recursal/Fanatic-Fandom huggingface dataset:
Asideaeceo

Asideaeceo, the god of ice and fear. His primal form was covered in ice, snowy clouds formed around him drenching him in snow. His eyes glowed a piercing blue, icy tendrils emanating from them. His modern form is a large serpent-like creature, with scales that shimmer like ice in the sunlight. One of the only god to take a non-humanoid form.

Asideaeceo's personality was as cold as his icy exterior. He was known to be cruel and unforgiving, with a sense of superiority over his close twin sisters. However, not much more is known about him, as he was killed and absorbed by Kenodra.

However early people, after finding clues left behind in the icy mountains didn't think he was dead. Sadly because they were cut off from the rest of the world, no one could tell them the truth about what had happened.

Seeing his serpentine form depicted in stones at first confused them, since in their home snakes or really any reptiles other than the first evolving ice dragons lived there. They saw it as a divine creature, and what god truly looked like.

As time passed, the people of the frozen mountains began to worship Asideaeceo as a god of survival. They believed that he was the reason for the harsh winters and blizzards that ravaged their homes, but also the reason they were able to endure them. They offered sacrifices to him in hopes of gaining his favor and protection.

As the sacrifices continued, the village's elders began to notice a change in the weather. The winters became even harsher, and the blizzards more frequent. The villagers started to turn on each other, accusing one another of not being devout enough in their sacrifices.

The people of the frozen mountains were desperate for survival, and they believed that Asideaeceo was the only one who could protect them from the never-ending blizzards and harsh winters. They had been cut off from the rest of the world for so long that they had no idea that their worship of Asideaeceo was misguided. They didn't know that he had been killed and absorbed by Kenodra, and that their offerings of sacrifices would never be received by their believed deity.

As the sacrifices continued, the people's desperation grew. They no longer offered just animals, but also their own kin. Children were taken from their families and offered to the icy god in exchange for protection from the elements.

It wasn't long before the people themselves began to turn on each other in a desperate attempt to appease Asideaeceo. They believed that they needed to offer enough sacrifices to gain his favor, but they didn't realize that they were only causing more harm than good.

This lead to the people dying of hunger, murder, and hypothermia. They did not survive.
Mo Morrison

**Maurice "Mo" Morrison** is a character from the 2022 film Lightyear.

## Background

Mo suffers from a lack of direction, who cannot seem to find his passion. He has a long fear of commitment, especially when it comes to holding a full-time job. When Mo joined forces with Izzy Hawthorne and the Junior Zap Patrol, he does not exactly share Izzy's passion for the cause. Mo joined the unit because he did not have anything else going on. Upon first meeting, he does not have a lot of confidence in his ability to succeed, and would rather quit before he has a chance to find out.

### Physical Appearance

Mo Morrison is a middle-aged man with dark skin, dark and slightly grey curly hair and beard, and brown eyes. He wears a fading blue armoured suit with the number "12" and the word "ZAP" labelled on each shoulder pad. At some point in the film, Mo bears an orange and white Space Ranger suit.
Draelvary

### Inhabitants

-Ice dragons-Maddie-Water dragons (endangered)-Cavern dragons-Plant dragons-Sky dragons-Night dragons-Crystal dragons (endangered)-Bug dragons (endangered)-Wood dragons-Fire dragons-Small populations of whitetail deer-Red and gray foxes -Rabbits-Mice-Insects-Coyotes-Pond fish-Hawks/Falcons -Songbirds

Also known as the Dragon Lands, this valley was first founded hundreds of years ago after Runara's death, marking the end of the first dragon war. After becoming a goddess, She led the remaining loyals to Draelvary to hide and coexist with dragons in peace, also gifting them with dragonblood.

Covered in diverse terrain, including snowy mountains surrounding the valley, large forests, lakes, large cave systems, etc. This allowed many dragons to thrive in environments they were made for.

However, the peace didn't last long as they were eventually found, starting the second war between Draelvary and the Krisfire Empire. Wanting to take the land, and insulted by the fact they hid, they ferociously attacked them, killing all of the dragonbloods except for one.

They were planning to settle, but the dragons proved too much to handle due to Maddie's efforts, and eventually gave up on the settlement.
Dhivone

Divone, the god of light and void. It's body was made of stars, shining and burning with cold light, twinkling like a crystal chandelier. It's eyes were two moons, that could cycle between phases to show his mood. You can hear the stars around it, twinkling and buzzing. You can even hear the stars singing a celestial tune. It's beautiful, but sometimes it can hurt your ears.

It is the only god to stay in it's birth form, also known as a primal form. It spoke backwards, in a tone and accent even it's siblings couldn't understand, other than Kybris.

The other gods feared it, as it often destroyed their creations. Only Kybris had the power to stop it, as she often did, leading to a fierce hatred between each other. It enjoyed the void, and did not wish for creation. The void made it feel free, and it was going to do everything in it's power to keep it that way.
Fire magic

FIRE MAGIC

Fire magic is one of the more common forms of magic people tend to want to learn, as it has great power and the basics are simple to study. However this magic has to be taken seriously, the destructive power should not be underestimated.

