recursal/Fanatic-Fandom huggingface dataset:
House Tully

**House Tully of Riverrun** is one of the Great Houses of Westeros. They hold the title Lord Paramount of the Trident and rule over the riverlands from their seat of Riverrun.

Their sigil is a silver trout leaping on a striped field of blue and mud red, and their house words are *"Family, Duty, Honor".*

Unlike many Great Houses, the Tullys never ruled as kings, but held Riverrun for at least a thousand years as powerful vassals of those who did. They often defended the Trident from the Kings of the Rock.

## Sworn Houses

* House Bigglestone
* House Blackwood of Raventree Hall
* House Blanetree
* House Bracken of Stone Hedge
* House Butterwell of Whitewalls
* House Charlton
* House Cox of Saltpans
* House Darry of Darry
* House Erenford
* House Fisher of the Misty Isle
* House Frey of the Crossing
* House Goodbrook
* House Grell
* House Justman
* House Keath
* House Lannister of Darry
* House Lolliston
* House Lychester
* House Mallister of Seagard
* House Mooton of Maidenpool
* House Mudd of Oldstones
* House Nayland of Hag's Mire
* House Paege
* House Piper of Pinkmaiden
* House Roote of Lord Harroway's Town
* House Ryger of Willow Wood
* House Shawney
* House Smallwood of Acorn Hall
* House Teague
* House Terrick
* House Vance of Atranta
* House Vance of Wayfarer's Rest
* House Vypren
* House Wayn
* House Whent of Harrenhal
* House Wode
* House Harlton of Castlewood
House Graceford

**House Graceford of Holyhall** is one of the Noble Houses of Westeros. Castle or Keep is their seat of rule.

Paragraph 2. The (House) sigil is a golden rose on a green field, and their words are *"Words".*

Paragraph 3.Titles traditionally held by the house.

Paragraph 4. Relevant brief info about the house.
House Grimm

**House Grimm of Grimston** is one of the Noble Houses of Westeros. Castle or Keep is their seat of rule.

Paragraph 2. The (House) sigil is a golden rose on a green field, and their words are *"Words".*

Paragraph 3.Titles traditionally held by the house.

Paragraph 4. Relevant brief info about the house.
Ash Harbor

**Ash Harbor** is previously from unknown lands and appeared in the Crownlands at 6 and took care of herself since then. Former resident of the Crownlands where she was a prestigious coal miner and gained lots of attention from Lords and Ladys all over Westeros. After she turned 10 she moved to the North to be a handmaiden for Princess Katherine Stark, as she "needed a change".
Corson Clegane

**Corson Clegane**, was the head of House Clegane and Knight of Clegane's Keep before his death. Following a ball and duel hosted by Lord Tywin Lannister, Corson was pushed off the top of Clegane's Keep by Lord Godfrey Marbrand, who he considered a friend, due to dispute over who would become heir to the Westerlands if Tywin were to die.

## Gallery

Corson and Godfrey.pngCorson with his friend Lord Godfrey Marbrand.Corson Clegane dead.pngCorson lies dead following his assassination.
Sothoryos

**Sothoryos** or **Sothoros** is one of the four known continents in the world. It lies to the southeast of Westeros and is south of Essos across the Summer Sea. East of Sothoryos is the southern Jade Sea.

## Geography

Sothoryos is a large continent, covered in jungles, plague-ridden, and largely unexplored. The northern coast has been mapped, with the ruined cities of Zamettar, Yeen, Gogossos and Gorosh noted, but little else is known of them. Wyvern Point is in northeastern Sothoryos near Lesser Moraq. Explorers of the Summer Isles may have mapped southern Sothoryos, and may know the continent well. If so, they keep these maps a close guarded secret.
Ghiscari believed the continent to be as large as Westeros. Qartheen maps showed the continent as an island twice the size of Great Moraq, but their ships never managed to find the bottom of the continent. The Valyrian Jaenara Belaerys flew her dragon Terrax to explore Sothoryos from the air, farther south than any person before her. She sought the "boiling seas and steaming rivers" of legend, but found only jungle, deserts, and mountains. After three years, she returned to the Freehold to report that the continent was at least as large as Essos, possibly "a land without end".

The northern coast has many islands, such the Basilisk Isles. Naath also lies off the coast of the continent, to the northwest in the Summer Sea.

## Inhabitants

The Sothoryi, also known as Brindled Men, have been described as "brindle-skinned half-men". Their skin is thick, brindled in patterns of brown and white. They are big-boned and massively muscled, with long arms, sloped foreheads, huge square teeth, heavy jaws, and coarse black hair. Their broad, flat noses suggest snouts, and together with their skin patterns, make them seem more hog-like than human. Sothoryi women are said to be unable to breed with men from Essos or Westeros, only bringing forth stillbirths or malformed offspring.

The Sothoryi mostly known to the corsairs of the neighboring Basilisk Isles are those who dwell closest to the sea on the northern shore, who have learned the Trade Talk. The Ghiscari consider them to be slow of wit, but fierce fighters that make good slaves. Farther south, the Sothoryi are more savage, known for cannibalism and worshiping dark gods with obscene rites. There are also unproven reports of other races and forgotten peoples that were driven out, destroyed, or devoured by the Brindled Men, as well as lizard men and eyeless cave-dwellers.

