recursal/Fanatic-Fandom huggingface dataset:
Preparation Systems

The Preparation System is a Power targeted system that will generate CC income for the Power by Exploiting systems inside within 15 ly radius of its centre if it is successfully Prepared then Expanded.

## Creation

   New Preparation Systems are created by Powers during the active Cycle by hauling the correct Power Commodity to indicate the desired system. This should not be done by individual commanders and those interested in the activity should contact the Powerplay Group of the Power they are looking to support.

## Preparation Sphere

The Preparation Sphere is the 15 ly radius Sphere that extends from the centre of the Preparation System. It cannot be within 15 ly of an existing Expansion or Control System and if so the system cannot be Prepared. However, Preparation Spheres themselves can overlap and multiple Powers can Prepare the same target system. In this scenario the Preparation System that is Prepared the most succeeds whilst the others fail.

## Preparation List

Once a system has been Prepared using at least 50 Power Commodities it is eligible to appear on the Preparation List. The list can contain 9 Preparation Systems in total which are sorted by most Prepared.

## Consolidation Bar

The Preparation List has the Consolidation Bar in a position below which all systems being Prepared will fail at the start of the Powerplay Tick. The position of the Consolidation Bar in the Preparation list is determined by the Powers Voters. To be an eligible Voter a commander must have been pledged to the Power for 4 Cycles and the weight of their vote is determined by their Power Rating.

Consolidation Bar Position
 0% | 10

### Purchasing Systems for Expansion

At the end of the Cycle every system in order of Prepared up until the Consolidation Bar will be purchased for Expansion using CC from the Power’s CC Balance. If there is not enough CC in the CC Balance to afford a system then it is not purchased. The cost to purchase each system is based upon its distance from the Power’s Headquarters and its potential profitability. Once all eligible systems have been purchased the remaining CC in the CC Balance is converted in the Defensive Bonus for Control Systems. During the Powerplay Tick the Prepared Systems that were successfully purchased will be turned into Expansion Systems for the start of the next Cycle.

## Related Terms

 Vote Snipe | Votes being cast as close as possible to the Powerplay Tick in order to change the position of the Consolidation Bar and thus the expected systems eligible to be purchased for Expansion
Fortification

Fortification is the hauling of Power Commodities between a Power’s Headquarters and their Control Systems. The direction in which this hauling travels is Power dependent with some Powers hauling to their Headquarters whilst others haul to their Control Systems. The purpose of Fortification is to reduce the cost of the systems and reduce the risk of the Power entering Turmoil, the state in which a Power can lose Control Systems.

Every cycle each Power will publish a Fortification Plan on their primary communications platform which supporters should follow. All powers have respective Discord servers and Reddit forums through which they list their plans.
Pranav Antal

## Player Minor FactionGovernment Types

Favorable: Dictatorship, Feudal, Communist & CooperativeUnfavorable: Democracy

Pranav Antal is a Powerplay character in the fictional Elite Dangerous galaxy. In the player created continuity his interests are represented by the Frontier Development’s recognised Powerplay Group, Elite Antal.

## Personality

Pranav Antal at his core is an ideological fundamentalist who is wedded to the beliefs of the Utopia movement. However, he can recognise the need for reform when it arises and is economically sound enough to make the correct commercial decisions to benefit and advance the organisation.

## Of Utopia

Utopians believe in the furthering of humanity as a species through technology. They have invented the Sim-Archive, a repository of the memories of those who have died to further this goal. These memories which are called ‘Sims’ can be experienced as if they are your own but not currently interacted with. They are lead by the Simguru which is a hereditary position and the supreme executive power in the movement.

## Life and Career

Pranav Antal was born in 3225 into the Utopia movement his father Rishi had founded. As a child the young Utopian led a life of manual labours largely involving crop cultivation. This he despised as all around him was the technology and credit wealth his family possessed, technology and wealth that made such tasks unnecessary by his human hands.

His view on his life and others’ would shift dramatically after his father’s death however. Rishi had used Utopian technology to store his memories which Pranav accessed. Realisation thus came to him that the manual labours of his youth had a purpose, and that was to teach him how the poorest and most disadvantaged in society live. With this understanding he was able to push forward Utopia as a commercial enterprise without losing sight of its dream for galactic society as a whole

Thus, with the movement growing both in numbers and wealth Pranav Antal was able to begin the pursuit of the next great advancement for humanity; the Acheron Interface. The device would allow the transferring of a human’s conscious along with its memories into data, in essence allowing a human being to live forever without the need for a physical human form.

The prospect of an Acheron Interface has however become a galactic controversy with many claiming that the device does not in fact elevate a human being to another level of existence but rather it merely creates an AI copy of that person in violation of galactic treaties and law.

## Current Role and Position

Pranav Antal is Simguru of Utopia. He is a talented and charismatic proselytizer for his movement and a competent businessman.
Undermining

Undermining is the deliberate destruction of an enemy Power’s Power Ships in a Control System. This is usually done in a wing by interdiction or at the Powerplay Power Ship spawn point. Every ship killed rewards the commander a Power Bond which when claimed rewards Merits and increases the Undermining value of a Control System. If the Undermined value goes above 100% it raises the risk of a Power entering Turmoil in which Control Systems can be lost. How focused each Power is on this activity will depend upon the Power’s current diplomatic status with the other Powers and their approach to galactic domination.
Felicia Winters

## Player Minor FactionGovernment Types

Favorable: CorporateUnfavorable: Communist, Cooperative, Feudal, and Patronage

Felicia Winters is a Powerplay character in the fictional Elite Dangerous galaxy. In the player created continuity her interests are represented by the Frontier Development’s recognised Powerplay Group, Federal Liberal Command.

