recursal/Fanatic-Fandom huggingface dataset:
Skateboarding

**Skateboarding** is a side activity appearing in *MotorStorm: Return to the Wild*, the player can obtain different types of skateboards at the Gift Shop in the Festival site for various prices, with a pro skateboard going for $500.

The player is allowed to skate around Pandrosia City, and Pandrosia's various industrial locations. Sometimes, certain 'Stormers and professional skateboarders can be seen skating, and the player is allowed to challenge these other skaters to a game of SKATE, as well as enter street skating competitions, where a prize of $150 will be given to the player. There is also a $25 dollar entrance fee.

The player can also participate in skateboard races in the rural zones in Pandrosia. Achieving first place in the races will award the player with a prize of $270 dollars, despite there is a $50 dollar entrance fee.

It is also possible to punch other skaters off of their board, which will knock them over, and it is also possible to hit other skaters with the player's skateboard in On-Foot Mode. After a certain amount of times the player may have knocked another skater down, the skater who was knocked down will briefly pursue the player in an attempt to get revenge, and will attempt to knock the player down.

Lastly, the player can also knock the skaters off their boards using vehicles, and it is possible for the player and other skateboarders to skitch on vehicles.

## List of skateboard brands

* Plan Z
* ACP
* Zuko
* KC
* Low Key
* Jotnar
* Canker
* Ethereal
* Beast

### Types of Skateboards available

* Pennyboard
* Longboard
* Pro Skateboard
* Old School Skateboard
* Street Skateboard
* Ripstick
* Cruiser Skateboard
* Shaped Skateboard

## Trivia

* It is interesting to note that when the player is being pursued by the other 'Stormers riding skateboards or the professional skateboarders, either the vendetta bullies or vendetta townies themes from *Bully* will play.
Voodoo Showstopper

The **Voodoo Showstopper** is a RoadSlayer appearing in *MotorStorm: Return to the Wild*.

## Details

With how popular Patriot's Surger platform of high performance muscle cars was, Voodoo wanted to make their own twisted and dastardly powerful copy of the Surger. First of all, the Showstopper's body was *not* an official Patriot Surger body shell, as the body was created from a scrapped World War II fighter plane, complete with the amount of armor and the rivets to make the car thirty times more distinctive than any other car. Its engine was remapped from the stock 320 horsepower to 950 horsepower, fitted with 60 mm turbochargers.

As a consequence, the 'Stormers were highly interested in this high performance machine. Eventually, Mash decided to order twenty Showstoppers. At first, the Showstopper's performance felt as if it were severely underpowered, seeing it felt extremely heavy and handled like a tank. With the help of the MotorStorm Race Authority, and a team of technicians from Voodoo, the twin turbos were removed and replaced with 120mm turbos, the engines were completely rebuilt from scratch, while the ECU was remapped to produce exactly 2,000 Horsepower. However, this didn't help the fact that the car still handled like a tank, as the massive increase in horsepower lead to the car being highly unstable at high speeds. The technicians at Voodoo went back to the planning board, and designed a specialized aero kit for the Showstopper, which included a drag-spec rear wing, and a longer front spoiler, while also giving the car an *air-ride* suspension system, which allowed the car to stay low to the ground at high speeds and could give the wheels slightly negative camber, increasing its stability tenfold.

## Trivia

* The concept of the car is based off of the 1968 Dodge Charger that Dominic Toretto drives in the opening of *Fast and Furious 7*, except with a few nitpicks. The tail lights are based off of a 1961 Chevrolet Impala and there are mirror and grille mounted spotlights.
* The price to convert a Patriot Surger to Showstopper spec is approximately $700,000 dollars, however, this conversion deems the Surger illegal to be driven on public roads.
Weekenders

*"Please welcome some of the most brutal vehicles of the first two MotorStorms. They all have unique stats, and of course, they're definitely highly sought after, in the sense that only the best 'Stormers are allowed to drive them. Once you've completely torn up Monument Valley and are the most notorious 'Stormer on the grid there, you'll have access to some of the most radical machines to ever be built."*

**Weekenders**are a special vehicle class appearing in *MotorStorm: Off The Grid*. They are unlocked upon achieving all gold medals in the challenges for Monument Valley, as well as completing all of the main events with gold medals.

## Vehicles

### Wasabi Oshizushi

Favored Terrain(s): Mud, Gravel, Water, Flat Earth, Sand

Powertrain: 500 cc four stroke, producing 95 horsepower

Special Characteristics: Best terrain skimming ability, Best bunny hopping ability, Cannot air cool

Weight Division: Puny

* Speed: 6/10
* Acceleration: 10/10
* Durability: 1/10
* Traction: 10/10
* Terrain Handling: 8/10
* Damage Dealing: 2/10
* Boost Speed: 6/10
* Boost Acceleration: 8/10
* Stability: 4/10

### Mohawk Roadhog

Favored Terrain(s): Tarmac, Flat Earth, Gravel

Powertrain: Naturally aspirated 1,454 cc V-Twin, producing 110 horsepower

Special Characteristics: Most accurate rams, Cannot bunny hop

Weight Division: Puny

* Speed: 8/10
* Acceleration: 5/10
* Durability: 3/10
* Traction: 6/10
* Terrain Handling: 4/10
* Damage Dealing: 3/10
* Boost Speed: 10/10
* Boost Acceleration: 7/10
* Stability: 5/10

### Wakazashi Razor

Favored Terrain(s): Flat Earth, Gravel

Powertrain: Turbocharged 750cc V4, producing 130 horsepower

Special Charactertistics: Best leaning ability out of all motorcycles, Cannot bunnyhop, Longest wheelie distance, Least accurate punching ability

* Speed: 10/10
* Acceleration: 6/10
* Durability: 0/10
* Traction: 5/10
* Terrain Handling: 2/10
* Damage Dealing: 0/10
* Boost Speed: 10/10
* Boost Acceleration: 5/10
* Stability: 6/10
The Hills (Fendrana)

**The Hills** is a zone in Fendrana in *MotorStorm: Return to the Wild*.

## Details

The Hills are a very peaceful location in Fendrana, full of flowery meadows with shrines of the Phantromedas' gods, where the Phantromedas are often seen lighting candles and meditating pleasantly.

