recursal/Fanatic-Fandom huggingface dataset:
Headshot

**Headshots** are a Gameplay Mechanic in Paladins. Headshots occur when a Champion with a hitscan-type weapon – such as Androxus' Revolver – lands a shot around the head area of an enemy Champion. These shots deal 50% more damage. When a player lands a headshot, a special damage pop-up icon with a yellow crosshair will appear and a distinct sound will be played, both can only be noticed by the player that landed the headshot.

## Sources

AndroxusAtlasBarikBuckCorvusFuriaJenosKhanKinessaKogaLexLianOctaviaRaumRuckusSaatiSkyeStrixTalusTyraVIIViktorVivian
* Ying, Grohk and Nyx are the only Champions with a hitscan weapon that cannot deal headshots.
* Ying's Illusions are the only non-player objects that can be subject to headshots.
* Kinessa's talent Eagle Eye was the only feature in the game that interacts with headshots.
* Yagorath has her headshot hitbox in her mouth and lower jaw.

**Champions**Champions**Abilities →** Ability  •  Movement Ability  •  Weapon Shots  •  Ultimate Ability
**Damage Types →** Area or Direct Damage  •  Burst Damage  •  Damage over Time  •  Executes  •  Poke Damage  •  Sustained Damage  •  True Damage
**Effects →** Cleanses  •  Damage Reduction  •  Deployables  •  Healing  •  Immunity  •  Shields  •  Status Effects  •  Stealth
**Playstyle** **Cards**  •  **Talents**  •  **Items →** Credits
**Game Modes**Game Modes  •  Capture Point  •  Payload
**Maps**Maps  •  Map Features  •  Callouts
**Game Mechanics**Advanced Mechanics  •  Anti-Healing Mechanic  •  Comeback Mechanic  •  Damage Falloff  •  Diminishing returns  •  **Headshot**  •  Lifesteal  •  Out of Combat  •  Overtime  •  Respawn
**End of the Game**Accolades  •  Scoreboard  •  Post-Match Lobby Landing Screen
Guild Tactics

Skewer

**Guild Tactics** is one of the Cards available to Koga in Paladins.

**Description**

Heal for {160|160} after hitting at least one enemy with Skewer.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Guild Tactics

Heal for 160 after hitting at least one enemy with Skewer.
1
5

Guild Tactics

Heal for 320 after hitting at least one enemy with Skewer.
2
5

Guild Tactics

Heal for 480 after hitting at least one enemy with Skewer.
3
5

Guild Tactics

Heal for 640 after hitting at least one enemy with Skewer.
4
5

Guild Tactics

Heal for 800 after hitting at least one enemy with Skewer.
5
5
Grand Magister

**Grand Magister** is a title given to individuals who have led the Magistrate, which was exclusively held by Karne for nearly a century.

Despite seemingly being the top position within the Magistrate, it's unknown exactly how much influence the Grand Magister has over the Magistrate and the Realm itself, as well as the responsibilities and duties of the position.

## Known Grand Magisters

v **·** d **·** e

 Karne (former)

 Lian

**Directions**Anti-Abyss  •  Anti-Darkness  •  Nature Protectors  •  Neutral
**Groups** Bomb Kingdom  •  Deepwerks  •  Eternal Pyre  •  Followers of Io  •  House Aico  •  House Arturos  •  Outer Tribunal  •  Paladins (Former)  •  Red River Orcs  •  Sentinels  •  Shadow Tribunal  •  Summer Court  •  Tau-Kor Monastery  •  Thousand Hands Guild  •  Warders  •  Unknown Groups
**Noteworthy Items / Forces**Crystals  •  Magic  •  Souls  •  Warder's Key  •  Warder's Relic
**Notable Positions**Abyssal Lord  •  Border Lord  •  **Grand Magister**  •  Pyre Lord
**The Realm**Abyss  •  Aico Tundra  •  Crosswind Hold  •  The Eight Oceans  •  Enchanted Forest  •  Greenwood  •  Lunar Coast  •  Seris (Village)  •  Temple Isles  •  Trade Row  •  Warder's Watch
**Races**Abyssal Creature  •  Animal  •  Construct  •  Darkness  •  Dragon  •  Deities  •  Dwarf  •  Elemental  •  Elf  •  Faerie  •  Goblin  •  Human  •  Leipori  •  Orc  •  Pyre Creature  •  Ska'drin  •  Spirit  •  Stagalla  •  Tigron  •  Transformed  •  Undead  •  Vulpin  •  Wyrin
**Complete Timeline**Complete Timeline  •  Paladins Chronicles
**Story Arcs**Crystal Arc  •  Darkness Arc  •  Ska'drin Arc
**Time Periods**The Ancient Age  •  The Age of the Paladins  •  The Golden Age  •  The Age of Resistance  •  The Lost Future
**Notable Events**Dragon Scourge  •  Goblin Scourges  •  Golden Age  •  Crystal War  •  Koga's Revenge  •  Destruction of Seris  •  Battle of Ascension Peak  •  Warders Return  •  The Fight of the Shattered Desert  •  Shattered Goddess' Return  •  The Summoning of Raum  •  The Darkness Released  •  Shift of Power
**Other**NPCs  •  Updated Bios  •  Alternate Realities  •  Canon Skins  •  Statues  •  Legends  •  Misconceptions  •  Retcons  •  Character Feats  •  Alpha Lore
Heraldry

Presence

**Heraldry** is one of the Cards available to Lian in Paladins.

**Description**

Hitting an enemy with Presence reduces its Cooldown by {1|1}s.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Heraldry

Hitting an enemy with Presence reduces its Cooldown by 1s.
1

Heraldry

Hitting an enemy with Presence reduces its Cooldown by 2s.
2

Heraldry

Hitting an enemy with Presence reduces its Cooldown by 3s.
3

Heraldry

Hitting an enemy with Presence reduces its Cooldown by 4s.
4

Heraldry

Hitting an enemy with Presence reduces its Cooldown by 5s.
5
Harbinger

Soul Harvest

**Harbinger** is one of the Cards available to Raum in Paladins.

**Description**

Reduce the Cooldown of Juggernaut by {1|1}s after activating Soul Harvest.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Harbinger

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.
1

Harbinger

Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.
2

Harbinger

Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.
3

Harbinger

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.
4

Harbinger

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
5
Heat Transfer

Shield

**Heat Transfer** is one of the Cards available to Fernando in Paladins.

**Description**

Reduce the Cooldown of Charge by {0.5|0.5}s for every 1000 damage your Shield takes.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Heat Transfer

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.
1

Heat Transfer

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.
2

Heat Transfer

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.
3

Heat Transfer

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
4

Heat Transfer

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.
5
Grotto

This page contains information about a past event or game feature that may or may not return in a future version.

