recursal/Fanatic-Fandom huggingface dataset:
Baeth Wellington

**Baëth Wellington** is a player character in *Into the Mists*. He is played by Meowri.

## Description

### Personality

Baëth is a snacc, and he knows it. Baëth may seem to listen to the voice in the sky every once in a while, but what he really listens to is his pectoral muscles, which often tell him to protect all the hot ladies in his group. Baëth also believes in the tactical advantage of explicitly indicating when his actions are complete in the short term.

In battle Baëth is a fearsome and hardy Berserker who works well with his group. He has demonstrated the ability to co-operate with his group to help them strike their enemies down but also to take lives himself.

Baëth can seem overly light-hearted and carefree, flirting with females and looking for other men to chestbump, but his past hides a dark secret. Baëth was compelled by a dark power to perform an act of cannibalism on his mother. He now searches for the entity that made him do this to get revenge. He is sometimes haunted by dreams of this event, and he relies on his friends to help him recover from them.

Baëth has a soft spot for barrels and has a particular eye for ones he considers "good." He enjoys smashing windows and employing one-liners in his conversations.

## History

### Background

Baëth Wellington is native to Kalkatesh.

It is later revealed that he has a gruesome past where a dark entity compelled him to cannibalize his own mother and is now searching for the entity to enact revenge.

## Character Information

### HP Growth

Baëth's HP Growth
 Level 2 (Ep. 3)
 Level 3 (Ep. 6)

### Abilities

#### Origin

**Badlands**

* +10 HP
* +2 to all saving throws\*

\*this might not have been applied

##### Sub-Origin

**Woeful Warrior**

* Whenever you kill an enemy, you are healed for a number of hitpoints equal to the killed enemy's Constitution modifier (minimum one).

#### Minotaur Abilities

* Ability Score Improvement: +2 Str, +1 Con
* Speed: 30ft
* Languages: Common, Giant
* The Labyrinth
	+ Advantage on Survival checks made to avoid getting lost
	+ Immune to *Maze*
* The Sin of Tyre
	+ Can add Strength modifier to Intelligence and Charisma saving throws
* Astaroth's Chosen
	+ Succeed on non-contested Strength checks with a DC of 20 or below to break chains
	+ Advantage on Strength checks
* Menacing: Proficiency - Intimidation
* Hybrid Nature: Humanoid, Monstrosity

#### Barbarian Abilities

* Rage
* Unarmored Defense
* Reckless Attack
* Danger Sense
* Frenzy

## Trivia

* Baeth's name is a pun on the English dish Beef Wellington.

## References

1. ↑ World Anvil article of Badlands
2. ↑ Clip of Meowri talking about the Woeful Warrior ability
3. ↑ World Anvil article of Woeful Warrior
Ferdinand Barthlow

Art by Nathan Deiwert

**Ferdinand Barthlow** is a Kobold adventure originally from Khao but currently from Alexandria. He was first seen in the *Lost at Sea* campaign along with Patricia Marigold.

## Description

### Appearance

Ferdinand Barthlow as a rather tall orange scaled Kobold with a white haired beard wearing armor.

## History

### Background

Ferdinand mentions he is a servant of the Khaon Coin Lords.

### Brambled Hollow Ruins

Ferdinand and Patricia were exploring the Laughing Swamp and stumbled upon the ruins where Dirst the First, Coots, The Goker, and Stinkler Smelgore slept. Mori Suzuki was on watch and heard them talking so he approached them. He approaches the sound and finds a Kobold Knight and a Whitewood Elf Scribe looking for something. He advises them to not stay in the cave for long, as it is possible that the Eclipse will come back here to find out what happened. The two strangers ask if Mori knows about someone called the Stranger. He does not know much, but he lets them know that there is a library in the caves. Patricia the Elf gets very excited and begs to be shown where it is. Mori guides them and chats up with Ferdinand the Kobold about weaponry and styles of combat. They shake hands and Mori leaves them to themselves.
Fable

A **Fable** is a powerful magical scroll which not only tell a story but can even contain the memories, energy, and even life force of those that told it and experienced it. Some Fables can contain entire worlds within them.

## Description

Fables exist on Glies and can be created via artifacts such as the Staves of Fables. They are more then just mere stories, they are recreations of historical moments. They can reveal things which happened that nobody even knows about because they replay the event in question. This includes even things the author does not know about.

An unfinished fable has potential to grant immortality to its users. Once a fable is finished, the world and memories it creates begin to unravel and turn to dust. Anybody within a finished fable must escape, or they will fade with the story. "The only way to escape a fable is to either... learn how to use it,... or run to its edge."

## History

### Fable of Not'chek

Main article: Fable of Not'Chek
On Glies, Adrian Cotour hires the adventurers of Schmeg, Anaalius Penetratius, Brewbad, Mataal Ika, and his assistant Scribbles to find a fable. He points them to the Monastery of Not'Chek where they do find a fable and end up getting sucked into it.

### Fable of the Gorgon's Staff

The adventurer party of Stinkler Smelgore, Coots Robin, The Goker, Dirst the First, and Mori Suzuki discover the Gorgon's Staff, one of the Staves of Fables, which they find has a Fable within it.

## References

1. ↑ Scrolls of Not'Chek: Episode 09
2. ↑ Scrolls of Not'Chek: Episode 02
3. ↑ Lost at Sea: Episode 04
Goober

Art by Benjamin Widdowson

**Goober** is a River Kappa Yokai who lives under a bridge in the Flowing Lands near Alexandria.

### Appearance

Goober appears as a Kappa Yokai with green skin, black hair, and a shell on its back. It wears a straw skirt as its only clothing. It has webbed feet and hands, a beaked mouth, and in place of the top of its head is a hole filled with water.

