recursal/Fanatic-Fandom huggingface dataset:
Kentrosaurus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

The backward-pointing spikes of *Kentrosaurus* make this dinosaur very difficult to ambush.

## Possible Hybrids

 ┗━ |  | **Kentrosaurus*** Require: Level 15
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Distraction
* Target: Lowest HP: Remove Dodge, Cloak and Speed Increase
* Target: Lowest HP: Vulnerable for 2 turns, 1 attack.

* Deal 1x damage
* Ability Cooldown: 2
* Target: All Opponents: reduce speed 50%, lasting 2 turns

* Deal 1.5x damage
* Ability Cooldown: 1
* Self: Cleanse Distraction
* Target: Lowest HP: Remove Dodge, Cloak and Speed Increase
* Target: Lowest HP: Vulnerable for 2 turns, 1 attack.

* Deal 1x damage
* Slow 50% for 1 turn.

## Trivia

* This creature was given the Superiority Strike ability in version 1.3.
* As of version 1.3, this creature now has a Counter-Attack ability.
Lythronax

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

*Lythronax* evolved before *T. Rex*, and was the largest carnivore of its ecosystem at the time. This gives the ‘gore king’ a highly aggressive behavior, often pitting it against other large predators.

## Possible Hybrids

 ┗━ |  | **Lythronax*** Require: Level 5
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* 50% shield for 1 turns, 4 attacks.
* Taunt for 1 turn, 8 attacks.

* Deal NO damage
* Ability Cooldown: 1
* Self: Team: 50% Shields for 2 attacks, lasting 2 turns

* Deal 1x damage
* Bypass Armor

## Media

DiscussionLythronaxMajungasaurus.jpg
Group Shattering Minion (Gorgotrebax Boss)

## Stats

###  Critical

5%

 **Up-to date as of version: 3.3**
## About

This is a minion, accompanying

 Gorgotrebax Boss

## Abilities

* Deal 1x damage
* Target: All Opponents: remove Shields
* Target: Bypassing Armor

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Target: Team: Cleanse damage reduction and crit reduction.
* Target: Increase damage by 50% for 2 turns, 2 attacks.

* Deal 1.5x damage
* Ability Cooldown: 1
* Destroy shields
* Bypass Armor
* Targets All Opponents

## Resistances

* Resist strength: 50%

* Resist strength: 100%
Giganotosaurus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

This Cretaceous period theropod is the largest known terrestrial carnivore. The Biosyn Engineered *Giganotosaurus* measures approximately 43 feet in length and can reach speeds of up to 30 mph!

## Possible Hybrids

 ┗━ |  | Tryostronix* Require: Level 20
* Cost: 50x DNA

## Abilities

* Deal 1X damage
* Self: Devour Heal by 20% for 1 turn.
* Self: Cleanse All Negative Effects.
* Target: Lowest HP: Remove Taunt. Break Shields. Bypass Armor.

* Deal 1.5X damage
* Ability Cooldown: 2
* Target: All Opponents: Break Shields. Bypass Armor.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Self: Cleanse Vulnerable
* Target: Lowest HP: remove Taunt, remove Shields
* Target: Lowest HP: bypassing Armor

* Deal NO damage
* When Secure: Ability disabled
* Threatened State:
* When Threatened: Self: unable to Swap 2 turns. Heal 100% of max HP.
* When Threatened: Target highest damage: unable to Swap 2 turns. 100% chance to Stun 1 turn. Heal 100% of max HP.

* Deal NO damage
* Self: Increase Critical Hit chance 30% 2 attacks, 2 turns.
* Target: Unable to Swap 1 turn.

## Resistances

* Resist strength: 50%

* Resist strength: 50%

* Resist strength: 100%

* Resist strength: 50%

* Resist strength: 50%
Eremotherium

Profile

 **Up-to date as of version: 3.3**
## About

Eremotherium was 19 feet long and stood 13 feet tall, making it one of the largest sloths to ever exist. Unlike most ancient sloths, Eremotherium fossils have been excavated in both North and South America, giving it the nickname "Panamerican Ground Sloth".

## Possible Hybrids

 ┗━ |  | Eucladoceros* Require: Level 15
* Cost: 50x DNA

## Abilities

* Deal NO damage
* This ability will Act First.
* Act first.
* 75% chance to dodge 67% of damage for 4 attacks, 2 turns.
* Increase speed 30% for 2 turns.
* Target Highest Damage: Distract 50% for 2 attacks, 1 turn.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Self: Cleanse DoT.
* Target: Highest Damage: Nullify damage increase and crit increase.
* Target: Damage reduced 50% for 1 turn, 2 attacks. Critical hit chance reduced 100%.

* Deal 1x damage
* No special effect
Erlidominus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

The elusive qualities of the *Erlikosaurus* and the cloaking abilities of the *Indominus Rex* combine in the *Erlidominus* to create an incredibly stealthy predator.

## Creation Tree

 ┗━ |  | Erlikosaurus* Require: Level 20
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Increase speed 10% for 3 turns

* Deal 2x damage
* Ability Cooldown: 1
* Target: Lowest HP

* Deal 1.5x damage
* Ability Cooldown: 2
* Target: Highest Damage: Reduce Damage by 50% for 2 turns, 4 attacks.

* Deal NO damage
* Ability Cooldown: 3
* This ability will Act First.
* Act First
* Gain 75% chance to dodge 66.7% of damage for 2 turns, 1 attack.
* Next attack deals 2x damage.
* On Revenge: Next attack deals 3x damage.
* Cooldown drops to 1 until next use.

## Resistances

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 50%

* Resist strength: 50%

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 25%
Dodocevia

Profile

 **Up-to date as of version: 3.3**
## About

Don't let the lack of feathers fool you! This fearsome Dodo-hybrid is no plucked turkey. Its razor beak is even more adept at breaking through tough exteriors than its hybrid parent Inostrancevia's saber teeth.

## Creation Tree

 ┗━ |  | Inostrancevia* Require: Level 15
* Cost: 500x DNA

## Abilities

* Deal 1x damage
* Target: Lowest HP: Bypass Armor.
* Target: Reduce critical hit chance 100% for 1 turn, 2 attacks.
* Target: Remove Damage Increase.

