recursal/Fanatic-Fandom huggingface dataset:
Astralius

*For it's current location from Dragoma Exivus, see Exivus.*
>
> "*Astralius. The world of breathtaking wonders. Wild and fragile, vibrant and untamed. It's a place ruled by the brutal struggle for survival, and the callous and uncaring whim of the Titans. There is no such thing as mercy...only a never-ending string of trials that weed out the weak, and leave only the strong.*"
> — Crystalis Draconica.
>

**Astralius** *(アストラリウス Asutorariusu)* lit. **Astralius Qaranexus** is the primary world of *Dragoma Dimensions*. It is the name of the world overrun by a sea of clouds where each primary continent live. Each continent hosts its own distinct civilizations, cultures, wildlife, and environments. The Titans revolve around an iconic tree and the world of Astralius is disappearing. The heroes try to save the world of Astralius by demystifying its cloudy past. The World Map also introduces FN sites or Field Navigation sites #, where Draguz shifters are able to explore additional places, battle, and collect inventorial items.

## History

Created by an unknown Saint Dragon, the world of Astralius was forged and made up of 6 continental Titans that revolved around the World Tree. Each Titan represented an creature that corresponds to its respective nation. Fueled by it's own Lifestream, the World Tree fell under darkness causing a tectonic split on the planet which resulted to the birth of the Titans. As each nation progressed, life and fauna spread across the world, allowing its inhabitants to improve Astralius' well being. A small spark of Tendratudo later causes a Great Reduction on the planet, it's Lifestream from each Titan slowly perishing.

## Notable Locations

### Kingdom of Uraya (Whale Titan)

* World Tree
* Administrive Plaza
* Industrial District
* Residential District

### Leferthia (Phoenix Titan)

* Field Kaijou
* Northpointe Beach
* Jade Dragon Rock
* Ignia Hill
* West Gate Plain
* East Gate Field
* Fonsett Island
* Everwake Cove
* Lanavista Barrier Reef

### Zen Ardain (East Dragon Titan)

* Dragon's Gate
* Hikiragi Tunnel
* Lion's Gate City
* Falcon Falls
* Kitsune Stronghold
* Lake Hainan
* Hainan Searoad
* Needle Bridge
* North Coast
* Sea Whisper Valley
* Victory Rock
* West Ibra Ravine
* Sanctuary of Bones
* Sun Temple

### Granvale (Deer Titan)

* Fox Hollow Village
* Bonfire Island
* Hydro Pillar
* Sea Gardens
* Snowdonia
* Archlyte Steppe
* Serpent's Pass
* Carrion Isle
* Wyvern Hills

### Aurelis (Wolf Titan)

* Glissington Tor
* Wolftrie Bridge
* Ascension Islands

### Synheim (West Dragon Titan)

* Ganban Villa
* Deep Bunker
* South Cinderdunes
* Cauldros North Summit
* Cauldros South Summit
* Needle Rock
* Needle Rock Sandsea
* Gardar Sphere
* The Sandstone Abyss
* The Dark Wastes
* West Cinderdunes

### Ryzenfier

* Melancholia Tower
* The Obsidian Chasm

## Trivia

* Astralius is highly inspired by *Alrest* from *Xenoblade Chronicles 2*, followed by each country or landmark representing a Titan.
* Some of the locations on Astralius have been recycled from a *Metal Fight Beyblade* fanfic, *Contracted.*
Barony of Newhaven

The Barony of Newhaven is a holding in the southeastern area of the March of Shadowtalon Hold within Duskwood.

The Newhaven settlement is rich in resources and valuable minerals. There are facilities already in place for refining raw ore to ingots for the production of different components and final goods. Produced goods include armor, horseshoes, and smithing supplies. These goods will foremost be used to arm and support the citizens of Newhaven and support the surrounding territories within the March of Shadowtalon Hold.

It is currently held by Jacquelyn Reynolds. A Baroness of House Ravenwing.
Infernolab stamps

A variety of doodles that resemble the Infernolab bots can be found on various places across Exivus and earned as a stamp prize at the Gold Booth Battle Square. A stamp is earned when the player has both located them and defeated each Dread Ragnavatar guardian twice / accomplishing challenges at each Golden Booth square. A total of 45 stamps are in both games, 28 of them remade into their pixelated versions and 7 new stamps appearing in *Dante's Return ~ Dragoma Inferno*.

### Permission

Regarding permission, Robin received a reply from Bardis himself from a Gmail conversation.

*"Doodles from old infernolab site. Go for it. I scribbled with pencil on paper, scanned it, inverted it to be white on black, tinted the white to red, & used some Photoshop Elements blur filter to smear to make some animated GIF versions too."*

Robin promised that she will credit Jason's bot doodles in the game.

## Other Appearances

### EVERSTAR: Dragoma

The Infernolab stamps serve as a daily login bonus and rewards after completing Dread Ragnavatar Legend Battles.

### Dragoma Dimensions

The stamps appear as collectible stickers in the lost album of The World Tree. Though all of the stickers do not grant any effect on the player during gameplay, they are made as collectible achivements after they are found across Astralius.

### Dragoma CIPHER

The stamps reappear as special bonus effects during gameplay.

### Rise Above the Storm ~ Infernolab

Several of the stamps appear in the movie, scribbled across the steel beams of the pirate ride in Toshimaen.

### Dante's Return ~ Dragoma Inferno

The stamps return to Dragoma Inferno as 30 pixelated achievements scattered and hidden across Zenin. 7 bonus stamps that were not present in *Dragoma Exivus* are to be found around Zenin that provide extras to the team.

