recursal/Fanatic-Fandom huggingface dataset:
Surra

Surra, also known as Dornard Adomhain, or the Vahkis Mountains, is a nature spirit on the plane of Eraname. Surra, as with all nature spirits, is bound within her domain, though she has the ability to alter the entire mountain range with ease. She uses this to adjust the weather to her liking and keep the pressure of underground lava to tolerable levels.

Her nature token is a white puff of cloud.

Surra is capricious and vivacious. She embodies the fortunes of the mountain, changing with a single shout or a small alteration in the winds. The party has heard tales of this before, both good and bad. In one, she caused an avalanche, killing a member of a caravan. In another, she guided a group of travelers to safety. In a third, she was stumbled upon in surprise, and blinded the fool who disturbed her in revenge. She is currently imprisoned somehow at the peak of Mount Firelash.
BASILISK

This was the 12th Crazy Craft episode that look place as a part two to the previous episode, Battle Towers.In this episode, Squid, Stampy, and Ash entered an Battle tower to try and get more loot, but had to face three Basilisks to get the last of the loot. Squid tried to sneak into the room as a Rubber Duck but was quickly destroyed by the three Basilisks. They later destroyed the Basilsks, got the loot, and left the dimension to go home.
Rukus

Rukus is a fauchard (once falchion) made of cthonic steel, forged in dragon blood. Retrieved from the Iron Tower by the party, he was adopted by Stand as a primary weapon, and has served as such since then. He is the most talkative of the intelligent items that the party has found, though his vocalizations are usually in times of extreme violence or when he wishes for there to be extreme violence. He can be described unfavorably as a warmonger, and affectionately as a combat grandpa, as he seems to have years of experience along with his unending desire for a good fight. He has revealed to Stand that he wants nothing more than to face off against leaders - those who have many followers, or political power, or whose voices are heard without question by many. Whether this is from a desire to prove himself, have them prove themselves, or simply sow chaos is unknown. Strangely, the fauchard has displayed knowledge of Aklo, an uncommon language not usually spoken by civilized races. Rukus' past life, as such, is almost entirely shrouded in mystery.

His known abilities, aside from use as an enchanted fauchard, are to cause Crushing Despair three times per day, heal his wielder with Cure Moderate Wounds three times per day, teleport himself once per day, and disguise his Magic Aura. What he does when faced with a truly worthy opponent has yet to be seen.
Beaver Fever

"And now its time to play... Beaver Fever!"- Stampy introducing the mini game.

Beaver Fever is a mini game created by Stampylongnose and AshDubh to begin every Crazy Craft episode. IN the game, Squid and Stampy try to look for Ash, who has shape shifted into a Beaver. Ash will give clues as to where he is as the game goes on. There is no prize for the winner ( except for the Toaster 2000 Deluxe and a Speed Boat).
Termite

The Termite was an Minecraft mob that was created in the Orespawn mod and was later used when Orespawn was put into the Crazy Craft Mod Pack. It had the ability to destroy any wooden blocks or slabs and could even attack players. Inside Ibalisticsquid's world, AshDubh and Squid get attacked by an army of Termites that destroy all of their house, leaving only a few dirt, sand, and stone blocks remaining with a smaller amount of wood.
Stampylongnose

"Hi Stamps!"- Ibalisticsquid calling Stampy.

Stampylongnose; also known as Stampylonghead, Stamps, or Stampy; is an orange and white minecraft cat that plays minecraft on his Youtube channel. He plays with multiple other minecraft players, but mostly plays with either L for Lee or Ibalisticsquid. He also plays with Squid and AshDubh on Squid's Crazy Craft World, where the three friends try to beat powerful enemies. He is child-friendly and hilarious with his funny jokes, which makes him the perfect youtuber for children.
Pilot Lizard

This article is about the mob, you may be looking for the episode.

Pilot lizard was a green and blue lizard that appeared in the Crazy Craft episode, Lizard Pilot, where he hopped inside Ibalisticsquid's grey helicopter and flew it with him in the cockpit seat. He was seen for a short while, popping up in around Stampy's Air Base for multiple episodes before swimming off into Lake Squid. He returned in a few episodes later after Squid and Stampy got Bingo the Prince, but was killed by Stampy after Squid provoked him by punching him rapidly.
Killer Chickens!

This article is about the episode. You may be looking the mob.

Killer Chickens was the 5th Crazy Craft episode on Ibalisticsquid's Youtube channel. In this episode, Squid, Stampy, and AshDubh were chopping down birch trees before they were attacked by a army of Evil Chickens. Despite their good weaponry, they were soon destroyed by the chickens.
Nod

Nod was an hostile Country Prisoner that was seen in the first Crazy Craft episode, where he is seen rapidly nodding his head in the background. He would later go on to attacking AshDubh and Stampylongnose before Ibalisticsquid dug a hole in the sand and trapped Nod inside it. He would later show up in another episode, trapped inside a small dirt house next to Squid's. Nod, like everything else in Squid's world, was deleted after Squids world mysteriously deleted itself.
Battle of The Rainbow Dimension

The Battle of the Rainbow Dimension was a battle that went through three of the Crazy Craft episodes, where Stampy, Squid, and Ash enter the Rainbow Dimension to try and kill Mobzilla. It first started with Squid and his friend entering the Rainbow Dimension using an Rainbow Ant, and search the land for Mobzilla. In the next episode, they find Mobzilla and try to kill him with lots of minecraft gadgets, but fail and end up getting killed by the boss. In the episode after that Stampy is missing, but Squid and Ash reenter the Rainbow Dimension and place down a large canon in front of a small obsidian base they built and lured Mobzilla to it. After a long and dangerous battle, Squid kills the monster and tries to grab all of its loot with Ash, but their inventories get full, and they are forced to leave most of the remaining Mobzilla Scales and other items in the Rainbow Dimension. The two then return home, where they meet with Stampy and craft full Mobzilla Scale armor.
Squid's Dream House

This artical is about the episode. You may be looking for the building.

