Astragius Mecha

Andromeda Mecha were the mecha from the Astragius Galaxy that appeared in the *Armored Trooper VOTOMS* franchise.

## Gilgamesh Federation

### Scopedogs

* **Standard Scopedog**: First appear in episode 1. They were the primary Armored Troopers of the Gilgamesh Confederation, noted for being extremely adaptable. For movement the feet were each equipped with a gliding wheel and a pile bunker for speed and maneuvering. In terms of weaponry they could be armed with a 30mm heavy machine gun with a grenade launcher, a 50mm machine gun called a Pentatrooper, a 60mm solid shooter bazooka, and a long gun for long range targets. They could also be outfitted with a 9-tube missile gun pod on the right shoulder.
	+ **Snow Battle Type**: Only appear in *Pailsen Files*. They were five snow camouflage colored Scopedogs used by the Barkoff Squad outfitted with an Ice Blower on each leg. They were armed with arm punches, a 30mm heavy machine gun armed with a grenade launcher, a 60mm solid shooter bazooka, and a 12-tube missile launcher on the right shoulder.
	+ **Melkia Federation Model**: First appear in episode 1. They were essentially identical to the regular Scopedog except they possessed a purple color scheme. Several of these were repainted to black or brown color schemes by Uoodo City gangsters for battling.
	+ **Scopedog 2**: First appear in episode 29. It was essentially the same as a Standard Scopedog except a Roundfacer was designed to be part of the back and had a completely green color scheme as opposed to the limbs and cockpit being gray while the main color was green or purple.
* **Red Shoulder Customs**: First appear in episode 10. They were Scopedogs with elite weaponry used by the notorious Red Should Battalion. In addition to the arm punches and 30mm heavy machine gun with a grenade launcher they also had three mortars on the left shoulder and a 6-barreled gatling gun on the left side of the torso. Some versions replace the gatling gun with a 6-tube missile launcher on the right shoulder.
	+ **Recruitment Model**: Only appear in *Origin of Ambition*. They were used by Red Shoulder new recruits and only armed with arm punches and a 30mm heavy machine gun with a grenade launcher. They had the same color scheme as the Scopedog 2.
	+ **Commander Custom Model**: Only appears in *Origin of Ambition*. Noted for having a bladed antenna on the right shoulder. It was a high performance Red Shoulder Custom used by Liman to train recruits. It had the main armaments and an attachable pile bunker that could be placed on the right arm.
* **Turbo Customs**:
	+ **ISS Model**: Only appear in *Pailsen Files*. Short for Information Special Service. Aside from the use of the Roundmover and gray color scheme they were identical to the standard variation of Scopedog.
	+ **LRS Model**: Only appear in *Last Red Shoulder*. Short for Last Red Shoulder. Four of these were customized to destroy the Bloodsucker factory on planet Melkia. Noted for having a Jet Roller Dash in each ankle. They were armed with the standard arm punches and 30mm heavy machine gun with a grenade launcher and had various other weapons depending on the pilot including a 60mm solid shooter bazooka, a 4-tube rocket launcher, a 7-tube missile launcher on the right shoulder, three mortars on the left shoulder, a 2-tube missile launcher on the right side of the torso, and a 6-barreled gatling gun on the left side of the torso.
* **Marshydog**: First appear in episode 14. They were Scopedogs designed for combat in water environments. They were armed with arm punches and a 30mm heavy machine gun armed with a grenade launcher.
	+ **Swampdog**: Only appear in *Case;Irvine*. They were gray Marshydogs used by Irvine's squad, but during an ambush he used his Swampdog to slaughter everyone on both sides in the confusion. They are presumed to have the same weaponry as the Marshydogs.
* **Light Model**: Only appear in *Big Battle*. It was a heavyily customized Scopedog used by Chirico for fast attacks. Only the right arm was able to use the arm punch and it was armed with a 30mm heavy machine gun armed with a grenade launcher.
* **Bounty Dog**: Only appear in *Merowlink*. They were a variation of Scopedog designed to navigate uneven terrain such as mountains or buildings. They were armed with arm punches, a wire wench in the left wrist, and a 30mm heavy machine gun armed with a grenade launcher. Boyle's custom version had a 4-tube missile launcher on the right shoulder.
* **Riot Dog**: Only appears in *Merowlink*. It was a heavily customized Scopedog used for riot control on Vance's prison island. It was armed with arm punches, a shield on the left shoulder, and a 30mm heavy machine gun armed with a grenade launcher.
* **Burglary Dog**: Only appear in *Shining Heretic* and *Alone Again*. They were high performance Scopedogs created thirty two years after the end of the series. They were armed with a sled on each foot called a Trample Rigger, a 30mm machine gun called a GAT-22 Heavy Machine Gun, a 7-tube missile launcher on the right shoulder, a 3-tube missile launcher on the right side of the torso, a machine gun on the left side of the torso, and a folding machine gun.
	+ **Black Lightning Model**: Only appear in *Alone Again*. They were essentially identical to the regular Burglary Dog except they possessed a black color scheme and only two hundred fifty were produced.

