Phantom

— Phantom

**Phantom** is a Rogue featured in *Rogue Company*.

## Biography

* Biography
* Previous Biography

— In-game Bio

— Previous in-game Bio

Phantom, a genetic experiment raised to be an exceptional assassin, gained freedom and a new sense of purpose when rescued by  Rogue Company. Her penchant for taunting enemies reflects her overconfidence, but she is not inherently aggressive or lacking in empathy. Rather, she prioritizes her own interests above those of her teammates but still manages to contribute to the group's success, ultimately serving her own needs while supporting the greater mission.

## Abilities & Equipment

* Abilities
* Armory
* Perks

  **PASSIVE**  | **Grievous Wounds** | * Damaging an enemy delays their health regeneration.

## Arsenal

### Weapons

The LR15 Fullbody is the most second damaging weapon in the game dealing 80 damage to the body and 150 to the head. It has a slower fire rate than the Tyr, but it has longer range, better handling and a larger mag size. The Nightshade is the fastest firing assault rifle along with the second best handling but does the second lowest damage and has the least range. The P12K is tied in second with the Executioner for having the longest range, has the third best handling and has the fastest reload time of any pistol at base tier.

### Abilities

The Nano Smoke is set to be used for intel, but enemies will most likely escape from the smoke just as they are revealed. Phantom can also use this smoke to cover an objective to keep enemies away because they do not want to risk being revealed or use it as cover to help teammates get a revive. When Phantom damages an enemy, their health regeneration is delayed. This is will allow Phantom or a teammate to finish them off easily because they won't have their health back in time to save them.

### Gadgets

Sometimes, an enemy won't let themselves be shown to Phantom. The Grenade is a back up tool for Phantom when an enemy keeps themselves tucked away behind cover or a wall. Even without the Nano Smoke, Phantom can still reveal enemies another way. The Sticky Sensor is another tool that Phantom has to keep notice of where enemies are so that she can line up the perfect headshot or to keep watch of certain areas.

### Significant Perks

Phantom's key perks are Tracker Rounds, Life Drain, and Nimble Hands. Tracker Rounds gives Phantom the vision to see where enemies are when she shoots them, so she can plan certain attacks based on their position. Life Drain is a very important perk for Phantom because as Sniper, she is required to stay far away from the enemies. If they happen to get close to her and she survives, she will gain the health back that she never planned to lose in the first place. Nimble Hands will grant Phantom the speed to reload her clip quicker so that she can continue to fire at the enemy.

### Notable Strengths

Phantom can be played on attack or on defense and can stop enemies with ease (if played extremely well). She has multiple ways to have intel on the enemy, even going as far as to keep watch of the flanks or incoming objective routes.

### Notable Weaknesses

Phantom will fail in close quarters combat (mostly against Duelist) most of the time and enemies always escape the Nano Smoke as quickly as possible.

## Strategy

As a sniper, Phantom must keep her distance from enemies and assist her teammates from afar or she can engage the enemy like others using the Nightshade. Phantom also has various options in her loadout that allows her to be somewhat similar to an Intel Rogue, such as the Sticky Sensor, Nano Smoke and Tracker Rounds. Because of this, Phantom wants to keep knowledge of enemy locations and wants to decrease their survivability chances with her passive.

## Outfits

* Phantom
* Stealth Shell
* Deadly Apparition
* Painkiller
* 100 Thieves
* Star Striker
* Wasteland
* Deadly Idol
* North Star
* Wasteland Scavenger
* Skilled
* Master

## Quotes

* ***"If you have to get killed, could at least die quietly?"***
* ***"Remember, if you're down range, you're the target."***
* ***"So uhh... who's looking forward to some shooting?"***

**Buying**
* ***"Oooo, deadly."***
* ***"Well balanced!"***
* ***"I've seen better."***
* ***"I'll take it."***

**Eliminating an Enemy**
* ***"Next time, finish the job."***
* ***"That's what I call a comeback". (*Deadly Idol skin exclusive)**
* ***"I almost feel bad, but I don't."***
* ***"Ugh, easy."***
* ***"Woah! This is fierce!"***
* ***"You, again."***

**Down**
* ***"Ugh, a little help please."***
* ***"I'm bleeding out here!"***

**Revived**
* ***"Ugh. Don't tell anyone about this, 'kay?***
* ***"Ugh. They should've aimed for my head."***

**Using Ability**
* ***"Deploying Nano-smoke."***
* ***"Now you see me..."***

**Reviving**
* ***"This doesn't mean I like you."***
* ***"You're better than this."***

**Using Gadget**
* ***"Lethal out!"***
* ***"Utility out!"***
* ***"Deploying Utility."***

**Last Alive**
* ***"Oh. Alone at last."***
* ***"I was made to clutch."***
* ***"This is my fight."***

**Winning**
* ***"Looks like we ran out of people to kill!"***
* **"*And I was just getting into it."***
* ***"I almost feel bad for them. But not really."***

## Patch Notes

**February 3, 2021**
* No longer has the Arren L2-12. Now has the Nightshade.

**January 13, 2021**

* **Nano Smoke**:
	+ Fixed an issue where it would be thrown instantly after being equipped.

**December 16, 2020**

* **Nano Smoke**:
	+ Now blocks The Fixer's Thermal Vision.