout

A battle that took place in Athalmar space, where the garrison forces there under, the soon to be Athalor, Malacos Ulveth, fended off an Eldurasi attack with minimal casualties. Given the importance of this station within the Athalmar northern sector and supply routes, Malacos was greatly commended.
Pterrotell

Pterrotell is a storm element pet in Prodigy.

## **Appearance**

It looks like a mini pterodactyl with purple skin, it also has a mane-like around its neck. It has a white underbelly, and magenta wings, with a black beak, and stripes leading down its backhead. It also has amber eyes.

## **Description**

"*Millions of years ago, the skies would be full of Pterrotells, in large flocks of up to 100.*"
Ancients

Ancient races that resided or currently inhabit within **the Galaxy**.

	+ **The Veil**
	+ **The Kelkrum Foregather**

* Precursor:
	+ **Saricsinahl**: The **Eldurasi** precursor
	+ **Corvallari**: Believed, by the **Athalmar**, to be the precursor of the **Haldros**
	+ **Atakai Combine**: Created by the ancients. Its leader **is** an Ancient
	+ Other Empires that participated in the **Empyrean Wars**

* Ancestral:
	+ **A.R.U.**: Ancient Maintenance system / Caretaker
	+ **Imdar**
	+ **Order of Khell’Denu**: Serves the purpose of Ancients, but are not themselves Ancients.
	+ **Eldurasi**
Garinsian League

The Garinsian League was a massive confederation of nations, which existed up until the year 3620. Its unoficial capital was located in Atlas, in the eastern reaches of Solicistania, now known as the Great Wastelands. It was comprised of the following countries:

* Democratic Republic of Atlas
* Photecian Accord
* Tuvarian Magnates
* Etrustacarian League
* Lamanar Union
* Yarakir Kingdom
* Meccuran Plutocracy
* Hesulkor Empire
* Sobon Conglomerate
Alalarih Clans

## Government

### Military Branch

* Local Militias
* Clannish Armed Forces
* Clannish Voidcraft

### Distinctions

* Tribal Capitalists
* Meritocratic
* Environmentalists
* Xenophiles

## Society

### Population

* **Pre Scourge**: 36,782,117,000
* **Post Scourge**: 30,648,674,000

### Species

* Alarians
* Atrion
* Gruthunggians
* Humans
* Xanar
* Many more...

### Other Religions

* Mother Cora
* Shintaiism
* Crescent Sun
* Khell' Denu
* Pthumlor
* Mandate of Thel
* Many others...

## Physical Information

### Distinctions

* Short, Humanoid, with mostly green skin
* Frail bone structure
* Sharp eyes and senses
* Short life spans
Bastramor Confederation

## Government

### Military Branch

* Allied Forces of Bastramor
* Confederate Army
* Confederate Navy

### Distinctions

* Distinguished Navy
* Military Alliance
* Customs Union
* Bastion of Liberty

## Society

### Population

* **Pre Scourge**: 72,302,673,000 (in the year 3766)
* **Post Scourge**: 81,239,445,000 (in the year 3780)

### Species

* Zatuu
* Stratull
* Humans
* Alvothari
* Many others...

## History

### Formed From

* United Commonwealth of Nations
* Stratull Leadership
* Alvothari Transellar
* Zatuu Ascendency

### Formation

3766 AD

A massive, southern, anti-Athalmar Coalition.
Tempest

Tempests love to play tricks, hiding as snowmen and taking student's hats.

**Tempest** is a pet in Prodigy.

## **Appearance**

Tempest resembles a clump of snow, with icicles on the second section of its body, with sharp branches for arms, and clawed sticks for fingers. It has hollow eyes, with a green light coming from both. There are icicles hanging from its head.

## **Description**

*"Tempests love to play tricks, hiding as snowmen and taking student's hats."*

## **Evolution(s)**

Squally — Level 18 ⟶ **Tempest** — Level 33 ⟶ Flurrious
Aquascale Armor

**Aquascale Armor** is an outfit in Prodigy.

## **Appearance**

It resembles a blue variant of the Dragon Scales outfit. It is a blue-tinted outfit with spikes on the back and front. It has light purple wing decorations near the neck, and a head of a small stone dragon with green eyes presented at the chest. It boasts a black cape behind it, and blue/turquoise dragon scales surrounding the player's legs. The scales at the front fade darker at the top. It has a green stone in the middle. The cape moves back and forth when equipped.

## **Description**

"*The strong power of dragons suits you."*

## **Perfect Pairing**

This outfit is paired with:

* Ice Dragon Tooth Crown
* Perching Fire Dragon Lance
* Magma Boots
Saricsinahl

The Saricsinahl were one of the Ancients, existing in primordial days.

They fought in a great war in heaven, known as the Empyrean War, where discord, hatred and doubt broiled the many ascended nations in the galaxy in conflicts of great destruction and genocidal annihilation.

The nations of the galaxy, during these primordial days, were made aware, by the Saricsinahl, of the transcendent danger that loomed beyond this reality. The entity known as the Veil, responsible for being the herald of the **End of the Cycle**: a galactic wide event that would consume all life within the galaxy and, if successful, would restart the natural cycle of the cosmos.

The Saricsinahl attempted to unite the galaxy through force and diplomacy alike. Once the nations were made aware of the otherworldly entity, all took sides and beliefs: there were those who claimed this was the natural order of things and aimed to destroy the heathen unbelievers; others, who wished for their own survival, banded together to defeat both the Veil and its followers; the rest, simply ignored the warnings, and went about galactic politics as they would’ve done otherwise.

