recursal/Fanatic-Fandom huggingface dataset:
Nimrod

**Nimrod** is a member of the Server, as well as a Revolutionist and War Hero. During The Battle of Midnight, after the threat was repelled from the server, they valiantly went on the offensive and defeated the enemy on their own turf.

Along with Locrian, they form Nimrod and Locrian. The two of them get up to a lot of shenanigans.

## Biography

Nimrod is a timeless being of chaos that had finally been harnessed by the United States Government as a weapon of mass destruction in the mid 1940's. Thus, having been responsible for many nuclear disasters across the globe. In more recent years, Nimrod has been repurposed to be effective in online spaces for psychological warfare.

### Season 4

Nimrod joined the Server on the 6th of March 2021, around half way through Season 4.

### Season 7

Nimrod volunteered as a Lord Huron Champion soldier during The Battle of Midnight, as was stationed on the front lines. During this time they made many reports to the War Council, alerting them to the Midnight Army's movements. They valiantly fought and were awarded the Lord Huron Medal of Awesomeness.

## Quotes

* @Locrian
* hey guys! rqm though turning off @ everyone would save her from the nimrod onslaught!!

## Trivia

* Nimrod is a fan of Five Sided Shapes
* Nimrod and Locrian may know each other in real life, though this has never been confirmed, as you cannot trust anything they say.
Stellaries arc Calemâschtar II

The Lord of the Golden Sea

**Stellaries arc Calemâschtar II**, also known as just **Stellaries II** or the **Atlòr arc Gàlascòruls** (meaning "King of all Men" in **Gàlascan**), was the **High Atlòr of Sèlasmenòr** from **6 PWE** to **347 PWE.** He was the **Atlòr** of the High Men of the **House of Serkùr**, also known as the **High Men of Sèlasmenòr**, the greatest of the race of men. **Stellaries II** was the ruler of **Sèlasmenòr** and men during **Morden the Great`s** **Conquest** and its great wars. Although **Morden`s** wrath was known for bringing great kingdoms to their knees just by his demanding words on letters of surrender to his empire. The strong human **Kingdom of Sèlasmenòr** under **Stellaries II** would not fall like the **Danthaeryon`s** did. Under his strong rule, the ***Kingdom of the Golden Island*** would withstand the powerful **Davlorian Empire** and even managed to disarm the **Dàvlorian** **Dragons** through their superior technology, such as the **Arch-Ballista** and the **Core-Cannon.**

## Appearance and Character

Stellaries is described as being tall and broad in the shoulders
Stàlanus arc Calemâschtar I

**Stàlanus arc Calemâschtar I** also known as just **Stàlanus I** or the **Atlòr arc Gàlascòrul** (meaning "King of all Men" in **Gàlascan**), was the **High Atlòr of Sèlasmenòr** from 347 **AWE** to **568 AWE.** He was the **Atlòr** of the High Men of the **House of Serkùr**, also known as the **High Men of Sèlasmenòr**, the greatest of the race of men.
Engineering

**Engineering** is one of the several different types of research items. This research item costs 4 BP.

## Description

Engineering research item allows structures and buildings to self-construct, eliminating the need for marines to manually build them. The cost for this automation is 2 ammo. Moreover, if any structures are destroyed, they will automatically rebuild themselves.

It's important to note that when out of ammo, manual construction becomes impossible until more ammo is acquired. The option to have marines build structures manually is unavailable.

## Usage

The Engineering research serves three primary purposes:

First, it facilitates the creation of upgrade buildings in secure zones. After implementing Engineering, one can construct buildings like Life Support and Grenades remotely, allowing subsequent destruction of the Engineering structure.

Second, it permits the strategic placement of turrets and mine fields in conjunction with an attack. This involves positioning mine fields near enemy hives in the direction marines are approaching from, or deploying turrets where marines are expected to converge, ensuring they engage enemies instantly.

Third, it enables remote item destruction, such as using a turret from Engineering to annihilate enemy items like infested siege cannons. After achieving this, both the turret and the Engineering structure can be dismantled to initiate an attack unburdened by cannon fire.
Tubby

**Tubby** is a longtime Server resident and a member of Lord Joe's Elite Death Squad, the Mod Team.

Tubby starts his journey in Season ? of the server, by being a Lurker. This progresses until the release of AFWP in Season ?.

## Biography

### Season 4

Tubby is indoctrinated into the Mod Team in March of 2021

## Personality

Tubby is known on the server for being a goofball. If there is chaos and tomfoolery afoot, he tends to sniff it out and join in. Despite being an Elite Moderator, he sometimes neglects his duties in order to allow fun to happen on the server.

Tubby likes to create and tell stories, some that are simply informational, some that are entertaining, and with his companion Archie, some that are deep and philosophical.

