recursal/Fanatic-Fandom huggingface dataset:
Economy of Wayland

## Productivity

Wayland adds +10 on all craft, profession and perform checks to earn money within the city.

## Purchase costs

Purchase costs are substantially lower in Wayland than in most other cities:

* **Food and livestock:** Available at 25% off, and sometimes more (due to Wayland's abundant quality).
* **Mounts:** Available at 5% off due to trade with the famed breeders of Hardholm.
* **Alchemical items:** Available in limited quantity for 50% off at Godrikson Alchemy.
* **Rope and twine:** Available in bulk for 50% off at Godrikson Alchemy.
* **Combat nets, fishing nets, and hammocks:** Available in limited quantity for 50% off at Godrikson Alchemy.
* **Magical items:** Frequently available on-demand at 50% off via Wayland's spellcasters, and according to availability when adventurers return with loot.
* **Rental items:** At Godrikson Alchemy, masterwork tools are available for rent at 5 sp per week, and regular tools are available for 5 cp per week.
* **Waste disposal:** Waste disposal is free in Wayland at each neighborhood's waste carts. Littering or dumping waste elsewhere is against the law.

## Taxes

*Main article: Wayland tax code*
Wayland has a flat income tax rate of 10% for income over 1,000 gp in a year. Property tax is 1 gp/year for every 100 sq. ft. of land owned within the the city walls of Wayland, and 0.1 gp/year for every 100 sq. ft. of land owned outside of the city walls.

## Trade

Wayland's primary trade partners are Hardholm, Golden Rose, and Crusader Town.

### Imports

Wayland primarily imports gems, ore, minerals, and valuable stone from Crusader Town. From Golden Rose, it mostly just imports maps, books, wood, and magic items. Imports from Hardholm consist primarily of livestock, hides, meat, and mounts.

### Exports

Wayland's primary exports are food and rope, both of which are exported in large amounts to Golden Rose and Camp Understone. Wayland also exports significant quantities of spices and smithed goods to all of its trade partners.
II55

II55 is a marsh filled with zombies.

## Exploration party

A party consisting of Troilus, Hix, Seron, Feldspar, Huzen, Yvandir and Taubern explored the region on contract with the Pathinder Society and the government of Wayland. The party spent three days exploring the hex.

## Zombies

The marsh has large hordes of zombies and numerous stragglers. The zombies are plague zombies, and their bites are extremely contagious, along with their bodily fluids if they enter a victim's body. Blood from the zombies is a blackish inky color.

We fought a small group of zombies while exploring the region.

## Village of idiots

Deep in the hex is a village of idiots, Stultus. The village is surrounded by a wooden palisade. The villagers are severely inbred, and as a result, they are not terribly intelligent.

Upon reaching the town, the party called out to the town, and a gate guard asked "friend or foe?". We told them we were friends and they started to open the gate, but then asked if any of us were zombies.

The gate guard told us there was a tavern, town hall, library, and mayor's office. We also found a well, and Hix confirmed that the well water was not contaminated with any form of toxin.

## Tavern

The party explored the tavern first. It was fair-sized, compared to the rest of the town, and had firelight shining from inside. Inside, we met a bearded, gruff man named Tim. He greeted us at the door by saying "We got visitors! Huh huh huh!"

## Mayor

We went to the mayor's house next. The house seemed fairly small. After knocking on the door, we met a short gnomish fellow with a white mustache and hair. His long mustache flexed a bit. He introduced himself as Johnson Fizzletwister Nicklebacker, also known as John Seena. He told us there were hordes to the east and south, and about four hordes in total.

The mayor explained that the hex likely included zombies of everyone who died in the region in the last hundred to thousand years or so. He told us that the region itself made people zombies, though he was not sure why that was. He did explain that the zombies seemed to stay in the region because they were attracted by the people living in the village.

After explaining the situation to us, we asked Johnson for a map of the region. Johnson was unwilling to do so unless someone else agreed to be mayor of the town. Hix agreed to become the mayor, and Johnson excitedly gave us a map and left the town. Before we left, he explained that he didn't want to be the mayor anymore because he was constantly needed to solve problems in the town, and the town would have difficulty surviving without him.

The implication was that the town would risk being overrun by zombies, and then would cease to attract zombies in the region, leading to a potential zombie apocalypse if no one supervised the villagers and helped to resolve the problems they created.
Edwin Greyscale

Edwin Greyscale was one of the first people to ever be sent through the portal for attempted assassination of Msimangu. He's known as a notorious bounty hunter and monster hunter.

## Description

Edwin is tall, thin, and very tan and muscular. He stands about 6'1" in height and his clothing appears old and tattered. Six flint lock pistols hang from belt loops on his pants by silver strings which keep the pistols just within reach of his hands. On his back is a very long curved sword.

He's generally very rude to most people but, he is known for being willing to do anything for a price. He takes most of his time hanging around message boards and Serras' box taking odd jobs involving small things around town.

## History

Following the death of Blue Charleston during a convoluted scheme to appear to assassinate Conchiana, Edwin was charged with multiple offenses for his involvement in the planning and execution of the mission.

