recursal/Fanatic-Fandom huggingface dataset:
Deszaras

**Deszaras** leads a Decepticon strike force and if Star Saber should get in his way, so much the better: Deathsaurus bears the Autobot Supreme Commander a bitter grudge, and relishes any opportunity to destroy him that presents itself.

Deszaras is a Breastforce warrior, partnered with two transforming chest plates that become the Breast Animals Tigerbreast and Eaglebreast. He wields a deadly spiked flail, and the Living-Metal-Destroying Cannon, which erodes the living metallic cells of super-robot lifeforms. The bladed wings of his creature mode absorb sunlight, converting it into dark energy, and he can then launch these energized blades at his opponents in an attack known as his "Death Wing". Despite all of these terrifying powers, however, Deszaras is a surprisingly "hands off" leader, who is perfectly happy to allow his subordinates to formulate their own plans and schemes to gather energy for him—but if they should fail, he'll always be there to berate and brutalize them. Even when the plans are his own, Deszaras is content to watch and command from a distance, rather than dirty his own hands—but he'll rarely waste a chance to engage Star Saber on the battlefield, and if that occurs, woe betide anyone who gets in Deszaras's way.

Deszaras bears the Autobot Supreme Commander a bitter grudge and relishes any opportunity to destroy him that presents itself.

## Trivia

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Strika

Many look at **Strika** and see a lumbering brute with the processing power of a calculator watch. It's a mistake no-one makes twice. A veteran of countless campaigns against the Autobots, Strika has a keen mind for strategy and tactics, including duping her opponents into thinking she's a lumbering brute with the processing power of a calculator watch, leaving them unprepared for the trap she's sprung around them.

Of course, she understands the value of wholesale destruction as well as surgical strikes. She is not reluctant in the slightest to get into the thick of it herself and throw her impressive weight around or fill the battlefield with volleys of firepower. She's brains and brawn in one monstrous package, and she only becomes more dangerous when paired with her aerial consort Obsidian.

She may come off as a bit tread-for-brains, but her unflinching loyalty to Megatron and the Decepticons make her a powerful fighter.

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Lockdown

Even the Decepticons are afraid of *this* guy, because once **Lockdown** has been hired to track down a subject, nothing stops him from completing his transaction short of total deactivation! Answering only to those who pay him, Lockdown holds himself above the Autobot/Decepticon war and sees both sides as squabbling children that he has to rein in personally. He doesn't think much higher of other civilized species across the galaxy (particularly humans), though isn't above working with them if it suits him.

Lockdown is a bounty hunter at heart, always fulfilling the contracts and missions he is assigned to as long as he is paid. He doesn't really care what he has to do in order to fulfill his contract, eager to destroy entire planets if it's necessary. His respect for other species is not too great either, sometimes mumbling about his own clients and speaking to them sarcastically. Lockdown's been known to loot weaponry from the foes he kills, so his armory is constantly changing! The Autobots consider his actions appalling, while Lugnut views his mercenary ways an insult to the Decepticon cause, but Lockdown doesn't care.

These days, a long scar runs down his face. There are many rumors about where it came from, some saying it was a run-in with Megatron, but nobody knows for sure.

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Cold

merciless

loyal to no cause

respect

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Repugnus

Never a Decepticon, **Repugnus** is not always an Autobot. No, sometimes he's a former Autobot who has been discharged for insubordination or just plain nastiness, but he always gets called back to perform some mission too unsavory for anybody else. Though he doesn't give a slag for authority or decency, Repugnus always does his job well.

Man, does he love his job. He'll describe with relish how he clawed an enemy within an inch of his life, then beat the bastard's head into a fuel-soaked wad of scrap metal with his own torn-off leg unit. He'll also add plenty of profanities and colorful idioms to the story. His friends would find this disturbing, if he had any.
Guyhawk

**Guyhawk** (ガイホーク *Gaihōku*, aka **Gaihawk**) is one of the founding members of Deszaras's Breastforce. Cold and somber, Guyhawk hates those who claim to have "character" and perfect principles, and as such, he really loathes Autobots of all shapes and sizes. In particular, Greatshot really ruffles his feathers; Guyhawk used to work with him on the mercenary circuit, and for him to see his old partner in crime turn to the side of the angels is nothing short of sickening. Guyhawk doesn't practice what he preaches, though; despite his hatred of the pretence of perfection in others, he always tries to make *himself* come off as perfect. He boasts about his skills, he's always the first into battle and the last to leave, he hates it when he is defeated, and he will always pass the buck if he gets blamed for something.

