recursal/Fanatic-Fandom huggingface dataset:
Conflict

## Story Context

As the idol group brainstorms for their new song, Sera takes suggestions from the group members. Hakuno gets mad at Sera for taking most of the ideas from Grace. The two argue until their quarrel gets suddenly interrupted by a Noise Beast.

## Lyrics

*Most of the lyrics are written in a conlang.*

* English
* Japanese

On one side, the forces of darkness are gathering in their legions

On the other, a secret alliance is sworn to keep the flame of truth alight

And how much further will they go if what both they're fighting for is the same thing?

In a desperate conflict with a ruthless enemy

Zuorhi viyantas was festsu ruor proi

Yuk dalfe suoivo swenne yat vu henvi nes

Sho fu briyu praffi stassui tsenva chies

Ien ryus sois nyat pyaro shennie fru

Prasueno

Turoden shes vi hyu vu praviya

Tyu prostes fis hien hesnie ryanmie proshuka

Wi swen ryasta grouts froine shienhie var yat

Nyam raika rit skuois trapa tof

Ti pyar vie iyad ra che uf kro sho

Rat dava rof nii proti ei kof

Ryuf voshu to ryaba ya kat kosu is

Vi rien tsen vu hies taha chies ni ien fru

A man born to fight

An enemy bent on conquest

Let battle commence

Zuorhi viyantas was festsu ruor proi

Yuk dalfe suoivo swenne yat vu henvi nes

Sho fu briyu praffi stassui tsenva chies

Ien ryus sois nyat pyaro shennie fru

Prasueno
Turoden shes vi hyu vu praviya

Tyu prostes fis hien hesnie ryanmie proshuka

Wi swen ryasta grouts froine shienhie var yat

Nyam raika rit skuois trapa tof

On one side, the forces of darkness are gathering in their legions

On the other, a secret alliance is sworn to keep the flame of truth alight

And how much further will they go if what both they're fighting for is the same thing?

In a desperate conflict with a ruthless enemy

ズォールヒー　ヴィヤーンタース　ワース　フェスツ　ルオル　プローイ

ユク　ダルフェ　スォーイヴォー　スウェンネ　ヤットゥ　ヴ　ヒェンヴィ　ネース

ショー　フー　ブリュー　プラッフィ　スタッスイ　ツェンヴァ　チェース

イエン　リュース　ソイス　ニャッドゥ　ピヤーロ　シェンニェ　フルー

プラスエーノ

トゥローデン　シェス　ヴィ　ヒュ　ヴ　プラーヴィヤー

デュー　プロステス　フィス　ヒエン　ヘスニェ　リャンミエ　プローシュカー

ウィ　スウェン　リャスタ　クロウツ　プローイネ　シエンヒェ　ヴァール　ヤッドゥ

ニャーム　ライカ　リードゥ　スクォイス　トラァーパ　トォフ

ティー　ピヤール
ヴィエー　イヤード　ラー　チェー　ウーフ　クロー　ショー

ラートゥ　ダーヴァ　ローフ　ニィ　プローティ　エーイ　コーフ

リューフ　ヴォーシュ　トー　リャーバ　ヤー　カードゥ　コース　イース

ヴィー　リェーン　ツェン　ヴー　ヒェース　ターハ　チェース　ニー　イエン　フルー

A man born to fight

An enemy bent on conquest

Let battle commence

ズォールヒー　ヴィヤーンタース　ワース　フェスツ　ルオル　プローイ

ユク　ダルフェ　スォーイヴォー　スウェンネ　ヤットゥ　ヴ　ヒェンヴィ　ネース

ショー　フー　ブリュー　プラッフィ　スタッスイ　ツェンヴァ　チェース

イエン　リュース　ソイス　ニャッドゥ　ピヤーロ　シェンニェ　フルー

プラスエーノ

トゥローデン　シェス　ヴィ　ヒュ　ヴ　プラーヴィヤー

デュー　プロステス　フィス　ヒエン　ヘスニェ　リャンミエ　プローシュカー

ウィ　スウェン　リャスタ　クロウツ　プローイネ　シエンヒェ　ヴァール　ヤッドゥ

ニャーム　ライカ　リードゥ　スクォイス

イヤフ　ティエス　フィーカ　プラーファ　トラァーパ　トォフ
## Trivia

* The vocals from this song are by Pico, Cranky’s wife.

## Official Sound

* YouTube
* Spotify
NOISZ (Game)/Story/Stage 14C

## Story

After the fight with Suzaku, the main character absorbs her energy and watches her drop to the ground lifelessly. The main character resolves to stop Beyond and Arietta. The tiger-like girl blocks the main character.

Arietta mentions that she's piloting around the bodies of these NOISZ Beasts and controlling them against their wills. This NOISZ Beast technology was built into the mass-production models of the NOISZ, knowing that the heightened consumption rate would kill the users much faster than with the original.

Beyond desperately asks why Arietta never told her this; otherwise, she never would have allowed it. Arietta says this is exactly why she concealed this information from her sister. The main character confronts Beyond about the fact she kept secret her intentions to take their energy when they died. Beyond can't muster a response.

Tired of the conversation, Arietta commands Byakko, the tiger-like NOISZ Beast, to kill the main character.

After the fight, the main character absorbs Byakko's energy, and she falls down to the ground like the previous NOISZ Beasts did. Beyond panics about the situation, but Arietta seems pleased that everything is going according to plan.

The main character declares their intentions to stop Arietta.