Squid's dream house was the 14th Crazy Craft episode released on Youtube. In this episode, Ibalisticsquid was sick, so Stampy and Ash decided to build Squid a home for him to return to. The two spent the rest of the episode building and planning out the look of Squid's House.
André Gabeh

**André Batista de Carvalho "Gabeh"** é um participante do Big Brother Brasil 1.

André é lembrado por sua personalidade cômica, como por exemplo quando ele raspou as sobrancelhas e pediu para ser chamado de Marcelo Márcio após a eliminação de sua melhor amiga na casa, Leka.

## Perfil

Com seu jeito divertido e performático, o carioca André Batista de Carvalho tem tudo para ser o protagonista dos momentos mais engraçados do BBB. Autor de tiradas inusitadas, diz que o seu maior medo é “de perder os dentes” e sua mania é “entrar em bancas de jornal”. Desde criança, ele tinha uma certeza: seria cantor. Atualmente, dá aulas de canto numa escola de música no Rio de Janeiro e faz parte da Libido Cover Band, que se apresenta em boates e festas. Viciado em música, André não sai de casa sem seu walkman. Ele, que já foi backing vocal do grupo de reggae Cidade Negra, tem como maior projeto gravar um CD solo. André foi criado em Cascadura, no Rio, e hoje mora sozinho em Copacabana. Sempre rodeado de amigos, ele adora sair à noite e desenhar. André é católico (estudou em colégio de freiras), mas costuma estudar outras religiões. Bom de garfo, sua preferência é por pratos feitos à base de batata, como nhoque.

**O que você espera do Big Brother Brasil?** Diversão. Repercussão. Quero desfrutar disso a longo prazo.

**O que vai ser mais fácil?** Estar lá, conviver com as pessoas. Ser eu mesmo.

**O que vai ser mais difícil?** A novidade, o jogo.

**Quais são suas principais qualidades?** Sou um cara legal, curioso e espontâneo.

**Quais são seus principais defeitos?** Ansiedade.

## Big Brother Brasil 1

André foi um dos primeiros a surtar no BBB. Ele divertiu os competidores e o público com seus momentos cômicos, conseguindo ir até a final sem chances de ser eliminado, mas acabou ficando em terceiro lugar.

## Trivia

* André Gabeh foi o primeiro participante de todas as edições do programa que não enfrentou nenhum paredão.
* André recebeu o seu primeiro voto na sétima semana, passando 48 dias sem receber votos.
The Cake Shop

The Cake Shop was a building that was originally going to be mail shop, but a Cake Factory was built underneath it. The shop was built in honor of Stampy's love for cakes and had multiple parts to it. On the first floor, there was an garage with a blue truck with many pantries filled with papers and other random items. The first floor also had a small room with a desk, TV, chest, and a small hole that led to the basement. In the basement, lied the Cake Factory. There, many machines and animals came together with cake ingredients to make a cake. There was an wheat farm, a cow pen, a suger cane lane, a pair of giant robo feet, and one giant oven with a hidden crafting table inside. After the cake was made, it was sent up a small tube that led all the way up to the first floor, where it landed inside a chest and could be delivered to paying customers. The shop was also built right behind Stampy's Air Base and near Ash's Cheese Home.
Attack Squid

The Attack Squid was a hostile mob created for the Orespawn mod, which was added to the Crazy Craft mod pack. It was the cousin of the normal minecraft squid that saw how players were treating other squids and decided to start attacking them. This is the second hostile mob that Ibalisticsquid and his friends are attacked by after meeting Nod. They throw ink sacks as weapons, which makes the player its attacking drop 3 hearts.
Rubber Ducky

This page is about the minecraft episode, you may be looking for the mob, the Rubber Duck.

This is the second Crazy Craft episode uploaded on Ibalisticsquid's Youtube channel. In this episode Stampy and Squid continue to explore the world from where they left off in the last episode; Nodding Prisoner. They first begin exploring inside a Snow Biome, where Stampy finds and kills a Rubber Duck and then transforms into one. The two players then continued exploring, with Stampy staying as an Rubber duck until the end of the episode. At the end of the episode, Stampy and Squid find multiple pirate ships and later find a Castle, with an Sea Monster outside.
Mobzilla Scale

The Mobzilla Scale was an special item that was dropped only by Mobzilla himself. The scales could be used to create Mobzilla Scale Armor, the main set of armor worn by Ibalisticsquid, Stampy, and AshDubh in the Crazy Craft series after they defeat Mobzilla in The Battle of the Rainbow Dimension. Another creature in Crazy Craft that also drops its own scales is the Sea Monster.
Asher

```

 ### class

 *Unknown*

 ### race

 *Unknown*

 ### alignment

 *Unknown*

 ### Allegiance

 Thorned Guard

```

Asher is a mute, robed figure who was in charge of the small group of hobgoblins that left the party weapons for Odeslani. They did not speak, or do much more than offer a few simple gestures to either the party or the hobgoblins, though the goblins clearly deferred to them. The party has not seen them since, so the location of the hobgoblins and Asher are unknown.
The Kraken

The Kraken was a boss mob that could be spawned in by either using a spawn egg or by killing multiple Attack Squids. The Kraken has the unique power of picking up players and dropping them from a high area and once it got down to a certain amount of heath, it has a chance of spawning in more versions of itself. Ibalisticsquid and his friends faced multiple Krakens throughout the Crazy Craft series.
Call of War wiki

**Welkom bij de Call of Wars Wiki**
Call of Wars is een browsergebaseerd online spel dat in de 20ste - 21ste eeuw plaatsvindt. Iedere speler is de heerser van een land met verschillende provincies, dat hij tot roem en macht kan brengen. Onder jouw leiding zal jouw land groeien en floreren.

