Gundam Movement Systems

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***Vehicle Movement Systems***

A vehicle’s engine determines how fast the ship moves. The more efficient the engine, the faster it can move the vehicle—and the more expensive it is. In addition, certain low-tech engines burn fuel of some sort, increasing the operational cost. In space, fuel-burning engines rely on vector jets to adjust their course, using fuel only in short, controlled burns to increase momentum.

To build a vehicle engine from scratch, a character must succeed at a Craft (mechanical) check (TN 30) after investing 120 hours in its assembly. A character without a mechanical tool kit takes a –4 penalty on the skill check. The character must also make a Wealth check against the engine’s purchase TN.

Installing an engine requires a successful Craft (mechanical) check (TN 30) after investing 60 hours in the process. A character without a mechanical tool kit takes a –4 penalty on the skill check.

The various types of engines are listed below.

**Minimum vehicle Size:** The minimum size the starship must be to have this type of engine.

**Tactical Speed Bonus**: The bonus that the engine provides to the vehicle’s tactical speed, given in meter and squares.

**Purchase TN:** The engine’s purchase TN.

**Advanced GN Maneuvering Thrusters (PL 6)**

Advanced GN Maneuvering Thrusters use controlled bursts of GN Particles to increase the maneuverability. Advanced GN Maneuvering Thrusters increase the maneuverability of the vehicle by Two category.

**Requirments:** Advanced GN Maneuvering Thrusters require the vehicle to have some type of GN Drive, and either a GN Frame, or a GN Cable System.

**Generation 1 Drive Thrust Cone, GN (PL 6)**

When the original GN Drives were first completed there had still not been an efficient way to utilize them as a propulsion system for high speed flight, however it was not long before the development of the GN Generation 1 Drive Thrust Cone. The basic flight and hover capabilities are focused and enhanced by the Generation 1 Drive Thrust Cone multiplying the base flight speed by x5 and increasing the maneuverability by one category. The GN Generation 1 Drive Thrust Cone can be used with with either any type of GN Drive.

**Generation 2 Drive Thrust Cone, GN (PL 6)**

Advancement in the understanding and control of GN Particles lead to further advancements in drive systems. The Generation 2 Drive Thrust Cone multiplies the base flight speed by x7 and increasing the maneuverability by one category. The GN Generation 2 Drive Thrust Cone can be used with with either any type of GN Drive.

**Generation 3 Drive Thrust Cone, GN (PL 6)**

Advancement in the understanding and control of GN Particles lead to further advancements in drive systems. The Generation 3 Drive Thrust Cone multiplies the base flight speed by x9 and increasing the maneuverability by one category. The GN Generation 3 Drive Thrust Cone can be used with with either any type of GN Drive.

**GN Maneuvering Thrusters (PL 6)**

GN Maneuvering Thrusters use controlled bursts of GN Particles to increase the maneuverability. GN Maneuvering Thrusters increase the maneuverability of the vehicle by one category.

**Requirements:** GN Maneuvering Thrusters require the vehicle to have some type of GN Drive, and either a GN Frame, or a GN Cable System.

**Tao Type Drive Thrust Cone MK.1, GN (PL 6)**

With the creation of the GN Tao Drive came the creation of the GN Tao Type Drive Thrust Cone MK.1. The GN Tao Type Drive Thrust Cone MK.1 multiplies the base flight speed by x5 and increasing the maneuverability by one category. The GN Tao Type Drive Thrust Cone MK.1 can be used with with either any type of GN Drive.

**Defect:** The GN Tao Type Drive Thrust Cone MK.1 is incapable of use in Trans-Am. If a GN Drive capable of Trans-Am is engaged in Trans-Am the GN Tao Type Drive Thrust Cone MK.1 will blow out the following round.

**Tao Type Drive Thrust Cone MK.2, GN (PL 6)**

With the creation of the GN Tao Drive came the creation of the GN Tao Type Drive Thrust Cone MK.2. The GN Tao Type Drive Thrust Cone MK.2 multiplies the base flight speed by x6 and increasing the maneuverability by one category. The GN Tao Type Drive Thrust Cone MK.2 can be used with with either any type of GN Drive.

