recursal/Fanatic-Fandom huggingface dataset:
The Series

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Viking Penguin's announcement of the series on October 9, 2015 said:

"Deborah Harkness has placed World rights to her fourth novel, THE SERPENT'S MIRROR, with Viking Penguin and editor Carole DeSanti. Set in the All Souls’ world and centered on Matthew Clairmont’s career as a vampiric double agent in the Tudor era, the novel explores historical riddles surrounding the ascent of Elizabeth I to the throne. A contemporary narrative involves the witch-historian Diana Bishop and the cast of the Harkness’s bestselling All Souls’ Trilogy (A Discovery of Witches, Shadow of Night, and The Book of Life). THE SERPENT'S MIRROR is projected as the opening volume of a series of novels drawing from material in the centuries-old de Clermont archives, and a 2017 publication is planned."

From Deborah Harkness:

"I'm sure you will have \*many\* questions and in the upcoming months I'll probably have the answers, but for the moment this is as much as I can share. You will, as ever, get all the news here, on twitter (@DebHarkness) and on my website so stay tuned for further updates with foreign editions, publication dates, covers, tours, and more. Until then, I hope you will join me in celebrating the return of our favorite characters--and the introduction of a few new ones, too."
Humans

Most of the humans in The Serpent's Mirror probably will be unaware of the existence of vampires, witches and daemons in the world. Those who are aware of them may be afraid of them, or may becomes allies with them. Humans are a larger percentage of the world's population in the contemporary period in comparison with creatures than was earlier the case. They can be reborn as vampires or can sometimes have children who are daemons.
Key

**Info**

* The key is how you escape from the police when they catch you, or get hit by a train. These keys are what everyone wants, so they go find a hack which does NOT work.

**Trivia**

* These might of been inspired by clash of clans gems, or boom beach diamonds.
* These unlock clothes for your Characters.
The Cockaigne

> Cockaigne or Cockayne /kɒˈkeɪn/ is a land of plenty in medieval myth, an imaginary place of extreme luxury and ease where physical comforts and pleasures are always immediately at hand and where the harshness of life does not exist.
>
>

## Overview

The Cockaigne is owned by the Goodmen, and is one of the current most popular Nightclubs. With Gaming stations, music, bars, a heated pool on the roof of the building and everything one could possibly dream of.. that they use the place to sell their drugs is a rather open secret.. as long as they are not found out they certainly will not stop.
Goodmen

## Overview

Similar to the Churches the Goodmen have a long history, from the times of the prohibition to today. Goodman has a much better standing in the drug business, paying into the pharma industry since much earlier. They own Clubs, Restaurants and cinemas, mainly to sell drugs, while keeping the front.

Their now biggest Company is, as silly as it sounds, about video games. Having developed the virtual reality device of the future. Not like the Oculus, but together with researchers, that had no one else to fund them, they found a way to manipulate the brainwaves of a person. Or rather to allow people to “share dreams”. The D.R.E.A.M. Allows a person to be “online” even while sleeping. Control the dreams entirely and actually enter games shared with others. They are not the only shareholders on that of course (Sony and Microsoft own a part of it too), but they are the ones which helped starting it.. and using it for some darker ways. Cyberdrugs , that go directly into your brain without any “real” side effects. Especially young people get addicted to it, sometimes mix both real drugs with Cyber drugs together. People die in their sleep or are unable to sleep anymore without either.

## Members

* Adam Goodman
* Others

## Other Links

* Timeline
* D.R.E.A.M.
* The Cockaigne
Main Page

We are currently editing over 11 articles, and 2 files.

An encyclopedic site by fans, for fans of Deborah Harkness' upcoming book series "The Serpent's Mirror."

## Books

The Serpent's Mirror is intended to be the first book of the series. It has since been announced that The Blackbird Oracle is being written.

## Creatures

The book is anticipated to reveal more about the adventures and activities of vampires, witches, daemons and humans.

## About the Series

From book publisher Viking Penguin:

Deborah Harkness has placed World rights to her fourth novel, THE SERPENT'S MIRROR, with Viking Penguin and editor Carole DeSanti. Set in the All Souls’ world and centered on Matthew Clairmont’s career as a vampiric double agent in the Tudor era, the novel explores historical riddles surrounding the ascent of Elizabeth I to the throne. A contemporary narrative involves the witch-historian Diana Bishop and the cast of the Harkness’s bestselling All Souls’ Trilogy (A Discovery of Witches, Shadow of Night, and The Book of Life). THE SERPENT'S MIRROR is projected as the opening volume of a series of novels drawing from material in the centuries-old de Clermont archives. The book writing phase is not yet completed, and the publication date is not yet scheduled.

In November, 2015, book publisher Headline acquired UK and Commonwealth rights to THE SERPENT'S MIRROR.

