recursal/Fanatic-Fandom huggingface dataset:
Tolerant Informant

His Discord Profile Picture

> **]: Subject Informative, Doctor of the Persimmon Order, I am always here to help, my door is open to all and one can always trust me to aid wherever and whenever possible.**
>
> ━ Tolerant Informant

*Tolerant Informant* is a member of the informant authority in the Persimmon Order, serving as the chief medical officer of the Order.

## Biography

Tolerant Informant is the 'Medical Officer' within the Persimmon Order, his primary occupations generally tend to the administration of all medical services within the Order, as well as working with his own patients and performing experiments in order to advance medical technologies. His name comes from his kind and patient nature. He is a caring person and always willing to help civilians with their problems.

## Early Life

Very little is known about Tolerant's life before becoming an informant, though we can assume that at some point prior to 9/22/2067, he was chosen to become an informant. He was, along with the other informants, revealed to the public on 9/22/2067.

## Appearance

Tolerant wears a greyish-brown coat, brown waistcoat, grey shirt and teal bow-tie. He has a stethoscope around his neck, and also sports a set of golden aiguilettes. He has a number of medals pinned to his waistcoat. His face is somewhat mutated, with discolouration and wounds covering it. A portion of his skull is visible through a tear in his head. Bandages cover the majority of the bottom half of his head. A large, grey, bulbous mass, assumedly from some form of infection covers the right side of his head, with two red eyes glowing from within it. His left eye is yellow with a teal ring around the edge. He wears a grey pork-pie hat at a (in his words) "slightly jaunty angle to add a little pizzazz to his look". His whole body is dark grey, due to a condition caused by the informant procedure, nicknamed 'grave syndrome', wherein the body becomes confused as to how it has lived so long, which causes skin corrosion, eye discolouration and bone decay.

## Personality

Tolerant, as his name suggests good-natured and compassionate. He is always willing to help civilians in whatever way he can, offering advice and answering any questions civilians may have for him. He is patient and never seems to get annoyed with the civilians, no matter what they do or say. He gladly listens to and engages with civilians, proclaiming himself to be a "friend to all". He is also quite intelligent, being very knowledgeable about all fields of medical study, occasionally offering civilians medical advice when asked for it. It can be assumed that he is skilled at surgeries and other medical procedures too.

## Trivia

* He has a pet goldfish, named Dandelion.
* He enjoys gardening, with his favourite flower being snapdragons.
* He spends much of his time off-shore, at the asylum where he does most of his work.
Abigail

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### Design details

Abigail is an anthropomorphic cat. Her fur is grayish-pink, and she has long purple hair. Her left eye has a white sclera with a pink pupil, while her right eye has a black sclera with a teal pupil. The tips of her ears are light pink, along with the insides of her ears. Abigail also has small black horns, which glow in the dark.

She wears a white collared shirt with a small pink bow attached, along with a black pleated skirt and striped thigh highs. Abigail also wears a collar with a heart-shaped charm around her neck and a black bow in her hair.

### Gallery

Art by BugcorpseArt by SashleyArt by SashleyArt by Sashley
Atsuko

text

### Animations Featured in

HERO -- ANIMATION MEMEby sashleyBUTTERCUP -- ANIMATION MEME -birthday-by sashleyW.Y.W -- ANIMATION MEME -600K- -FLASH WARNING-by sashleyN.S.T -- ANIMATION MEMEby sashleyNevermetmemeby sashleyRather sleep - memeby sashleyLOVEFOOL -- ORIGINAL ANIMATION MEME ♡by sashleyXP-Pen 15.6 Pro Tablet Review -+ SPEEDPAINT-by sashley

### Gallery

Art by SashleyArt by SashleyArt by Sashley
Raven

Raven is one of Ash's most recent ocs, she is a purple cat with a goth aesthetic. She's been drawn with fish several times indicating that it's her favorite food, and also a common motif related to her character. It's been revealed through art that Raven has a crush on Annabelle !

## Physical description

### Design details

Raven is a purple n white tabby cat, her design has a dark and desaturated color pallete, which is accented by her off white markings. Her hair is short, reaching slightly to her shoulders and is commonly seen with accessories/hairclips , one being a skull shape and the other a dark pink/red rose. She has tiny bat wings, which are a solid dark color. She has a couple earrings on her ears, and commonly wears a choker, both of which are the same dark color as her wings. Her outfits in general are commonly changed, as she has many alts!

### Gallery

by sashley (ft annabelle)Art by SashleyArt by SashleyArt by SashleyArt by SashleyArt by SashleyArt by SashleyArt by SashleyArt by Sashley
Captain Alvara

## General Information

A captain of the Liiracian military, Captain Alvara was the main rival Bran had in the few skirmishes he lead before leaving Liirac. The king made it her personal mission to bring Bran in. She is the boss of the Liiracian scout. At the end of WoDaD Session 30, the scout alerted her to the location of Bran.
Izzy

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### Animations Featured in

Close up -- animation meme -minor flash warning-by sashleyEMO BOY -- ORIGINAL MEME -13+- -read desc-by sashleyW.Y.W -- ANIMATION MEME -600K- -FLASH WARNING--2by sashleyIS IT COLD OUTSIDE -- ANIMATION MEME (BIRTHDAY)by lunarri
### Lore (current)

Izzy's lore is still hugely in development and much is unknown to the public. However, it can be inferred that Izzy is deeply connected to her powers of pink fire and the flames she can control are likely a large part of her story.

