Son Goku

* Normal
* SSJ
* SSJ2
* SSJ3
* SSJ God
* SSJ Blue
* UI

## Cosplay

### Items

**Normal**: File:Son goku helmet.pngFile:Son goku chestplate.pngFile:Son goku leggings.pngFile:Son goku boots.png
**SSJ**: File:Son goku ssj helmet.pngFile:Son goku chestplate.pngFile:Son goku leggings.pngFile:Son goku boots.png
**SSJ2**: File:Son goku ssj helmet.pngFile:Son goku chestplate.pngFile:Son goku leggings.pngFile:Son goku boots.png
**SSJ3**: File:Son goku ssj3 helmet.pngFile:Son goku chestplate.pngFile:Son goku leggings.pngFile:Son goku boots.png
**SSJ God**: File:Son goku ssj god helmet.pngFile:Son goku chestplate.pngFile:Son goku leggings.pngFile:Son goku boots.png
**SSJ Blue**: File:Son goku chestplate.pngFile:Son goku leggings.pngFile:Son goku boots.png
**UI**: File:Son goku ultra instinct helmet.pngFile:Son goku chestplate.pngFile:Son goku leggings.pngFile:Son goku boots.png

### Absorption

**Normal**:
**SSJ**:
**SSJ2**:
**SSJ3**:
**SSJ God**:
**SSJ Blue**:
**UI**:

### Protection

**Normal**: Helmet: 3 ()
**SSJ**: Helmet: 3 ()
**SSJ3**: Helmet: 3 ()
**SSJ God**: Helmet: 3 ()
**SSJ Blue**: Helmet: 3 ()
**UI**: Helmet: 3 ()
Chestplate: 4 (x2)
Leggings: 3 ()
Boots: 2 ()

### Enchantibility

**Normal**:
**SSJ**:
**SSJ2**:
**SSJ3**:
**SSJ God**:
**SSJ Blue**:
**UI**:

### Hardness

**Normal**:
**SSJ**:
**SSJ2**:
**SSJ3**:
**SSJ God**:
**SSJ Blue**:
**UI**:

### Repair

**Normal**: Wool ()
**SSJ**: Wool ()
**SSJ2**: Wool ()
**SSJ3**: Wool ()
**SSJ God**: Wool ()
**SSJ Blue**: Wool ()
**UI**: Wool ()

## Information

### Hitbox size

Height: 1.8 Blocks
Width: 0.6 Blocks
Shadow: 0.5 Blocks

### ID

**1.12.2**

**1.14.4 - 1.19.2**

**Son Goku** is a character from the manga/anime **Dragon Ball** (1984).

## Spawning

* Normal
* SSJ
* SSJ2
* SSJ3
* SSJ God
* SSJ Blue
* Ultra Instinct

* Structures: Grandpa Gohan's House

When **Son Goku** dies.

When **Son Goku SSJ** dies.

When **Son Goku SSJ2** dies.

When **Son Goku SSJ2** dies.

When **Son Goku SSJ God** dies.

When **Son Goku SSJ Blue** dies.

## Drops

 Power Pole (Max 2)
 Hoi-Poi Capsules (Max ?)
 Beetroot (Max ?)

## Behavior

* He walk and look around.
* He floats on the water.
* If he deems it necessary, he can open and close doors.
* When he sees Saibamen, he attacks him.
* When he sees Frieza 1, Frieza 2, Frieza 3, Perfect Frieza, Golden Frieza, Black Frieza, he attacks him.
* When he sees Cui, he attacks him.
* When he sees Banan, he attacks him.
* When he sees Appule, he attacks him.
* When he sees Cell 1, Cell 2, Perfect Cell, Unforgivable, he attacks him.
* When he sees Cell Jr., he attacks him.
* When he sees Kid Buu, he attacks him.
* When he sees Zamasu, Merged Zamasu, he attacks him.
* He does not disappear when inactive.
* Right Clicks:
	+ *"?"*.
	+ *"?"*.
	+ *"?"*.

## Combat

* Normal
* SSJ
* SSJ2
* SSJ3
* SSJ God
* SSJ Blue
* Ultra Instinct

* Only when he is attacked will he attack.
* Melee attack.
* His speed increases when he starts attacking.
* He'll follow the attacker after losing sight of him.
* When he dies he becomes **Super Saiyan**.

- Only when he is attacked will he attack.

- Melee attack.

- His speed increases when he starts attacking.

- He'll follow the attacker after losing sight of him.

- When he dies he becomes **Super Saiyan 2**.

- Only when he is attacked will he attack.

- Melee attack.

- His speed increases when he starts attacking.

- He'll follow the attacker after losing sight of him.

- When he dies he becomes **Super Saiyan 3**.

- Only when he is attacked will he attack.

- Ranged attack, he grants them effects (Only in 1.14-1.17).
	* Explosion.

- His speed increases when he starts attacking.

- He'll follow the attacker after losing sight of him.

- When he dies he becomes **Super Saiyan God**.

- Only when he is attacked will he attack.

- Melee attack.

- His speed increases when he starts attacking.

- He'll follow the attacker after losing sight of him.

- Depending on his life, he gets new effects:

- When he dies he becomes **Super Saiyan Blue**.

- Only when he is attacked will he attack.

- Melee attack.

- His speed increases when he starts attacking.

- He'll follow the attacker after losing sight of him.

- Depending on his life, he gets new effects:

- When he dies he becomes **Ultra Instinct**.

