Creating a First Settlement

Greetings,

After living as nomads since the dawn of time, living off hunting and gathering, your primitive tribe has finally stumbled upon a territory that seems worthy in which to renounce their nomadic ways. The time has come to settle down and build something significant to stand the test of time and they have chosen you to lead them.

This seems to be a decent territory to do so, but maybe it's worth continuing your journey to find better lands (not advised for new players). The decision is yours.

## Primary Outcomes

This mission will get you to settle the Territory your *Tribe* has spawned on.

## Tips

### Starting Preferences

Before you join the game, you are asked to provide a player name/appearance, civilization name, and to pick your *Starting Preferences*:

The character name/appearance and civilization name should be self explanetory, but lets go over the *Starting Preferences*.

There are 2 things to keep in mind when selecting a start type. What type of start you want, and what climate you want to spawn in.

**Start Type**

There are 4 start types to pick from.

**Primitive Tribe** starts are formations that are seeded across the map when the game starts. This start will start you from the beginning, and offer no accelerated start in terms of technology/buildings.

**Succession** starts are where you take over a player that has become inactive. You inherit their civilization as is and continue playing as them.

**Colonies** are starts where another player has created a colony that another player can take over. This is a way to bring another player in without them needing to start from scratch.

Note that *Colonies* is currently not available in-game for players to create or use as a start.

**New Leader** starts are where you take over a rebelled Territory of another player. You start with a selection of technologies and buildings. This is sortof like a *Succession*, but is only one Territory.

**Climate**

There are 4 possible starting types for climates:

**Cold** starts are Nordic territories.

*Nordic* territories get a +3 Health bonus, due to their lack of fertility and types of crops that can be cultivated/harvested on them.

**Temperate** starts are Continental or Oceanic territories.

**Arid** starts are Arid or Desert territories.

These starts are more difficult compared to the others, as you have limited tile fertility away from sources of water. If this is your first time playing you should probably pick one of the other starting types over this one.

**Tropical** starts are Tropical territories.

*Tropical* territories get a -3 Health bonus, due to their abundance of crops that can be cultivated/harvested on them.

If you're new to the game, picking *Temperate* or *Nordic* are the easiest out of the 4 types. *Arid* can be tricky given the climate type and potentially limited access to suitable farming areas and water. *Tropical* is more difficult because of the -3 Health bonus it provides, and needs to be offset by improving *Health* more quickly.

### Interface

Below is a quick summary of the *World Interface* for *Ymir*.

When you first join, you should see something like the following:

Let's go over what we can see on the screen.

**Current Mission**

In the *center* of the screen, we can see our *Current Mission*. Missions will pop up when they become available for us to do. It will say what we need to do in order to complete it, and what we'll get as a reward for completing it.

Closing the mission by clicking on the X in the top right of the window will allow you to move forward, but it can always be brought back by looking under the *Events* window, or by clicking on the mission up in the *Event List*.

**Top Left**

In the top left corner of the screen, you'll find the following:

**Top Center**

In the top center of the screen, you'll find the following:

**Top Right**

In the top right of the screen, you'll find the following:

It can be used to view what units are on a tile you can see.

### World Map

Lets look at the world map now:

This is the **World Map**, from here you are able to move your *Formations* around, manage your empires *Policies*, and manage your *Territories* Resources.

**Controls**

* Scrolling up and down on the mouse will zoom in and out.
* The middle mouse button can be used to move around the world map.
* The arrow keys also let you move around the world map.

### Interacting with Formations

**Formations** are groups of Units that can be found on the world map. Most *Formations* are player controlled, but you can find neutral formations on the map from time to time.

*Formations* can be interacted with by clicking on them in the world map, or by going through the Formations button up in the top right. The button will show you formations that are on the territory you currently have selected.

You are able to look at Formations that are not your own and see what their unit composition is, along with what resources they are carrying with them.

When you have a formation selected, you'll see something like the following in the bottom left of the screen:

### Settling on the Tile

With our formation selected, we can now *Settle* the territory.

You can do this one of two ways.

* You can hold down the right mouse button on the formation, and bring up the formation *Action Wheel*, and select *Settle* by moving your mouse over it and releasing the right mouse button:

The *Action Wheel* allows you to issue commands for tiles that you aren't standing on.

* Or, you can click the *Orders* button in the formation window in the bottom left, and then selecting the Settle order from the list of available commands for the tile the *Formation* is on.

Doing either of these actions should being up a window with the following:

The **Settle Action** allows you to create a new Territory on the tile selected. On this screen you can name your territory, and select what type of territory you want (There's only one option at this stage of the game: *Hamlet*).

You can also see at this stage how many Expansion Points you will need to settle the territory, this varies depending on what type the Territory is. You can check how many points you have left by going to the *Government* screen and looking under the *Power* tab.

Press *OK* once you've given your territory the name you're after. This will complete the first mission and start the next one, Water for the Tribe. Closing the mission window that pops up, you should see something like the following: