Mummy

## Appearance and Physical Traits

Mummies are corpses wrapped in old bandages with different colored glowing eyes who wear gold Egyptian style jewelry and headdresses.

The color of their eyes change based on their emotional state.

Mummies still retain and brush their teeth but store their powdered organs outside of their bodies in special ceramic jars styled to look like a dog, crocodile, hawk, cat, and a man with hieroglyphics covering the sides lined in gold.

Mummies don't drink, their breath smells like rotting herbs and they "bleed" sand.

## Socio-Cultural Characteristics

Mummies are upper class monsters with a penchant government jobs like mayorships or city councils with the first monster elected as U.S president in 1952 being a mummy.

They prefer dynastic rebirth names such as Juba I, Juba II etc and don't really consider looks when changing someone givien that they'll be wrapped in bandages.

Mummies along with vampires have fought to keep the possession silver legal (with a license) not willing to give up the one thing they had on werewolves owning to fact that they can't outlaw their own weakness of fire and sunlight, however there have been innovations toward lessening the effectiveness of fire with the modern line of fire retardant Pharaoh brand bandages.

The decor of mummies tend toward Egyptian aesthetics with the likes of hieroglyphics inscriptions, Egyptian-looking art, a line of Studebaker Luxors with Egyptian detailing, and lots of gold.

There is a mummy neighborhood called Little Cairo which sells cheaply made aluminum canopic jars to tourists.

## Skills, Abilities and Weaknesses

**Anatomical Liberation:** mummies keep their organs in special ceramic jars outside of their bodies which has the benefit of preventing them being used to incapacitate a mummy during a fight but can still be used to cause pain if the jars are found and attack directly.

**Enhanced Strength:** while not as strong as some other monsters they can still throw a grown man across a room.

**Curse:** mummies can curse people by inscribing hieroglyphics around a something such as a door frame which when crossed will cause that person to suffer bad luck until it's removed by someone such as a witch.

**Conversion:** can turn humans into Mummies by wrapping then in bandages beneath a statue of Anubis and enacting various rites.

**Fire:** weakness, Fire will kill a mummy turning them to sand or glass if it hot enough.

**Feathers:** phobia, feathers will cause Mummies to panic and flee.

## Notable Mummies

* Akhenaten I
* Juba II
* Rameses III

## References

1. ↑ 1.0 1.1 City of Devils (Kindle Locations 467-469)
2. ↑ City of Devils (Kindle Locations 853-855)
3. ↑ City of Devils (Kindle Locations 504-508)
4. ↑ City of Devils (Kindle Locations 517-518
5. ↑ City of Devils (Kindle Locations 521-522)
6. ↑  City of Devils (Kindle Locations 2095-2096)
7. ↑ 7.0 7.1 7.2 7.3 7.4 7.5 7.6 The Councilman's Curse
8. ↑  City of Devils (Kindle Location 186)
9. ↑ City of Devils (Kindle Locations 4180-4182)
10. ↑ Wolfman Confidential (Kindle Locations 4835-4838)
11. ↑ City of Devils (Kindle Locations 655-657)
12. ↑ Wolfman Confidential (Kindle Locations 4951-4953)
13. ↑ Fifty Feet of Trouble (Kindle Locations 252-253)
14. ↑ City of Devils (Kindle Locations 550-551)
15. ↑ City of Devils (Kindle Locations 3498-3500)
16. ↑ City of Devils (Kindle Locations 4341-4345)
17. ↑ Fifty Feet of Trouble (Kindle Locations 74-75)
18. ↑ City of Devils (Kindle Locations 3917-3918)
19. ↑ City of Devils (Kindle Locations 1584-1586)