recursal/Fanatic-Fandom huggingface dataset:
The Saga of Noggin the Nog - Tales of the Northlands

**The Saga of Noggin the Nog - Tales of the Northlands** is a UK VHS release by BBC Enterprises Ltd on 4th June 1990.

## Episodes

* The Ice Dragon
* The Flying Machine

## Trailers and info

The Video Collection "New Catalogue" advert from 1986 which is narrated by Ray Brooks featuring 'Movie Greats' video tiles including...

* a clip of the 1946 Christmas fantasy comedy-drama film "It's a Wonderful Life"
* a clip of Laurence Olivier in the 1940 psychological drama film "Rebecca" along with Joan Fontaine.
* a clip of the 1952 Western film "High Noon" starring Gary Cooper and Grace Kelly
* A still for other movie greats that are available which are "Ring of Brightwater", "Duel in the Sun" and many more to which Ray Brooks announces.
* clips for John Wayne films on video such as the chatting and kissing scene from "The Quiet Man" (1952), brief clips of other movies with John Wayne such as "Rio Grande" (1950), "Sands of Iwo Jima" (1950), "Dark Command" (1940), the punching scene from "Wake of the Red Witch" (1948) and a clip from "Flying Tigers" (1942).
* clips for films starring Cary Grant including a clip of himself with Doris Day in "The Touch of Mink" (1952), a clip of himself with Ingrid Bergman in "Indiscreet" (1958), "Operation Petticoat", "Father Goose", "Bringing Up Baby", "The Green is Greener", and many more...,
* Musicals - Flying Down to Rio, The Gay Divorcee, Young at Heart and many more...,
* Children's Entertainment - Care Bears, The Get Along Gang, ThunderCats, Mask, Thomas The Tank Engine and Friends, Yogi Bear, The Wind in the Willows and many children's videos.
* The Video Music Collection - Duran and many musical videos. and Sports - Sport Aid, Run the World, Jane Fonda's Workout and many sports videos

It starts with a view of the video collection catalogue with a sky background and videos anywhere, one of which is the Thomas the Tank Engine & Friends Coal and Other Stories VHS, easily identified by the orange background on the cover. The announcer says **"Welcome to The Video Collection. Our brand new catalogue is packed with great films."**

it is followed by a montage of clips of the following and in order:

* Ring of Bright Water
* Richard lll
* Mr. Blandings Builds his Dream House
* She Wore a Yellow Ribbon
* Escape to Victory
* The Way Ahead
* Tommy Cooper
* Benny Hill and Friends
* Thomas the Tank Engine & Friends
* Tin Tin (The Animated Series)
* Dennis
* Thundercats
* Button Moon
* Teddy Ruxpin
* Music Videos of Phil Collins, Queen and Hot Chocolate under the Gold Rushes range (Possibly a successor to The Video Music Collection range)
* Finally, there are the front cover of two videos, one about making the most of your house and the other Jane fonda's Prime Time Workout

The 1987 promo ends with The Video Collection 1986 logo as the Announcer says: **"Films, cartoons, music and much, much more. A galaxy of entertainment that is close to your high street and part of your home. The Video Collection. Britain's biggest selling video label!"**
For You

**For You** is the second track featured on Get Scared's second studio album, *Everyone's Out to Get Me*.

## Lyrics

I lost myself in a bottle of gin

And I'm wasted all the time

(All of the time)

One more shot for all my fucking failures

Might just end my life

(Just end my life)

And I think if I'm not mistaken

I may be breaking down

I might be acting a fool and breaking the rules

But I truly believe that I'll never be cool

I feel neglected

I'm young and reckless now

I'm so crazy

But I just may be

The type of personality that compliments your style

And I'm just waiting

For the day you save me

From myself cause I can't help

The way I feel for you

For you

I found myself in a world of hurt

And I'm looking for a friend

(Fuck all your friends)

The devil called me up with a proposition

Forgave me for my sins

(For my sins)

I don't know but I've been told that rock n roll is dead

I've been loosing my self and I never have dealt

With the problems I've had

And I'm needing the help

I feel neglected

I'm young and reckless now

I'm so crazy

But I just may be

The type of personality that compliments your style

And I'm just waiting

For the day you save me

From myself cause I can't help

The way I feel for you

For you

I feel like I'll be okay

I' hope I can just maintain it

I will not let myself become my problem

And I know that if I keep trying

I might one day really find it

I will not stop until I truly solve this

Solve this!

I'm so crazy

But I just may be

The type of personality that compliments your style

And I'm just waiting

For the day you save me

From myself cause I can't help

The way I feel for you

For you

I'm so crazy

But I just may be

The type of personality that compliments your style

And I'm just waiting

For the day you save me

From myself cause I can't help

The way I feel for you

For you

For you

For you

For you
Snek Hunt Halfway

Snek Hunt Halfway is the provisional name used for the first campaign set in the Forbidden World. The campaign was later retconned to be set on Earth It was run by Arch.

## Players

* Taco as Snek Snek
* Tropingenie
* Zerxrez as the French Chef
* Arcane

## Campaign

Everyone wore masks to conceal their faces. It was very trendy, and removing one's mask was equivalent to flashing people. The PCs, of course, viewed this custom with varying degrees of indifference.

The group became pirates and sailed to a tropical island. Taco's character was really big on catching 'sneks' which were basically snake-shaped pokemon. After chasing sneks around for a while, the group found a mine floating underwater, which, due to it being concealed by seaweed and looking like a monster, they ended up attacking and detonating.

There was also a bit of treasure-hunting going on, in which some members of the group wiggled through some cramped and partially flooded caves in order to find an old book with covers made of very ornate bronze. The pages, as I recall, were oilcloth, and thus waterproof. Presumably some strange method had been used to actually get them to hold writing, but I don't think we worried about that much at the time.

