recursal/Fanatic-Fandom huggingface dataset:
Suwai Firstborn

For other takes on Suwai Firstborn see
Ayumi's Suwai Firstborn (BA-EAV) B
and/or HellHades' Suwai Firstborn 3.0

## 6\* Ascended Stats

### ACC

0

  Decrease DEF
 Increase ATK

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Damage +5%

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Damage +5%
Lvl. 6: Cooldown -1

Lvl. 2: Damage +5%
Lvl. 3: Damage +10%
Lvl. 4: Buff/Debuff Chance +5%
Lvl. 5: Buff/Debuff Chance +10%
Lvl. 6: Buff/Debuff Chance +10%
Lvl. 7: Cooldown -1
Sethallia

Last updated 30/12/2022 For other takes on Sethallia see
Ayumi's Sethallia (BL-LSM) S
and/or HellHades' Sethallia 4.0

## 6\* Ascended Stats

### ACC

0

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff Chance +10%

Lvl. 2 Heal +5%
Lvl. 3 Heal +5%
Lvl. 4 Cooldown -1

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +10%
Lvl. 5 Cooldown -1

 Faction Wars | ★★★★★

 Arena Offense | ★★★★★

 Spider’s Den | ★★★★★

 Void Keep | ★★★★★
Sleep

**Sleep: The Champion with this debuff is unable to act X Turns. Cooldowns are not refreshed while [Sleep] is active. Continuous Heal and Poison Effect work as normal while the Champion is debuffed with [Sleep], so do any Passive Skills that heal the Champion. Any incoming damage that the Champion receives automatically removes [Sleep].**

Incoming damage reduced to 0, e.g. when protected by [Block Damage] will still remove [Sleep].
Outlaw Monk

Last updated 25/12/2022 For other takes on Outlaw Monk see
Ayumi's Outlaw Monk (SO-UAF) S
and/or HellHades' Outlaw Monk 2.0

The Outlaw Monk is an uncommon champion that is an early game favorite for Demon Lord/Clan Boss teams.

* His Poison abilities make him a natural for many early clan boss teams. Since he's a frequent draw when cashing shards, his abilities are easy to develop ("book").
	+ When properly kitted out in a  Speed Set and; either a  Lifesteal Set that maximizes his durability, or a  Relentless Set, or  Toxic Set, to maximize the damage he does, he can be a real asset.

Lvl. 2 Damage +5%
Lvl. 3 Buff/Debuff Chance +5%
Lvl. 4 Buff/Debuff Chance +5%
Lvl. 5 Buff/Debuff Chance +5%

Lvl. 2 Cooldown -1
Relickeeper

Last updated 4/01/2023 For other takes on Relickeeper see
Ayumi's Ayumi's Relickeeper (SO-EAF) B
 and/or HellHades' Relickeeper 2.5

Properly kitted out Relickeeper is a bit of a "bully with a glass jaw." When he's speedy enough to go first he can attack the weakest member of the opposition and, provided he gets a kill, he gets another shot. With four weak opponents he can take down an entire wave or even an Arena crew but if someone can stand up to the bully, he himself goes down pretty easy.

Oddly, this makes him a perfect choice for "farmer" shepherding your "fodder" through the lower stages of their development.

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +10%

Lvl. 2 Cooldown -1
Lvl. 3 Cooldown -1

Lvl. 2 Cooldown -1
Lvl. 3 Cooldown -1
Spirit Keep

## Sylvania

* Sylvania is the Telarian demi-god of all growing things. Health and life force are rumored to spring from her.
* The Spirit Keep is a potion dungeon ruled over by Sylvania's various manifestations, all of which have the Revitalize skill to some degree. In the keep it manifests as a passive skill that replenishes her health in a significant amounts, which makes her very difficult to defeat by pure damage and speed alone.
* In addition she has two minions.
	+ The left minion has a strip buffs ability and casts a  Stun spell.
	+ The right minion casts a  Decrease ACC 50% which makes your champions more vulnerable to attack

## Her Skills

Sylvania's Skills
 A4 |  Almighty Immunity | Passive | Immune to  Stun,  Freeze,  Sleep,  Provoke, Block Active Skills Block Active Skills,  Block Passive Skills,  Fear,  True Fear, Petrification Petrification, also Immune to HP Exchange Effects, & HP Balancing Effects Cooldown Increasing Effects

## Combating Her

* Champions who have skills like Remove Buff, Steal Buff and Block Buffs are very useful here in keeping her from casting her healing buff.
* Champions who have skills like Increase Speed, Increase Turn Meter and Decrease Turn Meter are also particularly effective here.
* Since all of Sylvania's manifestations have a Spirit alignment, champions with a Magic alignment are at an advantage here whilst those with a Force alignment are at a disadvantage.
* In the early stages it's not critical that you stop the revitalize buff... provided you can deal HP damage more quickly than it can be restored.
* In later stages champions with HP Burn also become especially useful as the amount of damage done is based on the foe's max HP. When successfully landed, Rare champions can deal up to 50K damage from HP Burn per turn, while Epic and Legendary champions can deal up to 75K damage per turn.

## Her Loot

* The main loot here consists of
	+ Set Amounts of Silver and XP
	+ Spirit Brews
	+ Lesser Spirit Potions
	+ Greater Spirit Potions
	+ Superior Spirit Potions
	+ Mystery Shards
	+ Ancient Shards
Sorceress

Last updated 5/01/2023 For other takes on Sorceress see
Ayumi's Sorceress (UH-RAF) C
and/or HellHades' Sorceress 1.5

## Sorceress

### Obtained

 Mystery Shard
 Ancient Shard -or- Catacombs of Narbuk

## 6\* Ascended Stats

### ACC

0

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +10%

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Damage +10%
Lvl. 6 Cooldown -1

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Cooldown -1
Norog

Last updated 9/02/2023 For other takes on Norog see
Ayumi's Norog (SW-LDM) B
and/or HellHades' Norog 3.0

## Norog

### Obtained

 Ancient Shard
  Sacred Shard

## 6\* Ascended Stats

### ACC

0

Has a 25% chance of placing a 50% [Decrease ACC] debuff for 1 turn.
Lvl. 2 Damage +5%
Lvl. 3 Buff/Debuff Chance +5%
Lvl. 4 Damage +10%
Lvl. 5 Buff/Debuff Chance +10%

Lvl. 2 Damage +10%
Lvl. 3 Damage +10%
Lvl. 4 Cooldown -1

Decreases the damage taken by all allies by 15%.
Pharsalas Gravedirt

For other takes on Pharsalas Gravedirt see
 Ayumi's Pharsalas Gravedirt (KR-EDM) B
 or HellHades' Pharsalas Gravedirt 2.0