As they argue with Beyond, the cracks in the air begin to tear even more, and the blue fog in the air turns to a deep red color.

## Song

Stage 14C's song is Not The Last.

**Restrictions:** Grade AA or above required. Inversion is active.\*

\*The game does not list this here, though it is present.

## Trivia

* Getting AA-Rank or above allows the "Target Purified" text to be displayed on this fight (which usually can never appear after the NOISZ Beast fights).
Joker

"Do you swear that it was all real?"This page contains story spoilers for NOISZ STΔRLIVHT True Heroes; proceed with caution.

*See also: Producer*

## Biographical

### Likes

* Her friends / STΔRLIVHT
* Spicy food
* Working hard
* Her sister

### Dislikes

* Harsh words
* Bitter food
* Wasting time
* Being treated like a kid

### Relationships

* Sera Hoshikawa: Client/friend
* Sumire Hitori: Client/friend
* Hitori: Friend
* Hakuno Nekoda: Client/friend
* Grace Kamenashi: Client/friend
* Beyond (NOISZ STΔRLIVHT)/Arietta: Alter

> *STΔRLIVHT's producer, formerly an accountant at Antiphon.*
>
>
> *A good-natured girl who will go to almost any lengths to be helpful, and thus constantly works herself to the bone.*
>
>
> *Can be a bit of a pushover. Learns new skills easily, and is unbelievably good at math.*
>
>
>
> *She looks kind of familiar, but...*
>
>

Joker is the producer of the idol group STΔRLIVHT. She has Dissociative Identity Disorder (DID) and shares a body with Arietta, although Arietta is the main "host".
She has been STΔRLIVHT's producer since the members were scouted by Antiphon, tasked with growing a bond between the four members, in a plot to kill Gaius Antiphon with the Final Burst and leave the 4 main members alive to defeat Alpha.

## Songs

* Quicksilver
* Insomnia (MonstDeath Remix)
* Forged In Darkest Abyss
* Xrocus
* BADSECRET
* Gravisphere Crisis
* Last Wish (NOISZ Mix)

## Trivia

* In No Hints Here!, during the platforming and free-roam sections, Joker will be featured in her wheelchair, with her movement being more slippery and her jump being replaced with a rocket thruster.

## Gallery

1. ↑ https://twitter.com/noiszgame/status/1738459926668755413/photo/1
Blood hunter

Blood hunters are a mysterious group of different orders that make use of hemocraft — blood magic — to combat their supernatural enemies. Typically operating in secrecy due to a certain level of taboo when it comes to the use of blood magic and because of the strength of the enemies they face, their specific orders and the bases of those orders are often kept close to the chest. It is difficult to make sweeping statements about blood hunters beyond this, as different orders may have wildly different approaches and ethos, but they are typically regarded as those who fight monsters, even if some view them as somewhat monstrous themselves.
ANNIHILATOR

## Story Context

STΔRLIVHT and SUNRaiSE enter a competition, “The Clash of Twilight”, where the losing team must disband. To prepare for the competition, the girls practice harder than ever until a Noise Beast in the form of a massive white tiger shows up in the studio.

## Lyrics

WORLD DESTROYER
CARBON FIBER
ANNIHILATOR

## Trivia

* The Easy chart for this song contains the lowest ratio of tap notes to non-tap notes in NOISZ STΔRLIVHT, with 98 tap notes and 212 non-tap. Tap notes only make up 31.61% of the total note count.

## Official Sound

* YouTube
* Bandcamp
* SoundCloud
* Spotify
Eito Hojo

"I have to do my part...just as you have to do yours."This page contains story spoilers for NOISZ STΔRLIVHT; proceed with caution.

## Biographical

### Relationships

* Yumi Hitori: Ex-girlfriend

Eito Hojo was Yumi Hitori's abusive ex-boyfriend; he was incarcerated for domestic violence.

# History

Eito became Yumi's boyfriend at some point while she was in the 9th grade; she notes that at the time he did not show any signs of being abusive, though her friends Asuka and Hikari did not like him.

Eventually, Yumi talked of forming an idol group with Hikari and Asuka, which would go on to become SUNRaiSE; Eito did not like this, however, and asked her not to go through with it repeatedly. He grew jealous and possessive of Yumi, stating that she "belonged to him".

Two years before the events of NOISZ STΔRLIVHT, Eito assaulted Yumi, leaving her in a wheelchair and ending her career. Afterward, he was incarcerated for domestic violence on a charge of felony assault.

# References

1. ↑ https://twitter.com/noiszgame/status/1357766314245447689
Courses

Disambiguation page for CoursesThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
Courses could refer either to:

Courses in NOISZ re:||VERSE

Courses in NOISZ ARC⌖CODA
Harajuc Kandi Massacre

## Lyrics

The official lyrics for the song have not been provided. The following is guesswork by Qava, with lines that are highly questionable or outright guesses marked with red and italics.

I'm looking for a way back home, but my
 *drop it (x12) ?????*
*drop it (x12) ?????*
*drop it (x12) ?????*
*drop it (x12)*
*hey!* (yelping?) x3 x3
*hey! x3*
 I'm looking for a way back home, but my heart keeps telling me "no"
I'm looking for a way back home, but my
 *????? (seems to be identical to the first?)*
 I'm
looking (x13) for a way back
looking (x11) heart keeps telling me "no"
looking (x13) for a way back
looking (x7) my heart keeps telling me "no"

## Official Sound

* Spotify
* SoundCloud
Hikari Aoki

> *A soft-spoken and shy girl who transforms into a shining light onstage. While she doesn't talk much, she's friendly to everyone she meets, and acts as a soft and supportive presence to those close to her. After performing as an idol for years, her enthusiasm for singing burns as brightly as on her first day.*
>
>

Hikari is a member of SUNRaiSE and has been for the past seven years, under the lead of both Yumi and Shion. In daily life, Hikari can come off as somewhat of a wallflower; she has a quiet, unassuming presence that rarely draws attention, though those who have seen her perform have stated that it's like watching a different person entirely.

