recursal/Fanatic-Fandom huggingface dataset:
The Workshop

*Rumors have been floating around about the strange work that they do. One of their greatest prides of the higherups within the workshop is the variety of work they do; magical weapons & contracted items aren't the only thing they have been creating within closed doors.*

## **The Workshop**

The Workshop is a tower-wide faction that is charged with creating magical items for Ascenders & Acers throughout the entire tower. They publicly dabble in several other fields of study including Artifice, **Alchemy**, Rune Crafting, **Material Synthesizing**, Pharmaceuticals, Medicine (with approval from the **M.A.H**) **ARCHITECTURE** (creation & maintenance of floors) Biology, Chemistry, Physics & Weavemechanics (the study of magic in terms of it's relation to the physical world.)

## **Locations**

The workshop has many smaller facilities for these fields of study, however their greatest locations are the Grand Workshops on **Floor 30, Floor 60, Floor 90 & Floor 120.** If one were to explore the Lower Floors, they would know that at the same intervals there are more workshops at **Floor -30**, **Floor -60**, **Floor -90**, & **Floor -120**. Due to the lack of oversight from the Triarchy, some allege that these Workshops host strange & dangerous experiments, however such claims have yet to be backed.
Oblitus

*There has been an overabundance of use of this spell in recent years, your highness. I do believe we need to ban it's usage for even the family heads. It's use has caused multitudes of problems for P.I.E and honestly, Jupiter and I are sick of cleaning up their messes. The only one who deserves the power over memory are the gods themselves & you. - Chronis Eon, Exemplar Arcanist*

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*10th Level, Enchantment*

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*Casting Time: 12 hours of concentration*

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*Range: Tower*

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*Components: Four 10th level spell casters to cast the spell, 4 vials of ichor, 2056 Living Humanoid Sacrifices, 1 head of a Tarrasque*

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*Duration: Eternal*

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When you and three others cast this spell, you are able to remove one event from the collective consciousness of all of those within the tower. Memories are changed in order to keep the event out of everyone's memory. You are able to designate 10 other people who can retain said memory. Lastly, your greatest enemies will know that you casted this spell and knows the event which was forgotten (4 total[1 for each spell caster])
Duchess

**Duchess** is a pink chihuahua with purple eyes. She has blue and yellow spots all over her body. She has a white snout and a pink nose. She also has a white underbelly and a purple tail. Her birthday is January 12

## Poem

I'm a chihuahua with lots of flare I have sparkly eyes and rainbow hair!

She was also one of the first beanie boos with sparkly eyes.
Elijah Dusk

The first person to administer a test to the group 3 1/2 men, Elijah grew fond of the party during their interactions over the two tests he administered to them. He eventually fought with Liz Darke during the debacle on floor 1. He was mentor to Adeia Grimm, until he was forced to abdicate that position during a dispute with the Grimm family. His current whereabouts are unknown as of **4E 1534 D360.**
Gandris Grimke

*One of the members of the tribunal gathered in order to determine Garruk's 'guilt.' She is a stalwart supporter of **Grigor Grimke**. She believes in the rules of her uncle and believes that Geo is the best choice for heir. She is a High Acer who has mastery of the martial usage of the weave. She commands a large clique within the family that suppers Grigor Grimke.*
Swift Family

*Our ancestor, Saradas the Swift was a legendary hero in his time; before the creation of the tower we can trace our proud and noble bloodline to his endeavors in his home sphere hundreds of thousands of years ago. -**Saria Swift***

## The Swift Family

The Swift family is one of the 10 families, the ten most powerful families in all of the tower. Their unique abilities allow them to move about the tower at breakneck speeds and are largely responsible for some of the logistical networks within the tower; working alongside Thunder Horizon's --> Lightning Solutions to facilitate the cross-floor transport of ascenders, non-ascenders (with permission from the Triarchy) and Acers.

## Specialist Contract Wielders

Their specialist contract involve the following generalized tropes: (Swiftness, Teleportation, Lightness of weight, Birds, Luck.) Within these specialist properties, when used in creating contracts provide additional boosts to their abilities and usage of the weave. Below are contracts of the fillial head that have been made public knowledge due to the insubordinate actions of the leader to the Red King's court.

## Known Members of the Swift Family

1. Saria Swift [Family Head & Exalted Acer] - The head of the family and Saradas' spawn; she has disgraced the name-sake of the family many times over in pursuit of small victories. Many in the family have attempted to slay her and take her place, but have been fully unable to.
2. Cora Burrows [Relative, Legendary Hero] - Saradas' daughter before the creation of the tower; she stayed back and defended her home sphere instead of taking part in the **Godfall Protocol**; upon realizing the sacrifice of her father, she had headed towards the tower to attempt to save him from his fate.
Dragostea Din Tei (Numa Numa)

Sacrifice: Left ring finger is sacrificed.

Type: Limiter

Terms: This contract has 4 different stages, when activated, this contract enters the first stage immediately after the user expends an action and losing 1/2 of their current hit points. Each stages adds additional limitations, with the fourth stage providing a SIGNIFIGANT boost in ability instead. Each stage has a different condition, which are noted either [1] [2] [3] respectively; all of which stack with each other barring the fourth stage. Each stage requires 2 turns before the next stage may begin, and after 2 turns on stage four these effects end.

*(Turn one you activate, turn two is stage 1, turn three is stage 2 turn four is stage 2 turn five is stage 3 turn six is stage 3 turn seven is stage 4, turn eight is stage 4, turn nine these effects end.)*

1. "Ma-ia hii" (Stage #1) - All spell slots are removed.
2. "Ma-ia huu" (Stage #2) - Users loses 15 movement speed.
3. "Ma-ia hoo" (Stage #3) - User's AC is set to 10.
4. "Ma-ia haha' (Stage #4) - All spell slots are refreshed, target is healed to full, target becomes ethereal and gains a flying speed of 60ft.

Conditions:

1. May only be used by a certified agent of P.I.E
2. Jupiter Eon may remove your access to this contract at any time.
3. The stage of this contract resets to 1 if the target fails a concentration check as if concentrating on a spell.
4. When using this contract, they must play the MUSICAL REFERENCE BELOW.
5. Every time you use this contract, you have a 1d100 (1) to instantly die; for each usage before a long rest add -10 to that roll. If you die and were ressurected, the next time this effect triggers it is a true death instead.

