recursal/Fanatic-Fandom huggingface dataset:
Cue Bell

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**Cue Bells** are a gameplay mechanic in *Showdown Bandit*.

## Use

They need to be hit with the pop gun to open areas and hidden paths.
Mine Madness

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## Inhabitants

### Enemies

The Beast

**Mine Madness** is a location in *Episode 1* of *Showdown Bandit*.

An endless mode-like minigame can be unlocked after completing the game's episode for the first time.

## Trivia

* In Mine Madness, you can spot *Lorelei Undertaker* aswell as *Penny Hemsworth*. *Lorelei Undertaker* is seen stalking behind boards, and *Penny's* shadow can be seen if you look closely enough.

## Gallery

Icon from Main Menu.

 Miscellaneous
Happy Mine

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## Inhabitants

### Enemies

The StringlessGrieves
 The Beast
 Frenzy
 Faceless Bandit

**Happy Mines** is a location in *Showdown Bandit*.

It mostly has mines, minecarts, mold and locked up areas that cannot be accessed.

## Trivia

* In **Happy Mines,** you will find a different type of letter that has a code for one of the rooms. Doing the code will reveal you a new path to continue on with the game and the story.
* Its the location that has *Keyman's Den,* and where you meet *Frenzy* for the first time.
Keyman

**Keyman** is a minor character from *Showdown Bandit.*

## Appearance

He shares his appearance with the Stringless' zombie variant, albeit with a lack of glowing effects.

## In-Game Role

Keyman can be found behind the shutter door in the Happy Mine, however, to talk to him, Showdown Bandit has to open the door. To do that, Showdown Bandit has to interact with the nearby barrels in a particular order; 4, 1, 2, 3, 4.

Upon doing so, the shutter will raise, and Keyman will reveal himself. He will ask for 1000 Bandit Bucks, and when Showdown Bandit deliver them, Keyman will move and grant the Bandit access. His body can then be found inside the room beyond.

## Trivia

* Keyman is voiced by one of the Kindly Beast's lead developers theMeatly, who also voiced several characters of the *Bendy* franchise like Henry Stein, Wally Franks, and Norman Polk.
* When Keyman says "*Bandit Bucks, or go away!*", the displayed subtitle appears technically incorrect: "*Bring me all the Bandit Bucks!*"

## Dialogue

* "*Bandit Bucks, or go away!*"
* "*Wanna come in? Bring me all the Bandit Bucks!*"
* "*Entry denied without more Bandit Bucks!*"
* "Look at all this Bandit Bucks! Come on in!"
Merras' Farm

Map of Merras' Farm

**Merras' Farm** is a small farm located outside the city walls of Westruun. It was the site of an ankheg attack that the party was hired to investigate.

### A Little Bit of Thievery (1x01)

The party was hired by Jeremiah Sook, Guildmaster of the local Farmer's Guild, to investigate a string of recent attacks on the farmlands surrounding Westruun. The group traveled to the site of the most recent attack, Merras' farm.
Vistani

The Vistani enjoy setting up camp outside of cities and entertaining curious guests who venture beyond the walls to see them perform.

The **Vistani** are a mysterious, roving people scattered across Tal'Dorei. According to rumor, they use guile, charm, and misdirection to captivate - and rob - those who they entertain.
The Vistani are said to travel from a far eastern land called Barovia, across the Lucidian Ocean.
Physiology of Magical Creatures

***Physiology of Magical Creatures*** is a scholarly text that contains information on the biology of magical creatures, such as beholders, dragons, and unicorns. The book contains dozens of intricate diagrams and illustrations depicting creatures' body groups, movements, and functions (i.e. a beholder's eye stalks).
Death in the Wild

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   ***Death in the Wild*** is an upcoming first free update expansion for the first episode of *Showdown Bandit*, first announced on September 20, 2019.
Mr. Body

"*Bring me my head.*"
―Mr. Body commanding Showdown Bandit to find his head.
**Mr. Body** is a minor NPC from the first episode of *Showdown Bandit*.

## Appearance

He shares the same model as the Stringless enemies, albeit made of stone.

## In-Game Role

When first interacting with Mr. Body, he tells the Bandit to go find his head. Once the player gives Mr. Body his head, he will allow the player passage to the area housing the Bendy outfit.

## Dialogues

* "*Bring me my head.*" (when interacting him)
* "*You...may pass.*" (when completing his side quest)

## Trivia

* Mr. Body is voiced by Mike Bambridge, better known as SuperHorrorBro.

## Gallery

Mr. Body without his headShowdown Bandit finding Mr. Body's headMr. Body with his head
Boonia wiki

**Welkom bij Boonia wiki**
Welkom op deze eigenhandig in elkaar gezette 'mini-Wikipedia' alwaar men alles te weten kan komen over het continent Boonia en zijn landen, volkeren en culturen. Dit project is gestart als een grap bij vijf bevriende studenten, die liever anoniem wensen te blijven. Veel plezier!

