recursal/Fanatic-Fandom huggingface dataset:
Arkansas

No Camouflage

Historical Camouflage

```
0DMG @ 0km
```

The Arkansas is a Tier IV USN Premium BB. Compared to her sister Wyoming, she has no AA in exchange for more secondary guns. She also boasts a Historical Camouflage for extra bonuses.

## **Warship Info**

A dreadnought with reasonably good armor and armament for her time, with balanced performance typical of US Navy Battleships. Due to a lack of AA armament, the ship was vulnerable to air strikes.

## **Elite Ships Bonus**

Hull Fortification: Ship HP +4%

Torpedo Nets: Torpedo DMG Reduction +7%

## **Role**

Mid range artillery support, can be used as a brawler.

## **Tactics**

The ship is slow, typical of low-mid tier USN BBs. She is vulnerable to CVs due to a lack of AA, although her sister Wyoming is also prone to CV attack despite having some AA. Keep all guns on target and dont be afraid to show broadside.

## **Trivia**

LIST TRIVIA HERE

 Ships
Henri IV

Historical Camouflage

Small Caliber:

```
252 DMG @ 2.40 km
```

GENERAL DESCRIPTION OF SHIP

### **Role**

Punishing cruisers with AP  and setting fire to battleships with HE using high speed of the ship.

### **Tactics**

1. Avoid showing the ship's broadside.

2. The speed of this ship is its main advantage. Use it. The advantage of having a high speed is that one can utilize it to capture objective points and catch up to friendly destroyers. By sailing at maximum speed and using its engine consumable, the Henri IV is a difficult target to hit.

3. Stick to friendly ships when dealing with an aircraft carrier. The ships AA defense is rather poor.

4. On the captain, important **perks** are:

* V Fire supremacy
* IX Engine Overload
* X Master Reloader

5. Recommended supplies and equipment for the Henri IV:

**Trivia**

* The Henri IV is the fastest tier X cruiser.
* The Henri IV has the largest caliber guns among tier X cruisers.
Секретный этаж Р.Корво

> *Эта статья о этаже Р. Корво,возможно вы искали его Убежище.*
>
>

* Комната с ключом.
* Дверь в комнату с ключом.
1/4
## Местонахождение

На данный этаж можно попасть через лифт, нажав в правильной последовательности кнопки на приборной панели. Чтобы их узнать, нужно найти и вставить в компьютер карту Р. Корво, а затем найти Синтру, которая и скажет код. При каждом прохождении код будет различным, например:

> *Синтра: "BELL - BELL - BELL - 2 - 8 - 0 - 6"*
>
>

Если Синтра выдаёт такую реплику, нужно пойти в лифт, трижды прожать кнопку вызова диспетчера, после чего ввести четыре числа, следующих за ними. То есть, в данном случае, 2, 8, 0 и 6, соответственно.

## Описание

Этот этаж отличается не только тем, что вместо номера этажа лифт показывает надпись "CORV", но и тем что потолок тут настолько низкий, что персонажу приходится передвигаться на четвереньках.
Слева от лифта есть шкафчик с иллюстрацией животного-фамильяра, а именно Вороны с ключом в ключе. А в конце коридора лежит портфель со 100 кредитами.
Справа от лифта на стене красным цветом написано "HUNTER". В конце коридора есть дверь, перед которой стоит мина. Дверь открывается ID-картой Р. Корво.￼

### Комната Р. Корво

В по середине комнаты нарисован символ, который изображён на одной из потерянных кассет из клуба "Мистерио". Вдали комнаты висит золотой ключ, на котором есть надпись: "Семейное кладбище". Этот ключ открывает кладбище на 8м этаже. Слева в ящике лежит письмо, в котором написано:

>
>
>
> "Я знаю, что обычно ты ведома интуицией, но сейчас я не могу верить никому кроме тебя. Помни о том, что я сказал о её духах-фамильярах. Подпись, Е.Н"
>
>
>
>

Справа в ящике лежит письмо, в котором написано:

>
>
>
> Ты поведал мне отличные новости, дорогой друг. Теперь, когда мы знаем, где Она прячется, и у нас есть Кинжал, теперь это только вопрос времени, когда мы сможем сломать печать на секретном входе. Подпись, А.М.
>
>
>
>
Texas

* Texas in New York
* Historical Camo
* Special Camo

```
228 DMG @ 1.50km
```

Texas is a Tier V USN Premium BB known for unrivaled AA in her tier, at the cost of reduced secondary guns compared to New York. She also has improvements in armor and torpedo protection over her sister.

## Warship Info

One of the first super-dreadnoughts in the US Navy. She underwent extensive retrofitting to reinforce her torpedo protection and horizontal armor. During WW2, she received powerful AA armament.

(Premium ships are fully upgraded by default.)

## Elite Ships Bonus

Battleship Modernization: Ship HP +3%, Small AA DMG +5%, Torpedo DMG Reduction +5%

Torpedo Defense System: Torpedo DMG Reduction +10%

## Ship Skills

**Rapid Reload I**
Increase main gun reload speed by **15**% for **20** seconds. Cooldown time: **75** seconds.

## Tactics

Best played when sailing near other ships to compensate her lack of secondaries and share her AA defenses. Stay around 7-10km, or wherever the battlegroup goes. You may also actively intercept enemy CV airgroups' path if necessary.

