Light Transcendent Ban

Published May 30 2023
Updated December 13 2023

## Skill Effects

Pierce, Mark of Concentration, Extortion Zone, Snipe, Power Strike, Increase Attack-related stats, Increase HP-related stats, Decrease Attack-related stats

## Association

[The Seven Deadly Sins] Transcendent Ban has a skill that deal greater damage the higher his Pierce Rate. In addition, it applies a Debuff on the enemy to decrease their Crit Chance.

## Ultimate

Note: Buffs and Stances are only included at 4/6 and 6/6, respectively.

## Hero Guide

Light Transcendent Ban is the featured unit for the Grand Cross 4th Anniversary.

Since his buff on 6/12/23, his Unique Ability is now compatible with [The Seven Deadly Sins], Fairy race allies, and Human race allies as opposed to simply only [The Seven Deadly Sins]. Due to this, it opens up much more team variety with him. Characters that are usable with Ban will be expanded upon in the PVP section.

Ban is unfortunately not usable in PVE content due to him being reliant on Debuffs being applied to the enemy, which most difficult PVE event bosses are immune to, such as the Demonic Beast Battles. You can still use him in easier content such as Death Matches, but there really is not a need in doing so as plenty of characters already fill that role.

#### Pros

* Good stats
* At a high Ultimate Move level, can wipe enemy teams in PVP

#### Cons

* Needs high Ultimate Move investment
* No PVE use due to unit being relied on debuffs

## Skill Review

* **Blitz** - This is the main set-up skill for Ban’s other skill. It applies Mark of Concentration for two turns, which decreases enemy Crit Chance massively. It also utilizes Pierce. You want to use this prior to using his other skill, Tornado Blast. Thanks to his buff which applies Debuffs prior to skill use, this skill can now deal good damage.
* **Tornado Blast** - This is what Ban will do the bulk of his damage with. If Debuffs aren’t being applied to the enemy, it won’t do the damage you want in PVP and will leave you in a bad spot. This is why it is important to pair him with units that apply to his Unique Ability. Post buff, this skill can deal great damage even as a rank 1 skill.
* **Ultimate: Assault Hunt** - The strength of this Ultimate can vary depending how many Ultimate Move levels you have. At higher Ultimate Move levels, the Ultimate is a reliable team killer. Plus, at higher levels, Ban’s Ultimate incorporates enemy Buffs and Stances as well, increasing potency. Since his buff, the increase in Attack-related stats on each Ultimate level has been made to be more substantial at lower levels as opposed to only at 5/6 or 6/6.
* **Unique: Regained Power** - Thanks to his buff, many more units can be incorporated into his teams. He reduces the damage the team takes, increases HP-related stats, and even now keeps the Mark of Concentration Debuff as opposed to deleting it when attacking. Moreover, he can decrease enemy Attack-related stats whenever he or his applicable allies use skills. This makes the team reliably tanky.

## Gear Recommendation

Equipment Set - Onslaught (Attack) / Congeniality (Crit Damage) OR Life (HP) / Iron Wall (Defense)

Substats:

* Bracer/Ring - Attack
* Necklace/Earring -Defense
* Belt / Rune - HP

You want to use the first set if you want Ban to deal good damage and deal heavy damage with Crits. The second set is purely for defensive purposes in an effort to keep Ban alive.

## **Usage**

### **PVP**

Ban’s best teams revolve around either Human Race characters or those with [The Seven Deadly Sins] characteristic. For Humans, Ban works quite well with LR Green Escanor and Blue Roxy of Madness. The damage output on this team is quite formidable during the first turn, but you will definitely want to go first in a battle. With Green Halloween Awakened Eastin in the sub slot, she allows the team to go for quick kills without hope for the enemy to get a lucky merge for Ultimate Moves. Light “The One” Ultimate Escanor can also serve the same role as LR Green Escanor. Further team builds for humans can be found here.

In terms of creating a team consisting of [The Seven Deadly Sins], the newest team utilizes Light Queen Elizabeth along with Red Festival Queen Diane. While Ban’s Unique Ability does not affect Elizabeth, Elizabeth’s Unique Ability affects him. Therefore, using Diane as a shield with her Stance skill to protect the team allows both her and Ban to attack to build Elizabeth’s Unique Ability. Afterwards, Elizabeth can attack freely. Further team builds for the Sins team can be found here.

For Ban himself, while he can output decent DPS, he is not the focus of his teams. You want to keep him alive as long as possible to get use out of his Unique Ability. His ability to lower enemy Crit Chance can prove quite useful against many meta characters. You should use his normal Attack skill only when you have a good amount of Debuffs on the enemy in question.

## Story

Ban's Sacred Treasure appears as an ornate four section-staff. It can strengthen Ban's physical and mental abilities to their maximum, as well as lengthen and distort its chain angle, allowing the wielder to attack from any angle at any opponent over a significant distance at an extremely high speed. He is given his Sacred Treasure back by Merlin, who seems to have held onto it for him. It is unknown how Ban lost his Sacred Treasure in the past.

Source: Nanatsu no Taizai Wiki