recursal/Fanatic-Fandom huggingface dataset:
Route 230

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**Route 230** (also known as the **Discovery Trail**) is a major provincial highway in the Canadian province of Newfoundland and Labrador. The route starts from the Trans-Canada Highway at an overpass just east of Thorburn Lake, and continues for ### kilometres, ending at the town of Bonavista.

Originally, in the 1970s, Route 230 started next to the Holiday Inn (now branded as Clarenville Inn), but due to circumstances (possibly an increase in traffic and causing concerns for safety, since that old route started with a sharp turn along a curve on the Trans-Canada Highway), by the 1980s Route 230 was relocated further west, and the old route became a residential street, Manitoba Drive. That newly-relocated route also started with a sharp turn. But by the late-1980s, Route 230 was relocated one more time, and instead of going through the town of Clarenville and in order to allow for more efficient access to Bonavista, construction on a new road just before Thorburn Lake was underway, along with an overpass and a divided highway on the Trans-Canada Highway. The newest Route 230 was officially opened to the public by late-1989, and the former Route 230 has since been designated as Route 230A (one of two provincial routes that have an “A” attached to the route number – the other being Route 3A, the Team Gushue Highway, in St. John’s).

Route 230 holds the distinction of being the route that branched out into the most provincial routes from the main route.

## Communities along Route 230

* Port Union
* Port Rexton
* Catalina
* Bonavista

## Routes branching out from Route 230

* Route 230A
* Route 233
* Route 234
* Route 235
* Route 236
* Route 237
* Route 238
* Route 239
Tomti

* Standard
* Mayor Max Hat

**Tomti** is an elven NPC added in version 1.5, also known as the Hideaway Hollow update. He resides in the caves on a faraway island known as Galaxy Island.

## Unlocking

 This article or section is a **stub**. Please feel free to add more information.
**Minimum requirements to begin the new content without cheats**: finish the tutorial (only required on worlds created in version 1.5), reach Spring 17 and build the Museum, have a valid Town Hall and Barn (cannot be destroyed), have Max, Cecile, and Vorlen in town, and wait **three days** after finishing Leif's final quest. After waiting, talk to Leif to begin the new content.

## Biography

 This article or section is a **stub**. Please feel free to add more information.

## Missions

 This article or section is a **stub**. Please feel free to add more information.

Riddles:

For the riddles you will have to go to the corresponding portal.

Riddle 1: "I'm tall when I'm young but short when I'm old."

Answer: Candle

Riddle 2: "Of all the food here, which tastes the best?"

Answer: Cheesecake

Riddle 3: "I've got many friends, they're all here! But only one steals the spotlight with cheer! Who is it?"

Answer: Goat Plushie

Riddle 4: "So for riddle four, you'll have to count the toilets on every floor... If I get one more, how many would I have then?"

Answer: (There's only one portal to choose)

* One of his missions requires Rosemary's friendship to be at  Best Friends in order to unlock the new pets that can become available for purchase in the Pet Store as of the 1.5 update.

## Version history

* 1.5: Tomti added.
* 1.5.46: Lowered the number of days to wait between Tree Top Village and new content from 7 to 3.

## References

1. ↑ Verified by version 1.5 beta testers in #wiki-development channel of Official Staxel Discord. Published October 22, 2020. Retrieved October 22, 2020.
2. ↑ Confirmed by two of the 1.5 beta testers on Discord on October 30, 2020.
3. ↑ Official Staxel Discord. "Patch notes for Staxel 1.5.46." Published by DeamonHunter on October 23, 2020. Retrieved October 23, 2020.
Route 201

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**Route 201** (also known as the **Osprey Trail**) is a provincial road in the Canadian province of Newfoundland and Labrador. It is one of only three loop roads designated with a route number that start and end at the Trans-Canada Highway (Route 351, Norris Arm Road, and Route 404, Robinsons Road are the others).

The Osprey trail is named that because of the presence of ospreys (also nicknamed "Sea Hawks") during the summer months. Summer cottages are also abundant along the route.

The osprey icon used on the logo of the Osprey Trail signage is believed to have been taken from the back of the 1989 issue of Canada’s ten-dollar bill.

## Communities along Route 201

* Chapel Arm
* Norman's Cove-Long Cove
* Thornlea
* Bellevue
* Bellevue Beach
Yellow Crystal

**Yellow Crystal** is an item that can be mined from Yellow Crystal Ore using a Reinforced Pickaxe.

## Obtaining

Yellow Crystal Ore can only be found in the third level of the mine in the Mining Island Portal, past the second level where Pink Crystal are exclusively found. The Mining Island is reset twice a month, meaning that Yellow Crystal is a renewable resource.

The area that Yellow Crystal Ore can be found is very dark, so it is recommended to bring disposable lighting items, such as Magic Lights or Torches.

Additionally, Yellow Crystal can be obtained in the Creative mode inventory. It is available in the Creative mode inventory by default, and can be searched for within the Creative mode inventory by inputting either its name or any of the categories assigned to it.

If console commands are enabled, then the player can obtain Yellow Crystal by typing in its code.

## Usage

### Selling

Yellow Crystal can be sold using a Sell Box or Shipping Station. The actual sell price of items can vary from the base price due to market saturation. The first stack of Yellow Crystal sold in a world is guaranteed to be worth its full base price; selling too many Yellow Crystal in a short period of time will lower the sell price per stack.

### Crafting

 This article or section is not a stub, but still **needs help**. Please feel free to improve it.
**Additional comments:** Need to add blueprints
Yellow Crystal is used for crafting Infused Tools, the third and most powerful level of tool upgrades. Upgraded tools are able to affect wider areas and/or harvest tougher resources.