## 6\* Ascended Stats

### ACC

10

  Provoke

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff chance +10%
Lvl. 5 Buff/Debuff Chance +10%

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Buff/Debuff Chance +15%
Lvl. 6 Cooldown -1

  Shield

Lvl. 2 Cooldown -1
Lvl. 3 Cooldown -1

  Fear
 True Fear
Skink

Last updated 10/01/2023 For other takes on Skink see
Ayumi's Skink (LZ-RAM) C
and/or HellHades' Skink 1.5

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +10%

Has a 50% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
  Decrease DEF

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Buff/Debuff Chance +15%
Lvl. 6 Cooldown -1

Lvl. 2 Damage +5%
Lvl. 3 Damage +10%
Lvl. 4 Damage +10%
Lvl. 5 Cooldown -1
Rotos the Lost Groom

Last updated 30/12/2022 For other takes on Rotos the Lost Groom see
Ayumi's Rotos the Lost Groom (UH-LAM) A
and/or HellHades' Rotos the Lost Groom 4.0

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Damage +5%

Lvl. 2: Damage +10%
Lvl. 3: Damage +10%
Lvl. 4: Damage +10%
Lvl. 5: Cooldown -1

Lvl. 2: Damage +10%
Lvl. 3: Damage +10%
Lvl. 4: Damage +10%
Lvl. 5: Damage +10%
Lvl. 6: Cooldown -1

[Does not work against Bosses]
Narma the Returned

Last updated 10/01/2023 For other takes on Narma the Returned see
Ayumi's Narma the Returned (KR-LSM) B
and/or HellHades' Narma the Returned 3.0

## Narma the Returned

### Obtained

 Ancient Shard
  Sacred Shard

## 6\* Ascended Stats

### ACC

20

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Buff/Debuff Chance +10%
Lvl. 5: Buff/Debuff Chance +10%

Lvl. 2: Damage +10%
Lvl. 3: Buff/Debuff Chance +5%
Lvl. 4: Buff/Debuff Chance +10%
Lvl. 5: Buff/Debuff Chance +10%
Lvl. 6: Cooldown -1
Lvl. 7: Cooldown -1

  Poison

Lvl. 2: Damage +15%
Lvl. 3: Buff/Debuff Chance +5%
Lvl. 4: Buff/Debuff Chance +10%
Lvl. 5: Buff/Debuff Chance +10%
Lvl. 6: Cooldown -1
Lvl. 7: Cooldown -1
Sewers of Arnoc

Chapter 2 - The Sewers of Arnoc

The once glorious city of Arnoc had fallen into ruin, famine and great sorrow. Peopled by desperate refugees, it had become an unclean Place made darker by unknown Horrors spawned in the encroaching Shadow. To go through it safely would take days - to go round it much longer. So the company agreed to pass beneath it. They would venture into the foul City sewers, albeit risking the known danger of intruding on the territory of the lizardmen...

After dispatching the lizard men tainted by the Shadow, the company laid a messenger bearing a missive from the King. They demanded that he direct them to the Royal encampment. Trembling for his life, the emissary pleaded that he knew nothing of such a camp. He had only ever received the sealed messages from a hooded night at the catacombs of the Temple of Narbuk. Emerging from the sewers, the company set their Compass North-Eastward and began a long and arduous Trek to the catacombs.

* The second locale in the main campaign are the Sewers of Arnoc
* The Sewers are the traditional home of the Lizardmen
* There are six stages before you reach Fu-Shan, leader of the Lizardmen and Boss of the Sewers
* Each stage consists of three waves with the last wave being the toughest.

## Artifact Drops

* Offense Set artifacts are the most common drops in the Sewers of Arnoc
	+ Stages 1-6 will drop common and uncommon varieties
	+ Stage 7 may drop slightly higher quality.
	+ Normal Drops are in the 1-3 Star range
	+ Hard Drops are in the 2-4 Star range
	+ Brutal Drops are in the 3-5 Star range
	+ Nightmare Drops are in the 3-6 Star range

## Farmable Champions

* In addition to the possible rewards of Silver,and Mystery Shards, there's also the possibility of the following champions joining your team:
	+ Skullsworn (Rare) - required for the fusion of Torturehelm who in turn is required for the fusion of Rhazin Scarhide
	+ Hardscale (Uncommon) - required for the fusion of Arbalester who in turn is needed for the the fusion of Broadmaw
	+ Skinner (Uncommon)
	+ Death Hound (Common)
	+ Troglodyte (Common)
* Duplicates of Skullsworn can also be used in pairs as  Lizardmen Faction Guardians
Retainer

Last updated 11/01/2023 For other takes on Retainer see
Ayumi's Retainer (DE-RDV) C
and/or HellHades' Retainer 2.0

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Buff/Debuff Chance +10%

Lvl. 2 Heal +5%
Lvl. 3 Heal +5%
Lvl. 4 Heal +5%
Lvl. 5 Cooldown -1

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +10%
Lvl. 5 Damage +10%
Lvl. 6 Cooldown -1
Mystic Hand

Last updated 9/02/2023 For other takes on Mystic Hand see
Ayumi's Mystic Hand (DE-RSF) C
and/or HellHades' Mystic Hand 2.0

## 6\* Ascended Stats

### ACC

10

Lvl. 2 Damage +5%
Lvl. 3 Buff/Debuff Chance +5%
Lvl. 4 Damage +10%
Lvl. 5 Buff/Debuff Chance +5%

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +10%

Lvl. 2 Heal +5%
Lvl. 3 Heal +5%
Lvl. 4 Heal +10%
Lvl. 5 Cooldown -1
Skullsquire

Last updated 6/01/2023 For other takes on Skullsquire see
Ayumi's Skullsquire (UH-UAF) B
and/or HellHades' Skullsquire 1.0

Lvl. 2 Damage +5%
Lvl. 3 Buff/Debuff Chance +5%
Lvl. 4 Damage +5%
Lvl. 5 Buff/Debuff Chance +10%
Lvl. 6 Buff/Debuff Chance +10%

Has a 50% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
  Decrease DEF

Lvl. 2 Damage +5%
Lvl. 3 Buff/Debuff Chance +5%
Lvl. 4 Damage +5%
Lvl. 5 Buff/Debuff Chance +10%
Lvl. 6 Buff/Debuff Chance +10%
Slayer

Last updated 11/02/2023 For other takes on Slayer see
Ayumi's Slayer (BA-RAF) F
and/or HellHades' Slayer 1.5

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff Chance +5%
Lvl. 5 Buff/Debuff Chance +5%
Lvl. 6 Buff/Debuff Chance +10%

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +10%
Lvl. 5 Cooldown -1

  Poison

Lvl. 2 Damage +5%
Lvl. 3 Damage +10%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Buff/Debuff Chance +15%
Lvl. 6 Cooldown -1
Nazana

