recursal/Fanatic-Fandom huggingface dataset:
Rare Earth Ore

*This page refers to the ore rare earth metals come from, for the elements themselves, see Rare Earth Elements.*

Rare earth ore is a, well, rare special ore that can generate anywhere in the world starting from Y level 35 to below, unlike the fictional special ores. It generally spawns very deep in the world and has small veins, only around 2-3 ores per vein. Its appearance is quite similar to normal stone, making it hard to spot even in medium ranges. Unlike most other ores, this one does not supply one particular material, rather *all* rare earth metals, similar to IRL (in some cases).

## Usage

When mined, it will drop a random assortment of rare earth metal fragments. These include neodymium, actinium, curium, cobalt, etc. Using Fortune enchantment is highly recommended. These fragments are useless by themselves, they must be shredded to make tiny piles of dust. These tiny piles of dust can be combined together to make a full pile (most cannot be smelted). Both tiny and normal dust can be made into Desh blend, but only the full size can be used or made in a Cyclotron. These rare earth metals can be used in various niche recipes, but primarily Desh.

The alternate choice is to use silk touch enchantment and pick up the ore itself. The ore itself can only be utilized when placed in a centrifuge, where it will produce one Desh blend and 2 Zirconium splinters. This method is recommended, since it has guaranteed outputs and is the easiest to work with.

Even better, it can be acidized then centrifuged to produce 2 desh blends and 4 Zirconium splinters.
Semtex

Semtex-H is a general-purpose plastic explosive (not to be confused with C4). It serves as a stand-in for TNT in some recipes that needed it or outright replaces it in some. It comes in a yellow-orange bar.

## Production

The blend is made in a shapeless crafting recipe, it uses Solid Fuel, Niter, and a type of smokeless propellant. Cordite allows for 3 blends to be produced, while Ballistite only allows for 1.

This blend is then solidified and refined in an Ore Acidizer.

## Uses

It replaces or acts as a superior form of TNT in various crafting recipes.

It is needed for propellant in some nuclear bombs.

A full block that is also a powerful explosive.

It can be used in the Custom Nuke. It contributes 8 to its TNT stage, which is twice as much as vanilla TNT.

## Trivia

* Can be eaten.
	+ Plastic explosives are not actually edible, do not attempt this in real life.
Plutonium

Plutonium is a radioactive artificial element added by NTM. It is very useful in bombs and fuel. It is generally much more powerful than Uranium in both roles, but it is also more dangerous to work with.

## Production

For the most part, it can only be obtained by breeding natural unenriched uranium. It can be obtained in the Nether however if you have Nether Plutonium ore enabled in config.

Its powder and crystal form may be obtained from drops by the Asteroid Mining Ship.

## Uses

It must be processed into Plutonium Hexafluoride in order for it to be enriched.

*Read each isotopes' page for further information.*

Pu-238 has a role in RTG pellets which are somewhat useful.

Pu-239 is extremely useful in fuel and nuclear weapons.

Pu-240 isn't really useful at all outside of a moderate role fuel and is generally a nusiance otherwise.

Pu-241 is an extremely powerful fuel/breeding material, but is also very hard to obtain.

Unenriched Plutonium is used in Euphemium production via Dark Matter.

It can also be used in the Custom Nuke. It contributes a 1.15 multiplier to its nuclear stage.

It breeds into nuclear waste.

## Trivia

* 33.3% Pu-238, 44.4% Pu-239, 22.2% Pu-240.
* By technicality, it is found in real life naturally, but only in trace amounts so it doesn't really count.
* For a very long time, Plutonium did not have a block form. One was added along with blocks for isotopes and fuel.
Polonium-210

Polonium is a rare and *extremely* radioactive element only obtainable from processing neutron sources or by production in a Cyclotron. It can be turned into polonium sand, which can then be turned into a fancy, red, polonium glass. It was added in pre-release X3586. It is also pyrophoric and hot in its solid ingot form as well as its powder form, due to its extremely short half-life of 138 days.

## Uses

Mainly used in the breeding reactor as fuel.

Po210Be RBMK Neutron Sources

A *considerably* strong RTG pellet: 50 heat. If RTG decay is enabled, each will have a lifespan of 9,936,000 ticks, computing to ~6 IRL days, with a stated in-game lifespan of 2 years and 7 days (assuming a 100 day year). They decay to Lead pellets. This also means it will make 347,760,000 power in total over that time.

A mid tier Self-Charging Battery, providing 500 HE/tick.

Transmutation into Yharonite.

Its powder form can be combined with sand to create "Polonium Sand", which then can be smelted into a novelty red "Polonium Glass". It functions the same as normal glass, is not radioactive, and is counted as red.

## Production

It can only be obtained by recycling Ra226Be RBMK or Research Reactor fuel, or in a Cyclotron from Iodine or Mercury, or from nether plutonium ore centrifuging, if it is enabled.

## Trivia

* Polonium got added in pre-release X3586 along with the Breeding Reactor overhaul.
* Polonium emits 75 RAD/s, which is probably *far less* than what it would actually could be considering its half-life.
	+ This also means a single *nugget* has the same radioactivity of unenriched Plutonium or Plutonium-240 *ingots*.
	+ It is also significantly more radioactive than Nuclear Waste or even depleted Medium Enriched Schrabidium fuel!
* Polonium is also extremely toxic in real life, due to it being a radioactive heavy metal.

## Gallery

Ingot formNugget formBillet formRTG Pellet form
Stinger

> "Let's shot some hawk's"
>
>

## Background

The **FIM-92 Stinger** is a man-portable air-defense system (MANPADS) that operates as an infrared homing surface-to-air missile (SAM). It can be adapted to fire from a wide variety of ground vehicles and helicopters (as an air-to-air missile). Developed in the United States, it entered service in 1981 and is used by the militaries of the United States and 29 other countries. It is principally manufactured by Raytheon Missile Systems and is produced under license by EADS in Germany and by ROKETSAN in Turkey, with 70,000 missiles produced.

