The Legendary Card Pack

The Legendary Card Pack is an update pack that can be used to upgrade Kingdom Death: *Monster* from its 1.5 edition to its 1.6 edition.

## Store Description

This card pack will include:

Critical Card Fixes - Resin Ball Shot, DBK Data Card, Tyrant Data Card, Lonely Tree Data Card, Final Lantern, White Lion Cub, Life String. (Please let me know if I am missing anything!)

Honoring Plastic from 2013 - Rules from the White Box releases of the, White Speaker, Beyond the Wall and Allison the Twilight Knight (6 Gear Cards, 2 Stickers) and the Story in the Snow settlement event card.

Update from 1.5 to 1.6 - While we are already printing cards, we figured we might as well sneak a small game update into the mix. Please expect an Antelope Nerf, Villain Role Card, Stage Terrain Card, Lantern keyword added to Lantern Halberd, reworked Sonic Tomahawks and more!

To clear things up, this card pack will not include:

The new rules for the False Messengers or Promos of Death (Paul & Aya), which is still under development for wave 4.

Pinups of Death II collection content. This is similar to the Content included in the Pinups of Death I collection (belt of gender swap).

In addition, if we ever make a new release with newly developed content for Snow the Savior, Twilight Knight, Candy & Cola or Kara Black.

To honor our commitment, once the mentioned content above is complete, these gameplay assets will be available via our store for fans that already have those models. At the cost of shipping to you.

## Contents

* 1x Promo Gear Divider
* 1x Strain Milestone Divider
* 1x Strain Fighting Art Divider
* 1x Pattern Card Divider
* 1x Pattern Gear Divider

### Settlement Locations

* 1x Organ Grinder
* 1x Weapon Crafter
* 1x Barber Surgeon
* 1x Stone Circle
* 1x Blacksmith
* 1x Plumery

### Gear Cards

* 3x Counterweighted Axe
* 3x Scrap Dagger
* 3x Scrap Sword
* 3x Monster Grease
* 3x Blue Charm
* 3x Red Charm
* 3x Green Charm
* 1x Lantern Halberd
* 1x Steel Sword
* 1x Final Lantern
* 3x Oxidized Lantern Glaive
* 3x Brain Mint
* 3x Elder Earrings
* 3x Screaming Bracers
* 3x Screaming Skirt
* 3x Screaming Horns
* 3x Speed Powder
* 3x Blood Sheath
* 3x Finger of God
* 3x Hollow Sword
* 3x Rainbow Katana
* 4x Sonic Tomahawk
* 3x Scrap Bone Spear
* 3x Scrap Lantern
* 3x Scrap Rebar
* 3x Polishing Lantern
* 3x Vespertine Bow
* 1x Blue Lantern
* 1x Dormant Twilight Cloak
* 1x Cloth Leggings
* 1x Hard Breastplate
* 1x Bloodskin
* 1x Speaker Cult Knife
* 1x Lantern Brassiere
* 1x Leather Bodysuit
* 1x Teeth Bikini
* 1x Rawhide Corset

### Misc. Cards

* 1x Screaming Armor Armor Set
* 1x Gnarled Horns Screaming Antelope Hit Location
* 1x Teething Screaming Antelope Hunt Event
* 1x White Lion Cub White Lion Hunt Event
* 1x Perfect Bone Basic Resource
* 1x Perfect Hide Basic Resource
* 1x Perfect Organ Basic Resource
* 1x Iridescent Helm Dung Beetle Knight Hit Location
* 1x Resin Ball Shot Dung Beetle Knight AI Card
* 1x Ground Pound Dung Beetle Knight AI Card
* 1x Vermin Obsession Disorder
* 1x Tyrant Data Card
* 1x Lonely Tree Terrain Card
* 1x Lonely Tree Data Card
* 1x Stage Terrain Card
* 1x Villain Role Card
* 1x Life String Strange Resource
* 1x Story in the Snow Settlement Event
* 1x Dark Seamstress Settlement Event

### Stickers

* 1x Trap Showdown Phase rules update
* 1x Showdown: Screaming Antelope Rewards update
* 1x Showdown: Tyrant monster attribute section update
* 1x Showdown: Lonely Tree monster attribute section update
* 1x Showdown: Lonely Tree Defeat update
* 1x Tattered Parcel sticker
* 1x Wares for Trade sticker
* 3x stickers (Crown, Skull, Lantern)

