recursal/Fanatic-Fandom huggingface dataset:
Odeus Flynn

Billos' uncle, on the surface he seems like a normal merchant, but he's actually taken control of the Northwestern and Central regions underworld.

## Appearance

Odeus is a man in his sixties with a gentle expression and a good physique.

## Personality

Odeus was the type of person who was nice to some, but cruel and vicious to others.

## Background

Odeus was originally a strong contender to be the next leader of the Flynn Merchant Guild, however he gave up on the possibility of gaining that position in order to start a small guild of his own. In reality though, that small guild was just a mask to hide his activities in the Northwestern and Central regions underworld, where he'd taken over.

He hired Rosalyn and Choi Han to protect his merchant group while they were heading for the capitol, on the way they stopped at a small village underneath the mountains where they were planning to meet a Blue Wolf Tribe member to trade, however the member never showed up. Odeus asked Choi Han and Rosalyn to go investigate.

He arrived at the Capitol with Choi Han, Rosalyn, Lock and the ten wolf children, and stayed at the Scent of Grapes inn, where he was reunited with his nephew Billos as well as met Cale.

## Relationships

### Billos

Billos is Odeus's nephew, Odeus seems to be fond of him as he was the only adult who was warm to him during his childhood.

## References

1. ↑ 1.0 1.1 1.2 1.3 1.4 Chapter 41
2. ↑ Chapter 32
Original White Star

The original or ancient **White Star**, from whom the current one took his name, was an enemy of the original possessors of Cale Henituse's ancient powers.

He had all five natural attributes as well as the Sky Attribute Ancient Power It was his wish to become nature himself, he thought that by fusing all five natural attributes along with the sky power, he would become a god and that all races and even nature itself would serve him.

> *I told you that the ancient White Star believed himself to be a god, someone who would become a god. —Scary Giant Cobblestone to Cale Henituse regarding the **ancient White Star***
>
>

He did influence some people of the Ancient Times as he was able to control the rain, wind, and even the clouds to control the amount of sunlight. As a result, he could make the crops grow or wither and die. The
land he selected became more fertile and plentiful as time went on. Crops grew endlessly, and the fruits that were grown in an environment where the sunlight and rain were controlled were extremely sweet and delicious. That was how he influenced people to follow him. Certainly, the land he had not selected became desolate.

As the sky attribute ancient power's user, the ancient White Star needed to periodically absorbed dead mana. The dead mana storage facility in Wind Island was, in fact, a tribute for him. The past owner of the Sound of the Wind had tried to find out a couple of times why a person with the sky attribute needed dead mana, but it was to no avail.

## Allies

The Ancient White Star had an organization of **black mages** who followed him that called themselves the *Forest of Darkness*.

The *Forest of Darkness* was responsible for creating the Black Despair which consisted of dead people's souls to activate their golem warriors. They also utilized the dead mana they collected from the dead to use in the wars against the Heroes.

Most of the people with powers during ancient times sided with the Heroes led by the Super Rock. Though, they were a few who followed the ancient White Star.

> **Darkness and light**. They were the ones with the strongest and most important powers that followed the ancient White Star. —Scary Giant Cobblestone
>
>

## History

In the Ancient Times, there were many battles to try and destroy the White Star and his organization and many people lost their lives. During the final battle, strong individuals from both the Eastern and Western continents gathered together and were led by the Guardian of Boulder. In the end, there was only one survivor of the battle, the person with the weakest power who had been protected by the Guardian.

The person who wished to become a god had died, but so had the heroes.

## References

1. ↑ 1.0 1.1 1.2 1.3 Chapter 378
2. ↑ 2.0 2.1 Chapter 349
3. ↑ Chapter 419
4. ↑ Chapter 439
5. ↑ Chapter 418
Redika

Manhwa

# Chapter 43 (appeared)
Chapter 35 (manhwa, mentioned)

A mage in the employ of Arm who was obsessed with blood and the color red, he took part in the attack on the Wolf Tribe and was the person in charge of the terrorist attack on the Roan Kingdom.  He was unique in that people could see the color of his mana, which was red, even though he was a mage.

## **Appearance**

In the manwha, Redika is depicted as a tall, lanky and almost skeleton-like man with red eyes and ash blonde long hair bound together in segments by multiple hair ties. He is often portrayed as wearing a crazed, villainous smile.

His clothes consist of the black Arm uniform, though his is slightly different, since it is robe-like with bellowing sleeves, and the top half resembles somewhat like a sweater, with a zipper and two hood strings with messy pom-poms at the end.

## History

During the terrorist attack, his left arm was cut off by Choi Han and his left eye was injured.

Later he was responsible for cutting off Ron's arm.

He was killed during the island battle after being hit by one of his comrades aura.

When he was still alive, he followed the Dragon half-blood's order to throw away the black egg in a clear forest in the Western continent, the Dragon half-blood would always asked him if he threw the black egg properly but Redika lied, the black egg ended up being sold to the Stan household.

## Trivia

* He would start laughing and rush towards you when he sees the color of blood. He goes crazy when he sees red.

## References

1. ↑ Chapter 32
2. ↑ Chapter 43
3. ↑ Chapter 46
4. ↑ Chapter 90
5. ↑ Chapter 96
6. ↑ Chapter 128
Naru Von Ejellan

Fredo von Ejellan has a family treasure that has been passed down for generations. This treasure is able to record the current patriarch’s appearance from when he was young and help the patriarch turn into that young appearance whenever he wants until he dies.

