recursal/Fanatic-Fandom huggingface dataset:
Pyro Pusher

**Pyro Pusher** is a normal Pyro robot armed with Scorch Shot and Fire Axe. This robot appears in *Be With Robots*, *Be With Robots 2*, and *Be With Robots Redux*.

## Summary

A Pyro robot that shoots critical flares. It fires faster and reloads slower, and its flares move much slower.

## Origin

This robot is based on **Pyro Pusher** from various Mann vs. Machine missions.

## Strategy

### *Be With Robots 2*

This robot should be used to get the bomb as close to the hatch as possible. Since this robot retains crits regardless of the weapon, it can be used to sneak on people and crit kill with the Fire Axe. This may not kill if the player has Crit Resistance.

## Trivia

### General

* Despite the robot using a Scorch Shot, its icon is of the Flare Gun.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Pyro\_Robot#Pyro\_Pusher
Giant Burst Fire Soldier

**Giant Burst Fire Soldier** a giant Soldier robot armed with Rocket Launcher and Shovel. This robot appears in *Be With Robots* and *Be With Robots Redux*.

## Summary

A giant Soldier robot that moves slower and is resistant to knockback. Its Rocket Launcher reloads faster and fires at a very fast rate, as well as a bigger clip size. Its rockets move at a slower speed.

In *Be With Robots Redux*, this robot cannot fire until fully reloaded.

## Origin

This robot is based on **Giant Burst Fire Soldier** from various Mann vs. Machine missions.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

### *Be With Robots Redux*

* This robot is only armed with the Rocket Launcher.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Soldier\_Robot#Giant\_Burst\_Fire\_Soldier
Jumping Sandman Scout

**Jumping Sandman Scout** is a regular Scout robot armed with the Sandman. This robot appears in *Be With Robots 2 (OS Edit)*.

## Origin

This robot is based on the **Jumping Sandman Scout** from various Mann vs. Machine missions.

## Abilities/Notes

* Baseball recharges faster.
* Jumps higher.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Scout\_Robot#Jumping\_Sandman\_Scout
Normal Sniper

**Normal Sniper** is a normal Sniper robot armed with the Sniper Rifle and Kukri. This robot appears in *Be With Robots*, *Be With Robots 2*, and *Be With Robots Redux* (under the name **Standard Sniper**).

## Summary

A generic Sniper robot with stock weapons.

In *Be With Robots Redux*, this robot may occasionally appear with a Razorback, similar to Razorback Sniper.

## Origin

This robot is based on the **Sniper** from various Mann vs. Machine missions.

## Strategy

This robot cannot pick up the bomb. This robot should be used as a Support class to aid the team. Find a location and snipe Red enemies.

Notice: **You cannot deal headshot damage**, and your location will be given away via a blue laser pointer emitting from the Sniper Rifle once zoomed in.

## Trivia

### *Be With Robots Redux*

* In the 1.1.6 release, this robot has a 50% chance of spawning with a Razorback.
	+ In the 1.2.0 release, it has a 25% chance of spawning with a Razorback.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Sniper\_Robot#Sniper
Short Circuit Engineer

**Short Circuit Engineer** is a normal Engineer robot armed with Pomson 6000, Short Circuit, and Wrench. This robot appears in *Be With Robots 2 (OS Edit)*.

## Origin

This robot is based on **Short Circuit Engineer** from the Madness vs Machines mission *Bandwidth Beatdown*.

## Strategy

This robot should be used to stop projectiles from attacking the robots.

## Trivia

* Since robots have infinite ammo, the Short Circuit can easily be spammed over and over.
* This robot has a passive weapon, meaning it can be used with another weapon at the same time.
* For some reason, this Engineer has both hands missing. This might have to do with the Short Circuit being a passive weapon here.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Bandwidth\_Beatdown\_(mission)
Major Crits (blackbox)

No cosmetics

*Be With Robots Redux*
Base health: 4000
Health per player: 6000

**Major Crits** is a boss Soldier robot armed with Black Box and Shovel. This robot appears in *Be With Robots 2* and *Be With Robots Redux*.

## Summary

A giant Soldier robot that moves slower and is resistant to knockback. Its Rocket Launcher does a lot more damage and knocks back players on hit. It also reloads faster, fires faster, and has an increased blast radius. Projectiles move faster and have it has a random projectile deviation of 1 degree, making rockets slightly less accurate. Rockets create a huge smoke explosion on impact. It gives 90% less rage and regenerates 1 HP per second. Every shot is critical.

In *Be With Robots Redux*, this robot cannot fire until fully reloaded and its health is scaled dynamically based on the amount of RED players.

## Origin

This robot is based on the unused **Major Crits** found in the game's templates.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

* There are 3 types of Major Crits, 2 of which go unused in normal MvM.
* This robot should have the Gunboats, but there's no code in any plugin for it do so.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Robots#Major\_Crits\_.28Type\_1.29
Mercenary

The **Mercenary** is a nameless playable class in Open Fortress. He is voiced by Jonathan Biondi.

The Mercenary's special ability is Bunnyhopping. The Merc was originally created for a Team Fortress 2 mod, TF2Classic and would be used as the only playable class in the Deathmatch gamemode, however when the deathmatch gamemode was cut from TF2Classic, the Mercenary was slightly redesigned and brought over to Open Fortress.

## Personality

The Merc's personality seems to be a mix of Scout and Soldier from Team Fortress 2, mixing Scout's cockyness and Soldier's loud and gruff personality. The Merc also seems to be based on protagonists from classic id Software FPS games, such as Doomguy (as The Merc references the infamous "Rip and Tear!" line from the Doom comics, and can wear Doomguy's Praetor Suit).

