The Five Houses of the Álainn

## Overview of The Five Houses of the Álainn

The LCS has five ruling houses. Each house is charged with governing one of the five Nation States controlled by the Álainn's Empire. Each house has a designated roll in the LCS and have conquered different sections of the galaxy. No matter which house it is, they are filled with ruthless and ambitious Álainn who would destroy you if you got in their way.

* Party Restrictions: You may have NPCs from your party that reside in any of the Major or Minor houses, but you **cannot** have an NPC from a ruling house in your party. **(Limit 1 NPC in the active battle party at a time)**

## House Claymourne

House Claymourne is the LCS's pursuers of vengeance. They attempt to destroy or conquer any planet/race which they deem has wronged the LCS. They are known as the most persistent Royal House is the LCS and will attempt to take revenge by any means necessary.

**Weapon Specialty:** Great Swords

**Magical Aptitude:** Speed Magic

**Military Standing:** 2nd Place

**Standing Army:** 500M Personnel

### **Bannermen of House Claymourne:**

#### **Major Houses:**

##### House Arondite:

In order to be self sufficient and not rely on any of the other great houses, House Claymourne contracts the members of House Arondite to craft them the most beautiful and ornate Great Swords. If you have the budget, you can buy some of the greatest, if not the greatest, pieces of Great Swords in the galaxy.

* **Party Bonus:** While you have a member of House Arondite in your party, you gain +1 to attacks made with Great Swords.

##### House Bellgrave:

When it comes to the bannermen of House Claymourne, House Bellgrave is the most loyal and dedicated to the cause. It is the only way they can perceive where the galaxy attains the true peace it deserves. Persistent to the end, some even think they will seek vengeance from beyond the grave.

* **Party Bonus:** While you have a member of House Bellgrave in your party, you gain +1 to your Prayer bonus.

#### **Minor Houses:**

##### House Justin:

The members of house Justin specialize in industry and terraforming. For example, once of their more recent projects, is to oversee the construction of new settlements on Bounn. They also have a lot of missionaries within their house in charge of successfully and peacefully integrating native populations into Álainn society under House Claymourne.

* **Party Bonus:** While you have a member of House Justin in your party, You gain +1 to your Linguistics and Design Bonuses.

##### House Xenith:

Members of house Xenith often work with the One Winged Angel company as mercenaries. They also function as bodyguards for other Álainn houses that need or request it. Due to their mercenary background, they deviate from other bannerman under House Claymourne and tend to prefer using ranged weapons.

* **Party Bonus:** While you have a member of House Xenith in your party, You gain +1d4 to your damage rolls made with ranged weapons. (1d6 at lvl 5, 1d10 at lvl 10, 1d20 at lvl 15, and 1d30 at lvl 20).

## House Maulnir

Traditionally, house Maulnir is tasked with cleansing foreign populations of Heretics. However, in modern times the five Royal Houses have taken matters into their own hands when it comes to cleansing Heretics. Some fear the influence of House Maulnir and would rather deal with domestic threats by themselves.

**Weapon Specialty:** Great Hammers

**Magical Aptitude:** Strength Boosting Magic

**Military Standing:** 3rd Place

**Standing Army:** 320M Personnel

### **Bannermen of House Maulnir:**

#### **Major Houses:**

##### House Bloodraven:

House Bloodraven are honorable bannerman and they strive for the exact same treatment of their underlings. As long as their subjects aren't heretics, they give equal treatement to all. As Major Álainn houses go, house Bloodraven is seen as a force for equal progress in the Galaxy. However, their peaceful and honorable demeanor is an obstacle to members of the IPU. War makes money and money fuels the IPU.

* **Party Bonus:** While you have a member of House Bloodraven in your party, You gain +1 to all dexterity rolls.

##### House Mercilus:

Contradictory to the other major house, House Bloodraven, House Mercilus' goal is to ensure Álainn dominance. They have no sympathy towards non Álainn, and little sympathy towards honorary Álainn. For this reason, House Mercilus rarely rules over lesser races, instead they either get relocated or terminated. Although, this practice is being looked down on by the other bannerman. As such, House Mercilus rarely exterminates whole races nowadays.

* **Party Bonus:** While you have a member of House Bloodraven in your party, you gain +1 to all faith rolls.

#### **Minor Houses:**

##### House Dreadknight:

Undeniably the most profecient fighters of all Álainn houses in a small scale battle. There are very few people in the entire Galaxy who could even attempt to fight a Dreadknight princess in a 1v1 battle. People who do choose to battle those who hail from House Dreadknight are either crazy or wish for death.

* **Party Bonus:** While you have a member of House Dreadknight in your party, You gain +1 on all rolls to hit and a +1 bonus to AC.

##### House Watchgaurd:

Most planets within Álainn space are assigned a member from house Watchgaurd. They are super powerful warriors that use any and all technologies to their advantage. However, once a member from Watchgaurd is killed, they are not replaced quickly.

