Marshall Aulirus

Pict capture of the inquisitor at rest upon a fortress world on the way to the Black Bastion.

## Character

### **Language(s)**

High Gothic, Low Gothic, Cadian and numerous other languages

### **Role(s)**

Inquisitor, Ordo Xenos though also recently treading the path of an Ordo Malleus ever since the fall of Cadia

## Physical Description

### **Height**

6ft 10in

**Marshall Aulirus** is a member of the Emperor's Holy Orders of the Emperor's Inquisition. He has served the majority of his career within the ranks of the xenos-hunting Ordo Xenos, however, with the recent events of the 13th Black Cruade and the destruction of the fortress world of Cadia, Aulirus has begun to tread the path of a daemon-hunting Ordo Malleus Inquisitor rather than his usual role.

## History

### Early years

Marshall was born to a rather well off family of Cadian generals in the latter years of M40, Marshall had a very standard Cadian childhood. This meant that he grew up and was surrounded by the martial culture of the planet of Cadia for most if not all of his early life which inspired him to join the guard as soon as he was allowed to by his parents. Though he could have just as easily become an officer right off the bat, he chose to join as a Whiteshield officer and move up the ranks. He would do so incredibly quickly an accomplished soldier. He would be inducted into the legendary Cadian Kasrkins for a time before at his own request (and with help from his parents) he would be inducted into the ranks of an inquisitor's cadre as an acolyte. Specifically Lord Inquisitor Montaa;, an inquisitor of untarnished reputation and sterner morales.

### Promotion

It would only take a few years for Marshall to become a Throne Agent, as a Cadian commander he was ready to make the hard calls that others may shy away from. And as a former guardsman, his mind was hardened to the many horrors of war that would break any other lesser man's mind. It was during his long solar deacdes as a Throne Agent that he would get the nicknames "King breaker" as well as "Xenos bane" by his fellow acolytes. Upon the feudal world of Traekin X, Marshall would discover a massive Xenos conspiracy. Where the king of the planet had actively been allowing the infiltration and growth of a Genestealers' Cult in order to supply his armies with abnormally good fighters. For this discovery, he was granted the rank of interrogator within the cadre. And though he would initially deny that he was worthy for such a position; his fellow acolytes would persuade him to take the role with grace. Marshall and his fellows in the inqisitor's cadre would descend upon the planet in their fury and with their retinues (as well as assistance from several nearby Cadian Regiments) would purge the planet of the xenos' taint by slaying all the genestealers they could find and slaying it's filthy patriarch as well as killing the traitorous king (an act that Marshall is still proud of). However, this grand victory would not come without loss to both the regiment and the cadre. Marshall would lose his right eye to one of the king's guard (later identified as one of the accursed gene stealers) and Lord Inquisitor Montaal who lead the Cadre would be laid low by the Patriarch's claws. Though the retinue were able to slay the creature (with a bloodied Marshall landing the killing blow to the beast's neck), the damage was already done and their lord was slain. Though, thankfully, they were able to call on other inquisitors to help them out of their terrible situation. For his bravery and valiant attempt to save his lord (trying to push his lord away from the strike to lay him low); Marshall was presented with the Inquisitorial Rosette and promoted to the rank of the inquisitor, something that Marshall took without hesitation in order to save his fellows in the cadre from a dark fate.

### Bloody Streak and Mysterious Disappearance

As a militant-investigator inquisitor, Marshall would spend many solar decades avenging his original lord's death at the hands of the foul xenos race by purging every planet he arrived at of the xenos filth if he was able to find it. This went from purging gene stealers cults embedded deep into the dark underhive of numerous hive worlds to burning ork infested feral worlds to tracking down xenos tech smugglers across armoury worlds, Marshall has left a trail of xenos blood in his wake where ever he goes. He has numerous war trophies from his successful campaigns, often of enemy xenos who dare stand up to the man and his cadre.

