Tips & Tricks

This is an in-progress page for sharing tips & tricks for Obscuros and Pixelmon as a whole.

## Obscuros Tips

* Use **/nav** to get around easily. You can purchase a physical item to open the menu quickly at **/warp OutskirtStand** if you lost your starter item.

## Pixelmon Tips

* You can navigate your PC with the arrow keys. Hold the key down to navigate quickly.
* You can search for Pokémon with specific attributes within the PC, like shininess or hidden ability. Press S to begin a search, hit space once, and type the spec you want to find. (Putting "\_s" or "\_shiny" will filter and show all shiny Pokémon. Putting "\_ha"or "\_hiddenability" will show all Pokémon with their hidden abilities. Palettes must be fully typed in to work! ex: "\_palette:charged")
* For flying Pokémon, you must bind **descend** manually in your options. Hit Escape, go to Options, go to Controls, and find "Descend" under the Pixelmon tab.
* Gameshark *cannot* be moved from the upper right corner, but your Journeymap *can*. Open the large Journeymap and go to **Options**, then under **Minimap Preset 1 and 2**, find **Position** as a small box near Reset. Move Journeymap wherever you please.
* To show Pixelmon sprites on your Journeymap, open the large Journeymap and go to **Options**. Under **MinimapPreset 1, 2, and Fullscreen Map**, set "Mob Display" to **Large or Small icons**, depending on your preference.
* After updating the Obscuros technic pack, all of your settings and keybinds will be reset. To easily put them back the way they were before, **before updating**, navigate to Modpack Options and open the installation folder. Copy the .txt files you see there (options, optionsof, optionsshaders) and save them somewhere safe. **After updating**, overwrite the new files in that same folder with your saved copies. Your settings are now exactly like they were before! Remember to **reactivate the newest Obscuros texture pack**, however, since your old options will have the previous version active. Repeat as needed.

## Claiming Tips

* You don't have to use the golden shovel to claim. Simply type **/claim** with an empty hand and right click the corners to set. Left clicking gives the same effect as holding a brick and allows you to check whether land is claimed.
* Use **/gd** with a space after to show a list of all available commands. Basic commands can be found here.
* You can toggle the GUI mode of Grief Defender with **/gd toggle gui**. Use this command again to switch back to the chat menu. This setting resets per session, so you'll need to input it first each time you log in if you want to use the GUI.
* You can toggle different claiming modes:
	+ **/modebasic** - this is the default mode for claiming
	+ **/modesubdivide** - this enables you to claim sections within your current claim that you can set different trust/flags for
	+ **/modetown** - this enables you to create a town
	+ **/togglecuboid** - this enables 3D claiming allowing you to select the length, width and height of a claim (this is useable with subdividing as well)

### **Trusting Other Players**

There are different levels of trust that you can assign to players. If you're playing with friends, there's a good chance you want to give them certain perms for your base, or a shared space you both built. We will always advise you to give trust out carefully. Once you give perms to a player, they will have access and you'll want to make sure they respect your space and items as much as you do! All levels will allow them to use /sethome at your claim. The command and different trust types are as follows:

**/trust [player] [type]**

* **Accessor:** This allows players to interact with things like doors and buttons.
* **Container:** This allows players to have both Accessor level trust on top of being able to access chests and anything with a GUI, like furnaces and crafting tables.
* **Builder:** This is the default form of the /trust [player] command and is what will be assigned if you do not designate a type. This will give the player the **ability to add and destroy blocks** as they see fit with no restrictions. This includes Accessor and Container trust.
* **Manager:** This type of trust should be given with great caution. This is used mostly when a couple, or really close friends are playing together. This trust gives the player the **ability to** **manage your claim almost entirely**. They will have all of the above trust types along with the ability to adjust claim size, add and remove trust for other players, adjust claimflags, etc. It does not give them the ability to transfer the claim, or /abandon the land.
* **Resident:** This is for **town claim** use only. Once you have a town claim in place and you have someone looking to move in, you'll give them Resident trust so they can then claim land within your town. Once they have claimed land, that land is theirs and you are no longer able to access it unless you have /trust on their claim.

You can also **modify the command** to add trust for a player on **all of your current claims** by using **/trustall [player] [type]** with the default type being **Builder** if you leave it blank.

**/untrust [player]**

If you have a player causing issues with your claim, or you've decided to go your separate ways, you'll want to use the /untrust command to remove their perms from your claim. If you have more than one claim with them added as trust, you can also use **/untrustall [player]**.

**Public Trust:** If you are wanting to add trust to all players on the server to be able to utilize something on your claim, select the proper trust type (Accessor and Container are the most likely ones) you will use **Public** where you would normally type a player name. Ex: **/trust public accessor**.

**[!!]** You can add/remove/change someone's trust at any time, even if they are offline. Simply run the command **twice**.

### **Setting up a Town**

Town claims can be a little tricky to set up and manage. First thing you'll want to do is claim the area for your town, or convert your current claim into a town by using **/claiminfo** while standing in it and switching the Type: from **[Basic]** to **[Town].** Next, you can either claim areas using **/modebasic** within your town to create lots, or simply add markers where you want people to put their claims. This is optional, so if you want your town to be a free for all regarding placement you don't need to do this. When you have someone moving to your town, you'll need to give them **Resident Trust.** To do this, you simply use **/trust [player] resident** while standing in your town. That will allow them to claim land within your town. If you premade lots and claimed them, you'll stand within the lot and use **/claimtransfer [player]**. They will need to have enough claim blocks to accept the transfer, otherwise it will not work.

**[!!]** It is recommended that you give players residency trust cautiously, as once they have a claim in your town it cannot be removed unless they abandon it themselves. If you have a conflict with a player and attempts to resolve it personally have failed, message a staff member to assist with resolution.