As the war in heaven progressed, the galaxy’s greatest empires were devastated. Entire civilizations were erased and others diminished to redundancy, compared to their glory days. In this chaos, the Saricsinahl took the opportunity to establish a lasting notion to defeat the Veil. They passed down the knowledge of their connection to the gods, hoping that, in later years, they would find the answers the Saricsinahl failed to acquire. These descendants would be the Eldurasi.
Elithians

## Government

### Military Branch

* Elithian Military
* Elithian Houseguard
* Elithian Armada

### Distinctions

* Authoritarian
* Militarist
* Feudal Society
* Slaver Guilds
* Materialists

## Society

### Population

* **Pre Scourge**: 43,106,255,000 (in the year 3766)
* **Post Scourge**: 46,783,198,000 (in the year 3780)

### Other Religions

* Law of the Infinite
* Khell' Denu

## History

### Formation

3619 AD

Allies to the Athalmar Empire.

Capital: Elithia

Leader: Galius IV, *The Magnanimous*, Aelithianus
Khan Beravar

Name: Beravar

Original name: -TBD-

Title: Khan of the Solicistania

Species: Arvati

Known as: *'The Cunning'*

Height: 6'3'

Date of birth: Unknown

Died: in 3600

Location of birth: -TBD- (somewhere in the western wastelands, previously known as Solicistania)

- Leaves the Garinsian League given its stagnant and decadent state, as it fails to reform or keep up with its neighbours.

- Beravar possesses drastically different ideals than that of his people.

- Staunch militarist.

- (...)

- Unites the tribes between the Velutans, the Thelvannu and the Eastern federation.

- (...)

- Wages a destructive war against all his neighbours, eventually creating what is presently known as the Great Wastelands

- Killed by Eldurasi High Admiral, Galather
Ignysoul

***`“If there was anyone that could withstand it all, it was Ignysoul.”`***

*`- a remark from the Galather -`*

## Brief Summary

An Eldurasi commander of immense prowess, who fought in the Daethalon Wars and the Solicistania's Reckoning, only coming out of retirement to fight once more in The Scourge, where he died fighting the Elithian Empire, at the hands of its ruler, Emperor Galius IV Aelithianus.
Sprike

**Sprike** is a pet in prodigy.

Sprikes are very antisocial creatures, and tend to spend most of the time avoiding everything.

## Apperance

Sprike liiks like a grey hedgehog with two blue-grey horns. It has green eyes and grey-brown spikes on its back.

## Description

*"Sprikes are very antisocial creatures, and tend to spend most of the time avoiding everything."*
Celesteate

It is hard to find a Celesteate unless you look underground... they hide in nests in small groups.

## Info

### Pet ID

11

**Celesteate** is a pet in Prodigy.

## **Appearance**

Celesteate resembles a praying mantis-like creature with a yellow body. It has light orange stripes on its front legs. Its head has wavy spikes that point upward, and a small white sun symbol on its ocellus. It has short, yellow legs, and two orange wings that appear to have a light yellow bottom. It has green eyes and various light yellow and orange marks all over its body. It has a sun symbol on its head.

## **Description**

"*It is hard to find a Celesteate unless you look underground... they hide in nests in small groups.*"

## **Evolutions**

Creela — Level 16 ⟶ **Celesteate** — Level 32 ⟶ Aureate
Uthary Ta'alliphate

Heraldry of the Ta'alliph

***`“Through the reckoning of Eldarus, our faith in the Athalmar is confirmed once more. Faith and Progress bloom Together again.”`***

*`- Ta'alliph Easifat Mundamin Uthary -`*

The **Uthary Ta'alliphate** are one of the Protectorates of the Athalmar Empire, and the most populated nation in the galaxy to have the Crescent Sun as its state religion.

It is a center of culture, faith and progressivism, where countless races have come together under the statehood of the Ta'alliph and the legalist nature of the nation's religion.
Mithran

Home system of the Athalmar race and of their homeworld, Ataros.

It is composed in the following manner:

- **Lathora**, system's Star

1. **Mainar**, small, barren and desert world
	* **Thoros' Retreat**, barren satellite
	* 2 minor satellites
2. **Stadmas**, large, proto-habitable and hothouse world
	* 2 minor satellites
3. **Galios**, system asteroid belt
	* 3 gigantic asteroids;
4. **Omiwaro**, large, terraform candidate and hot world
	* 4 minor satellites
5. **Ataros**, very large, habitable and cold world
	* **Hydrocarbon Rings**
	* **Balcora**, medium, barren satellite with light atmosphere
	* **Nassos**, small, barren satellite
	* **Piwatar**, tiny, barren satellite
	* **Mandoral**, tiny, barren satellite
6. **Karnos**, dark blue gas giant
	* 16 minor satellites
7. **Tarnos**, light blue gas giant
	* **Titus**, small, proto-habitable and hothouse satellite
	* **Giama**, small, barren satellite, resembling an asteroid
	* 7 minor satellites
8. **Loran**, system ice asteroid belt
	* 2 gigantic asteroids;
9. **Alaria**, small, proto-habitable and frozen world
10. **Sildoria**, medium, barren, glacial eyeball world
	* 2 minor satellites
11. **Lyrass**, large, barren glacial world
	* **Coria**, large, barren and cold satellite
	* 7 minor satellites
12. **Alaelamia**, system ice asteroid belt
	* 4 gigantic asteroids
13. **Scylder**, large, barren rogue world
Nautarchos Leutherios

