recursal/Fanatic-Fandom huggingface dataset:
Grandma

描述
--

属性
--

**Grandma**, or **Granny**, is a character that appears in the first two levels of *Advanced Education with Viktor Strobovski*.

## Appearance

Grandma is an old lady with a monochrome (Crail-colored) color scheme. She has a small afro and a somewhat menacing smile and is holding a grey scythe in her right hand and a small handbag on her left. She seems to be wearing a white A-shirt, a sea pink jacket and wine-colored pants/leggings.

## Behaviour

Every once in a while, Grandma will spawn close to Angell, moving towards her at a very quick pace. She is initially invisible, but slowly comes into view once she is close to Angell. Once she nears, the camera will suddenly turn towards her and glitch out, while making an extremely loud screeching sound. While this is happening Angell will lose a large chunk of her sanity, and when she finally catches the protagonist she will disappear completely. If Angell doesn't have a pill or something else that regains stamina, she will have to take a few deep breaths to recover from the effects of losing sanity. Grandma's spawn rate is completely random, so be careful where are you going.

In the Language level, she seems to only appear when Viktor is actively chasing Angell.

## Tips

* It is worth having a pack of pills in your inventory in case Grandma catches you at a vulnerable time.
* Running away from Grandma will only cause her to drain more of your sanity, since she drains sanity as long as she is chasing you. To minimize the amount of sanity you lose, run towards Grandma when you see her.

## Sounds

 File:Unknowl loop.ogg | The in-game sound that plays when Angell is near her.

## Gallery

See here for a collection of images and/or videos related to **Grandma**.

## Version History

* Alpha 0.0.2
	+ Grandma was added to the game.
* Alpha 0.0.3
	+ Grandma's movement was changed.
* Alpha 0.0.6b
	+ Fixed the audio that plays when Grandma is near Angell.
* Alpha 0.0.8b
	+ Fixed the automatic camera rotation that occurs when Grandma jumpscares the protagonist.
* Alpha 0.10
	+ Changed Grandma's camera distortion effect.

## See Also

* Sanity
* List of characters in AEwVS

 **Teachers**
 **Multi-Level**
 **Math**
 **Language**
 **History**
 **Panacea PAP Station**
 **Misc.**
 **Removed**

ja:Grandma
Konstantin XI

描述
--

属性
--

**Konstantin XI**, or **Kostyan** for short, is a character encountered in the Language Level of *Advanced Education with Viktor Strobovski*.

## Appearance

He appears to be a nutcracker, with black curly hair, red eyes, a mustache and a royal crown.

## Behaviour

At the beginning of the level, Kostyan spawns between the two pillars in front of the advisory room and the director's room, and plays "Dance of the Sugar Plum Fairies". After Angell has been in Konstantin's proximity and then left it, he will activate and start chasing her.

Kostyan only moves when Angell isn't looking at him. If she looks back at him while he is chasing her, she'll find that he is in a running position. If he gets close enough to the protagonist, he will bite her, causing her moderate blood loss. Also, if Angell looks at Konstantin for too long, she will slowly lose sanity.

These two abilities work very well together, as losing sanity causes Angell to shake and stumble uncontrollably. This often makes her look away from Konstantin, allowing him to attack.

## Tips

* Approaching Konstantin XI with the cross will stun him for a moment. He will be unable to move or attack.
* If you do not have the cross, it is recommended to use a sanity-restoring item such as a pill or blue needle so you can look at Kostyan without going insane.

## Gallery

See here for a collection of images and/or videos related to **Konstantin XI**.
## Trivia

* Kostyan has a fully animated running animation, although due to the entity's nature it can't be seen often.
	+ If Kostyan is at a corner, the game won't be able to tell that Angell can see him while rendering him, so he will be able to be viewed moving before he stops for being too close to Angell.
	+ In one of the bonus levels, Kostyan can be activated without the darkness yet enabled. This means that his running animation can be seen clearly.
* Kostyan was the first character to have a fully animated, in-game 3D model, instead of eight-directional 2D sprites like Phonty and Doggos.
* Konstantin XI may be a reference to Constantine XI.
* If Kostyan breaks apart, he is able to assemble himself back together.

## References

Information confirmed by MrDrNose on the EternityDev Games Discord server

*"Btw kostyan can reassemble himself if he breaks apart"* — MrDrNose, September 11, 2020

## See Also

* Language Level
* Cross

 **Teachers**
 **Multi-Level**
 **Math**
 **Language**
 **History**
 **Panacea PAP Station**
 **Misc.**
 **Removed**

ja:Konstantin XI
Kvinn

描述
--

属性
--

**Kvinn** is an extremely minor character in *Advanced Education with Viktor Strobovski*. She acts as the ally of the protagonist in the Retrofection mini-game. She is also one of the Pofins in the Boltrix minigame in *UD*.

## Appearance

Kvinn's outline is green, and unlike most Pofins her head is not perfectly round. It is instead a complex geometric shape. There are also two thin rods protruding from her head, possibly antennae of some sort.

In her humanoid form, she appears similar to a female around Angell's age, wearing a long-sleeved dress and a short skirt. She constantly carries an R-Gun in her left hand.

## Behaviour

### AEwVS

Kvinn will spawn on the central platform along with Angell. Once Retrofages start appearing and walking towards the central platform, Kvinn will begin to shoot at some of them with her R-Gun. She does have a health bar, and if it reaches zero, she will die.

