recursal/Fanatic-Fandom huggingface dataset:
The 92nd Street Y

The 92nd Street Y is a community center frequented by Gil Faizon and George St. Geegland, although their membership expired back in the 80's.

## Events at the Y

* *Dershowitz v. Dershowitz,* where the liberal and conservative sides of Alan Dershowitz argued in swim trunks.
* *Another Goddamn Evening* with Norman Lear
* *War Crime Amnesia Night* with Harry Kissinger
* *The Best of Screaming About Israel,* where Alan Dershowitz screamed at a piece of paper
* *Terry Gross Interviews Gene Wilder*, although George later realized it was actually a five-year-old boy talking to a mop.
* *A Night with Steve Martin and Deborah Solomon*

1. ↑ *"*Mother Daughter Sister Wife." *Kroll Show*.
Baryonyx

**The Friendly Dinosaur** or the **Baryonyx,** was a character in The Roleplay Movies that Calvarido1 does. He was a Baryonyx without claws, hence his name. He died to a Giga in Road Trip Invasion 7.

## Story

He was created in a lab. He never had a name until the countryballs gave him one. Baryonyx would fix cars, help, and save people. He did all of that. He even beat a Suchomimus twice! It was until he died to a Giganotosaurus. He tried to defeat it, but he was overpowered.

## Death

In Pittsburgh, Baryonyx was sleeping when the Giganotosaurus treked around. They fought until he was severely wounded. He was bit in the head, later trying to bite the Giganotosaurus, but Giga had more strength and eventually, He was killed in the battle against Giga. He was later seen in the news that a news reporter said, "Breaking news! Escaped Giga kills a Baryonyx!" The countryballs were saddened. They decided to get a Majungasaurus as their new friendly dino, But the Majungasaurus eventually died to an Albertosaurus in Plainburgh, but Majungasaurus revived 3 times but died to a Suchomimus in Plainburgh. He has since been revived.
The Roleplay Movies that calvarido1 does

**The Roleplay Movies that Calvarido1 does** is a series of movies made by Calvarido1 and Multiple Dino Accounts. The series has grown since our friendship on Kongregate, and we have made Road Trip Invasion. Our films are chatted out so the roleplays are narrated by us. The films are located at Room 2 in the Kongregate website while playing Mutilate a Doll 2.

## More Information

### Producers

Countryball Home Animation, RoleplayTV, and Dinosaur Animations
Young Animal Zero

***Young Animal Zero*** (ヤングアニマルZERO, *Yangu Animaru ZERO*) is a Japanese magazine published every two months by Hakusensha centered on "fighting young men (*seinen*)". It was announced in a page of *Young Animal* #17 (2019), and its first issue was published on September 9, 2019.

## Manga artists and series featured

* So-He- Inaba (*Heisei Policemen!!*)
* Kaoru Inai
* Gaku Kuze (*Uramichi Oniisan*)
* Asumu Matsumoto
* Merō Meiji
* Kentarou Miura and Studio Gaga (*Duranki*)
* Arata Miyatsuki and Ochau
* Hoshi Okamura (*Love Love Alien*)
* Rensuke Oshikiri (*Hi Score Girl*)

## Gallery

*Young Animal Zero* was announced in *Young Animal* #17 (2019).
The Roleplay Movies that Calvarido1 does Wiki

**Welcome to the The Roleplay Movies that Calvarido1 does Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Community Founders*: Write a good and paragraph-length description here about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips. This is where Calvarido1 and Dracorex made their first wiki!
Slendrina X

**Slendrina X** is a horror game made by DVloper & is the 10th and final Slendrina game in the game series.

### Platform(s)

Android
Touchscreen Windows tablets (with emulator)

## Gameplay

The Player wakes up in a room they don't recognize. The Player's goal is to trap Slendrina in a book and escape the castle alive, all while avoiding Slendrina's husband and his pet spiders. She attacks you with her gaze once you turn around and see her.

## Game

The game was made by DVloper using the engine Unity.
Player

The **Player** is the main protagonist of Slendrina X.

## Appearance

It is unknown how the player looks like since the game is in 1st Person.

## Goal

The Player has to trap Slendrina in the Book and escape the Castle alive by finding a lot of keys, but he should be aware as there are a lot of enemies awaiting for him.

## Identity

It is not really known who this person is, where he came from or how he ended up in the castle. Its gender or age is also unknown, but its height (it is presumed by the height of the doors compared to real life) is around 1.70 Mts - 1.70 mts, indicating that it is possibly a male.

## Trivia

* It can be seen that the player has a slight knowledge of sword fighting. This presumes that, perhaps, in his youth he attended defense or fencing classes.
* The Player has an unsettling patience and calm as the castle begins to collapse, displaying a very tough countenance.
* Mysteriously, the player cannot crouch.
* it is unknown how and why the player knows to lock Slendrina away (or how he knew this would work). It is also unknown who could have told him.
Help

**Help** is the rules on Slendrina X that how to beat the game.

## 2nd

Break the door to get out using the rock.

## 4th

Find some keys to open some locked doors.

## 5th

Find slendrina's mom in the cage then you can see the blue key.

## 7th

Open one of the drawer then collect the note.

## 9th

Collect the crowbar use to remove the planks in the door.

## 11th

Go in the cellar then collect the note in the cellar.

## 16th

Go in the last floor then get the chest key there.

## 19th

Put the wrapper in the last floor(Other).with a potato

## 21th

Get the main door key then get out of the castle!