**Grotto** was one of the Test Maps in Paladins and was fist released on February 8th, 2017. This map eventually became Splitstone Quarry in the Paladins OB55 update.

## Description

This map had mirrored layouts and was designed for 2 teams of 5 players. There was a Capture Point in the middle. The bases were located at opposite ends of the map.

The only Game Mode that was playable in this map was Siege.

## Gallery

**Onslaught**Foreman's Rise  •  Magistrate's Archives  •  Marauder's Port  •  Primal Court
**Team Deathmatch**Abyss  •  Dragon Arena  •  Snowfall Junction  •  Throne  •  Trade District
**Payload**Frostbite Cavern  •  Greenwood Outpost  •  Hidden Temple
**Other**Shooting Range  •  Tutorial  •  Hole  •  Sniper Haven
**Removed**Battlegrounds Map  •  Enchanted Forest  •  Glacier Keep  •  Temple Isle
**Event**Abyssal Spire  •  Warder's Arena
**Test Maps**Bog District  •  Dark Crossing  •  Eastwatch  •  Moss Garden  •  Salt  •  Sand Bridge  •  Sierra  •  Undercity  •  Waterway
**Removed Test Maps**Arid  •  Arid old  •  Atrium  •  Bash  •  Bend  •  Deathgate  •  District  •  Forward  •  Frog Isle Redo  •  **Grotto**  •  Hangar 18  •  Ice Mines Redo  •  Rush  •  Sewers  •  Shade  •  Stride  •  Sunken City  •  Supa Rift  •  Thrones  •  Tilted  •  Toxic  •  Triumph  •  Vex
Greenwood Outpost

## See also

Callouts

Map Features

**Greenwood Outpost** is one of the maps in Paladins and was released in the Paladins CB12 update.

## Description

This map is designed for 2 teams of 5 players. It features one payload mounted on top of a long rail that begins on the Attacker's side and ends near the Defender's base. The bases are located at opposite ends of the map. This map originally featured Stealth Grass.

The only Game Mode that is playable in this map is Payload.

## Lore

Due to the similar appearance to the various Greenwood maps, it's assumed the map is located within Greenwood.

## Gallery

* Minimap

**Onslaught**Foreman's Rise  •  Magistrate's Archives  •  Marauder's Port  •  Primal Court
**Team Deathmatch**Abyss  •  Dragon Arena  •  Snowfall Junction  •  Throne  •  Trade District
**Payload**Frostbite Cavern  •  **Greenwood Outpost**  •  Hidden Temple
**Other**Shooting Range  •  Tutorial  •  Hole  •  Sniper Haven
**Removed**Battlegrounds Map  •  Enchanted Forest  •  Glacier Keep  •  Temple Isle
**Event**Abyssal Spire  •  Warder's Arena
**Test Maps**Bog District  •  Dark Crossing  •  Eastwatch  •  Moss Garden  •  Salt  •  Sand Bridge  •  Sierra  •  Undercity  •  Waterway
**Removed Test Maps**Arid  •  Arid old  •  Atrium  •  Bash  •  Bend  •  Deathgate  •  District  •  Forward  •  Frog Isle Redo  •  Grotto  •  Hangar 18  •  Ice Mines Redo  •  Rush  •  Sewers  •  Shade  •  Stride  •  Sunken City  •  Supa Rift  •  Thrones  •  Tilted  •  Toxic  •  Triumph  •  Vex
Hangman's Ire

Armor / Weapon

**Hangman's Ire** is one of the Cards available to Dredge in Paladins.

**Description**

Gain a {150|150}-Health Shield for 3s after dropping to or below 50% Health.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Hangman's Ire

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.
1
30

Hangman's Ire

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.
2
30

Hangman's Ire

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.
3
30

Hangman's Ire

Gain a 600-Health Shield for 3s after dropping to or below 50% Health.
4
30

Hangman's Ire

Gain a 750-Health Shield for 3s after dropping to or below 50% Health.
5
30
Heavenly Agility

Vine

**Heavenly Agility** is one of the Cards available to Grover in Paladins.

**Description**

Gain a {100|100} Shield for 3s after using Vine.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Heavenly Agility

Gain a 100 Shield for 3s after using Vine.
1
5

Heavenly Agility

Gain a 200 Shield for 3s after using Vine.
2
5

Heavenly Agility

Gain a 300 Shield for 3s after using Vine.
3
5

Heavenly Agility

Gain a 400 Shield for 3s after using Vine.
4
5

Heavenly Agility

Gain a 500 Shield for 3s after using Vine.
5
5
Great Distance

Soar

**Great Distance** is one of the Cards available to Evie in Paladins.

**Description**

Increase the duration of Soar by {0.55|0.55}s.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Great Distance

Increase the duration of Soar by 0.55s.
1

Great Distance

Increase the duration of Soar by 1.1s.
2

Great Distance

Increase the duration of Soar by 1.65s.
3

Great Distance

Increase the duration of Soar by 2.2s.
4

Great Distance

Increase the duration of Soar by 2.75s.
5
Grim Deliverance

Armor / Weapon

**Grim Deliverance** is one of the Cards available to Azaan in Paladins.

**Description**

Heal for {5|5} for every percentage point of Ire consumed by abilities.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Grim Deliverance

Heal for 5 for every percentage point of Ire consumed by abilities.
1

Grim Deliverance

Heal for 10 for every percentage point of Ire consumed by abilities.
2

Grim Deliverance

Heal for 15 for every percentage point of Ire consumed by abilities.
3

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.
4

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.
5
Harsh Training

Armor / Weapon

**Harsh Training** is one of the Cards available to Koga in Paladins.

**Description**

Increase your maximum Health by {50|50}.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Harsh Training

Increase your maximum Health by 50.
1

Harsh Training

Increase your maximum Health by 100.
2

Harsh Training

Increase your maximum Health by 150.
3

Harsh Training

Increase your maximum Health by 200.
4

Harsh Training

Increase your maximum Health by 250.
5
Helios Force Chest

This page contains information about a past event or game feature that may or may not return in a future version.