Edwin took a plea deal prior to being tried for his crimes. He plead guilty to one count of manslaughter, one count of treason, and one count of conspiracy to commit first degree murder. He was sentenced to parole for five years, and his profession was restricted to weaponsmithing for the duration. After five years, he may choose to reclaim his assassin's gear, but if he does so, he will have to leave Wayland.
Wayland Industries

Wayland Industries is an umbrella term for a group of crafting, design, finance, and construction companies operating under the collective leadership of Ovrul Griv, Magnus Godrikson, and Nendir Mithmiras. Though each of these companies has a primary owner, the three founders watch over each other's companies when any of the group are away from Wayland. The businesses within the group include:

* The Stonemasons of Wayland
* The Wayland Times
* Godrikson Alchemy
* The Magic Touch
* The Bank of Wayland
The Exiled

The Exiled is a group of about 500 people who were banished to another plane by the evil ruler Msimangu.

## Leadership

On day three, the vanguard warriors of The Exiled discussed the need for leadership. They selected Sir Artemis of the Lion's Blades, and his wife Lady Levy of the Highmore family. On day four, Levy announced this decision to the remaining exiles and was met with applause.

## Demographics

The group consists primarily of enemies of Msimangu and/or his allies in the nobility, along with enough criminals, heretics, and vagrants to tarnish the reputation of the group as a whole. The group consists of primarily young and middle-aged adults, with more males than females, and is predominantly human although there is a great degree of racial variety.

At present, only 118 exiles are accounted for, dead or alive. The remaining exiles are believed to have been scattered throughout the freezing alpine tundra around the Portal, and may have moved on or died already.

Of the initial group of 114 survivors, 12 are known to have died. One additional exile been found alive, and two more have been found dead. At present, 103 exiles are known to have survived including 80 unnamed exiles, and 23 named exiles.

Of the named survivors, there are 21 males and 2 females. There are two aasimar, one svirfneblin, two dwarves, two elves, one half-orc, one halfling, two half-elves, and the twelve remaining survivors are human, or have an unspecified race which is presumably human.

* Artemis Soulsworn, aasimar male
* Levy Highmore Soulsworn, human female
* Alvir Sevardsson, human male
* Ovrul Griv, dwarf male
* Magnus Godrikson, human male
* Lo Wang, human male
* Grimdyllyn Stonerain, svirfneblin female
* Serras, aasimar male
* Lyrith, human male
* Walter Craven, elf male
* Anfri Ironsand, dwarf male
* Frilhorn, half-elf male
* Yvandir Vythari, half-elf male
* Gerald Earner, male (human?)
* Joy Bailey, elf male
* Jameil Rovund, male (human?)
* Tim, male (human?)
* Joshua Sprouse, male (human?)
* Drake, half-orc male
* Carnick, human male
* Stanley, halfling male
* John, male (human?)
* Voel, male (human?)

## Dead exiles

At least 15 exiles are known to have died, including:

* An unidentified half-orc, killed by the Portal Goblins
* One human who got drunk and fell off of unfinished construction in Wayland
* One dwarf who got run over by a horse in Wayland
* Jebediah, died of hypothermia, was possessed and then put down by the party
* One unidentified human who was found frozen in the alpine tundra around the portal
* Seven guards killed by Delvin Egmeyer
* Delvin Egmeyer, killed by the party
* Delvin's two lackeys (three additional lackeys killed - uncertain origin), killed by the party
Viceroy Gregor

Viceroy Gregor (also known as **Gregor the Fat**) serves as the Viceroy of Wayland on behalf of Queen Conchiana of Golden Rose.

## Description

Gregor is known to be exceedingly fat, and is usually seen traveling by horseback. He is reputed to be brutish but mild-mannered.

## Background

Gregor is noble human from one of the poor districts of Golden Rose. He worked in the meat-trading business prior to being appointed as Viceroy of Wayland.

## History

On Sarenith 30th, 1 KE, the party went to visit Queen Conchiana to discuss Purple Dress and Vladimars. During this visit, Conchiana informed us that she would be appointing Gregor the Fat as viceroy of Wayland. She told us that he was brutish but mild-mannered and "seems to be a fair sort to rule over you". She told us that he was to watch over us and make sure that we do not do anything that would be terrible for her. She stated he would only granted authority over us if she ordered it. On Erastus 1st, 1 KE he and a few men rode into town. They set up a tent, and Levy invited Gregor to join her for dinner. Gregor and his men feasted primarily on chicken wings, and ate enough food in total to cost approximately 4,000 gold pieces, or 1 BP.
Sarenith 20th, 1 KE

This was day eighteen of our exile. Construction in Wayland continued for the tenth day. Lyrith, Walter Craven, Anfri and Serras spent the day in town.

## Return from Lakeshrine

When the exploration party woke in the morning, The Lady of the Lake granted Alvir a suit of full plate armor. Magnus found that she had granted his horses full plate armor which could not be removed, and bestowed some manner of enchantment that made them move faster, and made it possible for them to shrink down to a hand-held size. Lo Wang found that he had been given a child, Mo Wang.

The party thanked the lady for her gifts, and returned to Wayland.

## See also

* Sarenith 19th, 1 KE (Day seventeen)
* Sarenith 21st, 1 KE (Day nineteen)
Everwinter

This region is eternally covered in snow, due to magical effects caused by the creation of the Portal. It is surrounded by the Badlands and is approximately 144 miles in diameter. It contains the following landmarks:

* Portal Castle
* Rockstern Palace
* Tolernt Castle
* Tolernt City
* Ozreal

The Everwinter snows extremely frequently, and is only clear about 1-2 weeks per month.
Durzo Blint

Assassins that possess "The talent" are known as wetboys, and few wetboys are better than Durzo. His mastery of his own abilities, both physical and magical, allow him to simply outpace most combatants. all wetboys claim true invisibility, however none are truly capable of this feat, durzo's particular brand of invisibility causes him to appear as a vaguely human shaped smudge of shadow, fooling a careless observer.