## Trivia

LIST TRIVIA HERE

 Ships
Hosho

```
40DMG @ 1.50km
```

### **Warship Info**

The first vessel in the world to be completedas a purpose-built aircraft carrier. This ship was moderately sized and could carry a small air group. For her size. she was armed with an impresssive artillery setup and had decent speed and maneuverability

### **Elite Ships Bonus**

Hull Fortification: Ship Hit Points: +4%, Elite Ground Service: Dive Bomber Preparation Time: -5% -- Torpedo Bomber Preparation Time: -5% -- Fighter Preparation Time: -5%, Meritorious Service: XP Bonus: +10%

### **Role**

Supporting mainly Battleship and spotting

### **Tactics**

Get close but not too close. Use your high concealment. Use your weak Dive Bombers for spotting and your strong Torpedo Bombers for painful attacks. Dont attack Destroyers unless there is a great oppotunity, otherwise you will loose your only Torpedo Bomber squadron due to endless hunting. Dont attack Destroyers with you Dive Bomber too. Focus on Cruisers and Battleships with both squadrons. Recommended Equipment: 1st slot Carrier Hangar Modification II, 2nd slot Damage Control System Modification I, 3rd slot Propulision Modification II
Recommended Supplies: Supply Pack, High-Grade Coal, Refined Aviation Fuel

### **Trivia**

Hōshō (鳳翔, literally "phoenix flying") was the world's first commissioned ship that was designed and built as an aircraft carrier,[Note 1] and the first aircraft carrier of the Imperial Japanese Navy (IJN). Commissioned in 1922, the ship was used for testing carrier aircraft operations equipment, techniques, such as take-offs and landings, and carrier aircraft operational methods and tactics. The ship provided valuable lessons and experience for the IJN in early carrier air operations. Hōshō's superstructure and other obstructions to the flight deck were removed in 1924 on the advice of experienced aircrews.

 Ships
Langley

The Langley is the first Aircraft Carrier to obtain in the U.S.A tech tree, accessible after researching the tier III Battleship South Carolina. The Langley, like all starting Aircraft Carriers, is a tier IV. The Langley's weapon Armament consists of 2 Large Caliber AA guns, its base damage (Before upgrades) is 37, up to 50 when maxed out. The Langley also has 4 L/50 127mm main guns, two on both ends of the ship.

The planes consist only of Dive bombers, with about 12-15 aircraft in the hanger, at about 2 bomber squadrons in the air simultaneously. Unlike other tier 4 carriers, besides the U.S.S.R tier IV carrier Komosolmlets, has 4 planes per squadron.

The ship has a very low top speed, being around 14.7 knots. It has somewhat good maneuverability at top speed.

## **Warship Info**

the first U.S. Navy aircraft carrier, Langley was converted from a collier. She had low speed and was used as an experimental ship for testing various technical innovations as well as for training navy pilots. The carrier was equipped with secondary armament to repel attacks from enemy destroyers.

## **Ship Skills**

The Langley does not have a skills unique to it.

## **Role**

The Role of the Langley is to serve as a light carrier, carrying only Dive Bombers. The Langley's dive bombers deal high damage, like most carriers in its tech line, allowing it to deal devastating damage to battleships provided that all the bombs hit its target. It is also a fire starter, having a 45% fire setting chance.

## **Tactics**

* When Playing as the Langley, you must take note that the Langley has thin armor, which means it is highly susceptible to AP shells and AP bombs. Your best bet is to stay as far away from cruisers and battleships, and to not engage in Close Quarter Combat unless the ship is a destroyer.
* With powerful HE bombs for its tier, It is highly effective when bombing destroyers. Since destroyers are weak when it comes to HE bombs, you are likely to drain a destroyer's health to near death.
* With 4 planes per squadron, the Langley and the Komosomlets both have the highest plane count per squadron for its teir. Take advantage of this as the Langley's bombs deal massive damage.
* With a 45% fire chance. It is likely most of the damage you will deal is fire damage. So you could bomb multiple ships, and set them on fire, steadily weakening ships over time.
* With a low top speed, it is near impossible to escape an enemy ship once spotted. Your best bet of survival is to only focus on that ship.
* The planes have high HP for its tier, which means that your bombers can withstand more anti-air fire than most planes.

## **Trivia**

 Ships
Black Bismarck

* Black Bismarck Hamburg
* Historical Camo

```
105 mm L/65 8x2
```

```
163 Damage @ 1.80 km
```

## Details

By the start of World War II, Bismarck was one of the mightiest battleships in the world, owing to her advanced gunfire control system and powerful artillery. her rugged construction coupled with elaborate subdivision into compartments and a vast expanse of armor ensured a high level of endurance.

(*Limited ships are fully upgraded by default.*)

## Ship Skills

**Air Defense Alert II**
Increases large-caliber AA damage by **100%** and small-caliber AA damage by **100%** for 20 seconds. Cooldown time: **75** seconds.

**Rapid Reload II**
Increase main gun reload speed by **30**% for **20** seconds. Cooldown time: **75** seconds.

## Role

WHAT IS THE ROLE OF THIS SHIP? KEEP THIS ONE SHORT

## Tactics

GIVE STRATEGIES, GEAR CHOICES AND EQUIPMENT HERE
Campbeltown

No Camouflage

Historical Camouflage

Small Caliber:

0 DMG @ 0km

Campbeltown is a Tier III premium UK DD. She is the only premium DD in her tier.

### **Warship Info**

This warship belonged to a series of U.S.-built "flushdeckers". In 1940, she was transferred to the U.K. Along with her powerful torpedo armament, Campbeltown was also noted for her uncommonly high speed for her era.

### **Elite Ships Bonus**

Destroyer Modernization: Ship HP +2%, Speed +3%, Torpedo Traverse +7%

Advanced Torpedo: Torpedo Damage +3%, Torpedo Flooding +7%

### **Role**

Torpedo attack ship with defensive capability.

### **Tactics**

Campbeltown has modern UK torpedoes and is the only DD to have a Smoke Generator in her tier; However she has less total torpedo alpha per attack run compared to common DDs in the tier. This relegates her to a more objective-based gameplay instead of an offensive style found on common low-tier DDs.

