recursal/Fanatic-Fandom huggingface dataset:
Мариятти

**Королевство Мариятти -** гёрлисткое государство на юго-востоке Бийского континента. Находится в составе СИД, одна из немногих стран имеющих сухопутную границу с Учительским Рейхом.

## История

По сведениям алдырейских историков образовалась ещё в первом тысячелетии и с тех пор в Мариятти практически не происходило каких-то особенных политических событий. Из имеющихся на наших руках сведений - только одна бомбардировка Учительским Рейхом (хотя бомбардировка и была весьма разрушительна).

### Бомбардировка

Данное событие произошло приблизительно в 7400-х годах.

Как известно, в период с 7200-ых по 7800-е года в Еиванском Рейхспротекторате у власти находилась группа радикалов-милитаристов, терроризировавшая практически все ученические страны. Однако среди всех их акций наиболеее известными оказалась серия бомбардировок, ныне прозванная "Святой Троицей". К сожалению, Мариятти пришлось оказаться одной из жертв этих разрушительнейших бомбардировок.

Причиной бомбардировки стал, по сути, торговый конфликт. Мариятти в огромных количествах поставляли высококачественные товары всему Учительскому Рейху, что в целом удовлетворяло его потребностям. Тем не менее, в Еивании местные производители никак не могли конкурировать с Марияттскими и разорялись, что никак не вязалось с идеалами верхушки. Протекционистские меры имели слабый эффект, и даже после эмбарго марияттские товары продолжали покупаться.
РШВшное измерение

**РоШаВишное измерение -** одно из измерений, в котором ведёт свою деятельность ССМГ.

## Кто там есть

* Штучаленд
* Вассал Алдыреи - Рамзахия (уничтожено)
* Вассал Алдыреи - Апачана

## Что это такое

Шарарам вики - вики-проект, посвящённый шарараму. Раньше, кроме информации по шарараму, там находилась политическая ролевая игра, из которой и родом Алдырея. Однако из-за недовольства ролевиками, /шв/иане устроили Великий Раздел, разделивший /см/ и Шарарам Вики. Но через некоторое время, народ Шарарам Вики воссоздал ролевые игры. Сначала в форме отелей и ролевых-игр, которые, однако, всё равно стали политическими.
Верунзия

Принятое в Алдырее обозначение Верунзии, идущее со времён, когда верунзийским самоназванием была Змеюния

## Правительство

### Форма правления

Племенная монархия

**Верунзия** (*внутреннее название -* **Мыр**, *штучалендское название в периоды вражды -* **Пастбище**) - государство на юге от Штучаленда. Является одним из древнейших государств восьмибитного пространства. Практически всю историю провела в изоляции, однако долгое время имела партнёрские отношения с Альбинией, краткосрочно сотрудничала с Сашатством. С шеститысячных годов (по-алдырейскому летоисчислению) имела контакты и союзы со Штучалендом , хоть и с перерывами. Во время существования ССМГ, являлся одним из его главных врагов.
Священная Империя Девочек

**Священная Империя Девочек** (сокращённо - **СИД**) - громадный союз государств Бийского пространства, соединяющий в себе все гёрлистские государства. Согласно легендам, образование СИДа произошло ещё до первого тысячелетия нашей эры.

## Состав

* Сашатство (долгое время удерживает императорскую корону)
* Королевство Ликингов
* Мерия
* Катяленд
* Ксюшинск
* Мариятти
* Ления
* Альбиния
* Полиния
* Виксонийское Королевство
ALD FILM

**ALD FILM -**алдырейская кинокомпания, начавшая свою работу ещё в конце 6700-х годов.

## Проекты

### Xrenb: World At War

Утерянный ныне проект, посвящённый вселенной Xrenb, которая рассказывал про то, как спустя несколько десятков лет после войны Византии и Штучаленда против Алдыреи (операции "Огненный Червь"), Византия решает устроить войну со всем миром, и бывшие враги объединяются ради выживания. Единственная плёнка с фильмом была уничтожена во время налёта ВВС Соединённых Штатов Родителей.

### Шинкуград 1197

Трагический фильм, повествующий о последних днях Алдырейско-Синей войны в Смеш Мире. Последние силы алдырейцев заперлись в туристическом городе. Оборона против привосходящих сил противника невозможно. Самая знаменитая часть фильма - истерика Мавлина в его бункере. В отчаянии, он приказывает сжечь город до тла, но высшие силы мешают этому и город оказывается захвачен синими.

### Кара предателям!

Фильм, повествующий о предательстве Штучалендом алдырейско-штучалендской дружбы, его объединении с Верунзией и последующей кары короля Штучаленда во время Весенне-Разборочной Войны. В Штучаленде зрители восприняли фильм негативно за историческую недостоверность (короля Штучаленда не казнили), но в Алдырее фильм полюбили за то же самое: во время неожиданных сотрудничеств Штучаленда и Верунзии, этот фильм всегда вспоминается в Алдырее с новой силой.
Летоисчесление

**Мавлинистическое Лорное Летоисчисление МЛЛ** предполагает, что 10 реальных дней - 5 лет внутри ССМГ. Ведётся оно от его основания

## Даты

Май 2-ого года от основания ССМГ - несостоявшаяся гражданская война.

Апрель 6-ого года от основания ССМГ - переезд правительства в новое здание.

