recursal/Fanatic-Fandom huggingface dataset:
Дозор

После "падения в Сумрак" самое сильное формирование выживших людей из остатков бывшей империи Земли. их точная дислокация неизвестна, но судя по радиоперехватам они вполне могут располагаться на острове или группе островов атлантического океана. Передовые технологии сосредоточены в Дозоре и разрабатываются им.

Фундамент данного сообщества составляют ученые и военные.

попасть в Дозор практически невозможно, хотя известны случаи, что при значительных потерях у передовых отрядов, переговорщиков либо карательных экспедиций - в Дозор попадали люди из вне.

Сущность управления представляет собой смесь достигаемого императорства и ранжированной демократии.

Внешняя политика представляет собой практически полное невмешательство в дела остального мира, кроме:

* объекты атомной и высокорисковой промышленности на сегодняшний день охраняются и утилизируются Дозором;

* Дозор оказывает помощь в вопросах безопасности и информации в рамках договоров о выживаемости крупных сообществ людей. такие договора измеряются единицами;

* также слышно, что Дозор пресекал крупные "безумства", например, во время нашествия орды

фанатиков "СумраквоТьму" с миссией истребления всего живого на земле с последующим самоубийством, дабы завершить Апокалипсис.

 Экономика Дозора самодостаточна. также незначительная часть ресурсов поступает в качестве оплаты за безопасность и предоставление не опасных данных.

 Дозор осуждается сообществами за:

* запрет использования атомной и других опасных видов промышленности;

* карательные экспедиции (случаи нарушения договоров, убийств контролирующих и проверяющих дозорных не так уж редки);

* отказ от интеграции с остальными сообществами.

Главная цель Дозора - не допустить повторной катастрофы.
Российская Империя

Российская Империя - государство, расположенное в восточной части Северной Америки. Включает в себя 4 губернии: Аляскинскую, Калифорнийскую, Петровскую, Суворовскую. Крупнейшими городами являются столица Николайград, а также Ново-Архангельск, Суворовск и Ново-Петроград. На востоке граничит с СКА.

## История

И хотя североамериканские территории России отошли Британской Империи согласно Брест-Литовскому мирному договору, в 1922 году Британия приняла решение о создании марионеточной России на её бывших территориях. Такое решение было продиктовано опасениями перед возможным распространением коммунистической революции и необходимостью создать противовес Советской России. Во главе нового государства встал беглый император Николай II. Была утверждена новая конституция, провозглашающая парламентскую монархию. Вместе с этим Российская Империя была скована кабальными договорами, которые фактически лишают монарха и парламент любой власти, ограничивают военную и экономическую независимость страны.

## Государственный строй

Являясь де-юре независимым государством, управляемым монархом, на деле Россия управляется "советниками" из Британской Империи. Император выполняет исключительно церемониальные функции, а правительство руководит государством исключительно по согласованию с британцами. Все военно-морские базы управляются британским флотом, на территории страны на постоянной основе расположен ограниченный контингент британских войск.

## Экономика

По состоянию на 1936 год страна не полностью оправилась от великой депрессии: стабильно высокая безработица и ужасающий уровень бедности остаются главными проблемами страны.

В экономике доминирует первичный сектор: в Калифорнии ведется добыча нефти и газа (в основном британскими компаниями), в Петровской губернии добывается каменный уголь, а на Аляске - благородные металлы. В северной части страны активно ведется заготовка древесины.

Промышленность преимущественно расположена в столичной губернии. Благодаря выгодному географическому положению, а также доступности сырья, вторичный сектор бурно развивался до начала великой депрессии и до сих пор является конкурентоспособным. Впрочем, большая часть предприятий находится под контролем британских корпораций.

## Вооруженные силы

И хотя Россия де-юре является независимым государством, численность её войск регулируется договорами с Британской Империей: максимальное количество военнослужащих ограничено числом 100 000 человек, производство крупных кораблей и авиации запрещено. Имеющиеся войска оснащены вооружением 20-х годов ХХ века, а бронетехника почти полностью отсутствует. Флот Российской Империи, согласно договору с Британией, использует британский флаг.

## Религия

   Православие по прежнему остается одним из столпов Российской государственности, около 82% населения составляют православные и ещё около 5% староверы. Государь является защитником церкви, а титул предстоятеля Русской православной церкви занимает патриарх Николайграда и всея Руси.                                                                                                                С 1925 года эту должность занимает Александр  (в миру Глеб Невзоров).
Федерация Рио-де-ла-Плата

**Рио-де-ла-Плата** - единая федерация, состоящая из Аргентины, Парагвая, Уругвая, а также из западной части Фолклендского архипелага, после Рождественского договора 1915 года.

## История

В 1810 г. во время Майской революции вице-королевство Рио-де-ла-Плата освободилось от испанского владычества. Генерал Хосе де Сан-Мартин возглавил армию, которая одержала победу над испанцами. В 1812 Хосе Хервасио Артигас, что возглавил Уругвайский регион, во время Бразильского вторжения присягнул Буэнос-Айресу. В ноябре 1812 Мануэль Бельграно - генерал Ла-платы, успешно завершает Парагвайскую компанию, разбивая противников единого государства.

В 1833 году Великобритания занимает Мальвинские (Фолклендские) острова. После чего, между государствами возникает конфронтация, закончившаяся в результате подписания Рождественского Договора.

В 1844 году, была принята конституция Ла-Платы, провозглашена президентская республика. В течение 80 последующих лет, страна добилась значительных экономических и социальных успехов. В начале XX века Ла-Плата превратилась в одну из самых богатых стран мира, а с каждым годом, в страну прибывали тысячи европейцев.