His mood and mannerisms change like the wind, one moment jovial, the next deadly serious. the amount of planning he puts into a single contract is often overkill to say the least, often having a backup plan to his backup plan. Although he often appears defenseless he is never without weapons secreted across his person. his ability to enhance his strength and speed using his talent makes him a deadly opponent. along with the usual mage abilities, fireballs .etc
The Exile

The Exile was the first mass deportation of prisoners and enemies of Msimangu and of the various nobles allied with him. Approximately 500 people were exiled through a Portal that no one had ever returned from. Those sent through the portal were given just a day or two to prepare, but they were allowed to take weapons, armor, carts, and other supplies. The Exiled took advantage of this decision and brought roughly 50,000 gp worth of supplies in the form of livestock and pack animals, carts and wagons, lumber, stone and nails, tools, weapons and survival gear, and barrels of food and water.

Most of those who were exiled expected that the portal would leave them stranded on another plane, and they soon found they were correct. The plane at the portal's destination was named New Golarion.

## The Scattering

Upon being sent through, The Exiled were immediately scattered in small groups across a 30 mile radius of freezing alpine tundra in the middle of a snowstorm. The central group was immediately attacked by the Portal Goblins. Only 114 of the survivors were able to regroup initially. There were countless casualties in the ensuing fight including the death of one of The Exiled, and another (Magnus Godrikson) who was mortally wounded but ultimately stabilized and revived. The goblins were killed immediately, except for one who was taken prisoner and later executed. Of the initial supplies, only about 7,000 gp were recovered by the central group. The group left the area, taking supplies from the nearby Portal Castle, and headed west to the green land described by Bruno.

Meanwhile, a separate group of exiles ended up traveling north and forming the kingdom of Thusfar. The remaining exiles were left behind and their fate is unknown.
Feldspar

Feldspar is a half elf rogue who hails from Blue Gavel.

## Background

Growing up in the streets of Blue Gavel, Feldspar is a worshiper of greed. Unfortunately for some "disagreements" on the ownership of some loose assets, he was forced to flee before he could be caught and judged. He chose to go to Wayland because of the kingdom's booming prosperity in order to make enough money to buy his way back home.

## Combat Role

Feldspar is a highly agile combatant who excels at getting in enemy's faces and inflicting debilitating injuries to his foes while providing opportunities to his allies.

## Personality

Feldspar is a greedy bastard who will do anything for material wealth. He also is not a huge fan on authority figures or turtles. In a word, Feldspar is best described as "shifty."

## Recent History

Traps Score: 0

Feldspar Score: 2

## Behind the Scenes

Feldspar is played by Wilk, also known as Zoltor.
Sir Jacob

Sir Jacob is the leader of a rag-tag mercenary/marauder group which has fought countless battles in the marsh south of Wayland. We met him and spoke with him in HH54.

## Description

Jacob is a black-haired, shirtless man. He rides on a horse which looks like it has seen better days. It's back leg is completely charred, and it's mouth "looks shorter than it should be".
Malaka

Malaka is the bisexual hermaphrodite drow-born tiefling gunslinger squire of Lyrith. She's one of the original 500 exiles who founded Wayland.

## Description

Malaka resembles most tieflings, except that she has pointed ears. She appears to be female.

## Background

Malaka was born in a small drow kingdom. Her true heritage was realized when she was still a child, yet she was nonetheless banished and left to fend for herself. She eventually made it to a human town and initially survived by stealing unguarded food.

Throughout her formative years, Malaka increasingly used theft as a primary means of both survival and acquisition of wealth. She eventually stole a gun from a weapons store and used it to intimidate her way through life, stealing less and using her gun to get what she needed.

She eventually met one of her childhood friends who was surprised to see Malaka still alive. Malaka was enraged and killed her friend, immediately regretting that she had killed an old friend. She turned herself in and confessed to murder for which she was exiled the Portal.

She met Lyrith soon after being sent through the portal, and they shared their stories with one another, soon becoming friends. Before Lyrith died, Malaka spent most of her time hanging out with him.

## History

Malaka invited Vladimars to attend Wayland's first anniversary celebration. She invited him despite the intentions of Wayland's council to purposefully not invite him. During this festival, he took Conchiana aside and left the festival with her for several days, ostensibly warning her about Blue Charleston and the plots of rebels within Golden Rose.
Johnson Fizzletwister Nicklebacker

Johnson Fizzletwister Nicklebacker was the mayor of the idiot village in II55. He is also known as John Seena.

## Description

Johnson is a short gnomish fellow with a white mustache and hair. His long mustache flexes a bit.

## History

We met Johnson in the idiot village while trying to identify the cause of the zombie hordes in the area.

Johnson explained that the region around the village of idiots likely included zombies of everyone who died in the are in the last hundred to thousand years or so. He told us that the region itself made people zombies, though he was not sure why that was. He did explain that the zombies seemed to stay in the region because they were attracted by the people living in the village.

