recursal/Fanatic-Fandom huggingface dataset:
Nachtelfen

## Allgemein

Die Nachtelfen sind für die meisten anderen Völker beinahe genauso geheimnisvoll wie die Varuni. Am Rande der zivilisierten Welt lebt dieses Volk in den unterirdischen Systemen der Einöde. Nachtelfen zeichnen sich neben ihrer dunkeln, bisweilen blassgrauen Hautfarbe auch dadurch aus, dass sie als einziges Volk den sogenannten „Ursprung“ anbeten. Dieser stellt zwar die Quelle alle Dämonen dar, jedoch bedeutet dies nicht, dass zwangsläufig ein jeder Nachtelf auf den Pfaden der Dunkelheit wandelt. Tatsächlich hat die tiefere Auseinandersetzung mit dem Ursprung dazu geführt, dass die Nachtelfen zu findigen Magiern wurden und unter Anderem die Kunst der Verzauberung perfektionierten.
Pride Glamoursnout

Short bio. Try to make this 1-3 sentences.

## Appearance

Physical appearance descriptor goes here - skin/hair/eyes/body build? What kind of outfits or clothing do they typically wear? Any notable physical features, such as scars or tattoos?

## Personality

What motivates them? What are they like - selfish or benevolent? Loud or soft-spoken? Outgoing or shy? Do they like crowds and cities or quiet open spaces or the forest? Any special interests, hobbies, phobias? May also lead this section in with a quote/lyric/whatever.

* **Likes:** things, more things, that thing
* **Dislikes:** stuff, other stuff

## Background

Where did they grow up? What was their childhood and family like (or fahrar, or Dream, or...)? Any formative experiences as a child/cub/progeny/sapling? How did they get the job they have now? Have they joined any of the Tyrian orders or other factions?

## Relationships

### Warband

* **Name** - Legionnaire
* **Stuff** - obviously you'll want to remove the warband section for non-charr

### Other

* **Name** - but feel free to add other sections as you see fit (ie. coworkers)

## Trivia

* A theme song and/or playlist is fun to put here.
* A voice claim could be something neat to list too!
* Or whatever other interesting info you see fit.
Aeredan

## Beschreibung

Das Staubmeer, oder Aeredan in der Sprache seiner Einwohner, den Sandländern, gehört flächenmäßig zu den größten und trockensten Regionen Ahoris'. Ackerbau ist nur an den seltenen Oasen möglich, welche zumeist auch in der Nähe von Städten liegen. Im Übrigen bietet diese Sandwüste nur wenigen, meist gefährlichen Lebewesen eine Heimat. Besonderheit dieses Landes sind jedoch die riesigen unterirdischen Quellen, welchen aufgrund der Sauberkeit des Wassers eine heilende Wirkung zugesprochen wird. Das Entstehen der Wüste lässt sich auf eine Naturkatastrophe in den frühen Tagen der Menschheit zurückführen. Damals wurde das einst fruchtbare, reiche Land zu der Wüste wie wir sie heute kennen. Auch auf ihre Einwohner hatte dieser Klimawandel große Einflüsse: Durch das Einwandern anpassungsfähiger Monster aus der Einöde mussten die Sandländer
ihren komfortablen Lebensstil ablegen und zu Überlebenskünstlern werden. Den einstigen Wohlstand ihres Volkes kann man jedoch anhand der ältesten Städte immer noch erkennen: Sie gleichen einer Mischung aus Palast und Festung, Militarismus und Protz.
Eltahor

## Beschreibung

Die magischen Wälder Eltahors gehören zu den artenreichsten Gebieten in ganz Ahoris und finden ihren Ursprung weit vor der Ankunft der ersten Menschen zur Zeit der Urvölker. Kurz nach der Gründung der drei Drachenschwärme durch die Ursprünglichen, sah sich der Zentrale Schwarm berufen, die bis dahin weitgehend unzivilisierten Stämme der Waldelfen, welche damals schlicht „die Jäger“ genannt wurden, zu unterstützen und anzusiedeln. Die Drachen gaben den Elfen Sprache und Magie und diese sahen sich im Gegenzug dazu verpflichtet, ihre Magie für die göttlichen Kräfte des Lebens, die ihnen diese höhere Existenz ermöglicht hatten, einzusetzen. Gemeinsam mit den Drachen woben sie durch mächtige Rituale magische Fäden in die Essenz des Lebens auf diesem Landstrich. Diese Kräfte waren so stark, dass sie nicht nur das Land, sondern auch ihre Bewohner veränderten, sodass die drei Parteien nun in perfekter Symbiose leben konnten. Die Ältesten der Elfen sind so eng mit dem Land verbunden, dass sie jeden, der dieses Land betritt spüren können. Auf dem Berg des Rates tagten bis vor wenigen Jahrhunderten die drei Drachenschwärme, um die Welt betreffende Probleme zu diskutieren. Seit dem Verschwinden der Federdrachen war niemand mehr an diesem Ort.
Sturmspitze

## Beschreibung

Die nördlichste der Regionen Ahoris' ist nicht
nur Heimat des Menschenvolks Nordländer. Im höchsten Norden auf den namensgebenden Sturmspitzen, fernab von jeglichem Einfluss von Zivilisation, liegt seit Jahrtausenden die Brut- und Heimatstätte der nördlichen Drachenschwärme. Auch einige Varg-Clans leben durch die eisigen Weiten verteilt. Abseits der eiskalten, gewaltigen Berge hat Sturmspitze in seinen südlicheren Gefilden auch mildere Täler und Tannenwälder vorzuweisen, wobei der Ackerbau jedoch zugunsten eines Lebens im Einklang mit der Natur in den Hintergrund rückt. Die Fauna und Flora hat sich den grünen Tälern und eiskalten Bergzügen angepasst, sodass die Artenvielfalt recht gering ausfällt. Das Bereisen dieses Landstrichs wird immer schwerer, je
weiter man nach Norden vordringt und seine Isolation lockt so manche zwielichtige Gestalt an.
Vaera

