recursal/Fanatic-Fandom huggingface dataset:
Speedy

## History

Nothing is currently known about Speedy’s early life, but Speedy gets very emotional when people talk about his sister. This could hint to a trauma Speedy went through. Speedy went to the same high school as Fleur, Wing, and Kitty cat-fu. After a few months Speedy developed a crush on Kitty cat-fu. He once even tried to learn king-fu for her. She called his attempts pathetic, in a way she actually appreciated it.

## Personality

Speedy is a rude one. He chases prey type animals around for fun (he doesn’t eat them.) And he jumps out of corridors to scare others. Why he does this is unknown. Once again, he tenses up and immediately cries when someone talks about his family. Speedy is someone who looks tough and strong, but is broken and hurt on the inside.

## Physical description

### Height

When on fours, 30 centimeters (2.2 feet) when standing (like a furry) 47 centimeters (3.1 feet)

## Appearance

Speedy is really just a cheetah with green eyes. But he is sometimes seen with other eye colors.

## Abilities

Speedy is able to run super fast, duh. Speedy can also change the color of his eyes depending on his emotion. The more mad Speedy gets, the messier his fur gets, the bigger and sharper his teeth grow, and the bigger his claws get. Speedy can stand up and normally walk, like a human.

## Relationships

> Velvet. Velvet liked Speedy as a friend and comforted him when he was crying…
>
>
> Wing. Wing was Speedy’s childhood buddy and pajama pal…
>
>
> Kitty cat-fu. Kitty had somewhat of a relationship with Speedy…
>
>
>
> Camo. Camo playswith him every day and comforts him mentally…
>
>

## Trivia

The more mad Speedy gets, the messier his fur gets, the bigger and sharper his teeth grow, and the bigger his claws get.

Speedy is really just a cheetah with green eyes. **But he is sometimes seen with other eye colors.**

Speedy’s spots can change colors.
Elite Knight

## Appearance

Elite Knight is a large Wobbler that wields a German Zweihänder sword. and knight shield They wear a open knight helmet, accompanied with a dirty blonde beard, and don a short-sleeved blouse with golden-yellow designs around the collar and sleeves. Elite Knight wears an elegant medium-sized cape with golden buttons and straps. They have a thick basic leather brown belt with a golden buckle. They also dawn a pair of puffy pantaloons with golden yellow folds. The King wears leggings with brown, medieval boots. totally accurate battle simulator,
Items

There is a significant number of weapons and items in. Below is a full list of every item to ever be introduced into both modes, as well as weapons exclusive to Collaborations, and Limited Time Modes. This list does not contain any items from Fortnite: Save the World, unless overlapping.

To make this page cleaner, specific rarities of each item have been omitted. To find out which items are of which rarity, see Available Items List, Vaulted Items List or browse through an item to learn more.

## Resources

 Stone |  | Build
 Metal |  | Build
 Gold |  | Purchase
精灵

概念
--

精灵大陆原住民的统称。寿命比地球人长很多，自身有对自然强大的亲和力，善于驾驭自然的力量并为自己所用。有多种种族，其中能力也有强有弱，不同种族的精灵有不同的**天赋**。

种族
--

精灵的各个种族之前允许通婚，但不是纯种的精灵一般地位会在纯种之下。

不同种族可能会有分支种族。**分支种族**一般不为纯种，隶属于自身的**纯种种族**管辖。同时，分支种族有时也会当成**家族**看待。

**分支种族**有些会在拥有其种族天赋的基础上有更出色的能力，有些只拥有一部分天赋并且没有其他能力。而**纯种种族**与拥有其他能力的分支种族相比，他们的天赋更能发挥到极致。

家族
--

区别于种族，家族是同一种族内一群互相有血缘关系的精灵所组成的，内部多为近亲结婚，但不禁止与其他家族通婚。

**一些重要家族：**迪系家族

协定
--

### 复苏战争时期

各个种族允许从大陆分裂出去并建立自己的国家，但需要一同面对浊，并在各个种族受难时必须出手相助。

### 回溯计划时期

各个种族或家族无论谁在哪发现了人类，都要由本家族提供装备培养后送到霖暮之地的学院，为各个种族共享人类的力量并进一步培养，帮助精灵对抗浊。

旧设
--

泛指那些在领地内生活（类似人类）的精灵和可以被驯服的精灵。没有种族差异，只有**血脉**差异。

精灵们大多属于**精灵阵营**，不过精灵阵营里也存在人类。
Season 1

**Season 1**, with the slogan **First Flight**, was the first season of Ares Royale. It started on February 26th 2023 and concluded on April 29th2023. It

## Season 1

### End

1 Month Long

Was the most season with no updates and the longest

## Rewards System

For the first time, progressing through the Map allowed you to get rewards that could have been purchased for Golds in the Season Shop, which unless you join before the game start.

## XP Progression System

it used an XP progression system, where in you **unlocked rewards to purchase by getting XP** from regular Battle Royale games. As mentioned above, you needed to have Golds to actually get them or do quests.

## Features and Updates

### Update v1.0 (January 1st, 2024)

* Ares: Royale Island with 5 named locations.
* Battle Bus
* Assault Rifle (**Common**, **Uncommon**, **Rare**, **Epic** and **Legendary**)
* Burst Assault Rifle (**Common**, **Uncommon** and **Rare**)
* Pump Shotgun (**Common** and **Uncommon**)
* Tactical Shotgun (**Common**, **Uncommon**, **Rare** and **Epic**)
* Suppressed Submachine Gun (**Common**, **Uncommon** and **Rare**)
* Tactical Submachine Gun {**Rare**, **Epic** and **Legendary**)
* Machine Pistol (**Common**, **Uncommon**, **Rare** and **Epic**)
* Pistol (**Common**, **Uncommon** and **Rare**)
* Bolt-Action Sniper Rifle (**Rare**, **Epic** and **Legendary**)
* Grenade Launcher (**Rare**, **Epic** and **Legendary**)
* Rocket Launcher (**Rare**, **Epic** and **Legendary**)
* Grenade (**Common**)
* Bush (**Legendary**)
* Boogie Bomb (**Uncommon**)
* Burst Squad Heal (**Common**)
* Bandages (**Common**)
* Medkit (**Uncommon**)
* Small Shield Potion (**Uncommon**)
* Shield Potion (**Rare**)
* Slurp Juice (**Epic**)
* Damage Trap (**Uncommon**
* Launch Pad (**Epic**)
* Supply Drop

Burst Squad Heal
**Common**
Bandages
**Common**
Medkit
**Uncommon**
Small Shield Potion
**Uncommon**
Shield Potion
**Rare**
Slurp Juice
**Epic**
Bush
**Legendary**
Boogie Bomb
**Uncommon**
Update 1.0

Update v1.0 Was The First Update

## Rewards System

For the first time, progressing through the Map allowed you to get rewards that could have been purchased for Golds in the Season Shop, which unless you join before the game start.

