Dreadblight Aius and Gary, the First

> "*Knight Prime Aius of the Ice Elves, accompanied by his squire, Gary. On the hunt to save their people from a monstrous creature...*"
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>
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**Dreadblight Aius and Gary, the First** form the fourth challenge on the *Lost Fables Chapter 2* Challenges board. They appear alongside MechaYeti in Accursed Hunt.

## Attacks

### Dreadblight Aius

1. Dreadblight Aius sends ice shards at his target.
	* Attacks for 4 hits of 25% Ice Magic damage (100% total).
	* Inflicts 'Icy Fletchettes' for 5 turns inclusive.
		+ A 50% Ice DoT.
		+ -100 CHA.
		+ -100 LUK.
2. Dreadblight Aius slashes his target.
	* Attacks for 1 hit of 200% Metal Melee damage with -400 Crit.
	* Inflicts 'Hidecleaver' for 4 turns inclusive.
		+ -2X All.
		+ +2X Health.
		+ X is equal to the total number of hits from Attacks 2, 4, 6, and 7 that have landed.
3. Dreadblight Aius gathers energy, then bombards his target with ice.
	* Applies 'Strength of Ice' for 6 turns inclusive.
		+ +200 STR.
		+ +200 DEX.
		+ +200 INT.
	* Attacks for 5 hits of 75% Magic damage (375% total).
	* Inflicts 'Solid Freeze' for 1 turn, a stun.
4. Dreadblight Aius slashes his target.
	* Attacks for 2 hits of 200% Metal Melee damage with -400 Crit (400% total).
	* Inflicts 'Hidecleaver' for 4 turns inclusive.
		+ -2X All.
		+ +2X Health.
		+ X is equal to the total number of hits from Attacks 2, 4, 6, and 7 that have landed.
5. Dreadblight Aius gathers energy, then sends a wave of ice at his target.
	* Applies 'Snowshroud' for 4 turns.
		+ +120 Block/Parry/Dodge.
	* Attacks for 4 hits of 60% Ice Magic damage (240% total).
6. Dreadblight Aius slashes his target.
	* Attacks for 3 hits of 200% Metal Melee damage with -400 Crit (600% total).
	* Inflicts 'Hidecleaver' for 4 turns inclusive.
		+ -2X All.
		+ +2X Health.
		+ X is equal to the total number of hits from Attacks 2, 4, 6, and 7 that have landed.
7. Dreadblight Aius performs a greatsword combo.
	* *Aius: 'For my people, I give everything I am!'*
	* Attacks for 5 hits of 200% Metal Melee damage with -400 Crit (1000% total).
	* Inflicts 'Hidecleaver' for 4 turns inclusive.
		+ -2X All.
		+ +2X Health.
		+ X is equal to the total number of hits from Attacks 2, 4, 6, and 7 that have landed.
	* Sets Arms HP to 0.
8. Dreadblight Aius gathers energy, then bombards his target with ice.
	* Applies 'Snowfall' for 4 turns inclusive.
		+ +200 STR.
		+ +200 DEX.
		+ +200 INT.
		+ While 'Snowfall' is active, Dreadblight Aius becomes Deathproof.
	* Attacks for 4 hits of 60% Ice Magic damage (240% total).
9. Dreadblight Aius punches his target.
	* Attacks for 2 hits of 100% Ice Pierce damage (200% total).
10. Dreadblight Aius punches his target.
	* Attacks for 4 hits of 100% Ice Pierce damage (400% total).
11. Dreadblight Aius sends a wave of ice at his target.
	* Attacks for 4 hits of 50% Ice Pierce damage (200% total).
	* Inflicts 'Chilled to the Bone' for 4 turns inclusive.
		+ -100 Melee/Pierce/Magic.
		+ -100 Block/Parry/Dodge.
12. Dreadblight Aius sends a wave of ice at his target, then performs a flurry of punches.
	* Attacks for 12 hits of 100% Ice Pierce damage (1200% total).
	* Inflicts 'Thousand Pummels' for 4 turns.
		+ -20 Bonus.
		+ -20 Boost.
		+ -20 Crit.
13. Dreadblight Aius regenerates his greatsword and armor, then sends ice shards at his target.
	* *Aius: 'My blade never rests. Not until my duty is done.'*
	* Resets Body HP and Arms HP to maximum.
	* Attacks for 4 hits of 25% Ice Magic damage (100% total).
	* Inflicts 'Icy Fletchettes' for 3 turns inclusive.
		+ A 50% Ice DoT.
		+ -200 CHA.
		+ -200 LUK.

### Gary, the First

All of Gary's attacks deal Ice damage.

1. Gary prepares a potion.
	* *Gary prepares to apply a <purple/teal/red> potion!*
2. Gary uses a potion on Dreadblight Aius.
	* Applies an effect based on the potion's color (see Mechanics).
3. Gary runs up and kicks his target.
	* Attacks for 1 hit of 100% Ice Melee damage.
4. Gary throws his potion box at his target.
	* Heals himself for 50% of his maximum HP (498).
	* Attacks for 1 hit of 100% Ice Melee damage.