### Izzy

The main design of Izzy (no longer owned by Sashley)

Ref by lunarriArt by SashleyOld ref by Sashley
### Lilith

Alternate design of Izzy created by Sashley (not owned by her)

Lilith ref by AstrazazelOriginal design by SashleyArt by Sashley
Comfort Ash

Comfort Ashely is a character designed by Sashley. She is meant to be an alternate version of Ashely.

### Design details

Comfort Ash is a fluffy grey cat with purple and blue two-toned hair. She also has wings and a unicorn horn, making her part alicorn. Her left ear tip is blue with an outer white stripe, and her right ear tip is pink with an outer white stripe. Her wings, horn, and tail tip are blue, white, and pink.

Her wings, tail, horn, ear tips, and hair have white sparkles. She also possesses two heart-shaped antennae.

Comfort Ashely wears a black tee shirt with a purple dress over it. She also wears a pink-and-blue striped long sleeve shirt under her tee. Her thigh highs are the same pattern, which are complete with black garter straps and bows.

### Animations Featured in

Touch Tone Telephone -- original memeDaydream -- animation memeMoonlight -- animation memeElectric angel -- animation meme -collab-dopperi- - flashy colorsLUVORATORY -- ANIMATION MEME -COLLAB-COOKIEPAWZ-BLOODPOP -- ANIMATION MEMEMOONLIGHT -- ANIMATION MEME -REMAKE-ABSOLUTE TERRITORY -- ANIMATION MEME
### Trivia

* Comfort Ash's eyes can possibly glow in the dark.
* Comfort ash is ageless.

### Gallery

Art by SashleyArt by SashleyArt by Sashley
Ashely

The information on this page is about the **character** Ashely, not Sashley herself.

## Physical description

### Pronouns

she/her

Ash is Sashley's main mascot. She's been the face of her channel since it was created, making her the most popular and recognizable character. She's gone through many design changes, and as of today her design is quite flexible.

Ashely has two set designs; a more pastel one, and a darker one. These designs can be seen as sort of an alter ego.

### Design details

Ashely is a pink ragdoll cat with split dyed hair, with the right side being purple and the left side being blue. Her right eye has black sclera with a purple x-shaped pupil, while her left eye has white sclera and a normal pupil of the same color.

* "Pastel" Ash wears a salmon-colored sweater and a pink pleated skirt. She also wears white and salmon-colored striped thigh highs. Her accessories include a pink bell collar and occasionally a white bow.

* "Dark" Ash wears a black oversized hoodie and a collar, along with black and purple striped thigh highs. This version of Ashely also has darker, or 'more purple', hair.

### Animations Featured in

INTERNET - COLLAB -flash warning-2022 (collab with kittydog)SAD CAT DANCE -- ANIMATION MEME2022LUCKY -- ANIMATION MEME2022KISS ME -- ANIMATION MEME -FLASHING LIGHTS-2023C U AGAIN2023PLUG ME IN -- ANIMATION MEME2022AFFECTION -AMV-2022Affection storyboard2022🤍 NIMBASA CORE 🤍2022
### Trivia

* Ashely is ageless.

* Ashely's right eye may glow in the dark.

* Ashely once belonged to a semi-open species known as kemons.

* Ashely was previously dating the character Sans from Undertale.

* Ash has two alternative forms, one where she is a dog and one where she is a bunny.

### Gallery

(for full gallery click here)

Alter Ego (2023)Cheeb ash as a feral (2022)Ash with amongus eyes (2022)Ash doin a hehe (2023) (animation)Ash, dark ash and mortis in different outfits (2023)Bouncy dark ash (2022) (animation)Dark ash showing a heart (2022) (animation)Ash not being a fan of the heat (2022)Ash's designs over the years (2022)Ash and polybius (2022)
### Old designs

Art by SashleyArt by SashleyArt by SashleyArt by SashleyArt by SashleyAsh over the years (2022)
The High Physician of Zendarru

*She leads you into a surprisingly vast room filled with all sorts of medical and scientific equipment, most of which you don't recognize. Wall-to-wall windows let in vast amounts of sunlight and the air in here is clean and dry. The High Physician, an older man with a mask covering his lower face, turns to face you.*

This doctor is a leading scientist - in the entire country, really, since he's one of few who separates healing from magic. He's naturally very inquisitive and loves to study people, doing so a bit rudely.
Lori

## General Information

Lori is a beautiful young human woman, kind and witty. She was Bran's first love, the first person he considered rejecting his destiny for. It wasn't meant to be, though, so he left her in Thurston, Liirac.

## Appearances

As of WoDaD Session 30, Lori has only appeared in the short story *First Love* (see Bran's page).
Mortis

Mortis is the only (or one of the only) characters that represent Ash herself, and is used as a vent character frequently.

## Physical description

### Pronouns

they/she/he/it (any)

Mortis is one of Sashley's sonas. They've been around for little over a year now and have gained a bit of a following through animations and art work posted by Sashley. Mortis plays the role as a vent character for Sashley. Their design has stayed pretty much the same since their creation, but is flexible to a certain extent.

They're ageless, and have three unique designs to them set from the main; one with black tear streaks, a shiny-ish darker one with black marking on their cheeks, and one w/o tear streaks or markings, a more vanilla style.

