Story

WIP

## Pre-Player Arrival

* Indigenous people have lived in Canotaro for hundreds of years, but the region is taken over by foreigners.
	+ Caldera, Tomorto, Hadsoun Island, and Kuebeuk are all established by settlers.
* Indigenous people have little land.
* Canotaro gets involved in the Kalos war.
	+ Due to the active danger, Indigenous people of Canotaro are forced to move to the Manotaro Province.
* This war creates the Deadzone where a mass water purification system was.
	+ Non-purified water is moved to a previously indigenous-owned land, but with the indigenous peoples gone it's free-reign.
* The war ends and the indigenous peoples return.
	+ Protest begins due to the non-purified radioactive water being put on indigenous lands.
	+ Government is forced to create new water purification systems, but the radioactive water is considered to dangerous to move and contaminates Cymkoe Lake
* Nomadit Outpost is created by settlers from Manotaro and Unova.

* In an attempt to fix the radiation mess, a group of government scientists accidentally create radiated Pokémon, which are Pokémon that are more prone to radiation. They also create Canotarian Trubbish and Geigizmo to try and fix the problem.

## Player's Story

* It's been approximately 250 years since the end of the war, and our player moves to Canotaro with their sister and mother, setting home in Tomorto.

### Tomorto

* Our player is gifted one of the starters by a local man who's raving about technology, he also gifts the player a gym pass, some Pokéballs, and a lucky clover of his. He sees potential in the player.
* Angered by this man's favouritism, the sister steals a Pokéball of yours and catches a wild Nainutis. Except after that, a horde of Nainutis try to attack her. This is your battle tutorial, as you try to protect your sister. One of these Nainutis' will be irradiated, and the local man tells you to step back as he sends out his Geigizmold.
* From here, the player is given freedom to roam about, going anywhere.

### Caldera

* Caldera is struggling due to an energy crisis, and government officials are allowing only certain travellers into Western Caldera. You are one of those, as you have plans to face the CO Tower's gym, but it's completely dark there.
* The CO Tower is abandonded, ran over by electric types and steel types. Upon going through hordes and hordes of these Pokémon, you spot a horde of Soketini-A and a radiated Soketa-B charging themselves using all the CO Tower's power. By beating the Soketini-A and the radiated Soketa-B, you've rid the CO Tower of it's pests, but now comes getting new energy.
* You now need to go to the Caldera Volcano in order to save a bunch of coal miners who went missing following your discovery. Inside there, your Pokéwatch is going off like crazy, and the Volcano is heavily irradiated. You can't go inside the volcano until much later in the game, so you have to go around via Caldera Lake, and find the coal miners up on top, being terrorized by a horde of the local Pokémon, all of which are irradiated. Upon beating them, the miners thank you for your help and you gain access to the top floor of Caldera Volcano.
* From there, Caldera can get some energy using coal and then re-power their main energy production system. The government thanks you by giving you a Geigizmo. They then sweep everything under the rug.
* After this all, you can finally challenge CO Tower Gym. Dagne will take pity on you, and will give you the option to skip the CO Tower's gym mission, stating that your clearing of the pests of CO Tower was the gym mission. You can accept or decline.
* One everything is over, you gain access to the Living District, and with your Geigizmo you can now clear out radiated paths.