It feeds off one's emotions, and putting it in the wrong hands could not only be a threat to others but a threat to themselves. It’s unpredictable, and anything passed the basics takes a long time to master. Fire mages, in order to be true masters, also need to be a master of their own emotions.

STAFF REQUIREMENTS

You’ll need a fire crystal, now they can only be found in Crukearah. The material for the staff itself needs to not only not be flammable, but fire needs to travel through the inside of the staff with ease, or the magic could get caught and not come out correctly.

The best thing to use is Crukearah bark, as it has all of these traits and already has some premade tube-like structures in the wood, so you don’t have to carve the passages fully by hand.

Once ready, place the fire crystal into the slot on top of the staff, but be careful not to watch as it slides in, it creates a large flash and burns itself in.

BASIC ABILITIES

-Summoning fire

-immunity to fire based attacks

-Forcing magma from the earth’s core to the surface

- Shooting fireballs and streams of fire
Ormr

APPEARANCE AND ANATOMY

Ormr is a giant titanoboa, about 70 feet long and 5 feet wide, enough to wrap herself around the entire base of LordUrvogel's tower. She has bright orange eyes, with orange and red striped markings, similar to a tiger's, going down her black body.

She has the same magma blood system, but there's not enough of her to keep it warm at all times. She often has to bask in the sunlight to make sure she stays warm enough, usually with her mouth open to release any smoke building up inside her.

Her scales are able to change color, effectively making her invisible, making it easy for her to ambush and devour prey. She also has a large spike at the end of her tail that is used to hold herself up in better positions to strike, it is rarely used as a weapon.

If the prey is big enough, she'll wrap around it like the constrictor she is, and use a heated blade like structure that pokes through her underside, cutting the prey in half. This blade is heated inside her body.

COMBAT AND ABILITIES

She’s not much of a fighter. She’d rather hunt every once in a while and rest. But she will protect what she considers her territory, aka LordUrvogel’s tower.

She can strike insanely fast and out of nowhere, but only if she’s set up correctly. If you see her first, there you have a much better chance. But humans, alone or even in a group shouldn’t try it. She can swallow you whole or crush you under her weight.
Sky Dragons

SKY DRAGONS

SCIENTIFIC NAME- Dracos Caelorvm.

DIET-CARNIVORES

HABITAT-Only clouds and high skies

APPEARANCE

One of the most odd dragons, they are small enough to fit in the palm of your hand. They only grow to be about 2 inches long, with a microscopic half inch wingspan. They have an average four legged dragon build, and are always completely white. The scales have the ability to coat themselves in a liquid that turns them completely invisible, unless touched, because that wipes away the coating. The coating is so thin that you won’t feel it, it’ll look like it just became visible just being in your hand.

They have small fake eyes on the front of their head, and really small real eyes behind them. The young are just smaller versions of the parents, and there’s no difference between males and females.

BEHAVIOR

Sky dragons travel in massive groups, sometimes reaching the thousands. It's hard to be able to tell for sure, since these dragons are almost always invisible.

They almost never stop flying. When their small wings get tired, they can simply glide for a while. They are so light, that they practically float anyways.

In order to survive only high in the clouds, they'll nibble on clouds as they pass by for water, and eat small microorganisms in the atmosphere. They feed similar to things like whales, flying along with their toothless mouths, catching everything they can.

A sky dragon on its own has no power over the weather. It's only in groups that their combined power does, and the larger the group, the more power. This all depends on the flight patterns. Groups in different areas fly in different ways, causing seasons as they migrate across the entire world.

Because they never stop flying, they mate and give birth in the air too. Every mating season, a male will try to mate with as many females in the flock as he can before the others get to them first. Sky dragons give live birth, and while giving birth a male or sometimes female will fly below her, to catch the offspring and drop it on her back.

The young will cling to their mothers for about a week, before they are ready to fly themselves. If they fall, it's usually the males that will attempt to swoop down to catch them. Unfortunately, when they fall it pretty much always ends in death.

COMPETITION

They have no real predators, and live in most realms, just not harsh places like Crukearah. However, other creatures in the air can sometimes unknowingly crash into them, killing them instantly or sending them to the ground.

People have attempted in the past to control them, using their power over the weather to their advantage, but it never worked. The stress of not being allowed to fly was enough to kill them, and humans promptly gave up.

KNOWN SKY DRAGONS

-None
Yra

Yra, the goddess of lighting and weather. Her primal form was a living lightning bolt, raining clouds surrounded and covered most of her, her eyes made of many small suns. Her modern form changed frequently, into many animals and shapes, often used to hide from her siblings. One constant was that her eyes were covered by a lightning patterned blindfold.

She was a scared and timid goddess, especially after the first fight between the twins. She had lost her eyes, and half of her face and body was left scarred. Despite her fears and scars, Yra never lost her love for the skies and creation, and she was a good friend of Kybris.

