Consumables

## General

Updated cookbooks so that they can now be deposited into the chest at Sites of Grace.

* When deposited, cookbook recipes will no longer appear in the menu, allowing players to customize their crafting menu as they see fit. This change will also improve recipe syncing with Seamless Co-op.

## Flasks

**Flask of Crimson Tears:** Added flask sharing.

* *Using a flask near an ally will now restore their HP.*

**Flask of Cerulean Tears:** Added flask sharing.

* *Using a flask near an ally will now restore their FP.*

## Aromatics

The maximum amount of Aromatics able to be carried at once has been tripled, from 10 to 30.

Added three new perfume cookbooks and updated two old ones:

* Perfumer's Cookbook [3]: Now has the recipe for the Galvanizing Elixir as well as Ironjar Elixir.
* Perfumer's Cookbook [4]: Now has the recipe for the Rimed Spraymist as well as Acid Spraymist.
* Perfumer's Cookbook [5]: Located on the walls after the Sellia Backstreets site of grace. Contains the Stardust Elixir and Concealing Aromatic.
* Perfumer's Cookbook [6]: Located in a pit in the Subterranean Shunning-Grounds. Contains the Wraithflame Spraymist and Afflicting Aromatic.
* Perfumer's Cookbook [7]: Purchaseable from the Mt. Gelmir merchant. Contains the Feverish Aromatic and Rupturing Aromatic.

### New Aromatics

#### Galvanizing Elixir

Bolster's the body with lightning, improving movement speed and stamina regeneration.

#### Stardust Elixir

Lightens oneself with gravitational forces, increasing maximum equipment load.

#### Rimed Spraymist

Releases a cold mist from the user's mouth, inflicting frostbite.

#### Wraithflame Spraymist

Releases accursed flames from the user's mouth, inflicting holy damage.

#### Concealing Aromatic

Turns self and nearby allies invisible, reducing target priority and providing some resistance to Standard Damage.

#### Afflicting Aromatic

Releases spores that sprout into Deathroots, inflicting death blight.

#### Rupturing Aromatic

Scatters flies over a wide area that rupture into pools of blood.

#### Feverish Aromatic

Launches a burst of explosive spores, inflicting madness.

### Changes to existing Aromatics

#### **Spark Aromatic**

Increased damage, scaling, and hitbox size.

Increased animation speed.

* Now scales off of Arcane instead of Dexterity.
* The sparks now spread differently depending on if used next to an enemy or wall.
	+ *Using the Spark Aromatic when near an enemy or wall will now release the sparks in a half circle pattern around you instead of sending them all straight forward.*

#### **Uplifting Aromatic**

Now provides a heal over time effect as well as the original attack buff. Both of these buffs are now tied to the shield it provides, and are removed when the shield is removed.

Greatly increased animation speed.

* Heal: 3.5% + 5 HP every two seconds over twenty seconds, for a total heal of 35% + 50 HP
* Physical attack boost: 1.075x -> 1.08x
* Shield damage negation: 0.1x -> 0.5x
* Shield poise boost: 1x -> 1.333x
	+ *These changes increase the effectiveness of the Uplifting Aromatic as a support tool, but require that players avoid getting hit to maintain the effects.*

#### **Ironjar Aromatic**

Decreased duration and increased damage negation, now increases poise.

Greatly increased animation speed.

* Duration: 40 seconds -> 10 seconds
* Damage negation: 0.6x -> 0.5x
* Lightning negation: 1.6x -> 1.5x
* Poise multiplier: 1x -> 2x
	+ *This change makes the Ironjar Aromatic more useful reactively, with the faster animation and shorter duration allowing one to use it only when they need it.*

#### **Bloodboil Aromatic**

Decreased duration and overall effectiveness, now greatly increases maximum stamina.

Greatly increased animation speed.

* Duration: 60 seconds -> 30 seconds
* Damage negation: 1.25x -> 1.3x
* Attack power: 1.3x -> 1.2x
* Maximum stamina: 1.2x -> 1.5x
	+ *The Bloodboil Aromatic is less effective at melting enemies overall, but is much more effective at increasing stamina.*

#### **Poison Spraymist**

Increased poison buildup (26 -> 40) and hitbox size + consistency. Increased animation speed.

#### **Acid Spraymist**

Decreased effectiveness.

* Damage reduction 15% -> 12%
* Duration 60 seconds -> 30 seconds

Increased hitbox size + consistency. Increased animation speed.

The acid debuff now stacks with other debuffs of the same type.

## Grease

Removed Drawstring greases.

Regular Greases now use the Drawsting animation, which has been further sped up.

* Duration: 60s -> 30s

Greases now buff both weapons when powerstancing, giving them a niche even for builds that can use buff spells.

## Pots

All pot consumables now have Arcane damage scaling, in addition to another stat. The base damage of throwing pots has also been increased.

Roped pots have been removed.

Greatly increased the poise damage of throwing pot items. Pot poise damage now increases with the base damage of the pot.

**Cursed-Blood Pot**

Now Increases status build-up by 5%

**Fetid Pot**

Self Poison duration increased, self build-up decrease.

* Self duration: 30 seconds -> 270 seconds
* Self poison build up: 200 -> 100

Base poison buildup decreased.

