recursal/Fanatic-Fandom huggingface dataset:
Oceane Bonnet

## Biography

### Past

Oceane was born in Paris, France to Joceline Bonnet and Alan Johnson. After she was born, her father left her and her brother Aldric to be raised by their mother.

Shortly after moving to America, Oceane and Aldric discovered that they were Therianthropes, capable of transforming into were-creatures.

### Feathers

The pair joined the Feathers at the request of Vienna Adler, becoming Hunters on her team. Oceane uses her superior senses and athletics to track and pursue targets.

## Appearance and Personality

### Appearance

Oceane is a very beautiful woman, with long blonde hair and blue eyes. She has a lithe body, which she is happy to show off.

While she is transformed, Oceane has a coat of reddish fur that covers most of her body with black along her limbs. She has lanky digitigrade legs, which grant her greater agility. She stands as taller than her brother, over nine feet, but not quite as broad at the shoulders. She has a long snout with long canine teeth, a fluffy tail, and a mohawk-like mane that runs down her neck and back.

### Personality

Oceane is incredibly vain, believing herself to be beautiful beyond compare. She often waltz's around the compound nude because she both enjoys showing off, and thinks it is what others want to see. She will play with her prey when she knows she has them outclassed, acting almost sadistically. She also likes to tease her brother.

## Powers and Abilities

### Therianthropy

As a result of her heritage, Oceane can transform into a Maned Wolf-Human Hybrid.

#### Senses

Oceane has enhanced sense of hearing and smell, allowing her to detect and track numerous others over long distances. Her eyesight is not much better than a Human's.

#### Claws and Jaws

Oceane has sharpened claws on her hands while transformed, as well as incredibly strong jaws. She is capable of biting through limbs and shattering bones between her strong canine teeth.

#### Athletics

Oceane can run upwards of thirty miles per hour for distances, can lift heavy weights, and can track prey over long distances.

## Trivia

Oceane prefers to be nude rather than wear clothing.
Tsur Tvall

## Overview

Tsur Tvall is among the most evolved beings in the Universe, having forged a new body in the Prime Well of Existence. They serve under Ornus, one of the only beings that they see as higher than themselves. They are an antagonist in the Hunt for Perfect Arc.

## Biography

### Past

Born Tyran on his home planet, he grew up to become an extraterrestrial explorer. In his explorations, he made several important discoveries, including colonial planets for his race to settle. His most significant discovery was near the center of the Universe, the Prime Well of Existence. This was the site of the Big Bang, the birthplace of the Universe.

He became obsessed with his discovery, with protecting it from the influence of others. In this effort, they cast themselves into the Well, allowing the Primordial Energies to alter their form. When they climbed out of the Well, Ornus was waiting to greet them, to offer them a place at his side so that they could protect the Well form others. They took the name Tsur Tvall, a more fitting name for their new form.

### The Hunt for Perfect

Tsur Tvall fights against the Lost Gods as Ornus and the Acolytes travel to Earth.

### Future

Tsur Tvall becomes a step in the Evolution of the Perfect Being.

## Appearance and Personality

### Appearance

Tsur Tvall's body is tall and broad, with a stone-line brown flesh acting like armor. Their head is wide, similar to a Hammerhead Shark's, and has six glowing orange eyes. They have four long, muscular arms, two on either side. Their torso is broad, with an orange opening in the chest, a connection to the Prime Well. Their legs are powerful, digitigrade with three clawed toes.

### Personality

Tsur Tvall has a very calm personality. They do not let emotions cloud their judgments, and act in the best interest of Ornus, and the Prime Well of Existence.

## Powers and Abilities

### Primordial Form

Tsur Tvall's body is the perfect culmination of evolution, matched with enormous amounts of Primordial Energy from the creation of the Universe. This allows them to perform physical feats that rival the strongest in the Universe.

### Primordial Energy Manipulation

Tsur Tvall is capable of manipulating the Primordial Energies stored within its body. No being is immune to these energies, as they supersede all immunities.

### Prime Well Connection

Tsur Tvall has a direct link to the Prime Well of Existence, a bottomless void swirling with raw energy left over from the Big Bang. This energy source fuels Tsur Tvall, allowing them to exist indefinitely by feeding off the limitless energy.

### Flight

Tsur Tvall can use ambient Primordial Energy generate flight.

## Trivia

Tsur Tvall is inspired by Darkseid from DC Comics, who uses Omega Energy.
Marbleman

## Overview

Marbleman is name given to the anomalous being of indiscriminate origin that is eventually found by Rigil Kent outside of Los Angeles.

## Biography

### Past

Marbleman's creation is something of a mystery, one that Marbleman himself cannot shed much light on, as he cannot verbally communicate and has not been able to write out any history.

He was found by Rigil Kent shortly after the latter moved to the Sarcos District outside L.A. Having purchased a foreclosed warehouse, Rigil entered to find six marble slabs, with a partially finished statue on top of one. After exploring the building, Rigil found that the statue had come to life and was following him.

It became clear that Marbleman was both sentient and incredibly durable, so Rigil decided to use Marbleman as the right hand to his criminal activity.

## Appearance and Personality

### Appearance

Marbleman is tall, standing over eight feel tall. His body shape suggests that he is male, although there is no guarantee that this is correct. Marbleman has broad shoulders and a strong physique, displaying a vague musculature, while much of his anatomy remains smooth. Most notably, his head is entirely blank, devoid of eyes, nose, mouth, and ears.

