recursal/Fanatic-Fandom huggingface dataset:
Fire Skill Tree

**This Page is up to date as of version .19 (boss patch)**

Damaging Fire Skills use Spell Power as their damaging attribute. The base for this value is determined by the Level of the character. It is then magnified by might. Lastly any general bonuses are multiplied onto the attacks power. Tooltips display the Damage Value after applying this formula.

* **SpellPower = (9 + Level\*3) \* (.92+Might/100) \* (generalBonuses+1)**

All attacks have a damage range. The minimum is found by taking the strength of the attack and multiplying by 0.85. The maximum is found by taking the strength of the attack and multiplying by 1.15. Thus an attack with a damage of 100%, will have a damage range of (85% - 115%).

Mana costs also scale, and their base value is listed. The amount they will cost at any given level will be equal to:

* **Mana Cost = (Base Value) + (Base Value) \* (0.096\*(level-1))**

AP cost of (--) indicates a skill is Passive, where AP cost of 0 indicates it is an active skill but does not take up any Action Points.

Blast Radius indicates how wide an effect is, with a Radius of 1 indicating it effects the target Hex and each Hex within 1 range.

Until Icon's are implemented into the table, the Tier is what row the skill is in, and the Skill # is how many from the left, both starting at 1.

All Fire damage applies Heat except for Avatar of Flame.

Skill Trees
Cold Skill Tree

**This Page is up to date as of version .19 (boss patch)**

Damaging Cold Skills use Spell Power as their damaging attribute. The base for this value is determined by the Level of the character. It is then magnified by might. Lastly any general bonuses are multiplied onto the attacks power. Tooltips display the Damage Value after applying this formula.

* **SpellPower = (9 + Level\*3) \* (.92+Might/100) \* (generalBonuses+1)**

All attacks have a damage range. The minimum is found by taking the strength of the attack and multiplying by 0.85. The maximum is found by taking the strength of the attack and multiplying by 1.15. Thus an attack with a damage of 100%, will have a damage range of (85% - 115%).

Mana costs also scale, and their base value is listed. The amount they will cost at any given level will be equal to:

* **Mana Cost = (Base Value) + (Base Value) \* (0.096\*(level-1))**

AP cost of (--) indicates a skill is Passive, where AP cost of 0 indicates it is an active skill but does not take up any Action Points.

Blast Radius indicates how wide an effect is, with a Radius of 1 indicating it effects the target Hex and each Hex within 1 range.

Until Icon's are implemented into the table, the Tier is what row the skill is in, and the Skill # is how many from the left, both starting at 1.

All cold damage applies Chilled

Skill Trees
Light Skill Tree

**This Page is up to date as of version .19 (boss patch)**

Damaging Fire Skills use Spell Power as their damaging attribute. The base for this value is determined by the Level of the character. It is then magnified by might. Lastly any general bonuses are multiplied onto the attacks power. Tooltips display the Damage Value after applying this formula.

* **SpellPower = (9 + Level\*3) \* (.92+Might/100) \* (generalBonuses+1)**

All attacks have a damage range. The minimum is found by taking the strength of the attack and multiplying by 0.85. The maximum is found by taking the strength of the attack and multiplying by 1.15. Thus an attack with a damage of 100%, will have a damage range of (85% - 115%).

Mana costs also scale, and their base value is listed. The amount they will cost at any given level will be equal to:\***Mana Cost = (Base Value) + (Base Value) \* (0.096\*(level-1))**
AP cost of (--) indicates a skill is Passive, where AP cost of 0 indicates it is an active skill but does not take up any Action Points.

Blast Radius indicates how wide an effect is, with a Radius of 1 indicating it effects the target Hex and each Hex within 1 range.

Until Icon's are implemented into the table, the Tier is what row the skill is in, and the Skill # is how many from the left, both starting at 1.

Skill Trees
Iron Man

## คำอธิบายตัวละคร

**Playstyle:** Aquaman harasses his foes with the Trident of the King from range, and then closes to fight when he is ready. Might of Atlantis changes based on his last used skill, allowing many different skill combinations.

**About Aquaman:** The son of a lighthouse keeper and the Atlantean Queen, Arthur Curry initially enjoyed a quiet, peaceful life with his father on the surface. This changed when the media learned of the existence of an 'Aquaman' from Atlantis. Their reports drew the attention of Black Manta, a treasure hunter whose obsession with Atlantean treasures led to the death of Arthur's father. Escaping the surface world, Arthur took his rightful place as King of Atlantis. After a few years, Arthur tired of the court's intrigues and returned to the surface with his love, Mera. He now guards the ocean shores, protecting both worlds but feeling at home in neither.

Aquaman is extremely strong and is quite resilient in combat. He wields the Trident of the Atlantean King to great effect, he can breathe underwater, and can communicate telepathically with most forms of aquatic life.