## XP Progression System

it used an XP progression system, where in you **unlocked rewards to purchase by getting XP** from regular Battle Royale games. As mentioned above, you needed to have Golds to actually get them or do quests.

## Features and Updates

**Update v1.0**

* Ares: Royale Island with 5 named locations.
* Battle Bus
* Assault Rifle (**Common**, **Uncommon**, **Rare**, **Epic** and **Legendary**)
* Burst Assault Rifle (**Common**, **Uncommon** and **Rare**)
* Pump Shotgun (**Common** and **Uncommon**)
* Tactical Shotgun (**Common**, **Uncommon**, **Rare** and **Epic**)
* Suppressed Submachine Gun (**Common**, **Uncommon** and **Rare**)
* Tactical Submachine Gun {**Rare**, **Epic** and **Legendary**)
* Machine Pistol (**Common**, **Uncommon**, **Rare** and **Epic**)
* Pistol (**Common**, **Uncommon** and **Rare**)
* Bolt-Action Sniper Rifle (**Rare**, **Epic** and **Legendary**)
* Grenade Launcher (**Rare**, **Epic** and **Legendary**)
* Rocket Launcher (**Rare**, **Epic** and **Legendary**)
* Grenade (**Common**)
* Bush (**Legendary**)
* Boogie Bomb (**Uncommon**)
* Burst Squad Heal (**Common**)
* Bandages (**Common**)
* Medkit (**Uncommon**)
* Small Shield Potion (**Uncommon**)
* Shield Potion (**Rare**)
* Slurp Juice (**Epic**)
* Damage Trap (**Uncommon**
* Launch Pad (**Epic**)
* Supply Drop

Burst Squad Heal
**Common**
Bandages
**Common**
Medkit
**Uncommon**
Small Shield Potion
**Uncommon**
Shield Potion
**Rare**
Slurp Juice
**Epic**
Bush
**Legendary**
Boogie Bomb
**Uncommon**
记忆开始

## 总体介绍

因为四维世界的不明因素干扰，地球上出现了一些时空裂隙，触碰裂隙将会被传送到另一个小世界。

### 已知裂隙

* 亚州东部荒原，一个深坑底部的殿堂里的一本旧书
* 卢浮宫内站在特定位置触碰艺术作品会被传送，未发现规律
* 太平洋深海底部
* 每次到达午夜三点都会有一个人被传送，原因不明

### 大陆版图

* 光芒云（小太阳）：放出光和热，定时熄灭，作用类似太阳

1. 平原————斓：海下降而形成的陆地，此地人类均为蓝瞳白发（？村庄聚落较少，居民普遍信虚幻教，热衷于寻找圣岛入口
2. 平原————耀：人类建成了富强国家，称为帝国，居民团结一致，信现实教，不认为有离开的办法，从而安居此地，欲想要其他物种归顺人类，引发战争
3. 平原————丽：主要居住着混种，希望各区域之间不要相互影响，向往和平，大多数人类来过这里都不再想离开，被列为帝国禁地
4. 阴原：以前是魂魄栖息地，后被人类占领，目前现居住者归顺于帝国管理
5. 雪原：雪人居住地，气候极寒，常年风雪，只有雪人适应，因其气候特点而易守难攻
6. 热域：变种的起源和现居住地，历史不久远，形成原因是人类的失败科学实验
7. 焦土：过于炎热，生灵涂炭，寸草不生，目前人类开放中，成功建立部分绿洲
8. 魔鬼林：魂魄现居住地，四面高山环绕，其内十分危险
9. 有尽洋："天圆地方" ———— 世界中心小岛告示牌
10. 圣岛：此地有可以离开此世界的方法，已有人成功返回地球并通报
11. 虚空：踏入此地不可生还

### 种族

* **人类**

全部来源于地球，并不是原有的物种，但是依靠数量和团结成为了这个世界的主导种族，组织数目庞多

* **雪人**

群体生活在雪原，喜寒冷，处于非寒冷环境会生慢性病直至死亡，试图进攻帝国

* **混种**

各种动物与人的组合体（人马，人鱼等），爱好和平，对待人类非常友善

* **变种**

实验失败变异的人类，有特殊能力，仇视人类，计划复仇

* **神种**

稀有的种族，行踪不定，有特殊能力，经常帮助受难人类

* **魂魄**

居住在魔鬼林，可易形，喜欢制造动乱，不受其他种族欢迎

## 重要组织

### 帝国

处在平原————斓，人类居住地

* 国王：老伊瑞尔建立人类幸存者联合帝国，现帝国由伊瑞尔六世管理
* 组织意向：统治这个世界，让所有种族听从人类与帝国管理

### 友谊之邦

处在平原————丽，混种和少部分人类居住地

* 管理者：瑞敏，一只人马，威严而贤明，爱戴子民
* 组织意向：说服所有种族之间和平相处，加速世界繁荣进步

### 反对客

隐蔽在阴原，人类居住地

* 首领：零星，帝国头号罪犯，建立反对组织
* 组织意向：消灭帝国，阴原独立

## 重要人物

* **竺光**

男 16岁 178cm 初来乍到的人类

显著外貌特征：紫瞳，黑发，黑色面罩，黑色斗篷，夜行衣

装备：武士刀，烟雾弹，紫玉护符，鞋钉

能力：瞬间移动，会基本气功，主角光环（也算

属性：风系

种族：人类

喜与恶：喜欢星空，讨厌被揭短

性格：怪癖多变

身世：人类世界喜好探险的一位普通男孩，意外进入记忆大陆

* **赋影**

男 23岁 181cm 从帝国移居到友谊邦

显著外貌特征：棕瞳，红黄条纹衬衫，红裤子，红鞋，邮差帽，青色帆布包

装备：双股剑（不常用），一只指虎，未知数目的弹珠，钢制腰带

能力：瞬间移动，精准投掷，格挡系数999+

属性：雷系

种族：人类

喜与恶：喜欢家乡，信，向日葵，讨厌雪人

性格：阳光开朗大男孩，平时比较懒

身世：被好心的混种人收养的弃婴，在平原丽长大

* **蝰蛇**

男 16岁 170cm 竺光的故友

显著外貌特征：绿瞳，黑色皮衣皮裤，黄发，黄铜戒指

装备：匕首，魔戒，毒药若干解药两瓶，护腕

能力：自由变换广角视野，夜视

属性：风系

种族：人类

喜与恶：喜欢酷炫的东西，讨厌黏糊糊的东西

性格：与外貌不符的和善

身世：竺光的故友，一起来到记忆大陆

* **卿汕**

男 15岁 174cm 帝国学院新生

显著外貌特征：

装备：冰之杖，

能力：治疗术，自愈术

属性：水系

种族：混种，伪装成人类

喜与恶：

性格：幽默，冷静

身世：一心想来到帝国学院学习，而伪装成人类入学

* **陇**

男 16岁 166cm 反对客43分队队长

显著外貌特征：

装备：

能力：

属性：火系

种族：变种

喜与恶：

性格：

身世：

* **冷柴**

男 17岁 186cm 帝国学院二年级学生

显著外貌特征：

装备：

能力：

属性：土系

种族：人类

喜与恶：

性格：

身世：
伊恩精灵

## 基本信息

伊恩精灵，生活在精灵大陆的一种**纯种精灵**。存在时间很长，但种族天赋较差，属于弱势群体。

张凌天与伊卡兜矛盾兴起后以领导者能力不足为由，成为首个从大陆分裂出去的种族。建立起的国家在大陆南部，首都为伊卡城。在卡森传播人类科技的宇宙中曾因人类科技而发展迅速，打倒了不少其他种族。

