Spirit Missiles

**Spirit missiles** are a rare and incredibly energy reliant projectile ability in the VGHW franchise. First introduced in *VGHW: The Original Saga - Episode VI (The Mini Movie*), these powerful projectiles are the result of the combined innovation and technological prowess embodied in Owl's modified computer keyboard and Wexler's power machine.

Spirit missiles are unique due to their **incredible energy demands**, making them the most energy-consuming ability in the VGHW franchise. This high demand likely contributes to their rarity, as few entities can marshal the necessary resources to generate and control these potent projectiles. Consequently, they were sparingly used during the prime ages, only appearing in critical situations where their immense power was absolutely necessary.

The unique power and rarity of the spirit missiles, combined with their extreme energy consumption, create an aura of reverence around them. It's an ability that demands respect and a certain level of fear due to its destructive potential.

Moving into the new ages, spirit missiles have yet to make an appearance, possibly due to their demanding energy requirements or inaccessibility from the incomplete keyboard. The absence of this powerful ability in recent times adds to its elusive nature, making it an intriguing and much-anticipated element in the evolving VGHW narrative. The reintroduction of spirit missiles could signal a significant shift in power dynamics within the VGHW universe, making it a topic of interest for both characters within the story and fans alike.

## Profile

When activated, the spirit missiles transform the user into a formidable energy conduit, projecting a barrage of slender yellow beams of light that emanate from their hands in a manner reminiscent of a rapid-fire weapon. Each individual beam, though not particularly high in energy on its own, contributes to a collective force that forms a highly efficient and potent method of inflicting damage on targets.

The spirit missiles' unique mode of operation differentiates them from other abilities within the VGHW franchise. Instead of a single concentrated blast or a steady stream of energy, they function more like a **burst-fire weapon**, releasing multiple smaller, yet potent, energy projectiles. This approach provides a balance between power and precision, allowing for a versatile application of this ability.

However, the high-energy demand of spirit missiles also brings significant challenges. Each usage requires substantial energy reserves and leads to a considerable recovery period for the user. This downtime can make the user vulnerable to counterattacks, adding an element of risk to the usage of spirit missiles.

Furthermore, excessive or prolonged use of the spirit missiles can lead to rapid fatiguing, a state where the user experiences a noticeable power drain. This sensation of exhaustion and weakened strength can be debilitating, forcing the user to refrain from using their abilities until they have sufficiently recovered. It is these energy dynamics and the trade-off between power and sustainability that contribute to the rarity and cautious usage of spirit missiles in the VGHW universe.

## Origin

The spirit missiles, similar to the laser cannon, are fueled exclusively by solar energy, tapping into the abundant and renewable power of the sun. The necessity of such a large and sustainable energy source underscores the immense energy requirements of this potent ability, which remains one of the most energy-demanding in the VGHW franchise.

The origins of spirit missiles trace back to two pivotal inventions within the VGHW universe: Wexler's power machine and Owl's intricately modified computer keyboard. These powerful and innovative devices provide the technical foundation needed to generate and control spirit missiles, enabling entities to tap into solar energy and convert it into this formidable ability. This intricate energy conversion process showcases the technological marvel and sophistication embedded within these devices.

Despite their impressive power and unique operation, spirit missiles are not often the first choice for users, likely due to the high-energy demands and substantial recovery time associated with their use. Possessors often opt for abilities that offer a more balanced mix of power, energy efficiency, and recovery time, making the use of spirit missiles a strategic decision reserved for critical situations. This rarity and selectivity in usage further emphasize the formidable nature of spirit missiles within the VGHW narrative, making every appearance a noteworthy event.

## Important Uses

The spirit missiles have seen most of their deployment from Wexler, whose strategic prowess made good use of this high-impact but energy-intensive ability. The first documented use of spirit missiles occurred during the heated clash of SP Battle I, in which Wexler unleashed the power of spirit missiles against his formidable opponent, the Brother. This pivotal moment not only showcased the raw power and potential of spirit missiles but also marked their grand entrance onto the battleground of the VGHW universe.

Despite their impressive strength and spectacular display, spirit missiles have a record of limited use throughout the narrative, making them the least frequently utilized projectile ability. The high energy demands and considerable recovery time required for their use likely contribute to this infrequency, further amplifying their perceived rarity and potency whenever they are deployed in battle.

An intriguing characteristic of spirit missiles is their interaction with the power-up ability. When an entity uses a power-up prior to deploying spirit missiles, the resulting damage can reach nearly 600,000 volts. This staggering figure represents the highest known amount of damage inflicted by any special ability in the VGHW franchise, underscoring the exceptional potential of spirit missiles when strategically paired with other abilities. However, the power-up's ability to exponentially enhance the output of the spirit missiles also implies an even greater energy drain on the user, further emphasizing the significant tactical consideration needed when employing this potent combination.

## Possessors and Sources:

In order of which they originally got them:

* Owl: Keyboard (2015)
* The Brother: Keyboard (2015)
* Chris Seelig: Keyboard (2015)
* Jason Wexler: Power machine (2015)
* Remy Erdman: Power machine (2015)
* The Ghost: Wexler/The Brother (2016)