## สกินตัวละคร

### - Armor MK III Iron Man (Default)

Tony Stark เคยเป็นพ่อค้าอาวุธผู้ไม่เคยสนใจถึงผลลัพธ์ที่จะเกิดขึ้นจากสิ่งที่เขาขายไป จนกระทั่งมันย้อนกลับมาทำร้ายตัวเขาเอง สะเก็ดระเบิดที่ถูกฝังอยู่ในร่าง การถูกลักพาตัวไปโดยผู้ก่อการร้าย และการหลบหนีออกมาด้วยการสร้างชุดเกราะเหล็ก เหตุการณ์ทั้งหมดที่เกิดขึ้นทำให้ Tony เลือกที่จะเปลี่ยนแปลงตนเองให้เป็นคนที่ดีกว่า เขาได้สร้างชุดเกราะรุ่นใหม่ขึ้นมาและใช้มันในการช่วยเหลือผู้คนในนามของฮีโร่สวมเกราะ Iron Man

### - Stealth Armor Iron Man (Normal)

เมื่อ A.I.M ได้สร้าง Extremis Virus ผลงานเก่าของ Stark Industries ที่ถูกทำลายไปแล้วขึ้นมาใหม่และนำมันไปขายให้กับหลากหลายผู้คนจากทั่วทั้งโลก ซึ่งหนึ่งในนั้นอยู่ในคฤหาสน์ที่ได้รับการป้องกันอย่างแน่นหนาของพ่อค้ายาเสพติด ทำให้ Tony ต้องสร้างชุดเกราะรุ่นใหม่ Iron Man Armor Model 43 ขึ้นมาเพื่อใช้สำหรับภารกิจนี้โดยเฉพาะ

### - Infinity War Iron Man (Mythic)

หลังจากสิ้นสุดการต่อสู้ระหว่าง Iron Man และ Captain America อันมีเหตุเนื่องมาจากสนธิสัญญาโซโคเวียไปไม่นาน Tony Stark ได้เริ่มเตรียมการสร้างชุดเกราะใหม่ขึ้นมาด้วย Nano-Tech และเขาได้ใช้งานมันในการต่อสู้กับ Thanos และกองทัพในระหว่างที่เขาออกรวบรวม Infinity Stones ทั้ง 6 เม็ดเพื่อใช้ในการคืนสมดุลให้แก่จักรวาล

### - Iron Man 2020 (Normal)

Arno Stark จาก Earth-8410 ได้ครอบครอง Stark Industries และชุดเกราะ Iron Man ทั้งหมดหลังจากการเสียชีวิตของ Tony Stark โดย Arno ได้ใช้ชุดเกราะของเขาสำหรับงานทหารรับจ้างเพื่อหาเงิน
Status Effects

Unless stated otherwise, status effects that stack do **not** refresh duration. Listed durations are the typical duration, some effects may alter duration, and some applications of status effects may be stronger and apply for longer. The ability tooltip will list how long the status effect lasts for in each case.

The default maximum stack amount is 100. Some stackable effects have a smaller maximum.

This page is a work in progress. Some things here may be inaccurate, and the list of effects is currently incomplete.
Beast

## คำอธิบายตัวละคร

**Playstyle:** Aquaman harasses his foes with the Trident of the King from range, and then closes to fight when he is ready. Might of Atlantis changes based on his last used skill, allowing many different skill combinations.

**About Aquaman:** The son of a lighthouse keeper and the Atlantean Queen, Arthur Curry initially enjoyed a quiet, peaceful life with his father on the surface. This changed when the media learned of the existence of an 'Aquaman' from Atlantis. Their reports drew the attention of Black Manta, a treasure hunter whose obsession with Atlantean treasures led to the death of Arthur's father. Escaping the surface world, Arthur took his rightful place as King of Atlantis. After a few years, Arthur tired of the court's intrigues and returned to the surface with his love, Mera. He now guards the ocean shores, protecting both worlds but feeling at home in neither.

Aquaman is extremely strong and is quite resilient in combat. He wields the Trident of the Atlantean King to great effect, he can breathe underwater, and can communicate telepathically with most forms of aquatic life.
Warrior Skill Tree

**This page is up to date as of version .19 (boss patch)**

Damaging Warrior Skills use Attack Power as their damaging attribute. The base for this value is determined by the weapon(s) the character wields. It is then magnified by might. Lastly any general bonuses are multiplied onto the attack power. Tooltips display the Damage Value after applying this formula.

* **Attack Power = (Weapon Average or 2 \* Level) \* (.92+Might/100) \* (generalBonuses+1)**

All attacks have a damage range. The minimum is found by taking the strength of the attack and multiplying by 0.85. The maximum is found by taking the strength of the attack and multiplying by 1.15. Thus an attack with a damage of 100%, will have a damage range of (85% - 115%).

Mana costs also scale, and their base value is listed. The amount they will cost at any given level will be equal to:

* **(Base Value) + (Base Value) \* (0.96\*(level-1))**

AP cost of (--) indicates a skill is Passive, where AP cost of 0 indicates it is an active skill but does not take up any Action Points.

Blast Radius indicates how wide an effect is, with a Radius of 1 indicating it effects the target Hex and each Hex within 1 range.

Until Icon's are implemented into the table, the Tier is what row the skill is in, and the Skill # is how many from the left, both starting at 1.

Skill Trees
Ranger Skill Tree

**This page is up to date as of version .19 (boss patch)**

Damaging Warrior Skills use Attack Power as their damaging attribute. The base for this value is determined by the weapon(s) the character wields. It is then magnified by might. Lastly any general bonuses are multiplied onto the attack power. Tooltips display the Damage Value after applying this formula.

* **Attack Power = (Weapon Average or 2 \* Level) \* (.92+Might/100) \* (generalBonuses+1)**

All attacks have a damage range. The minimum is found by taking the strength of the attack and multiplying by 0.85. The maximum is found by taking the strength of the attack and multiplying by 1.15. Thus an attack with a damage of 100%, will have a damage range of (85% - 115%).

