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He woed about his inability of interacting with others without stuttering, and questioned his own relationship with his parents as they never directly answered his questions about himself, believed their approval of adventure waz to get him out of the house. The birth of his brother cemented his feelings of grief, he was alone. No one would answer him.

He contemplated his life's value if they wouldn't be honest, a burden.

He would eventually discover they were not his birth parents, but he was taken in by them. They wanted him, they held no parental responsibility to care or love him. He questioned everything, except for himself. If he was wrong about this, what else is he wrong about.

He mustered up his courage and travelled to where he always wanted to go, the forest ruins. He later returned, got some paper and drew sigils in the town, went back and did the same at the ruins. He asked the Sage about it

While shy and anxious as a child, Lan held a deep fascination of the natural world, particularly that of magic. His curiousity and adventurous spirit spurred him to explore. While hindered by his dislike for crowds and difficulty talking to other, he nevertheless continued forward.

For much of his youth, he was never able to make any friends, his self confidence issues preventing him from prolonged exposure. He saw others around him as being different, every stare at him felt like judgment towards him. He would only become more outgoing as he was taught by his father to channel everything into training with a spear. The differences between himself and others would only become more apparent as his tail and enhanced body allowed him to be far more proficient in combat than his age group.

While training in the militia, he earned some renown and others attempted to be closer to him. Seeing it as because of his combat ability rather than himself, he gave in. He would be recruited into Erik's warband where he became associates with the others.

Aloof and distant as a child, Roan was plagued by thoughts of not belonging due to his theran traits among his clan filled by humans. Searching for a place to belong and purpose, he took up combat as a means of control over his life. It wouldn't be long until he came to realize he was wanted by his adoptive parents. With this, he leveraged his natural gifts to repay the unconditional love, eventually joining Erik's warband to provide for his family, fufil what seemed to him his purpose, and satisfy his grewing apetite for combat.

Alden and Elisha are both former Paladins introduced at the end of the first arc, leading their own bandit fallen knight order that was banished from the south. The Iron Shields.

Letho leaves to gain worldly experience and see what he can do.

Artula, a region of the Patrin Empire that is comprised of notable city states.

Dungeons are government training sites that trains fighters.

Rifles built by drawing energy from Ichor crystals and directing it towards a target using the rifle. Like a light in a prism. Prime energy is directed into the cryatall by magnetism, triggering a release of energy, and sending it forth with a secondary magnetism reacyion.

Ichor crystals were once believed to have been formed from the corpses of giants and gods. It was later discovered it wasn't from their blood directly, it was from the over population of magical energy in liquid form that crystalized, only happening if the energy is unable to escape and it isnt polluted.

Bandit Lords are powerful outlaws who have established a semi-selfsustaining state through banditry and still conducts it.