recursal/Fanatic-Fandom huggingface dataset:
Thieves' Market

A 'cistern' as seen in Skyrim for illustrative purposes

**The Thieves' Sewer Market** is used by thieves, pirates, rogues, and many other miscreants that dwell in Tanner's Folly with avocations in the criminal profession to sell off fenced wares, many of which are fake.

True to its name, it's a thieves' market located in the sewer system of Tanner's Folly.

## Trivia

* Though Corazón claims to be able to read thieves' signs, he ultimately gets the rest of the Oxventure crew lost the moment they enter the sewer. Luckily, they brought Iron.

## Gallery

Sewer entrance.Dead endOpen area of the sewersLeading further down towards the marketAn Exit archway from the sewer tunnels
Turn the Faithless

*Paladin Channel Divinity*

You can use your Channel Divinity to utter ancient words that are painful for fey and fiends to hear.

As an action, you present your holy symbol, and each fey or fiend within 30 feet of you that can hear you must make a Wisdom saving throw. On a failed save, the creature is turned for 1 minute or until it takes damage. A turned creature must spend its turns trying to moves far away from you as it can, and it can't willingly move to a space within 30 feet of you. It also can't take reactions.

For its action, it can use only the Dash action try to escape from an effect that prevents it from moving. If there's nowhere to move, the creature can use the Dodge action. If the creature's true form is concealed by an illusion, shape-shifting, or other effect, that form is revealed while it is turned.
Pangur Bán

**Pangur Bán** is a direcat and the best friend of Etain, being the one responsible for her connection with Pelor.

## Appearance

He is a white feline with blue eyes with a size similar of a panther.

## History

At some point Pangur Bán befriended Etain and the two become inseparable to the point that she decided to filiate herself with Pelor instead of other gods in other to keep with it.

They traveled sometime by themselves until they joined The Break Quest Club.

## Trivia

* His name comes from a irish poem written about the 9th century. It is about an irish monk cat and how his cat's happiness with hunt is similar to his own scholarly pursuits.
Volesport

Volisport is the city on which all Blades in the Dark adventures take place.

## Desciption:

It is a concentration of wealth and of crime, and of people and of poverty, and it languishes in uncertaintly because magic, whoch is the unseen force which since time beyond remembering has been the source of all power and knowledge in Geth, appears to be seeping out of the world. Oscillatronic inventions powered by spectral energy are appearing on the scene to do some of the heavy lifting once covered by magic; the energy source is only available because the city is full of ghosts. Perhaps connected to the state of magic, the spirits of the departed don't seems to actually be departing and consequently the world is teeming with spirits, kept partially at bay by a huge anti-ghost field that surrounds the city.

There are factories pumping out smoke.

## Geography

Volisport is "on the furthest corner of Geth, a great many years in the future" compared to Oxventure D&D regular adventures. It is build where a river meets the sea, and it is cut with numerous canals. It has an harbor on the side of the sea. The city in engulfed in a ghost-repelling field.

## Life of the city

There is a large prize-fighting organization, of which Zillah was part of. While technically illegal, rich and poor citizen watch and bet on the fights in special location, one of which is The Splintered Bone, owned by Cross Colbern, and annual tournament are held.

The law is "enforced" by blue-coats.

There are rich and influential families in the city, such as the Fortescue which Barnaby is part of.

Whale-hunting, on big iron whaling ships, is not un-common.

### Modes of transportation

* Because of its many canals, a common mode of transportation is the gondolas, controlled by the Gondoliers. They are unbothered by crime and are quite angry with boat captains. Kasimir has connection with them, and as such can ask for a gondolier to be nerby when he commits a heist.
* On earth, the main mode of transportation are the cabs, which are pulled by goats.

## Known locations :

- The district of Night Market, where Eleanor's Largely Legal Antiques is located.

- The old toy museum

- The Splintered Bone, a prize-fighting arena owned by Cross Colbern
Tiefling

**Tieflings** are human-based planetouched, native outsiders that were infused with the touch of the fiendish planes, most often through descent from fiends—demons, Yugoloths, devils, evil deities, and others who had bred with humans. Tieflingsare known for their cunning and personal allure, which make them excellent deceivers as well as inspiring leaders when prejudices are laid aside.

Although their evil ancestors can be many generations removed, the taint linger. Unlike half-fiends, tieflings are not predisposed to evil alignments and variy in alignment nearly as widely as full humans, though tieflings are certainly devious.

## Notable Tieflings

* Prudence
* Morrigan Manafort
Season One

### The Spicy Rat Caper

The four adventurers meet in Casterfalls and take on a job to rescue a local aristocrats missing son and uncover a magical elixir with dubious properties, a spicy rat, and a gnome druid who may or may not be more morally corrupt than any of them.

### A Spot of Bother

Corazón's past comes back to haunt him as he receives the dreaded "Black Spot", which brings with it the return of his former crew, a new friend who joins the guild and someone else from the pirates past.

### Wild Wild Woods

During a picnic day out, the gang is told by a mysterious wizard that the animals of the forest are in danger and need help. With the expert assistance of her friends, the guild attempts to save this wild wood.

### An Orcward Encounter

In the hunt for an old relic that claims to have powers that don't even make sense, the gang comes across a very strange place. They have quite the 'orcward' encounter.