After this, the chef made extensive use of his regenerative salamander stew to patch up the survivors. Unfortunately, overdose caused oodles of tumors as well as rapid healing. The chef, the snek-finder, and possibly another character or two went looking for materials to slow down the healing effect so it would be more manageable. Some kind of poisonous plant, like aloe vera's nasty read and purple cousin. At a certain point, they were faffing about near a big rocky chasm, and ended up reading from the book they found, summoning a big magical blue oni-type critter in a bunch of smoke, who shoved them through a portal, and the campaign ended.

Suffice it to say, it was one of those campaigns where there was a lot of wandering, and no one, including the GM, really knew what was going on.

## Trivia

"He gave him half," the quote uttered when Zerx misjudged the correct dosage of salamander stew, became a running joke of the group.
M224

"*The ultimate version of mortar with high damage power, with better performance than LGI Mle f1 Mk.2.*"
— Description

The **M224** is a mortar featured in *Metro Conflict: The Origin*.

## Description

*A 60-mm new model for light mortar used by the US Army. It was initially designed based on operation of a stokes mortar type but the bipod was removed to make it possible for one person to carry and shoot. The biggest benefit of using this weapon is that it uses the latest version of mortar shells as well as high-precision aiming system.*
Chao

Chao are creatures that live in the Chao Gardens. They are child like creatures that rely on the players to raise them. **EVERYONE LOVES CHAO!!!!**

## Chao Basics

To find your Chao, go to the Chao Garden, and hatch an egg. There are 3 different ways to hatch the egg.

1. **Waiting-** Your Chao egg will hatch after waiting a while. Doing this you must leave the egg alone and it will hatch after around five minutes or longer.
2. **Throwing-** You can throw your egg to hatch it. Simply press the "action" button near the egg, walk, and throw the egg while walking. Your Chao will seem upset when doing this, but so far, there isn't anything bad from throwing it. After a few moments, the Chao's face will return to normal, and start it's life.
3. **Shaking-** Shaking or rocking the egg is the final way of hatching. Pick up the egg using the "action button" and move the "Control Stick" while still holding it. After a couple of seconds, place it back down on the ground (Let go of the "Control Stick" first, or you will throw your Chao). The egg will wobble for a little, and then, a Chao pops out.

## Chao Care

### Loving your Chao

To make your Chao like you, you need to love them! Pet them with the "Action Button" and hug them by shaking them to show your affection. Feeding them is important too! To feed them, find a tree and shake it by holding the "action button" and moving the "Control Stick" until fruit fall down. Then you can go pick up the fruit, and bring it to the Chao.

To make your chao happy, pet them, feed them, and hug them! Happiness is counted from -100 to 100. It starts at 0 for newborns, but the number doesn't change when a Chao goes through reincarnation. There are three ways to increase this number:

1. Petting it
2. Picking it up
3. Feeding it.

Any one of these actions may or may not make heart to appear over the Chao's head. If a heart appears, then it's happiness has been raised by 1.

### Hating your Chao

Unless your a demon with no love or compassion or a soul at all, then you won't be doing this to your Chao **on purpose**.

A Chao's happiness will be lowered if it is hurt/attacked. If you throw your Chao, it's happiness will be decreased by 5, and if you attack your Chao (Punching, Attacking, Jumping on, Bouncing on, etc.) then it's happiness will be lowered by 30.

These are what can decrease happiness

1. Taking it's food away
2. Hitting it
3. Throwing it.

Harming your Chao can make your chao very upset, dazed, and dislike your character.

## Bond

Chao have emotions when you use different characters, depending on how you interact with them. An example would be if you use Rouge and abuse a Chao, the chao will start whimpering, running away, or crying when Rouge is near; Or if you use Sonic and pet, shake, and feed a chao very nicely, it will run up to Sonic when he whistles, or just run up to him in general.
Yoshi's Adventures Wiki

## Introduction to Yoshi's Adventures Wiki

UPDATE (24/2/22) from the original creator: It is announced that I officially disowned this garbage pile I have created

This is the Yoshi's Adventures Wiki. Yoshi's Adventures (also known as Yoshi's Adventures: Team DIno Reunites) is an animated Youtube series inspired by Pooh's Adventures. The show takes place in the meadow or Dome City, depending on the episode. Every episode ends with an Engine Roll Call, which is a Thomas & Friends song.

## Welcome to the Wiki

This is a wiki, a website that anyone, including you, can edit. Go ahead, try it out! Use the buttons below to create your first episode and character pages.

Create an article about an episode by typing the title below:

Create an article about a character by typing the title below:
 Seasons

Create an article about a whole season by typing the title below:

## Pages created so far

* BJ
* Big Nutbrown Hare and The Parasyte!
* Bubble
* Character Roll Call
* Connie Confetti
* Eevee
* Eevee to the rescue!
* Kion
* Little Nutbrown Hare
* Little field mouse
* Lulu caty
* Main Page
* Malasadas
* Pablo
* Paws of Fury!
* Pencil
* Peter rabbit
* Piano
* Pingu
* Puffball
* Questions and Answers
* Season 1
* Season 4
* The Movie
* Theme song
* Yoshi
* Yoshi's Adventures Wiki
* Yoshi Meets Rudolph The Red- Nosed Reindeer
Rona

"*Rona is very careful and attentive. She is able to keep calm and retain her peace under any circumstances. With a semi-auto sniper rifle, she can quickly suppress enemies even from a distance. She is a capable sniper who also distracts her enemies by activating her illusion skill, the shadow dance.*"
— Description

**Lan "Rona" Nguyen** is an Agent featured in *Metro Conflict: The Origin*. A young but skilled female sniper, Rona uses semi-automatic sniper rifles to suppress and rapidly eliminate her enemies from a distance, and can also creates a holographic duplicate of herself to distract and detect her enemies.

## Background

Little is known about Rona's past, but she is possibly of a Vietnamese descent, judging from her real name. She lost her family during a brutal battle, and she only have one friend to keep her company ever since; a French Bulldog named **Hawk** who always goes with her into the battlefield, braced in a backpack on her back.

