Dirty Mind

**Dirty Mind** is a passive item added in *The Binding of Isaac: Repentance*.

## Effects

* Converts all enemy Dips and Drips into Dip Familiars.
* Rocks have a chance to be replaced with poop when generated.
* Destroying Poops spawn 1-4 Dip Familiars, which loosely follow Isaac around, block enemy shots, and deal contact damage to enemies.
	+ Dips deal contact damage to enemies equal to the damage Isaac had at the time it spawned, and can deal up to 2 ticks of contact damage and/or block 2 shots before dying.
* Destroying different types of poop will spawn special Dips:
	+ Corny Poops create Corny Dips that spawn 1 Blue Fly on death.
		- Brownie Dips spawned by Brownie and Dangle have the same behavior.
	+ Red Poops create Red Dips that deal twice as much damage and autonomously charge at enemies, but automatically die after 15 seconds.
	+ Golden Poops create Gold Dips that have a chance to inflict the  effect on enemies they hit. They can also take 5 hits before being destroyed.
	+ Rainbow Poops create Rainbow Dips that charm enemies they hit and have a chance to drop a Half Red Heart on death.
	+ Black Poops create Black Dips that leave a trail of slowing creep.
	+ White Poops create White Dips that recreate the effect of  and can take 3 hits before being destroyed.
* Poops unique to  Tainted ??? and  also spawn Dips with special effects:
	+ Stone Poops create Rock Dips that deal an additional 3.5 damage per hit and can take 6 hits before dying instead of 2.
	+ Stinky Poops create Stinky Dips that release toxic gas as they move and a larger cloud of toxic gas when they die.
		- The toxic gas does 0.5x Isaac's damage per tick (~1.2x Isaac's damage per second) and poisons enemies; clouds left behind while alive last 1.5 seconds and the cloud created on death lasts 8 seconds.
	+ Fire Poops create Flaming Dips that burn enemies they hit and leave behind a fire when they die.
		- The burn deals 3.5 damage up to 6 times, and the fire deals 8 damage at full durability, 6 after taking 1 hit, and 4 otherwise, for a maximum of 22 damage.
* This item belongs to the  set. Collecting three items from this set will transform Isaac into a walking pile of poop.

## Notes

* The familiars are destroyed by Bombs, making them very easy to destroy when trying to blow up walls or rocks.
* Familiars remain if this item is lost (re-rolled, etc)
* Enemies that charge towards Isaac, such as Gurdy Jr., can deflect off of friendly Dips in unpredictable directions.

## Synergies

* : Doubles damage dealt and halves damage taken by Dips, as well as increasing their size.
* : Grants a chance to spawn a Dip each time a coin is picked up.
* : Compost does not multiply Dips.
* /: Poops generated by these items spawn double the normal amount of Dips.
* : Friendly Dips can be picked up and thrown.
* : Allows a steady supply of Dips, with time. Useful for later chapters.
* : Allows generation of extra Dips after every room.
* : All Dips are sacrificed and a coin is spawned for each Dip sacrificed. The Dips do not count towards the 2 familiar limit of Sacrificial Altar.

## Trivia

* Dirty Mind is from the *Antibirth* mod. In *Antibirth*, Dirty Mind could also turn Angel and Devil statues into poop.
* This item is used in Scat Man (challenge #36).

## Gallery

* Regular Dip familiar.
* Corny Dip familiar.
* Brownie Dip familiar.
* Red Dip familiar.
* Gold Dip familiar.
* Rainbow Dip familiar.
* Black Dip familiar.
* White Dip familiar.
* Stone Dip familiar.
* Stinky Dip familiar.
* Flaming Dip familiar.