Mana costs also scale, and their base value is listed. The amount they will cost at any given level will be equal to:

* **(Base Value) + (Base Value) \* (0.96\*(level-1))**

AP cost of (--) indicates a skill is Passive, where AP cost of 0 indicates it is an active skill but does not take up any Action Points.

Blast Radius indicates how wide an effect is, with a Radius of 1 indicating it effects the target Hex and each Hex within 1 range.

Until Icon's are implemented into the table, the Tier is what row the skill is in, and the Skill # is how many from the left, both starting at 1.

Skill Trees
Religion of Orialis

###### thinky beginning bit

Conflict between two religions. hmmm what two. sun and moon both seem so basic so i dont want that but i do want something that fits under the idea that like day and night both seem so different but you cant have one without the other or like they depend on each other.

so, something that has to do with illusion im thinking something to do with water because mirages and yadda yadda and maybe fire i dont know i dont think i like that. hmmmm if not fire maybe hot and cold like those are two classic oppositions but at least theyre not as cliche for religion. or do i want to make the religion more obvious or less obvious. i can add a third.

So like maybe one city has abig conflict between hot and cold god and then other places can have different religions.

for instance more subtle differences. water and plants for like more ooooo wait no i really like that for like i place right bu coast/water. becuase like you have the people that depend on fish for trade and then the people that depend on plants for trade. i like that

also theres the whole deal with that one magical lake in that one elf city. how do i want to deal with that. l
Monk Skill Tree

**This page is up to date as of version .19 (boss patch)**

Damaging Warrior Skills use Attack Power as their damaging attribute. The base for this value is determined by the weapon(s) the character wields. It is then magnified by might. Lastly any general bonuses are multiplied onto the attack power. Tooltips display the Damage Value after applying this formula.

* **Attack Power = (Weapon Average or 2 \* Level) \* (.92+Might/100) \* (generalBonuses+1)**

All attacks have a damage range. The minimum is found by taking the strength of the attack and multiplying by 0.85. The maximum is found by taking the strength of the attack and multiplying by 1.15. Thus an attack with a damage of 100%, will have a damage range of (85% - 115%).

Mana costs also scale, and their base value is listed. The amount they will cost at any given level will be equal to:

* **(Base Value) + (Base Value) \* (0.96\*(level-1))**

AP cost of (--) indicates a skill is Passive, where AP cost of 0 indicates it is an active skill but does not take up any Action Points.

Blast Radius indicates how wide an effect is, with a Radius of 1 indicating it effects the target Hex and each Hex within 1 range.

Until Icon's are implemented into the table, the Tier is what row the skill is in, and the Skill # is how many from the left, both starting at 1.

Skill Trees
Dog Man (And Cat Kid Comic Club) Wiki

**Welcome to the Dog Man Wiki!**
We're a collaborative community website about Dog Man (And Cat Kid Comic Club) that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Black Widow

## คำอธิบายตัวละคร

**Playstyle:** Aquaman harasses his foes with the Trident of the King from range, and then closes to fight when he is ready. Might of Atlantis changes based on his last used skill, allowing many different skill combinations.

**About Aquaman:** The son of a lighthouse keeper and the Atlantean Queen, Arthur Curry initially enjoyed a quiet, peaceful life with his father on the surface. This changed when the media learned of the existence of an 'Aquaman' from Atlantis. Their reports drew the attention of Black Manta, a treasure hunter whose obsession with Atlantean treasures led to the death of Arthur's father. Escaping the surface world, Arthur took his rightful place as King of Atlantis. After a few years, Arthur tired of the court's intrigues and returned to the surface with his love, Mera. He now guards the ocean shores, protecting both worlds but feeling at home in neither.

Aquaman is extremely strong and is quite resilient in combat. He wields the Trident of the Atlantean King to great effect, he can breathe underwater, and can communicate telepathically with most forms of aquatic life.
Cosmology of Orialis

Lietrac was the teenage daughter in ta land much different than we find ourselves in. A land of powerful being who could create or destroy anything with a single thought. They understood the dangers that they could pose and so after several close calls they decided to give each and every one an arm band that would hold back their powers. At the age of five every child would be given a band and society group and rules became more firm. Lietrac , Typical teenage girl, was understandably stifled so she and her friends rebelled in the ladies that most teenagers do. They left the city to visit the woods and have a picnic dang that was just exploring and fun unfortunately while they were out one of her friends crazy injured. In order to save her Lietrac broke her arm band she was able to save her friends life but destroyed everything afterwards in the moment of relief. The entire universe rent itself a part, the only thing that survived was her even so barely. She so thoroughly exhausted her power that she lay drifting in the remains of the universe in a coma like state with her mind fully aware and in agony. millennia passed with her growing more and more aware, eventually she was able to move to open her eyes and scream. She cried out for years for screens of anguish unable to be heard. Eventually the power of restored and she was determined to write her wrongs. She started creating. First, unused to her sheer amount of power without her arm brace she created stars (which she had never seen before) big balls of burning flame. She kept practicing and was able to create a huge sphere that wasn’t burning
HomeBrew AC Wiki

**Welcome to my Homebrew wiki page!**
This is really just a place for me to type out my homebrew world so hopefully no one sees this.