## Allgemein

Kontinent Ahoris betreten haben und als Heimat des Menschenvolkes der Midländer. Dank seiner zentralen Lage, weist Vaera gemäßigtes Klima mit optimalen Niederschlagsmengen und Temperaturwerten auf. Es ist geprägt von belebten Laubwäldern, weitläufigen Ebenen und Hügellandschaften und fruchtbaren Flussdeltas. Es ist jedoch festzuhalten, dass die Menschen nicht die ersten Bewohner dieses Landes waren: Zahlreiche Ruinen eines gänzlich unbekannten Volkes prägen das Land. Wenige haben es je gewagt die Geheimnisse der verrotteten Festungen zu erforschen, noch weniger haben es überlebt. Klar scheint allerdings, dass es das fruchtbare Land war, welches dieses mysteriöse Volk einst nach Vaera geführt hat. Der Spiegelsee, im mittleren Süden des Landes ist ein enormer magischer Katalysator und die Quelle seiner Magie zu finden ist die Hauptaufgabe der hiesigen Magiergilde. Er und die Ruinen sind die magisch aktivsten Strukturen in diesem Landstrich.
Die Nebelmoore

## Beschreibung

So undurchsichtig wie seine Nebel ist auch die
frühe Geschichte der Nebelmoore. Stets von anderen Völkern aufgrund
der Gefahren und Unwirtlichkeit dieses Ortes gemieden, ging man lange davon aus, dass dort kein intelligentes Leben möglich sei. Tatsächlich stellte sich mit dem Auftauchen der ähnlich unerforschten Varuni zum Beginn der Neuen Zeitrechnung das Gegenteil heraus. Schnell nahm das Interesse der bereits etablierten Länder an diesem völlig unerwartet bewohnten Ort zu: Expeditionen tief in das Land hinein brachten zahlreichen Wissenschaftlern und Magiern den Tod, sodass man heute nur an den Randgebieten dieses geheimnisvollen Landes forscht. Anders als die meisten anderen Länder Ahoris, sind die Nebelmoore dank des Desinteresses der anderen Völker im gesamten Verlauf der Geschichte nahezu unangetastet geblieben, was sich sowohl in Struktur, als auch in Fauna und Flora des Landes äußert: Finden sich an seinen höhergelegenen Grenzen oft Abschnitte mit tropischem Klima und Regenwäldern, ist die dumpfe Schwüle in seinem Innersten für die meisten schon kaum mehr zu
ertragen. Hier ist die Landschaft geprägt von Sümpfen, Totholzwäldern und einer der gefährlichsten Faunen Ahoris: Abseits der zahlreichen verschiedenen und oft ungewöhnlich großen Drachkin in diesem Land, finden sich viele Monster, die auch in den anderen Gebieten Ahoris vorkommen hier in besonders angepasster und gefährlicher Form. Wie seine Einwohner ist dies Land heimtückisch, tödlich und ungezähmt.
Reiche

Der Kontinent Ahoris wird im wesentlichen in zwei Teile eingeteilt: Die bekannte Welt und die unerforschten Schleierlande. Während die Schleierlande den meisten Bewohnern der bekannten Welt (und dem Spieler) völlig unbekannt sind, ist die bekannte Welt klar in die Heimatländer der acht Völker einzuteilen: die eisigen Berge Sturmspitzes, die fruchtbare Wald- und Auenlandschaft Vaeras, die magischen Wälder Car'duns, die mysteriösen und unzugänglichen Nebellande, die uralten Wälder Eltahors, die von Kriegen gezeichnete Savanne Khaz, die endlose Wüste Aeredan und die unwirtliche Einöde.
Executive Forum

Located on top of the company’s central tower called CREO One, the **Executive Forum** is the place where the board meets for the highest level decisions. It is also said that the office of Jonah Guttenberg, founder of CREO, is located on this level, and even though nobody saw it yet, workers claim that the “Heads Up” videos of company star Don Hackett are recorded here on a frequent basis.

It’s at the center of the levels but it’s almost impossible to reach for a regular worker. The Executive Forum has been crafted with only the finest materials. It is supposed to deliver an atmosphere of peace and tranquility. Most impressive to visitors is to witness the vision of Jonah Guttenberg which is the vision of a better world.
Die Einöde

## Beschreibung

Bei Weitem die unwirtlichste und größte Region des Kontinents, ist diese Felswüste mit ihren Plateaus, bzw. den Höhlensystemen unter ihnen die Heimat der Nachtelfen. Die Oberfläche ist ständigem Sonnenschein ausgesetzt und heizt sich während des Tages enorm auf, was das Durchwandern oder Erkunden der Felswüste zusätzlich erschwert. Ist dieser Landstrich doch von landwirtschaftlicher Unfruchtbarkeit gezeichnet, so steht sein Reichtum an Bodenschätzen in keinem Vergleich dazu: Von herkömmlichem Eisen und Kupfer, bis zu den seltensten Edelsteinen ist alles in Hülle und Fülle vorhanden und unter den Ältesten der Nachtelfen sagt man, dass Erze und Stein „nachwachsen“ würden. Weiterhin sind die Höhlen der Einöde das Zuhause zahlloser lichtscheuer Monster und unvergleichlich angepasster Tiere. Auch lassen sich dort zahlreiche halluzinogen wirkende Pilzarten, sowie das Maggat, das Untergrundgetreide, finden. Auch Wasserquellen sind keine Seltenheit. Nur den allerwenigsten und allermutigsten Bewohnern Ahoris' sind jedoch die absurd fruchtbaren Siedlungen im tiefsten Süden der Einöde bekannt. Dort herrscht tropisches Klima und die heimische Fauna wird wohl die vielfältigste des Kontinents sein, obgleich sie mehr gefährlich als nützlich ist. Doch auch im Nordwesten dieses Landstrichs lässt sich eine einzigartige Struktur vorfinden: Der Zerschmetterte Berg. Hierbei handelt es sich um einen infolge mächtiger magischer Einwirkung vollkommen zerfetzten Landstrich, in dessen Zentrum neben einigen kleineren Felsblöcken ein gigantischer Berg schwebt. In der allgemeinen Geschichte wird dieser Ort als stärkste Verbindung zum Ursprung und erster Ort, an dem Dämonen die sterbliche Welt betraten gesehen. Man geht davon aus, dass dieser von dunklen Gestalten verseuchte Ort auch heute noch eine der Hochburgen der Dämonenbeschwörer ist. Ähnlich wie der Berg des Rates im Zentrum Eltahors und der Spiegelsee im Süden Vaeras zählt auch der Zerschmetterte Berg zu den drei bekannten Magieknoten.
Proteus