On the northern coast of the continent lie a score of small trade towns, described as wet, humid, and full of misery, where adventurers, rogues, and whores from the Free Cities and the Seven Kingdoms go seeking fortune. Corsairs prey on these settlements, carrying off captives to their holding pens on Talon and the Isle of Tears, before selling them to the flesh markets of Slaver's Bay or the pleasure houses of Lys.
House Peake

**House Peake of Starpike** is one of the Noble Houses of Westeros. Castle or Keep is their seat of rule.

Paragraph 2. The (House) sigil is a golden rose on a green field, and their words are *"Words".*

Paragraph 3.Titles traditionally held by the house.

Paragraph 4. Relevant brief info about the house.
Опа мусора

**опа мусора** - это первое видео на канале пед дыхто.

## Описание

#прикол #смешно #мемы

опа мусора, был выложен, как один из смешных, юмористических роликов созданных автором канала, не пытающийся оскорбить кого - либо.

Приятного просмотра Подпишись! Ведь смех продливает жизнь)

## Сюжет

Какого-то мальчика снимают и он, по видимому видя полицейских говорит "Опа мусора!" и убегает.

## Интересные факты

* По тому как мальчик сказал : "Опа мусора!" так и назвали это видео.
* Видео начинается с маленькой буквы скорее всего специально.
	+ Графика видео снижена, скорее всего специально.
* Возможно это просто актёрская игра.
* Видео растянуто, так как было вертикальным.
House Meadows

### Coat of arms

A border of flowers of many colors and varieties on green*(Vert, an orle of flowers variegated)*

### Overlords

House Tyrell

**House Meadows of Grassy Vale** is one of the Noble Houses of Westeros located in the Reach. Their seat is Grassfield Keep, located south of Grassy Vale on the Blueburn.

Their blazon is a border of flowers of many colors and varieties on green. Their words are *"WORDS."*
Crownlands

### Castles

Red Keep, Dragonstone, Duskendale, Rosby, Rooks Rest, Driftmark, Stokeworth, Dragon's Keep

### Founded

Aegon The Conqurer

The Crownlands, formed after Aegon's Conquest and the establishment of the Iron Throne and King's Landing, constitute one of the Seven Kingdoms in Westeros. Before Aegon's conquest, the region did not exist as a separate entity. It is directly ruled by House Targaryen, with notable castles among its lands are, Duskendale, Rosby, Stokeworth, Rookrest, Dragonstone, Driftmark.

Prior to Aegon's Conquest, the Crownlands were not recognized as an individual region. However, with the construction of the Iron Throne and the capital city of King's Landing, the Crownlands emerged as a distinct political entity. House Targaryen, who ascended to power through Aegon's Conquest, became the ruling house of the Crownlands.

The governance and authority of the Crownlands are upheld from the royal seat, the Red Keep, in King's Landing. Notable houses within the Crownlands include Rykker, Rosby, Staunton, Buckwell, Valaryon, Brune, and Celtigar, each contributing to the region's significance within the Seven Kingdoms.

### Duskendale

The central point of the Crownlands is Duskendale, a notable location historically tied to the Targaryens. Upon the Targaryens' return from exile, they were granted Duskendale, which had suffered destruction due to floods. However, the Targaryens, under Aasmir Targaryen's management, undertook the reconstruction of Duskendale Castle and the development of the Duskendale city. Subsequently, with the construction of Dragonskeep, the Targaryens relocated, leaving Duskendale under the administration of House Rykker.

### Rosby

In the year 403 After Aegons conquest, Daella Targaryen initiated the reconstruction of Rosby, a settlement similarly ravaged by floods. Daella took up residence in Rosby during the rebuilding process. Tragically, according to the accounts of maesters, she later took her own life. The circumstances surrounding her suicide remain a subject of historical inquiry and interpretation by scholars.

### Clawisle

In the year 403 AC, four centuries after Aegon's Conquest, Jaehaerys Targaryen took on the monumental task of rebuilding Claw Isle, aiming to return it to its former glory. Unfortunately, in 404 AC, a year later, Jaehaerys met his demise. Despite his death, the efforts to revive Claw Isle persevered, with Asterion Celtigar carrying on the responsibility of continuing the restoration. This endeavor stands as a testament to the commitment of these individuals to preserve and enhance the House Celtigar-s legacy.

### Dragon's keep

In the year 405 AC, Aasmir Targaryen initiated the reconstruction of Dragon's keep, intending to establish it as the second seat of House Targaryen. The castle's stone was meticulously fused into place using wildfire, ensuring its durability. Dragon's keep boasts ornate exterior embellishments, characterized by imposing battlements. Notably, the castle's basement reveals a unique feature – as one descends, the temperature progressively increases, adding an intriguing and practical dimension to its architectural design.
Scratch PC Demo Port

# The Scratch PC Demo Port

**Play the game here! The Legend of a Turtle and a Scorpion - The Scratch PC Demo Port**

## Versions

0.1.102523:

* Main birthday

0.1.102623:

* Added mobile controls
* Added building/particle/ground spawnpoints using the IllusionaryX variable

0.1.102723:

* Took down mobile controls due to bugged spawnpoints

* Took down IllusionaryX variable due to it being too advanced
* Made it so you actually moved through the level

0.1.122023:

* Not-so-related plans for the levels, click here to view. (Stage 1=Slide 19, Stage 2=Slide 18. Basically 20-Stage#=Slide#)

0.1.122123:

* Fixed jump-sink
* Level 3
* Minor bug fixes

0.1.011124:

* Fixed jump-sink
* Level 3
* Minor bug fixes

## Trivia

Even though the game isn't even complete, the soundtrack is already released.