## Inhoud

Klik hier voor *de hoofdpagina betreffend het continent Boonia.*

Het continent Boonia mag met zijn doorsnede van ca. 2000 km wel het kleinste continent ter wereld zijn, het is wel zeer rijk aan cultuur en historie. Boonia werd vernoemd naar de half-mythische Marcus Boonia, die omstreeks 400 v.Chr. zou geleefd hebben, en het hele continent in één rijk zou verenigd hebben.
Doorheen de geschiedenis vormden zich enkele staten (*zie supra*), die afwisselend in oorlog en vrede naast elkaar hebben leren leven. Bij de laatste update van deze wiki, in 1884, omvat het continent zes onafhankelijke naties:

(de facto eenpartijstaat)

## Uitgelicht artikel

Onafhankelijk Neutrië is het kleinste land van het continent Boonia. Gelegen op een klein eiland en slechts een 5000-tal inwoners tellend, heeft de natie internationaal nauwelijks gewicht in de schaal te werpen. Toch geniet Neutrië een bevoorrechte positie: de Neutriaanse hoofdstad Ganda is de thuisplaats van het Parlement van Boonia. In dit verder inactieve parlement komen jaarlijks de vertegenwoordigers van de zes landen van Boonia bijeen voor een conferentie, waarop de politiek-economische stand van zaken besproken wordt en getracht wordt oplossingen te vinden voor lopende conflicten. Dit congres vindt jaarlijks plaats van 3 tot 10 april. Neutrië heeft als thuisland van het Parlement van Boonia een neutrale en onaantastbare status.
Onafhankelijk Neutrië

Onafhankelijk Neutrië is het kleinste land van het continent Boonia. Gelegen op een klein eiland en slechts een 5000-tal inwoners tellend, heeft de natie internationaal nauwelijks gewicht in de schaal te werpen. Toch geniet Neutrië een bevoorrechte positie: de Neutriaanse hoofdstad Ganda is de thuisplaats van het Parlement van Boonia. In dit verder inactieve parlement komen jaarlijks de vertegenwoordigers van de zes landen van Boonia bijeen voor een conferentie, waarop de politiek-economische stand van zaken besproken wordt en getracht wordt oplossingen te vinden voor lopende conflicten. Dit congres vindt jaarlijks plaats van 3 tot 10 april. Neutrië heeft als thuisland van het Parlement van Boonia een neutrale en onaantastbare status.
Banhe

**Banhe** is a half-elf wizard from the nomadic Vistani tribe.

## Introduction

*"Taken in by the traveling Vistani when she was young, Banhe is a kindhearted young elf with a penchant for divination, fortune-telling, and adventure.*

*Banhe was left alone at the Vistani camp when she was but a child, alone and afraid. She was taken in by a loving family living among the nomads and was raised under the ways and teachings of their people. Through careful study and practice, Banhe learned the intricacies of divination magic from her father, himself a well-learned gnome wizard.*

## Description

### Appearance

Banhe has fair skin and pointed ears, as is common of half-elves. She has shoulder-length blonde hair which she wears down. She has blue eyes.

### Personality

Banhe is kind and friendly, but her most recognizable trait is her humility. Life among the Vistani has instilled Banhe with good morals and ideologies; she is unmaterialistic, humble, and curious. Her alignment is chaotic good.

She is also mischievous, making use of spells such as prestidigitation for trickery.

## Biography

### Chapter 1

Banhe insulted Lord Barrister at his manor party when she told him his home was "alright." She later used prestidigitation to create a replica of a raven statuette the party was hired to steal.

When the party was staging a trap for the creature responsible for killing Merras' cattle outside of Westruun, Banhe scaled the farmer's windmill to provide covering fire.
Eskil Ryndarien

**Eskil Ryndarien**, also know as the **Realmseer**, is one of the most powerful arcane practitioners in Tal'Dorei.

Eskil is an older man with round spectacles and a fringe of white hair around his balding top. He is impatient, particular, and a bit quirky.

### Eskil's Errand (1x02)

While inquiring about potential work at the Market Ward guard post in Westruun, a city watchman directed the party to the Scholar Ward where "the old wizard" was evaluating potential adventurers for a job.

Eskil dismissed the other candidates after finding himself fascinated with the group's diverse and peculiar nature. He offered them the job: explore and clear out an ancient siege tower from the Scattered War, recovering any magical or historical artifacts left in the ruins. In exchange, the party could keep one item each as payment and the unspoken agreement that future work would be passed the group's way.
Locks

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**Locks** are a mechanic in *Showdown Bandit*.

## Gameplay

When you find a door with a **lock** on it, you have to locate a key that can open it. When you find a key, upon interacting with it the lock dissapears.
Destroyer

Destroyer is a character found in the Woodwork Level and in the Sector 13 of AEWVS!

## Attributes

### Dislikes

Every single character except for Demonspawn and Abomination

## Appearance

He is robotic killer with two plasma shooters for hands and a laser emetitor for eyes,He also has a toxic gas containers on him and a big mouth with no teeths!He is only made of solid metal and possibly uranium!

## Mechanics

He is locked in a chamber in the Sector 13,After He sees angell,He will get very angry and will break open the chamber to follow and kill angell,While doing this,He will destoy everything and shoots everywhere and also will fly by emetting toxic gas!It is impossible to stop!

In theWoodwork Level,He will hide in a sort of a basement with nothing in it,If angell finds entrance and enters,He will exit violently from it and will follow every single one of the inhabitants to destory them,Starting by killing angell!

In the Physics Level,He can be founded in one of the classrooms disactivated and a bit broken,There is no way to activate him,But you can took out from his body a metal heart,If you take the heart and use it on him,You will be kicked out of the level and if you enter again,This time the destroyer will be activated and will follow you,If you reinsert the heart in him,He will calm down and will give you a poisoned dagger,Appearently it is one of the daggers of Crow!
Sparkblaster

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Every boy and girl should have a wamtor sparkblaster!

