recursal/Fanatic-Fandom huggingface dataset:
Silvius' Legion

**Silvius' Legion** are a group of Outlanders that had formed an empire on Oreville during the time of the Great Dissension. It was formed by Emperor Silvius, who united the Outlander villages within the Savanna region of the planet. The Legion declared war on the Orevillian settlements in the past, creating what is known as the Imperial Wars. This was a long war, only stopped through a brutal counterattack from the Orevillians. The Savannah Capital of The Legion was captured and razed. The Legion is now deemed "broken," and the Imperial officials were either executed and imprisoned. Many Outlander villages within the Savanna biomes are considered remnants of the once-great empire. The "Broken Legion" territories are now operated as city-states. Legionaries that wanted to continue fighting against the Orevillians joined the True Order

### Notable Facts:

* Emperor Silvius continues to be imprisoned, located at the Savannah Village nearest to the Town of Oreville (Known as the "slaughtered Village").
* Many members of Silvius' Legion were imprisoned by the House of Stone.
* Few Savannah Villages remain, as they were likely destroyed during the Imperial Wars
* The Legion were known for their trickery, often using underhanded tactics. They were also known for being slavers.
* Silvius' Legion is considered a defunct faction, though it still remains active through the Broken Legion
House of Crimson

The **House of Crimson** is one of the more prominent Houses within Oreville society. Most notably known as scholars before the Whirlwind, they began gathering crumbling Houses in order to guarantee survival. The House of Crimson was in charge of the engineering feats of Oreville Prime, and were responsible for a great deal of its infrastructure. The House was one of the few to make the jump to colonize Oreville, but eventually collapsed due to infighting within the newly colonized Planet. Much of the centuries of knowledge they had amassed has been lost.

## History

### During the events of Oreville Prime

The House of Crimson was one of the first Houses to emerge from the catastrophe with intact leadership. The Crimson-Kell Rizlis spoke often about the unification of Houses in order to survive. House Crimson began to establish a presence, trying to hold the Houses together as best as they could. However, their growing presence made House Crimson a high value target for Houseless Raiders and anarchist groups. It did not take long for Rizlis and other valuable members to be killed or assassinated by Houseless. The House Crimson's power began to wane without proper leadership, and the House suffered from its directionless stance. Soon after, the House of Crimson took on a new Kell that brought new leadership and with it new direction for the House.

The House of Crimson worked towards the construction and engineering of various machinery. They also have been known to employ the skills of Outlanders, often hiring, trading with, or recruiting them.

### After the Jump

The House of Crimson was instrumental in the creation, construction, and overall leadership of Settlements on Oreville II. At first, life in these settlements was peaceful and prosperous, with a Council of Kells helping rule. This peace did not last long, as the House of Crimson frequently clashed with the ideals of the House of Blades. This conflict eventually boiled over when the House of Blades attempted to seize more power, causing the Great Dissension. This internal conflict brought the destruction of not only the settlements created, but the destruction of knowledge and the abandonment of the House System.

### After the Great Dissension

The House or Crimson was dissolved after the Great Dissension, with its numbers low and leadership lost. It is unknown if there are any surviving members of Crimson. It’s legacy lives on through the House of Noot: as some of the House Crimson’s Knowledge has been preserved and recovered by Noot scribes. It is remembered as an influential House that led the Exodus from Oreville Prime, but also known for the part it played within the Great Dissension with the destruction of various settlements.

An unknown Baron, operating as a remnant of the House of Crimson, fled their settlement to wander the wastes. This Baron found a ruined portal to Kur, and decided to encamp near it. Upon further exploration into the Portal, the Baron explored Kur, only to find its end within the Valley of Souls.
MTA-100

MTA-100A "Kriegschmied" of the 4th Grand Tank Division, 10th Tank Legion

MTA-100A1: A.A. 152-Present

MTA-100A2: A.A. 153-Present

MTR-100A: A.A. 152-Present

MTA-100B: A.A. 158-Present

MTA-100B1M: A.A. 159-Present

MTR-100A: 6.946 meters (hull)7.3 meters ( gun forward)

MTA-100A/A1/A2/B/B1M: 3.27 meters

Gunner

Loader

Driver

220mm LoS

MTA-100A/A1/A2: 109 mm at 65°

258 mm LoS

MTR-100A: Same as MTA-100A/A1/A2

MTA-100B/B1M: Same as MTA-100A/A1/A2

**Turret Front**

MTA-100: 180 mm

MTA-100A/A1/A2: 250 mm

MTR-100A: 290 mm

MTA-100B/B1M: 276 mm

MTA-100A and B series: M68E1 105mm

After MTA-100A: M240 machine gun

750 bhp (560 kW)

### Transmission

Yamu Motors Engineering, cross-drive, single-stage with 2 forward and 1 reverse ranges

### Speed

30 mph (48 km/h) (road)12 mph (19 km/h) (cross country)

The **MTA-100** is a series of Main Battle Tanks of Alteragon. It was developed in early A.A.140 as a successor of the CC-M4/MT90 that were used by the Alteragonians during the Craourusian Revolution and entered service in the Alteragonian Army in A.A.143 which replaced the outdaded MT-90 tanks with their 90mm Main gun and replaced them with the more powerful 105mm of the MTA-100.
Outsiders

The **Outsiders** are a group of humanoid aliens, residing on various planets throughout the Prime System and beyond. They are highly intelligent, and have found a way to pacify hostile entities. The Outsiders were once known throughout the galaxy as a race of mysterious explorers that spanned a vast territory. They are said to be the precursor to the species known as Outlanders. Outsiders contain a vast knowledge of rocket materials, and often scavenge parts of Wrecked ketches. Perhaps they would be persuaded to barter?