### Quiet Riot

In an attempt to retrieve a missing wheel from some musician's cart (and to get loads of gold), the gang head into a quiet town that has a secret, and an obsession with shushing people.

### Plunder Siege

On All Crim's Night, the gang attempt to break into a fabled mansion along with other brigands and the like to gain treasure and various amount of valuable furnishing. Books dunked in soup, shield surfing and much more await!

### A Fishmas Carol

The gang returns to Tanner's Folly to right a wrong and befriend some fish creatures, as well as celebrate the joyous solstice.

### Bad Chair Day

Coming in to Port Fairwind, the guild finds themselves once again robbed of their day of leisure when chairs carved from bad wood come to life.

### Brawl of the Wild

When the wizard Binbag spirits our braveish heroes to a bewitched forest, they find all critters great and small are frothing at the mouth and hungry for a fight.

### Heist Society

Coming in to the city-like town of Rutherglen, the Guild comes across the peculiar sight of a man shackled in stocks. Hearing the man's story, the Guild are tasked to search for a prized stolen gem in a grand masquerade ball.

### Stop Hammer Time

The Guild takes a respite from their adventures in a strange town where everything they do to try to help, backfires immensely. But at least they got some sleep, right?

### Spell Check

After their narrow escape from the angry villagers of Bumble, the guild happens upon a tavern in the middle of nowhere that seems too good to be true.
The Boar's Tooth

Out beside the tavern.

**The Boar's Tooth** is a shady bar, located in the more unpopular section of **Casterfalls,** where hooligans, thugs, perpetual drunkards come to have a rowdy time.

## Note:

* *"During A Fishmas Carol, Johnny had a hard time remembering the tavern visited in their first trip to Tanner's Folly and mistakenly says the name of this tavern, prompting the establishment of this very wikia to collect information about the different campaigns and locations all through out the Oxventures."* ~Oxventuretwo.
Jane Douglas

**Jane Douglas** is one of the hosts, writers and editors for Outsidexbox, she plays Prudence.

## Biography:

Born on January 8th, 1984, Jane has been working in the games journalism field for quite some time, starting with Outside Xbox in 2012

Outside of youtube, she earned a masters degree in physics, and was also seen in Videogame Nation, she has also been a BAFTA Games Awards red carpet host.

## Trivia:

* Jane has a masters degree in physics which is mentioned in several videos, most notably "*Bioshock Infinite vs Quantum Mechanics: The Real Science of Bioshock Infinite*"
* As part of a promotion for Mass Effect Andromeda, Jane and several others were invited to training for the European Space Agency.
* She had a small uncredited cameo in the film Ready Player One.
* Her, along with Andy and Mike are easter eggs in the Miami level of Hitman 2 as their names appear on a whiteboard in the medical area.

## Gallery:

Jane at EAC space training for the Mass Effect Andromeda initiative.Jane as Prudence at a D&D session.Jane as Prudence during "A Fishmas Carol"Jane and Andy for Show of The Week.Jane and Mike as Prudence and Egbert in A Fishmas Carol.Jane consulting with Andy.
The Spoiled Vintage

The Spoiled Vintage is a pub that specializes in selling spoiled alcohol to thieves, rogues and brigands, This is also the location that Corazon and Merilwen sneak into to eavesdrop on the thieves belonging to Jack Darkfall's group in an attempt to overhear their plans to poison the paladin order in the Mistmire Citadel.
The Bellowing Walrus

Fan-made sign.

**The Bellowing Walrus** is a tavern located in Tanner's Folly.

It is owned and managed by Edwin Gray Xavier Rezzed, formally known as Mr. Rezzed.

A known haunt of Alfred Strangetide and is, in fact, where The Oxventure Guild met him for the first time at the start of "An Orcward Encounter".

## Trivia:

* As is traditional in Tanner's Folly Mr. Rezzed has his name written in massive letters on the wall of his tavern.
	+ Shortened to, "EGX Rezzed" for convenience sake.
Pale Tincture

**Pale Tincture** is a poison which will kill who drinks it within twenty four hours.

## **History**

The Pale Tincture was first introduced in the Out of Order adventure where a rogue named Jacques Darkfall robbed the ingredients necessary to produce the poison in order to use it to destroy The Noble Order of Le Dragon D'or.

Whoever's plot this was, it was stopped by the Oxventurers where Prudence got to steal the poison from Darkfall. Later she used the poison to kill Egbert's clones during the events of Rolling in the Deep.
Sleep

*1st-level enchantment*

* **Casting Time**: 1 action
* **Range**: 90 feet
* **Components**: V, S, M (a pinch of fine sand, rose petals, or a cricket)
* **Duration**: 1 minute

This spell sends creatures into a magical slumber. Roll 5d8; the total is how many hit points of creatures this spell can affect. Creatures within 20 feet of a point you choose within range are affected in ascending order of their current hit points (ignoring unconscious creatures).
Starting with the creature that has the lowest current hit points, each creature affected by this spell falls unconscious until the spell ends, the sleeper takes damage, or someone uses an action to shake or slap the sleeper awake. Subtract each creature's hit points from the total before moving on to the creature with the next lowest hit points. A creature's hit points must be equal to or less than the remaining total for that creature to be affected.

Undead and creatures immune to being charmed aren't affected by this spell.

