Awakened KR

The Awakened are a set of existing SSS Allies who can undergo an Awakening process that is similar to that of the Deify System. This will allow them to match the prowess of a Deity.
Note that skills are subject to change.

**The Awakened Allies**

**Release order:**

(click names to jump)

* 1st wave: Refuge King Gram & Merciful Mercedes
* 2nd wave: Power Sword Ackard & Tainted Loki
* 3rd wave: Envoy Fulson & Messenger Shabelle
* 4th wave: Dragon Slayer Lucienne & Patta
* 5th wave: Dark Elf Queen Windlune & Tinuvian
* 6th wave: Calgar & Rollo
* 7th wave: Yvante, Lilith & Karang
* 8th wave: Azur, Whay & Belle
* 9th wave (final): Tiel, Turq & Eirden

No more Awakened Allies will be released after the 9th wave.

Note for Skills:

* Green indicates recently buffed skills. (drastic change) indicates a whole revamp of the skill.
* Orange indicates recently nerfed skills. (request a skill comparison in the comments)

## Mercedes

1. Recovers 410% HP of all party members. [CD 6.1 sec]
2. Removes debuffs and grants immunity for 8 sec for all party members. [CD 22.5 sec]
3. Revives one party member with 100% HP. [CD 49.4 sec]
4. Increases self's INT by 16% and increases DEF by 18% for all party members.
5. Recovers 433% of her ATK as HP for all party members upon her death, for 12 sec. [CD 20.8 sec]
6. **Normal Attack:** Recovers HP of a single party member and increases the HP recovery to them.

## King Gram

1. Inflicts 1992% damage to a one enemy and decreases its ACC by 39% for 11 sec. If the enemy wears an invincible buff then he will inflict additional 2270% damage, remove that buff and deal 50% of the final damage to surroundings. [CD 13.0 sec]
2. Inflicts 285% damage to all enemies for 4 sec and recover 80% HP for the damage dealt. Has a chance to stun. [CD 22.5 sec]
3. Makes himself invincible for 11 sec while increasing his ATK by 70%. [CD 19.1 sec]
4. Increases STA by 9% and DEF PEN by 32% for his entire party.
5. Increases his own STR by 16%.
6. **Normal Attack:** Chance to briefly knock enemies into the air.

## Loki

1. Inflicts 1989% damage to one enemy and additional 130% damage per second for 11 sec. [CD 9.9 sec]
2. Inflicts 1357% damage to one enemy and disable its skills for 11 sec. [CD 12.4 sec]
3. Inflicts 603% damage to all enemies and reduces their HP recovery by 80% for 11 sec. [CD 20.8 sec]
4. Increases his ATK SPD by 25 and his Weapon ATK by 23%.
5. If his HP drops below 60% HP he will vanish for 16 sec and gain life-steal for 47% HP of dealt damage to enemies for 7 sec. [CD 24.8 sec]
6. **Normal Attack:** Decreases his own Cooldowns.

## Ackard

1. Inflicts 1811% damage to one enemy and stun for 12 sec. [CD 14.6 sec]
2. Inflicts with 100% ACC, 1949% damage to one enemy. [CD 13.0 sec]
3. Inflicts 671% damage to all enemies. Will instantly kill with 20% chance. [CD 24.6 sec]
4. Increases ATK by 13% for his entire party.
5. If his HP drops below 60% HP he will become invincible for 10 sec and gain 250% increased ATK for 13 sec. [CD 26.0 sec]
6. **Normal Attack:** Increase own's DEF PEN.

Translation notes to Ackard: His Area of Effect (AOE) instant kill is indeed AOE but each enemy hit will have his individual 20% chance.

## Fulson

1. **Ambush** Inflicts 1689% on 1 enemy and silences for 7 sec. Inflicts 2x damages during a Secret Mission. [CD 9.9 sec]
2. **Secret Mission** Fulson hides for 15 sec and inflicts fixed damage equal to 15% of ATK. When hiding, you may see other enemies in hiding. [CD 26.7 sec]
3. **Explosion of the Potential** Increases ATK Speed by 137% for 15 sec. 1 of enemy's buffs is removed on Fulson's normal attack. [CD 26.0 sec]
4. ***Assassin's Black Ring*** Casts a buff that increases DEX by 15% for 8 sec with a 30% chance. Stacks up to 3 times.
5. ***Weapons's Expert*** Increases Fulson's ATK by 37%.
6. **Normal Attack:** Stacks a normal attack buff up to 10 times that increases his normal attack.

Notes: His 1st passive can have 3 individual 8.0 sec stacks.

