Aatrox, the Darkin Blade

## Summary

Once honored defenders of Shurima against the Void, **Aatrox** and his brethren would eventually become an even greater threat to Runeterra, and were defeated only by cunning mortal sorcery. But after centuries of imprisonment, Aatrox was the first to find freedom once more, corrupting and transforming those foolish enough to try and wield the magical weapon that contained his essence. Now, with stolen flesh, he walks Runeterra in a brutal approximation of his previous form, seeking an apocalyptic and long overdue vengeance.

## Mentality

**Intelligence:** High but relatively insane. (Has been alive for hundreds of years and is extremely good at combat. Being imprisoned inside his own weapon has damaged him mentally, making him obsessed with the destruction of everything in the hopes of finally being released from his prison and dying once and for all.)

## Power and Stats

**Powers and Abilities:** SuperHuman Physical Characteristics, Immortality (Types 1, 5 and 11), Regeneration (Rank H), Possession, Life Manipulation (Drains the life of those he uses as a host), Soul Manipulation, Matter Manipulation, Master Swordsman, Non-Physical Interaction, Dimensional Travel, Power Nullification, Damage Boost (Via Deathbringer Stance and Umbral Dash), Chain Manipulation (Via Infernal Chains), Statistics Reduction (Speed Reduction Via Infernal Chains), Self-Healing (With Umbral Dash), Transformation, Large Size (Type 1,), Fear Manipulation, Statistics Amplification, Size Manipulation, absorbing, Flight, Blood Manipulation, Resurrection, Limited Invulnerability, Spatial Manipulation, Resistance to Mind Manipulation, Memory Manipulation, Madness Manipulation, Reality Warping, Existence Erasure, Biological Manipulation, Corruption, Absorption, life force, matter, magic, Soul Manipulation, Conceptual Manipulation

**Dimensionality:** **3D**

**Existential Status:** **Concrete** and **Spiritual**

**Attack Potency:** **Varies** from **Multi City-Block level** (Aatrox and his breathren halted the Void's advance, and seared the largest rifts shut.) to **Country level** (Even in his weakest state he is capable of fighting and killing Freljordian Demi-Gods and considers them weak, and he should be at least as strong as Varus and Rhaast) and **Constellation level** (His sword has a force greater than a thousand dead suns, besides in the battle between pantheon and Aatrox they created the constellation of war).

**Durability:** **Varies** from **Multi City-Block level**, **Country level** and **Constellation level**

**Speed:** **Massively FTL+** (Kept up with Pantheon on multiple occasions. His attacks are capable of reaching constellations instantly. Superior to newborn Voidborn that are capable of tagging Ascendants, Targonian Aspects, and Iceborn.)

**Lifting Strength:** **Constellation level** (His sword has a force greater than a thousand dead suns).

**Stamina:** Superhuman (Has singlehandedly defeated several armies over his lifetime)

**Range:** **Varies** from **Multi City-Block level**, **Country level** and **Constellation level**

**Weaknesses:** Weaker hosts can be drained of their life force too quickly. Needs to constantly get new hosts and bodies to maintain a body strong enough to not decay too quickly.

## Arsenal

**Standard Equipment:**

 Arquivo:Myles-wallsmith-aatrox.png
* **Aatrox (Darkin Sword):** The Darkin are stated to be a collection of sentient weapons by Eduard Santangelo, and Zed the Shadow Order, of which only three have been revealed in modern times so far. In truth, the Darkin are corrupt Ascended who were imprisoned within their own weapons in an act that ultimately ended The Darkin War. The nature of their corruption is implied to be self-inflicted after the mental scar left from the horrors of countless wars and those witnessed in the Void War, finally taking its toll on them centuries later with Azir's death during his Ascension and the subsequent fall of Shurima, leaving them feeling purposeless, betrayed and forgotten by the world they once swore to protect to which they gave their mortal lives to fight for.

**Notable Attacks/Techniques:**

* **Deathbringer Stance:** Aatrox's next basic attack gains bonus range and deals a percent of the target's maximum health as bonus physical damage. Enemy champions are Mutilated, reducing all healing and shielding on them.
* **The Darkin Blade:** Aatrox swings his greatsword in the target direction, striking enemies in a line. The Darkin Blade can then be reactivated twice. The second cast strikes enemies in a cone and the third in the target area. Each cast deals physical damage, increasing with each cast. Hitting enemies at the far end of the first two casts and the center of the third deals bonus damage and knocks up enemies.
* **Infernal Chains:** Aatrox smashes the ground in the target direction, creating a chain that stops on the first enemy hit, dealing physical damage, doubled against minions, and slowing them. If Infernal Chains hits a champion or large monster, they are chained to the impact area. If the chained enemy is still in the impact area after 1.5 seconds, they are dragged to the center and take the same damage again.
* **Umbral Dash:** Aatrox Dash dashes in the target direction, gaining bonus attack damage. Aatrox heals for a percentage of the physical damage he deals.
* **World Ender:** Aatrox unleashes his true demonic form, fearing nearby allied and enemy minions, and gaining bonus movement speed. While transformed Aatrox gains increased size and bonus attack damage, refreshing the bonus movement speed when out-of-combat with champions and turrets. Aatrox generates Blood Well equal to a percent of his maximum health. Taking lethal damage during World Ender revives Aatrox, during which he is untargetable, pacified and slowed and consumes the Blood Well to recover the same amount of health.