recursal/Fanatic-Fandom huggingface dataset:
Quebrándolo

Quebrándolo es el primer LP de la banda chilena Los Clintons, fue lanzado el 21 de Mayo de 2022 por Espiral Records. El disco fue lanzado en medio de un gran fenómeno que sentó las bases del Chilean Rock Revival, el público volvía a consumir música chilena, rozando la certificación de disco de plata al registrar más de 2200 ventas físicas y digitales en su primer año.

El sonido de este álbum está muy influenciado por las corrientes del Metal Alternativo y el Grunge, géneros que tajantamente la banda impuso en su música, ya que de los casi treinta temas que la banda compuso, quedaron los que se acercaban más a este estilo, dejando de lado las canciones de Punk y Post-Punk, cosa de la que el mismo Guillermo Rodríguez admite arrepentirse.

Del disco se desprenden los singles *Noqueado* y *La oscura avenida*, los cuales llegaron a los puestos #8 y #13 respectivamente del ranking RockNacional, que agrupa las canciones de rock y metal chileno mas populares en las radios. Incluso, Noqueado entró en el Chile Top 20, que agrupa toda la música chilena, en el puesto #18. Como curiosidad, a pesar de que la gran mayoria de las canciones están compuestas por Guillermo y Alejo en conjunto, los dos sencillos fueron escritos por solo uno de ellos.

## Lista de canciones

1.- En harapos por el viento (Rodríguez/Verdugo) - 4:55

2.- Mendicante (Rodríguez/Verdugo) - 4:33

3.- Noqueado (Rodríguez) - 3:20

4.- Mal lugar (Rodríguez/Verdugo) - 2:40

5.- Resaca de Cuaresma (Rodríguez/Verdugo) - 5:31

6.- La Oscura Avenida (Verdugo) - 4:38

7.- Rol Único (Rodríguez/Verdugo) - 3:39

8.- Herzegovina (Rodríguez/Verdugo) - 3:07

9.- El hombre del maletín (Rodríguez) - 3:26

10.- Fortuna (Rodríguez/Verdugo) - 2:16

## Creditos

Guillermo Rodríguez - Bajo, Voz, Composición

Alejo Verdugo - Guitarra Líder, Composición, Arreglos

Néstor Salazar - Guitarra Rítmica

Benjamín Pinto - Batería

Santiago Martínez - Productor, Asesoría Creativa, Label Manager

Fernando Lynch - Mezcla y Masterización

Alexander Almonacid - Ingeniero de Sonido

Gastón Albani - Manager, Dirección Audiovisual y Diseño
Ariel Quintanilla

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Ariel Quintanilla es un músico chileno conocido por haber sido el baterista de la banda de funk rock, Siamesas Indonesas, junto a Joshua Ibarra (Guitarra) y Nicolás Insaurralde (Bajo). Con esta banda logró consolidarse como uno de los bateristas mas reconidos de la escena musical de la década en Chile.

Nacido en Santiago, pasó toda su infancia en Canadá. En el país del norte vivió en cada de sus abuelos maternos, de hecho, su mismo abuelo, quien fue baterista de una banda de rockabilly en la década de los '60s, le enseñó a tocar el instrumento, además lo influenció en sus gustos musicales, bandas como The Kinks, The Stooges, The Rolling Stones y The Velvet Underground eran sus favoritas cuando a los 13 años, regresa a Chile. Se adaptó rápidamente al ambiente nacional, y se hace participe de varios proyectos musicales, entre ellos Gatillo Fácil, banda que posteriormente retomaría. Poco tiempo después abandonaría todos estos proyectos.

Cuando llega a Siamesas Indonesas expande sus conimientos musicales, se hace seguidor del movimiento del Garage Rock y aprende a tocar la guitarra, además de atreverse a cantar. Cosa que hizo en la etapa tardía de la banda y también en Gatillo Fácil, tomando la batería y la voz principal al mismo tiempo.
Tire Smoke Rally: Top Speed

Tire Smoke Rally: Top Speed is a game developed by Oak Dreams for the Wii and Filter Interactive for the DS and published by Envelope Entertainment in February 2007. It was released for Wii and DS exclusively, and is considered a game on par with Double Fusion in many aspects. The Wii version has the option to play with or without motion controls, though it was built for them, and the DS version has the option to turn off Touch Controlling, which the game was built to use.

### Reception

The Wii version got an 8.5/10, and was praised for its motion controls and gameplay, but suffered from buggy lighting and glitches, among other things, which dragged the game down. The DS version got an 9/10, and was praised for its graphics, stability, and fun gameplay, but was "a bit sloppy in the execution.", with a few bad design choices.
In Silence (PC)

In Silence is a game developed by Papercut Interactive and published by Honestly Entertainment in 2002. It follows the story of Peter Davis, a man who woke up in a strange village atop a foggy mountain. Peter encounters several different obstacles throughout the game, as he tries to find out where he is and find the others that were with him.
Personal 800 (OS)

Personal 800 was a standalone OS released by Jersoft in late 2005. It was more popular than Windows Vista, with Personal 800 being considered a better alternative. It sold 160,000,000 copies as of 2013, which made Jersoft release Home, Work, and Gaming editions. The next OS, Personal 900, was released in late 2008.
Ball 'n' Chain

Ball 'n' Chains first appear in Super Mario World, in castles and fortresses. Also, using a Spin Jump will allow Mario/Luigi to harmlessly bounce off the spiked ball. The only way this obstacle can be defeated is using a star, but its sprite will change into a defeated Bony Beetle, as it was never programmed to be destroyed.
Alejo Verdugo

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Alejo Verdugo es el guitarrista del conocido grupo Los Clintons , el cual fundó junto a su amigo de toda la vida, Guillermo Rodríguez (Bajista). Se conoce el hecho de que antes tocaba batería en los inicios del grupo, incluso componiendo las pistas de batería del primer álbum.