### Animations Featured in

AFFECTION -AMV-by sashleyAffection storyboardby sashleyMASQUERADE -- ANIMATION (FLASH WARNING)by sashleyKISS ME -- ANIMATION MEME -FLASHING LIGHTS-by sashley (ft ash)

### Gallery

Art by SashleyArt by SashleyArt by SashleyArt by SashleyArt by SashleyArt by SashleyArt by Sashley (ft ash)Art by Sashley (ft ash)Art by AstrazazelArt by Sashley
About the Artist

Ash is a 17 year old artist who began her intrested in art at a young age, she began posting animations she made for fun on Youtube and garnered a huge following overtime primarily for her contributions to the Animation Meme community. Recently Ash has taken more interest in creating original content, therefore she has began posting her animation memes to her second channel, ash1tek. She primarily goes by she/her but doesn't mind being reffered to with other pronouns other than he/him. Her nationality, gender, and other personal details are none of your business and should not be shared, as it is a breach of her privacy.

### Trivia

Ash has a preference for the color pink, and has kept numerous designs she created originally to be adopts , because they had a pink color scheme

Ash really likes bunnies!

Around 2016-2017 Ash had a crush on the fictional character Sans

Her birthday is on june 3rd.

She has uploaded less videos/art due to art block and generally being busy!
Ulurslef

Ulurslef is one of many names for the entity which has appeared in many places, many times, with many faces. It has been a demon at a crossroads ready to make a deal, it has been the fearsome Rynald MycDynalds who started a conjuration restaurant, it has been the mysterious traveling Salesman, it has been *so many things.* Few of them are specifically evil or good, but it always seems to benefit.

Ulurslef is a powerful eldritch entity from somewhere beyond the normal planes. They love to make deals and manipulate others into their service, such as when they wiped the minds of some warlocks to retake a book of control tied to Ulurslef from the Zendarru Nightfall Hold. When those warlocks realized the manipulation, they used the book, banishing the entity to wherever it came from. However, with Maria's help recovering the book and Chi Pin's help reading it, Ulurslef returned to the material plane.
Grandmother Erth Amavangwë

## General

Maria's great great great grandmother (on her father's side), Grandmother Erth is the matriarch of the Amavangwë family. She's a kind, old elven woman and an elder of Thor Aru. While she and her family had never met Maria, she had heard much of her from Maria's father, Theoren Amavangwë, sending letters from the caravan when they traveled nearby. Grandmother Erth immediately recognized Maria and took her and Bran in, telling them all about Maria's father and his family. She took quite the liking to Bran when she saw how accommodating and kind he was to Maria.
Temisray Bend

Located in a horseshoe bend in the Temisray River, the town of Temisray Bend is a small town. It has no walls surrounding the short, wooden buildings. As you all tread the worn dirt path between the hold and the town, you see some guards patrolling with simple, wood and iron weapons of all sorts and sizes sheathed over plain leather armor. People are friendly here, with a quiet night life and few issues with the law. The town's biggest quirk used to be that they have a superstition about using contractions in speech ("It's direspectful to Time to rush your words!"). Since the town was overtaken by an Azural Font to the plane of water, though, all the townspeople have become various water-faring races, such as water genasi, mermaids, and reverse mermaids (top half fish, bottom half human).
Crayon of Housing

A small, pitch black writing tool, this crayon can be used to draw a door which then manifests and opens into an extra-dimensional safe-haven with living spaces. It was a tool of the Nightfall Mages who were camped out in the Cave of Shadows before it was taken as loot by the party in WoDaD Session 24.
WoDaD Session 12

## Recap

The party fights against the formidable Aberrant Earth Elemental, also known as Abee. Chi Pin manages to send JJ into a mannequin, which is weird, and in keeping with the bizarre aftermath of the magical eruption, Bran's origami servant Jeffory transforms from a tiny paper dog into a life-size origami warrior and joins the fight. Yorsog just kind of... wanders back into the party by coincidence mostly but he's a welcome reinforcement. Amros finishes the monster off with a massive fireball and after collecting themselves, they all head out towards the city of Zendarru to find a library so they can investigate what just happened.

As they walk out, the party notices that their shadows are peeling away and running around the fort as if with minds of their own. The party chooses not to fight the hopefully-temporary shadow figures, instead heading to their horses - where Amros discovers that his horse has been transformed into a *Nightmare*, a fiery, semi-demonic horse. Later, as the party is resting for the night, the Nightmare takes Amros on an interdimensional ride across a vibrant blue sea that stretches as far as he can see. The only thing he notices besides more blue water is a floating citadel the size of a mountain, though it appears to be abandoned and empty. As he falls into the water which is less water and more pure magicka as he's in the Azural Sea, he sends himself and his horse back to the riverside to rejoin his party.

The next day, as they arrive in the vast camps outside Zendarru, they find that the people are afraid of open displays of magic as they make it harder to get into the "magic-free city." Guards patrol with wolves capable of sniffing out magic (known as Elusa Hounds), making sure that refugees only gain safe haven if they're untouched by magic or go through a long registration process. Bran, Yorsog, and Maria make a mature plan to properly enter the city while Amros and Chi Pin do a dumbass plan to sneak in with magic.

