recursal/Fanatic-Fandom huggingface dataset:
Pestilentia

**Pestilentia** is the most unique biome currently available in the game. Once a lush jungle, Pestilentia is now a desolate land completely overpowered by disease corruption. Although resource-poor it is rich with various nests and enemies. Of all the biomes this is the most dangerous to explore as the access to certain border areas is limited and usually protected with a nest site. Containing deep ravines, narrow ridges and sharp cliffs it is difficult to travel needing a lot of jumping to move. The weather is often rainy, foggy and dark making it even more treacherous. The nights here are long and the days are short making using the daylight a valuable asset to take advantage of. When deciding to go to this biome ensure your Crossbow and Armor are fully upgraded, and that you carry a large number of arrows. There is no need for Tranquilizer Arrows because there are no animals to save. While here be patient, observe your surroundings, stay on the sides of the hills and cliffs while traveling and you should be fine. It is a very unusual biome but still fun to explore. Many players put fencing around the nests found on the other biomes to be able to farm them for the resources. **Pestilentia** is just one huge fenced area. As of a recent patch, a large Mutant Factory has been added into the zone. Also, various mutant housings have been changed to fit the new model.

Current as of the 4.0 patch.

### Animals

#### Monsters

* Giant Rat
* Draconid
* Gorehound
* Hellhorse
* Hellhound
* Monster Bird
* Mors' Demonic Cat
* Nightmare
* Zombie Dog

### NPCs

#### Enemies

* Barbarian
* Butcher
* Mist Walker
* Ninja
* Prisoner
* Mors' Mutated Henchman

### Resources

#### Materials

##### Building Materials

* Metal Scraps
* Animal Bones
* Birds Nest
* Metal Wire
* Rope
* Silicon

##### Rocks and Ores

* Gold Ore
* Silver Ore
* Tin Ore
* Blue Metal
* Coal
* Large Stone
* Quartz
* Small Stone
* Jade
* Turquoise

#### Ingredients

* Nature's Touch
* Nature's Gift
* Lepista Nuda

#### Valuables

* Green Shard
* Azure Shard
* Blue Shard
* Red Shard
* Sealed Chest
* Gold Coins
* Horseshoes
* Rusty Sword
* Dark Essence
Metal Scraps

*Crafting material.*

* Akhali Desert
* Amber Hills
* Burning Sands
* Corpse Harbor - (Merchant and Spawned)
* Cultsberg
* Dorado
* Eagle's Nest
* Greenhills
* Highrose
* Land Base
* Nova Base
* Pestilentia
* Red Mountains
* Snowridge Heights

## Extra Info

* **Add your discoveries, info, and tips here!**
* **Metal Scraps** can be found in Garbage and Debris piles.

## Gallery

Scrap pile variantSheet metal variantWheel variant
Saw Launcher

## Extra Info:

* The Saw Launcher is an improvised weapon that shoots Saw Disks. It is found, not crafted or purchased.

Location: ***Highlight the text to reveal the spoilers below***

1. Location:

Corpse Harbor
How to find:

It's in a green treasure chest behind the animal trader, next to the building. There's an animal skull on top of the chest.
Portable Stove

*A cooking stove specially designed to be portable and lightweight. Item required to build a cooking station.*

## Locations Found

* Akhali Desert
* Corpse Harbor - (General Goods Vendor & Spawned)
* Dorado - (Bartender)
* Eagle's Nest
* Red Mountains

## Extra Info

* **Add your discoveries, info, and tips here!**
* Despite its appearance, the **Portable Stove** is not used to cook food and cannot be placed.
Selling License

*A license required to be able to trade goods*

* Corpse Harbor - (General Goods Vendor)
* Dorado - (Bartender)

## Extra Info

The **Selling License** is a crafting ingredient. You use it when crafting a vendor "settlement". There are currently three vendors that can be built in the game, and this selling license will allow you to build any one of them.
Lettuce Farm

Crafted at:
* Farming Tools: 1
* Sticks: 50
* Timber: 120
* Log: 50
* Large Stone: 50
* Nails: 200
* Cloth: 10
* Lettuce Seeds: 60 (obtained from harvesting lettuce)

## **Add your info here**:

* Lettuce Farm.jpgLettuce Farm
1/1The second settlement you should build is the **Lettuce Farm**. The gardening bed gives LESS than what is required to grow. (The first being the Grape Farm.)
Peaceful Mode

**Peaceful Mode** is one of the three Game Modes in Animallica. It has most of the features in Normal Mode, but has no mutated monsters or enemies to fight.

Because there aren't monsters in Peaceful Mode, some items are impossible to craft or purchase (without monster body parts).  The developers have placed a few dead monsters here and there, which helps, but there's still items that you cannot obtain in Peaceful Mode.

In Peaceful Mode, the animal predators continue to act like predators, so foxes hunt and kill rabbits, and wolves hunt and kill deer. It's important to save the prey animals from the predators-- tranquilize the predators, and/or tranquilize and save the prey as soon as you locate them.

By default, the predators will hunt you in peaceful mode, but you can turn this off:

**Ctrl+shift+i+G** will make all creatures ignore the player until attacked, and this must be reactivated every time you load the game. Press these keys when your game opens.

There's many ways to play Animallica, you can do what you want pretty much in any order you want. For the curious, there's a backstory in Animallica with **Lore** to uncover that explains what's going on, and what our role is.

**Quests** are available which lead you through the story, give you goals to achieve and show you various things along the way. You earn rewards from quests which makes them useful.

Most Biomes are contaminated and must be cleansed before they are safe for animals. "**Cleansing**" a Biome in Peaceful Mode means removing barrels of toxic liquid.

