recursal/Fanatic-Fandom huggingface dataset:
Tinman

Tinman is a creature in the BK's NapkinVerse. He is a hostile, humanoid creature that lives in the Napkinland HR office. His body is seemingly made out of inpenetrable tin, though the inside of his mouth appears biological and is his only known weak spot. He requires very little food, having to eat around once every month, and feeds on a diet of almost exclusively paper.
The World War of Thrii (Three)

After Gorilla Keemstar’s sudden coma, a war was fought between 4 different factions. Historians called this war World War of Thrii becaue they’re dumb and cringe and mean >:(. These 4 factions were the surviving rabbits, the Drama Alert, the elephants and the Gorilla loyalists. The rabbits died quickly, 5 years into the war, cuz they’re rabbits lmao what they gonna do. The Human army was frequently on the run and was mainly composed of archers. The Elephant army performed well in numbers but had no ranged warriors. They surrendered 2nd, 8 years into the war. Now only the monkeys (mainly Gorilla Loyalists) and the Drama Alert (mainly humans) remained. The Loyalists were better in combat, since their army was made of very different species. The Drama Alert, however, sent spies to monkey meetings and created Drama between them. Eventually the Loyalists split into those who wanted to make Keemstar a monkey title and those who preferred the current state of things.
The House of Druids

The House of Druids is currently plunged in treacherous opposition to itself on the philosophy of "Live and Let Live". Many hold on to their traditions and maintain their devotion to YHWH, while others support the Anti-Christ and see an opportunity in the Age of Harvest. Within the House of Druids and without, rumors of an upcoming civil war have errupted, and certain republican groups have seen this as an opportunity to declare public rule in the stead of an out-of-touch magocratic institution. A common sport in Scotland is kaos-golf, a version of golf played by mages, telekinetics and pyrokinetics in which their powers are fair game.

## The House of Druids

### Motto

"Teagaisgeadh na daoine glice na gaisgeil, agus dìonadh na daoine glice" (May the wise teach the brave, and may the brave protect the wise)

### Major Religions

YHWH Worship, Cult of the Grand Adder Morrigan
Pie Flood of Wakzyrin (Wack-zih-rihn)

The city of Wakzyrin was situated near a large river. This river was used to water their corn bean bushes (Corn in the shape of a bean that grows off a bush) and to bathe their infant children. During these bathing periods, the infants regularly piss in the water due to them being stupid dumb babies who are stupid and dumb. As the population of Wakzyrin grew, the infant piss increased the volume of the river twenty-fold. This caused a flood of Wakzyrin that destroyed the entire city for 420 days until they used buckets to throw all the flooded water away. After this, inhabitants of Wakzyrin stopped having children.
The Ronald Reagan Family

The Ronal Reagan Family, chinese name 罗纳德·里根一家, is led by the Human General Ronald Reagan.

Born in Nanjing to a wealthy entertainment tycoon, Ronald Reagan and his mercenaries eventually ventured out of the city as an army after hearing of the various rebellions outside the capital’s sphere of influence. They traveled to Zhengzhou where they encountered resistance from the local black panther division. Ronald Reagan won the battle and drove out the resistance, nearly wiping out the village. His own army was also slaughtered, however, so he decided not to travel much further and focused on building a military occupation around Zhengzhou instead. After seizing much of the weed and crack farms in the city, Ronald Reagan’s occupation became an established force. Still allied to the Nanjing Government, Reagan is preparing a centralized invasion into rebel territories.
Teleportation of Peblia

The concept of Peblia was a risky one: gathering a bunch of wizards and putting them in one place. For unknown reasons - likely because of the concentration of magical activity - the city of Peblia and everyone in it got teleported to the Dorito Islands. Due to a misunderstanding, the armies around them started attacking the city. This caused a lot of damage to infrastructure, but the wizards ended up getting a victory royale! When it was made known that this new city was Peblia, the Fortniter King declared the city a fight-free zone (or "lobby"). Many Peblians went back to the original location, but a lot of them kinda just didn't care and stayed. Now that Fortniters also entered the city, and the pebble wasn't really around, the city was colloquially renamed to "Paris".
Vietnam

Vietnam, chinese name 越南, is a nation to the South of China, who have shared a tense relationship with it. History has told many stories of Vietnam and China attempting to add each other into their empires. Lately though, Vietnam and China both seem to be in an unstable position. China is recovering from the Mongol Empire while Vietnam has been garnering new enemies in the United States and the Army of Frankish Rats. Many within China are split on whether it would be best to help Vietnam and not have the US on their doorstep, or to help the enemies of Vietnam in exchange for a promise of non-aggression. So far, thankfully, no army has arrived in Vietnam.
TVA

The Tennessee Valley Authority is a federally-owned electric utility corporation in the United States. It was created in 1920s America by FDR's first new deal, in response to the great depression and its consequences. In 1940, the TVA created an ambitious new hydroelectric project that would create an infinitely flowing water source by utilizing occult magic.

