Commands / Gamerules

In the mod there are several commands and gamerules that can be used to add or remove xp as well as enable or disable certain features of the mod such as tailed beasts naturally spawning.

please note that in the commands (player) references to the name of a player that is being targeted and (tail number) is the number of the beast being chosen, for example shukaku is the 1 tail and so in the command to select it you would type the number 1

if you have problems using the commands ensure to press tab to make use of minecrafts auto complete feature for commands.

## Commands

/addninjaxp (player) (amount) -- Allows the addition of ninja xp to a chosen player. a negative amount can be used to remove ninja xp

/addxp2jutsu (amount) (player) -- allows the addition of jutsu xp to the chosen players selected jutsu. if player is left blank then the command user will be targeted

/locateEntity biju (tail number) -- allows for the location of Tailed beasts without the use of a tailed beast map if spawning is enabled

/locateEntity jinchuriki (assign,revoke,list)

* assign (player) (tail number) -- allows a tailed beast to be assigned to a player or the gedo statue, with the chosen player becoming its jinchuriki

* revoke (tail number) -- allows for the removal of a tailed beast from a jinchuriki or the gedo statue, allowing it to spawn naturally again if enabled

* list -- presents the user with a list of all the tailed beasts and who they are sealed inside of (or left blank if not sealed)

To grant the user a summoning scroll with a summon unlocked for use in survival mode, or give the user senjutsu with a chosen sage mode they will need to do the following command

/Give (player) narutomod:(senjutsu or summoning\_contract) 1 0 {Type:type}

simply replace the second type with either slug, toad, snake or enma and you will be given the item with the type that you have chosen (Note there is no enma sage mode, only summon)

note that if you want multiple summons then you need to type out the summoning variant then you need to replace the text in the {} with the following

{JutsuCDMapKey1:-1L, OwnerIdKeyMost:(IDMost here)L, OwnerIdKeyLeast:(IDLeast here)L, JutsuCDMapKey2:-1L, JutsuCDMapKey0:-1L}

Note that the OwnerIdKeyMost and least must be replaced from your own and can be gotten from this website if your have a premium acct, cracked accts will need to use a mod that allows them to read and set nbt data and get their id from another item that is allready bound to them. To select which summons are unlocked change the -1's after the CDMapKey parts to a 1 and it will unlock the summon of the respective slot (note that CDMapKey0 = slot 1 on the summoning scroll)

if the player is in a version earlier than 0.3 and as a result cannot obtain 8-branch jutsu naturally but still wants it they can add the following onto the end of their /give command for senjutsu

{JutsuCDMapKey3:1L,JutsuCDMapKey1:1L,OwnerIdKeyMost:(IDMost here)L,OwnerIdKeyLeast:-(IDLeast here)L,JutsuCDMapKey2:1L,JutsuCDM apKey0:1L}

## Gamerules

~~/gamerule spawnTailedBeasts~~ -- This gamerule has since been moved to the config file, this will remain here for a short time so that people know where to locate it if they are unaware

/gamerule forceDojutsuDropOnDeath -- this gamerule when set to true will force any dojutsu to be dropped on death, even if keep inventory is also enabled

/gamerule keepNinjaXp -- this gamerule when set to true will prevent ninja xp being lost on death

some usefull gamerules include

/gamerule mobGriefing -- this gamerule when set to false can prevent some jutsu damage to blocks

/gamerule keepInventory -- this gamerule when set to true will prevent inventory items such as releases and dojutsu being lost on death