**Trivia**

## Trivia

* The Mercenary makes many references to real-life pop culture, mainly songs and video games.
	+ As listed above, he mentions the infamous Doom line, "Rip and Tear!" upon receiving the Berserk powerup (which the powerup itself is a reference to Doom).
	+ The Merc sings "Mr. Sandman" by the Chordettes while Dominating a player.
		- The Merc can also sing "When the Saints go Marching In".
	+ The Merc can shout "Excuse me, I'm in need of medical attention!" while calling for a Medic, a reference to Team Fortress Classic. tje merceanary
Mad Milk Scout

**Mad Milk Scout** is a normal Scout robot armed with Scattergun and Mad Milk. This robot appears in *Be With Robots Redux*.

## Summary

A Scout robot that throws milk. Its milk recharges extremely fast. Its only way of attacking is with its primary weapon.

## Origin

This is a *Be With Robots Redux* original.

## Trivia

### *Be With Robots Redux*

* This robot was added in the 1.2.0 release.
Major Crits (rocketlauncher)

No cosmetics

**Major Crits** is a boss Soldier robot armed with Rocket Launcher. This robot appears in *Be With Robots Redux*.

## Summary

A giant Soldier robot that moves slower and is resistant to knockback. Its Rocket Launcher does more damage, reloads faster, fires faster, and has a bigger clip size. Its projectiles move at a faster speed and has a random projectile deviation of 5 degrees, making rockets less accurate. It gives 90% less rage. All shots are critical.

This robot's health values are scaled dynamically based on the amount of RED players.

## Origin

This robot is based on the unused **Major Crits (Type 2)** found in the game's templates.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Robots#Major\_Crits\_.28Type\_2.29
Giant Floor Decorator Demoman

**Giant Floor Decorator Demoman** is a giant Demoman robot armed with Festive Grenade Launcher. This robot appears in *Be With Robots 2 (OS Edit)*.

## Origin

This robot is based on **Giant Floor Decorator Demoman** from the Titanium Tank mission *Entertainers Entourage*.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Entertainer%E2%80%99s\_Entourage\_(mission)#Waves
Super Scout

**Super Scout** is a giant Scout robot armed with the Holy Mackerel. This robot appears in *Be With Robots*, *Be With Robots 2*, and *Be With Robots Redux*.

## Summary

A giant Scout robot that moves very fast and is resistant to knockback.

## Origin

This robot is based on **Super Scout** from various Mann vs. Machine missions.

## Strategy

Since this is the fastest robot of all, it should be used to rush the bomb to the hatch as fast as possible while taking the least amount of damage. This may not work if a Soldier has Rocket Specialist.

## Trivia

### General

* This robot's speed is supposed to be 800 but actually moves at 520 due to the game's speed limit.

### *Be With Robots 2*

* It is the weakest giant Scout robot in terms of health.
* It is the fastest robot in the plugin.

### *Be With Robots 2 (OS Edit)*

* It is the fastest robot, with Force-A-Nature Super Scout being a close second.

### *Be With Robots Redux*

* It is the fastest robot, with Force-A-Nature Super Scout being a close second.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Scout\_Robot#Super\_Scout
Demoknight

**Demoknight** is a normal Demoman robot armed with the Chargin' Targe and Eyelander. This robot appears in *Be With Robots*, *Be With Robots 2*, and *Be With Robots Redux*.

## Summary

A Demoman robot that charges. It gains 3 seconds of critical hits on kill.

Show/hide attributes

* On Kill: 3 seconds of 100% critical chance

## Origin

This robot is based on **Demoknight** from various Mann vs. Machine missions.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

### *Be With Robots Redux*

* This robot will spawn with 175 health, but max health is reduced to 150 due to the Eyelander's attribute.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Demoman\_Robot#Demoknight
Giant Nuke Soldier

**Giant Nuke Soldier** is a giant Soldier robot armed with Rocket Launcher. This robot appears in *Be With Robots Redux*.

## Summary

A giant Soldier robot that moves slower and is resistant to knockback. Its Rocket Launcher reloads slower, has a bigger blast radius, and fires slower. Its rockets move slower and do a lot more damage. It has a random projectile deviation of 3 degrees, making rockets less accurate. A huge smoke explosion is created when a rocket impacts a player or surface. Every shot is critical.

## Origin

This robot is based on **Giant Nuke Soldier** from the map MVM Downpour RC3A.

## Trivia

### *Be With Robots Redux*

* This robot was added in the 1.2.0 release.
Giant Vaccinator Medic

**Giant Vaccinator Medic** is a giant Medic robot armed with Syringe Gun and Vaccinator. This robot appears in *Be With Robots Redux*.

## Summary

A giant Medic robot that moves slower and is resistant to knockback. Its Vaccinator heals at a faster rate. Its Syringe Gun does a lot less damage. It spawns with full charge.

## Origin

This robot is a *Be With Robots Redux* original.
Poor Man's Tank

**Poor Man's Tank** is a boss Soldier robot armed with Shovel. This robot appears in *Be With Robots Redux*.

## Summary

A giant Soldier robot that moves slower and is completely resistant to knockback. Its Shovel does 9800% more damage and has an 80% slower melee attack rate. It takes less damage from bullet attacks, jumps lower, and cannot be backstabbed. Its torso and hands are shrunk completely and its head is 5x bigger than normal.

This robot's health is scaled dynamically based on the amount of RED players.

## Origin

This robot is a *Be With Robots Redux* original.
Jarate Master

**Jarate Master** is a normal Sniper robot armed with Jarate and Kukri. This robot appears in *Be With Robots* and *Be With Robots 2*.