* Poison build up: 250 -> 240

**Sleep Pot**

* Sleep build up: 29 -> 50

## Tools/Other Throwables

### New Tools/Throwables

**Azula Chakram & Azula Lightning Chakram**

* The chakrams thrown by Farum Azula Beastman.
* Craftable.
* Recipes acquired via Ancient Dragon Apostle's Cookbook [5], sold by the Dragonbarrow Isolated Merchant.

**Crystalian Chakram & Putrid Crystalian Chakram**

* The chakrams thrown by Crystalians.
* Craftable.
* Recipes acquired via Glintstone Craftsman's Cookbook [9], sold by Iji the Blacksmith.

### Tool/Throwable Changes

**Concealing Veil**

Now applies a slight sight reduction to enemies when crouching.

**Ancestral Infant's Head**

* Added Sleep buildup on hit.

**Baldachin’s Blessing**

Reduced damage negation but poise increases

* Physical damage negation: 35% -> 25%
* Poise Increase: x1.52 -> x2

**Margit and Mohg's Shackle**

* Both shackles now have the same range of 100 meters.
* Mohg no longer takes 20% extra damage when shackled.
* Mohg's phantom can not be shackled.

**Radiant Baldachin’s Blessing**

Now grants the same effect of the normal Baldachin's Blessing but without health debuff, reusable.

* Duration: 70 seconds -> 15 seconds
* Physical damage negation: 35% -> 25%
* Poise increase: x1.82 -> x2

## Buffs

**Boiled Crab**

* Decreased effectiveness and duration, but no longer overrides other body buffs.
	+ Duration: 60 seconds -> 40 seconds
	+ Physical damage negation: 20% -> 15%

**Boiled Prawn**

* Decreased effectiveness, but no longer overrides other body buffs.
	+ Duration: 60 seconds
	+ Physical damage negation: 15% -> 10%

**Cured Meat**

* Increased effectiveness of cured meat and duration of white cured meat.
	+ Duration: 60 seconds
	+ Status resistance: 100 -> 125
	+ White meat duration: 120 seconds -> 180 seconds
	+ White meat status resistance: 75
	+ Cured meats no longer start with initial status buildup when used.

**Exalted Flesh**

* Decreased effectiveness, but no longer overrides other body buffs. Increased duration.
	+ Duration: 30 seconds -> 50 seconds
	+ Physical damage increase : 20% -> 10%

**Gold-Pickled Fowl Feet**

* Increased duration and reduced rune gain.
	+ Duration: 180 seconds -> 300 seconds
	+ Rune gain: 1.3x -> 1.15x

**Silver-Pickled Fowl Feet**

* Increased duration.
	+ Duration: 180 seconds -> 300 seconds

**Pickled Turtle Neck**

* Stamina regen 10/sec -> 8/sec

## New Crystal Tears (Wondrous Physick)

#### **Arcane-knot Crystal Tear**

Found at the Rose Church in Liurnia of the Lakes.

* Increases Arcane:
	+ Arcane: +10
	+ Duration: 10 minutes

#### **Viridian Hidden Tear**

Dropped by the Erdtree Avatar in the Deeproot Depths.

* Decreases the Stamina cost of attacking:
	+ Stamina reduction: 0.35x
	+ Duration: 30 seconds

#### **Ceruleanspill Crystal Tear**

Dropped by the Erdtree Avatar in the Deeproot Depths.

* Increased max FP:
	+ Max FP: 1.25x

## Crystal Tear Changes (Wondrous Physick)

**Cerulean Hidden Tear**

* No longer removes all of the FP cost of spells, no longer affects goods like Spirit Ashes:
	+ FP reduction: 0x -> 0.35x

**Crimsonburst Crystal Tear**

* Now heals a percentage of HP as well as a flat amount:
	+ Health regen: 0% + 7 -> 0.25% + 3/s

**Crimsonspill Crystal Tear**

* Increased max HP:
	+ Max HP: 1.1x -> 1.15x

**Knot Crystal Tear (Strength, Dexterity, Intelligence, Faith)**

* Increased duration:
	+ Duration: 3 minutes -> 10 minutes

**Opaline Bubbletear**

* Now triples poise while active, increased effectiveness, and decreased duration:
	+ Duration: 3 minutes -> 1 minute
	+ Damage taken while active: 10% -> 5%
	+ Poise multiplier: 1x -> 3x

**Opaline Hardtear**

* Now properly affects physical damage negation instead of just elemental damage negation, decreased effectiveness:
	+ Damage negation increase: 15% -> 10%

**Stonebarb Cracked Tear**

* Increased duration and lowered effectiveness:
	+ Duration: 30 seconds -> 60 seconds
	+ Poise damage increase: 30% -> 15%

**Spiked Cracked Tear**

* Decreased effectiveness
	+ Damage Increase: 15% -> 12%

**Shrouding Cracked Tear (Flame, Magic, Lightning, Holy)**

* Damage Increase: 20% -> 10%

**Twiggy Cracked Tear**

* Duration: 180 seconds -> 60 seconds

**Viridianspill Crystal Tear**

* Increased max Stamina:
	+ Max Stamina: 1.15x -> 1.2x

**Windy Cracked Tear**

* Adjusted so that it has no effect in the Shura difficulty mode.

**Winged Crystal Tear:**

* Decreased effectiveness.
	+ Equip load: 4.5x -> 2x