## Trivia

* There is sometimes a glitch in which the piano won't appear if you collect the piano achef note.
Slendrina

Slendrina.

Noseferatu (husband)Granny (grandmother)Grandpa (Grandfather)Slenderman (father)The Child (son)

## Physical description

### Eye color

red

**Slendrina** is the titular antagonist of Slendrina X.

## Goal

Her goal is to kill the Player, but she failed because she got trapped in a book by the Player who escaped the castle. However, it is possible that she got out of the Book because in *Granny*, the book appears to be empty when the Player uses it to summon the Slendrina's mom easter egg.

## Personality

She appears to be sadistic and kills people without feeling remorse or regrets for her actions. At Slendrina the School, she spared the player. She might had a heart when she was alive

## Slendrina X

She attacks the Player with her gaze if they look at her for too long. Her spirit gets trapped in the book after the Player copies her face into it.

## Granny

In *Granny* however, Slendrina appears to have escaped by appearing as an Easter egg and in the special ending when the Player escapes the house. When she appears as an Easter egg, the Slendrina theme music plays for a few seconds and then Slendrina disappears shortly after. She will not attack the Player when this occurs. The book also shows empty pages when the Player summons Slendrina's mom, who appears as another easter egg and is chained up in a room behind a bookshelf. The empty pages may mean that Slendrina must have escaped, possibly because Granny took the book, which appears in her house, and may have released Slendrina.

## Granny Chapter 2

Slendrina appears as a floating head hovering above her Child in the backyard/patio if the Player shoots the Child with the shotgun or the stun gun. When this occurs, Granny and Grandpa's eyes will turn red and will immediately know the Player's location, as well as the Player hearing a consistent heart beating sound if any of the grandparents are in game and this will only stop if the Player or the grandparents are knocked out. Slendrina will also moan/scream loudly as she floats above her unconscious child. She will then disappear shortly after. There is a glitch where you can see her head through the balcony.

A lot of people tend to ship Slendrina x "Nosferatu" due to this game. However, the vampire (her husband) is not mean tto be Nosferatu.
Yo Backyardigans Wiki

**Welcome to the Yo Backyardigans Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Community Founders*: Write a good and paragraph-length description here about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Jyna

Jyna's Tarot Card

  Season 4

Jyna is one the Friends invited by Chloe on Escape The Frends

## Episode 1

Jyna was invited to the Western Town, by Chloe. Jyna is protraying "The Cimmarron" and arrives at town.

When she arrives, she goes into a group with Mischievious, Deathlox and Rainbow and Mischievious starts talking to them about food, how she smells great hot dogs.

The Helper then greets them and tells them to follow him, and they did as he commanded. Chloe then breaks the news that they all can die, and Jyna is shook.

```
See the Escape The Friends Death Charts

```

## Episode 2

In Episode 2, Jyna finds her first clue which leads somebody to death. She teams up with Deathlox & Mischevious, and was not apart of Sasha's drama however was there to witness the action.

## Episode 3

In Episode 3, Jyna is chosen on The Blue Team! She is safe from voting, how wonderful!

## Episode 4

In Episode 4, Clues are now flown everywhere! While Jyna, tries to help. When the artifact is found she starts attacking Deathlox.
Arin

Arin's Tarot Card

  Season 4

Arin is one the Friends invited by Chloe on Escape The Frends

## Episode 1

Arin was invited to the Western Town, by Chloe. Arin is protraying "The Landownerr" and arrives at town.

When she arrives, she meets up with King Noob & Spoony. Arin is very hungry, so she asks Spoony and King Noob if they have any food. Sadly they don't.

The Helper then greets them and tells them to follow him, and they did as he commanded. Chloe then breaks the news that they all can die, and Arin is shook.

```
See the Escape The Friends Death Charts

```
Wiki rules

Below is a suggested set of rules to follow when editing this wiki. Administrators of this wiki should read these rules and adapt them as necessary. It is also recommended to move this page into the Project namespace.

1. **Keep it civil**: Do not make personal attacks on other people. If you need to criticize another user’s argument, do so without attacking them as a person. Do not use bigoted language, including slurs which degrade another person or group of people based on gender, race, sexual orientation, nationality, religion, etc.
2. **Be a productive member of the wiki**: Contribute to the wiki in line with the established processes and conventions. Need help? Ask an administrator! Disrupting the wiki with “edit warring” over differing opinions of a topic with another user or group of users is not productive.
3. **Do not engage in excessive self-promotion**: The wiki is a collaborative community resource for the topic at hand. It is NOT a free place to advertise your related website, YouTube channel, blog, social media account, etc. Have a question about whether your link would be welcome? Ask an administrator!
4. **Do not harass other users**: If somebody asks you to stop posting certain content on their wall, respect their wishes. It is their wall.
5. **Do follow community guidelines for formatting**: When a community has established formatting, it’s important to adhere to that, especially when spoiler content is involved.
Tom

Tom's Tarot Card

  Season 4

Tom is one the Friends invited by Chloe on Escape The Frends

## Episode 1

Tom was invited to the Western Town, by Chloe. Tom is protraying "The Bartender" and arrives at town.

When he arrives, he sees Sasha and starts talking to her. Tom forgets the mission, and why he was here however Sasha reminds him.

The Helper then greets them and tells them to follow him, and they did as he commanded. Chloe then breaks the news that they all can die, and Tom is shook.

```
See the Escape The Friends Death Charts

```
Angelene

## Slendrina's mom

Slendrina's mom in Slendrina X, chained up in a cage.