-Showdown Bandit

The **Sparkblaster** is a piece of equipment used in *Showdown Bandit*, and established by Wamtor.

## Usage

When interacting with the Sparkblaster, you will shoot out fireworks that are used to hit targets in the minecart section. You can also use Sparkblaster to shoot signs with skull faces on them and two targets on both sides of the sign.
Showdown Bandit Wiki

Howdy, partner! Welcome to the Wiki about the horror game *Showdown Bandit*. Created by the same company who made the successful *Bendy* franchise, the game is a top-down, stealth, action horror game set many years after the discontinuation of the once popular children's puppetry television series *The Showdown Bandit Show*. **Play your part. Guard your strings. Don't look up.**

Please read and agree with the **policies** before chatting with the community and editing pages.

## Discord

Feel free to join the official **Showdown Bandit Discord**!

## Affiliated Wiki

Come and visit our housed Wiki for anything related to the happy little devil Bendy himself!
Lucio

Lucio is a Demon, and the leader of The Pentegram.666. He is known for his fiery temper, his extremely loud voice, his fierce loyalty to VILE and Lucifer, and his ability to extort Holy souls from Angels... He is also one of the most powerful Demons known in Hell...

## Personality

Lucio is normally calm, with slight signs of restraint. Although he was raised to be fierce and spiteful, he normally isn't. When he is angry, his eyes turn blood-red, his hands will suffer from tremors...
Doc Carver

"*Another day, another bandit.*"
―Doc Carver upon interacting with Showdown Bandit.
**Doc Carver** is a supporting character in *Showdown Bandit*.

## Appearance

He wears a black outer vest with a red inside, as well as what looks to be an orange handkerchief tucked into his vest. He has small, rounded glasses tinted orange and a pencil mustache. His hair is black, and he has sideburns and a curl on the top of his head. He wears a white, long-sleeved undershirt, and a beige-tan apron with a large, square patch on its left, which function as a pocket and holds a ruler, a pair of tiny scissors, and a scalpel. He has dark gray buckle-up shoes under a pair of black pants, and all of his paint is chipped and faded.

## Personality

Doc Carver is kindhearted and is pleased to mend broken strings. However, he is rather bored with seeing the Bandit, since it's almost always the Bandit who needs mending.

## In-Game Role

Doc Carver mainly serves the role of a medic, fixing up Showdown Bandit's strings whenever they are damaged or snapped.

## Dialogue

* *"You must take care to guard your strings. I can mend them, of course."* -Upon meeting Showdown Bandit for the first time.
* *"Another day, another bandit."* - Upon interacting with Showdown Bandit.
* "*Ugh, you again..*" - Upon interacting with Showdown Bandit.
* "*Bandit*." - Upon interacting with Showdown Bandit.

## Trivia

* Doc Carver has a deep voice and speaks with an English accent.
* In his poster, he is shown holding a needle, suggesting how he mends strings by sewing them back.
* When a new Bandit costume is unlocked, Doc Carver is always shown on the pop-up menu.
* His old home is guarded by Lookout, and is infested by Araknits.
* There is an audio glitch whereupon interacting with Doc carver, he will say "Bandit" and nothing else.

## Gallery

Doc Carver's poster from the Bandit Brigade.Bandit meeting Doc Carver for the first time.Doctor's Orders
Thrask

**Thrask**, or **Spider**, is a half-orc handler for the Clasp.

## Description

### Appearance

Thrask is considerably fit for a middle-aged half-orc. He has a muscular build and a spider tattoo that runs from his throat to his chin. He has sunken eyes and green skin.

### Personality

As with many agents of the Clasp, Thrask is curt and blunt when conversing with others. He often uses racial slurs when speaking (such as referring to Banhe as a "knife-ear" during their first meeting). He is also rather arrogant, often flaunting the wealth and resources of his benefactors, the Clasp, as well as making a point to note the importance of his clients.

Thrask used an alias, Lord Thrask, to infiltrate the manor party hosted by Lord Barrister. He donned a formal suit and changed the tone of his voice to fit in with the noble attendees.
Apocrythan

"Why? No, Dragon Girl, I don't do it for free- your tears are all the pay I'll ever need." A Fallen God from a distant universe, who was banished for murdering his siblings in cold blood, simply because he was jealous of them. A truly reprehensible act, and one that his mother, Goldon'Geyzsron, could never forgive him for. Since his exile, he has been to many universes- none of which remain today to tell the tale. He has a deep hatred for "Dragon Girl", or Lavenza, as she is constantly getting in his way and ruining all of his fun. However, this is rather ironic, as he ends up developing a slight(massive) obsession with her later on.

Apocrythan is the mortal enemy of VILE. Apocrythan never killed one of his siblings, who he never knew from the start, since Lucifer had hidden VILE before Apocrythan was made, knowing what would happen. VILE also is the target for Apocrythan, since he's going to do everything to stop Apocrythan from completing the prophecy, even if it means he has to kill Apocrythan. Apocrythan takes great pride in killing his siblings, often referring to it as his greatest "accomplishment". When Lavenza tells him that taking away the lives of his siblings was a terrible waste, he responds with "Oh, but it wasn't- my throne is made from their bones, and the halls were painted purple-red with their blood. How could you call that a waste?" Lavenza often tries to befriend Apocrythan and explain to him that what he did, and still continues to do, is and was wrong. However, this does not have the intended effect on Apocrythan- Dragon Girl's horror and distaste towards his actions only increases his pride in them. Generally speaking, the more horrible and detestable something is in the eyes of the world, the more Apocrythan enjoys doing it.