After explaining the situation to us, we asked Johnson for a map of the region. Johnson was unwilling to do so unless someone else agreed to be mayor of the town. Hix agreed to become the mayor, and Johnson excitedly gave us a map and left the town. Before we left, he explained that he didn't want to be the mayor anymore because he was constantly needed to solve problems in the town, and the town would have difficulty surviving without him.
John Carter

John Carter is a shop owner and leatherworker who makes weapon grips and sells them to the smithies in Wayland. He owns a shop in the smithy district and makes a comfortable living.

## Description

John appears to be a brown-haired man with a chiseled chin and stubble all over his face.

## History

John Carter was exiled from Golarion and sent to New Golarion through the Portal for having murdered his wife and two kids. He has not committed any crimes in Wayland according to city records.

On Arodus 22nd, 2 KE, a number of people began to go missing in Wayland. Kingdom leaders used dowsing syrup to track them down and this led them to John Carter's shop. Following the syrup led into the basement of his shop, past an illusory wall, and into a room where a number of human corpses were found hanging from the ceiling. Vampires and ghouls had taken up residence in this area. After a brief fight in which Nendir became dominated and tried to kill everyone, the vampires turned into mist and disappeared. John Carter was not charged with any involvement in the matter.
Longstaff River

The Longstaff River is a river which flows from the Council Lake at hexes BB56 and AA57 then joins around New Wayland Island at CC57 and DD56 before flowing southwest out to the ocean at FF46.

The western branch of the river from BB56 passes by Purple Dress and extends about 72 miles before reaching the ocean. The eastern branch from AA57 takes about 103 miles to reach the ocean, and passes through Wayland. At DD54, the river passes within six miles of Hardholm.

The river's rapids are as little as 50 ft. wide, while the slower sections of the river are up to 500 ft. wide. The river is generally about 20 ft. deep at the bottom. Most sections of the river flow at a pace of two miles per hour.

The river is home to a variety of wildlife, including piranhas.
Serras

Serras is an Aasimar cleric who formerly served as the Councilor of Wayland. Among the citizens of Wayland, he was well-liked and had a reputation of actually listening to their problems. Among the party, his reckless use of channeled negative energy drew considerable anger and frustration.

## History

Following the death of Blue Charleston during a convoluted scheme to appear to assassinate Conchiana, Serras was charged with multiple offenses for his involvement in the planning and execution of the mission.

Serras elected to waive his right to a jury trial, and took a plea deal prior to being tried for his crimes. He plead guilty to 4 counts of second-degree murder, 1 count of attempted murder in the first degree, 1 count of conspiracy to commit murder, and 1 count of treason. He was sentenced to life in prison with a chance of parole in 10 years, and agreed to voluntary resignation.
Jim

Jim is a member of The Exiled. Tim told us that Jim had been with him in the cave, but had run off in pursuit of an illusory cooked turkey. We followed Jim's footprints in the snow and we reached a dead end, where he seemed to have disappeared into thin air. We could not detect any trace of magic in the area. Jim's fate remains a mystery.
Ovrul Griv

Ovrul Griv ('the Eyegouger') is a dwarf inquisitor who was among the initial group of 500 people to exiled through the Portal by Msimangu. Standing at an incredible 4'8''ft and weighing in at 185lbs with brown hair and blue eyes.

He is adept with almost any ranged weapon but he favors his crossbow Hunteye.

## Background

According to Ovrul Griv, a group of corrupt nobles had him exiled simply for doing his job.

## History

In the goblin ambush on day one, Ovrul used his crossbow to shoot a goblin directly in the eye, felling it in one blow. At the end of the battle, he found Magnus lying wounded in the snow and revived him. In the fight against earth elementals on day three, when the party was retreating to find an alternate pass through the badlands, Ovrul fired a shot out of spite and managed to land a killing blow on a small earth elemental.

He takes no shit from anyone.

With some funding from the party and Magnus Godrikson, Ovrul created the Wolves and built Castle Den in the north east of Wayland's historic district. The Wolves have since grown many times their original size and with additional funding from Magnus, they now have members patrolling across the kingdom of Wayland.

Is in ownership of both of the Alpha and Omega Cloaks of the wolves.

Has some kind of business relationship with Greed. And every weekend he has the chance to he plays chess with Greed.

Married to Grimdyllyn Stonerain and is expecting a child.

Survived an assassination from a member of Blue Hawk and since then has grown increasingly obsessed with securing Castle Den. Over the course of a year, and with Magnus' help he was able to turn it into a bastion of saftey where the rulers of Wayland can have their war meetings.

Created the Stonemasons of Wayland which is part of the conglomerate of Wayland Industries. (And is currently growing at a great rate)

Fought in the battle of Tolernt City against he Demon Horde.

Fought in the Ancient Drow ruin of Elysium.

## See also

* Wintergate
* Castle Den
* Wayland Industries
* The Wolves
Council Rescue

## Background

On Lamashan 15th, 2 KE, Jerry Redcap teleported to Nendir's home in Wayland and informed him that some of the Council leaders had become corrupted by Ronan and had killed seven other council leaders. He added that the bridge to the Council had been destroyed and that the waters of the Council Lake were extremely dangerous. He told Nendir, and later the Wayland Council, that Queen Conchiana was calling in her favor, and asking Wayland to go and help the Council.

Vladimars teleported several Wayland denizens to the Council.

