recursal/Fanatic-Fandom huggingface dataset:
Scholar of Anguish

**Scholar of Anguish** is an uber monster.

## Offense

* AR means Attack Rating.

98-147 (1.2 s)
372-465 (3.6 s)

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Sand Maggot Ghost

**Sand Maggot Ghost** is an uber monster.

## Offense

* AR means Attack Rating.

3487 (10 s)

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Scholar of Pain

**Scholar of Pain** is an uber demon.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Porkchop

Porkchop is an elite demon.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

 **Terror** |  |  | 0%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Son of Lucion

Son of Lucion is an elite demon.

## Offense

* AR means Attack Rating.

132-154 (2 s)
558-651 (4 s)

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

 **Terror** |  |  | 0%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

*View the full Bestiary.*
Prowler Priestess

Prowler Priestess is a regular monster.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Sinwar of the Storm

**Sinwar of the Storm** is a super unique monster (Hellcat Priestess) located in the western room of the Seat of Hatred. Like all Hellcat priestesses, she has an aura which restricts the player's ranged abilities.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Shock Monkey

Shock Monkey is an elite monster.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

 **Terror** |  |  | 0%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

*View the full Bestiary.*
QQ

QQ
--

**QQ** is a sacred unique Ring.

## Description

This ring is only useful for experimenting with Unique Mystic Orbs, otherwise it is useless and the Ring of Disengagement would be far better as it is extremely easy to obtain.

## Synergies

Insert which items or affixes that have great synergy with this item here.

## Notes

For patch notes, item changes, and miscellaneous information.

## Trivia

Write any Lore references, translations, and Wild Mass Guessing here.
Plane of Gluttony

The **Plane of Gluttony** is the third area of the Void complex which houses its second boss, the Soul of Gluttony, which drops the Scroll of Gluttony, a component of the Sigil of the 7 Deadly Sins which is needed to fight the main boss of the complex. Its exit leads to the Plane of Greed. The areas in this complex are home to slow-moving chests that spawn Darkspawns, and are the only places in the game where Enchanting Crystals might be found.
Poison Spitter

Poison Spitter is a regular monster.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Nova Charge

Nova Charge is a Sorceress Lightning skill tree buff which periodically sends out static novas near enemies.

## Description

Buff - Periodically discharge static novas when near enemies

Lightning Skill

25% of Base Dexterity Added to Energy
Hits multiple times near nova center
Delay between Blasts: 1 second

Lightning Damage: xx-xx
Duration: xx seconds
Mana Cost: xx
Synergies
Energy and Dexterity: +xxx% Increased Damage

## Equipment

The Nova Charge skill can be found on following items:

* **Sacred Uniques**
	+ Elemental Band (Ring, Oskill)
* **Set Items**
	+ Lone Wolf's Path (Full Set Bonus, Oskill)

## Changelog

 v1->v5
 v005
 v001
 1.F9f
 1.D9
 1.A9c
 1.A9 beta
 024
 012
 1.57BETA
Skeleton Archer

Skeleton Archer is a regular undead.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Splitfire

Splitfire is an oskill which casts two piercing fireballs on the left and the right of the caster.

## Description

Launches two devastating piercing fireballs to your left and right

Item Granted Skill
Fire Damage: xxx-xxx
Mana Cost: xx

## Equipment

The Splitfire skill can be found on following items:

* **Crafted / Magic / Rare Items**
	+ +(2 to 6) to Splitfire on Gloves
	+ +(14 to 20) to Splitfire on Rings

## Changelog

 XII
 v003
Pyroblast

Pyroblast is a Sorceress Fire skill which sends out a slow moving fire boulder that explodes on impact.