**At Higher Levels**. When you cast this spell using a spell slot of 2nd level or higher, roll an additional 2d8 for each slot level above 1st.
Thomas Of Hawk

> "*Sir Thomas of Hawk, the gnarliest of my order.*"
> ― Dob.
>
>

## Background:

Not much is known about old Thomas, other than the fact that he is capable of doing a 900, or two and a half full rotations of his body. Dob refers to him in high regard when discussing his acrobatic decisions in *A Spot of Bother**,*** which means that he either taught Dob or is high ranking in Dob's order. Considering his title, it is most likely the latter.

## Trivia:

* Despite having been stated to be a lone wolf, Dob mentions Thomas of Hawk as part of his order.
* It could be theorized that Thomas is actually a character from one of Dob's performances.
Wild Shape

## Description & Stats:

Starting at 2nd level, you can use your action to magically assume the shape of a beast that you have seen before. You can use this feature twice. You regain expended uses when you finish a short or long rest.
Your druid level determines the beasts you can transform into, as shown in the Beast Shapes table. At 2nd level, for example, you can transform into any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed.

### Beast Shapes

 4th
 8th

You can stay in a beast shape for a number of hours equal to half your druid level (rounded down). You then revert to your normal form unless you expend another use of this feature. You can revert to your normal form earlier by using a bonus action on your turn. You automatically revert if you fall unconscious, drop to 0 hit points, or die.
While you are transformed, the following rules apply:

* Your game statistics are replaced by the statistics of the beast, but you retain your alignment, personality, and Intelligence, Wisdom, and Charisma scores. You also retain all of your skill and saving throw proficiencies, in addition to gaining those of the creature. If the creature has the same proficiency as you and the bonus in its stat block is higher than yours, use the creature's bonus instead of yours. If the creature has any legendary or lair actions, you can't use them.
* When you transform, you assume the beast's hit points and Hit Dice. When you revert to your normal form, you return to the number of hit points you had before you transformed. However, if you revert as a result of dropping to 0 hit points, any excess damage carries over to your normal form. For example, if you take 10 damage in animal form and have only 1 hit point left, you revert and take 9 damage. As long as the excess damage doesn't reduce your normal form to 0 hit points, you aren't knocked unconscious.
* You can't cast spells, and your ability to speak or take any action that requires hands is limited to the capabilities of your beast form. Transforming doesn't break your concentration on a spell you've already cast, however, or prevent you from taking actions that are part of a spell, such as ***call lightning***, that you've already cast.
* You retain the benefit of any features from your class, race, or other source and can use them if the new form is physically capable of doing so. However, you can't use any of your special senses, such as darkvision, unless your new form also has that sense.
* You choose whether your equipment falls to the ground in your space, merges into your new form, or is worn by it. Worn equipment functions as normal, but the GM decides whether it is practical for the new form to wear a piece of equipment, based on the creature's shape and size. Your equipment doesn't change size or shape to match the new form, and any equipment that the new form can't wear must either fall to the ground or merge with it. Equipment that merges with the form has no effect until you leave the form.

## Note:

1. ↑ As it states, **Wild Shape** is only available and attained at level 2, however we'll have to forgo this, as Johnny allowed it.
Prestidigitation

*Transmutation cantrip*

* **Casting Time**: 1 action
* **Range**: 10 feet
* **Components**: V, S
* **Duration**: Up to 1 hour

This spell is a minor magical trick that novice spellcasters use for practice. You create one of the following magical effects within range:

* You create an instantaneous, harmless sensory effect, such as a shower of sparks, a puff of wind, faint musical notes, or an odd odor.
* You instantaneously light or snuff out a candle, a torch, or a small campfire.
* You instantaneously clean or soil an object no larger than 1 cubic foot.
* You chill, warm, or flavor up to 1 cubic foot of nonliving material for 1 hour.
* You make a color, a small mark, or a symbol appear on an object or a surface for 1 hour.
* You create a nonmagical trinket or an illusory image that can fit in your hand and that lasts until the end of your next turn.

If you cast this spell multiple times, you can have up to three of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action.
Staff Member

Staff Member was an unnamed man who worked as the man welcoming party guests to the location of The Treasury. He collected the seating charts and ripped them up to store on his person until the party was over to protect the secrecy of the location, Dob and Corazon had informed him that anyone could just knock him out (or kill him) and piece them back together.

Dob tried to invite the man onto the ship, but he said he was happy where he was and considered the location his home.
Tales & Stories

This is a comprehensive list of all the tales, fables and songs referenced or talked about in the Oxventure campaigns.

## Songs:

* The Ballad of Sarah Connor
* Venga Bus
* It's Not Easy Being Green
* Whole Again
* Wonderwall

## Tales:

* The Lamentable Tale of Ferris Bueller and His Daye Off

* Fable of Fort Nite
* Far Crye
* The Tale of Hips Don't Lie
* The Tale of Gnome Alone
Prison Complex

**The Unnamed Prison Complex** is some sort of facility, dungeon or the like that Liliana uses for her nefarious plans to drain magic from magic users that she has kidnapped from out of bounds taverns.

It houses an impressive pipe system complete with runic inscription that siphons magical energy from people when they try to use magic and sends it to some sort of collection vat.

Aside from The Oxventure Guild, there were fifty-five other people in the cells at one point, but many of the have turned to husks after having their magic and life slowly drained away from them via the pipe system, out of all fifty-five, only four remained alive, Beron the Dwarf among them.

