recursal/Fanatic-Fandom huggingface dataset:
Myth

## Habilidades

**Passiva:** Quando mais perto de uma sombra Myth está, aumenta a chance de dodge e o dano (até 25%).

**Q Shadow Shot:** Myth pode atirar três flechas ao mesmo tempo (pode atacar até três inimigos)(3secs cooldown)(50 mana cost).

**W Shadow Bolts:** A cada 3 basic attacks, Myth no terceiro auto dá true damage.

**E Shadow Form:** Myth transforma-se numa sombra e pode atravessar qualquer objeto (5secs cooldown)(25 mana cost).

**R From the Shadows:** Myth chama 3 sombras igual a ela que atacam o inimigo que ela está atacar, os clones dão 50% do dano da X durante 15 segundos(1min30secs cooldown)(125 mana cost).
Vash

"A sombra"

## Habilidades

**Passiva:** Consegue saber os segredos das sombras(se alguem ou algo se esconder nas sombras ele vai saber), a espada dá dano ap

**Q Hidden Shadow:** Quando ele tiver escondido ele pode dar back stab sem ser detetado 10% de dano a mais **(20s Cooldown) | (60 Mana)**

**W Shadow Path:** Transforma a parte de baixo em sombra e dá um dash, caso o dash seja para um inimigo ele dá um slash **(10s Cooldown) | (50 Mana)**

**E Vanish:** Da teleporte pelas sombras com um range de 500metros **(30s Cooldown) | (80 Mana)**

**R Massacre:** Varias spears saem da sombra do inimigo dando backstab com 20% de armor penetration e bleed de 5 secs **(1m Cooldown) | (150 Mana)**
Adventuring

Once you have setup your headquarters and team, you can send them off to adventure!

Adventuring provides an opportunity for your team to find precious resources and materials. Based on your team's makeup will determine how often and how much of these resources and materials you will find.

To begin adventuring click the navigation button

If you have potions you would like to use, click the button

There you can add potions to use for your upcoming adventures.

Once you are ready to adventure, click the large button

You will be asked to verify and sign the transaction through your WAX wallet.

Once you've completed these steps you will see the time until this adventure is complete below the button like here:
Virtue

## Habilidades

**Passiva:** Quando o Virtue ataca um inimigo ganha 2 stacks e o inimigo ganha um status de poison.

**Q Human Minigun:** Quando o Virtue ativar esta habilidade ele ganha 35% de attack speed durante 10 segundos (gasta 4 stacks).

**W Fragile Human:** Virtue escolhe um player para receber mais 40% de dano por todo o tipo de ataque (gasta 7 stacks).

**E Ghostly Human:** Virtua entra numa forma fantasmagórica onde ninguém o vê durante 25 segundos (pode desativar no meio)(45 segundos cooldown)

**R Deadly Human:** O dano que Virtue receber é diminuído 30% e vai stackando durante 7 segundos, após esses 7 segundos o próximo hit que ele der vai ser 150% do dano que ele recebeu (20 stacks)(1 min cooldown)
Aegis

*"O sagrado"*

## Habilidades

**Passiva:** Quando receber um burst Damage, 40% desse dano é ignorado.

**Q Blessing Sword:** Reza para o deus dos anjos e ganha um buff na espada de 5% de penetração de armor **(40s Cooldown) | (40 Mana)**

**W Shield Bash:** Dá um shield bash no inimigo contra a parede, o inimigo fica preso caso o player continue a prender com o shield. **(50s Cooldown) | (60 Mana)**

**E Unbreakable:** Põe o shield a frente e durante 10 segundos , ou menos caso o player queira, 20% do dano recebido é ignorado, mas leva 30% a mais de dano caso leve back stab **(50s Cooldown) | (80 Mana)**

**R God Kindess:** 50% dano que receber durante 20secs é convertido em damage para os aliados usarem (1 aliado recebe 50% de damage a mais,2aliados 25% etc) **(1m30s Cooldown) | (120 Mana)**

**Dificuldade**2 Star Difficulty Champion
Raise

"The Pheonix"

## Habilidades

**Passiva:** Raise pode criar armas de fogo e manipula las há vontade,fora de batalha a vida dele vai regenerando de 1 em 1%

**Q Rise of the Pheonix:** Raise Cria asas de fogo podendo voar há vontade durante 30secs**(40secs cooldown|40mana**)

**W ChainBurn:** Raise cria correntes de fogo em baixo do inimigo prendendo o durante 3s e causando um burn de 10s**(1min cooldown|60)**

**E BurnWave:** Raise dá uma shockwave de 10metros queimando qualquer projetil e dando burn de 10secs a quem estiver no alcance**(50secs cooldown|60mana)**

**R Apocalypse:** Raise cria varias bolas de fogo no ceu, deixando as cair numa area de 100m, dando burn de 20secs a quem for atingido**(1min10secs cooldown|110mana)**
Akusaki

*"O guerreiro escarlate"*

## Habilidades

**Passiva:** A cada 5 autos dá um critical strike com 100% de chance.

**Q Razor Sharp:** Akusaki dá um slash com a sua lamina dando damage AD , "Razon Sharp" vai stacando , quando atingir 3 stacks Akusaki ganha um dash para o inimigo mais proximo dando knockback e 20% de chance de critical damage no proximo ataque. **(3s Cooldown)**

**W Shield Blade:** Akusaki manda um slash da horizontal atingindo oponentes até 3 metros de distancia, embora o slash nao dê damage, coloca shield pela quantidade de oponentes (1 oponente = 5% de shield). **(10s Cooldown)**

**E Triple Action:** Akusaki dá 3 dashes , precisando de atingir targets para a habilidade nao entrar em cooldown, se errar a sequencia de dashes o cooldown irá automaticamente para **12 segundos ( 6s Cooldown)**

**R Demon Cut:** Akusaki dá blink para um ou mais targets dando airborne a cada um pelo o caminho, usando o Recast do "Demon Cut" puxará todos aqueles que levaram airborne para a frente de Akusaki. **(1:30m Cooldown)**
Trixy

*"For the Goddness of Fire"*

## Habilidades

**Passiva:** Sempre que a Trixy ataca um inimigo ele fica 15% mais lento e após 3 ataques Trixy ganha 20% attack speed até parar de atacar

**Q Multishot:** Trixy manda 4 auto attacks com 75% do dano ao mesmo tempo na direção do inimigo que escolher. (10secs cooldown) .

