recursal/Fanatic-Fandom huggingface dataset:
Special Divisions(Intel)

# Intelligence

Intelligence has brought together a vast range of experts from all walks of life and professions in order to help refine data gathered by other bureaus. People from universities, corporations, governments, military officials and even Rebel defectors can all be found in this branch. They use the data gathered by others to predict the future activities of enemies of the Empire. They also analyse previous events and try to link them with possible events in the future. Their findings are sent to the Ubiqtorate who use them to set goals, identify new targets, prepare agents and alert the military, government and COMPNOR to possible enemy action.

## *External Communications (ExComm)*

ExComm is used for emergency communication with intelligence cells out in the field. Generally, it takes time for a transmission to travel from a system cell to the nearest Imperial Intelligence base. If time is of the essence, ExComm members will be used to speed up the process and get information where it needs to be quicker than usual. This is, however, a rather small branch compared to others.

## *Sedition*

This branch specialises in knowledge and predictions of enemies of the New Order. They also draw up precautions against them, and help to design methods of stopping them.

## *Crisis*

Not a permanent branch, it is created when there is a situation which urgently needs to be dealt with. It has a special ExComm attachment, and is also in direct contact with the Sector Moff or even the Emperor if the situation is desperate enough. The Crisis branch focuses on one single event, and gathers intelligence almost exclusively on that event. It is given special support from the military and government should it require it.
Legends Empire Wiki

# Join the Empire

### Enlist in the Galactic Empire!

From the bridge of a mighty Star Destroyer to the massive mechanized walkers of the Imperial Army. An officer of the Imperial Security Bureau, a feared agent of Imperial Intelligence, or even one of the famous Sector Rangers of the Imperial Office of Criminal Investigation. Work your way up the ranks to become a Grand Admiral, a Moff, or prove your worth to become one of the Emperor's Elite!

Send applications to the nearest Imperial Recruiter or to the office of Coalitions or COMPNOR

Discord: MoffBlakeRevnant#9342

## The Galactic Empire

"*In order to ensure our security and continued stability, the Republic will be reorganized into the First Galactic Empire, for a safe and secure society!*"
―Darth Sidious, on the birth of the New Order[src]

The **Galactic Empire**, also known as the **First Galactic Empire** or the **New Order**—and commonly referred to as the **Empire** or the **Order**—was the galactic, constitutional monarchy and fascist government that replaced the Galactic Republic in the aftermath of the Clone Wars.
## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
ISB Surveillance

The largest branch of the Imperial Security Bureau, Surveillance contains around thirty five percent of all ISB personnel. Surveillance’s main purpose is to uncover beings or plans which may be helping enemies of the Empire, or obstructing the Empire’s plans. Surveillance then proceeds to build up a dossier on the suspect and passes this on to Investigations when a threat has been confirmed. Surveillance essentially acts as an internal intelligence-gathering network, focusing on acquiring information on Imperial Citizens and those beings visiting or operating within the Empire's borders.
ISB Interrogations

# ISB Interrogation

Those beings who have been detained by the ISB but are suspected of knowing more about an issue of interest than they divulged in their initial interviews are sent to Interrogation. Interrogation then uses specialist methods to extract the information needed from the prisoner. The exact nature of the work of this department, as well as its membership, is a closely guarded secret.
Imperial Species Classifications

# Species Classification

Arconan

Non-Human-N

Barabel

Non-Human-N

Bith

Non-Human-N

Bothan

Non-Human-A

Cathar

Non-Human-A

Chiss

Near-Human

Devaronian

Non-Human-A

Dressellian

Non-Human-N

Duros

Non-Human-A

Falleen

Near-Human

Farghl

Non-Human-N

Firrerreo

Near-Human

Gand

Non-Human-A

Geonosian

Non-Human-A

Gran

Non-Human-N

Gungan

NonSentient

Hapan

Human

Human

Human

Hutt

Non-Human-N

Ishi Tib

Non-Human-N

Ithorian

Non-Human-N

Kaminoan

Non-Human-A

Mon Calamari

Non-Human-N

Nautolan

Near-Human

Neimoidian

Non-Human-A

Noghri

Non-Human-A

Quarren

Non-Human-N

Rodian

Non-Human-N

Ryn

Non-Human-N

Sluissi

Non-Human-A

Sullustan

Non-Human-A

Togorian

Non-Human-N

Togruta

Non-Human-N

Trianii

Non-Human-A

Twi'lek

Near-Human

Verpine

NonSentient

Wookiee

NonSentient

Zabrak

Near-Human

Zeltron

Near-Human
SA Group Recruitment

# SAG Recruitment

Recruitment’s duty is to persuade beings to join the various branches of the Galactic Empire. It works tirelessly to achieve its goal, working closely with other COMPNOR agencies, government departments and the Imperial Military to gain them the personnel that they require. Recruitment has at least one branch on every Imperial planet.
Jade Calendar

The Calendar of Jade was started in the second age, during the year 100, right around the same time language was being written by more and more people. The need for a calendar arised as a tool for devoted historians and chroniclers. It started as a need to convey the passage of time. There is much debate among historians as to who created the first physical diagram of the Calendar. It is believed that the first concept was created by a guild of history. They structured it into 8 months, stretching 320 days, allocating 2 months to a season. Listed below as significant notes pertaining to campaigns and commonly referenced events, on the outside the events may seem historically insignificant. Chronological milestones in the timeline are classified as "Ages." most ages span from about 1,000 to 10,000 years. Each age can then be broken down into Historical Eras. The shortest era was to date was Second Era at just over 1,000 years and the longest being the Fourth Era which spans almost 10,000.

