Rhama Relicseeker

Rhama is a half-drow warlock/fighter that adventures with his companions through the land of Eya. He has a pact with the Genie Riyala, that grants him magical abilities so long as he obeys her commands. Although Rhama once lived as a prince he now lives as an adventurer and part-time archeologist.

## Appearance

Rhama has short messy, hair and androgynous facial features. One of his eyes has a blood red iris which is common among drow. His other eye is covered by a black eye patch, but before this eye was removed Rhama had heterochromia, possessing one red eye and one blue. Despite his young age, he is average height and weight for a half-drow, making his build fairly lanky compared to other races. He typically wears a sleeveless shirt made of a gold colored fabric, and loose, brown, knee-length shorts. He also commonly wears brown boots and finger-less gloves. Rhama always wears his Mizrym family signet ring, though on his left hand which is a sign of deep disrespect in drow culture.

In battle Rhama wears elven crafted leather armor over his regular attire. On his torso he wears a leather chest protector with a layered leather pauldron on his left shoulder. He wears bracers around his forearms and a large angular styled belt to cover his waist and abdomen. In more formal occasions Rhama tends to wear a long sleeved white undershirt as well as, a large dark purple cape and fur lined gloves, over his regular attire.

## Personality

Rhama is headstrong and naive. He is likely to rush into situations head on without considering all factors first, although this does not apply to combat since he largely lacks practical combat experience. He is more tepid in situations where fighting may be unavoidable. Rhama is also extremely curious about the surface world. He is ravenous to devour all the information he can get about surface dweller culture and history. His curiosity and inexperience also make him fairly susceptible to the schemes of surface dwellers. In general Rhama is exceedingly trusting, though especially to common folk, since he spent most of his childhood around nobility, and now trusts them less.

## Biography

### Background

Rhama was born into drow nobility as the eldest son of his line. Rhama’s father Viscount Malnoreth Mizrym, ruled over a small but prosperous fiefdom in the underdark, Grimveil Grotto. Despite its lack of major natural resources, Grimveil holds economic sway in the underdark as a major trade hub with surface-dwelling civilization.

In the eyes of Drow society Rhama’s mother, Silmara was not seen as a suitable consort for Malnoreth, as she was a human of common bloodline. However, the two fell in love, before Malnoreth ascended to the throne, and this love resulted in Rhama’s birth. Rhama took mostly after his father aside from one of his eyes, which was a deep blue like Silmara’s. Before Rhama’s birth Malnoreth’s father learned of the circumstances of Silmara’s pregnancy, and he immediately forced Malnoreth into a political marriage with Morvana, a close relative to Grimveil’s high priestess of Lolth. Silmara was forbidden to take her place beside the king, but she did work as a servant in the royal palace, so Rhama could see her often. Malnoreth was, however, restricted from interacting with Silmara, and he detested Morvana. As years passed, a void of despair grew in Malnoreth’s heart, and his father filled that void with hatred for humans. When Malnoreth took the throne, his hatred only grew with every passing day, as he became overly focused on the issues human traders brought to his kingdom.

Rhama was raised as the first son of Malnoreth and Morvana, and the rightful heir to the throne of Grimveil. His appearance was uncommon for a Drow but not impossible, and Malnoreth quashed any rumors of Rhama’s heritage with an iron fist. Rhama felt a disconnect with his royal upbringing, and he preferred to spend nights in his mother’s chambers listening as she recounted stories of adventure in the overland. Rhama dreamed of being an explorer in that mysterious world, finding ancient artifacts, and making friends with all the surface dwellers. He vowed that one day he would venture out from Grimveil Grotto, and make his own adventure topside. Rhama held on to this dream secretly, as he knew his father would disavow his decision, but someday he would make it a reality.

Soon Malnoreth and Morvana had a daughter Selinia, and Rhama discovered she had the same inquisitive nature that he had. He passed all of his mother’s stories on to her, and shared his dream of one day venturing out of the underdark. These stories thrilled the young Selinia, and she wanted to tell everyone in the palace about the over world, in her naive excitement. Rhama made her swear to keep his secrets from the palace courtiers, especially her mother and father. However as years passed and grew into teenagers, their pact could no longer stand the brunt of Morvana’s wiles, and Selinia told her everything. Morvana secretary desired for her daughter to sit on the throne of Grimveil, but she knew that would never happen unless she could turn Malnoreth against his son. Rhama’s secret was exactly what would do that.