Es considerado uno de los mejores compositores de música del Siglo XXI, dado a que el compone la mayoría de la música de Los Clintons y sus otros proyectos, teniendo grandes facilidades para componer pistas de percusión y progresiones de acordes.

Es conocido también por ser un músico hiperactivo, desde el génesis de Los Clintons nunca ha dejado de estar activo musicalmente, en el receso de la banda, pasaron un par de semanas antes de que formara el dúo Verdugo y Pascual. Después de sacar un disco casi inmediatamente con el dúo, forma Remolino con varios integrantes de las bandas del momento, incluso se sabe que se molestó bastante después de que lanzado el segundo disco, los demás integrantes no quisieran seguir con el proyecto. Cuando nació su primer hijo se fue a Uruguay donde tocó con su hermano Patricio, con el que después de la segunda etapa de Los Clintons, formó Brigadieres, junto a amigos que hizo en Uruguay, donde vivió por más de seis años.
Bullet Bill

Bullet Bills once again make an appearance when Dinosaur Land after Bowser takes over it. Though, they're not common enemies, but their behavior changes slightly, as some levels feature areas where multiple Bullet Bills fly diagonally from four corners and, sometimes, vertically shot Bullet Bills appear, too. They are shot from Bill Blasters, or, in some levels, they are shot from off-screen. Super Mario World also features the debuts of other subspecies of Bullet Bills such as Torpedo Ted, which are Bullet Bills that are launched from Skull Boxes underwater. The larger Banzai Bills also appear for the first time. Additionally, when the Special World is completed, horizontal-moving Bullet Bills turn into Pidgit Bills, which function identically but look like flying Pidgits. In Super Mario Advance 2, diagonally-fired Bullet Bills are also changed to this design, and they flap their wings rather than maintain a static image like ordinary Bullet Bills.
Lakitu

Lakitu is a boss in Super Mario Bros U. He is the first boss encountered in the game at the end of Acorn Plains.

Boss fight

The fight starts out with Lakitu throwing spinies at Mario which the player must not touch to avoid taking damage. When Lakitu swoops down at Mario, the player has a chance to jump on Lakitu's head to deal damage. After two hits, Lakitu becomes enraged and starts throwing bigger spinies making the fight more difficult. One more hit and Lakitu is defeated and Mario is given the key to unlock the next world.

Super Mario Bros DS

A similar boss appears in Mario DS, Lakithunder who appears at the end of World 7. Lakithunder attacks by shooting lightning from his cloud which will instantly damage Mario. As Lakithunder swoops down at Mario, the player can jump on Lakithunder’s head to deal damage. After three hits, Lakithunder is defeated granting Mario the key to access the final world.

Super Mario Galaxy 2

Another similar boss appears in Super Mario Galaxy 2, Giga Lakitu (A.K.A King Lakitu) who is fought in the Yoshi Star Galaxy. Giga Lakitu attacks by firing a yellow laser beam from his cloud. The player must use the help of Yoshi to get up to Giga Lakitu and jump on his head. After hitting Giga Lakitu three times, he is defeated and gives Mario a Grand Star to unlock the next galaxy.

Mario Party Wii 9

Lakitu appears as boss in Mario Party Wii 9 in a minigame called “Sock it to Lakitu”. Lakitu will throw spinies which will cause the player to lose points if touched. If a player's block lands on the bullet bill icon, the bullet bills will be shot into Lakitu dealing damage. If a player's lands on the spiny icon, they will also lose points. After Lakitu's health bar is reduced to halfway, Lakitu gets enraged and starts to throw bigger spinies. After Lakitu's health bar is all the way down. He is defeated and the player with the most points wins.
Benjamín Pinto

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Benjamín Pinto es un baterista chileno, conocido principalmente por cumplir esta función en el célebre grupo Los Clintons, el cual integra junto a Guillermo Rodríguez, Alejo Verdugo y Néstor Salazar.

Participó durante las dos etapas de actividad de tocando la batería y haciendo coros en el álbum Recogiendo los Escombros, precisamente en *Insoportable* y en *La divina tragedia*. Durante el primer receso es reclutado por Yerko Fernández, ex-integrante de Electra, para integrar Magno, banda que alcanzaría buenos niveles de popularidad, algunos considerándola como una de las 5 mejores bandas de la década del '30.

Durante su estadía en Magno, empieza a sufrir graves problemas de estrés y ataques de pánico, por lo que le fueron recetados varios tipos de anti-depresivos, los que en vez de aliviarlo, empeoraron su estado, ya que generaron en él una dependencia extrema, después de algunos años tocando intermitentemente logró dejar su adicción gracias a una rehabilitación pagada por sus colegas. Pero el problema fué más allá ya que su medicación le dejó secuelas como cálculos renales y transtornos del sueño, aunque finalmente, Guillermo, de Los Clintons, puso lo que faltaba para completar la desintoxicación. Después de eso, siguió con Magno tocando periodicamente hasta que la banda entró en un receso indefinido, del que nunca salió.

Además de tocar la batería, siendo considerado uno de los mejores bateristas de rock del siglo, toca saxofón, producto de que su padre tocó el oboe durante muchos años en la Orquesta del Teatro Municipal de Iquique, ganando mucho contanto con instrumentos desde muy pequeño, también toca bandoneón, producto de que su madre es profesora de Tango, siendo un género que sigue tocando en sus tiempos libres.
Los Clintons salen del claustro

*Los Clintons salen del claustro* es un Demo EP del grupo chileno Los Clintons, el cual fue producido por la banda con el fin de conseguir un contrato discográfico. El demo fue repartido a distintos sellos, pero en concreto, iba dirigido al Sello Azul, propiedad de la SCD. Consta de cuatro canciones, las cuales son grabaciones en vivo de conciertos de la banda realizados en las ciudades de Iquique, Arica y Antofagasta.