### **Trivia**

-Campbeltown was notorious for being the most powerful DD in T3, boasting high torpedo damage and defensive capabilities. She was then nerfed in the area of torpedo damage and reload, causing an outrage amongst those who played her prior to this nerf.

-Compared to Wickes, Campbeltown loses a rear 102mm gun in exchange for a 76mm AA gun. She also loses 6 torpedoes in exchange for better individual torpedoes.

-The real Campbeltown was used for a suicide mission to damage a German port.
Katori

No Camouflage

Historical Camouflage

Small Caliber:

30 DMG @ km

Katori is a Tier III premium IJN cruiser. She is a modern ship for her tier and carries respectable armaments.

### **Warship Info**

Katori was a training ship equipped with 2 twin 140mm guns and 2 twin 533mm torpedoes.

### **Elite Ships Bonus**

Advanced Engine: Speed +5%, Acceleration +10%

Elite Torpedo Operator: Torpedo Reload -3%, Torpedo Traverse +7%

### **Ship Skills**

3x Precise Aiming System I

2x Torpedo Reload I

### **Tactics**

She is best used as a close support ship, aiding the efforts of a battlegroup with her accurate guns and fast, long-range torpedoes. Her top speed is low, but her maneuverability and stealth is akin to a large destroyer.

### **Trivia**

-Katori was a crew training ship built prior to WW2. This makes her more modern than contemporary T3 ships, sporting proper AA armament.

-In the later years of the war, Katori was sunk by one of Iowa's 406mm shells.

 Ships
Edinburgh

Small Caliber:

139 DMG @ 1.80 km

HMS Edinburgh is a Tier 8 Light Cruiser Ship that is obtainable in U.K. Cruiser Tech Tree Line.

### **Warship Info**

The most powerful light cruiser in the Royal Navy during World War II. She surpassed most other same-type ships in terms of armor protection and inherited powerful main guns from her predecessors. Among other Royal Navy Cruisers of the 1930s, Edinburgh carried more powerful AA weapons.

### **Elite Ships Bonus**

**Cruiser Modernization:** +2% Ship Hit Points, +5% Large Caliber AA Damage, +7% Main Battery Traverse Speed

**Advanced Turret:** +20% Main Battery Traverse Speed

### **Ship Skills**

2x **Smoke Generator II:** Sets a smoke screen in 11 seconds. Smoke screen active for 32 seconds. Cooldown time: 120 seconds.

2x **Air Defense Alert I:** Increases large-caliber AA damage by 75% and Small-caliber AA damage by 75% for 20 seconds. Cooldown time: 75 Seconds.

### **Tactics**

- Unlike HMS Fiji, you have better AA to take down planes and slightly better AP rounds.

### **Trivia**

HMS Edinburgh took a minor role to intercept German Battleship, Bismarck. However, Bismarck was sunk before reaching to the projected location to Brest, France.
Neptune

HMS Neptune

Historic Camo

Small Caliber:

245 DMG @ 2.10 km

HMS Neptune is a Tier 9 Cruiser Light Ship that is obtainable in U.K. Cruiser Tech Tree Line.

### **Warship Info**

A light cruiser design created on the basis of experience obtained during World War II. In comparison to previous classes of Royal Navy ships, she had greater dimensions, dual-purpose main guns, and reinforced anti-aircraft and torpedo armament.

### **Elite Ship Bonus**

**Cruiser Modernization:** +2% Ship Hit Points, +5% Large Caliber AA Damage, +7% Main Battery Traverse Speed

**Advanced Turret:** +20% Main Battery Traverse Speed

### **Ship Skills**

3x **Smoke Generator II:** Sets a smoke screen in 11 seconds. Smoke screen active for 32 seconds. Cooldown time: 120 seconds.

2x **Air Defense Alert I:** Increases large-caliber AA damage by 75% and Small-caliber AA damage by 75% for 20 seconds. Cooldown time: 75 Seconds.

### **Role**

Target enemy destroyers or weaker targets. Support AA fire to enemy planes. Scout out for targets and carry out torpedo runs.

### **Tactics**

- Legendary Commander, David Beatty, is highly recommended as his bonus commander skills target specifically for British cruisers.

- If you want to target enemy battleships, only aim at the bow or stern. If you have APCS and Demolition Expert, you can target their guns for incapacitation.

- With concealment mods and supplies, you have the ability to stealth torp enemy ships, but it is much difficult to successfully launch torpedoes without getting detected.

### **Travia**

- Ironically, HMS Neptune has better AP Alpha and HP than HMS Minotaur.

- Avoid going against battleships as if they launch their salvo and all rounds hit, you will lose over 50% of your total HP.

- HMS Neptune can quickly kill T9 and T10 destroyers within full 3 - 4 salvos.
Lo Yang

<tabber>

## Warship Info

The U.S destroyer Benson was sold to Taiwan in 1954 and renamed Lo Yang. She was upgraded with new torpedoes, and the complement of main guns was reduced to 4. Advanced AA guns and air-search radar strengthened her defense against aircraft.

(Premium ships are fully upgraded by default.)

## Elite Ships Bonus

Specialization
 Large Caliber AA Damage: +5%

## Ship Skills

**Engine Accelerator I**
Increases maximum speed by **7.5%** for **25** sec. Cooldown time: **75** seconds.

**Smoke Generator I**
Sets a smoke screen in **9** seconds. Smoke screen active for **24** sec.
Cooldown time: **105** seconds.

**Sonar I**
Turns on radar for **25** seconds. detecting all hostile ships in **3.75** km.
Cooldown time: **90** seconds.