In jet mode, Guyhawk's speed exceeds even that of his commanding officer, Leozack. He is capable of unleashing a hellish storm of laser fire from above, rendering even the toughest of enemies to piles of smoldering ash. In robot mode he wields the power of the "Ice Needle", an attack which allows him to fire an onslaught of daggers forged from super-cooled plasma from his hands, capable of tearing through even the toughest of metals. His chest plate, Hawkbreast, can detach and transform into a hawk-like attack partner or the handheld "Hawk Cannon" blaster. Like his fellow Breastforcers, Guyhawk is also armed with an Electromagnetic Nunchaku.

Guyhawk can combine with his Breastforce teammates to form Liokaiser, forming the right arm of the super robot.

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carries a burning hatred towards the Autobots hates to be defeated

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Prime (rank)

**Prime** is a rank of the highest distinction in many *Transformers* continuities. Typically, it is used as the identification for the leader of the Autobots, something that is bestowed only on those that carry the Matrix of Leadership within them. It is retroactively derived from Primus, the creator of the Transformers.

With the retcon that Primus is one singular entity that exists (and **must** exist) threaded through (almost) all *Transformer* continuities, the term Prime is likewise given one singular origin. It was, first of all, the designation granted by Primus to many of the Thirteen original Transformers created, by his own hand, at the dawn of the physical universe to crew his planetary form.

In universes where the Transformers speak Japanese, the equivalent rank is **Convoy**.
Alchemist Prime

**Alchemist Prime** arose from Primus with a deep connection to the elements, and even among the Thirteen his powers straddle the line between science and mysticism. Alchemist's natural intelligence and curiosity are augmented by his personal artifact, the Lenses; permanently affixed into his optics, they allow him to perceive the physical and spiritual cycles of the universe in equal measure. Always in tune with creation, Alchemist's constant quest to understand the mechanisms of change means that he thinks of himself as a mere student of the natural world. Above all, Alchemist trusts his instincts and natural intuition, which rarely lead him wrong.

Alchemist Prime possesses the ability to transmute metals and temporarily alter the properties of any object. While these powerful abilities make him an unpredictable foe on the battlefield, Alchemist is one of the most even-tempered and gentle members of the Thirteen, with a friendly, sympathetic nature that makes him easy to be around. Among his twelve siblings, Alchemist was closest to Alpha Trion, Vector Prime, and Nexus Prime. Alchemist Prime's mastery of chemistry extends to various intoxicating beverages, which he has a professed fondness for.

While most of the Thirteen dispersed across space and time after their great schism, Alchemist opted to remain on Cybertron for a time, quietly guiding the progress of the earliest Transformer civilizations. Indeed, rumors swirl that Alchemist may still walk Cybertron after untold millennia, disguised as a humble bartender.

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Makeshift

**Makeshift**, alias **777**, is a Shifter, a legendary breed of Cybertronian who can change his shape into any form that has roughly the same mass. More importantly, he can alter his voice and mannerisms to impersonate other Transformers—and he's pretty good at it too. Makeshift has claimed under interrogation that he doesn't kill his prey when it's not necessary, but he's not the most honest of robots.

gladiator in the Kaon pits, where he went by “777”, but by the time of the show he seems to only be deployed exclusively for infiltration missions rather than where there are expected to be any fights.

He's quick to wisecrack and joke, but he is at heart a trickster and not a nice one at that.
Seaspray

Earth's ocean: an immense and drastically variable desert made of water, which hides a menagerie of the largest, the smallest, and the strangest creatures on the planet. Sunk in its dark and trackless depths lie ancient and forgotten relics, mingled with the spoils and remains of Man. This ocean, this vast mystery, is **Seaspray**'s element, and he loves it dearly.

The oceans of Earth are not alone in his affections. On any planet, at any time, Seaspray is a consummate sailor. Because he is not very comfortable on land, Seaspray does not do well in ground fighting. On the water, however, he has few equals.

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Technobots

The **Technobots** are a group of generally hot-headed Autobots with Cybertronian alternate modes. They are also scientists, though their IQ is decidedly average. They consist of:

* The trigger-happy Scattershot (leader)
* The screw-loose Strafe
* The wonder-filled Lightspeed
* The angry Afterburner
* The patient Nosecone

The Technobots' greatest strength is being able to merge their minds effectively compared to other combiners and combine to form the unusually intelligent Computron.

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Quintessons

The **Quintessons** are a bizarre and ancient race who are the rogue creations of Quintus Prime, whose dark history and shadowy machinations are bound up with the history of the Transformers, with connections to both Primus and Unicron. They are known galaxy-wide as traders, entrepreneurs, and businessmen, but their dealings are very rarely on the level, often laced with intrigue and betrayals. They prefer subtle manipulation, scheming, and advanced technology over brute force, but if those don't work, they can fall back on the legion of deadly Sharkticons and Allicons at their command and a fleet of battle-ready spaceships as well. However, the Quintessons themselves have zero fighting abilities and are absolute cowards if they have nothing to hide behind. For example, they are seen to be powerless against a Sharkticon revolt.