Out of all of his siblings, Apocrythan was always the closest to Ignis, the youngest of his siblings. He felt a duty to protect his naive, idiotically brave little brother.....didn't stop him from brutally tearing Ignis apart, but, you know, the more Apocrythan loves something, the more he enjoys tearing it down. It's how he expresses his "love." This is also true in regards to Lavenza, who is apparently his "friend"....but, just like with Ignis, this doesn't stop Apocrythan from continuously beating her down, over and over and over again....
Film Studies Characters

video
This is a list of characters that inhabit the fanmade Film Studies Level of AEwVS.

## Jemima Gomez

Jemima Gomez is the primary antagonist of this floor. She is well known for her fondness of films and paintings, but lesser so for her strong hate for wrong answers.

## Head Teacher

The school’s trusty principal, Laura, is here as always to keep watch on rebellious students.

## Mr. Mix

Mix is the school chef, who’s signature dish is borscht, but sometimes he needs a little bit of help from the students.

## Grandma

A child-hating spirit unable to leave the school.

## Spoxxys

Spoxxys is a huge creature attacking the school from the outside.

## Nobses

Nobses is an abomination made to guard a secret area within the school.

## yeetus

ASCENDED are these weird meme things in the school.

## Bacteriophage

Bacteriophage are these destructive creatures found in the arcade mini-game

## Kvinn

Kvinn is found in the arcade mini-game ; she kills as many bacteriophages
Sundancer

A Dragonling that Lavenza considers to be her child. It's egg was given to Lavenza by the S.T.D.K, who apparently found it in the possession of some Shadow Creatures. They weren't too sure what it was, but they were surprised that it had not been infected by The Shadow despite being exposed to it. The S.T.D.K were more than happy to simply give it to Lavenza, seeing as they didn't even know what it was and had no use for it.

The egg hatched when it was submerged in molten Dragonish Steel. The stories about how Dragon eggs hatch tend to vary wildly, sometimes, the eggs just hatch whenever they're ready, and other times, something "special" must happen to make them hatch, such as with Sundancer's egg. Although it is very possible that Sundancer's egg would've just hatched on its own, if it had been given the time.

As soon as it hatches, Sundancer takes to Lavenza as it's "mother". It also thinks of Luraxia as it's "sister". As such, it often brings them bugs- an attempt to share food with it's "family". As Sundancer grows in size, so too does the food that it brings them. Lavenza gets fed up of this, despite the Dragonling's good intentions, and attempts to teach it to eat human food. This works about as well as anyone would expect...which is to say, not very well.

Sundancer practically never leaves Lavenza's side, and will follow her anywhere, unless Lavenza specifically instructs it to watch over Luraxia. The Dragonling loves sitting on Lavenza's shoulder, but as it grows, its harder and sharper claws begin to cause her pain, leaving (not very severe, but fairly painful) injuries.

Surprisingly, it gets along very well with Zakriel. The two of them make an excellent duo for killing Shadow Creatures. Sundancer is capable of human speech, although sometimes it is unclear whether the Dragonling is simply imitating what it has heard from those around it, or if it fully understands what it is saying. Despite still just being a tiny Dragonling, its Fire is already extremely hot, leading some to wonder how such a tiny creature can expel so much of something so powerful.
Jeremiah Sook

**Jeremiah Sook** is the Guildmaster of the Westruun Farmer's Guild.

Jeremiah is a dark-skinned man in his 50s. He has kind features and rough hands, evident of a life of farming.

### A Little Bit of Thievery (1x01)

The party accepted a contract from Jeremiah to investigate the disappearance of cattle from the farmlands outside of Westruun. He directed the party to Merras' farm, the most recent attack site, where they battled a ravenous ankheg.
Flashlight

"A basic horror game requirement."

The **Flashlight** is an item that can be found in the Gardening Level.

### Obtaining

The Flashlight can be obtained by picking it up from the tool shed. However, the player can only access the tool shed if they have the Tool Shed Key.

### Usage

The Flashlight is vital for those wishing to explore The Abyss. As without it, the player will be instantly ambushed by The Lurker.

Using the Flashlight in the Abyss will slowly drain its power until it turns off completely, so it's advised that players use their time wisely.

Upon returning to the surface, The Flashlight will be fully recharged.
Film Studies Level

The film studies level is the fanmade 13th level for AEwVS.

## Premise

The teacher is Jemima Gomez, upon greeting the student, she says, ”Welcome of my film level! Go to class 1a an get all of my film notebooks!” You must collect 25 notebooks around the level, use iron rods and wooden planks to make passages, find the key to the lift and leave to win.

## Information

### Main Inhabitants

Mr. Mix
Grandma
Spoxxys
Head Teacher

### Hidden Inhabitants

Nobses
YEETUS
Retrofages
Kvinn

## Greeting room& first class

The greeting room is a cubical room with three vending machines, 2 bins, a couple of chalkboards and a few statues. First class is a thin, L shaped room with some pencils & binders and the first notebook in the corner.

## Textures

There are some pictures of textures down below.