Peaceful Mode also has Settlements to build, Gardening, Crafting, curing and taming dozens of different types of animals, and 26 beautiful hand-crafted maps to explore on foot or horseback.
Oyster

*Food. Slightly satiate hunger.*

## Locations Found

* Amber Hills
* Greenhills
* Land Base
* Sliceland

## Extra Info

* **Add your discoveries, info, and tips here!**
* **Oysters** provide a Sea Shell when consumed.
* **Oysters** along the sea floor are a pale white color and do not shine as many of the objects do underwater. Although small, they can be seen from a distance while swimming on the surface and while traveling by land along the coastline.
Mors' Demonic Cat

* Dark Brown
* Black
* Tabby

* Dark Brown
* Black
* Tabby

## Extra Info

* **Add your discoveries, info, and tips here!**
* According to ingame lore, **Mors' Demonic Cats** were originally feral cats that Dr Mors used to test the effects of the mesmer’s mist. The mist worked incredibly fast and it transformed the cat’s DNA overnight, leaving them hairless and aggressive. These traits were passed on to their offspring and when Dr Mors released the mutated cats they multiplied and eventually replaced all the normal feral cats in the area.
* **Mors' Demonic Cat** is a weak enemy, but they spawn in groups of three or more and can surround and attack the unwary player
* They are short and hide in the grass. Keep a sharp eye out for their spawning points
* You can destroy their spawning mounds with a Flamethrower and the cats won't respawn.
Medieval Workshop

The **Medieval Workshop** is a crafting station used to create medieval-themed furniture and buildings.

**Crafting Components:**

* Timber: 500
* Nails: 250
* Rooftiles: 100
* Log: 20
* Tools Set 2: 1
* Tools Set 3: 1
* Book: Medieval Crafts: 1

## Craftable Items:

### Furniture:

* Medieval Wooden Chair
* Medieval Carved Chair
* Large Wooden Throne
* Medieval Long Table
* Medieval Large Table
* Medieval Bed
* Medieval Noble Bed

### Buildings

* Keep
* Nordic Storehouse
* Nordic Large Storehouse
* Medieval Festival House
Emerald

*Precious stone with very good selling value*

## Extra Info:

* **Add your discoveries, info, and tips here!**
* **Emeralds** are found in various locations in Jewelry Boxes and as rare drops when mining rocks.
* They are more often found in rounded dark-colored rocks, like found in Pestilentia.

## Gallery

This rock in Kitsune's Den always contains one Emerald
Mountain Gorilla

* Silverback
* Black

* Silverback
* Black

## Extra Info

* **Add your discoveries, info, and tips here!**
* **Mountain Gorillas** are territorial creatures that will occasionally attack the player. It is best to attempt capturing them from a distance as they are unpredictable. The Male will often attack when within aggro range whereas the Female will tend to be passive. As they often mingle together it is best to keep an eye on all of them.
Puma

* Brown

## Extra Info

* **Add your discoveries, info, and tips here!**
* **Pumas** are hostile predators that take 2 Tranquilizer Arrows to knock out.
* Pumas in *Animallica* are based on the South American Cougar (*Puma concolor* subspecies *concolor*), which lives in South America from Columbia and Venezuela in the north, to Chile and Argentina in the south.
Shetland Pony

* Chestnut Tobiano
* Black Tobiano
* Varnish Roan Blanket
* Dapple Grey Tobiano
* Palomino Tobiano

* Chestnut Tobiano (M)
* Chestnut Tobiano (F)
* Black Tobiano (M)
* Black Tobiano (F)
* Varnish Roan Blanket
* Dapple Grey Tobiano
* Palomino Tobiano (M)
* Palomino Tobiano (F)

## Extra Info

* **Add your discoveries, info, and tips here!**
* The **Shetland Pony** is a passive animal that will flee when close and also when attempting to capture. Normally two Tranquilizer Arrows are needed to capture them.
Red Wolf

* Red
* Red Cub
* Dark Red Cub
* Light Red Cub

* Red
* Red Cub
* Dark Red Cub
* Light Red Cub

## Extra Info

* **Add your discoveries, info, and tips here!**
* The **Red Wolf** is a predatory animal that will attack when in close proximity. It is a pack animal and is seldom found alone, instead being found in packs of up to 5 wolves.
* Normally 2-3 Tranquilizer Arrows are needed to capture them. With a Crossbow +10, it is possible to down them with a headshot.
* Shooting from inside a low-walled enclosure (such as the one found in Nova Base) is a great way to tranquilize **Red Wolves** and other aggressive animals.
Silicon

*A rare mineral.*

## Locations Found

* Akhali Desert
* Amber Hills
* Corpse Harbor
* Cultsberg
* Dorado
* Land Base
* Red Mountains

## Extra Info

* **Add your discoveries, info, and tips here!**
* **Silicon** and Quartz come from the same rock. Each rock gives approx. 9-12 Silicon, 5-8 Quartz, 18 Large Stone, and 12 Small Stone. The yield is randomized.
* Corpse Harbor, Cultsberg, and Akhali Desert are good locations to find Silicon.

## Gallery

Rock with Quartz and SiliconRock with quartz and siliconRock with quartz and siliconSilicon in inventory
Savannah and Grassland

* Grassland
* Savannah
1/2
The **Savannah and Grassland** Biomes are pretty dry places and don't have many trees. Grasslands have no trees, but the Savannah is a bit wetter than grassland and has some trees and large shrubs. The few trees in the savannah are usually spaced far apart.

There are four locations which have large areas of Grassland or Savannah:

* Dahm Bah
* Sliceland
* Corpse Harbor
* Aleria
Red Deer

## Red Deer

* Brown (M)
* Brown (F)
* Dark Brown (M)
* Dark Brown (F)
* Reddish-brown (M)
* Reddish-brown (F)
* Brown Fawn
* Light Brown Fawn
* Red Fawn

## Animal Information

* Brown (M)
* Brown (F)
* Dark Brown (M)
* Dark Brown (F)
* Reddish-brown (M)
* Reddish-brown (F)
* Brown Fawn
* Light Brown Fawn
* Red Fawn

### Location(s) Found

* Amber Hills
* Eagle's Nest
* Greenhills
* Nova Base

### Location(s) Found

* Amber Hills
* Land Base
* Nova Base

### Location(s) Found

* Amber Hills
* Greenhills
* Eagle's Nest
* Land Base

### Location(s) Found

* Breeding Center
* Greenhills
* Land Base
* Nova Base

## Extra Info

* **Add your discoveries, info, and tips here!**
* Prior to Alpha 4.2, the **Red Deer** used the White-tailed Deer model.
Credits

*Currency used in all five Fortress Cities, the last bastions of civilization left in the world.*