## Types of Quintessons

The Quintessons appear to be mostly (if not entirely) mechanical beings. They come in several distinct forms, some of which are identified by their place in the Quintessons' bizarre court system.

* Quintesson Judge
* Quintesson Bailiff
* Quintesson Executioner
* Quintesson Prosecutor
* Quintesson ScientistThe Judges are not the only Quintessons to have multiple faces, though the only known exception is the **three-faced scientist** who was the primary creator of the Trans-Organics. One of his faces was grievously damaged, a scar left by the Dweller, which he covered with a mask.

## History

When the Age of Primes ended and new Cybertronians began to populate the metallic world, Quintus Prime chose to leave the planet, hoping to use his Emberstone on other worlds and create peaceful, space-faring civilizations that would one day contact Cybertron to form friendly alliances. When he reached the planet Quintellion, Quintus created the Quintessons; a species of small organic squids. Physically frail, easily injured, and extremely cowardly, what the Quintessons lacked in physical strength, they made up for in intelligence and cunning. Alpha Trion suspected that when the Quintessons found no further use of Quintus Prime, they turned on their creator.

The rulers of the Quintesson Empire led by Quintessa on the planet of Quintellion, the Quintessons were an ancient enemy of the Cybertronian race, having enslaved Cybertron and sold off its citizenry as property in ages past.

The Cybertronians eventually rose up against the Quintessons and drove them off Cybertron.

The Quintessons never forgot about their humiliating rout at the hands of their former servants, and for many centuries the embittered race enviously regarded the planet and its inhabitants as rightfully theirs

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Mainframe

**Mainframe** is a dork. A computer dork, to be precise. (Both in that he is a computer that is a dork, and a dork about computers.) He'd rather tackle complex mathematical problems than join the inconvenient galactic conflict with the Decepticons. Despite his distaste for combat, he won't shirk his duties when called upon. If anything, he hopes that if he simply *must* fight, he'll have the chance to use his considerable brainpower to end things quickly.

He is also a computational powerhouse for the Autobot Ministry of Science. Though his alt-mode is an immobile computer, his abilities to parse data and find patterns put most of his peers to shame, which earned him distinction during the War. Often he is found working on some very top-secret projects for the Cybertron Elite Guard.

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Mudflap

**Mudflap** has anger issues. A former Autobot and friend to Landmine, this boxing champion was forced to remain hidden on Earth after the evacuation of Cybertron. This was frustrating for the young Autobot. So frustrating in fact, that when he was approached by the Decepticons, he signed up! Only time will tell if Mudflap's heart is really with the Decepticon cause.

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Mindwipe

No one knows the dead quite as well as the Decepticon hypnotist, **Mindwipe**. A mysterious and mystical one, Mindwipe claims to have the powers to commune with Transformers who have long since left this plane of existence. From Black Sabbaths to seances to super-conductive antennae, Mindwipe knows of many methods to reach those who now rest in peace.

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he can control both organic and mechanical just by making eye contact
Prehistoric Arisen

Grimlock and his Dinobots have become so tired of not being able to take down Decepticon combiners that they make the decision that they would become their own combiner but first, they must grab the Enigma of Combination they would have to get through the lock and without getting caught by their fellow Autobots.
Tackle

**Tackle** (タックル *Takkuru*), Multiforce's "Warrior of the Earth", lives up to his title. A rugged outdoorsbot, Tackle is the team's survivalist, taking on the elements with a smile. He loves the wilds of Earth and takes every opportunity to explore them, climbing the mountains and traveling the deserts. He's even taken up fishing as a hobby. He can also turn the environment against his foes, channeling energy into earthquake-like attacks.

Though he's often alone in the wild, he shares a very close bond with his teammate Mach, who often finds himself alone in orbit above the planet. Despite the vast distances, the two still coordinate to bring down their foes, and spend most of their time together combined into Machtackle.

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Long Haul

The problem, as **Long Haul** sees it, is that he gets all the work and very little of the excitement and the glory that goes with being a Decepticon. He knows his job is important; he'd just much rather be on the front lines fighting shoulder to shoulder with fellow warriors than moving supplies and building installations to make sure those warriors continue fighting. Long Haul keeps these secret desires to himself though, as he's smart enough to know Megatron is not likely to be sympathetic and has no patience for grunts who question their orders.

He also serves as Devastator's crotch. Tough break.

