AFVSF Tiering System

## About

This tiering system is based on different levels of existence, where the next "level" (tier) views the last as fiction or is infinitely stronger/superior to the last.

## Scale

### Tier 11: Lower-Dimensional

#### 11-C: Dot level

This tier is for 0-Dimensional characters, objects or places and for things even more inferior to that.

#### 11-B: Line level

This tier is for 1-Dimensional characters, objects or places.

#### 11-A: Plane level

This tier is for 2-Dimensional characters, objects or places.

### Tier 10: Human

#### 10-C: Bellow Average Human level

Characters or objects that are weaker than average humans. Small animals, bugs, insects, plants and etc.

#### 10-B: Average Human level

Characters or objects comparable to average humans.

#### 10-A: Athlete level

Characters or objects comparable to athletic humans, such as trained fighters.

### Tier 9: Superhuman

#### 9-C: Street level

Absolute Peak human or low-superhumans. The peak of athleticism or physicality that humans can achieve often seen in average anime thugs that can damage steel lamps, slightly crack concrete and the like.

#### 9-B: Wall level

Characters or objects that can deal severe damage to walls made out of brick, concrete, steel and etc. Or damage characters/objects with Wall level durability.

#### 9-A: Small Building level

Characters or objects capable of destroying rooms or entire small constructions such as houses or even smaller constructs. Or damage characters/objects with Small Building level durability.

### Tier 8: Urban

#### 8-C: Building level

Characters or objects that can destroy medium-sized buildings and constructs. Or damage characters/objects with Building level durability.

#### High 8-C: Large Building level

Characters or objects that can destroy large buildings, such as skyscrapers, towers, ships and etc. Or damage characters/objects with Large Building level durability.

#### 8-B: City Block level

Characters or objects that can destroy urban city blocks and equivalent areas of space. Or damage characters/objects with City Block level durability.

#### 8-A: Multi-City Block level

Characters or objects that can destroy multiple urban city blocks and equivalent areas of size. Or damage characters/objects with Multi-City Block level durability.

### **Tier 7: Nuclear**

#### **Low 7-C: Small Town level**

Characters who can destroy a small town or settlement. Or damage characters/objects with Small Town level durability.

#### **7-C: Town level**

Characters who can destroy a town. Or damage characters/objects with Town level durability.

#### **High 7-C: Large Town level**

Characters who can destroy a large town. Or damage characters/objects with Large Town level durability.

#### **Low 7-B: Small City level**

Characters who can destroy a small city. Or damage characters/objects with Small City level durability.

#### **7-B: City level**

Characters/Weapons who can destroy a city. Or damage characters/objects with City level durability.

#### **7-A: Mountain level**

Characters/Weapons who can destroy a mountain. Or damage characters/objects with Mountain level durability.

#### High 7-A: Large Mountain level

Characters or objects that can destroy a large mountain. Or damage characters/objects with Large Mountain level durability.

### Tier 6: Tectonic

#### 6-C: Island level

Characters or objects that can destroy an island. Or damage characters/objects with Island level durability.

#### High 6-C: Large Island level

Characters or objects that can destroy a large island. Or damage characters/objects with Large Island level durability.

#### Low 6-B: Small Country level

Characters or objects that can destroy a small country. Or damage characters/objects with Small Countr level durability.

#### 6-B: Country level

Characters or objects that can destroy a country. Or damage characters/objects with Country level durability.

#### High 6-B: Large Country level

Characters or objects that can destroy a large country. Or damage characters/objects with Large Country level durability.

#### 6-A: Continent level

Characters or objects that can destroy a continent. Or damage characters/objects with Continent level durability.

#### High 6-A: Multi-Continent level

Characters or objects that can destroy multiple continents. Or damage characters/objects with Multi-Continent level durability.

### Tier 5: Planetary

#### 5-C: Moon level

Characters or objects that can destroy a moon, or different objects comparable to it, as well as damage characters with Moon level durability.

#### Low 5-B: Small Planet level

Characters or objects that can destroy a small planet or those who can easily harm characters with small planet level durability.

#### 5-B: Planet level

Characters or objects that can create/destroy a planet or damage those with Planet level durability.

#### 5-A: Large Planet level

Characters or objects that can create/destroy large gas giants such as Jupiter and Saturn.

#### High 5-A: Dwarf Star level

Characters or objects that can create or destroy very small stars or objects comparable to those.

### Tier 4: Stellar

#### Low 4-C: Small Star level

Characters or objects that can create or destroy small stars.

#### 4-C: Star level

Characters or objects that can create or destroy a star. (At least one that is comparable to our Sun)

#### High 4-C: Large Star level

Characters or objects that can create or destroy a large star.

#### 4-B: Solar System level

Characters or objects that can create or destroy a solar system. (Our own, or one comparable to our's)

#### 4-A: Multi-Solar System level

Characters or objects that can create or destroy multiple solar systems.