### Personality

Rona has a cautious and watchful personality, and always tries to keep herself calm. She appears to be anti-social, as she does not enjoy interacting with the others.

She is a protégé of Hawkeye and displays fine qualities as a sniper.

## Description

Unlike other female Agents, Rona has 120 HP and can use sniper rifles as her primary weapon; she starts with an M110 SASS and her best weapon is OTs-03 SVU.

## Unlocks

* Level 1: M110 SASS (permanent)
* Level 2: M110 SASS Desert (permanent)
* Level 3: M18 White (7 days)
* Level 4: Hawk the Warrior (accessory, permanent)
* Level 5: XM84 (7 days)
* Level 6: FN-57 (7 days)
* Level 7: Tactical Airstrike (7 days)
* Level 8: 2,000 G
* Level 9: F-B Mk.2 (7 days)
* Level 10: 5,000 G
* Level 11: XME-A1 (7 days)
* Level 12: 2,000 G
* Level 13: Tomahawk (7 days)
* Level 14: 2,000 G
* Level 15: 2,000 G
* Level 16: 2,000 G
* Level 17: 2,000 G
* Level 18: 10,000 G
* Level 19: 20,000 G
* Level 20: OTs-03 SVU Gold (permanent)

## Trivia

* Hawk will sometimes bark when an enemy is close to Rona, warning the player of possible enemies nearby.

## Patch changes

* **4/1/2018** **Update:** *HP tweaked from 100 to 120.*
Mortar

**Mortars** are a class of weapons featured in *Metro Conflict: The Origin*, which can only be used by Lopez.

Mortars need to be deployed by pressing the right mouse button to fire, which shows a separate mini-map with a targeting reticle for Lopez to target the mortar. Lopez must either guess where the enemy is or rely on teammates to spot enemies on the mini-map. Additionally, he must compensate for the time it takes for the round to hit the target.

The mortar can reach the entire map and are very powerful, capable of dispatching multiple enemies with few shots. However, they are the most difficult weapon to use due to the reasons mentioned above.

## Trivia

* Of all the available mortars, only the M224 is a true infantry mortar; the LGI Mle f1 and L9A1 are both classified as commando mortars.
Hawkeye

"*Hawkeye keeps his cool at all times. His best weapon is a sniper rifle with the range and damage second to none. He uses a motion sensor skill to detect enemy locations. He supports his team from behind but he is also known as the conductor of the battlefield.*"
— Description

**Chris "Hawkeye" Kyle** is an Agent featured in *Metro Conflict: The Origin*. A master sniper, Hawkeye uses sniper rifles to dispatch his enemies from a distance with as few shots as possible and can also use a motion sensor to detect his enemies.

## Background

Little is known about Hawkeye's past, but he was known for being a superior sniper who never let anyone who came across his crosshairs escape.

### Personality

Hawkeye is a quiet person who always conceals his inner emotions and keep himself possessed at all times, especially during combat, which is a primary requirement on his job as a sniper.

He is a guardian and mentor figure to Rona.

## Description

Hawkeye has 125 HP and can use sniper rifles as his primary weapon; he starts with an AWM and his best weapon is TRG M10.

## Unlocks

* Level 1: AWM (permanent)
* Level 2: AWM Mk.2 (permanent)
* Level 3: M18 White (7 days)
* Level 4: Head Antenna (accessory, permanent)
* Level 5: XM84 (7 days)
* Level 6: FN-57 (7 days)
* Level 7: Tactical Airstrike (7 days)
* Level 8: 2,000 G
* Level 9: F-B Mk.2 (7 days)
* Level 10: 5,000 G
* Level 11: XME-A1 (7 days)
* Level 12: 2,000 G
* Level 13: Tomahawk (7 days)
* Level 14: 2,000 G
* Level 15: 2,000 G
* Level 16: 2,000 G
* Level 17: 2,000 G
* Level 18: 10,000 G
* Level 19: 20,000 G
* Level 20: TRG M10 Gold (permanent)

## Trivia

* He is possibly named after Chris Kyle, the most lethal sniper in the US military history.

## Patch changes

* **4/1/2018** **Update:** *HP tweaked from 100 to 125.*
Chris

"*Chris used to be in LAPD. He is usually calm and naive but when a battle starts, he becomes fast and furious. When fighting in close combat, he uses his shotgun up close against his enemies while miniaturizing his body to avoid attacks made against him. He is a great short range fighter.*"
— Description

**Chris Luther** is an Agent featured in *Metro Conflict: The Origin*. A quiet but fierce ex-police officer, he is an excellent close-range combatant with his shotgun and can temporarily make himself smaller to evade attacks.

## Background

Little is known about Chris' past, but it was mentioned that he is a former policeman who once served in the LAPD. At some point he lost a friend who were killed by a criminal organization, which motivates him to join the Storm Squad to avenge his friend.

### Personality

Chris is a quiet and good-mannered person, although he is also shy and sensitive. However, in battles, he shows great aggression while fighting his enemies.

He has a close comradeship with Big Daddy.

## Description

Chris has 170 HP and can use shotguns or submachine guns as his primary weapon; he starts with an M590 and his best weapon is SAIGA-12.

## Unlocks

* Level 1: M590 (permanent)
* Level 2: M590 Mk.2 (permanent)
* Level 3: M18 White (7 days)
* Level 4: Wire Cutter (accessory, permanent)
* Level 5: XM84 (7 days)
* Level 6: Beretta M9 (7 days)
* Level 7: Tactical Airstrike (7 days)
* Level 8: 2,000 G
* Level 9: F-B Mk.2 (7 days)
* Level 10: 5,000 G
* Level 11: XME-A1 (7 days)
* Level 12: 2,000 G
* Level 13: Tomahawk (7 days)
* Level 14: 2,000 G
* Level 15: 2,000 G
* Level 16: 2,000 G
* Level 17: 2,000 G
* Level 18: 10,000 G
* Level 19: 20,000 G
* Level 20: SAIGA-12 Gold (permanent)

## Patch changes

* **4/1/2018** **Update:** *HP tweaked from 100 to 170.*
Big Daddy

"*Big Daddy wears a metal armor suit but it barely hides his fierce muscular body underneath his armor. His mini-gun is highly destructive and has high rate of fire. He is specially designed for protecting the base and supporting from behind.*"
— Description

**Rodrigo "Big Daddy" Ramirez** is an Agent featured in *Metro Conflict: The Origin*. With a slightly higher resilience than other Agents, Big Daddy uses a minigun to mow down his enemies and can also increases his allies' resistance towards gunfire for a period of time.