Last updated 5/01/2023 For other takes on Nazana see
Ayumi's Nazana (DS-EHF) A
and/or HellHades' Nazana 3.0

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +10%

  Ally Protection+

Lvl. 2 Shield +5%
Lvl. 3 Shield +5%
Lvl. 4 Cooldown -1

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Buff/Debuff Chance +15%
Lvl. 6 Cooldown -1
Lvl. 7 Cooldown -1
Steelskull

Last updated 19/01/2023 For other takes on Steelskull see
Ayumi's Steelskull (SW-ESS) A
and/or HellHades' Steelskull 3.0

## Steelskull

### Obtained

 Ancient Shard
  Sacred Shard

## 6\* Ascended Stats

### ACC

0

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff Chance +5%
Lvl. 5 Buff/Debuff Chance +10%
Lvl. 6 Buff/Debuff Chance +10%

Lvl. 2 Heal +5%
Lvl. 3 Heal +5%
Lvl. 4 Cooldown -1

Lvl. 2 Heal +5%
Lvl. 3 Heal +5%
Lvl. 4 Cooldown -1
Taurus

Last updated 19/01/2023 For other takes on Taurus see
Ayumi's Taurus (SW-EAM) C
and/or HellHades' Taurus 3.0

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +10%

Lvl. 2 Damage +5%
Lvl. 3 Buff/Debuff Chance +10%
Lvl. 4 Damage +10%
Lvl. 5 Buff/Debuff Chance +15%
Lvl. 6 Cooldown -1

Places an [Unkillable] buff on this Champion for 2 turns.
  Unkillable

Lvl. 2 Buff/Debuff Chance +10%
Lvl. 3 Buff/Debuff Chance +10%
Lvl. 4 Cooldown -1
Nekhret the Great

Last updated 24/10/2022 For other takes on Nekhret the Great see
Ayumi's Nekhret the Great (UH-LDV) S
and/or HellHades' Nekhret the Great 4.5

## 6\* Ascended Stats

### ACC

0

Lvl. 2: Damage +5%
Lvl. 3: Damage +10%
Lvl. 4: Buff/Debuff Chance +5%
Lvl. 5: Buff/Debuff Chance +5%

Lvl. 2: Cooldown -1

  Block Debuffs
 Ally Protection

Lvl. 2: Cooldown -1

  Block Debuffs
 Strengthen
Metalshaper

Last updated 4/12/2022 For other takes on Metalshaper see
Ayumi's Metalshaper (LZ-RSS) B
and/or HellHades' Metalshaper 2.5

## 6\* Ascended Stats

### ACC

0

* Useful with Borgoth the Scarab King

Lvl. 2 Damage +5%
Lvl. 3 Buff/Debuff Chance +5%
Lvl. 4 Damage +5%
Lvl. 5 Buff/Debuff Chance +5%
Lvl. 6 Damage +5%
Lvl. 7 Buff/Debuff Chance +5%

Lvl. 2 Shield +5%
Lvl. 3 Shield +5%
Lvl. 4 Shield +10%
Lvl. 5 Cooldown -1

Lvl. 2 Heal +10%
Lvl. 3 Heal +10%
Lvl. 4 Cooldown -1
Ultimate Deathknight

*This article...Heck! Pretty much this entire website, is a stub. You can help Raid: Shadow Legends Wiki by expanding it.*

Last updated 21/01/2023 For other takes on Ultimate Deathknight see
Ayumi's Ultimate Deathknight (UH-LDF) S
and/or HellHades' Ultimate Deathknight 4.0

## Ultimate Deathknight

### Obtained

 Ancient Shard -or-  Sacred Shard -or- 2022 Promo Giveaway

For those that just NEED the full story of Ultimate Deathknight...
Tolf the Maimed

Last updated 18/02/2023 For other takes on Tolf the Maimed see
Ayumi's Tolf the Maimed (OR-EHV) F
 and/or HellHades' Tolf the Maimed 2.0

## 6\* Ascended Stats

### ACC

0

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +10%
Lvl. 6 Damage +10%

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +10%
Lvl. 5 Damage +10%
Lvl. 6 Cooldown -1
Yannica

Last updated 11/01/2023 For other takes on Yannica see
Ayumi's Yannica (HE-LAS) B
and/or HellHades' Yannica 4.0

## Yannica

### Obtained

 Ancient Shard
  Sacred Shard

## 6\* Ascended Stats

### ACC

10

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +10%

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Cooldown -1

Lvl. 2: Damage +10%
Lvl. 3: Damage +10%
Lvl. 4: Damage +10%
Lvl. 5: Cooldown -1
Tilshire

Chapter 7 - Tilshire

Stepping inside the township of Tilshire, the company realized they had entered a trap, for the gates was slammed shut and

barred behind them! The people - visibly entranced were - herded by Orcus Guards to an inner Court where Bad-el-Kazar, The dark Necromancer, was lording his power with the scepter of Siroth. Sensing the presence of stronger Spirits, The Necromancer suddenly roared out: "Guards! Arrest them! They are the Queen Killers! Give no quarter should they resist!"

The company were in two minds. Should they risk tailing The Necromancer knowing they were outnumbered by the sacred order? Or should they cut through the treacherous mountain and take him by surprise at Valdemar Strait? Their dilemma was soon resolved by the circling presence of a Great White Eagle. It carried a message from the Arbiter telling them to make haste, that a dark Mass was in preparation in the deadlands. So our heroes took the shorter but perilous Mountain route. However slowed in their tracks by a terrible blizzard they arrived at Valdemar Strait as Bad-el-Kazar set Sail.

 File:The Tilshire Stage 7 Wave 3.png
* The seventh locale in the main campaign is Tilshire
* Tilshire has been occupied by Orcs
* There are six stages before you reach Ma'Shalled, leader of the Orcs and Boss
* Each stage consists of three waves with the last wave being the toughest.

## Artifact Drops

* Resistance Set artifacts are the most common drops in Tilshire
	+ Stages 1-6 will drop common and uncommon varieties
	+ Stage 7 may drop slightly higher quality.
	+ Normal Drops are in the 1-3 Star range
	+ Hard Drops are in the 2-4 Star range
	+ Brutal Drops are in the 3-5 Star range
	+ Nightmare Drops are in the 3-6 Star range

## Farmable Champions

* In addition to the possible rewards of Silver,and Mystery Shards, there's also the possibility of the following champions joining your team:
	+ Goremask (Rare) - required for the fusion of Bloodfeather who in turn is required for the fusion of Rhazin Scarhide
	+ Throatcutter (Uncommon)
	+ Warchanter (Uncommon)
	+ Warboy (Common)
* Duplicates of Goremask can also be used in pairs as  Orc Faction Guardians
Stored Arena Teams

## Arena Team Setup

* Teams in the arena may be established Ad-hoc or established ahead of time and stored.
* Try to always use a team leader who has an aura the will be effective in arena battles
* Players often forget that many champion's auras are only effective in certain venues and put themselves at a disadvantage in the arena by appointing a leader whose aura isn't applicable.