Jump mechanic took 2 whole days!

In version 0.1.102623 the mobile controls were too fast to update so the spawnpoint got removed, hence why it's only a PC version.
House Crane

**House Cordwayner of Red Lake** is one of the Noble Houses of Westeros. Castle or Keep is their seat of rule.

Paragraph 2. The (House) sigil is a golden rose on a green field, and their words are *"Words".*

Paragraph 3.Titles traditionally held by the house.

Paragraph 4. Relevant brief info about the house.
Reach

### Castles

Bandallon, Bitterbridge, Blackcrown, Brightwater Keep, Cider Hall, Goldengrove, Grassy Vale, Honeyholt, Horn Hill, Old Oak, Red Lake, Sunhouse, Three Towers, Uplands

### Founded

By Garth the Gardener

The **Reach**, historically the **Kingdom of the Reach** or the **Green Realm**, is one of the constituent regions of the Seven Kingdoms on the continent of Westeros. It was formerly a sovereign nation ruled by the Kings of the Reach before Aegon's Conquest. It is the second-largest of the kingdoms behind the north and is considered the most fertile and heavily-populated part of Westeros.

The Reach is considered the home of chivalry in Westeros. It is the place where knighthood is looked upon with the greatest reverence and esteemed the most. It is also the place where the rules for tourneys are the most stringent and managed.

The Reach is ruled from the castle of Highgarden by House Tyrell. Notable houses have included Ashford, Caswell, Crane, Florent, Fossoway, Gardener, Hightower, Merryweather, Mullendore, Oakheart, Redwyne, Rowan, Tarly, and Vyrwel. Noble bastards born in the Reach are given the surname Flower.

## Geography

The Reach is the most fertile part of Westeros and has numerous and well-populated villages and towns. The Sunset Sea is found to the west, while the hills of the westerlands are to the northwest and the Blackwater Rush of the riverlands is to the north. The Reach borders the crownlands to the northeast, while to the east and southeast are the stormlands and their Dornish Marches.

    South of the Reach are the Red Mountains of Dorne and the Summer Sea. The Roseroad links Oldtown with King's Landing by way of Highgarden, while the Ocean Road links Highgarden with Lannisport.

The Reach is watered by the immense river Mander and its tributaries, including the Blueburn and the Cockleswhent. The Reach proper is centered around the Mander. Oldtown is located at the mouth of the Honeywine. The region also includes several islands, including the Shield Islands near the mouth of the Mander and the Arbor south of the Whispering Sound and the Redwyne Straits.
Dragonstone

**Dragonstone** is the castle that stands upon the eponymous island located in Blackwater Bay. It is the ancestral seat of House Targaryen and the former stronghold of House Baratheon of Dragonstone, a cadet branch of House Baratheon of Storm's End. It is within the Crownlands, the capital region of the Seven Kingdoms.

Dragonstone is sparsely decorated and has a rough, austere appearance; its function is as a military base, not as a palace. The castle itself is very robust, due to its advanced Valyrian design, combined with its isolated location, making it an ideal redoubt and refuge, for both Houses Targaryen and Baratheon. The castle's features and its geographical position make it advantageous for its owners in wartime for defence, as it is extremely difficult to breach and can be held by a relatively small garrison against a vastly larger force.

## History

### Background

The island of Dragonstone became the location of the westernmost outpost of the Valyrian Freehold, the dragonlords' empire in Essos, which dominated most of the known world, a unique castle that was considered fearsome and foreign due to it's dragon statues. Although the island bore no abundance of gold or jewellery, only bearing vast hordes of dragonglass, it became the refuge of House Targaryen right before the Doom took Valyria and left them as the last surviving dragonlords. Dragonstone became the ancestral seat of the Targaryens afterwards and as Aegon proved during his conquest, the perfect staging point for an invasion.

After he had united six of the Seven Kingdoms of Westeros under his rule, Dragonstone became the seat of the crown prince due to its importance in the survival of the Targaryens in the Doom.
Garlan Blackbar

**Lord Garlan Blackbar** is a (intro paragraph, talk about his house title, family and role. Example: is a noble of House (Name of House) of (Keep or Town), he is the child of (Father) and (Mother) and heir of (Keep). He is brother/sister to his (Siblings).

(Second intro paragraph)

## Biography

### Early Life

Talk about his youth, education, friends, and upbringing.

### Young Adult Life

Talk about their feats, travels, important moments shaping your characters.

### Title of Important moment/period

You can expand on key periods like Becoming a knight, leading on a war or any other key chapters in their lives.
House Tyrell

**House Tyrell of Highgarden** is one of the Great Houses of Westeros and the principal noble house of the Reach. Highgarden is their ancient seat of rule and the heart of chivalry in the Seven Kingdoms.

The Tyrell sigil is a golden rose on a green field, and their words are *"Growing Strong".*

Since Aegon's Conquest they have been Lords Paramount of the Mander, the liege lords of the Reach, and Wardens of the South. They also style themselves 'Defenders of the Marches' and 'High Marshals of the Reach'.

A large, wealthy house, only surpassed among the Great Houses by House Lannister, the Tyrells can field the greatest armies. Additionally, they call the ships of the Redwyne fleet, the lords of the Shield Islands, and the coastal lords.

