Adalwulf of Aedirn (TTRPG Character)

WIP

* Sir Adalwulf of Aedirn, wolves mirrored pale gris in full, per saltire gules, over a cross sable his crest. (The Toussaintoi)
* The Wolven Knight (The Toussaintoi)
* The Witcher with the Aedirnian Accent (Nordlings)
* Adalwulf, The Mula Slayer and The Blue Wolf (Witchers of Kaer Morhen)

### Affiliation

* Witcher Career
	+ School of the Wolf (1131-1300 AR)
		- Seventh Generation Wolf Witcher (Trained between 1120-1140 AR)
* Knighthood
	+ Knight of Aedirn
* Property Owner
	+ Thornwood Manor (1270 AR onwards)

## Biographical information

### Date of birth

* Year: 1121 AR
	+ Savaed: 3rd Savaed, 'Imbaelk'
		- Month: February
			* Day: 8th (Six days after the holiday of Imbaelk)

### Place of birth

* Realm: The World
	+ Region: The Northern Kingdoms
		- Kingdom or Country: Aedirn
			* Village, Town or City: Hoarton

## Physical description

### Species

* ~~Human~~ (Source) [1121-1131 AR]
	+ Witcher (Source) [1131 AR onwards]

### Eye color

Grey central heterochromia with a golden inner ring

### Profession

* Witcher
	+ Master Rank

## Stats

### DEX

7
10
7

### EMP

10
9
3

### LUCK

6 (+1)
8
7

### LEAP

90
27
5

### REC

2
100
9

### STA

45
45

### Race

#### Witcher

##### Racial Perks

In the latter part of the 13th century, **Adalwulf** was knighted in the lands of Aedirn thus has land in the region that provides him shelter and a bit of income.

## Witcher Lifepath

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He was taken in Late Childhood (+2 to Trial of the Grasses)

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Trained at the Wolf School (No Penalty for Strong Strikes)

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**Adalwulf** made a witcher friend in the form of Razan (later known as the Bear Witcher Razan of Cintra).

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He had Passable Mutations but no additional mutations at least officially.

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**Adalwulf** during his time training at Kaer Morhen was kidnapped by a resident mage and subject to a reverse-engineering attempt that resulted in additional but not noticeable mutations.

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**Adalwulf** during the decline of the witchers had become a hermit in the wilds, later staying at his estate in Aedirn rarely leaving only when necessary for contracts.

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#### Decade 1 (1121-1131)

During this time Adalwulf lived with his family, he was born in Aedirn (+1 Crafting) to a peasant family (+1 Lucky Token), him and his sister were favorites of a local witch (+1 Black Magic Doll), he was born amongst seven children as the fourth. During this time **Adalwulf** helped out and was taught by an Aedirnian soldier how to brawl (+2 Melee)

#### Decade 2 (1131-1141)

No notable hunts or events. During this time **Adalwulf** worked for the Northern Kingdoms Caravan Company as both a caravan guard and scout for three years between 1141 to 1144 AR.

