Update 0.7.0

**v0.7.0** was a series of patches between May 22, 2023 and September 4, 2023 that changed card balance, fixed numerous bugs, introduced the Expedition system, and added many minor improvements.

## 0.7.0

*Release Date: May 22, 2023*

*Patch Notes*

**Balance Changes**

* Vow of Violence B is now Limited

**Bug Fixes**

* Fixed an issue with Density removing Pulse instead of Guard
* Fixed no cost card not displayed properly in upgrade modules
* Fixed an issue with Arcane Leech generating excessive Vital Point Corruption
* Fixed several memory leaks
* Fixed several crashes
* Fixed several issues that were stalling the game
* Fixed several UI issues throughout the game
* Fixed an issue where the Limited Keyword wouldn’t function properly with certain card rules

**Additions / Improvements**

* Added new animation for the Ire Absorber Main Power
* Added new animation for Fiery Prayer card
* Added new animation for Unleashed Blight card
* Added new animation for All Guilty card
* Updated Issandre 3D Model
* Huge stability increase

## 0.7.1

*Release Date: June 7, 2023*

*Patch Notes*

**Balance Changes**

* Increased We Prevail rarity to Unrivaled (3) from Exceptional (2)

**Additions / Improvements**

* Added new animation for True Penitent card
* Emergency Channeling details now available during companion selection
* Untouched Cult of Sheena’s modifiers now displayed during combat

**Bug Fixes**

* Fixed an animation issue affecting Envoys
* Fixed an issue where impact VFXs would not be placed appropriately
* Fixed the issue preventing the game from running in windowed mode
* Fixed a rare animation issue affecting the Artisan of the Impossible Design
* Fixed an issue affecting character selection’s portraits
* Fixed an issue an VFX issue affecting the Ire Absorber
* Fixed a rare UI issue where Antiquorums’ tooltip would stop working

## 0.7.2

*Release Date: June 8, 2023*

*Patch Notes*

**Bug Fixes**

* Fixed an issue stalling the game when the arcane leech died last
* Fixed a visual issue with Vicious Bruiser and Fanaticized Enforcer’s gun VFXs

## 0.7.3

*Release Date: June 9, 2023*

*Patch Notes*

**Bug Fixes**

* Reverted a patch affecting startup that was causing crash
* Fixed video settings persistence
* Fixed video settings not being properly applied

## 0.7.4

*Release Date: June 16, 2023*

*Patch Notes*

**Balance Changes**

* Reworked Final Combustion
* Reworked Total Annihilation

**Bug Fixes**

* Fixed a visual glitch affecting Statues
* Fixed environment blocking view in some levels
* Fixed a startup issue crashing the game during the logo screen
* Fixed an intermittent issue that was stalling the game

**Improvements**

* Reduced camera shake in some levels

## 0.7.5

*Release Date: June 16, 2023*

*Patch Notes*

**Bug Fixes**

* Fixed an intermittent issue that was stalling the game
* Fixed a compilation issue that removed VFXs from the game

## 0.7.6

*Release Date: June 30, 2023*

*Patch Notes*

**Bug Fixes**

* Fixed various animation/VFX issues
* Fixed a UI issue that was displacing enemy’s health score in their panel
* Fixed an issue where playing a card that was doing multiple strikes was stalling the game
* Fixed several issues revolving card management during fights that were stalling the game
* Fixed a UI issue where the “Victory” title in the fight reward screen was hidden

**Additions/Improvements**

* Reworked Sora’s Blazing Shift animation so it is synchronized with transformation when it repeats
* Now health bars turn red when they reach 50%

## 0.7.7 (Save + Special Requests Revamp)

*Release Date: July 21, 2023*

*Patch Notes*

After many weeks of hard work, we’re very excited to present to you two major feature revamps… and a bunch of updates and bug fixes!

**Save System**

We completely changed the way runs were saved/loaded to prevent certain exploits while keeping the overall experience agreable for everyone. The only thing to keep in mind from now on is: you can pause/resume your run to your heart’s content except during fights, as true heroes always face adversity head on!

**Special Requests / Sorties & Architect’s Curse**

We entirely reworked the Special Requests / Sorties as they had a lot of untapped potential. Here we present: Expeditions - a new and exciting way to start all your runs! Moreover, Expeditions and Architect’s Curse Levels combine to provide exciting and challenging runs.

To accommodate all these new changes, we didn't have any choice but to erase any pre-existing saved game.

**Balance Changes**

* Removed Ethereal Elevation Knockback
* Removed Plight Knockback
* Decreased Machiavellian Calculator uses per combat to 4 from 5
* Burning Incubation W now reads [on being played] “Shuffle card in draw pile. Its cost increases by 1 and its damage by 20.”
* Rest option to upgrade a card now improves with Act

**Improvements**

* Foes now have unique power icons

**Bug Fixes**

* Fixed an animation issue on Arcane Anchor
* Fixed an issue where losing to the last boss was still yielding a completion of 100%
* Fixed several VFX targeting issues
* Fixed an animation issue that was occasionally crashing the game
* Fixed an issue where opening/closing multiple popups in a row would crash the game

## 0.7.8

*Release Date: August 17, 2023*

*Patch Notes*

**Balance Changes**

* Architect’s Curse now reads: On draw: lose 1 Pulse. (33% chance per Act to trigger)
* Abrupt Aggression W now reads: Gain 1 Rage. Gain 2 Temporary Fury.
* Abrupt Aggression M now reads: Gain 1 Rage. Add 1 Virus to draw pile.
* Increased Abrupt Aggression M damage to 20 from 16
* Removed Cleansing effects “Gain 5 guard and draw 1 card”
* Pure Emptiness now applies its effects to Whispers of Tyr-Nihl immediately

**Bug Fixes**

* Fixed steam game icon that was pixelated
* Fixed a texture issue on Doltar
* Fixed an animation issue during counterattack
* Fixed gameover score
* Fixed several text/font issues

## 0.7.9 & 0.7.10

*Release Date: August 28, 2023*

*Patch Notes*

**Bug Fixes**

* Fixed an issue where the Counterattack mechanic wouldn’t trigger because the foe with the strongest melee attack would be killed before playing
* Fixed shaders issues caused by an engine update
* Fixed a couple of crashes related to UI
* Fixed a couple of crashes related to loading/unloading elements
* Fixed a UI issue where the Counterattack component was desynchronized with the game state and not showing the proper number of charges
* Fixed a rare UI issue where removing Jokan Virus cards in deck would not proportionally decrease his Fury score
* Fixed an issue where the Heavy mechanic wouldn’t properly behave on card inserted into the deck during the fight
* Fixed a UI issue where floating damage score would wrap when showing values with 3 or more digits

## 0.7.11

*Release Date: September 4, 2023*

*Patch Notes*

**Bug Fixes**

* Fixed an issue with True Penitent reactive damage effect that was causing an inconsistent behavior
* Fixed scene transition issues
* Fixed a couple of animation issues that were causing instability
* Fixed a VFX issue that was causing instability
* Fixed a glitch where counterattacking the Noxious Doc would spawn a green smoke cloud
* Fixed a VFX issue that was breaking the speed line effect
* Fixed a couple of camera tracking issues
* Fixed some instabilities

**Improvements**

* Added health bar to gameover screen