### Status

Dead after the Player escapes the castle in Slendrina X, due to the collapse of Slendrina's husband's castle.
Was then chained up in a small room behind a book shelf in Granny.

### Relatives

Slendrina (daughter)Nosferatu/Slendrina's husband (son in law)

Slenderman (husband)

Granny (mother)

Grandpa (father)

The Child (grandson)

### Relations

Player (enemy)

**Slendrina's mom** is most often an antagonist throughout the Slendrina series working alongside Slendrina to stop the Protagonist from completing their objectives. She appeared in the games *House of Slendrina*, *Slendrina Asylum*, *Slendrina 2D*,*Slendrina The Cellar 2*, *Slendrina The Forest*, and *Slendrina X.* She also appears in the sequel game *Granny* as an easter egg and cannot attack the Player. In the Slendrina game series she attacks the Player by scratching them with her claws, which can cause the Player to be knocked unconscious or to die if attacked for too long. She also attacks the Player in a few hallways as jump scares that is shown in *Slendrina The Cellar 2*.

## Slendrina X

Slendrina's mom appears trapped in a cage, chained up, and not moving in a room in Slendrina's husband's castle. When the Player leaves the room, she will disappear from the cage with the chains unlocked but will not attack the Player until the escape sequence (once Slendrina is trapped in the book). When the Player reaches the room with the book, the room will turn white and Slendrina's mom will appear as a giant head, phasing and rephasing through the walls. Once the Player has copied Slendrina's face and trapped Slendrina in the book, Slendrina's mom becomes a giant head once again and blocks the hallways while chasing the Player, forcing the them to go the right way to get to the exit. She will kill the Player instantly upon contact. Once the Player reaches the room with the exiting door, she stops chasing the Player and then disappears as Slendrina's husband's castle collapses.
Glosario

-Abstracción|. La abstracción se centra en las características esenciales de
un objeto, en relación a la perspectiva del observador.

-Acoplamiento. El acoplamiento es la forma y nivel de interdependencia entre
módulos de software; una medida de qué tan cercanamente conectados están dos rutinas
o módulos de software; así como el grado de fuerza de la relación entre módulos.

-Anulación/Sustitución/Sobreescritura. Sucede cuando una clase “B” hereda
características de una clase “A”, pero la clase “B” re-define las
características de la clase “A”.

-Atributos. Representan los datos de los objetos.

-Clase abstracta. Es una clase que sirve como clase base común, pero no
puedo tener instancias.

-Clase base. Una clase base es aquella que no dependen ninguno de sus
atributos u objetos de la clase de alguna otra clase, se podría decir que en
términos de herencia, sería la clase padre, la clase que se mantiene fija, en
el aspecto de herencia.

-Clase derivada. Son clases que dependen de las clases bases, ya que algunos
de sus métodos son también heredados, y muchas veces, el compilador arrojará
malos resultados, ya que al ser dependientes estas clases, a veces podrán
generar errores lógicos.

-Clase|. Es una descripción de las características y acciones para un tipo
de objetos.

-Código. Es un conjunto de líneas de texto con los pasos que debe seguir la
computadora para ejecutar un programa.

-Cohesión. La cohesión mide la fuerza de la relación entre las piezas de
funcionalidad dentro de un módulo dado.

**-Constructores. Operación que crea un objeto y/o inicializa su estado.**

-Destructor. Operación que libera el estado de un objeto y/o destruye el
propio objeto.

-Encapsulamiento. Permite incluir en una sola identidad información y
operaciones que controlan dicha información.

-Herencia múltiple. Una clase puede tener varias ascendencias inmediatas.

-Herencia simple. Una clase solo puede tener un ascendiente.

-Herencia. Capacidad para utilizar características previstas en antepasados
o ascendientes.

-Instancia. Es la creación o manifestación de un objeto a partir de su
clase.

-Mensaje. Orden que se envía a un objeto para pedirle realizar una acción.

-Métodos. Son las acciones que realizan los objetos y definen su
comportamiento.

-Objeto. Unidad que combina datos y funciones.

-Polimorfismo. Es el uso de un mismo nombre para representar o significar
más de una acción.

-POO. Programación orientada a objetos (POO). Es un paradigma de
programación que usa objetos y sus interacciones, para diseñar aplicaciones y
programas informáticos. Está basado en varias técnicas, incluyendo herencia,
abstracción, polimorfismo y encapsulamiento.

-Programa. Un programa es un conjunto de pasos lógicos escritos en un
lenguaje de programación que nos permite realizar una tarea específica. El
programa suele contar con una interfaz de usuario, es decir, un medio visual
mediante el cual interactuamos con la aplicación.

-Propiedades. Son mecanismos que permiten acceder a los atributos de un
objeto.

-Sobrecarga. La sobrecarga representa diferentes formas de realizar una
misma acción.
Neela

Kaedra Wilshorn

**Neela** was a child who lived in Wander, and who was orphaned after the events of The Destruction of Wander.

Kaedra and Toven briefly took care of Neela while the refugees were traveling from the remnants of Wander to the Shattered City, and while they were settling in once they reached the Shattered City. Neela is currently being cared for by another family of Refuge's since Kaedra and Toven had to leave the Shattered City with the Wanderers to go to the Ironspine Conclave.

