Dire Kitsune

Dire kitsunes are an evolved race of kitsune and are more aggressive than their smaller counterparts. Dire kitsune were once thought to have either come from another world or had evolved from their lesser counterpart is still unknown though their biological origin seems to say they had evolved form the kitsune due to high magical area which seem to have grown them in size.  Their large form seems to have a small negative effect locking their form in whatever form they were in at the time. Some are more humanoid while some are more anthropomorphic fox-like. They are incredibly rare to find though some said they have seen them in the past. Their fur tends to be dark browns and blacks which are more jagged or more rough then a normal kitsune. Even rarer than that dire kitsune can have very colorful red fur or snow white fur. Their eyes tend to be blue or brown.

Society: Dire kitsune society Is Very similar to a normal kitsune society with a few key differences. Dire kitsunes do prize loyalty amongst there friend, and like play playing friendly tricks one them. How ever they take pleasure in fighting instead of crafting And will boost about times they have won majors fights. They also like to be challenged by there friends in friendly duels.

Info: Dire kitsunes Live as Long as Humans and age respectively.

Dire kitsune have very different heights ranging from 8 feet to 16 feet. Normally the tall ones in their culture are considered the alpha. And can be very dangerous to outsiders if approached incorrectly.

Dire kitsunes weigh anywhere from 500 to 4000 lbs

Type: Humanoid (Kitsune, shapeshifter.) (0 rp) Though beginning locked from their form it doesn't stop them from reverting back to their form Or changing into a fox. Some have been seen hopping in and out of a fox-like form.

Size (7 rp): Dire Kitsunes are Large and gain a +2 size bonus to Strength and a –2 size penalty to Dexterity. Large races take a –1 size penalty to their AC, a –1 size penalty on attack rolls, a +1 bonus on combat maneuver checks and to their CMD, and a –4 size penalty on Stealth checks. A Large creature takes up a space that is 10 feet by 10 feet and has a reach of 5 feet.

Speed: (1 rp) Fast 40 feet movement due to their size.

Flexible: (2 rp) +2 str, +2 cha Dire kitusne focused on their strength rather than speed like there other counterparts, though still pride themselves on looking good and there leadership skills

Language: Standard (0 rp) Dire Kitsune begins play speaking Common and Sylvan. Dire Kitsune with high Intelligence scores can choose from the following: any human language, Aklo, Celestial, Elven, Gnome, and Tengu.

**Defensive racial traits**

Improved Natural armor (total 3 rp) Dire kitsunes get +2 to there natural armor due to their thick fur and harden bodies

**Magic racial traits**

Kitsune Magic (Ex/Sp) (2 rp): Kitsune add +1 to the DC of any saving throws against enchantment spells that they cast. Kitsune with a Charisma score of 11 or higher gain the following spell-like ability: 3/day—*dancing lights* (caster level equals the kitsune’s level).

**Offense racial traits**

Natural attack(Tail slap) (3 rp)Dire kitsune tails are very heavy due to their fur and give them a tail slap that deals 1d10 damage + 1-½ str to their attacks. They evolved this due to their non-fur counterparts lacking the muzzle to make an effective bite.

**Senses racial traits**

Darkvision (2 rp) : Dire kitsunes mainly live in caves and dark forests and get 60 feet of darkvision. Allowing them to use their fur as camouflage to hide from unwanted enemies.

Favored class bonus

**All** Gain 1/6 of a new Magical TailARG feat. Any kitsune character can choose this bonus upon gaining a level in her favored class.