Name: Nautarchos Leutherios

Title: High Marshal, Senate Faction Leader of The Retributors

Age: 179

Height: 10'9'

Date of birth: 3,602

Location of birth: Haramuth

Citizen of: The Athalmar Empire

Citizenship Tier: A.1

Member of: Executive Council, Athalmar Senate

Commander of the Athalmar forces in the decisive battle known as the Helix's Gamble.
Tal-Kratt Senex

I say Katakt is one of the many sons of Barat, his biological father and deceased Zarr of the App, much like his father both were incredibly strict if not ruthless when looked outside but among his siblings, he got his father traits, Aware, precise and quick, and deceitful, afterall leding a massive pirate/cursair (whatev) demands more than being able to win fights in space or be able to duel and win against foes one v one, its a whole complex thing which Katakt manage to show when he poisoned his father in secret without anyone knowing, only in his last dying moments his father saw all the strings that his son left, so many tiny tiny details connected into a web or perfect striking murder. Such Barat died with a smile, knowing that Katakt had what it needed to lead the faction, a true heir...
Sarinsuu

Empire name: Draco-Sarinsuu

Leader's name: Karinsiir

Heir's name: Karindir

* Lithoids (reproduce trough a ceremonial event that are secretly held by each community)
* Warrior Culture (strictly enforced discipline and ceremonies)
* Militarist
* Xenophile
* Spiritualist
* Feudal Society
* Patient and Venerable

Can live up to 5,000 years, though the most venerable can reach 8,000 and the legendary elders can live up to 10,000.

During the Empyrean Wars, the Sarinsuu were a primitive race, originating from a calamitous asteroid crash.

A great elder, the Karinsiir at the time, sacrificed himself in a duel to demonstrate to an invading force the venerable and dedicated doctrine of his community. This is widely remembered and celebrated as the greatest sacrifice of their people, held in high honour.

Give preference to (battleship sized) Carrier based fleets

Give great reverence to the past

Prefer Isolated communities

Had a Crisis (Swumprat, your go)

Neighbours to the Avendgaar Appropriators
The Conqueror's Unfolding

[Unfinished]

**Khan Beravar, the Cunning**, was cornered and killed by coalition forces. These were led by **High Admiral Galather** and were composed of forces from:

* **High Kingdom of Eldarus**, who sought to return peace to the **Galaxy** and bring the **Khan**, a war criminial, to justice.
* A newly formed **Haldros Republic**, a predecessor to the Hierarchy of the same people and led by **Basmar Vektinaru**, goes on to surplant **Garinsian**, **Celestial** and **Xanar** prestige and power by devastating their lands, that are currently occupied by the **Khan**.
* The **Velutans** expended their massive reserves of wealth and resources to hire a large amount of mercenaries, whilst also bribing as many of the **Khan's** disloyal subordinates as possible.
* **The Xanar Empire** began scrapping every last bit of manpower from its empire, drafting entire populations as forced slave soldiers for the war effort.
* **The Celestial Hegemony** was a reluctant participant of this coalition. It was among the primary nations to suffer from the Solicistanian raids, and subsequent mistreatment from their **Haldros** *allies*. Even with their empire fracturing, the Hegemony dedicated large fleets and resource to the campaign.
Jester's Cap

**Jester's Cap** is a hat in Prodigy.

Think yourself a comedian? Try on this hat, and you'll be throwing punchlines left and right.

## Appearance

It appears to be a green jesters hat with a white stripe in the middle. There is a small gold bell at the tip of the hat.

## Description

*"Think yourself a comedian? Try on this hat, and you'll be throwing punchlines left and right."*
Tal-Kratt

Katakt is one of the many sons of Barat, his biological father and deceased Zarr of the Appropriators, much like his father both were incredibly strict if not ruthless when looked outside but among his siblings, he got his father traits, Aware, precise and quick, and deceitful, afterall leding a massive pirate/cursair (whatev) demands more than being able to win fights in space or be able to duel and win against foes one v one, its a whole complex thing which Katakt manage to show when he poisoned his father in secret without anyone knowing, only in his last dying moments his father saw all the strings that his son left, so many tiny tiny details connected into a web or perfect striking murder. Such Barat died with a smile, knowing that Katakt had what it needed to lead the faction, a true heir...
Daethalon League

The Daethalon League was an assortion of several members states in the Horizon's Heights region, in between the years of -293,547 and -293,471. They were composed of several species and sub-races, in a time where the galaxy was mostly deprived of space-faring Empires. Its most influential members were the Belmacor Dominion, Greater Rethulia, the Ranthan Union and the Holy Pthum Empire, who all shared similar authoritarian ideologies and a common goal of securing their borders. It is when they meet the **Eldurasi**, during their own exploratory missions, that the League adopts a more bellicose foreign policy, and attacks the **High Kingdom of Eldarus**.

After the **First Daethalon War** the League disbanded and the remnants quickly collapsed into anarchy. Seeing this, the Eldurasi, and subsequently the **Sentinels**, took pity upon their defeated foes and help as many as they can. One of its most southern successor states became the **Rethulian Oligharcy**, whilst the rest either dispersed into tribal societies or settled in the **Elisiars**. Most of the former members turned on each other in several genocidal wars of common annihilation, leaving the region so desolate that it would take many thousands of years to recover.
Universo

Muy poco se sabe sobre la inmensidad del Universo en Dungazar. Los estudiosos afirman que la creación fue provocada por los Divinos, otros por la simple casualidad. Tras numerosas investigaciones, la verdad se esconde tras unos seres ancestrales tan antiguos como el propio origen.

