recursal/Fanatic-Fandom huggingface dataset:
Slimvader

## Data

Not much of an attacker, but quite tough. Its skill also makes it immune to Toxic.

## Overview

Slimvader is a sturdy creature with great HP and defensive stats, good e-charge and is notably immune to Toxic which would otherwise wear down bulkier creatures quickly. It has a pretty good support movepool with options like Friend Shield and Refresh for helping its teammates and status moves like Poison Ball and Trip for wearing down enemies, and it also gets Rest to help it stick around. However, Slimvader is otherwise quite passive and although it has some decent attacking moves it is quite weak offensively, so it is mostly relegated to being a Cover tank with some occasional support capability.
Burnstar

### Skill

Double Whammy: Sometimes adds extra damage when an ally uses a Flame or Metal move.

### Weak

Water(150), Electric(150), Earth(150), Wind(150)

## Data

Extra high Mind. Occasionally does a follow up attack when an ally uses Flame or Metal moves.

## Location

Burnstar can be won as an S-Rare prize from Mister DiscR.

Bought from DisColiseum for 300 DC, in Post game.

## Overview

Burnstar is a strong and fast Mind attacker with access to both powerful (A/S damage) and reliable (100% accuracy) moves that align well with its dual-typing and dominant Mind stat.

However, it has poor type coverage outside of its Flame and Metal wheelhouse, and is almost entirely shut down by Mind Lock errors.
Dentor

## Data

Cant take many hits, but can dish them out, its power moves get an added toxic effect.

## Location

Gotten from Recipe 14: 022 Dentee + 107 Devidae

After getting the Disk Move [Clean], talk to the Dentee workers on the left in Pecan town,

Go south of your Home and talk to the Tomatee, check behind the walls South of the Sandbox
Guardantuan

## Data

Extra high HP and BAR, Sometimes steps in to take damage for an ally.

## Location

Gotten from Recipe 20: 091 Nimbor + 108 Gleenidae

In the room after beating the 2nd DiscR (the one with the PC and 2 friendly Creatures),

a Creature will make you drop it downstream. Now, head back to Pista Port and talk to the Fisherman South of the DiskCafe
Tomatee

## Data

Extra high Luck, but otherwise weak all around. Level it up though, and maybe...?

## Location

Tomatee can be found in the Pecan Forest.

## Overview

Tomatee is truly the pinnacle of creatures, being completely flawless in every regard, and a must-have on any team!...

Well, that's probably what you're thinking if your name is Toma. In reality, Tomatee is an astoundingly terrible creature. It has below average to garbage stats all around except for luck and a horribly shallow movepool. Tomatee's one interesting quality is its signature move, Tomato Tango, which would be a significantly better move on literally any other creature even with its high energy cost, as it stops an enemy from attacking for 1 turn and boosts Power and Mind as well. Too bad Tomatee lacks the stats and movepool to make use of that boost. Oh well, at least it's cute I suppose.
Crenaton

## Data

Sports high GRD and BAR stats. Its skill sometimes lessens the damage it takes.

## Location

Creanton can be selected as one of the player's starter Creatures, or won as a rare prize from Mister DiscR.

Can be bought in Post-game for 100 DC.

## Overview

Crenaton is a very bulky creature with a great ability, good e-charge and a pretty solid movepool. It has plenty of status moves like Bolas and Poison Ball as well as good buff moves like Magical Veil and Earthen Bounty. Its offensive movepool is surprisingly good, with strong Grass moves like Sap and Rolling Needle, as well as some odd (albeit weak) coverage types like Electric, Metal and Earth, however its Power and Mind stats are fairly mediocre.

I think Crenaton's biggest issues are that it can't really fit every move it would want to run in its 4 moveslots and its HP (while not terrible) leaves a lot to be desired without significant investment and it can get worn down quickly if being used to Cover tank. Despite this, it is still an excellent creature. A set I like to run in the DisColiseum is Cover, Magical Veil, Poison Ball and Earthen Bounty/Friend Shield with an Ashsash.
Jungle

**Jungle** is one of the twenty five biomes.

## Library

> *Hot and humid, dense plants, mountain paths.*
>
>

> *The jungle is a lush biome filled with various green plants, from tall trees and jute plants to short vanilla and cocoa trees. Travelers love this biome because the trees provide constant shelter from the sun, but are also tall and spread apart enough that the jungle is not too dark. In addition, there is plenty of grass for horses to graze, so if you plan on taking a break in nature, the jungle is an excellent spot for that. On top of that, you might even be lucky enough to find one of the uniquely colored jungle wild horses.*
>
>

> *Wild horses native to the jungle are relatively likes to be champagne, cream or pearl colored, and might also have the manchado pattern. In addition, they can also be white-spotted, which is a rare phenomenon among wild horses. Unlike regular markings, the marks of white-spotted horses are caused by the same gene which controls the dominant white phenomenon in horses. That said, many jungle horses have regular markings as well, so not every horse with white markings in the jungle has the rare white-spotted coat.*
>
> *Jungle horses tend to be very skittish, so they might prove difficult to ride. However, many of them can amble, so they have the potential of serving as very comfortable mounts.*
Treat Ingredients by Flavor

The following lists contain all of the known treat ingredients, as well as their biomes. Parentheses indicate that they are found only in a sub-biome.

You can craft treats on your ranch at your Ranch House or in any club at main Club Building.