## Rescue

Levy Highmore Soulsworn, Alvir Sevardsson, Beowulf, Lo Wang, Yvandir Vythari, Qadir Moonheart, Danr Grundrsson, Taubern, and Malaka were responsible for the initial incursion into the capitol building of the Council. Malaka sat outside the front door in a construct to guard against possible escape attempts, while the others flew or were carried up to the roof to infiltrate from the back of the building. Taubern stayed on the roof while the rest descended into the building. They first fought some invisible stalkers, and then they discovered Varin, who had been corrupted by Ronan. The party defeated him and his constructs with the help of Vladimars. They then fought against the security forces of the Council, who had mistaken them for intruders.

The party discovered Baylife, who told the party where the spellbooks of the other council members were. The party also rescued two more wizards, though they were actually disguised swarms of vermin. The party was at a loss as to how to combat them, and were driven back. They retreated outside of the building and recouped until the next day. Israfel was used to ferry Qadir's tiger and Rupert Giles to the Council.
Anfri Ironsand

Anfri Ironsand is a young dwarf Adventurer, and as devout a follower as Hanseath can have. He was among the initial group of 500 people to exiled through the Portal by Msimangu.

## Appearance

Short at 4', squat, and muscled at 160lbs, Anfri has brown eyes, lightly tanned skin, and with a beard he nearly trips over if left unbraided or bound. Though he does have more red in his hair and beard than most, he only claims that it gets him more action than most.

He wears a belt-buckle made with the symbol of Hanseath at all times, a golden beer mug, made of real gold, on black enamel. He bears this mark on his left bicep as well, personally marked by Hanseath.

## Background

Anfri is young, and doesn't have much history to speak of. When asked bout why he was exiled by Msimangu, he will simply blush a little and decline to comment.

## Notable History

At some point prior to his exile, within a temple of Hanseath, Anfri had fought off dark beer elementals with a straw at the behest of Hanseath himself. As a result, he was chosen by Hanseath, and named Pickle Knight, since the god had used a pickle as a mouthpiece to command Anfri.

After his exile, Anfri remained in the background of events until the caravan was waylaid by a Drow raiding party in a small pass in the badlands on Day 3. Using the enlarged Lyrith as a jumping-off point, the Dwarf dropped down upon one of their attackers and smashed his skull with his hammer. Shortly after, Lyrith launched him over the cliff wall onto one of the Drow as they fled, killing him as well.

Anfri was replaced by Arazmes  as High Priest of Wayland because Arazmes was determined to be more suited for the duties.

## Behind the Scenes

Anfri was played by Tyler P, also known as General Buttercrust McTroutington III.
Huzen

Huzen is a wandering samurai who came from the far east searching for his destined opponent.

## Description

Huzen is a human samurai, always seen wearing breastplate and carrying his katana. He wears a cloak with flecks of silver in it, a simple copper headband with a yellow gem set in the middle. When traveling he carries a simple adventurer's pack.

A master with his katana, he is a fierce warrior and a force to be reckoned with even when his sword is sheathed.

## History

Huzen fought in the battle of Tolernt City and participated in the expedition to the south, where zombies were discovered.
Rockstern Palace

This is a palace in the Everwinter which is inhabited by dwarves.

## Description

The entrance to Rockstern Palace looks like a giant dwarven head sticking out of the mountain. The outer entrance is generally guarded by two dwarven guards with glaives with two more dwarves just around the corner of the inner entrance, and another two on the opposite side of the entry room. Torches of continual flame light the entrance of the palace.

Just beyond the inner entrance, a large cavern is visible with three pathways that lead to different parts of the city. Two pools of lava glow visibly down in the center of the cavern.

## Population

Rockstern Palace is a small town with a population of about 1,600, and it seems to consist almost entirely of dwarves, including some children. The dwarves did take in a few humans from the exile but hobgoblins showed up later and demanded that they be handed over since they were "lawbreakers."

## Economy

Traditionally, the inhabitants of Rockstern Palace imported foodstuffs from the goblins and hobgoblins of Tolernt City, and presumably exported dwarvencraft weapons, armor, and goods to them. The dwarves also hunt underground rats and drakes.

It is unknown how Wayland's razing of Tolernt City has impacted the dwarven city.

## Religion

The dwarves of Rockstern Palace predominantly worship Armok, the blood god. Due to this, they revel in fighting and abhor pacifism.

## History

When the leaders of Wayland visited on Kuthona 1st, 1 KE, the dwarves were in the middle of a succession crisis. The leaders of Wayland started a bar fight which resulted in several deaths. The dwarves did not seem upset about this.

On Arodus 22nd, 2 KE, Wayland's armies razed Tolernt City, believed to be the largest trade partner of the dwarves.

On Lamashan 15th, 2 KE, Wayland scouts reported that the surface entrance to Rockstern Palace had collapsed and dead guards were seen outside the entry. Ovrul's cloak confirmed that Rockstern Palace was under attack by Ronan's forces.
Sarenith 10th, 0 KE

This was day eight of our exile.

## Negotiations

The delegation woke up in the morning and Levy's presence was requested again.

Conchiana offered to supply us with resources to help us build our settlement, but required that we would be a vassal state of her kingdom if we accepted. Levy said she would need to consult her councilors, and Conchiana asked about who Levy's councilors were. Levy provided the names and roles of our officials, but specifically avoided mentioning Serras and Grimdyllyn Stonerain.

Conchiana allowed Levy to return to camp to make the decision, but sent her brother with Levy to ensure against betrayal, and required that one of Levy's party would also have to stay behind under guard.

Levy selected Magnus to stay behind, and Magnus agreed. At least one of the guards assigned to him was a blond male elf with no armor and a rapier.

