Kodra Coalition

Based in between the Isoira and Jesnara, the Kodra coalition have previously had to fight their way into existence. A splinter of the Isoir, the Kodra were initially an outcast group of the dejected and anti-religious, and sparked a conflict between the Jesnara and Isoira as a cover for their revolution in the south east of the Isoira nation.

Upon finally forming a non-anarchic society successfully, the Kodra spread their influence and with support from neighbouring Jesnara, were able to become a full-fledged nation, and have been for decades now. Despite this, they remain fragile, and only through certain alliances are they able to maintain their freedom.

The Kodra Coalition lost Jesnaran support in a bid to secure their future. The Kodra presented a Queen candidate that was pitched against Jess. Despite doing double the work and double the funding, the vast majority preferred Jess. To the Kodra, it was their big longshot at becoming a big nation and have a secure future. It was an interesting gamble, and now their future is in doubt.

## **Society**

The nation of Kodra is a splinter faction that turned into a full nation from Isoira. The nation is very anti-religion and spiritualism as that is the reason they split off in the first place. It is run democratically but is flawed with favoured voting. Kodra and Isoira oppose each other in almost all matters. It is the only nation Isoira actively condemns. Currently, a royalist party is in place with aims to arm Kodra to the teeth to protect themselves against a seemingly inevitable Isoir retaliation.

### **Kodria**

The ancient city of Kodria, previously based in Isoira, is one of two remaining intact ancient cities. Kodria however has been recently rapidly industrialised creating a smog and dark atmosphere in parts of the city. Kodria houses roughly 40% of the population.

Kodria, despite having a high standard of infrastructure, ranks the second-lowest in the categories of standard of living, happiness and life expectancy, only losing the bottom ranking to Furukanne. Rapid industrialisation has netted both positives and negatives for Kodria.

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## **Military**

The Kodra Coalition's military is fairly weak, but efforts are currently underway to improve it vastly. Kodra imports many of its munitions from Furukanne, who offer cheap yet fairly old munitions that are perfect for Kodra. Military service is mandatory for at least five years from the age of 10. Most of the current military are based along the Isoir border or in the capital of Kodria, where a last stand will be held if need be.

   Kodra's military, despite lacking, holds a few elite battalions led by the founding members of the Kodra Coalition. They utilise stolen Isoir and imported Furukanne-manufactured armaments painted black and orange. These battalions act as the main force of defence and are usually stationed on the border or in the capital of Kodria. Kodra aim to reduce Furukanne imports over the next years and decades, however, must rely on them for now in a bid to stay competitive with nearby nations and other threats.

## **Geography**

The Kodra territory is primarily grassland on a large slope meaning it has a much higher sea level than Isoira. Many of the old Isoir towns and villages still remain, but many are empty if not taken over by new farming families.

## **Historical Events**

Kodra's history originates as a band of delinquents who refused to abide by religious and spiritualist practices and rules. What started out as delinquency turned into rebellion. The word 'Kodra' comes from the capital Kodria where the founding members originated. The word coalition was one they chose to fit the group because they will comply with anyone who opposes the religious 'fanaticism' of the Isoir.

The group would frequently cause trouble throughout the southern regions of Isoira. This put their name on the map, and whilst the vast majority of Iso began to want rehabilitation, there were very few who agreed and joined up with the Kodra. The Kodra grew overtime and throughout were never taken seriously by Isoir leaders until it became apparent they were hostile.

This became apparent when they started defacing monuments and destroying places of interest that were special and unique to Isoira. This outraged Isoir society and their leaders. Kodra fended off few Holy Knight squads before receiving the call from Jesnara. Jesnara stated they will supply food and money to the Kodra in return for Isoira land. This ignited Kodra's conquest throughout the southern territories.

The Kodra took the majority of Isoira's southern territories with Jesnaran aid, who benefitted by gaining land and creating a buffer zone between them and Isoira in a bid to reduce immigrants, who were trying to spread their ideals to Jesnaran civilisation. The Nas made it clear they will not physically support the war, but only provide aid to Kodra.

Ultimately, Kodria was overwhelmed by Kodra, who began settling as they had now taken a lot of land. The leaders of Kodra looked around at the army they had created, now in the near millions, and began life as a leader of a new nation. Kodra ever since has been on edge but rather secure. This is because religious pacifism from Isoira allowed Kodra to become a full working nation.

## **Agenda**

After losing the Queen race, they simply now are attempting to increase their defences and buff their military might. This is at great financial cost. Kodra must find ways of enriching their economy, or prioritise one over the other. The future of Kodra is uncertain, with Jesnaran support lost, Isoira could invade at this moment and win, but a war would be complicated with the Isoir insisting on not killing Kodrans, rather rehabilitating them.

###### **Isoira**

*Fanaticism over false hope is a recipe for disaster and we'll have no part of it. If the Kodra are no more, we will remain forever resisting the chains of Isoir law. We will not be rehabilitated. We will not comply to insanity.*

###### **Furukanne**

*Is there a Queen that will insist on their participation in continental affairs? That is our vote. These warmongers will take out the oppressive insane to the north.*

###### **Kodra**

*A brave group of bandits to a fully-fledged nation. We've come so far.*

###### **Sylxa**

*Sylxa is a stain on the continent. Designed by rich people for rich people. Isoira, the pacifist nice nation? What about their leaders storing illegally generated money and assets there? Safe haven for white-collar criminals.*

###### **Jesnara**

*Though they cut ties with us for good reason, Jesnara will always be welcome in Kodra and will be appreciated forever. Perhaps one day we can renew the alliance. Jesnara, it was our only opportunity to become big. We do not apologise, but hope for some forgiveness.*

###### **Rokalia**

*Rich and beautiful Rokalia. Rokalia City looks incredible, but to live there must take its toll. The most prominent members of society spend their days there rather than in the beautiful western countryside where they are welcome any time. Better than Sylxa at least.*

###### **Reides**

*The Reides’ ego is a strange one like the islanders. Where did it come from? Why are they aggressive? Perhaps it’s insecurity.*

###### **Kely-Halia**

*It’s the same for the islanders. Be happy, you’re loaded!*

## **Candidate Opinions**

###### **Jemi Kalla-Haliojun**

*We're not so sure on taking a chance on this girl who appears to be faking her confidence. That does not spell competency. A Haliojun ego in charge could be mind-numbing. However, she stated that she would like to try involve Furukanne within Sine even more, that's what we want the most.*

###### **Izra Sens-Rei**

*Izra, a powerful soldier of Reides? Now that's a candidate we can get behind. Sine needs stability, Reides love stability and we could do with that. It sounds great until you realise Izra doesn't care about the Furukanne, that's her major weakness.*