## Personality

Underpinned by a strong sense of loyalty to friends and colleagues, Felicia Winters is someone willing to risk her own career and image in support of those she is close to. However, she is not afraid to disagree and advance an unwavering set of ethical values behind the scenes if necessary. A devoted believer in the Federation, Winters works tirelessly to maintain it as a galactic superpower.

## Life and Career

Felicia Winters was born in 3229 on Taylor Colony in the Tau Ceti system and until the age of 44 focused on building her career inside Sirius Corporation. After this point, however, she changed tact and entered Federal politics. Standing for election in the congressional seat of Rhea for the Liberal Party she was elected and duly became a popular member of the legislative body.
Promotion followed with her being elected as Secretary of State under Liberal President Jasmina Haisey. However, crisis soon characterised her tenure in the role as separatists in Lugh took up arms against the Federal government and President Haisey ordered refugee ships fleeing the region to be shot down. Despite her behind the scenes protests over the conducting of the war effort her public support for the President helped to ensure a collapse in electoral support for the Liberals.

Then in 3301 the entire Federation was thrown into political strife when Starship One went missing carrying both the President and Vice President Ethan Naylor. Winters was appointed acting President but had difficulty overcoming her feelings of bereavement for her colleagues and struggled to exercise the new authority vested in her. A motion of no confidence in her was put forward by the leader of the Republican Party Zachary Hudson and was passed by congress.

Defeated, and ousted from office, she became determined to rebuild her party and her image, dragging the political corpse that was the Liberal Party from the bottom of the polls to being on a par with the Republican Party once more.

## Current Role and Position

Felicia Winters is leader of the Liberal Party of the Federation and Shadow President. She is a successful politician who came back from the brink of utter defeat to being a serious force in Federal politics.

## Philanthropy

Noted for her charity work during planetary emergencies, Felicia Winters has gained much public support from her efforts in transporting aid to where it is needed.
Li Yong-Rui

## Player Minor FactionGovernment Types

Favorable: CorporateUnfavorable: Communist, Cooperative, Feudal, Patronage

Li Yong-Rui is a Powerplay character in the fictional Elite Dangerous galaxy. In the player created continuity his interests are represented by the Frontier Development’s recognised Powerplay Group, SiriusGov.

## Personality

Li Yong-Rui (family name is Li) is an innovative intellectual and gifted leader who instils confidence in those around him. He’s energetic but rational and someone who seeks to bring order to the galaxy and the people who live in it.

## Life and Career

In 3198 Yong-Rui was born into the 800 year old corporate dynasty of the Li family. Like the children of previous generations his future path was set with his first breath of life and by the age of 25 he had achieved doctorates in economics, physics and politics specialising in data extrapolation to predict future events.

Sirius Corporation duly beckoned and he did not discredit his family’s heritage, achieving Vice President of Forecasting by the age of 35. His innovations, insights into predicting human behaviour and natural energetic leadership ability made him extremely popular and a prominent figure in the corporation’s management.

So it was that when the positions of Chief Operating Officer of Sirius Corporation and its governmental subsidiary SiriusGov became available Li Yong-Rui was not only the frontrunner but the candidate that was the only choice corporately.

## Education

Li Yong-Rui studied at college achieving doctorates in economics, physics and politics with specialisations in data extrapolation.

## Current Role and Position

Li Yong-Rui is Chief Operating Officer of Sirius Corporation and SiriusGov. A successful corporate businessman and politician, he is popular both corporately and with the people he governs through SiriusGov.
Opposing

Opposing is the deliberate destruction of an enemy Power’s Power Ships in a Expansion System. This is usually done in a wing via interdiction, ambushing at Powerplay Power Ship spawn point or fighting in Powerplay Conflict Zones depending upon the Power. Every ship killed rewards a commander a Power Bond which when claimed rewards Merits and increases the Opposing value of the Expansion System. If the Opposing percent value is more than the Expansion percent value then the Expansion will fail. How focused each Power is on this activity will depend upon the Power’s current diplomatic status with the other Powers and their approach to galactic domination.
Advanced Plasma Accelerator

The Advanced Plasma Accelerator is a Plasma Accelerator available from Denton Patreus. Its unique characterises are a higher fire rate with lower damage.

Advanced Plasma Accelerator

## Acquisition

To acquire an Advanced Plasma Accelerator contact the  Denton Patreus Powerplay Group.

## Engineering

The Advanced Plasma Accelerator can have the Engineering Effect Efficient, Focused, Light Weight, Long Range, Overcharged, Rapid Fire or Sturdy applied to it.
Torval: Cycle 265: FUC Blitz Hits Torval but Bombs Don’t Dent Morale

FUC began a major offensive against Senator Torval’s domain last cycle with attacks against most of our systems. Our lines however held with only Amitae, CD-27 5409, Hesa, LHS 274, and Ross 429 taking casualties. Observers on the scene reported many wounded but no fatalities due in no short measure to the expert response from Imperial emergency responders. Also, bizarrely, in Amitae the Sodium Chloride Automated Mining Extractor Field seems to have been specifically targeted. Imperial Military Analysist Cnaeus Poulsen observed that it likely resulted from a misunderstanding, ‘Rhea’s main export is salt which also seems to be the only fuel that keeps their troops going. It would appear that some Federal pilots took this to be the chemical and decided to take out the competition. They aren’t very well trained or educated so this isn’t surprising.‘ Upon hearing the news Senator Torval reportedly offered labour to assist in the repairs.

