recursal/Fanatic-Fandom huggingface dataset:
Grom Stoutbeard

Grom Stoutbeard was a Dwarf who was turned into a shrunken head by a witch.

His head was found by the party in the Citidel of the Queen of Air and Darkness. When holding his beard one can look through his eyes.

Sshasala spoke to his corpse and uncovered his backstory and that his favourite colour is gold.

It was also discovered he died dealing in the affairs of witches, and that he feels that being dead is "alright".

**Known facts**

Killed by a witch

It's dark and quiet now he's dead.

It's going alright.

He prefers to stay at home.

Doesn't know about copper scales.

He was a warrior, but not a good one.

Worked in some type of government.

He suspects that if that his head was destroyed, he would be free.
Viour

Viour is a half-human, half drow elf warlock (self described paladin) who travels on the liberator.

He claims to follow the goddess Selune.

Having only recently escaped from a lifetime of enslavement, he seeks to free other drow and half drow from their imprisonment in the black sky.

He acts as the primary pilot of the ship "the liberator".

**Combat style**

Viour wields a two handed blade that he summons out of a magical hilt. His favored style in combat is to charge at the most powerful enemy and strike it repeatedly until it dies, whilst channeling tremendous amounts of magical energy down the blade at opportune occasions. On occasion he uses a globe of magical darkness to blind it.

**Magical abilities**

Viour has shown the ability to scry almost anywhere on the plane of air twice an hour, and does this often.

**Trivia**

Whilst Viour has a variety of other names, as they were given by drow slavers and tend to have negative connotations, he prefers not to use them.

Viour killed his father whilst traversing the obsidian spire in search of his mother. He had not previously known the identity of his father.
Rime

Rime was an eladrin and a member of the Winter court.

Rime attacked a vessel near Heartholm and was confronted by the party. In the ensuing battle Rime fled via a portal which Reldin entered taking him to the captured ship the Liberator. On this vessel Reldin slew Rime but was in turn killed by Umbra.

Rime was resurrected in a zombified state and his corpse continues to serve the Winter Court.
Conviction

The Conviction was a small metallic, demon-core powered drow ship that was captured by the crew of the Liberator.

It is currently captained by the yuanti pure blood bard Sshasala, with the githyanki Vrack abd Drakhar as the first mate. Other notable crew members include the fledgling barbarian Timmon, and Twelve liberated drow ex slaves named Caltar, Bremak, Braum, Kyorlin, Selakiir, Balok, Ranyard, Kremyn, Nalfein Valas, Dro and Filgos. Braum acts as the unoficial leader of the Drow and Lieutenant to Sshasala.
Bandabus Fusco

Brandabus Fusco was a halfling and the original captain of the Cloud Dancer. Brandabus was the victim of a mutionous crew who tipped off Aaqwa that a piece of the Rod of Law was on board the ship. When the cloud dancer was boarded in Aaqa Brandabus and his passengers were taken prisoner. Brandabus was transformed into a penitent for his crimes. His ship was taken by the party who escaped the prison and re-named the Liberator. He was replaced as captain by the Goliath Farclimber.

Brandabus was something of a folk hero to the people of Hearthholm.
Krondir Drankil

Krondir Drankil was a dwarf paladin and one of the heroes of Waterdeep.

During the the Great Rabbitoid Invasion he encountered the party inside bar sybartic in waterdeep, which he had been protecting from onslaughts of dragons on a daily basis, and which was now heavily decorated in garish dragon scale and monster heads.

Challenging the party to a fight until being knocked down, he was immediately paralysed by a divination wizard, and pushed over by another halfling. He begrudgingly accepted defeat and gave the party the "sword of sorrow", a weapon which amplified the strength of the wielder based on how many sad people were nearby.

**Background**

Krondir Drankil was a PC protagonist and ambassador from Mithral Hall in an earlier campaign set predominantly in the town of Waterdeep. After accumulating vast riches and slaughtering his way through hundreds of undead, several dragons, and a surprising number of undead dragons, he chose to cease adventuring with that party.

During his period of questing, Krondir became a were-lion. This was a form rarely used, as he much preferred repeatedly striking things with his hammer.
Hookers and Blow

Hookers and Blow is a eclectic, airship-based band composed of Sshasala and Vrack Abd Drakhar.

It tours infrequently but energetically, and has a wide variety of songs, most infamously the variant indie prog-rock/endlessly recovered "Farclimber the Doomed", "I got stabbed by a dragonborn (who was a Yuan Ti)", "Rather scary serpent lady" and "Brandabus Fusco: The unluckiest halfling".

Most songs are typically with Sshasala on vocals and lead guitar, with Vrack playing backup.

The elf ranger Ilex has also attempted trials for the group.

**Formation**

**Performances**

Cloudkeep (paid gig)

The Goliath Village (unpaid)

Jam-session with Hendrix (unpaid)

Aaqua, the Temple of Yan C Bin (unpaid)

**Regular setlist**
Squeltin

Squeltin was a male tortle warlock who served the goddess Umberlee, and who participated in the Horde of the Dragon Queen campaign and the Great Rabbitoid invasion one shot.

Squeltin was notable for being deeply unconcerned with most events around him, focusing instead of attempting to raise his young white dragon wyrmling "son" into being a good dragon.

**Background:**

Squeltin, as with many tortles, did not know his parents, and identifies that he had spent most of his life wandering around and hiding in his shell. It is unclear how Squeltin became a warlock.

