John Shepard (Earth-111607)

We Fight Or We Die

Battlemaster

Shepard

Loco

Johnny boy

Skipper

Savior of the galaxy

The legend

Ashley Williams (Girlfriend)

Garrus Vakarian (Protage)

James Vega (N7 Protage)

Urdnot Wrex (Honorary Brother)

**Commander John Shepard** is an N7 Soldier of the Systems alliance. Who joined the ranks of a spectre. Commander Shepard was known for saving the galaxy against a threat known as the Reapers. His actions United the galaxy of every species to fight against the Reapers.

His origins follows the same path as the Mass Effect Game. Until at some point in time, it diverges during the Snap and the concurrent Multiversal Merge. The Snap killed half of life in his home universe and sparing those who were impure of heart and considered villains of his universe.

#### Mass Effect

Shepard was born on April 11, 2154, is a graduate of the Systems Alliance N7 special forces program (service no. 5923-AC-2826), a veteran of the Skyllian Blitz, and is initially assigned to the SSV Normandy in 2183 as Executive Officer, with a Systems Alliance rank of Lieutenant Commander. Shepard later becomes the first human to join the Spectres, an elite special task force for the Citadel Council.

**The Snap:**

#### Witnessing the Tragedy

At some point in time at his home universe, Unaware what's happening, his universe got it's barrier broken and was connected in an ever-growing branch along with countless universes and merged together with it to form a one big Multiverse sized Multi-Universe. After the entire merge, the tragic snap which hailed from Earth-199999 affected his universe and killed half of life and sparing impurities especially the Reapers in it. He witnessed as most individuals have turned to dust. He fortunately survived with Joker.

#### Venture to Earth-199999 and meeting the Avengers

After sensing the distress beacon sent by R2-D2, Shepard ventured into space with the Normandy and jumped into Earth-199999 using the FTL, successfully warping in the other universe. He later encountered several ships not native to his home universe and followed the Benatar back to earth in which he, Joker and Admiral Hackett joined the debriefing of the Avengers along with several visitors from around the Multiverse.

#### Locating the Mad Titan

After Rocket Raccoon has found Thanos's whereabouts and Eleven finding out the Mad Titan has an army gathering protect him, Shapard called backup from his native universe to helped the Avengers gather a large multiversal fleet to Planet 0259-S in attempt to retake the Infinity Stones and reverse the tragedy.

#### Battle on "Titan 2"

Shepard was one of the millions of individuals who fought on the top of Planet 0259-S also known as "Titan II". He is shown blowing up a Klingon spacecraft. Later after the victory of the multiversal fleet, Shepard left and went back to his native universe to settle the matters of the universe's tragedy.

**The Multiversal Reign**

#### Leading a Rebellion

At some point during the five year gap, Commander Shepard formed a rebellion consisting of not just the Systems Alliance of his homeworld but also some piece of military not native in his universe like the Rebel Alliance, Starfleet and some citizens who wanted to escape the iron fist of the Anonymous Tyrant who enslaved the Multiverse.

#### Joining the Avengers

During the five year gap, Commander Shepard has joined the Avengers under Natasha Romanoff's command. Although his allegiance with the Avengers were lowkey and secretive, He usually reports back to the Avengers of his job of maintaining peace across the Multiverse to help planets and universes affected by the Snap. During his briefing with some of the heroes, He was pissed about hearing Rocket complain about his duties in space and mocking Carol Danvers's haircut. He later departed in the meeting to continue his duties as a leader of one of the many rebellions in order to achieve peace.

## Skills and abilities

* Class
* Powers
* Abilities
* Weaknesses

* **Soldier:** Soldiers are pure combat specialists: no one is tougher or more suited to taking down enemies with barrages of gunfire. Soldiers have thorough weapons training and can use all special ammo types as well as grenades. High-level operatives are outfitted with ocular synaptic processors that allow them to focus on targets with lethal accuracy.

- **Adrenaline Burst:** If necessary, Shepard can "reset" the restrains (which is located in the brain) on his body's muscles if he overexerts himself which temporarily allows him to use his abilities again at a faster rate.

- **Adrenaline Rush:** Shepard's signature technique, he awakened this power in both his eyes at a very young age. For a brief moment, it slows down time around him and predict movements while his endorphins block out pain and trauma with minimal drain on his stamina. In addition, according to Shepard's perspective, whenever this technique is active, his enemies appear as if they're standing still.