## Continuity

The previous session is WoDaD Session 11. The next session is WoDaD Session 13.
Staff of Thunder and Lightning

Maria was ten years, seven months, and 26 days (and 18 hours) old when she was gifted her staff. It was a gift from her mother to help her solve the puzzle of the world. It's hard to say whether she knew about its magic - but the staff was there to guide and even save Maria for many years. It was powerful, able to harness the powers of the storm, but Maria rarely relied on its magic; instead, it was a walking staff (and occasionally a bonking staff).

When the party fought *The Grieving* monster in WoDaD Session 24, it caught her staff and shattered it. After the battle, Maria grieved and buried the top of the staff. This connection between Shar (goddess of grief) and the staff blessed by the goddesses of the storm brought Astrape and Bronte closer to the material plane and birthed the Avatar of the Storm.
Nandy Skyhawk

The only remaining founder of Zendarru, Nandy Skyhawk moved to Meracyinth from Liirac with some others. When she met the gauths, she made a deal with them - they would help her build and maintain a marvelous city, and she would feed them a consistent supply of magic items. She kept this secret from nearly everyone, with a secret tunnel hidden in her office far below the Zendarru city hall leading to the gauth's layer. When the party came into the city and started messing with the status quo, she quite disliked them - and still does, though she put on a show of thanking them for the people's sake.
WoDaD Session 27

## Recap

Chi Pin's chaos magic makes them infatuated with the first person they see - which is (somewhat) luckily an old friend, Mirielle Omafir, and not the Liiracian scout that walks into the room immediately after. Chi Pin beelines for Mirielle and draws the scout's attention as they're knocked out of their invisibility. The elf convinces the scout that they're also a magic investigator, like Mirielle, so the scout heads outside while Chi Pin is led into a side room. Mirielle lets the elf down hard, breaking their magically-enchanted heart, as Amros and Maria sneak into the boss' office and steal the key to the dungeon cell.

Outside, Bran talks the leader of the hold into taking all but two of the Daybreaks on a long run, effectively neutralizing the massive threat for the time being. When the scout steps out and starts looking around, Bran quickly polymorphs himself into a spider; the magic is hasty and hurts a lot, but it gets him out of sight for the time being.

Back in the hold, Chi Pin gets caught by a guard. As a zombie holding a land shark, they stand out a lot - but they convince the guard that they were sent to deal with the death worm and head downstairs, followed by the invisible Maria and Amros, then by Spider-Bran. In the dungeon, they find the death worm. Chi Pin remembers through Qiro that the worms are indeed deadly, but it might be at a disadvantage outside of its natural habitat. Maria tries to sense it and opens herself up to it, accidentally letting it overtake her and paralyze her from the cell.

Amros opens the cell and the worm immediately pounces at Maria, dealing a devastating blow. Nibbles confuses the worm which significantly hurts itself - that combined with Maria and Amros' attacks is enough to knock the worm out. Just as it falls, Chi Pin magically catches it as a new Pokey. Bran, upset with them, heals Maria. Then the guard upstairs says they called for the rest of the Daybreaks to help.

## Continuity

The previous session is WoDaD Session 26. The next session is WoDaD Session 28.
Pokey

## General Information

Pokeys are innately arcane creatures tied to trainers by magical bonds. They are essentially more personal summoned allies for conjurers. Known Pokey Trainers include Chi Pin (as of WoDaD Session 25), Voxare the Summoner, Queen Viessa Reyavaurus, Ember the Fire Type Trainer, Brellah Aldelir, and most of Thor Aru.

## Known Pokeys

1. Nibbles the Land Shark (Normal/Water) is Chi Pin's starter Pokey, beginning with such moves as *Cold Ocean* and *Teamworks!*
2. Wormageddon the Death Worm (Rock/Poison) is Chi Pin's second Pokey, beginning with moves like *Earthquake* and *Paralyze*.
3. Ala the Fennquick (Electric/Fighting) was Voxare's Pokey for the Emnocht Village's fight club, with such moves as *Nip Heels* and *Zap*.
4. Strongboi the Mantain (Rock/Fighting) was Voxare's Pokey for the fight against the Daybreaks and Liiracian scout in WoDaD Session 30, with such moves as *Smash* and *Boulder Toss*.
5. The Burntosaurus (Fire) was Ember's Pokey in Thor Aru, appearing in WoDaD Session 33 and WoDaD Session 35.
6. Angy the Dielophosaurus (Fire) was one of the Pokeys in Chi Pin's Choosing Ceremony in WoDaD Session 34, with such moves as *Self-Destruct* and *Napalm*.
7. Dandelion the Triceratopsoil (Grass) is Chi Pin's third Pokey, whom they met and bonded with in the Choosing Ceremony in WoDaD Session 34, with such moves as *Fight Dirty* and *Warmth of Sun*.
8. Daleus the Galeus Domesticus (Flying) was one of the Pokeys in Chi Pin's Choosing Ceremony in WoDaD Session 34, being chosen by Chi Pin's friend and rival Brellah Aldelir, with such moves as *BAGOCK!* and *Talons*.
Alexander Candleson

# Monsters of Meracyinth

## Description

An older human man, "he has grey hair and a couple wrinkles, but do not let the signs of age fool you. He is wearing a very nice cloak with a sword in a scabbard. He has a couple scars one noticeably across one eye which is duller than his left."