**W Precise Shot:** Trixy tem 100% de chance de no próximo auto attack ela dar um ataque crítico. (15secs cooldown).

**E Flaming Shot:** Trixy manda um auto attack com uma flecha flamejante onde o inimigo que ela acertar fica com o status de burn durante 10 segundos (15secs cooldown).

**R True Shot:** Trixy entra numa fase durante 30 segundos onde começa a pegar fogo e todo o auto attack dela atravessa qualquer tipo de escudo, penetra 50% da armor e dá o status de burn durante 5 segundos (1min30sec cooldown).
Captain Boomerang

Boomerang

Captain Boomerang is portrayed by Jai Courtney.

**George Harkness** AKA **Captain Boomerang** was a supervillain who was imprisoned in Belle Reve, he was chosen by Amanda Waller to be a part of the Suicide Squad. He died on his second mission with the squad.

## Personality

Boomerang loves to have fun even when fighting and committing a crime. But he isn't that evil because along with Deadshot and Harley Quinn, he doesn't want to kill kids.

## Abilities

* **Expert Hand-in-Hand Combatant:** Boomerang is skilled in a fight even without using his weapons.

### Weapons

* **Boomerangs:** Boomerang's iconic weapon of choice is his boomerangs that have built in cameras or bombs and he is very skilled in using them in battle.
Krel

"The Cyborg"

## Habilidades

**Passiva:** Ao usar 3 habilidades em menos de 20secs o Krel fica overheat ganhando um shield de 50% da vida base, mas não podendo se mover

**Q Shield Wall:** Krel Cria uma barreira a frente dele durante 20 secs, qualquer ataque aliado ou inimigo será anulado caso atinja a barreira**(40secs Cooldown|60Mana)**

**W Scrap Dash:** Krel dá um dash contra o inimigo dando lhe 5% lentidão durante 5secs**(30secs Cooldown|40Mana)**

**E Scrap Attack:** Krel dá 2 ataques com as garras dele dando burn durante 2 secs**(20secs Cooldown|30Mana)**

**R BurnOut:** Krel ao usar o R pela primeira vez dá um charge, fazendo com que o corpo comece a queimar e dando burn de 2 secs a quem lhe tocar. Ao usar a segunda vez Krel explode se queimando uma area de 20 Metros e tiranto 20% da vida atual dele e entrando em Overheat.Caso Krel não use o R uma vez, tem 50secs para reativa lo, se não entra em Overheat.**(1min Cooldown|100Mana)**
High HIlls

High hills é uma zona moderna e muito desenvolvida, tendo ao todo ***84KM2*** .

## Quests

* O Tesouro da Rainha dos Corvos
* A Lâmina dos Irmãos Ocultos
* A atração risonha do além
* A Busca de Ioun
* O Ataque do Vale
* Nentir Minotauro de Polki
* Dentro das Catacumbas
* Acima do assentamento
* Exarca do Calabouço
* Demônio da pousada
Lotus

*"Be careful to who you're messing with"*

## Habilidades

**Passiva:** A cada auto que Lotus dar a um inimigo, ela vai ganhando 10 de Focus (vai de 0 a 50) onde quando chegar ao máximo, o próximo auto vira um recharged shot que dá 50% a mais de dano.

**Q Prevent Shot:** Quando Lotus acertar um inimigo, esse inimigo vai ficar silenced e não pode usar qualquer spell durante 5 segundos(10secs cooldown).

**W Double Tap:** Com esta habilidade Lotus dá dois auto attacks e faz com que ganhe 20 de focus(3secs cooldown).

**E CYA:** Lotus ganha 50% de movement speed durante 10 segundos(5secs cooldown).

**R Lock and Load:** Lotus pode dar 4 tiros com a passiva completa(30secs cooldown).
Combat

## Defeat players for unique badges, NFT items and more!

Combat (**PvP**) is an opportunity to win unique badges, NFTS and claim the **kingdom**. Players battle each other's Cryptures in ranked matches to compete for rewards and potentially evolve their Cryptures.

The rank 1 player in Crypture World, after each season, is given the **King/Queen privileges** of the kingdom.

This player is able to claim a tax in the form of gold in exchange for defending and protecting Crypture World.
Desejos do Sky

Desejos do Sky é um desejo que todos os players recebem 1 por ano e que se faz ao deus todo poderoso Sky onde ele após o chamarem (#sky) ele vai ter com o player e fala com ele sobre o desejo dele, podendo ser qualquer coisa, de itens até stats. Sky pode rejeitar o desejo se for algo absurdo (o desejo não se gasta).
Players podem trocar ou vender os seus desejos com outros players.
Sky

"Considera Feito"

- Sky, Deus do Espaço Tempo

Sky é deus principal do Universo do 9 Camadas e o primeiro a habitar Velkia, passa a sua maioria do tempo a vigiar o mundo que criou e a responder aos Desejos do Sky.

## Aparência

Sky tem a sua forma principal incorpórea mas também uma forma humanoide. Nessa forma humanoide, Sky tem uma pele pálida, cabelo médio, liso e cinzento e veste um manto de pelo branco.

## Biografia

Irmão de Cronos, Deus do Tempo e de Fixtal, Deus do Infinito. Criador de Velkia e de tudo que existe nela.
Deadshot

Deadshot

Deadshot is portrayed by Will Smith.

**Floyd Lawton** AKA **Deadshot** is the formerly Leader of the Suicide Squad and a former Hitman.

## Personality

Deadshot is fearless and kind. Although a villain he cares about children and doesn't kill women and children, he also has a daughter named Zoe and wishes to be with her forever. Deadshot sees his fellow Suicide Squad members as his friends and he always protects them.

## Abilities

* **Gunmanship/Marksmanship:** Deadshot is an expert gunsman, Waller herself acknowledged him for his skill because he never misses.
* **Expert Hand-in-Hand Combatant:** Deadshot is a skilled fighter.