**Fatty**

 Avocado
 Peanut
 Sunflower Seeds

**Fibrous**

 Elephant Grass

**Flavored**

 Cacao Pod
 Cinnamon Bark
 Coffee Bean
 Ginger
 Mint Leaves
 Olive
 Salt Pinch
 Vanilla Bean

**Fruity**

 Banana
 Dragon Fruit
 Grape Bundle
 Plum
 Watermelon

**Grainy**

 Rice Grain
 Rye
 Wheat

**Leafy**

 Kelp
 Lettuce
 Spinach

**Savory**

 Chanterelle Mushroom
 Eringi Mushroom
 Orchard Grass
 Reishi Mushroom
 Shiitake Mushroom

**Sour**

 Lemon
 Lime
 Oozeberry
 Orange
 Pineapple
 Rhubarb

**Starchy**

 Beet
 Corn Ear
 Marshmallow Root
 Prickly Pear
 Pumpkin

**Sweet**

**Veggie**
Badlands

## Help Guide

Write the first paragraph of your page here.

## Sub-Biomes

### Badlands Floor

Canyon systems that snakes through the many plateaus of the badlands regions. Contains few resources, but you may occasionally find a patch of orchard grass or slab rocks suitable for crafting.

**Horse Feed**
* Orchard Grass

**Building Materials**
* Stone (Slab Rock)

### Badlands Grass

A grassy patch located in the center of Badlands Top, differentiated by the pale green grass and the occasional mesquite tree.

**Minigames**
* Cairn Stack

**Dye Ingredients**
* Pink Zinnia

**Building Materials**
* Wood (Mesquite Tree)

### Badlands Shores

**Building Materials**
* Stone (Slab Rock)
* Wood (Driftwood)

### Badlands Top

A yellow, rocky plateau. Contains few to no resources.
1. - Clair de Lune -

Long ago a harmonious universe existed beyond ours

and three divine arcana watched over it.

But one night a cursed arcana intersected the astral highways

and along with her star-crossed allies

they stole all harmony and hid it in their vile hearts.

Before the divine trio started to fade

they created a heroine from the shards of a broken heart

and hoped that she would one day be strong enough

to save their world.

-Clair de Lune- is the very first level of *Sayonara Wild Hearts*. It takes place on the Bittersweet Starway.

Level 1

Bronze: 5,000

Silver: 10,000

Gold: 15,000

Heart Coins: \_\_

Square Coins: 2

Zodiac Riddles: Aries [Side B]: Achieved "No Rank!" in "Clair de Lune"
Yukine

### Skill

Phasing: Less likely to be targeted and ignores effects of Defend when attacking.

## Data

High Mind and good SPD. Can pierce through opponents using Defend.

## Location

Gotten from recipe 27: 027 Froskimo + 093 Rainmaker

Go to the summit of Mt. Azel without having any Flame-type creatures in your party.

## Overview

Yukine is an excellent offensive creature with high Mind and Speed, average e-charge and a vast movepool filled with excellent type coverage suited to hit a wide variety of creatures super-effectively. While it is quite frail it actually has some longevity due to learning Sap and it even has some decent support options like Refresh, Striking Melody and Memory Loss.

Yukine's main issues are that it can be shut down pretty hard by Mind Lock, and that it is very physically frail even with the extra healing from Sap. It will take a lot of damage just from resisted hits, let alone the Flame type moves it has a nasty weakness to. It can be hard to keep alive in the face of moves that hit all teammates since Cover tanking won't protect it. With proper support however Yukine is a force to be reckoned with, capable of shredding enemy teams with ease.
Poseigon

## Data

High Mind and overall stats. Resistant to stat debuffs.

## Location

Gotten from Recipe 34: 016 Drachling + 167 Porka

Postgame EX Chapter: Go to the Stone Tone Monument and defeat Conductor to get the Ancient Flute,

Go to the north/south split on the next room after the room with the Snowmaniac, go south, then find your way south again.
Scarefolk

### Skill

Surprise: Sometimes debuffs enemys Speed when creature connects with a power move.

## Data

Its above average Power and Mind makes it a well rounded attacker.

## Location

Gotten from Fusing 028 Groodge + 115 Screaf.

After Chapter 2: There's a Creature giving you a hint for getting it if you go to the healing area in Pecan Scrapyard.

What it actually tells you is that you must interact with a scarecrow outside the entrance of Juglan Village on the screen the color changes near a tree down to the left. This Scarecrow appears randomly so you might have to try entering the screen multiple times. After that, check between the trees right of the Dr. Greype's Lab
Pumpking

### Skill

Phasing: Less likely to be targeted and ignores effects of Defend when attacking.

### Resist

Water(50), Earth(50), Grass(50), Stone(50), Magic(50)

## Data

Has high Mind and a skill that ignores reduced damage when the enemy uses Defend.

## Location

Gotten as a super-rare disc from Mister DiscR, or it can be bought in the DisColiseum for 300 DC.
Glaivern

### Skill

Electrified: Reduces damage from Electric moves and buffs Power for 1 round when hit by one.

## Data

Speedy and powerful. Can reduce damage from its weakness, Electric moves.

## Location

Gotten from Recipe 36: 138 Draguise + 177 Claymore

Postgame: Jugglan Woods Entrance, defeat Todry on all element battles after getting Bigfoot Recipe.
Pteros

## Data

Well balanced stats, but weak against Magic, gets a buff to stone moves.

## Location

Found in secret Dungeon at clocktower (green statue) in home town. need Grass, Water and Earth creatures to get inside, they can have secondary types. will stay open after the boss is "taken care off", "Pushing up daisies", "Taken to a farm", "in a better place", "went on in the great circle of life", "has a lead roll in a detective drama"

In the off path with Purple marks on the walls, near the end of the dungeon go down (up for boss room). you can Save before one of the purple marks to soft reset until you encounter one, need pickaxe to interact with the marks.

Creatures inside are lvl~35+.
Mechaprawn

High Mind and decent PWR. Its skill buffs its Metal type moves.