### Personality

Marbleman has a very animated personality, compensating for his lack of facial features and expressionless head. He is incredibly friendly, with nearly all who know him considering him among their best friends. When not working, he is very relaxed, reclining in chairs and watching television taking up most of his free time. He has also shown a great love for the Candy Land board game. Marbleman is incredibly serious when it comes to Rigil's safety. The reason for his intense care for Rigil is unknown, but it seems to supersede all other relationships.

## Powers and Abilities

### Super Strength and Stamina

Marbleman has been shown lifting enormously heavy objects with no obvious signs of strain. Current estimates suggest he could lift with ease what two-hundred humans could. There also seems to be no limit to how long he could keep up these displays of strength, potentially indefinitely.

### Indestructibility

Marbleman has shown no signs of taking damage, regardless of what he is subjected to. This includes the damage of bullets and artillery, immense weights landing on him, and intense heat more than five times that of the sun's surface. Due to his indestructible nature, it can be assumed that Marbleman is also immortal.

### Self-Sustenance and Senses

Marbleman does not require any form of food or water, neither respiration or sleep. And despite his featureless face, he seems completely capable of hearing and seeing stimuli and responding to it in turn.
Riley Wentz

## Overview

Riley is the Disciple of Shade under the Order of the Black Dog.

## Biography

### Past

Riley was born on the U.S. Robinson Barracks military installation in Stuttgart, Germany. Kurt French was serving in the United States Army when he met Katrina Wentz. When she became pregnant, Katrina moved onto the base in order to be close with Kurt until the baby was born.

When Riley was two, her father transferred back to the United States, and Katrina moved to America with him. Riley grew up on army bases until she was a teenager, when her dad finally left the service. After high school, Riley left home to roam the United States.

On her travels, she was approached by the mysterious figure of the Black Dog. Riley agreed to serve the Black Dog in exchange for the powers he offered her. With the powers of darkness at her disposal, Riley travels the world, doing as she wishes with no one to stop her.

### Red Christmas

Riley participated in the Red Christmas Incidents. She murdered an entire congregation of church-goers, and was present at the raid on a US Government Black-Site for Parahuman prisoners.

## Appearance and Personality

### Appearance

Riley is a pale woman with naturally blonde hair, but she has a tendency to dye it various colors. She dresses in all black, usually wearing punk clothing or a trench coat.

### Personality

Riley has an abrasive personality, not caring whether she is liked or hated by others. She also has very skewed morals, working in her own self interest over all else. She has no qualms of using her powers to harm others, and relishes in the destruction of property with her shadows.

## Powers and Abilities

### Disciple of Shade

Riley draws her power from the natural magic of the Black Dog. With it, she gains some of the magical ability he is capable of using.

### Shadow Manipulation

Riley can manipulate shadows, including hers and those cast by other objects. Her control over the shadows is not perfect, so she prefers to form crude arrow-like tendrils that she uses to lash out at enemies. The shadows have a solid form while under her control, capable of damaging metal and concrete, as well as easily piercing bodies.

### Shadow Sense

Riley can also detect the presence of shadows nearby. She does not need to see the shadows she manipulates, and can draw them to her in order to better control them.

## Trivia

Phoenix El-Ghazzawy hates Riley. He considers her to be among the worst beings on the planet.
Lachlan Murdoch

**Sisters:** Elizabeth Attenborough, Keira Furriness, Hallie Griffiths and Annie Lopéz
**Half-Brother:** Charles Mackiewicz
**Brother:** James Murdoch
**Wife:** Sarah O'Hare
**Children:** Kalan Murdoch, Aiden Murdoch and Annie Murdoch
**Father-in-Law:** Patrick O'Hare
**Brother-in-Laws:** Richard Attenborough, Rupert Furriness, Richard Griffiths, Luis Lopez and Ryan O'Hare
**Sister-in-Law:** Kathryn Murdoch
**Nephews:** James Attenborough, George Attenborough, Brian Attenborough, Steven Attenborough, Charles Attenborough, Matthew Attenborough, Emerson Murdoch, Walter Murdoch and Ralph Furriness
**Nieces:** Kate Attenborough, Caroline Attenborough, Margaret Rose Attenborough, Jennifer Attenborough, Charlotte Attenborough, Nathalie Attenborough, Angelica Attenborough, Emily Attenborough, Anneka Murdoch & Eloise Furriness
**Grandfathers:** Keith Arthur Murdoch and Archibald Sturgeon-Ferguson
**Grandmothers:** Elizabeth Murdoch and Ruth Sturgeon-Ferguson
**Uncles**: Philip Murdoch, Geoff Handbury, John Calvert-Jones, Milian Kantor, Robert Sturgeon-Ferguson and Ian Sturgeon-Ferguson
**Aunts:** Helen Handbury, Janet Calvert-Jones, Anne Kantor, Imogen Sturgeon-Ferguson, Hannah Sturgeon-Ferguson and Charlotte Burberry
**Cousins:** Pamela Thornton, Henry Murdoch, Matthew Handbury, Isabella Handbury, Daniel Handbury, Hugh Calvert-Jones, Tom Kantor, Julie Kantor, Martin Kantor, Robin Sturgeon-Ferguson, William Sturgeon-Ferguson, Charles Sturgeon-Ferguson, Nigel Sturgeon-Ferguson and Meghan Robertson

## Physical description

### Gender

Male

**Lachlan Keith Murdoch** (Born on September 8, 1971) is a Murdoch businessman & heir to the family business Murdoch Investments. He is the General-Director of the BBC & the executive co-chairman of News Corp and 21st Century Fox

He is the oldest child of Keith Rupert Murdoch & Barbara Sturgeon-Ferguson, older brother of James, Elizabeth, Keira, Hallie & Annie, And he is the uncle of The Attenborough Children
Liam Faraday

The ArcTwins, Noah(Left) and Liam(Right)

## Powers and Abilities

### Lightning Generation

Liam is capable of generating electricity in the form of lightning. The current can be carried over his body, or released in the form of powerful bolts. While control of the voltage is not precise, he is able to easily incapacitate or kill others with his electrocution.

