Lyveria

8% Tengu

6% Halfings

6% Half-Elves

2% Human

The kingdom of Lyveria is located towards the north and is
surrounded by dense, tall trees that defend it against all unwanted outsiders.
Furthermore, the capital city, Ellsmara, is protected by ancient enchantments
that prevent those that don’t already know the way from traversing its wooden
gates.

## Description

The whole of Lyveria is primarily an elven kingdom, boasting
rich culture and a love of magic. Its libraries are filled with texts on
ancient histories and writers, both old and new. Its buildings are created from
magically attuned trees that bend and twist into houses and shops. Ellsmara
itself is known for its huge magic academy that brings in citizens at a young
age and trains them for years to develop their innate and natural talents. It
is due to the focus on magical education and the support it is given that has
created the caste of magicians and casters that dominate those without their
talents.

This has grown into a dichotomy between the impoverished
magically inept and the gifted. However, if one looks deeper, it could be seen
that there is a rift between magicians based on their individual talents as
well, with magicians of lower rank being relegated to the military and civil
service with the greatest of casters taking the roles of the kingdom’s
leadership and political powerhouses.

## Leadership

The Kingdom of Lyveria is run by the Council of Nine, said to be made up by the
nine strongest mages in the kingdom. They are all certified graduates from the
Ellsmaran Academy and have devoted and proven themselves as capable citizens
and leaders of the lands they rule.

On every full moon, the Council of Nine meet and discuss the
issues of the kingdom in Lyveria's most sacred spot: the Crystal Lake, said to
be the home and resting spot of the Herald of the Forest: Meilliki. This holy
site is forbidden land, as decreed by the Council, and none are allowed to
enter without express permission. The few that have been there tell tales of a
lake where the waters constantly change colors, and the lights and flora are
stronger and more exuberant.

## Citizenry

The vast majority of the Kingdom is made up of elves. So much so in fact, the
entire Council is comprised of elves. Elves make up the majority of the
magician castes in this kingdom. However, as common as elves are, halflings, humans,
and half-elves would not be considered a rare sight. These races, while occasionally
gifted with magic as well, are usually part of the impoverished caste of
non-magic users and provide the mundane services that are necessary for a
society to survive. Even less popular than the previous group of races are the
Catfolk and Tengu. The Catfolk in this part of the world typically have the
appearance similar to that of calico cats, with colorations ideal for
camouflage and hunting in the forests. The Tengu are similar in this respect in
that they appear to have the features of a falcon as opposed to the crow appearance
of their Tamerian cousins. Catfolk notoriously take on the role of assassins
and mercenaries for the upper echelon while the Tengu traditionally make up the
tradesman class and serve as scouts in the military. The other races in the
world are either perceived to be too vulgar or short-lived to be able to reside
in this kingdom without becoming the subject of discrimination for one reason
or another. That is not to say other races do not reside here, but their
numbers are too insignificant to mention.