recursal/Fanatic-Fandom huggingface dataset:
Diamanten

**Diamanten** sind die Haupt-Währung im Spiel. Diamanten können mit Echtgeld erweitert werden. Neben den Diamanten existiert auch Gold, welches nur erspielt werden kann.

Für Diamanten kann man sich im Shop Fähigkeiten, Bonusse, und Titel kaufen. Weiterhin kann man mit ihnen die Upgradegeschwindigkeit in der Schmiede abkürzen, die Energie des Ritters auffüllen oder sich Silberpfeile kaufen.

## Diamanten kaufen

Zur Auswahl stehen 3 Varianten von Diamant-Paketen:

* 1 Fass mit 500 Diamanten kostet 2,99€, Amazon Prime Mitglieder zahlen 2,40€
* 1 Wagenladung mit 1000 Diamanten kostet 4,93€, Amazon Prime Mitglieder zahlen 3,95€
* Der Diamanten-Esel kostet 19,99€ pro Monat, Amazon Prime Mitglieder zahlen 16,00€ (monatlich kündbar), der Diamanten-Esel bringt jeden Tag um 12 Uhr 200 Diamanten

## Diamanten erhalten / verdienen

* Skill mit Amazon Konto verbinden. Als Belohnung erhältst Du täglich um 12 Uhr 10 Diamanten.
* Der König verteilt begrenzte Diamanten-Geschenke, jedoch die doppelte Anzahl am Doppel-Donnerstag. Die Anzahl der Diamanten steigt mit der Kampfklasse 10 (Feldkommandant)
* Im schwarzem Turm kann man gut Diamanten verdienen.
* Am Dienstag kann man auf dem Jahrmarkt Diamanten gewinnen.
* Im Rittertunier gewinnen
* Geschenk durch andere Ritter
Kampfklasse

Die Berechnung der **Kampfklassen** basiert auf einer wöchentlichen Basis.

Von Mittwoch 12 Uhr wird jede Aktivität eures Ritters gezählt. Für jede Aktion erhaltet Ihr automatisch Aktivitätspunkte, die im Hintergrund für euren Ritter gespeichert werden. Am Ende der sieben Tage (nächster Mittwoch um 12 Uhr) werden alle Ritter nach den Aktivitätspunkten sortiert und eingeteilt: Dabei erhalten die aktivsten 0.3 Prozent der Ritter eine feste Anzahl an Kampfklassen-Punkte. Die nächsten 0.8 Prozent erhalten dann weniger dieser Punkte. Dieser Prozess setzt sich fort, bis alle Spieler (100 Prozent) erreicht sind. Für jede dieser Staffelung (0.3%, 0.85, 3.5%, 6%, [..]) gibt es eine Feste Anzahl an Kampfklassen-Punkte. Diese Kampfklassen-Punkte verfallen im Gegensatz zu den Aktivitätspunkten nicht, und werden gesammelt.

## Kampfklassen

Für Jede Kampfklasse wird eine feste Anzahl an Kampfklassen-Punkte benötigt. Sobald Ihr die benötige Anzahl an Kampfklassen-Punkte gesammelt habt, steigt Ihr also auf die entsprechende Kampfklassen-Stufe auf. In jeder Woche verfallen 10 Prozent euer Kampfklassen-Punkte. Ihr könnt also auch absteigen.

## Saisonwechsel

Die Kampfklasse wird bei Saisonwechsel zurückgesetzt.
Silberpfeile

**Silberpfeile** werden für die Jagd auf Orks im Düsterwald benötigt.

Sobald man mit 0 Pfeilen den Düsterwald betreten möchte, kommt der Hinweis darauf, dass man keine Pfeile mehr hat, diese aber käuflich erwerben kann. 200 Silberpfeile kosten 20 Diamanten. Größere Pfeilpakete (Köcher) werden in der Jagdhütte angeboten.

Die Pfeilwerkstatt wird mit Level 15 freigeschaltet. Hier arbeiten sogenannte Pfeilmacher.
Pfeile können auf dem Jahrmarkt und in der Taverne gewonnen werden.
Xiao Mei

**Xiaomei** (シャオメイ *Shaomei Tiểu Mai 小梅*) là một thầy bói huyền thoại sống trên hành tinh Mildian, đồng thời là người kể chuyện tự xưng của bộ truyện có khả năng phá vỡ bức tường thứ tư. Cô được gọi là **Thời Vịnh** *(時詠み Tokiyomi, Time Oracle)* hoặc **Thầy bói huyền thoại** *(伝説の占い師 Densetsu no Uranaishi, Vân Thuyết Chiêm Sư)*

## Tính cách

Xiaomei được thể hiện là một người điềm tĩnh và nghiêm túc cũng như khá hiểu biết do khả năng nhìn thấy tương lai của cô ấy. Do khả năng nhận thức của cô ấy không thể cho cô ấy thấy một kết quả cụ thể, Xiaomei thích xem mọi người chiến đấu đến mức cô ấy trở nên thậm chí bị kích thích cực khoái vào một số lúc.

## Ngoại hình

Xiaomei là một người phụ nữ trẻ mảnh mai với đôi mắt đỏ và mái tóc đen với phần tóc mái được cắt xéo và có hai cặp tóc mái dài hơn, lần lượt ở phía trước và sau đầu. Cô ấy mặc một bộ xường xám *(cũng gọi là sườn xám)* màu đỏ với họa tiết hoa anh đào để lộ phần lớn lưng và một bông hoa ly ở bên phải đầu của cô ấy. Cô ấy cũng đi chân trần, đó là yêu cầu của Ngôi đền Kiến thức.

## Tiểu sử

Vào một thời điểm nào đó trong quá khứ, Xiaomei đã gặp **Thánh Mẫu** và có được trí tuệ toàn năng cao cả của mình, nhưng phải trả giá là mất trí nhớ về vị trí của Thánh Mẫu cũng như mất quyền truy cập vĩnh viễn vào thông tin đó.

## Kĩ năng và sức mạnh

**Trí tuệ siêu phàm Nigh-Omniscience:** Xiaomei sở hữu khả năng độc nhất vô nhị để biết mọi thứ (có thể là trong quá khứ, hiện tại hoặc tương lai) mà một số người đã nhầm với bói toán. Tuy nhiên, do hạn chế do bản thân đặt ra đối với khả năng của mình, cô ấy đặc biệt không thể biết kết quả của bất kỳ trận chiến nào chưa xảy ra. Theo giải thích của chính Xiaomei, sức mạnh này là do Thánh Mẫu ban cho cô với cái giá là không bao giờ có thể tìm thấy vị trí của cô.

* **Nhận thức về bức tường thứ 4:** Nhờ kiến thức rộng lớn của mình, Xiaomei cho thấy nhận thức về việc ở trong một câu chuyện và có thể tương tác với khán giả bằng cách giao tiếp trực tiếp với họ và đưa ra thông báo về tình tiết của câu chuyện.
Provinzkampf

**Provinzkämpfe** finden immer Sonntags von 12 Uhr bis 22 Uhr Mitteleuropäischer Zeit statt.

Provinzkämpfe kosten seit der 6. Session keine Energie mehr sondern Provinzmünzen. diese werden vom König wie Freilose oder Diamanten an die Ritter verschenkt, man kann jedoch nur unmittelbar nach den Provinzkämpfen maximal 100 Münzen sammeln. Der König jedoch kann stündlich Provinzmünzen hinzugeben. Über den Rucksack kann man die Provinzmünzen abfragen.