## Кризис

Начиная с 1926 года, Рио-де-ла-Плата сталкивается с серьезным экономическим кризисом. А в 1929 году ситуация усугубляется. ВВП страны падает на 8%. Увеличивается процент безработных.В результате этих событий в ноябре 1929-го происходит военный переворот под командованием Хосе Урибуру. Основные изменения после путча, это приостановление выборов и приостановления действия конституции 1844 года. Урибуру предложил Аргентине реорганизоваться по пути социал-патриотизма.

   Однако в 1932 году Урибуру умирает от рака желудка. Страну возглавил один из его приближенных - генерал Артуро Росон Корвалан. Он частично восстанавливает конституцию и восстанавливает пост президента, делая его бессрочным. Главой правительства становится другой приближенный Урибуру - Рамон Кастильо. К 1936 Корвалану успешно преодолевает кризис и укрепляет свою власть.
Y'Solas Turi

Y'Solas Turi was the last Prime Minister, Minister of Defence, Minister of Treasury, Minister of Science, Minister of Agriculture, Minister of the Interior and Minister of Foreign Afairs of the Ytarran Empire. This was due to the fact that he was also the last Ytarran, as all of the others had died from the Astral Plague.

The last few Ytarrans had divided the government positions between themselves so that they could keep control of the fully-automated, Warforged and Controller-run Ytarran government. As there was no need for it to continue to exist after the Ytarrans were all gone, Y'Solas Turi's last command was to free all of the Warforged, so that they could live their own lives and not just continue to guard empty homes and farm uneaten crops
ATROPOS The Last Sister

Holy Symbol six overlapping lines arranged in a hexagon

Temples caves, glaciers, inns, quiet glades

Worshippers the chronically ill, insomniacs, nosois, soothsayers

Minions animate dreams, awakened cats, fulgatis, neutral jackalweres, norns, nosois, yamarajes

Obedience Assemble a careful list of each activity you will undertake in the day to come and keep a careful accounting of what you fail to accomplish and why.
Генрих Гиммлер

Соломон Гиммлер - лидер Союза Спасения, член ЕНЕ и радикальный идеолог  национал-сионизма.

**Биография.**
Генрих Гиммлер родился 7 Октября 1900 года в Германской Империи в семье банкира в Мюнхене. Юный Генрих рос в обстановке полного антесеметизма и нанавести к евреям. Логино что сам мальчик рос настояшим ненавистником еврейского народа.
Молодой Гиммлер также участвовал в погромах против евреев. Сам он получил прозвище Генрих Погром. Однако в 1915 году во время очередного погрома эго самого приняли за еврея.Юному мальчику приклеили пейсы и выкинули в свинарню.Гряз повредила ему глаза и после этого он начал носить очки. Этот моменент навсегда изменил жизнь мальчика. Генрих начал изучать еврейскую культуру и веру, а также принял решение стать журналистом что бы писать о трудностях и лишениях еврейского народа.

В 1920 году  Генрих решил похать в Россию на сьезд партии 'БУНД' во время провидения сьезда город в котором происходил сьезд был атакован войсками Савинкова. Войкса Савинкова по воспоминаниям Гиммлера сжигали евреев прямо на улицах, а также организовывали лагеря для еврейских детей где над ними ставили опыты. Сам Гиммлер говорил что опытами занимался Иван Павлов.
Такие действия возмутили Гиммлера. 150 дней Гиммлер обороннял город вместе с силами еврейской боевой организации в которую его приняли за боевые заслуги.

Во время этих трагических событий Гиммлер находил утишение в разговорах с местным равином. В следствие чего Генрих окончательно уверовал в свяшеное писание. И за день до планируемго прорыва из окружения принял сионизм, совершил обрезание и сменил имя. Соломон ( такое имя он принял) уверял что из 14 тысяч человек из окружения выбралось только 88 храбрых бойцев. Эти 88 человек стали основой для политической партии ЕНЕ( Еврйское Национальное Единство ) Соломон стал Фирером новой партии. Потом вплоть до 1922 года воевал вместе с еврейскими партизанами казаками на Кубани.Лично сжег 66 бойцев Савинкова.

В Августе 1923 года завершилась подготовка к освободительной операции и Соломон вместе со своими бойцами отправился в поход на землю обитованую.Перед этим он исцынировал свою смерть. В конце 1923 года он уже был в Османской Палестине где прошло первое засидание еврейских сил различных идеалогий на котором постановили созданое 'Организации Спасения Палестины'

После этого в Палестине он занимался партизанской деятельностью. ООП стала широко известна благодоря своим терактам как в Палестине и Османской империи так и в фашистких странах. В 1934 году организовал нападение на Османских офицеров в Иерусалиме. Атака получила название 'Ночь длиных ножей. В 1935 году ООП совершила атаку на Аль София в результате которой 20%  сдания было разрушенно. После чего в Османской Империи появилась фракция стороников восстановления  великого Рума.

ООП также занимается оказанием помощи еврейским беженцам и организацией боевых организаций сопративелния где у власти находятся антисимиты.

* Гиммлер стреляет по пленному Турку
* Гиммлер строит дома еврейским детям
* Гиммлер думает о великом Израиле
1/3
В 1936 году партизанит и верит в создание великого Израиля с Иорданией и Синаем в своем составе.
The Illud

The Illud are a rebel group of Kua Toa who broke off from the Deluvian Empire about 300 years ago. Among the changes they have made are replacing the Emperor with a High Council, changing the state religion from worship of Blibaal to worship of Larethal and adopting a much more concillatory attitude toward the terrestrial races. They still enslave other aquatic races, though.

## Illud envoys

The Illud send envoys to their allies in Tarq to advise on defending shipping from Deluvian attack. However, there are often ethnic tensions between these envoys and their retinues and the local Dwarves.
Ignis

The second in command of the Burning Legion resistance, determined to free all slaves from the Empires grasp in a crusade of holy fire, meant to purge them in divine fire. Ignis is headstrong, and his personality brash, but he cares about the people under his care.

