Paladins Version 1.7.2876

## See also

← 1.6  •  **1.7**  •  1.8 →

All Patch Notes

# 1.7 - HRX-Treme | October 23rd, 2018

## Overview

Hi-Rez Expo is nearly upon us! To kick off the celebration of all things Hi-Rez and the Paladins World Championship, we’re releasing this year’s Digital Loot Pack — Including a skin dedicated to last year’s winners, Na’Vi. The final Split of the Season is starting up, which means new Ranked Rewards, a fresh Leaderboard to make your mark on, and Crystal rewards for our top players of last Split! Rev up your spirit to be the best as we enter the most competitive period of the year for Paladins.

## Ranked reset: Split 3

Update 1.7 will kick off the final ranked split of Season 2.

* Soft Matchmaking Rating Reset
* New Qualifying Matches
* Leaderboard Wipe
* New Split Rewards
* Reward for playing 25 games
	+ Lore Lady Announcer Pack
* Reward for finishing your placement matches
	+ Gold Chest

### Leaderboard Crystals

Players who end Split 2 atop the Individual Champion or Grandmasters Leaderboards will receive Crystals. You still have a little time to reach the top!

* Overall Grandmasters Leaderboard
	+ 1st
		- Crystals: 2500
	+ 2nd
		- Crystals: 1500
	+ 3rd
		- Crystals: 800
	+ 4th - 10th
		- Crystals: 400
	+ 11th - 100th
		- Crystals: 200

* Individual Champion Leaderboards
	+ 1st Place
		- Crystals: 400
	+ 2nd Place
		- Crystals: 200
	+ 3rd Place
		- Crystals: 100

## HRX Digital Loot Pack

* Cost: 800 Crystals
* Buck
	+ Champion Skin
		- Buckules

* Mal'Damba
	+ Champion Skin
		- Na'Vi

* All Champions
	+ Mount
		- Molten Prowler

## Customizations

* Koga
	+ Prototype
		- Obtainable in the Cyber Chest

### Chests

* Cyber Chest
	+ The Cyber Chest has arrived featuring our notorious street rat Prototype Koga!
		- Cost: 125 Crystals
* Champion Skins
	+ New! Koga, Prototype
	+ Strix, Infiltrator
	+ Grohk, Neon Demon
	+ Kinessa, Cutthroat
	+ Skye, Chrome
* Champion Weapon
	+ Kinessa, Buster Rifle
* Emotes
	+ Kinessa, Present Arms
	+ Koga, Push Ups
	+ Strix, 360 No Scope
	+ Grohk, Insult
	+ Skye, Flirting
* MVPs
	+ Kinessa, Kneeling
	+ Koga, Catch Ya Later
	+ Strix, Mission Accomplished
	+ Grohk, Elementalist
	+ Skye, Superior
* Voice Packs
	+ Kinessa
	+ Koga
	+ Strix
	+ Grohk
	+ Skye

## Champions - Balance/Updates/Fixes

###  Androxus

* **Defiance**
	+ No longer passes through Power Siphon and Reversal
	+ Now properly classified as Area of Effect damage
	+ Added 0.5s Cooldown

*"Developer Commentary: Androxus’ Defiance is a strong option for burst damage in a close range engagement but the frequency at which you could use the ability was too high. We’ve added a cooldown so that the timing in which you choose to use the ability holds more weight."*

###  Cassie

* Talents
	+ Exaction
		- Fixed an issue where Exaction would not apply bonus damage to the crossbow shot after dodge rolling

###  Dredge

* General
	+ Fixed a bug where golden weapon would not play the appropriate death FX
* Abilities
	+ **Harpoon**
		- Reduced Harpoon’s ability to interrupt your inhand fire
		- Now properly classified as Area of Effect damage
* Talents
	+ Abyss Spike
		- Trigger Radius Increased (66%)
		- Explosion Radius Increased (16%)
* Cards
	+ Hull Piercer
		- Now reduces Harpoons cooldown by [1|1]s
	+ Cursed Weaponry
		- Now grants ammo on successful harpoon hit

*"Developer Commentary: Dredge has a lot of tools at his disposal to fight Frontlines. His Broadside ability in particular is a very effective tool at controlling space. He did not need the shield destroying capability that Hull piercer provided, especially in conjunction with the Hurl talent. We’ve changed the effect of Hull Piercer to modify the cooldown of Harpoon in order to give non-Hurl-using players the ability to increase their Harpoon frequency."*

###  Drogoz

* General
	+ Fixed an issue where Drogoz’s collision cylinder was incorrectly moving with Drogoz’s body while using certain abilities

###  Furia

* **Inflame**
	+ Furia will no longer generate ultimate charge from dealing damage while under the effects of her ultimate

###  Grohk

* Talents
	+ Spirit’s Domain
		- Fixed a bug where “Spirit’s Domain” would amplify damage dealt to the target by allies

###  Grover

* **Vine**
	+ Fixed a crash condition with Grover’s Vine Ability

###  Jenos

* **Void Grip**
	+ Fixed an issue where Void Gripped enemies would not rotate to show the direction they were facing

###  Lex

* **The Law**
	+ Now properly classified as Area of Effect damage

###  Makoa

* **Ancient Rage**
	+ Fixed an issue where Makoa’s melee attacks in Ancient Rage would fail to deal damage

###  Mal'Damba

* General
	+ Fixed an issue where you could not heal allies partially obstructed by collision
* Talents
	+ Wekono's Curse
		- Fixed an issue where a player with Wekono’s Curse equipped would hit a shield with Mending Spirits and deal no damage to the shield

###  Skye

* Weapon
	+ **Wrist Crossbow**
		- Reduced damage fall-off
		- Increased base ammo by 5

*"Developer Commentary: Comparing Skye to other Flanks, her potential damage in a single magazine was relatively low. We’ve expanded her max ammo and effective range a bit to put her on a more even playing field."*

###  Terminus

* **Shatterfall**
	+ Fixed an issue where reanimating shortly after using Shatterfall would result in an incorrect explosion location
	+ Fixed an issue where Shatterfall would continue even if you killed Terminus in the middle of the ability

###  Torvald

* **Hyper Beam**
	+ Fixed an issue that allowed Hyperbeam to pass through Inara’s Impasse wall

###  Viktor

* General
	+ Fixed an issue that allowed Viktor to gain infinite ammo

###  Vivian

* Customization
	+ Silvertongue Vivian’s hair is now silver
* Talents
	+ Booby Trap
		- Updated Booby Trap’s description to display correct amount of damage dealt

###  Ying

* Talents
	+ Life Exchange
		- Fixed an issue that prevented Ying from healing allies through shields when the Life Exchange talent was equipped

## Bug Fixes

### General

* Fixed an issue where taking damage on certain resolutions would move the players HUD UI
* Improved death animations in spectator
* Fixed an issue in spectator where the camera would clip into walls when viewing someone in third person perspective
* Fixed an issue where abilities that require line of sight would not function against targets that were partially concealed

### Maps

* Fish Market
	+ Fixed an issue where ground deployables would deploy inconsistently on the second story plank walkways

### Under Investigation

* Champions using the MVP pose of a different champion

Source