The recipe is in Juglan Woods, there is a secret room to the south in the long passage filled with scarecrows. Follow the path until there's a bunch of discs on the ground with one blocking the door. Defeat the Mimisc that pops out of that disc and continue to the next room.
Hederas

## Data

Relatively high overall stats. Grass moves gets a buff from its skill.

## Location

Gotten from Recipe 25: 160 Shrubite + 189 Mandracora

Postgame EX Chapter: Go to the Stone Tone Monument and defeat Conductor to get the Ancient Flute.

Go to Jugglan Woods Maze, navigate through the maze until you reach the clearing with a house, and a creature there will tell you the path to Hederas.
Jeremy Neumark Jones

**Jeremy Neumark Jones** is an actor who portrays Ben Hatfield in the Amazon Prime Video science fiction television series *The Feed*.

*Our community needs more information on this page! Can you help out? Click here to add more.*

## General overview

Prior to his work on *The Feed*, Jones is best known for his roles in *Jezebel* (2012), *Denial* (2016), and *Jekyll & Hyde* (2015).

## External links

* Jeremy Neumark Jones on the Internet Movie Database
* Jeremy Neumark Jones on Wikipedia
Mimisc

## **Data**

Its skill debuffs its SPD until it attacks, but buffs its defenses in exchange.

### **Location**

Encountered in Juglan Woods, in the corridor with scarecrows a hidden passage can be found on the bottom part under a different colored ground. At the end of this area near an exit it can be found disguised as an item.

Also found in Mond Tunnel Earth Section, in the moving floor section near the top of the area on the wall is an arrow pointing down, go down there and there will be various treasures, among them Recipe 30 and a Mimisc.

Can be fought again if you leave the area and rest at a DisCafe (Heal Creatures).
Pallas

## Data

Really slow, but has high HP and PWR. Lowers enemy energy at the start of battle.

## Location

Gotten from Recipe 30: 072 Slablok + 127 Metawol

Mond tunnel depths: In the Sandpit room, look for a marking on the wall forming an arrow pointing downwards.

Head South to enter a room filled with treasures and another 071. Mimisc
Errors

## Overview

Errors inflict negative effects on Disc Creatures during battle. All errors automatically resolve when a battle ends, including being knocked out; knocked out creatures recover with 1HP.

### Error Types

Errors come in two varieties - volatile and non-volatile. A creature can only be afflicted with one non-volatile error at a time. Having a non-volatile error effectively makes the creature immune to all other non-volatile errors. Non-volatile errors have a black border on their icons.

A creature can be afflicted by any number of volatile errors at once, and can even be afflicted with volatile errors and a non-volatile error at the same time. Volatile errors have a blue border on their icons.

### Threat Reduction

Some errors include a hidden property that makes the afflicted creature less likely to be targeted by single-target enemy attacks. This works by changing the afflicted creature's Threat rating from 100 to 80.

The chance that a particular creature is targeted is calculated as follows.

```
Creature's Threat/(Creature 1 Threat + Creature 2 Threat + Creature 3 Threat)

```

Thus in a team of three creatures, if only one creature has reduced threat, the chance that creature is targeted is reduced from 33.3% (100/300) to 28.6% (80/280).
Ice Scape

**Ice Scape** is one of the twenty five biomes.

> *Sharp cracking ice, ice spires and other frozen features.*
>
>

> *The ice biome is a very cold biome, but is nevertheless a place that many love to visit. The combination of the pinkish icy ground and the soft snow which is constantly falling there gives the ice biome a magical look. It is also the only place where you can find mighty ice pillars, which look like they were taken out of a fairytale.*
>
> *As magical as the ice biome might seem, the harsh truth is that there is very little forage there, which is why the wild horses in the area are ponies who are smart enough to be able to find food. These ponies are often dark in color, with coarse and thick manes and tails, and sometimes also a curly coat. They also tend to have wide bodies, short legs, thick necks, and deep girths, and might therefore, from a distance, look like little dots on the ice. They don't move around much, and can be very stubborn when someone asks them to do so. However, they are highly intelligent, and, as long as tasty treats are involved, it is possible to reason with them. As such, once befriended, these little ponies make nice companions.*
Salt Flats

**Salt flats** is one of the twenty five biomes.

## Overview

The salt-flats biome is characterized by flat, whitish surfaces of salty ground. The salty water and lack of vegetation make this biome difficult to live in. Nevertheless, the local horses managed to adapt to these harsh conditions, and today they flourish in rough terrain.

### Horses

Wild horses from the salt flats tend to have long legs, long backs, and an overall athletic build, which make them fast runners. They rely on their speed and on their excellent endurance to quickly cross the salt flats, when they travel to nearby biomes in order to find edible vegetation. During these journeys they sweat a lot, but the salt in the salt flats ensures they have enough electrolytes in their diet. In addition, the hair of the salt-flats horses is usually silky, and their manes are short, two traits that reduce the chance of salt deposits getting stuck in their hair. Finally, the energetic personality of these horses also fits their travel-heavy lifestyle. These features might make these horses appear like ideal mounts, but keep in mind that they love to be the leader of the group, and can therefore be difficult to train.

### Neighboring Biomes

Salt flats can neighbor to Decay, Tundra and Mesa biomes.

## Sub-Biomes

### Mauve Salt Lands

A sub-biome with white and pinkish sand, where Quinoa can be found.

## Other

### Caves

Caves appear in all biomes. In salt flat caves you can find Tourmaline.

### Epics

Epic appear in all biomes. In salt flats you can find Meteor Craters.
Pitcher Plant

> This usually carnivorous pitcher plant has... a wildly different appetite to other pitcher plants. It somehow consumes items found all over the isles, from plants (not surprising) to... entire hay bales?
>
> How does this thing fit MULTIPLE large objects in its bell???

