recursal/Fanatic-Fandom huggingface dataset:
Scourge

The **Scourge** is one of two major undead factions existing in the world of Azeroth (the other being the Forsaken), and a major player for control of the world. They have a vast "empire". Created initially as the precursor to an invasion by the Burning Legion after their previous failures, the Scourge broke free from their demonic masters and — under the iron rule of the dread Lich King — have built up their power base on the Arctic continent of Northrend. Their influence spreads throughout Northrend, as well as the Plaguelands in northern Lordaeron and southern Quel'Thalas, and even Kalimdor to a small degree. A terrifying and insidious enemy, the Scourge remains perhaps the most dangerous threat to the world of Azeroth.
Fool Me Twice

**Fool Me Twice** is the twelfth episode of the first season of Chicago Justice.

## Summary

After a man is shot multiple times and left for dead, and a kilo of diluted heroin is found in his car, Antonio discovers other similar cases where murder victims were found with the same type of adulterated drugs. Ultimately, the narcotics detectives involved in the case-one a decorated hero-appear to be the common thread. Meanwhile, Stone is hesitant to let Nagel be involved in the case, as she has a close connection to the victim.

## Cast

### Main Cast

* Philip Winchester as Assistant State's Attorney Peter Stone
* Jon Seda as Chief Investigator Antonio Dawson
* Joelle Carter as Investigator Laura Nagel
* Monica Barbaro as Assistant State's Attorney Anna Valdez
* Carl Weathers as State's Attorney Mark Jefferies

### Recurring Cast

* Gary Basaraba as William O'Boyle
* Rammel Chan as Virgil Li

### Guest Cast

* Dylan Walsh as Ken Banks
* Tim Kang as Stephen Kim
* Tom Guiry as Eric Cates
* Austin Lysy as Attorney Fetzer
* Andrew Rothenberg as Creary's Lawyer
* Helen Young as Judge
* Todd Michael Kiech as Trial Judge
* Brian Keys as Jerome Creary
* Maura Kidwell as Lizzie
* Juan Gabriel Ruiz as Benny Martinez (as Gabriel Ruiz)
* Andy Carey as Clerk #1
* Marla Caceres as Clerk #2
* Garrett Young as Bobby Burrows
* David Zarbock as Jerry Burrows
* Benjamin Magnuson as Rick Marscak
* Torey Adkins as Otto
* Jeff Baird as Police Officer extra
* Andre Bellos as S.A.I Personnel
Warcraft Fairy Tail: Brave Saga

**Warcraft Fairy Tail: Brave Saga** is an action-packed, puzzle game based on *Warcraft Fairy Tail* for Android, iOS and iPhone by Taito Games.

## Game Modes

* Story Mode
* VS Battle
* Summoning Shop

## Playable Characters

* Natsu Dragneel
* Natsu Dragneel (Dragon Force)
* Happy
* Lucy Heartfilia
* Gray Fullbuster
* Gajeel Redfox
* Pantherlily
* Wendy Marvell
* Carla
* Romeo Conbolt
* Ghost
Eastern Kingdoms

The **Eastern Kingdoms** are the eastern continents on the world of Azeroth. The Eastern Kingdoms is made up from a group of smaller continents (Azeroth, Khaz Modan and Lordaeron) formed from the original continent of Kalimdor following the Great Sundering. The Eastern Kingdoms lie to the east of the Great Sea and to the west of the Forbidding Sea. The central part of the Eastern Kingdoms is dominated by the Khaz Mountains and the Redridge Mountains. Both cover several zones. The Eastern Kingdom's western counterpart is the continent of Kalimdor.

The Eastern Kingdoms include the three continents of Lordaeron, Khaz Modan, and Azeroth. The Eastern Kingdoms are the homes of the undead, dwarves, gnomes, blood elves, humans, worgen, and few remaining high elves.
Light Magic

**Light Magic** is a Caster Magic that involves usage of the element of light.

## Description

It is a Magic in which the caster is able to manipulate and utilize light in various ways. Occasionally, a certain technique, usually involving the hands, is used to cast a Light spell. When used for offense, the Magic can take the form of a sphere-like object that can be ejected at the opponent or as a beam that can be blasted. Light can also be emitted from the caster's body; depending on the brightness or heat that the light emits, it can be capable enough to blind an enemy or cause the surroundings to explode. Light Magic can also be manifested for multiple usage in defense.
Aries

**Aries**, "*The White Lamb*", is a Celestial Spirit that is one of the 12 Golden Zodiac Keys. Her key is currently owned by Lucy Heartfilia.

## Physical Appearance

Aries is a female spirit who resembles a young woman with pink hair, brown eyes and a pair of twisted horns on her head. Aries usually wears clothes that have a wool-like style, white and fluffy. Her outfit changes, however, as the story progresses. In her very first appearance, Aries did not have a satchel on her waist and her neck was covered in white wool rather than the pink wool shown in her recent appearance.

## Personality

Aries is very shy, modest and polite. She frequently apologizes (*sumimasen*/*Gomen'nasai*), even if she didn't do anything wrong to her owner. Still, she is very sweet and able to appreciate how kind of an owner Lucy is. She is quite easily frightened. Despite this, she is very obedient and willing to fight for her owner.