Due to the meadows being highly sacred to the Phantromedas, the 'Stormers have agreed to leave them alone, but are still invited to join their rituals without their vehicles. There are also two fields with crops in them where the Phantromedas grow their food. Just like the two meadows, the 'Stormers have agreed to leave the crops alone as well.

There is also a river that goes through the hills, that all off-road vehicles can easily cross where the tarmac is. However, anything smaller than a Racing Truck that will try to cross the river anywhere else will simply wreck and wash away.

There are places with crumbling tarmac full of abandoned Soviet logging towns that have abandoned Bogger tractors and Scouter trucks that the irrational spectators are prone to stealing and getting in on the action.
Voodoo Rojo Ojos Del Diablo

The **Voodoo Rojo Ojos Del Diablo**(Translation: Red Eyes of The Devil) is a RoadSlayer appearing in MotorStorm: Return to the Wild.

## Details

The RODD is esentially the ultimate version of the 1969 Voodoo Hoobastank. It was developed in 2015, alongside the Voodoo Headhunter and the Voodoo Orion, which were three different heavily modified versions of the Voodoo Hoobastank, as the Hoobastank series of sports cars were beginning to decline in sales, due to Magnum and Patriot being generally more popular options.

In terms of a chassis, the car had a lightweight X-Frame, with custom coil-over suspension, to give the car great grip on most flat surfaces, complete with rear wheel drive that was connected to a limited slip differential, which would lock when cornering, to give the car better traction when turning in or out.

When it came to the engine, a home grown factory 585 cubic inch or 9.6L Twin centrifugal supercharged V8, that produced 965 brake horsepower and 750 lb-ft of torque, complete with a top speed of 225 miles per hour, which was able to make it just as competitive as modern day supercars, such as the Italia Torquemada. It also had a 70/30 brake bias.

When it came to aesthetics, light aero kit was installed, in collaboration with Libtard. The car's body was widened by an inch and a half with bolt on fenders, a duck bill rear wing, and a carbon fiber lip spoiler, with distinctive crimson red headlights, to give it somewhat of a demonic affect.

## Trivia

* The RODD is based upon the Stielow Engineering Red Devil, except having the headlights of a Ford RS200, and the taillights of a C10 Hakosuka Skyline.
Chrono

**Chrono** is a fanonical Japanese manufacturer appearing in *MotorStorm: Return to the Wild* created by The Cherrybomber.

Like with Gyoza and Ozutsu, it is completely legal to import a Chrono vehicle to the U.S. of A without having to have their vehicle badged as an Ozutsu vehicle, though some Chrono vehicles are badged under Patriot.

## Gallery

Chrono Super Sport LM (Supercar)Chrono PSC-GTR1 (Track Toy)Chrono Super Sport (Tuner Car)Chrono Takaro (Tuner Car)Chrono CVS-500 (GT500)Chrono Super Sport J-GT (GT500)Chrono Mikanhito (Silhouette)Chrono Takaro Super Drift (CurveSlayer)Chrono SCP-343 (CurveSlayer)Chrono VFG-1000RSR (Superbike)Chrono VFAB (Micro Tourer)Chrono XR336 (Twist Raider)Chrono DKR750 (Bike)Chrono VFG-1200RS (Superbike)Chrono Tourist (Superbike)Chrono Pin-Up (Superbike)Chrono Wraith (Chopper)Chrono SC750 (Chopper)Chrono 2Rager (ATV)Chrono Omega (ATV)Chrono Rubicon (ATV)Chrono Sportsman (Racing Truck)Chrono F1200 (Cigar Racer)Chrono VFG1300DG (Hyperbike)Chrono GCB-1300RR (Hyperbike)Chrono Super Turbo (Hyperbike)Chrono SM500 (Snow Machine)Chrono SM850 (Snow Machine)Chrono SM450 (Snow Machine)Chrono Nexus (Tuner Car)Chrono V12 GT (Supercar)
## Trivia

* Their vehicles are mainly based off of Honda and Acura vehicles, with the exception of a few other manufacturers such as Yamaha, Suzuki, and Autobacs.
Scouters

*"They're definitely not your average big rigs, due to their complex transmissions and differentials. Most of these vehicles are ex-military trucks given the MotorStorm treatment, with a serious appetite for all terrains. They can ford rivers better than any other vehicles, and make Big Rigs look like toy trucks when it comes to getting the job done. Despite all of this, they are NOT meant for comfort, since they are strictly utilitarian vehicles." - Return to the Wild Description*

*"When a Mud Plugger or a Big Rig isn't an option, go with what is in between, a scouter. Most of these vehicles aren't necessarily big rigs, but are medium duty single axle trucks with rigid frames, and active suspension, Though they only have half of the weight of a big rig, they're just as good in rough terrain as a mud plugger, due to their permanently locked differentials, and chunky super single mud tires." - Untamed Tundra description.*

**Scouters** are a downloadable class of heavy duty work trucks appearing in *MotorStorm: Return to the Wild, MotorStorm: Untamed Tundra, MotorStorm: King of the Hammers, MotorStorm: Off The Grid, and MotorStorm: Transylvania Unleashed* created by The Cherrybomber. These vehicles, while not the easiest to drive, have the terrain handling rivaling that of the Snow Cats and Monster Trucks. The Molotov Shelka, Monarch Backpacker, Patriot Bulkhead and Molotov Uradna-66 were reclassified as Scouters in *Return to the Wild*. Most scouters are ex-military vehicles, off road RVs, off road fire trucks/ambulances, and big rigs converted to pickup trucks.