This bloody victorius streak of his would be brought to a sudden and abrupt end when all contact to him and his retinue upon the Inquisitorial Cruiser known as *The Last Call* would be lost roughly a solar decade after the conclusion of the Months of Shame. Many in the inquisition would believe his unexpected disappearance and presumed death was due to his refusal to obey the orders of Lord Inquisitor Ghesmi Kysnaros and following refusal to devote his own forces into the following battles that occured over the following months. Many would say that *The Last Call* had been sabotaged and scuttled by some of the few remaining of Kysnaros's allies to show other a lessons. The final transmission received from The Last Call would be a report from the Inquisitor that he and his forces were tracking down a Necron Overlord and that they would soon have new trophy to their halls. Many presumed he and his retinue had died in their duty and were unable to kill their target while others still believed sabotage. Little did Marhall and his retinue or even the inquisition know that they were pursing the infamous Necron Overlord Trazyn the Infinite and the entire crew of *The Last Call* would be captured in his Tesseract Labyrinths in order to be displayed in his archives.

### Fate revealed and current goings on

Their fate would finally be revealed at the dawn of the 13th Black Crusade would strike Marshall's homeworld of Cadia. The Infinite would release some of his collection onto the battlefields of Cadia and the supposedly lost *The Last Call* would emerge in real space in the orbit of Cadia. To the crew it had only been a matter of moments (as they had been stuck entirely in stasis) whereas in reality it had been a number of centuries since the first war of Armageddon. Marshall would not spare a single moment as he saw Cadia under siege from the the ruinous powers of Chaos and would divert his given forces in order to aid with the defence of the fortress world. He and his forces would have their boots on the ground amongst old allies and new friends as they attempted to fight off the encroaching daemonic threat. One such battle would result in the Cadian and his retinue slaying many a chaos warlord, with even a traitorous space marine amongst them. Though when the Despoiler sent down the black fortress, they could do nothing but watch as the planet was split asunder and dragged into the warp. Marshall declared vengeance for his fallen home and doubled down on his hunt of the xenos and heretic alike.

For about a decade following the fall of Cadia, Marshall would spend his time reacquainting himself with the new reality he and his retinue found themselves in M42. He spent a good chunk of that time devastating both the newly emerged chaos forces as well as stomping out Xenos incursions wherever they appeared. His legend only being revitalised with his forces appearing on multiple fronts once again. Recruiting would be in order as he added more members to his retinue, notably a few more guard squads and even a Freeblade knight pilot of some renown. He has also reconnected with multiple inquisitors, with a few close calls of possible cross ordos incidents, in an attempt to figure out what is going on in this new time he and his people have been stranded in.

He has settled himself and his retinue to the Deathwatch Watch Fortress known as the Black Bastion, intent on both hunting down the orks and delaying the Tau's advance into the sector.

## Appearance

Marshall is a tall Cadian man, standing at 6 feet 10 inches tall. He has tanned skin from decades of service and dark brown hair though has many lines of dark grey going through the dark brown. He has short hair with a short beard that is kept well maintained. He has numerous scars all over his body, both from his time as an inquisitor and guardsman. If not for his scars, one may consider him easy on the eyes. Many are across his upper body through several are across his face including one over his right eye. His right eye has been replaced by an advanced bionic eye, allowing him to see beyond what is humanly possible. His body (mostly upper) is also covered in black tattoos, many from his service as a Kasrkin though a few are from his time as an acolyte and honours fallen friends and fellow agents who fell in service for the inquisition and the emperor.

## Personality

Marshall, on first meeting, appears to be a cold, calm and grim individual with a heart of cold steel. He has no hesitation nor mercy when commanding his retinue or forces of the imperium when going to fight the xenos threat. He appears like a ruthless commander to most, being a cold tactical man who is willing to use his powers in order to get stuff done and takes no stuff from anyone who tries to take advantage of him or of his retinue. His trust is hard to win, and many walk away from an encounter from him with the impression of a grim commander with no care of those under his command and only victory.

However, if one earns Marshall's trust, they will find a very different side of the man. He is a kind man, with an good natured heart even if it is steeled by his many decades of war. Though he may act grim to outsiders, gain his trust and he is as loyal as they come. He cares deeply for his cadre and does his damnest to keep them alive in even the most screwed up battle zones and prioritises winning loyalty of them. Though saddened by the destruction of his home, his sadness has been forged into wrath. Though patient, he does have a temper that can explode if his people are put into unnecessary danger. A man with the dark sense of humour of a guardsmen, he can find laughter in even the grimmest of scenarios.