## Trivia

It is super effective when it comes to eliminating mobile "tangos" such as ghasts or the hunter chopper.

## Crafting

to craft this weapon you need:

* 2 steel plates
* 2 titanium plates
* 1 advanced circuit
* 1 Advanced launch mechanism
Mustard Willow

[[File:|80px]]Page in need of reworkThis page or section has been flagged for a need of a rework. This can be for a multitude of reasons, such as: poor quality, outdated information, lack of information, cumbersome writing, etc. Please update as soon as possible, click here to do so.

Mustard willow is a plant that is used for crafting Cadmium steel.

## Obtaining

Mustard willow can be found in oily dirt patches.

## Grow process

Mustard willow can reach its mature stage only while growing on oily dirt, then the top part of the mature plant can be broken and you will recieve 6 mustard willow leaves and 1 mustard willow sapling.

## Uses

Mustard willow leaves are used for producing Cadmium.
Liquid Hydrogen

Hydrogen is the lightest element, is highly combustible, and has useful nuclear properties. It has numerous uses in the mod.

## Production

Hydrogen is made from the electrolysis of plain water. This is done in the chemical plant, requiring 8,000mb of water to make 400mb of liquid Hydrogen.

## Uses

Burning in the Diesel Generator for 1,000 HE/tick.

Several recipes in the Particle Accelerator.

2 cheap fusion plasmas made in the Plasma Heater for the Fusion Reactor.

## Trivia

* Hydrogen always comes bonded with itself to form H2, as shown with the large tank's graphic for it.
Naphtha

Naphtha is the second most common refined product produced from the Oil Refinery. It has a dark brown-greenish color. In real life, it is used as a solvent in a multitude of applications.

## Obtention

Obtained via the Oil Refinery, every 1,000mb of crude oil refined results in 250mb of Naphtha.

Coal can be liquefied into it, but it requires 1,200mb to start and only has gives 2,000mb afterward.

## Uses

Can be solidified, but it's a waste.

It's main usage is refining 1,000mb of naphtha into 400mb of Heating Oil and 600mb of Diesel.
Nightmare

* dark one
* original one

## Background

Well this revolver have 2 versions the original and the dark:

Both revolvers holds 6 rounds have 4000 durability.

The original uses nightmare bullets, made from tungsten

The Dark one emitted laser beam can destroy all blocks including technical blocks including bedrock. The red line used for aiming is still visible when dropped on the ground or opened the inventory. This is actually a shotgun, don't even want to use it for sniping. It uses laser buckshots

## Crafting

to craft this two guns yo need the next

* Revolver Nightmare (Original)

1. steel plate
2. advanced revolver mechanism
3. aluminium wire
4. wooden plank
5. energy powder

* Revolver Nightmare dark
* Two neutron reflectors
* two golden wires
* one tungsten ingot
* High tech mechanism
NITAN© 100 Octane Super Fuel

*Our community needs more information on this page! Can you help out? Click here to add more.*

## Physical Properties

### Has physical form

No

NITAN© 100 Octane Super Fuel (often shortened to ''NITAN Superfuel'') is a very efficient, but expensive, petroleum-based fuel. Its primary use is as fuel in the Diesel Generator and the Radial Performance Engine. It is dark-ish purple in color.

## Production

Made in the Chemical Plant with Kerosene, Mercury, and Nitanium Blends, yielding 1000mb.

Its canister form be bought off Bobmazon: Materials for a pricey 500 bottlecaps.

## Uses

Primarily used as en extremely efficient fuel in the Diesel Generator (5000 HE/t) or the Radial Performance Engine (2500 HE/t as a base value).

Can be used as Nitanium Blend storage, though it won't return the Kerosene and Mercury if you do this.

## Trivia

* It's more effective than all other fuels *combined* in both the Diesel Generator *and* the Radial Performance Engine.
Survey Scanner

## Background

The **M700 Survey Scanner** is an orbital low resolution resource scanner. It is used to map broad areas of resource concentration on a celestial body. It is the first step in finding locations which are rich in resources, for subsequent extraction. It provides a low detail overview of the entire celestial body, which can then be used to target specific areas for further detailed scanning with high resolution scanners (which can only scan a small area, not an entire celestial body).
Simple Revolver

The Simple Revolver is the cheapest and (you guessed it!) simplest revolver in the mod.

## Weapon Info

### Normal Fire - Left Click

* Ammo Capacity: 6 bullets
* Ammo Type: Bullet
* Durability: 2000 or 200 shots.
* Firing Mode: Semi-Automatic
* Rate of Fire: 0,5 seconds between each shot
* Damage: 2 1/2 hearts, or 5 HP.

### Name and Manufacturer

* Name: FFI Viper
* Manufacturer: FlimFlam Industries

## Fabrication

To craft this Gun you need the next materials :)

* 2 iron plates
* 1 revolver mechanism
* 1 aluminium wire
* 1 wood plank (any)
Reclaimed Industrial Oil

Reclaimed Industrial Oil is a refined product of Industrial Oil. Its color is dark brown, but lighter than industrial oil.

## Obtention

1000mB Industrial Oil can be processed into 800mB reclaimed industrial oil in the Chemical Plant. need Chemistry template: oil reprocessing,this is the only way.

## Uses

Chemical Plant by mixing 800mb of **Reclaimed Industrial Oil** and 200mb of Engine Lubricant to make 1,000mb of Petroil.

Can Solidification into solid fuel.
Radaway

Radaway is a type of item used for removing accumulated radiation. They are single use, so once you use one, it's gone.