## Endings

Normal ending - Jemima will chase the player slightly faster than their running speed, but Angell will have more stamina from adrenaline. Jemima will scream at her taking away a bit of her sanity. The player will have to open a pair of double doors with a code and lock it with a neodymium magnet, to stop Jemima from breaking out of her floor.

Nobses ending - This ending can only be achieved if the the player has traversed through scp-432 and collected the armour at the end. When the player has collected the last notebook, they will be transported to a bizarre castle, where they will be able to explore various rooms (most of them are locked) which contain mysterious objects. After exactly five minutes of exploring, the player will be chased be a huge red Nobses at a ridiculous speed. When it kills them, a strange red death screen will be shown before the game crashes.

666 ending-After the last notebook has been collected, ghosts will spawn in most rooms and utter a deafening wail which takes lots of the player’s sanity. A special death screen will be shown when the player is killed, but if they manage to survive they will be transported to the corpse room. There will be a chance that the player spots a big 3:00 sign, indicating that the player should open the game at 3 am.

Once you open the game, you will find yourself in the red forest, the only thing is that instead of the watcher, a new mysterious voice can be heard, saying that the player is not supposed to be in the forest, And a strange Smile Pin will appear in Angell's inventory, After that, the voice will say that you have to resist and try to beat all the levels of the game, reason is unknown, then the game will crash and instantly reopens!
The Mystery Park

The Mystery Park is a strange place in AEWVS!

## Description

In this place you will need to find 4 smile pins in and then insert them to open the elevator,But you will need to pay attention to the inhabitants of the park!Also,The key for solving the mystery behind this place is by exploring it!

## Inhabitants

Crow is an aggressive bird that hides the whole time for unknown reasons,Seems He is here to find something,What is it is unknown!

Colette is supposed to be a student in the school,Why is she even here???

Serpentos is a a Snake with human resembles who has freed his snakes around the park!

Mingo is A strange man dressed in a huge grey jacket and pork pie hat, who will distract characters requested by the player if they complete his obstacle course.

## Items

Mysterious Diary:See Mysterious Diary!

Acid:A bottle of acid that can kill serpentos's snakes!

Chocolate Muffin

Smiley Pen:A yellow pen with a yellow smile on it!

Pocho's Guitar:The guitar that pocho uses to play music,Maybe useful!
Documents-There’s a 1 in 20 chance that Mingo will drop these. They contain diagrams of the Chasms.

## Level Mechanics

As i said,You need to collect 4 smile pins in order to access to the elevator!

WIP!

## Trivia

http://starrpark.biz
http://m.youtube.com/watch?v=iLldZf8rvqs
Nordland

**Nordland** (Ulvisch *Nordland*) is een kanton van Ulvenhus. De hoofdstad is Felizhavn. De Fauriden vallen bestuurlijk ook onder het kanton Nordland.

## Geschiedenis

Nordland werd vanouds bewoond door Skaldischsprekende clans, die elkaar onderling beconcurreerden. Rond 1340 kwamen de eerste missionarissen uit Grüntal in het gebied aan. De kerstening van het Noordland ging gepaard met een centralisatie in bestuur onder één "clanschief", maar evenzeer met de verspreiding van het Ulvisch als lingua franca. Tegen 1500 was het hele gebied uniform Ulvischtalig, en stond het eveneens al onder sterke invloed van de Confederatie van Grüntal, de latere confederatie Ulvenhus. De clanschief resideerde in deze periode in Felizhavn, dat reeds dan een belangrijk handelscentrum was. In 1567 werd het gebied uiteindelijk definitief geïntegreerd in de confederatie, als het kanton Nordland.

De tot het Nordland gerekende eilandengroep van de Fauriden heeft een afwijkende geschiedenis. In 1573 werd de eilandengroep (onder dreiging van wapengeweld van Ulvenhus uit) in de confederatie opgenomen en bij Nordland gevoegd. Hiervoor waren de eilanden volledig geïsoleerd van het vasteland, en werden ze bewoond door de Fauriden, die als taal het Fauridisch spraken. Deze taal stierf na de toetreding tot de confederatie relatief snel uit. Omstreeks 1880 zouden op de eilanden slechts nog zo'n 40 mensen wonen die zich als autochtoon Fauridisch beschouwen.

*To be continued.*
Rubik's Cubes

Rubik's Cubes are neutral characters from Wyvern Way!

## Appearence

They are normal Rubik’s cubes with 6 colored faces: white, red, blue, orange, green, and yellow.

## Mechanics

They will spawn in one of the appartaments waiting to be solved. If angell walks in that specific apartment, they’ll thrust themselves at angell, demanding to be solved, and will follow angell around the entire room until she exits it!
Squimp

Squimps are a special item in AEWVS that have the ability to disable paintings to stop Jemima Gomez.

## Types & crafting

Common Squimp- can be placed on any painting to disable it for 5 seconds. Location:can be found occasionally in classrooms

Charged Squimp- can be placed on a painting to disable it for 50 seconds.Crafting: can be made by combining two common squimps and two doughnuts

Ultra Squimp- can be placed on a painting before shooting 25 cups of coffee into it. Crafting: can be made by combining a charged squimp with 3 cups of coffee.

## Further information

unused content - Lord Squimpson could disable every painting ,epic squimp shot loads of melon pieces out of its mouth SQUMPH created loads of random items for the player to use.
Death Heads

Death Heads are adversaries that are found in the chasms.

