recursal/Fanatic-Fandom huggingface dataset:
Defender's Forge

**PC/Console/Mobile/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Defender's Forge*

Statistics

* Internal Item ID: **3813**
* Internal Tile ID: **463**

The **Defender's Forge** is a portable, personal storage item which is purchased from the Tavernkeep for ~~500000\*~~50   / ~~750000\*~~75  .

The storage provided by the Defender's Forge is separate from the Piggy Bank, Safe, and Void Vault, so it allows the player to carry significantly more items at any given time.

## Trivia

* As furniture, the Defender's Forge is similar in size to the Void Vault.
	+ The Defender's Forge and Void Vault's in-game models are much larger than the Piggy Bank and Safe.
* The Defender's Forge originates from *Dungeon Defenders*, where it was used to manage inventory and heroes.
* Despite it being named as a forge, it is actually used as a personal storage.

## History

PC version
* Desktop 1.4.4: Cost reduced from 75 to 50 Medals.

* Desktop 1.3.4.2: Fixed name missing when open.

* Desktop 1.3.4: Introduced.

Console version
* Console 1.17: Introduced.

Nintendo Switch version
* Switch 1.0.1096.2: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced.
Demonite Brick Wall

Demonite Brick Wall*

Statistics

Sounds

* Internal Item ID: **606**
* Internal Wall ID: **33**

**Demonite Brick Wall** is a wall crafted from a Demonite Brick. Like its block variant it emits a faint blue glow when placed.

## History

PC version
* Desktop 1.2: Introduced.

Console version
* Console 1.02: Introduced.

Mobile version
* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Demon Eye/nl

Demonenoog Classic Expert MasterStatistieken

Drops

* **Item (Quantity)****Rate**
* Lens33.33%
* Zwarte Lens1%
Sounds

* Internal NPC ID: **2**

**Een Demonenoog** is een vliegende vijand die alleen in de nacht voorkomt boven de grond. Zijn koers veranderd als hij geraakt wordt met een wapen met terugslag. Hij beweegt langzaam, hij volgt de speler en hij stuitert tegen blokken aan.

Het is aanbevolen om wapens met een grote reikwijdte te gebruiken, bijvoorbeeld een houten boog, omdat ze vaak uit de reikwijdte van zwaarden blijven.

## Notitie

Demonenogen komen vaker voor tijdens een nieuwe maan

## Geschiedenis

 PC version
* Desktop 1.0.5: Kan niet langer door water gaan, en maakt geen *splash* geluid meer als hij het water raakt.

* Desktop 1.0.3: Nu heeft hij een kans om Zwarte Lenses te laten vallen.

* Desktop-Release: Geïntroduceerd.

en:Demon Eye
Destroyer Emblem

Destroyer Emblem*

Statistics

* Internal Item ID: **1301**

The **Destroyer Emblem** is a Hardmode, post-Golem accessory that gives the player 10% increased damage and 8% increased critical strike chance.

## Crafting

### Crafting tree

PC version, Console version, Mobile version, Old Chinese version, tModLoader version, and tModLoader 1.3-Legacy version:

Old-gen console version, Windows Phone version, and Nintendo 3DSversion:

## Notes

* The Destroyer Emblem, Avenger Emblem, Celestial Emblem, and Warrior/Ranger/Sorcerer/Summoner Emblem have a stacking damage bonus if they are equipped simultaneously.
* For summoners, it is best to keep the Avenger Emblem instead of crafting the Destroyer Emblem, since minions cannot deal critical hits.
* This accessory actually gives *less* critical strike chance boost than the Eye of the Golem, one of its components (8% as opposed to 10%). It also gives less damage boost than the Avenger Emblem, its other component (10% as opposed to 12%).

## Tips

* The critical hit chance of the Destroyer Emblem can be combined with the Eye of the Golem to get a total of 18% increased critical hit chance. This can be further increased to 26% if both accessories have the Lucky modifier.
* The average damage increase is 18.8%, as the critical chance increase stacks multiplicatively with the damage increase. This makes it better than the base class emblems by about 3%. This makes it the accessory with the highest classless damage bonuses.

## History

PC version
* Desktop 1.3.1: Sprite updated.

* Desktop 1.2.1.2: Now used in the crafting of the Sniper Scope.

* Desktop 1.2: Introduced.

Console version
* Console 1.02: Introduced.

Mobile version
* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Demon Bow

Demon Bow*

Statistics

Sounds

* Internal Item ID: **44**

The **Demon Bow** is a bow crafted solely using Demonite Bars. It is an upgrade over the Gold Bow and the Platinum Bow, being stronger and faster. The Demon Bow, along with its counterpart, the Tendon Bow, is the last type of ore bow the player will be able to craft until they reach The Underworld, as they could craft the Molten Fury.

Its best modifier is **Unreal**.

## Notes

* While the Crimson's Tendon Bow is stronger, the Demon Bow is faster.
* The Demon Bow (or its Crimson counterpart) will almost always be craftable after one Eye of Cthulhu kill.

## History

PC version
* Desktop 1.3.0.1: Sprite updated. Old sprite was .

* Desktop 1.0.6:
	+ Damage increased from 13 to 14.
	+ Use time increased from "average" to "fast".

* Desktop-Release: Introduced.

Console version
* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Diamond Ring

**PC/Console/Old-gen console/Mobile/Windows Phone/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Old-gen console**, **Mobile**, **Windows Phone**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Diamond Ring*

Statistics

* Internal Item ID: **2276**

The **Diamond Ring** is a vanity accessory. When worn, it places a blue dot on each of the player's wrists. It is purchased from the Traveling Merchant for 2.

The Diamond Ring cannot be reforged, and therefore cannot have modifiers.