## General

Alexander Candleson, also known as Alex, was one of the three PCs (known as Hunters) in *Monsters of Meracyinth.* He began as *The Expert*.
Azural Master

## General Information

An Azural Master is a sort of arcane prodigy. They are born with highly powerful Azural Magic which they discover later in life, as early as childhood. This magic is typically very specific and specialized. For example, one Azural Master has the ability to animate objects while another has the ability to shapeshift.

## Quotes

*"The rumors and legends say that some people are born with intense Azural power. There's a person in Corodun who can shapeshift into anything without effort. Another who can animate anything to do or become anything. The Azural Masters are so strong they're practically walking rifts themselves. I mean, a few of them are allied with the Nightfalls, but it's always been hinted that that's more because of convenience and the idea of 'You aren't actively hunting me down like the other guys' so. They could be swayed to join your side, maybe? And they generally have much better grasps of their magic and how it affects the world around them... I don't know. Just an idea."* - Nūt, WoDaD Session 20.

## Known Masters

1. Allexus Silverstone the Shapeshifter can instantly shapeshift into anyone at any time with very little effort. So far, they've been seen only to shapeshift themselves into various humanoids - but it was hinted that this magic could be used for stranger, stronger effects. It was also established in WoDaD Session 25 that they can physically alter other (willing) creatures.
2. Voxare the Summoner can summon "Pokeys," powerful allies that are innately magical, at will. He can have multiple at a time and they can be pretty powerful, with the strongest the party has seen being a rock giant from the waist up (and nothing below that).
3. Castiel is a mysterious but incredibly powerful man with access to essentially all Azural Magic. Unlike most masters - if he even is considered one - his magic is not limited to a specific type or style. He was met in WoDaD Session 1.
Daybreak-Affiliated Exterminators of Monsters in the Organization of Naturalization

## History

The Daybreak-Affiliated Exterminators of Monsters in the Organization of Naturalization was founded by the Daybreak Mage Guild in 649 PGE, which was in turn formed by alumni from *Lathandar's College of New Dawn* in 647 PGE. As its goal was to exterminate all monsters and wild magical creatures, it somewhat slowed down after a very successful opening year. It is unclear whether it still operates in 1160 PGE.

## General

The DAEMON organization was created to cleanse Meracyinth of monsters. They proclaimed themselves to be saviors of the land, saving civilians from that which went bump in the night. They caused a lot of damage to the ecosystems of the land, and killed a lot of innocent magical creatures which they deemed to be monsters.
Astrape and Bronte

## General Information

The twin goddesses of the storm, Astrape and Bronte represent lightning and thunder, respectively. They aren't the strongest of goddesses, but their chosen mortal, Maria, is powerful enough to help bring them back from their exile.

## Connections

The goddesses' strongest connection is to Maria, whom they protected and watched throughout her childhood. When she almost fell off a cliff, Astrape used static electricity to make her staff stick to the cliff wall. When her caravan was attacked and slaughtered, the goddesses sent Abra to keep her away from the carnage. This isn't the only connection they have, though - they recently created the Avatar of the Storm with Maria's help. This Avatar is a way for them to channel their power into the material plane, even though they are absent and distant.

*"They were always with you, even when you knew not. When you fell from the cliff, she kept you aloft. When you ran into the forest, she sent Abra to keep you company. When your family was gone... Both of them wished they could be there, to comfort you. Only now, with the destruction of the staff and your growing power... I think they are nearer than they have been for a long time."*
Cinnamon

Cinnamon is a cat created by Sashley. She is a yandere, and is in love with Cody (who hates her). Her sister, Peppermint, is also in love with Cody. Because of this, Cinnamon sees her as a rival.

### Animations Featured in

Fake -- animation meme -flashy colors?-Final girl -- animation meme - old and unfinished ! -Fantasize -- animation meme -flash warning-IN MY MOUTH -- ANIMATION MEME -FLASH WARNING-H.A.Y -- ANIMATION MEME -REMAKE-WHY WE LOSE -- ANIMATION MEMEW.Y.W -- ANIMATION MEME -600K- -FLASH WARNING-B UI LD-A -B ♡TC H MEME but it has audio

### Gallery

Cinnamon's Current ReferenceArt by SashleyArt by Sashley
WoDaD Session 5

## Title

Part I: **A Boss, a Bathhouse, a Botanist**; Part II: **Happy Coincidence**

## Recap

Bran meets The Boss of The Underground Resistance Against Mages, a group located under Corodun City which aims to push both the Nightfall and Daybreak Mages out of their city using Astrodonian anti-magic armor and weaponry sourced from north of Liirac. After a monologue and a rant, the Boss allows Bran to leave safely. Meanwhile, Amros heads to a bathhouse to search for gossip and details on Bran's whereabouts, learning that news of Bran's accidental terrorism has spread quickly before he heads towards the main prison in the city. Chi Pin, once they wake up from their drunken slumber, heads downstairs with Lee for some hangover remedies and a chat about Azural Magic. When Chi Pin mentions meeting Castiel who could use all three forms of Azural Magicks at once, Lee is amazed and wants to get the information to the Nightfall Mages as soon as possible. But first, Lee explains some context behind the origins of the Nightfall Mage Guild and their relationship to Shar.