She also had a passion for history, and learning. Knowing that one day, if Zadarr got his way, people would worship them. She leapt around the realm, using lighting to burn into trees and stone, describing in great detail the history of all of her siblings, even drawing early forms and events. She had always felt a deep sense of responsibility for the stories of her siblings.

It was this sense of duty that had kept her going, even after the terrible injury she had sustained during the first battle between her siblings. The scars that covered her body were a constant reminder of the danger that lurked around every corner.

She is the main reason people know what happened back then. But unfortunately, in the final unavoidable battle, she was killed by Kenodra. In all of the writings and stories she documented, she forgot to include herself.

Kybris was devastated at her death, and it was the final straw. She proposed to separate into different realms to prevent more suffering and death.

Kybris also took it upon herself to document her death, as well as her brother's, before leaving for good
Ice magic

ICE MAGIC

Ice magic is greatly underused, some even thinking it’s just a form of water magic. However, it has enough differences to be considered its own magic, at least for now.

In order for an ice mage to do anything at all, they need water. While a staff can store some water, it’s not enough to last long. For this very reason, many avoid studying this magic, seeing it as useless, weak, and too much of a hassle to use. Most just study water, because it also takes more time and focus to learn than water does.

Just because it may seem like useless magic, doesn’t mean it is weak when at full strength. Most of the rare ice mages live or stay around either snowy or watery environments, so they never have to worry about not having access to water. The power of the magic depends on the user, as well as the amount of water available. Do not underestimate ice mages surrounded by the ocean or snow.

STAFF REQUIREMENTS

You can attempt to find an ice crystal at the bottom of the Boloyoria’s oceans,  but it is much easier to find a water crystal, and freeze it for a few days. The crystal must be under -45 degrees fahrenheit or -42 degrees celsius for at least 72 hours. The best way to do this is to travel to a frigid mountain, bury it so it is not lost or eaten, and leave it there for a while. Make sure the area is cold enough, the mountains surrounding the Draevalry are consistently under this. Be very careful of the ice dragon and even the cold itself.

To make the staff, you can really use anything that can tolerate and channel the cold. Make sure that to store water, create a pocket inside the staff to store it in. You also need to fit the ice crystal in there, because in order for it to work, it needs to be sitting in water. Lastly, there needs to be a small opening from the crystal pocket, where the ice you create can be released.

BASIC ABILITIES

-Creating ice

-Walking on water using ice

-Creating an ice shield

-Making large glaciers to slam into opponents
Water magic

WATER MAGIC

Water magic is a very broad term, as there's many different forms of water magic. Ocean, lake, and bog. Some even like to argue that ice should be a part of this, but it does have a decent amount of differences compared to the rest, so at least for now it remains its own thing. However, these can overlap.

As you could have guessed, water magic tends to flow, making it much easier to learn for people having issues remembering certain spells. Although it can be VERY destructive if used correctly, most view it as more of a healing magic. Allowing experienced users to heal wounds and even limbs using water, but only limbs and small wounds.

STAFF REQUIREMENTS

To get a water crystal, you'll have to travel to Bloyoria. It's recommended you have something to fly above the water with, even the best swimmers have trouble surviving the creatures and waves. Find a flat rock, that's where they tend to form. Careful of the possible young creatures on these rocks.

Once you have a crystal, the best material to make the staff out of are the dark rocks found in Boloyoria. However, just about anything that won't rust or wash away will do.

While carving the staff, it's recommended you create a ring-like structure at the top to hold the crystal. Because once put in, water will flow around it and hold itself up in the ring. Careful not to touch the water inside it at first, you might damage the staff or crystals.

BASIC ABILITIES

-Creating water

-Underwater breathing

-Healing and regenerating limbs using water

-Create rivers (Lake)

-Walking on clouds and water (Ocean)

-Manipulate waves and storms (Ocean)

-Attacking with dirty water to infect (Bog)
CRUKEARAH

### Inhabitants

-Hylians-Zadarr-Razias-Lesser Phoenixes-Greater Phoenixes (Endangered)-Zlonu-Flamebursters-Roboros-Charred Beetle-Fire dragons-Crystal dragons (Fire Charged) -Dreosag

Also known as the fire realm, most people assume its harsh and hellish landscape, crafted by Zadarr by hand, would be too much for any creature to handle. You’d be wrong. Many different species live here and have miraculously adapted to the heat and lava flowing rivers. Even humans.

For a time, the gates to the realms were left open. This led to many curious creatures and early humans to walk in. However, one day the gate finally closed, locking them in, forcing them to adapt. Water can only be obtained through the crushing of plant stems and leaves.

Zadarr rules the realm, with the help of his son Razias. Not much is known about his son, but Zadarr had a very hands-off approach to ruling. He will only step in if he feels his people, the Hylians. Otherwise, he is mostly just a spectator.

Most of the land is made of pure black smoldering rock, large volcanoes, and rivers made of magma. Most life lives in the crystal forests and water forests.