The project was kept from the public out of fear of Axis powers mimicking the experimental technology. When the project was completed just the next year, a time portal was created in the area, allowing the TVA to become a multi-chronological, multi-dimensional force. They went on to systematically eradicate any universes where the Great Depression was not solved, where FDR was never elected, and where the Axis powers won WW2 (though it is assumed that ASB conservation efforts have left some of these universes quarantined).
Age of Kek

**Early History:** Elon Musk gave weed to the Kekys, who had realized they were "victorious". This weed made them into slaves to the Musk order. Kekys were free to roam the Earth, including the oceans. All plant life was also dead, but it wasn't necessary. The Kekys persisted only on the Weed that Elon pulled out of the hole. This weed was liquidized in the factories of Deth (that was now a post scarcity Utopian city) and distributed in water canals throughout Johnwyrld. The Kekys were liberated, hence why they called this age the "Age of Kek". However they were given this freedom by becoming slaves to the rebirthed Elon Musk. They were forced to work on his SpaceX creations. The Johnwyrlders were now capable of space travel and setting their eyes on Kekys interstellar colonization. They were also forced to accept the first worldwide religion, the religion of reddit. They salvaged material from old cities to build local "subreddits", redditor churches where people would "upvote" (pray) to the word of Elon Musk

**Collection of Important Articles:**

#### People:

Jiiwi Geral

Elon Musk
The 1st Sighting of the Lemon Demon

Reported first in Bagdad's Observatory, the two constellations, "Big Truck" and "Little Truck", were observed upon each other. Many people watched in awe and fascination, though one individual found in the Dessert Desert was more concerning. The Dessert Desert is filled with mountains of cake and rivers of chocolate, so it isn't *too* unusual for a 7 foot (seemingly) male humanoid with pitch black skin and a Lemon head to appear here. But during the joining of the Trucks, the Lemon Man began convulsing involuntarily and letting out blood curdling screams. A few skeleton tourists arrived at the scene, and reported the "Lemon Demon" rising into the area where the two trucks were joining. They apparently heard heartbeats at the very bottoms of their souls, originating from the ascending Lemon. After this sighting, a "Lemon Demon" has been reported near wars, deaths, destruction etc. Even in Magallanica, where no knowledge of the Lemon Demon would have been transferred if this were a mere myth.
The Explosion of Jered Qethhoxollo

As World War Phour raged on in Johnwyrld, a thousand light years away, the egg cell of Jered Qethhonko collided with the sperm cell of Jered Qethhonko. This collision created a baby, who named themselves **Jered Qethhoxollo** (Keth-ocks-oh-lo). They then exploded, creating a new universe that was rapidly expanding into the next one.

###### Dethtyme:

The nickname of the explosion's physiological and cultural effects upon Johnwyrld. As one quote from an unknown primary source puts it: "Everyone in Johnwyrld has noticed a growing glowing sphere in the sky, gaining on their planet. Usually this would fill people with existential dread, to the Johnwyrlders however, this meant the utter destruction of their enemies was on a deadline."
Ferino

**Ferino**

Ferino, la bestia infernal, surge de las entrañas mismas del averno, un reino de fuego y oscuridad donde los demonios imperan. La criatura, cuyo origen se pierde en las sombras de la creación demoníaca, presenta una forma híbrida impresionante, fusionando la ferocidad de un lobo, la astucia de un demonio y la majestuosidad de un león. Su imponente presencia se manifiesta en un pelaje oscuro que se erige como un manto siniestro, mientras partes de su cuerpo resplandecen con la incandescencia del fuego, como sus ojos inquisidores y el interior ardiente de su fauces.

El tamaño de Ferino lo eleva por encima de un león adulto, con una cola larga y espinosa que agrega a su apariencia intimidante. Sus garras afiladas y colmillos letales constituyen un arsenal natural, capaz de desgarrar cualquier presa que cruce su camino. Sin embargo, más allá de su formidable físico, su verdadero propósito en el averno es el de cazador y guardián, devorando las almas de los condenados y defendiendo los dominios de su señor demoníaco con fiereza inigualable.

Sumergido en un ecosistema hostil y caótico, Ferino se desenvuelve en un mundo donde la supervivencia está reservada a aquellos con fuerza y astucia. Esta criatura solitaria y territorial solo busca la compañía de otros de su especie para aparearse o librar épicas batallas. Poseyendo sentidos agudos, su olfato y oído le permiten rastrear a sus víctimas a kilómetros de distancia, convirtiéndolo en un depredador imparable.

El fuego, emanando de las entrañas de Ferino, se convierte en su arma principal, expulsándolo con furia por la boca para consumir a aquellos que desafíen su dominio. Su presencia es una encarnación de la naturaleza infernal del averno, una entidad formidable que encarna la furia y el poder de un reino donde la oscuridad y el fuego convergen en una danza letal.

Categoría: Bestia infernal

Tamaño: Grande

Hábitat: Cualquiera (Averno)

**Rasgos**

Velocidad en tierra: Rápido

Fuerza Sobrehumana: Ferino puede romper rocas y árboles con sus garras y colmillos.

Aliento de Fuego: Ferino puede lanzar una llamarada de fuego por la boca, capaz de incinerar a sus enemigos.

Devorador de Almas: Ferino puede alimentarse de las almas de los condenados, aumentando su poder y vitalidad.

Sentidos Agudos: Ferino puede rastrear a sus presas con su olfato y oído, detectando su ubicación y movimiento a kilómetros de distancia.

Vulnerable al Agua

Vulnerable al Rayo

Vulnerable a la Luz

Resistente a la Oscuridad

Resistente al Hielo

**Objetos**

Mechón de Ferino

Colmillo de Ferino

Esencia Infernal
Zaoshuang Squirrel State

The Zaoshuang Squirrel State, chinese name 枣庄松鼠州, is a sentient squirrel independence movement.

