Raijin

## RaijinMaster of Thunder

File:Pantheon-japanese.png File:Class-mage.png File:Type-magical.png RANGED
5,500 File:Favor.png200 File:Gems.png

**Raijin**, **Master of Thunder**, is a mage of the Japanese pantheon in *Smite*.

## Lore

Thunder is a terrifying element, trembling the very earth with its sound. Herald to storms, accomplice to lightning, thunder is primal, powerful and chaotic. Let this speak, then, of its master, the demon faced God, Raijin, who summons this force with the pounding of his great drums.

Ever in conflict with his equally fearsome brother, Fujin, Master of Wind, Raijin vies for control of the skies above the Realm of the Rising Sun. For mortals, their battles form dramatic storms and devastating tidal waves, but for the brothers, this is just friendly competition; an ongoing tournament to determine the strongest.

Though monstrous in appearance and intimidating in battle, Raijin is generous to his Faithful, clearing the detritus with lightning to leave rice fields all the more fertile. That doesn't stop parents from warning their children to hide when a storm comes, lest Raijin devour their bellies. Raijin no doubt finds this tale amusing but has yet to actually feast on any toddlers.

War has reached the distant shores of Raijin's island realm, and for the first time, he has encountered other Gods that claim dominion over lightning, thunder, and the sky itself. Relishing this opportunity to prove dominance, Raijin enters the fray, drums pounding, and his boisterous laugh indistinguishable from rolling thunder.

## Abilities

 **Ability**: Buff

 **Ability**: Line**Damage per Shot**: 35/50/65/80/95 (+25% of your magical power)

 **Ability**: Debuff**Damage over time**: 15/25/35/45/55 (+13% of your Magical Power)**Mark Duration**: 4/5.5/7/8.5/10s**Radius**: 12.5

 **Ability**: Leap**Lightning Damage**: 20/30/40/50/60 (+20% of your magical power)**Thunder Damage**: 40/60/80/100/120 (+40% of your magical power)

Beat one: 100% damage.
Beat two: Taunt and 30% Damage
Beat three: Fear and 30% Damage
 **Ability**: Line**Damage per Hit**: 120/150/180/210/260 (+50% of your magical power)**Taunt Duration per Hit**: 0.5s**Fear Duration per Hit**: 0.5s

## Skins

*Skins marked **exclusive** can only be obtained from special events and/or chests. Skins marked **limited** are/were only available for a limited time, and are not going to be available ever again.*
Raijin.jpgStandardRaijinNimbus.jpgNimbus
100 File:Gems.png
9,500 File:Favor.pngRaijinGolden.jpgGolden
200 File:Gems.png
9,500 File:Favor.pngRaijinDevilHorns.jpgDevil Horns
400 File:Gems.pngRaijinThundersRoar.jpgThunder's Roar
250 File:Gems.pngRaijinDrumsOut.jpgDrums Out
*Exclusive*
### Concepts/Models

Raijin concept.jpgby Andy Timm (ptimm)Raijin model.jpgby weston reidRaijin skin concept1.jpgNimbus by Andy Timm (ptimm)Raijin skin concept2.jpgDrums Out by Andy Timm (ptimm)
## Achievements

File:Raijin DrumsintheDistance.png **Drums in the Distance**:

As Raijin hit an enemy at the max range in your Ultimate.

File:Raijin GoMyFriend.png **Go My Friend**:

As Raijin do damage to three or more enemies with his minion Raijuu.

## Videos

SMITE - God Reveal - Raijin, Master of ThunderSMITE - New Skin for Raijin - Devil HornsSMITE - New Skin for Raijin - Drums Out
## Patch changes

* File:IconSmite.png (**Patch 4.14**) **Note:** *Charged Tempo Increased Cooldown Reduction from 1s → 2s. Percussive Storm Percussive Storm now pierces enemy gods. Taiko Drums Decreased self Slow from 40% → 20%.*
* File:IconSmite.png (**Patch 4.13**) **Note:** *NEW Passive: Charged Tempo For every 5 Abilities cast, Raijin reduces the Cooldown of all Abilities currently on Cooldown (including the one just cast) by 1s. Percussive Storm adjusted first two shots to now travel down the center of the Targeter. Adjusted the last two shots to be closer to the center of the Targeter. Increased Shot Radius from 3 → 4.5. Increased Range from 65 → 70. Increased Damage for from 25/40/55/70/85 → 35/50/65/80/95 per Shot. Decreased Scaling from 30% → 25% per Shot. Decreased Cost from 80/85/90/95/100 → 50/55/60/65/70. Raiju now deals its Damage over time. Increased Damage from a flat 60/100/140/180/220 → 15/25/35/45/55 every .5s for 2.5s. Reduced Scaling from a flat 70% → 13% every .5s for 2.5s (total of 65%). Now applies a 15% Slow to marked targets. When Raiju is triggered the Slow and Damage are spread to nearby allies. The Slow is increased by 15% on the marked target for a 30% Slow. Decreased Cost from 70/75/80/85/90 → 60/65/70/75/80. Decreased Cooldown from 18s at all ranks → 15/14/13/12/11. Thunder Crash is now targetable until he fades away to his new location. Taiko Drums improved sounds and visuals to better distinguish which drum is being fired. Projectile speed reduced from 120/s → 100/s. Increased Fire Duration from 4.5s → 7s. Reduced the Damage on Beat Two (Taunt) and Three (Fear) from 50% → 30%.*
* File:IconSmite.png (**Patch 4.6**) **Note:** *Fixed an issue where Raijin’s passive would not be correctly consumed by Raiju.*
* File:IconSmite.png (**Patch 3.25**) **Note:** *Drums Out skin added.*
* File:IconSmite.png (**Patch 3.18**) **Note:** *Raiju Reduced Damage from 80/125/170/215/260 → 60/100/140/180/220. Thunder Crash Reducing scaling on Thunder damage from 40% → 20%.*
* File:IconSmite.png (**Patch 3.12**) **Note:** *Removed Magical Protection scaling.*
* File:IconSmite.png (**Patch 3.4**) **Note:** *Thunder's Roar skin added.*
* File:IconSmite.png (**Patch 3.3**) **Note:** *Devil Horns skin added.*
* File:IconSmite.png (**Patch 3.2**) **Note:** *Raijin released.*

## External links

* Raijin's profile page at smitegame.com
* Dev Insights: Raijin

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