## Abilities

**Wool Magic**: Aries' Magic allows her to create and manipulate pink wool that covers opponents by distracting them, sending them into a relaxed and comfortable state. Aries is able to create enough wool to entangle many opponents at once, as well as use it underwater.

* **Wool Bomb**: Aries conjures a massive amount of Magical wool around her opponents, in which she can ambush them in any given direction and lull them into a relaxed state, bringing the battle to her advantage.
* **Wool Shot**: Aries blasts little bursts of pink wool at her foes which attach to them, and, like her Wool Bomb attack, feels warm and relaxing to the recipient.
* **Wool Wall**: Aries conjures a thick cloud of pink wool which protects her from attacks, and like her other wool attack, feels very soft.
* **Wool Cushion**: Aries conjures a massive woolen cushion that spirals from the ground. It acts as an airbag which allows those falling from high ground to remain unharmed.

**Expert Hand-to-Hand Combatant**: Aries has shown considerable skill in hand-to-hand combat, even using a jump spin kick against Leo right before Caelum shot them.

**Immortality**: As a Celestial Spirit, Aries cannot die, unless she is somehow forced to stay in the Human World.
Water Magic

**Water Magic** is a Caster Magic and Holder Magic which utilizes the element of water.

## Description

Water Magic is a form of Magic revolving around the use of water, which is placed under the user's command for them to employ for various purposes. Depending on its use, the physical properties of water can be manipulated to the user's advantage; large masses of such liquid are shown to possess remarkable force, being usable to inflict blunt damage upon targets by sweeping them away with water. Users can also use water as means to enhance the power of whatever weapons they may be using in battle.
Telepathy

**Telepathy** is a Caster Magic that enables the user to mentally receive and/or transmit information.

## Description

This is a type of Magic that allows the user to be able to talk with other people through their thoughts and converse over long distances. The amount of people a Mage can connect with at one time all depends on the user's own Magical ability. Also, while connected with others, every one that is connected can talk with each other.
Rainbow Fire (Magic)

**Rainbow Fire** is a Caster Magic and a variation of Fire Magic.

## Description

A variation of **Fire Magic** in which the user creates flames with a variety of colors, with each color having a particular effect or property. For example, the user can create a blue flame which is cold, a yellow flame which gives off a foul odour, a purple flame which can stick to objects, a green flame which heals injuries, among others.

This Magic also allows the user to control other flames, giving the user an advantage over other Fire Magic users. However, if the opponent has complete mastery over their fire, then the user's pyrokinesis would not work against the opponent's flame.
Ryan-James Hatanaka

## External information

**Ryan-James Hatanaka** is an American actor. He portrayed Daren Okada on Chicago Justice.

## Biography

Hatanaka is a television, film and theater actor based in New York City. He is a graduate from New York University's Tisch Graduate Acting Program. In 2014, Ryan-James received the first ever Brienin Bryant Scholarship Award from NYU. Recently, he has appeared in Shakespeare in the Park's production of 'King Lear' alongside John Lithgow and Annette Bening, 'Big Love' at New York's Signature Theatre, 'Eye Candy' on MTV and 'Mr. D' for CBC Television.
Virgo

**Virgo**, "*The Maiden*", is a Celestial Spirit that is one of the 12 Golden Zodiac Keys. Her key is currently owned by Lucy Heartfilia.

## Physical Appearance

Virgo takes the form of a maid with shackles around her wrists, short, pink hair, and blue eyes. She wears a typical maid outfit, consisting of a black under coat and a white, frilled-trim apron. Under Lucy's care, she has a more typical appearance of a beauty with a petite body.

## Personality

Virgo has a tendency to ask whether she should be punished after she has done something, regardless of if it was good or bad, possibly indicating that she's a masochist. This is a little ironic, since she is the **Maiden**. She is very stiff in her movements and is very loyal to her owner, so much so that she changes her appearance for them. She enjoys calling Lucy "Princess".

## Abilities

**Earth Magic**: Virgo exhibits great prowess in Earth Magic, with her form of Earth Magic revolving around the creation of holes. Using her Magic, Virgo is able to create holes to immobilize opponents and use as entryways to travel underground with her Diver.

* **Diver**: Like her former master, she can also travel underground as simple as swimming in water. With this spell, Virgo can create holes to either trap someone or utilize as an escape method.
* **Spica Lock**: Much like Juvia's Water Lock, this attack can trap an opponent within boulders, thus restrain them.
* **Spica Hole**: This spell is used to trap and incapacitate an enemy, much like Spica Lock. First, Virgo grabs and throws the enemy into the ground and with the momentum from the throw, a circular hole is created in the ground, resulting in the opponent being trapped in a pit.

**Chain Magic**: By using this form of Magic, Virgo is able to manipulate the chains around her wrist. She has been shown to be able to extend the length of the chains and to move them around as she wishes. The chains can be used in an offensive way by elongating them and using them as a whip.

**Expert Hand-to-Hand Combatant**: Virgo has been shown to possess great physical prowess, which she uses skillfully in close combat. In the Tower of Heaven, she easily defeated the guards that were sent after Lucy and the others.

* **Virgo Kick**: Virgo lunges at her opponent, poised for attack, and, with brute force, delivers a kick strong enough to send them flying into the sky.