**Adventures on the Sword Coast**

Squeltin joined the party after witnessing the corpse of a Kenku be eaten by a roper. Squeltin had been impersonating a rock for a prolonged period of time in a cave housing dragon cultists in the Sword Coast up until this point. Shortly thereafter Squeltin took a dragon egg, and adopted the wyrmling that hatched from it. Receiving a message from Umberlee to continue raising the dragon, this became Squeltin's primary motivation.

Squeltin travelled with the party back to the town of Greenest, taking the corpses of former party members he did not know with him. From there he travelled on with the party through the swamps of the sword coast, until he finally split with the party in the city of Baldur's Gate, abandoning the quest to prevent Tiamat's rise in order to take care of his son.

**The Great Rabbitoid Invasion**

Squeltin re-encountered the Bob Roberts the 3rd at an inn outside of Waterdeep, where they rapidly began to argue over abandoning the quest to prevent the rise of Tiamat, against of backdrop of discovering the inn was a long running gambling scam by Asmodeus that was attempting to procure soul contracts. This bickering was trunctuated by a plague of rabbits attempting to overrun the inn, which rapidly transformed into a full blown invasion.

During this period, Squeltin also another tortle for the first time. They did not get on well.

Being teleported onto an Asmodean airship, Squeltin participated in the raid on the cult's prisoner camps, being instrumental in destroying the protective devices that kept the prisoners alive. Squeltin was also used as terrified bait as he was hung off the side of an airship to attract rabbits.

Visiting Waterdeep, Squeltin observed but did not participate in the battle against Krondir the Dwarven Paladin Werelion.

Finally, Squeltin travelled to the plane of limbo via a scroll of planeshift in order to battle the Rabbit-Kraken using eldritch blasts, whilst standing on a consecrated meadow summoned by her halfling mage compatriot.

**Combat style**

By the time of the rabbitoid invasion, Squeltin was a highly trained celestial warlock, and a initiate rogue. Squeltin would typically focus on eldritch blasting from range, retreating into shell when threatened, and covering himself with a cloak of darkness.

Due to his invocations, Squeltin was unable to either sleep or see darkness, and consequently was sometimes unsure if the spell had worked. He referred to this is "his curse", as he had previously enjoyed sleeping.
Barry

Barry is a bronze dragon wyrmling that travels on the liberator, under the care and protection of the Wood Elf Ranger Ilex.

It is the nominated heir of the great dragon Indraughnir.

Barry has a small hoard of treasure, which has largely been gifted to him in form of silver pieces by Vrack Abd Drakhar.

**Trivia**

Barry's favored food appears to be fish.
Liberator

The Liberator was a 140 foot long drive-core powered airship that acted as an initial home base for the adventuring party in the Endless Sky Campaign.

It was originally captained by the halfling Brandabus Fusco. After his untimely capture and conversion into a silver at the hands of Aaqa, it was captained by the Goliath Farclimber. As of the laboratory battle against the Sibriex, the captaincy of the Liberator has been left vacant.

The Liberator is unique in that it hosts a harpoon gun created by the gnome artificer Abby Tarkalby. The Liberator also boasts a chef named Jasper.
Alternate Omgar

Alternate Omgar was a one-shot sidequest from the Endless Sky campaign.

It featured Vrack Abd Drakhar as well as introducing the recurring PC Triton characters Princess Yemlyn and Sulynn, alongside a variety of one shot characters.

It focused on the exploration of the island of Omgar, which had been decimated by Slaad who had transformed the village into a type to lure in fresh prey.

Notably, this was the first session where characters encountered advanced Tortle technology, alongside a mechanical tortle technology interplanar portal that ostensibly led to the plane of air.

For the characters of Vrack, Yemlyn and Sulynn, this segued into the A Fate Portended mini campaign.

The saga of the Kreeble Cloak and further exploration of the tortles continued in The Great Rabbitoid Invasion.
Isle of Winter

"Well, the Isle was here long before I was born of course, but legends say that Santa conjured the island himself long ago." - Buddy

### Date

Middle of December - 12/31

The Isle of Winter is a Christmas event that starts around the middle of December and ends on New Year's Eve.

## NPCs

Frosty

Tilda

Jeppie da Bear

Tipper

Alora the Elf

Cherry

Pansy the Painter

Vinny the Fixer

Ragnagord the Reindeer Overlord

Buddy the Elf

Tinsel

## Quests

Tinsel

Jeppie

Alora the Elf

## Mics

Stuff

The Isle of Winter is a Christmas event that starts around the middle of December and ends on New Year's Eve.
Scout

## Details

* Expensive utility unit.
* Inefficient labor utilization.
* Deliver scan probes that reveal missions, outposts and movements.
* Saboteur: can sabotage and defend against sabotage.
* Sabotaging an outpost suspends all of its effects and destroys any augmentations applied to it.
* Station sabotage prevents industrial movements for 5 minutes.
* Scouts gain 10 hit points and 4 firepower per fleet level beyond the first.
* Max Fleet Level: 4
Auto-Aim System

File:Auto Aim System.PNG
## Details

 Corvette, Patrol, Scout, Destroyer, Frigate, Gunship, Recon, Carrier, Dreadnought | "Increases the tactical firepower boost of the fleet by 9%.
Fleets receive a firepower boost if they attain tactical superiority or parity in combat."