He serves Hoar

He Escaped after many years being a Slave Knight with Victus to create the Burning Legion
Часовой механизм

**Часовой механизм** (ориг. *Clockworks*) — пятый том серии комиксов «Ключи Локков».

В этом томе рассказывается история происхождения ключей, в которой задействованы Бенджамин и Миранда Локк, а также история Рэнделла и его друзей. Большая часть событий происходит в прошлом, в флэшбеках, в 1775 и 1988 годах.

## Первые появления

### Персонажи

* Бенджамин Локк
* Миранда Локк
* Адам Крайс
* Марк Чо
* Ким Тофер

## Интересные факты

* Это первый том, в котором не появилось ни одного нового ключа.
* Обложки томов представляют из себя зеркальные отражения друг друга (1 и 6, 2 и 5, 3 и 4).

## Выпуски

#1, «Сын замочного мастера»#2, «Бах!»#3, «Укротители бури»#4, «Шепчущее железо»#5, «Взрослые»#6, «Занавес»
The Longest Night

The Longest Night was an event caused by Auronauch when he slew Pelor the sun and light god, the sun disappeared for a time in all of Praetoria from Tirdas the 20th Sun's Dawn in the year 490 and returned on Loredas the 24th Sun's Dawn in the year 490, for a total of four days when Auronauch using the powers stolen, returned the sun.
Time Line

## A chronological time line of the worlds history and main events also reminder of what day we are on in session

Year is 490

Sun's Dawn Tirdas 20th- The longest night begins

Sun's Dawn Loredas 24th- Restoration of the Baen Desert and return of the sun.

Sun's Dawn Morndas 26th- Dai' Los Tiamat Cultist murderers stopped

Sun's Dawn Fredas 30th- Silver Tree revealed to Benjamin Stoneturner in Aendrim

First Seed Middas 4th- Elves return to the floating city Eloya inside Aendrim

First Seed Loredas 7th- Teleported into Ytarrans facility and fought aboleth

First Seed Fredas 20th- Spring Equinox amd Benjamin and Ella's wedding

First Seed Tirdas 24th- Entered Aendrim and begun 19 day research in Eloya Library

Rains Hand Morndas 20th- Grigori gets his freedom in the Empire

Rains Hand Tirdas 21st- Sanatrix the vile Defeated

Rains Hand Tirdas 23rd- Index of Truth Disjointed
Artifacts

## A list of legendary items of great power

Mask of the Beast Lord

**Kor Kadrel / Star Forger**

 Book of Exalted Deeds

The Dread Codex

The Mantle Of Responsibility

Ella's Lilly

Arrant Silver / Argent

Flaming Raging Poisoning Sword of Doom

Staff of righteous might

Vera

Holy Crown of Coalescence

Ring of the Sleepless Realm

Aronauchs' phoenix Coalescence

Sunfire platemail

Amulet of Amaretha

The Shield of Aendrim

Sceptor of Aendrim
Stubblejaw

Stubblejaw's were a family adopted into the city when their home in the hills outside Mithral Hall was destroyed. A nomadic tribe of hill Dwarves travelled far through the world and settled in BronzeShield. They serve the city by the clans unusual strength in intimidating the **imperial** influence that threatens to creep its way into their halls. The most notable of this family lineage is a regarded legend Tjormar Stubblejaw, a hulking presence of a Dwarf whose strength and constitution could not be rivaled.
MOTHER VULTURE The Flesheater

Holy Symbol two crossed diagonal lines with an empty circle above and a filled circle below

Temples crossroads, farms, forests, graveyards

Worshippers barbarians, druids, midwives

Minions awakened hyenas, awakened vultures, fallen lantern archons, gnolls, tengus

Few things dwell willingly in the Rasputitase, a realm of muck, massive trees, and jagged islands in the Boneyard’s Spirelands, save for the most reclusive of Ao’s ushers and their immediate servants. Mother Vulture reflects the duality of rot: the creation and new life that arises from destruction. She is a merciless and unrepentant killer, but also a thoughtful mother, embracing newborns and blessing midwives with long lives and eager students. With her two heads—masked save for her cavernous mouths—Mother Vulture devours the bodies of Ao’s enemies to birth neutral-aligned outsiders to serve the Boneyard. Her gruesome feasts leave fertile soil and renewed potential in her wake, and as matron of transformation, she also measures those seeking redemption in life. The Flesheater usually appears as a young, blind mother, but her natural form is barely humanoid and repulsive to behold. Her masked heads are barely supported by her two distended necks, their weight forcing her to hunch low to the ground. She conceals her body beneath four black-feathered wings, which she unfurls when feeding upon new flesh.
Benjamin's Guide to Ord Wiki

**Welcome to Benjamin's guide to Ord Wiki**

## **Geography-**

* World Map
* Praetoria
* Dwarven Cities
* The Elven Spires
* Baen Desert
* Countries
* Kingdoms
* Empires
* Settlements
* Natural Location
* Planes of Existence

## **Religion-**

* Gods
* Churches/Faith
* The Ascended

## **Organizations-**

* World Powers
* Adventuring Parties
* Global
* local
* Primal
* Military

## **Items-**

* Historical
* Artifacts
* Teeth of The Dragon
* Magic Items
* Material

## **Continuity-**

* Time Line
* Historic Events
* Calendar
* Screenshots

## **Metaphysical-**

* Diseases/Effects/Conditions
* The Weave
The Elemental Planes

There are four major elemental planes (Fire, Earth, Water, Air), the four para-elemental planes (Smoke, Ice, Ooze, Magma), and the eight quasi-elemental planes (Lightning, Steam, Radiance, Minerals, Vacuum, Salt, Ash, Dust). They could be thought of as being on the surface of a sphere with Positive Energy at the north pole, Negative Energy at the south pole and Fire, Earth, Water, and Air on the equator, equidistant from each other. The para-elemental planes were found on the equator between the boundaries of Fire, Earth, Water and Air (Magma was between Fire and Earth, for example). Four of the quasi-elemental planes were found between the boundaries of Positive Energy and the four elements (Steam was between Positive Energy and Water, for example). And the other four quasi-elemental planes were between Negative Energy and the four elements (Vacuum was between Negative Energy and Air, for example).
The Smith

