The Landgrant

High Res Map Link: Here

The Landgrant (Name Pending) is an area of land gifted to The Kids by Dagult Neverember for their part in defending the City of Neverwinter in the Siege of Neverwinter during the Fundraiser Arc

Previously owned by an Unnamed and absentee Lord that died unceremoniously offscreen, the region began as a ramshackle community of barely a dozen farmers and has prospered into a reasonably successful community.

### Geography

The Cliffs overlook The Sea of Swords, and at some spots tower over 150 feet above the water, with no beach at the bottom, making the region easily defensible from the water.

The Cove itself provides limited defense again waves from the ocean, with the floor of the cove dropping down at least a hundred feet below the waves, allowing for larger ships to enter the Cove without fear of beaching, Stone Docks have been constructed with a winding tunnel leading up to the town proper, Additionally cranes have been constructed for loading and unloading ships and bringing the goods up to the town.

There is also a natural ramp to the south, created by a landslide. At the bottom of which someone built a dock, but many years of saltwater and rough winds has caused it to be of questionable structural integrity. The path itself is quite steep in parts, and the footing is loose, making it a perilous means of cargo transport.

### The Town

The town is fully self-sufficient and prospering, traders have begun moving to the region and setting up shops. The Current population is between 250 and 300 people, Children can be seen playing about the town and in the fields regularly.

All able bodied men are required to do one 8 hour shift per week for the Militia as guards as a sort of Draft for general defense, but its such a light requirement that nobody seems to mind doing their part to keep the community safe. In addition to this there are professional soldiers employed by the keep and various establishments for defense.

All entrances to the region are monitored at all hours, and in the north half of the region there is never a guard further away than earshot.

### Buildings

There is a lumbermill, it is fully staffed and produces lumber for construction

There is a windmill that processes grain

Ral has established a Clinic at the primary gate to heal those in need for donations, Baric also offers his services as a healer working out of his makeshift church

Fizz has setup his shop in the town and is helping people with alchemy solutions to any illnesses and offering minor repairs and fabrication work, but he is just a single gnome and not a permanent solution to the problem.

The raised area in the middle of the Landgrant has been converted into a fully Functional Keep, complete with a Barracks and training areas for Soldiers. There are only two entrances to the keep, both of which have iron portcullis gates and watch towers to defend them, in the event of an invasion the entire population of the town can fit inside the keep or the Dwarven Mine below, with stores of food to last them for weeks.

Underneath the Keep is a Abandoned Dwarven Mine, previously flooded with Seawater from a cave in on a lower level, The Kids cleared out down to the 7th subfloor, discovering warehouses full of raw materials including bronze, copper, and iron ingots.

A Quarry has been dug into the east side of the region to provide raw stone for construction materials

inside the keep is Not Sure'yet 's Mage Tower, where she can Research new spells, additionally a Teleportation Circle exists inside of it, but knowledge of that is kept secret so people do not teleport in uninvited.

Aerial has constructed a Hunter's Lodge south of the keep, this helps support the region through hunting the local fauna for food

Kai Motobami invested money into the Inn in the center of town and operates out of it

The Kids own a 18 Cannon Galleon that the town uses for trade and import of goods.

### Natural Resources

There are two freshwater springs feeding into the region, both feeding into ponds that contain freshwater fish.

The cove itself is a breeding ground for coastal fish, and at any given time multiple small fishing boats can be seen out in the water capitalizing on this. Additionally larger ocean fish come through the region from further out to sea to eat smaller fish, also sharks.

There is a large amount of Seagull nests built into the cliffs overlooking the ocean

The moving south in the region leads one into quite a thick forested area, rife with flora and fauna expected to live in a deciduous northern forest. Deer and other forest animals are a regular sight in the southern woods and are a stead provider of skins and meats for the people.

There is an extremely old and Ancient Treant living on the island in the south, he seems to be minding his own business.

### Links

The People of the Landgrant

Military Units of the Landgrant