**Immortality**: As a Celestial Spirit, Virgo cannot die, unless she is somehow forced to stay in the Human World for too long without the chance to return to the Celestial Spirit World, something which would drain her life force and ultimately kill her.

**Enhanced Speed**: Virgo is seemingly fast as she is able to carry Lucy and catch up to the others quickly while in the 24 hour endurance race.

## Equipment

**Chains**: In the Daphne arc, she used her chains in order to stop one of the artificial creatures that attacked Lucy and Erza. It is unknown if her chains are extendable or not.
Lector

**Lector** is an Exceed and a member of the New Fairy Tail Guild, wherein he is a member of the Twin Dragons of Sabertooth, being Sting Eucliffe's partner, and a former member of the Sabertooth Guild.

## Profile and Stats

**Name**: Lector

**Classification**: Exceed

**Gender**: Male

**Age**: 13

**Height**: 50 cm (1'8")

**Weight**: 20 kg (43 lbs)

**Eyes**: Dark Brown

**Hair**: Red Coat

**Affiliation**: New Fairy Tail; formerly Sabertooth

**Base of Operations**: New Fairy Tail Building, Manhattan, New York City, New York

**Class**: **C-Class**

**Skills**: Aera, Enhanced Strength, Enhanced Durability, High Magic Power

**Status**: Alive

**Voice Actor**: Marti Etheridge

### Power Ranking

* **Attack Potency**: At least **Human level**
* **Speed**: At least **Hypersonic+** with Aera
* **Lifting Strength**: At least **Normal**, most likely higher
* **Striking Strength**: Probably **Class H**
* **Durability**: **Wall level**
* **Stamina**: **Athlete**
* **Range**: **Human Range**
* **Intelligence**: **Normal**

## Appearance

Being an Exceed, Lector's appearance is that of a small, mildly anthropomorphous cat standing on his rear legs, with his two front legs acting as hands of sort. His fur seems to be dark brown in color, with most of his body being red, but his face, belly, paws and the end of his long tail being pink. He has large, pointed ears, and prominent tufts of dark fur jutting outwards in correspondence to his cheekbones, where his whiskers are. Lector's guild mark is red and, like the other Exceed, is located on his back.

Lector doesn't don a complete outfit, instead sporting just a blue, sleeveless button-up vest which is left open, and has three dark round buttons on its right side.

## Personality

Lector is a highly arrogant and sarcastic, yet energetic and kind cat. He once has a habit of belittling others, considering everyone to be beneath Sting, and, in general, beneath the Sabertooth guild as a whole. When things don't go as he foresees, Lector is left in a stunned state, best seen when Yukino Aguria was easily defeated by Kagura Mikazuchi and when Sting simply quit the race he was in.

Upon seeing Sting and Rogue, the two Dragon Slayers Lector constantly praised for being true Dragon Slayers, being single-handedly defeated by Natsu with relative ease, Lector was left speechless and distraught. However, it appears that Sting's loss has humbled Lector, having told Jiemma that even though Sting lost, he learned more from his fight in defeat rather than in victory, seemingly changing his arrogant ways.

## Powers and Abilities

**Aera**: As he is a member of the Exceed race, Lector is capable of sprouting angelic wings as a means of flight.

**Enhanced Strength**:

**Enhanced Durability**:

**High Magic Power**:
The Knight

**The Knight** is a Caster Magic and a type of Requip.

## Description

This Magic allows the user to store weapons and armors in pocket dimensions and summon them during battle. This gives the user a high level of offense, defense, flexibility and variety in combat, regarding the type of the armor and/or weapon they Requip. This type of Requip also gives the user the ability to use, and gain resistance to, natural elements through the use of certain armors, as seen by Erza's resistance against fire with her **Flame Empress Armor**, against water with her **Sea Empress Armor**, and against lightning with her **Lightning Empress Armor**. The only known user, Erza, stated that there is a limit to how much the pocket dimension can store, and as a result, she leaves some of her armors in her room in Fairy Hills.

After increasing mastery over this Magic, the user is able to combine different weapons and armors from different known sets. For example, when battling monsters that utilize water as their primary means for offense, the user can Requip into **Sea Empress Armor**, while, at the same time, Requiping the staff from the **Lightning Empress Armor**, increasing their defense against water and increasing the effectivity of their attacks by making use of electricity's natural conductivity through water.
Portada

Esta es la wiki de one piece donde les ofreceremos la informacion mas reciente perteneciente al manga y anime de la seria creada e ilustrada por el mangaka Eiichiro Oda.

Echen un vistazo a esta wiki y diviertanse.<hero description="Hola nakamas aqui les traemos toda la informacion correspondiente al manga y anime creado e ilustrado por Eiichiro Oda.

Aquellos que deseen colaborar con esta wiki no duden en hacerlo." imagename="" cropposition=""></hero>

If this is not the case, you may have found a bug in the software.
Please report this to Wikia staff, making note of the URL.
One piece Episodio 3

**«*¡Morgan vs. Luffy! ¿Quién es esa guapa muchacha?*»** es el episodio número 3 del Anime One Piece.

## Resumen

Zoro decide unirse a la Banda de Piratas de Luffy 'Sombrero de Paja, y los dos juntos derrotan a Morgan y su hijo Helmeppo. Cuando esto sucede, los marines saltan de alegría por ver derrotado a su tirano capitán.