## Abilities and Traits

Marshall's abilities as an Inquisitor cannot be understated, having gained these skills over nearly centuries of service to the inquisition. He is both a proficient hunter and tracker when it comes to both xenos and daemonic entities. This is helped by not only his retinue's abilities but also his Cyber-Mastiff companion known as *Mason*. His investigation skills are embedded into his psyche after training them from decades long manhunts.

He is a fearsome tactical commander upon the battlefield. He favours aggressive strategy though is notably always insists to be upon the battlefield to see what is going on himself. This is likely a lesson he learned as a Cadian commander, that a visit from high command can be what a guardsman needs to push themsleves into greater feats of valour.

Marshall is also an accomplished melee combatant as well as a master marksman. Over his many decades, he has had much time to hone his skills into a deadly force. He is comfortable in using a variety of ranged weapons though he prefers his bolter and Hellgun beyond anything else when it comes to ranged weapons. His swordsmanship has won him many battles and hunts when his ranged weapons fails, something he has trained to a sword edge likely to avoid a similar incident that blinded one of his eyes in the first place.

Another thing to be noted about Marshall is his diplomacy, though not the greatest ever seen by the imperium, he is still very good when it comes to talking to people. Whether in the bottom of an interrogation room, the searing heat of battle or at the highest of imperial balls, Marshall has a silver tongue about him.

## Equipment

### Armour

* **Kasrkin Carapace armour** - equipment from his past that he still uses now though is constantly maintained.
* **Ignatus Power Armour** - Though very rarely worn by Marshall, he always has it on hand just in case things goes side ways.
* **Rosarius** - More out of practical concerns rather then religious reasons
* **Ballistic Cloth Surcoat** - Worn over his Kasrkin Carapace armour.

### Used Weapons

* **Locke Pattern Bolter**
* **Hot shot lasgun**
* **Hell pistol**
* **Bolt pistol**
* **Power sword** **known as 'Vengeance'** - A weapon originally used by his fallen lord and taken up upon his appointment as an inquisitor. This weapon has rarely left Marshall's side ever since it was taken up by him.
* **Burning Blade** **known as 'Cadia's fury'** - A sword taken up by Marshall following the fall of Cadia, has been used on numerous occasions since. Most of his retinue have also taken up very similar weapons (often just normal power weapons engraved with flame iconography) to uphold the same oaths as he has in order to avenge either their fallen comrades or the many imperial citizens fallen on Cadia.
* **Shotgun**

## Relations

### Friends/Allies

Though some in the inquisition may blame him for the death of his former lord, many within the inquisition do like the Cadian. A man who's relatively easy to work with is something that is much liked within the byzantium workings of the thing called the inquisition. Though some, a very small number, have learned the hard way not to anger or over-extend his kindness or face his anger and that of his retinue.

However, he is most popular amongst the forces of the Astra Militarum and Adeptus Astartes. Amongst the common guardsmen, Marshall is known as a well accomplished commander who has come to the aid of numerous guard regiments over the decades of him serving as an inquisitor. When he arrives upon a battlefield, they can be sure that victory will be served or that they will be avenged by his hands. Similarly with space marines, he has a reputation of unbroken honour and keeping to his end of any deal he strikes. He is notably in somewhat better terms with the Wolves of Fenris after he refused to participate in the Months of Shame.

### His Retinue: The King Breakers

An obvious ally of his are those within his retinue. The people who make up his retinue are known as the **King Breakers**, named after the feat that got Marshall named as an inquisitor. Many of the older veterans in the retinue remember when Marshall was once one of their own (an acolyte much like themselves) and so respect and appreciate his decision to keep them as a unit rather then let them all go as was standard amongst many a retinue. Many of the more younger of the retinue are guardsmen and other combat orientated folk. Amongst Marshall's retinue, everyone is treated like a friend and equal with people of all backgrounds joining this household-sized force. It is even rumoured that he may have ties with a few imperial knight houses though he and his retinue has neither confirmed or denied these facts.
Marshall also has a number of unique formations within his own retinue, which mirror those of military formations within many guard regiments (akin to unique veterans). Though largely informal in nature, they do hold significant weight within the retinue.