## Origin

This robot is based on the unused **Jarate Master** template found in the game's files.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible. The Jarate can be used to cover as many enemies in Jarate as possible.

## Trivia

* Jarate Master is unused in the game files with a comment of "*No Anim - NO NOT USE*"
* Jarate Master has a template, but is unused.
	+ Along with the template, it had 1 Unused Sniper Icon, and a cosmetic item (Desert Marauder)

## References

1. ↑ https://wiki.teamfortress.com/wiki/Robots#Jarate\_Master
CQC Soldier

**Beep boop, new robot here.**

This article talks about a recently added robot. Some information may have yet to be determined.

## CQC Soldier

### Weapon(s)

Shotgun
Shovel

**CQC Soldier** is a normal Soldier robot armed with Shotgun and Shovel. This robot appears in *Be With Robots Redux*.

## Summary

A Soldier robot that takes less damage from bullets and moves slightly faster. Its Shotgun deals more damage and fires at a slower rate.

## Origin

This robot is a *Be With Robots Redux* original.
Giant Heal-On-Kill Heavy (boss)

No cosmetics

**Giant Heal-On-Kill Heavy** is a boss Heavy robot armed with Deflector. This robot appears in *Be With Robots Redux*.

## Summary

A giant Heavy robot that moves slower and is very resistant to knockback. Its Deflector does more damage and destroys projectiles in flight with greater accuracy. It heals 8000 HP on kill and provides 40% less rage. It can spawn as a Gatebot if there are control points left to capture.

This robot's health is scaled dynamically based on the amount of RED players.

## Origin

This robot is based on **Chief Heal-on-Kill Deflector Heavy** from the Mann vs. Machine mission *Empire Escalation*.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Heavy\_Robot#Chief\_Heal-on-Kill\_Deflector\_Heavy
Flyro

**Flyro** is a regular Pyro robot armed with the Thermal Thruster and Fire Axe. This robot appears in *Be With Robots 2 (OS Edit)*.

## Origin

This robot is an original creation for *Be With Robots 2 (OS Edit)*.

## Strategy

While this robot cannot do much to attack, the Thermal Thruster should be used to launch itself with the bomb as close to the hatch as possible. If the bomb is sitting on the hatch, it can attempt to launch itself on to the bomb and deploy.

## Trivia

* Robot Pyros lack animations for the Thermal Thruster. As a result, the Pyro will be in reference pose whenever the weapon is out.
Heavy Mittens

**Heavy Mittens** is a normal Heavy robot armed with the Holiday Punch. This robot appears in *Be With Robots*, *Be With Robots 2*, and *Be With Robots Redux*.

## Summary

A Heavy robot that is smaller in size. It moves faster and deals less damage with its Holiday Punch. It can make enemies laugh on hit as it is always crit-boosted.

## Origin

This robot is based on **Heavy Mittens** from the Mann vs. Machine mission *Data Demolition*.

## Strategy

This robot should be a support to the robots. With the use of 100% Critical hit chance, players can attempt to utilize a Taunt Kill after landing a successful hit on an enemy. Hitting Red players will also leave them vulnerable to other robots to finish them off.

This robot can carry the bomb, but due to health being 60, this robot would die quickly.

## Trivia

### General

* Heavy Mittens is considered to be a joke robot.
* Heavy Mittens has a template, but is unused.
	+ Along with the template, it had 2 cosmetics (All-Father, Point and Shoot) and was smaller (*about 0.6 scale*). The code for the cosmetics and scale is disabled.

### *Be With Robots 2*

* This robot moves 30% faster than normal and is 0.65x in size.

### *Be With Robots Redux*

* This robot used to move at normal speed and was 0.45x in size. This was changed to match Valve's template in the 1.1.6 release.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Heavy\_Robot#Heavy\_Mittens
Chief Demoman

**Chief Demoman** is a boss Demoman robot armed with Grenade Launcher. This robot appears in *Be With Robots Redux*.

## Summary

A giant Demoman robot that moves slower and is resistant to knockback. Its Grenade Launcher does more damage, reloads faster and fires at a faster rate. It has an increased blast radius and bigger clip size. Every shot is critical and it cannot fire until fully reloaded.

This robot's health is scaled dynamically based on the amount of RED players.

## Origin

This robot is a *Be With Robots Redux* original.

## Update History

### *Be With Robots Redux*

**Release 0.1.11** (Sep 8, 2020)
* Chief Demoman was added.
	+ 10000 base health, 6000 health per player, 25 health regen per player (64,000 HP at 9 RED players).

**Release 0.1.12** (Sep 23, 2020)

* Chief Demoman can no longer fire until fully reloaded.

**Release 1.0.11** (Feb 19, 2021)

* Chief Demoman changes:
	+ Base health reduced to 3750.
	+ Health per player reduced to 3500 (35,250 HP at 9 RED players).
	+ Health regen per player reduced to 0.
	+ Speed reduced from 112 to 84.
	+ Damage bonus reduced from 100% to 20%.

**Release 1.1.6** (May 22, 2021)

* Chief Demoman now drops 400 credits on death.

**Release 1.2.0** (Jul 22, 2021)

* Chief Demoman changes:
	+ Base health increased to 5000.
	+ Health per player increased to 4500 (45,500 HP at 9 RED players).
Shield Medic

Disambiguation page for Shield MedicThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Shield Medic** may refer to the following:

* The custom robot by TehPlayer14 appearing in *Be With Robots 2*.
* The custom robot by caxanga334 appearing in *Be With Robots Redux*.
Medieval Medic

**Beep boop, new robot here.**

This article talks about a recently added robot. Some information may have yet to be determined.