## Uses

### Used for Purchasing

* Anti-Material Rifle
* Tranquilizer Rifle

## Extra Info:

* **Add your discoveries, info, and tips here!**
* Credits are awarded for completing the tasks listed in the journal
* The number of credits you own is shown at the lower left when you open your inventory.
Persian Leopard

* Pale Brown

## Extra Info

* **Add your discoveries, info, and tips here!**
* **Persian Leopards** are hostile predators that take 2 Tranquilizer Arrows to knock out. They are a solitary animal and seldom will attack in a pack.
* Like other big cats, the Persian Leopard has a large aggro range and inflicts heavy damage.
Sharp Stone

*Sharpened stone used for primitive tools.*

## Locations Found

* Akhali Desert
* Amber Hills
* Burning Sands
* Corpse Harbor
* Cultsberg
* Dahm Bah
* Dorado
* Eagle's Nest
* Greenhills
* Land Base
* Nova Base
* Pestilentia
* Red Mountains

## Extra Info

* **Add your discoveries, info, and tips here!**

## Gallery

Makeshift benches near campfires can be disassembled for 2 Sharp Stones and 3 Timber.
Mors' Giant Rat

Template:InfoboxMonster

## Extra Info:

* Giant Rats
1/1
* **Add your discoveries, info, and tips here!**
* **Mors' Giant Rats** spawn abundantly (there is never just one), and easily swarm a player. Each rat is not too strong, but together they can be a nuisance. 1 arrow from a +10 bow is normally enough to kill them.
* Keep an eye out for their spawning points which currently look like messy "nests".
* Destroy their spawn points with a Flamethrower and they won't respawn.
Purple Coral

*Common crafting ingredient*

## Locations Found

* Greenhills
* Sliceland
* Land Base

## Extra Info:

* + **Add your discoveries, info, and tips here!**
* **Purple Coral** is found underwater, both near and further away from the shoreline.
* **Purple Coral** is a semi-rare crafting ingredient used in the Alchemy Tower. The powder is used in crafting Electric Arrows.
Sliceland

**Sliceland** is a small Pacific island and is a special location constructed to provide a low demand environment conducive to base building. It is almost entirely flat with a very small area of hills. Other than a few aquatic resources it is barren of minerals, plants and enemies. **Sliceland** is a builder's paradise.

Contents are current with 3.2 release.

### Animals

#### Untamed and Uncured

* Dachshund
* German Shepherd

### Resources

#### Plants

* Blue Coral
* Purple Coral
* Red Coral
* Seaweed
* White Coral
* Yellow Coral

### Rare Items

#### Rare: Spawned

* Sea Shell
* Starfish
* Oyster - Edible
Materials Trader

The Materials Trader is located in Corpse Harbor, and sells crafting resources.

## For Sale:

* Animal Hide
* Cement
* Clay
* Duct Tape
* Fertile Soil
* Hardwood
* Large Stone
* Log
* Marble
* Metal Scraps
* Metal Wire
* Paper
* Plant Fiber
* Plastic
* Rubber
* Sand
* Small Stone
* Straws
* Tool Set 1
* Tool Set 2
* Tool Set 3
* Vise
* Wool
Skinning Knife

*Professional tool for skinning dead animals. Required item for crafting a tannery.*

## Locations Found

* Land Base
* Kitsune's Den

## Extra Info

* **Add your discoveries, info, and tips here!**
* It is necessary to build the Tannery.
* The Skinning Knife can be found stuck in many types of structures, sand bags, posts, and fences. Walls and beams. Finding one normally is all you need for building 1 Tannery as seldom are more than one Tannery necessary. Land Base, Kitsune's Den and all but a few of the locations have them.
Ruby

*Precious stone with very good selling value*

## Extra Info:

* **Add your discoveries, info, and tips here!**
* **Rubies** are found in various locations in Jewelry Boxes and as rare drops when mining rocks.
* They are more often found in round dark-colored rocks.
* Known Ruby rock locations (highlight text to read):
	+ On the tutorial walk after the plane crash in Nova Base
Persian Kitten

* White
* Cream
* Red
* Blue

* White
* Cream
* Red
* Blue

## Extra Info

* **Add your discoveries, info, and tips here!**
* The **Persian Kitten** was a 2017 Christmas event creature that could be found, already cured and tamed. For this reason, it is sometimes called the "Christmas Kitten". It is still available to the player but it requires some exploring to find.
* The **Persian Kitten** has the condition: "Too Cute."
Reticulated Giraffe

* Brown

## Extra Info

* **Add your discoveries, info, and tips here!**
* **Reticulated Giraffes** are timid and passive creatures. Although seemingly tall and gangly they are much faster than they would appear so pursuit can difficult. They will flee when the player approaches.
* Normally two Tranquilizer Arrows are needed to capture them.

## Gallery

The Reticulated Giraffe as seen in loading screensGiraffe Group
Shotgun Shells

* Dorado - (Bartender)
* many locations have shotgun shells laying around as loot.  Usually near or inside buildings.

## Extra Info:

* **Add your discoveries, info, and tips here!**
* **Shotgun shells** are used as ammo for the Double Barrel Shotgun and Shotgun.
* They are often found around the world in small cases of 20 shells.
Mors' Mutated Guard Dog

* Brown
 Template:InfoboxMonster

## Extra Info:

1/1
* **Add your discoveries, info, and tips here!**
* The **Zombie Dog** is arguably the weakest of all enemies, taking usually one arrow to kill (+10 Bow).
* They will seldom have a spawn point, if they do use a Flamethrower to destroy it and they will cease to spawn
* Often found as a companion for a humanoid enemy.
Purified Water

*Drink. Quenches thirst, restores stamina.*

## Extra Info

* **Add your discoveries, info, and tips here!**
* Drinking **Purified Water** will leave an Empty Plastic Bottle in your inventory.
* **Purified Water** is more efficient than Drinking Water, which gives 5 less stamina per bottle.
* **LOCATION** of pumps: Corpse Harbor just left (when facing) General Merchant (under the tree). SW corner of fountain area facing mansion on small Island with church, Corpse Harbor
Sea Shell