## Flavor Text

"With range comes safety." - *George 'Rocket' O'Doyle*
Videos

## Videos List That Can't Be Embedded

* Video Playlist - Admirals Playlist Starborne Info: https://www.youtube.com/playlist?list=PLUg4zUMT0ld4-oV8yLaWi5exMcLjD51eP
* Video - Exploration / Scanning / Sabotage explained in 10mins: https://www.twitch.tv/videos/350903126
* Video Playlist 7 videos: https://www.youtube.com/watch?v=F6R4O-V-M\_0&list=PLgGm2Hh4HVu0UwE\_ym6sHeOXwyw1CTzE5
* Video Playlist 7 Videos DragonsGaming: https://www.youtube.com/watch?v=S0ccQl-TRQY&list=PL9ghSBdIeDCmKwz\_vItFpaGHZJf9IxD1n
* Video Playlist 57 Videos z85tv: https://www.youtube.com/watch?v=iBP-3yn8LlI&list=PLFOE82D\_R5eSnobI0iXp5r48WhqC\_esWr
SYLVIA

## Big Brother 6

### **Alliances**

ANTI ION ALLIANCE
BAD BITCHES IN POWER
THE SEA QUARTET

## All-Stars 1.5

### **Days**

TBD

**SYLVIA** Is A Houseguest From Big Brother 6 and All-Stars 1.5.

### Info

Name And Pronouns: Sylvia - She/Her

Residence: UK

Occupation: Beautician

Bio: I'm a girl gamer, born and raised in UK, known as Miss Man >:D

Motto: Loyalty is a 7 letter word

3 Words That Describe You: Shy, Introverted, Social

Random Fact About You: Miss Man Is my nickname :)
Outposts

## Military Outposts

Missile Battery (Tier 2)Fortress (Tier 3)Heavy Ship Assembly (Tier 4)
## Domain Outposts

Scanner (Tier 2)Stargate (Tier 3)Habitation Dome (Tier 4)
## Industrial Outposts

Mining Facility (Tier 2)Trading Port (Tier 3)Mining Colony (Tier 4)
## Unique Outposts

Navy BaseCapital Ship AssemblyCommerce Hub
## In The Near Future

This information is NOT for the a9.22 patch and has not yet been implemented. This is just an insight into how outposts will be transformed and work in the near future.

### Unlocking outposts

Although there are exceptions, generally speaking, each station will have four outposts, one per tier.

There's a single tier 1 outpost and it's not affiliated with any path specifically. You can build it in any and all stations (it still costs commodities of course).

Each path then unlocks an outpost for tier 2, tier 3 and tier 4.

To unlock tier 2 outposts you need to build 2 buildings in its path.

Tier 3 requires 6 buildings of a path.

Tier 4 outposts require 7 buildings of a path.
Braum

Braum was a drow slave who served in a drow lumber mill near Temuka. He was freed when the crew of the Liberator defeated the drow slavers on the Conviction and offered him and his fellows transport.

Sshasala and Reldin each tried to persuade the drow to accept their offer. Reldin wished to re-home them and Sshasala offered the drow a place in the crew. Braum was conviced to follow Shasala's promise of freedom and gold and negotiated pay with her.

Braum and his companions were instrumental in teaching Vrack Drow Elvish.

Braum led the drow i battle against a Roc, Penitents and others.
Plectrum of the Galesinger

This claw is the instrument of the Magi of Indraugnir.

Indraugnir instructed Sshasala to retrieve it from the Bard Hendrix on Aaqa.

The plectrum is made of ornate mithril and fits like a claw over the index finger.

After impressing Hendrix in a jam session Sshasala was promised the claw after the party aided Hendrix in assassinating Yan C Bin.

Sshasala was given the claw by Hendrix while practicing with Yan C Bin's flutists after the party assassinated Yan C Bin.
Commodity Cards

Advanced Supply Contract (28d)Basic Supply Contract (7d)Build-R (1m)Build-R (5m)Build-R (15m)Build-R (30m)Build-R (60m)Build-R (120m)Build-R (240m)Build-R (480m)Carbon PlateClean SlateCommandContinental TraderDiamond NanorodGalactic TraderLocal TraderPlanetary TraderPremium Permit (7d)Premium Permit (14d)Premium Permit (28d)Research Grant (1h)Research Grant (3h)Research Grant (8h)Research Grant (24h)Salvage TeamSteel SlabStellar TraderTitanium Block
Atlas Syndicate

The Atlas Syndicate is a financial conglomerate with extensive political ties to almost every other faction. They are able to exert more control over their claimed area and profit more from owned resources.

## Benefits

* +1 Claim Strength
* +20% Station Harvest
* Unique Ship: Pegasus (Scout) +0.25 scan strength

## Policy Slots

* Military: 1
* Domain: 2
* Industry: 1
* Wildcard: 1 (Any policy type may be used here.)
Ilex

*Who am I?*

- Ilex, being existential in the interseason interquel

Ilex is a wood elf ranger who travelled with the crew of the Liberator.

He joined the crew shortly after the death of Reldin, having been previously employed as an abberation slayer on the hindquarters of Indraughnir.

Ilex is known for being the dragon keeper who is entrusted with the raising of Barry, the heir to iIdraughnir.

Ilex was killed after being captured whilst scouting in the obsidian spire in season 2, episode 4.

### Relationships

Ilex & Sshala

Ilex is notably intrigued by the rationale for why Sshasala was picked as the magi of Indraugnir.

Ilex & Vrack

Vrack assisted Illex with hiding the hatching of his dragon, and Illex is aware that Vrack visits Barry often.

Death

After the destruction of the boat yards in the obsidian spire, Ilex elected to scout whilst the party rested. He was flown one hundred feet in the air by Vrack in order to reach a high ledge to facilitate this. Finding a locked door, and lacking the skills to pick it, he used a blink spell to pass through it whilst ethereal and invisible. Noting several dread knights, he invisibly sprinted past them for close to a minute. Reaching the edge of the artisam quarters, he was noticed by a guard. His blink spell subsequently expired. He was chased through the city, struck several times, and ultimately was guided into a trap. Once captures, he was tortured for information. Whilst giving up some information under diress, he ultimately died speaking nonsense at his captors.

