1.16.5 Update FAQ

❗This FAQ has the **most updated information** about the update. **Read the whole page before asking questions or making assumptions**, and **do not ask questions** about transfers that are not currently available. We have had players ask questions **every day** that are already answered on this page.❗

Minecraft version updates are big deals. They add a lot of new content and features, but updating a server comes with a lot of challenges. This includes sometimes switching to a new server software *(which applies in this case)*, which causes a lot of issues with incompatibility and switching to different plugins and mods that are compatible. Also, some plugins/mods that we use may simply be abandoned by their creator, and since they're built for 1.12 and not 1.16, they just won't work anymore so we'll need to replace them. Switching to new plugins/mods usually means that existing player data for them won't be transferred, and they'll need to be set up from scratch. Finally, the world itself may run into issues with a new version of Minecraft and have to be freshly generated.

Please keep all of this in mind as you read the info on this page about how the 1.16.5 Pixelmon update will be handled in Obscuros. We are doing our best to transition as smoothly as possible, and to keep as much player progress as we reasonably can.

## Quick Info

**Update has been released! Connect with mc.playobscuros.com**

• **Transfers from 1.12 will be available for a limited-time only**. Join the Obscuros Discord and leave notifications on to ensure you don't miss the transfer window. There will be no exceptions for players that miss the transfer periods.

• The 1.12.2 server **will still be accessible** via **legacy.playobscuros.com:25575** at least until transfers close.

• To access the 1.12 server you can create a separate profile on your vanilla launcher and install Pixelmon 8.4.2, or you can use the Pixelmon technic launcher and set it to 8.4.2.

• **Pokémon Transfers:** Transfers for Pokémon from 1.12 will open very soon *(see FAQ section)*. This transfer will NOT affect Pokémon you already obtained in 1.16 so you're free to obtain whatever Pokémon you want.

• Some items can be transferred via a vault *(see FAQ section)*

• **Builds/Claims:** Player builds can be transferred via the webstore, the world will be reset. *(see more info in FAQ section)*

• **Builds/Claims:** Players whose builds are not transferred can receive compensation depending on how large/developed the builds are (see more info in FAQ section)
• The Obscuros cities and other server areas will be in a separate world from the wilderness that players can build in.

• **Store Purchase Transfers:** Anything purchased from the store *(including perks from ranks purchased **6 months or less** before the transfer)* that does not transfer directly may be requested again, but during a very limited window (tbd). This will have advance notice with an @ everyone, so be sure to have Obscuros Discord notifications on. *(this does not include money or items, as they may have been used already on Pokémon or other items)*.

• **Keep in mind** that anything that will transfer is due to the owners putting in work to do so. *Nothing* properly converts from 1.12 to 1.16 without putting in time and work.

### Accessing the old 1.12 server to prepare for transfers

• IP: **legacy.playobscuros.com:25575**

**Methods to access Pixelmon 8.4.2:**

• Create a separate profile on your vanilla launcher with Forge 1.12.2 and install Pixelmon 8.4.2

• Use the Pixelmon Technic Launcher method below

Note that if you change the Pixelmon technic pack version, settings/screenshots from the current version may be lost, so you may want to backup this folder first:

"C:\Users\<your name>\AppData\Roaming\.technic\modpacks\pixelmon-reforged"

**Steps for using the Technic Launcher method:**

(this method has been updated now that 8.4.2 is no longer available in the Pixelmon technic launcher)

1. Download the official pixelmon technic pack from https://reforged.gg/
2. In the upper right corner of the pack menu, select Modpack Options
3. Choose 'A Specific Version' and select 8.4.3
4. Download Pixelmon 8.4.2
5. Open C:\Users\<your name>\AppData\Roaming\.technic\modpacks\pixelmon-reforged\mods
6. Delete the Pixelmon jar file in the mods folder
7. Insert the jar file downloaded in step 4 into the mods folder
8. Launch the pack
9. Add **legacy.playobscuros.com:25575** to your multiplayer server list. The Obscuros already listed is the 1.16 version, you will NOT be able to connect to that one

## FAQ

Please read this whole FAQ before asking any additional questions. If you do have a question **not** answered here, DM Karin#3763 on Discord.

**Q:** **Will my sponsor ranks transfer?**

**A:** Yes, but you will need to make a request in the Sponsor Transfers channel in discord.

**Q:** **Will my Wigglytuff Club Ranks (/ranks) transfer?**

**A:** We have improved the ranks and rewards, but they will not transfer and you will need to go through the rank-up process again. You will be able to get the one-time rewards again!

