Ryze/LoL/Gameplay

de:Ryze/LoL#tab-**Lua error in Module:Translator at line 21: attempt to call field 'arguments' (a nil value).**

## Ratings

```
           <div class="stat-wheel" data-values="**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**" style="width:250px;">
```

### Difficulty

<div style ="cursor:help;" title="This champion has a difficulty rating of **Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**.">[[File:Champion\_difficulty\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**.png|link=|160px]]

## Base statistics**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).****Edit**

 Health<span id="Health\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="Health\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Resource Unhandled

 Health regen.<span id="HealthRegen\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="HealthRegen\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Resource regen. Unhandled

 Armor<span id="Armor\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="Armor\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Attack damage<span id="AttackDamage\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="AttackDamage\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

 Magic resist.<span id="MagicResist\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="MagicResist\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Crit. damage**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**% ( ×  **Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**)

 Move. speed<span id="MovementSpeed\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).** <span id="MovementSpeed\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**}
 Attack range<span id="AttackRange\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

## Attack speed

Base AS**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
Attack windup**Expression error: Unexpected < operator.**% (mod. **Expression error: Unexpected < operator.**)

AS ratioN/A
Bonus AS<span id="AttackSpeedBonus\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**%

Missile speed**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

## Unit radius

 Gameplay radius**Expression error: Unexpected < operator.**
 Selection radius**Expression error: Unexpected < operator.**

 Pathing radius**Expression error: Unexpected < operator.**
 Auto radius**Expression error: Unexpected < operator.**

## Special statistics

* ARAM
* Nexus Blitz
* One For All
* Ultra Rapid Fire

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

## Recommended items

* Summoner's Rift
* Howling Abyss

## Abilities

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**Info**

### Targeting input

Passive

Notes
* *Arcane Mastery* stacks recursively with **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** and multiplicatively with other sources of <span style="color:**Script error: The function "keyword" does not exist.**;">% ability power. Examples on how they calculate below:
	+ Case 1: With **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**, a total of (<span style="color:**Script error: The function "keyword" does not exist.**;">40% AP) <span style="color:**Script error: The function "keyword" does not exist.**;">**bonus** ability power and (<span style="color:**Script error: The function "keyword" does not exist.**;">(7% AP)<span style="color:**Script error: The function "keyword" does not exist.**;">% mana)) <span style="color:**Script error: The function "keyword" does not exist.**;">**bonus** mana is gained.
	+ Case 2: With **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** a total of ((3 + <span style="color:**Script error: The function "keyword" does not exist.**;">0.15% AP)<span style="color:**Script error: The function "keyword" does not exist.**;">% mana) ÷ (1 - <span style="color:**Script error: The function "keyword" does not exist.**;">0.0015% mana) <span style="color:**Script error: The function "keyword" does not exist.**;">**bonus** ability power and ((<span style="color:**Script error: The function "keyword" does not exist.**;">0.15% mana + <span style="color:**Script error: The function "keyword" does not exist.**;">5% AP)<span style="color:**Script error: The function "keyword" does not exist.**;">% mana) ÷ (1 - <span style="color:**Script error: The function "keyword" does not exist.**;">0.0015% mana) <span style="color:**Script error: The function "keyword" does not exist.**;">**bonus** mana is gained.
	+ Case 3: With **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** a total of ((4.2 + <span style="color:**Script error: The function "keyword" does not exist.**;">0.21% AP)<span style="color:**Script error: The function "keyword" does not exist.**;">% mana) ÷ (1 - <span style="color:**Script error: The function "keyword" does not exist.**;">0.0021% mana) <span style="color:**Script error: The function "keyword" does not exist.**;">**bonus** ability power and ((<span style="color:**Script error: The function "keyword" does not exist.**;">0.21% mana + <span style="color:**Script error: The function "keyword" does not exist.**;">7% AP)<span style="color:**Script error: The function "keyword" does not exist.**;">% mana) ÷ (1 - <span style="color:**Script error: The function "keyword" does not exist.**;">0.0021% mana) <span style="color:**Script error: The function "keyword" does not exist.**;">**bonus** mana is gained.

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**Info**

## Damage type

### Sub-type

See Notes

Magic

## Counters

### Projectile

Blocked

Blocked

Notes
* Applies  spell damage to the primary target and  area damage to secondary targets affected by **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**.
* *Overload* is always cast from the original casting position.

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**Info**

## Damage type

### Aggro

Spell damage

Magic

True

## Counters

### Spell shield

Blocked

Notes
* No additional details.

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**Info**

## Damage type

### Aggro

Spell damage

Magic

True

## Counters

### Projectile

Blocked

Blocked

Notes
* *Spell Flux's* second cast on a target will apply a new *Flux* debuff as well as triggering the previous one (effectively refreshing the duration).
* **PENDING FOR TEST** bounce range  to-edge or  to-center?
	+ Game data notes additional range checks of 400 (bounce range) and 500 (Q damage bounce range) against 'large' enemies.

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**Info**

## Counters

### Grounded

Disabled

Notes
* *Realm Warp* will try to predict whether an ally is trying to run out of it or not and will not teleport allies that are very near the edge and move click outside of it.
* Blinked units retain the same relative positions to one another upon arrival.
* **Ryze** will not teleport if he exits the area, but the teleport will still occur for other allies so long as he isn't interrupted.
* Allies will teleport regardless of being affected by  crowd control or not.
* Allied  stasis effects will **not** interrupt *Realm Warp's* channel - excluding **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** and **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** - like the passive of **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** or an allied **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**.
	+ A hostile **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** will interrupt the channel.
* *Realm Warp's* interaction with (primarily  channeled) abilities seems to be case-by-case:
	+ The following will prevent the caster from being teleported: **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**\*, **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** and **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**.
	+ The following do not prevent the caster from being teleported and are **not** interrupted: **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**\*, **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**\*, **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** and **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**.
	+ *These lists are not complete.*
* *Realm Warp* will teleport allied units in the  zombie state.
* If no  champions but one or more  minions are teleported, *Realm Warp* will not teleport the minion closest to its center, and furthermore shuffles the positions of the other teleported minions.
	+ If a champion is present, the innermost minion is teleported on top the outermost champion's new position, and the remaining minions are teleported to their proper intended positions.

 Attacking
 Abilities
 Movement
 Items
 Disabled
 Interrupted by
 Spells
 Interrupted by
 Interrupted by
- Grounding effects
- Immobilizing effects
- Silencing effects