The Oscillate

The Oscillate.

A more easy hunter, to play it you must complete monk or survivor. It has good throwing skills like the hunter, speed faster than the monk. Because of it being so light its loudness and heavily decreased and so is its mass. While this sound perfect, its environment (Chimney Canopy) has a lot of cliffs and high places. Falling from even the smallest heights may shock itself, the higher its **static charge** (⊗), the more dangerous. 1 static charged filled will have a 30% chance, 2 filled is 60% and, 3 filled is 90%

### Food

It requires 6 food pips to hibernate and 2 can be stored for the next cycle.

### Opening

The Oscillate does not have an intro and has scripted movement. In this movement it leaps over a bunch of water before handing the controller to the player.

### General Changes

* Centipedes are less abundant and Millipedes are more dominant.
* The Player can store static electricity.
* Dynamic Difficulty is heavily increased some examples are.
	+ Overseers will rarely ever help the player.
	+ There is a extra food pip icon, this is known as **static charge** (⊗)
* You may only eat insects.
* The Oscillate can accidentally shock creatures but this is rarely fatal for the creature. If this is done to Scavengers it will decrease The Oscillate's reputation.
* There is a extra food pip icon, this is known as **static charge** (⊗)

### World Changes

* Lizards are replace with tiny insect eating creatures called geckos.
* Vertebrates (for example Lizards/Geckos, Vultures, Batflies, Miros Bird, and Rain Deer) are way less likely to spawn.
* Vultures are smaller and less aggressive.

### Static Electricity

Static Electricity is a mechanic in game. Static Electricity can be used for, escaping grasps, shocking creatures, charging spears. Static Electricity c an be gained by, rubbing against the wall or ground, getting shocked by centipedes, or getting shocked by the electricity in underhangs. Although this will likely cause a **static overload**. Static Electricity is stored in its whiskers, there are pros and cons. The pros are that you can shock creatures, escape grasps, and a lot of other capabilities. The cons are that simply falling can make you take damage or even die if you have too much static electricity.

1 static charge filled will have a 30% chance of death, 2 filled is 60% chance of death and, 3 filled is 90% death on impact. This goes with escaping creatures too, 10% chance if it is 1 filled, 35% if its 2 filled, and 50% if its 3 filled. So what will you take your chances with, escaping the creatures and possibly getting shocked? or hoping it lets you go. Static overload (∅) happens if too much electricity is taken. Using your static electricity while this happen will fry you. Things like falling or escaping creatures will result in a death. Shocking creatures will cause a instant death explosion. If there is 5 static overload icons the player will instantly explode.

### Gallery

Oscillate OverchargedThe OscillateThe Oscillate Icon
### Trivia

* The Oscillate is related to the Rivulet.
* The Oscillate takes place sometimes before Spearmaster as Looks to The Moon and Five Pebbles are still alive.
* The Oscillate is a arthropod meaning slugcats are from arthropod origins.
* The Oscillate is the oldest slugcat, 2nd to The Pygmy which we know takes place before many of the regions even existed.