The Iron Machines that protect many Outlander settlements have been traced back to these beings.
KT75-2

KT75-2 of 8. Divortio Urusus during Operation Extinctus

The **KT75-2** is a Craourusian heavy tank developed in late AA 125. Its pike nose design would also be mirrored by next tank of the KT tank family, the KT75-3.

## Design and production

This tank had an improved armour layout, and a semi-hemispherical cast turret (resembling an upturned soup bowl). While this low, hemispherical turret improved protection, it also significantly diminished crew headroom, especially for the loader. The low turret also limited the maximum depression of the main gun, since the gun breech had little room inside the turret to elevate, and this limited the extent to which the KT75-2 could take advantage of hull-down positions. The KT75-2's pointed prow earned it the nickname *Hastilus* (Pike) by its crews. It weighed slightly less and stood 28 centimetres (11 in) lower than previous versions.

The production of the KT75-2 later started in AA 126. The KT75-2 was a significant improvement to the KT75 and KT75-2 due to its pike nose frontal armor. Having frontal hull armor that was already pre-angled meant that less armor was needed to maintain the same effective armor thickness on the upper glacis. Due to this pike nose design, the only real weakspot of the KT75-2 from the front was the lower glacis, which could be covered up if crews kept the KT75-2 hulldown.

## Combat history

The KT75-2 saw it's first use during Operation Extinctus, ensuring the successful land invasion of Goho. With knowledge of possible usage of PS-62U by the Gohomians, the KT75-2 was chosen to counter the prototype tank. However, it mostly encountered lighter targets like T-26 and T-35. It's weight doomed the tank to getting stuck in thick layers of snow. The only losses sustained by KT75-2s were due to weather and mechanical failures.

Some KT75-2s were known to be used by the Revolutionaries during the Craourusian Civil War.

## Surviving vehicles

One KT75-2 is known to stand on a pedestal in Rusograd.

## See also

* HT25
* KT75
* KT75-1
* IST75

#### Tanks of comparable role

* Nridusian H125

* Craourusian MT50 main battle tank

* Zelinistani ZGF-50E (AL B) heavy tank
MT170

The **MT170** is a Craourusian main battle tank developed in late AA 140s and early AA 150s. When it entered service in AA 155, it was the second MBT in the world to be equipped with a gas turbine engine after the Kaigani K-86 and the first to use it as a primary propulsion engine.

## Design and production

After the success of Kairus 1, Craourusian military wanted a tank of completely domestic origin. The task to create such vehicle was assigned to Automotive Plant Zroln. With latest inventions in mind, designers decided to go over the board and proposed two designs - one with the new turbine engine and one with traditional diesel engine. Surprisingly, both designs were accepted, with the latter being meant for mass export apart from service in Craourus. Designated MT170 and MT170E respectively. Works began on improving and building a prototype, which received significant focus with invasion of Slieversii taking place. Despite all of the effort, production could begin in AA 155, with only a few batches delivered to the frontlines in Flumine. Being a worthy opponent to all of other modern tanks, the MT170's full potential was achieved with further upgrades to mobility, firepower and protection through upgrade packages.

## Combat history

The first MT170s were delivered to the frontlines to serve in 89th Armored Division "Bronest" during the Flumine War. Despite not seeing much combat due to it's late introduction, they proven impervious to Slieversiian armor, not being able to face the Craourusian tanks frontally. "Groza" tanks were perfect for leading attacks, accompanied by lighter and faster Kairus 1 tanks.

Most of MT170 tanks were modified to the MT170W variant, serving to this day.

## See also

* MT170E
* MT170ES
* MT170S

#### Tanks of comparable role

* Craourusian Kairus 2 main battle tank

* Alevkan Leclerc main battle tank
* Irseni SM57 main battle tank
* Irseni M86 main battle tank
* Slieversiian MJX-16 main battle tank
* Qawacki Ariete main battle tank
* Sarbeliardi ZTZ96 main battle tank
* Sarbeliardi Challenger 2 main battle tank
Da'hn Cruiser

A **Da'hn Cruiser** (translated from Aludian: **interceptor cruiser** or **chaser cruiser**) is an Aludian medium ship class developed by the Marinatol. The ships are comparable to light cruisers of other navies.

## Design Features

### Displacement

Typically, Da'hn cruisers sit in the 8,000-9,900 ton range.

### Armament

Da'hn cruisers carry relatively light surface combat armament, as their primary mission is not long gun duels with enemy cruisers and capital ships. A stronger accent was placed on the anti-aircraft suite. Torpedoes were only found on the Sa'vna-class.

### Propulsion

Due to their primary objective of protecting slower convoy ships and capital ships, Da'hn cruisers are fast vessels, built to intercept destroyers and torpedo boats.

### Sensors and Processing Systems

Air search radar is a common feature of Da'hn cruisers, along with analog firing computers. These were later replaced with semi-digital equivalents during the 150s.

### Armor

Da'hn cruisers are not well armored for cruisers. At most, they have antifragmentation belt armor along key points of the ship.
Ma'ghk-class

KDS *Zel'tra* underway in 158.

The **Ma'ghk** **class** were a class of destroyers built for and operated by the Marinatol. Designed in the 140s, the type went on to serve until the late-180s in the Ke'frist Aludian Marinatol. By A.A. 163, all ships of the class were re-classified as anti-submarine destroyers.
MT170E

### Other Users

Alevka, Alteragon, Destrika, Irsen, Paltinau, Sarbeliard (stolen), Stelka, Vicenza

### Developed Into

MT190

The **MT170E** is a Craourusian main battle tank developed in late AA 140s and early AA 150s.