Seeing that the Scouters are a highly advanced vehicle class that showcases brute torque, terrain handling that is a hybrid between Monster Trucks and Rock Crawlers, and even interchangeable diff locks, the class is locked until 50% completion in Fendrana.

## Stats (Return to the Wild)

Favors: Heavy mud, loose sand, rocky surfaces, deep water, heavy gravel, deep snow, rivers

Special Characteristics: Double Wishbone Suspension, Four Wheel Steering, Interchangeable Diff Lock, Permanent Four Wheel Drive

Powertrain: Naturally aspirated 8.2L diesel V8, producing 300 brake horsepower.

* Terrain Handling: 10/10
* Handling: 8/10
* Speed: 6/10
* Acceleration: 5/10
* Stability: 10/10
* Durability: 9/10
* Strength: 8/10
* Boost Speed: 5/10
* Boost Acceleration: 4/10

## Gallery

TUZ ActaeonMolotov ConveyorAtlas TacticianAtlas Ma DeuceCastro ExtintorWulff BreiferCastro OficielGyoza Type 96Mirage M423Molotov BowieMonarch Brigade MasterMirage BizonMonarch RexfordSpringbok EbolaCastro GiganteRasputin GromTUZ WarthogPatriot ContenderClydebilt KrakenStep CrocodilePatriot BulkheadMolotov ShelkaMolotov CaucasusMonarch BackpackerMolotov Uradna-66Nord Jormungand
## Trivia

* The fact that Scouters have an interchangeable diff lock is mostly seen when driving in rougher terrain, as the trucks gain an extra speed and an acceleration stat when driving in mud.
* The scouters share the same soundfile as the B-66 from Spintires: MudRunner, which is a small block V8.
The Carrier

*"How MotorStorm acquired a nuclear-fueled aircraft supercarrier would never be known, but surely, it's been home to us since 2008 during the Pacific Rift Festival. The carrier's history is a cloudy mystery, in the sense that supposedly, the MotorStormers obtained it by raiding a military dry dock the night before it was scheduled to be scrapped. Thankfully, the military figured out right away that it would be a waste of time and resources to try and get it back from us. This old girl's pretty good on gas, it can carry thousands of vehicles including the landing craft and helicopters, and houses practically everyone in MotorStorm, except for the spectators."*
"*It may be too much, but it's home." - Ms. Austin*
**The Carrier** is a decomissioned *Nimitz*-class supercarrier which was "acquired" by the MotorStorm Festival's organizers.

When it first appeared in *MotorStorm: Pacific Rift*, it was used as a floating garage off the coast of The Island. It also made a cameo appearance in the opening sequence of *MotorStorm: Arctic Edge*, where it was seen off of the coast of Alaska. Lastly, it served sort of as a Safe Zone for the MotorStormers during the Apocalypse Festival, owing to the fact that the earthquake-plagued city was proving to be too dangerous to be inside of for long periods of time.

The flight deck of the Carrier is mainly used for staging events, as well as holding parties and concerts, while the hangar below the flight deck is used for vehicle storage and maintenance, though the vehicles participating in the Festival are transported to land either by helicopter or landing craft. There is also the medical wing, where the injured are taken for treatment.

In *MotorStorm: Return to the Wild*, the Carrier is completely accessible by the player, as it is moored off the coast of Pandrosia and Fendrana. To access the Carrier, the player has to either be picked up by one of the Festival's helicopters or have them and their vehicle transported there by landing craft.

During the Fendrana Festival, a Russian *Kiev*-class carrier, designated as Carrier-2 was restored, and acts as a sister vessel, and can be seen besides it in later opening cinematics. From that point on, it is referred to as **Carrier-1**.

Upon entering Carrier-1, the player can walk around the vessel as they please in On-Foot Mode, where they can interact with any of the 'Stormers that are spawned on the vessel, or they can go to their personal Garage to view their collection of vehicles, customize their vehicles, or perform Class Swaps on certain vehicles in their collection.

During the North American Dream Tour, it is moored off the coast of The City, The Island, Alaska, The Big Apple, Baja California and Buggy Beach, and is still completely accessible by the player.

In *MotorStorm: Untamed Tundra*, Carrier-1 is once again completely accessible, and is seen moored off of the coast of the Taymyr Peninsula and the Kola Peninsula.

It can also be seen moored in the great lakes region in the Michigan portion of *MotorStorm: Off The Grid*.
Vices

*"It's nearly impossible to not have some sort of habit, and MotorStorm is a carefree environment, where everyone is free to do what they please in their spare time. However, it wouldn't be too wise to become dependent on these habits, as they can either somehow kill you, or make you be broke all the time."*

**Vices**is a game mechanic debuting in *MotorStorm: Nevada Nitro* among downloading the *Las Vegas Heat* Pack, which appears in later titles as side activities.
There are four different vices to choose from, which are drinking alcohol, smoking cigarettes and marijuana, and gambling. They have their own effects, despite the player never actually experiencing addiction.

## List of Vices

### Cigarettes

The player can choose from smoking Besos Cigarettes, Roshambo Cigarettes, and Marleau Cigarettes. Smoking cigarettes in game doesn't effect the players' health.

### Marijuana

The player can either smoke out of a bong, or smoke a joint, which will make the player have a high feeling, which can definitely hinder the player's driving skills while the marijuana is in effect. In On-Foot Mode, it will make the player's character walk lopsided.

### Drinking Booze

Like smoking marijuana, it can have an effect on the player, in the sense that it will make their vehicles harder to control, as well as walking lopsided in On-Foot Mode.

### Magic Mushrooms

Debuting in *MotorStorm: Return to the Wild*, eating the magic mushrooms grown by The Phantromedas will change the players' screen to be generally more colorful, but also distorted, making it harder to drive in races or in Free-Roam.
Prescott Rally School

The **Prescott Rally School** is a fanonical academy created by JustAlex93.