### Weapons

* **Guns:** Deadshot has a wide variety of different guns and uses them effectively.
* **Wrist Gun:** Deadshot has a gun embedded on his wristband and uses it to strike down his enemies.
Sollus

"O apóstolo do sol"

## Habilidades

**Passiva:** Se Sollus ficar a 40% de HP ele entra num rage mode aumentando o damage das suas skills, burn, armor e magic resist por 25% e dá 5% de life steal.

**Q Sun Wrath:** Sollus dá dois socos em seu inimigo dando burn por 6s. **(5s Cooldown)**

**W Fire Blessing:** Sollus coloca-se em chamas dando empower no seu burn e 10% de life steal em suas habilidades por 10s. Caso Sollus dê re-cast ele liberta as chamas envolvidas nele dando um ataque que causa true damage single target e reduz o cooldown do seu Q por 3s. **(30s Cooldown)**

**E Fire God:** Sollus da um dash em direção a um inimigo fortalencedo "Sun Wrath" e dando 10% de lifesteal nos próximos dois ataques, se Sollus entrar em rage mode, o cooldown de "Fire God" desce para 5s. **(10s Cooldown)**

**R Sun Emperor:** Sollus marca no máximo 3 inimigos, assim recebendo damage reduzido de quem ele marcar por 40%, e devolvendo 30% do damage que levou se ele der re-cast e puxa um inimigo que escolher até ele. **(1m Cooldown)**
SiegFried

"The Dark Knight"

## Habilidades

**Passiva:** A primeira pessoa a atacar lhe vai dar ao SiegFried menos 50% do dano até sair de combate

**Q Based:** Q: Durante 5secs o dano todo é ignorado**(40secs cooldown)(70mana)**

**W Dark Life:** Durante 20secs a cada hit recebido será convertido a 200 de hp **(40sCooldown) | (80 Mana)**

**E Shadow garden:** Sombras surgem no chão do inimigo dando slow, e se ele ficar parado leva root **(20s Cooldown) | (60 Mana)**

**R DarkArmor:** Sombras combrem o corpo de SiegFried curando 50% da vida maxima dele e dando 10% de magic resistence e armor por 30secs **(50s cooldown) | (130 Mana)**

**Dificuldade**2 Star Difficulty Champion
Axyt

"A escuridão de Dark Alleys"

## Habilidades

**Passiva:** Se Axyt atingir um inimigo que esteja afetado por ''Dark Aura'' vai dar extra damage

**Q Dark Stab:** Axyt espeta sua lâmina contra o inimigo tirando 25% da vida do inimigo e deixando o com ''Dark Aura'' **(70 energia) | ( 15 segundos de cooldown )**

**W Shadow Stance:** Axyt fica invisivel durante 10 segundos ou até entrar em combat mode se este tiver em combat mode fica 30% slow (este extende-se se X estiver perto de uma parede) **(40 energia) | (30 segundos de cooldown)**

**E Dark Slash:** Axyt corta o seu inimigo dando execute se o mesmo ficar a 5% de HP **(**60 energia) | (10 segundos de cooldown)

**R Slayer Mode**: Axyt da buff durante 90 segundos no seu Q e W permitindo que o Q dê 50% da vida do inimigo e que no W possa ficar invisivel por 30 segundos **( 70 energia ) | ( 90 minutos de cooldown)**

**Dificuldade**4 Star Difficulty Champion
Play-to-Earn

## Play to earn real Crypto, no secondary tokens!

Players can purchase **Golden Chests** in the Crypture World store using **2500 Gold. Golden Chests** can be opened and contain the following drops:

* **50%** chance of obtaining a **small bag of Waxium** exchangeable for **2 Wax**
* **20%** chance of obtaining a **medium bag of Waxium** exchangeable for **8 Wax**
* **5%** chance of obtaining a **large bag of Waxium** exchangeable for **20 Wax**
* **25%** chance of obtaining an **NFT material**; Essence of Life, Brown Mushroom or Enchanted Mushroom

***Note: When purchasing chests, keep in mind that Gold will also be useful for upgrading and creating new buildings. We recommend players to save some gold for further progression in the game.***

Players who receive a **bag of Waxium** in a Golden Chest can **exchange it to for Wax** using the "**Vault**" feature;

1. Select "Claim"
2. Select the bags you wish to exchange for WAX
3. Select "Claimed Selection" to confirm the exchange
4. Claim your Wax
Alloria

*"Imwatcihing*

## Habilidades

**Passiva:** Alloria recebe uma poderosa aura de dano e attackspeed, depois de acertar 3 autos ou habilidades contra champions inimigos ou mobs.

**Q Mighty Brail:** Alloria recebe um impulso de moviment speed, libertando-se de todos os efeitos de Lentidão. Seu proximo ataque atinge uma area vital do inimigo, causando dano adicional e dando slow. **(6s Cooldown)**

**W Stock Down:** Alloria avança em uma direçao e golpeia um inimigo proximo causando dano fisico e aplicando efeitos ON-HIT. **(10s Cooldown)**

**E StrikeLess:** Alloria ganha aumento no attack speed pelos próximos dois ataques. O primeiro ataque reduz a velocidade do alvo e o segundo ataque causará acerto crítico. **(10s Cooldown)**

**R Dominium:** Alloria transforma-se em sua forma "Rage", recebendo Vida adicional e causando dano a inimigos ao seu redor. Enquanto estiver nessa forma, ele recebe vida periodicamente. **(1:30m Cooldown)**
Items

Um item é um aprimoramento modular que o jogador pode equipar no jogo, geralmente comprável por cryptos ou outras variáveis.

## Como obter um item

Normalmente items obtêm-se por métodos de transação com \*Npcs\* ou no loot dado pela morte de um mob ou player.

## Classificação

A classificação de um item tem a ver com a raridade do mesmo, tendo:

* Comum
* Incomum
* Raro
* Epico
* Lendario
* Astronomico
* Mitico
* Oni

## Efeitos

* **Efeitos ativos:** As "ativas" é um efeito que dá ao jogador a possibilidade de ativar o item quando ele bem entender.
* **Efeitos passivos:** As "passivas" é um efeito que um item tem automaticamente , sem mexer nele ou sequer equipar.
* **Efeitos únicos:** Os "efeitos únicos" são efeitos que só são vistos num item em especifico.