## Background

Little is known about Big Daddy's past, but it was mentioned that he lost his family during a vicious terrorist attack which fuels him with revenge.

### Personality

Big Daddy is a responsible and patient person who does not like to show off and always gets his job done effectively.

He has a strong comradeship with Chris and the two often makes up a good pairing in combat.

## Description

Big Daddy is given to new players as one of their starting Agents, along with Striker, Geoffrey, and Ana. He has 210 HP and can use miniguns as his primary weapon; he starts with an M-134P and his best weapon is GShG-7.62.

## Unlocks

* Level 1: M-134P (permanent)
* Level 2: M-134P Mk.2 (permanent)
* Level 3: M18 White (7 days)
* Level 4: FCS Protector (accessory, permanent)
* Level 5: XM84 (7 days)
* Level 6: Colt Anaconda (7 days)
* Level 7: Tactical Airstrike (7 days)
* Level 8: 2,000 G
* Level 9: F-B Mk.2 (7 days)
* Level 10: 5,000 G
* Level 11: XME-A1 (7 days)
* Level 12: 2,000 G
* Level 13: Tomahawk (7 days)
* Level 14: 2,000 G
* Level 15: 2,000 G
* Level 16: 2,000 G
* Level 17: 2,000 G
* Level 18: 10,000 G
* Level 19: 20,000 G
* Level 20: GShG-7.62 Gold (permanent)

## Patch changes

* **4/1/2018** **Update:** *HP tweaked from 110 to 210.*
Gerry A Trick

Gerry A Trick as an old war veteran played by Jeb in an early version of the Bloodlines system.

## OOC

(information to rearrange)Gerry A Trick was an engineer during the Second World War of Earth. While the exact nature of his rise is unknown, he is quite skilled. He was aggravated during a vacation with his grandson, and went on to build a giant robot, that was destroyed by the [redacted].
AK-74M

The **AK-74M** is an assault rifle featured in *Metro Conflict: The Origin*.

## Description

*Improved model of the AK-74 series, equipped with the M4 style folding polymer and applied with the special anti-corrosion coating on all metal parts.Due to its adoption of 5.45 x 39 mm bullets, it is relatively less powerful than the AKM but has an increased rate of fire.*
El Tigre

"*El Tigre, once the commander of the PLF, is always cool and calm. In the battle, he uses an assault rifle that deals critical damage and a skill that absorbs all explosive damage. He is a professional agent that excels at taking down foes with speed.*"
— Description

**Javier "El Tigre" Garcia** is an Agent featured in *Metro Conflict: The Origin*. A skilled combatant, El Tigre uses assault rifles to engage his enemies and can temporarily protect himself and his allies from explosives as well as sliding to escape danger.

## Background

Little is known about El Tigre's past, but he used to be a Marine officer as well as the leader of the Storm Squad.

### Personality

El Tigre is a cold-headed and self-possessed person who have strong beliefs, which fits to his role as a commander.

He is mentor figure to Striker.

## Description

El Tigre has 170 HP and can use assault rifles as his primary weapon; he starts with an AK-47 and his best weapon is AK SOPMOD.

### Skills

 **Sliding** | El Tigre slides a short distance forward at decent speed, which is useful to escape dangerous situations.

## Unlocks

* Level 1: AK-47 (permanent)
* Level 2: AK-47 Mk.2 (permanent)
* Level 3: M18 White (7 days)
* Level 4: Insulated Hood (accessory, permanent)
* Level 5: XM84 (7 days)
* Level 6: Beretta M9 (7 days)
* Level 7: Tactical Airstrike (7 days)
* Level 8: 2,000 G
* Level 9: F-B Mk.2 (7 days)
* Level 10: 5,000 G
* Level 11: XME-A1 (7 days)
* Level 12: 2,000 G
* Level 13: Tomahawk (7 days)
* Level 14: 2,000 G
* Level 15: 2,000 G
* Level 16: 2,000 G
* Level 17: 2,000 G
* Level 18: 10,000 G
* Level 19: 20,000 G
* Level 20: AK SOPMOD Gold (permanent)

## Trivia

* His nickname means "The Tiger" in Spanish.

## Patch changes

* **4/1/2018** **Update:** *HP tweaked from 100 to 170.*
Striker

"*Striker gets rather impulsive and often ignore orders but his natural born talent in the battlefield alongside great situational Judgement allows him to be fit for power-housing opponents in the forefront. He has a well-balanced assault rifle and a bullet-proof body armor skill. He is an all-round player.*"
— Description

**Jake "Striker" Reed** is an Agent featured in *Metro Conflict: The Origin*. A versatile, all-rounded Agent, Striker utilizes an assault rifle in combat and possesses the ability to make himself highly resistant to bullets for a brief time and give him a temporary burst of speed.

## Background

Little is known about Striker's past, but it was mentioned that he once served as a Marine.

### Personality

Striker is a curious person who likes to fight in battles. He often disobeys orders and acts on his own accord when he loses control.

He wanted to make a better world, although things did not work out well for him.

## Description

Striker is given to new players as one of their starting Agents, along with Big Daddy,
Geoffrey and Ana. He has 170 HP and can use assault rifles as his primary weapon; he starts with an M4A1 and his best weapon is M4A1 SOPMOD ADV.