## Personality

Goober appears to have the intelligence of a child. He knows how to speak but uses simple words. He is very attached to a doll calling it a friend and panics when he loses it. He appears to be friendly as he readily approaches an adventure group asking for help and later thanks them with a great healing potion when they recover his doll.

## History

### Missing Doll

Goober was first encountered in the Flowing Lands of Glies near Alexandria by a party of adventurers comprised of Baeth Wellington, Garlic Crouton, Kiliwen Joy, Talis, Vasily, and Yukina. As they travel and approach a bridge to cross the river they hear a creature crying. In response Talis goes and stomps down on the bridge causing Goober to dart out scared from underneath the bridge. Goober reveals the bridge is his home and questions why they stomped on it. Goober then starts crying and requests help from the group to find his favorite toy which was lost. Garlic questions what the toy looks like at which point Goober calls it a little person which they find out is a doll. The group asks where it was lost and he reveals it was lost when he was running along the river playing when three kites crashed down from the sky with lots of screaming, pain, and death. He mentions it was lost a couple of hours ago. The group asks what they would get in return at which point he reveals he has gold. Goober leads the group to the area where the kites crashed. While investigating the crash site, Vasily finds the doll and returns it to Goober. Goober cheers, cries, and dances in a circle in happiness. He then thanks the group and pulls out a greater healing potion from inside of his shell. He then jumps into the river and disappears.
Indigo Scar

The **Indigo Scar** is a location in the Kasaka Nebula of Verum. It is a place where the *Indigo Trials* were held.

## Background

### The Indigo Trials

During the struggle against the Violet, five adventurers took the Indigo Trials, a gauntlet of battles against boss enemies, in the hopes of acquiring power that might defeat the Enemy.

The trials were overseen by the Neverend, a protector of the Indigo Scar who offered Ives Brightburn the power of the Indigo should he and his party succeed in the trials. If they failed, Brightburn would join the others who had failed and be imprisoned in the crystals that compose the Scar. Brightburn and his party agreed, and the Neverend laid out the format of the trials. The party would face six powerful entities from iterations past, each of whom would test them in combat. The party was given the ability to choose the creature type and player class of each foe, and the ability to omit two of each foe's traits.

The party faced these six enemies:

1. The Steel Storm
2. Alleo Ad’Daire
3. The Requiem Rose
4. Thomas Teal - The Riftblade
5. Marissa - The Moonsworn
6. Hasagi Otokai

## Races and Factions

Known Races/Faction:

* Unknown

## Characteristics

* Tech Level: ?
* Travel: ???
* Atmosphere: ?
* Time Dilation: ???

## References

1. ↑ Heart of Tyre: Episode 12
2. ↑ Mortega's Master List of Encounters, Table 2 - The Indigo Trials
Falcon Bladeweaver

Art by @yeselleyes

## Stats

**Falcon Bladeweaver** is a player character in *The Trial of the Traitor*. He is played by Andy. As one of the Colors, Falcon is an elf ranger from another world known for his good natured personality. His Color is Green.

## Description

### Appearance

Bladeweaver is a 6 ft-tall elf with white hair down to his shoulders and green eyes. He wears elven chain mail with a magic green cloak on his back. The cloak shimmers as thousand of weapons shift in and out of its threads. His tabard bears the sigil of on oak leaf. At his side are two shimmering longswords, the Hands of Sylvanas.

*The Trial of the Traitor* Ep. 1 (Artist)
### Personality

Bladeweaver is kind, helping the world whereever he could after awakening inside of the Arcane Labyrinth.

## History

### Background

Bladeweaver and his friends were prismaticly sealed in the world.

## Character Information

Bladeweaver is the manifestation of the Green, the color of Life itself. His name acts as a power word the Universal Language, and may summon his aspect to fight alongside one who speaks it.
Ink and Blood

***Ink and Blood*** is a campaign that follows the players of Arcadum's "Just Woke Up Group".
It is part of Chapter 1 of Phase 4 that takes place in the continent of Glies about Onmyoji introduction and charms.
10 sessions, with approximately 4 hours each, are planned on Mondays at 12pm CDT beginning June 14, 2021.

## Premise

"A sin paved with good intentions. An old Daimyo tries to save his sick wife with the blood of an Akuma, rumored for its supernatural healing properties, but it backfires as the blood starts to transform her into an Akuma herself. Wanting to save his wife and redeem himself, the Daimyo sends out a call to adventurers to discretely aid him in his plight."

## Synopsis

Requires Expansion*This section requires expansion. You can help The Living World Of Verum Wiki by expanding it.*
## Characters

### Player Characters

Elliot Mylic

Human Monk

Jerry

Half-Elf Rogue

Kouki Subeuroko

Geckoi Cleric

Ral'Sazesh

Yozai Warlock

Tiri Anand

Sharkai Paladin

### Non-Player Characters

* Brunhilde Goda
* Kanna Sale
* Lord Oma Goda
* Screaming Sealed
* Skeleton Warrior
* Scribbles-While-Squinting

### Enemies

* Screaming Sealed
* Onna
Haates

**Haates** is a handmaiden to the Astral Traveler. Haates is a representation of ingenuity, taking what things that you find and twisting them to your whim. She is the goddess of making due with what you have, and making something even better out of it.

## History

### Battle Against the Enemy

In the final battle against the Enemy, the Astral Traveler and her handmaidens (including Haates) appeared in the Astral Sea above Verum to aid in its defense.

