recursal/Fanatic-Fandom huggingface dataset:
Li Yiruo

## Appearance

A beautiful girl wearing a long, pure white dress slowly emerged from the crowd. Suddenly, everything around her seemed to have lost their color.

The girl was about 14 or 15. It looked as if her eyes were painted. The lines of her face were perfect. Her nose was exquisite, and her lips were rosy and very tempting. Her pale skin was like sheep-fat jade and it might break if you touched it. Her long hair was as black as ink and she looked alluring as it contrasted with her white dress. It looked as if she was enshrouded in a pure white glow, and her beauty was so clean it seemed almost unreal.

The girl’s delicate and white feet were like sheep-fat jade. Her elegant toes were painted a vibrant red and her pale calves were beautiful beyond compare. It was startling and moving. One would be startled by her beauty and blush just looking at her from afar.

## Personality

*Beginning:*

Initially, she had quite the awful personality and was full of herself and her background.

She had been spoiled and pampered since she was young. There were many men who looked at her beautiful face and tried to get close to her like salivating dogs. They surrounded her every day and gave in to her every whim. So, she wasn't used to being ignored or disliked. And if she was disliked, she would be extremely annoyed and act up.

*Chapter 131:*

Although she was usually a bit unruly and vigorous, she still had a Princess Syndrome. However, she was stronger and braver than many men facing major issues of right and wrong. She had her own principles and bottom line, and she was a qualified fighter.

She especially demostrated the fact that she takes responsibility for her actions when she asked the Tranquility Academy students to leave her group alone and hold only her responsible for the death of Mu Tianfeng.

She is the beautiful, delicate, charming and incomparable type.

## Trivia

* She is a clean freak.
* She has a Grade A+ for water element.
* She confessed her love to Ding Hao in Chapter 164.
* Initially, her cooking skills are appalling!

## References

1. ↑ Chapter 449
2. ↑ Chapter 14
3. ↑ Chapter 17
4. ↑ Chapter 101
5. ↑ Chapter 140
6. ↑ Chapter 15
7. ↑ Chapter 21
8. ↑ Chapter 177
Xie Yue

## About

Ding Hao found the kitten in the mysterious cave under the cliff of the garbage slum behind the mountain.

## Appearance

*Chapter 158:*

A palm-sized snow white hair ball. Its hairy look was like a bunch of pure white snow, there was not any dirt at all. Its crystal-like big eyes were heartbreaking, and its pink little nose seemed to be the sculpt of an artist. Its small round ears laid down. It looked up slightly at Ding Hao with its aggrieved look and soft eyes.It was a white Scottish Fold! This kitten looked like as big as a human hand. The little guy was so cute. His any action will make people love.

*Chapter 250 - After digesting the strong ancient soul:*

The head of the little cat suddenly swelled, like a balloon. It quickly became as big as a carriage. Its beautiful pink mouth turned a big mouth, with sparkling bright teeth that were as sharp as swords.

It could become a huge cat over 10 meters.

*Chapter 375 - After passing the heavenly tribulation:*

He has a pair of wings. It turned out to be a pair of white wings. If the wings stretched out, they would be at least two meters. They were as pure as an angel’s wings with soft brilliance and looked amazingly beautiful. The rich light elements condensed between the wings, filled with a strange power.

## Trivia

* He swallowed a ancient strong soul and obtained his wisdom, so it is able to talk.
Evil-shroom Toughness

Evil-shroom Toughness is an unused plant which was supposed to appear in Dark Ages, but was scrapped for unknown reasons. When planted, the plant does nothing. When a zombie eats this plant, its toughness will increase. This plant was presumably used to test out the purple potions used in Dark Ages. It can also be tapped on 3 times to destroy it.

## Gallery

HD Evil-shroom Toughness.pngHD Evil-shroom ToughnessAlmanac entry.Tool tip.Evil-shroom Toughness - Scrapped Dark Ages Plant - Plants vs. Zombies 2Video showcasing the unused plant.
## Codes

```
        {
            "objclass": "EvilShroomProps",
            "aliases": [
                "EvilShroomToughnessDefault"
            ],
            "objdata": {
                "Cost": 50,
                "Hitpoints": 50.0,
                "PacketCooldown": 20.0,
                "StartingCooldown": 15.0,
                "PlantFoodDurationSeconds": 0.15,
                "PlantGridType": "ground",
                "ArtCenter": {
                    "x": 99,
                    "y": 105
                },
                "Actions": [
                    {
                        "Type": "special",
                        "CooldownTimeMin": 0,
                        "CooldownTimeMax": 0,
                        "Damage": 0,
                        "# This is an instant-kill effect! ": 0,
                        "TriggerType": "rect",
                        "RectTriggerRange": {
                            "mX": -30,
                            "mY": -50,
                            "mWidth": 50,
                            "mHeight": 60
                        },
                        "StunDuration": 7.0
                    }
                ],
                "PlantStats": [
                    {
                        "Type": "recharge",
                        "Value": "recharge2"
                    }
                ],
                "IsConsumable": true,
                "EffectStacks": [
                    "shroomtoughness1",
                    "shroomtoughness2",
                    "shroomtoughness3"
                ],
                "EffectSound": "Play_Plant_EvilShroom_Toughness",
                "ShroomColor": {
                    "mRed": 255,
                    "mGreen": 0,
                    "mBlue": 0
                },
                "TapsToKill": 3
            }
        }

```
Wang Xiaoqi

## About

Wang Xiaoqi was from a merchant family and was very rich. Money flowed out of his hands like running water, and he did not feel bad about it. Even though his family had always been grooming him to study martial arts, he had been influenced by his surroundings as a child. He was rather talented in the art of finances and was able to see things and people for what they were.