### Notable Retinue Formations

* **The Handlers**: The Handlers are a more informal organisation within the retinue, assembled of multiple members from all walks of life and regiments. The main uniting factor amongst these members is a large knowledge of certain xenos races. Though they often fight xenos on a regular basis, there are certain individuals who learn about and then how to combat the xenos they often encounter. Whether from reading vast imperial records, battlefield experience or life experience; some within the retinue rise to become handlers. A form of specialists, these handlers are sent to fight their favoured xenos opponents and to give specialist knowledge to local forces on how to handle the threat. They are also allowed to both lead their own killteams or form one amongst themselves (roughly into a five man squad), often spearheading attacks in order to cut the head off the serpent. Their formation symbol is of a black serpent who's head is being cut off by a knife and is often located on the left pauldron.
* **The Hellhounds**: A formation formed after the Fall of Cadia, these are scions who have been trained even further then normal by [DATA EXPUNGED]. Switching their armour from a pale blue carapace to a dark grey carapace; these men and women are unrivalled killing machines who take on the worse that the universe can throw at them and not flinch. They are experts in sabotage and behind the lines operations but are also just as good in frontline fighting, their equipment as varied as the people who wield them. They use weapons from heavy stubbers to boltguns and spades to powerswords. It is even reported that some use more unique weapons that they have obtained through their service. They are named after a moniker that was given to them by a rival inquisitor that they were "Marshall's Hellhounds" and with that they took their new nickname with grace and a grin. Though this formation is primarily made of scions, others have also been known to join their ranks if they can pass the training required to become one in acceptable parameters. Their symbol is that of a skeletal wolf's skull with blue flames emitting from its eyes and mouth; often located on their right shoulder.

### Notable Retinue Members

(In order of recruitment, more to be added as needed)