## Iceberg References

### Level 1:

* The Cosmic Record Magazine
* Seance
* Jukebox Sessions

### Level 2:

* LH Themed Names
* Lurkers
* everyone loves bones
* 9
* George's Place
* wizard owl
* am ben
* flatworm friday

### Level 3:

* RQM is broke
* balls
* adamslongday wat muted
* SEX GIFS SERVER
* Server Simps
* Archie being mod
* Joe meme videos
* inactive staff
* LH Minecraft Server
* bearded server staff
* Gluck

### Level 4:

* Tubby body pillow
* #the-void
* Lord Horny
* Two Archies
* Tubbs is Winthrop
* Paige Army
* Corns Cease and Desist
* Cobb and Buck Torture
* Barchie
* Tubby is young Tubbs
* eateot

### Level 5:

* Lord Sus
* Wake up
* Archie Clone Invasion
* Politics Channel
* vr sex
* archie random ping
* selfie simps
* female mods
* Postcards
* Archie = Tubby

### Level 6:

* #serious-deep-personal-etc
* Furry Server
* LH Dating Group
* Ancient Names Part III
* I am deeply racist. (see quotes)
* NSFW Channel
* morally acceptable piracy
* Archies multiple identities

### Level 7:

* Band Stalkers
* AFWP Piracy
* Reddit Revolution
* Secret Colour Roles
* joe face reveal
* Deer Dick

### Level 8:

* Staff Piracy LH Management
* Allison meme
* LH Fanfiction
* Duck Fetish
* Pentagon+
* Moderator Civil War
* who is spaceman
* archie and tubby stripclub
Nimrod and Locrian

**Nimrod and Locrian** are a pair of Primal Deities that inhabit and frequent the Server. Their motives and plans are not known, and are likely well beyond human comprehension.

## Origin

No one knows where the two deities came from, and if they were always a duo.

## Trivia

* A possible theory put forward suggests that the two deities are actually only one, and that a singular higher consciousness inhabits both vessels.
Galadius aep Hercewardian

The Brilliant

Prince ***Galadius Asserotheus aep Hercewardian,*** Also known as ***Galadius the Brilliant,*** was the bastard son of King Asseroth IV. He was an important and loyal subject of his brother Morden var Mêldetsauryen's Conquest of Estroth and served as the Grand General of his army. He survived the bloody battle of ***The Definite Clash*** and counselled ***Morden the Great***, his brother, throughout The Conquest to victory and revenge.

was the brilliant mind behind numerous
The Dol Davlorian Empire

"The sun never sets on the great Dàvlorian Empire, and never will as long as the reign of my dynasty percists. It shall be known as the greatest empire this world has ever seen, because who dare stand against my beasts".

-***Morden var Mêldetsauryen***

## General Information

### Variation(s)

The Davlorian Empire
Davloria
The Empire of the Dragon
The Immortal Empire

### Location

Estroth
Vanduguarth
Norsroth
Sùrduguarth

## Societal Information

### Official Language

Dàvlorian
Saurthanurean

***The Dol Davlorian Empire,*** also known as the **Empire of the Dragon**, the **Immortal Empire,** or simply **The Emprie**, was the most powerful and influential empire in history. It was founded in ( AWE) by the Saurthanurean elven king, ***Morden var Mêldetsauryen I*** and has stood strong in the face of rebellion and outsider wars for over a thousand years.
Ercilia Bònsalis Sòuldanithar

The Protector of Peace

***Ercilia Bònsalis Sòuldanithar*** was the **Lunar Sovereigness** and **Protector of Peace** under her spouse, **Solar** **Thoreldas I**'s new **Holy Sòlarias Imperium,** after his unification of **Gàlas**. She was an important and prominent individual during ***Tyhar Godblessed's*** campaign, and she and Tyhar eventually fell in love, and she became the **Lunar of Gàlas** beside Tyhar, the **Solar of Gàlas**.
Dâvloria

**The Kingdom of Dâvloria** was the supreme realm on the Estrothian Island of **Mêldetsaurnor** and was the kingdom ruled by **Morden var Mêldetsauryen I** during his conquest of **Estroth**. It was the Kingdom that became the Dol Davlorian Empire after they conquered the continent of **Estroth** with the power of dragons and Morden`s wrath.
Chopper Strike

**Chopper Strike** is one of the several different types of research items. This research item costs 6 BP.

## Description

The Chopper Strike research deploys a helicopter to assail a target, commencing with anti-infantry missile strikes before transitioning to anti-building minigun fire. Chopper strikes necessitate 10 ammo initially, which gradually diminishes by 1 every 5 seconds until it becomes free. Full ammo availability enables two simultaneous strikes, while Ammo Supply combined with full ammo permits three concurrent strikes.

While towers succumb to a single strike and bulwarks necessitate three, hives typically survive three strikes albeit severely weakened. Guardian Nests, notably, persist after three strikes.

## Usage

Chopper Strike research fulfills dual purposes:

Firstly, it serves to eliminate threats around the map, such as towers near BP crates or bulwarks.

Secondly, it facilitates pre-assault preparation on hives, weakening their defenses before a direct attack. For instance, in cases of adjacent hives with significant shooter towers, employing chopper strikes to neutralize towers around one hive can expedite its destruction. This can be followed by an offensive approach, employing officer inspiration to dismantle the remaining hives effectively.

It's important to acknowledge that dismantling and reconstructing the Chopper Strike structure does not reset ammo cost, and the ammo reduction does not occur during the building's destruction phase.
Medical Pod

**Medical Pod** is one of the several different types of armoury items. This marine costs 5 BP.

## Description

A movable crate that heals one marine within its range, not necessarily the one towing it. Healing is not cumulative with bunkers or the Life Support upgrade.

