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Castle Story Wiki

Welcome to the Official *Castle Story* Wiki
the *Castle Story* compendium by the players, for the players.
We are currently maintaining 587 pages (121 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

Videos

Featured images
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*Castle Story* Links
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What is *Castle Story*?

Castle Story is a game that focuses on building castles, defending your castle at night, and exploring the vast land floating islands that are at your disposal. With day/night simulation and a unique form of gameplay, CastleStory is quickly garnering a large amount of interest and support.

Navigation

World

Bricktrons

Enemies

Buildings

Tasks

Materials

Structures

Construction

*Castle Story* Wiki

Help WikiGeneral HelpGetting StartedEditing PagesNew PagesMoving PagesBasic ImagesLinks

Joining InRegisterCommunity / How to Help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
Castle

Your castle or base is one of the main components of Castle Story. You must use your bricktron(s) and resources to build a castle to hold off the things that go bump in the night. In the first video showing Castle Story, we saw the bricktrons work toward creating a castle. In order to make and add onto them, they used bricks. While little is known on the subject, it is possible that castles will likely serve as a way to keep your bricktrons safe during attacks. While castles can be built up, they can also be destroyed. Proof of this lies near the end of the December 24th video.
Weapon Kit

**Weapon kits** allow Bricktron workers to equip themselves with gear to fight effectively. Weapon kits are stored on weapon racks. To equip a Bricktron with a weapon kit, there must first be a weapon rack with at least one available kit stored on it. Then, select the desired Bricktrons and either right click on said weapon rack, or open the radial menu on the weapon rack and select "Equip Content". To return the weapon kit after use, either right click on the rack again, or open the radial menu and select "Unequip Tools".

## Types

Some kits have unique abilites, which can be played as a support role to the heavy hitters.

### Alchemist Kit

Alchemists throw bombs that deal area of effect damage and break walls, and crafted in the laboratory with 3 fabric rolls and 30 brimstone.

### Arbalist Kit

Arbalists are slower, but deal high damage at a very long range, and crafted in the machine shop with 2 iron ingots, 1 rope coil, 1 fabric and 2 cogs.

### Archer Kit

Archers are inexpensive, versatile long range units, and crafted in the workbench with 2 planks, 1 rope and 1 fabric.

### Artificer Kit

Artificers can either throw ranged projectiles with their staff or heal allies, and crafted in the altar with 1 plank, 80 brimstone, 1 iron ingot, 2 fabric and 1 glass.

### Halberdier Kit

Halberdiers are inexpensive melee combatants with high speed, and crafted in the workbench with 1 plank and 1 iron ingot.

### Knight Kit

Knights are slow but robust melee units, their block ability excels against projectiles, and crafted in the forge with 5 iron ingots.
Castle Story

**Castle Story** is a creative voxel-based strategy game created by Sauropod Studio, in which you can build castles one brick at a time using an army of little creatures called Bricktrons. Design and build your own castles, expand your territory in a vast landscape and defend your Bricktrons against onslaughts of hostile creatures.

Castle Story was Sauropod's debut game, which was first announced in December 2011. A crowdfunding campaign was launched through the website Kickstarter on 27 July 2012, seeking US$80,000. This goal was reached and exceeded within five hours of the campaign's launch. The campaign concluded after one month, with a total of $700,000 pledged. Sauropod credited Markus Persson, the creator of the game *Minecraft* who publicly approved of the game, with leading the Kickstarter campaign to the success it had. Beta versions of the game were later shared with backers who had pledged $15 or more. Castle Story was made publicly available as a paid early access game through the digital distribution platform Steam on 23 September 2013. The game was fully released on 17 August 2017 for Linux, macOS and Microsoft Windows, with Sauropod shifting to bugfixes and developing post-launch content.
Home Crystal

The **home crystal** is the heart of your civilization. You must defend it at all costs from marauding creatures or rival Bricktron villages. The home crystal is also your source of power, and the only place to get more Bricktrons.

## Usage

Your home crystal generates energy passively. This energy can be used to spawn new Bricktrons. You can see this energy in the form of blue wisps orbiting your home crystal. Once you have enough blue wisps, they will merge together to create a bright yellow wisp. You can see how much energy you have and how much is needed for the next Bricktron in the taskbar to popup above your home crystal.

To spawn a Bricktron, click on the spawn a new Bricktron button in the taskbar popup. A worker should appear instantly near your home crystal.
Germain Couet

**Germain Couet** is the artistic director of Sauropod Studio, and one of the lead designers for Castle Story. Couet and François Alain studied game design together at university. After graduating, they thought they could make a living out of making independent video games. They hoped that Castle Story would allow them to work full time, doing what they love.
Iron

**Iron**, previously known as **Blue Crystal** is one of the basic materials which can be gathered. Like stone and brimstone, it spawns naturally around the map, but can also be extracted from the ground.

## Obtaining

In order to harvest iron, either a mining task must be placed out, or a harvesting task on a surface deposit.

## Usage

Iron is a main ingredient in many recipes.

