Cody

### Eye color

**Cody** is a character that appears in both the *Deep Sleep* and *Don't Escape* game series. It is unsure if Cody from the *Deep Sleep* games is the same one that appears in *Don't Escape: 4 Days to Survive.*

## Appearance

Cody is a ten year old boy with short dark blonde hair and black (possibly brown) eyes.

Throughout the game, he can be seen wearing a dark green shirt under a green jacket, gray pants held up by a belt, and white sneakers.

## Personality

Cody is energetic, playful, upbeat, optimistic, and caring. He cares about his friends deeply and wants to see the good in everyone. He looks on the bright side and wants to play games and have fun, despite his dire circumstances. He tries to act tough and fearless, but when pressed, that facade falls away quickly. Some events do shake him, and he expresses fear, stress, and grief, but he quickly bounces back.

He often finds adults to be confusing, partially because he believes they over complicate things.

## History

### Pre-games

Before the events of *Don't Escape 4,* Cody was an orphan. Not much else is particularly known about Cody except that he used to have a tiger plushie.

In February 1995, aged nine, Cody fell into a deep coma for unknown reasons.

### Role in Deep Sleep

In *Deep Sleep*, the comatose Cody is referenced with the phrase *"Little Cody is lost without his tiger plushie.".*

In the next game, *Deeper Sleep*, the player finds a plushie tiger in the dream world, and can follow up on the hint from the first game by placing the plushie on Cody's bed in the orphanage. If done so, a bonus scene at the end of the game reveals that this action allowed Cody to wake up from his coma. Upon awakening, 3 months after he fell into the coma, Cody's first words were that his tiger had found him.

### Role in Don't Escape 4

After the apocalyptic event that broke the moon and turned Earth into a wasteland, Cody, now 10 years old, spent some time wandering around alone, fending for himself.

When first meeting Cody, David and Cate find him attempting to open the door to the restaurant kitchen. He reacts with hostility to the adults and refuses their help. To help Cody, go around to the back of the restaurant, locate the restaurant dumpster, and ask Cate (or Barry, if you already recruited him at this point), to help you move it. Move the dumpster under the back door window. Climb through the window and into the restaurant kitchen.

There, you will find a can of meat on the shelves. Take it. Then, open the door on the right side of the room; the room that Cody unsuccessfully tried to open from outside. When Cody sees David emerge from the other side of the door and wonders how he did that, David can either reveal the truth or make up a story. If David opens the can of meat (using either a knife or screwdriver) and gives it to Cody, the boy realizes David is to be trusted and joins the group. Him being added to the team will reduce the time certain tasks take to perform.

On the third day, when visiting the Sidereal Plexus building, a falling letter from the sign on the roof causes a part of the roof to collapse, endangering both Barry and Cody, or just Cody if he is the only one in the group besides Cate. David can only save one of them. If he chooses Barry, Cody will fall to his death. Barry and David find him later on the ground floor, and give him a burial.

If Cody was the one to die on this day, and the player finishes the game with at least one of the two floppy disks in the sleep machine, some of David's memories carry over to his next life. Because of this, in his nightmare for the third day, David encounters Cody's plushie tiger, who can talk in this dream and warns David not to let Cody come with him to Sidereal Plexus. As such, when the incident on the roof happens again, only Barry is endangered and David can save him without having to sacrifice Cody, and both of them live.

In the Sidereal Plexus, Cody has to help David get into a locked room by crawling through the ventilation duct (which is too small for David) and open the door from within. Inside is one of the two floppy disks needed to get the correct ending.

If the danger for the third day involves having to fight off Razor and his gang, David can choose to teach Cody how to shoot. If he does this, and Cody is forced to use this skill when the bandits get into the house, it will visibly traumatize him.

On the 3rd/4th day, Cody may said he had a dream of being chased by some shadow people, and he thought that was real. It seems that Cody may also be a "traveler".

If Cody lives to the end of the 4th day, he comes to the moon with David and Cate.

In the real ending, Cody is presumably adopted by Barry and his wife, given the two are holding adoption papers.

## Trivia

* On Day 3 of *Don't Escape: 4 Days to Survive,* Cody mentions to David about having a dream where he was being chased by zombies, which possibly alludes to the events of *Don't Escape 2.*