Naru von Ejellan is Duke Fredo in his young appearance. He is also known as Fredo the Second in the Endable Kingdom. The people of the Endable Kingdom, other than a few subordinates of Duke Fredo, all believe that this appearance is his son.

Naru is known as a good child and is loved by everyone in the Endable Kingdom. He is 153 years old which is around 12 – 13 years old in human years.

## Appearance

Naru is known to have been having a weak body since he was young, which was why Duke Fredo ordered him to stay in a villa for healing and resting instead of staying in the Endable Kingdom. Naru has not grown at all in 20 years. His body was weak, so his physique was less developed as well. This was why the Vampires and the citizens of the Endable Kingdom loved Naru’s pure innocence and warm demeanor but worried about the kingdom’s future.

## Personality

His is very respectful and full of class. He’s smart and he respects all adults regardless of their title. All parents inside the Endable Kingdom go, ‘Be more like Naru-nim! Can’t you see how well he grew up?’

He’s a very shy and nice little kid. He is a model student. He is also pure and his heart is tender.

That is why many of the top individuals in the Endable Kingdom are quite concerned. They keep asking how someone who will lead the Duchy in the future could be so good and tender.

Young master Naru had always warmly greeted the guards, servants, and everyone else with a bright smile without caring about their status.

## Relationships

### The White Star

Naru called the White Star Eldest Uncle and followed him as if he was his blood uncle.

The White Star cherished him quite a bit. That's only how it looks on the outside because the White Star can't cherish anybody due to the vow of death.

## References

1. ↑ 1.0 1.1 Chapter 532
2. ↑ Chapter 531
3. ↑ Chapter 530
Desert of Death

The Desert of Death, more often referred to as the **Land of Death**, is where the Dark Elves reside. It is considered to be one of the Five Forbidden Regions. The Land of Death is along the Western boundary of the Caro Kingdom and can be accessed right outside the Western gate at a village in the Dubori Territory that is situated right next to the Land of Death.

The City of Death, home of the dark elves, is located beneath a sand dune within the Land of Death.

## Appearance

The Land of Death is a desert that is so hot that even plants cannot survive in it. Its sand appears to be as red as blood during the day and black as coal during the night. New sand dunes are created here everyday.

The Dark Elves are uncertain of the reason behind it, but an aura of death resides in the Land of Death. Cage theorizes that it might be a blessing from the God of Death.

In this place, there is a phenomenon that occurs twice a year where a small amount of dead mana rises up from the sand.  The periods in which it appears is erratic and fickle to the point where Dark Elves are only aware of it as it gets closer — they are able to detect the dead mana a few days in advance by observing the City of Death's ceiling, which supports the desert's surface. The dead mana makes it dangerous for humans to cross the desert, but Dark Elves appear fine with the place. The dead mana take shape in the form of gas which makes it all the worse since dead mana will be prone to spreading everywhere, which may add to the danger of inhaling this into one's bloodstream which is, least to say, harmful.

## History

Unlike the Gorge of Death, which was created naturally, the Land of Death was a product of history; it was the location of a big final battle between the last necromancer known as the Queen of Death with her army of corpses and the humans in the past. After this necromancer's death, the desert then became known as the Land of Death.

The Land of Death is labeled as it is because of this necromancer legend. It is also named as such because it is said that no humans ever return from the Land of Death. Some say this is because of the curse the necromancers left behind that lead people to die in the Land of Death.

There was a jewel embedded in the heart of the last necromancer. This black jewel was called the Night's Exultation.

## References

1. ↑ 1.0 1.1 Chapter 99
2. ↑ Chapter 98
3. ↑ 3.0 3.1 Chapter 100
4. ↑ Chapter 101
5. ↑ Chapter 445
6. ↑ Chapter 190
Lily Henituse

* Manhwa
* Concept Art

Cale's half-sister and the youngest child of Deruth Henituse.

Prior to Kim Rok Soo's transmigration, Cale and her didn't have much of a relationship due his distance from the rest of the family. Once Kim Rok Soo took over as Cale however, the distance between them decreased.

## Appearance

She has curly brown hair and blue eyes. She's tall for her age and like the rest of the family has long arms, legs and a good physique.

## History

Prior to Cale leaving on his trip to the Capitol, Lily requested that he bring her back a sword as a present as her current dream was to be a swordsman. Cale agreed as he thought it would suit her well, and told her he'd bring back an expensive one. She learned Swordmanship from Cook-cum-knight Edro who also taught her mother Violan.

As Lily's abilities improved, her swords grew larger in size. When she protected Duke Fredo from the Cat assasins, the greatsword that Lily wield was as tall as most average adult men would have been huge even without the comparison. And at that time, there was an aura smoke rising from her sword. That meant that she was almost at the high-grade knight level.

## Trivia

* Her dream is to become a swordsman
* Lily is able to swing a sword better than Cale.

## References

1. ↑ 1.0 1.1 Chapter 14
2. ↑ Chapter 265
Super Rock Villa

The Super Rock Villa is the main base of operations for Cale and his followers. This villa is located underground in the northern boundary of the inner region, underneath an extremely large boulder.

This villa is incredibly large and beautiful, and made of marble. Cale said it was more grand than the crown prince's palace itself. There are many statues located around the villa's garden.