## Medieval Medic

### Weapon(s)

Crusader's Crossbow
Bonesaw

**Medieval Medic** is a normal Medic robot armed with Crusader's Crossbow and Bonesaw. This robot appears in *Be With Robots Redux*.

## Summary

A Medic robot armed for combat rather than healing. It does more damage and fires faster with a faster reload rate.

## Origin

This robot is a *Be With Robots Redux* original.
Giant SMG Sniper

**Giant SMG Sniper** is a giant Sniper robot armed with SMG and Kukri. This robot appears in *Be With Robots Redux*.

## Summary

A giant Sniper robot that is resistant to knockback and moves slower. Its SMG does more damage and fires slower.

## Origin

This robot is based on **Giant SMG Sniper** from the map MVM Hanami.

## Trivia

### *Be With Robots Redux*

* This robot was added in the 1.2.0 release.
Wrap Assassin

**Wrap Assassin** is a regular Scout robot armed with the Wrap Assassin. This robot appears in *Be With Robots* and *Be With Robots 2* (under the name **Wrap Assasin**).

## Origin

This robot is an unused robot template that can be seen inside the game files.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible. Wrap Assassin has 3 total ornament balls that can be used.

## Trivia

### General

* This is an unused robot. It's template can be found in the game files.
* This robot variant is probably similar and if not, relatable to Heavy Mittens.

### *Be With Robots 2*

* This robot's name is misspelled as **Wrap Assasin**.
Razorback Sniper

**Razorback Sniper** is a normal Sniper robot armed with the Sniper Rifle, Razorback, and Kukri. This robot appears in *Be With Robots*, *Be With Robots 2*. It also appeared in *Be With Robots Redux*, but was removed in future releases.

## Summary

A Sniper robot with a Razorback. Functions the same way as Normal Sniper, but the Razorback allows it to survive one backstab, after which it will need to recharge.

## Origin

This robot is based on **Razorback Sniper** from various Mann vs. Machine missions.

## Strategy

This robot should try and snipe players to prevent the bomb from being stopped. The Razorback allows it to survive one backstab, however Spies may just shoot instead.

## Trivia

### *Be With Robots Redux*

* This robot was removed in the 1.1.6 release.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Sniper\_Robot#Razorback\_Sniper
Giant Cannon Soldier

**Giant Cannon Soldier** is a giant Soldier robot armed with Rocket Launcher, Shotgun, and Shovel. This robot appears in *Be With Robots 2 (OS Edit)*.

## Origin

This robot is based on **Giant Cannon Soldier** from the map Transmission.

## Abilities/Notes

* Shoots small energy beams from Shotgun.
* Uses Shotgun and Rocket Launcher at the same time.

## Trivia

* This robot uses a passive weapon, meaning it can be used with another weapon at the same time.
* Despite Soldier already having a weapon that shoots small energy beams, this robot uses the Shotgun that shoots them instead.
Your own Demoman

**Your own Demoman** is a regular Demoman robot armed with the weapons that the player has currently equipped. This robot appears in *Be With Robots* and *Be With Robots 2*. It is disabled by default in both plugins.

## Origin

This robot is exclusive to Be With Robots and likely exists just to have a personal loadout.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

* This robot does not restrict weapons nor cosmetics. It is entirely based on the player's loadout.
Keldi Rozel

*'Keldi Rozel'*  (ケ ル デ ィ ・ ロ ゼ ル,  *Kerudi Rozeru* ) é um meio-campista de Dançarinos Eternos.

## Aparência

Keldi tem cabelos verdes espetados, sobrancelhas grandes e pele bronzeada. Ele é alto e robusto. Ele também tem manchas brancas nas bochechas.

## Plot

Seu time jogou no Football Frontier International contra o  Inazuma Japan, mas o próprio Keldi ficou no banco e assistiu a partida durante todo o período. No início, seu time tinha uma vantagem de 2-0, mas depois as jogadas de Inazuma Japan melhoraram devido ao retorno de  Nosaka ao time. No final, sua equipe perdeu por 4-2.
Giant Bowman

**Giant Bowman** is a giant Sniper robot armed with Huntsman and Kukri. This robot appears in *Be With Robots Redux*.

## Summary

A giant Sniper robot that is resistant to knockback and moves slower. Similar to Bowman, it fires arrows. Its arrows does more damage and penetrates enemies.

## Origin

This robot is based on **Giant Bowman** from the map MVM Hanami.

## Trivia

### *Be With Robots Redux*

* This robot was added in the 1.2.0 release.
Your own Engineer

**Your own Engineer** is a regular Engineer robot armed with the weapons that the player has currently equipped. This robot appears in *Be With Robots* and *Be With Robots 2*.

## Origin

This robot is exclusive to Be With Robots and likely exists just to have a personal loadout.

## Strategy

This robot should be used to help the bomb get as close to the hatch as possible.

## Trivia

* This robot does not restrict weapons nor cosmetics. It is entirely based on the player's loadout.
Quick-fix Mega Heal Medic

**Quick-fix Mega Heal Medic** is a normal Medic robot armed with Syringe Gun. Quick-Fix, and Bonesaw. This robot appears in *Be With Robots Redux*.

## Summary

A Medic robot that heals teammates at a faster rate.

## Origin

This robot is a *Be With Robots Redux* original.

## Update History

### *Be With Robots Redux*

**Release 0.1.3**
* Quick-fix Mega Heal Medic now spawns with full charge.
Giant Medic (Valve)

**Giant Medic** a giant Medic armed with the Syringe Gun, Quick-Fix, and Bonesaw. This robot appears in *Be With Robots*.