He initially supported Zhuo Yifeng to gain benefits, but after he observed Ding Hao's attitude and sincerity, he unwittingly abandoned the business plans he had, and truly wanted to be Ding Hao’s friend.

## Appearance

*Chapter 29:*

A teenager dressed in a purple long robe with an exquisite piece of white jade pinned on the purple sash tied on his head came in, eight burly bodyguards wearing hide armor following closely behind.

The skin of the youth in purple was white, and he kept squinting his long and narrow eyes. He had a nose like an eagle’s beak along with thin lips and he was slim and tall. There was an unconcealed arrogance and haughtiness of his look.

*Chapter 235:*

A boy of about 1.7 meters tall, dressing in a cyan gown and with a long sword hanging at the waist, pale complexion, long black hair, long and narrow eyes, slightly thin lips, aquiline nose and with a hint of malice.

## Trivia

* He is the one behind the idea of Heavenly World.

1. ↑ Chapter 166
Yan Tao Mi Li Technique

Auxiliary body method skill. Lower Grade of Human Rank Highest Grade. It contained four techniques respectively named "Yan (Smoke)", "Tao (Wave)", "Mi (Unpredictable)", and "Li (Blurry)". It was suitable for all property Qi cultivation. In the extreme stage, one could act blurry and unpredictable like smoke waves. He would be unreachable like ghosts. It helped improve the reaction speed of the practitioner. It worked best with sword technique. The disadvantage was that the practitioner needed to have extremely great comprehension and talent.

## Stages

Yan (Smoke)", " 94

Tao (Wave)", "

Mi (Unpredictable)",

"Li (Blurry)
Back to Far Future - Level 14

*They can be tough nuts to crack.*This article is under construction and requires more content. You can help our wiki by expanding it.
*The zombies ate your brains!*This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!

## Level

### Objective 3

Depends on difficulty

**Back to Far Future - Level 14** is the fourteenth level of the Back to Far Future event in Penny's Pursuit. It takes place in Far Future, and is very similar to Far Future - Day 14. It has new objectives and zombie swaps, similar to other Penny's Pursuit levels.

## Difficulty

This level is almost identical to its original counterpart. With an increase in zombie level and zombie swaps in later difficulties, this level can be difficult because of those factors.

## Difficulty Swaps

In Penny's Pursuit, the zombies in a level can swap depending on the difficulty chosen.

### Spicy

 ->  or can remain the same

 ->  or can remain the same

 ->  or can remain the same

### Extra Hot

 ->

 ->

 ->

 ->  or can remain the same.

## Bonus Objectives

In Penny's Pursuit, levels have bonus objectives that can be completed to level up Penny Perks.

### Mild Bonus Objective

* Don't let the zombies trample the flowers

### Spicy Bonus Objectives

* Don't let the zombies trample the flowers
* Shrink Zombies 25 Times!

### Extra Hot Bonus Objectives

* Don't let the zombies trample the flowers
* Shrink Zombies 35 Times!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

Note: waves are randomized.
Graceful Step

Graceful Step is a technique, that barely fell within the lower limits of those that could be classified as Human Level. He also bought a general knowledge book called the 'Annals of the Swordsmanship-seeking Sect Over the Times'.

☀The "Stunning Steps" were named so after the quick movements of swan geese. According to the manual, when one practiced the footwork well, they would be able to move as quickly as swan geese. When used with swordplays, power would be multiplied. When one mastered the skill, they would be able to move 10 times in one second. It was considered one of the best auxiliary skills in the lower levels of the human rank.
Dragon King's Water-Splitting Style

Dragon King's Water-Splitting Style"!

Swordsmanship with super attack power. Medium Grade of Human Rank Highest Grade. Suitable for water Qi cultivation. It contained nine strokes, which were divided into thirty-six styles. Its attack power was far stronger than the sword technique of the same grade. Its effect could be superimposed and could also conjure up a dragon aura. The disadvantage was that it required extremely strong fencing talent and comprehension, and required a body above the first grade. Only in this way could one fully cultivate the technique!

The Water Sword Skills from the Dragon King had nine movements and thirty-six strokes. Ding Hao had mastered the four strokes of the first movement, Dragon King Emerges. But he was still practicing the four strokes because he wanted to understand the deeper rhyme and meaning of this movement. He was not in a hurry to practice the next movements. He wanted to stand firmly and fight steadily.
Back to Far Future - Level 16

*They can be tough nuts to crack.*This article is under construction and requires more content. You can help our wiki by expanding it.
*The zombies ate your brains!*This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!

## Difficulty

This level is almost identical to its original counterpart. With an increase in zombie level and zombie swaps in later difficulties, this level can be difficult because of those factors.

## Difficulty Swaps

In Penny's Pursuit, the zombies in a level can swap depending on the difficulty chosen.

### Spicy

 ->  or can remain the same

 ->  or can remain the same

 ->  or can remain the same

### Extra Hot

 ->

 ->

 ->

## Bonus Objectives

In Penny's Pursuit, levels have bonus objectives that can be completed to level up Penny Perks.

