OP DnD: Special Moves

This page will be a compendium of every named technique that has appeared throughout the campaign.

## Devil's Luck Pirates

### William

* **10,000 Degree Fist** **-** When William rolled the Atsu Atsu no Mi, he was able to punch at his maximum heat level. First used in Episode 8: The Throne Room Battle against Captain Marrow.
* **Diable Jambe -** A flaming kick where William heats up his leg and attacks. This technique would later be coined by Sanji, who is able to execute it without a Devil Fruit. First used in Episode 8 against Captain Marrow.
* **Bone Death Cannon -** When William got the Hone Hone no Mi, he tried to attack using Marrow's Bone Gun, instead calling it "Bone Death Cannon". First used in Episode 8 .
* **Double Lift** - William's Geppo and one of his most frequently used techniques, renamed after a card trick. William kicks off the air to stay afloat in midair for an extended period of time. This technique can be used to reach places William wouldn't normally be able to reach. FIrst seen in Episode 16: Clown Town.
* **Shuffle -** William's Soru and another one of his favorite techniques. William kicks the ground up to ten times in rapid succession in order to move at a superhuman speed.
* **POCKET SALT -** When William got the Shio Shio no Mi, he used salt in his hands as a way to blind the enemy. First used in Episode 19: Tides of Fate against Trevor.
* **GIGA DRILL BREAKER -** William points the Eight of Spades at his enemy and spins using the Riru Riru no Mi.
* **Sight Beyond Sight -** When William got Miru Miru no Mi, he used this technique to see through the eyes of the people the crew has met throughout their travels. First seen in Episode 29: Change of Fate.
* **Card Cut -** William hits his opponent with a downward slash using the True Eight of Spades, at the same time letting a trail of cards fall behind the blade to add flare to the move. Used for the first time in Episode 33: BAR-BEAR-ian during the Crew's fight against Na'nuut.
* **Triple Ton -** William uses Double Lift to get over an opponent and drop on them while simultaneously increasing his weight to 3 metric tons using the power of the Ton-Ton fruit. If it hits they have to make a Strength saving throw or take 8d6 damage, half as much if the succeed. Used for the first time during the Crew’s fight with Rear Admiral Jefferson.
* **Wheel of Fortune -** William spins around and cuts into his opponent, dealing massive damage. Used against Captain Everest in Episode 36.
* **Slot Jam -** Developed by William when he rolled the Doru Doru no Mi. The move works in a similar way to D&D's petrification. William encases the enemy in wax and they have to make Strength saving throws, becoming immobilized the first time they fail and fully 'petrified' if they also fail in their second turn, freeing themselves if they succeed. First used against Slots, one of Big Top's top operatives, in Episode 44.
* **Tank Shot-**William, while using the Nito Nito no mi, cups his hands together and produces nitroglycerin sweat between his palms. He then releases it in one massive explosion. This is famously named after the poker term Tank. First used in Episode 45.
* **52 Pickup -**William, while using the Gura Gura no mi, jumps in the air and punches the ground near the enemy, who has to make a dexterity saving throw or be knocked prone and suffer extensive damage (6d12). First used on episode 49 against The Butcher.
* **Buster Blader -**William, while using the Gura Gura no mi, coats his sword with a Quake Bubble in a similar way to Whitebeard's bisento. If the attack hits it adds an extra 4d12 force damage. First used on episode 50 against The Butcher.
* **River-**William uses Rankyaku to send out a blade-shaped energy wave. First used in episode 55 when William kicked the air in frustration upon losing his cutlass.
* **Draw-**William uses Shigan to jab an opponent with a finger pistol. Does piercing damage.
* **Double Blind-** Throws up a clay dome using the clay clay fruit. He added spikes to it when fighting against Seraph.
* **Ante (Ante Up!)-**William uses Tekkai as a reaction to increase his AC by 5, essentially functioning like the Shield Spell.
* **Fold-**William's version of Kami-e. Retroactively the reflavoring of his evasion skill from his rogue class.
* **Devil’s Deal (or God Card Cut)** - William, using the Kaze Kaze no Mi, casts the spell Steel Wind Strike. First used to kill Void Agent Zoro in Episode 67.
* **Flash Cannon** - William uses the power of the Pika-Pika no mi to cast the spell Sunburst. Used for the first time in episode 70 against the copies of Blue Blood and the Timber Lord summoned by the Director of the Void Police.
* **Kill Game** - William uses Rokuogan, attacking at close range and automatically critting with the hit. Used for the first time in the Finale of series against an alternative version of Gol D. Roger.

### Verona

* **Shadow Games -** Verona can use this bullet to temporarily banish his target to the Shadow Realm, should his target fail a Charisma saving throw. At the end of his target's next turn, they reappear.
* **Lovestruck -** Verona can use a special bullet to make the target fall in love with him, if they fail a Wisdom saving throw.
* **Atom Smash -** Verona shoots an explosive bullet dealing damage to who he shoots and creatures 10 feet near the explosion. First used in Episode 8.
* **Caustic Acid -** Verona shoots gas out of a portable cannon.
* **Bench Presser -** Verona animates a bench to punch his enemies. First used in Episode 36: Biohazard.
* **Spit Take -** Verona's movie only ability where he takes of his mask and spitefully spits on his bullet, adding extra corrosive damage (1d12).
* **If you could change your fate?** - Verona changes the role of an ally or an enemy using the Ring of Divination stolen from Big Top.

