recursal/Fanatic-Fandom huggingface dataset:
青の塔 (Sousummer Ver)

原作を再現した青の塔は色々なものがあるが、ここではsousumerが作成した青の塔を紹介する。なお、本来は「青の塔」だけだが他との識別のためにここではSousummer Verと書いている。1~30階まであり、1階以外はパスワードが必要。青鬼は全て自分で書いているのが特徴。
15,20,25,30階はクリアするとたまにその階の隠しステージの出現方法が分かり、隠しステージをプレイできる。

また、独自のステージも存在しており、外伝ステージ、EXステージがある。
外伝ステージはパスワードは必要ないが、EXステージはパスワードが必要。
ちなみに外伝ステージは攻略のヒントが見れない。

本編
--

原作と違い、出口を見つけて脱出ではなく一定時間逃げ切ればクリアとなる。メモとクレジットの欄に攻略のヒントが書かれており、難易度は階にもよるが**簡単~難しい**となっている。

また、原作のギミックも再現されており、例えば6階だと足跡でスピードダウン、8階だと混乱、10階だと倍速ステージ、15階だと弾幕ステージとなっている。

1階以降はパスワード制となっており、クリアすることで次の階のパスワードが分かり挑戦できる。

#### 能力

##### 巨大顔青鬼

およそ10秒間隔で下に落下してくる。落下地点、落下までの時間は影である程度分かる。落下してきた後、数秒追いかけてきて小さくなって消える。

### 初代青鬼外伝ステージ

初代青鬼に出てきた青鬼たちが登場する。それぞれ青鬼ごとに動きが特殊で違うのでクリアが一筋縄ではいかない。60秒間逃げ切れればクリア。

### sousummer外伝ステージ

sousummer軍団(オリキャラ)が登場する。途中からキャラが続々と追加される。60秒間逃げきれればクリア。

#### 能力

##### sousummer(おっさん)

18秒後に出てくる。速度は遅いが約6秒間隔で速度が上がる。速度が上がる前に止まるのでそれでわかる。

##### sousummer(パリピ)

28秒後に出てくる。突進した後その場でクルクル回転する。避けやすいが逃げるときに邪魔になる。

##### sousummer(女子)

36秒後に出てくる。動かないが、魔法攻撃という名の弾幕攻撃をする。弾幕の軌道がいつもと違うのでよけずらい。

## EXステージ

15階をクリアするとEXステージのパスワードが分かる。EXステージという名だけに難しい。4つステージがあり、すべてクリアすると青の塔 最後の間のGODステージに挑戦するためのパスワードがわかる。

### EXくも鬼ステージ

くも鬼が登場する。速度は遅いが急に6つの糸を吐いて、突進してくる。突進が終わった後に大きくなるので厄介。また、糸に触れると6階にでてくる足跡よりもスピードダウンするので早く糸から脱出しなければならない。60秒間逃げ切ればクリア。

### EXエイプリルフールステージ

巨大ひろしとドット青鬼とドットフワッティーが登場する。右と左で操作するキャラが違い、左は青鬼、右はドットひろしとなっている(ただ、速度は同じ)。巨大ひろしとドット青鬼は通常青鬼と同じ動きで、ドットフワッティーも通常フワッティーと同じ動き。しかし、逃げる範囲が狭いのと左右両方見ないといけないため難しい。60秒間逃げ切ればクリア。

### EXとらいあんぐるステージ

とらってぃーが登場する。弾幕は通常と同じだが、動きが特殊。まず2回ほど通常のフワッティーと同じ動きをした後大きくなり、瞬間移動するような動きになる。段々その間の時間が短くなり、その動きの後はカクカクしたような動きになる。この動きの繰り返しとなる。最初は慣れないが慣れてくると少しは簡単になる。60秒間逃げ切ればクリア。

### EX裏裏ステージ

真・千手観音が登場する。このステージは青鬼オンラインの裏裏ステージをモチーフにしており、元のようにスクロールステージではないが手が縦に2本、横に2本ある。また、原作の通り腕に当たっても死なない。60秒間逃げ切れればクリア。

## トリビア

* 青の塔のアニメがある
* 最初はサムネに枠がなかった
* サムネのDANGERは手書きのものだったがsannsuutokuiが作成したものに変更された。
* scratchの中で一番最初に作られた青の塔らしい
* 他にも青の遺跡や青の要塞などの再現も作っている
* 1階の参照数が1万5千人を超えている

出典
--

1. ↑ https://scratch.mit.edu/studios/27131954/
2. ↑ https://scratch.mit.edu/projects/634802225
3. ↑ 『青鬼界四天王を決める投票!』でのコメント(現在そのプロジェクトは削除されているため見ることはできない)
Fábrica

**Fábricas** son edificios en el Puerto del jugador que producen material durante un período de tiempo determinado. A partir de ahora, hay cinco fábricas en el juego. Cada fábrica tiene dos espacios de producción gratuitos y el jugador puede actualizarla con gemas para ganar más espacios.

## Actualización Fábricas

 2
 3
 4

## Fábricas

### Asseradero

Desbloqueado en el nivel 14.

 Archivo:Icon Furniture Textile.png
### Furniture and Textile

Unlocked at level 20.

 Archivo:Icon Chemical Refinery.png
### Chemical and Refinery

Unlocked at level 41

 Archivo:Icon Food Processing.png
### Food Processing Plant

Unlocked at level 102

 Archivo:Icon Build Materials.png
San Francisco

Plantilla:Region**San Francisco** is the first port in the game *Port City*. It forms the Tutorial for the game.

**CAUTION**: Because it's much more difficult to obtain ships from a region once you progress from that region, you should make it an emphasis to collect as many ships as you can before you proceed to the next region.