特征
--

伊恩精灵是最像人类的精灵，因此也被**小川**称为精灵人。

### 相貌

伊恩精灵没有太明显的精灵特征，只有耳朵同其他种类的精灵一样是尖的，但相较更短一些。

### 天赋及魔力

伊恩精灵的天赋可以算得上是精灵中最差的之一了。他们虽然能够掌握大多派系的魔法，但几乎都只是表层（不排除一些生来强大的伊恩精灵）。魔力（精神力）也偏低，因此驯服精灵的数量少。相比天赋与魔力，他们更依靠武器。然而伊恩精灵的头脑较其他种族更加灵光，也更加狡猾。

家族
--

### 伊恩本家

伊恩精灵延续最久的家族，其中精灵多名为伊卡。

始终是伊恩精灵的领主家族，但现在已无实权。

#### 相关人物

* **伊卡兜：**伊恩本家最伟大的战斗英雄，上一任家主。

* **伊卡瞳：**伊恩本家现任家主。

#### 家规

1. 禁止通婚
2. 一切破坏家族利益的精灵不能存活。

#### 相关人物

* **迪里斯：**迪系家族现任家主。

* **拜拾：**迪系家族现任家主之子。

* **苍丞：**违禁通婚产物，被驱逐。
诺亚

简介
--

姓名：诺亚/Noah

外号：煞笔诺（

年龄：40→13

性别：男

武器：跃夭赠与的影族长刀，时间之刃

种族：人类

精灵：龙魄，白影

详情
--

与众人一起来到精灵大陆，传送地点为伊恩精灵领地的一片森林中。在精灵大陆见到的首个精灵是跃夭，并从跃夭那学会了体术与刀法。

发色黄，短发，蓝瞳孔。

自恋又欠揍，有策略但有些莽撞和盲目自信，有反抗精神，并且十分相信队友。其实内心细腻，是个很善良的人。吃货一个。

原初精灵为龙魄，印记红色龙纹位于后背上。再驯服的为白影。

身世
--

原为地球的顶尖科学家，因为同事卡森的阴谋回到四十年前，并失去了父母，童年在**紫米孤儿院**度过。

## 人物关系

**朋友** 幻漠希 艾尔文 丁丝尔 杜璃 何玛 岚轩 泫渊凯

**同学** 苍丞 瓦尔克 丽美

**教师** 跃夭

**精灵** 龙魄 白影

旧设
--

### 基本信息

**诺亚（Noah）**，穿越者，现任凌天城圣子。在浊虫爆发后回到现实世界，确认存活。

被科学家在体内植入了「**代号五**」，一体两魂。

发色浅蓝偏白，短发，蓝瞳孔。被**代号五**夺取身体时右眼瞳孔变红，眼白变黑，头发会发红。

自恋又欠揍，有策略但有些莽撞和盲目自信，有反抗精神，并且十分相信队友。其实内心细腻，是个很善良的人。「代号五」形态下会变得十分冷血，酷爱杀戮。

精灵为龙魄，武器是两把长刀。

### 一些细节

在释空学院的**实论**科，宿舍为C314的3号房间，室友是幻翼棱和紫米粥。拥有的**大空间袋子**是蓝色的。

### 人物关系

**现实中的同学** 幻翼棱 紫米粥 丁思儿 杜子 何大鹅 地理书 阿凯 张大爷 张体委

**精灵大陆的同学** 巫鸦 小猫 奥布里 迈希卡 查克 苍丞

**教师** 黑蒜老师 志仗老师 安塞娜
火行精灵

**火行精灵**，生活在精灵大陆的一种**纯种精灵**。精灵大陆上的第二大种族。有关该种族的信息不多。

复苏战争时期因浊的阴谋被张凌天灭族。

特征
--

### 天赋及魔力

火行精灵擅长操控火球类魔法，并且能够使用魔力加热某些物品（例如热风）。他们的天赋为控制火焰和一定程度免疫直接灼伤。由于火行精灵视力欠佳，他们所采用的一般是中近程魔法。他们的魔力有高有低，而天赋又非常依赖魔力，因此种族内部能力差异很大。

### 一些细节

火行精灵的实力其实与影精灵不相上下，但还是略逊一筹。他们的精灵总数要高于影精灵，但是还是排在了第二。

由于浊的阴谋，被灭族的火行精灵有些被夺取了身体控制权，有些则是浊变化而成的，因此战力很低；况且卡森的本意就是想让张凌天杀死这些火行精灵，所以张凌天才能只凭借一己之力就灭掉了第二大种族（当然跟影精灵自身的实力也有关系）。
Имперские войны

## Имперские войны

### Причина:

Вторжение Империи Полярис в Торговый Протекторат

### Итог:

* Ничья
	+ Подписание Бдительного Мира на Локуст-Ди
* Захват и оккупация Империей большей части планет Торгового Протектората

### Территориальныеизменения:

* Джамирия уничтожена
* Мидгаард опустошён

### Известныебитвы:

* Вторжение на Рун
* Восстание на Полярис-Прайме
* Геноцид на Мидгаарде
* Падение Гелиона
* Битва на песке
* Битва при Ангерране
* Захват Реганы
* Битва при Лилии-5
* Прорыв блокады на Титановой Маске
* Битва за Крепость Молодых Ростков
* Восстание на Гелионе
* Фелицианский конфликт
* Восстание на Кронос-7
* Мятеж на Делюзионе
* Высадка на Огненном Копье
* Взятие города-планеты Велиан

Стороны конфликта| * Торговый Протекторат
* Пыльная Зона

Командующие| * Советник Марк Чанг
* Советница Елена Пириэль
* Советник Ханс Ольгерд
* Советник Роланд Элверет
* Железный Генерал
* Советник Рамирес †
* Советник Росс
* Советник Акбар †
* Советник Садальски
* Адмирал Янг †
* Император Никон
* Лорд Эммануил Кросс
* Лорд Эркхард
* Леди Эрна Агата
* Лорд Хикару Шинджи
* Лорд Алексей Долгорукий
* Маркус Трёхглазый
* Лорд Харм †
* Лорд Триер †
* Лорд Дюбуа
* Лорд Станислав Дуд †
* Лорд Косгроув
* Лорд Деррек Шеймус
* Капрал Гроил †