### Mild Bonus Objective

* Don't let the zombies trample the flowers

### Spicy Bonus Objectives

* Don't let the zombies trample the flowers
* Defeat 20 zombies in 20 seconds

### Extra Hot Bonus Objectives

* Don't let the zombies trample the flowers
* Defeat 20 zombies in 20 seconds

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

Note: waves are randomized.
Tranquility Academy

## History

According to Swordsmanship-seeking Sect History, Tranquility Academy was the first human sect in Snow Province, and the only seventh-grade sect in the province. It dominated even the eighth-grade Swordsmanship-seeking Clan in terms of power and amount of masters.It was rumored that Tranquility Academy's selection criteria were so strict that they did not accept anyone but geniuses.

## Members

* Sect Head: Fang Xiaoan

* Elders:
	+ Li Mu ch 25

* Juniors:
	+ Tranquility Academy, Mu Tianyang ch 2
Heavenly World

## History

It is a business in the Swordmanship-Seeking Sect. It is located in the business district of the third ladder area in the sect. The building was formerly owned by Tianli Attic. It was started by Wang Xiaoqi and Zhang Fan. Wang Xiaoqi paid a million gold for the same.

## Owners

* Wang Xiaoqi
* Zhang Fan
* Ding Hao
* Ximen Qianxue
Evil-shroom Speed

Evil-shroom Speed is an unused plant which was supposed to appear in Dark Ages, but was scrapped for unknown reasons. When planted, the plant does nothing. When a zombie eats this plant, its speed will increase. This plant was presumably used to test out the orange potions used in Dark Ages. It can also be tapped on 3 times to destroy it.

## Gallery

HD Evil-shroom Speed.pngHD Evil-shroom SpeedAlmanac entry.Tool tip.Evil-shroom Speed - Scrapped Dark Ages Plants - Plants vs. Zombies 2Video showcasing the unused plant.
## Codes

```
        {
            "objclass": "EvilShroomProps",
            "aliases": [
                "EvilShroomSpeedDefault"
            ],
            "objdata": {
                "Cost": 50,
                "Hitpoints": 50.0,
                "PacketCooldown": 20.0,
                "StartingCooldown": 15.0,
                "PlantFoodDurationSeconds": 0.15,
                "PlantGridType": "ground",
                "ArtCenter": {
                    "x": 99,
                    "y": 105
                },
                "Actions": [
                    {
                        "Type": "special",
                        "CooldownTimeMin": 0,
                        "CooldownTimeMax": 0,
                        "Damage": 0,
                        "# This is an instant-kill effect! ": 0,
                        "TriggerType": "rect",
                        "RectTriggerRange": {
                            "mX": -30,
                            "mY": -50,
                            "mWidth": 50,
                            "mHeight": 60
                        },
                        "StunDuration": 7.0
                    }
                ],
                "PlantStats": [
                    {
                        "Type": "recharge",
                        "Value": "recharge2"
                    }
                ],
                "IsConsumable": true,
                "EffectStacks": [
                    "shroomspeed1",
                    "shroomspeed2",
                    "shroomspeed3"
                ],
                "EffectSound": "Play_Plant_EvilShroom_Speed",
                "ShroomColor": {
                    "mRed": 0,
                    "mGreen": 0,
                    "mBlue": 255
                },
                "TapsToKill": 3
            }
        }

```
Ancient Egypt - Day 4

*For the Chinese version of the level, see Ancient Egypt - Day 4 (Chinese version).*
*For the Chinese version of the level before the v1.8 update, see Ancient Egypt - Day 4 (Chinese version: pre-1.8).*

## Rewards

### First time

Crazy Dave's Jar of
preserved powers

### Replaying

A money bag

**Ancient Egypt - Day 4** is the fourth level of Ancient Egypt in *Plants vs. Zombies 2*. It is a Special Delivery level. This is the first Special Delivery level of Ancient Egypt, as well as the intended first of the game. Plants are given via conveyor-belt. A Bloomerang is pre-planted on the middle lane on the 3rd column. This level also provides information about the Turbo Button feature for the first time. When this level is finished for the first time, the player gets Crazy Dave's "jar of preserved powers", unlocking Power Ups in the next level.

## Dialogue (Intro)

*(Penny appears)*

Penny: No need for sun. Plants are coming via special delivery.

*(Penny leaves)*

## Difficulty

This level is the first appearance of Special Delivery levels. Instead of producing sun, the player receives plants via conveyor belt. In this level, the plants given are relatively weak, but so are the zombies. In addition, the zombies come in small packs. Overall, the player should have no worries about losing, as long as they plant accordingly.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Strategies

* Plant a column of Bloomerangs and a column of Cabbage-pults. That should stop every zombie, except for Buckethead Mummies.
* If there are too many zombies on the screen, use Plant Food on Cabbage-pult to clear them out or inflict heavy damage.

## Trivia

* This is the first level where zombies utilize sandstorms.
* This is the first conveyor-belt level in the game.
* The pre-planted Bloomerang was added into the game in version 6.0.1.

## Walkthrough videos

Plants vs. Zombies 2 Ancient Egypt Day 4 (Ep.5)By Alex5432000Ancient Egypt Day 4 - Walkthrough

\*: Removed ~: Epic Quest
Davy Jones' Vase

Complete the Pirate Seas Challenge Pack.