## Trivia

* All Gold Booth stamps are directly based off of Jasons's Infernolab doodles found on the old version of his website.
* The remade pixelated stamps that appear in *Dragoma Inferno* are directly based off of Jason's Infernolab doodles on the current version of his website. The pixelated art style also reflects off of Jason's love and hobby for arcade games.
* Not all doodles were crawled and saved through the Wayback Machine, resulting some to be missing.
Barony of Sagewood

The Barony of Sagewood was established shortly after the conclusion of the Second War, as land granted to Lord Zebram Brigham for his valiant service as a Knight of the Kingdom of Stormwind. Once a dense woodland region on the southwest shore of Lake Everstill in the Redridge Mountains, the Sagewood has flourished, exporting several resources from lumber, fish, and it's most valuable, the wine from the vineyards of Zebram's Stead. Zebram himself served as Baron until he met his end at the hands of the Burning Legion, leaving the land to his eldest son, Jacob Brigham.

The primary settlement of the Barony is the Village of Sagewood, located close to the southwestern shore of Lake Everstill and flourishing as an exporter of freshwater fish. The manor of House Brigham is located here, more commonly referred to as Zebram's Stead, the property upon which lay another profitable export, wine. Within the outer walls of the estate is a sizeable vineyard. Two other small settlements exist within the Sagewood, the villages of Foxhearth and Deepwood, both of which export both lumber and fox pelts to turn a profit.
Baroness Elizabeth Ramsey

**Nation**
 **Born**
 **Titles**
 **Beliefs**
 **Signature**
* Victoria Ramsey (Mother)
* Troy Ramsey (Older Brother)
* Drake Ramsey (Older Brother)
* Diana V'Goth(Sister)
* Cade Karth (Son)
* Essilynn Karth(Daughter)
 **Coat of Arms**

Baroness Elizabeth Addison Ramsey is a Stormwind noblewoman who rules over the Barony of Haven's Run.
Barony of Crow's Watch

**Ruler**
 **Ruling House**
 **Resident Houses**
 **Seat**
 **Settlements**
 **Beliefs**

The **Barony of Crow's Watch** is a barony within Wolf's Run that houses one of its two vineyards. It is currently vacant.

## Culture

This barony shares many ideas and mannerisms with the greater County area, being closed off and suspicious.

### Religious Beliefs

Some residents can be considered superstitious, but most believe in the Church of the Holy Light.

## Economy & Resources

The Barony houses one of the two vineyards in Varganous land.

## History

### Present Day

Currently, Crow's Watch is vacant in terms of ruling nobles.

## Settlements

### Crow's Watch

Crow's Watch is the capital of the Barony.

## Houses

House Darksorrow rules Crow's Watch in the absence of a new baron or baroness.
Barony of Forthwealth

**Ruler**
 **Ruling House**
 **Resident Houses**
 **Seat**
 **Settlements**
 **Beliefs**
 **Founded**

The Barony of Forthwealth is a Fishing and Naval Port, often providing fishing and other export goods to Stormwind, as well as providing a refit and layover port for Alliance Naval Vessels going to and from ocean patrols.

## Culture

The people of the Barony of Forthwealth are a welcoming and patriotic kind. You will always find smiling faces and helping hands in the ports. A simple way of life is whats to be expected, help your neighbor and expected to have a helping hand back.

### Religious Beliefs

Many are firm believers in the Church of the Holy Light, however some choose to not be religious, but thats to be expected with the different races whom visit or call the port town home.

# ==Local Holiday

Most of Forthwealth follow the local Stormwind holiday calendar.

## Economy & Resources

The Barony enjoys a rather flourishing fishing encomeny due to the islands central location off the southern coast of westfall. The waterways of the atoll are often shared between Trading, Fishing, and Naval Vessels. Sailors in the Alliance Navy often shop and trade at the various port shops and stores, in addition to the fishing trade that is enjoyed by the people of the Barony.

## History

### Founding

Founded just shortly after the end of hostilities after the Fourth War, under the leadership of Baroness Seventh Fleet Commander Julia Dawnstrider.

### Present Day

Years after the founding the Port Town enjoys a flourishing culture and community under the guidance of the Baroness. Much fishing trade can be found here.

## Settlements

Port City of Forthwealth.

Eastern Islands Fishing and Repair Ports.
Barony of The Lost Woods

The Lost Woods is a quaint settlement with unsavory and dark undertones in the Duchy of Black Rose in Duskwood.

## Culture

The Lost Woods is a thriving settlement in the Duchy of Black Rose in Duskwood.

## Economy & Resources

The Lost Woods is a small part of the bigger economy of the Duchy of Black Rose.

### Present Day

The people of the settlement are ruled from afar by House Valtieri.
Barony of Bleakshire

**Ruler**
 **Ruling House**
 **Resident Houses**
 **Seat**
 **Settlements**
 **Beliefs**

The **Barony of Bleakshire** is a small village in the Terrorwood Forest near the coast of Shadow Lake. It serves as an area of respite on the long road between Eidolon and Revenant.

## Culture

Most people of the Shadow Lakes are hardy and tough, and Bleakshire is no different. Despite the bleakness of the area, they can tend to be cheerful in their own way. They support one another in times of hardship, unwavering in their loyalty to its residents and strangers alike. Though some may look upon outsiders with wariness.

### Religious Beliefs

Despite the beliefs of their Baron, most people in Bleakshire follow the teachings of the Church of the Holy Light.

### Local Holidays

Every year, in tandem with Hallow's End, the people of Bleakshire travel to Eidolon Town for a festival to honor those who have lost their lives protecting the Shadow Lakes region from the creatures in the Terrorwood Forest.