## Usage

Despite its extensive reach, the medical pod's single-target healing often proves insufficient. It serves as a secondary choice only if Life Support is unavailable.
Tyrranus arc Calemâschtar

"I will be secure, Tyrranus is my sheild, my protector, an guardian, and to assasinate me you would need to go thrugh him; no one has even come close"

-**Stellaries II**: to his counsellor and adviser, **Harreck arc Tarcos-Sthàrusseid,** before his meeting with **Morden the Conqurer**-

## Personal Information

### Parent(s)

Gàlasul arc Calemâschtar I (father)
Jènesis arc Sèlasser (mother)

### Sibling(s)

Asira arc Calemâschtar (older sister)
Stellaries arc Calemâschtar II (older brother)
Sthròr arc Calemâschtar (older brother)

### Relative(s)

Mâlvus arc Sèlasser (cousin)

Prince **Tyrranus arc Calemâschtar,** also known as **Titan Tyrranus** and by his enemies as **The** **Golden Hammer,** was a **Sèlasmenòrean** prince of royal **House Calemâschtar** born to **Atlòr Gàlasul I** in 18 BWE. He was a **Titan Knight** and the **Commander** **of the** **Atlòrean Guard**, the eight best and most renowned knights of men, and served as protectors of the **Atlòr of Sèlasmenòr**. He was also gifted with **Titan-plate** and and an longsword **Titan-blade** due to his great feats and prowess.

Prince **Tyrranus** was dreaded by both friends and foes for his prowess and overpowering strength, and he was even compared to his brother, the great **Titan Sthròr** for his brute strength and exceptional stamina, but lacked the same skill and quickness. He has commanded several armies to victory and defeated many great knights. Such as the renowned elven warrior **Hinderoth var Gâlreisyon** during the **Siege of Mènesthal**. He was also known for his love for **Sèlasmenòrean** history and was also extremely proud of his ***Calemâschtarean*** ancestry, such as ***Calemârusiar the First*** and ***Cèletaries the Unifier***.

## Appearance and Character

Tyrranus was well known for his execptional size and strength
Campeonato Nacional de FULL

El **Campeonato Nacional de FULL** es un campeonato de primera división de lucha libre profesional creado y utilizado por FULL Lucha Libre y la empresa profesional Wrestling Superstar. El campeón actual es Visitante.

## Historia

### Origen

El campeonato fue implementado en FULL con el nombre **Campeonato Nacional de FULL** debido a que el anterior titulo (Campeonato Mundial de FULL) se encontraba en contienda en el **Consejo Mundial de Lucha Libre** en México, siendo Chiko Draker su primer campeón.

### Wrestling Superstar

El campeonato paso a ser defendido en 2015 en la empresa profesional Wrestling Superstar bajo el nombre **Campeonato Nacional Indiscutido Chileno** el 13 de diciembre del 2015 cuando el campeón Ras-Tawa perdió el titulo ante Alex Hero quien lo gano en una batalla real de 20 hombres.
Marty Scurll lo gano el 15 de julio de 2018, defendiéndolo en Estados Unidos y el Reino Unido hasta el cierre de operaciones de FULL debido a las contingencias sanitarias el 9 de marzo del 2020 dejándolo vacante.

### Reactivación

El Campeonato volvió a activarse el 19 de octubre de 2021 con el nombre **Campeonato Nacional de FULL** siendo el premio final de Torneo del Desierto, en febrero de 2022 luego de la victoria de AFJ en el Torneo del Desierto 2022, el titulo volvió a defenderse con regularidad.

## Campeones

### Campeón actual

El campeón actual es Visitante quien se encuentra en su primer reinado.

## Diseño del Campeonato

Campeonato Nacional de FULL
(2013 - Presente)
## Campeones de FULL (2013 - 2015)

Chiko Draker
1er Campeón
(12 de Diciembre, 2013 - 5 de Julio, 2014)Dashing
2do Campeón
(5 de Julio, 2014 - 15 de Agosto, 2014)Chiko Draker
3er Campeón
(15 de Agosto, 2014 - 12 de Septiembre, 2015)Ras-Tawa
4to Campeón
(12 de Septiembre, 2015 - 13 de Diciembre, 2015)Alex Hero
5to Campeón
(13 de Diciembre, 2015 - 28 de Enero, 2017)Montoya
6to Campeón
(28 de Enero, 2017 - 28 de Enero, 2018)Sangre Chilena
7mo Campeón
(28 de Enero, 2018 - 15 de Julio, 2018)Marty Scurll
8vo Campeón
(15 de Julio, 2018 - 9 de Marzo, 2020)AFJ
9no Campeón
(19 de Enero, 2022 - 14 de Mayo, 2022)Hellspawn
10mo Campeón
(11 de Junio, 2022 - 2 de Julio, 2022)Hank Davidson
11vo Campeón
(2 de Julio, 2022 - 22 de OCtubre, 2022)Hellspawn
12vo Campeón
(22 de octubre, 2022 - 10 de Junio, 2023)Andrew Monrroy
13vo Campeón
(10 de Junio, 2023 - 8 de Diciembre, 2023)Diego El Trueno
14vo Campeón
(8 de Diciembre, 2023 - 8 de Diciembre, 2023)Visitante
15vo Campeón
(8 de Diciembre, 2023 - Presente)
Honoka

## Info

aliases:honoka(real name)

Relatives:Miku(friend and previous roommate),Goth miku(friend),dr.kleiner(friend)

affiliations:freddy fazbear pizzeria

occupation:pirate(previously),farmer

Age:17

species:cow/human

gender:female

height:5,7

eye door:salmon

## Personality

honoka has a mix between Miku‘s and Goth miku‘s personality that’s pretty much all