Visit the All Souls Trilogy Wikia for lots of information about the author's related book series, the All Souls Trilogy.
General Discussion: Needing editors (Locked)

Forum Title = General Discussion: Needing editors (Locked)

**We need editors!** {{SUBST:User:Ross37/Sig|18:53,15-Nov-2015}} 18:53, November 15, 2015 (UTC)

i agree -TESTER328939832988293
DIS IS ANOTHER TEST -dattesta574372000++
AYY test -4guy----33300303857
Stop spamming. Discussion Closed (Test btw) {{SUBST:User:Ross37/Sig|18:54,15-Nov-2015}}
Shadow x Metal Sonic

Shadow x Metal is a fanon couple added by Jassiecat600

## Relationship

Sonic Rivals 2 showed more in depth about the duo's relationship. Shadow at times asks Metal if he's ok even though he can't really talk. When Metal ripped open his chassis, Shadow told him not to because he would destroy himself. It seems these have a deep connection with each other despite the two mostly being on opposite sides.
Luigi x Daisy

Luigi x Daisy, couple added by Jassiecat600

## Relationship

Luigi and Daisy have known each other for quite some time. It is hinted in games that they have a Romantic interest with each other. They have good chemistry with each other in the Mario baseball series and are usually seen together in other Mario spin-offs.
Character

**Info**

* Your **character** is the person you play as. You try not to get your **character** to crash along the way as you collect Coins and Keys. You start out as Jake, but you can change your character to TagBot, Fresh, etc.

**Trivia**

* The character has different clothes you can change with Keys.
* You cannot change your character's shoes
Setting

## SciFI/MoB Roleplay Group

Two Families of Crime, following a Codex set by a global organisation ruling from the shadows.
The world changing, technology existing that starts to enter the realm of the gods.
Where all this ends? Either in the end.. or in a new era.

## General

The Roleplay setting is a mix of Soft-Cyberpunk and Organized Crime. Since organized crime is a reoccurring topic in Film Noir the group is called after the more modernized genre of it: Neo Noir.

## Inspiration

* Deus Ex
* Blade Runner
* John Wick
* Mafia II & III
* The Godfather movies
* Other
D.R.E.A.M.

* **D**igital
* **R**eality
* **E**ntertainment
* **A**ccess
* **M**odule

The D.R.E.A.M. is truly what dreams are made of, quite literally. It uses and manipulates ones brainwaves during the sleep to "upload" ones mind into different virtual worlds. These can be simple like the new version of Second Life. Or entirely fantastic, Sciencefiction or maybe even a detailed minecraft. Since in a way all the brains of the users become the servers and network, and the human mind can imagine the greatest things, there is hardly a limit set.

One feels just like one feels in their normal dreams, which means there can be pain etc but never enough to be truly dangerous.. at least officially.

## The Device

The device looks like a headset with an small box like structure covering the eyes. It needs to be connected to the internet, and needs to be charged while one is awake.

## The Avatar

The Avatar is created from the mental image a person has of themselves, which can change over the time. So while one has not total control over how one looks in any of the games, it still gives people the chance to be truly themselves.

In games where classes with different features exist, those features are used to morph ones main avatar into the chosen one.

## Games

The biggest games are online, there are a few single player games, but the brain can not really accept to be forced into the linear system of a single player game.

#### Eonia

Eonia is the typical Fantasy Game. One creates a chooses in the beginning, creates an avatar, then starts to quest, meets new people, makes new friends and so on and so on.

#### After the End

Similar to Fallout, a post apocalyptic world where everyone fights for survival, it's much grittier and more adult oriented than Eonia.

#### Star-Crossed

For the Sci Fi fans, one can explore new planets, hire on a ship, later buy ones own, again make quests etc.

#### Next Life

Next Life is pretty much Second Life just in much, much better. Even classes etc are held in this world, allowing people to study even while they sleep, or to go partying etc.

## Jobs

The D.R.E.A.M. created many new jobs, and not only for IT specialists and programmers. But most NPCs, and some bosses in the games are actually played by real existing humans. Some say that even those in a coma can enter and be used for the games.

## Side effects

Like all amazing things, so has the D.R.E.A.M. it's side effects.

* If used too often the brain might stop being able to sleep without it anymore.
* There is a possibility of sleep paralysis.
* One can get entirely addicted.
* One might not get enough rem sleep anymore
* And there are even rumors of people dying in their sleep, while using the D.R.E.A.M.

There are protections against that, for example the device usually turns off after around three hours, which still feels like much, much more for the player (like dreams that feel like hours actually happen in seconds), but it is rather easy to turn that off.
Codex

The Codex was called into life by The Corporation. A international, secret organisation that is powerful enough to even let the Mafia families of the world listen to them.

The Codex exists to keep the Underworld from falling into chaos.

## The Codex

* The Corporation must be kept a secret.
* Neutral places shall not be used for fighting.
* The Overworld must be kept out of the war between crime organisations as much as possible.
* Do not call the feds on the other's of the Underworld.
* If someone wishes to leave the Underworld, they must be tested. If they succeed, they are to be left alone and treated like one of the Overworld.
* Do not try to find out who controls the Corporation.
* Do not go against the Corporation!

## The Repercussions

Those who break the rules, in one way or another always end up regretting it. The Corporation has people in the police, the government, in the crime organizations and everywhere. Assassination is the most gentle and fastest punishment. But they already eradicated whole mafia families for daring to go against them. Taking first all their money, their loyalists and finally their lives.
Churches

## Overview

The Churches started growing in the last prohibition. Alcohol, secret dance clubs, prostitution. When the prohibition ended they kept the clubs and brothels and started to find new businesses.
They started with investing into the arms industry, and soon owned their own company. Which they used for illegal weapon trafficking just as much as selling to the government. It’s their public face, and also their excuse to legally research weapons and ways to improve soldiers. When the last boss became ill they start investing into medical research, with their hands into arms and medicine they soon hear of "human enhancement technology". Nanotechnology, chips, prostheses to not only help the disabled but to also make humans “better”. Largely kept a secret that such a thing even exists.

