NullBody (BONEWORKS)

**Nullbodies** (also known as **Nullmen**, **Null Entities** or simply the **Null**) are humanoid enemies found commonly throughout *BONEWORKS*. Created by the Voidmind AI as non-sentient workers, they have recently been given sentience and have become hostile. Nullbodies are the first enemy encountered by Ford, and are debatably the weakest in the game. A variant, Corrupted Nullbodies, can be found in later levels and share the same stats as their normal counterpart, only differing in appearance. There is also a 3rd new variant in BONELAB, they are similar to the zombish thrower in BONEWORKS, They are dark purple (Rather than the normal orange) and presumably have the same stats as normal Nullbodies, aside from the void orb they propel at the player.

## History

Nullbodies are nonsapient virtual workers created by the Voidmind, the underlying AI of MythOS. They were made to help in the construction of MythOS City and are described as mindless data laborers. During the events of BONEWORKS, Arthur Ford initiates a lockdown of MythOS, which automatically places all nullbodies into temporary hibernation. However, through mysterious means, the nullbodies gain sentience and break out from their hibernation. Some can be found worshipping the Core in the Time Tower.

The notorious Lava Gang may have played a hand in the sentience of nullbodies. Several groups of nullbodies have been taught to grow and ferment melons by the Gang, which they then use to create Melon Belly, a bootleg drink that seems to cause sentience.

## Appearance

Nullbodies appear as simple humanoids comprised of two layers. The first is a series of collision capsules, similar to a physics asset or collision mesh in game development. A semi-transparent wireframe mesh covers the body, and this wireframe can be damaged on impact. Their overall appearance is similar to a normal humanoid model partway through development, showing the wireframe and colliders without the overlying textures or mesh.

In BONELAB, however, this wireframe mesh was removed, and reduced simply to a texture on their skin, due to performance reasons.

## Behavior

Nullbodies spawn dormant, in a 'temporary hibernation state'. However, this state will change if they are impacted or touched. The nullbody will emit a robotic "Hey", before advancing towards the player at a steady pace. Nullbodies attack with wild flailing, which deal damage on impact. Nullbodies will prioritise Ford, but will pursue anything if Ford is not present, including Zombish, Omniprojectors, Crablets and even other Nullbodies. They are among the weakest enemies, requiring only one headshot with a sidearm in order to kill them.

### Strategy

While their aggressive attack methods can be intimidating, nullbodies are one of the weakest enemies in the game. They move considerably slower than the player in almost all aspects, which makes evasion and retaliation easy, especially with a long melee weapon or any type of gun the player may find in their playthrough. They are also clumsy and unstable, often tripping or falling over, especially with a leg injury. It is possible for nullbodies to incidentally kill themselves by falling off cliffs or tripping with enough force to be fatal.

## Appearances

Museum of Technical Demonstration (appearance only)
Streets
Runoff
Sewers
Warehouse
Time Tower
Arena

## Reclamation

The Nullbody capsule can be unlocked multiple ways. The quickest way is in the Museum of Technical Demonstration's Monomat, which sells the Nullbody Capsule. Another can also be found next to the adjacent Reclamation Bin.

1. Locate the Monomat in the second floor of the Museum.
2. Pay 25 ammo and retrieve the capsule / locate the capsule next to the Bin.

The nullbody capsule can also be located in the Tower level, just before the final confrontation.

1. Locate the cheaper of the two Monomats at the beginning of the level.
2. Pay 25 ammo to retrieve the capsule.
3. In the Core, locate the Reclamation Bin. It is to the left of the entrance, hidden behind cargo.

## Gallery

A NullBody facing the player.A wounded NullBody.A Nullbody falling from its default spawn point.NullBodies relaxing in the Reclamation Bin (Taken from Post-Launch Update Post)A nullbody as they will appear in *BONELAB*A nullbody as they will appear in the Quest 2 version of *BONELAB*A MythOS poster warning against sentient nullmen.
## Trivia

* Brandon Laatsch described the nullmen as "the lowest end of the food chain" in MythOS.
* The Nullbody originially had the same vocalizations and sound effects as the crablet, as seen in the E3 demo.

1. ↑ File:20200804134024 1.jpg
2. ↑ Node
3. ↑ https://www.youtube.com/watch?v=nTxp-BfcOYA