recursal/Fanatic-Fandom huggingface dataset:
Bataille de Katharsis-Nefros

Combattants| * Nations Unies Galactiques

Commandants| * Théodore Hitch †
* Emilya Kafingen
* Jack Watson

Forces| * 5 Croiseurs
* 7 Frégates
* 6 Corvettes
* 7 Destroyers
* 21 Frégates

Pertes| * Lourdes
	+ 5 Croiseurs
	+ 7 Frégates
		- *Kalagan*
	+ 6 Corvettes
	+ Capitaine de Frégate Théodore Hitch
	+ 1 Croiseur
	+ 2 Destroyers
	+ 4 Frégates

## Prélude

### **Une mission facile:**

L'État Major des Nations Unies Galactiques a ordonné l'attaque d'un chantier naval Hallaens repéré assez proche de la ligne de front. D'après les éclaireurs, le système est vide de vaisseaux de combats suite à l'engagement d'une bataille quelque systèmes plus loin.

## La bataille

Le chantier naval étant repéré comme vide, il fût décidé qu'une flotte légère suffirait à le détruire. Une fois sur place, ils se rendirent compte qu'une flotte Hallaens était venue se faire ravitailler et réparée. Voyant qu'ils sont largement en infériorité numérique, les forces du N.U.G décidèrent d'adopter une position défensive et de chercher un point de fuite.

La bataille s'engagea et laissa uniquement voir des missiles, des coups de canons détachant une à une les plaques de blindages des vaisseaux, laissant alors que des tas d’acier dérivant dans l’espace entourés de nombreuses explosions. Plus la bataille avançait, plus les morts s'accumelaient et laissait un espoir de survie presque vain.

Puis à un moment que personne n'attendait, la Flotte Vanguard commandée par l'Amiral Watson sortie de l'hyperespace afin de récupérer les survivants de cette hécatombe. Une fois les survivants récupérés, la flotte passa en hyperespace afin d'aller sur une station médicale pour soigner les survivants.

## Conséquences

Cette bataille fût l'une des plus grosses défaites des Nations Unies Galactiques lors de la deuxième guerre galactique.

Promotion du Lieutenant de Vaisseau Emilya Kafingen en Capitaine de Frégate et intégration au sein de la Flotte Vanguard.
Wiki GuevaraRP

Bienvenue sur le Wiki GuevaraRP !   Ecrivez L'Histoire de Guevara RP

**GuevaraRP** est un serveur RolePlay GTAV où des joueurs se mettent dans la peau de personnages et crée des histoires . Le Rôle de ce Wiki est de

partager un maximum d'informations sur les histoires de ces personnages afin de ne pas les oublier eux et les histoires et actions passés.

## Informations RP

   Fichier:Associations.png  Fichier:Lore.png

## Informations HRP

Fichier:Infos.png Fichier:Créations.png Fichier:Joueurs.png Fichier:Lexique.png

**Attention : pour les joueurs, veuillez faire attention au HRP !**

Toutes les informations présentes sur le Wiki sont **HRP**. Les joueurs du serveur ne doivent **pas tenir compte des informations** qu'ils peuvent lire sur l'intégralité du Wiki.

De plus, les actions/paroles amenées en RP contre des joueurs sont uniquement à prendre dans le RP. Vous comprenez qu'il est INACCEPTABLE de s'en prendre aux joueurs derrière les personnages. N'oublions pas que les lives sont faits pour passer un bon moment et que les joueurs ne doivent pas devenir prisonniers d'une situation d'acharnement/trash/insulte. De ce fait, toute insulte/trash envers un joueur ou acharnement répété contre un personnage sera sanctionné.
Garde Stellaire

## Description

La Garde Stellaire est une unité d'élite ayant pour but d'assurer la sécurité de certains officiels ainsi que celle de certains membres haut placés de l'armée qui ont un impact significatif sur la guerre.

## Histoire

### Création

Voyant les conflits perdurer et les risques croissant visant les gradés de l'armée ainsi que les officiels, il fût décider par certains d'entamer la création d'une nouvelle unité d'élite chargée de la protection rapproché des personnes le nécessitant.

Fondée par le Grand Amiral Watson en 2816, la Garde Stellaire fût formée et entrainée au sein d'un complexe secret de la planète Daykath IV, planète sur laquelle sont formés les diverses forces spéciales.

Afin d'avoir des connaissances et un niveau de compétences excellent, ils furent formés par les Commandos Delta, qui leurs transmirent une partie de leurs savoirs ainsi que diverses compétences utiles à leurs missions de protection.

### Missions

La Garde Stellaire fût envoyé auprès de certains gradés le demandant en plus des gardes envoyés par la garde prétorienne.

Une de leurs missions notable est la protection de la Vice-Amiral Emilya Kafingen ainsi que celle de la Major Général Alicia Ophof lors et après de la célèbre Bataille de Yann Prime
Esteban Penaranda

## Les origines

Esteban Peñaranda est né à Santa Rosalia au Mexique. Encore jeune, il part à Tijuana pour vivre de petits crimes comme le vol et la drogue. Durant quelques années, il travaille pour Los Zetas avant qu'il ne rencontre Fernando Guevara avec qui il devient finalement ami. Avec les Zetas, Esteban participe au grand braquage qui mis tout son groupe hors-jeu, et au terme duquel il sera mis en prison.

Lorsqu'il est enfin libéré et qu'il a purgé sa peine, il décide de retourner dans sa ville natale afin de s'excuser auprès de sa mère. À Santa Rosalia, Esteban sera rappelé par Fernando pour l'aider dans son nouveau gang, **Los Lobos**, et il accepte de rejoindre celui-ci pour l'aider à monter ce groupe dans lequel on lui offre une place. Malgré cela, il restera aux yeux de son nouveau Jefe comme le "*Louveteau*" du groupe bien qu'il fasse de son mieux pour demeurer une figure respectable du groupe aux cotés de Jerry Benton et Fernando.

