R93

* Tile Effect
* Lucky Trigger

* Lv.1
* Lv.2
* Lv.3
* Lv.4
* Lv.5
* Lv.6
* Lv.7
* Lv.8
* Lv.9
* Lv.10

 **Lv.1** | Initial CD 6 seconds / Skill CD 10 seconds

Passive: Consecutive attacks on the same target within 3 seconds will increase rate of fire by 5% for 3 seconds. Max 3 stacks. Stacks reset when target changes.Active: Increase damage by 20% for 3 seconds. The target switches to the farthest enemy until it dies. While the skill is active, stacks do not reset when target changes.

 **Lv.2** | Initial CD 6 seconds / Skill CD 9.8 seconds

Passive: Consecutive attacks on the same target within 3 seconds will increase rate of fire by 6% for 3 seconds. Max 3 stacks. Stacks reset when target changes.Active: Increase damage by 22% for 3.2 seconds. The target switches to the farthest enemy until it dies. While the skill is active, stacks do not reset when target changes.

 **Lv.3** | Initial CD 6 seconds / Skill CD 9.6 seconds

Passive: Consecutive attacks on the same target within 3 seconds will increase rate of fire by 6% for 3 seconds. Max 3 stacks. Stacks reset when target changes.Active: Increase damage by 24% for 3.4 seconds. The target switches to the farthest enemy until it dies. While the skill is active, stacks do not reset when target changes.

 **Lv.4** | Initial CD 6 seconds / Skill CD 9.3 seconds

Passive: Consecutive attacks on the same target within 3 seconds will increase rate of fire by 7% for 3 seconds. Max 3 stacks. Stacks reset when target changes.Active: Increase damage by 27% for 3.7 seconds. The target switches to the farthest enemy until it dies. While the skill is active, stacks do not reset when target changes.

 **Lv.5** | Initial CD 6 seconds / Skill CD 9.1 seconds

Passive: Consecutive attacks on the same target within 3 seconds will increase rate of fire by 5% for 3 seconds. Max 3 stacks. Stacks reset when target changes.Active: Increase damage by 28% for 3.9 seconds. The target switches to the farthest enemy until it dies. While the skill is active, stacks do not reset when target changes.

 **Lv.6** | Initial CD 6 seconds / Skill CD 8.9 seconds

Passive: Consecutive attacks on the same target within 3 seconds will increase rate of fire by 8% for 3 seconds. Max 3 stacks. Stacks reset when target changes.Active: Increase damage by 31% for 4.1 seconds. The target switches to the farthest enemy until it dies. While the skill is active, stacks do not reset when target changes.

 **Lv.7** | Initial CD 6 seconds / Skill CD 8.7 seconds

Passive: Consecutive attacks on the same target within 3 seconds will increase rate of fire by 8% for 3 seconds. Max 3 stacks. Stacks reset when target changes.Active: Increase damage by 33% for 4.3 seconds. The target switches to the farthest enemy until it dies. While the skill is active, stacks do not reset when target changes.

 **Lv.8** | Initial CD 6 seconds / Skill CD 8.4 seconds

Passive: Consecutive attacks on the same target within 3 seconds will increase rate of fire by 9% for 3 seconds. Max 3 stacks. Stacks reset when target changes.Active: Increase damage by 36% for 4.6 seconds. The target switches to the farthest enemy until it dies. While the skill is active, stacks do not reset when target changes.

 **Lv.9** | Initial CD 6 seconds / Skill CD 8.2 seconds

Passive: Consecutive attacks on the same target within 3 seconds will increase rate of fire by 9% for 3 seconds. Max 3 stacks. Stacks reset when target changes.Active: Increase damage by 48% for 4.8 seconds. The target switches to the farthest enemy until it dies. While the skill is active, stacks do not reset when target changes.

 **Lv.10** | Initial CD 6 seconds / Skill CD 8 seconds

Passive: Consecutive attacks on the same target within 3 seconds will increase rate of fire by 9% for 3 seconds. Max 3 stacks. Stacks reset when target changes.Active: Increase damage by 40% for 5 seconds. The target switches to the farthest enemy until it dies. While the skill is active, stacks do not reset when target changes.