recursal/Fanatic-Fandom huggingface dataset:
Addons

**Addons** is a category of buildables, or objects that can be built by the Player using Builder Mode. The purpose of addons is to improve the function of a structure. The Player can build addons in the exterior of their properties, or attached to a strucutre. This varies between each addon.

## Exterior Addons

These addons can be built anywhere on the exterior of a property. However, they will have no effect unless the build area adjacent to them covers at least one structure. Below are all the exterior addons as of the latest game update:

### Scarecrow

The scarecrow can be built to protect farm plots from being damaged by crows. Farm plots must be within the blue area adjacent to the scarecrow in order to be protected.

## Attached Addons

In order to build these addons, the Player must enable Builder Mode and then tap the Hammer button on top of whatever structure that has it. This will open up a small menu that allows them to attach an addons to it. Each structure has different addons that can be attached to it.

### Farm Plot

The Player can attach a Sprinkler to any farm plot. Sprinklers will automatically water a farm plot whenever necessary. Whenever a sprinkler waters a farm plot, they will play an animation and emit sound.
Fishing

**Fishing** is a gameplay mechanic in *Pampa*. In order to start fishing, the Player has to complete the Fishing Season event. This will give the Player the means to start fishing in almost any Body of Water.

## Overview

Fishing is a great source of income in the early game. The Player can fish in rivers, lakes, and even the ocean. However, it is impossible to fish in lakes during the winter as they will freeze.

Any fishing rod can be used in any body of water. However, the tier of fish they can catch will depend on the specific fishing rod. Whenever the Player starts fishing, it will take a period between **5**-**25** seconds to catch a fish. This time can be reduced by using a more powerful fishing rod. Once the Player fishing rod has caught a fish, a minigame will begin. Failing the minigame causes the fish to escape.

## Minigame

After the Player catches a fish, they have to complete a minigame in order to reel it in. The minigame is composed of a horizontal bar with a red triangle on top of it. The red triangle represents the Player's fishing rod and will slide back and forth between the corners of the bar. A green rectangle will appear somewhere in the bar, and the Player must tap the screen once the two figures (The triangle and the rectangle) align. This is referred to as a ***hit***.

The difficulty of this minigame is increased by the tier of the fish that was caught. This affects the minigame in several ways:

* The red triangle will move faster
* The green rectangle will be smaller
* The amount of times the Player must hit successfully rises.

If the Player hits successfuly enough times, the fish will be reeled in and caught. If the Player fails, the fish will swim away and escape. Regardless of the outcome, the population of the body of water will be reduced.
Norfine

In-game display icon

**Norfine** is an Item obtained in certain shops.

## Acquiring

It can be purchased by the Player in the following shops:

* Pharmacy

## Description

Very powerful medicine for countering pain. Take in low doses.

## Trivia

* First aid and medicine items are supposed to restore health once it is implemented into the game.
* The name "Norfine" is a play on the word "Morphine".
Lower Body Clothing

This article is an overview, with in-depth explanation.
For the **Category**, see Lower Body Clothing.

**Lower Body Clothing** refers to any item that is equipped in the legs region of the Player's body. Some lower body clothing are mutually exclusive. Equipping clothing that is incompatible with any other currently equipped clothing will replace them.
Pickaxe (Iron)

In-game display icon

**Pickaxe (Iron)** is an Item obtained from certain shops. It is one of the 5 available pickaxes as of the latest game update.

## Acquiring

It can be purchased by the Player in the following shops:

* Mitologia Shop

## Description

A reliable tool made of iron. Can be used to mine stone and ore.

## Usage

The iron pickaxe can be used to mine stone and ore of T1-T4. It does not lose durability as of the latest game update. Below is a table containing the time it takes to take down resources with the iron pickaxe.
Body of Water

A **Body of Water**, or **Waterbody**, is a general term for any significant accumulation of water on the surface of Earth. In *Pampa*, bodies of water usually contain fish that can be caught by the Player using a fishing rod.

## Types of Waterbody

There are various types of waterbody in *Pampa*. These are:

### River

While there aren't many rivers in *Pampa*, the Player can still find them in the Northern regions of the map. Rivers are fresh water, and as such do not contain salt water fish. Generally, the fish found in rivers are harder to catch than the ones in lakes.

### Lakes

Unlike rivers, lakes do not flow. There are many lakes in *Pampa*. During Winter, all lakes will freeze. This allows any creature to walk over them.

### Ocean

The ocean in *Pampa* is the Atlantic Ocean. It is the only place where the Player can catch salt water fish. Generally, the fish found in the ocean are the hardest to catch.
Riley

Riley concept art

**Warning!** This article contains **spoilers** about the Storyline.
Do not continue further if you wish to experience the story by yourself.

**Riley** is the playable protagonist of *Pampa*, residing in the mainland as of the latest game update. Riley's name and gender are up for the Player to decide during Game Creation, while their appearance can be changed at any point in the game by interacting with certain shops and NPCs.

