World Events

In the West Marches Campaign, a *block* is counted as a 15 day / half month time cycle in game, during which a selection of sessions will be offered for players to sign up to, as well as a retrospective session at the end of the block where the progress across the block will be appraised and reviewed by all campaign members.

## Block One

### A Gathering of Travelers

From across the land, kin of all kind have felt the call to get out and explore a world newly opened up since the retreat of the Blood Mist. In the tiny community of Dryvault, many people gather at the Flaming Spike Inn, swapping tales, honing equipment, and preparing for adventure.

#### The Hamlet in the Woods

*Rumors tell of a nearby thriving hamlet in the woods to the northeast but no one has found it. It's said to be run by an angry druid who keeps their town hidden from outsiders using magic.*

* Parties have set out to find the hamlet and reached the forest; the way through is perilous though...

#### The Rust Brother Lodge

*An Outpost, a wooden longhouse, sits near the Iron Lock. A band of Rust Brothers reside here and capture foolish travellers coming over the wall feigning hospitality, but the only offer on the table is death or enslavement*

* unexplored, so far

#### The Dread Keep

*East of Dryvault, deep in the valley, there's said to be a pass through the mountains that leads towards the Groveland woods guarded by an ancient fortress, but the fortress was cursed and burned. No one dares try to find the pass now out of fear of the curse.*

* The Keep has since been found (hex 017.023), but it and the surrounding area are currently under a curse.

#### The Mountain Hydra

*A chorus of cries of a monster that sends shivers down the bravest spines calls from the mountains by the Groveland Woods. A terrible Hydra!*

* Many have heard its siren songs; be ready to stuff your ears (tallow works best) or have a minstrel countering the call.

## Block Two

The planning document used for block two is available here:

### A peddler has arrived

Glain the halfling peddler has arrived with goods for sale. He will be around until the end of the block, and can take requests but won’t be back until the next new moon. He is interested in your magical finds in the marches and able to buy them from you. He’s lost contact with his Raven Sisters allies in Groveland. He blames the Sybillant Hydra for that. Should you find any Raven Sisters please let him know!

### New rumours

Deerscar Hamlet: The survivors of Feywater have fled their town north past Blaudwater Lake to the edge of the marshes before Clay's Eye Lake <020.014>, another famous lake. Their inn, the Man and the Maid, is said to have a Griffon head on the wall.

The Dwarves of Wolfstone Redoubt <020.022> again talk of scouting expeditions towards Wailer's Hold (024.016). Glain doesn’t put a lot of stock in the words of the Dwarves. But who knows. Maybe this is the year their promises to retake their mountainhome aren’t empty.

## Block Three

*The changelog document going into Block Three is available here.*

A full moon rises! Block 3 will cover the in-game dates of Springrise 30-45.

### Traders come, traders go

Glain has left Dryvault, but in his place comes Aziza, who has retired from adventuring to become a permanent merchant based in Dryvault.

Reva, a travelling dwarven smith, has come from the east. For 1 silver per use, you may benefit from her travelling **Forge**.

### Rust Brothers Rebuked!

A band of Rust Brothers led by Brother Mathias have come to Dryvault demanding tithes in blood and gold. Myrkul rebuffed the Brotherhood with stiff words and stronger spells. The aftermath sent the Brother packing and his “muscle” to the stockpiles. Their bones are now material. The stronghold has gained 10 wood.

### Wolfstone Redoubt seeks brave warriors

According to Reva, Wolfstone Redoubt is looking for brave warriors to join them in an expedition to Wailer's Hold. (024.016), She includes a map of the surrounding area to Wailer’s Hold. She knows nothing about an Orcish Sword, but she has heard of a Dwarven Hammer made from the bone of a great Wyrm… but that’s been lost for generations.

### Flying monstrosity absconds with flagellant leader

A flying malformity flew off with Mother Catayla, leader of the Flagellants, towards Cragfall. Those under her spell are free of will once more.