The Nanjing government of Joe Biden attracted criticism from Squirrels for their policy of trapping them in Imperial parks for the entertainment of human guests. The Squirrels organized under the military rule of General Samuel Squirrelson and invaded Zaoshuang to establish an autonomous Squirrel state.
The Bush Dynasty Shadow Council

The Shadow Council of the Bush Dynasty, chinese name 布什王朝影子议会, is a secret conspiracy of Najing Imperials on the Bush Camper side.

The Bush Dynasty has been a force in the Imperial court for a while now, spawning such rulers as Emperor George Walker Bush, Emperor George Herbert Walker Bush and Emperor John Fitzgerald Bush. They have recently fallen out of grace, but political analysts have been noticing Bush funding behind almost all subsequent Emperors and are close to proving the wizard ties of Jeb Bush.
The Imposter Warrants Suspicion

Even under Bobian rule, Hegotia still had a representative monarch. The monarch had little control outside of the land they privately owned. Still, coronation ceremonies were a popular public event in the capital and surrounding towns. Joe Biden attended the ceremony in curiosity, the customs of this alien world were still bizzare to him. Suddenly, when the crown was introduced onto the stage, Joe Biden felt a great pain in his head. Some members of the crowd recall his expression filling with worry and fear. He zipped to the podium and took the crown from the royal pillow it was carried on. He held up the crown in full view of the immediate crowd, and crushed it to reveal the alien communication device inside of it. This revelation explained a lot of the reports of Hegotian royalty hearing voices which weren't theirs.

Joe Biden seemed to have extensive knowledge of these aliens, who he described as being an actively malicious cosmic force. Anyone associated with Hegotian royalty came under great suspicion, even from their own countrymen, since they were seen by many as impersonating humanity.
The Empire of Mexico

The Empire of Mexico, chinese name 墨西哥帝国, is an OG empire that is waning in power.

The Empire of Mexico has been a longstanding force in the province for centuries. During the reign of Genghis Khan, they fought hard against the occupation and for the defense of their religious traditions. The harder they fought, however, the more they were cracked down upon. The population of Mexico has greatly reduced since the days of its hegemony over Western China, but they still command the respect of newer nations.
Hohhot Ice Cream Conglomerate

The Hohhot Ice Cream Conglomerate, chinese name 呼和浩特冰淇淋集团, is a totalitarian corporate dictatorship.

Hohhot is a town in Inner Mongolia which is known for being pretty hot. Due to this climate, ice cream is incredibly popular and nearly a necessity for residents there. The Ice Cream Conglomerate was a joint venture between all the Ice Cream companies in Hohhot to make a totalitarian dictatorship by depriving people of Ice Cream for political dissidence. They also built a wall around the city to trap people from escaping. The residents of Hohhot generally live decent lives working for the Ice Cream dynasties, blissfully unaware of the horrors that come upon anyone who disputes their rule
Kekys

**Early History:**

So far, the Kekys mountains and [Gerygys Golyo] Desert have been quite quiet. These areas were usually the maps of Keemstar’s battle royale programs. In the Kekys mountains, a nation of Frog men were living in the caves. They had retained their intelligence since they refused to fight anyone and hid away in caves perpetually. Here, they cultivated a lot of minerals which they used to fuel their entire economy. Eventually, they invented communism as well as breatharianism. The main reason they stayed in Kekys mountains is because they feared the Foartnyt system. Around this time, they realized it had ended and that all their opponents were dumbed down. Using this, they recruited them into their army by promising them communism, diversity and inclusion. They founded the city of Kekys and expanded into the desert. As a communist society, they’re army was not very organized but they still got together to raid the Empire of John.

**Stahn’s Stank:**

As the Kekys were introduced to the Empire of John, a commander named Stahn organized a “Stank” against the capital. Stahn entered the Drama Alert HQ using his horses and burned the whole building to the ground. This attack, though quite small and easily recovered from, was not the last attack. The Empire of John was angered by the attack, though it did not take any lives. Stahn was in secret communication with a Gorilla named Kong, who he promised the imperial throne if he could assassinate King John of Drama Alert. The Kekys knew they could not realistically invade the entire Empire of John, but they still desired revenge. Thus, the [assasination of King John] was planned.
Creation of Apa-Tuwi, god of Volatility

Tuhalaf was sad. He had no more friends and no more country, and moved away to some random island in the middle of the sea. This Isle of Tuha became his new home for a couple years as war raged between Fahir and Karahaf. However, one day as he was attempting to see if it was possible to turn a jellyfish into a helmet without killing oneself, he suddenly gained enlightenment. He returned to Karahaf, proclaiming that he had found a way to create peace while also ensuring the total domination of Fahir as long as he was restored to a leadership position if he succeeded. Karahaf (the mans) decided to let Tuhalaf carry out his experiment, and Tulahaf began devising a great ritual to summon a god - and he was successful. However, he didn’t realize what kind of god he was summoning, believing there to be just one kind that would help those that summoned it. Apa-Tuwi, God of Volatility, came into the world, and began to wreak havoc. Tuhalaf basically died on the spot as a massive wind blasted in from the west, coincidentally throwing his jellyfish at his face. Then, Apa-Tuwi set his sights up to the northeast.
'The Shroud'

**'The Shroud'** is a physics and astronomy concept among KGH scientists. When the Johnwyrld universe expands, the new space created can act in strange ways. Conjecture from KGH scientists states that a separate universe exists beyond the "Shroud" of the existing one, and every time the universe expands that shroud is pushed back.
The Gibby Desert

The Gibby Desert, chinese name 吉比沙漠, is a de facto sovereign nation established by sitcom actors.