## Household Members

* Lady-Paramount Florus Tyrell
* Lady Raina Tyrell
* Lord Kylon Targaryen (Through Marriage)
* Aerion Targaryen

## Sworn Houses

* House Appleton of Appleton
* House Ashford of Ashford
* House Blackbar of Bandallon
* House Caswell of Bitterbridge
* House Chester of Greenshield
* House Cockshaw
* House Cordwayner of Hammerhal
* House Crane of Red Lake
* House Florent of Brightwater Keep
* House Footly of Tumbleton
* House Fossoway of Cider Hall, the "red apple Fossoways"
* House Fossoway of New Barrel, the "green apple Fossoways"
* House Graceford of Holyhall
* House Grimm of Grimston
* House Hewett of Oakenshield
* House Hightower of the Hightower
* House Kidwell of Ivy Hall
* House Meadows of Grassy Vale
* House Merryweather of Longtable
* House Oakheart of Old Oak
* House Peake of Starpike
* House Redwyne of the Arbor
* House Rowan of Goldengrove
* House Roxton of the Ring
* House Serry of Southshield
* House Shermer of Smithyton
* House Tarly of Horn Hill
* House Vyrwel of Darkdell
Night's Watch

> Night gathers, and now my watch begins. It shall not end until my death. I shall take no wife, hold no lands, father no children. I shall wear no crowns and win no glory. I shall live and die at my post. I am the sword in the darkness. I am the watcher on the walls. I am the fire that burns against the cold, the light that brings the dawn, the horn that wakes the sleepers, the shield that guards the realms of men. I pledge my life and honor to the Night's Watch, for this night and all the nights to come.
>
> -The Night's Watch oath

The **Night's Watch** is a military order which holds and guards the Wall to keep the wildlings and White Walkers from crossing into the Seven Kingdoms. The order is a shadow of its former strength and its meager forces have been decimated by recent attacks from both wildlings and White Walkers. For the past couple of centuries, the order has been led from Castle Black.

The Night's Watch is organized in three departments: the Rangers, who fight, defend the Wall and patrol the Haunted Forest; the Builders, who maintain the Wall and the castles; and the Stewards, who support and feed the members of the Watch.

## History

### Background

According to legend, the Night's Watch was founded 8,000 years ago, in the last days of the **Long Night**. They man, maintain and defend a vast structure known as the Wall, a 700 foot tall and 300-mile long barrier which separates the Seven Kingdoms from the lands to the far north. It is formed mostly from ice with small trenches and wooden fortifications covering the top. The Watch have built nineteen castles along the southern edge of **the Wall** to house their men. However, the Watch's gradually shrinking numbers meant that all but three of these had to be abandoned. They also control a region south of the Wall known as the Gift, from which they obtain supplies and provisions. The region was donated to them by House Stark.

Members of the Night's Watch swear an oath of duty that prohibits marriage, family, and land ownership which lasts until their death. Recruits renounce all past allegiances and birthrights. Joining the Watch provides absolution for past crimes and immunity from further punishment. Brothers start with a clean slate and can rise within the ranks whatever their origins. However, even though the Night's Watch vows are meant to be for life, it is possible for one to leave the organization without execution, so long as it is with the ruling monarch's approval.
Red Keep

The **Red Keep** is a castle located in the city of King's Landing and serves as the official residence of the ruling monarch of the Seven Kingdoms of Westeros. It was built by Aegon I Targaryen, the first Targaryen King, and is made of polished red stone. The castle's most prominent feature is the Iron Throne, a symbol of ultimate power that is located in the Throne Room. The Red Keep also houses various offices for the royal family and their advisors, including the Small Council.
Kingship

## A Quick Guide to Ruling as King of the Seven Kingdoms

Becoming King of the Seven Kingdoms is not only about sitting on the Iron Throne but also understanding the intricate balance of power, tradition, and responsibility.

**Full Title:** King of the Andals, the Rhoynar, and the First Men, Lord of the Seven Kingdoms, and Protector of the Realm.

**Other Titles:** King of the Andals and the First Men; King of the Andals and the Rhoynar and the First Men; King of All Westeros and Shield of His People (historical title by Aegon I Targaryen before being recrowned).

**Seat:** The Iron Throne in the Red Keep of King's Landing.

#### Duties and Responsibilities:

* **Ultimate Authority:** Holds final political power in all matters, signifying the highest level of feudal authority.
* **Land Ownership:** Claims ownership of all land within the Seven Kingdoms, though in practice, lands are managed by various lords.
* **Maintain Stability:** Ensures stability and security across the realm, acting as the Protector of the Realm.
* **Diplomacy:** Oversees diplomatic relations with external entities and regions, like the Free Cities.
* **Justice:** Can have a word in decisions or commands, although often restricted by political realities.
* **Safety and Well-being:** The king is responsible for the well-being of his subjects, from ensuring peace to providing justice.
* **Regional Interactions:** Cannot interfere directly with regional leadership decisions but can announce bounties on disruptive players in controlled regions and decide on wars with independent kings/regions. They may also host events like tourneys, melees, and feasts.

#### Constraints

1. **Intrigue:** While possessing ultimate power, a king must navigate the treacherous waters of courtly intrigue. Offending the wrong people could lead to loss of position, which historically implies the king's death.
2. **Tradition and Custom:** Though a king has authority, there are customs, traditions, and laws that even monarchs typically respect, ensuring legitimacy in the eyes of their subjects.

