Guide for long Endless Mode round

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***This is a guide for version 0.9.17h1.***

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***"Try to avoid increase doom in all ways, and don’t die from anything else"***

## Doom

Doom is the biggest problem for endless runs. I never die from Reason or Stamina loss for all my runs with 200+ rounds – it is always doom that got me. Every time you investigate 10 locations/events, you can get a bonus for resources like Rea, Sta, Fund, MedKit, Spell or Doom Reduction (DR). In general, DR is the best. You can also have a medkit to counter injury.

There are three ways to get DR: 10 locations bonus, certain event outcomes, and Monument. (BTW, I think that avoiding all the Doom Increase (DI) is another kind of DR, so I just include avoiding DI in the category of DR). One general rule is always selecting the result that avoid DI or get DR, as long as you are not on the edge of death.

The Monument makes you exchange Rea, Sta, Fund for 3% DR each time, but the price increases as you keep enter Monument. I have a run where I need 7 Fund, 12 Reason, or 12 Stamina to exchange for DR. Entering the Monument is not investigation, so it does not cost doom.

## Item Shopping

To get all the DR and avoid all the DI for event investigation, a few items are necessary to buy ASAP. Map and Holy Candle are the most valuable ones. Maps can avoid DI outcomes in most “you are lost” events; Holy Candles can get DR for all the “you are watched in the room” events. Though it is very rare, Map can also reduce doom after investigating Forest and Village. I also recommend getting a Camera, for +1 Knowledge and for avoiding DI of one event in the forest.

Since there is no mystery to finish, endless round equals to a long mystery. Thus, **any items/injury/magic that last for a single mystery is a permanent buff**. This makes Energy Drink a good item to buy: +1 Dex for 1 Fund. Other good things to buy include Glass Eye, Backpack, Compass, Sewing Kit and weapons. **Remember that** **every time you buy or refresh, you get DI**.

## Stats and Locations

Based on my personal experience and certain event outcomes, I summarized a chart for what locations prefers what Stat. The chart may not cover everything in that locations, but I also consider that certain events are more serious than others. After all, it is personal taste.

For locations not listed here it means that many Stat are tested for this location and there is no preference.

* School: Knowledge
* Apartments: Dexterity
* Hospital: Luck
* Seaside: Strength
* Forest: items

**There is no Strength related DR event at all and there is a large part of DR events related to Knowledge.** Thus, it is a necessary to boost your Knowledge early. Perception is also related to some DR events, so your second priority may be to increase it.

Out of all the locations, the Mansion has 3 DR events and the School has 4 DR events, if you have Holy Candles. School have Computer Room, Old Newspapers, School Bathroom, and Final Base. Mansion has Bath, Cursed Grimoire, and Eyes in the Dark. Seaside has no DR events.

## Character choice

A recovery skill is necessary for endless rounds, and we also need combat ability. Thus, two girls really excel in all characters: Mimi and Aiko. Mimi’s perks make her regain 2 Reason after defeating enemies, and she can do more damages against humans. Aiko’s perks make her combat actions quicker, regain 1 Stamina after each successful Stat-check, and make her Rest more effective. There are pros and cons on both sides.

Mimi starts with less Reason, but her Knowledge is very high and she has a weapon. Aiko is the God of War, but she does not have weapon or high Knowledge. As I pointed out previously, Knowledge is the most important Stat to reduce Doom. Reason is also much harder to get than Stamina. Still, it's up to you.

The reason for not choosing Miku is simple. Her recovery skill (regain 1 Reason if failed a stat-check) does not work well with her high stats at high Doom, unless you want to do an ill-fated endless run.

The other boys and girls either don’t have the good recovery skill or good combat ability. Sorry, guys.

## Background and Old God

Ithotu is our best Old God. If you can kill anyone within 2 round combat, Ithotu basically gives you free +1 damage.

Best backgrounds are Hunted by Cult or Knight-Errant. For Mimi, Hunted by Cult means more free Reason. For everyone else, Knight-Errant means free +2 damage for the entire run (if you can’t finish a mystery, you won’t get any penalty for the wrong ending).

You should try to start a game with Library Notes. Magic can be very useful, as I will explain below.

## Weapon choice

Since you can’t get Flamethrower, we are left with Katana. Katana. Katana. Unless it is Katana, use/buy weapon that fit your character most. Monkey Wrench also works for Strength build.

For Aiko, you don’t have to rush for a weapon. With Knight-Errant and Ithotu, Aiko can do 4 kicks in a round with 5 damage each, with OK accuracy. If you manage to get the spell Grow Teeth, then you get +1 damage from biting, thus 4 bites \* 6 damage.

## Magic and Curse

**Most Support magics are very useful. All the spells that last for one mystery can be casted, and then forgotten**. There are too many to include here, but a few ones worth mentioning.

Resource balancing: Memory Extract (10Exp -> 2Rea), Regeneration (2Rea -> 2Sta), Midasu Touch (2Sta -> 1Fund). Notice that Memory Extract is only spell to regain Reason, and Regeneration is a much more efficient way to convert Reason to Stamina than Pray.

Even though Damage spells are not important for most combats, they can be very useful when fighting ghosts.

Void is very useful since it can help you escape the unwanted investigation (especially those granting +4% Doom). You can do a lot of things in the Otherworld. Katana comes from the Bleeding Desert, the Boreal Expanse can exchange Frostbite and 5 Stamina for -5% Doom, and Upper Kingdom can help you balance Reason and Stamina.

**Avoid all the curses.** Only two curses may be beneficial, Paranoia and Masochistic. Paranoia lets you kill your allies for Reason regain and can help to pass the Old Newspapers event. Masochistic lowers your maximum Reason, but has you gain 1 Reason at the start of every combat.

Good luck on your endless run, and stay safe.