Echter is jouw land niet het enige land dat aan het groeien is. Overal om je heen liggen andere landen die naar hetzelfde doel streven: uitgroeien tot het grootste rijk. Met behulp van de door jou gerekruteerde eenheden zul je groeien en jouw vijanden verslaan, door veldslagen & overnames..

Op een gegeven moment ontmoet je andere spelers en kan je aan diplomatie gaan doen. Deze spelers zullen je helpen en ondersteunen in tijden van nood. Samen groeien jullie naar de top.

Langzaam maar zeker breid je jouw land uit en het wordt steeds sterker, nieuwe eenheden worden gerekruteerd en na een bepaalde tijd is de tijd daar om andere provincies te veroveren.

Deze **Wiki** is bedoeld om jou te helpen in je strijd. Hier vind jij de regels, de werking en verdere uitleg van Call of Wars . Daarnaast zijn er handleidingen te vinden die geschreven zijn door ervaren spelers

## Inhoud

Deze wikia over Call of Wars (RTS-game) is jouw bron voor informatie over gebouwen, gevechtseenheden en strategieën!

## Indeling

* Gebouwen
* Onderzoek
* F.A.Q.

## Bijdragen aan deze wiki

Deze wikia -pagina is gestart door Veterans. Jammer genoeg kan een wikia niet draaien op één persoon alleen. Daarom vragen we **jouw hulp!**

Om een nieuw artikel te schrijven, moet je gewoon de titel van het artikel in de box hieronder invullen.

<createbox>
width=24
break=no
buttonlabel=Maak een nieuw artikel
</createbox>
Nederland

**Nederland** is een land in Call of War die door de BOT wordt bestuurd. Je kunt het land niet kiezen om mee te spelen. Nederland is er bij de drie-Europa maps en de wereldkaart. Bij de wereldkaart bestaat Nederland uit: Amsterdam, Den Helder, Rotterdam, Groningen en Eindhoven. Bij de Europa's is Eindhoven verdwenen maar zijn de Waddeneilanden toegevoegd onder de provincie Den Helder.

## Sterren

### Wereldkaart

Bij de wereldkaart bestaan Den Helder, Groningen en Eindhoven uit 0 sterren en Amsterdam uit 3 sterren en Rotterdam uit 2 sterren.

#### Europa's

Bij de Europa's bestaat Groningen uit 0 sterren, en Den Helder uit 1 ster, en Rotterdam 2 en Amsterdam ten slotte uit 3 sterren. Bij de Europa's zijn er in Nederland dus 6 sterren te krijgen en op de wereldkaart maar 5.
WAT KAN IK DOEN OM OP MIJN VOEDSEL TE BESPAREN?

## **Je kazernes uitzetten.**

1. Klik een provincie aan waar je een kazerne hebt.

2. Klik op het icoontje van kazerne.

   3. Klik op de knop "Upgrade uitschakelen"

## **Eten kopen op de marktplaats**

1. Klik op de knop "Mark weergeven", onder de balk waar je voorraden staan.

   2. Filter op de juiste goederen.

3. Koop met je geld voedsel. (Ratio kan variëren)

4. Typ de gewenste hoeveelheid in.

## **Start met infrastructuur naar level 3 en industrieel complex naar level 5 te doen in de provincies waar voedsel geproduceerd wordt.**

Breng Infrastructuur naar level 3 en industrieel complex naar level 5 in de provincies waar eten geproduceerd wordt.
F.A.Q.

Op deze pagina staan vaak gestelde vragen met een antwoord. Er kunnen altijd extra vragen bijkomen.

## Frequently Asked Questions

**WAT KAN IK DOEN OM OP MIJN VOEDSEL TE BESPAREN?**

**DOORGANGSRECHT**

Right of Way allows you to cross through a country without attacking.

**KAART DELEN**

Share Map allows you to see your ally's troop placement and use their air bases as well as crossing through their country without attacking.

**GEESTEN EENHEDEN**

Units with a ? have either been made into a stack or destroyed in battle. Refresh your page to get rid of them.

**NON HOOFDPROVINCIES**

No country gains core provinces. All conquered provinces will suffer the same 75% non-core resource production penalty for the duration of the game.

**EENHEDEN HELEN**

If you move your units to a province you hold with a morale of 50% or greater, their morale shall increase by up to 15% per day. The higher the morale of the province, the higher the heal rate.

**OPPERBEVEL**

High Command gives you access to gold games for free, a special HC chat, the ability to queue buildings and production, fire control for ranged units, and the ability to set rally points and share intelligence.