It is the year 2015 when the business with illegal augmentation starts to become more and more popular.

## Members

* Simon Church
* Amanda Church
* Others

## Other Links

* Timeline
* Human Augmentation
* The Nysa
The Elysium

The Elysium is the hotel under The Corporation's hand. That means it's a place of total neutrality, and no one is allowed to harm inside the place. The people working there know that a lot of their clients are assassins and criminals of different kind. But they will still do their best to service them the best they can. Even calling doctors and cleaning blood out of clothes.. or replace it if it's impossible to clean.

## Overview

The lobby alone can take one's breath away, it looks like a castle, and offers the luxuries of one. Those sleeping, or even living here are made people.. some through legal ways, some not so.

There are two entrances, one for the public, and one on the other side of the building, allowing those that got injured or.. covered in blood to not need to walk through too many people.. also to make them not dirty the floor...
The Nysa

> Nysa - A beautiful valley full of nymphs in Greek mythology.
>
>

The Nysa is under the hand of the Churches. It is a High end Host Club and also doubles as the hanging out place for the Escorts, even for rooms for them and their clients.

## Overview

Red carpets, and soft armchairs and couches, everything screams luxury, and no one inside the place looks poor. The bar offers cocktails that can be worth thousands. There is a piano and a stage, life music at some evenings. On the tables beautiful people wait, just to entertain the guests for the night. Make them drink, and laugh. Some offer just playful touches and the attention some might miss. While others will even offer their bodies for the right place.

Should one decide to accept a client, a staircase made of dark expensive wood will lead up to the rooms, those offer different themes, offer the perfect fantasy for the night, or are simple and luxurious like the rest..

## Jobs

####  Escorts

Escorts are those called that offer their time and often also bodies for their clients. The ones you will mainly find in the group are high class, making up to ten thousand a night. They need to be clean, charming and be able to hold a conversation, manners are also important. They are taken to dates and events, for which their client will pay, also the clients will not rarely buy their favorites dresses/suits/watches/jewelry and all that. Many see them as a great accessory to show ones wealth.. that also can lead to a lovely end of the night.

#### Host/esse

A Host/esse is a person that does not sleep with their clients, but offers them a great time in the club they work for. Host Clubs that offer alcohol and entertainment. The Nysa is the place you'll find them, you'll also find the Escorts there, not rarely also working as Hosts/Hostesses when they do not have a date, it is still important to realize the difference, since Host/esses are absolutely not to be bought.

#### Barkeeper

Those that mix the cocktails, and offer chats just like everyone else, not few can juggle, and make a show out of the mixing of drinks.

Waiter/Waitress

Self-explanatory.

####  Others

Musicians are sometimes invited, also of course people to bus the tables or clean up after all the fun is done.
Coin

**About**

* The **Coin** is the main currency in the game that helps you buy Characters and Items. You collect these in the game when running through the infinite generated "level." You can collect about 1,200 of these per run (Estimated by average player).

**Trivia**

* These **Coins** look like the **Coins** from sonic.
* This game looks like it was inspired by Super Mario Bros® and Sonic The Hedgehog®
Sonic x Amy

Sonic and Amy is a popular ship by many Sonic fans.

Another name for this Couple is Sonamy.

## In the games

Amy tries multiple times to get Sonic's attention and runs after him a lot. Sonic seems to not share any feelings for her whatsoever. Sonic does care about Amy's safety and well-being and saves her from Dr. Eggman on multiple occasions.

## In Sonic Boom

Amy has feelings for Sonic and often leaves hints about this. Sonic sometimes seems to be confused about these hints, but he is hinted to know what she's doing. In the game, Sonic only sees Amy as a friend. However, in the show, it is hinted that Sonic may like Amy as more than a friend. This has yet to be confirmed.

## Things in Common

* Both are hedgehogs

* Both have green eyes
* Both have a sidekick (Tails for Sonic and Cream for Amy)
* Both can get jealous at times
* Both can be very sassy
Animatronics/Humans

Animatronics:

- Gax The Goat

- Rage The Crocodile

- Circuit-Board The Cobra

- Dracca The Dragon

- Cyrex The Crab

- Frostbite The Falcon

- Pebbles The Parrot

- Paul The Polar Bear

- Rusty The Rabbit

- Chris The Cockatoo

- Hunter The Wolf

- Samuel The Spider

- August The Arctic Wolf

- Brimstone The Gray Wolf

- Tattered The Dragon

- Salvatore The Salamander

- Gas The Salamander (Toy Salvatore, On Salvatore's Page)

- Carnage The Robin

- Clicker The Wolf

- Laughing Stock The Clown Android (L.S.)