* Altar
* Forge
* Laboratory
* Machine Shop
* Door
* Reinforced Door
* Bear Trap
* Cog
* Lantern Ward
* Sentinel Ward
* Healing Ward
* Capture Ward
* Pylon Ward
* Arbalist Kit
* Artificer Kit
* Halberdier Kit
* Knight Kit
* Iron Ingot

## Gallery

* Harvesting task that covers an iron surface deposit.
Phantom Block

A **Phantom Block** is a place marker for a brick will be put later on. The **phantom blocks** are used for bricktrons to know where to build next. A builder bricktron will continue to build and replace the **phantom blocks** with bricks until the stockpile is depleted. When the stockpile is depleted you will need to gather additional resources to make more bricks and continue building. You can also make a blueprint with phantom blocks called *prefabs*, which is used to save a model. A prefab's size is limited, so you cannot save your entire castle as a blueprint. The first appearance of the **phantom block** was in the "Castle Story - First Demonstration" video that was published in December 2011. They appear in blue.
Knight

The **knight** is a bricktron equipped with a knight kit.

## Usage

Knights is the unit with the most amount of health, and should therefore be kept in the frontline a hard hitter.

## Trivia

* The knight was the second class introduced to the game, and was initially a separate unit from the bricktron.

## Gallery

* The knight unit.
* Artwork of the knight.
Tulum Taco Shop

**Tulum Taco Shop** is a type of building in game that sells Food.

The building costs $5000 to create. Prices range from Free up to $30. Ingredients cost $0.50.

Tulum Taco Shop has the Perk - Spicey

* Baby Taco: Increase walk speed 20%
* Medium Taco: Increase walk speed 40%
* Hot Taco: Increase walk speed 60%
* Inferno Taco: Increase walk speed 80%
Brick

A **brick** is the most basic building block, but also used as a material.

## Obtaining

Bricks are made when a stockpile with stone is completely filled, provided that the stockpile setting to automatically convert it is enabled.

## Usage

Bricks can be used in building, but is also used in some recipes.

* Furnace
* Forge
* Altar
* Catapult
* Knight Statue

## Gallery

* 3 bricks with one leaning on top of the others.
Tom's WonTon Truck

**Tom's WonTon Truck** is a Buildings that sells food.

The building costs $1750 to create and grants +1 Hunger. Food price can be set from Free up to $30. Ingredients cost $0.50.

Tom's WonTon Truck offers the following Perk- Filling

* Shrimp Dumplings: Donate 20% more to Sauropoda
* Pork Dumplings: Donate 20% more to Ornithopoda
* Chicken Dumplings: Donate 20% more to Ankylosauria
* Squash Dumplings: Donate 20% more to Theropoda
Worker

The **worker** is a bricktron assigned to a task.

## Usage

When building, workers will take the building blocks from the closest stockpile to complete the construction in the shortest possible time frame. Once the stockpiles are empty of the requested material, they will cease to work until it's replenished.

Workers can also fight corruptrons with their hammer.
Quarry

The **quarry** task allow Bricktron workers to create holes in the ground, but also yielding resources.

## Usage

The collected resources are stone, iron and brimstone, and will be stored on stockpiles. They can be filtered by adding or removing them in the popup.

The quarry size can be determined when the task is placed down, by dragging either the side or corner of the blueprint. The stair orientation can also be rotated by pressing the popup button.
Kentrosaurus

*This article is a stub. You can help Parkasaurus Wiki by expanding it.*

**Kentrosaurus** are a carnivore dinosaur from the Stegosauria family.

Requirements for Exhibit:

Tiles: Mud

Biome: Tundra

Size: Medium

Exhibit Space: 490 ft2 (per)

Egg Items:

* 4x Stegosauria Footprint
* 4x Stegosauria Skull
* 1x Uncommon Gem
Triceratops

*This article is a stub. You can help Parkasaurus Wiki by expanding it.*

Adult Triceratops

**Triceratops** (meaning "three-horned face") is a genus of ceratopsian dinosaurs that lived in North America during the end of the Cretaceous period. It is one of two starting dinosaur options in the game.

Tiles: Grass

Biome: Rainforest

Size: Medium

Exhibit Space: 420 ft2 (per)

Group Size: well a group of 2-4 individuals.

Egg Items:

* 2x Ceratopsia Footprint
* 2x Ceratopsia Skull
* 1x Imperfect Gem

### Trivia

Triceratops is a member of the Chasmosaurinae subfamily and is the only member in game.
System requirements

The following are the minimum and recommended **system requirements** for *Parkasaurus*. While these requirements do not represent a guaranteed working configuration, meeting the minimum requirements should ensure at least a launch-able environment.

## Recommended requirements

* OS: Windows 7 SP1 (64 bit only), Windows 8 (64 bit only), Windows 10 (64 bit only)
* Processor: X64 Quad Core CPU, 3+ GHz
* Memory: 8 GB RAM
* Graphics: Discrete Non Mobile GPU with 2 GB RAM
* DirectX: Version 11
* Storage: 2 GB available space
* Sound Card: Any

## Minimum requirements

* OS: Windows 7 SP1 (64 bit only), Windows 8 (64 bit only), Windows 10 (64 bit only)
* Processor: X64 Dual Core CPU, 2+ GHz
* Memory: 4 GB RAM
* Graphics: Discrete Non Mobile GPU with 1 GB Ram
* DirectX: Version 11
* Storage: 1 GB available space
* Sound Card: Any

## See also

* How to play guide for Parkasaurus
* Release date
Banana Stand

*"There is always money in the Banana Stand."*

**Banana Stand** is a type of Buildings in Parkasaurus.

The Banana Stand cost $5000 to create. Prices can be set from Free up to $30. Ingredient costs are $0.50.

The Banana Stand currently has no Perks.

(Note: "% Profit" slider seems to have no effect)

**Trivia**
The Banana Stand, Mr. Manager Science unlock, and the quote "there is always money in the Banana Stand" are references to the TV series Arrested Development.
Roasted Peanuts

**Roasted Peanuts** is a type of building that sells food.

The buildings costs $2500 to create. Food prices range from Free up to $30. Ingredients cost $0.50.