## Appearance

By default from the Game's settings, Riley is a caucasian person with short brown hair, green T-shirt, black jeans and brown sneakers. Riley is 1.75m (5,74') tall with an average body physique.

The Player can customize Riley's clothing and hair by interacting with certain shops and NPCs. Riley can train at a Gym, increasing his total energy. This, however, does not make him visually stronger.

## Personality

Riley's personality is ultimately for the Player to decide. Riley appears to be taciturn, as he does not usually speak or even make many sounds. As per the choices the Player is given when interacting with NPCs and Animals, Riley appears to be kind and comprehensible, with a calm demeanor.

## Story

Very little is known of Riley's past before he moves to the region of *Pampa*, for unspecified reasons. At one point, Riley may become the owner of one or more pets and or form relationships with other people.
City of Carbohaven Wiki

**Welcome to the City of Carbohaven Wiki!**
We're a collaborative community website about City of Carbohaven that anyone can add articles on. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

CVFDCAPDCCSO

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Emergency services

There are numerous emergency services serving the City and County of Carbohaven. This includes fire and rescue services, law enforcement, and emergency medical services. Below is a list of the current emergency services agencies serving the City or the County of Carbohaven.

### Fire and Rescue

* Carbohaven Volunteer Fire Department (CVFD)
* Lincoln State Fire and Rescue Services (LSFRS)

### Law Enforcement

* City of Carbohaven Municipal Police Department (CAPD)
* County of Carbohaven Sheriff's Office
Storyline

**Warning!** This article contains **spoilers** about the **Storyline**.
Do not continue further if you wish to experience the story by yourself.

## Overview

*This section of the article does not contain any meaningful spoilers.*

Much of the game's story is up for debate, as it drastically changes as development continues. The game is set on presumably the last day of an unknown year after 2010. The Player, canonically referred to as Riley, arrives in *Pampa*, a fictional region. Having purchased a property in the region, the Player starts to learn how to farm. Gradually, the world starts to (literally) expand for the Player. This unlocks various opportunities the Player can use to impact the world of *Pampa*.

The following sections of this article assume the Player has successfully participated in all storyline events precisely when needed.

## Prior to Pampa

* At some point, the Player acquires a property in the outskirts of Blaise, in the region of Pampa.

## Pampa

### Unknown Year

* On the last day of the year, the Player arrives in Pampa. The bus route they came in from is closed at some point before Sunrise, due to a maintenance on the road leading to Blaise.

### Year 1

#### Branch: Tutorial ON

* Day 1: Yara visits the Player in their home and introduces them to farming.
* Day 3: Joe visits the Player in their home and introduces them to Builder Mode.

* Day 4: Michelle calls the Player to let them know that the maintenance on the road to Blaise has finished, and they can now visit the city either by going on foot or by taking a bus.
* Day 7: Clara calls the Player to let them know that a truck full of doggies and kitties that was headed to a nearby animal shelter has had a critical failure in its doors, leading to them escaping. She tells the Player to call back if they find any.
* Day 8: Clara visits the Player in their home. She tells the Player about how she found a puppy and kitty and wants to know if the Player wants to adopt any of them as a pet. The Player may adopt one of them, or neither.
Angel Clouds Big Brother Wiki

## Progress

* ACBB1
* ACBB2
* ACBB3
* ACBB4
* ACBB5
* ACBB6
* ASBB7
* ACBB8
* ACBB9
* ACBB10
* ACBB11
* ACBB12
* ACBB13
* ACBB14
* ACBB15
* ACBB16
* ACBB17
* ACBBFVC
* ACBB18
***Angel Clouds S1 Big Brother (US)***

***Angel Clouds S2:Merry Christmas***

***Angel Clouds S3: UnderWater Style***

***Angel Clouds S4:Jungle Adventure***

***Angel Clouds S5: United Kingdom***

***Angel Clouds S6:Flower Garden***

***Angel Clouds S7:All Stars***

***Angel Clouds S8:The Trials***

***Angel Clouds S9: Murder Mystery***

***Angel Clouds S10: The Vendettas***

***Angel Clouds S11:The Arcade***

***Angel Clouds S12: HELL***

***Angel Clouds S13: International***

***Angel Clouds S14: The Blood Moon***

***Angel Clouds S15: Anime***

***Angel Clouds S16: Villians VS Superheros***

***Angel Clouds S17: New Years***

***Favorites VS Celebrities: The Lost City***

***Angel Clouds S18: ELITE***
Shorts

**Shorts** is an Item obtained in certain shops.

## Acquiring

It can be purchased by the Player in **16** available colors the following shops:

* Braven's Quality Clothing

## Description

This item has no description as of the latest game update.

## Usage

When equipped, this clothing item will change the Player's visual appearance. It will replace any similar lower body clothing currently equipped, which will be added to the Player's Inventory.
Snake Rat

The Snake Rats are a dangerous species of the snake-rat amalgamations. They live in Canada, and their prime purpose is to take over India and Funkertronland. They are a bloodlustful species of destroyers that have no remorse for anyone but their own and will never let their prey get away. They were made by a Vampire Lord that taught them to speak fluent latin for rituals when needed. They're the sole reason the great war happened, and will always be the arch enemies of Funkertron and his men.

