Farmers Market Wiki

# Welcome to the Farmers Market Wiki!

## Introduction

### What is the Farmer's Market?

In late 2080, ShadowHaven, a community of runners operating predominantly in Seattle imploded due to numerous threats, forcing many of its membership underground. Over the next year, Seattle weathered the storm as independent Shadowrun teams floundered in the dark, often competing with one another for lucrative contracts and even turned on one another. This prompted several fixers from the former ShadowHaven community to band together and form a new group they dubbed "The Farmer's Market" in September 2081, becoming a clearing house for work through numerous fixer contacts that allowed them to expand their network of available runners and, in turn, connect more teams with more fixers and contacts.

### Is the Market Famous?

No. There might be some out there who know what the Market is, but the purpose of the Farmer's Market is to allow Runners to weather the constant rise and fall of runner groups as teams form and work together and then fall apart either due to internal conflict or, all too often, the death of part or all of the team. Groups such as Horizon, Sadder-Krupp, and other megacorporations tend to hold grudges, and have been known to attempt infiltration of large runner groups to gather information and seek retribution, with operations happening in days to some taking years to line up the dominos to fall. Groups like the Farmer's Market must be ready for their imminent demise, as they are the constant target of such groups, and any runner that wants to survive knows how to go to ground and stay there, only contacting those they absolutely trust in that time to avoid getting a late night visit from a High Threat Response (HTR) force or worse such as a Renraku Red Samurai squad. It's for this reason that the Market exists, a collection of fixers who can find work for teams and then cut them loose as needed when things get hot and setting up newer groups with Johnsons, the people paying for Shadowrunners to perform their work in the dark. These Johnsons are usually vetted carefully to avoid infiltration as much as possible but, of course, slip-ups still occur. The importance in any vetting of a new Johnson is discretion and that they are honest in their dealings, and that they won't go telling everyone and their dog about the Market. Because the moment the Market becomes famous, it needs to be dissolved.

### What is it that Fixers do?

Fixers are the backbone of Shadowrunner (often shortened to Runner) society. Fixers are often former Runners themselves, and maintain a network of individual Runners, Runner teams, and Johnsons, linking them together. When someone has a problem, they approach the Fixer with as much information as they can without compromising *OpSec* (Operational Security) and pays the Fixer their fee if one applies. The Fixer reviews the information presented based on numerous factors, including estimated pay, threat level, how much trust they have in the Johnson, and personal factors such as how they benefit the Fixer and their personal goals, then accepts or rejects the job. If the job is accepted, the Fixer meets with the Johnson and goes over fine details, before bringing the job to the Market Meet (inaccessible to Runners on the Market). At the Market Meet, the job is presented to the collection of Fixers present and they compare notes, laying out available Runners and deciding who would be the best suited for the job and if they're capable. Once selections are made, Fixers adjourn to personally contact the Runners they know personally and arrange the meeting with the Johnson.

During the Market Meet, Fixers also discuss introducing new Runners to the network. The Fixer puts a Runner's name forward and makes a case based on the Runner's history, often at least a year minimum as an independent contractor depending on circumstances such as runs that demonstrate professional standards. Runners with sketchy or suspect histories may be required to have a longer history than a year, again depending on circumstances. The Fixers present at the Market Meet then cast a vote on whether to include the new Runner, requiring a majority. Note that it is not uncommon for Fixers aware of personal animosity from other Fixers will avoid putting new Runners up for a vote unless they're near certain they can obtain a majority to approve a new Runner.

#### Professional Standards

There is a guarantee given by Fixers to Johnsons that is (mostly) true that most Runners affiliated with the Market are a cut above other, independent operators in the areas of Skill, Silence, and Security.

* **Skill** - Skills are a Runner's bread and butter. Runners aren't hired to file taxes, they're hired to kill, steal, and/or otherwise get the job done regardless of cost or circumstance, and most Runners working with the Market have a history to prove it.
* **Silence** - The phrase "Loose Lips Sink Ships" was common during the 1940s for a reason, because enemies have eyes and ears everywhere. The same goes for Runners of all stripes, especially as Runners get deeper into operations that involve particular Johnsons, locations of black sites, various projects and locations, extracted high-value assets, and other elements that put a price on a Runner's head. The more a Runner brags about their exploits, the easier it is to track them down and make them beg for the sweet release of death. While talk within the Market is acceptable, common practice is to keep silent about former runs or, if asked about skills such as by a Johnson, to be extremely vague. The less a Runner reveals, the better.
* **Security** - Silence covers discussing runs after the fact, while Security deals with concealing information during the run itself. This takes several forms, from hacking cameras to erase footage of a Runner's face, destroying any biological evidence from wounds in combat, erasing Resonance and Astral signatures that can be tracked back to a Technomancer/Mage, and general tasks to conceal the trail once the run is complete.

### The Market Host

Access to the Market Host is the Matrix incarnation of the Farmer's Market. Access to the host is restricted to Runners and Fixers who have been vetted by the Market, and takes the form of a large farm space with virtual 'stalls' set up to allow runners to meet, discuss topics of interest in Runner IC chat, and generally go about conducting business with other members of the Farmer's Market. Because individual 'stalls' are blank, this allows users to set up temporary virtual spaces. Anything from a virtual couch and trid set to a full on bar and bartender program. This gives users the option to create a personal environment to sit and discuss events that's more suited to their individual tastes, rather than the overarching Market environment. Messages through the Host is possible by sending messages directly to the user's Username without knowing their direct commcode, and can be replied to in a similar manner when done via the Host. There is a separate area cordoned off and accessible only to the Fixers to serve the Market Meet area, and another area is accessible to guests who have been properly vetted, such as Johnsons, but they are strictly limited to only this public area of the Host. With the exception of files deliberately stored on the Host, all correspondence through the Host is auto-deleted after 30 minutes, with other files such as locations, images, videos, nav files, etc. are deleted after 5 minutes.

When a new member is allowed access to the Host, they are given a special chit by the Fixer who inducted them into the Market after approval by the other Fixers at the Market Meet. The chit is encoded to a specific person, and if accessed by someone else the chit is set to auto-erase itself immediately. There are ways around this, but it is extremely difficult and only the most experienced hackers could even attempt to do so. Making this more complicated for enemy intrusion, the Host has several protocols including assigning random verification code numbers that reset every few seconds to each chit that prevents trying to obtain the code to access the Market from a device the user might be connected to, such as hacking their commlink. This is also done to make tracing a person through their chit difficult.

## Out of Character Information

### General Questions

Community Rundown

Templates

After-Action Reports

### For Players

Player Profiles

Player Rules

Player Characters

### For Gamemasters

Gamemaster Profiles

Gamemaster Rules

Gamemaster Resources

Contact Rules