- Silky The Pigeon

- Obsidian The Gray Bear

- Dragno The Dragon

- Mary The Dragon (Toy Dragno, On Dragno's Page)

- Riptide The Red Shark (Page: Riptide/Ivy The Red/Black Shark)

- Ivy The Black Shark (Page: Riptide/Ivy The Red/Black Shark)

- Snapper The Bat

- Satchet The Jackalope

- Ryker The Brown Raptor (Page: Ryker/Wires The Brown/Black Raptor)

- Wires The Black Raptor (Page: Ryker/Wires The Brown/Black Raptor)

- Alex The Alien/Green Bunny

- Thaddeus The Horse

- Ignite The Dragon

- Zane The Scorpion

- Alejandra The Dolphin

- Maverick The Rattlesnake

- Water-Balloons (Toy Maverick, On Maverick's Page)

- Jagger The Xenomorph (Page: Jagger/Jade The Xenomorph)

- Jade The Xenomorph (Page: Jagger/Jade The Xenomorph)

- Meltdown The Raccoon

- Echo The Mutant Lizard

- Knightmare The Dragon

- Zaria The Pikachu

- Samantha The Cat

- Clockwork The Puppet (Page: Clockwork The Puppet/Balloon Wolf/Hellbound)

- Balloon-Wolf (Prototype of Balloon Boy) (Page: Clockwork The Puppet/Balloon Wolf/Hellbound)

- Hellbound The Hydra (Page: Clockwork The Puppet/Balloon Wolf/Hellbound)

- Telsa The Angler Fish

- Virus The Vixen

- Ayako The Alligator

- Adira The Wolf

- Scrapyard The Dragon

- Achlys The Puppet

- Cords The Rabbit

- Data The Dragon

- Sam The Seagull

- Altair The King Cobra

- Blair The Bird

- Amelia The Unicorn

- Seraphina The Lizard

- Hensely The Dragon

- Ablino The Dinosaur

- Apex The Fox

- Chippy The Chicken (Page: Chippy/Chirpy The Chicken/Duck)

- Chirpy The Duck (Page: Chippy/Chirpy The Chicken/Duck)

- Zak The Dog

- Oil-Rig The Black Wolf

- Splatter The Fox (Page: Splatter/Paint-Ball The Fox)

- Paint-Ball The Fox (Page: Splatter/Paint-Ball The Fox)

- ROT The Humanoid

All of 12 of These Withered Phantom's Are On This Page, Withered Phantom's

- Withered Phantom Freddy

- Withered Phantom Bonnie

- Withered Phantom Chica

- Withered Phantom Foxy

- Withered Phantom Puppet

- Withered Phantom Balloon Boy/BB

- Withered Phantom Toy Foxy/Mangle

- Withered Phantom Toy Freddy

- Withered Phantom Toy Bonnie

- Withered Phantom Toy Chica

- Junkyard The Black Bear

- Blacklight The Vixen

- Stacy The Brown Raptor

Humans/Humanoids: (More Info Coming Soon)

- Carl

- Cole

- Ezekiel

- Cody

- Prototype Carl

- Prototype Cole

- Prototype Ezekiel

- Prototype Cody

- Lancelot

- Flynn

- Eric

- Andrew

- William

- Jessica

- NIGHTMARERECYCLED-93
Characters

video File:Placeholder
Will The Serpent's Mirror tell the historical and current adventures and activities of the four types of beings from the All Souls Trilogy, including vampires, witches, daemons and humans?

Vampires

The author, Deborah Harkness, and her book publisher, Viking Penguin, on October 9, 2015 announced that we will learn more about Matthew Clairmont’s career as a vampiric double agent in the Tudor era. Secrets from the centuries-old de Clermont archives are sure to be revealed.

Witches

More adventures also will be told of the witch-historian Diana Bishop in the contemporary period.

Daemons

Will we learn more about daemons from the All Souls Trilogy such as Sophie and Nathaniel whose daughter, Margaret, is a witch?

Humans

The announcement said that the first novel in the series will explore historical riddles surrounding the ascent of Elizabeth I to the throne.
Ark Rouge

The **Ark Rouge** (アークルージュ*),* also known as the **Crimson Vessel** (紅い聖櫃), was one of the Sept-Terrions and was the treasure governing Fire. In contrast to the Lost Zem, which has dominion over physical bodies, the Ark Rouge has dominion over souls.

## Background

It was originally situated in the land now known as Erebonia, and was worshipped by a civilization known as the Witches. After clashing with the Lost Zem in a cataclysmic battle that destroyed both treasures, they fused into the Great One. The Ark Rouge's lifeless body can be seen at Bryonia Island.

The elder of the Hexen Clan can command the Ark Rouge to execute the Sacrament Program.

The Holy Beast sworn to protect the Ark Rouge is Roselia.

## Trivia

* The Ark Rouge's title, 紅い聖櫃, which translates more directly to the **Sacred Red Ark**, refers specifically to the Ark of the Covenant.
Righteous Warbands (Order)

The fever of righteousness spreads only to those that are worthy. The zeal in which a Righteous Warband dispatches its enemies is unparalleled.

## Sisters of Sigmar

Standing alone as the sole survivors of the Great Comet, the Sisters of Sigmar are bolstered in their purity. The Great Sigmar chose to destroy Mordheim in its false belief of salvation, leaving the Covenant of the Sisters unscathed in their fortress.

Knowing of the Great Sigmars chosen heirs, the Sisters of Sigmar are the very symbol of his wrath. Granted with Divine Spells, they carry out the will of Sigmar with impunity. Anyone who stands in their way is struck down as they seek favor in the eye of Sigmar.

