M16A3

The **M16A3** is an assault rifle in BlastGen. It appears in the first game and its remastered version.

## Campaign

The M16A3 is mainly used by the USMC and is the second most common assault rifle carried by allies in the game, the other being the M4A1. Compared to the Multiplayer and Zombies versions, the Campaign version is fully automatic, sharing the same fire rate as the M4A1. The M16A3 shares ammo with the M4A1 and M249 SAW.

## Multiplayer

The M16A3 is the third assault rifle unlocked and is the lone burst firing assault rifle. Compared to other assault rifles, the M16A3 deals lots of damage and is very accurate. Damage wise, since the M16A3 is a burst firing rifle, each individual bullet deals 35 damage, or 105 damage if each bullet in the burst connects, resulting in one burst kills across the entire body bar the leg and foot regions, which will result in a 2 burst kill in these regions. This is the best damage profile for an assault rifle and is the M16A3's strong suit. Accuracy wise, the M16A3 is above average, having a bit of sideways recoil and a bit of kick but is manageable by most players. The M16A3 carries the standard 30 round capacity of most assault rifles, for a total of 10 bursts before needing to reload. The fire rate of the M16A3 is rather slow, firing at 800 RPM within the burst, with a 1.8 second delay before another burst can be fired. While this seems fast, the M16A3's burst delay can cost the player countless seconds.

The M16A3 has the standard attachments available. Optics are a good choice for those who want to take advantage of the M16A3's accuracy. The Foregrip is entirely unnecessary due to the recoil values being relatively low, but has no downsides. The Suppressor silences the M16A3 and makes it fire more quietly, but cuts down on the M16A3's range. The range decrease is hardly noticeable, so the Suppressor could be a good option for stealth players. Extended Mags increases the magazine size to 45 rounds, for a total of 15 bursts. Extended Mags is merely seen as overkill for the M16A3 and shouldn't be used unless the player is playing aggressively or if the player is laying down fire on an objective and the player needs more ammo. Overall, the M16A3 is very similar to the other burst fire weapon in the game, the HDK Swordfish, a submachine gun. While the HDK Swordfish has a faster fire rate, the M16A3 deals more damage than the former.

## Zombies

The M16A3 appears in the map Dead City and Death City as both a wall buy and in the Strongbox. It is a strong burst firing rifle that can one burst kill most zombies in one burst until round 10, or round 20 if the player aims for the head. It carries 30 rounds of ammo, which is average for its class, and reloads somewhat fast, making it a rather balanced weapon. When upgraded via the Upgrade Machine, it becomes the **Jungle Spirit** and becomes fully automatic, gains a larger magazine, deals more damage, and has a Reflex Sight equipped. The Jungle Spirit is powerful and can kill zombies in 2-3 shots even on higher rounds, though it takes away the burst fire function that makes it effective. While the M16A3 is balanced, it is usually passed over for more powerful weapons.