### Duros

* **Mace to the Face** - Duros uses his mace and slams it into the enemies face. First used in Episode 8.
* **Whirlwind Blades** - Duros uses his Action Surge and spins at a high speed, unleashing a devastating series of attacks on targets around him with Benevolence.
* **Flurry of Blades (Duros Spin Special** in episode 55**)** - A variant of Whirlwind Blades. Duros drops on an opponent from above, spinning his body like a spinning top. Used for the first time during the Crew’s fight with Rear Admiral Jefferson.
* **Triple Slash** - Duros attacks his opponent three times in quick succession, drawing the shape of a D with his blade. Used for the first time during the Crew's fight against Captain Everest in Episode 35: Tricks of the Trade.
* **The Wolf Pack** - Duros takes an ally and switches places with them, using the "Bait and Switch" Fighter Maneuver in a manner similar to Trafalgar Law's "Shambles".
* **Friendship Cannon** - Duros fires off the damage absorbed by Friend and the target must make a Dexterity saving throw or take damage equal to the damage absorbed by the shield in the previous rounds, still taking half of that if they succed. Used for the first time in episode 53 Against One of Blue Blood's henchmen.

### Ragnar

* **Kuma Shredder -** Ragnar drops down at a high velocity upon his target in Hybrid form, tearing the enemy to shreds with his axe and powerful claws. First used against Captain Marrow in Episode 8.
* **Kuma Kross -** Ragnar makes an X or a cross with his great axe.
* **Kuma Spinner -** Ragnar wields his axe and claws and spins rapidly as he dives at his opponent.
* **Kuma Krucifix-** Ragnar using his reckless attack he slashes his opponent twice once vertically across their chest then once horizontally across their chest leaving a crucifix shaped scar on their chest he used this move to decimate Valentine.
* **Kuma Krusher -** First used by Ragnar to attack Inquisitor Cornelius during their fight in the colosseum. To perform this attack, Ragnar wields his axe and hits his opponent with two downward slashes.
* **Ursa Major -** Ragnar, while in "Big Bear" form, coating his strikes in strong Armament Haki and in a Frenzy, strikes the enemy three times.
* **Kuma BONK -** Ragnar attacks his enemy multiple times on the head with the flat side of his axe, doing non-lethal damage. Used for the first time against the All Mother in Episode 40.
* **Reckless Kuma Cut** - Ragnar throws all common sense out the window and recklessly swings his axe at his opponent. First used against Ragnar IV in Episode 52.
* **The Timber Lord** - Ragnar attacks three times with his axe coated in Armament Haki while shouting “Timber!”. Used for the first time in episode 70 to kill the copy of the Timber Lord summoned by The Director of the Void Police.

### Pearl

* **Dragon Spinner -** Pearl puts her hands together and spins into the enemy. First seen in Episode 16, this attack was initially called the "MAD. G Corkscrew."
* **Flaming Claws -** Pearl breathes fire onto her claws to add extra fire damage to her attacks.
* **Flaming Dragon Spinner -** Pearl lights herself on fire and spins into the enemy.
* **Firebolt -** Pearl creates ninjutsu signs to then blow a line of fire at the enemy. Similar to Fireball Jutsu

### Cyril

* **Aqua Pump** **-** Cyril's trademark technique. Cyril shoots a jet of water at a person and deals some damage to them, depending on how much pressure is being applied. It has been released from his mouth and hands. First used to knock out Arzen in Episode 19.
* **Straight Flush -** Cyril flushes out water from his hands to create a distraction. First used in Episode 21.
* **Water Rock** **-** Cyril uses water to pick up a rock and forcefully throws it at the enemy.
* **Watery Sphere** **-** Cyril makes a sphere of water to drown and restrict the enemy, similar to the Water Prison Jutsu. However, this technique can only be used once a day. First used in Episode 28: Devils In The Moonlight.
* **Water Slap** - Turning his arm into water, Cyril flings it backwards and then launches it towards his opponent to punch them. First used in Episode 36.
* **Tidal Wave -** Cyril puts his hands to ground and sends water forward in a line to then emerge as a giant wave to hit the enemy. First used to finish off the Hastings Robot from Episode 38: Forged Faith.
* **Hydro Cannon -** Cyril performs this move similar to **Aqua Pump** but is supposedly slightly more powerful. First used against the wall of corpses' but misses.
* **Neptune's Rage -** Cyril rises into the air, turning himself into a typhoon of water and blasting powerful pressurized water blasts at an enemy. He first used this against Blue Blood in rage after the death of someone.