### Tier 3: Cosmic

#### 3-C: Galaxy level

Characters or objects capable of creating and/or destroying a galaxy with one comparable in size with Milky Way.

#### 3-B: Multi-Galaxy level

Characters or objects capable of creating and/or destroy multiple galaxies.

### 3-A: Universe level

Characters or objects capable of creating and/or destroying the entirety of the observable universe, with not only matter being taken into account but also the space itself via an omnidirectional attack that would leave nothing behind. This can also be achieved by destroying any 3-Dimensional object comparable to our universe not account for time.

### High 3-A: High Universe level

Characters who can output and infinite amount of power/energy on a 3-Dimensional scale or destroy objects infinite in size.

### Tier 2: Multiversal

#### 2-C: Universe level+

Characters or objects capable of creating and/or destroying the entirety of the observable universe while including time. Or, simply put characters who can create and/or destroy a space-time continuum of size that is at least comparable to our observable universe.

#### 2-B: Multiverse level

Characters who can create, destroy and/or affect 2 to any finite amount of space-time continuums. Commonly these are depicted from small to large multiverses finite in size.

#### 2-A: Multiverse level+

Characters who can destroy an infinite amount of space-time continuums or multiverses on a 4-Dimensional scale.

### Extradimensional

#### Low 1-C: Low Complex Multiverse level

Characters/objects who view 4-Dimensional characters or multiverses as mere fiction and/or are infinitely superior to them. (5-D)

#### 1-C: Complex Multiverse level

Characters/objects who view 5-Dimensional characters or objects as mere fiction and/or are infinitely superior to them. (6-D)

#### High 1-C: High Complex Multiverse level

Characters/objects who view 6-Dimensional characters or objects as mere fiction and/or are infinitely superior to them. (7-D)

#### Low 1-B: Low Hyperverse level

Characters/objects who view 7-Dimensional characters or objects as mere fiction and/or are infinitely superior to them. (8-D)

#### 1-B: Hyperverse level

Characters/objects who view 8-Dimensional characters or objects as mere fiction and/or are infinitely superior to them. (9-D)

#### High 1-B: High Hyperverse level

Characters/objects who view 9-Dimensional characters or objects as mere fiction and/or are infinitely superior to them. (10-D to any finite dimensional character/object where the next views the last as fiction and/or is infinitely superior to them)

#### High 1-B+: High Hyperverse level+

Characters/objects who are infinitely dimensional, where the next dimension views the last as fiction and is completely transcended over it. This is usually donated to infinitely hierarchal structures/planes of existence that are infinitely superior to the last.

### Transcended level

#### Low 1-A: Low Outerverse level

Characters or objects who view Infinite Dimensional (**High 1-B+**) characters, objects or hierarchies as mere fiction and/or are infinitely superior to them in every regard, where no number of dimensions added to an already infinite hierarchy matters to them.

* Characters/objects who view those in **Low 1-A** as fiction and are infinitely superior in the same regard as **Low 1-A** does to **High 1-B+** are merely a layer into **Low 1-A**.
* An infinite amount of **Low 1-A** layers/steps above baseline, or those who can create, destroy and/or affect such structures are to be rated as **Low 1-A+**. (E.g., infinite **Low 1-A** R>F hierarchy)

#### 1-A: Outerverse level

Characters/objects who view Infinitely layered **Low 1-A+** characters, objects or hierarchies as mere fiction and/or are infinitely superior to them in every regard, where no number of layers, steps or planes of existences can be added to reach this tier. This can be thought of the same way **Low 1-A** views **High 1-B+**.

* Characters/objects who view those in **1-A** as fiction and are infinitely superior in the same regard as **Low 1-A** does to **High 1-B+** are merely a layer into **1-A**.
* An infinite number of **1-A** layers/steps above baseline, or those who can create, destroy and/or affect such structures are to be rated as **1-A+**. (E.g., infinite **1-A** R>F hierarchy)

#### High 1-A: High Outerverse level

Characters/objects who view Infinitely layered **1-A+** characters, objects or hierarchies as mere fiction and/or are infinitely superior to them in every regard, where no number of layers, steps or planes of existences can be added to reach this tier. This can be thought of the same way **1-A** views **Low 1-A+**.

* Characters/objects who view those in **High 1-A** as fiction and are infinitely superior in the same regard as **1-A** does to **Low 1-A+** are merely a layer into **High 1-A**.
* An infinite amount of **High 1-A** layers/steps above baseline or those who can create, destroy and/or affect such structures are to be rated as **High 1-A+**. (E.g., infinite **High 1-A** R>F hierarchy)

### Tier 0: Ascended level

Characters/objects who view Infinitely layered **High 1-A+** characters, objects or hierarchies as mere fiction and/or are infinitely superior to them in every regard, where no number of layers, steps or planes of existences can be added to reach this tier. This can be thought of the same way **High 1-A** views **1-A+**.

This is the final tier of this hierarchal system aka the endpoint. This tier doesn't have a limit and can go upwards infinitely.