CREO's **Proteus** is a medium physical protection armor set. An experimental set equipping certain of CREO's security personnel, the Proteus is an advanced and light-weight armor granting a small health regeneration effect. It also only needs medium core power cost allowing for a little extra juice for implants.
Ahoris Wiki

## Willkommen im Ahoris Wiki

Ahoris ist die Welt, in der die zukünftigen Videospiele von Red Sky Games ablaufen werden.

## Inhaltsverzeichnis

### Outside Ahoris

* Was ist Ahoris?
* Pen-and-Paper-Regelwerk
* Das Team

### Die Welt

* Völker
* Götter
* Reiche
* Zeitrechnung

### Magie

* Magieformen
	+ Arkanisten
	+ Blutmagier
	+ Beschwörer
	+ Priester
	+ Druiden
	+ Schamanen
	+ Verzauberer
	+ Manipulatoren
	+ Telekinetiker
* Drachen
* Dämonen
* Magieknoten

## Vorgestellt

Wo solltest du anfangen? Versuche es bei der Seite über das Projekt.
Research facility

Creo is a company that relies on continuous research performed by the best of the best. Scientists from all over the world have been gathered to work on the Project Resolve formula, improve the efficiency of the frequent rocket launches as well as the recycling of the used parts. Also, new tools are created to improve the capabilities of the Creo workers, and that includes constant updates of the workers’ exo rigs and their neural implants.

The **research facilities** are not accessible for personnel other than scientists. However Creo offers guided tours where outsiders are lead through the facilities. High risk areas are not accessible of course.
The Surge Wiki

Welcome to *The Surge wiki*!!
*The Surge* is an action RPG set in a world ravaged by war and global warming. The game offers a hardcore experience, with a focus on challenging, visceral melee combat. It features fresh fighting, looting and crafting mechanics, alongside a unique character progression system.

The Surge - The Good, the Bad, and the Augmented Teaser TrailerThe Surge 2 - Gamescom 2018 Gameplay First Look PS4E3 2016 The Surge - E3 TrailerGamescom 2016 The Surge - Gamescom GameplayGamescom GameplayThe Surge - Gameplay TrailerGameplay TrailerThe Surge - Gameplay Trailer 2Gameplay Trailer 2

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Smelter

One of the many malfunctioning industrial machines throughout CREO, the **Smelter** was designed to be impervious to tampering, making it extremely difficult to shut down. With ore-smashing gripper teeth and coolant forcing it to vent gasses to keeping it stable, players have to attack its most vulnerable inner workings at the right time to deactivate it.
Aulus Blightsummer

Short bio. Try to make this 1-3 sentences.

## Appearance

Physical appearance descriptor goes here - skin/hair/eyes/body build? What kind of outfits or clothing do they typically wear? Any notable physical features, such as scars or tattoos?

## Personality

What motivates them? What are they like - selfish or benevolent? Loud or soft-spoken? Outgoing or shy? Do they like crowds and cities or quiet open spaces or the forest? Any special interests, hobbies, phobias? May also lead this section in with a quote/lyric/whatever.

* **Likes:** things, more things, that thing
* **Dislikes:** stuff, other stuff

## Background

Where did they grow up? What was their childhood and family like (or fahrar, or Dream, or...)? Any formative experiences as a child/cub/progeny/sapling? How did they get the job they have now? Have they joined any of the Tyrian orders or other factions?

## Relationships

### Warband

* **Name** - Legionnaire
* **Stuff** - obviously you'll want to remove the warband section for non-charr

### Other

* **Name** - but feel free to add other sections as you see fit (ie. coworkers)

## Trivia

* A theme song and/or playlist is fun to put here.
* A voice claim could be something neat to list too!
* Or whatever other interesting info you see fit.
Echelon 9 security

*Note: This is not the official name of the mob.*

The **Echelon 9 security** forces, armed with anti-personnel combat gear, are armored in the Goliath-class armor making them extremely fast and strong. Although contrary to CREO's image as a planet-saving company, CREO's internal security forces' primary goal is to protect CREO from outside interference, as the stakes are high.
Salehe

Short bio. Try to make this 1-3 sentences.

## Appearance

Physical appearance descriptor goes here - skin/hair/eyes/body build? What kind of outfits or clothing do they typically wear? Any notable physical features, such as scars or tattoos?

## Personality

What motivates them? What are they like - selfish or benevolent? Loud or soft-spoken? Outgoing or shy? Do they like crowds and cities or quiet open spaces or the forest? Any special interests, hobbies, phobias? May also lead this section in with a quote/lyric/whatever.