## Role

WHAT IS THE ROLE OF THIS SHIP? KEEP THIS ONE SHORT

## **Tactics**

GIVE STRATEGIES, GEAR CHOICES AND EQUIPMENT HERE
St. Louis

No Camouflage

Igor Camouflage

```
0DMG @ 0km
```

Tier III USN Cruiser, St. Louis. Not to be confused with the Tier IX French cruiser Saint-Louis.

## **Warship Info**

St. Louis was a protected cruiser with heavy armor covering key components. She carried dozens of 152mm and 76mm guns.

## **Elite Ships Bonus**

Hull Fortification: Ship HP +4%

Improved Armor Belt: Shell Damage Reduction +5%, Citadel Protection +10%

## **Role**

Typical low tier cruiser. Excels in close range.

## **Tactics**

One of the most powerful ships in Tier III, just point and shoot while keeping all guns on target; Do not be afraid to show broadside in this ship.

## **Trivia**

-The St. Louis is an old British cruiser sold to the USA.

 Ships
Джоао Синтра

Джоао Синтра

## Описание

Джоао Синтра это глава семьи Синтра, муж Сю Инь, отец Рей и основатель компании Синтракорп.

Джоао Синтра появлялся в игре только два раза, на фотографии которую мы получаем в Отделе кадров и в катсцене "Две Сестры". Мистер Синтра человек высокого роста, брюнет с небольшой лысиной, хмурыми бровями и усами.

## История

Родился в 1918 году.

Джоао Синтра вместе с Сю Инь(его женой) не могли иметь детей и поэтому отправились за границу на чёрный рынок, чтобы купить у одного работорговца ребёнка. Тот в свою очередь сказал, что девочка принесёт их семье богатство и процветание, но взамен они должны оберегать её под магическим щитом и сделать её счастливой.

Благодаря Домори, Джоао превратил свой дом в штаб-квартиру Синтракорп и начал буквально грести деньги лопатой. Спустя несколько лет в 1961 году у Джоао родилась дочь Рей. Но позже когда девочка подросла, а глава семьи начал думать о робототехнике, компания терпела свои худшие годы, наступил кризис, Рей пропала, а Домори начала сходить с ума. Тогда, по решинию мистера Синтра, Домори сожгли на костре в её комнате на 2-ом этаже компании. Всё вернулось в норму, но Рей так и не нашли. Поэтому семья провела похороны без тела в 1972 году, положив в гроб колокольчики, которые их дочь носила на своих волосах. Чуть позже, когда Джоао вернулся к разработке роботов он скончался(в тот же год в свои 54). Разработки продолжила Сю Инь и уже в 1973 году вышла первая модель С-1.

## Мелочи

* Джоао умер в тот же год в который похоронили его дочь.
* Скорее всего он является "Мистером Дьяволом", так как Голова Синтры в которой находится душа Рей, принимает Брайана в костюме Дьявола Яппи за своего отца, называя его "Папочкой".
* Возможно, в секретном сохранении повесившийся мужчина и есть Джоао. На это указывает несколько фактов.
Standard Mode

The Standard Mode is where Players meet other Players in a 7v7 PvP matches, under the Standard Mode there are three types of Map modes.

## Random Battles

Previously known as "Standard battle", in here each team has it's own base situated in opposite ends of the map, the players have to defend their base while inflicting damage to enemy player ships. Your team will gain score points for sinking a ship, usually 90 points for Sinking a CV, 80 points for BB, 70 points for CA and 60 points for DD. It is also possible that you can try to flank to enemy base, if you are using a Destroyer(DD). If the enemy base is 100% captured while your own base is still in control, then you gain 1000 points and win the battle.This is the most common Map mode available in the game.

**Center Control**

Previously known as "Nautical Superiority", in here you will have a big Capture Area usually situated in middle of the map, the players have to play offensively and should work together to capture the base. Your team will gain the same Team score points as Base Capture for sinking an enemy ship. The team controlling the area will gain 4 points per 1 second. capturing base or enemy will gain 3 points per second if Enemy captured the base. Encountering this type of Map mode is most common at mid-high tiers.

**Domination**

Domination maps are maps with multiple capture areas spread around the map, designated A-B-C-D. These areas generate points in a similar fashion to a Center Control area, but at 3 points per 1 second. These maps tend to be the largest available maps. It is possible to end the match before the time limit by gaining 1000 points from the areas. Points gained from sinking ships remain the same as other modes, which may also end the match when all ships on one team are sunk.

**Ranked**

Ranked battles are 8-minute matches with a visible ranking system, with points gained or lost depending on one's resulting score position in the team, and whether it was a win or a loss. You are guaranteed to lose points in a defeat (unless you were the Battle Star of the losing team), and gain points in a win, unlike in the standard battle Leagues system where it is entirely dependent on your resulting score regardless of the match outcome. At the end of each season, Ranked Coins and other rewards are given based on finishing position, in a similar fashion to Leagues. Ranked Coins may be used to buy items in the Ranked Shop. This mode is only available during certain times of the day in a given season. Tier restrictions will apply.

**Skirmishes**

Team Skirmishes are matches which allow you to form your own team or get in a queue to join one, to battle other formed teams. This mode is only available during certain times of the day in a given period, usually hosted during weekends, with tier and ship type restrictions. Economic bonuses may also be present in this mode, such as Silver or XP bonuses. This mode is also used for Tournaments currently.
Benson

Historical Camouflage

```
55 @ 1.80 km
```

GENERAL DESCRIPTION OF SHIP

## **Warship Info**

Benson and her sister destroyers were a mainstay of the U.S. Navy in WWII. Her weapons and systems were the peak technology at that time. Here torpedoes were mounted in upgraded quintuple torpedo tubes.