The fortification efforts exhibited by Torvalians last cycle were second to none with some commanders reporting the transportation of over 10,000 each! Senator Torval will indeed be proud of how her commanders performed under the torrent of Fed bombs. A massive thanks to all those we participated as we were able to avoid turmoil and consolidate to a CC Reserve of 64.

Meanwhile commanders from the IHC defeated waves of enemy forces at Kistha to successfully prevent the weaponised expansion against us going through and neither Hudson nor Winters have deployed another showing once again the Empire’s ability to scupper their diabolical plots.

This cycle we should expect FUC to continue their attack and will prepare accordingly so that it will again come to nought.

For Torval & the Empire!

## Article Source

https://www.reddit.com/r/EliteTorval/comments/hfo1eu/cycle\_265\_fuc\_blitz\_hits\_torval\_but\_bombs\_dont/
Winters: Cycle 259: FLC Combat Pilots cost Aisling Duval 77CC in response to one of her CMDRs deceitful propaganda

In response to the imperial propaganda and cheap attempt to distort the truth and try to recruit from within our Reddit page, our forces last cycle decided to teach the blue wigged anime princess a small lesson in PowerPlay.

While the claim was that they have taken FLC’s capital

The intellect is strong with this one

You can see the thread here, the reality cannot be further from the truth. Here is the truth:

Areklici was a Winters system. The Federal Liberal Command our in-game player minor faction, was and still is the controlling faction of that system. Winters lost Areklici sometime ago and AD prepared it and expanded to it after we lost it.

We do not believe that was intentional and, according to one reply on that thread, they did not expand to it willingly, which is understandable since it is a lossmaker and a bad system for AD. We did not bother much with that system nor was it on our attack list, but after the ridiculous claims made by one CMDR Ford Racer that AD owns FLC because for some reason the CMDR in question thought that Areklici is FLC’s HQ (or he was deliberately lying), we decided to demonstrate that we do not let lies slip unpunished.

**Our attack cost AD last cycle 77CC**, this was a proportional response. Any misinformation spread by the AD leadership or CMDRs will not be tolerated and Winters CMDRs reserve the right to choose the time and place of reply.

Keep safe, fly dangerously, play in open and keep the game in the game.
Offensive Battle Tactics

To further their agendas and expand their control of the galaxy the Powers and Alliances can employ a number of offensive battle tactics.

## Open Opposing & Open Undermining

Open Opposing & Open Undermining refers to claiming earned Power Bonds as soon as practically possible after completing the respective actions. This reduces the risk of the Power Bonds being lost from ship destruction due to interception by Powerplay PvPers and/or NPC Power Ships.

## Sniping

Sniping is the tactic of Opposing or Undermining an Expansion or Control System, respectively, and not claiming the Power Bonds earned until as close to the Powerplay Tick as possible. This results in the Power being attack being unaware of the precise system being targeted unless the system is Scouted and the information retrieved from the Power Update Station Services report. The value in Merits of the unclaimed Power Bonds held is referred to as a Merit Bomb.

## Sphere Flipping

Flipping a sphere is the replacing of the Controlling Minor Faction in an Expansion of Control Sphere’s systems so that 50% or more of the systems’ governments are a level Weaker for the Power. That is, if a Power is Strong against 50% of the Controlling factions in the sphere then it is flipped away from the Power if enough Controlling Minor Factions are changed so that the Power is Strong against only 49% of them. This is to change the Expansion or Fortification Trigger which will either be halved (has Trigger Reduction), normal, or multiplied by 1.5 (has Trigger Penalty) depending upon if a Power is Strong, Neutral, or Weak against 50% or more the Controlling Minor Faction’s government type.

Sphere is Flipped as Controlling Minor Faction governments change
 D | Communist | Patronage | Patronage

To illustrate, in the table a Power that is Strong against Dictatorships and Weak against Patronage for the Sphere has the Sphere flipped away from the Power as the number of Dictatorship and Patronage Controlling Factions changes accordingly from left to right by column.

## Weaponised Expansions

Weaponised Expansions are an Expansion deployed by a Power against an enemy Power designed to reduce the latter’s CC income. This involves the aggressor Power deliberately Prepping then Expanding a system in order that its Control Sphere will overlap with the Control Sphere of the target Power so that the systems in the overlapped section become Contested and provide no CC income.

To illustrate, in the diagram Control Sphere A has been successfully Expanded so that it overlaps with enemy Power’s Control Sphere B. The systems in the overlapped section C provide no CC income to either Power thus reducing the profitability of Control System B from what it was the previous Cycle.
Cytoscrambler

The Crytoscramble is a Burst Laser available from Archon Delaine. Its unique characterises are increased damage and fire rate but with reduced range and armour piercing.

Cytoscrambler

## Acquisition

To acquire a Cytoscrambler contact the  Archon Delaine Powerplay Group.

## Engineering

The Cytoscrambler can have the Engineering Effect Efficient, Focused, Light Weight, Long Range, Overcharged, Rapid Fire, Short Range or Sturdy applied to it.
Patreus: Cycle 260: Cycle 260 Objectives: Sosong, farewell

SUMMARY

So, last cycle was nothing too crazy. We forted a bit and now have our Consolidation bonus back. We also managed to prep block a nasty 5c attempt to expand into Cernobog.

On the combat side of things, Clayahu was successfully opposed. Great work!

A special thank you to all our forters and combat pilots out there who continue to contribute and support us to keep things running smoothly.

Combat

Oppose Winters expansion attempt in:

* SOSONG

Sosong is in the same area Kwazahui used to be and would block out any future attempt to reclaim the area by the Admiral.