**Q:** **Will I still have my Pokémon?**

**A:** You can transfer your 1.12 Pokémon to 1.16 starting soon, and for a **limited time**. This transfer will NOT affect Pokémon you already obtained in 1.16 so you're free to obtain whatever Pokémon you want. For all the information, check the **pokémon-transfers** channel in the Obscuros Discord.

**Q:** **Will my plushies transfer over?**

**A:** Yes, but we had to change to a new plugin since the old one was not updated for 1.16, so this will need to be done manually. Additionally, this transfer is not yet available, due to the time required, these transfers will open when 1.16 is more developed and simpler transfers have been completed. You will need to put all of your plushies in chests in a single area *(see below for more specific organization guidelines)*, and be sure to save coordinates for when the transfer channel opens. Basically, you will be able to transfer up to 10 of your favorite plushies, and for the rest you will be compensated with a new plushie key for each not transferred (with a bonus key for each 10 plushie of that type). This is not a bad deal, as we have revamped the plushie chests, and the alternative would take our time away from working on features for everyone.

**How to store plushies for transfer:**

**1.** First, make a chest containing **up to 10** specific plushies that you want transferred instead of receiving new keys *(if you have purchased plushie keys between January 1st and February 13th or have personally purchased more than 50 plushie keys in the Obscuros Store, and you want to keep more specific plushies, DM an owner on discord)*. Mark this chest with a sign that says "TRANSFER" and record the coordinates in x y z format (ex: 1430 70 -560). You will receive these same plushies in the 1.16 server.

**2.** For the rest of your plushies, set more chests in the same area. Use separate chests for non-textured, textured, and specific chests for event/seasonal plushies (optional, if you prefer you can put these with the other textured plushies). Label chests "NON-TEXTURED", "TEXTURED", "WINTER", "HALLOWEEN", etc. For these plushies, you will receive 1 corresponding plushie key for each plushie, plus 1 bonus key *(textured or non-textured)* for every 10, up to a maximum of 10 bonus keys (with textured bonus keys taking priority). *(for example, if you have 55 textured plushies, 15 non-textured plushies, and 11 Halloween plushies: in addition to the keys for each plushie, you will receive 6 bonus textured plushie keys, 2 bonus non-textured plushie keys. The 5 extra textured and 5 extra non-textured combine into an extra non-textured bonus key)*.

Since players can share claims, to keep things straight we will consider the owner of the plushie as the player who placed it inside the chest *(do not have different players place plushies inside the same chest, or you will be asked to separate them and re-submit your request)*. If you feel like there's anyone you can't trust in your current claim, make a new claim for your plushie chests that only you have access to. *Additionally, your current or fairly-traded-for plushies are your plushies. We do not want to find players trying to bend the guidelines to get around the 10 specific plushie limit. Remember that these limits are in place because doing all these transfers and implementing old/new features takes a lot of time, and transferring specific plushies takes away from the time we are giving to help everyone else.*

**Q:** **Will my items transfer over?**

**A:** **!!! IMPORTANT !!!** To make the vault transfer process smoother, vaults will be transferred to 1.16.5 in batches. If you want to get your vault in asap, you will need to unlock and fill it before the next (and **final**) wave of vault transfers (specific date TBD, join the Obscuros Discord to not miss out). At that time, all vaults will be **wiped** from the 1.12.2 server and **moved** to the 1.16.5 server, so make sure it's **filled with valid items only** or you're out of luck!**!!!**

You are able to transfer some items via a vault. There are **54** item slots available. **Do NOT put plushies in your vaults** or your **vault will break**. Plushies must be transferred manually using the method explained above. Also, due to issues, **do not** put **Shulker Boxes**, **Alpha Shards**, or **Omega Shards** in your vault, or your vault will be **permanently removed and not recoverable**. Additionally, there are some items that will not transfer, due to the plugins that added them not being available for 1.16.5, or due to Pixelmon changing the item's name. You are encouraged to use them before the transfer, otherwise they will be lost. We will not be able to refund them, as we already have many transfer tasks as it is.

In general, any custom items unique to the server or to specific mods/plugins will NOT transfer. **Some of the items that will not transfer are as follows:** Shulker Boxes, Keys, Modifiers, Boosters, Mints, Red Shards, Blue Shards, Omega Shards, Alpha Shards, TCG Cards, Enchanted Tools/Books, Player Heads, Auras, Clear Bells, and essentially anything that uses NBT data (more will be added to this list after they are discovered)

To check yourself if an item will transfer, open a singleplayer creative world in 1.12 and 1.16, use F3+h to turn on advanced tooltips, and hover over each item you wish to check. See if the ID (in gray) matches in 1.12 and 1.16. If it does, it will likely transfer *(though keep in mind the list above)*. If the ID does not match *(or if you can't find the item at all in 1.16)*, it will not transfer. Note that Master Balls (and likely other balls) will transfer even though the item ID has changed, because the old item ID still exists.