### Electricity-Immunity

Liam is not affected by electricity, even normally lethal voltage levels, or extended exposure to the element.

### Electric Charge Manipulation

Liam can manipulate the charge of particles. This allows him to polarize objects and create magnets, or to leave objects severely charged either positively or negatively. By negatively charging himself, he can become a lightning rod for the electricity of his brother, greatly enhancing the voltage of the lightning strike.

### Lightning-Fast Movement

Liam is able to move his body at the speed of a lightning strike (roughly 200,000 mph) over long distances. However, it is generally dangerous for him to do so, as his brain cannot process his surroundings quickly enough for him to move at this speed indefinitely.

## Trivia

Liam is classified with a Beta-Class Parahuman Ability.
Danielle Simone Heath

## Powers and Abilities

### Hemokinesis

Danielle is able to manipulate the blood of others, as well as her own. With this ability, she can stop the bleeding of wounds which would be otherwise lethal. She can also clot the blood and increase the iron content to create sturdy constructs. She is limited by how much blood is present, as she cannot control blood that is still sealed inside of a being. However, even a small cut is enough for her to gain control over it. She is also limited by the threat of blood-loss, when using her own blood as a source.

## Trivia

Danielle is classified with a Beta-Class Parahuman Ability.
Noah Faraday

The ArcTwins, Noah(Left) and Liam(Right)

## Powers and Abilities

### Lightning Generation

Noah is capable of generating electricity in the form of lightning. The current can be carried over his body, or released in the form of powerful bolts. While control of the voltage is not precise, he is able to easily incapacitate or kill others with his electrocution.

### Electricity-Immunity

Noah is not affected by electricity, even normally lethal voltage levels, or extended exposure to the element.

### Electric Charge Manipulation

Noah can manipulate the charge of particles. This allows him to polarize objects and create magnets, or to leave objects severely charged either positively or negatively. By negatively charging himself, he can become a lightning rod for the electricity of his brother, greatly enhancing the voltage of the lightning strike.

### Lightning-Fast Movement

Noah is able to move his body at the speed of a lightning strike (roughly 200,000 mph) over long distances. However, it is generally dangerous for him to do so, as his brain cannot process his surroundings quickly enough for him to move at this speed indefinitely.

## Trivia

Noah is classified with a Beta-Class Parahuman Ability.
Anne Mason

## Overview

Anne is a Voratian, and a member of the Tolimen Gang. She is a protagonist in the Rise of the Tolimen.

## Biography

### Past

Anne was born in Slate, Colorado. When they were children, her younger brother was Mark was attacked by Indigo Darrow, who bit his finger off.

As she got older, Anne dreamed of leaving Slate. When Bailey O'Malley was travelling through town on her way to Los Angeles, Anne quickly befriended her and decided to leave with her.

Once the pair arrived in L.A., they became aware of the numerous teenagers who were struggling to survive after their parents kicked them out for being Parahuman. Pulling the funds they had, Anne and Bailey purchased a house near the Sarcos District that served as a halfway home for abandoned youths.

### Rise of the Tolimen

As the crime rate of Parahuman Gangs in the Sarcos District began to rise, Anne joined forces with Bailey and Rigil Kent to work on stopping the criminals. The group became known for their heroic actions and began to re-brand the Parahuman community in the area.

## Appearance and Personality

### Appearance

Anne has long dark hair that reaches past her shoulders. She has dark brown eyes that are usually framed by glasses, although she wears contacts while on missions. Anne stands around 5'9". She dresses in professional clothing, which makes her appear older than she is.

### Personality

Anne has a caring personality. She quickly began traveling with Bailey, who was all alone in the world. They two quickly became great friends, with Anne being fiercely loyal to Bailey and the halfway house. She also considers Marbleman to also be a good friend, although she generally dislikes Rigil.

## Powers and Abilities

### Voratian Jaws

Anne has several sets of powerful jaws on her body. Her main mouth are the largest on her body, but she also has one on the palm of her left hand, as well as on her thigh. These jaws are capable of biting through steel. She uses these as her main weapons during combat.

### Damage Resistance

As a Voratian, Anne is resistant to being hurt by blades of any sort, as well as small caliber bullets. Larger caliber bullets can still harm her, but to a much lesser degree than humans.

### Hand to Hand Combat

Anne is skilled at fighting enemies in close quarters, where she surprises them by unleashing her powerful jaws to bite and kill them.

## Trivia

Anne is based on a real-life friend of the Author.
Jinx Magnificence

## Overview

Jinx Magnificence is an Alien being of incredible power, earning one of the longest-standing positions at Ornus' side. They are present during the Hunt for Perfect Arc, serving as one of the main antagonists.

## Biography

### Past

Much of Jinx's past is unclear. They did spend an indeterminate amount of time exploring the Universe, studying numerous societies on different planets, gleaning an understanding of Chaos. At some point, they were recruited to serve under Ornus as his Acolyte.

### The Hunt for Perfect

During the Hunt for Perfect Arc, Jinx serves Ornus as one of the primary antagonists of the story.

## Appearance and Personality

### Appearance

Jinx is a tall, thin being. They are garbed in beautiful jewelry and a robe the color of red wine. Their skin gives off a light glow, and their eyes and hair shimmer like blue starlight, flowing naturally as if there were wind.