### Skills

 **Dash** | Temporarily increases Striker's movement speed.

## Unlocks

* Level 1: M4A1 (permanent)
* Level 2: M4A1 Mk.2 (permanent)
* Level 3: M18 White (7 days)
* Level 4: Battle Mask (accessory, permanent)
* Level 5: XM84 (7 days)
* Level 6: Beretta M9 (7 days)
* Level 7: Tactical Airstrike (7 days)
* Level 8: 2,000 G
* Level 9: F-B Mk.2 (7 days)
* Level 10: 5,000 G
* Level 11: XME-A1 (7 days)
* Level 12: 2,000 G
* Level 13: Tomahawk (7 days)
* Level 14: 2,000 G
* Level 15: 2,000 G
* Level 16: 2,000 G
* Level 17: 2,000 G
* Level 18: 10,000 G
* Level 19: 20,000 G
* Level 20: M4 SOPMOD Gold (permanent)

## Patch changes

* **4/1/2018** **Update:** *HP tweaked from 100 to 170.*
Weapons

All your matches in Metro Conflict are fought mainly with your primary weapons.

El-Tigre, Striker, Tiffany)
SG 556
FA-MAS G2 bis
M4A1 SOPMOD Mk.2
AK-74M
AK SOPMOD
M16A3
SCAR-L
AK-47 Mk.2
M4A1 Mk.2

Geoffrey)
XM25
PAW-20
MGL140 Mk.2 | Sniper Rifles (Agents
Hawkeye, Rona)
PSG-1A1 MOD.2
TRG M10
OTs-03 SVU
XM 2010
AWM Mk.2
M110 SASS Mk.2 | Rapid fire Sniper Rifles (Agent
Trish)
Mk.22 SSR
M14 EBR
HK 417 Mk.2
Agents

**Agents** are the playable characters of *Metro Conflict: The Origin*. Each Agent is designed with a unique model and voice, different amount of hit points and are equipped with both a unique primary weapon option and unique skills that could turn the situation into the Agent's favor.

The Agent's skill becomes usable for a short time after the player fully charges their suit, which slowly recharges over time but can be accelerated by picking up Skill Recharge Packs around the map.

Agents are fully customizable and the player can freely switch between Agents during a match. This is highly recommended, as each Agent caters to different playing styles and mastering each of them offers a unique, yet rewarding challenge for the player. So far there are a total of twelve Agents, listed below.

Upon starting the game a player will be given Striker, Big Daddy, Geoffrey and Ana as their initial Agents, with the rest can be purchased in the Shop.

Outside of hit points, primary weapons and skills, gameplay is identical for all Agents. Each Agent has alternate skins and accessories which are purely aesthetic.

Because there are no differences in Agent appearances by team nor are there any team-based Agents, in order to make it easier for players to distinguish teammates and enemies, friendly Agents will have white-colored holographic plates on their shoulders while hostile Agents have red plates.

## Agents

Ana StewartRodrigo "Big Daddy" RamirezChris LutherJavier "El Tigre" GarciaGeoffrey LushChris "Hawkeye" KyleOleg "Igor" Sergeyevich KlimovJuan Fernando LópezLan "Rona" NguyenJake "Striker" ReedLily "Tiffany" BelmontPatricia "Trish" Castaneda
Fithy

Fithy is a continent on the planet Pthfnder, split into many different kingdoms.

## Campaigns

* Kursed Katana
* Barrows of the Kolgrimmr

## Description

On the continent of Fithy is the Kingdom of Valencia, Koroinaides, the Imperial Empire, and other unnamed countries. Far North, there is also the fallen Kolgrimmr Empire, of which only the small village of Pjolt remains inhabited. A month's journey South of Pjolt is the Isle of Vakara. Toriana , the capital of the Imperial Empire, lies about a month's journey Southwest of Pjolt.

### The Imperial Empire

The Imperial Empire is a country in the west of Fithy. They are a diverse country, to which many species call home, and their capital city boasts not only a state-run magic research center, but colleges to other fields of magic such as healing.

### Kingdom of Valencia

Little is known about Valencia in the Intermittant Mazes canon, however it is the only canon country from the Forgotten Realms.

### Koroinaides

Koroinaides is the alleged birthplace of the adventurer known as "William."

### The Kolgrimmr Empire

The Kolgrimmr Empire was a grand empire of Dwarves who, unlike much of their brethren, regarded the surface as the gods' gift. They built a grand fortress, the Kolgrimmr Barrows, in the marshland near where Pjolt now stands.

## Religions

A number of people worship the pantheon of nature gods called the Decemviral Winds
M4A1 SOPMOD Mk.2

"*Mini-sized light-weight AR with better performance than M4A1 Mk.2*"
— Description

The **M4A1 SOPMOD Mk.2** is a variant of the M4A1 featured in *Metro Conflict: The Origin*.

## Description

*This gun is designed especially for maximum performance in street and close range battles. Manufactured after conducting a variety of tests feedbacks from experience for an outstanding performance.*
Geoffrey

"*Geoffrey likes the smell of heavy gunpowder. He is aggressive in nature arguably being one of the most strong-headed individual amongst everyone but he can be a great team supporter – He excels at ranged area damage with his grenade launcher and possesses the ability to damage and stun those around him.*"
— Description

**Geoffrey Lush** is an Agent featured in *Metro Conflict: The Origin*. He uses a grenade launcher to blow his enemies up, especially if they are packed close together, and can also temporarily stun nearby enemies, allowing him and his allies to easily take them out.

## Background

Little is known about Geoffrey's past, but it was mentioned that he was once part of the Vigilante Committee and serves during the fight against the white terror.

### Personality

Geoffrey loves the smell of blood and gunpowder. He is short-tempered, but cares deeply for his comrades.

He respects El Tigre as his idolized figure and befriends Striker.

## Description

Geoffrey is given to new players as one of their starting Agents, along with Striker, Big Daddy and Ana. He has 200 HP and can use grenade launchers as his primary weapon; he starts with an MGL-140 and his best weapon is PAW-20.