Located smack in the middle of the more famous Gobi desert, the Gibby desert is famous for being the set for the filming of the hit Ancient Chinese reality show iCarly. iCarly is a traveling circus act where teenage boy Gibby Orenthal Cornelius is the main character. The circus act has now grown old however, and decided to settle into a remote and tiny village in the Gobi desert.
Gliptodonte

**Gliptodonte**

Esta criatura acorazada tiene un caparazón huesudo parecido a una tortuga del que sobresalen extremidades cortas, una cabeza roma y una cola corta y puntiaguda.

Los gliptodontes son enormes dinosaurios parecidos a los armadillos, estos deambulan por las riberas arenosas de los ríos y los bosques antiguos en busca de sus alimentos favoritos, la hierba ribereña y los árboles tiernos. Hoscos y desconfiados, los gliptodontes evitan a los depredadores no por un instinto defensivo (sus pieles acorazadas los protegen de la mayoría de los carnívoros bien equipados), sino porque simplemente prefieren que los dejen solos en su plácida búsqueda de alimento. A pesar de su gran tamaño, los gliptodontes pueden sobrevivir con una comida sorprendentemente pequeña y comen casi cualquier cosa. Como resultado, es más probable que se los encuentre deambulando por vastas tundras o regiones desérticas que otros grandes herbívoros, apareciendo como una sola joroba pesada contra un horizonte que de otro modo sería plano.

En combate, confían principalmente en sus gruesos caparazones para protegerse de los atacantes.

Aunque los mercaderes del sur ocasionalmente han intentado crear una red comercial montada en gliptodontes, montar estos gigantes es un ejercicio de frustración, ya que sus pieles redondeadas proporcionan poco apoyo para los pies o las sillas de montar de los jinetes humanoides. Sin embargo, algunas personas de las llanuras con dedos palmeados, incluidas bandas de hombres lagarto, han logrado mantener monturas de gliptodontes gracias a sus pies fuertes, flexibles y con garras. Otros ancestros ven principalmente a los gliptodontes como una fuente de carne y duros caparazones, los últimos de los cuales son excelentes refugios improvisados ​​y botes fluviales.

Cuando está acorralado, un gliptodonte usa sus poderosas garras para raspar o ahuyentar a los atacantes. Los gliptodontes pueden usar sus colas para protegerse de los depredadores más pequeños, pero generalmente lo hacen solo como último recurso.

Los escudos de un gliptodonte, las gruesas placas óseas de su caparazón, crecen en patrones distintivos y cicatrizan fácilmente, los gliptodontes tienen una vista notoriamente mala y dependen de su sentido del olfato para moverse e identificar amenazas

El gliptodonte a menudo se caza por el valor de su armadura exterior , compuesta de placas óseas compuestas a su vez de muchas "escamas" nudosas más pequeñas. La criatura es bastante capaz de defenderse con golpes de sus garras mortales, como a menudo le insta a hacer su naturaleza malhumorada.

Categoría: Dinosaurio

Tamaño: Grande

Hábitat: llanuras templadas, El viejo mundo

**Rasgos**

Velocidad en tierra: Lento

Visión en la penumbra: Esta criatura ve en la penumbra

Olfato desarrollado: El olfato de esta criatura esta muy desarrollado

Caparazón duro: Esta criatura cuenta con un duro caparazón que le protege

Cola con púas: Esta criatura posee una cola con púas que suele utilizar como ultimo recurso en situaciones de peligro o cuando se siente acorralada

**Objetos**

Caparazón de Gliptodonte

Cola de Gliptodonte

Carne de Gliptodonte
Glándula psíquica

**Glándula psíquica**

Este objeto se trata de una Glándula psíquica que se extrae de ciertas criaturas con grandes habilidades mentales, se dice que si hay algo dentro del campo psíquico cercano del objeto como un terrible hechizo que afecta a la mente, o incluso una ilusión que se mete en tu cabeza esta glándula psíquica hará reacción, además es un ingrediente poco común de pociones y hechizos, tiene mucho valor en el mercado.
The Mongol Empire

The Mongol Empire, chinese name 蒙古帝国, is a now-defunct empire that previously held all of Eurasia.

The Mongol Empire, now defunct, was led by Genghis Khan. Formerly known as his birth name Temujin, the Great Khan seems to have originated from another dimension, being aligned with a mysterious heavenly force known as Wei. He led the Mongols to take over ⅓ of the known world and sacrificed 1 Billion souls to the Wei. It's currently unknown if the extra-dimensional travel involved in Temujin's birth was a portal ordeal. Some reports claim that on Temujin's birth, a gust of bright blue light emitted from his mother's vagina. We don't know whether the vagina kept being a portal even after the mother's death.
Cubificar

**Cubificar**

Al lanzar este hechizo, tu cuerpo se descompone en pequeños cubos que se mueven a gran velocidad bajo tu control. Puedes usar estos cubos para atacar a tus enemigos, atravesar obstáculos o esquivar ataques. Cada cubo tiene un tamaño de 10 cm y un peso de 500 g. Puedes cambiar el tamaño y la forma de los cubos a voluntad, siempre que no superen el volumen total de tu cuerpo. Los cubos pueden moverse hasta 30 metros por asalto . Puedes volver a unir tu cuerpo cuando quieras, siempre que no pierdas ningún cubo en el proceso. Si pierdes algún cubo, sufrirás una penalización de -1 a todas tus características por cada cubo perdido. Si pierdes todos los cubos, morirás instantáneamente. Este hechizo es muy versátil y poderoso, pero también tiene sus riesgos. Si te descuidas, puedes perder el contacto con tus cubos o ser atacado por otro hechicero mientras estás desintegrado. Además, el uso prolongado de este hechizo puede causar fatiga y daños internos, por lo que debe usarse con moderación y precaución.