Unlike the Hardened Tools, the Infused Tool blueprints are not known by default and must first be unlocked by ???.**[ ? ]** After completing the requirement, the Reinforced Tool blueprints will be available for purchase in the Building Store.**[ ? ]**

## See also

* Blue Crystal
* Pink Crystal

## Gallery

 This article or section requires more **Images**. Please feel free to upload a photo (or multiple) and add them to the page. (Please remember to name your pictures with the subject of the picture!)
Route 71

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Route 71 is a provincial road in the Canadian province of Newfoundland and Labrador. Located on the Avalon Peninsula, the route connects the Trans-Canada Highway near Hodgewater Pond with the town of South River in the Conception Bay area on Route 70. The road travels through the town of Makinsons, and upon exiting the Trans-Canada Highway, it is a dirt road until just before approaching the turnoff to Route 75 (Veteran’s Memorial Highway) after which it transitions into a paved road. Along the stretch of dirt road, there are summer cottages prevalent on both sides.

The dirt road section of Route 71 can be accessed in street view in the computer program Google Earth.

## Communities along Route 71

* Makinsons
* South River
Sugar Cane

So sweet, I cane-not resist.

## Sell Prices

The Sugar Caneis a crop that grows from Sugar Cane Seed in 7 days in Autumn and Summer.

## Crop Growth Calendar

This table shows when a crop will be harvestable. The assumptions are that the seeds are planted on the first day of a season, and that seeds are replanted and watered on the day the fully-grown crop is harvested.

**Summer**

**Autumn**
Travel range

Travel range is one of the stats a ship has.

It refers to how far away can a ship travel in a single go. A higher range is necessary, for instance, to reach distant systems, or travelling from a sector to another.

When a fleet takes of, the travel range it has is the average of the travel ranges of all its ships.
Damage

Damage is the stat that determines how much damage per second a ship deals during combat.

Damage can increase by using specific heroes or by upgrading ships that have a 'weapon' upgrade.

The battle card 'Sharpshooter' increases the fire rate, so it also increases the damage per second.

The battle card 'Sabotage' decreases the fire rate.
Rapier

'A classic fighter, the Rapier is designed for fast attacks in waves, especially when used in groups.'

Type: Light combat

Brand: Hyper

Life: 100

Travel range: 100

Travel speed: 500

Damage: 60

Shields: 94

The rapier can be upgraded on Damage, Shields and Speed. Being a light combat ship, it can be updated 6 times on each stat.
Route 301

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**Route 301** is a provincial road in the Canadian province of Newfoundland and Labrador. It is one of only two roads that contains a portion of Terra Nova National Park (the other being Route 310, the road to Eastport). Route 301 was originally a very rough dirt road for the entire run, but by 2019 some or all of the highway has been paved. The route starts off with a sharp right turn followed by sharp left turn, and is a relatively straight road afterwards, with a few slight bends, ending with the town of Terra Nova, the only community on the route, approximately 19 kilometers from the Trans-Canada Highway.
The Call of M'yah

This article or section is a **stub**. Please feel free to add more information.

## The Call of M'yah

### Rewards

5500
 Riah Bobble Head

## Quest progression

***The Call of M'yah*** is one of Riah's quests, triggered by reaching  Best Friends level with her.

## Questline

1. *Let Them Eat Fish*
2. *Hooked*
3. *Three Drenched Bottles*
4. *Lost*
5. ***The Call of M'yah***

## Overview

Riah explains that she already had an idea about the catalyst but wanted to try and find it herself. It is a brooch that she threw away after a quarrel with her sister, and was swallowed by an enormous fish called a M'yah, a magical and very tricky fish.

To get the brooch back, Riah gives you a magic circle, which acts as a building sign for the summoning ritual. You have to build the ritual with the incense burner, a butterfly dream catcher and a mermaid tail.

2. Combine  Acorn,  Lumber,  Rhino Beetle, and  Fish Mix A
2. Boil  Football Fish,  Neon Tetra,  Stingray, and  Algae
3. Boil  Fish Mix A and  Fish Mix B

Being of magical nature, the M'yah can be caught by fishing in any lake with the magic circle built close by. The M'yah is a fighter and quite difficult to catch, requiring a large number of inputs.

After handing the fish to Riah, she will direct you to Cirahna again. With the brooch, she will find the missing sister and hand you a note with the details for Riah's eyes. She will be quite rejoiced to finally find her back and task you with dismantling the ritual, so that you don't get to struggle again M'yah again (as she has released it back to the lake). Finally, she explains that she wrote her a message-in-a-bottle, and hopes for the best.

This ends Riah's questline, bringing her to maximum friendship and rewarding the player her bobblehead.

## Rewards

* 5500
* Riah Bobble Head
Route 330

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**Route 330**, the western portion of the **Road to the Shore**, is a major provincial route in the Central region of the Canadian province of Newfoundland and Labrador. It is the only loop road that starts and ends at the Trans-Canada Highway and involve one route transitioning into another (the Irish Loop on the Avalon Peninsula starts at Route 10 and transitions to Route 90 at St. Joseph’s-St. Vincent’s-Peter’s River, but since Route 10 starts from the City of St. John’s, it doesn’t qualify).

The route starts at a major airport community, Gander. Motorists would have to travel 4# kilometres further north before approaching the next community, Gander Bay South. There are a number of slight curves and some dips in the road along the way.

Upon arrival in Gander Bay South, there is a turnoff to Route 331 which is a route that can be taken to drive to the Fogo Island and Change Island ferry terminals.

Travelling north of Musgrave Harbour on Route 330, is where the Road to the Shore got its name. There is a long stretch of highway with barren land on one side of the road, and a breathtaking view of the Atlantic Ocean on the other side, and no hills are prevalent on the road. This view would continue through the town of Lumsden.