Roasted Peanuts has the Perk - BagSize

* Small Peanuts: Adds 5% to food
* Medium Peanuts: Adds 10% to food
* Large Peanuts: Adds 20% to food
* Huge Peanuts: Adds 40% to food, Increase time at park by 10%
Apatosaurus

*This article is a stub. You can help Parkasaurus Wiki by expanding it.*

**Apatosaurus** are a herbivore dinosaur from the Sauropoda family.

Requirements for Exhibit:

Tiles: Sand

Biome: Savanna

Size: Large

Exhibit Space: 700 ft2 (per)

Egg Items:

* 6x Sauropoda Footprint
* 6x Sauropoda Skull
* 1x Rare Gem

## Parkasaurus

### Trivia not relevant for the game

**Apatosaurus** (meaning "deceptive lizard"), is a genus of sauropod dinosaurs that lived about about 161-144 million years ago, during the Jurassic period. It was one of the large sauropods, about 4.5 meters (15 feet) tall at the hips, with a length of up to 22.8 m (75 ft) and a mass up to 35 metric tonnes (39 tons).

* In 2015, the Brontosaurus genus was revived and several species of Apatosaurus were resigned to the Brontosaurus genus.
Funnel Cakes

**Funnel Cakes** is a type of building that sells food.

The building costs $2500 to create. Prices are set from Free up to $30. Ingredients cost $0.50.

Funnel Cakes offer the Perk - Topping

* Funnel Cake Sugar: When gained will call friend into park if Happy is >80
* Funnel Cake Jelly: When gained will call friend into park if Happy is >70
* Funnel Cake Cinnamon: When gained will call friend into park if Happy is >50
* Funnel Cake Chocolate: When gained will call friend into park if Happy is >40, Increase time at park by 10%
DinoDogs

**DinoDogs** is a type of Buildings that serves Hotdogs.

It costs $1500 to create and grants +2 Hunger. Food price can be set from Free to $30. Ingredients cost $0.50.

DinoDogs off the following Perk - Wiener Size

* Hotdog Normal: No Effect
* Hotdog Big: Increase time at park by 10%
* Hotdog Huge: Increase time at park by 20%, When gained will call friend into park if Happy is >40
* Hotdog Sauropod: Increase time at park by 30%
Prehistoric

**Prehistoric** is a type of Theme for your exhibit in Parkasaurus.

A **Prehistoric** Theme has 4 contributing factors:

* Exhibit Size
* All plants require water
* Realism must be at maximum
* Theme item that is Prehistoric Theme

The Exhibit size requirement can be found on the Theme tab in game.

All of your Scenery must be near water in order to meet the second requirement.

Tier 2 Trees and Bushes must be used in order to meet maximum Realism in the exhibit.

All Theme items are found under Exhibit > Scenery. They cost $50,000 each.

Theme Bonus

* 30% more appeal to this exhibit
* Dinos in this exhibit do not get sick
* Volcanoes are active in this exhibit
Iron Ingot

## Iron Ingot

### Stockpile Limit

16

An **iron ingot** is a material.

## Usage

Iron ingots are used in a lot of recipes.

* Forge
* Laboratory
* Altar
* Machine Shop
* Door
* Reinforced Door
* Bear Trap
* Cog
* Lantern Ward
* Sentinel Ward
* Healing Ward
* Capture Ward
* Pylon Ward
* Arbalist Kit
* Artificer Kit
* Halberdier Kit
* Knight Kit

## Gallery

* Iron ingots being hauled from a furnace to a nearby stockpile.
Pirate Destroyer

Affiliation
 HP
 Energy
 Armor
 Evasion
 Move cost
 Kill reward

The **Pirate Destroyer** isn't a standard design, but more like a pirate refit of other ships. Basically a frame and reactor fitted with the maximum number of guns possible, this destroyer is the smallest non-ryder unit equipped with kinetic guns. Thought to act as support for the pirate ryders, it's both equipped with long range lasers and short range cannons for it's speciality: ambushes. Being fairly small yet still well armed, the pirate destroyer may seem like an incarnation of the "small and agile ship" thought by the new Military Doctrine. However, its actual capability in the role is very limited. Being what amounts to a redesign by rogues and thieves of captured vessels, the destroyer doesn't have any kind of protection beyond its (fairly thin for a destroyer) armour. It also has poorer evasion than the smaller PACT Missile Frigate and Mining Union Frigate, while having little durability advantage. Without any kind of shield or flak, the destroyer is easy to kill before it gets in range and generally completely defenceless against any kind of serious attack. It is only useful as an ambushing force and obsolete against any kind of military warship in a line action. Despite it, its effectiveness against lighter ships and it being a fast, easy to maintain and replace vessel means it's widely deployed by all pirates, who only expect fights against merchants and their escorts.

## Weapons

Despite it's size, its armament allows combat at any range, though the lack of Assault limits its anti-ryder capabilities.

### Laser

The laser banks allow for accurate fire from a great distance but have low damage. This weapon is countered by shielding. Slightly less accurate and significantly less powerful than the top technology models used by the Sunrider and the Alliance Cruisers.

* damage: 150 x 1
* energy cost: 70 EN
* base accuracy: 100 (110 in LD)

### Kinetic

The main forward guns do good damage against any target it hits, but have poor accuracy. Its main use is against low evasion and high defence targets. Fairly underwhelming, its power it's actually comparable to PACTs high-power lasers, yet the accuracy is no better than their kinetics.