### Trivia

Ilex has repeatedly expressed his desire to quite adventuring and become a barkeeper. Due to death, he did not reach this goal.
Hendrix

video File:Placeholder
Hendrix was a powerful bard who led the resistance to Yan C Bin’s rule on aaqa.

## Section heading

The party was directed to meet Hendrix by the dragon indrognir who conveyed to Sshasala that the claw of the Magi was in his possession. After a jam session with Sshasala, Vrack and Ilex Hendrix persuaded the party to assist him to overthrow the government in exchange for the claw.

## Section heading

Hendrix aided the party to defeat Yan C Bin and Airisi and then to escape the city by teleportation onto the Liberator.
Resource Buildings

## Updated For Beta

Metal RefineryGas RefineryCrystal RefineryLiving QuartersThe Seat - Capital Only
## Outdated Alpha

Metal Conveyor Line - Tier 2Metal Processing Plant - Tier 3Metal Forge - Tier 4Crystal Conveyor Line - Tier 2Crystal Processing Plant - Tier 3Crystal Cutting - Tier 4Gas Conveyor Line - Tier 2Gas Processing Plant - Tier 3Gas Distillery - Tier 4Life Support - Tier 2Air Filtration - Tier 3Recreational Area - Tier 4Warehouse - Tier 1Warehouse Extension - Tier 3
Hallow Eve Items

## Armor

### **Mage**

Witch:

[How to get, abilities, and appearance]

Banshee:

[How to get, abilities, and appearance]

### **Ranger**

Fiend-Slayer:

[How to get, abilities, and appearance]

Hellion:

[How to get, abilities, and appearance]

### **Bard**

Chanter-Chain:

[How to get, abilities, and appearance]

Deathsinger:

[How to get, abilities, and appearance]

### **Berserker**

Dark-Iron:

[How to get, abilities, and appearance]

Phantomplate:

[How to get, abilities, and appearance]

### **Rogue**

Ghostly:

[How to get, abilities, and appearance]

Specter:

[How to get, abilities, and appearance]

### **Diamond**

Demonbreaker:

[How to get, abilities, and appearance]

Devourer:

[How to get, abilities, and appearance]

## Weapons

### **Axes**

Candy Bar Surprise:

[]

Cackleblade:

[How to get, abilities, and appearance]

### **Bows**

Macabre Skeleton Tickler:

[How to get, abilities, and appearance]

The Harrowing:

[How to get, abilities, and appearance]

### **Wands**

Black Thorn:

[How to get, abilities, and appearance]

Spire of Surpremacy:

[How to get, abilities, and appearance]

### **Blades**

Blessed Crusader Edge:

[How to get, abilities, and appearance]

The Cleansing:

[How to get, abilities, and appearance]

Headless Horseman's' Blight Blade:

[How to get, abilities, and appearance]

Heartrazor:

[How to get, abilities, and appearance]

The Vulgar Shiv:

[How to get, abilities, and appearance]

### **Shields**

Soulstealer's Barrier:

[How to get, abilities, and appearance]

Visage of the Hallowed:

[How to get, abilities, and appearance]

### **Sentient**

Vamira, Gift of Eventide:

[How to get, abilities, and appearance]

## Pets

Spider-Pig's Cauldron of Goo

[Pet's appearance]

Crawley's Bowl of Candy

[Pet's appearance]

Critter's Spider Sac

[Pet's appearance]

Lil' Glowhhoo's Lantern

Lil' Nightshade's Lantern

Horse Deed - Glowhoo

Horse Deed - Nightshade

## Trinkets

### **Shackle**

Dilapidated Shackle

Dreary Shackle

The Otherworldly Shackle

### **Pumpkin Beast**

Way of the pumpkin

Pumpkin Beast Mastery

Ode to the Lumpkin

### **Disguise Kit**

Daunting Disguise Kit

Repugnant Disguise Kit

Repulsive Disguise kit
Basic Station Builds

## Heavy Ship Factory Company Builds

### 9/5/0 - Bellicose Industries

Military/Domain - 40% Missile Battery Field Harvest, Raiding - +1 Speed, 20 Cargo , 10% Plunder

Communications Array Must be level 10 to unlock the company.

### 9/0/5 Gubernatorial Company

Military/Industrial - +1 Fortress Claim Radius

## Habitation Dome Company Builds

### 5/9/0 - Civic Intelligence

Domain/Military - 5 Free Spies, -1 Escort on Missions, 20% Less Mission Requirements, +1 Stargate Speed Buff

### 0/9/5 - Wall Industrial Security

Domain/Industrial - +1 Station Claim Radius - 5 rings around your Station!

## Mining Colony Company Builds

### 5/0/9 - Prospect Inc

Industrial/Military - Exchange rate -1, Mining Colony harvests resource fields in influence range 20% per Lvl

### 0/9/5 - Trans-Galactic Exports

Industrial/Domain - +25 Freighter, 50% more cargo space when departing current station with freighters
Endless Sky Interseason Interquel

video File:Placeholder
## Immediately before

The party had travelled to the black sky, and had battled a strange mutated old wizard. At the end of the battle Farclimber had been feebleminded, and Viour had retrieved a fragment of a magical blade from the corpse.

## Roleplay

As the combat came to a close, Vrack mused on the pointlessness of their endeavors, discussing the topic at length with his feline familiar Sir Fluffington.