## Basic Structure

Each month is one half of a season, with varying lengths to represent the time it takes for each season to pass. Winter and Summer are the longer months, while Autumn and Spring are slightly shorter. The New Year always starts on the first day of spring. The amount of days are as follows:

Months of the Year
 Spring's Gale
 Highsun
 Palesun
 Autumn's Crest
 Redfall
 Frostmoot
 Winter's Wane

There are 7 days in a week for the world of Jade. The first day of the week is called Lundas, while the last is called Shaledas. The days of the week are as follows, in order: Lundas, Towerdas, Winedas, Thundas, Firedas, Swordas, and Shaledas.

## Timeline of the First Age

There is little to no written record of the events of the first age. Many stories lead people to believe it was a time of when gods walked the world.

## Timeline of the Second Age

The Second Age was time of tribal warfare and barbaric disputes (Comparative to the Viking Age of Northern Europe). Most history that was recorded during the time is considered inaccurate before the year 100. The Era of Exploration The recorded events during the Second Age is as follows:

Second Age Timeline
 100
 976
 1006

## Timeline of the Third Age

The Third Age saw the end of the Era of Exploration and the beginnings of the Era of Steel, Era of Storms, and the Dragon Era.
SA Group Motiviation

# SAG Motivation

Motivation helps those recruits who fail to live up to the standards expected of them by the Galactic Empire. Those SAGroup members whose behaviour is persistantly problematic or show signs of dissent are dispatched to one of the numerous facilities operated by Motivation to enable them to become productive citizens who are supportive of the New Order.
CompForce Observations

# CompForce Observation

Observation personnel are attached to regular military units ostensibly to examine how the Imperial war machine works for a possible future career. Members are primarily selected for their loyalty and are used as political commissars to monitor the military for signs of dissent and poor morale. They are attached to most Army units and Navy vessels. Much like their colleagues in Assault, Observation members report to the Select Committee.
Imperial Army

# Army

By the time the Old Republic was nearing its end, the Army was as well. Little more than overblown police with fancier uniforms they rarely did more that perform garrison duty on member worlds. The Army was reliant on the Navy for transportation to and from combat zones and while mission resources often included orbital support on paper, the support rarely materialized due to cutbacks in Navy spending. Combat missions were more dangerous than they would normally be, with the Army unable to maintain controlled air- and orbit-space above a mission zone. There was no attraction to the Army and it was filled with the dregs of Imperial service.

The coming of the New Order changed all that. Not only was recruitment increased, but training was heavily emphasized so that the mission of the Army could be expanded. What were once considered to be tasks for the cream of the elite, such at hot drops deep behind enemy lines, became routine training for all members of the Army. Every unit of the forces was capable of being a part of complex missions and fulfilling their parts skillfully and quickly.

The new doctrine also guaranteed TIE support for those missions and campaigns that warranted it by implementing a plan where TIEs and other support vessels were assigned to the army for the duration of the campaign. These assets became standardized so that mission planners could make them a fundamental part of planning rather than tacking them on afterwards.
ISB Re-Education

Re-education handles members of the Empire and Imperial Citizens who are believed to have deviated from the ideals of the New Order. The experts assigned to this branch aim to instill all those who pass through it with a firm belief in the Galactic Empire and its leadership. Their goal is to 'correct' the thinking of the individual in question. Those sent to Re-education spend varying lengths of time in its custody; some may spend weeks, whilst others may require years of intensive treatment. Much like Interrogation, the activities of this branch are not publicly known.
SA Group Education

# SAGEducation

SAGEducation (Often abbreviated to SAGEd) provides education and training for beings on worlds which are part of the New Order, and oversees the training of citizens who have recently joined a branch of the Galactic Empire. SAGEd has educational facilities on the vast majority of Imperial worlds and enjoys a significant amount of genuine support for the opportunities it has provided to billions of beings, enabling them to become better citizens of the Empire.
SAGroup Recreation

# SAGRecreation

SAGRecreation (Often abbreviated to SAGRec) was created to provide enjoyable and wholesome activities for the Empire's younglings. Wegsphere is perhaps SAGRec’s most famous creation – a competitive sport which has caught on in thousands of systems throughout the Galaxy. SAGRec also organises stringent physical training and wargames for its members, providing them with basic fitness and knowledge for careers in the military.
Analysis Bureau

This bureau handles vast amounts of data from millions of different sources. It also looks for trends and patterns in data which may be useful for Intelligence operations.

## *Media*

This branch examines the media of the Empire – public scandocs, newscasts, comlink transmissions etc. looking for patterns and hidden meanings which may give a clue to the enemy’s next course of action.