All opposing warbands are less pure and seek to undermine the favor of their god. In the streets of Mordheim, the Sisters will prove themselves to be the most worthy once and for all.

## Human Mercenaries

The glory of the Empire shines upon the warriors of Reikland. The true claim of dominance belongs to the inheritors of the throne. No one is to stand in the way of a Mercenary warband in its ultimate destiny as the rulers of the Empire.

Gaining favor is the quickest path to power, along with the riches that can buy the title deserved by the finest warriors in the land. The fame of defeating all those that oppose is reason enough to walk the streets of Mordheim, knowing that skill will win the day.

All that oppose a Mercenary warband will know the sting of expertise.

## Witch Hunters

The heresy on all sides is obvious proof of the need to purge with impunity. As the Chosen of Sigmar, a Witch Hunter warband is charged with destroying all defilers in their path. Anyone that has not seen the light of a Witch Hunter warband must be defeated at all costs.

The list is long and complete. The leaders of false religion and all their mislead believers cannot be denied the purity of Sigmars judgement. Standing alone as only source of understanding, the Witch Hunters know their enemy better than their enemy knows themselves.

Imposters of Sigmar, the worst of defilers, abound in every corner. Other Witch Hunter warbands are under the false belief that they know the will of Sigmar. The ultimate defilers, the Sisters of Sigmar, have avoided the Great Comets Wrath through witchcraft preaching their false message of purity.

Sorcerers, mutated abominations and the mislead walk the streets of Mordheim as if it was their own. The Great Comet was the Sign of Sigmar and the Calling of Righteousness. The will of Sigmar is to complete the destruction of the Great Comet, there are no innocents left in the eyes of Sigmar.

## Hired Swords

Hired Swords have aligned themselves with the belief, fever and goals of the warband they join. They have been tested and tried as true to the calling of the leader.
Cyberdrugs

Cyberdrugs are used over the D.R.E.A.M. and pretty much reproduce the feeling of a high, or are able to make a person forget for a while etc. While they have less side effects than other drugs, the effect usually ends instantly when the device is turned off, making some people scream for more. Fuck with the sleep rhythm and can even lead to brain damage.

The programs are sold by normal dealers, or by dealers inside the game worlds.
Mordheim Wikia Goals

This page is notes on our Wikia Goals. It is not an exhaustive list and can be thought of as a "to do" list.

It is also a page where suggestions and discussion about the Wikia direction can be freely laid out by all users.

Its a good resource if you have ideas or just looking to help out. There are links below that make navigation easier.

## Short-term Goals

Fill in short descriptions on the warband and hired sword pages

make nav boxes and refine categories (cat nav boxes)

Improve Tab menus with headers for each tab (the tab is hard to see which one your on)

Include a floating bar for "top nav" and "bottom nav"

## Longer term goals

Include henchmen possibilities as heroes.

Make individual warrior progression pages.

1. eq list
2. advancement chart
3. attainable skills and spells
4. skill conflicts starting with books
5. what skills cannot both be mastered
6. spellcasters eliminating skills through spells
7. henchman to hero

Create guides for general warband management and specific builds.

## Pie in the sky

Make a chart that show the mechanics of how many are "marked for death".

Make a chart that shows the mechanics of faction payments.

## Navigation Shortcuts

Scenarios and Deployment (current header format)

Special:Categories

Special:Allpages

Special:Wantedpages

Special:Uncategorizedpages

Special:WantedCategories

Special:Listusers

Category:Article stubs

File:Wiki-background (background photo - 300kb or less)
April Fools Event

During April Fools 2015, the developers decided to post a "Carnival Event" on the Steam News page. The post claimed that a carnival with mini games and skill challenges was being added to Mordheim: City of the Damned as a new feature.

The post included screenshots of carnival mini games and events.

This was an April Fools joke by the developers and while the post claimed a carnival event, the title "Mordheim: City of the Damned welcomes the Carnival" would lead the Table Top players of Mordheim to believe that the warband "Carnival of Chaos" from the table top was being included into the game.
Main Page

## Welcome to the **Subway Surf Wiki**

Subway Surfers (also known as: Subway Surf), is a game presented by the Kiloo Games and Sybo Games. It was created in May 2012, but introduced at September 2012, and so far, there are 7 types of Subway Surfers.

Dash as fast as you can, Dodge the oncoming trains, Fly high with the paint powered jetpack, Beat highsores, Help the surfer-kids, and Beat the Fat n' Grumpy Inspector that never gets thin and his Pitbull.

**Subway Surfers Beginners Guide and Tips - GamingonPhone - - 2024/01/10 08:00**

Subway Surfers Beginners Guide and Tips  GamingonPhone...

**Subway Surfers Promo Codes - Touch Tap Play - - 2023/11/10 08:00**

Subway Surfers Promo Codes  Touch Tap Play...

**Is the co-developer of Subway Surfers shutting down? | Game Industry News - Mobidictum.com - - 2023/06/16 07:00**

Is the co-developer of Subway Surfers shutting down? | Game Industry News  Mobidictum.com...

**Kiloo Games, co-developers of Subway Surfers lays off staff indicating a shutdown - GamingonPhone - - 2023/06/16 07:00**

Kiloo Games, co-developers of Subway Surfers lays off staff indicating a shutdown  GamingonPhone...