## Shabelle

1. **God's Will** (Active 1)
Restores all party members' HP by 359% of ATK or silences all enemies for 7 sec. [CD: 8.06 sec]
2. **Return of the Soul** (Active 2)
Revives all party members with 50% HP and recovers HP by 11% of ATK per second for 13 sec. [CD: 65 sec]
3. **Proof of the Oracle** (Active 3)
Prevents 1 party member's HP from dropping lower that 1 for 13 sec and makes invincible to all debuffs. Recovers HP by 100% when the buff duration expires. [CD: 21.7 sec]
4. ***Sacred Will*** (Passive 1)
Revives all party members with 100% HP and recovers 130% of ATK per second for 13 sec when Shabelle dies. [CD: 72.8 sec]
5. ***Sanctuary*** (Passive 2)
Creates a holy area and protects the party member. Increases the party member's DEF by 12% and debuff resistance by 20%.
6. **Normal Attack:** Silences the target for 8 seconds.

## Patta

1. Inflicts with 100% accuracy 2288% damage to one enemy and removes its buffs. Will also detect vanished enemies. [CD 13.0 sec]
2. Inflicts 508% damage to entire enemy party and will refelect 50% incoming damage for 20 sec. [CD 29.1 sec]
3. Taunts all enemies for 29.1 sec and reduces incoming damage by 68% for him and 31% for his entire party. [CD 32.0 sec]
4. Reduces incoming damage from normal attacks by 25%.
5. Decreases enemies' EVA by 40% and passively detects vanished enemies.
6. **Normal Attack:** Chance to stun.

## Lucienne

1. Inflicts 1357% damage to one enemy and reduces its ATK by 90% for 12.0 sec. [CD 19.8 sec]
2. Inflicts 678% damage to all enemies and reduces their DEF by 55% for 15.0 sec. [CD 21.8 sec]
3. Increases her ATK by 107% and her DEF PEN by 52 for 20 sec. [CD 26.0 sec]
4. Increases own's ATK SPD by 29%
5. Has 63% additional damage when battling a boss.
6. **Normal Attack:** Inflicts additional damage proportional HP.

Notes: Its unclear whether her normal attack effects uses the maxium HP pool/ STA stat. Due to the pharsing it is hard to tell.

## Aura Windlune

1. **Normal Attack** Increases her EVA.
2. **Fire Command** (Active 1)
Inflicts 1860% damage on one enemy, removes all active buffs and leaves a mark which will concentrate allies attacks (similar to Draco Deathcrown) on it for 14 sec. [CD 18.4 sec]
3. **Wrath of Yaggdrasil** (Active 2)
Inflicts 1653% damage on one enemy and decreases its DEF by 72% for 15 sec. [CD 13.0 sec]
4. **Finishing Blow** (Active 3)
Inflicts 2687% damage on one enemy once its HP is below 35% and vanishes for 5 sec. The skill will strike with 100% critical chance. [CD 5.9 sec]
5. ***Power of the Queen*** (Passive 1)
Increases entire party's CRIT DMG by 34.
6. ***Will of the Queen*** (Passive 2)
Increases entire party's ATK by 13%.

## Tinuvian

1. **Normal Attack** Inflicts the "Poision" debuff.
2. **Explosive Shot** (Active 1)
Inflicts 1837% damage on one enemy and 620% on surrounding ones, while inflicting the "Poision" debuff. "Poision" damages for 250% damage every second, for 8 sec. [CD 14.3 sec]
3. **Weapons of Spleen** (Active 2)
Inflicts 842% damage on entire enemy party and inflicts the "Poision" debuff. "Poision" inflicts 250% damage every second, for 8 sec. [CD 16.9 sec]
4. **Addictive Strenghting** (Active 3)
Increases her ATK SPD by 69% for 13 sec. Grants the "Poision" debuff 100% CRIT DMG during its duration. [CD 21.5 sec]
5. ***Vampire Survival*** (Passive 1)
If Tinuvians HP drops below 50% she will regain 46% of her damage dealt to enemies as HP for 11 sec. [CD 26.5 sec]
6. ***Dancer's Dance*** (Passive 2)
Increases DEX by 21% for self.

Notes: ""중독" 디버프 부여" is the description for the normal attack. "중독" can also be translated into "Addiction".
The 3rd Skill's name certainly fits its game icon. You will see...

## Calgar

1. **Normal Attack** Increases DEF pen for himself.
2. **Nemesis:** (Active 1)
Inflicts 1306% damage to entire enemy party and decreases their ATK SPD by 49% for 8 sec. [CD 12.2 sec]
3. **Land Anger:** (Active 2)
Inflicts 568% damage to all enemies every 1.5 secs for 8 seconds. 70% chance to stun all affected enemies for 8 seconds. [CD 27.9 sec]
4. **The Leader of the Spirit Wolves:** (Active 3)
Spirit Wolves are invoked for 20 seconds and recovers all party members' HP equal to 60% damage inflicted by the wolves. [CD: 27.3 sec]
5. **Wolves:** (Passive 1)
Increases Weapon ATK by 27% for himself.
6. **Cry of Spirits:** (Passive 2)
Heals party members with 70% of the damage inflicted by Nemesis and Land Anger. Also increases DEF by 27% (unsure if this applies to Calgar only or party included).