## Design and production

After the success of Kairus 1, Craourusian military wanted a tank of completely domestic origin. The task to create such vehicle was assigned to Automotive Plant Zroln. With latest inventions in mind, designers decided to go over the board and proposed two designs - one with the new turbine engine and one with traditional diesel engine. Surprisingly, both designs were accepted, with the latter being meant for mass export apart from service in Craourus. Designated MT170 and MT170E respectively. Works began on improving and building a prototype, which received significant focus with invasion of Slieversii taking place. Despite all of the effort, production could begin in AA 155, with only a few batches delivered to the frontlines in Flumine. Being a worthy opponent to all of other modern tanks, the MT170's full potential was achieved with further upgrades to mobility, firepower and protection through upgrade packages.

## Combat history

Most of MT170E tanks were upgraded to multiple EM standards. With the arrival of MT190, all remaining MT170E were withdrawn from service.

## See also

* **MT170**
* MT170S
* MT170EM
* MT170EM2
* MT170EM3

#### Tanks of comparable role

* Craourusian Kairus 1 main battle tank
* Craourusian Kairus 2 main battle tank
* Alevkan Leclerc main battle tank
* Irseni SM57 main battle tank
* Irseni M86 main battle tank
* Slieversiian MJX-16 main battle tank
* Qawacki Ariete main battle tank
* Sarbeliardi ZTZ96 main battle tank
* Sarbeliardi Challenger 2 main battle tank
Sa'vna-class cruiser

Four screw propellors

- 5x single 6" gun mounts

- 3x single 4" dual-purpose guns

A.A. 158 Refit:

- 1x twin 6" gun turret

- 1x twin arm launcher for surface to air missiles

- 2x single 4" dual purpose guns

A.A. 158 Refit:

- 1x helicopter

The **Sa'vna-class** was a class of cruiser built for the Marinatol. Originally constructed as Da'hn cruisers, they were refitted into guided missile cruisers after the Fires of the Peaks Revolution and subsequent replacement of the Federal government.

Sa'vna-class cruisers took part in a number of conflicts, including the Qawiaraqi-Stelkan Conflict, Laitanian-Aludian Conflict, the Fires of the Peaks revolution and Operation Final Heights.
Sarmalionis

Land controlled by the Kingdom of Sarmalionis shown in dark green

4.6% Destrikan

0.2% Paltiniş

0.2% Arianian/Leoliner

0.1% Others

The Kingdom of Sarmalionis is one of the oldest countries located in Campestria. It borders to Paltinau, Destrikan Federation and Ariana & Leoline.
***Bla bla bla, more to come***
Patch 4.20

Features

```
 -Release First Aid and Finesse SI's (see ingame UI for effects and unlock requirements)
 -Added UI for configuring UAC-specific settings, replacing various chat commands

```

Balance

```
 -Specter snipes no longer require vision to target
 -SDM Opportuned Shot changed to manual target augment ability with autocast option
 -CE sentry and drone DPS rebalanced
 -Invasion difficulty modifier reduced to 2 (equivalent to normal campaign)
 -PM plasma shield burn radius increased to 5.5
 -HG weapon/heat bonus stat tweaks
 -HG heat reduction bonus from SS4/SB reduced by half
 -Tweaked splash on FMJ rounds (HG), base damage increased by 5, modifier vs light set to x1.1
 -MO LW/HW weapons now only half affected by armor
 -Delay between EWS attacks in one 'burst' reduced 0.2->0.13 (0.11 with D20)
 -Removed armor reduction from Infantry SDM attack
 -PR34e grants +3 range in addition to its previous stats
 -Range on repair ability reduced to 2
 -Zombie spawns in campaign modes tweaked
 -Removed epilogue satchel timeout spawns (timer indicates Charon emergence instead)

```

Bugfixes/QOL

```
 -Most FSS abilities and JTAC Armageddon bombing run can be cast without interrupting current movement orders
 -Readded self destruct hotkey for various units as 'V'
 -Fix Specter snipes being weird around cliffs
 -Fix last used camo/decal not being restored at start of game or on revive
 -Fix incorrect weapons spawning with AW
 -Fix regular burst fire not being removed when choosing AW
 -Fix burst fire on Cav Scout with ST showing a disabled weapon
 -Fix attack animation on Platoon Sergeant
 -Fix first aid kits not curing venoms when applied using the self-FAK hotkey as a Combat Medic
 -Fix shotgun users making rifle attack sounds
 -Fix Dilophosaur acid pool not doing damage
 -Fix selection issues on some CE GM bots
 -Fix some units unintentionally having random delay on their weapons
 -Fix autocast on repair
 -Fix engineer AI in campaign chapter 3 getting broken after being stunned
 -Fix BMDD mission experience being lower with all towers repaired
 -Fix hyperpmc sometimes awarding the wrong number of wins
 -Fix drop map in ammo shortage breaking HG heat scaling
 -Fix Weak Point Targeting (SDM) giving a smaller bonus than stated

```

Tooltips

```
 -Fix tooltips for QT and BA
 -Tooptip cleanup for various Mech Op buttons
 -Update tooltips for Medic augs to show duration remaining

```
Kaigani

4.2% Mikanakawan

2.1% Belusian

1.1% Other

**Kaigani**, officially called the **Third Republic of Isekaigan,** is a country in Aurobellia. Kaigani encompasses the western Aurobellian peninsula and shares land borders with Craourus to the south and Belusia to the north. Its capital, Bana Metro, is located southeast of Kaigani, north of Ria of Solster.
Barry Lastname

"*I have really good taste in cereal.*"

― Barry says to Barack Obama

"*Harr harr harr harr harr harr. HARRR harr harr harr.*"

― Barry's totally real laugh

Barry Lastname (*つら Lastname Barry*) is one of the epic gamers (and artists) that is apart of Content With BlackJack and Hookers.