Nivel: 5

Magia: Transmutación

Alcance: Personal

Tiempo de lanzamiento: 1 acción

Objetivo: Tú mismo

Duración: 1 asalto por nivel

**Componentes**

Componente verbal: *Cubus fractus*.

Componente somático

Componente material: Un cubo de metal o madera.

**Modo de preparación**

Empleo verbal: Pronunciar con voz firme y decidida *Cubus fractus* seis veces.

Empleo somático: Separar las manos y los pies en ángulos rectos, como si fueran las aristas de un cubo, mientas se focaliza magia juntando el meñique y el pulgar.

Empleo material: Sostener el cubo en una mano y lanzarlo al aire mientras focalizando la magia en todo tu cuerpo.
Araña De Hielo

**Araña De Hielo**

Las arañas de hielo son criaturas peligrosas y astutas que vagan por regiones frías y congeladas. A menudo se encuentran en zonas montañosas o tundras, donde su caparazón de hielo les permiten sobrevivir en condiciones extremas.

Las arañas de hielo tienen un aspecto similar al de las arañas comunes, pero su cuerpo está cubierto de escamas de hielo y tienen patas largas y afiladas. Su piel es fría al tacto y emite un suave resplandor azulado. Las arañas de hielo tienen una gran inteligencia y son expertas en la técnica de la emboscada. A menudo esperan a sus presas en el suelo cubierto de nieve, cubriendo su cuerpo con un manto de hielo para camuflarse.

Cuando atacan, las arañas de hielo lanzan chorros de aire congelado o rayos de hielo desde sus mandíbulas.

Aunque las arañas de hielo son criaturas peligrosas, también son valiosas para los aventureros, ya que su carne congelada es un ingrediente importante en algunos hechizos y pociones mágicas.

Las arañas de hielo se crearon a través de una serie de eventos mágicos que ocurrieron hace muchos años en las regiones frías del mundo. Según la leyenda, un grupo de magos estaban experimentando con hechizos de hielo y crearon accidentalmente una araña de hielo viviente. A partir de entonces, estas criaturas comenzaron a reproducirse y a difundirse por todas las regiones frías.

Además, las arañas de hielo tienen la única habilidad de regenerar partes de su cuerpo con hielo si son dañadas. Esto les permite sobrevivir en condiciones extremas y luchar contra sus enemigos con más eficacia.

Categoría: Bestia mágica Constructo

Tamaño: Normal

Hábitat: Tundras, Montañas Frías

**Rasgos**

Visión en la oscuridad: Esta criatura puede ver en la oscuridad en sus alrededores

Visión en la penumbra: Esta criatura puede ver a la perfección en la penumbra.

Velocidad en tierra: Normal.

Velocidad trepando: Normal.

Agudeza auditiva: Las arañas de hielo tienen una agudeza auditiva excepcional y pueden escuchar el menor sonido a gran distancia. Esto les permite detectar sus presas incluso en los entornos más silenciosos.

Sigilo: Las arañas de hielo son muy silenciosas y pueden moverse sin ser detectadas. Esto les permite acercarse a sus presas de manera sigilosa y atacar sin ser vistas.

Veneno: Las arañas de hielo tienen un veneno potente que pueden inyectar a sus presas con sus mandíbulas afiladas. Este veneno puede causar parálisis y debilidad en las víctimas, lo que facilita la caza de las arañas de hielo.

Camuflaje: Las arañas de hielo tienen la habilidad de cubrir su cuerpo con un manto de hielo para camuflarse con el entorno nevado.

Regeneración de hielo: Las arañas de hielo tienen la habilidad de regenerar partes de su cuerpo con hielo si son dañadas, lo que les permite sobrevivir en condiciones extremas y luchar contra sus enemigos con más eficacia.

inmune al frio

Inmune a enfermedades

**Aptitudes Sortílegas**

Rayo De Escarcha

Tormenta de nieve

**Objetos**

Escama de hielo

Veneno de araña de hielo

Ojo de araña de hielo
The Free Association of Cascadia

The Free Association of Cascadia, chinese name 卡斯卡迪亚自由联合, is an interest group with members all around China.

Cascadia is not really a nation or a state, but rather a collection of militias and villages that believe in an idea. Anyone from anywhere can believe in the ideals of Cascadia and fight for them, those being self-determination, freedom and democracy. Though they are a minor and splintered force, their existing operations have allegedly received funding by certain Maoist groups from overseas.
Cringe

**Cringe** (or Cr) is a often gaseous element in the Johnwyrld universe with many hallucinogenic, destructive, volatile and potentially reality-bending properties.

