Jail

### Hazards

Security Camera, Jail Door, Jail Ventilator, Creaking Floor, Blue Vase, Unstable Flooring

### Structures

Wheelchair, Shelf, Locked Door, Jail Ventilator, Jail Door, Red Screws

## Extra

### Added In

Version 1.2

**The Jail** is a room, located in the Attic. It contains various items behind the Jail Ventilator (a fan that is found on the back wall of the cell). Granny will never go here on her own will, unless a noise is made, or if the Player goes back there with the Teddy, or if they get locked in the Jail Cell. It was added to Granny in Version 1.2.

## Description

 File:JailCellNormal.jpeg
**The Jail** overall looks like a generic room in the Attic, with gray chipped walls and dark, with old and desaturated planks for both the floor and the ceiling.

**The Jail** is a pretty open room with a shelf and most notably, a Jail Cell inside it. Inside the **Jail Cell** there is a Wheelchair, the Jail Ventilator, and a Security Camera.

## Mechanics

### Security Camera

The Security Camera is placed in the corner of the Jail Cell, and it will lock the Player inside when the Player enters the cell. The camera will then begin beeping, drawing Granny to the cell.

The Security Camera will check if the Player will get to the Jail. If the Player does, the Jail Door will be locked.

To avoid getting locked, the Player can break the camera by using the Hammer, as there is a small section of the bars that has been cut out, allowing the Player to break it from outside of the cell.

However, breaking the camera makes noise, so be ready to hide or create an auditory distraction somewhere else.

For more information, click here

 File:Granny-jailcell3.PNG
### Jail Door

The Jail Door is the door into the Jail Cell, and it is always open. The Door will only close if the Player enters the Jail.

Once it is closed, it will stay closed until the Player takes out the two Red Screws on the Door's hinges. Once this happens, the Door will slowly fall over until it hits the floor, creating a loud noise which alerts Granny. However, Granny has already been alerted, as the door was closed.

For more information, click here.

### Jail Ventilator

The Jail Ventilator is a small fan on the back wall of the cell, and it ventilates the room. It is composed of 4 parts: a power supply, a cable, and spinning fan, and an internal compartment (which contains an item). The fan will always spin, blocking the Player from accessing the item behind it, as trying to grab the item will harm the Player (presumably because the fan has cut the Player's fingers as it's spinning fairly fast). However, the fan can be turned off, by cutting the cable that supplies it power with the Cutting Pliers or Chain Cutter. Having completed this, the item inside the internal compartment behind the fan can be picked up safely. To see which items can spawn behind the Jail Ventilator, see Item Locations.

For more information about the Ventilator, click here.

## Strategies

* It is recommended to break the Security Camera, as freeing yourself from the jail cell makes a lot of noise and is very risky. Furthermore, dismantling the Jail Door and going out takes a few extra seconds than just going straight out, and which could be the difference between getting to safety and getting caught. And those few extra seconds may determine the player's fate sometimes.
* Although crouching on the Plank reduces the risk of falling, it also increases the risk of being caught by Granny, especially if the Player crouches on the Plank to go back after breaking the camera. This is because breaking the camera makes noise and the Player should get to the Vent Tunnel as soon as possible afterwards, especially if the Player stepped on the Creaking Floor. Crouching will just increase the time needed to go back to the Vent Tunnel, as it is much slower than just standing and walking across but in v1.7.9.3, crouching is now faster and is much safer than before.
* If need to, you can hide behind the Wheelchair to get out of sight, but if you aren't quick enough or peek too far out around the corner, Granny may enter the cell and attack you, sending you to the next day, or a Game Over if it's your last day.

## Trivia

* Previously, some items could spawn in the Jail. Examples are:
	+ Battery (Preset #1)
	+ Padlock Key (Preset #2 and #4)
	+ Engine Part (Preset #3)
	+ Orange Cogwheel (Preset #5)
* The Wheelchair inside the Jail Cell may suggest that one of Granny's victims, or she herself was disabled.
* The **Jail Cell** not having a bed or a toilet, shows how poorly Granny treats her victims.
* The cobwebs on the wheelchair suggest that Granny has not been in this room for a while, which is evident by the fact that she never goes here on her own.
	+ This would also explain why Granny does not seem to know about the faulty Cell Door, which can easily be dismantled.
* There is a bug that may occasionally happen, where Granny sees The Player inside the **Jail Cell**, and walk away with an unusually low-pitched laugh. A video of this can be seen here
* Getting inside the **Jail Cell** will always lead to making a noise the first time you do so, because if you break the Security Camera with the Hammer, and also cuts the cable, it will make a noise, and if the Jail Door slams onto the ground after you take out the screws, it'll make a noise as well.
	+ Before V1.8, cutting the cable of the fan will never create a sparkling sound.

* The **Jail Cell** is one of three places where Granny will never go on her own (if no noise is made or if she doesn't see the player there) along with the Special Room and the Sewer.
* You can imprison Granny in Jail using a mod menu. But after a few seconds, she will open the Jail Door.

## Gallery

Granny-jailcell2.PNGThe inside of the Jail.JailFuseV.PNGThe Jail Ventilator in the Jail.Granny Imprisoned The Player.jpgGranny imprisoned the player. Oh!

 **Spider Cellar** | Spider Cellar Drain • Spider Cellar Tunnel • Wheel Crank Tunnel • Pipe Room • Elevator • Chest Room