The Alchemist

**The Alchemist** is an unseen character on the island. He intended to develop a cure for the Malaise, though his efforts appeared to all be unsuccessful.

## Lore

The Alchemist is implied to be unpopular throughout the island’s hierarchy, as the Giant and the Hand of the King both agreed "*nobody liked the Alchemist*".

During the Malaise epidemic, the Alchemist used scientific means to find a cure for the Malaise, as well the source.

The Alchemist gathered research from all over the island to learn the origin of the malaise. He also conducted many experiments to combat the malaise, using corpses or volunteering villagers for his work.

His research took him to a sanctuary beneath the village. Some believed the liquid sap running through the walls of the sanctuary could've been contaminating the sewer network and thus causing the malaise. With this knowledge, the Alchemist began experimenting with the sap. Over time, he learned mutations in the infected slowed down when submerged in a solution of the sap.

However, the sap provided unpredictable results on the bones of corpses. The Alchemist reflects on whether the King’s methods were worth killing so many people.

Within the Undying Shores, the Apostates provide him with valuable research; he remarks there may be another way to endure the malaise.

Some soldiers had sided with the Alchemist against the King. In either Ossuary or Sepulcher, one of those soldiers, who were in direct contact with the Alchemist, built a secret lab, presumably to do experiments related to the Malaise. Furthermore, a soldier's note in the Undying Shores mentions the Alchemist, wondering if he find a remedy from the scrolls and book gathered from the Apostates hideout.

The following information **contains spoilers** regarding the true ending of the game. Discretion is advised.

In addition to the prior statements, the Alchemist was the only scientific elite of the island, being granted special access to his facility, the Astrolab, on orders of the King. He studies various subjects in his spare time, including astronomy and astrology. The Astrolab was too used for his efforts against the Malaise, as there are labs similar to those built by the Alchemist in other areas. He’d produced numerous Failed Experiments, such as the eponymous enemy and the Slammer. He later vanished after all his futile work, never to be seen again.
While not supported by direct evidence, it is heavily implied that the Collector is actually the Alchemist:

One of the Observatory's loading screen quotes states that the Alchemist disappeared after the failure of the cure research. However, despite the Observatory only being used by the scientific elite of the island, which was the Alchemist, the Collector is found there during 5 BSC.

Additionally, within the Observatory, the Collector mentions of trying the Panacea as a final resort to destroy the malaise, implying previously failed efforts also seen in the Alchemist's labs. Furthermore, while introducing his "Catalyst", a machine owned by him that synthesizes the Panacea from cells, he says:

* "*...a necessary tool for any aspiring Alchemist.*"

He also claims that the Panacea is a mythical cure to all diseases according to past Alchemists, people whom he is skeptical of yet still draws conclusions from.

## Grimoires

### Stilt Village

In the village, the Alchemist had set up a laboratory, dedicated to curing volunteers of the malaise, he reports that the essence of bupleurum seems to relieve symptoms.

* "*The treatment administered to the latest volunteers seems to be producing results. They are still coughing but they are vomiting much less. Or less blood, in any case. Am I on the right track?*"

### Sewers network

In the Toxic Sewers and Ancient Sewers, the Alchemist was collecting mold and mushroom samples for his experiments. However, the undead creatures were getting in the way and so he presumably ceased his attempts there.

* "*It is becoming increasingly difficult to collect mold samples in these sewers. There are too many revenants.*"

### Promenade of the Condemned

Inside the tower, the Beheaded mentions that the Alchemist was very "thorough" upon inspecting the portraits of insects next to the grimoire.

* "*All species found in these areas seem changed. Was it the insects that spread the Malaise all over the island?*"

### Ossuary

The Alchemist was applying a substance found in the Sanctuary on bones from corpses, likely executed prisoners. The substance's effects were unpredictable and the Alchemist reflects whether his experiments are worthy or the mass murders from the King are more effective.

* "*The sanctuary substance produces unpredictable results on the bones I've collected here. All these bodies... All these lives. At the end of the day perhaps the King is right?*"

Referring to the bodies next to the grimoire, the Beheaded makes the remark:

* "*Hard to say whether these bodies were infected. But one thing is for sure: their skin melted like old cheese in the sun.*"

### Slumbering Sanctuary

The Sanctuary seems to have been especially important to the Alchemist's research. It's the only biome that contains two different Grimoires.