Noting his distress, Sshasala attempted to reassure him. She apologised for her previous deceits, and suggested he could still be her knight, see the sea and travel the multiverse.

As Ilex stared grimly at the corpse of the dead mutated wizard wondering about his self identity, he was interrupted by the familiar Sir Fluffington. This led to a brief conversation with Vrack about how much the elf had hated living as an aberration slayer on Indraughnir.

Meanwhile Viour and Sshasala discussed future plans, and particularly what Viour would do now he had retrieved a component of the sword. Viour expressed his uncertainty, and also that in his visions the winter queen appeared to be unwell.

## Quotes

*"When witnessing the erstwhile captain grappling a giant pus creature, followed by a vain attempt to hug a pile of tentacles to death, it is less than edifying when you realise you cannot tell which of them is better emotionally adjusted. Or at which point the feeblemind spell took over from his usual rage.."*

- Vrack, reflecting on his lack of confidence in the regular management
Resource Fields

Resource Fields occupy many of the hexes in the game map and can be harvested to provide your empire with resources. These fields come in four varieties:

* Ice Fields - Provide Labor resource.
* Metal Fields - Provide Metal resource.
* Gas Fields - Provide Gas resource.
* Crystal Fields - Provide Crystal resource.

Regardless of type, these fields come in one of three sizes. Small fields have 40 units. Medium fields have 80 units. Large fields have 120 units.

Your Stations automatically harvests any resource field within their radius of influence.

In addition to your station harvest, there are outposts that can be built to also harvest resource fields. Multiple outposts can harvest at full effect from the same resource field.

* Mining Facility can harvest resource fields by default.
* Mining Colony can only harvest resource fields if you unlock the company Prospect Inc.
* Missile Batteries can only harvest resource fields if you unlock the company Bellicose Industries or with the station card Armed Drones.
The Entertainer's Guild

video File:Placeholder
The Entertainer's Guild is a crimial organisatio based on Cloudkeep. It is headed by Notorious Fane

## Campaign events

Notorious Fane used the return of Abalaba Tarkelby to create a scandal which allowed the Entertainers guild to replace the Engineer's Guild as the dominant force on the Council of Cloudkeep.

Since this time the Entertainer's guild has formed an alliace with the Junkers

## Section heading

Write the second section of your page here.
Emeryn Grace

## Details

 Patrol, Frigate, Dreadnought | "Adds [ 20 | 100 ] firepower to [ light | heavy ] ships in the fleet while running missions.
Reduces the escort requirements by missions this fleet runs by 2.
Allows the fleet to perform raiding missions.
Adds 1 speed to the fleet while running missions."

## Flavor Text

Make your crew fear you so, that no enemy fazes them.
Basic Play-Styles

There are actually many playstyles that you can do here in Starborne.  Some of which are harder to play than others but all can be effective and useful. Here we will go over some of the basic playstyles. So take some time and read about each one and figure out how you would like to spread your name throughout the universe.

## Military / Combat

Military players specialize in producing offensive ships - Corvettes, Destroyers and Carriers.  They are also the go-to policy for bombing stations with Gunships. As a Militaristic player, your primary resource generation early game will be Raiding, which means your passive resource generation will probably not be great, and you will have to manage your fleets frequently.

Offensive ships and Military buildings require High Metal, Medium Crystal, and Low Gas. As a military player, you should focus on labor as much as possible.  The more ships you can use with labor, the more you can raid and destroy.

## Industrialists

Industrial players specialize in Defensive Ships - Patrols, Frigates, and Dreadnaughts.  Imperials are not the best at raiding, so your primary resource generation will be passive (mining colonies!), solar flares, and by doing missions.  Solar Flares are going to be your bread and butter until you can get your Level 5 Mining colonies, which means you need to build Industrials. Mission rewards include runes that can give a hefty amount of resources per hour.

Defensive ships and Industry buildings require High Crystal, Medium Gas and Low Metal.  As an Imperial player, you should focus on minerals so that you can supply defensive ships and resources to other players.

## Special Ops (Machiavellian)

Machiavellian players specialize in scanning, sabotage defense, and ship production.  A healthy mix of offensive/defensive/industrials and scouts will benefit machs greatly.  Once you have a few raiding/mission/industrial fleets, start pumping out Scouts and Recons to do level 5 missions, scan huge areas of space to see incoming movements, and start sabotaging other players.  In terms of resource generation, machs are a blend of Military and Industrial.

Scouts and Domain buildings require High Gas, Medium Metal and Low Crystal.
Station Cards

APEX Mining LaserArc veilArmed DronesAstral ConfluenceAutomaton WorkersBerth ControlBinary HelixBlaze ExosuitCadet Barracks (Will Be Removed In Beta)CarboCubiclesChronomatic TrifleCobalt Laden RuneControl SuiteCore SchematicsCouncilor AkkaCrescent CruxCrimson Laden RuneCrystal VaultCyborg WorkersDetection ArrayDozer ExosuitEM LaunchpadEmpowerEntertainment ComplexFelix MorrellFiltration InstallationFlare MonitorsGas SiloGwayn ErebusHydrogen MaserHigh CommandHologram SystemHospitalInsurance HouseIonization ChamberJade LotusLoading BayMagnetic ContainersMal EstradeMedical BayMetal DepotMilitary EngineersMilitary LogisticsMinefieldMiner's GuildMining RobotsMinutiaeMlat ScannersMumei NakamuraMunitions Cell (Will Be Removed In Beta)Natasha FerPackaging LinePlace of WorshipPurity CruxPyroprocessingRecycling PlantRepair DronesResource SilosRivet PotentialRobot WorkersRocket O'DoyleRoute ControlSamuel DarbyScorch PulseSleep Pods (Will Be Removed In Beta)Solar PanelsSonorousSpinal CruxSpiritual LeadershipStock ExchangeSurveillance Drone BaySurveillance DronesSurveillance ModuleSurveyance Algorithm (TBD)TGE FranchiseTraffic ControlTraffic Control TowerTruck ExosuitVector ScalingViridian Laden RuneWilly GamishWither CruxZeno
Map

