Guide/Cell Respawn

Last updated for version `1.8.0-BETA-7`

In Horizon, as in Vanilla FO4, a certain cell or location can be refilled with items after a few in-game days. Even Vendors (influenced by the Timescale add-on) receive a completely new inventory and other NPCs can inhabit or occupy the location again although it is displayed as cleared. The time interval can be changed in Horizon Holotape. However, the change only take effect after the first cell respawn has expired. A cell respawn can be further influenced by a `bat` command or by moving further in-game, by travelling an orbit around BC.

## Cycles

*See: Timescale*

NP = Nutrition points = Hunger/Thirst points combined (=Caps)

## Survival Effects

*See: Survival Mode*

This table is showing you both, Timescale (T) 20 and Timescale 10 data. As well as the corresponding hunger/thirst states plus effect. Technically spoken the worst effect is periodic damage and decreased XP. Any SPECIAL attribute might not be that bad in comparison.

The game stops hunger and water needs at a certain point:

* Hunger: 288
* Thirst: 192

FormMore information (see exploit) below.

## Vendor Cycle Example

Takahashi & Sheng Kawolski "buy" Ground Meat and any other food items as well as chems, medical, alcoholic items and certain plants of course. You're able to gain ~7x Purified Water Bottles (Sheng Kawolski) and ~8x Noodle Cups (Takahashi) per vendor cycle. So all you need to do is to gain Food from various sources, be it hunting enemies (animals) and/or producing crops, and trade those Items once per Week to cover your Nutrition (Hunger/Thirst) needs:

* 7x Purified Water Bottles = 3.5 Animal Stew (86 NP) = 301 NP
* 8x Noodle Cups (46) = 368 NP
* 7x Purified Water + 8x Noodle Cups = 669 NP per Week (3 Pts off)
* NP per Week = 672 so a difference of 3 NP (technically that is save for 64 cycles till you suffer the status effect of severely dehydrated which hits hard at 192 NP)

## Forced Cell Respawn

Farm certain cells and manage the need for food and water. Sell or trade items farmed to vendors, buy items gained by a regenerated vendor inventory, particularly easy in connection with the Courier Trading Service. A forced cell respawn can drive production, especially advanced production. Although production is still in development, it already offers 3 essential resources:

* Energy Cells (Tech Factory)
* Explosive Material (Chemical Factory)
* Smokeless Powder (Chemical Factory)

These resources are absolutely essential for cleaning cells. Focus on the Chemical Factory production services, activate its schematics.

## Exploit

The game stops hunger and water needs at a certain point:

* Hunger: 288
* Thirst: 192

 At this point, one should begin to take periodic damage, but the timer that counts down until said damage stops and is reset upon sleeping, meaning that repeatedly sleeping for 24 hours, waking up, then sleeping again can allow someone to survive indefinitely and pass as much time as desired without needing to worry about needs. When the desired time has passed, you just have to deal with the 288 points of hunger and 192 points of thirst instead of the potential thousands of sleeping for extended periods of time. Beds can cause a disease, so have a doctor or medicines ready before you begin.

## BAT Cell Respawn

The following is an instruction from the user Zzyxzz how to force a Cell Respawn via BAT command;

Go to the folder below and creat two `.txt` files, in which you enter the relevant data below.

`📁...\Steam\steamapps\common\Fallout 4`
`setgs iHoursToRespawncellCleared 1`
`set timescale to 99999`
`pcb`
`setgs iHoursToRespawncellCleared 480`
`set timescale to 20/10*`

📝 **Note:** \*10 if you have installed the Timescale add-on.

If the relevant data has been stored in the `.txt` files, save and close. Then open the game:

1. Go to an interior cell, open the console
2. Type: `bat setRespawn`
3. Close console and wait a few seconds
4. Reopen console, type: `bat resetRespawn`
5. Close console and leave the interior cell

Now every in-game cell is renewed. To what extent this leads to problems in Horizon has not been clarified yet.

## Technical Issues

🌀 *The content below transcludes to Technical Issues.*
* Hunger 288 and Thirst 192 does not yield periodic damage when sleeping. Its possible to sleep and survive indefinitely and pass as much time as desired without needing to worry about needs

## See Also

* Horizon Holotape
* Timescale

## References

1. ↑ https://forums.nexusmods.com/index.php?/topic/5698852-how-to-do-a-cell-reset-that-really-works/