* **Party Bonus:** While you have a member of House Watchguard in your party, you gain +1 to your AC

## House Maives

This Royal House prefers to deal in knowledge rather than warfare, but would easily be an enormous threat if taunted into battle. Most members of House Maives spend their time innovating and developing highly advanced scientific weapons of war that utilize a magic base.

**Weapon Specialty:** Maces

**Magical Aptitude:** Magic of Pure Destruction

**Military Standing:** 5th Place

**Standing Army:** 150M Personnel

### **Bannermen of House Maives:**

#### **Major Houses:**

##### House Dayne:

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##### House Appleseed:

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#### **Minor Houses:**

##### House Terror:

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##### House Silence:

Women who hail from House Silence usually practice the dark arts and they seek to destroy non-Álainn who practice the same arts. They do not practice these arts with malicious intent, very often, but they consider themselves protectors of certain forbidden and evil magics. Be wary of this Álainn house, they may take your soul if you are not careful. If you are unworthy of the uncanny side that mysticism has to offer, you will instead die.

* **Party Bonus:** While you have a member of House Silence in your party, You gain +2 to all Dark Monger abilities.

## House Hellfyre

Out of all Royal Houses, this Royal House has stayed to its magical roots the most. Those who are Kissed by God most often come from House Hellfyre due to their absolutely insane magical potential. Do not be fooled by the lack of a standing army... top members of House Hellfyre have the ability to destroy galactic warships, planets, and more.

**Weapon Specialty:** Rapier

**Magical Aptitude:** Fire Magic

**Military Standing:** 4th Place

**Standing Army:** 95M Personnel

### **Bannermen of House Hellfyre:**

#### **Major Houses:**

##### House Darksage:

Close relatives of House Silence, House Darksage also practices the dark arts of mysticism. However, where House Silence exceeds in close to mid-range combat, House Darksage exceeds in support and long-range combat techniques. Also, like House Watchguard, they are regulators of the peace. Only in the case of House Darksage, they deal in the macabre.

* **Party Bonus:** While you have a member of House Darksage in your party, You gain +2 to all Dark Monger abilities.

##### House Redsilver:

House Redsilver is one of the Major Houses charged with keeping the Sanshōuo and their dragons in line. For this reason, all members of House Redsilver have a minature Holy Dragon by their sides at all times. It is a show of good will for House Redsilver to keep a Sanshōuo Holy Dragon and protect them.

* **Party Bonus:** While you have a member of House Redsilver in your party, You gain +2 to all Fire-Based abilities.

#### **Minor Houses:**

##### House Loras:

Unlike the other bannerman of House Hellfyre, the members of House Loras are proficient in 1v1 combat scenarios. That being said, they cannot match-up to their peers from other houses. For the times when House Hellfyre actually needs combat units, they send in the many members of House Loras.

* **Party Bonus:** While you have a member of House Loras in your party, You gain +2 to all Per-Turn Based abilities.

##### House Moonlord:

A very reclusive bunch, the people from House Moonlord are stewards of lost Lunar Mysticism. That being said, their power does not specifically come from celestial bodies. They are more akin to people who hail from House Caraborne; the people of House Caraborne got their powers from an Abbeonic Goddess named Cara. Their royal house made a deal with an Abbeonic Alter Goddess ages ago named Blaluna.

* **Party Bonus:** While you have a member of House Moonlord in your party, You gain +2 to all Lunar Mysticism rolls and +1 to all Mysticism rolls in general (does not stack).

## House Sovereigne

This Royal House is the main house of the LCS and is the house that every Royal House swears their loyalty to. The Sovereigne is where the Queen resides. Although, each house, including House Sovereigne, is tasked with protecting an Álainn princess. They allow each Royal House to have a huge responsibility, and an even worse blunder if they fail.

**Weapon Specialty:** N/A

**Magical Aptitude:** Light Magic

**Military Standing:** 1st Place

**Standing Army:** 900M Personnel

### **Bannermen of House Sovereigne**

#### **Major Houses:**

##### House Caraborne:

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##### House Goldheart:

You'd be hard-pressed to find a more dedicated house to the cause of the Sovereign. These are a group of dedicated women who pusue the unification of the galaxy, at all costs. They look down on Álainn and non-Álainn alike. If they aren't actively seeking Galactic unification, then why are they even here in the first place.

* **Party Bonus:** While you have a member of House Goldheart in your party, you gain +10% reputation gain for the LCS

#### **Minor Houses:**

##### House Rain:

Formerly under House Hellfyre, but was relocated due to their unpredictability. There are not many members left of House Rain. Most of their members die on adventures that are completely outlandish or downright foolish. For that reason, they are usually found outside the borders of House Sovereigne. Being bored or complacent is the true enemy of house Rain. They adorn a Phoenix on their armor to signify that they can never truly die, for they believe in rebirth after death.

However, there is a split in the house. A few members have completely distanced themselves from their traditional roots. These members train to become royal assassins for the Sovereigne. These members also feel great contempt for their members ridden with "boredom" and view them as bottom feeders.

* **Party Bonus:** While you have a member of House Rain in your party, you gain +5% Max MP and HP.

##### House Loathemother:

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