### Their Story:

The Snake Rats were made in a laboratory by a Vampire named Gargadoogle, in order to take over india. Canada became the Snake Rats' head quarters, as the people there are too nice to kill such innocent animals. Gargadoogle taught the Snake Rats to speak fluent Latin in order to do the ritual named IIJDKNNDEI to summon Lord Donkey Monkey, the creator of Canada who has been planning to take over India and America for the entirety of its existance. He wants the world to become Snake Rat central, and to let Gargadoogle live in peace without always being hunted by youtubers with stakes and crossbows.
Weather

The **Weather** in *Pampa* is very dynamic. Each season changes the odds of weather changes, which also affects the environment. Gameplay is also affected, such as Player crops not needing to be watered during the rain, and certain shops not opening.

## Types of Weather

There are 4 types of weather, as per the latest game update. These are:

### Clear

Also known as "Sunny", the clear weather is when nothing special is going on. Shops, crops, etc. all function normally under clear weather. Some events require clear weather as a condition for triggering.

#### Odds per season

* Spring: 82%
* Summer: 87%
* Fall: 89%
* Winter: 70%

### Rainfall

During rainfall, gameplay is changed in the following ways:

* Non enclosed shops will remain closed.
* Crops will be automatically watered.
* Some NPCs will not go out of their homes.

The odds of rainfall are somewhat low throughout the year. During rainfall, there is a fixed 20% chance that there will be a Storm. More information about it is displayed further below.

#### Odds per season

* Spring: 18%
* Summer: 13%
* Fall: 11%
* Winter: Never

### Storm

Storms are almost identical to rainfall. However, there is the added chance that lightning may strike certain structures, especially Player built ones. During rainfall, there is a fixed 20% chance that there'll be a storm instead.

### Snowfall

During winter, rainfall and storms will be replaced by snowfall. There is a fixed 30% chance that it will snow during winter. This weather condition is merely aesthetic and does not change anything aside from making it harder for the Player to see.

## Trivia

* Adverse weather conditions (Not Clear / Sunny) were introduced in the Development Update v1.0.6, as Rainfall and Storm.
* Weather became predicted ahead of time in the Development Update v1.0.7; To prevent the Player from exploiting it.
HoneyClan

**HoneyClan** is a group of cats who live in a territory known as the Glade Territory: a sunlit forest covered in flowers. They are gentle cats who enjoy peace, but despite this, their Clan is full of powerful fighters and strategists. They are currently at war with their neighbor **PoolClan**, and have a neutral relationship with their other neighbors **HarvestClan** and **DaisyClan**.

To read HoneyClan's full story, go here.

## HISTORY

HoneyClan once lived in a place outside of but similar to the Glade Territory. They were close with their neighbors and were rather lenient on the Code. However, a fire swept through their entire territory and engulfed it in flames, killing and injuring many warriors. Among these casualties were all the high-ranking members of the Clan.

**Finchpelt** was the son of the Clan deputy, and the displaced survivors of the fire immediately looked to him for guidance. He decided to lead HoneyClan away from their old home, to locate a new territory. Following a vision from StarClan, Finchpelt led HoneyClan's survivors to the Glade Territory, where he was quickly made leader and given his nine lives in a dream.

As they met their new neighbors, one Clan in particular seemed more hostile than the others: PoolClan. Likely, this was due to HoneyClan's own warriors picking on them, and within the first year of HoneyClan's arrival, the two Clans clashed, with PoolClan intent on driving their new neighbors out of their new home.
Funkertron lore Wiki

**Welcome to the official**
**Funkertron lore Wiki!**
This is the official wiki for our lord Funkertron that I made for some stupid reason.

## Basic Knowledge

Funkertronland has been made up of stuff people came up with during Funkertron streams. Funkertron is a twitch streamer that streams nearly every other day, and his streams are very interesting. Funkertron is the lord of Funkertronland and is well known for slaying the evil Snake Rats. He has an IQ of 69 and is an ape creature that is very skilled with a gun.

### How FunkertronLand came to be

The Funkertron land was made by the Grand Lord Funkiepigle. No one knows what came before the Grand Lord, but we all know he is the one beyond all. Before Funkertron started his kingdom, there we're 2 factions. The spigglies, and the rebel spoogles. Before they split up, there was only the spiggle kingdom. They fought for 17 years, and eventually the rebels took over. Then came Funkertron, who started a team of rebels that took out the current kingdom, and started the FunkertronLand we know today.

Links:

Snake Rat

Cow Hound

Funkertron

The Stream Boss

# Trivia

\_\_\_\_\_\_\_

Funkertronland was made up by Biggest\_Penguin during a Funkertron stream.

Funkertron's profile picture was hand made by Funkertron himself.