- **Ammo Modification:** Shepard can augment the ammunition in his firearms to deliver punishment.
	* **Armor-Piercing Ammo:** Tears through armored targets.
	* **Cryo Ammo:** Freezes enemies, turning them to ice.
	* **Disruptor Ammo:** Tears through kinetic shields and synthetic enemies.
	* **Incendiary Ammo:** Tears through armored enemies, setting them on fire.
	* **Shredder Ammo:** Tears through organic enemies
	* **Warp Ammo:** Tears through armor and shields.

- **Carnage:** Shepard fires a vicious blast, tearing enemies apart and deal major collateral damage to those nearby.

- **Cluster Grenade:** Grabbing from his kit, Shepard can throw multiple biotic grenades at once and send his enemies flying.

- **Concussive Shot:** Shepard can fire a single high-powered round from any of his firearms that damages a target and can either stun for a few seconds or release high-energy explosive charges with an impact radius large enough to knock down multiple enemies at short or long range.

- **Frag Grenade:** Grabbing from his kit, Shepard can throw an explosive, shrapnel-packed frag grenade to rip his enemies apart.

- **Flashbang Grenade:** Grabbing from his kit, Shepard can throw a flashbang grenade to stun enemies for a short time.

- **Fortification:** By altering the chemistry of the prime ingredients of the armor, Shepard can fortify the strength of his shields as well as increase melee damage for a short time.

- **Inferno Grenade:** Grabbing from his kit, Shepard can throw a grenade augmented with incendiary munitions to cluster-bomb a small area and lit his opponents aflame.

- **Lift Grenade:** Throws a grenade that suspends enemies in the air.

- **Proximity Mine:** Grabbing from his kit, Shepard sets a ground mine to blow up enemies when they step within range.

- **Sticky Grenade:** Grabbing from his kit, Shepard can throw and stick a grenade to his enemies and watch as the resulting explosion tear apart the target and deal shrapnel damage to other enemies caught in the blast.

- **Above peak human physical and mental conditioning:** As a highly skilled and experienced special forces soldier, Shepard is in top physical condition (from intense workouts at the Interplanetary Combatives Academy and his numerous mission assignments), and while possessing an extraordinary amount of stamina and a high degree of pain tolerance, his muscular and athletic physique make Shepard immensely physically powerful by normal human standards. A match for seemingly any opponent, it was noted by Dr. Liara T’Soni and Lieutenant James Vega that Shepard is easily one of the Alliance’s most gifted soldiers that ever existed.
	* **Above peak human agility:** Shepard has demonstrated superb nimbleness and agility, quickly moving across walls with almost ape-like acrobatics and gymnastics (which furthers the suspicions of others that Shepard is inhuman and supernatural), and even dodging gunfire from a krogan’s shotgun, with the aggressive reptilian biped barely getting a glimpse of Shepard, as the first human Spectre’s speed and agility made him appear as blurs of motion (on par with Kai Leng himself), enhancing the inhuman and supernatural illusion further. His seemingly inhuman mobility allows him to move away from the sight of others. Also, Shepard could jump several feet into the air over a large container while slamming a man into it. Shepard even managed to jump away from several immensely powerful *Destroyer*-class Reaper beam weapons.
	* **Above peak human durability:** Shepard was also exceptionally durable by human standards (further enhanced by his cybernetic implants), as he could not be slowed down or fazed by falling from a ceiling, allowing him to land on his feet and quickly attack opponents. This also allowed Shepard to be unfazed when being shot at or physically assaulted.
	* **Above peak human endurance:** His endurance was far beyond the average Alliance soldier (further enhanced by his cybernetic implants) and is able to keep performing actions for extended periods of time without succumbing to exhaustion, but may still have certain limitations on how much stress his body can take. Shepard can sustain himself at peak capacity for several days as he has shown himself capable of fighting during the Skyllian Blitz for over 24 hours despite facing overwhelming enemy forces. His lung capacity is at peak human level, enabling him to hold breath for 6 minutes under water.
	* **Above peak human strength:** By properly using physical forces, momentum and leverage, as well as his knowledge of anatomical weaknesses and strength based exercises, Shepard is able to seemingly simulate high-level superhuman strength. Hence, Shepard is capable of easily lifting and hurling humanoid opponents over his head, knocking them out with a single blow, throwing people into walls hard enough to break through them, punching people hard enough to send them headfirst into the floor and their head through the floorboards, effortlessly smashing through wooden walls and sending people flying through the air several feet. Due to numerous cybernetic enhancements to his body under the Lazarus Project, this upgrades allows Shepard to hit even harder, inflicting more damage with his punches as seen during his fight with the yahg Shadow Broker, a pre-spaceflight species who are more than twice a krogan’s size and strength. Also, Shepard could jump several feet into the air over a large container while slamming a man into it.