## **Ship Skills**

**Engine Accelerator I**
Increases maximum speed by **7.5%** for **25** sec. Cooldown time: **75** seconds.

**Smoke Generator I**
Sets a smoke screen in **9** seconds. Smoke screen active for **24** sec.
Cooldown time: **105** seconds.

**Air Defense Alert I**
Increases large-caliber AA damage by **75%** and small-caliber AA damage by **75%** for 20 seconds. Cooldown time: **75** seconds.

## **Role**

WHAT IS THE ROLE OF THIS SHIP? KEEP THIS ONE SHORT

## **Tactics**

GIVE STRATEGIES, GEAR CHOICES AND EQUIPMENT HERE

## **Trivia**

LIST TRIVIA HERE

 Ships
IJN Records

The Imperial Japanese Navy was the third largest navy in the world by 1920, behind the Royal Navy and the United States Navy (USN). It was supported by the Imperial Japanese Navy Air Service for aircraft and airstrike operation from the fleet. It was the primary opponent of the Western Allies in the Pacific War.

* Destroyers
127mm L/38 / L/54

The MK12 gun mounted on Helena

The gun mounted on Sims

The gun mounted on Midway

The standard low-caliber gun amongst many USN warships. There are many different variants of it in the game. It also serves as an AA gun in varying amounts. The dual mounts are found on more advanced USN warships.

Mid-tier USN Warships possess an older single-mount as either main or secondary guns. Modern single-mounts are found on later USN DDs as main guns.

The Montana has a special variant called the L/54 which as the name implies has a longer barrel length which gives this variant slightly better shell velocity. This is the only iteration of the L/54 ingame.

USN CVs possess an exclusive MK24 single-mount for their main guns, whilst the Midway has unique MK24 single-mounts with improved traverse.
Poland

## Destroyers/DD

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## ORP Premiums

### Tier X

[[]]

InfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfo
WOWS BLITZ Wiki

Welcome to warships blitz wiki

World of Warships Blitz is a mobile naval warfare game based on the Popular PC game World of Warships. It was developed from the Chinese game application "Senkan Strike" which was last updated in November 16, 2017. It has since been re-branded as World of Warships Blitz with dedicated local(CN) and global wowsblitz Servers. The wiki is only made possible by the game's Community and is not an official Wargaming site.

Official Videos

World of Warships Blitz Kaga and Her PlanesWorld of Warships Blitz British Battleship HoodWorld of Warships Blitz Sharp-Eyed Eagle IndianapolisWorld of Warships Blitz Fast Shooter AbruzziAzur Lane meets World of Warships BlitzSchool of Ships Ep.8 Concealment and Detection Mechanics Explained

## NATIONS

Recent Activity

All Activity >

News

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You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Kongo

```
60DMG @ 1.50km
```

GENERAL DESCRIPTION OF SHIP

### **Warship Info**

Kongo was a high-speed battlecruiser purchased from the U.K. She was equipped with 8 new 356mm guns in twin turrets. With her mobility and firepower, Kongo served in the Japanese Navy for 30 years.

### **Role**

WHAT IS THE ROLE OF THIS SHIP? KEEP THIS ONE SHORT

### **Tactics**

GIVE STRATEGIES, GEAR CHOICES AND EQUIPMENT HERE

### **Trivia**

LIST TRIVIA HERE

 Ships
Worcester

Worcester is a US CL, with fast firing guns and excellent AA.

## **Ship Skills**

Sonar I

Radar I

ADAI III

## **Role**

Worcester excels as a DPM BB farmer and air defense ship

## **Tactics**

Worcester is the pinnacle of the USN light cruisers and a very enjoyable ship to play. Featuring the best base AA of any ship in game, and adding an ADAI III on top of that, Worcester is the only ship that can reliably shoot down squadrons before they manage to drop their payloads, and smart CV will generally leave you alone. She also has some of the best DPM and firestarting capabilities of any ship in game. At 4.7 seconds reload base on 6 double turrets, BBs will fear you as long as you stay out of fire yourself. As for cruisers and DD, you have both sonar and radar to spot through islands and smoke. Perhaps the only real downside is the very floaty arcs that make hitting fast and nimble targets difficult at range, but the sheer amount of shells makes up for it.

Your only real counter at any range is Moskva and Stalingrad, and even those can be mitigated by hiding behind islands.

## **Trivia**

Worcester has the best AA of any ship in game

IRL, Worcester was seen as a failure, because Des Moines had the same fire rate, but with larger guns

 Ships
Maps

* Center Control
* Base Capture
* Domination

* Arena
* Cage
* Golden Channel

* Aurora
* Bay of Storms
* Encounter
* Icebergs
* Islands
* Sand and Sea
* Scorching Islands
* Silent Shoal

<tabview>
Aurora(Domination)|Aurora
Big Race|Big Race
Fault Line Map|Fault Line
Haven Map|Haven
New Dawn Map|New Dawn
Southern Archipelago Map|Southern Archipelago
Strait Map|Strait
The Atlantic Map|The Atlantic

Sea of Fortune Map|Sea of Fortune
Катерина Хикс

> Возможно, вы искали Кейт в образе Ведьмы.
>
>

* В диалогах
* В мире

**Катерина Хикс** (англ. *Katerina Hicks*) — одна из персонажей игры Yuppie Psycho.

## Внешность

У неё каштановые короткие волосы и карие глаза. Лицо покрыто веснушками. Носит серый деловой костюм с белой рубашкой и стандартной юбкой.

## Личность

Наивная, дружелюбная, умная, трудолюбивая молодая девушка, быстро дружится с главным героем. Не верит в сверхъестественных существ. Вероятнее всего, она сразу попала под влияние Ведьмы, т.к. не замечает творящегося в компании ужаса, либо же считает это чем-то нормальным в связи с тем, что она проработала лишь день.