**MUSICAL REFERENCE**
Fake It

**Sacrifice:** (Binding Vow) “If Gearby deals damage to a living creature willingly, then he must bite a cyanide pill & subsequently die.

**Terms: [Enhancer]**

* Enhanced Elixir - Instead of using d6’s instead, uses 2d6.
	+ Healing Potion→ 4d6+2 (26)
	+ Greater Healing → 8d6+4 (52)
	+ Superior Healing → 16d6+8 (104)
	+ Supreme Healing → 20d6+20 (140)

**Conditions:**

* Insurance: If a creature is not “insured” you may not heal them. A creature may be insured if they sacrifice 100 credits per month. If they drink or inhale a potion while uninsured, they must roll a d10,000 on a wild magic table.
	+ Pay Insurance: [cantrip] [10 minute ritual] Creates a small 5 ft diameter ring in which gold or credits may be flung. If a creature provides 100 credits, they are insured for 1 month.
	+ The Net Libram Random Magical Effects \*
		- \* DM may force rerolls (DM Discretion)

**Extension:** For 1 hour, you may ignore your binding vow. At the end of the hour, Gearby takes 3 levels of exhaustion and loses ⅓ of his hitpoints.\*

* \*He cannot heal this health loss.
Carnation

*"He is my only true rival, he is liked by all for his heroic heart & strength; however he doesn't understand how to win a war. War requires sacrifice, him & his people never understood the true value of blood."* - **Black Rose**

One of the Floral Lords of the **Rifters**. As a Lord of the Rifters, he commands a vast amount of influence over his domain, and holds a vote within the Floral Lords. Carnation possesses a warrior's spirit, and is willing to challenge any who doubts his raw strength within the Floral Lords. His close alliance with **Lily**, & **Hyacinth** is noted by all within the organization.
Dawn Strider

*It's a terrifying construction - a creature wished into existence by a bored god who exists to adapt from and destroy Ascenders. Their form changes throughout their battles, however some things remain consistent; mainly the sickly light emitted from it's head and it's lanky and terrifying form. -Unknown*
Bestiary

## **Monsters & Men**

Throughout the tower, there are many types of creatures that have adapted to living on their respective floors. Each floor often brings a unique environmental challenge of living on it. Sometimes in the form of an inhospitable environment, sometimes in the over hunting of the Testing Committee. Creatures need to be powerful enough to ward off the attacks of want-to-be Acers (Ascenders) and adapt certain defenses to protect themselves. Often creatures of the tower are avid spell casters, able to cast spells that they learn from watching the Ascenders.

Player Note - Using this information in game is prohibited, unless a proper animal handling check is rolled and or research is done on the creature before the encounter.

### Creatures [A]

List of Creatures [A]
 Airlet
 Airling
 Audin
 Axolotl

### Creatures [B]

List of Creatures [B]
 Baromite | Although technically it is a parasite, it attaches itself to clouds in order to spread itself instead of entering organic life to do so. It's exact mechanisms are a mystery, however in most cases, it will kill entire settlements at the same time; before anyone is able to respond or figure out what is going on.
 Boreal Spider
 Bramble Hands
 Brimstone Trilobite

### Creatures [C]

List of Creatures [C]
 Calicon | A monstrously large house cat. Acers often find them amusing to keep as house pets, not so amusing for those that have to clean up their litter boxes. And as goes the legend, these beautiful beasts have 9 lives.
 Carbon Ape
 Carcass Crawler
 Crustacean Defender
Named Weapons

*Some believe it to be a useless endeavor, however I find that out of all of the functions of the testing committee, the grading of weapons and artifacts to be one of the most integral pieces of the organization. The system we designed uses a variety of contracted abilities of the founders of the branch & divination to scan the entire tower to find the weapons that use the weave to it's greatest effect. Not only do we measure a weapon's physical build, but also it's particular contracts that they have accumulated over the years. Item-based contracts can last far beyond the death of their owner, and become legendary treasures in their own right.*

*Hoffman Raeshgir, director of the Grading Committee*

Within the tower, weapons are graded similarly to how Ascenders, Acers & most other things are graded. They are rated based on the power of the weave within said weapon, any contracts / conditions it possesses and the usage of weave in it's construction. Items are given a score by 25 different members of the committee, of which the averages of said scores are taken for each category.

* Physical Construction
* Usage of the Weave
* Contracted Abilities & or Conditions

### **F Ranked Weapons**

Weapons within this category are often placed here due to their lack of quality, abilities & or heavy conditions for their usage. Some swords, which are objectively incredibly powerful are here only for the reason that their conditions render them unusable. A massive majority of the weapons within this category are weapons created by hopeful low-rank ascendance as their first contract, as such only the most interesting of F-Ranked weapons will be listed here.
The Darke Faith

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Perhaps it was a legend created by the whims of one of the legendary heroes. Perhaps it was the millennia of exiles entering the lower floors that had broken some. Perhaps it was simply a result of the tightening of rules by the upper echelon of the Triarchy. There's no god of the Darke Faith, it is the dream that those systematically exiled would be redeemed in the eyes of the world. A faith that the wrong-doings of man would be undone; that the gods of the Tower that had sent them there were no gods at all. Simply men who had become too powerful and (in turn) lost their humanity. -Unknown

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Acer

*"It is a terrible thought. Most live their lives in ignorance to the truths of the tower. Imagine a pond for a moment. Fish that live within occasionally make ripples to the other side of the pond. Those who have spent their entire lives on the same floor will believe that their pond is an entire world, filled with meaning; not knowing of the pond, or of the lake, or of the world. Ascenders can identify how deep the water is, but they will cannot touch the bottom. Acers, having been to all floors & experienced so many things; they can see the tower for what it truly is. And that is what disturbs me. The truth reserved for only a few. This is the core of our movement. Heed these words. Remember how it felt to be so small and insignificant. Carry those feelings into battle, let them guide your actions; see through the eye of a mouse once more. With these truths we shall break their chains, and free the tower once more, as the **Flayed Ones** intended. As is our right!"*

Otis Gareth, addressing his army before their final battle.

