Skaag

## Game Information

After a significant amount of time this planet was released from its prison inside a stasis field, by an unknown force. The growth of this planets population had been increased, and its ruthlessness to those in the sector knows no end. There is no Skaagal Dignitary on the Space Union Council. Though there is a threat once their people are able to build up their arms and armies, but with little resources remaining, and no space to grow the rest of the sector just leaves them alone. Some planets help with small amounts of aid hoping to curry favor with its people incase they one day recover.

## Planet information

Population: Overpopulated

Size: 5

Sector: Alpha (Space Union Dignitary: Not Represented)

Predominant Species: Skaagal

Advancement Type: War

Planetary Goals: Expansion, War

Galactical Tech Level: 6

Galactic Position: None (Skaag is against everyone but them)

Export: None

Coverage: Land 75% (Colonized 100%), Water 25%

Capital: Central Skaag

Government: Authoritarianism

Leader: The Head Taker

Major Cities

* Skaag Metro

## Sealed Away

Skaag has always been thirsty for war, and because of this Skaagal are very good at fighting, in virtually every way. Since Skaag is one contiguous continent it was very easy for a single faction to take over the entire planet. So, they focused mostly on getting to space, where they reaved and pillaged tons of planets. This did put a target on their back.

Frankly, the Skaagal might be why the Alpha Sectors planets get along. The Skaagal threat is what caused the creation of the Space Union and their first vote was to seal the entire Skaagal planet away. This happened about 100 cycles ago, and for those cycles the Alpha Sector had complete peace.

What the people of the sector did not know was that Skaag was not just frozen in time. They were actually experiencing time about eight times slower. So for them they were sealed away for 800 years. Until one day they were able to break the seal, and now they were angrier than ever. The planet had been bled dry of all its resources, and there was no longer anywhere to build new buildings.

However, even with advanced technology, some of the best warriors in the sector, and an extremely high number of soldiers, they just do not have what it takes to fight an entirely united sector. That still does not stop them from attacking lone ships and any small outposts on any new planets. That is what they live for after all.

## Skaagal

These creatures have bone plating on their bodies, which is almost as hard as Steel. They use this in their combat styles, as most of the time even bullets and lasers cannot pierce them. The Skaagal will do anything in the name of war, and unlike species like The Calvar, they will even build weapons and improve technology so it will be much easier to destroy their enemies.

The Skaagal do not participate in peace talks or negotiations, and normally will not be reasoned with. This being the case they will often attack other species on sight. This does make Skaag a planet where not many people visit.

Due to their language having some strange symbols, and names being hard to pronounce, as well as, the Skaagal wanting to strike fear into their enemies. The Skaagal choose violence even in their name, choosing names with some type of brutality preceded by ‘the’. It should be noted that often Skaagal will leave their homes, never to return, in order to escape the Authoritarian regime. Some notable Skaagal Are:

The Headtaker: The leader of the Great Skaagal Fleet, and one of the most proficient Skaagal that exist. He is much more level headed than other Skaagal. He spends his days attempting to formulate a plan to get back at the Alpha Sector’s Transgressions.

The Neckbreaker: A powerful and skilled Warrior who was exiled from Skaag, and now works for a covert group of people .This group's goals are to undermine any attempts to take over the galaxy.

The Hearttaker: Another defector from Skaag, he seeks battle against monsters, and any one who might be out to harm the weak, by ripping out their heart. He is currently working with The Orange Fleet.

The Firestarter: She might actually be completely insane, and for some reason she has the capability to breathe fire. She travels around to planets attempting to find fights she cannot win. She uses fire to burn her victims, not only from her mouth, but the spear she carries also has a magical flame in it.

## A World of War

Generally people do not visit Skaag, as it is very dangerous. Even now, as many Skaagals join the fight against the Alpha Sector, those who do not still get into fights with each other. Any quibble between Skaagal will always be solved with bloodshed. Though there are some places in Skaag that have enough community that you could visit, and experience their culture, be sure to be on your best behavior.

You would not want to get on any Skaagal’s bad side, if you are not a Skaagal. Even if you manage to defeat the Skaagal you slighted, this would be a slight against all the other Skaagal who saw you, or found out about what happened. At that point you might as well leave if you can, or die if you cannot.

This is the rule of the land set by The Headtaker and his committee of Warriors. All Skaagal are allowed to take the life of anyone who breaks the law, immediately and on the spot. If a non-Skaagal kills a Skaagal, they are to be executed for murder. There is no forgiveness or reasoning with them, and if you do not like that, they will tell you not to visit.

## Entertainment

The exception to the rule is the Blood Arena. This is a place close to Central Skaag where there are loads of fights daily to prove who is the strongest. This area is one of the safe zones in Skaag, where people of different species can come and test their mettle against Skaagal. However, these fight are always to the death.

Maybe this is a tactic to lower the population, but it seems like when a different Species joins a fight in the Blood Arena there are significantly more sign ups to fight that day. Even if the contender they signed up to fight with is killed in the first round it is illegal to resign from the fights. This will be punishable by death, as usual.

Otherwise, if you can keep a low profile Skaagal Architecture is amazing. This includes the way that Skaag Metro deals with its overpopulation problem by maximizing the used space. This is done not only by towering skyscrapers, but by minimizing the space each Skaagal gets in their own apartments; there are no homes on Skaag.

## Food and Drink

The Skaag have almost no space for Agriculture, and due to this most of their food is extremely bland. The Skaagal usually eat whatever they can replicate, and deal with the taste. This means you will not usually find restaurants, even in the safe zone near the Blood Arena. They do serve unique foods at the Blood Arena concession stands, but these are still just replicated. They have virtually no taste.

Bars and Taverns however do have their own hydroponics bays, which grow the ingredients they need to craft some insane drinks. Anyone under the thumb of this oppressive regime would surely revolt against their leaders if they did not have some delicious booze. There are some Skaagal who think that the bars are state funded.

The most famous Skaagal Drink is Blood of My Enemies, which includes a few drops of Skaagal Blood, mixed in a very hard drink. It lets off a scent of a smoldering gas fire, and is a deep red. The higher ranks of the Skaagal drink an expertly crafted and aged Blood Orange WIne, known as Let the Blood Flow.

## Life in the Metro

Most onlookers would say that living in the massive city on Skaag is oppressive and downright terrifying; the Skaagal would disagree. Since all they want to do is fight they are often attempting to slight each other left and right. Normally it would seem like just attacking anyone you want to fight would work out; you would be wrong. If this happens any Skaagal who sees it will join in against the one who started the fight and quickly dispatch them without a second thought.

The crime and chaos is much more stable when you are close to Central Skaag though. This is due to the Elite Guard of The Headtaker’s office being present at all times. Even the hardiest of Skaagal fear fighting with one of The Headtaker’s Elites. So they keep their heads down, and go about their day. Though this does not mean there are no fights, and it surely does not mean that it is a safe zone for outsiders.

Finally the most stable and honestly relaxing part of the planet is near the Blood Arena. Anyone who is itching to prove themselves just signs up for the Arena. This is where most businesses attempt to set up and some of the higher ranking Skaagal live. Their apartments overlook the arena so they can watch the blood shed from the comfort of their own luxury abodes.