Militia

```

 * Model(White Uniform)
* Icon

 *Poorly equipped, untrained infantry that rely on large numbers to be effective.*

## Statistics

 ### Class

 Infantry

 ### Regiment

 6

 ### Hitpoints

 50

 ### Armor

 0

 ### Ranged Power

 7

 ### Piercing

 0

 ### Melee Power

 0

## Primary Armament

 ### Weapon

 Smoothbore Musket

 ### Damage

 40

 ### Attack Speed

 ROF

 ### Rate of Fire

 10s

 ### Piercing

 0

 ### Ammo

 1

 ### Reload

 10s

 ### Critical

 20%

 ### Range

 120/210om

## Secondary Armament

 ### Weapon

 Gun Butt

 ### Damage

 5

 ### Attack Speed

 1.5s

 ### Piercing

 0

 ### Critical

 5%

 ### Range

 Melee

```

The **Militia** is one of the first units unlocked just by playing the Campaign in Noblemen: 1896. They are inaccurate marksmen that carry medium range rifles and rely on their large numbers to overwhelm the enemy.

They are first unlocked at Global rank 1.During the tutorial you unlock it. Unit Rarity: Common

## Upgrades

* +Flag Bearer: One Unit Of the Militia will carry a flag granting bonus morale and boosting reinforcement rate.**Requirement** level 7 and up.
* Use Musket + Bayonets: All members of each militia regiment will carry a musket + bayonet. **Requirement** level 5 and up.
* +1891 Machine Rifles: Some members of each militia regiment will carry 1891 machine rifles. **Requirement** level 3 and up.
* +M19 Machine Gun: Some members of each militia regiment will carry an M19 Machine Gun. **Requirement** level 3 and up.

Table for M19 Machine Gun
 Piercing
 Ammo
 Reload
 Critical
 Range

(Upgrades purchasable in the War Shop for gold, found in chests after you reach the requirements.)

## General Use

Militia soldiers are basic infantry units that of which have unimpressive stats and is easily dealt with with numerous units with adequate firepower. The militia also have sluggish damage per second due to their rifles having a long reload after each shot, making them even more vulnerable to damage by other opponents, in addition to poor armor piercing capabilities.

Compared to Infantry, Militia have a much larger unit size, allowing them to replenish their squad more easily in combat, but seems to have worse accuracy, slightly lower damage, shorter range and lower individual unit health.

It's always advised to get squad upgrades, as it improves the strength of the unit. Equipping bayonets on their rifles significantly improve their melee power if they are engaged in melee combat. Getting the 1891 machine rifle and the M19 machine gun improves their ability to pin enemies and deal with unarmored infantry more effectively, though those with equipped weapons seem to forfeit the bayonet upgrade. Flag bearers should help increase the fast reinforce rate even further and help maintain morale.

## Statistics

### Unit Statistics

The following table contains information for this unit's health, armor, piercing etc. for each of this unit's level. The table is currently incomplete so feel free to add in information where required.

### Weapon Statistics

These tables below show the information for this unit's weapon. The tables are still currently incomplete so feel free to add more information when you have it!

Table for Gun Butt
 2
 3
 4