Notes: *Land Anger* will strike in multiple, continues waves.

## Rollo

1. **Normal Attack:** Inflicts damage to all enemies with every normal attack.
2. **Fireworks:** (Active 1)
Inflicts 895% damage to all enemies and has a 70% chance to stun for 10 sec. (70% chance calculated for everyone individually it seems). [CD 18.4 sec]
3. **Vacuum Annihilation:** (Active 2)
Inflicts 689% damage to all enemies and (an additional) 883% to enemies with invulnerability. [CD 13.0 sec] (unsure about additional damage or if it replaces 689%)
4. **Over There!:** (Active 3)
Reduces skill cooldown for Rollo by 50%. For 10 seconds, the attack damage and atk speed of her support ship will increase.
5. **Shell Fragments:** (Passive 1)
Adds 33% additional damage to all of Rollo's attacks.
6. **Support Shooting:** (Passive 2)
A pirate(viking) ship lends support to Rollo and her party members. TL note: It shoots single target attacks at enemies in set intervals. If *Over There!* is active its canon balls will be colored red.

Notes: Her name seems to be *Rollo* and not the rumored *Polo*, since Rollo is a name reference for a Viking who became the first ruler of Normandy. The ship from *Support Shooting* is placed outside the screen and not visible at any time.

## Yvante

1. **Normal Attack:** Buffs summoned minion.
2. **Wrath of the Keeper** (Active 1)
Summons suicide bomber for 15 seconds. Bomber inflicts additional damage when using normal attacks and will explode upon death dealing massive damage. [Cooldown: 15.9 sec]
3. **Boundary Guards** (Active 2)
Summons Hell Defender to aid the party for 20 sec. Hell Defender reduces AoE damage and also taunts the enemy. [Cooldown: 26 sec]
4. **Nail the Devil** (Active 3)
Inflicts 1069% damage and additional bleed damage of 261% per sec for 8 sec to all enemies. This skill also has a 70% chance to stun for 10.5 sec. [Cooldown: 13.1 sec]
5. ***Bloodstains*** (Passive 1)
Increases STA by 17% for entire party.
6. ***Soul Collection*** (Passive 2)
Gives entire party 32% additional damage at random.

## Lilith

1. **Normal Attack:** Renders one of target's buffs worthless.
2. **Temptation's Touch** (Active 1)
Inflicts 2647% damage to an enemy and copies all their buffs for Lilith. [Cooldown: 9.5 sec]
3. **Master of Curses** (Active 2)
Inflicts 852% damage to all enemies and an additional 300% damage for every buff they possess. [Cooldown: 12.4 sec]
4. **Sweet Dreams** (Active 3)
Inflicts 958% damage to all enemies and an additional 827% damage to those with protective shields. [Cooldown: 15 sec]
5. ***Follow*** (Passive 1)
Lilith's death will cause an enemy to die with her. [Cooldown: 32.4 sec]
6. ***Eternal Nightmare*** (Passive 2)
Lilith is immune to silence and increases immunity for entire party by 50.

## Karang

1. **Normal Attack:** Increases own STR.
2. **Nordic Magnum** (Active 1)
Inflicts 2789% to an enemy and for 11 seconds, returns 80% of all damage received from enemy (immune to dispel?). [Cooldown: 8.6 sec]
3. **Nordic Crusher** (Active 2)
Inflicts 1208% damage to all enemies and clears all buffs including invincibility. All normal attacks will be disabled for 10 sec. (Notes) [Cooldown: 14.9 sec]
4. **Dividing Gnoll Driver** (Active 3)
Inflicts 1501% damage to all enemies and has a 90% chance to stun for 10 sec. An additional 2101% damage is inflicted on all hidden enemies. [Cooldown: 11.8 sec]
5. ***Hammer Hell*** (Passive 1)
Reduces defense of enemies by 35%.
6. ***Hammer Heaven*** (Passive 2)
Reduces normal attack damage received by 25% for self.

Notes: Either he will avoid all attacks or the enemies cannot attack. Hard to tell from gameplay.

## Belle

1. **Normal Attack:** Inflicts splash damage.
2. **Cheer up Everyone** (Active 1)
Increases entire party's ATK by 61% for 15.5 sec. [Cooldown: 22.5 sec]
3. **Inns are Safe** (Active 2)
Increases Entire Party's DEF by 54% for 15.5 sec. [Cooldown: 22.5 sec]
4. **Outgoing Snow!** (Active 3)
Invokes an Awakened Ally for 18 sec. [Cooldown: 20.2 sec]
5. ***Very Powerful Snow*** (Passive 1)
Increases ATK Speed by 16, Critical Rate by 8, and Critical Damage by 23 for entire party.
6. ***Reset Snow*** (Passive 2)
Upon any allis' death, resets skills.