10 год-начало строительства кольцевой дороги через весь союз.
Штучаэликсюр

**Штучаэликсюр** - штучалендская компания по разработке игр, написании комиксов и книг. Имеет также отделение в Алдырее (до этого Dark lakes, которая распалась на несколько Алдырейских компаний и само отделение Штучаэликсюра). Раньше отделения были во всех странах ССМГ. Компания поддерживается правительством Штучаленда.
Avandra, the Traveller

Adrianna in her Human form

### Places of Worship

Temple District (Lionsgate) Temple of the Divines (Vasselheim), Waypoints of the Traveller (All major roads)

## Symbol

Upside of a gold coin

**Avandra, the Traveller**. also known as **Liberty's Maiden** or **Our Lady of Gold** is a Divine of the Albionic Pantheon that champions freedom, travel, trade, and adventure across the lands. Her will heralds open frontiers, and her call beckons her followers to discover that which awaits them beyond the known. This nature leads to few temples in direct civilization dedicated to the Traveller, but they often can be found off the beaten path and near roads well traveled. Her worship is common among merchants, free spirits, and adventurers, with tavern cheers calling to her honor as a bringer of luck and fortune. She is often depicted as a young woman of light complexion and long golden hair that cascades to form the road left behind her. Most art shows her in constant motion, trailblazing and ever leading into the unknown, however some depict her revelling in wealth. The Traveller's holy day is New Dawn, and takes place the first day of the first month, when the old year gives way to the new. In Albion, the day of New Dawn is celebrated with a grand midnight feast that commonly features a short play that celebrates the changes of the past year.
Emma Silverfox

**Emma Silverfox** is a mutant who was one of the captured mutants held by William Stryker at Three Mile Island whose goal was to combine mutant abilities.

## Powers

**Organic Diamond Form:** Emma possesses the ability to transform her body into a flexible organic diamond form which is hard enough to protect her from bullets and, presumably, other physical attacks.
Ecclesiarchy

Cathedral of the God-Emperor in Dwendalia

### Purpose

Maintains and promotes the worship of the Emperor of Mankind as the one, true God of Humanity.

### Leader(s)

Heirarch of Penance (de jure), Arch-Deacon of the Ecclesiarchy (de facto)

### Area(s) served

Dwendalian Empire

The **Ministorum Dwendalia**, more commonly known as the **Ecclesiarchy**, is the official state church of the Dwendalian Empire, which maintains and promotes the worship of the Emperor of Mankind as the one, true God of Humanity. Its is nominally led by the Heirarch of Penance, fulfilling the role of Ecclesiarch of the Imperium, however it is functionally run by the Arch-Deacon of the Ecclesiarchy.

It is a massive organisation that guides the worship of millions of people across great divides of distance, language, and culture. The core of the Ecclesiarchy's spiritual and temporal power is the Cult Imperialis, commonly known as the Imperial Cult, which it administers and spreads throughout the provinces of the Empire.

The Ecclesiarchy is led by the Holy Synod, itself led by the the Ecclesiarch nominally and the Arch-Deacon functionally. The Synod is comprised of all the cardinals of the Ecclesiarchy, each of whom governs a diocese of the Dwendalian Empire which can vary greatly in population and geographic scope.

The Holy Synod not only acts as the governing body of the Ecclesiarchy, but it is also the final authority in all matters of religious doctrine for the faith of the Imperial Cult. It is also the role of the Synod to an elect a Heirarch when the position is vacant, traditionally chosen from among their own.

It is also the function of the Ecclesiarchy to root out heretics and unorthodoxy within the Empire, executed through an order of paladins known as the Order of Inquisitors. Heresy is dealt with harshly, as is desertion from the Ecclesiarchy. The entire church is headquartered in the monumental Cathedral to the God-Emperor in Dwendalia, where the Holy Synod meets annually.
Janos Quested/Films

**Janos Quested**, also known as ***Riptide***, is a mutant who worked alongside Sebastian Shaw and Emma Frost as a part of the Hellfire Club.

## Powers

**Aerokinesis:** Riptide is capable of creating and manipulating powerful winds of various sizes by spinning his hands

* ***Flight:*** Riptide showed capable of supporting and guiding himself in midair while within his tornado. He demonstrated this when he destroyed Cerebro and attacked the X-Jet.
* ***Tornado Creation:*** Riptide can create smaller tornadoes and can control their movement and intensity. He used this to hurl Colonel Hendry across a room and overturn two speedboats.

**Cyclone Spinning:** He is also capable of spinning at tremendous speeds without it affecting his balance or coordination. As a result, Riptide becomes a human tornado with enough force to toss a submarine and the X-Jet a large distance. Riptide's tornadoes can also suck up water without negatively affecting him.
James Madrox/Films

**James Madrox**, also known as ***Multiple Man***, is a mutant who was recruited by Magneto for the Brotherhood of Evil Mutants.

## Powers

**Self-Duplication:** Madrox can duplicate himself. He was able to rob seven banks at the same time due to his powers. It's unknown what the limits of his powers are, if there are any, but he has been shown to create over on hundred copies of himself. He can re-merge with his duplicates if they are alive and conscious.
Illusion Casting

**Illusion Casting** is the ability to manipulate how other sentient beings perceive reality. The strength of the illusions depends on the individual producing them; the most powerful of telepaths are able to trick all five senses with their illusions while others are capable of enhancing their illusions by tapping into the emotions of their targets.