### History:

##### The Ryzylpakk (Rihs-ihl-pack) Disaster:

Though many had migrated elsewhere, many Kekys still lived in the Mountains. It was in these mountains where they discovered the mineral of Cringe. The mineral excluded a terrible aura, a feeling described only as cringe. It was found that anyone who held this Cringe mineral would feel a sharp drop in their body’s subscriber count. It was soon agreed in the commune that this power must be hidden at the depths of the mines

##### Construction of the Great Hole of Deth:

The Kekys scientist Karetret Terektek bought 50 grams of Cringe off the Kekys black market. He had conceived the hypothesis that Cringe would react violently with Helium to form Helium DiCringide (HCr2). He tested and proved this hypothesis but left the HCr2 on his experimentation table. It began expanding into a hole by turning it's exterior into an interior to it's exterior interior since the exterior was in the exterior's interior who's exterior exteriorated it's interior interior of exteriorating. When Karetret came back, he observed this hole and called it the [[Hole of Deth due to it being a hole in Deth. After containing it, he anonymously submitted it to the Kekys authorities.

### Known Uses:

##### Travel:

For years the Ningis have been attempting to perfect sea travel. With the recent popularization of cringe science, the Ningish inventor Taleran Jerima began tinkering with Cringe gas. Balloons filled with Cr gas were exceedingly buoyant and hallucinogenic. He constructed a large bag filled with Cr gas to drive across the ocean. It worked perfectly, and the killer plants were too high off cringe to notice his presence. The Ningis now had the first perfected method of sea travel in the world.

##### Explosive:

During the flood of skirmishes from Wei guerilla fighters after the Welsh-Johnish occupation of Weiland, Johnish scientists figured out that Cringe gas reacts explosively with Amogium. They used this to engage in explosive warfare against resistance fighters by constructing grenades.
Mozambique

Mozambique, chinese name 莫桑比克, is an OG nation that used to be more powerful but now only holds Hong Kong

The people of Mozambique previously ruled a much larger trade empire. After being conquered by the GOP, however, their land was reduced. Either by being taken by GOP rulers or by losing control over vassals. They still control their capital of Hong Kong, from which they extend their merchants across the South China Sea. Mozambicans are seen as friendly amongst these territories, their people are approved from Vietnam to Taiwan to the Philippines. Mozambique is quite possibly the strongest Originalist nation in China. Their army, yet diminished, is still highly sophisticated and able to beat any larger factions surrounding them. They fund their scientists, artisans and advisors with the great wealth they hold in Hong Kong. Merchants are free to travel anywhere they want and to dock in Hong Kong at any time, the state makes money off of the tribute required from these merchants to fly under the banner of Hong Kong. The withholding of this wealth from the GOP has caused Mozambique to be an enemy of the One-Pumpers and Nanjing. Mozambique also has tensions amongst its bordering rebel factions who secretly desire to hold Hong Kong. The king of Mozambique (now more similar to the duke of Hong Kong), is famously quoted with saying “Keep the Wing-Wonger, Vietnamese, Filipino, Guangdonger etc as your friend, not your neighbor”. This shows us an attitude of friendliness towards other nations, yet still an acknowledgement that these nations wish to invade his domain. Hong Kong has a unique position as both a trade city and a city at constant war
Kykkwynvlyaalyryry

## **Kykkwynvlyaalyryry** (Kihk-wihn-vly-ahl-yihr-yihr-yee), City of the Welsh was a city constructed by the Welsh-Johnish union to celebrate their victory over the Wei

### Construction:

King John and the Welsh monarchs pooled their money together to create a new city in Wales to the scale of the Johnish capital. It would be called Kykkwynvlyaalyryry, city of the Welsh. This new city attracted nobles and peasants alike. The city would be out of the jurisdiction of any Kingdom, with all Welsh Monarchs voting on decisions inside the city.

### City planning and daily life:

The city was surrounded by a large wall, which doubled as an indoor marketplace since the city faced little outside threat. The tallest castle within those walls was named the castellogrefyddhwylfawrmathduwmathabawfelynadwiddimyn gwybodchwerthinyuchel (translating to "castle of big fun religion type god stuff and poop like that idk lol" in english). This is where the religious services of the city inhabitants were held, including some sketchy stuff. The nobles lived in smaller castles. They spent most of their free time trying to decipher their own language. The night life of the city consisted mostly of bar-going. There were bars on every street and block. The most famous of which were in the city walls, which acted like proto-malls. The lower class consisted of petit bourgeisiousosuiise, peasants and serfs. A lot of lower class people were bartenders, janitors, butlers or soldiers. Almost all peasants were employed by the nobles of the city, working in the mines of Kykkwynvlyaalyryry. The location of Kykkwynvlyaalyryry was decided on the fact that large amounts of minerals were located there. The serfs were nearly identical to these people, they just weren't free. These people had to sell themselves to their noble employers to pay off debt. They worked in the same mines peasants did, but they were not allowed to leave. They subsisted off of worms and rats underground.
Yan Shipping

Yan Shipping (TM), chinese name 严航运, is a company-state based in Yanshiping. It’s singularly responsible for the transport of goods between Tibet and the rest of China, a position that has garnered them a monopoly over most of the territory on those borders. Its military is significantly underdeveloped as it focuses most of its efforts on improved shipping times, but continues its hegemony due to maintaining good relations with all its neighbors and acting as an unapologetic buffer-state.
Dricegris

**Dricegris**

El Dricegris es una bestia mágica originaria de Mundo Antiguo, con algunas características de dragón y otras de tigre, este ser acecha en la hierva alta de los bosques mágicos, esta criatura tiene la habilidad de tornarse invisible a voluntad y se deleita con presas como hadas y duendes los cuales caza sin descanso, esta criatura tiene púas que le recorren la columna vertebral y estas se erizan en el momento de la caza, estas púas son mágicas, si la criatura es asustada, pillada desprevenida o se siente en peligro lanzara sus púas hacia el peligro, las púas de esta criatura tienen un efecto somnífero muy poderoso capaz de poner a dormir incluso a un gigante si estas penetran en la sangre de la victima