#### Decade 3 (1141-1151)

In 1144 AR, **Adalwulf** took on a contract for a mysterious monster in Redania which had made its home in an abandoned building feeding on the vagrants inside until it had grown bold and attacked a merchant caravan. Turned out to be a particularly tough fight for a first contract. After some preliminary investigation, **Adalwulf** was able to identify the monster as a wyvern, by its clawed footprints and examination of its victims. **Adalwulf** found a survivor named Achill who told the Witcher about the building's owner, a wealthy Redanian who served as the Representative for the Merchant's Guild by the name of Phillip Orseb telling war refugees about the building and offering to let them stay there for what little money they had on them. **Adalwulf** discovered his employer was the cause for the wyvern growing bold as the man knew about the wyvern but was unconcerned as long as it fed on the refugees from the Elven wars who occasionally inhabited the building, seeing it as a way to cull the unwanted refugee population after taking what little money they had then later collecting their remaining possessions. **Adalwulf** took some damage having been struck twice by the wyvern's tail barb but did some damage to the beast himself before it fled through a hole in the wall, **Adalwulf** tracked the beast to its nest he then waited until it tried to sleep off its wounds. He successfully crept up on it and finished it off by cutting off its head. **Adalwulf** rode back to his employer to turn in his claim, **Adalwulf** named his price for a thousand crowns which Phillip balked at, **Adalwulf** ended up using a mix of blackmail and intellect to reason the Representative into not only paying him but also to never commit such atrocities again. **Phillip** wrote **Adalwulf** a promissory note for Vivaldi's bank in Novigrad for 1,000 crowns and went back to his guild in good standing. **Adalwulf** ended up burying the two refugees that had died, and Achill the survivor who **Adalwulf** had paid for his medical treatment, thanked the witcher for burying his fellow refugees. **Adalwulf** had a brief and awkward conversation with Achill, who looked forward to hearing stories about the witcher **Adalwulf of Aedirn** to tell his children one day, with that the two men departed as friends. **Adalwulf** then left, headed out once more for The Path.

Rewards:

+1,000 Crowns

(TBA) Draconid Scales

(TBA) Venom Extract

(TBA) Wyvern Egg

(TBA) Wyvern Eyes

In 1145 AR, **Adalwulf** took on a contract for an Aedirnian couple who promised their eldest daughter Yumeko (who was 6 at the time) for a witcher contract, the girl had also gotten on the bad side of a dwarven merchant so her parents needed her to leave, Adalwulf took on a contract to hunt an Ethereal that had taken to haunting the family home at night.

It was a particularly tough fight since a mage was behind it all having been hired by the dwarven merchant to attack the family, particularly the girl.

After the slaying, **Adalwulf** collected the girl and continued on his way intending to bring her back to Kaer Morhen come wintertime. Their journey brought them to the kingdom of Verden where Adalwulf took on a contract for the Verden royal family.

The contract took a week for **Adalwulf** to complete during which **Yumeko** became very close with a boy who unfortunately turned out to be responsible for an Arachnomorph infestation so he was charged for his crime which saddened Yumeko, but her aid with the case ended with her getting an honorary knighting from the royal family of Verden.

When **Adalwulf** returned to **Kaer Morhen** in winter, he enrolled Yumeko with the boys for the apprenticeship program. Despite the heavy odds against her, she completed the Trial of the Grasses with the aid of her memories from her former life making her a witcheress.

Rewards:

(1) Child Surprise named **Yumeko**, would become the lesser-known Wolf School Witcheress, Yumeko of Aedirn

#### Decade 4 (1151-1161)

In 1159 AR, **Adalwulf** is contracted to hunt three nixas, in Kerack who had nested in a warehouse owned by the fish merchant Erles of Kerack, **Adalwulf** was paid in advance with tradeable goods. Adalwulf slayed the three sisters but spared the eggs, saving a sailor Hatos in the process, Adalwulf brought Hatos to his brother-in-law's Bert who happened to be a doctor. **Adalwulf** turned the Nixas' heads into to Erles but lied about the eggs claiming one of the Nixa was still pregnant, counting on the foreign physiology of the monsters to cover up his lie. After leaving Erles with a list, **Adalwulf** made his way to the coast, to a place of power where he found a Cecaelia, named **Aris**. **Adalwulf** gave the eggs to **Aris** to return to the Deep Folk, as he had tried to get the Nixa sisters to leave peacefully despite their clear feeding on humans because they were sentient. **Adalwulf** stated he believed the eggs to be innocent of their parent's crime. **Aris** used her magic to coat the eggs in a magic bubble and sunk beneath the waves, thanking Adalwulf for returning the children to the sea.

Rewards::

TBA

#### Decade 5 (1161-1171)

In 1160 AR. **Adalwulf** takes a contract in Vicovaro, and is approached by a enchantress, **Eishe of Vicovaro** during his time there. At first she approaches as though the Witcher should know her, when **Adalwulf** tells her that he does not know her, because of losing his pre-trial memories, she attempts to flirt with him. He brushes off her advances. He completes his contract which turned out to be a Bruxa and heads back north.