## See also

Treasure Chests

Gifting

**Helios Force Chests** were a type of Treasure Chest in Paladins. This kind of chest could only be purchased with  Crystals, each one costing 200 .

This chest was first released on March 22nd, 2017.

## Description

Suit Up with Exclusive Skins and Weapons.
Harden

Dredge Anchor

**Harden** is one of the Cards available to Makoa in Paladins.

**Description**

Reduce your damage taken by {5|5}% for 2s after hitting an enemy with Dredge Anchor.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Harden

Reduce your damage taken by 5% for 2s after hitting an enemy with Dredge Anchor.
1

Harden

Reduce your damage taken by 10% for 2s after hitting an enemy with Dredge Anchor.
2

Harden

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.
3

Harden

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.
4

Harden

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.
5
Hellish Lodestones

Ignition

**Hellish Lodestones** is one of the Cards available to Raum in Paladins.

**Description**

Reduce your damage taken by {3|3}% for 3s after activating Ignition.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Hellish Lodestones

Reduce your damage taken by 3% for 3s after activating Ignition.
1

Hellish Lodestones

Reduce your damage taken by 6% for 3s after activating Ignition.
2

Hellish Lodestones

Reduce your damage taken by 9% for 3s after activating Ignition.
3

Hellish Lodestones

Reduce your damage taken by 12% for 3s after activating Ignition.
4

Hellish Lodestones

Reduce your damage taken by 15% for 3s after activating Ignition.
5
Hats Galore Chest

This page contains information about a past event or game feature that may or may not return in a future version.

## See also

Treasure Chests

Gifting

**Hats Galore Chests** were a type of Treasure Chest in Paladins. Little is currently known about this chest, though it is assumed to have contained headwear cosmetics for champions prior to the removal of the 'Parts and Pieces' system in the OB68 update.
Heavy Metal

Armor / Weapon

**Heavy Metal** is one of the Cards available to Ash in Paladins.

**Description**

Increase your maximum Health by {150|150}.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Heavy Metal

Increase your maximum Health by 150.
1

Heavy Metal

Increase your maximum Health by 300.
2

Heavy Metal

Increase your maximum Health by 450.
3

Heavy Metal

Increase your maximum Health by 600.
4

Heavy Metal

Increase your maximum Health by 750.
5
Healing Vapors

Smoke Screen

**Healing Vapors** is one of the Cards available to Skye in Paladins.

**Description**

Heal for {125|125} over 2s after entering Smoke Screen.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Healing Vapors

Heal for 125 over 2s after entering Smoke Screen.
1

Healing Vapors

Heal for 250 over 2s after entering Smoke Screen.
2

Healing Vapors

Heal for 375 over 2s after entering Smoke Screen.
3

Healing Vapors

Heal for 500 over 2s after entering Smoke Screen.
4

Healing Vapors

Heal for 625 over 2s after entering Smoke Screen.
5
Hardiness

In Pursuit

**Hardiness** is one of the Cards available to Lex in Paladins.

**Description**

Decrease your damage taken by {6|6}% while using In Pursuit.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Hardiness

Decrease your damage taken by 6% while using In Pursuit.
1

Hardiness

Decrease your damage taken by 12% while using In Pursuit.
2

Hardiness

Decrease your damage taken by 18% while using In Pursuit.
3

Hardiness

Decrease your damage taken by 24% while using In Pursuit.
4

Hardiness

Decrease your damage taken by 30% while using In Pursuit.
5
Grab Bag

## See also

Limited Time Modes

Game Modes

**Grab Bag** is a Limited Time Mode in Paladins. This mode was first released on September 3, 2021.

## Additional Information

Play a standard Onslaught or King of the Hill match, but a random champion is automatically selected for every player. Duplicate champions may also be selected. Items may be purchased and Talents and loadouts may be picked.

## Limited Times of the Mode

Time periods where this mode was available:

* September 3rd, 2021 - September 6th, 2021
* March 18th, 2022 - March 21st, 2022
* June 3rd, 2022 - June 6th, 2022

## Trivia

* This mode was previously called 'All Random' and had its name changed to 'Grabbag' for an unknown reason, though as with other modes, the original name was still used for promotional material.
	+ At a later date the name 'Grab Bag' was also used in the promotional material.
* This mode featured several notable bugs, one of which would feature a character being selected known as "BRMale". This glitched character possessed several odd characteristics.
	+ Plays as Viktor with 2000 health, no cards or talents, and is completely invisible to other players.
	+ The character's health bar would be set underneath the map, out of view of enemies, though still visible to allies.
	+ Mounting up would glitch the player's view to the same position and prevent them from moving, though attacking would dismount the player as normal and allow them to move and attack.
	+ The character was mostly completely silent, with VGS lines using the removed Default Announcer pack.
	+ The character lacked any UI elements, with every icon being empty, aside from the standard attack, which featured Viktor's attack icon.
	+ The character would wield Viktor's default weapon regardless of skin equipped, with the weapon sometimes being almost completely black; though the weapon also couldn't be seen by other players.
	+ While invisible and extremely hard to detect, the character could still be killed normally.
	+ The character could still buy items, though they wouldn't show up in the player list. The player using BRMale would also have a disconnected icon on their portrait, even if they were still in the match.
	+ Messages sent by the player using BRMale seemingly would not show up to teammates.