## Stored Arena Teams

* Teams can be stored ahead of time that are balanced as to roles, balanced as to affinities and use different leaders - all to meet certain types of opponents
* These preset teams may be accessed via the Team Setup Button
* Both the Classic and the Tag Team Arenas share a storage area and the number of entries is limited
* Teams can be given **SHORT** names to help you remember which team is for what purpose

## Stored Arena Team Instructions

* One can set up a number of teams ahead of time and even give them some rudimentary directions as to how they will fight
* Prince Kymar has the ability to reset his comrades cool-down clocks - to go first and use that ability before anyone is in cool-down would be a waste. Therefore he's been instructed to use a different ability as an opener
Valerie

Last updated 12/12/2022 For other takes on Valerie see
Ayumi's Valerie (BL-RSM) C
and/or HellHades' Valerie 3.0

## Valerie

### Obtained

 Mystery Shard -or-  Ancient Shard -or- Kaerok Castle

## 6\* Ascended Stats

### ACC

0

Valerie is required to fuse Erinyes which is part of the Rhazin Scarhide fusion

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +5%

Lvl. 2 Cooldown -1

Lvl. 2 Shield +5%
Lvl. 3 Shield +5%
Lvl. 4 Shield +5%
Lvl. 5 Shield +5%

 Faction Wars | ★★★★★

 Arena Offense | ★★★★✰

 Spider’s Den | ★★★★✰

 Void Keep | ★★★★★
Tormentor

Last updated 3/01/2023 For other takes on Tormentor see
Ayumi's Tormentor (DS-RAM) C
and/or HellHades' Tormentor 1.5

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +5%

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff Chance +5%
Lvl. 5 Buff/Debuff Chance +10%
Lvl. 6 Buff/Debuff Chance +10%
Lvl. 7 Cooldown -1

Each hit has a 50% chance of placing a [Block Buffs] debuff for 2 turns.
  Block Buffs

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +5%
Witness

Last updated 18/02/2023 For other takes on Witness see
Ayumi's Witness (SO-RSM) C
and/or HellHades' Witness 1.5

## 6\* Ascended Stats

### ACC

0

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Damage +10%
Lvl. 6: Buff/Debuff Chance +10%

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Cooldown -1
Lvl. 6: Damage +10%

  Block Debuff

Lvl. 2: Cooldown -1
Lvl. 3: Cooldown -1
Psylar

For other takes on Psylar see
Ayumi's Psylar (DE-ESV) S
and/or HellHades' Psylar 4.0

## 6\* Ascended Stats

### ACC

0

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +5%

Lvl. 2 Damage +5%
Lvl. 3 Buff/Debuff Chance +5%
Lvl. 4 Buff/Debuff Chance +5%
Lvl. 5 Buff/Debuff Chance +10%
Lvl. 6 Cooldown -1

Lvl. 2 Cooldown -1
Lvl. 3 Cooldown -1
Terrorbeast

Last updated 3/01/2023 For other takes on Terrorbeast see
Ayumi's Terrorbeast (OR-EHS) C
and/or HellHades' Terrorbeast 1.5

Lvl. 2 Damage +5%
Lvl. 3 Damage +10%
Lvl. 4 Buff/Debuff Chance +5%
Lvl. 5 Buff/Debuff Chance +5%

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +10%
Lvl. 5 Damage +10%
Lvl. 6 Cooldown -1

Lvl. 2 Damage +10%
Lvl. 3 Damage +10%
Lvl. 4 Cooldown -1
Lvl. 5 Cooldown -1
Valkyrie

Last updated 19/02/2023 For other takes on Valkyrie see
Ayumi's Valkyrie (BA-LDS) S
and/or HellHades' Valkyrie 4.5

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +5%
Lvl. 6 Damage +5%

Places a [Shield] buff on all allies for 3 turns and a [Counterattack] buff on all allies for 2 turns.
  Shield

Lvl. 2 Damage +5%
Lvl. 3 Shield +10%
Lvl. 4 Damage +5%
Lvl. 5 Shield +10%
Lvl. 6 Damage +10%
Lvl. 7 Cooldown -1

Enemy Champions will have their Turn Meters decreased by 10% for each buff they recieve.
Tainix Hateflower

Last updated 7/11/2022 For other takes on Tainix Hateflower see
Ayumi's Tainix Hateflower (DS-ESF) B
and/or HellHades' Tainix Hateflower 2.5

**Tier:** ★★★✰✰

**Average rating:** 3.24 / 5

##### **Seeker Bolts**

Attacks 2 times at random. Heals all allies by 3% of this Champion's HP with each hit on targets under [Decrease SPD] debuffs.

Damage based on: [ATK]

**Upgrades:**

- Lvl. 2: Damage +5%

- Lvl. 3: Damage +5%

- Lvl. 4: Damage +5%

##### **Spiteful Cut** (Cooldown: 4)

Attacks 1 enemy. Has a 50% chance of placing a 30% [Decrease SPD] debuff on the target for 2 turns. Has a 50% chance of placing a 30% [Decrease SPD] debuff on all enemies for 2 turns instead if this attack is critical.

Damage based on: [ATK]

**Upgrades:**

- Lvl. 2: Damage +10%

- Lvl. 3: Damage +10%

- Lvl. 4: Buff/Debuff Chance +10%

- Lvl. 5: Buff/Debuff Chance +10%

- Lvl. 6: Buff/Debuff Chance +15%

- Lvl. 7: Buff/Debuff Chance +15%

- Lvl. 8: Cooldown -1

##### **Unbreakable** (Passive)

Decreases the damage all allies receive by 5%. This Champion will receive that damage isntead. If there are multiple Champions in the team with this Skill, only one will activate.

##### **Aura**

Increases Ally HP in Faction Crypts by 30%.
Weapons

* Weapons will ALWAYS have ATK as their primary stat
* Weapons CAN have any of the remaining 10 stats as substats
* Despite the generic sword icon, weapons in Raid:Shadow Legends come in a wide variety of styles.
* No matter what style of weapon selected, the in-game animations and what weapons the champions are shown to be wielding remain the same.
* The REAL important aspects are the stats and bonuses
War Mother

Last updated 17/02/2023 For other takes on War Mother see
Ayumi's War Mother (OT-LAM) B
and/or HellHades' War Mother 3.0

## 6\* Ascended Stats

### ACC

10

Lvl. 2 Damage +5%
Lvl. 3 Damage +10%

Places two [Bomb] debuffs that detonate after 3 turns.

