Vampirism

## Overview

Vampirism is one of the 3 powers the player can have and this power turns you into a hostile undead mob with overhuman capacities and a thirst for blood.

## Obtaining

In order to obtain vampirism, you need to find the Pillar Man Temple in the jungle biome. Upon finding the structure, entering it and going down the stairs inside of it, you will see the figure of a Pillar Man in the center of room. Around the Pillar Man, there will be a bunch of Stone Masks, which you can pick up by right clicking them. With the Stone Mask equipped, you need to either deal damage to any entity or take damage to activate the mask. Upon activating it, you will become a vampire. Be aware that if you activate it under the sun, with no cover, you will burn and die.

## Recovering energy

For recovering energy, you must use Blood Drain (Attack 1). The more blood you have the more energized you are, therefore your stand stamina will also be increased to some extent, if you are missing only 2 blood bars you will have basically infinite stand stamina or are in **High mode.** Taking damage, using your vampires moves will drain your blood and therefore lose all the benefits.

## Effects

The effects a player will receive from being a vampire depend on how full or how empty their energy bar is.

**0% of the energy bar**

* Night Vision

* Undead Regeneration

* Health Boost 10

**20% of the energy bar**

* Night Vision

* Undead Regeneration 2

* Health Boost 10

**40% of the energy bar**

* Night Vision

* Jump Boost

* Speed

* Strength

* Undead Regeneration 3

* Haste

* Health Boost 10

**60% of the energy bar**

* Night Vision

* Jump Boost 2

* Speed 2

* Strength 2

* Resistance

* Undead Regeneration 4

* Haste 2

* Health Boost 10

**80% of the energy bar**

* Night Vision

* Jump Boost 3

* Speed 3

* Strength 3

* Resistance 2

* Undead Regeneration 5

* Haste 3

* Health Boost 10

## Abilities

The abilities that vampirism grants you are as follows:

* **Blood Drain (Attack 1):** Deals damage and Slowness to your target and restores a small portion of your energy bar, but can be used on villagers and players.

* **Vaporization Freeze (Attack 2):** Deals damage and freeze your target.

* **Space Ripper Stingy Eyes (Attack 3):** Fires a laser that deals good damage, but consumes a lot of blood.

* **Blood Gift (Ability 1):** Turns the receiving player into a lesser vampire.

* **Summon Zombie (Ability 2):** Summons 2 hungry zombie that will be at your command.

* **Evil Atmosphere (Ability 3):** All entities around you will receive Slowness.

* **Use Hamon (Ability 4 if you were a hamon user before becoming a vampire):** Gives you the Hamon Spread 2 to die.

## Advancements

The Advancements of vampirism are:

* **I Reject My Humanity!:** Become a vampire.

* **On Second Thought... :** Fully cure from vampirism.

* **Become My Demon of the Night!:** Drain blood from a Villager or an Illager and turn them into a loyal Zombie.

* **Do You Remember How Much Bread You've Eaten in Your Life?:** Absorb 64 human lives.

* **Your Hamon Training is USELESS!:** As a vampire, kill a Hamon user.

* **he Successor to 4000 Years of Hamon History:** Being a vampire, reduce incoming Hamon damage by wearing a Satiporoja Scarf.