TNX:Errata

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× Incorrect (original) wording
○ Correct wording
*** Asterisks mean PAY ATTENTION TO THIS ONE! ***
=== This erratum is new since the "Errata" text file that was included with the public PDF release in June 2016 ===

GENERAL ERRATA AND NEW RULES

=== Vasara Elements ===
In all places where the term "Origin" is used (in reference to Vasara powers) it should be "Element."

=== Thralls ===
As mentioned in the Ayakashi text file, "Thralls" are a formalized version of the effect of the Charisma Ultimate Skill <Brainwashing>. Consider being made into a Thrall as a Mental Wound with the following effect: "The target becomes your servant until the effect of the Skill expires. The Director has the final say on how they function as a servant, but treating them as an Extra is advised. If the {Mental Wound} is healed, the target ceases to be a Thrall."

=== CS Base and CS Current ===
"CS Current" refers to a rule update done in TOS.
A character's CS, as calculated at the time of character creation or after upgrading attributes, is now known as their "CS Base." During every turn of Round Progression, prior to the Setup Process, their "CS Current" is reset to their "CS Base." CS Current is the number altered by all Style Skills and Outfits that affect CS during Round Progression, and is used to determine the order of turns.
This doesn't actually affect the way that any Skill or Outfit operates for the most part - it was just a change made for additional clarity.

PLAYER'S GUIDE

*** Page 24, Style List, Kuromaku Stats ***
× 1/3 - 2/5 - 2/3 - 3/5
○ 1/3 - 2/5 - 1/3 - 3/5

*** Page 25, Miracle List, Kuromaku Miracle Effect ***
× Heal one Wound (Self only, cannot heal Death)
○ Heal one Wound taken this Scene (Self only)

--- Page 30, City Rank ---
× Even the CEO of the Chinese megacorp Heilong is City Rank C!
○ Even the CEO of the Chinese megacorp Heilong is City Rank C+!

--- Page 54, Ghosting ---
When we translated the Ghosting rules, the unclear language resulted in us believing that Ghosting was solely and explicitly the case of having a character appear in a scene without physically being there. Therefore, we made the mistake of thinking that drones, because they could only be operated via ghosting, were a 'physical surrogate' of sorts. That is to say, you could not play a Shadowrun-style rigger, because you could not physically be present in a Scene and also be operating a drone.

After further review, we have determined that isn't the case. Simply put, there is "appearing in a Scene as a Ghost" and then there's "Ghosting." The former is appearing in a Scene non-physically, such as through a call or AR model. The latter, meanwhile, is operating something remotely. Therefore, you can have your physical presence in a scene and control your drone, too!

*** Page 61, Setup Process ***
× Even if your Setup Process Action requires a Check for some reason, you cannot make it into a Combo (unless the skill explicitly says it can.) It's otherwise just one single solitary skill.
○ You can use either one Outfit or one Combo as your Setup Process Action, not both. For the latter, all standard Combo rules apply (note that the Base Skill may not be obvious, so the Director will have to make a judgment call.)

QUICK REFERENCE

*** Style List, Kuromaku Stats ***
× 1/3 - 2/5 - 2/3 - 3/5
○ 1/3 - 2/5 - 1/3 - 3/5

*** Miracle List, Kuromaku Miracle Effect ***
× Heal one Wound (Self only, cannot heal Death)
○ Heal one Wound taken this Scene (Self only)

OUTFIT LIST

*** About Outfits ***
× (We left this out)
○ CONTROL MOD (ABBREVIATION: CTRL)
This refers to a modifier, almost always a penalty, to Control Ratings applied to a character when they are wearing Armor or operating Vehicles. Typically, it's a penalty that represents that it's more difficult to move freely. The penalty applies to all of your Control Ratings. If you are wearing multiple armors with a Control Mod, they stack.

--- Page 6, AKR48 ---
× (We left this out)
○ Full Auto Capable (FA2.)

--- Page 23, Noisy Craft ---
× While wearing this Outfit, increase the Wound Rating reduction from the Kabuki Style Skill «Comic Hero»
○ While wearing this Outfit, you get a +1 bonus to the Wound Rating reduction from the Kabuki Style Skill «Comic Hero».