Upon approaching the turnoff to New-Wes-Valley, Route 330 transitions into Route 320, which ends at the town of Gambo.

## Communities along Route 330

* Gander
* Gander Bay South
* Musgrave Harbour
* Lumsden

## Side communities off Route 330 not on a provincial route

* Harris Point
* Deadman’s Bay
* Newtown
* Wesleyville
* Valleyfield
* Badger’s Quay

## Routes branching off Route 330

* Route 331
* Route 332
Treetop Village

This article or section is a **stub**. Please feel free to add more information.

**Treetop Village** is one of the locations within *Staxel*. It is a town where elves live and can be accessed during one of Leif's quests.

## Gallery

 This article or section requires more **Images**. Please feel free to upload a photo (or multiple) and add them to the page. (Please remember to name your pictures with the subject of the picture!)
Patisserie Display Left

This article or section is not a stub, but still **needs help**. Please feel free to improve it.

## Pricing Information

### Buyable

Yes

**Patisserie Display Left** is a furniture item used for the Patisserie.

## Obtaining

Patisserie Display Left can be bought from the Shipping Catalogue for ???.**[ ? ]** It cannot be crafted.

## Usage

One Patisserie Display Left is needed to build the Patisserie in the quest *Sweet Dreams*.

After the Patisserie is built, items can appear on the Patisserie Display Left as part of the Patisserie's daily stock.

## See also

* Patisserie Display Middle
* Patisserie Display Right
* Patisserie Display Standalone
* Patisserie Oven
* Patisserie Baking Station
* Patisserie Mixing Station

## Gallery

 This article or section requires more **Images**. Please feel free to upload a photo (or multiple) and add them to the page. (Please remember to name your pictures with the subject of the picture!)
Time

This article or section is a **stub**. Please feel free to add more information.
**Additional comments:**
* how long does each uninterrupted segment of the clock last?
* are there other times the game pauses, such as while fishing or during minigames?
* how does time flow/pausing work in multiplayer games, does it pause when the host is in a menu, like in Stardew?

The passage of **time** in *Staxel* moves much faster than real-world time, allowing many days to pass in the span of a few real-world hours. Each full, uninterrupted in-game day equals exactly 22 minutes of real-world time, with the nighttime phase lasting approximately 8-11 of those minutes. Actual in-game days may last longer due to instances of paused time, such as when the player is in a menu.

## Reading time

Time is not represented in a traditional analogue or digital clock in the user interface; rather, it is represented with a colorful dial that shows the phase of day.

Each in-game day begins and ends at dawn (when the pink segment of the clock passes to the orange segment). If the player is awake when the day ends, the game will briefly pause to save the game and load the next day, then resume gameplay. It is recommended that the player goes to sleep in any bed or Sleeping Bag before the next day begins in order to avoid penalties for not sleeping.

## Pausing time

When the player begins the game and goes through the tutorial, time will be paused until they finish the tutorial. Time will also pause while in the inventory or main menu.

Time does not pause while talking to villagers, despite the clock appearing to be frozen. After the dialogue is over, the clock will jump to the correct time. If the player is engaged in dialogue when dawn arrives, then the player will pass out as soon as the dialogue ends.

## References

1. ↑ https://discordapp.com/channels/137697987374612480/137699166447992832/635878753196834828
2. ↑ https://discordapp.com/channels/137697987374612480/137699166447992832/409306042976043010
3. ↑ https://discordapp.com/channels/137697987374612480/404613909958623233/588141071259926538
Route 210

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**Route 210** (known as **The Heritage Run**, and colloquially known as the **Burin Peninsula Highway**) is a major highway in the Canadian province of Newfoundland and Labrador. Its major community along the route is Marystown, and it is the route that tourists can take to access the ferry to the island of St. Pierre & Miquelon.

Once entering the highway, there is no gas station for 1## kilometres. The Irving Big Stop and the North Atlantic Gateway are the last opportunities to fuel up the vehicles before continuing the journey onto Route 210.

Through the town of Swift Current (the last community before Marystown, the latter of which is ### kilometres away), there is a winding road that runs for ## kilometres. Shortly after exiting Swift Current, is the Piper’s Hole River bridge. Just south of the bridge, there are three consecutive steep hills, on which there is a passing lane. In scattered areas along the route, there is barren land on both sides, with lack of trees. Motorists may encounter caribou in those areas along the route.

## Communities along Route 210

* Goobies
* Swift Current
* Marystown

## Side communities off Route 210 not on a provincial route

* Red Harbour
* Rushoon

## Routes branching off Route 210

* Route 211
* Route 212
* Route 213
* Route 214
Thanatos-class corvette

The **DSP-329**, also known as the ***Thanatos*-class corvette** (hull classification symbol; **FSG**), is a class of Deep Space Patrol ship in service with the EFSC Navy. Ships of this class are used primarily in fleet escort duties and planetary defense.

The *Thanatos* combines heavy armament with high speed and thick, high-quality armor along with powerful shielding.
Route 350

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**Route 350** is a provincial road in the Canadian province of Newfoundland and Labrador. The road starts from the Trans-Canada Highway at an overpass at the town of Bishop’s Falls. Along the route is a major community, Botwood, located approximately ## kilometres from Bishop’s Falls.

Strangely enough, Route 351 does not branch off Route 350. It is a separate route that starts and ends at the Trans-Canada Highway.
Route 408

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**Route 408** is a provincial road in the Canadian province of Newfoundland and Labrador, located in Western Newfoundland. Heading west along the Trans-Canada Highway, it is the second last provincial route before the Nova Scotia ferry terminal in Channel-Port Aux Basques.