#### Traditions

1. **Inheritance:** Male-preference primogeniture is traditionally followed in Westeros for the crown's succession. However, some regions, like Dorne, have unique traditions regarding inheritance.
2. **Iron Islands:** Historically practiced an elective system known as the kingsmoot.
3. **Dorne:** Adopted the title "Prince of Dorne" after the marriage of Lord Mors Martell and Queen Nymeria, following Rhoynar customs.
4. **High King:** A superior king over other kings, claiming seniority. Notable regions with this system include the Iron Islands, Dorne, the Reach, and Sarnor.
5. **Leadership Dynamics**: Regional leaders are chosen by majority votes in the ‘succession’ discord channel. Disputes may be resolved through PvP battles or diplomatic means. Regional leaders can also declare independence with sufficient support.
6. **Essos and Its Council:** Governed by a council of faction leaders. To join, one must have sufficient support in the 'Succession' channel. The dynamics of power in Essos are primarily PvP-focused, and alliances play a crucial role.
Funtime Comics Anthology 21

## Funtime Comics Presents

***Funtime Comics Presents: Jurassic Jam*** is the 21st issue of the *Funtime Comics Anthology*, published by the Funtime Comics Collective on the 22nd of May 2005.

## Credits

* Editor: Darren Schroeder
* Cover design by Jason Lennie

## **Contents**

* Aaron Dann
* Allen Trembone
* Andrew Kepple
* Beppi Knott
* Bob Gibbons
* Brent Willis
* Carlos Wedde
* Claudio Parentela
* Debra Boyask
* Diego Gabriele
* Isaac Freeman
* Jared Lane
* Jason Lennie
* Jason Winter
* Lily Boyask
* Luke McCrea
* Mary Knott
* Matt Tylianakis
* Matthew Rasch
* Murray Crosbee
* Peter Johnstone
* Bob McMahon
* Ruth Boyask
* Sam Thomas
* Steve Saville
* Tea Krulos
* Tony Scanlan
* Zlatko Krstevski

## References

1. ↑ 1.0 1.1 1.2 https://ndhadeliver.natlib.govt.nz/webarchive/20090415210014/http://www.comics.org.nz/wiki/index.php?title=Funtime\_Comics\_Presents
Rycherd Meadows

**Rycherd Meadows** is a (intro paragraph, talk about his house title, family and role. Example: is a noble of House (Name of House) of (Keep or Town), he is the child of (Father) and (Mother) and heir of (Keep). He is brother/sister to his (Siblings).

(Second intro paragraph)

## Biography

### Early Life

Talk about his youth, education, friends, and upbringing.

### Young Adult Life

Talk about their feats, travels, important moments shaping your characters.

### Title of Important moment/period

You can expand on key periods like Becoming a knight, leading on a war or any other key chapters in their lives.
Tomas Wode

**Tomas Wode** is a Knight of the Riverlands and serves as the Captain and Chief Military advisor of House Wode, Alyn is a tall man with brunette hair and clean shaven face, and serves as Lord of House Wode

He is dressed in white tabard over chain with steel shoulder pauldrons and armour segments. Often seen covering his face in a beige cowl.

## Biography

### Background

As the youngest son of House Wode, Tomas knew early he would not be granted much chance at holding his own lands. As a result Tomas embraced Wode's military and knightly heritage, choosing to seek martial education where he was able to hone his skills with the sword, axe and lance.

After the passing of his father Alyn took over as the head of his house and after receiving advice from Robert Wode appointed Tomas as the Head of House Wode Military in hopes of continue his families legacy as loyal knights and lords of the Riverlands.
House Hornwood

**House Hornwood** is an old and noble house, residing in Castle Hornwood near the start of the Broken Branch, in the North.

House Hornwood's sigil is a black bull moose on a field of orange and, and the House words are *Righteous In Wrath*

House Hornwood has many titles, as King Colin Stark has granted the House the entirety of the Broken Branch, and its tributaries, all the way to the Narrow Sea. the titles are as follows; Lord of the Hornwood, Lord of Ramsgate and, Defender of the Broken Branch

House Hornwood is renown for their proficiency in brewing alcohol and and their massive wood production.

## History

After a long absence, Lord Xavior Hornwood, thought to be the last of his line, came back to the North. and starting rebuilding Castle Hornwood. After moving the location due to map errors, Castle Hornwood was built, and shortly after Xavior returning, the walls were erected, with construction on the Keep still going on.

## Household Members

* Alastair Hornwood
* Rawin Hornwood

## Sworn Houses

* House Ashwood
* House Woolfield
Driftmark

**Driftmark**, an island in Blackwater Bay, is home to House Velaryon—a key player in Westerosi trade and naval strength. Their powerful fleet and control of vital sea routes make Driftmark crucial for both economic prosperity and strategic importance. House Velaryon's alliance with House Targaryen further solidifies its role in shaping the Crownlands' political and military landscape, highlighting Driftmark as a vital hub in the broader dynamics of Westeros.
House Swyft

**House Swyft** of Cornfield stands as an esteemed Noble House in the sprawling landscape of Westeros, nestled within the rugged and mountainous terrain of the Westerlands, this ancient house has firmly established its roots in the settlement of Cornfield. Over centuries, the Swyfts have called this venerable ancestral seat their home.