Provinzmünzen sind für den ersten und alle Risikokämpfe (Weiterkämpfen) gültig.

Der Orden welche am Ende auf den ersten Platz gelangt erhält für 4 Wochen den Vorteil der jeweiligen Provinz. Zusätzlich erhalten alle Ordensmitglieder 30 Provinzmünzen. Die Ordensmitglieder deren Orden auf dem zweiten Platz landet, erhält 40 Provinzmünzen und Mitglieder des Ordens welcher den dritten Platz macht erhält 50 Provinzmünzen. Dadurch soll den anderen Orden auch eine Provinz ermöglicht werden.

Provinzen
 HÜGELLAND
 SÜMPFE DES ELENDS
 PESTLÄNDER
Tränke

Es gibt verschiedene **Tränke**, die in der Taverne gegen Gold gekauft werden können. Jeden Tag werden um 12 Uhr Mitteleuropäischer Zeit drei verschiedene Tränke angeboten. Jeder Trank verstärkt bestimmte Attribute des Ritters für eine Stunde. Es können verschiedene Tränke gleichzeitig konsumiert werden, täglich von 0 bis 23:59 Uhr Mitteleuropäischer Zeit jedoch maximal drei Stück. Es lohnt sich alle drei Tränke auf einmal zu Trinken.

Die Tränke verstärken die Werte des Ritters in Prozent. Da starke Ritter mit einem hohen Level somit mehr von den Tränken profitieren als Ritter mit einem geringen Level, skaliert der Preis abhängig vom persönlichen Level.

(kann auch gesagt werden)
 Trank des Glücks
 Trank der Unbeugsamkeit
 Hurtigkeitstrank
 Kampftrank der Stärke
 Trank des alten Krieges
GLOBAL MOTORS 1170KR1(華洲)

* 車體廠：華洲
* 引擎：康明斯(Cummins)ISM11E5 385
	+ 排氣量：10824cc
	+ 最大馬力：385HP(280kW)/1900rpm
	+ 最大扭力：186kg-m/1200rpm
* 變速系統：ZF 6S-1901BO手排(前6後1)
* 底盤年份：**2015~2016**
* 領牌年份：**2016**
* 領牌範圍：
* **2015(3輛)：FAB-330~FAB-332**
* **2016(5輛)：FAB-360~FAB-361、FAB-363~FAB-366**
* 分類：甲類大客車
* 歐盟五期環保引擎(EURO5)
* 共計**8**輛
* **1961**：**FAB-330**
* **秀朗站**：**FAB-331~FAB-332、FAB-363~FAB-365**
* **中華站**：**FAB-360~FAB-361、FAB-366**
Daichi

**Daichi** (ダイチ Daichi) hay **Daichi của Đất** (土のダイチ Tsuchi no Daichi), là một kẻ tàn bạo ngoài hành tinh bạo dâm nghiện hành hạ người và là thành viên của lực lượng đặc biệt của Drakken Joe, Element 4.

## Tính cách

Daichi mắc chứng nghiện tra tấn đến mức khiến anh ta không tuân theo mệnh lệnh. Tuy nhiên, anh ta nhận ra đây là một vấn đề và đã tham gia một nhóm hỗ trợ những người nghiện tra tấn, vì anh ta có khả năng giành được một đồng tiền miễn phí tra tấn trong 60 ngày. Khi Laguna nhắc nhở anh ta về hậu quả của việc không tuân theo mệnh lệnh của Drakken Joe, anh ta run lên vì sợ hãi và ngừng những hành động tra tấn của mình.

Anh ta có xu hướng tặng sô cô la cho bất kỳ ai anh ta gặp.

## Ngoại hình

Daichi là một người ngoài hành tinh hình người, cao lớn, thuộc một loài không xác định với làn da xanh đen, mái tóc nâu sẫm màu rối và đôi mắt hình ngôi sao màu vàng.

Anh ta mặc một chiếc áo vest không tay màu sáng, cổ cao, có chữ kanji của "Land Mass" ở mặt sau và quần sọc cùng với thắt lưng có biểu tượng ngọn núi và đôi giày.

## Tiểu sử

Tại một thời điểm nào đó, anh ta gia nhập Tổ chức của Drakken và trở thành một phần của Element 4, vì Nhà giả kim cần những bậc thầy về Ether của từng nguyên tố để giúp duy trì sự cân bằng của Ether của anh ta.

## Sức mạnh và kỹ năng

**Pain's Tree** (ペインズツリー Peinzu Tsurī): Sử dụng Ether Gear này, Daichi khiến rễ cây ăn sâu vào cơ thể mọi người, ăn mòn họ từ bên trong và gây ra cơn đau dữ dội. Anh ta cũng có thể phát triển các nhánh từ cánh tay của mọi người bám vào bề mặt, ghim chúng xuống một cách hiệu quả.

**Đồng hóa vật chất rắn**: Với sinh lý ngoài hành tinh độc đáo của mình, Daichi có khả năng hợp nhất toàn bộ cơ thể của mình thành bề mặt rắn.

**Tăng cường sức mạnh**: Daichi có đủ sức mạnh để bẻ cong một đồng xu kim loại với một số nỗ lực.

## Ngoài lề

Daichi có thể hiểu theo nghĩa là "đất" trong tiếng Nhật.
Kampf

Der **Kampf** in der Arena wird zum Training und der Unterhaltung des Königs durchgeführt.

## Ablauf

Der Ritter mit der höheren Geschwindigkeit hat eine höhere Wahrscheinlichkeit, den Kampf zu beginnen.

Der Kampf endet entweder wenn ein Ritter keine Lebenspunkte mehr hat oder nach maximal 8 Runden. Also nach vier Angriffe je Ritter. Dann gewinnt der Ritter der prozentual mehr verbleibende Lebenspunkte besitzt.

## Belohnung

Bei jedem Kampf erhält dein Ritter Erfahrung. Egal ob er gewinnt oder nicht. Sollte der Angreifer gewinnen, so besteht die Möglichkeit das Leibeigene des Verlierers geklaut werden. Dieses kann nur verhindert werden, indem man seine Leibeigenen durch den Bonus „Ketten“ schützt (pro Bonus 20 Leibeigene). Nach jedem Kampf steigt oder fällt man auf der Rangliste. Nach einem erfolgreichen Sieg als Angreifer kann es sein das der König ein paar Diamanten oder ein Freilos für ein Spiel auf dem Jahrmarkt oder eine Provinzmünze spendiert. Am Doppeldonnerstag ist die Wahrscheinlichkeit und die Anzahl höher.