She acts as an ally, and can somewhat help the protagonist to keep the Bacteriophage under control.

### UD

Kvinn can be launched from the Slingshot like any other Pofin. Like Grenes, she can be controlled after she is launched, though in a slightly different way than Grenes. The player can press A and D to turn left and right, and W to accelerate. She can also shoot lasers, but her lasers are not as powerful as Crogias's lasers.

## Gallery

See here for a collection of images and/or videos related to **Kvinn**.

## Trivia

* Kvinn means “Woman” in Norwegian, though MrDrNose says this was unintentional.

## See Also

* Retrofection
* Retrofages
* Pofins

 **Teachers**
 **Multi-Level**
 **Math**
 **Language**
 **History**
 **Panacea PAP Station**
 **Misc.**
 **Removed**

 **Passive**
 **Animals**
 **Boltrix**
Pet rocks

這是一個未完成的頁面，快幫我們完善它吧！

描述
--

属性
--

**Pet rocks** are small creatures found in the History Level of *Advanced Education with Viktor Strobovski*.

## Description

These appear to be small, brownish rocks with large eyes and eyelashes.

## Behavior

Pet rocks are found on the third floor of the level. They don't do anything except follow Angell constantly. Their eyes always stare directly at the player.

## Trivia

* These were added to the game because of a poll on the EternityDev Games Discord server.

## See Also

* History Level

 **Teachers**
 **Multi-Level**
 **Math**
 **Language**
 **History**
 **Panacea PAP Station**
 **Misc.**
 **Removed**
Flesh

不适宜内容*这篇文章或部分内容可能会包含令人不适的文本或媒体，或不宜在工作期间访问。*
*For other uses, see Flesh (disambiguation).*
* AEwVS
* UD

**Flesh** is a special rotten food item in *Advanced Education with Viktor Strobovski*.

## Description

They are mangled, ripped-off pieces of flesh. The last one is much darker than the others, and is only obtainable from Hamon.

## Spawns

Flesh is generally very common. It can be obtained in many ways:

* By digging in Spoxxys holes, left behind by Spoxxys limbs.
* By using a sharp item on Hamon.
* On the floor of SCP-432.
* On the third story of the History Level.
* Behind some of the paintings.

## Usage

For some reason, flesh is edible by Angell. When eaten, it maxes out stamina for 20 seconds, and once the effect ends, stamina resets to zero. Eating this also decreases maximum stamina for a while (how long - depends on the difficulty), and induces a strong nausea effect on the protagonist, like any other rotten food item. Because of this, Angell should not eat it. Also, for unknown reasons, it can be stored in the artifact belt.

## See Also

* Hamon
* List of edible items

## Flesh

### Rarity

8

**Flesh** is a rare item in *UD*.

## Description

A large pile of flesh, bones, organs and other body parts and tissues, all from Mollow's body.

## Obtaining

This item can be obtained by blowing Mollow up with a time bomb. This is extremely difficult to do, due to Mollow's speed and dangerousness.

## Usage

### Selling

Each pile of raw flesh can be sold at the shop machine for $1000.

### Melting

Flesh can be turned into cooked meat with a furnace.

**Flesh**
Cooked meat

## See Also

* Cooked meat
* UD
Albert's skull

**Albert's skull** is a secret item found in the Smile Ending of the Math Level of *Advanced Education with Viktor Strobovski*. According to its item name, it is the skull of Albert, which suggests that he used to have a human head before it was replaces with a teddy bear's.

## Function

Once the Smile Ending is initiated, the Smile Wolf's hideout becomes accessible. After Angell follows the trail of bones here, enters and turns the corner, Albert's skull can be seen on the floor in front of a door. However, walking towards it will instantly cause the game to crash, meaning the item can't be picked up.

The only way this item is able to be picked up is via the "itms" test map, which reveals that it is in fact Albert's skull. (It's also possible that Angell could acquire this item in the Math Level by using a telekinesis necklace, but this has not yet been tested.

This item suggests that the Smile Wolf was the one who killed Albert, and that if Angell were able to walk through the door at the end of its hideout she would find the rest of Albert's body.

## See Also

* Albert
* Smile Wolf
Cables

**Cables** are interactive objects that were introduced in Alpha 0.19.0.10. They can be found in the Panacea PAP Station, as well as briefly in the Language Level.

## Locations

They can be found in the Panacea PAP Station in one of the later sections of the level. This section contains many small platforms with cables interconnecting them. The protagonist must make her way across the cables to get to the other side.

In the Language Level, there is a large pit in the ground near the 9 room, and the only way to get across it is by crossing the cable. This isn't necessary, however, as there is a path that leads around this pit.

## Description

They are extremely thin cables made out of a grey substance, presumably metal. They usually connect two different platforms together.

## Usage

Angell can use a cable by interacting with either of its ends. While Angell is using the cable, she can walk forwards or backwards across it by pressing W or S. Once she is at the other side, she can press Space to stop using the cable.

Keep in mind that since the cables are so thin, some effort is required to balance on them properly without falling off. The player must press A and D at appropriate times to balance on the cable. If Angell leans too much to one side, she will fall off, which will most likely lead to death by fall damage, depending on the situation.

## See Also

* Panacea PAP Station
* Interactive Objects
Bowling ball

The **Bowling ball** is a special item in *Advanced Education with Viktor Strobovski* that can only be accessed by purchasing it from the Store.