Rewards:

TBA

In 1161 AR, After twenty years on the path, the Wolf School Grandmaster Barmin decided to promote **Adalwulf** to the rank of Adept Witcher, increasing his responsibilities and duties while wintering at Kaer Morhen.

Between 1161 to 1166 AR, **Adalwulf** kept busy for the next 5 years making ends meet: handling smaller contracts like nekkers and ghoul nests, breaking small time curses, helping alchemists obtain ingredients and such, before he got a interesting sounding contract.

## Official History

In desperation, **Ralluald** privately promised his eldest son Daskel to a Witcher of the School of the Wolf in exchange for a cure from the curse.
A young 6 year old Adalwulf would help out an Aedirnian soldier who taught him how to brawl with his fists.
The Witcher who helped **Ralluald** would instead later choose the younger **Adalwulf** saying he felt a tug of destiny from the boy. So desperate was **Ralluald** that he agreed without even telling his wife or the rest of his family.
Treatment was given in the form of rituals similar to the rituals to stave off a Striga curse and Ralluald was told to follow the ritual exactly and to never forget to do it every few days. **Adalwulf** and his sister **Eishe** were favorites of the local witch who they would do light chores for, they were given black magic dolls and told that they would help keep them safe. Four years later, the Witcher came to take **Adalwulf** to Kaer Morhen, Ugga of course was against this, Ralluald having not told her anything until the Witcher came for their son, and **Eishe** in particular was very distraught at her brother being taken away but **Adalwulf** took the witcher's hand and was calmly led away to his new life.

Before undergoing his mutations, **Adalwulf** and the other trainees were under the care of the instructor Varin at the bastion for a year preparing their bodies for the changes to come, **Varin's** training was ruthless on the boys especially the youngest of the group **Razan**. Between lessons to improve their stamina and breathing techniques, Varin had the boys run the 'Witchers Trail' also known as 'The Killer'. **Adalwulf** paced himself with **Razan**, making sure the younger trainee didn't get hurt though this earned him the disdain of a lot of the other trainees who thought him trying to slack off in his training. **Adalwulf** also befriended **Abbas** who was made fun of by the other boys for his taupe colored skin as well as his strange foreign language and accent. The boys were drilled in fencing with meteorite steel swords, horse-riding, martial techniques and monster lore. **Varin** had no favorites only viewing the boys as dull knives needing to be sharpened into something useful.

### Adalwulf's Trials

The potions of the Mother's Tears, Wildrye Juice and Speargrass Sap were used during the process. Another boy by the name of **Aleid** died of cerebral hemorraging after he was administered the Speargrass Sap potion.
**Adalwulf's** 'advanced age' actually helped Adalwulf at this time as his many memories of his childhood were the only thing he could cling to during the experience that bolstered him during the seven days in which he took the Trial of the Grasses. In the end **Adalwulf** was marked as having passed The Trial of the Grasses without any major problems other than losing his memories as a product of the trial. A few of the other boys were not as lucky. Though they survived both trainees **Diederik** and **Jaap** later died of complications from the trial multiple organ failure and extensive brain damage respectfully. Trainee **Koenrad** like **Adalwulf** survived and the two boys spent the next month healing before resuming their training.

Sorry about the statue.... and the trees Mother Laurien.Adalwulf apologizing to the head priestess**Adalwulf** and the other trainees of 'his generation' were sent to the Temple of Melitele in Ellander to learn how to cast signs under the head priestess at the time Mother Laurien. It wasn't long into the training that **Laurien** discovered that **Adalwulf's** signs conducted far more force then they should have (i.e. instead of moving a large statue a few feet it was flung into a forest snapping a few trees before making a hole in the ground), a limiting measure was put into place to prevent accidents, **Adalwulf** was given a dimeritium earring and was told to wear it at all times to help him focus. Over his two year tenure, **Adalwulf** was taught the signs of Aard, Igni, Quen, Yrden and Axii as was standard practice for his school. He also helped in the background at the temple studying curing curses and hexes under **Mother Laurien**.