Las canciones presentes en esta grabación fueron parte de las primeras composiciones de la dupla Rodríguez/Verdugo, y según Néstor Salazar, segundo guitarrista del grupo, eran *lo mejor que había* en ese entonces. Sin embargo, solo *El hombre del maletín* logró pasar el filtro para figurar en el primer LP de la banda, Quebrándolo. Esto se debe a que el resto de canciones tienen un estilo más punk, a diferencia de esta se acomodaba más al estilo Grunge Metal que la banda elegiría para su *opera prima*.

## Lista de canciones

1.- Para que te digo que no si sí (Universidad de Tarapacá, Arica) - 2:31

2.- Estrellita de Plástico (Bar Radicales, Iquique) - 2:57

3.- El hombre del maletín (Bar Previa, Antofagasta) - 3:21

4.- Que rico ser un martir (Bar Caliche, Antofagasta) - 2:08
CURSE YOU WIKI

Super Master

Twin Brother: Hugo Simpson II (non-canon)

Sisters: Lisa Simpson and Maggie Simpson

Grandfathers: Abraham Simpson and Clancy Bouvier

Grandmothers: Mona Simpson and Jacqueline Bouvier

Aunts: Patty Bouvier and Selma Bouvier

Half-Uncle: Herbert Powell

Half-Aunt: Abbie

Adoptive Cousin: Ling Bouvier

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## Bart Simpson

Bartholomew Jojo Simpson Also Known As Bart Simpson Or Simply Bart Is The Eldest Child Of Homer And Marge Simpson And Older Brother Of Lisa And Maggie Simpson.

## Appearance

Bart Wears A Powdered Blue T-Shirt, Blue Shorts, White Socks And Blue Sneakers. He Has Yellow Skin And Blonde Hair

## Personality

Bart is considerably a prankster at Springfield Elementary, and his pranks are often elaborately complex but can lead to unfortunate consequences. Bart's overall intelligence, like his mother's, has been shown to fluctuate slightly over the course of the series. It has been shown anywhere from being just above his father's level, to being just below, or (on the rare occasion that he shows interest or is willing to pay attention) exceeding that of his sister. Despite his behavior, Bart is also extremely good at science, art and even sports like skateboarding. His actions and speech frequently show considerable mental agility, street-smarts, and understanding. When Bart became a hall monitor for Springfield Elementary, his grades went up, showing that he only struggles because he does not pay any attention.[11] Bart has Attention Deficit Hyperactivity Disorder, or ADHD.[12] This has been exaggerated to the point he is willing to do Algebra, so long as it is a distraction from his *actual* homework.

## Trivia

* Bart's Name Is An Anagram Of The Word Brat.
* Bart Was Born On April 1st, 1977.
* The Bart Doll Was Made For Burger King In 1990 Making Him The Channel's Senior Plush Along With Arthur, Woody Woodpecker, The Rest Of The Simpsons Family, The Grinch, Spongebob, Sylvester And Thing 1 "N" Thing 2.
Kevin Onetto

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Kevin Onetto es el guitarrista y formador junto a Enrique y Román Pedraza, del famoso grupo Los Federales , en el que además se desempeña en la composición musical. Su marca en Los Federales es facilmente reconocible, debido al poder y fuerza que le pone a las canciones cuando toca y por sus marcadas influencias de guitarristas como Jerry Cantrell y Tom Morello.

Conoció a Román Pedraza en Octavo Año Básico, donde entablaron una fuerte amistad complementada por sus similares gustos en música y cine, tiempo después, impulsado por Román, aprende a tocar guitarra, mientras que su padre le enseño a tocar teclado, ya con un par de años de experiencia, en Segundo Año Medio, deciden crear una banda, pero no conocían mucha gente de su edad que tocara mas o menos lo que a ellos les gustara, una vez que Enrique, el hermano de Román repitiera de curso y quedara con ellos, Kevin le sugirió formar un grupo, por lo que se puede decir que Kevin tuvo la iniciativa inicial de la creación de ua banda que se hizo conocida en Chile y en toda Latinoamérica.

Es una persona de muchos amigos dentro de la escena, especialmente de Pedregal, donde participó como músico invitado en sus últimos dos discos, como 2do Guitarrista.
Mario (Super Mario Bros./Super Mario Bros.: The Lost Levels)

Since Super Mario Bros., Mario is portrayed living in the Mushroom Kingdom. In the game, Mario's objective is to rescue Princess Toadstool (later known as Peach) from Bowser, the King of the Koopas. The game is the first in the series in which regular enemies such as Goombas can be defeated and Koopas can be stunned by stomping on them from above. Mario can also gain power-ups and coins from jumping against Question Blocks and Brick Blocks. Mario begins the game as Small Mario, who loses a life from any enemy attack. By using Super Mushrooms, Mario grows into Super Mario, who has an additional hit point (reverting to Small Mario after being hit). Super Mario has access to the Fire Flower, which lets him throw Fireballs that can knock out enemies such as Koopas or Bowser Impostors. Mario can also become invincible for a short amount of time with the Star.

Mario's role and powers remain mostly the same in all entries to the series except for Super Mario Bros. 2. While new power-ups and moves are introduced, there is no deviation from the basic formula; Mario's basic appearance is unchanged and his personality remains unwritten. Despite this, Mario in the later games has adapted this depiction. Mario's eye color, mustache shape, hair style, cap shape, and face shape are all derived from Super Mario Bros..
Princess Toadstool

In Super Mario World, Mario, Luigi and Toadstool are having a vacation in Dinosaur Land when Bowser kidnaps Toadstool again. He takes her to his castle in the Valley of Bowser. He holds her inside his Koopa Clown Car during his battle with the Bros., which allows her to throw them items. After she is rescued, Toadstool kisses Mario (or Luigi) on the cheek.
Banzai Bill

In Super Mario World, Banzai Bills are fired from somewhere off-screen and travel slowly towards Mario. Despite their size, they still can be defeated by jumping on top of them. Banzai Bills appeared in three levels. As SNES sprites were limited to 64×64 pixels, the in-game Banzai Bills appear to be shorter than depicted in artwork.