It is a prestigious educational institute based in Great Britain, where its students receive the best training in rally racing, whether as a driver or the co-driver that reads the pace notes. Students who graduate from the academy are known to then become professional rally drivers.

They also hold classes for future rally raid drivers, some of which having gone on to participate in events around the world, including the ever-brutal Dakar rally.

## Known Graduates

* Bailey Ottobrini
* Justin Castex
* Barry von Stahl
* Leon McDonald
Ron Geare Super Carraway

The **Ron Geare Super Carraway** is a Log Crusher featured in *MotorStorm: Untamed Tundra* created by JustAlex93.

## Details

When the Carraway series of heavy logging trucks was discontinued, the last eight trucks to roll off of the assembly line in the port of Vancouver that beared the Carraway namesake were different than the other models. They were, in fact, an ultra-heavy version named the Super Carraway, meant for doing even heavier logging jobs, with a payload capacity of 210,000 pounds, while having 5,000 lb-ft of torque.

About four Super Carraways were bought by a logging company in northern California, while the other four remained unsold, two of which were dismantled, and one remaining on display in Vancouver.

The Super Carraway features six-wheel drive, a larger engine than the standard Carraway's, and a 16-speed Cretin-Mueller transmission, having eight forward speeds and eight reverse speeds.

Instead of using the default 57" off-road tires, it used bigger 74" tires which gave it better traction in rougher terrains.

Upon the 2020 Untamed Tundra festival being announced, Ron Geare built four specially modified Super Carraways for the Festival, as off-highway logging trucks were deemed eligible for participation by the M.R.A.

In terms of modifications, Ron Geare reinforced the trucks' suspension system, and increased the engine displacement from 16 liters to about 19 liters, while turbo-procharging the engines to produce 3,000 brake horsepower, while fitting 74" mud tires with specialized chains.

## Trivia

* The Super Carraway is otensibly based on the Pacific P12, specifically the last Pacific truck to roll off the assembly line before the manufacturing plant shut down.
The Black Heart

*"She's temperamental, and hard hitting. Only the baddest of the bad can tame her, especially when she does wheelies at low speeds. Mattias Nilsson's former mechanic, Eva Navarro, whipped this thing up, building it from a Magnum Outlaw into a wheelie-popping, road-slaying street machine. In the end, Mattias had brought this machine into the Festival. Once the drag racing challenges have been finished with all classes, she's all yours."*
*"It's gonna be hard to let her go, but I'm sure someone will enjoy her." - Mattias*

**The Black Heart** is a crossover vehicle appearing in *MotorStorm: Return to the Wild* from *Mercenaries 2: World In Flames*. It is unlocked once all of the Drag Racing challenges have been completed with gold in every available vehicle class. It is also unlocked with the Beelzebuggy Spaceframe II and the Jester DXR.

## Details

The Black Heart started as a Magnum Outlaw that was wasting away in Mattias Nilsson's mechanic's garage, until he had requested she build him a *Fire-breathing, wheelie-popping, road-slaying machine.*

The car's default 5.7 liter V8 was swapped out with a supercharged 6.7L V8, producing 700 horsepower and 612 lb-ft of torque, fitted with anti-lag and launch control, to ensure a quick launch off the line.

The car was also stripped of all comforting amenities, and the interior was also acid dipped to strip it of any unnecessary weight, while having an eighty pound ballast casted and mounted to the rear.

The default 18-inch rear wheels were replaced while the rear wheel well was widened by two inches to be able to accommodate 20x17-inch rear wheels while 15x8-inch wheels occupied the front.

The original open rear diff was replaced with a self-locking mechanical differential that would lock itself should the occupant of the car attempt to spin the wheels to warm up the tires. Speaking of tires, specialized ultra-soft drag radials were fitted to the rear wheels for optimal grip.
Power Mudders

*"If you thought the MudSlingers were crazy, behold their bigger, nastier brothers, the Power Mudders. They're just as fast, but can actually turn, despite it's still not recommended to take these things onto the tarmac, as they'll feel extremely sluggish and will completely lack control. They say Formula Off Road is the most extreme motorsport in the world. Well, we'll see about that, once we see these things participate in MotorStorm.*

**Power Mudders** are a vehicle class debuting in MotorStorm: Return to the Wild, and appear in most other later fanonical game titles.

## Stats

### Return to the Wild

Favored Terrain(s): Heavy Gravel, Shallow Water, Deep Mud, Deep Snow

Powertrain(s): Procharged 8.2L V8, producing 1,300 horsepower

Special Characteristics: Can easily change direction due to light weight build. Can hydroplane at higher speeds than any other class, Can climb nearly any slope up to a 75 degree angle, Paddle Tires allow easy navigation of any soft surface.

* Speed: 5/10
* Acceleration: 10/10
* Terrain Handling: 5/10
* Handling: 4/10
* Stability: 2/10
* Traction: 3/10
* Boost Speed: 7/10
* Boost Acceleration: 10/10
* Durability: 7/10
* Damage Dealing: 5/10
Rasputin Psotnik

The **Rasputin Psotnik** is a fanonical Rally Car created by JustAlex93 and first featured in *MotorStorm: Return to the Wild*.

## Details

The Psotnik is a rally car developed by Rasputin Motors in the 1970s at one of their repair shops in Lithuania (part of the USSR at the time), based on their consumer-grade four-door compact car, the Chet.

The standard 1.3L I4 engine was changed out for a 1.6L unit with dual carburettors that is tuned to 160-180bhp, more powerful than the Chet's 75bhp. Many things were transferred or removed from the engine compartment to make repairs easier and to get rid of any unnecessary elements, such as the air filter. The engine uses 100-octane racing fuel.

For weight reduction to the vehicle's 920-950 kg range, lightweight materials were implemented, such as polycarbonate and aluminum. The vehicle was given wider wheels, complimented by angularly-broaded mudguards, giving the Psotnik a distinct appearance. Many areas of the car, such as the rear axle housing and the body, were strengthened to improve stability, cornering, grip, and handling. While the standard Chet used drum brakes on all four wheels, the Psotnik uses disk brakes on the front wheels.