In some of the halls there are chests full of items belonging to former adventurers, most of it trash, but Egbert did take a new shield from it, and Merilwen acquired four coin pouches, holding six gold coins each, after some argument from Corazón.

## Note:

* This location does not have a canonical name, as such this page title is not reflective of what it's actually called.
Quotes

Quotes from various episodes.

## The Spicy Rat Caper

* "Listen up, Mother\*\*\*\*er!" - Corazon De Leon

## Wild Wild Woods

* "Don't be a Dob!" - Merilwen
* "Needless to say, Cthulhu is pleased and lunch is ruined" - Johnni aka Everyone Else in the World

## Quiet Riot

* "Looks like someone is in need of assistance, or… they are very vulnerable to being robbed" - Corazon de Ballena

## Bad Chair Day

* "Oh my god . . . I mean, Chair! Chair!" - Corazon de Ballena
Thunderwave

*1st-level evocation*

* **Casting Time:** 1 action
* **Range:** Self (15-foot cube)
* **Components:** V, S
* **Duration:** Instantaneous

A wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn't pushed.
In addition, unsecured objects that are completely within the area of effect are automatically pushed 10 feet away from you by the spell's effect, and the spell emits a thunderous boom audible out to 300 feet.

**At Higher Levels.** When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
Speak with Animals

*1st-level divination (ritual)*

* **Casting Time**: 1 action
* **Range**: Self
* **Components**: V, S
* **Duration**: 10 minutes

You gain the ability to comprehend and verbally communicate with beasts for the duration. The knowledge and awareness of many beasts is limited by their intelligence, but at minimum, beasts can give you information about nearby locations and monsters, including whatever they can perceive or have perceived within the past day. You might be able to persuade a beast to perform a small favor for you, at the GM's discretion.
Unnamed Pub

This is a pub located in Redcastle where the guild head to after their adventures during All Crim's Night.

During their stay, a strange hole opens up in the ground that leads to Tanner's Folly, but disappears after they head through it.

## Background:

Credited greatly to their famously strong ale, which may give mild hallucinations, or memory loss, depending on the amount and frequency of intake.
Water Breathing

*3rd level transmutation*

* **Casting Time**: 1 action
* **Range**: 30 feet
* **Target**: Up to ten willing creatures you can see within range
* **Components**: V, S, M (A short reed or piece of straw)
* **Duration**: 24 hours

This spell grants up to ten willing creatures you can see within range the ability to breathe underwater until the spell ends. Affected creatures also retain their normal mode of respiration.
Season Five: Extinction

Season Five: *Extinction* premiered on February 24th, 2023.

Paddle Royale

The Guild are on a journey to a mysterious island after receiving an invitation from a gentleman known as Professor Hammerdal. With the professor's assistant and Dob's sister Suzette at the helm, the Oxventurers sail on a paddle boat towards the Visitors Centre.

Life Finds a Dob

Rabies is on the loose! All the extinct animals are seemingly resurrected with this disease and only one half-orc bard has the anti-bodies to cure it!

Centaur of Attention

A new arrival at the island is ready to shake things up with a box full of a terrifying baby beast. What does one do with a Teacup Tarrasque on an island full of endangered species? Find out in this episode of Oxventure.

Hag Reflex

The Guild and their companion Margery confront a Hag who seems to have taken up residence in this nature reserve and has taken to eating baby animals.
Vicious Mockery

*Enchantment cantrip*

* **Casting Time**: 1 action
* **Range**: 60 feet
* **Components**: V
* **Duration**: Instantaneous

You unleash a string of insults laced with subtle enchantments at a creature you can see within range. If the target can hear you (though it need not understand you), it must succeed on a Wisdom saving throw or take 1d4 psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn.
This spell's damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).
Vibrating Bill

• Not-Very-Many-Main-Arteries Bill

**Vibrating Bill** (Or Bullet-Sponge Bill) was one of Corazón de Ballena's former crew and one of the cursed pirates of The Joyful Damnation.

Like other members of the crew, not much is known about Bill except his twitchy nature, which earned him his nickname.

## Behind The Scenes Trivia:

* The names of Vibrating Bill, Jerky Steve and Leather Armor Theodore were made up on the spot by Andy.
Turn Undead

*Cleric Channel Divinity*

As an Action, you present your holy Symbol and speak a prayer censuring the Undead. Each Undead that can see or hear you within 30 feet of you must make a Wisdom saving throw. If the creature fails its saving throw, it is turned for 1 minute or until it takes any damage.

A turned creature must spend its turns trying to move as far away from you as it can, and it can't willingly move to a space within 30 feet of you. It also can't take reactions. For its Action, it can use only the Dash Action or try to Escape from an Effect that prevents it from moving. If there's nowhere to move, the creature can use the Dodge Action.
Sahuagin

**Sahuagin** are a fish-like monstrous humanoid species that live in oceans, seas, underground lakes, and underwater caves. Sahuagin spoke their own language, though some were known to also speak Common and Aquan.

A Sahuagin was summoned by the lads to face Corazón during the events of Ship Happens.

## Description

Sahuagin are usually green skinned; darker on the back and lighter on the belly. Many have dark stripes, bands, or spots, but these tend to fade with age. An adult male sahuagin stands roughly 6 feet (1.8 meters) tall and weigh about 200 pounds (91 kilograms). Sahuagin are highly fish-like, with webbed feet and hands, gills, and a finned tail. There is additional webbing down the back, at the elbows and, notably, also where human ears would be. Some sahuagin develop towering physiques, reaching 9 feet (2.7 meters) tall. The larger beings usually rise to higher positions, as the savage nature of the sahuagin enable challenges to the death for higher status.