**SPELERS VS INACTIEF VS AI**

To tell AI from humans, go in Diplomacy > Information. Check means active human player, O means inactive, X is AI

**SCHADE TEGEN ANDERE EENHEDEN**

Click the i next to the unit in the build or research screen to see what damage it will do against different unit classes.

**MEER GRONDSTOFFEN MAKEN**

To increase resource production in a certain province, build Infrastructure, Industrial Complexes and Naval Bases.

**NAAM VERANDEREN**

Send a moderator a PM on Main Page > Community > Messages with three alternatives.

**SPEL STOPPEN**

Just stop playing. In 2 days you'll go inactive. You could archive it Main Page > Games > My Games, click the i in the upper right corner of the game then Send to Archive.

**EEN HOOFDSTAD INNEMEN**

You lower the morale in all of their provinces and get 12 hours of production without upkeep taken out.

**GEPARKEERDE VLIEGTUIGEN**

Unless in a convoy or refueling, all aircraft are considered aloft and will react as such.
Dimas

Dimas is a samsaran hermit who fishes on a small dock on the northern Eranamian coast. He welcomes travelers and traders from Milovody and Mashalea, directing them across the grasslands to Aalen Monastery. He watches over a well-worn dirt path lined with small shrines that leads miles from the waterfront to the monastery, and occasionally tends to the horses that roam the grasslands.

He greeted the party as they arrived, promising that Aalen held the answers, or at least some hints, to their questions - regardless of whatever questions they might have.
Marucath

Marucath is Geoffrey's long-suffering aide and assistant, working with the man to complete and test wondrous triumphs of magic and engineering while keeping his temper in line. Often, this ends in shouting matches or brawls, leaving Marucath's body and mind inured to all but the most destructive blows and curses.

Marucath was originally a gnome of far less power and knowledge, but after taking Geoffrey's offer of employment years ago, he has learned much of science and the arcane and their many intersections.
Ash's Cheese Home

This article is about the building, you may be looking for the episode.

Ash's Cheese home was an small building created out of yellow wood planks to resemble a slice of cheese. It was created for AshDubh after Squid and Stampy realized Ash didn't have a home. This building was one of the last buildings created before Squid's world deleted itself. It was then rebuilt in Squids new world.
Aalen Monastery

A village in the northeast grasslands of Eraname, Aalen Monastery was founded over 800 years ago by Sasha Korrison, a once-human monk. Originally just a retreat for monks and druids constructed inside a still-living tree, Aalen has expanded into a town in its own right, with a large number of monks, druids, and servants of the divine, as well as some arcane researchers, along with all of the craftsfolk, businesspeople, and laborers who keep the village alive.

The Monastery itself has a large, trunk-like structure that contains the living quarters of those who train there, including those who live there permanently and those who stay temporarily. At the top is Sasha's well-frequented quarters, and at the bottom is the root system of the tree, which contains a library maintained by an elf named Decimus. Across a wide wooden bridge is the domed Grand Hall, where Sasha's parties, druidic rituals, initiate graduation ceremonies, and holy day celebrations take place. Below that is a guard tower serving as a meeting place for Aalen's defensive forces, which consists of a milita of Monastery druids and initiates, as they have no standing army. On the hillside below is the town proper, where most of the businesses and common housing can be found.

To the east is Pisadan Fields, where the townsfolk farm and the monks often to to practice. Corson Wood is just past that, named for the Corson River that goes from Aalen to meet with the Corporeal Coast.

In relation to Eraname as a whole, the Monastery is a place of peace that is far distant from other towns and factions. Though they began the conflict with the Dynasty as a neutral group, they quickly became the headquarters for the free cities of Eraname, and directly worked to orchestrate the defense of Mashalea. The guard tower was the site of the War Council on the 19th of Saryski, which was instrumental in the defeat of Vyapara, and led to the Beaugency-Ashman treaty on the 2nd of Saryverj.
Cassia Laevina

```

 ### imagecaption

 Cassia Laevina's original art

 ### class

 Oracle (Lore)

 ### race

 Elf

 ### alignment

 NG

 ### Location

 Party

 ### Place Of Origin

 Unknown

 ### Level

 12

 ### Allegiance

 Frantsizka Grocth, Nellie, Sasha Korriston, The Party

```

Cassia Laevina is a level 12 Elf Oracle, as well as Frantsizka Grocth's presidential aide and cohort.
Nela

Nela the Scales was a human bartender in the old arena of Milovody, and is now the treasurer and merchant royale. For every battle won in the arena, she rewards the victor, usually with coin but occasionally with something she whipped up by watching the deep gnomes and tinkering alongside them in her free time. Nowadays, she manages town-wide contracts, shipyard work, and bulk orders rather than simple meals and flagons, but her characteristic overdramatic style has not changed a bit.
Steward Tahhum

Steward Tahhum ran Milovody in King Lex's absence due to "sickness," and still manages its daily workings under Dolezal. He is a proud, matter-of-fact man, who has little patience for those who would defy the decrees of the King and cause chaos in the city that he helped build. In another time, he may have been an ally of the party, as he has a great dislike of the Dynasty and desire for sovereignty.

As it is, he worked to keep the King's plans secret despite Lex's mental decay, ensuring that the city was ordered and still somewhat happy. When the party found him, he gave little resistance and was taken into custody. Their interrogation met a solid wall with his silence, however, until they used magic to loosen his tongue and have him lead them to the King's workshop. He attempted to aid the King as best he could, but escaped when it was clear that the battle was lost. A move that turned out to be wise, as Tahhum still holds the same position under a different king.

