Arc 6

Arc 6 is the seventh story arc in the Malice Campaign. It is split into two parts; this article covers the first part, while the second part (the Debt Campaign) is covered in its own article.

## Synopsis

Aveeno, Menira, and Ham arrived in 2^8 using the Demon Orb. They went through a strange tunnel until coming upon a large game show room; along the way, they met Elton, Julian (2), Josephine, Dahlia, and a group of five necromancers. Each of them were from a different time period in the past, so these are the past versions of these characters. Julian (2) and Josephine possess their respective artifacts, but they vanish as they are taken by Chadwick.

Chadwick introduces this place as the Miracle Game, a place where two teams compete in strange minigames for points and the team who wins gets a wish granted. Chadwick has claimed all six artifacts, allowing him to fully manipulate the plane of existence. He is using the Book of Truth to see everyone, but the Book of Truth cannot reveal the location of holders of the Magic Eraser - Elton and Aveeno.

The two sides compete in several games; in the meantime, Elton and Aveeno venture outside to try and discover a way to defeat Chadwick. They find the civilization that was once here is in ruins and learn that The Miracle Game's purpose is to greet and communicate with other interplanar travelers, and Chadwick operated under the oversight of the dimension's government. But something - it's unclear what - changed, and Chadwick took control of everyone in the plane, allowing him to operate with impunity. Nothing in particular about The Miracle Game changed after Chadwick took control, so Mariella (the halfling woman Aveeno and Elton discovered) doesn't know what Chadwick's true motives are or why he caused everyone in the dimension to degenerate into the current state. They also discover the strange tunnel they had arrived in is a 'cosmic net', a large structure designed to pluck interplanar travelers from their travels.

Order (4) appears and guides them to learning the location of Chadwick's hideout; additionally he manipulates Chance (1) into getting Josephine to learn of Julian (2)'s true intentions and history, something she should not know according to her point in the timeline. Order (4) also recommends Ham claim his malfunctioning Kinesis Gauntlet - doing so is revealed to prevent Chadwick from seeing Ham's presence in the Book of Truth, just like how the Magic Eraser works. Ham has Josephine create a Simulacrum of himself to explain his disappearance from the Book of Truth.

Whilst Josephine creates the Simulacrum, Julian (2), Dahlia, Menira, and four of the necromancers stall for time. They go on a strange Jell-O themed quest that lasts over 12 hours. During the quest, there are tremors that are felt by both the game room inhabitants and Dahlia's party. These are revealed to be caused by the Great Old Ones, who are angry because the 'story isn't progressing'; it is heavily implied that they are the true audience of the Miracle Game and are angry at the strange direction the show has taken. Cluthobob is one such creature and agrees to stop causing tremors, but he explains there are many others who are still angry.