## Abilities

### Healing milk:

Honoka can make milk cause she’s half cow and if you drink it it will heal you but also can make you temporarily simp for her although it’s only sometimes

### Grass manipulation:

honoka is able to create grass that is “perfection” she can make it suffocate people if she pleases she has this ability cause she’s half cow

## Weapons

### Many weapons:

Honoka has many melee weapons and guns and other ranged weapons so yeah

### Pirate shotgun:

this is left from honoka’s pirating days apparently it’s like never able too miss well kinda she says it does but it’s just really really accurate but has missed a few times

### leeks(kinda):

leeks are very durable now technically she borrows it from Miku but still and it gives you the ability too break the fourth wall
Sthròr arc Calemâschtar

"Not until you kill me will you be free of my wrath"

**Titan** **Sthròr** to **Morden var Mêldetsauryen** during the battle of **Bèscont**

## Personal Information

### Parent(s)

Gàlasul arc Calemâschtar I (father)
Jènesis arc Sèlasser (mother)

### Sibling(s)

Asira arc Calemâschtar (older sister)
Stellaries arc Calemâschtar II (older brother)
Tyrranus arc Calemâschtar (younger brother)

### Relative(s)

Mâlvus arc Sèlasser (cousin)

Prince **Sthròr arc Calemâschtar,** also known as **Titan Sthròr** or the **Golden Titan of Gàlascòrul,** was an **Sèlasmenòrean** prince of the royal **House Calemâschtar**. And was born in **21 BWE** to **Atlòr Gàlasul I** and was the second in line to the **Golden Throne of Sèlasmenòr.** He was renowed as one of the best commanders and knight`s of his time and was the **Admiral** of the **2nd** **Royal Fleet.** And due to his skill with a sword, he was bestowed the title of **Titan Knight** and was the bearer of **Titan armour** in gold and blue.
Goth miku

## Info

Aliases:sabrina(real name),goth miku(Miku name)

relatives:Miku(friend and roommate),baby miku(babysat child and friend),Honoka(friend),dr.kleiner,freddy(friend)

affilliations:Freddy fazbear pizza,vocaloids

occupation:singer

age:18

species:miku-bot/vampire

gender:female

height:5,8

eye color:dark red

## Personality

goth miku or Sabrina is very cynical but nice and caring she can be pessimistic to things but there’s mainly good reason but she can get fet up easily and than will just kill everyone and become crazy she can be psychotic at times and even bitter or annoying and she’s friends with Freddy cause they’re both cynical but freddy can also get annoyed by goth miku cause of her occasionally excitable personality and she gets annoyed by Freddy cause he can be too cynical sometimes but so can goth miku and Freddy’s fine with it

## Abilities

### Miku bot ability:

the Miku bot ability allows goth Miku and other Mikus to snap both their fingers twice it can do many things but it mainly makes explosions and occasionally drowns people among other things

### Blood manipulation:

she can manipulate blood cause she’s a vampire

### Sun immunity:

goth miku can’t burn in the sun unlike other vampires this is cause she’s only half vampire she’s half Miku-bot and Miku-bots don’t burn in the sun
FearTheShadowz

**FearTheShadowz** was an old server member from its earliest seasons, first joining on June 8th, 2020. Known for his holy energy, he would go on to become the server's first moderator under Lord Joe. Few members from this era frequent the server today, and fewer still remember FearTheShadowz being there at all.
Gmod icons Wiki

**Welcome to the Gmod icons Wiki!**
about my gmod series

We're a collaborative community website about Gmod icons that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
World of Vanduguarth Wiki

**Welcome to the World of Vanduguarth Wiki!**
We're a collaborative community website about World of Vanduguarth that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Airdrop

**Airdrop** is one of the several different types of abilities. This marine costs 7 ammunition.

## Description

The Airdrop brings forth four AI-controlled riflemen at the designated target. These AI units remain active for 30 seconds or until they are eliminated.

## Usage

The Airdrop ability is an expensive resource that primarily finds utility in the early game phase when Building Points are scarce. It can function as a temporary screen for incoming attacks, providing cover for other troops. However, due to its AI-controlled nature and the riflemen's limited efficacy, its overall impact on the battlefield may be modest. Emergency defensive use is possible but overshadowed by abilities like Stasis Field when alternative options exist.
Forge des sorts

La **Forge des sorts** était une forge magique dans la Caverne du Ressac.

**Emplacement**

La forge se trouve dans la Caverne du Ressac.

**Structure**

La salle de la forge mesurait environ 12 mètres de large et de long et avait une pièce communicante au nord-est. Les armes et les armures étaient polies et finies dans cette pièce. L'entrée principale était accessible à l'ouest par un jeu de doubles portes. Alternativement, il pourrait être accessible par la chambre communicante.

**Intérieur**

Plusieurs tables et établis tapissaient les murs plâtrés de la forge. Un piédestal contenant un brasier à flamme verte était placé au centre de la pièce et était la source de magie qui imprégnait les couloirs. A l'origine, le brasier central pouvait être utilisé pour enchanter des objets de façon permanente.

Défenses

Les lanceurs de sorts qui supervisaient les travaux de la forge convoquèrent un spectateur pour la garder ainsi que ses créations.