## Origin

This robot is likely based off the Giant Medic seen in many of Valve's MvM missions.

## Strategy

This robot should heal giant robots as it can keep a giant at max health for as long as it is being healed. If Uber is ready it should be used when the Medic fears it will die so that it will regain full health immediately.

## Trivia

### General

* This robot was possibly one of the most powerful robots to exist in the plugin.

### *Be With Robots 2*

* This robot was most likely removed due to it making any robot practically invincible.
* For a while, a giant Medic didn't exist until a new one appeared.
* This robot can be found in an old version's source code albeit with old syntax.*[citation needed]*
Giant Burst Fire Demo

Disambiguation page for Giant Burst Fire DemoThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Giant Burst Fire Demo** may refer to the following:

* The custom robot by Hell-met appearing in *Be With Robots 2 (OS Edit)*.
* The official robot by Valve appearing in *Be With Robots Redux*.
Acid-Tipped Bowman

**Acid-Tipped Bowman** is a normal Sniper robot armed with Huntsman and Kukri. This robot appears in *Be With Robots 2 (OS Edit)*.

## Origin

This robot is based on **Acid-Tipped Bowman** from the Titanium Tank mission *Watershed Waylay*.

## Strategy

This robot should be used to cause as much damage to players as possible. The Huntsman is slightly weaker but causes a bit of bleeding for each hit.

## Trivia

### *Be With Robots 2 (OS Edit)*

* This is the first robot from a community event added to the plugin.
* It wears the Letch's LED with the unusual effect Green Energy.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Watershed\_Waylay\_(mission)
Giant Scatter Blast Soldier

**Giant Scatter Blast Soldier** is a giant Soldier robot armed with Liberty Launcher and Shovel. This robot appears in *Be With Robots 2 (OS Edit)*.

## Origin

This robot is based on **Giant Scatter Blast Soldier** from the Titanium Tank mission *Peak Performance*.

## Trivia

* This robot appears to be an enhanced version of the Giant Blast Soldier, holding 20 rockets per clip instead of 10.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Peak\_Performance\_(mission)#Waves
Giant Phlogistinator Pyro

**Beep boop, new robot here.**

This article talks about a recently added robot. Some information may have yet to be determined.

## Giant Phlogistinator Pyro

### Conditions

* Spawns with full charge

**Giant Phlogistinator Pyro** is a giant Pyro robot armed with Phlogistinator. This robot appears in *Be With Robots Redux*.

## Summary

A giant Pyro robot that moves slower and is resistant to knockback. Taunting with full charge will grant a temporary invulnerability and gain crits for short period of time. It spawns with full charge.

## Origin

This robot is a *Be With Robots Redux* original.

## Trivia

### *Be With Robots Redux*

* This robot was added in the 1.2.0 release.
Your own Soldier

**Your own Soldier** is a regular Soldier robot armed with the weapons that the player has currently equipped. This robot appears in *Be With Robots* and *Be With Robots 2*. It is disabled by default in both plugins.

## Origin

This robot is exclusive to Be With Robots and likely exists just to have a personal loadout.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

* This robot does not restrict weapons nor cosmetics. It is entirely based on the player's loadout.
Rapid Strike Soldier

**Rapid Strike Soldier** is a normal Soldier robot armed with Airstrike, Concheror, and Shovel. This robot appears in *Be With Robots 2*.

## Origin

This robot is a *Be With Robots 2* original.

## Strategy

Rocket jumping may be a viable strategy here since the Air Strike fires faster while blast jumping. However, you will only heal 4 HP per second, so you'll probably die quickly after attacking.

## Trivia

### *Be With Robots 2*

* This is the only Soldier robot with a buff that does not spawn fully charged. It does not take long to build it up though.
Uber Medic

Disambiguation page for Uber MedicThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**Uber Medic** may refer to the following:

* The official robot by Valve appearing in *Be With Robots* and *Be With Robots 2*.
* The custom robot by caxanga334 appearing in *Be With Robots Redux*.
Armor Piercing Sniper

**Armor Piercing Sniper** is a normal Sniper robot armed with Machina and Kukri. This robot appears in *Be With Robots Redux*.

## Summary

A Sniper robot with a Machina. It deals slightly more damage and pierces through damage resistances, but it charges slower. It may occasionally appear with a Razorback.

Show/hide attributes

* +15% damage bonus
* Attacks pierce damage resistance effects and bonuses
* 25% slower power charge

## Origin

This is a *Be With Robots Redux* original.

## Trivia

### *Be With Robots Redux*

* Upon spawning, the following text appears in chat: `Your sniper rifle will pierce through enemy damage resistance.`
* In the 1.1.6 release, this robot has a 50% chance of spawning with a Razorback.
	+ In the 1.2.0 release, it has a 60% chance of spawning with a Razorback.
Teleported Engineer

**Teleported Engineer** is a regular Engineer robot armed with the Shotgun, Wrench, Construction PDA, and Destruction PDA. This robot appears in *Be With Robots 2*.

## Origin

This robot is likely based off the Engineer (Type 1) seen in many of Valve's MvM missions.

## Strategy

Once spawned, this robot must immediately build a Sentry and Teleporter. When the opportunity arises, safely move up and build another sentry nest. Keep going so the robots can be as close to the bomb as possible.

## Trivia

* This is the only robot that teleports in to the map.
Extended Buff Soldier

**Extended Buff Soldier** is a normal Soldier robot armed with the Rocket Launcher, Buff Banner, and Shovel. This robot appears in *Be With Robots*, *Be With Robots 2*, and *Be With Robots Redux*.

## Summary

A Soldier robot with a fully charged Buff Banner. It has a longer buff duration, granting mini-crits for a longer period of time.