# Material Destination

 Archivo:Icon Coal.png | Coal
 Archivo:Icon Iron Ore.png | Iron Ore
 Archivo:Icon Steel.png | Steel

## Gameplay

You start the game with 10 gold coins, 3 gems, and the ship **NICOLINE MAERSK**.
You'll begin with jobs to build out the region.

### Tutorial

During the tutorial, job completion times are compressed.

At this point, there are three jobs in the Job List.

You can process the jobs in any order you choose.

Job Completion times revert to their normal completion times, although some tutorial jobs still exist, timed under one minute.

Jobs with a gold topper are considered *story jobs*, which you need to process to complete a region's story.

Jobs with a blue topper are considered *regional jobs,* which you need to process to collect regional rewards.

See ***Levels*** for rewards as you advance beyond Level 4.

From this point forward, all ship purchases and upgrades are at the player's discretion.

REMINDER:

It's much more difficult to obtain ships from a port city once you progress beyond that city.

You should make it an emphasis to collect as many ships as you can before you proceed to the next port city.

## Contractors

Tutorial captain.pngTutorial CaptainR01 Daniel Scott.pngEngineer Daniel ScottR01 Site Worker.pngSite WorkerR01 Architect Nina.pngArchitect NinaR01 Magnate.pngMagnateR01 Alcatraz Ofiicer.pngAlcatraz OfficerR01 Lifeguard Pamela.pngLifeguard PamelaR01 USS Marine Veteran.pngUSS Marine Veteran
## Jobs

### Site Worker: Coal Mine

* Unlocks at the start of the game

 1

### Site Worker: Landslide

* Unlocks when **Coal Mine** quest is finished

### Site Worker: Waterway Barrier

* Unlocks when **Landslide** quest is finished

### Site Worker: Radar Tower

* Unlocks when **Waterway Barrier** quest is finished

### Architect Nina: City of San Francisco

* Unlocks when **Waterway Barrier** quest is finished

 2

### Architect Nina: Golden Gate Bridge

* Unlocks when **Waterway Barrier** quest is finished

### Site Worker: Rock Barrier

* Unlocks when **Radar Tower** quest is finished

### Site Worker: Burning Ship

* Unlocks when **Golden Gate Bridge** quest is finished

### Architect Nina: Bridge

* Unlocks when **Burning Ship** quest is finished

### Alcatraz Officer: Alcatraz

* Unlocks when **Burning Ship** quest is finished

### Magnate: Steel Factory

* Unlocks when **Rock Barrier** and **Bridge** quests are finished

## External Links

* R01 - Contractors and Destinations - Pixel Federation Forum
* R01 - Region Overview - Pixel Federation Forum
* R01 - Ships - Pixel Federation Forum
Gluttony

```
*"The belly is an ungrateful wretch, it always wants more tomorrow"*

```

* Human form
* Divine form

Gluttony embodies excess and satiation, or perhaps the lack thereof. She gifted mortals with a piece of her, the ability to consume blood and abilities that would help them survive, thinking that by just consuming each other's blood, one can sustain themselves without the need to murder, or kill, however such notions are unfounded, for humanity is flawed and always crave more.

Despite this however, she considers the vampires her children, and take great pride in having them grow in numbers, though at each new generation, the blessing becomes more diluted.

## Blessings

Gluttony has spread her blessings the most, though indirectly. Vampirism being her most common blessing, though the other is bestowed upon only the most voracious of eaters, the ability to consume memories and abilities, given to her Chosen Knight, very powerful if not for her strict instructions and code imposed upon them.

## Path of Gluttony

>
> "No one deserves to be hungry"
>
>
> "Life is short, partake in a bit of excess, enjoy the fruits of your labor while you still can"
>
>
> "Take from others for as much as you're willing to give them"
>
>
> "Harmony starts from a full belly"
>
>
> "Cherish family, eat for two"
>
>
>
>

## Trivia

* She's always of a gentle disposition, and will always try to feed someone if encountered.

* Gluttony appears as a giant mosquito like figure, belly bloated with blood, if one dare to look closer into her belly, they would find eggs of an unknown species.
Familiar Lands Wiki

**Welcome to the Familiar Lands Wiki!**
This is a fan-run Wiki of the Familiar Lands! It's going to be a heavy work in progress, so please bear with us !

All the arts and visual representation in this wiki are owned by Based Binkie, full rights reserved.

## Important articles

SealsThe 14 FundamentalsEconomyChosen KnightsFlayne la KarrotteMenace MarksSancha GobzalesThe Familiar Lands

Familiar Lands is a universe created by Based Binkie, you can find all their work on their Twitter !
If you can, please support them on their Patreon !

If you want to help to develop this wiki, please check the rules first !

* Rules of this wiki
* Getting Started
* How to Contribute
* Guides
Menace Marks

﻿

The world of Familiar Lands is packed with deadly creatures that are classified with varying levels of threat to determine if they are simply dangerous to an individual or a group as a whole. A crown seal is equivalent to a Menace Mark, and it indicates the level of experience a Knight should have before confronting these terrifying creatures.

This ranking is to take with a grain of salt, as rumors say that when bestowed a name, a monster can become exponentially more powerful. The story of Old Bale-eye, a bear who defeated three knights, loosing an eye in the process, is an often used illustration by minstrels and bards.

* A threat only in great numbers, these monsters can be handled by beginners.

* One can still meet their end if they underestimate their opponent, even a crabostabo can land a good strike after all.

* There is no glory in claiming trophies and rewards from a 1 Menace Mark monster.

﻿

* Threats meant for experienced Knights, that are difficult to defeat with a partner, let alone with a single Knight.

* Due to either their very high physical strength or extreme cunning mind, they could easily kill an unarmored Knight with a few strikes.