**Histoire**

**Origine**

Un assaut orcs ravagea la forge et ses habitants. Bien que les forgerons gnomes et nains et les mages humains aient tenté de repousser la horde, ils ont été abattus.
Trickster's Arsenal DLC

**Trickster's Arsenal DLC** is a DLC for *Infested Planet* that introduces several enhancements to the game, including the Ability menu, Hunt missions within the campaign, mutators in the Abyss/Terminus maps, and the Ironman weekly challenge.

While the Ability menu and mutators are accessible to all players through the weekly challenges, regardless of DLC ownership, this strategy ensures fair competition on the Bronze/Silver/Gold leaderboards.
Crawlers

**Crawlers** are one of the several different types of enemies in *Infested Planet*.

## Description

Spitters are insects capable of shooting poison projectiles. Although individually weak, their collective presence can pose significant challenges.

## Countering

Spitters originate from Spitter Guard or Spitter Spawn mutations, and sporadically from protohives. Their capacity for focusing fire on a single target and their ability to attack from beyond flamer range can complicate encounters. Additionally, spitters possess the capability to detect scouts, rendering them visible and susceptible to attacks. Shotgunners, minefields, Grenades, and meticulous micromanagement of flamers within range are effective strategies to counter spitters.
Raids

**Raids** is one of the few game modes in *Infested Planet*.

Ruins Raid, Abyss Raid, and Terminus Raid share similarities with Ruins, Abyss, and Terminus missions, but the primary objective shifts to hive destruction rather than point control.

Upon hive destruction, a larger, more resilient bunker is automatically placed. If the bunker is subsequently destroyed by aliens, a certain amount of currency is lost, and the point is subtracted instead of being reclaimed.

While achieving victory on a raid map with all points is more challenging than a standard map, simply securing a map without concern for defense or bunker protection is easier than the norm.
Turret

**Turret** is one of the several different types of armoury items. This marine costs 7 BP.

## Description

The turret's firing mechanism resembles that of the minigunner but lacks mobility.

## Usage

Turrets tend to be excessive for defense, as rifleman or minefield deployment achieves similar results at a lower cost. In offense, multiple turrets are effective in groups, though lone turrets get distracted. Marines outperform turrets offensively due to durability and flexibility.
Health and Poison

Each marine is equipped with a **health bar**, indicated in shades of red. A completely red bar signifies optimal health, while damage sustained causes a gradual depletion of the bar. A marine's demise occurs when the bar is fully depleted.

Upon a marine's demise, the bar transitions to gray and begins to regenerate over time. Subsequent to full restoration, the marine respawns, generally at the nearest controlled base.

Alien attacks can also inflict poison upon marines. Poison damage manifests as a green segment on the marine's health bar, which diminishes over time (one tick every 3 seconds). If the entire health bar becomes green, the marine succumbs to the poison unless healed.

Healing can be administered to marines through three methods:

* Proximity to a bunker (one marine at a time).
* Proximity to a medical pod (one marine at a time).
* The Life Support upgrade (heals all marines continuously).
Robotics

**Robotics** is one of the several different types of research items. This research item costs 6 BP.

## Description

Robotics research augments bunkers with a shield and a mini-turret, bolstering their longevity. While the turret's firing rate and range fall short of a regular turret's capabilities, it adequately addresses incoming bug threats.

## Usage

Robotics research holds limited utility, primarily applicable when safeguarding multiple bunkers beyond feasible defense. As an option more advantageous for the protection of three or more bunkers, it may be considered in rare scenarios. Nonetheless, alternative strategies like employing minefields for defending fewer bunkers generally outweigh the benefits of Robotics research.
Bugs

**Bugs** are one of the several different types of enemies in *Infested Planet*.

## Description

Brutes are larger insects that calcify upon being shot, allowing them to regenerate if left unattended. If not permitted to heal, they can be eliminated with 3-4 hits.

## Countering

Originating from Brute Guard or Brute Spawn mutations, and occasionally from protohives, brutes can be treated similarly to regular bugs, though their increased resilience makes them harder to handle. Riflemen, even with Grenades, are prone to being overwhelmed by brutes. The countermeasures against brutes mirror those against regular bugs, requiring emphasis on flamers, shotgunners, minefields, and comparable strategies.
Rifleman

**Rifleman** is one of the several different types of marines. This marine costs 0 BP.

## Description

Riflemen serve as the fundamental infantry units, requiring no expenditure to recruit. These marines exhibit average attributes and employ rifles that unleash short bursts of fire with limited piercing capability. While their rifles yield average damage, their lack of area-of-effect potency renders them vulnerable to swarms of adversaries.

## Usage

Despite their susceptibility to overwhelming numbers, riflemen possess several utilities. They are instrumental in hauling crates, constructing structures, firing rockets, and engaging in defense operations. However, individual riflemen cannot effectively counter bug hordes on their own. Notably, riflemen can maximize their efficiency with the Grenades upgrade, granting them enhanced crowd-handling capabilities. By equipping riflemen with grenades, they gain the potential to hold off significant bug streams, potentially two or more.
Scout

**Scout** is one of the several different types of marines. This marine costs 5 BP.

## Description

Scouts, the fastest but weakest marines, navigate the battlefield unseen, compensating for their vulnerability with their invisibility. They become visible when towing a pod or in proximity to spitters, both scenarios increasing their susceptibility due to their fragility. A detected scout turns red. Scouts possess a unique weapon capable of eliminating clones and roughly half of the towers on the map in a single hit, supplemented by their use of rockets.