She is not a fan of conflict, or seeing people in stressful situations; she often tries her best to comfort those around her, and will take whatever action is necessary to resolve it as calmly as possible, even remaining diplomatic with STΔRLIVHT when Shion's attitude to them becomes abrasive. She shows this concern in particular for Shion, and tries her best to soften the impact of the situation for her.

# History

Hikari has been friends with Yumi and Asuka Fujita since their school days, and eventually formed SUNRaiSE with them, to Eito Hojo's displeasure.

# Gallery

Hikari's ingame appearance.Hikari's character art.Hikari as she appears in the MV for Rise Above.Hikari's lore post.Hikari's bio on the STΔRLIVHT 2nd(s) Single vs. SUNRaiSE 1st Single Kickstarter.2022 birthday art by Hoshi Yumekawa2023 birthday art by egerik\_k\_2024 birthday art by hagihiyo

# References

1. ↑ https://twitter.com/noiszgame/status/1357766314245447689
Omelete City

**Omelete City** (also spelled as Omelet City) is a large costal city in the state of California which is one of the states that makes up the fifty states of The United Federation.

## Description

Omelete City is a massive city around 467.5 square miles or 467.5 mi² on the eastern side of the pacific ocean. The city is inside the border of the state of California which is one of the fifty states that make up The United Federation.

Omelet City is dived into 5 different sections which are Downtown Omelete City, China Town, Fishing District, Mushroom Springs, and The Abandoned District with Mushroom Springs as the largest section and Downtown Omelet City coming in as a close second.

**Main Article:** Downtown Omelete City
The Marby Wiki

**Welcome to the The Marby Wiki!**
We're a collaborative community website about The Marby that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
The Marby Chronology

The following is a complete timeline of events that happened in The Marby Comic Series. Most of the timeline is taken from the first 12 Sonichu Comic Books because they have been confirmed to be canon. The rest of the timeline beginning in 2019 happens during the events of Marby as well as it's side series. And prequel
Characters

1,Mia

2,Alpha

3,Alexander New Wiki

4,Cupcake queen & Cupcake King

5,DDS aka Danial Devine sofaman

6,CrystalUwU

8,QueenGalaxyLoL/Christina

9,Savage meloday

10,br3ken aka Brooklyn

11,Darkside

12,Umita wolf queen

13,Sarah Rose Maddision

14,Aphmau Maddision

15,Connie

16,Helen

17,Ivy

18,Aaron

19,Ein

20,Lady Irene

21,ÈlAlÿssá Gūanyīn

22,Chole
Helen

Duh She is a CatGirl

## Quiz

Q who are my Classmates in ANgel High?A Mia,Ivy,Connie,Cindy and Alexander

Q What is my Fav derrsert A Chocolate Cake&

Q When is my Birthday A Winter

## About

she is a High School Girl at Season 3 she have a party at her house and in Winter Nights it is her Birthday

She lives in Treehouse in Cat vill forest

for thingys she likes Watching Cartoon vidios

MEOW 😺😸😹😻😼😽🙀😿😾🐟🐟🐠🐠🥕🥕🥦🥦🌽🌽🥬🥬🥒🥒🥗🥗🦪🦪🍢🍢🍡🍡
Mia

## Childhood

When Mia is Little or when she grow up she got noidea where she is born

They think she is born somewhere in skywatch or somewhere

When she grow up her Mother or dad got kidnapped

she leave Skywatch and got lost somewhere in the forrest

Then She saw 3 girls used swords to attack her she takes out her pistol and start shooting at them

the girls were scared so Mia went away.

## ***Look likes***

her hair is dark mengenta onbré pink she has cat ears and a dark purple pink theme sweater and dress

she has black pants and light pink boots her hairstyle is also twigs

In her P.J form her hairstyle is the same abut her PJ is purple theme and a rabbit slipper on it

## ***Quiz***

Q who is my 2 bffs A alpha and brooklyn

Q how many bulluts do I have in my pistol A 5000

## ***Triva***

one time batleing irene she has 30 health most she has 20 helth depends wut she wears

If she went to deep lake or water she will turned into a Mirmaid

oh well her Mother is a angel and her dad is a dragon

No one knows where is her parents fovever

## MiaTheW12-4RD

### Aliases

Brooklyn,Alpha,Meloday,CrystalUwU,Alice,Alexander
Madison

Aphmau Maddision is a total Queen of Angels she marries Ein in MyImortal after their marrisge

She begins being mean to Mia cuz she has 5 powers and she blames Ayden Ridige for her prodigy account hacked

she later broke up with Ein for being the fake Ein it turned out Ein is Travis. she is VERY MISUNDERSTOOD