## Appearance

They are rotting severed heads left over from when a Throttler has decapitated its victim. If the throttler leaves its saliva on the head,it causes a curse on the head. The head's hair will continue growing, and its eyes will become bloodshot. It will cackle maniacally as it floats around looking travellers to attack.

## Mechanics

They float swiftly around the chasms, and like to headbutt, bite, or do other aggressive things to the travellers. However, they are not that strong and can be warded of fairly easily.
Food Creatures

Food Creatures are mutants made out of different type of foods of the Wyvern Way!

## Food Creatures

### Aliases/Nicknames

Food
Mutants

## Appearence

Zuck-A giant pumpkin monster that destroys walls and eats humans!

Apple Launcher- a strange monster of poisoned apples that wants to force humans to eat them!

Lemon Bread-a mutant half food half humanoid,It uses his body to do a creepy sound that enters inside the mind of other inhabitants!
Doughnut- a fat doughnut with pink icing that wanders around breaking things.
Coffee- A travel cup full of hot coffee which it spills on the floor to make people slip.
Sandwich- a large baguette that runs around causing mayhem.

More soon!

## Mechanics

They normally spawn in the kitchen, on tables or in the cafeteria of the level,If Angell enters the kitchen,they’ll will start chase her to destroy her along with Kitchen Creatures,to stop lemon bread you need to throw some water at her,TO stop apple Launcher you need to use chimical uses or something,I will work on this character.
Although most food creatures have unique ways to be killed, they can all be killed if the player uses the chewing gum item.
Kitchen Creatures

Kithcen Creatures are monsters made out of different types of instruments in the Wyvern Way!

## Kitchen Creatures

### Aliases/Nicknames

Tools
Mutants

## Appearence

Forkus is a mutant fork with multiple eyes that takes the humans and eats them!

Crystallize Knife is a giant knife with two eyes and a diamond in the center of it,It isn't violent with angell!

Sucky is a giant knife,He wants to cut angell's body but the crystal knife one will try stop it!

Cupboard Imps are threatening brown imps with leather skin and spiky horns.

Deep Freeze Trolls are huge brutes with blue skin found in the freezer. They arm themselves with massive frozen objects.

Sink Kelpies are disgusting blue horse demons that reside in the kitchen sink

Minotaur- The most fearsome of all kitchen creatures, he resides in the pantry, next to the chocolate digestives.

Manticore- Also found in the pantry it likes to confusing riddles before killing its victims.

Dullahans- found next to the cereal, they are bloody corpses riding on elephants that swing a girl’s spinal cord as a weapon.

Cetus- A terrifying sea monster from the pipes, it’s massive and resembles the kraken

More soon!

## Mechanics

They normally spawn in the Kithcen of the level,If Angell enters the Kithcen,They start chase her except the crystallize knife for unknown reasons,TO stop forkus you need to use acid!I will work on this a little more,Expand this of you want!
Dharkron

Lavenza's ex-boyfriend, and once a renowned member of the S.T.D.K, only second to the Commander of the S.T.D.K himself, Azukriel. The other Angels absolutely despise him for turning on them, and, as he is a "God-Cursed-Traitor", they have permission to kill him. Lavenza never truly gave up on him, however, and still clings to the hope that he will one day see the errors of his ways and return to the light. Although....she said very different things when Archangel Lorel questioned her about it, but, to her credit, she was not lying- she hates and loves Dharkron at the same time. He is very skilled in combat, even among the S.T.D.K, and their entire purpose is fighting. After his betrayal, him and Lavenza didn't really stay in contact. The few occasions on which they met often ended violently. Whenever him, Lavenza and Apocrythan are at the same place at the same time, Apocrythan makes it his business to shower Lavenza with as much flattery as possible, as he knows how much this will annoy Dharkron. When the other Angels get the absolutely brilliant idea of sacrificing Lavenza to Apocrythan, Dharkron attempts to stop them by arguing that Apocrythan is a master of deception, and cannot be trusted. Even if they did sacrifice Lavenza to him, he would still no doubt destroy the universe.

Apocrythan's nickname for him is "Sideman".

It turns out that Lavenza never really liked Dharky, and only went out with him because she...well...didn't quite understand what he was asking her. She figured he wanted to take her out to get some ice cream or something. Surprising no one, because Lavenza's known for living in her own little world half the time, and I'm guessing romance isn't a part of that world.

When Lavenza gets herself exiled from Heaven, Sideman(that's what I'm calling him from now on) felt....good....? But also really bad....? He....hated Lavenza, but....she was nice. To say that he completely hated her would be a lie. And he knew it. During Lavenza's exile, their friendship is renewed, as the two of them run around wrecking havoc on Earth. He thinks that Lavenza looks good in that new outfit of hers. And she does. When he tries to tell her that, she breaks his legs. But it was still worth it.
The Citadel

### Locations

Motte, Well, Bailey, Keep, Curtain Wall, Talus, Battlements, Fortified Tower, Moat, Drawbridge, Gatehouse, Corbel, Barbican, Flanking Tower, Chapel, Main Hall, Bartizan

### aewvs compatible?

yes

*The Citadel* is a fan-made AEwVS DLC. It is unlocked once the player accumulates 20 achievements in the game and available as an easter egg in the homescreen. Once the player has enough achievements, a window will appear in classroom of the homescreen. Through the window, ruins of a castle will be visible. When hovered over or clicked on, the player will be taken to a different title screen depicting the castle ruins up close, with the title "The CItadel" and a play button.