## References

1. ↑ Otikata's Curse: Episode 06 - Timestamp
2. ↑ The End Game - Timestamp
Glien Corruption

*Not to be confused with: Violet Corruption.*
**Corruption** is the term used in Glies for what happens when a Yokai becomes an Akuma.

## Background

Yokai on Glies are said to be able to become corrupted. These corrupted Yokai are known as Akuma and tend to be very hostile. Not much is known about the cause of Corruption yet.

## Known Corruption

* Corrupted Gaki have been encountered in the Flowing Lands near Alexandria.
* Corrupted Tengu have been encountered in the Flowing Lands near Uzu village.
* Whitefury, a Yokai said to have been the protector of Greenbramble village. It was later purified by the party of the *Lost at Sea* campaign.

## Trivia

* The *Lost at Sea* campaign was described as the stream game which is supposed to serve as the introduction to Corruption.

## References

1. ↑ Tweet by @deiwertshock: *"I was so excited to see you all react to my corrupted gaki design in session 1 of* Pride of the Nightwolf*."*
A Tale of Two Towers

***A Tale of Two Towers*** is a campaign.

## Premise

In The Rift, a camp exists in the middle of two towers, magical towers, like the magic that permeate the whole region. Adventurers are summoned to the encampment, and their threads entwined as the tale begins..

## Characters

### Player Characters

Claw

Tabaxi Rogue

Dusty

Human Cleric

Elwood

Gnome Fighter

Gorrul

Dwarf Bard

Tirsis

Half-Elf Sorcerer

Ulm

Goblin Barbarian/Rogue
Highway Man

Art by Quilleart.

## Stats

A **Highway Man** is a generic Glien Human member of the Black Silver Syndicate that were encountered in the *The Final Toll* campaign.

## Description

### Appearance

A Highway Man appears as a dark skinned human wearing green shirt, green pants, and a conical hat.

## Abilities

* Attacks with [d20+4] and deals [d4+1] damage on hit.

## History

### The Final Toll

Eight Highway Men are first encountered in a fire-lit camp as they are celebrating their victory with their leaders. Big Bolt, a Yozai with lightning arms, and Treasure Abs, a muscular Tabaxi, loudly boast about their plunder. While Yuka disappears into the bushes, Al'Tael offers to parley with the bandits. The others agree and move along the outskirts of the camp. The Aasimar moves up and loudly greets the camp with his wings outstretched, so all of the bandits look at the "bird". When Al’Tael asks about the things they stole, the parley fails. Big Bolt mentions that they outnumber the lone challenger, and he tells his boys to get the "bird".

A harrowing wind begins to blow. Tok emerges from the outskirts of the camp, causing the highwaymen to panic. Everyone starts to fight with the bandits, but Al’Tael engages with their leaders and non-lethally takes down Big Bolt. Some of the highwaymen react to this and move in to attack the Aasimar, and Abs himself is filled with rage as he rips off his clothing and leads the assault. Eventually, Al’Tael falls from the flurry of attacks from his assailants. However, hope is not lost.

Al’Tael’s vision is filled with light as he gets back up (in a familiar manner). He yells out, "Men, you are dying! Left, right and center! Nothing can stop me. You just saw me rise from a lethal wound. Do you want to perish, right here and right now?" The men’s morale immediately breaks. They all begin to flee in terror, and even Treasure Abs loses his confidence. "No! What are you!?" he exclaims. Al’Tael gives a simple reply, "I am just a bird."

Abs picks up Bolt and attempts to flee along with the other bandits. However, Onno swoops in with his crossbow and pierces Bolt’s neck. Abs drops his dead brother and runs from the party, vowing he will get his vengeance one day. The party is left alone in the camp with the plunder.
Ignalio

Art by \_firescribe

**Ignalio** is a Stall Merchant located in the city of Alexandria on Glies.

## Description

Ignalio appears as a stall merchant located in Alexandria in the *Into the Mists* campaign. He appears as a disgruntled stall merchant who is bored with his job.

### Appearance

Ignalio is a male Greenwood Elf with leafy green hair.

## History

### Adventurer Party Customers

Ignalio is first encountered running a stall along the streets of Alexandria. The adventurer party of Baeth Wellington, Garlic Crouton, Kiliwen Joy, Talis, Vasily, and Yukina approach his stall looking for food. Beath requests some peanuts which he purchases while Yukina asks for something more refined but Ignaio responds with confusion as he is only a stall merchant. He does respond that he has funnel cake which excites Talis and Yukina. They purchase it and eat it. Kiliwen also buy some peanuts. Talis proceeds to question him about where a nearby graveyard with the intention of finding sadness for Vasily to feed off of. They then depart the stall.
Erin's Day Out

***Erin's Day Out*** is a bonus session from the Trials of Tyre campaigns.

## Characters/Players

Erin

Triton Cleric

## Session 1

Summary from Verum Weekly

*Following the events of session 8 of Soul of Tyre*

Erin is blasting off into space by the vessel of Aladine. After reaching orbit, Erin looks out of the window to see Verum and the Leviathans. As the vessel drifts through space, it passes a gate in the water plane and it goes into hyperdrive. The spaceship then flies through magical stardust which empowers Erin. Eventually, Erin looks out to find a planetary creature that is similar to Queirg. The ship offers to land there but Erin wills it to pass by and the ship obliges. Time passes and the ship goes through another gate that seems to have opals and it is in the colors of the rainbow. This time the ship goes into light-speed which knocks Erin out. The vessel injects something into Erin's legs to keep him alive. He eventually wakes up in another nebula to find a glowing asteroid. Erin presses the button to grab it and it seems to have increased the fuel. At the homestretch, a leviathan-type creature enters the ships sight. The vessel immediately shuts off as if it is trying to hide from it. Erin does nothing and the creature passes by unaware of the ship. Finally, the vessel reaches Band and lands near a library.
Illandrell

**Illandrell** is an Astral Watcher in service to the Astral Traveler.

## Description

Illandrell appears in the *Shrine of Sin* campaign after Verp activates an Astral Sight Stone.