### Time as a simple witcher on the Path

 File:Record (online-voice-recorder.com) (1).mp3  **Adalwulf** took on a contract for a mysterious monster in Redania which had made its home in an abandoned building feeding on the vagrants inside until it had grown bold and attacked a merchant caravan. Turned out to be a particularly tough fight for a first contract. After some preliminary investigation **Adalwulf** was able to identify the monster as a wyvern, by its clawed footprints and examination of its victims. **Adalwulf** found a survivor named Achill who told the Witcher about the building's owner, a wealthy Redanian who served as the Representative for the Merchant's Guild by the name of Phillip Orseb telling war refugees about the building and offering to let them stay there for what little money they had on them. **Adalwulf** discovered his employer was the cause for the wyvern growing bold as the man knew about the wyvern but was unconcerned as long as it fed on the refugees from the Elven wars who occasionally inhabited the building, seeing it as a way to cull the unwanted refugee population after taking what little money they had then later collecting their remaining possessions. **Adalwulf** took some damage having been struck twice by the wyvern's tail barb but did some damage to the beast himself before it fled through a hole in the wall, **Adalwulf** tracked the beast to its nest he then waited until it tried to sleep off its wounds. He successfully crept up on it and finished it off by cutting off its head. **Adalwulf** rode back to his employer to turn in his claim, **Adalwulf** named his price for a thousand crowns which Phillip balked at, **Adalwulf** ended up using a mix of blackmail and intellect to reason the Representative into not only paying him but also to never commit such atrocities again. **Phillip** wrote **Adalwulf** a promissory note for Vivaldi's bank in Novigrad for 1,000 crowns and went back to his guild in good standing. **Adalwulf** ended up burying the two refugees that had died, and Achill the survivor who **Adalwulf** had paid for his medical treatment, thanked the witcher for burying his fellow refugees. **Adalwulf** had a brief and awkward conversation with Achill, who looked forward to hearing stories about the witcher **Adalwulf of Aedirn** to tell his children one day, with that the two men departed as friends. **Adalwulf** then left, headed out once more for The Path.

### Adalwulf's time as a Adept Witcher

Lilly is later killed by Geralt of Rivia during his time in Vizima, her head turned in as a bounty to the Royal Huntsman.

**Adalwulf** helps with the training of the apprentice witcher: Łukasz. **Adalwulf** as well as Lambert mentor the boy on monster lore and swordfighting.

* Upon arriving in Carsten, Adalwulf and his new companion are greeted by **Carria**, who **Adalwulf** introduces to **Aine**. Adalwulf is soon afterward talked into taking a contract from the Church of the Eternal Fire by his friend **Yava**. Adalwulf and Aine end up stopping a fanatic of the Eternal Fire from successfully summoning Cthugha, the Living Flame back into the mortal planes, killing the Cosmic Horror cultist before he is able to release his master.

Notes* The status and history of Adalwulf presented in this tab are those of him during the year 1272 and are presented as such for the inclusion as a guest npc in other player games.

* Intelligence (7)
* Reflexes (10)
* Dexterity (7)
* Body (10)
* Empathy (3)
* Craft (7)
* Will (8)
* Abilities

Awareness: +5
Business: +0
Deduction: +4
Education: +0
Nordling: +2
Elder Speech: +1
Dwarven: +0
Monster Lore: +2
Streetwise: +0
Tactics: +0
Teaching: +0

Wilderness Survival: +4
Brawling: +3
Dodge/Escape: +4
Melee: +2
Riding: +0
Sailing: +0
Small Blades: +2
Staff/Spear: +0

Swordsmanship: +4
Archery: +0
Athletics: +4
Crossbow: +5
Sleight of Hand: +0

Stealth: +0
Physique: +0

Endurance: +0
Charisma: +0
Deceit: +0
Gambling: +0
Grooming & Style: +0
Human Perception: +0
Leadership: +0
Persuasion: +0

