Conjuration Magic

**Main Idea**

Rather than manipulate what already exists, Conjuration magic focuses manifesting items that exist in the head of the conjurer. A versatile power that can create an endless amount of items limited only by the imagination of the caster. Its capability in combat is special as it requires the caster to be able to properly use the weapon they have created or requires the caster to be extremely creative.

**Manifestation**

Unlike the elemental magics, Conjuration is not linked to the emotions of the caster. Rather, manifestation requires rigorous training and understanding of the object that the conjurer is attempting to create. A blacksmith/conjurer would make the best quality sword but a swordsman/conjurer would make the most efficient sword.

Conjuration begins with some level of understanding of the object that is being attempted to be made. After, the conjurer can take different steps depending on the quality of the item that is wanted and the time the caster has to conjurer the item.

*Forging method*

The conjurer begins to gather their mana in the location they want the item to be conjured, this is the "Foundation". Whilst maintaining control of the Foundation, the caster begins to recount the real-world process of making the item and releases miniscule amounts of mana into the Reagent. This mana is special as it incites the Foundation and causes it to stabilize into a conjured object. How exactly this mana that is released while recounting, also known as the "Blueprint", is capable of causing the formation of a conjured object is a subject that is still deeply being researched and is considered one of the Great Magical Mysteries.

Speed: F

Quality: A

Mana Intensity: B

*Molding method*

This method is more closely related to the process of molding clay. Using a Foundation, the caster proceeds to forego the use of a Blueprint and instead directly molds the Foundation into a the shape of an item whilst having in mind the final product. After manipulating the mana roughly into the shape of the conjured item, the Foundation goes through a process similar to the ignition in the Forging method on a much smaller scale and with nothing that seems to have ignited it. While this method does not produce the highest quality Conjuration, it extremely quick to complete and is more useful than the forging method when making unusual items as it is not necessary to know how to make items like a 3 sided sword if you just draw it.

Speed: A

Quality: C

Mana Intensity: D

**Capabilities**

Conjuration is capable of creating objects found in the real world such as bricks, swords, bows, arrows, shields, armor by using mana to recreate them. How similar the conjured item is to the original is dependent on the quantity of mana used and the knowledge the caster has of the object. If 2 conjurers of equal standards were to make an iron sword, the one with the most knowledge of how a sword is made and functions would have the better sword. This often makes duels between conjurers a competition of research. A conjured item will last until the mana within it destabilizes which happens naturally over time or through outside forces like hitting is against someones face. The destabilization is a calm process unless incited or the conjured item was made improperly. After a conjured item is broken, it can no longer be repaired and must be reformed. Any broken pieces can be saved if stabilized before disappearing but this a difficult task that only masters conjurers can hope to accomplish.

**Notable**