## Usage

Scouts are advantageous at the map's outset, where their stealthiness aids them in targeting and neutralizing towers that can be destroyed by their unique weapon or rockets. They can also assist in positioning marines, particularly useful when deploying flamers, who require close proximity for effectiveness. Switching marines to scouts momentarily can also help eliminate approaching clones, boosting overall tactical prowess.
Rally Beacon

**Rally Beacon** is one of the several different types of abilities. This marine costs 1 ammunition.

## Description

The Rally Beacon allows players to place a beacon. Upon respawning, marines will automatically move towards the nearest base to the beacon. For five seconds post-spawn, they gain enhanced movement speed, akin to being near an officer.

## Usage

This tool serves as a viable option for situations requiring rapid marine deployment. However, its utility is limited to scenarios where marines are being actively sent into the fray. It's crucial to note that deploying the Rally Beacon alters the respawn point for defensively fallen marines.
Steel Curtain

**Steel Curtain** is one of the several different types of abilities. This marine costs 4 ammunition.

## Description

The Steel Curtain targets a select group of marines, promptly restoring 10% of their health and providing temporary damage mitigation for 15 seconds.

## Usage

The Steel Curtain ability proves invaluable for sustaining poisoned marines and extending their lifespan by a few crucial moments. This ability also mitigates the drawbacks of the Overdose ability, to a certain extent. It becomes particularly indispensable during Iron Man missions.
Infested Planet Wiki

**Welcome to the...**
**Infested Planet Wiki**
**115 articles • 42 files • 378 edits**

**About the wiki**

This is a Fandom wiki about the game *Infested Planet*. It plans to document all of the content from this game.

**About the game**

***Infested Planet*** is a video game of tower defense genre developed by Rocket Bear Games and published by Rocket Bear Games. It was released on Steam for Microsoft Windows on March 6, 2014. (Read more...)

**Navigation**

**Marines • Research • Armoury • Abilities • Enemies • Enemy Structures • Mutations • Maps**

**Helpful links**

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
Spitters

**Spitters** are one of the several different types of enemies in *Infested Planet*.

## Description

Crawlers exclusively manifest within the Hunt campaign missions and the Ironman weekly challenge, requiring the Trickster's Arsenal DLC. These entities emerge following the destruction of a hive and at fixed intervals. Their objective involves traversing enemy territory to a randomly designated location, subsequently transitioning into a hive.

Crawlers exhibit the ability to generate Barriers as they progress, which notably mitigate rear-directed damage.

## Countering

Countermeasures against crawlers primarily entail positioning oneself ahead of their trajectory due to the defensive nature of the Barriers. A tactical approach involves observing the crawler's trajectory and executing a Teleport Jump maneuver to position the player's squad ahead of the target. Alternatively, utilizing a Stasis Field temporarily immobilizes the crawler, allowing marines to relocate in its path.

Efficient deployment of rockets, while targeting the frontal aspect, proves effective in countering crawlers. A group of five riflemen strategically employing rockets can neutralize a crawler provided the frontal angle is adhered to. Additionally, snipers emerge as proficient adversaries against crawlers, emphasizing the importance of frontal targeting for optimal results.
Night and Day

## Available items

### Research

Ammo Supply, Chopper Strike, Life Support

## Chronology

### Next map

Preparations

**Night and Day** is map #1 of *Infested Planet*.

## Available items

* **Training:** Riflemen, Shotgunners, Officers, Flamers
* **Research:** Ammo Supply, Chopper Strike, Life Support
* **Armoury:** Minefield, Medical Pod, Turrets

## Achievements

* **Night and Day:** Beat the map.
* **Early Dawn:** Finish Night and Day in 11 minutes or faster.
* **General Stonewall:** Finish Night and Day without losing a point.

## Mutations

* Barriers
* Counterattack
* Hive Spit
* Tower Spawner (3 hives captured)
* Protohives (5 hives captured)
* Carapace (7 hives captured)
The Grand Assembly

On the date of August 20th, 2023, an alert was activated deep within the Memebrs Headquarters at exactly 9:38PM, Oracle local time. Most Memebrs assembled to the alert immediately, with even high ranking officers of the Memebrs gathering quickly. The alert was a hoax, exploited via an error within the system, and the Memebrs were outraged at the sudden alert. Most threw memes at the jester, while others declared banishment, or worse. However, the room quickly settled and all was restored to peace. Ongoing discussions in the main quarters followed this event.
Infested Planet

***Infested Planet*** is a video game of tower defense genre developed by Rocket Bear Games and published by Rocket Bear Games. It was released on Steam for Microsoft Windows on March 6, 2014.

## Premise

*Command a team of 5 elite soldiers against an alien horde of 100,000. Surrounded on all sides, you must outmaneuver and outsmart the enemy.*
Minefield

**Minefield** is one of the several different types of armoury items. This marine costs 3 BP.

## Description

A compact minefield is generated, inflicting damage upon enemies that enter its perimeter. However, it does not harm structures. The minefield remains perpetually stocked with mines and is immune to enemy attacks, except those initiated by the player.