Banzai Bills can be defeated by jumping on them or with a star, but are immune to all other attacks.
Falling Spike

Falling Spikes are spiked obstacles that fall from ceilings, and were introduced in Super Mario World (although the Icicle from Mario Bros. can be considered a precursor). They are found only in Castles and Fortresses, and are typically grouped together amongst standard Spikes. They are slightly off-color compared to normal Spikes. Unlike Icicles, Falling Spikes will remain on the ceiling until Mario or Luigi approach one, which will trigger it into falling, similar to a Thwomp. Once it falls, a Falling Spike will continue to fall through the floor until it disappears. They are darker in color than normal spikes.
Phanto

Phantos are large, seemingly-living masks that can often be found guarding various treasures, most often keys. Its name appears to be a shortened form of the word "phantom", another word for ghost or spectre. Phantos appear as semi-common enemies in Super Mario Bros. 2, often in caves or in vases. Phantos simply remain immobile unless the key they are guarding moves. Once this happens, a Phanto will ceaselessly chase whoever stole its key. Phantos cannot be avoided and can only be escaped by using the key it was guarding to unlock a door. If the player simply drops the key while a Phanto is chasing them, the creature will fly away and leave them alone, at least until the key is picked up again. Phanto can even follow the player into Subspace. Phantos can only be defeated with a combination of a Stop Watch and a Star; having only a Star will not affect it. After destroying a Phanto, however, a new one will replace it if the player enters another room while still carrying the key.

Phanto is depicted in two ways; originally, Phanto sported a very solemn demeanor in Yume Kōjō: Doki Doki Panic, while in Super Mario Bros. 2, it is given an evil grin. The former representation is often used in character art.
Vanilla Dome

The Vanilla Dome is the third world in the SNES title Super Mario World. It is a cave world with seven regular levels, a Ghost House, the Red Switch Palace, Star Road 2, a fortress, and #3 Lemmy's Castle. The cave contains enemies such as Swoopers and Buzzy Beetles, as well as lava. The world has a secret path that leads to the mountaintop above the cave, which has a few secret levels, and leads to Butter Bridge. There is also a lake in the middle, where Vanilla Dome 2 takes place.
Big Bubble

Big Bubbles, also known as Bubbles or Green Bubbles, as their name implies, are huge green bubbles that appear in Super Mario World. They only appear in the Ghost Houses and if jumped on or touched, Mario or Luigi will be hurt, with the exception of using a Spin Jump, or Slope Slide which actually destroys them. They are very big and can block Mario or Luigi's path.
Cristián Rubio

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Cristián Rubio es un guitarrista conocido por cumplir esta función en la banda Fuego Lento . Antes había integrado la banda Singapur, que se desintegró para después convertirse en la banda que los llevó a la fama a él y a su amigo Carlos Pascual (Guitarra y Voz), compañero de Cristián en su banda anterior y formador de estas dos.

Rubio es reconocido por su sonido pesado y habilidad para componer los riffs que posicionaron a Fuego Lento en la cima de la escena Stoner, también fue uno de los impulsores de la idea de que el grupo experimentara con el Acid Rock definiendo el sonido del homónimo tercer disco.

Es visto como el integrante mas introvertido del grupo, siempre se ha mantenido con un bajo perfil y nunca dió una entrevista extensa, exceptuando la que dieron a Vía X cuando se les acusó de negligencia a la banda y organización de una tocata de ellos donde una menor de edad falleció bajos los efectos del Ácido Lisérgico.

Entre sus mayores infuencias están Marilyn Manson, Rammstein y las bandas de metal sureño de EEUU, tales como Kyuss, Pantera, entre otras.
Bony Beetle

They first appear in Super Mario World and its remake; they mostly appear in castles in fortresses, where they walk around, then stop and stick out spikes. Bony Beetles are first seen in the depths of Vanilla Fortress. They can be defeated with the swing of a cape, but are immune to Fireballs. If Mario stomps one, it will fall apart and reassemble seconds later, similar to a Dry Bones. Due to graphical limitations in the original version, Bony Beetles appear to turn into Dry Bones whenever they collapse.
Robirdo

In Super Mario Advance, Robirdo was created by Wart and is a new boss of the 8 bits. It helped Wart and the generals conquer Subcon.

Robirdo has three attacks in battle: The first attack is a classic Birdo attack - firing eggs from its mouth. This is immediately followed by its second attack, which is charging directly towards the player. The seven chains hanging from the ceiling assist the player to avoid this attack. The third attack is used once Robirdo has been damaged - a Ground Pound-like attack that immobilizes and damages the player. The charge also follows the third attack. The only way to damage this boss is to throw the giant eggs, which it shoots from its mouth, back at it. It takes five hits to defeat this boss.
3-Up Moon

The locations of the 3-Up Moons in Super Mario World are as follows. If the player replays the level, the moon will disappear from where it was until the game is reset. Most, but not all, 3-Up Moons are only accessible if Mario or Luigi is utilizing their cape form.

Yoshi's Island 1 - On a cloud near the middle of the stage, up and to the left of the row of clouds and block containing a 1-Up Mushroom.

Donut Plains 4 - On a cloud above the Galoomba area, near the item block.

Vanilla Dome 3 - On a ledge above the area with the hidden feather block.