Seduction: +0
Alchemy: +4
Crafting: +3
Disguise: +0
First Aid: +0
Forgery: +0
Pick Lock: +0

Trap Crafting: +0
Courage: +0
Hex Weaving: +0
Intimidation: +0
Spell Casting: +4
Resist Magic: +2
Resist Coercion: +3

Ritual Crafting: +0
Witcher Training (3)
Meditation (3)
 Iron Stomach (2)

## Equipment

Armored Hood
A hood made of heavy leather, thick twine, and layers of linen. Capable of stopping a slash or a bolt from a small hand crossbow.

Accessories
Witcher's Wolf Medallion
**Adalwulf's** witcher medallion, bearing the wolf head symbolizes his school.

Dimeritium earring
Given to him by the Wolf School mages, so that Adalwulf could regulate his abilities as a Source and could be trained in the use of Signs in a normal way.
Rogue's Clothing
Called as such for its history of being purchased by roguish, sneaky folk. Its dark coloration helps for blending in while in dark areas. **Adalwulf's** set consist of a black open-neck shirt with laces along the chest area for adjustment, as well as a set of black dyed soft leather trousers.

Lyrian Leather Jacket
Worn in between contracts or when his armor was being repaired **Adalwulf** would wear a Lyrian Leather Jacket as civilian clothes. He had a badge with Aedirn's flag sewn around his upper arm.

Bandolier
A heavy leather belt slung over **Adalwulf's** shoulder, it held potion vials and held the sheath for **Adalwulf's** current equipped sword.  The sheath had an opening on the side that allowed **Adalwulf** to unsheathe the sword from his back in a deceptively swift motion.

Witcher's Steel Sword
A basic Witcher sword **Adalwulf** acquired from his time at Kaer Morhen. Repaired and maintained numerous times.

Dwarven cloak (Elven Enchantment)
Well known for being excellent travelin’ cloaks and good armor. It is made of leather, but treated with a special dwarven technique that not only makes hard armor, as well as waterproof. The Elven Enchantment bound to it makes the wearer harder to detect as well as making it harder to deal damage through it.

Kaedweni Shield
**Adalwulf** would carry and use a Kaedweni shield from time to time such as when he had to do more knightly work, otherwise it was tied to his horse's side.
Lyrian Leather Trousers
Leather trousers that **Adalwulf** would wear in between contracts or when his armor was being repaired that offered good protection but were not very breathable.

Hand crossbow
A small 'pistol' style crossbow that can be fired one-handed and easily reloaded.

Quiver
A quiver of crossbow bolts of various types that **Adalwulf** uses to hunt monsters and the occasional human.

Bomb pouch
A pouch which **Adalwulf** keeps his supply of bombs in.

If you want Adalwulf at a later time then the initial setting of 1272 add the following equipment to show the time change.

### Torso and Equipment

#### Wolven Armor

As a member of the Wolf School **Adalwulf** wore a blue dyed version of his schools armor, leading to his title of 'The Blue Clad Demon.'  The armor consisted of layered jackets made of leather and reinforced with metal studs/rivets.

## Relationships

### Family/Appearances

#### Parents

Ralluald would die due to complications of his curse in the year 1134.

#### Adalwulf's Siblings

Daskel would die in a monster attack at the age of 80 in the year 1197.

She would find two of her siblings decades later (ironically being the two who also achieved demi-immortality) and would develop a one-sided obsession with her twin brother Adalwulf though he would not notice or remember her as his sister until much later.
During the Second Nilfgaardian War, she would purposefully abandon her post to find and protect her siblings from the coming war, picking her sister Arrah up in Verden and using a Bloodline Tracker spell to find their brother Adalwulf, where they would gather strength in Redania before heading to Adalwulf's estate in Aedirn to wait out the war.
* + Time in Nilfgaard (1160)\* Adalwulf was given a contract in Vicovaro by Eishe of Vicovaro, his unknown to him at the time sister. Eishe attempts to bond with him but his scarred emotional range makes him oblivious to the attempts. The two band together to defeat the Bruxa that was the subject of the contract and Adalwulf heads back north.
	+ Third Northern War ( 1271 - 1272 )\* Eishe along with her sister Arrah seeks out Adalwulf following Eishe's falling out with the government of the Nilfgaardian Empire. Eishe joins Adalwulf for a few contracts before Witch Hunters start snooping around for an easy mark, Adalwulf fearing for his sisters' lives, makes arrangements for them to hide out on his land in Aedirn at Thornwood Manor.

