Omega

4x Laser Turrets

2x Missile Launchers

4x Weapon Engines

4x Laser Cannons

Omega is the boss of Stage 13, the final boss in the main sequence of stages in the game. It also appears as the failed boss in the prologue.

## Appearance

Omega takes the form of a large, highly-armed drone which is presumably a reconstruction of the Arachnotron Boss from Sky Force Anniversary and/or basis of a Boss's design from Aces of the Luftwaffe: Squadron. This Boss is uniquely known for being controlled by a sentient AI instead of Scarlet Mantis or General Mantis.

## Armaments

### 1st Phase

2x Gatling Autocannons

Fires high speed volleys of projectiles. When they are ignited, Omega slowly rotates itself to try and aim at your Plane. Before the projectiles shoot from the Cannons, they emit a loud and high pitched whining sound.

4x Laser Turrets

Fires short but sweet bursts of laser streams and do not rotate while doing so. They can only be torn down after the Gatling Cannons are destroyed (There is a force field that guards them from damage).

Laser Cannon

After blowing away the gatling cannons, it begins to charge up and turns on once the laser turrets are destroyed. Omega then attempts to destroy your plane by rotating with great homing abilities, but slows down when your plane is near the beam.

### 2nd Phase

2x Missile Launcher

These armaments summon long volleys of high-accuracy tracking missiles. They retract after each volley for a few seconds, then a rapidly escalating beeping cue accompanied by a high-pitched whine signals the launch of the next volley.

* The higher the Difficulty, the shorter the time taken for the launchers to recharge.

### 3rd Phase

4x Weaponized Engines

Each Engine is equipped with weapon systems. The Engines can be classified by numbers in left-to-right pattern.

Engine 1: Fires relentless streams of radial bullets.

Engine 2, 3: Fires purple bullets which join up in randomized clusters and fall to the bottom of the screen. Fires 7 waves with short intervals before reloading.

Engine 4: Fires a barrage of blue bullets which join up in position-converging clusters and fly towards your Plane.

In the Prologue Stage, Engines 3 and 4 at the front shoot out radial bullet swarms and cannot be destroyed. As it is just the opening of the game, damage to your plane is superficial.

These Engines have a slightly different design in the Prologue Stage.

( Please note that if you destroy the engines before they can even fire, it is possible that a glitch will happen that turns the Omega’s orientation, causing an engine to go off-screen and therefore become indestructible, making the stage impossible to beat )

### 4th Phase

4x Ultra heavy laser

Mounted between Omega's engines. They are presumably the strongest armaments in the game, enough to instantly tear your plane apart and shatter any active energy shield. During this segment, Omega will continuously rotate round and round. As a result, players need to move their plane in a circular pattern as the engaging lasers well up around them and reach a very long range, further than the edge of the screen.

This phase of the Boss can act as a reference to and reminder of the HG-2000 Boss from Aces of the Luftwaffe: Squadron, which is a similarly designed drone that also is equipped with lasers, except that they fire in different and more various patterns.

* The lasers fire in an anticlockwise pattern, starting with the one at the front. Keep an eye on that laser so you know where to move to and take out the laser with the lowest health (Usually during the short pause after each time the lasers fire, or when Omega starts rotating in the opposite direction).
* When the lasers are "destroyed", they remain active, but their beam's width is significantly reduced.
* To destroy the lasers, you need to cast out the generators behind Omega's Engines.
* The central core of Omega becomes vulnerable to damage only once all four lasers are cast out. Note that the electric field shrouding it acts like a solid wall that almost instantly tears your Plane apart. Unless you have Energy Shield charges (Which actually protect your Plane from the field), keep following Omega's rotation pattern. The Tase MeBro Technician also does well with its Tesla Coil (and slightly outranges the core despite being the same thing), freeing your worries of having to save Energy Shield charges for point-blank attacking of the core.

As seen in the first phase of the battle, only the front laser cannon is used to aim at the player's plane to destroy it.

### Core Drone

Located in the central core of Omega. If your Plane gets near it, it glows red and after a while, deploys to engage you as a secondary target.

* Type A - Fires slow radial spreads of bullets, has slow to moderate movement speed
* Type B - Summons a minefield, moves at moderate movement speed
* Type C - Fires an Energized Railgun Shell and moves in acute, sharp movements at high speed

The Drone is only active from the Hard Difficulty onwards. Their flying patterns are picking and moving to a random spot out of 4 corners relative to Omega. Destroying them would neither reward you with points nor stars.

## Combat Routine

### Special Cutscene

Omega is first seen launching itself, where its hangar doors open and it takes off, played in a special cutscene. The fight then begins.

### 1st Phase

The Gatling Autocannons rev up, whine loudly and begin to spin and fire. Aim at the right gun as it deploys first for a tiny bit of extra damage. Once you see the Cannons starting to spin, swoop away before their bullets fly out. Supercharging with high-damaging planes like Gladius to shoot one of them down early before their second discharge.