### Appearance

Illandrell appears a massive floating head of flesh with one large eye and a mouth of razor sharp teeth. He also has various eye stalks sticking out from other parts of its body.

## History

### Warning Verp

As Verp plays with his tablet he notices it becomes a map of the area and realizes that it looks down at them in real time. The screen then turns black, and some text appears: “Who is using this?” A strange face of eyes then appears on the screen and demands to know where Verp found the device. When Verp complies after some threats, the creature deems it was misplaced, and it cannot allow another to have this Astral Sight. Not again. When Verp asks who has the other, the creature reflects that it was mortals who prevented the Calamity, so perhaps he could have faith in them. He answers that, through the use of forbidden knowledge, the Pale Emperor found a tablet and used it to conquer the Eastern Kingdoms. It decides to confer with its colleagues later, noting that the Watchers’ enemies and “the plague of Azengolt" are on Verum. It asks Verp if he is ready to bear the burden of knowledge, and Verp asks if it will hurt. It then tells him that he will seal the sight stone but allows him to keep it. When his mind is advanced enough to break the seal, the two can speak again. Before the seal is placed, the creature introduces itself as Illandrell, the Astral Watcher and servant of the Traveler.
Durian Lestrange

Art by Odobenus

**Doctor Durian Lestrange** is a scholar and scientist that appears in *Silent Knights*.

## Description

### Appearance

Durian Lestrange is a scholar first seen surrounded by notes and parchment and he has a crossbow on his back.

### Personality

He believes all knowledge should be shared, and shares his notes with the *Silent Knights* party when he first meets them. He has a particular interest in different races and how they age.

## History

### *Silent Knights*

When the party first approaches Durian Lestrange in the town of Sun's Hope, he shares that he is working on a potion of virility that will help slow aging. However he is having difficulties creating one since many races age differently. He takes a particular interest in Dr. Essler since she is the first Yuan Ti that he has met and asks her about her anatomy.

He later shares that his partner and colleague, Rodrigo Manuel Elduavo, had left to research sulfur and mercury in the nearby mines, since Durian was unable to do so due to his asthma. However, Rodrigo has not come back and he feared something had happened to him. Holding a necklace of Viderick, he states that Rodrigo would never leave him behind when this was suggested to him -- this indicates that he and Rodrigo are lovers.

Upon Rodrigo's return, the two lovers kiss passionately. When the party talks to Rzamd, he gossips to them that Durian might have sought the arms of another while Rodrigo was away .

He and Rodrigo do not reappear in the inn when the party returns to the inn for the third time.

## References

1. ↑ Silent Knights: Episode 01
2. ↑ Silent Knights: Episode 02
Gwaina

art by Kris Kolesnikova

**Gwaina** (Gwaa-na.) is the Goddess of Spring, Planting, and Promises from the Green Pantheon.

## Description

### GWAINANS

Gwaina is the goddess of spring and one of the aspects of nature. She embodies new beginnings, birth, and seeds. As one of the old faith, she is oftentimes seen as strange by the younger gods — more so in her fickle nature, as not all beginnings start well. However, despite her otherworldly aspect, she is seen as a kind and free-spirited goddess and, along with her colleagues, balances the seasons and nature itself.

## Prominent Followers

* Thales from *The Dilating One (Present)*
Gazenaroc

Art by beastofoblivion

**Gazenaroc** (GazeInARock) is a God of Animals, Hunting, and Evolution from the Green Pantheon.

## Description

### GAZERS

A creature of inumerable forms, the god of animals Gazenaroc is a wild, loyal, yet merciless deity. He seeks to constantly evolve, to change, to overcome. He protects all of the animals in the world. He has no disdain for humankind but finds most of them untrustworthy. The Shapeless One can appear as any creature at any time. This makes following him a fairly trying ordeal, but he rewards loyalty and commitment with the boon of the animal kingdom. He serves alongside Inca by constantly evolving and shifting the weights of the world in order to keep balance.
Fleshcrime

Art of Anarchy by Austen Mengler

A **Fleshcrime** is a type of Depthar composed of many different corpses merged together.

## Description

### Appearance

Fleshcrimes appears as a large mass of bodies and faces combined together into a large meaty body. It has various tentacle arms and blade arms on its body.

## History

### Among the Reeds

Fleshcrimes are inadvertily summoned forth by Eli Bloodbane and Machio Manis who sacrifice bodies from a battlefield to Crowley, hoping that it can help them rescue Dik Cok who was captured by some Blacksilver Swashbucklers. Due to Eli's lack of knowledge of Crowley the ritual goes out of control. Instead of empowering them with the power of Crowley, it transforms the nearby bandits that came to investigate into Depthar. Seeing the Depthar move toward the village to infect the rest of the Syndicate members, Machio and Eli run back to Dozo. The Depthar spread into the nearby village infecting the Blacksilver Syndicate members forming several Fleshcrimes. One of the Fleshcrimes kills and consumes Motoko while Dik Cok sneaks away. The Mists of Glies eventually enter the village in response to the Depthar and a creature in the mist kills one of the Fleshcrimes allowing Dik Cok to sneak away by jumping into the nearby river.