## Description

Spell - A massive slow moving boulder of fire that explodes on impact

Fire Skill

Average Fire Damage: xx-xx per Second
Mana Cost: xx
Synergies
Energy: +xx% Increased Damage

## Equipment

The Pyroblast skill can be found on following items:
Spiked Terror

Spiked Terror is a regular monster.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Ratfink

**Ratfink** is an uber monster.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Spirit of Hell

**Spirit of Hell** is an uber monster that will be summoned upon destroying the Seal of Hell.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Nihlathak

**Nihlathak** is a super unique monster located in the Halls of Vaught. He is required to be killed to complete the fourth quest in Act 5. He is surrounded by a group of Rust Claw monsters and can cast a form of Rathma's Chosen which makes them invulnerable to all damage except poison damage and gives them a massive amount of magic damage on melee attack which has the tendency to instantly kill the player. He also casts Hunting Banshee and a form of Death Shards which releases spike novas.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Resurrect

Resurrect is a Paladin reward skill that revives corpses to fight for the player.

## Description

Spell - Revive target corpses as powerful holy revenants

Maximum Minions: 3
Life Cost: 10 Percent of Maximum Life
Duration: 1 Hour

Physical Damage: +xx%
Spell Damage: +xx%
Life: +xxx%
Mana Cost: xxx

## Equipment

The Resurrect skill can be found on following items:

* **Sacred Uniques**
	+ Itherael's Splendor (SSU Field Plate, Charged Oskill)
	+ Asgardsreia (SSU Spangenhelm, Oskill)
	+ Linarian's Furs (SSU Wolf Head, Oskill)

## Changelog

 v005
 v001
 1.E9 prerelease
 1.90
 1.72
 015
 012
You can no longer resurrect Ethereals, Avatars of Zakarum, King Koth, Creature of Flame, Malic's Messenger, Que-Hegans, spawning spiders, spawning beetles and the Priestesses, but you can now resurrect Necrobots, Annihilators and Plaguebringers.
 010
 001
Skeleton Priest

**Skeleton Priest** is an uber monster.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Pulsating Worldstone Shard

The **Pulsating Worldstone Shard** is dropped by Baal on Destruction difficulty. It is the key leading to the uber boss Samael, Herald of the End.

Pulsating Worldstone Shard
As you touch the crystal your mind is filled with fractured memories from long ago
"...and that is why neither of our brethren will find us here. We will forge a new world and our children will know peace."
\*Transmute\*

Once put inside the Horadric Cube and transmuted (with no other items), the description will change to the following (in this order):

Pulsating Worldstone Shard
"A Sanctuary, forevermore. Free from the Eternal Conflict and the dangers beyond the Veil."
"The Veil? Inarius surely you haven't succumbed to Itherael's prophecies... nothing more than an attempt to explain the unfathomable."
\*Transmute\*

Pulsating Worldstone Shard
"The Stone has been, is, and will be the axis of our worlds. What came before is irrelevant!"
"Lillith... the High Heavens, Burning Hells, Sanctuary. These worlds, dimensions, are but a grain of sand in the universe."
\*Transmute\*

Pulsating Worldstone Shard
"There are many more worlds than those upon which we have stood. The Worldstone has existed since the Dawn of Time and kept us safe in the sea of possibilities, yet we can't be sure what lurks just beyond our understanding."
\*Transmute\*

Pulsating Worldstone Shard
...
"Lillith... the High Heavens, Burning Hells, Sanctuary. These worlds, dimensions, are but a grain of sand in the universe."
The destruction of the Worldstone has not only exposed Sanctuary to the direct influence of Heaven and Hell. It has exposed to us all to an even greater threat.

This shard is the key, its full potential must be unlocked.
\*Transmute\*

Pulsating Worldstone Shard
It which bears the writings of genesis
It which can manifest their son and his disciple
It which is of the brother, savior and sacrifice
It which is of many and may cleanse the soul
It which is the splinter of the spirit in a land Unformed

At this point, the Pulsating Worldstone Shard must be transmuted with the following charms and unique items:

* Glorious Book of Median
* Sigil of the 7 Deadly Sins
* Neutrality Pact
* Assur's Bane
* Ghost Trance

Its description will then change to the following:

Pulsating Worldstone Shard
The Worldstone crystal has been reforged

It must now be imbued with Knowledge and Arcana
Greater Signet of Learning
Taha Great Rune