## Forjadores de Estrellas

Muchos misterios rodean a estas poderosas deidades cosmológicas. Los textos antiguos los describen como entidades tan grandes como galaxias, con un gran cristal sustituyendo sus rostros, donde se puede contemplar el interior del universo. Usando un extraño poder con el que forman las estrellas y los planetas.

Se cree que estas entidades son la forma verdadera de la Esencia, extrayéndolas de sí mismos para crear el universo.
Exemplars of Dawn

Flag of of the Exemplars

### Motto

*Let others fear the Scourge, but all should know that the shadow is only strong till the coming of the Dawn.*

## Government

### Distinctions

* Militaristic
* Spiritualism
* Assimilators

## History

### Formation

3779

Eldurasi expedition, mostly composed of members from the Breakers of Dawn faction. They seek to remake society into a martial element that can challenge and cleanse all that stand before their beliefs.

Would eventually settle on Sollaria, on the southern regions of the Great Wastelands.

They are lead by the High Exemplar Adamar Aesandoral, noble son of Eldarus.

The exemplars have transformed themselves from soldiers and refuges into a kind of military order. The exemplars make themselves up into several different classes based on the skills one brings to them.

The Upper class are those of the officer core, the governors of systems, the proclaimers, and that of the High Exemplar and High Proclamator. This class in the Exemplars is responsible for organization of resources, fleets, manpower, and the conversion/civilizing of the wastelands. The head of State is the High Exemplar, currently Adamar Aesandoral. Despite the xenophilic ideals of old Eldarus, the whole of the upper class is made up of Eldurasi.

The Middle class is made up of base military personal such as scouts, recruits, military engineers, and the medical staff. The upper middle class is made up of the Exemplars. The Exemplars being the soldiers, warriors, guardians and naval personnel. All citizens of the Exemplars are welcomed and encouraged to join their ranks. In this social class, you can and will find a massive diverse group of individuals that not only believe in the cause but are willing to fight for it.

The Lower class, is made up of the average day to day citizen. The vast majority of citizens in the ranks of the Exemplars believe in the old religion of Eldarus, the faith of Evanahl. All citizens either had come from the lands of the High Kingdom, or have been successful in their attempts to pass the citizenry tests. The true lower class in the exemplars, are the uneducated or uncivilized peoples of the wastes. The countless people here have been torn from any true semblance of order, stability or peace. It is the mind set of the Exemplars to bring these people back into the civilized fold, and for them to join their ever growing cause.
Atrion

## Government

### Distinctions

* Syndicalists
* Fanatic Egalitarians
* Militarists
* Broke free from the Xanar, Xanar Empire

## Society

### Population

* **Pre Scourge**: 36,782,452,000 (in the year 3766)
* **Post Scourge**: 33,137,224,000 (in the year 3780)

### Species

* Atrion
* Gruthunggian
* Alalarih
* Solicistanian
* Xanar
* Morlocons
* Salator
* Ordvagn
* Massanid
* Human
* Many others, mostly former slaves...

### Other Religions

* Mother Cora
* Shintaiism
* Crescent Sun
* Khell' Denu
* Pthumlor
* Mandate of Thel
* Many others...
Xanar

## Government

### Military Branch

* Hallowed Forces
* Crusader Army
* Crusader Navy

### Distinctions

* Fanatic Authoritarian
* Spiritualist Crusaders
* Xenophobe
* Feudal Society

## Society

### Population

* **Pre Scourge**: 64,108,254,000 (in the year 3766)
* **Post Scourge**: 67,237,554,000 (in the year 3780)

### Species

* Xanar
* Atrion
* Velutan
* Gruthunggian
* Alalarih
* Solicistanian
* Morlocons
* Salator
* Ordvagn
* Massanid
* Human
* Many others, mostly slaves...
Haldros

The flag of the Haldros

The Haldros are one of the greater races that inhabit the Galaxy. A species that has existed for over a million years, yet only recently have they evolved. Changed and shifted from a primitive civilization into a vast and expanding galactic power.

Despite it’s quick transition to the stars, its expansion was at times thwarted. With the Hierarchy's main objective is to maintain the status quo of their local region, so as to maintain a sustainable utopian lifestyle for its people, it brought the Haldros a gripping isolation and benign neglect towards the rest of the galaxy.

**Xenophobic**, **Prideful** and **Industrious**, the Haldros showcase one of the most advanced feats of **architecture** and **social structuring** in the galaxy, as well as incredible **warrior prowess**. This species holds a high place in the galaxy's politics, however, it is shunned aside due to their inactive participation in the Galactic Council.

Following the events of The Scourge, the **Haldros Hierarchy** was reduced to a sparse nation of refugees, now with the daunting task of surviving the hazardous life among the **Remnants**, brought upon them by the crimes of the Athalmar Empire. Despite this major setback, the **Haldros** continue to fight with determination to regain their place among the stars. The many races within their former territories that they had prevented from even travelling across space are now recruited to join the cause of rebuilding, with the goal of establishing a **confederation** of peoples and nations. Strong enough to **withstand the influence of foreign empires** and with **unity** **to envy the bonds of the Hierarchy of old**.