## Tips

* This content is transcluded from Vanity Accessories/tip.Because vanity accessories such as the Diamond Ring cannot be reforged to grant any benefits besides appearance, it is recommended to equip them in the player's social accessory slots.

## Trivia

* This is one of the few items obtainable pre-Hardmode with the ~~08\*~~ rarity tier.
* The Diamond Ring is tied as the fourth most expensive item in the game, being beaten by the Steampunk Wings, Parrot Cracker and Companion Cube.
	+ Furthermore, it is one of eight pre-Hardmode items that cost Platinum Coins, the other ones being the Companion Cube, Celestial Wand, Bamboo Leaf, Bedazzled Nectar, Birdie Rattle, Exotic Chew Toy and the Old Walking Stick.
* A Diamond gem is worth only 30 (that is, 150 if considering the much higher cost NPCs sell at), meaning that the Diamond Ring is worth roughly 133 Diamonds.

## History

PC version
* Desktop 1.3.0.1: Sprite updated.

* Desktop 1.2.3: Introduced.

Console version
* Console 1.08: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.
Decorative Healing Potion

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Decorative Healing Potion*

Statistics

* Internal Item ID: **5320**
* Internal Tile ID: **13 (2)**

A **Decorative Healing Potion** is a type of decorative Furniture that can be placed on a Table, Work Bench, or other flat furniture item. Once placed, they function as Placed Bottle crafting stations.

When a placed Decorative Healing Potion is destroyed using a pickaxe or a drill, it becomes a Lesser Healing Potion and cannot be placed again.

## See also

* Lesser Healing Potion
* Decorative Mana Potion

## History

PC version
* Desktop 1.4.4: Introduced.

Mobile version
* Mobile 1.4.4: Introduced.

Console version
* Console 1.4.4: Introduced.

Nintendo Switch version
* Switch 1.4.4: Introduced.
Demon Heart

**Expert Mode-Only Content**: This information applies *only* to **Expert Mode** and Expert Mode worlds.     **PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Demon Heart*

Statistics

Sounds

* Internal Item ID: **3335**

 Obtained from Expert Master

This article is about the Expert-exclusive consumable. For the breakable background object found in the Crimson, see Crimson Heart. For the breakable background object found in the Corruption, see Shadow Orb.
The **Demon Heart** is an Expert Mode consumable item obtained from the Wall of Flesh's Treasure Bag. It permanently grants the player an extra accessory slot, for use only within Expert and Master worlds. This effect does not stack and may only be used once per player. If a player opens the Wall of Flesh's Treasure Bag after they have already consumed a Demon Heart, another one will not be obtained.

When a player who consumed a Demon Heart is in a Classic Mode world (a non-Expert/Master world), the extra accessory slot is disabled, removing all functional or display effects from any items equipped in the slot, and darkening the slot itself. Players in Classic worlds are also prevented from equipping items in the sixth or seventh slot, though an equipped item in the slot may still be taken out, and placed back into the Inventory.

## Notes

* If a player equips wings in the extra slot(s) while in Expert/Master Mode, then goes back to a Classic world, the immunity to fall damage is still applied.

## Trivia

* The Demon Heart is one of the few Expert Mode items that cannot be equipped in any accessory or equipment slots, the others being the three parts needed to craft the Mechanical Cart and, on Old Chinese and tModLoader Legacy, the Bone Glove.
* It is also the only consumable Expert/Master-exclusive item.

## History

PC version
* Desktop 1.3.0.4: Fixed issue where new characters could have the 6th accessory slot unlocked.

* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7: Introduced.

## References

1. ↑ Information taken from the PC 1.4.4.9 source code, method `OpenBossBag()` in `Terraria.Player.cs`.
Diseaster Bunny

**Windows Phone/3DS-Only Content**: This information applies *only* to the **Windows Phone** and **3DS** versions of *Terraria*.Diseaster BunnyStatistics

Drops* **Item (Quantity)****Rate**
* Bunny Hood1.33%
* Suspicious Looking Egg (1–2)100%
* Internal NPC ID: **1024**

**Diseaster Bunnies** come from the small eggs laid by Lepus, and therefore look like a miniature version of it. They also appear instead of Bunnies during Easter, at any time of the day, and so long as the world has been in play for a couple of in-game days. It acts exactly like a Corrupt Bunny. They can be quite annoying for new players, due to their high attack, health, speed and jumping ability, and the fact that they can spawn anywhere on the surface at any time.

## Notes

* Only naturally spawned Diseaster Bunnies will drop Suspicious Looking Eggs. Ones spawned by Lepus never drop them.
* There is a rare chance that a Diseaster Bunny will drop 2 Suspicious Looking Eggs.
* Unlike Corrupt Bunnies during a Blood Moon, Bunnies will not become Diseaster Bunnies when Lepus is summoned.
* Although they come from Lepus, they do nothing intentionally to help Lepus when it is under attack.
* Diseaster Bunnies emit a faint blue glow that can only be seen when they are slightly underground.

## Trivia

* The first part of its name is a play on the words "disaster" and "Easter" (or perhaps "disease" and "Easter", or both).
* If you are playing on an outdated version during Easter, then they will be Corrupt Bunnies instead.

## See also

* Corrupt Bunny, the only other enemy that drops Suspicious Looking Eggs.

## History

Mobile version
* Mobile 1.3.0.7: Removed.

* Mobile 1.1.91: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.