Females develop specks of yellow on their tails, which will grow in number until the whole tail is of a deep yellow color. At that point, the female is no longer considered fit for mating.

## Notable Sahuagin

* In **Ship Happens** during the pirate training the Lads summoned a Sahuagin to fight against Corazón, after a brief combat the Sahuagin retreads.
The College of Valor

# College of Valor

> "*Bards of the College of Valor are daring skalds whose tales keep alive the memory of the great heroes of the past, and thereby inspire a new generation of heroes. These bards gather in mead halls or around great bonfires to sing the deeds of the mighty, both past and present. They travel the land to witness great events firsthand and to ensure that the memory of those events doesn't pass from the world. With their songs, they inspire others to reach the same heights of accomplishment as the heroes of old.*"
>
>
>

### **Bonus Proficiencies:**

When you join the College of Valor at 3rd level, you gain proficiency with medium armor, shields, and martial weapons.

### **Combat Inspiration:**

Also at 3rd level, you learn to inspire others in battle. A creature that has a Bardic Inspiration die from you can roll that die and add the number rolled to a weapon damage roll it just made. Alternatively, when an attack roll is made against the creature, it can use its reaction to roll the Bardic Inspiration die and add the number rolled to its AC against that attack, after seeing the roll but before knowing whether it hits or misses.

### **Extra Attack:**

Starting at 6th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.

### **Battle Magic:**

At 14th level, you have mastered the art of weaving spellcasting and weapon use into a single harmonious act. When you use your action to cast a bard spell, you can make one weapon attack as a bonus action.
Season Four: Legacy of Dragons

### Shell Shock

The Oxventurer's find Bismuth who carries a mysterious gift and a terrible burden for the brave-ish heroes!

### Record Time

Off with their eggs! The Oxventurers travel to Inkwater in search of information and a way to reunite their shell-clad companions with their mother.

### Bad Altitude

The Oxventurers fight a group of Otherberts (plus a Dreadbert with a scary +1 WIS modifier).

### Carpe Idiom

On their way to find a fatally injured mother dragon, the Guild deals with a wizard who whatever idiom he says comes true.
Watch Seller

**Watch Seller** is an unnamed character living in Tanner's Folly and selling his stolen wares down in the sewer market. He is mocked by the other thieves when Corazón calls attention to the fact that he has no idea about the "one true pearl".

Katie promised his death after learning that he told the guild her name and location. It is unknown if he managed to survive or not.
Shady Furniture Salesman

The **Shady Furniture Salesman** was the man who visited the newly opened pub, The Silvery Trout, to offer them the same evil chairs that had been provided to the former owner of The Gilded Chub.
Though he was knocked unconscious by Corazón, he did not die in the following explosion. Unfortunately the blast left him horribly burnt.
Pact of The Tome

Your patron gives you a grimoire called a Book of Shadows. When you gain this feature, choose three Cantrips from any class’s spell list (the three needn’t be from the same list). While the book is on your person, you can cast those Cantrips at will. They don’t count against your number of Cantrips known. If they don’t appear on the Warlock spell list, they are nonetheless Warlock Spells for you.

If you lose your Book of Shadows, you can perform a 1-hour Ceremony to receive a replacement from your patron. This Ceremony can be performed during a short or Long Rest, and it destroys the previous book. The book turns to ash when you die.
Panniers

* Ep. 18
* Ep. 2

**Panniers** is the former first-mate of Corazón de Ballena.

Panniers started out as the ship's carpenter, but very quickly made his way up the ranks to first-mate.

It is said that Corazón and he had quite a good relationship, but soon quickly turned sour after Corazón fled from the ship, and subsequently the curse.

He wears Corazón's old hat, which after the events of A Spot of Bother is now lost in the sea.

## Panniers' Return:

Panniers returns to find Corazón and end the curse once and for all by agreeing to look for the last coin with Corazón and the rest of the Oxventure Guild.

He joins them on an adventure to The Treasury, owned by reclusive former adventurer Victor Dietrich.

## Appearances

A Spot of Bother

Exhibition Impossible

Chart of Darkness

## Trivia

* He, among the other pirate crew, was personally trained by Corazón, it can be assumed he wasn't trained well.

## Behind The Scenes

* The photo used for Panniers in "A Spot of Bother" is a painting of Benedict Arnold.
* A new stock photo is used to represent Panniers in Exhibition Impossible.
DWE Frenzy

**DWE Frenzy** is one of two DWE branded shows, where it's current general manager is Drake Johnson.

## Frenzy Championships

DWE Drewniversal Championship (World)

DWE United States Championship (Singles)

DWE Cruiserweight Championship (Singles)

Frenzy Tag Team Championships (Tag)

## Frenzy Roster

Seth Rollins

The Miz

Neville

Roman Reigns

Dean Ambrose

Tyler Bate

Drake Johnson
The Deep Woods of Falmore

Image used for illustration.

**The Deep Woods of Falmore** is a woods overwhelmed by mass disease that was amplified by an illegal moonshine operation that left the rivers and streams tainted, leaving many of the creatures that dwell within the forest vicious and abnormally violent.