*Rare item valuable to merchants.*

## Locations Found

* Amber Hills
* Greenhills
* Kitsune's Den
* Land Base
* Sliceland

## Extra Info:

* **Add your discoveries, info, and tips here!**
* Seashells are gained primarily from consuming Oysters. They are also found as a shell in large coral formations under water and occasionally as loot from chests or placed on an object such as a table. Two zones with coral formations are both Sliceland and Land Base. Kitsune's Den has a rare unique spawn of Oysters and/or Sea Shells found on a table. Oysters are found along the ocean floor or coastal areas in Amber Hills, Greenhills and Land Base with Amber Hills being the primary source.
Recycle Bins

**As of Beta 1.1, Recycle Bins have been disabled. All item-selling must now be done at Merchants.**

The Recycle Bins are used to sell unwanted or overstocked non-crafting materials for gold. By placing your mouse icon over an item a tool tip will show if a sell price exists. If a price exists it can be placed into any of the bins and then press sell. You then will receive the total sum of all items placed into the bin as Gold in your Global gold amount. These bins are located in four biomes:

The Land Base. Enter the vault and turn left. At the far wall again turn left. The bins are located on the platform around the corner.

In Corpse Harbor the bins are located in front of the building next to the General Goods Vendor.

In Cultsberg they are on the back wall next to The Mad Man vendor.

In Sliceland they are found on the coastal side of the large building after leaving the Balloon Site.

You can't craft recycle bins, but you can build a General Goods Vendor Settlement for your base, and he will buy your unwanted items, as long as they have sell value.
Matches

*Can be used to start a fire.*

## Locations Found

* Amber Hills
* Bartender
* Corpse Harbor - (General Goods Vendor & Spawned)
* Cultsberg
* Eagle's Nest
* Greenhills
* Land Base
* Red Mountains
* Starting Facility

## Extra Info

* **Add your discoveries, info, and tips here!**
* **Matches** are a common item found in almost all biomes either as a placed object or in a found container of any type. They are highly useful for crafting both Signal and Ritual Fires. They are inexpensive to purchase.
Plastic

*Basic crafting material.*

## Locations Found

* Akhali Desert
* Amber Hills
* Corpse Harbor - (Merchant and Spawned)
* Dorado
* Eagle's Nest
* Greenhills
* Land Base
* Nova Base
* Snowridge Heights
* Starting Facility

## Extra Info

* **Add your discoveries, info, and tips here!**
* Although found in many biomes, **Plastic** is best found in Cultsberg.
* It is generally found in chests and various bags found in the environment.
* Within Cultsberg it is found on the streets as Traffic Cones, Garbage Piles and crates.
Sliceandkill

## Extra Info:

1/1
* **Add your discoveries, info, and tips here!**
* **Sliceandkill** is one of the strongest melee weapons in the game. This weapon has been changed in 4.0 to the Sliceandkill Dual Katana. Most of the damage comparisons with the Mutant Killer replacement Evil Spirit Dual Katana are very similar.
* Mutant Killer has slightly higher damage but slightly lower speed. No longer available in game. Has been replaced by the Evil Spirit Dual Katana.
Prisoner

* Prisoner
* Prisoners and new spawning portal
* Green Warrior Badge
* Cultsberg
* Dorado
* Pestilentia
* Red Mountains

#### **Add your info here:**

* The Prisoner is a difficult opponent, he is fast and he strikes with a chain wrapped around his fist. He spawns in groups of two or three from a round portal structure.
* To remove the spawning portal, use the E key when you get close to it.
* The Prisoner will follow you over long distances if you try running away.
Loot Bag

* Duffel Bag
* Medic Bag
* Brown Loot Bag
1/3
A variety of Loot Bags can be found in most locations. When first sarting out in the game these bags can be an important source of odd items and should be looted until you feel sufficient resources are already stored.
Some bags are named, like the  Duffel Bag.  Others are just named "Bag". The contents of the bag are randomly generated when you enter the biome via the balloon and more than one can exist.

The Duffel Bag generally contains 5-6 various items. The Duffel Bag normally is a important source for the Water Filter and gives one filter per bag looted. It is common to find 3-4 of these bags during exploration of a location. Many of the items gained from the Duffel Bag are also similar to the Medic Bag.

The "Medic Bag" often contains food.  Common items from the Medic Bag are Bandages, Soda, Cloth, Protein Bar, Mint Tea and this bag can also contain rare weapons such as the Crossbow, gold coins and various arrow types. The "Medic Bag" which is named for the symbol of a cross on it can contain different items also depending on the color of the bag itself. Some colors are Red, Brown, Black, Blueish Grey and Green. Like the Duffel Bag multiple "Medic Bags" of each color can be found while gathering in a location. With experience you will start to know the subtle differences as far as loot obtained from the various colors as each colored bag does give some items that the others do not.

The "Backpack Bag" can contain items such as Crowbars which are a good source for Steel Ingots gained by "breaking" down the Crowbar via right clicking the mouse while hovering over it and choosing the BREAK option. It also normally contains Metal Shards and Beer among a few other items
Montbeliarde Cattle

* Brown & White

## Extra Info

* **Add your discoveries, info, and tips here!**
* **Montbeliarde Cattle** were added to the game in release 2.7.
* Montbeliarde Cattle are passive creatures, and the will flee if attacked. They are sometimes found alone but commonly found in small groups of two or three.
* It takes 2 Tranquilizer Arrows to capture **Montbeliarde Cattle**.
Medicinal Plants

*Plants used in traditional medicine practices.*

## Locations Found

* Corpse Harbor
* Highrose
* Nova Base

## Extra Info

* **Add your discoveries, info, and tips here!**
* **Medicinal Plants** come in different colors. Some flowers are pink, others are dark pink or purple-blue. In your inventory, the Medicinal Plants look Blue.

