Revenge

*All that glisters is not gold, often have you heard that told...**This article is about The Dark Pictures Anthology's first installment,* ***Man of Medan***
***.***

## Chapter Guide

**Revenge** is the eleventh and final chapter of Act 2 in *Man of Medan* and the nineteenth overall.

The player controls Julia (Theatrical Cut) and Alex (Curator's Cut) as the couple flees from Olson in the lower deck.

## *Lower Deck, 3:11 A.M.*

Julia and Alex run down the corridor from Olson, hallucinating him as one of Alex's doubles and a drowned corpse respectively. When the duo comes across a closed door, Julia tries to open it, but realizing it's useless instead takes an alternative route up some broken stairs. As they climb the stairs, the pair must perform several QTEs to avoid tripping. Continuing to run down the corridor, the duo soon comes across two hallways, with one leading to a dark doorway and the other leading to a pile of debris.

* If the protagonist chooses to jump over the debris, they will need to complete two QTEs to successfully do so. Julia will also have a choice to either try to hit Olson with a metal bar or keep running.
* If the protagonist chooses to run into the doorway, they will be trapped in a bathroom as Olson slowly approaches them.
	+ If only Julia/Alex is in the bathroom, Olson will grab and throw them through the door, reuniting the latter with the other protagonist.
	+ If both Alex and Julia are in the bathroom, they can open the door to the other side and run on.

The couple starts to run up the stairs while Olson catches up to them, and makes it to the door that leads outside.

* If Conrad is on the ship and alive, as the protagonist opens the door to the outside, Conrad accidentally blocks the couple's path, giving Olson enough time to catch up with them and grab the playable character.
	+ If the protagonist completes the last QTE, they will push Olson away and run outside as the second protagonist locks the door, after which Olson will yell at them through the door.
	+ If the protagonist fails the last QTE, Olson will close the door from the other side and kill them in front of the rest of the survivors, who are watching in horror.
		- If Julia is the one who is caught, Olson will stab her in the back (if he has a knife) or break her neck (if he doesn't have a knife).
		- If Alex is the one who is caught, Olson will cut his throat (if he has a knife) or bash his head against the door repeatedly (if he doesn't have a knife).
	+ If Julia called Conrad a clown in Trapped, he will momentarily appear as a clown briefly to the player controlling Julia if she escapes through the door first.
* If Conrad is dead or had escaped on the speedboat, both Julia and Alex will get through the door and can hit Olson in the face with an object.

Either way, all remaining survivors reunite and run across the weather deck to a control room, where they reassure themselves that they'll be safe there.

* If Julia died, Alex will angrily punch the wall, but say they have to get off the ship, whom Conrad agrees with.
* If Alex died, Julia will fall to her knees and cry hysterically while Conrad/Brad tries to comfort her.
* If Conrad died, Julia will ask where he is. Fliss/Brad will reply that they tried to catch up with him, but he eventually disappeared (if he fell into a funnel), fell (if he was impaled on a pipe), or wasn't found (if he hit a beam).
	+ If Conrad jumped off the plank at the top of the funnel as the survivors run across the deck, Julia finds his body and, arriving in the control room, begins to cry while Alex comforts her.
* If Fliss and Brad were together and one of them died, the other will tell about it.

## *Meeting The Curator*

The player returns to the repository and meets The Curator standing by the bookshelves. He says that things have taken turn to the spiritual and returns to his desk.

* If some protagonists died, he will comment on their deaths, saying how unlucky they were and that the player could have done otherwise.

Writing notes in the book, The Curator asks if the player figured out what was going on and how to save the protagonists, noting that the ship's former crew never managed to find out. The Curator then offers to help the player by giving a little hint.

* If the player accepts the offer, The Curator will say that there may be forces at play here that are more scientific, and even that are more political and less supernatural.
* If the player refuses the offer, The Curator will suggest that the player will be satisfied with the clues that they find themselves and wish them luck.

The Curator asks the player if they begin to realize that everything and everyone may not be quite what they appear to be. As he speaks, he throws cards on the table corresponding to the number of surviving protagonists. Finally, The Curator asks the player if they want to know what will happen next and sends them back to the game.

## Deaths

### Determinant

Julia

* If Conrad is alive on the ship and Julia fails both QTEs when grabbed (or is non-controlled but the controlled character fails certain QTEs) and Olson is unarmed, her neck will be snapped.
* If Conrad is alive on the ship and Julia fails both QTEs when grabbed (or is non-controlled but the controlled character fails certain QTEs) and Olson is armed with a knife, she will be stabbed in the back.

Alex

* If Conrad is alive on the ship and Alex fails both QTEs when grabbed (or is non-controlled but the controlled character fails certain QTEs) and Olson is unarmed, his head will be bashed repeatedly against the door.
* If Conrad is alive on the ship and Alex fails both QTEs when grabbed (or is non-controlled but the controlled character fails certain QTEs) and Olson is armed with a knife, his throat will be slit.

## Trivia

* The Curator's clue hints at the fact that Manchurian Gold is a chemical used by the military as a bioweapon.
* This is the first chapter in which Alex and Julia can die.