What followed was the worst day of Rhama’s life. The day that Malnoreth learned of Rhama’s secret, he purged the kingdom of all humans. Human merchants were banished from the city and the homes of humans were burned to the ground, their occupants slaughtered. The human servants of the castle were also put to the sword. In a moment of pity, Malnoreth spared Silmara and sent her with the caravans of traders fleeing the city, but Rhama believed she was dead. The next months were hellish for Rhama. He was put under surveillance in his chambers at all times, and no human was ever allowed within the city walls again. When eventually he saw a chance to flee, he took it. Venturing out into an unknown world with no possessions.

The next few months were a confusing time in Rhama’s life, but a time when he would learn many things about the world outside the underdark. Eventually he found a place for himself in the Relic Seeker Archeologists Guild, and they agreed to take him in as an apprentice archeologist. After two years passed with the Relic Seeker Guild, Rhama and his fellow apprentices were sent to an ancient ruin to prove their skills as archeologists and graduate to full senior level Archeologists. Though the ruin held a relic of great power, the guild's intel had reported that it was safe, but when the students arrived at the ruin they were beset by traps, puzzles, and creatures beyond their ability to contend. Rhama survived due to his quick wit and elven combat training, but every other apprentice was killed.

At the heart of the ruin, Rhama discovered a golden chain with a stoppered bottle at the end. He was beginning to become overrun with fiends, so he unstopped the bottle in hopes of finding some helpful potion within. He found something much more powerful inside. A Djinni, Riyala sprung forth from the bottle. She wasn’t sure for how many decades she might have been imprisoned, but in that moment all she could think about was getting revenge on the being that imprisoned her in the bottle. She saw an opportunity to make an exchange with Rhama. She told Rhama she would help him out of the situation he was in, if he helped her to find the being that trapped her. Rhama agreed. To seal the deal and make sure Rhama wouldn’t betray her, Riyala took Rhama’s blue eye, the last memento he had of his mother. With her power Rhama escaped the ruin and returned to the Relic Seekers Guild, where he was promoted to a full rank Archeologist.

## Equipment

**Kingsblood Razors:** Rhama's daggers are a family heirloom. Originally they were possessed by a drow assassin who was hired to slay Malnoreth Mizrym. The king however fought the attacker and cleaved him in two with his dark broad sword. The daggers were then stored in the kings reliquary until Rhama grew old enough to wield them.

**Relic Seeking Staff:** This long teak staff is emblazoned with the crest of the Relic Seekers Guild at one end. There is a legend amongst Relic Seeker Guild apprentices that if one balances the staff on their hand it will tilt toward a nearby relic of value, but if they allow the staff to fall to the ground bad luck is guaranteed for that individual.

**The Storm's Fury:** This bow was once possessed by a powerful sorcerer who imbued the bow with elemental energy. This bow eventually found it's way into Riyala's private reliquary where it was further attuned to her own elemental energy. After she was freed by her imprisonment by Rhama, she granted him the bow as a means to protect himself while he does her bidding. In lore this bow allows Rhama to use Genie's Wrath though mechanically other weapons would as well.

## Powers

### Abilities and Proficiencies

**Arcana:** Rhama can identify magical items and creatures through his extensive magical education. Rhama learned his Arcana proficiency through his studies at the Relic Seeker Guild. His intelligence also gives him an advantage in the field of Arcana.

**Persuasion:** Rhama can convince others to take his side or act in ways that otherwise benefit him. His royal upbringing educated him in the ways of etiquette, and taught him how to influence others. He can also rely on his own natural charisma to support him in this type of social endeavor.

**History:** Rhama also has a good amount of knowledge on the mortal races' cultural and material history. This allows him to identify historical artifacts and recall historical events when he needs.

**Deception:** Rhama is also capable of convincing others to believe in falsehoods and outright lies. This power is mainly derived from his upbringing. Deception is seen as a valuable tactic in drow royal politics and so it has been taught to him from a young age. He also had to keep a plethora of secrets from his father giving him even more practical deception experience. To Rhama, lying is second nature. Despite his innocent seeming nature, Rhama is full capable of deceiving others for his own gain, though he does not do so maliciously.