Template:Master Template Characters/content'"`UNIQ--item-76--QINU`"'
Doctor Bones

Doctor Bones Classic Expert MasterStatistics

Drops

* **Item (Quantity)****Rate**
* Archaeologist's Hat100%
Sounds

* Internal NPC ID: **52**

**Doctor Bones** is a zombie variant that rarely appears in the Jungle and Underground Jungle at night. It acts the same as normal zombies, slowly walking towards the player to deal contact damage, while attempting to navigate around obstacles and only being able to open doors during a Blood Moon. It has significantly greater health than all other zombies and deals slightly higher damage. It drops the Archaeologist's Hat when killed.

It does not have any variants, nor does it have an Armed variation in Expert Mode.

It is one of the few entities that can be detected by the Lifeform Analyzer or its upgrades.

## Notes

* Despite dropping the Archaeologist's Hat, the other two pieces of the Archaeologist's set are crafted using Leather.

## Achievements

 **Archaeologist** • *“Kill Doctor Bones.”*Defeat **Doctor Bones** for the first time. Category:  Slayer
## Tips

* To increase the chance of Doctor Bones spawning, the player can place or hold a Water Candle and use a Battle Potion on the Jungle Surface during the night. It will greatly increase the chance of him spawning. For better results during most moon phases, the player should not do this during a Blood Moon as the additional enemies lower Doctor Bones' spawn rate overall. Doctor Bones has a higher spawn rate if the world has not entered Hardmode yet. This is because the new enemies spawning in larger amounts during Hardmode will decrease Doctor Bones' spawn chance, just like any other rare creatures.
	+ Doctor Bones can spawn at any depth on Jungle grass blocks, only during the night.
	+ The phase of the moon affects Doctor Bones' spawning, it spawns more frequently during a Waning Crescent and less frequently during a Full Moon.
	+ During a Blood Moon and Full Moon Doctor Bones spawns as frequently as during a Waning Crescent due to the decreased spawn rate of The Groom and The Bride.

## Trivia

* Doctor Bones is a parody of Indiana Jones, also known as Doctor Jones, who is an archaeologist known to always retrieve his hat.
* Doctor Bones has the most health of any zombie variant, with the Hat Mushroom Zombie in second and The Groom and The Bride close behind.

The Bestiary entry for Doctor Bones: *"This particular zombie has a knack for finding historical artifacts, but has a terrible disdain towards snakes."*

## History

PC version
* Desktop 1.3.5: Sprite updated.

* Desktop 1.0.5: Can now only spawn in the Jungle and Underground Jungle.

* Desktop 1.0.4: Introduced.

Console version
* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.

Template:Master Template Characters/content'"`UNIQ--item-76--QINU`"'
Crafting stations/cs

Výrobní stanice umožňuje hráčům vyrobit různé předměty. Otevření inventáře zobrazí "řemeslné okno" v levém dolním rohu, když hráč stojí v blízkosti jednoho nebo více výrobních stanic a má všechen materiál, možnost výroby je rozšířena o další volby položky. Téměř všechny řemeslné stanice jsou nábytek.
Defender Medal/row

This page is solely used for formatting purposes on Defender Medal.
This page is used for printing each table row on the base page, Defender Medal.

## Usage

`{{/row| <item> *or* <armor set> | not-<version> = <previous value> }}`

## Example

```
! Item !! Cost
{{/row| Defender's Forge | not-1.4.4 = {{dm|75}} }}
{{/row| Squire armor }}

```

returns
Copper Pickaxe/it

Piccone di rame*

Statistiche* 35%
* 0%
* 0%

Sounds

* Internal Item ID: **3509**

Il **Piccone di rame** è il primo Piccone che il giocatore ottiene, da un personaggio appena creato, sarà nel secondo slot del inventario, ha la stessa potenza (35%) del Piccone di cactus e la versione alternativa del rame, il Piccone di latta, è il piccone peggiore del gioco visto che ha un -1 di raggio come attributo, con questo vuole dire che si può minare solo 4 blocchi ai fianchi e 2 sotto e sopra al giocatore. Come gli altri picconi di livello basso, può minare blocchi e minerali più deboli della Metorite (che è può essere scavata dal Piccone di tungsteno o migliore). In alternativa, può essere comprato dal Mercante per 5.

Il migliore modificatore per scavare è **Leggero**(Light), per combattere è **Leggendario**.

## Crafting

### Formula di crafting

* Any Wood4
* Any Wood4

## Storia

 Versione PC
* Desktop-Release: Introdotto.

en:Copper Pickaxe
Defiled Crate

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Defiled Crate*

Statistics

* Internal Item ID: **3982**
* Internal Tile ID: **376 (13)**

The **Defiled Crate** is a Hardmode crate that can only be fished in The Corruption. Defiled Crates contain items found in standard crates, and additionally always drop an item normally obtained by destroying a Shadow Orb. Its pre-Hardmode counterpart is the Corrupt Crate.

## Drops

Note: Only one type of ore and one type of bar can drop, not both a pre-Hardmode type of ore *and* a Hardmode type of ore, or both a pre-Hardmode type of bar and a Hardmode type of bar. The table above implies otherwise with the respective groups being in separate rows, but that is for readability purposes. The chance that a type of ore is dropped is ~~14.29\*~~1/7 (14.29%), and the chance that a type of bar is dropped is ~~25\*~~1/4 (25%).

## History

PC version
* Desktop 1.4.4:
	+ Reduced quantity of dropped ores from 30–49 to 20–35.
	+ Reduced quantity of dropped pre-Hardmode bars from 10–20 to 6–16.
	+ Reduced quantity of dropped Hardmode bars from 8–20 to 5–16.
	+ Now used to craft the Corrupt Crate via shimmer.

* Desktop 1.4.3.3: Research amount in Journey Mode reduced from 10 to 5.

* Desktop 1.4.0.1: Introduced.