Des suites des événements qui mirent à terre l'ensemble des Lobos excepté lui, Esteban fut propulsé à la tête du gang. Seul membre du groupe à même d'agir, il décide de mettre l'entièreté de son groupe en sécurité le temps que ceux-ci puissent se rétablir et sortir de l'état critique qui les a laissé dans le coma. Le premier à se réveiller étant Jerry, tous deux exfiltrent le Jefe et le reste des blessés au Mexique afin de fuir les autorités américaines. Au terme de cinq années d'exil, de nouveaux membres sont recrutés et le groupe en pleine reformation convient de trouver un nouveau terrain pour que la meute s'y établisse. Ce qui les mène jusque Los Santos.

Inscrit comme un pilier des Lobos, ayant veillé les siens pendant qu'ils étaient les plus fragiles, Esteban reste aux côtés de son mentor et ami Fernando quand ceux-ci reprennent du poil de la bête et les suivra également quand ils deviendront le nouveau Cartel de l'île.

## Anecdotes et infos en vrac

* Avec Dana Benton, il est l'un des pires pilotes de **Los Lobos**.

* S'il apparait souvent comme la tête de turc du groupe, et tout particulièrement de Jerry, qui aime beaucoup le charrier. Il continue toutefois d'incarner le rôle du louveteau des Lobos, et, à ce titre, est la source de beaucoup d'affection, notamment pour son chef, qu'il suit depuis bien longtemps.
Wiki Nations Unies Galactiques

**Bienvenue sur le Wiki Nations Unies Galactiques !**
Les Nations Unies Galactiques, est un lore de Science-Fiction futuriste opposant l'humanité à un envahisseur alien ayant un simple objectif de conquête.

Pour nous rejoindre, le lien du discord: https://discord.gg/uBZgc5myMB

Histoire des Hallaens

Histoire des Nations Unies Galactiques

Histoire de la Rébellion

Chronologie des batailles

* Mise à jour de la Marine Stellaire
	+ Nouvelle répartition des flottes
	+ Nouveaux vaisseaux

* Mise à jour des  Batailles

* Mise à jour de l'Armée Terrestre
	+ Répartition des troupes
Direction de l'Armement et de la Recherche

## Informations générales

### Direction

* Grand Amiral Watson (Chef d'état-major des Armées)
* Quentin Naest (Directeur de la DAR)

## Autres informations

### Affiliation

* Nations Unies Galactiques
	+ Marine Stellaire
	+ Armée Terrestre
	+ Forces Spéciales

## Section de l'Armement Terrestre

### Véhicules de transport

* Véhicule tactique léger de classe Agro
* Camion de transport de classe Ravi

### Véhicules de combat d'infanterie

* Véhicule de combat d'infanterie de classe Artemis

### Char d'assaut

* Char léger de classe Oural
* Char de combat principal de classe Striker
* Char de combat lourd de classe Thanatos

### Artillerie automotrice

* Artillerie automotrice de classe Mégalodon
* Lance-roquettes multiples de classe Stike

## Section de l'Armement Aérien

### Vaisseaux Imposants

#### Cuirassés:

* Cuirassé de classe Dreadnought - Imperator - D
* Cuirassé de classe Imperator II

#### Croiseurs:

* Croiseur de classe Victory
* Croiseur de classe Storm
* Croiseur de classe Glynast
* Croiseur de classe Comète
* Croiseur léger de classe Barsat

#### Frégates:

* Frégate lourde de classe thunder
* Frégate de classe Carnivore VAA
* Frégate de classe Carnivore VEC
* Frégate de classe Carnivore VCLD
* Frégate médicale de classe Hygeia

#### Corvettes:

* Corvette de classe Relentless
* Corvette de classe Rayding
* Corvette de classe Calypso

### Chasseurs - Bombardiers

#### Chasseurs Moyen Multiroles:

* Chasseur F76C Hornet
* Chasseur F76CB Super Hornet
* Chasseur F76GE

#### Bombardier - Torpilleur:

* Bombardier T85 Gladiator
* Bombardier B65 High Strike

### Transports

* Navette Stellaire Armée de classe Spearhead
* Transport DS45 Pélican
Seven O'Bryan

## Les origines

Seven O'Bryan est un américain originaire d'Irlande. Il est le cousin de Jaime O'Bryan, qui fut un important membre des **Los Lobos** avant lui. Après la mort tragique de celui-ci, Seven ressent soudain le besoin irrépressible de découvrir ce qui lui est réellement arrivé et de retrouver les anciens partenaires de crimes de Jaime. Il se lance alors dans une quête pour suivre les traces de son défunt cousin. Au cours de ses recherches, Seven parvient finalement à localiser le chef des Lobos, Fernando Guevara, grâce à l'aide de Jerry Benton, qui fut le meilleur ami de Jaime de son vivant. Le Jefe qui fut également touché par la mort de Jaime, comprend la douleur de Seven et décide de l'aider à démêler les mystères entourant la disparition de son cousin.

Ensemble, Seven et **les Lobos** décident d'explorer les souvenirs et les indices qui ont pu être laissés par Jaime avant sa mort. Au fur et à mesure de la progression de leur enquête, Seven découvre que Jaime avait mis en place un projet criminel ambitieux avant sa mort et, ce faisant, le groupe plonge ensemble dans les sombres profondeurs du monde criminel. Guidé par son désir de justice et de vengeance, Seven décide de reprendre le flambeau et de mener à bien le projet de reconstruction des Lobos aux côtés de Fernando, Jerry et Esteban Penaranda, lui permettant ainsi d'honorer la mémoire de son cousin. Il devient alors un membre actif du gang et les suit lorsqu'ils choisissent de s'établir à Los Santos, utilisant ses compétences et sa détermination pour faire face aux adversités qui se dressent sur son chemin.

