Toshinori Yagi

**Toshinori Yagi**, most commonly known by his hero name, **All Might**, is the deuteragonist of *My Hero Academia*. All Might is the former No. 1 Hero who bore the title of the world's **Symbol of Peace**. He teaches Foundational Hero Studies at U.A. High School.

Toshinori was the eighth holder of the One For All Quirk after receiving it from Nana Shimura. He has since passed the torch to Izuku Midoriya, whom he is grooming to be his successor. After using up all the embers of One for All to defeat All For One, All Might retired and ended his era as the world's greatest hero.

## Statistics

* **Name**: Toshinori Yagi, All Might, Symbol of Peace, The No. 1 Hero
* **Origin**: My Hero Academia
* **Gender**: Male
* **Age**: 40s-50s
* **Birthday**: June 10
* **Classification**: Human, Emitter-Type Quirk User, Former Pro Hero (No. 1), Former Bearer of One For All, U.A. High School Teacher
* **Blood Type**: A
* **Height**: 220 cm (7'2.5")
* **Weight**: 255 kg (562 lbs)
* **Skin Color**: Light Tan
* **Eye Color**: Blue
* **Hair Color**: Blond
* **Alignment**: Good
* **Status**: Active
* **Class**: **SSS-Class**
* **Powers and Abilities**: One for All (Immense Physical Prowess)
* **Weaknesses**: Using One-For-All harms him, can only use his superhero state for about 3 hours a day, his true form is sickly and often coughs up blood. Due to the destructive nature of his powers, he cannot go all out if there are innocent lives in the crossfire. He has a weak spot on the left side of his torso.
* **Notable Attacks/Techniques**: Texas Smash, Detroit Smash, Carolina Smash, California Smash, Oklahoma Smash, United States of Smash
* **Voice Actor**: Kenta Miyake

### Power Stats

* **Attack Potency**:
* **Speed**:
* **Lifting Strength**:
* **Striking Strength**:
* **Durability**:
* **Stamina**:
* **Range**:
* **Intelligence**:
* **Key**:

## Appearance

In his hero form, Toshinori is an extremely large man with a very tall and overly-muscular figure. His design resembles a typical western comic book superhero. He has short blonde hair with two distinct bangs that stand up over his head. Toshinori's hair often casts a dark shadow over his face, hiding everything but his deep blue eyes.

All Might's classic hero costume consisted of a skin-tight blue body suit decorated with a red symbol that somewhat resembles a "Y". The symbol is designed with a white diamond at its center, with white lines connected to it that trace from Toshinori's chest to his back shoulders. The lines were trimmed with the aforementioned red symbol. The symbol appeared to have wings on the sides that ran from atop his torso before ending around his back. Over his back was a similar red and white design absent of the white diamond. Large white patches with red trims covered each side of his hips before ending at his lower thighs. He wore a gold belt that had a silver buckle with red eyes. His forearm sleeves were colored in gold that each had white lines covered in blue accents over his wrists. He had spiked fins on the sides of his arms and his feet were covered in shin-length gold boots trimmed with white and red accents.

In his true form, Toshinori is actually a very skinny man with angular features and long limbs. He has spiky, dishevelled hair with two bangs framing the sides of his face. He has a very long neck and his eyebrows are absent. He possesses a large scar that covers most of the left side of his chest, and it is not uncommon for him to spout blood from his mouth when excited or surprised. He typically wears baggy clothing to accommodate the change in body mass between forms.

## Personality

All Might's hero persona appears to be derived from western superhero stereotypes. His personality is very colorful and tends to have a lot of dramatic flair. Always sporting a giant smile, All Might usually shows off a bright, borderline obnoxious, can-do attitude to inspire others. He tends to be extremely friendly and amicable, due to his popularity and years in the spotlight. However, when he reverts to his sick and scrawny form, he tends to be less energetic. He loses the need to hide his worries about the state of affairs around him behind his smile. Additionally, he avoids drawing attention to himself altogether, afraid that others might learn of his current state of health.

Two personality traits always persist in Toshinori whether he is in hero-mode or normal-mode: his optimism and his oafishness. He has always had faith and hopes that someone would come along, worthy enough to bear One For All. Enough so, that he was willing to pass the power onto Izuku Midoriya soon after meeting the young man. Toshinori admitted that he had started losing faith in his ability to protect the world until Izuku's heroism taught him that something can always be done to fight injustice.