## Known Backstory

* Lived in Wander with her family but was orphaned after the Destruction of Wander.
	+ Was not talking after the events of the Destruction of Wander.
* Was cared for by Toven and Kaedra and the rest of the refugees.
* Currently lives in the Shattered City with other refugees.
* Briefly met with Jothomir Joros as he checked in to see how she was handling the aftermath of the Destruction of Wander
* Played a game of ball with Jothomir and the other kids in the area

## Personality

* quiet
* scared
* adorable
Sasha

Sasha's Tarot Card

  Season 4

Sasha is one the Friends invited by Chloe on Escape The Frends

## Episode 1

Sasha was invited to the Western Town, by Chloe. Sasha is protraying "The Coward" and arrives at town.

When she arrives, she and talks with her bud Tom and Tom forgets what the mission is, so she reminds him

The Helper then greets them and tells them to follow him, and they did as he commanded. Chloe then breaks the news that they all can die, and Sasha is shook.

```
See the Escape The Friends Death Charts

```

## Episode 2

While Deathlox was exploring he called Sasha a Coward, which she took offense! Tom & Her decide that it is best to vote him in so they can get rid of him however the tables turn! Sasha is then voted into the Conductor Challenge while brewing drama with Rainbow. In the end of the challenge, Sasha loses and gets ran over by the Conductor.
Predaking

"*I am not your boss." "I am your KING!.*" —*Predaking to his Predacons.*

**Predaking** is a Decepticon-created beast, created from the CNA of his predecessor and brought to life by Shockwave's science. Originally, Megatron had expected this supposedly simple-minded dragon to follow his orders without question, but Predaking has shown that he is far more than meets the optic sensor. Since revealing his possession of a robot mode, Predaking has made it plain that he is as intelligent as any of Megatron's forces, with a sense of warrior's pride and no shortage of ambition. While he has repeatedly professed his loyalty to his lord and master, Megatron has taken note of his ambition to lead a resurrected Predacon race, not to mention his lofty self-imbued title. While the Decepticon ranks have held many an ambitious up-and-comer with an eye for mastery, Predaking may be the first one Megatron has legitimately feared. The last surviving member of his kind may be the most powerful being on planet Earth.

He even makes Motormaster tremble with fear after taking a beating from him because he is easily one of the most robust Transformers to exist.

## Personality

Fierce, brave, conscious, honorable, charismatic, protective

Shockwave

## Trivia

In the Universal continuity, Predaking has a somewhat different relationship with Starscream than in Transformers Prime.

Predaking seems to employ mass displacement. It's been shown multiple times that his beast mode's big enough to toss around Cybertronians like chew-toys, while his robot mode stands only head and shoulders over Megatron. This is likely so he can have scenes in robot mode while inside the *Nemesis*.

Predaking's dragon mode
Piranacon

When it comes to combiners, most suffer from the same problem: an inability to agree on *anything* while in their super-robot form, resulting in limited intelligence and limited effectiveness. Such is not the case with **Piranacon**. The Seacons who compose Piranacon can all agree on one thing, they *love* to hunt. In fact, they love it so much, that once they combine, they absolutely *will not stop* until they've either run out of energy or are destroyed. This has gotten to be such a problem that their commander, Snaptrap, has been forced to activate an automatic timer upon combination, forcing Piranacon to disassemble after a period of time. Despite this one set-back, Megatron considers Piranacon an ideal warrior and wishes he had more Decepticons like him.

Piranacon is usually the combined form of:

* Nautilator (firearm)
* Overbite (right arm)
* Seawing (left arm)
* Skalor (right leg)
* Snaptrap (torso)
* Tentakil (left leg)
Deathlox

Deathlox's Tarot Card

  Season 4

Deathlox is one the Friends invited by Chloe on Escape The Frends

More Information, will come soon. c:

```
See the Escape The Friends Death Charts

```

 Episode 1

Deathlox was invited to the Western Town, by Chloe. Deathlox is protraying "The Wilcox" and arrives at town.

When he arrives, he meets up with Arin & King Noob . Arin is very hungry, so she asks Deathlox and King Noob if they have any food. Sadly they don't.

The Helper then greets them and tells them to follow him, and they did as he commanded. Chloe then breaks the news that they all can die, and Deathlox is shook.

```
See the Escape The Friends Death Charts

```

## Episode 2

In Episode 2, Deathlox is ruthless and goes over by the train station. He calls Sasha being an actual coward, since she is planning to stay behind. This makes Sasha & Tom very angry! They make plans to vote him in. However, during voting he decides that he should vote Mischievious just because she was fighting with the Conductor! Deathlox, however did not go into the challenge, but was very glad to hear that Sasha died.

## Episode 3

In Episode 3, Deathlox is chosen on The Red Team, which loses! In all of a sudden, they have to plead their cases. During Deathlox's turn, everybody remained silent and didn't say a word about him! His name is all of a sudden chosen for the challenge and he must fight Spoony in The Finding Gun Challenge! In the end Deathlox wins, and is force to see his friend die by having a bullet go through his skull..

## Episode 4

In Episode 4, Clues are now flown everywhere! While Deathlox, helps much and is "braver than ever" Jyna is calling Deathlox out! They must reach inside the artifact to find a note, Jyna says, if he is "Braver than ever" he should reach inside. They gather The Vampire's Doll she is still not satisfied and somebody must die! All of a sudden Deathlox must now go against King Noob. In the end Deathlox's blood is gone.
King Noob

King Noob's Tarot Card

  Season 4

King Noob is one the Friends invited by Chloe on Escape The Frends

## Episode 1

King Noob was invited to the Western Town, by Chloe. King Noob is protraying "The Horseback Rider" and arrives at town.

When he arrives, he meets up with Arin & Spoony . Arin is very hungry, so she asks Spoony and King Noob if they have any food. Sadly they don't.