A pitcher plant can hold a variety of objects in them, including very rare resources.

## Harvesting

It costs 100 energy to harvest a pitcher plant. Items obtained from a pitcher plant appear to be a random selection of 1 to 3 of any harvestable in Horse Isle 3.
Danny

**Danny** is a character in the *The Feed*. He is one of Tom Hatfield's patients who has trouble disconnecting from the Feed. He is portrayed by Shaquille Ali-Yebuah.

*Our community needs more information on this page! Can you help out? Click here to add more.*

## Appearance

*Add a description of what the character looks like, including how they usually dress, and any notable or unusual features such as scars or tattoos.*
## Character

Danny cant communicate without the feed on he'll sometimes go into seizures and he may or may not be gay I'm not going to spoil it for anybody he likes to stay on the feed to get hits to make money he can't write nor talk very well he stutters he'll say my name is D D D Danny.￼

*.*
## History

*Add a summary of the character's history prior to the start of the series.*
## Plot summary

*Add a summary of the character's involvement through the series. Please include references.*

## Appearances

*List the character's appearances in the series.*
Player-created Quests

Players in clubs can create quests that other players can complete for fun. Quests can give anywhere from 3 to 50 quest points (QP), 5 to 50 essence, and $1000 to $5k gold dust upon completion.

This page is meant to be a guide to player-made quests. It was compiled by HI3 players Hiraeth and Parallel. It was originally compiled on a google doc which can be found at the following link: [1]

**Ad Astra Village**
Topseed

## Data

High PWR and low Mind, its skill allows it to further reduce Earth damage.

## Location

Found in secret Dungeon at clocktower (green statue) in home town. need Grass, Water, Earth creatures to get inside, they can have secondary types. will stay open after the boss is "taken care off", "Pushing up daisies", "Taken to a farm", "in a better place", "went on in the great circle of life", "has a lead roll in a detective drama"

Creatures inside are lvl~35+
Mister DiscR

### Save Scum Prevention

Mister DiscR's gacha machine works in a unique way. Each time you use the device, it rolls a random number to determine which disc you win; however, the selected prize is not distributed right away. The prize is stored in a queue to be awarded to the player three visits into the future. Therefore, reloading a save from just before speaking with Mister DiscR will not change the prize you win from his machine.

One would need to save the game and then speak with Mister DiscR four times to manipulate the prize results.

### Anti-Frustration

Mister DiscR's gacha machine has a built-in anti-frustration device. On the 5th use, and every 10th use thereafter, the machine can only roll results on the Rare and S-Rare loot tables below. However, due to the machine's save scum prevention, these guaranteed rare creatures are actually distributed on the 8th visit and every 10th visit thereafter.

### Prize Odds

Overall odds of receiving any individual creature are given by the % value in that creature's tier name. S-Rare and Rare tiers include a second % value (AF%) that gives the odds of winning that tier's listed creatures when the anti-frustration feature kicks in.

For example, a normal spin on Mister DiscR's gacha machine gives the player an equal 0.75% chance to win each of the S-Rare creatures.

## S-Rare (%= 0.75 | AF% = 4.29)

 140
 162
 163
 174
 176
 179
 180
 185
 193

## Rare (%= 0.31 | AF% = 1.79)

\*Pteros cannot be awarded until you have battled one in the wild by using the Pickaxe on the diggable walls in dungeon under the clock tower. If you have not encountered Pteros before, the game will reroll on the Rare table for a different prize if it would have awarded Pteros.

## Uncommon (20% total)

No. Name

138 Gringore

## Common (32.5% total)

No. Name

031 Bracknid

038 Weegoyle

061 Lootmit

137 Frampette

## Dud (% = 7.5)

 012
 013
 015
Decay

**Decay** is one of the twenty five biomes.

> *Mysterious wastelands ranging from sea spikes to tar pits.*
>
>

> *The decay biome is a place where many might feel that time comes to a stop. Greenery does not grow there, and the trees are petrified. Large, ancient bones are the only remains left of the colossal creatures who dwelled there many years ago. At first sight, you might think that no living creature can survive in this wretched biome. However, surprisingly enough, there are wild horses who roam there.*
>
> *The wild horses that live in the decay biome feed on the "meh" plant; a small, greyish plant, which is common in this biome. However, these horses suffer from stunted growth. Their heads, necks, backs, and legs are very short, and they are rather small overall. Even their eyes and ears tend to be smaller than those of the horses in other biomes. Decay horses also have short hair, and sometimes lack manes altogether. On top of that, they also lack intelligence and endurance, and are considered by many to be poor mounts. That said, they can come in all possible colors, and tend to be lazy and stand where you tell them to, which makes them good halter ponies.*
Desert

**Desert** is one of the twenty five biomes.

> *Dunes. Dunes. Dunes. Oasis?*
>
>

> *The desert is a hot and arid biome, which can be challenging to cross, a challenge that is compounded by the tall, sandy hills which dot this landscape. People often get lost here, since the uniform yellow color of this terrain, which lacks greenery, can be disorienting. If you are lucky you might find an oasis to rest at, but don't count on that, and make sure to bring enough food and water for your horses before entering the desert.*
>
>

> *Horses native to the desert are well adapted to this harsh terrain. They have a light, slim build, which is characterize by a thin neck, a short back, thin girth, slim muscles, and thin and long legs. These horses also have a small head, with a dished profile and flaring nostrils. They love to carry their tail in a high and proud manner. Some of them have a metallic sheen to their coat, as well as a rabicano pattern.*
>
> *Desert horses have excellent endurance and an energetic temper, but are also extremely skittish and can be challenging to ride. Nevertheless, you can control their skittishness, then you'll have a reliable mount for long distance riding.*