As of Liberation Day the gun has considerably better accuracy and damage.

* damage: 250 x 1 (300 x 1 in LD)
* energy cost: 60 EN
* base accuracy: 60 (70 in LD)
Town

The **Town** is an area outside of the park that offers a variety of services to the player.

## Meat Shop

**Meatlore's Meat Emporium** is the town's meat shop. Here, meat-based food can be purchased or ordered.

Meat-based food includes Fresh meat, Insects, Medium Cuts, and Large Cuts.

## Plant Shop

**Kale them With Kindness** is the town's plant shop. Here, plant-based food can be purchased or ordered.

Plant-based food includes assorted Plants, Grass, Bushes, and Tree Leaves.

## Egg Farm

Here, dinosaur eggs can be purchased.

Each dinosaur egg costs gems, skulls, and footprints. The types and amounts needed vary by species.

You can purchase gems from the gem shop and find skulls and footprints in digs.

## Gem Shop

The **Mysterious Gem Hut** is a place you can purchase gems. Higher value gems need to be unlocked in the science tree before they can be purchased

## Hat Shop

**Dapper Dinos** is the town's hat shop. You can purchase hats here. Hats can be worn by fully-grown dinosaurs and park employees.

## Bank

**Make No Cents** is the town's bank. Here you can get money from hearts and science, get hearts from science and money, and get science from money and hearts.
Tikki Hut

**Tikki Hut** is a type of buildings that sells drinks in game.

The building costs $4000 to create. Prices range from Free up to $30. Ingredient costs are $0.50.

Tikki Hut offers the Perk - Drink Special

* Martini: Increase desire funnel cakes 500%, Increase dino watch speed 10%
* Tom Collins: Gain 1 science per second, Increase dino watch speed 10%
French Fries Stand

**French Fries Stand** is a type of Buildings in game that sells food.

The building costs $2500 to create. Prices range from Free up to $30. Ingredient costs are $0.50.

French Fries Stand has the Perk - Fry Cut

* Standard Cut: No Effect
* Waffle Cut: Gain 3 science per dino seen
* Curly Cut: Gain 5 science per dino seen
* Smiley Cut: Gain 7 science per dino seen

Note: Some fry shapes are more popular depending on the day than others
Parkasaurus Wiki

Welcome to the Official Parkasaurus WikiWelcome to the Official Parkasaurus Wiki
The Parkasaurus reference written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

We are currently maintaining 427 pages (118 articles).

Parkasaurus
**Parkasaurus** is an upcoming game being created and developed by WashBear. It released on September 25, 2018.

Parkasaurus challenges the player to plan, design, and construct their own dinosaur theme park. Starting with only a dream and an abandoned park the player will discover new technologies, new attractions, and a special bond with all their Dinosaurs!.[Read more...]

Gameplay

* Attractions
* Chaotic Dino Escapes
* Developers
* Dinosaurs
* Employee Management
* Exhibit Design
* Gameplay
* Guest Monetization

* Guides
* How To Play Guide
* Park Creation and Management
* Release date
* System requirements
* Time Travel for Dinos Eggs
* Year Round Challenges

Featured images
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Videos

*See more videos*

Twitter
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Wiki Community
We are currently maintaining 427 pages (118 articles)!

Recent changes | New pages | Missing pages

How to help
See how you can help contribute to Parkasaurus Wiki! Remember to maintain a standard for grammar and punctuation in your contributions, please.
Register
Register an account to keep track of your contributions.

Main page sections: 1 · 2 · 3 · 4. Changes for the main page can be proposed here.
Ice Cream Fundae

**Ice Cream Fundae** is a type of Buildings that serves ice cream.

The buildings costs $1500 to create and grants +1 Hunger. Food price can be set from Free up to $30. Ingredients cost $0.50.

Ice Cream Fundae offers the Perk - Scoops

* 1 Scoop IceCream: Increase dino watch speed 0%
* 2 Scoop IceCream: Increase dino watch speed 10%
* 3 Scoop IceCream: Increase dino watch speed 20%
* 4 Scoop IceCream: Increase dino watch speed 30%, Adds 5% to fun
Human Herbivores

**Human Herbivores** is a buildings that sells food.

The building costs $2500 and grants +3 Hunger. Food Prices can be set from Free up to $30. Ingredients cost $0.50.

Human Herbivores offers the Perk- Item

* Kale Chips: No Effect
* Falafel: Increase desire Funnel Cakes 100%, Adds 20% to food
* Avocado: Increase desire Orange-topia 100%, Adds 20% to food
* Roasted Chickpeas: Increase desire Sweet Tooth 100%, Adds 20% to food
Lockdown

*This article has been developed to Start level. You can help Obduction Wiki by further improving it.*

Nailed shut houses downtown Hunrath
The **Lockdown** is one of the final events of the Mofang War. It happened shortly before the player arrives in Hunrath. The only known occurence between the two, is that around 11 or 12 days after the Lockdown, C.W. wrote the Community Center letter and retreated to his vault.

The Lockdown List is a document found in C.W.'s workshop describing the tasks that he had to take care of while the inhabitants of Hunrath went to take shelter (to get *podded* or *chambered*) in the Silo of Maray. However, beyond these tasks, more lockdown activity had been going on in Hunrath, as most of the doors and windows of the downtown houses had been nailed shut, before their inhabitant left.