Console version
* Console 1.4.0.5.4.1: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced.
Demon

Demon Classic Expert MasterStatistics

Inflicts debuffInflicts debuffInflicts debuff

Drops

* **Item (Quantity)****Rate**
* Demon Scythe2.86%
Sounds

* Internal NPC ID: **62**
Old-gen console and 3DS
Exclusive VariantArch DemonStatistics

Drops

* **Item (Quantity)****Rate**
* Demon Scythe2%
* Crystal Shard (4-6 )100%
* Crystal Storm ()0.2%
* Internal NPC ID: **1019**

Not to be confused with the Hardmode enemy, the Red Devil.
The **Demon** (and the **Arch Demon** on Old-gen console, Windows Phone, and 3DS) is an enemy found in The Underworld. It attacks by summoning volleys of four spinning purple blades that accelerate towards the player, which are similar those fired by the Demon Scythe spell that it has a chance to drop. These blades have a chance to inflict Darkness and are stopped by any block, but cannot be destroyed with weapons.

Like other Underworld enemies, Demons are immune to lava. A rarer variation of the Demon is the Voodoo Demon.

## Notes

* The Arch Demon can drop Crystal Shards even before Hardmode. However, it is impossible to craft anything with them (with the exception of the Phasesaber) before obtaining a Hardmode Anvil.

## Tips

* The Crystal Storm is an extremely effective weapon in pre-Hardmode, and even well into Hardmode. Obtaining it early from Arch Demons may be worth the lengthy farming.

## Trivia

* In the real world, demons are supernatural beings prevalent historically in religion, occultism, literature, fiction, mythology, and folklore; as well as in media such as comics, video games, movies, and television series.
* Despite inflicting the Darkness debuff, Demons do not drop the Blindfold.

The Bestiary entry for the Demon: *"Demons are the infantry of the underworld. Unlike their lesser brothers, they cast shadow magic rather than hell magic."*

* This likely refers to the Fire Imp enemy.

## History

PC version
* Desktop 1.4.0.1: Sprite updated.

* Desktop 1.3.0.1: Added new sounds.

* Desktop 1.2.0.3: Can now drop its own respective banner.

* Desktop 1.0.6:
	+ Damage reduced from 50 to 32.
	+ Now repeatedly swoops at the player and flies away, rather than remaining close by, and does not fire while blocked.

* Desktop 1.0.5: Introduced.

Console version
* Console 1.0.933.1:
	+ Added new sounds from Desktop 1.3.0.1.
	+ Removed the Arch Demon. ()

* Console 1.0.750.0:
	+ Added new sounds from Desktop 1.3.0.1.
	+ Removed the Arch Demon. ()

* Console 1.02:
	+ Both Demons can now drop their own respective banners.
	+ Arch Demon's sprite updated. Old sprite was:

* Console-Release: Introduced with mechanics from Desktop 1.0.6 along with Arch Demon.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7:
	+ Removed the Arch Demon.
	+ Added new sounds.

* Mobile 1.1.5536: Introduced Arch Demon.

* Mobile-Release: Introduced with mechanics from Desktop 1.0.6.

Nintendo 3DSversion
* 3DS-Release: Introduced with mechanics from Desktop 1.2.0.3 along with Arch Demon.

Template:Master Template Characters/content'"`UNIQ--item-76--QINU`"'
Disco Ball

Disco Ball*

Statistics

* Internal Item ID: **488**
* Internal Tile ID: **126**

> “Put up a disco ball and then I'll show you how to party.
>
> — The Party Girl
>
>

The **Disco Ball** is a novelty Hardmode light source that can be placed on the underside of blocks, generating short pulses of colored light that cycle through the spectrum (In the Windows Phone version and Nintendo 3DSversion, the Disco Ball will cycle through red, green, and blue only). The light can be toggled with wires. It is purchased from the Merchant in Hardmode for 1 each.

## Notes

* The Disco Ball does not count as a light source for house requirements.
* Its effect is much more noticeable in darker areas than when placed in a bright spot.
* The Disco Ball's flashing is synchronized with the color cycling of Rainbow Bricks. Therefore, it can hardly be seen in a room of Rainbow Bricks.
* Despite the Party Girl's quote "Put up a disco ball and then I'll show you how to party.", the disco ball is actually sold by the Merchant and not the Party Girl.

## History

PC version
* Desktop 1.2: Stack limit increased from 250 to 999.

* Desktop 1.1: Introduced.

Console version
* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Derpling

DerplingHardmode exclusive Classic Expert MasterStatistics

Drops

* **Item (Quantity)****Rate**
* Grapes2.5%
* Glommer's Flower1%
Sounds

* Internal NPC ID: **177**

Not to be confused with Herpling, a hardmode surface Crimson enemy.
**Derplings** spawn on the surface Jungle during the daytime during Hardmode in place of the Giant Flying Foxes which spawn at night. This insect-like enemy jumps high and attempts to land on the player. It can strafe to the sides in mid-air, making it a pain to deal with. It is advised to deal with them quickly, as they spawn fast and can easily overwhelm the player.

## Trivia

* The Derpling is considered to be a counterpart to the Herpling since both have names based on the phrase "herp derp", and have the same AI.

The Bestiary entry for the Derpling: *"These large, sapphire-shelled fleas leap around incessantly. They can drain the blood content of one man within seconds."*

## History

PC version
* Desktop 1.4.3: Now drops the Glommer's Flower.

* Desktop 1.4.0.1: Now has a chance to drop the Grapes food item.

* Desktop 1.3.5: Sprite updated.

* Desktop 1.2.0.3: Now has a chance to drop its own exclusive banner.

* Desktop 1.2: Introduced.

Console version
* Console 1.19: Sprite updated to match Desktop 1.3.5.

* Console 1.02: Introduced with exclusive enemy banner.