## Lista de items

**Items Iniciais**

**Items de AP**
Kokoro

"The Sweet Lady"

## Habilidades

**Passiva Sweet Person**: Kokoro controla a alma de alguem morto, podendo usar todas as habilidades da pessoa sem nenhuma restrição (1 pessoa de cada vez)

**Q Switcheroo**: Kokoro troca (ela ou um aliado) de lugar com um adversário (10 secs cd) (20 mana)

**W Mind Field**: Kokoro cria uma aura que afeta a mental dos inimigos diminuindo o seu dmg em 10% por cada adversário na aura além do primeiro (25 secs cd) (150 mana)

**E Enchanted**: Kokoro da charm em toda a gente em 2 metros dando lhe stun por 1.25 secs (15 secs cd) (30 mana)

**R "Come on guys, you can do it"**: Kokoro da um boost de confiança a equipa aumentando os seus proximos 2 ataques por 150% do dmg (180 secs cd) (0 mana)
Nudice

Nudice

## Habilidades

Passiva: Sempre que a Nudice ataca o inimigo ganha 15% de slow ate o combate terminar.

Q BLADES OF FIRE: Nudice deixa as laminas em chamas e quando tocam em um oponente deixam com burn de 4 segundos. (11 segundos de cooldown,30 de mana)

W FIRE DASH: Nudice da um dash onde deixa o caminho em fogo durante 1 segundo e meio e da critical no inimigo.(25 segundos de cooldown, 45 de mana)

E SPARE SWORD: Nudice pode criar mais uma espada reserva durante 6 segundos (30 segundos de cooldown, 60 de mana)

R DRAGON BREATH: Nudice da um dash em todos os oponentes inimigos que estiverem na sua frente causando um burn de 5 segundos e da critical damage no inimigo(2 minutos e meio de cooldown, 200 de mana)
Velkia

Velkia foi o primeiro mundo criado por Sky neste universo localizado, na 1º Camada.

Velkia está dividida atualmente por 4 locais:

* Vila de Garnia:

Sendo o primeiro local onde começas a tua jornada, aqui não existe nenhum mob e que no momento tem 7 quests.

* Campos:

Uma zona totalmente verde, sendo o principal animal lá os javalis e umas plantas hostis denominadas de Crossgaters.

* Ponte sobre o rio:

Uma ponte totalmente normal feita de pedra em que liga a parte dos Campos para a Vila da Sombra.

* Vila da Sombra:

Um local um pouco sombrio em que não existe muita população. Os mobs predominantes dessa zona são demónios e existem nela 3 quests.

* Floresta da Morte:

Uma extensa floresta sombria cheia de monstros hostis que leva te onde o Dark Ruller reina

* Snowy Hills

Uma zona montanhosa e gelada com poucas vilas e muito poucos mobs.

* High HIlls

Uma zona urbana com um monte de prédios altos, extramente desenvolvidos , nela contem 10 quests disponiveis.

* Dark Alleys

Um conjunto de ruas escuras e com um índice se criminalidade um pouco maior do que o normal , contudo uma grande rede de comercio.

* WallyWager

É um local verde há beira mar, com vilas espalhadas pelo o local.

* Banana

* A-T43

* Tartil

* Rel

Uma ilha no canto do mapa dominada por um player aka Lordle

* Tilion

* Mora

* Fort Lime

* Lore

* Talvitar

* Heich Desert

* Buldora

* Lans
Potions

Potions provide boost to your team while adventuring. Potions can be created using the Alchemy Station or bought on the market. Each HQ will allow a team to use 1 potion for its duration. If you have Alchemy level 5, you may use 2 potions at a time.

Please see Using Potions for more information on assigning potions to teams.
Setup your HQ and Team

To being adventuring you will need to setup your Headquarters and the team that will go out adventuring.

Click the  button in the navigation pane to show all the NFT items you have.

Select the  button at the top.

Select the Headquarters you want to use for this region and hit

Return to the Inventory page and click

Select the Cryptures you want to have as your team and hit

Your HQ and team are now ready to adventure!
Making a WAX wallet

## How to make your WAX Wallet

Making your WAX Wallet is simple. It can be done by going on the Wax Cloud Wallet Website and creating an account.

Step 1: Visit https://wallet.wax.io/ and create an account or log in.

Step 2: Once the account is created, visit https://wax.atomichub.io/ and log in to your Wax Wallet account.

Step 3: Visit the official Crypture World collection on **launch day (TBA)** and get your limited edition **Forest Cryptures!**

## Getting Funds

Funding your WAX wallet with **$WAX** has become easier than ever! The first way to get $WAX tokens is to go to WAX Cloud Wallet's website and **exchange** other cryptos into $WAX or to use a **credit card** to purchase $WAX. The second way to fund a wallet is by buying $WAX directly on **Binance** and sending it to your WAX wallet's address.
Quests

Players are able to take part in strategic battles against other monsters roaming the shadows of Crypture World in the form of quests.

Every **6-8 hours**, a quest is given to each player from in-game NPCs. Rewards are then given out for each completed quest.

Quests **scale up** with the amount of Cryptures a player has and the level of those creatures, but the most rewarding challenges are only available to the strongest of the collectors!
Crafting

## Crafting System

Players can **earn resources and NFT materials while adventuring** (such as water buckets, meat, coal). Those **materials can then be crafted into items** such as incubators, potions, food and more! The resources and materials also serve to upgrade a player's Headquarters or build a new one in a different region.

## Alchemy + Cooking

It is possible to become an **alchemist and brew your own potions** with water, mushrooms and other secret ingredients. Potions temporarily boost the adventure capabilities of Cryptures. Players are also able to **cook** using NFT materials such as water, meat, fruits and more in order to **add combat abilities to their Cryptures.**

## Crafting Economy

Crafting will play a big role in Crypture World's economy. Players will be able to craft different items that are in demand by others just like in **MMORPGs**. Crypture World aims to be a **play to earn** game where players can progress by grinding and strategizing wisely to reach the end game!
Breeding

## Requirements for breeding

Breeding is done using Incubators and requires two **identical** Cryptures. **Both** the Cryptures **AND** the incubator must have the **same rarity** for breeding to be successful.

