Darkon

> "*A requiem, 22 years in the making.*"
>
>
>

**Darkon, the Conductor** is the first challenge on the *Crossroads* Challenges board. He appears alongside Suki in Swan Song.

An extreme version called **Darkon (Extreme)** appears alongside Suki (Extreme) in Swan Song (Extreme). The extreme version cannot be fought individually.

## Versions

* Normal
* Extreme

## Attacks

All of Darkon's attacks do ??? (Void) damage.

1. Darkon gathers energy.
	* *Darkon: 'The curtain rises on our final performance.'*
2. Darkon dashes through his target.
	* Applies one of 8 effects in sequence for 99 turns inclusive.
		+ 'Do': +10 Boost.
		+ 'Re': +10 Bonus.
		+ 'Mi': +10 Boost.
		+ 'Fa': +10 Bonus.
		+ 'So': +10 Boost.
		+ 'La': +10 Bonus.
		+ 'Ti': +10 Boost.
		+ 'Do, Impending Doom': +10 Boost.
			- *Darkon: 'Take a bow. You have done well.'*
			- Overrides the first 'Do'.
	* Attacks for 2 hits of 100% ??? Melee damage (200% total).
3. Darkon swings his poleaxe at his target.
	* Attacks for 1 hit of 100% ??? Melee damage.
	* If the hit connects, increases Elegy of Madness by 1.
		+ (When Elegy of Madness < 6) *The Elegy of Madness grows to X. The curtain falls at 6.*
		+ (When Elegy of Madness = 6) *Darkon: 'And so the curtain begins to fall.'*
4. Darkon summons an eldritch portal beneath his target.
	* Attacks for 9 hits of 222% ??? Melee damage (2000% total).
5. Darkon gathers energy and then swings his poleaxe at his target.
	* *Darkon: 'Become one with the cycle.'*
	* Purges himself of 'The Journey Begins'.
	* Applies 'The Harvest' for 99 turns.
		+ Regenerates HP equal to 25% of critical damage taken.
		+ Reflects 25% of critical damage taken.
	* Attacks for 1 hit of 100% ??? Melee damage.
	* If the hit connects, increases Realm of Arcana by 1.
		+ There is no popup telegraphing this.
6. Darkon dashes through his target.
	* Applies 'Child of the Empress' for 99 turns inclusive.
		+ +(1 + X) Boost.
			- X is equal to the number of times this attack has been used.
	* Attacks for 2 hits of 100% ??? Melee damage (200% total).
7. Darkon swings his poleaxe at his target.
	* Attacks for 1 hit of 100% ??? Melee damage.
	* If the hit connects, increases Realm of Arcana by 1.
		+ (When Realm of Arcana < 4) *Enter the Realm of Arcana: X. The Realm of Arcana bleeds through at 4.*
		+ (When Realm of Arcana = 4) *Time warps around you as the Realm of Arcana bleeds through!*
			- Adds 2 turns of cooldown to all of its target's skills besides trinkets and On-Demands.
			- Resets Realm of Arcana to 0.
8. Darkon waves his arm as his poleaxe attacks his target.
	* Attacks for 5 hits of 50% ??? Melee damage (250% total).
9. Darkon gathers energy and then swings his poleaxe at his target.
	* Purges himself of 'The Harvest'.
	* Applies 'The Fool's Descent' for 99 turns inclusive.
		+ +(100 - 5X) Bonus.
		+ +(100 - 5X) Boost.
		+ +(100 - 5X) All.
			- This effect is reapplied on every subsequent turn.
			- The +Bonus from 'The Fool's Descent' will not be applied on its first turn.
			- X is equal to the number of turns Darkon acts since this attack was used, capped at -100 each after 40 actions.
	* Attacks for 1 hit of 100% ??? Melee damage.
10. Darkon dashes through his target.
	* Attacks for 2 hits of 100% ??? Melee damage (200% total).
	* Inflicts 'Requiem for the Wicked' for 3 turns inclusive.
		+ +60 Health.
11. Darkon swings his poleaxe at his target.
	* Attacks for 1 hit of 100% ??? Melee damage.
	* Inflicts 'The Last Symphony' for 2 turns, a (X \* (1 + Y/3)) Null DoT.
		+ X is equal to the direct damage of this attack.
		+ Y is equal to the number of times this effect has been inflicted.
12. Darkon waves his arm as his poleaxe attacks his target.
	* Attacks for 5 hits of 50% ??? Melee damage (250% total).
	* Inflicts 'Dirge of Astravia' for 4 turns inclusive.
		+ -(5 + 5X) Melee/Pierce/Magic.
			- X is equal to the number of times this attack has been used.

## Attacks

All of Darkon's attacks do ??? (Void) damage.

