Beginner Guide

## Introduction

This beginner guide is to help NEW players understand the basics on how to play this game.

这个指导是帮助 新玩家 了解如何玩这个游戏。

It is not the absolute/only way to play this game, and may not be the best way. It is my opinion as a user of the game on how the game should be played.

这并不是绝对的/唯一的方式来了解这个游戏，而且很可能不是最好的方式，这仅仅是我本人关于这个游戏该怎样玩的意见。

This guide is written on the presumption that the reader has a basic understanding of Dota 2 and its mechanics.

本指导适合对Dota 2及其机理有一个大致了解的玩家。

After getting familiarized with the game, players can and should experiment on their own on what builds they find best.

熟悉游戏后，玩家可以自行找到最好的玩法。

.

## 1.Difficulty Modes Уровни Сложности [ 难度模式 ]

Epic Boss Fight has 4 difficulty levels, which you can choose to play from. Pick one before clicking the Play button to find a game otherwise, the Dota 2 client would pick one randomly for you based on the current lobbies available.

Epic Boss Fight имеет 4 уровня сложности. Вы должны выбрать его самостоятельно, иначе клиет Dota 2 сделает это за вас.

Epic Boos Fight 有4个难度级别，你可以选择其中任何难度 . 选择一个难度后点击开始按钮找到(匹配)一个游戏，否则Epic Boos Fight 会随机选择一个可用的难度 .

### Normal Нормальный 普通

Beginners should start with this. It is easy to play and thus perfect to start with. And this mode has one more advantage to it because it has a fountain. Downside is that there are fewer people who play this mode so it may be hard to find a lobby (developer FrenchDeath, however, has noted that: "in fact, it's about 25% lobby on each mode, just then [sic] most of the normal player don't use the chat :p")

刚开始接触这个游戏，应该选择这个模式。它很容易因此非常适合入门玩家。与其他模式不同的是泉水的存在(可提供生命值/魔法值恢复)。缺点是，很少有人玩这个，可能很难找到一个大厅（开发者  却指出：“事实上，大约有25%的玩家，不使用聊天 :p " )

### Hard Тяжелый 困难

Once you get the hang of the game, you can move on to this. This game mode is hard enough to give a challenge but easy enough to complete without much troubles (or a good team). Do note that you will now be part of a team of 7 rather than a team of 5 as in Normal.

一旦你找到游戏的窍门，就可以尝试困难模式。这个模式提供了些许挑战但并且不会让你陷入苦战（你不需要一个完美的团队）。要注意的一点是，现在你将在一个7人的团队中，而不是普通模式的5人团队。

### Impossible Нереальный 极难

This mode is very hard to play. The number of bosses and creeps each round is multiple times that of Hard. They are stronger too. Do not try this unless you are good at the game (many noobs play it and quit before the 2nd round ends or early into the game). Do expect to experience many bad games of people leaving.

这个模式非常可怕。BOSS和小兵的数量每轮进攻多次。他们也更强大。除非你很擅长这个游戏，否则不要尝试作死（很多菜鸟只玩到第二轮，甚至在进入游戏前退出）。做好队友玩到一半退出的心理准备。

### Challenger Вызов 挑战

Crazy mode. Bosses and number of bosses is the same as Impossible, but you can't resurrect allies and you have only 1 life (do not try this if you can't even beat Impossible mode).

疯狂的模式。Boss的能力和数量都和极难模式一样，但是你不能复活队员，亦即每个玩家只有1次生命(如果你不能打过极难模式的话，不要尝试这个模式)。

### Boss Master

New mode. 8 player. 1 can control boss and another play, still unbalanced, boss is the same as impossible, this mode can use this mode to teach another about the boss. (This mode boss is really overpower insane boss human control.... Destruction)

全新的模式，允许8名玩家同时进行游戏。一名玩家负责控制boss，其他的玩家进行正常游戏(?)。Boss和极难模式一样。这个模式可以用于boss能力的学习（这个模式下boss由人类玩家控制，因此往往过于强大）。

## 2.Hero types to pick Выбор героя 英雄类型

### Tanker Танк 肉盾

Heroes used to tank (Receive the damage from enemy) at the front line.