## Triva

one time she tells Mia to Shut Up

One time She killed Sarah and she almost killed Mia and Alpha

## Looks Like

in her normal form she has a purple-black hang top

she wears a black skrit and kitty boots

in her Starlight form she has a black jacket

In a White top With black pants
The Club house

## The Girls club house

There is 8 rooms in total and Mia owns the house

The first room is the Libary and the entry with surrounding rainbow glasses

in there there is the head stand where now 10 people were on it

there is more on the pool and the pool is made out of Diamond block

the stands honor important people goddess.Lady Irene and Gūanyń (ÈlAlÿssá) on it

there is a lot of Becons in there

its DIffernt no like the others there is no pet parks there is a meeting room
Scholarship house

The **Scholarship house** Is the place where to Starlight Shodow comes started

they went to the End chamber it’s a SOS spot and Mia Tells them what to do

## Look

the entrance has Hevey door the only way to get in is to /fly or press a Button

the Button only works if your head is on the team

the entrance says “Press or Fly in” if you are no on the team the message will say “WE WILLKILL YOU DEVIL”

if you got in there is a table with 10 seats and in middle there is a end crystal if you go through a Rainbow arch it’s the relaxation room

in there there is 10 beds they. Come in the colors ❤️🧡💛💚💙💜💗 the beds it has a table and bookshelf’s=4

the upper part is the Pet park that dogs Exsersize and Sleep/eat.down a little is the Nature Reserch/experiences Room

and in the middle the Archive Station is there it’s a Trianing of a pistol or Bow also a DC station it’s a Music Area
ÈlAlÿssá

Known as Guāyīn witch means Lotus in Chinese

## Temple

Alyssa’s temple is not big or huge as Lady Irene‘s but her temple is a criss cross

steet line with Moss it’s surrounded by Water and stones and lotus she sits in the middle in her clam possion in the lotus

she wears a long blue dress with white highlights in her hand she holds a lotus
Libary

The library is a in the The Club house , Scholarship house and the mission ship house

in the libary there is 4 stacks of bookshelf’s and 3 enchanted tables and 3 beconss

the walls are rainbow with a iron door in entry but in the Scholarship house it is pink square wool walls

also the missonship house the wall is clear glass walls there is the Book of god in the top but ONLY Mia can get the book

## Libary

### Location

girls club house,scolorship and missonship
Here we come

Part of Starlight Eposide3

as they wait Travis is there he said “HOW DID U STILL EXIST” Mia said “We had the path”

Later she put a ArstalOrb on Alpha and Brooklyn Aphmau missed the shot first while Mia uses Arstal

she tells Aphmau to change her sword to able instead she used Irenes powers

after the battle”Aphmau Fell to the ground She called to Aaron on the phone she
Ireena Kolyana

Ireena Kolyana is a citizen of the village of Barovia. She is 26 years old, and her whereabouts and status are currently unknown (presumed to be at Castle Ravenloft, with Strahd von Zarovich.) The whereabouts and status of her mother are unknown. Her father was Kolyan Indirovich, former burgomaster of the village of Barovia, now deceased. She has one older brother, Ismark Kolyanovich, who is now the burgomaster of the village of Barovia, and who offered our heroes 50 gp to deliver Ireena safely to Vallaki.

Little is known about Ireena's childhood, youth, or adult life prior to the party's arrival. However, it is known that as the daughter of the burgomaster she was considered nobility, and that sometime in the last year, Strahd von Zarovich took an interest in her. Early on both the party and Ireena herself were perplexed by this interest, as well as his insistence on calling her Tatyana; in the intervening weeks it has become clear that he has pursued Ireena out of the belief that she is the reincarnation of his long-dead lost love. Based off the information the party has found, it seems he may well be correct in this belief. However, as of the Feast of St. Andral's, he had begun to call her by her own name.

Despite his obsession with her, Strahd has displayed a willingness to disregard her will as well as the safety and well-being of others while pursuing her. He sent Doru away once his obsession with Ireena began, and has used his innate charm effects to bite her in the past. His campaign of harassment against her led directly to the death of her father, whose heart couldn't take the prolonged stress, and to the death of her brother after her resurrection following her initial few days in Castle Ravenloft (it's fine; they both got better).

Ireena has a restrained personality, though she frequently got frustrated and/or exasperated with the party, particularly when someone was displaying an excess of crude behaviour or a general disregard for their own well-being. It seems likely, based off this and how vocal she got with the Lady Wachter once she was a little tipsy, that Ireena represses a lot.

Despite the initial terms of their acquaintance, in which the party agreed to escort Ireena until she was safely in Vallaki in exchange for money, the party seemed reluctant to part ways with her once they'd arrived, and Ireena seemed grateful for their continued companionship. She seemed determined to help out the party in what ways she could, paying for goods they couldn't afford and picking up healer's kits to help them avoid any more near-death experiences.

During the party's second encounter with Strahd, Ireena offered to go with him in exchange for him promising to leave our heroes alone. Since then, it seems she has been living at Castle Ravenloft with him. They know at one point she was killed by one of the castle's many perils, and had to be resurrected. They also know she's been relying on Strahd's considerable personal library to do some research. And they know she's got enough fight in her that she still tried sneaking them maps. Beyond that... who knows?
The Durst Family

The Durst family were the original owners and occupants of what is now known as the Death House, though they have been dead for many years now.

Nobles in the village of Barovia, it seems that the Dursts were cultists, and that they seemed to hold Strahd von Zarovich in high regard.

The patriarch of the family, Gustav, seems to have had an affair that led to the birth of a stillborn child, which may have led to the family's downfall in some way. The matriarch of the family, Elisabeth, seemed to be aware of this indiscretion, judging by the look she gave the child in the family portrait.