Categoría: Bestia mágica

Tamaño: Normal

Hábitat: Selvas de mundo antiguo

**Rasgos**

Visión en la oscuridad: Esta criatura ve a la perfección en la oscuridad

Visión en la penumbra: Esta criatura ve a la perfección en la penumbra

Camuflaje mágico: Esta criatura es capaz de pasar desapercibido ante cualquiera sentido perceptivo en un radio de 15 metros

Púa mágica: Esta criatura es capaz de lanzar púas somníferas

Sanguinario de Hadas: Esta criatura comienza a no pensar con claridad cuando un Hada, gnomo o duende Esta presente en las cercanías

**Objetos**

Púa de dricegris

Carne de dricegris

Garras de dricegris
Aquilumbra

**Aquilumbra**

"primera grada del Purgatorio"

Este lugar se encuentra en el purgatorio, exactamente es la primera grada del Purgatorio.

Este nivel del Purgatorio es un vasta tierra desolada con titanicas columnas formadas por cuerpos humanoides fusionados en una estructura macabra. Las columnas, compuestas por miles de almas entrelazadas, se elevan hacia arriba en una espiral aparentemente interminable. En la parte superior, un ser colosal deforme, llamado "El Juez Solar," ocupa el techo. Su cabeza es una representación gitanesca del sol, que irradia una luz cegadora que ilumina todo el lugar.

Los gigantescos brazos de El Juez Solar se extienden hacia abajo desde la criatura para llevar a cabo su juicio sobre las almas que llegan a este nivel. Cada alma debe enfrentar el juicio del Juez Solar, que escruta sus acciones pasadas y las impurezas de su alma. Aquellas almas que son juzgadas como dignas de continuar su purificación avanzan hacia niveles superiores del Purgatorio, mientras que las que no lo son van al infierno, al vacio o son devoradas por el juez solar.

Aquilumbra albergan los restos de una civilización antigua que llegó al Purgatorio en sus primeros días, mucho antes de que se establecieran reglas y procesos de juicio. Se cree que estas almas, al no tener a quién juzgarlas, se fusionaron para crear la estructura y a El Juez Solar.

Aquilumbrar es un lugar de penitencia y juicio, donde las almas buscan redimirse y avanzar hacia una purificación final en su camino hacia el Cielo.

**Flora y fauna**

Sohad "Hada del Purgatorio"

(en proceso)
Collar de Luna Élfica

**Collar de Luna Élfica**

El Collar de Luna Élfica tiene sus raíces en los bosques ancestrales de los elfos, donde la magia y la conexión con la naturaleza son veneradas. La joya fue creada por un hábil artesano élfico llamado Larethion Estelar, durante una época en la que la luna estaba en su apogeo y su luz plateada bendecía los bosques élficos. Se rumorea que la creación del collar fue inspirada por un sueño profético de Larethion, que le mostró un destino entrelazado con la magia de la luna.

El collar fue inicialmente forjado como un regalo para la princesa elfa Selenebrisa, una destacada hechicera y devota de la diosa de la luna. Selenebrisa llevó el collar con gracia y se convirtió en un símbolo de la conexión de los elfos con los misterios de la magia lunar.

A lo largo de los siglos, el collar ha pasado por manos de muchos elfos destacados, transmitiéndose de generación en generación como un tesoro familiar. Cada portador ha contribuido a su rica historia, infundiendo la joya con experiencias y recuerdos mágicos.

El Collar de Luna Élfica funciona aprovechando la energía mágica de la luna y la afinidad élfica de su portador. La joya está imbuida con antiguas bendiciones lunares y encantamientos que se activan en sintonía con las fases lunares y las emociones del usuario.

Los misterios detrás del collar incluyen la posibilidad de que la joya tenga una inteligencia propia, una manifestación de la esencia de la diosa lunar que guía y protege a sus portadores. Algunos cuentan historias de susurros nocturnos y visiones oníricas que solo los usuarios del collar pueden experimentar, revelando secretos ocultos y profecías místicas. Sin embargo, la verdad detrás de estos misterios sigue siendo un enigma.

El collar emite una luz suave y plateada que ilumina el entorno cercano, el usuario experimenta un aumento en sus habilidades mágicas relacionadas con la luna, facilita la comunicación telepática entre portadores del Collar de Luna Élfica durante las noches de luna llena, si se activa el collar permite al usuario entrar en un trance lunar, donde puede recibir visiones y percepciones aumentadas.
La Corte de los Bufones

**La Corte de los Bufones**

"La Sociedad de las Máscaras Sombrías"

La Sociedad de las Máscaras Sombrías fue fundada por un dios desconocido que, según la leyenda, buscaba crear una red clandestina de influencia y control en el mundo mortal. Este dios, cuyo nombre se perdió en la historia, estaba interesado en mantener un equilibrio sutil entre el caos y el orden en los reinos mortales.

La Sociedad de las Máscaras Sombrías opera un mercado negro clandestino, donde se trafican bienes y servicios ilegales. Esto incluye artículos mágicos prohibidos, información delicada, contratos asesinos y otros elementos que permiten mantener un flujo constante de riqueza y poder.

La organización trabaja en las sombras para estabilizar o desestabilizar el poder en diversos reinos y regiones. Pueden ayudar a reforzar regímenes que favorezcan sus intereses o desencadenar conflictos para mantener un estado constante de caos controlado.