### **Acers**

Acers are those that have climbed to the top of the tower and have seen it's secrets. They are more powerful than the Ascenders who are still climbing the tower and coming to terms with it's whispers of grandeur. Few who become Acers are satisfied with with the power they had accumulated. Most seek greater power, some settle down. But most desire greater power and greater influence. To do so, they often come in conflict with other Acers, and other people. Who each seek to hold on to their influence. Even for a fleeting moment. Currently there are 1 million Acers who live in the tower.

#### **Acer Rankings**

All of the action taken by an Acer are chronicled and measured by the **Testing Committee**. Each action taken by an Acer can cause great waves throughout an entire floor, or even throughout the entire tower. The specific subbranch is known as the Ranking Subcommittee. Their methods often involve causing convoluted conflicts for Acers to resolve, testing their abilities to ensure they still deserve their rank. As such, most Acers consider the Ranking Subcommittee to be one of their absolute least favorite organizations, even to those that stand diametrically to their own values and principals. The Ranking Subcommittee has created several different ranks which are awarded to Acers depending on their achievements, their victories, their powers, and their relative threat when faced in battle. Some Acers who are higher on the list than other can easily be defeated by others, but may have greater influence or situational abilities.

1. **Exalted Acers:** "The most powerful in the tower, those who have climbed to this rank are godlike. Their will extends throughout the entire tower."
2. **Advanced Acer:** "Advanced Acers can exude their influence throughout multiple floors, and are often chosen as rulers of floors."
3. **High Acer:** "High Acers can exude their influence over an entire floor, but are not often chosen to be it's ruler."
4. **Acer:** "Normal Acers can exude their influence over entire kingdoms, placing kings under their control .
Layne Darksun

*She was the oldest of three sisters, **Elia** was the middle child & **Elaine** was the youngest. Layne was strong for a halfling, and found great wisdom in the teachings of **So'lin**. A disciple of **Solgar** who had been passed down the secrets of warfare & combat. However the love for her sister Elia was greater than any piece of ancient wisdom or religion. Layne found great success learning from the **Mother Materna** in the ways of being a paladin, embodying both the righteous fury of Solgar & his warmth. Her kind teacher grew pained from her many years of fighting for Solgar, and had begun to relish in passing on that pain to Layne during her studies. She consoled her younger sister who was a talented priest of **Prima**, Elia grew talented at healing due to this. However Layne grew talented in resisting the pain that was inflicted on her, so she stopped talking to her sister as it was her only purpose in life.*

Layne became distant from her sister, she served her purpose in her crusade allowing her to tolerate great deals of pain without the permanent injuries one would've sustained in this. She became the greatest warrior Mother Materna wanted her to be; she was ruthless, fast & deadly. Her strikes were filled with divine purpose and yet her poise was that of self sacrifice.

One day Mother Materna asked something of her: "Are you willing to become one with Solgar if I had asked?"

"Of course." Her response was that of pure devotion & truth in herself.

"And what of Elia? What if I told you she grew weakened by the teachings of Prima and needed to be taught the truth of our god?"

"*In Solgar I become whole"* She replied, not knowing of the dire irony of the quotation.
Floor of Music

A currently unknown floor which the party only knows by reference. Katos Chord claimed to have been brought to floor 70 during or soon after the events of genesis, though he is 12, so this seems unlikely. Katos (allegedly) killed a demon that Garruk sent to floor 70 using the recovery portal.

A mysterious tune can be heard throughout most of the floor. Occasionally, whistling it back will cause the tune to change.

Listen to it
Rose

*There is a particular allure of a Rose; the mystery of whether it's a flower of passion or blood. -* **Black Rose**

One of the Floral Lords of the **Rifters**. As a Lord of the Rifters, she commands a vast amount of influence over her domain, and holds a vote within the Floral Lords. She controls much of the **Red Light Districts** all across the Rifter's domain.
Quick Reference

**Time & Dates:** In the tower, there is a universal clock somewhere within it, all spell casters can figure out the exact time within the tower so long as they briefly focus. There is *local time*, which is the observed time on a floor (in the event of there being different day / night cycle.) *Tower time*, refers to the time reported within the tower using the previous method. In the tower, dates are referred to by 3 sets of numbers, in order of (eon, year, day.) In rare cases, mostly during theological discussions between members of the Church of the Pointed Star & the worshipers of the **Flayed Gods** would you find reference to a date mentioning genesis. Such cases are incredibly rare outside theology.

3E 2732 D331 would be read as: "3rd Eon, Year 2732, Day 331.

G. 201 D245 would be read as: "Genesis, Year 201, Day 245.
Rumors

*Anyone can look up and find a destination; the most ambitious look all around them for their next move. -Ascender Proverb*

This page is designed to inject bits & bobs of world building that your characters might have heard of during their trek up the tower. If you are ever interested in one of these "leads" or rumors let me know and I might inject bits & pieces into the sessions. Some of these could be made into hooks for mini sessions when two or more players are absent.

## Stygian War

*You have heard bits & rumors surrounding the war of the **Triarchy** & the **Rifters.** Many of the combatants on the side of the Rifters have been calling the war the "Stygian" war. Most Ascenders have never been to the lower floors & it's existence is simultaneously horrifying yet exciting.*

* **[E5 1 D1]** **Siege of Raavia** - On the first day of the new era, the war began. On this day many had tragically died, including **Raavu**, **Mary Bluesong**, **Maxwell Darke** (1 day prior) **Red**, **Adeus,** & thousands of Ascenders, hundreds of Acers & hundreds of thousands of regular soldiers. It is still unknown where **Raavia** ended up after the war, however many are speculating that they went to go find **Tolman Bluesong** outside of the tower.
* **[E5 1 D12] Battle of Dieuton**- After a dispute between two High Acers escalated into a fantastic battle, they had uncovered an accidental secret that would rock the history of the tower for many years. On the twelfth hour of the twelfth day of the battle, one of the **great treasures** of the tower were uncovered from the rubble of the battle, leading both sides to scramble for it; causing further casualties & damage. The battle still rages on over the object.
The Blackblades

*"We will do what needs to be done to protect this place... Our home." Blackblade Mantra IV*

## The Blackblades

The Blackblades is an ideology & an organization that transcends factions within the tower. Members put aside their political divisions to protect the tower at it's most fundamental level. Understanding the tower's function and history is integral to understanding the Blackblades as an ideology.