The cabin is also converted, with a roll over cage and two bucket seats with four-point seatbelts. The dashboard is also reorganized to make contingent repairs easier and faster. The Psotnik also uses a new single-row 5-speed gearbox with modifications resulting in changing the places of each gear due to resultant lack of space.

In 1982, the Psotnik received its homologation from the FIA as a Group B/10 rally car. It competed in a rare few WRC outings, such as the Finland 1000 Lakes Rally, where it dominated the Group B/10 class by occupying the first six positions. However, the car proved even more competitive in Eastern European national-level rally racing events, where it led most of them and secured a number of podium finishes. It gained a reputation as simple, easy to repair, and allowed for a good amount of performance for a reasonable price.

Because it competed in the Group B/10 class, it was not affected by the infamous Group B ban, and continued to compete until the expiration of its homologation in 1991. Production of the Psotnik officially ended in 1990, with 30 units built and sold around the world.

The car gained such a reputation among rally fans of the ex-Soviet bloc that Rasputin Motors resumed production of the Psotnik as a kit car. To this day, the car continues to compete in various national rally club series and has become very popular in Hungary.

When Rasputin Motors was invited to allow the use of their vehicles in MotorStorm, they allowed Mash to place an order for several Psotnik kit cars, ready-built and tuned for the rough and tumble style of racing expected in the Festival.

## Trivia

* The Psotnik is inspired by the Lada VFTS, but with the headlights of the 1969 Chevrolet Camaro and the taillights of the Lancia 037 Evo 2 rally car.
* The vehicle gets its name from a mischievous elf from Polish mythology.
Track Toys

"*Aw, snap...It seems that The Festival's organizers have allowed every 'Stormer's dream race cars to be used, all of which are meant to stay strictly on the track, as they can't handle very well on just regular tarmac. When it comes to sheer power and performance in terms of speed and handling, these guys are definitely your best bet, as they are the only class that can beat the Hyperbikes, Hypercars, RoadSlayers and Libtards on the apex. That's for sure. As you can expect, they wouldn't last long in dirt or mud or gravel, but they can handle the ice sheets just fine, if it's of any consolation.*"

The **Track Toys** is a vehicle class appearing in *MotorStorm: Return to the Wild*. This class is unlocked once every challenge has been 100% completed.

## Stats

Favors: Prepped tarmac, wet tarmac, ice sheets

Powertrain(s): Bi-turbo 4.0L V8 producing 1,000 horsepower, twin turbo 7.0L V12 producing 1,200 horsepower, twin turbo 2.4L Inline-4 producing 900 brake horsepower, supercharged 7.2L V8 producing 1,000 horsepower, twin turbo 3.4L V6 producing 970 horsepower, or bi-turbo 4.0L Flat-6 producing 1,300 horsepower.

* Terrain Handling: 0/10
* Damage Dealing: 1/10
* Toughness: 1/10
* Speed: 10/10
* Acceleration: 8/10
* Boost Speed: 10/10
* Boost Acceleration: 9/10
* Handling: 8/10
* Traction: 3/10
* Weight Division: Medium

## Gallery

Monarch FMJCapstan JetsetterMonarch Predator GTRCapstan JupiterMonarch JHW SpecialMonarch Pouter SpeedsterKompresseur UberschallCapstan Raiden LMAlbion Canberra 12Wulff FreiheitCapstan LeviathanEnthusia Libertario VelocitaItalia Giallo SupremeCapstan DP3Wulff AufhockerMonarch Super SilhouetteOzutsu AkabekoMagnum BlackmailerCastrol FideleB5 Motorsports Presto GTRGianaro G72Gianaro G55Falfer PowerbombBluebird SaturnBluebird Bass 700Enthusia 888XRItalia Tauromachia GTOFallout GremlinFalfer Speedway SpecialRS GmbH GT2R30RS GmbH LMGTR1Wulff Careener GTPRS GmbH GTR93RS GmbH DT666MMirage ArachnideTARD Zuko GTRBluebird Garter GTRS GmbH UngezieferEnthusia Verizon DesmodiciRS GmbH 710 TurboTenrai Kaiju TesmoOzutsu Super KimotoGyoza Levin GTX
Weather Tech Laguna Seca

*"This track houses some of the most memorable events in California racing history, located smackdab in the middle of scenic Monterey, California! This track is quite aggressive and technical, in the sense that rapid gear shifting, an assertive line, and of course, a high amount of skill is required to maintain a good position. Just you wait until you hit the notorious corkscrew turn, as it comes at the end of a fast straightaway that goes uphill, with a rapid descent downhill. Every Gearhead in Monterey is hyped for the MotorStorm Festival to come here, to the point where they're disobeying the shelter-in-place order to experience MotorStorm."*

   **Weather Tech Laguna Seca** is a real-life location appearing in the *Gearheads Reunited* DLC pack in *MotorStorm: Return to the Wild*.

The track is quite fast and technical, in the sense that the turns sweep quite fast, and there is more down-shifting done that shifting up, until the Rahal Letterman straight is reached, but the the infamous turn 8/8A (A.K.A. *The Corkscrew*) can either make your race, or screw you over, in the sense that it's a fast turn that gets clogged up easily.