## Premise

The CItadel functions similarly to an AEwVS level, but has a mediaeval aesthetic, being set in a large castle rather than a school. The objective of the level is to collect all of the potions from around the castle, and the find the recipe to break the hex. Once the recipe has been found, and the ingredients have been placed in the correct quantities in the cauldron, the hex is broken. The sorceror of the castle will then give the player a choice of enchanted items, which have different effects for the AEwVS levels they are applied to. The more the player explores, the more the difficulty increases.
Office

The office is crucial location in the Film Studies Level.It is crucial as it contains many things that are useful to the player.It is a pentagon shaped room on the highest floor of the film and is only accessible to the player via a bridge made from Building Items.The first thing the player will see when they walk in is a desk with a desk that contains a doughnut and a muffin. There are also several bookshelves and drawers around the room which contain many useful items.Other notable interactibles in the room include a respirator,hidden behind the desk ,a VCR used to insert cassette tapes, a portal which can transport the player to the restroom in the math level,and scp-294, which can dispense any liquid to the player, as long as they insert a 50 cent piece.

The office also contains a room locked by the orange door key, a currently inaccessible safe ( on top of scp -294) and a cursed pentagram.

## Office

### Inhabitants

Portal
Scp-294
Many Useful Items
GDWWL

George Davis

### Label

Itch.io:https://baldi-guy.itch.io/gdwws-archiveDiscord:https://discord.com/invite/u55DY2dpuG

**George Davis' Weird Wacky Lab** (shortened to GDWWL, originally GDWWS and GASwM) is an Advanced Education with Viktor Strobovski (and ppubs) fan-game created by AndreMan. In the game you must collect 12 Documents while escaping from George and other characters.

## Plot

You play as Paul, and are hired to work at the laboratory as a part-time job. At the start of the game, George welcomes you, and warns you not to touch anything. After this he leaves to fix something, and during this period the player will collect one of the documents, causing George to get angry as they contain secret information.

## Characters

* Paul
* George Davis
* Markus
* Dentist
* Leander
* Antonis

## Items

* Coca-Cola
* Clean Dentures
* Locker Key
* Coffee
* Gum
* 10 Cents
* 20 Cents
* 50 Cents

## Videos/Images

* Trailer:https://youtube.com/watch?v=tNReKgcoUms
* Gameplay:https://youtube.com/watch?v=fc6gWdWipPk
* Development Progress:https://youtube.com/watch?v=yIbqOmzS-jg https://youtube.com/watch?v=rK7p1YCGqYo GDWWS - YouTube
Casper Calunitov

Casper Calunitov is a fanmade character and a chemistry teacher at the AEWVS school. He appears within the Chemistry Level.

## Appearance

Casper has long grey hair and a face that appears to be made out of cardboard. He wears an orange pullover, a blue polo shirt, grey cords and knee high leather boots.

When angered, his face becomes dark and distorted and gains a wicked grin, and carries a large, bloodied leather whip.

## Casper Calunitov

### Aliases

Casper,Casper N Calunitov,cardboard face,

## Physical description

### Eye color

Brown

Every time the player picks up an item, Casper can locate them and moves slightly faster until they have used that item.

He can be stunned by using a chocolate muffin or a fat Pigeon.

After collecting 3 notebooks, Casper will become completely silent until he is seen by the player in which case he'll become audible again. This event will occur at least three times per playthrough.

## Quotes (Wip)

”Well hello there new student! I am Casper Calunitov, the brilliant chemistry teacher of the school! Now what you shall do: going to first class and learn about fun liquids!” (Plays as soon as the player enters his floor)

”Welcome to first notebook! You must look at image of liquid and write liquid name! Once you do all of these notebooks, you can leave! (Plays when the player picks up the first notebook)

“That is right!” (Plays when the player answers correctly)

“Wow” (Plays when the player answers correctly)

“Very wide!” (Plays when the player answers correctly)

” Very extremely good!” (Plays when the player answers correctly)

”UH YOU MORON” (Plays when the player answers wrong)

“I’m going to whip your @$$ out of existence“ (Plays when he starts chasing the player)

“You ruined my best jumper!” (Plays when hit by a defence item)

“Stop that! Come back here now!“ (Plays when hit by a defence item)

“Leave me alone!” (Plays when hit by a defence item)

”You worthless scumbag!” (Plays when hit by a defence item)

”Blast!” (Plays when hit by a defence item)

”Good girl! You did all your work! NOW GET THE DAMN HELL OUT OF MY FLOOR! or something real bad might happen...” (Plays when the player collects the penultimate notebook)

”Congratulations! You passed chemistry class!” (Plays as the player enters the elevator)
Araknit

**Araknit**, also known as the **Spider**, is a type of enemy in *Showdown Bandit*.

## Appearance

The Araknit's design is different from any marionette characters, rather bearing a resemblance to a spider. Unlike most other characters in the game, however, it is not made from an existing base and is instead completely unique.

## In-Game Role

The Araknits appear in the "Carver Mansion" area of the game. They seem to have infested the abandoned mansion, as seen by their webs everywhere. They will constantly spawn in a few set locations and chase the player, taking 1 String if they hit.