- **Expert marksman:** Shepard is a highly skilled marksman, utilizing firearms and heavy weapons with a high degree of accuracy, notably using ricocheting a pistol shot to wound Tela Vasir without harming a hostage, and shooting off a LOKI Mech’s head from a great distance.

- **Expert martial artist:** Shepard has been fighting since he was a boy, as such, his killing intent is ever-present and his survival instincts grants him an intense concentration that further increases his strength and speed. This makes Shepard an expert tactician on and off the battlefield.
	* **Hand-to-hand combatant:** Due to his harsh childhood and with 15 years of military experience, Shepard is an extremely skilled hand-to-hand combatant. His fighting style also incorporates the prior use of physical forces, momentum and leverage, as well as combining his N7 training with street fight techniques, executing it all at very high speeds. With his tremendous combat skills, Shepard effortlessly brought down a Reaperized husk of Saren Arterius (despite being quite exhausted after fighting off Saren’s combined geth and krogan army right before), has brought down the Collectors, can overpower even physically stronger opponents, like the Shadow Broker, and brought down quite a few batarian shocktroopers during the Skyllian Blitz. In fact, Shepard is the one who defeated most of Cerberus’ elite agents—including Kai Leng. Under Shepard’s tutelage, his apprentice James Vega would become a highly skilled N7 operative in his own right.

- **Genius-level intellect:** Despite having little formal education, Shepard is very intelligent, to the point that he has successfully gone toe-to-toe with the extremely dangerous adversaries during his military career. However, Shepard is notably not quite as intelligent as the Illusive Man, with the latter thereby successfully outsmarting and manipulating Shepard into working with him against the Collectors by turning any political support and allies from him as well as putting the most sympathetic individuals on his crew, with Shepard never suspecting it and figuring it out only after the Illusive Man knowingly sent him into a trap aboard the Collector Cruiser.
	* **Diplomacy:** Shepard is regarded for having a keen, diplomatic mind as he is able to know how to pick and choose his words carefully and negotiate between opposing parties (i.e., politicians, military leaders, etc.) to garner the results he wants.
	* **Leadership:** Shepard has a gift for being a great military leader, highly charismatic and very skilled with experience in combat. As such, he obtained countless loyal followers. Miranda Lawson draws attention to this, claiming that Shepard has "that fire that makes someone willing to follow you into hell itself." Urdnot Wrex added that it was this leadership that made Shepard the first to accomplish what no one else could: uniting a galaxy. Shepard's charisma, drive, and martial skill have undoubtedly saved the galaxy at least once over from the alien menace and continue to be a guiding light for the entire galaxy to rally behind. In addition to impressive personal ability in numerous aspects of soldiering, Shepard possesses an enviable ability to rally others to the cause, whether those others are recalcitrant governments or a fractious crew of alien fighters. The exploits of Shepard's motley crew against the Reapers and their servants are the stuff of legends, and most of those who follow Shepard would be heroes in their own right, were they not overshadowed by the more famous human.
	* **Multilingualism:** He is able to speak a variety of languages besides his basic native English, such as speaking fluent French, Spanish, Dutch, Italian, German, and Swedish; however, as a result of the Cipher he received on Feros, he is able to understand the Prothean language.

- **Indomitable willpower:** His mental fortitude is noteworthy, having displayed great determination and strength of will, which make him an extremely formidable opponent. His willpower proved strong enough to withstand the effects of a Prothean beacon and more resilient to an asari mind-meld as well as a brief resistance to a Leviathan's enthrallment. Years prior to the Reaper invasion, even when Sovereign declaring Shepard's attempts to stop the Reapers futile and demonstrating its staggering amount of power, Shepard showed no signs of fear and countered Sovereign's threat with one of his own. Later, when leading the allied forces against the Reaper fleet's full might, Shepard refused to back down from the seemingly hopeless battle against the seemingly unstoppable dreadnoughts, persistently attempting to expose them to the Crucible, ultimately succeeding, thereby greatly contributing to the Reapers' defeat.