## Named Fleshcrimes

* Anarchy
* Fleshcrime Omega
* Fleshcrime Beta
* Fleshcrime Theta
* Fleshcrime Prime

## References

1. ↑ Among the Reeds: Episode 04
2. ↑ Heart of Tyre: Episode 02
3. ↑ Heart of Tyre: Episode 03
4. ↑ Heart of Tyre: Episode 24
Grombus

## Stats

**Grombus** is a player character in *Beyond the Veil*. He is played by Shrimp.

### Personality

Requires Expansion*This section requires expansion. You can help The Living World Of Verum Wiki by expanding it.*
## History

### Background

Requires Expansion*This section requires expansion. You can help The Living World Of Verum Wiki by expanding it.*
## Character Information

### Abilities

#### Orc Abilities

**Aggressive**

* As a bonus action, you can move up to your movement speed toward a hostile creature you can see or hear. You must end this move closer to the enemy than you started.

**Menacing**

* You are trained in the Intimidation skill.

**Powerful Build**

* You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

#### Barbarian Abilities

**Level 1: Rage**

* You can enter a rage as a bonus action. While raging, you gain the following benefits if you aren't wearing heavy armor:
	+ You have advantage on Strength checks and Strength saving throws.
	+ When you make a melee weapon attack using Strength, you gain a +2 bonus to the damage roll. This bonus increases as you level.
	+ You have resistance to bludgeoning, piercing, and slashing damage.
* You can’t cast spells or concentrate on them while raging. Your rage lasts for 1 minute. It ends early if you are knocked unconscious or if your turn ends and you haven’t attacked a hostile creature or taken damage since your last turn. You can also end your rage as a bonus action.

**Level 1: Unarmored Defense**

* While you are not wearing any armor, your Armor Class equals 10 + your Dexterity modifier + your Constitution modifier. You can use a shield and still gain this benefit.
Duality of Dragons: Episode 04

### YouTube VOD

***Duality of Dragons* Episode 4** was streamed on Arcadum's Twitch channel on April 28, 2020, and premiered on Arcadum's YouTube channel on October 29, 2020.

## Summary

The fight against the Hydras continue. The third Hydra becomes greatly damaged, with Turr Khei forcing the beast to flee. With the Hydras in the water, the group is not sure how to finish their mission. However, Wadu Heck, with his swamp powers, manages to use “the Heckening” to kill one, while the pointing out where the other one is.

A Tidalwave from Seren and a barrage from attacks cause the creature to flee away, which the party decides is good enough. Seren’s healing bunny also gains full sentience, being obsessed with being stepped on. When confronted, he hints that he represents Seren’s inner desires, something she refuses to entertain.

Back at Dargiglax, the sage upholds his end of the bargain by giving them a magic stone which can bind the dragon in place. The group puts their heads together to gather everything they know about Black Dragons and put into place the best strategy to allow them to fight the dragon. The also stop by Abbadon’s Soul Market in order to stock up on equipment to give themselves the best chances.

## Featured Characters

### Main Characters

* Lord Antonius Volnaris
* Neve
* Madd Morc
* Turr Khei
* Seren
* Ives

### Returning

* Wadu Heck
* Dargiglax
Duality of Dragons: Episode 01

### YouTube VOD

***Duality of Dragons* Episode 1** was streamed on Arcadum's Twitch channel on April 7, 2020, and premiered on Arcadum's YouTube channel on October 29, 2020.

## Summary

Looking for a power source to their flying estate, the group arrive in Krazax to speak with Crovux. There, they meet Ruhk, the Champion of the Linnorm Lords. He agrees to allow the group to meet the Father of the Linnorms. Face to face with Crovux, he asks the not just each of the group questions to insure they are prepared for such alliance. Crovux agrees, even granting them a scale containing his power to propel their fortress, but gives them a condition to his alliance; bring him the head of a dragon.

With knowledge of what they must do, the group asks Ruhk about a dragon they can hunt. He suggests Osirian, the Black Dragon in Dolten. A goal in mind for the group, Madd Morc takes the chance to challenge Ruhk to arm wrestling. Despite the massive strength of the Champion, Madd Morc manages to win. Out of respect for his opponent, he allows Ruhk to join the TOPS.

Their mission complete, the group heads back to the old stomping grounds in Bleak. At the Black Jackal, the group first run into Torl and Argh'xl Roz, who are now married. Sir Dimple Saucy is there, but easily gets backhanded away by Madd Morc. Letty the Lender and Gross Derick briefly great the other TOPS, before Derick reconnects with Seren. Both are recruited by to go back to the manor. Mr. Knuckles, in the bar, tries his best not to make eye contact, but is also dragged into the comraderies.

However, there is still one unfamiliar-familiar face in the bar, Wadu Heck. Knowing that the dragon they are after has enslaved the Gripplies, they talk to the paladin. He agrees to help them, but in the conversation makes clear his vendettas include Crowley and daemons. Thankfully, Antonius has magic that hides his appearance, and he does not realize Neve’s affiliations as of yet. With an ally beside them, the group spends the night continuing to catch up with old friends.

## Featured Characters

### Main Characters

* Lord Antonius Volnaris
* Neve
* Madd Morc
* Turr Khei
* Seren
* Ives

### New

* Ruhk Akul (played by Brew)
* Crovux
* Wadu Heck

### Returning

* Torl
* Argh'xl Roz
* Sir Dimple Saucy
* Letty the Lender
* Gross Derick
* Mr. Knuckles

### Mentioned

* Osirian
* Crowley
Gailen's Gate: Episode 29

### YouTube VOD

***Gailen's Gate* Episode 29** was streamed on Arcadum's Twitch channel on March 11, 2020, and premiered on Arcadum's YouTube channel on May 13, 2020.