## Gegnerauswahl

Die Auswahl des Gegners basiert auf der aktuellen Rangliste. Dabei wird ein zufälliger Gegner ausgewählt, der maximal 10 Ränge über oder 10 Ränge unter der eigenen Ranglisten-Position liegt. Abgesehen von dieser Standard-Variante, gibt es auch eine geringe Chance, einen zufälligen Gegner zu erhalten. In diesem Fall wird ein zufälliger Gegner aus der eigenen Liga (A, B, C oder D) ausgewählt.

## Meilensteine

 250
 500
 750
 1000
 2000
 4000
BYD K9DA(雲林)

* 代理：凱勝綠能
* 車體廠：凱勝綠能
* 底盤：深圳比亞迪
	+ 前軸：德國ZF，RL-85低地板巴士專用前軸
	+ 後軸：輪邊驅動電機低地板巴士專用後軸
	+ 轉向系統:電動液壓助力轉向系統（EHPS），(ZF)動力轉向器配四幅方向盤，前後上下可調
* 車長：12,200mm
* 軸距：6,100mm
* 車寬：2,500mm
* 馬達：BYD 雙輪邊驅動馬達
	+ 最大馬力：298.4KW (400HP)
* 電池：長利科技鋰鐵電池（324kwh）
* 電池監控：動力電池車載監控終端
* 充電：交流380V、30kw x 2
* 最高車速：≥90Km/h
* 最小轉彎半徑：>12m
* 座位：26，立位：22
* 出廠年份：**2021**
* 領牌年份：**2021**
* 領牌範圍：**EAA-725、EAL-0703~EAL-0708**
* 共計**6**輛
* 本車為純電動公車
* 車頭、車側、車尾行先皆為彩色LED
* 臺北客運、大都會客運、府城客運、新營客運亦引進同型車款
Taverne

In der **Taverne** kann dein Ritter, nach einem anstrengenden Tag an der Theke bei Marcel ein paar Bier trinken oder für dein hart erarbeitetes Gold Tränke kaufen.

## Tränke

Es gibt immer drei verschiedene Tränke. Das Angebot wechselt täglich 12 Uhr. Die Tränke gibt es in den Stufen 1 - 30, wobei höhere Stufen teurer sind.

## Kartenspiel

Weiters kann dein Ritter in der Taverne sein Glück testen und mit Raphael Black Jack spielen. Der Mindesteinsatz beträgt 10 Goldstücke. Bei einem Sieg bekommt man oft ein paar Silberpfeile geschenkt.

### Regeln

Gespielt wird ein vereinfachtes Black Jack. Ziel ist es möglichst mehr Punkte als Raphael, aber nicht über 21 zu haben.

### Werte der Karten

* Ein Ass kann 1 oder 11 Punkte zählen (wird direkt beim Ziehen festgelegt)
* Bube, Dame, König 10 Punkte
* 2er bis 10er gemäß ihren Augen

### Ablauf

* als erstes muss man seinen Einsatz festlegen
* dann erhält dein Ritter zwei Karten
* anschließend man kann weitere Karten verlangen, bis man entweder:
	+ mehr als 21 Punkte hat => dann hat man verloren
	+ man genau 21 Punkte hat
	+ man keine weitere Karten möchte
* danach zieht Raphael seine Karten
* er zieht so lange weitere Karten bis er entweder mehr Punkte als der Spieler oder er über 21 Punkte hat

### Ende

* Spieler hat mehr als 21 Punkte => dann hat man sofort verloren
* Rafael hat mehr als 21 Punkte => dann hat der Ritter gewonnen
* dein Ritter hat genau 21 Punkte => Black Jack => dreifacher Gewinn
* wenn keiner über 21 Punkte hat, gewinnt derjenige, der näher an der 21 ist
* bei Gleichstand gewinnt keiner
König

Der **König** unser weiser Herrscher gibt uns gelegentlich Aufgaben die dein Ritter bei den täglichen Abenteuern abschließen kann.

Wenn unser König nicht auf seinem Thron sitzt und sein Reich regiert, dann sitzt er gerne in der Arena und schaut den Rittern bei ihren Kämpfen zu. Gern belohnt er dabei einen siegreichen Ritter mit einem Freilosen, Diamanten oder Provinzmünzen. Am Doppel-Donnerstag ist er besonders spendabel. Der König ist der mächtigste im ganzen Land.
Provinzmünze

Für jeden Provinzkampf benötigt man **Provinzmünzen**. Diese sind für den ersten und alle Risikokämpfe (Weiterkämpfen) gültig.

Provinzmünzen werden vom König wie Freilose oder Diamanten an die Ritter verschenkt.

Der Orden welche am Ende auf den ersten Platz gelangt erhält für 4 Wochen den Vorteil der jeweiligen Provinz. Zusätzlich erhalten alle Ordensmitglieder 30 Provinzmünzen. Die Ordensmitglieder deren Orden auf dem zweiten Platz landet, erhält 40 Provinzmünzen und Mitglieder des Ordens welcher den dritten Platz macht erhält 50 Provinzmünzen. Dadurch soll den anderen Orden auch eine Provinz ermöglicht werden, man kann jedoch nur maximal 100 Münzen sammeln. Außer man bekommt sie vom König.

Eine Abfrage der Münzen ist gegenwertig leider nicht vorhanden.

## Geschichte

Provinzmünzen wurden mit der 6. Saison eingeführt. Vorher hat man wie bei einem regulären Kampf Energie benötigt. Was blöd war
Mohammed Avdol

Avdol

## Overview

Muhammad Avdol is the second character listed on the Stardust Crusaders section of the character roster and costs 1000 Cash to purchase.

## Moveset

**(Left Click) Normal Punch [Close Range] [Perfect Blockable]** - Five-string long left click combo that knocks back the opponent on the fifth string. The fifth string is a block breaker, however, it is perfect blockable.

**[1] Fire Breath** - Avdol sends out Magician's Red, unleashing breaths of flames from its mouth.

* **[Damage]:** 0.6 Per Hit -> Last Hit: 1 -> Total: 16.6
* **[Cooldown]:** 15 seconds **[2] Incinerate** - Avdol sends out Magician's Red, grabbing and unleashing breaths of flames on its target, as well as knocking back the opponent.
	+ **[Damage]:** 22
	+ **[Cooldown]:** 20 seconds

**[3] Red Bind** - Magician's Red uses its flame to bind the opponents' movement for a few seconds.

* **[Damage]:** N/A
* **[Cooldown]:** 20 seconds

**[4] Crossfire Hurricane [Block Break]** - Avdol sends out Magician's Red, sending forth an ankh of flame that knocks back the opponent.

* **[Damage]:** 15
* **[Cooldown]:** 15 seconds

**[5] Crossfire Hurricane Special** - Magician's Red strikes the opponent from beneath with an ankh of flame, knocking up the opponent.

* **[Damage]:** 16
* **[Cooldown]:** 20 seconds
Jagd-Fähigkeiten

Die **Jagd-Fähigkeiten** können in der Jagdhütte für Pfeilmacher gekauft werden.

Diese Fähigkeiten gibt es in drei Stufen die man hintereinander erwerben muss. Die Stufe eins kostet 50 und Stufe zwei und drei jeweils 50 Pfeilmacher mehr als die vorherige.