### Amphibious Armored Troopers

* **Standing Tortoises**: A series of heavy Armored Troopers designed for brute force at the cost of maneuverability.
	+ **Mark 1**: First appear in episode 13. They were armed with arm punches, a pair of 11mm machine guns on the cockpit, a 6-tube missile launcher on each shoulder, a flamethrower, a portable missile launcher with eight large missiles, a 4-tube rocket gun,, a 50mm solid shooter bazooka, and a 22-tube rocket gun.
	+ **Mark 2**: First appear in episode 32. Space variations of the Mark 1s with the only difference being more thrusters on the back. Before the Zwergs were mass produced these were used as the main Armored Troopers of the Secret Society.
* **Diving Beetle**: First appear in episode 14. They were designed to be completely aquatic unlike other Armored Troopers. They were armed with a ski on each foot, arm punches, and a GAT-19 30mm machine gun.
* **Standing Turtle**: First appear in episode 15. They were Standing Tortoises designed for combat in water environments. They possessed the same weaponry as the Standing Tortoises.

### Armored Trooper Auxiliary

* **ATC-BR01-S Roundfacer**: First appear in episode 1. It was a type of space jet pack that attached to a Scopedog's back, allowing them to maneuver in space using four ends that each had three propulsion jets and the entire frame could rotate. Scoepdog 2 variations had these as part of the Armored Trooper as opposed to an optional attachment.
* **ATC-AFV-02 Steiger Gun Platform**: Only appears in episode 1. It was a self propelled platform armed with a pair of cannons and was only used by Scopedogs of the Melkia Federation on the asteroid Lido. Only one of these were seen in the series.
* **ATP-BP01-ST Parachute Mission Pack**: Only appear in episodes 13 and 27. It was a parachute attachment used by Melkia Federation Scopedogs that carried extra ammunition and a camouflage tarp. It was only used by Melkia Federation variations of Scopedogs.
* **ATP-FPH-05 Descent Pod**: Only appear in episode 27. It was a flying platform designed for Armored Troopers like Diving Beetles or Standing Tortoise Mark 2s to descend rapidly without the aid of a helicopter or a parachute.
* **ATC-BR-03S Dog Carrier**: Only appear in episodes 51 and 52 as well as *Pailsen Files*. It was a triple engine rocket sled that attached to a Scopedog's legs, allowing to easily move across desert surfaces for enemy pursuit or move quickly for space combat.

### Vehicles

* **LS-9900 Land Battleship**: Only appeared in episode 1. It was a land battleship designed to fight off Machine Troopers before the events of the series. They were armed with a variety of 30mm machine guns around their hull, six 125mm cannons on each side above the treads, and three 220mm cannons on the deck.
* **K-22 Melkia Attack Fighter**: Only appeared in episode 1. Only seen at a distance from ground level. In official lineart it had a pair of machine guns in the nose which had a small wing on each side and it had three engines.
* **CH-226 Transport Helicopter**: First appear in episode 6. They had a pair of jet engines under the main rotary blades and a double barreled machine gun turret under the cockpit.
* **TH-32-AT AT Fly**: First appear in episode 14. They were support helicopters designed to transport a single Armored Trooper via hooked wires on the underside and were armed with a machine gun in each side of the nose.
* **FC-85 Transport Plane**: First appear in episode 12. Notably they had a pair of jet engines on top of each wing and were unarmed.
* **GMBT-178 Tank**: First appear in episode 22. Treaded tanks that were armed with an 11-tube missile pod on the top, a pair of 50mm cannons, a machine gun on the cockpit, and a machine gun on each tread track.