## Known Users

X-Men Films

* Charles Xavier
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Jonah

**Jonah** is a mutant who was artificially created by the Transigen Project to use as a soldier.

## Powers

**Puppet Mastery:** Jonah can control the physical movements of others by forcing them to mimic his own movements. Jonah was able to make a Reaver soldier shoot himself by mimicking the action on himself.
III convocatoria del Parlamento confederal

Cuerpolegislativo
 Mandato
 Elección
 Presidente/Portavoz del Parlamento
* **Alternativa** (12)

La **Tercera Convocatoria** del Parlamento Confederal fue la celebrada entre los meses de junio y septiembre del año 2018. La conformaron los diputados elegidos en las elecciones anticipadas de junio de 2018, en la que una nueva formación, Proletarios, entró al parlamento con 5 escaños, a expensas de AEI, que sufrió la pérdida de cerca de la mitad de sus escaños. El PNE se benefició de la fractura de la izquierda política logrando, 36 diputados o 2/3 partes de la cámara.

Fue la convocatoria más corta de toda la Era Confederal, durando tan solo 69 días, con su primera sesión, la constitutiva, celebrándose el 26 de junio y la última el 2 de septiembre.

## Elecciones

*Ver: Elecciones Parlamentarias Excifortianas Junio 2018*

Las elecciones al Parlamento de Excifort correspondientes a la **III legislatura** se celebraron el día 22 de junio de 2018, tras disolverse la cámara a petición del Presidente José David Huertas. La fecha de las elecciones coincidió en un viernes. Debido a fallos técnicos a la hora de votar, la Comisión Electoral decidió realizar el recuento de forma manual.

La candidatura del PNE fue la más votada, consiguiendo 36 escaños, mejorando resultados respecto a la anterior ocasión, y obteniendo el 60% del total de los votos. En segunda posición, aunque a más distancia se situó la Alternativa Excifortiana de Izquierdas, que perdió cerca de la mitad de sus escaños, cayendo hasta los 12, y obteniendo el 20% del escrutinio. En última posición se situó Proletarios, un partido de nueva creación cuyos máximos dirigentes provenian de la esfera del comunismo vlatavio, que obtuvo únicamente 5 escaños y el 10% de los sufragios. La participación fue de cerca de un 80%.

## Dimisión de Jorge Marín

Xorxe Marín fue reelegido en la primera sesión de la convocatoria como Presidente de la Mesa del Parlamento con el apoyo unánime de la cámara, cargo del que dimitiría el 10 de agosto. Entre los motivos de su renuncia argumentó su disconformidad con respecto al alcance de las reformas que se le acometieron al Estatuto Confederal, considerandolas insuficientes al no avanzar demasiado en el ámbito de los derechos y libertades de los ciudadanos, y enfocarse en cambio demasiado en la organización institucional de la República.

Al día siguiente, en sesión extraordinaria, el Parlamento se reunió para escoger a su sucesor. A diferencia de las últimas ocasiones, esta vez se presentó más de una candidatura; la del diputado Õrgen Õrnaldsynn por parte del PNE y la del líder de Proletarios Israel Zukov

*Elección del Preisidente del Parlamento de Excifort*
*27/53 para la mayoría*
 Õrgen Õrnaldsynn

## Gobierno

*Ver: Gobierno de la 3ª convocatoria del Parlamento confederal*

## Distribución del Parlamento

* **Azul**: Partido Nacionalista Excifortiano (36)
* **Rojo**: Alternativa Excifortiana de Izquierdas (12)
* **Rojo oscuro**: Proletarios (5)
Katherine Pryde/Films

**Katherine "Kitty" Pryde**, also known as ***Shadowcat***, is a mutant who was a student at Xavier's School for Gifted Youngsters until she joined the X-Men.

## Powers

**Intangibility:** Kitty possesses the ability to pass through any matter, known as "phasing", by passing her atoms through the spaces between the atoms of the object of which she is moving through. In this way, she and the object can temporarily merge without interacting, and each is unharmed during the process, making her intangible. Hence, when attacked, she can shift into a "phased" state to allow oncoming danger to pass through her harmlessly. She passes through objects at the same rate of speed at which she is moving. She is also able to allow all targets she makes physical contact with beforehand, living or otherwise, intangible, allowing the targets to safely phase along with her.

* ***Gravity Phasing:*** Kitty is able to phase against gravity. She demonstrated this when she and Iceman descend into the ground via phase and ascend back out. When confronting Juggernaut, she left him stuck with half his body in the floor while she phased out upwards.

**Chronoskimming:** Kitty has the ability to project an individual's consciousness through time. Any changes to the timeline will not take effect until the connection is severed, after which the target's consciousness will return to the same point in time the travel first took place. Only the target will remember the original events of the past, while also having no personal memory of the altered timeline.

## Abilities

**Expert Hand-to-Hand Combatant:** Kitty is a very skilled combatant. She was able to take down several members of the Brotherhood.

## Weaknesses

**Consistent Physical Contact:** If using her chronoskimming ability on someone else, Kitty must keep physical contact with the target to maintain her target' sconnection with the separate point in time.

**Limited Time Period:** A limitation to her chronoskimming ability is that the further the jump through time, the more strenuous the process will be on the person's mind. Even for a powerful mind, Kitty cannot safely send one further than one month back in time without the fear of potentially destroying the target's mind. Only one with powerful healing abilities can bypass this limit.

