Amulet of Runes

## Introduction

Amulet of Runes is end-game amulet. It has a default Class Runes effect and unique additional effect, that can be improved with Amulet's refinement level aka +.

This amulet also increases Spirit Rune points, which are needed for Spirit Runes.

* `Formula: Amulet's refinement level * 0.5`

You can change its rune effect to a random effect of your class with **Shining Runestone**.

Can be used as a sacrifice amulet, but you will need *25 000 ×* **Arkenstone**

## Where to drop

* The Ruined Castle Mythic (Echidna)
* The Ruined Castle Deadly (Echidna)
* Lumen Shop
* Portal

## Table legend

* Underlined - Unique additional effect
* **Highlighted Yellow**
	+ Increses with Amulet's refinement aka + level
	+ `Formula: Amulet's refinement level * highlighted value`
* **Highlighted Blue**
	+ Randomly generated upon dropping amulet / changing amulet effect
	+ Same as normal Green and Golden Class Runes

## Warrior Aura

Monsters hit by your attacks gain immune against falling down and knockback.
  White Berkana | +15% damage against monsters per Impale unit.
-3% damage from monsters per Impale unit.
  Red Ansuz | Chance for piercing Hits increases your Impale Chance.
  Blue Ansuz | Aura of the Sword can be stacked up to 3 times.
  Blue Berkana | Increases the maximum stack size of Impale by 3.
  Golden Berkana | Increases the Impale Damage against a monster per Impale inflicted on it by **6% - 12%** + **0.05%**.

## Warrior Mental

  White Ehwaz | Increases the effectiveness of Thorns against a monster by 1% for 10 seconds and adds 25 thorns for 5 seconds after you deal thorns damage to it that was not caused by the monster's attack.
  Red Tiwaz | Strong Body adds (600 + **5**) Thorns and (2000 + **5**) Armor.
Gain 200 Armor and 10% increased thorns damage for 10 seconds after dealing thorns damage from a monster's attack.
  Red Ehwaz | Deal thorns damage 6 additional times when you deal thorns damage from a monster's attack.
  Blue Tiwaz | Stump now pulls all enemies close to you and adds 25% Casting Speed and 25% Skill Speed for 10 seconds, for each close monster.
  Blue Ehwaz | Your thorns now deal skill damage.
Your Thorns Damage increases the damage of your skills.
  Green Tiwaz | Sword Strike, Bash and Stump increase your Combo Points for Spirit Strike by 1 and deal (**150% - 350%** + **0.25%**) more damage per active Combo Point.
The damage of Spirit Strike increases depending on the amount of Combo Points used.
1 Combo Point: +100% Damage
2 Combo Points: +200% Damage
3 Combo Points: +400% Damage
4 Combo Points: +800% Damage
  Golden Ehwaz | Deal 1000% of your Thorns Damage to monsters in a radius of **10m - 25m** after casting a mental skill.
Thorns Damage **+0.5%**

## Ninja Dagger

Poisonous cloud damage **+0.5%**
  Red Othala | Ambush kills enemies with less than 25% of their maximum hp immediately.
  Red Perthro | Monsters can be poisoned multiple times.
Poison stacks up to 8 times.
You take 5% less damage per poison stack of the enemy.
The poison damage is no longer affected by the rank of the monster.
The poisoning chance is no longer affected by the level of the monster.
  Blue Othala | Your poison damage now increases the damage of your class skills.
  Blue Perthro | +10 Skill Chains for Poisonous Cloud.
  Green Othala | The damage against poisoned monsters is increased by **10% - 25%**.
The poison resistance of metinstones is reduced by 100%.
  Green Perthro | After using a skill spawn a Totem of Cunning for 10 seconds which poisons all enemies within a **20m - 40m** radius.
The totem increases your skill damage against monsters by (1000% + **1%**).
This value is reduced by 100% per monster in a radius of 30m.
  Golden Othala | Ambush and Fast Attack cause up to **2 - 8** additional Critical Hits.
The Chance of Critical Hits is reduced by 15% after each critical hit.
  Golden Perthro | Summon 3 poisonous clouds for 2 seconds after you use Fast Attack.
The damage of your poisonous clouds is increased by 0.5% and additional (**0.1% - 0.35%** + **0.003%**) per poisoned monster nearby, of your poison damage.

## Ninja Archer

  White Sowilo | The distance to the target doesn't affect your Range Damage negative anymore.
  Red Kenaz | Skill Chains travel back, if there are not enough monsters nearby.
Reflect Skill Chains from your body if there is only one monster nearby. Effects that increase the damage of skill chains are 95% less effective for skills that have been reflected from your body.
  Red Sowilo | Gain additional 300% of your Chance of critical hits as extra Chance of Skill Chains.
  Blue Kenaz | Feather Walk increases your Casting and Skill Speed by 100% as well as your Dexterity by **0.25%**.
  Blue Sowilo | After you attack a monster with a skill, theres a 50% chance to attack two monsters in its near with the same skill.
Hits **0.01** additional monsters. *Note: 1 additional monster every 100 levels*
  Green Kenaz | Your archery skills have a 10% chance to reduce the target's Arrow Resistance by **5% - 20%** for 30 seconds.
(Max. Stack Size +1 per 90 Dexterity)
  Golden Sowilo | Gain (**120% - 150%** + **1%**) of Chance for piercing hits as extra Chance of critical hits.

