Player

MTE EM PREPARO. BY DANIEL REIS

Each player in Top Eleven has 15 attributes that are divided into 3 categories: Defence, Attack and Physical & Mental. All of these attributes contribute to the player's Quality.

There are 14 player positions a player can take on the pitch: GK, DL, DC, DR, DML, DMC, DMR, ML, MC, MR, AML, AMC, AMR and ST. A player can play on any position, but he will show his best performance only if he is playing on the correct position.

e position(s) he has trained for. Playing on a position the player does not prefer will decrease his quality by a certain amount, meaning your chances for winning the match will also be lower.

# Statistics

The Player information, detailing the player's attributes
When you click on the player's name, you will see a screen which contains the following information on the player:

* The player's quality, represented by a number and stars;
* Available skill points;
* Field roles which he can play;
* Team name;
* Nationality;
* Height;
* Weight;
* Foot;
* Market value;
* Season wage;
* Age;
* Special ability (if available);
* Offers for that player
* Attributes
* Morale & Physical condition
* Contract details
* Season stats

Ways to gain players:

* Auctions
* Scout list
* Direct transfer offers
* Veteran players in the beginning of the new season
* Youth academy

## Editing your players

The editing button right next to a player's name
You are able to edit your players to your own wishes. Whether you would like to change the name, the nationality or the squad number, there is a function for that. To do this, click on the player you want to edit and then click on the pencil right next to a players' name. After clicking on the pencil you will be able to edit your player.

# Attributes

Attributes represent the various abilities of your player and are used to determine that player's quality.

## Defence

Defence determines the player's defensive attributes.

* Tackling – Determines how well a player is capable of executing a successful tackle on an opponent without committing a foul or injury.
* Marking – Determines how well a player can mark an opponent and how well he can use zonal marking.
* Positioning – Determines how well a player positions himself to deal with attacking threats.
* Heading – Determines how well a player is capable of heading the ball towards his target.
* Bravery – Determines how much the player decides to mark and disarm the ball from the target.

## Attack

Attack determines the player's offensive attributes.

* Passing – Determines how accurately a player can pass the ball.
* Dribbling – Determines how well a player can control the ball when running with it.
* Crossing – Determines how well a player is capable of placing a well-aimed cross at the right time.
* Shooting - Determines how well a player is capable of placing a strong, good shot.
* Finishing – Determines how well a player is capable of reacting quickly and adapting to any offensive situation.

## Physical & Mental

Physical & Mental determine your player's supplemental attributes.

* Fitness – Determines how hard your player can exert himself on the pitch.
* Strength – Determines how well a player is able to exert his physical force onto an opponent in order to hold them off, win tackles and aerial balls, etc.
* Aggression – Determines how much a player asserts himself on the pitch. Does not necessarily raise the chance of fouls or injuries.
* Speed - Determines the player's speed on the pitch. A player moves faster without a ball than with it.
* Creativity – Determines how many opportunities a player will find to use his other abilities.