## Homebrew Campaign One

* Homebrew One
	+ Brainstorm
	+ Theme
	+ Orialis

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Pleasantview Fanon Wiki

**Welcome to the Pleasantview Fanon Wiki!**
We're a collaborative community website about Pleasantview Fanon that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Amulet Loot table

This table contains information on all Amulets.

Updated as of patch 0.22

**If an item is dropped by a specific creature, but has no location listed, the creature listed is not yet implemented, and is not findable in game at the moment.**

If you can not see the sources and locations column of the item, either scroll over on the table, or make your browser window wider.
For more info on how loot is given, check Loot Generation

Attributes of the form {5, 20}% or similar mean that at level 1 it grants a 5% boost to the stated effect, and at level 30 it grants a 20% boost. It scales linearly between those values.
Ring Loot Table

This table contains information on all Rings.

Updated as of patch 0.22

**If an item is dropped by a specific creature, but has no location listed, the creature listed is not yet implemented, and is not findable in game at the moment.**

If you can not see the sources and locations column of the item, either scroll over on the table, or make your browser window wider.
For more info on how loot is given, check Loot Generation

Attributes of the form {5, 20}% or similar mean that at level 1 it grants a 5% boost to the stated effect, and at level 30 it grants a 20% boost. It scales linearly between those values.
Brainstorming for Homebrew One

#### Theme

In looking up ways top dms have started making campaigns and the like i think i should start of my making a theme. i have already thought a little bit about this. i think its going to be base a lot on illusions and trust. because im thinking about it and the bbeg is going to be some sort of shapeshifter/master illusionist type of character. and the whole thing is he could be anyone. and the character will have no idea. So like having them start of by heading a young girls advice as she tell them about this great evil approaching the land and to talk to some other person. and having those people lead the adventurers through several quest that the heroes think theyre doing great good for but later on its discovered theyve been harming the country all along. so like the conflict between wanting to do good and having good intentions but having all your efforts backfire and becoming the bad guy. the more im typing the more and more this is looking slightly like undertale in the sense that the only way to get a really good outcome is to be completely pacifist. hmmmmmm

#### Religion

i dont know i might change that ill have to think about the . but anyways with that im thinking the religion is going to be like a feud between two goddexes both representing different ideals. god a
BBEG of Orialis

he might be a shapeshifter he might be a master illusionist, he might be able to clone himself.

#### possible back story

okay so village he grew up as was attacked as child and he only escaped because of his ability to change or whatever i end up deciding. everyone else died or maybe his mother changed him i dont know anyways and
Adam Warlock

## คำอธิบายตัวละคร

**Playstyle:** Aquaman harasses his foes with the Trident of the King from range, and then closes to fight when he is ready. Might of Atlantis changes based on his last used skill, allowing many different skill combinations.

**About Aquaman:** The son of a lighthouse keeper and the Atlantean Queen, Arthur Curry initially enjoyed a quiet, peaceful life with his father on the surface. This changed when the media learned of the existence of an 'Aquaman' from Atlantis. Their reports drew the attention of Black Manta, a treasure hunter whose obsession with Atlantean treasures led to the death of Arthur's father. Escaping the surface world, Arthur took his rightful place as King of Atlantis. After a few years, Arthur tired of the court's intrigues and returned to the surface with his love, Mera. He now guards the ocean shores, protecting both worlds but feeling at home in neither.

Aquaman is extremely strong and is quite resilient in combat. He wields the Trident of the Atlantean King to great effect, he can breathe underwater, and can communicate telepathically with most forms of aquatic life.

## สกินตัวละคร

### - Infinity Watch Adam Warlock (Normal)

หลังจากที่ Thanos ได้รวบรวม Infinity Gems เพื่อใช้ในการสังหารสิ่งมีชีวิตครึ่งจักรวาลให้กับเทพี Death ทำให้ The Living Tribunal เห็นสมควรว่ามณีทั้ง 6 นั้นจำเป็นจะต้องถูกแยกออกจากกัน โดยเขาได้มอบหมายให้ Adam Warlock จัดตั้งทีม Infinity Watch ขึ้นมาเพื่อดูแลมณี ทำให้ Adam ได้เป็นทั้งผู้นำของทีมและผู้ดูแล Soul Gem ไปพร้อมๆ กัน

### - Magus (Epic)

ในขณะที่ Lord Chaos กับ Master Order ได้พยายามที่จะสร้างผู้พิชิตแห่งชีวิตเพื่อเอามาต่อต้านผู้พิชิตแห่งความตายอย่าง Thanos นั้น Magus อันเป็นตัวตนชั่วร้ายในจักรวาลคู่ขนานของ Adam Warlock ก็ได้ถือกำเนิดขึ้นและกลายเป็นภัยร้ายครั้งใหม่ของจักรวาล
Helmet Loot Table

This table contains information on all helmets.

Updated as of patch 0.22

**If an item is dropped by a specific creature, but has no location listed, the creature listed is not yet implemented, and is not findable in game at the moment.**

If you can not see the sources and locations column of the item, either scroll over on the table, or make your browser window wider.
For more info on how loot is given, check Loot Generation

Attributes of the form {5, 20}% or similar mean that at level 1 it grants a 5% boost to the stated effect, and at level 30 it grants a 20% boost. It scales linearly between those values.
Archivística

Es la disciplina que aplica de forma práctica los conceptos y técnicas necesarias para la administración, organización, planificación y conservación de los documentos con la finalidad de que sea posible acceder al conocimiento que estos contienen.