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +10%
Lvl. 4 Cooldown -1

Lvl. 2 Damage +5%
Lvl. 3 Damage +10%
Lvl. 4 Cooldown -1
Thenasil

Last updated 19/01/2023 For other takes on Thenasil see
Ayumi's Thenasil (HE-ESF) A
and/or HellHades' Thenasil 2.5

## 6\* Ascended Stats

### ACC

0

Lvl. 2 Buff/Debuff Chance +5%
Lvl. 3 Buff/Debuff Chance +5%
Lvl. 4 Buff/Debuff Chance +5%
Lvl. 5 Buff/Debuff Chance +10%
Lvl. 6 Buff/Debuff Chance +10%

Lvl. 2 Heal +5%
Lvl. 3 Heal +5%
Lvl. 4 Heal +10%
Lvl. 5 Cooldown -1

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +10%
Lvl. 5 Cooldown -1
Word Bearer

Last updated 18/02/2023 For other takes on Word Bearer see
Ayumi's Word Bearer (BL-USM)
and/or HellHades' Word Bearer 0.5

## Word Bearer

### Obtained

 Mystery Shard -or-  The Market 44,000 Silver

## 6\* Ascended Stats

### ACC

0

Lvl. 2: Damage +5%
Lvl. 3: Buff/Debuff Chance +5%
Lvl. 4: Damage +5%
Lvl. 5: Buff/Debuff Chance +5%
Lvl. 6: Damage +5%
Lvl. 7: Buff/Debuff Chance +5%
Lvl. 8: Damage +10%
Lvl. 9: Buff/Debuff Chance +10%

Lvl 2: Cooldown -1
Lvl 3: Cooldown -1
Tomb Lord

Last updated 10/12/2022 For other takes on Tomb Lord see
Ayumi's Tomb Lord (KR-LSS) A
and/or HellHades' Tomb Lord 4.0

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +10%

Has a 70% chance of placing three 5% [Poison] debuffs on all enemies for 1 turn if the target is killed by this attack.

Lvl. 2 Buff/Debuff Chance +5%
Lvl. 3 Buff/Debuff Chance +10%
Lvl. 3 Buff/Debuff Chance +15%
Lvl. 5 Cooldown -1

Has an 80% chance of placing a 50% [Decrease ATK] debuff on all enemies for 2 turns.
  Decrease ATK+

Lvl. 2 Buff/Debuff Chance +5%
Lvl. 3 Buff/Debuff Chance +5%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Cooldown -1
Wyvernbane

Last updated 9/01/2023 For other takes on Wyvernbane see
Ayumi's Wyvernbane (OR-RAS) C
and/or HellHades' Wyvernbane 2.0

## 6\* Ascended Stats

### ACC

0

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Buff/Debuff Chance +5%
Lvl. 5: Buff/Debuff Chance +5%

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Buff/Debuff Chance +5%
Lvl. 6: Buff/Debuff Chance +10%
Lvl. 7: Cooldown -1

Lvl. 2: Damage +10%
Lvl. 3: Damage +10%
Lvl. 4: Buff/Debuff Chance +5%
Lvl. 5: Buff/Debuff Chance +10%
Lvl. 6: Buff/Debuff Chance +10%
Lvl. 7: Cooldown -1
Upgrading Artifacts

* Artifacts can be upgraded from level 1 to 16
* The chance of a sucessful upgrade decreases
* with each level improving the Primary Stat
	+ Upgrades to level 4 are certain to suceed provided that one has the silver.
		- Reaching level 4 also reveals & improves the first substat on common artifacts and will improve any one of the revealed substats on higher quality artifacts.
	+ Upgrades between 5 and 8 are less than certain and may fail
		- Those that are successful continue to improve the primary stat
		- Reaching level 8 also reveals the second substat on common & uncommon artifacts or can improve any of the revealed substats.
	+ Upgrades between 9 and 12 are even less certain and attempts fail quite frequently
		- Those that are successful continue to improve the primary stat
		- Reaching level 12 also reveals the third substat if it's not already revealed or can improve any of the revealed substats on higher quality artifacts.
	+ Upgrades between 13 and 16 are classed as "unlikely" and attempts fail more often than not.
		- As before, those that are successful continue to improve the primary stat
		- Reaching level 16 also reveals the 4th and final substat if it's not already revealed or can improve any of the revealed substats on higher quality artifacts.
Woad-Painted

Last updated 11/01/2023 For other takes on Woad-Painted see
Ayumi's Woad-Painted (BA-EHS) C
and/or HellHades' Woad-Painted 3.5

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff Chance +5%
LVl. 5 Damage +10%

Lvl. 2 Cooldown -1

Lvl. 2 Buff/Debuff Chance +5%
Lvl. 3 Buff/Debuff Chance +10%
Lvl. 4 Damage +10%
Lvl. 5 Buff/Debuff Chance +10%
Lvl. 6 Cooldown -1
Urost the Soulcage

Lvl. 2: Damage +5%
Lvl. 3: Shield +5%
Lvl. 4: Damage +10%
Lvl. 5: Shield +10%

  Decrease SPD

Lvl. 2: Damage +5%
Lvl. 3: Buff/Debuff Chance +5%
Lvl. 4: Damage +10%
Lvl. 5: Buff/Debuff Chance +10%
Lvl. 6: Buff/Debuff Chance +10%
Lvl. 7: Cooldown -1

  Strengthen

Lvl. 2: Cooldown -1
Lvl. 3: Cooldown -1

Whenever an ally is attacked while under a Strengthen buff, has a 50% chance of placing a Provoke debuff on the attacker for 1 turn.
Increases this Champion’s MAX HP by 5% whenever an enemy receives damage from a Poison debuff placed by this Champion. Whenever an enemy receives damage from a Poison debuff placed by this Champion, also decreases their MAX HP by 5%.
  Poison

Lvl. 2: Buff/Debuff Chance +5%
Lvl. 3: Buff/Debuff Chance +10%
Lvl. 4: Buff/Debuff Chance +10%
Yaga the Insatiable

*This article...Heck! Pretty much this entire website, is a stub. You can help Raid: Shadow Legends Wiki by expanding it.*

Last updated 20/11/2022 For other takes on Yaga the Insatiable see
Ayumi's Yaga the Insatiable (SW-EAF) C
and/or HellHades' Yaga the Insatiable 2.5