* Rules of this wiki

*Community Founders*: Funkertron (The lord of all)

JustSomePenguin (Did all the work)
The Stream Boss

### Basic Info:

The stream boss is a name very fewly spoken. The stream boss is the single most strongest being in all of funkertronland. The stream boss is an omnipotent deity that can only be slain by being overwhelmed by subscriptions or bits. The stream boss is a title only given to those worthy, and no one knows how many stream bosses there has been, but the current stream boss seems to be quite dormant.

The stream boss doesn't have a physical form, so no info box.
CCSO

The **Carbohaven County Sheriff's Office**, officially known as the **County of Carbohaven Sheriff's Office**, is a law enforcement agency covering jurisdiction for the County of Carbohaven, Lincoln. The sheriff's office's responsibilities include providing law enforcement services throughout the entire county (including the City of Carbohaven), aerial services such as helicopter search-and-rescue services, security at major events and courtrooms, and transporting inmates to and between jails.

## Emblems

CCSO Patch

CCSO Badge
CVFD

Carbohaven Vol. Fire Dept.

## Emblems

CVFD emblem

The **Carbohaven Volunteer Fire Department (CVFD)** is a Hybrid (Volunteer + Full-Time Firefighters) Fire Department located in the City of Carbohaven. It is responsible for suppressing fires, responding to emergencies, providing immediate medical care, transporting patients, and traffic diversion across Carbohaven City.

It is different from other fire departments as it also provides services for traffic diversion and roadside assistance aside from main fire and rescue roles.

### Vehicles

The department owns a fleet of 7 service vehicles, including 3 Fire Engines, 2 Ambulances, and 2 Dodge Rams.

#### Fire Trucks

The department currently owns 3 fire engines, one of which is donated by the City Council. The Department is planning on purchasing an electrical-powered Vector fire truck, manufactured by Spartan Emergency Response.
T-Shirt

In-game display icon

**T-Shirt** is an Item obtained in certain shops.

## Acquiring

It can be purchased by the Player in **16** available colors the following shops:

* Braven's Quality Clothing

## Description

This item has no description as of the latest game update.

## Usage

When equipped, this clothing item will change the Player's visual appearance. It will replace any similar upper body clothing currently equipped, which will be added to the Player's Inventory.
MarzMart (Blaise)

The shop from afar

**Warning!** This article contains **spoilers** about the Storyline.
Do not continue further if you wish to experience the story by yourself.

The **MarzMart** in Blaise is a shop in *Pampa*. It is located South East of the bus stop, or directly south of the park. It is the only marketplace in town.

## Overview

MarzMart offers food, drinks and crops for the Player. The Player can enter through the front door. It is unlocked on Day 4 during the Blaise Opens event.

Inside, the building has many shop shelves with general goods. The Player can access the shop by walking up to any of the cashiers.

There is also a large room in the back which can be entered through a door behind the balcony. However, this room is inaccesible by the Player.

## Service Hours

The shop is open from 09:00 (9am) - 21:00 (9pm) every day of the week.

## Catalogue

Below is a list of all items offered by the shop.

 Water Bottle | 100
 Soda Can | 200
 Energy Drink | 150
Motheyes

> *“I’d hold off on patrols today, alright? And get plenty of rest. I promise I’ll send a patrol out to gather some extra herbs for you soon.”*
>
>

## Education & Succession

### Succeeded by

Unknown

**Motheyes** is a cream rosette tom with cyan eyes and long fur. He is a medicine cat of HoneyClan, and a founding member of the Clan. He has the **playful** and **excellent fighter** traits.
Troutspeck

> *“Listen, Swallowstripe. I know times are… less than ideal right now. But we have each other. [...] You’ve come so far and I’m so proud of you.”*
>
>

## Education & Succession

### Succeeded by

Swallowstripe

**Troutspeck** is a dark brown spotted tabby she-cat with blue eyes and long fur. She is a mediator of HoneyClan, and a founding member of the Clan. She is gifted with the ability to make cats tell the truth, at the expense of her ability to lie. She has the **thoughtful** and **close connection to StarClan** traits.

## PRE-CANON

Before the fire, Troutspeck had always been a benevolent, honest and thoughtful cat, with her head always up in the clouds. And a part of that reigns true even today. She did what she thought was right, even if it went against the code. Many cats believed that her kindness was a gift from StarClan themselves. They would soon learn just how true that was, when cats realized that they could not bring themselves to lie to her, nor could she lie to them.

But Troutspeck had a secret. She didn't feel comfortable as a warrior. She *hated* battles, she hated the constant hostility from the other Clans, she hated her status as an aggressor. She believed all the fighting to be pointless. But HoneyClan already had a medicine cat, so she simply learned to deal.

When the fire swept through, many of the survivors were wounded either by the falling debris, the cinders clogging their lungs, or even with burns. The question of who would succeed the former medicine cat arose quickly, and all eyes fell on Troutspeck. And she did give it a trial run! But all this new knowledge just didn't stick with her, and she was worried that without the guidance of another medicine cat, she would start doing more harm than good. She was relieved when Motheyes decided to take the position for her, noticing how stressed she was.