## *Signal*

Signal’s duty is enormous – whilst Media handles the content of transmissions, Signal traces who they were from, and their intended recipients. They examine many things that the average citizen would not think of, such as line noise (checking for patterns, codes etc.) and images. It was Signal which discovered that the Rebel Alliance had discovered a copy of the plans for the Empire’s new space station, which they used to murder Emperor Palpatine and his closest advisors.

## *Cryptanalysis (Crypt)*

When another branch discovers a possible coded/encrypted piece of data, it is sent to Crypt to decode it. Crypt are good at their job – as well as decoding enemy transmissions, they invent new methods of encoding data for the Empire to use. Their work is time-critical, and they have a major responsibility within Imperial Intelligence – if they do not succeed in decoding the data, missions may be compromised.

## *Technology Bureau (Tech)*

Tech have two main responsibilities – firstly to create new equipment for Imperial Intelligence agents to use. Secondly, they examine captured enemy equipment to figure out how it works and what can be gained from it. They are given a lavish budget, and have some of the finest technological minds working for them.

## *Interrogation*

When an enemy has been captured by Intelligence agents (or sometimes by other branches), they are usually sent to Interrogation. They are less bloodthirsty than the Imperial Security Bureau, and have a slightly lower rate of cracking enemies. However, their interrogations are often part of a higher purpose. Unless a prisoner is thought to hold vital information, their ordeal is usually light. Interrogation employs psychological techniques – they probe the mind, and have even managed to alter the neuroprogramming of weaker prisoners to act as double agents when they are released.
Imperial Intelligence Internal Organization

# Internal Organization Bureau (IntOrg)

This bureau is charged with the security of Imperial Intelligence, both internal and external. Members of IntOrg have highly civil manners, and show strong political etiquette as they have to deal with members from other areas of Intelligence. However, they have also been trained to be ruthless when the stakes are high and there is a real threat. IntOrg enjoys a good reputation among Imperial Intelligence as it rarely abuses its power.

## *Internal Security Branch (IntSec)*

IntSec is responsible for the physical security of Imperial Intelligence personnel and facilities. IntSec personnel are generally the only officers allowed to carry weapons in sensitive areas – they are well equipped and well trained. IntSec also have plainclothes agents who operate outside Intelligence facilities who try to spot and prevent potential intruders.

## *Internal Counterintelligence Bureau (IntCon)*

IntCon deals with rooting out spies and spy rings which have been implanted into Imperial Intelligence. They have extraordinary freedom to access information they require. They deal with all levels of Imperial Intelligence. IntCon almost resembles Imperial Intelligence but miniaturised, with branches for Analysis, Operations and Intelligence. IntCon has a very loose and informal structure, and information held by IntCon is heavily secured against access by non-IntCon agents. However, members within IntCon have virtually no way of preventing other IntCon agents from viewing their actions, decisions and data. This way, IntCon monitors itself as any member of IntCon can examine another member’s work – because of this lack of secrecy and privacy in-branch, it is virtually impossible for an enemy spy to infiltrate IntCon and remain undetected for long.
Songs of The Twilight Rose (Series)

A D&D campaign by Jake O. Image by ArcaneArts.

## Summary

Songs of the Twilight Rose is a campaign series written and directed by Jake (MadScientistJake). The main plot followed the bloodline of the fabled Davneiros bloodline for four generations, spread across four parts. Within each part, Players ventured out with prominent Davneiros family members to fight the evil forces that attempt to destroy the world. It featured many favorite characters such as Rixan Davneiros, James Davneiros, Selena Davneiros, Merida Lancing, and Merrick Hasting.

## Part 1: Silverheart

Songs of the Twilight Rose part one was subtitled as "Silverheart." It led to the discovery of Rixan Davneiros, a half-elf ranger, who would soon become the start of one of the most influential families in the campaign. This campaign focused on the Dragon Crisis that had befallen the country of Arenthia towards the end of the Third Age, later known as the Era of Dragons.

### Beginning:

Silverheart began in the Spring of the year 436, of the Third Age, in a small Dwarven settlement known as Frostmoor. It was fishing town, sitting between Chillrend Lake, and the Glacial Plains. The campaign began with two, jobless brothers. An unlikely pair, as It was Shale (a Goliath) and Olaf the Stout (a dwarf). Shale had been separated from his clan at an early age and was taken in by Olaf's father. The two had left home a few years prior to strike it big in the world of treasure hunting and monster slaying. However, they found themselves barely getting by until one day they received a letter in the mail from a nobleman from a neighboring city. The letter was addressed from Lord Hadarron of the city of Harenhale (not to be confused with the Island of Harrenhall, south of Atmorra), a rich noble with great political influence. The letter didn't describe the job, but asked them to meet him in Harenhale with the upmost secrecy as it was a very precarious situation. Desperate for a well paying job, the two brothers set off, crossing a dangerous snow covered tundra to the east, as well navigating a dense boreal forest. Eventually they reached the great gates of the subterranean city.

The City of Harenhale was lively and
The Untold Tales of Worlds Past Wiki

## Welcome to the The Untold Tales of Worlds Past Wiki

A Dungeons and Dragons Universe created by a tight knit group of friends in college. Filled with Lore, Items, characters, and places, which have all been playtested and examined.