## Usage

Similarly to the bouncy boi, the bowling ball doesn't do anything noteworthy until it is thrown. Once it hits the ground, it will glide across it at a constant pace, similarly to a real-life bowling ball. It will continue to travel across the ground like this until it hits an object. Again, just like the bouncy boi, this doesn't serve any practical purpose and is merely a commodity.

## Trivia

* There is an alternative version of this item, called generic orb, which can be found in untitled23. The only difference is that the generic orb can be stored in the artifact belt, unlike the bowling ball.

## See Also

* Bouncy boi
* Store
Mashed potatoes

**Mashed potatoes** are a rare edible item in the History Level of *Advanced Education with Viktor Strobovski*.

## Spawns

Only one of these is found in the entire level. It is on the floor in the corner of a room just outside the library.

## Usage

Like any other edible item, Angell can eat this item to regain stamina. When this item is eaten, it will set the protagonist's stamina bar to maximum for a total of 60 seconds, making it the second most effective food item in the game (behind the chicken leg).

## See Also

* List of edible items
* List of History Level items
Anperfysium

*For other articles with related titles, see Anperfysium (disambiguation).*

**Anperfysium** is a substance within the *Advanced Education with Viktor Strobovski* and *UD* universe.

## Properties

Anperfysium is a chemical element with the symbol Un. In its natural form, anperfysium is red and crystalline. It can be found naturally on the planet Mars, and while there are some traces on the surface it is much more abundant deep underground.It is much more brittle in this form, but its effects are much stronger. However, the substance is usually encountered in a metallic form, which is likely made by mixing the crystal with another metal such as steel or bronze.

It is much tougher than regular metal, and is similar to nitinol in that it can restore its shape if it is damaged. However, it can only restore its shape if exposed to electricity.

It also has an unusual property that causes it to repel souls, spirits or any other supernatural phenomena near it (excluding the souls stored within the life crystals). This means that it also repels the Curse.

Anperfysium in its metallic form is extremely heavy, and it can only be stored in Angell's bag in very small quantities.

## Usage

The entirety of the Panacea PAP Station is made of metallic anperfysium, as well as the robots inside (such as the Kavotia and Perpaoulkon). This is why the Station and its inhabitants are unable to be affected by the Curse

In *UD*, the player can also find a pure anperfysium crystal, which can be sold at the sell machine for $59000. An meteorite with traces of anperfysium inside it can also be found in space, which sells for $20000. There are a few unused items made of anperfysium, such as the strange detail and unknown crystal crumbs.

## References

1. ↑ Discord thread revealing the substance's nameFile:Prooof11.PNG
2. ↑ In *UD*, the player can travel to Mars and mine mars rocks. There is a chance of obtaining anperfysium crystal shards from these rocks. MrDrNose has said that they are naturally from Mars, but they are usually found deeper underground.
3. ↑ Discord thread about anperfysium's natural formFile:ProofAnp1.PNG
4. ↑ Discord thread about the metal's regenerative propertiesFile:Prooof13.PNG
5. ↑ Discord thread about the metal's supernatural-repelling propertiesFile:Prooof12.PNG

## See Also

* Panacea PAP Station
* Anperfysium crystal
* Strange meteorite
* Strange detail
* Unknown crystal crumbs
PIGEON GOD TRUE SUCC FORM

File:Fleshy.pngRemoved Content*This article's content has been mostly or completely removed from the game in a previous update. The information here is kept for archival purposes.*非正式内容*这篇文章或部分内容包含游戏内模因等非正式内容，请以游戏正式版本为主，避免产生贬义和误解。*

## PIGEON GOD TRUE SUCC FORM

### Source

Crafting

**PIGEON GOD TRUE SUCC FORM**, also known as the **God Pigeon**, is a joke item that can be crafted in *Advanced Education with Viktor Strobovski*.

## Description

This item is an even more edited version of the Fat Pigeon sprite. It has the words "GOD IS DEAD AND I KILLED HIM" written over and under it. It is also absurdly large, and is the largest item in the game so far.

## Usage

When used, this item does many things:

* It spawns a hundred flashes.
* Spawns one of every item in the game.
* Creates an expanding sphere of chocolate muffins.

However, it also seems to completely break the game, as after it is used no items can be picked up until the player restarts the level. Because of this, and the fact that using it will slow down your computer or even cause the game to crash, this item should never be used.

## Crafting

File:NuclearPigeon.png
File:NuclearPigeon.png
File:NuclearPigeon.png
Nuclear pigeon x 4
**PIGEON GOD TRUE SUCC FORM**

## See Also

* Fat pigeon
* Nuclear pigeon
* Crafting
Loops.umap

*For the food items, see Food.*

**"loops"** is a hidden level in *Advanced Education with Viktor Strobovski*, added in version 0.27.0.4. It can only be accessed through startBeta.

## Description

Angell spawn near the ceiling, and fall, which may seem like she's falling to death, however she will not take any fall damage. The only thing present in this level is multiple extremely large food piles. There is also food falling from the ceiling. Like regular food piles, they can be interacted with infinitely to obtain food, however the food does not give any stamina, and there are no slugs nearby, so the food is essentially useless. The area is surrounded by a large Panacea PAP Station-styled wall, meaning that this is possibly part of the Panacea PAP Station used to store food for the slugs. This level uses the same ambience as the RUST Labyrinth.