So Finchstar pitched a new idea to her: to become HoneyClan's first mediator. She took to the job immediately, and feels much more at ease in her new role.

## YEAR 1

### MOON 1

Immediately after the discovery of DaisyClan, a couple young warriors are causing a scene at the border. Troutspeck is sent into DaisyClan's territory to investigate, but is mistaken for a warrior and driven out before she can explain herself.

### MOON 6

Being responsible for something that isn't fighting, hunting or healing has earned Troutspeck a lot of flack, with some of the older warriors believing that she's just using her job as an excuse to get out of doing any real work, and the younger ones getting annoyed with her poking her nose into their business all the time.

Despite this, she finds herself rather comfortable with Motheyes, who praises her work with a friendly and genuine smile. This simple act of respect makes Troutspeck's heart flutter...

### MOON 10

After resolving a spat between Swallowpaw and Dandelionpaw, Swallowpaw approached Troutspeck. She tells her that she doesn't want to be a warrior anymore, and that she really admired Troutspeck's work. Troutspeck is flattered, and takes the young apprentice under her wing after getting permission from Quillheart.
The Patchwork Smorgasbord of VP Wiki

**Welcome to the creations of a man with issues**
As the name implies, this is a gathering of many characters, many places, and many concepts that lead to many stories and many possibilities. A small dive into the imagination of a dumbass Romanian with not much better to do. Let's be real, it's either this or gaming 'till I'm 70.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Petra's Clangen Wiki

**Welcome to the Petra's Clangen Wiki!**
A personal collection of my Clans in the Warriors fangame, Clangen! All art shown here is mine!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Classification of creatures

> *Lore of: **Lasta-Tir***
>
>

Due to the presence of magic, classifications of creatures from a strictly scientific and biological point of view are obsolete and unwieldy. As such, a classification describing the connection to magic of the creatures in question was invented as an addendum to existing scientific classifications.

## Chorivires

A **Chorivire** is any creature that is mostly or completely independent from magic, as well as any being that rarely uses magic for survival. This category contains mostly animals that have been confirmed to have evolved in a mostly or fully biological manner. Ka'arokrii crystals have little to no effect on them.

* Halfbeasts
* Runbeliths (Tyrant)
* Most normal animals

## Anavires

An **Anavire** is any creature that relies on at least *some* magic to continue existing, but is also in large part non-magical. Also rarely referred to as **hybrids**, denoting the cross between the biological and magical natures of the respective species. Depending on type and precise worldly-magical ratio, Ka'arokrii crystals will or won't have an effect upon direct contact with an anavire; however, upon contact with their magic-based elements, the crystals *will* react and nullify the magic, which can lead to severe injury or death.

* Duaclan
* Skolika

### Golems

A subcategory specifically denoting anavires that come into existence by being *built* instead of being born. Although not a condition, most golems possess a defended magic-based core which controls a non-magical body.

* Synths
* Hearthwardens

## Spellbound

A **Spellbound** is any creature that is mostly or fully magical in nature, as well as any being that would not survive for long without casting magic, although such a case has yet to be discovered. Their existence resembles cast spells more than natural or artificial life forms, leading to their habitats, ways of life, behaviors, and degrees of sapience being different for each group, and sometimes for each individual. Because of this, Spellbound should be treated on a case-by-case basis.

### Elemental Spellbound

A subcategory denoting Spellbound whose nature and/or element(s) are at fully, mostly, or least somewhat understood.

### Arcana Spellbound

A subcategory denoting Spellbound whose nature and/or element(s) are less than ideally, barely, or not at all understood.

* Stygian Mirrors

## Uncategorized

This category denotes any creature that does not conform to the classification of creatures by magic. To date, only a single entry has been added.

* Ka'arokrii
Planeshift

Planeshifting is a naturally-developed skill, which allows its user to "phase" between Dimensions into other Planes of their respective Universe.

This skill, like most other Aptitudes, does not require Mana to perform at high levels, but can use it to speed up the process with no lower-bounding timeframe.
Discovery Kids Wiki

**Welcome to the Discovery Kids Wiki!**
Too your makes

We're a collaborative community website about Discovery Kids that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Core by:Shadowblaster2004

Core, often referred to as "The Core" is a dimension with the technology, creation and mind seed types.

## Notable properties

Core is home to the second Dimension Seeder to be created. this seeder is notable for being the only publicly known one, as well as the only one to not be in an origin dimension, allowing the user to select all three seed types that are used.
Babylon

*Not to be confused with Babylonia*, **Babylon** is as an Aptitude, allows the user to "summon" a nigh-indestructible textual medium (*usually a book*), which contains every combination of every language's letters, exclusively for languages the summoner knows (*whether conscious or subconscious*); including lost languages, languages that haven't appeared yet, and even languages that don't exist whatsoever.
No matter what language the page is in, every symbol is clearly defined in the subjective "perfect form" of its summoner.
Titanite

**Titanite** is a resource in *Pampa*. It can be used for multiple purposes, but mainly for building. Although it may appear to be a fictitious mineral, titanite is actually real. It shares many of its real-life counterpart's properties.