- **Intimidation:** As a veteran of the Skyllian Blitz, his various accomplishments have earned him much renown, and praise from his comrades and he holds a position of great influence. In battle, Shepard was a force to be reckoned with and gained praise from allies and foes alike as seen during his first fight against Saren Arterius on Virmire, with the turian commenting that Shepard was not fighting with even half his strength. The Illusive Man, founder and leader of Cerberus, also stated that Shepard never ceased to amaze him. Most alien species are very aware of Shepard’s capabilities, and, upon meeting him on the battlefield, either feared for their safety or grew excited at the idea of fighting. Harbinger acknowledged Shepard as a threat and tried to kill him out of fear that he would someday interfere with its plans. This concern was later confirmed by the Leviathans when they realized that the Reapers feared Shepard for defeating Sovereign and the Collectors.

- **Keen eyesight:** His most distinguished talent is the Adrenaline Rush ability, which grants him a heightened sense of perception.

- **Potential:** A natural-born genius, Shepard was noted by his drill instructors that his progress hardly required any help. According to those who knew Shepard personally, he was hailed as a very talented prodigy – a rare genius that appeared only once in a generation, making a strong impression on the Alliance High Command by graduating top of his class from the Interplanetary Combatives Academy at twenty-two years old and rose quickly through the military ranks in a short amount of time. David Anderson, one of the Alliance’s most famous war heroes, took a special interest in Shepard and took him on as his student and even admitted that Shepard was far stronger than he was at the time when he himself received the N7 designation. Two years after the end of the Reaper War, Shepard’s improved prowess allowed him to defeat Terminus Systems’ warlord Ezramon, and he received many visitors from different parts of the galaxy. He became so powerful that Urdnot Wrex remarked that Shepard’s very presence and name alone were enough to incite terror to his enemies on the battlefield and could easily handle both Rajanni and her clones simultaneously despite his battle senses dulling. Later on, after six months of intense training in isolation, Shepard’s strength and speed increased dramatically, with it being stated that he could effortlessly dodge bullets and either incapacitate or kill an opponent with a single blow if chosen to fight seriously, though he admitted that he found it difficult to adjust to his new abilities. According to Javik, Shepard’s newfound capabilities have an "overwhelming power that the cycle has never seen before." As such, Shepard is widely regarded as one of the strongest individuals in the galaxy.

- **Human vulnerabilities:** Shepard's greatest weakness is that he is quite vulnerable to the physical attacks of stronger and more powerful opponents. However, he usually compensates for this quite well with his combat skills, his nigh-superhuman physical condition, and brilliant tactical intellect.

- **Subtle psychological manipulation:** Shepard, despite his intellect and combat experience, can ultimately still be outsmarted and manipulated himself, though the Illusive Man is notably the only one known to have ever successfully done so, due to him being one of the few individuals superior to Shepard in intellect. The Illusive Man did so by turning away any political support and allies from Shepard by leaking reports of him working with Cerberus during the Collector crisis as well as putting the most sympathetic individuals on Shepard's crew. Shepard initially never suspected this, and is tricked into joining forces with the pro-human terrorist organization to defeat the Collectors―with only the deception revealed on board the disabled Collector cruiser and the Illusive Man's suggestion of using a radiation pulse to wipe out all living Collectors at their main base of operations and leave the base intact despite witnessing every captive human being liquefied.

## Equipment

* N7 Armor
* Combat knife
* Assault Rifles
	+ M-8 Avenger
	+ M-15 Vindicator
	+ M-76 Revenant
	+ M-7 Lancer
	+ M-96 Mattock
	+ Collector Assault Rifle
	+ Geth Pulse Rifle

* Shotguns
* M-23 Katana
* M-27 Scimitar

* Sniper rifles
* M-98 Widow
* M-92 Mantis
* M-97 Viper

* Pistols
* M-3 Predator
* M-6 Carnifex
* M-5 Phalanx
* M-77 Paladan

* Flashbang grenades
* Medi-gel
* Omni-tool
	+ Omni-gel
	+ Omni-blade
* Geth Combat Software
* Sync Laser