## Floors

1st floor: is an empty area that holds many statues and lamps. It holds the staircase to the other floors.

2nd floor: empty rooms and a beautiful terrace.

3rd floor: the closer rooms to the stairs holds nothing, but the rooms farthest of the stairs holds the items of the previous owners of the powers.

4th floor: nothing, just more fancy.

5th floor: the Super Rock Villa's owner's personal room.

This villa was originally created and owned by the Super Rock. It was created for his friends before they had perished. It was left for there the successors (Cale Henituse).

Outside of the Super Rock Villa is a stone pillar that glows red, and is surrounded by metal chains. Littered messily around this pillar is a large magic circle and many talismans. This pillar is a portal which allowed the monsters from the eastern continent access the western continent (this only allows monsters to pass through). At the same time, crossing this portal causes monsters to mutate and sometimes grow stronger. The seal placed on the pillar will "hold off for 100,000 years" and can only be unlocked by the Super Rock's successor.

This villa is located in the Forest of Darkness.

## References

1. ↑ 1.0 1.1 Chapter 131
2. ↑ 2.0 2.1 Chapter 132
Редгарды

Редгарды - одна из человеческих рас Нирна.

Цирион Хар-Такар

## Основное описание

Самые талантливые воины в Тамриэле, темнокожие, жёстковолосые Редгарды Хаммерфелла, на первый взгляд, созданы исключительно для битв. Хотя, учитывая их гордость и духовную независимость, можно сказать, что им больше подходит роль скаутов и воителей или вольных путешественников и героев, чем служак-солдат. Вдобавок к их культурной расположенности к использованию некоторых видов оружия и брони, Редгарды также наделены природной выносливостью, сопротивляемостью ядам и быстротой ног. В жилах Редгардов течёт иная кровь, чем у остальных человеческих рас, и они не связаны с материком Атмора – родиной людей.
В среднем, представители расы Редгардов по уровню интеллекта примерно равны среднестатистическому человеку. Они соответствуют среднему человеческому росту, более сильны и ловки, и отлично приспособлены для проживания в жарком, сухом климате. Обычно они имеют тёмный цвет кожи, от светло-коричневого до чёрного, иногда с красноватым оттенком. Головы Редгардов покрыты кучерявыми волосами, а количество растительности на теле варьируется. Татуировки и пирсинг на теле распространены.
World Tree

Warning! All further information within this section is **spoiler** territory for Webnovel and Webtoon readers!
Read at your own risk!

## World Tree

### Name

World Tree
세계수

### Affiliations

Elves
Cale Henituse

## Appearances

### First Appearance

Chapter 171

The World Tree is a sentient tree that reincarnates every single time it dies. It is the creator of the poisonous snowstorm that surrounds the Lake of Despair in the Valley of Despair.

The World Tree is directly connected to the world and the nature which Gashan refers to.

## History

The World Tree has existed for a very long time, even before the Darkness invaded the Western Continent. When the original owner of the Fire of Destruction unfroze the entire Northern Continent he almost burned down the World Tree, so the World Tree has a large fear of the Ancient Power.

The World Tree instructed the elves to slowly gather coins since a long time ago and that it would be useful in the future, and to bring Cale over to the World Tree only if he accepted the coins and the gold.

## Trvia

* The World tree is capable to speak the things that the World allows it.
* Able to see some of the past, present and future.
* The World tree is incapable of seeing the past, present and future of Cale and other Ancient Power holders.
* When the World tree would say something it did not have permission to say, its branches would fall, because of the punishment of the gods.
* World tree said about Raon. *"A king is someone who is accepted by nature. An existence that should have died is alive. Nature has accepted that existence. The one that has a twisted fate. That alone was enough to receive the qualifications to survive. Changes, the forbidden and the unbelievable. That is what nature truly is."*

## Quotes

* "Those punks with ancient powers were all lunatics. Do whatever you want." - *on Chapter 172 (World Tree through Adite)*

## References

1. ↑ 1.0 1.1 1.2 Chapter 171
2. ↑ Chapter 169
Bud Illis

Bud Illis is the Mercenary King and a Sword Master from the Eastern Continent.

## Personality

He is a man that is very straight forward and is not used to being called “servant” by Cale.

He uses his identity as an alcoholic to observe people.

## Appearance

He is handsome. He has blue hair, green eyes and glasses, and tends to look constantly drunk.

## Story

He was born on the Twin of Wind Island near the East Continent.

He is part of the Bud Household, that are the gatekeepers for the Wind Island, one of the three Restricted Areas of the East Continent.

When he became the Mercenary King, his first objective was to create the 1,001 scouts that he has now.

## Abilities

* Mercenary King
* Sword Master
* Ancient Power (Wind) - his wind attribute ancient power allows him to tell a person’s demeanor or ability by scent or noise.

## Trivia

* Roan Kingdom's Profile:
	+ < *Bud Illis, 35 y/o. >*
	+ *< He is a lunatic. >*
	+ *< He is a sword master and is believed to have one special ability that we have not been able to determine.>*
	+ *< He is crazy for alcohol. >*
* An open-minded mercenary king.
* He's good at acting based on Cale's observation.
* He likes reading books since he was young and enjoys searching for and thinking about things.
* He is close friends with Glenn Poeff.