The Way will be made clear, stand ready

Transmuting the Pulsating Worldstone Shard with a Greater Signet of Learning and a Taha Rune from Fauztinville will create a Dimensional Link, which opens a portal to the Edge of Nothingness, Samael's lair, if used in Act 5 Hell difficulty. The Pulsating Worldstone Shard itself is **not** consumed by this recipe.
Sky Siege

Sky Siege is an oskill that teleports to and damages the surrounding area. (Stats may need updating)

## Description

Teleports to target blasting the surrounding area with shrapnel from your bow
Requires a bow or crossbow

Item Granted Skill

20% Weapon Damage
Duration: xx seconds
Mana Cost: xxx

## Equipment

The Sky Siege skill can be found on following items:

* Valkyrie's Prime (Cube Recipe, Oskill)
* **Runewords**
	+ Supremacy (Crossbows, Oskill)

## Changelog

 XV
Epsilon

Epsilon is an uber monster.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Shroom

Shroom is an elite demon located in Act 3 which casts Faerie Fire and fights in melee.

## Offense

* AR means Attack Rating.

13-26 (2 s)
279-372 (4 s)

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

 **Terror** |  |  | 0%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

*View the full Bestiary.*
Scourge Shaman

Scourge Shaman is a regular demon located in the Catacombs of Act I. They lead Scourge minions. Like other Fallen Shamans they can resurrect their minions and cast a Vampiric Firewall, but other than that they are not too dangerous.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Raven Flight

Raven Flight is an oskill that sends a flock of ravens towards enemies.

## Description

Unleash a flock of demonic ravens upon your enemies

Item Granted Skill

Stun Length: xx seconds
Cooldown: xx seconds
Magic Damage: xx
Duration: xx seconds
Mana Cost: xxx

## Equipment

The Raven Flight skill can be found on following items:

* **Sacred Uniques**
	+ Shamanka (SU Long Staff, Proc)
	+ Medivh's Cameo (SSU Ring Mail, Oskill)
	+ Candlewake (SU Splint Mail, Proc)
	+ Augur's Pelt (SU Hawk Helm, Oskill)
* **Runewords**
	+ Nahemah (Assassin Claws, Oskill)
	+ Augur (Druid Staves, Oskill)
	+ Ligeia (Assassin Shields, Proc)

## Changelog

 v004
 0.05 beta
 1.17
 1.15
Ravenous Flames

Ravenous Flames is an oskill aura which offers varying bonuses depending on your stat allocation.

## Description

Aura - Burns nearby enemies with all-consuming fire

Burning Damage
+1% Damage per 6 Vitality
-1% Damage per 10 Energy

Burning Range
+1% Radius per 13 Energy
-1% Radius per 20 Dexterity

Fire Damage to Weapon
+1.5 Damage per 1 Dexterity
-1 Damage per 1 Strength

Physical Resist
+1% per 60 Strength
-1% per 120 Vitality

+1 Life Regenerated per Second per 6 Vitality

Physical Resist: +xx%
Fire Damage to Weapon: +xxxx
Burning Damage: xxxx
Radius: xx yards
xx Life Regenerated per Second

## Equipment

The Ravenous Flames skill can be found on following item:

* **Sacred Uniques**
	+ Soul Reaver (SSU Bonesplitter, Oskill)
Poison Flash

Poison Flash is a Druid Venom tree skill that deals poison damage in a short radius around the player.

## Description

Spell - Short ranged radius blast that poisons nearby enemies

Attacker Flees: xx% While Casting

Poison Damage: xxx-xxx over xx seconds
Attacker is Slowed: xx% While Casting
Mana Cost: xx
Synergies
Strength: +xxx% Increased Damage
Elvensong: +20% Poison Duration per Base Level
Plague Avatar: +4% Chance to Make Attacker Flee while Casting

## Equipment

The Poison Flash skill can be found on following items:

* **Sacred Uniques**
	+ Quietus (SU Giant Sword, Proc)
	+ Wererat's Bite (SU Hand Axe, Proc)
	+ Ghoulhand (SU Katar, Proc)
* **Runewords**
	+ Dead Ringer (Necromancer Wands, Oskill)
	+ Nehushtan (Paladin Spears, Proc)

## Changelog

 1.0
Powder Keg

Powder Keg is an oskill that throws a barrel which explodes after a few seconds.