## **Types**

There are three types or radaway; radaway, strong radaway, and elite radaway.

### RadAway

Radaway is the tier 1 version and can remove 104 rad.

### Strong RadAway

Strong radaway is the tier 2 version and can remove 350 rad. The tier one is required to craft it.

### Elite RadAway

Elite Radaway is the tier 3 version and can remove 1000 rad. The tier 2 is required to craft it.
Light Oil

Light Oil is the third most common refinery product from Crude Oil. It has a light brown color.

## Obtaining

It is only obtained via the Oil Refinery, it has no liquefication process.

Of Every 1,000mb of Crude Oil refined, 150mb of Light Oil is produced.

## Uses

It can be solidified, but that's wasteful.

It is used along with Mercury for Desh production (200mb of mercury and 200mb of light oil with desh blend).

Every 1,000mb of Light Oil refined in a chemical plant produces 400mb of Diesel and 600mb of Kerosene.
Tau Cannon

>
> "*Put that down, it's a prototype...*"
>
>

## Background

The **Tau Cannon**, also known as the **XVL1456**, is an experimental energy weapon is in essence a  **Gauss rifle**, is a type of mass driver consisting of one or more coils used as electromagnets in the configuration of a linear motor that accelerate a ferromagnetic or conducting projectile to high velocity.

generally consist of one or more coils arranged along a barrel, so the path of the accelerating projectile lies along the central axis of the coils. The coils are switched on and off in a precisely timed sequence, causing the projectile to be accelerated quickly along the barrel via magnetic forces.

A prototype energy-based assault rifle, the Tau Cannon is a weapon its advanced technology allows it to use depleted Uranium-235 or Uranium-238 as ammunition.

## Trivia

This weapon makes reference to one of the main guns of the franchise Half Life
Tungsten reacher

## Background

When holding this item in the player's backpack, it can prevent the player from catching fire when holding an item with the [Spontaneous Combustion/High Temperature] tag. At the same time, when the player holds a high radiation item, the radiation will be reduced, and the reduced radiation amount is the square root of the original radiation amount.

## Crafting

To craft this item you need the next materials in a crafting table:

* (4) Tungsten bolts
* (1) tungsten ingot
* (2) insulators
Relay

The Relay is a large version of the Antenna. It has three loot chests.

## Where to find

It generates in the plains and desert biomes. It is a common structure.

## Loot

Chest 1 is an iron crate located in the bottom building. It contains common items.

Chest 2 is an iron crate located about halfway up the tower, and contains common items.

Chest 3 is an iron crate located behind the second to top large dish and contains uncommon items.

It also contains 3 energy storage blocks.
Lung Diseases

**Lung Diseases** are a type negative player property given by special hazards added by Nuclear Tech Mod. These properties, like Radiation, can be incremented by held items and blocks as well as invisible gas/particle blocks. Unlike radiation, there is no exposure based purely on chunk or line of sight AoE.

## Mesothelioma

Mesothelioma is a disease caused by prolonged inhalation of asbestos particles. Technically, it's a counter, adding 1 per asbestos sheet and 3 per asbestos powder in inventory a tick, up to 60\*60\*20 (72000). Once that limit is reached, the player will die with an unique death message: "Player was entitled to a financial compensation".

Mesothelioma can be prevented by wearing a gas mask with a filter having a Particulates trait (Gas Mask filter and Gas Mask Combo filter) and can be reset using SiOX Cancer Medication.

## Black Lung

Black Lung, or silicosis, is another disease added by Nuclear Tech Mod. Upon mining a coal ore, Coal Dust is spawned, which can and will massacre your lungs.

Like mesothelioma, Black Lung is a counter to 72000. Unlike mesothelioma, it gives status effects, such as Weakness and causes you to cough blood and soot at higher levels. If the counter is less than 25% full, it decreases by 1 every tick.

A small pile of coal will add 1 to that counter a tick. An item of Coal Powder will add 9, however you won't get more than 90 a tick from them.

Gas masks having an Airborne Particles trait (also including the trench mask) will protect you from coal dust.

Using SiOX Cancer Medication will reset the disease to 25%, from which it will heal in around ten minutes.

## Trivia

* In real life, there is no real cure or even proper treatment for either disease except for preventing exposure in the first place.
Red Phosphorus

*Our community needs more information on this page! Can you help out? Click here to add more.*
*For the rarer and more unstable allotrope only used in weapons, see White Phosphorus.*

## Properties

### RAD/s

N/A

Red phosphorus is a common allotrope of the chemical element phosphorus. It is a red powder that can be made into a block to save space. It effectively replaces Flame powder and is no longer (directly) craftable.

Its item form is not pyrophoric or otherwise particularly dangerous, but its block form is when in your inventory.

## Production

It can be obtained from Nether Phosphorus ore in the Nether or by centrifuging blaze rods.

## Uses

32 operations in a furnace.

Matches.

Incendiary weapons of all kinds.

## Trivia

* Red phosphorus is relatively non-toxic, except when exposed to oxygen and water vapor.
	+ It can be extremely toxic when mixed with White Phosphorus.
* Red phosphorus is used in fertilizer IRL.
* Sort of an inverse of White Phosphorus in the sense that it *only* has a powder form wheras WP only has an ingot form.
	+ This means that red phosphorus is the kind that is used in the Cyclotron.
Starmetal

Starmetal is a unique, extraterrestrial mineral/natural alloy that comes from outer space. It is commonly found in asteroids, meteorites, and other rocky bodies found in space. It can be made artificially on Earth too however, so you don't have to rely on luck with meteors or farm up a mining ship.

## Obtention

It can be found in meteors or mined with the Asteroid Mining Ship as crystals.

