Items

Items

Sunny Field

Weapons

* Dagger (Weapon: lvl 1, armor 0) (Cost: gold 20) (Sell: gold 10) (Attack: damage 0, kind pierce)
* Knife (Weapon: lvl 1, armor 0) (Cost: gold 20) (Sell: gold 10) (Attack: damage 0, kind pierce)
* Spear (Weapon: lvl 2, armor 0) (Cost: gold 30) (Sell: gold 15) (Attack: damage 0, kind pierce)
* Broomstick (Weapon: lvl 1, armor 0) (Cost: gold 20) (Sell: gold 10) (Attack: damage 0, kind blunt)
* Cane (Weapon: lvl 1, armor 0) (Cost: gold 15) (Sell: gold 8) (Attack: damage 0, kind blunt)
* Club (Weapon lvl1, armor 0) (Cost: gold 15) (Sell: gold 8) (Attack: damage 0, kind blunt)
* Staff (Weapon: lvl 1, armor 0) (Cost: gold 25) (Sell: gold 13) (Attack: damage 0, kind blunt)
* Axe (Weapon: lvl 1, armor 0) (Cost: gold 40) (Sell: gold 20) (Attack: damage 0, kind slash)
* Shortsword (Weapon: lvl 1, armor 0) (Cost: gold 30) (Sell: gold 15) (Attack: damage 0, kind slash)
* Bone Broomstick (Weapon: lvl 3, armor 1) (Cost: gold 20) (Sell: gold 10) (Attack: hit bonus 1, damage 1, kind blunt)
* Bone Club (Weapon: lvl 3, armor 1) (Cost: gold 15) (Sell: gold 8) (Attack: hit bonus 1 damage 1, kind blunt)
* Bone Staff (Weapon: lvl 3, armor 1) (Cost: gold 25) (Sell: gold 13) (Attack: hit bonus 1, damage 1, kind blunt)
* Bone Axe (Weapon: lvl 3, armor 1) (Cost: gold 40) (Sell: gold 20) (Attack: hit bonus 1, damage 1, kind slash)
* Bone Shortsword (Weapon: lvl 3, armor 1) (Cost: gold 30) (Sell: gold 15) (Attack: hit bonus 1, damage 1, kind slash)
* Bronze Dagger (Weapon: lvl 3, armor 1) (Cost: gold 20) (Sell: gold 10) (Attack: hit bonus 2, damage 1, kind pierce)
* Bronze Cane (Weapon: lvl 3, armor 1) (Cost: gold 15) (Sell: gold 8) (Attack: hit bonus 2, damage 1, kind blunt)
* Bronze Staff (Weapon: lvl 3, armor 1) (Cost: gold 25) (Sell: gold 13) (Attack: hit bonus 2 damage 1, kind blunt)
* Bronze Axe (Weapon: lvl 3, armor 1) (Cost: gold 40) (Sell: gold 20) (Attack: hit bonus 2, damage 1, kind slash)
* Bronze Shortsword (Weapon: lvl 3, armor 1) (Cost: gold 30) (Sell: gold 15) (Attack: hit bonus 2, damage 1, kind slash)