The Smith is the name given to the first legendary hero of mankind. His skill, wisdom and virtue are so famous that Smith has become one of the most common first names for human males, and his relics - the Helm, Armor, Shield and the Sword of Smith are all counted among the "Holy Grails" of ancient artifacts, even among non-humans. Yet history is unclear about details such as his height, and his hair and skin color - after millennia, his descendants include a great variety of different ethnicities and races.

A literal smith, he forged his own bronze sword and armor, and then went out into the wilds to find other villages - and adventure - around the dawn of the age of mortals, when settlements were like points of light amidst the metaphorical darkness of wild and uncivilized lands.

His exploits have been retold so many times that they have doubtless been inflated to impossible levels. Nevertheless, scholars agree on many facts and events from his career which are impressive enough.

Through his journeys, he defeated wild animals and monsters, recruiting other heroic individuals and uniting the many villages of the land which came to be known as Verandi. As a result, he made himself (or was made) King of the humans, and under his rule farming became widespread, he made peace with the Adar to their South, he lead the exploration of the lands to the North, battling Frost Giants and Orcs, and establishing new settlements wherever he went.

Smith was eventually slain by the Red Dragon Ashardalon, at a ripe old age. By this point, he had eight children, and he divided his great kingdom amongst them. Their eight names became the names of the eight Brother Nations.
Kor Kadrel / Star Forger

**Kor Kadrel** or **Star Forger** in common

legendary
*(requires attunement by a  dwarf. if this hammer is attuned to a dwarf, he gains a resistance to fire damage and gains proficiency when used to smith.)*

Said to be created Moradin himself for the first of his saints, this hammer is the hammer of creation. Each swing with this hammer brings with it 3000 degrees(F). Used by Saint Dornn, the ancient blacksmith, said to have forged the first stars; he did not require a forge; for the hammer was his forge. Heating and shaping weapons and armour with each swing

When using this hammer to create a weapon, armor, tool, or anything else with metalwork, a forge is not required.

Proficiency with a warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.

**Dormant**
One with the forge:
Gain Fire resistance
Heat of creation:
2d10 fire damage

**Awakened**
Hey you over there! :

The weapon gains the thrown property with a normal range of 20 feet and a long range of 60 feet. the weapon flies back to your hand after attack.

Hammer down:

Once per day, you can to smash this hammer into the ground as an action to cast *Earth Tremor* at second level. The point of impact on the ground is the center of the spell's affected area, regardless of if you throw or hold onto the hammer when casting the spell.

The DC for this spell is equal to 8 + your proficiency bonus + your Strength modifier.

Master of fire and forge:
Cast cast the mending cantrip
Can cast heat metal at 9th level once per day.
Can cast fabricate and creation as  6th level spells once a day
The Lightfall

A once in a century event known as the Passing of Pelor's Light. It is a comet, a gift from Pelor, that radiates positive energy, which blessed crops, healed the sick and kept monsters in a magical slumber.

There was a celebration for the 13th Passing of Pelor's Light. The comet emerged into the world and rises up to the sky. As it reaches its peak, however, tragedy strikes. The comet shatters into thousands of shards! It fell across Praetoria, flattening homes and cities, and destroying governments and economies. Everything is thrown into chaos. Till this day, no one knows how or why the event, known as the Lightfall, happened.
Bane VenomFang

A green dragonborn in his 25th year. Raised as a Wyrmling under the Ancient Green Dragon VenomFang eventually made his way out into the wilds after VenomFang was slain by a roving band of adventurers. Bane joined a nomad tribe as a hunter and protector with his brother in tribe Tyberious Bone Breaker in the plains of Praetoria. Bane is a eagle totem barbarian who wields a giants butchering knife as a great sword.
Shield of Aendrim

Armor (shield), legendary (requires attunement by a non-evil character)

This massive, silvered shield never tarnishes. The metal is warm to the touch.

 Dormant State

While holding the shield, the wielder has a +1 bonus to AC. This bonus is in addition to the shield’s normal bonus to AC

allies can spend a hit die when the shield receives a critical
Deluvian Empire

The Deluvian Empire is an empire composed of Kua Toa which rules about half of oceans of the Fadelands. It was the sole ruler of the oceans from antiquity until about 300 years ago, when the Illud uprising occured.

### Leadership

The empire is allegedly ruled by an emperor, but is de facto controlled by the priestly cast, who appoint said emperor. There is an ancient law stating that they cannot appoint a priest to be emperor, but there is no rule against them raising prospective emperors practically from birth to be loyal and subservient to them. These priests are of course priests of Blibaal, who effectively created the Deluvian empire by granting a portion of her power to the Kua in ancient times and encouraging them to conquer the seas in her name.
Teeth of The Dragon

### The Myth

The Teeth of the Dragon are a legendary set of magical elven weapons spread across Ord. Most of the Teeth have been lost in time. As a result, very little is known about them.

> "Cullonwyn labored for many years, delivering to Ullovinor and his knights six weapons of exquisite crafting; his greatest work. Six elven weapons made from Liannar, the sun-metal. Now lost to legend the six weapons were..."— Legend of the Teeth of Dragon
>
>

After Morandin awoke the dwarves, before the plague of men appeared, Ullovinor, sovereign of the Eternal Empire, and king of all elven folk, went to the Temple of Kosmos and asked the Oracle of Kosmos: "What is the fate of my people?"