If the breeding is successful, the incubator NFT is burned and a new baby Crypture is created.

## Why are incubators necessary?

Incubators are the perfect way to **balance** and **control** the number of Cryptures minted with the breeding mechanism. If breeding didn't require incubators, players would mint unlimited amounts of creatures with no cost and ruin the ecosystem of Crypture World.
You'll Never Find a Nessie in the Zoo (song)

**You'll Never Find a Nessie in the Zoo** is a song featured in the episode of the same name, and eventually released on an album of the same name. Its chorus can be heard in the credits of every episode.

## Lyrics

Upside-downy bats, and stripy cats and monkeys too,

Big cow pats and keeper’s hats and things that whiff and phew

Birds that stand on spiky legs, while others bill and coo,

Yes, there’s an awful lot of sadness in the zoo.

You can knock it, you can rock it, you can go to Timbuktu,

But you’ll never find a Nessie in the zoo!

You may see an anaconda, a giraffe and kangaroo,

But you’ll never see a Nessie in the zoo!

While dolphins leap, sea lions sleep, gorillas stare at you,

Camels ride, and penguins slide to catch a fish or two,

Sly vultures look you in the eye and see you as a stew,

At feeding time, they’d make a hearty meal of you

You can knock it, you can rock it, you can go to Timbuktu,

But you’ll never find a Nessie in the zoo!

You can go Auchtermuchty, and to Drumnadrochit too,

But you’ll never see a Nessie in the zoo!

Creepy, crawly things, and yawning kings stay out of view,

Hippopotami don’t bat an eye, they wallow in the goo,

While cuddly bears just hug in pairs, hyenas laugh at you,

And there is not a lot to laugh at in the zoo

You can knock it, you can rock it, you can go to Timbuktu,

But you’ll never find a Nessie in the zoo!

You may see an anaconda, a giraffe and kangaroo,

But you’ll never see a Nessie in the zoo!

You can knock it, you can rock it, you can go to Timbuktu,

But you’ll never find a Nessie in the zoo!

You can go Auchtermuchty, and to Drumnadrochit too,

But you’ll never see a Nessie,

No, you’ll never see a Nessie,

No, you’ll never see a Nessie in the zoo!
Staking

## **Stake your NFTs for more CPU**

CPU is a major requirement to undergo transactions in Crypture World and to advance in the game.

Staking NFTs from your inventory allows you to get WAX that goes directly into your CPU resources.

* The amount of CPU that will be staked to your account corresponds to **1 Waxp for every 5 Score**.

Here are the steps you need to follow to stake your NFTs:

1. Select the **Staking** feature on the left-hand side of your screen in-game

2. In the Staking page, select the **Add** button

3. Toggle the NFTs you want stake and select **Use for Staking**

4. Toggle once again your NFTs in the **Unstaked** section and select **Stake Wax** on top.

*If you wish to return your NFTs, simply select* **Return** *and toggle the NFTs you want to return back to your inventory*

5. If you wish you unstake your NFTs, toggle your NFTs and select **Unstake WAX** at the bottom part of the Staking feature

Notice that there is **72 hour (3 days) cooldown** for the NFTs you unstaked. This indicates the time it will take for you to wait until you can stake

the NFT again. Also, the value of WAX you unstaked is withdrawn from your CPU resources on the **WAX Cloud Wallet** website.
Rarities

## Crypture Rarities

There are **five normal rarities** of Cryptures and **one** special corrupted rarity.

These rarities are: common, uncommon, rare, legendary, mythical and corrupted.

With each new tier, Cryptures become **more powerful**; they earn more during adventures, weigh more on the scoreboard and make combat easier.

## Incubator Rarities

Incubators have **matching rarities with Cryptures,** as creatures are only able to be hatched from the corresponding incubator.
Game Mechanics

## A play-to-earn engaging game

As a player, you get to farm for **NFT drops** through **adventures**, do **daily quests**, fight in **PvP battles,** and **breed Cryptures** for numerous achievements and rewards!

Four main game mechanics will be released in Crypture World to reward players!

## Game Mechanics

The first mechanic **already released** is **adventures** which let players earn Cryptures, NFT materials and resources.

The second one is **quests** (PvE game mode) which allow players to battle creatures. These battles go towards completing daily quests and gaining rewards.

The third mechanic is **combat** (PvP game mode). Players face each other's Cryptures in ranked matches to compete for limited rewards.

The final mechanic is **breeding** which allows players to breed their favorite types of Cryptures together and grow their collection. More details about each of those mechanics are available in their respective section.
Farming

Every **Water Bucket** adds **36 hours** of plot irrigation.

* If a Farming Plot runs out of water, new seeds cannot be planted, but remaining seeds will finish their growth.

Fertilizer (**Essence of Life**) can be added to Farming Plots to **lower** the **growth time** of seeds **by 25%** for **36 hours**.

Landowners and players can add Water Buckers or Essence of Life to Farming Plots.

After a player harvests their grown fruit, they have an **2 hours** grace period (**Renewal Cooldown**), allowing them to reserve their farming spot again.

Farming Plots start at level 1 and can be upgraded up to level 10.

* At **level 1**, Farming Plots can contain **5 seeds** and only **common seeds** can be planted on the land.

* At **level 3**, **Uncommon seeds** can be planted on the land.

* At **level 6**, **Legendary seeds** can be planted on the land.

* At **level 10**, Farming Plots can contain **10 seeds**.

*Farming Plots can be leveled up by landowners using resources.*

**Landowners** have a **25% chance** of obtaining a seed when someone plants on their Farming Plot.

The possible seeds landowners can obtain are the seeds planted on their land.

### **Farming Level**

**Harvesting** crops gives you **Farming XP**.

The Farming level is currently not visible, the UI will be updated to display it.

**Leveling up** the farming skill lets you harvest **better fruits** . Each time a player levels up, they will gain **+5 Energy** to the fruits they harvest.

