Synchrons

These are support cards for used by Renji Abirama who is from the Synchro Dimension.

## Monsters

### Thunder Synchron

* Level 4
* Thunder/Effect
* 1500/1800
* Att: WIND
* Effect: Once per turn, you can select and return 1 card you control to the hand, then you can target 1 "Synchron" monster on the field to activate 1 of these effects; ● Increase its Level by 1 and this card gains 500 ATK until the End Phase. ● Decrease its Level by 1 and this card gains 500 DEF until your next End Phase.

### Crimson Synchron

* Level 1
* Pyro/Tuner/Effect
* 300/200
* Att: FIRE
* Effect: When this card is sent from the field to the graveyard by your opponent's card (by battle or card effect) inflict 500 damage to the opponent and then Special Summon 1 "Frost Synchron" from your hand or Deck. When this card is used for the Synchro Summon of a Fire monster, the Synchro monster gains this effect; Once per turn: You can target 1 Monster card you control and 1 Monster card your opponent controls; destroy them.

### Frost Synchron

* Level 1
* Sea Serpent/Tuner/Effect
* 200/300
* Att: WATER
* Effect: When this card is sent from the field to the graveyard by your opponent's card (by battle or card effect) inflict 500 damage to the opponent and then Special Summon 1 "Frost Synchron" from your hand or Deck. When this card is used for the Synchro Summon of a Fire monster, the Synchro monster gains this effect; Once per turn: You can target 1 Spell/Trap card you control and 1 Spell/Trap card your opponent controls; destroy them.

### Justice Synchron

* Level 3
* Machine/Tuner/Effect
* 1400/1200
* Att: DARK
* Effect: You can send 2 “Synchron” monsters from your Deck to the graveyard to Special Summon this card from your hand in ATK position. When this card is Special Summoned by the effect of a "Synchron" monster: You can target 1 level 4 or lower "Synchron" monster in your graveyard Special Summon that target in face-up ATK position.

### Fable Synchron

* Level 1
* Fiend/Effect
* 100/100
* Att: LIGHT
* Effect: You can discard this card from your hand to negate the effects of one face up Monster your opponent controls; if you do you can Special Summon 1 "Synchron" Monster from your Graveyard.

### Meteor Synchron

* Level 2
* Dinosaur/Effect
* 1200/800
* Att: FIRE
* Effect: When this card is used as a Synchro Material for the Synchro Summon of "Meteor Warrior", destroy all other cards on the field except "Meteor Warrior". You cannot conduct your Battle Phase the turn this effect is activated.

### Trident Synchron

* Level 2
* Winged-Beast/Tuner/Effect
* 500/100
* Att: WIND
* Effect: When a monster is Summoned you can equip this card from the Graveyard to that monster. If this card is equipped to a "Synchron" monster, you can Special Summon this card from the Spell/Trap Card Zone. If this card is used for the Synchro Summon of a Warrior-Type monster; draw 1 card.

### Worm Synchron

* Level 2
* Reptile/Tuner/Effect
* 300/800
* Att: LIGHT
* Effect: When this card is Summoned; add 1 "Synchron" monster from your Deck or Graveyard to your hand. You can target 1 face-up monster your opponent controls; send both that opponent's monster and this card from the field to the Graveyard, then Special Summon 1 Synchro Monster from your Extra Deck whose Level equals the total original Levels of the sent monsters. You can reveal a "Synchron" Monster in your hand; treat your opponent's monster’s original level 4. A Synchro Monster Synchro Summoned with this card is Synchro Summoned in face down.

### Omega Synchron

* Level 4
* Machine/Tuner/Effect
* 900/900
* Att: LIGHT
* Effect: If this card is sent to the Graveyard: You can pay 500 Life Points, then target 1 face-up monster you control; equip this card to that target. If the equipped monster is targeted by a card effect you can tribute this card; negate the activation, and if you do, destroy it.

### Opal Synchron

* Level 4
* Rock/Effect
* 1600/1800
* Att: EARTH
* Effect: When this card is Normal Summoned, you can add 1 "Fusion" Card from your Deck to your hand. During the End Phase, you can send this card you control to the Graveyard and add "Synchron" Monsters up to this card's level.

