recursal/Fanatic-Fandom huggingface dataset:
Black Street

**Black Street** was an area of Rashenholt made from combined sections of the Shalebridge and Oldtowne districts. High walls were constructed to keep people from entering or exiting the area so that it may act as a quarantine zone for the Weeping Plague. Even the sewers were blocked off in order to prevent any transfer of people or their infectious fluids.

## Quarantine

While in use, the area became extremely overpopulated as more and more infected were placed within it. After being released to Black Street, the people were left to their own devices with no support from the outside except for a daily shipment of food and water. Stories from the time suggest the sounds of riots, fighting, and screams could be heard coming from the area at almost all hours. After two weeks, there came only silence. Soon later it was decided to stop providing food and water to the area and it was presumed everyone within was dead.

## Aftermath

The area has been sealed off ever since out of fear the plague might still be present. It is actively protected by the Hammers of Amar. No one is allowed to enter or exit.

Although its use is generally considered to be necessary, the existence of Black Street has remained a foul mark on the history of the city. Its existence is not advertised and non-natives to the city and those without a historical or medical interest may not even be aware of it.

Local legends suggest there are still people that live in Black Street but this is considered unfounded.
Chris the Wanderer/Скиталец Крис - компаньон

### Ссылка на ориг. мод

http://falcon-lair.com/files/file/1675-chris-the-wandererskitaletc-kris-kompanon/

## Обзор

Крис - молодой парень со сложным прошлым. Вы можете встретить его возле станции метро "Жюри-Стрит" - он сам начнет с вами диалог, когда вы подойдете к нему поближе.

**ОСОБЕННОСТИ:**

* Полноценный игровой компаньон с полностью функциональным колесом спутника.
* Персонаж использует свою собственную модель головы.
* Новая локация - Убежище 107, со своим антуражем.
* Пара небольших квестов.

## Рекомендуемый уровень

Можно играть на любом уровне, мод подстраивается под уровень Курьера.

## Начало

Чтобы нанять Криса как спутника, вам нужно будет сделать небольшой квест. После того, как он присоединится к игроку, у вас будет возможность периодически с ним общаться. Если вы будете интересоваться его прошлым, сможете получить еще один квест.

## Квесты

* ВСЕ, ЧТО ОСТАЛОСЬ

* МЕСТЬ ПОДАЕТСЯ ХОЛОДНОЙ

## Предметы

### Оружие:

* 10-мм пистолет Криса
* Нож Криса

### Броня и одежда:

* Бронекомбинезон Криса
* Комбинезон Убежища 107
* Броня Криса

### Другие предметы:

* Риззо
* Старый женский кулон

## Локации

* Убежище 107
* Лагерь рейдеров
Humans

**Humans** were a race that existed in many different worlds.

## In Materias

In Materias, there primarily five different human subraces or ethnicities.

* **Kemic** peoples, originating out of the deserts of **Kem**. It is thought that these were some of the "first" humans. They tend to have shades of black and brown skin with dark hair and eyes.
* **Sibbasiyan** peoples, derived from Kemic migrations into what is now the nation of **Sibbasi**. They are physically similar to the Kemics, but developed a unique cultural heritage due to the varied and sometimes sordid influence of the **Sibbasiyanic Order**, a magocratic leadership of necromancers still active there, although their power has drastically waned over time. They tend to have brown or olive complexions with usually dark hair but nearly any eye color.
* **Aquitaen** peoples, originally an offshoot of the Sibbasiyans. They developed a new culture largely in opposition to their Sibbasiyan heritage, placing greater importance on the Divine than the Arcane. They tend to favor olive to light skin with a mixture of hair and eye colors.
* **Gerwahlen** peoples, largely derived from the Aquitaeans but somewhat re-integrated with Sibbasiyan ideals of Arcane magic. They tend to have fair skin, eyes, and hair.
* **Vendrecian** peoples, out of the region of Vendreic. They are unique in that they are humans distantly intermingled with giants. They tend to have fair skin and eyes but dark hair, and are on average a little broader and taller than normal humans.
Caitha

**Caitha** was the mother of Col of Caleum. She took on two very different roles due to timeline changes before and after the Cataclysm.

## Pre-Cataclysm

Caitha was the wife of an impoverished farmer who lived near the village of Caleum. After their farm was attacked by bandits and her husband killed, they fled to the nearby city. She did he best to raise her son Col, but was unable to find steady work. In order to provide income she began working as a prostitute. One day, Col attacked one of her customers for becoming violent with her. Col killed the man and Caitha, enraged, banished her son from home. He would never return.

After Col left home, it is unknown what happened to Caitha. It is presumed she continued to live her life in obscurity, perhaps becoming a victim of the Undead Curse.

## Post-Cataclysm

Caitha, at the time a mere human woman, was witness to the start of the Cataclysm. Mere moments after fleeing their farmhouse after it was attacked by bandits, Caitha and Col fled to a nearby dry riverbed. Caitha rested there a moment, cradling her son in her arms. Suddenly, a pair of warriors appeared in a flash before her; from her bleary-eyed perspective the two appeared like angels. They tore her son from her arms and murdered him in front of her. She wailed in confusion and pain as the duo of warriors disappeared in a second flash of light.

The exact events following this are unknown. However, Caitha's influence caused her to ascend in power and become a demigod, garnering thousands of mostly human followers in the region. This information is detailed in the Temple of Caitha.
Nine-Claws

**The Nine-Claws** were a gang from the Shalebridge district of Rashenholt, specifically out of Tabby Town. Every member of the gang was a tabaxi and could trace their ancestry back to refugees and former slaves from Timeren. Their symbol was that of two yellow cat-like paws, with the left paw missing one of its typically five claws.