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Mega-Octane,

**Mega-Octane** (aka **Mega-Dolrailer**) is the cool-headed commander of the Commandos. He orders his troops into battle with militaristic stoicism, as if they were his own limbs, but actually spends more of his time keeping the hot-headed Scourge in check. Scourge claims to be leader of the small Decepticon faction, but in reality, it is Mega-Octane who holds the group together. But all great bots have their personal quirks—Mega-Octane is not satisfied unless he takes his bath before everyone else.

He merges with the other Commandos to form Ruination, whom he completely controls. Having lost command of the Decepticons to Scourge, he *revels* in commanding the power of this mighty gestalt.
Nemesis Prime

Write the first paragraph of your page here. The human-manufactured robot known Ne

a mindless drone created by

shocked by a lighting bolt. making him sentient.

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Number five from the movie Short Circuit
Prima

**Prima** (aka **Prima Prime**) is the first Transformer. Created by Primus, he was appointed the Warrior of Light and given the legendary Star Sword with the Matrix of Leadership in its hilt. Chosen to lead the Thirteen against their eternal enemy Unicron, he and the rest of the Thirteen were made stewards of Primus' planetary form, Cybertron.

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As the first of the Thirteen created, Prima was cast in the mold of Primus himself, a warrior of great virtue and nobility who placed the greater good above all else. Though self-aware enough to not be a pompous leader to his siblings, he tended to take too much weight upon his shoulders, and his persistent conviction that he had always been right made him difficult to deal with. He tended to clash with Gigatronus, who served as his opposite among the Thirteen, a warrior of darkness who represented a natural counterbalance to Prima's role as the warrior of light. Such arguments characterized their interactions while the Thirteen trained and prepared to take on the menace of Unicron.

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Moonracer

Amongst her colleagues, **Moonracer** is the joy and the laughter. The bubbly little sister, Moonracer is full of naïve optimism and, to the dismay of her partners-in-guerilla warfare, pratfalls. She worries that others, either friends or enemies, don't take her seriously and dismiss her as simply being cute. But she'll show them. She'll show them she too can be *hardcore*.

According to Powerglide, Moonracer is the best sharpshooter in the galaxy.

According to herself, she's the best in the Universe.

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The Thirteen Primes

The first transformers that were created by Primus.

## Members

**Prima:** the first Matrix-bearer, leader of the Thirteen.

**Alpha Trion**: the chronicler of Cybertronian history. **Alchemist Prime**. **Amalgamous Prime:** a trickster and the master of change and the first Cybertronian to transform. **Liege Maximo**: a legendary schemer. **Nexus Prime**: the first Combiner. **The Fallen**: warrior of darkness, the former guardian of entropy, and originator of the Decepticons. **Micronus Prime**: the conscience of the Thirteen and the first Mini-Con. **Onyx Prime**: the first Predacon and beast mode transformer. **Quintus Prime**, **Solus Prime**: The Maker, smith, and the first female transformer. **Vector Prime**: Guardian of Space and Time. **Zeta Prime**: the first Godmaster.

## **Other Primes**

the primes who came after the Thirteen. Nominus Prime, Nova Prime, Guardian Prime: led a successful uprising against the Quintesson’s occupation of Cybertron alongside Sentinel Prime.
Runamuck

**Runamuck** and Runabout are the Battlechargers, a nearly inseparable pair of hooligans. Runamuck in particular likes to make things explode, heh heh, and *loves* a good wreck. He has been known to wander around junkyards, fascinated by the carnage of twisted metal and shattered glass. This only makes him want to blow more enemies into heaps of slag. Heh heh, slag. He does not consider it beneath him to indulge in petty acts of vandalism, and thinks a good insult sprayed on a clean wall is a Decepticon victory, heh heh.

As a Battlecharger, he's well-equipped to do it. He'll speed up crowded highways at his 180 MPH top speed (at which he can go up to 600 miles), smashing everything in his path, without regard to his fenders. Then he transforms into robot mode (in less than half a second) to use his prized tool of wholesale destruction—a friction rifle.

This terrible weapon does little damage, but it leaves a field around his target that enhances molecular heating from friction. With the slightest move, a catastrophic buildup of thermal energy bursts his foe asunder in a shower of burned metal fragments and smoke. The field wears off in five minutes, if the target is able to stay absolutely still for that long. Usually they just end up as a big mess. Runamuck loves a big mess, heh heh.

Runamuck is also equipped with short-range rocket boosters to help him jump over obstacles, but strangely enough, he is terrified of heights.

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Brawn

**Brawn**, the Autobots' demolitions expert, is amazingly strong for his size. Due to his small stature, he often attempts to overcompensate by playing up his macho personality. He loves a challenge, be it rugged off-roading or charging headlong at foes several times his size. He has a lot of *chutzpah*, and a somewhat sarcastic sense of humor ever at the ready. Due to his *machismo*, he sometimes looks down on noncombatant Autobots.