Steward Tahhum came to Eraname and Milovody with King Lex after recording the man's achievements for years on Oveni. Unlike his King, he soon gave up hope of any further accomplishments with relics and ruins, turning his attention and pride to Milovody, and settled into his life as steward.
Sachairi

Sachairi was a gnome dedicated to Sulligan. He met the party posing as an elf as a prank, and as he traveled with the to Odeslani, he pulled plenty more pranks! These include posing as a tiefling and killing an elven officer, instigating more than one armed conflict, and murdering unconscious soldiers.

When they arrived in Odeslani, Sachairi patrolled the wall, melting incoming elves with acid magic. However, in the siege of the town, he was charmed by an enemy mage, and sent a wall of acid through the human's main regiment, decimating them. Since his actions were no less malevolent than his normal behavior, nobody noticed the enchantment, and Marz impaled the gnome on his spear to prevent any further loss of life.

Sachairi left Beaugency at a relatively young age, after his own careless prank took the life of his mother. Haunted by guilt and her whispers in every waking moment, he traveled in any direction that would quiet her voice. Finally, stumbling upon Sulligan's pool, he found silence and peace, and swore vehement allegiance to the nature spirit who had saved what was left of his sanity.
Geoffrey

Geoffrey is a gnomish mad scientist. Literally mad, he is furious whenever he does not get his way, and his high standards for almost all things result in a constant fury. Despite this, and the accompanying verbal and physical assaults on the other engineers and mages around him, he has become somewhat of a celebrity in the town. His boundless energy and revolutionary concepts both lead Susteren's progress and foster the ideas of other gnomes.

He worked with the Doctor to produce specifications for the airship, the Al'Id, though the party took far too long to get not enough resources and she didn't have to be such a cold-hearted bitch about it. Her input on the schematics kept it livable in layout and structural design, while the basis of Geoffrey's designs allowed the functionality of its strange engine, along with its steering, propulsion, and anchoring systems.

He was very pleased to see the ship's takeoff, but this was quickly replaced by anger as it became clear that the party did not instantly understand every aspect of its operation. Since then, he has been focused entirely on the clockwork march of the construct army that he helped build in order to end the war on Eraname.
Devin

Devin was a gnome dedicated to Sulligan. She is the most disciplined of the group, with the possible exception of Catrina. Her expertise with her clockwork musket and experience as a soldier made her a useful tactician, though the party mostly took that role during their travels - which, to Devin's chagrin, involved lighting a fire at night in enemy territory. She trained with Silvy in their travels, and upon arrival at Odeslani, took her place on the battlements, a position only ended when Tessalie killed the gnomes in the aftermath of the city's siege.

Devin was originally a marksman, nestled in the branches of Susteren. She left the city as Geoffrey's popularity began to grow, finding the violent and crass man abhorrent, and the city's acceptance of him just as bad. The other gnome settlements had heard of his genius, and had nothing but praise for him, so she left those as well, going from Mashalea to Nundinae... only to be interrupted by Sulligan, and his offer of a peaceful swamp. Though the addition of Sachairi tried her patience to no end, she was willing to work with him to protect her home.
Brathair

Brathair is a giant tortoise that is dedicated to Sulligan. The gnomes ride it around as transport, protection, and a companion. It is unclear whether Brathair is a nature spirit similar to Carmo, or simply an old tortoise in Sulligan's favor. It perished in the aftermath of Odeslani, along with the remaining gnomes.

In life, it was quite friendly, and enjoyed munching on grass and getting head pats. In death, its soul is probably much the same, devouring an innocent meadow in the Outer Planes somewhere.
Evagici

```

## Agent Evagici

 ### class

 Inquisitor

 ### race

 Drow

 ### alignment

 CE

 ### Location

 ??

 ### Level

 13

```

Evagici is a drow inquisitor of Umberlee in high standing at Aalen Monastery.

Visited by Londrich on the day before the war council, she was locked in her sodden, magically-drenched room, unresponsive to his questions and offers of aid. She asked him to return the storms that had plagued the plane two weeks earlier, and used her magic to read his mind while he attempted to find another task she might want done. After finding that the culprit behind the storms and their end was Sabitu, the sea spirit, she ran out, shouting that she would kill the nature spirit and return the storms.

However, she was present at the war council on the 19th, and offered tactics mainly based around the dwarf-occupied Odeslani and seaside assaults, and then moving inwards to combat any reinforcements from Ashman. The party agreed to her plan, and while the group and Kastha were eliminating foes along the road to Mashalea, she sailed from Aalen to Odeslani and swept the dwarves into the sea (though some survived, and escaped with High Priest Jagannath).

After this, she lost contact with Sverrir and the others at Aalen, and has not been heard from since.
Amoxochitl

Amoxochitl is a pair of Vambraces of Defense crafted by Doctor Sharpbrim and worn by Silvy Sharpbrim. It can communicate through empathy, as well as using its minor telekinetic powers to create crude runes in the surrounding area. Amoxochitl was once a mighty hydra who reigned over an entire swamp, but was deposed from its strange sort of kingship by Baba Yaga and the machinations of the fey. It now seeks revenge on them, aiming to destroy the fey and their plots through Silvy. The relationship between Amoxochitl and its wearer is strange - it considers her both its property and its owner, and considers them as one in the fight against Baba Yaga. As such, it lends her both its determination and its vengeful rage, though it most often takes glowing pride in her displays of strength and power. It has also taught her Sylvan, to better understand and detect the plots of their enemies.