## Acquiring

Titanite can be harvested from titanite ore veins. In order to harvest titanite, the Player will need to have a gold pickaxe in their inventory. Titanite ore veins are exceedingly rare, found in the Northern edges of the map. They can be easily identified by their distinguishable green color.

## Usage

Titanite does not have any uses as of the latest game update. However, it is planned to be used in crafting and building. It is an end-game item, used in all of the most powerful tools.
Primordial Iron

A material which predates the birth of universes, and defies all sense of "Life".

It is unknown **how** this material is created, as all fragments of it absorb **everything** which doesn't have mass... *including Time itself.*
The longer any living thing remains in physical contact with it, the progressively faster it ages, eventually withering so far that even its dust turns into a powdery pile of Primordial Iron.
Dahkin

Dahkin is the ruler of the origin: evil dimension, a dimension notable for significantly rewarding acts of evil and empowering evil beings, so evidently, Dahkin is the most evil being in existence (at least in Shadow's works)

being that Dahkin thrives in dimensions with an evil aspect, he has created the third dimension seeder in order to spread the evil dimension seed, and thus increase the number of dimensions in which he is empowered.
Chaos Void Cosmology

# **The Infinity Gate**

While not actually any sort of gate, this is an "entrance" of sorts to a higher "reality", or "more real" world.

Opens into the main Cosmology as a Reality Portal.

##### **The Abyss**

* Absolute nothingness that surrounds all things under and up to the Islands of Life that also act as a sort of barrier to keep everything from meshing together into an incomprehensible mess.

#### **Universes**

* Holds all possible timelines.
* "Core Aspects" remain unchanged in most universes, no matter big or small those aspects are.

##### **Timelines**.

Infinitely (uncountibly/ℵ1) long branching "roots" of the entire past and present growing into their futures.

Timelines that cannot exsist (for example, if Earth was randomly teleported into the Sun) will exhaust all of their natural energy, and decay out of the natural chain.

#### **Material Planes**

Infinitely big (and usually) three-dimensional structures, and can hold the life of stars, planets, and, entire galaxies.

##### **Material Dimensions**

The unoccupied higher spatial dimensions of Material Planes, which life has not reached and cannot be loacally sustained.

##### **Pocket Dimensions**

"Smaller" universes unbound by any specific amount of dimensions.

###### **Story Worlds**

Fictional stories created by the Indivine.
Iron

**Iron** is a resource in *Pampa*. It can be used for multiple purposes, but mainly for building.

## Acquiring

Iron can be harvested from iron ore veins. In order to harvest iron, the Player will need to have a pickaxe in their inventory. Iron ore veins are uncommon, found in the Northern regions of the map and around Blaise. They can be easily identified by their distinguishable shiny gray color.

## Usage

Iron does not have any uses as of the latest game update. However, it is planned to be used in crafting and building.
Time Root

A "Time Root" is the catalyst-event which causes its timeline to "duplicate" and branch in a new, but very subtle, different direction.

These catalysts are usually small changes, which alter the direction of timelines by between 3.778×10-4 and 1.916×10-2 Taurons. Across larger timeframes, these near-insignificant changes can result in larger events occurring, but said events span at least several decades - as the shortest timeframes.

Larger Time Roots, measuring 1 or 2 Taurons, result in immediately-noticeable changes, but usually hold no long-term repercussions on their own. They can, however, chain-reaction into larger Time Roots, which very commonly results in the collective of Roots producing between 5 to 12 Taurons hanging on the original.

Sufficiently "massive" Time Roots can reach upwards of 50 Taurons, and usually result in scenarios comparable to mass genocide; and in these cases, The trajectory of Timelines would be detectably altered within months of the event.

The largest Time Roots, reaching up to (and in some rare cases, over) 1,000 Taurons, can completely change the fate of entire planets, rather than just the biosphere living on it. These events usually occur over millions of years, but very sudden alterations can result in the trajectory of Timelines being detectable in minutes or less. The largest known Time Roots measure up to 1,380,000 Taurons and result in changes to the governing Concepts of the Local Plane; with ***The Anomaly*** being measured to have reached at least 4,133,181,939 Taurons.
Straw Hat

**Straw Hat** is an Item obtained in certain shops.

## Acquiring

It can be purchased by the Player in **16** available colors the following shops:

* Braven's Quality Clothing

## Description

This item has no description as of the latest game update.