Don't let water forests fool you, they aren't made of water. They only gave that name because the trees and some small plants are the only water sources. They evolved long, thick roots to reach the small amounts of water below.

Crystal forests are not made of actual plants, just rock structures that produce fire crystals that most animals use as a food source or to give a boost of firepower before a hunt.

The Hylians make up a small amount of the population, the native language being German. They make small villages out of burnt wood and stone, and trying to domesticate lesser phoenixes and Zlonu.
Qhootl

Qhootl, the goddess of earth and craftsmanship. Her primal form was made up of stones, metal and gems of all shapes and sizes. Her eyes were two glowing emeralds that shone with a fierce determination. Her body was adorned in intricate patterns and symbols that glimmered in the light. Her modern form is in the shape of a woman, with long, flowing hair made of liquid metal, her eyes still emeralds.

She was the one responsible for the intricate designs of the mountains, the patterns in the veins of Deaquerald, and the complex networks of crystals that adorned the underground caves. Qhootl was the most hardworking of the siblings, always busy crafting new creations from the materials scattered around her. Her siblings found her odd, as she was incredibly passionate about her work, but barely spoke any words at all.

She was a pushover, and it often led to her watching her creations destroyed in front of her. Yet she never reacted. None truly appreciated the work she had done, but that didn't stop her. She created and rebuilt no matter the circumstances.
Azar

APPEARANCE AND ANATOMY

Azar looks almost exactly like you’d expect an archaeopteryx to look like, but a bit bigger. He’s about 2 ½  feet long and a foot tall, with a 3 ½ foot wingspan, and he’s about 2 pounds. He is completely feathered except for his mouth, claws, and feet. They are a dark red, with white orange and black striped markings on tips of his wings, and on his tail. His scales are a dark brown, and his eyes are black and orange.

Unlike real ones, he is able to fly. Though he does get tired if flying for long enough. Like most fire creatures, he has to release heat to keep his inner temperature from getting too high. This can be done in a couple ways, releasing a small burst of fire or releasing smoke from his nostrils. If he doesn’t, he risks getting poisoned by the smoke forming in his body. He often ends up sneezing out smoke. As for fire breathing, he has a similar system to fire dragons.

He can eat basically anything, but is picky. He’ll only eat it if it’s burned to a crisp, so LordUrvogel has a stash of burned bits of animals to feed him throughout the day. He does need water, it also helps him cool, but LordUrvogel practically has to force him to drink for his own good.

His blood is heated and mixed with magma, it keeps all parts of his body warm at all times. If water is thrown onto him, it cools the magma in veins, causing pain. If he is in cool water for long enough, it will cool completely, and harden, killing him.

COMBAT AND ABILITIES

Azar can create a fiery portal out himself, to anywhere he has been before. If the place isn't in the same realm however, he can’t. He’s a hard target to hit, being so small and very agile on the ground and in the air.

He doesn’t have a lot of physical strength, but some people can underestimate what a small fireball can do. He also has the ability to create a small flamethrower, but this tires him quickly and makes him lose a dangerous amount of heat. He can also heat up his sharp claws, making his violent slashing deadly.
Zadarr

Zadarr, the god of fire and battle. His primal form was made up of just dancing flames, with liquid metal flowing beneath. His eyes were brilliant amber. His more modern form is that of a man, made of pure fire, wearing golden armor. His presence was commanding and powerful.

He was known for his tired, laidback nature. However, he got annoyed and frustrated very easily, and this sometimes led to bouts of anger. Unlike the other siblings, who cared more about simply creating and doing whatever they wanted, he wanted to be worshiped. He believed he deserved it, and simply wanted to feel superior.

When his realm was created, he noticed some early humans had crawled through the open portal. He helped them along, and eventually evolved and adapted to the harsh climates, and became known as Verbrenfolk. Still human at the core, but stronger and heat resistant.

Zadarr is the ONLY god to have ever tried to create another, Razias. It didn't go well, however, and the being is barely holding on to life. He hides him from his people, informing them that he is his second in command, but he's lying.
Saga Of The Draelvary Rebels Wiki

**Welcome to the Saga Of The Draelvary Rebels Wiki!**

Anything and everything that has happened will be summarized here. I'll try to keep it as updated as I can.

Characters

Tamed Creatures

Locations

Wildlife

Gods and Elements

## Important articles

CharactersCharactersTamed CreaturesTamed CreaturesLocationsLocationsWildlifeWildlifeGods and ElementsGods and Elements

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The Yard

The Yard is a detective agency in the city of New London, started by Detective Sullivan after he struck out to create his own force. The Yard exists as a focal point of the Detective Bit. Its small office located in the Financial District of New London gives the detectives proximity to crime scenes to investigate as well as witnesses to interview.