* Time in Nilfgaard (1160)\* (Mentioned) During a conversation between Adalwulf and Eishe, the mage specifically mentions Arrah as the person who helped pick Adalwulf for the contract as a test of the Witcher's memories. Adalwulf who lost his memories as a result of The Trial of the Grasses has no idea at the time who that is but brushes off the connection as the roundabout answer of magic, much to Eishe's disappointment.
* Third Northern War ( 1271 - 1272 )\* Arrah along with her sister Eishe seek out Adalwulf following the fall of Verden to the Nilfgaardian Empire. Arrah joins Adalwulf for a few contracts before Witch Hunters start snooping around for an easy mark, Adalwulf fearing for his sisters' lives, makes arrangements for them to hide out on his land in Aedirn.

#### Second Generation Relatives

The Children of Taeka

Adalwulf's blood-relative nephew through Taeka, he trained to become a doctor and was recruited by Nilfgaard where he rose to popularity for his skill.
* Adalwulf is visited by his nephew Cornall (1233)\* Adalwulf is approached by a middle-aged Northern man dressed in Nilfgaardian doctor's robes, claiming to be a relative of his. Curious, Adalwulf allows him to perform a test on Adalwulf's blood. The man Cornall lets Adalwulf know about the death of Adalwulf's sister Taeka, the death of her daughter Tipha and the Source bloodline that runs in their family. Cornall tells Adalwulf about two other Sources in their bloodline but leaves out their names as Adalwulf does not seem to show interest, concluding his research into the gene complete for the time being.

Adalwulf's blood-relative niece through Taeka, was unfortunately negatively affected by the Source gene present in their family and often gave prophecies. She ended up dying of a magical overload at the age of 30 in the year 1231. Tipha never met her uncle.

Adalwulf's blood-relative nephew through Taeka, he like his mother never left the life of a peasant though he did have a single daughter Farah before he passed on. Stecast never met his uncle.

The Child of Dheiphi

Adalwulf's blood-relative nephew through Dheiphi. By 1272, he is dead, his only legacy was his daughter Valath.

The Child of Daskel

Adalwulf's blood-relative nephew through Daskel. Like his father, he became a [bard].

The Child of Oki

Adalwulf's blood-relative nephew through Oki. He was a peasant.

#### Third Generation Relatives

The Child of Cornall

Adalwulf's blood-relative grand-niece through Cornall, first son of Taeka. She is a full trained doctor by 1272 AR.

The Child of Stecast

Adalwulf's blood-relative grand-niece through Stecast, second son of Taeka, she like her father never left the peasant life becoming an innkeeper amongst other things. By 1272 AR, Farah has had five children, three daughter and two sons.

The Child of Iskan

Adalwulf's blood-relative grand-niece through Iskan, the son of Dheiphi.

The Child of Stebik

Adalwulf's blood-relative grand-niece, daughter of Stebik, son of Oki. She was the peasant mother of Eoltan.

#### Fourth Generation Relatives

The Children of Valath

The Child of Cenhu

Adalwulf's blood-relative grand-niece, through Cenhu, son of Daskel. Like her father, and grandfather before him Naeda was a trobairitz.

The Child of Duva

Adalwulf's blood-relative great-grand nephew, son of Duva, daughter of Stebik, son of Oki. He was a Man at Arms, a professional soldier.