## Gallery

Medicinal Plant (Dark Pink Variant)Medicinal Plant (Purple Variant)
Portmone

1/3

The Portmone is a container which contains 10 Gold Coins. It is a Unique, Hand-placed item first introduced within the Highrose location, but can also be found at a number of other locations. It will not spawn again after being picked up. As of 3.1 Alpha release the name of the Portmone has been changed to Wallet.
Paint Horse

* Bay Overo
* Black Tobiano
* Chestnut Tovero (M)
* Chestnut Tovero (F)
* Palomino Overo
* Grey Overo

* Bay Overo (F)
* Black Tobiano (M)
* Chestnut Tovero (M)
* Chestnut Tovero (F)
* Palomino Overo (M)
* Grey Overo (F)

## Extra Info

* **Add your discoveries, info, and tips here!**

## Gallery

The Paint Horse as seen in loading screensBay OveroBlack TobianoChestnut ToveroPalomino Overo
Normal Mode

**Normal Mode** is one of the three Game Modes in Animallica. Normal Mode was the first Game Mode. It has all the survival features, quests, lore, animals, npcs, enemies and mutated beasts, and is the game as the developers intended.

You can play Animallica any way you like, you can do what you want pretty much in any order you want. For the curious, there's a backstory in Animallica with **Lore** to uncover that explains what's going on, and what our role is.

**Quests** are available which lead you through the story, give you goals to achieve and show you various things along the way. You earn rewards from quests which makes them useful.

Most Biomes are contaminated and must be cleansed before they are safe for animals. "**Cleansing**" a Biome means removing barrels of toxic liquid and removing Enemy Spawners. Just killing the enemies won't cleanse an area, and an area that is 100% cleansed can still have monsters and enemies wandering around.

Normal Mode also has Settlements to build, Gardening,  Crafting, curing and taming dozens of different types of animals, and 26 beautiful hand-crafted maps to explore on foot or horseback.
Mutated DNA Sample

*Mutated DNA Sample.*

## Locations Found

All maps except:* Aleria
* Arpashi
* Sliceland
* Starting Facility

## Extra Info

* **Add your discoveries, info, and tips here!**
* A **Mutated DNA Sample** is obtained by killing certain Enemies with Tranquilizer Arrows or by looting dead infected animals that were not killed by the player, enemies, or other animals.

## Gallery

Lootable Dead AnimalLootable Mutated Creature
Red Shard

*Can be used to enchant weapons and tools up to +10*

## Locations Found

* Akhali Desert
* Amber Hills
* Burning Sands
* Cultsberg
* Corpse Harbor
* Dahm Bah
* Dorado
* Eagle's Nest
* Greenhills
* Kitsune's Den
* Pestilentia

## Extra Info:

* **Add your discoveries, info, and tips here!**
* The **Red Shard** is subject to RNG like most other rare mined resources.
Starfish

* Amber Hills

## Extra Info:

* **Add your discoveries, info, and tips here!**
* "Rare item valuable to merchants."
* Starfish can currently be found only found underwater or by the shore. One of the locations you can find Starfish is in a loot chest at Kitsune's Den, as well within a few areas at Amber Hills, where they may spawn very rarely. Starfish can't currently be traded in exchange for goods, but this may change in the future. Best to be kept them in a container meanwhile.
T. rex Skeleton Bone Locations

**This article contains spoilers! Read at your own risk!**
There are a total of twelve bones needed to construct the *Tyrannosaurus rex* reconstruction: the skull and 11 other bones. This guide will give the locations of all of them.

Credit to Lucyrocketdog and BlackCobalt97 for the images!

## Skull

The skull can be found in Arpashi near a rock formation West of the balloon and house.

## Bone 1

The first bone can be found in Land Base on one of the sandbars to the East of the balloon. The picture does not show the bone itself, just the location.

## Bone 2

The second bone can be found in Amber Hills inside a large cave guarded by Gorehounds and a Mesmer.

## Bone 3

The third bone is also found in Amber Hills. It is on the ground near a large wooden wall North of the balloon.

## Bone 4

The fourth bone is in Akhali Desert on the rocks at the base of the tower.

## Bone 5

The fifth bone can be found in Nova Base inside the medical trailer.

## Bone 6

The sixth bone can be found in Corpse Harbor near the Mother and Cub Gorehounds.

## Bone 7

The seventh bone is in Dorado, inside the crater closest to the balloon.

## Bone 8

The eighth bone is in Oceania, under the large flying machine.
Spotted Hyena

* Brown
* Light Brown

* Brown
* Light Brown

## Extra Info

* **Add your discoveries, info, and tips here!**
* **Spotted Hyenas** are very dangerous because they travel in packs and are short enough to hide in the tall grass of Dahm Bah. **Spotted Hyenas** attack by leaping at the player and are relentless in their attack. Always have tranquilizer arrows on your bow when you are in **Spotted Hyena** territory to avoid having to kill them.

## Gallery

The Spotted Hyena as seen in loading screens
Squeaking Lion the Ghost Cape Lion Cub

**This article contains spoilers! Read at your own risk!**

## Extra Info

* **Add your discoveries, info, and tips here!**
* **Squeaking Lion the Ghost Cape Lion Cub** is named after the Youtuber, Squeaking Lion. They are a prominent member of the Animallica community and were the first person to find and document the location of the Perfect Diamond.

## Gallery

Legendary Animals In Animallica Squeaking Lion, The Ghost Cape Lion Cub
Tranquilizer Dart

* .50 Caliber Bullets: 10
 Locations Found:

## Extra Info:

* **Add your discoveries, info, and tips here!**
* **Tranquilizer Darts** are used to render animals unconscious.
* When crafted, it creates 10 at a time.
* Used to knock out either already tamed animals or uncured animals found in the wild, but will *not* knock enemies out. Using **Tranquilizer Darts** on enemies kills them, dropping Mutated DNA Samples and other special loot.
Texas Longhorn

* Speckled Brown

## Extra Info

* **Add your discoveries, info, and tips here!**
* The **Texas Longhorn** is aptly named with massive horns. It is a defensive animal when injured and will often attack as a herd.
* They normally require no more than two Tranquilizer Arrows to capture but due to their defensive nature, it can be dangerous to tranquilize **Texas Longhorns**.
Treasure Hunter Badge

* Sliceland
* Kitsune's Den
* Highrose
* Cultsberg
* Amber Hills

## Extra Info:

* Treasure Hunter Badges are used to purchase the best weapon in the game: Anti-Material Rifle
* They are found inside chests in out-of-the way locations. You have to search them out.