## Description

Throw a barrel full of explosive powder!

Item Granted Skill
Fire Damage: xxx-xxx
Mana Cost: xx

## Equipment

The Powder Keg skill can be found on following items:

* **Set Items**
	+ Testament of the Apes (Leather Gloves, Proc)
* **Runewords**
	+ Fawkes (Barbarian Helms, Oskill)
* **Crafted / Magic / Rare Items**
	+ +(8 to 10) to Powder Keg on Barbarian Helms

## Changelog

 v004
 1.95 test 3
 1.95 test 2
 1.95 test 1
Occult Effigy

Occult Effigies are unique reagents found in the Dimensional Labyrinth which can be applied to your items like Mystic Orbs. However, unlike Mystic Orbs, Effigies are not affected by Mystic Orb effect multipliers.

## Occult Effigies

**Dark Summoning**
Cube Reagent
Cube With Gloves to Add Bonus
1% Reanimate as: Random Monster
+10 Required Level
**Celestial Wind**
Cube Reagent
Cube With Boots to Add Bonus
Set Movement Speed to 40%

**Elemental Ire**
Cube Reagent
Cube With a Quiver to Add Bonus
Adds 75 - 125 Fire Damage
Adds 75 - 125 Lightning Damage
+10 Required Level
**Sigil of Absolution**
Cube Reagent
Cube with Any Weapon/Armor to Add Bonus
-5 Required Level
Requirements +25%
(Max 2 Uses per Item)

**Path of Brutality**
Cube Reagent
Cube With Unique Ring/Amulet to Add Bonus
Transforms every +1 to All Skills to +3% Deadly Strike
Item Becomes (Your Class) Only
+10 Required Level
**Elemental Dominion**
Cube Reagent
Cube with a Zero Socket Weapon to Add Bonus
Adds 150 - 250 Fire Damage
Adds 150 - 250 Lightning Damage
Adds 150 - 250 Cold Damage

**Arcane Hunger**
Cube Reagent
Cube With a One Handed Weapon
With at Least 15% Life Leech to Add Bonus
All Life Leech Transformed to +25% Spell Damage
Item Cannot be Unsocketed
(Max 1 Use per Item)
+10 Required Level
**Breath of Thaumaturgy**
Cube Reagent
Cube With a Blessed Crafted Weapon/Armor to Add Bonus
Item Can be Blessed Again

**Empyrean Touch**
Cube Reagent
Cube With any Weapon/Armor to Add Bonus
Item Becomes Ethereal
+10 to Required Level
Does Not Work on Indestructible Items
Spider Statue

**Spider Statue** is an uber monster summoned by Astrogha. They spawn Darklings when destroyed as well as cursing the player with Culling of the Herd which makes the player a one-shot upon taking damage.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Rain of Bombs

Rain of Bombs is an oskill that sends rains bombs down on a target area.

## Description

Pound the target area with a hail of explosives

Item Granted Skill

20 Bombs
Fire Damage: xxx-xxx
Mana Cost: xxx

## Equipment

The Rain of Bombs skill can be found on following items:

* **Sacred Uniques**
	+ The Might of the Ancients (SSSU Ida, Proc)
	+ Larzuk's Contraption (SU Jawbone Cap, Proc)
	+ Vizjun's Commdish (SSU Rondache, Proc)
	+ Kingsport's Signals (Arrow Quiver, Proc)
* **Runewords**
	+ Jihad (Paladin Blunt Weapons, Proc)
* **Crafted / Magic / Rare Items**
	+ +(16 to 22) to Rain of Bombs on Assassin Claws
	+ 100% Ctc lvl 57 Rain of Bombs when you Die on Body Armor

## Changelog

 1.Z9
 1.D9
 019
 1.55
Scholar of Destruction

**Scholar of Destruction** is an uber demon.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Snotspill the Pariah

**Snotspill the Pariah** is a super unique demon (Fallen One) located in the Cold Plains, he will always spawn in a group of Fallen Shamans.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Plague Bringer

Plague Bringer is an elite monster.