## Usage

When equipped, this hat item will change the Player's visual appearance. It will replace any similar head clothing currently equipped, which will be added to the Player's Inventory.
Dimension Seeders

Dimension Seeders are machines, of which three currently exist, which are used to turn blank dimensions into seeded dimensions (*dimensions in this context being 4D worlds, each having three spatial dimensions and a temporal one. every dimension is contained within a single timeline, known as the true timeline. time travel within the true timeline is possible, and is made paradox-proof through the ultimate timeline, making this whole cosmology 6D*) using dimension seeds, which are materials found in the origin dimensions, anomalous dimensions that are unable to be seeded, instead having existed in a state very similar to dimensions throughout all of their existence, although with one seed property taken to the extreme instead of having three seed properties. each full dimension seeding process takes three dimension seeds, although fewer can be used for a partial seeding process. additionally, if a dimensional seeder from an origin dimension is used, only two seeds may be selected, as the third will be that of the origin dimension.

## Locations

### Core

the dimension seeder that is most commonly used is in the dimension known as "the core" , though officially just named "core". this is the only one known to, and thusly available to the public for use (at least if you give the owners enough money). this seeder also places a beacon known as a "seed core" in each dimension that it seeds, and will refuse to re-seed (otherwise referred to as overwriting) any dimension with a seed core in it.

### Origin: creation

this was the first dimension seeder to be created, and is also the one that created the core dimension. this dimensional seeder can re-seed dimensions, even those with seed cores, although it has never been used to do so.

### Origin: evil

this was created in secret by Dahkin, the ruler of origin: evil, in order to re-seed, or in other words, overwrite non-origin dimensions in order to apply an evil dimension seed to them, which would make it significantly easier for Dahkin to spread evil ideologies throughout the dimensions.
Ability Reflection

**Ability Reflection** allows the user to redirect oncoming Magical Attacks back towards the the oncoming direction (usually the caster); something more adept users of Ability Reflection can redirect it in any direction they desire.

This is not to be confused with general Trajectory Alteration, due to it only being usable on oncoming Magic; additionally, it has a significantly higher percentile success rate.
Cerggi

Cerggi are Precursoids with animalistic features; whether Cat, Dog, Fox, Leopard, Hyena, Dragon, Leviathan, or Fairy; as either Tails, Ears, Wings, or other forms of non-Precursor appendage.

Every 1000 years, a Cerggi naturally materializes a new additional appendage of their respective animalistic counterpart. These appendages also allow them the Reincarnate upon death; each appendage being a kind of "+1 life". If they die without any extra lives, they are Reincarnated in "life-debt"; and post-1000 years from that point, they do not manifest a new appendage, as it restores their indebted rebirth; however, continually going through this debt will eventually result in the destruction of their Soul entirely. The trade-off for such a risk, is immediate Reincarnation with (albeit temporary) exponential-multiplication of the amount of Mana surrounding their current location; *The radius of Mana Rebirth being larger depending on their Mana Pool pre-Reincarnation.*
Seeds of Our Worlds

This is the cosmology for Seeds of Our Worlds (SOW), which is Shadow's worldbuilding project.

## Timelines

the top layer of the SOW cosmology is known as the Ultimate Timeline. it contains every version of the next layer down, the true timeline. it is impossible to time travel in the ultimate timeline.

the true timeline contains dimensions, which are 4D constructs with three spatial dimensions and one temporal dimension. most of them are blank, however can become seeded, through use of Dimension Seeders and Dimension Seeds which causes them to generate a new dimensional timeline, which will have matter, which will develop into a universe similar to what we are used to, although they will have different properties based on the seeds used. seeded dimension can be seeded again, which is called re-seeding, which destroys it and replaces it with a new one based on the seeds used.
Mana Decay

"Mana Decay" occurs when the Mana of something (*whether person, object, structure, or other physical entity*) reaches a "critical point" and consumes the person/object, causing their body to disintegrate into Pure Mana itself. This type of death usually also results in a persons Soul being disintegrated as well.

The Death Level caused by Mana Decay is usually Soul Death, but extreme cases can result in Temporal Death as well.
Saitama Battlegrounds Wiki

**Welcome to the Saitama Battlegrounds Wiki!**
A wiki about a game on ROBLOX known as Saitama Battlegrounds, created by 4freshfrenchfries. This game is about the animanga One Punch Man.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item
Cow Hound

The Cow Hounds are a bio-weapon made by Funkertron's private scientists during the great war. They played a huge role in the war against the Snake Rats.

Their Story:

The Cow Hounds we're created to aid in the war against the Snake Rats. The Cow Hounds are a supreme weapon Arch Mage Dingledoogle created using his gamer powers. They're a mix of cows and wolves, created solely for combat. The Cow Hounds do not exactly have a massive brain capacity, but they can still think during combat. If you fight a Cow Hound, you're in for hell.
Prunkee

**Prunkee** is a Character of **The Leader Wizards: Remastered**. He´s a Deadly Sin and did count to the humanoid Ones

## Prunkee

* Normal Form
* Dylan/Human Disguise

## Personal

### Apperance

Prunkee had Dirty Blonde Hair with Blonde Strands, Black/Red/Blue Eyes, who on his left Eye is a Scar, small Vampire Fangs and eight Spider Legs. He wears a Purple Shirt, a Eye Necklace, Dawn Blue Pants and Dark yellow Shoes

In his human Disguise as **Dylan**, he had Cyan coloured Eyes and his Clothes are the Same.

