Sign of the Dragon

Dragon's fury

## Unlock Method

Obtain every single Zodiac item at least once

**Sign of the Dragon** is an unlockable passive item.

## Effects

* Isaac's tears are replaced by a flamethrower-like stream of flames.
* The flames deal 33% of Isaac's damage individually, but damage rapidly and inflict enemies with Burn, as well as pierce through enemies.
* After a few seconds, goes on a short cooldown, having Isaac leave behind harmless smoke from his mouth and unable to fire flames for 4 seconds
	+ The amount of time Isaac can fire flames before going on cooldown is dependent on his Tears stat, the higher it is, the longer Isaac can fire flames.

## Notes

* In most cases, 0.30 Tears is equivalent of 1 second of firing flames, meaning that, at base stats, Isaac can fire flames for around 9 seconds before going on cooldown.
* Isaac can stop firing flames at any time, slowly recharging and thus allowing him to fire flames more often

## Synergies

* File:Innereye.png The Inner Eye / File:2020.png 20/20 / File:Thewiz.png The Wiz / File:Eyesore.png Eyesore / File:Menorah.png Menorah / File:Powerwashgun.png Powerwash Gun - Works as expected, adding additional streams of fire corresponding to the additional tears the items would allow you to fire.
	+ In the case of Powerwash Gun, the stat changes also work as expected.
* File:Myreflection.png My Reflection - Alongside the range up, the flames are fired in an oval shape, curving forwards before returning back to Isaac.
* File:Drfetus.png Dr. Fetus - Isaac now fires bombs instead of flames. The bombs have a File:Hotbombs.png Hot Bombs effect, damaging enemies on contact and explode into a spread of 6 flames when they explode.
* File:Momseye.png Mom's Eye - Luck-based chance to fire an additional stream of flames behind Isaac when firing. The stream lasts as long as Isaac can fire the stream in front of him.
* File:Technology.png Technology - The flames are red in color. In addition to the flames, Isaac fires several laser beams that stop where the stream disappears.
* File:Chocolatemilk.png Chocolate Milk - Isaac now charges up the stream of flames. When letting go of the charge, Isaac fires a brown stream of flames. The damage, range, size, and length of the stream depends on the amount of time Isaac charged up beforehand.
* File:Parasite.png The Parasite - The flames are a paler orange color. On contact with a wall, object, or enemy, the stream splits into two smaller streams in perpendicular directions.
* File:Brimstone.png Brimstone - The Brimstone laser replaces the flames. Firing a Brimstone beam leaves behind a long line of flames that span across the entire beam and linger for a few seconds, damaging and burning enemies on contact.
* File:Ipecac.png Ipecac - The flames are green and emit a small explosion for each flame on contact, poisoning enemies and destroying grid objects.
* File:Sadbombs.png Sad Bombs - Bombs, when they explode, emits 10 short-lasting streams of flames in all directions.
	+ The flames do not copy Sad Bombs' flat damage boost, but copy all other traits and synergies.
* File:Rubbercement.png Rubber Cement - The flames are a pale red in color and bounce off of walls and grid objects.
* File:Antigravity.png Anti-Gravity - Firing a stream creates a large fireball that lingers in the air, burning and damaging enemies on contact. When Isaac stops firing or goes on cooldown, the fireball fires a stream of flames in the direction Isaac was facing when it was created, lasting the same amount of time as Isaac was firing.
* File:Tinyplanet.png Tiny Planet - The flames will be fired in a circle around Isaac and revolve around him until they disappear
* File:Cursedeye.png Cursed Eye - Isaac is now able to charge up before firing the streams, which he can release at any time. Holding the charge allows Isaac to fire an additional stream next to the other one, for a total of 6 streams at once.Taking damage while charging teleports Isaac to a random room.
* File:Soymilk.png Soy Milk - The flames are tan in color. Isaac can fire the stream indefinitely with no cooldown, though still suffers from the heavy damage down.
* File:Godhead.png Godhead - The flames are each surrounded by a small aura that deals additional damage to enemies.
* File:Neptunus.png Neptunus - The flames are blue. The higher Neptunus' bar was before firing, the more flames that will come out in the stream.
	+ The Neptunus bar will only start filling up if Isaac is not in cooldown.
* File:Dogma.png Dogma - The flames have a static filter over them and are surrounded by a small static aura that strikes enemies within it for too long with a beam of light.
* File:Andesite.png Andesite - The laser beam replaces the stream of flames. The beam itself is orange in color and periodically leaves behind lingering flames where it lands.
* File:Bowlingball.png Bowling Ball - The stream of flames will be tilted at an angle on contact with enemies, slightly increasing its range with each enemy it hits.
* File:Trypophobia.png Trypophobia - Isaac fires several smaller streams of flames that deal less damage each.
* File:Bowandarrow.png Bow and Arrow - The bow and arrow replaces the stream. Arrows that are fired leave behind small lingering flames as they fly.
* File:Scorchedearth.png Scorched Earth - Enemies killed by the flames are guaranteed to leave a lingering flame, regardless of Isaac's Luck stat. Killing enemies via other methods still only has a chance to leave behind a flame.
* File:Leakingfaucet.png Leaking Faucet - The stream of tears emitted by taking damage is replaced with a large stream of flames that slowly weakens over time.