## Personality

Barry is known for being the fairly timid and easily embarrassed type who comes off as being fairly awkward and unable to express his true form. He is shown to be the serious guy of the group and isn't likely to act silly or overly emotional like the others. He tries to do everything with grace and elegance to set good examples; even if they manage to do better than her in certain instances.

While Barry is level headed most of the time, He can be quite cocky whenever he takes a stock off of literally anyone. For example, Barry had 2 stocks (as always) and when he took a stock off of Andrew he popped off so hard the earth shook to it's core.

## Relationships

Barry and Jaden are best friends (according to Jaden recently as of 3/18/2020) who knew each other since the CPUCS server days. Jaden would leave numerous times in the server, but Barry always had his back until the very end! He is quick to deny ever being really good at Smash, but everyone says otherwise so who cares.

### Mobin

Barry heavily respects Mobin because he plays Osu! that's pretty much it. They get along pretty well for the most part.

### FailureSSB

Barry is indifferent about Fail. Barry thinks he is funny sometimes, but feels bad for laughing at his jokes because Fail eats weed.

### Danish

Barry is cool with Danish because Danish is willing to play Smash Bros. Ultimate for the Nintendo Switch. Although, sometimes thinks he's weird because Danish is obsessed with Thanos Beatboxing.

### Breaker

Barry used to consider Breaker one of the best Samus' he has ever fought, but that has all changed ever since Breaker stopped playing Super Smash Bros. Ultimate for the Nintendo Switch. Barry also heavily respects Breaker because he also plays Osu! haha.

### Jaden

Barry is best friends with Jaden (according to Jaden), and also heavily respects him because he gave him Byleth and Barry very much liked that.

### Andrew

Barry enjoys playing Smash with Andrew because his Captain Falcon makes Barry use 0.1% of his true power. Although Barry often worries about Andrew because of the Andrew Syndrome (we don't talk about it).

### Lam

Barry likes Lam's accent. Barry finds Lam's Ken to be quite funny to fight against. Overall Lam is a pretty cool person.

### PaperOdin

Barry and Odin get along. Sometimes Barry is concerned for Odin because Odin makes nothing but penis jokes.

## Trivia

* Is quite literally UNBEATABLE in Smash Bros. Ultimate for the Nintendo Switch
* Barry's patronus is a vole
* Placed 3rd in a chalk art regional competition
* Is physically incapable of gaining weight
* Barry has 4,000+ hours of Brawlhalla and isn't proud of it
* Barry is implied to be a bad mod because of the CPUCS days, but the truth is, he didn't really care
* Is ranked 13k in Osu! and is too proud of it
Laitania

PLACEHOLDER

## History

### **The past**

Goho's rearmament campaign is successful, and with enough retrofitting their ragtag army of backwater tanks is able to overpower the Laitanian forces vying for their islands. It's a small war, with actually few casualties, but Goho manages to broker a very favorable peace for itself, with Laitanian forces completely taken aback at how such a small, inconsequential nation could defeat them. This leads to an eventual leadership change as the Laitanian people question what their government was thinking. The Laitanian army is shamed publicly, and many are flogged in town squares.
thumb|Laitanian soldier cries as he sees the laitanian flag go down for the last time in his home city.
A shameful defeat in the south brought the end of an era, an era marked by the rule of fools made what once was a prosperous land, rich in culture and an industrial giant a joke at the eyes of the outside world.

The Laitanian machine was stopped by the wrong decisions, and with an economy held only by the strongest and most dedicated workers of the land, the people asked for a change, these words of change reached the old ears of the old king Karle Ojinni II of Laitania, a 61 years old king that had no longer a queen had nothing to lose, he left the safe heaven that was for him granted in one of the coldest islands of Arystia with only his daughter Karolin and a purpose, to have what has once being his home a place he would be prould of dying for.

### **The Return of the king**

In the middle of daily protests, the people asked for elections and king Karle being always in favor of the will of the people, competed as all the other canditates, but if he won, the monarchy would come back and his ideas would be put in place, with a set of plans the king managed to get the confidence of elders as well as tenovans
Kairus 1

Kairus 1M firing in a jungle

**Kairus 1** is a main battle tank designed and produced by RMW in Craourus and Almadine Heavy Works in Kaigani, that first entered service in A.A. 146. Developed in an era when HEAT warheads were thought to make conventional heavy armour of limited value, Kairus 1 focused on firepower, cheap and easy maintenance and improved cross-country performance that was unmatched by other designs of the era.
Stelka

**Stelka**, officially referred to as the **Stelkan Jamahirya** (**Stelkanska Džamahirija**), though most commonly referred to as just the **Jamahiriya** (or "State of the masses") by its own people, is a market-socialist unitary republic located on the continent of Neorbisia. It shares the continent with the Kingdom of Qawiaraq and borders its satellite states. The Stelkan Jamahiriya is a full-time member of the Bronest pact and a member of the Jennian Socialist League.
It is the only socialist country on the continent of Neorbisia.
Noot Vegas

**Noot Vegas** is a settlement/area controlled by the House of Noot, which was located in the Desert south of the Town of Oreville. It is known as a hub for gambling, tourism, and overall relaxation. Though no one is permitted to build residential areas within Noot Vegas, the famous UltraLux Hotel provides any living accommodations for free. This area is often a halfway point, as users rest in this town if they are unable to make it to the safety of Oreville.