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Scorponok

Dangerous, wily, and cunning, **Scorponok** possesses both a keen mind and a great deal of raw, savage power. He is equally comfortable with maverick stratagems and brute force, though he's built more for the latter: his animalistic alternate form bristles with weapons, from multiple paired cannons and the dreaded electro-stinger in his tail, to the crushing grip of his mighty claws. These traits combine to make him both a terrifying foe on the battlefield and a serious contender for leadership of the Decepticons. Often, only his arch-foe Fortress Maximus is capable of standing against him.

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Fortress Maximus
Maccadam's Old Oil House

Situated over at sub-level six on Cybertron's lower-east quadrant, or just east of the High Council Pavilions in Iacon, is one of Cybertron's most renowned enterprises: **Maccadam's Old Oil House**—the biggest single source of black-market fuel on the entire planet. Its main attraction, beyond the excellent service, exceptionally pure oil, and a general selection of fuel, is that the proprietors make no distinction between Autobots, Neutralists, and Decepticons. If you can pay, you can stay.

Fueled by the bar's ability to keep the burden of war outside its doors (most of the time), rumors circulate that Maccadam's Old Oil House is no ordinary establishment. Rather, it would exist out of the normal space and time continuum, possibly even be a nexus for multiple dimensions, and its secretive owner Maccadam would be nothing less than one of the thirteen original Transformers. Of course, people tend to gush out a lot under the influence, so little attention is paid to this inevitable falsehood.
Sprocket

When he enters a battlefield, the only difference between the ferocious **Sprocket** and a Decepticon is the Autobot symbol barely visible beneath the thick, steaming spray of his enemies' vital fluids. Sprocket specializes in quick and decisive violence. He enters combat with a fervor few robots in any army could match, and he's never taken a prisoner. This would all make him a spectacular front-line fighter if oversight by the harried Autobot command hadn't assigned him to do surveillance instead. Still, he does surprisingly well, always being sure to report back exactly what those he eviscerated were working on before he reached them.

His Attack Cruiser helps in his thirst for slagging some Decepticons.

Now an overactive, overexcitable, and all-around childish and erratic fellow, Sprocket and his twin brother Rumbler as part of Powerflash's Elite Guard Stealth Team.

Sprocket used to be a super awesome Autobot commando, but on one of his first missions for the Elite Guard, a mishap while hacking into the computers at Darkmount resulted in the entire Cybertron info core being dumped into Sprocket's mind. Since then, Sprocket's been spotty at best. Depending on what time of day it is, he can't remember his motto, his function, or even his own life. Sprocket has since claimed once that he wanted to be an artist when he was younger, while also claiming to have been taught by Yoketron. According to his friend Rumbler, at least the latter isn't true.

On one of his first missions, Sprocket wound up getting his processor scrambled. Rumbler and the rest of the Stealth Team wound up breaking him out of an Iacon mental institution so that he could rejoin them on their missions.

Despite acting like a crazy glitch, Sprocket remains in the Elite Guard, largely due to Powerflash's vouching for him, and he has yet to be a liability on the battlefield.

Sprocket fills the role of Howling Mad Murdock.
Forge of Solus Prime

The **Forge of Solus Prime** is the symbol of the office of the master artificer of the Thirteen. Oddly, it is not actually a forge in the classic sense, but rather a hammer the size of which suggests that Solus Prime and her brothers towered over modern Cybertronians.

Utilizing the power of a miniature neutron star at its very heart, the Forge operates through the convergence of magic and science. It is not known just how powerful the Forge is, but it is believed that it can be used to make anything out of anything, with the possibilities only being limited by the skill and knowledge of the Prime wielding it. The Forge was used to craft many of the other artifacts of the Thirteen and is noted to be one of the few things that could craft the core components of a Cybertronian body from scratch. On its own, the Forge is a capable tool, but only Solus Prime's integrated Creation Lathe allowed the Forge to reach its full potential and create weapons and artifacts of supernatural power. On the bright side, its sheer mass can certainly be used to pack a *slagging huge* wallop that's second only to the Star Sword. The thing is so heavy that only a select few have the strength to carry it without any difficulty.

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Lugnut

"*Even if you ask me to stop, my loyalty will always be to you, all-mighty Megatron.*" —*Lugnut to Megatron*

If mighty Megatron were to command **Lugnut** to jump, the powerful Decepticon would be in the upper atmosphere long before his master could specify how high. In Lugnut's optics, bold, heroic Megatron embodies the Decepticon cause, and his devotion is total. It's easy to misinterpret Lugnut's blind zeal for a lack of overall processing power, but this is not the case. Although he isn't much of a thinker or planner, Lugnut does not care, for wise Megatron is brilliant enough for a thousand Decepticons. His master makes the plans, and Lugnut carries them out. However, that blind loyalty is his weakness. Although innovative on the battlefield, he does little thinking about anything else.