## Buildup of the Map

The basics of the Starborne map aren’t difficult to understand. Let us start by imagining a map without players or bots. This map hosts 19 hexagonal sectors that are (when they don’t have players and bots) identical versions of each other. However they can be rotated by a factor of ⅙ of a full rotation (or 60° or ⅓ℼ, other ways of saying the same).

All sectors together create another hexagon of with a radius of 3 sectors. The final setup looks like the beginning screen (when you have to select where you’re going).

## The Map

There are 19 sectors that make up the map in Starborne.

Cygnus
Andromeda
Orion
Hydra
Draco
Serpens
Pegasus
Libra
Equuleus
Cassiopeia
Virgo
Lupus
Fornax
Vulpecula
Sagitta
Monoceros

## Content of the Map

Each sector has one Dyson Sphere, several stars, even more planets, even more moons and an uncountable amount of resource fields.

### Dyson Sphere

The Dyson Sphere is the big sphere in the middle of each sector. It isn’t a big mystery, it is basically a station that can give you victory points when you own 6 or more GT’s in the sector.

### Stars

When we don’t care about spawning etc, we have all identical stars in our sectors. They might have different names or sizes, but that is just texture. They all work the same way and are therefore completely identical. Stars are the framework of each sector, close to stars you’ll find planets and moons. Further away from stars you’ll find regions with higher densities of resource fields

### Planets & Moons

Planets are not all identical. There are differences in size and kind. There are in total 9 different kinds of planets. Each planet can come in 2 variations, normal and grand.
The list of all existing planets looks like the following:

Furthermore, when there is a planet, there is also a moon or more (at least in this game, don’t use this phrase anytime when you’re working at an official institute for astronomy). There are 6 different kinds of moons. Each moon can come in 3 variations, small and normal.
The list of all existing moons looks like the following:

### Resource fields

Resource field are pretty much identical to Planets and Moons. However, they have less resources and just one kind of resource in a field. This means that there isn't much variation in resource fields. 4 different kinds in 3 different sizes:

## Map Tips

### Rotated

Each sector is a rotated version of itself.  Here are some examples to show you some different areas that are the exact same. Using this knowledge you can plan your strategic locations no matter what sector you are starting in....or even taking over.

### Starting Locations Examples

Orion Starting LocationAries Starting LocationAndromeda Starting Location
### Dyson Sphere and Star Location

These are screen shots from 3 different sectors with all the same stars which can help you rotate your view to find out where strategic locations are in a sector:
MIKE

**MIKE** Is A Houseguest On Big Brother 8.

Residence: San Diego California

Occupation: Graphic Designer

Bio: As a kid he has always had This excitement to try new things when he started watching big brother he found a new thing he would love so he started applying sadly he never made so he has been trying new things like rock climbing and skiing until he got selected for two longterms but he didn’t do to well now he is looking for another new experience

Motto: Some people say it’s better to be smart not right I say be smart and right

3 words that describe you: Caring,smart,energetic

Random fact about you: I was born with six fingers on one hand
Civilian Militia

Increases the tactical firepower boost cap for this station by 0.5% per level.

Increase the Fleet Operating Limit of this station by 1 per level.

At level 10, if this station owns a Mining Colony, establish Prospect Inc.

At level 10, if this station owns a Habitation Dome, establish Civic Intelligence.
WALKER

**WALKER** Is A Houseguest From Big Brother 9.

Residence: USA

Occupation: Student

Bio: I’m pretty chill just as long as you don’t mess with those close to me. I love musical theater and I’ll most likely start singing if we talk strategy.

Motto: The world woke up and chose violence

3 words that describe you: Witty, Ambitious, Loyal

Random fact about you: Sweater Weather plays
Xaoc

XAOC is a hardline paramilitary organization with no remorse for the weak. Their units deal more damage to enemies and plunder more resources from stations.

**Paid Faction:** To unlock this faction you must purchase this in the store with real money.

## Benefits

* +20% Plunder for all units while raiding
* +7% Hit points for all units
* Unique Ship: Triumph (Corvette) +1 speed & +5 cargo.

## Policy Slots

* Military: 3
* Domain: 1
* Industry: 0
* Wildcard: 1 (Any policy type may be used here.)
Daily Tasks

These are tasks that you should run every day and should be ran in this order.  Essentially what this will do is give you cards that can be useful from your rewards and caches that you can apply to your station for the day.

1. Collect Daily Rewards
2. Open Chaches
3. Collect Store Cards
4. Apply cards to stations through logistics for the day
5. Que up buildings, using arrow keys to cycle through all of them and get them all full
6. On main screen cycle through stations and que up ships
7. Run solar flares, missions, raids, and upgrade outposts as able
Mars Prosper League

The Mars Prosper League is a ruthless mining conglomerate seeking profits at any cost. They are able to generate more resources than anyone else and possess an impressive merchant fleet.

**Paid Faction:** To unlock this faction you must purchase this in the store with real money.

## Benefits

* +5% Resource Generation in all Stations
* +20% Cargo Space for Freighters
* Unique Ship: Goliath (Frigate) +2 speed.