Luffy, Zoro y Coby deciden ir al bar de Ririka a comer para celebrar la victoria. Poco después, en el mismo Bar, aparecen los Marines para comunicarles que están muy agradecidos por lo ocurrido y que, por tanto, ignorarían su condición de "piratas" y les permitirían marcharse de la isla sin impedírselo ni oponer resistencia. Aprovechando el estado de bandera blanca que se instauró en esos momentos, Luffy, conociendo el sueño de Coby de ser un Marine, le pide al nuevo comandante que le permita a éste alistarse en la Marina.

El comandante, para averiguar alguna información de un posible subordinado en el futuro, Ripper, el nuevo comandante, le pide a Coby que describa experiencias de su pasado; pero Luffy toma la palabra en lugar de su amigo y comienza explicar con excesivo detalle su época como vasallo de la malvada Capitana Alvida su relación con los demás piratas. Y Coby, avergonzado por lo revelado por Luffy, se enfrenta a él y llega a atizarle una bofetada. Comienzan un pelea aparentemente muy en serio, que cobra un cariz tan tenso y violento que el comandante se ve obligado a detener. Y, al ver que Coby y los piratas no se tienen un aprecio palpable, claudica y admite a Coby como nuevo miembro de la Marina.

Finalmente, Luffy y Zoro desembarcan de la isla en una pequeña embarcación a vela. Zoro comenta la extraña trifulca entre Luffy y Coby en el bar, y el Sombrero de Paja admite que lo hizo a propósito, para que no pudieran acusarle de relacionarse con piratas, y no hubiese problemas al admitirle.

De esta manera comienza el increíble viaje de Luffy y sus nakamas en el camino que le llevará a convertirse en Rey de los Piratas.

## Personajes por orden de aparición

* Roronoa Zoro
* Morgan
* Coby
* Monkey D. Luffy
* Helmeppo
* Nami
* Buggy (sombra)
* Rika
* Ririka
* Gold Roger (sombra)
* Ripper
* Shanks (flashback)

## Ataques

**Monkey D. Luffy**
* Gomu Gomu no Muchi
* Gomu Gomu no Pistol

## Notas del episodio

[1]Silueta de Buggy cuando Nami lo menciona\*Es la primera aparición del Eyecatcher de Nami

* "To The Grand Line Part One" suena mientras que Coby explica como es el Grand Line
* Cuando Nami encuentra el mapa del tesoro, se da cuenta de que es el de Buggy el payaso y cuando lo menciona, muestran la silueta de Buggy pero de espaldas y con el rostro tapado.

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Paul Robinette

**Paul Robinette** is an Assistant District Attorney on *Law & Order* from the pilot episode in 1990 until the final episode of the third season, "Benevolence", in 1993. He later returned as a defense attorney who specialized in using racism as a defense for his clients, and then develops a subspecialty defending cops.

In 2017, Robinette traveled to Chicago to defend CPD Officer Kevin Atwater at the request of Sergeant Hank Voight, where he went up against Benjamin Stone's son, Assistant State's Attorney Peter Stone. ("Uncertainty Principle")
Iron Liners

Come north of Vegas and east of California, and one might find a peculiar group of misfits that seem to take after Grognak the barbarian more than a primitive society. These men and women would be the Iron liners, descendants of railroad workers that survived in the Wyoming interior and carved out a nice little empire in the process.

Before the bombs fell, Wyoming was undergoing immense civil development on behalf of the U.S government. Such projects needed workers and since they didn't trust the imprisoned Chinese POW's to not sabotage such projects so they gave the jobs to the civilian population mainly from the population of the state itself.

There within the deep wilderness of Americas interior they toiled away on the new infrastructure, only knowing the apocalypse had hit when it came up as a news report on the radio. Needless to say depression soon griped the already beleaguered workforce whose only source of escapism from their reality would be those old world comics you find scattered among the wasteland which would go on to prove crucial to their eventual tribal identity.

Over the centuries they have continuously modeled themselves upon their favored comic book hero, treating whatever comics they can find as "holy texts" which the current Iron liners believe to be myths from before the world was crushed beneath thousands of tons of nuclear might. They also love to fashion their weapons and armor off things more common in the 8th century than the modern era, often wearing heavy metal armor and great horned helmets along with great axes that in the correct hands could cleave a man in 2.

They gain their name from the old railroads their ancestors built and as such live in a derelict train station which needless to say has taken on a much different character over the years. The Iron liners have also developed a knack for taking slaves which form a large part of their army and agricultural workforce though their main purpose seems to be more for keeping the tribes economy afloat and to increase the glory of certain warriors as those who capture the most slaves can gain much respect in the eyes of their peers.

These men and women are warriors at heart, and though their beginnings were a bit more humble the way they stand today is a far cry from their origins. Along with the Shoshone and the Braves, they are the main opposition to the Khans expansion in Wyoming and are as yet the only tribe to defeat the Khans in open battle. And though diplomacy certainly isn't their strength they are looking to find allies in the inevitable war to come....