Not much later, Bran is heading out of the prison when he bumps into Maria, a blind sorcerer exiting her small guild. They have a lovely introduction, discussing music and Maria's fox Abra until they're interrupted by a racist idiot from the Fighter's Guild. After a bit of a scuffle and an honest attempt to ignore the man, Bran ends up magically suggesting that the jock think about his life decisions. Nearby, Yorsog spots the scene as well as Amros (who is performing a bit of public nudity) and leads the genasi to reconnect with Bran and his new friend. After falling prey to an ambush in an alleyway, the group makes a mad dash out of the city walls to regroup in the inn.

## Continuity

The previous session is WoDaD Session 4. The next session is WoDaD Session 6.
WoDaD Prologue 1

## Recap

We meet the first of the Heroes: Bran Hornraven, a charming bard; Amros McMillian, a fiery immolator; and Chi Pin, a ghostly vessel.

As a minstrel, Bran heard rumors about two rival mage guilds: the Daybreak Mage Guild and the Nightfall Mage Guild, who had been fighting a magical war for hundreds of years. As an immigrant from the eastern country of Liirac, Bran was intrigued in this foreign war, so he decided to join the Nightfalls to figure out their goals and plans. He did not work as a guard at the Darkfall Hold for long before Daybreaks attacked and took control of the hold, killed most of the Nightfalls, and took him captive. They tortured him until he gave in - which did not take long - and he joined the Daybreaks' ranks as a stable boy in Allomad Daybreak Hold. When one of the local clerics fell in battle, Bran was suddenly promoted to the front lines, just in time to defend Darkfall Hold from the Nightfalls' attempt to retake it.

Amros had a fiery temper, so he joined the Daybreak Mage Guild as a warrior. Competent and able, he quickly rose in the ranks until he was brought before the Arch-Mage of Lathandar's secretary, Savan Silverpalm. Savan spoke of promoting him to captainhood despite his fire genasi heritage - which was a problem for the overtly racist Daybreaks. Suddenly, the Arch-Mage appeared, insulting him relentlessly for his race. When Amros argued back, the Arch-Mage sadistically cast a powerful curse on him. He blacked out, only to awaken in an old hold about five months later.

Chi Pin's ghosts argued for a long time, but ended up deciding to join the Nightfall Mage Guild. The Mage who interviewed them recognized their necromantic status. Luckily, that got them into the guild immediately. Unluckily, their "position" was as a subject of the Research and Spell Development branch. They were interrogated, tested in combat, put through the ringer all around. All the while, they heard rumors of some way to take magic away from others. Anyways, they were taken out of their cell to go on a combat mission.

Toldac, the leader of the Allomad Daybreak Mage Hold, brings a group of mages (including Bran) to defend the mostly-abandoned Darkfall Hold. They meet Amros there, Toldac being an old ally of his. As they prepare their defenses, the Nightfall Mages closed in on the fort. Chi Pin is released from their shackles but has a powerful insta-kill spell put on them if they try to rebel. The tension builds between the two sides. Amros accidentally fires a crossbow bolt into the forest - and all hell breaks loose.

## Continuity

This is the first session of WoDaD. The next session is WoDaD Prologue 2.
Daybreak Mage Guild

## Description

Created in 647 PGE, the Daybreak Mage Guild was formed by alumni of the *College of New Dawn*. Worshiping the god Lathandar, god of rebirth and light, the founding members were rich and powerful, using that influence to work towards the *Light of New Dawn*, a so-called utopia. They have a handful of holds across the country and are much more organized than their enemies, the Nightfall Mage Guild. They believe that all magic should be controlled and dictated by their god and his chosen leaders: wizardry and divine magics are approved while sorcery and natural magics are "wrong."
Abra the Fennec Fox

## General Information

An adorable and speedy little guy, Abra is the closest ally of Maria and has been with her for a long time. His origins are unclear but seem magical and linked to Astrape and Bronte, as does his connection to Maria. He is able to share his sight with the sorceress and can generally assist Heroes in what they're trying to do. He spends most of his time sleeping in Maria's hood, as he is nocturnal. Abra has a stub on the end of his right foreleg.

## Stat Block

 HP
 10 HP
 Attack:
 This ally cannot permanently die normally. When they hit 0 HP, they might play dead, flee, or poof into smoke, but they can be healed or resummoned later.

 This ally can share their sight and/or hearing with a friendly humanoid. This may be limited to only certain people, such as an attuned owner.
Shar

Shar is the goddess of darkness and grief, symbolized by a black disk ringed by purple representing an eclipse. Unlike her foe, Lathandar, she's a very personal goddess and interacts directly with her servants at nearly every level. In the War of Dusk and Dawn, she is weakened and distant, but still communicates with the Nightfall Mages and, for some reason, Chi Pin.
WoDaD Session 1

## Recap

Toldac encourages the party (plus Adrian) to travel to Corodun - for Daybreak promotions and to meet an old friend who can teach them some powerful shapeshifting magic (though it kind of seems like he just thinks they'll be a good group of friends). Amros claims Adrian, the spared Nightfall Mage, and Toldac uses some scary Azural Magic to erase the memory of Grant, who was a threat to Toldac's secret and overall an asshole.

A few days later, we see the party magically-chained up, being marched out of the Darkfall Forest by a third group of Nightfall Mages. Suddenly, a dozen magical effects rip into their captors at once, leaving the mages no time for defense. A single figure, somehow having done it all himself, emerges from the shadows and introduces himself as Castiel with more showing-off of his unfathomable magical prowess.