Nintendo Switch version
* Switch 1.0.1096.2: Sprite updated to match Desktop 1.3.5.

* Switch 1.0.711.6: Introduced with exclusive enemy banner.

Mobile version
* Mobile 1.4.0.5.0:
	+ Now has a chance to drop the Grapes food item.
	+ Sprite updated to match Desktop 1.3.5.

* Mobile 1.2.6508: Introduced with exclusive enemy banner.

Nintendo 3DSversion
* 3DS-Release: Introduced with exclusive enemy banner.

Template:Master Template Characters/content'"`UNIQ--item-76--QINU`"'
Demonite Ore

Demonite Ore*

Statistics* 55%

* Internal Item ID: **56**
* Internal Tile ID: **22**

  Obtained from Classic Expert Master
**Demonite Ore** is a pre-Hardmode ore. It is the Corruption counterpart to the Crimson's Crimtane Ore, and will not appear naturally in Crimson worlds. It can be found very rarely in small veins underground in worlds that contain Corruption, however the only usable quantities come from bosses, namely Eater of Worlds, and from the Eye of Cthulhu in worlds naturally containing Corruption. Demonite Ore emits a faint blue glow when placed, similar to Crimtane Ore's faint red glow.

The pickaxe power required to mine Demonite Ore changes with location. When below 0ft in elevation, a Gold Pickaxe or better is needed, otherwise any pickaxe can be used.

## Crafting

### Used in

* **Demonite Ore**5
* Lens
 Demonite Brick5 | * **Demonite Ore**
* Ebonstone Block5

## Notes

* Demonite Ore does *not* spread the Corruption whatsoever.
* Unlike its Crimson counterpart, Demonite Ore can be found in increased amounts within Corruption cave systems.
* Demonite Ore and its counterpart Crimtane Ore can be mined extremely early-game with Bombs, with this being highly effective with the vein increases of 1.4, easily netting you a very good sword, bow, axe, yoyo, and fishing rod earlygame.
* Very rarely, Demonite Ore can spawn extremely close to the surface.

## Achievements

 **Ooo! Shiny!** • *“Mine your first nugget of ore with a pickaxe.”*Mine your first ore. Category:  Explorer
## Tips

* Selling the bar rather than the ore yields an extra 8 per bar, as an ore sells for 8 and the bar sells for 32. The bar is the most profitable way to sell Demonite.
* As of 1.4, Demonite Ores have increased value and Demonite Bars have decreased value, such that one makes the same amount of money selling via the ores or the bars. Hence, it is more efficient to sell the ores.

## Trivia

* The placed block texture of Demonite Ore seems to represent scales.

## History

PC version
* Desktop 1.4.3: Now used to craft the Deer Thing.

* Desktop 1.4.0.1:
	+ Now has higher Metal Detector priority than Gold and Platinum.
	+ Now spawns in larger quantities underground.

* Desktop 1.3.0.1:
	+ Changed item texture from  to .
	+ Changed block texture from  to .
	+ Now requires 3 Demonite instead of 4 Demonite to craft a bar.

* Desktop 1.2.3: Increased stack limit from 99 to 999.

* Desktop 1.2: Now only dropped by the Eye of Cthulhu if the world has Corruption; otherwise Crimtane Ore is dropped.

* Desktop 1.1: Now gives off purple light on top of the sparkle effect.

* Desktop 1.0.5:
	+ Now has a sparkle effect.
	+ Can now be found underground, in small veins.

* Desktop-Release: Introduced.

Console version
* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Djinn's Curse

**PC/Console/Mobile/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Djinn's Curse*

Statistics

* Internal Item ID: **3770**
* Internal Armor ID: **140**

 Obtained from Classic Expert Master

**Djinn's Curse** is a Hardmode vanity item that can be equipped in the "pants" slot. It visually replaces the player's feet with a genie-like effect, similar to the Desert Spirit's appearance. It has a ~~3.33\*~~1/30 (3.33%) chance of dropping from Desert Spirits. However, the Desert Spirit will only drop one of its special drops at a time (i.e. it may drop either the Desert Spirit Lamp or the Djinn's Curse, but never both).

When equipped in the functional "pants" armor slot, it provides a slow fall effect similar to Featherfall Potion, but provides no defense.

## Notes

* While running with the Hermes Boots or any other boots, it will instead use the Spectre Boots' flying sound effect.
* This item and the Featherfall Potion are the only items that can prevent fall damage while the Stoned debuff is active.
* Due to programming limitations, Djinn's Curse does not appear on Mannequins like it does on players; instead, it is shown as a pair of purple pants:

## Trivia

* Djinn, jinn, or genies are creatures from Arabian mythology that were the basis of stories about genies who grant wishes. As many genie stories involve the granting of a selfish wish at some horrible unforeseen expense, Djinn's Curse refers to the player being granted the ability to float, at the expense of having to sacrifice their feet (and potentially, defense from armor pieces), which is reflected in the tooltip.
* The Djinn's Curse is labeled in-game as a "vanity item", despite having a functional effect when worn in the main armor slot.

## History

PC version
* Desktop 1.4.0.1: Fixed mannequin display.

* Desktop 1.3.3: Introduced.

Console version
* Console 1.17: Introduced.

Nintendo Switch version
* Switch 1.0.1096.2: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced with changes from Desktop 1.4.0.1.