## Features

* The UltraLux Hotel
* The Funky Pyramid Resort and Casino
* The Underworld Lounge
* The Noot Vegas Shake Shack
* The Noot Vegas Gift Shop
* The Noot Vegas sign
* The Horse Parking area and Rest stop
* Mob Grinder
Iris

## Iris

### Alternative Name

IrisPLACEHOLDER

PLACEHOLDER

PLACEHOLDER

PLACEHOLDER

### Official languages

PLACEHOLDERPLACEHOLDER

PLACEHOLDER

PLACEHOLDER

### Formation

* PLACEHOLDER - PLACEHOLDER
* PLACEHOLDER - PLACEHOLDER
* PLACEHOLDER - PLACEHOLDER
* PLACEHOLDER - PLACEHOLDER
* PLACEHOLDER - PLACEHOLDER
* PLACEHOLDER - PLACEHOLDER

### Population

• 39.478.000 (A.A. 151)• 71.849.960 (A.A. 201)
South Slieversii

Claimed Territory of the South Slieversiian Underground Government

### Government

Underground government in opposition to the Republic of Goho in Slieversii (124 A.A - present)

### Heads of state

• President: Justin Badru• Vice President: Sarujan Lodhia

### Formation

* Government formed - March 14, 124 A.A
* South Slieversii policy - February 27, 129 A.A

### Currency

South Slieversiian AokaidSlieversiian Phka

### Internet TLD

.

The South Slieversiian Independence Movement or the Republic of South Slieversii, was formed on March 14, 124 A.A, by Slieversii as a purportedly independent shadow government that opposed the government of the Republic of Goho. South Slieversii is recognized as the government of Goho by most allies of Slieversii after the signing of the South Slieversii policy in February 27, 129 A.A, days after Operation Poseidon’s Wrath.
Crimson Bunker

The **Crimson Bunker** is a location within Oreville Prime that served as the main base of operations for the House of Crimson. This base was used after the construction of the ship Polaris-Fel, and the Crimson exodus to the North. The bunker had 3 levels built into a nearby hill: one for farming crops, one for manufacturing infrastructure, and the lowest level that featured a mode of transportation to the settlement. This third level also housed various Outlanders that had been recruited by the House.
PaperOdin

PaperOdin is one of the founding members of Content with Blackjack and Hookers. Despite what his Aliases and Species may say, he is actually bisexual. PaperOdin is known to have bad takes, especially when it comes to Video Games, claiming Death Stranding was a better game than The Legend of Zelda: Breath of the Wild. He was promptly killed, but resurrected using the Dragon Balls.
Esther Baxter

**Esther Baxter** (born November 4, 1984) is an American eye candy/hip-hop glamour model and actress.

## Career

Esther rose to prominence after being featured in the music video for Petey Pablo's single "Freek-A-Leek" in 2004. Since then, she has appeared in several music videos, including Ludacris's "Number One Spot", Will Smith's "Switch", Nelly's "Shake Ya Tailfeather" and Kanye West's "The New Workout Plan". In addition to video success, she has also been in a number of magazines, such as *Smooth*, *VIBE*, *King*, and *XXL*.

She has been dubbed "Miss Freek-a-Leek" due to her appearance in Petey Pablo's video.

As of August 2007, Baxter has retired from modeling and video shoots in order to attend college.

Esther was featured on the cover of *King'*s September/October 2011 issue. In an interview, she spoke about her transition from modeling to acting.

## References

1. ↑ Archived copy. Archived from the original on 2009-12-25. Retrieved on 2010-01-03.
2. ↑ Esther Baxter Video, Pictures, Gallery - AskMen.
3. ↑ Smooth Magazine, Issue 32, August 2007.
4. ↑ http://www.king-mag.com/online/?p=12919

## External links

* Esther Baxter Biography
* Esther Baxter links at FreeOnes
* Esther Baxter at Babepedia
* Esther Baxter at AskMen.com
* Esther Baxter at HipHopGalaxy.com
* Esther Baxter's bio and pictures at CutieCentral
* Esther Baxter article at *Wikipedia*
SA91

The **SA91** was an attack aircraft based off Gutiestonian F.91. It was manufactured for the sole purpose of participating in Operation Quaerolum.

## Backstory

After succesful infiltrations of Gutiestonian airspace, Craourus began preparation for liberation of Alteragon. In order to do so, Craourusian generals came up with a plan of manufacturing Gutiestonian-origin aircraft, painting them in standard Gutiestonian Air Force scheme and performing sabotage air strikes in region of the uprisings. The operation was possible thanks to successes of a few Craourusian spies - mainly alias 'Rubrus' and alias 'Vena'. Alias 'Rubrus' succesfully infiltrated the Gutiestonian aircraft factory TIAF and manage to acquire the prototype blueprints of F.91 fighter jet. Alias 'Vena' meanwhile posed as a mechanic at the Gutiestonian Air Force base in Udren and photographed some of the aircraft stationed there. For this operation, the 2482. Volanteum 'Histriomenda' was created, consisting of volunteers and convicts of foreign origin. They were to strike airfields, military bases and supply routes in the vincinity to lower Gutiestonian power to supress the revolts.

## Design and production

After acquiring the blueprints for the aircraft, the big minds in Craourus were put to work - they had to analyze the schemes, adjust them up to Craourusian standards and convert the measuring units. In a limited timeframe, they managed to almost perfectly rework the Gutiestonian plans.

Aircraft were put in production quickly. They were built with weaker materials, as the aircraft weren't planned to last longer than a year. Thanks to this, the Craourusian industry was able to pump out enough aircraft for the operation in less than a month.