The oracle responded:

"A plague shall rise from the sea. Born from pride, it will hunger and consume without end.

A blight against tree, and brook and glen, and the dragon will sicken and die."

— Prophecy made by the Oracle of Kosmos

The elves of the Eternal Empire believed that Ord rests above a sleeping dragon, the size of the world, and that miracles and plagues are his dreams and nightmares.

Ullovinor went to Cullonwyn, the elven smth, and asked for something to defend the dragon against the sickness.

As it turned out, the end that was coming for them was the birth of Valeesha, which their own arrogance and pride had brought upon them.

**Spread**

Knowledge about the Teeth of the Dragon has slowly faded after the fall of the Eternal Empire and is now long lost to time.

Only few scholars or elven sages remember the legend of the Teeth and even fewer dare to talk about it, as they fear seeking the blades might lead to the return of Valeesha.

### Uniting The Teeth

It is rumored that by bringing all Teeth back together into the ancient smithy they were forged in, might awake the oldest of all dragons and bring upon the beginning of a new age.

It is also said that uniting all the swords will create a ninth sword "Revision-The Sword of Reality" a sword said to be able to bend and shape reality itself.

The Teeth are the subject of a legend that says there are six swords, but this legend is probably incorrect. Other sources say there are eight swords, but this itself might also be untrue.

Deneb – The Sword of Dreams

Rigel – The Sword of Fate

Arcturus – The Sword of Stars

Gemini – The Sword of Moonlight

Canopus – The Sword of Truth

Orion - The Master Sword

Narada – The Sword of Darkness

Uriel – The Sword of Dawn

Scorpius – The Sword of Lies

Revision -The Sword of Reality
Sceptor of Aendrim

Requires Attunement, Legendary

Properties: While attuned to this Scepter, your Charisma Score is increased by 2, and your maximum for said ability score is increased to 22.

Property: You have advantage on Charisma based ability checks.

Property: You can cast the "Command" Spell, three times per short or long rest, using this Scepter.

The Scepter has 10 charges, regains 1d6+4 charges per day, you can, as an action, spend a charge to perform one of the following abilities:

Shield (1 Charge) \* Reaction- This shield spell is unique and can only be cast on an Ally within 30 feet of you.

Enhance Ability (2 Charges)

Haste (3 Charges)

Freedom of Movement (4 Charges)

Death Ward (5 Charges)

Once per day, you may select an ally within 30' to automatically succeed at a Charisma or Wisdom saving throw.

You gain advantage on all Insight checks.

At will, cast Zone of Truth, centred on the scepter.
Avery

Avery was Born on the 15th of HearthFire where she grew up in fairly safe city & family, she went to school in the Selizan empire where she learn the way of clerics & with combat training she became a herald of peace after many trials & tribulations, she over her years of doing missions for the gods grew a fondness for Lolth & her followers avery often carried many artifacts related to Lolth such as gloves coverd in spiders, amulets of spiders, jewlery & other attire. Avery was a QuickFoot Halfling
The Elven Spires

Back in the height of the elven empire the elven spires were a each a nexus of power each set for a specific task but once the unified people fell apart the kings took to separate ways and retreated back to the feywild taking their looming spires with them

Each of the elven spires are ruled by their own king the standing kings are as follows:

Sun: Ruled by king Malak'bel Sól

Moon: Ruled by king Orist Embrae

Summer: Ruled by king Esteval

Winter: Ruled by king Hibernal

Autumn: Ruled by king Autumnal

Spring: Ruled by king Vernal
Races

races

* Aarakocra
* Aasimar
* Bugbear
* Changeling
* Dragonborn
* Dwarf
* Elf
* Firbolg
* Genasi
* Gith
* Gnome
* Goblin
* Goliath
* Half-Elf
* Half-Orc
* Halfling
* Hobgoblin
* Human
* Kenku
* Kobold
* Kua Toa
* Lizardfolk
* Minotaur
* Satyr
* Shifter
* Solar Celestial
* Tabaxi
* Tiefling
* Tortle
* Warforged
* Yuan-Ti Pureblood
Ytarrans

The Ytarrans were a race of Gnome-like humanoids who inhabited the nation of Ytarra until a few centuries before the present day. Their inquisitive nature endeared them to Ytaru, who lived among them as a god (as opposed to incarnating as a mortal) and progressed their technology to such a degree that it is advanced by our real-world standards, in a setting that is otherwise Medieval fantasy.

## The Astral Plague

The Astral Plague (AKA spell plague) is a condition caused by exposure to Astral Energy. it appears to have more in common with radiation sickness, or perhaps cancer. It is best known for wiping out the Ytaran civilization.

Effects

Those afflicted with Astral Plague are forced to make regular con saves. On failure, the afflicted fades from existence. Without treatment, this is of course fatal.

## Yttronium

Yttronium is a blue metal created by Ytaran creation matrices. Metallurgically, it is similar to steel, with a higher tensile strength but other drawbacks to cancel this out. In terms of pure game mechanics, it's steel.

## Creation Matrix

Creation matrices were devices created by the Ytaran Empire to aid in construction.

One was stolen by a dragon toward the end of the Ytaran empire

One was buried with Y'Solas Turi.

It is unknown whether any other matrices exist, but it is unlikely.
BronzeShield (City)

BronzeShield is a Dwarven city that exists on the North Eastern side of the Continent of Ord. Its main exports include iron, gold, silver and gemstones. It holds many clans that once formed a Monarchy under the rule of the Bronzeshield clan. In current day it is a Democracy with certain clans acting as ruling parties in terms, and are voted back in through political campaigns.

Hatie Bronzeshield returned from enslavement from the illithids and with the party purged a KT godlike creature that was influencing the city. After defeating it Bronzeshield returned to a Monarchy with Hatie as Queen.

