Magic

## Crafting Magic

Crafting Magic is the most basic form of Magic. Every day magic just about anyone can do. Crafting Benches and the like are the most basic form of “Crafting Magic” As it allows quick creation of goods without external tools. It makes life VERY easy.

More Specialized forms of Crafting Magics are Enchantment Books and Potion Making. Something Anyone can figure out given enough time.

However, Only those mastered in Crafting Magics are able to Enchant using Lapis and their accumulated Knowledge. Enchanting Tables are entirely unusable by anyone not studied in the ways of Crafting Magic’s more Deep Knowledge.

### Required Items for Casting

* Crafting Bench
* Anvil
* Enchanting Table
* Brewing Stand

## Overworld Magic

Overworld Magic is a bit more whimsical compared to other Magic Types. Things like Fireballs, Ice Bolts, and summoning lightning make up this kind of magic, among other types.

Overworld Magic was one discovered ages long past when a mysterious ore, dubbed Moonstone, was found by adventurers. This Stone when refined and crafted into a tool allowed anyone wielding it to cast wondrous spells. However, using said spells came at a cost of Materials and Experiences. Using large spells, or doing spells too often would cause said Moonstone to dissolve within the hand of the wielder.

Overworld magic is something long since lost to MOST of the Overworld. The only groups who currently have any Knowledge about it being the Disciples of the Moonstone and The Order who both closely guard the Secrets from outsiders.

### Required Items for Casting

One or the other is needed for casting.

* Moonstone Wand
	+ Moonstone Wands are small, easy to craft rods of Moonstone. Often used by duelists or Novices, these wands are good for quick casts of spells, at the cost of the Overall Durability of the Wand itself
* Moonstone Staff
	+ Moonstone Staffs are large staff, crafted by Moonstone artisans. Used by more advanced Casters or Warmages, these staves take longer to cast spells, but the spells often do more damage or have a larger effect. They also use far less durability than a Wand casting the same spell.

## End Magic

End Magic is perhaps the most dangerous type of magic. A natural thing anyone from the End can do as they live saturated within its corrupting energies. Because of this Endarians have a much easier time using this type of magic, with far less negative effects than those who would do so in the other Realms.

End Magic is Dark Magic. An all corrupting force not wholly understood by those outside the end. Endermen use this sort of power every day, Teleporting around here and there, whilst Elytra allows for those without wings to soar like they were meant to. Shulkers use this magic to cause their enemies to become weightless and plummet to their deaths.

However, that is not the only use of End Magic. End magic is used quite often in the Overworld by one group. Illagers. Totems of Undying, Evokers, and even Vexes are all some form of End Magic. Though prolonged usage of said magic has shown its effects, corrupting the minds of the Illagers, turning them into murderous monsters who wish nothing more than to further their dark ambitions by any means necessary.

Those who use this magic will find that it comes easily. Calling upon the End’s magic is no hard task, in fact of the three magics it is the easiest to learn but it comes at great cost. Those who use this magic are slowly corrupted by it, their minds twisted and their morals eroded. Master End Magicians find themselves mad, insane, and quite possibly lost in all senses of the word.

### Required Items for Casting

One or the other is needed for casting.

* Tome of the End
	+ The Tome of the End is a magical artifact found in various libraries all over the Overworld, usually deep down in Strongholds and the like. The Tome itself carries basic knowledge of how to cast various forms of End Magic with easy to understand instructions and incantations. Some readers do mention however that it whispers to them in their sleep.
* Crystaled Eye of Ender
	+ An Eye of Ender crystalized in Amethyst. This Artifact can be crafted after one finishes reading the entirety of the Tome of the End, teaching them the necessary crafting recipe for such an item. This casting implement is the main casting implement for most End Wizards. Allowing them greater control of their magic. It does however also give them unfiltered access to End Energy, corrupting the user over time.

## Nether Magic

Nether Magic is hard to describe. It doesn’t focus on Magical tools, or calling upon the energy of the dimension. Rather Nether Magic comes from within oneself. The Burning Passion of one’s ambitions and powers are what fuel this magic. Using the Fire of One’s soul one is able to cast this magic.

Nether Magic is VERY Potent and VERY dangerous. Not only to the target of the Magic, but to the User as well. The Source of this magic is the User’s Health, meaning a battle with a user of Nether Magic is one of decisive hits. To think such magic is merely a suicidal endeavor with no practical use would be a grave error.

Nether Magic is the most dangerous of all three magic types because of the Pure Power Output one gets from it. A master Nether Magician can end a fight with another person with a single spell, though depending on that spell it would cause them a great deal of pain. Its not uncommon that Nether Magicians will die during battle, not because of their opponent, but rather for casting too much magic and collapsing from exhaustion.

All Nether Magic is fire themed and focused, and is ONLY built for combat, unlike the other Magic types which all have some sort of non combat focus.

### Required Items for Casting

One or the other is needed for casting.

* Blaze Knuckles
	+ Blaze knuckles are gauntlets made of Blaze Rods, Diamonds, and Magma Slime. These Knuckles are worn over armor, or just over the fist and allow the user to focus their Fiery Passion into Physical form Allowing for Casting of Nether Magics.
* Amulet of Will
	+ The Amulet of Will is an artifact found in Nether Fortresses and allows the user the same Casting of Nether Magic as the Blaze Knuckles, but for far less of a cost. It makes casting Nether Magic MUCH easier on the user, but these items are far Rarer.