Fantasic Fever 3: Twinkle Fairytale

***Fantasic Fever 3: Twinkle Fairytale*** (ファンタジックフィーバー3・トゥインクルフェアリーテイル, ****Fantasic Fever 3: Twinkle Fairytale****?) is a coin pusher medal game produced by Konami and released on 2008 in Japan. It is the third and last entry in the *Fantasic Fever* series.

## Cabinet

Like the last games, Fantasic Fever 3 has 8 stations surrounding a 10 spot roulette in the centre, each station can accommodate 2 players, for a total of 16 players playing at the same time. This time the stations are alternating colours, this changes the theme and announcer voice depending on the station. Odd numbered stations are pink and marked as the "Red World" with the even numbers on the slot being a purple colour, the announcer for the features is female and the symbols are cards depicting a certain character for each of the nine symbols. Even numbered stations are cyan and marked as the "Blue World" with the even numbers on the slot being a blue colour, the announcer for the features is male and the symbols are just the symbols, they're just large and basically fill the screen.

## Gameplay

The gameplay of Fantasic Fever 3 while it does share the same 3 balls then Fantasic Chance formula as present of the previous Fantasic Fever games, it kind of overhauls the formula with all the additions made.

### Base Game

Fantasic Fever is a sideways pusher, as with most sideways pushers the player has the option of inserting medals on the upper level or the lower level. Either way the player has to get medals in the "Slot Start" checker (which is also marked as the "Ball Win" checker), with the hope of winning more medals through slot wins and features.

### Slot

As medals fall into the checker, stocks are built up on LEDs separate from the screen up to a maximum of 8. As this is an older game the odds of these stocks cannot be increased by maxing out the stock counter, if you try and increase the stock past 8, the spins are wasted. However, every now and then when a new stock is earned it will be blinking one of 2 speeds; a slower one and a faster one, these indicate a better chance of a slot win.

Lining up 3 of the same symbol in the slot results in a slot win, the symbols and their effects are as follows:

* 2, 4, 6, (Blue or Purple): 30 Medals
* 1, 3, 5 (Red): 30 Medals + Chance Battle
* Ball: A ball will be dropped onto the field
* F: An instant Fantasic Chance is awarded
* 7: A Direct Jackpot Chance is awarded

### Chance Battle & Kakuhen (streak)

While on most games lining up 3 red (odd) numbers would award the kakuhen immediately, Fantasic Fever 3 however does things a little differently, instead now you must duel against a little devil creature, if you beat him a special step is awarded and the game status is set to the kakuhen, the kakuhen instead of being 2 slots in one with both sharing the same centre symbol, it's now a more basic 5 liner. If the devil beats you the game reverts back to regular play and if the kakuhen was previously active, a loss will end the kakuhen, note that matching three blue (even) numbers doesn't end the kakuhen, making this the only known game where the only way the kakuhen can end is by matching red numbers. As for those special steps, getting 5 will make the next Fantasic Chance special.

### Ball Step

Unlike the previous games where knocking a ball over would give a flat 20 medals, in Fantasic Fever 3, knocking a ball over the edge randomly gives one of five awards; 5 medals (red win), 10 medals (blue win), 20 medals (gold win), an Instant Fantasic Chance, & a Direct Jackpot Chance.

## Features

### Fantasic Chance

#### Normal

There are 2 sets of 5 lights on the 10 spot roulette in the centre; red and blue, 10 balls are then launched onto the roulette with the objective of spotting all 5 lights of one set for that colour's Jackpot Chance (the Red Jackpot increases by 0.03 for every medal inserted into the game, while the Blue Jackpot increases during the Fantasic Chance feature, by 0.25 for every red pocket and by 1 medal for every blue pocket), if neither set is complete by the end of the feature the game award 10 medals for every pocket filled during the feature.

#### Special

There are two differences that make this version special, one is that instead of the lights being alternating both the red and blue lights are grouped to their half of the roulette, the other change is that after the 10 initial balls, 3 more balls will be launched.

### Jackpot Chance

#### Red or Blue

If one set of lights are spotted during the normal feature, the appropriate Jackpot Chance is awarded, here the standard pattern of alternating 100 (green), & 200 (purple) pockets, with one sole pocket worth the Jackpot of the colour in the place of one of the 200 pockets. The only difference between the two is the pattern is flipped.

#### Direct

While in most games the term "direct" simply means you get put straight into that feature with no hassle, in a few games like Fantasic Fever 3, it actually presents a boosted version of that feature. Here both Jackpots are winnable, with both being surrounded by 100 pockets while the rest are 200 pockets.

#### Happy

Finally, if during the Fantasic Chance feature if all 10 pockets are spotted a Happy jackpot Chance is awarded. This time the roulette is similar to the direct roulette but with the 100 pockets replaced with Jackpot pockets of the appropriate colour.