* **Tempestor Prime** **Esmand Koltac**: The leader of the retinue's many scions, Esmand is a grizzled warrior of many a campaign both before and after joining the inquisition as a throne agent. He was part of the original retinue that Marshall was a part of and was one of the many fellows that Marshall took back in after their master's death. Ferociously loyal and blunt till the bitter end, both he and the inquisitor are more like brothers then colleagues. Undoubtedly a bond made and reinforced during their long years of service to the emperor. Esmand is a bear of a man, stern yet joyful, he is a man of indomitable will and utter devotion to the mission at hand; though is often described as literally haunted by his mistakes of the past. He is one of the, if not the oldest, living member of the retinue.
* **Inquisitorial Asset Thorne**: *[INFORMATION REDACTED] [INQUISITORIAL ADMINISTRATOR ACCESS ACCEPTED]* Thorne is a well renowned xenos hunter who originally served Marshall's original inquisitor lord known as Lord Inquisitor Montaal. Originally saved by him after a Drukhari hunt resulted with him being found on one of their vessels, he has served the inquisition well as a tracker and assassin ever since. Marshall being one of the few friends he has known long enough to see him without his signature mask.
* **Enginseer** **Belerhada 'Techie' Mul**: Belerhada (though more fondly referred to as 'Techie' by more veteran members of the retinue) similarly was originally recruited by the previous inquisitor a little after Marshall himself was indited. A keen mind and absolutely loving discovering new information and technology, Techie is often the voice of steel reason amongst the cynical warriors. To call him a Enginseer is a bit insulting, as he also cover the roles of Lexmechanic and Artisan. He has, in the wake of the Fall of Cadia, switched the normal red robes of Mars to the green of fallen Cadia. For he also mourns, alongside many of the retinue, the fall of Cadia despite it not being his home. His switch of colour a show of solidarity to the many fallen martyrs of Cadia that he fought alongside.
* **Veteran Kasrkin** **Antonius Vilikath**: One of Marshall's oldest friends, he served alongside Marshall during their days as Cadian Kasrkins. Marshall was quick to recruit him and a few extra squads of Kasrkin as there was an extensive need of firepower in the retinue (something they were lacking in the wake of the Patriarch hunt) and his old friends were more then happy to do so. Loyal and steeled eyed in the face of all the horrors of xenos, Antonius is a ruthless warrior and stalwart in disposition. He and those under his command have held their ground against numerous hordes of Xenos and turn back the tide.
* **Haranian Ranger Gideon**: Gideon is a blank (Though is only slightly weaker then a true pariah, something that has resulted in him having a cybernetic limiter implanted in his left wrist) who was recruited from the forest world of Haran. Haran, who have a higher then average number of blanks in their population, would make sure Gideon would be trained to become a Ranger by the Haranian Rangers Core (Haran's guard regiment). He is not only an effective psyker null (having taken on many a psyker target and won) but a brilliant scout and assassin/marksman when it calls for it. Blunt as a rock but as true as a judge, Gideon has followed Marshall through thick and thin without a word of complaint. He would also be instrumental in the slaying of a Nurgle possessed Knight Tyrant known as *The Laughing Giant* in the years following the Fall of Cadia.
* **Crusaders** **Decima and Benorum von Bjorn**: Brought into the retinue, after a failed attempted assassination on Marshall by a Tau sympathetic planetary govener. Both Decima and Benorum have served the retinue with unyielding zeal and a smile on their faces. They are often referred to, playfully, as the *"Tower Twins"* by members of the retinue. They have kept Marshall protected through out the decades of their service and even marched with the retinue during the events of Cadia. Much like many of the retinue, they mourn the fallen and each have a small torn part of a fallen Cadian flag tied around their wrists alongside their prayer beads.
* **Navigator** **Esma Tyraad**: After a horrid mission involving an ork raiding party, an impromptu daemonic incursion, a melta grenade and a misplaced detonator; Marshall and his retinue picked up the navigator, Esma Tyraad. She is a solemn woman, from one of the many Shrouded Houses that dotted the outer reaches (which the retinue ended up stranded on), as she knows it is unlikely she will ever see her house rise again in her lifetime. However, she is ferociously devoted to the retinue and her task as the navigator of *The Last Call* and has proven her worth several times over. She was pleasantly surprised that her house had returned to some standing of glory upon their emergence into M42. Though Marshall did offer for her to be relived of duty and returned to her house after they found out their fate; she in fact refused Marshall's offer. She had her duty, and that would be with the King Breakers.
* **Investigator** **Nomyar von Hulf**: A grinning jackal, as some have named him, Nomyar often is the man with the info and the theory when it comes to finding hidden secrets. Brought into the retinue after he and his Partner Davis Churchill exposed a particularly well hidden Drukkari run human smuggling ring on the hiveworld of Kian II. Marshall and the rest of his retinue (after being informed by the escaped Nomyar after quite literally dodging his dance with death) would venture into the underhive only to the Drukhari already laid low by Davis. After this he and Davis was brought in without question. He's the joker of the group; cracking jokes and chugging down bottles of booze while solving cases left, right and centre. However, this joking attitude of his hides an incredibly sharp mind and a man who can manipulate many a situation into his favour. He is known amongst the retinue for being able to outsmart even the cleverest of xenos races and the craftiest of human enemies. Though relatively young (in comparison to most of the retinue) he has proven his worth ten-fold with discovering xenos activity. He also carries a chunk of Blackstone with him after a near death experience with an Aeldari.
* **Arbites Cyber-Mastiff Handler Davis Churchill**: Brought into the retinue at the same time as his partner Nomyar, Davis and his Cyber-Mastiff Montgomery have proven their worth time and time again to the retinue. Already having a brilliant reputation, he was already noted for having lead a brilliant counter attack that would have made any imperial tactician proud. Davis and Nomyar were responsible for the discovery of the Drukkari smuggling ring on Kian II, and initially attempted to rid the Drukkari with the assistance of the greater Arbities fleet who lent a group of Arbitor. Unfortunately for them, the Drukkari involved had planned for this eventuality and ambushed the group. As Nomyar reluctantly fled the underhive in order to inform the now present Inquisitor Marshall Aulirus what was going on; the party would fight for their lives against the xenos. The Arbitors would be picked off one by one, with Davis and Monty being the only survivors (minus a couple limbs and eyes). Marshall would have them inducted into the retinue without question. The polar opposite to his partner Nomyar, the two compliment one another perfectly. Sometimes joked to be "a smaller Esmand" or having as many cybernetics as Techie; no one is doubting his capabilities in battle and he stands proudly amongst the veterans of the group. His skills as a Cyber-Mastiff handler have been used greatly and Monty is similarly a great source of morale to the retinue
* **Cyber-Mastiff** **Mason**: Given to the retinue after saving a Planetary Governor from a failed assassination attempt by a red cloaked Eldar ranger (who they were never able to find, despite their best efforts), Mason has proved to be a loyal companion to Marshall and a source of morale for much of the retinue and crew. A slightly cybernetic American Akita, he is a loyal companion but also an incredibly proficient tracker and guard dog. His keen senses and loud barks having saved the retinue numerous times.
* **Kasrkin Lieutenant Cassandra Palmer**: *[INFORMATION PURGED.]*
* **Asset Omega**: *[INFORMATION CLASSIFIED BY ORDER OF INQUISITOR AULIRUS]*