### Great Synchron

* Level 5
* Warrior/Effect
* 1900/1500
* Att: FIRE
* Effect: When this card is Summoned, you can Special Summon 1 "Synchron" monster from your Graveyard in face-up Defence position with its effects negated.

### Ritual Synchron

* Level 4
* Aqua/Effect
* 1800/600
* Att: WATER
* Effect: When this card is Normal or Special Summoned, add 1 "Ritual" Spell Card from your Deck to your hand. If you use this card you control for a Synchro Summon, you can treat it as a Tuner monster.

### Gust Synchron

* Level 3
* Psychic/Tuner/Effect
* ?/?
* Att: WIND
* Effect: You can return up to two cards from your field to your hand, if you do Special Summon any two "Synchron" Monsters from your hand or Deck. If you use those cards Summoned by this effect for a Synchro Summon, you can treat them as non-Tuner monsters.

### Nightmare Synchron

* Level 3
* Fiend/Effect
* 1350/550
* Att: DARK
* Effect: During the turn this card was Normal Summoned, you can Normal Summon 1 "Synchron" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is used for the Synchro Summon of a Warrior-Type monster, target 2 cards in your Graveyard; Shuffle the targeted cards into your Deck.

### Saber Synchron

* Level 3
* Beast-Warrior/Tuner/Effect
* 1500/1500
* Att: EARTH
* Effect: Once per turn, you can target one Synchro Monster you control; treat it as a Tuner Monster until the End Phase; if you do, half its level. You can tribute this card: Send 1 other monster you control to the graveyard and Special Summon 1 Synchro Monster equal to that monster's Level (This Summon is treated as a Synchro Summon). You can only use each effect of "Saber Synchron" once per turn and only once that turn.

### Decisive Synchron

* Level 8
* Machine/Tuner/Effect
* 2600/2500
* Att: DARK
* Effect: If you control a face-up level 8 or higher Monster, you can Special Summon this card from your hand. Once per turn, you can target 1 Monster in your Graveyard that was used as a Synchro Material for this Synchro Summon this turn; Special Summon to your side of the field in ATK position. When this card is sent to the Graveyard by the effect of a "Synchron" Monster; Destroy all Spell and Trap cards on the field.

### Stardust Synchron

* Level 2
* Dragon/Tuner/Effect
* 1250/1000
* Att: WIND
* Effect: During either player's turn, when a card or effect is activated that would inflict damage to you, while this card is in your Graveyard: Return this card to your hand, and if you do, make that effect damage to you 0. When this card is used for the Synchro Summon of a “Stardust” monster that monster gains this effect for the remainder of the duel: ●This monster cannot be destroyed by battle or banished.

## Synchros

### Synchro Warrior Primal Argentavis

* Level 6
* Winged Beast/Synchro/Effect
* 2500/2300
* Att: WIND
* Effect: “Thunder Synchron” + 1 or more Tuner monsters
* Once per turn, during either player’s turn, you can return 1 card you control to the hand and if you do this card gains 500 ATK for every Tuner monster in your graveyard until the End Phase. If this Synchro Summoned card is destroyed, Special Summon 1 “Synchron” Tuner monster from your graveyard in face-up DEF Position.

### Synchro Warrior Magma Wyvern

* Level 5
* Pyro/Synchro/Effect
* 2300/2400
* Att: FIRE
* Effect: “Crimson Synchron” + 1 or more non-Tuner monsters
* When this card attacks a defense position monster, you can destroy that monster immediately with this effect and if you do, this card gains 500 ATK. During both player’s End Phase the turn player must banish 1 card from their graveyard or take 200 points of damage. If this Synchro Summoned card is destroyed, Special Summon 1 “Synchron” Tuner monster from your graveyard in face-up DEF Position.

### Synchro Warrior Arthas Menethil

* Level 4
* Warrior/Synchro/Effect
* 2000/1500
* Att: WATER
* Effect: “Frost Synchron” + 1 or more non-Tuner monsters
* When this card is Synchro Summoned successfully, target up to 2 cards in your opponent’s graveyard, place those cards on the bottom of your opponent’s Deck, your opponent discards cards equal to the number of cards returned this way, and you draw 1 card. This card gains 500 ATK for each card discarded this way. If this Synchro Summoned card is destroyed, Special Summon 1 “Synchron” Tuner monster from your graveyard in face-up DEF Position.