Besides his compulsion to serve Megatron, the only other driving force in his programming is to destroy the Autobots. Renowned throughout Cybertron as one of the most destructive fighters for the Decepticon cause, Lugnut has no time or patience for contemplation or strategy when he could just as easily level an entire Autobot battalion with a single explosive punch. He knows that his unparalleled strength, endurance, and seemingly limitless missile payload is enough to serve glorious, bold, fresh-scented, bright, and shiny MEGATRON! Autobots who know him know the only way to survive a fight with him is to stay clear of his path.

He will only keep company with Decepticons who are as loyal to the grand and imperious Megatron as he is. Traitors and disgraces such as Starscream and Lockdown are not worthy of mention, let alone being in the presence of the glorious Megatron. Granted, even magnanimous Megatron himself can get a little tired of Lugnut's praises, but he keeps it to himself, lest Lugnut should lose faith in mighty Megatron. Even Lugnut knows he can be annoying.

## History

During the Age of Expansion, Lugnut fought in the gladiatorial arena, being defeated in a match by Megatron.

When Orion Pax came to Kaon for his first face-to-face meeting with Megatron, Lugnut, and Barricade "greeted" him at the entrance to their headquarters. Orion quickly identified Lugnut as the weak link between the two guardsmen and would likely have succeeded in talking his way past the big lug if it weren't for the more suspicious Barricade.

where Lugnut blabbed the whole Decepticon thing to human, forcing him and everyone to kneel to Megatron. Now that he knew Lugnut wasn't totally bonkers (like him), Shockwave used the Dark Energon to help Megatron repair his body and restore him.

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He's Megatron's no. 1 fanboy, to the point it actually annoys him:

Lugnut is the straight man to Blitzwing (which isn't saying much), but a few moments shine.

Lugnut hates Lockdown, seeing the mercenary as "a disgrace" to the Decepticons.

He makes it clear that he would rather fight and die than hide and has to be ordered into assuming a disguise from Megatron.
Runabout

**Runabout** (aka **Over-Run**) is not the brains of the Battlechargers (they're both pretty much dim-bulbs), but he is much calmer and certainly more articulate than Runamuck, and his presence helps keep the latter's cross-wired mind on task. That said, Runabout usually joins in with whatever mad ideas Runamuck comes up with, just to keep from being bored. Runabout is very susceptible to boredom.

Besides, Runabout loves a good wreck just as well as his crazy comrade, but it's not because he craves to create wreckage—he simply wishes to destroy and enjoys the spectacle of chaos and big fiery explosions. To help create these he has a particle beam rifle that shoots a stream of heavy and energetic neutrons. Unfortunately, he craves destruction so much that it continually distracts him from his assigned duties.

Runabout is a little faster than Runamuck, with a 185 MPH top speed, but can only go about 550 miles. He is equally able to transform quickly, taking about .4 seconds to do so. Also like his partner, he is not averse to breaking windows or draping cylinder-wiping paper over the enemy base, or other puerile acts of vandalism. But he uses bigger words when doing so.
Sunder

**Sunder** loves dubstep and is always happy to play some for his teammate Rewind, in the hopes that its "gentle thunder" can help cure the archivist's data-retention headaches. Wonder how Rewind feels about that...

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Nightstalker

**Nightstalker** was once the partner of Ravage. His devotion to his superiors, however, exceeds even the Decepticon's—Nightstalker will unhesitatingly sacrifice his own well-being to save those he has sworn to protect. His ability to harden his outer armor to form a near-impenetrable barrier makes him a hard bodyguard to crack. And if worse comes to worst, he can always activate his self-destruction protocol and make *sure* whoever's coming after his charges won't make it past him, except as chunks of flaming debris.

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Mechanimal

The planet Cybertron is home to more than just Transformers. Throughout the multiverse, living Cybertronic fauna of many varieties fill its metal ecosystems. Dubbed **mechanimals**, these beasts fill many of the same niches (and take many similar shapes) as flesh and bone animals on Earth and other organic planets.