## Description

This the official wikia for our cool D&D universe. All rights belong to their respective creators. If you see anything of your's posted without your permission please contact an admin to remove it.

## Available Categories

-Songs of The Twilight Rose-

-Characters-

-Campaigns-

-Items-

-Places-

-Events-

-Wonderlust-

-Factions-

-Artists-

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.
Yes.

Yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeees.
ISB Enforcement

Enforcement is essentially charged with ensuring that Imperial Law is upheld. Its duties range from patrolling the streets and working in starports to capturing criminals who have resisted arrest. Enforcement is also known to hire beings from outside the Empire and manage the bounty system.

ISB Tactical Units also fall under the jurisdiction of this branch. These are essentially units whose duty is to perform high-risk operations and provide backup to other branches of the ISB when carrying out their duties. Their missions may include riot control, counter-terrorism operations, high-risk arrests and hostage rescue.
Imperial Navy

# Navy

Since the Old Republic's slide into decay, the Navy has increased in size dramatically. However, it's mission has not changed: to free the system space of member world from hazards to profitable commerce, to assure the safety of member worlds from attack from outside forces, and to bolster the planetary governments in times of crisis. Unfortunately, with the current growing hostility towards the doctrines of the New Order, acomplishing the last task has become much harder.

With the perception that member worlds had of the Republic, the Navy could deal with unrest in a system and be seen as liberators and rescuers by most members. The firepower of the Navy has become formidable enough that any loss of respect has negligable effects on the Navy's effectiveness, but it is not as easy as it once was, and it is perceived that the problem will become increasingly difficult to overcome as time goes on.
ISB Internal Affairs

Internal Affairs monitors the rest of COMPNOR and the various branches of the Empire for signs of dissent and unrest. It also acts as an internal counter-intelligence agency, aiming to uncover enemy agents within the Imperial Security Bureau itself. Internal Affairs also uses informers in other branches of the Galactic Empire to help monitor the actions of their peers; most Imperial Army units and virtually all Imperial capital ships have at least one informer working for Internal Affairs, or a mole planted directly by the branch itself
ISB Investigations

Investigations is charged with acting upon intelligence gathered by or recieved by other branches of the Imperial Security Bureau by conducting an investigation into the beings or organisations in question. Investigations agents are well-trained and thorough, and generally operate in uniform. Their task is to conduct inquiries to ascertain whether or not a crime has been committed, and to identify those who have been involved. They have good links with the Imperial Military and are able to call upon their colleagues in the armed forces for support where necessary.
Select Committee

# COMPNOR Select Committee

The Select Committee is the ruling body of COMPNOR. Members of the committee are appointed by the Grand Vizier, and the full composition of the body is not public knowledge. The duty of the Select Committee is to oversee and direct the activities of COMPNOR and its members. Day-to-day meetings are presided over by the Chairman and ultimately reports to the Grand Vizier.

Current Select Committe

Chairman: Vizier Cutler Nexus

Vizier(Coalition for Progress): Vizier Cutler Nexus

Vizier(Coalition for Improvements):
Light of the Everstar

-Light does 1d4 radiant damage to Evil

## Summary

The Light of the Everstar is a star fragment placed into a glass vial with a water solution to create a bright light to use in total darkness. It was given as gift to Rixan Davneiros by the the Queen of the Dales at the time for his exemplary military service. Rixan later gave it to his wife, Eliza, as a symbol of his love.

## Appearances

The Light of the Everstar has been in the possession of the following

The Light of the Everstar
 2
 3

The star was last seen being sold by Eliza at her mystical shop of wonders in Songs of the Twilight Rose Part 4.

## Effects

The Light of the Everstar is activated by lightly shaking the gemstone inside the bottle. When shaken, the star emits 35 feet of bright light, imbued with holy magic. Any evil creature in it's light takes 1d4 of radiant damage.

## Trivia

* The Light of the Everstar is a direct reference to the "Light of Elendil" from the Lord of the Rings. It was a star fragment given to Frodo by the Wood Elves to light up any dark places he may come across.
CompForce Assault

Assault forms the front line units of CompForce. It provides combat troops to supplement forces from the regular Imperial Military. CompForce Assault units are known to be fanatically loyal to the New Order; whilst Assault units are not as well-trained as Imperial Army troops, their morale and tenaciousness makes them deadly opponenets. They are prepared to take any number of casualties to complete their objectives. Some battle-hardened units have gained a fearsome reputation due to their experience and fanaticism.

Assault personnel are not part of the regular military command structure, reporting to the Select Committee rather than the Military High Command. They operate both as independent units and embedded in an Imperial Army unit, depending on the situation. They may also be used to supplement security forces or Imperial garrisons where necessary.

The Guerilla Warfare Division is also a part of Assault. This branch was set up shortly after Jacen Boshuu became Grand Vizier, and aims to train ideologically trustworthy native beings of a particular planet to act as insurgents should their world be invaded by a foreign power. They aim to harrass enemy forces and those citizens who collaborate them with the eventual goal of returning the planet to Imperial control. Their existence is kept secret, however, to minimise the security risks that such an organisation faces.
Mnyama Star Sign

## Names

### **Dog Origin:** Mnyama

According to the fair dogs, Mnyama resembles a climbing bear, it's name meaning 'Beast'.

