Kohaku Priestly

Loralie Priesty (Sister)

Rhea Priestly (Sister)

Ronnie Priestly (Brother)

William Priestly (Brother)

Kohaku Priestly is school president of Dartmouth Academy and a member of the New Generation World IX. Kohaku is the eldest sibling in the Priestly family, having to take care of her other 6 siblings when they were abandoned at an early age. Being birthed from a goddess, Kohaku inherits some of her mother's powers.

### History

Kohaku is the firstborn within the Priestly family and acts protective over her other siblings. When Principal Numenia took in her and her siblings when they were children, she had to help Numenia with day-to-day activities. Throughout the years, Kohaku would earn her student president role as she became a pivotal part in Dartmouth's growth. She often refers to Principal Numenia as her mother because of her consistent support for her and her siblings throughout their lives.

### Personality

Kohaku is an optimistic girl who cares about her friends and cohorts. Her friendliness can be an advantage and detriment as allows her to become trustworthy with nearly anybody. As a leader, she is strong willed, being brought up by Principal Numenia, she was taught to always look out for others and have courage. It also helps that she had to take care of her other 6 siblings when they were abandoned, she has always been used to the adversity. No matter the challenge, Kohaku stays with a positive attitude.

### Forms:

**Zero Mode:** The user diffuses all of their mana into a single point within their body, putting them into a "Zero State". This makes the user extremely vulnerable; one hit could render them immobile and soundly defeated. In exchange for this, the user gains immense power, their plasma power being 10 times greater than usual. This form is only used when things seem dire for the user, being their last resort.

### Abilities

Kohaku was born with Plasma Magic. Plasma magic is the manipulation of plasma, a state of matter consisting of fully ionized gas of low density. Sometimes plasma can come in short bursts or large quantities.

**Plasma Manipulation:** The user can use their plasma to shape and shift different items and weapons. This explores the creativity of the user, allowing them to attack with a wide variety of different tools at their disposal. They imagine the item and display it with their plasma.

**Fusion Flash:** The user's eyes light up, sending a blinding flash the fills the entire area before unleashing a dual emission of plasma from the eyes. It serves as a type of laser vision, the beams having a long range to them as well.

**Scatter Shot:** The user shoots an orb of plasma up in the air, letting it burst and rain down like a meteor shower as smaller pellets of plasma fall towards the opponent. This is good for a widespread target as it covers a lot of ground.

**Plasma Armour:** The user surrounds themself in a thick plasma armor, allowing it to outline their entire body. When the opponent comes in touch with it, they're sent back with a pulsating reverberation. This wears off after a few minutes due to its fast mana usage.

**Quasar Pulse:** The user sends a swirling vortex at the opponent, sucking them into the temporary void. After this, the user sends two spears comprised of plasma at the vortex, detonating it with the opponent inside and dealing massive damage with the following explosion. This move is usually a prelude to the user's final attack.

**Nova Fissure:** The penultimate attack for the user. The user builds up plasma within themself before unleashing it all in a repelling output, obliterating everything in sight with the plasma waves. This move is typically used to either finish the opponent or disperse surrounding enemies closing in on the user. It extracts a lot of mana from the user, forcing them to cooldown after the attack.