#### Laser Cannon

Once you destroy the Gatling Cannons, Omega will open up the front and begin charging its front laser cannon. The laser turrets are then open to obliteration. While destroying the turrets, fly towards the opposite side of Omega's facing and steer clear of where they point. After destroying the laser turrets, the AI controlling Omega will announce that the laser is now ready to fire, and quickly swoop away to hide from range of the cannon, but beware of the Core Drone. The laser can even force your Plane to the top corners of the screen, but staying near the laser beam will cause Omega's rotation to slow down.

### 2nd Phase

After a pause, the two missile launchers come out from their housing places, and fire their first barrage of missiles. For the best evasion when you do not have Energy Shields to allow safe point-blank attacking, fly towards the corner of the screen, then move your Plane across a circumference as slowly as possible, leading the guided missiles away. Once the launchers retract, charge up your MWS module if necessary and shoot them down in point-blank.

### 3rd Phase

After another pause, the weaponized Engines will extend outward. Omega rotates itself such that Engine 1 faces you directly, and that Engine attacks first on its own, shooting out a relentless wave of radial bullets. Once its armor is destroyed, Omega will rotate again and you would engage the other three simultaneously. Engines 2 and 3 on the left and right disperse their randomized bullet clusters in 7 waves before reloading that rapidly fall down the screen, while Engine 4 in the middle fires position converging bullet clusters. For the best result in Co-op Mode, focus on the armor on Engines 2 and 3 first, then engage Engine 4 in the middle on its own with both Planes shooting. Otherwise, focus on Engine 4 first, then Engine 2 and 3.

### 4th Phase

After the armaments on Omega's Engines are stripped off, the final segment of the battle begins, where the core shrouds itself in an electric field that relentlessly damages your Plane upon contact, and the four laser cannons hidden between the Engines will engage. There is a five to six second period of free shooting before the lasers fire for the first time. It is easiest to shoot the cannons down one by one. When the lasers fire, set your Plane in a gap and hide between by rotating along with Omega.

After several rounds, Omega stops shooting and switches its spinning direction, and the cannons take brief pause before firing again. Once more, follow the direction of the spinning pattern once the lasers engage after another free shooting duration. Professional players who know this part well can actually swoop to the very center of Omega (If you are attempting this, beware of the Drones, and use Shields to avoid damage from the electric field as well) and take off the core immediately and this destroys all the four laser cannons at once. (In Co-op mode, two Octopus planes would do the best job due to missile overcharge)

The core remains invulnerable until all four cannons/armors are shot down. After the core is destroyed, you can obliterate Omega and clear the Stage.

### Appearance in Prologue Stage

In the prologue stage, Scarlet is in control of Omega instead of the AI and the only way to finish in there is to let your plane get destroyed. This is just only the start of the game. But if you are able to hold it long enough you can take down the two front Engines acting as spread-shot cannons on the front of the Omega partly until Scarlet engages the laser beam cannon. Unfortunately you can only fly up to the corner of the screen just letting the space between you and the beam cram more and more until you are destroyed.

## Difficulty

Omega is a somewhat easy boss to beat. In higher Difficulty levels, the Core Drone is activated if it catches you abusing any bypass tactics, making it more challenging as you then have an additional target to engage which makes it harder to focus on Omega's armaments. Note that the armaments can easily have their destruction on your Plane delayed, giving you an opportunity to regenerate health.

## Trivia

The Mystery AI controlling Omega and the secret Boss from Sky Force Anniversary, Arachnotron, has several notable quotes as heard from both games. Some of them are heard during variegated parts of the Stage, while others are usually said when the player takes down part of the Boss's armor.

* Jamming Communication.

* Omega unit ready to deploy. (Before Omega gets deployed)

* Release the Arachnotron. (When the Arachnotron is launched)

* Module Offline.

* Shield Generators Online.

* Lowest common denominator.

* A machine does not feel pain.

* You can't hurt a machine.

* Charging Laser. (To signal the start of the laser charge in both bosses)

* Laser is charged. (When the laser is ready to fire - Omega's Laser Turrets destroyed)

* Laser available. (When the laser is ready to fire - Arachnotron version)

* Weapon system disconnected. (When taking down Omega's missile launchers)

* No! (When Omega is obliterated sometimes)

* Argh! (After Omega's third phase armor is destroyed)

* Don't touch that.

* Division by zero. (Before Omega's lasers fire in the fourth phase)

* You have defeated a machine. More will follow. (When the Arachnotron is obliterated)

Omega, similar to Nasty Owl from Sky Force Anniversary as the final known Boss in the game, features a cutscene that rolls while showing its entrance.

This is the only boss to survive the obliteration part (Apart from Quattropus), where its engines restart and it escapes the battlefield (Regardless of the intensity of damage inflicted on it). This leads to the end of the Stage and end-game credits roll, where Omega is seen slowly flying upward into the air.

Arachnotron, a secret boss of Sky Force Anniversary, is an old construction of Omega, with the same mystery AI taking control. Both bosses also have laser cannons and cores with electric fields.

In the prologue stage, Omega looks less finished than its Stage 13 version. Its Engines also fire bullets similar to any normal Radial Cannons.

The under side of Omega can be seen through its trophy and some stock images of the game.

After Omega is defeated for the first time, the Nightmare Difficulty mode is subsequently unlocked for all Stages cleared with all Medals acquired on Normal, Hard and Insane.