The leader of the gang was a male tabaxi named **The Sound of Rain**.
Appendix:Unicode/Currency Symbols

This page lists the characters in the “Currency Symbols” block of the Unicode standard, version 12.1. This block covers code points from U+20A0 to U+20CF. All assigned characters in this block belong to the General Category Sc (Currency Symbol). and have the Script value Zyyy (Common).
These are characters from the ASCII character set.
Oar's Rest

**Oar's Rest** is a small city north of Rashenholt, across Gallow's Bay. Being so close to Rashenholt it is considered to be effectively part of it. Even residents of Oar's Rest refer to Rashenholt as "the City".

The primary occupation of its people is whaling and fishing, with many fishermen choosing to live there but selling the majority of their wares to Rashenholt. It even features a prominent *Fisherman's Guild* that works to regulate competition and prices among its members.
Temple of Caitha

**Caitha** was formerly a human woman by the same name who ascended to the status of demigod following the Cataclysm. She is because of this part of the local Pantheon. Among her followers, she is known as the Goddess of Tears.

## Appearance

Caitha appeared usually as a crying human woman, often cradling a headless human infant or holding the hand of a cherubic, winged infant with a similarly missing head. The child portrayed a mythological version of Col of Caleum who was though, in the post-Catalysm, to have been murdered.

## Followers

Devout followers of Caitha were exclusively human and mostly in the regions surrounding Vendreic. They saw her as a compassionate power that helped protect them from expressly human suffering. Such suffering included the Undead Curse which targeted only humans, and the many invasions from foreign powers that nearly destroyed the human population in the region. Nearly anyone could be a follower and come from any background or personal alignment.

Caitha was not known to have any clerics nor grant any tangible powers to her followers, but she did inspire paladins who gained power through their dedicated oaths.

## Beliefs

Caitha was convinced that her son, Col of Caleum, had been murdered by angels sent by the gods. For that reason she forsook the traditional pantheon and started her own following. The great belief of her followers caused her to ascend as a demigod, but she had limited powers and influence over the material world.

Followers continue to distrust, if not dismiss, the traditional pantheon. For this reason her temple is sometimes considered a kind of cult or comprised of Pagans. They believe suffering is part of life and many rituals involve great displays of emotion in order to achieve a catharsis, such as crying as a group. These rituals can appear wild and strange to outsiders.
Торговый центр "Стар-Сити"

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## Обзор

Торговый центр "Стар-Сити" - локация из Ruined America: RA: Wasteland / Модуль Пустошей.

Представляет из себя заброшенный торговый центр, в котором поселились невраждебные обитатели пустошей.

## Персонажи

* Обитатель пустошей

* Регулятор

* Рейдер

* Наемник компании "Коготь"

## Дополнительно

* *В западном крыле "Стар-Сити" игрок может наблюдать масштабную перестрелку Регуляторов и наемников Компании "Коготь", при участии банды рейдеров.*
Temple of Farram

**Farram** was the Lady of War and member of the Pantheon. She was also the enforcer of the Concordance.

Although commonly referred to in the feminine, she was sometimes interpreted as a masculine entity.

## Followers

Devout followers of Farram were typically of Lawful and/or Evil alignments. Soldiers, mercenaries, and other warriors were common worshipers. She was especially popular among militaristic or generally war-like societies. A hunter might pray to her in order to successfully track and take their kill. Gladiators, wrestlers, and other such folk may dedicate their victories to her. Even sportsmen engaged in non-violent games may pray to her for dominance over an opposing team, although it was usually considered bad form.

## Aspects & Aliases

Farram went by different aspects or names among certain cultures.

* Orcs knew her as the masculine **Frommash.** He appeared as a massive, muscular orc wielding a battleaxe and usually riding or accompanied by a dire wolf.
* Hobgoblins and other goblinoids knew her as the masculine **Fro'Mashera.** He was the patron deity of Ocrua.
* Tabaxi knew her as the feminine **Hunter of Many Claws And Fangs.** She appeared as a multi-armed tabaxi with lioness-like features. She was often accompanied by wild male lions.
More Adult Content: So You Wanna be a Pornstar Redux

Это незавершённая статья. Она содержит неполную информацию. Вы можете помочь **ScrewOut вики**, дополнив её.

## More Adult Content: So You Wanna be a Pornstar Redux

### Ссылка на ориг. мод

http://falcon-lair.com/files/file/1683-more-adult-content-so-you-wanna-be-a-pornstar-redux/

## Обзор

**ОПИСАНИЕ:**

Цель данного мода - добавить на Пустоши немного больше "взрослого" контента и чуть больше свободы для ГГ.

*Мод добавляет:*

* -Проституток в различные подходящие для этого места, с которыми можно спать за деньги.
* -Порно-студию "Райские Сферы" в район Фрисайда.
* -Небольшую цепочку квестов, в конце которой ГГ, подобно аналогичному квесту в Fallout 2, сможет сняться в порнофильме.