#### Space Ships

* **Teltain Battleship**: First appears in episode 1. It was a Melkian battleship that was supposed to be decommissioned before being stolen by the Secret Society. Like all space battleships in the franchise its armaments composed of missiles and laser turrets.
	+ **Secret Society Flagship**: First appear in episode 41. It was the Teltain after having its lower section removed so it could make atmospheric re-entry. It is presumed to still have its weaponry intact.
* **LCM-05-AT Armored Trooper Landing Craft**: First appear in episode 1. They were capable of storing up to ten Armored Troopers at a time and were armed with a pair of large missiles on each side of their hull.
* **Bauntant Battleship**: First appears in episode 1. It served as the capital ship for the Gilgamesh Confederation meant to overlook planet Melkia. Like all space battleships in the franchise its armaments composed of missiles and laser turrets.
* **Spysat**: Only appears in episodes 1, 2, and 4. It was used by the Melkia Federation to eliminate space debris in orbit using a pair of blaster guns on the front and rear and could relay information.
* **Gilgamesh Mini Shuttle**: First appear in episode 29. Notably it also came in Baralant Union colors.
* **SF-24-DH Gilgamesh Space Fighter**: First appear in episode 29. A predecessor called the GF-26 Taromatel was used before the events of the series in episode 1 that looked identical. They were armed with a laser gun in each side of the cockpit.
* **Gilgamesh Supply Tug**: First appear in episode 44. It was a type of space ship used to transport supplies to the Gilgamesh Federation on planet Quent. The Secret Society used one of these to transport a large squad of Zwergs led by Chirico in the Rapidly Dog. Notably it had four engines and three hatch doors on each side of the hull.
* **Gilga Heavy Battleship**: First appear in episode 45. Noted for having a flat body and four wings. It possessed the same color scheme as the Standard Scopedog. Like all space battleships in the franchise their armaments composed of missiles and laser turrets.
* **Ovano Light Battleship**: First appear in episode 46. Noted for having a shark-like design with a pair of tail fins on the stern. It possessed the same color scheme as the Standard Scopedog. Like all space battleships in the franchise their armaments composed of missiles and laser turrets.
* **Heavy Shuttle**: First appear in episode 46. It was a large space shuttle designed to carry two Standard Scopedogs. Notably it had six engines.

#### Tabias River Units

* **Naval Armored Trooper Landing Crafts**: Only appeared in *Pailsen Files*. Both boats stored up to eight Armored Troopers during the battle of the Tabias River.
	+ **LS-18-AT Model**: Used for Scopedogs. They had no weapons and used stakes from Stake Bombers as anchors for their wired grapple hooks on each side of their hull. The Scopedogs would then attach to the wires and propel into water
	+ **LS-20D-AT Model**: Used for Diving Beetles. Unlike their brethren they were armed with a double barreled machine gun turret on the bow.
* **Stake Bomber**: Only appeared in *Pailsen Files*. They were gigantic air ships that stored stakes on their underside used by the Scopedogs aboard LS-18-ATs with a capacity of two sections each with seven rows and twenty five columns worth of stakes ending in a total of three hundred fifty. Each stake was large and heavy enough to crush an Armored Trooper if one fell on them.