### **Infinity & the Tower**

The tower was created by the Watcher and it's 9 Disciples in order to seal away the ancient evil Ithushar, a being beyond mortal comprehension. Therein did the Watcher cast divine magic in order to create the Flayed Gods, and forge the tower itself in their flesh. Ignoring the religious & scientific details of whether or not the tower is created of meat, the tower was created with a concept of infinity in mind.

*In spheres beyond the tower, there exists entropy. A gradual decay of resources into nothingness. At one point the gods of the spheres could prevent it for a bit, but great disasters such as Ithushar always were inevitable. Therefore the Watcher was able to successfully create a place within the tower to prevent entropy. By causing the Flayed Gods of the tower pain equivalent to the boundless infinity of creation, the Watcher was able to create a world that transcended the law of conservation of mass (& energy) that had once encompassed it.*

### **Philosophy of the Blackblades**

The Blackblades, each possess the core belief that despite the knowledge of Ithushar being at it's core, the tower is worth protecting to preserve the infinity that the Watcher had set out to achieve. The Tower, being infinite will be the last place in the universe once everything else decays into nothingness; and the Blackblades exist to protect that infinity for as long as they can. The cost, in their eyes being the pain suffered by the Flayed Gods is an incredibly worthy sacrifice to this existence they find themselves in.
Rillette

Originating from the Floor 31: Floor of Freedom, Rillette *~~redacted~~* grew up helping her mother and father run their family store. When she turned 18, she left home to become a bounty hunter and help support her family as their business started to dwindle. Through the years she started to make a name for herself and eventually was brought a job that would later land her a long term contract with a large organization, providing her consistent work and a class D license that she sought for so long to take her skillset and reach up a notch.

Rillette is a female human aged 27, who is 5' 7" and has long brown hair.
Hyacinth

*"He's a bleeding heart: a liability for our success & insurance that we don't forget our purpose in the upcoming wars."*

*-* **Aconite**

One of the Floral Lords of the **Rifters**. As a Lord of the Rifters, he commands a vast amount of influence over his domain, and holds a vote within the Floral Lords. Of all of the floral lords, it is believed he is one of the few that upholds the ancient ethics that the founders based the organization on.
Ben Eon

Master of Adeus Grimm, Red Thorburn, Gurben Grimke & Creed. He is currently trapped on floor 31, deep underneath the ~~White House~~ Executive Office. He was caught by members of the ~~Secret Service~~ Executive Police after he had disclosed war plans for the rebels. He remains trapped in a vat of weave-amber, a liquid that slows down time to an incredible degree, preventing aging entirely. He had named the group the Gilded Hand after seeing a gaudy ring worn by Creed, and laughing at how ugly it was.

**Public Opinion**

Garruk Grimke believes him an idiot for hiring his cousin, Gurben Grimke
Floor of Flames

"Everything here is on fire, not gonna lie straight up my alley. The **Feyra Family** rules this floor. The higherups, like all members of every family likes their little bullshit schemes, however the leader, **Caleb Feyra** is one fucking based mother fucker. Scorched earth all the way. If he wasn't so loyal to the King, I'd get him drunk off of **Voidling Beer** and we'd watch the tower burn!" - **Varren Kai’s Guide to Sucking Less Cock & Fighting More**
Bananas & Blow

**Type:** Technique

**Sacrifice:** Left ring finger is sacrificed.

**Terms:** Whenever the user kills a target, a bonsai banana tree is created from the corpse; these trees wilt after 60 seconds. On the tree, there will be 1d4 bananas of random type. Anyone may, as a bonus action decide to eat a banana from this tree that is created; they may eat no more than 1 banana per round - unless they pass a DC 15 constitution save to not throw up. Each banana has a random effect depending on it's hue; these hues have positive effects for allies and negative effects for enemies.

**Conditions:**

* May only be used by a certified agent of P.I.E
* Jupiter Eon may remove your access to this contract at any time.

**Extension:**

* The wielder of the contract gains 2 exhaustion and gains the affects of the spell 'slow.' The effects of the bananas are multiplied by 5.

**MUSICAL REFERENCE**
3 1/2 Men (Adventuring Group)

General description of party, it's members, it's dynamic. Cade Darke, Garruk Grimke, Gearby Fizzlewinks, Vortex Bluesong, Ishiba Yasuko, accompanied by Deia Oculon & Lucius Stargazer.

### **History**

#### #1 Floor of Testing

Most live their entire lives unaware of the tower. The very world they live in, veiled by a grand conspiracy created by those who deem them unworthy. Expendable human garbage. When it was determined that these four, Cade, Garruk, Gearby & Vortex were worthy of being tested, they were sent.

The four of them first

#### #2 Floor of Colors

General description of party, it's members, it's dynamic

#### #3 Floor of Grouping

General description of party, it's members, it's dynamic

#### Floor 4

General description of party, it's members, it's dynamic

#### Floor 5

General description of party, it's members, it's dynamic

#### Floor 6

General description of party, it's members, it's dynamic

### **Public Opinion**

#### 10 Families

General description of party, it's members, it's dynamic

#### Church of the Pointed Star

The Church of the Pointed Star is a church containing 4 different gods. Solgar felt slighted by Gearby Fizzlewinks when he relinquished the **Atomic Bees** to the death goddess Vierni. Gearby won Vierni's favor by doing so, and was able to procure himself an egg of great power. Overall the church is slightly neutral to the party, however different branches of the church view the party with different levels of disdain

#### Church of the Flayed Gods

General description of party, it's members, it's dynamic

#### Rifters

General description of party, it's members, it's dynamic

#### Gilded Hand

General description of party, it's members, it's dynamic
Petrichor family

*They were once the family that controlled a large swathe of land within the tower during Genesis and the First Era of the tower. Being one of the original families to rule over an entire floor, the family developed skills & techniques surrounding the usage of water and it's interesting applications. Enhanced movement using hydro-kinesis in application to quicken one's step, the ability to dampen a bludgeoning attack , or even in the case of Prisma, had developed an affinity for refracting light and even splitting positive energy into all of types of energy using water.*

## **Genesis**

As was required during the original peace treaty of the Genesis-Wars that raged on, the Genesis family sent over one of their own, their eldest son in order to defend the **Sundering Mirror**. The object itself that is solely responsible for dividing the tower into upper and lower floors as some would later call it, and houses the horrific **Ithushar** within it's reflection. The family itself was one of the most prominent of all of the upstart families, however

## **First Era: Age of Heroes**

During the first age, the Petrichor family were responsible for supporting the Legendary Heroes on their way through the tower. They had believed that true freedom would be found throughout the tower when those heroes would first climb the tower and claim the prize that was found at it's top.