## Quotes

* "You really are my friend. I feel like I found my soul's friend!" (To Cale)
* "I'm the same! I'm the Mercenary King! I'm the head of the Mercenaries Guild! I'm also rich. And strong. But there's a lot of work. And my life is on the line with that work. Shit!"
* "I am Mercenary King Bud Illis! I will give my everything here!"
* "...I can't believe such a vicious bastard can use such covert stealth techniques."
* "Scary old man." (Describing Ron)
* "I'm not someone who should be carrying a person around like this!" (About Cale Henituse)
* "Aaaaaah! How did I get myself into this mess!"
* "Can you do it? Can you go somewhere that even Dragon-nim is saying is a restricted area?" (To Cale Henituse)
* "Shall we make a drinking bet?" (To Cale Henituse)
* "…Cale, why would an ancient power talk?" (To Cale Henituse)

## References

1. ↑ Chapter 343
2. ↑ Chapter 355
3. ↑ Chapter 341: Huh? (2)
4. ↑ Chapter 360
5. ↑ 5.0 5.1 Chapter 347
6. ↑ Chapter 380
7. ↑ 7.0 7.1 Chapter 607
8. ↑ Chapter 383
9. ↑ Chapter 383
10. ↑ Chapter 346
11. ↑ Chapter 346
12. ↑ Chapter 346
Знак рождения

**Знак рождения** - созвездие, под которым родился житель Нирна, накладывает на его жизнь свой отпечаток. В результате магических связей небесных тел жители этой страны часто могут быть награждены, а то бывает и прокляты, удивительными способностями, или слабостями.

## Знаки рождения

Среди знаков рождения выделяют:

* Воин
* Вор
* Маг
* Леди
* Башня
* Подмастерье
* Лорд
* Любовник
* Атронах
* Жеребец
* Тень
* Ритуал
* Змей
Joo Ho-Shik

Along with Park Jin Tae and Bae Cheol-Ho he was the leader of the one of the central shelters.

## Ability

Joo Ho-Shik never told anybody about his ability, but he used that ability as he pleased. It was regarding Faith.

Joo Ho-Shik could make an ability user’s ability stronger based on the level of faith.

## Appearance

He was wearing a white shirt, white pants, and white shoes. They were all decorated with the blood of monsters.

## Personality

Even Lee Soo Hyuk who had been the strongest person in this area had found it difficult to handle Joo Ho-Shik.

He was very good to the people in his shelter, but he was difficult to talk to. He was someone who believed in an unusual religion.

Joo Ho-Shik was truly crazy but quite a good person.

## History

A lot of people died at Joo Ho-Shik’s shelter, but a larger number of people still managed to survive in comparison to other places. In addition, they had not scattered and instead had come together as a group once they ran out of the building. And in the future Joo Ho-Shik who survived this ordeal would go on to create a 1 person guild. The guild’s name was ‘Joo Ho-Shik.’ He was the only guild member.

That 1 person guild was a church. Joo Ho-Shik had created a religion. It was a religion of his own. He hated and loathed anybody getting involved with his religion. He did not accept anybody into his guild. He just said that his religion was salvation just for him and never even revealed what that religion was to the world.

Nobody other than Joo Ho-Shik knew the name of Joo Ho-Shik’s religion nor any information about it. He had received all sorts of requests in that 1 man guild. In fact, he became extremely rich from it. This was something that most people knew about the eccentric Joo Ho-Shik in the future.

Joo Ho-Shik had used all of his money to restore the destroyed lands of Korea.

The destroyed mountains, fields, rivers… He spent money in all sorts of places.

## References

1. ↑ Chapter 576
2. ↑ Chapter 574
3. ↑ 3.0 3.1 Chapter 575
Tiger Tribe

**\*\*\*Spoiler Warning. This group appears later in the story. Read ahead at your own risk\*\*\***

A beast people race from the Eastern Continent. Cale Henituse/Kim Rok Soo knew a little about them from *The Birth of a Hero* novel. Cale and company encountered the last remnants of the Tiger tribe as they were fleeing from Arm to the Western continent. The Tiger tribe allied with Cale to destroy the Arm Battle Brigade secretly sailing to the Western continent. The tribe continues to work with Cale and company in the fight against Arm and the White Star while receiving a place to live within the Henituse territory in Harris Village and the Forest of Darkness.

The Tigers, together with the Whales, are known to be the most aggressive of the Beast people [chpt 237]. Tigers prefer the night, being nocturnal creatures, and they enjoy dangerous situations [chapter 193]. They are also known to be extremely strong Beasts on the Eastern continent [chapter 643]. It is rumored that a Tiger or a Tiger and its family resided in any mountain that people could not climb because it was too dangerous [chapter 643].

> “No matter how harsh the mountain was...
>
>

> No matter where the mountain was located...
>
>

> The Tigers were a tribe that wanted to seep into nature and live freely.
>
>

> Gashan happily agreed with Cale’s statement that described the Tigers’ way of life.”
>
>

> —Chapter 643: Are you scared? (5)
>
>

Unlike other because people tribes the Tiger tribe live unconnected from village to village. This is why Arm was able to destroy so much of the Tiger tribe before they could unite in an effective self-defense or resistance. The remaining Tiger tribe people are led by Gashan the tiger shaman.

The Tiger tribe people had their isolated villages in the mountains of the Eastern Continent. This made them agile climbers, even in places like the Gorge of Death.
Zed Crossman

The fifty year old king of the Roan Kingdom and the father of Alberu Crossman.