The rest of the group returned to the camp and discussed Conchiana's offer. By nightfall, the decision was made to accept the offer.

## The Expedition to the Coast

While the rest of us had stayed the night in the castle, Ovrul Griv and Grimdyllyn Stonerain had returned to Wayland to sleep at camp. As we were carrying out our negotiations, Ovrul and Grimdolyn embarked on an expedition to follow the Longstaff River down to the coast.

## See also

* Sarenith 9th, 0 KE (Day seven)
* Sarenith 11th, 0 KE (Day nine)
Santarus Ursodan

Santarus Ursodan is one of the Dire Wolves working for Ovrul Griv.

## Description

Santarus is a fair-skinned 6'3" man with blue eyes, brown hair, and beard. He wears ornate splint mail with some red motifs as a reminder of his clans' colors. He usually wields a greataxe and carries a steel shield, a lance, and a greatclub on his back.

## Personality

He is a loyal and courageous man who has sworn his life to Ovrul Griv as his honor guard.

## History

Santarus was drafted, trained as a soldier, and ultimately exiled for standing alongside Kento in defending his home town from destruction. He worked as a city guard in Wayland until Ovrul Griv offered him a job as one of the Wolves. He later gained a seat on the Wayland council as Waylands Warden and has made steps to create a secure prison that will confidently contain the most dangerous prisoners.
Lakeshrine

Lakeshrine is a shrine to the Lady of the Lake located in hex DD60. It lies along the shore of the lake.

## Description

The shrine has a mural on a wall behind a circle of protection from evil. The mural depicts a man holding a sword over a fountain.

## History

On Sarenith 19th, 1 KE, a group from Wayland discovered Lakeshrine and the Lady of the Lake.

On Lamashan 15th, 2 KE, the Lady of the Lake was attacked while present at Lakeshrine, and though she appeared to die, she was somehow captured by Ronan. Yvandir witnessed the event first-hand.
DD60

DD60 is the hex directly southeast of Wayland. It is a grassland which contains the shrine to the Lady of the Lake. While adventuring through it, the party was attacked by unknown assailants who left poisoned darts in our necks. We didn't feel the darts go in, and only noticed them later after Alvir and Magnus suffered hallucinogenic effects which they described as seeing bright, flashing lights.

## See also

* CC61 (Northeast)
* DD62 (East)
* EE61 (Southeast)
* EE59 (Southwest)
* DD58 (West)
* CC59 (Northwest - Wayland)
Sarenith 11th, 1 KE

This was day nine of our exile. With funding from Conchiana, we began construction of Wayland (Kingdom).

## Construction

Levy's delegation returned to Conchiana and accepted the terms of the agreement. Conchiana agreed to provide 20 BP in exchange for repayment in the future, which she declined to discuss in detail. Construction began that day, with laborers from the Golden Rose coming to help build the capital of our kingdom, Wayland.

An area of one square mile around our campsite was prepared for the settlement. Construction lots were designated, paths between the lots were cleared of grass and rocks, cesspits were prepared, drainage ditches were dug out to prevent flooding, and excavated soil was deposited in the lowest spots of the terrain to even the area out.

## Kingdom Duties

Just after breakfast, Baron Artemis Soulsworn, Baroness Levy Highmore Soulsworn, General Alvir Sevardsson, Treasurer Magnus Godrikson, Warden Lo Wang, Marshal Yvandir Vythari, High Priest Anfri Ironsand, and Councilor Serras began a week of kingdom duties to work out the edicts to be declared and the buildings to be constructed, along with their individual duties to the kingdom.

## Lyrith's Trip to Purple Dress

In the morning, Lyrith, Walter Craven and Malaka started on a journey to Purple Dress to see archmage Vladimars, the ruler of Purple Dress, who Conchiana's councilor had warned us to stay away from. They followed the road and crossed a bridge spanning the Longstaff River as they arrived at the capital of Purple Dress in the late afternoon.

Upon arrival, Lyrith and Walter sought an audience with Vladimars, who offered them magical training if they would blow up a temple to the south. Vladimars gave them a weapon to blow it up with, and instructions for its use.

There was a dispute between Levy and Lyrith after this trip, and Lyrith claimed to have discussed it with Levy in advance, and said Levy told him to return to Wayland before departing for Purple Dress. Lyrith did acknowledge that he departed directly from Golden Rose to Purple Dress.

## The Expedition to the Coast

Ovrul and Grimdyllyn Stonerain continued following the Southwestern River to the coast. Along the way, they spotted the footprints of some enormous humanoid, possibly an ogre or a giant. Its footprints were at least twice as large as Ovrul's. They followed the tracks back to its camp. The camp had a rawhide tent, a log trap, a deer corpse, and the corpse of a human male. The deer corpse appeared to have suffered a massive blunt impact. Grimdyllyn could not identify the cause of death of the human male, but he did recover a magical tiara from the body. Ovrul and Grimdyllyn left the camp and continued following the river to the coast.

## Captured Drow

The captured drow were relieved when Ovrul's magical branding of them as slaves increasingly wore off during the course of the day.

## See also

* Sarenith 10th, 0 KE (Day eight)
* Sarenith 12th, 1 KE (Day ten)
Sarenith 15th, 1 KE

This was day thirteen of our exile. Construction in Wayland continued for the fifth day.