## Usage

The minefield is cost-effective for defense, particularly when placed at bottlenecks to halt enemy advances. Offensive deployment is also plausible, facilitated by scouts or Engineering units. Placing minefields near impending hive assaults helps thin out adversaries and permits marines to focus on key objectives.
Teleporter

**Teleporter** is one of the several different types of armoury items. This marine costs 4 BP.

## Description

Upon a marine's death within the teleporter's radius, an AI-controlled marine materializes at the teleporter's location, enduring roughly 30 seconds. This action consumes 1 ammo. The AI marine matches the class of the fallen marine.

## Usage

The AI marine's limitations and short duration diminish its practicality. An offensive application involves sacrificing marines to spawn AI marines that attack hives, while respawned marines engage concurrently. However, this tactic's feasibility is hampered by teleporter vulnerability and spawn location.
Tension

### Research

Engineering, Reinforcements, Ammo Supply, Grenades, Robotics, Chopper Strike, Life Support

### Armoury

Minefield, Mortar, Medical Pod, Turrets, Shield Emitter, Siege Cannon

## Chronology

### Next map

Periapsis

**Tension** is map #6 of *Infested Planet*.

## Available items

* **Training:** Riflemen, Shotgunners, Officers, Flamers, Snipers
* **Research:** Engineering, Reinforcements, Ammo Supply, Grenades, Robotics, Chopper Strike, Life Support
* **Armoury:** Minefield, Mortar, Medical Pod, Turrets, Shield Emitter, Siege Cannon

## Achievements

* **Tension:** Beat the map.
* **Get Your Own:** Win Tension without allowing the aliens to capture a single crate.

## Mutations

* Impact (1 hive captured)
* Carapace (2 hives captured)
* Spitter Spawn (3 hives captured)
* Hive Spite (4 hives captured)
* Spitter Guard (5 hives captured)
* Clone Strike (6 hives captured)
* Regeneration (7 hives captured)
* Spore Mines (8 hives captured)
* Mimicry (9 hives captured)
* Mimic Nest (10 hives captured)
* Barriers (11 hives captured)
* Necrophage (12 hives captured)

## Chronology

* **Previous map:** Anabasis
* **Next map:** Periapsis
Grenades

**Grenades** is one of the several different types of research items. This research item costs 8 BP.

## Description

Grenades research equips marines with the ability to intermittently hurl grenades in an area-of-effect burst, eliminating bugs. However, a drawback surfaces as marines forfeit the ability to fire rockets ('G' key).

## Usage

Previously, Grenades research was a default choice; however, its transformation into a more specialized upgrade demands careful evaluation. While it significantly enhances marine crowd control, the trade-off of losing anti-building rockets necessitates consideration. If rocket usage isn't pivotal or if alternative anti-building measures are available, Grenades research remains a prudent selection. This strategy, for instance, entails deploying grenades to incapacitate enemies while utilizing rockets to target structures.
House Calemâschtar

House of the Golden Kings

The Sèlasmenòrean **House of Calemâschtar** also known as the **House of King`s**, the **Tyracal arc Atlòres** or simply as **House** **Calemâschtar**. Is the current ruling family of the **Atlòrdom of Sèlasmenòr** and the **Men of Serkùr** with **Atlòr Stellaries II** as its head. It is apart of the **Calemâruadar (the holy golden eagles) Dynasty**, and is its most powerful House. **House Calemâschtar** was founded by the first Gàlascòrulean King, **Atlòr Calemârusiar the First**, in the latter part of the **Age of War** a millennium ago.
Spawners

**Spawners** are one of the several different types of enemies in *Infested Planet*.

## Description

Spawners are creatures characterized by their swift movement towards the player's base. Upon elimination, they vanish, giving rise to structures in their stead. The manifestation of spawners is exclusively tied to specific mutations, namely Bulwarks, Guardian Nest, Mimic Nest, Protohive, or Tower Spawner. The type of spawned structure is contingent upon the specific mutation.

## Countering

Spawners unfailingly provide a preliminary warning indicating the hive of origin and are visibly marked with a "Danger" flag during transit. In the case of tower spawners, their demise leads to the creation of towers, necessitating strategic consideration focused on tower removal rather than interrupting spawn activity. As for other spawner types, proximity to an enemy structure such as the originating hive during elimination prevents the generation of their corresponding structures.

Effective strategies encompass promptly deploying dual Chopper Strikes upon the intended hive (as a single strike may prove insufficient) or having a nearby sniper poised to target the spawner upon emergence. Distance exceeding the width of a hive renders the aforementioned methods ineffective, with the caveat that tower spawners remain exempt.
Guardian Nest

**Guardian Nests** are one of the several different types of enemy structures in *Infested Planet*.

## Description

Guardian nests are encircled by seven guardians each. If a guardian is destroyed while the nest survives, the guardian is resurrected. These nests arise during map creation or are spawned through the Guardian Nests mutation.

## Countering

Similar to guardians, effective strategies include employing snipers or scouts for positioning flamers. Notably, Chopper Strikes do not obliterate Guardian Nests.
Mortar

**Mortar** is one of the several different types of armoury items. This marine costs 4 BP.

## Description

Launches rockets suitable for eliminating groups of insects (akin to the Grenades upgrade) or damaging towers and hives. Shots aimed at groups are unlimited, while shots targeting buildings consume 1 ammo per shot. The mortar maintains a minimal firing range but can shoot through walls.