## Fauna

### Fertile Oasis

* Grey Raccoon
* Albino Raccoon, Rare
Black Sands

**Black Sands** is one of the twenty five biomes.

> *Black volcanic sand, Ancient Onyx spikes, strange boulders and white trees.*
>
>

> *The blacks sands biomes is so named after the unique black sand which covers it completely. It is unclear what exactly this sand is composed of, a mystery which is deepend by the fact that it appears to turn the water in the region pink, a phenomenon which is believed to be behind the pink leaves of the local trees.*
>
> *Contrary to the dark color of the black sand, the horses who are native to this biome tend to have light-colored coats, such as mushroom, cream, chestnut, dun, and white. The horses can have various conformations, but when it comes to their personality they all tend to be stubborn, anti-social, and generally a "one-person" horse. That said, they are very smart, and if you manage to gain their respect in a positive way, then you'll earn a loyal friend for life.*
Alpine

**Alpine** is one of the twenty five biomes.

## Help Guide

> "The alpine is a mountainous terrain that one must think twice before entering. It is a mishmash of mountains and pine trees, and travelers frequently get lost in their midst. Some of these travelers emerge out of the mountains after a few days, some after a few weeks, and some unlucky few remain lost there forever.
>
>

> Wild horses native to the alpine biome are often flaxen chestnut in color, and serve as a nice contrast to the predominantly grey-and-green terrain. These horses have narrow bodies and narrow muzzles, which give them a unique appearance. They have a great combination of agility and strength, two traits which help them climb the local mountains, but unfortunately these traits come at the cost of relatively bad endurance. Alpine horses are lazy yet easygoing, so if you are looking for a horse who can navigate with ease between the alpine mountains, these horses are for you."
>
>
Tack

Tack is made out of a bridle, a saddle pad, a saddle, plushies, blanket, hat, tail decorations, knee tack, hood tack and fetlocks. The bare necessities needed for riding are a bridle, a saddle pad and a saddle. Others help with raising a horse's stats, quick stopping or are just decoration.

Basic tack is needed for riding your horses, otherwise you fall off. **Bareback riding** is possible with 250k player experience and 50k horse experience.

## Tack styles

If your horse is not responding to your commands as it should and it is not a personality problem, consider switching between tack styles, as some horses have a preference.

### Western

A functional leather tack set is the classic set of cowboy tack.

### English

A sleek tack is the classic set of English tack and is suitable for many disciplines.

## Getting your first tack

Your first tack piece will probably not be crafted by you. It takes a lot of resources from different biomes and an already built workshop and textile workshop on your ranch to be able to craft, so the fastest way to get tack and start riding is by buying from other players or player stores in Clubs.

### Crafting

Crafting a basic tack set requires 7 leathers, 2 wood, 6 wool, 2 iron and 16 flax (crafted into two Linen Bolts). You need a Textile Workshop to craft Fabric Bolts and a Workshop to craft the tack.

## Imbuement

Imbuement means adding crystals to your horse's tack in order to improve their performance. It is done after your horse's stats have been maxed with training.

All crystals can be found in different caves or bought from player stores. You can imbued tack at Imbuement Station in most Clubs.

Saddle: 30 additional points in every stat

Bridle: 20 additional points in every stat

Saddle Pad: 10 additional points in every stat

### Cost

Level 1 imbuement takes 1 crystal and 1000 gold dust, level 2 takes 3 Crystals, level 3 takes 6 crystals, level 4 takes 16 crystals, and you can have up to 7 levels.

### Crystal Colors

Blue crystal raises the Agility stat, Green raises Endurance, Purple raises Intelligence, Yellow raises Speed and Red Crystals raise Strength.

## Plushie

Plushies give the same imbuement as a saddle pad, but unlike other tack they cannot be adjusted. You find them in Caves, where the magic has soaked into them giving them their stat levels. Your horse can only have one plushie at a time, so you need to decide which stat you want to raise the most.

Every plush has some sort of imbuement, but the boost is random. The absolute minimum boost is +7 overall and the maximum is +50 (which is +10 on every stat). They come in a wide variety of animals, from chickens and dogs to rhino and octopus.

With **Lucky Plushie** library tome, the minimum random imbuement is increased from +7 to +14 (overall). Plushie crates don't respawn in the same location, but will spawn continuously in caves.
Frostodon

### Skill

Heavyweight: Knockdown on all targets at end of round when naturally recovering from knockdown.

## Data

High HP and SPD, other stats are average. Hits with knockdown after getting up from it.

(Not sure why the game data says this has high speed when it's actually quite slow)

## Location

Found in the Ice Breaker minigame in Mt. Azel Glacier Caves. It's an uncommon spawn from the ice, so it may take a few tries to encounter. You can't save-scum to force the encounter either, so all you can do is try again later after the ice respawns if it doesn't spawn. The fight is treated like a boss encounter, so you can't use Hi-Speed/Hiper Memory but the disc is guaranteed to drop when it's defeated.
Photography

Photographs can be taken with a Camera (Equipment, shortcut 'N') and will return a small reward for each unique photo.