 **Retired** |  End Times  •   Dragon's Call  •   Rise of Furia  •   Siege of Ascension Peak  •   Siege: Beyond  •   Survival  •   Battlegrounds  •   P.V.E  •   Match of the Day  •   Capture and Siege  •   Siege Only  •   Capture Only

1. ↑ File:All Random Name Change.png
2. ↑ https://twitter.com/PaladinsGame/status/1433798685868036115
3. ↑ https://twitter.com/PaladinsGame/status/1505274467089633282
4. ↑ File:All\_Random\_Bug2.png
5. ↑ File:All\_Random\_Bug.png
Grounded

Rapid Shot

**Grounded** is one of the Cards available to Sha Lin in Paladins.

**Description**

Regenerate {60|60} Health every 1s while using Rapid Shot.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Grounded

Regenerate 60 Health every 1s while using Rapid Shot.
1

Grounded

Regenerate 120 Health every 1s while using Rapid Shot.
2

Grounded

Regenerate 180 Health every 1s while using Rapid Shot.
3

Grounded

Regenerate 240 Health every 1s while using Rapid Shot.
4

Grounded

Regenerate 300 Health every 1s while using Rapid Shot.
5
Hangar 18

This page contains information about a past event or game feature that may or may not return in a future version.

**Hangar 18** was one of the Test Maps in Paladins and was first released on November 14th, 2018.

## Description

This map had mirrored layouts and was designed for 2 teams of 5 players. There was a Capture Point in the middle. The bases were located at opposite ends of the map.

The only Game Mode that was playable in this map was Siege.

## Gallery

**Onslaught**Foreman's Rise  •  Magistrate's Archives  •  Marauder's Port  •  Primal Court
**Team Deathmatch**Abyss  •  Dragon Arena  •  Snowfall Junction  •  Throne  •  Trade District
**Payload**Frostbite Cavern  •  Greenwood Outpost  •  Hidden Temple
**Other**Shooting Range  •  Tutorial  •  Hole  •  Sniper Haven
**Removed**Battlegrounds Map  •  Enchanted Forest  •  Glacier Keep  •  Temple Isle
**Event**Abyssal Spire  •  Warder's Arena
**Test Maps**Bog District  •  Dark Crossing  •  Eastwatch  •  Moss Garden  •  Salt  •  Sand Bridge  •  Sierra  •  Undercity  •  Waterway
**Removed Test Maps**Arid  •  Arid old  •  Atrium  •  Bash  •  Bend  •  Deathgate  •  District  •  Forward  •  Frog Isle Redo  •  Grotto  •  **Hangar 18**  •  Ice Mines Redo  •  Rush  •  Sewers  •  Shade  •  Stride  •  Sunken City  •  Supa Rift  •  Thrones  •  Tilted  •  Toxic  •  Triumph  •  Vex
Hallowed Sight

Pyre Strike

**Hallowed Sight** is one of the Cards available to Furia in Paladins.

**Description**

Generate {15|15}% Wrath after hitting an enemy with Pyre Strike.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Hallowed Sight

Generate 15% Wrath after hitting an enemy with Pyre Strike.
1

Hallowed Sight

Generate 30% Wrath after hitting an enemy with Pyre Strike.
2

Hallowed Sight

Generate 45% Wrath after hitting an enemy with Pyre Strike.
3

Hallowed Sight

Generate 60% Wrath after hitting an enemy with Pyre Strike.
4

Hallowed Sight

Generate 75% Wrath after hitting an enemy with Pyre Strike.
5
Guerrilla Warfare

Hustle

**Guerrilla Warfare** is one of the Cards available to Viktor in Paladins.

**Description**

Reduce the Cooldown of Frag Grenade by {0.2|0.2}s every 1s while Hustle is active.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Guerrilla Warfare

Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.
1

Guerrilla Warfare

Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.
2

Guerrilla Warfare

Reduce the Cooldown of Frag Grenade by 0.6s every 1s while Hustle is active.
3

Guerrilla Warfare

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.
4

Guerrilla Warfare

Reduce the Cooldown of Frag Grenade by 1s every 1s while Hustle is active.
5
Guardian

**Guardian** is a Defense Item. It increases the effectiveness of Shields by 10% per rank. This does not affect most cards and passives.

## Changelog

➤ February 23rd, 2023
Paladins Release Version 6.1.5079.2
* Increase the effectiveness of Shields you create by 8/16/24% ➞ 10/20/30%

➤ June 29th, 2022
Paladins Release Version 5.4.4675.4

➤ July 21st, 2021
Paladins Release Version 4.5.4175.5
* Item was added to the game, replacing Blast Shields.

 Nimble  •   Master Riding  •   Morale Boost  •   Chronos
 Kill to Heal  •   Life Rip  •   Rejuvenate  •   Veteran
 Bulldozer  •   Deft Hands  •   Lethality  •   Wrecker

**Removed Items**
 Blast Shields  •   Develop  •   Sterilize
 Equestrian  •   Huntsman
 Gather
 Aggression  •   Cauterize  •   Provision
Heart's Delights Chest

## See also

Treasure Chests

Gifting

**Heart's Delights Chests** (formerly knonw as "Valentine Chests") are a type of Treasure Chest in Paladins. This kind of chest can only be purchased with  Crystals, each one costing 150 .

This chest was first released on February 8th, 2017.

## Description

Paint the town Pink with heart-throbbing Exclusive Items.

## Trivia

* High Priestess Ying was not initially present in this chest, but was seemingly added to replace Carnival Ying, who was made available via Prime Gaming.
Gotcha

Net Shot

**Gotcha** is one of the Cards available to Buck in Paladins.

**Description**

Increase your Movement Speed by {10|10}% for 3s after using Net Shot.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Gotcha

Increase your Movement Speed by 10% for 3s after using Net Shot.
1

Gotcha

Increase your Movement Speed by 20% for 3s after using Net Shot.
2

Gotcha

Increase your Movement Speed by 30% for 3s after using Net Shot.
3

Gotcha

Increase your Movement Speed by 40% for 3s after using Net Shot.
4

Gotcha

Increase your Movement Speed by 50% for 3s after using Net Shot.
5
Golden Cache

## See also

Treasure Chests

Gifting

**Golden Caches** (formerly known as "Gold Chests") are a type of Treasure Chest in Paladins. This kind of chest can be purchased with  Crystals, each one costing 75 .

After 15 item drops from this type of chests, players will be guaranteed an **Epic** cosmetic item.

This chest was first released on November 15th, 2017.

Many new items were added to this chest with the Schism update.

## Description

Contains **Rare** and **Epic** Cosmetics and Flair.