**House Swyft**'s sigil is a blue bantam rooster on a yellow field, and their house words are "Awake! Awake!".

## History

**House Swyft**, deeply entrenched in the annals of history, has left an indelible mark through its active involvement in a multitude of renowned wars and pivotal events. From their distinguished role as among the inaugural Kingsguard of Aegon the Conqueror to their unwavering commitment in nearly every major conflict post his conquest, House Swyft stands as a stalwart bastion, faithfully serving both the crown and the Westerlands with unyielding loyalty.
House Lannister

**House Lannister of Casterly Rock** is one of the Great Houses of Westeros and principal noble house of the Westerlands. Their seat is Casterly Rock, though another branch exists in nearby Lannisport.

The Lannister sigil consists of a golden lion on a crimson field, and their words are *"Hear me roar!"*, which are rarely mentioned. Their unofficial motto, , equally well known, is "A Lannister always pays his debts."

The Warden of the West is a Lannister by tradition. Their gold mines have made the Lannisters the wealthiest of the Great Houses.
Eyrie

File:High Hall of the Eyrie.png
The **Eyrie** is the principle settlement of House Arryn and capital of the Vale of Arryn. It is located upon the top of a peak in the Mountains of the Moon, and is approachable by a narrow causeway and road. To enter the Eyrie, one must pass through the Bloody Gate, and it is considered impregnable due to tight defenses. It is currently the seat of Alynne Arryn - the Warden of the East.

The High Hall of the Eyrie serves as the primary audience chamber, where the Lord of the Vale welcomes visitors from a majestic weirwood throne. A distinctive characteristic of this chamber is the Moon Door, an aperture set into the floor through which individuals can plummet to the distant floor of the Vale. Ejection through the Moon Door stands as the favored form of execution at the Eyrie, and holds a certain macabre fascination for citizens of the Vale.
House Nayland

**House Nayland** of Hag's Mire stands as one of the Noble Houses in the sprawling landscape of Westeros, finding its abode within the lush and fertile Riverlands. Calling home to the humble settlement of Hag's Mire.

**House Nayland**'s sigil is a gold lined red wolf on a black field, and their house words are "Howls of Resolve".

## Household Members

* Ser Mythic Nayland
* Raven Nayland
* Dymond Nayland
* Arthur Nayland
House Stark

**House Stark of Winterfell** is one of the Great Houses of Westeros and the principal noble house of the North. In days of old they ruled as Kings of Winter, but since Aegon's Conquest they have been Wardens of the North and ruled as Lords of Winterfell. Their seat, Winterfell, is an ancient castle renowned for its strength.

The Stark sigil is a grey direwolf racing across a field of white, and their words are "*Winter Is Coming*", one of only a few house mottoes to be a warning rather than a boast.

Aside from the Karstarks of Karhold, the Starks of Winterfell may have other, distant relatives in the north. White Harbor and Barrowton are considered to be likely options.

## Sworn Houses

* House Blackwood of the Wolfswood
* House Bolton of the Dreadfort
* House Cerwyn of Cerwyn
* House Dustin of Barrowton
* House Flint of Widow's Watch
* House Glover of Deepwood Motte
* House Hornwood of Hornwood
* House Karstark of Karhold
* House Locke of Oldcastle
* House Magnar of Kingshouse
* House Manderly of White Harbor
* House Mormont of Bear Island
* House Poole
* House Reed of Greywater Watch
* House Ryswell of the Rills
* House Stane of Driftwood Hall
* House Stout of Goldgrass
* House Tallhart of Torrhen's Square
* House Umber of the Last Hearth

* House Flint of the northern mountain clans
* House Wull of the northern mountain clans
* House Norrey of the northern mountain clans
* House Liddle of the northern mountain clans
Iron Islands

The **Iron Islands**, the **Iron Isles**, or the **Kingdom of the Iron Isles**, is one of the constituent regions of the Seven Kingdoms. Until Aegon's Conquest it was ruled by the Kings of the Iron Islands and then briefly the Kings of the Isles and the Rivers.

The Iron Islands are home to a fierce seafaring people who call themselves the ironborn. While some say the archipelago is named after the abundant iron ore on the islands, the ironmen claim it is instead named after their own unyielding nature. It is often said that every captain is a king aboard his own ship, so the islands are also called "the land of ten thousand kings".

The isles are ruled by House Greyjoy from their castle of Pyke. Notable houses have included Blacktyde, Botley, Drumm, Goodbrother, Greyiron, Harlaw, Hoare, Merlyn, Stonehouse, Sunderly, Tawney, and Wynch. Bastards of noble origin from the Iron Islands receive the surname Pyke.

## Geography

The Iron Islands is an archipelago in Ironman's Bay, located in the Sunset Sea off the western coast of Westeros. They are roughly west of the riverlands, northwest of the westerlands, and south of the north.
The main grouping of islands numbers thirty-one, with the seven major isles being Pyke, Great Wyk, Old Wyk, Harlaw, Saltcliffe, Blacktyde, and Orkmont. Eight days sail northwest of Great Wyk is a smaller grouping of thirteen clustered around the Lonely Light. Some of the Iron Islands are used for sheep grazing or are uninhabited. The islands are ruled from Pyke, the seat of House Greyjoy on the island of the same name.

The Iron Islands is the smallest of the regions of the Seven Kingdoms. Dorne is the least populous of the Seven Kingdoms according to Doran Martell, but it is unclear if he is also including the Iron Islands in this estimate.