Вторжение Империи Полярис в Торговый Протекторат
精灵大陆-旧设

## 写在前面

这里是旧精灵大陆的设定记载。旧精灵大陆由2020年12月18日正式开始编辑，截至2022年1月31日决定重制，1月31日后的精灵大陆为新精灵大陆。

由于说不通的地方太多，此处设定多已废除。

### 种族关系

人类与精灵之间为中立关系，精灵的领地上存在人类，人类的领地上当然也存在精灵，并且允许通婚。但两者的领导阶级非常不信任对方，经常召集会议探讨如何不动声色地发起战争。两者与浊虫呈对立关系，但也存在人类和精灵自愿加入浊虫阵营的情况。

### 特殊仪式

精灵们每年都会在四大主城中举行一次圣水大典，而每一百年被圣水选中的天选之子都会被人类或精灵用最好的待遇收走并培养。圣水会流向传说中三帝王的天选之人身体中，被选中的人就是典礼的圣子。另一说圣子的选举是给除凌天城和伊卡城外的两主城选拔城主继承人。人类也相信精灵的圣水大典，并以成为圣子为荣。

大陆历史戳这里

地区
--

人物
--

### 群体分类

* 穿越者

诺亚，幻翼棱，紫米粥，丁思儿，
Queen

The Queen is the first npc that you will meet in the game. It is never shown with a picture, and its health is undefined, since it is the only invincible member of the colony when raided by enemies. It is the member that carries out all the egg laying and also develops the colony. Each type of ant takes different amounts of Food to spawn, depending on its size and skill. The Queen also lays Workers, the foundation of your colony which will go to your Hunting Field and harvest Food and Material.

Ants Laid By The Queen

Worker: The basic unit of the Anthill. It takes 5 food to hatch and it is permanent. Its role is to collect food and materials from your Hunting Field back to the Nest. They are the backbone of the colony and also form convoys that you can send to other people.

Young Dwarf: Young, weak and inexperienced, this caste is normally used for the extreme of the beginners, with only a Level 1 Fighting Room needed for laying. It only needs 16 Food to hatch per unit. These Young Dwarves prevail in numbers, so it is recommended to lay dozens of them at a time and send raids with lots of these young learners at a time.

Dwarf: The Dwarf is a stronger version of the Young Dwarf. They are very small but have some more battle experience than the Young Dwarf. In the game picture, its jaws are stretched wide and fierce. It needs a Level 1 Fighting Room, which means a bit more of grinding for material. However, it's still not too much grinding, so you'll get there pretty fast.

Top Dwarf: The top rank of the Dwarves. It is a fast and agile fighter and truly shows its fighting spirit. However, it is a bit expensive, and you need to get to Barracks Level 4. This means that you need a lot of Material, so it's better to join an alliance at this point and get some convoys from them to develop your colony instead. This will help you unlock the Top Dwarf.
Young Dwarf

## Introduction

The Young Dwarf is the first attack and defense capable ant that you get in the game. It is small, young and inexperienced. Even though its stats are low, it can turn into a Dwarf and a Top Dwarf from Experience. Young Dwarves use their great numbers to prevail and swarm enemies to raid them. Most likely, people will spawn hundreds of Young Dwarves at a time. It also has very low spawn and unlock requirements due to being the weakest ant in the game.

### Stats

Health: 8

Damage: 3

Defense Capability: 2

Default Time To Lay: 7 Minutes 30 Seconds/Ant

Cost To Lay: 16 Food/Ant

Requirements: Fighting Room Level 1

### Role

The Young Dwarf is mainly used for defending the nest from small intruders and also often go hunting in considerably large groups. They all attack together, causing the enemy to retreat due to their awesome swarm techniques. However, if there are only few Young Dwarves, it is most likely a fail, since they deal too little damage by themselves. In the Tutorial, the game tells you to lay about 50 Young Dwarves. This is a good number that is not too weak and not too much of a waste of Food.

### Tips

-Lay 50-100 of them at a time per laying. This is to build up your base force quickly so you can move on to the higher roles.

-Young Dwarves are also good to keep in the colony, because they will become Dwarves and Top Dwarves over time after fighting. (A Mealybug Room can increase the experience level, therefore making the ants gain levels faster. )
Worker

## Introduction

The Worker is the basic unit of the Anthill, as the game describes it. It is the first ant you will be able to hatch and is unlocked for free. Unlike other ants, it has no health or damage. Workers, once laid, cannot be killed unless you use them in a research that costs lives from the Laboratory. This is the only way to kill your own workers, since you cannot send them into battle. However, workers are very precious to the colony, because they give you Food and Materials. (See more below at "Role")

### Stats

Health: N/A

Damage: N/A

Defense Capability: N/A

Default Time To Lay: 60 Seconds/Ant

Cost To Lay: 5 Food/Ant

Requirements: None, Unlocked at the start of game.

### Role

The Worker is the only ant that gives Food and Material to the colony unless a hunting group has brought back corpses from a hunt. They harvest the Material and Food in your Hunting Field. Each worker is capable of handling 5cm2 of your HF. (HF is an acronym for Hunting Field) To control the amount of workers harvesting, go to the "Crops" section of your Anthill menu. Then, you can control the amount of workers harvesting Food and Material. The Worker does not participate in combat and hunting, unlike real ant workers equipped with formic acid and stingers.

### Tips

-Change the amount of workers harvesting Food and Material time to time, so you can maximize your Food and Material income.

-When you need more Material, get more workers to harvest Material instead of Food, and vise versa.

-Lay a lot of workers, because you will have to sacrifice a lot of them for researching higher levels of ants, such as Acid for Fire Ants and Poison for Killers.
Fighting Room

## Introduction

The Fighting Room is one of the first buildings most people purchase in the game. It unlocks the Young Dwarf when bought for the first time. However, when leveled up, it unlocks a lot of different ants, including Dwarves and Young Soldiers. It is relatively cheap compared to other buildings such as the Barracks and the Mealybug Room. In the game, the Fighting Room is described with "Daily accidents", even though the amount of ants don't decrease. It's also the main facility for training and combat ants. Workers do not access these facilities, since they might accidentally lose their lives to these brutal, combat-made ants that are training hard.

### Role in the Nest & Architecture

The Fighting Room's main purpose is to train young, inexperienced ants into ants that can participate in raids and hunt for the colony. A large number of ants are located here, from Dwarves to Killers. The Top Class of ants are not in this room, because they live and train in the Barracks. (See more in Barracks) The Fighting Room is a mandatory requirement for unlocking the Young Dwarf (Fighting Room Level 1) and the Dwarf (Fighting Room Level 3) before moving onto the other, better types of ants spawned in Barracks.

### Stats

Cost to Build\*:

Build Time\*:

Units Unlocked:

Young Dwarf (Level 1)

Dwarf (Level 3)

Young Soldier (Level 9)

Doorkeeper (Level 10)

Fire Ant (Level 11)

Killer (Level 25)

\*The Cost To Build and Build Time are base stats.
Antzzz Wiki

**Welcome to the Antzzz Wiki!**
This is a Wiki about Antzzz, a strategy game where you play with online friends and build up your colony of ants, while building alliances with others or fighting. You can unlock new types of ants and therefore improve your army's strength and defense capabilities. From Young Dwarves to Top Soldiers and Killers, experience this Ant World from top to bottom! This wiki tells you all about the basic units and things you can do in this game.