Existen multiples definiciones propuestas por distintos autores:

-*"Es la ciencia que a través del estudio del origen, evolución y aportación de los archivos, así como de los procesos y técnicas para la administración, organización, conservación o depuración y difusión de los documentos, permite materializar los derecho a saber, de acceso a la información, a la memoria y la verdad y equilibrar la protección de los datos personales y el derecho al olvido"*.

-*"Ciencia que trata de los archivos, de las colecciones manuscritas y documentos que ahí se conservan"*.

-*"Aplicación práctica de los principios técnicos y teóricos de la archivonomía"*.

1. ↑ **Instituto Nacional de Transparencia, Acceso a la Información y Protección de Datos Personales. (2021).** *Diccionario de Archivos.* Archivo General de la Nación
2. ↑ **Dirección General de Publicaciones y Bibliotecas(México). (1980).** *Glosario de terminología archivística y de ciertas expresiones de administración*. Secretaría de Educación Pública
3. ↑ **Grupo Iberoamericano de Tratamiento de Archivos administrativos. (1997).** *Hacia Un Diccionario De Terminología Archivística*. Archivo General de la Nación
Paleografía

La paleografía es el estudio de las escrituras antiguas; es la ciencia que se encarga de descifrar las escrituras antiguas y estudiar su evolución, así como datar, localizar y clasificar los diferentes testimonios gráficos objeto de estudio.

La paleografía se dedica al estudio de la escritura y signos de los libros y documentos antiguos y actúa como ciencia auxiliar de la Archivística, la Documentación y otras ciencias a las que ayuda a conseguir sus objetivos

Existen múltiples definiciones propuestas por distintos autores:

*“La paleografía es la disciplina que estudia la historia de la escritura (y en particular de la escritura a mano) en su diferentes fases, las técnicas empleadas para escribir en distintas épocas, el proceso de construcción de los testimonios escritos y, en fin, los productos mismos de tal proceso, particularmente en su aspecto gráfico, ya se trate de libros, inscripciones, documentos o escritos de naturaleza individual o privada”, Armando Petrucci.*

#### Objeto de Estudio

En su sentido más amplio, la paleografía estudia todas las formas de escritura, independientemente del tipo de material y del idioma, desde que el ser humano comenzó a compartir su pensamiento mediante signos. Esta ciencia, sin embargo, suele orientarse específicamente a la escritura alfabética.

La paleografía puede dividirse en paleografía general encargada de cualquier clase de documento escrito y paleografía especializada que se ocupa de documentos específicos:

Paleografía Epigráfica: estudia la escritura en lápidas e inscripciones arqueológicas.

Paleografía Diplomática: es la ciencia que estudia la escritura propia de los documentos.

Paleografía Numismática: se ocupa de la escritura de las monedas y medallas. Además de la forma de letra, estudia los tipos, arte, materia, fórmulas, valor y demás caracteres de las monedas.

Paleografía Bibliográfica: estudia la escritura de los códices y libros manuscritos antiguos.
Commodity Loot Table

**This page is incomplete and outdated.**

**Info on what act each resource node can now be found in is available in game as part of the item descriptions.**

updated as of patch 0.18

Hand made Google doc with information on materials and where they are found: https://docs.google.com/spreadsheets/d/1qlMbUrxmzZmMZYY1l89SIwb8dc1uwbT4\_muVcDLsFzI/edit?usp=sharing

If you can not see the sources and locations column of the item, either scroll over on the table, or make your browser window wider. For more info on how loot is given, check Loot Generation
Anthulk

The Anthulk is a Secret Boss that can only be found during the What Lurks event.

The Anthulk has the following special ability:

* Anthulk Carapace: 50% chance to cast Anthulk Spines when struck.
* Anthulk Venom: Target afflicted by Anthulk Venom takes extra physical damage. Stacks.
* Enrages

The event can be found in all areas at any time of day.
Orialis

Orialis is my first attempt at homebrewing for DnD. Orialis is the main country this first campaign will be taking place in.

##### Geography

Orialis has 25 Main Cities and several interesting places to visit. Ranging from mountain range to dessert to forest Orialis has a wide variety of terrain.

##### Poplulations

Orialis is a diverse nation consisting of Elves, Humans, Orcs, Dwarves, Goblins, Dragonborn, Teiflings, Halflings and probably other i havent thought of yet.

##### Culture/Arts

Culture

Arts

##### Governments/ militaries

Government

Military

##### Science/Supernatural

Science

Supernatural
A page about your topic

Sans Multiverse Remastered its a rpg game about undertale and deltarune and their AUs.You can got weapons from sanses,armor from lv.You can beat strong bosses or kill weak enemies many times.Have fun with friends or be strong alone.And remember-KILL or be KILLED :)).(You can play by this link https://www.roblox.com/games/7679258926/Sans-multiverse-REMASTERED-Early-Alpha)
Instant Influencer (Season 3)

The **third season** of ***Instant Influencer*** has yet to be announced, but will be official when casting starts.

## Contestants

█ The contestant won *Instant Influencer*.
█ The contestant was the runner-up of *Instant Influencer*.
█ The contestant was signed out just before the finale.
█ The contestant was one of the Elimination Challenge winners.
█ The contestant was the Elimination Challenge winner.
█ The contestant was the Mini Challenge winner.
█ The contestant was one of the best but did not win the challenge.
█ The contestant was one of the worst but wasn't in the bottom.
█ The contestant was in the bottom but wasn't signed out.
█ The contestant was in the bottom, and got signed out.