## **Second Era: Age of ???**

*During the **Second Era**, their great hold, Fort Osmor's adamantium walls melted like candle wax. None were able to resist the heat of the **Feyra Family.*** The three defenders of Fort Osmor valiantly defended the hold against the forces of the **Triarchy**. The sisters, 3 women referred to as Misty, Storm & Prisma Petrichor were the defenders of the fort. Forever awaiting their brother to return from his eternal duty.

## Remnants of the Family

Historians of the tower who had observed Fort Osmor and detailed the iconography the laid there had believed that some type of contractual magic was at play upon those walls. Some believe it to be the work of the Petrichor family itself, as all who bear witness to it report different sights, some believe it to tell the history of the family whilst others believe it to be their own futures. Regardless, those who climb the tower should know, that death can prove to be an amplifier to contractual abilities, with effects that can exist indefinitely in some instances.

There are 2 confirmed survivors of the family in the story so far, a Mayor who had made his appearance in session #11, an Acer who was never spoken of again; and also a man by the name of **Craesh Petrichor**, although he went by the pseudonym Creash Blackwater in the **Workshop Battle**. During his fight with **Vortex Bluesong** he had, the two of them rekindled an alliance between the 2 families, that surely would come in to the fold in the future.
Dr.Gearby Winchworth Spingear Vialburn Tinkerblaster Swiftclank Whindledizzy Wizzletorque Fizzlewinks, The Destroyer of Hamsters, Father of Shield Guardians, Savior of Bees, Twice Born.

**Tentative Full Name:** Honorable and Venerable Lord of Autumn Spire, Chef Dr.Gearby Winchworth Spingear Vialburn Tinkerblaster Swiftclank Whindledizzy Wizzletorque Fizzlewinks, The Destroyer of Hamsters, Father of Shield Guardians, Twice Born, Entertainer of masses, saver of lives, healer of many, Walker of Shadows, savior of bees, Keeper of Knowledge, Devourer of Celestials, Benefactor of the Crippled, Destroyer of the White House, Banisher of Demons, Killer of Tarrasques, Scrapper of automatons, Builder of pipe, All knowing, The Blind.

Materials / Regeants

Dr. Gearby Winchworth Fizzlewinks is an artificer, doctor, and alchemist working with the adventuring party **31/2 Men**. Dr. Fizzlewinks is a male Gnome aged 24. He is 3 feet tall, has scraggly brown hair, and an olive complexion. He is the son of Drodgar Gembreaker Fizzlewinks (Father) and Krurvada Fenthwick Fizzlebang (Mother). He is a proud member of the Fizzlewinks family and hopes to gain the glory of becoming the greatest alchemist who has ever lived.

### **Biography**

#### Childhood

Gearby's story begins like any good story with a hole in the ground. But this was no ordinary hole it was a Gnome hole an entire city lay beneath the ground unseen from the world above. The coarse desert sand of Floor 30 proved too problematic for the Gnomes so they built their city under a tree in an oasis. Gearby learned many things as a child his father and mother taught him to tinker and make little robotic knickknacks, and they set him on the path to attend Alchemist School.

#### Ascension

Against the wishes of his family and colleagues Gearby has set out having forsaken his schooling to seek far better teachings throughout the tower, things that one could only dream of learning within Alchemist School. He set forth not only for the benefits that come with ascending but also with the hope of gaining knowledge on all things.

**Gearby Lore**

### **Powers & Contracts**

1. Fake It
2. Basket Case
3. The Sound of Silence
Session Recaps

**Saga #1 Enter the Tower**

* **Session 1 Recap**
* **Session 2 Recap**
* **Session 3 Recap**
* **Session 4 Recap**
* **Session 5 Recap**
* **Session 6 Recap**
* **Session 7 Recap**
* **Session 8 Recap**
* **Session 9 Recap**
* **Session 10 Recap**
* **Session 11 Recap**
* **Session 12 Recap**
* **Session 13 Recap**
* **Session 14 Recap**
* **Session 15 Recap**
* **Session 16 Recap**
* **Session 17 Recap**
* **Session 18 Recap**
* **Session 19 Recap**
* **Session 20 Recap**
* **Session 21 Recap**
* **Session 22 Recap**
* **Session 23 Recap**
* **Session 24 Recap**
* **Session 25 Recap**

**Saga #2 The Sundering Mirror**

* **Session 25.5 Recap**
* **Session 26 Recap**
* **Session 27 Recap**
Aut Caesar aut nihil Wiki

**Ave! Welcome to the Aut Caesar aut nihil Wiki!**
**Aut Caesar aut nihil** is a mod for **Mount & Blade: Warband** created by **[BG]Maxi** about the Roman Empire during the reign of **Nero Claudius Caesar Augustus Germanicus**. The mod is not historical accurate, but rather inspired by the history surrounding Nero and the Empire during that time.