## Events

* "Rounding the 'Screw" - TarmacStorm - All Asphalt Vehicles - 15 Laps

* "Turn Warriors" - Race - Wasabi Lightning - 30 Laps

* "Aeronauts" - Race - Prototype/Streamliner/Hyperbike - 20 Laps

* "Cutting Corners" - Eliminator - Chopper

* "FWD Frenzy" - Eliminator - SuperMini

* "4WD Fiasco" - Eliminator - Rally Car/Rally Crosser/Trophy Tourer/Twist Raider

* "IMSA GT" - Race - GTO/Silhouette - 20 laps
* "Tour de Corkscrew" - Retro Racer/Speedster - 20 laps
* "Like the wind" - Race - Prototype/Silhouette/GT1/Streamliner/Twist Raider - 20 laps
* "Tourist Trophy" - Race - Super 2000/Trophy Tourer/Retro Racer - 15 laps

* "Trans-Amming" - Race - Door Slammer/Muscle Car - 15 Laps

* "Screwing Around" - Race - Twist Raider/GT2/GTO/Silhouette/GT500/Super Tourer/Supercar - 20 Laps

* "It's Track Day, Bro!" - Track Day - Hypercar/Libtard/RoadSlayer/Street Tuner/Hyperbike/Track Toy - 40 Laps

* "Big Rig Byway" - Race - Big Rig - 10 Laps

* "Renegades" - Race - Patriot Renegade - 15 Laps

* "Road Rage" - Race - Muscle Truck/Lowrider/Muscle Car - 7 Laps

* "Smoking Cigars" - Eliminator - Cigar Racer

* "Stars In The Sky" - Race - GT2 - 15 Laps

* "Shifting Gears, Getting Weird" - Eliminator - Liter Bike

* "Free Wheeling" - Race - Power Wheeler - 10 Laps

* "RWD Rampage" - Eliminator - Streamliner/Prototype/Cigar Racer/Power Wheeler

* "Tuned up, Burned Out" - Race -Tuner Car - 10 Laps

* "No Stalgia" - Race - Pre-GW - 20 Laps
* "Legends of the Rahal Straight" - GT1/GT2/Liter Bike
Wulff Bolter DP85

The **Wulff Bolter DP85** is a fanonical Rally Car created by JustAlex93.

## Details

This vehicle is a special Bolter prototype prepared by Italian racing driver and journalist Fazio de Pilla for the 1985 Paris-Dakar rally. At that time, he was experimenting with Bolter bodyshells. Compared to a team of other Bolters fielded by Cave Maxence Racing that year, it has a different bodyshell, making it stand out. Moreso when the bodywork was given a few or so minor revisions for the 1986 rally.

Like any other Bolter, it features an AWD drivetrain. It is also equipped with the 3.5L V8 engine (uprated to 260bhp), suspension system, and wheels of a Monarch Field Traveler V8 to give it effective off-roading performance in the harsh terrain associated with the rally. In fact, the Bolter DP85 was essentially a Bolter bodyshell mounted on the chassis and underpinnings of a Field Traveler V8.

## Gallery

Maxwell livery, 1985 body designChemmy livery, 1986 body revisionMaxwell livery, 1986 body revision
## Trivia

* It is inspired by an Audi quattro rally raid car built and driven by Franco de Paoli.
Trial Bikes

*"If you're an introverted type of 'Stormer and like big jumps, as well as staying away from the pack, you're gonna want to take a Trial Bike. They are basically the lightest vehicle class in the festival, and are also the highest jumping. When you ride these bikes, rougher terrain like mud should be considered a major problem, since they do even worse in the mud than the regular bikes themselves, despite hydroplaning can easily be pulled off, as long as you boost as long and as hard while pulling a wheelie on the water. The riders also have a much better chance at landing a punch, due to them having their unique frame and riding style, and can easily make big jumps, and climb over rocks up to an 85 degree angle." - Outback Outrage Garage Description.*

*"Big jumps and freakishly high bunnyhops are what these things are best known for, as they are if not, the most maneuverable vehicle in the festival, coming at the price of also being weaker than even the bikes, meaning that even a buggy can wreck you in one ram. However, you can still punch buggy drivers out of their buggy, granted you're lucky enough. These things have enough lightness to stay in the air for more than two seconds, since they only weigh like 170 pounds, despite a hard landing on any surface can result in a wreck, so if you're on a high ledge and want to go low, gradually come down ledge by ledge." - Return to the Wild garage description.*

**Trial Bikes** are a vehicle class appearing in *MotorStorm: Return to the Wild* and its prequel, *MotorStorm: Outback Outrage*, created by The Cherrybomber.

The Monarch Champ was reclassified as a Trial Bike starting in *Outback Outrage*.

## Class Stats

Favors: Rocky surfaces, flat earth, any bumpy surface, heavy gravel

Special Characteristics: Highest bunny hopping ability, cannot air cool, most accurate punching ability

Powertrain: Naturally aspirated 125cc four stroke, producing 22 horsepower.

* Terrain Handling: 5/10
* Weight: 3/10
* Speed: 4/10
* Acceleration: 6/10
* Traction: 6/10
* Stability: 8/10
* Maneuverability: 10/10
* Boost Speed: 5/10
* Boost Acceleration: 4/10
* Damage Dealing: 0/10
* Durability: 0/10

## Gallery

Kazumi HachidoriKazumi NihontoWasabi NodachiChrono PersistanceKazumi KemonoKazumi TaikyuMonarch Royalty
Wulff Bolter RS

The **Wulff Bolter RS** is a RoadSlayer appearing in MotorStorm: Return to the Wild. It also appears in MotorStorm: Transylvania Unleashed as a Super Coupe.

## Details

In the year 2017, Wulff wanted to build a special limited edition version of the highly successful Bolter series of Group B Rally Cars, as a celebration of Wulff's rallying program. It is said only 80 Bolter RS models were made, to keep production costs low, despite a bodykit made by RS GmbH was available for any 1993 Wulff Bolter owners to convert their Bolters to Bolter RS replicas.

In terms of a powertrain, the car was powered by a specially modified twin turbo 20 valve 2.4L Inline Five that produced 510 horsepower, and 480 lb-ft of torque. It had a Radek synchronized six speed paddleshift transmission, that delivered power to all four wheels through a self-locking limited slip differential.

The car's chassis was a light-weight Unibody chassis, with strut link suspension that allowed the car to have relatively quick change of direction.