If they are able to subdue their rivals, they will rise to become the great power in Wyoming and perhaps one day, turn into a foe even the most accomplished factions in the wasteland would do well to avoid....
Wikia Onepiece mangayanime

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Saori Maki

**Saori Maki** (巻 紗織, *Maki Saori*) is Rikuo Nura's classmate and a member of the Kiyojuji Paranormal Patrol. She is Natsumi Torii's best friend.

## Appearance

Saori is a tall girl with a slim and shapely figure. She has black eyes and long, orange hair that reaches her waist with two longer strands that end at her chest; framing her face and bangs that are swept to the right. Her most noticeable feature would be her chest, as she is the only human and one of the few characters in the series with a buxom body, the other being Kejoro.

At school, Saori wears a light yellow sweater over a white  sailor fuku blouse with a blue collar, a pleated blue skirt and white school shoes. Whenever she reluctantly goes to one of Kiyotsugu's yōkai trips, she wears casual clothes.

In Season 2, Saori's hair becomes a rather light shade of brown but the length remains the same, and her eyes go from black to dark brown.
One piece Episodio 6

**«*¡Situación desesperada! ¡Mohji el domador de fieras vs. Luffy!*»** es el 6º episodio del Anime One Piece.

## Resumen Corto

La situación parece desesperada. Zoro está sangrando y Luffy esta encarcelado en una jaula. Más adelante se topan con un perro llamado Chou Chou, un perro que defiende la tienda de animales de su antiguo amo que murió hace poco. Esta tienda es atacada por Mohji y Richie, y Luffy al ver esto se enfrenta a Mohji y su león. En la dura batalla de Luffy este consigue escapar de la jaula, y junto a Chou Chou consigue vencer aMohji de un puñetazo.

## Resumen Largo

Como el humo de la explosión de la bola Buggy se desvanece, Zoro, herido, recoge la jaula, donde Luffy estaba encerrado y lo arrastra hasta una tienda de animales. Podo después, Zoro de desploma, apenas consciente, debido a su pérdida de sangre. Luffy ve a un pequeño cachorro delante de la tienda. Entonces Nami llega y le lanza a Luffy la llave de la jaula, pero el cachorro se traga la llave y Luffy intenta sacarla estrangulandole. El alcalde entonces llega y ordena a Luffy que deje el perro solo. El alcalde lleva a Zoro a su casa para que pueda descansar. El alcalde luego regresa y explica a Luffy la historia del perro, llamado Chou Chou, cuyo dueño había muerto hace poco. Chouchou y su dueño eran muy amigos. Y, en el fondo, Chou Chou, sabia que su dueño había muerto, pero el seguía protegiendo la tienda, esperando a que su dueño apareciese.

De repente, un pirata de Buggy, llamado Mohji llega montado sobre un león gigante, llamado Richie. Mohji intenta domar a Chou Chou, pero en lugar de domesticarlo se lleva un mordisco, después Chou Chou se lanza contra Richie, pero Richie le golpea. Richie rompe la jaula de Luffy y a la vez le golpea, estampandolo contra una casa. Chou Chou sigue protegiendo la tienda de su dueño, pero sale derrotado. Finalmente, la tienda se incendia, y Luffy, al verlo, se enfada y derrota a Mohji y a Richie. Mohji, al ver que es usuario, le pide disculpas, pero Luffy le golpea y lo deja inconsciente en el suelo.

Nami y el alcalde se dan cuenta de que Luffy comió una Fruta del Diablo, como Buggy, y que él es un hombre de goma. Mohji le cuenta a Buggy lo ocurrido y este le dice que va a destruir toda la ciudad. Una Buggy bala es lanzada y la casa del alcalde se destruye, pero Zoro se despierta y sale de la casa. El alcalde decide luchar contra Buggy y no hacer caso a los consejos de Luffy, Zoro y Nami. Luffy y Zoro deciden ir a derrotar a Buggy y su tripulación, al mismo tiempo, Luffy le pregunta a Nami si quiere unirse a su banda, ella dice que se unirá temporalmente, ya que comparten un objetivo común. Mientras tanto, Buggy ordena disparar una segunda Buggy bala, pero el alcalde llega y lo detiene. La mano de Buggy lo agarra y lo ahoga. Luffy entonces llega y tira de la mano de Buggy, salvando al alcalde.

## Personajes por orden de aparición

* Buggy
* Nami
* Monkey D. Luffy
* Roronoa Zoro
* Richie
* Mohji
* Chou - Chou
* Boodle
* Hocker (flashback)

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Nurarihyon no Mago Wikia

This is an ever-growing database entirely about the Nurarihyon no Mago series by Hiroshi Shiibashi.
Help us out by editing and expanding our knowledge about the series.
We have currently been editing **30** articles, since May 2016.
Please be warned that this wiki may contain **spoilers**, read at your own risk!
One piece Episodio 7

**«¡Gran duelo! ¡Zoro el espadachín vs. Cabaji el acróbata!»** es el episodio 7 de One Piece.

## Resumen

El alcalde es derrotado por Buggy en su intento de victoria y antes de morir asfixiado es salvado por Luffy quien lo noquea para evitar estorbos (el alcalde no quería que unos "forasteros" salvaran su pueblo).

Luego disparan una Buggy Bala pero Luffy reacciona con su Gomu Gomu no Fuusen, quedando al descubierto su habilidad de goma.