Cheese Bridge Area - Between the regular exit and the secret exit - Mario or Luigi must use the cape or jump off a Yoshi to get it.

Forest Ghost House - In the exit screen of the secret exit, just before exiting the stage.

Chocolate Island 1 - On a cloud above the first bowl-shaped valley area (Mario or Luigi must take the first cannon).

Valley of Bowser 1 - Beyond an area with Munchers, above the place where Mario or Luigi starts from after touching the checkpoint.

Additionally, the moon seen in Star World of Super Mario World resembles a 3-Up Moon.
Yellow Yoshi

In Super Mario World Yellow Yoshis have the ability to make mini-earthquakes and fall faster when holding a Koopa Shell, in addition to spitting fireballs or flying if the shell is red or blue respectively. They can be found as Baby Yoshis in Star World 3 and Star World 5.

In the Game Boy Advance remake Super Mario Advance 2: Super Mario World, once a Yellow Yoshi has been found in the Star World, it can be found in a ? Block in place of a Green Yoshi, provided it is Super Mario who hits a block containing a Yoshi Egg.
The Princess Years

The Princess Years Is The 120th Video On The Super Mario World Channel Which Discusses The Front Lines Of The New Girly Girl Culture.

## Plot

Brittany Enters The Princess Years And Her Behavior Gets Her Into A Havoc Desperate Times Require Desperate Measures, Simon, Jeanette And Elanor Enlist The Aid Of "Shrek" To Exorcise Brittany's Demons. When Neither The Exorcist Nor Shrek Can Cure Brittany, Simon Comes Up With An Idea To Fool Brittany Into Believing She Is 7, Which It Works.

## Trivia

* The Lamppost Scene Is A Reference To The Cat In The Hat Incident In The 1997 Macy's Thanksgiving Parade.
* The Book Shrek Reads (Pancakes And Toast Is A Parody Of The 1960 Dr. Seuss Book "Green Eggs And Ham".
* The Barney Parody "Bernie" Marks The First Time Since Stacy Must End To Have A Parody.
* The Video Is Largely A Spoof Of The 1973 Film The Exorcist
Fuzzy

Fuzzies first appear in Super Mario World as particularly rare enemies that cannot be defeated, found circling the wire-like constructs floating in mid-air or blocks. Fuzzies do not directly attack Mario or Luigi and do only hit them if they get in their way. The ones circling around blocks can be defeated, either by Yoshi or by tossing a Koopa Shell at them.
Warp Zone

In Super Mario Bros., the zone is a sectioned-off area containing pipes to different levels. There are three, one located in World 1-2 and two in World 4-2. The first gives the choice to lead at World 2, World 3 and World 4 and is located over the pipe that leads to the Flagpole. In World 4-2, reaching the part behind the final Pipe leads to World 5 only. Instead, the player must find a secret Beanstalk and reach the overworld in order to choice to lead at World 6, World 7 and World 8. The first Warp Zone holds the infamous Minus World glitch.

In Super Mario Bros.: The Lost Levels, Warp Zones function identically to those in Super Mario Bros. They no longer, however, give the player a choice of destination, as every zone contains only one pipe. Some Warp Zones send the player to an earlier World; for instance, the Warp Zone in World 3-1 leads to World 1. The World 1 warp zone has a gap so Mario can die instead of entering the pipe, but this gap does not exist in the World 5 warp zone accessed from World 8-1. This time, to prevent glitching by jumping over the flagpole, some Warp Zones are located over there.
Princess Toadstool (SMB2)

In Super Mario Bros. 2, Princess Toadstool (Peach in the Game Boy Advance remake Super Mario Advance), along with Mario, Luigi and Toad, sets out to rescue Subcon from the evil Wart. This is the first time in the series where Toadstool is a playable character. Her main ability is limited fluttering time after jumping, but she has slightly poor vertical jumps. Toadstool is also the weakest character in the game and has the slowest "pull time" of vegetables.
Buzzy Beetle

Buzzy Beetles also appear in Super Mario World. They are still resistant to fireballs; however, Yoshi can swallow them whole, unlike Koopa Troopas' shells, which Yoshi cannot immediately swallow. They hide in their shells when jumped on, as opposed to sliding out, as the Koopas sometimes do when stomped. Spike Tops, Buzzy Beetles with a spike on their back, which cannot be jumped upon, are introduced in this game. Yoshi or a successful Spin Jump will protect Mario and Luigi from getting hit by the spikes. This game also introduces Bony Beetles, which are undead skeletons of a Buzzy Beetle.
I had eniough.

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## Theodore Seville

Theodore Bush Seville Also Known As Theodore Seville Or Simply Theodore Is An Overweight 4 Year Old Chipmunk In The SMW Channel. He Is The Younger Brother Of Simon And Alvin.

Theodore Debut In The Video Flying Where He Learns To Fly A Plane But Fails Miserably.

## Appearance

Theodore Wears A Green Jersey Shirt With A T On It And Yellow Sneakers. He Has Light Brown Hair And Brown Eyes

## Personality

Theodore Can Be Shy, Clumsy And Naive And May Have Childlike Innocence, He Has A Really Big Heart And Never Condones Alvin's Shenanigans.
Fire Snake

Fire Snakes are jumping flames that so far have only appeared in Super Mario World, in the level Outrageous, where only eight of them appear. They are based on the original Fire Snake from Super Mario Bros. 3, but they appear as small flames hopping towards Mario, leaving smaller fires in their wake. These flaming serpents can be eaten by Yoshi, and destroyed with a Cape or a Super Star. They can also be safely bounced on with a Spin Jump.
Ace Coin

Ace Coins are special coins that first appear in the Super Mario Advance remake of Super Mario Bros. 2. Ace Coins are large, red, and sport an "A," and are named "Ace Coins" because a player needs to collect all five of these coins in order to completely beat, or "ace," the level. If a player finds all five Ace Coins in this level, the player will obtain an extra life. However, Ace Coins are somewhat difficult to obtain, even risking the characters' lives for them. If the player plays through the level again, all collected Ace Coins will be transparent. Collecting them again still awards points, but they are not added to the running total. These coins are very similar to the Dragon Coins, and similar but differently-colored coins known as Advance Coins appear in World-e of Super Mario Advance 4: Super Mario Bros. 3.
Iggy Koopa

The Koopalings return in Super Mario World, aiding Bowser in Dinosaur Land. Iggy is found in #1 Iggy's Castle in Yoshi's Island, where he guards a Yoshi trapped within an egg.

