The Fool

## Extra Info

### Habits

He often fidgets with knives and other sharp objects. If no sharp object can be found, he may begin tapping a rhythm on the most available surface. Additionally, when he starts talking about something, you can expect him to continue talking for quite a while

### Weaknesses

His agility can be countered by pinning him in a hallway or alleyway, where his movements and attacks are more limited.

### Strengths

A capable fighter and team player, who does his damndest to support and inspire those on his side. Additionally, he’s a cunning strategist, who uses his surroundings to his advantage in a fight

### Likes

When not working, Angelo can be found writing songs, playing music, and generally chilling in his apartment with his dog Boone. Favorite foods of his include pizza, pasta, and basically anything Italian. Aside from musical endeavours, his favorite pastime is, of course, wreaking havoc as the masked Fool.

### Dislikes

Angelo dislikes wasps, and those who see him as a knock-off of the Joker, who he loathes. He also absolutely despises the thought of ever going back to Arkham.

## Bio

Professional musician by day, havoc-wreaking jester by night. This is the lot of Angelo Harper, the Fool, Gothamite and would-be rival to the Joker. Little is known of his childhood, other than that he was born in Kentucky and moved to Gotham at a young age. He always dreamed of being a musician or other entertainer, and learned various musical instruments as a kid and beyond.

Sometime during his young adult life, he began a spree of crime and disorderly conduct that landed him in Arkham, where he was the subject (and sole survivor) of a series of illegal and ethically questionable experiments involving a new type of gene therapy, supposedly meant to make him a “better citizen”. However, the result of said experiments was merely creating a stronger, faster, equally insane threat.

His time in Arkham ran somewhat parallel to a period brief captivity of the Joker, with whom Angelo was unfortunate enough to share a cell block. Angelo’s blockmate would never shut up, constantly speaking of his exploits and battles with the Batman. The soon-to-be Fool soon developed a double-edged hatred and obsession with the Joker, even after the former was released and the latter broke free.

Upon his release, Angelo started his true career as a solo musician, creating music for all to hear. At the same time, a new costumed criminal began to surface: the chaos-bringing, mace-toting Fool, a lover of mayhem dedicated to bringing down the Joker.

## Weapons/Equipment/Outfits

* Civilian Clothing: When in civilian scenarios, Angelo wears cargo pants and a black tee shirt branded with the Iron Maiden logo. When casual attire isn't enough, he wears a gray suit with a black and red striped tie. In his more formal civilian attire, he typically keeps his hair in a man-bun.
* Villainous Attire: A costume heavily based on the attire of a medieval court jester’s, consisting of a black bodysuit, red gauntlets, and a red jester’s hood. In this outfit his face is concealed by a white and red ceramic mask, which is resistant to attacks from most close range weapons.
* Weapons: Uzi Submachine Guns (x2), throwing knives, stiletto daggers, wrist-mounted, spring-loaded throwing knife launchers (attached to his costume), estoc dueling sword, morningstar mace with extendable/retractable spikes, trench knife (not part of his Fool arsenal), M1911 pistol (same as the trench knife).

## Powers/Skills

* Boosted Strength. Angelo is capable of lifting more weight than is typically humanly possible (750 lbs maximum). This allows him to put exceptional force behind his trademark morningstar weapon.
* Superhuman Agility. The Fool is insanely agile, capable of dodging the vast majority of non-bullet projectiles. This agility makes him a tricky foe to hit, especially in open arenas.
* Weapon Proficiency. Angelo has proven himself adept at wielding martial weapons, such as knives and his trademark estoc and morningstar.
* Throwing Accuracy. He’s capable of throwing knives with deadly accuracy from up to 7 meters away.
* Adept Fighter. His agility lends itself to Angelo’s close-quarters fighting style, a combination of jiu jitsu and self-taught capoeira and kickboxing.
* Musician. Angelo is well-versed in writing music and playing musical instruments, most notably keyboard/piano and guitar. He’s also a decent DJ.