We're a collaborative community website about Antzzz that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderQueenWorkerPlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial ItemFighting Room

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Illusion

**Illusion** is a contestant in C.O.P.Y. He tends to annoy others while always being in an optimistic attitude.

## Appearance

Illusion is a purple puffball with a bit of a darker magenta foot coloring. His mouth is in the shape of the branches on a cartoonish pine tree, and his hat is the typical Mirror Ability hat, however, the two points at the top have split out of into two blue ones with a purple one in the middle, with bells on the top of each point.

## Personality

Illusion is very open-minded and friendly, always trying to get on everyones good side. He tends to be more annoying than helpful, however, accidentally ruining everyone's plans. Although he is a bit clumsy, he tries to maintain his friendships and gets emotional quite easily. Illusion also acts very childish, doing things someone of the age of 8 may typically be doing like watching silly shows or asking stupid questions. Illusion is very jumpy and energetic, hardly being able to stand still without someone having to force him to.
Plaz

**Plaz** is 13 years old and is a contestant of C.O.P.Y. Their copy ability is Plasma.

## Characteristics

Plaz is usually depicted as green and glowy with white porcupine-like spikes of electricity, yellow gauntlets, and blue metal boots. When low on energy however, their green glow and electric spikes disappear, revealing their more natural dark grey skin and glowing green eyes and cheeks.

## Personality

Plaz is quite goofy and quite dumb. They occasionally prank people, but they usually like to play games with their friends! It also really enjoys eating candy, but it is usually not allowed to, due to it becoming hyper when it eats too much. They are very energetic, but they can't seem to pay attention to one thing for too long. Strangely, they have an irrational fear of Freddy Fazbear from the hit video game series, Five Nights at Freddy's, and they're pretty much not afraid of anything else.

## Ability

Plaz's ability is pretty much exactly how it is in the games. Plaz builds up energy by running in place, and zap can do different things depending on how long they build up energy for. If they eat a lot of candy however, they'll enter an overcharged state, which significantly reduces charging time at the cost of draining their energy. When it's low on energy, they'll enter their off state, which makes them unable to use their abilities until they build up enough energy to enter their normal state again. Plaz is also able to double jump, as a reference to the Electric Shield from Sonic 3.

## Background

One day, when they were coming home from school, Plaz had heard about C.O.P.Y, and (thinking it was a summer camp) asked their mom, Volta, if they could join. Even upon discovering what C.O.P.Y truly was only days later, Volta allowed Plaz to go, as long as they did all of their chores when they returned. So when the time finally came, Volta got her car ready, only for Plaz to run the entire way to the hotel! Plaz joined copy as a back-up contestant at first, but then formed its own team (Just Plaz) after somehow finding an extra basket during the first challenge.
Magic

**Magic** is an aspiring magician and a host of C.O.P.Y. Their ability is Magic, which is their namesake.

## Characteristics

Magic is depicted as a mint green Kirby with brown feet. They tend to be very bubbly (and a tad absent-minded), but she gets the work done!

## Personality

Magic tries their best to be helpful and seem strong to their contestants, but at time he is a bit childish and dumb. She does mean well most of the time, though! They are very excitable, and because of this she can get easily exposed or taken advantage of. Sometimes, their destructive danger may put people close to them at risk.

## Ability

As they are only starting off as a Magician, they are a bit inexperienced with their ability. They sometimes have trouble picking out what they need from their hat (and at times, can't even pull from it at all) because of their clumsy nature. Like Copy, Magic can also gain other copy abilities, but their method isn't as precise as they have to use the Mix copy ability to get one. Depending on their emotions, their powers and ability to focus can be easily swayed.
Velvet

## History

Velvet is a red Red Squirrel. She was an only child, and got a lot of attention from her mother. However soon someone shot her mother, and Velvet was left with her father. Her father treated her the same as her mother, and she lived a normal life. Soon, Velvet learned to walk, imitating humans.

## Physical description

### Eye color

Jade green

She soon was accepted into a school. She never developed a crush on anybody because of her destiny to explore the world, and liking someone would slow her down. However, that does not halt Velvet from being best friends with everyone she sees

## Personality

Velvet is a very kind, bighearted, sweet person. She becomes friends with everyone she sees, however this causes her to be gullible and naïve sometimes.
The FleurPaw Wiki

# Welcome to FleurPaw wiki!

Wing
FleurPaw

Slushi

Betsy

Pandi

Padro

Kitty cat-fu

Velvet

Camo

Speedy

Hey, hey you! Yes you! You probably encountered my community by a google search about one of my characters. Gotta mention before you scroll, you could join this community and get a lot of loyalty by others. We don’t tolorate bulling/harassing here, so you don’t have to worry about that! You don’t gotta, but joining my community would be water on a flower! Have a paw bye, laddie! 🐾❤️

Fun fact: all these drawings and animations were made by me

## What the characters look like (sorry I suck at links)

PlaceholderKitty cat-fuPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderSpeedyPlaceholderA Crucial ItemWingFleurPawSpeedyKitty cat-fu

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Conquering Butter Building

**Conquering Butter Building** is the first chapter of C.O.P.Y. It involves scaling Butter Building to obtain a picnic basket, and returning to the surface with it in hand. There are three picnic baskets, and the contestants who retrieve them would become team captains for the teams which would be formed following this chapter.
Peggy Scratch

Director **Peggy Scratch** is one of the main characters in The Creature Cases. She is the director of CLADE and briefs Agents Sam Snow and Kit Casey on cases.

## Physical Description

Peggy Scratch is a pink chicken with a red comb, an orange beak and blue eyelids. She wears a black suit jacket with a white shirt and a red belt. Scratch also has a mole on her left cheek. She also wears a blue beaded necklace and black pumps.

## Personality

Scratch is a no nonsense leader. She acts serious a majority of the time. However, she will act more casual and relaxed when no one is around. She will also do whatever it takes in order for agents to achieve their goals, like sabotaging R.O.N to make Sam and Kit work together.

## Appearances

Scratch has appeared in every episode so far. Scratch debuted in the episode The Mystery on the Monsoon Express.

## Trivia

* Scratch doesn't like being called "Pegs".
* Scratch has bowled two perfect games in a row.
The Riddle of the Wrestling Lizards

**The Riddle of the Wrestling Lizards** is episode 5B of Chapter 1 of The Creature Cases.

## Characters

* Kit Casey
* Sam Snow
* Peggy Scratch
* Bill and Jill
* R.O.N.
* Gila Monsters (debut)

## Plot

In the North American Desert, two Gila Monsters wrestle in a town, causing chaos.

At CLADE HQ, Sam and Kit are looking at a trophy case. Kit notices bowling trophies and Sam sees that the trophies belong to Scratch.

Before Scratch explains the case, Kit says some bowling puns to Scratch, confusing her. Kit points out Scratch's trophies and she starts reminiscing over her bowling accomplishments. Scratch then informs the duo of the case.