## Combat history

Craourusian-made F.91 fighters, designated SA91, succesfully penetrated the Gutiestonian airspace and caused severe chaos and mayhem in Gutiestonian ranks ordered to fight the uprisings.
Jenniapedia

Welcome to the Jennia Universe!

   Introduction

Jennia is a community of skinners who make fictional skins for a world of nation-states. These skins are judged, and those that make successful skins are rewarded with more land or other geopolitical advantages.

Created by JeNeDiraiRien

Countries

The following category contains 31 countries.

Vehicles

The following category contains the vehicles claimed or licenses

Events

The following category contains the major events and conflicts that happened in Jennia.

 Scissae

Participants

Meet the Participants of Jennia. (All of the names are directly linked to their Live.WT profiles)

BHmaster · Cpt\_Pandy · Skeletovich · Headstick · janderson01 · kleronov · Lykaios · Liechtensteinn · MegaFangs · Milanez · Munar · Ninetalis · Norfang · OFW\_Schroedinger · ReYhael · Sabro · Sapphira · simobombe · Star\_skimmer89 · teo\_storm1 · TëodorSan · TSGT · PROX
NSARO

## National Slieversiian Aerospace and Research Organisation

Logo

Wordmark

Flag

## Agency overview

### Primary spaceport

Krasnaburg Space Center and Futaoka Space Center

## Hardware

### Launch vehicles

Aeacus

* Aeacus 1
* Aeacus 2
* Aeacus 3
* Aeacus 4
* Aeacus 5

Atropos

* Atropos 1
* Atropos 2

Eileithyia

* Eileithyia
* Eileithyia
* Eileithyia

Hemera

* Eileithyia
* Eileithyia
* Eileithyia

Isonoe

* Isonoe
* Isonoe
* Isonoe
* Isonoe

Larissa

* Larissa
* Larissa

Moirai

* Moirai
* Moirai
* Moirai

Nereid

* Nereid
* Nereid
* Nereid

Perdita

* Perdita
* Perdita
* Perdita

Thalassa

* Thalassa
* Thalassa
* Thalassa
* Thalassa
* Thalassa
Föderalka

Example

 Air Force

 Marines

 Coast Guard

 Belusia

 Sarmalionis

## History

### Founding principles

1) The conduct displayed by the members of the Ibicellians against the People’s Republic of Slieversii and the Narodnaja Revolutionary Army during the Ibicellian Rebellion.

2) Protect the citizens of Slieversii from all foreign invaders.

3) The traditions of the Föderalka are heavily based on the Passiflorian Army, but with new customs and it’s own tradition since 84 A.A.

4) the aims of the Passiflorian military reformers such as Tadako Valencia, Dimaia Deiphobus, and Lantos Pavlakovich.

## Appearance

### Ranks

The Slieversiian officer ranks are those used in the Passiflorian army.
KNE-44

A Marinatol Ke'f KNE-44 lands at Lawrento Namien International Airport.

The **Skur KNE-44 Ka'vu** is a twin engine naval strike aircraft designed and built by the Skur Design Bureau. Operated by the Marinatol Ke'f in a strategic maritime strike role, the Ka'vu fleet is an integral part of the Ke'frist deterrence plan. It is the largest aircraft operated by any branch of the Aludian armed forces.

## History

### Development

The Marinatol's doctrine had long relied on standoff strike capabilities. The introduction of standoff anti-ship missiles meant that conventional torpedo or bomb strikes would be largely obsolete. While the KNE-37 O'ran fleet was refitted to launch the Cevsi anti-ship missile, the aircraft was slow and easy to track and detect, thus eliminating the key factor of surprise.

Tenders for a brand new naval strike bomber design were sent out in late-A.A. 149. Skur, a long time favorite of the Marinatol for the KNE-37, was selected to build the new aircraft. A key requirement was the accommodation for large anti-ship cruise missiles.

The first prototype, designated **Skur Ka'va One**, took flight on December 22, A.A. 152. By all accounts, it was a decently stable aircraft in flight, but presented some hazards during low speed flight. These problems were traced to the variable geometry wings, which suffered from frequent reliability issues. Testing continued to alleviate this issue.

### Attempted destruction

As the Fires of the Peaks revolution began, two pilots from Skur made the decision to steal the sole prototype and fly to an unknown destination, presumably another nation. Before they could escape from Ke'frist controlled airspace, however, they were intercepted by two HNE-59 fighter jets after their afterburners failed to ignite and were forced to land at Geron C. Jone International Skyport in Defiant.

Many in the new Armed Forces Committee debated on what to do with the aircraft. Most, however, advocated for going through with a limited production run of 50 aircraft. This was approved and passed on to Skur.

## Design

The KNE-44 is a large, twin engine maritime strike bomber with variable sweep wings. The wings are capable of sweeping back to 65 degrees. It is powered by two large, afterburning Fet'son and Ma'rka E7FM41 turbofan engines each producing 55,000lb of thrust dry, 80,000lb with afterburners. These engines remain the most powerful engines ever built by F&M, and give the aircraft a top speed of Mach 1.9.

The aircraft requires a crew of four: pilot, co-pilot, navigator, and weapons systems officer. All four crewmen are situated in the aircraft's cockpit. Ejection seats are provided for all four crew.

A payload of up to 53,000lbs can be carried in the internal weapons bay as well as external hardpoints. Typically, up to six supersonic anti-ship missiles are carried, with two internally and four externally.