1. Darkon gathers energy.
	* *Darkon: 'The curtain rises on our final performance.'*
2. Darkon dashes through his target.
	* Applies one of 8 effects in sequence for 99 turns inclusive.
		+ 'Do': +10 Boost.
		+ 'Re': +10 Bonus.
		+ 'Mi': +10 Boost.
		+ 'Fa': +10 Bonus.
		+ 'So': +10 Boost.
		+ 'La': +10 Bonus.
		+ 'Ti': +10 Boost.
		+ 'Do, Impending Doom': +10 Boost.
			- *Darkon: 'Take a bow. You have done well.'*
			- Overrides the first 'Do'.
	* Attacks for 2 hits of 100% ??? Melee damage (200% total).
3. Darkon swings his poleaxe at his target.
	* Attacks for 1 hit of 100% ??? Melee damage.
	* If the hit connects, increases Elegy of Madness by 1.
		+ (When Elegy of Madness < 6) *The Elegy of Madness grows to X. The curtain falls at 6.*
		+ (When Elegy of Madness = 6) *Darkon: 'And so the curtain begins to fall.'*
4. Darkon summons an eldritch portal beneath his target.
	* Attacks for 9 hits of 222% ??? Melee damage (2000% total).
5. Darkon gathers energy and then swings his poleaxe at his target.
	* *Darkon: 'Become one with the cycle.'*
	* Purges himself of 'The Journey Begins'.
	* Applies 'The Harvest' for 99 turns.
		+ Regenerates HP equal to 25% of critical damage taken.
		+ Reflects 25% of critical damage taken.
	* Attacks for 1 hit of 100% ??? Melee damage.
	* If the hit connects, increases Realm of Arcana by 1.
		+ There is no popup telegraphing this.
6. Darkon dashes through his target.
	* Applies 'Child of the Empress' for 99 turns inclusive.
		+ +(1 + X) Boost.
			- X is equal to the number of times this attack has been used.
	* Attacks for 2 hits of 100% ??? Melee damage (200% total).
7. Darkon swings his poleaxe at his target.
	* Attacks for 1 hit of 100% ??? Melee damage.
	* If the hit connects, increases Realm of Arcana by 1.
		+ (When Realm of Arcana < 2) *Enter the Realm of Arcana: X. The Realm of Arcana bleeds through at 2.*
		+ (When Realm of Arcana = 2) *Time warps around you as the Realm of Arcana bleeds through!*
			- Adds 2 turns of cooldown to all of its target's skills besides trinkets and On-Demands.
			- Resets Realm of Arcana to 0.
8. Darkon waves his arm as his poleaxe attacks his target.
	* Attacks for 5 hits of 50% ??? Melee damage (250% total).
9. Darkon summons an eldritch portal beneath his target.
	* Purges himself of 'The Harvest'.
	* Applies 'The Fool's Descent' for 99 turns inclusive.
		+ +(100 - 5X) Bonus.
		+ +(100 - 5X) Boost.
		+ +(100 - 5X) All.
			- This effect is reapplied on every subsequent turn.
			- The +Bonus from 'The Fool's Descent' will not be applied on its first turn.
			- X is equal to the number of turns Darkon acts since this attack was used, capped at -100 each after 40 actions.
	* Attacks for 9 hits of 111% ??? Melee damage (1000% total).
10. Darkon dashes through his target.
	* Attacks for 2 hits of 100% ??? Melee damage (200% total).
	* Inflicts 'Requiem for the Wicked' for 3 turns inclusive.
		+ +60 Health.
11. Darkon swings his poleaxe at his target.
	* Attacks for 1 hit of 100% ??? Melee damage.
	* Inflicts 'The Last Symphony' for 2 turns, a (X \* (1 + Y/3)) Null DoT.
		+ X is equal to the direct damage of this attack.
		+ Y is equal to the number of times this effect has been inflicted.
12. Darkon waves his arm as his poleaxe attacks his target.
	* Attacks for 5 hits of 50% ??? Melee damage (250% total).
	* Inflicts 'Dirge of Astravia' for 4 turns inclusive.
		+ -(5 + 5X) Melee/Pierce/Magic.
			- X is equal to the number of times this attack has been used.

## Rotation

* In Phase 1, Darkon's rotation is 1 -> (2 -> 3 -> repeat).
	+ If 'Do, Impending Doom' is applied, Darkon's rotation becomes 4 -> repeat.
	+ If Elegy of Madness reaches 6, Darkon's rotation becomes 2 -> (4 -> repeat).
* In Phase 2, Darkon's rotation is 5 -> (6 -> 7 -> 8 -> repeat).
* In Phase 3, Darkon's rotation is 9 -> (10 -> 11 -> 12 -> repeat).

## Mechanics

* If Darkon's resistances are lowered by effects, all -Res effects are purged upon taking direct damage.
	+ *Darkon: 'Your tricks won't get past me.'*
	+ This does not include +Health.
	+ As this only happens upon taking direct damage, effects that ignore hit check, such as Kathool from Kathool Adept or Tickles from a Mischief Dragon can be inflicted normally, but will only increase the damage of the next hit Darkon receives.

### Phases

* Darkon has 3 phases to his fight, which advance when he falls below a certain HP threshold for the first time:
	+ While in his first phase, Darkon applies 'The Journey Begins' for 99 turns at the start of battle and every turn he attacks.
		- +80 All.
	+ When Darkon falls below 70% HP (4325), he becomes immune to damage until his next turn, then transitions to phase 2 and sets his HP to 70%.
		- *Darkon: 'Prepare for the next act!'*
	+ When Darkon falls below 20% HP (1236), he becomes immune to damage until his next turn, then transitions to phase 3 and sets his HP to 100%.
		- *Darkon: 'No, it can't end like this...'*

### Fool's Errand

* If the player takes an extra action, Darkon applies 'Fool's Errand' for 2 turns inclusive.
	+ *Darkon radiates power in reaction to your extra turn...*
	+ +75 Bonus.
	+ +75 Boost.
	+ This effect can refresh and gain +1 turn duration.

## Resistances

* Shrink: 300
* Immobility: 300