Many of the screenshots MrDrNose has shared on Discord teasing the "loop" item seem to take place in this level, meaning this is likely what he used to test modelling and designing the loops and loop piles, before giving the item its real function.

## See Also

* Food
* Food piles
* Slugs

 **Math Level**
 **Language Level**
 **History Level**
 **Other**
Kavotia/Audio

正在建设*这篇文章目前正在建设中，请等待编辑完成。*
## Voicelines

* Alpha 0.24.0.2+
* Alpha 0.17+

Conversations
These lines are said before the Kavotia spot the protagonist.

Assault
Kavotia say these lines at random while they are shooting at the protagonist.

Damage
Kavotia say these lines when they are hit by the spear.

Surrender
Kavotia say these lines after they have surrendered to the protagonist. They are also said by female Kavotia while they are fleeing from the protagonist.

Miscellaneous

## Trivia

* The "weed eater" line is a reference to an episode of VeggieTales, in which Larry the cucumber shows Bob the tomato the "comedy of the future", and both of the punchlines to the jokes shown are "weed eater".
Notebook (item)

*For other articles with related titles, see Notebooks (disambiguation).*

* Blue
* Yellow

**Notebooks** are items found in *Advanced Education with Viktor Strobovski*. They were added in Alpha 0.15.

## Spawns

Yellow and blue notebooks spawn on many of the classroom desks.

## Usage

When a yellow or blue notebook is used, it immediately disappears from Angell's inventory. Upon doing this, many small pieces of paper are scattered all over the floor in front of the protagonist. This can be very useful for creating litter in order to lure Mr. Cleany-Clean into opening certain locked doors. However, they don't seem to have any other use.

There is also an alternate version of this item called the Ultimate notebook, which serves the same function but to a much greater extent.

## See Also

* Math Items
* Garbage Items

ja:ノート（アイテム）
Artifact belt

剧透警告*这篇文章或部分内容可能会包含某些剧透。为了保证更好的游戏体验，阅读时请注意。*

The **Artifact belt** (Ремень, *Belt*), also called simply the **Belt** at times, is a unique and important item found in the center of the RUST Labyrinth in *Advanced Education with Viktor Strobovski*. It can also be purchased from the store for 500 DCoins, however getting it from the labyrinth is much easier.

## Usage

When picked up, Angell will be able to use it at any point after that, as long as the player keeps the same save files.

Up to 12 items can be placed inside the artifact belt, and these items will be kept between levels. This opens up new possibilities for using items in different levels than they were found, and also saves Angell from having to get difficult-to-obtain items multiple times. However, only items with colored text can be placed inside it, and after an item is placed inside, the "SAVE" button needs to be pressed. It should be noted that, due to a glitch in 0.27.0.4, to save the items you need to click on a specific pixel, making it very difficult (if the button is gray, that means you can click it and it will save). It is one of the few equippable items, and it has its own gray slot that it automatically equips into when picked up, but once it is equipped it can't be taken off anymore.

## Trivia

* If you play multiple versions of the game, you should sort items by the version they were added in, old to new from left to right, because playing a version where one of the items in your artifact belt did not exist yet, not only will that item disappear, but all of the items to the right will disappear too. Except for bite the dust and lockpick, both of which should be placed into the slots to the right.

## See Also

* Rusty knife
* List of special items

ja:ベルト
Part

這是一個未完成的頁面，快幫我們完善它吧！

**part\_test** is an item found in the Panacea PAP Station.

## Properties

This is a metallic piece made of pure anperfysium.

## Spawns

This item can sometimes be found on the overhead conveyors, among many other random metal parts.

## Usage

The use of this item is unknown, although it has its own hint in the Store so it's likely it will be somewhat important in the future.

## See Also

* Panacea PAP Station
* Conveyors
Bag

* AEwVS
* "CUBE" Unreal
* Suddenly Darkness

0.25.0.4+

**Bags** are common items that were addad in Alpha 0.25.0.4 of *Advanced Education with Viktor Strobovski*.

## Spawns

Bags are found throughout the Math Level, Language Level and History Level. They mostly spawn in areas that contain potted plants.

There are 32 bags in the Math Level, 42 in the Language Level, and there are meant to be 16 in the History Level.

## Usage

When used, Angell will open this item and its contents will spill onto the floor around her. Each bag contains two to four items; these items are usually organs, coins or lockpicks, but many other items may also be obtained from them. This item is overpowered due to commonly dropping secretive items, such as the rusty knife.

## Version History

**Alpha 0.25.0.4**

* Bags were added to the game.

**Alpha 0.27.1**

* Bags were made less common.
* Bags were given a new sprite.

## Bag

### Source

Hypercube starting room

The **Bag**, also known as the **Backpack**, is an item in "CUBE" Unreal. It is only found in the Hypercube level.

## Description

It is a regular backpack with a camo-like color scheme, and numerous different zig-zag and square patterns.

## Spawns

The bag is found at the beginning of the Hypercube.

## Usage

When picked up, the bag is not stored in the inventory, and is instead worn by the protagonist. While being worn, the protagonist can store up to 28 items inside it. It basically acts as an extension of the default inventory space.

## Sounds

 File:Backpack close.ogg | The bag being closed.