Usually, melee heroes who have skills that augment their tanking abilities.

E.g. Centaur Warrunner, Spectre, Dragon Knight, Pudge, Nyx Assassin, Bristleback, Wraith-king, etc.

负责吸收在前排吸收伤害的英雄

通常是近战英雄，并且拥有增强抵挡伤害能力的技能

如幽鬼，龙骑士，帕吉，司夜刺客，刚背兽，冥魂大帝等。

### DPS (Damage-per-second) DPS Дамагеры DPS

The auto-attack physical/pure damage dealers of the team

E.g. Shadow Fiend, Silencer, Outworld Destroyer, Drow ranger, Terror blade, etc.

通过攻击打出物理或纯粹伤害的英雄

例如影魔，沉默术士，殁境毁灭者，卓尔游侠，恐怖利刃等。

### Caster/Magic Damage Dealers Маги 法师

Heroes who deal High magical damage with their spells

E.g. Skywrath Mage, Tinker, Lina, Huskar (burning spears), Ancient Apparition, Crystal Maiden, Zeus, KOTL, etc.

依赖技能打出魔法伤害的英雄

如天怒法师，地精修补匠，丽娜，哈斯卡，极寒幽魂，水晶室女，宙斯，光之守卫等。

### Support/Utility Поддержка 辅助

Heroes who do not fit the 3 categories above, yet help the team in other ways with their skills.

E.g. Wisp, OmniKnight, Dazzle, Doom, etc.

不符合以上3种类型，但技能上对团队有帮助的英雄

如精灵守卫，全能骑士，戴泽，末日等。

## Hero Lineup 组队配置

There are a few combinations of hero lineups a team can be.

The general guideline here is to have at least 1 of each Tank, DPS and Caster, Support heroes are optional

In Hard mode and higher, it is recommended to have at least 2 Tankers so that you don't lose when 1 of your tanks die (resurrect the dead tank ASAP)

It is important to have at least 1 Caster in all modes as Magic damage is a very strong key early game, where the DPS have no damage, and the tanks can't tank.

### Examples of doable lineups (Hardmode and up)

1. 2 Tanks, 2 DPS, 2 Casters, 1 Support
2. 2 Tanks, 3 DPS ,1 Caster, 1 Support
3. 2 Tanks, 4 DPS, 1 Caster
4. 2 Tanks 3 DPS, 2 Caster

例如困难模式:

1. 2个肉盾，2个DPS，2个魔法伤害，1个辅助
2. 2个肉盾，3个DPS，1个魔法伤害，1个辅助
3. 2个肉盾，4个DPS，1个魔法伤害
4. 2个肉盾，3个DPS，2个魔法伤害

## Item Progression 物品

### All Heroes/General

Force boots - your mobility item, everyone should get one. Helps you to position yourself and to escape when needed

Midas Hammer - Not even a should, you MUST get this item. It gives bonus gold at the end of the round.

Blink Dagger - If you find yourself needing more mobility, you can pick up a dagger which you can sell later

### Tanker

There are 5 important things a tank should have, in order of importance

1. Health Points
2. Evasion
3. Health Regeneration/Life Steal
4. Armor
5. Magic Immunity

Items to get

Heart (and upgrades) >>> [HP and Regen]

Butterfly/SangeAndYasha (Upgraded versions) >>> [Evasion and Armor(Agility)]

Blood gem (and upgrade) >>> [HP regen when allies deal damage]

Blood Mask (and upgrade) >>> [Aura Life Steal]

Divine Armor >>> [Armor and Magic Immunity]

Spiritual core (reduces skill/item cooldown by 50%)

Health Booster >>> [HP based on your strength]

.Progression (Skills)

It's always better to level up your Stats FIRST instead of useless skills. The stats scale extremely in epic boss fight and you will have more hp/armor just by adding to stats. For example, a Lifestealer with only stats has more hp armor, damage early then a Pudge with all skills raised. Add to other skills when you can tank comfortably.