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Rafflesia

*She is a parasite, feeding off those who are weaker than her. Her domain has been wrought with parasites & disease, and she grows ever more powerful the more she devours. We get along nicely.* **- Nightshade**

One of the Floral Lords of the **Rifters**. As a Lord of the Rifters, she commands a vast amount of influence over her domain, and holds a vote within the Floral Lords. Of all of the floral lords, she is considered the most vile due to her inclinations to kill many of those who depend on her for protection, feeding off their life essence. Her recent battle with the *Dark Hero* went poorly.
Towerball Committee

An organization created to unionize the **Towerball** coaches and to allow a standardization of the practice of the rules of Towerball and for the creation and maintenance of new formats, **layouts** & **terrain types**. This committee is entirely composed of members whose identities are kept hidden from the public eye, they must provide ample reasoning for all actions taken during their rulings; their identities are revealed to the public in addition to the reasoning behind their rulings once they serve their term. Many members of the **10 families** attempt to get elected to the committee in order to influence the meta of Towerball.
The Sound of Silence

**Type:** Domain

**Sacrifice:** Gearby loses a kidney. (-2 Constitution, disadvantage on saving throws against poisons, and toxins.)

**Terms:** When entering Gearby’s domain, creatures can not think in their heads - all they hear is a deafening silence. Within the domain, there is a contractual cast of the silence spell alongside an antimagic field throughout the entire domain. Creatures within the domain take 10 psychic damage per round from these conditions. Gearby is immune to these effects.

**Conditions:** Entering this domain can only happen when another creature attempts to scry for Gearby’s location, read his mind, sense his emotions or detect his location; Gearby can choose if a creature would be immune to this effect.

**Reversal:** By sacrificing ½ of his current hitpoints and gaining 3 exhaustion, Gearby may change his terms to the following for the next hour: “Gearby’s domain is painted onto reality instead of being held within his domain - within a 120ft radius sphere Gearby’s domain is placed onto reality; this sphere may be walked out of, but is always centered on Gearby as the midpoint. When entering Gearby’s domain, creatures cannot stop thinking in their heads. They hear the mad ravings of gnome chatter and conspiracy theories, hearing their own voice more than once. Each creature, upon entering Gearby’s domain, must make a wisdom saving throw:

* >DC 15 - Creature Rolls on the Long Term Madness table.
* >DC 20 - Creature Roll on the Short Term Madness table.
* >DC 25 - Creatures pass.

They must repeat this roll for each round they are within the domain; they can only gain one short term madness effect and one long term madness effect per cast of this domain. Creatures that remain within the domain, gain the effects of Gearby’s potion while standing within this domain. When within this domain, Gearby may not be healed.
Bahamad Nari

*"All who encounter him understand that they will never understand his true motives, whether that's law & order, good or evil, or chaos & entropy. He believes that such trivial matters as tower-wide warfare & politics are just a fun game to him. Moving people to hate each other, to love each other is what makes his life worth living. He has no desires other than confusion." - **Lord Nightshade***

Considered by many to be the greatest politician in the entire tower, Bahamad Nari is considered to be the most affable & conniving of all of the family heads. Even the scheming Thunder Horizon is unsure of his current motives. Being the family head of the **Nari family**, he controls a great deal of power & authority within the **Triarchy**, and his schemes have created a great deal of wealth for him and his family.
ARG Notes

*This is meant to be purely collaborative if players want to detail findings, share information or anything pertaining to the ARG they want to record; whether that's hidden messages etc.*

## Notes found/broken :)

* List of Stuff found
	+ SEEKER OF KNOWLEDGE, INVOKE HIS NAME TO ANSWER MY RIDDLE HE WHO BEARS THE GODEYE WILL REPAY HIS DEBT IN FULL. THIS IS THE FIRST TRUTH YOU MUST LEARN IN ORDER TO LEARN THE LANGUAGE OF THE GODS.
	+ The language of the gods is based on prime numbers. The first letter, contains the greatest power of them all. The fourteenth letter and the twenty fifth letter both yield to the first's might, following behind it.
	+ You have done well. To proceed you must confer with the god of gods, you will relay the following phrase to it:
		- chaos and order the light from the darkness: The secret of the tower chao et ordo lucem ac tenebras est arcanum quod turrim You will go on a quest receive a piece of truth. To understand the whole you must confer with the other seekers of knowledge. Good Luck.
	+ The language of the gods is based on prime numbers. Spaces are denoted by the sum of all previous letters. You will receive your next quest on the ninth of may.
	+ Secrets of the Tower
		- The Flayed Gods can’t use the GODEYES, as they’re eternally bound to the tower & their floor.
		- Maxwell Darke knew of the Godeyes, but never possessed one while he lived.
		- Most users of the GODEYE end up killing themselves when they awaken the power for the first time.
		- Secret of the Tower: There are currently 10 different users of the GODEYES.
Jozin Darke

