Mighty Morphin' Golem Stranger

Mighty Morphin' Golem Stranger

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�Pet that randomly chooses an element and effect for each fight, favoring the element of your clan.�

Also see other Mighty Morphin' Golem Strangers ( https://forums2.battleon.com/f/tm.asp?m=21529357 - Zeo,  https://forums2.battleon.com/f/tm.asp?m=21529358 - Turbo,  https://forums2.battleon.com/f/tm.asp?m=21529359 - Space,  https://forums2.battleon.com/f/tm.asp?m=21529360 - Lost Galaxy,  https://forums2.battleon.com/f/tm.asp?m=21529361 - Lightspeed,  https://forums2.battleon.com/f/tm.asp?m=21529362 - Time,  https://forums2.battleon.com/f/tm.asp?m=21529363 - Wild)

Location:  https://forums2.battleon.com/f/tm.asp?m=21466405 - Insult to Injury!
Level	10

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PowLvl 10

Price 18
Sell 9

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Element: Neutral
Training Difficulty: -66

ATTACK #1
Hits: 2
Type: Magic
Element: �See Effect�
Damage	1-2

```

Stats% 33.3
BTH 2Rate: �See AI�

```
ATTACK #2
Hits: 1
Type: Magic
Element: �See Effect�
Damage	2-6

```

Stats% 115.6
BTH 12Rate: �See AI�

```
EFFECT
At the beginning of the fight, the pet selects element for its attacks based on your clan. The elemental relations are based on  https://forums2.battleon.com/f/tm.asp?m=19312544 - the Elemental Wheel. If you do not belong to a clan, the pet will act as if you were a member of Geoto.Clan			Igneus		Nautica		Aerodu		Glacius		Geoto		Dynami		Lucian		Nocturu

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50% chance of Fire Water Wind Ice Earth Energy Light Dark

1/3 chance of Earth Ice Ice Water Fire Fire Wind Water
 or or or or or or or or
 Energy Dark Light Wind Dark Light Energy Earth

1/6 chance of Light Wind Water Light Water Wind Fire Fire
 or or or or or or or or
 Dark Earth Energy Dark Energy Earth Ice IceThis element will last for the rest of the fight, and it changes the pet's AI and the status effect it can inflict:Fire

```
 * 50% chance of selecting this element if you are a member of Igneus.
 * 33.(3)% chance of selecting this element if you are a member of Geoto or Dynami.
 * 16.(6)% chance of selecting this element if you are a member of Lucian or Nocturu.

EFFECT
For each hit of Attack #1 that hurts the monster, the monster makes a save at a +0 bonus:
Level: 10 vs MonsterLvl
Major: YourCHA vs MonsterDEX
Minor: YourLUK vs MonsterLUK
The monster then becomes  Burnt* for [# of failed saves] round(s). The level of the Burn is 10 and Power is 2, dealing 1-4 Fire damage each turn.

AI
If the monster is Burnt, then the pet does Attack #2. Otherwise it does Attack #1.

  http://media.artix.com/encyc/AQ/AQPedia2/Pets/th\_MMGolemStrangerFire.jpg

Water

 * 50% chance of selecting this element if you are a member of Nautica.
 * 33.(3) chance of selecting this element if you are a member of Glacius or Nocturu.
 * 16.(6)% chance of selecting this element if you are a member of Aerodu or Geoto.

EFFECT
For each hit of Attack #1 that hurts the monster, the monster makes a save at a -12 penalty:
Level: 10 vs MonsterLvl
Major: YourCHA vs MonsterEND
Minor: YourLUK vs MonsterLUK
The monster then becomes  Offbalanced**: the monster's DEX is reduced by -30*[# of failed saves]*[monster Water resistance] for 2 rounds.

AI
If the monster is Offbalanced, then the pet does Attack #2. Otherwise it does Attack #1.

  http://media.artix.com/encyc/AQ/AQPedia2/Pets/th\_MMGolemStrangerWater.jpg

Wind

 * 50% chance of selecting this element if you are a member of Aerodu.
 * 33.(3) chance of selecting this element if you are a member of Glacius or Lucian.
 * 16.(6)% chance of selecting this element if you are a member of Nautica or Dynami.

EFFECT
For each hit of Attack #1 that hurts the monster, the monster makes a save at a +10 bonus:
Level: 10 vs MonsterLvl
Major: YourCHA vs MonsterEND
Minor: YourLUK vs MonsterLUK
The monster then becomes  Dazed*** for 2 rounds, with a [# of failed saves]*[monster Wind resistance]*10.5% chance of not acting each round.

AI
If the monster is Dazed, then the pet does Attack #2. Otherwise it does Attack #1.

  http://media.artix.com/encyc/AQ/AQPedia2/Pets/th\_MMGolemStrangerWind.jpg

Ice

 * 50% chance of selecting this element if you are a member of Glacius.
 * 33.(3) chance of selecting this element if you are a member of Nautica or Aerodu.
 * 16.(6)% chance of selecting this element if you are a member of Lucian or Nocturu.

EFFECT
If both hits of Attack #1 hurt the monster, there is a [monster Ice resist]*45% chance of attempting to  Freeze the monster. The monster gets a bonus of +20 to its save:
Level: 10 vs MonsterLvl
Major: YourCHA vs MonsterEND
Minor: YourLUK vs MonsterLUK
AI
The pet randomly chooses which attack to use, with equal chance of each.

  http://media.artix.com/encyc/AQ/AQPedia2/Pets/th\_MMGolemStrangerIce.jpg

Earth

 * 50% chance of selecting this element if you are a member of Geoto.
 * 33.(3)% chance of selecting this element if you are a member of Igneus or Nocturu.
 * 16.(6)% chance of selecting this element if you are a member of Dynami or Nautica.

EFFECT
For each hit of Attack #1 that hurts the monster, the monster makes a save at a -10 penalty:
Level: 10 vs MonsterLvl
Major: YourCHA vs MonsterDEX
Minor: YourLUK vs MonsterLUK
The monster is then inflicted with an Aftershock (a re-named  Spiritual Seed). The level of the Seed is 10 and Power is [# of failed saves]/12, dealing the listed amount of Earth damage after 3 rounds.# of fails	1	2

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Power 0.083 0.167

Damage 1-3 1-5AI