### Personality

Jinx has a very flirty personality, coming from a confidence in their abilities. They are rarely caught off guard, as things almost always go the way they desire. They seem to get along well enough with the other Acolytes, as they all travel together without obvious conflicts.

## Powers and Abilities

### Chaos Direction

Jinx is capable of manipulating the residual chaos from the creation of the Universe. In doing so, the space around them falls into utter disarray, inhibiting or even attacking perceived threats and enemies. It takes almost no effort for them to stand in the eye of the Chaos Storm around them.

### Flight

Jinx is capable of effortless flight, and is skilled at maneuvering in midair.
Elizabeth Attenborough

**Children:** James Attenborough, George Attenborough, Kate Attenborough, Brian Attenborough, Steven Attenborough, Caroline Attenborough, Bart Simpson, Lisa Simpson, Bart Simpson, Lisa Simpson, Bart Simpson, Lisa Simpson, Bart Simpson, Lisa Simpson
**Father-in-Law:** Richard Attenborough, Sr.
**Mother-in-Law:** Margaret Attenborough
**Brother-in-Laws:** Rupert Furriness, Richard Griffiths, Luis Lopez, Stephan Clarke, Christopher Attenborough, Jeremy Cooper, Gordon Ferguson and Cianan Attenborough
**Sister-in-Laws:** Sarah Murdoch, Kathryn Murdoch, Abigail Clarke, Elena Attenborough, Chelsea Cooper, Cheryl Ferguson and Grace Hooper
**Nephews:** Kalan Murdoch, Aiden Murdoch, Emerson Murdoch, Walter Murdoch, Ralph Furriness, Glenn Clarke, Otto Attenborough, Matthew Cooper, Harrison Attenborough and Jackson Attenborough
**Nieces:** Annie Murdoch, Anneka Murdoch, Eloise Furriness, Chloe Clarke, Sandra Attenborough, Matilda Attenborough, Nathalie Cooper, Deborah Ferguson, Eloise Ferguson and Zoe Attenborough
**Grandfathers:** Keith Arthur Murdoch and Archibald Sturgeon-Ferguson
**Grandmothers:** Elizabeth Murdoch and Ruth Sturgeon-Ferguson
**Uncles**: Philip Murdoch, Geoff Handbury, John Calvert-Jones, Milian Kantor, Robert Sturgeon-Ferguson and Ian Sturgeon-Ferguson
**Aunts:** Helen Handbury, Janet Calvert-Jones, Anne Kantor, Imogen Sturgeon-Ferguson, Hannah Sturgeon-Ferguson and Charlotte Burberry
**Cousins:** Pamela Thornton, Henry Murdoch, Matthew Handbury, Isabella Handbury, Daniel Handbury, Hugh Calvert-Jones, Tom Kantor, Julie Kantor, Martin Kantor, Robin Sturgeon-Ferguson, William Sturgeon-Ferguson, Charles Sturgeon-Ferguson, Nigel Sturgeon-Ferguson and Meghan Robertson

## Physical description

### Eye color

Brown

   **Elizabeth Miranda Rosemary "Lizzie" Attenborough** (neé **Murdoch**) (Born on November 2, 1975) is the gorgeous British wife of Richard Attenborough, daughter of Keith Rupert Murdoch & Barbara Sturgeon-Ferguson, and loving mother of James, George, Kate, Brian, Steve, Caroline, Maggie, Jennifer, Charlie, Matthew, Charlotte, Nathalie, Angelica & Emily

1. ↑ "Wedding for Disaster"
2. ↑ *The Simpsons Movie*
3. ↑ Homer's Odyssey - script
4. ↑ "Blame It on Lisa"
Parahuman Gene Dispersion Event

## Overview

The Parahuman Gene Dispersion Event is a worldwide phenomenon that affected every Human on the planet. It is widely considered to be a turning point in world history, and is colloquially referred to as The Event.

## Description

After the raid on Christensen Labs, and the subsequent death of Dr. Hans Christensen, the ultimate product of his company's secret research was revealed. The catalyst necessary to activate the Parahuman Gene in Humans was released in a gaseous form, and spread around the planet. Before anyone could be warned of the Event, every Human was affected.

While the Gene did not activate in every Human, it became clear that they carried the potential to activate their Genes in offspring. This led to a sudden schism between the Human Race, and the newly growing population of Parahumans.

## Trivia

This event is a significant point on the Asylumverse Timeline, with other things being considered Pre-Event and Post-Event.
Hallie Griffiths

**Hayley Elizabeth "Hallie" Griffiths** (neé **Murdoch**)

**Brother-in-Laws:** Richard Attenborough, Richard Griffiths, Luis Lopez and Tom Furriness
**Sister-in-Law:** Sarah Murdoch, Kathryn Murdoch and Elizabeth Furriness
**Nephews:** James Attenborough, George Attenborough, Brian Attenborough, Steven Attenborough, Charles Attenborough, Matthew Attenborough, Kalan Murdoch, Aiden Murdoch, Emerson Murdoch and Walter Murdoch
**Nieces:** Kate Attenborough, Caroline Attenborough, Margaret Rose Attenborough, Jennifer Attenborough, Charlotte Attenborough, Nathalie Attenborough, Angelica Attenborough, Emily Attenborough, Annie Murdoch and Anneka Murdoch
**Grandfathers:** Keith Arthur Murdoch and Archibald Sturgeon-Ferguson
**Grandmothers:** Elizabeth Murdoch and Ruth Sturgeon-Ferguson
**Uncles**: Philip Murdoch, Geoff Handbury, John Calvert-Jones, Milian Kantor, Robert Sturgeon-Ferguson and Ian Sturgeon-Ferguson
**Aunts:** Helen Handbury, Janet Calvert-Jones, Anne Kantor, Imogen Sturgeon-Ferguson, Hannah Sturgeon-Ferguson and Charlotte Burberry
**Cousins:** Pamela Thornton, Henry Murdoch, Matthew Handbury, Isabella Handbury, Daniel Handbury, Hugh Calvert-Jones, Tom Kantor, Julie Kantor, Martin Kantor, Robin Sturgeon-Ferguson, William Sturgeon-Ferguson, Charles Sturgeon-Ferguson, Nigel Sturgeon-Ferguson and Meghan Robertson
Parahuman