In *Be With Robots Redux*, it may occasionally appear with a Shovel.

Show/hide attributes

* +800% buff duration

## Origin

This robot is based on the **Extended Buff Soldier** from various Mann vs. Machine missions.

## Strategy

This robot should be used to help strengthen the robots with mini-crits and get the bomb as close to the hatch as possible. The duration of the buff is really long and in most cases this robot will die before it ends.

## Update History

### *Be With Robots Redux*

**Release 0.1.3**
* Extended Buff Soldier now spawns with full rage.

**Release 1.2.0**

* Extended Buff Soldier now has a 50% chance to spawn with the Shovel.

## Trivia

### *Be With Robots 2*

* This robot spawns with three weapons: Rocket Launcher, Buff Banner, and Shovel.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Soldier\_Robot#Extended\_Banner\_Soldier
Giant Landmine Demo

**Giant Landmine Demo** is a giant Demoman robot armed with Iron Bomber. This robot appears in *Be With Robots 2 (OS Edit)*.

## Origin

This robot is based on **Giant Landmine Demo** from the Titanium Tank mission *Power Palliative*.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Power\_Palliative\_(mission)#Giant\_Landmine\_Demo
Chief Soldier

**Chief Soldier** is a boss Soldier robot armed with Rocket Launcher. This robot appears in *Be With Robots Redux*.

## Summary

A giant Soldier robot that moves slower and is resistant to knockback. Its Rocket Launcher does more damage, reloads faster, has an increased blast radius, and has a bigger clip size. It gives 90% less rage and cannot fire until fully reloaded. Every shot is critical.

This robot's health is scaled dynamically based on the amount of RED players.

## Origin

This robot is a *Be With Robots Redux* original.
Ninja Spy

**Ninja Spy** is a normal Spy robot armed with Revolver, Sapper, Conniver's Kunai, Disguise Kit, and Dead Ringer. This robot appears in *Be With Robots Redux*.

## Summary

A Spy robot that move slightly faster and jumps higher. It takes no damage from falling and takes increased damage from melee attacks. Its Conniver's Kunai can attack slightly faster and gains a speed boost on kill. Disguising will consume its cloak. It can feign death.

## Origin

This robot is a *Be With Robots Redux* original.

## Strategy

This robot can pick the bomb up, but it's best to support by killing the other players.
Giant Burst Fire Demo (Valve)

**Giant Burst Fire Demo** is a giant Demoman robot armed with Grenade Launcher. This robot appears in *Be With Robots Redux*.

## Summary

A giant Demoman robot that moves slower and is resistant to knockack. Its Grenade Launcher reloads faster, fires faster, and has a bigger clip size. Its grenades move slightly faster. It has a random projectile deviation of 5 degrees, making grenade shots less accurate. It cannot fire until fully reloaded.

## Origin

This robot is based on **Giant Burst Fire Demoman** from various Mann vs. Machine missions.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Demoman\_Robot#Giant\_Burst\_Fire\_Demoman
Blast Soldier

**Blast Soldier** is a normal Soldier robot armed with the Liberty Launcher. This robot appears in *Be With Robots Redux*.

## Summary

A Soldier robot that launches enemies on hit. Its rockets deal less damage and has an extremely fast firing rate. It also reloads slower and has a bigger blast radius. Rockets will fire in a slightly more random spread. Clip size is slightly reduced than normal. It may occasionally appear with a Shovel.

## Origin

This robot is based on **Blast Soldier** from various Mann vs. Machine missions.

## Trivia

### *Be With Robots Redux*

* In the 1.2.0 release, this robot has a 50% chance to spawn with a Shovel.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Soldier\_Robot#Blast\_Soldier
Igniter Pyro

**Beep boop, new robot here.**

This article talks about a recently added robot. Some information may have yet to be determined.

## Igniter Pyro

### Weapon(s)

Degreaser

**Igniter Pyro** is a normal Pyro robot armed with Degreaser. This robot appears in *Be With Robots Redux*.

## Summary

A Pyro robot that moves very fast. It is resistant to knockback and regenerates 0.05 HP per second. It is incapable of airblasting and has increased burn time. It does a lot less damage.

## Origin

This robot is based on **Igniter Pyro** from the map MVM Oilrig.
Your own Sniper

**Your own Sniper** is a regular Sniper robot armed with the weapons that the player has currently equipped. This robot appears in *Be With Robots* and *Be With Robots 2*. It is disabled by default in both plugins.

## Origin

This robot is exclusive to Be With Robots and likely exists just to have a personal loadout.

## Strategy

This robot should be used to attempt to kill the defending team.

## Trivia

* This robot does not restrict weapons nor cosmetics. It is entirely based on the player's loadout.
Giant Flare Pyro (BWR)

**Giant Flare Pyro** is a giant Pyro robot armed with the Flare Gun and Fire Axe. This robot appears in *Be With Robots* and *Be With Robots 2*.

## Origin

This robot is based on the **Giant Flare Pyro** from various Mann vs. Machine missions.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

* The only Giant Flare Pyro from MvM uses the Detonator, but this one uses the Flare Gun for some reason.
	+ The Giant Flare Pyro from *Be With Robots Redux* uses the Detonator.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Pyro\_Robot#Giant\_Flare\_Pyro
Pushless Bonk

**Pushless Bonk** is a normal Scout robot armed with Bonk! Atomic Punch and Batsaber. This robot appears on the servers of *Awesome's Awesome Servers* via *Be With Robots Redux*.

## Summary

A Scout robot that is completely resistant to knockback. Its Bonk! Atomic Punch recharges at a faster rate. Its only way of attacking is with its melee weapon.