It is usually made in a Blast Furnace by combining Saturnite and Meteorite Powder however, since the former methods would be very difficult.

## Properties

Not much is know about this natural alloy, but we do know that it is very strong and that it has unique properties and abilities. We can assume however, that it is obscenely heavy, dense, and hard, as expected with an alloy made of very heavy elements.

Studies have shown that this alloy creates a violent and radioactive reaction with moon-rock. This reaction is the main reason why Trottenheimer’s Folly is so powerful. The Starmetal-Moonrock reaction will release so much radiation that it can be lethal to the wielder of Trottenheimer’s Folly.

## Uses

Starmetal is a very durable, yet reactive alloy that is used in many "exotic" recipes like the Schrabidium Clusters. It will also be used in Tom’s final stage. Its ability to generate electricity from static or radiation makes it useful in making static electricity generators for Tesla Coils and Radiation-Powered Engines that eat up waste.

Its high-density, weight, and unusual properties make it apparently useful in artillery shells to increase kinetic damage potential and coated bullets for armor piercing effects and that it can give a special form of heavy metal poisoning.

## Trivia

* Starmetal contains Uranium but it is not radioactive.
	+ We could assume the immense density of the alloy and of the other heavy elements act as a self-radiation shielding strong enough to reduce it to a negligible level.
* Starmetal is made of meteorite powder yet is very reactive with it. Someone with more knowledge in chemistry and related sciences could properly theorize why.
* In its reference, Starmetal was made with moon-rock, since moon-rock would be very difficult to obtain (even with other mods), Meteorite was chosen as a suitable substitute, since they probably are made of the same materials and it can give hints as to its properties by knowing its constituent materials.
* It has a little indent in the middle of its ingot form similar to Desh.
* Its name in the game is colored a rich blue. This is not a "rarity" color.
	+ It even appears blue when its name is displayed on the player hotbar.
Unstable Euphemium Schrabide

Unstable Euphemium Schrabide block (generally called "gelid euphemium" or "cheater virus") is a block obtainable only via commands (**/give @p hbm:tile.cheater\_virus** (cheater\_virus\_seed to have the unstable version)

that possesses 2 forms :

-unstable form that, once placed, will start to spread by replacing blocks (bedrock and liquids included) by other unstable blocks

- stable version that do nothing. will disappear of a short period of time

unstable blocks turn into stable blocks after a while.

**Properties:**

* Blast immune, even to fölkvangr fields.

* Unbreakable.

* If broken (i.e. in creative mode), will reappear instantly.

* Cannot be replaced by another block using "**/setblock**"

* Walking on gelid euphemium gives a 1h 20 min long wither effect that cannot be removed except with commands, unlike Hardened Dark Crystal which doesn't do anything.

* Cannot spread if 5-15 blocks away from other blocks.

## Trivia

* This virus used to be an anti-cheat for Euphemium. The cheater virus was added because Euphemium was a secret. It would be activated if you did:

```
/give @p hbm:item.ingot_euphemium

```

* The cheater virus can harden the Dark Crystal like the Pulsating Crystal can.
Submachine Gun

> "Mein Leben!"
>
>

## Background

The **MP 40** (*Maschinenpistole 40*) is a submachine gun chambered for the 9×19mm Parabellum cartridge. It was developed in Nazi Germany and used extensively by the Axis powers during World War II.

Designed in 1938 by Heinrich Vollmer with inspiration from its predecessor the **MP 38**, it was heavily used by infantrymen (particularly platoon and squad leaders), and by paratroopers, on the Eastern and Western Fronts. Its advanced and modern features made it a favorite among soldiers and popular in countries from various parts of the world after the war. It was often called "Schmeisser" by the Allies, after Hugo Schmeisser who designed the MP 18, although he was not involved in the design or production of the MP40. The weapon's other variants included **MP 40/I** and the **MP 41**. From 1940 to 1945, an estimated 1.1 million were produced by Erma Werke.

## Fabrication

The way to fabricate this WUNDERBAR weapon is 2 steel ingots, 2 steel plates, 1 wood plank and a rifle mechanism
The Prototype

> *"It didn't have to be like this.*
>
>

> *You monster."*
>
>

The prototype is one of the best, most destructive bomb this mod adds. It is a Schrabidium type bomb (presumably Euphemium boosted) and it's crafted with the assembly machine, it is detonated with the igniter. It is also really expensive and endgame. It creates a massive Fölkvangr Field, dwarfing the destructive potential even of the F.L.E.I.J.A.

## Crafting

It's made with the Assembly Machine, with the following items:

1x Dysfunctional Nuclear Reactor

2x Small Steel Shell

3x Euphemium Ingots (yes, ingots, not nuggets)

1x Military Circuit Board Tier 5

16x Gold Wire

## Usage, Detonation

Of course, its a bomb, so its function is to blow up the world, but there is a problem a lot of people surely found, this bomb doesn't specify the materials you need to use. The GUI only shows 10 quad rod icons with little hint of what specific rods are those and 4 cells that aren't either specified, fortunately, in this wiki, I tell you what those materials are:

* 4x Schrabidium Trisulfide Cell (light blue cell areas)

* 4x Uranium Quad Rods (grey area)

* 4x Lead Quad Rods in the 4 (bluish-purple area)

* 2x Neptunium Quad Rods in the very center (greenish area)

After you place those items in the right slots, the bomb is ready, only 1 thing to do, use a detonator, crouch-right-click it to select the bomb, and then, when you think you are far enough, right-click to see the world burn.

You can also use the "Igniter" (a green-colored detonator), but this is not very recommended as it will make it explode ON YOUR FACE, instantly, with no countdown. And besides, it's expensive. Redstone and levers are also valid, but it isn't practical, as you need the redstone signal to reach the bomb, and, because of its explosion being really big, it definitely isn't a good idea, not to mention it is itself very expensive. Best to use the normal/multi detonator.