The advanced fire control system from Ferston Brothers Electronics operated by the WSO means that each missile is capable of engaging separate targets or converging on a single target. It was the high cost of the system that ensured the KNE-44 was never built in great numbers.
Sarbeliard

Alhbrian

Sofrijaniat

7.8% Sofrijaniat

0.1% Other

The **Commonwealth of Greater Sarbeliard**, also known as the **Saaerbilhta Pact**, or simply **Sarbeliard** is a multi-ethnic sovereign country located in the far north of Campestria. It shares a single border with Alevka to the south. To the east of Sarbeliard is the Terovja Gulf, whilst the Karack Basin lies to the west. Sarbeliard is made up of three different countries; Saatbeorht, Alhberice, and Sofrijan.

The Commonwealth is located in the historical regions of Saaerbilhta and the Friþlands.
The Holy Sanction

The primary faith of Jennia is known as **The Holy Sanction**. Those who adhere to it are generally known as "Sanctionists".

Religious Symbols of Jennia The most complex ones are the earliest symbols found in the Sea of Calibur. Later symbols have been simplified, then added complexity in the center was added.
The Secret Chamber

There is a secret chamber in the Dr. Seuss House. It holds the keys to all the rooms in the house as well as a stash of trufflula seeds, an extra hat for Sam I Am, Boss Doggy's old water bowl and a bunch of cat litter for the Cat in the Hat (just in case).

One day, the robots who guarded the Owl's bedroom got new batteries and then they could protect the Secret Chamber. Sam I am found some rotten foofoo in there too which boss doggy dumped. so he threw something stanki at him it got in his eyes and he accidentally peed in the den. Then he said sorry, I had something in my eye! so the two settled their differences over a nice bowl of qwertyuiopasdfghjklzxcvbnm but Sam i am got boss doggy's old water bowl and got sick.
TRASAR Airline

**TRASAR Airline Inc.** legally ***T**ransporturile **R**egale **A**eriene **Sar**malione* (literal translation: Sarmalionis Royal Air Transport) is the flag carrier airline of the Sarmalionis. It is currently the first and largest airline operating in Sarmalionis based on international destinations, international flights and the third-largest measured by fleet size and passengers carried.
TF-28

## Development

The TF-28 was designed out of the need for a modern jet fighter. At this point, the only Tavanian fighter capable of carrier operations was the TF-11N, which was becoming outdated by modern jet aircraft.

## Operational History

The TF-28 has not seen combat during its lifespan, but has been used as a trainer for easing pilots into jet aircraft. It has also been active in military exercises and, briefly, as a light recon plane.

## Variants

**XF-28** - The original experimental aircraft which would later become the TF-28.

**TF-28A** - First generation of the TF-28, armed with 2x 20mm cannons in the nose.

**TF-28B** - Modernized version of the TF-28A, armed with 4x 20mm cannons in the nose, the more powerful de Havilland Goblin 3 engine, and the option for ground attack loadouts.

**TF-28N** - A naval version of the TF-28B made for use with the Royal Tavanian Navy's aircraft carriers (courtesy of Ariana and Leoline). Armed with the same 4x 20mms with the option of taking 8 wing-mounted unguided rockets. Features an arrestor hook and reinforced landing gear for carrier landings.
Goho

**Goho**, or officially named **Гохо Өрөспүүбүлүкэтэ (or Гохо Сирэ), or** Republic of Goho, **Land of The White Sun**, - was a republic in the peninsula of **South Flumine** with the most ancient and bizarre culture in the **Jennia** formed on the paganistic religion of Goholyare - **Айыы (**Aiyy, named after the benevolent spirits of Goho mythology**).**
88

The **88** is one of the most prominent crime syndicates in Diver City, infamous for their incredibly precise heists and disregard for any human moral outside of their own group. As the name infers, there are 88 members in the group.

## Overview

The group consists of 88 members, all of whom are highly skilled Kotsu users. There is no rule stating that members of the 88 must mark themselves as so, yet many members engrave an "88" into a body limb. If a member were to die, the member they were closest to chooses a replacement for them.

## Origins

The 88 is said to have been around since Jopan's feudal age. At one point, they declared war on the other groups, and was defeated nearly to the point of nonexistence; however they were never truly erased, and eventually rose back to prominence.

## Members

The current leaders of 88 are three young adults named Azmi Soewarno, Kusunobi Miller, and Citra Zefanya. A pair of teenagers known as the Higher Brothers are considered second-in-command, as well as a woman named August Grant and a man named Keith Lee.

## Associates

Other than themselves, the 88 occasionally asks for outsider assistance during their missions. Examples include:

* Keiichiro Goulbourne: hired on more than one occasion to partake in raids against the Keitaro, a rival clan of Keiichiro's native group BLANK.
* Sean Miyashiro: hired to wipe out Cockhampton, a rival clan.
Citra Zefanya

**Citra Zefanya** is a former leader of the 88 and a candidate for the head of the Zefanya family.

## Appearance

Citra is short in stature with a lean build. She originally has long black hair and black eyes, but her hair later becomes blonde. Her usual outfit consists of a black crop top with a white cardigan with an 8 on both sleeves, and black pants. She later changes her outfit to a white crop top with the same cardigan with the lower half cut off and the 8's taped over, and turquoise sweatpants.

## Personality

When Citra is introduced, she is shown to be extroverted and overly friendly, showing characteristics considered bizarre for her position. It is later revealed that she has adopted this personality to further her goal of becoming the head of the Zefanya family, an incredibly wealthy heritage of which there are seven sons and daughters currently vying for head. Because of this goal, Citra maintains a friendly personality to everyone except those she knows are going to die. Underneath her persona, she is a sarcastic, masochistic woman with no sense of morality or honor.

After the events of the Diver City arc, Citra stops using her persona and maintains her usual personality, causing her to both gain and lose allies. Over time, she realizes her life was better when she was friendlier, and tries to become a better person.