* **Likes:** things, more things, that thing
* **Dislikes:** stuff, other stuff

## Background

Where did they grow up? What was their childhood and family like (or fahrar, or Dream, or...)? Any formative experiences as a child/cub/progeny/sapling? How did they get the job they have now? Have they joined any of the Tyrian orders or other factions?

## Relationships

### Warband

* **Name** - Legionnaire
* **Stuff** - obviously you'll want to remove the warband section for non-charr

### Other

* **Name** - but feel free to add other sections as you see fit (ie. coworkers)

## Trivia

* A theme song and/or playlist is fun to put here.
* A voice claim could be something neat to list too!
* Or whatever other interesting info you see fit.
Robot dog

*Note: This is not the official name of the mob.*

CREO's **"'robot dog"** is a leaping quadruped designed to track down and kill any intrusions. As with most threats in *The Surge*, it has a weakness - although heavily armored, players can hit vulnerable places in order to take it down, and loot it, faster.
Liquidator

The **Liquidator** is fitted with industrial attachments for use in areas prone to hazardous material spillage. Built around the slogan 'quality protective gear for the safest workplace', the Liquidator offers super-human resistance to radiation, fire, and toxic spills, with mobility aided by the exo-skeleton.
Shura Murphy

Short bio. Try to make this 1-3 sentences.

## Appearance

Physical appearance descriptor goes here - skin/hair/eyes/body build? What kind of outfits or clothing do they typically wear? Any notable physical features, such as scars or tattoos?

## Personality

What motivates them? What are they like - selfish or benevolent? Loud or soft-spoken? Outgoing or shy? Do they like crowds and cities or quiet open spaces or the forest? Any special interests, hobbies, phobias? May also lead this section in with a quote/lyric/whatever.

* **Likes:** things, more things, that thing
* **Dislikes:** stuff, other stuff

## Background

Where did they grow up? What was their childhood and family like (or fahrar, or Dream, or...)? Any formative experiences as a child/cub/progeny/sapling? How did they get the job they have now? Have they joined any of the Tyrian orders or other factions?

## Relationships

### Warband

* **Name** - Legionnaire
* **Stuff** - obviously you'll want to remove the warband section for non-charr

### Other

* **Name** - but feel free to add other sections as you see fit (ie. coworkers)

## Trivia

* A theme song and/or playlist is fun to put here.
* A voice claim could be something neat to list too!
* Or whatever other interesting info you see fit.
Scintillan Fusiliers

The **Scintillan Fusiliers** are Imperial Guard Regiments from the world of Scintilla.

## Overview

The Scintillan Fusiliers is the name given to the combined arms groups hailing from the capitol world of Scintilla. Composed largely of mechanised and line infantry regiments with a handful of armoured formations and Grenadier units, the men and women of the Scintillan Fusiliers are drawn from the best and brightest that the Scintillan nobility has to offer.

In general, the men and women of the Scintillan Fusiliers rarely join its ranks out of some sense of duty to the Imperium, the Emperor, or even their home world. Instead, most have self-serving aspirations behind their choice to take up the life of a soldier. For some, it is a form of rebellion, a way to get back at overbearing parents for the numerous egregious offences heaped upon their children. For others it is simply a lark, a way to pass the time and avoid the dullness of the Scintillan salon society and have adventures that they believe will have as small chance of personal risk. Some are also second and third sons and daughters, children with little to inherit in the twisted web of Scintillan society.

Many officers are in the regiment simply to further their political or social goals, or to gain wealth and glory and eventually a highly-paid and respected administration position as a general officer with a noble title, a staff, and a generous stipend from the Departmento Munitorum. Whatever their reasons, there are precious few among the Scintillan Fusiliers who see their duty as anything but a means to an end. They are rarely deployed far from Scintilla, and when they are it is in the softest and most luxurious billets available in theatre. A large portion of the soldiers of most Scintillan Fusiliers regiments, even a surprising number of infantrymen, are accompanied by a servant, adjutant, or other lackey to assist in day-to-day tasks.

## Notable Regiments

* **Scintillan 1st Army Group**
* 1st Scintillan Tempestus Scions
HowToProfile

A handy-dandy FAQ page on how to create and edit profiles for our nice [MMFR] wiki!

## Short and probably confusing method:

1. Create the page you want.
2. Copy the code from the pastebin link, paste it into the new page
3. Fill in page
4. ???
5. ~~Profit~~ Publish

## Detailed step-by-step walkthrough:

### 1. Create the page

You can do this by hitting the handy "Add New Page" button in the top right corner of any page.

Put in the character's full name - *including* any appropriate punctuation marks - as the page title. This should be the character's 'proper' or full name, not necessarily their in-game display name - i.e. I'd enter "Phineus", *not* "Phineus The Pwwka."

Hit the **Next** button and proceed to editing.

### 2. Add the Profile Template code

**You can simply go to** this pastebin link and copy the code.

### 3. Fill out boxes

This is the fun part, right? Pretty straightforward WYSIWYG editor, except for that sidebar/infobox - that gets a little weird.

Make the profile as detailed (or not) as you'd like - feel free to put in short info, you can always come back later and add more detail! Or update it to reflect new developments, etc.

#### 3b. Where the sidebar gets a bit weird

I don't know why it does this.
You don't have to enter an image caption, anyway.

Anyway hit **Apply Changes** again when you're done editing and marvel at your shiny new info bar.

When you are done with editing the whole thing, hit the **Save Page** button.

This brings up a mildly annoying prompt to enter a summary - leave it blank and just hit **Save Page** again.

### 4. Enjoy your shiny new character profile!

Proofread that thing but basically you're done. Yay!

Feel free to also add categories if you want - that's at the bottom of the profile page, just click and start typing. All profiles should at least go in the . There's also ones for species and factions.

or just leave it and I'll come along later and add profile links and categories lol

AND OF COURSE if you have any questions or get totally fucking lost beyond this, hmu

--Max
Yatsa Gunbu

A cheerful and friendly sylvari with several vespid physiological traits.