It is a very short route, with its only community, Cape Ray, located just 3 kilometres away from the intersection at the Trans-Canada Highway. The road ends at the Cape Ray Lighthouse.
Ships

This page lists all the ships in the Space Legend universe.

## Ship stats

Every ship was build with a specific purpose: there are light combat, medium combat, heavy combat, exploration, cargo transportation and passenger transportation ships. They also belong to a ship brand, that gives them a specific visual style and purpose.

Ships have different stats:

* cargo/passengers
* life
* travel range
* travel speed
* damage
* shields

## Where to find ships

Ships can be bought in planets that have a shipyard. Some ships can only be found in specific sectors of the galaxy, and/or their brand's main dealer.

## List of ships

###

 Atlas manufactures cargo ships. Their main dealer is in the Rift system, Volterra sector. Atlas ships don't have a name, but a serial number indicating its cargo bay size.

* 4000
* 6000
* 8000
* 9000
* 10000

###

Heritage manufactures all sorts of ships, with the common trait of a retro, 50s-style look. Their main dealer is in the Humboldt system, Volterra sector.

* Dixie
* Duke
* Jolene
* Lola
* Tammy
* Timmy

###

Hyper manufactures combat ships, from the small Rapier fighter, to the huge Excalibur battlecruiser. The main dealer is in the Moa system, in the Halcyon sector.

* Blade
* Claymore
* Excalibur
* Katana
* Rapier
* Sword

###

Experimental light ships featuring special weapons. The main Pulse dealer can be found in the Hades system in Zuul.

* Goblin
* Ghoul
* Banshee
* Plague
* Wraith

###

Multipurpose ships. The main dealer is in Argo, a system in the Auriga sector.

* Invader
* Defender
* Firespitter
* Shockwave
* Valkyrie
* Protector
* Striker
* Alcatraz

###

Giant ships focused in passenger transportation. You can find all these ships in their main dealer, located in system Falco, in the Halcyon sector.

* Grand Plaza
* Gold Rush
* Sanctuary
* Caravelle

###

Good mid-size battle ships. There are 2 Nitro main dealers in the galaxy! The first can be found in the Buran system, in Auriga, while the second one is in Tortuga, in the Zuul sector.

* Spider
* Dragon

###

Big ships with special battle effects that can be really useful. You can find the main dealer in Hyperion, in the Auriga sector.

* Columbus
* Schackleton

###

These multipurpose, insect-like ships can be found in their main dealer in Dendera, in the Zuul sector.

* Bee
* Dragonfly
Sweet Dreams

This article or section is a **stub**. Please feel free to add more information.

## Quest progression

***Sweet Dreams*** is one of Emilia's quests, triggered by reaching  Acquaintance**[ ? ]** level with her.

## Questline

1. ***Sweet Dreams***
2. *The Apprentice*
3. *The Royal Wedding*
4. *Princess Bride*

## Walkthrough

 This article or section is a **stub**. Please feel free to add more information.

Pretty straightforward, Emilia will ask you to build a patisserie as she is itching to get back to baking. She will give you the building sign. Only the Patisserie's first tier is available; the Patisserie cannot be upgraded to the next tier until the next quest, *The Apprentice*.

Once the Patisserie's requirements are met, she will be quite happy and invite you to come by, see if you find something to your taste.

## Rewards

* Unlocks the Patisserie, open for business the next day
United Jaffa Navy

The **United Jaffa Navy** is the standing naval branch of the United Jaffa Protectorates.

## Overview

Initially small and comprised of ship types belonging to the Goa'uld after the fall of the Goa'uld Empire, by 2017 and with assistance from the UEG, has grown to be one of the largest and advanced fleets the galaxy has ever seen.

## Naval assets

### **Capital ships**

* Kel'tak

* Der'tak

* Ha'tak *(refit variant)*

### **Small craft**

* Death Glider
* Al'kesh
* Tel'tak
* Troop Transport
Eggplant

A very shiny eggplant.

## Sell Prices

**Eggplant** is a vegetable crop that grows from Eggplant Seeds after 9 days.

## Crop Growth Calendar

This table shows when a crop will be harvestable. The assumptions are that the seeds are planted on the first day of a season, and that seeds are replanted and watered on the day the fully-grown crop is harvested.

**Summer**

**Autumn**

## Cooking

 It can be chopped on the Chopping Station to make a **Chopped Eggplant.** Keep in mind this greatly reduces the sell price of the Eggplant.
Heroes

## Using heroes

Heroes are special commanders you can hire to lead your fleets in Space Legend. Each hero has a special bonus that is applied to all the ships in the fleet. Heroes can improve one or several of the following fleet stats:

* Shield
* Travel speed
* Travel range
* Damage
* Cargo/Passengers

In order to be able to use a hero, he/she needs to be hired first. When found in a planet, they can be 'added' to the list of heroes of the current fleet. Heroes cannot be transferred from one fleet to another.

Every fleet can have several heroes, but only one can command the fleet at a time. Switching between different heroes is necessary in order to change the bonuses applied to the current fleet, to fit every situation.

## Upgrading heroes

Different instances (copies) of the same hero can be hired. These are used to upgrade the hero. Upgrading a hero increases the % of his/her bonuses .

## Heroes locations

Heroes can be found in the 4 capital planets in each of the 4 sectors in the Galaxy:

* Volcore (capital of the Volterran sector)
* Aquila (capital of the Halcyonite sector)
* Zuul Ma (capital of the Zuulite sector)
* Venetia (capital of the Aurigan sector)

There are 2 heroes in each capital at a given time. Heroes respawn every 24h, so you can find different heroes in the same place every day.

