Unused Content

As with any project, not everything can make the final release, and a few things have to be left on the cutting room floor.
Here's a few of those that were lost but not forgotten!

## Enemies

### Eroded Smidgen

Seems like Smidgens were also planned to have Eroded variants.
From what can be guessed, they would have only two stages: with and without skull, and they would probably create short ranged streams of yellow shots, similar to their normal-sized counterpart. Eroded Smidgens would obviously appear on Flooded Caves.

### Meat, Slack and Fiend Morsel

A Globin, Gish and Fiend variants of Morsel can be found in the mod files. Their behavior is unknown.

### Lost Contact Dweller

It appears that Dwellers were planned to use Lost Contact in addition to the current pool of items. It would probably shoot tears that destroys the player's tears.

### Blowhog

A monster that somewhat resembles Dogmeat. Its behavior is unknown but it seems like it could be encountered mostly in chapter 2.

### Blaster Knight

This variant of Knights, according to its spritesheet, was supposed to launch its brain, probably aiming at the player, similar to how Chaser does it.

### Cadre

Cadre resembles a Grub or Larry Jr. made out of Globins. It probably would have Grub's AI and it would split into Globins and Gazing Globins, similarly to Globscraper, upon death. It is assumed Cadre would be found mostly in chapter 4.

### Cherub

This enemy is a mystery. It's the only enemy that, in addition to having only sprites within the folder and not existing in game, also has its Basement Renovator icon.

### Solid Serve and Dank Serve

Apparently, two more variants of Soft Serve were planned, based on Brown Poop and Tar, respectively. The nature of their augmentation is a mystery, however.

### Spicy Load

Apparently a Red Poop version of Load was also planned. Its behavior is unknown.

### Fiend's Gang

These characters resemble Fiend's gang - a bunch of weirdos, each having their own, unique personality and powers. It looks like they were supposed to be enemies in Fiend Folio as well.
Their names (from left to right) are:

* Fiend (a doppelganger presumably)
* Friend
* Fend
* Frond
* Fient
* China
* Mi

#### Trivia

There is a secret sprite of a green character found in the sounds file that looks like one of fiend's gang

### Desirer, Devourer and Seducer

From what it seems like, these three were supposed to resemble heads of three of 7 Deadly Sins (Envy, Gluttony and Lust respectively), much like Keeper resembles head of Greed. Their behavior is a mystery though.

### Dungeon Master

A ghost holding a key, possibly related to other Key Ghosts. The spritesheet shows it swinging the key and vanishing, but it's behavior is unknown.

### Flailer

An enemy that looks like a Globin attached to a Fistuloid, in a manner similar to a Swinger. It would probably act similar to a combination of the two, and the spritesheet contains several frames of the Fistuloid getting "slammed" against a surface, but it's behavior is unknown.

### Generous Snagger

What appears to be a Snagger with a Grab Bag on its head, is probably an upgraded variant of a regular Snagger. It's behavior is unknown.

### Home

An enemy that presumably would appear in Scarred Womb. Its behavior is unknown.

### Lipoma

An enemy that looks like a scarred variant of Lump. Its behavior is unknown.

### Magleech

A maggot variant that was probably supposed to appear mostly in Utero. Its behavior is unknown.

### Matchstick

A Round Worm variant that could appear in Burning Basement. Presumably it would have some sort of flame-based attack, but it's behavior is unknown.

#### Notes

In the file with the death notes, a burning version of Roundy can also be found.

### Meaty Bone

An enemy that looks like a floating Clotty or Meatwad. Its behavior is unknown.

### Pit Sentry

Another psion-like enemy. From what can be assumed, it's a pit enemy, similar to Ribeye and Unpawtunate but its behavior is a mystery.

### Rook

This seems to be a fusion of Sniffle and Knight, making it a rather difficult enemy. Its actual behavior is unknown, however.

### Smelly

This enemy seems to be a corn variant of Dung. It would most likely have some sort of creep-based augmentation but the true nature of it's behavior is a mystery.

### Snip

A monster that would probably appear in Scarred Womb. Its behavior is unknown.

### Gishle

This enemy, unlike other presented here can be spawned in the game. It has however no AI and just slides across the room. Its behavior is unknown.

### Cyan Moter

A giant cyan fly with a tiny fly attached to it. Its behavior is unknown.

### Bighead

An enormous head of a Gaper. Its behavior is unknown.

### Lemonhead

A lemon-shaped head of a Gaper. Its behavior is unknown.

### Red Weaver

A Weaver tinted red. Its behavior is unknown but probably has something to do with Boils as some Boil-resembling sprites also appear in the spritesheet.

### Stone Wimpy

A Wimpy variant of Stoney Slammer. It probably would create smaller rock waves and make shorter but more frequent jumps.

## Bosses

Four unused champion versions of bosses can be found in the files. These champions are:

* Red Big Horn
* Pink Rag Mega
* Black Sisters Vis
* Ash Griddle Horn

## Items

### Peach Creep

There is no information on how this was supposed to work.

#### Notes

There is an entity that can be spawned in the game that looks very similar to this item's appearance, this could mean that this item could have given you a familiar

### Devil's Harvest

An item that appears to be a turnip with Fiend's face. It's probably a joke item and a reference to the Devil's Harvest mod.

### Modern Ouroboros

This item's name, and appearance similar to the number 8, references Anaconda Virtue from Lisa: The Pointless. The effect is a mystery, however.

### Grappling Hook

Active: Isaac throws out a hook that pulls isaac in when it hits a wall.

Grappling Hook is an item that originates from Happy Items Pack mod.

### Imp Soda

Presumably another joke item that references the Devil's Harvest mod.

### Lil Lamb

Familiar: Charges like Lil' brim and shoots ipecac tears. does something spooky when Isaac takes a certain amount of damage in a room.

Lil Lamb is an item that originates from Happy Items Pack mod.

### Pinhead

Passive: Tears conjoin enemies with a rope. Enemies that are tied to a rope get damaged together.

Similar to Lil Lamb, Pinhead is an item that originates from Happy Items Pack mod.

### Soul Extraction Bum

A bum-like familiar that resembles China - one of the members of Fiend's gang. Its effect is unknown.

## More Blood Bags

Made as a form of a joke. Likely they would spawn Black or Eternal heart pickups respectively.

## Yeast Folder

In the files, a folder named "yeast" can be found. It contains a huge collection of various scrapped enemy and boss ideas. It's recommended to check it out, as some of the concepts look very interesting.

## Will any of the above be implemented?

According to one of the devs, yes. They have plans for some of the concepts here and as soon as something becomes official, a proper page will be created!