## Article Source

https://www.reddit.com/r/ElitePatreus/comments/gnyoru/cycle\_260\_objectives\_sosong\_farewell/
Piglins

**Piglins** are neutral mobs that spawn in the Nether. They are equipped with crossbows or golden swords. While they are normally hostile toward the player, they become neutral if the player wears golden armor. The player is capable of bartering with them.

Groups of 1–3 piglins in crimson forests, bastions and uncommonly in the nether wastes biomes. 5% spawn as babies.

Adult piglins spawn with either golden swords or crossbows and sometimes wearing golden armor. Baby piglins spawn without any equipment.

Piglins do not despawn in peaceful mode nor spawn on magma blocks.

Piglins have an 8.5% chance of dropping their naturally-spawned equipment and drop it with random durability. Each level of Lootingincreases this chance by 1%.

Any picked-up items always drop, without changing the durability.

A piglin that is hit while inspecting a gold ingot during bartering puts the ingot in its inventory. This gold ingot is dropped upon death. If killed in one hit while inspecting, the gold has the same chance to drop as any other held item.

Adult piglins drop 5 experience and an extra 1–3 experience per equipment if killed by a player or tamed wolf.

Baby piglins drop 1 and an extra 1–2 per equipment if killed by a player or tamed wolf.
Torval: Cycle 263: Exchanging Fire on the Front Lines

Imperial forces achieved victory against FUC’s weaponised expansion against Torval at Belgitan. However, despite the immense gallantry of the IHC pilots at Taexalk the dishonourable Feds broke through and the Expansion was successful. Despite this Kappa remains profitable with many millions of civilians now appreciating even more the protection to living standards and dignity in life that is guaranteed by being part of the Empire.

This cycle the Federal Powers have deployed weaponised expansions against Emperor Arissa Lavigny-Duval, Princess Aisling Duval and ourselves. Needless to say Imperial commanders are already on route to the frontlines to put down this latest attempt at galactic theft. The Empire has also noticed that the Federation have renamed the planet Rhea 4 to Foursyth after FUC’s fortification director. Senator Torval, and indeed everyone of reasonable thought, no doubt look forward to the inevitable day when the only thing Foursyth has left to fortify is himself with some of the biowaste wine from one of Felicia Winters’ ‘aid’ packages.

In our domain we will continue our BGS work to achieve trigger reduction. We have won great victories last cycle in conflict zones and our thanks goes to all those who made these glorious wins a possibility.

Our core systems remain strong and our determination never wavers. All of FUC’s attacks against our Control Systems failed last cycle with no injuries even reported and we consolidated to a CC reserve of 324 and a defence bonus of 39%.

We haul, we fight, and we shall be victorious for Torval!

## Article Source

https://www.reddit.com/r/EliteTorval/comments/h0wmmi/cycle\_263\_exchanging\_fire\_on\_the\_front\_lines/
Hudson: Cycle 266: Cycle 266 Priorities

Overview

We are in 2nd place in the Galactic Standings with 774 CC.

We forted well, and saw a late snipe attempt by Imperial forces – our scouts always alert, these were quickly cancelled where required, with Neits left out to dry as it’s a low cost system. Our Combat Pilots worked very hard to make Patreus shed his turmoiled system, but the Federal calculators clearly need new batteries – congratulations to the Admiral who forted everything to keep his systems under his control. We again had strong 5th Column preparations in Ross 1057 and a vote loss close to tick, and thus had to prepare a blocking expansion to avoid such a terrible expansion. We don’t want to expand Chun Tstar.

Expansions this cycle are Winters (2 weaponised), Hudson (Blocking, weaponised vs Aisling and ALD), Antal (Weaponised vs Delaine) and Li Yong Rui (Blocking expansion) .

Last cycles Hudson heroes were CMDRs Home Tschato, Dopez2infinity, Shepron, Northman, Miracle Max and Hector. Many thanks for your efforts in combat and hauling, CMDRs.

As always, Hudson is hiring, please join our discord today! We offer training and finance for new CMDRs, the toughest BGS in the galaxy, and a large community of CMDRs to wing up with, share advice, and discuss all aspects of the game.

For the Federation! o7

## Article Source

https://www.reddit.com/r/EliteHudson/comments/hjyiub/cycle\_266\_priorities/
Pacifier Frag-Cannon

The Pacifier Frag-Cannon is a Fragment Cannon available from Zachary Hudson. Its unique characterises are increased range and shot speed with reduced damage.

Pacifier Frag-Cannon

## Acquisition

To acquire an Pacifier Frag-Cannon contact the  Zachary Hudson Powerplay Group.

## Engineering

The Pacifier Frag-Cannon can have the Engineering Effect Double Shot, Efficient, High Capacity, Light Weight, Overcharged, Rapid Fire or Sturdy applied to it.
Snowing

**Snowfall** is a type of weather that occurs occasionally in *Minecraft*.

**Here are some tips to help you:**

* Snowfall is a temporary, biome specific occurrence that can happen randomly at any time in snowy biomes. In most lush biomes, snowfall occur at altitude above 255, while in cold biomes its specific to several biomes. In stone shore, mountains and variants, snowfall can only occur at layer 90 and above, in taiga, giant tree taiga and variants (except giant spruce taiga), snowfall can occur only at layer 120 and above, or 150 and above while in giant spruce taiga.

* The average snowfall lasts 0.5 – 1 Minecraft day, and there is a 0.5 to 7.5 day delay between snowstorms. Snowstorms have a small chance to worsen into thunderstorms.

* Snowstorms can be skipped entirely with the use of a bed.

