Forest Ruins

**Forest Ruins** is a node in The Kingdom Of Senenthia.

## Connections

Previous nodes: Tower Side, Crumbling Tower or Forest Border

Next nodes: South Fang Gate, Obelisk Route or Forest Arch

## Events

### Story time

*In the forest, you found a large open space that seems like the perfect place to rest a bit before continuing your journey.
As you go to set up camp, you notice a group of werewolves camping. They see you and offer to share the camp, one of them also says to you:
"Hey, do you want to share some stories from your travels with us while we rest?"
Do you want to share their camp and tell them a story?*

Choices:

* [Leave] You don't want to waste time with strangers in the middle of the forest. -
* [Yogger] "How are you guys doing? Any news to report?"
	+ When the werewolves see Yogger in the group, they immediately make a place for him in the camp and share their food with him. Then they tell him that they discovered that the dryads have a big stash in -Forest Deeps- where they keep all the objects of the dead adventurers that are lost in the forest. Before leaving, they give you some gold that they have stolen from some peasants who were crossing the forest. **You get: *100 8***

* [Accept] Vaguely tell them you want to reach the obelisk.
 Group [5 or higher]
Success
*You tell them without much detail that you want to get to the obelisk. After that you go to rest and when you wake up, they have already left. You feel refreshed.*
You get:  8
Fail
*You tell them your story and go to sleep peacefully. Luckily, you were alert and you discover them taking their weapons and preparing to attack you in the middle of the night. You try to defend yourselves.*
**Fight vs 4 werewolves**
Fail
*....*
You get injury: Open Wound
**Fight vs 4 werewolves**
* [Bree] "You smell like filthy bandits, and on top of that you are werewolves. You deserve to die!"
*Without a second thought, Bree lunges at one of them and smashes his head with her club. The other werewolves flee in terror.
After finding a small bag of gold on the dead werewolf, you push him aside and rest for a bit in the camp.
You get: 160 48*

* [Magnus] "I'll tell them a story about the Wolf Wars. I hope they don't recognize me"
 Magnus [Defense card]
Success
*Magnus tests the waters and tells them a story, without mentioning which side of the Wolf Wars he fought. Luckily, none of them recognize him. They befriend Magnus, share their food with him and tell him that they discovered that the dryads have a big stash in Forest Deeps where they keep all the objects of the dead adventurers that are lost in the forest. After exchanging stories, you rest for a while.
You get  88.*
**Magnus receives Well Fed card.**
Failure
*Magnus tests the waters and begins to tell a story. Unfortunately he tells them that he fought on the side of the kingdom... That's when the werewolves recognize Magnus and pounce on him. Quickly, you join Magnus and the fight continues.*
**Magnus receives Open Wound card.**

* [Gustav] "Hello fellow metalheads, this song is just for you!"
 Gustav [Song spell card]
Success
*Gustav starts playing a song... and surprisingly they like it. They befriend Gustav, and even give him some gold. At the end of the song, they tell him that they discovered that the dryads have a big stash in Forest Deeps where they keep all the objects of the dead adventurers that are lost in the forest. After exchanging stories, you rest for a while.
You get:  240 88*
Failure
*Gustav starts to play a song... and although they don't dislike what they hear... they slowly start to drool thinking about how Gustav will taste. Before the song is over, they pounce on him and bite him. Quickly, you join Gustav to protect him and the fight continues.*
*Gustav receives injury: Open Wound (On Madness 16 Open Wound is: Suffer 6 bleed on draw non-vanish)*
* [Ottis] "Oink... I know them... They razed my chapel!"
*Ottis hides behind the group so as not to attract attention, the group leaves and camps elsewhere. You rest for a bit.
You get:  4*

* [Accept] (Requires Riverside Camp: A wolf in distress) Tell them how you helped someone named Raúl.
*They tell you that Raúl is good friends with them and that his brother has a stall near here. They also tell you that they have discovered that the dryads have a large stash in Forest Deeps where they keep all the items of the dead adventurers who get lost in the forest. You rest for a while before continuing.
You get: 60*

* [Accept] (Requires quest The scared pigman) Tell them the funny history of the pigman dressed as a priest that you found in the chapel.
*They suddenly jump when they hear your story. (Werewolf) "Ohhh,.. So the little piggy is still alive and in the chapel. Great, we won't have to go back to Yogger empty-handed.". They laugh and attack you.
You get: 48*
**Enter fight**

* [Cornelius] "Ohhh marvelous... Willing ears for my stories, let me take a seat."
*Without missing a moment, Cornelius begins: "Was there a time...in a land filled with lava...or was it snow? An evil monster terrified the villagers of a small town..." The story continues for so long that everyone in the camp falls asleep. You wake up refreshed.
You get:  4*

* [Accept] (Requires Old Notes) Show them just the note with the tree and ask about it.
*You tell them a fake story about why you are looking for that tree.
They believe you and tell you that the tree is near the southeast fang gate.
After that you rest for a bit.
You get:  72*
**Continue mission at Treasure Spot**

* [Accept] (Requires Belphyor's Horn) Tell them how you defeated the greater demon, Belphyor.
*You speak of your battle with the greater demon, Belphyor, showing his horn as evidence.
They are really impressed with you and tell you their own story, they discovered that the dryads have a large stash in Forest Deeps where they keep all the items of the dead adventurers who get lost in the forest.
You rest for a while before continuing.
You get: 12*
**(You still keep the Belphyor's Horn after this choice.)**

* Hidden Options (1: Not Sylvie or Wilbur or Heiner or Nezglekt)