1.6.1.4

**Thorium Mod 1.6.1.4** served to fix more issues not caught in 1.6.1.0 to 1.6.1.3, as well as add a few new additional items relating to the winter holidays.

## Additions

* Added Hot Chocolate, Sugar Cookie Block, Sugar Cookie Wall, Gingerbread Block

## Changes

* Made some Big Instrument changes:
	+ Added 'tick noises' as a way of assisting players with their timing.
	+ Made it so big instruments now 'gradually' lose their timing boosts over 30 seconds individually as opposed to losing all of them on weapon switch.
* Added Thorium Anvil, Arcane Armor Fabricator, and Soul Forge to Guide's Final Gift.
* Added 'reduced enemy aggro while held' effect on Back Stabber.
* Updated Ancient Flame, Ancient Frost, Ancient Spark, Ancient Light, Christmas Cheer and Flurry attack visuals.
* Updated mod compatibility with Boss Checklist and its incorporation of Boss Highlights.
* Changed "Magma Shortsword" into the Magma Shiv, a throwing weapon.
* Removed "Frost Pelter", "Slicicle", "Blood Drenched Dagger", "Accuracy Potion", and "Blooming Hornet"
* Renamed "Eye of the Beholder" to Mirror of the Beholder.
* Renamed "Spell Book: Blizzard" to Flurry.
* Removed "Spell Book: " part from all item names that had it.

## Balance

* Rebalanced hooks.
* Rebalanced tools some more.
* Rebalanced Tracker reward prices.
* Rebalanced early magic big gem weapon velocities again.
* Buffed Back Stabber use time from 17 to 13, backstab critical hit bonus damage from 300% to 400%, nerfed damage from 35 to 29, and it now decreases the chance for enemies to target you.
* Buffed High Quality Reed symphonic damage increase from 5% to 6%.
* Buffed Big Instrument mistiming penalty from '5-success loss' to '3 success loss'.
* Buffed Drum Mallet drum inspiration cost from 4 to 2 and fixed inspiration being consumed only when no other drum exists.
* Buffed Severed Hand damage from 12 to 13, use time from 15 to 14, and removed auto-use.

* Nerfed Bass Booster damage from 38 to 36, its homing ability, and buffed velocity from 5 to 6.
* Nerfed Midnight Bass Booster damage from 55 to 54, its homing ability, and buffed velocity from 5 to 6.
* Nerfed Cadaver's Cornet velocity from 10 to 8 and its homing ability.
* Nerfed Frenzy attack speed increase from 10% to 8%.
* Nerfed Cork Grease symphonic playing speed increase from 10% to 8%.
* Nerfed Noble's Jerkin symphonic damage increase from 15% to 10%.
* Nerfed Magic Conch damage from 25 to 23, mana cost from 10 to 12, knockback from 7 to 6, and velocity from 10 to 8.
* Nerfed Magick Staff use time from 27 to 29, velocity from 12 to 10, Ichor duration from 5 to 2 seconds, Charmed duration from 5 to 3 seconds, heal from 2 to 1 per hit, buffed mana cost from 10 to 8 and added auto-use.
* Nerfed Dark Wave mana cost from 6 to 8 and velocity from 12 to 10.
* Nerfed Vessel Buster damage from 20 to 15 and mana cost from 6 to 7.
* Nerfed Eighth Plague Staff mana cost from 8 to 10 and buffed use time from 32 to 30.
* Nerfed Jelly Pond Wand damage from 28 to 21, use time from 23 to 25, mana cost from 8 to 11, projectile damage from 85% to 75%, and it is now auto-used.
* Nerfed Jungle's Wrath gas cloud projectile damage from 75% to 50%, buffed damage from 16 to 17, mana cost from 14 to 12, nerfed use time from 25 to 27, and it's now auto-used.
* Nerfed Vampire Scepter heal from 4/8 to 3/6.
* Nerfed Queen's Glowstick mana cost from 5 to 10, velocity from 7 to 6, buffed use time from 22 to 16, and lifetime from 20 to 30 seconds.
* Nerfed Inferno Staff use time from 23 to 25, knockback from 7 to 4, velocity from 9 to 8, removed fireball projectile penetration, and buffed damage from 20 to 23.
* Nerfed Flurry attack rate, velocity from 9 to 6, and buffed damage from 6 to 7.
* Nerfed Thorium Dagger knockback from 5 to 4 and velocity from 12 to 10.

## Fixes

* Attempted to fix Thorium requiring .NET Framework 4.7.2 or newer.
* Fixed Gemspark Blocks having the incorrect hit sound.
* Fixed Doom Sayer's Coin sometimes spawning two sets of primordials.
* Fixed compatibility issues with summoned minions for the "Summoner's Association" mod.
* Fixed all instruments that had an incorrect or missing instrument tag.
* Fixed some Healer items not having the "-Healer Class-" tags.
* Fixed some Throwing items not having the "-Thrower Class-" tags.
* Fixed Celestial Wand not being able to heal allies.
* Fixed Magick Staff debuff not resetting.