 ***[ACCESS DENIED, A SECOND ATTEMPT WILL INVOKE IMMEDIATE INVESTIGATION. A THIRD ATTEMPT WILL RESULT IN DEATH]***
[ACCESS GRANTED, ONLY ONE LINE FOR IDENTIFICATION: ONE OF MANY VOICES]

***[ACCESS CUT OFF BY EXTERNAL FORCE]***

* **Asset Beta**: *[INFORMATION CLASSIFIED BY ORDER OF INQUISITOR AULIRUS]*

 ***[ACCESS DENIED, A SECOND ATTEMPT WILL INVOKE IMMEDIATE INVESTIGATION. A THIRD ATTEMPT WILL RESULT IN DEATH]***
[ACCESS GRANTED, ONLY ONE LINE FOR IDENTIFICATION: THE PALE EYE]

***[ACCESS CUT OFF BY EXTERNAL FORCE]***

* **Chief Warrant Officer Devereaux Sarrin**: Following the Destruction of Cadia, Marshall would quickly realise that he was in need of new allies. The Tarvada Raiders were always a group that impressed Marshall greatly, and so he went to them first. Recognising the Chief Warrant Officer to be a Cadian born (having fought alongside his parents upon him and his forces making landfall on the falling Cadia) and impressed by his track record, he employed the man into his service (he would have employed more but most were deployed when he arrived). This member of the "Dauntless Few" would serve this newly emerged inquisitor well.
* **Freeblade** **Knight Pilot Anna "Sparky" Bast of House Brigador**: Anna is the eldest daughter of Baron Bazos Bast of House Brigador (Leader of Lance Deathwatch). She would fight in the climatic and brutal war for her Homeworld during the 13th Black Crusade alongside her father and siblings, with her mother dying in the opening hours of the assault (having slain two chaos knights herself before being killed by the Volcano Lance of the psykic Chaos Tyrant known as *The Plague Warden* though better known as the *The Laughing Giant*. Anna would inherit her mother's Knight Magaera known as *Singing Death*). She would survive the war, with her brothers Leandros "Pyro" Bast and Martian "Talky" Bast both turning traitor (Leandros turning into the Slaaneshi possesed Knight Tyrant known as *The Lion of Slaanesh* and Martian being slain at her hand before he had a chance to devote himself to any god.), and the basic destruction of House Brigador with it being forced to become a Freeblade house though they would ultimately win the war (The enemy would lose nearly both participating Chaos Knight houses, an Ordinatus Ulator and a Warmaster titan for attacking Brigador, present House Dragon elements who were there originally for wargames, Freeblade elements and even a lance from House Blackmaw who answered Bazos's call for help. A Pyrrhic victory without question, as only four loyal lances of Brigador would remain after the fighting). Though her father and two siblings would survive the war also (all three being inducted into another inquisitor's retinue by the name of Alexander Pilkington who had assisted in the defence of the world. Though he remains a controversial figure amongst the Brigador Freeblades, whether he was a saviour or someone who made the situation worse) she would go Freeblade for a number of months to hunt down Leandros for his betrayal of Brigador. This would culminate with her fighting both *The Lion of Slaanesh* and *The Laughing Giant* upon the battlefields of the Hive world of Hydroe IX, where she would nearly be killed though would greatly wound both. She would be saved by a daring, nigh suicidal, aerial assault from the intervening King Breakers with Kasrkins, Scions and Ranger Gideon dropping onto the top hull of both knights and letting loose with their hellguns. Gideon would drop multiple explosive charges onto the joints of *The Laughing Giant* as well as switching off his own limiter in order to cripple it where Anna would bring the killing blow right through the cockpit of the unholy creature, avenging her mother. Recognising her fury and her loss, Marshall would recruit her into the retinue; something she would originally decline until Marshall changed the deal slightly where she would be given the ability to act independently if she wished and slaying chaos knights was most obviously allowed. Good with tech and learning even more with the assistance of Techie, she has grown quickly to be a trusted member of the retinue despite her fiery temper. It is rumoured that her and Gideon are in a romantic relationship, though both the accused and retinue deny such claims (even though it is true).
* **Kasrkin Captain Derek Palmer**: A member of the 348th Kasrkin regiment, their first true meeting would be unfortunately on Cadia as is was literally burning to the ground. Marshall would assist with the regiment's evacuation of the planet and would greet the man with open arms despite what had happened. Marshall would be impressed with the man's behaviour (and really that of the whole regiment) and would help in organising the crusade that followed after. Afterwards, Marshall would invite Derek to the retinue which the man reluctantly accepted.