**Kiloo Games shutting down - GamesIndustry.biz - - 2023/06/15 07:00**

Kiloo Games shutting down  GamesIndustry.biz...

Twitter
Veteran Experience

The Veteran System introduces the rouge element into the PC/console game, giving all created warbands the ability to earn experience within the system. If any particular warband is disbanded because of insurmountable loss, all other warbands keep the experience gained from the disbanded warband.

This system is similar to rouge-like games when playing only one warband at a time. The old warband didn't make it and the new warband keeps the Veteran Experience and can access any Veteran Perks available. Multiple warbands can be doing this at once, giving experience to each other because the Veteran Experience is shared.

Experience is earned by completing Veteran Tasks and can be applied to Veteran Skills when enough experience is earned for a new skill. Keep this in mind when loading different warbands, Veteran Skills may be available since the last time you visited that particular warband.

Each Veteran Task can only be completed once, multiple warbands cannot complete the same task and need to complete higher and higher tiers of tasks in order to progress. For example, once warband "A" completes 1 delivery on time (Deliveries Task) the task tier no longer applies to other warbands. Warband "B" must turn in 2 more deliveries to complete 3 deliveries on time (the next tier of the task) and warband "C" must turn in 3 more deliveries to complete 6 deliveries to continue progression in the task tiers.

## ***Veteran Rank 5 Hidden Benefit***

Once Veteran Rank 5 is reached, the option of starting a new warband at Warband Rank 0 or Warband Rank 5 is unlocked. This does not affect the starting Rank of individual warriors, starting gold or any other Perk but gives all benefits of a Rank 5 warband such as the ability to fill all Hero/Impressive/Henchman slots with any choice available for the warband.

For instance, the Cult of the Possessed starting at Warband Rank 5 can hire up to 4 Heroes or 2 Heroes and an Impressive along with all 5 Henchman. The choices of warriors will be any that the warband can hire at Rank 5 (Marauders, Possessed and Chaos Spawn included). These warriors will start with 0 experience and the normal mechanic of hiring experienced warriors will start after the first rotation of new hired swords.

The shop rotation will start with all the normal benefits of a Rank 5 warband thus blue and purple gear may be available right away.

## Notes

1. ↑ 1.0 1.1 It is possible to get to Rank 1 (without playing) by making new warbands to complete Veteran Tasks for Recruitment (Hero: 1=1 XP, Henchman: 1=1 XP, Hero: 3=2 XP and Henchman: 6=2 XP) and equipping warriors for Gear Quality 1 - Normal (Leader=1XP, Hero=1XP and Henchman=1XP). If any Hired Swords (DLC) are owned, recruiting one is sufficient enough to get to Veteran Rank 1, otherwise new warbands can buy the contents of the Shop until the first Buyer task is completed.
2. ↑ Veteran Rank 12 is the highest possible rank attainable by playing the single player campaign with only one warband. All possible tasks must be completed.
Human Augmentation

**Augmentation** is the act of improving a human being by using cybernetics, nanites and nano-technological implants, creating an advanced super-human superior to an ordinary one.

## Forms of Enhancements

### **Micro-Chips**

These Implants are used to improve ones thinking power. They can have side effects like headaches, but those are rare.

#### Memory-Chip

A memory chip is simply like an external hard drive.. just for ones brain and.. inside it. It is used to store more data, and that way to easier remember things. This does only work on things that already entered the long term memory.

#### Program-Chip

A program chip gives a person the at least theoretical ability to do or know things. This can be fighting, drawing, any ability, but also needs the body and reflexes to actually turn the thoughts into reality.

### **Prosthetics**

Prosthetics are not only for the disabled anymore, the body parts can not only work **as** good **as** natural ones, but often even better. Robotic arms, and legs, faster, tire less, stronger.. but if one part of the body is superhuman while the rest is normal it can easily lead to ripping oneself apart if used too excessively.. or one keeps replacing their body with mech..

One still has normal human feeling in them.

#### Replaceable Bodyparts

* Hands/Arms
* Legs/Feet
* Eyes
* sexual Organs

### **Nanobots**

Small bots that enter the body and are controlled by the brain or external computers. These are usually needed for all augmentations, also can help against illnesses, even fight cancer.

## Technology

The technology behind it all is very complicated, so complicated that the Churches needed the help of the Goodmen to perfect it. Most computer tech is produced by them.

## Legality

Most do not even know it exists, the government itself helped developing it, but would have rather kept it all for themselves. Seeing it leaked is not welcome, and usually they try to stop it as secretly as possible.. but there are no laws yet.

After all how to forbid something that does officially not even exist?
Other Sources

There are several sources of information out there on the Video Game. Since the details of the Video Game has undergone about 20 changes, these sources of information conflict with each other.

Some things are incorrect on the Official Wiki while other things are incorrect on the Skill Planner. While both these sources are great, this wikia strives to sort through the information with the actual game.

Since the information is already published, it is usually taken from the quickest form of information while discrepancies are checked in-game. We do not cite the sources since both (among others) have details that are in conflict and both have, at one time or another, copied directly from the game (the ultimate source).

While specific information have been/can be gathered from multiple sources, the specifics are not cited. Instead, a general thanks for laying groundwork to be checked on is in order. Other sources have made gathering information easy while the ultimate goal of aligning totally to the game is an on-going project.