## Content

### Crystals

Unlocked after getting all other items from this chest.

## Trivia

* The Arctic Pip, Cuddly Mako, Dreadhunter Drogoz, FN-01 Helios Fernando, Night Bane Cassie, Reaver Viktor, Steam Demon Androxus and Troublemaker Evie skins are all mistakenly listed twice in-game.
Grohk/Part and Pieces

This page contains information about a past event or game feature that may or may not return in a future version.

The Cosmetic Items of the old **Part and Pieces** system for Grohk.

## Body Skins

Default (Old)

Default (Modern)

Toadstool (Old)

(Common)

Toadstool (Modern)

(Common)

Deathcap (Old)

(Common)

Deathcap (Modern)

(Common)

Lichen (Old)

(Common, Exclusive)

Lichen (Modern)

(Common, Exclusive)

Beast (Old)

(Uncommon)

Beast (Modern)

(Uncommon)

Tribesman (Old)

(Rare)

Tribesman (Modern)

(Rare)

Brimstone

(Epic, Exclusive)

Obsidian Grohk

(Rare, Mastery)

Cosmic Grohk

(Epic, Mastery)

## Accessories

Default (Old)

Default (Modern)

Toadstool Mane (Old)

(Common)

Toadstool Mane (Modern)

(Common)

Deathcap Mane (Old)

(Common)

Deathcap Mane (Modern)

(Common)

Lichen Mane (Old)

(Common, Exclusive)

Lichen Mane (Modern)

(Common, Exclusive)

Beast's Mane (Old)

(Uncommon)

Beast's Mane (Modern)

(Uncommon)

Tribesman Mask (Old)

(Rare)

Tribesman Mask (Modern)

(Rare)

Brimstone Mantle

(Epic, Exclusive)

Obsidian Mane

(Rare, Mastery)

Cosmic Mane

(Epic, Mastery)

## Weapon Skins

Default (Old)

Default (Modern)

Toadstool Lightning Staff (Old)

(Common)

Toadstool Lightning Staff (Modern)

(Common)

Deathcap Lightning Staff (Old)

(Common)

Deathcap Lightning Staff (Modern)

(Common)

Lichen Lightning Staff (Old)

(Common, Exclusive)

Lichen Lightning Staff (Modern)

(Common, Exclusive)

Camouflage (Old)

(Rare)

Camouflage (Modern)

(Rare)

Everglade (Old)

(Rare)

Everglade (Modern)

(Rare)

Arc Staff

(Rare)

Tropic Lightning Staff (Old)

(Rare, Exclusive)

Tropic Lightning Staff (Modern)

(Rare, Exclusive)

Heartthrob's Staff (Old)

(Rare, Exclusive)

Heartthrob's Staff (Modern)

(Rare, Exclusive)

Brimstone Brand

(Epic, Exclusive)

Obsidian Lightning Staff

(Rare, Mastery)

Cosmic Lightning Staff

(Epic, Mastery)

Golden Lightning Staff

(Legendary)
Harmonious

Magic Barrier

**Harmonious** is one of the Cards available to Moji in Paladins.

**Description**

Reduce your damage taken by {3|3}% for 2s after Magic Barrier ends.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Harmonious

Reduce your damage taken by 3% for 2s after Magic Barrier ends.
1

Harmonious

Reduce your damage taken by 6% for 2s after Magic Barrier ends.
2

Harmonious

Reduce your damage taken by 9% for 2s after Magic Barrier ends.
3

Harmonious

Reduce your damage taken by 12% for 2s after Magic Barrier ends.
4

Harmonious

Reduce your damage taken by 15% for 2s after Magic Barrier ends.
5
Heavenly Pull

Void Grip

**Heavenly Pull** is one of the Cards available to Jenos in Paladins.

**Description**

Increase the range at which you can use Void Grip by {10|10}%.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Heavenly Pull

Increase the range at which you can use Void Grip by 10%.
1

Heavenly Pull

Increase the range at which you can use Void Grip by 20%.
2

Heavenly Pull

Increase the range at which you can use Void Grip by 30%.
3

Heavenly Pull

Increase the range at which you can use Void Grip by 40%.
4

Heavenly Pull

Increase the range at which you can use Void Grip by 50%.
5
Hole

**Hole** is one of the playable maps in Paladins and was first released in the Last Remains update with the Hole in One limited time mode, with this mode being the only way to play on this map.

## Description

This map has mirrored layouts and was designed for 2 teams of 5 players. The map is notable for being a non-Test Map to use developer textures and simple shapes, being completely undecorated unlike every other officially released map.

The only Game Mode that's playable in this map is Team Deathmatch.

## Hazards

### Holes

This map is filled with several holes that players can fall or be pulled into for easy eliminations.

## Special Features

### Rising Platforms

Platforms will occasionally rise up in the various holes throughout the map, allowing for players to more easily move across. Some of these platforms also have Jump Pads.

### Jump Pads

Various pads like the ones found on Dragon Arena and Abyss TDM are present on this map, some on the rising platforms.

## Gallery

**Onslaught**Foreman's Rise  •  Magistrate's Archives  •  Marauder's Port  •  Primal Court
**Team Deathmatch**Abyss  •  Dragon Arena  •  Snowfall Junction  •  Throne  •  Trade District
**Payload**Frostbite Cavern  •  Greenwood Outpost  •  Hidden Temple
**Other**Shooting Range  •  Tutorial  •  **Hole**  •  Sniper Haven
**Removed**Battlegrounds Map  •  Enchanted Forest  •  Glacier Keep  •  Temple Isle
**Event**Abyssal Spire  •  Warder's Arena
**Test Maps**Bog District  •  Dark Crossing  •  Eastwatch  •  Moss Garden  •  Salt  •  Sand Bridge  •  Sierra  •  Undercity  •  Waterway
**Removed Test Maps**Arid  •  Arid old  •  Atrium  •  Bash  •  Bend  •  Deathgate  •  District  •  Forward  •  Frog Isle Redo  •  Grotto  •  Hangar 18  •  Ice Mines Redo  •  Rush  •  Sewers  •  Shade  •  Stride  •  Sunken City  •  Supa Rift  •  Thrones  •  Tilted  •  Toxic  •  Triumph  •  Vex

1. ↑ https://www.youtube.com/watch?v=o34UUVn2JNY
Hit and Run

Armor / Weapon

**Hit and Run** is one of the Cards available to Viktor in Paladins.

**Description**

Increase your Movement Speed by {5|5}% for 4s after getting a Killing Blow or Elimination.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Hit and Run

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.
1

Hit and Run

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
2

Hit and Run

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.
3

Hit and Run

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
4

Hit and Run

Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.
5
Healing

**Healing** is a mechanic in Paladins. Healing is the action of restoring a champion's replenishable Health Pool. There are two types of healing: **Ally Healing** and **Self Healing**. Furthermore every Champion will replenish health while Out of Combat or stand near the Payload. There are Healing Items that provide bonuses to a Champion's survivability, such as  Life Rip or  Kill to Heal.