Members include:

* Detective Washington
* Detective Finn
* Detective Sullivan
* Detective Lenny
* IT
* Intern
* Agent Nicole Viktor
* Detective Dog
Heila

## Appearances

### Debut

Revived by LordUrvogel to use as a last minute weapon in the attack against King Bellamy

APPEARANCE AND ANATOMY

Helia is completely feathered, with very light feathering on her face. Her feathers are all black, and in some parts excess feathers are hanging. Her eyes are a solid bright orange color. She is about 35 feet long, 16 feet tall, and weighs about 4 tons. Her claws are usually retracted into her hands, but when fully extended they are 5 ½ feet long.

The top of her feathers are black, but undersides are a fiery mixture of red and oranges. So when she flares them up in surprise or anger, it looks like she completely changed color. Unlike Azar, she doesn’t store immense amounts of heat in her body. She relies on her thick feathers for warmth.

She eats basically any vegetation, but will also search for and eat coal. When she chews and swallows it, it goes down a different path than her food into an organ in her chest. This converts the coal into a very flammable substance that is then transferred into her arms and down into her sheathed claws. This makes it so when she quickly unsheathes her claws, the friction causes a spark, lighting them on fire. When done, she can simply sheathe them again. Her body is completely fireproof, so she doesn't need to worry about burning herself.

COMBAT AND ABILITIES

Heila is a slowly moving, but heavy hitter. Her sheer size and bulk is enough to get through, let alone the fiery claws that melt steel in an instant. She’s also been known to use her neck as a whip, sending smaller creatures into the air and bigger ones straight to the ground.

She also has an unbreakable bond with Azar, so messing with him means you mess with her.
Detective Bit Wiki

**Welcome to the Detective Bit Wiki!**
A collectively written neo-noir story focusing on the detectives working for The Yard. Edits welcome from all creators.

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What is Detective Bit?The YardPlaceholderThe Wild Goose Case
##### Other important pages:

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August 2023

Linking page for schedule listings from **August 2023**.

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Alex 2.0's day out

{{stub}}

## Transcript

the episode begins with Alex 2.0 packing his backpack and getting ready.

Alex 2.0: YES! I'M FINALLY READY FOR TODAY

Killer comes out of nowhere

Killer: or are you? You'll just have to wait and see!

Alex steps back

the episode cuts to Alex 2.0 gazing out of the window in a private plane

Killer: I'm coming Alex 2.0!

Killer then teleports into where Alex 2.0 is headed like how the crystal gems did in steven universe in season 1

It literally cuts to Alex 2.0 looking at a CBBC blob in disgust

Unfortunately, (fortunately in Alex 2.0's case) Killer accidentally squashed the blob ending the episode
What is Detective Bit?

### What is the detective bit?

The detective bit (unfortunately, no cooler name exists) is a creative writing project brought to you by students with too much free time. What began as a short improv exercise has now expanded to an entire universe to be explored, half monthly improv sessions and half writing project. The story takes place in New London in the year 1953, what would be New York in the U.S. ... if the States hadn't lost the Revolutionary War. Due to IT's meddling with the timeline, this story and the lives of the characters in it play out in a universe that is not our own, but one that we are free to explore as we wish. Follow The Yard and the detectives who work there as they discover the city, themselves, and what it means to have a family.
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Linking page for schedules from **May 2023**.

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PBS Kids Schedule Wiki

**Welcome to the PBS Kids Schedule Wiki!**
Schedule

We're a collaborative community website about PBS Kids Schedule that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

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Conehead Zombie (PvZ1+2)

**Conehead Zombies** are zombies with roadcones on their head for protection. While they are relatively easy to defeat, they are slightly more difficult to kill than both the Flag Zombie and the ordinary Zombie. They have somewhat normal health, but they can only be directly hurt once the roadcone on their head takes enough damage and falls off.

## Strategies

Even though he takes more hits than the regular Zombie, the zombie is not at all difficult to stop. A Snow Pea, two Peashooters, or a Repeater can take him down easily. He is weak to almost all strategies, so your basic setup should take him out. However, do not underestimate him, as he can be a threat in the early levels and the beginning of the game where you do not have access to many powerful plants. A single Peashooter can be sufficient to kill one if the Conehead Zombie is far enough away, but two or three work better, especially if there are multiple zombies that need to be killed.

### I, Zombie

After the normal Zombie is replaced by the Imp, use this zombie for the lanes you want a small amount of damage absorption. Their roadcones are not affected by the Magnet-shroom, so use them to take out the Magnet-shroom if it is not well defended. However, be careful not to send them to a highly defended lane. For puzzles involving Scaredy-shrooms, time Conehead placement and location, so the most Scaredy-shrooms in a lane are hiding, allowing Coneheads to walk down the row with no or minimal harm.