The exact nature of the cult they were in is unknown, though torture and cannibalism were implied.

Like many children in their situation, the Durst children appeared to be largely unaware of their parents' activities. They believed that the house had a terrible monster in the basement, who let out wailing screams.

The nature and timing of the Durst parents' deaths is unknown. The Durst children appeared to have been locked in their room from the outside at some point, where they then died.

The Durst family also owned a windmill. Whether or not it's the same windmill as the one our heroes passed by on their way to Vallaki has not been confirmed.

All of the Dursts were, when the party encountered them, some form of undead. The Durst parents attacked the party as ghasts, and were slain. The Durst children possessed the party as ghosts, and were laid to rest. Whether either situation is permanent, or if they reset as part of the curse of the Death House, is unknown.
Barovia (country)

The country of Barovia — more aptly, a barony — may or may not be a demiplane or something similar. If nothing else, it appears to be difficult to enter from any other realm, and nearly impossible to leave — even, allegedly, in death.

Barovia does not appear to be fully in sync with the Material Plane as it exists in Faerûn. When Osrin spoke with Cal, it seemed as though much more time had passed for Cal than had passed for our heroes. The exact nature of time in Barovia in relation to time elsewhere is unknown.

Barovia also appears to have some effect on magic, making it appear and possibly function in different ways than it does elsewhere. Mage Hand produces a strange, skeletal hand, regardless of the caster's intent. The Light cantrip produces a notably cooler toned light than it does elsewhere.

Barovia does not seem to experience sunlight, plagued by perpetually overcast skies during the day, though the clouds often clear up to reveal the moon at night. As a result, the crops that can be grown in Barovia are limited.

Barovia currently has three surviving urban centres: the village of Barovia, the town of Vallaki, and the village of Krezk. It previously had at least one other urban centre, which was destroyed by Strahd some years ago, though the reasons for this destruction are not well-known.
Escher

Escher is a servant of Strahd — his exact nature and role is unknown, but he was sent to announce to the Vistani their newfound permission to enter the town of Vallaki following the abduction of the Martikovs and their being revealed as, allegedly, lycanthropic spies working against Strahd. However, given Luvash's comment that he hadn't seen Escher since Luvash was a little boy, it seems this is not a common occurrence.

Escher is an exceptionally beautiful young(?) man(?) with a decidedly foppish air. He speaks in a similar accent to Strahd. His hair is spectacular.
The spin

Part of Starlight eposide 2

After Mia headed to the lab and she mixes the poition with Arstal spells and she read the book she found 2 spells

Looting,Luck of the sea Aphmau asks is it safe to use it Mia said she will test it Mia went to the bathroom and test it

After the test she said it’s ok The others cheer she putted the poition in her bag and headed to Helen’s house

She ask Helen can she broow the Magic Berrys she said take much you need.Mia gets 5 of them and headed home to put away

There is only few time left so they had to be quick Mia does the Lotus Aphmau Makes the Irene path Alpha makes the light

And it will light their path they leave it and they go home.Meanwhile in Mia’s house she told Alexander about it and let him know she had to poition

in Alpha she has to tell the wolves they can’t go out in 4:45 and she said they had to find food until that time Brooklyn is cleaning after clean she Spin the Top to guss luck Aphmau pry to Irene what happens.The. Next day they went out and I looks like Travis has went there they report to Irene what happened Irene gave them the path of light she said “this only works at night”she said Aphmau said ok she asks Mia do she has something she said she had to poition and the magic Lotus Gaūyuān gave to her.Alpha said ok.at 5:00 it’s dark and perfect they use to The path of light with the poition on the lotus there to went to Starlight Wonderland and waited for Travis
Danica Dorakova

Danica Dorakova is the wife of Urwin Martikov, the mother of Brom and Bray Martikov, and the co-owner of the Blue Water Inn in Vallaki. The more business-minded of the two, Danica collects back payments for room and board while her husband tries to slip everyone free wine. She seems to be a figure of mingled fear, respect, adoration and devotion among her people — Urwin has suggested waking her up from a nap is a near-suicidal act, and her go-to for summoning her husband or either of her sons is a mighty shout, quickly heeded. She enjoys sarcasm, wine, making enough money to continue running a business, and winning. According to Sylvain, she may or may not be a secret agent and/or some sort of highly specialized Barovian beverage witch.
The Amber Temple

The Amber Temple is the name of the mysterious temple our heroes have been repeatedly warned against going near, and which they are currently headed towards.

Located deep in the south of Barovia — about a day to a day and a half's travel from Corrángealaí depending on the weather, according to the *cosantóirí* — the temple is home to all sorts of perils, most notably as the seat of power of many of the Dark Powers that have previously plagued our heroes. Among its other dangers are flameskulls, an arcanaloth, a sacred roc, and rumours of a lich. However, for those who are able to evade its dangers and resist its temptations, it's also said to be a great repository of knowledge.
Tverdzavia

Tverdzavia was the empire of King Barov von Zarovich, and Strahd's childhood home. Though it's unknown how far the Tverdzavian empire spread, the party knows thanks to the research of El'zai, Maivialar, and Gritsk — passed on from Cal to Osrin — that the heart of the empire was located in what is now the Shaar, and that they conquered areas in Chondath, Chessenta, Turmish, Tethyr, Amn, and more over 1,000 years ago in Faerûn. Around the year 350, all trace of Tverdzavia and the von Zarovich line seems to disappear — our heroes know, of course, that this is around the time Barovia disappeared into the mists and fell out of time with the Material Plane.
Rictavio

Rictavio is a half-elf bard and spy representing an unknown organization in Faerûn. Acting on an anonymous plea for help from Vallaki that seems to have been sent at least five years ago in Vallaki's time but was only received within the last year in Faerûn, he sought out Barovia, only managing to make his way in a couple of weeks ago — though, like our heroes, he is unclear on how he managed to do so.