Man kann nur **3** Fähigkeiten gleichzeitig nützen. Mit "Jagdfähigkeiten ändern" kann man die drei gewünschten auswählen.

Jagd-Fähigkeiten werden gegen den Hauptmann **nicht** benutzt.

## Gezielter Schuss

Dein Ritter nimmt sich mehr Zeit zum Zielen.

 3 | 4x | 20%

## Mehrfach Schuss

Dein Ritter schießt mehrere Pfeile direkt hintereinander auf den Ork.

 3 | 4 | 15%

## Pfeilhagel

Dein Ritter schießt eine große Anzahl Pfeile in die Luft. Diese können mehrfach treffen.

 3 | 30 | 15%

## Tödlicher Schuss

Dein Ritter erlegt alle normalen Gegner mit einem einzigen Treffer.

 3 | 6%
Jotaro Kujo

~Jotaro Kujo

## Overview

Jotaro Kujo is the first character listed on the Stardust Crusaders section of the character roster and is one of the starter characters.

## Moveset

**(Left Click) Normal Punch [Close Range] [Perfect Blockable]** - Five-string long left click combo that knocks back the opponent on the fifth string. The fifth string is a block breaker, however, it is perfect blockable.

**[1] Ora Barrage [Close Range]** - Jotaro sends out Star Platinum, unleashing a barrage of punches that knocks back opponents on the last hit.

* **[Damage]:** 0.45 Per Hit -> Last Hit: 5 -> Total: 27.06
* **[Cooldown]:** 15 seconds

**[2] Star Beatdown [Close Range] [Grab]** - Jotaro sends out Star Platinum, grabbing and unleashing a barrage of punches, knocking back the opponent.

* **[Damage]:** 20
* **[Cooldown]:** 20 Seconds

**[3] Star Finger [Ranged] [Block Break] [Perfect Blockable]** - Star Platinum extends it's index finger and middle finger, stabbing its target.

* **[Damage]:** 15
* **[Cooldown]:** 15 seconds

**[4] Stand Leap [Movement]** - Star Platinum leaps Jotaro towards the direction he is facing.

* **[Damage]:** 5+8
* **[Cooldown]:** 20 seconds

**[5] Ora Smash [AOE] [Knockback]** - Jotaro sends out Star Platinum, performing a smash into the ground that knocks back opponents.

* **[Damage]:** 15
* **[Cooldown]:** 20 seconds

**[X] Time Stop Movement/Time Stop** - Upon using this ability Jotaro will be able to move in stopped time for 2 seconds.

* **[Time Stop]:** Jotaro sends out Star Platinum, stopping the flow of time for 5 seconds.
	+ **[Damage]:** Damage dealt during TIme Stop is applied after time resumes
	+ **[Cooldown]:** 30 seconds
	+ **[INFO]:** Time Stop Movement gets replaced with Time Stop when Jotaro is under 30% HP.
Vanilla Ice

~Vanilla Ice

## Overview

Vanilla Ice is a character unlocked by purchasing the DLC Pack #3 Gamepass for 250 Robux.

## Moveset

**(Left Click) Normal Punch [Close Range] [Perfect Blockable]** - Five-string long left click combo that knocks back the opponent on the fifth string. The fifth string is a block breaker, however, it is perfect blockable.

**[1] Chop Rush** - Vanilla Ice sends out Cream to perform a barrage of chops that knocks the opponent back on the last hit.

* **[Damage]:** 2 per Hit
* **[Cooldown]:** 20 seconds

**[2] Punishment [Combo Extender]** - Vanilla Ice sends out Cream to grab the target and perform 4 strikes on them.

* **[Damage]:** 8
* **[Cooldown]:** 20 seconds

**[3] Void Plow [Block Break]** - Vanilla Ice sends Cream forward a short distance, plowing anything in its path.

* **[Damage]:** 20
* **[Cooldown]:** 25 seconds

**[4] Void Assault [Block Bypass]** - Vanilla Ice enters into the void dimension and plows forward in a zig-zag pattern with Cream.

* **[Damage]:** 18
* **[Cooldown]:** 20 seconds

**[5] Void Control** - Vanilla Ice enters into the void dimension for a limited period of time, represented by the bar on the top of the screen. Canceling the move before the timer ends will allow Vanilla Ice to perform a rush of void attacks.

* **[Damage]:** 2 per Hit, 28 total damage
* **[Cooldown]:** 40 seconds

**[X] Void Escape [Combo Escape]** - Vanilla Ice enters into the void dimension for a few seconds, becoming invisible to other players.

* **[Damage]:** 0
* **[Cooldown]:** 30 seconds

## Awakening Moveset

### *"One by one, each of you shall fall in line, as I scatter your atomic fragments across the deepest recesses of the void."*

~Vanilla Ice
Okuyasu (AFK Lobby)

Okuyasu

## Overview

Okuyasu Nijimura can be found by the side of the lobby near Bruno, interacting with him will give you the option to teleport to the AFK Lobby.

## AFK Lobby

The AFK Lobby is an area in which players can receive Cash for being in the server once every 5 minutes.

* **[Normal Payout]:** 5 Cash per 5 minutes -> 60 Cash per hour
* **[Premium Payout]:** 10 Cash per 5 minutes -> 120 Cash per hour
Characters

## Phantom Blood

* Jonathan Joestar (starter)
* William A. Zeppeli
* Dio Brando

## Battle Tendency

* Joseph Joestar
* Caesar Zeppeli
* Wamuu
* Rudol von Stroheim
* Kars

## Stardust Crusaders

* Jotaro Kujo (starter)
* Mohammed Avdol
* Noriaki Kakyoin
* Jean Pierre Polnareff
* DIO

## Diamond Is Unbreakable

* Josuke Higashikata
* Koichi Hirose
* Okuyasu Nijimura
* Rohan Kishibe(?)
* Kira Yoshikage

## Golden Wind

* Giorno Giovanna
* Bruno Bucciarati
* Guido Mista
* Narancia Ghirga
* Doppio/Diavolo

## Stone Ocean

* Jolyne Kujo
* N/A

## DLC Pack #1

* Ghiaccio
* Pannacotta Fugo

## DLC Pack #2

* Jotaro Kujo (4)
* Akira Otoishi

## DLC Pack #3

* Vanilla Ice
* Joseph Joestar (Old)
Joseph Joestar

Joseph

## Overview

Joseph Joestar is the first character listed on the Battle Tendency section in the character roster and costs $300 to purchase.

## Moveset

**(Left Click) Normal Punch** - Five-string long left click combo that knocks back the opponent on the fifth string, the fifth string can also block break.