### Friends/Appearances

#### Humans

* \****First Hunt (1144)***\* He was recovered wounded from a Wyvern attack site in an abandoned building, **Adalwulf** pays for his medical treatment, under oath that one day, the man repays the debt.
* **\*Hunt for the Mula (1202)\*** **Achill** sent for **Adalwulf** to hunt an unknown creature that was plaguing the Gustfields region. He tried unsuccessfully to get the villagers to cooperate with the Witcher's investigation then when bartering with the Witcher and the villagers, they tried to majorly underpay the witcher. **Achill's** daughter **Yava** managed to convince them to pay at least a majority of the reward, **Adalwulf** agreed to the discount for the sake of his new, young friend. **Adalwulf** tried to insist upon owing a favor to **Yava** but she instead asked that he visit her time to time as friends.

* **\*Befriending Dreavust the Bounty Hunter (1181)\*** The two met at an inn, they drank a few rounds together, swapped stories, played Gwent and got in bar fights. The two departed as good friends.
* **\*Adalwulf attends Dreavust's Funeral (1241)\*** **Adalwulf** attends **Dreavust's** funeral finding out he was killed by a cyclops. **Adalwulf** hunts down the creature leaving its head on his grave.

* **\*Adalwulf is knighted by Demavend III (1270)\*** Due to his service during the Second battle of Aldersberg and his famed title 'of Aedirn'. Demavend III decided to knight Adalwulf as an honorary knight of the realm of Aedirn, he awarded the Witcher a sizable parcel of land in the kingdom, a mountainous area in eastern Aedirn mostly hidden because of its location. Thornwood Manor consisted of a single small keep, a separate manor house, farmland and forest. The land was staffed with a decent pool of people to keep the place running as well as to run the small farm which grants the property for the most part self-sufficiency financially under the care of its Majordomo, Selim Edgar Sadler of Vengerberg. The majordomo introduces the Witcher to his estate and staff, Adalwulf decides to leave the properties overseeing to Selim and the staff. Selim promises to always have a place for Adalwulf and his guests whenever is asked of him.

Her and Adalwulf would maintain a strong friendship through her life, to the point of her naming Adalwulf the godfather of her only child.
* **\*Hunt for the Mula (1202)\*** After being summoned by her father, Achill, Alderman of Carsten, a village in the Gustfields region following monster attacks, Adalwulf's investigation hit a wall the villagers refused to talk to him whether out of fear, racism or hatred no one seemed to want anything to do with him. Yava took a liking to Adalwulf and went around repeating his questions and telling him the true answers. With her help, Adalwulf was able to deduce the monster was a Mula. Adalwulf sent Yava home when she wanted to come slay the monster. She was there when he turned in his bounty and was instrumental in seeing he got somewhat fair compensation. She asked that he come back to visit her as her friend.
* **\*Carria is born (1261)\*** A daughter is born to Yava who recently lost her husband to suicide, **Adalwulf** attends the funeral at his friend's request. **Yava** officially names **Adalwulf** her daughter's godfather.

### Mages

* **\*Helping Rune (1178)\*** Rune sends for Adalwulf to deal with a mysterious beast that had been interrupting wine trade in Toussaint. The beast turned out to be a rare creature, a starving but harmless Hirikka, the Witcher fed the beast who left the route in peace. The Duchess was told about the peaceful nature of the beast, unfortunately the news reached her too late as mere moments later a knight came to present the Hirikka's head to the Duchess. The knight was reprimanded while **Rune** and **Adalwulf** were rewarded for their efforts.

### 'Monsters'

* **\*Hunting Sirens (1159)\*** **Adalwulf** technically first had contact with **Coradia** when he ended up slaying her mother and aunts during a contract after which he gave the eggs over to a Cecaelia who took guardianship of the eggs.
* **\*Adalwulf meets the Nixa Triplets (1209)\*** The Nixa Triplets along with their guardian Aris end up meeting Adalwulf as he visits the Place of Power to pay his respects to the Nixa's mother and aunts.

