Main Storyline

>
> “
> Created by the Grail Brotherhood, Otherland is a network of virtual worlds more realistic than any that have come before. Originally powered by the sinister plots of its creators, Renie and her associates breathed fresh, and much less villainous, life into the system.
>
>
> Now, Otherland struggles to live on in the care of new owners, but is a mere shadow of its former glory. But other forces are now coming into play, and though unaware of it at the time, Renie and her associates received much needed behind-the-scenes assistance during their struggle with the Grail Brotherhood.
>
>
> This is where your journey, and their story, begins.
>
>
>
>  **—**The Story****  Otherland Game Website (Archived)
>

The main storyline continues from where the Tutorial leaves off in Lambda Mall and winds its way through various simulations in the Otherland Network introducing you to a variety of characters, worlds, and circumstances as it does.

The Otherland main questline is primarily linear with a few optional hidden or side quests in some locations.

## Lambda Mall

Lambda Mall Concourse (Continues from the Tutorial quest Leave and never return)
* Welcome to Lambda Mall (5)
* New skin (5)
* Learning the ropes (5)
* A new home (5)
* Rooms and walls (5)
* !Xabbu (6)
* More Simulations (7)

## 5 Isle

Water Isle : Secluded Village
* Survivors in a Distant Land (7)
* Scout it Out (7)
* Help is Needed (7)
* The Tunnel (7)

Water Isle : Lotus Landing Docks
* The Elder Wakumi (8)
	+ Fudo's Quests:
		- The Missing Fire (8)
		- Fudo's Sulphur (8)
	+ Itsuki's Quests:
		- The Walking Wood (8)
		- The Voice of the Fox (8)
		- Leading the Small Tree (8)
		- Wooden Promise (8)
	+ Kurogane's Quests:
		- The Metal Gift (8)
		- The Great Investigation (8)
* The Festival Begins (9)
* Diplomatic Immunity (9)
* Fight the Hill (10)
* Let the Water Flow (10)
* Water Dragon (10)
* What is Lost (10)

## Lambda Mall

!Xabbu's apartment
* Hello, admin? (10)

Lantern District
* Mr. Tim (11)
* The Plague (11)
* Plague in the Taxi (11)
* Defending The Plague (11)
* Talking With the Gangs (11)
* The Leaders Right Hand (11)
* The Bad and the Hacked (11)

Bad Sector : Upper Bad Sector
* The bodyguard leader (12)
* You Found Them (12)

!Xabbu's apartment
* A World of Bugs (12)

## Bug World

Research Complex
* Technician? (12)
* Burn it all (12)
* Happy bugs (12)
* A bridge too far (12)
* Friend or foe? (12)
* System restart (13)
* Almost done (13)
* The main complex (13)
* Meet the crew (13)
* Lower outpost (13)
* Toxin resistant (13)
* Forgotten parts (14)

Jungle
* Mordego the hunter (14)
* Killing bugs for living (14)
* Spring the trap (14)
* Mordego's Token (14)
* The warriors gather (14)
	+ Fight them !
	+ It's a Trap
	+ Where did I leave it?
* We march ! (15)
* OOPS! (15)
* More Oops! (15)
* Bye Boggarts (15)
* Finding the doctor (15)

Ruins
* The science camp (15)
* Bugging the code (16)
* Study notes (16)
* The bug returns (16)
* Defend yourself! (16)
* Protect the hardware (16)
* The giant threat (16)
* Kunohara's Escape (17)
* Run, run, run (17)
* Come back (17)

Research Complex
* Research is Key (17)
* Going Home again (17)

## Lambda Mall

!Xabbu's apartment
* Need more time (17)
* Squared world (17)

## 8Squared

Treehouse
* In the land of squares (17)
* The strong die (17)
* Stay on the move (17)
* Fight or be forgotten (17)
* The Barbarians (17)
* Work, work (17)
* The wiser (18)
* Forging weapons (18)
* Dire news (18)
* Red army attacks (18)
* Deal with it (18)
* Red blood spills (18)
* The leader (18)
* Burn them down (19)
* Gathering troops (19)
* The stone cross (19)
* Roll on spot! (19)
* Danger Zone (19)
* More coming (19)
* Preparing a bigger gun (19)
* Ospo is boss (19)
* More, bigger issues (20)

Valley of Ardor
* Valley of Ardor (20)
* The Elderly (20)
* Into the forest (20)
* On the red side (20)
* The camp is gone (20)
* Heal him (20)
* Survival tactics (20)
* The lone survivor (20)
* Doing the impossible (20)
* Betrayed (21)