```
If the monster is inflicted with a Spiritual Seed, then the pet does Attack #2. Otherwise it does Attack #1.

  http://media.artix.com/encyc/AQ/AQPedia2/Pets/th\_MMGolemStrangerEarth.jpg

Energy

 * 50% chance of selecting this element if you are a member of Dynami.
 * 33.(3)% chance of selecting this element if you are a member of Igneus or Lucian.
 * 16.(6)% chance of selecting this element if you are a member of Aerodu or Geoto.

EFFECT
If at least one hit of either attack connects, there is a [monster Energy resist]*48.7% chance of attempting to  Paralyze the monster. The monster receives a +20 bonus to its save:
Level: 10 vs MonsterLvl
Major: YourCHA vs MonsterEND
Minor: YourLUK vs MonsterLUK

AI
The pet randomly chooses which attack to use, with equal chance of each.

  http://media.artix.com/encyc/AQ/AQPedia2/Pets/th\_MMGolemStrangerEnergy.jpg

Light

 * 50% chance of selecting this element if you are a member of Lucian.
 * 33.(3) chance of selecting this element if you are a member of Aerodu or Dynami.
 * 16.(6)% chance of selecting this element if you are a member of Igneus or Glacius.

EFFECT
For each hit of Attack #1 that hurts the monster, the monster makes a save at a -10 penalty:
Level: 10 vs MonsterLvl
Major: YourCHA vs MonsterEND
Minor: YourLUK vs MonsterLUK
The monster then becomes  Blinded, and takes -5*[# of failed saves]*[monster Light resist] BTH for 2 rounds.

AI
If the monster is Blinded, then the pet does Attack #2. Otherwise it does Attack #1.

  http://media.artix.com/encyc/AQ/AQPedia2/Pets/th\_MMGolemStrangerLight.jpg

Darkness

 * 50% chance of selecting this element if you are a member of Nocturu.
 * 33.(3) chance of selecting this element if you are a member of Nautica or Geoto.
 * 16.(6)% chance of selecting this element if you are a member of Igneus or Glacius.

EFFECT
For each hit of Attack #1 that hurts the monster, the monster makes a save at a +0 bonus:
Level: 10 vs MonsterLvl
Major: YourCHA vs MonsterCHA
Minor: YourLUK vs MonsterLUK
The monster then becomes Corrupt (re-named  Poison) for 2*[# of failed saves] rounds. The level of the Corruption is 10 and Power is 1, dealing 1-3 Darkness damage each round.

AI
If the monster is Poisoned, then the pet does Attack #2. Otherwise it does Attack #1.

  http://media.artix.com/encyc/AQ/AQPedia2/Pets/th\_MMGolemStrangerDark.jpg

*The strong fire burns your opponent!
**The strong hit of water causes your opponent to lose its balance!
***The strong blast of wind dazes the monster!
The touch of the cold ice on the monster caused it to freeze!
The sudden hit from the earth caused some aftershock!
The great power running through the monster caused it to become paralyzed!
The strong light blinds the monster!
The darkness invades the heart of the monster, killing it from the inside!

DESCRIPTION
This golem is bound to your mind, and morphs into a different element according to your preferences. But beware, sometimes the golem might act upon its own will, and not yours.

Images thanks to Heroes of the Scape (Water, Wind, Earth, Light and Darkness) and hict 98 (Fire, Ice and Energy). Basic stats thanks to Heroes of the Scape. Numbers thanks to In Media Res.

Analysis

Starts off as a standard pet:PowLvl	10

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Damage 2-7
Stats% 125
BTH 2\*\*Attack #1 gains +10 BTH but deals \*85/95 damage.

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**Attack #2 does 50% less damage to compensate for the effects it gains, and the damage is split evenly among the two hits.

Both of these attacks gain an additional +1/30 of a pet's damage due to the semi-random element of the pet.

Updates

August 12, 2013: Pet was released.

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< Message edited by Koree -- 12/3/2013 3:05:30 >