## Origin

This robot is based on **Pushless Bonk** from the Madness vs Machines mission *Mannure*.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Mannure\_(mission)#Pushless\_Bonk
Slug Shot Scout

**Slug Shot Scout** is a normal Scout robot armed with Baby Face's Blaster and Bat. This robot appears in *Be With Robots 2 (OS Edit)*.

This robot was submitted on the *Awesome's Awesome Servers* group forum.

## Origin

This robot is an original creation featured in *Be With Robots 2 (OS Edit)*.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## References

1. ↑ https://steamcommunity.com/groups/TFAAS/discussions/1/1742226629864663939/#c1629665087675066306
Giant Charged Soldier

**Giant Charged Soldier** is a giant Soldier robot armed with Original and Shovel. This robot appears in *Be With Robots*, *Be With Robots 2*, and *Be With Robots Redux*.

## Summary

A giant Soldier that moves slower and is resistant to knockback, as well as crit-boosted. Its Rocket Launcher has a faster reload rate and fires slower. Its rockets move at a slower speed.

## Origin

This robot is based on **Giant Charged Soldier** from various Mann vs. Machine missions.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

### *Be With Robots 2*

* This robot has a 25% chance of spawning with the Buff Banner, Battalion's Backup, or Concheror.

### *Be With Robots Redux*

* This robot is only armed with the Rocket Launcher.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Soldier\_Robot#Giant\_Charged\_Soldier
Giant Enforcer Spy

**Beep boop, new robot here.**

This article talks about a recently added robot. Some information may have yet to be determined.

## Giant Enforcer Spy

### Icon

File:Leaderboard class spy enforcer nys.png

### Weapon(s)

Enforcer
Sapper
Knife
Invis Watch
Disguise Kit

### Conditions

* Cloaks indefinitely

**Giant Enforcer Spy** is a giant Spy robot armed with Enforcer, Sapper, Knife, Invis Watch, and Disguise Kit. This robot appears in *Be With Robots Redux*.

## Summary

A giant Spy robot that moves slower and is resistant to knockback. Its Enforcer fires at a normal rate.

## Origin

This robot is based on **Giant Enforcer Spy** from the map MVM Hanami.

## Trivia

### *Be With Robots Redux*

* This robot was added in the 1.2.0 release.
Buff Soldier

**Buff Soldier** a regular Soldier robot armed with the Rocket Launcher, Buff Banner and Shovel. This robot appears in *Be With Robots*.

## Origin

This robot is likely based off the Buff Soldier seen in many of Valve's MvM missions.

## Strategy

This robot should be used to help strengthen the robots with mini-crits and get the bomb as close to the hatch as possible.

## Trivia

* Whilst holding the bomb, Rocket jumping is not a viable technique due to Jumping being disabled due to holding the bomb.
Your own Spy

**Your own Spy** is a regular Spy robot armed with the weapons that the player has currently equipped. This robot appears in *Be With Robots* and *Be With Robots 2* (under the name **Your Spy**). It is disabled by default in *Be With Robots*.

## Origin

This robot is exclusive to Be With Robots and likely exists just to have a personal loadout.

## Strategy

This robot should be used to kill as many players as possible.

## Trivia

### *Be With Robots*

* This robot does not restrict weapons nor cosmetics. It is entirely based on the players loadout.

### *Be With Robots 2*

* This robot does not restrict weapons. It is entirely based on the player's loadout.
	+ This robot does restrict cosmetics, making it the only one of its kind to do so.
* This robot does not require personal loadouts to be enabled.
Giant Demoman

**Giant Demoman** a giant Demoman robot armed with the Grenade Launcher and Bottle. This robot appears in *Be With Robots*.

## Origin

This robot is exclusive to *Be With Robots*.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

* This is the only robot in the original plugin that isn't particularly based off any robot from a Valve MvM mission.
Giant Slug Shot Scout

**Giant Slug Shot Scout** is a giant Scout robot armed with the Baby Face's Blaster and Bat. This robot appears in *Be With Robots 2 (OS Edit)*.

This robot was submitted on the *Awesome's Awesome Servers* group forum.

## Origin

This robot is exclusive to *Be With Robots 2 (OS Edit)*.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## References

1. ↑ https://steamcommunity.com/groups/TFAAS/discussions/1/1742226629864663939/#c1629665087675066306
Giant Buff Banner Soldier

**Giant Buff Banner Soldier** is a giant Soldier robot armed with Rocket Launcher and Buff Banner. This robot appears in *Be With Robots Redux*.

## Summary

A giant Soldier robot that moves slower and is resistant to knockback. Like Extended Buff Soldier, it spawns with full charge and has an extended buff duration. It cannot fire until fully reloaded.

## Origin

This robot is based on **Giant Buff Banner Soldier** from the Mann vs. Machine mission *Bavarian Botbash*.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Soldier\_Robot#Giant\_Buff\_Banner\_Soldier.2C\_Giant\_Backup\_Soldier\_and\_Giant\_Concheror\_Soldier
Protocolo Valorant

*Nossa comunidade precisa de mais informações nessa página! Você pode ajudar? Clique aqui para adicionar mais.*
O **Protocolo Valorant** é uma organização fundada em resposta a Primeira Luz, consistindo de Agentes de todo o mundo.

## História

Em resposta a um evento misterioso, conhecido como Primeira Luz, que afetou a totalidade de uma Terra num futuro próximo, uma organização sombria fundou o Protocolo Valorant, que reúne Agentes de todo o mundo. Esses Agentes consistem em Radiantes e outros indivíduos equipados com a tecnologia Radiante. Devido às histórias de fundo desses personagens, a equipe Valorant apresenta uma dinâmica interessante, já que os indivíduos não só às vezes se conhecem, mas também vêm de um amplo espectro de origens que vão do crime ao militar.