You will be able to transfer some of your money by purchasing Nuggets, which sell for half their buy price. You can purchase Nuggets and unlock your Vault at **/warp Bank**.

After your vault has been transferred, visit **/warp Bank** in the 1.16 server and unlock it. You'll have 24 hours to empty it before you lose access.

Note that vaults transferred in the first wave are still being worked on, there will be an announcement when they're once again available.

**Q:** **Will my money transfer over?**

**A:** Because the economy plugin changed *(a necessity due to 1.16 and the new server software)*, all economy balances were reset. There was a limited time where players were allowed to transfer currencies, but that time has passed. Due to switching the 1.12 server to a different host and not being able to properly convert the databases, that data is now gone.

**Q:** **Will my inventory/ender chest/exp transfer over?**

**A:** Those are all stored in the world's playerdata file which does not transfer properly to 1.16, so none of those will transfer. See the "items" question above for info on transferring some items to 1.16.

**Q:** **Will my home/base/build transfer over?**

**A:** Due to the extreme changes from 1.12 to 1.16, it was simply not possible to keep the old world. Transferring builds with world edit is time-intensive and still ends up with many block ID and rotation issues. Additionally, due to the performance limitations of world edit, pastes are limited to 200x200 blocks at a time. Due to this, and all the other work required to move from 1.12 to 1.16, build transfers will only be allowed for players that purchase the "Schematic [World Edit]" item in the Misc. section of the Obscuros store. This can be done at any time until the 1.12 server has shut down, and you can just use the **#sponsor-requests** channel as normal.

Normally, the limit for schematics is 200x200 if the build doesn't include much terrain or dense blocks, or 150x150 if build includes a lot of terrain or dense blocks. However, for the purpose of transferring builds from 1.12, we will increase that limit to **400x400** and **300x300**, respectively.

Note that certain blocks will have issues with rotation and connections (like stairs and fences), and most if not all Pixelmon blocks will not transfer properly and may become air or other blocks. Entities such as item frames, paintings, and plushies will not transfer with the schematic. Additionally, any chests or other storage blocks will not transfer. For transferring items, see "Will my items transfer over?"

If you want to receive compensation for a large build of yours in 1.12 that you have decided not to transfer with the above message, you will be able to make a request following the format in #transfer-requests (when available). You build must be at least **120x120** blocks (not including empty space) and have obvious **time put into it** to qualify.

**Q:** **Will my claim blocks transfer over?**

**A:** Claim blocks are stored in a completely different way in 1.16 than 1.12, so they won't transfer automatically, but you will be able to request a transfer, as long as you have at least 40,000. You can use /gd player info in 1.12 to check how many you have, see the #transfer-requests channel in discord for more information *(as long as the channel is currently available)*.

**Q:** **Will I keep my skills progress?**

**A:** Skills will not be available right away, but will make a return soon. All skill levels will be reset. However, this will give you the chance to get the one-time level-up rewards again!

**Q:** **Will I keep my Gym Badges?**

**A:** We will be switching to a new gyms system, as the plugin we're using currently is horribly outdated and incompatible with 1.16.5. There's simply not a way to transfer badges. Think of this as an opportunity to progress through the gyms again! Gyms won't be available straight away, but will be soon after release.

**Q:** **Will I keep my dex progress?**

**A:** Due to the way the data is stored and the new way dex progress is counted, all dex progress is reset. However, the rewards are much better and you will be able to claim all the rewards again as you progress! Additionally, you will not need to reach 100% completion to receive the shiny charm.

**Q:** **Will the 1.12 server be supported after 1.16 releases?**

**A:** No, the 1.12 server is only around so that players can prepare what they need to for transfers after 1.16 releases. Players should play on the 1.16 server once it releases, as functionality on 1.12 will be limited. Additionally, 1.12 is no longer supported by the Pixelmon mod. There will be no new updates or Pokémon added to 1.12.

## Transfer Requests

There are two separate places to request transfers in our Discord, depending on the type.

The **#sponsor-transfers** channel is for store purchase transfer requests. *(note that to see this channel, you will need to request the Sponsor role in the **#role-request** channel first)*

The **#transfer-requests** channel is for all other transfer requests. Keep in mind they must be valid request types.

For now, only the #sponsor-transfers channel is open for store rank and shop point transfers. The #transfer-requests channel will will reopen when more transfer types become available. This section will be updated with more information when more transfer request types are available.