**Calm Target:** Once arriving at the chosen point in time. the target must remain calm or the connection can be severed. If the target gets too worked up while in another time period, they will be stuck in place between past and present/future. This was evident when Wolverine started thrashing around while he was having traumatic flashbacks of his Weapon X days upon seeing a younger William Stryker in the past.
Belphegor

**Belphegor** is the overworked assistant to Lucifer, the King of Hell. She's long-suffered at the hands of his stringent work policies and tendency to abuse his power. Being the idol of Satan's sloth, this further conflicts with Lucifer's insistence on her being a workaholic.

## Powers and Abilities

### Powers

* **Demon Physiology:** Belphegor's demonic heritage gives her enhanced strength, agility and stamina.
	+ **Lactokinesis:** Belphegor can call on sinister magic to attack for her. Her magic grants her the seemingly mundane ability to manipulate milk. While appearing useless at first glance, Belphegor has learned to control this esoteric power and apply it in many deadly and efficient ways.
Elizabeth Braddock/Films

**Elizabeth "Betsy" Braddock**, also known as ***Psylocke***, is a mutant capable of generating psychic weapons. She was recruited by Apocalypse as one of his Horsemen.

## Powers

### Original Timeline

**Shadow Teleportation:** Psylocke demonstrated an ability to teleport through shadows.

### Revised Timeline

**Telekinetic Weaponry:** Psylocke is able to manifest a variety of weapons from pure magenta psychic energy, which can physically affect her environment. She appears to make her weapons resemble a katana, a chain sickle, a katari, an urumi, blades, and a whip.

## Abilities

**Acrobatics:** She appears to be acrobatic enough to keep up with Beast and correct herself in mid-air when falling from a plane.

**Expert Swordswoman:** Psylocke exhibited proficiency in using a katana and a whip composed of psychic energy. She appears to be skilled in Kendo and Ninjutsu, as implied by her usage of a katana and whip. She appears to also know Gatka and Kalaripayattu, as suggested by her creating a psychic katari and urumi.

**Martial Arts:** Psylocke is highly trained in martial arts and unarmed combat, making her an efficient killer.
Durran Godsgrief

Durran, called Durran Godsgrief, was the mythic first Storm King and the founder of House Durrandon who lived during the Age of Heroes. Legend has that he was married to Elenei and was the builder of Storm's End, establishing the city of Westcliffe around it.

## History

Although his exact birthplace and heritage is unknown, Durran was raised within the Hero's Guild before he set out to explore and tame the west. Arriving at the west coast on the cliffs of Ragewater Bay, Durran began to build his keep on the highest bluff. According to legend, Durran won the love of Elenei, the daughter of the sea god and the goddess of the wind, while building his keep. Her divine parents forbade their love, but Durran and Elenei wed despite them. The gods' wrath was terrible to behold, destroying Durran's keep on his wedding night and killing all his family and guests, but Durran survived under Elenei's protection. Enraged, Durran declared war on the gods, who replied by hammering his kingdom with massive storms. Each time Durran built a castle to face the sea the gods destroyed it.

King Durran persisted in building larger and more powerful fortifications, until finally the seventh castle, Storm's End, stayed in place and resisted the storms of Ragewater bay. Some believe this is because the Elves of the Rainwood took a hand in its construction; others believe that a young travelling Hero, who grew up to be Bran the Builder, advised Durran on its construction. The truth of the matter is unknown.
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Zadash

**The Free City of Zadash**, also known as the **Red City**, is an autonomous city-state of the Menagerie Coast on the continent of Wildemount. The city is renowned for its fighting pits, the largest of which is The Kiln, where fighters from all over Tyria test their mettle. Zadash is also known for its production of the Shackled Legion, an elite force of slave-soldiers famed for their skill and discipline in battle. The city is governed from atop the Great Pyramid of Valyria by the Benevolent Masters, the ruling aristocracy.

Zadash is the central hub of Wildemount's slave trade, primarily servicing the other free cities of the Menagerie Coast and the Dwendalian Empire. Stories from the city's flesh markets are frightening and dire. Slaves are sold in the Plaza of Progress, a beautiful square dominated by a large gilded statue of Valyria, while slaves are tortured and executed in the Plaza of Punishment. The Shackled Legion train and are sold in the Plaza of Pride.

Zadash is primarily built with the red bricks that give the city its nickname, with its many crumbling building caking the city and its inhabitants with red dust. The skyline is dominated by the pentagonal Great Pyramid, which itself is covered in verdant foliage on the lower tiers and is gilded marble towards the top. At its apex is a gargantuan gold statue of the dragon Valyria, the supposed ancient founder of the city.
Gellan Primewater

Gellan Primewater is a prominent merchant and member of the Guilds of Oxcross. He is known to be overly charismatic, ostentatious and to live a lavish lifestyle.

## Interactions with The Nutcrackers

### Salvage Operation

The Nutcrackers first encountered Gellan Primewater in Oxcross, where they made a deal to retrieve a box of valuable bonds and land titles aboard a ghost ship adrift in the Lucidian, in exchange for a share of the profits and use of one of his ships, the *Long Forgotten Gold*. After the party did so, they reunited in Westcliffe during a meeting of the Guilds of Oxcross to recieve their promised reward, as well as a bonus title to a run-down mansion near Fairmarket, Aedirn that would later become Peeno's Pub.
Штучапушистиксат

Штучапушистиксат - доисторическая страна на месте нынешнего Штучапушистиксита. По Штучалендским легендам, больше 7000 лет назад Штучаленд был небольшой страной (по некоторым данным утопической), жители которой десятки тысяч лет назад даже сотрудничали со штучками и держали магических существ-пушишистиков. Учёные и простые граждане до сих пор находятся странные артефакты и постройки возле Штучапушистиксита.
Aomi

**Aomi** is an AERIE NPC and young employee for AER Corporation.

Typically the player's first introduction to the game, she also serves as a hub for rumors and other such tidbits in the AERIE - frequently letting slip information of interest.