## Baralant Union

### Armored Troopers

* **Blocker**: Only appeared in episode 1. It was the first Armored Trooper created by the Baralant Union. It was armed with a bazooka and was eventually replaced with the Fatty. Notably it was the only mass produced Armored Trooper that was colored red.
* **Standard Fatty**: First appear in episode 29. They were the main Armored Troopers of the Baralant Union. Unlike Gilgamesh Confederation Armored Troopers they used hover jets to move around and used a nozzle burner and magic hand in the wrists for delicate operations. They were armed with a 4-tube rocket launcher called a Catapult Launcher and large energy gun called a Hardblade Gun.
* **Land Type Fatty**: Appear in *Roots of Ambitions*, *Armor Hunter Mellowlink*, and *Shining Heresy*. They were notably different from Standard Fatties as they traveled via wheels on their feet rather than hover jets and used desert colors rather than blue with red trimmings most Baralant Union machines used. Both types were armed with a 3-barreled gatling gun, one 6-tube missile launcher on the right shoulder, and a pair of mortar cannons on the left shoulder.
	+ **Type A**: Armed with a pile punker in the left shoulder. They reappeared in *Pailsen Files* without the shoulder pile bunker.
	+ **Type B**: Armed with a second 6-tube missile launcher on the right shoulder.
* **Chubby**: Only appeared in *Pailsen Files*. They were meant to be the successors of the Fatties, but production halted soon after due to the Baralant Union no longer being at war with the Gilgamesh Confederation. They were armed with a machine gun with an attached grenade launcher and could be equipped with with a 7-tube missile launcher on either shoulder.
	+ **Space Type**: Essentially the same as regular Chubbies except they were blue as opposed to white and were only armed with a a shield on their right arm that was armed with a pair of pile bunkers.
* **Ecressive**: Only appeared in *Big Battle*. It was a customized heavy Armored Trooper used by Baralant Perfect Soldier Radda Niva for battling on the Melkia city of Aa Koba. It was armed with a 50mm machine gun in each side of the torso, a pile bunker on the right wrist, and a left arm crab claw armed with a pair of missile launchers. It went by the nickname Danger Melon.
* **Busy Crab**: Only appeared in *Big Battle*. A light Armored Trooper designed for patrolling the inside of the Land Battleship that Raada could control the cockpit via remote control from the Ecressive, forcing whoever was piloting it under his control. It was armed with a 50mm machine gun for the right hand and a claw for the left hand.

### Vehicles

* **Leslion Battleship**: First appear in episode 29. Noted for having a 611 meter length. Like all space battleships in the franchise their armaments composed of missiles and laser turrets.
* **Meez Battleship**: First appear in episode 30. Noted for having a 300 meter length. Like all space battleships in the franchise their armaments composed of missiles and laser turrets.
* **B-MAV-19 Scarab**: First appear in episode 35. They were six wheeled armored personal transports armed with a double barreled 37mm cannon on the top.
* **B-RAC-08-AT AT Carry**: First appear in episode 36. They were meant to carry a single Armored Trooper via hooked cables on the underside and were unarmed.
* **5WD Lander**: Only appear in episode 39. It was a five wheeled transport with rockets on the underside.
* **Baralant Mini Shuttle**: First appear in episode 39. Noted for having a flat design.
* **B-FH-14 Peteshia**: First appear in episode 47. They were space fighters that had four wings and a double barreled machine gun under the cockpit.
* **B-SFTV-105 Zarhat**: Only appear in episodes 51 and 52. They were capable of storing up to ten Armored Troopers at a time and were armed with a pair of 24mm double barreled solid shooter gun turrets on the top and a 105mm rocket launcher above the cockpit.
* **Land Battleship**: Only appeared in *Big Battle*. It was a brown treaded battleship with a rectangular design armed with machine gun turrets around the hull and could store hundreds of Armored Troopers like the Busy Crab within itself. It was under remote control by Radaa in his Ecrevisse.

