Domigram/domiware (main character.).

clown.

## description.

domigram is the self insert of the DODC wiki creator. dominusking67. he did all the pages. and he made some other characters as well.

## personality.

same personality as sans. but some little minor differences.

## appearance.

appears to be yellow. and wearing a sleeveless blue jacket. also appears to be wearing a pumpkin fedora. with a brown bent stem and a leaf. with having pixelated eyes. just like any ordinary classicgram.

domigram only has 1 hp.

## abilities.

lazy fists. - similar to program fists. but slower. damages 1 damage. costs 1 energy. cooldown is 5 seconds.

teleport/shortcut. - whenever this is used. the player will teleport where the cursor is pointing at. the range is unlimited. cooldown is 5 seconds. costs 5 energy. costs 5 energy.

data banisher blasters. - whenever this is used. a banisher blaster will appear. the banisher blaster looks similar to the gaster blaster. but dark green and with bright green outline. and yellow eyes. opening the mouth. and firing a laser beam. deals 1 damage. cooldown is 10 seconds. costs 10 energy.

single flying claymore sword charge. - whenever this ability is used. a claymore sword will appear out of nowhere and charge where the cursor points at. deals 1 damage. cooldown is 5 seconds. costs 5 energy.

sword zone. - when this is used. a red square will appear with a gap. after it appeared. a bunch of claymore swords rise out of the ground. if an enemy got damaged by the sword zone ability. it deals 1 damage. and costs 10 energy. cooldown is 10 seconds.

telekinesis. - whenever the player points the cursor at an enemy. and use this ability. they will be able to drag the enemy with their cursor. duration is 5 seconds. cooldown is 15 seconds. (to avoid abuse if it's get added to a game.). costs 10 energy.

seriousness. - all abilities will have no energy cost. but the energy bar will drain rapidly when used. when the ability ends. the player will be freezed. and the domigram model will be changed into a sleeping version of it. the player will be able to move again if the energy bar reaches 10% cooldown is 40 seconds.

passive: dodge. - whenever an enemy tries to attack the player while they are playing as the domigram. the player will be automatically teleported to a short distance out of the attack. costs 5 energy. and has no cooldowns at all. (this works similar to how the last breath sans utg dodge mechanic does.)

game mechanic: energy bar. - whenever domigram is choosen. there will be an energy bar gui. the maximum energy is 250. each energy costs a specific amount of energy. if the player runs out of energy. then the domigram model will change into a sleeping version. if the energy bar reaches 10%. the player will be able to move again and the model will change into the normal one.

## gallery.

domigram fanart made by someonestolemycheeze. (malware monster was the one who stole his cheeze.).the old domigram art.

## trivia.

* domigram is the second most viewed page. the first being malware monster for some reason.
	+ mainly because malware monster has an entire trilogy dedicated to him. while domigram does not.

* domigram does not have lore due to being a self insert.
	+ self inserts don't have lore anyways.