## **Haldros Collective**

* (70% - *led by* ) **The Upholders** (Militarists):

* Aggressive Diplomacy
* Conquest
* Military Service
* Unrestricted Warfare
* Martial Mastery
* Revanchist

* (14% - *led by* ) **The Visionary** (Materialists):

* Meritocracy
* Roboticists
* Technological Hegemony
* Science without Boundaries
* Academic Privilege

* (11% - *led by* ) **The Guardians** (Supremacists):

* Haldran Dominance
* Xeno-Punitive Policy
* Genetical Evolutionaries
* Social Interventionism
* World Shapers

* (5% - *led by )* **The Unionists** (conservative)

* Statists (Keeping the status-quo)
* Unitarian
* Citizen and Empire well being
* Isolationist
* Limited/restricted trade

## ***Anatomy & Physiology** (WIP)*

- The [insert cool name here], main Capital Complex in Havollas Cora -
Shintari

Heraldry of the Shintari Sphere

***"Just because you hold a pawn by its strings, does not mean you understand it."***

*`- Keel Tedreth's retort to Zelevas Thirium -`*

## Physical Information

### Distinctions

* Layered and coloured Skin
* Quad Arms
* Tailed
* Slender Frames

## Sociocultural Information

### Languages

Shintaran

The Shintari Exilarchy is a government in asylum within the High Kingdom of Eldarus. They are a non-sovereign state that originated in the Galactic South, succeeding the nation known as the Shintari Fifth Sphere. The sudden attack of the Kelkrum Foregather eradicated most of their people and collapsed their ruling governmental body. The Shintari traverse the Galaxy to this day, seeking integration into other societies and searching for yet another land to safely call home.

Despite all that has happened to them, they are a people of stoic determination and erudite intelligence. The few numbers that roam the Galaxy still dream of one day returning to their devoured homeland, and hunt down their primal enemy.
Tuvarian Covenant

Theocratic Republic

- Xenophile

- Spiritualists

Guarantee the Avendgaar Appropriators

They discovered an artefact that, seemingly unknowingly to the Tuvarians, provided them with a dormant psionic effect that enhances their social awareness. The further the generations travelled away from their homeworld, the more latent this feeling of connection would become. This effectively fuels the necessity for pilgrimages to take place on the capitol, in order to progress their faithful connection with a distant glimpse of feeling of their god. This also stunts them from expanding their borders too widely.
Adamar Aesandoral

Adamar's portrait painting

## Brief Summary

Adamar Aesandoral is the High Exemplar, of the Exemplar's of Dawn. He is old by most standards of living, however in the terms of the Eldurasi of Eldarus, Adamar is still in his prime. Adamar is a mighty warrior and a skilled tactician. While not specialized in administration, he has made it his goal to advance his knowledge and capabilities, for no longer can he simply follow the will of another, or grant the task to someone more suited. No, Adamar is fully aware that the masses depend on his ability to lead them successfully. To that end he must overcome his shortcomings and grow beyond his hero, teacher, and commander.... Galather, and must learn how to lead as the great King has done for uncountable millennium.

In his youth, he grow up on peaceful Eldarus, home of the Eldurasi. There he learned the many arts, and some sciences, but he took to the tales of glory, of the paragons of the past and of the present. Even back then, mighty and noble Galather was the awe of many, and Adamar was determined to follow in his footsteps. He would force himself to out do any other student in the naval academies. to earn his place among the defenders of Eldarus. His efforts would be recognzied and rewarded with the thing he wanted most: so serve directly under High Admiral Galather. He was there in meetings of the coalition and at the battles of The Conqueror's Unfolding. He saw the brilliance of Galather, but his desire was still strong.

During the war of "The Scourge's Shadow", he continued to serve under Galather. But after the battle of the Helix's Gamble, he knew Eldarus was lost. In this moment, he looked to his hero for an answer, but instead of getting one he only saw despair. Disheartened by this, but not unbroken, he stole away part of the Eldurasi Navy and returned one final time to Eldarus to gather as many people as he could, to take with him and fled the Kingdom, vowing to return. In this fateful day, he would also meet an old colleague of his. Together they crafted a grand idea, one that would take many years to develop but, in the end, it would lead them who saved Eldarus from tyranny.

With Adamar now stands his motely fleet, and score of 50 million souls, to build a new order. An order of the Dawn. And they would bring the dawn to a land shrouded in darkness for the last 200 years. Old Solicistania, now known as the Great Wastes. Here, Adamar plans to create a new realm out of his remnants that left Eldarus and the resources of the wastes. He, with the shaky confidence of his followers, would create the order of the Exemplars of Dawn.
Sollaria

Sollaria after the wars of Arrival would become the new Home World of the Exemplars of Dawn. After a vision given from beyond the Veil. By the will of the Gods, the Planet that slept between two Supernovae would be the salvation of Exemplary might.

Sollaria shines in the brightness of the Dawns, from the immense star *Sollarion*. Due to the great heat that flows around the system, Sollaria itself is an Oasis World. With a mostly arid climate, it boasts great deserts and large Oasises dot the landscape making, several large temperate zones, much to the benefit of its inhabitants. Near the Oasises large swathes of fertile land is formed from the nutrients of the Oasis and nearby rivers that flow into the oceans.

Sollaria has two moons Lenora and Soma.

The larger moon Lenora, contains a large condensed magnetic core, that attracts broken shuttles, soring comets, and asteroids. Due to the large magnetic field generated by it's core, the moon is extremally cold and frozen. It is powerful enough to cause the change from natural blazing, to freezing deserts.

The smaller moon Soma, is a stable entity that has a slower and wider orbit around Sollaria. It is naturally flat and smooth, making it a convenient natural landing station for vessels. In the dark side of the moon using the geography and imported materials, has been transformed into a large drydock and shipyard. The new stations upon Soma, are built to include underground levels.
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Cloud Creator

When bored, Cloud Creators would often create thunderstorms on clear days, just to hear the thunder boom.