The clans that have or do still exist in BronzeShield are

* Bronzeshield's (returned in 500)
* Evernmont's
* Silvercrest's
* Stoneturner's
* Haulrasier's
* Stubblejaw's
Aendrim

Paradise realized for the Elves of Praetoria, as each Elf born in their youth are given visions through dreams of this beautiful world. As Elves get older they lose these dreams and long to join when they are finally ready for the journey to Aendrim. It is the place of legend where a High King of all The Elven Spires ruled over in justice and peace, lost to time and myth.
Bella

Bella nicknamed "Blue Rose" Born on the 11th of Morning Star, she was a no body that came from nothing, everywhere she went she left a Blue Rose, homes, temples, defeated evils & tainted grounds, her ownly goal was to make a differanece to the heros who would save the world, Little is left known about this misterious Elven triton hybrid, but one thing is known her death push Vailian Iun Lumen to seek the Moth queen for a hope of survival against the Astral Plague
The Vanishing

An event that occurred in year 150, over 340 years ago the whole battle clan Bronzeshield was out on an escort mission protecting the Queen who was on an diplomatic mission to Ambermount to discuss the prospect of sharing resources to build a roadway to connect the two nations for a more established trade route. The Queen was missing for months and after countless search parties and prayers to the Divines no answer could be found. To this day no one knows what happened but the Dwarves always remember the day the Bronzeshields vanished.
Tinalas Truthskull

Tinalas Truthskull is a Oracle Wizard from the plane of Symphony.

She uses the school of magic order of Scribes, and is a minotaur of the lawful good character.

She was a teacher in her peaceful plane who taught astrology, teaching young ones with the help of her scribal spirit "The Professor" a floating Bison head who is very knowledgable.

She always has a bag of holding with your favorite sandwhich already premade.

as well as a calm emotions bell that would calm her students when they got roudy.

She came to the prime to help fight a darkness that is eating the stars one by one. This would later become the premonition of Grumch the one who devours, and joined the party to add her advanced 21st level wizard class could offer, she helped in the separation of nova from mask and the introduction of a futuristic person named (Cindra?)

She left once Benjamin returend to the party to aid another band of adventurerers to capture the soul of the first high king of Aldrin, the elven paradise plane of existence.

She joined the final battle of the Godsfall.
Xaax Drox

Son and Heir to a kingdom of Tieflings in an alternative plane of existence from Praetoria. Xaax fought his way out from The Murk, a plane of existence in which the gods punish mortals back to his home and began ruling as rightful king in the old City of Bloodborn. In Praetoria Xaax was brought in a spacecraft as a prisoner to work as slaves for this aberration species, but was able to escape and free all the other prisoners that were stolen away from their homes as well. Claw and The Reclaimer was on the same shuttle.

Xaax Drox is a paladin sorcerer.
Planes of Existence

## Great Wheel Cosmology

a sphere comprised of a multitude of dimensions, intricate layers that bleed into each other at points called Planes. To help mortals comprehend the scope of their reality, the planes are organized by purpose and relative effect on the Material Plane

This interpretation is referred to as “The Great Wheel.” The planes with the most direct effects on the Material Plane are depicted as closer, with the greater powers and more abstract concepts placed in rings further from the center.

## INNER PLANES

Prime Material

Feywild

Shadowfell

## OUTER PLANES

The Abyss

Acheron

Arcadia

Outlands

Elysium

Gehenna

Ysgard

Hades

Beastlands

Limbo

The Nine Hells

Mechanus

Arborea

Pandemonium

Mount Celestia

Carceri

Bytopia

## Transitive/Energy Planes

*Ethereal plane*

*Astral plane*

Negative

Positive

Elemental
April "Petunia" Valintine

April Valintine was born on the 3rd of Firstseed, to a family in a small town in the Selzain Empire she was the 5th child of 11, April stands 3 feet 2 inches tall with flowing pink hear & peachy smooth skin nd long narrow ears like a high elf, she wears light colors with gold echings, on her right side is a potion beg full of weird concoctions in her left hand is a quarter staff made out of Elder wood from the 13th plain of existance, in her right hand is a large spell book with the symbol of Azuth on it with 3 book marks, april studie for over 40 years to become the greatest alcamist every from her idol Lord Minor

April will hold back unless its extremly dire or if he is in search of knowledge then she will unleash her full potential, she dedicates most of her free time to the study of potions & spells, & their mixtures through the weave, she dislikes negative people and one day wants to meet Lord minor 1 of her 2 idols the other being Azuth himself
CEYANNAN The Shepherd

Holy Symbol two concentric circles bisected by a horizontal line

Temples coach houses, delivery services, inns, orphanages, riverside clearings

Worshippers amnesiacs, bodyguards, bounty hunters, ferry workers, orphans

Minions ankous, fallen hound archons, morrignas, mortal inquisitors, rogue maruts

"Ceyannan first arose from the eddies and foam within the River of Souls created by mortals’ resistance to death, and a piece of the Shepherd resides in every mortal heart, allowing this monitor god to sense those who flee death’s embrace. Always seeking to recover these lost fragments, Ceyannan gathers wayward souls— the lost, the stolen, and the stubborn—and returns them to the Boneyard. Rumor holds that when the last mortal dies and the Shepherd is whole, Ceyannan will finally embrace death themself. Until that peace comes, Ceyannan relentlessly hunts missing souls, reserving a special hatred for those who would destroy souls or pervert them into undeath. As the patron of lost souls, they are also responsible for containing those souls that pose an existential threat to the cosmos. Ceyannan’s flesh is maggot-white and impossibly beautiful, and their otherwise humanoid frame sports a pair of wings covered in the oily, black feathers of a carrion bird. They often appear clutching the Apostasy, a simple shepherd’s crook capable of dragging out the faith any mortal soul holds for a god. They claim no realm, instead wandering the Material Plane and the River of Souls in search of their lost portions" ~Arcas
С балкона

**С балкона** - первый мини-эпизод сериала «ПУТЕШЕСТВУЕМ ВСЮДУ!». Предыдущим является эпизод из прошлого сезона - «Природа - часть 2», следующим является второй мини-эпизод «Устройство квартиры».