### Relationships

* Teryana (Little Sister)
* Toxica, Marétrine, Gunmask, Quetza, Ryuka, Kyarinka & Tella Evyla (Companions)

### Abilities

Prunkee uses his Eye Necklace to hypnotizes everyone and can climb with his Spider Legs on his Back

## Trivia

### Background

* Prunkee is Deadly Sin Age-related 16 Years old, but his physical Age is 18 Years
* He´s one of the Deadly Sins
* His little Sister is Teryana

### Notes

* Prunkee lives at a special Place for all Deadly Sins
* He´s a Humanoid Spider
* He´s the only male Deadly Sin
* Like the other humanoid Deadly Sins, she´s a Student of the Leader Wizard Academy
Home

The main location of Blueverse Gacha's original creations and characters, alongside projects they have/are assisting (*for example: Khaos4ever*).

Those of you who are here solely for the powerscaling, can take the Tiering System, then **kindly** leave as soon as possible.

**Note**

The Community Logo, Favicon Graphic, Community Site Image, and Background Image, are all not original art; credit goes to the given sources.

If any are wrong, please let me know.

## Origins

Blueverse Gacha is a solo creator, and changes to their articles are forbidden unless the content is from an alternative creator; in which, edits are subject to their own rules unless otherwise stated.

All content by Blueverse Gacha is reserved under what is defined on their User Profile (*visible* *here*), but other works sub-listed here are subject to other terms when stated.

When applicable, each page will have its own copyright licence provided; however, all are currently void *(and fall back to the terms listed by Blueverse Gacha (here))* until this line is removed. Exceptions apply when the pages and their content are not created by Blueverse Gacha.

## Categories

These are primarily for Infinitel's Threads, but are also extended to the worlds of the other creators writing their content here, when applicable.

**Abilities
Aptitudes
Attributes
Characters
Cosmologies
Currencies
Deathlevels
Elements
Gods** & **Deities
Items**
↑ (**Artifacts**//**Relics**) ↑
**Legends
Locations
Materials
Monsters
Powerlevels
Races
Skills
Spells
Threat Levels
Titles**
Other

## Content Creators

The primary creator here is Blueverse Gacha, and they are largely the one who oversees the other creators.

**All Creators
Blueverse Gacha** & **Blueverse's Alt** ("Blue")
**Khaos4ever** ("Kevii")
**Chesbunger67** ("Omni")
**Shadowblaster2004** ("Shadow")
Public Content

# **Public-Participation Rules**

We don't exactly want the public to participate here willy-nilly, so these are some ground rules, where we will actually take action if they're crossed.
"Action" will usually be the complete deletion of the page in violation.

## Rule 1

Just don't create shit in the first place.

## Rule 2

No, seriously, **don't** make anything here.
Starrs

Celestial multi-dimensional bodies of pure energy, whose Light gives physical matter its properties. Should something, *for any reason*, not receive Light, its dematerialization into Primordial Iron will **always** occur, and reduce even infinite structures to barren wastelands within only a single Photonic Year.

## Classifications

There are so many different types of Starrs, that attempting to list all of them by every characteristic, would produce a list where each Starr is entirely one-of-a-kind, even over the infinities of their host Galaxy.

### Micro-class

Starrs so small, that their size can be measured in double-digit meters, or less.

Despite their size, they are usually short-lived, less than a thousand Years, before spontaneously expanding into either Kilo-class or Xeno-class Starrs in the frame of less than 4 Photonic Weeks.

### Kilo-class

Newly-born Starrs, usually no bigger than the planets it catches. Despite their size, they're almost always as heavy as Terra-class Starrs, but lack the multidimensional gravity reaches.

Their lifespans are approximately some 1.68 million Photonic Years, give-or take 20 thousand years, based on exact sizes, and the cosmic environments throughout its life.

### Terra-class

The most common class, which populate some 70% of all documented Starrs.
Their usual size is between several hundreds of thousands, to over a million miles wide.

These are the smallest and youngest classification of Starrs, which host the deepest capacity, relative to their mass, of producing flourishing Life across the planets around 9.29×107 miles beyond its atmospheric barrier.

#### Xeno-subclass

"Mutant" Starrs, whose affects reversing the aspects of Life and Death, causing their planets to be wastelands of dense population. These planets are also inherently unstable outside the influence of their parent Xeno Starr, and typically only allow its "life" to survive for some localized Hours.

### Ultra-class

Supermassive Starrs, measuring **hundreds** of millions of miles wide, and wielding masses over 50 nonillion kilograms (>5×1031).

These Starrs populate approximately 4% of all documented Starrs, and consistently produce so much life on planets that their respective biospheres usually contribute upwards of 2% of the planet's total mass.
This amount causes planets to experience constant overpopulation, only surviving the extreme overpopulation due to how much Light they receive.