## Economy & Resources

The Shadow Lakes region is rich in trees. Its main export is lumber from oak, chestnut, and maple trees. Being on two lakes, the region has an abundance of fish and shellfish, the latter of which see plentiful export. Bleakshire itself mostly grows wheat, cabbages, and potatoes. A few animal farms exist in the village. These are not exported however, and instead serve to keep the region as self-sufficient as possible.

## History

### Founding

Bleakshire itself was founded around 623 K.Y. Sometime after the original Bleakshire fell.

### Present Day

Recently Bleakshire was awarded to Dasorin Raveneye by Nothanios Leirelan for excellent service to the crown.

## Settlements

### Bleakshire

Bleakshire is currently the only major settlement in the Barony of Bleakshire.

## Houses

House Raveneye rules Bleakshire. A recent development.
Clogerney Casteele

*"People are always surprised when you do exactly what you say you will."*

Duke Clogerney Casteele of House Casteele, is a stormwind nobleman who rules over the Duchy of Shade Haven, in the Swamp of Sarrows.

## Description

Casteele always uses his House name and is very formal and business like in nature due to spending most of his life as an officer in the Stormwind Army. He stand at 6' foot tall with well built muscles. He generally seen wearing heavy battle mage armor, with extra reinforcement, especially when on patrol in the city of Stormwind. He keeps a very well trimmed full goatee which is silver gray to match his long hair. His stern icy blue gaze is off put by a soft warm smile he is known to wear.

## family

Casteele is a Widowed man he was married to Belle Casteele and had daughter Jasmine Casteele both now deceased. He currently has no heirs.

## history

Casteele has been in the military most of his life, enlisting from a young age of twelve. He has served with the Alliance for all of its major campaigns and has only recently returned to the city of Stormwind. He seeks to retire from the military and go into politics. He is a formidable fighter in both the swords, pistols, and arcane magic, as well as an excellent tactician.
Anduin Lothar

Sir **Anduin Lothar** was the last surviving heir of the line of Thoradin. He served the Kingdom of Stormwind as the Armsman of the Brotherhood of the Horse. When King Llane Wrynn was slain in battle at the end of the First War, Sir Lothar rallied the survivors of Stormwind and led them to find safety in the Kingdom of Lordaeron. Sir Lothar was named Supreme Commander of the Alliance of Lordaeron for his heritage and experience in combating the orcs. He led the armies of the Alliance to defeat the Orcish Horde, but was slain at the foot of Blackrock Mountain near the end of the Second War. His Majesty, King Anduin Wrynn was named after Sir Lothar in his honor.
Amber Stillbrook

**Nation**
 **Born**
 **Titles**
 **Beliefs**
 **House**
 **Relatives**
* Myrian Stillbrook (Mother)
* Rachel Stillbrook (Sister)
* Joshua Stillbrook (Brother)

Lady Amber Stillbrook is a Stormwind noblewoman who rules over the Barony of Moonbright. She is the youngest daughter of Lord Gerard Stillbrook, and one of the last living members of House Stillbrook. She is currently a Harvest Witch who frequents many druidic circles, but thus far has done nothing of note.

## Personality & Beliefs

As a Harvest Witch, Amber Stillbrook believes in all things natural. However, she still considers herself a devout follower of the Church of the Holy Light.

One could describe Amber as cheery and considerate. She rarely found herself taking things too seriously, and likes to muster humor from even the worst situations.

## Description

Amber has never considered herself beautiful, but she likes to think she's cute. Her cheeks are near constantly flushed and covered with freckles, with more adorning her button nose. She always has a cheery smile on her face, swaying her head from side to side as if she was listening to a song that no one else could hear. Usually, she keeps her hair in a messy bun with stray strands framing her face. Her eyes are her most prominent feature; both are a strikingly bright shade of amber, which is how she got her name.

## Biography

Amber Stillbrook was born as the youngest child to Gerard and Myrian Stillbrook. With two siblings ahead of her in the line of succession, Amber did not grow up with any expectation of ruling. Instead, she went to Dalaran after it lifted its barriers to study the world and learn how to use magic. After the Legion advanced on the Broken Isles, Amber briefly fought alongside the Magi of Dalaran until she suffered an injury to her spine. She returned to her home in Duskreach, and after a year of recovery, Amber became fascinated with the druidic arts.

Amber invited Harvest Witches to Duskreach, where she then integrated with them in an effort to revitalize the agriculture in the March. During this time, Amber's brother Joshua, who was their father's heir, fell in the Battle for Lordaeron. Though he survived, he suffered injuries to his brain which left him lame. With Joshua's mind too far gone to rule, and Amber's sister Rachel refusing to become the new heir to House Stillbrook, Amber was then designated. In the years since the rift in the sky over Icecrown closed, Amber's father Gerard passed, and Amber Stillbrook succeeded his place to become Marchioness of Duskreach. However, she had difficulty with the pressure of ruling. After a long private conversation with Eiphrey Valeriel, an old friend, she made Eiphrey her heir and subsequently abdicated her title. Eiphrey Valeriel, who now ruled Duskreach, made Amber the Baroness of Moonbright and her steward.

## Titles

### Baroness of Moonbright

Amber Stillbrook is the Lady of the Barony of Moonbright in southeast Duskwood.

## House

Amber Stillbrook is the current matriarch of House Stillbrook, whose ancestral land is the March of Duskreach.
Ash Blackthorne

**Nation**
 **Born**
 **Title**
 **Beliefs**
 **Signature**
 **House**
 **Relatives**
 **Coat of Arms**

Lady Ash Blackthorne is a Kul Tiran noblewoman who rules over the Aultrin Isles. She is an Elementalist who takes pride in hunting.