If anyone happens to find a discrepancy within this wikia a message can be left in the comments at the bottom of any page, here or the page can be directly edited by anyone.

## Known Errors

The following errors are known although not a complete list:

Official Wiki: Born Leader skill requirements, Lad's Got Talent skill requirements

Skill Planner: Night Runner toughness, Armband initiative on Possessed and Chaos Spawn without 2 arm mutations
Maps and Campaigns

The Original Map release from Games Workshop has been studied numerous times. Perhaps there is an area everyone else missed! Care to roll the dice?

## How to evolve into a campaign

After a huge number of games of Mordheim, there comes a time when progression of the warbands themselves becomes less appealing. Tournaments are the first way to augment the progression into something more.

Even if only two people are playing, they can have 4 warbands each and see which one of their warbands progress the furthest into the tournament. For 4 people, each can have 2 warbands. This not only provides enough warbands for the tournament but also gives each person multiple chances to progress at least one warband to the end.

After a few tournaments, even more progression can be had in the form of a campaign.

A campaign is a series of tournament stages with an end goal at each stage. Which ever warband (or multiple warbands) achieves the goal "wins" that stage of the tournament. The tournament then continues until the end stage.

Depending on how the campaign is set up, warbands that did not win a stage can still participate in the overall campaign, usually weeding out losers more and more as the campaign progresses.

After a few campaigns, prizes can be introduced (such as a +1 str weapon) for each stage of the campaign. This can progress in the next campaign, giving stronger prizes for winning a stage and minor prizes along the way, until an ultimate campaign of overpowered prizes are handed out like candy.

Overpowered prizes can include multiple one use items such as spell scrolls and overpowered (+2 str) weapons and armour.

## NP (Non-Player) events

One important aspect of a campaign can include NP (game master controlled) events that reflect the story-line of the particular campaign stage. This can break up the ridged form of players against players. From retrieving an item needed to move onto the next campaign to side missions that gain access to items that boost a warbands advancement.

Side missions can also be used to help out warbands that become unrecoverable too quickly in the campaign, making a smoother ride for the overall campaign. This is preferred to just "handing out" charity to a weaker warband for the sake of the campaign.

Its a bit tricky to give a challenge but not crush a warband with NP event. One way to help is to save "snapshots" of normal warbands as they progress, to be used later in this type of setting. This gives a NP warband real fighting experience, money gain and loss, injuries and equipment that reflect the play-style used with the warband as it progressed.

You can use NP warbands to throw in variety and challenge with appropriate rated games. NP warbands can also be used to test special events that are unconventional, such as fighting made-up creatures and scenarios to see if the goals can be met with appropriate challenge.

For ideas on NP events, see The Lore of Mordheim.
Maps

While the separate single player campaign maps are set according to the part of the act being played, all other maps are generated randomly. However, there are common buildings that get shuffled around. Knowing these layouts is a key to being able to traverse Mordheim efficiently with less exploring.

## Buildings

Temple of Sigmar - The Temple of Sigmar is a large structure. It only appears on larger random maps*Citation needed*. The familiarity of the temple can be obtained in the Tutorial #4, Sisters of Sigmar Act I - Part I, Cult of the Possessed Act I - Part I, Human Mercenaries Act I - Part II, Undead Act I - Part II, Skaven Act I - Part III, Witch Hunters Act II - Part II.

Quayside - The familiarity of the Quayside map can be obtained in the Tutorial #1, Undead Act I - Part I, Witch Hunters Act I - Part II, Human Mercenaries Act I - Part III, Cult of the Possessed Act I - Part IV, Sisters of Sigmar Act I - Part IV, Skaven Act II - Part I

Great Library

Marketplace

Middle Bridge

Raven Barracks

Statue of Count Gotthardt

Count Steinhardt’s Palace

Merchant Quarter Map 1

Merchant Quarter Map 2

Merchant Quarter Map 3

Merchant Quarter Map 4

Noble’s Quarter Map 1

Noble’s Quarter Map 2

Noble’s Quarter Map 3

Noble’s Quarter Map 4
Defiler Warbands (Destruction)

The desire to taint all to their will drives the fanatical. Defiler warbands ravish other races by seduction and destruction alike.

## Skaven

Bending those that do not break into the favor of the Horned Rat, the Skaven use warpstone to mutate other races in dark, unspeakable places. Prisoners face a fate worse than death at the hands of the followers of the Horned Rat.

Warpstone is woven into the very fabric and weapons of Skaven. Treasured above all other materials, warpstone is needed to power their way of life. Consuming warpstone is an honor among the highest ranks.

Those willing to accept their mutations and pledge loyalty to the Horned Rat may serve the Skaven as slaves. Some even join their ranks in search of the beloved warpstone and their, now symbiotic, relationship to the warpstone defines their role in the Skaven clan.

## Cult of the Possessed

All those that do not worship the Shadowlord must be converted or die. Evil rituals are used to mutate non-followers so that they may taste the blessing of being warped into a higher form. Self mutilation in service must be made or the prisoners are executed.

The Shadowlord has no patience for weakness and demands sacrifice of infidels. The strongest warriors must undergo extreme mutation and prove themselves worthy of the warped power that they receive.

Wyrdstone is used in rituals and worn as talisman by the Cult. Some mutations are infused with wyrdstone. While wyrdstone is used as the precious catalyst, the Cult knows the true power comes from the Shadowlord.