Also from the Gauntlet letter it follows that one of the humans, Oleg, had to reset all the locks in the Gauntlet in Maray before being podded. So although the lockdown refers to the closing down of Hunrath, part of the same plan was to lock or disable several other passages, in Maray and Kaptar, as part of the defensive measures to slow down a possible Mofang invasion.
Secure

**Secure** is a type of Theme for your exhibit in Parkasaurus.

A **Secure** Theme has 4 contributing factors:

* Exhibit Size
* All plants require water
* All fences must be a maximum Strength
* Theme item that is Secure Theme

The Exhibit size requirement can be found on the Theme tab in game.

All of your Scenery must be near water in order to meet the second requirement.

The Fence of the exhibit must have maximum strength. This can be one of the possible options: Electric, Wire, or Plexiglass Electric.

All Theme items are found under Exhibit > Scenery. They cost $50,000 each.

Theme Bonus

* 20% more appeal to this exhibit
* Stronger Fences
* Alarms activate when dino is loose
Parkasaurus Wiki/Section 4

Wiki Community
We are currently maintaining 427 pages (118 articles)!

Recent changes | New pages | Missing pages

How to help
See how you can help contribute to Parkasaurus Wiki! Remember to maintain a standard for grammar and punctuation in your contributions, please.
Register
Register an account to keep track of your contributions.
List of devices

This is a **list of devices**, small and big, whose functioning infuences the advancement of the game.

**Devices met in several cells**

* Mofang disablers - - Red beams - - Seed-swap devices

**Devices in Hunrath**
* Backhoe Shovel lift
* Battery
* Bleeder
* Focal panels
* Railcart
* Sphere rotator
* Slide projector
* Solid volume projector
* Swing bridge
* Tower elevator
* Water tower

**Devices in Maray**
* Gauntlet maze
* Stretch screens
* Villein bridges
* Villein cable car
* Villein elevators
* Villein rotators

**Devices in Kaptar**
* Box of Infinite Complexity
* Cable cars of Kaptar
* Elevators of Kaptar
* Swing bridge of Kaptar
Susheem Hungry

**Susheem Hungry** is a type of buildings that sells food.

The building costs $5000 to create.

Description: Guests stay in your park longer the more blowfish they eat

Low Toxin: On donate gain 0 science
Medium Toxin: On donate gain 5 science, Increase time at park by -10%
High Toxin: On donate gain 10 science, Increase time at park by -15%
Crazy Toxin: On donate gain 15 science, Increase time at park by -20%, Increase dino watch speed 10%
Parkasaurus

**Parkasaurus,** Developed by WashBear

, was initially released into early access on September 25, 2018 before its full release on August 13, 20BC

.

## Description

Parkasaurus challenges th player to plan, design, an construct their own dinosaur theme park. Starting with

only a dream and an abandoned

park the player will discover new technologies, new attractions, and a special bond with all their Dinosaurs!

The game currently features 2 modes of playing:

Sandbox: A mode in which the player is given an empty lot to build their dream park on.

Campaign: A mode in which the player is given tasks to achieve in order to gain spaceship parts which are used to unlock permanent upgrades!

## Features

* Exhibit Design: Design success - each dinosaur requires a unique biosphere, which means the shape of exhibit, materials used, ecology, plants, elevation and humidity all play a key role in whether the Dinos, and the park, thrive...or become extinct.
* Park Creation and Management: Wisely spend resources to build the ultimate Dino Park and turn a profit to ensure future stability.
* Guest Monetization: By reading reviews and observing your guests, fine tune the flow and arrangement of your park to maximize the happiness of guests and Dinos alike.
* Employee Management: Level up rookie hires, or bring on established veterans, to help run your park smoothly and efficiently.
* Time Travel for Dinos Eggs: Go back in time to retrieve the hottest (and oldest) Dino Eggs.
* Chaotic Dino Escapes: Switch into first person view to handle any Dino rampages quickly and with care, before disaster strikes.
* Year Round Challenges: Manage unexpected weather catastrophes, as well as the expected diverse demands each season brings.

## External links

* Official site
* Steam
Eden

**Eden** is a type of Theme for your exhibit in Parkasaurus.

A **Eden** Theme has 4 contributing factors:

* Exhibit Size
* All plants require water
* No viewing spots
* Theme item that is **Eden** Theme

The Exhibit size requirement can be found on the Theme tab in game.

All of your Scenery must be near water in order to meet the second requirement.

This exhibit cannot have any viewing spots!

All Theme items are found under Exhibit > Scenery. They cost $50,000 each.

Theme Bonus

* 20% more appeal to this exhibit
* Happiness requirement for Dino Nest is much lower
* Rainbows appear in this exhibit
Entryway

*This article is a stub. You can help Obduction Wiki by expanding it.*

Farley's instructions for newcomers
**Entryway** is a location in Maray. When the player first arrives in this Cell, the only path available leads to a closed door. As soon as a way to open it is found, the player goes through the Entryway. Doing so, the playback of a recorded message by Caroline Farley is triggered by proximity. A map of the cell is also posted there. The instructions given, however, as well as the paths of the map, seem obsolete, as things have changed during the final stage of the Mofang War. Bridges and passage through wall portals have been disabled and one has to take a very long way round Maray to get to what was supposed to be the sign-in area where Farley ushers the newcomers. Still, even as one passes through this Entryway, a new piece of Villein technology is encountered, the stretch screen, which is used to play recorded messages as well as for live communication.
Chaotic Dino Escapes

**Chaotic Dino Escapes** is one of the features of Parkasaurus, where dinosaurs can break out of their exhibits and wreck havoc.