**Davy Jones' Vase** is an achievement in *Plants vs. Zombies 2*. It is achieved by completing The Pirate Challenge Pack, a group of three Vasebreaker levels set in Pirate Seas. These levels were added to the 3.4.4 update. The achievement is worth 1,000 XP on Google Play Games for Android devices.

## Origins

Its name is a portmanteau of "Davy Jones' Locker," an idiom for the bottom of the sea and "vase," referencing that the achievement is related to a Vasebreaker level. At the same time, the achievement references Davy Jones, a famous pirate of the same name.

## Strategies

As with the other Vasebreaker achievements, these are very difficult to achieve because of how difficult Vasebreaker is. There are no lawn mowers, and the vases including the plants and zombies in the level are randomized every playthrough, making this harder to earn. The player has to rely on luck and a bit of strategy to earn this without the aid of power-ups.

## Trivia

* The skull inside the vase is a mix of a Pirate Zombie's bandana and crossbones.
* Sometimes, the player will not earn this achievement, even if they completed the Pirate Seas levels. This can also occur with the Vase Wrangler achievement.

## See also

* Pirate Seas
Dart-shroom

Dart-shroom was suppose to appear in Dark Ages but was ultimately scrapped. When planted, it doesn't do anything and can only be planted on the first five columns.

## Plant Food

When Plant Food is given, it lobs 40 Darts in front of it in a 1x4 area.

## Gallery

HD Dart-shroom.pngHD Dart-shroomAlmanac entry.Tool tip.Dart-shroom - Scrapped Dark Ages Plant - Plants Vs. Zombies 2 It's About TimeVideo showcasing the unused plant.
## Codes

Dart-shroom used some of Cabbage-pult's properties as placeholder.

```
        {
            "objclass": "DartshroomProps",
            "aliases": [
                "DartshroomDefault"
            ],
            "objdata": {
                "Cost": 100,
                "Hitpoints": 300.0,
                "PacketCooldown": 5.0,
                "PlantGridType": "ground",
                "PlantFoodDurationSeconds": 1.5,
                "PlantFoodProjectileCount": 40,
                "PlantFoodActivationSound": "Play_Plant_CabbagePult_Nitro",
                "ArtCenter": {
                    "x": 99,
                    "y": 115
                },
                "Actions": [
                    {
                        "Type": "projectile",
                        "Projectile": "RTID(DartDefault@ProjectileTypes)",
                        "InitialMinCooldownTime": 1.0,
                        "CooldownTimeMin": 2.85,
                        "CooldownTimeMax": 3.0,
                        "SpawnOffset": {
                            "x": 15.0,
                            "y": -45.0
                        }
                    },
                    {
                        "Type": "special",
                        "Projectile": "RTID(DartDefault@ProjectileTypes)",
                        "SpawnOffset": {
                            "x": 0.0,
                            "y": -40.0
                        }
                    }
                ],
                "PlantStats": [
                    {
                        "Type": "damage",
                        "Value": "damage2"
                    },
                    {
                        "Type": "range",
                        "Value": "lobbed"
                    },
                    {
                        "Type": "recharge",
                        "Value": "recharge4"
                    }
                ],
                "ProjectileLobHeight": 320,
                "ProjectileTimeOfFlight": 1.2,
                "RowTargetOffset": 4,
                "RestrictPlantingToGridArea": {
                    "mX": 0,
                    "mY": 0,
                    "mWidth": 5,
                    "mHeight": 5
                },
                "ZenGardenSproutWeight": 0,
                "ZenGardenBoostCost": 12,
                "ZenGardenSmallDurationOverrideSeconds": 3600,
                "ZenGardenPlantDurationOverrideSeconds": 14400
            }
        }

```
Administrative

Different users have access to different functions of the site. While anyone can do most things on the site, including reading and editing, **administrators** can access a few additional functions.

## Administrator abilities

These additional functions include:

* Deleting and undeleting pages, page histories, and uploaded files.
* Locking (protecting) a page so it cannot be edited or renamed by users without admin rights or autoconfirmed status.
* Blocking IP addresses or user names from editing; and very quick "rollback" of undesirable edits.
* Editing the interface by changing system messages and skins.

## Bureaucrat abilities

A **bureaucrat** can make other users into bureaucrats or administrators on their own wiki.

Bureaucrats can also give users the ability to "rollback" edits not made in good faith.

## Staff

Wikia staff members have full access to all Wikia. They will be shown in Special:Listusers/staff on any wiki. Please use Special:Contact to contact Wikia staff.

## How do I use administrator powers?

See Help:Administrators' how-to guide for a guide on using admin functions.

## Becoming an administrator

For you to become an administrator, someone with bureaucrat access must make you one. On larger Wikia, there will usually be a community page for requests, with a page name such as "PvZ Roleplay Community Wiki:Requests for adminship". On a smaller wiki, you may simply ask on the community portal or Forum, or ask a bureaucrat directly on his or her talk page.

If there are no active bureaucrats, use the "Requests for adminship" page to nominate users to become admins or bureaucrats. Once a community decision has been reached (or if there is no active community to debate the decision), please leave a message at the wiki adoption requests page and Wikia Staff can provide the rights.