Los miembros de la Sociedad de las Máscaras Sombrías son expertos asesinos que se dedican a eliminar a individuos poderosos y peligrosos cuando sea necesario para mantener el equilibrio en el mundo. Estos asesinatos se llevan a cabo de manera sigilosa y discreta.

La organización tiene influencia en los sistemas de justicia y en las instituciones gubernamentales, lo que les permite influir en las decisiones y asegurarse de que la ley favorezca sus intereses. También tienen una red de espías que les proporciona información valiosa sobre las intrigas de la corte y los reinos.

El lema de la Sociedad de las Máscaras Sombrías es "Detrás de cada risa, una conspiración". Esto refleja su enfoque en el engaño y el juego de poder en las sombras.

La Sociedad de las Máscaras Sombrías representa una entidad intrigante y misteriosa en el mundo de los bufones, capaz de influir en los destinos de reinos enteros mientras oculta sus verdaderas intenciones detrás de una fachada de entretenimiento y diversión.

Todos los miembros de la Sociedad de las Máscaras Sombrías poseen una Carta de los Bufones. Esta carta es la clave para reconocerse mutuamente como miembros de la organización sin revelar sus identidades reales. Cuando dos miembros de la Sociedad se encuentran, uno de ellos inicia el rito de saludo con la pregunta, "¿Hace buen día?".

El miembro que recibe la pregunta responde de acuerdo con el protocolo, negando con un dato incierto. Este intercambio de palabras confusas es una señal que solo los miembros de la Sociedad entienden.

Tras la respuesta ambigua, ambos bufones deben intercambiar sus Cartas de los Bufones. Este gesto sella su reconocimiento mutuo como miembros de la corte de los bufones.

En caso de que un miembro de la Sociedad sea sospechoso de traición o colabore con fuerzas enemigas, su carta puede ser revocada y marcada instantáneamente de forma mágica.

**Miembros**

Drumnik (Líder Supremo Fundador)

Gyra Imphestus (La Llama del Caos)

Thalendir Noctisombra (El Titiritero Lunar)

Alden Morne (El Silencio de la Obra)

Arcan Salastor (El Bufón Blanco)

Valgrith (El Perseguido Por Cuervos)

Zalazar (El bufón del destino)

(En Proceso)
The Wei Empire

**Overview**

The Wei Empire was a political entity established by the Wei after the remnants of their race escaped Johnwyrld via the Hole of Deth and built the city of Vyrkeln over the planet known as Terra. The Empire then harbored the struggling human populace upon the planet in exchange for subjugation of the race by the Wei. For hundreds of years, the sole ruler of the Wei was the Wei Queen who had led her people away from their home universe after their old civilization's demise. Over those years, she learned the art of artificial Portal creation, and the Wei military utilized these access points to colonize other Johnverses, such as SmamRealm and Alternate Ascir. It also eventually came to make contact with alien civilizations in other galaxies and solar systems. Links between, political and transportational, were limited and lengthy at best, but nevertheless present.
Espada de Plata

**Espada de Plata**

Una espada de plata es un arma especial que se forja con Plata pura y refinado. Su hoja es brillante y afilada. Una espada de plata tiene varias ventajas sobre las armas comunes: es más ligera, más resistente, más duradera y más bella. Además, una espada de plata tiene propiedades mágicas que la hacen ideal para combatir a las criaturas sobrenaturales, como los vampiros, los licántropos y Seres Mágicos. Una espada de plata puede atravesar sus defensas, infligirles más daño y evitar que se regeneren. Una espada de plata es, sin duda, el arma preferida de los cazadores de monstruos, los paladines, los magos y los héroes.
Bolsa del espíritu de guerra

**Bolsa del espíritu de guerra**

Este pequeño paquete de hierbas y huesos sagrados supuestamente atrae la atención de los útiles espíritus de batalla. Al aplastar la bolsa un orco o una criatura de una cultura belicosa apropiada este gana salud, la salud establecida desaparece después de 10 minutos. Una criatura solo puede beneficiarse de 1 bolsa de espíritu a la vez. Una vez utilizada, la bolsa de espíritu se destruye.
Escape expedito

**Escape expedito**

Es un conjuro de la escuela de transmutación, este conjuro permite al lanzador huir de un lugar o situación peligrosa de manera rápida y eficiente, cuando se lanza el conjuro, el lanzador puede moverse a gran velocidad, si el lanzador toca a otra criatura mientras se está moviendo, esa también criatura puede moverse a la misma velocidad durante la duración del conjuro, el conjuro no funciona en áreas donde el movimiento esté limitado, como en el interior de una red o en un área de gravitación cero, el conjuro no puede ser usado para escapar de una prisión mágica o de una habitación sellada herméticamente, el conjuro no funciona en áreas donde el tiempo está detenido o donde el espacio está distorsionado, el conjuro es muy popular entre los personajes mágicos que necesitan escapar de situaciones peligrosas, como ladrones o espías.

Nivel: 4

Magia: Trasmutación

Alcance: Personal

Tiempo de lanzamiento: instantáneo

Objetivo: Tú

Duración: Hasta 10 minutos

**Componentes**

Este hechizo puede lanzarse de dos formas diferentes.

Componente verbal: *Possident pedes meos et fac eos sicut fulgur*

Componente somático

Modo de preparación:

Empleo verbal: Recitar *Possident pedes meos et fac eos sicut fulgur*

Empleo somático: Dibujar el símbolo del infinito apuntando a tus pies.