MC: Bee Hive

*This article's content is accurate to the most recent public game version, **0.4.8d**.*
The **Bee Hive** is one of the earliest dungeons available to you, unlocked after completing the Slime Palace. The enemies here are more aggressive than those you've encountered thus far, and many inflict the poison status effect. While you will find a solution to this problem inside the dungeon, consider bringing a few Seals of Purity just to be safe.

When the party first enters the area Isabelle will warn that the magico sealed here uses poison. When Natalie laments that she hasn't learned how to cure poison yet, Isabelle mentions that she has a dryad friend, Tilia, in the area that could teach her. Because of this you won't actually be able to leave the area once you enter until you have met Tilia, as Eric(a) will turn back around saying that they haven't asked Tilia for help yet.

## Layout

The Bee Hive consists of two large maps and four smaller areas.

### Forest Entrance

When you first arrive at the Bee Hive, you'll find yourself in a forest crawling with monsters. Searching to the west of your starting area, you'll find a treasure chest full of lumes and a wall of bee's wax. Examining the wall will cause Isabelle to ask you to rescue Tilia, fearing the worst has happened. Now rather than not being able to leave due to wanting to ask Tilia for help, it is because you have to rescue Tilia. Note that if you lose a fight and get automatically teleported out, Isabelle will become angry at you for failing to rescue her, and all of Tilia's future events will become inaccessible.

Head north and you'll see a single stationary monster standing in front of some vines on the cliff face. Defeat it to climb up. Grab the chest at the top of the cliff, then head east to yet another chest. Descend the vines to reach the hive's entrance.

### Within the Hive

Upon entering the hive, Isabelle will advise you to ignore the enemies for now and find Tilia. Ignore her advice for the moment and head east to find a pair of treasure chests. Once those are acquired, return to the entrance and head west as far as you can go, then north. Eventually, you'll see a patch of daylight from a door to your left, and an open doorway north of you. Enter the door to the north to find Tilia being tormented by a Bee Mage. Kill the guard to rescue Tilia from her cell, but you'll still need to cleanse her of the magico's influence to save her.

Leave the jail cell and head out the sunlight door to find Tilia's spring. You'll face another Bee Mage here. Defeat it to acquire the Magical Water key item. Bring it to Tilia, and after one more cut scene, she'll teach Natalie the spell Cleansing Light. Choosing to defend Natalie when Tilia insults her also grants you +1 Natalie affection.

Now that you can cure poison easily, exploring the hive becomes much safer. Following the hive's path as far as it goes, you'll reach the magico's throne room, but discover it's empty as the magico is hiding elsewhere. Head back to the southwest corner of the main hive chamber and enter the door just east of there. Here you'll find the Drill-twintailed Magical Girl investigating a suspicious crystal. Alice will arrive moments later, pleased to discover the source of the magico's mental powers, but leaves angrily when you ask her for more details. Investigate the crystal and Natalie will disable it for you, forcing the magico to appear in the throne room. Before leaving, be sure to grab the sparkling Silver Key before leaving this chamber. Once you have it in your possession, return to the throne room to face Monarch Insect and complete the dungeon.

## Side-Quest

There are six Assimilated Humans found as random enemies in this dungeon. Defeating them in combat allows Isabelle to teleport them to safety and restore them to their former selves. If you manage to save all six of them, Nele will reward Eric(a) with a new spell. Normally the spell learned is Gust, but as there is no time limit to this quest it is possible to put it off until later and learn Gust from Nele for actions at the Watanabe Inn instead. In that case, Hurricane will be learned instead.

## Enemies

* **Assimilated Human**
	+ Defeating six of these removes them from the enemy pool. Eric(a) learns the skill Gust (or Hurricane if Gust is already learned) as a reward from Nele.
* **Bee Mage**
* **Drone**
* **Kamikaze Drone**
* **Monarch Insect**
	+ Magico boss. Can poison the party and use a 1-hit KO move against any poisoned targets.
	+ Can summon various bee-type enemies as support.
	+ Winning provides the Bee Core.
	+ Losing results in the Bubble Butt Transformation.

## Treasure

### Forest Exterior

* 200 lumes - Chest in the southwest corner.
* Fairy's Dust - Chest in the centre-east across the short bridges.
* Fairy's Dust x2- Chest east of the first vine rope across the longer bridge, behind a tree.
* Purple Crystal - Chest in the northeast corner.
* Seal of Purity - Chest in the northwest corner.

### Hive

* Purple Crystal x2 - Chest east of the entrance.
* Purple Crystal - Chest in the centre-east section.
* Seal of Purity - Chest east of the entrance.
* Seal of Purity - Chest in the southwest corner.
* Seal of Purity x3 - Chest in the centre-east section.
* White Crystal - Chest in the southwest corner.
* Yellow Ribbon - Chest in the centre-north section.

### Crystal Room

* Silver Key - Sparkle near the entrance after the Magical Girl has left.