Amoxochitl has a few known powers. It can lift, manipulate, adjust, and open light objects in the vicinity, as Mage Hand and Open/Close. By granting Silvy some of its regenerative abilities, it has purged poison and ability damage from her body before. What it does when faced with the explicit presence of fey is yet unknown.
Jagannath

Jagannath is a high priest of Moradin, hailing from the town of Ashman. He is more tolerant than the dwarves of Vyapara, enough to work with the party, despite Machtia's presence. To be fair, though, him and his battalion were in dire straits. They had been driven from Odeslani by Evagici's flood, blocked in by a storm to the north, and harassed by gnomes to the south, leaving few options other than asking for outside help. Jagannath wishes to stop the gnomes' attacks, since that's the only thing keeping them holed up and on defense.

The party searches for and finds the gnomes, bringing their leader, Lorcan, to meet with the dwarves. Jagannath finds him amicable, and the two make peace. The high priest and his battalion are transported to the road outside Ashman by the gnome druid, bidding farewell to the party.
Vrazravas

Vrazravas was a dwarven cleric of Moradin, a leader both in battle and the everyday workings of Vyapara. He led the efforts against Odeslani, and was defeated by the party and slain by Yasha, though the battle against him was by no means easily decided.

His death, along with the deaths of many dwarves along the road to Mashalea, forced the withdrawal of Vyapara from the Eranamian Civil War.
Iaina

Iaina is an ex-Volnus Imperatoris assassin, once assigned to kill the party and thus remove one of the major powers behind the Eranamian rebellion. She was captured on the road to Mashalea, though she later escaped for a short while, returning with Dulcisse as an ally. Her goal the second time was merely to kill Stand, but she was defeated once more. Dulcisse, not wishing to have Iaina face the Volnus Imperatoris with a failed mission, nor willing to have her free to kill or be killed, permanently charmed her, forcing Iaina to treat the party as allies. She has traveled and learned with them since then, their way of life a complete enigma to her, but a fine way to cast spells as she pleases and feel alive.

Currently, she doesn't think about much, her future being aimless and her past being painful. There may be a time when she wants more, but now, she is willing to take the days as they come and hope for opportunities to feel the power of magic as she used to, probably. The party is no small influence when it comes to this - Silvy has ordered her not to punish herself for her failures, Stand has asked her to allow herself a new life, the Doctor has shown her that violence is not always the answer, and Lovita has shown her that she still has purpose despite her failures.
Battle Towers

Battle Towers was the eleventh Crazy Craft episode put up on Ibalisticsquid's youtube channel. In this episode, Stampy, Squid, and AshDubh travel to another Crazy Craft dimension through a red ant and find a large Battle Tower. There, they fight lots of hostile mobs, and face though challenges to get better weapons and other loot. At the end of the episode, the three friends are in an obsidian room, with multiple Basilisks in the next room over.
Tarkita

```

## Tarkita Trilochan

 ### class

 ??

 ### race

 Duergar

 ### alignment

 LE

 ### Location

 ??

 ### Level

 9

 ### Allegiance

 Barren Lords

```

Tarkita is the leader of the duergar that were once below Odeslani's mines. After a massive project forced them to search for more and better ores, they expanded upwards into the mines that the humans occupied, driving them upwards. A breach in their security flooded the mines with drow, after which the duergar dug in and fortified a lower position, leaving the drow and humans to kill each other before sweeping in to gather the ore they need.

After the party forced the drow to flee, Tarkita had the duergar set traps throughout the mine in tunnels that were already empty of ore, in order to keep the humans from interfering. The party got through, and managed to meet with Tarkita and her second-in-command, Jakannael. Despite the woman's literally poisonous presence, they managed to reach an agreement of shared mining rights in exchange for the duergar's assistance in the war. Tarkita also demanded a special condition - that all mining be done with the duergar's crystal-headed pickaxes, which was accepted.

The meeting was not without consequences, however. Stand awakened something long-lost within Tarkita, allowing her to experience love. Her lust for life was proven in her performance in the Siege of Odeslani - the duergar battalion cut through the elves like a vorpal blade, though when they caught sight of dwarves, they immediately broke off from the agreed-upon plan to kill them all.

It is unknown whether Tarkita survived the aftermath of Odeslani. Tessalie's actions and the flooding of the town were incredibly destructive, but the state of the mines could be anywhere from unharmed to completely collapsed.
The Power Up 1000

"**The Power Up 1000**" is episode 1, season 2 of Gaming Show (In My Parent's Garage)

## Overview

Episode Summary may be the same as overview. Overview is subject to change.

## Episode Summary

When the gang's garage sale turns out to be a bust, they must use their gaming excellence to rope in sales help of Toronto Blue Jays starting pitcher Drew Hutchison.

## Trivia

* "Weird Al Yankovic" makes an appearance in the show as a guest star

## Cast

The cast for this episode are Jesse Sukunda, Julia Schwartz, Ian Duchene and "Weird Al Yankovic"
Raven

```

 ### class

 *Unknown*

 ### race

 Magpie

 ### alignment

 CN

 ### Location

 Cassia Laevina

```

Raven is a ring of sustenance found in a mage's tower in the ship graveyard around the Iron Tower. She communicates through telepathy with the one who wears her, although due to her childish and/or birdlike nature, she rarely thinks of things in a way that isn't directly related to treasure, shiny objects, or shiny events. Because of this, in spite of all her instinctual cunning, she has a difficult time expressing herself, often resorting to caws and screeches or direct empathy.