## Notes

* It is expensive
* Haha prototype go boom
* What makes me a good demoman? If I were a bad Demoman, I wouldn't be sittin' here, discussin' it with you now would I?
Meteorite Ingot and Blade

Candidate for deletionThis page has been nominated for removal from the wiki. Remember to check what links here and the page history before deletion.

Add to pages or sections that may need to be deleted for whatever reason.
Adds page to the category [Candidates for deletion]

Template parameters

The meteorite ingot, forged meteorite ingot, and meteorite blade are items that are most notable for being used in the most basic form of the meteorite sword. Making them can be difficult for the first time, as their recipes don't show up in NEI.

### Meteorite Ingot

The meteorite ingot is rather simple to make. All you need to do is put a meteorite block and cobalt into the blast furnace together. That's all it takes. Once it is finished, a meteorite ingot will be formed, and is ready for other processes.

### Forged Meteorite Ingot

The forged meteorite ingot is created from two meteorite ingots. To create this item, you must take two meteorite ingots and put them in any furnace. Once they are done smelting, they will be glowing hot. You can then move them from your furnace to an anvil and form them both together. Make sure to do this fast as they cool down quickly, requiring you to heat them both up again. If all goes well, you should end up with a forged meteorite ingot!

### Meteorite Blade

The meteorite blade is used to create the first form of the meteorite sword. To make this item, you should take two forged meteorite ingots, put them in a furnace, and smelt them. Once they are finished they should be glowing hot, and you must quickly move them from the furnace to the anvil and form them together. This will create one meteorite blade, which can then be used to make a meteorite sword
Novac

> "I KILL MY GODDAMN WIFE"
>
>

## Background

The Novac is a normal .44 caliber revolver with the aesthetic difference of which it has a white handle (possibly ivory) and the barrel or body of polished steel. As I said before it is a six round .44 caliber revolver which has a durability of 2500 before breaking

Aesthetically, one looks good, but imagine having two. Hell yeah!

## Crafting

the craft this weapon you need the next:

* (2) steel plates
* (1) advanced runner mechanism
* (1) Tungsten wire
* (1) polymer ingot

## Trivia

Reference to a Fallout: New Vegas settlement called "Novac".
Medium Enriched Plutonium-239 Fuel

*This page refers to the Plutonium based fuel only used by the RBMK, for a similar fuel usable by both the RBMK and regular reactors, see Plutonium Fuel.*

## Hazards

### Stock RAD/s

25

Medium Enriched Plutonium (MEP) fuel is a high-strength RBMK fuel.

## Statistics

It has a flux function of:

x
20

∗
35

/

10

{\displaystyle \sqrt{x + 20} \* 35 / 10}

The function is considered medium danger and is of the "Square Root" type.

A Xenon-135 generation function of:

x
∗
0.5

{\displaystyle x \* 0.5}

And a Xenon burn function of:

x
2

∗
50

{\displaystyle x^2 \* 50}

### Depleted

*(To calculate with Xenon-135 poison, remove ~1 +0.2% from Reactor Grade Plutonium and add ~1 +0.2% to Xe135)*

* Brand New
	+ 85% Reactor Grade Plutonium
	+ 10% Short-Lived Nuclear Waste (Plutonium-239)
	+ 5% Short-Lived Nuclear Waste (Plutonium-240)
* Barely Depleted
	+ 68.4% Reactor Grade Plutonium
	+ 21% Short-Lived Nuclear Waste
	+ 10.5% Short-Lived Nuclear Waste
* Moderately Depleted
	+ 50% Reactor Grade Plutonium
	+ 33.3% Short-Lived Nuclear Waste
	+ 16.6% Short-Lived Nuclear Waste
* Highly Depleted
	+ 29.4% Reactor Grade Plutonium
	+ 47% Short-Lived Nuclear Waste
	+ 23.5% Short-Lived Nuclear Waste
* Fully Depleted
	+ 6.2% Reactor Grade Plutonium
	+ 62.5% Short-Lived Nuclear Waste
	+ 31.2% Short-Lived Nuclear Waste
Sir Five Swords

Every sixty years, he would appear in the Nine Hells to kill the strongest person alive. He was given the name "Sir Five Swords" because he had taken the swords of the five strongest people he killed, starting from the title "No Sword" to "Five Swords". He is a legend in the Nine Hells, this time he appeared to kill Shen Zhen Yi.
Steel

Being used for crafting almost anything, steel may be the most important material when it comes to advanced technology. Getting steel is the very first step to start the atomic age - everything needs better and tougher parts.

## Production

Steel can be made with the alloy furnace by combining coal with iron, this will give you two ingots of steel, or by shredding coal and iron, and then mixing them in a crafting table (this is more of a mid-game alternative as it requires the Shredder). Additionally, steel can also be found in abandoned structures such as radio stations and nuclear power plants - they don't need it anymore, right? Right?

## Uses

Steel is most commonly used in the form of plates - cells, machine casings, bomb bodies, and grenades are made from it. Pure ingots can be used for crafting various deco elements such as scaffolds and thin walls and for crafting armor and tools. Steel tools will last twice as long as iron tools and mine blocks a little bit faster.

## Properties

* It's an alloy.
	+ Alloys don't have atomic numbers and weight.
* It consists of carbon (coal) and iron.
* It has a hardness of 6,5 according to the mohs scale.

## Trivia

* Steel can be made of diamonds since diamond is made of carbon (not in the mod though).
* Thank Andrew Carnegie for mass-produced steel.

