Harbinger

### Special

Extremely flexible class able to fit most any role depending on the path chosen for the character.

## Mechanic Information

### Innate Bonuses

HP +10
Knowledge: Religion +2
Knowledge: Planes +2
Alchemy +4

## Description

The Harbinger draw their power from dark pacts made with infernal entities. They sew chaos on the battlefield cursing and damaging anything that gets in their way. Harbingers are shunned by most, even more so when their pacts with the Infernal Ones begin to manifest in their physical form. It is not to say that a Harbinger cannot wield their power for good, choosing to defy their dark urges but this is an uncommon and difficult task.

*\*\*The Harbinger may only use Relics or Gadgets from the RP Rune System. They are barred from equipping any other Item Types.\*\**

## Infernal Paths

Unlike other classes, the abilities you gain access to as a Harbinger are more pick-and-choose according to the perks you choose at the start. There are three perks based off of three different attributes. These different perks and paths are:

* **Infernal Might -** Unlocks the Body-focused Harbinger ability tree
* **Infernal Cunning -** Unlocks the Agility-focused Harbinger ability tree
* **Infernal Sight -** Unlocks the Wisdom-focused Harbinger ability tree

## Infernal Might - Body Path

The Body-focused ability tree of the Harbinger class is primarily a melee class with the opportunity of either more defensive or offensive abilities. Anything that has a strong leaning towards heavy close-up damage, or fortified sponge of punishment, would fit well in this path.

#### Infernal Might Abilities:

* Curse of Pride [Tier 1]
* Searing Blade (Basic Attack) [Tier 2]
* Chains of Oppression [Tier 2]

#### Infernal Carnage Branch Perks:

* Drag to Hell [Tier 3]
* Profane Command [Tier 4]
* Brimstone Strike [Tier 4]

#### Infernal Shield Branch Perks:

* Infernal Barrier [Tier 3]
* Bone Bladed Armor [Tier 4]
* Fueled by Pain [Tier 4]

## Infernal Cunning - Agility Path

The Agility-focused ability tree of the Harbinger class is a ranged and melee blended ability line that can either play to inflict pain and drain life force such as a vampire, wraith or vampire-- OR move very fast while throwing flames around the battlefield.

### Infernal Cunning Abilities:

* Curse of Lethargy [Tier 1]
* Hellfire Bolt (Basic Attack) [Tier 2]
* Insidious Breath [Tier 2]

### Infernal Veil Branch Perks:

* Ashen Cloud [Tier 3]
* Dark Tidings [Tier 4]
* Feast of the Macabre [Tier 4]

### Infernal Speed Branch Perks:

* Racing Flames [Tier 3]
* Sealed in Fire [Tier 4]
* Upheaval [Tier 4]

## Infernal Sight - Wisdom Path

The Wisdom-focused ability tree of the Harbinger class is a ranged ability line with two ability lines where one heals the group at the cost of their own health, capable of stealing health from enemies, applying powerful buffs, and sharing damage with an ally-- the other proving more a hexer that debuffs the enemy, can call an ally up from being knocked out of a fight, becoming a whirlwind of death for one turn, more fitting for casters of death and darkness.

### Infernal Sight Abilities:

* Curse of Tongues [Tier 1]
* Essence Strike (Basic Attack) [Tier 2]
* Life from Death, Lesser [Tier 2]
* Life from Death [Tier 2]
* Life from Death, Greater[Tier 2]

### Infernal Scepter Branch Perks:

* Call the Blood Moon [Tier 3]
* Theft of Vitae [Tier 4]
* Suffer to Survive [Tier 4]

### Infernal Promise Branch Perks:

* Illusion of Grandeur [Tier 3]
* Pain Amplification [Tier 4]
* In Death You Serve [Tier 4]