The Anti-Healing Mechanic allows Champions to reduce the effect of healing on the enemy target. The effectiveness of this mechanic against **Ally Healing** can be mitigated by  Rejuvenate.

## Ally Healing

The following **Ally Healing** abilities can heal one or more allies, in an Area of Effect or directly:

Talent required  Pyre Strike
Talent required  Lightning Staff
Talent required  Crippling Throw
Requires Deep Roots
Talent required  Vine
Talent required  Guardian Spirit
Requires Hell or High Water
Talent required  Distortion Field
Talent required  Potion Launcher
   Spirit Link
 Ying |    Illusion   Illusory Rift
Talent required  Shatter

## Self Healing

**Self Healing** sources will only heal the user that activated them. These healing values do not add to the healing total in the scoreboard. In addition, Self Healing does not contribute to fulfilling Event Pass Challenges, Event quests nor daily quests.

Standing near the Payload
Lifesteal provided by Cards, Abilities and Talents
  Kill to Heal

### Cards

Cards that grant self healing for a short duration after using a certain ability. Some of the Cards allow the Champion to receive increased healing when below a set Health threshold. There is also the opportunity to gain Lifesteal.

**Champions**Champions**Abilities →** Ability  •  Movement Ability  •  Weapon Shots  •  Ultimate Ability
**Damage Types →** Area or Direct Damage  •  Burst Damage  •  Damage over Time  •  Executes  •  Poke Damage  •  Sustained Damage  •  True Damage
**Effects →** Cleanses  •  Damage Reduction  •  Deployables  •  **Healing**  •  Immunity  •  Shields  •  Status Effects  •  Stealth
**Playstyle** **Cards**  •  **Talents**  •  **Items →** Credits
**Game Modes**Game Modes  •  Capture Point  •  Payload
**Maps**Maps  •  Map Features  •  Callouts
**Game Mechanics**Advanced Mechanics  •  Anti-Healing Mechanic  •  Comeback Mechanic  •  Damage Falloff  •  Diminishing returns  •  Headshot  •  Lifesteal  •  Out of Combat  •  Overtime  •  Respawn
**End of the Game**Accolades  •  Scoreboard  •  Post-Match Lobby Landing Screen
Infamy

Armor / Weapon

**Infamy** is one of the Cards available to Zhin in Paladins.

**Description**

Increase your maximum Health by {50|50}.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Infamy

Increase your maximum Health by 50.
1

Infamy

Increase your maximum Health by 100.
2

Infamy

Increase your maximum Health by 150.
3

Infamy

Increase your maximum Health by 200.
4

Infamy

Increase your maximum Health by 250.
5
Instrument of Fate

Heavy Blade

**Instrument of Fate** is one of the Cards available to Tiberius in Paladins.

**Description**

Reduce the Cooldown of Combat Trance by {0.4|0.4}s for each enemy hit by Heavy Blade.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Instrument of Fate

Reduce the Cooldown of Combat Trance by 0.4s for each enemy hit by Heavy Blade.
1

Instrument of Fate

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.
2

Instrument of Fate

Reduce the Cooldown of Combat Trance by 1.2s for each enemy hit by Heavy Blade.
3

Instrument of Fate

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
4

Instrument of Fate

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.
5
Imbued with Purpose

Heavy Blade

**Imbued with Purpose** is one of the Cards available to Tiberius in Paladins.

**Description**

Reduce the Cooldown of Heavy Blade by {0.6|0.6}s.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Imbued with Purpose

Reduce the Cooldown of Heavy Blade by 0.6s.
1

Imbued with Purpose

Reduce the Cooldown of Heavy Blade by 1.2s.
2

Imbued with Purpose

Reduce the Cooldown of Heavy Blade by 1.8s.
3

Imbued with Purpose

Reduce the Cooldown of Heavy Blade by 2.4s.
4

Imbued with Purpose

Reduce the Cooldown of Heavy Blade by 3s.
5
Hijinks

Flutter

**Hijinks** is one of the Cards available to Willo in Paladins.

**Description**

Heal for {50|50} after activating Flutter.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Hijinks

Heal for 50 after activating Flutter.
1

Hijinks

Heal for 100 after activating Flutter.
2

Hijinks

Heal for 150 after activating Flutter.
3

Hijinks

Heal for 200 after activating Flutter.
4

Hijinks

Heal for 250 after activating Flutter.
5
Human

**Humans** are a race in the realm. They're assumed to be largely the same as real world humans.

They're capable of crossbreeding with Tigrons, as evidenced by Maeve.

## Notable Humans

 Ash

 Atlas

 Betty La Bomba

 Buck

 Caspian

 Cassie

 Corvus

 Evie

 Fernando

 Imani

 Karne

 Khan (presumably)

 Kinessa

 Koga

 Lex

 Lian

 Maeve (half-human)

 Octavia

 Sha Lin

 Strix

 Tyra

 VII (presumambly)

 Viktor

 Old Viktor

 Vivian

 Zhin

## Notable Former Humans

Humans who have been transformed by an event or are undead now.

 Androxus (presumably)

 Dredge

 Furia

 Jenos

 Kasumi

 Lillith

 Seris
## Trivia

* The Abyssal monsters from Caspian's teaser trailer are referred to as "cultists" in one trailer concept, and additionally, while hard to see in the trailer, have a rather human-like appearance. It has been stated that Marauder's Port was once home to ancient Abyssal Cultists, which could potentially imply the monsters are corrupted humans, however this hasn't been confirmed.