This page was originally created my HBMinecraft, I only moved it to this wiki.
Schrabidium Armor

Schrabidium armor is one of the primary armors this mod adds, it's the 2nd best armor in the game, and, in order to be made, it must be crafted on your good old crafting table, with Schrabidium ingots, Starmetal Armor, and ionized particles.

## Crafting

Schrabidium armor is an upgrade to Starmetal armor. You need to essentially coat the Starmetal with Schrabidium and infuse it with ionized particles. Due to this, not only do you need progression in nuclear science and metallurgy, you need to have used the Fusion Reactor for some time.

## Stats and Effects

When a full set of Schrabidium armor is worn, you are granted several positive status effects:

* Haste 3 (Mining speed)

* Strength 3

* Jump Boost 2

* Speed 3

* Saturation (Food level, you'll never need food again)

* Hard Damage Cap of 4

* General Damage Modifier of 1

* Fireproof

### Durability

* Helmet: 1100

* Chestplate: 1600

* Leggings: 1500

* Boots: 1300

This makes Schrabidium armor 3-4 times as durable as diamond armor and almost 3 times as durable as Netherite armor. Completely outclassing any vanilla armor by a long shot, not even mentioning abilities.

## Notes

* With the whole set worn, you are practically unkillable by anything vanilla. You're immune to some small nukes as well and you have radiation protection equivalent to PaA alloy.

* Only beat out by Euphemium armor, and the DNT Nano Suit, at least in terms of pure damage and radiation blocking.

* You're immune to fire and lava.
Levitation Bomb

*Our community needs more information on this page! Can you help out? Click here to add more.*
The Levitation bomb is a bomb that will move all blocks in a 10 block radius up by 50 blocks. It's not usually used to bring destruction.

## Usage

You place it down and detonate with a detonator or a redstone signal.

## Effects and Aftermath

Effects: Will rename every mob to ''Dinnerbone'' or ''Grumm'' making them appear upside-down.
Aftermath: Will move blocks in a 10 block radius up by 50 blocks.

## Recipe

Can be made in the Assembly Machine with 6x Gold Wire, 12x Titanium Plate, 1x Gravity Manipulator, and 4x Overclocked Circuit.

## Trivia

* Probably has some relations to the Artificial Xen Crystal, even though it's not made from it.
Pacifist’s Machine Gun

Why is this gun so sticky?

**Pacifist's Machine Gun** is a weapon added by Nuclear Tech Mod.

## Description

Pacifist's Machine Gun is the only weapon to utilise 5.56mm rounds, as well as Small Propellantless Machine Gun Rounds. It it, however, hilariously expensive, compared to it's competitors (Calamity, for example), requring Euphemium to be crafted.

## Trivia

* This weapon is a reference to Code Geass.
Rigged Star Blaster Energy Cell

The Rigged star blaster energy cell is one of the most powerful items the mod offers, it is practically a special bomb, it functions like a mega grenade that upon dropping to the ground will release an "anti-mass" type explosion. It is a really end-game item.

It has a radius of 100, ignores blast resistance.

## Crafting

Its simple, you need a fully charged "B92 energy cell" a Hydrogen Peroxide universal tank, and a copper wire, and put them on a crafting table in the following order:

Peroxide, energy cell, copper wire

None, none, none

None, none, none

## Usage

The rigged star blaster energy cell can be used as a nuke as it destroys everything except the last layer bedrock, it is also used to to craft the "B93 energy mod" as it requires two rigged star blaster energy cells.

## Precautions

This item is very dangerous, if it is dropped for long enough it will explode, this can mean the end of your survival world as you know it, this means you should keep this item in a blast-proof mini base very afar from any of your other bases. should you commit a mistake and have it explode, you have to understand that nothing will be left, the damage is irreversible and there is nothing that can be done to return the items you owned in the area of the explosion, if you have accidentally destroyed your friend's base you must keep on mind that they will never ever forgive you.

Of course, it is just a recommendation, handle it as you want, at your own risk, you are the responsible for any damage caused to your world, just make sure it isn't dropped by anything, and, if it does, pick it up quickly.

## Notes

-the one who put this note lost a world to this item, F, shouldn't have drunk that chocolate drink with nitroglycerin at the main base.

-it isn't recommendable to store this item near, or IN your main base, or any important base you have.

-it has one of the strongest explosions of the game, you should create 2 of those and make the B93

-extremely expensive

-handle with care

-not worth to drop to save inventory space
Shredder

The Shredder is used to shred (or pulverize) materials. Can shred 9 items simultaneously.

Needs x2 Shredder Blades and power to operate. Consumes ~300HE per operation.

## Usage

Put the two blades in their slots, then fill the 9 slots above with whatever items you want turned into powder.

It will turn everything in those slots into powder at the same time, so you can shred several different items at once. This is highly recommended even when shredding stacks of the same item as you will use less power, time, and blade durability.

If ore is placed inside, you will receive **2** of the dust form of the item, which can be smelted into **2** ingots of the item. Though overall inferior to the centrifuge in this role, as it doesn't use blades that have to be replaced, and produces up to 3 or 2 with a secondary output, it is good for early gameplay for more efficient ore processing or processing a significant amount of 1 or more ores.