## References

1. ↑ Information taken from the PC 1.4.3.2 source code, method `RegisterMiscDrops()` in `Terraria.GameContent.ItemDropRules.ItemDropDatabase.cs`. There may be inaccuracies, as the current  PC version is 1.4.4.9.
Demolitionist/th

Demolitionist***Map Icon*** Classic Expert MasterStatistics

Sounds

* Internal NPC ID: **38**

**Demolitionist** จะออกมาเมื่อมีเงื่อนไขดังนี้ :

* มี house ว่างอยู่
* ผู้เล่นมี explosive ติดตัวใน inventory
* Merchant ออกมาแล้ว

ถ้า Demolitionist ตาย จะเกิดอีกครั้งเมื่อมีเงื่อนไขข้างต้นครบ หมายความว่าต้องมีระเบิดอยู่ใน inventory เท่านั้นไม่นับที่อยู่ใน Chest หรือที่เก็บอื่นๆ
ในเวอร์ชั่น Desktop  PC version Demolitionist จะ Drop Grenade ในจุดที่เขาตาย
Dirt Rod

Dirt Rod*

Statistics

Projectile created* Dirt Ball
Sounds

* Internal Item ID: **114**
* Internal Projectile ID: **17**

The **Dirt Rod** is a unique tool that is used solely to move Dirt Blocks around, and is unlike the use of ordinary mining tools and block placement. When used while the cursor is over a Dirt Block, the block becomes a dirt ball that sticks to the cursor as long as the `⚒ Use / Attack` key is held down. The dirt ball can be carried through blocks and relocated anywhere on the screen. When released, the dirt ball is affected by gravity and also continues to carry the speed it was being moved at previously, allowing it to be "thrown". Upon impact with any blocks, a released dirt ball turns back into a solid Dirt Block.

The Dirt Rod is purchased from the Dryad for 5 () / 20 ().

## Tips

* The Dirt Rod allows triggering a trap from long range by removing a Dirt Block, such as a Boulder trap.
* Players can wall themselves in from danger and rearrange the area. This may include walling off remote passages and bridging large lava pools.
* Liquid combination machines, like two separate tanks with water and lava, connected by a pipe at the bottom, can be toggled by opening/"sealing" the pipe.
* The Dirt Rod loses some of its usefulness once the Mechanic is found, as mechanisms generally offer a more sophisticated method of constructing traps and liquid systems.
* The Dirt Rod can also pick up most Grasses, turning them into dirt in the process. This can help get rid of isolated Hallowed/Corrupt/Crimson grass under the surface.
* The Dirt Rod can be used to place Dirt Blocks inside of lava.
* The Dirt Rod can be used to break statues.

## Trivia

* The Dirt Rod has an internal knockback stat of 5. However, this is never utilized in-game as this tool cannot deal damage.
	+ When it was initially released, the Dirt Rod had a bug where falling tiles would get caught inside of the projectile, allowing it to do tons of damage.
* The Dirt Rod can be used to put dirt outside the world border, but cannot retrieve it.

## History

PC version
* Desktop 1.3.1: Sprite updated.

* Desktop 1.3.0.1:
	+ Buy price decreased from 20 to 5.
	+ Can now move through tiles when held.

* Desktop 1.2.3:
	+ Fixed a bug where you couldn't pick up Crimson/Hallowed grass with the Dirt Rod.
	+ Fixed a bug where the Dirt Rod ball shook erratically in water.

* Desktop 1.2: Removed requirement of 5 mana.

* Desktop-Release: Introduced.

Console version
* Console 1.0.1372.5: Sprite updated to match Desktop 1.3.1.

* Console 1.0.933.1: Made changes from Console 1.0.750.0. ()

* Console 1.0.750.0: ()
	+ Buy price decreased from 20 to 5.
	+ Can now move through tiles when held.

* Console 1.02: Removed requirement of 5 mana.

* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced without mana cost and with changes from Desktop 1.3.0.1.

Mobile version
* Mobile 1.2.6508: Removed mana cost (did cost 5).

* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced without mana cost.
Dirt Walls (natural)

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.
**Naturally generated**
The content described on this page is only generated naturally and cannot be crafted or collected.Dirt Walls (natural)* ---

Statistics

Sounds

* Internal Item ID: **4521-4524**
* Internal Wall ID: **196-199 (natural) / 284-287 (crafted)**

This article is about naturally generated walls Underground. For natural Dirt Walls on the Surface, see Naturally Occurring Walls. For crafted dirt walls, see Dirt Wall.
**Dirt Walls** are naturally-generating background walls found in the Underground layer. These naturally occurring walls can be destroyed with a hammer, but will drop nothing. These walls also do not stop enemies from spawning and cannot be used for proper housing.

On the PC version, Console version, Mobile version, and tModLoader version, these walls can be crafted from Dirt where they can be used like other craftable walls.

## Crafting

### Used in

 * Wavy Dirt Wall4

## History

PC version
* Desktop 1.4.0.1: Added recipes for all natural Dirt Wall types.

* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Added crafting recipes.

* Mobile 1.3.0.7: Introduced.
Diving Helmet

Diving Helmet*

Statistics

* Internal Item ID: **268**
* Internal Armor ID: **27**

 Obtained from Classic Expert Master

The **Diving Helmet** is an armor piece for the helmet slot. It has a ~~2\*~~1/50 (2%) chance of being dropped by Sharks and Orcas. When equipped, it causes the breath meter to deplete much slower and slows the rate at which drowning damage is taken.

## Notes

* Like all diving equipment, the Diving Helmet prolongs the underwater breath to 1 minute and 33.33 seconds or, while holding the Breathing Reed, to 3 minutes and 6.67 seconds. In addition, the rate at which health is lost while drowning is reduced to 1/4 or 1/8, respectively. While it is possible to equip multiple pieces of diving equipment, doing so does not cause them to stack.
* Sharks spawned from the Shark Statue may drop the Diving Helmet.

## Trivia

* The Diving Helmet is the only piece of armor that can be used to craft something other than a piece of armor (as the Empty Buckets need to be filled in order to be used to craft Sinks).