## Sura Weapon

Can be stacked up to 5 times
  White Wunjo | If your Dispel is successful, the enemy will also be poisoned, burned, slowed and fatigued.
Dispel Duration +200%
  Red Dagaz | Gain 10% of the Defense Value of Enchanted Armor as extra Increased Impale Chance.
Your skills deal 300 **+0.25%** more damage against monsters per Impale unit
Increases the maximum stack size of Impale by 2.
  Red Wunjo | Gain Increased Impale Chance +30% and Accuracy +30% per Weapon Sura Skill with an active cooldown.
  Blue Dagaz | Average Damage now also increases your skill damage.
  Blue Wunjo | Magic Power now increases the attack value of Enchanted Blade.
  Green Dagaz | Casts Dragon Swirl after dealing hit damage to a monster and pulls all monsters within a 10m radius towards you.
Dragon Swirls casted by this effect have Skill Area Of Effect +100% and Damage **+1%**.
  Green Wunjo | Weapon Sura Skills that you have casted yourself or have been repeated deal **750 - 1500%** more damage, have Skill Area Of Effect **+375 - 750%** and Chance of critical hit **+175 - 250%**.
Weapon Sura Skills are repeated 4 times.
The cooldown of Weapon Sura Skills is increased by 600%.
Casting Speed is 50% less effective for Weapon Sura Skills.
  Golden Dagaz | Increases the damage of your skills against targeted monsters by **100% - 200%** + **0.5%**.
  Golden Wunjo | Weapon Sura Skills are repeated 1 times near the end of their cooldown.
They deal **150 - 250%** more damage for every second that has passed since the start of the cooldown.
**0.5%** Chance of another repetition.

## Sura Magic

  White Jera | +1 Skill Chain
  Red Jera | The effect of Flame Spirit can be stacked up to 7 times.
  Blue Uruz | Increase the damage of Flame Spirit by (7% + **0.1%**) everytime it hits the same monster.
The effect is reset as soon as another monster is hit.
  Blue Jera | Spirit Strike applies a curse to monsters that reduces magic resistance by (30% + **0.1%**) for 30 seconds. Spreads to up to 10 nearby monsters.
  Green Uruz | Casts Flame Spirit against (**10 - 20** + **0.02%**) nearby monsters after using Flame Strike.
20% chance to hit monsters more than once if there are not enough monsters nearby.
Flame Strike costs **5 000% - 10 000%** more SP.
  Green Jera | Gain a Combo Point for Dark Orb after using Spirit Strike, Dark Strike or Flame Strike.
Dark Orb costs **1 000% - 3 500%** more SP per Combo Point.
Casts Flame Spirit against a monster after it has been hit by Dark Orb. The amount of Fireballs increases depending on the amount of Combo Points used.
Fireball Damage + (**80% - 280%** + **0.2%**)
1 Combo Point: 3 Fireballs
2 Combo Points: 6 Fireballs
3 Combo Points: 12 Fireballs
4 Combo Points: 24 Fireballs
  Golden Uruz | Flame Spirit deals up to (**300% - 500%** + **0.5%**) more damage based on the percentage your SP is filled.
  Golden Jera | Increases the effectiveness of Magic Power by (**15% - 45%** + **0.25%**).

## Shaman Dragon

  White Eiwaz | After Flying Talisman hits an enemy cast it again on up to 5 nearby enemies.
  Red Mannaz | Gain 50% increased Skill Speed and 25% increased Casting Speed for 15 seconds after you use Dragon's Roar or Shooting Dragon.
  Red Eiwaz | The tickrate of fire damage is increased by 500%.
Each point of Magic Power increases your fire damage by (100% + **0.5%**).
  Blue Mannaz | Dragon's Roar deals 300% increased damage if there are less than 10 monsters nearby.
Your skills can hit an unlimited number of enemies.
  Blue Eiwaz | Dragon's Roar now pulls all enemies close to you and increases the damage by 5% for each player hit.
  Green Mannaz | Gain (**15% - 30%** + **0.15%**) damage reduction from Blessing if you cast it on yourself.
Any incoming damage greater than 50% of your maximum HP will be reduced to 25% of your maximum HP.
  Green Eiwaz | Your skills summon a Magic Totem for 10 seconds, which casts Flying Talisman on the target of your skills.
Your Totems deal (**20% - 40%** + **0.5%**) extra damage.
  Golden Mannaz | Cast Dragon's Roar additional **2 - 8** times at the same position after you cast Dragon's Roar.
  Golden Eiwaz | (**20% - 40%** + **0.2%**) of your Race Attributes now affect your Fire Damage.

## Shaman Healer

  White Raidho | Summon Lightning always deals critical hits.
  Red Hagalaz | Summon Lightning and Lightning Claw put a curse on monsters that attacks 3 nearby monsters 5 times with Lightning Throw.
Triggers Lightning Burst when the curse ends.
Lightning Burst deals 1500 + **5%** more damage.
(Reduced by 75 + **0.5%** per monster hit by Lightning Throw).
  Red Raidho | Summon Lightning repeats 4 times.
  Blue Hagalaz | Increases your total Lightning Damage by 0.06% per Intelligence Point.
  Green Hagalaz | Your Skills have a 10% chance to paralyze a monster whereby it can't use any skills for **100 - 200** seconds.
Each monster can only be paralyzed once.
  Green Raidho | **+5 - 10** Skill Chains for Lightning Claw Damage +25 + **0.1%** per remaining Skill Chain.
  Golden Raidho | Swiftness increases your Skill Speed by **120 - 150%**, your Casting Speed by additional **62 - 80** + **0.5%** and you may move unhindered through enemies, while Swiftness is active.