## Unlocks

* Level 1: MGL-140 (permanent)
* Level 2: MGL-140 Mk.2 (permanent)
* Level 3: M18 White (7 days)
* Level 4: Faceguard (accessory, permanent)
* Level 5: XM84 (7 days)
* Level 6: Colt Anaconda (7 days)
* Level 7: Tactical Airstrike (7 days)
* Level 8: 2,000 G
* Level 9: F-B Mk. 2 (7 days)
* Level 10: 5,000 G
* Level 11: XME-A1 (7 days)
* Level 12: 2,000 G
* Level 13: Tomahawk (7 days)
* Level 14: 2,000 G
* Level 15: 2,000 G
* Level 16: 2,000 G
* Level 17: 2,000 G
* Level 18: 10,000 G
* Level 19: 20,000 G
* Level 20: PAW-20 Gold (permanent)

## Patch changes

* **4/1/2018** **Update:** *HP tweaked from 100 to 200.*
Metro Conflict: The Origin

***Metro Conflict: The Origin*** is a free-to-play first-person shooter video game developed by Red Duck Inc., who were previously known for Alliance of Valiant Arms, and are published through Steam. The game delivers a unique FPS experience through a science fiction theme that sets it apart from its competitors in the free-to-play FPS market.

*Metro Conflict: The Origin* takes place in a not-so-distant future where the world had fell into a state of war following a catastrophic disaster that causes the Western countries to exert oppressive and repressive methods to maintain order, resulting in a conflict between the peacekeeping United Security Service and the People's Liberation Front assisted by combat specialists using customized special suits that grants heightened physical ability and unique skills.

## Synopsis

*In the not so distant future, extreme food shortage caused by the eruption of Yellowstone super volcano immediately triggers military tension that has already reached its peak due to disputes over resources and ideological differences, plunging the entire planet into flames of war. Consequently, Western countries critically damaged from several years at war unite; establishing United Security Service (USS). USS is an organization which possesses great deterrent force, aiming to bring an end to chaos and facilitate order through the use of technologically advanced "special suits" – this "special suit" grants maximized physical abilities and new combat skills to soldiers who wear them. USS soon becomes an entity with an overwhelming amount of power in which no one would dare challenge. However, such power grants unquestionable authority over the general public with suppression of freedom and absolute governance. Groups of people started to rebel against USS and its reign of power later becoming PLF (People's Liberation Front). Countries are no more, as the world splits into these two forces. Combat specialists in "special suits" now play a significant role within the everlasting war between USS and PLF as neutral mercenaries. This new war wages on between two factions and it came to be known as* **"Metro Conflict: The Origin"**.

## Features

* 12 Agents with unique models, voices, weaponry and skills.
	+ Playing and mastering each Agent offers a fun and exciting experience for players.
	+ Each skill are categorized into offensive, defensive and support that can provide benefits to teammates, providing additional ground for strategic gameplay.
* The Extreme Domination game mode, where two teams of up to six players fight to gain control over a Marker that must be deployed and protected until it fully activates.
	+ The game mode's nature makes cohesion and strategy an important key to victory.
* The game is strictly based on skill, teamwork and strategy. No items that directly affect gameplay are offered for purchase with real money.
* A single-player story-driven campaign mode.
Tiffany

"*Tiffany is always bright and cheerful despite the fierce battle. She excels at quick attacks using an assault rifle as her main weapon. She deals high damage to opponents. She is an all-round player as she is also capable of healing herself as well as her teammates.*"
— Description

**Lily "Tiffany" Belmont** is an Agent featured in *Metro Conflict: The Origin*. A go-to-happy young female fighter, she uses an assault rifle in combat and can heal the injuries of her teammates, making her both a versatile combatant and reliable supporter.

## Background

Little is known about Tiffany's past, but it is mentioned that she is a former athlete and cheerleader, thus she has no prior combat experience. She becomes an agent in an effort to search for her brother who disappeared in the battlefield.

### Personality

Tiffany is always bright and cheerful, even during intense combat situations, which often lead to many mistakenly perceiving her attitude for being delusional about reality.

## Description

Tiffany has 145 HP and can use assault rifles as her primary weapon; she starts with an M4A1 and her best weapon is M4A1 SOPMOD ADV and FA-MAS G2 bis.

## Unlocks

* Level 1: M4A1 (permanent)
* Level 2: M4A1 Mk.2 (permanent)
* Level 3: M18 White (7 days)
* Level 4: Mini Cruiser Board (accessory, permanent)
* Level 5: XM84 (7 days)
* Level 6: Beretta M9 (7 days)
* Level 7: Tactical Airstrike (7 days)
* Level 8: 2,000 G
* Level 9: F-B Mk.2 (7 days)
* Level 10: 5,000 G
* Level 11: XME-A1 (7 days)
* Level 12: 2,000 G
* Level 13: Tomahawk (7 days)
* Level 14: 2,000 G
* Level 15: 2,000 G
* Level 16: 2,000 G
* Level 17: 2,000 G
* Level 18: 10,000 G
* Level 19: 20,000 G
* Level 20: M4 SOPMOD Mk.2 Gold (permanent)

## Patch changes

* **4/1/2018** **Update:** *HP tweaked from 95 to 145.*
Black Market

The Black Market is located in the Chao Kindergarten where you can buy seeds, fruit, Chao eggs, or other things for your game. You can buy these items from rings you collect in action stages. Every time you play a stage, the rings you collect from there will be added to your ring total. **Your ring total is kept even AFTER you turn off/reset the game.**

## Chao Eggs

*Note: Certain Eggs aren't available for certain Chao Data. Even if you collect 180 emblems.*
Trish

"*Trish holds an unknown dark past contrary to her beauty. She relies on her instinct rather than taking orders. She utilizes a hybrid rifle which can be used as a sniper rifle as well as an assault rifle in mid-long range combat. Her stealth ability veils both herself and her teammates from enemy vision for a short duration.*"
— Description

**Patricia "Trish" Castaneda** is an Agent featured in *Metro Conflict: The Origin*. A beautiful and deadly marksman, she can take down her enemies at medium to long range with her designated marksman rifle and can hid herself from enemy sight for a limited time.