The energy on each fruit can be seen on **AtomicHub** or on the **evolution window**.
Comfy-Ness

**Comfy-Ness** is a soft, puffy, pink male Nessie who only appears in Angus and the Monster Kite. In it, he lowers his neck forward to give Angus MacTout a soft landing when he falls from a kite.

## Personality

Comfy-Ness is shown to be friendly, docile and helpful.

## Appearance

Comfy-Ness is a soft, puffy, pink male Nessie with hot pink nostrils, hot pink toenails and an arrow-shaped tail.
Adventures

## Different regions, different rewards

Every player begins their Crypture World experience in the **Forest region**. At their arrival in the forest, players need to acquire a **Basic Forest Headquarters** and **at least 1 Crypture**. Basic Forest Headquarters will become craftable in the Beta phase. The Forest Headquarters acts as the player's **"base"** in that region. In order to adventure in a certain region, the player must first **build** a Headquarters in that region. **Every player needs to farm resources in the Forest region in order to progress through the different regions**. Most materials are only obtainable in their appropriate region. **New regions and materials will be released at every major update.**

## Build your team composition!

Every player is able to **set their team composition** by selecting their Cryptures. The **number of Cryptures** able to be sent on adventures depends on the player's **Headquarters level**. Basic Headquarters start with a **capacity of 3 Cryptures at level 1** and gain **+1 capacity every 5 levels. Headquarters can be leveled up by adventuring**, every adventure gives XP to the Cryptures and the HQ.

After their team composition is set, players can adventure and **earn resources** (wood, rock and gold) depending on their **'luck'** factor. **NFT materials** or **eggs** can be found depending on the team's '**power**' factor. The '**time'** factor shows the time in seconds the Crypture takes per adventure.

## Headquarters levels and upgrades

Each player has their own **Headquarters** in Crypture World, serving as a residence for all explorers and adventurers. The Headquarters level **determines how many Cryptures a player can send to adventure**. To **upgrade or build a HQ**, players need to send their Cryptures to adventures. Players with a higher level Headquarters can send more Cryptures to adventure and earn better rewards.

* **Basic Headquarters (Tier 1)** can reach **level 10 maximum** and a total capacity of **5 Cryptures** in your team.
	+ At **level 1**, the total capacity consists of **3 Cryptures**.
	+ At **level 5**, the total capacity consists of **4 Cryptures**.
	+ At **level 10**, the total capacity consists of **5** **Cryptures**.
	+ *Once the Tier 1 HQ is maxed out, you can upgrade it to tier 2 by paying* **10,000 Gold** ; **25,000 Rock** ; **25,000 Wood**.
* **Advanced Headquarters (Tier 2)** can reach **level 20 maximum** and a total capacity of **7 Cryptures** in your team.
	+ At **level 15**, the total capacity consists of **6 Cryptures**.
	+ At **level 20**, the total capacity consists of **7 Cryptures**.
	+ *Once the Tier 2 HQ is maxed out, you can upgrade it to tier 3 by paying* **20,000 Gold** ; **50,000 Rock** ; **50,000 Wood**.
* **Grand Headquarters (Tier 3)** can reach **level 30** **maximum** and total capacity of **9 Cryptures** in your team.
	+ At **level 25**, the total capacity consists of **8 Cryptures**.
	+ At **level 30**, the total capacity consists of **9 Cryptures**.
Farm

## Planting seeds on your plot

Players can purchase a **farming plot** during the **farming sale on the 5th of February 2022**. This farming land is used to **grow seeds,** obtained from adventures, into their respective **fruits** and **harvest** them afterwards. **Players can set their land to "public" which makes their land visible to other players. Other players are able to come plant on their farm in exchange of a fee in resources set by the farm owner.**

Farming lands can contain **3 seeds maximum at level 1 and only common seeds.** Farming plot owners can **level up their farm using resources** which which will higher the amount of seeds that can be planted in the plant to **9 seeds maximum and it will allow all types of seeds to be planted on the land**.

**In order for a farm to function**, players need to **send water to the farm** (Water Buckets). Every water bucket extends the active time of the farming plot by **12 hours**. Players can also decide to **fertilize a land** using an Essence of Life which will make seeds grow 25% faster.
Get your first Crypture!

## How to get Cryptures

**Cryptures** can be **found** **during adventures**, created by **breeding** or bought on the **AtomicHub** marketplace.

## Eggs

Hatching eggs is free and can be done in the **Inventory** section of the website.

The **Common egg** contains 1 Crypture, the **Uncommon egg** contains 3 Cryptures and the **Premium egg** contains 5 Cryptures. Each egg has different pull rates depending on its rarity.

**Common Eggs: contains 1 Crypture**

* Common: 64.9%
* Uncommon: 26%
* Rare: 8%
* Legendary: 1%
* Mythic: 0.1%

**Uncommon Eggs: contains 3 Cryptures**

* Common: 22%
* Uncommon: 50.7%
* Rare: 24%
* Legendary: 3%
* Mythic: 0.3%

**Premium Egg: contains 5 Cryptures**

* Common: 0%
* Uncommon: 36.3%
* Rare: 56%
* Legendary: 7%
* Mythic: 0.7%

**Corrupted Rarity**

Every egg also has hatch rates for **Corrupted rarity cards**. Each Crypture has its own Corrupted version. Corrupted rarity cards have boosted stats and give more points on the leaderboard compared to their standard rarities. The Corrupted hatch rate for each rarity is **1%** of its rarity.

## Leaderboard

Most Crypture World NFTs are given a score depending on their rarity. An overall **inventory score** is then given to each player to compete on the leaderboard.

Every 48 hours, rewards (such as **Golden Chests**) are given to the **25 highest ranked players** of each leaderboard in order to give back to the community and encourage growth.
Kallena

*"A valkyria"*

## Habilidades

**Passiva:** As habilidades de Kallena carregam sua lâmina em 5 cargas e seus ataques básicos gastam essas cargas para causar um dano adicional.

