Wizard

This article is about a class in Towers and Tarragons. If you would like to edit this article, please leave a message asking for permission.

## Wizard

### Weapons

Elemental Magic, Energy Magic, Misc Magic

## Description

The Wizard is adept in elemental magics, but can also use some energy magic and non-energy magic as well. They possess good Magic Attack, allowing them to deal a good amount of damage on enemies with lower Magic Defense.

## Skills

Wizard Mind: The Wizard's wise mind is able to resist being berserked or mind-controlled.\* Passive

Distress Beam: The Wizard can send a bright signal beam of light from their staff. Can be used to temporarily illuminate dark places, send distress signals, or blind a group of enemies. Enemies with a Courage stat less than 6 will be inflicted with Blind.\* TP Cost: 20

Dispel Magic: The Wizard can dispel some enemy magic spells that inflict status effects on either the enemy or the Wizards' allies. They can automatically dispel the status magic of enemies that are five levels lower than themselves. When dispelling magic of anything above that limit, it depends on the Courage stat of the enemy; if the Wizard has at least two more Courage than the enemy, the Skill will succeed.\* TP Cost: 20

Portable Library: The Wizard is able to pull up information on any enemy in order to help allies make more educated decisions. The Wizard will learn the health value of a single target, as well as the value of one stat of the Wizard's choice.\* Passive

Charm Attack: The Wizard can place a charm on their ally so that the next time that ally attacks the attack will have magical properties attached to it. The attack will use Magic Defense when calculating damage to its target.\* TP Cost: 10

Weatherman: The Wizard can use magic to change the weather to their liking.\* TP Cost: 30

Word of Power: The Wizard speaks a mighty word of power that sends out a magical shockwave in all directions, dealing high damage to enemies around them.\* TP Cost: 40

## Overview

Wizard Mind skill lets the Wizard entirely resist the effects of Berserk and mind-controlling spells.

The Dispel Magic skill can let the Wizard remove magic spells that are decreasing an ally's stats or inflicting a status ailment on an ally, or increasing the stats of an enemy.

The Portable Library skill helps the Wizard and their allies make educated decisions when acting, essentially having the Gamemaster give up the entire enemy profile for the players to use.

Charm Attack is useful when an ally has a physically damaging weapon but the enemy has high Defense but low Magic Defense, essentially replacing the Defense stat with the Magic Defense stat when calculating the damage when that ally attacks.

Weatherman lets the Wizard change the current weather to whatever they choose.

Word of Power is a devastating magic attack that is capable of hitting lots of enemies at once.

## Inventory

* Wizard Staff (AR: 3)

* Mithril Bangle

* Small Blue Feather

* Letter from an Old Friend (Unopened)

## Starting Spells

Spark: Allows the user to conjure a flame into their hand or on the tip of their finger; the flame can be extinguished by closing the hand. MP: 0

Fireball: A simple fireball that can be launched up to 150 feet; the target will take damage and has a chance of catching fire if they are made of or wearing flammable material. MP: 20

Pebble: Conjure a small rock from thin air; it can weigh up to 5 pounds, and the user may make it weigh a specific amount. MP: 0

Magic Beam: A simple beam of pure magical energy that flies in an arcing path; aim at a higher trajectory to increase the range it can travel. The beam can travel up to one mile, and will damage a single target that it hits. MP: 30

Disperse: The user picks a point within their visible range; an invisible force originates from that point and pushes things in its radius away; the higher level the user is, the stronger the force is, at max strength being able to push objects that weigh up to 100 pounds. MP: 15

## Trivia

* The Word of Power skill is inspired by an ability in Lord of the Rings: The Battle for Middle-Earth that is wielded by the wizard Gandalf, and functions much like this ability.