## Background

Little is known about Trish's past, but it was mentioned that she lost a fellow gang member during battle and has since become an agent to avenge her friend.

### Personality

Trish is a violent and rebellious person who puts her emotion over reasoing when dealing with her enemies.

## Description

Trish has 145 HP and can use designated marksman rifles as her primary weapon; she starts with an HK417 and her best weapon is Mk.22 SSR.

### Skills

 **Dash** | Temporarily increases Trish's movement speed.

## Unlocks

* Level 1: HK417 (permanent)
* Level 2: HK417 Mk.2 (permanent)
* Level 3: M18 White (7 days)
* Level 4: Goldilocks (accessory, permanent)
* Level 5: XM84 (7 days)
* Level 6: FN-57 (7 days)
* Level 7: Tactical Airstrike (7 days)
* Level 8: 2,000 G
* Level 9: F-B Mk.2 (7 days)
* Level 10: 5,000 G
* Level 11: XME-A1 (7 days)
* Level 12: 2,000 G
* Level 13: Tomahawk (7 days)
* Level 14: 2,000 G
* Level 15: 2,000 G
* Level 16: 2,000 G
* Level 17: 2,000 G
* Level 18: 10,000 G
* Level 19: 20,000 G
* Level 20: Mk.22 SSR Gold (permanent)

## Patch changes

* **4/1/2018** **Update:** *HP tweaked from 95 to 145.*
* **21/12/2017** **Update:** *Stealth cooldown reduced from 130 seconds to 85 seconds. Trish's character model becomes more difficult to see while Stealth is active.*
Lisafur Aarivari

Lisafur Aarivari an Elf Theurgist/Sorcerer played by ArcaneBacon in the Taking Torterra campaign. She reappeared in the Senate of Deadtroit campaign this time played by Zerxrez.

## Backstory

Lisafur Aarivari was an ancient elf daughter to [mother and father name] who were very strict but still loved their daughter very much.

## Campaigns

### Senate of Deadtroit

This campaign started out at Lisafur's Assention day party, (an influential event in elven culture similar to a bat mitzvah) which contained many notable guests including Josh Yera brother to the current grand paladin, The head of the frost family, Rokesh, and the prince of all elves, Constansa Talathel. She got a cute puppy from Rokesh as well as a nice ring from the Prince of elves, indicating that he was rather taken with her. After she delivered the Song of Dragons everything immediately went dark. It seems that the sun dragon god Phanto has died plunging Lisafur and other Elves into dreaded mortality. Lisafur immediatly started freaking out, even more so when her parents (the Heads of the Aarivari family) both got decimated by a pyroblast. After quickly retreating into herself the next thing she remembered is being hurried into a huge ship by Josh Yera and retreating from the land sailing to an Aarivari island, but they were quickly attacked by Mermaids and became the first ageless. they eventually came to a small mountain and started a city there as a haven to all ageless. They called it Deadtroit and all became senators. We next see Aarivari in a senate meeting with the rest of the players. She makes numerous motions including: sending a small scouting party to found a second city in another inhospitable location, like under water or the snowy regions too cold for any mortals. She also motioned for an open letter to the brand new Grand Paladin in hopes of peace between their nations. An enslavement of mermaids. Setting up booths on the surface to turn people ageless that want to be ageless. New emissaries to foreign countries such as Varisia and the Asajuan empire. and finally she is to undertake a mission with the Cult of Members to take control of Torterra using a behemoth. (For further details on this mission read the campaign Taking Torterra) After the senate meeting was wrapping up The Great Flipolio appeared and captured (soup guy) while holding him hostage he announced that he was taking control of Deadtroit and Urealms as a whole. Lisafur then presented the motion that the other senators attack which everyone agree with. During the battle Lisafur kept switching sides due to a handful of criticals but kept up a steady offence against the 5 believers. This is where we leave off as the battle was cut short due to time restraints.

## OOC

Lisafur Aarivari was made using the Urealms system; this is her Senate of Deadtroit character sheet.
Dorian Perceus Malkovitch

Dorian Perceus Malkovitch was an elven believer played by Looweeja during the Bad Burgers campaign. He was also an Npc in the Tower Troubles campaign.

## Campaigns

### Tower Troubles:

In this campaign Dorian makes his appearance sparingly as a guard for Catastria's tower. He became a guard after the intro to the tv show Bad Burgers flopped. During the campaign he was sadly killed by Squig trying to defend his employers spellbook. When he died he retreated back into his legendary book.
Ana

"*Ana is a warm hearted warrior who is exceptionally kind and caring to her team but she has no mercy when it comes to dealing with the enemy. Her dual machine gun is light and has high ROF which allows her acceleration ability to the extreme. Her sprint skill is useful for securing the base and reconnaissance.*"
— Description

**Ana Stewart** is an Agent featured in *Metro Conflict: The Origin*. A femme fatale of an Agent, she excels at close range and can boost her allies’ movement speed as well as jumping over huge heights in an instant.

## Background

Little is known about Ana's past, but it was mentioned that she worked as an undercover agent prior to joining the Storm Squad.

### Personality

Ana usually shows a kind and thoughful attitude, but she can be merciless and cruel in combat. She is also very intelligent, and thus, serves as an advisor for her comrades.

## Description

Ana is given to new players as one of their starting Agents, along with Striker, Big Daddy and Geoffrey. She has 145 HP and can use submachine guns or shotguns as her primary weapon; she starts with an UMP45 and her best weapon is Arsenal Shipka and CBJ-MS.

### Skills

 **High Jump** | Ana jumps higher than normal while active, allowing her to scale places that are otherwise too high to be climbed normally.