## See Also

* "CUBE" Unreal

 **Medical**
 **Misc.**

## Bag

### Effects

Unknown

The **Bag** is an item in *Suddenly Darkness*.

## Description

It is a small, brown bag with a yellow label on the front.

## See Also

* Suddenly Darkness
Corner

**Corners** are decorative items found in the Panacea PAP Station of *Advanced Education with Viktor Strobovski*.

## Description

They are small, metallic objects (likely made of anperfysium) that seem to be the corner part to an unknown mechanism.

## Spawns

This item is found randomly on the suspended conveyors in the Panacea PAP Station.
Alarm

File:Fleshy.pngRemoved Content*This article's content has been mostly or completely removed from the game in a previous update. The information here is kept for archival purposes.*

> Hey, this is cool music!
>
> Mr. Cleany-Clean

## Alarm

### Other names

Alarm clock
Alarison

### Effects

Makes Cleany stop moving, and attracts the Head Teacher to the Alarm's location.

### Source

In corridors, at a dead-end, near a vending machine.

### Removed in

Alpha 0.0.8

The **Alarm**, also called the **Alarm clock**, was an item in the Math Level and Language Level of *Advanced Education with Viktor Strobovski*.

## Spawns

* Math Level: The alarm clock spawned at the very end of the Corpus B corridor, near a vending machine and 2 classrooms.
* Language Level: The alarm clock spawned next to a flower pot, near the long corridor.

## Usage

When used, the alarm clock would be placed in front of Angell, and begin to play a random music track. While this is happening, two different characters would be affected:

* The Head Teacher would stop moving, exclaim "Where's this stupid music comes from?", go to the location of the alarm clock, and stay there for a while as she tries to turn it off. She can be heard saying "Come on!" while doing so.
* Mr. Cleany-Clean would exclaim "Hey, this is cool music!" and dance in place for as long as it played.

## Soundtracks

When used, the alarm plays one of these at random:

Timmy Trumpet & SCNDL - Bleed (Original Mix)Nas Vstavlyaet KolbasaDavay - Tri Poloski (Audio)Cut Chemist - Motivational SpeakerSpooky Scary Skeletons
## See Also

* Head Teacher
* Mr. Cleany-Clean
* List of Math Level items
Mobile phone

> Alice's phone? I haven't seen her in a long time.
>
> Erie

The **Mobile phone** is an item added into the History Level in Alpha 0.15.5.7 of *Advanced Education with Viktor Strobovski*. It appears to be a modern cell phone, similar in appearance to a Language notebook. It's confirmed to be formerly owned by Alice Freudenmacher.

## Spawns

The mobile phone spawns in one of the rooms in the third story, along with a variety of other items including hay pillows and newspapers.

## Usage

When the mobile phone is used, a UI appears on the screen. It shows Angell a 3x3 digit of dots, and prompts her to enter a pattern to unlock the phone, similarly to most modern smartphones.

When interacting with Erie with it, she will say that the phone is Alice's and that the pattern is a clockwise spiral starting from the top left corner (top-left, top, top-right, right, bottom-right, bottom, bottom-left, left, middle).

Once the app is unlocked, the player can "swipe" left and right to move between the three screens on the home menu. Currently, the only app on the phone is Tetris B\W, but it's possible that more are planned.

## Gallery

See here for a collection of images and/or videos related to **Mobile phone**.
## Trivia

* The phone's wallpaper is a photo of a section of the Rhine river.
50 cent

*For other articles with related titles, see Coin (disambiguation).*

The **50 cent** coin is a common item in *Advanced Education with Viktor Strobovski*. It can be found in both the Math Level and Language Level.

## Spawns

Like the 25 cent coins, 50 cent coins are also extremely common and can be found basically anywhere, including on classroom desks, trash bins and lockers.

## Usage

When a 50 cent coin is used on a vending machine, it will produce either a NUTS chocolate bar or a pack of sour sauce and chedder chips.

## Crafting

File:Item 50cent.png
1 cent + **50 cent**
51 cents

## See Also

* 25 cent
* Vending machines
* Coins
Napkin box

The **Napkin box** is a minor item producer in the History Level of *Advanced Education with Viktor Strobovski*.

## Description

It is a blue tissue box, with multiple purple circular patterns on it.

## Spawns

It spawns on the bedside table in Erie's bedroom, next to her bed.

## Usage

When this item is used, it produces a single napkin. This can be done seemingly infinitely. It's unknown if this serves any practical purpose, as a use for napkins has not yet been found.

## See Also

* Napkin
* List of item producers
Electricity

**Electricity** is a mechanic used in some levels of *Advanced Education with Viktor Strobovski*.

## Description

In AEwVS, electricity is bright blue and is extremely visible to the naked eye. Electricity can either be transmitted in arcs through the air (by small tesla coils or from the hand), or it can be conducted through certain objects (large tesla coils).

## Function

If Angell comes into contact with an electric arc, or gets too close to an object conducting electricity, she will be electrocuted and will die instantly. There is no way to avoid being killed in this way, aside from using the teleportation necklace.

Electricity is used most commonly in the Panacea PAP Station, in which a grid of electricity blocks the protagonist from moving forward. This grid of electricity can be deactivated by solving the power block. In a later section, the protagonist must navigate through a room filled with large tesla coils, all of which are conducting large amounts of electricity.

## Trivia

* In previous versions of the game, electricity was purple.
* Dying of electricity currently doesn't have a "game over" texture, so it just shows up as a glitchy square on the game over screen.

