Class

Upon the Seventh day of the Seventh Month on the year after ones eighteenth birthday The System grants the humanoid races of The World a Class in which allows them to access The System's status interfaces and bestows upon to them its growth and evolutionary capabilities and the skills to which the class they have obtained has afforded to them. There are Four types of Classes in which the system can bestow upon an individual Normal Classes, Unique Classes, Variant Classes, and Monster Classes. There are two ways to receive a Class the first and most common way is to touch a Mana Conduit before the end of the seventh day of the seventh month on the year after ones eighteenth birthday obtaining a class this way will most likely give an individual a Normal Class with 0.7% chance of obtaining a Unique Class, it is possible to obtain a Variant Class with this Method but it is even rarer than the Unique Class. The second method is if one does not touch a Mana Conduit before the end of the seventh day of the seventh month on the year after ones eighteenth birthday The System will bestow a class at random to the individual based upon their previous established characteristics, skills, and personality that they have practiced before their eighteenth birthday through this method The System can bestow Normal, Unique, Variant, and Monster Classes upon the individual this is the only method an individual can obtain a Monster Class by natural means.

## Basic Powers

When one receives a Class, they also receive a set of basic powers and abilities that all leveled beings possess HP (Health Points), MP (Mana Points), Energy, Stamina and Stats. HP allows the individual to survive wounds upon their person as long as they have points left, barring special circumstances or status effects the HP will heal the body back to normal as long as there are points left and when or if they run out your body will receive the damage and have to heal normally. MP, Energy, and Stamina allows one to use the skills they have obtained, and Stats act as a modifier for one's abilities.

There are also abilities that are only afforded to Classed individuals such as The Inventory which acts as a limited pocket space in which that the individual can store items and objects without having to carry them on their person, objects and items within the inventory are also timelocked which allows the individual to retrieve an item in the exact condition that one placed the object in the inventory (for example cooked meat will still be hot if one stores it while it is still hot).

## Variant Classes

Variant Classes
Sulivan? (speculation based on the only special ability he has shown)

## Monster Classes

Monster classes are a bit of a mixed bag and come in two different types those who become the monster and those who are given the powers of the monster. Those who become the monster can experience quite drastic personality and mentality changes that can make them almost unrecognizable to even those closest to them, making them into the very monster they look like. People with Monster Classes have the ability to use monster mana, which is a purer and stronger form of mana, they also are unable to use normal spell channels under most circumstances that the other class types use and have to use monster spell channels.

Monster Classes