* Deal NO damage
* Ability Cooldown: 3
* When Secure: Cleanse all negative effects.
* When Secure: Target All Opponents: Reduce damage by 50% for 2 turns, 4 attacks.
* When Secure: Vulnerable by 50% for 2 turns, 4 attacks.
* Threatened State: 66.7%
* When Threatened: Cleanse all negative effects.
* When Threatened: Rally heal by 33.4%.
* When Threatened: Reduce damage by 50% for 2 turns, 4 attacks.

* Deal 1.5x damage
* Ability Cooldown: 1
* Target damage reduced 50% for 2 turns
* On Revenge: Deal 2x damage.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 3
* When Secure: Increase critical hit chance 100% for this turn.
* When Secure: Sacrifice 33.4% HP.
* When Secure: Automatic Swap.
* Threatened State: 33.4%
* When Threatened: Ability Disabled.

* Deal NO damage
* Max damage received is remaining HP of flock member nearest defeat. Exception: Group attacks.

## Resistances

* Resist strength: 33%

* Resist strength: 50%

* Resist strength: 50%
Glyptodon

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

*Glyptodon* is an ancient relative of the modern armadillo. It first appeared during the Pliocene, and for more than 5 million years, *Glyptodon* thrived on plants, insects, and even carrion.

## Possible Hybrids

 ┗━ |  | Andrewsarchus* Require: Level 10
* Cost: 50x DNA

 ┗━ |  | **Glyptodon*** Require: Level 15
* Cost: 500x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Distraction
* Target: Fastest: decrease Speed 50%, lasting 1 turn
* Target: Fastest: Precise Attack, Vulnerable for 1 attack, lasting 2 turns

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Self: Cleanse Distraction
* Target: Fastest: remove Dodge, Cloak and Speed Increase
* Target: Vulnerable for 2 turns, 1 attack.

## Resistances

* Resist strength: 50%

* Resist strength: 100%
Keratoporcus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

*Keratoporcus* is a nightmarish Cenozoic hybrid that will eat almost anything. Its teeth are double the length of creatures' it was fused from, making it unable to completely shut its jaw. This condition forces this omnivore to swallow its meals in unchewed chunks.

## Creation Tree

 ┗━ |  | Woolly Rhino* Require: Level 15
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Target: All Opponents: remove Shields
* Target: Bypassing Armor

* Deal NO damage
* Ability Cooldown: 1
* Self: Team: Cleanse
* Self: Team: Increase speed 10%, lasting 2 turns
* Self: Team: Increase damage 50% for 2 attacks, lasting 3 turns
* Target: All opponents: increase damage 50% for 1 attack, lasting 2 turns

* Deal 1.5x damage
* Ability Cooldown: 1
* Destroy shields
* Bypass Armor
* Targets All Opponents

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Self: Cleanse Vulnerable
* Target: Lowest HP: remove Taunt, remove Shields
* Target: Lowest HP: bypassing Armor

## Resistances

* Resist strength: 50%

* Resist strength: 100%
Hydra Boa

Profile

 **Up-to date as of version: 3.3**
## About

This gargantuan boa is named after the many-headed serpent slain by Heracles in Greek myth. The name was chosen by InGen scientists due to a special characteristic of the massive snake's scales. Unlike those of other species, the scales of the Hydra Boa's head and neck grow thicker and brighter each time the snake molts, as if the creature were growing a new head each time!

## Abilities

* Deal 1x damage
* This ability will Act First.
* Target: Lowest HP: Nullify.

* Deal NO damage
* Ability Cooldown: 2
* When Secure: Cleanse.
* When Secure: 50% chance to Dodge for 2 turns, 2 attacks. Crit Increase 50% for 2 turns, 2 attacks.
* When Secure: Target Highest Damage: Reduce damage 50% for 2 turns, 2 attacks.
* Threatened State: 33.3%
* When Threatened: Cleanse.
* When Threatened: 75% chance to Dodge for 2 turns, 2 attacks. Crit Increase 50% for 2 turns, 2 attacks.
* When Threatened: Target Highest Damage: Reduce damage 50% for 2 turns, 2 attacks.

* Deal 1.5x damage
* Ability Cooldown: 1
* Bypass Cloak and Evasive abilities.

* Deal 1.5x damage
* Ability Delay: 1
* Ability Cooldown: 3
* This ability will Act First.
* Target: Highest Damage: DoT 40% for 2 turns.

* Deal NO damage
* When Secure: Increase damage 15% for 2 turns, 2 attacks.
* Threatened State: 50%
* When Threatened: Increase damage 20% for 2 turns, 2 attacks.

* Deal 2x damage
* Self: Heal 1x.
* Target: If Target attempts to escape, Attack.

## Resistances

* Resist strength: 50%

* Resist strength: 100%

* Resist strength: 50%

* Resist strength: 50%

* Resist strength: 75%

* Resist strength: 75%
Dracovenator

Profile

 **Up-to date as of version: 3.3**
## About

Dracovenator was a **carnivore**. It lived in the **Jurassic** period and inhabited **Africa**. Its fossils have been found in places such as Free State (South Africa) and North West (South Africa).

## Stats by Level

[ Click here to view stats ]

Quick facts about Dracovenator:

* Existed from 201.3 million years ago to 190.8 million years ago
* Lived in a terrestrial habitat
* Was a carnivore
* Reproduced by laying eggs
* 2 different specimens have been found by paleontologists
Geminititan

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

This superhybrid is Jurassic World's first carnivorous sauropod. It can be observed using its long neck to snatch low-flying pterosaurs from the air, just like the yellow-red rat snakes of the Yucatan take down bats for their meals.

## Creation Tree

 ┗━ |  | Diplodocus* Require: Level 20
* Cost: 200x DNA

## Possible Hybrids

 ┗━ |  | Stegodeus* Require: Level 25
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Distraction
* Target: Lowest HP: Remove Dodge, Cloak and Speed Increase
* Target: Lowest HP: Vulnerable for 2 turns, 1 attack.

* Deal 2x damage
* Ability Cooldown: 2
* Target: All opponents: reduce Speed 50%, lasting for 2 turns

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 2
* Remove target's Cloak, Evasion, Shields and Taunt.
* Bypass Armor
* Shield 50% for 1 turn, 4 attacks.

* Deal NO damage
* Ability Delay: 1
* Ability Cooldown: 3
* This ability will Act First.
* Target Team: Shield 100% for 2 turns, 1 attack.