**ОСОБЕННОСТИ ЭТОЙ, ОЧЕНЬ СИЛЬНО ДОРАБОТАННОЙ ВЕРСИИ:**

* -Вшите sexout-патча, огромная масса правок (много где синтаксис был неправильным - например, когда гг должен быть флаффером, почему-то проигрывался обычный секс).
* -Масса дополнений к квестам в сторону логичности и понимания игроком, что происходит - сообщения и тому подобное.
* -Часть проституток сделана мужчинами (где-то треть) - в оригинале были проститутки-мужчины, но у них не было привязки к фракциям (к примеру, НКР). Переделана их система танцев - теперь анимации привязаны к фракции.
* -Проститутки НКР одеты в одежду шлюшек НКР из трайаута. Чтобы вы, если играете с оным и решили работать проституткой для солдат НКР, не думали, почему вы один такой ходите.
* -Бесконечные переписывания и улучшения текста диалогов, квестов, записок.
* -У Дилдо Именинницы новая модель. Теперь это не простая бита, а, кхм, грозное орудие из spectrum toys pack.
* -Квест на сьемки в порно теперь начнется только после выполнения всей остальной цепочки квестов.
* -Диалог из квеста на сьемки в порно был пофиксен. До этого стадию сбора голодисков можно было тупо пропустить и продолжить квест - в диалогах не было топика в случае, если гг еще не собрал все голодиски.
* -Множество эстетиских улучшений и правок (порноактеры одеты в более подходящую одежду проституток и т.д.).
* -Доработана концовка основного квеста (на сьемки в порно). Теперь в конце игрок получит перк "Порнозвезда" и копию голодиска с фильмом. Перк пока декоративный, но его можно будет использовать в будущем для каких-то решений.
* -Горячие Губки теперь сидит на кровати, изящно подобрав ножки, а не в позе пленницы (омг :facepalm: ).
* -Толстошкурому, Ол'Волфи и Таре выставлен уровень, соответствующий уровню ГГ. Потому что сутенер и шлюха 45-го уровня с 3000 здоровья - по-моему уже слишком.
* -Вход в порностудию перенесен в здание рядом для совместимости с модулем квестов RA. Кроме того, экстерьер здания старательно декорирован - теперь по нему видно, что внутри - дорогая порно-студия, а не пыльный подвал.

## Рекомендуемый уровень

Можно играть на любом уровне, мод подстраивается под уровень Курьера.

## Начало

Цепочка квестов начинается в Гудспрингс - ищите потерявшийся голодиск у входа в салун "Старатель".

## Квесты

QUEST1

QUEST2

...

## Персонажи

* [[]]
* [[]]

### Враги

* [[]]
* [[]]
* [[]]
Disbin Zimmel

**Disbin Zimmel** was the Royal Spymaster and Propagandist for the Othosian Empire and thus leader of the aptly named Spymasters, a network of state-sanctioned spies, secret police, and so forth, forming a kind of intelligence agency. Their stated mission was to spy on and counter spies from Timeren. Although Disbin was publicly known to be in this position, the spies that served him typically kept secret identities.

Disbin also gave frequent speeches and distributed propaganda to the people, usually pertaining to the war with Timeren (such as advocating citizens join the military). Some people looked upon this as patriotic while others considered it manipulative and underhanded.

Disbin was originally from Gerwahl but lived in Rashenholt for a time as an expatriate. He eventually joined the Empire as a citizen and ascended in power until reaching his current position.

## Associates

These are people who have been considered public associates of Disbin.

* **Jen Mortel**, a female half-elf and Disbin's so-called enforcer and "Right Hand". She is known as a capable and stealthy warrior and is rumored to be head of the "secret police", though that is not confirmed.
* **Bernward Donheld**, a male human and propagandist. He is thought to help write Disbin's speeches and craft various propaganda leaflets, posters, and so forth. He is sometimes countered with Jen Mortel as being Disbin's "Left Hand".
* **Ambrose Renault**, a male human who is only tangentially related to Disbin and his associates. He is the Royal Archivist and Custodian of the Emperor's Library, being responsible for archiving and protecting knowledge relating to the empire and its past, including historical records, past speeches, receipts of royal purchases, published propaganda, and other mundane records. Those who know him consider him to be loyal to the Empire but generally apolitical.
Тостер Тридогнайта (Задание)

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## Обзор

"Тостер Тридогнайта" - задание из Ruined America: RA: Wasteland / Модуль Пустошей. Оно активируется автоматически, когда игрок обнаруживает сломанный тостер у Тридогнайта в здании "Новости Галактики". Сам Тридогнайт про этот тостер ничего не говорит.

## Предыстория

После того, как игрок обнаружил сломанный тостер, у него появится задача поискать вокруг в поисках чего-либо, что подскажет, как его починить. Справа от тостера лежит записка, в которой указывается локация для последующих поисков.

## Задачи

* 1
* 2
* 3
Col of Caleum

**Col of Caleum**, better known as **The King** or the **The King of Vendreic**, was a human warrior who attained great powers throughout his career as a mercenary, adventurer, and finally king and conqueror of his own empire. Events surrounding his death resulted in a paradox called the Cataclysm, although Col would continue to live despite this with help of power magic.

## Early Life

Col was born the child of impoverished farmers near the village of Caleum. During a particularly harsh drought, bandits came to raid the farm hoping to find food. In the resulting conflict, Col's father was killed attempting to defend his family. While the murderous bandit was distracted, Col, once an innocent boy, stabbed him in the back with a dagger. Together with his mother, Caitha, they fled the farm and traveled to the then-capital city of Vendreic.

In the city there life did not improve. Col was forced to work as a child laborer wherever he could, or otherwise lived often as an urchin in the streets, begging and stealing for food. Meanwhile, his mother struggled to keep steady employment, and could only find steady work as a prostitute. When Col was a teenager, he came upon his mother being beaten badly by one of her so-called customers. In a rage, Col attacked the man and beat him to death. Caitha, frightened of her own son, banished him from their lowly home. Col left and never returned.