The guild was led here by The Wizard Binbag on a trip to uncover the reasons behind the disease.

By the end of Brawl of the Wild, practically all of the woodland fauna have gone blind.

## Notable Locations

* **The Professor’s Lab**

The Professor had set up a lab of sorts within the forest to test and study the local animals in her attempt to cure rabies once and for all.
Knockout Tag Team Championships

The **DWE Knockout Tag Team Championships** are the Tag Team Championships for the DWE Knockout brand. The titles are currently held by Austin Aries & Dolph Ziggler of The Prestige in their first reigns with the titles.

 Most Reigns

(Bo Dallas & Curtis Axel)
 2
(Kyle O'Reilly & Bobby Fish)
 3
 4
(Austin Aries & Dolph Ziggler)
The Circle of The Moon

> *"Druids of the Circle of the Moon are fierce guardians of the wilds. Their order gathers under the full moon to share news and trade warnings. They haunt the deepest parts of the wilderness, where they might go for weeks on end before crossing paths with another humanoid creature, let alone another druid.*
> *Changeable as the moon, a druid of this circle might prowl as a great cat one night, soar over the treetops as an eagle the next day, and crash through the undergrowth in bear form to drive off a trespassing monster. The wild is in the druid's blood."*
>
>

**The Circle of The Moon** is a druidic school that teaches the druid how to best use their abilities and to commune with nature.
Wood Elf

**Wood elves**, also known as **copper elves**, or **Or-tel-quessir** are the most populous of the elven races. Although a proud people, wood elves feel that compassion is a greater virtue than strength and wood elven realms are less concerned with expansion than they are with maintaining amiable relations with their neighbors and unlike most elves they did not view themselves as a people apart from the rest of the world.
The Black Spot

**The Black Spot** is a small piece of parchment with a black spot on it that denotes the guilt of whomever receives it. In Corazón's case, it was because he was responsible for abandoning his former crew after they had succumbed to a curse while they were adventuring for a treasure.

## Trivia:

* Corazón has said he has received several of these from his former cursed crew. 4 in total.

## Behind The Scenes Trivia:

* The Black Spot is a literary device invented by Robert Louis Stevenson for his novel *Treasure Island* (serialized 1881–82, published as a book in 1883). In the book, pirates are presented with a "black spot" to officially pronounce a verdict of guilt or judgement.
* The Black Spot shows up in Pirates of The Carribean but it appears as a brand on the skin of the guilty party instead.
The Chalice of Everything Everyone Ever Wanted

Image of drinking horn taken from Wikipedia

**The Chalice of Everything Everyone Ever Wanted** is an item the Guild searches for after meeting an archaeologist in a tavern who hires them.

This leads them to a nondescript crypt of Tanner's Folly to solve various puzzles and avoid traps to get to this artifact.

When they find it, Dob touches it without knowing what it would do and seems to become split into an evil doppelganger version of himself.

### Powers

As implied by its name, the Chalice supposedly has the power to grant someone something that they wanted. Alfred Strangetide remarks that it can have several different powers.

* It can grant absolution
* It can help one commune with the gods
* It can help one speak with animals near and far
* It can help one find a family member
* It can cure diseases
* It is worth a lot of money

It is unclear whether or not the Chalice does indeed have these powers, as the only thing it does is create an evil duplicate of the person who touched it. However, this evil duplicate is unimpressed when Prudence offers to bribe him in exchange, as anything he could want can be granted by the Chalice, implying that it at least has some wish-granting powers.
Persuasion

When attempting to influence a situation with social graces, you will rely on your persuasive ability, which is tied in with how charismatic a person you are.

Examples include persuading someone to give you information they otherwise would not part with, Corazon implements this when he asks the watch seller in the Thieves' Market to tell him the name of the woman who has the pearl.
Spicy Rat Boy

The **Spicy Rat Boy** was a the son of Arlo Mayweather who was turned into a rat by M. Channail's Miracle Cure-All Elixir. Missing posters were placed around town and although The Guild managed to find him in his home the boy's father didn't believe them that the rat they showed him was his child. Because of this he was taken with them in order to recieve an antidote.
The Bloody Gills

The Bloody Gills is a Tavern located in Necropolis on Sea. Being the only living resident, Bismuth is also the landlady and bartender. The Guild spends time there after Corazón and the rest of The Guild break the curse on Necropolis Manor, and it is where the Guild of Hermits catch up with Prudence for her crime of killing Cyrus.

Bismuth introduces the Guild to a drinking game called the Couplet Game, a drinking and rhyming game.
The Emerald Tear

**The Emerald Tear** is a very fine emerald gem that formerly belonged to Giles Hawthorne, it was what made him his initial fortune.

Later on, it would gain publicity as it was rumored to have been stolen by the Costume and Mask shop owner, Horatio, and sold off to a pawnshop owner, to which it would then be sold to an unknown shady buyer, never to be seen again. This was a lie, as Giles held the gem for himself in a secret area located in his office as part of a scheme to get Horatio and his daughter to separate and Horatio put to death.

The Emerald had disappeared by the end of the party at Hawthorne Heights and hasn't been seen since. It's implied to be in the possession of Corazon de Ballena.
The Cool Adventures of Thee Dread Pyrate Corazón de León

The cover image for Corazón's published Penny Dreadfuls

**The Cool Adventures of Thee Dread Pyrate Corazón de León** are penny dreadful stories written, edited and published by Corazón when he is not on adventures.

