Pet

Pet Dog

## Dog companion

Pet Screen

**Pets**  are companions of the player. The only current available pet is a dog. The dog can be sent to collect supplies every 5 minutes, regardless of your location. For each supply it collects or enemy it assists in killing, it gains experience.

## In-Game Appearance

The only current pet is a dog resembling a German Shepherd, sharing similar pointed ears, long tail, tall stature, dark eyes, and tan-and-brown coat pattern with a dark back, muzzle, and ears.

## Requirements

Like the player, the pet requires food and water to survive. Unlike the player, they do not have Radiation or illness stats – instead, some foods lower their health and/or thirst directly.

The dog can consume:

* Water (clean): gives 100% thirst
* Dirty Water: gives thirst
* Milk:
* Dog food: gives 100% hunger
* Canned food: gives 50% hunger
* Rotten Food: gives hunger, takes health
* Mutated Food: gives hunger, takes health
* Dog Treats: gives EXP (if dog is below lvl 20)
* Raw Meat: gives hunger, takes thirst
* Cooked Meat: gives hunger

Dogs will lose health if they eat bad foods, have 0 hunger, have 0 thirst, or take damage in combat. If they reach 0 health, they die. Their health can be mended using first aid kits, military first aid kits, and bandages. Like the player, a pet’s health refills when it levels up. Their hunger and thirst, however, are not affected.

## Combat

When a player enters a battle, they receive a prompt asking if they want their pet to engage in battle or not. In battle, the player selects what action the dog will take each turn but cannot influence its success.

The higher the pet's level, the more damage they will do, although in general, they have more attack damage than similarly-levelled players. As it gains levels, it will also learn "stun" and "disarm".

Dog Armor can be purchased or crafted to protect the dog during combat. Like the player's Armor, it loses durability with each blocked attack. It can be acquired from wandering traders or crafted at a level 3 Tools Bench.

## Obtaining

### Location

Map, Buildings

A dog can be obtained in multiple ways, including:

* Selecting the "Dog Breeding" profession when starting the game.
* By travelling across the map and looting buildings; there is a random chance to encounter a dog during an event.
* By reviving a dog that is already deceased using a token. This will make the gravestone in camp disappear and make the dog re-appear.

When encountering a dog, the player has the option to "leave the dog", which will end the event without gaining the dog, or "look after the dog", which will end the event with the dog in the player's possession, from there, the dog can be released or kept in the player's possession until it dies.

If a dog is removed from the player's possession, either from death or by being released, there will always be a chance to encounter another dog somewhere across the map. You will not encounter a dog if you still have one in your possession; you will not be able to have more than one at a time.

## Notes

* The number of items collected is 1-4, with chance at higher number based on dog level.

* The dog can be petted by clicking on it in the Pet Screen, creating only a visual effect and does not affect the dog's stats. The visual effect consists of red hearts appearing above the dog's head while it wags its tail.

* The players luck level will help determine the quality of items received using the collect supplies function.