[A venir]

## Anecdotes et infos en vrac

* Il s'appelle Seven car il est le septième enfant de la famille.

* Seven est surnommé "*Lucky*" en raison de sa malchance notoire.

* Il partage la même date d'anniversaire que Amine Guzman, avec qui il a sept années d'écart.
Calvin Sterling

## Les origines

Calvin Sterling est un orphelin ayant eu, après le décès de sa grande sœur et de sa mère, une enfance plutôt douloureuse. Suite à cela, il est pourtant recueilli par la famille de son cousin et très vite, alors qu'il est encore très jeune, elle-ci essaye de lui inculquer le respect et l'esprit de famille.

Au fur et à mesure de son avancée dans la vie, il se rapproche du monde criminel, qui lui permet de s'exprimer librement et sans avoir à se soucier des limites morales de la société. Il commence alors à travailler dans la rue, d'abord comme simple petite main pour le Gang des **Los Lobos**, aux commandes de . Cependant, son travail acharné mais aussi sa fidélité lui valent de se faire remarquer par les membres du groupe, au point qu'une place lui est finalement proposée au sein du gang. Calvin s'empresse d'accepter celle-ci, voyant peu à peu les membres des Lobos comme la nouvelle famille qu'il cherchait désespérément. Tout se déroule bien jusqu'à la période sombre des Lobos où une guerre de gang manque de les détruire. Comme le Jefe et les autres, ses blessures lui valent d'être plongé dans le coma durant de longues semaines avant qu'il ne se réveille enfin, veillé par Jerry Benton et Esteban Penaranda, par qui il apprend avoir été exfiltré in extremis au Mexique en compagnie du Jefe. On lui annonce également que Tony est parti régler des affaires personnelles, quittant son poste de second dans la meute, mais contrairement aux autres, il ne lui en veut pas. De son côté, Calvin décide alors d’aider les Lobos restants à remonter le groupe, jusqu’au réveil de leur chef, puis il participe avec les autres à leur nouvelle installation à Los Santos, puis à leur montée en puissance jusqu'à devenir le cartel de San Andreas.

## Anecdotes et infos en vrac

* En raison de ses penchants particuliers et macabres, on le surnomme parfois "*Hannibal*" ou encore "*La Fée des ongles*". Calvin est aussi un fan de taxidermie.

* Il est le seul des anciens Lobos a ne pas avoir de rancune envers Tony Blinders pour sa désertion après la chute du gang il y a quelques années. Calvin se sent extrêmement redevable envers Tony et considère qu'il lui doit la vie, mais également la conservation de sa place au sein des Lobos. Pour cela, Calvin est très proche de Tony et voit en lui un grand-frère.

* Psychologiquement fragile, Calvin possède un ami imaginaire nommé Antoine ayant comme caractéristique principale d'avoir constamment avec lui un bidon d'essence. Celui-ci s'apparente pour lui à une sorte de petit Diable sur son épaule, lui soufflant au creux de l'oreille des mauvaises idées. Malgré cela, il espère être une personne appréciée et capable de se faire aimer.

* Calvin est respectueux, notamment envers les Forces de l'ordre, et est une personne obéissante, l’esprit de famille est important pour lui. Il déteste l'irrespect.
Escouade

Une **escouade** était une sous-division d'infanterie au sein d'une Section de combat. Au sein des Nations Unies Galactiques, chaque section était composée de 13 soldats et commandé par un Sergent.

## **Organisation**

1 équipe de commandement composée de 2 soldats

2 équipes de feu

1 équipe véhicule composée de 3 soldats.

## **Équipe de commandement**

Le rôle de l'équipe de commandement est de diriger l'escouade. Elle est composée de la sorte :

-Le chef d'escouade

-Le second

## **Équipes de feu**

Le rôle des équipes de feu est d'effectuer les actions de feu. Elles sont composées de la sorte :

-1 chef d'équipe

-1 fantassin archer

-1 tireur spitfire

-1 médecin de combat pour la 1ère équipe

-1 tireur de précision pour la 2ème équipe

## **Équipe véhicule**

Le rôle de l'équipe véhicule est de transporter l'escouade jusqu'au plus proche de la zone d'opération et de délivrer un appui feu si besoin. Elle est donc composée d'un équipage d'Artemis.
Democracy

## Informations de production

### Affiliation

* Nations Unies Galactiques
	+ Marine Stellaire
		- Flotte Vanguard

## Informations Techniques

### Dimensions

* longueur 1824 mètres
* largeur 254 mètres
* hauteur 126 mètres

### Armement

* 8 Paires de canons rotatifs principaux
* 18 Canons moyens
* 22 Canons légers
* 28 Tourelles anti-aériennes

### Capacité de transport

* 5 Titans
* 60 Chasseurs/Bombardiers
* 12 Transports
* 1400 Soldats

## Usages

### Groupe(s) d'attaque

* 121ème Escadre de chasse
* 35ème Régiment de Marines Stellaires Aéroporté
Section de combat

Une **section de combat** était une sous-division d'infanterie au sein d'une compagnie. Au sein des Nations Unies Galactiques, chaque section de combat était composée de 50 soldats et commandé par un Lieutenant.

## **Organisation**

1 équipe de commandement composée de 6 soldats.

1 équipe antichar composée de 5 soldats.

3 escouades de combat composées de 13 soldats chacune.