## What can administrators not do?

Administrators should not use their administrator powers to settle editing disputes; for example, to lock a page on a version he or she prefers in an editing dispute that isn't vandalism. Administrator powers should be used to help keep the wiki clear of vandalism, spam, and users who make malicious edits, but not for simple disagreements between users acting in good faith. Ideally an admin shouldn't be considered "in charge". The ideal admin is just someone who is trusted to have a few extra buttons and to use them for the benefit of the Wikia community. Admins should look at the Admin Rules to understand what they can and cannot do.
20 Below Zero (PvZ2)

*For the original Plants vs. Zombies version, see 20 Below Zero.*

## 20 Below Zero

Freeze 20 Zombies with a single Iceberg Lettuce

**20 Below Zero** is an achievement in *Plants vs. Zombies 2*. It is worth 5 points on Game Center for iOS devices and 500 XP on Google Play Games for Android devices. To earn it, the player has to freeze 20 zombies by feeding an Iceberg Lettuce with Plant Food.

## Strategies

The easiest way to obtain this achievement is to play Ancient Egypt - Day 24. Because this is a Last Stand level that allows the use of Iceberg Lettuce, it will give plenty of time to place multiple defensive plants before any zombies come. Iceberg Lettuces are very cheap with a sun cost of 0, allowing more defensive plants to be placed. Working in columns from left to right, fill as much of the board as you can with Tall-nuts. Allow the level to play out, but be ready to act quickly. Do not panic when the Explorer Zombies start burning the Tall-nuts. Moments before the Explorer Zombies reach the lawn mowers, a large amount of zombies will come onto the screen via sandstorms. Once they have appeared on the board, quickly place an Iceberg Lettuce and freeze every zombie via Plant Food.

Another easy way is to use a boosted Iceberg Lettuce in levels. This will save Plant Food and it will freeze every zombie when it is planted on the lawn.

Another way to earn this achievement is to wait until the final wave of a three or four flag level and then use the Plant Food on the Iceberg Lettuce once they are all on screen. The player can go to Endless Zone and use the same tactic as well.

Avoid using up all of your Plant Food, as it will only make it harder to earn the achievement. However, you may replenish it with the use of Power Lily.

## Trivia

* Its requirement is very similar to the achievement of the same name in the original game, the only difference is that it requires Plant Food and Iceberg Lettuce rather than Ice-shroom.

## See also

* 20 Below Zero
* Iceberg Lettuce
* Plant Food
* Ice-shroom

ru:20 - Ниже Нуля
Big Wave Beach - Day 4

*For the Chinese version of the level, see Big Wave Beach - Day 4 (Chinese version).*
*For the Chinese version of this level before the v1.8 update, see Big Wave Beach - Day 4 (Chinese version: pre-1.8).*

## Rewards

### Replaying

A money bag

**Big Wave Beach - Day 4** is the fourth level of Big Wave Beach in *Plants vs. Zombies 2*. A new zombie called Imp Mermaid Zombie and a new ambush called "Low Tide!" is introduced in this level. When this level is finished for the first time, the player gets a Big Wave Beach piñata.

The tideline in this level is located between the third and fourth column.

## Difficulty

* In this level, a new ambush called "Low Tide!" is introduced, which brings Mermaid Imps onto the lawn. In later levels, other zombies also appear in this ambush.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Strategies

### Strategy 1

* **Required plants:**
	+ Sunflower
	+ Twin Sunflower
	+ Pea Pod
	+ Cherry Bomb
	+ Potato Mine
	+ Lily Pad

When the game first starts, try to plant a whole column of Sunflowers at the very back. For the second column, plant Pea Pods right next to the Sunflower column. Keep adding to the Pea Pods when you get enough sun. Never plant them on the tide column. Eventually, when you have enough Pea Pod additions that the zombies are kept at bay, spend some sun on Twin Sunflowers for more Pea Pods. After completing your first row of Pea Pods you can start a second.

## Gallery

First time rewardBy Buzzy BuzzBy LawnDefender072003By Someone456By SerenityStars364Done by SerenityStars364
## Walkthrough

Big Wave Beach Day 4Plants vs. Zombies 2 New Imp Mermaid Zombie - Big Wave Beach Day 4 (Ep.389)By Alex5432000

\*: Removed ~: Epic Quest
Beet It

Complete a level using only Phat Beets to defeat zombies

**Beet It** is an achievement in *Plants vs. Zombies 2*. It requires the player to pass a level by planting Phat Beet only, not planting any sun-producing plants. It is worth 5 points on Game Center and 500 XP on Google Play Games for Android devices.

## Origins

Its name is a portmanteau of Michael Jackson's "*Beat It*", a song released in the 1980s and "beet," referring to the Phat Beet and the fact that this achievement involves the Phat Beet. Coincidentally, "Beat It" was also the name of a scrapped achievement in the original game.

## Strategies

* The easiest way to earn it is to play Pirate Seas - Day 22 and fill the two leftmost columns with Phat Beets.
* Alternatively, play Lost City - Day 1 and start by planting Phat Beets on Gold Tiles, since you cannot earn the achievement if you plant a Sunflower. Then, continuously plant Phat Beets throughout the level, but try to protect the ones on the Gold Tiles, as they are your main source of sun production.
* If necessary, a lawn mower can be released to kill zombies and will not interfere with the achievement goal, despite the description saying "Complete a level using *only Phat Beets* to defeat zombies."