* Snowstorms darken the world, causing the light from the sun to decrease by 3, bringing it to light level 12 in full daylight. Moonlight, however, is not reduced, and remains at light level 4. The sky itself darkens (even in biomes where it does not snow), to the point where celestial bodies (the sun, moon, and stars) are no longer visible. The clouds darken from white to a light gray, although clouds themselves do not precipitate. Although the sun is not visible during snowfall, the glow associated with sunrise and sunset is still visible.

* As it snows, snow layers regenerate over all non-transparent blocks. In Bedrock Edition, these snow layers accumulate and grow over time.
Mahon: Cycle 258: Week 258 Powerplay Standings

Week 258 Standings in Full.

1. Edmund Mahon (=)
2. Arissa Lavigny-Duval (=)
3. Aisling Duval (+1)
4. Zachary Hudson (-1)
5. Li Yong-Rui (+2)
6. Pranav Antal (+2)
7. Yuri Grom (-2) **Turmoil!**
8. Denton Patreus (-2) **Turmoil!**
9. Archon Delaine (=)
10. Zemina Torval (+1)
11. Felicia Winters (-1)

This Cycle

We have a surplus of **948 CC** to spend on preparations/logistic consolidation.

No new control systems.

No expansion targets.

Consolidation has boosted undermining triggers by 50%

Remember to vote CONSOLIDATE again this week

Trends

Cycles Since Turmoil

Most consecutive cycles at #1: 17

Total cycles at #1: 171

## Article Source

https://www.reddit.com/r/EliteMahon/comments/gf1zr2/week\_258\_powerplay\_standings/
Hudson: Cycle 262: Cycle 262 Priorities

Overview

We are in 3rd place in the Galactic Standings with 793 CC.

We forted well, and saw 2 systems cancelled and 1 undermined. Our combat pilots denied helped Li Yong Rui to avoid their unwanted expansion, and gave Grom and ALD some extra forting to do!

Expansions this cycle are Winters (4 profitable systems), ALD (profitable) and Grom (one non contesting bad system, one profitable).

Last cycles Hudson heroes were CMDRs Rycrisp, Prozer, Miracle Max, Hector. and Renegade Bovine. Many thanks for your efforts in combat and hauling, CMDRs.

As always, Hudson is hiring, please join our discord today! We offer training and finance for new CMDRs, the toughest BGS in the galaxy, and a large community of CMDRs to wing up with, share advice, and discuss all aspects of the game.

For the Federation! o7

## Article Source

https://www.reddit.com/r/EliteHudson/comments/gwdlw2/cycle\_262\_priorities/
Hudson: Cycle 258: Cycle 258 Priorities

**Overview**

We are in 4th place in the Galactic Standings with 894 CC.

We forted well, and saw 4 systems cancelled. We successfully avoided our expansion to Mantxe which was a blocking expansion that would cost us –40CC due to a large amount of contesting and self-contesting systems. Grom was denied all his weaponised expansions, and is in a shallow turmoil this cycle. Sensing that Patreus was trying to take the opportunity of a busy cycle to scrap some low value systems, the FUC thought they would help him along....

Expansions this cycle are just Grom (non contesting for once!).

 Last cycles Hudson heroes were CMDRs Níðhöggr, Home Tschato, dopez2infinity, Onmitsu7 and Renegade Bovine. Many thanks for your efforts in combat and hauling, CMDRs.

As always, Hudson is hiring, please join our discord today! We offer training and finance for new CMDRs, the toughest BGS in the galaxy, and a large community of CMDRs to wing up with, share advice, and discuss all aspects of the game.

For the Federation! o7

## Article Source

https://www.reddit.com/r/EliteHudson/comments/gf2z23/cycle\_258\_priorities/
Mining Lance

The Mining Lance is a Mining Laser available from Zemina Torval. Its unique characterises are its ability to be used as a standard beam laser in combat and an increased range for mining.

Mining Lance

## Acquisition

To acquire a Mining Lance contact the  Zemina Torval Powerplay Group or follow the steps below.

1. Pledge to Torval
2. Wait 3 weeks
3. On the Wednesday of your 3rd Week pledged go to the Amphisatsu system
4. At Amphisatsu under any Port/Station’s Contacts – Power menu purchase 750 Prisoners for 7.5M Credits
5. Take the 750 Prisoners to the Synteini system (usually 1 jump)
6. Hand in the Prisoners under any Port/Station’s Contacts – Power menu
7. Wait until Week 4 of your pledge.
8. Purchase the Mining Lance from Outfitting

## Engineering

It is not possible to engineer the Mining Lance.
Enforcer Cannon

The Enforcer Cannon is a Multicannon available from Pranav Antal. Its unique characterises are increased damage and a reduced fire rate.

Enforcer Cannon

## Acquisition

To acquire an Enforcer Cannon contact the  Pranav Antal Powerplay Group.

## Engineering

The Enforcer Cannon can have the Engineering Effect Efficient, High Capacity, Light Weight, Long Range, Overcharged, Short Range or Sturdy applied to it.
Mahon: Cycle 264: Week 264 Powerplay Standings

Week 264 Standings in Full.

1. Edmund Mahon (=)
2. Arissa Lavigny-Duval (=)
3. Zachary Hudson (+1)
4. Pranav Antal (+5)
5. Aisling Duval (-2)
6. Yuri Grom (-1)
7. Denton Patreus (-1)
8. Felicia Winters (-1)
9. Li Yong-Rui (-1)
10. Archon Delaine (=)
11. Zemina Torval (=)

This Cycle

We have a surplus of **1109 CC** to spend on preparations/logistic consolidation.

No new control systems.

No expansion targets.