* **\*Hunting Sirens (1159)\*** **Adalwulf** technically first had contact with **Undilis** when he ended up slaying her mother and aunts during a contract after which he gave the eggs over to a Cecaelia who took guardianship of the eggs.
* **\*Adalwulf meets the Nixa Triplets (1209)\*** The Nixa Triplets along with their guardian Aris end up meeting Adalwulf as he visits the Place of Power 50 years later to pay his respects to the Nixa's mother and aunts.

* **\*Hunting Sirens (1159)\*** **Adalwulf** technically first had contact with **Ariebelle** when he ended up slaying her mother and aunts during a contract after which he gave the eggs over to a Cecaelia who took guardianship of the eggs.
* **\*Adalwulf meets the Nixa Triplets (1209)\*** The Nixa Triplets along with their guardian Aris end up meeting Adalwulf as he visits the Place of Power 50 years later to pay his respects to the Nixa's mother and aunts.

* **\*Hunting Sirens (1159)\* Adalwulf** first met **Aris** when he summoned her to take some Nixa eggs back into the care of the sea, **Aris** ended up taking guardianship of the three eggs and ended up raising the three Nixa as her foster daugthers.
* **\*Adalwulf meets the Nixa Triplets (1209)\*** Aris ends up meeting Adalwulf again when he visits the Place of Power 50 years later to pay his respects to the Nixa's mother and aunts.

### Witchers

Jag Laittatrson
 File:RAZAN FINAL PORTRAIT.jpegRazan of CintraAdalwulf's best friend and occasional travel companion. They once trained at Kaer Morhen before being separated by a good will program between the School of the Wolf and the School of the Bear. After the two boys graduated they would occasionally meet and travel together.
* **\*Training in Kaer Morhen (1131-1141)\*** Razan initially trained along Adalwulf as a Witcher trainee at Kaer Morhen. **Razan** along with **Abbas** and **Adalwulf** formed a small tight knit group of friends to support and protect each other from the other boys who tried to pick on **Razan** and **Abbas**.
* **\*The Choice (1131)\*** **Razan** was transferred to the Bear School at Haern Caduch as part of exchange program to try to foster friendship between the two schools. **Abbas**, **Adalwulf** and **Razan** promise to have each others back always.
* **\*Razan is freed from prison (1173)\*** Adalwulf hears of his friend and fellow witcher Razan of Cintra's imprisionment over him supposedly killing a child, and goes to investigate, the villagers are anything but helpful during the investigation, but Adalwulf discovers the true culprit a Cemetaur. He slayed the monster and made the father of the child come with him to release Razan. The guards are reluctant to release Razan until presented with the Cemetaur's head, after seeing it they quickly release him.
* **\*Travelling with Razan of Cintra (1189)\*** Running into each other by coincidence, the two witchers decided to travel and work together for the year. They tackled a few minor contracts together and exchanged witcher knowledge with each other, **Adalwulf** teaching **Razan** about how to make Necrophage Oil in exchange for the Killer Whale Potion recipe.
 File:Sustor1.webp
Sustor of Redania
TBA

#### Lovers

A former lover of **Adalwulf** who turned out to be a Bruxa, the witcher and the higher vampire chose to part ways before they a reason to hurt each other could present itself. She would die at the hands of a fellow of Adalwulf's the younger School of the Wolf witcher Geralt of Rivia, though **Adalwulf** would never find out.

#### Known enemies

* Bandits
* Church of the Eternal Fire
	+ Remanants of the Church of the Etenal Fire
* Fallen Knights
* Haaki Invaders
* Hostile, non-sentient monsters
* Witch Hunters

#### Pets

* Albion (Rouncey Horse breed)
* Lenok I (Aedirnian War Shepherd Dog breed) {Deceased}
	+ **\*Adalwulf invokes the Law of Surprise (1226)\*** Adalwulf earns a puppy from a Law of Surprise, he names the puppy Lenok and raises him to help him track and hunt monsters.
	+ **\*Lenok I passes and gaining an ally (1236)\*** After sireing a litter of puppies, Lenok passes due to old age, Adalwulf claims a puppy from the litter naming him Lenok after his father.
* Lenok's Descendants