## Description

Stocky and muscular, but also storing some fluffy thickness. She rests at a height of five foot nine inches. Her stance is solid and her demeanor openly aggressive.

Glistening tanned skin, unmarked by stress or conflict. Long curly hair is a dark brown, so dark it appears more black, along with two lighter streaks lining her face. Under her hair glows her fiery orange eyes. Reflecting a constant disinterest in their gaze.

## Biography

Not much is known of Ash and the Isle's late history.

-wip-

(This is where you should write the in-depth details of your character's history. Where they were born, what professions they took on, what relationships they got into, etc.)

## Titles

### Baroness of the Aultrin Isles

Ash Blackthorne is the overseer of the Barony of Aultrin, a large island off the eastern coast of the Blasted Lands.

## House

Ash Blackthorne is the head of House Blackthorne.

## Relationships

Ash Blackthorne met her first husband, Max Lohmiller during the In Death's Shadow campaign in Northrend.
Adiar Jaegar

WIP

Born in Kul Tiras, Adiar was part of the expedition that settled Theramore. He was stationed there for 10 years during its construction. After that, he was reassigned to a similar colony in the Swamp of Sorrows. His time in Dustwallow Marsh had proven he is adept to swamp survival, and thus his talents were needed in the Swamp.

There, he joined the town of Tidemarsh. Tidemarsh suffered a long and rugged history facing constant threats and shortages. Adiar suffered through it all, gaining countless scars along the way. After Theramore fell, Tidemarsh resettled the displaced.
Burning Steppes

The **Burning Steppes**, formerly known as the Red Steppes, once held verdant valleys and streams. The War of the Three Hammers utterly devastated the province; the summoning of Ragnaros by the Empire of Thaurissan scorched the land and turned it into a desolate canyon of lava and ash. The Empire of Thaurissan and Blackrock Clan of orcs have since established domination over the steppes.

## Burning Steppes Characters

Any characters who live in or hold lands in the Burning Steppes may be found here.

* Burning Steppes Characters

## Burning Steppes Houses

Houses and families that hold lands in the Burning Steppes may be found here.

* Burning Steppes Houses

## Burning Steppes Holdings

Any holdings within the Burning Steppes may be found here.

* Burning Steppes Holdings

## Burning Steppes Organizations

Any organizations which operate out of the Burning Steppes may be found here.

* Burning Steppes Organizations

## Burning Steppes Places

Any places within the Burning Steppes may be found here.

* Burning Steppes Places
Alaenna Nightingale

Race:Human

Age:20

Religion: Follower of the Light

Title: Countess of House Nightingale

Relatives: None Alive

Born: 25 July

Nation: Kingdom of Stormwind

Quote: "I was a child when I needed to become the head of my house..Do not mock my name and do not tempt my fury for you will surely feel it"

Personality: Fierce, Hopeful, Anxious, Smart, Reckless

Description: Slim and beautiful in all ways Alaenna was the pride of her house in her younger years however the harshness of the world has hardened her, Her once soft cheeks now far less gentle though she still has her near endlessly long black hair. Deep golden eyes when angered though a bright light blue when in a far better mood. She tends to prefer her armor to her more..extravagent wear.

Present day: Trying to step out of the comfort of her homeland and return to the capital

Relationships: Alaenna is very much alone on most occasions other then her servants and guards and her people she doesn't know much of the outside and what has happened since the Third war.

Bio: The Last surving Member of House Nightingale Alaenna struggled to take on the responsibilities of Countess at the ripe age of 10 years old after the death's of her family during the third war. Having to learn to care for her people on her own she traded her skills as a priestess for that of a Paladin so she would be able to not only heal her people but protect them truly protect them as well. When the Legion returned to Azeroth Alaenna and her people steered clear of the war staying within the safety of their walls as much as they could though no one could stop the Legion, Not for long.

Soon her people would be Overrun and from the many that once lived only a handful remained. They took the time to rebuild deciding to steer clear of war and warmongering of any kind trying to choose peace above all else. Alaenna ruled kindly her temperament rarely becoming that of anger however when her anger was raised it was with force. Those who stepped out of line learned her wrath and any who brought war to her homeland and to her people were either banished or taken into their dungeon's to keep them far from the people.

Even with her rules War could never be stopped over the years her hopeful nature faded and she eventually began to despise ruling her people wanting to turn in her nobility for a normal life..Though that can never be..So now she rules alone ever distant from the City of Stormwind only dealing with the city for Trade or when she is called in to discuss matters of importance.

Elwynn Forest
Barony of Alnerwick

**Ruler**
 **Ruling House**
 **Seat**
 **Beliefs**
 **Founded**

Alnerwick is a sleepy Barony within the Northwest region of the County of Whestan.

The Barony itself rests within a valley, leaving much natural protection by the cliffs surrounding it.

Livestock, crops, and ore are primary exports and trade items. Because of rich ore and stone supply, Alnerwick is home to skilled blacksmiths and arms dealers alike.
Alliance of Lordaeron

The **Alliance of Lordaeron** was a military alliance formed between several Azerothian nations to contend with the Orcish Horde after the destruction of the Kingdom of Stormwind at the end of the First War. The alliance successfully defeated the Horde during the Second War and ultimately liberated Stormwind from the orcs. The cost of the reconstruction of the Kingdom of Stormwind strained the Alliance of Lordaeron, and is cited as one of the primary reasons for its disbandment.
Barony of Gladstone's Bounty

**Ruler**
 **Ruling House**
 **Seat**
 **Regional Celebrations**
 **Beliefs**
 **Founded**

The *Barony of Gladstone's Bounty,* sits in the upper-right area of the *County of Whestan*. It sits upon the river border of Westfall and Duskwood.