## The Iron Blades

Col, having left home, attempted to join the Vendreic Army but was denied due to being so young. Instead he came across a mercenary band known as the Iron Blades who offered to teach him how to fight in return for acting as their servant. He performed well and showed a natural talent for fighting, and quickly became a full member of the band.

Among the Iron Blades, Col met a human cleric named Yoth, a fierce warrior nicknamed Black Iron, and a roguish frost elf named Zakhern. Together they would form their own party of sorts, at first working alongside the Iron Blades and eventually as an independent adventuring group.

## Adventurers

The full extent of Col's adventuring party's exploits is unknown. However, the following are all feats prescribed to Col and the group. After the cataclysm, these events ceased to have occurred.

* Alongside the Iron Blades, fending off an army of rampaging orcs that threatened to invade Vendreic.
* Defeating the ancient red dragon Almaderax and looting his hoard on the island of Masser. This accrued them unbelievable wealth and prestige, which they used to fund their future adventures.

## The King and The Undead Curse

These are some of the exploits of the King.

* Defeating the dwarf-king Gyrm and claiming the Gates of Gyrm.
* Eradicating the orc tribes that still lingered after their prior invasion.
* Defeating an army of hobgoblins and goblins from Ocrua and holding their advances in later years.
* Conquering neighboring nations for Vendreic, including Carmina, the homeland of Yoth.
TPI 3 : On Desert!

### About

TPI 3 Is 3rd/11th Episode Of TPI Series. The Challege To TPI 3 Is To Find 6 Sticks (Or Less) On Desert. The Team Who Winned Is Red Buffons.

### Elimination Stage

In Elimination Stage We Could Find All Blue Nerds' Members And Sword Itself. The Votes Were

Seal = 0 Votes

Santa Claus = 1 Vote

Muffin = 1 Vote

Muffin Got Eliminated In Same Way As Creeper

### Previous

TPI 2 : Looks Like We Have Fail-Boat Situation!
Stonemarket

**Stonemarket** was a district of Rashenholt. It was originally a place where stone, iron, silver, gold, and other precious minerals mined from the mountains was traded. However, it is has expanded to be a market district with many shops, some temples, and generally middle-class housing.

## Temples

There are a few temples in the area.

* Temple of Moira, which includes shrines to all of the neutral and good Greater Gods.
* Temple of Velka, who is popular in the area as a mediator of trade and fair deals.
Abyss

**The Abyss** is cosmologically the lowest plane, except for the Negative Energy Plane. Its nature has changed greatly over time, namely due to the events surrounding the Concordance.

## Pre-Concordance

The Abyss was once a vast and empty plane, infinite in its dimensions. It was akin to a void or bottomless, colorless pit. It seemed the perfect place to seal away the mad and rebellious god Anarcathus, and so he was placed there as part of the Concordance.

## Post-Concordance

After the Concordance, Anarcathus was able to breach the barrier between the Abyss and Negative Energy Plane, feeding on the flow of energy in order to spawn an infinite hoard of chaotic entities known as demons. These demons are at first formless spirits that battle each other for supremacy within the Abyss, with only the strongest rising out of the pits and into other planes. Unlike Anarcathus himself, demons can freely travel to other planes.

Most demons rise into the Verge and continue to battle with one another. The most powerful of demons then travel to other planes, usually to Armageddon to take part in the primary battlefield of the Blood War. Some demons travel to the Elemental Planes, or the Material Planes if summoned.

Still other demons are gathered up by Pathos to act as his servants. Generally they are converted into more neutral forms to better serve their new master.
Flooded District

**The Flooded District** was formerly part of the Northdockes district of Rashenholt before falling into disrepair and sinking partway into the sea. Being part of such a poor district, the canals and streets were not tended to and so the land reverted somewhat to its natural swamp-like environment. The people that lived there were either forced to keep living in squalor or move to other districts.
Temple of Nito

**Nito** was Lord of Death (or The Resting Dead), Darkness, and Silence, and member of the Pantheon.

## Followers

Followers of Nito include the caretakers of the dead, neutral or good-aligned necromancers (usually avoiding the animation of undead), some monks, nihilists, and yadda yadda.

## Suicide & Death Wardens

It was said that early on into his existence, Nito struggled to achieve a state of absolute law, silence, and stillness. He believed that life itself was a kind of chaos, and so decided to commit suicide. He was said to be successful in this effort although the nature of his death and current state are uncertain. Nito still grants powers to this clerics and paladins, but some suspect the true power lies within his faithful Death Wardens.

**The Death Wardens** were various demigods and powers in service to Nito, acting as his intermediaries. They came in many different appearances and some of these aspects gained their own individual folklore as people encountered them. For example, stories of a visiting Angel of Death may in fact be a celestial servant of Nito. Other stories of entities thought to be Death Wardens were the **Lord of Bones**, a large skeletal creature wreathed in skulls and covered with a black cloak, and the **Wayward One**, a humanoid-like entity, usually bound in black leathers and possessing a shadowy void in place of a face.

Death Wardens, though servants of Nito, were not bound by the Concordance.

## Domains

Nito held direct influence over many Lawful Neutral domains, some of which are detailed here.