* A trophy or material harvested from a 3+ menace would be good profit, silvers aplenty could be made.

﻿

* Extremely dangerous threats that usually requiring a whole squad of Knights to tackle. They are either magically gifted or possess immense physical prowess.

* A senior Knight could possibly contend with a 5+ Menace mark, at great difficulty.

* They usually require special methods to be taken down, like Silver or Adamantine arrows.

* Extremely valuable materials can be harvested from their carcass, worth plenty of gold.

﻿

* Could potentially end nations if not stopped, the interference of a Chosen Knight is often mandatory to contend against such powerful beings.

* Able to potentially wipe armies by themselves, a documented case has happened when a Demigod of Pride brought the nation of Pruzia to its knees, burning its people and great buildings into ashes.

* They often pose such a grave threat that a collaboration between nations is required to subdue them.

* Usually a mark of this caliber possess such a strong presence that it might be overwhelming to the uninitiated. Most would be unable to fight, out of primordial instinctive fear.
Diligence

```
*"Life is only worth as much salt you've sweat"*

```

* Human form
* Divine form

Diligence embodies hard work, often times also forced labor. Diligence takes great pride in the creations of humanity, favoring industrialization and automated work, they extend great favor to engineers and great thinkers alike.

## Blessings

With the idea that no Empire is made in a day, Diligence is a patron to all those willing to put in any sort of monotonous work. Diligence also favors slaves or those undergoing forced labor, understanding their toils and providing them strength to carry on. Despite this, they also believe that slavery is another form of automated work, considering the people affected by it as nothing more than meat robots.

Diligence has the power to dominate minds and compel others to do thine own bidding. Weaker untrained minds will fall short to this powerful blessing, that, if the Chosen wills it, could even shatter minds and turn a person into nothing more than a fleshy puppet. However, powerful minds, those with strong pride or ego can negate this enchantment or resist it.

## Path of Diligence

>
> "To work is to eat, give life meaning by toils of sweat and blood"
>
>
> "There is no rest for the weary, do your due diligence, do not forsake your duties and responsibilities"
>
>
> "You are a cog in a grand machine of life, fulfill your role so the machine that is society continues to function"
>
>
> "Toil the land, plant the seeds, so that future generations may reap what you've sown"
>
>
>
>

## Trivia

* ﻿ Diligence appears as a towering grandfather clock whose insides are exposed to the world, having various humanoid figures tending to them, keeping their figurative machine ticking. ﻿Diligence doesn't usually take a form of their own, but rather would possess automatons, puppets or slaves and communicate to mortals through them.
Chosen Knights

Chosen Knights are blessed champions ordained by The 14 Fundamentals. They are blessed with the ability to wield magics and are eligible to join The Round Table. A holy grail is bestowed upon them and those who drink from it will be granted the Chosen's blessing, with or without their consent.

There are many gods in this realm, and they each represent a distinct virtue that a Knight should uphold in order to be selected by one of them. Whether it be a pursuit of charity or justice, a Knight must pour all their heart and soul into such virtue.

Cardinal Sin knights are composed of repenters. They are powerful Knights chosen either by force or of their choice to bring upon balance to the world. They are usually paired with a knight of virtue to balance each other out, for too much virtue means losing your humanity, but too much sin means succumbing to it.

There cannot be more than one Chosen Knight at a time for each Sin or Virtue, but a Fundamental can choose to make one they deem worthy a candidate for the role, bestowing them a fraction of their power. For them to raise to the rank of Chosen Knight though, the actual Chosen must either die or no longer be worthy of its title.
Big Brother 1

**Big Brother 1** was the first season of Fatlandia Big Brother. This season will feature sixteen houseguests, who will compete for a chance at the $500,000 grand prize! The season was won by TBA against TBA in an TBA vote. TBA was also declared America's Favorite Houseguest!

## Casting

On the 21st of October, sixteen people worldwide were scouted to be the first houseguests of Big Brother Fatlandia. applications for the first season of Magical Longterms were released were 16 houseguests would be accepted.

## Development

On the 21st of October, the house was unveiled, showcasing an aquatic/under-water themed house.

## Twists

* **Have-Nots:**Have-Nots are here this season where you get to sleep in uncomfortable beds, forced to take cold showers, and only eat slop!
* **Double Eviction:** Experience a whole week of Big Brother in just one night! The HOH competition, the nomination ceremony, the POV competition, the veto ceremony, and the live eviction, which will send a second houseguest of the night out the door!

## Have/Have-Not History

* If a houseguest has a + in their square, they won Hoh that week.