## Trivia

* The Araknit was first revealed in May 2019 through a puzzle.
* Araknit is a portmanteau name of **arachnid** (arthropod of the class *Arachnida*, such as a spider or scorpion) and knit (a term for interlacing yarn or thread with needles).
* In the release trailer, the Araknit appeared to be vulnerable to bright lights. However in the game, this mechanic is not used.
* Killing 10 Araknits will unlock the Green Eyes outfit along with the "Pest Control" achievement.

## Gallery

Showdown Bandit about to get attacked by a Araknit in the teaser trailer.A shot of a Araknit following Showdown Bandit from the release date trailer.Araknit from the puzzle image.Araknit in gameplayMultiple Arkanits chasing the Bandit.Showdown Bandit about to get killed by the Araknit.
Maya Switzenburg

**Maya Switzeburg** is the main antagonist of an alternative version of the Geometry Level. She was made back in the early days of AEwVS by Melon Man/CubesForBreakfast on itch.io

## Appearance

Kind of chubby, short hair and always a frowning face. after the chase begins, (player gets a question wrong) her appearance will change into a skinny teacher with "growths" coming out of her with a very angry face like mr. mix from the math level.

## Mechanics

She charges at you, but can hit walls and get knocked out for a second, sort of like a character in baldis basics. the more notebooks earned, the faster her charge is. (she will not charge unless chasing the player).

## Trivia

* Original post: https://itch.io/post/566546
Spectre

A character who was added into ZDSC for the demo. This character was initially called Oren Liebniz, and was meant to be the second teacher in ZDSC. However, its purpose was changed and it was planned to be the ghost of a school counsellor, who would whisk away the player at random intervals to the office, where the player would have to complete exercises to prove that they were not insane, such as colouring in a disturbing image, or drawing a weapon. If these exercises were failed, a trapdoor would open beneath the player, revealing a hidden crawlspace the player could walk around until they were devoured by Ravana. However this was not coded, and instead Spectre would wander around the map silently.
Farmer Mill

Here's something not finished, but why you ask? I guess you'll have to help finish it, we can't do everything you know. Please remove this when the page hits 1000 bytes and help the *Showdown Bandit Wiki* by expanding it.Thank you!

## Background Information

### Debut

*Episode 1: Showdown Bandit and the Trail of Shadows* (mentioned)

## Ingame Attributes

### Alignment

Mentioned

**Farmer Mill** is a minor character mentioned in the first episode of *Showdown Bandit*.
Florgahnn

Zakriel's slightly older sibling. It looks almost nothing like Zakriel or Bylaghrouz, the latter of whom it is often seen hiding behind or running after. It resembles more of a stag than the dinosaur-like Bylaghrouz or Zakriel. At some point it sneaks into Lavenza's bag, that she had with her for some reason, and ends up going home with her. It seems to have done this to be reunited with Zakriel.
Security Camera's

*Security Camera's* are surveillance devices that are used to spot the player

Security Camera's are placed throughout levels as a means to spot and alert the enemies of the player's position. Upon spotting the player, it will begin to detect them. If the player remains within the Security Camera's sight, it will make a loud beeping noise, alerting the pursuer of the player's position for ten seconds.
Bandit Bucks

Here's something not finished, but why you ask? I guess you'll have to help finish it, we can't do everything you know. Please remove this when the page hits 1000 bytes and help the *Showdown Bandit Wiki* by expanding it.Thank you!

   **Bandit Bucks** are one of the many collectible items to locate in *Showdown Bandit*. They are used to pay Keyman for access to a secret room. The total amount of Bandit Bucks is 1,260.
Typing Level Locations

This is a list of all the locations in the Typing level.

## Generic Locations

these locations can be found in multiple other levels.

### Welcome room

This room is the room that angell starts in. it is a small cube-like area. it has 3 random chairs laying against the wall to the right of Angell, and on the other side is 8 lockers and a door, and another door behind Xan.

### Classrooms

multiple classrooms can be found around the map with varying shapes and sizes. every classroom has items and also has a chance of having a notebook inside of it.

### Corridors

corridors make up a large majority of the map. trash bins, paintings, lockers, and even vending machines can be found around the corridors. they also have doors leading into other rooms.

### Janitor's closet

at the start of the level, this is where cleany will spawn. after a while of cleaning, he will come back here to rest for a while.

### Scene

contains a stage that Mr. TV rests on. it also contains many chairs facing the stage.

### Punishment room

the room that laura takes the player to when they're caught breaking rules.

### Supply Closet

a closet containing multiple flashes, trash, lemon-lime soda cans, and other stuff.

## Unique Locations

### Secret hall of art

requires the blue and red door keys to open. it contains the heart rate monitor, as well as AEwVS fanart.

### Conference room

a room containing a table with 8 chairs around it. it always has a donut in the middle of the table.

### Gardening room

a room with many plants in pots inside of it, and a table with items and a possible notebook spawn on it. this is also the same room in which The Plant spawns.

### Small Intersection

a small room with an Unknown needle inside of it. it is in the middle of the map, and connects both each half of the map together.

### Transit room

a locked room that requires the black door key to open. it has 1 transit door inside of it. it also has a ritual circle in the middle of the room, as well as a Ritual Candle and the "Unnamed book" from Erie's library.

## Secret Locations

### The Vine Forest

a strange large forest. it can only be accessed using a rusty fork on a certain transit door.

### "MEAT"

a large location made out of walls and floors of meat and bones and a seemingly endlessly long ceiling. this is where the parasites lurk.

### Error World

an environment constructed entirely using blue screens. inhabited by Pologono.