### **Twoleg Interpretation:** Perseus

Perseus appears brightest in the spring season.

## Mnyama Star Sign Characters

AceAmberclawBeeBreezesongBriarrippleCamelliaCloudfootCottonwillowCrashlilyCreamfrostDeertailDustfeatherFallenfeatherFlamepeltFoxpawGemstoneHawkfeatherHeatherkitHoneywingJadeLunarclawMoonheartMoonspotsMouseheartQuailburstSeastripeSeerflowerShallowstripeSliverstoneSquirrelflightSunfallSymphonyTansypoolThunderclawTomas.jpgTomas Harrison IIITwinklesValentinaWisteriamoonWysteria
Ubiqtorate

The role of the Ubiqtorate is not known on a public level. It is assumed to be some form of command group, but it is believed to have other purposes too. What these purposes are, or who indeed is part of the Ubiqtorate remains highly classified information. The name ‘Ubiqtorate’ comes from a COMPNOR scandoc which was accidentally transmitted to the media in the Qeimat System. The scandoc showed that the authors didn’t know the true purpose of the branch, and therefore Imperial Intelligence decided to allow the rumours and stories to continue. Members of the Ubiqtorate are said to have no direct communication with most other members of Imperial Intelligence. Members of the Ubiqtorate itself have very little direct communication with each other, and often only know the identities of about one third of the entire Ubiqtorate. Indeed, when members of the Ubiqtorate send messages to their subordinates, they simply identify themselves as ‘Ubiqtorate’. Only the Emperor and his closest advisors know the true extent of the Ubiqtorate and its members.

## **Adjustments**

Also falling under the direct command of the Ubiqtorate is the Adjustments section. They are the most elite Intelligence agents in the Galaxy, and receive their orders directly from the Ubiqtorate of the Emperor’s inner circle. The only records of their missions and orders are held in secret archives. Adjustments agents are only used in highly critical situations – they are the top agents, and have been trained as such. They are given almost unlimited resources to carry out their tasks, and it is rumoured that 99% of all missions handled by Adjustments are a success.
Coalition for Progress

The Coalition for Progress has two primary roles: the gathering of information about Imperial society, and the formulation of policy. The Coalition and its staff collect, analyse and collate a vast amount of information from each sector in the Empire, using this to provide other agencies with any data they require. The Coalition for Progress is also central in formulating and implementing policies in numerous areas, including education, science, culture and justice. This is done at both a central and sector level, with central directives overriding local initiatives. The Coalition for Progress has a branch in each Imperial Sector called a Sector Monitor, which is further divided into the following sub-branches:

# Art

Art deals with issues of culture and heritage. It assesses all works of art and literature intended for public exhibition, as well as documenting local cultures and customs. Art also places a great deal of emphasis on modifying artistic and cultural tastes to fit the New Order.

# Science

Science's primary role is to coordinate research and development efforts towards the betterment of the New Order. They pay particular interest to projects with potential military applications. In addition, Science reports on the political acceptability of scientific research.

# Commerce

Commerce is charged with designing economic development and improvement plans for worlds within the Empire, both for an improvement in local economic conditions and for increased taxation revenues for the Imperial Treasury. Commerce also acts as an organ for industrial espionage, and uses its political clought to strong-arm smaller commercial interests that are suspected of having sympathies for anti-Imperial groups.

# Education

Education's mandate is to monitor and homogenise the level of education across the Empire, with particular emphasis on indoctrination. Education does not actually teach, but instead manages and monitors educators across the Empire to ensure they comply with acceptable standards.

# Justice

Justice manages the local policing and court system (up to Sector Court level) throughout an Imperial sector. They also ensure that local legal codes are compatible with Imperial Law. Local law enforcement agencies (such as CorSec) are also monitored by Justice
Bureau of Operations

Generally referred to as ‘the Bureau’, they deal with the covert operations of Imperial Intelligence. From espionage to assassination, it all falls into the responsibility of this Bureau.

## *Surveillance*

Surveillance is a relatively small branch, and keeps an eye on potential external threats to the Empire. They have access to enormous amounts of information about their targets, and are able to use this to keep a close watch on them. They are usually well trained in many skills, including combat, as they usually won’t have time to call for help in the field. They are allowed to make arrests if it is in the best interests of the Empire – if an arrest is not feasible, then they can stop the suspect in any way they believe necessary.

## *Infiltration*

This branch is the traditional spy branch – they infiltrate enemy bases, installations, groups, systems etc. and feed information back to the Empire. Well trained, the agents of Infiltration often act alone as it is the safest way. They are given only limited knowledge of their missions so they can reveal comparatively little should they be captured. All Infiltration agents are given suicide pills, and are expected to use them should they need to. They also employ double agents, who will take part in activities against the Empire. The information these agents gain is often worth the actions they took.