## Offense

* AR means Attack Rating.

24-49 (2 s)
372-744 (4 s)

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

 **Terror** |  |  | 0%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

*View the full Bestiary.*
Sacrifices

Sacrifices is a Necromancer Support tree summon skill which summons multiple corpses that can used for spells which use corpses like Death Shards or it can be used to trigger reanimates or to summon totems.

## Description

Summon - Defenseless victims and tries to kill them to get corpses
Cooldown: xx seconds
Mana Cost: xx

## Equipment

The Sacrifices skill can be found on following items:

* **Sacred Uniques**
	+ Ryuuseiu Kyanon (SU Composite Bow, Proc)
	+ Armor of the Old Religion (SU Ceremonial Armor, Oskill)
	+ Gallowlaugh (Amulet, Oskill)
* **Set Items**
	+ Witchhunter's Attire (Full Set Bonus, Proc)
* **Runewords**
	+ Hermanubis (Druid Staves, Oskill)
	+ Jaguar (Paladin Spears, Proc)
* **Crafted / Magic / Rare Items**
	+ 1% Ctc lvl 14 Sacrifices on Melee Attack on Necromancer Scythes, Amazon Spears, and Assassin Naginatas

## Changelog

 1.1
 1.0

 021
 019
 018
Spinecracker

**Spinecracker** is a super unique uber undead monster located in Duncraig. He will drop Spinecracker's Sigil upon death.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Slain Soul

Slain Soul is an uber undead.

## Offense

* AR means Attack Rating.

**Cold (Duncraig):**

132-396 (4 s)
1162-1627 (8 s)

**Cold (Abbey):**

132-396 (4 s)
1162-1627 (8 s)

**Fire (Duncraig):**

132-396
1162-1627

**Fire (Abbey):**

132-396
1162-1627

**Lightning (Duncraig):**

132-396
1162-1627

**Lightning (Abbey):**

132-396
1162-1627

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

**All Slain Souls (Duncraig and Abbey):**

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Duncraig (weaker)
* Corrupted Abbey (stronger)

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Quill Rats

These mutated porcupines prey on unarmed victims and are not much of a threat to a well-armed adventurer. Still, their poison spines can get under the skin and slowly wear down a hero, and they have recently evolved the ability to spit grooved spines steered by an insect-like brain that unerringly arc towards their targets. When slain, the brittle spines scatter over a wide area, causing a lot of collateral damage.
Skeletal Warrior

Skeletal Warrior is an uber undead.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Soul of Wrath

**Soul of Wrath** is an uber monster.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Resurgence

Resurgence is a Necromancer passive that strengthens the Necromancer's minions

## Description

Passive - Your minions become more powerful and resistant

Necromancer Minions: +xx% Chance to Avoid Damage

+xx to Summoned Minion Damage

Synergies
Minions: +2% Chance to Avoid Damage per Base Level (Max: 50%)
+6% to Summoned Minion Damage per Base Level

## Equipment

The Resurgence skill can be found on following items:
Phantasm

Phantasm is an elite undead.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

 **Terror** |  |  | 0%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

*View the full Bestiary.*
Rebound

Rebound is a Barbarian Throw tree projectile skill that throws axes that bounce off of walls.

## Description

Projectile - Throwing axe that shatters on walls into homing shards
Requires a throwing axe
75% Weapon Damage
Converts 50% Physical Damage to Magic
Releases: xx Axes
Target Seek Range: xx yards

+xx Bonus Magic Damage
Mana Cost: xx
Synergies
Gladiator's Dominance
+2 Axes per Base Level
+0.6 Yards Targeting Range per 2 Base Levels

## Equipment

The Rebound skill can be found on following items:
Shower of Rocks

Shower of Rocks is a Barbarian axe skill tree attack which rains down rocks upon enemies within an area, damaging them and slowing them down.