## Info

### Evolution(s)

Cloud Neek, Cloud Caller

**Cloud Creator** is a pet in Prodigy.

## **Appearance**

Cloud Creator resembles an angry creature in a lavender purple cloak, tricked out with gray swirls and a powerful staff. It has the same floating purple mini-planet over its hood as its two previous evolutions.

## **Description**

*"When bored, Cloud Creators would often create thunderstorms on clear days, just to hear the thunder boom."*

## **Evolutions**

Cloud Neek — Level 17 ⟶ Cloud Caller — Level 32 ⟶ **Cloud Creator**
The Black Crescent

Heraldry of the Crescent

The Black Crescent was once the target of a combined international raid, galaxy wide. The top agencies in the galaxy failed to make meaningful damage. Some time later, the Black Crescent was declared. An organisation with money in pockets everywhere. Black market, slave trade, assassins, gangs, smugglers and the rest of all possible villainy centers themselves within the Crescent's influence

The Black Crescent was once the target of a combined, international, galaxy wide intervention. A great number of law enforcement agencies throughout the galaxy performed raids on countless worlds and stations, seizing assets and imprisoning individuals and groups suspect of working for a higher organization. Many of these groups, successfully evaded capture. A year later, the birth of the Black Crescent Consortium was proclaimed. An organisation with money in pockets everywhere. Black market, slave trade, assassins, gangs, smugglers and the rest of all possible villainy centers themselves within the Crescent's influence.
The Law of the Infinite

The Sphere of Time is used as the most popular iconography of the Law of the Infinite, who's focus of worship is Time itself

### Tenets

* Astrology
* Gnosticism
* Esotericism

## Clergy Doctrines

### Monkhood

Not Enforced

**The Law of the Infinite**, is a religious teaching clad in complex theological doctrine and scientific calculations that preaches to its followers that life originated from a parallel universe, where many other realities can be found. It is possible to traverse through the many universes, and the whole of **The Infinite** itself chooses whole peoples to act as its **Heralds**. Some species, like the **Morlocons**, believe that they are said **Heralds**, and is primarily worshiped in their territory.

The religion itself, however, is widely preached and famous throughout the **Galaxy**, going from the far realm of the **Eldurasi**, to the many peoples of the **Bastramor Confederation**. Given how wide span of its worshipers throughout the Galaxy, and their subsequent differeces in culture and ideology, **The Law of the Infinite** is known to have hundreds of interpretations and schools of thought.
Galactic Census

In this page, we showcase a depiction of a **Census** containing all known, recognized and unrecognized nations in the Galaxyin botht he years **3766** and **3780**, **Pre** and **Post** **Scourge**, respectively, accounting for both:

* **Demographics**, handled in billions of individuals. **Primary Population** is designated as the founding species of a nation, usually holding the most privileges and rights. Whilst **Secondary Population** displays the amount of second class citizens, non-founding species, slaves, or even unsorted refugees.
* **GDP** handled in **trillions** of **equivalent USD**.
Vanak Confederacy

## Government

### Distinctions

* Fanatic Militarist
* Xenophobe
* Feudal Society
* Slavers

## Society

### Population

* **Pre Scourge**: 45,703,188,000 (in the year 3766)
* **Post Scourge**: 48,936,412,000 (in the year 3780)

### Official Language

* Low Thelvannic
* Solicistanic

### Species

* Vanak
* Solicistanic
* Hesulkor

### Other Religions

* Mother Cora
* Shintaiism
* Crescent Sun
* Khell' Denu
* Pthumlor
* Mandate of Thel
* Law of the Infinite
* Many others...
Broken Fury Offensive

The Broken Fury Offensive was a deployment of confederate forces in the Athalmar's southwestern border in order to cripple the area known as the Masandura's Sector.

They successfully defeat the Unbroken Fury, but then fail to push further into the Sector and Athalmar territory, settling in a status quo until the end of the war.
Lost Expedition

The final Eldurasi Expedition, known later on as the Lost Expedition, would desperately make their way out of Eldarus proper, seeking a life in the feared, yet away from Athalmar reach, Great Wastelands. They desire to recreate Eldarus society and create a new state within the Wastelands that would strike fear into the local raiders, being known as the Exemplars of Dawn.
Solicistanian Powers

A collective name utilized to refer to the four imperialistic super powers of the pre-Khan era: the Supreme Velutan Union, the Garinsian League, the Xanar Empire and the Celestial Hegemony. These dictated the politics of most of the world, securing entire nations and peoples within their spheres of influence and colonial ambitions.
Eldarus

And under the ever watchful gaze of the Eldurasi, both nature and animals thrive.