The Shards / Shards Mannor
* Greet the king! (21)
* Back to the old days (21)
* None shall... (21)
* Collect everything (21)
	+ It's good to have wood (21)
	+ Wool collector (21)
	+ Hay you! (21)
* All sorts of valuables (21)
* Man who knows the man (22)
* Taxes from good happy folk (22)
* Gifts for villagers (22)
* Find Fredericks (22)
* New Horizon (22)
* Portal Inspection (22)
* Subportal glitches (22)
* The tube is now! (22)

Table Top Knoll
* The Longest road (22)
* We talk, come (22)
* Speak with the Boss (22)
* The Soul Spirit Well (22)
* Strange Water (23)
* Meet me there (23)
* Spirit maiden (23)
* Thordia (23)
* Help the programs (23)
* The Jaws of the Monster (23)
* PumPK (23)
* Gatherer (23)
* Willing code (23)
* The Heart of battle (23)
* Planting Disaster (24)
* The return (24)
* Back to the well (24)
* The specters gather (24)
* Strike again (24)
* Hard Dying (24)

Oyster House
* To the Oyster House (24)
* Flower Power (24)
* Shiloh (24)
* Hania , Colin, and the rest (25)
* The Simple clues (25)
* The river lies (25)
* Other side (25)
* Memo (25)
* Steal memory (31)
* Sim energy (31)
* Shaders are here! (31)
* Lamb meat (32)
* The Whole pack (32)
* But one is missing (32)
* Following the trail (32)

## Lambda Mall

Bad Sector : Upper Bad Sector
* ShadowProxy (32)
* Hack them all (32)
* GangH4ck (32)
* Next apartment (32)
* The orphans in need (33)
* Relase plan! (33)
* Simple paper (33)
* Bazaar papers (33)
* To the red planet (33)

## Mars

Mars Docks
* The fee (33)
	+ Good goods (33)
	+ Let's go red (33)
	+ Ler'yas leads (33)
	+ Signal the leader (33)
	+ To the Ship! (34)
	+ Ruby escort (34)
* Fire the sim (34)
* Up in sales (34)

Mars Bazaar
* Welcome to the bazaar (35)
* The not-so-good (35)
* See what happens (35)
* Shh (35)
* See the lord (35)
* Lady Maile (35)
* Serve the lady (35)
* What's yours is... (35)
* Shopping Spree (35)
* The war begins! (35)
* Spotter (35)
* The spotter (36)
* Revolution is now (36)

## 8Squared

Monk's Gate
* Journey to the monastery (36)
* Trial of three monks (36)
	+ Gronggoob's Trial:
		- Glowing Rocks (36)
	+ Bubfood's Trial:
		- A candle (36)
		- Let it burn (36)
	+ Bulffoob's Trial:
		- Test of Strength (36)
* Follow the road (36)
* The well of the monks (37)
* Monks retreat (37)
* Showdown (37)

Regal Academy
* The academy (37)
* Magic! (37)
* Helping the innocent (37)
* The Rescue (37)
* Boggarts again (37)
* Help! Help! (37)
* Wise among the... (37)
* Rebels among us (38)
* To reward a champion (38)
* Scouts in the dark (38)
* In search of treasures (38)
* Threats! (38)
* Shaders! Fight! (38)
* Moving on... (38)

The Dumps
* Caladur (39)
* The world collapsing (39)
* The Corruption (39)
* Safe path (39)
* For the kids! (39)
* Spirits follow (39)
* The hole in the world (39)
* Others like me (39)
* Ghost goo (39)
* The plan goes on (39)
* I think I lost you (39)
* M'Lady! (39)
* Void in us all (40)

Wynds Idyll
* Lost villagers (40)
* Vonari (40)
* Xiuhcoatl's approval (40)
* I Ghost (40)
* Save me Now! (40)
* Xiuhcoatl (40)
* Bring them to us (40)
* We need to go (40)
* What we need (40)
* The Tomb Runner (40)
* To Eby Byers (40)

Eby Byers
* A warm welcome (41)
* Parents? (41)
* Bugged Marriage (41)
* Back to town (41)
* It's not a trap (41)

Limbo
* Or is It? (41)