## Kingdom Duties

In the morning, Royal Enforcer Ovrul Griv and Spymaster Grimdyllyn Stonerain began their week of duties in their kingdom roles. Magister Lyrith and Grand Diplomat Walter Craven continued working, starting on their third day of duties. Meanwhile, Baron Artemis Soulsworn, Baroness Levy Highmore Soulsworn, General Alvir Sevardsson, Treasurer Magnus Godrikson, Warden Lo Wang, Marshal Yvandir Vythari, High Priest Anfri Ironsand, and Councilor Serras continued their fifth day of kingdom responsibilities.

## See also

* Sarenith 14th, 1 KE (Day twelve)
* Sarenith 16th, 1 KE (Day fourteen)
Geoff Princeton

Geoff Princeton is an elven farmer from Golden Rose who moved to Wayland.

## Description

Geoff is known as a hard-working man who respects everyone who carries more than their own weight.

## History

Geoff is known for having worked three of his laborers to death while managing a farm in Golden Rose. He claims that the laborers said they could handle it. Despite this, he was regarded as the best farmer in Golden Rose.

Geoff was sent from Golden Rose to Wayland for "no particular reason." He presently lives in one of the outer hexes of Wayland and owns both of the biggest farms in the kingdom.

On the 27th of Rova, 2 KE, the council received a letter from him requesting that he be granted a title of nobility. He later came to the council in person to press for an answer. The council considered his request and has yet to yield a decision.
Castle Den

Castle Den is the base of operation for the Grey Wolves. It is located within the city walls of Wayland at the northeastern corner of the Old District. The castle's walls merge with the city walls at the corner.

## Design

The castle was designed by Ovrul Griv and Magnus Godrikson. It has a fortified and lead-lined war room which allows for military planning to be done without the risk of hostile forces scrying on the discussions.

## Construction

Construction was funded partially by a donation of 4,500 gp from the party, and partially by a donation of 1,000 gp from Magnus. The castle was built by Ovrul's stonemasons. Leftover money was used to hire and train the castle guards, known as the Grey Wolves.

## Usage

Magnus and Ovrul live at the castle. When private discussions are needed, Wayland's leaders visit to use the castle war room. Recently, Magnus has also had leftover goods from Godrikson Alchemy stored in the castle for secure keeping at night.

## Operation

The gate is kept closed by default. The castle maintains two guards on duty at every corner of the walls at all times. In addition, a two-guard patrol regularly searches the castle for intruders, and stands in for the guards on duty, giving them occasional breaks to eat and rest before returning to guard duty. Two guards man the gatehouse at all times as well. Other than the leadership of Wayland, visitors are allowed into the castle only with written permission and a scheduled time to arrive.

The castle guards work eight-hour shifts, and work five days per week. The guards have quarters in the castle for resting and generally store their equipment in the castle armory when they are off-duty.

## History

Work started on Castle Den on Rova 23rd, 1 KE, and construction finished on Neth 28th, 1 KE. It was initially staffed by basic guards, but it had a full complement of 10 laborers and 50 elite guards and archers by Abadius 2nd, 2 KE.
Draconis

Draconis is a far northern empire, relative to Golden Rose. When a beautiful woman refused Conchiana, she declared war on Draconis in order to ensure that no one else could have her. Towns and villages throughout an area of 432 square miles in Draconis were razed, and the citizens were slaughtered, including the woman Conchiana wanted killed.
Sarenith 18th, 1 KE

This was day sixteen of our exile. Construction in Wayland continued for the eighth day.

## Exploration

After having completed their kingdom duties the day before and having gotten some rest, Levy, Alvir, Yvandir, Frilhorn, Magnus, and Lo Wang went out to explore in the morning. Anfri and Serras completed their duties as well, but chose to stay behind.

The group spent the day exploring the plains hex directly east of Wayland (E 1/CC61). They found a ruined building with some traps and some magic items. They also found an oversized bear trap on the ground outside, and suspected that there were more in the area, though it was unclear who would place such large bear traps, or what they were placed to catch. The group returned to Wayland to sleep for the night.

## See also

* Sarenith 17th, 1 KE (Day fifteen)
* Sarenith 19th, 1 KE (Day seventeen)
Sarenith 24th, 1 KE

This was day twenty-two of our exile. Construction in Wayland continued for the fourteenth day.

## The Assault on Wayland

In the early morning, while the rest of the party was away, Delvin and his lackeys marched into Wayland and began attacking guards. Under the direction of Artemis, the town guard managed to run off Delvin and his men, but seven guards died in the ensuing fight, and Artemis was severely injured. Anfri was in town to catch up on prayer at this time, though his involvement in the event remains unclear.

Although there had been prior discussion to use a smoke signal to indicate a crisis in Wayland, no smoke signal was employed. Instead, Joy Bailey was sent alone on horseback through the badlands to follow the caravan's tracks and inform the party of the attack.

## Wolfscout Squad

By early dawn, the scout team was packing up camp to continue their ride through the last stretch of tundra. They reached the Portal Castle by mid-morning, and the group decided to send Grimdyllyn ahead to check out the castle and report if it was all clear. Grimdolyn found the castle courtyard clear, but spotted Jebediah eating soup in the castle throne room. After initially tense introductions, Jebediah agreed to meet the rest of the party. Grimdolyn sounded the all clear and the rest of the squad waited in the throne room while the wagon caravan caught up.