During battle, Iggy fights Mario by charging at him on an upside-down, shell-like platform floating back and forth in lava. Iggy can't be hurt; instead, he gets knocked back by Mario's attacks. Iggy also throws fireballs at Mario. Iggy is defeated by Mario by being knocked into the lava surrounding the upside down shell.

If the player defeats Iggy and then jumps into the lava and dies before the screen fades out, the main map music goes silent.

The in-game text in the English SNES version of Super Mario World that described Iggy as "demented" is changed into "crazed" in the Game Boy Advance version. This is most likely because some people sometimes classify the word 'demented' as inappropriate.
Lakitu (SMB/SMBTLL)

Lakitus make their debut in Super Mario Bros., whose manual describes as "the mysterious turtle who controls the clouds". Lakitus first appear in World 4-1 in this game, where they simply move back and forth at the top of the screen, ducking into their clouds to drop Spiny Eggs (which hatch into adult Spinies upon collision with the ground). Only one Lakitu is present on screen at any given time, and they can be destroyed by either a stomp for 800 points or a Fireball for 200 points. A Lakitu also disguises itself as Bowser in World 5-4, but the player cannot reveal it unless they hit the Bowser Impostor with Fireballs.

Lakitus retain their Super Mario Bros. role in the Japanese-only release Super Mario Bros.: The Lost Levels. Like in Super Mario Bros., Lakitus first appear in World 4-1. They retain the same appearance and throw Spinies in the same way they did in the predecessor, however, they are slightly darker.
Pokey

Although absent in Super Mario Bros. 3, Pokeys reappear in Super Mario World. This time, Pokeys are yellow and cannot be defeated in the same way as in Super Mario Bros. 2. Throwing a shell or a Grab Block at them defeats them all at once. Mario and Luigi can also defeat a Pokey by sliding up or down a hill at the cactus. Another option is to defeat them with Yoshi, who can eat their body segments one at a time. The number of body segments present depends on if Mario has Yoshi or not. If he does, Pokeys have five body segments. Without Yoshi, Pokeys only have three segments so that Mario can jump over them.

Pokeys only appear in the Special World level "Groovy", and Yoshi's Island 4 in a secret area. Also, in Super Mario World: Super Mario Advance 2, after the player beats the Special World and unlocked all of the exits, Pokeys turn into a bizarre grey spiked creature with a face on each body segment.
Bob-omb

Bob-ombs can once again be seen working for Bowser in Super Mario World. In this game, Bob-ombs walk quickly back and forth before they flash pink and then explode. Like Goombas and Green Koopas, they fall off edges instead of changing direction before they fall off, as Red Koopas do. If Mario or Luigi jump on the Bob-omb before it explodes, it will become stationary and lifeless, and can even be picked up with no danger until it explodes in the user's hands. The same thing also happens if one of them hits it with a Cape. Some Bob-ombs will also appear floating in bubbles. These bombs will resume their normal activities if the bubble is popped by a touch from the player. The bubble-encased Bob-ombs only appear in one level; Forest of Illusion 3.

When Yoshi eats a Bob-omb in this game, he will simply swallow it, like most other enemies. If stomped on, it will instantly be destroyed, and cannot be used as a weapon. Yoshi is also able to eat the bubble-covered Bob-ombs.

Mario and Luigi can also enter a Warp Pipe while carrying a Bob-omb. However, once this has been done, the Bob-omb will not detonate for the remainder of the level.
Princess Toadstool (Super Mario Bros./Super Mario Bros.: The Lost Levels)

Super Mario Bros. was Princess Toadstool's debut appearance. Bowser invades the Mushroom Kingdom, transforms its inhabitants into various objects, and kidnaps Princess Toadstool (know as peach in japan) so she cannot reverse his spell. Mario and Luigi go to rescue her. After they defeat Bowser, the brothers rescue Toadstool. In the Super Mario All-Stars and Super Mario Bros. Deluxe versions, Toadstool also gave her hero a kiss on the cheek.

In Super Mario Bros.: The Lost Levels, Bowser kidnaps Princess Toadstool again. Mario and Luigi travel through the Mushroom Kingdom again to save her. After defeating Bowser, the Bros. save her again. In the original version, her subjects celebrated around them after she recited a poem.
Jeanette Miller

Jeanette Ashton Miller Also Known As Jeanette Miller Or Simply Jeanette Is Nerdy 8 Year Old Female Chipmunk. She Is The Older Sister Of Brittany And Elanor Miller.

Jeanette Made Her Debut In The Princess Years Where She Was Depicted As A Geeky Constantly Worried 8 Year Old.

## Appearance

Jeanette Wears A Patched Oversize Blue Sweater, A Patched Purple Skirt, A Pair Of Saggy White Socks, Black Glasses And Ice Blue Slippers. She Has Blue Eyes And Wears Her Brown Hair In A Bun In The Back Of Her Head.

## Personality

Jeanette Behaves The Same As Simon Except She Expresses Problems In Fear, Warnings Or Discuss.