## Resistances

* Resist strength: 100%

* Resist strength: 50%

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 67%

* Resist strength: 50%
Inostherium

Profile

 **Up-to date as of version: 3.3**
## About

At about 300 lbs, Inostherium's jaw makes up for a quarter of its total body weight. Massive muscles run between the creature's mouth and shoulders so its jaw wouldn't hang open at all times.

## Creation Tree

 ┗━ |  | Archaeotherium* Require: Level 5
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse DoT.
* Target: Lowest HP: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal NO damage
* Ability Cooldown: 1
* Self: Team: Cleanse
* Self: Team: Increase speed 10%, lasting 2 turns
* Self: Team: Increase damage 50% for 2 attacks, lasting 3 turns
* Target: All opponents: increase damage 50% for 1 attack, lasting 2 turns

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act first
* Target’s damage is reduced 50% for 2 turns, 3 attacks.

* Deal 1.5x damage
* Ability Cooldown: 1
* On Revenge: Deal 2x damage.

## Resistances

* Resist strength: 50%

* Resist strength: 100%
Hadros Lux

*Not to be confused with Parasaurolophus Lux.*

Profile

 **Up-to date as of version: 3.3**
## About

The cause of the ghostly glow in the *Hadros Lux* is unknown. The DPG has tracked the movements of this massive Hadrosaur, and found that it does not graze while in the presence of others. Perhaps its elusive eating habits hold the secret to its spectacular luminosity.

## Abilities

* Deal 1x damage
* Self: Cleanse Distraction
* Target: Lowest HP: Remove Dodge, Cloak and Speed Increase
* Target: Lowest HP: Vulnerable for 2 turns, 1 attack.

* Deal 2x damage
* Ability Cooldown: 1
* Target: Lowest HP

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Cleanse
* Target Lowest HP Teammate: Regenerate 2x

* Deal 1.5x damage
* Ability Cooldown: 1
* Target’s speed is reduced 50% for 2 turns

* Deal 0.5x damage
* Target: Remove Dodge and Cloak.
* Target: Remove Increased Speed
* Target: Vulnerable for 2 turns, 1 attack.

## Resistances

* Resist strength: 50%

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 50%
Parasauthops

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

Like that of its hybrid parent the Parasaurolophus lux, the cause of *Parasauthops'* bioluminescence is a mystery. Could it be for camouflage, attraction, or conceal some other quality? Fusion of more of these glowing creatures will help the DPG find an answer...

## Creation Tree

* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Target: Team: Cleanse DoT.
* Target: All Opponents: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal NO damage
* Ability Delay: 1
* Ability Cooldown: 2
* This ability will Act First.
* When Secure: Self: Cleanse.
* When Secure: Heal 1.5x.
* When Threatened: Self: Cleanse.
* When Threatened: Heal 2x.

* Deal NO damage
* Ability Cooldown: 2
* Target Team: Cleanse
* Heal 2x.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Self: Cleanse Distraction
* Target: Fastest: Remove Dodge, Cloak and Speed Increase
* Target: Vulnerable for 2 turns, 1 attack.
* On Revenge: No Delay.
* Target All Opponents.

* Deal NO damage
* Self: Heal 6% of max HP.

* Self: Self: Cleanse Vulnerable.
* Self: Unable to Swap for 2 turns.
* Target: Lowest HP: Destroy shields. Bypass Armor

## Resistances

* Resist strength: 75%

* Resist strength: 50%

* Resist strength: 33%

* Resist strength: 100%
Inostrancevia

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

*Inostrancevia* is the largest known Gorgonopsidae, an ancient family of saber-toothed predators. This carnivore has highly developed canine teeth, which are put to work while hunting its preferred meal, Scutosaurus. Unfortunately for *Inostrancevia*, Scutosaurus’ armored body is difficult for even a saber-tooth to penetrate.

## Possible Hybrids

 ┗━ |  | Edaphosaurus* Require: Level 15
* Cost: 50x DNA

 ┗━ |  | Archaeotherium* Require: Level 5
* Cost: 50x DNA

 ┗━ |  | **Inostrancevia*** Require: Level 15
* Cost: 500x DNA

## Abilities

* Deal 1x damage
* Target: Highest Damage: Reduce Damage by 50% for 1 turn, 2 attacks.

* Deal 1.5x damage
* Ability Cooldown: 1
* On Revenge: Deal 2x damage.

## Resistances

* Resist strength: 100%

* Resist strength: 100%

## Trivia

* Inostrancevia was the second creature to receive 3 hybrids, the first being Nodopatosaurus. In later updates, Monolophosaurus also shares this distinction, with Carnotaurus following in pursuit.

## In Life

***Inostrancevia*** was the largest of the gorgonopsid species as it was, likely, the top of the food chain in Russia during the end of the Permian period. It preyed on a large herbivores like the pareiasaur *Scutosaurus*. The species name, *I. alexandri*, is known from an almost complete skeleton. Like several other gorgonopsids, *Inostrancevia* was characterized by strongly developed canine teeth, with those of the upper jaw up to 15 centimeters (5.9 inches) long, the root corresponding to half its length.
Erlikosaurus GEN 2

*Not to be confused with Erlikosaurus.*

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

When an attempt to reverse engineer a Phorusrhacos, or 'terror bird' from Erlikosaurus DNA failed, this rare Erlikosaurus was produced.

## Possible Hybrids

 ┗━ |  | **Erlikosaurus GEN 2*** Require: Level 20
* Cost: 500x DNA

 ┗━ |  | Charlie* Require: Level 10
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Increase speed 10% for 3 turns

* Deal 2x damage
* Ability Cooldown: 1
* Bypass Cloak and Evasive abilities

* Deal 1x damage
* Ability Cooldown: 3
* Target's damage reduced 75% for 2 turns
Edaphocevia

Profile

 **Up-to date as of version: 3.3**
## About

Edaphocevia loosely means 'Glacier Base'. The creatures fused to create this hybrid existed around 300 million years ago, during the Permian period. This period pre-dates all known Ice Ages, and so many fossils from it could be buried beneath glaciers.

## Creation Tree

 ┗━ |  | Inostrancevia* Require: Level 15
* Cost: 500x DNA

## Abilities

* Deal 1x damage
* Damage increased +50% for 2 turns, 2 attacks.