## Week 1

 **HOH**

 **POV**

 **NomineeTBA Votes**

 **EvictedTBA Votes**

## Week 2

 **HOH**

 **POV**

 **NomineeTBA Votes**

 **EvictedTBA Votes**

## Week 3

 **HOH**

 **POV**

 **NomineeTBA Votes**

 **EvictedTBA Votes**

## Week 4

#### Round 1

 **HOH**

 **POV**

 **NomineeTBA Votes**

 **EvictedTBA Votes**

#### Round 2

 **HOH**

 **POV**

 **NomineeTBA Votes**

 **EvictedTBA Votes**

## Week 5

 **HOH**

 **POV**

 **NomineeTBA Votes**

 **EvictedTBA Votes**

## Week 6

 **HOH**

 **POV**

 **NomineeTBA Votes**

 **EvictedTBA Votes**

## Week 7

 **HOH**

 **POV**

 **NomineeTBA Votes**

 **EvictedTBA Votes**

## Week 8

 **HOH**

 **POV**

 **NomineeTBA Votes**

 **EvictedTBA Votes**

## Week 9

#### Round 1

 **HOH**

 **POV**

 **NomineeTBA Votes**

 **EvictedTBA Votes**

#### Round 2

 **HOH**

 **POV**

 **NomineeTBA Votes**

 **EvictedTBA Votes**

## Week 10

 **HOH**

 **POV**

 **NomineeTBA Votes**

 **EvictedTBA Votes**

## Week 11

 **HOH**

 **POV**

 **NomineeTBA Votes**

 **EvictedTBA Votes**

## Week 12

 **Final HOH**

 **NomineeTBA Votes**

 **EvictedTBA Votes**

## Finale

 **WinnerTBA Votes**

 **Runner-UpTBA Votes**

#### The Jury

 ***TBA***

 ***TBA***

 ***TBA***

 ***TBA***

 ***TBA***

 ***TBA***

 ***TBA***

 ***TBA***

 ***TBA***
John Freedom

## Background

﻿John Freedom never ran for office, he simply woke up one day and discovered that he is in fact elected as president. His friends and followers simply deem that the U.S.L would be much better under his leadership and campaigned in his stead. Before his position as President, John was a very skilled boxer, winning mostly by knockouts, he was the pride of Dwarven might. His fists are often described as cannonballs.

## Powers

John Freedom invented the battlemech, and co-created roughly 36 of them, each are operated within a specific section of the U.S.L.. There is one mecha built for each state.

His mech, The Founding Father, is created solely so he could box dragons, he's the only person who can operate the mech in such a way that it is way more mobile than it should be. It is powered with magic diesel basically, that the president made himself using dwarven science.

## Trivia

* The President has survived more than 35 assasination attempts

* The Founding Father possesses a built-in panini press for making grilled cheese sandwiches at any moment.

* Though 76 years old, to dwarven years it is the equivalent of mid to late 40's.
Sancha Gobzales

Sancha is a goblin female currently squired to Flayne la Karrotte. She is a crackshot slinger, growing up as an Alpaca shepherd and is used to slinging rocks towards would be predators like wolves or bandits. True to her Chaotic Neutral alignment, Sancha doesn't understand the concept of honor and chivalry that other Knights preach, as she is more of the mindset of 'whatever works should be fine'. She is fiercely loyal to Flayne after the knight saved her life, to the point where she is willing to kill men after Flayne leaves them injured because she is afraid that they will come after her for revenge.

https://www.webtoons.com/en/canvas/chivalry-starved/lore-character-sheets-1/viewer?title\_no=856118&episode\_no=19
Deterioro del petróleo

Archivo:Icon Oil Spoil Event Logo.png  The **Oil Spoil** event is an event starting November 14 to December 4, 2023, beginning and ending at 12:00 UCT. Once the event is over, the player is given time until December 6, 2023 12:00 UCT to finish remaining event jobs and buy all they can in the event shop. The player must be at least at level 12 to play.

## Competitions

There will be six competitions during the event:

* November 14-16
* November 17-20
* November 21-23
* November 24-27
* November 28-30
* December 1-4

## Event Location

The Oil Spoil event map
This event has its own map, with two locations to get resources and other locations to complete jobs.

## Event Shop

* Prices of ships that cost Gold Coins differ depending on the player's current region.
* The amount of Gold Coins and Upgrade parts also depend on the player's current region.

 100
 10

 Gold Coins
 Story Reward

## Quests

The content of *Quests* vary by a player's level/region in the game.
What is documented here may vary from your experience.
Key:
* CR = Current Region
* CR - 1 = Current Region - 1
* CE = Current Event
* MCX = Minimum capacity of X

### Quest 3: Bluto - Ship on Fire

* Unlocked by completing Quest 1
* Becomes a place to do side jobs after quest is complete (Ships: Highest Unlocked Region - 1)

### Quest 5: Garry - Rig Expansion

* Unlocked by completing Quests 2 and 4
* Becomes a place to do side jobs after quest is complete (Ships: Highest Unlocked Region)

### Quest 6: Bluto - Oil Tank

* Unlocked by completing Quests 2 and 4
* Becomes a place to do side jobs after quest is complete (Ships: Current Event)

## External Links

* Oil Spoil (2023) - Pixel Federation Forum
Anastasia Belova

## Background

Anastasia is a pure High Elf, she is essentially ageless, and like most Elves, she suffers from ADHD, having no perception of the passage of time, for it holds no meaning to her, and she would find herself tunnel visioning on the strangest things.

## Powers

Anastasia has lived long enough to master the art of Shadow Magic, she is able to manipulate the shadows to her whims, being able to create clone of herself or corrode others.

## Trivia

* Anastasia is former High Elven Nobility, exiled due to some heinous crime from Elven society, and as such, she ended up being a mercenary commander.

* Her weapon is a Shashka made with a shard of the night, the blade enhances the wielder's Shadow Magic capabilities, and acts as a foci to chennel their abilities.

* Shadow Magic can be corrosive, often times she can be seen with minimal fabrics as to not corrode/decay her own clothing.
Navidad 2023

Archivo:Icon Christmas 2023 Event Logo.png  The **Christmas 2023** event is an event starting December 12, 2023 to January 18, 2024, beginning and ending at 12:00 UCT. Once the event is over, the player is given time until January 10, 2024 12:00 UCT to finish remaining event jobs and buy all they can in the event shop. The player must be at least at level 12 to play.

## Competitions

There will be eight competitions during the event:

* December 12-14
* December 15-18
* December 19-21
* December 22-25
* December 26-29
* December 30-January 1
* January 2-4
* January 5-8

## Event Location

The Christmas 2023 event map This event has its own map, with two free locations and one paid location to get resources and other locations to complete jobs.

## Raw Materials

 Polymer Granules | Polymer Granules
 Nylon | Nylon
*(In-app purchase)*

## Event Shop

* Prices of ships that cost Gold Coins differ depending on the player's current region.
* The amount of Gold Coins and Upgrade parts also depend on the player's current region.