El derrotado Mohji despierta advirtiéndole a Buggy sobre los poderes del chico de goma y Cabaji (otro pirata de Buggy) lo manda a Mohji de un golpe hacia Luffy pero este lo remata con una patada.

Acto seguido, Cabaji se presenta y se dirige a atacar a Luffy pero es bloqueado por Zoro empezando una batalla entre los dos.

Cabaji golpea constantemente a Zoro en su herida pero finalmente termina siendo derrotado por un Onigiri de Zoro. En la batalla Buggy intentó ayudar a Cabaji pero Luffy no le dejó.

Mientras tanto, Nami intenta robar en una bodega de tesoros de Buggy derrotando al guardia el cual estaba ebrio y así encontró el mapa del Grand Line que estaba buscando y robó parte de las riquezas del payaso.

Volviendo a la batalla, Luffy y Buggy comentan y discuten sobre lo peligroso que es el Grand Line y sobre quién será el Rey de los Piratas entonces empiezan una lucha donde el sombrero de paja de Luffy es dañado y este se enoja ya que es su mayor tesoro.

Mientras es Luffy observa su sombrero dañado recuerda cuando Shanks se lo dio y Buggy empieza a hablar mal de Shanks a lo que Luffy reacciona golpeándolo y Buggy le dice que Shanks es el hombre al que maldecirá por el resto de su vida.

* El nombre Alternativo del Episodio en Latino es "Duelo Desesperado".
* El nombre Alternativo del Episodio en España es "Lucha a Muerte Entre El Espadachín y El Acrobata".

## Personajes por orden de aparición

* Richie
* Monkey D. Luffy
* Chou - Chou
* Mohji
* Roronoa Zoro
* Nami
* Buggy
* Boodle
* Cabaji
* Shanks (Flashback)
* Señor de la Costa (Flashback)
* Lucky Roo (Flashback)
* Yasopp (Flashback)
* Benn Beckman (Flashback)

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Kiyotsugu

**Kiyotsugu** (清継, *Kiyotsugu*) is Rikuo Nura's classmate who is obsessed with yōkai and is determined to find the Master of all Spirits. He is the founder of the Kiyojuji Paranormal Patrol.

## Apearance

Kiyotsugu is a rather tall teen with a slightly tan skin tone. He has wavy, black hair that reaches his neck with bangs that are parted at the middle of his head and ends at the top of his black eyes. During the day, he wears Ukiyoe's male uniform which consists of a black gakuran, black school pants and white school shoes. Kiyotsugu comes from a wealthy family and thus tends to wear outfits that can be considered quite dressy whenever he is out with his friends or doing his yōkai research.
Jiro Shima

**Jiro Shima** (島 二郎, *Shima Jirō*) is Rikuo Nura's classmate and a member of the Kiyojuji Paranormal Patrol as well as Kiyotsugu's underling.

## Appearance

Jiro is a young teen with an average height and weight. He has wide eyes with small, black pupils and short blonde hair. During school, he wears a black gakuran, black pants and white school shoes. He wears casual clothes whenever he accompanies Kiyotsugu, and the rest of the Kiyojuji Paranormal Patrol, on yōkai trips.

In Season 2, Jiro's hair goes from blonde to a light shade of brown.
Vault 32

**Puggsly** - The Enclave intended to use the Hermes-13 spacecraft from Van Buren to escape Earth. They found it overly expensive to produce the freezing conditions of space and life on a spacecraft running on low power without great cost, but the Vault program provided a long term solution to this problem. Vault 32 was built to slowly turn up heat over generations, to create a group of people acclimated to sweltering temperatures full time. Snow Vault Suits were provided to the dwellers under the ruse of defending against Nuclear Winter, which they were told would last forever. When the people of the Vault came back to the surface, they found bizarre "Frostwalkers" who could easily survive the bitterly cold wasteland with ease. The people of the Vault rarely send out away teams to scout the surface, instead prefering to live amongst their own. "Issues" with the Enclave mean that they have never come back to their guinea pigs, who continue to function well past intended. Maybe one of these guys could make a good companion, to have a sort of "fish out of water," buddy cop situation.
The Braves

Currently I like the idea of the Braves as a society primarily based upon hunting though again I think this can be further elaborated on.
For instance those who would be able to take down the biggest and baddest animals such as Death claws or Yao Guai would be the most respected among the Braves and would wear their skins as proof of their hunt. Likewise I adore the idea of power armor adorned with animal hides and tribal markings, and it makes sense that it would be passed down through the ages and might even be looked upon as something divine in their culture as it would allow them those who possess it to take on the most dangerous prey with near impunity.

Based on this I would also assume them to be more isolationist than the other tribes as they are less interested in the affairs of the outside world as they mainly subsist off the land, even more so than the other tribes. On the same token however it also makes sense that they would begin to become more warlike in the face of the Khans aggressive expansion and general volatility of the region.