* **The Crystal Library**, a domain of absolute law comprised of crystalline clockwork towers. It was inhabited largely by lawful neutral celestials and modrons who were responsible for collecting, organizing, and protecting vast stores of knowledge with the libraries.
* **Tomb**, or sometimes **The City of the Dead**, was both the literal tomb of Nito's so-called corpse and the city built on and around it. It was inhabited largely by celestials and the "resting dead" (who were typically indistinguishable from undead by outsiders), but was occasionally visited by living mortals and devils.
* **Nirvana**, an infinite plane of darkness and solitude. No light, magical or otherwise, is able to shine there. It is inhabited by the resting dead who wait in meditation for the death of the universe, their former souls having already achieved nullification, or "true death", by ceasing to exist.

## Sub-Factions

* **The Monastery of Nito** was a large faction of monks who believed in reincarnation, and so strove to seek stillness through lifetimes of study, meditation, and physical and spiritual training. The goal was to pass on their spirit to the plane of Nirvana where they would cease to exist and thus be removed from the cycle of rebirth.
Rashenholt

An artist's interpretation of the city.

**Rashenholt** is the capital city of the Othosian Empire. It is a major military center and trading port for that empire, as well as home to the nation's leadership and much of its nobility.

The peninsula that the city was built upon was largely swampland that has been converted or diverted with help of canals.

## Districts

The city was divided into several districts.

* Auldale, an upper-class district and home to many nobles, including the Emperor's Palace and the Emperor himself.
* Black Street, a sealed off district once used as a quarantine zone for those afflicted by the Weeping Plague. It was formerly a combination of areas from Shalebridge and Oldtowne.
* Crownsporte, an industrial and military port with some residences for local workers, although it is generally off limits to the public.
* Flooded District, a pseudo-district that has been flooded and swamp-like for many years now. Few people live there except for gangs and homeless citizens. It was formerly part of the Northdockes district.
* Hightower, an upper-class district mostly inhabited by wealthy merchants and some nobles.
* Northdockes, a lower-class district and the largest docking area of the city.
* Minetowne, a pseudo-district where many miners and related industries live and work. It is not a formal section of the city and is outside of the city walls.
* Oldtowne, the original site of the city and home to middle and upper-class citizens. Downtowne is a pseudo-district within Oldtowne that marks the dense heart of the city.
* Riverside, a pseudo-district outside of the city walls, home to many lower-class citizens.
* Shalebridge, a lower and middle-class district.
* Southside (or Dayporte), a pseudo-distrct of lower and middle-class citizens that is outside of the city walls but borders the Watchtower Arcanist Society.
* Stonemarket, a middle-class district and home to many common merchants. The Nines is a pseudo-district within Stonemarket where some of the largest and most affluent markets exist.

## Notable Locations

These areas are not part of the city itself but are notable or nearby to the city itself.

* Cragscleft, a prison and fortress ruled by the Hammers of Amar, a sect of that temple.
* Oar's Rest, a nearby small city that is effectively part of Rashenholt.
* Watchtower Arcanist Society, a tower housing an organization of local wizards.

## Demographics

* Humans (55%)
* Dwarves (20%)
* Halflings (14%)
* Tabaxi (6%), mostly refugees and immigrants from Timeren as well as their descendants.
* Half-Elves (3%)
* Elves (1%)
* Other (1%)

## Villlages

There are several villages near Rashenholt that mainly provide the city with food and other wares in return for protection from pagans, bandits, and monsters.
Парень и его Гуль

Парень и Его Гуль - первый квест в цепочке квестов мода "Парень и Его Гуль". Начинает мальчик по имени Картер, которого можно встретить напротив магазина "Мик и Ральф" на Фрисайде.

## Предыстория

Напишите здесь первую секцию вашей статьи.

## Задачи

* Найти Гуля

* Вернуться к Картеру.

## Подробное прохождение

После того, как согласитесь помочь Картеру, просто идите в Атомный Ковбой. Найдите там персонажа по имени Чувак-Гуль и уговорите его вернуться к мальчику. После повторного разговора с Картером квест завершится.

## Дополнительно

Прохождение мода "парень и его Гуль": http://falcon-lair.c...-and-his-ghoul/
Concordance

**The Concordance** was a divine agreement among the Greater Gods to follow a set of rules in order to avoid cataclysmic events within the material planes. It's chief authors were Velka, Amar, and Nito. The document is broken into commandments. Notably the Concordance does not apply to Lesser Gods or other powers, although they are typically too weak to warrant their inclusion.

## The First Commandment - Non-Interference

The First Commandment of the Concordance involved a policy of non-interference within the Material Planes. In practice, these gods still hold great sway through their followers and are still allowed to grant powers to clerics, paladins, and the sort. However, these gods are not allowed to supply their faithful with god-crafted magical artifacts, the ability to traverse planes, or interrupt the natural flow of time (an ability reserved only for the most powerful of deities). Members of the Concordance are also forbidden from creating avatars or physical representations of themselves within the material world, with rare exception, although some lesser forms are tolerated, like Nito's Death Wardens.

## The Second Commandment - Sealing the Beast

The Second Commandment of the Concordance involved sealing fellow Greater God Anarcathus in the Abyss. This imprisonment was successful, but had the unintended consequence of spawning a seemingly infinite and reproducing hoard of demons, starting the Blood War.
Blood War

**The Blood War** is the ongoing and ceaseless conflict between devils and demons. It takes place mostly on the battlefields of Armageddon but occasionally spills out into other planes.

## Origins

Before the Concordance, there had been many conflicts between gods and beings of good, evil, and neutrality. However, these conflicts were typically resolved quickly, with one side rising victorious over the other. Lesser gods, demigods, and other powers would commonly rise to power only to be defeated by a competitor. In the end, a balance was always struck.