## Episodes

### **Episode 1 : "TBA"**

*Airdate: 2022*

* **Guest Judge :**
* **Mini Challenge Winner:**
* **Elimination Challenge :**
* **Elimination Challenge Winner:**
* **Bottom Two:**
* **Signed Out:**
Instant Influencer (Season 1)

The **first season** of ***Instant Influencer*** was announced November 15th, 2019 by James Charles. Six makeup artists were selected to compete in the running of becoming "Instant Influencer."

A trailer was uploaded by James on his youtube channel on April 1st, 2020.

On May 15th, 2020, Ashley Strong was named the first *Instant Influencer*, and won a cash prize of $50,000 dollars.

## Contestants

█ The contestant won *Instant Influencer*.
█ The contestant was the runner-up of *Instant Influencer*.
█ The contestant was signed out just before the finale.
█ The contestant won the Elimination Challenge winner and the Compact Challenge winner.
█ The contestant was the Elimination Challenge winner.
█ The contestant was the Compact Challenge winner.
█ The contestant was one of the best but did not win the challenge.
█ The contestant was one of the worst, but wasn't in the bottom.
█ The contestant was in the bottom but wasn't signed out.
█ The contestant got signed out.

## Episodes

 2
 3
 4

### **Episode 1 : "The Competition Begins"**

*Airdate: April 24th, 2020*

* **Guest Judge :** Paris Hilton
* **Compact Challenge Winner :** Ashley Strong
* **Elimination Challenge :** Create a commericial video
* **Elimination Challenge Winner:** Kailin Chase
* **Bottom Two:** Britany Renteria and Gabriel Garcia
* **Signed Off:** Britany Renteria

### **Episode 2 : "Click and Drag"**

*Airdate: May 1st, 2020*

* **Guest Judge :** Trixie Mattel
* **Compact Challenge Winner :** Ashley Strong
* **Elimination Challenge :** Create a ultimate drag transformation
* **Elimination Challenge Winner:** Ashley Strong
* **Bottom Two:** Christian Perez and Gabriel Garcia
* **Signed Off:** Christian Perez

### **Episode 3 : "I have to apologize for this..."**

*Airdate: May 8th, 2020*

* **Guest Judge :** Lipstick Nick
* **Compact Challenge Winner :** Benny Cerra
* **Elimination Challenge :** Create a collab video with another Youtuber
* **Top 3 Artists :** Ashley Strong, Benny Cerra & Kailin Chase
* **Signed Off:** Gabriel Garcia

### **Episode 4 : "A Mega Makeup Moment: The Finale"**

*Airdate: May 15th, 2020*

* **Guest Judge :** Mario Dedivanovic
* **Finale Challenge :** Create a makeup look, and shoot a photoshoot
* **Winner of Instant Influencer Season 1:** Ashley Strong
* **Runners-Up:** "Benny Cerra & Kailin Chase"
HarriersVerse Wiki

**Welcome to the HarriersVerse Wiki!**
A place for Ground: Zero, Spirits of Sand and Sea, and other works by MarshHarriers and friends. Largely a private wiki for sharing information and cataloguing, but any are welcome to join if they so desire!

## Important articles

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Ashley Strong

**Ashley Strong** was a contestant on Season 1, and the winner of *Instant Influencer*.

## Track Record(s)

Ashley Strong
## Trivia

* Ashley is a mother.
* Ashley is the first ever Compact challenge winner.
* Ashley is the first contestant to win the mini and the maxi challenge.
* Ashley is the first ever winner of *Instant Influencer*.

## Gallery

### **Season 1 Looks**

Promo LookSignature Makeup (Compact)Blue Ya Mind30 Minute Glam (Compact)AshleyStrongMaxi2.pngDrag Makeup
Enemies and Environments

**This page is unfinished and outdated, thus most the numbers are irrelevant.**

Each quest has relevant Enemies, categorized into 4 tiers: Fodder, Soldier, Champion, Boss. Fodder is the weakest enemy type, while Boss is the toughest.

**This page is outdated as the values for enemies are being adjusted gradually.**

Each specific enemy within a tier will have altercations to their stats, the tiers have base stats as follows:

Base Template Stats
 Soldier
 Champion
 Boss

Base Stats of enemies are amplified by level, and party size universally.

Attack Power and Spell Power is increased by 25% per party member beyond 1.

* As of 0.8.2, this is currently bugged: Attack power does not scale up with increased party size, only spell power does.

Health scales by a multiplier equal to the group size. This is reduced for early levels. After level 5, a group of 6 will find enemies to have precisely 6 times the Health of a 1 member team.

### Enemies By Environment

#### Forest

Occurring Quests:

* Challenge Near Lanercoast: Defeat Forest Giant

#### Desert

Occurring Quests:

* Problem by Craydon: Defeat The Gobfather

#### Lakeside Ruins

Occurring Quests:

* Chester's Mischief: Defeat Admiral Blackbeard

Frequently has Cursed chests, which give decent loot but apply Diseased, reducing the characters Vitality by 15%.

Greatly reduced chances of finding mineable resources on the map.
Chestplate Loot Table

This table contains information on all Chestplates.

