Stian (SA)

## Abilities

Stian practiced his fighting and shooting skills alone without attending any millitary academies. Making him lack army experience and harder for them to fight against high-grade enemies with dangerous fighting techniques. His primary choice of weapon is his Desert Eagle called "Doygle".

**Has a crushing blow for both throws (31% DMG) if the previous throw grab was a "escape failed".**

Stian has three different variations which are based on his weapons of choice.

#### **Dogyle Shot**

**(Doygle Shot - BF4) - (Dogyle Shot [AIR] - BF4) - (Doygle Shot Twice - BF4-AMP)**

Stian will draw his Dogyle and shot one bullet at his opponent which deals 12% DMG. This has alot of startup frames but does great chip damage. You can also shoot while mid-air with no slow startup frames.

Amplifying this will result in Stian shooting one more, but low. Take notes that this attack cannot be amplified on air.

#### **Sword Stabbing**

**(Sword Stabbing - DB1) - (Sword Stabbing Extended - DB1-AMP)**

Stian will draw his sword and stab his opponent multiple times. This attack is a command grab (throw) and does 13% DMG. A crushing blow will occur if the opponent has been stabbed (with amplify) more than three times, this does twice the damage - 26% DMG.

Amplifying it will extend the stabbing.

## Nichirin Welder (Variation 1)

Allows Stian to use more of his Nichrin Blade, sword fighting skills and change colors based on the situation.

#### **Nichirin Sword Color Change**

**(Nichirin Sword Color Stance [THUNDER] - DB1)**

**(Nichirin Sword Color Stance [FLAME] - DB1, D)**

**(Nichirin Sword Color Stance [WATER] - DB1, F)**

**(Nichirin Sword Color Stance [LOVE] - DB1, U)**

**(Nichirin Sword Color Stance [WIND] - DB1, B)**

Stian has a stance which enables him to change color and element on his nichrin sword. Each element provides different abilities. Each element will last about 15 seconds. Although be beware that this will use one offensive bar for each element change. Take also notes that the effects will only be affected using the sword and not his netural attacks.

**Thunder** will increase damage on all attacks by 2% DMG.

**Flame** will deal damage over-time during netural sword attacks.

**Water** will cause Stian to land faster after getting hit, making it harder for the opponent to perform combos.

**Love** will increase Stian's health bar by 0.1% HP everytime he hits the opponent.

**Wind** will increase knockback scaling which makes him safe on all attacks.

#### **Rolling Sword [REPLACES DOYGLE SHOT]**

**(Rolling Sword - BF4) - (Rolling Sword Twice - BF4-AMP)**

Stian will throw his sword in a spinning fashion. This attack is a mid which does 11% DMG.

Amplifying it will make him throw twice.

#### **Rolling Thunder**

**(Sword Spin - DB2)**

Stian jumps and spins himself with the sword while having fast speed.

## Hired Gun (Variation 2)

The Dogyle specialist is now allowed to utilize his dangerous hand cannon skills to the fullest along with radial hand-to-hand combat.

#### **Doygle Stance**

**(Doygle Stance - BF1)**

**(Doygle Stance Retreat [STANCE] - Cancel)**

**(Doygle Stance Forward [STANCE] - 1)**

**(Doygle Stance Backwards [STANCE] - 2)**

**(Doygle Stance Air-Whippin [STANCE] - 3)**

**(Doygle Stance Deflect [STANCE] - 4 > to shot any projectiles)**

Stian enters into a stance where he draws his doygle. You can choose between different options for his stance.

**Doygle Stance Retreat** will cancel his stance and return back to netural, although this does have negative frames.

**Doygle Stance Forward** will shoot his opponent twice while dashing forward.

**Doygle Stance Backwards** will shoot his opponent twice while dashing backwards.

**Doygle Stance Air-Whippin** will shoot his opponent and cause them to be airborne, allowing for extended combos. Take note this only works only if the opponent is close.

**Doygle Stance Deflect** will deflect all projectiles being thrown against him, although he has to shoot them himself and not automatically.

#### **Tackle Shots**

**(Tackle Shots - DFB1)**

Stian will tackle his opponent to the ground and then proceed to shoot them while stunned, dealing 13% DMG. This is a command grab (throw).

Amplifying it will extend the attack, and also has a crushing blow (amplify only) if done more than 5 times - 18% DMG.

#### **Slippery Slide**

**(Slippery Slide - BF3)**

 Stian will do a low slide which will cause the opponent to fall and trip over him. This does 5% DMG.

## Revenge (Variation 3)

Stian will have access to more rushover abilties, allowing for pressures and intense CQC.

## Patch Notes

* 20.07.2022
	+ Standing 1 and 2 was a MID but is now changed to HIGH.
	+ Standing 1 was -9 on block, but is now -5.
	+ Standing 1,1,1 and 1,1,1,1 was -9 on block, but is now -6.
	+ Forward 3 was a HIGH but is now changed to MID.