## History

PC version
* Desktop 1.4.1: Increased the breath capacity bonus by 50%.

* Desktop 1.1.1: Fixed bug where it would not extend underwater breathing.

* Desktop 1.1: Can now be combined with a Flipper at the Tinkerer's Workshop to craft Diving Gear.

* Desktop 1.0.5: Introduced.

Console version
* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Desert Fossil Wall

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Desert Fossil Wall*

Statistics

Sounds

* Internal Item ID: **3348**
* Internal Wall ID: **311**

**Desert Fossil Walls** are a type of wall that can be crafted from Desert Fossils at a Work Bench with Ecto Mist.

On the Old Chinese version and tModLoader 1.3-Legacy version, this wall cannot be obtained by any normal means at the moment.

## Trivia

* Being introduced in the Desktop 1.3.0.1 update and not obtainable until Desktop 1.4.0.1, it is likely that this wall was supposed to be found near Desert Fossil patches in the Underground Desert.

## History

PC version
* Desktop 1.4.0.1: Added crafting recipes.

* Desktop 1.3.1: Inventory sprite updated.

* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Added crafting recipes.

* Mobile 1.3.0.7: Introduced.
Dust

**Multiple pages share the title or description of "Dust". They are listed below.**
The article you are looking for may be listed here. If not, you may want to **perform a new search**.
*If an **internal link** led you here, you may wish to change the link to point directly to the intended article.*
**Dust** may refer to:

* Pixie Dust, a crafting material dropped by Pixies
* Gold Dust, a crafting material sold by the Merchant
* Butterfly Dust, a crafting material dropped by Moths in the Jungle
* Black Fairy Dust, a crafting material dropped by Pumpking
* Dusts, the particle effects Terraria uses
Dog Whistle/tr

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **Masaüstü**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Dog Whistle*

Statistics

Grants Buff

Summons Pet* Puppy
Sounds

* Internal Item ID: **1927**
* Internal Buff ID: **91**
* Internal Projectile ID: **334**

**Dog Whistle**, köpekleri çağırmak için kullanılır. Eşya, düşmanlara hasar vermez ve çevreyi hiçbir şekilde etkilemez. Bir Present'dan nadiren elde edilebilir ve kullanım sınırı yoktur.

## Güncelleme geçmişi

 Masaüstü versiyonu
* Desktop 1.2.2: Oyuna eklendi.

en:Dog Whistle
Dungeon/cs

## **Kobka**

Kobka je obrovský podzemní cihlový labyrint, který je generován při tvorbě světa, a to buď na pravé nebo levé straně mapy a obsahuje jedinečné nepřátele, pro jejichž cenný spawn hráč hlouběji cestuje. Začíná nadzemními vstupními strukturami připomínajícími hrad a rozšiřuje se téměř až do hloubky podsvětí.Kobka je generována v každém světě jen jednou. Přístup do Kobky vyžaduje nejprve poražení Skeletrona. Kobku můžete objevit v jedné ze tří cihlových barev a s jedním nebo více vzory cihlové zdi, které hra náhodně vybere při prvním vytvoření světa.

Kobka obsahuje hustý sortiment unikátního nábytku a mechanismů, které lze získat pomocí krumpáče pro pozdější použití: Několik pastí je připojených k nášlapným destičkám, které poskytují další nebezpečí pro hráče. Jednu z nich jste mohli najít nad zemní u vchodu do Kobky. Řetězové lucerny se nacházejí u kabelových vypínačů, které hráč může přepínat. Vázanou Mechaniku tu také můžete nalézt- zapne se při mluvení.

Existuje několik zamčených zlatých truhlic, které obsahují jak Kobkové poklady, tak standardní podzemní kořist. Zlatý klíč, který je nutný k otevření každé z nich, lze získat z hrnce, Kobkových slizounů a jiných truhel v žaláři. Uzamčené Biom Komody jsou také dar, který lze otevřít pouze za použití materiálů dostupných po poražení Plantera.

Po poražení Plantera Dungeon založí nové, mocné nepřátele, kteří nabízejí přístup k novým položkám. Ne všechni nepřátelé spawnují ve všech Kobkách: konkrétní typ pozadí stěny vytvořený pro konkrétní Kobku, stejně jako odpovídající frakce roztroušené kolem určí, kde spawnuje Planter a kde ne.
en:Dungeon
Demonite Brick

Demonite Brick*

Statistics

* Internal Item ID: **577**
* Internal Tile ID: **140**

**Demonite Bricks** are crafted from Demonite Ore and Ebonstone. A box of it also appears after the Wall of Flesh has been defeated on a Corruption world ( in any type of world). It is not resistant to explosions, and gives off a faint glow.

## Notes

* Demonite Brick is the only (craftable) brick, apart from its crimson counterpart Crimtane Brick, that does not require 2 materials to make, instead requiring 6. Additionally, it is one of the only bricks that when crafted, gives you more than one block, giving the player 5 Demonite Bricks. The only other bricks are the Meteorite Brick, the Luminite Brick, and the Chlorophyte Brick.
* Demonite Bricks (unlike Ebonstone) will *not* spread Corruption.
* Demonite Bricks are an infinite resource, since they are created when the Wall of Flesh is killed.

## See also

* Crimtane Bricks, the Crimson counterpart to Demonite Bricks.

## History

PC version
* Desktop 1.3.1: Sprite colors updated.

* Desktop 1.3.0.1: Wall of Flesh drops will now be encased on Crimtane Bricks instead of Demonite Bricks on a generated Crimson world.

* Desktop 1.2: Sprite updated, Stack limit increased from 250 to 999.

* Desktop 1.1: Introduced.