--- Page 23, Crimson Jewels ---
× Slot: Hair
○ Slot: Eyes

SKILL LIST

--- Page 9, Transport (Vasara) ---
× This movement cannot be Hindered and is not prevented by {BS: Rigor}.
○ This movement cannot be Hindered, and ignores any other restrictions to movement.

=== Page 10, Kinesis (Vasara) ===
× [Combo: <Ranged> / Range: Close / ATK: I+2]
○ [Combo: <Ranged> / Range: Short / ATK: I+2]

=== Page 20, Turn Blow (Kabuto) ===
× You counter the target's attack by turning their blow back at them or knocking them down.
○ You counter the target's attack by turning their blow back at them or knocking their projectile aside.
× Use this skill as a Reaction when another character is targeted by a {Physical or Mental Attack}. Treat the attack as though it were a {Physical Attack} when making your Combo. If you win the Opposed Check, the attack is nullified.
○ Use this skill as a Reaction when another character is targeted by a {Physical or Mental Attack}. If you win the Opposed Check, the attack is nullified.
The previous errata for this skill was in error; after taking a second look at it, we've decided it's similar to Mistress's Kisshouten and Neuro's Automatic Barrier, and merely includes some extra verbiage (in the Japanese text) to clarify it's not a Dodge or Parry.

=== Page 21, Automatic Defense (Kabuto) ===
× Also, if you perform this Parry Check on behalf of another character within your Engagement, you can do so even if you have 0 AR.
○ You may make Reactions against Physical Attacks made against other characters within Close range of you with this in a Combo, and may Parry even when you have 0 {AR}.

--- Page 28, Instant Repair (Kaze) ---
× (Added by official Japanese errata)
○ Limit 1/Cut.

--- Page 29, Supercharger (Kaze) ---
× This movement cannot be Hindered.
○ This movement cannot be Hindered, and ignores any other restrictions to movement.

*** Page 33, Kuromaku, Miracle Description ***
× However, your henchmen cannot cure you of Death or Catatonia.
○ However, your henchmen can only cure you of {Death} or {Catatonia} during the same Scene in which those conditions befell you.
× Henchmen summoned in this way will never betray you.
○ Henchmen summoned in this way will never betray you. See the Kagemusha Style for an explanation.
Using Right Hand can be thought of as having at some point ordered a previously unknown Kagemusha NPC to use their Miracle, Change, on the Kuromaku character.

--- Page 38, Prototype (Exec) ---
× You may spend at most 1 Credit on this Check.
○ To make the Check for this Skill, you must pay 1 Credit.

--- Page 46, Mist Cutter (Kage) ---
× When you use this skill in a {Physical Attack} Combo, the Wound Rating by Guard Skills.
○ When this skill is used in a {Physical Attack} Combo, the Wound Rating cannot be reduced by Guard Skills.

--- Page 47, Jibashiri (Kage) ---
× This movement cannot be Hindered.
○ This movement cannot be Hindered, and ignores any other restrictions to movement.

=== Page 49, Qi Tempering (Chakra) ===
× (Added by official Japanese errata)
○ If this Skill is used multiple times, the effect stacks.

=== Page 49, Distance Strike (Chakra) ===
× When you use this skill is Combo while unarmed, the range of your {Physical Attacks} and «Danse Macabre» change to [Range: Short].
○ When you use this skill in a Combo while unarmed, the range of your {Physical Attacks} changes to [Range: Short].
Official Japanese errata.

--- Page 50, Corporify (Chakra) ---
× When you use this skill in a Combo, you may use any melee weapon for [Combo: <Melee>] {Physical Attacks} even if they say that you must be unarmed.
○ When you use this skill in a Combo, you may use any weapon for [Combo: <Melee>] {Physical Attacks} even if they say that you must be unarmed.
Official Japanese errata. We think it's to clarify that Corporify works with arguably ranged weapons that use <Melee> (like whips and grenades) and possibly Kabutowari's Gun Fu.

