Character Creation

We are using the Starfinder books for our rules system. Character options are found in the Core Rulebook and the Character Operations Manual. Please be reminded we do not have magic or psionics in this game; instead we have mutation and some options have been modified or removed to fit our game.

1. Characters start at level 1.
2. Are you a local from Aetlas or an Outlander from another Solar System? This choice will affect your perspective and options available to you,
3. Next choose one of the thirteen Races to play.
	1. Andriod
	2. Human
	3. 1.
4. Now choose one of the seventeen Themes.
	1. Ace Pilot (outlander start only)
	2. Athlete
	3. Bounty Hunter
	4. Grifter
	5. Guard
	6. Icon
	7. Law Officer
	8. Mercenary
	9. Noble Scion
	10. Outlaw
	11. Priest
	12. Scholar
	13. Sensate
	14. Spacefarer (outlander start only)
	15. Street Rat (local start only)
	16. themeless (local start only)
	17. Xenoseeker
5. Pick a one of the Classes.
	1. BioHacker
	3. Vanguard
6. If you wish, pick one of the Archetypes that will modify your base class.
7. Pick a point by array and assign your stats, adding the +1 bonus from your theme.
9. We use background skills. You get 2 extra skill ranks per level to use on background skills.
10. If you choose a trait that boosts GP you cannot retrain out of it at a later date.
11. We use a variant of background and occupation, were you Make your own by just Choosing 2 skills as class skills as well as one feat that makes sense for your PC and the feat must be available at level one. If a skill you select is already a class skill, you receive a +1 competence bonus on checks using that skill.
12. You can only pick from the sample martial traditions as they are listed in here. if you are going path of war.
13. We use Honor and Fame Also remember to list your specialized code for honor if you choose to take one. Additional Information box located at the bottom of your mythweavers sheet is a fine place for this info.
14. For races that have roll tables, you roll for variant tables, but can choose for the cosmetics if this is also listed in a roll table. or take Gifted Genes as a feat and you can just pick off the variant table, this replaces the Fiendish Heritage feat and is mainly is for Aasimar and Tieflings, but may apply to other races under the same conditions.
15. We use the fast XP track.
16. The level cap is 25.
17. Your starting gold is max for your starting class. when your char is approved this means you can start with items or coins, but not full buildings. You cannot come in with crafted items or gear.
18. All APC have a Mark of Destiny.
Hero points are gained by leveling and completing quests. One can have a max of 3 hero points, unless they take feats or items which grant them more. for their uses visit this link.

Antiheroes:

A PC can elect not to use the hero point system, instead relying more on his skills and abilities. Such characters do not receive hero points, regardless of the source, and can never benefit from their use. In exchange, such characters receive a bonus feat at 1st, 10th and 20th level.

Once you think your done post the link to your sheet in the discord channel "character-approval-drop" found in the "text" category

You can get extra RP by setting up your own wiki page for your PC using THIS as your base template.