One of the perpetrators of such conflicts was the chaotic evil god Anarcathus. Unlike most others, he was wholly unwilling to negotiate with his opponents, saw enemies in all others, and seemed to value destruction for its own sake. He sometimes traveled to the Material planes to reap chaos, inspiring armies of mortals to wage dishonorable and meaningless war against one another. Even when victorious, Anarcathus would sometimes destroy his own armies using monstrous avatars and destructive magic.

Finally, the Concordance was struck, with its Second Commandment to seal Anarcathus within the Abyss. For a time this was successful. However, a strange new breed of fiends began spilling out of the Abyss, into the Verge and other planes. They seemed to be creatures of pure chaos and evil, bent on little more than destruction.

It was discovered that Anarcathus, although unable to escape his imprisonment, was able to breach the barriers between the Abyss and the Negative Energy Plane. Using the influx of negative energy, he crafted a new kind of fiend known as a demon. Not bound to the Concordance, the demons were free to leave that plane and invade others.

## The War in Armageddon

The demons first spilled out of the Abyss and into the Verge, which was originally part of Hell. The demons quickly conquered that plane, and continued onward to the plane of Armageddon. It was there that the devils were able to hold them.

And then other things happened.
Arrival

the first episode of the series, a wedding party is heading to isle island to have the ceremony there are 22 members of the wedding party. here is a list of them in no specific order:

Catherine Meridith

Laurence Blake

Caleb Meridith

Selena Meridith

Vicky Burns

Melony Chase

Karen Maxwell

Sheila Maxwell

David Pine

Daniel Rose

Ruby Rose

Rose Allen

Mark Smith

Hal Payne

Edith Marrows

Boydan Haroldson

Bonnie Nicholas

Charles Young

Shelly White

Kelly Byrd

Leslie Peterson

Paris Hamilton

after the boat arrives and the guests settle in at the hotel boydan haroldson pulls laurence and catherine to the side to discuss the wedding details. david and the other men except for daniel rose and mark smith start to party at the pool. rose and kelly soon join them,. ruby is fussing over her brother at the lounge and on the other side of the room karen maxwell and her daughter sheila are arguing as well. in the library vicky, selena, edith, bonnie, leslie, and   shelly(who soon walks out) quietly chat. shelly then goes for a walk and find mark who is muttering to himself and walks away from her when he notices her. caleb recieves a call and walks to the beach and as he is leaving his room to the elevator  melony chase is seen unpacking. as he reaches the beach the phone signal goes out and he recieves a text from an unknown number its simply reads "GOODBYE" in all caps. he then decides to head towards the bluff and try redialing his previous call. he heads for the forest edge which is by the beach to tryand make a shortcut when he hit on the head with a wooden bat knocking him unconsious. when caleb regains consiousness he finds himself tied to a tree with a rope and a noose is around his neck which is assumable from the same rope. when an unidentified figure removes the log his feet are on and starts to leave and let him die but is frustrated when it seems not to work and then grabs a hatchet and cuts him in half perfectly acros the middle and his legs slump to the ground and he is now dead.
Timeren

**Timeren** was a kemic kingdom largely comprised of humans but with a sizable population of elves. It also widely practiced slavery, namely of tabaxi who were taken from nomadic tribes in the region. It was considered a trade rival of the Othosian Empire and the two nations were commonly at war.

## Government

Timeren was ruled by a monarchy of hereditary kings and queens.

## Religion

Unlike most civilized nations, one of Timeren's most popular gods was Farram, Lady of War. Perhaps for this reason the nation was largely militaristic, often engaging in conflict with its neighbors and accepting practices such as slave labor.

It was rumored there were secret temples to Ogerremundr, Lord of Hatred, but this may be simply Othosian propaganda.
Watchtower Arcanist Society

**The Watchtower Arcanist Society** was an organization of wizards who lived and worked within a tower near the Southside (or Dayporte) district of Rashenholt. The tower is thought to be placed specifically upon two intersecting leylines, and is rumored to be magically larger on the inside than it appears from the outside.

Members of the society can be identified by their silver robes with gold trim. They typically travel in pairs or even with armed guard. They tend to be secretive about their roles and duties within the society and are unwilling to share magical knowledge. Wizards within the city of Rashenholt are sometimes offered a position within the society, but at the cost of hiding their research from the wider world.

They are highly competitive with other wizard organizations or independent practitioners, although not openly hostile.

The true extent of the society's power is uncertain. They do not appear to pay any loyalty to the empire and do not even pay taxes on the small territory they inhabit. However, it was speculated that both the empire and the society had the power to mutually destroy the other should conflict arise, and so a tentative peace was maintained.

## Schools of Magic

It was widely accepted that while members of the society hide their specializations from the public, within the confines of the tower they must strictly abide by the tenants their respective schools. The least respected school was thought to be that of Necromancy, but the exact hierarchy of the other schools was unknown.

#### Abjuration

This school is guided by Councilor ABJURER.

#### Conjuration

This school is guided by Councilor Valedicero and his apprentice, Sub-Councilor Orec Idelav. Both represent the school equally and have votes on the council, making their situation quite unusual and often times controversial.

#### Enchantment

This school is guided by Councilor ENCHANTER. They are an intelligent magic item that resembles a falchion.