## Yaga the Insatiable

### Obtained

 Ancient Shard -or-  Sacred Shard -and- Guaranteed Champion 60th Login

## 6\* Ascended Stats

### ACC

15

**Affinity:** Force

**Type:** Attack

**Tier:** ★★✰✰✰

**Average rating:** 2.00 / 5

##### Arena:

1/5 - Offense
1/5 - Defense

##### Grinding:

1/5 - Campaign
2/5 - Faction
3/5 - Clan Boss
3/5 - Minotaur

##### Dungeons:

1/5 - Spider
3/5 - Dragon
3/5 - Ice Golem
1/5 - Fire Knight
1/5 - Magic Keep
1/5 - Spirit Keep
3/5 - Force Keep
3/5 - Void Keep

##### **Virulent Cleaver**

Attacks 1 enemy. Has a 40% chance of placing a 5% [Poison] debuff for 2 turns

Damage based on: [ATK]

**Upgrades:**

- Lvl. 2: Damage +5%

- Lvl. 3: Damage +10%

- Lvl. 4: Buff/Debuff Chance +5%

- Lvl. 5: Buff/Debuff Chance +5%

##### **Hungering Plague** (Cooldown: 4)

Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a 5% [Poison] for 2 turns

Damage based on: [ATK]

**Upgrades:**

- Lvl. 2: Damage +5%

- Lvl. 3: Damage +5%

- Lvl. 4: Damage +10%

- Lvl. 5: Buff/Debuff Chance +5%

- Lvl. 6: Buff/Debuff Chance +10%

- Lvl. 7: Buff/Debuff Chance +10%

##### **Rot from Within** (Cooldown: 5)

Attacks 1 enemy. Damage increases by 25% against target under [Poison] debuff

Damage based on: [ATK]

**Upgrades:**

- Lvl. 2: Damage +5%

- Lvl. 3: Damage +5%

- Lvl. 4: Damage +10%

- Lvl. 5: Damage +10%

- Lvl. 6: Cooldown -1
Tigersoul

Last updated 11/01/2023 For other takes on Tigersoul see
Ayumi's Tigersoul (BA-RAS) C
and/or HellHades' Tigersoul 2.5

Lvl. 2: Damage +5%
Lvl. 3: Buff/Debuff Chance +5%
Lvl. 4: Damage +5%
Lvl. 5: Buff/Debuff Chance +5%
Lvl. 6: Damage +5%
Lvl. 7: Buff/Debuff Chance +5%
Lvl. 8: Damage +5%
Lvl. 9: Buff/Debuff Chance +5%

Lvl. 2: Damage +5%
Lvl. 3: Buff/Debuff Chance +5%
Lvl. 4: Damage +5%
Lvl. 5: Buff/Debuff Chance +5%
Lvl. 6: Buff/Debuff Chance +5%
Lvl. 7: Damage +10%
Lvl. 8: Buff/Debuff Chance +10%
Lvl. 9: Damage +10%

Lvl 2: Cooldown -1
Lvl 8: Cooldown -1
Lvl 4: Cooldown -1
Oldbeard

Last updated 19/01/2023 For other takes on Oldbeard see
Ayumi's Oldbeard (OT-UDF) F
and/or HellHades' Oldbeard 1.5

## Oldbeard

### Obtained

 Mystery Shard -or-  The Market 44-49,000

## 6\* Ascended Stats

### ACC

0

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff Chance +5%
Lvl. 5 Buff/Debuff Chance +5%
Lvl. 6 Damage +10%

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Buff/Debuff Chance +5%
Lvl. 6 Buff/Debuff Chance +10%
Valdemar Strait

Chapter 8 - Valdemar Strait

Our Heroes commandeered a fast ship and gave Chase sailing three sheets to the wind. They were soon coursing in the wake of the enemy vessel. As the sun touched the horizon, they came broadside and boarded for a final confrontation with Bad-el-Kazar.

As Bad-el-Kazar crashed to the deck, a black book of spells tumbled from his gown. It bore Arcane writings and an image of a horrifying ritual that was to begin with the dark Mass. Meanwhile Freed From The Necromancer somber grip, the surviving Knights of the Sacred order were released from their demonic trance. A knight by the name of Kenric begged forgiveness for his orders wrongdoings while under the necromancer's Yoke. He swore to restore their honor, and to save the Bewitched folk from committing their shards to Siroth.

* The seventh locale in the main campaign is Valdemar Strait
* The ship we've pursued into Valdemar Strait has been chartered by Necromancer Bad-el-Kazar and fanatics of The Sacred Order who've fallen under his sway.
* There are six stages before you reach the leader of fanatics, Bad-el-Kazar himself... (or as Buffy calls him "The Big Bad")
* Each stage consists of three waves with the last wave being the toughest.

## Artifact Drops

* Lifesteal Set artifacts are the most common drops in Valdemar Strait
	+ Stages 1-6 will drop common and uncommon varieties
	+ Stage 7 may drop slightly higher quality.
	+ Normal Drops are in the 1-3 Star range
	+ Hard Drops are in the 2-4 Star range
	+ Brutal Drops are in the 3-5 Star range
	+ Nightmare Drops are in the 3-6 Star range

## Farmable Champions

* In addition to the possible rewards of Silver,and Mystery Shards, there's also the possibility of the following champions joining your team:
	+ Templar (Rare) - required for the fusion of Relickeeper
	+ Drillmaster (Uncommon)
	+ Militia (Uncommon) - required for the fusion of Stoneskin who is needed, in turn for fusing Broadmaw
	+ Yeoman (Common)
* Duplicates of Templar can also be used in pairs as  Sacred Order Guardians
Twin Soulswords

* Attacks one enemy twice for 2 \* ATK
* Each hit steals any  Increase ATK buffs.
* Each hit also has a 30% chance of stealing 1 random buff.
* The  Increase ATK buff steal cannot be resisted
 Level 2: Damage +5%
 Level 3: Debuff Chance +5%
 Level 4: Damage +5%
 Level 5: Debuff Chance +5%
 Level 6: Damage +5%
 Level 7: Debuff Chance +5%
 Level 8: Damage +5%
 Level 9: Debuff Chance +5%
Scyl of the Drakes

Last updated 16/02/2023 For other takes on Scyl of the Drakes see
Ayumi's Scyl of the Drakes (BA-LDM)
and/or HellHades' Scyl of the Drakes 4.5

## Scyl of the Drakes

### Obtained

 Ancient Shard
  Sacred Shard
 -or- Guaranteed on 180th daily login

## 6\* Ascended Stats

### ACC

0

Lvl 2: Damage +5%
Lvl 3: Damage +5%
Lvl 4: Buff/Debuff Chance +10%
Lvl 5: Buff/Debuff Chance +10%

Lvl. 2: Damage +10%
Lvl. 3: Damage +10%
Lvl. 4: Buff/Debuff Chance +5%
Lvl. 5: Buff/Debuff Chance +10%
Lvl. 6: Cooldown -1