Sam takes Kit back to R.O.N. and asks Bill and Jill to look after her while she rests.

Later that night, Sam, Kit and Scratch go back to the town. The Prairie Dog band made a new song called "The Ballad of Peggy Scratch"
The Ballad of Peggy Scratch

**The Ballad of Peggy Scratch** is a Song written in The Riddle of the Wrestling Lizards. It was composed by the local band to honour Peggy Scratch for her amazing bowling skills and for saving the Village.

## Lyrics

*It was a sleepy afternoon,*

*The Town was very quiet,*

*Until that awful moment,*

*We call the Gila Monster Riot,*

*But the Gila Monsters met their match when eggs were bowled by Peggy Scratch!*

*Yippie-I-yee,*

*Yippie-I-yoo,*

*Ohh-ooh-ooh!*

## Characters

* Prairie Dog Band
* Sam Snow
* Kit Casey
* Peggy Scratch
* Bill and Jill
The Missing Mammoth: A Holiday Mystery

**The Missing Mammoth: A Holiday Mystery** is episode 1 and the only episode of Chapter 2 of The Creature Cases.

## Summary

Everyone's decking the halls to get in the holiday spirit. But Sam and Kit are blasted back in time to the Ice Age and meet some wooly pals!

## Characters

* Sam Snow
* Kit Casey
* Peggy Scratch
* Bill and Jill
* The Stinkwells
* Cubby
* Wally Bungler
* Wally’s Mom
* Indie
* Grammy Mammoth
* Mammoth Family

## Plot

CLADE is hosting a Christmas party at their Headquarters. They then hear rumbling the vents with Cubby thinking it's Santa. Wally Bungler comes out of the vent and crash lands into the room. Wally is visiting CLADE HQ because his mom is on a vacation cruise and he wants to see Sam and Kit for the holidays. Scratch tells him that they are currently working on a Creature Case but should be back soon since the case was simple.

Sam and Kit are running away from an avalanche with the reindeer. They start arguing about who started the avalanche.

## Trivia

* This is the first holiday-based episode.
* This is the second episode that is a 22-minute singular segment, the first being The Mystery on the Monsoon Express.
The Riddle of the Raging Rhinos

**The Riddle of the Raging Rhinos** is episode 2A of Chapter 1 of The Creature Cases.

## Summary

*What's causing the friendly rhinos to rage out at the Watering Hole hangout?*

## Characters

* Kit Casey
* Sam Snow
* Peggy Scratch
* Bill and Jill
* R.O.N.
* Reggie (debut)
* Genet (debut)

## Synopsis

Sam and Kit are in R.O.N. returning from a previous case. Sam is playing a video game while Kit is tired and wants to go sleep. They then receive a Creature Case from Scratch. The duo then heads to the Watering Hole.

Sam falls asleep and accidentally swallows the bug, which the Genet jokes about.

## Trivia

* *This article or section is in need of **expansion**. Help the Creature Cases Wiki by clicking edit and adding information and/or media. Please remove this template during editing if an expansion is being made.*
The Trouble of the Toppled Trees

**The Trouble of the Toppled Trees** is Episode 4B of Chapter 1 of The Creature Cases.

## Summary

Sam and Kit are try to uncover who has been chewing down the forest trees.

## Characters

* Kit Casey
* Sam Snow
* Peggy Scratch
* Bill and Jill
* R.O.N.
* Pocket Gopher (Debut)

## Plot

A mouse saleswoman is selling homes for a rabbit couple. Trees then start falling around the forest.

Kit and Sam are playing a video game in their room. Kit dies in-game but notices Sam is close to winning. He does a double team and catches the star to win the game. Afterwards, they get a new creature case. Director Scratch is seen playing the same game. She informs the agents of the falling trees in the forest and sends them down. She then resumes playing the game.

Kit asks the gopher why she's making the trees fall down. The gopher admits she's a picky eater and only wants to eat the tree roots. Kit warns her she's killing the trees and how dangerous it is.

On the way back to R.O.N. Sam plays the same game from earlier on his iSpy Glove. Kit tells him to pay attention and he bumps into a tree, causing him to lose. Sam then acknowledges Kit's advice.
Fact File

**Fact File** is a segment in The Creature Cases that plays at the end of each episode. It is hosted by Bill and Jill who explain various facts about the animal featured in the episode. In every fact file, R.O.N. states the upload is incomplete and to fix it, the Mice Squad dances.

## List of Animals

### Chapter 1

* The Mystery on the Monsoon Express - The Big Four
* The Riddle of the Raging Rhinos - Rhinos
* The Trouble in the Tundra - Musk Oxen
* The Puzzle of the Plummeting Eggs - Cuckoo Bird
* The Missing Mole Rat Princess - Naked Mole Rat
* The Hunt for the Hidden Hive - Honey Guides
* The Trouble of the Toppled Trees - Pocket Gopher
* The Mysterious Fruit Thief - Mouse Deer
* The Riddle of the Wrestling Lizards - Gila Monsters
* The Disappearing Dung Ball - Dung Beetles
* The Search for the Spotted Frog - Tarantulas
* The Case of the Big Chomp - Alligators and Crocodiles
* The Secret of the Salt Cave - Elephants
* The Case of the Blue Bandit - Bowerbirds
* The Honey Badger Break-In - Honey Badgers
* The Unidentified Shiny Object - Fireflies
* The Case of the Crying Monkey - Margay
* The Search for the Silver Ant Hill - Saharan Silver Ants
* The Search for the Swamp Snapper - Snapping Turtles
* The Puzzle of the Poisonous Leaves - Night Monkeys
* The Mystery of the Missing Hare - Snowshoe Hares
* The Secret of the Sand Serpent - Pink Fairy Armadillos
* The Disappearance of Peggy Scratch - Inaccessible Island Rails

### Chapter 2

* The Missing Mammoth: A Holiday Mystery - Woolly Mammoths

### Chapter 3

* The Forest Food Bandit - Raccoon
* The Case of the Absent Giraffe - Giraffes
* The Frozen Stowaways - Arctic Woolly Bear Moth
* The Puzzle of the Empty Pond - Frosted Flatwoods Salamanders
* The Undercover Hyena - Hyenas
* The Stranger in the Burrow - Burrowing Owls
* The Bat Cave Crisis - Bats
* The Mysterious Ant Circle - Army Ants
* The Lost Capybara Kids - Anaconda
* The Case of the Curious Keas - Kea
* The Legend of the Night Howler - Grasshopper Mouse
* The Haystack Stakeout - Pikas
* The Case of the Scorpion's Sting - Scorpions
* The Case of the Constant Dripping - American Bittern
The Puzzle of the Empty Pond

**The Puzzle of the Empty Pond** is episode 2B of Chapter 3 of The Creature Cases.

## Characters

* Kit Casey
* Sam Snow
* Peggy Scratch
* Bill and Jill
* R.O.N.
* The Stinkwells
* Salamander (debut)Salamander
* Beavers

## Synopsis

The Stinkwells are making a waffle maker which makes square waffles. Sam starts eating them but Kit refuses to because they are square. They then receive another Creature Case. Before informing them of the case, Scratch asks if the waffle maker is ready. Kit lies saying the Stinkwells are still working on it, disappointing Scratch.