## Trivia

* The player will not get the achievement if they plant Imitated Phat Beets, as it will count as planting another plant.
* Planting sun-producing plants will cause the player to not get the achievement, even though they do not damage the zombies.
* This achievement is similar to Banana Storm.
* The eyes of the Phat Beet in the achievement's icon are brighter than the eyes of the Phat Beet in-game.
	+ This also happens with the Phat Beet's seed packet.

## See also

* Phat Beet
* Banana Storm
Episodios de La rosa de Guadalupe: Temporada 7

Los episodios de La rosa de Guadalupe Temporada 7

**Notas:**

* Episodio 3 *El Amor Tiene Caminos Extraños*, Especial de San Valentín.
* Episodio 6 *Como un Zombi*, este episodio tiene referencias a la película (Réquiem por un sueño).
* Episodio 12 *El Novio de mi Mejor Amiga*, Es el mismo título de la versión de 2009 (Temporada 2, Episodio 1).
* Episodio 32 *Un Vacío de Amor*, Es el mismo título de la versión de 2021 (Temporada 13, Episodio 116).
* Episodio 34 *Demasiado Amor*, Es el mismo título de la versión de 2009 (Temporada 2, Episodio 20).
* Episodio 43 *Rincón de Amor*, Este episodio se hace referencia a la película (Boyhood).
* Episodio 49: "La Cadena del Dolor", Este fue el 6° y último capítulo haciendo referencia en el caso de bullying en las clases, Al final de Episodio se mostraron imágenes haciendo referencia a este caso de violencia infantil en las escuelas. de los siguientes episodios:

* + 1. *Algo Raro Sucede en la Secundaria Green* (2010) (Temporada 3, Episodio 33)
	2. *Sin Miedo en el Corazón* (2011) (Temporada 4, Episodio 2)
	3. *Antibullying: Otro Cielo* (2011) (Temporada 4, Episodio 63)
	4. *Todos son Ángeles* (2012) (Temporada 5, Episodio 8)
	5. *La Guerra: El Origen del Bullying* (2013) (Temporada 6, Episodio 59)
	6. *La Cadena del Dolor* (2014) (Temporada 7, Episodio 49).

El episodio que hizo excepción en esta temporada a esta imagen fue: “Las 7 Alertas del Bullying” que no fue incluido, tampoco se incluyeron otros episodios como: *Aprendiendo a Educar* (2011), *La Fotografía* (2011), *Volar un Papalote* (2011), *La Amistad no tiene Nombre* (2011), *Juego de Niños* (2012), *La Burra* (2013), *El Chavo de Hojalata* (2012), *Sin Miedo de Hablar* (2013), *El Deporte Favorito* (2011) *El Primer Golpe* y *El Último Golpe* (2009), entre otros.

* Episodio 50 *Con Todo el Corazón*, es el mismo título de la versión de 2019 (Temporada 12, Episodio 46).
* Episodio 55 *Un Ángel*, es el mismo título de la versión de 2022 (Temporada 14, Episodio 152).
* Episodio 67 *La Fuerza de la Verdad*, es el mismo título de la versión de 2010 (Temporada 3, Episodio 1).
* Episodio 71 *Baño de Estrellas*, se basó en el (Ice Bucket Challenge).
* Episodio 79 *Miss Likes*, este episodio está en un hecho ocurrido en Argentina a finales del 2000.
* Episodio 83 *Adolescentes al Desnudo*, se basó en la polémica aplicación de confesiones Secret.
* Episodio 90 *Cuidar un Hijo*, se salvó de ser interrumpido ese día por la transmisión del fallecimiento del comediante (Roberto Gómez Bolaños|Roberto Gómez Bolaños "Chespirito").
* Episodio 91 *Ébola*, se basó en la (Epidemia de ébola de 2014-2016|Epidemia de ébola de África Occidental de 2014), aunque hubo errores o detalles debido a la falta de investigación antes de realizar este episodio, incluyendo que el virus no es transferible de cuerpo a cuerpo.
* Episodio 92 *Un Encuentro de Amor* Especial de Navidad.
Back to Far Future - Level 12

*They can be tough nuts to crack.*This article is under construction and requires more content. You can help our wiki by expanding it.
*The zombies ate your brains!*This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!

## Statistics

### Power Tiles

Eight (two ✕, two △,
 two □, two ＋)

## Level

### Objective 3

Depends on difficulty

**Back to Far Future - Level 12** is the twelfth level of the Back to Far Future event in Penny's Pursuit. It takes place in Far Future, and is very similar to Far Future - Day 12. It has new objectives and zombie swaps, similar to other Penny's Pursuit levels.

## Difficulty

This level is almost identical to its original counterpart. With an increase in zombie level and zombie swaps in later difficulties, this level can be difficult because of those factors.

## Difficulty Swaps

In Penny's Pursuit, the zombies in a level can swap depending on the difficulty chosen.

### Spicy

 ->  or can remain the same

 ->  or can remain the same

 ->  or can remain the same

### Extra Hot

 ->

 ->

 ->

 ->  or can remain the same.

## Bonus Objectives

In Penny's Pursuit, levels have bonus objectives that can be completed to level up Penny Perks.

### Mild Bonus Objective

* Survive and protect the endangered plants

### Spicy Bonus Objectives

* Survive and protect the endangered plants
* Butter Zombies 25 Times!