 100
 10

 Gold Coins
 Story Reward

## Event Rewards

### Redeem Codes

 MERRYSEAS
 WONDERFUL
 XSHIPMASX
 NEWSAILS
 BRIGHTEST
 HNYPRTMNGRS

## Temporary Event Jobs

These are side jobs which are similar to the expirable side jobs in Global Shipping: they demand global materials, are locked for 1-2 hours, and becomes locked for an hour. These jobs will give you Christmas keys and EP in exchange for the global materials.

## Quests

The content of *Quests* vary by a player's level/region in the game. What is documented here may vary from your experience. Key:
* CR = Current Region
* CR - 1 = Current Region - 1
* CE = Current Event
* MCX = Minimum capacity of X

### Quest 1: Magnate - Village

* Unlocks Temporary Event side jobs (Ships: Highest Unlocked Region)

### Quest 4: Fisherman Henry - Port Expansion

* Unlocked by completing Quest 2
* Becomes a place to do side jobs after quest is complete (Ships: Highest Unlocked Region)

### Quest 6: Magnate - Transshipment Point

* Unlocked by completing Quest 2
* Becomes a place to do side jobs after quest is complete (Ships: Highest Unlocked Region - 1)

### Quest 7: Magnate - Hotel Resort

* Unlocked by completing Quest 5
* Becomes a place to do side jobs after quest is complete (Ships: Current Event)

## Trivia

* In order to have 100% on this event's map, the player must finish all jobs in the Frosty Fiesta mini event.

## References

1. ↑ Frosty Fiesta mini event (Pixel Federation forum)
Kindness

```
*"Death is a kindness"*

```

* Human form
* Divine form

Kindness embodies an act of generosity and consideration, without expecting praise nor reward in return. Kindness believes that death is the greatest act of kindness one could give, for it is her realm and she would care for those who have since departed away. Kindness is ensuring that life is as pleasant as it could be before the inevitable end, easing people's suffering and providing comfort inn the darkest time. Life is worth a few laughs after all, for this the greatest comedy.

Kindness takes many forms, for different cultures have different depictions of death and the afterlife. However, she prefers a more optimistic and playful look of death instead of the one that is tragic and mournful.

## Blessings

Kindness favors self-aware undead, those who never outright refused her ultimate gift of kindness, death, but find themselves lost in between the realm of the living and death. However, she absolutely detest those who refuse death and find ways to prolong their lives in unnatural ways, therefore she finds herself detesting Liches and selfish necromancers but not immortals. Her followers tend to be gravekeepers, alchemists, mages, undead, taxidermists, doctors and plenty others.

Kindness blesses her Chosen Knight with the key to the realm of the dead, granting them with the assistance of the departed in a multitude of ways. One could potentially phase throuh matter or request assistance from the dearly deceased. Her idea of true necromancy is asking the dead for assistance, and beseech their aid, hoping that they would be kind enough to do one last service.

## Path of Kindness

>
> "Life is for the living, Death is for the dead, Sing for life, and dance for the dead, it needn't be a sorry affair."
>
>
> "The path to Immortality is not harnessing sorcery, but in creating memories. For as long as you are remembered, you will never die."
>
>
> "No act of kindness, no matter how small, is ever wasted."
>
>
> "Kindness is the language which the deaf can hear, the blind can see, and the dead can feel."
>
>
>
>

## Trivia

* Despite her teachings, many worshippers believes that she wants to spread death to all, and as such partake in ritualistic murder and slaughter. She admires and loves their devotion, but does not look kindly to the results it causes.

* To those who have suffered a great deal in their lives, Kindness herself will show in their final moments, ready to hold them tenderly as she carries their soul to her realm, where their suffering can finally end.

* Being the patron of death, Kindness takes the form of a skeleton in which Manabloom bloom from. Undeads that worship Kindness are aware that they are an existence that , usually involuntarily, deny her kindness, and as such take it upon themselves to hunt unthinking, cursed undeads to give them mercy, and bring them towards the kind lady.

* Those deceased may cross to other realms if they so wish, but because she's the one left in charge for death, everyone that died has to go through her realm first.
Czech Chillout Wiki CZ Wikia

**Vítejte na Chillout Wiki!**
Naše wiki vám usnadní orientaci na serveru tím, že vám nabídne přehled bohaté historie našeho vesmíru a ukáže možnosti, které jako hráč máte. Usilujeme o to, aby informace byly aktuální a přesné. Pokud však objevíte nějaké nesrovnalosti, kontaktujte nás prosím přes Discord.

## Czech Chillout

Vítejte na našem serveru Czech Chillout s téměř pětiletou tradicí. Klademe důraz na vyváženost hry, s možností rozvoje v PVE - buďto mírumilovnými nebo agresivními interakcemi s NPC, nebo skrze PVP.

Podporujeme dlouhodobý postup hry a klademe velký důraz na prvky přežití. Hratelnost rozšiřujeme o množství nových různě vzácných rud, a hlavně rúzně dostupných v tom či onom hvězdném systému. Hru rozšiřuje množství nových bloků, nových druhů pancéřování a speciálně upraveného balíčku zbraní. Používáme Core Systems a upravenou verzi Defense Shields, s mnoha dalšími vlastními úpravami, které obohacují jak PVE, tak PVP.

MANUÁLY

VESMÍR

Připojte se k nám na Discord a pomáhejte budovat naši komunitu: https://discord.gg/6GhQtnm

Pro připojení k našemu serveru vyhledejte **Chillout** v SE lobby nebo použijte **93.99.7.86:29015** pro přímé spojení.