Sam is reluctant to step outside because of the rain. Kit then pulls out umbrellas for both of them.

Back in the Stinkwells' room, they are working on the waffle maker again. Scratch excitedly runs into the room. The Stinkwells unveil the new waffle maker which makes triangle waffles. Scratch is upset, thinking that waffles can't be triangles, much to Sam and Kit's amusement.
The Stranger in the Burrow

**The Stranger in the Burrow** is episode 3B of Chapter 3 of The Creature Cases.

## Characters

* Kit Casey
* Sam Snow
* Peggy Scratch
* Bill and Jill
* R.O.N.
* Granny
* Burrowing Owl (debut)

## Plot

A group of prairie dogs are playing soccer in a hallway, one of them kicks it to a nearby apartment. Suddenly, yellow eyes are seen out of door, causing all the citizens in the cave to run out.

Sam is reading a book listening to jazz music. Kit then changes it to loud dance music. Sam thinks Kit's music is too loud and Kit thinks Sam's music is too boring. The two fight over the music player until Kit sees the CLADE crest. Sam apologizes for the commotion but Scratch chastises him for his music taste, turns on her own music and starts dancing. She then explains the case and sends the agents down.

They meet Granny and the citizens of the burrow and interview them about the ghost. All of them say that they saw yellow eyes and heard a hissing sound. Kit believes that there might be a rattlesnake, which worries the citizens even more. Sam and Kit go into the cave to investigate.

Sam notices a foul smell in the cave. They then see dung everywhere in the cave. Sam suggests setting up a snake trap, but Kit instead puts a box with a stick holding it up and puts snake spray on the ground. The snake shows up nearby and the . They then chase the snake through a hallway of doors. Sam slips on the spray and falls to the ground. Kit goes over to the box trap and sees Sam under it. Sam says he saw the creature had two legs. Kit then realizes the creature is not a snake but a burrowing owl. The dung in the cave attracts bugs for the owl to eat.

Sam and Kit ask the owl to leave the apartment, but the owl refuses. Sam suggests to the do some "good agent, bad agent". Sam threatens to clean up the owl's dung to get him out. Eventually, the owl runs out the apartment and Kit closes the door behind him.

On the way back to HQ, Sam and Kit insist on listening to each other's music until they accidently put on Scratch's music. They both comment how catchy it is.

## Trivia

* This episode contains references to Scooby-Doo.
	+ Sam and Kit chase the owl through a hallway of doors, which was popularized by Scooby-Doo.
	+ The owl calls the duo "meddling CLADE agents" which is a riff on the "meddling kids" catchphrase in Scooby-Doo. Specifically, when the villains are caught by the Mystery Gang.
* The song for when Sam and Kit fly in R.O.N. is pitched higher than usual.
旧精灵大陆历史

六百年前，上古三帝王（时间之王，空间之王，量子之王）一起携手创造了精灵大陆。空间之王创造了这个三维空间，时间之王则创造出了意义上的四维空间——精灵大陆，量子之王则负责创造生物。

神创造了人类与精灵，却由于失误把量子加的过多，得出了失败品——浊虫。这种生物对人类和精灵的威胁十分严重，就在上古三帝王准备销毁浊虫时，它们却自己冲破束缚逃跑了。浊虫的分裂能力十分强大，在一段时间内，它的数量已经可以与精灵和人类匹敌，甚至进化出了智慧，威胁到了精灵与人类的安全。然而人类和精灵发展落后，无法解决这一问题。关键时刻，三帝王教会了精灵和人类驯服属于他们自己的精灵，让它们为之战斗，并将装备分发给了精灵和人类，留下了三把神器，自己却没了踪影。

为对抗浊虫，四名英雄和他们的精灵带领军队与浊虫进行殊死搏斗，最终打败了浊虫。浊虫苟延残喘，逃到了远离人类与精灵的地方，数量也急速减少。因为精灵有天生对自然的亲和力，他们在这场战争中出力最多，四位英雄也都是精灵（包含混血）。为了纪念他们，精灵们把境内最大的四个城市用四名英雄的名字命名，而各自的训练场则用他们精灵的名字命名。

四名英雄成为了四座城市的城主，并由他们选择继承者，和平地统治着精灵的领地。人类则开始发展科技，也逐渐强大起来，建立了自己的国家。

这四名英雄分别为

迈·伊卡 对应伊卡城

白晞 对应白晞城

德蒙特朗 对应德蒙城

张凌天 对应凌天城

这是广为人知的说法。**实际上，当时抵抗浊虫的有五名英雄**，另一名不为人知的英雄是精灵黯·卡森。由于他与其他四人对处理浊虫的意见不和，被四人逐出了精灵的领地。他不想彻底消灭浊虫，而是想利用这种生物强大的力量为精灵所用。被逐出后他来到浊虫的领地，开始自己研究这种力量。
The Disappearance of Peggy Scratch

**The Disappearance of Peggy Scratch** is the episode 12B of Chapter 1 of The Creature Cases.

## Summary

*The pals search for their team leader after crashing during a flight test.*

## Characters

* Sam Snow
* Kit Casey
* Peggy Scratch
* Bill and Jill
* R.O.N.
* The Inaccessible Island Rails (debut)

## Synopsis

* *This article or section is in need of **expansion**. Help the Creature Cases Wiki by clicking edit and adding information and/or media. Please remove this template during editing if an expansion is being made.*

## Trivia

* Peggy Scratch went missing this episode, making this episode the second time a member or members of CLADE has gone missing.
	+ The first time was the Mice Squad, in "The Trouble in the Tundra".
The Puzzle of the Plummeting Eggs

**The Puzzle of the Plummeting Eggs** is the episode 3A of Chapter 1 of The Creature Cases.

## Summary

*Sam and Kit look for a mysterious bird who's messing with everyone's nests.*

## Characters

* Sam Snow
* Kit Casey
* Peggy Scratch
* Bill and Jill
* R.O.N.
* Birds (debut)
* Cuckoo
* Wally Bungler (debut)
* Wally's Mom (debut)

## Synopsis

In the North American Wetlands, a mama bird flies away from her nest with her eggs in it. Another bird flies past the nest causing an egg to drop in the water.

In the training room at CLADE HQ, Sam and Kit are in their wetsuits. Kit jumps straight into the pool. Sam is reluctant to go into the pool and makes excuses to avoid doing so. Kit starts teasing him until Sam sees the CLADE crest. They receive a new Creature Case and Sam is relieved that he doesn't have to go in the pool.