The Iron Islands are small, barely-fertile rocks with few safe harbors. The seas around the isles are stormy, frequently wreaking havoc with their considerable force.
House Martell

**House Nymeros Martell of Sunspear** is one of the Great Houses of the Westeros and the principal noble house of Dorne. "Nymeros" indicates "of the line of Nymeria," referring to the union of the Martells with the Rhoynish warrior queen Nymeria around 700 BC. The Prince of Dorne rules from Sunspear in southeastern Dorne.

"Nymeros" indicates "of the line of Nymeria," referring to the union of the Martells with the Rhoynish warrior queen Nymeria around 700 BC.

The Martell sigil is a gold spear piercing a red sun on an orange field. Combined from the Martells of old's spear emblem, and the Nymeria and her Rhoynar's red sun emblem. Their words are *"Unbowed, Unbent, Unbroken".*

In appearance they are what Daeron I Targaryen considered salty Dornishmen, with dark eyes, dark hair in ringlets, and olive skin.

## Sworn Houses

* House Allyrion of Godsgrace
* House Blackmont of Blackmont
* House Dalt of Lemonwood
* House Dayne of Starfall
* House Dayne of High Hermitage
* House Fowler of Skyreach
* House Gargalen of Salt Shore
* House Jordayne of the Tor
* House Manwoody of Kingsgrave
* House Qorgyle of Sandstone
* House Santagar of Spottswood
* House Toland of Ghost Hill
* House Uller of the Hellholt
* House Vaith of the Red Dunes
* House Wyl of Wyl
* House Yronwood of Yronwood
Seth Reyne

## Biography

### Background

In the heart of the Westerlands, where the echoes of history still resonate, lies the ruins of what was once House Reyne's great Castamere. It has been over 180 years since the tragic downfall of the Reynes, a house that dared to challenge the mighty Lannisters of Casterly Rock.

Now, the remains of their castles stand as silent monuments to the glorious past that has slipped away. But the blood of the Reynes is not so easily forgotten. It courses through the veins of Lord Seth Reyne, the son of a Reyne bastard, a man who has never beheld the grandeur of Castamere with his own eyes. Seth's journey to restore his family's legacy is not just one of bricks and mortar but of resilience and unwavering determination.

Seth's story begins in the humblest of circumstances. Born to a Reyne bastard, his early life was marked by hardship. His father, a man who bore the name but not the title, passed away at the tender age of 26. It was in the shadow of this modest upbringing that Seth's determination to restore House Reyne began to take root. From a young age, Seth showed a remarkable intellect and an insatiable appetite for knowledge.

Despite his modest beginnings, he was determined to elevate himself through education. His nights were often spent immersed in books, exploring history, strategy, and governance. He knew that to rebuild his family's legacy, he needed not only the will but also the wisdom to lead. As Seth grew into adulthood, he continued to hone his mind and body. He immersed himself in the study of strategy and warfare, learning from the great military minds of the past. He trained rigorously, not only with the sword but also in the arts of diplomacy and governance. He knew that to lead, he had to be more than just a warrior; he had to be a visionary. Seth's vision for House Reyne extended beyond the walls of Castamere.

He imagined not just a rebuilt castle but thriving villages that would support the resurgence of his house. Reyneford, nestled in the fertile Westerlands, became the breadbasket of his dreams, producing bountiful crops that could not only sustain Castamere but also fuel its trade with neighboring regions. Reynemire, set among the rolling hills, became a bustling mining town, extracting precious stone and raw minerals that would make the Reynes wealthy once more.

But the crowning jewel of Seth's vision was the great harbor port of Reyne Port at Reyne Bay. From here, the Reynes would launch their trade ventures, amassing wealth and securing their influence. The red lion of House Reyne was not merely a symbol; it was a living testament to the indomitable spirit of Lord Seth. As years passed, Seth's legacy grew. His name became synonymous with resilience and determination, for he had achieved what many thought impossible: the revival of a fallen house. Castamere, once a shattered dream, stood strong and proud, more splendid and opulent than ever. Seth Reyne, the son of a Reyne bastard, had become the beating red lion, the embodiment of House Reyne's resurgence. His legacy was far from over; it was just beginning anew.
Raina Tyrell

Lady **Raina Tyrell**, is one of two daughters of Theobard and Amelia Tyrell, she is known to be quite snarky and to always have some witty comment on her tongue. Thus she was never the easiest to handle, nor was she as foolish and reckless as she often made herself out to be.

## Biography

### Background

Raina is the second daughter of Lady Amelia Tyrell and Lord Theobard Tyrell, the prior Lord Paramount of the Reach. She was raised in the family seat and the regional capital of Highgarden.

After her Father died to an Illness, her mother soon followed, Raina's elder sister Florus Tyrell inherited all their fathers titles and lands, Raina didn't particularly like or thrived in courtly politics so she was happy the burden of keeping the Region together wasn't hers. Though she did more work away from the public eye. Such as advise her sister whenever a descicion needed to be made and keeping Florus from losing her sanity due to a sometimes immense workload.

## Gallery

Raina Tyrell Highgarden.pngRaina standing in front of Highgarden.Raina-Kylon Wedding Feast.pngRaina and Kylon at the feast following their wedding.
## Physical Appearance

The first thing that will catch your eye is her striking golden hair she inherited from her father, tied back with some locks falling to the front. Her rather pale skin contains some hints of darker color showing the effects of the southern sun. Her figure being a modest one and her eyes are a soft grey color.