Updated as of patch 0.22

**If an item is dropped by a specific creature, but has no location listed, the creature listed is not yet implemented, and is not findable in game at the moment.**

If you can not see the sources and locations column of the item, either scroll over on the table, or make your browser window wider.
For more info on how loot is given, check Loot Generation

Attributes of the form {5, 20}% or similar mean that at level 1 it grants a 5% boost to the stated effect, and at level 30 it grants a 20% boost. It scales linearly between those values.
Shield Loot Table

This table contains information on all shields. Shields can only be held in the off-hand slot.

Updated as of patch 0.22

**If an item is dropped by a specific creature, but has no location listed, the creature listed is not yet implemented, and is not findable in game at the moment.**

If you can not see the sources and locations column of the item, either scroll over on the table, or make your browser window wider.
For more info on how loot is given, check Loot Generation

Attributes of the form {5, 20}% or similar mean that at level 1 it grants a 5% boost to the stated effect, and at level 30 it grants a 20% boost. It scales linearly between those values.
Damage Reduction

Damage taken is reduced by three factors:
General Reductions > Resistances > Armor.

Approximate formula of: *(Incoming damage - (armor/10)) x (Resistances) x (General Reductions)*

For example being hit for 100 while, having 50% general Reductions, 25% resistances, and 100 armor would work out as:

(
100
−
(
100

/

10
)
)
(
1
−
.25
)
(
1
−
.50
# )

{\displaystyle (100-(100/10))(1-.25)(1-.50) =}

33.75

Incoming Damage is the damage found from Damage Dealt.

### Armor

Armor is a flat reduction of damage received. Armor can not reduce damage by more than 80%.
Every 10 points of armor reduces damage taken by 1. Neither Armor nor Magic Armor reduce Shadow Damage, despite it being magic damage.

### Resistances

Resistances are currently of the following types:

* Fire
* Cold
* Lightning
* Physical

These reduce the relevant damage type by a percent, up to a maximum of 75%.
Resistances can be negative, which causes damage received to be increased. There is no limit for negative resistances. Shadow damage does not have a relevant Resistance stat, and thus can not be reduced or amplified with resistances, even from abilities that give +all resistances.

### General Reductions

General Reductions are effects that reduce damage inherently, like the Child of the Abyss Passive skill. This is the only category of damage reductions that can effect Shadow damage. This category can be made negative, in particular with Shrines that give +x% damage taken, or with the Warrior Talent: Rage/Berserkers Rage
Ares' Cabin (5)

## Ares

The **Ares Cabin** (5) is the cabin for the children/legacies of Ares/Mars, the Greek/Roman god of war, bloodshed, and violence.

## Claiming

When Ares/Mars claims his children, a blood-red, glowing spear appears over the child's head.

## Description

### Exterior

The exterior of the cabin is fairly normal-well if you don't look at the sloppily painted in red walls, the roof covered in barbed wire, the stuffed boar head above the door, and the maze of land mines surrounding the cabin.

### Interior

On the inside, the bunks are designed like army barracks, and there is a *really* big cabinet with all of the cabin's weapon stock.

## Cabin Members

Head Counsellor: Jacqueline Boyle

Lieutenant Counsellor: Duncan Griffins

Greek Members: Billie Sterling, Keith Morrison, Zach Fedderson, Adam Jakobsen, Milo Wakefield, Paula Brown, Felix Anderson, Xavier Scott.

## Demigod Powers

1. Children of Ares have enhanced strength, speed, and combat skills, even more so than other demigods.

2. Children of Ares instinctively know how to use any weapon.

3. Children of Ares can telekinetically control any weapon, as well as curse them.

4. Children of Ares have an innate expertise in battle strategies.

5. Children of Ares can communicate with boars/pigs and vultures.

6. Children of Ares can summon weapons out of thin air.

7. Children of Ares can change into special armor, each one different than the other, given to them by Ares himself.

8. Children of Ares can manipulate feelings of war, anger, and rage.

9. Children of Ares unconsciously cause others around them to feel anger, hatred, and bloodlust in people, to the point of causing fights wherever they go.

10. Children of Ares tend to have rather short tempers and tend to be rather boastful.

11. They love fighting the Apollo cabin for stuff.

12. Children of Ares can summon weapons or armor

13. Children of Ares can curse/enchant weapons/armor

16. Children of Ares innately know their surroundings in warfare, causing them to be great in battle.

17. Children of Ares rarely have limited Necromancy and can control the spirits of the losing side of any battle.

18. Children of Ares can summon the sacred animals of their father (boars, venomous snakes, dogs, and vultures).

## Traits

1. Children of Ares do not fear many things, however, they due tend to possess a severe case of claustrophobia, due to the time their father spent trapped in a jar.
Sans Multiverse REMASTERED Wiki

**Welcome to the Sans Multiverse REMASTERED Wiki!**
This wiki created for game Sans Multiversal REMASTERED.We give you tips and information about this game.

Here you can find how to play this game, how get weapon,armor,LV,money and more, more.

Main Information About gameCharactersArmorsWeapons

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Items

This article contains a list of enemies, and what they drop.

Updated as of patch 0.22

There are three factors that influences if an item will be possible to drop.

* Enemies have certain drops that can only be obtained from battles with them.
* Enemies have group drops that occur based on their general classification, example: Dark Cultist Henchman and Dark Cultist Follower both have the same Dark Cultists group loot set
* There is a global loot table, which contains items that always have a chance to drop when fighting any enemies.

When farming for items, its best to have a larger group of characters, preferably 6, as loot drops more frequently for larger group sizes. In multiplayer each player has their own loot, and own group size.