There were only three color options, which were pearl white, bright red or black.
Wulff Bolter Evo RX

The **Wulff Bolter Evo RX** is a Super Crosser created by JustAlex93.

## Details

It was after the Group B/12 class rally monsters were banned, due to the fatal accidents that occurred during the Group B era, that those cars were repurposed for use in rallycross under the Division 2 regulations. The Italia Cirrus, Monarch Gibson, and Mirage 98 were the most commonly seen. The least (even more so than the Italia Gagliano Gr.B), just so happened to be the Wulff Bolter Evo, which like the others of the Group B/12 class were affected by the ban.

In fact, very few Bolter Evos were adapted for use in rallycross during that era. The most notable one in particular, was by Swedish racing driver Roland Sandberg, who traded in his older model Bolter for a Bolter Evo, chassis #16 from Wulff, in the hopes of remaining competitive in rallycross. Sandberg drove the Evo in the 1987 season of the European Rallycross Championship under Division 2, finishing in 3rd place overall. Not bad for the notoriously hard to drive, front-engined beast.

In 1989, the FISA augmented the multiplication factor for the maximum power output of the turbocharged engines to 1.7, which meant that most rallycross supercars now had to carry extra weight. This, unfortunately, made the Bolter Evo decidedly less competitive. As a result, Sandberg opted out of the European circuit to race in the Swedish National series instead.

Over its career, Sandberg's Bolter Evo wore different liveries and went through several aerodynamic variations until the end of 1992 when the Group B rally cars were forcibly retired from rallycross.

In 2014, Sandberg was invited to join other period competitors at the Lydden Hill Retro Race event for a demonstration race of the legendary Group B supercars. His Bolter Evo was refreshed to make it competitive again for the event. He drove the car at the event to the delight of his fans.

Not much is known about the full specs of Sandberg's rallycross-prepped Bolter Evo, but since the WRC works spec version of the car was known to produce up to 600 bhp, it could be assumed that it might have been uprated into the area of 700-800 bhp in the later rallycross horsepower wars.

In 1988, however, Sandberg was not the only driver in the FIA European Rallycross Championship for Drivers to drive the Bolter Evo in rallycross. Another Swedish driver, Lukas Molander, had also come forward with a rallycross-prepped Evo of his own, followed by Austrian driver Felix Schneider in the 1989 championship. Schneider had also participated in the 1990 championship with his Bolter Evo, finishing in a respectable 5th place overall. In the 1991 championship, two more Swedish drivers, Benjamin Ceder and Kurt Stenbock, would also drive the Bolter Evo.

With replicars of the Bolter Evo being produced, it is not out of the realm of possibility to have some of the ones the M.R.A. has in their possession for festival usage to be converted to Super Crosser spec.

## Trivia

* Roland Sandberg is an expy of legendary Swedish racing driver Olle Arnesson, who drove the Audi Sport quattro S1 E2 as a rallycross car under the Division 2 regulations in the late 1980s.
Retro Racers

*"Before you get to try out the terrifyingly quick Liter Bikes, You'll have to start out with the bikes that evolved into them, the retro racers. They're all powered by 750cc V-Twins, and were once ridden by the godfathers of MotoGP. They're not the fastest thing around, but they're a hell of a lot more maneuverable and agile in the turns, definitely being harder to hit by the bigger vehicles. Authentic specimen of these bikes go for hundreds upon thousands of dollars, but luckily there are limited production runs of these bikes that were made in the early 2000's, as well as replicas of these bikes."*

*"They may be under a litre in displacement, but they're still a blast to ride. When any of the tarmac motorcycles aren't available, but you really don't want to ride dirt bikes, Retro Racers are the next best thing, seeing they can make just as tight a turn as a liter bike, and can still put up more than a fight against the bigger engined bikes, despite they definitely fall short of expectations on rough terrain and in the top speed department." - Transylvania Unleashed Description*

**Retro Racers**are a DLC vehicle class appearing in MotorStorm: Return to the Wild in the Gearheads Reunited pack. The class appears as a vanilla class in MotorStorm: Transylvania Unleashed and MotorStorm: Off The Grid. Upon appearing in *Transylvania Unleashed*, the Monarch Trophy Tourer and the Isech NSE-1 were reclassified as Retro Racers.

Lastly, the Retro Racers, alongside the Speedsters are the default vehicle classes of the pack

## Class Stats

### Return to the Wild

Favors: Tarmac, Prepped Tarmac

Special Characteristics: Most agile road bike class

Powertrain: 750cc V-Twin, producing 77 horsepower.

* Speed: 7/10
* Acceleration: 8/10
* Handling: 6/10
* Terrain Handling: 0/10
* Maneuverability: 10/10
* Traction: 6/10
* Stability: 4/10
* Weight: 2/10
* Damage Dealing: 0/10
* Toughness: 0/10
* Boost Speed: 7/10
* Boost Acceleration: 10/10

## Gallery

Panigale Turismo 900Monarch MargaretKazumi HaikuKazumi TankaChrono MaibatsuKazumi HanoiMaxi QuatreIsech NSE-2Panigale AndrettiPanigale MorettiMonarch ArchdukeMonarch NoblemanIsech NSE-3Chrono Eiffel
Twist Raiders

"*If one of those ricer dudes knew how to properly tune their four banger, they'd get a Twist Raider. These super-powered Rally Cars eat any asphalt or gravel in rain or shine. While they might be the elitists of aero warriors, the amount of downforce both front and back sets them back quite a bit in the top speed department. Even then, it won't set you back all that much, especially since you're always gonna be raiding the twists, curves and backroads.*"
*-Garage description*

**Twist Raiders** are a fanonical vehicle class created by JustAlex93. They are a sub-category of Rally Cars, essentially hillclimb cars adapted for use in MotorStorm racing.

They were first introduced in *MotorStorm: Return to the Wild*.