#### Necromancy

This school is guided by Councilor Matiagnacio Orden, a former human and undead lich. She is sometimes known by the pseudonym of Morden. Like the entire school of necromancy, Morden is regarded with great distrust. Her position is unique in the fact that she is a prisoner of the Society. However, she accepts the role of councilor as it grants her some authority despite the situation. She is also the most powerful known necromancer and author of many spells.
Overview 5

Part 9 Shriek- Deaths (4)

the five remaining survivors are confronted by the killer and results in two more deaths, now the last three do the best they can to avoid confrontation.

Victims: Rose Allen, Ruby Rose, Laurence Blake, and Karen Maxwell

Part 10 Thud- Death (1)

The last Surviving member of the party is Catherine who now starts to question if she is the killer.

Victim: Catherine Blake
Shalebridge Sparrows

**The Shalebridge Sparrows** were a gang in the Shalebridge district of Rashenholt. They controlled areas of the district including one called **The Point**, which was an intersection of several streets where many of the districts most popular taverns, inns, and shops were located. The gang's symbol was a red sparrow.

The leader of the gang was a human male named Dreymont Falen.

## Notable Members

### Player Characters

* This guy
* That guy
* This girl
* That girl

### Non-Player Characters

* **Alton Thorngage**, or "Thorn", a male halfling rogue. He was considered a "Blackpad" within the gang, meaning he was an expert at infiltration and thievery as a lone actor. High profile jobs were typically given to him, and so he helped the gang gain great wealth and influence compared to other members. He rarely worked anything but alone, although he would collaborate with other members to provide and accept information on marks.
* **Dreymont Falen**, the aforementioned leader of the gang.

* **Lerissa**, a female tiefling sorcerer with dark hair and purple skin. She acted as a sort of magical enforcer for the group, responsible for keeping the gang's territory safe from opposing spellcasters, including those that served the city guard or empire in general. In particular, it was hoped she could help counter Bilgewater Bill from the rival Bilgewater Boys.
* **Immarel Oakenheel**, a male half-elf and Lerissa's sycophant. He typically assisted her duties and protected her, being physically skilled but not so magically inclined, thus her opposite.
* **Name**, a human male and resident muscle-head. He held a charismatic sway over the gang's numerous lackeys and was in charge of general security, protecting the gang's shifting borders and helping fend off encroaching rivals.
Emperor of Othos

**The Emperor of Othos** was the title granted to the supreme ruler of the Othosian Empire. It was a hereditary title passing from parent to eldest son or daughter.

The title is currently held by the "Boy Emperor" Sebastian Hallewell, member of the Hallewell Dynasty. Sebastian was preceded by his late father "The Knight" Julianos Hallewell. Being only seven years old, Sebastian is the youngest emperor in the history of the empire. Typically, power would be granted to the Queen Mother (Sebastian's mother) until he reached maturity. However, she chose to abdicate her position, thus granting those powers to the current Marshall, now Grand Marshall, Frederick Hallewell. Frederick so happens to be the brother of Julianos and Sebastian's uncle.

## The Emperor's Palace

The Emporer's Palace is a fortified estate located in Rashenholt, the capital city of the empire, and specifically within the Auldale district. It overlooks the westerly seas and the Crownsporte district.
Fallout SFW Quest Overhaul

Это незавершённая статья. Она содержит неполную информацию. Вы можете помочь **ScrewOut вики**, дополнив её.

## Fallout SFW Quest Overhaul

### Ссылка на ориг. мод

http://falcon-lair.com/files/file/1198-falloutsfwquestoverhaul-allnartas-edition/

## Обзор

***FalloutSFWQuestOverhaul*** - это адаптация известного sexout-мода FalloutTTWQuestOverhaul под SFW. Но не просто адаптация - я переосмыслила весь мод и сделала все, что в моих силах, чтобы он преобразился из дешевой низкосортной порнухи в нечто, тянущее на semi-lore.

**ЧТО ЭТО ВООБЩЕ ТАКОЕ?**

* Более 4000 переведенных вручную диалоговых реплик.
* Пачка новых квестов.
* Множество возможностей решить проблемы и продвинуться в выполнении квестов альтернативным путем (в основном секс, но иногда и не только) для персонажа любого пола. Все перечислить почти невозможно.
* Уникальная система "дружбы" с фракциями рейдеров и супермутантов Столичной Пустоши.

## Рекомендуемый уровень

Контент мода не зависит от уровня игрока и в целом предполагает новую игру.

## Начало

Контент мода можно исследовать с самого старта новой игры. Он "вплетен" в основное прохождение.

## Квесты

* В БЛЕДНО-ГОЛУБЫХ ТОНАХ
* ЗАВОДИМ НОВЫХ ДРУЗЕЙ
* В БЕДЕ ПОЗНАЕШЬ ДРУГА
* БЛАГИМИ НАМЕРЕНИЯМИ...
* КАКОЙ У ТЕБЯ БОЛЬШОЙ ГОРОД
* СТО ПЕРВЫЙ В БЕДЕ

## Персонажи

* Крак
* Град
* Криплин
* Секрет
* Трахер
* Марк
* Крингэл
* Пластор
* Кира
* Мария
* Элизабет (Понедельник)
* Малвин
* Дэйвисон
* Маркус

## Организации

* Супермутанты Столичной Пустоши
* Рейдеры

## Предметы

### Броня и одежда:

* Взрывающийся ошейник
* "Лабораторный халат" 14
* "Лабораторный халат" 43
* Броня Киры

### Еда, химия, помощь

* Отравленное мясо радтаракана
* Вкусное мясо радтаракана
* Мясо Секрета

### Записки

* Список хлама
* Памятка самому себе
* Записка от рейдеров
* Дело труба
* Дневник Тенпенни (записка)
* Насчет того, чтобы отравить супермутантов...
* Записка (в лаборатории Града)
* ПОСЛЕДНИЕ СУБЬЕКТЫ
* Собачатина?
* Что мне нужно
* Спасибо!
* Я сотворил чудовище!