Rictavio revealed himself as a spy to the party during their first night in Vallaki, claiming both sympathy for their lack of knowledge about what they'd just walked into, and concern about how their arrival might effect the delicate balance in Vallaki.

He appears to be in his mid-30s to mid-40s, with unremarkable brown hair and some unfortunate facial hair. His spy personality is grim and grumpy; how he acts when pretending to be a bard is largely unknown to the party, as most of their interactions have been in private.

Acting on the party's intel, he went to St. Andral's Church on their second night in Vallaki, in case of a vampire attack. When that attack did happen, he fought alongside the town guard, taking out the goliath vampire largely on his own, and assisting in the defeat of one of the feral vampires. He encountered the party after this as they were making their way back to the Blue Water Inn, and when they informed him another vampire was scootching away to freedom, he ran off to fight her. It seems he narrowly escaped this second fight with his life, after reinforcements arrived to help her, and he was exhausted and recovering from considerable injuries when Osrin checked in with him the following morning.

Side notes:

* His name is not Ricardo and he does not look like a scraggly, tired stoner man.
* Got destroyed by Ayduin while lute duelling.
* Driven to drink whenever speaking with the party.
Jeny

Jeny is a very old, bent woman who's far more spry than she looks (and has a tremendous reach when she wants to pat your cheeks). She lives north of Vallaki in a sagging old shack that's halfway to being reclaimed by nature, possibly with another old woman.

The dusk elves spoke of Jeny as someone who could help enhance one's arrows, and according to Jeny, she very much can. She can, she claims, give you just about anything you want — and if you want it for the right reasons, she might even give it to you the way you want it.

While meeting the party, Bodaway caught a flash of an image of Jeny as having far more, far sharper teeth than she seems to, and took a hostile approach to her. Jeny, it seems, does not take well to uppity young men with bad manners. However, she does, in her own words, "love a stupid man who can admit he's stupid," and she was quick to forgive the group and invite them in for some fennel tea.

Bodaway and Ayduin have discussed the possibility that Jeny is a hag, due to her love of unconventional deals. This is not the first time people have suggested Jeny is a hag, and she thinks it's very funny every time. What, can't you people come up with a second idea for an old woman with more power than you? No imagination, *eugh*.
The Derluskans

The Derluskans were a group that invaded the valley now known as Barovia prior to Strahd's conquest. Derlusk is a name familiar to our heroes, being one of the largest cities in the Border Kingdoms of Faerûn, known for its abundance of bards. However, in the year 200 — well over 1,000 years before present-day Derlusk — the Derluskans were apparently interested in expanding well beyond one city, and it was they who first established the outposts of Vallaki, Krezk, and Berez.

The Derluskan conquest did not last long, however — after 100 years of rule, the expanding empire fell apart due to infighting and civil war, and most of the Derluskans fled for fairer climes, leaving those who remained in the outposts behind to hold off *coill cailleacha* and dusk elves eager to push back the invaders once and for all.
Khazan Fidatov

Khazan Fidatov, an ancient member of the Fidatov family, was a renowned mage and architect, responsible for the construction of Castle Ravenloft and van Richten's Tower. Judging by the protections on the tower, it's safe to say this suggests Castle Ravenloft might be a bit of a nightmare to deal with.
The Abbey of St Markovia

The Abbey of St Markovia is a location in Krezk, run by the Abbot and inhabited by the لنغمات.

Founded by Saint Markovia, the abbey was allegedly a holy place, but has fallen into a different state under the Abbot's guidance. It is about a 15-minute walk up the mountain from Krezk, and has a garden as well as a graveyard. Some adventurers have been keen to point out its abundance of high cliffs off which various constructs might be thrown.

When our heroes first went to the abbey, they found Ezmerelda there; it seems she had been there for some time already, having holed up in an old room on the second floor of the abbey's east wing.

## Key Locations

### Barracks

The room Ezmerelda has taken as her own, with the mouldering beds being propped against the walls to block the windows and door.

### Clovin's Room

Where Ismark recuperated following his resurrection under Sylvain's guard. Seems to be some sort of workshop for the Abbot as well, judging by the creepy body parts under the shroud on the table.

### The Corridor

This long, dark corridor in the east wing of the abbey seems to contain several cells packed full of لنغمات living in squalor.

### Courtyard

This yard features several repurposed closed chicken coops containing various لنغمات. There is also a well, in which something seemed to be living, and a single الهجين chained to a post.

### Gardens

This is where our heroes fought the wight guardians to obtain the Symbol of Ravenkind — the first of Madam Eva's prophecies fulfilled.

### Main Hall

This spacious hall seems to be where the Abbot spends most of his time, and where he trains his وعاء in preparation for her betrothal to Strahd. It is also where he performs resurrections, and where our heroes spent the bulk of their time while in Krezk.