## Appearance

Yatsa Gunbu has narrow shoulders with wide hips and broad thighs, and long legs that taper into two-toed feet. He is capable of standing and walking in either a digitigrade or plantigrade stance, varying his height by four inches. Six stiff wing-like leaves sprout from his back, each articulated at the base, although incapable of flight. His lower jaw is articulated side-ways, capable of splitting open horizontally to get a better grip on tougher foodstuffs.

His bark is primarily orange, with metallic purple accents, and tough but smooth. His large eyes are dark red, and his skull is capped by a large mushroom. Yatsa's glow is bright green. He has little personal odour, with only a faint smell of peat.

From time to time, the mushroom grows branching asomata that eventually spore and die off.

## Personality

Yatsa Gunbu is cheerful and optimistic to the point of naivety, despite his age. He's very emotive and wears his heart on his sleeve, and he can easily have his feelings hurt if he perceives someone as mocking him. Despite how friendly he is, he's rather self-centered in his thinking, although never maliciously. He can be somewhat literal, and often has difficulty reading other people's emotions or body language, particularly sarcasm.

He has great skill with illusions, but prefers to use it for innocuous things, like party tricks, rather than using his magic to trick or prank people.

When Yatsa's mushroom is sporing, he feels a strange compulsion to ascend to greater heights. Literally. He climbs tables, staircases, roofs...

* **Likes:** dressing up prettily, sweets, tea, experiencing new things, people-watching
* **Dislikes:** bright lights, constant loud noises, beer & hard alcohol, people who unnecessarily kill bugs

## Background

Yatsa Gunbu was a rather unpleasant sapling - loud, disrespectful of his mentors, and a bully. However, he suffered a serious head injury after a fall when he was only 5 months old, and a talented mender attempted to heal the damage done to Yatsa's skull by patching it with a unique fungus species. Fortunately, the mushroom filled in the damage rendered and triggered some magical abilities. Unfortunately, it also grew partially into Yatsa's brain over time, and as such, he suffers from severe headaches and occasional fits.

## Relationships

### Friends

* **Solwen** - friend, crush
* **Judicael** - friend & mentor

## Trivia

* Yatsa is loosely based off mud-dauber wasps and tarantula hawks.
* Yatsa Gunbu's mesmer illusions disperse into a cloud of white and purple bees.
Phineus

A kindly and articulate sylvari who operates a low-cost clinic in the western wards of Lion's Arch.

## Appearance

Phineus is stocky, with smooth, purple bark like the skin of asucculent .

## Personality

> *A quote or lyric may go here, if you like.*
>
>

Personality info goes here - are they calm or excitable? Shy and quiet or loud and outgoing? What are some things they really like or really dislike?

* **Likes:** stuff, more stuff
* **Dislikes:** things, other things

## Background

Background info here - where and how did they grow up? How did they get to the job they have now?

## Relationships

### Relatives

* **Mom** - mother
* **Popop** - father

## Trivia

* A theme song.
* A voice claim.
* Other stuff.
Ranger Danger Wiki

## Welcome to Ranger Danger

A collection of profiles and information for RP characters for members of the GW2 guild, **[MMFR] Die Historic on the Fury Road.**

## Where to from here?

Probably just go check out the characters category, or see what's new.

If you are an MMFR member, you might want to create a new character profile?

Alternately, if you're just very lost, perhaps consider pressing a button.
Eulalia Stormanchor

**Eulalia Stormanchor** is a charr character belonging to Kyn.

## Appearance

Eulalia Stormanchor is a small, slender charr, with red agouti fur that shades to gold on her hands, feet and face. She wears her long mane in braids, usually looped artfully over her horns and ears on one side, and uses dye rather than magic to alter the color from natural straw-gold to fiery orange-red.

Eulalia prefers two wear light pastel colors, but since joining the Vigil, she can usually be seen in the somber dark greys suitable to a recruit.

Her size, combined with her delicate features, large ears, and short horns, makes her easy to mistake for much younger than she is, a fact which irritates her no end.

## Personality

Eulalia is quick-witted and sharp-tongued, and her ready comebacks to any personal affront have gotten her in trouble on more than one occasion. However, her hotheadedness and impulsivity just barely disguise her insecurity and crippling self-doubt: about her usefulness to the Legions, about her prowess as a warrior.

She has several chips on her shoulder that she makes no effort to hide. Calling her "cub" or "kitten" (or "shaman") is a very effective way to get your ears ripped off and handed to you.

* **Likes:** Gendarran wine, Kessex brandy, Queensdale cider
* **Dislikes:** Blood whiskey, waking up in custody

## Background

The Storm warband is a large Blood warband of a fairly traditionalist character, which values strength and might of arms and has nothing but disdain for political maneuvering ("Ash bootlicking") or mechanical ingenuity ("useless Iron tinkering").

### Warband

* **Name** - Legionnaire
* **Stuff** - obviously you'll want to remove the warband section for non-charr

### Other

* **Name** - but feel free to add other sections as you see fit (ie. coworkers)

## Trivia

* A theme song and/or playlist is fun to put here.
* A voice claim could be something neat to list too!
* Or whatever other interesting info you see fit.
Frika

Short bio. Try to make this 1-3 sentences.

## Appearance

Physical appearance descriptor goes here - skin/hair/eyes/body build? What kind of outfits or clothing do they typically wear? Any notable physical features, such as scars or tattoos?

## Personality

What motivates them? What are they like - selfish or benevolent? Loud or soft-spoken? Outgoing or shy? Do they like crowds and cities or quiet open spaces or the forest? Any special interests, hobbies, phobias? May also lead this section in with a quote/lyric/whatever.