According to one of his writings, people believe the sap flowing through the walls of the Sanctuary is responsible for the Malaise, by contaminating the sewer network. He also hypothesizes that as a potential cure. He harvested and used this substance as part of a treatment for the infection, as indicated by the Grimoires of the Ossuary and the Clock Tower.

* "*Some say the sap that runs through the walls is flowing into the sewer network and causing the **Malaise**. But perhaps the problem can also be the solution?*"

In another Grimoire, the Alchemist references the Time Keeper's efforts to combat the Malaise. He implies that she is manipulating time to contain the Malaise, but that her spell cannot contain it forever.

* "*Time is running out... literally. With all due respect, she cannot contain the Malaise forever*"

### Clock Tower

In the Clock Tower and the Castle, a grimoire reports that the Alchemist found a formulation from the sanctuary's sap slows the down the mutagenic effects of the Malaise.

* "*The bodies immersed in the latest solution are changing less quickly. I must extract the essence of this solution and apply it to other volunteers*"

### Forgotten Sepulcher

The Alchemist was also researching the Malaise in the Forgotten Sepulcher, but the bodies kept resurrecting themselves and the Darkness was making his work difficult for reasons yet to be specified. These prompted him to leave.

* "*The bodies have woken up again. And this darkness... I can no longer continue my experiments on the Malaise here.*"

### High Peak Castle

The Alchemist was attempting to cross human bodies with plant essences, which gave rise to the hybrid found in the Castle's green Elite Room.

Additionally, there is a lab in the Castle destroyed by the King's loyalists, all of which criticise the Alchemist's efforts for creating a cure, and that isolation is more effective.

### Cavern

The Alchemist was using the crystals mined in the cavern in his experiments to slow the Malaise's infection, as evidenced by a body immersed in a crystal solution next to his grimoire.

* "*We can do more with those crystals than sell them, I'm sure of that. Using them on corpses doesn't do anything for now, but I have to keep going!*"

### Undying Shores

Within the Undying Shores, a room with a desk and the Alchemist's grimoire can be found, the Alchemist notes the Apostates provide him with valuable research; he remarks there may be another way to endure the malaise.

* "*The Apostates' research on death and cellular decay were far more advanced than what I've seen elsewhere.... They seem to endure better than the rest of the island. We shared knowledge, and they handed me some precious samples. There may be another way to endure the Malaise...*"

The following information **contains spoilers** regarding the true ending of the game. Discretion is advised.

Within the Astrolab, a room filled with empty crow cages hanging from the ceiling and a broken vat with a tap and a half-filled filled flask standing beneath it. There is a desk with a grimoire of the Alchemist:

* "*Against all odds, this solution created mutations in the infected crows instead of curing them. Some subjects managed to escape by breaking the bars of their cage! God only knows where they are now... I hope their condition has stabilized now.*"

In a large room inside the Astrolab, which is half-occupied by a laboratory setup containing a grimoire and various notes on the wall. The other half features a large body suspended in an incubator in front of an even larger arched window. The grimoire from the Alchemist reads:

* "*I hope looking at the stars will allow me to greatly advance my research... Bodies always act different during a full moon.*"

## Footnotes

1. ↑ Re-translation of the original French. The English translation loses the pronoun she and therefore the meaning. In the original text, it is very clear the Alchemist is referring to the Time Keeper.

## References

1. ↑ https://gfycat.com/TemptingFatGalapagoshawk
2. ↑ https://gfycat.com/UnhealthyObviousAlabamamapturtle
3. ↑ 3.0 3.1 https://gfycat.com/MajorSecondhandBlesbok
4. ↑ https://gfycat.com/fr/PassionateShorttermAmericanalligator
5. ↑ 5.0 5.1 https://gfycat.com/DamagedOrderlyAsianlion
6. ↑ https://gfycat.com/fr/WelldocumentedEveryAmazontreeboa
7. ↑ https://gfycat.com/HighlevelImportantFly
8. ↑ https://gfycat.com/SnappyBlackandwhiteGeese