### Wine Cellar

The cellar contains various sacks of grain and similar supplies for feeding the لنغمات, along with a surprisingly generous amount of wine. It is here that Sylvain found an empty bottle containing a spell scroll of Heroes' Feast.
The Table Table

## Extremely Important Information

#### NPC Table

* Mike Wazowski: Break the Table
* Cecily: Steal the Table
* Rose and Thorn: Too young to be at the Table
* Granny: Over Table
* Ismark: Under Table
* Ireena: Over Table
* Donavich: Too pious for this Table
* Doru: Under Table
* Rudolph: Just happy to be at the Table
* Lech’s Hat: Over Table
* Lech: Over Table
* Madame Eva: Over Table
* Manda: Both
* Atanasie: Both
* Vasili: Over Table
* Urwin: Whatever relation to the Table Danica wants him to have
* Danica: Over Table
* Rictavio (Ricardo): Too busy for Tables
* Saava: Under Table
* Anfisa: Under Table
* Milivoj: Under Table
* Claudia: Too busy for Tables
* Vargas: Over Table
* Lady Wachter: Over Table
* Izek: Under Table

* Blondie Scootcher: Over Table
* Stabby McHalf-Elf: Over Table
* Big Chin: Over Table
* Feral Vamp 1: Too feral for the table
* Feral Vamp 2: Under Table
* Fekre: Over Table
* Sykane: Over Table
* Zantras: Over Table

#### Player Table

* Ri-An: Doesn’t understand the Table
* Osrin: Both. Depends how mad she is
* Ayduin: Under Table
* Bodaway: Under Table
* Sylvain: Doesn’t want to be at the Table
King Barov von Zarovich

King Barov von Zarovich was the ruler of Tverdzavia, and Strahd's father. The founder of the empire, he was very much a war king, dedicated to expanding his empire as much as possible — it seems he raised Strahd to do the same. Strahd named Barovia in tribute to his father, but King Barov died before he received news of the tribute.
Ispati Mirsky

Ispati Mirsky (aka Spectacle Man) seems to be a friend and ally of the Martikovs, and has come to the party's aid on four occasions. He is 5'7" and plump, appears to be somewhere in his 30s, and has two piercings in his left ear — some scarring on both his ears suggests he's previously had other piercings which didn't heal correctly.

He was first spotted at the Orphanage of St. Andral, when he came rushing into the attic towards the end of the battle, at around the same time as two guards. At the time, he did not introduce himself, and he disappeared soon after.

The next time the party saw him was the following day, when he was sent by Danica to run some errands for them. He went to commission some work from the blacksmith — the silvering of Sylvain and Osrin's weapons, and a chain and spear for Ri-An. At the time, Sylvain told Ispati to guard Sylvain's rapier with his life — Ispati replied that if it was in between his life and the rapier, he would be choosing his life, but he'd take good care of it, anyway.

The next time the party saw him was at the Festival of the Blazing Sun, when he was in the crowd relatively close to the Martikovs. When the crowd began to turn against our heroes, Ispati began fighting back against them, and helped facilitate our heroes' escape — while Urwin and one of the Martikovs' female allies branched off towards the Blue Water Inn, Ispati and Danica went with the party to the west gate to see them safely out of the city.

Most recently, Ispati was the one Danica sent to deliver the belongings some party members had left back at the inn — specifically, certain belongings of Sylvain's and Ri-An's, along with Ireena's bag. He arrived in dramatic fashion, both he and his horse badly injured as they were attacked by wolves on the way to the Vistani camp. Ispati emphasized that he is officially done guarding Sylvain's belongings with his life now, and drank his share of wine and maybe a little bit of someone else's share over the course of the evening.

The party does not know Ispati that well. He is generally quiet, but has demonstrated a penchant for sarcasm and a general air of fatigue. He seems to be quite close with the Martikovs, though the exact nature of their relationship is unknown.

Sylvain is especially sorry that his collection of clothes, spices, oils and smut nearly got Spectacle Man killed.
Lady Marilena Fidatov

Lady Marilena Fidatov is the current head of the Fidatov family, and ruler of the Fidatov Estate. Locked in a time loop for over 17 years, Marilena was cursed to relive the night when she, dozens of guests, and dozens more servants and residents of her estate were poisoned by Nikita Spencer at Dmitri Krezkov's behest, in retaliation for her breaking up with him when it became clear he was only pursuing her out of greed. Every day, she awoke to Rozaluna 16, 718, and every night, she died in agony, rising as a banshee — the trauma of her death and the power of the curse leaving her bereft of reason, powered only by vengeance and a desire to punish whoever was responsible for the atrocity.

Marilena has little patience for fools and liars, but as a woman in her mid-40s now, her sharpest edges have dulled. She was eager to help our heroes ensure Krezk had enough supplies to survive the winter, and thanked them repeatedly for all they had done to help her and so many others that night. Though she noted she is not in a position to directly act out against Strahd — with a young daughter now, and many people living on the estate under her protection — she promised she would do what she could to help them, should they need it.
Berez

Berez was once one of the main three settlements in Barovia, founded around the same time as Vallaki and Krezk, and predating the founding of the village of Barovia. It was destroyed long ago by Strahd, allegedly due to his getting angry over some woman again — as Sylvain has noted, this is a recurring theme for the Lord of Barovia.

How long ago Berez was destroyed is unknown — Bren suggested it was around 200 years ago, but whether that's in Barovian time or Faerûnian time is hard to say. According to *The Fall of Berez*, the village was destroyed 150 years ago.