* Deal 2x damage
* Ability Cooldown: 1
* Bypass Cloak and Evasive abilities

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Target: Highest HP: Destroy Shields and Taunt
* Target: Highest HP: Bypass Armor

* Deal 1.5x damage
* Ability Cooldown: 1
* Target damage reduced 50% for 2 turns
* On Revenge: Deal 2x damage.

## Resistances

* Resist strength: 100%

* Resist strength: 75%

* Resist strength: 50%

* Resist strength: 50%

* Resist strength: 50%

* Resist strength: 75%

* Resist strength: 100%

* Resist strength: 50%
Indominus Rex

*Not to be confused with Indominus Rex GEN 2.*

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

This intensely aggressive and intelligent hybrid stands 13 feet tall and measures 50 feet in length. It can communicate with raptors and cloak!

## Creation Tree

 ┗━ |  | Velociraptor* Require: Level 15
* Cost: 500x DNA

## Possible Hybrids

 ┗━ |  | Erlikosaurus* Require: Level 20
* Cost: 200x DNA

 ┗━ |  | Velociraptor* Require: Level 20
* Cost: 2000x DNA

 ┗━ |  | Smilonemys* Require: Level 25
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Vulnerable
* Target: Lowest HP: remove Taunt, remove Shields
* Target: Lowest HP: bypassing Armor

* Deal 1.5x damage
* Ability Cooldown: 2
* Bypass Armor

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Bypass Armor

* Deal NO damage
* Ability Cooldown: 3
* This ability will Act First.
* Act First
* Gain 75% chance to dodge 66.7% of damage for 2 turns, 1 attack.
* Next attack deals 2x damage.
* On Revenge: Next attack deals 3x damage.
* Cooldown drops to 1 until next use.

## Resistances

* Resist strength: 100%

* Resist strength: 50%

* Resist strength: 50%

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 50%

## Trivia

* *Indominus Rex* was the primary antagonist in the movie, Jurassic World. It escaped from its enclosure and caused havoc around the island. It is described as one of the smartest creatures ever known
* *Indominus Rex* used to have Immunity as a Passive Ability, even though the only other creatures that have this ability in-game are Pelycosaurs such as Dimetrodon. This may be because *Indominus Rex* has many undisclosed ingredients to its DNA makeup. This may include a small amount of Pelycosaur DNA somehow.
* Some of the known species that were used in the creation of the hybrid are Tyrannosaurus rex, Velociraptor, Carnotaurus, Giganotosaurus, Majungasaurus, Rugops, and Therizinosaurus as well as modern animals like cuttlefish, tree frogs, and pit viper. Due to the design of the game, the hybrid ingredients have been simplified to the two most well-known.
* Is the only spinosaurid to have special sound effects. as Indominus rex GEN 2 shares sounds with the other spinosaurids.

## Media

Creature Spotlight - Indominus RexQuizLegendary.jpgPosted on October 27th 2018 to advertise the Halloween event
Echo

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

In her youth, *Echo* battled her sister Blue for pack dominance. She lost, and had to get reconstructive surgery on her jaw after the encounter.

## Possible Hybrids

 ┗━ |  | **Echo*** Require: Level 10
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse DoT.
* Target: Lowest HP: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal 2x damage
* Ability Cooldown: 1
* Bypass Cloak and Evasive abilities
* Reduce target's damage 50% for 1 turn

* Deal 1.5x damage
* Ability Cooldown: 2
* Cleanse self

## Trivia

* This creature was added to the game in the Worldwide Release version.
* *Echo* is a Velociraptor from the Jurassic World films.
* *Echo* missed out on being the leader of the pack by losing a battle to Blue.
* *Echo* has a visible offset in her jaw in her movie portrayals, but this is not apparent in the game. Likely due to graphical limitations.
	+ In earlier versions of the game, *Echo* was the only Raptor Squad member that did not have Pounce and instead had Slowing Impact. It was possible that *Echo* was given a different moveset because of the supposed reconstructive surgery but this was later reconsidered, as Pounce was meant to be a Velociraptor signature ability.
Gallimimus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

*Gallimimus* is among the largest of the ornithomimosaurs, or what experts call the ostrich mimic dinosaurs.

## Possible Hybrids

 ┗━ |  | **Gallimimus*** Require: Level 10
* Cost: 200x DNA

 ┗━ |  | **Gallimimus*** Require: Level 15
* Cost: 500x DNA

## Abilities

* Deal 1x damage
* Self: Gain 75% chance to Dodge 66.7% of damage for one attack, lasting 1 turn.

* Deal 1.5x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Automatic Swap

## Resistances

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 100%

## Trivia

* *Gallimimus* was added on August 7, 2018 in version 1.3.

## References

1. ↑ @JWorldAlive. (2018, August 7). The Gallimimus is no meat-a-saurus, and it’s definitely flocking your way! Head out today to collect DNA and unlock this iconic dinosaur!. Retrieved on 2018-08-09.
Dsungaia

* Profile
* Alt

## About

This mysterious hybrid is incredibly shy and likes to nest in small, secluded groups. Their haunting calls can be heard echoing for miles.

## Creation Tree

 ┗━ |  | Miragaia* Require: Level 15
* Cost: 500x DNA

## Possible Hybrids

 ┗━ |  | Pulmonoscorpius* Require: Level
* Cost: x DNA

## Abilities

* Deal 1x damage
* 50% shield for 1 turns, 4 attacks.
* Decrease speed 50% for 2 turns.
* Bypass Dodge and Cloak.

* Deal 1.5x damage
* Ability Cooldown: 1
* Target: All Opponents: Reduce Speed by 50% for 2 turns.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Target: Team: Cleanse damage reduction and crit reduction.
* Target: Increase damage by 50% for 2 turns, 2 attacks.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Cleanse
* Target Lowest HP Teammate: Regenerate 2x

* Deal 1x damage
* Slow 50% for 1 turn.

## Resistances

* Resist strength: 100%

* Resist strength: 50%
Distraction Minion (Mammotherium Boss)

Profile

 **Up-to date as of version: 3.3**
## About

This is a minion, accompanying:

 Mammotherium Boss

## Abilities

* Deal 1x damage
* Self: Gain 75% chance to Dodge 66.7% of damage for one attack, lasting 1 turn.