You can find heroes in other planets, too. When a planet is a member of the 'Ace's hero guild', then you'll find 3 heroes instead of 2. This is the complete list of the planets where you can find heroes:

VOLTERRA

* Antheros in the Turing system
* Junction in the Junction system
* Ace's Volterra in New Aspen

ZUUL

* Sinistar in the Sinistar system
* Ace's Zuul in the Abyss West system
* Underworld in the Cerberus system

AURIGA

* Athena in the Olympus system
* Ace's Auriga in the Buran system
* Cocytus in the Acheron system

HALCYON

* Raptor in the Rapa system
* Eggton in the Moa system
* Ace's Asogi in the Asogi system

## List of heroes

* Addota
* Boris
* Captain Deep
* Chief Yalat
* Commander Perkins
* Dr Alessandro
* Dr Roberts
* Ezhi
* Guo Zhong
* Jack Stendhal
* Julio
* Menelik
* Nick Kent
* Rhaqish
* Rider Jean
* Sammockh
* Sargent Zhoki
* Silleth
* Sir Robson II
* Starman
Lucia

**Lucia** is the fifth planet and one of three terrestrial planets within the Lucian system. Originally a slum world and being host to various criminal undergrounds, it has evolved over the years into a populace world with it's skylines dotted by skyscrapers. It is the birthplace and capital of the Lucian Systems Alliance.
Lucian Systems Alliance

The **Lucian Systems Alliance**, also known as the **Lucian Alliance**, was formerly a coalition of smugglers and mercenaries who had banded together to take advantage of the power vacuum left by the demise of the Goa'uld Empire. Following the Lucian Alliance surrender after the Tau'ri-Lucian Alliance War, the Alliance itself was heavily restructured and reformed, with many of it's previous leaders executed. Reforming itself into an autocratic state, it is now a fully fledged interstellar government, and a member of the Presidium Alliance.
United Jaffa Protectorates

Dakara — Capital of the United Jaffa Protectorates

The **United Jaffa Protectorates**, also known as the **Free Jaffa Nation**, is an interstellar government formed by rebel Jaffa after the downfall of the Goa'uld Empire. It is considered the premiere military, economic, and cultural power within the Milky Way Galaxy, spanning hundreds of worlds and comprised of billions of people. Though the vast majority of its populace are Jaffa, there are a number of minority groups within, primarily humans. It is currently a member of the Presidium Alliance.

## Military

### **Navy**

The United Jaffa Navy is the standing naval branch of the United Jaffa Protectorates. Initially small and comprised of ship types belonging to the Goa'uld after the fall of the Goa'uld Empire, by 2017 and with assistance from the Earth Federation, has grown to be one of the largest and advanced fleets the galaxy has ever seen.
Newfoundland and Labrador Highways Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Our Mission

This site is designed to provide information about the highways in the province of Newfoundland and Labrador. We also provide historical information on anything related to Newfoundland and Labrador highways and even specific elements.

## Links

* List of Highways in Newfoundland and Labrador
* Newfoundland and Labrador Highway Signs
VR creatures

This article or section is a **stub**. Please feel free to add more information.
**Additional comments:** link the actual quest name, make table for creatures and add sell prices/locations (also consider putting infobox on this page for all 8 creatures instead of making 8 nearly-identical pages)
**VR creatures** are creatures that spawn during *The Trainer*, one of Jamie's quests. There are two kinds of VR creatures that appear: VR bugs and VR fish.

Only one of each type of VR creature is required for *The Trainer*; these eight unique creatures must be in the player's inventory at the same time for Jamie to acknowledge that the player has caught them. After turning in all eight creatures, he will take his VR Net and VR Fishing Rod back. It is possible for more VR bugs to spawn the next day; though the player cannot catch them, the VR bugs will eventually cycle out and be replaced with normal bugs.

All of the VR creatures can be sold to merchants or stored on or in certain furniture.

## VR bugs

**VR bugs** are virtual reality bugs that can only be caught with a VR Net. They spawn above any flower from the original world generation that bugs regularly spawn above.

There are four types of VR bugs:

* VR Beetle
* VR Butterfly
* VR Crawly
* VR Rhino

## VR fish

Likewise, **VR fish** are virtual reality fish that can only be caught with a VR Fishing Rod. They spawn in the ocean**[ ? ]**.

There are four types of VR fish:

* VR Fish
* VR Octopus
* VR Crab
* VR Glitch

## Trivia

* Because VR bugs have a brighter glow than a Firefly, Fairy, or Will-o'-the-wisp, they are more easily visible from the map.

## Gallery

 This article or section requires more **Images**. Please feel free to upload a photo (or multiple) and add them to the page. (Please remember to name your pictures with the subject of the picture!)
Dakara

**Dakara** is the second planet and one of two terrestrial worlds of the Kara system. It was here that the Ancients first landed in the Milky Way, using a device to seed human life throughout the galaxy. It is the symbolic birthplace of the Jaffa and the Goa'uld Empire, and after their defeat, serves as the capital of the United Jaffa Protectorates.
Stargate Command

**Stargate Command** (abbreviated to **SGC**) was originally a top-secret organization under the jurisdiction of the United States Air Force. Currently it is a branch of the Earth Federation Space Command, and is now comprised of personnel from various countries. It is tasked with operating the Stargate device and mostly all matters pertaining to things off-world such as reconnaissance, research on alien technologies, exploration, and intelligence gathering. It was originally based in the Cheyenne Mountain Complex in Colorado, though has been since moved to a newly built facility deep under Mount Everest.
Community, help, links

Here is a collection of links involving Space Legend:

Official links

* Official web site: www.spacelegend.com
* Facebook: www.facebook.com/spacelegendgame
* Twitter: www.twitter.com/spacelegendgame
* Customer service: customer\_service@spacelegend.com
* Forums: forums.spacelegend.com

Unofficial places

* There's a Space Legend thread on the TouchArcade forums, this is the current link: http://forums.toucharcade.com/showthread.php?p=3948750
Sweet Potato

Like a potato, but kinder.