## Overview

Parahumans are a humanoid Species derived from specific, unique genes in otherwise normal Human DNA.

## Features

Initially, Parahumans are rare, naturally occurring in as few as 1 in 1,000,000 births. However, after the Event at Christensen Labs, Parahumans become a common occurrence, with nearly 1 in 10 births resulting in Parahuman Abilities.

## List of Parahumans

Marcy Hopkins

Steven Werrick

Danielle Simone Heath

Beauregard Victors

Gregor Alkaev

Agafya Yesikov

Arna

Michael Ainsley

Zsofia Kalma

Amanda Hobbes

Jamie Reck

Layla Reck

Sierra Thien

Kenneth Richards

Bailey O'Malley

Mr. Urie

Calvin Southers

Moon Ji-U

Reid Eirich

Isaiah Krekeler

Alice LaCroix

Arielle LaCroix

Ronnie School

Vienna Adler

Avidan Hanami

Shay Hanami

Danya Hanami

Noah Faraday

Liam Faraday

Antoinette Bell

Carrie Maddox

Isabela Moura

Silas Moffett

Davina Moffett

Genesee Morse

U'ilani Keala

Liliya Vovk

Sean Stannings

Amos Miller

Cody Leville

Amber Van Dijk

Ade Akinde
Dracurouge:Path - Sage

```
= Sage =

== Branch: Hexagram - Hexagramm ==

Combat Action
Fallen Stardust / Rieselnder Sternenstaub
Cost: 3~15
Range: 1
Target: 1 other than yourself
The target takes (Cost / 3) Noir.

Combat Action
The Land at Rest / Das gelobte Land
Cost: 5
Range: 0
Target: Area
Use when you move. You dispel all Area Realizations on the target Area.

Social Action
Destiny Already Known / Ein orhergesehenes Schicksal
Cost: 6
Range: 0~1
Target: 1 other than yourself
During the target's next turn, you may choose to decrease their Action Check either by 1 die or 3 points.

Social Action
Worthy Advise / Der weise Rat
Cost: 6
Range: 0~1
Target: 1 other than yourself
The target gets 1 Rouge. At the beginning of their next turn, if they reroll their Action Check, they can reroll 1 additional time.

== Branch: Inverted Triangle / Dreieck  ==

Combat Action
All Is Within My Grasp / Alles in meiner Hand
Cost: 8
Range: Self
Target: Self
Fate Realization: When you take an Action, you can dispel this Realization. At that time, you can make a Resistance Check with 2 Resistance Power.

Combat Action
Sin like Thorns / Die Dornen der Schuld
Cost: 9
Range: 1
Target: 1 other than yourself
Seal Realization: Whenever the target takes Noir, they take 1 additional point of Noir.

Social Action
Words Unspoken / Mehr als Wörter
Cost: 9
Range: 0~1
Target: 1 other than yourself
The target takes 1 Noir towards themselves and gets 1 Rouge. You can erase 1 Noir towards yourself.

Social Action
We All Return to Dust / Die Welt besteht aus Staub
Cost: 17
Range: 0
Target: Area
Area Realization: Until the beginning of your next Turn, all Noir taken by characters in the target Area becomes Rouge.

== Branch: Star - Pentagram ==

Combat Action
The Night Bears Witness / Das Publikum im Nachthimmel
Cost: 5
Range: 0
Target: Area
All characters of your choice in the target area gain 1 Noblesse Oblige.

Combat Action
Respite Within the Mist / Eine Rast im Nebel
Cost: 7
Range: 0~1
Target: Area
Area Realization: Characters within the target Area may decrease a Noir of their choice by 1 point at the end of their turns.

Social Action
Mysterious Prophecy / Geheimnisvolle Prophezeiung
Cost: 2
Range: 0
Target: 1 other than yourself
Roll 1 die. If the result is odd, the target takes 1 Noir. If it's even, they gain 1 Rouge.

Social Action
Eldritch Advisor / Mysteriöser Ratgeber
Cost: 10
Range: 0
Target: 1 other than yourself
Until the beginning of the target's next turn, the Cost of all their Actions decreases by 2 (to a minimum of 2.)

```
Kenneth Richards

## Powers and Abilities

### Solar Flare Generation

Rigil is able to create solar beams from the palms of his hands. These energy beams are the same temperature as the surface of the sun(10,000 F), and are capable of melting most materials they come into contact with. While the beams are powerful, they are also very destructive, as the heat affects most material. Rigil is careful not to use his powers in excess, recognizing the danger to others, as well as himself.

## Trivia

Rigil is classified with a Beta-Class Parahuman Ability.
The Black Dog

### Abilities

Inherent Magical NAture, Enhanced Speed and Strength, Enhanced Senses, Shadow Manipulation, Power Bestowal

## Overview

The Black Dog is one of the remaining Orders of Nature, and a powerful source of Natural Magic.

