"Wassermelone"

## Social life

### Hobby

Having his presence known by other people, Staying Notorious, Imposing fear on who he dislikes, Forcing his ideology onto society

### Family

"Wassermensch" (uncle), Wassertropfen (Deceased twin brother)

### Interests

True Heroism (based on his ideology), Weeding out the Weak, "Adjusting" Society

## Villainy

### Goals

Create a new Society with true heroes and servicemen, Reform the Wasser Clan, Weed out remaining Wassers that are not under his influence (all failed)

### Reasoning

Inspired by his father, in his view "a true hero", he follows his path. However, once the Military's and the Wasser Clan's aspiring heroes had different and "morally corrupt" views and inspirations for heroism, he seeks to reform it's culture by killing "fake heroes."

### Notable Crimes

Murder, Mutilation, Vigilantism, Extremism

**Wassermelone** is a Major Antagonist in **Descendants of Calamity.** He is the fourth most powerful and influential member of the Socialist People's Army as well as the Red Sentinels and serves as it's face of ignorance. He is an independent and unassigned member, notable for being barbaric and working alone but effectively. He is also one of the first members of the Wasser clan and the nephew of it's leader, "Wassermensch".

* History
* Appearance
* Personality
* Abilities and Kinetic Arts

## **Origin**

Wassermelone is born as a twin, alongside Wassertropfen. It is unknown what their last names are. However, they are nephews of Wassermensch and were raised by him. During the first world war, their father had fallen victim to one of many mustard gas misfires, giving him Hydrokinesis, a kinetic art which was then passed unto his children. He heavily looked up to his father's heroism, which led to his ambition to become a hero. His plaything were clackers. From his stories, Melone had learned that heroes and soldiers are selfless people who fight for freedom and suppress evil and that they should not expect repayment. He stood by that oath, proud to become a hero, he then was trained by Wassermensch. By fourteen, he completely mastered his craft, developing a a fighting style using double-headed flails.

By the age of fifteen, his father would die from complications of the recent kinetic arts. Tropfen and Melone then enlisted into the military to succeed their father. Tropfen was assigned as Military Police, while Melone was assigned as a peacekeeper for Calamity. A year later, Martial Law would be declared and Melone was assigned as a local enforcer and peacekeeper. He would normally serve as a heroic and selfless man, almost that of a hero. However, one event would change everything. He would see corrupt Calamity members receiving payment from locals whom pay "protection fees" to them. Enraged, he confronted these members whom seem to be running an organization which earns corrupt payments by hazing locals. It ended in a fight, in which Melone won, luckily he only injured them. Melone then went AWOL, and hid his identity within the streets. From there, Melone worked as a vigilante, chasing and killing "corrupt" soldiers who enforce the martial law.

At some point, he had already come across figures like Lieutenant Germany and Ezekiel Hollenfeuer, whom he saw as fake heroes. They have had fights, however, it wasn't large for them. Melone was already pushing and forcing his ideology upon people, ignoring their emotions or feelings about it, giving him the name of the face of ignorance. That aside, Melone is self-centered and ignores other's thoughts and other's reasonings for "moral corruption" which he describes to be. However, whatever you think of him, he allegedly lowers crime rates for every city he terrorizes, giving him a good argument. Being one of the supporters of Otto Hollenfeuer and martial law, he serves as the proof that this proclamation was the correct matter to do.

After the oust, he was caught, but by men of the Socialist People's Army. Eventually, he was revealed to Adolf Hitler who adored his ideology, having similarities with him. He was then hired as an independent fighter for the SPA, whom generally has no assignment but was allowed to continue his tyranny until he was caught. One of his biggest contributions was the capture of Hermann Rauchmann which would grant him to become a Red Sentinel.

## **Appearance**

Melone appears to be an averagely-tall man with an athletic body. He is described to have a charismatic aura, to which it'll make you immediately know that he is a powerful threat. His attire consists of navy-blue bomber overcoat and a turtleneck sweater for his undershirt. His skin is described to be dry and flaky, with scars and dirty scattered patches. On his face, visible marks of cuts from blades can be seen, which he refuses to hide to show off his experience. His eyes are relaxed with a disapproving face. His hair is frizzy and long, which he refuses to also cut in order to elongate it to look like Samson.