Consolidation has boosted undermining triggers by 50%

Remember to vote CONSOLIDATE again this week

Trends

Cycles Since Turmoil

5th consecutive cycle at #1

Total cycles at #1: 176

## Article Source

https://www.reddit.com/r/EliteMahon/comments/hbajjv/week\_264\_powerplay\_standings/
Imperial High Council

The Imperial High Council (IHC) is the alliance and body representing the Empire in Powerplay's player devised continuity. It is a forum for coordinating the policy and actions of the Imperial Powers and an embassy district for Imperial Player Groups & Squadrons.

## Leadership

The executive body of the Imperial High Council is the Council made up of High Councillors and High Commanders sent to it by each Imperial Powers' Powerplay Group. Its deliberations are held in closed sittings with decisions relayed down through the Powerplay Groups to the Player Groups, Squadrons and individual commanders who make up their numbers.

## Diplomatic Functions

The IHC acts as an embassy district for Imperial Player Groups and Squadrons. This allows them to discuss issues with High Councillors in confidence or liaise through High Councillors with other Player Groups or Powers to establish diplomatic relations.

## Power Membership

Aisling Duval, Arissa Lavigny-Duval, Denton Patreus and Zemina Torval all send a combination of High Councillors and High Commanders to the IHC.
Hudson: Cycle 265: Cycle 265 Priorities

Overview

We are in 3rd place in the Galactic Standings with 774 CC.

We forted well, and saw 4 systems cancelled. Our Combat Pilots concentrated on keeping Grom and Torval’s CC low, meaning less likelihood of weaponised expansions against us. We had strong 5th Column preparations in Ross 1057, and thus had to prepare a blocking expansion to avoid such a terrible expansion. We don’t want to expand Buan Zha.

Expansions this cycle are Winters (2 profitable), Hudson (Blocking, weaponised vs Aisling), ALD (slightly profitable) and Grom (uncontesting loss maker), .

Last cycles Hudson heroes were CMDRs Home Tschato, Dopez2infinity, Shepron and Hector. Many thanks for your efforts in combat and hauling, CMDRs.

As always, Hudson is hiring, please join our discord today! We offer training and finance for new CMDRs, the toughest BGS in the galaxy, and a large community of CMDRs to wing up with, share advice, and discuss all aspects of the game.

For the Federation! o7

## Article Source

https://www.reddit.com/r/EliteHudson/comments/hfqsrl/cycle\_265\_priorities/
Winters: Cycle 258: Look! A Post on Thursday!

**In recent news:** Winters lost a little weight! We - along with a little help from our friends - took advantage of our turmoil to shed some less-than-desirable systems and trim up a little bit of our fat (you know those corona snacks are going straight to the hips). The Alliance took the opportunity to hit some of the systems in our mutually-contested space, freeing up some CC for both powers. So, thanks for that!

We lost a few weaponized systems against our enemies, too, but it was a worthy trade-off. In the course of powerplay, it can be very easy to lose weaponized systems that take CC from more than one power (because the power that was expanded against is eager to see them go) but near impossible to drop systems fed to you by Fifth Column activities or non-powerplay normies who are just grinding for those sweet pulse disruptors (because nobody's gonna help you get rid of Momorient). In these instances, it's worth losing a few weaponized systems you can easily put back in play for the sake of dropping systems you normally wouldn't have the chance to get rid of.

**Elsewhere:** Empire forces kneeled, Independent forces didn’t, Federal forces got smashing new hats, and Alliance forces continued in their love of Mahonaise.

This eye-roll-inducing update brought to you by u/Bullet\_Bait, and by rum. I probably should have been a pirate. And now, our "Lead Player" u/CMDR\_Brantford will post the actually useful information below!

**FORTIFICATION**

ON HOLD: No need to haul to the Winters Control Systems at this time. We have something else you can haul to - see below.

(We usually also post a "Do Not Fortify" list.. but with some of these systems being shed, a new updated list will be posted shortly. Anyhow, we don't want you fortifying anything for now).

**PREPARATION**

Haul Liberal Propaganda to the citizens of Clayahu. Your closest Winters control system to pick that up from to haul to it is at Skardee.

EXPANSION - None at this time.

**UNDERMINING**

Destroy all Aisling Duval ships in the not-the-Federal Liberal Command's capital of Areklici. Redeem at Rhea or any Winters control system.

**Diplomatic Overview**

Aisling Duval - Hostile

Archon Delaine - Friendly Neutral

Arissa Lavigny-Duval -Hostile

Denton Patreus - Hostile

Edmund Mahon - Neutral

Li Yong-Rui - Neutral

Pranav Antal - Neutral

Yuri Grom - Random Zombie(s)

Zachary Hudson - Allied

Zemina Torval - Zombie

## Article Source

https://www.reddit.com/r/EliteWinters/comments/gfjhkw/cycle\_258\_look\_a\_post\_on\_thursday/
Winters: Cycle 264: The Electoral Junior College

**In recent news:**

Winters is about to enter its Leadership Election period. For the uninitiated, our election process is basically the members continuously nominating Brantford for all of the positions in hope that he forgets to decline one of the nominations (Pro-tip: wait until he’s asleep on the final day of the cycle). Hudson uses a tactic where if you look like you know what you’re doing, you log into discord one day and realize you’re Leadership now. The Empire has kneeling competitions, we believe. Not entirely sure, but there’s definitely a lot of kneeling.

**Elsewhere in the galaxy:**

Leadership in the Alliance is purchased in a business transaction. Sirius Corporation selects their internal leadership by examining which of their researchers’ projects have the most promising returns. Followers of Archon Delaine choose their leadership by playing a big game of “1, 2, 3, NOT IT!” Pranav Antal believes that Leadership responsibilities and privileges should belong to everyone. And, finally: the EG Union’s Leadership is appointed after a democratic election against no opposing party.