## Факты из официального артбука

* Кейт 23 года, её рост 166 сантиметров, а вес - 69 килограмм.
* Её любимая еда - бобы в томатном соусе.
* Кейт увлекается танцевальной музыкой.
* До вступления в Синтракорп имела класс C (?)

## Прочие факты

* Кейт учит Брайана прятаться под столами и в шкафах.
* Прототипом дизайна Кейт стала персонаж аниме "Boku no hero academia" Очако Урарака.
* Поцелуй Ведьмы Брайан получает именно в исполнении Кейт, что также подтверждает теорию, что Кейт была под властью Ведьмы.
* Когда Хьюго рассказывает о настоящей работе Брайана в компании на вечеринке, она пугается.
* Хьюго удалось обмануть её, отправив к Дот Матрице.
* Её отец работал в Синтракорп, что позволило ей повысить свой класс и устроиться в компании.
* Чтобы спасти Кейт, игроку потребуется, плавая на четвёртом этаже, отыскать 5 записок с кодом(4 с цифрами и 1 с тремя колокольчиками), который нужно будет ввести на панели в лифте.
	+ Перед тем как начать вводить код, нужно 3 раза нажать на кнопку вызова.
	+ В отличие от остальных персонажей, кокон Кейт появляется перед игроком в образе Ведьмы.
	+ Если Брайан спасёт Кейт, то он сможет остаться в Столице.
* Если найденную рядом с пещерой на четвёртом этаже таинственную кассету вставить в магнитофон в комнате клуба Мистерио, то игрок услышит секретную аудиозапись Voice и во время первого прослушивания Брайан сможет проходить сквозь стены и таким образом увидеть кровавый след, тянущийся к стопкам бумаги, словно поглощающим обезглавленную Кейт, которая просто будет стоять и смотреть на Брайана.
	+ Песню Voice(Prelude) исполнила Адриана Фигероа.
	+ Кейт с головой на руках является отсылкой на события вечеринки в честь Дня Рождения Хьюго, где Брайан "отрубил голову Кейт" пластмассовым ножом.
* В видео do\_not\_watch\_01.avi в Интернет-блоге Сосы несколько раз на долю секунды из надписи ***YOU HAVE TO COME BACK*** пропадают буквы A, T, E и K, из которых можно составить *Kate.*
* Попав в резиденцию семьи Синтра, становится одержимой Сю Инь.
	+ Образ одержимой Кейт напоминает девушку из видеофильма Клуба Мистерио "Следуя за котом через лес".

## Галерея

Кейт при попытке начать с ней диалог в секретной комнатеКейт в секретной комнатеПрототипом Кейт является Очако УраракаКейт на КрышеКейт, одержимая Сю ИньКейт, одержимая Сю Инь, в гневеИскажённое лицо одержимой КейтКейт, одержимая Сю ИньКейт освободилась от контроляКейт в Галерее
Polish Navy

## Destroyers/DD

T2 - [[]]

T3 - [[]]

T4 - [[]]

T5 - [[]]

T6 - [[]]

T7 - [[]]

T8 - [[]]

T9 - [[]]

T10 - [[]]

## Cruisers/CL-CA

T1 - [[]]

T2 - [[]]

T3 - [[]]

T4 - [[]]

T5 - [[]]

T6 - [[]]

T7 - [[]]

T8 - [[]]

T9 - [[]]

T10 - [[]]

## Battleships/BB

T3 - [[]]

T4 - [[]]

T5 - [[]]

T6 - [[]]

T7 - [[]]

T8 - [[]]

T9 - [[]]

T10 - [[]]

## Aircraft Carrier/CV

T4 - [[]]

T5 - [[]]

T6 - [[]]

T7 - [[]]

T8 - [[]]

T9 - [[]]

T10 - [[]]

## Premium Ships

T3 - [[]]

T4 - [[]]

T5 - [[]]

T6 - [[]]

T7 - [[]]

T8 - [[]]
Кейс

**Кейс** — один из важнейших объектов в игре Yuppie Psycho.

## Описание

Выглядит как мужской кожаный кейс коричневого цвета с металлической ручкой и металлический замком-защёлкой по центру лицевой стороны. У него также есть металлические уголки, защищающие его от преждевременной порчи, а также металлические «ножки», чтобы его можно было ставить вертикально. Внутри него имеется три вкладки: предметы для непосредственного использования, еда и документы, а в каждой вкладке по 8 слотов. На каждый предмет можно нажать, и у него откроется меню из трёх пунктов: Осмотреть/Использовать, Описание (выносится в отдельное окно внизу) и Назад. Предметы из первой и второй вкладок могут лежать в нескольких экземплярах, документы — только в одном (исключение составляют Кредиты). В правом верхнем углу имеется шкала здоровья. Все эти параметры дают право назвать кейс инвентарём.

Брайан имел его с самого начала игры и постоянно носит его с собой (он бросил его только один раз за всю игру — на мотивационном собрании при разговоре с полковником Дюмонтом).

## Использование

Брайан использует свой кейс в качестве инвентаря. Туда он складывает все предметы, которые он сможет найти по мере прохождения игры, оттуда же он их достаёт и использует. Именно через кейс игрок может пополнить своё здоровье и осмотреть предметы.
USN 533mm

The quintuple mounting of MK17 torpedoes on Gearing.

The standard caliber of torpedo for the USN. There are multiple variants of the torpedo and its mountings, usually an upgrade of the previous variant. These torpedoes are used starting from the Wickes up to the Gearing, sharing the same general characteristics of American DD torpedoes.
Caledon

```
DMG @ km
```

HMS Caledon is a Tier 3 Light Cruiser Ship that is obtained in the U.K. Cruiser Tech Tree Line.