- Only when he is attacked will he attack.

- Melee attack.

- His speed increases when he starts attacking.

- He'll follow the attacker after losing sight of him.

- Depending on his life, he gets new effects:

## Armor Effects

* Normal
* SSJ & SSJ2
* SSJ3
* SSJ God
* SSJ Blue
* Ultra Instinct

* Body: Strength II, Resistance II, Flight enabled
* Leggings: Regeneration II
* Boots: Jump Boots I, Speed I

* Body: Strength II, Resistance II, Flight enabled
* Leggings: Regeneration II
* Boots: Jump Boots I, Speed I

* Body: Strength II, Resistance II, Flight enabled
* Leggings: Regeneration II
* Boots: Jump Boots I, Speed I

* Body: Strength II, Resistance II, Flight enabled
* Leggings: Regeneration II
* Boots: Jump Boots I, Speed I

 File:Son Goku SSJ God Cosplay.png

* Body: Strength II, Resistance II, Flight enabled
* Leggings: Regeneration II
* Boots: Jump Boots I, Speed I

* Body: Strength II, Resistance II, Flight enabled
* Leggings: Regeneration II
* Boots: Jump Boots I, Speed I

 File:Son Goku Ultra Instinct Cosplay.png

## Versions

### 1.1.0

* Normal
* SSJ
* SSJ2
* SSJ3

* Aggregate
	+ Behavior: Neutral
	+ Health: 500(x250)
	+ Experience:
	+ Movement speed: 0.3
	+ Attack damage: (x)
	+ Armor: (x)
- Aggregate
	* Behavior: Neutral
	* Health: (x)
	* Experience:
	* Movement speed: 0.3
	* Attack damage: (x)
	* Armor: (x)
- Aggregate
	* Behavior: Neutral
	* Health: (x)
	* Experience:
	* Movement speed: 0.3
	* Attack damage: (x)
	* Armor: (x)
- Aggregate
	* Behavior: Neutral
	* Health: (x)
	* Experience:
	* Movement speed: 0.3
	* Attack damage: (x)
	* Armor: (x)
### 1.1.1

* Normal
* SSJ
* SSJ2
* SSJ3

* Life decreases from 500 to 350
* The probability of appearing decreases.
* Disappears after a while

- Life decreases from 1024 to 585

- Life decreases from 1024 to 740

- Life decreases from 1024 to 985

### 1.1.2

* Normal
* SSJ
* SSJ2
* SSJ3
* SSJ Blue

* Now appears at his grandfather's house.
* He no longer appears on the surface.
* If the player moves away he no longer disappears.
* He no longer takes fall damage.

- Experience decreases from 800 to 600.

- He no longer takes fall damage.

- Experience decreases from 1040 to 850.

- He no longer takes fall damage.

- Experience decreases from 2100 to 1100.

- He no longer takes fall damage.

- Aggregate
	* Behavior: Neutral
	* Health: (x)
	* Experience:
	* Movement speed: 0.3
	* Attack damage: (x)
	* Armor: (x)
### 2.0.0

* Normal
* SSJ
* SSJ2
* SSJ3
* SSJ God
* SSJ Blue
* Ultra Instinct

* Recreated (1.16.5)
	+ New Model
	+ New Textures
	+ New Drops
	+ New Interactions
	+ New Cosplay
	+ Experience increased from 100 to 155.

- Recreated (1.16.5)
	* New Model
	* New Textures
	* New Drops
	* New Interactions
	* New Cosplay
	* Experience increased from 250 to 270.
	* Attack damage increased from 32 to 33.
	* Armor decreased from 5 to 0.

- Recreated (1.16.5)
	* New Model
	* New Textures
	* New Drops
	* New Interactions
	* New Cosplay
	* Experience decreased from 450 to 400.
	* Movement speed decreased from 0,4 to 0,3.
	* Attack damage decreased from 47 to 45.
	* Armor decreased from 10 to 0.

- Recreated (1.16.5)
	* New Model
	* New Textures
	* New Drops
	* New Interactions
	* New Cosplay
	* Health decreased from 695 to 685.
	* Experience decreased from 700 to 680.
	* Movement speed increased from 0,4 to 0,5.
	* Attack damage decreased from 120 to 73.
	* Armor decreased from 15 to 10.

- Aggregate (1.16.5)
	* Behavior: Neutral
	* Health: 910(x455)
	* Experience: 900
	* Movement speed: 0.8
	* Attack damage: 100(x50)
	* Armor: 20(x10)
	* Knockback resistance: 3
	* Immune to: Fall Damage
- Recreated (1.16.5)
	* New Model
	* New Textures
	* New Drops
	* New Interactions
	* New Cosplay
	* Experience decreased from 1020 to 980.
	* Movement speed increased from 0,5 to 1.
	* Attack damage decreased from 150 to 130.
	* Attack knockback increased from 0 to 1.
	* Knockback resistance increased from 0 to 5.

- Aggregate (1.16.5)
	* Behavior: Neutral
	* Health: 1024(x512) (1100 x550 (AttributeFix))
	* Experience: 1050
	* Movement speed: 1.5
	* Attack damage: 225(x112)
	* Armor: 40(x20)
	* Attack knockback: 7
	* Knockback resistance: 35
	* Immune to: Fall Damage
## Gallery

OldOldOldOldOldOld CosplayOld CosplayOld CosplayOld CosplayOld helmetOld helmetOld helmetOld helmetOld chestplateOld leggingsOld boots