Armor

* Cap (Armor: lvl 1, armor 1) (Cost: gold 15) (Sell: gold 8) (Slot: head)
* Conical Helm (Armor: lvl 1, armor 3) (Cost: gold 40) (Sell: gold 20) (Slot: head)
* Hat (Armor: lvl 1, armor 0) (Cost: gold 10) (Sell: gold 5) (Slot: head)
* Amulet (Armor: lvl 1, armor 0) (Cost: gold 500) (Sell: 250) (Slot: neck)
* Collar (Armor: lvl 1, armor 0) (Cost: gold 30) (Sell: gold 15) (Slot: neck)
* Pendant (Armor: lvl 1, armor 0) (Cost: gold 300) (Sell: gold 150) (Slot: neck)
* Cape (Armor lvl 1, armor 0) (Cost: gold 50) (Sell: gold 25) (Slot: back)
* Cloak (Armor: lvl 1, armor 1) (Cost: gold 50) (Sell: gold 25) (Slot: back)
* Robe (Armor: lvl 1, armor 0) (Cost: gold 50) (Sell: gold 25) (Slot: back)
* Gloves (Armor: lvl 1, armor 1) (Cost: gold 20) (Sell: gold 10) (Slot: hands)
* Loop (Armor: lvl 1, armor 0) (Cost: gold 10) (Sell: gold 5) (Slot: fingers)
* Belt (Armor: lvl 1, armor 0) (Cost: gold 30) (Sell: gold 15) (Slot: waist)
* Cincture (Armor: lvl 1, armor 1) (Cost: gold 50) (Sell: gold 25) (Slot: waist)
* Girdle (Armor: lvl 1, armor 1) (Cost: gold 50) (Sell: gold 25) (Slot: waist)
* Sash (Armor: lvl 1, armor 0) (Cost: gold 10) (Sell: gold 5) (Slot: waist)
* Greaves (Armor: lvl 1, armor 1) (Cost: gold 30) (Sell: gold 15) (Slot: shins)
* Boots (Armor: lvl 1, armor 1) (Cost: gold 20) (Sell: gold 10) (Slot: feet)
* Silk Cap (Armor: lvl 3, armor 1) (Cost: gold 15) (Sell: gold 15) (Slot: head)
* Silk Conical Helm (Armor: lvl 3, armor 3) (Cost: gold 40) (Sell: gold 20) (Slot: head)
* Silk Hat (Armor: lvl 3, armor 0) (Cost: gold 10) (Sell: gold 5) (Slot: head)
* Silk Collar (Armor: lvl 3, armor 0) (Cost: gold 30) (Sell: gold 15) (Slot: neck)
* Silk Pendant (Armor: lvl 3, armor 0) (Cost: gold 300) (Sell: gold 150) (Slot: neck)
* Silk Cape (Armor: lvl 3, armor 0) (Cost: gold 50) (Sell: gold 25) (Slot: back)
* Silk Cloak (Armor: lvl 3, armor 1) (Cost: gold 50) (Sell: gold 25) (Slot: back)
* Silk Robe (Armor: lvl 3, armor 0) (Cost: gold 50) (Sell: gold 25) (Slot: back)
* Silk Gloves (Armor: lvl 3, armor 1) (Cost: gold 20) (Sell: gold 10) (Slot: hands)
* Silk Loop (Armor: lvl 3, armor 0) (Cost: gold 10) (Sell: gold 5) (Slot: fingers)
* Silk Cincture (Armor: lvl 3, armor 1) (Cost: gold 50) (Sell: gold 25) (Slot: waist)
* Silk Boots (Armor: lvl 3, armor 1) (Cost: gold 20) (Sell: gold 10) (Slot: feet)
* Bone Conical Helm (Armor: lvl 3, armor 4) (Cost: gold 40) (Sell: gold 20) (Slot: head)
* Bone Hat (Armor: lvl 3, armor 1) (Cost: gold 10) (Sell: gold 5) (Slot: head)
* Bone Amulet (Armor: lvl 3, armor 1) (Cost: 500) (Sell: 250) (Slot: neck)
* Bone Collar (Armor: lvl 3, armor 1) (Cost: gold 30) (Sell: gold 15) (Slot: neck)
* Bone Necklace (Armor: lvl 3, armor 1) (Cost: gold 50) (Sell: gold 25) (Slot: neck)
* Bone Pendant (Armor: lvl 3, armor 1) (Cost: gold 300) (Sell: gold 150) (Slot: neck)
* Bone Golves (Armor: lvl 3, armor 2) (Cost: gold 20) (Sell: gold 10) (Slot: hands)
* Bone Loop (Armor: lvl 3, armor 1) (Cost: gold 10) (Sell: gold 5) (Slot: fingers)
* Bone Belt (Armor: lvl 3, armor 1) (Cost: gold 30) (Sell: gold 15) (Slot: waist)
* Bone Cincture (Armor: lvl 3, armor 2) (Cost: gold 50) (Sell: gold 25) (Slot: waist)
* Bone Sash (Armor: lvl 3, armor 1) (Cost: gold 10) (Sell: gold 5) (Slot: waist)
* Bronze Cincture (Armor: lvl 3, armor 0) (Cost: gold 300) (Sell: gold 150) (Slot: neck)
* Bronze Collar (Armor: lvl 3, armor 1) (Cost: gold 30) (Sell: 15) (Slot: neck)
* Bronze Pendant (Armor: lvl 3, armor 1) (Cost: gold 300) (Sell: gold 150) (Slot: neck)
* Bronze Gloves (Armor: lvl 3, armor 2) (Cost: gold 20) (Sell: gold 10) (Slot: hands)
* Bronze Belt (Armor: lvl 3, armor 1) (Cost: gold 30) (Sell: gold 15) (Slot: waist)
* Bronze Greaves (Armor: lvl 3, armor 2) (Cost: gold 30) (Sell: gold 15) (Slot: shins)
* Bronze Boots (Armor: lvl 3, armor 2) (Cost: gold 20) (Sell: gold 10) (Slot: feet)