## **Équipe de commandement**

Le rôle de l'équipe de commandement est de diriger la section. Elle est organisée de la sorte :

-Le chef de section

-Le sous-officier adjoint

-1 opérateur radio

-1 équipage d'Artemis

## **Équipe d'appui**

Le rôle de l'équipe d'appui est d'apporter un soutien antichar. Elle est organisée de la sorte :

-1 chef d'équipe

-2 servants lance-missile antichar

-2 assistants
Myshonian Tornado Outbreak of July 18, 2022

On the evening of July 18, 2022, 6 confirmed tornadoes moved across the Myshon Republic. This outbreak resulted in 5 fatalities and 14 injuries and affected 4 of the country's 7 Oblasts.

## Timeline

### 3:54 P.M. MST (Myshonian Standard Time)

The Shranachka Meteorological Administration first issues a tornado watch for all of the Eastern part of the country as well as majority of the Central part. The remainder of Central Myshon is placed under a severe thunderstorm watch, as well as Eastern parts of Bironovo Oblast.
Lowpedia Wiki

**Welcome to the Lowpedia Wiki!**
A archival wiki of existing lowriders

we will send some existing lowriders

Help us to extend this wiki

## Important articles

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Fictional Russian Words

https://www.russianlessons.net/grammar/nouns\_genitive.php

https://www.russianlessons.net/grammar/nouns\_dative.php

https://www.russianlessons.net/grammar/nouns\_accusative.php

https://www.russianlessons.net/grammar/nouns\_instrumental.php

https://www.russianlessons.net/grammar/nouns\_prepositional.php

##### Diminutives

https://www.russiantutoring.com/post/russian-diminutive-suffixes-what-do-you-need-to-know

##### Vowels

А́ Е́ И́ О́ У́ Ы́ Э́ Ю́ Я́

á é и́ ó у́ ы́ э́ я́ ю́

á é í ó ú

## World-Related

Shranachka:

Шранáчка • f inan (genitive Шранáчки, relational adjective шранáчковый, diminutive Шраначéшка)

Declension of Шранáчка
 Genitive
 Dative
 Accusative
 Instrumental
Шранáчкою (poetic)
 Prepositional

## Countries

Myshon:

Мышóния • f inan (genitive Мышóнии, relational adjective мышóньскый, diminutive Мышонию́шка)

Declension of Мышóния
 Genitive
 Dative
 Accusative
 Instrumental
 Prepositional

## Oblasts

### Myshon

Astravsk - Астравский

Bironovo - Бириновскый

Myvny - Мывный

Tymavny - Тымавный

Gonskoye - Гонскый

Samagrad - Самаградский

Solnekhan - Солнеханскый

## Cities

Kaludolsk:

Калудóльск • m inan (genitive Калудóльска, relational adjective калудóльсковый)

Declension of Калудóльск
 Genitive
 Dative
 Accusative
 Instrumental
 Prepositional
Shranachka Wiki

**Welcome to the Shranachka Wiki!**
We're a collaborative community website about Shranachka that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
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* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Total Plushie Crossover Island

**Total Plushie Crossover Island** (sometimes shortened as **TPCI**) is a competition show run by Flip the Fan and The Sonic and Tails Channel.

## Format

* **Co-Hosts:** Sonic, Tails and Knuckles co-host the season together.
* **Team Composition:** The teams initially consisted of 2 teams, each with 12 members. Teams were chosen based on the order contestants lost in the first challenge.
* **Returning Players:** During Episode 13, one contestant is brought back and given to the winning team as a reward, while another contestant was re-found after leaving and placed on the losing team.

## Trivia

* Currently, it is the only crossover competition to have traditional episodes.
	+ Likewise, it is the only crossover competition where every "episode" has dialogue.
Bottom Shelf

Bottom Shelf is one of two "auxiliary" teams in RNGed BFDI, forming after the destruction of the original 4 teams.

## Trivia

* Bottom Shelf and Top Shelf were both named after Custom Night challenges in Five Nights at Freddy's: Sister Location.
* Bottom Shelf contains every member of Evil Monsters except for Sans. Coincidentally, the Evil Monsters members were the first 3 eliminated off of Bottom Shelf, and Sans ended up the highest-ranking of all members of the Evil Monsters.
Merkulov-Teryoshin Scale

The Merkulov-Teryoshin Scale was a scale created by Prostinian meteorologists Igor Merkulov and Arkady Teryoshin for the purpose of ranking and classifying tornadoes. Their scale includes criteria based on wind speed, hail size and width, as well as a couple of other factors.

## Ranking

### Overall Ranking

A tornado's MT ranking (written as MTR) is determined by averaging the three scores. Teryoshin said in a study that if data for a specific criteria is not available, that criteria should be eliminated, therefore decreasing the number of scores included in the average.

### Wind Score

A tornado's wind score is a number 0-10 based on the highest observed wind speeds of a particular storm.

### Hail Score

A tornado's hail score is determined by it's maximum observed hail size, ranked on a scale of 0-10.

Notes: Softball = Score of 7

### Width Score

The final score considered when ranking a tornado is the width and size of the tornado at it's largest. This is also ranked on a scale of 0.1-10
Engineer Monkey

Engineer Monkey's image during RNG BFDI.

Engineer Monkey was a contestant on RNG BFDI.

They competed as a part of generation 1, debuting in the first season as a part of Flex Guns and later Bottom Shelf. They placed 4th, and were one of the finalists.