## Undead

The only thing lacking in the living is being alive. The Undead recruits and fills its ranks by fixing this inherent flaw. The living will not outlast the cold claws of the Vampire. Enticing followers who wish to keep their temporary lives and relieving those that wont of the burden, Vampires seek to bring the world under their control.

Vampires consume the soul of the unwilling, keeping the former shell as a slave. All those surrounding the Vampire is in servitude. The followers of the Vampire are aware of the power he can bestow upon them and are wanton with gratitude for every scrap of attention given.

An Undead warband are the inheritors of Mordheim and will subjugate all within to their dark and alluring power.
Publication Archive

First introduced as an article entitled *City of the Damned* in the official Games Workshop magazine (White Dwarf #223), Sneak Peaks of the **Mordheim** table top game began appearing within White Dwarf as development rules until the box set Mordheim came out.

The boxed set included the official rulebook (first printing), building templates and several plastic sku's to make the beginnings of a Skaven and Mercenary warband. Seperate boxed sets of buildings (Blood on the Streets boxed set) and individual warbands came out in response to popular demand.

The official magazine of Mordheim, the *Town Cryer* was first published as articles in White Dwarf. Popular demand gave way to printing the *Town Cryer* articles as stand alone magazines starting on Issue 7. These quickly went on back order with the price increasing dramatically for late comers.

Games Workshop collaborated several spin off game magazines into one publication under the title *Fanatic* for Battlefleet Gothic, Blood Bowl, Epic, Inquisitor, Mordheim, Necromunda and Warmaster. The magazine was controversial since the followers of the separate games felt, at any given time, that other games were receiving more attention.

While most of the article publications are flavor text, showcases of warbands, techniques of crafting and general generation of excitement about the game, all actual game content was eventually published for free to download. The Games Workshop site doesn't support Mordheim anymore but the popularity of the game keeps files, articles and fan-based content on other web pages still today.

There were two major publications besides the original official rulebook. The **Mordheim Annual 2002** included many republished rules from *Town Cryer* articles that were considered the backbone of added content in a paperback form. **Empire in Flames** was another paperback reprinting of the countryside terrain rules outside of the walls of **Mordheim**.
Walkthrough

## Plague Bearer

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## Bloodletter

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## Pink Horror

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### Blue Horror

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Builds

This page is dedicated to player builds. You can link your build, put a summary of your build and describe your build here. You can also make a new page by typing:

/(unique name of build)

at the end of the url of this page.

For example, if you want to display several different warband builds you can create pages such as:

http://mordheim-city-of-the-damned.wikia.com/wiki/Builds/Hit and Run Skaven

and/or:

http://mordheim-city-of-the-damned.wikia.com/wiki/Builds/Hunger and Disease Skaven

Basically anything you want. You can use this site however you see fit.
Using this Wikia for Permanent Storage of Your Information

This is a Wikia site. It is owned by Wikia but all content is what the players want. You can create as many pages with game information that you like. Any page you create can be directly linked for easy reference.

## Creating personal space

All space created by players are considered under the creators personal autonomy, which means that no one will be allowed to mess with your pages. Administration will make sure this is enforced and, if needing to do some page maintenance, will keep all renamed pages linked to the original page created (the original page will redirect immediately to the new page).

How you can help administration:

Creating a Wikia account identifies you by your unique user name so when you modify any personal pages, it is easy to see that no one else is messing with your pages (this is the most secure way).

Creating a Wikia account is not mandatory so leaving an edit summary of who you are helps keep track of your pages integrity.

## How to make pages

If you have a Wikia account, you can easily make infinite pages under your unique user name. For example:

http://mordheim-city-of-the-damned.wikia.com/wiki/(your user name)/(name of your page)

This gives you as many pages as you want, if all the pages are named differently. Whats more, doing a internal search of your user name will bring up results of every page you have created. Just use the top search bar to search "User:I am the best robot" to see what has been made under that user name.

## Making pages without an account

So what if you don't want to make an account? Its not ideal, especially since the account is free, takes away advertisements on normal pages, gives you preference options, allows you to edit in source mode and easily identifies changes not made by you. Wikia only uses your account creation as a way to entice advertisers with numbers of users - how they make their money and allow us to use the space as we see fit so there is no down side here. However, you can still make all the personal pages you want. There are several ways to go about it:

Main pages are kept for straight game information so don't make pages such as "Ogre". You can make pages based on yourself though. For example: John's guide to Skaven poison - Edit summary: John's initial creation. It is best to keep the same theme for all pages created. For example: John's Poison Skaven warband build - Edit summary: John here. This allows administration to group pages together cohesively. Note that the second page can be linked in the first page as part of the guide.

Always use an edit summary if you don't have an account so administration doesn't delete unknown changes to the page.

Administration will keep the chaos to a minimum and link all personal pages to Personal Pages and, where applicable, Builds.
Suggestion Box

This page is dedicated to you.

There is a ton of information everyone wants to see about Mordheim. You can leave suggestions of what you would like to see more of on the comments section of this page or leave a message here.

Want more basic gameplay information?

Want more details on builds?

Want more direction on tips and tricks?

Want the style to be more user friendly?

Just let us know what you would like and we will get right on it.