The Helper then greets them and tells them to follow him, and they did as he commanded. Chloe then breaks the news that they all can die, and King Noob is shook.

```
See the Escape The Friends Death Charts

```
Kirta

*Our community needs more information on this page! Can you help out? Click here to add more.*

## Kirta

### Allies

Tiyes, Sukri, Tehip, Usumgallu, Pan, Fwawa

**Kirta** is a young boy from Tasi Village who befriends Usumgallu. Kirta is the son of the King in Tasi Village, and comes from Hurrian royalty.

## Story

Together with his friends Tiyes, Sukri, and Tehip, Kirta tries to take down a wild boar with a self bow and arrows, but fails, and is knocked down and injured by the animal. Just as the boar circles around for another charge, Usumgallu arrives and takes down the animal with a crossbow. Usumgallu applies ointment to Kirta's wound and introduces themself to the Tasi Village children, and they likewise introduce themselves. Kirta asks to see Usumgallu's crossbow, and after being shown how to use it, asks them to make him and his friends models. Usumgallu agrees to do so and additionally allows the children to keep the boar, leaving Kirta feeling uneasy over Usumgallu's unrequited kindness. As reciprocation, Usumgallu takes the boar's head to and sacrifices it before a "god's throne" elsewhere in the forest, and together the children give thanks to the god of harvest and pray for continued hunting successes. Before the Tasi Village children and Usumgallu part ways, Kirta tells Usumgallu to meet him and his friends 60 days later before the same god's throne with the crossbows, to which Usumgallu agrees.

Sixty days later, Kirta and his friends meet Usumgallu before the same god's throne and receive their own personal crossbows. Shortly after, they begin a hunt for a deer, chasing down and cornering the animal before Tehip kills it with the experimental five-bolt double-barreled crossbow Usumgallu crafted. The children shortly after find themselves cornered by a pack of wolves, with a waterfall behind them. As the Tasi Village children ready to take on the wolves with their crossbows, Usumgallu offers blood from the slain dear to the god of the waterfall, which the god accepts. The waterfall in turn parts, revealing a passageway through which the children can escape to the other side of the waterfall.

## Personality

A courageous and brave boy, Kirta befriends Usumgallu after they helped him and his friends take down a rampant boar, and begs Usumgallu to craft crossbows for his companions in order to best the adults in their village. Though the people in the village address him as "Young Lord", he does not hold the typical qualities of the haughty elite and treats his retainers' sons as his friends, along with Usumgallu. He's basically Guts

## References

1. ↑ 1.0 1.1  *Duranki* – "Forest Encounter"
Spoony

Spoony's Tarot Card

  Season 4

Spoony is one the Friends invited by Chloe on Escape The Frends

## Episode 1

Spoony was invited to the Western Town, by Chloe. Spoony is protraying "The Hero" and arrives at town.

When he arrives, he meets up with Arin & King Noob . Arin is very hungry, so she asks Spoony and King Noob if they have any food. Sadly they don't.

The Helper then greets them and tells them to follow him, and they did as he commanded. Chloe then breaks the news that they all can die, and Spoony is shook.

```
See the Escape The Friends Death Charts

```

## Episode 2

Spoony follows along the crews path in Episode 2, and barley helps out. During voting Arin said to Chloe that since Spoony hasn't done anything he deserves to be voted into the Challenge.

## Episode 3

Episode 3, Spoony was captured by one of the Cowboys. His team loses, and they must choose one person to be voted into the Finding Gun Challenge. They each plead their case, and while Spoony is done pleading his case Mischievious doesn't accept any slackers. Mischievious feels like Spoony is just deserving to stay for no reason and is doing nothing, she calls him out by him saying "Bold Moves" and saying to make one right now. He then volunteers himself which gets him killed, and shot in the head.
Introducción a la POO Wiki

## Describe este wiki

Conceptos básicos relacionados a la programación orientada a objetos (POO).

## Colabora con este wiki

Para escribir un artículo, ingresa el título en la caja de abajo.

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break=no
buttonlabel=Crear un nuevo artículo
</createbox>

**¿No estás seguro por dónde comenzar?**

* Revisa **Ayuda:Comenzando este wiki** para conocer algunos consejos
* Si eres un novato respecto a los wikis, revisa **Ayuda:Empezando**

Las imágenes y videos son una gran manera de atraer lectores a tu wiki. ¡No olvides colocar uno u otro!

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Liev

**Slendrina's Husband (**also known as Nosferatu**)** is a character in the Slendrina X. He is the husband of Slendrina who is also in the game.

If he sees the Player he will scratch them with his sharp claws. Also, If you help him, he will not attack nor harm you in any way.

## Game Appearance

* Slendrina: The Forest
* Slendrina X
* Granny: Chapter Two (unalived)
Death Charts

█ The guest has survived this episode, without being sent into a challenge or was harmed.
█ The guest has died, a previous episode, and was not in this.
█ The guest was voted into a challenge, and won.
█ The guest was captured/imprisoned.
█ The guest was immune.
█ The guest entered the challenge due to losing a separate competition.
█ The guest was voted into a challenge, lost and died.
█ The guest was voted in with no vote.
█ The guest was betrayed
█ The guest sacraficed themself
█ The guest Escaped The Friends
## Death Summarys

* Sasha - Got hit by a train Conductor.
* Spoony - Got shot by Cowboys
* Deathlox - Blood Drained by Vampire
* Jyna - Turned into a(n) animatronic in the Human Animatronic Changer
* Arin - Behaded by Slenderman
* Tom - Drowned, to death by being taken by The Bride
* Rainbow - Sawed by the Clown.
Him Bo

> *"One day I will live as free as moss."*
>
>
>

**Justin Bo,** who briefly adopted the name **Him Bo** after forgetting his own name, is an adventurer and a temporary compatriot of the Wanderers. Him followed Toven Bryar back in to camp during the party's first night in Roxterra and joined them in their investigations of the town.