Only add skills if they are useful enough, like Dragon Blood (Dragon Knight) or Dispersion (Spectre). Don't add skills that is not effective early.

Progression (Item Builds)

0. Early game:

Starting: Solar Crest + Heaven's Halberd + Plate Mail

Use Heaven's Halberd before the creeps attack, then Solar Crest. If you let the creep hits first, you will have no mana to use Heaven's Halberd.

Upgrade: Shiva's Guard -> Satanic -> Vladimir's Offering -> Radiance -> Blood Gem.

1. Evasion Build

Heart of Tarrasque > Titan Heart > Bloody Halberd and Wind Sword (SnY2) > Divine Heart > Divine Armor > Bahamut Heart > Blood Booster/2nd Bahamut Heart

[Tips: Heavens Halberd as first item has disarm active, great in early game.]

2. HP Rush Build (Early Bahamut Heart)

Titan Heart(tier 2) > Butterfly > Divine Heart(Tier 3) > Bahamut's Heart(tier 4) > Wind Sword(tier 2) > Bloody Halberd and Wind Sword > Divine Armor(tier 3) > 2nd Bahamut's Heart

3. Butterfly Build(Replaces "Bloody Halberd and Wind Sword") :

Heart of Tarrasque > Titan Heart(tier 2) > Butterfly > Gem > Wind Sword ( tier 2) > Titan Cuirass (Tier 2) > Divine Heart(tier 3) > Blood Edge(tier 3) > Divine Armor (Tier 3) > Bahamut's Heart (tier 4) >  Divine Katana (tier 4) > Bahamut's Fang(Tier 5)

### DPS

Important things to have as a DPS, in order of importance

1. Damage
2. Attack Speed
3. Range
4. Critical Dmg
5. Pure Damage
6. Armor reduction
7. Gold Earning Capability

Items to Get

Unstable Stone >> [Base attack Speed (BAT) improvement]

Divine Soul >>> [Attack range and Damage]

Divine Desolator >>> [Armor Reduction, Crit, Damage]

Gungnir >>> [Pure Damage]

ShoeMoney's Hammer >>> [Earn Gold]

Midas Fury >>> [BAT increase, Earn Gold]

Demon Eye >>> [Slow Boss Speed and Attack Speed (Situational)]

Cursed Gauntlet >>> [Disable Boss Health Regeneration (Situational)]

Wicked Fury >>> [Allows you to destroy enemies in a couple of hits (End-Game)]

Progression (Item Builds)

1. Physical Dmg Build

Hand of Midas + Butterfly > Midas Hammer > Wind Sword > Bloody Halberd and Wind Sword > Demon Mask(Unless Lifestealer or Wraith King) > Beastitachi's Wood(Melee) or Divine Crossbow(Range) > Nox's Blood Sword > Excalibur >  Midas Fury > Wicked Fury/Divine Desolator > Asura Rapier or Heart.

2. Int Hero Build (Silencer,Outworld Devourer)

Midas Hammer > Force Boots > Octarina Core > Mystic Ring > Blink Boots > Overlord Ring > Divine Core > Mystical Dagon > Otherworldly Core > Asura Staff.

3. Tank Build (Purely Tank)

Midas Hammer > Force Boots(If you want) > Heart of Tarrasque > Titan Cuirass > Divine Heart > Blood Gem > Divine Armor > Blood Booster > Bahamut's Heart > Bahamut's Chest > Paleblood Moon > Asura Heart or Plate.