## Description

Attack - A cascade of rocks, damaging and weakening enemies
Requires a melee weapon

85% Weapon Damage
Enemy Velocity: -15%
Enemy Attack Speed: -25%

Bonus Magic Damage: XX% of Base Strength
Enemy Attack Rating: -XX%
Mana Cost: xx

## Equipment

The Shower of Rocks skill can be found on following items:
Rockatrices

Rockatrices are a seemingly innocuous, if particularly large, scorpid creature. Its bright warning colours communicate to potential predators its magical weapon: a rockatrice's hiss turns its victim to stone. Although the stone curse wears off with time, other nearby threats may seize the opportunity to strike at the slowed and vulnerable adventurer.
Shatter the Flesh

Shatter the Flesh is a Sorceress Cold skill that shatters a target corpse, freezing nearby enemies.

## Description

Spell - Shatter a corpose freezing all nearby enemies

Cold Skill

Freeze Duration: 0.8 seconds

Cold Damage: xx-xx
Radius: xx yards
Mana Cost: xx
Synergies
Energy: +xxx% Increased Damage

## Equipment

The Shatter the Flesh skill can be found on following items:

* **Tiered Uniques**
	+ Icepick (Short Spear, Proc)
* **Sacred Uniques**
	+ Moonfang (SSU Glaive, Proc)
	+ Skeld's Battlesong (SU Kriegsmesser, Oskill)
	+ Sahuagin Skin (SSSU Scale Mail, Oskill)
* **Runewords**
	+ Hand of Frost (Staves, Oskill)

## Changelog

 v001
Displaced as the level 6 skill by Frigid Sphere.
 1.F9f
 1.86
 023
Pests

Pests are semi-intelligent but still fairly dumb demon punks that are dangerous in numbers and much more aggressive than their Fallen One cousins. They attack with little regard for their own life, carrying an explosive device set to trigger when the creature goes down in combat and scatter a hail of proximity fuzed bombs in all directions.

Social standing among pests is not based on strength or intelligence, but on the amount of explosives an individual can amass. Elite pest soldiers often pack unstable alchemical concoctions or fireball devices and sometimes even eschew any form of defense so they would get slain faster and unleash napalm hell.
Singularity

Singularity is an Assassin Psychic tree skill that creates a black hole that damages enemies.

## Description

Spell - Creates a stationary hovering black hole of concentrated evil

Damage is highest at the centre of the black hole
Cooldown: xx seconds
Physical Damage: xx-xx
Mana Cost: xx

## Equipment

The Singularity skill can be found on following items:
Soul of Greed

**Soul of Greed** is an uber monster.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Spider Forest

The **Spider Forest** is the first jungle ara in Act III. It includes the entrances to two dungeons - the Spider Cavern and the Arachnid Lair. The waypoint always appears near one of the two dungeons.

When the player leaves the Kurast Docks for the first time, they will encounter the Dark Wanderer himself. After a short while, the Wanderer disappears in a flash, spawning several Flesh Beasts after vanishing.

The Spider Forest is connected to not one, but two other wilderness areas: the Great Marsh and the Flayer Jungle.
Ring of Mourning

**Ring of Mourning** is a sacred unique Ring.

## Description

Despite the vitality penalty, this ring is very useful for builds which need a lot of dexterity.

## Properties

Required Level: 100
25% Faster Hit Recovery
+200 to Dexterity
-100 to Vitality
Regenerate Mana +(11 to 15)%

## Synergies

Insert which items or affixes that have great synergy with this item here.

## Notes

For patch notes, item changes, and miscellaneous information.

## Trivia

Write any Lore references, translations, and Wild Mass Guessing here.
Ranged Blood Thorns

Ranged Blood Thorns is an oskill which releases Blood Thorns at a target enemy.