**Directions**Anti-Abyss  •  Anti-Darkness  •  Nature Protectors  •  Neutral
**Groups** Bomb Kingdom  •  Deepwerks  •  Eternal Pyre  •  Followers of Io  •  House Aico  •  House Arturos  •  Outer Tribunal  •  Paladins (Former)  •  Red River Orcs  •  Sentinels  •  Shadow Tribunal  •  Summer Court  •  Tau-Kor Monastery  •  Thousand Hands Guild  •  Warders  •  Unknown Groups
**Noteworthy Items / Forces**Crystals  •  Magic  •  Souls  •  Warder's Key  •  Warder's Relic
**Notable Positions**Abyssal Lord  •  Border Lord  •  Grand Magister  •  Pyre Lord
**The Realm**Abyss  •  Aico Tundra  •  Crosswind Hold  •  The Eight Oceans  •  Enchanted Forest  •  Greenwood  •  Lunar Coast  •  Seris (Village)  •  Temple Isles  •  Trade Row  •  Warder's Watch
**Races**Abyssal Creature  •  Animal  •  Construct  •  Darkness  •  Dragon  •  Deities  •  Dwarf  •  Elemental  •  Elf  •  Faerie  •  Goblin  •  **Human**  •  Leipori  •  Orc  •  Pyre Creature  •  Ska'drin  •  Spirit  •  Stagalla  •  Tigron  •  Transformed  •  Undead  •  Vulpin  •  Wyrin
**Complete Timeline**Complete Timeline  •  Paladins Chronicles
**Story Arcs**Crystal Arc  •  Darkness Arc  •  Ska'drin Arc
**Time Periods**The Ancient Age  •  The Age of the Paladins  •  The Golden Age  •  The Age of Resistance  •  The Lost Future
**Notable Events**Dragon Scourge  •  Goblin Scourges  •  Golden Age  •  Crystal War  •  Koga's Revenge  •  Destruction of Seris  •  Battle of Ascension Peak  •  Warders Return  •  The Fight of the Shattered Desert  •  Shattered Goddess' Return  •  The Summoning of Raum  •  The Darkness Released  •  Shift of Power
**Other**NPCs  •  Updated Bios  •  Alternate Realities  •  Canon Skins  •  Statues  •  Legends  •  Misconceptions  •  Retcons  •  Character Feats  •  Alpha Lore

1. ↑ https://glow-production.com/project/paladins-caspian/
2. ↑ https://youtu.be/fESJiLW6Qw8?t=230
3. ↑ https://www.paladins.com/news/1-6-update-notes-dark-tides
Huntsman

This page contains information about a past event or game feature that may or may not return in a future version.

**Huntsman** was an Utility Burn Card. It provided a movement speed boost while moving in stealth grass.

This burn card was removed from the game with Paladins Closed Beta Version 0.30.1190.2, the patch released on August 4, 2016.

## Tiers

 Nimble  •   Master Riding  •   Morale Boost  •   Chronos
 Kill to Heal  •   Life Rip  •   Rejuvenate  •   Veteran
 Bulldozer  •   Deft Hands  •   Lethality  •   Wrecker

**Removed Items**
 Blast Shields  •   Develop  •   Sterilize
 Equestrian  •   **Huntsman**
 Gather
 Aggression  •   Cauterize  •   Provision
Impact

Armor / Weapon

**Impact** is one of the Cards available to Evie in Paladins.

**Description**

Reduce your active Cooldowns by {8|8}% after getting an Elimination.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Impact

Reduce your active Cooldowns by 8% after getting an Elimination.
1

Impact

Reduce your active Cooldowns by 16% after getting an Elimination.
2

Impact

Reduce your active Cooldowns by 24% after getting an Elimination.
3

Impact

Reduce your active Cooldowns by 32% after getting an Elimination.
4

Impact

Reduce your active Cooldowns by 40% after getting an Elimination.
5
Infiltrator Strix Collection

**Infiltrator** is a collection for Strix released on February 21, 2018.

Infiltrator Strix Collection(Epic)
Release date: February 21, 2018
Exclusive  •   Bounty Store  •    •   Prime Gaming Includes: InfiltratorExclusiveInfiltrator's DeathstrokeExclusiveInfiltrator Voice Lines
Exclusive

← Back to Champion Skins
Hot Pursuit

Fireball

**Hot Pursuit** is one of the Cards available to Fernando in Paladins.

**Description**

Increase your Movement Speed by {8|8}% for 3s after hitting an enemy with Fireball.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Hot Pursuit

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.
1

Hot Pursuit

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.
2

Hot Pursuit

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.
3

Hot Pursuit

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.
4

Hot Pursuit

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.
5
Hot Potato

Frag Grenade

**Hot Potato** is one of the Cards available to Viktor in Paladins.

**Description**

Reduce the cook time of Frag Grenade by {10|10}%.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Hot Potato

Reduce the cook time of Frag Grenade by 10%.
1

Hot Potato

Reduce the cook time of Frag Grenade by 20%.
2

Hot Potato

Reduce the cook time of Frag Grenade by 30%.
3

Hot Potato

Reduce the cook time of Frag Grenade by 40%.
4

Hot Potato

Reduce the cook time of Frag Grenade by 50%.
5
Intense Training

Dodge Roll

**Intense Training** is one of the Cards available to Cassie in Paladins.

**Description**

Increase your Movement Speed by {10|10}% for 1.5s after using Dodge Roll.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Intense Training

Increase your Movement Speed by 10% for 1.5s after using Dodge Roll.
1

Intense Training

Increase your Movement Speed by 20% for 1.5s after using Dodge Roll.
2

Intense Training

Increase your Movement Speed by 30% for 1.5s after using Dodge Roll.
3

Intense Training

Increase your Movement Speed by 40% for 1.5s after using Dodge Roll.
4

Intense Training

Increase your Movement Speed by 50% for 1.5s after using Dodge Roll.
5
Hummingbird

Flutter

**Hummingbird** is one of the Cards available to Willo in Paladins.

**Description**

Generate {1|1} Ammo after activating Flutter.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Hummingbird

Generate 1 Ammo after activating Flutter.
1

Hummingbird

Generate 2 Ammo after activating Flutter.
2

Hummingbird

Generate 3 Ammo after activating Flutter.
3

Hummingbird

Generate 4 Ammo after activating Flutter.
4

Hummingbird

Generate 5 Ammo after activating Flutter.
5
High Ground

Commanding Leap

**High Ground** is one of the Cards available to Octavia in Paladins.

**Description**

Increase the jump strength of Octavia’s Commanding Leap by {5|5}%.