## Background

Citra was born as the seventh child to Sage and Khoen Zefanya. As is tradition with the Zefanya family, she was given little to no attention from her parents and only got along with two of her siblings, resulting in her maturing extremely quickly as a child. She was able to train in Kotsu thanks to the help of her older sister, and after an elaborate plan to kill a former leader of the 88, took their place.

## Abilities & Powers

Citra has all the abilities granted to her as both a leader of the 88 and a member of the Zefanya family. She is within the top 1% of Kotsu users, able to master the Core Basics of Kotsu at the age of 12.

### Keiyaku

Citra's Keiyaku is two bricks. Her attack style without using Kotsu is reshaping the bricks to be daggers, then throwing them at her opponents, then reforming it as a dagger again, then throwing it again, etc.

### Kotsu

Because the Zefanya family is elitist, Citra is entirely divided into Ryogae. Unlike other Ryogae users, she does not hide her abilities and will transform her Keiyaku to match the style of her opponent. She chose her Keiyaku to be two bricks because she is a Ryogae user and determined that brick is one of the most used materials in the world, so if she chose her Keiyaku to be them, it would make it easier for her to manipulate her Hassan. She often will take the brick within her Hassan and mold it with her Keiyaku, creating a larger weapon.

## Goals/Motivation

Citra's motivation before the Diver City arc was to claim the throne of the Zefanya family and inherit its wealth.
Calendar tables

Jennia uses a dual-calendaric system:

Jennian Holy Calendar System: E.O. (era obscuram), A.A. is A.D. (ab aeterno) A.A. 100 = 1919 A.D. There is no “year 0”, it goes straight from 1 E.0. to 1 A.A. Month names are the same as Earth’s until further notice.

Era obscuram refers to the fact that much of history was embellished and made "legendary" instead of being factual, Belusian historians began keeping better records at the turn of E.O. to A.A., meaning the earlier era was considered obscure. The later era A.A. was named from an epiphany by one of the historians who was told directly to name it as such.
Provisional Government of Tenova

## Provisional Government of Tenova

### Alternative Name

Republic of TenovaSlieversii-occupied Tenova

Tenova Province, F.R. Slieversii

### Official languages

JennericOld Jenic

Kinăsa

Nichūko

### Government

Federal presidential constitutional republic transitional government

### Heads of state

• President: Laszlo Stuckey • Vice President: Niall Delagarza

### Formation

* Capture of Molilanvia - July 23, 139 A.A
* Tenova Surrendered - July 26, 139 A.A
* Established - July 31, 139 A.A
* Transfer of power - July 14, 140 A.A
* Tenova Admission Act - July 15, 140 A.A
Fight Club

A Fight Club (ファイトクラブ, Faitokurabu) is a tournament held by the citizens of Bawskee City for entertainment and gambling. Fight Clubs are held around the entire city and are common occurrences, despite being illegal. Many Fight Clubs are raided by the Bawskee government, with arrests and executions ensuing.
Antasa

## Etymology

The Antasan Special Administrative Region is the official name of the semi-autonomous republic in the west of Belusian controlled Aurobellia.

The term Antasa comes from one of two possible origins; one believing that the term Antasa is derived from the creation of the Kingdom in the 400s B.A with a play on the names of it's two founding city states, Anis & Tosos. The more accepted theory claims that Antasa is derived from the Tupi words *Antã Sauá,* meaning "region of strong monkeys" whether this refers to the local monkey populations in Carignie and Normandin or the native human populace is unknown.
Kalytria

## History

A.A. 96 Royal Kalytrian Air Force Formation The Kalytrian Air Force has been founded.

A.A. 97 Licensing Fighters It was apparent that the homegrown aircraft industry will take time to expand a substitute fighter will need to be procured. Kalytrian officials reached out to many countries attempting to obtain a license to build their aircraft, Qawiaraq was the country that agreed to license their (Ki-27) aircraft to Kalytrian Air Force.

A.A 100 - A.A 104 War of the Wolves During the great conflict of Jennia Kalytria chose to remain neutral but that was not to be honored by the countries of Turitg and Republic of Sarmalionis. Caught by the surprise the Nation of Kalytria took some losses during the opening months of the campaign, however due to Kalytria’s standing army law which required all able men age 18 to serve one year in either the Army, Navy or the Air Force. Thanks to that law Kalytrian Armed forces quickly mobilised and thwarted off the invaders. With the Kalytrian Air Force yielding a number of Aces during the battles over the skies of Kalytria.

A.A. 105 Army Reorganisation After the War of the Wolves the King of Kalytria decided to expand the armed forces in case any other nation decided to invade Kalytria again. Substantial amount of funding was dedicated to recruit more soldiers as well as design new equipment with particular effort in navy and air force. As well as extra funding on creating land fortifications alongside the borders with Pelisle and United Federations of Zelenistan.

A.A. 107 Naval Expansion Several fleet admirals proposed that Kalytrian Navy adopt a carrier battle group strategy. Strategy centered around aircraft carriers protected by large number of escort including at least battleship for each carrier though ideally they’d prefer at least 2 per 3 carriers. The strategy was approved early spring and commissions, new carriers, battleships, cruisers and destroyers in shipyards across the country. The new motion was called the 10 Year Expansion.

A.A. 116 Plans of Invasion After the trade negotiations have fallen through with the Nation of Stelka regarding resources, Advisory council proposed to the King that Kalytria should invade Stelka in order to obtain the required resources. A plan is drawn up by the military generals and a sufficient Casus Belli is found after the Council decides that they could use the pretext of liberating the slave work force on the grounds of human rights, this should provide enough support among