## Interactions

* File:Spoonbender.png Spoon Bender / File:Sacredheart.png Sacred Heart / Any other sources of Homing tears - The flames are purple and home in on enemies.
* File:Cupidsarrow.png Cupid's Arrow / Any other sources of Piercing tears - No effect.
* File:Spiderbite.png Spider Bite - The flames are white and have a chance to inflict Slowing.
* File:Commoncold.png The Common Cold / File:Scorpio.png Scorpio - The flames are green and inflict Poison onto enemies.
* File:Momscontacts.png Mom's Contacts - The flames are a deep red color and have a chance to Stun enemies.
* File:Ouijaboard.png Ouija Board / Any items that grant Spectral tears - The flames are white in color and can phase through objects and walls.
* File:Alumpofcoal.png A Lump of Coal - The flames are black. The flames deal more damage the longer they linger, which, unless Isaac has a low Shot Speed, is not a long time, making it less than useful in most cases.
* File:Chemicalpeel.png Chemical Peel - No effect.
* File:Ironbar.png Iron Bar - The flames are gray and have a chance to inflict Confusion.
* File:Momseyeshadow.png Mom's Eyeshadow - The flames are pink and have a chance to Charm enemies.
* File:Momsperfume.png Mom's Perfume - The flames are a dark purple and have a chance to inflict Fear.
* File:Firemind.png Fire Mind - No effect.
* File:Aquarius.png Aquarius - The creep Isaac leaves behind is orange and burns enemies on contact.
* File:Holylight.png Holy Light - The flames are cyan in color and have a chance to strike enemies with a beam of light on contact.
* File:Tractorbeam.png Tractor Beam - The flames always stick to the beam and don't slightly lag behind the further they go out.
* File:Hisflesh.png His Flesh - The flames are tan in color and have a chance to Shrink enemies.
* File:Sinusinfection.png Sinus Infection - The flames are green and have a chance to stick boogers onto enemies.
* File:Jacobsladder.png Jacob's Ladder - The flames are cyan and zap nearby enemies with electricity, which arc to more enemies.
* File:Littlehorn.png Little Horn - The flames are a darker orange and have a chance to cause Big Horn to crush enemies on contact.
* File:Sprinkler.png Sprinkler - The Sprinkler will emit a stream of flames instead of tears, copying all of Isaac's attributes at the time of its creation.
* File:Technologyzero.png Technology Zero - The flames are cyan in color and have several laser beams within them, connecting each flame to deal additional damage.
* File:Terra.png Terra - The flames are gray in color and can break grid objects.
* File:Saturnus.png Saturnus - No effect. The tears are simply regular tears that copy Isaac's tear effects.
* File:Uranus.png Uranus - The flames are cyan in color, and both chill and burn enemies on contact. Enemies killed by the flames are frozen.
* File:Mysteriousliquid.png Mysterious Liquid - The flames are green and leave behind creep as they are fired.
* File:Birdseye.png Bird's Eye - Chance to fire a single lingering flame when Isaac fires a stream of flames.
* File:Rottentomato.png Rotten Tomato - The flames are red and inflict enemies with Marked.
* File:Voodoopin.png Voodoo Pin - The flames are purple and have a chance to inflict Voodoo.
* File:3Dglasses.png 3D Glasses - Isaac fires two streams at once, one red and one blue, copying the same effects as their regular version.
* File:Grandmasashes.png Grandma's Ashes - The flames are gray and leave behind a damaging dust cloud on contact.
* File:Bulletoftruth.png Bullet of Truth - Flames can hit golden projectiles, causing the explosion to occur. The flame that hit it will briefly turn gold and have higher damage before disappearing soon after.
* File:Fizzycan.png Fizzy Can - The burst of tears is independent from the stream of flames.
* File:Eveseyeliner.png Eve's Eyeliner - The flames are black and have a chance to inflict Sorrow
* File:Eyeofserpette.png Eye of Serpette - The flames are gray and Stonify enemies on death.
* File:Stinkeye.png Stink Eye - The flames are brown and leave behind brown creep on contact with enemies.
* File:Signofthedog.png Sign of the Dog - The flames are white in color and have a chance to inflict enemies with Baited.
* **Sign of the Dragon** - Obtaining duplicates of Sign of the Dragon has Isaac fire additional flames in the stream.
* File:Signofthemonkey.png Sign of the Monkey - The flames are yellow in color and emit a fart on contact, pushing away enemies as well as having a chance to create a poop on hit.
	+ The knockback effect can make hitting enemies with the flames harder, as they are constantly pushed out of it.
* File:Lightningrod.png Lightning Rod - Flames have a chance for a lightning bolt to strike a random area in the room.
* File:Poisonedmask.png Poisoned Mask - The flames are purple in color and have a chance to inflict Crippled.
* File:Witchhat.png Witch Hat - The flames are purple and have a chance to Bewitch enemies.
* File:Bicyclepump.png Bicycle Pump - No effect
* File:Gumballmachine.png Gumball Machine - The flames are pink and can stick gum onto enemies.
* File:Thebrick.png The Brick - The brick takes priority over the flames. Isaac will always throw a brick if he has one before firing the stream of flames.
* farameless Keeper's Noose - The flames are golden and can inflict enemies with Hung.