Magic Techniques

**Magical techniques**, also knows as maestros, are techniques, abilities, and spells magic-wielders produce for various results. Most magical abilities are unnamed and are not seen very often. They are different from normals spells in that they more closely resemble the effects of a Spark of Ran rather than traditional magic spells. They do not require any spoken words, usually, and do not require symbols to be written. Also, many techniques are unique to one individual or a small handful of people.

### **Unnamed Maestros**

**Mihael Endymion's Flight Technique -** Allowed Mihael to levitate in the air.

**Sepuko Sadarashi's Matter Alteration -** Allowed Sepuko to change an object's state of matter.

**Unknown wizard's viscosity ability -** Allowed the user to manipulate a liquid's viscosity.

**Unknown wizard's weight alteration -** Allowed the user to change something's (living or non-living) weight.

**Taere Yunai's Combustion ability -** Gave Taere the ability to turn objects explosive and/or combustible.

**Mihael Endymion's Teleportation ability -** Allows Mihael to switch places with someone or something.

### Named Magical Techniques

**Dominance Shift - Sepuko Shadarashi -** When used in battle, the user exchanges places with the target. This shift does not simply extend to location. The user can remove themself from a disadvantageous state and assume the advantage in an engagement. Sometimes, the user would gain more power or have wounds healed with the target having the opposite effect.

**Annihilate - Deidero -** Allows the user to instantly kill one entity they touch. This power only kills mortal beings but can severely damage entities of a higher power. Can only be user once every five years.

**Desperation - Sepuko Shadarashi -** The selected target would experience a sense of stress and imminent peril which caused them to panic and become delirious.

**Item-Spirit Sealing - Mihael Endymion -** Allows Mihael to seal weak or weakened beings into an object. The target cannot break the seal without external assistance. Mihael can wield the powers of the sealed beings through the objects.

**Flaming Blood - Taere Yunai -** Causes the target's blood to combust, harm and usually kill the target.

**Steel Contract - Various Practitioners -** Allows two or more magical beings to make a magically enforced agreement. The terms of the agreement are decided upon by the beings. If one of the beings attempts to or does violate the terms of the agreement, the offender will suffer the consequences previously set forth by the beings.

**Steel Contract Defiance - Mihael Endymion -** Allows Mihael to disobey and ignore the terms of a steel contract with seemingly no repercussions. The other partner(s) in the contract are still required to obey the specified terms.

**Weather Calm - Mihael Endymion, Issik Ishii -** Turns the current weather into a calm, clear sky.

**Steel Contract Unbinding - Various practitioners -** Undo a steel contract, freeing all parties from its parameters.

**Gravitational Imploding - Mihael Endymion -** Creates a small gravitational field that sucks in nearby objects and surroundings that implodes releasing a supermassive amount of energy after 10-15 seconds.

**Define Structure - Popu Populo -** Scans a structure/building and identifies and "sees" all of its area.

**Conscious Illusion - Sepuko Shadarashi -** Creates an illusion of what the target wants or expects to see.

**Pocket Dimension - Mihael Endymion -** Gives the user access to a small dimension where they can store small objects as well as energy. The user can choose to retrieve these objects later and to release the energy later. Time does not pass in this dimension. Also, living beings cannot enter the dimension.