## Background

Zed Crossman rose to the position of king at the age of 20 after the former king's sudden death. He used this time of peace to his advantage by killing off all of his siblings to solidify his position of power.

He made Alberu's mother a concubine back then, and he is currently married to the third prince's mother.

In the later of novel, revealed that Zed Crossman was an average king because he's hiding and searching for his prey that killed Alberu's mother, which will be revealed more in the second book of the novel, The Law of The Hunt.￼

## Plot

He makes his first physical appearance in Chapter 43, where he called a meeting between all the nobles at the Plaza of Glory.

In chapter 195 he announced he was turning all duties over to Alberu and would be be turning over the throne to him the next year.

In the original story of Birth of a Hero beyond Volume 5, he died in the battle against the White Star.

## References

1. ↑ Chapter 43
2. ↑ Chapter 40
3. ↑ Chapter 657
ICW Women's Championship

The **ICW Women's Championship** is a women's wrestling title in ICW - Irish Championship Wrestling.

## Info

The ICW Women's Championship was first mentioned on Episode 0, and the inaugural champion was to be decided in an 8 women tournament with the finals taking place at ???? in a Single Match, with ???? and the eventual winner, ????.

The current champion is ????, who won the title by defeating ????.

## Title History

```
Wrestler(s)

```
```
Reign(s)

```
```
     Notes

 1
Священная Сиродильская Империя

**Священная Сиродильская Империя** (Новая Империя, ССИ) - трансконтинентальное государство, в основном расположенное на территории Тамриэля, имеющее колонии на Лииге, Акавире, Атморе и множестве островов.

Форма правления - транстеократическая абсолютная монархия.

## Состав владений (на момент 265 года 5Э):

* Герцогство Румаре

* Великое герцогство Бретонское

* Великое герцогство Нибеней

* Герцогство Коловия

* Герцогство Нокталион

* Герцогство Скайрим
* Герцогство Воленфелл

* Герцогство Остмарк

* Герцогство Дешаан

* Императорский домен Суран

* Совет домов Траса

* Вольные города Запада

* Герцогство Атмора

* Герцогство Иссгард

* Заморская территория Имперский Акавир

* Заморская территория Имперский Лииг
Sonata Gyerre

The almost 80 year old leader of the Gyerre Dukedom, she's known as the Woman of Iron Blood and a Woman of Misfortune.

## Appearance

Sonata wears her white hair up in a tight bun, similar to Violan's.

## Backstory

Her father was the founder of the Duchy and lived to a very old age, not dying until his oldest children were in their fifties; as a result of the fact that a successor didn't need to be chosen for so long, a situation similar to the Stan families happened. Sonata's husband, as well as her son and his wife, were all assassinated using a carriage accident. Only she and her grandson Antonio survived, as they were not in the carriage at the time.

In the end Sonata was left as the only successor.

## Trivia

* Sonata is the best drinker in the Gyerre Household.
* She is known for not meeting many people because she does not trust them.
* She takes responsibility of her mistakes.
* She never changes her mind when she made a decision based on her stern actions.
* Sonata was amazed of Cale and accepted him as a ''true noble"
Форресетский Доминион

**Форресетский Доминион** (сокращенно: *ФД*, упр. **Доминион**) — островное государство на юго-западе от континента Тамриэль.

Государство состоит из двух материковых провинций, нескольких крупных архипелагов и множества островов, некоторые из них: Провинции: Валенвуд и Эльсвейр, архипелаги Альдмерис, Пиандонея, Ханатасель, а также скопления островов Фанасель, Киритрун, Айлейдир, Зарафесекул, Эрессиэрь и континент Новлир.

Доминион — одно из крупнейших государств Нирна; является страной-гарантом стабильной политики в мире и процветающей экономики, одна из первых держав, что начала технический (не-магический) прорыв. Ответственна за промышленную революцию и стандартизацию. Создала централизованную мировую валюту - цирий.

Форма правления — парламентская республика. Форма государственного устройства — регионалистское государство, где с 197 года 5 Эры состоит из множества подконтрольных регионов.

Столица — город Пертерген, один из крупнейших городов Тамриэля и финансово-экономических центров мира.

Официальные языки: новойокуданский.

## Административно-территориальное устройство

Административно-территориальное устройство Форресетского Доминиона достаточно сложна и включает в себя такие территориальные уровни как:
Данмеры

**Данмеры** (также известные как **моричи** или **тёмные эльфы** ) - самобытная раса меров, проживающая в основном в землях Морровинда, на востоке Тамриэля.

## Основное описание

Данмеры постоянно подвергались нападениям Двемеров и Нордов, а затем ощутили на себе силу Сиродильской Империи. Это способствовало их негативному отношению к другим расам и народам. Данмеры относятся с презрением практически ко всем чужеземцам, а также к Данмерам, рожденным вне Морровинда, и воспитанным в традициях Империи (но в гораздо меньшей степени). Чужеземцы же в свою очередь относятся к Данмерам с подозрением, считая их излишне высокомерными, закрытыми, и чрезмерно гордыми даже по меркам эльфов. В целом Данмеры не зря попадают под такое описание, потому как очень рьяно относятся к традициям своего народа. Многие из них обладают мстительным характером, способны на предательство, ради получения выгоды или расширения сферы влияния.

Большинство Данмеров обитают на территории своей родной земли, и потому являются самой многочисленной расовой группой в провинции Морровинд. В других провинциях Империи их представительство не является таким подавляющим. Однако данмеры всегда оказывали большое влияние на жизнь Империи.

## Эшлендеры

Эшлендеры — данмеры-кочевники. Эшлендеры живут в засыпанных вулканическим пеплом окрестностях Красной горы (Эшленд), в те края они были вытеснены оседлыми тёмными эльфами. Эшлендеры презирают оседлых данмеров, не любят чужаков, если те не являются Друзьями Племени, и ненавидят Великие Дома Морровинда. Эшлендеры исповедуют древнее поклонение предкам.
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**Государства**

**Религия**

**Магия**

**Расы**

* Священная Сиродильская Империя
* Форресетский Доминион
* Островная Империя

* Девять Божеств
* Йокуданский пантеон
* Культ Визария

* Разрушение
* Иллюзия
* Изменение
* Восстановление
* Некромантия

* Аргониане
* Альтмеры
* Бретоны
* Босмеры
* Дампиры
* Данмеры
* Каджиты
* Минотавры
* Норды
* Орки
* Редгарды
* Ричмены
* Староимперцы

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GWF Women's Championship

The **GWF Women's Championship** is a women's wrestling title in GWF - German Wrestling Federation.

## Info Edit

The GWF Women's Championship was first mentioned on Episode 0, and the inaugural champion was to be decided in an 8 women tournament with the finals taking place at ???? in a Single Match, with ???? and the eventual winner, ????.

The current champion is ????, who won the title by defeating ????.

## Title History