## Summary

              The group continues the battle against the [Redacted]. During the battle, Ozzy tries to open a chest, but finds it locked and covered in traps. Eventually, Braktor severely wounds the creature, with Hackne lands the finishing blow.

             Searching around the room, the group finds Hackne’s nephew, petrified and locked in a chest. They fully restore him to life with the scroll they brought, but he remains unconscious. The group leaves Hackne alone to collect treasure as Hackne cradles him in her arms, doing so with her mask removed. (Level 9).

             The group returns the nephew to the city of Mirage, with Hackne leaving her mask with him, before heading back to Gailen’s Gate. This begins a year of relative peace, where the group can finally sit back and watch as Gailen’s Gate grows into a full city.
Gailen's Gate

***Gailen's Gate*** is a campaign set on Kalkatesh, based on the coastline city of **Gailen's Gate** located in the Badlands.

Episodes 4, 5, 6, 14, 15, and 28 of *Gailen's Gate* were thought to be lost due to copyright; however, they were uploaded to Arcadum's YouTube channel on August 5, 2021.

## Premise

"As Gailen's Gate is to be a city that shines bright in the distance, Sir Gailen Gustavo and five adventurers seek to build up this city one brick at a time. But making a city needs many things, funding, exploration, and some interesting connections."

## Characters

### Player Characters

Belanovan

Tiefling Rogue

Braktor Ironbellows

Dwarf Cleric/Wizard

Gruff

Rexsas Human Barbarian

Hackne Silvermask

Gnome Wizard

Ozzie

Aarakocra Druid
Buroken

Art by @datsean

**Buroken** is a player character in *A Storm Approaches*. He is played by Brodin.

## Description

### Appearance

*A Storm Approaches* Ep. 1 (Artist)
He has gained fleshy water-logged chains around his neck after being cursed by the book of The Deep Blade.

## Character Information

### HP Growth

Buroken's HP Growth
 Level 2 (SA Ep. 3)
 Level 3 (SA Ep. 4)

### Origin

* Cheng Clan
	+ +1 Dex
	+ Deception
	+ **Well Salted:** You have a Swim Speed of 30 ft. In addition, you can hold your breath for 4 times longer than normal for your race. You do not suffer disadvantage when fighting in water or on unbalanced terrain.

### Abilities

#### Yozai (Kappa) Abilities

* Int or Cha +2
* Insight
* **Cantrip:** Shape Water, except that its increments are multiplied by your proficiency bonus, in addition you may have additional non-instantaneous effects active at a time equal to your proficiency bonus.

#### Rogue Abilities

* Expertise
* Sneak Attack
* Thieves' Cant
* Cunning Action

#### Subclass: Thief

* Fast Hands
* Second-Story Work

### The Deep Blade

"Fleshy waterlogged chains will begin to forge around your neck and you will feel that you have been branded by the book of the abberent"

#### Rumbling Deep

* When you strike an enemy, they must make a DC 15 Strength save or be moved in 30 ft of your choice. You may do this 3 times per Long Rest.
Eon Hosi

Art by Art by @guaisanmu

**Eon Hosi** is a human dancer, tailer, and prostitute in the city of Alexandria on Glies.

## Description

Eon appears in the Adventurer's Guild of Alexandria as a possible source of information in the *Into the Mists* campaign.

### Appearance

He appears as a handsome and flirtatious human male. He wears various gold jewelry around his body, a cape and a skin tight viel mask covering the lower half of his face. He has pants and grieves but no shirt. He appears as an example of etiquette and very clean looking.

## History

### Meeting Kiliwen and Yukina

Eon is first seen sitting at a table alone in the Adventurer's Guild of Alexandria. Kiliwen Joy approaches him at his table and starts up a conversation attempting to find information on a mask maker. She proceeds to sit on top of the table to speak with him to ensure they are at a similar height. She questions him on if he frequents the guild and if he has information about someone selling masks. She becomes excited talking to him and asks him how much for some blood to which he replies he can fulfill any thirst. After they get back to the topic of a mask maker, he explains how he has seen the masks but not the maker as he is not interested in those types of masks. Kiliwen tells him of how he knows a lady who would like to talk to him and calls over Yukina.

After talking to Preston Goby, Yukina comes over to the table to see why Kiliwen called her over. Yukina and Eon flirt a bit while Kiliwen enjoys watching the two. Yukina attempts to ask if he knows anything about masks. Kiliwen butts into the conversation as they talk about the masks and ends up mentioning her thirst for blood again. Eon asks her if she would like some and offers her a bite for 10 gold. She hands it over, he reveals his neck, and she begins to feed on his blood. As she feeds, he informs Yukina that he does not make the masks they seek so she leaves the table and walks away. A few minutes later he stops Kiliwen from taking any more blood. She proceeds to tell him that some of her friends are frustrated and could use his services like Garlic Crouton who Eon proceeds to flirt with. He responds by telling Kiliwen to mind her own business. She then eventually leaves Eon and follows Yukina.
Dozo

**Dozo** was a former small village along the Path of Prosperity of Glies.

## Description

Dozo is a small village led by the Dozo family located along the Path of Prosperity.