**Animal photos**

Baby Elephant, Baby Rabbit, Bear Cub, Bengal Tiger, Black Bear, Black Boar, Black Fox, Black Moose, Black Rabbit, Black Raccoon, Blue Whale, Brown and White Rabbit, Brown Rabbit, Brown Raccoon, Brown Wolf, Caribou, Cougar, Cougar Cub, Deer (Buck), Deer (Doe), Deer (Fawn), Dolphin, Dugong, Elephant, Elk, Elk (Albino), Fennec Fox, Fox Cub, Giant Squid, Great White Shark, Grey Rabbit, Grey Raccoon, Grey Wolf, Grizzly Bear, Hammerhead Shark, Leopard, Manta Ray, Mola Mola, Moose (Albino), Moose (Bull), Moose (Cow), Moose Calf, Mountain Lion, Panda Bear, Panther, Polar Bear, Raccoon (Albino), Raccoon Cub, Red Boar, Red Fox, Red Panda, Sea Turtle, Snow Fox, Swordfish, White Rabbit, White Spotted Rabbit, White Tiger, White Wolf, Wolf Cub

**Underwater photos**

Acetabularia, Ascophyllum, Badderlocks, Bladderwort, Brain Coral, Caulerpa, Conch Shell, Cone Shell, Elkhorn Coral, Feather Duster, Fingers, Flat Coral, Halemdia, Limpet Shell, Pillar Coral, Rock Weed, Sea Anemone, Sea Sponge, Staghorn Coral, Tube Coral, Tube Worm

**Mushroom photos**

Big Glowing Mushroom (Flat Cap), Big Glowing Mushroom (Round Cap), Chanterelle, Eringi Mushroom, Ink Cap Mushrooms, Ink Cap Mushrooms (Ceiling), Morel Mushroom, Puff Ball Mushroom, Reishi Mushroom Stump, Shiitake Mushroom, Spikey Cave Giant Mushrooms

**Findable photos**

Giant Clam, Message In a Bottle, Meteor Crater, Mother Horse Stone, Pirate Chest, Plushie Crate, Pot Of Gold, Shooting Star
Wood

## Usage

Wood is used for a variety of building and crafting.

## Harvesting

Wood can be harvested from various sources, however each source's output of wood and the energy required to harvest from them vary. Players with a subscription have 3x reduced energy costs, while Nimble and Harvester specializations can help reduce energy required to harvest and increase the number of resources gathered, respectively. This table assumes the player is an unsubscribed member with neither specialization.
Bamboo Forest

**Bamboo Forest**is one of the twenty five biomes.

### Bordered By

Dark Forest, Fall Forest, Jungle, Plains, Rainforest, Swamp, Volcanic, Wonderland

> *The bamboo forest is one of the most unique terrains in Horse Isle. The first reason for its uniqueness is the bamboo forest's collection of plants which can only be found there; this inclused rice plants, peanut plants, banyan trees, rainbow eucalyptuses, and, of course, bamboo. The second reason for the uniqueness of the bamboo forest is the local wild horses.*
>
> *Wilf horses who roam the bamboo terrain, might, at first sight, appear like ordinary horses with short necks, legs, and manes, and a deep girth. However, a closer look at their forehead reveals their uniqueness: these horses often have frontal bosses, a trait which is rather rare among the wild horses of Horse Isle. In addition, they can also have the fram pinto-pattern, which is another rare phenomenon. Finally, these special hroses also have a distinctive personality, as many of them are energetic and easygoing.*

## Sub-Biomes

### Rainbow Eucalyptus Forest

**Horse Feed**
* Peanut

**Dye Ingredients**
* Dandelion

**Building Materials**
* Stone (Slab Rock)
* Wood (Rainbow Eucalyptus Tree)

### Bamboo Forest River

**Dye Ingredients**
* Seaberries

**Building Materials**
* River Driftwood
Bittersweet Starway

The beginning location of the game, Bittersweet Starway is The Fool's and the young girl's domain. Bittersweet Starway appears in Clair De Lune and Wild Hearts Never Die. In Clair De Lune, this road to the stars is where a young girl turns into a motorcycle driver called The Fool after chasing the latter's fairy form with a skateboard. In Wild Hearts Never Die, this tutorial level turns into a recap section where the young girl has to perform all the tricks that The Fool did while chasing her fairy form AGAIN like turning with tornados, point-generating turning, using gravity, etc. This is also where the young girl's house is.
Twilight Cry Sky

Twilight Cry Sky is the domain of control of the Stereo Lovers. The city consists of many buildings with fans that allow them to float in the sky. Even though this is the place the Stereo Lovers hold dominion over Twiligt Cry Sky, they are not afraid of destroying parts of it in order to eliminate the Fool. Twilight Cry Sky is possibly the Fool's representation of an artificial paradise, with the Stereo Lovers being two halves of a ex-lover or rather the imaginative perfect lover.
Quinoa

An unsual ancient grain found only in the rares areas of the Salt Flats: Mauve Salt Flats.

Its color ranges from yellow and orange to dark red and brownish colors. Can only be picked one at a time.

## Use

*As a Treat Flavor:* Provides Grainy-grains wheat-oats flavor.

*As Horse Feed:* Fills 1% hunger.

*As Craft Material:* Used to craft Super Grains which can then be combined with Super Feed, Super Flavor, Super Sugar and Super Veggie into Super Feed, that refills your horse's stat bars.
Fjords

**Fjords** is one of the twenty five biomes.

> *Towering sea side cliffs.*
>
>

> *The fjords is a peaveful biome, where one can feel isolated from the rest of the world. The trees in this biome are among the tallest trees found in Horse Isle, and some say that they can make even the bravest traveler feel how small they are compared to the big world that surrounds them. This feeling can get even more powerful once you reach the cliffs that overlook the endless ocean at the edge of this biome, and set your eyes upon a view which is as magnificent as it is humbling.*
>
> *If you ever visit the fjords and feel lonely, don't worry, because there are friendly local horses for you to see. They are often dun and pangare in color, and have thick, coarse hair which fits their large heads and wide bodies. However, their biggest asset is their marvelous personality, which is often brave and social.*