They would be enemies of the Iron liners, Great Khans, and the Niners though they would be mostly indifferent to the Shoshone....
Vault 59

**Puggsly** - Kemmerer would be a fantastic place for a Vault, one that follows the plot of Time Out of Joint and the Truman Show.
Pre-War, FEV testing created some of the first Psykers known to man. Unfortunately, the new abilities given drove most mad. In an attempt to save their new super soldiers, the U.S. government stationed most of the Psykers and their families in the Northern Commonwealth. This isolated setting helped them to prevent the intrusive thoughts of others from destroying their minds. A Vault was constructed here, as the government (Enclave) planned to use the soldiers for their own purposes following a nuclear event. Because the FEV exposure made them sterile, all inhabitants were preserved in cyrostasis, with an accompanying virtual reality simulation ala Tranquility Lane. Unlike Tranquility Lane, there was no Braun figure, meaning the experiment carried out normally, until one of the men, Lloyd Burbank, slipped and fell off of his roof, snaping his neck. When the others went to bury him, Lloyd suddenly appeared alongside them, and alongside his own body. They then realized that they were all housed in a simulation of their prior home. The people inside has desperately searched for a way out of the simulation for years, as the Vault continues to run at peak efficiency. Some have sunk into even worse hysterics, continually killing themselves and being "resurrected." As the inhabitants are Psykers, they would communicate with the Player as soon as they use their Pip-Boy to open the Vault. The Player could go inside and free the people, go inside and kill the people, shut down the Vault for scrap, so on.

The Liners being ontop of the Vault could be a plot point. Maybe they're the ones trying the bust in for valuable salvage, but can't get past the door without a working Pip-Boy. When the Player shows up, they can offer their services in exchange for a reward, becoming an ally, or something like that. Still not entirely sure.

**Atlas** - I like the idea of tying the vault with the Iron Liners.

In fact, i am just thinking that perhaps one of the strongest Psykers in the vault is somehow capable to mess with the mind of the Iron Liner's leader. Causing perhaps some slow descent into madness for the Iron Liner leader? It could be like a witcher 3 quest, where you have to investigate what causes the madness and discover about the vault that way.

**Puggsly** - Haha, that would be fantastic. He's trying to be like some sort of god figure to the Liners, subtly convincing them to enter the Vault and free them all, but he just "interprets" the messages as what he wants i.e. "get more caps, women, and turf," putting the Vault on the backburner.
Natsumi Torii

**Natsumi Torii** (鳥居 夏実, *Torii Natsumi*) is Rikuo Nura's classmate and a member of the Kiyojuji Paranormal Patrol. She is Saori Maki's best friend.

## Apearance

Natsumi has large, cat-like sky blue eyes and black hair which she keeps tied at the top of her head with the ends coming out on top and falling to the either side. She wears the standard female uniform of Ukiyoe Middle School which consists of a white  sailor fuku blouse with a blue collar underneath a yellow sweater, a pleated blue skirt and white school shoes. Whenever she is out with Saori or on a trip with her classmates, she wears casual clothes.

In Season 1, Natsumi's hair had a slight green tint to it which disappeared in Season 2; making her hair totally black.
The Niners

The Niners at this point in time resemble the fiends a little too much in my opinion, and as opposed to being just addicted to drugs( or chem's as they are called in Fallout) they instead should worship them. Maybe they see these drugs as not just narcotics or a way to get a decent high but a way to connect with their gods( in their minds anyway). For instance, maybe they treat different kinds of Chem's as representing different gods and that by using them they "inject" a bit of their god into themselves. An example would be warriors going into battle interpreting Psycho as a means of channeling the god of war or using Jet/Hydro to temporarily channel the god of time.

The leaders of their society would be the ones able to take the greatest amount of these drugs at once and not die, as by injecting many of these drugs and being under their influence they could be seen as having a higher state of mind(akin to shamanism perhaps, as that religion is characterized by entering an altered or spiritual state of mind).

Unfortunately due to this their life spans are shortened greatly, as even their elders are barely 30 and due to the constant use of chem's look much older and worn than their age would suggest. To the Niners they would interpret this as the gods taking a bit of their mortal being as tribute whenever their power is accessed, and eventually their entire being or soul is taken.

As one may think they gladly participate in the chem trade and make dealing with whomever they can for said chems, often giving meat or other raw materials as payment.

They are in fierce competition to the Shoshone, the Iron liners, and the Cheyenne Braves though they are on better terms with the Khans due to them being their new primary chem suppliers.
The Shoshone

First are the Shoshone, dependents of a culture long lost to this world and nearly eradicated in the old one, they have nonetheless clung to life and even thrived in this new and blasted wasteland. They perhaps longer than any others have played a dangerous game of deceit and treachery with their rivals in order to survive, often eroding their foes from the inside out and letting them destroy each other before ever lifting arms against them.
These Shoshone have thus far enjoyed a great period of dominance over their neighbors and enjoy the illusion of invincibility. All of which was shattered by the arrival of the Great Khans, the new top dogs of Wyoming and the greatest threat the Shonshone have ever faced.
These Khans have proved resistant to the average Shoneshone tactics as a sever misunderstanding of their culture has limited the ability of their spies to penetrate their higher circles and their aggressive expansionist tendencies and warrior culture have sent the Shoshone running time and time again. Due to this, the higher command of the Shoshone have begun to bicker and argue to a previously unheard of degree and today is only held together by their wise and ancient leader Kuruk whom many tribals fear as a bearer of divine power.
Needless to say the existence of the Shoshone teeters on a knife edge....Will this once proud nations evolve past it's petty infighting or will their lands serve as a nice corpse for the carrion to feast on without abandon?
The Buckaroos

