Brick

Mobile: Unlocked by default.

> "*After a crit hit, a Starlight drops that, when picked up, grants the next attack a crit hit with higher CritX.*"
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Primary fire will throw a brick that moves quickly but has a slight arc, requiring slightly higher aim to hit distant targets.

After hitting an enemy with a critical hit, a Starlight will drop nearby. Picking it up will grant a stack of the Starlight effect for 12 seconds. Starlight can be stacked up to 20 times, and the duration of all stacks are refreshed upon getting a new stack.

When you have at least one stack of Starlight, the CritX of the brick is increased by 2.0x. Both this increase and the Starlight effect persist when swapping to another weapon, but are lost when dropping the Brick. Additionally, all shots with the Brick will be critical hits, however every shot that doesn't hit a weak spot will consume a stack of Starlight, and all benefits of Starlight are lost upon losing the last stack. Complete misses do not consume Starlight, but hitting a shield with the brick will consume a stack of Starlight and wont generate a Starlight pick-up.

The location where the Starlight drops isn't random. It will drop at a fixed distance from you in whatever direction you were moving towards when the Starlight drop was generated. If there is a wall or ledge between you and wherever the Starlight should land, it will land next to the wall or at the edge of the ledge instead. Finally, Starlight will drop directly on top of you if you stand still. The Starlight takes 1.5 seconds to land at its destination, regardless of distance with the enemy, and disappears after 3 seconds if it isn't picked up.

Since the Brick has 6.0x CritX with the Starlight effect, it actually hits for 1980 damage per hit assuming Starlight is kept active.

## Impactful Inscriptions

* Any decreases to **Stability** or **Accuracy** have very little effect, while also providing bigger bonuses.
* **Rate of Fire** is effective, being a 1:1 dps increase since the Brick doesnt need to reload.

## Ineffective Inscriptions

* **Magazine** increases and **Reload Time** decreases have no effect.
* **Elemental procs** are unreliable, as the Brick takes 3.33 seconds on average to apply an elemental effect.
* **CritX** improvements have very diminished returns.

## Possible Exclusive Inscriptions

Brick is a weapon which has more than one weapon-specific exclusive inscription:

* ◈ +5s duration of Starlight staying on the ground. For every 1s before Starlight disappearing when you pick it up, +15% basic Weapon DMG on next hit each second
* ◈ The effect of starlight is permanent and picking up a Starlight +0.1x CritX (up to +2x) causes the Starlight effect to no longer disappear after 12 seconds have passed without picking up a new stack. 0.1x CritX is granted for each stack of starlight currently held, up to 2x at the maximum 20 stacks. This inscription takes the brick from 6x to 8x CritX, giving it a 33% damage increase. It also allows Starlight to carry over between fights, and enter difficult encounters where weak points are hard to hit and Starlight is hard to pick up with up to 20 guaranteed critical hits.

It may instead have a common inscription:

* ◈ *+65% DMG vs any elemental effect*(full text) will only increase the damage against enemies under an elemental effect, which may not be all enemies hit.
* ◈ +10% Lucky Shot Chance for 3s whenever hit an enemy (up to 150%). stacks slowly, taking upwards to 15 seconds to reach its maximum value. It is however a very high damage increase once fully stacked, upwards to 150% with no other source of Lucky Shot Chance, and the effectively infinite magazine of the Brick makes the effect easier to maintain.
* ◈ Projectiles +1, Consumption +100% increases damage output by +100%, gaining maximum benefit. It also causes each shot to potentially consume and/or generate 2 stacks of Starlight at once.

## Notes

* The Brick's magazine automatically refills instead of reloads, causing reload-related bonuses have no effect.
* When carrying 2 different Bricks at once, they will each generate their own independant Starlight effect and won't empower each other.