Interestingly, though they can be wild or tamed as with organic animals, mechanimals, due to their mechanical nature can also be easily upgraded, altered, or even granted sentience.
Spacewarp

It's not that **Spacewarp** *tries* to be arrogant... It's just that she's really quite good at what she does, and she won't let you forget it. A gifted flier with a space-capable alternate mode, Spacewarp's traveled the length and breadth of the galaxy and consequently fancies herself something of a swashbuckling adventurer. There's nowhere in space that she won't go, and no planet or culture too weird for her to explore. Spacewarp's inseparable Mini-Con companion Foldspace keeps her company during her long voyages. More recently, she's teamed up with the Interstellar Marauders; when they're not combining into the Transwarp Blaster, her "crew" keeps her company on her lonely voyages through uncharted territory.

Although Spacewarp *tries* to stay out of trouble when she can, circumstances have a way of quickly getting out of hand and invariably roping her into yet another madcap adventure. Even though she's nominally a Decepticon, Spacewarp has often found herself performing good deeds on her many voyages. She's admitted a grudging respect for the Autobots, once you can get past their holier-than-thou attitude and their tendency to judge Decepticons on sight.
Skystalker

**Skystalker** (aka **Stormrazor**) is a Predacon subjected to hyper-evolution by Shockwave. While his high intelligence, sense of logic, and careful deliberation would make the one-eyed Decepticon scientist proud, his emotions can sometimes get the best of him in the most destructive of ways. Aiding him in this destruction, his breath can freeze Autobot armor, rendering it dangerously brittle, and the Cryostrike Disc Launchers on his wings are nothing to scoff at, either.

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Soundwave (SG)

Sir **Soundwave** is a righteous dude! He and his gnarly cassettes—Laserbeak, Buzzsaw, Frenzy, Ravage, Ratbat, Overkill, Garboil, Howlback, and Slugfest—bring the good vibrations to Megatron's fight against the totally heinous Autobots! Though the charismatic Soundwave is the Decepticons' "Morale Officer", he's also an expert in communications. He can tap into any data source just through proximity, which not only helps him link his fellow Decepticons together while in battle, but also helps him tap any errant Autobot transmission.

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Ark

The **Ark** is an Autobot Vanguard-class Deep Space Interceptor spaceship that carried Team Prime to Earth in their search for the Allspark during the Cybertronian War's peace intermission

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It has five decks and can house a full complement of 300 Transformers.

Teletraan I.

## History

TBA

crashes on the planet Earth

## Notes

The Ark wasn't originally called the Ark until it's debut in Transformers Beast Wars.

In the Fall of Cybertron game, the Aerialbots were part of the Ark's crew.

The Ark transformed into a giant robot
Jetfire

Jetfire a former Decepticon, scientist, air guardian, air warrior,

bot of science, literally. Not only is his mind dedicated towards scientific pursuits, but his body is a testament to the technology he studies so intensely. (Some would say "religiously", but not in his presence.) Every inch of his chassis is cutting-edge and kept up to date. However, he does not have the trust of his teammates; it was not so long ago that he was a Decepticon. Jetfire is compassionate, so some Autobots feel that he could be soft on their enemies or, even worse, he may turn on them after realizing his "cold calculations" swing the other way

VF-1S Super Valkyrie

One of the Ark's crew
Obsidian

**Obsidian** and his consort Strika have fought for Cybertron in countless battles... and won them all. Though he is sophisticated and canny, able to concoct strategies with layers upon layers, his purpose is single-minded. He defends Cybertron.

There is some fine print. Whoever happens to be in charge, whether a benevolent or malevolent force, in his reasoning, *is* Cybertron. Once power changes hands, so does he. He is loyal only to the planet, and perhaps his consort Strika, not to any moral ideals.

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Polarity gauntlet

**Polarity gauntlets** grant the user a powerful control over the forces of magnetism. They can be used to draw objects to or push metal away from the wielder, as well as magnetizing metal objects in various ways. For a race of beings made largely out of metal such as the Transformers, such a weapon is a force to be reckoned with. The devices were invented by the Decepticons during the Great War.
Stockade

If **Stockade** hadn't become embroiled in the war with the Autobots, he'd probably be breaking kneecaps and shaking down deadbeats for loan sharks. Back on Cybertron, he was an enforcer who would threaten neutrals into staying neutral, or else he would punish them if they had a problem with their audio receptors. The only reason Stockade joined the Decepticons is that they let him be as mean and spiteful as he likes. He relishes his job as the foreman to one of their big chain gangs.

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Slug

While **Slug** is the most technically minded Dinobot, he has some anger issues. Temper control is not remarkable to anyone familiar with the team, but Slug takes it in a different direction. Being extremely passive-aggressive rather than suffering from explosive rage, he constantly looks for opportunities to get sarcastic digs in at those around him. Slug is not particularly bothered with who they are, whether they be friends, enemies, or just people with tremendously bad timing. All suffer snarky and sometimes cruel jabs in response to anything they say or do. This makes Slug one of the hardest Dinobots for outsiders to relate to.