## Biography

### Past

The Black Dog exists from a time predating humanity and much of history, when Magic was still plentiful, and existed in most beings. As the magic began to disappear from the world, the Black Dog joined the Orders of Nature, who sought to preserve what magic remained in the world.

### Disciple of Shade

The Black Dog chooses a champion to serve as a magical conduit to the rest of the world, and to protect him from threats to the Order of Nature. His most recent Disciple is Riley Wentz.

## Appearance and Personality

### Appearance

The Black Dog appears as a large canine with entirely black fur and glowing yellow eyes. He has pointed ears, a slightly curved tail, and long fangs that protrude from his mouth.

### Personality

The Black Dog has a very short temperament, focusing mostly on his loyalty to the Order. He makes it a point to select Disciples who would be capable of defending the Order should it ever come under attack.

## Powers and Abilities

### Inherent Magic

The Black Dog is a font of Natural Magic, and has been shown to use this in a variety of ways. His magic mostly manifests in the form of Shadow Manipulation

### Enhanced Physiology

Despite his canine appearance, The Black Dog is faster and stronger than any other canine. He can easily keep pace with speeding vehicles, as well as dent and destroy metal.

### Heightened Senses

The Black Dog has greatly enhanced senses, particularly of hearing and smell. He can also see in total darkness, and can sense the shadows of things around him.

### Teleportation

The Black Dog is able to instantly transport across the planet, appearing as a beam of light cascading out of the sky.

### Power Bestowal

The Black Dog is able to empower a Human with Natural Magic to serve as his Disciple of Shade. The magical powers manifest in the Disciple as Shadow Manipulation.
Magic

## Overview

Magic is a powerful energy source in the Asylumverse. Through the study of magic, beings become able to manipulate reality to various degrees.

## Forms

There are three forms that magic can take. These forms are Natural Magic, Blood Magic, and Runic Magic

### Natural Magic

Magic that occurs in nature, or is used to influence nature in some way. This was the original form of magic, once flowing freely through the world. However, as the world changed, it became more and more rare. Now, there are only remnants of the powerful natural magic that was once abundant. Every living thing possesses latent Natural Magic, in some minute form.

### Blood Magic

Blood Magic was the first artificial magic, being created by Demon-kind. The blood of the user is the source of magic power, drawing on the strength and latent magic of the caster. It is the most dangerous form of magic to use, as it has the greatest physical and metaphysical demand on the user.

### Runic Magic

A written and spoken language was devised by the Angels in response to their enemy's Blood Magic. Each word and symbol is sealed and formed from Natural Magic, allowing anyone that uses these runes to practice powerful magic.
Feathers

### Members

Vienna Adler, Logan Francis, Aldric Bonnet, Oceane Bonnet, Alice LaCroix, Rem Angel, Ronnie School

### Affiliations

Min Alrramad, Therianthropes, Humans, Parahumans, Christensen Labs

## Overview

The Feathers is a Bounty Hunter Group comprised of Humans, Parahumans, Therianthropes. They are in stark opposition of Christensen Labs.

## Membership

Vienna Adler

Logan Francis

Aldric Bonnet

Oceane Bonnet

Alice LaCroix

Rem Angel

Arielle LaCroix

Ronnie School
Ailsa Hardie

## Overview

Ailsa is a member of the Mobile Task Force: Beta-4, as well as one of the few survivors of the Bestial Process.

## Biography

### Past

Ailsa was born in Glasgow, Scotland. From a young age, she wanted nothing more than to join the United Kingdom Royal Air Force and pilot for them. When she turned eighteen, she enlisted straight away, but was denied clearance to fly, as her vision was sub-par. She was transferred to the Navy, and reached the rank of Officer.

When Dr. Malkolm was choosing subjects for his Bestial Process Trial, he quickly chose Ailsa as a candidate. Having survived the procedure, she was recruited into the wet-works team.

### Disavowed

While on mission to eliminate Charlene Adair, she is quick to support Keegan's decision to spare the teen, at least until they knew more about the mission. After being disavowed by their mother government, Ailsa brings the team to hide with her father, who had moved off-the-grid after her induction into the Special Forces.

## Appearance and Personality

### Appearance

Ailsa is a natural beauty, with a slim figure, brilliant red hair, and sparkling blue eyes. Her face is covered in freckles, with some spiracles spread throughout. She stands around 5'6", shorter than everyone else on the team.

After being subjected to torture, she sports two gruesome scars up her cheeks, a Glasgow Smile.

### Personality

Ailsa is a very loyal individual, following Keegan's directions on and off mission. While she is ambitious, she refuses any offers to depose Keegan as MTF: Beta-4's leader. She has also become keen on swimming as her preferred form of exercise since undergoing the Bestial Process.

## Powers and Abilities

### Armed and Unarmed Combat

Ailsa was trained in small and medium arms fire, as well as hand to hand combat. She uses the results of her Bestial Process to enhance her physical combat.

### Variable Breathing

Through the Bestial Process, Ailsa gained a pair of gills that, when not in use, seamlessly blend against her neck. She can switch between breathing fresh air and water with ease, as well as filtering fresh water and salt water through her gills.

### Powerful Bite

Ailsa's jaw and face muscles have been augmented with additional muscle strands, allowing her to bite with the strength to tear through limbs and severely damage tissue with a single chomp.

### Dental Regeneration

Ailsa has the ability to force vicious sharpened teeth through her gums at will, strengthening the threat of her bites. After use, she sheds these teeth, while more take their place behind her gums. On one occasion, she has shown that her human teeth will also regenerate, after a slightly longer period of time.