* Pravidla wiki

Příspěvky můžete zaslat přímo BookBurnerovi na Discordu Czech Chillout. Talentovaní autoři dostanou přístup k přímému přispívání do wiki.
Chastity

```
*"We have responsibility to protect our world"*

```

Human Form

Chastity embodies purity, and strength in spirit, for only the most pure could resist temptations and uphold their vows. Chastity is the god of law and order and as such, he constantly tries to keep the status quo, protecting the mortal realm from the foul corruptive force of the Unfamiliar Lands and maintaining civilization by ensuring order is kept. Chastity acknowledges that this task is too big for him alone, and as such is constantly cultivating powerful heroes to aid in the never ending battle against the Unfamiliar Lands.

## Blessings

Soldiers, Wardens, Guards, Lawmen and Guardians of all kinds are his favored followers. For he believes that order and law must be maintained at all cost, his most devout followers tend to follow the law to the letter, and punish those breaking it wih fervor. Chastity cultists ranges from a zealous group of vigilantes that takes the law to their own hands, or Knightly Orders who focuses on defeating outsiders and their corruptive influence. Chastity is also known to be the patron of Chivalry, valuing honorable conduct as the true measure of man.

Chastity bestow his Chosen with the ability to create nigh impenetrable force fields. A defensive ability that could be used offensively to the right user. Another ability that the Chosen could access is the ability to speak with the wall of heroes, possibly gaining wisdom from the very best of humanity.

## Path of Kindness

> "Your silence will not protect you, action does."
>
>
> "At his best, man is the noblest of all animals; separated from law and justice he is the worst."
>
>
> "Chaos was the law of nature; order was the dream of man.”
>
>
> "Pure chastity is beauty to our souls, grace to our bodies and peace to our desires. Chastity will not be a burden for you but a crown for your triumph over your lesser desires.”
>
>
>
> "Be good to others that protect you from evil."
>
>

## Trivia

* Chastity takes the form of a giant Knight, his armor seemingly crafted from mythril, he appears to be the embodiment of Chivalry himself.

* Chastity often appears to inform mortals of an impending danger, try as he might to protect the mortal realm from outside influence, occasionally he would falter and thus he entrust his followers to keep the realm safe in his stead.

* Chastity's true form is a slab of divine flesh covered with the faces of heroes of old. These are powerful and valiant souls who have decided to spend their afterlives to fuse with Chastity in order to repel attacks from Outsiders and Unfamiliar beings alike.
Temperance

```
*"Humanity is measured by self-control"*

```

* Human form
* Divine form

Temperance is the concept of self-restraint or moderation. Bringing upon the idea that everyone would be equal in chains, Temperance lends himself to ushering an age of equality to all of mortal kind, trying to maintain a grip on the use of magic and technologies, so that one does not stray too far from the fundamentals expectations. Should one delve too deep within the sciences or sorceries, their presence is to be expected.

Despite Temperance's seemingly backwards views on progress, it contains more nuances. He wishes to bring a more ordered and certain future, he fears those lingering in the unfamiliar lands, and deep beyond. He supports the development of the right technologies and magics that would help mankind, not the ones that would potentially destroy all sentient life.

## Blessings

Temperance favors the downtrodden, and people with a strong sense of self-righteousness as well as status quo. His followers tend to create cults of witch hunters, they would seek out dangerous quarry and mages that have lost themselves into the greater powers that shouldn't be.

Temperance's blessing is the ability to seal away someone's potential. Simply looking at a mage would deny them of their magics and temper them once more into a mere mortal. This works against magical beasts or ordinary folk as well, by sapping half of their strength.

## Path of

>
> "Everything within moderation"
>
>
> "Some fruits are not meant to be tasted"
>
>
> "Temperance is what sets humanity apart from beasts, know yourself and set your limits"
>
>
> "A strong mind comes from conquering your own vices, master yourself, master the world."
>
>
> "Don't fly too close to the sun, lest your wings shall burn"
>
>
>
>

## Trivia

* Temperance can be considered the most merciful out of the fundamentals, believing that chains are better than death. He believes in second chances, and expect his followers to believe the same.

* Followers of Temperance have established a variety of groups that maintain the world's knowledge on certain matters. Anything relating to the Unfamiliar Lands are subject to elimination with the highest prejudice

* To mortals, Temperance takes the form of an androgynous male dressed in rags and chains. Sickly pallid cold skin, dried up inky tears, he almost appears as some sort of banshee, an eternal prisoner of his own make. In his divine form, Temperance appears to be a broken being tied to a breaking wheel. His body mangled and broken, restrained to the wheel that keeps spinning ever so slowly.
Sloth

```
*"Beauty in perpetuity"*

```

* Human form
* Divine form

Sloth embodies the desire of stability and indolence, she desires a world without strife and problems, an utter utopia where she could linger for time eternal. She's the most difficult to commune with, out of all the gods of the realm, and bestow the most powerful of gifts to those that are able to communicate with her.

## Blessings

Contrary to popular belief, Sloth chooses her champions that are quite ambitious, for she doesn't want to do the work herself, and rather have somebody else do her bidding and desires in her place. Unlike the other gods, Sloth never chooses a champion or seek them out, for she is far too lazy to do so. Therefore, anyone persistent or insistent enough to bother her would be given a blessing, the ability to slow time itself, or at least people's perception of it.

## Path of Sloth

>
> "Do not put your all in anything, nothing deserves such attention more than yourself"
>
>
> "We crawl so others may fly, we sleep where others cry"
>
>
> "Hard work never killed anyone, but why take the chance?"
>
>
> "There is always an easy way, if there isn't then make one"
>
>
>
>

## Trivia

* Sloth takes the form of a snail, and when choosing to appear before humanoids, she would appear as a greasy snail woman, too lazy to even stand, always on the brink of a deep slumber.
Charity

```
*"We only have what we give"*

```

* Human form
* Divine form

One may argue that charity is the greatest virtue because it entails a deep affection for both one's fellow humans and the environment they live in. Among all the virtues, the concepts of sharing and generosity might be the most fundamental since they laid the fundation for civilisation and society. As the patroness of the natural world, Charity is revered by many as the goddess of life itself, bestowing upon humanity the means of subsistence, should they choose to coexist with nature's bounties.