A catchall name for several small settlements modeled after frontier towns from the 1800’s. The towns would be centered around a saloon/caravansary being located in the empty portions of the map. and the population would consist of ranchers,hunters, trappers, salvagers,Miners, some farmers, and other rugged individuals one would find in the 19th century American Frontier. They would also have small single presences spread out at remote locations of the map, like a hunter’s/trapper’s lodge near Yellowstone, the occasional herd of Brahmin being herded in the flat portions, or some small farms near unoccupied water sources. They would would be mostly on edge about or indifferent to the tribes of the area, with their primary interactions would be with the “civilized” factions like the Followers, The Red Sands Caravan, the scouting parties, The Shoshone, and themselves. They would probably live in fear of attack from the Iron Lines trying to protect themselves and their settlement while simultaneously looking to expand their territory.
Kana Ienaga

**Kana Ienaga** (家長 カナ, *Ienaga Kana*) is Rikuo Nura's human childhood friend and classmate. She is also a member of the Kiyojuji Paranormal Patrol. Kana is the first of Rikuo's friends, excluding Yura, who is an onmyōji, to find out about his yōkai blood.

## Appearance

Kana is a teenage girl with light brown eyes and brown hair that goes just a little past her shoulders. Despite the fact that she has an average height and build for her age, she still manages to be a few inches taller than Rikuo's day form, however, that is not the case when it comes to his night form. At school she wears the standard female uniform which consists of a white  sailor fuku blouse with a blue collar underneath a light yellow sweater, a pleated blue skirt and white school shoes.

Kana wears casual clothes whenever she goes out with the other members of the Kiyojuji Paranormal Patrol or when she's running some errands.
Kuratobo

**Kuratobo** (黒田坊, *Kurotabō*) is an assassin monk; a demon created by children to be a protector. He is a member of the Nura Clan and has been ever since the reign of the Second Head, Rihan Nura. He is one of the clan's Assault Officers and is later promoted to one of the higher-ups, after Rikuo Nura officially becomes the Third Head.

Kuratobo was formerly a general of the Hundred Tales Clan and was even praised by Yanagida for being Sanmoto Gorazaemon's favorite demon.
Red Sands Caravan

Wyoming is supposed to be rich right? What better way to show wealth than commerce being done. Their caravansaries would be located at the town of the Buckaroo’s. The Red Sands Caravan’s primary existence is to act as a bridge between the tribals and the frontiersmen, buying things like pelts and meat from the tribals and selling them supplies like ammo from the Buckaroo’s, they could act as a middleman between the Khans and the 90’s when the Khans don’t want to travel through Shoshone lands, and they could sell salvage to the tribals whose religion revolves around the worship of pre-war technology(Watchers and Wildfires). The presence of a successful caravan company would give more cause for the Iron Lines with their caravans falling victim to their raid. They could also be dealing in slaves which I see as having potential for a quest to stop, encourage, or weaken the business in the region. There could also be a quest involving them and the Braves isolationist tendencies, with the Caravans wanting the higher quality pelts from more skillful hunters of more dangerous (and valuable) beast and the Braves wanting to cling to their ways.
Project Wyoming Wikia

Welcome to the Project Wyoming Wikia!

Project Wyoming is an ambitious mod for Fallout 4, one that aims to create the wonder, excitement, and RPG elements from the previous entries in the series. It takes place in Western Wyoming, and focuses on the various warring tribes that occupy the Great Plains Wasteland, and the mystery of the Pre-War Northern Commonwealth. At the momment, this Wikia is dedicated to the currently on-going brainstorming session. Feel free to visit http://atlanticcorp.freeforums.eu/h2-portal to participate!

## Instructions for Team Members

When creating a page, please make sure to credit the original contributors of each individual part of an article. *Nothing* contained in these pages is currently final.

## Latest activity

 The brainstorming session ends on 30/5/16. Make sure to get in contributions by this date on the forum!

 Stay tuned for more development blogs and videos!

 All aspects of development are looking for team mates! Feel free to post on the official forum!

 New contributions to the Wikia are still being accepted!
Wiki Policies

This Wiki has some rules.

## Rules

* Do not Harass the other people's OCs unless their creator(s) doesn't care about that.
* Do not Impersonate other Users
* Do not forget on the Character infobox the OC's Creator(s),write unknown if you don't know who made him/her/it.
* Do not use other people's OCs without their permission and don't forget Crediting his/her/its creator by writing his/her Nickname or another username on the "Creator" label.
* As the bans do not affect your IP address please don't use your alt. accounts and the reason why the IP address is not affected is because there might multiple people that have Wikia accounts and use this wiki to share the same IP address.
* For the Admins and staff please protect you user pages.

If you see that someone is violating the rules then contact with me or an Admin to block that user.

## Ban/Block

These are the durations of a Ban.Please Admins and Staff don't Block Users for more than 1 month because I don't want

* Spamming:1 Week
* Abusing Multiple Accounts and other types of harassment: 2 Weeks
* Vandalism:1 Month
* Impersonating another user or person:Minimum of 1 Day and Maximum of 1 Month(Choosen by the user that is impersonated.
* Nonsense/Gibberish:3 Days