* **Likes:** things, more things, that thing
* **Dislikes:** stuff, other stuff

## Background

Where did they grow up? What was their childhood and family like (or fahrar, or Dream, or...)? Any formative experiences as a child/cub/progeny/sapling? How did they get the job they have now? Have they joined any of the Tyrian orders or other factions?

## Relationships

### Warband

* **Name** - Legionnaire
* **Stuff** - obviously you'll want to remove the warband section for non-charr

### Other

* **Name** - but feel free to add other sections as you see fit (ie. coworkers)

## Trivia

* A theme song and/or playlist is fun to put here.
* A voice claim could be something neat to list too!
* Or whatever other interesting info you see fit.
Maksim Rockhound

Short bio. Try to make this 1-3 sentences.

## Appearance

Physical appearance descriptor goes here - skin/hair/eyes/body build? What kind of outfits or clothing do they typically wear? Any notable physical features, such as scars or tattoos?

## Personality

What motivates them? What are they like - selfish or benevolent? Loud or soft-spoken? Outgoing or shy? Do they like crowds and cities or quiet open spaces or the forest? Any special interests, hobbies, phobias? May also lead this section in with a quote/lyric/whatever.

* **Likes:** things, more things, that thing
* **Dislikes:** stuff, other stuff

## Background

Where did they grow up? What was their childhood and family like (or fahrar, or Dream, or...)? Any formative experiences as a child/cub/progeny/sapling? How did they get the job they have now? Have they joined any of the Tyrian orders or other factions?

## Relationships

### Warband

* **Name** - Legionnaire
* **Stuff** - obviously you'll want to remove the warband section for non-charr

### Other

* **Name** - but feel free to add other sections as you see fit (ie. coworkers)

## Trivia

* A theme song and/or playlist is fun to put here.
* A voice claim could be something neat to list too!
* Or whatever other interesting info you see fit.
Medbay

**Medbays** are where CREO workers get their Exo rigs installed, upgraded, and repaired. It is also the place where work injuries are treated. Medbays are frequently found in Opertions centers, or Ops, where higher-ranked service personnel oversees the workflow of company sections and help solving technical or health issues that occur during the workers’ shifts.

The Medbay is one of CREO’s most advanced facilities. It is able to work completely autonomous and perform surgery based on artificial intelligence and a vast medical database.
Lancer Bottlebreaker

Short bio. Try to make this 1-3 sentences.

## Appearance

Physical appearance descriptor goes here - skin/hair/eyes/body build? What kind of outfits or clothing do they typically wear? Any notable physical features, such as scars or tattoos?

## Personality

What motivates them? What are they like - selfish or benevolent? Loud or soft-spoken? Outgoing or shy? Do they like crowds and cities or quiet open spaces or the forest? Any special interests, hobbies, phobias? May also lead this section in with a quote/lyric/whatever.

* **Likes:** things, more things, that thing
* **Dislikes:** stuff, other stuff

## Background

Where did they grow up? What was their childhood and family like (or fahrar, or Dream, or...)? Any formative experiences as a child/cub/progeny/sapling? How did they get the job they have now? Have they joined any of the Tyrian orders or other factions?

## Relationships

### Warband

* **Name** - Legionnaire
* **Stuff** - obviously you'll want to remove the warband section for non-charr

### Other

* **Name** - but feel free to add other sections as you see fit (ie. coworkers)

## Trivia

* A theme song and/or playlist is fun to put here.
* A voice claim could be something neat to list too!
* Or whatever other interesting info you see fit.
Asterias Smoothhound

Short bio. Try to make this 1-3 sentences.

## Appearance

Physical appearance descriptor goes here - skin/hair/eyes/body build? What kind of outfits or clothing do they typically wear? Any notable physical features, such as scars or tattoos?

## Personality

What motivates them? What are they like - selfish or benevolent? Loud or soft-spoken? Outgoing or shy? Do they like crowds and cities or quiet open spaces or the forest? Any special interests, hobbies, phobias? May also lead this section in with a quote/lyric/whatever.

* **Likes:** things, more things, that thing
* **Dislikes:** stuff, other stuff

## Background

Where did they grow up? What was their childhood and family like (or fahrar, or Dream, or...)? Any formative experiences as a child/cub/progeny/sapling? How did they get the job they have now? Have they joined any of the Tyrian orders or other factions?

## Relationships

### Warband

* **Name** - Legionnaire
* **Stuff** - obviously you'll want to remove the warband section for non-charr

### Other

* **Name** - but feel free to add other sections as you see fit (ie. coworkers)

## Trivia

* A theme song and/or playlist is fun to put here.
* A voice claim could be something neat to list too!
* Or whatever other interesting info you see fit.
Labrys Brightwork

Labrys Brightwork is the second mate of the private mercenary patrol and impromptu tax collection vessel *Shattered Water.*

## Appearance

Labrys is a muscular charr of medium height whose most striking feature is her bright yellow fur. She has several gold rings in each ear.

She also has a somewhat truncated tail, owing to an accident with a block and tackle some years ago; it was amputated to about half its natural length. This doesn't seem to hinder her balance in any way.

Constant exposure to salt air and sand makes her fur produce a lot of protective coat oil, which is an advantage in some circumstances (she can swim for several minutes without actually getting wet to the skin) and a detriment in others (she spends most of her wages on soap).

## Personality

What motivates them? What are they like - selfish or benevolent? Loud or soft-spoken? Outgoing or shy? Do they like crowds and cities or quiet open spaces or the forest? Any special interests, hobbies, phobias? May also lead this section in with a quote/lyric/whatever.

* **Likes:** things, more things, that thing
* **Dislikes:** stuff, other stuff

## Background

As a young deckhand she was jokingly called "brightwork"--the shipboard name for any brass fixtures needing regular polishing--and eventually adopted the name as her own. Probably her younger shipmates wonder what happened to the Bright warband, but are afraid to ask her.