## Usage

The mortar's ammo consumption and meager damage output make it a suboptimal choice. It prioritizes buildings, potentially wasting ammo, yet is unlikely to destroy a hive. Mortars can serve as crowd control devices with strategic positioning, devoid of building targeting.
Pomeranian language

# Anna Kovaľska, Second President of the Pomeranian Republic

Name: Anna Kovaľska

Birthdate: May 11, 1992

Birthplace: Ґдaньcк (Gdańsk), Pomeranian Republic

Height: 5 feet 8 inches (173 cm)

Eye Color: Blue

Hair Color: Chestnut brown

## Background and Early Life:

Anna Kovaľska was born into a middle-class family in the historic city of Gdańsk. Her parents were both educators, and they instilled in her a strong sense of curiosity, critical thinking, and a commitment to social justice. Growing up in the bustling coastal city, Anna developed a deep appreciation for her country's history and cultural heritage.

## Education and Political Awakening:

Anna excelled academically from a young age, earning scholarships that allowed her to study political science at the University of Gdańsk. It was during her university years that she became involved in student activism, advocating for democratic reforms and equal rights for all citizens. Her ability to rally support and articulate complex issues caught the attention of her peers and professors alike.

## Political Career:

After completing her studies, Anna Kowalska entered the political arena as a member of the Pomeranian Progressive Party. She quickly gained a reputation as a passionate advocate for social welfare, environmental sustainability, and transparent governance. Over the years, she held various positions within the party, working her way up through grassroots organizing and legislative roles.

## Presidential Campaign and Leadership:

In 2026, Anna Kovaľska ran for the presidency of the Pomeranian Republic as the candidate of the Pomeranian Progressive Party. Her campaign focused on fostering innovation in the economy, investing in renewable energy, and promoting inclusive policies that support marginalized communities. With her charismatic presence and well-articulated vision for the country's future, she won the election by a narrow margin, signifying the country's desire for change and progress.

## Presidential Agenda:

As president, Anna Kovaľska prioritized addressing income inequality, strengthening education and healthcare systems, and championing environmental protection measures. Her administration worked to expand opportunities for small businesses and startups while encouraging international cooperation for mutual growth.

## Legacy:

Anna Kovaľska's presidency was marked by her unwavering dedication to social justice, sustainability, and inclusivity. She continued to inspire younger generations to engage in politics and drive positive change. After leaving office, she remained active in international diplomacy and advocacy for global issues. Her legacy was one of a leader who reshaped the Pomeranian Republic's trajectory towards a more equitable, innovative, and environmentally conscious future.
Reinforcements

**Reinforcements** is one of the several different types of research items. This research item costs 5 BP.

## Description

The Reinforcements research accelerates marine respawn times and facilitates their revival in proximity to the area of their demise, rather than at a base. Upon respawn, marines are temporarily invulnerable, infused with an "inspired" state similar to that bestowed by an officer. For six seconds, they shoot at triple speed.

However, each marine respawn now consumes 1.5 ammo. In cases where ammo is unavailable, marines respawn at bases as usual.

## Usage

Reinforcements research is designed to support combat strategies involving repeated assaults. By employing Reinforcements, a "Once more into the breach!" approach can be executed, sending marines back into the fray rapidly.

For effective utilization of Reinforcements, it is recommended to combine it with Life Support, ensuring marines live for a minimum of 27 seconds. While this research provides tactical advantages, it's essential to evaluate whether it aligns with the overall strategy, considering the accompanying ammo consumption and potential allocation of Build Points.
Shield Emitter

**Shield Emitter** is one of the several different types of armoury items. This marine costs 6 BP.

## Description

Generates a protective shield absorbing damage to marines and buildings within its scope, excluding poison damage.

## Usage

Offensive capabilities generally outweigh defensive considerations. The shield emitter's construction and shield generation duration limit its strategic application. It finds more value in defense-focused Survival/Horde maps.
Mutators

**Mutators** are one of the several different types of enemy structures in *Infested Planet*.

## Description

In the Trickster's Arsenal DLC, mutators are found at more challenging difficulty levels (Abyss and Terminus), observable even by those without the DLC during Silver and Gold weekly challenges. Mutators attach to specific hives during map creation, remaining inert until destroyed. Destruction of a mutator triggers a new alien mutation, signaled by icons accompanying the mutator. Capturing a hive to which a mutator is attached results in automatic mutator destruction, leaving behind a BP crate.

## Countering

Mutators pose no direct threat. When possible, delaying destruction of hives with mutators may be advisable, as the ensuing mutations often present heightened challenges.
Overdose

**Overdose** is one of the several different types of abilities. This marine costs 6 ammunition.

## Description

Overdose targets a limited group of marines, rendering them inspired for eight seconds. During this period, their firing rate increases by 200%, and they become invulnerable. However, a 35% reduction in their maximum health occurs.

## Usage

While the Overdose ability temporarily enhances marine firepower and survivability, its aftermath often leads to marines' demise due to poison damage. The invulnerability does not protect them from ongoing poison effects. The Steel Curtain ability can partially mitigate this drawback. Overall, the tactical use of Overdose is a subject of preference, with the Stasis Field ability being favored in challenging situations.
Standard Missions

**Standard Missions** is one of the few game modes in *Infested Planet*.

Normal missions encompass Ruins, Abyss, and Terminus scenarios, each requiring the capture and control of all map points. Ruins stands as the simplest, while Terminus presents the most challenging conditions in terms of initial BP (Battle Points) and mutation opposition. Notably, Terminus mode incorporates weighted mutations, differing from random distribution. Refer to the Terminus section for more information.