Since Charity symbolizes life in all its forms, including sickness and calamities, many regard her as a wicked goddess. However, a large number of people also hold the view that illnesses are also physical tests, that is, that which does not kills you makes you stronger.

## Blessings

Farmers, druids, herbalists, hunters and rangers are all favored by Charity. Nature is a treasure, and those who recognize and cherish it as such deserve her love and care. From druidic circles to plague cults, Charity cult endeavor to disseminates her influence via a variety of illnesses. Charity's spreads her gifts far and wide, having one of the most dedicated followers worshipping her.

Charity bestows upon their Chosen Knight the dominion over nature. It is difficult to pinpoint exactly what her Champion could do, for they are able to perform great deeds such as commanding plants to do their bidding, or to create clouds of plague that ravage the lands. True to her name, she is charitable when it comes to her blessings.

## Path of Kindness

>
> "Nature is not a place to visit, it is your home, you have to take care of your home."
>
>
> "Where flower bloom, so does hope."
>
>
> "Every sunrise is an invation for us to ariseand brighten someone's day, so wake up and love thy neighbour
>
>
> "Charity is a universal remedy against discontent, and it paves the way for civilization."
>
>
> "Always give without remembering, and always receive without forgetting."
>
>
>
>

## Trivia

* Charity is one of the more influential of the Fundamentals within the mortal realm because of how much she affected them. Farmers pray for good harvests, healers pray for her mercy when tending to the sick.

* Charity is always happy to lend a helping hand to the other fundamentals should they need her assistance, for she is seen as the reliable motherly type within their circle.

* Charity takes the form of a young, tall woman, green in appearance but graceful in her steps and demeanor. There is both maturity and innocence about her, a purity that is never fleeting. Her divine form seems to be a combination of a raflessia flower and a tardigrade, though much more massive, and it seems like she has much more segments in their body compared to a regular tardigrade.
Economy

The economy in the Familiar Lands is unified under 4 different denominations of value.

First is the Copper coins, they are the lowest denomination of currency within the realms. 2 copper could be used to purchase a candle or a torch. 3 copper coins could purchase peasant's bread, which would be enough to survive on for a day.

Worth 10 copper coins, a single silver grail coin can be used to purchase a night's stay at a cheap inn. They can also be used to purchase subpar secondhand weapons, or a flask of cheaply pressed cooking oil. These coins are commonly used by commoners, and fledgling merchants.

Worth 10 Silver Grails, a Gold coin can be used to hire the services of a capable Knight/Mercenary, or to pay for extensive healing services from proper establishments. Proper plate armor might cost a few gold coins depending on the material it has been crafter from, as well as the skill of the smith.

Then comes the Mythril Medals, these Medallions are worth 25 Gold coins. They are usually specially issued by banks and only carried by wealthy aristocracy members. They are usually used to purchase land and housing, or to request illicit services from a highly skilled mercenary/knight. There is an enchantment within these medals to prevent counterfeiting.
Emma

Emma is a continent on the planet of Samsara, containing the Nine Provinces of Sun.

## Provinces

* Alschelich — Cosmopolitan
* Dayledew — Commonfolk (Humans)
* Eliatio — Beastfolk
* Hjaalvaldr — La'Lsinde (Snow Elves)
* Mochizuki — Rodent People of Fufu (Beastfolk)
* Quietwood — La'Apele (Forest Elves)
* Ursaphar — Species (species)
* Zornderte — La'Akhra (Rose Elves) and Na'Akhra (Halflings)
* The Spire — Damned Ones
The 14 Fundamentals

Fundamentals are the gods of this world, standing above the mortal realms. They are divided in two groups, The 7 Deadly Sins, and The 7 Heavenly Virtues, representing all mortal's ways in the Familiar Lands. They are all supervised by the overwhelming power of the The Golden Father. They live in another dimension, and often fight against incursions from Outsiders, strangers beings that manage to pass between realms and end up in the Familiar Lands. Fundamentals can bestow their blessings to those they deem worthy of their virtues or sins, making them Chosen Knights, and giving them great powers. When a fundamental reproduce with a mortal, it creates demigods.
Envy

```
*"Ambition maketh man"*

```

* Human form
* Divine form

Envy embodies the pursuit of self-improvement. Envy is recognizing one's own shortcomings and attempting to do something about it. She wishes to become everyone and everything at the same time, never satisfied on who she is now, but what she could become. Envy is a mix of many things after all, admiration, love and hatred goes hand in hand to create something strange but powerful.

## Blessings

Envy favors ambitious folks who want to rise above their station, or the downtrodden who are simply dealt a bad hand. They are jealous of even mortals who she considers to be beneath her, but at the same time extremely curious on their potential.

Envy's blessing is the ability to perform true polymorphing. One could change into anything they desire, down to the very molecule. In order to do so, they must possess admiration, understanding and of course no small amount of envy to turn into the being they so wish to be. This isn't tied to only living being though, as if its emotional connection is strong enough, someone can even change into an inanimate object for example.

## Path of Envy

>
> "Never be satisfied with yourself, to do so is to stagnate, one must keep seeking greater heights"
>
>
> "Keep your rivals as close as your friends, together you will push yourselves to your full potential"
>
>
> "We love in others what we lack ourselves, and would be everything but what we are"
>
>
> "Equality is a lie, to be equal is to drag everyone to your level. Be better."
>
>
>
>

## Trivia

* Envy is the most human out of all the virtues and sins, they have a short temper and acts more impulsively than the rest of her pantheon.