This electoral update brought to you by u/Bullet\_Bait, and by ballot stuffing. Vote early, vote often, and vote for me!

## Article Source

https://www.reddit.com/r/EliteWinters/comments/hblzrn/cycle\_264\_the\_electoral\_junior\_college/
Basic Introduction

This basic introduction is intended to provide some understanding of the overall concepts of Powerplay before a reader moves onto the more specific Powerplay mechanics pages.

## Regarding Powers

Like any nation or enterprise each Power has a budget it must balance. This budget is its Command Capital Balance with Command Capital (CC) being the galactic currency Powers use. At 7:00 AM GMT every Thursday every Powers’ CC Balance is checked to see if it is in deficit and if so the Power is at risk of losing systems under its influence.  This deficit can be caused not only by the actions of a Power itself but also by successful attacks on it by enemy Powers.

## CC Income & Territory

A Powers CC income comes from the systems they Exploit in their territory (Domain). This is achieved by a Power creating Control Systems which each having a Sphere of influence with a radius of 15 ly. Inside this Sphere systems have the potential to be Exploited. However, Control Systems each have a CC Upkeep cost so placing a Control System in the wrong place will result in Exploiting too few systems to cover the cost of maintaining it.

## Obtaining new Control Systems

A Power may potentially obtain new Control Systems by successfully completing a two stage process over two Cycles. In the first Cycle a Power  Prepares a system by hauling Power Commodities then buys it if they can afford to using CC from their CC Balance. In the second Cycle the Power  Expands into the sphere they have just bought. Enemy Powers can Oppose the Expansion directly by destroying Power Ships loyal to the Expanding Power in the system. However, if the Expansion is successful then the new Control Sphere is added during the Powerplay Tick.

## Attack and Defence of Control Systems

At the end of every Cycle a Control System can be in one of four states; Unfortified, Fortified, Undermined, or Cancelled which can be thought of as; neither Attacked nor Defended, successfully Defended, successfully Attacked, or both successfully Attacked and Defence. The attack involves enemy commanders destroying Power Ships of the Power who owns the Control System in the system itself.

Effects upon end of Cycle Control System Upkeep
 Cancelled | Upkeep unchanged

As illustrated by the Table, a Power’s CC Balance can be pushed into CC Deficit by having Control Systems that are Unfortified, Undermined or Cancelled as it increases the potential Upkeep costs of a Power.

## Losing Control Systems

If at the end of a Cycle a Power’s CC Balance is in deficit then the Power starts the next Cycle in a state called  Turmoil. In this state Control Systems are added to a list by most expensive Upkeep first with each system being lost one at a time during the Powerplay Tick until the Power’s CC deficit is cleared and Power profitable again. The Control Systems that have been lost have ‘Revolted’.
Turmoil Systems

Turmoil is the state a Power enters after the Powerplay Tick if it ends its Cycle with their CC Balance being in deficit. During Turmoil new  Preparations cannot be bought and  Expansions will fail to become Control Systems unless they clear the CC deficit.

## Clearing the CC Deficit

A Power will attempt to clear its CC Balance’s deficit by adding Control Systems to the Turmoil List for possible ejection from the Power. The order by which they are added during the Powerplay TIck is based upon their end of Cycle Upkeep (highest Upkeep first). During the Cycle after the Powerplay Tick all CC Income from these Turmoiled Systems is lost however the Upkeep of each must still be paid and affects the current CC Balance. Like normal Control Systems, Turmoiled Systems’ Upkeep can be modified by the status of the system being either Unfortified, Fortified, Undermined, or Cancelled. At the end of the Cycle these systems are then ejected one at a time in order of their Upkeep with the Upkeep and Overhead costs being added to the Power’s CC Balance until the CC Balance deficit is cleared. If the Power’s finances remain in deficit after all systems have been ejected then the Power remains in Turmoil with new Control Systems added to the Turmoil list.

## Related Terms

 Scrap | A Power’s attempt to use Turmoil to eject junk systems
Hudson: Cycle 259: Cycle 259 Priorities

**Overview**

We are in 4th place in the Galactic Standings with 974 CC.

We forted well, and saw 4 systems cancelled. Our combat pilots worked hard to divert Patreus’ plans to drop 3 unprofitable systems, and ensured just one of those were dropped along with two profitables. An early Easter present!

Expansions this cycle are Torval (weaponised vs Winters and Huddson), Aisling (profitable, ex-Winters system) and ALD (profitable ex-Winters system).

Last cycles Hudson heroes were CMDRs Níðhöggr, Kagesenin, KissfanNJ, Starman 1966, Rabidbadger69 and Nuttyboy. Many thanks for your efforts in combat and hauling, CMDRs.

As always, Hudson is hiring, please join our discord today! We offer training and finance for new CMDRs, the toughest BGS in the galaxy, and a large community of CMDRs to wing up with, share advice, and discuss all aspects of the game.

For the Federation! o7

## Article Source

https://www.reddit.com/r/EliteHudson/comments/gji32e/cycle\_259\_priorities/
Hudson: Cycle 267: Cycle 267 Priorities

Overview

We are in 3rd place in the Galactic Standings with 884 CC.

We forted well, saw 2 systems cancelled and one undermined. Our Combat Pilots worked alongside Winters to give Granny Torval a toothache, and to help Li Yong Rui oppose their unwanted expansion – these objectives will continue this cycle.

Expansions this cycle are Winters (2 profitable), Grom (Profitable), ALD (marginal profitable) and Li Yong Rui (Blocking expansion) .