## See Also

* Tesla coils
* Panacea PAP Station
Chalkboards

*For other articles with related titles, see Chalk (disambiguation).*
* AEwVS
* ABiBaZ

**Chalkboards** are interactive objects in most levels of *Advanced Education with Viktor Strobovski*.

## Spawns

Chalkboards spawn at the front of almost every classroom in the game, on Math, Language, and History levels.

## Function

Chalkboards are mostly decorative, but they can be interacted with in multiple ways. They can be tilted upwards and downwards by Angell, which serves no in-game purpose.

Some also contain white chalk pieces at the bottom, which can be taken off and placed in the inventory. These small chalk pieces can be used to draw on chalkboards, as well as other surfaces like floors and walls.

## Chalkboards

### 位置

Classrooms

**Chalkboards** are minor decorative objects in *Alex Basics in Biology and Zoology*.

## Locations

Chalkboards are found at the front of every classroom.

## Description

Unlike the chalkboards from *AEwVS*, these chalkboards are attached to the walls. They also cannot be interacted with in any way. Sometimes, they will have random messages drawn on them.

## Varieties

Desk0.pngDesk1.pngDesk2.pngDesk3.pngDesk4.pngDesk5.png
Janitor's closet

The **Janitor's closet** is a minor location found in the Math Level and Language Level of *Advanced Education with Viktor Strobovski*.

## Description

It is an extremely small room with leafy wallpaper. There is a small elevator on the other side of this room, although Angell can't open it by herself. It's assumed that this elevator is used by Mr. Cleany-Clean to transport between floors.

In the Math Level, there is a note inside the janitor's closet reading "I can't open it! I have to get out of here".

## Function

At the beginning of the level, Mr. Cleany-Clean will spawn in this room. Once the level's teacher has been angered, he will emerge and begin to patrol the school. After he has patrolled the entire school, he will return here, where he will wait for a short time before emerging again.

In the Language Level, Marzia will come here to clean up if a flash, flash mine, light joint or pill is used against her.

## See Also

* Mr. Cleany-Clean
* List of Math Level locations
* List of Language Level locations

 **Math Level**
 **Language Level**
 **History Level**
 **Other**
Food

*For other articles with related titles, see Food (disambiguation).*

**Food**, also known as **Loops**, are an item in *Advanced Education with Viktor Strobovski* that can be obtained in the History Level and the Panacea PAP Station.

## Description

They appear to be singular Froot Loops, except much larger and "more like donuts" to avoid copyright. They come in six colours, which are identical to the colours that regular Froot Loops come in.

This food is eaten by the slugs contained within the Station.

## Spawns

These can be obtained infinitely from food piles.

## Usage

Angell can eat these, however they don't seem to restore any stamina. If Angell holds one of these near a slug, the slug will begin to follow her, attempting to eat it out of her hand. A slug can be fed by using this item on the slug, but can be done only once.

## Gallery

Loops.pngScreenshot revealing its item name.Loops3.pngA large pile of loops.Loops2.pngA pipe filled with loops.
## Sprites

Blue foodLoop2-item.pngPurple foodGreen foodOrange foodYellow foodRed food
## Trivia

* This is a reference to the "lööps" meme.

## See Also

* Food piles
* Pipes
* Slugs
* Panacea PAP Station
Carrot

**Carrots** are special food items in *Advanced Education with Viktor Strobovski*. So far, they are the only items that Angell can grow and cultivate by herself.

## Spawns

At least a few carrots can be found growing in most of the school's gardens. This makes them one of the most abundant food items in the game. They also have a very small chance of being produced by a vending machine. One can be found behind a painting near the garden in the math level.

## Growth

To grow a carrot, Angell must plant either carrot seeds or clean carrot seeds into a hole in the ground, which can be dug by a shovel. When this is done, multiple tails of carrots can be seen poking out of the ground in the same place where the hole previously was. Eventually, the carrot seeds will grow into full carrots, and then can be pulled out of the ground and eaten. When a carrot is finished growing, a cartoon carrot will appear on the screen to notify you.

## Usage

Carrots can be eaten like any other food item. When eaten, they restore the stamina bar to max for 25 seconds, and once this time is up the stamina bar will go down at normal speed.

A carrot can also be combined with a sharp item to produce a clean carrot and a carrot tail. The carrot tail can then be used to produce more carrot seeds, however the clean carrot gives infinite stamina for 15 seconds instead of 25.

If Marzia eats a carrot, she will cough and run to the janitor's closet. She will move slower afterwards. This also applies to the clean carrot.

## Crafting

Any sharp item + **Carrot**

Previous sharp item + Clean carrot + Carrot tail

## See Also

* Clean carrot
* Carrot tail
* Carrot seeds
* Clean carrot seeds
* List of edible items
Pine forest

剧透警告*这篇文章或部分内容可能会包含某些剧透。为了保证更好的游戏体验，阅读时请注意。*

The **Pine forest** is a secret location in the History Level of *Advanced Education with Viktor Strobovski*. It can only be accessed by using the secret key.

## Description

So far, the pine forest is the only way for Angell to actually be "outside" of the school (excluding the red forest).

The pine forest is a large, grassy area filled with extremely tall trees and many stones littering the ground. It's surrounded by a wooden fence. There is also a mushroom stump here, as well as many boars that roam the area, although they don't interact with Angell in any way.