## Unlocks

* Level 1: UMP45 (permanent)
* Level 2: UMP45 Mk.2 (permanent)
* Level 3: M18 White (7 days)
* Level 4: Ponytail (accessory, permanent)
* Level 5: XM84 (7 days)
* Level 6: Beretta M9 (7 days)
* Level 7: Tactical Airstrike (7 days)
* Level 8: 2,000 G
* Level 9: F-B Mk.2 (7 days)
* Level 10: 5,000 G
* Level 11: XME-A1 (7 days)
* Level 12: 2,000 G
* Level 13: Tomahawk (7 days)
* Level 14: 2,000 G
* Level 15: 2,000 G
* Level 16: 2,000 G
* Level 17: 2,000 G
* Level 18: 10,000 G
* Level 19: 20,000 G
* Level 20: CBJ-MS Gold (permanent)

## Patch changes

* **16/1/2018** **Update:** *Added as an initial Agent for all free players.*
* **4/1/2018** **Update:** *HP tweaked from 95 to 145.*
Alia got hit by a ballista

A christmas Paordy song of Grandma Got Run over by a Reindeer written by Zerxrez December 13 2021. It details the circumstaces of Alia Darkflames death, along with the aftermath from Ronnoc's persective.

### Lyrics

Alia got hit by a ballista

Running through a tunnel so naïve

You can say Nenik didn't care very much

But as for me and Aslo, we grieve

We were bickerin' like usual

About where we all should go

Alia was a little too bored,

And so into the tunnel she did go

When they shot her right in the chest

She carried on, no turning back

But when they lined up for the second

Her face got hit by the attack.

Alia got hit by a ballista

Running through a tunnel so naïve

You can say Nenik didn't care very much

But as for me and Aslo, we grieve

Now we all have some shared trauma

"It's hot" some people say

And we're filled with a desire

To tell card backstories by the fire

It's not a campaign without Alia

And after when she got the sack

And we just can't help but ponder:

Should we keep her pavilion or send it back?

(Send it back!)

Alia got hit by a ballista

Running through a tunnel so naïve

You can say Nenik didn't care very much

But as for me and Aslo, we grieve

Now we're up here on a turtle

With no plan that's in sight

But what are those jingle bells

We hear approaching through the night?

All my fellow adventurers

Greet with wonder and with fear

It's some friendly Shapzar wizards

And oh I wonder why they're here?

Alia got hit by a ballista

But it seems that she was lucky

Aslo managed to escape our prison

But as for me, I'm bride to be
Flesh Weaver Purge, The

the Flesh Weaver Purge is a campaign ran by Arcane which fetured an intrepid gang of paladins, including The Grand Paladin Eradin Sr., his son Eradin Jr., Robert Swift, Malgros, Nicolas Frost, and Sten.

## Plot

The Grand paladin order has been tipped off about a cult of fleshweavers inhabiting a cave on goldstiant and the grand paladin personally wants to end this one. Bringing along his son, a newbie paladin, a farmer boy with a horrific past, and a representative of the EAA requests to follow.
Neb Aslo

Neb Aslo is a Ratfolk ~~Ranger~~ Alchemist / Merchant Quest giver Played by Arcane In the Fallen Fortress campaign.

## Backstory

Neb Aslo was born in Sp'ain, Varisa but was driven out after orcs attacked an killed everyone but him. During his time in Sp'ain, Neb was know as a trickster and thief yet was oddly close to the mayor king guy. After the events of the Fallen Fortress Campaign Neb aslo received a gift from shapsar, and since traveled across the worlds selling goods and rewarding quests.

## OOC

Neb Aslo is the biggest meme.

http://charactersheet.co.uk/pathfinder/#/sheet/5a224d99e6af6d0004aae053
IA - Feladatkártyák

## Core Box

### Agents of the Empire

Imperial InformantsImpoundedTracking Beacon
### Imperial Discipline

Fire at WillImpending DoomTactical Maneuvering
### Imperial Industry

Interrogation ProtocolMeans of ProductionRestorative Supplies
### Imperial Security Bureau

Imperial OperativeImperial AffairsISB Enforcers
### Retaliation

Breaking PointTactical ExplosivesWeakness Revealed
## Wave 1

### The General's Scheme

Forest Ambushinspiring CommandSpecial Modifications
### Droid Uprising

Binary RevolutionFirepower UpgradeSabotaged Plans
### Crimson Empire

Best of the BestInfectionPulling the Strings
Dr. Mr. Squiglioso

Dr. Mr. Squiglioso is a Keen Puppeteer from Urealms played by Arcane in The Tower Troubles campaign.

## Backstory

Dr. Mr. Squiglioso was a researcher of ancient magic and often set out with Riquel minitoya to find old magic treasures, but after illegal research of the evil dark magic know as "The ageless" he became disgraced from the field of science-magic.
Ryoma Catsi's Basement Busters

This was a FATE Core one-off run by Looweeja featuring Arch Gamemaster, TacoCat, and Zerxrez as players. The campaign focused on three Ronnoc clones, Ronnoc 3, 4, and 5.

## Characters

* Zerxrez - Ronnoc 3

* TacoCat - Ronnoc 4

* Arch Gamemaster - Ronnoc 5

## Campaign

It all started with Ryoma greeting and prepping his latest Ronnoc Clones for their training.
Adrian Gray

Adrain Grey was a Malkavian played by Taco in the Thressa campaign. She was a highly dangerous PC who eventually became corrupt enough from residual magic that she became something very demonic in nature, with lots of eyes and teeth where they shouldn't be. She wielded a kunai attached to a chain that was merged with the soul of a timata whom she killed for trying to kiss her, and Thressa.

She was eventually vanquished by the power of the champion of Zorg.

However, as it turns out, in the Demon Slayers campaign, Adrian Grey was not destroyed that day, only banished, for below PC island lies the world of Pthfnder, and during that campaign, Adrian Grey set out to rule the whole thing as Demon King.