## Description

Spell - Target enemy to blast them with burning thorns

Unholy Skill

Shoots 4 times

Requires Blood Thorns
Damage derived from Blood Thorns
Mana Cost: xxx

## Equipment

The Ranged Blood Thorns skill can be found on following items:

* **Sacred Uniques**
	+ Mark of the Que-Hegan (SSU Targe, Oskill)
Skull Clan

Skull Clan is an elite demon located in the Frozen Tundra in Act 5. The caster variants are most notable for their ability to create duplicate Clansmen from corpses and casting a Pain Spirit Nova.

## Offense

* AR means Attack Rating.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

**Melee:**

 **Terror** |  |  | 0%

**Melee/Caster:**

 **Terror** |  |  | 0%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

*View the full Bestiary.*
Rust Claw

Rust Claw is a regular monster.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Tactics

Write here any tips and tricks to kill that monster.

Template:Bestiary
Overlord

**Overlord** is an uber monster.

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Locations

* Location 1
* Location 2
* Location 3

## Strategies

Write here any tips and tricks to kill that monster.

Template:Bestiary
Possess

Possess is an oskill curse which converts one or more enemies to fight for the player against other enemies. This skill is only available as charges on the Kali runewords (regular and enhanced).

## Description

Curse - Converts one or more targets to fight other evils

Item Granted Skill

Duration: x seconds
Cooldown: 20 seconds
Radius: xx yards
(124 Charges)

## Equipment

The Possess skill can be found on following items:

* **Runewords**
	+ Kali (Gloves, Oskill)
Possession

Possession is the Paladin Ritualist tree passive which grants a chance to dodge projectiles,
hit recovery, and ignores target's defense

## Description

Passive - improves your combat fortitude
Only allows the use of melee, summoning and buff/debuff skills

Unholy Skill

Ignore Target's Defense

+xxx% Hit Recovery
Chance to Dodge Projectiles: xx%

Synergies
+10% Hit Recovery per Base Level
+1% Chance to Dodge Projectiles per Base Level (Max 35%)

## Equipment

The Possession skill can be found on following items:
Plagued Dead Archer

Plagued Dead Archer is an elite undead.

## Offense

* AR means Attack Rating.

46-69 (4 s)
465-604 (8 s)

## Defenses

* Regen Rate tells what % of a monster's hit points are recovered per second.
* Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
* Avoided attacks will not damage the monster.
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
* The chill effectiveness on almost all monsters is -20%, regardless the difficulty.

 **Terror** |  |  | 0%

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

## Strategies

Write here any tips and tricks to kill that monster.

*View the full Bestiary.*
Pentagram

Pentagram is an oskill that creates an expanding pentagram which deals fire damage.

## Description

Spell - Creates an expanding pentagram of fire around you

Item Granted Skill
Cooldown: 1.6 seconds
Fire Damage: xxx-xxx
Mana Cost: xx

## Equipment

The Pentagram skill can be found on following items:

## Gallery

Below is a animated image of how the skill looks like in-game:
Soul Burner

Soul Burner is a regular demon located towards the end of Act 5 that casts a curse which lowers the players resistences by 30% upon death, as well as a barrage of poison damaging balls. They also cast Bloodstar while they are alive.

## Resistances

* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
* Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.

*View the full Bestiary.*
Shunpo

Shunpo is an oskill that teleports onto a target enemy with mechanics similar to Pounce. (Stats may need updating on this page)

## Description

Teleport into target enemy, dealing weapon damage around you

Item Granted Skill

60% Weapon Damage
Radius: 10.4 yards
Requires a Monster as target
Bonus magic damage to attack: xx% of Base Dexterity
Mana Cost: xxx

## Equipment

The Shunpo skill can be found on following items:

* **Sacred Uniques**
	+ Hovering Dame (SSSU Naginata, Oskill)
	+ Jaguar's Grasp (SSSU Holy Lance, Oskill)
* **Crafted / Magic / Rare Items**
	+ +(2 to 7) to Shunpo on Assassin Naginatas

## Changelog

 XVI
 v5
 v001
This replaced Pounce on the Naginatas.