Izuku has compared All Might's personality to their mentor Gran Torino. Both apparently have two sides and are often playing dumb. Toshinori is actually more intelligent than his image would suggest, but he is still sometimes outsmarted by his students. He struggles as both a teacher to Class 1-A and mentor to Izuku. He has to use a script while teaching his class and often fails to help Izuku improve his mastery over One For All. His fellow teacher, Shota Aizawa calls him an idiot on occasion and Gran Torino says that all his strength and fame has not translated well into teaching others.

While All Might is seen smiling, laughing, and cheerful most of the time, he is extremely protective of his students and his rage will show if they're in danger. He was willing to use his Quirk beyond his time limit in order to save his students from the League of Villains. In spite of his anger, he made sure his students felt safe by showcasing his trademark smile before the fight.

Toshinori has a fatherly attitude towards his students (Izuku in particular) and takes pride in helping better his students as heroes. He is quick to give encouraging advice to them and often says he is proud of their improvements. On several occasions, All Might has tried to help mend Katsuki's pride and his relationship with Izuku. All Might was not afraid of pushing Izuku and Katsuki during their final exams and pulled no punches because he knew he needed to do his best to teach them both a lesson. He even used a villainous persona during their battle to get his point across, which both Izuku and Katsuki described as very intimidating. He also has a habit of adding "young" to the surname of his students whether he's speaking out loud or thinking to himself (ex. "Young Midoriya").

## Power

All Might is recognized as the strongest hero in the world. He is the "Symbol of Peace" and such deterrent against crime that villains were largely discouraged by his presence in society. He was able to defeat All For One, a dangerous supervillain who once ruled all of Japan ages ago. He was the only user of One For All who was able to win against him. Despite winning, All Might suffered a gruesome injury at the hands of All For One that limited his maximum power output going forward.

Even after his Quirk's power was constrained by his injuries, All Might's strength and speed were unmatched though he was only able to manifest it for a limited time period. This time limit got shorter and shorter after he passed his Quirk onto Izuku. Even so, All Might could still defeat villains on his own that groups of normal Pro-Heroes struggled against. By pushing his power beyond its reasonable limits, All Might defeated Nomu, who was created specifically to kill him, with over three hundred blows. Izuku and Katsuki, who are among Class 1-A's elites, were completely dominated by All Might in their fight. All Might wore high-density weights during this battle and was still more than strong and fast enough to effortlessly overpower his two young proteges. Forced to once again break the limiter placed on his Quirk, All Might defeated All For One by using up his remaining power.

Even though he is unable to keep his hero form for more than an instant after his final battle with All For One, All Might still keeps a keen intuition and sharp reflexes, which helped him hone his skills as a hero ever since he acquired his powers.

## Main Skills and Equipment

**One For All**: Inherited from Nana Shimura, Toshinori's Quirk gave him access to nearly unlimited, stockpiled power. By channeling this power through his body, Toshinori had superhuman strength, speed, agility as well as invulnerability. All Might was so proficient with One For All that he was widely known as the world's most powerful person. However, most of the feats he performed are after All Might had been grievously injured by All For One and after he started the process of transferring One For All to Izuku, so the fullest extent of his abilities are mostly unknown.

