Ranger Alice

* Default
* Awakened

Deal extremely high group damage, weaken enemies, have extra moves

**Ranger Alice,** the fire element version of one of the three story protagonists; Alice. Obtainable via Story mode and Summoning.

## Appearance

Ranger Alice has blonde hair and blue eyes and wears a three pronged crown above her head. She wears red clothing with puffed up sleeve underneath a dark armor with gold crown-like trims. Like her other counterparts, she sports knee high socks, although hers are striped red and white.

Her weapon of choice is a white and gold lance, it has a crown trim like her armor and it also has her signature whimsical stripes.

## Personality

Ranger Alice is called a strong person by her peers, strong enough to be recommended to the Red Queen and become a knight and strong enough to witness a death of a friend (by her own hand) and carry on the mission given to her.

## Lore

### Background

An extremely odd, somewhat crazy girl who tumbled by accident into the Mirror World, only to discover that she had lost all memory of her past. Under the guidance of the Caterpillar Prophet, she set out to explore this fantastic new world and restore her lost memory. During her adventures, Alice crossed paths with the Heart Knight who recommended her to the Red Queen, who would likely appreciate a girl of her talents. Alice followed his advice and later became the Dragon Rider General of the Queen's army, and with the help of the Fire Drake, reclaimed the throne that had been usurped by the White Queen. After a long series of battles, each more fraught with danger than the last, Alice succeeded in defeating the White Queen. The false mask of kindness worn by the White Queen fell away at the moment of her defeat and the sight of what lay beneath was branded deep into Alice's mind, activating some of her lost memories and inspiring her to begin a search for the rest. After bidding farewell to the Red Queen, she set out with the Fire Drake and the Cheshire Cat on a wandering road of adventure. With the help of the Caterpillar Prophet, she may yet recover the whole of her past.

### Story

Ranger Alice's storyline happens after the events wherein Mad Hatter was summoned by the White Queen and Alice choosing not to tag along with him.

## Relationships

**Heart Knight**

Alice encountered the Heart Knight in the coliseum and managed to defeat him, in exchange the Heart Knight recommended her to the Red Queen which led Alice to become Ranger Alice and the title Dragon Rider.

**Red Queen**

Alice pledges her allegiance to the Red Queen after proving her strength and becoming her knight. The Red Queen also shares to Alice the reason why they are going to war against the White Queen.

**White Queen**

They never met each other prior to the final battle in the war, all things that Ranger Alice knew about the White Queen were secondhand accounts told by the Red Queen.

**Mad Hatter**

Her friend and supposed to be lover, though in this storyline they never had the chance. Mad Hatter is loyal to the White Queen and was summoned by her to fight in the upcoming war. As Ranger Alice is allied to the Red Queen, they inevitably faced off with Mad Hatter saying that they had made their own choices. Mad Hatter loses and chooses to die by Alice's hand, his body impaled by her spear as her reached out to hug her one last time.

**Fire Drake and Cheshire Cat**

Fire Alice's loyal companion through and after the war against the White Queen.

## Skills

**Dragon Roar.** *Restoration: 30*

Deal -- points of damage to a single enemy, with 25% splash damage. The first use will permanently increase your ATK by 5%.

**Scorching Sky**. *Cost: 40 Armor Penetration: 2*

Deal -- and -- points of damage to all enemies. The second attack has a --% chance to burn the target, which loses 5% of HP per round. After the first use of Scorching Sky, followed by the first use of Soul Drive, you can use an extra Dragon Roar after the end of the action.

**Soul Drive.** *Cost: 40 Armor Penetration: 2*

Deal -- points of damage to all enemies, and then deal -- points of damage to a random single enemy, whose DEF will be permanently reduced by 100 points, up to 3 times. After the first use of Soul Drive, followed by the first use of Scorching Sky, you can gain 100 energy after the end of the action.

### Passive Skill

**Draco Fusion.** Permanently increase your DEF by 200 points. Attacking an enemy whose armor is penetrated will restore 5% of your max HP. Get 60% DMG Reduction when battle starts. Each time the armor is penetrated, this effect will be reduced by 30%, up to 2 times. Each use of special skill.

*Passive skills cannot be leveled up.*

### Fate Skill

**Third Time's a Charm.** Begin by triggering the countdown of "Third Time's a Charm." After the countdown is over, the Dragon Trial will be used after the action: causing damage 6 times to all the enemies, each time dealing -- points of damage and the loss of all energy.

*Ranger Alice's fate skill can be unlocked by completing the Road of Awakening checkpoint 20.*

## Trivia

* Her family was one of the victims of Cinderella's Stepfather's evil schemes.
	+ This would make her family well off enough to become a target.
* She is one of the only two SSR defensive units available in the game along with Pea Princess.
* The Alice storyline is the only protagonist story where the heroine knowingly changes her past and future by "travelling through time" all the while collecting items in order to restore her memory.
	+ This happens three times, wherein once completed, it will unlock two new endings and an peek at her previous life.
	+ The Alice storyline is the longest of all three stories available.
* Players have often called her Fire Alice, similar to how the other protagonist counterpart are called; Fire Cindy and Fire Snow White.