## Secret Society and Church of Marteal

* **Brutish Dog**: First appears in episode 8. It was a high performance Scopedog used by Fyana under her alias Phantom Lady. While the left arm used the arm punch the right arm was an iron claw hand armed wit a heavy gatling gun.
* **Blood Sucker**: Only appear in Last *Red Shoulder*. They were meant to be used for Perfect Soldiers such as Ypsilon. They were armed with a pair of smoke dispensers, arm punches, and a heavy machine gun called a Bloody Rifle.
* **Snapping Turtle**: First appears in episode 14. It was a high performance Standing Turtle used by Ypsilon. Like the Standing Turtles it possessed the same weaponry as the Standing Tortoises.
* **Strike Dog**: First appears in episode 26. It was a high performance Scopedog used by Ypsilon. Both arms were capable of the arm punch although the left arm was an iron strike claw that was armed with an 11mm machine gun in the palm. It was also armed with a 50mm solid shot bazooka.
* **Space Battleship X**: First appears in episode 29. It was a fully automated space ship that carried Chirico and Fyana along with a garrison of Gilgamesh Space Fighters and Scopedog 2s that ventured into Baralant Union territory.
* **Zwerg**: First appear in episode 42. They were light Armored Troopers specifically designed for desert environments like Quent and were used as the main Armored Troopers of the Secret Society, eventually commanded by Wiseman to escort Chirico and his Rapidly Dog to his brain. For movement they used treads called Sand Roaders on the back of the legs rather than gliding wheels. They were equipped with a Handy Searchlight, a 3-barreled 11mm machine gun on each arm, and a 30mm handy solid shot bazooka.
* **Rapidly Dog**: Only appears in episodes 50. 51, and 52. It was a high performance Scopedog used by Chirico that was designed by Wiseman. It possessed the same weapons as the Strike Dog with the extra minelayer stored on the back for guerrilla warfare.
* **Erdspinne**: Only appear in *Shining Heresy* and *Alone Again*. They were the main Armored Troopers used by the Church of Marteal. They were armed with a ski under each foot, a pair of arm punches with knuckle guards, an assault rifle called a Sturmgebel Rifle, a harpoon launcher in the right shoulder, and a small round shield on the left arm. Teitania used a pink version in *Alone Again*.
	+ **Order Buckler**: Only appears in *Shining Heresy*. It was a high performance Erdspinne used by Teitania. The round shield was replaced with a large shield armed with a pile bunker, otherwise having the same armaments.

## Planet Melkia

### Battling Armored Troopers

* **Purple Bear**: First appear in episode 4. They were old reconnaissance variations of Scopedogs with two lenses as opposed to one. While they were normally purple one with a brown color scheme was seen in episode 12 that was quickly destroyed by the Brutish Dog.
* **Strong Bacchus**: First appear in episode 4. They were old armored variations of Scopedogs with armor that ranged from 10 to 25mm thick and had a bracket protecting their head.
	+ **Strong Bacchus Custom**: Only appears in episode 12. It was a modified Strong Bacchus used by Shepard with a red color scheme, had armor that was 1dm thick, and was armed with a standard machine gun. It was destroyed by a Scopedog piloted by Chirico after being pushed down a ledge and exploding.
* **Dark The Dog**: Only appeared in *Case;Irvine*. It was a customized black and yellow Scopedog used by Irvine designed for battling. While it was originally only armed with its arm punches and machine gun, it was upgraded to include three wheels under each foot, a second machine gun, a pistol, and a small shield on the left arm with a pile bunker in it.
* **Bloody Dog**: Only appeared in *Case;Irvine*. It was a customized red Purple Bear used by Paygun designed for battling. It was originally only armed with its arm punches, a machine gun, and a shield with a pile bunker on the left arm.
	+ **Armed Custom**: Bloody Dog's first upgrade designed to destroy Dog The Dark. It was armed with extra wheels on each foot, a cannon on the right shoulder, a 7-tube missile launcher on the left shoulder, a shield on the right shoulder, a shield armed with two pile bunkers on the left arm, a 3-barreled gatling gun on the right side of the torso, and a machine gun on the left side of the torso.
	+ **Ultimate Custom**: Bloody Dog's first upgrade designed to destroy Dog The Dark. It was armed with a wheeled platform covering the feet that had a pile bunker on each side, an apparatus with a claw for the right arm and three pile punkers for the left arm, a 3-barreled rocket launcher on the right shoulder, a 12-tube missile pod on the left shoulder, a machine gun on the right side of the torso, and a 4-barreled gatling gun on the left side of the torso.
* **Muscle Beetle**: Only appeared in *Case;Irvine*. They were customized Diving Beetles designed for battling limited to arm punches. They could be modified into a Blue Command type armed with a right arm machine gun, a 9-tube missile pod on each shoulder, and a 3-tube missile pod on each leg, a Great Pincer type armed with a left arm vice claw, and a Spike Shield type armed with six metal spikes on the front and its water equipment on the legs.
* **Straight Tortoise**: Only appeared in *Case;Irvine*. They were customized Standing Tortoises designed for battling limited to arm punches although they had a pair of 1mm machine guns on the cockpit. They could be modified into a Big Scissors type armed with a right shoulder machine gun, a submachine gun, and bladed claws for the left arm, a Robber Turtle type with water equipment on the legs, and a Bomb Carrier type.