* Deal NO damage
* Ability Cooldown: 1
* This ability will Act First.
* Act first
* Target’s damage is reduced 100% for 1 turn, 2 attacks

## Resistances

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 100%
List of Abilities

Abilities (also known as moves or attacks) are any action a Creature can perform in battle.
There are quick-use (or basic) abilities which are always available in battle, then there are charged abilities which have a cooldown time after using them, and are generally stronger or have helpful effects in battle. Some Creatures also have passive abilities, which activate each turn. The last type is swap-in abilities, which only activate after swapping to that specific creature.

Due to ever growing amount of different abilities in the game, this page has been split up into several categories:

* Quick-Use Abilities
* Charged Abilities
* Counter-Attack Abilities
* Swap-In Abilities
* Swap-Out Abilities
* On-Escape Abilities
* Priority Abilities
* Discontinued Abilities
Incubators

***See also:* Items**
Incubators are capsules that contain other items and different types of DNA, depending on the Incubator. They can also range from small to large.

There are two usual ways to obtain incubators:

* via the Market
* via Battle

Market incubators must be purchased, however, a free incubator will be provided every 6 hours. These incubators can be opened immediately.

Battle incubators are provided as prizes after winning battles. One incubator is rewarded per battle win. Up to 4 battle incubators can be held at a time. Each incubator will have a set time that it takes to be unlocked. The longer the duration, the better the rewards.

As of version 1.4,  Daily Battle Incubators are now available in addition to normal Battle Incubators. Once per day, players will be able to defeat 10 creatures in battle to unlock the Daily Battle Incubator. If a player has not completed this task by the time the time period ends, it will simply carry over to the next day. This additional task does not prevent the player from earning normal Battle Incubators. It is likely that this additional Daily Battle Incubator was brought out to compensate frustrated players who defeat 2 of the opponent's creatures and coming very close to winning. Losing multiple battles in this way can now still unlock the Daily Battle Incubator if enough creatures are defeated.

Incubators in the MarketAn Incubator received after a battle. This one is a Standard Incubator and will take 3 hours to open.Four Incubators collected from successful battles with one already activated.
Rinchicyon Boss

Profile

 **Up-to date as of version: 3.3**
## Abilities

* Round 1
* Round 2

* Deal 1x damage
* Self: Gain 75% chance to dodge for 1 turn, 2 attacks.
* Self: Increase critical hit chance by 30% for 2 turns, 2 attacks.
* Target: All Opponents: Reduce damage 25% for 2 turns, 4 attacks.

* Deal NO damage
* This ability will Act First.
* Self: Team: Cleanse.
* Self: Increase speed 10% for 2 turns. Increase damage 50% for 1 attack, lasting 2 turns.
* Self: 100% chance to Dodge 66.7% of damage for 2 attacks, lasting for this turn.

* Deal 2x damage
* Target: Random: Attack with 100% Critical Hit.

* Deal Secure: 2x, Threatened: 1.5x damage
* When Secure: Cleanse.
* When Threatened: Cleanse.
* When Threatened: Invincible for 2 turns, 8 attacks.

* Deal NO damage
* This ability will Act First.
* Self: Team: Cleanse.
* Self: Increase speed 10% for 2 turns. Increase damage 50% for 1 attack, lasting 2 turns.
* Self: 100% chance to Dodge 66.7% of damage for 2 attacks, lasting for this turn.

* Deal 2x damage
* Self: Cleanse Vulnerable
* Target: All Opponents: Remove Taunt. Break Shields.
* Target: All Opponents: Bypass Armor.

* Deal 1.5x damage
* Cleanse self.
* Target: Random: Attack.

## Resistances

* Resist strength: 75%

* Resist strength: 80%

* Resist strength: 50%

* Resist strength: 80%

* Resist strength: 80%

* Resist strength: 95%

* Resist strength: 50%

## Raid Restrictions

* Only LEGENDARY rarity and below are allowed in this Raid.
* Creature levels are capped at level 20.
* Stat boosts are capped at 10/10/10.
Erlikosaurus

*Not to be confused with Erlikosaurus GEN 2.*

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

This incredibly rare dinosaur is intelligent and elusive. Its powerful hearing allows it to avoid predators.

## Possible Hybrids

 ┗━ |  | **Erlikosaurus*** Require: Level 20
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Increase speed 10% for 3 turns

* Deal 2x damage
* Ability Cooldown: 1
* Bypass Cloak and Evasive abilities

* Deal 1x damage
* Ability Cooldown: 2
* Target damage reduced 50% for 2 turns
Indoraptor GEN 2

*Not to be confused with Indoraptor.*

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

The source of the DNA used to create this GEN 2 is hinted at in her pigmentation. This creature's light scales are reflective, and are used to blind her prey before devouring them.

## Creation Tree

 ┗━ |  | Blue* Require: Level 15
* Cost: 50x DNA

## Possible Hybrids

 ┗━ |  | **Indoraptor GEN 2*** Require: Level
* Cost: x DNA

## Abilities

* Deal 1x damage
* Bypass Dodge.
* 75% chance to dodge 67% of damage for 1 attack, 1 turn.
* Increase speed 10% for 1 turn.
* Target All Opponents: Distract 50% for 2 attacks, 1 turn.

* Deal NO damage
* Ability Cooldown: 1
* Self: Team: Cleanse
* Self: Team: Increase speed 10%, lasting 2 turns
* Self: Team: Increase damage 50% for 2 attacks, lasting 3 turns
* Target: All opponents: increase damage 50% for 1 attack, lasting 2 turns

* Deal 1.5x damage
* Ability Cooldown: 2
* Target: Highest Damage: Reduce Damage by 50% for 2 turns, 4 attacks.

* Deal NO damage
* Ability Cooldown: 4
* This ability will Act First.
* Act first.
* Gain 50% chance to Dodge direct damage for 3 turn.

## Resistances

* Resist strength: 100%

* Resist strength: 75%

* Resist strength: 75%
Invincible

Invincible Abilities eliminate all incoming damage from enemy attacks.

Here is a list of the known available Abilities with *only* **Invincible** effect in the game:

* Deal NO damage
* Ability Delay: 1
* Ability Cooldown: 3
* This ability will Act First.
* Act first
* Shield 100% for 1 turn

* Deal NO damage
* Ability Cooldown: 3
* Self: 100% Shields for 2 attacks, lasting 3 turns

* Deal NO damage
* Ability Delay: 1
* Ability Cooldown: 3
* This ability will Act First.
* Target Team: Shield 100% for 2 turns, 1 attack.