## Сюжет

Весь ролик сосредоточен на балконе в бабушкиной комнате квартиры семьи Олега. Там Олег в какие-то моменты, как всегда, находит время на то, чтобы рассказать о будущем сериала. Также Олег рассказал о том, что такое вообще мини-эпизоды. Но самое главное - это то, что камера не просто снимала улицу с балкона - нет! Благодаря тому, что Олег может держать фотоаппарат за верёвку и, тем самым, держать его на небольшом расстоянии от себя, в этом мини-эпизоде получилось снять особый контент. Держа фотоаппарат за верёвку, Олег два раза держал камеру свисающей с балкона! И это было действительно круто. Первый раз Олег снял улицу но уже с точки зрения немного ниже, во второй-же раз он снимал стену дома - здесь, казалось бы, почти ничего не было снято, ведь стену толком не было видно, ещё и на фоне вечера - но зато было видно самого Олега, которого как будто бы летающие дроны снимали с расстояния, находясь там, где обычный человек упал бы и разбился. Именно такой крутой контент был снят в данном видеоролике!

## Места

* Киев
	+ Дом Олега
		- Квартира Олега
			* Балкон бабушки Маши

## Наборы

* «Горизонтально и вертикально» (единственный набор мини-эпизодов).

## Факты

* Это третий выпуск сериала «ПУТЕШЕСТВУЕМ ВСЮДУ!», снятый осенью. Первый - «Даже дома есть опасности», второй - «Поход в лес». Четвёртым является следующий мини-эпизод «Устройство квартиры».
* Данный мини-эпизод начинает рубрику «Мини-эпизодов» и, по сути, начинает второй сезон сериала.
* Это единственный мини-эпизод, в котором есть набор.
* Данный мини-эпизод обладает самым уникальным контентом в сериале.

## См. также

 ***Сезон 2: ПУТЕШЕСТВУЕМ ВСЮДУ!***
 **Наборы**
VAVAALRAV The Steeple’s Skull

Holy Symbol vertical line with a shorter horizontal crossbar near the top, and a circle around the overlap

Temples crypts, graveyards, masonry yards, quarries, tombs

Worshippers architects, gargoyles, groundskeepers, masons, mortuary workers

Minions ahmuuths, boneyard gargoyles, earth elementals, keres, spriggans
Benjamin Stoneturner

A Male Dwarf who appears to be in his late 30's early 40's. Benjamin was born in the Stoneturner Clan in BronzeShield and raised as a Grave Cleric to Kelemvor under main devotion to Moradin, working as a miner in his early years he discovered a Shrine to Myrkul, a long forgotten God of death. As an adult he works out of Dai' Los with a friend and colleague who goes by the name "Q" as a supplier of ancient relics and magical artifacts for the museum. He joins the party from a group called the Fools Errand, when they come looking for a Eladrin temple he had just discovered a map to.

After months of traveling with the party, Benjamin has surpassed death itself. He has followed a hidden ritual revealed to him by his deity Myrkul and become an Arch Lich. Of Chaotic Good Nature, and with Grigori, Nova, Raxikarthus, and the Styx Dragon Quetzallus Defeated the Raven Queen and Myrkul took control of the fortress of memories as the new Prime god of Death.

He also proposed to No'della a' Galla (Ella) and were married First Seed Fredas 20th- Spring Equinox 490 Palors light.

Player Notes for Benjamin's Journal

Player "Blue" AKA Kurtis

 BACKGROUND
 13
Rythian City

A huge Dwarven city west of the Baen Desert over the Sunset Mountains, with a large industrial focus in both Smithing and Artificing.

The main Religion follows Moradin with the largest temple devoted to him in any of the planes.

It boasts a large army, not to mention the power the church itself holds on the hearts and lives of all those living in the city and area surrounding it.
Magic

# The Weave

The Weave, controlled by Mystra, is a way through which raw magic is accessed, tapped into and used by casters of magic, both knowingly and unknowingly. The Weave is the way in which magic presents itself to beings for their use, and it flows throughout the world, touching almost every corner of existence, with exception of dead-magic zones.

In the years after the Spellplague, the term Weave also became a synonym of the use of magic.

## Manifestation

The Weave is considered many things, including Mystra's body, the source of magic, all the studies of casters, arcane and divine alike, and the many energies and forces that exist around the planes. Many see it as a "fabric" on which magic is "drawn", and damaging the fabric causes magic to go awry. Some textbooks deliberately falsify the nature of the Weave, as an attempt to limit the knowledge associated with spellcasting. Casting a spell is equivalent to telling the Weave to rearrange itself to create an effect.

The Weave was also linked to fate, and a rare few individuals could manipulate such connection to alter the future to their advantage. However, usually the Weave punished those who used "her" in such way.

### Spellplague

Because Mystra (and formerly Mystryl) was inextricably bound to the Weave (one cannot exist without the other), when Mystra was assassinated by Cyric and Shar, the Weave collapsed and initiated the Spellplague. Henceforth it presented itself as scraps of burning crystal tumbling through an endless void. With the death of Mystra, Shar collapsed as well.

it was revealed that Mystra foresaw her own fall and let it happen because the Weave was growing more and more unstable, and needed to be renewed as part of a cycle fated to repeat again and again.

## Anomalies

Places such as dead-magic zones or wild magic zones were places where the Weave had been damaged or was non-existent.

