The Aliens

The Aliens are a non playable Faction in Terra Invicta and the main antagonists of the game.

Earth becomes aware of the existence of the Aliens shortly before the beginning of the campaign, when an Alien ship crash lands in a random location on the planet.

*Needless to say, further reading in this page risks encountering **serious spoilers***, though it must be noted that the information below is very limited, as it only displays knowledge acquired from playing as the Resistance in the restricted demo.

## In-game mechanics and response to the player

Two major interactions with the Aliens could be found on the demo:

* **On Earth:** The aliens will continue operating, abducting, and terraforming. Pro-Alien servant sentiment, sudden losses of CP control, xenoflora and megafauna are events caused by aliens one way or another, and the player and the others factions must continuously keep track of them and combat them when possible.
* **In Space:** As of the demo, the Aliens do not show aggression by initiative. They will expand ever closer to the inner regions of the Solar System, but not engage humanity directly. If the player begins engaging Alien warships or Habitats, then the Aliens will respond accordingly using their superior technology against your vessels and habs. This behavior might change further in the game or even in the Early Game of the full version of the game, but no other actions occured in the demo.

## Alien arrival and implications

The original crash landed spaceship appears empty, leaving humanity with a very mysterious first contact. It is at this time that the different game factions begin pulling strings across the planet, using the chaos that ensues the discovery of alien life to their advantage to carry out multiple councillor operations faster than usual and spreading their message amongst the political discussion.

Shortly after, the situation would turn into a new "normal", where humanity reasseses the situation as a second ship crashes onto Earth.

## Alien Interactions in the Early Game

As multiple ship crashes occur for some time, investigations give very limited results. In the demo, it was not possible to capture, eliminate or communicate with aliens, it cannot be concluded whether it was a restriction of the demo or if it is inviable to achieve during the early years of a campaign.

Regardless, the first news arrives upon researching surveillance technology for the Solar System. At this point, it is revealed that the Aliens are a technologically advanced group that posses at least one warship in the solar system and is expanding their space assets from the outer reaches of the Kuiper Belt. Further tension is brought to Earth as the military warship reaches the planet and maintains orbit for some time, and as ship crashes continue to happen on different nations for some time.

Further events linked to aliens are bound to happen eventually and lead to several project chains. At first, it is revealed that dissapearances and abductions are occuring in places with suspected alien activity. No significant disovery is made until missing people begin reappearing and behaving strangely, displaying pro-Alien sentiment and abnormal, seemingly uncounscious behaviour. These events continue happening as the campaign progresses in the demo without fully uncovering (by game confirmation) the truth behind these people or how to avoid the phenomenon, though destroying the alien destroyer orbiting Earth may lead to some interesting results without an assigned event and specific explanation.

Simultaneously, Alien flora and fauna will sporadically appear in some regions of Earth and begin aggressively expanding, almost as a terraforming agent. If left unchecked, catastrophic megafauna can eventually be made out of a blend of organic and inorganic matter from the terraformed area, and rampage across a region until destroyed. This will lead to a xenoflora project which, once investigated, would help the player deal with the threat and shed some additional information on possible intent.

An additional research line relates to studying the origin of the Aliens. No single conclusion is revealed from the study (as of the demo), but several hypothesis on how and why the Aliens reached Earth may be uncovered by unlocking it.

## Further Alien interactions

As only information for the demo is publicly available, there is no further development of alien goals, events or actions beyond the first years of the campaign, nor information that could be discovered by other factions.