## Fauna

### Fjord Highlands

* Elk
* Albino Elk, Rare
Dark Forest

**Dark Forest** is one of the twenty five biomes .

> *Dark and frightful.*
>
>

> *The dark forest is a place shrouded in mystery, and there are few records of what lies within it. Nevertheless, most of those who explored the forest and managed to return bring with them reports of frightening horses, who are often dark in color, and who have an extremely thin build. The eyes of these wild horses are very large, and they therefore have sharper vision than any other horse, so you can be sure that these horses will see you before you see them. Furthermore, there are even rumors that white horses, who look like ghosts, roam the forest at night, though if such horses do exist, then they must be extremely rare.*
>
> *Dark forest horses have an anti-social and dominant nature, as well as a sharp-witted mind, which make them extremely difficult to train. As such, there are only a handful of documented cases where these horses were brought out of the forest and successfully trained. However, surmounting these obstacles can be worthwhile, since dark forest horses are among the bravest mounts you can find.*

## Sub-Biome

All sub-biomes in the dark forest have a dense fog that obscure everything around you, making it hard to find resources and wild horses.

### Dark Forest

**Dye Ingredients**
* Dandelion
* Spiderwort

### Dark Shores

**Building Materials**
* Stone (Rock)
* Wood (River Driftwood)

### Ancient Cemetery

Ancient Cemeteries have no resources that may be harvested, but they do have headstones that may be 'looked' at. The looking pop-up says the following:

“**Cemetery Ruin:** This old headstone's epitaph is too worn to read, though you're not even certain it's written in any language you know. A mark of some kind is etched in the top, but it's too dark and your torch doesn't cast enough light to even begin to guess what it is.”
Omicron

## Data

Attacks buff when it takes damage, but it loses resilience, cover for this using equipment

## Location

Go to the Fortune Teller, you find them in Pecan Scrapyard by going near the top with a different coloured scrap pile to spawn a creature to open up a path right after the Midpoint Pc, in the area where creatures ambush you from Piles of Scrap metal.

Get a fortune. Omicron's Fortune is "Overall Luck: Good" or from Mr Discr. you can't save scum for it.
Ford Model T

The Model T revolutionized the automotive industry. Previously, automobiles were built by hand. They took a long time to build and were expensive to make. Henry Ford created an assembly line which sped up the process and made it possible to mass-produce the cars, thus making them cheaper and allowing the average citizen to own an automobile. This changed the world forever in the early 20th century. The Model T is also one of the most commonly hot rodded automobiles, with "T-buckets" being found at classic car shows all over America.
Essence

Essence is a form of currency in the game. There is no way to buy it or trade it to/from other players, you need to gather it yourself.

All biomes have essence, but all vary slightly to copy the style of biome. All essence glows yellow at night and is easy to spot. When you gather an essence orb it counts into your Essence Collection and at the same time into Essence by Biome collection.

You need Essence to buy Equipment in game. Some equipment just need essence, other need specific biome essence collected. You can find the whole list in the Equipment tab on top.

## Equipment

All equipment can be bought with Essence. The specific requirement are written next to the item you wish to buy.

List of Equipment that can be bough: Torch, Lasso, Spyglass, Shovel, Brush, Bucket, Handglider, Diving Bell, Kayak, Camera, Map, Newspaper, Magic String, Skis, Ice Skates, Tag, Horsie Sense, Snowshoes, Lantern, Gold Panning, Sail Boat, Hot Air Ballon, Portable Big Book of Breeds, Pony Cart, Horse Cart, Chariot, Lance, Grappling Bow, Auction Pigeon, Sea Horse and playable instruments.

## Esroh Essence

Esroh Essence is a buyable sort of Essence, that can be used as currency when trading with other players, but it's main objective is filling up Energy, Focus, and Travel bar.

Subscribers receive 10 Esroh Essence when subscribing and an additional 1 Esroh Essence for every day of subscription.

## Essence Anomaly

Essence anomaly is a server event, in which players that reach a certain destination receive a larger amount of essence (130+ essence).
The Fool

*Our community needs more information on this page! Can you help out? Click here to add more.*

## Physical description

### Gender

Female

**The Fool** is the heroine created by the divine arcana that saves their world, born from the shards of a broken heart. She is the protagonist of *Sayonara Wild Hearts*.

## Appearance

Before her transformation, she had short brown hair, a blue sweater, and dark blue pants. After her transformation in Clair de Lune, she wears dark blue pants, dark blue slip-ons, a light blue jacket, white shirt, a yellow scarf and purple eye mask. Her hair is also in a bun.

## Story

The main character spiraled into a deep depression after falling out of love. Her journey through the Arcana's world was supposedly the first step to putting herself back together, and she continued to feel angry and confused for years until she settled back into her groove.
Locations

**In-Game Locations (in order)**

* Bittersweet Starway

* Heartbreak Subspace (Devil Passage)

* Hatehell Valley

* Heartbreak Subspace (Moon Passage)

* Woe Woe Woods

* Heartbreak Subspace (Tower of Lovers)

* Twilight Cry Sky

* Heartbreak Subspace (Hermit Warpway)

* Desert of Doubts

* Heartbreak Subspace (Ocean of Death)

* Lovedead City
Fall Forest

F**all Forest** is one of the twenty-five biomes.

About:

## Sub-Biomes

### Wall Forest

The fall forest lives up to its namesake with trees in vibrant shades of red to yellow, with mottling of green.

M**inigames**
* Word Jumble

**Horse Feed**
* Apple
* Raspberry

**Dye Ingredients**
* Acorn
* Morel Mushroom
* Raspberry

Bu**ilding Materials**
* Wood (Apple Tree, Birch Tree, Log, Maple Tree, Oak Tree)

**Miscellaneous**
* Stick

### Fall --sa-s- Forest River

A refreshing river flowing through the fall forest.