## Trivia

* The Sameway When Shrek Calls Simon Jimmy Neutron, Shrek Calls Jeanette Cindy Vortex
Mushroom Block

A Mushroom Block is an item in Super Mario Bros. 2 that is found in Subcon. They are mostly found above ground in castles and World 7. They can be used to defeat some enemies, or stacked up to reach higher areas. They are needed to defeat Tryclyde, Fryguy, and gray Birdos, and can also be found in most of the red Birdos' battle rooms. The Mushroom Blocks replace masks used in Yume Kōjō: Doki Doki Panic.

Different worlds have Mushroom Blocks with slightly different patterns, all of which are present in the picture to the left, as follows:

Top left; Worlds 1, 3, and 5

Top right; Worlds 2 and 6
Bottom left; World 4

Bottom right; World 7

Note that in the SNES version, the Spotted Mushroom Block from the NES was replaced by the plain one (top left).
Bonus Block

The Bonus Block is a special block that appears in Super Mario World. This block appears in certain levels in this game. If Mario or Luigi collects 30 coins in the level and they hit this block, a 1-Up Mushroom pops out as a token for reaching its goal. If they don't have at least 30 coins, the brothers only obtain a single coin. Some of the levels they can be found in are: Yoshi's Island 3, Butter Bridge 1 and Donut Plains 3.
Bomb

In Super Mario Bros. 2, Mario, Luigi, Princess Peach, and Toad can pluck bombs from the ground and throw them. In Super Mario Bros. 2, the four heroes have to use the bombs to clear obstacles in places like caved in areas. They can also be used to defeat enemies (though they can hurt the heroes as well). Bob-ombs also make their first appearance in the Mario series in this game, and can be found in later levels of the game. Enemies like Mouser attack by throwing bombs at Mario and his friends during their battles. Bombs later appear in remakes of Super Mario Bros. 2, such as Super Mario All-Stars and Super Mario Advance. These remakes changed them from red to purple.

In later installments of the Super Mario series, bombs are seemingly replaced by the Bob-omb enemies.
Hammer Bro

Hammer Bros. make their debut appearance in Super Mario Bros., for the Nintendo Entertainment System. More often than not they are encountered in pairs, attacking Mario by tossing hammers and jumping between rows of bricks. The player can defeat them by running into them while invincible, shooting fireballs at them, breaking the bricks directly underneath them, jumping on their head or avoid them by simply running past them while they are in mid-jump. If a Hammer Bro is onscreen for a certain amount of time without being defeated, they start to chase after Mario.

Hammer Bros. return in Super Mario Bros.: The Lost Levels , known in Japan as Super Mario Bros. 2. Here, they are more common than previously seen in Super Mario Bros. The Hammer Bros. behave somewhat differently than their previous incarnations, showing off the ability to gradually home in on Mario and Luigi, as well as appearing in certain underwater levels. The first appearance of the homing ones is in 7-1, and the first appearance of the under water ones is in 9-1.
Keyhole

Keyholes are secret level passages in the game Super Mario World. Every level represented by a red dot on the map signifies the level has a secret exit and in most levels the exit is through a Keyhole. To reach the secret levels, the player must find a Key (usually hidden in the main course somewhere) and bring it to the Keyhole. If Mario or Luigi is riding Yoshi, Yoshi can hold the Key in his mouth and simply walk to the Keyhole. When activated by the Key, the Keyhole grows in size and swallows up Mario or Luigi, along with Yoshi, if the player is riding him.
Piranha Plant (SMB/SMBTLL)

The first appearance of Piranha Plants was in World 1-2 of Super Mario Bros., where they were semi-common enemies. They have been strategically placed by Bowser to impede Mario's progress on his quest to save Princess Toadstool. The Piranha Plants inhabit pipes and attack by biting Mario or Luigi if they come into contact with these carnivorous plants. Piranha Plants won't emerge from their pipe if Mario or Luigi are adjacent to or standing directly on top of it, similar to a Bill Blaster.

Piranha Plants can be defeated by shooting them with a fireball, by kicking a Koopa or Buzzy Beetle shell at them, or by touching them while empowered by a Starman.

The Piranha Plants returned in Super Mario Bros.: The Lost Levels, which was the sequel to Super Mario Bros. in Japan, during the second conquest of the Mushroom Kingdom. The game introduced red-colored variants, which were much quicker than the green variety, and emerged from their pipe, regardless if someone is touching it, and are first seen in the fourth new land of the Mushroom Kingdom. However, they would not appear if the player was standing directly on top of the pipe. They appear more frequently than in the previous game, and have been the most common Piranha Plants seen throughout the Mario series since then. Additionally, they will pop up in upside-down pipes as well, making Mario or Luigi's way a bit more difficult. The Piranha Plants are first seen to be able to breathe underwater in the game.
Small Fry Guy

Small Fry Guys are the remains of Fryguy after he is destroyed in World 4 of Super Mario Bros. 2. To attack, a Small Fry Guy hops towards Mario and his friends, attempting to burn them with its harmful flames. Like Fryguy, Small Fry Guys could be destroyed with Mushroom Blocks. After a Small Fry Guy is destroyed, the remaining Small Fry Guys get progressively faster.
Gunmen X

Gunmen X is a game made by Titanium Ninja Team 1 and released in early 1996. It was made in 8 months, and costed $5. It was considered way better than Rampage Gunmen, and got routine patches for glitches. The game was originally called Rampage Gunmen 2, but due to the bad name the 1st Rampage Gunmen got, they renamed it to Gunmen X. It would get a sequel in late 1997 called Gunmen X2. It had a fair share of glitches, but around 75% of them were patched. The game got a remake in 2006, called Gunmen X: 10th Anniversary Edition. The game sold around 120,000 copies worldwide, and was on the front page of Titanium Ninja for about 2 months.
Wart

Because the original Super Mario Bros. 2 was considered too difficult for North American audiences, Nintendo remade Doki Doki Panic into a Mario game and released it as Super Mario Bros. 2 outside of Japan. The world of Muu was changed to "Subcon" and Mamu's name was changed to "Wart" for English-speaking audience. When the International version of Super Mario Bros. 2 was released in Japan as Super Mario USA, the original name of "Mamu" was used for Wart, although the name "Subcon" was retained along with all the plot elements that were changed when the game was originally converted from Doki Doki Panic to a Mario title.