Her abilities, much like her focus, are best suited for keeping a nest neat, pretty, and most of all, full of precious objects. At any time, she can Prestidigitate the things around her, most often using this to alter the clothing of her wearer, and if they designate an area as a "nest" for the two, she can teleport most objects touched to the nest instantly.
Sentus

A village at the eastern edge of the Friendly Wilderness, Sentus is a fortified elven trading outpost. It sits on the road going through Surajan Pass, giving it easy access to caravans traveling to and from Nundinae, Needle Springs, Vyapara, and Mashalea. It is also often a stop for nomads on the Jagged Plains. Its main purpose remains trade, as its proximity to the center of the plane and the presence of a Mage's Guild post makes it a fine meeting place for both intraplanar and interplanar business.

Sentus is governed by an old war hero of the Dynasty who was one of the original elves to step foot on the plane, Livius Laetus. He is a kindly, jovial man, whose interests lie mainly in the proper entertainment and management of the populace. His steward, Mistress Savis, is much his opposite, which is really for the better, as her brand of no-nonsense bureaucracy keeps Sentus running. The idealistic young corporal in charge of the garrison at Sentus, Bellus, admires Praesidi Laetus, wishing to one day hold a similar reputation of a gentle heart and a terrifying blade.

As the Dynasty retreated from Eraname, Sentus stayed, and became a haven for veteran soldiers, mostly of the Lamina Imperatoris who found that Laetus was a far better leader than any noble.
Livius Laetus

Praesidi Laetus is the leader of Sentus, a trading outpost of the Dynasty that has chosen to become independent after the elven faction retreated from Eraname. Laetus, an old war hero, is a staunch supporter of soldiers and has turned Sentus into a makeshift fortress staffed by the unsatisfied veterans of the Dynasty. Alongside his strict aide Quaeda Savis and the faithful Centurion Bellus, Sentus has become more or less an independent dictatorship with an armed and experienced populace.

Laetus is easygoing and kindly, and has a tendency to know far more things than he has any right to know, an ability that serves him well as a leader. His imposing stature is a contributor as well, allowing him to dominate a room with presence with little effort. He is quick to accept challenges, both friendly and otherwise, as he refuses to accept that his time as a champion could ever be over.
Fannar

Fannar was an expert in healing, both with magic and through mundane methods. He was sent by Aalen to tend to King Lex as a show of support and concern, though his work led nowhere as Lex was not actually sick. The confused aasimar instead spent his days tending to those in the town that he could, healing everyday injuries as well as those gained as part of the revolution. He accompanied the party back to Aalen, attempting to reduce Fortune's seasickness, after which he left them to their own devices and was left to his own.

Fannar perished on the 10th of Veraken, along with the rest of Aalen Monastery.
The Al'Id

The Al'Id, meaning 'vigil' in Auran, is a clockwork airship of gnomish design. The schematics were devised by Geoffrey of Susteren, modified by Doctor Sharpbrim to better suit living inhabitants, and built by the engineers of Susteren. The party obtained the resources necessary to build it - specialized tools from a saved Mashalea, powerful magic from the recovered druids of Beaugency, and mithral from the newly-opened mines of Ishkaril.

## Notable Qualities

The Al'Id has a hull of a mithral alloy containing a network of pipes and gears within its walls. These pipes, controlled by valves, require a course to be set only once before the ship travels in a straight line to its destination. Careful monitoring is advised at all times to ensure that the Al'Id stays on course. With this method, it travels at 2 miles per hour, regardless of any terrain that might otherwise hinder movement.

The belowdeck area is large enough to support a sleeping area, storage area, and a workshop and forge room. At maximum capacity, thirteen people can sleep comfortably. However, if all available space is used, 24 tons of goods or 80 passengers can be transported.

The steering wheel is magically treated, reinforcing its integrity and tying it closer to the ship as a whole. It makes driving slightly easier, granting a bonus whenever it is driven. Even an adamantine weapon would have difficulty damaging it.

The engine is alchemical, allowing it to propel such a large ship over long distances with ease. Invented by Geoffrey, it requires three separate fuels to operate, one of which must contain the hair or skin of a gnome. How it operates is a mystery, though the mist it creates is best utilized in the open air. If the ship is submerged like a regular boat, the fuel cannot perform at its full capacity, and it takes twice as much to achieve the same result. In regular conditions, a single set of fuel vials will last about 8 days.
Nellie

Nellie is an elderly halfling woman, the only descendant of Eleanor, one of the Hero Carl's traveling companions and the sculptor of his statue. She tends to the clocktower, keeping the mechanisms functional and the time correct, as well as maintaining the shrine below the tower. She is an important figure in Needle Springs, not due to any power she holds but because of her role as the speaker of The Survivors, a performance piece that accompanies almost all notable ceremonies in town. Also, because she's kind and clever and adorable. Cassia found this out personally when she arrived in the town, earning Nellie as an ally after mentioning that she had met with Sasha Korrison. The old woman then gave her a hint and a key, tools Cassia used to retrieve the sword of the Hero Carl and take it away from Dynasty influence.
Catrina

Catrina was a gnome dedicated to Sulligan. She spoke very little during her travels with the party, focusing mostly on her tinkering with various devices, both mechanical and alchemical. She avoided conflict (and most interaction) quite well, though helped out in Odeslani by constructing a prototype submarine device from her personal plans. Despite the loss of the schematics in Odeslani due to her death, the submarine itself was a success, managing to carry the party for multiple days on end without malfunction or issue.