### Extra Hot Bonus Objectives

* Survive and protect the endangered plants
* Butter Zombies 45 Times!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

Note: waves are randomized.
Far Future - Day 17

*For the Chinese version of the level, see Far Future - Day 17 (Chinese version).*
*For the Chinese version of this level before the v1.8 update, see Far Future - Day 17 (Chinese version: pre-1.8).*

## Statistics

### Power Tiles

Seven (two ✕,
three △, two ＋)

## Level

### Objective

Survive the zombie attack with the given plants

**Far Future - Day 17** is the seventeenth level of Far Future in *Plants vs. Zombies 2*. It is a Locked and Loaded level. When this level is finished for the first time, the player unlocks the Magnifying Grass.

## Dialogue

*(if the Magnifying Grass gets eaten)*

Crazy Dave: Oops, you should give it another shot!

## Difficulty

* This level is a tutorial about how the Magnifying Grass works. It works by having at least 50 sun to use, and the Magnifying Grass will use 50 sun in a projectile that deals decent damage, enough to defeat a Buckethead Zombie in three shots. The player is given two sun producers in this level, most likely to maximize Magnifying Grass' effectiveness. Two big factors in this level is that Magnifying Grass is the only plant that can attack and the absence of Blover while there are many Bot Swarms and Jetpack Zombies. There are also Robo-Cone Zombies, which will be hard to deal with, even with E.M.Peach given.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Strategies

* Start with at least two columns of Twin Sunflowers. Try to use Iceberg Lettuces to delay the zombies.
* Plant three Magnifying Grasses on yellow tiles and two Magnifying Grasses on green tiles. Tap one Magnifying Grass to spend sun for killing the zombie ahead of it.
* Plant one Infi-nut on each lane to protect your plants if you have trouble. Now, plant more Sunflowers and Twin Sunflowers. This will not only make more sun, but it will also make the Magnifying Grasses' Plant Food upgrade more effective.
* Remember to use an E.M.Peach when you see Bug Bot Imps or Robo-Cone Zombies. Just remember to tap on Magnifying Grasses to fire like you would with a Coconut Cannon. Note that it does not have a recharge time to take another shot.

## Gallery

The demo Magnifying Grass is eatenFirst time rewardThe first part of the dialogue at the start of the levelSecond partThird partThe tutorial for using Magnifying GrassWhen the player taps the Magnifying GrassWhen the player taps the Magnifying Grass for the second timeFinal flag by ThisUserLikesOreoFinished by ThisUserLikesOreoBy Pinkgirl234By MyNameIsMyNameFinal waveCompleted by MyNameIsMyNameBy LegendofNicksonDone by GalacticFNAFRunnerBy Someone456By WeebishlyDoneBy SerenityStars364
## Walkthrough

Far Future Day 17 - Locked and Loaded II - Plants vs Zombies 2-0Plants vs. Zombies 2 Got a new Plant Magnifying Grass - Far Future Day 17 (Ep.253)By Alex5432000

\*: Removed ~: Epic Quest
Supreme Emperor of Swords Wiki

**Summary**

Before going to college, an ordinary high school student went to celebrate and got drunk. When he woke up, he found himself in a completely different world. There was a big sect, the approaching sect entrance examination, a slum where his body’s previous owner lived, and a shared memory about a missing young girl.

When he got tangled in a fight with a few punks in this different world, he fell off a cliff and miraculously found himself still alive, with two more voices ringing inside his head. They were Sword Master and Saber Master. In the company of them, he continued to find out more about this whole new world. He took the sect entrance examination, entered the sect, met a strange man in black, and even participated in a major competition of the sect to have a chance to win over his peers!
In this whole new world, he was born again and got to explore the fantastic martial world!

# Author: Luan Shi Kuang Dao

**Characters**

* Ding Hao
* Xie Jieyu
Back to Far Future - Level 3

*They can be tough nuts to crack.*This article is under construction and requires more content. You can help our wiki by expanding it.
*The zombies ate your brains!*This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!

## Level

### Objective 3

Depends on difficulty

**Back to Far Future - Level 3** is the third level of the Back to Far Future event in Penny's Pursuit. It takes place in Far Future, and is very similar to Far Future - Day 3. It has new objectives and zombie swaps, similar to other Penny's Pursuit levels.

## Difficulty

This level is almost identical to its original counterpart. With an increase in zombie level and zombie swaps in later difficulties, this level can be difficult because of those factors.

## Difficulty Swaps

In Penny's Pursuit, the zombies in a level can swap depending on the difficulty chosen.

### Spicy

 ->  or can remain the same

 ->  or can remain the same

 ->  or can remain the same

### Extra Hot

 ->

 ->

 ->

 ->  or can remain the same

## Bonus Objectives

In Penny's Pursuit, levels have bonus objectives that can be completed to level up Penny Perks.

### Extra Hot Bonus Objectives

* Electrify Zombies 20 Times!
* Don't lose more than 0 plants

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

Note: waves are randomized.

## Walkthrough

For a walkthrough of this level in Extra Hot Difficulty, click here.
Ciao Time - Level 3

*They can be tough nuts to crack.*This article is under construction and requires more content. You can help our wiki by expanding it.
*The zombies ate your brains!*This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!

## Level

### Objective 2

Survive and protect the endangered plants (Bonus Objective)

### Objective 3

Butter Zombies 100 times (Bonus Objective)

**Ciao Time - Level 3** is the third level of the Ciao Time event in Penny's Pursuit. It has bonus objectives and zombie swaps, just like any other Penny's Pursuit level.