## Trivia

* They and Derek Bum are the two members of Flex Guns to make it to the first season's finale.
* Despite a new render of theirs being released alongside their addition to Bloons TD 6, their render was never updated.
* Engineer Monkey's inclusion on Flex Guns may be in reference to the sentry guns they can build, the nail guns they use, or the fact that as an engineer, they would find use in Flex Tape.
Flottes des Systèmes Médian

## Autre

### Affiliation

* Nations Unies Galactiques
	+ Marine Stellaire

## Composition des flottes du secteur 1 à 3:

#### Croiseurs:

* 3 Croiseur de classe Victory
* 3 Croiseur de classe Storm
* 3 Croiseur de classe Glynast
* 6 Croiseur léger de classe Barsat

#### Frégates:

* 7 Frégate lourde de classe thunder
* 8 Frégate de classe Carnivore VEC
* 5 Frégate de classe Carnivore VAA
* 3 Frégate de classe Carnivore VCLD
* 3 Frégate médicale de classe Hygeia

#### Corvettes:

* 9 Corvette de classe Relentless
* 14 Corvette de classe Rayding
* 3 Corvette de classe Calypso
Bland Scissors

Bland Scissors' image during RNG BFDI.

**Bland Scissors** was a contestant on RNG BFDI.

It competed as a part of generation 1, debuting in the first season as a part of Flex Guns and later Bottom Shelf, before being eliminated. It ranked 12th place.

## Vote history

Season 1
 3
 4
 5
 7
 8

## Trivia

* Despite the presence of Battle for Dream Island characters in RNG BFDI and T.O.D.D. Tournament, it appears to be simply a pair of non-living scissors.
* It is a member of the "bland inanimate object" group alongside Pencil Sharpener, Bland Pencil, and Bland Notebook.
* It and Pencil Sharpener are the only two bland inanimate objects to have made it to the second team phase in season one.
MatPat

The Game Theorists' outdated icon, as well as MatPat's image during RNG BFDI.

**MatPat**/**Game Theory** was a contestant on RNG BFDI. He was based on the YouTuber Matthew Patrick, known as a part of The Game Theorists.

He competed as a part of generation 1, debuting in the first season as a part of Blessed Characters and later Top Shelf. He placed 3rd, and was one of the finalists.

## Vote history

Season 1
 3
 4
 6
 7
 Finale

## Trivia

* He and Lurantis are the two members of Blessed Characters to make it to the first season's finale.
* He is one of the few contestants based on real life people.
* MatPat went to the least Season 1 merge eliminations of any finalist, having gone only once.
Flip & Spinnles Competition Wiki

**Welcome to the Flip & Spinnles Competition Wiki!**
A community based on the crazy crossover-themed competitions of Flip the Fan & The Sonic and Tails Channel!

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## Important articles

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Flex Guns

Flex Guns is one of four teams in RNGed BFDI.

## Trivia

* Flex Guns' name comes from the two human contestants on the team: Phil Swift and Derek Bum.
* Flex Guns and Blessed Characters are the only two teams to have members make it to the finale.
* They were the first team to ever lose in RNG BFDI (and subsequently, Flip crossover competition) history.
Guns 'n Roses

### Sourcelist

Songs about zombie mediaSongs about weaponsSongs that sample Kitchen Gun/Toilet Grenade

**Guns 'n Roses** is a contestant in T.O.D.D. Tournament. They were the third team to be revealed. They are a part of District 1, and consist of a team-up between Derek Bum and Sunflower.

## Description

*Hi, I'm Derek Bum! Say goodbye to zombie onslaughts and scary zombots with new Sunflower! This lawn is zombie-infested! But just four productions from Sunflower, (sun.mp3) (sun.mp3) (sun.mp3) (sun.mp3) and you can now afford a Peashooter!*

***THEY GET MUSIC SUCH AS...***

*- PLANTS VS. ZOMBIES, & other zombie media*

*- Songs about WEAPONS*

*- Songs that sample Derek Bum KITCHEN GUN*

## Matchups

In Round 1, they will go up against Rhythm is a Dancer.

## Trivia

* Their team name is in direct reference to American rock band Guns 'N Roses.
* They, Momo Luigi, and Desert Trio are the three T.O.D.D. team-ups to contain RNG BFDI characters, as Derek Bum, Sunflower, Luigi, and Popy have all competed in the series before.
	+ This is the only team-up in T.O.D.D. Tournament that consists of entirely characters from RNG BFDI.
* Derek Bum has already won an RNG BFDI season, so if Guns 'n Roses wins the tourney, it will mark the first time a character has won two different contests in a Flip crossover competition.
	+ It will also mark Sunflower's first time winning a Flip crossover competition, unless Total Plushie Crossover Island completes and Sunflower wins that competition.
* It has not been confirmed as to whether or not Derek Bum and Sunflower on this team are the same as RNG BFDI's.
Нейрошрек Вики

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## Описание

*Основатели*, расскажите подробно о теме вашей вики и посетите кабинет администратора, чтобы увидеть больше советов о вики.

## Навигация

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Вот список служебных страниц, которые пригодятся любому участнику вики:

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Посетите Вики Сообщества и задайте любой вопрос в обсуждениях.
Violet Wisp

Violet Wisp's image during RNG BFDI.

Violet Wisp was a contestant on RNG BFDI.

They competed as a part of generation 1, debuting in the first season as a part of Flex Guns before being the first eliminated off the team and consequently, the first contestant eliminated in RNG BFDI history. They later rejoined during the first team phase, returning to Flex Guns. They later competed on Bottom Shelf and made it to merge, being eliminated in 8th place overall.

## Trivia

* They were the first contestant to ever get eliminated in an RNG BFDI season. Likewise, they were also the first contestant to ever rejoin a season.
Concept of infinity

## Sigil: The Contrast of Infinity and Confinement

Envision a torus-shaped city perched precariously atop an infinite spire extending endlessly into the cosmic unknown. In this setting, the very concept of infinity takes on profound significance, transcending mere mathematical abstraction to become a feeling of expanse. This awe-inspiring spire serves as both a symbol of boundless potential and a beguiling enigma that captures the collective imagination.