Last cycles Hudson heroes were CMDRs Myerk2008, Zulu Rewts, Northman, Home Tschato and Shepron. Many thanks for your efforts in combat and hauling, CMDRs.

As always, Hudson is hiring, please join our discord today! We offer training and finance for new CMDRs, the toughest BGS in the galaxy, and a large community of CMDRs to wing up with, share advice, and discuss all aspects of the game.

For the Federation! o7

## Article Source

https://www.reddit.com/r/EliteHudson/comments/hnz41s/cycle\_267\_priorities/
Mahon: Cycle 263: Week 263 Powerplay Standings

Week 263 Standings in Full.

1. Edmund Mahon (=)
2. Arissa Lavigny-Duval (=)
3. Aisling Duval (+1)
4. Zachary Hudson (-1)
5. Yuri Grom (=)
6. Denton Patreus (=)
7. Felicia Winters (=)
8. Li Yong-Rui (=)
9. Pranav Antal (=)
10. Archon Delaine (=)
11. Zemina Torval (=)

This Cycle

We have a surplus of **1009 CC** to spend on preparations/logistic consolidation.

No new control systems.

No expansion targets.

Consolidation has boosted undermining triggers by 50%

Remember to vote CONSOLIDATE again this week

Trends

Cycles Since Turmoil

Most consecutive cycles at #1: 17

Total cycles at #1: 175

## Article Source

https://www.reddit.com/r/EliteMahon/comments/h0uhmm/week\_263\_powerplay\_standings/
Pack-Hound Missile Rack

The Pack-Hound Missile Rack is a Missile Rack available from Li Yong-Rui. Its unique characteristic is multi-firing of 4 missiles per shot.

Pack-Hound Missile Rack

## Acquisition

To acquire an Pack-Hound Missile Rack contact the  Li Yong-Rui Powerplay Group.

## Engineering

The Pack-Hound Missile Rack can have the Engineering Effect High Capicity, Light Weight, Rapid Fire or Sturdy applied.
Torval: Cycle 264: Prepare for Battle

FUC have deployed another Weaponised Expansion against us this time at Kistha. With Senator Torval’s domain the clear target for a Federal offensive in the near future it is time to raise the drawbridge and man the defences at home.

Last cycle 10 systems suffered varying degrees of damage from the Fed’s attempts at a bombing campaign with many civilian casualties being reported by local media due to their indiscriminate use of dishonourable war tactics. Most egregious was their targeting of search and rescue vessels leaving Al-Battani Enterprise in Ross 429 which we condemn utterly. However, these said systems were largely our own Weapons against the Federation and all our core systems were again defended ably by us Torvalians who never blink an eye when facing such galactic barbicans. The cycle ended with us consolidating to a defence bonus of 32% and a CC Reserve of 56.

The attacks upon on us by FUC are nothing new. Many times the Federation have launched such assaults against the Empire and the ultimate result of their actions has been their own diminishment; this time will be no different.

For Torval and the Empire,

We shall stand firm!

## Article Source

https://www.reddit.com/r/EliteTorval/comments/hbgdg6/cycle\_264\_prepare\_for\_battle/
Lagerkvist Gateway

Lagerkvist Gateway is an Orbis class spaceport orbiting Synteini A 2 in the Synteini system. It is owned by Senator Zemina Torval. In the player devised continuity it plays a leading role in the life of Torvalians.

## Facilities

Beyond the agricultural cultivation bays Lagerkvist Gateway is home to the largest Imperial Slave market in the galaxy. Its fame and popularity is legendary with large numbers of traders buying up slaves as fast as they are offered for sale.

There is also an exclusive shopping district where a large number of premium stores dealing in narcotics, coffees, and teas operate. It also features prominent art exhibits including one incorporating a Hutton Orbital Mug from Operation Hot Mist and another consisting of a series of portraits and statues of Bitterwood Children.

## Social Agitator Educational Detention Facility

   The station has a large number of detention blocks for holding political prisoners prior to being transferred to the SYN-926 Lichfield-Class Reformatory megaship for intense conditioning in the Imperial way of life. Both Federation citizens from occupied territories and captured military personnel make up their number alongside those Imperial citizens who have been judged to be unduly influenced by Federal propaganda. As part of their orientation in how to be a productive Imperial they will also visit the Beta Reticuli, Inuplates, Amphisatsu, Ongkuma and Kungun systems for specialised activities.

Once their conditioning is complete the former prisoners can enter society as Imperial Slaves in order to honourably work off the debts incurred from the processes' 'accommodation and training' fee.
Prismatic Shield Generator

The Prismatic Shield Generator is a Shield Generator available from Aisling Duval. Its unique characterises are higher effective shield health at the cost of slower regeneration and higher power consumption.

Prismatic Shield Generator

## Acquisition

To acquire a Prismatic Shield Generator contact the  Aisling Duval Powerplay Group.

## Engineering

The Prismatic Shield Generator can have the Engineering Effect Enhanced Low Power, Kinetic Resistant, Reinforced or Thermal Resistant applied to it.
Winters: Cycle 262: Abbreviated Pundit Week

**In recent news:**

Cmdr u/Bullet\_Bait is away on a much deserved holiday. Felicia Winters pilots showed they still know how to haul mass quantities of Felicia Winters leaflets in winning 3 expansion, despite heavy to moderate opposition, and have we discovered where Dark Wheel and Raxxala are?

No sponsors were hurt in the writing of this update.

## Article Source

https://www.reddit.com/r/EliteWinters/comments/gyc4zg/cycle\_262\_abbreviated\_pundit\_week/