### Rivals/Enemies

Marshall is an enemy to all xenos and traitors that he gets his hands on. Though gene stealers and orks are the xenos that truly gain his fury, as one was the cause of his lord's death as well as the lost of his eye while the other simply butchers for no other reason then they can.

Chaos forces are an obvious source of fury for a Cadian. He has lost his home to them and he will wreck vengeance upon them without hesitation. Often he targets chaos cults and either calls for an extermination campaign of all of cultists or simply bombards them from orbit. Either settles well for him. Only that they pay in their damned lives for his fallen people.

## Quotes

### By: Marshall Aulrius

"*Forwards you children of Cadia! Do you want to live forever?*"
— Marshall Aulris commanding a Cadian Whiteshield regiment into combat with Aeldari forces.
"*The xenos are numerous in number and ruthless in disposition commander, do not give them an inch of ground if your soldiers can help it.*"
— Marshall Aulris talking to an Astra Militarum commander.
"*Amongst my retinue, you are considered a equal. No one person here is more important then one another. I expect your trust and obedience to my orders, do that and I will give you mine.*"
— Marshall Aulris talking to a new acolyte to his retinue.
"*I'd ask what in the throne you are doing, but I don't want that answer. Instead, I shall tell you this, I dispatch you in the Emperor's name. For his holiness on Holy Terra, I declare your life and powers forfeit. Get him lads.*"
— Marshall Aulris talking to a planetary governer who he caught in a compromising position with a xenos.
"*If I had a throne for every time you told me that we would be fine and turns out it wasn't, Koltac, I'd already have retired on some distance paradise world far away from here!*"
— Marshall Aulris yelling at Esmand Koltac during a hot landing.
"*You can go piss off as far as I am concerned. You pissed off the wolves and now you're gonna get the teeth. You dug this grave for yourself, boy. And I'm not letting you drag my men and myself down on your sinking ship.*"
— Marshall Aulris talking to Lord Inquisitor Kysnaros when requested for aid.
"*We have began the final stages of hunting down the Necron Overlord, should we be successful we will have another Necron head to adorn the walls of our Trophy hall. However, if we do not succeed, I am assured that my people and I will be avenged. Or at least I hope so.* Emperor protects.'**"**
— Marshall Aulris's final transmission before going silent.
"*Well, I suppose we come not a moment too soon. I do not know how we have ended up several centuries into a possibly hellish future but I will not question the Emperor's will or whatever xenos trap they sprung on us. Cadia is under siege, my friends, by the forces of the ruinous powers. We will push them back into whatever hole they crawled out of or die trying!*"
— Marshall Aulris making a speech to his retinue during the 13th Black Crusade upon the bridge of *The Last Call*.
"*Ah, well fought men. The cultists have retreated, and the planet is clear. You can even see the cathedrals from here...wait, that's no cathedral-Oh [BEEP], Oh [BEEP], that's knights! Chaos corrupted knight! All hands! All hands! Chaos knights are inbound! Prepare for a fight!*"
— Marshall Aulris discovering that those rumours of chaos knights on Hydroe IX were true, having just spotted the Plague Warden and the Lion of Slaanesh.
"*You have survived the impossible, those knights should have killed you. I read about what happened to your people and I apologise for not being there as I was during the time of the Great Fire. You've survived the impossible, so by proxy, you sound like every one of us. I welcome you into my retinue with open arms.*"
— Marshall Aulris talking to Anna Bast upon her recovery after fighting both the Plague Warden and the Lion of Slaanesh.