**[INFO]:** Joseph needs to have at least 10% of his Hamon Gauge full in order to use abilities 1-4.

**[1] Clacker Volley [Combo Extender]** - Joseph chucks forward two pairs of Hamon infused clackers.

* **[Damage]:** 4 Per Hit -> 16 in total
* **[Cooldown]:** 15 seconds

**[2] Hamon Beat Overdrive [Close Range]** -

* **[Damage]:** 15
* **[Cooldown]:** 20 seconds

**[3] Cola Overdrive [Block Break] [Projectile]** - Joseph pops forward a cola bottle cap infused with Hamon.

* **[Damage]:** 12
* **[Cooldown]:** 20 seconds

**[4] Clacker Boomerang [Block Break] [Perfect Blockable] [Projectile] [Holdable]** - Joseph throws forward a pair of Hamon infused clackers that act similar to a boomerang, with the returning attack being a block breaker (The returning boomerang is perfect blockable)

* **[Damage]:** Initial Hit: 5 -> Last Hit: 10
* **[Cooldown]:** 15 seconds

**[5] Tommy Gun [Projectile]** - Joseph brings out a Tommy Gun and starts shooting forward.

* **[Damage]:** 0.6 Per Hit
* **[Cooldown]:** 20 seconds

**[X] Hamon Charge [Holdable]** - Joseph performs controlled breathing to produce ripples of energy that fill up the Hamon gauge.

## Awakening Moveset

### "Fight with me, Caesar!"

~Joseph Joestar

**[G] Awakening** - Joseph pulls out Caesar's headband and wears it. [Heals 50] [Max Hamon]

**[1] Clacker Volley [Combo Extender]** - Joseph chucks forward two pairs of Hamon infused clackers.

* **[Damage]:** 5 Per Hit -> 20 in total
* **[Cooldown]:** 12 seconds

**[2] Your Next Line Is... [Counter]** - Joseph strikes a pose and straps a bomb to the first enemy who hits him.

* **[Damage]:** 25
* **[Cooldown]:** 15 seconds

**[3] Crossbow Shot [Block Break] [Projectile]** - Joseph pulls out his crossbow and shoots in front of him.

* **[Damage]:** 20
* **[Cooldown]:** 15 seconds

**[4] Clacker Boomerang [Block Break] [Perfect Blockable] [Projectile] [Holdable]** - Joseph throws forward a pair of Hamon infused clackers that act similar to a boomerang, with the returning attack being a block breaker (The returning boomerang is perfect blockable)

* **[Damage]:** Initial Hit: 10 -> Last Hit: 5
* **[Cooldown]:** 10 seconds

**[5] Stone Of Aja [Projectile]** - Joseph pulls out the Stone Of Aja and channels his hamon into it firing out a beam of hamon energy while standing still.

* **[Damage]:** 2 Per Hit
* **[Cooldown]:** 15 seconds

**[X] Hamon Charge [Holdable]** - Joseph performs controlled breathing to produce ripples of energy that fill up the Hamon gauge.
Bruno Bucciarati (NPC)

## Overview

Bruno NPC

Bruno Bucciarati can be found by the bottom right corner of the lobby, interact with him to receive a **Mission** from the **Boss**.

## Missions

Once per day players are able to receive a mission from Bruno, after completing a mission the user will have to wait 24 hours to receive a mission again. There are 4 types of missions in which the player may receive.

* **[INFO]:** Missions can be viewed/hidden by clicking on the > button on the left side of the screen.
* **[Public Wins]:** Win 5 Public Matches with any character
* **[Ranked Wins]:** Win 5 Ranked Matches with any character
* **[Character Total Achievement]:** Obtain a score of 1500 and 15 KOs with the assigned character.
* **[Character Single Match Achievement]:** Get a certain amount of points and KOs in a single match with the assigned character.

## Rewards

Completing a Mission will reward the player with 300 Cash and 40 EXP.
Josuke Higashikata

Josuke

~Josuke Higashikata

## Overview

Josuke Higashikata is the first character listed on the Diamond is Unbreakable section of the character roster and costs $300 to purchase.

## Moveset

**(Left Click) Normal Punch [Close Range] [Perfect Blockable]** - Five-string long left click combo that knocks back the opponent on the fifth string. The fifth string is a block breaker, however, it is perfect blockable.

**[1] Dora Barrage** - Josuke sends out Crazy Diamond, unleashing a barrage of punches.

* **[Damage]:** 0.45 Per Hit -> Total: 22
* **[Cooldown]:** 15 seconds

**[2] Reforming Punch** - Josuke sends out Crazy Diamond, unleashing a strong punch that knocks back the opponent.

* **[Damage]:** 20
* **[Cooldown]:** 15 seconds

**[3] Bearing Shot [Block Break]** - Josuke sends out Crazy Diamond, firing off a metal bearing in the direction he is facing.

* **[Damage]:** 7
* **[Cooldown]:** 15 seconds

**[4] Restoration/Wall Smash** - Josuke sends out Crazy Diamond, fixes the ground beneath him to form a wall that can block incoming projectiles.

* **[Damage]:** 0 --> 5 If used with Reforming Punch
* **[Cooldown]:** 15 seconds
	+ **[Wall Smash] [Block Break]:** Combining Restoration + Reforming Punch allows Josuke to smash the wall and fire off rock projectiles towards the direction he is facing.

**[5] Motorcycle [Holdable]** - Josuke rides a motorcycle towards the direction he is facing, releasing control of the motorcycle will result in the motorcycle exploding upon compact with anything in its path.

* **[Damage]:** 5
* **[Cooldown]:** 15

## Awakening Moveset

### *"What did you just say about my hair?!"*

~Josuke Higashikata

**[X] Rage Mode** - Josuke enters into a fit of rage, this gives him a completely separate moveset. (Requires Mode Bar to be full)

**[1] Yo Angelo** - Josuke sends out Crazy Diamond, unleashing a barrage of punches, knocking back the opponent on the last hit, and stunning them.

* **[Damage]**: 0.4 per hit, 5 on final hit
* **[Cooldown]**: 15

**[2] Restoration Pull [Block Break]** - Josuke sends out Crazy Diamond, unleashing a strong punch that knocks back the opponent. Successfully landing the attack will allow Josuke to pull the user in by using the move again.

* **[Damage]:** 10 -> 0 upon pulling
* **[Cooldown]:** 20

**[3] Homing Shard** - Josuke sends out Crazy Diamond to fire homing glass shard towards the closest opponent.

* **[Damage]:** 20
* **[Cooldown]:** 20

**[4] Army Knife** - Josuke sends out Crazy Diamond in order to perform a grab on the opponent to both stab them with an army knife and knocking them back.

* **[Damage]:** 20 total **(15 = Stab +5 for knock back)**
* **[Cooldown]:** 25

**[5] Blinding Rage** - Josuke becomes blinded by rage, during the time this move is active Josuke will be immune to stun hits.

* **[Damage]:** 0
* **[Cooldown]:** 35

**[X] Healing** - Josuke sends out Crazy Diamond to restore the health of his teammate.

* **[Restoration]:** 50
* **[Cooldown]:** 40 seconds
	+ **[NOTE]:** Healing can only be used on a teammate on Team Mode or Ranked 2 v 2s
Rittermanager Wiki

WOW

**Willkommen Rittermanager!**
Dein Auftrag als Rittermanager: Verwandle einen schwächlichen Knappen in einen glorreichen Ritter.

