Walandor

## Climate

Walandor is known for its lush forests and thick jungles. Temperature tends to be above average and the humidity in the air makes it uncomfortable to breathe for anyone not used to it.

## The Ten Clans

The continent is divided into territories ruled by ten different clans, native tribes that mostly tend to themselves and usually only interact with each other during border conflicts. In the middle of all of their borders there is a neutral space around the capital of Academia though.

## Academia

   Academia, the capital of Walandor, was originally just an academy of the arcane arts founded in the 3rd century after the Great War, until its neutral status caused more and more people from all over the world to move there. Over the centuries it became a populated city with tens of thousands of inhabitants, that expanded far beyond the small island it was founded on in the middle of Lake Pivon. Nowadays two bridges on each side connect it with the mainland, supporting the trade with the surrounding tribes and the other very few actual cities on Walandor.

Officially it is governed by a mayor, though it is no secret that the really important decisions are still made by the three archmages of the academy, who are taking care of everything that doesn't fall into the influence of the clans. Sometimes they even act as mediators between the tribes to keep aggression to an absolute minimum in Walandor. This way peace has been quite a constant state on the continent.

### The Witch's Den

A store to buy potions and magical ingredients. The owner is Lady Luana Freyalisa Redigosa III.

### The Trading Post

A store to buy general goods. The owner's name is Pete Dawnfeather.

### The Eternal Furnace

A smithy in the artisan district. The owner's name is Mondragon Sparkflight.

### The Forgotten Children

An adventurer's guild in the guild district.

## Port Hulm

Until very recently Port Hulm was a thriving city at the northern coast of Walandor located at the mouth of the river Miran. It had an estimated population of a little over 15,000 people and was governed by an elected mayor. The last four terms in a row were all won by the Halfling Wilbeld Kubbelstrum. Over the years he maintained this position by improving the economic foundations of the city by such a huge amount, that the level of prosperity amongst the people had risen to an all-time high.

Port Hulm’s strategic location at the shores of Togahulu Bay was especially vital for the clan of the Forgotten Strangers, as its large harbor provided plenty of means of transportation for their band of mercenaries. Dozens of ships were always at the ready to deploy their forces wherever and whenever necessary. Since their clan is known to pay well, lending them ships turned out to be quite a profitable business for the harbor masters of the city. Apart from that the rich fishing grounds of Togahulu Bay provided the people of Port Hulm with food and wares to trade with Academia, Walandor’s capital city.

In March of the year 2437ah the city of Port Hulm was wiped out, as in a chain of unfortunate events the long forgotten and immensely powerful Twilight Staff ended up in the hands of the first Drowned Paladin Sonorous. While the sinister magic of the staff turned him into a Lich, the population of Port Hulm was killed by a wave of necrotic energy in the process and is now roaming the ruins of the city as restless Undead.

## Lighthaven

The port town of Lighthaven used to be a small fishing village at the coast of the Green Gulf right at the mouth of the river Nilim. Since the river became an important trading route for the growing city of Academia, there were many business opportunities opening up for the inhabitants of the village. Nowadays a population of around 4,000 lives there and the number is rising steadily. Beautiful beaches, a very low unemployment rate and many available ships to travel with to almost everywhere in Navaria attract people of all ages to settle down there and find a new home.

## Volrana

Volrana was founded by the Golden Tongues, one of the ten clans of Walandor. Around 500 years ago they decided to give up their tribal nature and to evolve into a more modern society instead. Today the result is a never sleeping and thriving city with a population of more than 35,000 people. It contains one of the main trading harbors of Navaria and is known for the many market places within its walls. With so many vistors from all over the world and so many gold coins circulating in its streets it was only natural to grow in certain other areas as well. The nightlife in Volrana is legendary among travellers with its countless casinos, taverns, houses of pleasure and regular festivals.

## The Arboreal Frontier

The Arboreal Frontier is the official term for the joint border of coniferous forest and wild jungle across the whole continent of Walandor.

For more than 200 years now scientists have documented it moving further south in a surprisingly quick way. It's destroying the pine and fir trees on its way, replacing them with the thick undergrowth and strong palm trees of the jungle that originally could only be found in the very north of the continent. According to calculations the coniferous forest in Walandor will probably go extinct this way within the next 100 years.

The main reason for this phenomenon is the yet unexplained exponential growth of plant life within the jungle areas of the continent. From seed to adult tree only around 2 months pass, so experts like Maester Daedonicus from Academia are trying to figure out this quite unnatural behavior. The farmers around the capital city have a lot of trouble defending their fields from the invasive force of the jungle, while on the other hand the lumberjacks have an almost endless supply of goods to export to basically everywhere in Navaria.