## Difficulty

This level can be extremely hard due to the conveyor belt giving you slow projectile plants, especially when fighting against Zombie Chickens and Shield Zombies. Use Kernel-pult's Plant Food effect to prevent Chicken Wrangler Zombies from releasing their chickens.

## Difficulty Swaps

In Penny's Pursuit, the zombies in a level can swap depending on the difficulty chosen.

### Spicy

 ->

 ->

### Extra Hot

 ->

 ->

## Bonus Objectives

In Penny's Pursuit, levels have bonus objectives that can be completed to level up Penny Perks.

### Mild Bonus Objective

* Survive and protect the endangered plants

### Spicy Bonus Objectives

* Survive and protect the endangered plants
* Butter Zombies 100 times

### Extra Hot Bonus Objectives

* Survive and protect the endangered plants
* Butter Zombies 100 times

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

Note:  and extra  appear at random.
PokemonDataBase Wiki

## Welcome to the PokémonDataBase Wiki.

Table of Contents

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## I am going to make a simple Wiki for people who are in need of something related to Pokémon.

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Trying to get all links and pages up and running it might take a little wile.

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Back to Far Future - Level 17

*They can be tough nuts to crack.*This article is under construction and requires more content. You can help our wiki by expanding it.
*The zombies ate your brains!*This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!

## Statistics

### Power Tiles

Seven (two ✕,
three △, two ＋)

## Level

### Objective 1

Survive the zombie attack with the given plants

### Objective 3

Depends on difficulty

**Back to Far Future - Level 17** is the seventeenth level of the Back to Far Future event in Penny's Pursuit. It takes place in Far Future, and is very similar to Far Future - Day 17. It has new objectives and zombie swaps, similar to other Penny's Pursuit levels.

## Difficulty

This level is almost identical to its original counterpart. With an increase in zombie level and zombie swaps in later difficulties, this level can be difficult because of those factors.

## Difficulty Swaps

In Penny's Pursuit, the zombies in a level can swap depending on the difficulty chosen.

### Spicy

 ->  or can remain the same

 ->  or can remain the same

 ->  or can remain the same

### Extra Hot

 ->

 ->

 ->

 ->  or can remain the same.

## Bonus Objectives

In Penny's Pursuit, levels have bonus objectives that can be completed to level up Penny Perks.

### Mild Bonus Objective

* Survive and protect the endangered plants

### Spicy Bonus Objectives

* Survive and protect the endangered plants
* Freeze 50 Zombies!

### Extra Hot Bonus Objectives

* Survive and protect the endangered plants
* Freeze 100 Zombies!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

Note: waves are randomized.
Ancient Egypt - Day 6

*For the Chinese version of the level, see Ancient Egypt - Day 6 (Chinese version).*
*For the Chinese version of the level before the v1.8 update, see Ancient Egypt - Day 6 (Chinese version: pre-1.8).*

*If my systems f-f-f-freeze up, we could be stuck here forever!*
This has content that has been changed in the latest updates, making the information no longer correct. Please update it, or the zombies will eat your brains!

## **Ancient Egypt - Day 6**

This image is outdated. Please add a new one.

## Rewards

### Replaying

A money bag

**Ancient Egypt - Day 6** is the sixth level of Ancient Egypt in *Plants vs. Zombies 2*. Mummified Gargantuar is introduced here. When this level is finished for the first time, the player gets a set of World Keys, which allows the player to unlock other worlds.

Please help us. It recently got updated into a gargantuar level.

## Dialogue (Intro)

*(Dr. Zomboss appears)*

Dr. Zomboss: Geetings Temporal Commuters,

Dr. Zomboss: Special couriers have been dispatched to retrieve your brains.

Dr. Zomboss: Please have your release forms signed before their arrival.

Dr. Zomboss: Regards, Dr. Edgar Zomboss.

*(Dr. Zomboss leaves)*

*(Crazy Dave and Penny appear)*

Crazy Dave: Cool, that Mr. Boss guy wants your autograph!

Penny: This can't be good.

*(Crazy Dave and Penny leaves)*

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Strategies

* **Required plants:**
	+ Sunflower
	+ Cabbage-pult
	+ Potato Mine
	+ Wall-nut
	+ Bloomerang
	+ Iceberg Lettuce
* Stall and kill zombies with Iceberg Lettuces and Potato Mines.
* Plant Cabbage-pults on the fourth column from the left, then protect them from being eaten with Wall-nuts.
* Then, fill the second and third column from the left with Bloomerangs: that will take down any zombies on the lawn.
* If a Camel Zombie arrives on a lane that Bloomerang is not planted on, use Iceberg Lettuce on it, because it will freeze all parts of Camel Zombie.

### Using premium plants  (Contains premium content)

* If you have Squash, take it to deal with the first zombies along with Potato Mine. You may also use Starfruit if you have it, it can shoot in five directions. So it is better than Peashooter, with only 50 more sun. Kiwibeast is a very good option, since every zombie here eats, which will power him up. Kiwibeast can then proceed to shred every zombie in the level with ease. Cold Snapdragon can also be used to quickly and easily deal with all the zombies, since he's cheap, deals good damage, and a slowing effect.

## Walkthrough

### Old

Plants vs. Zombies 2 Unlocked Zen Garden Ancient Egypt Day 6 (Ep.7)By Alex5432000Ancient Egypt Day 6 - Walkthrough

\*: Removed ~: Epic Quest