### Caster

Important things to have as a Caster, in order of importance

1. Cooldown Reduction
2. Magic amplification
3. Magic immunity
4. Mobility
5. Aghanim's Upgrade (Situational)
6. Item skill Magic Damage (only from Dagon)
7. Health

Items to get

Dagger >>> [Mobility]

Divine Core >>> [Cooldown Reduction]

Veil of the Priests >>> [Magic Amplification]

Divine Armor >>> [Magic Immunity]

Chrono's Powder >>> [Group Magic Immunity with cheaper cost]

Aghanim's Scepter >>> [Skill Upgrade (Situational)]

Mystical Dagon >>> [Magic Burst Damage]

Progression (Item Builds)

1. No Aghanim Scepter Upgrade Build

Midas Hammer > Force Boots > Octarine Core > Veil of Discord > Octarina Core > Spiritual Core > Veil of Lost Hope > Veil of the Priest > Divine Core > Divine Armor > Mystical Dagon > Veil of the Sun Warrior AND Otherworldy Core > Asura Staff or Core.

2. Aghanim Scepter Upgrade Build

Force Boots > Dagger > Octarine Core > Veil of Discord > Octarina Core > Spiritual Core > Aghanim's Scepter > Veil of Lost Hope > Veil of the Priest > Divine Core > Divine Armor > Veil of the Sun Warrior > Mystical Dagon > Otherworldly Core > Asura Staff, Plate or Core.

3. The One Hit Skill Build

Midas Hammer > Force Boots > Octarine Core > 4x Aether Lens > Octarina Core > Divine Core > 4x Sunium Lens > Overlord Ring > Mystical Dagon > Otherworldy Core, (upgrade the lens(es) if you like) > Asura Staff or Core > Demonic Lens.

### Support/Utility

Important things to have as a support, in order of importance

1. Mobility
2. Cooldown Reduction
3. Magic Immunity
4. Support item

Items to get

Dagger >>> [Mobility]

Divine Core >>> [Cooldown Rediction]

Divine Armor >>> [Magic Immunity]

Chrono's Powder >>> [Group Magic Immunity with cheaper cost]

Aghanim Scepter >>> [Skill Upgrade (Situational)]

Refresher Orb >>> [Double Instances of skill (Situational)]

Sub Zero >>> [Damage + Slow Aura (Situational)]↵.

Progression (Item Builds)

1. General Build

Force Boots > Dagger > Octarine Core > Octarina Core > Spiritual Core > Aghanim Scepter (IF have upgrade) > Divine Core > Refresher Orb (situational) > Divine Armor > Anything

## General Skill Build

Tip: Not all skills are useful, some of them are really useless or just unfinished. It is better to upgrade your stats since a single upgrade in stats increases with every upgrade. Stats are very useful in the early game since it gives a big amount of health and some armor.↵.

\*UNFINISHED - IN PROGRESS\*

关于对中文的翻译 ( On the translation of Chinese )

这些翻译不一定准确，不一定能完整表达作者的意思，如果有贡献者有更好的翻译可以提交，本人只是利用闲时进行翻译( These translations are not necessarily accurate, not necessarily to the full expression of the author's meaning, if there is a contribution to a better translation can be submitted, I just use the time to translate )

如果您对翻译有任何问题可以联系本人 If you have any questions about the translation can contact me

Email : admin@revealedcloud1.esy.es

## **Introduction**

This beginner guide is to help **NEW** players understand the **basics** on how to play this game.

  Это руководство для начинающих,которое поможет понять основы игры.

这个指导是帮助 **新玩家** 了解如何玩这个游戏。

It is not the absolute/only way to play this game, and may not be the best way. It is my opinion as a user of the game on how the game should be played.

Это не единственный способ как играть в эту игру, это только мое мнение как игрока.

这并不是绝对的/唯一的方式来了解这个游戏，而且很可能不是最好的方式，这仅仅是我本人关于这个游戏该怎样玩的意见。

This guide is written on the presumption that the reader has a basic understanding of Dota 2 and its mechanics.

Это руководство написано на предположении, что читатель имеет базовые знания о Dota 2 и его механики.

