Karrots

## Summary

**Karrots** is a planet that orbits the binary star system **Cest** (sest) & **Inue** (in-noo), and homeworld to Hops. It is a flat world, filled with plains and a mostly oxygen, hydrogen and nitrogen atmosphere.

It is as large as humanity's observable universe, being one of the largest worlds in existence.

## History

### **Pre-Hops**

The planet is believed to have been a purely rock and water based sphere passing the empty star system, until it was struck by another passing object. When contact was made all the water transferred into the second object, and whatever life was on the passing object had begun to spread to what is now Karrots, and its moon. With life on the planet, and its only source for survival now looming a great distance above the planet, the planet withered, and the plant life slowly degraded. The last pools of water either were drunk by the plants of evaporated as the new orbit around its binary star system had greatly warmed the planet.

### **Hop Era**

When Hops where conceived onto their homeworld, they had begun to consume the planet dry. Several orbits passed and foof was running low. Eventually they banded together and created a machine that would pull the water from the moon to the planet. It absorbs thousands of crop worthy amounts of water everyday, and it feeds the planet and the Hops.

Eventually the planet began to bloom, and it became a sanctuary for Hops and plant life.

### **Post-Sop's Ascension**

As 1SA began, Karrots had a minor change. The plant life better grew to using less water, and a large river divided the equator, and both stars appeared different due to a new chemical being introduced to the atmosphere, iron. This was useful in future developments in Hop technology.

After Sop Ascended and the Civil War broke out, Hop used their homeworld as headquarters and refuge for Hops seeking shelter from the conflict. After the end of the war, Hops eventually all left the planet in attempts to reinstate good standing with alien life.

Long after that Hops began to slow disperse to other planets. After a long time, Hop left to search for more life. He arrived at Earth and now lives there.

## Surface

### **Terrain**

The ground is mostly hills and plains, filled with grass and vastly spread out trees. There are only four types of trees, two main vegetables, one kind of grass, and one animal race. With two stars the entire planet is covered in grass and dirt, and water is absorbed from the moon.

The very most northern section is flat, rocky and cold, and very little life is there. This area is ideal for Hops to train and test technology in without endangering the planet. Most of the danger from the experiments effects life and development, since most of it is for military use. Certain sections have been heavily banned due to radiation and sharp edges due to fragmentation of the terrain. The largest above ground construction is the **Grand Sop Army Academy**.

The trees compose of birch (the least common), oak (the most common), tuthos (tu-thus) (a red barked, and white leaf tree that smells like vanilla) and yuritha (yor-ith-aé) (an tree similar to oak, but thousands of times stronger and older).

After Sop ascended, a large and deep river of fresh water went around the entire equator of the planet. It is used for training Hops to fight on water worlds and for carrot growth.

### **Underground**

Since time immemorial, Hops have lived in the underground of the planet to have a home that avoids intense sunlight. Most try to burrow deeper to make room to spawn more Hops, and store carrots. An adult could make a hole 10 hops long every microrbit, usually for storage. Hops make smaller spots to nestle in and breed.

Heat is controlled through vents in the tunnels and water wells made to flood caverns during the peak summers.

The underground warrens are mostly lit with GloLites, which are carrot-powered luminescent bulbs that project light beams. They emit no heat and are small enough to be fit into any part of the tunnels. They are water proof and can withstand any condition on the planet, but are typically made for military purposes in order to be more durable. They can be reverted back into carrots or used as vessels for newborns from the tunnels to the surface during night. Pitch black tunnels are usually storage areas.

## Regions (Political Map)

The surface (including underground) of Karrots is divided into 4 territories along its equator and 4 hemispheres. The Northeast, Northwest, Southeast and Southwest. These were defined long in hop history before any major bodies or beliefs ruled over the world, as astronomers observing the horizon and the moon determined the planet was a round spheroid, making globes that could be charted as history progressed.

### Northwest Hemisphere - West D'lusiah

In this region are mostly developed industries including most major manufacturers, creating goods such as weapons and everyday items. This is due to the strong environmental resources of the area. Like the southeast, many types of forests and lush plains existed here. However most now exist in Pobssith.