The Italia Velocità from *Pacific Rift* and *RC* is re-classified as a Twist Raider.

## Stats

* Favors: Tarmac, Gravel
* Speed: 5/10
* Acceleration: 8/10
* Handling: 8/10
* Traction: 10/10
* All-Terrain: 4/10
* Durability: 4/10
* Damage-Dealing: 5/10

## Gallery

Italia VelocitàItalia AlpinistaOzutsu NakajimaOzutsu NaoshimaOzutsu NagoyaOzutsu RS-70XOzutsu RS-70XRSpringbok MaliSpringbok Kyalami HKMirage 98 PPMirage 500 PPMirage 408Magnum HighwaymanGyoza Arctica Twin TurboGyoza Camina Type XGyoza XR4Rasputin PVG-1Logan 930BBluebird GarterWulff GTS-558Patriot PotomacMagnum WarhammerChrono XR336Italia Gagliano ScalatoreWulff SteirgeraeroOzutsu Super RoninJarganovich KikimoraMonarch Gibson ClimberVoodoo Gran RojoGyoza bX
**More to be added**
TARD

**TARD** (**T**enfold **A**utomotive **R**esearch & **D**evelopment) is a fanonical sponsor company and vehicle manufacturer that is known to manufacture and sell performance parts for Gyoza vehicles, as well as being known to make their own vehicle, the GT1-V8.

It is also known that *every* Gyoza vehicle that is sponsored by TARD also has a Rendo sponsor sticker on them, which is a nod to the Rendo-TARD partnership.

The Company was founded in 1975 under the name *Tenfold Automotive Co Ltd*, as merely an OEM body parts and accessory manufacturer for Gyoza, Ozutsu, Tenrai and Chrono vehicles.

In 1987, TARD ceased production of Ozutsu, Tenrai and Chrono aftermarket parts and accessories due to there being more Gyoza parts being sold than the other three brands combined.

Tenfold Automotive would go on to compete in various domestic and international series of races, ranging from JGTC, to Super Taikyu and even the 24 Hours of LeMans, despite only having victories in JGTC and Super Taikyu and never having a single victory in the 24 Hours of LeMans. However, in 1985; Tenfold Automotive became TARD, which would mainly focus on making highly specialized and sought after Gyoza aftermarket parts.

## Gallery

TARD GT1-V8 (Supercar)TARD GT1-V8R (GT1)Gyoza Colta (Prototype)Gyoza Zuko LM (GT1)Gyoza Zuko J-GT (GT500)Gyoza CVS-430 (GT500)TARD-Ozutsu LM550 (Streamliner)TARD-Ozutsu LM750 (Streamliner)
Voodoo 8 Crater

The **Voodoo 8 Crater** is a Monster Truck appearing in MotorStorm: Return to the Wild.

## Details

The 8 Crater was quite a special monster truck, in the sense that it had limited slip differentials, instead of locked differentials, as well as being powered by an monsterous 11 liter Turbo-supercharged V8, giving it an astonishing 3,200 brake horsepower, and being all wheel drive instead of four wheel drive, making it illegal to be driven in the Monster Jam series.

The body of the truck was essentially a Glendale Chimpanzee, modified to monstrous proportions, and given wheels that were four times bigger than dually monster truck tires, which gives the 8 Crater an especially great ability to cross most terrains. It also had an extremely specialized sextuple multi-link suspension.

When it came to the transmission, a five speed manual was fitted, rather than the standard 2 speed manual, which was welded to a quad plated heavy racing clutch, with a specially modified heavy off road driveline, and a heavy flywheel. The truck was regarded to have quite the acceleration, compared to Lunar-Tec's monster trucks, and Atlas' M-SUV, which was another outlawed monster truck.

## Gallery

Olive Drab livery (Player livery)Bare metal livery (Driven by Mohinder)
## Trivia

* The 8 Crater is inspired by a real life monster truck, known as *V8 Bomber.*
Speedsters

*"They're not exactly the fastest thing around, and definitely are extremely rare specimen of automobiles. Of course, authentic specimen are worth far too much money, just like the Pre-GWs and the Cigar Racers, but there's quite a few companies that have the resources to build replicas and tune them to be competitive.*

**Speedsters** are a DLC vehicle class appearing in MotorStorm: Return to the Wild, as a part of the Gearheads Reunited pack.

They also appear as a vanilla class in MotorStorm: Transylvania Unleashed.

## Stats

### Return to the Wild

Favored Terrain(s): Tarmac, Prepped Tarmac

Powertrain(s): Naturally aspirated 1.5L Flat Four, producing 120 horsepower

Special Characteristics: Hardest to hit out of all car based classes, Best Ram evading ability, Can drive upside down, Can drive underneath a Bogger's wheels and survive, Weakest overall car-based class.

* Speed: 6/10
* Acceleration: 7/10
* Handling: 8/10
* Terrain Handling: 1/10
* Strength: 2/10
* Weight: 4/10
* Traction: 3/10
* Boost Acceleration: 5/10
* Boost Speed: 6/10
* Maneuverability: 4/10

## Gallery

Wulff BorchardtEnthusia MigliaEnthusia TestarossaCougar JusticeItalia GiuliaEnthusia CaliforniaMonarch JerseyAlbion 11Cougar Archer
River Road

*Welcome to River Road. It's a dangerous two lane road that takes you from the grid to wine country, and is definitely a secluded spot in this part of the festival, with a road that goes alongside the Salinas River. At day time, this road is peaceful and quiet, but at night is when we all get riled up and cause utmost carnage in the river and on the road. Of course, at this one neighborhood where it was once an Indian reservation, there is a newly carved fire trail that we will have hillclimb races on, starting at the gate of the neighborhood.*

**River Road** is a zone appearing in *MotorStorm: Off The Grid*. For the most part, most of the actual races are in the Salinas River, where there are several different routes to take. However, there is also a hillclimb race that takes place on a fire trail on one of the mountains.