After trekking the rest of the way to the edge of the forest, the party encounters a giant boar which tears into them, causing more trouble than all the Nightfall Mages combined for the party. After taking some heavy hits, the party finally takes the boar down while Adrian hides behind a tree, much to the disapproval of everyone but Amros. Needing to rest after a long march and a hard fight, the party huddles into Bran's Magical Hut for the night, trying to ignore the sounds of vicious and veracious monsters prowling around their small sanctuary.

## Continuity

The previous session is WoDaD Prologue 3. The next session is WoDaD Session 2.
New People's Resistance

A much smaller guild than the Nightfall Mage Guild, Daybreak Mage Guild, or Underground Resistance Against Mages, the New People's Resistance is standing up against these enemies not for their own benefit but for the good of the people. They're a grass-roots organization with very few members and very little strength - until, that is, the party joined them. Now the party is gathering Azural Masters to aid in these efforts and the Resistance is growing in power rapidly. Even so, they've kept their motivations unsullied: help the people of Meracyinth by ending the war, preferably peacefully.

Named members include Maria, Nūt, Hammon, and David. Known locations include Zendarru and Corodun, though there is a third location somewhere the Heroes haven't happened upon yet.
The Mortician's Wristwatch

*A simple, beautiful watch made of ebony with ivory hands. Any creatures killed by someone wearing this take twice as long to decompose and are immune to necromantic summoning spells for one hour except by wearer; effect doubles resurrection periods.*

Gained from the Arcane Artifacts Research and Development room in the Corodun Daybreak Hold in WoDaD Session 22.
Underground Resistance Against Mages

Located (literally) underground the city of Corodun, the Underground Resistance Against Mages (or URAM for short) uses Astrodonian equipment shipped in from the north to fight against the two main mage guilds, Daybreaks and Nightfalls, who have torn the country apart with their war. Their methods are as violent as their enemies' but they have been successful.
Mallharc

While heavily featured in *Monsters of Meracyinth* and *Denizens and Daybreaks*, Mallharc has not yet been visited by the WoDaD party. An Azural Font opened during the World Tremors; not much is known except that violence is impossible near the Rift. In addition, an Azural Master lives in Mallharc as one of *The* *Mallharc Immortals*.
Lomane Amavangwë

## General

Lomane is the identical twin brother of Theoren Amavangwë and uncle of Maria Silkseller. He shares certain features with his niece, such as their jawline and the exact point of their ears. Rather than being happy when Maria arrived, he was bitter and angry. According to Grandmother Erth, he never forgave Theoren for leaving Thor Aru, nor did he forgive Maria's mother, Keylina Angel-Silkseller, and Maria herself for "stealing him away." He lives now in the Amavangwë family tree in Thor Aru.
The Planar Fog

The Planar Fog is theorized space between the Material Plane and the Azural Sea, a layer of metaphysical (and perhaps literal) fog that obscures and represents the veil between worlds. Before the party learned to travel through it, it had only ever been hypothetical, something to discuss in Planar Philosophy 101. To get in and out of the Planar Fog, the party drew the door to their extradimensional haven on the floor of a wagon, then hitched the wagon to Amros' Nightmare. The Nightmare then galloped through planes into the Fog, taking the haven door (and by proxy the party) with her.

This allows the party to move through space without being tracked or stopped by mundane threats such as bandits or monsters, but it has its risks. It is easy to get lost in the Fog, to lose sense of time and space. And while encounters with strange creatures and phenomena are rarer, they're all the stranger due to the nature of who can access the Fog. For example, the first time the party traveled this way, they were stopped by Morgana "Ana" la Fey.
The Cleansing Stones

## General

A highly arcane, magically adaptable arena built by the Daybreak Mage Guild for the DAEMON Hunters to prove themselves. With construction finished in 649 PGE, the arena was first seen in MoM Session 1. The building was designed in partnership with Robert Kendarr, an artificer and inventor who made sure it was state of the art and then some.

## Lavatorium

The lavatorium was ahead of its time, being better than 1160 PGE's Liiracian technology. *Create Water* enchantments wash away the waste left by those who sit on toilet seats that are then instantly cleaned by *Prestidigitation* runes. Running water is used to wash hands. Etc.

## Library

The library was a core part of the DAEMON Hunter's routine. After receiving a riddle which would cryptically tell them what monster they'd be facing, they would use the library to research said monster - its identity, its strengths, its weaknesses. The librarian in MoM Session 1 was rather uptight and disliked those who seemed to disrespect the sanctity of knowledge.

## Cafeteria

The cafeteria featured dozens of stone and wooden tables with benches standing in a checkered pattern in perfect rows in the center of the room. Along the walls, there were dispensers of stone tablets. Each dispenser, having been sleek and elegant, held an illustration of a food beneath the name of the fruit in several languages. One area had fruits and vegetables, another had cold dishes, another had soups and stews, one entire wall had various meats - most foods one could think of were present. When a hunter would place a small basket that they grabbed from various points along the line beneath the dispenser, a small runic stone dropped in. Each rune was unique from the other dispensers'.