### Wild magic zones

In wild magic zones, a spell could backfire upon its caster, target the wrong location, be dramatically increased in power, or many other things. A wild magic zone and its parameters could be detected using a *detect magic* spell. A caster could temporarily fix a wild magic zone with any dispel or permanently fix it using a *wish* spell.

Cosmic disasters like the Time of Troubles caused the emergence of severe wild magic zones after the Weave was heavily damaged. After the Time of Troubles, most wild magic zone disappeared but some remained.

Another source of wild magic zones were the artificial distortions of the Weave called mythals. Apart from decay due to neglected maintenance, events such as the Fall of Netheril or the Time of Troubles damaged them. The damage turned these corrupted mythals into - even by wild magic standards - unpredictable wild magic zones.

### Dead magic zones

Dead magic zones were places where the Weave was no longer in existence. Both it and its boundaries could be detected in the same way a wild magic zone could, but from outside the zone. Unlike wild magic zones, most casters innately knew when they've stepped into a dead magic zone. A dead magic zone could only be fixed with a *wish* spell.
Яремче - часть 2

**Яремче - часть 2** - пятая серия сериала «ПУТЕШЕСТВУЕМ ВСЮДУ!» и его первого сезона «ПУТЕШЕСТВУЕМ ПО ВСЕЙ УКРАИНЕ!». Ей предшествует эпизод «Яремче - часть 1», который являлся началом путешествия в Яремче, а после неё идёт эпизод «Авиатор».

## Сюжет

Первые три минуты Олег был в Яремче и рассказывал про планы на поездку в Квасы, а также про погоду в Яремче (в это время Олег также заснял собаку Лори). Позже мы переносимся в среду, в то время когда Олег уже в Квасах. Там он рассказывает про Квасы, потом минуту показывает собаку Чарли, потом снова показывает место (причём, пару раз Валера звал его прекратить съёмку, однако Олег это сделал только когда сам посчитал нужным). Минуту Олег еще побывал в Яремче, а потом уже не только с Валерой, но и с Инной, которая вернулась с похорон деда, отправились на водопад Гук. После съёмки водопада, последние 2-3 минуты камера находилась в поезде, в купе поезда «Киев-Ворохта (обратный путь)» и там тоже была Инна, Валера и Олег.

## Персонажи

* Олег Вольво
* Инна
* Валера
* Чарли
* Лори
* Мужчина, пьющий Капучино
* Женщина, пьющая Капучино
* Юный пианист

## Наборы к этому эпизоду

* Игра - Чарли - Онлайн
* Гуковые камушки

## Места

* Яремче
* Квасы
* Водопад Гук
* Надворная (незадолго)

[[Категория:201

 ***Сезон 2: ПУТЕШЕСТВУЕМ ВСЮДУ!***
 **Наборы**
Gods

the Last Sister

Barzahk, /N Compasses, travelers, vigils /Knowledge, Protection, Repose, Travel /Club

the Passage

Ceyannan, /N Final words, lost souls, searches /Community, Repose, Protection, Strength /Quarterstaff

the Shepherd

Dammar, /N Liquor, luck, medicine /Healing, Luck, Protection, Repose /Short sword

the Denied

Il’surrish, /CN Formlessness, loss of control, potential /Animal, Artifice, Chaos, Plant /Unarmed strike

the Wanderer

Imot, /N Inevitability, mathematics, portents /Luck, Repose, Rune, Weather /Light shield

the Symbol of Doom

Jerishall, /LN The planes, planetary orbits, separation /Earth, Knowledge, Law, Sun /Longspear

the Turning Sphere

Kerkamoth, /LN Emptiness, entropy, stillness /Darkness, Destruction, Law, Void /Warhammer

the Waiting Void

Monad, /N Creation, the infinite, truth /Artifice, Darkness, Knowledge, Void /Unarmed strike

the Condition of All

Mother Vulture, /N Consumption, renewal, transformation /Animal, Destruction, Healing, Repose /Sickle

the Flesheater

Mrtyu, /N Poetry, trauma, war /Charm, Death, Repose, War /Greatsword

Death’s Consort

Narakaas, /N Atonement, difficult choices, pain /Death, Magic, Repose, Rune /Greataxe

the Cleansing Sentence

Narriseminek, /CN Ascendance, keketars, revelations /Chaos, Knowledge, Liberation, Madness /Handaxe

the Crownless, the Maker of Kings

Otolmens, /LN Machinery, math, physics /Artifice, Fire, Knowledge, Law /Mace

the Universal

The Pale Horse, /N Beasts of burden, duty, revenge /Death, Repose, Travel, Water /Trident

the Lash and the Plough

Phlegyas, /N Atheists, legacies, reincarnation, /Artifice, Earth, Knowledge, Repose /Longbow

the Consoler of Atheists

Saloc, /N Agency, bronze, education /Knowledge, Liberation, Repose, Strength /Guisarme

the Minder of Immortals

Ssila’meshnik, /CN Fate, freedom, paradox /Chaos, Knowledge, Liberation, Trickery /Light hammer

the Colorless Lord

Teshallas, /N Aging, poison, venomous creatures /Healing, Magic, Repose, Scalykind /Chakram

the Primordial Poison

Vale, /N Consequence, superstition, tradition /Community, Knowledge, Nobility, Repose /Heavy flail

the Court of Ancestors

Valmallos, /LN Ceremonies, magic, preparation /Law, Magic, Rune, Water /Kukri

the Answering Rite

Vavaalrav, /N Gargoyles, holy ground, rest /Darkness, Earth, Protection, Repose /Shortbow

the Steeple’s Skull

Vonymos, /N Catastrophes, last stands, suicides /Fire, Glory, Repose, Weather /Scythe

the Mourning Storm

Ydajisk, /CN Language evolution, lost words, slang /Chaos, Knowledge, Rune, Trickery /Bite or greatclub

the Mother of Tongues