--- Page 56, Bulletstorm (Kabutowari) ---
× When you use this skill in a {Physical Attack} Combo, its target changes to [Target: Area (P)]. However, if you make a Full-Auto Attack with this skill, it instead changes to [Target: Area].
○ When you use this skill in a {Physical Attack} Combo, its target changes to [Target: Area (P)]. However, this only happens if you are making a Full Auto Attack and/or using a Ranged Weapon that was originally [Target: Area].

--- Page 58, Hidden Buddy (Highlander) ---
× (Added by official Japanese errata)
○ You gain a +[SL] bonus to the Result of any Check made using Hidden Buddy.

WORLD GUIDE

--- Page 8 ---
× Only a few years ago, a massive earthquake opened a huge abyss in the city's center
○ About ten years ago, a massive earthquake opened a huge abyss in the city's center

=== Page 20 ===
× Society of Tranquil Water
○ Society of Tranquil Ice

--- Page 21 ---
× Some decades ago, the megaplex known as KAMUI ST☆R suffered a massive earthquake
○ About ten years ago, the megaplex known as KAMUI ST☆R suffered a massive earthquake

--- Page 24 ---
× South from the White zone that holds corporate power, towards the Kuroda River
○ South from the White zone that holds corporate power, towards the Sumida River

=== Page 29, Asakusa, Saibane Jinja ===
× Ooba Sakuya
○ Konoha Sakuya

--- Page 34, Slums Map Guide ---
× (We left this out)
○ 9: YAROL
A shop not controlled by any one criminal organization at which skilled freelancers gather. Corporations and criminal organizations come here to get their dirty work done, for a price. The interior of the shop is dimly lit, maaking it feel like it's underground even when the sun is at its peak. In particular, the "Sea of Ishtar" room is nearly pitch black, and you can't even see the face of who you're talking to; this is where the real pros are found for hire.

WORLD MAP

I recreated the world map in the ZIP file myself months ago from Japanese maps and world information freely available on the Web and it has some inaccuracies.
Most notably, Russia should be farther north (its southern border is just north of Lutetia), and its southeast quarter is an independent country known as the Ural Republic.

Also, a lot of (mostly unimportant) countries are missing from it, due to laziness/space constraints.
Here's a comprehensive list, in case you want to use them in your background:

○ Doomed Mosque is in the country known as the "Holy Mother'a Land"
The Holy Mother's Land has a fairly large exclave on the south coast of Africa's western hemisphere
○ Israel (east of the Holy Mother's Land)
Israel has a tiny exclave on the south coast of Africa's eastern hemisphere

Yamatai: A region of western Japan in which nature has mutated dramatically and made it all but uninhabitable for normal humans. Despite that, some still live here, and are known as "Gypsies." Creatures like tengu and tanuki are also said to live here. OSAKA MOON is located on the very border of it.

× Caucasus Federation is actually named Caucasus Republic
○ East to it is the Eastern European Republic
○ On the territory of the Eastern European Republic is Vlad Colony, an independent GUERNO-like domed city ruled by an Ayakashi known only as the Count and inhabited mostly by Ayakashi
○ Kazakhstan (SW of Cacausus Federation)
○ Baltics (SE of Caucasus Federation; small and mostly inland)
○ Walkure's Republic (SE of Baltics, coastal)
○ Uzbekistan (S of Kazakhstan, E of Mongolia)
○ Ukraine (SE of Kazakhstan, E of Uzbekistan)
○ Belarus (S of Caucausus Federation, E of Ukraine, coastal)
× England is actually named Great Eire & Britain United Kingdoms
○ Iceland is labeled; it's unknown whether it's part of Villeneuve or independent
○ Myanmar (North of Thai Kingdom)
○ Vietnam (South of Thai Kingdom)
○ Primorsky-Korea (South of Xia bordering Kurultai)
○ Aida Maria (the Caribbean Islands, Florida, and a bit of the South American Coast)
× Panama encompasses Mexico, all of Central America, and most of Gran Colombia
○ Venezuela
○ Guyana
× Brazil's capital is Sao Paulo
× Argentina's capital is Buena IRA, a megaplex
× Most of the western hemisphere territory I labeled as "Argentina" is actually Fuegoland, an independent country
○ New Zealand is labeled; it's unknown whether it's part of Australia or independent

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