```
Wrestler(s)

```
```
Reign(s)

```
```
     Notes

 1
Аргониане

**Аргониане** - раса разумных холоднокровных яйцеживородящих рептилоидов, отлично приспособленная к жизни в воде, родом из провинции Аргония, она же Чернотопье. Аргониане обладают естественным иммунитетом к ядам и сопротивляемостью болезням, могут дышать под водой. Они могут плавать быстрее, чем представитель любой другой расы. Средний аргонианин отличается силой и быстротой своих ног, что приводит его либо к воинской, либо к воровской профессии.

## Племена аргониан

Племена аргониан могут свободно скрещиваться друг с другом - при этом черты матери будут сильно преобладать (на инкубацию и вылупление малыша требуется около 6 месяцев). В виду своей физиологии не могут скрещиваться с представителями других рас.

### *Саксхлил*

Единственный вид аргониан, представителей которого можно встретить в других регионах Тамриэля. Представители отличаются высоким интеллектом, а также дружелюбием и миролюбивым настроем по отношению к другим расам Тамриэля. Большинство аргониан поклоняются определённому типу споронесущего дерева Хист, растущему только в их родных болотах, но признают также Ситиса.

### Племя Агацефов

Эти аргониане обладают тонкими чертами лица, подобными наконечнику копья, а чешуя у них разноцветной радужной окраски. К чужеземцам они настроены дружелюбно, однако они никогда не покидают родные болота, поэтому за пределами Чернотопья их встретить почти невозможно.

### Племя Паатру

Племя Паатру внешне имеет некоторое сходство с жабами. Об этом племени мало что известно, так как оно недружелюбно настроено к чужакам из других провинций и не идёт с ними на контакт, а при встрече предпочитает убивать на месте.

### Племя Сарпа

Племя крылатых аргониан, обитающее в глубинах Чернотопья. Об этом племени практически ничего не известно. Как и Паатру, они недружелюбно настроены к чужакам из других провинций и не идут на контакт.

### Племя Нага

Племя крупных и плохо приспособленных для жизни вне внутренних болот аргониан. Чешуя Нага тёмного цвета, у них огромные пасти, заполненные острыми, похожими на иглы зубами. Рост около семи-восьми футов, в раздражённом состоянии распрямляют позвоночник и вырастают ещё на один-два фута. Нага враждебны к чужеземцам, грабят караваны, идущие через Чернотопье, и убивают сопровождающих их людей и меров.

### *Лукайул*

Или «подчинившиеся». Не племя, но скорее каста, или же просто общее именование тех аргониан, что долго, слишком долго, прожили под иной властью, нежели Хист — и властью Империи в частности. В аргонианском обществе лукайулы презираемы вплоть до гонений. Дабы избавиться от ненавистных лукайулов, Хист отдали на растерзание Умбриэлю город Лилмот, предварительно приказав членам Ан-Зайлиль скрыться в болотах, а всем лукайул, проживающим там, собраться на главной площади города.
In Fine Dierum

## Overview

*In Fine Dierum*, or "At The End Of Days", is a prophecy about the end days laid down by the demonic prophet Botix. Botix spoke the prophecy after meditating for several days after the war against the Marun was won, he rose from his meditative state and spoke this prophecy to both The Pentagorum and The Seven Sins. No one is sure when the prophecy will come to pass, but considering Botix has yet to be incorrect in his prophecies, there is little doubt that it will indeed come to pass.

## At The End Of Days

The prophecy speaks of a time when the fragile balance of good and evil will be discarded entirely and give way too the entity of chaos known as Vevesi which will consume everything and leave only void in its wake.

### *Timore*

The first part of the prophecy tells of a time when monsters, lower demons, and spirits will grow restless. During this time they will run amok among the world of man and kill indiscriminately and without discernible cause.