### Electroception

Ailsa has spiracles implanted among her freckles, allowing her to detect natural electrical stimuli. This electromagnetic sense lets her track entities in darkness or murky waters, as well as detect electrical currents in electronics and machines.

### Webbed Phalanges

Her hands and feet are webbed slightly more than the average human's, however this gives her an advantage while swimming. She can maneuver in the water with both grace and stealth.
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Acolytes

## Overview

The Acolytes is the name given by Ornus to his underlings. They are each powerful and formidable beings, assembled from across the Universe. There are currently only five known Acolytes, but there may have been more over Ornus' lifetime.

## List of Acolytes

Jinx Magnificence

Cerestahl

The Forerunner

Tsur Tvall

Lilith

## Powers and Abilities

The abilities of each Acolyte vary, but they are all supremely powerful, with very few beings in the Universe being strong enough to oppose them.

## Trivia

The Acolytes were inspired by the Four Horsemen of the Apocalypse of Christian Mythology, beings with great power that were destined to destroy the World.
Dracurouge:Path - Pilgrim

```
= Pilgrim =

== Branch: Horse Rampant - Sich bäumendes Pferd ==

Combat Action
Together with the Roar of Horseshoes / Die Hufeisen dröhnen
Cost: 8
Range: 0
Target: 1 other than yourself
The target takes 2 Noir. You gain Rouge towards yourself equal to the amount of Noir you inflicted.

Combat Action
Storm and Stress / Sturm und Drang
Cost: 16
Range: Self
Target: Self
During your next turn, make 3 different Action Checks. You roll 3 dice during each of these Action Checks, and cannot use Noblesse Oblige. You cannot use this Action 2 turns in a row.

Social Action
A Heart Unswayed / Klar wie ein Brunnen
Cost: 6
Range: 0
Target: 1
Until the end of their next turn, when rerolling dice, the target can reroll 1 additional time.

Social Action
Pursuit of a Beautiful Flower / In die Enge getriebene Blüte
Cost: 8
Range: 0
Target: 1 other than yourself
The target takes 1 Rouge and 1 Noir. In addition, if this Action is performed in the Hall, you gain 1 Rouge towards the Target.

== Branch: Horse Head / Pferdekopf  ==

Combat Action
Graceful Dance of the Blade / Die federleichte Klinge
Cost: 3~12
Range: 0
Target: 1 other than yourself
The target takes 1 Noir, (Cost / 3) times.

Combat Action
Splendid Assault Uniform / Der prunkvolle Harnisch
Cost: 8
Range: Self
Target: Self
Use this Action when you move. Seal Realization: When you declare the use of an Action with the target "1 other than yourself," you may choose an additional target.

Social Action
Praise for Thine Vestments / Eure Schönheit ist magisch
Cost: 5
Range: 0
Target: 1 other than yourself
The target gains Rouge equal to (The number of Realizations they have active + 1).

Social Action
Whisper of a Dream / Ein bescheidener Traum
Cost: 7
Range: 0
Target: 1 other than yourself
You lose 1 Warmth. The target loses 1 Thirst.

== Branch: Wing - Flügel ==

Combat Action
Petal-Scattering Strike / Die Blüten schmücken meine Klinge
Cost: 3
Range: 0
Target: 1 other than yourself
The target takes 1 Noir.

Combat Action
Fall with the Red Moon / Der rote Mond sei mit mir
Cost: 3~
Range: 0
Target: Area
Up to (Cost / 2) characters in the target area take 1 Point of Noir.

Social Action
Whispers of My Valiance / Die geflüsterten Worte
Cost: 4
Range: 1
Target: 1 other than yourself
The target gains 1 Rouge.

Social Action
Invitation Beneath the Moon / Schaut, welch schöner Mond
Cost: 6
Range: 0
Target: 1 other than yourself
You Force Move the target. In addition, after finishing your Actions, you move to the same area as the target.

```
Arielle LaCroix

## Overview

Arielle is the daughter of Alice LaCroix and Rem Angel. By just being present, she serves as an early warning system for the Feathers during mission.

## Biography

Arielle was conceived after a one-night-stand between Alice and Rem. Some months later, Rem joined Alice and the Feathers in order to be close to Alice and his child.

### The Pain of After

During an attack by Christensen Mercenaries, Alice went into labor, and was protected at the hospital by the Feathers, with Ronnie serving as her personal protector, due to his powers.

After being born, Alice and Rem discovered that Arielle had Parahuman abilities like her mother. The only time Arielle cried was when she perceived danger. This danger sense allows her to alert the team to danger while on missions.

## Appearance and Personality

### Appearance

Arielle was only six pounds at birth, but has grown appropriately for her age since. She has the smallest tuft of brown hair on her hear, and big brown eyes.

### Personality

Arielle is a very happy baby. She eats well, rarely fusses, and only cries as a result of her powers. She spends much of her time around her mother, but her father always makes her giggle when he is watching her.

## Powers and Abilities

### Danger Intuition

Arielle has the ability to detect potential threats towards her and nearby people, before they are even set in motion. Her predictions do not tell the future, just the potential danger it presents. Because she is unable to speak, she expresses her sense via crying.

## Trivia

Her Parahuman ability is an evolution of her mothers. They both involve the senses, and the detection of things nearby.

Arielle is classified with a Delta-Class Parahuman Ability
TNX:Faction - White Wolves

File:TNX Logo WhiteWolves.png
# Faction Skills

```
Sirius Financial Group
Combo: Free
Max SL: 5
Timing: Constant
Target: Self
Range: None
Difficulty: None
Versus: None
This [Position Skill] marks you as a member of the Sirius Financial Group, the information broker founded in Kurultai by Mikado Shinobu.
During Preplay, you get +[SL+1] credits.