Lvl. 2: Cooldown -1
Lvl. 3: Cooldown -1
Uugo

Last updated 19/01/2023 For other takes on Uugo see
Ayumi's Uugo (OT-ESM) S
and/or HellHades' Uugo 4.5

## 6\* Ascended Stats

### ACC

15

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Damage +5%

  Decrease DEF

Lvl. 2: Damage +5%
Lvl. 3: Damage +10%
Lvl. 4: Buff/Debuff Chance +5%
Lvl. 5: Buff/Debuff Chance +10%
Lvl. 6: Buff/Debuff Chance +10%
Lvl. 7: Cooldown -1

Lvl. 2: Heal +5%
Lvl. 3: Heal +5%
Lvl. 4: Heal +5%
Lvl. 5: Heal +5%
Lvl. 6: Cooldown -1
Lvl. 7: Cooldown -1

  Increase SPD
 Block Damage
Tuhak the Wanderer

Last updated 3/01/2023 For other takes on Tuhak the Wanderer see
Ayumi's Tuhak the Wanderer (OR-EAV) A
and/or HellHades' Tuhak the Wanderer 3.5

## 6\* Ascended Stats

### ACC

0

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Buff/Debuff Chance +5%
Lvl. 6: Buff/Debuff Chance +5%

  Decrease SPD

Lvl. 2: Damage +10%
Lvl. 3: Damage +10%
Lvl. 4: Buff/Debuff Chance +10%
Lvl. 5: Buff/Debuff Chance +15%
Lvl. 6: Cooldown -1

Lvl. 2: Damage +10%
Lvl. 3: Damage +10%
Lvl. 4: Buff/Debuff Chance +10%
Lvl. 5: Buff/Debuff Chance +15%
Lvl. 6: Cooldown -1
Vilespawn

## VILESPAWN STORYLINE

Vilespawn are half-demon, half-mortal creatures, exhibiting the traits of both. It is often hard or even impossible to predict whether their demonic nature will prevail and turn them to evil. However, as the name suggests, Vilespawn are rarely welcome among the superstitious folk of great Telerian kingdoms. Often driven to a life of crime or even striking dark pacts with the very creatures that sired them, Vilespawn are often not distinguished from Siroth’s own minions by the commoners. However, the powers of their blood are not necessarily used in malice. Indeed, some of them can heal as well as harm living flesh. It all depends on how the Vilespawn is willing to use their talents.

Last updated 19/08/2023 For other takes on Vilespawn see
Ayumi's Vilespawn (DS-USS) C
and/or HellHades' Vilespawn 1.5

## 6\* Ascended Stats

### ACC

0

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Damage +5%
Lvl. 6: Buff/Debuff Chance +5%
Lvl. 7: Buff/Debuff Chance +10%
Lvl. 8: Buff/Debuff Chance +10%
Vigilante

Last updated 19/01/2023 For other takes on Vigilante see
Ayumi's Vigilante (SO-UHS) A
and/or HellHades' Vigilante 0.5

## Vigilante

### Role

 HP
Low level Fire Knight Star

## 6\* Ascended Stats

### ACC

0

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +5%

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff Chance +5%
Lvl. 5 Damage +10%
Lvl. 6 Buff/Debuff Chance +10%
Lvl. 7 Cooldown -1
Vergumkaar

Last updated 13/01/2023 For other takes on Vergumkaar see
Ayumi's Vergumkaar (LZ-LSS) B
and/or HellHades' Vergumkaar 3.5

## 6\* Ascended Stats

### ACC

10

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Buff/Debuff Chance +5%
Lvl. 5: Buff/Debuff Chance +5%

  Increase DEF

Lvl. 2: Shield +5%
Lvl. 3: Shield +5%
Lvl. 4: Shield +10%

  Block Heal

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +10%
Lvl. 5: Cooldown -1
Lvl. 6: Cooldown -1
Torturehelm

Last updated 19/01/2023 For other takes on Torturehelm see
Ayumi's Torturehelm (OR-EHF) C
and/or HellHades' Torturehelm 3.0

* Torturehelm is a Fusable Champion required to fuse Rhazin Scarhide

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Buff/Debuff Chance +10%

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Cooldown -1
Veil

**Veil:** Champions under [Veil] buffs are unable to be targeted by the enemy team. However, Champions under [Veil] can still be hit with AoE attacks or attacks that hit random enemies. Champions will lose their [Veil] buff when they attack an enemy Champion. However, Champions under [Veil] can use Skills that do no damage to the enemy without losing the buff — like buffing their own team, or applying debuffs to the enemy team with Skills that don’t deal damage. If all Champions on a team are under either [Veil] or [Perfect Veil] buffs, it will be ineffective. The enemy team will be able to target each Champion directly as if no [Veil] buffs were present. If only one Champion remains on a team, and they are under either a [Veil] or [Perfect Veil] buff, it will be ineffective. The enemy team will be able to target the Champion directly as if no [Veil] buffs were present.
Time Played Rewards

## Playtime Rewards

* These rewards are the same each day and require nothing to win except staying in-game
	+ The 5 minute reward is 20k silver
	+ The 20 minute reward is a mystery shard
	+ The 40 minute reward is one greater Arcane Potion
	+ The 60 minute reward is flask of energy equal to one's energy limit
	+ The 90 minute reward is 55k silver
	+ The 180 minute reward adds a bag of 10 tokens for use in the Classic Arena to one's rewards inbox which will remain for 24 hours before expiring
* These rewards are earned in the order shown but can be redeemed in any order.
	+ Since play energy accrues only up to the player's limit, postponing the redemption of the additional energy flask can be delayed to maximize energy accrual
	+ Some MiMax players may choose to time the redemption of this reward
Wagonbane

Last updated 19/01/2023 For other takes on Wagonbane see
Ayumi's Wagonbane (OT-RSM) C
and/or HellHades' Wagonbane 1.5

## 6\* Ascended Stats

### ACC

10

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Buff/Debuff Chance +10%
Lvl. 6: Buff/Debuff Chance +5%
Lvl. 7: Buff/Debuff Chance +5%

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Cooldown -1

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Buff/Debuff Chance +5%
Lvl. 6: Buff/Debuff Chance +5%
Lvl. 7: Buff/Debuff Chance +15%
Warpriest

Last updated 7/01/2023 For other takes on Warpriest see
Ayumi's Warpriest (SO-RSS) B
and/or HellHades' Warpriest 2.5

### Obtained

 Ancient Shard -or-  Sacred Shard Guaranteed Champion for clearing Kaerok Castle the first time

## 6\* Ascended Stats

### ACC

0

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff Chance +5%
Lvl. 5 Buff/Debuff Chance +5%
Lvl. 6 Damage +10%