## Sell Prices

The **Sweet Potato** is a vegetable crop that grows from a Sweet Potato Seed after 6 days.

## Obtaining

The Sweet Potato Seed can be bought at the General Store (Any season) or Holly Cart (Spring), and through the Shipping Catalogue for 100 .

Sweet Potato can also be purchased at the General Store.

## Crop Growth Calendar

This table shows when a crop will be harvestable. The assumptions are that the seeds are planted on the first day of a season, and that seeds are replanted and watered on the day the fully-grown crop is harvested.

**Spring**

## Cooking

 The Sweet Potato can be chopped on the Chopping Station to make a *Chopped Sweet Potato*.

## Recipes

There are no recipes available with this item.

## Gifting

 This article or section is a **stub**. Please feel free to add more information.

Sweet Potato can be given as a neutral gift to all characters.
Hyperion-class supercarrier

* 12x LANCE-03A, Series 4 Breakwater 610mm Super-Heavy Coilguns (1 Dorsal Bow, 1 Ventral Bow, 1 Dorsal Starboard, 1 Dorsal Portside)
* 8x Mk. X Heavy Plasma Banks (1 Port-side Bow, 1 Starboard Bow, 4 Ventral, 2 Dorsal Aft)
* 74x M120L 120mm Super-Heavy Railguns (42 Dorsal, 26 Ventral, 3 Port-side Bow, 3 Starboard Bow)
* 8x M57 Sparrow Guided Missile Weapon System (4 Dorsal, 4 Ventral)
* 10x Dorsal VLS Missile Batteries (12 Missiles per battery)
	+ 200x Mk. XV Gatebuster Warheads

### Docking bays

* 3x Hanger Bays (1 Port, 1 Starboard, 1 Ventral)

### Complement

**Port/Starboard Bays*** 92x F-340AX Valkyrie Strike Fighters

**Ventral Bay**

* 12x Vulture Heavy-Lift Gunships
* 20x  Hornet Assault Dropships

### Other systems

* Matter Transporter Arrays
* Transportation Rings
* Wormhole Drive
* Stargate

## Usage

### Affiliation

EFSC Navy

The **DSC-400**, also known as the ***Hyperion*-class supercarrier** (hull classification symbol; **CSVG**), is a class of Deep Space Carrier in service with the EFSC Navy.
Fanmades:Five Left 4 Dead 3

***{{SinImagen}}***

**Fanmades:Five Left 4 Dead 3** es el tercer juego y ultimo de la saga hecha por Terrele 10

## Animatronicos

Son esta vez los Phantoms Zombis

1. Phantom Boomer
2. Phantom Bruja
3. Phantom Hunter
4. Phantom Tank
5. Phantom Smoker
6. Phantom Jockey
7. Phantom Charger
8. Phantom Spitter
9. Screamer: Parodia de Spingtrap
Circus Baby

Este artículo es Canon y Fanon por lo tanto puede ser editado poniendo canon y fanon del juego original y tus historias pero nada de poner basura por favor.

## Circus Baby

### Primera Aparicion

7noche y 8tva Noche

**Circus Baby** es un animatronico principal junto con Funtime Freddy pero ella es buena

## Comportamiento

Ella no es nada agresiva sino lugar de eso nos ayuda pasar las noches en 3noche nos ayuda hasta una pequeña parte de la 5noche debido que a partir 4 AM ella se volvió agresiva y también la noche 6 haciendo su ataque por primera vez

## Noches Personalizadas

### 7maNoche

Ella aparece en manipular eso es debido que ella ya es mala
Athena-class destroyer

The **DSD-318**, also known as the ***Athena*-class destroyer** (hull classification symbol; **DDG**), is a class of Deep Space Destroyer in service with the EFSC Navy. Ships of this class are used primarily in fleet escort duties and planetary defense, as well as providing orbital fire support for friendly ground units.
Stargate: Alliances Wiki

## Welcome to the Wiki

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## Describe your topic

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Icarus-class heavy battlecruiser

* 14x Mk. VI Plasma Banks (1 Port-side Bow, 1 Starboard Bow, 1 Port-side, 1 Starboard, 2 Aft, 4 Dorsal, 4 Ventral)
* 32x VLS Missile Batteries
	+ 80x Mk. XV Gatebuster Warheads
* 51x M70B 70mm Railguns (29 Dorsal, 22 Ventral)
* 10x M35 Phantom Guided Missile Weapon System (6 Dorsal, 4 Ventral)

### Other systems

* Matter Transporter Arrays
* Transportation Rings

## Usage

### Affiliation

EFSC Navy

The **DSBC-308**, also known as the ***Icarus*-class heavy battlecruiser** (hull classification symbol; **CCHG**), is a class of Deep Space Battlecruiser in service with the EFSC Navy.
Ha'tak

**Lucian Alliance variant**

* 23 million Galactic Credits

**Free Jaffa Nation variant**

* 21 million Galactic Credits

**Lucian Alliance variant**

* Asgard-Enhanced Naquadah Fusion Reactor (1 Primary, 4 Secondary)

**Free Jaffa variant**

* Tau'ri-Enhanced Naquadah Fusion Reactor (1 Primary, 4 Secondary)