Loot tables are split up into 6 categories, visit their corresponding page to view their tables:

* Weapon Loot Table
* Shield Loot Table
* Head Loot Table
* Chestplate Loot Table
* Ring Loot Table
* Amulet Loot table
* Commodity Loot Table (outdated)

For info on how loot is generated, check Loot Generation

This table contains each enemies set of specific or group drops. If "Must Drop One" is stated in the Drops category, that means at least one of those items will be given after defeating the enemy. Typically bosses have that condition.
Banishment

Article Stub*Centi declares that this article needs a raise and rebuild!*Show your Wiki contribution by expanding this article!

## Chapter Information

### Soundtrack Album

Invasion

"**Banishment**" is the twenty fourth Story chapter of *Goddess of Victory: Nikke.*

With the Ark attempting to reach the end of this nightmare by doing as much damage control as they can. However unbeknownst to them, the worst-case scenario is soon to follow.

## Character appearances

* Crow
* Announcer
* Diesel
* Soline
* Viper
* Protagonist
* Rapi
* Anis
* Syuen
* Jin
* Moran
* Doban
* Jackal
* Ingrid
* Mustang
* Yuni
* Neon
* Mihara
* E.H.
* Enikk
* Burningum
* Dorothy
* Poli
* Miranda
* Nihilister
* Indivilia (***Debut***)
* Chatterbox
Eyuu's Wiki

**Welcome to Eyuu's Wiki!**
For Eyuu's writing (WIP)

This is where I place all my writings, from PJO to MY custom Pokémon Universe all the way to my custom professional wrestling company.

Important articles

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Nephelokinesis

## Zeus - A User of Nephelokinesis

**Nephelokinesis** is the ability to create, shape and otherwise manipulate clouds of any kind.

## Abilities

* Create/shape clouds
* Manipulate Clouds
* Create/shape/manipulate visible masses of liquid droplets
* Create/shape/manipulate various gases
* Create/shape/manipulate various crystals produced by the condensation of water vapour
* Cause rain/thunder/snow/hail
* Blow the sight of one's opponent
* Crate sentient cloud elementals

## Known Users

* Zeus
	+ Zeus' Cabins
	+ Aella Haven
	+ Grayson McAllister
Show-Stopping Return (1956)

```
**Show-Stopping Return** was a professional wrestling pay-per-view (PPV) produced by the Golden Wrestling Revolution (GWR) on the 29th of September 1956.

```

## Results

* Tough Stuff (Scott Thorne & Randy Brute) defeated The Dream Team (Anthony & Bradley Ford) & True Americans (Stanley Jefferson & John Davis) (w/Patty) & Le Leggende (Don & Andrea Romano) (w/Isabella Romano) to win the (Tag Team Belts)
* Curtis Argent defeated Russell Alpha GWR Championship

## Other on-air talents

* Lewis Basis (Commentator)
* Warren Fanbrick (Commentator)
* Andrew Sutton (Commentator)
* James Kasper (Referee)
* Clarence Hollis (Referee)
Nia Siano

Nia is a 14-year-old girl from Siano Palace, Pearlson City on the main island of Rokha.

## Appearance

Nia has short, wavy purple hair and small bright blue eyes. She wears an oversized mustard sweater, a charcoal grey skirt, long socks, sneakers and a star hairpiece in her hair, though her outfits vary.

## Biography

### Early Life

Nia comes from the prestigious Siano family, known for producing some of the greatest trainers.
Electrokinesis

**Electrokinesis** is the ability to mentally and/or physically manipulate and control electric currents and static electricity. It is a very powerful ability to have. One with this ability can summon lightning, electricity, or even make a static shock powerful. They can electrify their weapons to make their weapons more effective, causing more damage. They are also unaffected by other types of electrical blasts or are at the very least, more resistant to them. It seems to be an ability possessed by the children of Zeus. This ability can also be possessed by powerful children of Poseidon, as they can create strong storms that can generate lightning.

## Abilities

* To emit static electricity from the user's body.
* To call down lightning or thunder from the sky.
* To create a ball of electricity and launch it.
* To create storms or clouds that emit lightning.
* To conduct electricity into weapons to improve their power.
* To potentially power up and manipulate electric-powered machines.
* To speed up one's reactions by electrically stimulating the nervous system.
* To perform transcranial magnetic stimulation to alter a person's neurophysiology by magnetically stimulating the emotional centres of the brain.
* To teleport to other places.
* To perform electromagnetic fields/force fields and manipulate them to either take the opponents down or use them to fly.
* To cause brain damage by preventing the firing of neurons in the brain.
* To cure paralysis or nerve damage by connecting damaged nerves via an artificial bio-electrical circuit.
* To cause paralysis via electrical overload and damage the nerves.
* To control and manipulate electromagnetic fields.
* To absorb electricity.
* To metabolize electricity.
* To temporarily speed up one's cognitive abilities by electrically stimulating certain parts of the brain.
* To potentially climb sheer surfaces via electrostatic adhesion.

## Known Users

* Zeus/Jupiter
	+ Zeus' Cabin
		- Aella Haven
		- Grayson McAllister
* Poseidon/Neptune (limited)
	+ Poseidon's Cabin
* Oceanus (limited, presumably)
* Kronos (limited)
* Hecate (with magic)
	+ Hecate's Cabin
* Kwai (through Storm Magic)
* Storm Spirits