## Spoilers:

Hover over the text to read

1. Location:
Nova Base
-- How to find:

 The badge is located in a chest on an island. To find the island, start at the balloon and then cross the large field with the paved roads, and turn left when you reach the coast. The island is just offshore. The badge is in a chest on the far side of the island under a banyan tree. You can see another tiny island with a few palm trees from that location.
2. Location:
Kitsune's Den
-- How to find

It is located in the cliffs near the rice paddies. There are several bamboo groves leading up the cliffs towards the smaller village. At the top of these cliffs is one of the red chests with the badge in it.
There is a second one located in the river - follow the river to the right away from the fishing dock until you see the grate at the end and dive down. It’s located at the bottom of the river in front of the grate.
3. Location: Highrose
-- How to find:

Start at balloon and head west along the coast until you come to the small village of rock houses that you could not enter - face the sea and cross over to the peninsula - found in hollow on largest section.
4. Location: Amber Hills
-- How to find:

Follow coast to the ship anchored by the rocks - its on the ship anchored by the rocks. You will need a suspended shack to get onto the ship. Note: Suspended Shacks were removed from the game with alpha 4.7 so you have to find another way onto the ship.
5. Location: Cultsberg
-- How to find: Currently glitched, outside the accessible area, only the chest has been spotted. Cannot be obtained as of patch 4.5.

6. Location: Sliceland
--How to find:

Swim under the rudder of the ship and keep swimming - should see a school of fish close to chest
Vise

*Metal tool. Used for crafting.*

## Locations Found

* Akhali Desert
* Corpse Harbor - (General Goods Vendor)
* Land Base
* Starting Facility

## Extra Info

* **Add your discoveries, info, and tips here!**
* The **Vise** is found in certain biomes and is considered a Unique item as it will usually not spawn again when looted.
* As of v2.1, Vises can be purchased from the Materials Trader in Corpse Harbor.
T2 Settler Man Agreement

**This article contains spoilers! Read at your own risk!**

*An agreement required to establish a more advanced settlement*

* Arpashi
* Corpse Harbor - (General Goods Vendor)
* Dorado - (Bartender)
* Highrose
* Kitsune's Den

## Extra Info

The T2 Settler Man Agreement is used to hire a NPC to run one of several "settlements". It looks the same as a T1 Agreement, except it has a blue glow in the inventory. These Settlements are crafted in the Basic Workshop, Basic Workshop V2, Advanced Workshop.

Specific Locations
African Lion

* Brown (M)
* Brown (F)
* Brown (Dark Mane)
* White
* Brown Cub
* Dark Brown Cub

* Brown
* Brown (Dark Mane)
* White
* Brown Cub
* Dark Brown Cub
* White Cub

## Extra Info

* **Add your discoveries, info, and tips here!**
* The **African Lion** is a superb fighter and lives in a pride composed of anywhere from 5-10 lions of both male and female animals. They are dangerous animals and will attack from a fairly wide aggro range.
* When fighting **African Lions**, running in a straight line is not effective as they have a high movement speed and will be able to get hits in quickly. They cannot turn fast, however, so strafing in a circle will force them to turn toward the player and slow them down. Use this time to fire off shots.

## Gallery

Dark Mane MaleLight Mane MaleBrown FemaleWhiteAfrican Lion cubsLion release teaser
Small Stone

*Basic crafting material.*

## Locations Found

* Akhali Desert
* Amber Hills
* Burning Sands
* Corpse Harbor - (Merchant and Spawned)
* Cultsberg
* Dahm Bah
* Dorado
* Eagle's Nest
* Greenhills
* Land Base
* Nova Base
* Pestilentia
* Red Mountains

## Extra Info

* **Add your discoveries, info, and tips here!**
* Can be picked up or mined in every area except the Starting Facility.
Video Guides

**Video Guides** can be of immense value for players of any experience level. Sometimes pictures are worth a thousand words. Although the purpose of the Guides and Tips pertaining to this Wiki are to avoid exploits. Misusing the game mechanics or specific locations of items and any direct reference to them on the Wiki will be immediately deleted some videos listed below may contain some Spoilers so beware. Otherwise, enjoy. Also using these posted videos not only can help the authors themselves by your patronage but will increase the chances of even more content to be provided by them and by others too. Any and all Video content or information pertaining to this game can do nothing but help expose it to even more people. All videos listed here pertaining to Animallica are reviewed by a member of the Animallica Wiki Team and approved for your viewing before being added.

## General Video Guides

### BU4U Gaming:

* Blacksmith & Masonry - Animallica Alpha 1.0 | Crafting Stations Walkthrough | S1E1
* Art station, Weaving hut & Tannery - Animallica Alpha 1.0 | Crafting Stations Walkthrough | S1E2
* Where to Find the Traders & What Do They Sell - Animallica Alpha 1.0

### Wild Jester:

* ANIMALLICA: Currency And Trading Systems [Guide
Weapons Crate

* Humanoid spawn site with Weapons Crate
* Weapons Crate in Burning Sands
1/2
The Weapons Crate is found with the Humanoid mutant sites and are considered unique. Like the unique Supply Drop Chest when the contents are removed or added to these items will remain for your entire game play. They will remain at the site even after the structure associated with the spawn is removed. They will contain a random weapon, mostly common such as the Apocalyptic Blade or Raider Sword for example.
Tranquilizer Arrow

Crafted At:
* Basic Workshop
* Basic Workshop V2
 Crafting Components:
* Tranquilizer: 1
 Locations Found:
* Starting Facility

## Extra Info:

* **Add your discoveries, info, and tips here!**
* **Tranquilizer Arrows** are used to render animals unconscious.
* When crafted, you create 10 at a time.
* Used to knock out either already tamed animals or uncured animals found in the wild, but will *not* knock enemies out. Using the **Tranquilizer Arrow** on enemies kills them, but is done to collect Mutated DNA Samples and other special loot. See each enemy's page for details on what loot is dropped when killed by tranquilizer arrows.
Sniper Rifle Black

## Extra Info:

* **Add your discoveries, info, and tips here!**
* There is only one **Black Sniper Rifle** in the game. It must be found and cannot be purchased.
* There is no upgrade available for the **Black Sniper Rifle**.
* It is a viable alternative immediately to the purchasable Sniper Rifle as a non-upgraded Sniper Rifle does 65 damage in its base specification. However a fully upgraded Sniper Rifle has a total damage of 100 although it does require a large number of materials to achieve.
* Both the Rifles share the normal scope capabilities
Upgrading Kit: Shotgun