If a dinosaur is unhappy, it may try to break out of its exhibit. If it does, it will rampage around the park, destroying structures and eating guests.

Switch into first person view to handle any Dino rampages quickly and with care, before disaster strikes.

There are a number of ways you can keep dino escapes from happening. If you keep your dinosaurs happy, they will be less likely to attempt a break out. It's also probably a good idea to invest in stronger fences.

*This article is a stub. You can help Parkasaurus Wiki by expanding it.*
Tiles

**Tiles** are a type of Terrain found in Parkasaurus. There are currently three types of Tiles in game: Grass, Sand, and Mud.

The type of tile used in exhibits are a factor in determining the exhibit's Biome. The exhibit must have only one type of tile in it for biomes to work.

Privacy Tiles are a special type of Tile used to create privacy for dinosaurs within the exhibit. They look like grass and come in three varieties corresponding to the three types of regular tiles. They can be used in any Biome but only work if the grass used matches the normal tiles that make up a biome.
Stegosaurus

## Egg Requirements

### Gem

Imperfect

Stegosaurus are a herbivore dinosaur. They are one of the two main starters.

Requirements for Exhibit:

Tiles: Grass

Biome: Rainforest

Size: Medium

Exhibit Space: 420 ft2 (per)

Egg Items:

* 2x Stegosauria Footprint
* 2x Stegosauria Skull
* 1x Imperfect Gem

As well a group of 2-4 individuals.

*This article is a stub. You can help Parkasaurus Wiki by expanding it.*

[[1]]
[[2]]
Magical

**Magical** is a type of Theme for your exhibit in Parkasaurus.

A **Magical** Theme has 4 contributing factors:

* Exhibit Size
* All plants require water
* Have perfect Biodiversity
* Theme item that is Magical Theme

The Exhibit size requirement can be found on the Theme tab in game.

All of your Scenery must be near water in order to meet the second requirement.

This exhibit requires you to have plant eating dinosaurs only.

All Theme items are found under Exhibit > Scenery. They cost $50,000 each.

Theme Bonus

* 20% more appeal to this exhibit
* Dinos require less food
* Fireflies appear in this exhibit
Achelousaurus

*This article is a stub. You can help Parkasaurus Wiki by expanding it.*

**Achelousaurus** are a herbivore dinosaur from the Ceratopsia family.

Requirements for Exhibit:

Tiles: Sand

Biome: Savanna

Size: Medium

Exhibit Space: 490 ft2 (per)

Egg Items:

* 6x Ceratopsia Footprint
* 6x Ceratopsia Skull
* 1x Rare Gem
Balloon Shop

**Balloon Shop** is a type of building that sells balloons.

This building costs $1500 to create and grants +1 Fun. Balloon prices can be set from Free up to $30. Ingredients cost $0.50.

Balloon Shop offers the following Perk- Balloon Magic

No Magic: Lower Affect Guests Intrusion 0%
Magic Dust: Lower Affect Guests Intrusion 20%
Chaos

Pure chaos spells are a mix of damage and utility. Currently, the only faction with easy access to Chaos Essence is Arleon. Barya makes a negligible amount of Chaos Essence. Note that duration refers to a troop round. If it is 1, it will last for the rest of the round and wear off before the troop's next-round turn.

Tier 2 of a spell unlocks when the wielder learns the Chaos Magic skill at level 2, and Tier 3 unlocks at Chaos Magic level 3. For Dyads (spells that require two types of essence), the wielder will also need the magic skill for that respective essence. The tier is chosen from the lower of the two magic skills, so if you only have Chaos Magic, you will still cast all Chaos-Dyad spells at Tier 1.
Parkasaurus Wiki/Section 3

Videos

*See more videos*

Twitter
Tweets by @WashBearStudiowindow.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs"));
Farley's Maray greeting/ru

**Приветствие Фарли в Марае** - сообщение, которое отображается у главного входа в Марае на проекторе Виллейнов. В нем содержится обращение Кэролайн Фарли к эвакуирующимся жителям Хунрата, которые должны быть помещены в Шахту во время войны с Мофангами.

## Содержание

This is the best way to keep everyone safe.
Just stay on this path and cross the first bridge.
Then keep going until you get to the sign-in area.
You'll get more information after you sign in.
Это единственный выход сохранить себя в безопасности.
Не сворачивайте с маршрута и перейдите мост.
Продолжайте идти, пока не достигните места регистрации.
Вы получите больше информации после того, как зарегистрируетесь.
Stone Science Presentation

**Stone Science Presentation** is a type of buildings in game.

This building generates science over time when a Scientist is placed in it.

Description 1: Pick up a Scientist and drop on a worker spot to automatically generate Science Credits

Description 2: A Science Presentation allows a Scientist to explain your dino best friends to guests and generate Science Credits
Theme

**Theme** is an optional setting that allows you to select a particular area to focus on inside your exhibit. There are 7 Total Themes currently in the game: No Theme, Prehistoric, Secure, Organic, Eden, Spooky, and Magical.

Each **Theme** has 4 requirements that must be fulfilled in order to meet the Theme's objective. Completing all 4 requirements rewards the particular exhibit with 3 bonuses. The first bonus is always a 20% or 30% more appeal to the exhibit. The other two bonuses vary depending on the completed **Theme**.
Biome

**Biome** is a combination of Wetness, Ruggedness, and Tiles. The three factors that contribute to creating a Biome are all found under Terrain. The Terrain tools can be used to modify the landscape.

