Beef

**Beef** is an Animal Product. It is also consumed as a lifestyle need of  Workers. By default, it can be produced in the Old World and the New World.

## Usage

### Animal Product

 **Beef** is an Animal product used in the production of other goods. See the Production Chains section for more information.

### Lifestyle need

 **Beef** fulfills a lifestyle need of  Workers.

### Expeditions

Beef can be used during expeditions, it grants Extra Rations and 10 bonus points to Force skill and 10 bonus morale per 50 tons.

### Trade

Beef can be passively sold for 80 or purchased for 200 per ton. No neutral trader buys or sells Beef for a special price..

## Production

Beef is produced in a  Cattle Farm in the Old World or New World. All regular production chains involving Beef are listed below.

### Canned Food

**Canned Food**

 -2650 -240 -50 -1050

 189040 184 145 112 112

* Cannery
**6** @ 100%
for **4** /min

	+ Artisanal Kitchen
	**8** @ 100%

		- Cattle Farm
		**8** @ 100%
		- Red Pepper Farm
		**8** @ 100%
	+ Iron Mine
	**1** @ 100%

**Supplies:**

• 390  Artisans Residences (up to 11700  Artisans)

• **or** 195  Engineers Residences (up to 7800  Engineers)

• **or** 66,7  Scholars Residences (up to 8000  Scholars)

• **or** 333,3  Technicians Residences (up to 6666  Technicians)

### Tortillas

**Tortillas**

 -200 -60 -100

 16780 21 2

* Tortilla Maker
**1** @ 100%
for **2** /min

	+ Corn Farm
	**2** @ 100%
	+ Cattle Farm
	**2** @ 100%

**Supplies:**

• 70  Obreros Residences (up to 1400  Obreros)

### Tourist Season DLC

#### Food & Drink Venues

Beef is also used at Food & Drink Venues in the following recipes:

**Stroggof Goulash**
*Restaurant Recipe*

Affects All Old World Residences except Scholar Residences:
Happiness: +2
Consumption reduction: -45% •  -25% •  -25%

 -725 -60 -10 -120

 11500 67 35

* Restaurant: Stroggof Goulash
**1** @ 100%

	+ Cattle Farm
	**2** @ 100%
	+ Red Pepper Farm
	**2** @ 100%
	+ Corn Farm
	**1** @ 100%

**Brioche Royale**
*The Iron Tower Recipe*

Affects All Old World Residences except Scholar Residences:
• Max Residents: +10%
• Bonus Residents +1: Residences gain bonus residents from:
 •  •  •  •  •  •  •  •
• Consumption reduction:  -10% •  -10% •  -10%

 -2150 -100 -150 -125 -200 -200 242

 39600 60 65 12 10 10

* The Iron Tower: Brioche Royale
**1** @ 100%

	+ Slaughterhouse
	**1** @ 100%

		- Pig Farm
		**1** @ 100%
	+ Bakery
	**1** @ 100%

		- Flour Mill
		**1** @ 50%

			* Grain Farm
			**1** @ 100%
	+ Cattle Farm (Old World)
	**2** @ 100%
	+ Goldsmiths
	**1** @ 100%

		- Gold Mine
		**2** @ 125%
		- Coal Mine
		**1** @ 25%

**Age of Exploration**
*The Iron Tower Recipe*

Affects All Old World Residences except Scholar Residences:
• Max Residents: +10%
• Bonus Residents +1: Residences gain bonus residents from:
 •  •  •  •  •  •  •  •
• Consumption reduction:  -15% •  -15% •  -15%

 -2820 -80 -500 -200 250

 44100 96 50

* The Iron Tower: Age of Exploration
**1** @ 100%

	+ Gas Mine
	**1** @ 450%
	+ Potato Farm
	**1** @ 50%
	+ Red Pepper Farm
	**2** @ 100%
	+ Cattle Farm (Old World)
	**2** @ 100%

## Alternatives

Beef can be also used in the following production chains when particular items are equipped in a  Trade Union.

### Sausages (Maxime Graves, Delicatesseur Extraordinaire)

**Sausages**
*Maxime Graves, Delicatesseur Extraordinaire*

 Notice that the green custom productivity values illustrate the optimal production ratios between the buildings, **IF** you want to prevent under- or overproduction.

You can choose to actually increase productivity or you can choose a different way to obtain more of the input goods.

 -180 -40 -50 -5

 4500 16 5

* Slaughterhouse
**1** @ **150%**
for **1,5** /min
and **0.75** /min

	+ Cattle Farm (Old World)
	**2** @ **150%**

 **Sausages supply:**

  • 75 Worker Residences (up to 1500  Workers)

  • **or** 37,5 Artisan Residences (up to 1125  Artisans)

### Canned Food (Mrs. Mayson, The Very Good Housekeeper)

**Canned Food**
*Mrs. Mayson, The Very Good Housekeeper*

 Notice that the green custom productivity value illustrates the optimal production ratios between the buildings, **IF** you want to prevent under- or overproduction.

You can choose to actually increase productivity or you can choose a different way to obtain more of the input goods.

 -2580 -100 -900

 164120 192 130 96 96

* Cannery
**4** @ **150%**
for **4** /min
and **1,33** /min

	+ Artisanal Kitchen
	**8** @ 100%

		- Cattle Farm
		**8** @ 100%
		- Red Pepper Farm
		**8** @ 100%
	+ Flour Mill
	**2** @ 100%

		- Grain Farm
		**4** @ 100%

 **Canned Food supplies:**

  • 390 Artisan Residences (up to 11700  Artisans)

  • **or** 195 Engineer Residences (up to 7800  Engineers)

  • **or** 333,3 Technician Residences (up to 6666  Technicians)

 **Tortillas supply:**

  • 46,5 Obrero Residences (up to 930  Obreros)

### Tortillas (Tlayolotl Savor, King of the Corn)

**Tortillas**
*Tlayolotl Savor, King of the Corn*

 Notice that the green custom productivity values illustrate the optimal production ratios between the buildings, **IF** you want to prevent under- or overproduction.

You can choose to actually increase productivity or you can choose a different way to obtain more of the input goods.

 -155 -50 -100

 11240 21 2

* Tortilla Maker
**1** @ **150%**
for **3** /min
and **1** /min

	+ Plantain Plantation
	**1** @ **150%**
	+ Cattle Farm (New World)
	**2** @ **150%**

 **Tortillas supply:**

  • 105 Obrero Residences (up to 2100  Obreros)

 **Fried Plantains supply:**

  • 17,5 Obrero Residences (up to 350  Obreros)

## Items

The following items may mention Beef, or share a name with an item that does.