Vibri

Vib-Ribbon

Official Art from Vib-Ribbon

**Vibri** is the main protagonist of the games *Vib-Ribbon* and *Vib-Ripple*. She does not appear in *Mojib-Ribbon* and her backstory is largely unknown, as are her motivations. She is presumably a wanderer, as she appears in the Music World in her first game and an unknown location in her next.

## Overview

Vibri is characterized as cheerful, energetic, and perky. Her hobbies seem to include taking walks and singing. If she takes too many hits, she devolves into her frog form which then devolves into her snake form. She has the ability to evolve into Queen Vibri (or Super Vibri) form which boosts her resilience and allows the player to gain more points. She is only ever heard speaking Japanese.

On the Vib-Ribbon website, Vibri's bio states the following about her: *"Here comes Vibri, the coolest bunny on the block. A mean little mover, Vibri loves to skip and jump to music as she meanders along the Vib-ribbon. This line stretches into infinity but it's no straight and easy road. Your floppy-eared friend will come across lots of obstacles. As the music tempo shifts, so does the rate at which the obstacles appear and Vibri the rabbit may soon devolve into Vibri the frog. Can your bunny bounce to the beat and become a beautiful winged princess?."*

## Origin

The creator of Vibri, Masaya Matsuura, said in a Q&A that Vibri somehow popped out from a "digital dimension" and into ours. He states that human beings can decode data by using programs to show them as sound or images, but Vibri on the other hand, decodes and recognizes the data in different ways.  Therefore, particular changes or transformation in the music would, for example, translate into obstacles for Vibri while taking a walk.

## Trivia

* Vibri seems to be based on a picture called "The Tartan ribbon", which explains the name "Vib-Ribbon"
* As Vib-Ribbon was initially commissioned as an advertisement for the Mercedes-Benz A-Class car, there was a point in development where the player was a car. Of course, it is unlikely that the car was referred to as or acted like Vibri, and the vector graphic art style was not in the game.
* The decision to make Vibri a rabbit may have come from the success of PaRappa The Rapper, another game by Matsuura, which had an animal as the protagonist.
* In early interviews with Masaya Matsuura when Vib-Ribbon was being localized in the EU, Matsuura didn't mention any pronouns when referring to Vibri. Vibri's gender also isn't explicitly stated in the game. This has likely caused some journalists and game reviewers to mistakenly refer to Vibri as "he," including Sony's Official UK PlayStation Magazine and documents within the Vib-Ribbon EU press kit. Vibri would be referred to as "she" in the EU manual of Vib-Ribbon, and in a 2010 Retro Gamer interview, Matsuura referred to Vibri as a she.
* With the exception of her torso and eyes, Vibri's body is mostly 2D, in the same bane as a character like Mr. Game & Watch from the Game & Watch series. Even in Vib-Ripple, where Vibri walks on a 3D plane during gameplay, She is still mostly 2D.

## Gallery

Vibri in gameplay (1)Vibri in gameplay (2)Vibri in gameplay (3)Vibri dancingBack ViewThe player character in its earliest stage. It looks to be a red car with some unidentifiable passengers, driving on the outer ring of a planetVibri in the tutorialVibri's other forms (Worm, Frog, Queen/Super)Vibri’s forms in vib-rippleVibri on Viewsic