### Synchro Warrior Justice Manticore

* Level 7
* Machine/Synchro/Effect
* 2800/1400
* Att: DARK
* Effect: “Justice Synchron” + 1 or more non-Tuner monsters
* If this card battles a monster with the same attribute as this card, negate that monster’s effects and return it to the hand. Once per turn, you can change the attribute of all face-up monsters on the field to DARK until the End Phase and if you do, this card gains 500 ATK for every other DARK monster on the field until the End Phase. If this Synchro Summoned card is destroyed, Special Summon 1 “Synchron” Tuner monster from your graveyard in face-up DEF Position.

### Synchro Warrior Kraios

* Level 2
* Fiend/Synchro/Effect
* 1500/1000
* Att: LIGHT
* Effect: “Fabled Synchron” + 1 or more Tuner monsters
* When this card is Synchro Summoned, if a player(s) has more than 4 cards in their hand, they must send cards to the Graveyard until there are 4 cards in their hand. While either player has 4 cards in their hand, if an effect would add a new card(s) from their Deck or Graveyard to their hand, they must send all those cards to the Graveyard instead. This card gains 500 ATK equal to the cards in your opponent’s hand -2. If this Synchro Summoned card is destroyed, Special Summon 1 “Synchron” Tuner monster from your graveyard in face-up DEF Position.

### Synchro Warrior Scorching Titanosaur

* Level 4
* Dinosaur/Synchro/Effect
* 1500/2000
* Att: FIRE
* Effect: “Meteor Synchron” + 1 or more Tuner monsters
* While this card is face-up on the field, all Tuner monsters you control gain 300 ATK for each Synchro Monster in your graveyard. Once per turn, you can destroy 1 Tuner monster you control, this card gains 500 ATK for every Tuner monster in your graveyard until the End Phase. If this Synchro Summoned card is destroyed, Special Summon 1 “Synchron” Tuner monster from your graveyard in face-up DEF Position.

### Synchro Warrior Vexillarius

* Level 3
* Dragon/Synchro/Tuner/Effect
* 1500/1500
* Att: WIND
* Effect: “Trident Synchron” + 1 Tuner monster
* When this card is Synchro Summoned you can target 1 Synchro Monster in your graveyard and Special Summon it then equip it with this card as an Equip Card. A monster equipped with this card gains 500 ATK. During your opponent’s Main Phase or Battle Phase you can Special Summon this card and if you do, immediately after this effect resolves, Synchro Summon using this monster and 1 Synchro Monster you control. The summon of a monster using this card as a material cannot be destroyed by battle. If this Synchro Summoned card is destroyed, Special Summon 1 “Synchron” Tuner monster from your graveyard in face-up DEF Position.

### Synchro Warrior AAlpha Deathworm

* Level 6
* Reptile/Synchro/Effect
* 1350/3850
* Att: LIGHT
* Effect: “Worm Synchron” + 1 or more non-Tuner monsters
* FLIP: When this card is flipped face-up destroy all other cards on the field. If this card was flipped face-up this turn your opponent takes no battle damage for the remainder of this turn.
* Once per turn, during either player's turn: you can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; change it to face-down Defense Position. If this face-up card in its owner's control is sent to your Graveyard or banished by your opponent's card effect: You can Special Summon this card in face-down Defense Position during the End Phase. If this Synchro Summoned card is destroyed, Special Summon 1 “Synchron” Tuner monster from your graveyard in face-up DEF Position.

### Synchro Warrior Apollyon

* Level 7
* Fairy/Synchro/Effect
* 2850/2500
* Att: LIGHT
* Effect: “Omega Synchron” + 1 or more non-Tuner monsters
* Once per turn, you can make your opponent choose 1 monster they control and equip it to this card as an Equip Card (this effect does not target). This card gains 500 ATK for every Equip Card equipped to this card. When this card would be destroyed by battle or card effect you can send 1 Equip Card equipped to this card to the graveyard to negate this card’s destruction. If this Synchro Summoned card is destroyed, Special Summon 1 “Synchron” Tuner monster from your graveyard in face-up DEF Position.