## Policy Slots

* Military: 0
* Domain: 1
* Industry: 3
* Wildcard: 1 (Any policy type may be used here.)
Mining Facility

Mining Facilities can harvest Resource Fields immediately adjacent to the hex they are built in.

A Mining Facility harvests any field within it's range with 50% efficiency. This can be increased by:

* A stacking +50% for each time you upgrade the outpost, reaching 250% efficiency at Level 5.

* Augmenting a Mining Facility increases its total production by 10%.
* A Stacking +50% increase for using the Station Card - Miner's Guild.

The radius that the Mining Facility can harvest can be increased by:

* The Station Card - Repair Drones, however this incurs an additive -50% penalty to the harvest efficiency.

A station can have up to 4 Mining Facilities, each having a different criteria to unlock:

1. Requires 1 Industrial Building built at your station.
2. Requires 4 Industrial Buildings built at your station.
3. Requires this station to be your capital and 2 Industrial Buildings built..
4. Requires the Mining Cabal card to be installed in the building interface, and for 1 other Mining Facility to be built.

Note: Multiple Mining Facilities can harvest the same Resource Fields, they do not interfere with one another.

Note: Mining Facilities cannot harvest Planets or Moons, for that you need a Mining Colony.
Introduction To Starborne

Welcome to Starborne, watch the video below to give you a quick overiew of what Starborne is and then we will start your journey though the universe.

## How To Win

In order to win the game you must gain victory points. Victory points are awarded for every Grand Terrestrial (GT) planet an alliance owns.  Once your alliance gains control of 6 GT’s in a single sector your alliance then gains control of the Dyson Sphere at the center of the sector which can be built up and enhanced.  The Dyson Sphere gives you more victory points per GT the more you build it up. Once you have control over a Dyson Sphere you can create what is called a Coalition. The Coalition is essentially a collection of alliances that are trying to work together to share the victory of the game.  If other alliances that join the Coalition also own GT’s or even a Dyson Sphere, your own alliance gains those benefits as well. Let's break down the steps that are needed to obtain a victory in Starborne.

1. Join or create an alliance
2. Gain control over as many GT’s as you can get
3. Gain control over a sectors Dyson Sphere
4. Create a Coalition and invite other alliances to it (1 extra alliance can join for each Dyson Sphere a Coalition owns up to a maximum of 3 alliances)
5. Build up Dyson Spheres to increase the amount of victory points you get for each GT your Coalition owns
6. Dominate the cosmos!
Fleet Cards

Ablative ArmorAntimatter MissileAntimatter TorpedoAP RoundsAtomic MaserAtomized CoatingAuto-Aim SystemBortsBreadth MatrixByarm ThrustersCargo ExtenderCargo TrailerConstruction ShuttleE-Ghil ThrustersEmeryn GraceFiber LaserFlag of ConvenienceFleet CadetFleet SynchronizerForced SerenityGas LaserGraphene ArmorGraviton MissileGraviton TorpedoHarmonic ResonanceHDL SystemHiggs MaserHVAP RoundsHydraulic ArmHydrogen MaserInterference OverloadIsolation ChamberKAI ThrustersKhalle ThrustersKi-Ran ThrustersKoh Xi KwokLaser CannonLeilo HarvesterMammoth VSCMaser CannonMax RykovMaxi VSCMedi VSCMini VSCMPL HarvesterNanofiber CoatingNanotube CoatingNeutron MissileNeutron TorpedoNovice ScoutPositron MissilePositron TorpedoProbe Duration IProbe Duration IIProbe Duration IIIProbe Duration IVPulse LaserRabble SquadReactive ArmorRemote HackingRhodium CoatingSanctum HarvesterSensor AmalgamationSensor IntegrationSensor MeldingSensor UplinkSilksteel ArmorSimuLinkSmuggler's HoldSophie SolheimSpatial ConvexSTART HarvesterStealth SystemsStorage BlockTarget ComputerThorspear ThrustersVeteran ScoutViking SquadronVortex RiftWidth MatrixXAOC Strike Team
Stargate

This is an outpost. Outposts are built with industrial fleets on hexes claimed by the station.

Unlocked by building any six domain buildings.

2 hex radius of influence. (7 Max)

Your own, allied and confederate movements departing from a hex within the stargate's radius of influence gain 1 speed per level.

Your own, allied and confederate movements arriving at a hex within the stargate's radius of influence gain 1 speed per level.

A movement can benefit twice from a stargate bonus, once for the departure hex and once for the destination hex.

Should more than one stargate affect the same hex, the highest level stargate is used.

Augmenting this outpost grants it 1 additional influence radius.
Transit Nexus

Industrial, Carrier and Dreadnaught fleets supplied by this station cost 0.5% less labor per level.

Industrial fleets supplied by this station gain 4 Cargo Space per level.

Carrier and Dreadnaught fleets supplied by this station gain 20 firepower per level.

Carrier and Dreadnaught fleets supplied by this station gain 50 hit points per level.
Resources

There are 4 different resources that you can obtain by harvesting solar flares, resource fields, planets, moons, station cards and resource buildings. Solar flares are available for a limited time from stars. You can collect either metal, gas, or crystal from a solar flare by sending a fleet of industrial ships to the star that contains the solar flare. A star can only produce one kind of mineral with a solar flare. You can tell what mineral it will provide by the color of the star.

