Aura Runes

### Introduction

Aura runes give players special effect and can be worn by all classes. They can increase Spirit Rune Points by +0 up to +5, randomly generated when dropping the rune.

### Slots

By default you have 3 slots.

**Mount Aura** adds 1 additional slot.

**Azure Crystal** can be used to add the effect of an Aura Rune to a Mount Rune by crafting (any crafting window). The Aura Rune will be destroyed during the process. Spirit Rune points won't be added. Dropped from Echidna Mythic+.

New high-level belts add 1 or 2 slots

* **Wraithbelt**, **Spellbreaker Belt** +1 slot
* **Belt of the Headhunter** +2 slots

In total you can have 9 Aura Rune effects.

### Where to drop

* **Aura Rune Chest** - Golden Desert: small chance to drop Aura Rune Chest from Bounty chest. You can also craft Aura Rune Chest at Septon.

* Fragment Portals - Small chance to drop from boss.

* Lumen Shop - Decius Asprenus (map1)
* **Aura Rune Chest (Enchanted Forest)** - Enchanted Forest guardian shop
* Shard Dealer - portal area in map1

Highlighted values are randomly generated when dropping the rune or buying from Lumen Shop.

### Aura Rune Chest

 **Vengeance** | After a player killed you there's a **1% - 75%** chance to curse him, which will kill him after 30 seconds.(Cooldown: 15 minutes)

### Fragment Portals

 **Barbaric Seal** | Your average damage is increased by **50% - 100%**. Class Skills deal no damage.

### Lumen Shop

 **Enemy Analysis** | Allows you to see the HP of other players.

### Shard Dealer

 **Aspect of Thorns** | Deals damage equal to **50% - 300%** of your thorns damage to all monsters within a radius of **5m - 12m** every second.

### Enchanted Forest

 **Alternative Route** | Up to 1000 Paragon Points invested in the **X** attribute will increase **Y** instead with the ratio 1:**Z**.
 **Pet Mutation** | Up to 500 Pet Attribute Points invested in the **X** attribute will increase **Y** instead with the ratio 1:**Z**.
 **Unnatural Strength** | + **1 - 3** Level of all socketed Spirit Stones.
*Note: You need Infected Spirit Stone level 10 - 30 and **Pearl of Alchemy** (drops at the Enchanted Forest) to craft it. For every 10 stone levels the rune gains an additional level.*
 **Champion of Sigils** | You have a **5-10%** chance to receive a random sigil after receiving a sigil.
Sigils Duration **+1-3** seconds.

## Antique Aura Runes

### Introduction

* Antique Runes are an improved version of the default runes, but they also have three negative attributes to balance them out.
* Antique class runes have the enhanced effects that you may already know from the Amulet of Runes.
* You can transform a rune into an Antique Rune with the **Essence of Antiquity**, which you get from the Enchanted Forest.
* You can change the negative attributes with the **Orb of Antiquity**.
* Antique Runes can be upgraded to +9, which requires **rune cores** which you can get by melting the respective rune.
* ***This info may be wrong, need clarification**:* *Keep in mind, that upgrading the rune also upgrades negative effect.*
* To upgrade or melt runes, you need to summon Runesmith Dozu, whose Spawner drops at the Enchanted Forest.
* Runesmith Dozu can either melt up to three runes or upgrade an Antique Rune.
* The Spawner can be used as often as you wish, provided no Antique Rune has been upgraded or three have been smelted.
* Only the player who summoned him can interact with Runesmith Dozu.

### Table legend

* Underlined - Unique additional effect
* **Highlighted Yellow**
	+ ***This info may be wrong, need clarification**: Randomly generated upon creating Antique Rune*
	+ Same as normal Aura Runes
* **Highlighted Blue**
	+ Increses with Rune's refinement aka + level