Transfer requests will be fulfilled in roughly the same order as they are requested, though simple requests (such as store rank transfers) will be completed before complex transfers (such as base or plushie transfers).

Here is a list of transfers you can currently request (be sure to check below for the formatting for each type of request):

• Sponsor Ranks

The following will be available for transfer **in the future** but are not currently open to request:

• Claim Blocks

• Plushies

• Pokémon in PC

• Items purchased in the Obscuros Store that were tied to the old world (NPCs, Statues, Warps, etc)

• Build Compensation *(more details will be given when available)*

• Build Transfer *(more details will be given when available)* *(This is not recommended, only intricate builds will be transferred and you will need to wait a long time. Additionally, it will not be a smooth transition, you will need to fix a lot of broken blocks and no chests or Pixelmon blocks/furniture will transfer)*

*Anything not listed above is not valid for a transfer request. Please refer to the FAQ above for more info on what will and won't be transferred and why, and read the important note below as well.*

### Important Note About Transfers

Before voicing a complaint about what will/won't transfer and how we're specifically handling transfers, keep this in mind: due to the difficulty/time/effort with transferring **anything** from 1.12 to 1.16, the vast majority of servers are not transferring **anything**. This is not a criticism of those servers, they made the choice to put their limited time and resources into updating their servers as a whole instead of transfers. This is just a reminder that we could have made the same choice to not transfer anything, but we instead felt it was important to transfer what we can.

Please be patient and remember that there has been and will continue to be significant effort on our part with **anything** that we're transferring from 1.12 to 1.16, and that any transfers take time and energy that we could spend improving the server as a whole.

### General Transfer Request Formats

!! Note that general transfer requests are currently closed, and will reopen when more transfer types are available.

**Each transfer type should be a separate post.** Post in the #transfer-requests channel in the Obscuros Discord. **Requests must be formatted correctly to be fulfilled.** Extra information *(in italics and contained within [] brackets)* should be **removed** before submission. For more information, read the section above.

Be sure to follow the format **perfectly**, and each transfer type should be a separate post so each can be marked as they are completed.

Completed transfer requests will be marked with ✅

Incorrect transfer requests will be marked with a ❌

It will be up to you to check on the status of your request, **we will not contact you** as that will slow us down.

#### Claim Blocks

Transfer Type: Claim Blocks

In-game Name:

Amount: *[you can check with /gd player info]*

1.12 Base Coordinates: *[**x y z** format (ex. 1300 75 -7300)]*

*[You must have at least 40,000 claim blocks to make a transfer request, and the claim blocks from rank upgrades will not transfer]*

*[The 1.12 base is to show you have a valid reason to transfer that amount of claim blocks, not for them to sit in storage or claim large amounts of empty land, which is against the /rules]*

### Sponsor Transfer Request Formats

*(note that to see this channel, you will need to request the Sponsor role in the **#role-request** channel first)*

**Each transfer type should be a separate post.** Post in the #sponsor-transfers channel in the Obscuros Discord. **Requests must be formatted correctly to be fulfilled.** Extra information *(in italics and contained within [] brackets)* should be **removed** before submission. For more information, read the main Transfer Requests section above.

Be sure to follow the format **perfectly**, and each transfer type should be a separate post so each can be marked as they are completed.

Completed transfer requests will be marked with ✅

Incorrect transfer requests will be marked with a ❌

It will be up to you to check on the status of your request, **we will not contact you** as that will slow us down.

#### Sponsor Rank

Transfer Type: Sponsor Rank

*[ranks from the store only]*

## 1.16.5 Additions and Changes

While the update to 1.16.5 will be a lot of work, and some features will be temporarily unavailable until they can be updated to be compatible, there will be a lot of new or improved features to be excited for!

This section will be updated with more information in the future.

### 1.13, 1.14, 1.15, and 1.16 Features

Pretty obvious, but you can check out all of the additions 1.13-1.16 brought on the Minecraft Version History page. The mobs will obviously be unavailable on the server, but there's a lot of other exciting features. Notably, the ability to use Data Packs, which are a great tool for adding custom content to servers.

### Daycare

We are opting to uses Ranch Blocks instead of Daycare. It is possible may change in the future, but it's much simpler and saved us time preparing 1.16.5.

### Player Gyms

Our current Player Gyms plugin was horribly outdated, and will not be usable in 1.16.5. One of the main reasons we haven't switched plugins already it that there's not a way to convert existing badges, so players will have to start over from scratch. But with so much changing in 1.16.5, and the fact that we're now forced to change, it should be exciting to have a fresh start.

The gyms and gym leaders themselves will stay the same and will function the same, they'll be converted to the new system. Gyms won't be available straight away, but will be soon after release.