Once a hunter had gathered all the food tablets they wanted, they could take them to a conveyor tunnel on a counter. Wizards wearing hairnets would place the stones on a metal tray, cover them in a magic mesh, and push them through the tunnel. The tunnel, engraved with hundreds of small runes, would conjure the food related to each table onto the tray, the food being fresh and delicious.

## Waiting Room

The waiting room, on the other side of the cafeteria, was a very plain and simple room. Hunters would line up and wait their turn to enter the arena, getting their cue to go on from magic hourglasses and heavily armored guards.

## Arena

The main draw of the Cleaning Stones, the arena itself was massively magical. The true room was a white void ringed by bleachers higher up in which spectators could watch the fights. However, for each fight, the arena would change - from an icy tundra to a humid swamp to a beautiful forest.

## Trivia

* While the arena's main architect, Robert Kendarr, never made an appearance in *Monsters of Meracyinth* or *Denizens and Daybreaks*, his descendant, Baritta Kendarr, appeared in WoDaD Session 8.
All the World for My Martzia (Song)

## General

This song was written by Theoren Amavangwë for his daughter, Maria Silkseller. He sang it as a lullaby to her when she was a baby - a memory which was unlocked when Maria heard the full song again as an adult. When Theoren died, the song was taken up by his family and then all of Thor Aru in his memory, being played even to this day. Maria first (re-)learned it from Alonsa at the party in Thor Aru, then learned the full version of the song (lyrics included) from Grandmother Erth Amavangwë.

## Contents

The lyrics, written in Sylvan and not as widely known as the melody, speak to the beauty of the natural world: from the trickling creek to the roaring river, from the tiniest burrow to the largest cave, nature big and small contains beauty and spirit. The final verse, however, speaks of a child, one so small and trusting, but with more potential to change the world than any wind or rock slide. It speaks with such love and care of a daughter, one the singer wishes to give everything to. To let her inherit the world in all its beauty and spirit.
Staff of Instinct

Gained as loot in WoDaD Prologue 3, this staff belonged to the Nightfall Chara before she was killed. Bran then took the staff, which allows its user to equip it with one cantrip (or L0 spell) from the full spell list at the end of each long rest, gaining that spell until a new spell is chosen. It is a wooden staff topped with a perfect sphere of glass which glows softly in a color which changes depending on the school of magic being used.
Olgart

The right hand man of The Boss, Olgart does a lot of the dirty work in running the Underground Resistance Against Mages in Corodun. Ironically, he has the ability to use cogitative Azural Magic; this does not bother the resistance as long as he uses it on their side, it seems. He's cocky, headstrong, and violent. Last the party saw him, he was making a deal with Zendarru to provide them Astrodonian weaponry.
Ileao

# Monsters of Meracyinth

## Description

"Ileao is a gender-neutral disaster angel wearing an unholy amount of clothing layers. There’s unnecessary fabric hanging from every possible stitch. Ileao has blueish skin and dark navy hair that goes horizontally in both directions for some reason. There’s also a weirdly detailed little half cresecent moon beneath eir eye with three dots under it. Ileao uses ey/em pronouns: for example… Ey were not happy to be spending eir time with you lot. Regardless, ey took a long look at emself and decided it would be best to put eir feelings about the situation behind em and just get on with things."

## General

Ileao was one of the three PCs (known as Hunters) in *Monsters of Meracyinth.* Ey began as *The Divine*.
Roquette the Earth Shaper

Roquette is a scrawny human woman with usually-dirty hands. She's from the north, beyond the Yngitiir Mountains, and traveled to Meracyinth to escape her past. As she was in the mountain range, an Azural Font to the Plane of Earth gave her magical control over earth and stone (as seen in the *Rising from the Abyss (Mini-Series)*. She met Bran and told him her story in WoDaD Session 33.
Nūt

## Pronounciation

Pronounced N-oo-t, not New-t. Newt comes fom the back of the mouth to the front, Noot stays at the front of the mouth.

## Description

Ey/em. Looks almost like a human-size, bipedal newt. Red skin, a long tail, and big round eyes that beam with excitement.

## Work

Ey work for the New People's Resistance in Zendarru with Hammon. While ey were tracking Rifts for the guild, ey were also tracking Azural Masters as a hobby. This makes em very helpful as a sort of "guy in the chair" for the party, especially with the magically linked maps ey use to convey where Rifts and Masters are to the party.
Black Market of Zendarru

## General Information

Located in the very anti-magical city of Zendarru, this black market is disguised as an office space. With cubicles, a water cooler, people in cheap suits milling about, it appears to be just your average neo-modern working place if you don't look too closely. If you do look closely, you'll quickly notice people "subtly" hawking their wares, with nameplates that read things like "Blades McStabberson" and "Al Chem Ikall." The market sells pretty much anything you can't get easily in the city, from daggers to magic items. This is where Chi Pin acquired their Circlet of Thought Projection. From what the guard outside had to say, it seems the black market gets raided relatively often - though when Chi Pin and Maria caused a raid, it went a lot worse than usual, since the former led the guards directly to the magic area.
Castiel

A mysterious, unbelievably powerful Azural Master, Castiel resides somewhere inside Darkfall Forest. He appeared to Deus Ex Machina the party with a dozen crazy spells at once and seemed to get some sort of high from it in WoDaD Session 1. From what the party could tell, he was able to not only cast all three types of Azural Magic, but cast them all at once, which is unheard of. He flew away as a dragon and hasn't been seen since.