This coexistence of nature and the Eldurasi, goes so far that even in the Cities and Metropolises nature grows in tandem with that of the Eldurasi Buildings. It is very common that nature and wildlife live and grow inside and out of places of business and living.
Athalmar Athalor

Ancient Hero and past Ruler of the Athalmar, having dissolved his own autocratic system of governance, in favour of a democratic republic. He is perceived as one of the most capable Athalmar to have ever lived. His legacy was permanently defined by his immediate successors, who officially addressed the entire race in his first name, and their leader of government in his last name.
Istaria Lirtal

* (3760 - 3764) Student in the prestigious Institute of High Politicism, in Beleril
* (3764 - 3766) Teacher and Archon at the prestigious Institue of High Politicism, in Beleril
* (3766 - ) Political Intelligence Analyst, in Ataros

## Additional Information

### Distinctions

* Gregarious
* Meticulous
* Idealistic

### Relative Events

* The Scourge
* The Dissipation Crisis

## Famous Quotes

Then they came for the many **Elisiars**, and I did not speak out— because I was not an **Elisiar**.
Then they came for the **Eldurasi Loyalists**, and I did not speak out—because I was not an **Eldurasi Loyalists**.
Diplomatic Corps of the Athalor

In **3071**, **Athalora Lathau** officially instated the creation of the Diplomatic Corps of the **Athalor**. A government body composed of highly skilled individuals from across the **Empire**. Among **statesmen**, **grand logisticians**, **fleet admirals**, **silver tongued aristocrats**, **dauntless explorers** and **rousing preachers**, these men and women of the Empire served directly under the Athalora's command and will. **Chosen by merit and loyalty**, they **excel in many fields** and their **dedication to the Empire is unmatched**. The Corps led the Athalmar to many a victory:

* in **3079**, established first commercial relations with the **Kingdom of Galvius**
* in **3082**, bringing the **Cavanati Warlords** into anarchy, by personally assassinating three of their leaders
* in **3085**, successfully stopping a **large uprising** among the lower tier citizens in the Empire, with just the charismatic words of one within the Corp
* in **3089**, the discovery of a derelict station, within a dense nebula, unveiled new technologies and **scientific theory**
Mundo de Dungazar

Dentro del sistema Vhauze, se encuentra el inmenso planeta de Dungazar, orbitando alrededor de un gran Sol conocido como "Izraoh" (Luminoso en el Idioma Antiguo).

3 Lunas deambulan sobre el planeta y las cuales, son adoradas por su representación:

* Grina - Estrella del Poder
* Aratuzh - Estrella de la Mente
* Nnybe - Estrella de los Muertos

## Grina, La Estrella del Poder

Esta luna, tan blanca y brillante como el propio sol, es conocida por otorgar fuerza y equilibrio cuando esta en su máximo esplendor en las noches más estrelladas.

## Aratuzh, La Estrella de la Mente

Una luna envuelta en el misterio, vista como una hermosa estrella azul. Se dice que su color proviene de una alta concentración de Esencia y concede inteligencia a aquellos que la contemplan.

## Nnybe, La Estrella de los Muertos

Cubierta en la propia oscuridad, cuando se avecina un mal augurio, se puede contemplar en pleno cielo un gran circulo negro, enloqueciendo a aquellos que se atrevan a mantener la mirada en la Estrella Muerta.
Elfos

Los Elfos son la raza con más creencias de todas, y por lo tanto, los que más Dioses tienen, aunque muchos piensan que solo existe un verdadero Dios para los Elfos. Estos, a diferencia de otros como los Humanos, no suelen ser tan fervientes hasta el extremo de "Purgar" a los herejes o los que no creen en el mismo Ser. Pero si hay algo por lo que destacan los Elfos, más concretamente sus congeneres Silaarith, es por la multitud de Cultos y adoraciones a Dioses Prohibidos y ritos Demoniacos.

Todos las Divinidades adoradas por los Elfos son:

* ***Gialdir, Dios del Hielo y la Escarcha***
* ***Athys, Diosa del Bosque y la Vida***
* ***Ielia, Diosa del Hogar y la Protección***
* ***Garena, Diosa de la Ventisca***
* ***Naaralle, Diosa de los Nobles***
* ***Saais, Dios de la Muerte***
* ***Niesis, Dios de la Sabiduria***
* ***Xyldir, Dios de la Noche***
* ***Turdum, Dios de la Tortura***
* ***Draasis, Diosa de la Lujuria***
Athalmar Military

## The Imperial Military

Due to the military having strict ties with civilian duties, it utilizes the Empire's flag as its heraldry

## Organization

### Organization Type

* Law Enforcement
* Military Training
* Weapons Development
* Military Police
* Military Operations
* Military Logistics

### Sub-Unit(s)

* Battle Station Operations
* Imperial Academy
* Imperial Army Command
* Imperial Intelligence
* Imperial Fleet Command
* Imperial Quartermaster Corps
* Imperial Special Forces
* Sector Command
* System Command
* Regional Command

## Overview

**The Athalmar Military**, more commonly known as the **Imperial Military**, is the encompassing military branch of the Athalmar Empire. It possesses two primary sub-branches: Fleet Command and Land Force Command.
Avendgaar Appropriators

The Avendgaar Logo

Leader Title: Chairman / Chairwoman of the Board

Current Chairwoman: Vaasgar

Guaranteed by the Tuvarian Covenant

Took part in a war with their allies in the Covenant to secure their western territories from the Photecian Accord, which they had previously seen them as tyrannical rulers, who trapped their economy in chains. This is their main premise to view the Athalmar with displeasure.