This region shares a name with its northern neighbor. The name originates from an old folktale of a hop named D'lusiah and his explorations of the upper hemisphere. Hops don't live here commonly, but nearly 10%-20% of the planet's population make home here, at least for work. They tend to travel to other regions for retirement.

### Northeast Hemisphere - East D'lusiah

This area is mostly a vast expanse of buildings and numerous gardens, hosting most of the residences of the surface-dwelling hops. The Grand Sop Army Academy is located here, as well as its numerous training grounds. When Hop was young and training vigorously with his father he caused a massive crater in the ground as wide as a galaxy. This area is now named M'mimk'erv, also known as "The Great Divide" translated from old Hopspeak. Hop's mother hails from this territory.

At least 50% of the planet's hops live here, split between above ground and underground.

### Southwest Hemisphere - Ambaria

Considered the wild country of the planet, mostly being plains and underground civilization, this is where most cultivating is done. The Supreme Court of the Council Courts used to exist here before destroyed by Sop. Some time later the Royal Ampbersamd Company was founded here.

Many hops travel here for leisure, due to the windy and scenic nature of the area. Often, hops going on long Journeys tend to travel this area for spiritual release and guidance. To honor this tradition, Sop had his temple built in the region near his family home. This area gets its name from a plant that only grows in summer season. It is calculated 20% of the world's hops live here.

### Southeast Hemisphere - Pobssith

This is preserved land that all active Hoppists refuse to inhabit due to the desire to keep parts of the planet untouched and sacred. Many non-Hoppist hopfolk (indigenous tribes and monks, mainly) live here. Undisturbed and left to their own beliefs, they desire to live without society and technology, as well as a different religion. It is the most pure bastion of nature on the planet, home to the great forests B'ludiah (b-loo-dii-uh) and Himpft (hih-mpfft). The resting place of many hops is here, where they sit atop a stone platform and meditate eternally, or until they are done with their Journey.

Drones are prohibited in this region, as well as vehicle travel. Any hops renouncing their dedication Hoppism on Karrots are guided here to enjoy a life without obligation. During the Endless War for the Eternal Throne, Sop openly stated that regardless of the number and intensity of Hoppists, it is their belief that they defend those that do not follow the Hoppist way. Airspace above Pobssith is restricted unless being defended in times of war, segregated by a laser gate dotting the atmosphere.

This region gets its named from the tribes living here, translating from old Hopspeak to mean "quiet land". Roughly 5%-10% of the hops live here at any time, as residents periodically travel into a neighboring territory to pursue a different lifestyle.

## The Moon, Renshia

### Terrain

Renshia is covered almost entirely in water, and dotted with small islands, which grow grass and carrots when given enough light. The mantle is thin and hollow, with pores exposing its core. A majority of the inner core is composed of ice and stone pillars, composed of fractals of more and water and stone, appearing to infinitely produce water and rock. The water passes through the small amounts of land via rivers, underground passages and constant rainfall.

### Spatial Properties & Seasonal Effects

It's about half the size of the homeworld it revolves around, and takes .05% of an orbit to make a rotation, and half an orbit to make a revolution.

It rarely eclipses either star, due to the poor timing of the planet and moon around their stars. When it does, carrot growth is slowed, and most Hops on that side of the planet are forced into a short hibernation period as a result. During an eclipse moon glows a dark blue, and the sound of the water being transported to the planet emits a synthetic instrument sound, that soothes and relaxes many those that hear it. The temperature on the dark side is dramatically reduced as a result. Drops in heat only effect the viscosity of the ground and how fast plant life grows, as the water remains liquid despite the cold.

### Visitation

Hops are permitted travel to the moon to collect water for their farms, for science and leisure, after being inspected by the military, to ensure they cannot pollute the waters in anyway.

The Grand Sop Army hosts numerous natural-process water filtering stations, using the ground and a grass-made screen to capture bacteria and chemicals in order to feast of them, while allowing clean water to pass through. All water goes back into the water table by evaporation.