Console version
* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Dog License

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Dog License*

Statistics

Sounds

* Internal Item ID: **4830**

See also: Bunny License and Cat License
The **Dog License** is a consumable item that can be purchased from the Zoologist for 5 after filling out 25% (135 entries) of the Bestiary. Using it allows a Town Dog to move into town the next morning.

Upon use, the status message *"The license teleports away to the dog delivery service..."* is displayed.

Upon additional uses, the status message *"Pet exchange: Successful!"* is displayed.

## Notes

* Just like any other NPC, the Town Dog requires valid housing with proper size, background walls, a table, a chair, and a light source. However, it can share a house already occupied by another NPC, although not with another town pet.
* Using more licenses after the Town Dog has arrived allows you to exchange it for another unique Town Dog.

## History

PC version
* Desktop 1.4.0.1: Introduced.

Console version
* Console 1.4.0.5.4.1: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced.
Double Cod

Double Cod*

Statistics

* Internal Item ID: **2313**

**Double Cod** are a type of fish which are found uncommonly by fishing in the Sky or Surface layers of the Jungle. They are used to craft Seafood Dinners and Ammo Reservation Potions.

## Crafting

### Used in

* **Double Cod**
* Moonglow

## Tips

* It is more profitable to sell Double Cod directly rather than making it into Seafood Dinner.

## History

PC version
* Desktop 1.4.0.1: Now used to craft the Seafood Dinner.

* Desktop 1.3.1: Sprite updated.

* Desktop 1.2.4: Introduced.

Console version
* Console 1.07: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.11212: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Dyes/dye

This page is solely used for formatting purposes on Dyes.
## Description

This template is used to list a Dye, primarily on the main Dye page. It displays a dye's inventory icon, an optional example image of the dye applied to a character, and creates an invisible anchor that can be linked using "#dye\_name" (spaces in the dye name are automatically converted to underscores in the anchor).

This template should only be used to display a dye that is the primary dye being listed. To display dyes in other areas of a dye list, eg. crafting ingredients or crafting results, use {{:dyes/dye2}} instead, which excludes the anchor.

Note that {{:dyes/dye}} is intended for use in tables only. It places images in one cell and the item name in the next, so you will generally want to add `colspan=2` to the column header code. {{:dyes/dye2}} does not do this, and can be used in a single cell or outside a table.

## Usage

Unnamed param 1
Item name, without the word "Dye". "Dye" is added automatically. For Dye items that do not end with "Dye" (eg. Skiphs's Blood), enter the item name using the t= parameter instead; no "Dye" will be added to names entered that way.

Unnamed param 2
Optional: Quantity. Use this to enter a quantity number of a crafted Dye. The quantity number will be placed within parentheses following the dye name. Default is 1 which won't be displayed.

t
Alternate method of entering the dye name. This method will not append "Dye" to the end of the name. If both an unnamed parameter and a t= parameter are entered, the name entered into this t= parameter will take precedence.

link
Optional: Set link = **yes** to create a link to the dye's page.

ex
Optional: Display an example image of the dye applied to a character. Example images must be uploaded with the name "[dye name] **(equipped)**". Set ex = **png** or **gif** to specify the extension of the image file.

* Example: `{{dye|Red|ex=png}}` will display the file File:Red Dye (equipped)**.png**.

id
Optional: Use to display the Item ID of the dye item.
Demonite Bar/da

Demonite Bar*

Statistikker

* Internal Item ID: **57**
* Internal Tile ID: **239 (9)**

**Demonit Bar** bliver brugt til at skabe helvedes våben (Ikke-hellige våben), eller sammen med Skygge skæl til at lave Mareridts våben eller Skygge Rustning. Demonit Bar er lavet ved at smelte Demonit malm, som bliver droppet af Cthulus Øje og Verdens Spiser.

Demonite Bars are a mid-game tier of Bars. Crafting most items involving Demonite requires that Demonite Ore be crafted into Bars first. Demonite Bars are crafted from Demonite Ore at a Furnace. Demonite Bars are the Corruption equivalent of the Crimson's Crimtane Bars.

Crafting all Demonite equipment requires 130 Demonite Bars (390 Demonite Ore) on PC and 118 Demonite Bars on console/mobile (472 Demonite Ore).

## Tips

* Selling the bar rather than the ore yields an extra 8 per bar. The bar is the most profitable way to sell Demonite.
* Demonite is extremely profitable, selling at 31 68 per stack.

## History

 PC version
* Desktop 1.3.0.1:
	+ Sprite updated.
	+ Crafting requirement reverted back to 3 Demonite Ore to craft.

* Desktop 1.2: Crafting requirements were raised from 3 Demonite Ore to 4, now placeable.

* Desktop-Release: Introduced.

 Console version
* Console-Release: Introduced.

 Mobile version
* Mobile-Release: Introduced.

Nintendo 3DS version
* 3DS-Release: Introduced.

en:Demonite Bar
Decorative Mana Potion

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Decorative Mana Potion*

Statistics

* Internal Item ID: **5321**
* Internal Tile ID: **13 (3)**

A **Decorative Mana Potion** is a type of decorative Furniture that can be placed on a Table, Work Bench, or other flat furniture item. Once placed, they function as Placed Bottle crafting stations.

When a placed Decorative Healing Potion is destroyed using a pickaxe or a drill, it becomes a Lesser Mana Potion and cannot be placed again.

## See also

* Lesser Mana Potion
* Decorative Healing Potion

## History

PC version
* Desktop 1.4.4: Introduced.

Mobile version
* Mobile 1.4.4: Introduced.

Console version
* Console 1.4.4: Introduced.

Nintendo Switch version
* Switch 1.4.4: Introduced.