For those fortunate enough to witness this spectacle from afar the spire's ascent seems unending, a captivating sight that embodies the essence of limitless possibilities. To these observers, it can serve as a source of inspiration, a reminder that within the multiverse, there exist no limits or boundaries.

Yet, for those who call this city their home, life can sometimes feel like an existence within the confines of a paradoxical cage. Moreover, within the imposing boundaries of Sigil, both residents and visitors alike are subject to the inscrutable and powerful Lady of Pain, a mysterious figure who serves as the guardian and ruler of the city. Her motives remain enigmatic, and her swift and unrelenting justice creates an atmosphere of perpetual vigilance. The Lady's decrees are absolute, and those who transgress her laws may find themselves subjected to punishments that defy the very laws of reality itself. Hence, even within the vast expanse of Sigil, an unmistakable sense of restraint lingers in the air, akin to being ensnared within an invisible cage, under the ever-watchful eyes of their ruler.

In Sigil, a paradox of unparalleled proportions emerges, a city brimming with the promise of infinite potential yet often perceived as a confining enclosure. Among its labyrinthine streets, one can catch glimpses of the vast tapestry of the multiverse, with portals to countless worlds awaiting discovery. Yet, as one delves deeper into its enigmatic depths, the reason behind its moniker as "the cage" becomes apparent. It reflects the intricate interplay between freedom and constraint that defines existence within this realm.

The complex politics and rivalries that shape Sigil's society can be as treacherous and confining as the most formidable of physical prisons. Factions, each fiercely committed to their vision of the city's destiny, engage in covert intrigues, espionage, and power struggles that often ensnare unwitting individuals, further exacerbating the plight of its residents. In this city, where experiences can evoke a sense of time's infinite or unending nature, the boundary between liberation and captivity blurs, creating a mesmerizing and confounding tapestry of existence.
Monzuki Haru

## Section Header

### Surnom

Taiyo no Monzuki ( de Eiji )Roi de l'univers ( de tout le monde )

### Famille

Monzuki Kagaya ( frère )
Monzuki Seishin ( cousin )
Kisara ( femme )
Monzuki Kitsuku ( grand-père )
Monzuki Yori ( grand-mère )
Monzuki Shikashi ( père )
Monzuki Sora ( neveu )
Monzuki Wendy ( fille )
Monzuki Shiki ( fils )
Monzuki Shunsui ( Neveu )
Factions of the Multiverse

Factions are belief-based groups that wield significant influence. These factions are composed of individuals who share a common philosophy or ideology. They play a central role in social dynamics, as belief is a potent force that can shape the planes themselves. Factions range from the morally rigid to the free-spirited, each with its own unique goals and perspectives on the multiverse. The centrality of factions and their held beliefs is essential to the experience of life on the planes.
ANGERY

ANGERY's image during RNG BFDI.

**ANGERY** was a contestant on RNG BFDI.

They competed as a part of generation 1, debuting in the first season as a part of toasty. and later Bottom Shelf. They made it to the merge and placed 5th overall.

## Trivia

* They are the highest-ranking season one character to not make it to the finale.
	+ Likewise, they are also the highest-ranking member of toasty.
Mr Caine

Mr Caine is a butler in Trade Island. He welcomes the friend (mayor of Trade Island later) who came to the low-population island called Trade Island. His first words are, "It's so good to see you! Your uncle told me you were coming. I'm Mr Caine, the butler." . He is the first character to be seen in Trade Island Level 1 before Dodo (second character to be seen in Trade Island after Mr Caine).
Monzuki Kagaya

## Section Header

### Surnom

L'Homme à la marque ( de l'univers )Empereur de la lumière ( marine )

### Famille

Monzuki Haru ( frère )
Monzuki Seishin ( cousin )
Prinz ( amante )
Monzuki Kitsuku ( grand-père )
Monzuki Yori ( grand-mère )
Monzuki Shikashi ( père )
Monzuki Sora ( neveu )
Monzuki Wendy ( nièce )
Monzuki Shiki ( neveu )
Monzuki Shunsui ( fils )
Sigil's Eclectic Residents

## Sigil's Eclectic Inhabitants: Navigating the Tapestry of Belief

Belief plays a central role in shaping destinies within Sigil, much like the ever-shifting Sigil itself. However, the city's factions do not adhere to a single, uniform philosophy. Instead, they span a wide spectrum of beliefs, with even members of the same faction falling along this intricate continuum.

At the two opposing ends of this ideological spectrum stand two distinct groups. On one side, there are those who base their beliefs on what they perceive as empirical reality. On the other side, you encounter individuals who maintain unwavering commitment, even in the face of extenuating circumstances or contradictory evidence.

In Sigil, another stark contrast emerges between those leaning toward lawful and those embracing chaotic tendencies. Those with a more chaotic approach prioritize adaptability and incorporate new information into their beliefs, aiming to align their convictions with available evidence. Conversely, others driven by unwavering devotion tend toward a more lawful alignment, prioritizing strict adherence to their established beliefs over dissent or challenges. This clash between lawful and chaotic orientations generates a persistent tension that permeates the essence of Sigil.

Within each faction and their interactions, the dynamic forces of moderation and extremism are in constant flux. Periodically, one side gains dominance, but the opposing viewpoint is never completely extinguished. This ongoing competition creates a cycle where extremism in one faction triggers extremism in another, while moderation tends to foster more moderate perspectives. As a result, it is not uncommon to find either extremists or moderates temporarily holding sway within most of Sigil's factions.