**Q Blade Mark:** Kallena carrega sua arma com energia, fazendo com que seu próximo ataque básico cause dano adicional. **(10s Cooldown) | (30 Mana)**

**W Metal Down:** Kallena puxa com a lança dela um oponente para perto de si, dando slow durante 3 segundos ao inimigo. **(15s Cooldown) | (50 Mana)**

**E Grave Smash:** Kallena esmaga o chão (1 metro de radius) com a sua lança causando dano a cada inimigo atingindo . O dano é aumentado ao atingir um único inimigo. **(15s Cooldown) | (70 Mana)**

**R Celestial Blessing:** Coloca-se a si mesmo imortal por 3 segundos curando-se se algum inimigo estiver dentro da range do ultimate (5 metros) **(2m Cooldown) | (100 Mana)**
Professor Dumkopf

**Professor Dumkopf** is the main antagonist of The Family-Ness. He is a German-accented professor whose goal is to publicly prove the existence of the Loch Ness Monster, of which he tends to assume there is only one, and creates inventions to aid in doing so. Mr. MacToot views Professor Dumkopf as foolish.

## Personality

Professor Dumkopf is an eccentric professor who has created a number of inventions to trap a Nessie, but while he has managed to see Nessies for himself, he has never been successful in sharing evidence.

## Appearance

Professor Dumkopf is a light-skinned man with a red moustache. He wears a brown pilot's cap, yellow goggles, glasses. a dark yellow scarf, a brown jacket with a red part at the bottom, dark yellow fingerless gloves, red socks and brown boots with yellow laces.
Her High-Ness

**Her High-Ness** is a female Nessie who is the leader of the Nessies. In Elspeth and Angus Meet the Loch Ness Monster, she gives Angus and Elspeth MacTout a Thistle Whistle each.

## Personality

Her High-Ness is the kind, sophisticated and intelligent leader of the Nessies. She is level-headed and helps plan to solve problems.

## Appearance

Her High-Ness is a light green Nessie with a thin muzzle and droopy cheeks. She wears a golden crown, a blue necklace and a red cape lined with ermine on the side facing inward.

## Trivia

* As revealed in Ferocious-Ness Loses His Roar, she can breathe fire from her nostrils and learnt to do so from a cousin in China, presumably a dragon.
Thistle Whistles

A **Thistle Whistle** is a thistle-shaped whistle that can be used to summon a Nessie. In Elspeth and Angus Meet the Loch Ness Monster, Elspeth and Angus MacToot were each given a Thistle Whistle from Her High-Ness as a reward for helping Silly-Ness get out of a hole. The two children have since used their Thistle Whistles regularly to summon help from the Nessies. When Baby-Ness had gone missing in Baby-Ness and the Mayor’s Statue, a Thistle Whistle could be heard offscreen, played by an unseen Nessie.
Elspeth MacToot

**Elspeth MacToot** is the sister of Angus MacToot and daughter of Mr. MacToot. She and her brother are good friends to many of the Nessies and each own a Thistle Whistle, which they can blow to summon them.

## Personality

Similarly to Angus, Elspeth is kind, helpful and loves going on adventures. She cares deeply about her brother, and, in Elspeth and Angus Meet the Loch Ness Monster, she was shown to initially be more scared of Silly-Ness than Angus was, and worried for his safety.

## Appearance

Elspeth is a light-skinned, ginger-haired, school-age Scottish girl. She wears a light green dress, the top half of which is red, except for the sleeves and collar. She also wears a red bow in her hair, red socks and light green Mary Janes.

## Trivia

* Elspeth is one of the seven characters in The Family-Ness theme song.
Eyewit-Ness

**Eyewit-Ness** is an eyepatch-wearing male Nessie who owns a telescope. He is reminiscent of a stereotypical pirate.

## Personality

Despite his pirate-like qualities, Eyewit-Ness is far from fearsome - he is friendly and willing to help. In Professor Dumkopf’s Underwater Telescope, Elspeth and Angus needed him to look through his telescope, but he did not immediately remember which side to look through, or through which eye.

## Appearance

Eyewit-Ness is a Nessie with two black stands of hair on the back of his head. Depending on when he is seen, he can be either dark yellow or light green. He wears a black eyepatch and an orange waistcoat.

## Trivia

* Eyewit-Ness is one of the seven characters in The Family-Ness theme song.
Evolutions

## Evolve your Cryptures!

Cryptures that reach **Level 10** can be evolved. Evolving Cryptures gives them **+20% Luck, +20%Power , and -10% Adventure Time** compared to their base forms. Evolved Cryptures are therefore **more likely to win NFTs and resources during adventures or battles.**

Cryptures require a certain amount of **energy** from fruits to evolve after they reach lvl 10. Each rarity differs from one another, here is a table to illustrate the energy cost for each Crypture rarity.

**Energy cost per Crypture rarity**
 Uncommon
 Rare
 Legendary
 Mythic
 Corrupted

*Note: Cryptures must be level 10 with maxed XP to evolve.*

**Forest Region**
Angus MacToot

**Angus MacToot** is the brother of Elspeth MacToot and son of Mr. MacToot. He and his sister are good friends to many of the Nessies and each own a Thistle Whistle, which they can blow to summon them. Angus is part of a sea scout group on Loch Ness led by Captain Standfast.

## Personality

Angus is clever, quick and enjoys going on adventures with Elspeth and is always happy to help a friend in need. He sometimes underestimates his sister when she wants to help him.

## Appearance

Angus is a light-skinned, ginger-haired, school-age Scottish boy. He wears a light green top, a sleeveless red jumper with a white capital 'T' on it, blue trousers, red socks, and brown shoes with yellow laces. The T was carried over from the design of a character whose name started with T in The Sneezing Whale, a book by Peter Maddocks.

## Trivia

* Angus is one of the seven characters in The Family-Ness theme song.
Hungry-Ness

**Hungry-Ness** is a Nessie with a voracious appetite.

## Personality

Hungry-Ness will eat anything he can, which even led him to eat a diving bell in Hungry-Ness and the Diving Bell. His hunger was shown to overtake his intelligence in Professor Dumkopf and the Hungry Monster when he ate the haggis and chips in Professor Dumkopf’s trap.

## Appearance

Hungry-Ness is a light green, rotund male Nessie with big teeth and two strands of hair on his head.
The Family-Ness theme song

**The Family-Ness theme song** plays at the start of every episode of The Family-Ness. Its lyrics are a literal narration of the events happening on screen, even treating the music notes from Mr. MacToot's bagpipes as physical objects.