本指导适合对Dota 2及其机理有一个大致了解的玩家。

After getting familiarized with the game, players can and should experiment on their own on what builds they find best.

В дальнейшем игроки должны самостоятельно строить свою тактику.

熟悉游戏后，玩家可以自行找到最好的玩法。

.

## **1.Difficulty Modes Уровни Сложности [** 难度模式 ]

Epic Boss Fight has 4 difficulty levels, which you can choose to play from. Pick one before clicking the Play button to find a game, otherwise the Dota 2 client would pick one randomly for you based on the current lobbies available.

Epic Boss Fight имеет 4 уровня сложности. Вы должны выбрать его самостоятельно, иначе клиет Dota 2 сделает это за вас.

Epic Boos Fight 有4个难度级别，你可以选择其中任何难度 . 选择一个难度后点击开始按钮找到(匹配)一个游戏，否则Epic Boos Fight 会随机选择一个可用的难度 .

### **Normal Нормальный** 普通

Beginners should start with this. It is easy to play and thus perfect to start with. And this mode have one more advantage because it have fountain. Downside is that there are little people who play this so it may be hard to find a lobby (developer FrenchDeath however has noted that: "in fact it's about 25% lobby on each mode, just than [sic] most of normal player don't use the chat :p")

Новички должны начинать с него,потому что он легкий в освоении.Приемуществом этого режима есть то, что в нем есть фонтан. Недостатком является малое количество людей,которые в него играют.

刚开始接触这个游戏，应该选择这个模式。它很容易因此非常适合入门玩家。与其他模式不同的是泉水的存在(可提供生命值/魔法值恢复)。缺点是，**很少有人玩这个**，可能很难找到一个大厅（开发者 frenchdeath 却指出：“事实上，大约有25%的玩家，不使用聊天 :p " )

### **Hard Тяжелый** 困难

Once you get the hang of the game, you can move on to this. This game mode is hard enough to give a challenge but easy enough to complete without much troubles (or a good team). Do note that you will now be part of a team of 7 rather than a team of 5 as in Normal.

Когда вы добъетесь успехов в игре, вы можете переходить на этот уровень. Этот режим достаточно сложный, но его возможно пройти не имея больших проблем. Обратите внимание, что теперь ваша команда будет состоять из 7, а не 5 человек.

一旦你找到游戏的窍门，就可以尝试困难模式。这个模式提供了些许挑战但并且不会让你陷入苦战（你不需要一个完美的团队）。要注意的一点是，现在你将在一个7人的团队中，而不是普通模式的5人团队。

### **Impossible Нереальный** 极难

This mode is very hard to play. The number of bosses and creeps each round is multiple times that of Hard. They are stronger too. Do not try this unless you are good at the game (many noobs play it and quit before the 2nd round ends or early into the game). Do expect to experience many bad games of people leaving.

В это режим очень тяжело играть. Количество боссов и их сила намного больше. Не пытайтесь играть на этом уровне сложности, если вы не разбираетесь в игре. Ожидайте много плохих игр, по причины выхода из неё людей.

这个模式非常可怕。BOSS和小兵的数量每轮进攻多次。他们也更强大。除非你很擅长这个游戏，否则不要尝试作死（很多菜鸟只玩到第二轮，甚至在进入游戏前退出）。做好队友玩到一半退出的心理准备。

### **Challenger Вызов** 挑战

Crazy mode. Bosses and number of bosses is the same as Impossible, but you can't resurrect allies and you have only 1 life (do not try this if you can't even beat Impossible mode).

Сумашедший режим. Количество боссов такое же, как и на Нереальном уровне сложности,но вы не можете воскрешать своих союзников.

疯狂的模式。Boss的能力和数量都和极难模式一样，但是你不能复活队员，亦即每个玩家只有1次生命(如果你不能打过极难模式的话，不要尝试这个模式)。

### **Boss Master**

New mode. 8 player. 1 can control boss and another play, still unbalanced, boss is the same as impossible, this mode can use this mode to teach another about the boss. (This mode boss is really overpower insane boss human control.... Destruction)

Новый режим. 8 игроков, 1 из которых может котролировать боссов. Пока испытывает проблемы с балансом.