* Envy appears to be a floating eyeball initially, but upon closer inspection, the body is made of multiple humanoid figures, those that they wish to become. Every single one of those bodies, connected by blood vessels that all converge into an eyeball that holds a fetus. They never could truly decide what they wanted to be, even as a divine being. Envy is uncertain of who they are, like a fetus they don’t really know themselves nor have the chance to be born into something they truly want to be.

* It is said in ancient prophecies that once Envy finally decided on their form and undergo actual divine birth process, their powers would be immense, likely overpowering the other fundamentals.
Dream Aoki

## Origin

Dream Aoki is the daughter of Reo and Saraphina (nee St. Denis). Dream Aoki was kidnapped from a mall by Asiocar cult leaders and taken to an uncharted island of Mi'Bith , governed by blue aliens known as the Cerulan. The Asiocar trained her, along with Soren and T'Nah, to become living weapons at the cults disposal. Once the cult was dismantled Dream was placed in a rehabilitation center for a year with the other cult pupils. After being released Dream, Soren and T'Nah practiced vigilantism in the city of Mi'Bith. Dream donned a costume and mask to hide her identity from the Mi'Bith council social workers to avoid being put back onto rehabilitative care. She was caught, but this time, instead of returning to rehab the Council sent her back to Los Angeles and her estranged parents. She took on competitive martial arts to exercise the skills she was taught as an Asiocar. She quit at the age of 9 after almost killing one of her competitors and losing emotional control of her pyroteknik abilities.

## Power

Pyrotechnic: Dream has the ability to generate explosive energy with her mind. She can channel this energy from any part of her body but usually, she chooses to fire the energy off from her hands. She is immune to the effects of her own pyrotechnic abilities and resistant to the effects external explosive attacks.

## Skills & Abilities

Mixed Martial Artist: Dream has studied Martial Arts since the age of 4 and competed since the age of 9. Her base martial art was the Shotokan sect of karate. She incorporated Wrestling and Capoeira at the age of 9 after competing in South America and witnessing the flair and fluidity of her competitors. After being kidnapped by the Asiocar she learned their alien martial arts focused on defense and potent offense that incorporates her mutation.

Street Racing: Her early teenage years were filled with the typical hormonal angst and she took to street racing after watching her older high school boyfriend participate in it. She eventually ditched the boyfriend but kept the love for racing.

Investigative Journalist: With deductive reasoning skills and a keen perception of people, Dream is persuasive enough to draw out candidness with people she wants information from. Her global and textured social network of friends and acquaintances gives her leads on undisclosed stories as well.
Top 3 Strongest

Top 3 Strongest is a Role given to 3 characters that is mostly the strongest among other characters. The characters in the list does not know each other ranks, but here is the given ranks.

1. Raphion
2. Theia
3. Yun

According to Len, If the ranks are revealed, both Raphion and Theia would fight endlessly but the winner would be Theia. However she doesn't plan on revealing the ranks to them anytime soon because she prefers Raphion to have someone she could be friends and respects with.

It is also said by Len that Theia rank would be number 1 if her species isn't a human.
Port City (Español) Wiki

**¡Haz clic en los rectángulos de arriba para navegar y sumergirte en el mundo de One Piece!**
**Ayuda • Vandalismo • Tutorial** • **Discusiones**

Bienvenido a **Port City (Español) Wiki**, una comunidad creada por los fans, para los fans, y está dedicada a albergar todo sobre *Port City* creado por **Pixel Federation**.Nuestro objetivo es convertirnos en la mejor fuente de información sobre la serie.¡Ayúdenos creando o editando cualquiera de nuestros artículos! Por favor, ayúdanos a mejorar esta comunidad uniéndote a nosotros y creando o mejorando los artículos existentes. De parte de todos los editores de la enciclopedia de Port City, gracias por tus aportes.

# Evento

* **2021**

Los hechos ocurridos durante este año no han sido registrados.

* **2022**

Los hechos ocurridos durante este año no han sido registrados.

* **2023**

Archivo:Icon Deterioro del Petróleo Evento Logo.png

Archivo:Icono Navidad 2023 Evento Logo.png

* **2024**

**Activité récente**
Découvrez ce qui se passe !

Sigue en esta página los cambios más recientes de la wiki.

 Ayuda

* Wiki actividad
* Actividad Social
* Actividad gráfica

**Lista de abreviaturas:**
N
Esta edición creó una página (ver también la lista de páginas nuevas)
m
Esta es una edición menor
b
Esta edición fue realizada por un robot
(*±123*)
El tamaño de la página cambió esta cantidad de bytes

# Contribuir

Tenemos mucho contenido en esta wiki. Con tu ayuda, podemos hacerlo aún mejor. Si tiene alguna pregunta, consulte el Help pages, FANDOM University o preguntar an Admin. También asegúrese de visitar nuestro community página y lea para leer nuestra wiki local policies.

La edición anónima ha sido deshabilitada para este wiki. Para contribuir, debe iniciar sesión o registrarse para obtener una cuenta gratuita. Después de eso, puedes get started y ayuda editando errores tipográficos, trabajar en talones, o deje comentarios en las páginas de discusión. También puedes considerar crear wanted pages.

# Actual Evento

Los jugadores de nivel 12 y superior actualmente pueden jugar el
**OIL SPOIL EVENT**
**que terminará en December 4 2023 12:00:00 UTC ha terminado.**

# Próxima Evento

El próximo evento es
**SECRET PROJECT MINI EVENT**
**que comenzará en December 5 2023 12:00:00 UTC ha empezado.**