**Cade's** long lost friend, and brother to **Jomin Darke**. He had died while taking the first test because he spoke of the ļ̴̡̢̡̡̨̛̦̟̭̮̳͚͉̩͇̰̹̞͉̳̲͔͖̼̰̹͔̤̣͉̫̤͇͓̫̮̙̰̙̲͓̙̯͈̥̖̏̀͋͐͗̔̽̌̋̓̈̀̄͒͊̾͂̇̓̀̈́̋́̓̐̈͆̏͗̎̃̚͘̕̚͜͠͠͠͠ͅͅǫ̴͔͈̫̏̈̒̎́͛̋̈́̓̆̏̓͂̽̀̆̈́́͆̉̎̓̆͊̒̉̔̉͗͒̌́̕͘͠͝͝͠͝ͅẅ̵̛̞̺͈̙̖̘̜͕̣̦̞͙̱̟́̈́̿̈́̔̄̆̏̃̀͑͛͋̏̒͒̃̓͒̐̀̚̕̚͝͝͝͝e̷̡̢̡̧̠͎͙̖̹̟̟̺̜͚̟̙̩͈͖̖͇͋̓̃̒̀̋̃́͗̈́͌̅̌͂̅͌̌͂̾̉͊͐̓͋̆̃̾͂͐̊̄͛̎͗̑͂͘͜͝͝͝͝͝͠͝ͅͅr̷̢̡̧̢̨̢̯̝̗̮̤̭̰̱̣͚̳͚̞͕̜͔̤̦͖̬͓̖͉̻̥̞̙̯͔͇̜̗̳̣̮̝̩̘̯̦̼̥̳̀̈́͆͂́̽͋̀͒̊̿̆̑̑̾̄͗̐͆̈̂̚̕͘͜͜͜͜͝͝͝ ̵̢̨̨̨̨̡̨̥̝͕̣͓͙̭͈͙̰̫͙̻̜̘̗͇͖̼̘̜̳̱̤̟̞̱̳͍͓̗̙̙̗̺̗̩̲͈̟̮̤̭͙̻̣̈̋́̇͒͌̇̑͗̂̋̎̇̎͂̀͆͊̐̋̅͐̈́̀̃̍͐́͗͒̈͗̌͆̔̀̃͑͗̂̎̚͘̕̕͠͠ͅͅf̴̛̲̭͋̄̑͛͆̌̇̄̈͐̉̑̋̃̄̍́̈͐̿̓̋̽͂͐͌̀̎̈́̂̄͐͒͂́́̽̒̎̀̔́̓͘͝͝͝l̵̨̨̡̧̧̡̳̞̠̗̠̤͕͖̩̪̙͖̥͉̹̼̯̮͖̼̭̦͔̯̯̣̥̤̱̰͉̼̙͇̙̩̻̬̻̺̳̰̯͓̖͆̏͋͂͗̊͋̃͗̂̆̃̐̏̄̍̈́̈́̀̒̂̅̍̅͒̍̄͒͊̏̐̍͒̌̂́͗̽̕̕͜͜͠ͅơ̵̢̧̢̫̬͎̹̲͕̩͙̳͉̰̪̱͉͇͓͇̯̝͖̤̞͓̝̤̯͎̝̠̤̺̲̭̤̤̥̰̯̳̖͉͉̩̞̠̝̝̖͉̤͂̏̒͐͆͑͋̇̐͑̄̓̅̆̊͛͐͐̌̏̅͒̓̃̈́̃̂̐͛̋͜͝͝͝͝͝͠ơ̵̢̡͓̞̺̤͈̞͔͋̅͒̆͆͊̒͑͌͛̏̀̃̄͂̓̂͗̐̈́̏̀̈́̓̄͊̓̾̎́̆̅̓̊̾̄͊̋̄͆͒̒̑̚̕̕͘̚͠r̶̨̧͙̣̗̦̗͔̖̻͙̟̼̣̱͍̙̬̘̠̺̪͔̤̠̹͚̙̪͙͎̞͎͔̟̱͇̦͛͛̈͐͆̂̃́̔̏̃̉̐̅̽̈́̀͊́̐̓͐̑̍͛͘͜͜͜ͅͅs̶̛̱̙̬͐̇͆̿̿̇͂̍̈́̊̆̓͒͂̓͐̚̚. An Acer of the Dei'Ocule had brutally killed his party except for his friend Jomin Darke, who escaped to the ļ̴̡̢̡̡̨̛̦̟̭̮̳͚͉̩͇̰̹̞͉̳̲͔͖̼̰̹͔̤̣͉̫̤͇͓̫̮̙̰̙̲͓̙̯͈̥̖̏̀͋͐͗̔̽̌̋̓̈̀̄͒͊̾͂̇̓̀̈́̋́̓̐̈͆̏͗̎̃̚͘̕̚͜͠͠͠͠ͅͅǫ̴͔͈̫̏̈̒̎́͛̋̈́̓̆̏̓͂̽̀̆̈́́͆̉̎̓̆͊̒̉̔̉͗͒̌́̕͘͠͝͝͠͝ͅẅ̵̛̞̺͈̙̖̘̜͕̣̦̞͙̱̟́̈́̿̈́̔̄̆̏̃̀͑͛͋̏̒͒̃̓͒̐̀̚̕̚͝͝͝͝e̷̡̢̡̧̠͎͙̖̹̟̟̺̜͚̟̙̩͈͖̖͇͋̓̃̒̀̋̃́͗̈́͌̅̌͂̅͌̌͂̾̉͊͐̓͋̆̃̾͂͐̊̄͛̎͗̑͂͘͜͝͝͝͝͝͠͝ͅͅr̷̢̡̧̢̨̢̯̝̗̮̤̭̰̱̣͚̳͚̞͕̜͔̤̦͖̬͓̖͉̻̥̞̙̯͔͇̜̗̳̣̮̝̩̘̯̦̼̥̳̀̈́͆͂́̽͋̀͒̊̿̆̑̑̾̄͗̐͆̈̂̚̕͘͜͜͜͜͝͝͝ ̵̢̨̨̨̨̡̨̥̝͕̣͓͙̭͈͙̰̫͙̻̜̘̗͇͖̼̘̜̳̱̤̟̞̱̳͍͓̗̙̙̗̺̗̩̲͈̟̮̤̭͙̻̣̈̋́̇͒͌̇̑͗̂̋̎̇̎͂̀͆͊̐̋̅͐̈́̀̃̍͐́͗͒̈͗̌͆̔̀̃͑͗̂̎̚͘̕̕͠͠ͅͅf̴̛̲̭͋̄̑͛͆̌̇̄̈͐̉̑̋̃̄̍́̈͐̿̓̋̽͂͐͌̀̎̈́̂̄͐͒͂́́̽̒̎̀̔́̓͘͝͝͝l̵̨̨̡̧̧̡̳̞̠̗̠̤͕͖̩̪̙͖̥͉̹̼̯̮͖̼̭̦͔̯̯̣̥̤̱̰͉̼̙͇̙̩̻̬̻̺̳̰̯͓̖͆̏͋͂͗̊͋̃͗̂̆̃̐̏̄̍̈́̈́̀̒̂̅̍̅͒̍̄͒͊̏̐̍͒̌̂́͗̽̕̕͜͜͠ͅơ̵̢̧̢̫̬͎̹̲͕̩͙̳͉̰̪̱͉͇͓͇̯̝͖̤̞͓̝̤̯͎̝̠̤̺̲̭̤̤̥̰̯̳̖͉͉̩̞̠̝̝̖͉̤͂̏̒͐͆͑͋̇̐͑̄̓̅̆̊͛͐͐̌̏̅͒̓̃̈́̃̂̐͛̋͜͝͝͝͝͝͠ơ̵̢̡͓̞̺̤͈̞͔͋̅͒̆͆͊̒͑͌͛̏̀̃̄͂̓̂͗̐̈́̏̀̈́̓̄͊̓̾̎́̆̅̓̊̾̄͊̋̄͆͒̒̑̚̕̕͘̚͠r̶̨̧͙̣̗̦̗͔̖̻͙̟̼̣̱͍̙̬̘̠̺̪͔̤̠̹͚̙̪͙͎̞͎͔̟̱͇̦͛͛̈͐͆̂̃́̔̏̃̉̐̅̽̈́̀͊́̐̓͐̑̍͛͘͜͜͜ͅͅs̶̛̱̙̬͐̇͆̿̿̇͂̍̈́̊̆̓͒͂̓͐̚̚. He awoke in Elysium-Helix as Cora Burrows had saved his soul postmortem.
Brere Naagrost