*Used to upgrade fire weapons. An advanced workshop is required.*

## Locations Found

* Cultsberg
* Eagle's Nest
* Land Base
* Nova Base
* Starting Facility

## Extra Info

* **Add your discoveries, info, and tips here!**
* The **Upgrading Kit: Shotgun** is used to "enhance" the Double Barrel Shotgun. Ten upgrade kits are required to make a +10 Shotgun, and another ten kits are needed for the +20 Shotgun (which gives 50 damage). The Upgrading Kits are used in the Advanced Workshop.
Lourdais Cattle

* White

## Extra Info

* **Add your discoveries, info, and tips here!**
* **Lourdais Cattle** were added to the game in release 2.7.
* **Lourdais Cattle** are a very passive creature, and will flee if attacked. They are sometimes found alone but are most often found in small groups of two or more.
* It takes 2 Tranquilizer Arrows to capture them.
The Mad Man

The Mad Man is a trader found in Cultsberg, near to the Advanced Workshop. He lives in a trailer like the enemies, but he is peaceful.

The Mad Man will also give a 25% bonus when selling him your items.

## For Sale:

 Mutant Slayer | * 300 Corrupted Hearts
 Heartseeker | * 5000 Gold Coins
 Anti-Material Rifle | * 1 Perfect Diamond
* 5 Treasure Hunter Badge
* 1000 Silver Coin
 Tranquilizer Rifle (blue)
* 2200 Credits
 Tranquilizer Rifle (pink)
* 2200 Credits
 Madman's Token | * 250 Credits
Survivors

* Burning Sands
* Amber Hills

#### **Add your info here**

* Survivors are the various bald, robed men you see in villages and farms.
* They do not speak or interact with the player yet.
* You can loot their houses and they do not care.
* They will flee if attacked.
* They will respawn if you kill them.
* Tranquilizer Arrows will kill them.
Tantor the North African Elephant

**This article contains spoilers! Read at your own risk!**

## Extra Info

* **Add your discoveries, info, and tips here!**
* The player *will* take damage while retrieving **Tantor** due to the spikes surrounding him. It is recommended to have at least 50% health before going into the pit.

## Gallery

Tantor in the pitLegendary Animals In Animallica Tantor And Mangani The African Elephants
White-tailed Deer

* Brown (M)
* Brown (F)
* Light Brown
* Pied
* Reddish-brown
* Dark Brown
* Brown Fawn
* Light Brown Fawn
* Dark Grey Fawn

* Brown (M)
* Brown (F)
* Light-Brown (M)
* Pied (M)
* Reddish-Brown (F)
* Dark Brown (F)
* Brown Fawn
* Light Brown Fawn
* Dark Grey Fawn

## Extra Info

* **Add your discoveries, info, and tips here!**
* The **White-tailed Deer** is a timid creature and is difficult to approach without causing them to flee.
* This species uses the old model of the Red Deer. When that species was added to the game in Alpha 4.2, deer on this model were renamed to **White-tailed Deer**

## Gallery

The Pied White-tailed Deer as seen in loading screensMale - PiedFemale - Reddish-BrownMale - Dark-BrownFemale - Dark-BrownMale - Brown
Snowridge Heights

**Snowridge Heights** is a very rugged mountainous location somewhat similar to Eagle's Nest. Snowridge Heights is based in the Northwestern portion of North America. The centrally located valley where the Balloon site is located is next to a ice covered lake surrounded by a number of steep slopes, hills and mountains with a few passes leading into the higher elevations and beyond. Large valleys exist beyond the inner ring of mountainous terrain sometimes hidden by the rough terrain. The land varies in snow, stone and lichen along with lupine and grassy lowland areas. A number of cabins exist within the location as do a few enemies and many various animals.

Current as of 4.0 patch.

### Animals

#### Untamed and Uncured

* American Draft Pony
* Black Bear
* Chicken
* Grey Fox
* Grey Wolf
* German Shepherd (White)
* Grizzly Bear
* Kodiak Bear
* Moose
* Mustang Horse
* Oberhasli Goat
* Red Deer
* Red Fox
* Shetland Pony
* Tatra Sheepdog
* Whiteface Dartmoor Sheep
* Wild Boar

### Tools and Weapons

#### Tools

* Copper Samovar - Rare (found)
* Hatchet
* Tool Set 1 - (found)
* Tool Set 2 - (found)
* Tool Set 3 - (found)
* Light Stick - (found)

#### Weapons

* Compound Bow - (found)
* Wasteland Slugger - (found - chest)
* Shotgun Shells - (found)
* Fire Arrows - (found)
* Pistol Bullets - (found)
* Poison Arrows - (found)
* Saw Disk
* .50 Caliber Bullets - (found)
* Tranquilizer Arrow - (found chest)

### Resources

#### Consumables

* Alcohol
* Apple
* Bagel
* Banana
* Bandage
* Beef Stew
* Beeswax
* Bread
* Canned Fish
* Canned Meat
* Cheese
* Chocolate Bar
* Coffee
* Cola
* Eggs
* Energy Drink
* Food Basket
* Honey
* Muffin
* Sausage
* Sugar
* Milk
* Potato
* Protein Bar
* Purified Water
* Soda

#### Plants

* Carrot
* Chicory
* Corn
* Cucumber
* Eggplant
* Melon
* Strawberry
* Elderberries
* Carrot Seeds
* Chili Pepper Seeds
* Lettuce Seeds
* Medicinal Plant
* Melon Seeds
* Pumpkin
* Tomato
* Bell Pepper Seeds
* Strawberry Seeds
* Exotic Seeds
* Fern
* Plant Fiber
* Snakeweed
* Wild Flower

#### Materials

* Aluminum Ingot
* Animal Bone
* Animal Hide
* Black Dye
* Blue Metal
* Bolts
* Cement
* Clay
* Cloth
* Copper Ingot
* Duct Tape
* Fertile Soil
* Firewood
* Garbage
* Gas
* Glass
* Hardwood
* Iron Ingot
* Leather
* Log
* Marble
* Matches
* Metal Scraps
* Nails
* Paper
* Plastic - (Safety Cone)
* Red Dye
* Rooftiles
* Rope
* Rubber - (Car Tire)
* Silicone
* Steel Ingot
* Straws
* Timber
* Wheat
* Wood
* Wool