A Biome is determined by the Tiles, Wetness, and Ruggedness within an exhibit.

1. One of three Tiles types must be used in order to create a Biome: Grass, Sand, or Mud. Only one type of tile can be used in an exhibit. If there are two or more types of tile in an exhibit, no Biome is created.

* Grass Tiles can create the following Biomes:
	+ Forest (Low Ruggedness, Low Wetness)
	+ Rainforest (Low Ruggedness, High Wetness)
	+ Taiga (High Ruggedness, High/Low Wetness)
* Sand Tiles can create the following Biomes:
	+ Desert (Low/High Ruggedness, Low Wetness)
	+ Prairie (High Ruggedness, High Wetness)
	+ Savanna (Low Ruggedness, High Wetness)
* Mud Tiles can create the following Biomes:
	+ Tundra (High Ruggedness, Low Wetness)
	+ Alpine (High Ruggedness, High Wetness)
	+ Swamp (Low Ruggedness, High/Low Wetness)

2. Wetness can be created using the Water Tool found under Terrain.

3. Ruggedness can be added using the Terrain Tool, Elevate, and sometimes Flatten tools found under Terrain.
Spooky

**Spooky** is a type of Theme for your exhibit in Parkasaurus.

A **Spooky** Theme has 4 contributing factors:

* Exhibit Size
* All plants require water
* Only Carnivores in this exhibit
* Theme item that is Spooky Theme

The Exhibit size requirement can be found on the Theme tab in game.

All of your Scenery must be near water in order to meet the second requirement.

This exhibit can only have meat eating dinosaurs in it.

All Theme items are found under Exhibit > Scenery. They cost $50,000 each.

Theme Bonus

* 20% more appeal to this exhibit
* 30% more donations from this exhibit
* Fog appears in this exhibit
Tyrannosaurus

*This article is a stub. You can help Parkasaurus Wiki by expanding it.*

**Tyrannosaurus** or Tyrannosaurus Rex are a carnivore dinosaur from the Theropoda family.

Requirements for Exhibit:

Tiles: Sand

Biome: Prairie

Size: Large

Exhibit Space: 700 ft2 (per)

Egg Items:

* 8x Theropoda Footprint
* 8x Theropoda Skull
* 1x Epic Gem
Biodiversity

Biodiversity is the ideal variety of trees, bushes, and rocks for a Biome to thrive.

You create Biodiversity by planting Scenery such as Trees, Bushes, and Rocks. Having too little or too much Scenery may negatively affect your exhibit's Biodiversity.

A Perfect Biodiversity, as required for the Theme: Organic, requires that you have the exact number of Trees, Bushes, and Rocks required for your exhibit. Any variance will not allow the Theme to be achieved.
Wood Science Presentation

**Wood Science Presentation** is a type of buildings in game.

This building generates science over time when a Scientist is placed in it.

Description 1: Pick up a Scientist and drop on a worker spot to automatically generate Science Credits

Description 2: A Science Presentation allows a Scientist to explain your dino best friends to guests and generate Science Credits
Sandbox

## Starting out

Sandbox maps can be accessed by clicking "Customise" on the main menu, inside you will be prompted to create a new park.
Unlike campaign parks, custom parks have no objectives and are instead a blank canvas for the user to project their vision onto, during park creation the user is prompted to edit numerous settings, in order to tune the sandbox experience to their liking, alternatively they can select standard in order to play with the default settings.

The configurable options are as follows:

### Money

There are currently 3 options for the player to choose from:

Default: This is the standard income amount, guests will donate to dinosaurs which they enjoyed watching, dinosaurs with a higher appeal will both attract guests and incite larger donation amounts, money can also be earned through the sales of tickets and food as well as excavated by digging when going back in time!

Generous: This is the same as the "Default" income mode with the exception that guests give more money when donating, this allows for an easier game where money must still be managed but is not a constricting factor to the player.

Unlimited: Start the game with unlimited funds, construction still costs money but the player can never run out. This allows for unrestricted creativity from the start.

### Research

Default: Default research begins the game with 660 science and none of the research tree completed, this leaves the player to have to generate science in order to unlock new buildings, eggs and decorations. More can be read about this on the Science Page

Unlocked: The player starts with the research tree already completed allowing them to access all buildings and decorations from the start of the game.

### Terrain

Flat: The building space is completely flat, leaving landscaping entirely to the player.

Bumpy: Terrain has randomly generated peaks and troughs allowing the user to shape the park around them or landscape where needed.

### Area

New lot: The new lot is full of junk, including broken cars, tires and dead trees. All of which can be sold for a small amount of money each.

Forest: The forest is a map with large clumps of trees and grass scattered around, these can be sold or can be used as decorative areas of the park.

Empty: The lot has no junk or foliage.

* New lot entrance
* Forest lot entrance

### Eggs

Default: Eggs must be purchased by excavating skulls and footprints of dinosaur families, for example stegosauria. Higher tiered dinosaurs require more of their families fossils to be purchased. Read more at Eggs

Free: Eggs can be obtained through the store for free without the requirement for fossils.
Parkasaurus Wiki/Section 1

Welcome to the Official Parkasaurus WikiWelcome to the Official Parkasaurus Wiki
The Parkasaurus reference written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

We are currently maintaining 427 pages (118 articles).

Parkasaurus
**Parkasaurus** is an upcoming game being created and developed by WashBear. It released on September 25, 2018.