However, she only hears about happenings regarding PHANTOM, Hackers, the Black Market ect. in bits and pieces, and is rarely a reliable source.

## Personality

A bubbly, talkative type, Aomi is always eager to share not only her mandated AERIE information, but also the latest gossip or digs on the hottest trends. She is somewhat naive about the nature of her world.

Aomi enjoys all things visual, from designing outfits to participating in art clubs. Given her upbringing, she isn't the best reader or critical thinker.

She is employed as a welcomer for AER Corporation, right up her alley due to her youthful, social nature.

## History

As far as Aomi knows, she has lived in the AERIE her whole life. Like all of the new generation of AER citizens (hers being the first to never know life before it), she and her parents updated her avatar every year on her birthday to reflect her age until she became independent. She has never seen the Wilderness.

As such, Aomi has an authentic outsider's perspective to PHANTOM and its Hackers' doings. Her point of view is similar to that many AERIE citizens hold: that the digital world is AER Corporation's benevolent contribution to a society on the brink of collapse.

## Dialogue

**The Black Market**

Re: Location

###### *Looks like your HoloDev is at \_\_ percent! Get your digits over there, pronto!*

**Power-Up Pup Vendor**

**Bugs**

Identifying on the map:
Isabel Montemayor

Doña **María Isabel Margarita Teresa Leonor Montemayor del Lago y Quinto-Pino Laureano de la Corneta de Nuestra Señora del Sagrado Cabestro del Castrillo de Matagatos** (*Marýa Isavel Margarita Leonor Mónnmayor dei Lacu Quinto-Pino Laureanu dai Corneta de Néustra Senyora dei Cavestru dei Castriyu de Matagatus* en pentenio, 17 de octubre de 2008), más conocida como **Isabel Montemayor**, o **la Marquesa**, es una noble, aristócrata, filántropa, jurista y política excifortiana, y que ostenta además los títulos de Marquesa de Rizal, Señora de Altorío y Señora de Torredelmar. Es la actual Jefa de la Casa de Rizal, y paralelamente ejerce de *Espícer* del Parlamento de Excifort desde 2037 y Gobernadora de Rizalia desde 2034. Miembro del Partido Nacionalista Excifortiano, es descendiente directa de Rovertu Mónnmayor, I Marqués de Rizal, explorador pentenio y fundador de Rizalia y demás ciudades en el Oriente Excifortiano.

Proveniente de una de las mayores familias terratenientes de todo Excifort, Mónnmayor y su familia logró retener gran parte de su patrimonio al situarse de lado de los republicanos durante la Guerra de los Cien Días y la Era Confederal. A diferencia de otros miembros de la nobleza y de las élites privilegiadas, los Rizal fueron firmes creyentes en los valores del constitucionalismo, así como en la causa del Destino Manifiesto, creyendo que los ideales tradicionales y revolucionarios podían fusionarse haciendo que una asamblea de representantes del pueblo elegida democráticamente trabajara codo con codo con un monarca seguidor de los preceptos del arezmismo. Las estrechas relaciones de la familia con los miembros de la Orden de la Rosa Azul llevó a que desde muy joven Mónnmayor participase dentro de las acciones del futuro Partido Nacionalista Excifortiano.

Durante los últimos años de la Era Confederal Mónnmayro sirvió como lugarteniente del gobernador rizalio y exlíder militar Xaúnn de Casas. En 2029 fue recompensada siendo nombrada como miembro de la Delegación por Rizalia, la nueva cámara alta del parlamento excifortiano. En 2034 abandonó el cargo para presentarse como candidata a gobernadora de su estado natal, siendo fácilmente elegida gracias a los vínculos sociales y económicos que su familia posee en dicha tierra. Ese mismo año se convirtió en la Jefa de la Casa de Rizal, y comenzó a ser promocionada internamente dentro del grupo parlamentario nacionalista en el Parlamento.

Después del desastre de las elecciones presidenciales de 2036, y tras la renuncia de Mateus Ádams a presentarse para la reelección como Espícer del Parlamento de Excifort, Mónnmayor logró el respaldo de su grupo y de sectores descontentos del Frente Rojo Unido para obtener el liderazgo de la cámara baja. Años después, y tras destaparse la gran conspiración llevada a cabo por parte de los sectores más inclinados al prometeismo de su formación, Mónnmayor se convirtió en la principal voz crítica contra la vieja guardia del partido, encabezada por Ferrandu Blánn, liderando un proceso de refundación desde la Secretaría General y relegando al Presidente de la Convención Nacional a un segundo plano.
Yeoc

**Yeoc** is a Black Market NPC and vendor who sells Lil'Bot deployables.

## Personality

Yeoc is sharp, cautious, and independant. She grew up fending for herself and refuses to let the luxurious AERIE get her guard down.

Every since she was young Yeoc has loved technology in all forms, and she takes great pride in her engineering skills. She is well known for her tech experimentations (which end up with varying degrees of legality) and her remarkably effective tactics at selling them.

She has a surprising soft side that comes out in regards to her Lil'Bot creations. She becomes uncharacteristically mother-hen-like and occasionally develops pet names for them.