## Trivia

* If a non-metal is shredded (e.g. diamond, emerald), it cannot be smelted back into normal form. You'll have to use a press to do that.
* If you add an item into an empty spot in the shredder while it is still undergoing an operation, the added item will be shredded without any added power, time, or blade durability consumption.
* If an item without a powder form or otherwise designated output, it will turn into scrap. So please, use NEI to check the recipes before sticking random items inside.
	+ Scrap can be used as furnace fuel for 4 operations or turned into blocks (4) for 20 operations. Useful for ridding yourself of useless or dangerous items.
		- If scrap is re-shredded, it will turn to dust, which can also be used as furnace fuel (2) or turned into scrap blocks (9 instead of 4). Doing this is pointless as dust is inferior to normal scrap and just wastes blade durability and power.
		- Dust can also be made by shredding a powder that does not have a designated output.
* There is a curious yet exploitable bug/error where if you shred a Fluxed Electrum ingot from Thermal Expansion: Redstone Arsenal, it will yield ***2*** dust instead of 1. These 2 dust can be put back into an Induction Smelter (also from TE) and made into 2 ingots, allowing for the process to be repeated.
	+ This will likely be fixed in the future however, so don't depend on it.
Micro-Nuclear Missile

## Missile Details

The Micro-Nuclear Missile is, as the name suggests, a smaller version of the Nuclear Missile. It still has a decent blast radius, and spreads radiation and fallout a good distance. It is black and grey, and it has a height of 8 blocks.

## Blast Area Details

The blast area is like the Nuclear Missile, but smaller. It spreads Sellafite and Hot Sellafite about 9 blocks out from ground zero. This place is very radioactive, so I wouldn't recommend going there. At ground zero, the crater is about 13 blocks deep. The main blast area (where most of the blocks are destroyed) goes out to about 34 blocks from ground zero. Its still rather radioactive here, but there's a good chance that some ores may be exposed, so it might be worth the risk. Finally, the fallout and radiation reaches about 65 blocks from ground zero. Its still slightly radioactive in this area, but as long as you have decent gear, you should be fine.
Steam Turbine

The Steam Turbine is a generator that generates HE when being supplied with steam. It has a 1 MHE power buffer, a 64,000 MB input buffer, and a 128,000 MB output buffer.

## Recipe

 Steel Tank
 Titanium Plate

## Usage

   Designate your type of steam (normal, dense or super dense) with a Fluid ID and fill it up, the turbine decompresses Super Dense Steam into Dense Steam and so on. When hooked up to a nuclear reactor with a steam pipe set using a fluid ID to whatever steam type you set the reactor to produce, the boiler will produce electricity and store it. When hooked up to a machine or power storage block, it will use the electricity to power whatever it is connected to. It can also charge batteries.

## Notes

It's primarily used in conjunction with a Nuclear Reactor's boiler, both single and multiblock. Though it can also be used with normal Boilers to attempt to get more power than you would from a standard Combustion Generator.
PT Isotope Cell

The Polonium-Tennessine Isotope Cell is a power generator that functions the same way as the Radio Isotope Cell, in that it does not have a GUI, nor does it require any fuel. It is safe, does not cause any environmental radiation and can be moved easily.

## Recipe

* 4 Starmetal Ingots
* 2 RTG Units
* 2 Polonium-210 Billets
* 1 Tennessine Powder

## Usage

Simply connect the PT Isotope Cell to an energy grid. It will use its built-in polonium and tennessine to generate a steady supply of 2500HE/t. The generator will never run out of fuel, requires no maintenance whatsoever and poses no danger, making it an ideal passive energy generator for players who already have a Cyclotron.
Plasma Heater

The Plasma Heater is a necessary component for the Fusion Reactor as it produces the plasma it uses for fuel. It consumes *a lot* of power.

## Component Breakdown

135 plasma heater components

Plasma heater core component

## Usage

*Main article: Fusion\_Reactor#Plasma\_Types*

The plasma heater can produce the following plasmas for the fusion reactor:

#### Deuterium - Tritium

The default plasma is Deuterium - Tritium plasma, which is 3,500℃ (~6,332℉).

#### Deuterium - Hydrogen

A cooler plasma, it is only 2,500℃ (~4,532℉).

#### Tritium - Hydrogen

Another cooler plasma, but a bit hotter than Deuterium-Hydrogen. It is 3,000℃ (~5,432℉).

#### Xenon - Mercury

A more expensive and hot plasma, it is 4,250℃ (~7,682℉).

#### Balefire (Antimatter - BF Rocket Fuel)

The most expensive and the hottest plasma, it is a whopping 8,500℃ (~15,332℉).
Oil Deposit

Oil deposits are a type of "ore" that spawns in large veins. You can use an Oil Reservoir Detector to find these easiest.

## Uses

The oil deposit is a deposit which has oil (hence the name). The oil can be extracted by pumping it out with oil derricks or pumpjacks. It will yield crude oil, which can be boiled and then refined in the oil refinery for petroleum products.

## Trivia

* In older versions of the mod, you could just stack all of the deposits in a boiler and skip the pumping process, but it would yield a lot less oil.
	+ This was likely removed due to the abilities certain tools got.
Solid Rocket Fuel

Solid rocket fuel is crafted using the chemplant. Use 200mb of Petroleum Gas, alongside 2 regular solid fuel, 1 niter and 1 redstone dust. Pretty cheap right?

## Usage

Solid Rocket Fuel can be used in the launching process of Custom Missiles, as the name implies, solid ROCKET fuel.

## Notes

• The Soyuz-FG, although originating from Russia, does not use solid rocket fuel.
Leviathan Steam Turbine

The Leviathan steam turbine is a massive pseudo-multiblock machine capable of processing gargantuan amounts of steam at once, only hindered by the fluid system's transfer rate. It is significantly more powerful than even the Industrial Steam Turbine in terms of raw steam processing power.

## Recipe

As expected with such a machine, it is very expensive to match:

* 6 Big Steel shells
* 32 Steel plates
* 12 Titanium plates
* 16 Technetium Steel ingots
* 5 Sets of Reinforced Turbofan blades
* 3 Titanium steam turbines
* 1 Beryllium flywheel
* 10 Generator bodies
* 16 Reinforced turbine shafts
* 3 Sets of Steel pipes

## Uses

It functions more or less the same as the prior tiered turbines, but with a unique catch: it has no GUI. Steam compression level is determined by the large lever on the side and power/fluid I/O can only happen through the ports, which function the same as the Industrial Steam Turbine's.