### *Ultima Pugna*

After *Timore* there will be a great war between the angel and demon races. During this war, *The Tree of Honua* will wither and *The Demon Flame* will go out, causing many angels and demons to die during the course of the war. Both sides will suffer massive losses and are severely weakened before the end of the war.

### *Libertas*

After the *Ultima Pugna* someone will free The Marun, and the forces of man, demon, and angel will be forced to unite once more under The Valun. The Marun with their new twisted forms will prove victorious this time, and the last of the angels will be killed and both demons and humans will be enslaved. In the ensuing chaos the scales of good and evil will finally be destroyed entirely and give way to the last phase of the prophecy.

### *Finis*

Vevesi will wake from his slumber and the days will grow dark and both the sun and moon will be consumed, resulting in the death of both Isidora and Tullia, the last two remaining Valun. The Marun will lead the remaining humans and demons against Vevesi, but it will be in vain. The world and Honua itself will be consumed by Vevesi and once all of creation has been consumed, it will consume itself and leave nothing but true and utter void.
Островная Территория Каратт

Островная Территория Каратт (полное название - "**Объединённое Островное Королевство Каратта Морихэйского, Ланариса и Городов Бухты**", сокр. **ОТК**) - страна, находящяяся на территории Островной Территории Каратт на северо-западе от Пиандонеи и на юго-западе от Эльсвеера; субьект Форресетского Доминиона.

## Основное описание

Каратт является аграрной, переходящей в индустриальную форму развития, страной, населённой расой минотавров-морихейцев.

Каратт – это архипелаг, с равнинной местностью, широко распространены карстовые формы рельефа. Грунт - среднемощный южный чернозём, из-за чего многие оседлые минотавры смогли вести нормальный сельскохозяйственный образ жизни. Более чем 83% земли подлежит орошению, остальное – маленькие горы средней высоты и щиты.

## Население

Население на Каратте расово достаточно однотипно – здесь проживают минотавры, но с высокоразвитой, по сравнению с «сородичами» из материковой части Сиродила, культурой и технологиями. Самоназвание минотавров острова Каратт – морихэйцы. На Островной Территории почти все минотавры знают помимо своего «Морихейского» еще и «Сиродиилик» - язык-предшественник Тамриэлика. Большинство населения проживают в сельськой местности, хотя последние несколько лет идёт тенденция к урбанизации населения.

## Экономика

### Сельское хозяйство

Большинство населения (более 54%) работают на фермах, садах и плантациях. В среднем за один сезон собирается более 2-х миллион тонн разных видов растений. Самый распространённый вид растений – цитрусовые. Их сбор за один сезон достигает 47% от всего сбора культурных растений.

### Промышленность

Промышленность начала стремительно развиваться лишь начиная с присоединением этого региона к Форресетскому Доминиону. На данный момент легкая промышленность (В особенности - текстильная) занимают главную промышленную часть производства. Также имеются шахты, добывающие уголь, серебро, а также золото ("Золотые шахты" возле города Золотосток), которые находятся преимущественно в районе Уайтлихлла
Gate to the Demon World

The **Gate to the Demon World** is a giant sinkhole which is one of the Three Restricted Areas in the Eastern Continent. It is located near the start of the glacier region. This sinkhole existed between the glacier region and the mountain range that protected the rest of the Eastern continent from the cold. There was nobody who would create a village past the mountain range and near this hole.

The sinkhole got its name when the people in the past claimed that falling into the hole would take you to the world of death, the Demon World, leading them to avoid this hole that was the size of a decent city.

The gods would send a revelation to the Dragons through a dream or make them feel something odd that will lead them toward the location of the Gate to the Demon World or the Gate to the Divine World if the Demon World is trying to cause a negative influence in this world. This is the reason why the Demonic race hates the Dragons.

In this hole, there is the capital of the Endable Kingdom divided into many floors.

## References

1. ↑ 1.0 1.1 Chapter 457
2. ↑ Chapter 516
Hags

#### **Brief Description**

A malevolent spirit, inhabiting the body of a dead witch or sorceress, kidnaps and eats children and elderly

#### **Creation**

When a witch or other female user of magic dies, whether from natural or unnatural causes, their body begins to almost leak out their supply of magical energies. This leaves their bodies vulnerable to inhabitation by any number of spirits tht=at may linger around them, if any of these spirits are malevolent in nature, then her body may be reanimated and a hag is born.

#### **Varieties of Hags**

Hags come in two known varieties which relate to the types of magic they use in their rituals

* **Blood Hags:** Blood hags use the blood of their victims to create potions and tinctures to augment their power and maintain their decomposing bodies. The blood may also be used in ritual summonings of lesser demons and spirits.
* **Bone Hags:** Bone hags use their victim's bones to craft talismans and charms for purposes similar to that of blood hags, but the bones may also be used for the practice of necromancy.

#### **Purpose**

Hags are most famous for kidnapping children, but they will just as readily snatch up the elderly. They will consume the flesh of their victims and use either the blood or bones in their rituals and concoctions. A hag will linger near a village for long periods of time, feeding off of its inhabitants until it either wipes out the population or being chased off.

#### **Dealing With Hags**

When seeking to dispatch a hag, there is one approach that is commonly considered to be the most effective. Hags are notoriously vain and will avoid mirrors in order to keep from having to see their own vile forms. When confronted with a mirror, a hag will avert her gaze and try to avoid seeing herself, this will leave them open to attack. When attacking a hag, fire, silver, or blessed steel are the most effective methods.
The Four Horsemen

## Overview

The four horsemen are the demons serving directly under The Seven Sins, and their power is surpassed only by the sins themselves. The Horsemen operate as a group and are the ones who go to the human realm on behalf of The Sins. The Horsemen have their own subordinates known as The Wild Hunt. Like their masters The Sins, The Horsemen are S ranked demons.