**Rittermanager** ist ein Amazon Alexa Skill (App). Zum Spielen wird ein Amazon Echo oder ein anderes Endgerät mit der Alexa App benötigt.
Über verschiedene Sprachbefehle kann man seinem Ritter Anweisungen geben. Mit der Zeit und Erfahrung wird dieser immer stärker.
Weitere Informationen zum Spiel findet ihr auch auf der offiziellen Hompage.Rittermanager hat aus einem Zeitvertreib eine Sucht gemacht.

## Wichtige Artikel:

BefehleSaisonOrdenDüsterwaldFähigkeitenBonus

Ein Wiki ist ein Community-Projekt, das heißt, viele Leute sind Teil davon und jeder kann mitwirken! Wir versuchen, so gut es uns möglich ist, alle Informationen zum Spiel zusammenzutragen und zu präsentieren, daher können wir jede Hilfe gebrauchen - du bist damit gemeint! Je mehr Manager-Kollegen mithelfen, desto mehr Informationen können wir zusammentragen. Sei dabei und hilf uns, die Welt von Rittermanager zu erkunden!

Dieses Wiki wurde am 07.06.2021 gegründet. Bisher haben unsere fleißigen Autoren bereits 49 Artikel geschrieben und 830 Änderungen vorgenommen.

Es gibt aber immer noch einiges zu tun. Wenn du uns helfen möchtest, das Wiki zu erweitern, kannst du gerne einen neuen Artikel erstellen. Solltest du noch keinen Artikel geschrieben haben und brauchst Hilfe zur Syntax, findest du hier die nötige Hilfe zum Anfang.

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Befehle

Der erste **Befehl** ist immer "Alexa, Starte Rittermanager"

## Ressourcen

Über folgende Befehle kann man seine Ressourcen abfragen.

 Wie viele Pfeile habe ich? | Meine Pfeile
 Wie viele Freilose habe ich? | Meine Freilose (Die findest du auch in deinem Rucksack)

## Veranstaltungen

 Jagdturnier

## Ranglisten

* Rangliste
* Jagd-Rangliste
* Top Spieler

## Sozial

* Suche nach (Spielername)
* Suche nach Nummer (Spielernummer)
* Mein Team
* Team auflösen
* Briefkasten
* Brieffunktion (aktiviert den Empfang von Briefen)
* Spieler melden (nach einem Kampf sagen wenn der Gegner einen Unpassenden Namen hat)

## Brieffunktion

* Mit eingeschalter Brieffunktion kann man anderen Rittern Nachrichten hinterlassen.
* Nachrichten die beleidigen oder anstößigen Inhalt aufweisen können zum Ausschluss führen. Es sollte darauf geachtet werden, dass keine persönlichen Informationen von sich selbst oder anderen hinterlassen werden.
* Um einen Brief zu versenden, verwende die Funktion "Suche nach Nummer des Spielers" oder "Suche nach Name des Spielers". Nach Bestätigung des Ritters kann man "Brief senden" sagen und man kann mit dem Wort "Schreibe" einen Text danach diktieren. Erfreulich zudem ist, dass der Text automatisch in die Sprache des Ritters übersetzt wird, sodass die Kommunikation auch mit Spielern anderer Sprache möglich ist. Manchmal ist die Übersetzung aber falsch.
Rogue Out

**Rogue Out** (ローグアウト Rōgu Auto) là một đội đánh thuê trên Guilst, nổi tiếng là những kẻ ngoài vòng pháp luật sẽ làm mọi công việc bất kể nó có bẩn đến đâu. Họ còn được gọi là "binh lính" và "hiệp sĩ" của Sister (Rogue Out).

## Mô tả

Vào năm X482, Sister Ivry bị bắt khi đang làm nhiệm vụ với tư cách là thành viên của Lưu Tinh Đăng Mạo Hiểm Giả Hội. Kẻ bắt giữ cô, một nữ android cuồng tín, đã bắt Sister để lấy sức mạnh chữa bệnh để cô có thể chữa lành cho những người đồng đội bị thương của mình. Cuối cùng, người máy đã đánh cắp danh tính của Ivry cùng với sức mạnh của cô ấy và bắt đầu sử dụng chúng vì lợi nhuận của riêng mình. Ngay sau đó, mọi người bắt đầu tụ tập xung quanh cô ấy, cuối cùng dẫn đến sự thành lập của biệt đội đánh thuê Rogue Out. Tại một thời điểm nào đó, Sister đã sửa sang lại chiếc android khác đi kèm với Ivry và cũng đưa anh ta trở thành thành viên của Rogue Out.

Trong 10 năm, đội lính đánh thuê sẽ hoạt động trên Guilst để thực hiện các nhiệm vụ dưới sự chỉ huy của Sister. Qua nhiều năm, họ đã trở nên nổi tiếng trong Vũ trụ Sakuravà cấp bậc của họ sẽ tiếp tục phát triển, thu hút được những thành viên đáng chú ý như Ganoff và Jinn, những người đã gia nhập vì lý do riêng của mình.

## Các thành viên

* Sister (Rogue Out): Là thủ lĩnh và là người sáng lập biệt đội đánh thuê. Cô ấy có khả năng chữa bệnh mà cô ấy đã đánh cắp từ Sister Ivry. Cô đã bị giết bởi Kris khi anh biết được sự lừa dối của cô.
* Ganoff: Một tên lính đánh thuê tàn bạo ngoài hành tinh. Vũ khí chính của anh ta là một khẩu súng trường tấn công. Số phận của anh ta sau thảm họa ở Guilst vẫn là một ẩn số.
* Kris Rutherford: Được gọi bằng mật danh Jinn, anh ta là một lính đánh thuê ninja người máy sử dụng một loại Wind Ether Gear gọi là Wind Rage và chiến đấu tay đôi. Sau thảm họa ở Guilst, anh rời Rogue Out và gia nhập Belial Gore.
* Mosco Versa-0: Một người máy ban đầu là người hầu của Sister Ivry và được sửa lại bởi sister giả làm thành viên của Rogue Out. Sau khi bị đánh bại bởi Weisz, Mosco đã được chữa lành và trở lại bình thường.
William A. Zeppeli

Zeppeli

## Overview

William A. Zeppeli is the second character in the Phantom Blood section of the character roster and costs $1100 to purchase.

## Moveset

**(Left Click) Normal Punch [Close Range] [Perfect Blockable]** - Five-string long left click combo that knocks back the opponent on the fifth string. The fifth string is a block breaker, however, it is perfect blockable.

**[1] Hamon Cutter** - Zeppeli spits forward three globs of wine infused with Hamon.

* **[Damage]:** 18 (6 per Hit)
* **[Cooldown]:** 15 seconds

**[2] Sendo Wave Kick [Block Break]** - Zeppeli performs a Hamon infused strike with his knee that knocks back the opponent.

* **[Damage]:** 15
* **[Cooldown]:** 15 seconds

**[3] Sendo Wave Overdrive [Block Bypass]** - Zeppeli releases a Hamon-infused slam into the ground, to send forwards a wave of Hamon towards the direction he is facing.

* **[Damage]:** 20
* **[Cooldown]:** 20 seconds

**[4] Tornado Overdrive** - Zeppeli infuses Hamon into his lower half body and strikes the opponent in a spin-like motion.