* **Immense Strength**: All Might's most distinguishable trait was his boundless levels of super strength. A single punch from All Might could not only defeat a villain but completely change the weather subsequently. It also has the power to completely destroy several city blocks from the wind pressure it creates. Despite becoming severely weakened since first meeting Izuku, All Might's pure overwhelming strength is still comparable to that of a nuclear device. He quite literally beat the Shock Absorption out of Nomu, forced Izuku and Katsuki into fleeing rather than continue fighting him head-on, and clashed with All For One's attacks and cancel out their highly destructive power with brute strength alone. After defeating Nomu, All Might himself admitted that, compared to his prime in which he could've defeated Nomu with five hits, it took over three hundred blows to defeat the bio-engineered creature. This is another testament of All Might's weakened state.
* **Immense Speed**: In conjunction with his immense level of physical strength, All Might possesses an equally impressive amount of speed. When he arrived at the U.S.J., All Might moved a remarkable distance from the gate and simultaneously incapacitated villains in the blink of an eye. Tomura even says that he was completely unable to track his movements despite the latter being slower than he once was. All Might was also able to swiftly defeat multiple Nomu and travel 5 kilometers from the League of Villains Bar, towards All For One's location at the Nomu Factory, all in thirty seconds after the Nomu were warped by All for One himself. However, according to All For One, this was actually much slower than what All Might was originally able to accomplish in his prime. Even in his weakened state, he was fast enough to travel from Might Tower to the Tokyo Egg in mere seconds. In his prime, he proved swift enough to single-handedly defeat the army of Instant Villains created by All For One and save nearby children all in the span of three seconds.
* **Immense Durability**: All Might had extreme durability, almost to the point of being completely invulnerable to attacks. He sustained no life-threatening damage from his battle with the U.S.J. Nomu and took point-blank, full-power explosions from Katsuki without showing any signs of injury. All Might was even able to survive All For One's enhanced Air Cannon, a move that can cause catastrophic, city-wide damage due to being amalgamated with many other quirks, and emerged virtually unharmed, albeit with only some minor scratches.
* **Immense Stamina**: In his prime years, it was noticed that All Might has never been shown to be exhausted even when fighting against multiple villains. The only time that All Might was shown to be panting and out of breath was against All For One and the U.S.J. Nomu, and those cases were only due to the Symbol of Peace injury he received from the former six years prior that also limited All Might from using the maximum output of One For All. In his prime, All Might was able to do more than seventy-two consecutive hours of hero work and still had enough energy to respond to an emergency call in Osaka.
* **Texas Smash**: All Might uses a powerful straight punch that creates a mass amount of wind pressure. So much so, that All Might can level half a city with a single punch.
* **Detroit Smash**: Similar to Texas Smash, All Might uses a downward punch so powerful it creates a powerful updraft that changes the weather.
* **Carolina Smash**: All Might attacks with a double hand chop that crosses the opponent's body.
* **California Smash**: All Might attacks with a frontal somersault leading into a downward punch.
* **Oklahoma Smash:** All Might whirls around while enemies have latched onto him, spinning with enough force that when they are released they are easily thrown through concrete.
* **United States of Smash:** All Might's final move, in which he concentrates all of his remaining power into a single downward strike that is powerful enough to break through All For One's enhancement Quirks and incapacitate him. However, after this move is complete, All Might will lose his use of One For All forever.

**Trained Muscles**: Usage of One For All requires the user to have strong muscles, as One For All is a lot to handle and could cause the user's body to be blown apart if they don't possess the necessary strength of body. Gran Torino said that All Might, in particular, had a strong body that allowed him to master One For All much faster than previous users.

**Indomitable Spirit**: All Might's will is clear in almost all of his actions as a Hero. He is known for saving people with a smile and his catchphrase "I am here", two facets of him being the Symbol of Peace. During the pinnacle of his battle against the U.S.J. Nomu, All Might remembered his resolve of being the Symbol of Peace, and his resolution allowed him to push beyond 100% of his power in order to finally defeat the artificial human. Another prominent spectacle featuring All Might's willpower was during his final showdown with All For One. One of All For One's primary strategies in their fight was to wear down All Might psychologically, such as taunting All Might by mentioning the latter's former mentor and predecessor, Nana, as well as revealing that Tomura Shigaraki is her grandson. The first taunt enraged All Might, while Tomura's kinship to Nana made him despair greatly. However, in spite of the guerrilla warfare employed by All For One, All Might remembers Nana's teachings on heroism, and re-established his will, enabling the weakened hero to muster up some of his remaining power in order to continue fighting. Worn out of his muscle form and faced with certain defeat at the hands of a virtually unscathed All For One, All Might was still able to channel what was left of One For All to defeat All For One in a single strike.

## Relationships

* Izuku Midoriya
* Nana Shimura
* Gran Torino
* Sir Nighteye
* Recovery Girl
* Nezu
* Naomasa Tsukauchi
* Shota Aizawa
* Enji Todoroki
* Katsuki Bakugo
* Shoto Todoroki
* Ochaco Uraraka
* Eri
* Mirio Togata
* Inko Midoriya
* Nomu
* Tomura Shigaraki
* All For One