Yoshi Falls

**Yoshi Falls** is the second track in the Mushroom Cup. There are few hazards on this track. It is simpler in design and gameplay than the previous track, **Figure-8 Circuit**. As its name suggests, this track is based off of Yoshi.

## Layout

### Setting

**Yoshi Falls** is set in a jungle area, where there are mountain cliffs in the distance, rising up into the distance. You can see many jungle trees in the background throughout the course. Most notably, there are three waterfalls on the track, that originate from the background somewhere.

### Weather

The weather in **Yoshi Falls** is undetermined, as you cannot see the sky from the location you are racing in. However, due to the amount of light on the track, it is presumably a fine day with fair weather and it is probably relatively cloudless.

### Track Layout

The track is a strange almost egg-shaped path. On one side of the track, there is a drop off into what appears to be a small lake or a pond. You start off on the straight part of the track, next to a covered bridge on the right. There are also three canopy umbrellas on the left-hand side. The starting line has a banner reading "Mario Kart" on it. Racers start off, and are faced with a long turn, which turns the racers in the same direction they came, only on the other side of the water. At the beginning of the turn, there is a covered bridge, with two more umbrellas. The bridge is crossing over the first of the waterfalls. You can drive through this waterfall without a mushroom, but for the best and quickest results, use a mushroom to blast through the water. On the bridge, there are a few Item Boxes in a line. Once you come off of the first turn, you are faced with The second waterfall, a much stronger one. There is another bridge, this time, it's not covered. There are two more umbrellas on either end of the bridge. If you attempt to drive through this waterfall, you will be swept off the track and into the water below. Coming off of the second bridge, there is a small turn to the left, and the track splits into two lanes width. The top lane has a Dash Panel, which will give the racer a speed boost if driven over. The lower lane does not have a dash panel, but it does have a smaller turn. After this, there is a sharper right turn, with the top lane driving over another bridge, which has minimal cover. On the ends of this bridge there are dash panels. The low lane goes through the third and last waterfall. This waterfall is the weakest of the three. Is is positioned in the middle of the turn. On this waterfall, there are Item Boxes floating down. These Item Boxes eventually fall off the edge of the track, and into the water below. On the third bridge, there are more Item Boxes for racers to grab. There are also two umbrellas on either end of the bridge, on the waterfall-side of the bridge. After the waterfall, the track remains two lanes wide, and racers can go on either side. The top lane has another Dash Panel on a slight right turn. The track then turns slightly to the left again, with another Dash Panel handy for the racers on the higher lane. The track then turns to the right, leading to the straightaway that racers started at. Overhead, there is a single rope holding multiple triangular flags alternating between red, yellow, green and blue in color. The racers are then lead to the Lap Marker for the second lap.

### Shortcuts

The only available shortcuts on **Yoshi Falls** are the cuts through two of the waterfalls, the first and the last, which save the most time when driving with the aid of Mushrooms or a Golden Mushroom.