**Lucian Alliance variant**

* Asgard-Enhanced Goa'uld Hyperdrive

**Free Jaffa variant**

* Mk. I Carter-McKay Hyperdrive System

**Lucian Alliance variant**

* Interstellar

**Free Jaffa variant**

* Intergalactic

**Lucian Alliance variant**

* Asgard-Enhanced Goa'uld Shield Array

**Free Jaffa variant**

* Tau'ri-Enhanced Goa'uld Shield Array

**Lucian Alliance variant**

* 94x Asgard-Enhanced Staff Cannon Banks

**Free Jaffa variant**

* 72x Tau'ri-Enhanced Staff Cannon Banks

**Lucian Alliance variant**

* 2045

**Free Jaffa variant**

* 2040

**Lucian Alliance variant**

* Lucian Systems Alliance Military

**Free Jaffa variant**

* Free Jaffa Navy
* Tok'ra

The ***Ha'tak*-class mothership** is a class of starship originally designed by the Goa'uld Empire. During the reign of the Goa'uld in the Milky Way galaxy, the Ha'tak served as the main class of capital ship employed by most Goa'uld System Lords. During the height of the Goa'uld Empire, the Ha'tak was among the most powerful vessels in the Milky Way, with hundreds having been positioned around the galaxy as to cement and project the power of the Goa'uld Empire. Following the fall of the Goa'uld Empire in 2005, the Ha'tak's presence in the galaxy endured, with most being absorbed and eventually upgraded by the fleet of the Free Jaffa Nation.
Battle of Earth

Strength| * EFSC Home Fleet
	+ 28 *Daedalus*-class light battlecruisers
	+ 8 *Icarus*-class heavy battlecruisers
* EFSC Earth Orbital Defense
	+ 64 *Helios*-class starbases
	+ 182 *Horizon*-class defense satellites
	+ At least 211 vessels
		- 56 *Atarun*-class heavy cruisers
		- 134 *Klaxian*-class heavy frigates
		- 19 *Kiamix*-class battleships
		- 2 *Jiren*-class dreadnoughts

The **Battle of Earth** was a major battle between the forces of the Earth Federation and theAnaran High Confederacy at the height of the Anaran Incursion in 2057.

The cradle of human civilization within the Milky Way galaxy, as well as being the capital world of the Earth Federation; Earth was a target that the Confederacy was unable to ignore.

As a result of the war, significant portions of the EFSC were stretched thin across the galaxy, engaged elsewhere and far from Earth. The Confederacy used this opportunity to stage an invasion in an attempt to quickly and decisively crush the Earth Federation and rendering them incapable of sustained conflict.

With the only Federation force close to Earth being the relatively small EFSC Home Fleet, a large Anaran fleet comprised of 211 starships was dispatched to capture the planet.

Unbeknownst to the Anaran forces, the planet was protected by an extensive cloaked orbital defense grid, comprised of heavily armed starbases and weapons platforms.

In addition to the EFSC's massive technological advantage, and having been caught unaware deep between the Federation's defensive lines, the Anaran's had no choice but to press the attack, in the hopes of breaking through Earth's orbital defenses and make planet-fall.

The final stages of the battle in orbit above Earth saw the near-total destruction of the Confederacy's Fleet of Logical Assembly.

The battle destroyed the momentum of the Anaran invasion force, generated by their recent strings of victories in the Outer Arm.
World Union

The World Union is a politico-economic union of 19 member states located in various areas around Olera. Formed in response to the increasingly despotic actions of the International Alliance, the World Union sought to achieve true "world citizenship." In accordance to this, joining the World Union required a nation to open up its borders to citizens of fellow union member states and to also open up trade with all member nations.

The World Union operated on a
EFSC Navy

The **EFSC Navy**, (**EFSCN**) is a branch of the EFSC Armed Forces responsible for space-borne military operations, however they still operate in the oceans of their terrestrial arm.

## Equipment

### **Weapons and shields**

With their acquisition of both the Atlantis database as well as the collective knowledge of the Asgard in its entirety, the Earth Federation began frog-leaping entire centuries worth of research and development, enabling them to design their own weapons and defensive technology from the ground-up, improving upon already proven original concepts. They are technologically unparalleled in comparison to the other races and factions within known space.

### **Capital ships**

The EFSC Navy maintains a moderately sized but highly advanced fleet of vessels, capable of outmatching all-known vessels encountered by the Earth Federation Space Command. Using their advanced knowledge of nano-technology and self-replicating robotics, the EFSC is capable of constructing and repairing vessels at an accelerated rate.

#### Carrier

* Hyperion-class supercarrier
* Hephaestus-class carrier

#### Cruisers

* Icarus-class heavy battlecruiser
* Daedalus-class light battlecruiser

### **Dropships**

* G-502 "Vulture" Heavy Lift Gunship
* D-501 "Hornet" Assault Dropship
Hephaestus-class carrier

starboard)

* 8x Mk. II Super-Heavy Plasma Cannons (4 Dorsal, 4 Ventral)
* 40x Mk. III Heavy Plasma Cannons (22 Dorsal, 18 Ventral)
* 59x M120L 120mm Super-Heavy Railguns (29 Dorsal, 30 Ventral)
* 34x Dorsal VLS Heavy Missile Batteries (6 Missiles per battery)
	+ 120x Mk. XV Gatebuster Warheads

**Ground complement**

* 8x M2A4 Main Battle Tanks
* 10x M1126 Infantry Carrier Vehicles
* 10x M2A3 Infantry Fighting Vehicles
* 6x AN/TWQ-1 Avengers
* 30x MQ-37A Halberd UCAVs
* 4x M1136 Mobile Gun Systems

The **DSC-315**, also known as the ***Hephaestus*-class carrier** (hull classification symbol; **CVG**), is a class of Deep Space Carrier in service with the EFSC Navy. These vessels are generally reserved for use as command ships due to their durability and firepower, and are often given attack and defense roles. Ships of this class are often deployed to assist in planetary invasion operations. Such vessels are typically deployed during large-scale naval operations.