## Rotations

* Dreadblight Aius's attack rotation depends on which of his body parts are completely damaged.
	+ While no parts are completely damaged, his rotation is 1 -> 2 -> 3 -> 4 -> 5 -> 6 -> 1 -> 2 -> 3 -> 4 -> 5 -> 6 -> 7 -> Damaged Arms rotation.
		- If his arms are completely damaged, Attack 1 is replaced with Attack 13.
		- While his body is completed damaged, Attack 5 is replaced with Attack 8.
	+ If his arms are completely damaged, his rotation is 9 -> 10 -> 11 -> 10 -> 12 -> Undamaged rotation.
* Gary's attack rotation is 1 -> 2 -> 3 -> 4 -> repeat.

## Mechanics

### Body Parts

* Dreadblight Aius has 2 body parts that can be targeted: Body and Weapon/Arms.
* Currently targeted body part is represented by both a popup and an effect on Dreadblight Aius.
	+ *You are now targeting Dreadblight Aius' <body/weapon>.*
* Both body parts have HP equal to 30% of his maximum HP (3467).
	+ Current part HP is shown when switching targets.
		- *X/Y <body/arms> HP remaining.*
	+ Part HP is reduced upon receiving any damage.
* Upon using Attack 13, both Body and Arms HP are reset to their maximum.
* Both body parts provide various effects while unbroken and while completely damaged:

#### Body

* While the Body is unbroken, Dreadblight Aius permanently applies 'Armor of Frost'.
	+ *Aius: 'You are not the quarry I seek. But you are in the way.'*
	+ +30% Damage Reduction.
* After reducing the Body HP to to 0, various effects apply:
	+ *The target's body has been completely damaged!*
		- Visually, this is represented by the ice armor breaking.
	+ Dreadblight Aius automatically applies 'Armor Broken', a 1-turn stun.
	+ Purges 'Armor of Frost'.
	+ Purges 'Snowshroud' if it is active.
	+ Attack 5 is replaced with Attack 8.

#### Arms

* While the Arms are unbroken, if Dreadblight Aius misses an attack, he automatically applies 'Pursuit' for 99 turns inclusive.
	+ +5X Boost.
	+ +5X Bonus.
	+ X is equal to the number of misses in a row.
	+ 'Pursuit' is purged if Dreadblight Aius lands a hit.
* After reducing the Weapon HP to to 0, various effects apply:
	+ *The target's arms have been completely damaged!*
		- Visually, this is represented by the ice greatsword breaking.
	+ Purges 'Pursuit' if it is active.
	+ Upon landing a non-critical hit, Dreadblight Aius automatically applies 'Focus' for 99 turns inclusive.
		- +5X Bonus.
		- +10X Crit.
		- X is equal to the number of non-critical hit in a row.
		- 'Focus' is purged if Dreadblight Aius lands a critical hit.
	+ Upon taking direct damage, Dreadblight Aius automatically applies 'Agility' for 99 turns inclusive.
		- +30X Melee/Pierce/Magic.
		- X is equal to the number of hits landed in a row.
		- 'Agility' is purged if an attack misses Dreadblight Aius.
	+ Dreadblight Aius switches to his Damaged Arms rotation.

### Gary

* Upon using Attack 1, Gary, the First randomly prepares to use either a purple, teal, or red potion.
* Upon using Attack 2, Gary, the First applies an effect to Dreadblight Aius for 3 turns based on the potion's color:
	+ 'Purple Potion H1':
		- +10 All.
		- -10 Health.
	+ 'Teal Potion H2':
		- Redirects 25% of all direct damage taken to Gary, the First.
			* *The Teal Potion redirects some of the incoming damage to Gary!*
	+ 'Red Potion H3':
		- Reflects 25% of all direct damage taken.
* If the potion effect expires, Dreadblight Aius will gain a beneficial effect based on the potion's color:
	+ Purple: Applies 'Absorbed Purple Potion' for 2 turns inclusive.
		- +100 Crit.
	+ Teal or Red: Heals himself for 5% of his maximum HP (578).
* While affected by a potion, if Dreadblight Aius receives the same number of hits between turns as displayed on the potion (1 hit for Purple, 2 hits for Teal, 3 hits for Red), the potion effect is purged at the start of his next turn, as well as applying a negative effect for 4 turns inclusive based on the potion's color:
	+ *Gary's potion has been dispelled from Dreadblight Aius!*
	+ 'Purple Potion Nausea':
		- -20 Bonus.
	+ 'Teal Potion Nausea':
		- -10 Boost.
	+ 'Red Potion Nausea':
		- -5 All.
		- +5 Health.
* 5 turns after Gary, the First is defeated, Dreadblight Aius revives him with 100% HP.
	+ *Aius: 'The fight isn't over yet, squire.'*
	+ In Accursed Hunt, if Dreadblight Aius was defeated, the MechaYeti will instead revive Gary, the First.
		- *MechaYeti: 'ROAAAAAR!!'*
		- *Gary: 'Um. Right. Back to work!'*
	+ Gary, the First will continue his rotation from where he last left off.
* In Accursed Hunt, Gary, the First will also apply all potion effects to the MechaYeti.

## Resistances

### Dreadblight Aius

* Immobility: 300
* Shrink: 300
* Darkness: 10
* Light: 10
* Ice: 200

### Gary, the First

* Shrink: 300
* Immobility: 300
* Water: 50
* Ice: 200