全新的模式，允许8名玩家同时进行游戏。一名玩家负责控制boss，其他的玩家进行正常游戏(?)。Boss和极难模式一样。这个模式可以用于boss能力的学习（这个模式下boss由人类玩家控制，因此往往过于强大）。

## **2.Hero types to pick Выбор героя** 英雄类型

### **Tanker Танк** 肉盾

Heroes used to tank (Receive the damage from enemy) at the front line.

Usually melee heroes who have skills that augment their tanking abilities.

E.g. Centaur Warrunner, Spectre, Dragon Knight, Pudge, Nyx Assassin, Bristleback, Wraith king, etc.

Герои используются для приема урона в себя. Обычно это герои ближнего боя, которые имеют навыки для увеличения брони или количества жизней.

Пример: Spectre, Dragon Knight, Pudge, Nyx Assassin, Bristleback, Wraith king, и т.д.

负责吸收在前排吸收伤害的英雄

通常是近战英雄，并且拥有增强抵挡伤害能力的技能

如幽鬼，龙骑士，帕吉，司夜刺客，刚背兽，冥魂大帝等。

### **DPS (Damage-per-second) DPS Дамагеры** DPS

The auto-attack physical/pure damage dealers of the team

E.g. Shadow Fiend, Silencer, Outworld Destroyer, Drow ranger, Terror blade, etc.

Герои с физическим/чистым уроном.

Например: Shadow Fiend, Silencer, Outworld Destroyer, Drow ranger, Terror blade и т.д.

通过攻击打出物理或纯粹伤害的英雄

例如影魔，沉默术士，殁境毁灭者，卓尔游侠，恐怖利刃等。

### **Caster/Magic Damage Dealers Маги** 法师

Heroes who deal High magical damage with their spells

E.g. Skywrath Mage, Tinker, Lina, Huskar (burning spears), Ancient Apparition, Crystal Maiden, Zeus, KOTL, etc.

Герои, которые имеют большой магический урон с навыков.

Например: Skywrath Mage, Tinker, Lina, Huskar (burning spears), Ancient Apparition, Crystal Maiden, Zeus и т.д.

依赖技能打出魔法伤害的英雄

如天怒法师，地精修补匠，丽娜，哈斯卡，极寒幽魂，水晶室女，宙斯，光之守卫等。

### **Support/Utility Поддержка** 辅助

Heroes who do not fit the 3 categories above, yet help the team in other ways with their skills.

E.g. Wisp, OmniKnight, Dazzle, Doom, etc.

Герои, которые не подходят до 3 категорий выше. Помогают команде своими навыками.

Например: Wisp, OmniKnight, Dazzle, Doom и т.д.

不符合以上3种类型，但技能上对团队有帮助的英雄

如精灵守卫，全能骑士，戴泽，末日等。

## **Hero Line up** 组队配置

There are a few combinations of hero lineups a team can be.

The general guideline here is to have at least **1** of each **Tank, DPS** and **Caster**, Support heroes are optional

In Hard mode and higher, it is recommended to have at least **2 Tankers** so that you don't lose when 1 of your tanks die (resurrect the dead tank ASAP)

It is important to have at least **1 Caster** in all modes as Magic damage is very strong early game, where the DPS have no damage, and the tanks can't tank.

### Examples of doable lineups (Hard mode and up)

1. 2 Tanks, 2 DPS, 2 Casters, 1 Support
2. 2 Tanks, 3 DPS ,1 Caster, 1 Support
3. 2 Tanks, 4 DPS, 1 Caster
4. 2 Tanks 3 DPS, 2 Caster

例如困难模式:

1. 2个肉盾，2个DPS，2个魔法伤害，1个辅助
2. 2个肉盾，3个DPS，1个魔法伤害，1个辅助
3. 2个肉盾，4个DPS，1个魔法伤害
4. 2个肉盾，3个DPS，2个魔法伤害

## **Item Progression** 物品

### All Heroes/General

Force boots - your mobility item, everyone should get one. Helps you to position yourself and to escape when needed

Midas Hammer - Not even a should, you MUST get this item. It gives bonus gold at the end of the round.