## Trivia

* Although his almanac entry says he has double the health of a normal zombie, his health is actually 2.37037037037 times that of a normal zombie.
* Conehead Zombie is the third most frequently occurring zombie (other than regular Zombies and the Flag Zombie).
* Conehead Zombie, Buckethead Zombie, Screen Door Zombie and Trash Can Zombie are the only zombies that can degrade into a normal Zombie.
* In anything Wall-nut Bowling-related and Whack a Zombie, it takes two hits for a Conehead Zombie to die.
* Conehead Zombie, along with two normal Zombies, appears on the loading screen.
* Conehead Zombie is the first zombie to have some sort of armor.
* He is also the first headwear zombie encountered in the game.
* Conehead Zombie is one of the most frequent zombies in Survival: Endless.
Peashooter (PvZ1+2)

**Peashooter** is the first and primary attacking plant received in the game. He is a peashooting plant that shoots one pea every 1.5 seconds, dealing 20 damage per shot. His peas can be lit on fire by Torchwood to deal twice as much damage. Peashooter is obtained upon starting the game and is the only regular, long-ranged offensive plant available up until Snow Pea is unlocked after beating Level 1-6.

## Strategies

Peashooter is the first source of firepower in the player's arsenal until another offensive plant is unlocked, namely Snow Pea. As a general rule, Peashooter will be outclassed by almost all plants unlocked later on, as it takes a while to defeat even the most basic Zombie and lacks a proper mechanic to aid himself or support other plants. Regardless, Peashooter is useful as an early offense plant to buy time for planting other offensive plants, unless the player wants to use Potato Mine or other instants instead. With its low price and good rate of fire, it can hold off the old zombies for long enough, allowing the player to plant a better offensive plant.

Peashooters should be planted on the lane of an oncoming zombie, where he will fire at the zombie until either himself or its target has been killed. Torchwood can also be used to give Peashooter's projectile splash damage in the game, as well as double their damage in both games, therefore turning him into a somewhat powerful area damage plant.

Peashooting plants of any type are not advised in the Roof levels, as they cannot shoot over the sloped section of the roof unless they are on the rightmost sloped column. This holds true if the player is aiming for the Grounded achievement, but Fume-shroom with Coffee Bean usually provide superior crowd control capability.
Cactus (PvZ1+2)

**Cactus** is a combative, projectile-based plant appearing in *Plants vs. Zombies*. She attacks by shooting spikes at zombies, being able to stretch herself to hit flying targets.

## Suburban Almanac

 Damage: normal

## Strategies

Cactus' main role in the player's arsenal is to shoot down Balloon Zombies before they can get past through the defense, turning them into normal zombies that can be attacked by any other plants. While she will be sufficient in normal levels, the sheer amount of Balloon Zombies that can spawn in Survival Mode, plus its lackluster performance against other threats makes Cactus not a worthwhile choice later on.

Cactus also has to compete with Cattail, which can target zombies from any lane and deal twice as much as damage as the Cactus, but suffers from an aiming issue, as well as Blover, which can clear Balloon Zombies from all lanes and ward off the fog in Fog levels.

A column of Cacti should be planted to safeguard the player against potential Balloon Zombies. Cactus is also a possible candidate for getting the Don't Pea in the Pool achievement, but should not be used given her poor damage capability and the lack of Balloon Zombies in Pool levels - most lobber plants are much more suited for this task.

## Trivia

* In Cactus' online Almanac picture, it just shows her neck rising up.
* If stretching, she will be equally the same height to a Tall-nut.
	+ However, she cannot block vaulting zombies even if she was stretching at the right time.
* She cannot work on the slope in Roof levels unless on the fifth column, despite being able to grow taller.
* She is one of the twelve plants that appear in the seed selection screen after the player gets the Grave Buster on the Web version, the others being Ice-shroom, Lily Pad, Potato Mine, Threepeater, Tangle Kelp, Jalapeno, Spikeweed, Torchwood, Tall-nut, Doom-shroom, and Blover.
* On the loading screen, her pollen balls are red, but during gameplay, they are yellow. In I, Zombie, her pollen balls are orange.
* In Portal Combat, Cacti in the lane of Balloon Zombies will attempt to fire at it even if the spike will go through a portal and end up in another lane. However, Cacti in other lanes that have a portal leading to the correct lane will also shoot at the Balloon Zombie.
* She, Tall-nut, and Garlic are the only plants that appear in I, Zombie, but do not appear in I, Zombie Endless.
* The plural form of Cactus is represented in-game as "Cactuses" rather than "Cacti."
Zombies (PvZ1+2)

**Zombies** are reanimated, mindless, decaying corpses with a hunger for human brains. They are the main antagonists of the game, as the objective of the game is to prevent them from eating the player's brains. Zombies, like their defensive counterparts the plants, are varied in strength as well as speed, and command unique aspects which must be countered appropriately.
Unsodded

Unsodded is a mini-game in Plants vs. Zombies 1 + 2. In this mini-game, you can only plant in the grass, while zombies still try to reach your house in the grass and dirt. Therefore, you need AOE (area of effect) plants. This mini-game is the same as Level 1-2 and Level 1-3, except that you choose what plants you use.

## Strategies

* The best strategy for this mini-game would, of course, be to use AOE plants (such as Cherry Bomb, Ice-shroom, Doom-shroom, Threepeater, or Gloom-shroom). You can't use Cattail here because (even though Cattail is an AOE plant), this level is a Day level, there are no water lanes.
June 2023

Linking page for schedules from **June 2023**.