## 1.6 Edition Changelog

* The addition of the Scrap Lantern, Scrap Bone Spear, Scrap Rebar and Polishing Lantern gear cards.
* The Organ Grinder settlement location is now used to build the Barber Surgeon settlement location (formerly Stone Circle).
* The Stone Circle settlment location is now used to craft the Speed Powder, Elder Earrings, and Brain Mint gear cards (formerly Barber Surgeon).
* The Blacksmith settlement location gains the ability to craft the Polishing Lantern gear.
* The Plumery settlement location is now used to craft the Finger of God, Blood Sheath and Rainbow Katana gear (formerly Weapon Crafter).
* The Barber Surgeon settlement location is now used to craft the Blue Charm, Red Charm, and Green Charm gear (formerly Stone Circle).
* The Weapon Crafter settlement location gains the ability to craft the Scrap Lantern, Scrap Rebar, and Scrap Bone Spear.
* Monster Grease now costs 2x Organ to craft (formerly 1x Organ), and now has the flammable keyword.
* Counterweighted Axe's affinity bonus is now limited to once per attack.
* The Zanbato now costs 1x Perfect Bone, 1x Hide and 3x Scrap to craft (formerly 1x Great Cat Bones and 2x Hide).
* The Green Charm now costs 1x Perfect Hide to craft and requires Pottery (formerly 3x Organ).
* The Red Charm now costs 1x Perfect Bone to craft and requires Pottery (formerly 3x Organ).
* The Blue Charm nows costs 1x Perfect Organ to craft and requires Pottery (formerly 3x Organ).
* The First Aid Kit now costs 1x Leather and 1x Perfect Bone to craft (formerly 1x Leather and 2x Bone).
* The Scavenger Kit now costs 1x Scrap, 1x Perfect Hide to craft (formerly 1x Pelt, 1x Scrap).
* The Bug Trap now costs 1x Perfect Organ, 2x Bone to craft (formerly 1x Muscly Gums and 2x Bone).
* The Skullcap Hammer now costs 1x Skull and 1x Hide to craft (formerly 2x Bone and 1x Scrap).
* The Lantern Sword now costs 1x Iron, 4x Bone, and 3x Hide to craft (formerly 1x Iron, 5x Bone, and 3x Hide).
* The Ring Whip now costs 1x Iron, 2x Organ, 3x Bone to craft (formerly 1x Iron, 3x Organ, 3x Bone).
* The Dragon Slayer no longer requires Paint to craft.
* The Boss Mehndi now costs 1x Beast Steak and 1x bone to craft (formerly 1x Golden Whiskers and 1x bone).
* The Lantern Dagger now costs 1x Iron, 3x Leather, 2x Bone to craft (formerly 1x Iron, 4x Leather, 2x Bone).
* The special rule on Scrap Sword. Scrap Dagger and Steel Sword, as well as the affinity bonus on Oxidized Lantern Glaive is now called Barbed X.
* Screaming Horns was reduced to providing 2 head armor points (formerly 3). Additionally, they no longer give survivors +1 insanity when activated.
* Screaming Skirt was reduced to providing 3 waist armor points (formerly 3). Additionally, its crafting cost was changed to 1x Pelt and 1x Hide (formerly 1x Pelt).
* Screaming Bracers gear special rule has been changed (no longer adds Acanthus Plants terrain to the showdown board.
* The Hollow Sword's accuracy was decreased to 2 (formerly 3), and its strength was raised to 5 (formerly 3). It also now has the dagger keyword and lost the paired special rule.
* The Sonic Tomahawk's strength was raised to 6 (formerly 2). Its affinity bonus also changed to require a red puzzle affinity, red affinity, and blue affinity (formerly a red puzzle affinity, two green affinities, and a blue affinity).
* The Final Lantern gains the lantern keyword.
* The Lantern Halberd gains the lantern and axe keyword.
* The Screaming Armor set bonus has been reduced to providing +1 armor point to each hit location (formerly +2 armor points to each hit location).
* The White Lion Cub hunt event result of 1-3 now begins the showdown immediately.
* The Teething hunt event results have been altered to make getting a Large Flat Tooth Screaming Antelope monster resource less likey.
* The Gnarled Horns Screaming Antelope hit location persistent injury has been fixed to say "Ruined Horns" (formerly Crushed Crown).
* The Screaming Antelope's Aftermath conditions have been heavily changed. Upon defeating the Antelope it now unlocks the Stone Circle settlement location. Additionally, the rewards have been adjusted with a Level 2 Antelope providing 4 basic resources and 6 Antelope resources (formerly 6 basic resource and 7 Antelope resources). The Level 3 Antelope now rewards 5 basic resources and 7 Antelope resources (formerly 6 basic resources, 8 Antelope resources and 2 Vermin Resources). Lastly, if the settlement has innovated Pottery when they defeat a level 3+ Antelope a random survivor gains the new Astute ability (formerly a settlement that innovated Pottery would unlock the Barber Surgeon settlement location upon defeating a level 2+ Screaming Antelope).
* The addition of the Perfect Hide, Perfect Bone, Perfect Organ basic resources.
* The Traps section of the 1.5 Core Rulebook (pg. 75) has been adjusted. The Doomed section has been split into a Doomed header and Survivor Attacking Limits header. Additionally, a section has been added to the Trapped header stating that while a Trap is in play, survivors cannot attack the monster or use any effects that target the monster or any of its cards in any way.

### Expansion Updates

* The Iridescent Helm Dung Beetle Knight hit location persistent injury has been fixed to reward a Beetle Horn monster resource (formerly Iridescent Horn).
* The Prepared Tunnels trait card replaces the incorrect Ground Pound trait card.
* The Vermin Obsession disorder now states that survivors cannot spend survival (formerly survivors were doomed).
* The Destiny's Marrow trait card has been added to the Level 1, 2 and 3 Tyrant's showdown setup.
* The Lonely Tree terrain card has been corrected to refer to the Nightmare Fruit trait card and Lonely Fruit strange resource (formerly the Lonely Fruit trait and Nightmare Fruit strange resource).
* The Lonely Tree's Aftermath section has been adjusted to provided the settlement with a Lonely Fruit upon the survivor's defeat (formerly Nightmare Fruit).
* The Nightmare Fruit trait card has been added to the the Level 1, 2 and 3 Lonely Tree's showdown setup. Additionally the Level 1 Lonely Tree now has 10 toughness and -1 damage (formerly 11 toughness and no damage modifiers).
* The Stage terrain card has been modified to say that survivors may spend survival as normal while the Villain is on stage (formerly the Villain ignored doomed while on the stage).
* The Villain role card has been modified to say that that the survivor can't spend survival or perform Story Event Run Away (formerly the Villain was doomed).
* The addition of the Life String Sunstalker Expansion strange resource.
* The Vespertine Bow's strength has been reduced to 1 (formerly 6).