Gladstone's Bounty is home to a smaller population. This includes the civilians and the standing military.

Exports include fish, lumber, dairy products, and various livestock products.
Cameron Bartholomew Lewis

**Full Name**
 **Nation**
 **Born**
 **Hobbies**

## Personality

Cameron is a rambunctious and usually kind individual, though he can grow to dislike or become annoyed by people he believes may be condescending or rude.

## Biography

Cameron Bartholomew Lewis was born in Gilneas to his mother and father, Martha and Stewart Lewis. He'd grown up doing a lot of manual labor, desperately wishing to be more than another pair of arms to lift crates and barrels. At the age of fifteen, Cameron had enough of a lifestyle full of manual labor with very little pay so he ran away.

During his time away he met a group of individuals known as oddities and freaks, instantly finding himself comforted by their presence. In his time within the new group Cameron was proudly able to show off his ability of unnatural flexibility. Using his flexibility he became the group's contortionist and an acrobat, willing to hop from the greatest heights for trapeze work, or to fold himself in half or twice over. He has never regretted his decision to leave home... kind of.
Baroness Tineola W. Duartep

**Nation**
 **Born**
 **Beliefs**
 **Signature**
 **Relatives**
 **Coat of Arms**

## Personality & Beliefs

Poised with meagre aptitude, Tineola's ailing mind possessed feeble capabilities and docile intention. Incapable of cohesive social skills and impatient noble breeding, her exterior expression is a slim assortment of peculiar actions such as self-communication, speaking in different voices to symbolize inner thoughts and inaudible murmurs one might have to lean closer to hear.

## Description

Feathered brows softened the cruel shape of angular cheekbones, devoid of permeating colour. Gloaming butterfly wings fluttered, taking form of flightless eyelashes which hung over an effortless rosemary stare; unyielding scrutiny circled amongst studious observation. Statuesque physique mimicked marble columns, lacking the flexuous and curvaceous figure of common noble birth. Regal drapery reflected a sonsy sheen, reminiscent pigment adorned luxuriant tresses with tar likeness.

## Biography

Acquiring an affinity for all things wriggly and unloved, Tineola has gleefully pursued a friendship with insects and bugs for their unusual comfort; often confined to her chambers in youth, she befriended a colony of beetles, ants and centipedes. After wedding her late husband, he tended to her waning mind and flourished her capabilities under his patient guidance. Following his untimely death, Tineola has confined herself indefinitely to the blissful comfort of her reclusive chambers like so many years ago...

[wip]

## Titles

### Baroness of Basieelstep

After the unexpected illness that took her late husband, the 3rd Baron of Basieelstep, Tineola inherited the burdensome title of *acting* Baroness. [wip hehe]
Barony of Hillbrook

**Ruler**
 **Ruling House**
 **Resident Houses**
 **Seat**
 **Settlements**
* Aguillac
* Montillon
 **Beliefs**

As the name might imply, the **Barony of Hillbrook** ruled by House Courland lacks the flat expanses of Rivenland. Instead, rolling hills and gentle slopes dotted with small clusters of trees and bush are the more common sight. Partitioned and bordered with fences, these large open fields are in fact pastures for livestock. Without the constant agriculture, these fields tend to remain lush with thick grass and wildflowers. Climate is much the same as elsewhere in the County of Mirwood, leaving Hillbrook just as idyllic as otherwise. It is however, quieter.

## Caledon

Caledon is the center of commerce for Hillbrook. The town is fairly spread out, though densely developed closer to the center. Caledon is a remarkably martial town for Mirwood owing largely to the lords that live nearby, producing some of the finest knights and armsmen to be found in Westridge. Jousting tilts, stables, blacksmiths, and arenas are a common sight in town. The Westridge Jousting Tournament is hosted annually in Caledon as well, as well as many lesser championship and elimination rounds.

Just outside Caledon sits the massive Woodfort, an imposing structure of blackened ironwood spires. Avoiding the size limitations placed by the Duke on stone structures, it narrowly dodges the prohibition by consisting almost entirely of wood instead. Blackened and enchanted for strength and fire resistance, built around a central stone ‘core’, the Woodfort is the tallest and largest contiguous structure in Westridge made of that material. The four story mansion and surrounding buildings are home to the entirely of House Courland, along with their horses and servants.

## Aguillac

The town of Aguillac is a fairly cookie-cutter town in much the same vein as Caledon, though smaller. Known for its horses and knights, Aguillac is a fairly pleasant settlement that is both responsible and honorable. Surrounded by yet more pastures, there is not much significant to note here, and were it not for its population, might not even be noted on the map.

## Montillon

Montillon is a town built around the ruins of a sacked and burnt out keep. Due to the ban, the keep has never been rebuilt. Inhabited only by pests such as bats and rodents, the keep is avoided by the townspeople and regarded a dangerous place of ill repute. Despite the ruin of a castle looming over their heads, the people of Montillon are nonetheless a pleasant and prosperous lot. Like the rest of Hillbrook’s towns, it is surrounded by still more fields and pastures, though the local area tend to be slightly soggier than others thanks to poor drainage.