Eby Byers
* Greedy (41)
* So, she likes them? (41)
* The lure (41)
* Ms Mayor's friends (42)
* No more Ms-Nice-Mayor! (42)
* The lost girl (42)
* Medic! Medic! (42)
* Little girl and meat (42)
* Old town (42)
* The girl? (42)

Clock Tower
* Time is on your side (43)
	+ Otto's Soul data box:
		- Helga is lost (43)
		- Story of a ghost (43)
		- The ring (43)
		- Otto's property (43)
		- Take me to her (43)
	+ Willow's Soul data box:
		- My doll?! (43)
		- Willow in the woods (43)
		- Hide and seek (43)
		- Burn the bush (43)
		- Childs memory (43)
	+ The Steel Heart's Soul data box:
		- Heart of steel (43)
		- Burning rage (43)
		- Written words (43)
		- The proof of ink (44)
		- The pawn (44)
		- The generals wish (44)
* Ritual of time (44)
* Code under code (44)
* Fighting the past (44)
* Go into details (44)
* Go and see (44)
* Dark soldiers (44)
* Land of flames (44)

## 5 Isle

Fire Isle
* Fire army is ready (44)
* Yell out (44)
* The living fire (44)
* Ironworks (45)
* Dark assault (45)
* Final countdown (45)

## 8Squared Past

Simulation Backup
* Simulation Backup (46)
* Red Bishop (46)
* Savage (46)
* So scared (46)
* Break their stuff! (46)
* The secret agent (46)
* The path of sin (46)
* Help us now (46)
	+ Tuefel is Lost (46)
	+ Tend the wounds (46)
	+ Flower Power (46)
	+ One ore is more (46)
* Faith Walk (46)
* Two bishops (46)

## 8Squared

Clock Tower
* Onwards! (46)

White Army Barracks
* In the army now (46)
* New recruits (46)
	+ When playing as Assassin or Warrior:
		- Sword techniques (46)
		- Training is over (46)
	+ When playing as Energizer or Marksman:
		- Bow techniques (46)
		- All the arrows (46)
* Weapon shopping (47)
* Not enough work (47)
* Remaining materials (47)
* The blacksmiths son (47)
* The white arena (47)
* Sparring (47)
* Another shot! (47)
* Maybe a bow? (47)
* The magical sword (47)
* Pocket monsters (47)
* Magic will help (47)
* Fight me again! (47)
* Try again (47)
* All is done (47)
* To the outpost (47)

White Army Outpost
* Welcome to the outpost (48)
* Metal sacrifice (48)
* Break the forge (48)
	+ Metal power! (48)
	+ The alchemist (48)
	+ Natural poison (48)
	+ The giant beast (48)
	+ Animal hearts (48)
	+ Kaliyzon (48)
* In daylight (48)
* Queen writes (48)
* Dark influences (48)
* Halarin (48)
* Betrayal (48)
* To take over (48)
* A long road ahead (48)
* The road ahead (48)

The Mausoleum
* Between graves (49)
* Cure the dead (49)
* Deathroots (49)
* Assist the assistant (49)
* Escape death (49)
* Who are you? (49)
* Zombie attack! (49)
* Undead friend (49)
* Piles of death (49)
* Beacon of light (49)
* Old friends (49)
	+ White morale (50)
	+ Ammo (49)
	+ Wounded soldiers (50)
* Leaving it behind (50)

## Lambda Mall

Bad Sector : Upper Bad Sector
* Where is CyberNutz? (50)
* Confront Bruno (50)
* Earn the favor (50)
	+ Rob's seal of approval:
		- Bad for business (51)
		- Find the source (51)
	+ Jack's seal of approval:
		- Deploy the nodes (51)
		- Spy on the spy (51)
		- Deal with It (51)
	+ Tim's seal of approval:
		- Run the errands (51)
		- The one who refuses (51)

CyberNutzs' Apartment/Arena
* Enter the arena (51)
* Increasing the chances (51)
* The Twins (51)
* Before the next one (51)
* The Destroyer (51)
* Issue the challenge (51)
* To be the champion (51)
* Escape the arena (51)

Bad Sector : Upper Bad Sector
* Next step (51)
* Will you continue? (52)
* Before the last step (52)
* The robbery (52)

Lambda Mall Concourse UCache
* Keep them busy (52)
* Hack it up (52)
* No longer needed (52)
* No time to waste (52)
* Taxi savior (52)

## 8Squared

The Mausoleum
* Undo code (52)
* All or nothing (52)
* The dark death (52)
* Vile alliance (52)
* Flames of death (52)
* The deed is done (52)
* Royal land (53)