Unfortunately, this bad attitude is backed up by phenomenal stubbornness. Slug takes the straightest path in life and enjoys testing his strength against any challenger. He believes that victory through strength is what life is all about, and no amount of coaxing, reason, logic, debate, or threats will convince him otherwise. He would literally rather slam his head against a solid wall than find a way around it.

The only thing that can keep the belligerent Slug in line is his enormous respect for his leader Grimlock, and while he may not do it with any good graces, he will always follow Grimlock's lead. That said, Grimlock is as much a target for jibes and ridicule as anyone else. Whether this is wise given Grimlock's self-control issues is irrelevant, as Slug never lets an opportunity to mock his leader pass him by.

This overall belligerence may be why more than any of the others, Slug is one with his dinosaur form. It has gotten to the point where he has begun to despise his robot mode as a weak necessity. For him, Shockwave's experiments did not so much change him as allow his body to truly reflect the person inside: big, angry, and with a head thicker than the hull of a ship.

## Personality

He would like to challenge Grimlock's leadership from time to time

passive aggressive,

Caring,

## Trivia

* Slag's name is also a popular Cybertronian expletive. That just seems right, for some reason. In The Real World, Slag is also a term of abuse in the United Kingdom and some parts of Europe, which forced Hasbro to release toys (such as an *Animated* toy designed with G1 Slag in mind) under the name **Snarl** in the late 2000s to avoid possible problems with cultural sensitivities. The original Snarl has yet to comment on the matter. *Fall of Cybertron* solved the issue without causing an identity crisis by calling the character "Slug", a name that stuck with subsequent incarnations and was eventually applied to the original Slag as well.

Slug's dino mode
Resonance Blaster

The **Resonance Blaster** is a sonic weapon of Decepticon design.

The Resonance Blaster was created by Decepticon scientists. At some point, the Autobots got their hands on it, and it ended up being stored in the Iacon Vaults. When the Decepticons attacked Iacon, it was launched into space and eventually ended up on Earth.
Megatron vs Earth leaders

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targeting the nuclear powered where their nuclear weapons are created

targeting the capital of North Korea

Starscream continued they even claimed to be the rulers of Earth

Such belligerence should be crushed should not.

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Seeker Assault on North Korea
Midnight Express

Midnight Express is a member of Team Bullet Train, a trio of Autobots who patrol the railways. Fussy and easily flustered, he has a habit of getting lost and separated from his fellow trains. Of the three members of his team, he has the most empathy with other trains, often treating them as sentient entities even when it's clear they're not.
Streetwise

Who's the black-and-white Protectobot

That knows every street and parking lot?

**STREETWISE**!

Ya damn right!

And who is the bot that would risk his spark

For his brother bots?

STREETWISE!

Can you dig it?

What interceptor won't back down

'Til his target's run to ground?

STREETWISE!

Right on!

They say this cop car is a bad mother—

SHUT YOUR MOUTH!

I'm just talking about Streetwise!

We can dig it!

He's a combination bot,

But no one gets to use him but Defensor\*!

STREETWISE!

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Shellshock

Retirement was never truly in the cards for **Shellshock**. A soldier and a career killer, he has been holed up in his personal armory waiting for the day he would be called back into action against the Autobots, just so he can show them the devastating diversity of his customized weaponry.

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Solus Prime

Among the Thirteen, **Solus Prime** is the Maker and creator. Among her friends she is much loved both for her abilities to forge nearly any device they need and for her intelligence and positive supportive personality. If she has any flaw, it is her fierce and angry temper that quickly flares up at any sign of injustice. She finds joy in creation, which is why she's particularly close friends with Nexus Prime, Micronus Prime, and Onyx Prime who revel in similar pursuits. Her closest relationship, however, is to Gigatronus. The two are bound by a close devoted romantic love unique among the Thirteen and spend much of their time online and off rejoicing in each other's presence. (The fact that both have quick fiery tempers surely won't cause issues down the road.)

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Razorclaw

He refuses to expend even a drop of fuel unless he knows it will be worthwhile, so he typically lies in wait, staring silently, until the perfect opportunity arises. Fools confuse this for laziness. Many of them have become his prey. In lion mode, his deadly claws can tear through steel. In robot mode, his Sonic sword shatters apart his foes' armor.

Like all the Predacons, Razorclaw revels in the hunt. And the only thing he appreciates more than an easy kill is one earned in battle with worthy prey. In these situations, Razorclaw prefers to face his foe with honor. It costs him little to give them a well-earned moment of dignity, as their ultimate fate will remain the same - that is unless his joints seize up due to prolonged immobility, the only way his targets may have a chance at all.

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