```
Red Christmas Incident

## Overview

Red Christmas refers to a series of terrorist attacks in America and American Territories. The attacks were carried out by an unknown group comprised of Humans, Parahumans, and Therianthropes.

## Perpetrators

Antoinette Bell

Carrie Maddox

Riley Wentz

Isabela Moura

Silas Moffett

Davina Moffett

Genesee Morse

U'ilani Keala

Sean Stannings

Liliya Vovk

Andre Thomas

Sean Stannings

Amos Miller

Cody Leville

Kelsey Green

Amber Van Dijk
The Leshy

## Overview

The Leshy is an Order of Nature and one of the remaining sources of Natural Magic.

## Biography

### Past

The Leshy walked the Earth when magic still freely emanated from the planet. As the magic began to fade from the world, he joined the Orders of Nature to save what magic they could.

### The Disciples of Roots

The Leshy chooses disciples to bestow power to, so they may use Natural Magic to defend the Orders of Nature. The current disciple is Lydia Gage.

## Appearance and Personality

### Appearance

The Leshy appears as a man made of twisted trees and vines. A pair of twining branches protrude from his head, much like a deer's antlers. A short, mossy beard covers his face, and dull brown eyes sit in his head.

### Personality

The Leshy has a very calm personality, enjoying the peaceful company of plants and nature over that of his fellow Orders or Humans.

## Powers and Abilities

### Natural Magic

The Leshy possesses Natural Magic that manifests as some form of plant or greenery.

### Plant Manipulation

The Leshy can control the growth of plants, as well as bend the plants to his will, using them to accomplish various tasks.

### Green-Speak

The Leshy can speak to and understand plants of every kind, using their broad reach to develop an information network of communication.

### Self-Repair

The Leshy is able to repair any harm dealt to him by regrowing the plants that compose his form.

### Teleportation

The Leshy can use his magic to teleport anywhere on Earth at will.

### Power Bestowal

The Leshy can bestow his Natural Magic to a Human, granting them unique powers related to his.
Mr. Urie

## Overview

Mr. Urie is a notable Parahuman who is widely sought after by various organizations. His life is shrouded in rumors and stories, some of them suggesting he is related to the original Parahuman, or perhaps is the original Parahuman themselves.

## Biography

### Past

Much of Mr. Urie's past is unclear, his first name included. He is not keen on shedding light on the times of his life unless absolutely necessary, with these few answers providing poor details.

In the early 2000's, Mr. Urie was detained by the Israeli Government, where he became the key instrument for the Parahuman Development Program.

### The Gifts of Mr. Urie

After his previous group of Guardians left his service, Mr. Urie is forced to search and recruit a new team. After saving Calvin Southers from a mob shakedown, the two of them set off across the country to find the remaining team members.

At a Martial Arts Tournament, they watch as Moon Ji-U receive first place prize. As she leaves the venue, they approach her with an offer to join them. While they are talking over lunch, a fire erupts in a building down the street. When a passerby saves two victims from the flames, Mr. Urie recruits him as well.

The last stop on their journey is a state prison on visitation day. Mr. Urie and Calvin meet Reid Eirich, a prisoner who is set to be paroled the following week. She agrees to join them after being offered a large sum of money for her services.

## Appearance and Personality

### Appearance

Mr. Urie is an older man, looking somewhere over fifty. His long hair is lightly grayed, with a majority of it remaining dark. He often wears it pulled back behind his head. He is moderately fit, with enough endurance to run when necessary.

### Personality

Mr. Urie has flamboyant tendencies, where he is not afraid to flaunt money. He is very wise, having had a variety of experiences to draw knowledge from. He uses this wisdom to guide his Guardians on their ventures. He is also a talented negotiator, successfully handling business dealings with numerous groups around the globe.

## Powers and Abilities

### Power Bestowal

Mr. Urie is capable of endowing others with Parahuman Abilities, fundamentally altering their DNA to include the Parahuman Gene. However, this altering of their DNA results in additional mutations and side affects, which he cannot control. These can be as minute as changing eye color, to the complete destruction of human tissue in the body, replacing it with biometal.

### Judgement

Mr. Urie is able to judge the innermost worth of an individual. By assessing the quality of a person's character, he decides who to bestow abilities to. He cannot account for how power and time will change a person's inner-self, resulting in many of his Guardians later being dismissed when their nature changes.

## Trivia

Mr. Urie is one of the few sources for Parahumans prior to the Parahuman Gene Dispersion Event.

Mr. Urie is classified with a Delta-Class Parahuman Ability
TNX:Faction - Society of True Teachings

File:TNX Logo Society.png
# Faction Skills

```
Heretic Absolution Tribunal
Combo: Free
Max SL: 5
Timing: Constant
Target: Self
Range: None
Difficulty: None
Versus: None
This is a [Position Skill] that indicates you're an agent of the Holy Mother's Temple charged with hunting down traitors and apostates within the Society of True Teachings.
Use when you play a Club. You get a bonus of +[SLx2] to the Card Value. Limit 1/Act.

Demon Hunter
Combo: Free
Max SL: 4
Timing: Constant
Target: Self
Range: None
Difficulty: None
Versus: None
This is a [Position Skill] that indicates you're a Demon Hunter acting with the blessing of the Holy Mother's Temple.
You get +[SL] to the Wound Rating of Physical and Mental Wounds you inflict. If the target has the Vasara, Mayakashi, or Ayakashi Styles, you get +[SLx2] instead.

```