### Другие предметы:

* Дневник Тенпенни
* Рога
* Запись: "Новый пациент"
* Запись: "Издевки над зверем"
* Запись: "Полезный спорт"
* Запись: "Сучка"
Comicplant Wiki

## Home Page

note: friendly website (as long as you don't click on certain links), basic wiki

note: some of the links in the other sections -- all credit and ownership belongs to whoever has the certificate from them and I'm not affiliated with any of them

the inspiration for this site was not another website, but regular tangible comic books, and a few other sources that may've been other websites or movies

example: youtube.com [note, open link/site, warning: this link/site is not as friendly as the other links here and/or this site eg; the comment section there]

this is mostly a personal website but also can be a group website

## Describe your topic

This site is for comics, the other categories on the website and is a forum website

and any other fandom

for reasonable stuff

the main thing here is general discussion

off topic

and vs debates

click 'comic plant' on the top to get back to the homepage

'general discussion page deleted and converted to generic discussion (an improved general discussion)'

'generic discussion page lost and moved to generic discussion 2)

update:

☀https://comicplant.fandom.com/wiki/Generic\_discussion

page found, either generic discussion or generic discussion 2 can be used now (both can be used, generic discussion is no longer a lost page)

https://comicplant.fandom.com/wiki/Generic\_discussion\_2?venotify=created

https://comicplant.fandom.com/wiki/Vs\_battles?venotify=created

☀https://comicplant.fandom.com/wiki/Vs\_battles\_2?venotify=created)

* alternative vs battles:

☀https://comicplant.fandom.com/wiki/BattlesVS?venotify=created)

https://comicplant.fandom.com/wiki/Off\_topic?venotify=created

https://comicplant.fandom.com/wiki/Suggestions?venotify=created

https://comicplant.fandom.com/wiki/News?venotify=created

https://comicplant.fandom.com/wiki/Fan-fiction

https://comicplant.fandom.com/wiki/Claim?venotify=created

https://comicplant.fandom.com/wiki/Respect\_Character\_Threads?venotify=created

https://comicplant.fandom.com/wiki/Educational\_page?venotify=created

https://comicplant.fandom.com/wiki/Stats\_page?venotify=created

https://comicplant.fandom.com/wiki/Creative\_art?venotify=created

https://comicplant.fandom.com/wiki/Questions\_thread?venotify=created

https://comicplant.fandom.com/wiki/Collection?venotify=created

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!
Character Profiles Page and vs battles 5

https://joke-battles.fandom.com/wiki/Special:Following

https://vsbattles.fandom.com/wiki/Category:Characters

this is still open considered my character profiles will never be closed

just unfinished and never quit joke battles

I moved here cause the admins changed

I am still a very much part of joke battles despite what joke battles says still (humbly and authentically)

and this page/site is an extension of joke battles

**all rights belong to fandom**

 you may use joke battles template/ vs battles template / any other character or verse template

https://joke-battles.fandom.com/wiki/Joke\_Battles\_Wikia:Template\_Page

this page will always be open even if I am inactive

**update 8/23/2020; inactive**
Othosian Empire

## Othos

A partial map of Othos.

**The Othosian Empire** or **Othos** was a kingdom inhabiting an island continent of the same name.

The capital city is Rashenholt.

It's currently at war with Timeren and to a lesser extent the local Pagans.

## Government

Othos was ruled by a hereditary monarchy of kings and queens, usually referred to as emperors and empresses.

## Religion

The most popular temple in Othos was that of Moira, followed closely by Amar and to a lesser extent Aman. There was also a sizable interest in Nito, thanks in part to their assistance during the Weeping Plague.

Among the military, there was a rising interest and state sponsorship of the Temple of Farram.

## Important People

* Emperor Sebastian Hallewell, current leader of the nation.
* Grand Marshall Frederick Hallewell.
* Disbin Zimmel, a Gerwahlian expatriate who became a loyal citizen and eventually the Royal Spymaster and Propagandist.
* Thaddeus Harlan, the so-called "Thief-Taker General", Captain of the Rashenholt City Guard.
Pagans

**Pagans** are any people that worship something other than the Greater or Lesser Gods. The term can be misleading as it implies that pagans are united, but this is not the case. It might refer to any number of opposing tribes, creeds and cultures, and the people themselves may come from any race and ethnicity.

Examples of large pagan populations include but are not limited to:

* **Kasligoth**, an organized pagan nation west of Vendreic.
* The indigenous people of Othos, who are split into many competing tribes.

## Beliefs

Pagans tend to hold animist views and worship the spirits of objects, places, and animals. Some pagans extend this belief to worship fey creatures. Rather than proper temples they might gather in circles of trees and stones.

Some druids are exclusively pagan, while other groups blend pagan belief with modern theology.

Some legends suggest that there was a time in Materias before the gods arrived, and that the pantheon are in fact immigrants or even invaders.

## Discrimination

To some, the beliefs of pagans (or lack thereof) could be considered uncivilized, offensive, or even heretical. Stereotypes were quick to be generated in more staunchly religious areas, suggesting that pagans not only rejected the gods but actively opposed them. Pagans were sometimes considered unclean, both physically and spiritually. They were said to commit taboos such as incest and cannibalism, possibly even human sacrifice, and that the spirits they worshiped were in fact fiends.