**Hyper Thrust Leg Verniers (PL 6)**

Originally designed for and tested on the RX-78NT-1 Gundam Alex, and added to various subsequent models latter on. The Hyper Thrust Leg Verniers were designed to aid the Mobile Suit in a number of ways. Boosting its flight speed a mecha equipped with Hyper Thrust Leg Verniers increases their flight speed by 20 meters, gains a +4 bonus on Jump checks, and an additional 5 meters to jump height.

**Trans-Am’er System (PL 6)**

The Trans-Am’er System was developed to help extend the period of time a GN Drive equipped Vehicle can remain in Trans-Am. A system of cyclonic funnels, particle capacitors, and energy shunts when combined with a self tuning computerized controls, undirected GN particle loss is recollected, and reduced by nearly 90%. the recollected GN Particles are then redirected back into the GN Condensers, and drive systems. The Trans-Am’er System increases the time a vehicle can remain in Trans-Am by 12 rounds, and reduces the number of roun.

**Requirements:** A Trans-Am’er System requires the vehicle to have any type of Trans-Am capable GN Drive, any type of GN Thruster either a GN Frame, or a GN Cable System, and either GN Condensers or Advanced GN Condensers.

**Twin Drive System (PL 6)**

In a two Drive configuration with a regular setup, the total amount of particle output is simply double of a single GN Drive because the number of Drives has doubled as well. However, with a 2 Drive machine using a Twin Drive setup, the resulting particle generation is not double of that of a single Drive but instead is squared that of a single Drive's output. This happens because of the synchronization of the 2 GN Drives, which allows the Twin Drive System to achieve such high particle generation rates.

**Synchronization Capability:** All GN Drives that are linked together using the Twin Drive System must be of the same type. (*Example:* A GN Drive must be paired with a GN Drive, as a GN Drive MK. II must be paired with a GN Drive MK. II.) Normal GN Drives rarely are easy synchronize as they all have very different quarks to synchronize two or more Drives you must roll percentiles with 90% or higher on the dice for the drives to be compatible, there is no reroll except luck rerolls the drives are either compatible or they aren't. GN Drive MK. II’s can actually built to synchronize with each other as a matched set, otherwise they are easier synchronize as they all have very similar quarks. To synchronize two or more Drives you must roll percentiles with 30% or higher on the dice for the drives to be compatible, there is no reroll except luck rerolls the drives are either compatible or they aren't. GN Drive Tao’s easy synchronize as they have very little difference from one to the next able, to synchronize two or more Drives you must roll percentiles with 20% or higher on the dice for the drives to be compatible, there is no reroll except luck rerolls the drives are either compatible or they aren't. GN Drive Tao MK. II’s can actually built to synchronize with each other as a matched set, otherwise they are easier synchronize as they all have very similar quarks. To synchronize two or more Drives you must roll percentiles with 50% or higher on the dice for the drives to be compatible, there is no reroll except luck rerolls the drives are either compatible or they aren't.

**Benefit:** The Twin Drive System adds full speed from both GN Drives, doubles the time a vehicle equipped with GN Drives can remain in Trans-Am, and increases the Mecha Str bonus from a +2 to +4.

**Normally:** a vehicle equipped with 2 or more flight engines calculates its flight speed with the fastest engine as the base adding only half the speed of each of its additional engine.

**Special (3 GN Drive Effect):** Though it is called the Twin Drive System it is actually capable of being used to link up to 3 GN Drives. The Twin Drive System adds full speed from the first two GN Drives and half from the third, tripples the time a vehicle equipped with GN Drives can remain in Trans-Am, and increases the Mecha Str bonus from a +2 to +6.

**Advanced Hyper Thrust Leg Verniers (PL 7)**

Based on the hyper thrust leg verniers originally designed for, and tested on the RX-78NT-1 Gundam Alex, and added to various subsequent models latter on. The Advanced Hyper Thrust Leg Verniers were designed to aid the Mobile Suit in a number of ways. Boosting its flight speed a mecha equipped with Advanced Hyper Thrust Leg Verniers increases their flight speed by 30 meters, gains a +6 bonus on Jump checks, and an additional 10 meters to jump height.