## *Renik*

Not to be confused with IntSec, Renik deals with enemy spy rings outside of Imperial Intelligence. If a spy operation is seen as potentially useful, then they may manipulate it to feed false information to the enemy or to lead the Empire to enemy bases etc. If the spy operation is not useful, it will be shut down.

## *Diplomatic Services (DiploServ)*

DiploServ provides many things to the Empire – they may assign experts on a certain planet to a Moff, or trade experts to a Minister. They will generally identify themselves as members of DiploServ, unless on an actual mission into foreign territory. DiploServ agents often accompany members of the Ministry of Foreign Affairs to other governments, and will act as dignitaries whilst gathering information.

## *Destabilisation (Destab)*

Destab is a very secretive branch, which employs methods which may be seen as ‘underhand’. It generally operates in foreign territory to destabilise enemy governments and military. It also has operations within the Empire to politically remove potential Imperial opponents who would cause damage if they were killed.

## *Assassination*

This branch removes potential enemies by assassinating them, from low-level politicians to leaders of anti-Imperial groups. They are taught to use everything to their advantage and to use all the tricks they know to eliminate their target. Assassination is a well-respected branch with a high success rate, although it demands a lot of patience – it may take months to get a clear shot at a target.
Starfighter Corps

Previous to Grand Moff Revnant, there was no Starfighter Corps as it is known today. All starfighter assets were attached to the Navy. With the many changes of doctrine that Revnant brought, the Starfighter Corps came into existance. A primary factor in the separation of the fighter wings from the Navy was the addition of Naval starfighter assets to the Army during surface campaigns.

With flight officers being forced to report to different commanders in different branches from campaign to campaign, logic dictated the formation of a new service. Made up of the majority of starfighters and pilots in Imperial service, they were joined by specialist support staff, from grunt mechanics to engineers specializing in the newer models of TIEs. Most members of the Starfighter Corps have adopted a swagger completely unaffected by their tremendous turnover rate.

Even with the special courses offered at Caridia, the SFC still loses over two thirds of their pilots in their first engagement. Those that do survive, if they continue to survive, become the deadliest pilots in the Galaxy. Even with the high mortality rates, there are more applicants to the Academy than it can handle a year. The prestige associated with the Starfighter Corps is a lure that few youngsters can resist.
Coalition for Information

The Coalition for Information controls and monitors the flow of information and news throughout the Empire. It was created by Grand Vizier Jacen Boshuu shortly after his appointment to the chairmanship of COMPNOR, enabling the organisation to centralise and manage the information in the public sphere. Most announcements made by the Galactic Empire are first checked and approved by the Coalition for Information. In addition, the organisation is responsible for public service announcements and monitoring the HoloNet and its content.
Animal Crossing Kart

**Animal Crossing Kart**  es un videojuego de carreras estilo Mario Kart 7 en el que uno puede elegir un personaje de Animal Crossing:The New World como Gandolfo,Hamz y Ter.etc Como personajes de Animal Forest,Animal Crossing Población !En Aumento!,Animal Crossing Wil Word.etc

## Animal Crossing Kart

### Nombre

Animal Crossing:Kart(Hispanoamerica)Animal Crossing:Velocidad !En Aumento!(España)Animal Crossing Velocity Rush(En Paises ingleses) Dobutsu no Mori Tu Kuruma (en asia)

## Personajes Jugables

GandolfoGandulioCanelaAlcalde TortimerTom NookCandresFran(Desbloqueable)Nya(Natalya,Desbloqueable)Minina(Desbloqueable)Nendo y Tendo(Desbloqueables)Paca(Desbloqueable)Al(Desbloqueable)Marilín(Descargable)Ladino(Descargable)

## Carreras

En el juego hay 2 Circuitos Circuito Hoja y Circuito Arbol

En El Circuito Hoja se encuentran las copas:

### Copa Hoja:

* Aereopuerto de la ciudad
* Mansión Al Reves!
* La Tienda de Tom
* Alcaldía Todo el Día

### Copa Star:

* Espacio Cosmos
* Planetario de Estela
* Oficina de Correos
* El Sol de Sol
* Banco Nintendo(Pista Miniatura con 4 vueltas)

### Copa Faro:

* La Plaza AC
* Supermercado de Jabal(Superpista de 4 vueltas)
* Espacio Arcoiris
* Mis Ilusiones!

### Copa Mario Kart:

* Pradera Mu-Mu
* Circuito en 8
* Desierto Kalimari
* Playa Shy Guy

En el Circuito Arbol hay 4 copas:

### Copa Naranja:

* Bosque SiempreVerde
* Montaña Manzana
* Cerro Chocolate
* Colonia Vainilla

### Copa Copito:

* Prado Nube
* Azul Copito
* Museo de Sócrates
* Mercado Subterraneo

### Copa Corona:

* Reino Joya
* Salon/Museo de la Amistad
* Terminal de Buses(SuperPista de 2 Vueltas)
* Sur del Este(Jungla Suresteana)

### Copa Mario Kart:

* Senda Arcoiris
* Estadio Mario Kart
* Circuito Musical
* Tierra Sorbete(Adaptación,En Algunos paises conocida como Meringue Word,Terrra Merengue)
Intelligence Perrogative

# Intel

Imperial Intelligence is an elite civilian branch of the Galactic Empire. Its primary function is the gathering and analysing of information on behalf of the Imperial Government for the purposes of national security and defence. Imperial Intelligence also undertakes other covert actions to protect the Galactic Empire from external threats.