## **Steam Pipe Pirates**

### Eustass Valve

* **Steam Burst -** Blasts of steam are shot from Eustass Valve's skin. This attack is normally used at long range but it was attempted point-blank on Duros.
* **Steam Rocket -** Eustass Valve was able to use steam to propel himself to evade attacks or for increased movement.
* **Speed Manipulation -** An ability similar to Gear Second, Eustass Valve can power himself up in order to gain tremendous energy and speed, allowing him to attack four times in six seconds.

## **Marines**

### Captain Marrow

* **Bone Gun -** Marrow lifts up his arm and shoots out a bone at his opponent.
* **Bone Arm -** Marrow drinks Strawberry milk and grows two bone arms from his ribcage.
* **Bone-Bone Explosion -** Marrow drinks Banana Milk and he shoots bones out like a Gatling gun. Once Marrow uses this, he becomes weakened for a short time.

## Branch 101

### Damian

* **Sour Patch**: Damian casts the spell Cure Wounds. He eats a green sugar stick, green smoke comes out of his mouth as he touches an allie and heals them. He sometimes applies a bandaid on them instead of touching them. Used for the firts time in episode 1 of One Piece DND: Marines.
* **Sugar Rush**: Damian casts the spell Expeditious Retreat. He eats a white sugar stick, white smoke comes out of his mouth as he gets faster. Used for the firts time in episode 1 of One Piece DND: Marines.
* **Berry Blast**: Damian casts the spell Catapult. He eats a purple sugar stick, purple smoke coming out of his mouth as he turns one of his arms into a cannon and loads and object int it before shooting. Used for the firts time in episode 4 of One Piece DND: Marines.
* **Homing Licorice**: Damian casts the spell Magic Missile as a small cannon pops out of his arms and shoots homing rockets at his target. Used for the first time in episode 9 against Malady and Nurse.
* **Starburst**: Damian casts the spell Shatter. He eats a yellow sugar stick with swirls as he shoots a star-shaped candy from his arm that blows up on contact, damaging everyone in a certain area. Used for the first time in episode 12 against the "New Wave Mime Pirates".
* **Sugar Rush: Gear 2**: Damian casts the spell Mirror Image as he starts moving in place at incredible speed, making afterimages of himself to confuse his enemies. Used for the fists time in Episode 15 agains the Custodian.
* **Hot Tamale**: Damian casts the spell Heat Metal, as he or chopper shoots an hot tamale at a target made up of metal, heating it up. Damian attempted to use it against the DJ in the Custodian’s pub in Episode 15, but later changed his mind and used Starburst. He later actually uses it on a pieces of metal he threw into Dave's mouth in the fight against the Alter in Episode 17.

### Bradley

* **Pissman Karate**: Bradley controls his own piss like water in his Fishman karate attacks. Used for the firts time in episode 5 of One Piece DND: Marines.
* **One Thousand years of Davy Jones's Locker**: Bradley tightly clasps their hands together and extends their middle and index fingers and using the full weight of his body, he thrusts these four fingers between the target's buttocks. Inspired by the One Thousand Years of Death from the Naruto series. Used for the firts time in episode 7 of One Piece DND: Marines.

## **Combo Moves**

### Devil's Luck Pirates

#### William, Duros, Ragnar, and Verona

* **Devil's Luck Jackpot -** An all-out assault by Ragnar, Duros, William, and Verona, used to decimate Centurion Helios.

#### William and Ragnar

* **Grizzly Guillotine -** William used the power of the Zushi Zushi no Mi to lift up, then throw down Ragnar, who slashes the foe with his axe.
* **GIGA DRILL MAXIMUM -** Ragnar throws William up into the air, William then uses the power of the Riru Riru no Mi to drill the opposition with a height advantage.

#### William and Pearl

* **Straight of Hearts -** Pearl breathes fire on William’s sword as he attacks the enemy, adding additional fire damage. The embers that this techinque creates are in the shape of hearts. Used for the first time in Episode 39 against the All Mother.

#### Duros and Ragnar

* **The Beowulf -** Duros mounts on the back of Ragnar while he is in bear form thanks to his Mounted Combatant feat. This way they can move together and Duros can redirect attacks towards Ragnar on himself, then Ragnar can hit the enemy as a reaction thanks to his Sentinel feat. Used for the first time in Episode 39 during the fight against the All Mother.
* **Bear Knight Blast -** Duros and Ragnar's movie only move where Duros mounts Ragnar and Ragnar, covering in red aura, jumps up, so Duros is directly looking down at the opponent and slashes them while he's surrounded by yellow aura.

#### William and Verona

* **Triple Down -** Special Attack used by Verilliam, William and Verona's fusion with the Gocha-Gocha no Mi, during episode 52 on Ragnar IV. They attack three times with their rifle, the bullets spinning in the air as a stream of cards trails behind them, adding William's Sneak Attack damage to each hit.

#### William, Duros and Ragnar

* **Devil's Luck Totem Pole -** William stands on top of Duros while he is riding Ragnar and they unleash a serious of attacks simultaneously against their opponent. Used the first time in episode 53 against of of Blue Blood's henchmen.

#### Pearl and Cyril

* **Flaming Hydro Spinner -** Pearl and Cyril combine a Firebolt and Aquapump to hammer the enemy