## Wagon Caravan

The wagon caravan continued following the trail of the Wolfscout squad. Shortly after noon, the caravan rolled into the castle courtyard. Jebediah met the rest of the party, introductions were made, and the caravan began loading up supplies. As the caravan was loading up, Levy, Alvir, Magnus, Lyrith, Frilhorn, Lo Wang, Grimdyllyn, and Walter decided to head out on a wagon to explore the tundra for the Goblin Castle and for survivors. They made camp in the evening, about 15 miles northeast of the castle. Meanwhile, Serras, Yvandir, and Ovrul decided to stay to guard the castle while the party explored. Ovrul worked on a ballista in his spare time.

## Jebediah Attacks

After the rest of the party had left, Jebediah came to Ovrul and told him that he and two other men had been attacked while exploring the Portal Castle catacombs. When Ovrul, Serras, and Yvandir went to the catacombs with him, he tried to swing at Ovrul with a sap. Serras moved first and swung at him, but missed. Ovrul and Yvandir reacted swiftly and stepped back and shot Jebediah before he could hit. Ovrul then shot Jebediah in the eye, and the bolt poked out through the back of his head, yet Jebediah continued fighting. Serras sliced off the front of Jebediah's belly, yet Jebediah continued fighting. Yvandir hacked into his neck and the fight continued. Ovrul shot one his legs off, and he continued fighting. Yvandir finally ended him by chopping his head off.

As he died, his spirit rose out of corpse and said "Ah, not again!!!" Blood spewed out of the body at this point as though the spirit had been keeping it trapped inside. His body was burned to prevent it from being possessed again.

## See also

* Sarenith 23rd, 1 KE (Day twenty-one)
* Sarenith 25th, 1 KE (Day twenty-three)
Portal Castle

On day one of our exile, we met Bruno who told us about a "stone house with stone walls" located 13-14 miles north of where we started. Our group of 114 left the Portal and arrived at the castle by evening. There were occasional trees in the area, and a mountain about 10-15 miles directly west. We investigated the castle and found that the previous occupants had died, many died near the same time based on the dates in the mausoleum, although the dates did not seem to correspond to our calendar system. They had already been reduced to skeletons. The skeletons didn't appear to have any weapon marks on their bones. Tattered tapestries lined the walls, and the castle appeared to have rotted and wasted away overall. It did appear to be quite well insulated. We found an apparently one-way portal drawn in blue blood on the floor, and a massive storage room with about 50 BP of supplies in the basement, including some unspoiled food. There was what appeared to be an everflowing spring with water coming out of what looked like dwarf heads; a knowledge (local) check established that the water was safe to drink. We slept the night without incident, and were able to load 10 BP onto our wagons for our trip West to the green land.

When we returned to the castle, we found that the magic circle was gone, and the skeletons had been cleaned away, presumably by Jebediah.

## Description

The castle throne room lies in the middle of the courtyard. It has a front door, back door, and a chimney. It has a main hall with enough torch stands for it to be well-lit.
DD56

DD56 is a hex within the kingdom of Wayland. Two stretches of river join at DD56 to form the Longstaff River. The land of DD56 is primarily farmland, though it has a fort with a company of cavalry overlooking the river. The fort has a dock with boats for intercepting smugglers and tariff-evaders, among others. There's a road passing through the region, though it does not cross the river.

The southern half of New Wayland Island is located in this hex. Wayland's ambassador Syl established The Ebon Mining Company on the island.

## History

Wayland claimed the hex and built a farm and road on Rova 11th, 1 KE. Wayland built a fort in the hex on Pharast 11th, 2 KE.

## See also

* CC57 (Northeast)
* DD58 (East)
* EE57 (Southeast)
* EE55 (Southwest - Hardholm)
* DD54 (West)
* CC55 (Northwest)
Wayland (Kingdom)

The kingdom of Wayland was established by The Exiled on Sarenith 11th, 1 KE. Its capital city is Wayland.

## Leadership

* Baron Artemis Soulsworn
* Baroness Levy Highmore Soulsworn
* Viceroy Gregor the Fat
* General Alvir Sevardsson
* Grand Diplomat Syl
* High Priest Arazmes
* Magister Nendir Mithmiras
* Treasurer Magnus Godrikson
* Marshal Yvandir Vythari
* Warden Santarus Ursodan
* Royal Enforcer Freya Schwertleite
* Councilor Taubern
* Spymaster Ovrul Griv

## Policies

Wayland maintains light taxes and recognizes 12 national days of celebration per year. In addition, Wayland has established the following policies:

* Wayland building code
* Wayland commerce code
* Wayland court system
* Wayland tax code

Wayland has also established following standard operating procedures for its guards and explorers:

* Wayland Standard Operating Procedures
* Wayland City Guard Standard Operating Procedures

## Organizations

There are many organizations within Wayland. See the linked page for more details.

## Territory

Wayland has claimed the following hexes:

* EE53
* DD54
* FF54
* EE55 (Hardholm)
* DD56
* FF56
* CC57
* EE57
* DD58
* CC59 (Wayland)
* CC59 Underground
* DD60 (Lakeshrine)
* CC61
* BB62
* DD62
* CC63
Joy Bailey

Joy Bailey is an elf who worked as a messenger boy before he was exiled.

## History

After the party returned to the Portal Castle to recover survivors and BP, Joy Bailey rode up on a white horse to tell us that Delvin Egmeyer and his lackeys had attacked Wayland, killing several guards and severely injuring Artemis. He said that Serras had taken his horse, although Serras rode off through the badlands by himself with Joy's horse after hearing the news.