It is led by the Director of Imperial Intelligence, and its headquarters are in Imperial City.

# Intel Mission Statement

The mission of Imperial Intelligence is to support the Emperor, Imperial High Command, and all Imperial officials who make and execute Imperial policy by:

* Providing accurate, comprehensive, and timely foreign intelligence on all security topics.
* Conducting counterintelligence activities, special activities, and other functions related to foreign intelligence and galactic security, as directed by the Emperor.
* Providing advisory to all branches of the Galactic Empire on foreign intelligence matters.
* To accomplish its mission, Imperial Intelligence engages in research, development, and deployment of high-leverage technology for intelligence purposes. As a separate branch, Imperial Intelligence serves as an independent source of analysis on topics of concern and also works closely with numerous other organizations to ensure that the intelligence consumer - whether a Sector Moff or battlefield commander - receives the best intelligence possible.

As changing galactic realities have re-ordered the Imperial security agenda, Imperial Intelligence has met these new challenges by:

* Creating special, multidisciplinary centers to address such high-priority issues such as nonproliferation, counter-terrorism, counterintelligence, intergalactic organized crime and narcotics trafficking, environment, and arms control intelligence.
* Forging stronger partnerships between the several intelligence collection disciplines and all-source analysis.
* Taking an active part in Intelligence Community analytical efforts and producing all-source analysis on the full range of topics that affect galactic security.
* Contributing to the effectiveness of the overall Intelligence Community by managing services of common concern in imagery analysis and open-source collection and participating in partnerships with other intelligence agencies in the areas of research, development, and technical collection.

By emphasizing adaptability in its approach to intelligence collection, Imperial Intelligence can tailor its support to key intelligence consumers and help them meet their needs as they face the issues of galaxy.
SunClan

FallenClan: Mostly unknown

SunClan is the last clan to be created in the surrounding area of West Woods.

## Description

SunClan is a large-spread clan with no true set of rules. The cats of SunClan are calm and scattered about Donner's Fair. There are many different nests, each moving around depending on whether the cat feels. Most dens are boxes snatched from trashes or underneath booths.

## Appearance

SunClan cats are very different from each other and depending on where they usually dwell, their physical abilities vary.

## Trivia

* Their clan symbol represents a dog because of the cats' ability to live with dogs.
* SunClan's first healer was a dog and was called the "healer" and not the "medicine cat".

## Screenshots

### Kit to Leader

1/6
### Progeny in Tickets

* Booths
* Tent
* Ferris Wheel
* Bench
* Boxes
1/5
## Current Members

SpottedstarHarefurTigerheartSleetshineShyeyesDeertailCloudfootMouseheartStonefurDawnsongSlatepetalXerusFeatherpaw
Isabella

Isabella es una humana, la protagonista de Animal Crossing: Welcome to Heaven, una chica reencarnada en Animal Crossing.

## Aspecto físico

En Animal Crossing, los humanos adquieren un aspecto joven. Isabella prefiere llevar ropa de chica, rosa y negra.

## Personalidad

Una chica amable, considerada y responsable, a la que le importa mucho tener el trabajo bien hecho. Es una joven a la que le encanta hablar con la gente y hacer amigos. Sufre en secreto por la vida que dejó atrás, pero no le disgusta Animal Crossing. Es capaz de sobrellevar el estrés con técnicas de relajación.

## Poderes

Es el Ancla de Heaven, y eso implican varias cosas: La primera, ella es capaz de remodelar en cualquier momento Heaven usando el Mapa del Mundo, que Dulceo, su Ayudante, tiene guardado en su casa. Ella es capaz de percibir anímicamente cuando Heaven tiene perturbaciones, y Heaven puede ser en cierto modo perturbado por el estado anímico de Isabella. Sin embargo, ella no puede ni modificar la hora ni el día, y no puede alterar el clima y las estaciones a su voluntad. También está obligada a permanecer en Heaven, y si tiene que salir a la Ciudad por lo que sea, debe volver en menos de siete horas, o Heaven desaparecerá para siempre.
Samaki Star Sign

## Names

### **Dog Origin:** Samaki

According to the fair dogs, Samaki resembles a river fish, it's name meaning 'Fish'.

### **Common Clan Name:** Riverfin

Riverfin, instead of being seen as herself, is rather resembled as the fish the river she-cat is hunting in the sky.

### **Twoleg Interpretation:** Lyra

Lyra appears brightest in the summer season.

## Samaki Star Sign Characters

AshtailBrambleclawChampCreekfootFennelGorsetailHarefurHawthornIvyheartKestrelflightLiontailMaxMerlinNutpawOwltuftOwlpawServalShaleSilvaSkySleetshineSnowbirdSorenSwiftstormXerus
Ester

## Description

**Ester** is a pale cream she-cat with green eyes.

## Extra Story

**This has not been edited.**

"Stupid dirty fair...'' Ester mumbled to herself. Never one to enjoy getting dirty, she wrapped her long tail against her paws, trying to prevent small specks of dust and dirt from entering her fluffy paws. She then brushed her soft silky cream fur with her tongue.