## History

### Among the Reeds

The headmaster of the village, Dozo Gourd, sent word to 5 adventurers to rescue his mising daughter. After reporting back and learning the local daimyo may have been responsible, the party has a moment to try Black Silver from Scorp and rest at the bar. They discuss dressing up as the missing daughter and ways to con the village of its money should the daughter be returned. Block attempted to run but was persuaded to return to the bar where Machio kills Block in a panicked state. Eli Bloodbane performed a Crimson Ediction over the corpse of Block, empowering himself and marking the village for slaughter.

### The Divine Wind

It is confirmed through Eclipse reports Morten Witherwood has received that Dozo was destroyed. It is unknown what caused the village's destruction though could be related to the nearby Depthar outbreak and/or Eli Bloodbane marking the village for sacrifice to Crowley.

## People

* Dozo Gourd - The Headman of the village.
* Dozo Koi Fo - The daughter of the headman.
* Block - a bartender of the village.
* Scorp - a traveling merchant.

## References

1. ↑ The Divine Wind: Episode 06 - Timestamp
2. ↑ 2.0 2.1 2.2 2.3 2.4 Among the Reeds: Episode 01
Erin

* Trials of Tyre
* The Inquisition

## Stats

**Erin** is a player character and the Prophet of the Deep, and a player character in *The Inquisition*. He is played by Ster.

## Description

### Personality

Requires Expansion*This section requires expansion. You can help The Living World Of Verum Wiki by expanding it.*
## Character Information

### HP Growth

Erin's HP Growth
 Level 4 (Ep. 3)
 Level 5 (Ep. 7)
 Level 6 (Ep. 9)
 Current HP

### Abilities

#### Origin

**Dolten**

* +3 bonus to saving throws vs. Fear effects.
* +1 Wisdom

##### Sub-Origin

**Ward of Witchtown**

* +2 bonus to passive perception and passive investigation.
* Skill Prof – Investigation
* Tool Prof – Brewer's Supplies
* +1 Constitution
* Burden effect: You do not trust anyone completely, you cannot benefit from allies performing the help action.

#### Triton Abilities

* Amphibious
* Darkvision
* Control Air and Water
* Emissary of the Sea
* Guardian of the Depths

#### Druid / Cleric Abilities

Erin was a Druid (Moon)/Cleric (War) in the campaign, but one of the newest listings on Obsidian Portal lists him as retrained fully into Cleric, and the sheet has a prepared spells that implies that Erin might be a Cleric of the Stars Domain. However, since his cantrip list does not contain Dancing Light, this remains unclear.

#### Druid / Cleric Spells

##### Cantrips

* *Frostbite*
* *Guidance*
* *Light*
* *Poison Spray*
* *Shape Water*
* *Spare the Dying*
* *Thaumaturgy*
* *Toll the Dead*
* *Word of Radiance*

##### 1st level

* *Animal Friendship*
* *Bless*
* *Create or Destroy Water*
* *Cure Light Wounds*
* *Cure Wounds*
* *Faerie Fire*
* *Guiding Bolt*
* *Healing Word*
* *Ice Knife*
* *Inflict Wounds*
* *Jump*
* *Longstrider*

##### 2nd level

* *Barkskin*
* *Darkvision*
* *Lesser Restoration*
* *Moonbeam*

##### 3rd level

* *Conjure Animals*
* *Hunger of Hadar*
* *Dispel Magic*
* *Glyph of Warding*
* *Life Transferance*
* *Melf's Minute Meteors*
* *Remove Curse*
* *Sending*
* *Speak With Dead*
* *Tidal Wave*
* *Wall of Water*

##### 4th level

* *Arcane Eye*
* *Control Water*
* *Death Ward*
* *Freedom of Movement*
* *Shadow of Moil*

#### Special Abilities

**Deepwatcher's Truesight Crown**

* Requires Attunement
* This gem has 3 charges. As an action, you can speak the gem's command word and expend 1 charge. For the next 10 minutes, you have truesight out to 120 feet when you peer through the gem. The gem regains 1d3 expended charges daily at dawn.

## Trivia

* He uses the combat wild shape statistics for the Giant Octopus for combat.
Geckoi Blacksilver Bandit

*Not to be confused with: Blacksilver Bandit.*

Art by @Anonius\_

**Geckoi Blacksilver Bandit** are the unnamed geckoi foot soldiers of the Black Silver Syndicate

## Description

Geckoi Blacksilver Bandit are unnamed bandits who work out of a cave in the Laughing Swamp.

## Appearance

Geckoi Blacksilver Bandit appears as a green scaled Geckoi with spines going from the top of his head to his back.

## History

### Guarding Laughing Swamp Operation

Following the infiltration of their operation by some unknown people, the Blacksilver Bandits increased the guards at their Black Silver operation in the Laughing Swamp. The adventuring party of Akakai, Verp, Worgh the Wyrd, Kenji, and Zhan Ren stumble upon their operation while looking for Sinning Simon. Initially they just encounter two bandits blocking the entrance. They discuss if they've seen someone matching the description of Sinning Simon and show their good customer coin they recieved from Honest-Affirmations. This brings them some goodwill and reduces tensions so the guards give them information that they believe they know of a man like they've described in another cave. They talk of how the two parties avoid each other so they don't know which one in particular. While they are talking, Akakai flies around the cave without being noticed and scopes out the operation seeing many more bandits. Worgh continues to press at the guards so they call over 3 more banditsa s a show of force. Eventually the party decides they don't wish to waste time fighting and leave the cave.

## Trivia

* The Geckoi Blacksilver Bandits share the same token art with Kilolo who was previously encountered by *Scrolls of Not'Chek* in the same cave.