This penny dreadful recounts exaggerated tales of his adventures. He credits himself with defeating the owlbear by hand, and being the commander of the skeleton army.

He used to send these pamphlets to his father but has presumably stopped before or after the events of "A Spot of Bother"
The Milquetoast Family

**The Milquetoast Family** are a family of high society in Abelforth, though their family name wasn't always attached to high society and wealth, two hundred years ago Captain Milquetoast was a well known and feared pirate.

Captain Milquetoast states that their surname comes from his father's father's father's father who was very fond of nicknames, he demanded to be called "killmost" but he was also fond of becoming so drunk that he slurred quite terribly, causing the word to be misheard.

## Notable Members

"Killmost" (a very drunk man who was from one day on, called Milquetoast after slurring his words terribly)

Captain Milquetoast (ancestor)

Lord Milquetoast (Father of Percival)

Percival Milquetoast
CM Punk

Phillip Jack Brooks, better known by the ring name CM Punk, is an American mixed martial artist and professional wrestler. He is currently signed to DWE where he works under the DWE Frenzy brand.

## Accolades

DWE

* DWE Drewniversal Champion (3)
* DWE Hardcore Champion
* Drewniversal Title Case Holder (3)
* United States Title Case Holder
DFW

Drake's Flashback Wrestling Association, also known as "**DFW**" is a wrestling company used as a developmental-like territory for legends signed to Drake Wrestling Entertainment, where it's current general manager is Mr. McMahon

## Championships

Drake's Flashback Wrestling's Championships Consist of the following :

* DFW Championship (World)
* DFW International Championship (SIngles)
* DFW Tag Team Championships (Tag Team)
Match Results

## DWE Episode 8 Results

* Breezango def. Billy Gunn & Cody Rhodes
* Seth Rollins def. Roman Reigns, Chris Jericho, Randy Orton, Drake Johnson, & Triple H to become the new DWE Briefcase Holder.
* CM Punk def. Shelton Benjamin
* Adam Cole def. Finn Balor via distraction from The Undisputed Era to become the new DWE United States Champion
* Tommaso Ciampa came out to host an Open Challenge for the DWE Drewniversal Championship, and Johnny Gargano was the one to accept! Instead of Gargano coming down the ramp, he rushed through the crowd and attacked Ciampa from behind! He would hit his signature slingshot DDT before then leaving the ring. As he was walking up the ramp, Seth Rollins' music would hit! Rollins would take advantage of Gargano's attack on Ciampa as he ran to the ring and cashed in his DWE Briefcase. He would then hit Ciampa with a Ripcord Knee Strike, before striking with the Stomp! He then covered Ciampa for the victory and would become the new DWE Drewniversal Champion. This would close out Episode 8 of DWE.
Pirate Crew

**The Pirate Crew** was Corazón de Ballena's former crew before they became cursed in the search of The Legendary Treasure Hoard

The crew consists of:

Curly Joe

Jack Crackson

Leather Armor Theodore

Captain Panniers

Dagger Dave

Bullet Sponge Bill

Jerky Steve

as well as many other unnamed pirates who were in the background bailing out the ship while Corazón and the guild were having a confrontation with Lord Milquetoast and Panniers.
DWE

Drake Wrestling Entertainment, abbreviated to "**DWE**", is the main show in the **DWE** Company.

DWE is split into two separate brands of shows : DWE Knockout and DWE Frenzy

## Title Cases

****DWE****'s World and Singles Title Cases consist of the following :

Drewniversal Title Case (World)

DWE Title Case (World)

Intercontinental Title Case (Singles)

United States Title Case (Singles)
Triple H

Paul Michael Levesque, better known by the ring name **Triple H**, is an American business executive and professional wrestler. He is currently signed to Drake Wrestling Entertainment, where he is one half of the tag-team DX along with Shawn Michaels

## Accolades

DWE

* DWE Drewniversal Champion
* DWE Champion (2)
* DWE Tag Team Champion
Ink

There are a few attacks in Super Smash Bros. Ultimate that cover foes in ink, mostly used by Inkling. Being inked causes characters to take more damage proportional to the coverage amount, with a maximum multiplier of 1.5×. Characters can be covered by up to 300 units of ink, and each individual attack has its own ink cost and coverage amount. The maximum damage multiplier of 1.5× is reached when the character is covered by 180 units. Inkling's tank holds 200 units of ammunition; these units are not equivalent to units of coverage, as all attacks can fully cover a single opponent before ammunition is depleted. Some Assist Trophies can be covered in ink.

The color of ink does not matter, aside from potentially making the coverage amount harder to estimate; an Inkling is equally affected by having their own ink reflected at them. When Kirby copies an Inkling, he will use the first color of ink that isn't being used by another character, whether that be an Inkling or another Kirby. Master Hand uses a light blue ink.

The stage can also be covered in ink, which reduces the move speed and jump height of opponents while they are touching it. This is an additional property of a specific move, Splat Roller, rather than a side bonus of ink attacks themselves. The effect on jump height has unintented interactions with certain momentum-based moves, such as increasing their height.
Rubber Ball

Rubber Ball is the 6th placer of KFC 3 and is a female. Her actual user is an it whilst many think that its a he. Im not. Im an it.