* Common
* Uncommon
* Rare
* Epic
* Legendary

High Ground

Increase the jump strength of Octavia’s Commanding Leap by 5%.
1

High Ground

Increase the jump strength of Octavia’s Commanding Leap by 10%.
2

High Ground

Increase the jump strength of Octavia’s Commanding Leap by 15%.
3

High Ground

Increase the jump strength of Octavia’s Commanding Leap by 20%.
4

High Ground

Increase the jump strength of Octavia’s Commanding Leap by 25%.
5
Ice-Cold Offerings Chest

## See also

Treasure Chests

Gifting

**Ice-Cold Offerings Chests** (formerly known as "Ice Cold Chests") are a type of Treasure Chest in Paladins. This kind of chest can only be purchased with  Crystals, each one costing 200 .

This chest was first released on July 24th, 2019.

## Description

Is it cool in here or is it just these Exclusive Skins?
Hunter VS Hunter

## See also

Limited Time Modes

Game Modes

**Hunter VS Hunter** is a Limited Time Mode in Paladins. This mode was first released on August 20, 2021.

## Additional Information

Play a Team Deathmatch on Dragon Arena as either Lex or Androxus. Items may be purchased and Talents and loadouts may be picked.

## Limited Times of the Mode

Time periods where this mode was available:

* August 20th, 2021 - August 23rd, 2021

## Trivia

* The 'Hunter vs Hunter' mode could be a reference to the anime Hunter x Hunter.
* This mode had its name changed to 'Hunter V Hunter' for an unknown reason, though the original name was also still used for promotional material.

 **Retired** |  End Times  •   Dragon's Call  •   Rise of Furia  •   Siege of Ascension Peak  •   Siege: Beyond  •   Survival  •   Battlegrounds  •   P.V.E  •   Match of the Day  •   Capture and Siege  •   Siege Only  •   Capture Only

1. ↑ File:Hunter V Hunter.png
2. ↑ https://twitter.com/PaladinsGame/status/1429080869780721671
Infernal Reload

Armor / Weapon

**Infernal Reload** is one of the Cards available to Raum in Paladins.

**Description**

Increase your Reload Speed by {7|7}%.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Infernal Reload

Increase your Reload Speed by 7%.
1

Infernal Reload

Increase your Reload Speed by 14%.
2

Infernal Reload

Increase your Reload Speed by 21%.
3

Infernal Reload

Increase your Reload Speed by 28%.
4

Infernal Reload

Increase your Reload Speed by 35%.
5
Inner Peace

Void Grip

**Inner Peace** is one of the Cards available to Jenos in Paladins.

**Description**

Reduce the Cooldown of Void Grip by {1.2|1.2}s.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Inner Peace

Reduce the Cooldown of Void Grip by 1.2s.
1

Inner Peace

Reduce the Cooldown of Void Grip by 2.4s.
2

Inner Peace

Reduce the Cooldown of Void Grip by 3.6s.
3

Inner Peace

Reduce the Cooldown of Void Grip by 4.8s.
4

Inner Peace

Reduce the Cooldown of Void Grip by 6s.
5
It Watches

Armor / Weapon

**It Watches** is one of the Cards available to Terminus in Paladins.

**Description**

Generate {3|3}% Power Siphon charge for each enemy hit with Massacre Axe.

* Common
* Uncommon
* Rare
* Epic
* Legendary

It Watches

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.
1

It Watches

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.
2

It Watches

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.
3

It Watches

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.
4

It Watches

Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.
5
Incensed

Fire Bomb

**Incensed** is one of the Cards available to Tyra in Paladins.

**Description**

Increase your Movement Speed by {8|8}% for 4s after using Fire Bomb.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Incensed

Increase your Movement Speed by 8% for 4s after using Fire Bomb.
1

Incensed

Increase your Movement Speed by 16% for 4s after using Fire Bomb.
2

Incensed

Increase your Movement Speed by 24% for 4s after using Fire Bomb.
3

Incensed

Increase your Movement Speed by 32% for 4s after using Fire Bomb.
4

Incensed

Increase your Movement Speed by 40% for 4s after using Fire Bomb.
5
Incitement

Dodge Roll

**Incitement** is one of the Cards available to Cassie in Paladins.

**Description**

Reduce the Cooldown of Dodge Roll by {1|1}s if you hit an enemy with your first weapon shot after using Dodge Roll.

* Common
* Uncommon
* Rare
* Epic
* Legendary

Incitement

Reduce the Cooldown of Dodge Roll by 1s if you hit an enemy with your first weapon shot after using Dodge Roll.
1

Incitement

Reduce the Cooldown of Dodge Roll by 2s if you hit an enemy with your first weapon shot after using Dodge Roll.
2

Incitement

Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.
3

Incitement

Reduce the Cooldown of Dodge Roll by 4s if you hit an enemy with your first weapon shot after using Dodge Roll.
4

Incitement

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
5
I Am Everywhere

Dark Stride

**I Am Everywhere** is one of the Cards available to Omen in Paladins.

**Description**

Increase your Movement Speed by {7|7}% for 3s after using Dark Stride.

* Common
* Uncommon
* Rare
* Epic
* Legendary

I Am Everywhere

Increase your Movement Speed by 7% for 3s after using Dark Stride.
1

I Am Everywhere

Increase your Movement Speed by 14% for 3s after using Dark Stride.
2

I Am Everywhere

Increase your Movement Speed by 21% for 3s after using Dark Stride.
3

I Am Everywhere

Increase your Movement Speed by 28% for 3s after using Dark Stride.
4

I Am Everywhere

Increase your Movement Speed by 35% for 3s after using Dark Stride.
5

<"noinclude><"/noinclude>