Berez's current state is a mystery to our heroes beyond one fact: the dreaded witch Baba Lysaga lives there, making it a place that — according to Davian Martikov's assessment — should be avoided at all costs. It is in the central part of Barovia, south of the haunted mansion by Vallaki, beside the Luna River.
Thornboldt Durst

Thornboldt "Thorn" Durst was the second of the Durst children. Heavily reliant on his older sister and prone to intense fright, he was seven years old when he died.

During our heroes' time in the Death House, Thorn possessed Bodaway.

After his bones were laid to rest in her crypt beneath the Death House, he left Bodaway's body and appeared to be at peace.
Davian Martikov

Davian Martikov is the patriarch of the Martikov family, and the current owner of the Wizard of Wines winery.

In his 80s, with a hunched posture and somewhat taciturn, irascible nature, Davian is not as friendly as his sons Urwin and Elvir, but he has opened up to our heroes somewhat as they proved themselves in freeing the winery from the forest folk.
Rosavalda Durst

Rosavalda "Rose" Durst was the eldest of the Durst children. Protective of her older brother and somewhat bossy, she was ten years old when she died.

During our heroes' time in the Death House, Rose possessed Sylvain, with his eventual consent.

After her bones were laid to rest in her crypt beneath the Death House, she left Sylvain's body and appeared to be at peace.
Funda

Funda is the second oldest of the Reformation Centre's guiding Reformers.

A member of the party to which Howard Underbough once belonged, Funda has been at the Reformation Centre for around 175 years, and appears to be quite old. Judging by the fungi and moss growing out of his cloak, he has a deep connection with nature (or a shallow connection to hygiene). Though he initially seemed less condescending than Calorfin, his patience quickly wore thin when Sylvain argued with him. He appears to be thoroughly committed to the Reformation Centre's mission and ethos.
Chuckles

Chuckles was a construct given to our heroes by Luvash following their rescue of Arabelle. (Along with 600 gp, after some bargaining and guilt tripping on Arabelle's part.) Apparently incapable of speech, Chuckles seemed mostly interested in doing tricks for people and endearing itself to them. Having examined the construct, Ri-An concluded that Chuckles was not innately evil, though as the party quickly learned, Chuckles was plenty capable of harming others.

Just as gleefully as it responded to any positive reinforcement, Chuckles seemed not to take criticism well at all. From the moment Sylvain proposed rolling it back up in the rug and stowing it away, Chuckles took to staring at Sylvain with the kind of hatred most beings reserve for decaf coffee or reduced fat cheese. Sylvain expressed his concern that Chuckles would try to kill them all in their sleep, but in the time it was with the party, if this was indeed Chuckles's goal, it was not successful.

Chuckles did not seem to be capable of speech — it communicated only through laughter, roughly transcribed as: hehehehehehehehehehehehehe.

Chuckles was tragically exploded into itty bitty pieces after triumphantly scaling a boulder at the top of Yester Hill. He will be remembered with a complex maelstrom of emotion.
The Symbol of Ravenkind

The Symbol of Ravenkind is a magical item discovered by our heroes in the garden of the Abbey of St. Markovia, following Osrin's recollection of a prophecy from Madam Eva. This version of the Symbol of Ravenkind is adapted from MandyMod's Fleshing Out Curse of Strahd guide, which none of my players should look into, because spoilers.

In order to secure the symbol, our heroes had to do battle with several wights in the livery of Castle Ravenloft, who had seemingly been tasked with guarding the item so it could not be used to harm Strahd von Zarovich.

Once the wights had been destroyed, Ri-An used their magical abilities to identify the item, which allowed them to learn the following properties:

* This item is legendary and requires attunement
	+ Specifically it requires attunement by specific types of people, though Ri-An seemed unable to fully put the requirements into words; however, they were able to communicate that only someone with good intentions and a strong moral code would be able to use it effectively
* The symbol can hold up to 10 charges, regaining 1d6+4 used charges every day at dawn.
* **Mental Barrier.** Anyone who wears the Symbol of Ravenkind and is attuned to it gains the benefits of a *nondetection* spell, and is immune to psychic damage. As an action, the wearer can expend 2 charges to project this effect in a 15-ft radius around themselves, protecting any other creature within range. This effect lasts for one hour.
* **Raven's Eye.** As an action, you can expend 3 charges to magically animate 1d4 swarms of ravens to aid you in combat. When combat ends, the summoned ravens burst into feathers and disappear.
* **Sunlight.** As an action, you can expend 5 charges while presenting the Symbol to make it shed bright light in a 30-ft radius and dim light for an additional 30 ft. The light is sunlight and lasts for 10 minutes or until you end the effect (no action required).
Barovia (greater area)

The greater area of Barovia extends about 12 miles east of the village of Barovia and 17 miles northwest of the village of Barovia. Its other dimensions are unclear, though it is presumed to include both the village of Barovia itself and Castle Ravenloft. The greater area of Barovia is marked by the gates to Barovia to both the east and the northwest.
The Fall of Strahddy von Bloodypants Wiki

"I went into the Strahd campaign thinking Sylvain would be this suave, cool-headed, semi-jerk and then Barovia happened and now he's the neurotic, volatile, empath he was always meant to be."
—Schwa

It has been **14** days since our heroes have seen Strahd von Zarovich.

It has been **42** days since our heroes have had to fight a demonic child.

This is our heroes' **55th** day in Barovia, and their **64th** day together.

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Ayduin ThekanBodawayOsrin BaraletRi-AnGrghshnqSylvain VanborinEzmereldaThe Suicide Strahd: A Play In ? ActsIreena Kolyana

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