## Appearance

* Like a caveman
* Topless and wearing a loincloth
* Has seven abs

## Known Backstory

* Ventured into the town of Roxterra with his brother Jeremy, who was then taken by the False Hydra, causing Justin to lose many of his memories
* Thought he was hired by someone to do something in Roxterra, but he could not remember what
* Assumed his name is "Him" since that's what someone referred to him as in a recent bar fight
* Followed Toven Bryar back to camp under the incorrect assumption that the Wanderers are the ones who hired him
* Joined the Wanderers in their investigation of Roxterra, to the consternation of several party members
* Accompanied Eldrin and Kelta to investigate the library at the Mayor's House, developing a crush on the librarian Tally Reeta
* Learned that he had forgotten about his twin brother Jeremy, with whom he used to work as a sellsword, when Clover temporarily freed the Wanderers from the song of the False Hydra
* Additionally, his desperate attempts to hold on to the memory of his brother played into the fact that he forgot his own name as well
* Was reunited with his brother after the Wanderers defeated the False Hydra
* Was supported by Jeremy during his later (unsuccessful) attempts to woo Tally
* Was eventually found by Zia Rashid, who spent the night with him after discovering that Toven Bryar was engaged to Kaedra Wilshorn
* Split up from the Wanderers as they departed Roxterra for Esselvar, leaving with Jeremy for Northlight with the hopes of finding work and a good margarita.
Chloe

Chloe's Tarot Card

## Season 4

Previous Seasons, Chloe has invited her friends to a party, a castle, a pirates island. And now, A Western Town..

Inviting..

* Tom
* Jyna
* Sasha
* Spoony
* King Noob
* Arin
* Rainbow
* Mischievious
* Deathlox

## Episode 1

Chloe is found in the Western Part of Town, and has a mission. She has to kill her friends in order for her to Escape The Night. She invites 9 guest through time.

Those 9 Guest Arrive, and Chloe breaks the news that they all can die. They summon their first monster then.

```
See the Escape The Friends Death Charts

```
Open

**Open** is one of the two bartenders of The Library in Illeyre.

Open played a minor role in the Wanderers' investigation surrounding the ogre attacks in Illeyre.

## Known Backstory

* Works as one of the bartenders of The Library, alongside Haseid
* In a relationship with Haseid?
* Was on the receiving end of Garyn Hillbridge's personal biases
* Has a name that gives Jothomir Joros traumatic flashbacks to a certain set of lockers in Refuge
Gresh

Fayeth

**Gresh** is a Half-orc musician, who travels alongside his compatriots Drexel, Leila, and Fayeth.

He first met the Wanderers during their trip to Northlight in search of the druid Dalee.

## Appearance

* Burly Half-orc
* Plays the cajon

## Known Backstory

* Claims to be traveling from the eastern coast to the Shattered City in hopes of earning coin as a musician
* Takes a lot of crap from Drexel
* Played music for the Wanderers in exchange for their stories
* Departed in the morning, his compatriot Fayeth having stolen money from each of the Wanderers
Kevek

**Kevek** is a town in southeastern Taezan.

Kaedra Wilshorn was originally from Kevek, before she left for Illeyre where she met Toven Bryar and eventually encountered the Wanderers.

## People

* Kaedra (former)
* Lysander

## Other

* Kaedra initially served as the bodyguard to Lysander, the son of the lord of Kevek, and the two grew to become very good friends. The town eventually hit a streak of bad luck, with Kaedra suspected something devilish or demonic behind the events. Waking in the middle of the night with the feeling of something evil nearby, Kaedra encountered Lysander, who appeared to be possessed or some kind of doppelgänger. Kaedra killed Lysander, and was shortly arrested for his murder despite her claims. She then escaped from prison and travelled to Illeyre.
Illeyre

**Illeyre** is a small city in Western Taezan, in the Oceren Region. The city is run by Lady Teselle Evenwood, and was the site of several strange ogre attacks, which were later revealed by the Wanderers to be a result of Therrin Marival's machinations.

 People

* Lady Teselle Evenwood
* Adelaide Evenwood
* Evelyn Evenwood
* Johanna Evenwood
* Frederick Evenwood
* Kaedra Wilshorn
* Salazar Kalak; adviser to the Evenwood family
* Therrin Marival; former adviser to the Evenwood family
* Kansif; captain of the city guard
* Westra; city guard
* Twelve Lights in the Forest; city guard
* Fenphina; Friend
* Open; Bartender at the Library
* Haseid; Bartender at the Library
* Jandar; Co-owner of the Fit and Flair
* Jorlyn; Co-owner of the Fit and Flair
* Shae; Tender of the Wildmother Shrine
* Fenna; Owner of the General Store

## Places

* The Library; Tavern
* Evenwood Estate
* Silver Pavilion
* Fit and Flair; clothing store
* Wildmother Shrine
* General Store
* Catnap; Inn
* Therrin Marival's House
Elanor Lothran

Adat Lothran- Son

**Elanor Lothran** is a villager living outside the walls of Selse.

She was one of the first people the Wanderers met as they approached the city, having noticed that her farm appeared afflicted.