**Building Materials**
* Stone (Rock)

**Miscellaneoushehehehe**
* Thatch

### Fall Forest beach

While the shorelines of fall forests offer little in terms of variety, they are usually plentiful in harvestable stone and driftwood.

**Building Materials**
* Stone (Rock)

* Wood (Driftwood)

### Magical Forest

**Dye Ingredients**
* Star Flower

## Fauna

### Fall Forest

* Deer (Buck)
* Deer (Doe)
Electring

## Data

Has a skill that buffs Elec strength when it e-Charges. Good with Mind moves.

## Location

Electring can be selected as one of the player's starter Creatures, or won as a rare prize from Mister DiscR.

Can be bought in Post-game for 100 DC.

## Overview

Electring is one of the five available DiscR starter creatures. It has exceptional e-Charge, good Mind, and middling Guard/Barrier, but it is otherwise not very strong.

Its poor Speed means it often goes after enemy creatures. Its only type coverage outside of its native Electric is Metal, and many of its moves are based on its weak Power stat.
Hermit64

**Hermit64** is a cursed Arcanum who is the personification of **The Hermit** and an ally of Little Death. She resides in the Dessert of Doubts

and is the fourth Arcanum in the game that the Fool battles.

## Appearance

The Hermit wears a waistcoat with a dress shirt worn underneath, as well as a string tie around the collar. She wears blue trousers and black sneakers. For her mask, a VR headset. And for her black hair, a pixie cut.
Little Death

**Little Death** is a cursed Arcanum who is the personification of **Death** and allies herself with other curse Arcanum to steal all harmony from the Astral Highways and hid it in their hearts. She and her allies are the main antagonists of *Sayonara Wild Hearts*. She resides in Lovedead City and is the fifth and final Arcanum that the Fool battles.

## Appearance

**Little Death** has short yellow hair and wears a half skull mask on the upper part of her face. She is wearing an all black outfit with a white scarf around her neck, and has white socks with black and white shoes. **Little Death** can also been seen with a scythe, and riding her motorcycle.

## Story

**Transonic Gravity**

The Fool is transported to Lovedead City and proceeds to play through the level until they come across Little Death standing on her motorcycle. Little Death then jumps up, giggles, then proceeds to put electricity on the outside edges of the road, being deadly to the player. The Fool then chases Little Death, and at the end of the level, Little Deaths pulls out the card XII (The Hanged Man) as skulls with wings fly out of a portal and fill up the screen.

**Hate Skulls**

The Fool rides through Lovedead city stand on her motorcycle as she uses her bow to shoot down the skulls. At the end Little Death is there and is waiting near her motorcycle with a scythe.

**Inside**

The Fool starts off by chasing down Little Death, then having to quickly avoid her Scythe attacks as she spins towards the Fool. She then turns around and jumps up as skulls sit by her side, and the Fool has to shoot Little Death's attack Ashwell as the skulls. After a little while longer, Little Death looks back and yawns at the Fool, then jumps up and uses the Tarot Card XIX (The Sun) as she electrifies a tunnel for the Fool to ride through. After the tunnel Little Deaths again spins with her scythe forcing the Fool to dodge, then jump. The Fool then punches Little Death 3 times, the first 2 stunning her and the 3rd knocking her down. She then pukes a light blue trail that the Fool rides on. After a small freefall, the Fool punches Little Death and has to shoot her heart pieces out of the sky. The mass left over then turns into (Death ?) as a winged beast with Little Death's face emerges to try and kill the Fool. Once the Fool punches off the mask of Little Death, an eyeball appears as the Fool dodges her attacks and shoots more Winged Skulls. Finally, the Fool pulls out a bow and shoots the beast in the eye, and completes the level.

**Wild Hearts Never Die**

Little Death appears one more time, with a similar physique to the Fool, and tries to kill with her scythe. The Fool dodges these attacks then plants a kiss on Little Death's cheek.
Ford Mustang

The Mustang was introduced in 1962 as a concept sports car to compete with the Chevrolet Corvette. Only two years later it was turned into a compact performance sedan based on the Ford Falcon. It became an instant success, and coined the term "pony car" for a smaller version of the muscle car. It was immediately competitive as a grand tourer, receiving performance versions from Carroll Shelby. The Mustang became instantly competitive in the Trans-American Sedan Championship, dominating the over-two-liter category. In 1969 a "Boss 302" version was introduced, named after the cubic inch equivalent of the five liter maximum displacement limit of the Trans Am Series. "Boss" was also a slang term for awesome at the time. This new Mustang was also successfully used in Trans Am. A 429 edition was also available, but was not used due to its much larger engine. The Mustang's popularity made it featured in music, such as *Mustang Sally* by Wilson Pickett. The Mustang is also famous for being used in the iconic action film *Bullitt*, featuring one of the most revolutionary chase scenes in film history. Bullitt editions were subsequently released after the film became a hit. Early Mustangs were noted for their sequential turn signals. When the car was given a retro redesign, this feature was revived. The Mustang has always been noted for its iconic horse logo. In the eighties and nineties, however, that logo was sacrificed in favor of a generic Ford logo. The logo returned in the very late nineties. The Mustang has always been noted for its famous tri-bar tail lights. From the seventies to nineties those were lost. They were revived in the mid 90s. Early Mustangs featured a sporty "fastback" style with a slatted rear window. The retro revival Mustang revived the Boss 302 edition, which was used in motorsport using Trans Am tribute livery. It was successful in IMSA GTO competition. Cup events have been successfully held.