## The Horsemen

* **War**
	+ *Razboi*
		- A mountain of a man wielding a massive claymore sword.
* **Plague**
	+ *Ciuma*
		- A red-haired woman with a bow made from the Evertree.
* **Pestilence**
	+ *Bolnav*
		- A slight man, always wears a mask and uses twin long knives.
* **Death**
	+ *Mormant*
		- The leader of the horsemen, he is rumored to be the only son of death itself. He wields his scythe with dangerous precision.
Ogre

#### **Further Information**

Ogres are a humanoid breed of monster that often stands well over ten feet in height and have long tusks that drip a poison that can stop a humans heart in under a minute should it enter the bloodstream. Ogres are known for their astonishing strength, as well as for their flabberghasting stupidity. They are very carnal in nature and rarely think beyond their immediate desires, namely that of human flesh. They will consume an entire village in a day if given the opportunity and will rarely if ever, stop to think about the consequences, namely calling attention to their presence in the area. They mostly stay in mountainous regions and make their homes in caves, though occasionally they find themselves wandering into other regions and forget the way back home.

#### **Dealing With An Ogre**

Ogres are unbelievably stupid, but their strength and poison make them great threats to an uncautious Spectre. They can be dispatched by blessed steel, silver, fire, and even with conventional weapons, but one must always be wary of their reckless power.
JWA Cruise Weight Championship

The JWA Cruise Weight Championship is a with a weight limit title in JWA - Japanese Wrestling Association.

## Info

The JWA Cruise Weight Championship was first mentioned on Episode 0, and the inaugural champion was to be decided in an 12 man tournament with the finals taking place at ???? in a ???? Match, with ???? and the eventual winner, ????.

The current champion is ????, who won the title by defeating ????.

## Title History

```
Wrestler(s)

```
```
Reign(s)

```
```
     Notes

 1
Норды

**Норды** - одна из рас Нирна в серии компьютерных игр The Elder Scrolls.

## Описание

Человеческая раса, высокий, бледнокожий и светловолосый народ. Родина нордов — Скайрим (прародина — Атмора). Сильные и суровые, норды знамениты своей устойчивостью к морозу. Из них получаются очень хорошие воины. Бытует малообоснованный стереотип, что норды не очень умны. Действительно, они часто могут быть безграмотными, грубыми и малоприятными в общении, но всё это вовсе не от предполагаемых малых умственных способностей, а вследствие их, в некотором роде, варварской культуры.
Vampyre Society

## Overview

Prior to the final Vechi stage of their life cycle, Vampyres lead a solitary existence. The first two phases are spent in forests, caves, and other isolated locations, it isn't until the third stage of their lives that they move into cities, though they still hideout in sewers and catacombs. As Vechi, vampyres are more social and are able to easily blend into human society. It is also the Vechi vampyres that act as the ruling body for vampyre society.

## **The Blood Circle**

The Blood Circle is the ruling body for the vampyre race. The Circle consists of seven vampyres, all vechi and all exceptionally old and powerful. The Circle communicates with the Spector Agency and the two groups cooperate in order to ensure that no vampyre is getting out of hand. If a problem arises and is reported to the Spectors the agency will first speak too the Circle and inform them of the problem, should the circle have no objections then the Spector Agency will deal with the issue accordingly.

The Blood Circle enforces the few laws of vampyre society. Young vampyres in the immature stages of life are not protected and are not expected to know the laws of their kind. Once a vampyre gains its rational mind, it is expected to adhere to the few, but very strict laws of their kind.

### Circle Members

* **Riege**
	+ The oldest and most powerful of The Blood Circle. Riege is believed to be the first vampyre created by Lucifer.
* **Anggota**
	+ A female vampyre renowned for her great beauty, she is also known for being the most vicious and brutal of the circle members.
* **Krug**
	+ A scholar of sorts, Krug has traveled across the world in search of all manner of forgotten knowledge. he also keeps the library of the Circle.
* **Ketski**
	+ A female vampyre with a severely scarred face, only she knows the origins of her scars.
* **Sangue**
	+ The second oldest of the Circle members, Sangue is a voice of wisdom and was the one who brokered the agreement with The Spector Agency.
* **Klyk**
	+ A brutal vampyre with a reputation for great violence. The other members of The Blood Circle often need to keep Klyk in check.
* **Natt**
	+ A vampyre with extraordinary powers of telepathy, she does not speak with her mouth, only with her mind.

## **The Laws of Vampyre Society**

For vampyres there are very few laws, but the ones that do exist are cardinal and those that violate them are severely punished. Most pertain to feeding restrictions, but there are two that stand above all as the two most sacred laws of the vampyre race.

1. Any overfeeding is strictly forbidden. All vampyres are required to feed only as necessary in order to keep the peace between the vampyre race and the Spector Agency.
2. A vampyre is wholly responsible for the actions of their thralls. They will be held accountable for any problems their thralls create.
3. All vampyres will pay homage to both the mother Lucifer, and the Blood Circle. Any act of rebellion or heresy will be punishable by death.