Water and steam each have a 1,000,000,000mb buffer and power has a buffer of 100,000,000,000HE. Steam is processed instantaneously, meaning even huge amounts of steam production can be handled no problem. This makes it the ideal turbine for the Fusion Reactor and maybe even large/hot running RBMK designs.

However, unlike the industrial steam turbine, it does not have a power boost, giving less reason to make this expensive machine over a huge amount of industrial turbines.

## Gallery

Size comparison between the leviathan turbine, the industrial turbine, and the fusion reactor.
Reactor Grade Americium Zirconium Fast Breeder

Zirconium Fast Breeder - HEPu-241#MEAm

*Zirconium Fast Breeders are a special kind of RBMK rod, not intended to produce heat, flux, or electricity, they are simply to more quickly produce the specified material using an initial investment of that material and a Zirconium binder. They deplete far quicker than the other rods.*

Reactor Grade Americium ZFB rods are breeder rods intended to produce more RG Americium quickly with an initial RG Americium investment. While technically able to produce enough flux and heat to be used as a fuel, that is not their purpose and they deplete very quickly.

## Production

Half of the billet (3 nuggets) is made up of Zirconium binder, 1 nugget is the initial Reactor Grade Americium investment, 2 nuggets are the Plutonium-241 fuel and breeding targets.

## Statistics

It has a flux function of:

x

/

100
∗
20

{\displaystyle x/100\*20}

The function is considered dangerous and is of the "Linear" type.

A Xenon-135 generation function of:

x
∗
0.5

{\displaystyle x \* 0.5}

And a Xenon burn function of:

x
2

∗
50

{\displaystyle x^2 \* 50}

## Bred

*(To calculate with Xenon-135 poison, remove 1% from Zirconium and add 1% to Xe-135)*

*Zirconium does not interact with neutrons, so the proportion will always be 50% or 49%.*

* Brand New
	+ 33.3% Plutonium-241
	+ 16.6% Reactor Grade Americium
* Barely Depleted
	+ 26.6% Plutonium-241
	+ 23.3% Reactor Grade Americium
* Moderately Depleted
	+ 20% Plutonium-241
	+ 30% Reactor Grade Americium
* Highly Depleted
	+ 13.3% Plutonium-241
	+ 36.6% Reactor Grade Americium
* Fully Depleted
	+ 6.6% Plutonium-241
	+ 43.3% Reactor Grade Americium
Tester Blocks

The tester blocks are an array of blocks that are used for testing and debugging the mod.

The test bomb is an old variant of the explosion algorithm.

The test bomb advanced is a later variant of the explosion algorithm.

The test nuke is a larger version of the test bomb which needs items to operate.

The test ticker will spread and destroy the world.

The test event tester has several features for debugging built in.

The test rotation tester is a test for block rotations.

The test missile spawns a small missile explosion.

The test render is a render test. If debug mode is enabled, it can be made with quartz and an iron ingot in an alloy furnace. It can then be centrifuged for 3 apples, 1 leather, 3 sugar, and 2 blaze powder.

The test obj tester renders a Soyuz Rocket with a polaroid in the middle. This is the only craftable test block. This could have been used to test the model of the Soyuz-FG, or something else.
The Gadget

## Background

**Trinity** was the code name of the first detonation of a nuclear device. It was conducted by the United States Army at 5:29 a.m. on July 16, 1945, as part of the Manhattan Project. The test was conducted in the "Jornada del Muerto" desert about 35 miles (56 km) southeast of Socorro, New Mexico, on what was then the USAAF Alamogordo Bombing and Gunnery Range, now part of White Sands Missile Range. The only structures originally in the vicinity were the McDonald Ranch House and its ancillary buildings, which scientists used as a laboratory for testing bomb components. A base camp was constructed, and there were 425 people present on the weekend of the test.

The code name "Trinity" was assigned by J. Robert Oppenheimer, the director of the Los Alamos Laboratory, inspired by the poetry of John Donne. The test was of an implosion-design plutonium device, informally nicknamed "The Gadget", of the same design as the Fat Man bomb later detonated over Nagasaki, Japan, on August 9, 1945. The complexity of the design required a major effort from the Los Alamos Laboratory, and concerns about whether it would work led to a decision to conduct the first nuclear test. The test was planned and directed by Kenneth Bainbridge.

## Crafting

### Bomb Itself

* 1 Steel Sphere
* 2 Flat Steel Casings
* 1 Steel Pedestal
* 1 Military Grade Circuit Board (Tier 3)
* 6 Gold Wire
* 6 Gray Dye

### Array of First-Generation High-Explosive Lenses

* 8 Aluminum Plates
* 16 Gold Wire
* 8 Det Cord
* 2 Copper Plates
* 20 TNT/TATB (Not the Minecraft TNT, you need NTM TNT)
* 4 Polymer/Bakelite Bars

### Wiring

* 1 Iron Plate
* 12 Gold Wire

### Large Plutonium Core

* 7 Plutonium-239 Nuggets
* 3 Uranium-238 Nuggets

## Loading And Detonating The Bomb

To get the bomb ready to be detonated, you need 4 high-explosive lenses, 1 wiring, and 1 large plutonium core. To prime the bomb, put the wiring into the middle slot on the left half and place the 4 high-explosive lenses around it. Finally, place the large plutonium core in the empty space in the right half. It may not look like a slot but you can place the core there. To detonate the bomb, you can either use redstone or a detonator. A detonator is preferred as while you can make a long path of redstone all the way to the bomb, using the detonator removes the need for such a path.