Like in Doki Doki Panic, in Super Mario Bros. 2, Wart uses the hijacked Dream Machine and his army (known as the 8 bits) to conquer Subcon. The plot about the storybook is removed, however, and Wart is simply left undefeated. Instead of fighting him, the natives of Subcon (themselves called Subcons) make contact with Mario through one of his dreams, pleading for him to save them and telling him about Wart's weakness: distaste for vegetables. Mario initially dismisses the message as a regular dream, but the next day he, Luigi, Princess Toadstool, and Toad discover a door to Subcon and decide to save the dream world from Wart.

Mario and his friends proceed to defeat Wart's 8 bits and the leaders, Birdo, Mouser, Fryguy, Clawgrip and Tryclyde. They then confront Wart in the factory, and like the heroes of Doki Doki Panic, use vegetables ejected by the Dream Machine to defeat Wart. In this game, Wart must be forced to swallow six vegetables to be defeated, but other than that, his attacks and abilities are the same as in Doki Doki Panic. After his defeat, Wart is seen one last time during the victory celebrations, being crowd-surfed across the screen by the now-freed Subcons. As he disappears off the screen, swirls and stars appear, implying that they serve him another beat-down for his actions.

After the victory celebrations, Mario wakes up in his bed and is left to ponder if the events that transpired really happened or if they are no more than products of a dream, then continue sleeping.
World 2 (SMB2)

World 2 is the second world of the game Yume Kōjō: Doki Doki Panic, and was also featured in the game Super Mario Bros. 2. The world has a desert and pyramid theme to it, which is later revisited in World 6. It is in this world that the player meets for the first time the Cobrat Pokey and Panser enemies, as well as their first boss fight against the red Birdo the can spit fireballs as well as eggs. The main boss of the world, fought at the end of World 2-3, is Tryclyde, the three-headed snake.
Spark

Sparks also appear in Super Mario Bros. 2 as uncommon enemies, usually encountered underground or in buildings, circling platforms though some can hover in the air. Sparks can be defeated by throwing an object at them or using a POW Block near them. Sparks can't be jumped on and can hurt the player's character by simply touching them.

Sparks changed slightly in Super Mario Advance. If the player is hit by one, they would be knocked back and the screen would flash. In addition, an item called the Spark Chaser can be used to expel them from new vase interiors.
Magic Carpet

They originally appeared in Super Mario Bros. 2, where Pidgits flew on them, and if Mario and the gang defeated the Pidgit that was on the carpet, they would be able to use it like Lakitu's Cloud. This concept may have inspired the ability for players to ride on the clouds, which eventually became possible in Super Mario World. Like them, Lakitu's Cloud also disappeared after a while.
ON/OFF Switch

An ON/OFF Switch is an object found in Super Mario World and its remakes. It is stationary and can be used by Mario or Luigi either to change the path that a line-guided platform is traveling on or, in Ludwig's Castle, to toggle the direction in which the falling ceiling is moving. The switches can be turned on or off either by jumping against them from below, whirling Cape Mario's cape next to them or throwing an object, like a Koopa Shell, at them. Since using the cape to activate a block can hit it multiple times in succession, toggling an ON/OFF Switch that way does not guarantee that it will end up in the state intended by the player.

Apart from the Ludwig's Castle, they are mostly found in the levels Donut Plains 3 and Way Cool, where the switches are extremely abundant. They are sometimes guarded by a Fuzzy.
Koopa Paratroopa (SMB/SMBTLL)

Paratroopas debut in Super Mario Bros., when Bowser decides to overrun the Mushroom Kingdom and steal Princess Peach. They lose their wings and turn into normal Koopa Troopas if Mario or Luigi jump on them. They keep their two different attack patterns: Green Paratroopas that fly back and forth, while the Red Paratroopas that can actually fly up and down.

Once again, Bowser decides to kidnap Princess Peach in the Japan-only game (until Super Mario All-Stars) called Super Mario Bros.: The Lost Levels. Here, Paratroopas are a very common enemy, and in some levels even more common than Koopas or Goombas. Also, a new feature is added in this game: if Mario or Luigi jump on them to clip their wings before they touch the ground, they turn around and go whichever way the player is. Their attack pattern is very different from any other game, since both colors can jump up and down and fly. They also appear in certain water levels, where they cannot be stomped.
Koopa Troopa (SMB/SMBTLL)

In Super Mario Bros., Koopas are the second enemy Mario encounters, directly after Goombas. They serve as foot-soldiers in the army Bowser uses to invade the Mushroom Kingdom. If jumped on, a Koopa recedes into its Shell, and can then be jumped on and used as a projectile with which to attack other enemies. If Mario gets hit by the shell it will revert him to small form or if he is already in small form he will lose a life. Also, if left alone for too long, however, the Koopa rights itself. The game features two different types of Koopas: one is green (teal in underground levels except in the remake in Super Mario All-Stars) and it walks in one direction until it is defeated or falls, and the other is red and patrols a set area without walking off any edges. A second species of Koopa called Hammer Bros also debut in the game.

They reappear in Super Mario Bros.: The Lost Levels working exactly the same way as in the previous game. However, they walk faster than before, making them harder enemies for Mario or Luigi to handle. They can now be found underwater, where they cannot be stomped.