Queen's Lynn
* It's building time (53)
* Weapon for reuse (53)
* Alchemist, almost (53)
* Flower, gold, and... (53)
* Powerful barricades (53)
* Scouting time (53)
* We're too close (53)
* The last place (53)
* Clear it! (53)
* Run for it (53)
* New friends? (53)
* New enemies! (53)
* The sacrifice (53)
* Old friend (53)
* New medicine (53)
* More soldiers! (53)
* To the Red Castle (54)
* Orlando! (54)
* It has to be done (54)
* Mudd and Fin (54)
* Free them! (54)
* For the Queen! (54)
* Going deeper (54)

Red Castle Fields
* The Red Castle (54)
* To find a caravan (54)
* Dress up (54)
* The baker (54)
* The cake (54)
* Robbers hideout (55)
* To trap a thief (55)
* Into the dark (55)
* Red castle in cake (55)
* The red guard (55)

The Red Castle
* Finally in (55)
* Sweet delivery (55)
* Cake delivery! (55)
* Crashing the wedding (55)
* After the wedding (55)
* Kingslayer (55)
* Goodbye squares (55)

## Lambda Mall

!Xabbu's apartment
* In the offence (55)
* Fredericks in the mall (55)

O'Rly's Pub
* The augumentation (55)
* Drink the drink (55)

Upper Bad Sector
* Arrested hackers (56)
* Freedom of information (56)

Mr J's/Orlando's Apartment
* Mr J's (56)
* The old house (56)
* The isles (56)

## 5 Isle

The Monastery
* Sage Lian Shen (56)
* Monastery gardens (56)
* The journey begins (56)
* Into the woods (56)
* Shipping (56)
* Reach the Wood Isle (56)

Wood Isle
* Refuge point (56)
* Helpful soul (56)
* Zhao Shin (56)
* Refuge leaders (56)
* One broken tree (57)
	+ Missing caravan (57)
	+ Demon blockade (57)
* Northern outpost (57)
* Under siege (57)
* Overrun caves (57)
* The guardians (57)
* Orlando is gone (57)
* Wood isle secrets (57)
* Arming up! (57)
* Quartermaster? (57)
* Scouting the enemy (57)
* Moving out (57)
* Clear the zone (57)
* Flanking (57)
* Friends reunite (58)
* Top of the isle (58)
* Ritual of wisdom (58)
* Path ahead (58)
* Demon army (58)
* Journey (58)
* Under the mountain (58)
* Attacked again (58)
* Heart of the forest (58)
* Wisdom of ages (58)
	+ Empowering the Lily Shrine:
		- Lily forest (59)
		- Landing zone (59)
		- To safety (59)
		- Plant threat (59)
		- Safe again? (59)
	+ Empowering the Shroom Shrine:
		- Father Gun Shin (59)
		- Shroom Forest (59)
		- Fungus fight (59)
		- What is going on? (59)
		- Prepare for war (59)
		- Head out! (59)
		- Tiny battle (59)
		- Shaman falls (59)
	+ Empowering the Leaf Shrine:
		- Leaf plains (59)
		- Shoot the messanger (59)
		- Free the monkeys (59)
		- Great escape (59)
		- Rebellious monkeys (59)
		- Leaf shrine (59)
* Victorious return (60)
* Attack the demons (60)
* Destroy the shackles (60)
* Wood army (60)
* Force of the isle (60)
* Power of the forest (60)
* Final explosion (60)
* One done (60)

The Monastery
* Empower the garden (60)
* Planting power (60)
* Raiki, Yuki and Makoi (60)
* Struggle continues (60)
* Watered land (60)
* Feng Zhen (60)

Water Isle : Yun Yan docks
* Yunyan docks (60)
* Wounded rebellion (60)
* Invasion (60)
* The way in (60)
* Onward through water (60)
* Demon gift
	+ Fisherman Ning:
		- Fishy business (60)
	+ Hunter Ping and Butcher Han:
		- Bloody offering (60)
		- Celestial hunt (60)
		- The hunt is over (60)
* Offer what's best (60)
* Demon will (60)
* Leave it behind (60)
* Civil war (60)
* The X'ren keepers (60)
* Lugzu's journey (60)
* X'ren vs demon (60)
* Demon pacts (60)
* Village of Maowu (60)
* To victory (60)
* Battle of Maowu (60)
* Enough is enough (60)
* Returning victorious? (60)
* The afterfall (60)