He equips a double-headed flail with detachable handles.

## **Personality**

Melone is a dictatorial extremist as he aims to impose his ideology upon the people to renew heroism. Nonetheless, he is similar to "Wasserspulung" but has more consideration for human feelings and respect, although at times he will not be considerate if you fail to earn his respect. However, his ego is notably smaller than Edward's, having compassion and the will to justify fights by limiting confidence and focusing on strategy. From the start, Melone had an intimidating charisma simply by looking into his eyes, you will get the urge to submit to him due to the threatening aura he produces. He heavily resents heroes or servicemen whom he deem as "fake", and shortly aims to eradicate their existence and contacts. As the face of ignorance, he completely disregards other's emotions and opinions regarding his ideology or actions, that also comes with emotions whenever he hurts others. However, he does budge once you show valiance or "true heroism" toward him, which will make you earn his respect. If you manage to succeed even more, he'll start to fully ignore you if you make him think you are a "true hero."

During fighting, he is also observed to be very ignorant of defensive tactics and chooses to immediately offend. However, he completely considers offensives and goes for a parry, ignoring his own security and sense of defense.

## **Abilities and Skills**

### **Physical Prowess and Skills**

Wassermelone classifies as a brawler fighter. He is somewhat comparable to the offensive tactics of Ezekiel Hollenfeuer. His movements are limited due to the size of his flail and the space his kinetic art takes. He is described to have an unusual fighting style, wherein he imitates clackers with his flails or spins both around simultaneously to perform wide ranged attacks that surround an area to deny and defend. With that, he also insists on parrying and blocking using the chains of his flails, which he doesn't notice, weakens the strength and durability of the chains.

**Flail Mastery -** Melone is able to utilize a double headed flail weapon to accompany his kinetic arts attacks. With this mastery and ability, he is capable of using it for long ranged or area-of-effect attacks to cover up the area.

**Enhanced Strength -** Melone's energy enhances his strength which allowed him to lift up the heavy flails in the first place. He showcases this strength where he is able to perform a huge leap, with the absence of his flails of course, while leaving a visible crater on the ground afterwards. His descents and hits are also described to be powerful enough to pierce a halftrack's armor.

**Overarching Charisma -** Melone's presence is heavily influential to people around him, immediately releasing charismatic energy around him. This makes other people urge to submit to his presence or such.

**Philosophical and Guilt manipulation -** Melone's threatening and logical approach on life and philosophy, and the way he shares it, most of the time intimidates lighthearted and intimidated opponents. If he succeeds, he can use it as a distraction for him to strike and kill, or simply submission and execution.

**Precision -** Melone can efficiently predict and avoid or deny attacks and opposing forces. Usually through parrying attacks or performing quick and heavy counters to deliver a devastation.

**Hydrokinetic Proficiency -** Melone is able to efficiently use Hydrokinesis with some ease and able to completely be one with water in terms of movement and attacks. He allows himself to "be one with the water" by focusing on strategy and victory, which enhances the effect and severity of his attacks and techniques.

### **Kinetic Arts Techniques**

**Supreme Clackers -** Melone lunges forward to perform a powerful pincer attack, where both of his flails are trajected to crash into each other, encompassing and smashing what is in front of them

**Flying Supreme Clackers -** Melone throws his flails forwards for it to clear the way ahead of him, before following it with a small tsunami that crushes what's ahead of him to finally grab his flails once again upon landing

**Spinning Supreme Clackers -** Melone detaches his flails and holds them on each hand, spinning furiously and repeatedly to deny a push or to throw away enemies

**Clashing Water Clackers -** Melone detaches his flails to use it as dual wielded weapons to use during clashes and parry exchanges.

**Flying Water Spikes -** Melone launches the spikes from his flails and fills it up with water for it to explode on impact with high pressure, he uses this as a medium ranged offensive attack

**Rampant Clacking Rage -** Melone's flails are then completely controlled by Melone's water sources, he can use this to pilot them for bait or for a surprise attack and such.