## Agentes

* Breach
* Brimstone
* Cypher
* Jett
* Killjoy
* Omen
* Phoenix
* Raze
* Sage
* Skye
* Sova
* Viper
* Reyna

casa de gosma
Audi R8 IMSA tribute

For IMSA's 50th anniversary the Audi team created a tribute livery for its WeatherTech SportsCar Champinship Audi R8 GT (no relation to the American Le Mans Series Audi R8). They used the livery from the legendary IMSA GTO Audi Quattro. This was done despite the R8 being an entirely different type of car. Regardless I think this would be great to have.
Giant Heavy (Natascha)

**Giant Heavy (Natascha)** is a giant Heavy armed with Natascha and Fists. This robot appears in *Be With Robots*. *Be With Robots 2*, and *Be With Robots Redux* (under the name **Giant Natascha Heavy**).

## Summary

A giant Heavy robot that moves slower and is resistant to knockback. Its Natascha does more damage and can slow down enemies on hit.

In *Be With Robots 2*, this robot spawns with a Shotgun with similar attributes based on Giant Shotgun Heavy's Shotgun.

## Origin

This robot is based on the unused **Giant Heavy**.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

### *Be With Robots*

* This robot spawns with two weapons: Natascha and Fists.

### *Be With Robots 2*

* This robot spawns with three weapons: Natascha, Shotgun, and Fists.

### *Be With Robots Redux*

* This robot spawns with one weapon: Natascha.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Heavy\_Robot#Unused\_content
Major Crits (gatebot)

**Major Crits** is a boss Soldier robot armed with Rocket Launcher. This robot appears in *Be With Robots Redux*.

## Summary

A giant Soldier robot that moves slower and is resistant to knockback. Its Rocket Launcher does more damage, reloads faster, fires faster, and has a bigger clip size. Its projectiles move slower and it has a random projectile deviation of 5 degrees, making rockets less accurate. It gives 90% less rage and cannot fire until fully reloaded. Every shot is critical. It can spawn as a Gatebot if there are control points left to capture.

This robot's health values are scaled dynamically based on the amount of RED players.

## Origin

This robot is based on **Major Crits (Type 2)** from the Mann vs. Machine mission *Metro Malice*.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Soldier\_Robot#Major\_Crits\_.28Type\_2.29
Mitten Gauntlet

**Mitten Gauntlet** is a normal Heavy robot armed with the Holiday Punch. This robot appears in *Be With Robots 2 (OS Edit)*.

## Origin

This robot is based on **Mitten Gauntlet** from Officer Spy's mission *AAS Spy Antics 3*.*[citation needed]*

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

* This robot is meant to be a combination of Heavy Mittens and Steel Gauntlet.
* Because of crits, it cannot deal any damage with melee attacks.
Awesome's Awesome Servers

**Awesome's Awesome Servers** is a game server provider owned by Officer Spy and was founded on September 20, 2015. It hosts servers for the games *Team Fortress 2* and *Left 4 Dead 2*. All servers are located within the US.

## History

After hosting servers for some time back in 2014, Officer Spy decided to start a group for the servers in 2015. The first server ever hosted was "awesome144's Random Server V3.0.19". This TF2 server did have any real purpose and was entirely just to chill. The majority of the server was played on 2fort. More servers emerged but would later be retired years later and replaced with a *Be With Robots 2* server. The servers stopped supporting custom maps due to the lack of efficient download speeds. In October 2019, the servers received FastDL support, allowing players to download custom files, which lead to custom maps being enabled once again. In May 2020, a L4D2 server was added. The servers stopped running after November 14, 2020. The servers returned on March 5, 2020 to run *Be With Robots 2* for the last time. On March 12, 2021 the servers stopped running the plugin and started running *Be With Robots Redux*.

## Servers

There is one TF2 server that goes active every week for 3 days. It features a slightly modified version of *Be With Robots Redux*.

Currently there is one L4D2 server. It has mods that are intended to keep the traditional style of Versus while also fixing some bugs that the L4D2 developers never decided to fix themselves. The server has not been online since June 2020, and no news has been heard since.

## Retired Mods

There were multiple servers hosting different mods which have since been retired. The following mods are no longer used on any server:

* Mann vs Tank
* *Be With Robots*
* TF2 x10
* TF2Kart
* Dodgeball
* Pyro Tennis
* VS Saxton Hale
* Freak Fortress 2
* Stop That Tank!
* *Be With Robots 2*

## Trivia

* The group's name is based off Officer Spy's previous pseudonym.
* The group's abbreviation is ᴬAS instead of AAS, as it was already taken at the time.
	+ For the same reason, the previous abbreviation was TFAAS. This still remains at the group's URL, however.
* The profile IONU was made for the chat bot IONU, which is present on all the group's TF2 servers. The original plan for the bot was to invite people whenever they joined the server. This idea was never able to go through due to account restriction and would most likely have been frowned upon.
	+ Officer Spy would manually invite each player that joined. He later stopped this altogether and due to a Steam update, this is no longer possible.
	+ The bot's profile has since been retired and is no longer functional.
* The group used to launch events whenever the server went online. These were later retired as they started to become more of an annoyance.
	+ The IP address that the events used was entered incorrectly and was never fixed.
* The group currently has 11 staff members and 4 retired members.

## References

1. ↑ https://steamcommunity.com/groups/TFAAS/discussions/5/3111396383984768405/#c3111396383984767689
2. ↑ AAS Staff