## Baste

Baste is unique among Hillbrook in that the pastures here are filled with cattle rather than horses. Producing milk and dairy products, Baste is fairly wealthy but lacks a local security force. Instead, riders from nearby Montillon and Aguillac patrol the roads in and around Baste.
Blodwyn's Weald

**Ruler**
 **Administrative Seat**
 **Resources**

The Barony of **Blodwyn's Weald** is a sprawling barony of forested land to the northwest corner of Duskwood, of peerage within the Kingdom of Stormwind ruled over by Baron Magnus Valerius. Containing two towns - Blackhearth to the north and Pyre's Edge to the south - Blodwyn's Weald is a relatively new barony, belonging to a relatively new House, but it has established a name for itself both in the quality of its resources, and the mysterious nature of its Lord.

## History

Established by Baron Gaius Valerius in 595 K.Y., Blodwyn's Weald was named for the late lord's great-grandmother, Blodwyn the Bloodthirsty. Established first was the town of Pyre's Edge to the southern border of the barony, and among the first buildings constructed were the stables - in which would begin the town's lasting legacy. Breeding large, thickly-set Destriers possessing coats of only the darkest black, Pyre's Edge has supplied both the Night's Watch and the Alliance Military with these fine beasts since its establishment. Shortly after, Gaius headed to the opposite corner of the barony to establish his seat, Manor Black, in the town of Blackhearth. Nestled amongst the most forested parts of the region, the town would quickly become a prominent lumbering hub, providing timber to all of the Alliance's surrounding regions - and enabling the construction of the sprawling Manor Black, from which all of the House's business is conducted today by its current Lord, Magnus Valerius.

Magnus has gained notoriety both in Duskwood and Stormwind as an obscure individual, serving the Church of the Holy Light as an Exorcist and Occult Expert, a primary exterminator of undead and cult activity across the Kingdoms - consulted on many matters both occult and Holy, as his interests lie in both the shadows, and the Light.
Barony of Sympathy's Lament

**Overlord**
 **Ruling House**
 **Seat**
 **Settlements**
 **Beliefs**
 **Founded**

Sympathy's Lament is quiet barony within the County of Ravenhart Haven, under the watch of Lady Kairi Lightweave by appointment of her overlord Lady Vittoria Elizabeth Hale.

Sympathy's Lament includes the town of its namesake, as well as the town of Pinehollow, another small settlement closest to Lightweave Manor and just nearest the thick forest of trees that push back towards Silvershine Mine.
Acasia Ravenwing

**Nation**
 **Born**
 **Titles**
 **Beliefs**
 **Signature**
 **Coat of Arms**

Acasia Ravenwing is a Quel'dorei who hails from duskwood. This woman is known for her unyielding rigidity in command posts and her dedication to the cause of the alliance. She has often been seen putting the kingdom before others. At least that is what the world would have you believe.

## Description

The family was bred to be the epitome of high elf beauty. Pale skin, bright blue eyes and white hair. She received all the right genes as far as her body was concerned. Her curves were in the right places and her bosom was ample. A pair of sweet perked lips pouted at the world around her.

But where glitter and gleam once sparked from the arcane; Acasia's eyes are dim and listless. At some point she might have given up on the world and living in her grief.

## Personality and Beliefs

Acasia does her best to be stern always. It takes some time or alot of luck to catch her in a moment where she's open, silly and vulnerable. She is hard to lead, and harder as a leader. This has leant a guiding hand on her ending up a mostly solo agent.

## Titles

### Duchess of Raven's Nest

Acasia is the Duchess of a territory named Raven's Nest. When the mists closed in on her past the elven woman moved her county into new pastures. She grew her holdings from there. It wasn't until need arose that Acasia returned to Stormwind to seek aid from the Duchy of Summerfast in securing new allies and people to fill spots left by disease and treachery.

### Commander of the Alliance

This elf is ranked as a Commander of the Alliance. A title she has held for almost five years. Acasia takes command in situations that require tact, subtlety and secrecy.

## House

Tanila Dal'Aresh is a member and the leader of House Ravenwing. House Ravenwing is led by Vincent Ravenwing.

## Relationships

Sol'vang Lorath is Acasia's current shadow and guardian.

Vincent Ravenwing is this elf's beloved sibling.

Theodore Bennas and Sarale Songbird are the closest thing to friends and allies that Acasia currently has.
Barony of Ghostlynn Grove

**Ruler**
 **Ruling House**
 **Resident Houses**
 **Seat**

The **Barony of Ghostlynn Grove** is a rough settlement of wayward souls and forgotten men ruled in The Duchy of Black Rose in Duskwood, that is ruled by House Felo'dorah.

## Culture

The villages surrounding Ghostlynn Grove are mixture of Westfall survivors, Kul Tiran veterans, and Duskwood natives, all forgotten by the world and its rulers. Brought together by their thirst for vengeance against the ruling class that brought them war and left them nothing, they flock in droves to Tirian Felo'dorah's banner, taking up arms and training night and day.

The thought of fighting for a land that forgot them, that stomps on their fingers at any turn, does not rest well with many of them. However, they are bound to their lord through oath and blood, and have found peace in the constant preparation or waging of war.

## Economy & Resources

Its primary export is warhorses, heavy and muscled shires with an unnatural lust for blood and battle that makes any one an equal to several enemies both monster and man alike. Bred to be fearless and angry, they are world-renowned as expensive and proper mounts of any man who wishes to charge into the fray and survive.

The economy of such a land is held up only by the breeding and selling of these equine killers, as many of the people brought nothing with them to the darkened lands.

## History

### Present Day

The Barony of Ghostlynn Grove now stands as a bulwark between the rest of the land and whatever dark phantasms seek to destroy it. The rotten beasts have been tamed or killed off, and the rotten men received the same choice. Its men are hard, its women harder, and all seek not only to protect Azeroth, but to subjugate its monsters so their children and their children's children will know a peace they themselves can only die for.