The Appropriators are also rumoured to possess black sites among their space, given their zeal to hold on to, seemingly, barren territory.
Humanos

Los Humanos suelen ser gente de caracter religioso, por lo que, aunque creen en pocos Dioses, son muy devotos hacia los que tienen. Alzando capillas e iglesias en su nombre. En ocasiones llegando al extremo de la conocida "*Purga*" en nombre de Dios. Aunque son diferentes Dioses en los que creen, no todos son vistos con buenos ojos por la ***Orden de la Corona Ardiente.***

Las Divinidades adoradas por los Humanos son:

* ***Edos, El Dios Rey***
* ***Avdäll, El Dios del Tiempo***
* ***Hodarr, Dios de la Buena Suerte y la Fortuna***
* ***Bevione, Diosa de la Cosecha***
* ***Dyella, Diosa de la Salud y Curación***
* ***Earis, Diosa de la Fertilidad***
Characters

**ALL CHARACTERS**

### A

    Aiko

    Alderstar

    Apricotpaw

### B

     Badgerstar

     Blacksun

     Blossomspot

     Brambleflower

     Breezeswoop

     Bumbletail

### C

     Cherrypaw

     Cherrypelt

     Cloudstar

     Copperstar

### D

     Doekit

     Duskfire

### F

     Fallingstar

     Fawnspring

     Firestar

     Foxpaw

     Frostwhisker

### H

     Heatherpaw

     Honeysplash

     Honeystar

### I

     Iguanapaw

     Itsuki

     Ivystar

### J

     Jasminesong

     Jayheart

     Jona

### L

     Lagoonstar

     Lightstar

     Lilyblossom

### M

     Minkstar

     Mousepaw

### O

     Opaleye

     Ottersplash

### P

     Phoenixstar

     Poppyfire

### R

     Ravenstar

     Reefstar

     Robinfeather

     Roseheart

### S

     Sagestar

     Sheepstar

     Silverpaw

     Skystar

     Smokestar

     Snookbelly

     Sparrowroar

     Spottedwhisker

     Springstar

     Stormflower

     Swiftstar

### T

     Tigerfrost

     Twilight

### W

     Winterstar

     Winteryowl

     Wolfpaw
Comercio

La principal y más generalizada moneda de intercambio es el Gadín, acuñada en **1560 C.I** (***Calendario Imperial***) por **Gadineo Vitón**, el primer humano en conseguir la **Unificación de los Antiguos Estados Independientes** y la formación del **Tratado Sinneth.**

Gracias a esto, gran parte de las razas aceptan el Gadín como moneda oficial de Comercio Exterior. Aún así, muchas de las razas siguen usando su moneda origen para el Comercio Interior.

## Tipos de Moneda

* Gadín/es - Humana - Principal
* Erilio/s - Éfica
* Orum/s - Enana
* Ceblio/s - Orca
Esencia

En un momento, antes de que el propio tiempo existiera, los Ancestrales comenzaban su empresa en la creación de las estrellas. Estos usaban una poderosa magia para crear la propia existencia, extraían parte de si mismos y daban forma a sus creaciones, los planetas.

Así como todo lo que forma parte del universo, Dungazar fue creado y moldeado por esta magia, la que millones de años más tarde se conocería como "Esencia", la energía de la vida.

Todo lo que vive o existe posee partículas de Esencia, cada célula esta formada por partículas de esta ancestral magia.
Ministerio del Sello Marcado

Institución Imperial dedicada al estudio, investigación, recopilación y archivatización de todo lo relacionado con lo mágico y el entendimiento de la Esencia.

Dentro de este Ministerio se agrupan diferentes “Adnomus” (o administraciones), cada una encargada de una administración diferente.

* ***Símbolos del Silencio***: es la administración encargada de mantener bajo estricto control todo lo relacionado con la **Esencia Negra** (*Eonthril Ivook*) y los **Sellos Prohibidos**. Su tarea principal es garantizar que estos poderes oscuros no caigan en manos equivocadas.
* ***Austera Arcanas:*** Administración dentro del Ministerio del Sello Marcado, encargada de establecer y regular las leyes y normas que rigen el uso adecuado de las **sellorunicas**. Su objetivo es asegurar que los hechiceros actúen dentro de los límites legales y éticos establecidos.
* ***Tomo Grimoris:*** Dedicados a la recopilación de libros antiguos y la traducción de los ***Idiomas Olvidados***. Su labor consiste en preservar el conocimiento ancestral y desentrañar los secretos ocultos en las páginas de los antiguos textos mágicos.
* ***Entrevelos del Eonthril:*** Exploradores e investigadores **sellorunicos** enviados a lugares donde las altas concentraciones de Esencia representan un peligro para los seres vivos. Su misión es estudiar y comprender estos fenómenos mágicos, aportando valiosos conocimientos al Ministerio.
* ***Guardias Ojo Nextrous:*** Conforman la élite de la vanguardia mágica. Aunque escasos en número, cada soldado está altamente entrenado en el arte de la espada y cada uno de ellos domina con suma perfección un tipo concreto de **sellorunica**. Dedicados exclusivamente a la vigilancia y custodia del Sello Marcado. Su destreza en combate y su conocimiento del **Eonthril** los convierte en una fuerza imponente y letal.
Deidades y Religiones

En un mundo donde la magia existe y los horrores acechan en cada esquina, es normal tener una creencia en un ser superior para que te ofrezca protección en los momentos de necesidad. Muchos son los Dioses o Diosas que poseen altares y son predicados. No todos los elfos creen en un mismo dios, lo mismo pasa con cada especie.

Las Divinidades son muchas y muy amplias, algunas existen y otras puede que no, pero cada una existe para una función diferente. Los más importantes son:

* Athys, Diosa de los Bosques
* Naaralle, Diosa de los Nobles
* Gialdir, Dios del Hielo
* Zonorr, Dios de la Sangre
* Nextrous, Dios de lo Arcano
* Tharaldirr, Dios de los Enanos
* Edos, Dios Guerrero
* Avdäll, Dios del Tiempo
* Vonnunnoth, Dios del Vacio