## History

Yeoc experienced a brutal livelihood in the Wilderness before winning her way into the AERIE. The peace and prosperity of the virtual world came as a relief, but after a while the conformist culture set her with unease. Always one to find her own solution to her problems, Yeoc contributed to the early stages of the Black Market, helping undermine AERIE's native economy to give a route for independents to profit and create without regulation.

She is adamant about keeping a neutral stance for her business when it comes to AER vs. PHANTOM politics. However, her initial distrust of Agent players suggests more personal sympathies for PHANTOM's cause.

Given her past experiences, Yeoc has no desire to leave the AERIE in her lifetime - not until the real world has something worth going back to again.

## Relations to Agents/Hackers

Though outwardly neutral towards the motives of AER and PHANTOM, Yeoc is more distrustful of Agents until they've purchased enough of her wares, and may offer discounts to Hackers.

Yeoc's trade is technically illegal, but Agents tend to turn a blind eye if it means helping them root out PHANTOM.
PHANTOM

*Underground sects rally in resistance to the tight control AER exerts over their digital world. The two most notable are Phantom and, to a lesser degree, the Black Market.*

**PHANTOM** is the organization Hackers secretly work for.

In-game you might hear whispers of them or spot propaganda, but you only meet one non-player character who is a member: the Phantom Trader in the Wilderness.

If Hackers successfully hack all Agents but one, PHANTOM wins the game.

PHANTOM's mascot is a white raven, genetic anomalies capable of traveling to and from the AERIE and real world at whim.

## Story

### **Philosophy & Opposition**

PHANTOM is a renegade organization intent on "freeing" citizens of the AERIE from their dependence on the digital world, and return their attentions to rebuilding the real one. Many members reject AER's tight enforcement of a consumerist AERIE society. Some deride its conformist cyberculture.

The majority of AERIE citizens disagree with PHANTOM, seeing the AERIE as a blessing that pulled them from hardship and gave them a safe, luxurious alternative to the ravaged real world.

### *Hackers*

Hackers are Phantom operatives, usually very tech savvy, who combat AER by hacking into AERIE's code. Many go undercover as Agents to get the opportunity to hack other Agents out of the AERIE mainframe.

### *Others*

Some characters have expressed their support for PHANTOM, like the NPC Yeoc, but wouldn't necessarily get involved in that messy business themselves.

The Phantom Trader is a PHANTOM member stationed in the Wilderness. He or she requires anyone who wishes to return to AERIE to collect parts. The Trader can help recharge a player's HoloDev with **ionized parts,** and in the meantime can have their Hackerbird - a trained white raven - bring credits to Agent's friends still in the AERIE.

As he puts newly hacked Agents to work, the Phantom Trader also references PHANTOM's goals. As he explains before reionizing them for return to AERIE, he never intended to keep them from their world forever - he just hopes that after their experience, the player might begin to see things PHANTOM's way.
Parts

> *PHANTOM is intent on rebuilding the world - and whether you like it or not, you're going to help.*
>
>

**Parts** are a variety of objects scattered about the Wilderness. A deactivated Agent must gather them for the Phantom Trader to regain connection to AERIE.

About 20% of parts are **ionized**, which the Trader can convert into power for a player's HoloDev. The other 80% are various **odds and ends** the Trader will take to help PHANTOM rebuild the world. In repayment the Trader will have his Hackerbird deliver credits to whomever you choose still in the AERIE.

**Ionized parts**

**Non-Ionized parts**
Proxies

**Approximations** (**Proxies** in AERIE slang) are plants and animals found in the AERIE. Unlike the human residents, these are pure code, not linked to anything in the real world.

Due to the myriad of "enhancements" proxies are made with, it isn't uncommon for them to come with some flaws.

Proxy technology is responsible for the creation of white ravens (a notable failure) and PIP bots.

## Creation and AER Corporation Control

Proxies are made to mimic organic lifeforms through digital transmutation of DNA into a simpler, more controllable base code. Rarely do proxies perfectly resemble their real-world counterparts due to many aesthetic, behavioral, and utilitarian modifications. Also, due to the immensely complicated nature of DNA, complete control over the coded result is impossible. Many proxies exhibit odd flaws.

Multiple professions in the AERIE relate to proxies. **Proxy Designers** plan the look, form and possible function of proxies, sometimes in cohort with larger urban planning or architectural projects. These are submitted to **AER Mainframe Agents** for greenlighting. Greenlit plans might then go to **scientists** and/or p**rogrammers,** who work with the DNA references to build the code. Finished code returns to AER agents for final approval before getting inserted into the Mainframe.

In this way, AERCorp retains control over the flora and fauna inserted into the AERIE. The oversight is necessary due to the unpredictable nature of the creations.

However, with the aid of a particularly talented Proxy Scientist who turned against the AER company years ago, talented underground programmers may be able to splice some of their own creations into the world.

## Flora

All trees, flowers, grasses, and the like in the AERIE are proxied, no matter how lifelike they look. This allows for a huge variety of colors and looks that add to the beautification of the AERIE.

## Fauna & Failure

As with plants, animals make for popular proxies, although they are more difficult to create.

Simpler proxies are more common - for example, the **AerCat** and **AerDog** pets, who have a specific set of simple (sometimes silly) everyday functions and can be upgraded for credits. These come in limited models, although can be aesthetically customized depending on the trends.