Her clothing once contained many shades of dark purple and gold, though after her marriage she wore more white in the combination with red. Using lighter fabrics for the heat of the south, and multiple layers with thicker fabrics to withstand the cold of the north if she ever went there.
House Rowan

**House Rowan of Goldengrove** is one of the Noble Houses of Westeros. Castle or Keep is their seat of rule.

Paragraph 2. The (House) sigil is a golden rose on a green field, and their words are *"Words".*

Paragraph 3.Titles traditionally held by the house.

Paragraph 4. Relevant brief info about the house.
Maekar Blackfyre

## Maekar I Blackfyre

King **Maekar I Blackfyre**, is the head of House Blackfyre, former vassal of House Targaryen and King of Meereen . Over their 2 century exile since the Last Blackfyre Rebellion, Maekar and his ancestors worked hard to form political standing in the continent of Essos, particularly in the Bay of Dragons area, which they believed to be the closest they could get to home due to Valyria being uninhabitable.

In 406 AC, Maekar laid claim to the Bay of Dragons and Ghiscar, forming an Essosi Kingdom with the capital of Meereen. However, he was discovered dead soon after with a dagger through the heart and greyscale on his right arm, having commit suicide after contracting the illness from the Ruins of Valyria.
Ice & Fire Wiki

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House Smallwood

**House Smallwood** of Acorn Hall is a noble house from the Riverlands which Historically held fealty to House Vance serving under them throughout the majority of the house's history. However, several generations ago the House's seat of Acorn hall fell into disrepair and was deemed too expensive to maintain, as a result the Smallwoods left their ancestral home and instead settled within Riverrun as courtiers, holding a small scrap of land west of Harrenhal with the ruins of their once mighty hall.

Despite this In recent times, under Lord Amos Smallwood, **House Smallwood** embraced their sigil and has chosen to embark on a new frontier, the Lumber trade. Transforming into a diligent house, they now specialize in the meticulous art of wood harvesting and growth and have used funds acquired by this to rebuild their ancestral home.

**House Smallwood's** sigil is six brown acorns on a yellow field, and their motto is "From These Beginnings"

## Recent History

In 408 AC, Lord-Paramount Robert Wode raised House Smallwood from a simple Knightly house to a lordly house after acquiring House Tully as their own sworn house.
Gary Witcher

Gary Whitcher wrote a PhD thesis entitled *'More than America': some New Zealand responses to American culture in the mid-twentieth century* (2011) while at the University of Canterbury, New Zealand. This thesis focuses on a transformational but disregarded period in New Zealand's twentieth century history, the era from the arrival of the Marines in 1942 to the arrival of Rock Around the Clock in 1956. It examines one of the chief agents in this metamorphosis: the impact of American culture. During this era the crucial conduits of that culture were movies, music and comics.

## LINKS

* Gary Whitcher's thesis can be downloaded here
Xavior Hornwood

**Xavior Hornwood** is the Lord of the Hornwood and Head of House Hornwood. As He returned in his 20's, he does not have the architectural prowess that Lady Solona Stark does, or the charismatic power of King Colin Stark, but he is a jack of all trades in the things that are required of running a House.

## Description

Xavior, at 25 years old, is a young man that most aspire to be; a Lord of a Noble House, with a prospering castle and surrounding area. He has a bit of tanner skin, but it is going away in leu of a paler complexion, as their is not much sun in the North. His brown hair is cut to a medium length, but shorter in the front. He has a mustache that is of decent length.

Standing at 6'3", he has a taller stature, and as such, does not draw much attention to him, as most others in the North are a bit shorter. His clothing is usually trends towards darker colors, with pops of bright orange, to signify his house. Fur is used in some fancier situations, but not normally incorporated into his clothing.

Accessories that Xavior wears are a small golden necklace, that he has had since he can remember. His weapons of choice are the new house weapon, The Righteous Axe, made of the finest Iron Hornwood has found, and trimmed with a diamond edge, and a crossbow, yet to be named and outfitted.

He has a few scars, as he has only gone beyond the wall once, in the journey beyond the wall led by Lady Solona Stark, set in the middle of his chest, offset to the fight, when he was struck with an arrow when trying to fight the Night King
House Targaryen

**House Targaryen of Dragonstone** is one of the Great Houses of Westeros of Valyrian descent who once ruled the Seven Kingdoms. They are the principal house of the crownlands, their ancestral seat is Dragonstone castle on Dragonstone island.

The Targaryen sigil is a red three-headed dragon, breathing red flames on a black field, their house words are *"Fire and Blood"*.

House Targaryen ruled as the Kings of the Andals, the Rhoynar, and the First Men, the Lords of the Seven Kingdoms, and the Great House of the crownlands for nearly three hundred years. Seventeen male Targaryens ruled from the Iron Throne. The dynasty ended with the death of Aerys the Mad King during Robert's Rebellion

## Sworn Houses

* House Bar Emmon of Sharp Point
* House Blackfyre
* House Brune of Brownhollow
* House Brune of the Dyre Den
* House Buckwell of the Antlers
* House Celtigar of Claw Isle
* House Crabb of the Whispers
* House Darklyn of Duskendale
* House Hayford of Hayford
* House Hogg of Sow's Horn
* House Massey of Stonedance
* House Rosby of Rosby
* House Rykker of Duskendale
* House Staunton of Rook's Rest
* House Stokeworth of Stokeworth
* House Sunglass of Sweetport Sound
* House Velaryon of Driftmark