* Self: 100% Shields for 2 attacks, lasting 1 turn after Swap In
* Self: Taunt, lasting this turn
* Self: Unable to Swap, lasting 2 turns

Here is a list of Abilities with multiple effects, including **Invincible**, in the game:

* Deal NO damage
* Ability Delay: 1
* Ability Cooldown: 2
* This ability will Act First.
* Self: Shield by 100% for this turn, 4 attacks.
* Self: Taunt for 1 turn.

* Deal NO damage
* If opponent tries to Swap Out, increase damage by 50% for 2 attacks, 1 turn.
* Shield 100% for 1 turn, 2 attacks.
List of Superhybrids

In addition to these ordinary hybrids, a hybrid can be further fused with another creature to form a Superhybrid. Superhybrids are some of the rarest creatures, usually set at Legendary or Unique in terms of Rarity.

See Superhybrids for further information.

Here is a list of the known available **Superhybrid** creatures in the game:
Indominus Rex Boss

Profile

 **Up-to date as of version: 3.3**
## Abilities

* Round 1
* Round 2
* Round 3

* Deal 1x damage
* Target: All Opponents: Remove Shield, Dodge, Cloak and Taunt.
* Target: All Opponents: Bypass Armor.

* Deal NO damage
* This ability will Act First.
* Self: Team: Cleanse
* Self: Team: Increase speed 10%, lasting 2 turns
* Self: Team: Increase damage 50% for 2 attacks, lasting 3 turns.
* Target: All opponents: increase damage 50% for 1 attack, lasting 2 turns.

* Deal 1.5x damage
* Target: At Random: Bypass Armor

* Deal NO damage
* This ability will Act First.
* Self: Team: Cleanse
* Self: Team: Increase speed 10%, lasting 2 turns
* Self: Team: Increase damage 50% for 2 attacks, lasting 3 turns.
* Target: All opponents: increase damage 50% for 1 attack, lasting 2 turns.

* Deal 2x damage
* Target: at random: Bypass Armor

* Deal NO damage
* Ability Cooldown: 3
* This ability will Act First.
* Act First
* Gain 75% chance to Dodge 66.7% of damage for 2 attacks.
* Next attack will deal 2x damage.

* Deal 1x damage
* Self: Cleanse Vulnerable
* Target: All Opponents: remove Taunt, remove Shields
* Target: All Opponents: bypass Armor

* Deal NO damage
* This ability will Act First.
* Self: Team: Gain 75% chance to Dodge 66.7% of damage for 2 attacks.
* Self: Team: Next attack will deal 2x damage.

* Deal 2x damage
* Target: at random: Bypass Armor

* Deal NO damage
* Ability Cooldown: 3
* This ability will Act First.
* Act First
* Gain 75% chance to dodge 66.7% of damage for 2 turns, 1 attack.
* Next attack deals 2x damage.
* On Revenge: Next attack deals 3x damage.
* Cooldown drops to 1 until next use.

* Deal 1.5x damage
* Target: All Opponents: Remove Shield, Dodge, Cloak and Taunt.
* Target: All Opponents: Bypass Armor.

## Resistances

* Resist strength: 100%

* Resist strength: 80%

* Resist strength: 50%

* Resist strength: 90%

* Resist strength: 75%

## Raid Restrictions

* Only LEGENDARY rarity and below are allowed in this Raid.
* Creature levels are capped at level 20.
* Stat boosts are capped at 10/10/10.

## Trivia

* This boss was originally discontinued, replaced by the Fukuimimus Boss. It later made a return on October 1st, 2022.
Gorgosuchus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

This powerful hybrid can leap 19 feet in the air, just like a panther! The ability helps when going after prey, or over a wall!

## Creation Tree

 ┗━ |  | Kaprosuchus* Require: Level 10
* Cost: 50x DNA

## Possible Hybrids

 ┗━ |  | Megalosaurus* Require: Level 15
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Vulnerable
* Target: Lowest HP: remove Taunt, remove Shields
* Target: Lowest HP: bypassing Armor

* Deal 1x damage
* Ability Cooldown: 3
* Target: Team: Increase damage 50% for 2 turns, 2 attacks.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Self: Cleanse Vulnerable
* Target: Lowest HP: remove Taunt, remove Shields
* Target: Lowest HP: bypassing Armor

* Deal 1.5x damage
* Ability Cooldown: 2
* Cleanse self

## Resistances

* Resist strength: 100%

* Resist strength: 50%

## Trivia

* Prior to the Worldwide Release version, Gorgosuchus was able to deal DoT with its basic ability but this was changed in exchange for better stats.
* Prior to version 1.4, Gorgosuchus had Adrenaline Surge instead of Cleansing Impact.
Destined ascension wikia

Welcome to the destined ascension wikia

here you will find information on the wikia such as weapons stats bosses ect

it a work in progress but with your help you can make it better

here are the weapons page

☀https://destined-ascension.wikia.com/wiki/Uzis,\_phasers,\_revolver,\_blasters

Ill do bosses when I have the chance too

Ill do melee weapons if possible

Note\* please do vandalize our wiki you wouldn't like it if we did it to yours
Dsungascorpios

Profile

 **Up-to date as of version: 3.3**
## About

Unlike the stingers of most scorpions, the tail of Dsungascorpios bears no venom. Instead, the creature's venom is contained in the yellow barbs on its back and tail, which can paralyze at the slightest touch!

## Creation Tree

 ┗━ |  | Pulmonoscorpius* Require: Level
* Cost: x DNA

## Abilities

Devouring Stinger:

* **Target: Most Positive Effects.** Break Shields. Bypass Armor. Attack 0.5X (550). **Target: Self.** Devour Heal By 50.0% for 1 turn(s). **Target: Most Positive Effects.** Damage Over Time 15.0% of target's max HP for 1 turn(s).
* Shielded Lockdown:
	+ Priority.
	+ **Target: Self.** Shield By 75.0% for 1 turn(s), 2 attack(s). **Target: Random.** Unable To Swap for 2 turn(s).
	+ Cooldown: 2.