After the white ravens, the notorious failed attempt to add proxy birds into the game, AER became more hesitant to greenlight sentience into anything with a DNA base. More complicated programming is usually reserved for robots - they're more controllable.
Acción Republicana Excifort

**Acción Republicana (Exc)** (*Acziónn Repuvlicana* en Excifortiano) es una red militante extraparlamentaria de carácter antimonárquico fundada el 7 de diciembre de 2020. Opera en Excifort.

Su objetivo es «evitar la instauración de la monarquía en todas sus formas».​ Se oponen al sexismo, al racismo y a la homofobia.

Entre las actividades de este grupo destacan la entrega de panfletos y la organización de manifestaciones; reafirmando como uno de sus objetivos el dar voz al pueblo y reclamar sus libertades.

## Manifestaciones y actuaciones

El día 2 de diciembre de 2020, la división haranesa de Acción Republicana viajaría a la capital para protestar con canciones y pancartas por el primer ministro monárquico que estaba gobernando el país. Su lema: **"Prevenir para no curar, protestar para no luchar"**

El 8 de diciembre de 2021, la totalidad de Acción Republicana convocaría a las 17:30 una manifestación para defender la libertad y la democracia, luchando contra la corrupción y el racismo.

## Divisiones

Se organiza horizontalmente mediante una multitud de agrupaciones independientes que responden todas bajo el nombre de la organización nacional. Destacamos:

## Canciones

### Hijo del pueblo

Canción originaria del movimiento republicano en Harán durante el 2º Imperio Haranés (1488-1694).
Antártida (Ficticio)

La **Antártida** (*Astrália* en excifortiano) es el continente más meriodonal del planeta. Se encuentra formado por una placa continental recubierta de nieve y hielo. Así mismo es el continente más helado del planeta, ya que las temperaturas pueden rozar los 100º bajo cero.

El continente se encuentra regido por el Tratado Antártico, que entre otros, define que no puede ser objeto de disputa entre los paises del planeta tierra, cosa que ninguno de los países firmantes ha cumplido.

## Reparto Antártico

Un total de 2 paises reclaman territorio en el continente antártico:
Hack

Once you gain enough intels, you may choose to hack another player. Simply tap on the enemy player icon from the map and press "hack", and you'll be playing the hacking mini-game to complete the hack.
   Hacking mini-game:

1. slide the skill check bar left or right to make a guess.
​

2. press "Hack" to see how far the circuitry goes.

 3. if the circuitry doen't go far enough, slide the skill check to another position and try again.

 4. Circuitry reaches the top. You have completed a hack.
The Phantom Trader

**The Phantom Trader** is a mysterious NPC Agents can meet in the Wilderness after being hacked out of AERIE. He is the only way to return to the AERIE once being hacked.

The Trader has not been in the virtual world in years, instead interacting with it from a distance through his tamed white raven, "Goose", as he heads PHANTOM's efforts to rebuild the old world.

## In-Game

More of a survivalist and a handyman than a tech guy, the Trader contributes his own set of skills to PHANTOM. In almost militaristic fashion, he 'enlists' newcomers to the Wilderness (hacked Agents) to help the rebuilding effort, setting them on the task of collecting parts.

In return for the parts, the Trader will allow the player to give credits to whomever they wish in the AERIE through his white raven, Goose. If some parts are ionized he will help convert the power into charge for the player's HoloDev, should they so choose to return to AERIE.

## Personality

The Trader is intimidating at first (and he enjoys promoting this image.) However, underneath that gruff exterior he's actually a bit of a dad, retaining his old humor and heart despite being more hardened now. He's also man who recognizes good people - AER or no - and will put in everything for his goal to give good people a livable real world again.

Of course, the Trader still disparages the luxurious lifestyle of AERIE, and is known to mercilessly tease Agents who are working for him after they've gotten past the hard shell to get to the softer stuff beneath. Nevertheless, he is known to be patient with all when they first arrive, explaining the goals of PHANTOM and the hard facts of their stay in the Wilderness while only imploring they keep an open mind, whichever goal they choose to serve.

He is awfully fond of Goose, his white raven, who can bring credits to other Agents and Hackers still in the AERIE.

## History

The Trader, real name Philip Tsomething (PT), was born towards the end of the world falling apart. Like his late parents, he never gave up his hope that enough people working towards Rebuilding could make the real world livable again.

No stranger to pain, Philip watched many of his family members leave for the luxurious AERIE while he stuck to his resolve to stay behind. He is convinced that his work contributing to PHANTOM and the Rebuilding could make the world a better place for his family to return to.

Regardless, it was frustrating to watch them and other relations abandon communal efforts to reconstruct the city's infrastructure in exchange for a false digital world. He worked tirelessly within the underground community that would soon become PHANTOM to shake people out of their illusory livelihoods and ground them back in reality, which he believes is not yet past saving.
Arezmi

**Arezmi**, **Arezmo**, **Arezmu** o simplemente **Dios** es el creador, gobernante y padre de todo en el universo según el Arezmismo o religión antigua. En función de la rama del arezmismo, este ser puede ser tanto el único ser divino en toda la existencia o el dios principal de un amplio panteón politeista.

Su nombre, de carácter milenario, se cree que podría ser resultado de la combinación de las letras iniciales RCM, que se corresponderían a "Rendir, Contemplar y Mostrar", las tres acciones que todo creyente realiza al entrar en comunión con él.