Blink Dagger - If you find yourself needing more mobility, you can pick up a dagger which you can sell later

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### **Tanker**

There are 5 important things a tank should have, in order of importance

1. Health Points
2. Evasion
3. Health Regeneration/Life Steal
4. Armor
5. Magic Immunity

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**Items to get**

Heart (and upgrades) >>> [HP and Regen]

Butterfly/SangeAndYasha (Upgraded versions) >>> [Evasion and Armor(Agility)]

Blood gem (and upgrade) >>> [HP regen when allies deal damage]

Blood Mask (and upgrade) >>> [Aura Life Steal]

Divine Armor >>> [Armor and Magic Immunity]

Spiritual core (reduces skill/item cooldown by 50%)

Health Booster >>> [HP based on your strength]

.**Progression (Skills)**

It's always better to level up your Stats FIRST instead of useless skills. The stats scale extreme in the game and you will have more hp/armor just by add to stats. For example, a Lifestealer with only stats has more hp armor, damage early then a Pudge with all kills raised. Add to other skills when you can tank comfortably.

Only add skills if they are useful enough, like Dragon Blood (Dragon Knight) or Dispersion (Spectre). Don't add skills that is not effective early.

**Progression (Item Builds)**

0. Early game:

Starting: Solar Crest + Heaven's Halberd + Plate Mail

Use Heaven's Halberd before the creeps attack, then Solar Crest. If you let the creep hits first, you will have no mana to use Heaven's Halberd.

 Upgrade: Shiva's Guard -> Satanic -> Vladimir's Offering -> Radiance -> Blood Gem.

1. Evasion Build

Heart of Tarrasque > Titan Heart > Bloody Halberd and Wind Sword (SnY2) > Divine Heart > Divine Armor > Bahamut Heart > Blood Booster/2nd Bahamut Heart

[Tips: Heavens Halberd as first item has disarm active, great in early game.]

2. HP Rush Build (Early Bahamut Heart)

Titan Heart(tier 2) > Butterfly > Divine Heart(Tier 3) > Bahamut's Heart(tier 4) > Wind Sword(tier 2) > Bloody Halberd and Wind Sword > Divine Armor(tier 3) > 2nd Bahamut's Heart

3. Butterfly Build(Replaces "Bloody Halberd and Wind Sword") :

Heart of Tarrasque > Titan Heart(tier 2) > Butterfly > Gem > Wind Sword ( tier 2) > Titan Cuirass (Tier 2) > Divine Heart(tier 3) > Blood Edge(tier 3) > Divine Armor (Tier 3) > Bahamut's Heart (tier 4) > Divine Katana (tier 4) > Bahamut's Fang(Tier 5)

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### **DPS**

Important things to have as a DPS, in order of importance

1. Damage
2. Attack Speed
3. Range
4. Critical Dmg
5. Pure Damage
6. Armor reduction
7. Gold Earning Capability

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**Items to Get**

Unstable Stone >> [Base attack Speed (BAT) improvement]

Divine Soul >>> [Attack range and Damage]

Divine Desolator >>> [Armor Reduction, Crit, Damage]

Gungnir >>> [Pure Damage]

ShoeMoney's Hammer >>> [Earn Gold]

Midas Fury >>> [BAT increase, Earn Gold]

Demon Eye >>> [Slow Boss Speed and Attack Speed (Situational)]

Cursed Gauntlet >>> [Disable Boss Health Regeneration (Situational)]

Wicked Fury >>> [Allows you to destroy enemies in a couple of hits (End-Game)]

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**Progression (Item Builds)**

1. Physical Dmg Build

Hand of Midas + Butterfly > Midas Hammer > Wind Sword > Bloody Halberd and Wind Sword > Demon Mask(Unless Lifestealer or Wraith King) > Beastitachi's Wood(Melee) or Divine Crossbow(Range) > Nox's Blood Sword > Excalibur > Midas Fury > Wicked Fury/Divine Desolator > Asura Rapier or Heart.

