Hermcrag

## In-Game Description

"Hermcrags are Underlands most consumate lurkers. What may seem like a harmless rock could well be a predatory Hermcrag waiting to pounce on you"

## Appearance

This monster resembles a hermit crab hiding in a square rock. Most of its body is a square cut grey rock with light green moss growing on the back left corner. The front left corner tip and the bottom front right corner have snapped off. It's limbs are four tear drop shaped orange legs. It also has two more tear drop shaped orange limbs on the front on the left and right side like crab claws although they look the same as the legs. There is a large pitch black oval hole cut into the front of the rock where two light green oval eyes can be seen shining out of the darkness. No whites on the eyes and no other face features visible. There are two small green leaves poking out of the middle top of the rock body.

## Summoning Methods

This monster can be summoned by...

- Daily Hatch

- Premium Hatch

- Earth Hatch

- Redeeming Hermcrag Tokens

- Redeeming Common Wild Tokens

- Hatching Bronze Monster eggs

## Battle Animations and Moves

### Idle

Hermcrag sways left and right slightly but rather quickly and pauses a second on the left and right side farthest points of the sway. It blinks occasionally. The little leaves on its head flop up and down slightly with the movement of the body.

(gif or video yet to be posted)

### Basic Attack

???

(gif or video yet to be posted)

## Rank Level Up Stat Increases

You can fuse 2 of any monsters which are the same Rank and the same element type to increase its stats in the Upgrade Temple. Then fuse 2 + Rank monsters of the same exact monster to upgrade it to the next Rank up. Each Rank up is considerably stronger than the last and higher Ranks are also required to reach higher Monster Levels.

### Rank D+

Rating = 217 > 222 (stat increase of 5)

Health = 379 > 388 (stat increase of 9)

Attack = 54 > 55 (stat increase of 1)

Block = 13.8% > 13.9% (stat increase of 00.1%)

### Rank C

Rating = 222 > 227 (stat increase of 5)

Health = 388 > 397 (stat increase of 9)

Attack = 55 > 56 (stat increase of 1)

Block = 13.9% > 14% (stat increase of 00.1%)

### Rank C+

Rating = 227 > 237 (stat increase of 10)

Health = 397 > 414 (stat increase of 17)

Attack = 56 > 59 (stat increase of 3)

Block = 14% > 14.1% (stat increase of 00.1%)

### Rank B

Rating = 237 > 252 (stat increase of 15)

Health = 414 > 441 (stat increase of 27)

Attack = 59 > 63 (stat increase of 4)

Block = 14.1% > 14.3% (stat increase of 00.2%)

### Rank B+

Rating = 252 > 267 (stat increase of 15)

Health = 441 > 467 (stat increase of 26)

Attack = 63 > 66 (stat increase of 3)

Block = 14.3% > 14.5% (stat increase of 00.2%)

### Rank A

Rating = ?? > ?? (stat increase of ??)

Health = ?? > ?? (stat increase of ??)

Attack = ?? > ?? (stat increase of ??)

Block = ?? > ?? (stat increase of ??)

### Rank A+

Rating = ?? > ?? (stat increase of ??)

Health = ?? > ?? (stat increase of ??)

Attack = ?? > ?? (stat increase of ??)

Block = ?? > ?? (stat increase of ??)

## Rank Up Appearance Changes

When a Monster goes up to a higher Rank they sometimes can develop extra small changes to their appearance such as extended horns and extra patterns on the body. The image shown on the top right of this page is the default appearance when you first collect this monster.