Ester was always mainly focused on maintaining her pelt clean, never taking part in a fight or in an attempt to search for food in the dark and gloomy alleys of the city. Claiming she didn't like to do anything because she'd have to clean herself, Tash would often threaten to dispose of her if she refused to anything for the rouge group. The leader forced her to keep an eye out for any signs of trouble in the city or fair. While she agreed to the commands, as soon as Tash left her sight, she'd go to her post and groom herself till her time at the post passed.

"I must admit Tash, not a single cat has dared come near us tonight." Wysteria pointed out, leaning closer to her mate until her head was against his. Ester rolled her green eyes at the she-cat, seeming annoyed by her words.

*What does Tash see in that coat of yours? Its a combination of one to many shades.* She thought quietly in her mind. Ester was always judging all the she-cats in the group, thinking she was prettiest of them all. She lowered her head back into her fur, grooming an uneven patch of it until it was perfectly straight.

"Scram!" Shouted Shale. Ester lifted her head in shock, and gazed at the tortoiseshell tom, wondering what all the commotion was about. Her ears then twitched at the sound of paw steps that grew fainter and fainter. She looked to her right and saw two grey she-cats running away.

"Just when we thought they were done being so pesky." A disappointing sounding Wysteria moaned. Ester walked towards Tash, whose green eyes were gleaming with anger. "If you keep that tongue of yours in your pelt one more time, I'll be sure to claw it out! He vowed in a loud hiss before unsheathing his claws. Ester stumbled backwards, she opened her mouth but not even a tiny mew came out of it. *He wouldn't...* The thought of never cleaning or brushing her pelt horrified her.

She sprinted back to her post and couldn't stop thinking about running her tongue through her smooth coat... *Hold on Ester...*

## Episode Appearances

***Games***
Kit to Leader v5, Progeny in Tickets
Snowbird (Alternate)

## Color Palette

**Snowbird** is a soft, gray she-cat with a white chest and tail. She has white around her blue eyes.

## Future

As of now, this alternate design and the alternate games have no longer been in development and have since been abandoned. They will not be making any future appearances or mentions in the series.

***Games***
*None*
Robinfur

## Color Palette

**Robinfur** is a dark gentle russet tom with red eyes and a short, tangled tail. He is haunted by the dead.

## Gallery

Once a FireClan WarriorKit to Leader v5The Hunt *minigame*Fire Won't Chase Away ShadowsProgeny in TicketsOver Borders

## Episode Appearances

***Games***
Once a FireClan Warrior, Kit to Leader version 5, Fire Won't Chase Away Shadows, Progeny in Tickets, Over Borders
Gamestar

**Gamestar** es una videoconsola creada por Gamecorp Enterprises de Septima Generación que

## Gamestar

### Juegos Fanon de AC

Animal Crossing KartAnimal Crossing MakerAnimal Crossing:The New World

## Historial

### Sucesor

Gamepad i

compitió principalmente con la Nintendo DS de Nintendo y la Playstation Portable de Sony.Fué tan famosa que llegó a competir con consolas de Octava Generación como Nintendo 3DS y PS Vita de Nintendo y Sony respectivamente.

## Caracteristicas Principales:

2 pantallas capaces de producir graficos en HD ,la inferior es táctil

2 Altavoces ubicados a los lados de la pantalla capaces de producir Sonido Envolvente/Estereo/Mono

CPU IBM 756 MHz

GPU AMD Dual Core 810 MHz

Soporte para Tarjetas Starcard de hasta 20 GB

Almacenamiento de hasta 60 GB,más 12 GB para guardar contenido descargable (Juegos,Demos,Actualizaciones,Starware.etc)

Conectividad: WiFi 400 MHz

Retrocompatible con Atari Newvision(Consola de Gamecorp Enterprises de 200 bits)

Gráficos de hasta 240 bits

Servicio en Línea:GameWeb

Unidades Vendidas:35.670.000 consolas

Videojuego mas vendido:CutomCity (8.940,607 unidades)

Botones A,B,D,X ,Botones POWER ,START y MENÚ

Cruceta direccional de 4 direcciones

Sensor de movimiento infrarojo de 7 ejes(Denominado Sevenaxis 200)

## Ventas y Lanzamiento:

Fue lanzada el 24 de septiembre de 2006 ,mostrada en la E3 2006.En su primer día de ventas vendió unas 26.097.345 consolas a nivel mundial.Luego...en el 2008 vendió otras 4.000.002 junto con el lanzamiento de su nuevo juego Custom-Adventure ,luego de 4 años de venta prospera , en el 2012 con la llegada de la Octava Generación y la 3DS la consola sufrió ventas por debajo de las 300.000 consolas al mes ,y al llegar el 2013 se descontinuó la consola y se vendieron las ultimas cargas distribuidas.En 2014 se ubicaba en la 4ta consola más duradera en el mercado.

## Videojuegos Confirmados:

Animal Crossing:The New World

Animal Crossing Kart

Animal Crossing Maker