2. Int Hero Build (Silencer,Outworld Devourer)

Midas Hammer > Force Boots > Octarina Core > Mystic Ring > Blink Boots > Overlord Ring > Divine Core > Mystical Dagon > Otherworldly Core > Asura Staff.

3. Tank Build (Purely Tank)

Midas Hammer > Force Boots(If you want) > Heart of Tarrasque > Titan Cuirass > Divine Heart > Blood Gem > Divine Armor > Blood Booster > Bahamut's Heart > Bahamut's Chest > Paleblood Moon > Asura Heart or Plate.

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### **Caster**

Important things to have as a Skiller, in order of importance

1. Cooldown Reduction
2. Magic amplification
3. Magic immunity
4. Mobility
5. Aghanim's Upgrade (Situational)
6. Item skill Magic Damage (only from Dagon)
7. Health

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**Items to get**

Dagger >>> [Mobility]

Divine Core >>> [Cooldown Reduction]

Veil of the Priests >>> [Magic Amplification]

Divine Armor >>> [Magic Immunity]

Chrono's Powder >>> [Group Magic Immunity with cheaper cost]

Aghanim's Scepter >>> [Skill Upgrade (Situational)]

Mystical Dagon >>> [Magic Burst Damage]

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**Progression (Item Builds)**

1. No Aghanim Scepter Upgrade Build

Midas Hammer > Force Boots > Octarine Core > Veil of Discord > Octarina Core > Spiritual Core > Veil of Lost Hope > Veil of the Priest > Divine Core > Divine Armor > Mystical Dagon > Veil of the Sun Warrior AND Otherworldy Core > Asura Staff or Core.

2. Aghanim Scepter Upgrade Build

Force Boots > Dagger > Octarine Core > Veil of Discord > Octarina Core > Spiritual Core > **Aghanim's Scepter** > Veil of Lost Hope > Veil of the Priest > Divine Core > Divine Armor > Veil of the Sun Warrior > Mystical Dagon > Otherworldly Core > Asura Staff, Plate or Core.

3. The One Hit Skill Build

Midas Hammer > Force Boots > Octarine Core > 4x Aether Lens > Octarina Core > Divine Core > 4x Sunium Lens > Overlord Ring > Mystical Dagon > Otherworldy Core, (upgrade the lens(es) if you like) > Asura Staff or Core > Demonic Lens.

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### **Support/Utility**

Important things to have as a support, in order of importance

1. Mobility
2. Cooldown Reduction
3. Magic Immunity
4. Support item

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**Items to get**

Dagger >>> [Mobility]

Divine Core >>> [Cooldown Rediction]

Divine Armor >>> [Magic Immunity]

Chrono's Powder >>> [Group Magic Immunity with cheaper cost]

Aghanim Scepter >>> [Skill Upgrade (Situational)]

Refresher Orb >>> [Double Instances of skill (Situational)]

Sub Zero >>> [Damage + Slow Aura (Situational)]
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**Progression (Item Builds)**

1. General Build

Force Boots > Dagger > Octarine Core > Octarina Core > Spiritual Core > Aghanim Scepter (IF have upgrade) > Divine Core > Refresher Orb (situational) > Divine Armor > Anything

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## **General Skill Build**

Tips:Not all skills are useful, some of them are really useless or just unfinished. It is better to upgrade your stats since a single upgrade in stats increases with every upgrade. Stats are very useful in the early game since it gives a big amount of health and some armor.
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\*UNFINISHED - IN PROGRESS\*

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