## Gameplay

Rubber Ball was chosen onto Team Not Udon. Rubber Ball got good placements and survived every elimination where she was up for elimination. Then the unfortunate happened where there was a double elimination, she and Octagon Sign got the most votes.
Shawn Michaels

Michael Shawn Hickenbottom, better known by his ring name **Shawn Michaels**, is an American professional wrestler. He is currently signed to DFW and Drake Wrestling Entertainment, where he is one half of the tag team DX along with Triple H

## Accolades

DWE

* DWE Intercontinental Champion
* DWE Tag Team Champion

DFW
Unseen Servant

*1st level conjuration (ritual)*

* **Casting Time**: 1 action
* **Range**: 60 feet
* **Components**: V S M (A piece of string and a bit of wood)
* **Duration**: 1 hour
* **Classes**: Bard, Warlock, Wizard

This spell creates an invisible, mindless, shapeless force that performs simple tasks at your command until the spell ends. The servant springs into existence in an unoccupied space on the ground within range. It has AC 10, 1 hit point, and a Strength of 2, and it can’t attack. If it drops to 0 hit points, the spell ends.

Once on each of your turns as a bonus action, you can mentally command the servant to move up to 15 feet and interact with an object. The servant can perform simple tasks that a human servant could do, such as fetching things, cleaning, mending, folding clothes, lighting fires, serving food, and pouring wine. Once you give the command, the servant performs the task to the best of its ability until it completes the task, then waits for your next command.

If you command the servant to perform a task that would move it more than 60 feet away from you, the spell ends.
Match Card

## DWE Episode 9 Match Card

1 On 1 Normal Match

> CM Punk VS Chris Jericho
>
>

Segment

> Adam Cole's Championship Celebration
>
>

Tag Team Match

> Kyle O'Reilly & Bobby Fish VS Finn Balor & AJ Styles
>
>

MAIN EVENT
1 On 1 Normal Match

> Kevin Owens VS Roman Reigns VS Tommaso Ciampa
>
>

**Winner faces Seth Rollins for the DWE Drewniversal Championship at DWE Road Less Traveled**
Match Types

## **Cash or Bankrupt Match**

In a **Cash or Bankrupt Match**, there are five competitors in the ring with one title case being held from each corner of the ring. The title cases consist of :

- Drewniversal Title Case : This is able to be cashed in for a DWE Drewniversal Championship Match

- DWE Title Case : This is able to be cashed in for a DWE Championship Match

- Intercontinental Title Case : This is able to be cashed in for a DWE Intercontinental Championship Match

- United States Title Case : This is able to be cashed in for a DWE United States Championship Match

- You were originally able to retrieve the Suspension Case in a Cash or Bankrupt Match, but that has since been retired.

### Fun Facts

* CM Punk has been in all three Cash or Bankrupt Matches thus far, winning the Drewniversal Title Case two times and the United States Title Case once.
* On the night of the first Cash or Bankrupt Match, all three won title cases were cashed in in the same night!
DWE Knockout

**DWE Knockout** is one of two DWE branded shows, where it's current general manager is Hulk Hogan.

## Knockout Championships

DWE Championship (World)

DWE Intercontinental Championship (Singles)

DWE Hardcore Championship (Singles)

Knockout Tag Team Championships (Tag)

## Knockout Roster

Akam

AJ Styles

Adam Cole

Baron Corbin

Big E

Bo Dallas

Bobby Fish

Bobby Roode

Bray Wyatt

Brock Lesnar

Cesaro

Chad Gable

Chris Jericho

Curt Hawkins

Curtis Axel

Dash Wilder

Drake Johnson

Finn Balor

Goldust

Hulk Hogan

Jason Jordan

John Cena

Johnny Gargano

Karl Anderson

Kevin Owens

Kofi Kingston

Kurt Angle

Kyle O'Reilly

Luke Gallows

Randy Orton

Rezar

Rob Van Dam

Rusev

Ryback

Sami Zayn

Scott Dawson

Shawn Michaels

Sheamus

Shelton Benjamin

Sting

Stone Cold

The Rock

Triple H

Tye Dillinger

Wade Barrett

Xavier Woods

Zack Ryder
Pokémon The Series Episode 168

Continued from episode 167.

"Want a battle of Technology, Take my one" said Greninja.

Greninja got his technology out. It was a massive machine, with a laser with many buttons. Greninja sat on the seat. "Lets end this battle" said Greninja.
"Clearly Greninja's Technology will Destroy Scolipede's one" said Pikachu.
"So lets see" said Greninja.

Greninja pressed a button that will slow down time, "So lets slow down time into 1 second but for me it will be 10 years" said Greninja. Greninja chose his target to be Scolipede and the 268 Robots.

Greninja pressed a button and a big pulse was released. "What happened?" asked Tsareena.
"okay, So now 1 second of their lives will be 10 years for rest of the world, their time goes way slower" said Greninja.
"I knew Greninja would win" said Gallade, "But I am kind of upset".
"Good job Greninja" said Luigi.

Greninja gone to all the robots and done some stuff to them so when he turns the time back to normal, they will follow Greninja. Greninja gone to his machine and turned it back to normal. "What just happened?" asked Scolipede.
"I already won, your Technology now will listen to me" said Greninja. Greninja teleported his time machine away. Scolipede got very angry.

"I will destroy you Greninja" said Scolipede.

To be continued...