Thus, the true nature of Sigil comes into focus, revealing that the Lady of Pain does not silently endorse fifteen factions of bewildering lunatics, but rather fifteen factions in a continuous state of adjustment as they oscillate between extremism and moderation. In the ever-evolving tapestry of Sigil's beliefs, its residents understand that the city's factions are not static monoliths but dynamic entities navigating the turbulent waters of ideology.
Ethereal Plane survival

Survival in the Ethereal Plane demands adaptation to its unique characteristics. Here, the transformation of all materials into their ethereal counterparts prevents suffocation or drowning. Time also moves at a slower pace, reducing aging effects, and necessitating sustenance at a slower rate. While there is a sense of up and down, falling is impossible, and direction is relative to adjacent planes. Vision is limited by the ethereal matter's density and movement is achieved through thought.
The Richness of Sigil's Cultures

In the vibrant and otherworldly realm of Sigil, where countless cultures and factions converge, a mosaic of existence unfolds. To merely label Sigil as a city is a vast understatement, for it stands as a nexus of worlds, a crossroads of planes, and a sanctuary for beings from innumerable realms. Here, the line between reality and myth becomes hazy, diversity flourishes, and a rich symphony of cultures interweaves seamlessly into the very essence of this remarkable city.

In Sigil, cultures collide and harmonize, creating a kaleidoscope of existence. Its intricate design masterfully interlaces the diverse threads of the multiverse, providing a captivating glimpse into the extraordinary societies that call this enigmatic realm home. This cosmic metropolis is divided into districts and wards, each possessing its own unique character and influence. Within this labyrinthine expanse, you'll find fifteen factions, each having etched out distinct niches in this extraordinary tapestry of existence.
The Border Ethereal

The Border Ethereal envelops the Prime Material plane, serving as a transitional boundary. Travelers can observe the Prime plane but not speak, remaining invisible but detectable by certain spells. Dense metals and living bodies obstruct ethereal movement.

Travelers in the Ethereal Plane are met by vaporous curtains resembling translucent shimmering membranes dividing the Deep Ethereal from the Border Ethereal. The curtain's color signifies the hidden plane, one can traverse it through a simple act of will.

## References

1. ↑ 1.0 1.1 Jeff Grubb (July 1987). "Manual of the Planes 1st edition." TSR. p. 11-12. ISBN 0-88038-399-2.
The True Anomaly

HI
--

*"Analogtale is where true nightmares come to life."*

- The Anomaly

## **Backstory**

It is unknown where this anomaly came from but it is assumed it was formed in the true darkness of Analogtale.

## **Profile**

**Appearance**

Its appearance is unknown but all that is seen is its eyes and teeth. The darkness follows it everywhere.

**Personality**

It is a violent anomaly, yet sometimes it is calm. It consumes multiverses for fun and enjoys eating them.

## **Abilities**

**Nigh-Omniscience**

The Anomaly is nigh-omniscient, knowing everything and when things are gonna happen, it pretends to not be smart.

**Darkness Manipulation**

The Anomaly can manipulate darkness on a godly level.

**Consumption**

The Anomaly can consume almost anything, it usually eats verses, mainly small to giant multiverses.

## **Relationships**

Analog!Error: Analog!Error hates the anomaly as he always hates everything.

Analog!Hollowed: The Anomaly and Analog!Hollowed get along very well.

Analog!Chara (Coming Soon): Analog!Chara and the Anomaly are like best friends.

VINCENT (Coming Soon): The Anomaly treats VINCENT like an older brother.

Analog!KV (Coming Soon): They are neutral towards each other since they do not know each other all that well but would become friends when the chance is right.

Analog!Fatal (Coming Soon): The Anomaly isn't too fond of Analog!Fatal due to his insane nature.

## **Facts**

* The Anomaly goes by the name HI.
* The Anomaly once consumed an entire collapsed Outerverse.
* The Anomaly's true name is unknown to anyone or anything even the smartest don't know its name.
Aurora Light

> "I love not thinking!"
>
> -Aurora Light, moments before being blown to smithereens

>
>
> Aurora Light
> ------------
>
>
>
>
> 10000 nitorillion for this fairy dead not alive
>
>
> Physical
> --------
>
>
>
> ### Species
>
>
> Fairy
>
>
> ### Sex
>
>
> Female
>
>
> ### Age
>
>
> 69
>
>
> ### Height
>
>
> 3'2"
>
>
> ### Weight
>
>
> 60 lbs
>
>
> ### Homeworld
>
>
> Gensokyo
>
>
>
> Mechanical
> ----------
>
>
>
> ### Class
>
>
> Ranger/Monk
>
>
> ### Affiliations
>
>
> Myouren Temple
>
>
> ### Piety
>
>
> Bishamonten
>
>
> ### Unique Ability/ Weapon/ Mechanics
>
>
> None
>
>
>
>
>
>

## Appearance

Aurora is a short fairy with a dark blue dress which has white dots littering it. She has wings that resemble a 4 pronged star. Her hair is black with white dots also on it. She has a fair complexion alongside hard calluses on her hands due to prolonged use of weapons despite having a body similar to that of a child.
Inner Planes survival

Survival in the Inner Planes presents various challenges common to these realms:

Breathing: Impossible in most Inner Planes, except elemental Air

Time: Subjective time passes faster (1 day = 2 subjective days); affects fatigue, learning, healing, and spell research.

Gravity: Subjective and controlled by intelligent beings; no fixed "up" or "down"; incorrect choices lead to falls.

Direction: Standard directions are irrelevant; navigation is challenging without elemental aid.

Food and Drink: Hunger and thirst progress quickly (x2).

Vision and Senses: Varies; Ultravision doesn't work; maximum sight range diminished.
Mech corps Вики

**Добро пожаловать на Mech corps Вики!**
Это онлайн-энциклопедия о **Mech corps Вики**, куда любой участник может внести свой вклад. Мы рады каждому участнику! Просто нажмите «Править» в верхней части любой страницы или «Создать страницу» в меню рядом со счётчиком статей.