## Known Backstory

* Married to Hart Lothran
* Mother to Cedric and Adat Lothran
* Got in trouble with Iron Hearts
* Is in debt to them for protection money
* Now their crops are dying, unlike crops nearby

## Personality

* Kind, mellow, and protective of her family
Lysander

**Lysander** was the son of a nobleman in the town of Kevek.

Kaedra Wilshorn was Lysander's bodyguard and friend years before she joined the Wanderers.

## Known Backstory

* Was the son of a nobleman and had Kaedra Wilshorn as his charge to protect him.
* At one point he began to act strangely to Kaedra who had gotten to know him well, and she eventually became convinced that Lysander was no longer himself and was the cause of the troubles plaguing the town. Kaedra ended up slaying Lysander, or whatever he had become, in the ensuing events.
Nemea

**Nemea** is an adventurer and a temporary member of the Wanderers. Nemea joined up with the party during their journey to Refuge, enlisting their aid to deal with a group of bandits in the area.

She parted ways with the group shortly after dealing with the bandits, heading off to Selse with rescued captives in tow.

## Appearance

* Long red hair with generous streaks of gray, usually tied back in a braid
* Blue eyes
* Lots of scars

## Known Backstory

* Had a daughter named Liandra who was kidnapped by bandits
* Joined up with the Wanderers, claiming to be a mercenary
* Killed a group of bandits who had taken captives
* Despite not finding her daughter, decided to escort the captives to Selse, parting ways with the group
Artana

**Artana** is an Archfey that resides in the Feywild. She is Toven Bryar's patron.

She met the Wanderers when they first entered the Feywild.

## Appearance

* Archfey
	+ 8ft tall
	+ Some elven-esque features
	+ Brown skin that merges with bark.
	+ Wears a dress that is made partially of cloth and partially of leaves and vines
	+ Red hair w/ autumnal leaves and vibrant green vines braided in.
	+ Solid green eyes, no pupil/iris.
	+ Can also take the appearance of an 8-year-old girl with otherwise similar features

## Known Backstory

* Centuries ago, had a friendship with Lothaerian, although she grew distant from him once his pranks grew more malicious
* Entered into a "contract" with Toven
* First met with the rest of the Wanderers when they entered the Feywild
* Provided them with a path out of the Wandering Woods and gave them tips to track down Dalee and Ascher
* Met back up with the Wanderers on their way out of the Feywild, providing them with a pathway back
* Learned about the Rowan's fate from Toven, who confronted her in order to glean whether Artana had sent them on their way knowing the dangers ahead. Artana instead seemed sad to learn of what Lothaerian had become, and claimed she had not contacted him in centuries, putting Toven's mind at ease.

## Personality

* A bit terrifying
* Bubbly and excitable
* Mean to Kaedra
Gerald

**Gerald** is a moose living in the forest outside of Northlight.

Ernelis of the Grove spoke to Gerald in the hopes of tracking down Aggarash Ivtice.

## Known Backstory

* Spoke with Ernelis, who was trying to track down Aggarash Ivtice
* Gerald had not seen anyone like Aggie, but promised to keep an eye out
* Was fed several twigs and leaves by Ernelis

## Personality

* Friendly
* Chill
Lucretia Trysh

**Lucretia Trysh**is the wife of Lady Evanna Trysh of Wander.

She played a minor role in the Wanderers' adventures investigating goblin attacks near Wander and in the events following the Destruction of Wander.

## Known Backstory

* Married to Evanna Trysh. The two had a sickly daughter Symphony, who was lost in the Destruction of Wander
* Escaped from the Destruction of Wander and traveled to the Shattered City along with the other refugees
* Was suspicious of the Selse prisoner that the Wanderers carried with them to the Shattered City
* Currently residing in the Temple of Tyr with the majority of the Wander refugees

## Personality

* Professional
* Caring towards her family and the people of Wander
Eli'zabaeth Köehler

**Eli'zabaeth Köehler** is a stage manager who ran the opera *Maria and Draco,* working for The Impresario.

Eli'zabaeth was partially informed of the Wanderers' efforts to free Maria Serisu from the control of The Impresario, and was instrumental in helping the party escape any reprisal for doing so.

## Appearance

* Just, so very very incredibly attractive and cool and awesome

## Known Backstory

* Stage manager working for The Impresario for the opera *Maria and Draco*
* Ran a tight ship backstage, ensuring that all details were accounted for
* Was approached by Jothomir Joros the day of the performance, who offered her extra payment to help distract the audience during Maria Serisu's escape with Locke Boran
* Also wanting to help Maria, she did not contribute much to the escape itself. However, when the Impresario attempted to hold the Wanderers accountable for helping with the escape, Eli'zabaeth and her stage hands all claimed that they had seen the whole thing and could confirm the Wanderers were not involved.
* Received a small additional payment from Jothomir afterwards, remarking that the entire ordeal had been fun

## Personality

* Hardworking and confident
* Very very cool
* Appears to have a soft spot for Maria
Roxterra

Zia Rashid

Riala Haye

**Roxterra** is a town in northern Taezan.

The Wanderers briefly visited Roxterra on their way to Northlight, although they lost all memory of it due to the song of the False Hydra infesting the town. They then encountered Roxterra again as they returned to Esselvar from Northlight, and decided to investigate upon noting that by their memory, they had never seen it before.