June 1, 2023

June 2, 2023

June 3, 2023

June 4, 2023

June 5, 2023

June 6, 2023

June 7, 2023

June 8, 2023

June 9, 2023

June 10, 2023

June 11, 2023

June 12, 2023

June 13, 2023

June 14, 2023

June 15, 2023

June 16, 2023

June 17, 2023

June 18, 2023

June 19, 2023

June 20, 2023

June 21, 2023

June 22, 2023

June 23, 2023

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June 26, 2023

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June 30, 2023
Jeor Mormont

Jeor Mormont, also known as the Old Bear, is a prominent character in the Game of Thrones series. He is the Lord Commander of the Night's Watch, a sworn brotherhood tasked with defending the realms of men from the dangers beyond the Wall.

# Service to the nights watch

Jeor Mormont hails from the North and comes from a noble House known as House Mormont. He joins the Night's Watch and rises through the ranks, eventually becoming the 997th Lord Commander. He serves with honor and distinction, leading the Night's Watch in its mission to protect the realm from the threats of the White Walkers and other dangers beyond the Wall.

# Leadership

As Lord Commander, Jeor Mormont is known for his strong leadership and mentorship of the younger members of the Night's Watch, including Jon Snow, Samwell Tarly, and others. He is respected and admired by his brothers for his wisdom, experience, and dedication to the Night's Watch's mission.

# Battle of the fist of the first men

Jeor Mormont leads the Night's Watch in the battle against the White Walkers and their army of wights during the Great Ranging beyond the Wall. He takes decisive actions to defend the realms of men, including leading expeditions to find and destroy the wights and their leaders, as well as orchestrating the defense of the Wall against their attacks.

# Legacy

Jeor Mormont meets a tragic end during a mutiny at Craster's Keep, where he is betrayed by members of the Night's Watch. His death is avenged by his loyalists, including Jon Snow. Despite his death, Jeor Mormont's legacy lives on in the Night's Watch and in the hearts of those who served under him. His leadership, wisdom, and dedication to duty are remembered, and he is respected as a legendary figure in the history of the Night's Watch.
Belindeye "Всевидящее Око"

Belindeye "Всевидящее Око" - третий член братства Ордена VAVILON. В качестве аватара носит персонажа Michiru Morishita из игры/аниме сериала Koi to Senkyo to Chocolate. По характеры скрытный и скромный.

**История**

Был членом ещё Первого ордена, хоть и был приглашён перед его крахом.

Приглашён во Второй орден в первую неделю его создания.

**Активность в ордене**

**Самый** неактивный персонаж в Ордене. Однако продолжающий участвовать в голосованиях.

**Интересные факты**

Единственный, кто в находится далеко от всех остальных членов Ордена.
Plants vs. Zombies 1 + 2

Plants vs. Zombies 1 + 2 (acronym: PvZ1+2) is a remake of the original Plants vs. Zombies game (2009) with everything taken from Plants vs. Zombies 2, its Chinese version, and Plants vs. Zombies: All Stars.

## Gallery

The gallery for the game can be found here.

## Trivia

* The game will be released on 5 May 2023 to commemorate the 14th anniversary of the franchise and the original game's release. Please note that the game won't be fully complete, for only some levels will be available.
Zombies on your Lawn

The end credits song

## Original production

* Sunflower: Instead we'll use this solar power to make a lawn defense at any hour.
* Digger Zombie: I like your tricycle...
* Sunflower: Tricycle!
* Zombie: There's butter on my head...
* Sunflower: On his head!
* Dolphin: I'm gonna eat your brains!
* Sunflower: Oh no no no no no no!
* Zombies: We are the undead!
* Sunflower: There's a zombie on your lawn.
* Sunflower: There's a zombie on your lawn.
* Sunflower: There's a zombie on your lawn.
* Sunflower: We don't want zombies on the lawn.

### Japanese

* ひまわり : ひまわり!
* ひまわり : せーの!
* ひまわり : ゾンビがやってきた.
* ひまわり : ゾンビがやってきた.
* ひまわり : ゾンビがやってきた.
* ひまわり : ゾンビは出て行った.
* ひまわり : ゾンビはコワいガイコツ.
* ひまわり : はなびら全部を取りたがる.
* ひまわり : その後、頭を食べたがる.
* ひまわり : ただのひまわりだけどあたしは強い!
* ひまわり : ノウミソが好き​​​​, ゾンビはキライ.
* Football Zombie: フットボールで遊んだよ...
* ひまわり : ヘルメット!
* Conehead Zombie: ヘルメットをかぶったゾ...
* ひまわり : ヘルメット!
* Screen-Door Zombie: ヘルメットをかぶったゾ...
* ひまわり : Screen-door shield!
* ゾンビ: We are the undead!
* ひまわり : ゾンビがやってきた.
* ひまわり : ゾンビがやってきた.
* ひまわり : ゾンビがやってきた.
* ひまわり : ゾンビは出て行った.
* ひまわり : 裏庭で遊びたい.
* ひまわり : 頭を食べるのやめなさい.
* ひまわり : ノウミソにはコレステロールが一杯.
* ひまわり : 死んだのなんて関係ない．けど.
* ひまわり : ソーラーパワーで戦うよ植物を守るため.
* Digger Zombie: その三輪車ちょーだい...
* ひまわり : 三輪車!!
* ゾンビ: 頭にバターがくっついちゃった...
* ひまわり : On his head!
* イルカ: ノウミソを食べるぞー！
* ひまわり : Oh no no no no no no!
* ゾンビ: 俺達、ゾンビ、ゾンビ、ゾンビーだあ！
* ひまわり : ゾンビがやってきた.
* ひまわり : ゾンビがやってきた.
* ひまわり : ゾンビがやってきた.
* ひまわり : ゾンビは出て行った.
Chapter 1: Who wouldn’t be frustrated if they missed the free daily character summon?