### **Elite Ships Bonus**

Cruiser Modernization

Advanced Torpedo Tubes

### **Tactics**

- Be familiar using single-fire torpedoes as it will be your advantage against slow battleships or cruisers.

- Use both guns and torpedoes to make the best damage output against enemy teams.
Nelson

Small Caliber:

178 DMG @ 1.50 km

HMS Nelson is a Tier 7 Premium Battleship that is obtained using Free XP.

### **Warship Info**

The battleship featured an innovative arrangement designed under the restrictions of the Washington Naval Treaty of 1922. The ship was armed with 406 mm main guns that were concentrated in three turrets in the ship's bow. She was the first battleship in the Royal Navy to be armored according to the "all or nothing" concept.

### **Elite Ships Bonus**

Battleships Modernization

Elite Gun Operator

### **Role**

Battleship Support, deliver fires to the enemy team.

### **Tactics**

- Use HE mostly against all ships to cause fires. AP is only used in close battles or against a Cruiser or battlecruiser.

- Is it recommended to have captain skill, IFHE on since Nelson's HE can citadel cruisers and battleships.

- Due to high fire chance, it is recommended to have commander skill, Exploit Weakness.

- It is highly recommended to avoid going frontlines against a battleship due to weak armor. Stay behind a more armored battleship and support with fires or AP.

### **Trivia**

- Nelson is the only ship you can obtain using Free XP.

- Nelson has the highest fire chance than any other ships in World of Warships Blitz (19%).

- Nelson is the only ship that gives you an additional 50% silver boost than any other ships.
Game Versions

## Patch Notes

v1.1 https://m.facebook.com/notes/world-of-warships-blitz/update-11-patch-notes/1553603958020593/

v1.2 https://www.facebook.com/notes/world-of-warships-blitz/update-12-patch-notes/1602954969752158/

v1.3 https://www.facebook.com/notes/world-of-warships-blitz/update-13-patch-notes/1631660480214940/

v1.4 https://www.facebook.com/notes/world-of-warships-blitz/update-14-patch-notes/1660515473996107/

v1.5 https://www.facebook.com/notes/world-of-warships-blitz/update-15-patch-notes/1699728576741463/

v1.6 https://www.facebook.com/notes/world-of-warships-blitz/update-16-patch-notes/1740404402673880/

v1.7 https://www.facebook.com/notes/world-of-warships-blitz/update-17-patch-notes/1764174260296894/

v1.8 https://www.facebook.com/notes/world-of-warships-blitz/update-18-patch-notes/1820434518004201/

v1.9 https://www.facebook.com/notes/world-of-warships-blitz/update-19-patch-notes/1862535433794109/

v1.10 https://www.facebook.com/notes/world-of-warships-blitz/update-110-patch-notes/1898070506907268/

v1.11 https://www.facebook.com/notes/world-of-warships-blitz/update-111-patch-notes/1935294763184842/
Roadmap

## SUMMER 2019

Ahoy!
Summer is officially here, and things are heating up! We have plenty for you to look forward to in the months ahead, if you want to know more, drop your anchors, pull up a deck chair, and read on…

###  July 2019 and Update 2.3

- French Battleships: Full Release!
- Revised Missions: daily and weekly, Team Skirmish leader-board & rewards, a brand-new Domination map, and matchmaking optimization!
- The return of Ranked Mode!

###  August 2019

- Wargaming’s birthday celebration week!
- The release of U.S. Tier VI to VIII light cruisers
- New League rewards, which include portraits and a unique ship!

### September 2019 and Update 2.4

- A special raffle event
- Fleet search improvements, new regular German commanders, new supplies, and MVPs will be highlighted at the end of each battle.
These are just the highlights! You can also expect new (Premium) ships, events, bug fixes, and various other improvements. Stay tuned for more detailed info as we get closer to each update and event!

If unexpected issues arise, some content might be changed or moved to another month.
100mm L/65 Type 98

The gun mounted on Akizuki

The gun mounted on Taiho

The dual purpose high-RoF gun of the IJN, found in the high tier gunboat DDs and CVs. They are also found as inanimate guns on some IJN cruisers. The CV variants have longer reload and slower traverse.

Taiho possesses a unique, older turret of the 100mm mount. This mount has the slowest traverse of the variants, clocking in at 12 degrees/second.

Hakuryu meanwhile shares the same turret model with the IJN Gunboats, having the same traverse speed but with nerfed reload and range.
Bayard

Small Caliber:

217DMG @ 2.40km

Fire. Lots of fire.

Warship Info

## **Warship Info**

A variant that embodies the further development of cruiser De Grasse's initial design, featuring greater firepower as a result of the number of main turrets being increased to four.

(**Premium ships are fully upgraded by default.**)

## **Ship Skills**

**Engine Accelerator III**
Increases maximum speed by **15%** for **25** seconds. Cooldown time: **60** seconds.

**Air Defense Alert I**
Increases large-caliber AA damage by **75%** and small-caliber AA damage by **75%** for 20 seconds. Cooldown time: **75** seconds.

**Rapid Reload II**
Increase main gun reload speed by **30**% for **20** seconds. Cooldown time: **75** seconds.

## **Tactics**

Who knew the French liked fire so much? Taking the crown from other HE cruisers, Bayard is the best fire starter at T8. Decent range, fast traverse, floaty arcs for island firing, and great DPM/fire chance make for a very strong ship. While the guns are the selling point, her torpedoes are still respectable, being the same reliable 8.10km triple launchers present on all mid to high tier French cruisers.

In addition to offensive armament, Bayard has access to speed boost and a high base speed to chase caps and enemies or run away, and decent AA as well.

Downsides include mediocre AP and the armor, or lack thereof. The latter is something you will need to keep in mind at all times.