## Whay

1. **Normal Attack:** Reduces enemy's defense.
2. **Immortal Phoenix** (Active 1)
Invokes Phoenix for 33 sec. Phoenix has the ability to use AOE attacks and also strengthen/buff itself at regular intervals. These buffs remain for as long as Phoenix is alive (unsure). [Cooldown: 34.1 sec]
3. **Giant Phoenix's Breath** (Active 2)
Inflicts 1216% damage to an enemy and an additional 412% damage every sec for 8 sec. [Cooldown: 15.9 sec]
4. **Into the Flames** (Active 3)
Inflicts 1238% damage every sec to an enemy for 5 sec. 50% of the damage dealt will be recovered as HP and each attack has a chance to stun. [Cooldown: 14.4 sec]
5. ***Life Cycle*** (Passive 1)
If Whay dies while Phoenix is present, then she will be resurrected with 100% health at the Phoenix's expense. [Cooldown: 36.1 sec]
6. ***Constant Flame*** (Passive 2)
Increases ATK by 48% for Whay.

## Azur

1. **Normal Attack:** Reduces enemy's defense.
2. **Death's Delivery** (Active 1)
Inflicts 3051% damage ignoring the enemy's defense. [Cooldown: 8.5 sec]
3. **Warrior's Roar** (Active 2)
Inflicts 1606% damage to all enemies and has a 70% chance to stun for 14.5 sec. [Cooldown: 14.3 sec]
4. **Beast's Advance** (Active 3)
Increases ATK by 40% and Critical Damage by 70 for entire party for 19 sec. [Cooldown: 26 sec]
5. ***Champion's Decree*** (Passive 1)
Increases Def Penetration by 30 for party members.
6. ***Beast's Breakthrough*** (Passive 2)
Increases Weapon ATK by 12% for party members.

## Tiel

 Role

* Awakened
* Original

**Normal Attack:** Stuns an enemy at a chance.

**Judgement of Kronos** (Active 1)
Inflicts 2274% damage to an enemy and removes all buffs. Curses target with *Judgment* debuff for 12.5 sec which allows Tiel to inflict an additional 700% with every hit. [Cooldown: 8.3 sec]

**Panacea's Blessing** (Active 2)
Grants Tiel and one party member invulnerability for 13.5 secs (immune to dispel). Their ATK will be increased by 127% and Critical Damage by 272. [Cooldown: 28.4 sec]

**Inviolable** (Active 3)
Inflicts 1717% damage on all enemies and stuns for 9 sec. [Cooldown: 13 sec]

***Nectar's Revenge*** (Passive 1)
Increases Skill Attack for party members by 30%.

***Shield of Athena*** (Passive 2)
Increases INT by 17% and Def by 29% for party members. When Tiel attacks a stunned enemy, an additional 450% damage will be dealt.

## Turq

 Role

* Awakened
* Original

**Normal Attack:** Inflicts Damage over Time.

**Fire** (Active 1)
Inflicts 3375% damage to one enemy and reduces their Def by 58% for 8 secs. [Cooldown: 11.8 sec]

**Red Meteor** (Active 2)
Inflicts 1717% damage to all enemies. For all transmuted enemies, an additional 617% damage per sec for 12 secs will be dealt. [Cooldown: 15.4 sec]

**Curse of the Witch** (Active 3)
Removes buffs on all enemies and inflicts 1462% damage. For 9.5 secs, enemies will be transmuted into frogs. In frog state, max HP is decreased by 50% and upon enemy death, will inflict 1804% surrounding damage. [Cooldown: 17.7 sec]

***Fire Shield*** (Passive 1)
20% of all damage received will be reflected.

***Enhanced Horsepower*** (Passive 2)
Increases INT by 28% and Max HP by 10% for self.

## Eirden

 Role

* Awakened
* Original

**Normal Attack:** Increases Int for self.

**Return to Summon** (Active 1)
Inflict 3278% damage to one target and recovers 141% of damage dealt as HP. If target is a summon, it will be dismissed and Eirden will steal 80% of its attack for 12.5 seconds. [Cooldown: 11.8 sec]

**Silence** (Active 2)
Inflicts 1462% damage to all enemies and silences for 8.5 seconds at a 90% chance. [Cooldown: 13 sec]

**NecroMorph** (Active 3)
Reanimates a dead enemy for 17.5 secs as her ally. Resurrection is impossible (for the duration?) and increases it's Atk and Def by 126%. [Cooldown: 23.6 sec]

***Frozen Enchanted*** (Passive 1)
Increases Weapon attack and Armor Defense by 20% for Self.

***Location of Death*** (Passive 2)
Reduces Enemies' Normal Attack by 40%.