### Vehicles

* **Combat Bikes**: First appear in episode 3. They were various types of motorcycles used by Melkian gangsters and the Uoodo Police around Uoodo City and could be equipped with guns and missiles. One of these was used by Merowlink during the events of *Armor Hunter Merowlink*.
* **AH-74S**: First appear in episode 4. They were attack helicopters armed with a double barreled machine gun on the nose and a pair of 6-tube missile launchers on the underside.
* **AT Carrier Truck**: First appear in episode 7. They were used throught the franchise by various factions on planet Melkia.
* **Garshim**: First appear in episode 7. They were six wheeled armored personal carriers designed to counter riots and were armed with a pair of 12.7mm machine guns on the front.
* **Skybus** Transport Plane: First appear in episode 7. Notably they had a turbine on each wing and a pair of fins on the rear.
* **A-39 Bomber**: First appear in episode 16. They were bombers that had a single jet engine below each wing.
* **AH-82 Fire Parrot**: First appear in episode 21. They were combat helicopters with three jet engines on the rear and were armed with a double barreled machine gun turret under the cockpit and a 3-tube missile pod on each side.
* **GH-45E Reconnaissance Helicopter**: First appear in episode 21. They had a pair of searchlights below the cockpit and were unarmed.
* **Gotho's Freighter**: Only appears in episode 34. It was a red and gray space freighter used by Gotho to rescue Chirico and Fyana when they were stranded on planet Sunsa. Notably it had a pair of sled blades on under the front and the back.

## Planet Quent

### Bersergas

* **Water Proof**: First appears in episode 15. This type was designed for combat in water environments. It was armed with an assault with and a shield on the left shoulder armed with a pile bunker.
* **Desert Type**: First appears in episodes 50, 51, and 52. This type was designed for desert combat and was mostly identical to the Water Proof variant except for the camera lenses.
* **Imitate**: Only appears in *Big Battle*. It was a replica of a regular Berserga used by Ru for battling in the Melkia city of Aa Koba. It was armed with a 50mm pentatrooper machine gun and a shield on the left arm that was armed with a pile bunker.
* **Praetorio**: Only appear in *Phantom Arc*. They were used by worshipers of Wiseman to guard his backup brain beneath planet Nulgerant. They were armed with a spear with a pile bunker in it and a shield.

### Sandrunners

* **Trader Type**: First appear in episode 41. Used by traders and is the only type to use wheels.
* **Personal Type**: First appear in episode 42. Used by the natives of Quent like Ru to hover across the landscape.
* **Gun Type**: First appear in episode 43. Used by the Secret Society to locate Chirico in the caverns of Quent. In addition to hovering it was armed with a machine gun on the rear and had a pair of searchlights in the front.

### Wiseman

Wiseman was the ancient artificial god of the Astragius Galaxy that manipulated the events of the series and sought Chirico Cuvie to be his successor. Wiseman was shown to have two heavily computerized brains beneath the twin planets of Quent and Nulgerant, respectively. If both of them cease to function it would kill him.

## Artos

Artos, short for Armored Trooperoids, were the name of the various Armored Trooper style robots used in the OVA *Votoms Finder*. They were located on an unspecified canyon planet that is used as a gigantic junkyard home to giant albino termites.

* **Matterion Types**: Used by Aki and Abby, both were found via excavation in the Bottoms of the junkyard. They were armed with a gas compressed shotgun that fired two rounds per shot with a total of sixteen per cartridge. For maneuvering they had a wire in each arm and an anchor in each leg.
* **Knigft Types**: Used by dwellers on the Tops of the junkyard such as Diahart and Jose. Each leg had a caterpillar tread for faster maneuvering, each hand could spin fast enough to form a drill, and weapons included a capture wire, shoulder missiles, and a rifle.
* **Roper Types**: Unmanned aerial Armored Trooperoids that were armed with homing missiles.