When fighting enemy cruisers, you can count on your sheer DPM to melt them down before they can effectively exploit your weak armor; however battleships are completely different. The broadside presents a very easy target at close range, and a good salvo will delete half of your health. As with other HE cruisers, it is best to avoid head on confrontations with enemies, and instead prioritize distracted enemies whenever possible.

Recommended equipment is the standard for cruisers, with insert 1st slot , acceleration, and turning or concealment

## **Trivia**

LIST TRIVIA HERE

Template:MNF Cruisers
Minotaur

No Camouflage

Historical Camouflage

Minotaur is a Tier 10 Cruiser Light Ship that is obtainable in U.K. Cruiser Tech Tree Line. She is best known for her rapid firing 152mm AP guns and her top-tier AA performance. However she is fragile and relies on island or smoke cover to survive and deal damage.

### **Warships Info**

A light cruiser design with a more powerful and sophisticated AA system. Developed after the end of World War II from the Neptune-class cruisers. She carried dual-purpose main guns placed in new turrets, allowing for a higher rate of fire.

### **Elite Ships Bonus**

**Cruiser Modernization:** +2% Ship Hit Points, +5% Large Caliber AA Damage, +7% Main Battery Traverse Speed

**Advanced Turret:** +20% Main Battery Traverse Speed

### **Ship Skills**

3x **Smoke Generator II:** Sets a smoke screen in 11 seconds. Smoke screen active for 32 seconds. Cooldown time: 120 seconds.

2x **Air Defense Alert I:** Increases large-caliber AA damage by 75% and Small-caliber AA damage by 75% for 20 seconds. Cooldown time: 75 Seconds.

### **Role**

Target enemy destroyers or weaker targets. Support AA fire to enemy planes. Scout out for targets and carry out torpedo runs.

### **Tactics**

- You have the ability to stealth torp enemies however, there is a 0.90km difference between your torpedo range and your concealment. Increase it by minimizing your concealment and increase your torpedo range.

- If you want to target enemy battleships, only aim at the bow or stern. If you have APCS and Demolition Expert, you can target their guns for incapacitation.

- Legendary Commander, David Beatty, is highly recommended as his bonus commander skills target specifically for British cruisers.

### **Trivia**

- Avoid going broadside on any battleship as if they launch a full salvo, you will lose over 50% of your total HP.

- HMS Minotaur has lower HP and Alpha Damage than HMS Neptune.

- Division with HMS Minotaur, USS Des Moines, and USS Montana, it is an instant no-fly zone and deadly combo.

- HMS Minotaur is known to be a pedophile for only killing destroyers.

- HMS Minotaur is #1 best AP DPM in World of Warships Blitz, the only exception is Henri IV when her Rapid Reload is activated.

- It is known that when HMS Minotaur uses smoke for himself, he will launch a barrage of AP rounds at enemy ships and stay inside smoke until the effect ends.
Dreadnought

No Camouflage

Historical Camouflage

Small Caliber:

0 DMG @ 0km

Dreadnought is a Tier III UK premium BB. She is similar to her sister Bellerophon and is known for her historical importance.

### **Warship Info**

This ship began a new era in naval history. It was the first battleship in the world whose main battery consisted only of large-caliber guns as well as the first battleship to have turbine-driven propulsion. She significantly surpassed her predecessors in size, speed, and armament.

### **Elite Ships Bonus**

Torpedo Nets: Torpedo DMG Reduction +7%

Elite Gun Operator: Main Gun Reload -3%, Main Gun Traverse +7%

### **Role**

Mid-range artillery support. Typical of low-tier BBs.

### **Tactics**

Dreadnought is to be played like a regular low-tier BB, but favoring mid-range engagements over close-range engagements due to weak secondary armament.

### **Trivia**

-Dreadnought was the first battleship to have the widely-used big-gun configuration; Preceding battleships had an emphasis on more secondary armaments as opposed to more large armaments. Every navy that built battleships soon followed this new concept, and Dreadnought herself was soon outclassed.
Leander

```
DMG @ km
```

HMS Leander is a Tier 6 Light Cruiser ship that is obtained in the U.K. Cruiser Tech Tree Line.

### **Elite Ships Bonus**

Cruiser Modernization

Advanced Turret

### **Tactics**

- Unlike HMS Emerald, you are capable to fend off enemy destroyers alone without any support however, you can easily get one shot from New Mexico, Arizona, Fuso, Warspite, and upper tier BBs.

- HMS Leander is played more on guns over torpedoes due to loss of a torpedo tube from each side.
Mikasa

No Camouflage

Historical Camouflage

Small Caliber:

0 DMG @ 0km

Mikasa is a Tier II Japanese BB, being the only BB in Tier II and the only premium Tier II in WOWSB.

### **Warship Info**

The best battleship of the IJN during the Russo-Japanese War. The ship was well-balanced, with very good armament and armor for her time. However, she was largely inferior to future dreadnought-era battleships.

### **Elite Ships Bonus**

Hull Fortification: Ship HP +4%

Elite Gun Operator: Main Gun Reload -3%, Main Gun Traverse +7%

### **Role**

Close-range brawler, tanking support in low tiers.

### **Tactics**

The ship is best used for close-quarter engagements as her armor is strong against other warships in the same tier. Her main guns are weak but her secondary armament is strong, unusual for common IJN BBs.

### **Trivia**

-Mikasa is notorious for being formidable when top tier, but being comically weak when bottom tier in matchmaking. She can overpower T1 ships and outgun T2 ships, however she is severely outclassed by T3 ships.

-Mikasa is the only pre-dreadnought era Battleship in WOWSB. This explains her strong secondary armament but weak main armament, and low tier placement. Future "dreadnought" battleships prioritized main guns over secondary armament.