* **[Damage]:** 20 (1 per Hit)
* **[Cooldown]:** 20 seconds

**[5] Deep Pass Overdrive** Zeppeli passes Hamon into the target and knocks them back.

* **[Damage]:** Scales with Hamon Bar (Max: 30)
* **[Cooldown]:** 20 seconds
* **[NOTE]:** Landing Deep Pass Overdrive successfully will disable your hamon charge for 3 seconds.

## Awakening Moveset

**[G] Awakening** Zeppeli powers his body with both courage and hamon. [Heals 50] [Charges Hamon]

**[1] Hamon Cutter** - Zeppeli spits forward three globs of wine infused with Hamon.

* **[Damage]:** 21 (7 per Hit)
* **[Cooldown]:** 10 seconds

**[2] Sendo Wave Kick [Block Break]** - Zeppeli performs a Hamon infused strike with his knee that knocks back the opponent.

* **[Damage]:** 17.5
* **[Cooldown]:** 10 seconds

**[3] Sendo Wave Overdrive [Block Bypass]** - Zeppeli releases a Hamon-infused slam into the ground, to send forwards a wave of Hamon towards the direction he is facing which then grows into a large circle of hamon at the end.

* **[Damage]:** 20 (Line) 10 (Circle)
* **[Cooldown]:** 15 seconds

**[4] Tornado Overdrive** - Zeppeli infuses Hamon into his lower half body and strikes the opponent in a spin-like motion.

* **[Damage]:** 30 (1.5 per Hit)
* **[Cooldown]:** 10 seconds

**[5] Sunlight Yellow Overdrive** Zeppeli performs a zoom punch, grabbing his enemy then zoom punches them again, passing hamon into their body while knocking them back.

* **[Damage]:** 30
* **[Cooldown]:** 15 seconds
DIO

DIO

### Passives(?)

(Passive) Teleport - DIO's Q (Dodge) ability is a teleport, by stopping time shortly it appears as if DIO is teleporting.

## Overview

DIO is the fifth character listed on the Stardust Crusaders section of the character roster and costs 2300 Cash.

## Moveset

**(Left Click) Normal Punch [Close Range] [Perfect Blockable]** - Five-string long left click combo that knocks back the opponent on the fifth string. The fifth string is a block breaker, however, it is perfect blockable.

**(Passive) Teleport** - DIO's Q (Dodge) ability is a teleport, by stopping time shortly it appears as if DIO is teleporting.

**[1] Muda Barrage** - DIO sends out The World, unleashing a barrage of punches that knocks back opponents on the last hit.

* **[Damage]:** -> 0.45 per Hit
* **[Cooldown]:** 15 seconds

**[2] Sign Smash [Block Break] [AoE]** - DIO brings out a stop sign and smashes the Floor

**\* [4] Stand Leap - The World leaps DIO towards the direction he is facing.**

* **[Damage]: 5**
* **[Cooldown]: 20 seconds**

**[Damage]:** 15 -> Block Breaker: 5

* **[Cooldown]:** 20 seconds

**[3] Knife Flurry** - DIO throws forward 5 knives in a spread towards the direction he is facing.

* **[Damage]:** 4 per Hit -> Total: 20 -> In Timestop: 2 per hit -> 10 total
* **[Cooldown]:** 10 seconds -> In Timestop: 1 second

**[4] Stand Leap** - The World leaps DIO towards the direction he is facing.

* **[Damage]:** 5
* **[Cooldown]:** 20 seconds

**[5] Time Stop** - DIO sends out The World, stopping the flow of time for 5 seconds.

* **[Damage]:** Damage dealt during Time Stop is applied after time resumes.
* **[Cooldown]:** 30 seconds
* **[NOTE]:** DIO's Time Stop increases in length and size per extra knockout.

**[X] Life Drain -** DIO grabs and absorbs the blood of the target, and knocks them back.

* **[Damage]: 15**
* **[Restoration]: 10**
* **[Cooldown]: 20**

## Awakening Moveset

### *"THIS IS THE GREATEST HIGH!"*

~DIO

**[1] Kick Barrage** - DIO sends out The World, unleashing a barrage of kicks that knocks back the opponent on the last hit.

* **[Damage]:** 1 per Hit -> Last Hit: 5 -> Total: 30
* **[Cooldown]:** 15 seconds

**[2] Time Breaker** - DIO teleports himself to the closest target in front of him and unleashes a heavy kick with The World.

* **[Damage]:** 20
* **[Cooldown]:** 20 seconds

**[3] Knife Flurry** - DIO throws forward 9 knives in a spread towards the direction he is facing.

* **[Damage]:** 3 per Hit -> Total: 27 -> In Timestop: 1.5 per hit, 13.5 total
* **[Cooldown]:** 10 seconds -> In Timestop: 2 seconds

**[4] Road Roller [Block Break] [Perfect Blockable]** - DIO ascends into the air to get and slam down a steamroller on the opponent.

* **[Damage]:** 20
* **[Cooldown]:** 30 seconds

**[5] Timestop** - DIO sends out The World, stopping the flow of time for 9 seconds.

* **[Damage]:** Damage dealt during Time Stop is applied after time resumes.
* **[Cooldown]:** 100 seconds

**[X] Life Drain** - DIO grabs and absorbs the blood of the target, and knocks them back.

* **[Damage]:** 15
* **[Restoration]:** 10
* **[Cooldown]:** 20
Polnareff NPC (Emotes)

Polnareff NPC

## Overview

Polnareff is found on the left corner of the lobby by the **Ranked Leaderboards**, interact with him to buy Emotes that can be used on both your character and stand.

## Emotes

Emotes can be bought from Polnareff for $250 each, once every 24 hours the Emote Shop refreshes with different emotes.

## Current Emotes

The Current list is still being worked on.

* Dab (**default**)
* Sleep (**default**)
* Dance
* Laugh (**default**)
* Popcorn
* Swordsman
* Smoke
* Snoop
* Flex (**default**)
* Facepalm
* Sit
* Cry
* Point
* Wryyy
* T-Pose
Levels

## Leveling

Leveling is a feature added in Troublesome Battlegrounds 2 to reward players for their playtime on the game, players are able to earn rewards such as Cash, special titles, as well as skins. The max level a player can reach is 120.

## Experience Points

EXP (Experience Points) can be gained through playing normal games, ranked matches, and completing quests.

* **[Public Matches]:** 7-15 EXP
* **[Ranked Matches]:** 20 EXP
* **[Quest]:** 40 EXP

## Rewards

Once per level, a player will be given 250 Cash, and once per every 10 levels, the player will receive a new title and a random skin for their character.

## Titles/Ranks

* **[Level 1]:** Newbie
* **[Level 10]:** Gentleman
* **[Level 20]:** Hamon Student
* **[Level 30]:** Hamon Master
* **[Level 40]:** Vampire
* **[Level 50]:** Pillar Man
* **[Level 60]:** Stand User
* **[Level 70]:** Crusader
* **[Level 80]:** Capo
* **[Level 90]:** Hitman
* **[Level 100]:** Gang Advisor
* **[Level 110]:** Boss
Koichi Hirose

Koichi

## Overview

Koichi Hirose is the second character listed on the Diamond is Unbreakable section of the character roster and costs 650 Cash to purchase.