Parkasaurus challenges the player to plan, design, and construct their own dinosaur theme park. Starting with only a dream and an abandoned park the player will discover new technologies, new attractions, and a special bond with all their Dinosaurs!.[Read more...]
Seismosaurus

*This article is a stub. You can help Parkasaurus Wiki by expanding it.*

**Seismosaurus** is a herbivore of the Sauropoda family.

**Tile:** Sand

**Biome:** Desert

**Size:** Large

**Exhibit Space:** 700 ft2 (per)

**Social:** Herd

**Egg Requirements:**

* 2x Sauropoda Footprint
* 2x Sauropoda Skull
* 1x Imperfect Gem
Bleeder

*This article has been developed to Start level. You can help Obduction Wiki by further improving it.*

The Bleeder seen from the Tower
The **Bleeder** is a large device in the lake of the rear area of Hunrath. All we know about the this device comes from the Bleeder description document found at the Mayor's office descibing its history and operation. **Bleeder** is also the name of the general location of the device.

## Operation and history

In a nutshell, the Bleeder was built to prevent the Trees from reaching fruition, as the inhabitants of Hunrath did not know what would happen to their Cell should that happen. They postulated that the Cell membrane would dissolve, "*thus allowing what might be outside - in, and what might be inside - out*". It has been designed to drain power generated by the maturation of the Trees and to discharge it as electricity in the water of the lake. It is unknown who designed the device, though it is a blend of both human and Villein technology, and it is likely that C.W. was in charge of its construction and operation.

## Description

The Bleeder stands on a round concrete base steadied by diagonal supports on top of some rocks of the lake. From the base rise metal supports that hold in place the device that transforms the power of the dome membrane to electricity that is then discharged into the lake. Over this device stand a lattice steel pole with three plates on its top. The pole and plates hold in place the extruded cables of Villein technology which connect the dome membrane of Hunrath with the transformer below. From the transformer, eight cables connect to floaters which discharge the electricity in the water.

* The Bleeder as seen from the Tower.
* The Bleeder in operation.
* An instant of dissipating membrane power in the water.
Locomotive valve

*This article is a stub. You can help Obduction Wiki by expanding it.*

The **locomotive valve** in *Obduction* is located on the diesel locomotive in the Trainyard. It is an essential part of the power generator puzzle and is also an Easter egg, as it is identical to the water valves used in the Channelwood Age in *Myst*.

The valve in *Obduction*
The valve as seen in
*realMyst: Masterpiece Edition*
Chavar

**Chavar** was a Mofang who resisted the Mofang War along with a few others, including Rookoh. At the risk of retaliation from the Mofang in favor of the genocide, Chavar got word to Farley of the plan to use the Mofang WMD. She and the other Mofang resisting the plan were able to get safely in pods in Maray along with the Humans, Villein, and Arai.

## See also

* Mayor Janssen's journal
* Farley's audio journal

## References

1. ↑ War Room Document
2. ↑ Obduction Exploration Guide
Community Center puzzle

The **Community Center puzzle** is a puzzle in *Obduction*.

## Prerequisites

Solving the Power generator puzzle is necessary in order to use the panel that opens the back door of the Center. After this, the puzzle consists of three main parts.

## C.W.'s Workshop

The Vault note
First, enter C.W.'s workshop and head upstairs. There is a note from Mayor Janssen on the table with the camcorder. It mentions securing a vault with a code that is Farley's address number backwards.

## Farley's Front Yard

Farley's front yard
Head to the front of the Farley's Community Center. Her address number (1436) is visible in two locations: on the mailbox post and on a porch post.

## Community Center Back Entrance

The back door entrance
Go to the back entrance of the Community Center. To get there, you will need to pass across the swing bridge that you used to get to the power generator puzzle. Go to the Trainyard and pass through it, exiting through the building and continuing onward. The back entrance is on your right side. Enter Farley's address number backwards (6341) into the keypad, and the door will unlock. Click on the door to open it. Head to the front of the house, unlock the door, and click it to open it. This makes the passage from the front of Hunrathj to its rear side quicker.

## Further action

Once this puzzle is completed, the swing bridge of Hunrath should be rotated back to its central position to enable the continuity of the path that runs along the Wall. For this, the left side of the propeller has to be be pushed down into the water flow and the lever on the bank of the river should be pushed once.
Gas station

The Gas station
The **Gas station** is a location in Hunrath. It is part of a circular area that was swapped from Earth to Hunrath by a Collector Seed.

## Description

The outer part of the Gas station can be reached as soon as the player has turned the swing bridge and gained access to the rear half of Hunrath. It has two fuel pumps, one of which has a functional crank handle needed to solve the Power generator puzzle. Throught the dusty window, a device with a glowing blue light can be seen. A closed sliding garage door to the right blocks entrance to the interior.

Once the Additional power puzzle has been solved, access is gained to the interior of the Gas station from the Supply yard and can also open the garage door. At the interior, a modified cash register, connected to a Villein control panel, helps to convert Villein numbers to Arabic numerals and vice versa. Many other items are found both in the garage and the office of the Gas station, including a document that can be inspected front and back side.

The garage has an collection of vehicle licence plates from various States. One of them will prove useful for solving the Tower entry puzzle.

To the outside front area right of the garage, over a little bridge is found a road sign and a booth with a rotary dial telephone. Although no call is possible, the rotary dial offers help to covert dial letters to numbers.

* A closer view of the front fuel pumps.
* Inside the garage part of the Gas station.
* Inside the Gas station (control panel on the right).

## Documents found here

* Law office ad
* Villein control panel worksheet

## Backer Reward Items found here

* Road sign found to the area right of the garage.