## References

1. ↑ Scrolls of Not'Chek: Episode 02
2. ↑ Shrine of Sin: Episode 05
Dwarven Lorekeeper

The **Dwarven Lorekeeper** is an unnamed member of the Seven from the Fifth Iteration.

## Background

The Dwarven Lorekeeper's backstory is featured in the *Scrolls of Not'Chek* campaign.

## History

### Tomb

The Tomb of the Dwarven Lorekeeper was discovered in the Monastery of Not'Chek by the adventuring party of Schmeg, Anaalius Penetratius, Brewbad, Mataal Ika, and Scribbles. Brewbad recognizes dwarven writing on it and opens the sarcophagi finding his body along with a Lorekeeper's Scepter and a Tome entitled "The Fourth Account". The Lorekeeper's Scepter is a scepter is adorned at its top with an amethyst, the amethyst glows with ethereal light when its active. The scepter can be used to decode a secret message inside the Fourth Account tome. The Tome contains accounts of the Eyeless Ones. There was also a urn of Dust nearby the tomb

### Reliving Memories

While inside the Fable of Not'Chek, Anaalius Penetratius begins to relive some of the memories of Not'Chek through contact with magical crystals. He observes Not'Check meeting with the Dwarven Lorekeeper on several occasions and even witnesses him writing the tome.

## References

1. ↑ Scrolls of Not'Chek: Episode 03
2. ↑ Scrolls of Not'Chek: Episode 04
Dozo Koi Fo

Art by Burdrehnar

**Dozo Koi Fo** is one of the daughters of the headman in the small village of Dozo. Koi Fo appears in *Among the Reeds* campaign where her sister is kidnapped.

## Description

### Appearance

Koi Fo is a female Ho'ask with brown hair and with mostly whitish skin with some brown spots. She wears a simple chest wrapping along with a blue work shirt. She wields a large hoe.

## History

### *Among the Reeds*

Koi Fo is first encountered by Kaju Magi who while high on dragon weed detours from the tavern and comes across a large house. He proceeds to flirt with the Ho’ask lady who opened the door, which caused her to chase him away before he heads towards the tavern. Later after finding out the nearby caravan was attacked, Block, Kaju, Eli Bloodbane, Rattacus, Machio Manis, and Dik Cok walk up to the same house that Kaju wandered into, asking for Headman Dozo. The same Ho’ask lady from earlier, who is revealed to be Dozo’s daughter, lets them in after eyeing down Kaju. As she leads them to her father Ratticus attempts to charm her to no avail while Dik Cok pickpockets her stealing 3 jade coins and a tied bundle of cloth.

While investigating the scene where the trail of blood ends, the adventurers realize the river leads to a nearby Daimyo’s land. The party decides to head back to Dozo to inform the headsman of the situation. He understands that there was nothing much that could have been done, and offers them double payment to rescue his daughter, to which the party agrees. Koi Fo oversees all of this. Later, Koi Fo tries to comfort her distressed father as Dik Cok sneaks into the house and steals a portrait of the missing daughter for Rattacus to disguise himself, as well as the deed to the house.

After failing to find any useful information, Rattacus disguises himself as the daughter and goes back to the headsman. Kaju claims that they found the daughter at the Daimyo’s place and that the rest of his friends have died while rescuing her. The headsman and his other daughter are suspicious at first, but they accept that their family member has returned, albeit with a strange desire for cheese. A while later, Eli and Machio arrive at the bar with Dik Cok not too far behind. They wonder where Rattacus and Kaju are, but they guess they must be late. Figuring the plan hasn’t been put into action yet, Eli decides to move forward with the plan. He dresses up as the daughter and heads to the headsman’s house with Dik and Machio. The headsman opens the door, sees them, and realizes he has been tricked. He gets mad and calls the guards to keep everyone inside. A fight almost breaks out while everyone is arguing, but then suddenly the Vizier, the assistant to the Archmage Azolon, arrives. He’s here to tell the party that they have done something very dangerous and that he has to take them to Azolon to stand trial. He then snaps his fingers, and the party disappears.

## References

1. ↑ Among the Reeds: Episode 01
2. ↑ Among the Reeds: Episode 02
3. ↑ Among the Reeds: Episode 04
False Maiden

The **False Maiden** is a project attempted by Tyre and later by Sinning Simon.

## History

### Tyre

The False Maiden was one of the projects that Tyre tried to use to create a suitable vessel for a synthetic soul. It was an attempt to create a false handmaiden of the the Astral Traveler that Tyre could control. This was so he could use it to control Fleshcrime Omega. As a side effect of this project, Lorita ascended to godhood. The ingredients listed were: Vessel of Lorita, Vessel of Wisdom, Vessel of Kindness, general organic matter, and maiden's blood.

### Sinning Simon

While exploring his shrine, Zhan Ren finds an older book that is primarily in an unknown language but also contains notes in both Eastern and Western languages. The book has markings of a female figure, and the note underneath reads “False Maiden”.

## References

1. ↑ Heart of Tyre: Episode 07, Heart of Tyre: Episode 08
2. ↑ Shrine of Sin: Episode 08
Hanz

Art by Omu Upied

**Hanz** is a member of the White Salt Boys adventuring group. He is Franz's partner. He shows up for the first time in Beyond the Veil: Episode 10

## Description

### Appearance

Requires Expansion*This section requires expansion. You can help The Living World Of Verum Wiki by expanding it.*
## History

### *Beyond the Veil*

Requires Expansion*This section requires expansion. You can help The Living World Of Verum Wiki by expanding it.*