## Relationships

### Warband

* **Name** - Legionnaire
* **Stuff** - obviously you'll want to remove the warband section for non-charr

### Other

* **Name** - but feel free to add other sections as you see fit (ie. coworkers)

## Trivia

* A theme song and/or playlist is fun to put here.
* A voice claim could be something neat to list too!
* Or whatever other interesting info you see fit.
Vaquero Agarrometa

Vaquero lines up a shot.

A cattle rancher from southern Ascalon.

## Appearance

Tall, lean and muscular, her tawny pelt is short and plush, suited to tropical climates.

## Personality

What motivates them? What are they like - selfish or benevolent? Loud or soft-spoken? Outgoing or shy? Do they like crowds and cities or quiet open spaces or the forest? Any special interests, hobbies, phobias? May also lead this section in with a quote/lyric/whatever.

* **Likes:** cattle, beef, dogs, ogres, open plains, small femme women
* **Dislikes:** centaurs, Branded, griffons, males with amorous intentions

## Background

Where did they grow up? What was their childhood and family like (or fahrar, or Dream, or...)? Any formative experiences as a child/cub/progeny/sapling? How did they get the job they have now? Have they joined any of the Tyrian orders or other factions?

## Relationships

### Other

* **Name** - but feel free to add other sections as you see fit (ie. coworkers)

## Trivia

* Vaquero's theme song is "Desperado" as performed by Linda Ronstadt.
Aneides

Short bio. Try to make this 1-3 sentences.

## Appearance

Physical appearance descriptor goes here - skin/hair/eyes/body build? What kind of outfits or clothing do they typically wear? Any notable physical features, such as scars or tattoos?

## Personality

What motivates them? What are they like - selfish or benevolent? Loud or soft-spoken? Outgoing or shy? Do they like crowds and cities or quiet open spaces or the forest? Any special interests, hobbies, phobias? May also lead this section in with a quote/lyric/whatever.

* **Likes:** things, more things, that thing
* **Dislikes:** stuff, other stuff

## Background

Where did they grow up? What was their childhood and family like (or fahrar, or Dream, or...)? Any formative experiences as a child/cub/progeny/sapling? How did they get the job they have now? Have they joined any of the Tyrian orders or other factions?

## Relationships

### Warband

* **Name** - Legionnaire
* **Stuff** - obviously you'll want to remove the warband section for non-charr

### Other

* **Name** - but feel free to add other sections as you see fit (ie. coworkers)

## Trivia

* A theme song and/or playlist is fun to put here.
* A voice claim could be something neat to list too!
* Or whatever other interesting info you see fit.
Kaoru Quarkspin

Short bio. Try to make this 1-3 sentences.

## Appearance

Physical appearance descriptor goes here - skin/hair/eyes/body build? What kind of outfits or clothing do they typically wear? Any notable physical features, such as scars or tattoos?

## Personality

What motivates them? What are they like - selfish or benevolent? Loud or soft-spoken? Outgoing or shy? Do they like crowds and cities or quiet open spaces or the forest? Any special interests, hobbies, phobias? May also lead this section in with a quote/lyric/whatever.

* **Likes:** things, more things, that thing
* **Dislikes:** stuff, other stuff

## Background

Where did they grow up? What was their childhood and family like (or fahrar, or Dream, or...)? Any formative experiences as a child/cub/progeny/sapling? How did they get the job they have now? Have they joined any of the Tyrian orders or other factions?

## Relationships

### Warband

* **Name** - Legionnaire
* **Stuff** - obviously you'll want to remove the warband section for non-charr

### Other

* **Name** - but feel free to add other sections as you see fit (ie. coworkers)

## Trivia

* A theme song and/or playlist is fun to put here.
* A voice claim could be something neat to list too!
* Or whatever other interesting info you see fit.
Zollis

Zollis is a massive, old (for a charr) warrior, enlisted with the Vigil as a captain and often working allied missions with the Pact. She has a number of pets, but she's inseperable from her reef drake, Rori. She's travelled much of Tyria with the Pact, including joining rescue efforts in the heart of the Maguuma jungle. These days, she is enjoying efforts to tame chak and avoid office paperwork.

## Appearance

Zollis is a large example of her species - broad-shouldered and muscular as well as taller than nearly most charr. Her pelt is dark blue-grey, with orange points, although there is visible greying on her muzzle. Her mane is silvered as well, faded a blue-grey paler than her mane; and worn long and unkempt. Her eyes are light green. She has curved, double-spiked horns and a number of vestigial spikes on her face and the crest of her neck.

She tends to wear practical, neutral-coloured clothing and carries a bow imbued with the spirits of the tigers, Chuka and Champawat and a makeshift "staff" comprised of a sapling tree.

## Personality

Zollis is curmudgeonly, uninterested in making friends or even generally being polite. She prefers to solve disputes with blade or fist; as a result, she has few friends, although she's fiercely loyal to the few who have the patience to cut through her spiny shell. She's stubborn and set in her ways. Despite working with the Vigil and Pact for years, Zollis retains some negative attitudes towards other peoples, particularly humans (although she tries not to let it affect her job).

* **Likes:** reptiles and saurians, roast meat, Blood whiskey, drinking
* **Dislikes:** humans, people (even the nice ones), talking about anything other than weapons/war strategies/animals

## Background

Formerly Zollis Cragspur, she grew up in a Blood legion warband, and took an interest in drakes from an early age. She adopted a hatchling salamander drake and raised him from hand. The Spur warband signed on as a whole with the Vigil ; and later on, the Pact . Zollis is the only surviving Spur following an early Pact expedition into southern Orr .