## Houses

House Felo’dorah holds and defends a portion of the Duchy of Black Rose, from the shore to the keep and beyond.

House Valtieri continues to use the land that falls within the Duchy of Black Rose.
Barony of Violet Glades

**Ruler**
 **Ruling House**
 **Resident Houses**
* House Red
 **Seat**
 **Settlements**
 **Beliefs**
 **Founded**

This **Holding Template** is not of a real land, but an example that anyone can use when designing their own Holding page! Feel free to hit the "Edit" button to see and copy the source code behind the info box, tables, and other templates. Wiki coding is a lot of trial and error; copy this source code over to your own article and edit it until it works to your liking!

The **Barony of Center Harbor** is a popular last stop before sailors move on to Stranglethorn’s Booty Bay. It relies primarily on trade for sustenance, thus employing a standing guard to protect its seafaring patrons from pirates.

(Write a brief introductory paragraph or two to your holding.)

## Culture

The people of the Barony of Center Harbor are welcoming and cheerful. You will likely find a warm bed and hearty ale in Center Harbor's taverns.

### Religious Beliefs

Some residents can be considered superstitious, but most believe in the Church of the Holy Light.

### Local Holidays

On January 1st of each year, the locals fight one another with fish in a festival known as "Fishsmack".

(Describe the culture of your lands, namely the people and their attitudes.)

## Economy & Resources

The Barony enjoys some imported comforts by profit of its fisheries and farmed produce. The tariffs on shipping have funded a formidable guard force. The nearby farms produce pumpkins and okra.

(Describe the different industries and resources available in your holding. It has to make money somehow!)

## History

### Founding

Center Harbor was founded in 337 K.Y. when House Wrynn elevated House Smith to nobility.

### Destruction

The port was destroyed during the First War by the Orcish Horde, but was rebuilt after Stormwind was liberated by the Alliance of Lordaeron.

### Present Day

Center Harbor has since maintained its position in Westfall as a trading port.

(This is where you should write the in-depth details of your holding's history. When it was founded, any major events, etc.)

## Settlements

### Center Harbor

Center Harbor is the capital of the Barony, and is a minor trading port of Westfall.

### Hilly Farmstead

Hilly Farmstead is a small settlement to the south of Center Harbor which produces wheat, okra, and pumpkins.

(Describe the settlements and towns that make up your holding.)

## Houses

House Smith rules Center Harbor. It is known for its skill in seafaring.

House Red and House Blue also reside in Center Harbor, and their knights serve House Smith.

(Describe the families or houses that reside within your holding. You can provide links to them!)

## Map

(Post a full map of the land! Setting it to be 900px wide fills the page. Inkarnate is a great tool for map making! There's a free version and one which adds a bunch more icons to work with.)
Arlien Silvershield

Arlien in his Officer's Uniform

Commander Arlien Silvershield is a Quel'thalas born Quel'dorei in the service of His His Majesty's Constabulary as Commander. While administrating holdings on behalf of his fiance, Arlien holds lands within the Swamp of Sorrows, nominally known as the Baron of the Greyhawk Enclave.

"We all serve the people ultimately."

## Description

Arlien is a tall, muscular Quel'dorei, marred in several scars across his body. While in his uniform, he carried both his officer's sword and his spellblade at his dies, with a revolver at his thigh. His uniform is one of an officer, but the medals and accolades are often forgone outside of ceremonies, with only his Commander's insignia denoting the rank.

## Beliefs and Personality

Arlien is a firm patriot and imperialist for Stormwind, often seeing either unclaimed or under defended areas of the world as potential expansion opportunities. The Commander sees the Kingdom of Stormwind as the Defender of Azeroth and the Grand Alliance.

Arlien is a no-nonsense, rather cold man, ruling more upon the judgement of the Law, rather than emotion. The man is willing to cut breaks, if only to have more of a challenge.

## Military and Constabulary Career

600 K.C.

* Arlien formally transfers from the Quel'thalas Army to the Stormwind Army, under a commission at the rank of Corporal, marking the beginning of his career of service to the Kingdom of Stormwind.

605 K.C.

* Corporal Arlien is promoted to Sergeant after his deeds in the Swamp of Sorrows.

606 K.C.

* Arlien retires from military life, attending to matters back in Quel'thalas.

625 K.C.

* Sergeant Silvershield returns to active duty, feeling satisfied with family matters.

629 K.C.

* Sergeant Silvershield is transferred to the His Majesty's Constabulary's Twelfth Regiment.
* Sergeant Silvershield is promoted to Lieutenant for his fair judgement and his popularity with the people.

630 K.C.

* Lieutenant Silvershield oversees the Court Martial of Private Anastasia Rendford, partaking as a chief witness against Rendford.
* Lieutenant Silvershield is promoted to Captain after the resignation of Captain Hawthford.
* Captain Silvershield is chosen, and accepts, to be Parliamentary Honor Guard.

631 K.C.

* Captain Silvershield is placed in command of the Twelfth Regiment, and promoted shortly afterwards in the prolonged absence of Commander Gammoth Stidolph.
* Arlien briefly goes missing after a conflict with a criminal organization.
* Commander Silvershield orders paid leave to the Twelfth Regiment after suffering major losses, before retreating from the public spotlight.

632 K.C.

* Commander Arlien Silvershield returns to the public light, is currently leading the Twelfth Regiment, attempting to rebuild the unit's numbers.

## Titles

**Administrator of the Headlands**
Arlien is the Administrator of the Headlands Barony, a large, but barren land in Gilneas.

*Baron of the Greyhawk Enclave'*
Arlien rules over the Greyhawk Enclave, located within the Swamp of Sorrows east of Marshtide Watch.