## Stats by Level

[ Click here to view stats ]
Shield Minion (Grypolyth Boss)

## Stats

###  Critical

5%

 **Up-to date as of version: 3.3**
## About

This is a minion, accompanying

 Grypolyth Boss

## Abilities

* Deal 1x damage
* Ability Cooldown: 1
* 50% shield for 2 turns, 4 attacks.
* Taunt for 1 turn.

* Deal NO damage
* Ability Cooldown: 1
* This ability will Act First.
* Self: Self: Taunt, lasting 1 turn
* Self: Team: 50% Shields for 2 attacks, lasting 2 turns

## Resistances

*This creature has no Resistances.*
Mortem Rex

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

InGen denies any part in the creation of this modified *Tyrannosaurus rex*, but admit to tracking its map movements. Their specialists have noticed a pattern of uniquely territorial behavior. Strangely, this pattern sometimes includes the help of other creatures. IS BETTER and a

## Abilities

* Deal Secure: 1x, Threatened: 60% Max HP damage
* When Secure: Self: Cleanse Vulnerable
* When Secure: Lowest HP: Remove Taunt. Break Shields. Bypass Armor.
* Threatened State: 50%
* When Threatened: Self: Cleanse Vulnerable.
* When Threatened: Lowest HP: Remove Taunt. Break Shields. Bypass Armor.

* Deal 1.5x damage
* Ability Cooldown: 1
* Self: Cleanse Vulnerable
* Target: Lowest HP: remove Taunt, remove Shields
* Target: Lowest HP: bypassing Armor

* Deal 1x damage
* Ability Cooldown: 2
* This ability will Act First.
* Target: All Opponents: Break Shields. Bypass Armor.
* Target: Team: Increase Damage by 50% for 2 turns, 2 attacks.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Self: Cleanse Vulnerable
* Target: Lowest HP: remove Taunt, remove Shields
* Target: Lowest HP: bypassing Armor

## Resistances

* Resist strength: 50%

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 75%

* Resist strength: 100%

## Trivia

* *Mortem rex* was the first apex creature to appear in the game.
* *Mortem rex* has the highest attack in the game, surpassing T-Rex and Tenontorex's attacking stats.
* Some have noted that *Mortem rex* resembles Godzilla, however this resemblance is possibly coincidental.
* Until Version 2.14, *Mortem rex* was the only pure Fierce Apex creature.

Mortem Rex's "Emperor" skin
Shield Minion (Rinchicyon Boss)

## Stats

###  Critical

5%

 **Up-to date as of version: 3.3**
## About

This is a minion, accompanying

 Rinchicyon Boss

## Abilities

* Deal 1x damage
* Ability Cooldown: 1
* 50% shield for 2 turns, 4 attacks.
* Taunt for 1 turn.

* Deal NO damage
* Ability Cooldown: 1
* This ability will Act First.
* Self: Self: Taunt, lasting 1 turn
* Self: Team: 50% Shields for 2 attacks, lasting 2 turns

* Deal NO damage
* Ability Delay: 1
* Ability Cooldown: 2
* This ability will Act First.
* Self: Shield by 100% for this turn, 4 attacks.
* Self: Taunt for 1 turn.

## Resistances

*This creature has no Resistances.*
Magnapyritor

* Profile
* Alt

## About

*Magnapyritor* comes from the Latin for 'Great Fire'. This superhybrid fuses the vicious intelligence of the *Pyrritator* with the sturdy defensive make-up of the *Dimetrodon*.

## Creation Tree

 ┗━ |  | Dimetrodon* Require: Level 20
* Cost: 500x DNA

## Abilities

* Deal 1x damage
* Destroy shields
* Bypass Armor

* Deal 1.5x damage
* Ability Cooldown: 1
* Remove Positive Effects

* Deal 1.5x damage
* Ability Cooldown: 2
* Target: Highest Damage: Reduce Damage by 50% for 2 turns, 4 attacks.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Self: Cleanse Vulnerable
* Target: Lowest HP: remove Taunt, remove Shields
* Target: Lowest HP: bypassing Armor

## Resistances

* Resist strength: 50%

* Resist strength: 100%

* Resist strength: 50%

* Resist strength: 50%

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 75%

* Resist strength: 100%

## Trivia

* This creature was added to the game in the Worldwide Release version.
Purutaurus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

This fusion of Carnotaurus and Purrusaurus DNA is a very dangerous hybrid. The compact intelligent theropod matches it's speed with highly dexterous fore-limbs and excellent predatory instincts.

## Creation Tree

 ┗━ |  | Carnotaurus* Require: Level 10
* Cost: 50x DNA

## Possible Hybrids

 ┗━ |  | Wuerhosaurus* Require: Level 15
* Cost: 200x DNA

 ┗━ |  | Monolophosaurus* Require: Level 15
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Cleanse all negative effects.

* Deal 1x damage
* Ability Cooldown: 2
* 50% shield for 2 turns, 2 attacks.

* Deal 1.5x damage
* Ability Cooldown: 1
* Self: Cleanse Vulnerable
* Target: Lowest HP: remove Taunt, remove Shields
* Target: Lowest HP: bypassing Armor

* Deal NO damage
* Ability Cooldown: 1
* This ability will Act First.
* Act first
* Target’s damage is reduced 100% for 1 turn, 2 attacks

* Deal 25% Max HP damage
* Destroy Shields.
* Bypass Armor.

## Stats by Level

[ Click here to view stats ]
Edaphosaurus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

Edaphosaurus was one of the first herbivorous tetrapods to exist. The paleontologist who discovered this creature named it "pavement lizard", after noticing its unusually dense tooth distribution.

## Possible Hybrids

 ┗━ |  | Inostrancevia* Require: Level 15
* Cost: 500x DNA

## Abilities

* Deal 1x damage
* Damage increased +50% for 2 turns, 2 attacks.

* Deal 1.5x damage
* Ability Cooldown: 1
* Self: Cleanse Vulnerable
* Target: Lowest HP: remove Taunt, remove Shields
* Target: Lowest HP: bypassing Armor

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 1
* Self: Cleanse Vulnerable
* Target: Lowest HP: remove Taunt, remove Shields
* Target: Lowest HP: bypassing Armor

## Resistances

* Resist strength: 50%

* Resist strength: 100%

* Resist strength: 50%

* Resist strength: 50%

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 75%

* Resist strength: 100%
Megaloceros

* Profile
* Alt

## About

This woodlands creature stands slightly taller than a modern moose at the shoulder. With its long, powerful legs, Megaloceros is the most efficient runner in the deer family.