Según las doctrinas arezmistas, Arezmi es un ser de luz pura, que en ocasiones puede personificarse e interacturar con los humanos, principalmente para nombrar un nuevo discípulo.
Casa de la Moneda de Azner

La **Casa del Comercio Xosé Mari Azner**, también conocida como la **Casa de Comercio de Azner** o sencillamente la **Bolsa de Trivago**, es el principal mercado de valores de Excifort, situado en el distrito financiero de Trivago, en el barrio de Riada. Posee su sede en el edificio homónimo.

Fue fundada en 2030 a iniciativa del por entonces Canciller de la Contaduría Xosé Mari Azner, con la finalidad de poder controlar el flujo de acciones que, en aquellos tiempos, era negociado libremente.
Francisco de Barges y Urriaga

Nombre de Nacimiento
 Ciudadanía
 Nacionalidad
 Etnicidad
 Cónyuge
 Religión
 Rango
 Batallas/guerras

**Francisco de Barges y Urriaga** (Oropo, 17 de noviembre de 1990) es un militar excifortiano, que ostenta el rango de Sargento Mayor del Cuerpo de Marines desde el 2025.

## Biografía

Entró en la Escuela Militar Especial de Caolín en 2011. Sirvió en la Guerra de los cien días como oficial de caballería. Más adelante estuvo destinado en el Cuartel General de Caballería de Caolín, hasta que en el 2025, tras el pronunciamiento imperialista, fue trasladado a la Base del Cuerpo de Marines de Péndeltonn.
Jorge Marín

**Jorge Marín García** (Alhama, 31 de marzo de 1983) es un político, escritor y politólogo de Alhama. Fue el Presidente del Parlamento de Excifort, tomando posesión de su cargo el 10 de febrero de 2018 y renovándolo el 22 de junio de 2018 tras las elecciones de ese mismo día. Además el secretario general y el portavoz de Alternativa Republicana Excifortiana, su grupo parlamentario.

Es el Gobernador General del Estado de Alhama desde el 4 de Febrero de 2018 tras la segregación del estado de Arrecípolis tras una larga lucha pacífica.
Power-up Pops

Sold at the AER-sponsored Power-Up Pupvendor, **power up pops** grant the drinker various gameplay enhancements.

**SPLURGE**

Tagline: *tasty and rich*

Description: *Temporarily doubles your payload from each debug.*

**QUER-O**

Tagline: *a truth serum*

Description: *Ask someone one yes or no question.*

**HUSH**

Tagline: *for silence*

Description: *Wards off tricky questions.*

Notes: Become immune to SPLURGE for a day.

**OUT OF SIGHT**

Tagline: *a ping blocking fizz*

Description: *Drop* *completely off the grid for 20 minutes.*

Notes: Temporarily blocks avatars' location data from the mainframe, rendering the drinker completely untraceable on the map - even to Black Market deployables and Crows Eye.

**CROWS EYE**

Tagline: *a berry-flavored location pinger*

Description: *View all avatars* *on the map.*
Notes: Doesn't work on those hidden by Out of Sight.

sodas, tonics, brews, pops, refreshments, power-up pop
AERIE

The **AERIE** is the main setting of Hacker, and counterpart to the Wilderness.

## Story

The real world was left inhospitable after a series of manmade factors culminated in an environmental disaster nearly 30 years ago. Governments fell and corporations took their place, taking advantage of 200 years of biotechnology to monetize the survival of the human race.

Los Angeles quickly became one of the forerunners of this future-tech world. A cybernetics breakthrough led to the successful programming of an entirely digital world for citizens to inhabit, mapped right on top of the city's ruins. Those who could afford it could be pulled out of their dreary reality and into a so-called paradise.

This research, quickly bought by the oligarchical AER Corporation, birthed what would come to be called the **AERIE** - the **AER Internet Experience.** (Not without some resistance.)

Through a small high-tech device surgically inserted into an individual's nervous system, all five senses can experience the digital world in a passable approximation of reality. This technology was purchased by AERCorp around 25 years ago and has since developed into a massive digital ecosystem with strict censorship and a strong commercial culture.

At first, cheap access prices and a promise for a luxurious new life led Los Angeles citizens to undergo the procedure in droves - especially given how the real world was falling apart around them. Things only worsened for everyone else after these initial Aerians first logged in. More and more real-world dwellers quickly became desperate for access, some traveling from far outside the city to escape the area's slow descent into radioactive wasteland. In response, AER Corporations only made their creation more exclusive, nepotistically offering the chip procedure for newborn citizens at birth, and amping up its prices for external access.

## Culture

Like a personification of the internet, the AERIE hosts its own vivid culture, evident in gameplay from avatar creation to NPC personalities.

Society is heavily consumerist and encouraged to conform to AER-backed markets and trends. New forms of technology are all the rage. Customization of avatars is a favorite activity alongside various entertainment and social pastimes. [proxy incorporation no longer relevant] While there's no organic flora or fauna, the domain utilizes DNA information of animals and plants to create digital approximations - "proxies" - frequently with aesthetic, technological and behavioral enhancements designed to luxurify the lives of its residents.]

(More info to come on economy, AERIE jobs, and currency.)

Most citizens are oblivious to the unrest bubbling beneath the glittering metropolis of LA's AERIE.

## Flaws

As Hackers are quick to exploit, the AERIE is remarkably fragile. Bugs frequently appear in the code and have to be patched by Agents. Though the overwhelming population subscribes to AERIE way of life and values, a few oppose AERCorp and its control over its citizen's livelihoods.

## Factions

AERCorp

PHANTOM

Black Market