## Chapter information

### Chapter

**Chapter 1: Who wouldn’t be frustrated if they missed the free daily character summon?**

### Previous chapter

Chapter 0: The Solitary Princess and Her Lazy Neighbor

### Next chapter

Chapter 2: I have friends, you know?

*Who wouldn’t be frustrated if they missed the free daily character summon?* is the first chapter of the first volume of Alya Sometimes Hides Her Feelings in Russian's light novel.

## Synopsis

As the next class is about to start, Masachika Kuze realises he has forgotten his textbook, so he gets Alisa "Alya" Mikhailovna Kujou to share her textbook with him. However, he quickly becomes sleepy thanks to the combination of PE and a lack of sleep, and soon begins to doze off. Alya wakes Masachika by stabbing him with her pencil as the teacher calls on him to solve a problem in class. Masachika Kuze has no clue as to what the correct answer is, so he looks towards Alya for help, and she reluctantly points at the answer in the textbook. However, she gives him the wrong answer and afterwards correctly answers the question herself to punish him for falling asleep in class. After being embarrassed, Masachika looks at the clock to find out how much time he has to get back at Alya, but realises that by the time class is over, he only has 10 minutes to get his free daily character summon in his game.

As soon as class ends, he quickly pulls out his phone, and while he does get his summon, a SSR Tsukuyomi with silver hair, he ends up getting it confiscated by Alya before he can save. He pleads with Alya to give him back his phone and succeeds in the end. However, Alya is disheartened by the fact that Masachika is so absorbed by Tsukuyomi's silver hair and pouts: "My hair's silver, too..." They bicker back and forth a little until the teacher enters the classroom and catches Masachika with his phone still out, ending with him getting the phone confiscated after all.

## Characters

* Masachika Kuze
* Alisa "Alya" Mikhailovna Kujou
* Takeshi Maruyama

## Trivia

* Tsukuyomi is the moon God in Japanese mythology and the Shinto region.
* While his name isn't disclosed in this chapter, Takeshi Maruyama is one of the three boys taking pictures of Alya during the break.
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Level 1-3

**Level 1-3** is the third level in Plants vs. Zombies 1 + 2, it is the third Day level. It is a regular level. When this level is finished for the first time, the player obtains the Wall-nut. This level introduces the Conehead Zombie, a tougher variant of the basic Zombie.

## Difficulty

* The only true difference between Levels 1-2 and 1-3 is that Conehead Zombies and a few more regular Zombies appear.
* Cherry Bombs should be used on zombies like Conehead Zombies and the final wave, since the game attempts to overwhelm the player. However, the level is very short and will conflict with Cherry Bomb's very slow recharge speed. This means that the player can only use a few Cherry Bombs through the span of the level, and should only be used when tough situations arise. This level, however, is beatable without Cherry Bomb.
* Lawn Mowers will help if the player cannot beat the level.

## Strategies

Plant two or three columns of Sunflowers closest to the house, then three Peashooters in front. Use Cherry Bombs if you are struggling.

## Trivia

* It is the only level in which a single Cherry Bomb can completely take out a wave of zombies (due to its limited battlefield width).
* It is the first level that uses "Ready, Set, PLANT!" at the beginning of the level.
* This level as well as Level 1-2’s lawn are use in the hidden minigame Unsodded.
Yuki Suou

Yuki Suou in the cafeteria at school.

A childhood friend of Masachika Kuze and a member of the student council. She is a first-year student at Seiren Private Academy.

## Appearance

Yuki Suou is a dignified and refined girl with waist-long, black, shiny hair with a small but well-proportioned feminine body. She displays elegance through her firm posture and graceful gestures, which has granted her the nickname "The Noble Princess", making her one of the two "Beautiful Princesses" at Seiren Private Academy together with Alya.

## Personality

Yuki is sociable and talkative. While she has been raised as an elite, she acts casual at school with her classmates, joking and having fun without her upbringing being of any hindrance.

## Trivia

* Was president of the student council with Masachika Kuze as vice president during middle school.
* Like Masachika Kuze, she likes spicy food.