Catrina was originally from Susteren, an accomplished mechanist and past assistant to Geoffrey. Her work was well-crafted and her ideas easily tested (and usually successful), though her inability to work to Geoffrey's insanely fast schedule led to near-constant shouting every time she talked about her current projects, to the point where she could barely even think about speaking without flinching at the expected volume of the rebuttal. After finding herself unable to speak to Deitha and confide in her, the gnome realized that her situation needed to change immediately, and set off without a destination. By chance, she happened upon Wallace, and the other gnome's silence comforted her. They traveled to Sulligan, where she hesitantly accepted membership in the group.
Appius Aratorus

Appius is a powerful wizard who was once a member of the Clarigatio Imperatoris. His knowledge regarding most things is unsurpassed, and when it comes to the inhabitants of other planes and the magic it takes to deal with them, he is nearly unrivaled. He hides in Sentus, with the rest of his group.

However, for all he knows, most of what it has done is taught him to be absolutely terrified of what could be hiding under the thin veneer of "mortal" life. Everyone and everything he encounters, excluding only his longtime companions, is considered a threat, and must be met with either a verbal or magical thrashing... or by a fleeing Appius.
Maia

Maia was an innkeep and baker in Milovody, running a two-story business, The Stone Hearth, just outside the dockyards. Though her baking skills were known throughout the ward, the outlawing of sugar had crippled sales, forcing her to find a location far from the affluent parts of the residential ward where she once lived. During the revolution, she kept track of rumors and events in town, informing the party and the other clients of her inn.

A wise and strong woman, Maia respected strength of both body and personality, and attempted to seduce Londrich during the celebration of Sarka's incarceration. He turned her down, instead offering a position with the party until he is ready for those kinds of things. She accepted, traveling with the party even after Londrich left for Oveni at his request. This, however, ended up causing her death, as she was one of the victims of Hectariel's assault on the party.
Hectariel

Hectariel of One Hunger, or Hectariel of Singular Hunger, is a devil contracted by Cameron Blackwell, head of House Blackwell. Their sphere is that of base desires that involve need, such as hunger, thirst, greed, and lust. Hectariel is of low rank, as befitting of the Blackwell's lower power in tiefling high society, though they are still a formidable force against those unprepared to fight a devil.

Hectariel is the Blackwells' aid to the Dynasty to honor their alliance, and to protect the family's vacation estate. In the devil's time in the war, they have driven many an elven soldier mad with need. They have offered aid to the party twice; the first time, killing Hector and Blair, and the second, turning Tessalie against the group. The other times Hectariel has appeared, it has been explicitly to eliminate them - Silvy, Tessalie, and Creighton were all murdered while traveling alone, although the devil's final appearance was one to kill the whole party at once. The attempt failed, instead resulting in Hectariel's death, though the party lacks the weapon necessary to kill Hectariel permanently.

Their rank-counterpart is Talio, who bears that weapon. Honest John took Hectariel's sword and redeemed it, making it well-suited to destroying Talio. At this time, however, no steps have been taken towards Hectariel's true end, and the devil has not re-appeared.
Ender Knight

This article is about the mob, you may be looking for the episode.

This deadly boss mob was an all powerful enderman based mob. It was created as part of the Orespawn mod, which was added to the Crazy Craft mod pack, to be a sub-species of enderman and Iron golem. It used a large purple ender sword that was almost as powerful as a big bertha. Squid, Stampy, and Ash encountered one of these mobs in the episode, Ender Knight!
Immortality

## Summary

**Immortal** is the term given to people who won't die naturally. Immortality is a common power in fiction featuring supernatural beings such as Gods, werewolves, vampires etc. Others can be gifted with it via mutation, cosmic powers etc. There are several variations of immortality with various ranges of usefulness:

## Types

**1: Longevity:**
Longevity is the power to live a long time, people gifted with this type of immortality cannot die from natural causes, old age, illnesses etc, but can be killed by unnatural causes.

**2: Immortality without regeneration:**
This type of immortality is not useful for combat. Essentially bodily harm cannot kill you but your original form can be mutilated. An immortal of this category can be maimed and rendered useless in battle. If the character in question has high durability then this type of immortality can be more useful.

**3: Immortality via regeneration:**
You can maim the person, kill him or her, etc. and would still still come back. This type of immortality hinges on how well the character can regenerate. Most high tier regeneration grants immortality.

**4: Immortality via Godhood or protection from a deity:**
This kind of immortality is granted by a God or is given by virtue of Godhood. Only a God of higher status can override it.

**5: Perfect Immortality:**
Complete and utter inability to ever die. This is typically reserved for questionable omnipotents and cosmic characters who are strong enough that dying isn't exactly high on their list of worries, even if they were capable of it.

**6: Parasitic:**
The person attains a sort of immortality by bodyhopping, transferring their soul to another body.

**7: Undead:**
Self explanatory. The undead generally double up with other types of immortality. Zombies may possess similar resistances to the "Immortality Only" category. Ghosts occasionally double up with "Perfect Immortality" as they can not usually be killed again.
Little Tesarik

Little Tesarik was the bouncer for the underbarge arena, though after Dolezal took the throne, his whereabouts and new role are unknown. He always has a smile, but little else, as the mass of scars all over his face makes it difficult to speak, and he has likely sustained not a little brain damage.

He retrieved the King after the party defeated him, bringing Lex to Dolezal for judgement.