* Red Star = Metal
* Blue Star = Gas
* Yellow Star = Crystal

Labor is slightly different and is not considered a consumable. Buildings and fleets both have a labor upkeep that counts towards your maximum labor but if you go over your limit on labor all of your buildings will still work and be operational but your fleets will have a reduced speed to only 1 and have -90% hit points and firepower.
Scanner

This is an outpost. Outposts are built with industrial fleets on hexes claimed by the station.

Unlocked by building any two domain buildings.

4 hex radius of influence.

Boosts the scan strength of stations you own that are within the scanner's radius of influence by 100 scan strength per level.

Stations affected by multiple scanners use the bonus from the highest level scanner.

Augmenting this outpost grants it 1 additional influence radius.
Planets & Moons

Planets and Moons come in a variety of sizes and types. These celestial bodies occupy hexes on the game map and can be harvested for resources.

Grand Terrestrial planets, in addition to providing resources, also contribute to game objectives. These special planets allow for control of their sector Dyson Sphere and contribute to the Victory Point score of your Alliance or Coalition.

Note: Planets and Moons cannot be harvested by Mining Facility, but they can be harvested by Mining Colony.
Heavy Ship Assembly

This is an outpost. Outposts are built with industrial fleets on hexes claimed by the station.

Unlocked by building every military building.

Unlocks Destroyers, Frigates, Recons and Troop Carriers in the station's shipyard.

Each level reduces the time it takes to build Destroyers, Frigates and Recons, Gunships and Troop Carriers by 6%.

Augmenting this outpost grants it 125 signal interference.
Trading Port

This is an outpost. Outposts are built with industrial fleets on hexes claimed by the station.

Unlocked by building any six industry buildings.

Each level allows this station to use 1 additional freighter to stream a portion of the station's resource generation equal to the freighter's cargo capacity to another station per level.

Augmenting this outpost grants it 1 additional freighter to be used for streaming.
Military Hangars

Defense against station capture increased by 1 per level.

Regeneration of station caputre defense increased by 0.1/h per level.

Protects the station's hangared units from attacks by hiding 1000 units of each ship type in its hangar per level.

Hidden units do not show up on espionage reports and can not be targeted by attackers.

All fleets operating from a station (including visiting fleets) cost 10% more labor for each fleet docked at the station (including visiting fleets) above its operating limit.
Vlad Dracula The Count

The Count, who is an imposing but rather kind and gentlemanly. He's a man of science we're told as he did much experimenting with blood and transfusions. This is what attracted the attention of Abraham Van Helsing and his group. He eventually was contacted by Van Helsing who was curious and enthralled by the idea. Vlad moved to England so they can work together, and met Mina. He was taken by her soon enough, and all the while was helping Van Helsing run experiments in transfusion with Vlad's blood. Lucy, a young ward of Mina at the time (Mina was spying on her for the SA) was secretly injected with Vlad's blood. Mina, Vlad and the rest seemed to be unaware this was going on. Lucy (Lucinda) was young and in love with Arthur Holmwood ( an SA member who most likely was helping Van Helsing). Eventually, Sewell's, Helsing's and Holmwoods's experiments would push Lucy (Lucinda) too far and cause her to pretty much 'break'. Vlad tried to stop it, but the process had gone too far already. Lucy was eventually hunted down and killed. Dracula secluded himself after this.

When the incident with Lucinda came about, he was willing to help rescue her, and eventually offers her to live with him and Mina.
Alchemist Society Wiki

Welcome to the Society!
Mrs. Poole will be along shortly with the tea and cakes...

Drawing from the work of Robert Louis Stevenson, H. G.
 Wells, Nathaniel Hawthorne, and Mary Shelley, this book series weaves a unique and 'mirror universe' style of narrative. Rather than executing a shallow mash-up, the book creates a deceptively intricate reflection of friendship, family, history, science, and the way literature can be manipulated...from a certain point of view.

Mary and crew's investigation into secrets of the Société des Alchimistes, the centuries-old cabal their fathers belonged to, leads to
 further entanglements. The Jack the Ripper case becomes a central part
of the story, as does the appearance of a detective named Sherlock Holmes and his assistant, Dr. Watson. Mary Shelley herself factors into
the plot; *Frankenstein* is a novel that exists in Goss' twisty version of history

## Our Literary Cast:

Mary Jekyll

Diane Hyde

Catherine Moreau

Beatrice Rappacini

Justine Frankenstein

Irene Norton

Mrs. Poole

Alice ( Lydia Raymond )
Fortress

This is an outpost. Outposts are built with industrial fleets on hexes claimed by the station.

Unlocked by building any six military buildings.

1 hex radius of influence per level.

Applicable fleets docked at owning station also defend any stations and their outposts you own within the Fortress' radius of influence against raids, assaults and sabotages.

Claims hexes in a 1 hex radius for owning station.
Adds 1 claim strength to hexes it claims per level.

Augmenting this outpost grants 1 additional claim strength.
Baker Street Irregulars

An underground and well networked set of boys who work for Sherlock Holmes to play 'gumshoe' for Holmes. They work as his eyes and ears in places that he can't walk into or doesn't have time to get to. They work as a network to collect information, spy and find out anything that's going on in the streets of London. Diane Hyde has a working relationship with a bunch of the boys here to get information from them. One such is Bill Wiggins, Charlie, Cartwright, they all respect Diana and while she plays tough girl with them, the respect seems to be mutual.
Commerce Hub

This is an outpost. Outposts are built with industrial fleets on hexes claimed by the station.

Unique outpost which is unlocked by a card given out via the tasks for reaching level 20.

1 hex radius of influence.

Generates 0.4 credits per hour per level for each resource field within its radius of influence.

Augmenting this outpost grants it an additional 0.04 credits per hour per level.