Facility: Latrine

## Latrine

The **Latrine** is one of the two Morale Facilities. It's a cheap solution for some temporary morale boost.

It doesn't have a Facility Mod slot.

## Latrine

With Labor, boosts morale. Base unique.

**Building Requirements:**

* Small Slot (Outdoor)
* 1 Case of Chemicals
* 1 / 1 / 1 / 2 / 3 Materials
* 2 Labor

**Facility Actions:**

* Latrine Duty (**+10 morale** for 30 min; alternatively 45 min with Knowledge of Plumbing)
* Upgrade: Latrine 2 (**With Plumbing: +20 Morale**)

**Passive Effects:**

* No Passives

## Latrine 2

Boosts morale without requiring labor. Base unique.

**Building Requirements:**

* Knowledge of Plumbing
* Water
* 5 Cases of Chemicals
* 5 / 6 / 8 / 12 / 15 Materials
* 2 Labor

**Facility Actions:**

* Clean the Toilets (**+10 morale** for 30 min; alternatively 45 min with Knowledge of Plumbing)

**Passive Effects:**

* Daily Maintenance (Noisy) (**-1 Materials Per Day, +1 Zombie Threat**)
* Flush Toilets (**+10 Morale**; requires Knowledge of Plumbing)

## Unique Latrine Facilities

Certain Home Sites will have their own unique built-in Latrine. Some also have extra benefits. These are the following:

## Employee Bathroom

The **Employee Bathroom** can only be found in the Barricaded Strip Mall and Knight's Family Drive-In bases. It has the same properties as the Latrine 2, minus the Daily Maintenance (Noisy) effect. Can't be demolished.

It doesn't have a Facility Mod slot.

In-game description: Boosts morale (better with Water access). Unique.

**Building Requirements:**

* None (Built-in)

**Facility Actions:**

* Clean the Toilets

**Passive Effects:**

* Flush Toilets (**+10 Morale**; requires Knowledge of Plumbing)

## Soundproof Latrine

The **Soundproof Latrine** can only be found in the Pterodactyl Ptark base. It has the same properties as the Latrine 2, however it also provides an additional morale bonus. Can't be demolished.

It doesn't have a Facility Mod slot.

In-game description: It's cramped and kind of smelly ... but at least the P is silent.

**Building Requirements:**

* None (Built-in)

**Facility Actions:**

* Clean the Toilets (**+10 morale** for 30 min; alternatively 45 min with Knowledge of Plumbing)

**Passive Effects:**

* Quiet Privacy (**+10 Morale**)
* Daily Maintenance (Noisy) (**-1 Materials Per Day, +1 Zombie Threat**)
* Flush Toilets (**+10 Morale**; requires Knowledge of Plumbing)

## Station Bathroom

The **Station Bathroom** can only be found in the Prescott Fire Station base. It has the same properties as the Latrine 2, minus the Daily Maintenance (Noisy) effect. Can't be demolished.

It doesn't have a Facility Mod slot.

In-game description: Boosts morale (better with Water access). Unique.

**Building Requirements:**

* None (Built-in)

**Facility Actions:**

* Clean the Toilets

**Passive Effects:**

* Flush Toilets (**+10 Morale**; requires Knowledge of Plumbing)

## Well-Used Latrine

The **Well-Used Latrine** can only be found in the Fort Marshall base. It only provides the same benefits as the basic Latrine however. Can't be demolished or upgraded.

It doesn't have a Facility Mod slot.

In-game description: Boosts morale... as long as we spend the labor to keep it clean.

**Building Requirements:**

* None (Built-in)

**Facility Actions:**

* Clean the Toilets (**+10 morale** for 30 min; alternatively 45 min with Knowledge of Plumbing)

**Passive Effects:**

* No Passives