In one of the corners of the pine forest, there is a small wooden shed that requires the blue door key to open. Inside is a shovel, four metal nails (which are used to craft the electromagnet) and a saw.

For unknown reasons, there are many items buried underground, including coins, food and sodas. If the protagonist acquires a metal detector, she can use it to detect these items and dig them up with the shovel.

If Angell manages to get past one of the fences (either by using the Happiness Gun or by teleporting), she can find a large entity known as the Interdimensional Traveler. This entity doesn't interact with Angell in any way, however.

## Gallery

HistoryForest.PNGA small section of the pine forest.ShedOutside.PNGThe shed.Vmc.pngInterdimensional Traveler in the pine forest.

## References

1. ↑ This name is used in the Alpha 0.11 update log.

## See Also

* History Level
* Interdimensional Traveler
* boar
* List of History Level locations

 **Math Level**
 **Language Level**
 **History Level**
 **Other**
Heavy bullet

**Heavy bullets** are common garbage items in *Advanced Education with Viktor Strobovski*.

## Spawns

They are the same bullets that the Kavotia shoot at Angell. They may be found randomly on the floor, or they may spawn on the ground after Angell is shot at by a Kavotia.

Many of these are also found in the Secret Station.

## Trivia

* Despite its name, this item is not very heavy; in fact, it is the same weight as a napkin.

## See Also

* Kavotia
* List of Panacea PAP Station items
Darkness vision goggles

The **Darkness vision goggles** are an item that was added in Alpha 0.25.0.4 of *Advanced Education with Viktor Strobovski*. So far, they are only found in untitled52.

## Usage

Angell can equip this item similarly to the respirator or hazard suit. It takes up the topmost slot in the equip menu. Angell can take the goggles off at any time by clicking on them.

While Angell is wearing the darkness vision goggles, her entire view will be altered to be entirely green. It will also be "divided" into many green squares, which greatly impairs vision, however as the name suggests it does allow Angell to see easily in the dark without using a handhelded lamp.
Dirt holes

* AEwVS
* UD

**Dirt holes** are minor interactive objects/structures in *Advanced Education with Viktor Strobovski*.

## Spawns

Dirt holes can only exist in outside areas, such as gardens or the pine forest. Angell can dig them herself by using a shovel on the ground multiple times, while crouching.

They may also appear pre-dug when the level begins, such as in the secret garden outside the Cafeteria.

## Function

If dug in the correct place, Angell can reach inside them and obtain hidden underground items. Angell can tell where underground items are hidden by using a metal detector. Angell can also plant carrot seeds or clean carrot seeds inside a dirt hole. After a while, these carrot seeds will grow into a full carrot, which can then be pulled out of the ground and eaten, to get infinite stamina for 27 seconds.

## See Also

* Carrot
* Shovel

這是一個未完成的頁面，快幫我們完善它吧！

## Dirt holes

### 位置

Shovel

**Dirt holes** are minor objects in MrDrNose's unfinished game, *UD*.
## Locations

The player can dig dirt holes manually by using the shovel tool in an outside area.

## Function

Once the player has dug a dirt hole, if they have any seeds, they can plant the seeds inside the hole. Once a seed has been planted, it will slowly begin to grow into a full plant. The player can also place a water pump inside this.

## See Also

* UD
* Shovel
* Water pump

 **Containers**
 **Breakables**
 **Traps**
 **Furniture**
 **Plants**
 **Decorative**
 **Miscellaneous**
 **Unknown**
 **Removed**
Operating table

不适宜内容*这篇文章或部分内容可能会包含令人不适的文本或媒体，或不宜在工作期间访问。*
剧透警告*这篇文章或部分内容可能会包含某些剧透。为了保证更好的游戏体验，阅读时请注意。*

The **Operating table** is an important interactive object within the Math Level of *Advanced Education with Viktor Strobovski*.

## Description

It is an extremely rusted operating table, tilted at about a 45° angle. It is seemingly made of corrugated iron, however in previous updates it was simply a flat, grey surface. Laying on it is Albert's incomplete body.

## Location

The operating table can be found in the operating room.

## Function

If Angell finds any of Albert's pieces, she can bring them to the operating table and attach them to Albert's incomplete body. If all three of Albert's pieces are attached (the head and two arms), the operating table will slowly turn upwards, then violently crush Albert's body into the ceiling, splattering blood onto the ceiling.

If this is done, Albert's soul will be freed, and will begin to follow Angell around the level. He will lead Angell to the nearest notebook, as well as whisper the answers to the notebooks' questions in her ear. If Angell manages to complete the level while Albert's soul has been freed, Albert will visit her afterwards to give her an important artifact.

Keep in mind that if Angell dies after freeing Albert's soul, she will need to complete Albert's body again before Albert's soul is re-released.

## Sounds

 File:AlbertCrush1.ogg | Albert's body being crushed into the ceiling.

## Gallery

Albert corpse.pngAlbert's body on the old operating table.
## See Also

* Operating room
* Albert
* Albert's pieces
Needles

**Needles**, also called **Syringes**, are medical items found in the Math Level and Language Level of *Advanced Education with Viktor Strobovski*.