#### Rocks and Ores

* Coal
* Copper Ore
* Flint
* Gold Ore
* Iron Ore
* Large Stone
* Quartz
* Slate
* Small Stone
* Titanium Dust

### Rare Items

#### Rare: Spawned

* Wild Seeds
* Cursed Wood - unique spawn
* Azure Shard
* Green Shard
* Blue Shard
* Ice Essence
* Skinning Knife - unique spawn
* Sleeping Bag - unique spawn
* Jewelery Box - unique spawn
* Supply Drop Chest
* Tent - unique spawn
* Pottery

### Crafting

#### Chemicals and Aid

* Antibiotics
* Bandage
* Painkillers
* Small First Aid Kit

#### Crafting Stations

* Basic Workshop
* Water Pump
* Well

#### Containers

* Bag
* Weapons Crate
Soda

*Drink. Quenches thirst, restores stamina.*

## Locations Found

* Akhali Desert
* Amber Hills
* Corpse Harbor - (Merchant & Spawned)
* Cultsberg
* Dorado - (Merchant)
* Eagle's Nest
* Greenhills
* Land Base
* Red Mountains
* Starting Facility

## Extra Info

* **Add your discoveries, info, and tips here!**
* **Soda** can be found in Garbage piles.
Weaving Hut

the **Weaving Hut** is a crafting Station used to create textile decorations and materials. It is the most important station for using the Plant Fibers to build up cloth and rope amounts as Plant Fiber (although used for Deco Fencing) is easily gathered in numerous locations. The weaving hut has a new model--the old model is shown here.

**Building Components:**

* Timber: 80
* Nails: 88
* Rope: 20
* Glass: 6
* Plant Fibers: 80
* Straws: 100
* Log: 80

## Craftable Items:

### Materials:

* Cloth
* Rope
* Thread x10

### Decorations:

* Rug Var.1
* Red Rug
* Medium Carpet
* Large Carpet
* Small Carpet

* Notes: An already built version of the **Weaving Hut** can be found in Greenhills by the Windmill and Mount location.
Special Forces

* Corpse Harbor
* Akhali Desert

## Extra Info:

* **Add your discoveries, info, and tips here!**
* LORE: Fortress Cities' Special Forces are are well-trained soldiers that protect the Five Fortress Cities, the last bastions of civilization left in the world. By order of the new Supreme Leader Bale they will kill on sight every single creature living outside the five cities. They are aggressive and used ranged weapons (pistols, rifles, shotguns).
* Special Forces tend to spawn around cars. Unlike other enemies, the car is not a spawn point that needs to be destroyed. All Special Forces will not respawn.
Wild Jester the Iberian Fox

**This article contains spoilers! Read at your own risk!**

## Extra Info

* **Add your discoveries, info, and tips here!**
* **Wild Jester the Iberian Fox** is named after Wild Jester, one of Animallica's Community Managers and Discord server moderators.

## Gallery

The island Wild Jester the Iberian Fox is located onLegendary Animals In Animallica Wild Jester The Iberian Fox
Starting Facility

The **Starting Facility** is where you wake up when the game begins. You are able to gather numerous resources within the facility, but there are no creatures present. Upon leaving the facility, you cannot return so it is important to search thoroughly before departing. It's located somewhere in the Atlantic Ocean.

Contents are current as of 4.5.

### **Gear**

#### Ammo

* Tranquilizer Arrow
* Arrow
* Flamethrower Ammo

#### Clothing

* Pants
* Tank Top
* Leather Boots

#### Tools and Weapons

* Compound Bow
* Flamethrower
* Death Beacon

### **Consumables**

#### Food

* Apple
* Bagel
* Banana
* Canned Fish
* Protein Bar
* Sea Food

#### Drink

* Alcohol
* Beer
* Cola
* Energy Drink
* Purified Water
* Soda

#### Medical

* Antibiotics
* Small First Aid Kit
* H-Max Syringe
* S-Max Syringe

### **Resources**

#### Materials

* Tool Set 3
* Upgrading Kit: Shotgun
* Vise
* Leather Straps
* Cloth
* Empty Plastic Bottle
* Matches
* Paper
* Duct Tape
* Red Dye
* Black Dye

#### Ingredients

* Nature's Gift
* Nature's Touch

#### Valuables

* Cure
* Taming Potion
Хранитель Лев

**Хранитель Лев**- мультсериал, являющийся мидквелом второй части, и повествующий про приключения львенка Кайона и его команды хранителей.

Первый сезон состоит из 26 эпизодов, а второй начал выходить 7 июля 2017, и состоит из 29 эпизодов. В марте 2017, создатели объявили, что у мультсериала будет третий сезон, а в апреле 2018 Форд Райли объявил, что всего в третьем сезоне будет 19 серий, одна двойная, а остальные обычные. В марте 2019 было объявлено, что анимация шоу закончена, и третий сезон будет последним. Его премьера состоялась 3 августа 2019.
Turquoise

*Rare crafting material.*

## Locations Found

* Akhali Desert
* Amber Hills
* Burning Sands
* Corpse Harbor
* Dahm Bah
* Kitsune's Den
* Oceania
* Pestilentia

## Extra Info

* **Add your discoveries, info, and tips here!**
* The spawn of **Turquoise** ore rocks is based on RNG, and they are very rare because of this. They generally can spawn in biomes that have shard spawns permitted.
* **Turquoise** has a turquoise tooltip ingame.
White Rhinoceros

* Dark Grey
* Grey
* Grey Calf
* Light Grey Calf
* Melanistic Calf

* Dark Grey
* Grey
* Grey Calf
* Light Grey Calf
* Melanistic Calf

## Extra Info

* **Add your discoveries, info, and tips here!**
* **White Rhinoceros** are hostile pachyderms that take 4-5 Tranquilizer Arrows to knock out. It is advised to not approach groups of **Rhinos** to avoid getting attacked by a swarm of angry animals.