## People

* Nessa
* Zia Rashid
* Riala Haye
* Tally Reeta
* Onoel
* Ealriel Loratumal

## Places

* Maraid's Inn and Tavern
* The Craftsman Corridor
	+ 733 (camping and hunting gear)
	+ Tandem Coffee
	+ The Herbalist's Shoppe
	+ Campfire Pottery
	+ Joyous Candles
	+ Onoel's Gallery
	+ Dolen Van (pub)
* Residential area
* Temple to Ioun
* The Mayor's House
* Amphitheater
* The Barnyard
* Town Square

## Other

* The Wanderers briefly stayed in Roxterra during their trip to Northlight. Losing their memory of the town, they chose to investigate further upon their return to Esselvar, since the town seemed to have appeared out of nowhere by their memory.
* After Toven Bryar and Kaedra Wilshorn left to investigate the appearance of a wandering woman in the town square, the False Hydra infesting the town latched onto Kaedra and dragged her into the well. Due to the Hydra's song, Toven and the rest of the Wanderers lost all their memories of Kaedra and proceeded to investigate the town without her.
* While investigating as a mastiff, Warrior McFighter sensed an underlying sense of fear amongst all the townsfolk
* During further investigations, the Wanderers discovered that the town's records indicated the presence of a mayor in recent history, despite the townsfolk seeming to have no memory of any mayors
* The party also found that the Temple to Ioun had been largely abandoned, with all instances of the goddess's symbol being cracked by disrepair
* The Wanderers also found the hidden living quarters of Riala Haye in the Mayor's House, noting that the writings on the wall matched the musical notes of Nessa Maraid's closing song
* The Wanderers later followed Riala back to her residence, where she agreed to talk with them in the hopes of helping the town's situation
* Upon returning to Maraid's Inn and Tavern, the Wanderers discovered that they had in fact all stayed in the town before on their way to Northlight, and that their memory of their time there had been erased
* After discovering more information about the town, the Wanderers concluded that Roxterra was infested by a False Hydra, which can erase all memories of its presence through its song
* After temporarily restoring their memories of Kaedra Wilshorn, the party resolved to find and defeat the False Hydra
Bank of Refuge

Luca

Redmond

The **Bank of Refuge** was one of the few establishments in the village of Refuge.

The bank played an important role in the events of the Wanderers investigation into the time loop as it was the location of a robbery and explosion. The vault also contained an important journal written by Songmin that described the events of transitions of his powers to Belora.

 Description

* Simplistic open interior with a large waiting area and teller windows
* Advanced vault to store money and valuables, which had multiple arcane locks.

## Characters

* Kepler
* Asher
* Orim
* Annen
* Redmond
* Luca

## Events

* During the investigation into the time loop in Refuge, Eldrin and Jothomir posed as representatives of the Talendsyr family in hopes of being able to gain access to the vault and its contents.
* The bank was the location of a bank robbery during the loop, and during one of the loops the Wanderers attempt to stop the robbery. During this Eldrin accidentally killed one of the robbers, Annen.
Ironspine Conclave

Ophae Cemna (former)

Inarel

**The Ironspine Conclave** is a key location in the Ironspine Mountains, about a four days' journey from Durkyth. The Conclave was formerly a military building before being used by several Arcanists including Koti Lemeda.

The Wanderers were sent by Arcanist Vraeis Rayne to investigate what happened after not hearing from the Conclave for some time, where they learned that it had been taken over by Kyvrin's forces.

 Location

* Ironspine Mountains

## Characters

* Koti Lemeda
* Bani Ljos (former)
* Ophae Cemna (former)
* Inarel

## Events

* The building was originally a military complex
* At some point, it was transitioned into a complex for Arcanist research
* Before the attack on Wander, Kyvrin sent forces to attack the Conclave, taking over the building. Ophae Cemna was killed, while Koti Lemeda and Bani Ljos were taken prisoner
* After not hearing word for some time, Arcanist Vraeis Rayne recruited The Wanderers to investigate
* As the Wanderers approached, Toven and Aggarash turned Clover, Garyn, and Jothomir invisible to get a closer look. This trio explored the first three floors, encountering Inarel before escaping out the window
* After the trio returned, Aggarash and Jothomir departed to try and knock out the guard out front. Sensing that things would go wrong otherwise, Jothomir chose to kill the guard instead, bringing the corpse back for Toven to impersonate
* With Kaedra and Atalia staying behind, the rest of the group investigated the first floor. Warrior found a secret stairway to the basement beneath the upwards staircase. Toven used her disguise to get close to the two guards downstairs, but sensing it was getting nowhere, the group attacked the guards
* With one of the guards shouting for help before they were dispatched, the rest of the Wanderers headed further into the basement. Toven threw the guards off the trail and rejoined them.
* The group rescued Elisandra Fion from a jail cell before proceeding forward, hearing the guards try to break down the doors behind them.
* Eventually reaching the final room, the group encountered Arcanist Lemeda behind another jail cell. Jothomir looked up to find a Bone Devil, which dropped down to attack before it was stabbed and thrown aside by Roswell

## Appearance

* Tower with four stories, plus a basement
	+ First floor includes the kitchen and mess hall, in addition to three other rooms. Inarel also says that the first floor likely has a hidden entrance to the basement.
	+ Second floor includes a storage room, a cozy study with a fireplace, and a meeting room
	+ Third floor includes three Arcanist laboratories and one other room that is often occupied
	+ Fourth floor includes bedrooms
	+ Basement includes jail cells for Arcanist Lemeda and Elisandra Fion. Through magical means, the basement also shrinks so that it is able to fit into the cliffside