## Relationships

Arlien is engaged to be married to Lynaeria Silvershield, Baroness of the Headlands. (WIP)
Clarissa Greystone

**Date of Birth**
 **Positions**
* Patron of the Brotherhood
* Knight of the Silver Hand
* Knight of Saint Isaac
 **Titles**
 **Affiliations**
* Duchy of Westridge
* Stormwind Army
* Brotherhood of the Horse
* Stormwind House of Nobles
	+ House Stonegate

Order of the Silver Hand
Order of Saint Isaac
Alliance of Lordaeron
 **Status**
 **Immediate Relatives**
* Countess Angela Greystone (mother) †
* Countess Selene Greystone (half-sister) †
* Lord Robert Greystone (uncle)
* Lady Fiona Greystone (aunt)
* Samantha Greystone (cousin)

Baroness **Clarissa Greystone** is the ruler of the Barony of Carvale on the coast of Elwynn Forest. Originally from the noble House Stonegate of Lordaeron, Clarissa was forced to flee her ancestral home of Stonecliff when the majority of her family was slain during the Third War. Clarissa served The First Regiment of the Stormwind Army valiantly and was elevated to ladyship by Duke Maxen Montclair after the extinction of House Carlyle. Clarissa once served as the Ordinary for the Order of Saint Isaac, a chapter of the Order of the Silver Hand. She has since retired to her holdings in Carvale.
Barony of Hillford

**Ruler**
 **Ruling House**
 **Seat**
 **Settlements**
* Stonerose Manor
 **Beliefs**

The **Barony of Hillford** is wealthy pocket of land in the northwest corner of the Duchy of Eastburg that has been ruled by House Coldthorne for many decades. The deep silver mines in the north, combined with House Coldthorne's reputation for financial expertise, have brought the Barony a level of prosperity that dwarfs its small amount of land.

## Settlements

### Filigree Harbor

Filigree Harbor is the capital of the Barony.
Ardyn Mordaine

**Nation**
 **Born**
 **Titles**
 **Beliefs**
 **Signature**
 **Relatives**
* Sinissa Mordaine (Mother, Missing)
* Adelard Mordaine (Father, Presumed Deceased)
* Simon Mordaine (Elder Brother, Presumed Deceased)
 **Coat of Arms**

Ardyn Mordaine is the last scion of the devastated House Mordaine of Sorrowguard. As a mage unaffiliated with the Kirin Tor, she has branched into more unorthodox schools of magic than would normally be allowed. If the truth of her practice were known, she might be called less of a mage, and more of a shadowcaster.

Born during the reconstruction efforts following the Second War, Ardyn never saw her family's ancestral home. Lacking much of the funding to rebuild, House Mordaine committed their members to safeguarding the alliance until it dissolved, and when the Third War began, her father and elder brothers went off to fight.

With the deaths of most of the House, her mother took Ardyn into seclusion to keep her safe and tutor her in magic until she came of age. On the day of her 19th birthday, Ardyn woke to an empty tower with her mother nowhere to be found. The lone steward of the tower and the accumulated knowledge of her family line, it fell to her to decide what to do with that legacy.

## Personality & Beliefs

Ardyn presents a friendly face and a warm demeanour to most everyone she meets, always willing to speak to a new face. Yet behind the kindness is a calculating and selfish intellect. While she's certainly capable and willing to convince people to give her the shirt from their back, she tends to try and be more diplomatic.

While publicly professing faith in the Church of the Holy Light and following their traditions, Ardyn privately worships a much less accepted faith; the cult of the forgotten shadow. Where some might malign her choice of faith as evil, Ardyn believes that the cult preaches self-improvement and critical thinking; traits that were drilled into her from an early age as the hallmarks of a good mage, a good noble, and a good person.

## Description

Standing at five feet and six inches in height, Ardyn is by no means an imposing figure. Her frame is thin and her muscles lightly defined if at all, it's clear that she rarely spends her time doing manual labour. A head of luxurious, straightened black hair falls down to her shoulders, framing her angular features with a striking backdrop.

Angular cheekbones, thin arched eyebrows, and a small nose with a slightly curved inward bridge frame her mischievous green eyes. Her sharp jaw complements well a narrow, angular chin that frames a dimpled smile with thin lips. What little makeup adorns her is usually applied to colour her lips and shade her eyes in a slightly darker tone to match well with her hair colour and fair skin.

## Titles

### Heiress of Isteraad March

Ardyn Mordaine is the last living heir to the March of Isteraad, a border territory of the Kingdom of Stormwind that was ruined during the First War and has been unoccupied ever since.

## House

Ardyn Mordaine is a member of House Mordaine, known for a long lineage of female mages and male knights dating back hundreds of years.
Anduin Wrynn

His Majesty, King **Anduin Wrynn** is the current ruler of the Kingdom of Stormwind. King Anduin was born to His Majesty, King Varian Wrynn and Her Majesty, Queen Tiffin Wrynn during the time of peace and reconstruction following the Second War. When his father went missing, Prince Anduin was aided by Lord Bolvar Fordragon and Lady Katrana Prestor in ruling Stormwind. After years of corrupting the Stormwind House of Nobles, Lady Prestor was revealed to be the dragon Onyxia by efforts of Sir Reginald Windsor and was slain by adventurers of the Grand Alliance. When King Varian returned to Stormwind during the War Against the Lich King, he bonded with Prince Anduin and taught him in the ways of war and diplomacy. After King Varian's death in the failed assault on the Tomb of Sargeras during the War Against the Burning Legion, Prince Anduin was named King of Stormwind.