## Spawns

Needles can be found most commonly from small medkits. There are also a few hidden in different places:

* The small bunker contains many empty needles as well as one blood-filled needle.
* One orange needle can be found in both the Secret Gallery and inside one of the urns in the back of the Math Level's WC room.
* Some green needles are found in a small room behind one of the windows in the Math Level's welcome room.

## Usage

Needles come in many different varieties, each one containing a different colour of liquid. When used, the needle is injected into Angell's body, which inflicts different effects upon her depending on what colour the liquid is. The only exceptions are the empty needle and the blood needle, which have different purposes. There are also a few needles which currently don't do anything.

Using any needle will cause a small amount of blood loss, though not enough to actually cause harm to the protagonist. The secondary effects caused by the needle can either be positive or negative, so it's important to keep track of which needle types are helpful and which are harmful.

## See Also

* Medkit (item)
* List of items in AEwVS
AEwVS: New Year Special

***AEwVS: New Year Special***, also known as **Alpha 0.14x3**, was a special version of the game created after Alpha 0.13. It was released on the 1st of January, 2020.

## Changes

The New Year Special adds a few special Christmas-themed items, such as presents and coal. It also adds a new character: Robot Santa, also known as DedMoroz, who appears in a special event to deliver presents to Angell.

As well as Christmas-themed additions, there are also a number of major non-Christmas additions. This includes:

* Pills and pill packs
* Steel and gold lockpicks
* A new model for Phonty-Phonograph
* The shovel
* Major graphics improvements.

Also, instead of a regular title screen, this version begins with a different menu. It consists of some text introducing the New Year Special, and a small text box in which the player can insert the name of any test map in order to be instantly transported to that map. At the time of its release, this was the only way to access test maps, however in the next update a store was added in which test maps can be purchased for DCoins. This special menu can still be purchased from the store, although it costs 9999 DCoins.

## See Also

* Robot Santa
* Advanced Education with Viktor Strobovski

 **已完成**
 **已放弃**
Dried substance

**Dried substances** are minor items in *Advanced Education with Viktor Strobovski* that will be added to The Conservatory in the future. Currently, they can only be found in untitled55. They are made using Heisenberg's secret lab.

## Obtaining

The only way to make this item is by using the lab equipment contained within Heisenberg's secret lab. Angell must first make a substance by boiling a flask with a burner, then use an eyedropper on the substance and transfer it to an evaporator. After a short time, the substance within will be turned into a dried substance, with the colour depending on the colour of the substance used to create it.

## Usage

Currently, it does not have a use, and it's unlikely that it ever will.

## See Also

* Heisenberg's secret lab
* Evaporator
Helpscreen/Audio

## Voicelines

**Note: Text in *italics* denotes what the voice line actually sounds like, if the in-game subtitle is wrong, or if the voice line doesn't have any in-game subtitles.**

* Alpha 0.27+
* Pre-Alpha 0.27
* Pre-Alpha 0.15c

*Hello, my name is Helpscreen, and i'm here to help you finish this damn tutorial level.*
*This is not so long, and this will be fastest tutorial you ever seen. So, let's get it started. You notice bright and big su-*
 File:Helpscreen 2.ogg | To move around press W, A, S, D. To look around use your mouse. To run - Left Shift. To crouch - Left Control.You can interact with objects. Go to any objects like doors, items, water fountains, or trash bins, and press E.Open the door to proceed to the next stage.but you know what it's called a frozen rain?
*To move around press W, A, S, D. To look around use your mouse. To run - Left Shift. To crouch - Left Control. You can interact with objects. Go to any objects like doors, items, water fountains, or trash bins, and press E. Open the door to proceed to the next stage. But you know what is called a fro-*
 File:Helpscreen 3.ogg | If you pickup an item, you can use it. Press the Right Mouse Button to use them, like muffins or soda.Or you can use items on other objects, like coins on vending machines, or keys on locked doors.If you have too many useless items in your inventory, press R, to drop an item. If you hold R, and use the Mouse Scrolling Wheel, you can throw an item.Use lockpick to get the rock, and throw it at the button to proceed to the next stageDo you want to hear the most annoying sound in the world?
*If you pickup an item, you can use it. Press the Right Mouse Button to use them like muffins or soda. Or you can use items, on other objects, like coins on vending machines, or keys on locked doors. If you have too many useless items, in your inventory, press R, to drop an item. If you hold R, and use the Mouse Scrolling Wheel, you can throw an item. Use lockpick to get the rock, and throw it at the button to proceed to the next stage. Do you want to hear the most anno-*
 File:Helpscreen 4.ogg | You can also combine items, and make a completely new item.To craft items, you need to select items by pressing the Middle Mouse Button, and if you want to combine items, press, Middle Mouse Button, and R.For example, make a plunger, and go to the next stage.mosquitoes
*You can also combine items, and make a completely new item. To craft items, you need to select items by pressing the Middle Mouse Button, and if you want to combine items, press, Middle Mouse Button, and R. For example, make a plunger, and go to the next stage. Mosquit-*
 File:Helpscreen 5.ogg | If you have low sanity, hold, C, to hold your breath. Wait one second and then release the key to exhale, and your sanity will restore slowly.Or you can hold your breath if you smell suspicious gases.do you know alphabet?\*a b c\*
*If you have low sanity, hold, C, to hold your breath. Wait one second and then release the key to exhale, and your sanity will restore slowly. Or you can hold your breath if you smell suspicious gases. Do you know alphabet? A, B, C, D, E e e e e e, e e e e*