Invictus Maneo/Hades

**“**I do hope you enjoy my fury!**”**
— Invictus Maneo selection quip
**Hades** is the Lord of the Underworld and a destructive deity known for his nonchalant demeanor and unwillingness to comply to reason, pestering his nemeses with his eyeball-rolling remarks and buttering up the ladies (much to their chagrin). Beneath that near-lighthearted cloak lies a callous mind whose only concerns lie in devouring enough souls to not just become almighty and unstoppable, but seize control of everything in the process, no matter what happens to the all-important natural balance of the world.

Hades originates from the 2012 game Kid Icarus: Uprising, and his home stage is Battlefield of the Gods.

## Fighter Info

### Basics

Hades is a middleweight zone-breaker character who excels in many categories, having a good mix of strong offensive tactics, noticeably effective defensive strategies, and good enough mobility to keep up with the cast. Designed as a pseudo-boss character, he is a notch above most other characters in the roster.

Many of Hades' attacks are borrowed from his final fight in *Uprising*. Hades' jab attack is a set of laser beams from his eyes that can hit from a small distance away, his dash attack is a quick Falcon Kick-like move, and his light tilts have him create "face guns" that shoot enough bullets to trap foes. His air attacks have him swing all his limbs around in fancy ways that give him good coverage but hit hard on the sweet spot, especially apparent with his neutral air which can deal extreme damage if every hit connects. Hades' grab is a swift "clap" attack that traps the foe between his hands, throwing his foe to his Underworld soldiers afterward if they don't escape. Hades will disappear into the ground and uppercut in his heavy up tilt, deliver a powerful but short beam in his heavy forward tilt, and hit the ground so hard in his heavy down tilt that it briefly becomes stuck.

Hades can self-heal by parrying, but his defenses will weaken every time he summons souls for the task. Other weaknesses include a horrible recovery, very mediocre frame data, and a lack of moves that can reliably combo into each other, as every move's designed like a finisher.

### Specials

* **Special A: Injustice Arrows**
Hades will charge up insanely chaotic energy in his body; it can only be fired at maximum strength, otherwise Hades fakes the attack and temporarily increases his attack. When ready, Hades says "You've been naughty enough!" and sends a barrage of black arrows across the screen, carrying foes and dealing significant damage.
* **Special B: Voilà Strike**
Hades will stretch his arm out of his so-called Devastation Ensemble suit, saying "I'll squash you like a gnat!" or "The nerve of you!" while assaulting them with a long-reaching barrage of plasma balls. If this input is held instead, Hades will launch a series of barriers that push foes back, firing linear projectiles if ignored.
* **Special C: Crushing Clap**
Hades will jump straight up in the air before coming right back down, brutally clapping his hands together. If anyone is caught by him on his way down, he will say "BOOM! Gotcha!" and lock them in his iron grip; they will get launched very far if he hits the floor or will die with him if there's no ground below.
* **Special D: Sinister Twister**
After a bit of startup lag, Hades will mockingly say "I have something to show you!" before surrounding himself in a large magenta vortex that simultaneously pulls enemies closer to him and blocks all methods of incoming damage. If an enemy enters, they will take an unhealthy amount of damage and get launched vertically.
* **Showstopper: Dearthing Waves**
Hades will taunt with "On to death!" as his whole body flashes in monochrome grey, generating waves of dark energy that push around and consume the world, draining the life and energy out of his foes as he uses their souls to heal themselves. While it does not launch his targets, it is a very punishing Showstopper.