### Synchro Warrior Silica Pearl

* Level 10
* Rock/Synchro/Tuner/Effect
* 2500/3550
* Att: EARTH
* Effect: “Opal Synchron” + 1 or more Tuner monsters
* When this card is Synchro Summoned, you can banish materials from your graveyard to Fusion Summon 1 Fusion Monster from your Extra Deck ignoring its summoning conditions. While this card is face-up on the field, Fusion Monsters you control cannot be destroyed by card effects. If this Synchro Summoned card is destroyed, Special Summon 1 “Synchron” Tuner monster from your graveyard in face-up DEF Position.

### Synchro Warrior Nagasaki

* Level 9
* Warrior/Synchro/Effect
* 2750/2750
* Att: EARTH
* Effect: “Great Synchron” + 1 or more Tuner monsters
* When a Warrior-type monster you control battles an opponent’s monster, other than this card reduce the Battle Damage you take from that opponent's monster to 0. This card gains 500 ATK for every face-up Tuner monster you control. If this Synchro Summoned card is destroyed, Special Summon 1 “Synchron” Tuner monster from your graveyard in face-up DEF Position.

### Synchro Warrior Alpha Megalodon

* Level 12
* Aqua/Synchro/Effect
* 5000/3330
* Att: WATER
* Effect: “Ritual Synchron” + 1 or more Tuner monsters
* When this card is Synchro Summoned you can Ritual Summon 1 Ritual Monster from your hand ignoring its summoning conditions (this Special Summon is treated as a Ritual Summon). Ritual Monsters you control cannot be destroyed by battle. If this Synchro Summoned card is destroyed, Special Summon 1 “Synchron” Tuner monster from your graveyard in face-up DEF Position.

### Synchro Warrior Dodo

* Level 12
* Winged Beast/Synchro/Effect
* 150/50
* Att: WIND
* Effect: “Gust Synchron” + 1 or more non-Tuner monsters
* When this card is Synchro Summoned, destroy all cards on the field. Then, both players must send from their Main Deck to the graveyard monsters whose Types are the same as the monsters destroyed by this effect. Monsters sent to the graveyard by this effect cannot be Special Summoned from the graveyard or removed from play. If this Synchro Summoned card is destroyed, Special Summon 1 “Synchron” Tuner monster from your graveyard in face-up DEF Position.

### Synchro Warrior Araneo

* Level 10
* Insect/Synchro/Effect
* 2800/3500
* Att: DARK
* Effect: “Nightmare Synchron” + 1 or more Tuner monsters
* While this card remains face-up on the field and you control no other monsters, all face-up monsters your opponent controls are switched to DEF Position, their DEF becomes 0, and their effects are negated. Once per turn, you can target 1 face-up DEF Position monster your opponent controls and take control of it while this card is face-up on the field. This card gains 500 ATK for every face-up DEF Position monster your opponent controls. If this Synchro Summoned card is destroyed, Special Summon 1 “Synchron” Tuner monster from your graveyard in face-up DEF Position.

### Synchro Warrior Sabertoon Kublai

* Level 9
* Warrior/Synchro/Effect
* 3950/200
* Att: EARTH
* Effect: “Saber Synchron” + 1 or more non-Tuner monsters
* While this card is face-up on the field all monsters your control gain 500 ATK for every face-up Synchro Monster you control with a different name. Once per turn, if this card battles an opponent’s Special Summoned monster whose Level/Rank is less than this card’s Level; you can destroy that monster before damage calculation. Once per turn, you can discard 2 cards OR send 2 cards from your field to the graveyard to draw 2 cards. If this Synchro Summoned card is destroyed, Special Summon 1 “Synchron” Tuner monster from your graveyard in face-up DEF Position.

### Synchro Warrior Warlord Cannon

* Level 8
* Machine/Synchro/Tuner/Effect
* 0/0
* Att: LIGHT
* Effect: “Decisive Synchron” + 1 or more non-Tuner monsters
* Once per turn, during your Main Phase 2, you can discard up to five of your monsters in your hand or send cards on your field to the graveyard, and for each monster sent to the graveyard by this effect, your opponent chooses a card from his or her hand or field, and sends it to the graveyard. If a total of three or more of your opponent’s cards were put into the graveyard with this effect, you draw a card. This card gains 500 ATK for each card your opponent sent to the graveyard this way. If this Synchro Summoned card is destroyed, Special Summon 1 “Synchron” Tuner monster from your graveyard in face-up DEF Position.