## Broadcast version

MacToot blows on his bagpipes

While Elspeth and Angus watch those notes go floating across the waves

Ferocious-Ness appears at once

And grabs a note or two for lunch

And the whole of the Family-Ness is not too far behind

Sporty-Ness leaps over him

Turns upside down, then dives back in

And the beautiful Lovely-Ness shows she's the kissing kind

Eyewit-Ness comes up for air

And takes in notes without a care

Returns with a bash, and a crash, and a splash to the Family-Ness
Keiko

*"Espadachim"*

## Habilidades

**Passiva Akimbo:** Invoca 2 laminas (ap dmg), as laminas podem ser usadas como armas corpo a corpo como ser controladas a distancia. Se ambas as laminas acertarem o mesmo inimigo ele sera desarmado por 1 segundos.

**Q Gládio:** Atira as laminas depois de 2 segundos as laminas voltam sozinhas (2 casts) (0.25 secs entre casts) **(2.25s sem casts) | (20 Mana)**

**W :** **Passiva:** Atacar um inimigo desarmado da lhe stun por 1.5 segundos (10 secs cd) **Ativa :**lança uma terceira espada que prende o espirito do adversário dando stun (1) ao contacto **(5s Cooldown) | (60 Mana)**

**E Escudo Espiritual:** Ele converte uma das laminas em shield (pode ser usada em aliados) após o shield acabar, ganha 2% omnivamp **(7s Cooldown) | (120 Mana)**

**R Nez:** Cria 3 waves de laminas em todas as direções dando low/medium dmg e aplicando a passiva) **( 60 secs cd) (150 mana)**

**Dificuldade**5 Star Difficulty Champion
Sekiga Jento

**NOTE** Add pictures of him with his cut hair in killing game arc.

* Killing Game Arc
* School Life Arc
* Cut Hair in SLA

## Relatives

Shigai Jento

**Sekiga Jento,** is a student at Akademi High School's Class 3-3, and a participant of the Killing School Life featured in *Yanganronpa*. His title is **Ultimate Physicist**.

1. ↑ https://youtu.be/kyDmlqsYLTg?t=2212
Ferocious-Ness

**Ferocious-Ness** is a male Nessie who is the first of his kind to meet Elspeth and Angus MacToot.

## Personality

Ferocious-Ness enjoys frightening people who pass his home in Loch Ness, but is otherwise friendly. Oftentimes, despite his name, he gets worried when he faces unexpected problems, as well as being afraid of insects. Even so, he is a great friend to Elspeth and Angus, as well as the other Nessies.

## Appearance

Ferocious-Ness is a large, dark green Nessie with antennae, sharp teeth, a spiked tail, claws and red nostrils. He has red spots on his back and, in some appearances, on his arms.

## Trivia

* Ferocious-Ness is one of the seven characters in The Family-Ness theme song.
* As revealed in Ferocious-Ness and the Sound Machine, he can play the bagpipes.

## Gallery

On the album cover for You'll Never Find a Nessie in the ZooToy
Silly-Ness

**Silly-Ness** is a well-meaning but unintelligent and accident-prone Nessie. Angus and Elspeth each earned a Thistle Whistle for rescuing him when he fell into a hole in Elspeth and Angus Meet the Loch Ness Monster.

## Personality

Silly-Ness is unintelligent and accident-prone, often requiring assistance from others. Despite this, he is kind and eager to be helpful.

## Appearance

Silly-Ness is a Nessie with two black stands of hair on the back of his head. Depending on when he is seen, he can be either dark yellow or light green, meaning he can either be identical or near identical to Eager-Ness, as well as at least one unnamed Nessie seen in You’ll Never Find a Nessie in the Zoo. By extension, he can also share his design with others such as Mighty-Ness and Clever-Ness, but they are distinct for their clothing.
Sporty-Ness

**Sporty-Ness** is an athletic male Nessie.

## Personality

Sporty-Ness is an athletic, energetic thrill seeker who is always looking for attention and an opportunity to show off.

## Appearance

Sporty-Ness is a light green male Nessie with two black stands of hair on the back of his head. He wears a white T-shirt with two red stripes.

## Trivia

* Sporty-Ness is one of the seven characters in The Family-Ness theme song.
Mr. MacToot

**Mr. MacToot** is the keeper of Loch Ness and the seemingly single father of Angus MacToot and Elspeth MacToot. Unlike his children, he does not believe in the Nessies.

## Personality

Mr. MacToot is a kind father to his children, but he never believes anyone who claims they have seen a Nessie or intend to, often dismissing it as ‘stuff of nonsense’. He is a passionate bagpipe player and is usually seen with his set over his shoulder.

## Appearance

A stereotypical Scotsman, Mr. MacToot has a bushy red beard. He usually wears a dark blue tam o’ shanter with a red bobble, a dark green suit with red cuffs, a white shirt and black tie under it, a brown sporran with golden clips, a kilt with a red, yellow and possibly black tartan, dark green socks with red flags, and brown shoes with yellow laces.

## Trivia

* Mr. MacToot is one of the seven characters in The Family-Ness theme song.
Sporran

**Sporran** is Elspeth and Angus MacTout’s pet Scottish terrier puppy, sold to them by a tinker.

## Personality

Ever since they bought him, Sporran has accompanied Angus and Elspeth on many of their adventures. In Baby-Ness and the Mayor’s Statue, he helped locate Baby-Ness with his sense of smell.

## Trivia

* In real life, a sporran is a pouch that is part of traditional Scottish Highland dress.
Clever-Ness

**Clever-Ness** is a male Nessie noted for his intelligence. Unlike most of the other Nessies, he speaks with an English accent instead of a Scottish one.

## Personality

Clever-Ness is an intelligent Nessie who is a skilful planner, even when he can sometimes seem odd or absent-minded. He is always happy to use his mind to help friends out of their problems.

## Appearance

Clever-Ness is a light green Nessie with two strands of hair on the back of his head, and blue toenails. He wears glasses, a red handkerchief with white spots around his neck, a brown vest with two pockets, and a brown belt with a gold buckle. Six tools hang from his belt, as well as a pouch.