*Hephaestus* generally serve as the backbone of fleets, though due to their limited numbers they are typically commanded by officers rear admiral or higher.
Olera Wiki

## Welcome to the Olera Wiki

Database of information on everything related to Olera and its universe

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

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Daedalus-class light battlecruiser

**Post-refit**

* Mk. XX Naquadah Power Core (2 Primary, 1 Secondary)
* Mk. VIII Asgard Power Core (1 Primary)
* Zero Point Module (if available)

**Post-refit**

* Mk. IX Carter-McKay Hyperdrive System

**Post-refit**

* BA-02 Multi-Layered Heavy Dispersal Shield Arrays

**Post-refit**

* Trinium-C10 Ablative Plating (1.4 meters)

### Armament

**Original configuration*** 4x Asgard Plasma Beam Banks (1 Starboard Bow, 1 Port-side Bow, 1 Ventral Starboard, 1 Ventral Port-side)
* 32x Mk. III 50mm Railguns (26 Dorsal, 6 Ventral)
* 16x VLS Missile Batteries
	+ 56x Mark IX Gatebuster Warheads
* 1x Horizon Weapons Platform

**Post-refit**

* 6x Mk. VI Plasma Banks (2 Dorsal, 1 Starboard Bow, 1 Port-side Bow, 1 Ventral Starboard, 1 Ventral Port-side)
* 38x M70B 70mm Railguns (26 Dorsal, 12 Ventral)
* 16x VLS Missile Batteries
	+ 62x Mk. XV Gatebuster Warheads
* 1x Horizon Weapons Platform

### Complement

**Original configuration*** 16x F-302 Fighter Interceptors

**Post-refit**

* 16x F-340AX Valkyrie Strike Fighters

### Communication systems

**Original configuration*** Long-Range Transmitter

**Post-refit**

* Superluminal Communications Array

### Other systems

* Matter Transporter Arrays
* Transportation Rings

## Usage

### Year introduced

* 2005 *(original configuration)*
* 2043 *(refit)*

### Affiliation

EFSC Navy

The **DSBC-304**, also known as the ***Daedalus*-class light battlecruiser** (hull classification symbol; **CCLG**), is a class of Deep Space Cruiser in service with the EFSC Navy. Constructed at the Newport Fleet Works shipyards, these vessels fulfill attack or command roles within the fleet, though are fully capable of fulfilling escort duties when required. Commissioned early during the then secret Stargate Program as the mainstay spacecraft of the United States Air Force, it was designed for planetary defense as-well as facilitating preemptive strikes on hostile factions.
1st Guards Division "Elroyan"

Mechanized Infantry

RAM

The 1st Guards Division *Elroyan* was the first division of the Angkal Revolutionary Guard to be created. The unit began as a bodyguard unit for Mikaiya Ridion and was originally comprised entirely of former members of the Angkal Royal Guard. It quickly grew in size and eventually became a full division.

## Origin

The origin of the 1st Guards Division can be traced back to the soldiers tasked with guarding the Angkalian Royal Family. Many of the men belonging to the palace guard would eventually form the core of *Elroyan.* During the Angkal Revolution the palace guard moved to secure the royal family but not to protect them. When the revolutionaries reached the gates of the palace the guardsmen offered to surrender but would not hand over the royal family.

This impressed the revolutionaries and upon the establishment of Greater Angkal a copy organization, tasked with protecting the President of Greater Angkal, was created. Known as the Revolutionary Guard, it was to be the elite arm of the Angkal Army and the 1st Guards Division was created to protect the president.

## The Interstellar War

### Round 1

#### Takeover of the *Angel of the Alliance*

Members of *Elroyan* participated in the takeover of the Battlonian satellite station, Angel of the Alliance. It was the unit's first mission and with the help of the regular army Angkalian forces managed to take the station without firing a shot. Many historians consider this to be the beginning of the war.

#### Invasion of the Buffer Zone

In the early months of the first year of the Interstellar Era *Elroyan* was moved to the northern coast of Greater Angkal in order to take part in Operation Fisherman, the invasion of the Buffer Zone. Although the division's only objective was securing the immediate area of the landing zone in order to provide safe passage to Angkal forces, it went beyond its orders and managed to capture more than a thousand Calinan prisoners of war. After a brief period of inactivity the division began making deep advances into territory held by the Free State of Wors. Taking advantage of the confusion the Angkal invasion caused, *Elroyan* was able to overwhelm enemy forces and captured another 2,500 prisoners of war.

Following the fall of Wors,
Shields

This refers to the stat that defines how much shield a ship has.

Shields absorb damage until they are depleted. If a ship doesn't receive damage for a while, its shields start slowly recovering.

Shields can be improved by hiring specific heroes or upgrading ships with an available 'shield' upgrade.

Some ships have special habilities in battle that affect shields: the Bee disables shields while the Columbus steals it and transfers it to an allied ship.

Some cards also affect shields: Pulse disables all shields in an area while Healing Drones can recover some of a ship's lost shield.
Sagonia

Lower House - The Long Council

The Sagonian Lordship, also known simply as "Sagonia," is a country located at the very southern part of the middle continent. It shares a border with Kerno, Barlon, and the Slusburry Confederacy. It is the largest country by landmass and has the largest population of any country of Olera.

Sagonia is considered a developed country and ranks highly in all progress indexes. Although a good portion of the economy is still based around agriculture, economists consider Sagonia to be a post-industrial country due to the large number of "industrial hotspots" found particularly in the large cities.

One of the five members of the International Alliance, Sagonia is considered to be one of the five "Old Guard Powers."