Brave Soul

The Konatsians of planet Konats are renowned swordsmen, though their skill goes deeper than that. They have tempered their minds and bodies to resist the fear that others may fall too easily. Only Konats may choose this path.

Bravery (level 11): You gain a +4 path bonus on saves against fear. When ever you save against a fear effect, you may spend a surge to heal

Unwavering (level 15): Creatures at or below your level can not inflict a fear condition higher than “shaken” on you. Only saga villain level enemies can inflict the terrified condition on you.

Belief (level 19): Every ally you're aware of that's suffering from a fear condition grants you a +3 morale bonus to Attack, Damage, and Defenses. If you kill the enemy before the condition ends, the condition ends immediately and your allies, as well as you, may all spend a healing surge.

Level 11 At-Will powers

Brave Sword

At-Will ✦ Martial, Weapon

Standard Action    Melee

Target: one creature

Attack: strength vs reaction

Hit: 2[w]+Strength damage. Any ally suffering from a fear effect gets a +1 to their save.

Fierce shot

At-Will ✦ Martial, Ki, Fear

Standard Action    Ranged 10

Target: one creature

Attack: Discipline vs repulse

Hit: 2[k]+spirit damage.

Level 11 encounter powers

Unwavering Crash

Encounter ✦ Martial, Weapon, Reliable

Standard Action    Melee

Target: one creature

Attack: Tenacity vs reaction

Hit: 3[w]+Strength damage. This attack does not suffer any penalties from fear effects.

Brave Flash

Encounter ✦ Martial, ki

Standard Action    Beam 8

Target: All enemies in range

Attack: Instinct vs reaction

Hit: 3[k] + spirit damage. For each struck creature you gain a +1 power bonus to your saves for spirit rounds.

Level 14 Utility powers

Brave call

Encounter ✦ Martial, Shout

Standard Action    Shout

Target: All Allies who can hear you

Effect: All allies may make a save against any fear effects they're suffering from with a +3 power bonus.

Repel Fear

Daily ✦ Martial, stance

Minor Action    Stance

Effect: While in stance, yourself and all allies within discipline squares of you can not be affected by fear effects. This does not negate fear effects already in effect.

Soul surge

Daily ✦ Martial, ki, healing

Minor Action    power up

Effect: Spend a surge to activate. You end any condition that a save can end, and gain a +3 power bonus to all defenses for tier rounds.

Level 16 daily powers

Courageous combo

Daily ✦ Martial, Weapon, Fear

Standard Action    Melee

Target: one creature, two attacks

Attack: strength vs repulse

Hit: 2[w]+Strength damage. This attack counts as a fear effect, make a second attack

Target: Same as primary

Attack: Speed vs reaction -2

hit: 2[w] + strength damage. This attack counts as two Fear effects.

Brave Cannon

Daily ✦ Martial, Ki, Reliable

Standard Action    Ranged 12

Target: one or two creatures in range

Attack: Discipline vs reaction

Hit: 4[k] + tenacity damage. This attack can not be affected by penalties from fear effects.

Miss: Half damage

Level 20 Ultimate power

Brave sword soul slash

Daily ✦ Martial, Weapon, Ki

Fullround Action   Ultimate Melee

Target: one creature

Attack: Strength vs reaction

Hit: 3[w] + strength. Push the opponent strength + 4 squares backwards. Make a second attack

Secondary target: Wide beam strength+4, that is fired at the primary target, but hits all enemies in range.

Seoncdary attack: Tenacity+3 vs Resolve

Hit: 4[w] + spirit damage, all allies suffering from fear effects can not be effected by them again for the rest of the day.