Water Isle: The Firewall
* The firewall (60)
* Code breaker (60)
* Burn in code (60)
* Endless maze (60)
* Through fire (60)
* The next layer (60)
* Almost there! (60)
* The firewall breaker (60)
* Reuniting (60)

Water Isle : Water Master Refuge/Celestial Palace
* The water temple (60)
* X'ren beach (60)
* Pathfinder (60)
* Securing the backdoor (60)
* Waters of war (60)
* Streams awake (60)
* Push forward (60)
* Celestial palace (60)
* Need more power (60)
* Power the portals (60)
* Blockin the passage (60)
* To the palace (60)
* Gates ever locked (60)
* Knocking on stone (60)
* The gates sealed (60)
* Eternal water (60)
* Siege is on (60)
* Security at a price (60)

The Monastery
* The water embrace (60)
* Stream orbs (60)
* Where to now? (60) (See Daily Quests for the Faction Quests that are unlocked daily after this step)
	+ Back to the squares  (Optional - see The Red Army and The White Army Daily Quests)
	+ Celestial conflict  (Optional - see Water Isle Daily Quests)
	+ Bad sector hackers  (Optional - see Lambda Mall Hackers Daily Quests)
	+ Back to wood  (Optional - see Wood Isle Daily Quests)
	+ Lambda Mall allies  (Optional - see Lambda Mall Security Daily Quests)
* Something is coming (60)
* The other side (60)
* The palace unlocked (60)
* Leave, now! (60)
* Before we lose (60)
* Just in time (60)
	+ Extinguishing the fires:
		- Extinguish the isle (60)
	+ Evacuating the wounded:
		- Evacuate (60)
	+ Searching for help:
		- Allies in time of need (60)
		- Into battle (60)
* Planning ahead (60)
* Ready, set, fight (60)
* Hope it works (60)
* Dealing with the devil (60)
* The Fire Army (60)
* Onward into fire (60)

Fire Isle
* Extinguished fire (60)
* Rebels united (60)
* Leaders of dust (60)
* Who we are (60)
* Earning a place (60)
	+ Tranquility Estate Shipyard Quests:
		- Dire News (60)
		- Hear It Out (60)
		- A Trap? (60)
		- Assistance Required (60)
		- Taking Ground (60)
		- Smell of Sulfur (60)
		- Closing the Gate (60)
		- Report Back (60)
		- It's Not Over (60)
		- Speak or Die (60)
	+ Nin's 'Arms of Steel' Armory Quests:
		- Foundry trouble (60)
		- Missing Master (60)
		- Stopping Production (60)
		- Rallying Monstrocities (60)
		- Hunting Clay (60)
		- Securing The Future (60)
		- Resources (60)
		- Empowered (60)
	+ Aiwes Ruins Quests:
		- Ancient knowledge (60)
		- We are not alone (60)
		- Salvage what we can (60)
		- Helping the needy (60)
		- Headhunting (60)
		- Forgotten blade (60)
		- Clues long forgotten (60)
		- Ancient riddles (60)
		- Great escape (60)
		- Recovery (60)
	+ Izo Gai Shipyard Quests:
		- Engineering (60)
			* Push (60)
			* Pull (60)
		- Su Ping (60)
		- Cannoneers (60)
		- Trapping the snake (60)
		- Taking over (60)
	+ Fire Army Garrison Quests:
		- The missing Guan (60)
		- Tortured (60)
		- High security (60)
		- Missing in action (60)
		- Looking for Hu (60)
		- Running Out (60)
		- Leaving a mark (60)
		- Heading back (60)
* Source Of Destruction (60)
* Open The Gates (60)
* Call For Support (60)
* Move In (60)
* Rally the Troops (60)
* Power Down (60)
* The King Falls (60)
* Fight Another Day (60)
* Breaching the Walls (60)
* Into the Maw (60)
	+ Air Fuel (60)
	+ Captives (60)
	+ Stealing Resources (60)
* The Palace (60)
* It's a Trap! (60)
* Squashing the Rebellion (60)
* Fiery Persuit (60)
* Up in the Air (60)
* Brace Yourself (60)
* On My Ship?! (60)
* Nearly There (60)
* Brace For Impact (60)
* Only Two Left (60)
* Buying Time (60)
* Final Moment (60)
* Setting You Free (60)
* What Matters (60)

The Monastery
* Reinforcements Arrived (60)