Brere is a tiefling warlock of an unknown deity. His powers are entirely strange and nonsensical, he talks with a strange rhythm and appears to use magic that entirely supersedes the very limits of the weave. Most consider him and his family dangerous, yet the Red King insists on allowing them within their ranks. Most hate him and his family, yet when it comes to the unknown they are considered the utmost experts. His most recent research, pertaining to dreams outside of their reality have piqued the interest of the Red King even further. Brere has allegedly found the Watcher and wishes to arrange a meeting to understand more about everything.
Elaine Darksun

Elaine Darksun was a halfling woman who first had encountered **3 1/2 Men** on **floor 4**. She was a paladin serving underneath the god **Solgar** in all of his luminescent might. Her contract allowed her to cause her sword to burn with righteous rage when she sacrificed blood to it's blade. She is the youngest of 3 siblings, the others being **Elia Darksun** & **Layne Darksun**, whom she has never met.
Phil Swift

**Phil Swift** (born March 3, 1961) is an American Businessman and Comedic Spokesman. he is famous for Co-Owner Of Flex Seal Products Company. Phil is a US Entrepreneur. He is renowned for adding for his own service. His business name is Swift Response LLC. Phil was born under the zodiac sign Pisces in Los Angeles, United States. He has a brother named Alan Swift who has a degree in business management from the University of Houston with over two decades of experience. In their hometown, they both attended a high academy. And it ended its graduation. He’s called Philip Swift by his parents but people call him Phil. Alan Swift is his company’s co-founder, like him. Before his success, he has been working marketing and direct sales industry in 1980. His company started to sells high-quality products. They sell their products directly to the customers through direct purchase, direct acknowledgment, television infomercials, internet advertising, telemarketing, and also catalog distribution. Their company became famous in 2011 when Flex Seal Products was created. The company produces the adhesive bonding product line which is based on the liquid rubber idea. Both the adhesive was applied to Flex glue. And flex tape was released as a water-resistant tape. Flex shot had been published as an alternative to a caulk pistol. Its product was approved in 2012 by the “Market Survey.” In his profession, Phil is really so talented that it includes all facets, new product creation Script Writing Sales presentation & training ads, and direct response. His company specializes in the selling of high-quality materials and adhesives. On his YouTube channel, he show how good his products and how to use them. People enjoy his video very much. His company has sponsored NASCAR Xfinity series team JD MOTORSPORT, sponsoring drivers as Landon Cassie, Rose Chastain, and Jeffrey Earnhardt. Through the goods add he has accomplished some remarkable achievements. The brand gained much popularity in 2017. When Jhon Tron uploaded a video focusing on the humorous aspect of Flex Seal infomercials. And the video went viral. It’s become the most-watched video on his channel. Over 42 million views so far. After the video, he got many requests for a second part of the video. On December 2, 2018, he released Flex Tape ll: The Flexing. Jon Tron also featured Phil Swift. Phil also limelight for the numerous mems about flex tape and him which below up on the internet. He gets trolled with various mems. One of his famous videos on his channel is “Flex Tape Commercials “. And his other notable videos are: “Block out commercial Flex seal”, “Flex Glue Clear Commercials- Phil Swift “, “That’s A Lotta Damage Commercials Flex Seal”, “Blast of Commercial Flex Seal” and many others. Phil married his college friend but her name is unknown to us. He has 3 children 1 a son and 2 daughters. He is active on social media like Instagram Twitter YouTube etc.
Floor of Red Doors

*Crimson doors lead into unexplored dungeons filled with valuable treasure & comforts beyond reason. The keys are given to those with a gentle disposition; kindness repaid in wild adventures. The revered **Lady Persephi** doles out keys to the trusted spirits that help her maintain peace.*

# **Floor of Red Doors**

Appearing similar to many other floors and other worlds with varied landscapes and biomes, this floor is deafferented in it's singular difference. Within reason, red & intricately adorned doors may randomly appear anywhere. These doors are only unlockable with red keys given or found by you. All of the citizens know of the Red Doors; adventurers buy doors & keys for heaps of credits. Within these dungeons there are loads & loads of crazy treasure that can only be found within the dungeons inside them.

## **Infrastructure**

Within this floor, you can expect to find rudimentary medieval-styled cities held together by rotting wood & brick. In general buildings are held up by thatch & wood if they are for citizens, and stone & brick if royalty is housed within. Roads are decently paved in stone within the cities, and dirt beyond the cities at the core. Magic isn't actively shunned but civilians are uncomfortable around it. Technology and the general usage of steel is heavily looked down upon by both civilians and Lady Persephi; in exchange for acquiescing to the demands of the Triarchy, she has acquired several agents of the **Dei'Ocule** in order to detain those who are using technology not from her floor.

## **Political Split**

Within the floor, there are 5 main governments who are constantly at war with each other. **The Helsch Republic**, **The Unified States of Vikfonst, The Technocracy of Reilo, The Autonomous Zone & The Empire of Rolo.** Long story short, each of these societies have some fundamental flaw with each other.
The City of Raavia

While this city predated the creation of the tower, Raavu had schemed to teleport the city in its splendor to the tower using a variety of clever handiwork & magic from his best friend Smith. To their surprise the City managed to survive without its leader for many years, eventually having an architect building a floor for this place. Raavu’s children had managed to lead the city to prosperity in his absence, and many attained similar levels of immortality in various manners.