## Навигация

* Мехи
* Броня
* Вооружение мехов
* Корпорации
Destroyer de classe Scout

## Informations de production

### Affiliation

* Nations Unies Galactiques
	+ Marine Stellaire

## Informations Techniques

### Dimensions

* longueur 1234 mètres
* largeur 185 mètres
* hauteur 117 mètres

### Hyperpropulsion

* 2 Réacteurs principaux
* 1 Réacteurs auxiliaire

### Propulseurs

* 2 Propulseurs principaux
* 4 Propulseurs auxiliaire

### Armement

* 3 Paires de canons rotatifs principaux
* 10 Canons moyens
* 14 Canons légers
* 8 Tubes lances torpilles lourd

### Capacité de transport (matériel)

* 2 Titans
* 20 Chasseurs/Bombardiers
* 6 Transports

## Usages

### Rôles d'utilisation

* Vaisseau de combat
* Vaisseau d'escorte
Uncle Lath

Mr Lathrop, known as Uncle Lath, is the main character that is the founder and the first mayor of Trade Island. He gave a friend (whom he did not know about him) a letter that says, "Dear friend! I've just make a great discovery! It's something incredible, you'll see! I'd like to ask you to look after my island, while I'm busy researching, please. As soon as I'm done, I will hand over ownership of the island to you! Sincerely yours, Uncle Lath." . He disappeared because he was busy researching.
Trade Island Wiki

## **Welcome to the Trade Island Wiki!**

Trade Island is a game released in Google Play! Download it now in Google Play!

There is a man named, Uncle Lath (known as Mr Lathrop), sent a letter to a friend whom he did not know about him/her, to look after his (Uncle Lath) island. When the friend arrived at Uncle Lath's island, named Trade Island, the friend met a butler who is the only person on the island, Mr Caine. Mr Caine introduced Trade Island as an short-population island. Mr Caine brought the friend to an unfinished hut which was never built for long. Mr Caine told a friend that there is one construction worker, builder or engineer to build a hut to restore and for a new resident to attract with. After building it, a person came to Trade Island and became a new resident. Mr Caine and the friend introduced themselves to a person/a new resident their names. The person introduced his name 'Barry'. He said, "Hi! I am Barry. My wife and I are moving to the island because it's a great place for our son,with the sun, the ocean, and a new hut." . Mr Caine asked the friend to settle Barry at his (Barry) new hut. A construction worker, builder and engineer, who built Barry's hut, is Dodo. Dodo is a third character in Trade Island. The friend and Mr Caine heard that Barry wanted a coffee but there is no coffee store so Mr Caine has to ask the friend to tell Dodo to build a coffee store! Later, some people came and some of the famous people have arrived at Trade Island. Many people came to Trade Island, making it becoming a high-population island as the friend became a mayor.
Ikimono

the creature

Also known as "the creature", "Sandy", "the dog", and "hot", Ikimono is the second Shikigami acquired by Duke and more than just an ancient Egyptian larper.

> I assure you my heart is as light as a feather.
>
> Ikimono

## Appearance

Ikimono has the dark red fur characteristic of a Sha, with her eyes matching the colour. there's a couple of black stripes within her fur, most notably on her two-pronged bladed tail. she has particularly catlike ears, which she wears cold earrings on, and are torn in a few places. she wears a two-layer skirt, blue outside and black inside, with gold trim. her light blue tanktop is supplemented with two tied-on sleeves, exposing her shoulders and belly. she wears a spiked choker with an ankh charm, as well as a large beaded necklace. her right arm bears a tattoo of a was-scepter, and her left shoulder a tattoo of an ankh.

## Abilities

Ikimono's main ability is her skill with her Khopesh. she supplements her fighting style with two kinds of close range teleportation; traveling through gaps and turning to sand, both of which she can follow up immidiately with one of three things; a more focused attack, creating a block of darkness, or charming a nearby creature. which she can do at any given time is dependent on her mood, typically controlled by shikigami possession.

## Background

Ikimono is a Sha created by Set in a long-forgotten age. the gods that gave her life have long since faded from lack of belief, and she has fought tooth and nail to survive throughout the ages by adopting new names, identities, and roles.

the Egyptians believed you die two deaths; once when you take your last breath, and again when your name is spoken for the final time. Ikimono took this to Heart; she will take any name given to her, so she may live as long as it continues to be spoken. even she may not remember her original name, but that does not matter so long as at least one of her names continues to be spoken.

her time between the fall of Egypt and her arrival in gensyoko was marked by her old powers waning, and needing to masquerade as other mythical creatures to ensure her survival. her two most notable stints was as a Celtic fairy and as a bakeneko, both of which have had an effect on her. her time stealing names in england gives her a small repertoire to keep herself going, while as a Nekomata she can leverage fear. regardless, neither of these solutions were perminant, and by the time of the outsiders arriving, she was barely holding on to her survival. perhaps it was by chance, or perhaps by the guiding hand of another, Ikimono encountered the Duke, who offered one final option to ensure her survival; for as long as he lived, he could keep her alive as well. the price was obedience.

## Concept & Creation

Ikimono was originally just a recolored Momiji to give Summon Fey some touhou flavor. after a little time and a desire to flesh out the additional summons a little bit, Cringus did a complete overhaul and dumped on all the Egyptian flavor he could because Egyptian mythology is great.
Reaching the Ethereal Plane

Reaching the Ethereal Plane can be achieved through various means, primarily via magical items that enable "etherealness," which transports the user and their belongings to the Border Ethereal. Whispers allude to the existence of spells with the potential to facilitate travel to the foreboding Deep Ethereal, and it is plausible that certain psionic abilities could also aid in this endeavor. However, embarking on such a journey demands meticulous preparation and comes with inherent dangers.