## Trivia

* Despite being a main character in this episode, Wally does not appear in the title card.
The Trouble in the Tundra

**The Trouble in the Tundra** is the episode 2B of Chapter 1 of The Creature Cases.

## Summary

*Sam and Kit are on the case when the Mice Squad goes missing in the arctic.*

## Characters

* Sam Snow
* Kit Casey
* Peggy Scratch
* Bill and Jill
* The Stinkwells
* Musk Oxen
* Wolves (debut)

## Synopsis

Director Scratch narrates a video showcasing CLADE HQ and its members. Sam and Kit are watching the video in their room and dance to the Mice Squad's newest song. They then see the CLADE crest thinking it's part of the video before realizing they have a new case.

Scratch informs the duo that the Mice Squad are missing in the Tundra and their last message said to "come get [them]".

The wolves corner Sam and Kit and demand to know why they are following them. Sam asks if they know the Mice Squad. The wolves are surprised to know the Mice Squad are here and admit they are big fans of them and dance to their newest song. The wolves tell them they haven't seen the Mice Squad but to let them once Sam and Kit find them.

## Trivia

* The episode title card shows Sam and Kit wearing their standard clothes instead of the winter jackets they wear in the episode.
The Frozen Stowaways

**The Frozen Stowaways** is episode 2A of Chapter 3 of The Creature Cases.

## Characters

* Kit Casey
* Sam Snow
* Peggy Scratch
* Bill and Jill
* R.O.N.
* The Stinkwells
* Cubby
* Caterpillars/Moths
* Pocket Gopher

## Plot

Sam and Kit are returning to CLADE HQ in R.O.N.

Back at the CLADE HQ cafeteria, Sam is still trying to get the ice out of the ice tray. Kit asks for the ice tray and starts bashing it against the table, which makes Sam laugh.
Cubby

*"Junior Agent Cubby, reporting for duty!"*
- Cubby introducing herself to Sam and Kit.
**Cubby** is a dog and a recurring character in The Creature Cases. She is a CLADE agent.

Cubby is mostly a background character that appears occasionally in the show.

## Physical Description

Cubby is a brown dog. She wears a blue and white hat containing CLADE's three top colors. She also has a vest with purple and white on it, CLADE’s Logo, and CLADE's three top colors.

## Personality

Cubby is a junior agent. However, she is very intelligent and has memorized the entire CLADE handbook. She idolizes Sam and Kit and is ecstatic when she goes on a Creature Cases with them. Her lack of experience on the field makes her very clumsy, which is noted by Sam and Kit. She also tends to get distracted with her phone, often taking selfies during the case.

## Relationships

### Sam and Kit

Cubby considers herself Sam and Kit's biggest fan and both of them are welcoming towards her. During the case, Kit thinks she is not ready to be a field agent while Sam believes she needs time to adjust. After the case, they both believe that Cubby is ready to become a field agent.

## Quotes

*"Sam Snow and Kit Casey, it's an honor to finally work with you! I'm a huge fan."*
- Cubby admiring Sam and Kit.
## Gear

### Cell Phone

Cubby uses her cell phone to take pictures and selfies. She often takes pictures at poor times. However, this can sometimes be useful to Sam and Kit.

## Appearances

* The Mystery on the Monsoon Express (debut)
* The Trouble in the Tundra
* The Missing Mole Rat Princess
* The Hunt for the Hidden Hive
* The Case of the Blue Bandit
* The Search for the Swamp Snapper
* The Missing Mammoth: A Holiday Mystery
* The Frozen Stowaways
* The Haystack Stakeout
* The Case of the Scorpion's Sting
* The Case of the Constant Dripping

## Trivia

* Cubby is a talented painter and paints Peggy Scratch's portrait in The Case of the Blue Bandit.
* There is a drawing of Cubby on the whiteboard in Sam and Kit’s room.
* Cubby's name was not revealed until The Missing Mammoth: A Holiday Mystery.
The Case of the Constant Dripping

**The Case of the Constant Dripping** is episode 7B and for now the final Episode of Chapter 3 of The Creature Cases.

## Characters

* Kit Casey
* Sam Snow
* Peggy Scratch
* Bill and Jill
* R.O.N.
* Cubby

## Synopsis

At the North American Wetlands, a dripping noise is heard, causing confusion and panic among the residents.

Sam and Kit are in the training room doing an obstacle course. They make it to the end and achieve a new high score. Sam realizes they have been promoted to Super Senior Agents but Kit questions the fact they were already at the highest rank possible. They then receive a new Creature Case.

Director Scratch congratulates them on becoming Super-Senior Agents and rewards them with training new CLADE agents. Cubby walks into the room and introduces herself to Sam and Kit. Scratch notes that Cubby is highly accomplished and Cubby admits that she is excited to work with Sam and Kit. Scratch assigns Cubby to work with Sam and Kit for this Creature Case. Scratch informs them of the dripping noise in the wetlands but Sam doesn't think it's a big deal. Cubby states no case is too small according to the CLADE handbook.

On the way back to HQ, Cubby shows a selfie she took earlier with Sam and Kit. However, Sam sneezed and Kit blinked in the picture, but all of them laugh it off.
The Hunt for the Hidden Hive

**The Hunt for the Hidden Hive** is episode 4A of Chapter 1 of The Creature Cases.

## Characters

* Kit Casey
* Sam Snow
* Peggy Scratch
* Bill and Jill
* Indie
* Cubby
* Beetrice
* Beetrice's Parents
* Sweetie

## Plot

A bee named Beetrice arrives at her hive, only to find it empty and without her parents.

Kit is at the cafeteria making tea, then suddenly Sam runs to her and grabs it. Sam tells her she needs to wait longer in order to drink her tea. He also gives her tea buckwheat honey. They then receive another Creature Case, Sam is disappointed that he couldn't drink any tea. Scratch informs them of the case, but Kit says they will have trouble finding Beetrice's parents because they are small. Scratch says she has a field agent to help them that can be called with a bird call. Kit successfully does it while Sam can't get it down.

After arriving at the African Grasslands, Sam tries to call the agent, to no avail. Kit does the call right and a bird flies towards them and introduces himself as Indie. Kit recognizes that Indie is a Honeyguide bird and can help them with finding hives. Indie then leads Sam and Kit to Beetrice's hive.

The trio meets Beetrice, who doesn't know what happened to her parents. A honey badger then pops out of bush. The honey badger asks Indie to take Beetrice's honey and they could split it. Indie refuses out of his loyalty to CLADE, causing the honey badger to leave. Indie asks Beetrice if the honey badger caused her parents to leave. Kit scans the beehive. Sam is lured by the smell of honey and asks Beetrice if he can try some.

The group asks various bees around the area, but are unable to get any clues.

Sam is shown on a tree branch and honey gets on his iSpy Glove. He sees a poster with Beetrice on it and asks the nearby bees about her, who turn out to be Beetrice's parents. Sam tries to contact Kit with his glove but is unable to because of the honey. Sam then remembers the Honeyguide birdcall After unsuccessfully doing the birdcall twice, Sam finally manages to do it. Indie hears the call and leads Kit and Beetrice to Sam and reunite Beetrice with her parents. Sam then brings out his tea set, much to Kit's surprise, and they drink tea together.