## Possible Hybrids

 ┗━ |  | Miragaia* Require: Level 10
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* 50% shield for 1 turns, 4 attacks.
* Decrease speed 50% for 2 turns.
* Bypass Dodge and Cloak.

* Deal 1.5x damage
* Ability Cooldown: 1
* Target’s speed is reduced 50% for 2 turns

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Cleanse. Speedup 10% for 2 turns.
* Regenerate 1x
* Shield 50% for this turn, 8 attacks.

* Deal NO damage
* Self: Heal 1x after Swap In
* Self: Unable to swap, lasting 1 turn

## Resistances

* Resist strength: 100%

* Resist strength: 100%

* Resist strength: 50%

## In Life

***Megaloceros*** is an extinct species of deer which lived throughout Eurasia from the late Pliocene to the Late Pleistocene during the Ice Age. *Megaloceros*’ antlers could measure up to 3.65 meter (~12 feet) wide from tip to tip or about twice the size of a grown man. *Megaloceros* was also named "the Irish Elk", although it was not an elk nor exclusively found in Ireland.
Scaphotator

Profile

 **Up-to date as of version: 3.3**
## About

The debate is still open on whether the Scaphotator is an insectivore or a carnivore. There is no proof yet that this bizarre superhybrid eating anything other than insects, yet the structure and strength of its jaw suggest a meat diet.

## Creation Tree

 ┗━ |  | Scaphognathus* Require: Level 10
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Vulnerable
* Target: Lowest HP: remove Taunt, remove Shields
* Target: Lowest HP: bypassing Armor

* Deal 1.5x damage
* Ability Cooldown: 2
* Target: Highest Damage: Reduce Damage by 50% for 2 turns, 4 attacks.

* Deal NO damage
* Ability Delay: 1
* Ability Cooldown: 2
* Self: Automatic Swap.
* Target: Highest HP: DoT 20% of target's max HP for 3 turns.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Cleanse
* Target Lowest HP: Regenerate 1.5x

* DoT 0.25x target's max HP for 2 turns after swapping in
* Unable to swap for 2 turns

## Stats by Level

[ Click here to view stats ]
Nodopatotitan

Profile

## About

The gigantic body of the *Nodopatotitan* has some unique traits. The longer, stronger tail granted by its Apatosaur ancestry gives it impeccable balance and surprising speed for a dinosaur so large.

## Creation Tree

 ┗━ |  | Giraffatitan* Require: Level 15
* Cost: 200x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Distraction
* Target: Lowest HP: Remove Dodge, Cloak and Speed Increase
* Target: Lowest HP: Vulnerable for 2 turns, 1 attack.

* Deal NO damage
* Ability Cooldown: 2
* This ability will Act First.
* Act First
* Shield 50% for 1 turn, 4 attacks.
* Target's speed -50% for 2 turns
* Taunt for 1 turn.

* Deal 1.5x damage
* Ability Cooldown: 1
* Target’s speed is reduced 50% for 2 turns

* Deal 1x damage
* Ability Cooldown: 1
* 50% shield for 2 turns, 4 attacks.
* Taunt for 1 turn.

* Deal 0.25x damage
* No special effect.

## Resistances

* Resist strength: 100%

* Resist strength: 75%

* Resist strength: 75%

## Stats by Level

[ Click here to view stats ]
Shield Minion (Andrewtops Boss)

## Stats

###  Critical

5%

 **Up-to date as of version: 3.3**
## About

This is a minion, accompanying

 Andrewtops Boss

## Abilities

* Deal 1x damage
* Ability Cooldown: 1
* 50% shield for 2 turns, 4 attacks.
* Taunt for 1 turn.

* Deal NO damage
* Ability Cooldown: 1
* This ability will Act First.
* Self: Self: Taunt, lasting 1 turn
* Self: Team: 50% Shields for 2 attacks, lasting 2 turns

## Resistances

*This creature has no Resistances.*
Purussaurus GEN 2

*Not to be confused with Purussaurus.*

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

The unique coloring of the *Purussaurus GEN 2* is probably a result of regional adaptations. Like most GEN 2 creatures, this reptile would have needed to camouflage in different environments than its relative.

## Possible Hybrids

 ┗━ |  | Lythronax* Require: Level 5
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Target is Vulnerable for 1 turn

* Deal 1.5x damage
* Ability Cooldown: 1
* Target cannot swap for next 2 turns

* Deal NO damage
* If opponent tries to Swap Out, Swap Prevent for 1 turn.

## Trivia

* This creature was added to the game in the Worldwide Release version.
* This creature's name was initially misspelled in the game. It was Purrusaurus GEN 2 instead of *Purussaurus GEN 2*.
* While the Sarcosuchus was mainly based on damage over time, the Purussaurus GEN 2 is based mainly on Lockdown
Postosuchus

* Profile
* Alt

 **Up-to date as of version: 3.3**
## About

*Postosuchus* can switch between bipedal and quadrupedal locomotion, like a bear. This ancestor of the crocodile was an apex predator of its time.

## Possible Hybrids

 ┗━ |  | Dimetrodon* Require: Level 10
* Cost: 50x DNA

## Abilities

* Deal 1x damage
* Self: Cleanse Vulnerable
* Target: Lowest HP: remove Taunt, remove Shields
* Target: Lowest HP: bypassing Armor

* Deal 1x damage
* Ability Cooldown: 3
* Target: Team: Increase damage 50% for 2 turns, 2 attacks.

* Deal NO damage
* Ability Cooldown: 3
* This ability will Act First.
* Act First
* Cleanse
* Regenerate 1x

## Resistances

* Resist strength: 50%

* Resist strength: 100%

* Resist strength: 50%

## Trivia

* Prior to the Worldwide Release version, *Postosuchus* was able to deal DoT with its basic ability but this was changed in exchange for better stats.
Definite Rampage

###

Remove Taunt. Break Shields. Bypass Armor.

## Trivia

* This ability used to be a move shared by many creatures, including Indoraptor GEN 2 and Mammolania. It eventually became the signature move of *Spinonyx* in version 2.2.
* Antarctovenator also had this move until it was replaced with Revenge Definite Rampage.