Dreading the social ramifications of being a sole survivor and gladium, Zollis avoided the Citadels for years, and discarded her surname, throwing herself into her work for the Vigil. Her salamander drake went on to enjoy an early retirement as a breeding stud, and Zollis rose in rank in the Vigil to Captain.

Zollis has since come to embrace her status as a gladium and ventures to the Black Citadel from time to time for a good quality whiskey.

## Relationships

### Relatives

* **Maurus Snagglegrin** - offspring
* **Acantha Wildroad** - offspring
* **Katye Snowfeather** - mate

### Friends

* **Chiuri Redpride** - bestie, ranger nurdfriend
* **Valeria Wildcry** - ranger nurdfriend

### Other

* **Rothas Nevran** - Vigil protégé (belongs to Sebychu )

### Pets (in order of acquisition)

* **Stogie** - salamander drake (retired)
* **Salad**  - sylvan fernhound (deceased)
* **Happy** - shark
* **Rori** - reef drake
* **Spot** - tiger

## Trivia

* Zollis' voice claim is Kimberly Brooks (as Jasper) .
Maurus Snagglegrin

Shortbio here - 1-3 sentences.

## Personality

Kind of an idiot tbh, but his heart is in the right place. Probably.

* **Likes:** things, more things, other things
* **Dislikes:** stuff, other stuff

## Background

Where did they grow up? What was their childhood and family like (or fahrar, or Dream, or...)? Any formative experiences as a child/cub/progeny/sapling? How did they get the job they have now? Have they joined any of the Tyrian orders or other factions?

## Relationships

### Warband

* **Atlas Jaspergrin**
* **Bec Manglemaw** - unofficial Grin babysitter
* **Chaz Targrin**
* **Chester Cheshiregrin**
* **Clovis Snaregrin** - usual partner in crime
* **Pencur Foulgrin**
* **Vyrma Gallowgrin** - official Grin babysitter

### Family

* **Zollis:** dam
* **Acantha Wildroad:** sibling

## Trivia

* A theme song.
* A voice claim.
Zeogma

Short bio. Try to make this 1-3 sentences.

## Appearance

Physical appearance descriptor goes here - skin/hair/eyes/body build? What kind of outfits or clothing do they typically wear? Any notable physical features, such as scars or tattoos?

## Personality

What motivates them? What are they like - selfish or benevolent? Loud or soft-spoken? Outgoing or shy? Do they like crowds and cities or quiet open spaces or the forest? Any special interests, hobbies, phobias? May also lead this section in with a quote/lyric/whatever.

* **Likes:** things, more things, that thing
* **Dislikes:** stuff, other stuff

## Background

Where did they grow up? What was their childhood and family like (or fahrar, or Dream, or...)? Any formative experiences as a child/cub/progeny/sapling? How did they get the job they have now? Have they joined any of the Tyrian orders or other factions?

## Relationships

### Warband

* **Name** - Legionnaire
* **Stuff** - obviously you'll want to remove the warband section for non-charr

### Other

* **Name** - but feel free to add other sections as you see fit (ie. coworkers)

## Trivia

* A theme song and/or playlist is fun to put here.
* A voice claim could be something neat to list too!
* Or whatever other interesting info you see fit.
Ansetl

A short bio goes here. Maybe their name, current occupation, and hobby/interest or something.

## Appearance

Physical appearance information goes here. Height, build, hair/eye/skin, general outfits/clothing style, notable features (scars, tattoos, etc).

## Personality

> *A quote or lyric may go here, if you like.*
>
>

Personality info goes here - are they calm or excitable? Shy and quiet or loud and outgoing? What are some things they really like or really dislike?

* **Likes:** stuff, more stuff
* **Dislikes:** things, other things

## Background

Background info here - where and how did they grow up? How did they get to the job they have now?

## Relationships

### Relatives

* **Mom**
* **Popop**

### Friends

* **BFF**
* **Ally**

## Trivia

* A theme song.
* A voice claim.
* Other stuff.
Prince Yarmon

Yarmon Barlic is the prince of Ballentia, and lives in Garrenton Keep with his parents, King Cuthred and Queen Mayshill Barlic.

Yarmon is in his early 20's and is loved by the people of his kingdom. He spends a lot of time aiding charitable organisations, patronising inns and stores, and getting to know the common folk. He is a very handsome and charismatic young man, able to win over almost anybody he meets, making fast friends wherever he goes.

In the year 1600 AC, Prince Yarmon was abducted from a carriage while returning from a diplomatic mission to the nearby kingdom of Pinebridge.

In the days following the abduction, the royal family (and the entire kingdom) were on high alert. To avoid any further royal harm, King Cuthred ordered the city guard to all but abandon the streets and to tighten defenses at Garrenton Keep.

During this time, the people felt unprotected from crime and very unsafe.

After roughly a week of Yarmon's absence, a trio of bandits emerged from The Wolfwood, and caused a scene in one of Garrenton's town squares. A group strangers defended the people from harm, fighting two of the bandits, while the third fled. After finding clues to suggest these men were responsible for the Prince's abduction, the strangers bravely chose to pursue the fleeing bandit into the highly dangerous Wolfwood. Two days later, the rescuers returned Yarmon safely back to Garrenton Keep, where they were rewarded handsomely by King Cuthred.
Muto

A mystery. At times Muto can be spotted plaguing drunkards in Divinity's taverns.

## Personality

Talented in trickery and illusions and frequently adopts different identities or appearances more easily than most people change clothing. Assumed to be a Flame Legion spy (unclear if spying *on* Flame or *for* Flame).

* **Likes:** ???
* **Dislikes:** ???

## Background

True loyalties, family, background and even true appearance or gender are unknown.

## Trivia

* Muto's theme song is a secret .
* Muto's voice is variable, so there's no set voice claim.