Arbitration

Шаблон:Mod sub-page
Шаблон:Npc infobox

Шаблон:Quotation

**Arbitration** is an optional, Hardmode Boss that is intended to be fought at around the same time as the Lunar Events.

## Spawning

Arbitration spawns naturally on Lyra. He can also spawn by using [[Шаблон:Modname/The Beating Crux|The Beating Crux]], which is given to the player after entering Lyra on Multiplayer Compatibility mode.

## Behavior

Arbitration will periodically switch between his Order and Chaos stances. At ~35% health, he will switch to his Void Stance for the rest of the fight, which adds additional attacks and increases the strength of existing ones. He will also be able to use the attacks of both stances at once.

(**Order and Void stances reuse attacks from Chaos stance, with Void’s being faster. These will not be listed again**)

### Chaos Stance

* **Chaos Through Order**: Switches to Chaos Stance (done before switching stances).
* **Suppuration**: 4 laser shooters appear in an X formation around Arbitration’s position when the attack started. These rotate counter-clockwise very quickly for a few seconds before disappearing.
* **Beneath a Bleak Sky**: Arbitration creates 8 rows of lasers falling from the sky. Following lasers are slightly more to the right than the one before it.
* **Threads of Fate**: Several lasers are created above and to the left & right of the player and shoot down in an X. These are created before the chargup is finished and fire when its done.
* **Ablation**: Yellow scythes rain down from above the player.
* **Total Isolation**: The player is completely blinded for a few seconds.

### Order Stance

* **Order Through Chaos**: Switches to Order Stance (done before switching stances).
* **Abrasion**: A mini bullet hell of lasers are created on both sides of the player. These fly in a straight line.
* **Synaptic Syntax**: Arbitration creates a laser minigun that rapidly shoots lasers while turning counter clockwise quickly.
* **Overflow Error**: A large spray of orbs fall from the sky and become stationary for a moment before exploding.
* **Hello, World**: Inflicts 1 guaranteed debuff on the player and 2 random ones. which activate after a short delay:
	+ **Vulnerability**, which reduces the player's defense by 50%
	+ **Pyretic** or **Deep Freeze**, if moving during **Pyretic**, the player takes damage and becomes inflicted with On Fire!, or if standing still during **Deep Freeze**, taking damage and becoming Frozen for a short time.
	+ **Leftward/Rightward Chaos** both functionally do the same thing, Leftward Chaos shoots the player left, and Rightward Chaos shoots the player right after a short delay.

### Void Stance

* **Void Consumes All**: Switches to Void Stance after a long delay, which is accompanied by glitch flashes, the background turning black and the Moon Lord’s oscillation will occur (done before switching stances).
* **Titanomachy**: Purple walls appear near the player. The brighter the wall gets, the closer it is to exploding.

## Quotes

* Шаблон:Sound (Upon Spawning)
* Шаблон:Sound (Using Ablation)
* Шаблон:Sound (Using Suppuration)
* Шаблон:Sound (Using Synaptic Syntax)
* Шаблон:Sound (Using Hello, World or Beneath a Bleak Sky)
* Шаблон:Sound (Hello, World Alt)
* Шаблон:Sound (Another Hello, World Alt)
* Шаблон:Sound (Using Threads of Fate)
* Шаблон:Sound (Threads of Fate Alt)
* Шаблон:Sound (Using Overflow Error)
* Шаблон:Sound (Using The Void Draws Near)
* Шаблон:Sound (Using Titanomachy)
* Шаблон:Sound (Titanomachy Alt)
* Шаблон:Sound (Upon death)

## Tips

* For "Hello, World", pay attention to your debuffs and memorize the icons, alongside how long they last so you know when to do the right movement.
* If he casts "Titanomachy", pay attention to the pillar that lights up first, specifically the 2nd and 4th pillar, as they tend to strike first.
* For "Beneath a Bleak Sky", slowly move in the direction the lasers are falling as to not run into them.
* "Threads of Fate" can be blocked by solid blocks. Additinally, before Arbitration enter the Void Stance, "Beneath a Bleak Sky" can be also block by solid blocks. Players can utilize these feature to avoid certain attack by hiding below some suitable-sized asteroid lying above the ground.
	+ If the asteroid the player takes as bunk is too small, "Threads of Fate" may still hit the player.
* If you were to fight Arbitration in earlier stage of game, is a powerful weapon against Arbitration. This weapon has many benefits: it can be optained immediatelly after entering hardmode, is spatial and thus a universal option to all players, and have high DPS in close combat with single enemy. Additionally, the knockback of this weapon in weightless environment is very useful. It can push player horizontally, dodging dangerous attack like "Ablation" and "Threads of Fate". The knockback can also push player upwards, away from the complex terrain of the ground that can stuck the player, and can even enable the player to entirely escape from the attack area of "Overflow Error" and "Titanomachy".

## Trivia

* If The Stars Above Music mod is enabled, Arbitration's theme "First Warning(LoR ver.)" will play. When Arbitration transitions into its second phase, its theme will switch to "Second Warning(LoR ver.)" Both themes are composed by Studio EIM for the video game Library of Ruina.
* Arbitration uses voice lines from Nocturne, a League of Legends character.
	+ Said voicelines are more specifically from one of Nocturne's skins, Eternum.