## Moveset

**(Left Click) Normal Punch [Close Range] [Perfect Blockable]** - Five-string long left click combo that knocks back the opponent on the fifth string. The fifth string is a block breaker, however, it is perfect blockable.

**[1] Barrage** - Koichi sends out Echoes [Act 2], sending a flurry of punches towards where he is facing, knocking back the opponent.

* **[Damage]:** 0.3 Per Hit -> Total: 14.7
* **[Cooldown]:** 15 seconds

**[2] Weakening Sounds [Blockable]**- Koichi sends a homing SFX which targets the nearest opponent and weakens their damage to the Koichi.

* **[Damage]: 0**
* **[Cooldown]:** 15 seconds

**[3] Sizzle** - Koichi slashes the opponent, thus burning them.

* **[Damage]:** 10 + Burn damage
* **[Cooldown]:** 15 seconds

**[4] Bounce [Mobility]**- Koichi places a SFX on the floor and will deal 15 damage to whoever steps on it. (can also be used for mobility for the Koichi)

* **[Damage]: 15**
* **[Cooldown]:** 20 seconds

**[5] Metal Ball [Block Break] -** Koichi throws a metal ball at the opponent dealing 15 damage.

* **[Damage]:** 15
* **[Cooldown]:** 20

**[X] - Rohan-sensei! [Stun move]- Koichi calls out for Rohan and uses Heaven's door on the closes opponent and disables their moves for 3 seconds.**

* **[Damage]: 0**
* **[Cooldown]: 20 Seconds**

## Awakening Moveset

### *"The one who should be running away is you! You murderer!"*

~Koichi Hirose

```
**[G] -** Press G to awaken and evolve Act 2 - Act 3.

```

**[1] Barrage -** Koichi brings out Act 3 and unleashes a barrage (doesn't knock back)

* **[Damage]:** 0.3 per hit
* **[Cooldown]** 10 Seconds

**[2] Twin Reverb [Block Break] -** Koichi brings out Act 3 and unleashes a punch at a very high speed.

* **[Damage]:** 18
* **[Cooldown]:** 15 Seconds

**[3]** **Newfound Speed -** Koichi unleashes Act 3 and slashes the opponent dealing 15 damage.

* **[Damage]:** 15
* **[Cooldown]:** 15 seconds

**[4] Fwoosh! [Blockable]** - Act 3 unleashes a wind projectile and knocks back the opponent dealing 25 damage.

* **[Damage]:** 25
* **[Cooldown]:** 20 seconds

**[5] Three Freeze [Block Bypass]** - Act 3 unleashes THREE FREEZE on the opponent making them stuck on the floor for 5 seconds and unable to use moves.

* **[Damage]:** 20
* **[Cooldown]:** 25 seconds

**[X] Reliable Guy [Block break] -** Koichi brings out Jotaro and uses Star Platinum to punch the opponent.

* **[Damage]:** 17
* **[Cooldown]:** 30 seconds
Okuyasu Nijimura

Okuyasu

## Overview

Okuyasu Nijimura is the third character listed on the Diamond is Unbreakable section of the character roster, and costs 750 Cash to purchase.

## Moveset

**(Left Click) Normal Punch [Close Range] [Perfect Blockable]** - Five-string long left click combo that knocks back the opponent on the fifth string. The fifth string is a block breaker, however, it is perfect blockable.

**[1] Barrage** - Okuyasu sends out The Hand, unleashing a barrage of punches that knocks back the opponent on the last hit.

* **[Damage]:** 0.3 per Hit -> Total: 19.7
* **[Cooldown]:** 15 seconds

**[2] Scrap [Block Bypass]** - Okuyasu sends out The Hand to perform a swipe attack.

* **[Damage]:** 30
* **[Cooldown]:** 20 seconds

**[3] Plant Plots** - Okuyasu sends out The Hand to pull forwards three pots towards his direction.

* **[Damage]:** 5 per Hit -> Total: 15
* **[Cooldown]:** 15 seconds

**[4] There's No Escape [Blockable]** - Okuyasu sends out The Hand to pull forwards the closest target in the direction he is facing.

* **[Damage]:** 0
* **[Cooldown]:** 20 seconds

**[5] Erasure Barrage [Block Break]** - Okuyasu sends out The Hand to perform a barrage of swipe attacks that knocks back the opponent on the last hit.

* **[Damage]:** 4 per Hit -> Total: 16
* **[Cooldown]:** 20 seconds

**[X] Oi Josuke** - Okuyasu calls for Josuke to heal him with his Stand Crazy Diamond.

* **[Restoration]:** 15
* **[Cooldown]:** 40 seconds
Gamemodes

## Free For All

Free For All is a game mode in which players brawl with each other with the objective of gaining the most points.

## Team Battle

In Team Battle Mode players are split into two teams, the red and blue team, with the objective of gaining more points than the other team.

## Life Stocks (Ranked)

The Life Stocks game mode is a mode that is currently exclusive to Ranked and Private Servers, players are each given 5 lives, the last player standing wins the match.

## Juggernaut

The Juggernaut game mode is a mode in which the players are placed against a randomly selected Juggernaut (player). Each player aside from the Juggernaut is given 2 Lives, the last team standing wins. The Juggernauts damage will be increased x2 depending on which character you are and the Juggernauts HP is increased. (Juggernaut can heal when they use Awakening)
Troublesome Battlegrounds 2 Wiki

**Welcome to the Troublesome Battlegrounds 2 Wiki!**
Welcome to the Troublesome Battlegrounds 2 Wiki! Where we have ALL the information about Troublesome Battlegrounds 2! *All of the following information in all pages is from the TB2 Trello.*

We even make sure to explain the upcoming Updates! So don't miss out, make sure to check out the "Updates" category in the Discussions!

## Social Links

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Trello (Source)

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Ranked Matches

## Ranked Lobby

The Ranked Lobby is an area that can be accessed either through the Main Menu or by interacting with Jotaro once the user has reached Level 5. There are two modes in Ranked, the One versus One Mode, and Two versus Two-Mode.

## Ranked Points

Players can earn points for One versus One or Two versus Two by winning matches, winning a match grants the player 5 points, however, the player will lose 5 points if they lose a match.

* **[INFO]:** Lower rank players who lose against a high ranked player will only lose 2 points and high ranked players who win against a low ranked player will only gain 2 points.
	+ **[NOTE]:** Leaving in the middle of a match will result in you losing 5-7 points.

## One versus One

In One versus One Mode players are put against another random player currently looking to participate in a 1 v 1. The match is a standard 5 Stock match, the first to kill the opponent 5 times wins.

## Two versus Two

In Two versus Two-Mode players are free to choose who their teammate is, the team will be placed against another random team on the server. Similar to the One versus One Mode players are given 5 Lives, the goal of the match is to kill each opponent 5 times first.

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**Players can invite other players to their team by typing in their name and clicking the return button once finished.**

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