Lvl. 2 Heal +5%
Lvl. 3 Heal +5%
Lvl. 4 Heal +10%
Lvl. 5 Cooldown -1

Lvl. 2 Cooldown -1
Lvl. 3 Cooldown -1
Ursine Ironhide

Last updated 19/01/2023 For other takes on Ursine Ironhide see
Ayumi's Ursine Ironhide (SW-EDF) B
and/or HellHades' Ursine Ironhide 3.0

## Ursine Ironhide

### Obtained

 Ancient Shard
  Sacred Shard

## 6\* Ascended Stats

### ACC

0

Lvl. 2: Damage +5%
Lvl. 3: Buff/Debuff Chance +5%
Lvl. 4: Buff/Debuff Chance +5%
Lvl. 5: Buff/Debuff Chance +5%

Lvl. 2: Damage +10%
Lvl. 3: Buff/Debuff Chance +10%
Lvl. 4: Buff/Debuff Chance +15%
Lvl. 5: Cooldown -1

Lvl. 2: Damage +5%
Lvl. 3: Damage +10%
Lvl. 4: Buff/Debuff Chance +10%
Lvl. 5: Buff/Debuff Chance +15%
Lvl. 6: Cooldown -1

Lvl. 2: Buff/Debuff Chance +10%
Lvl. 3: Buff/Debuff Chance +10%
Lvl. 4: Buff/Debuff Chance +10%
Lvl. 5: Buff/Debuff Chance +20%
Warmaiden

Last updated 4/01/2023 For other takes on Warmaiden see
Ayumi's Warmaiden (BA-RAF) S
and/or HellHades' Warmaiden 3.5

Warmaiden is a Rare Champion that is required in the fusion for Justiciar who in turn is part of the fusion for Relickeeper. Warmaiden is also pretty useful on her own as an attack champion. She's also a somewhat rare drop as a reward when fighting in the Deadlands.

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +10%
Lvl. 5 Damage +10%
Lvl. 6 Damage +10%

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +5%

Lvl. 2 Damage +10%
Lvl. 3 Buff/Debuff Chance +10%
Lvl. 4 Buff/Debuff Chance +15%
Lvl. 5 Cooldown -1
Whisper

Last updated 27/12/2022 For other takes on Whisper see
Ayumi's Whisper (KR-EAV) B
and/or HellHades' Whisper 3.0

## 6\* Ascended Stats

### ACC

0

Lvl. 2: Damage +10%
Lvl. 3: Buff/Debuff Chance +5%
Lvl. 4: Buff/Debuff Chance +10%
Lvl. 5: Buff/Debuff Chance +10%

Lvl. 2: Damage +5%
Lvl. 3: Damage +10%
Lvl. 4: Damage +10%
Lvl. 5: Cooldown -1

Lvl. 2: Damage +10%
Lvl. 3: Damage +10%
Lvl. 4: Damage +10%
Lvl. 5: Cooldown -1
Vanguard

Last updated 3/12/2022 For other takes on Vanguard see
Ayumi's Vanguard (BL-RDV) C
and/or HellHades' Vanguard 1.5

* What one really wants is to VOID one's team of this lackluster champion as soon as one has enough rare champions to replace him in your Faction wars team.

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Damage +5%

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Damage +5%
Lvl. 6: Cooldown -1

 Faction Wars | ★★★★✰

 Arena Offense | ★★★★✰

 Spider’s Den | ★★★✰✰

 Void Keep | ★★★★✰
Tunnel Steward

Last updated 3/01/2023 For other takes on Tunnel Steward see
Ayumi's Tunnel Steward (DW-UAS) C
and/or HellHades' Tunnel Steward 0.5

## 6\* Ascended Stats

### ACC

0

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Buff/Debuff Chance +5%
Lvl. 5: Buff/Debuff Chance +5%
Lvl. 6: Damage +5%
Lvl. 7: Damage +5%

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Damage +5%
Lvl. 6: Damage +5%
Lvl. 7: Damage +5%
Lvl. 8: Cooldown -1

##### Arena:

1/5 - Offense
1/5 - Defense

##### Grinding:

1/5 - Campaign
1/5 - Faction
2/5 - Clan Boss
1/5 - Minotaur

##### Dungeons:

1/5 - Spider
2/5 - Dragon
2/5 - Ice Golem
1/5 - Fire Knight
1/5 - Magic Keep
1/5 - Spirit Keep
2/5 - Force Keep
2/5 - Void Keep
Theurgist

Last updated 9/11/2022 For other takes on Theurgist see
Ayumi's Theurgist (KR-RSM) B
and/or HellHades' Theurgist 1.5

## 6\* Ascended Stats

### ACC

0

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +5%

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Buff/Debuff Chance +15%
Lvl. 6 Cooldown -1

  Increase DEF

Lvl. 2 Cooldown -1
Lvl. 3 Cooldown -1
XP Booster

* XP Boosters double your champion's experience for battles in the campaign, in Dungeons, and in the Faction Wars
* XP Boosters are given as rewards for any number of  Quests,  Events, and  Tournaments
* They're NOT absolutely necessary if you're using Fully Maxxed Champions, battling your Clan Boss or battling in the Doom Tower or the Arena but otherwise it's silly to NOT have one of these active.
Zelotah

Last updated 10/01/2023 For other takes on Zelotah see
Ayumi's Zelotah (UH-ESS) B
and/or HellHades' Zelotah 3.0

Lvl. 2 Damage +5%
Lvl. 3 Buff/Debuff Chance +5%
Lvl. 4 Damage +5%
Lvl. 5 Buff/Debuff Chance +10%
Lvl. 6 Buff/Debuff Chance +10%

  Shield

Lvl. 2 Shield +5%
Lvl. 3 Shield +5%
Lvl. 4 Shield +5%
Lvl. 5 Shield +5%

Lvl. 2 Damage +10%
Lvl. 3 Buff/Debuff Chance +5%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Buff/Debuff Chance +10%
Lvl. 6 Cooldown -1
Teumesia

Last updated 18/02/2023 For other takes on Teumesia see
Ayumi's Teumesia (SW-LAV) A
and/or HellHades' Teumesia 4.5

## 6\* Ascended Stats

### ACC

10

Level. 2 Damage +5%
Level. 3 Damage +5%
Level. 4 Damage +5%

  HP Burn
 Stun

Lvl. 2 Damage +5%
Lvl. 3 Damage +10%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Buff/Debuff Chance +15%
Lvl. 6 Cooldown -1

Lvl. 2 Damage +10%
Lvl. 3 Damage +10%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Buff/Debuff Chance +15%
Lvl. 6 Cooldown -1
Vasal of the Seal

Last updated 17/01/2023 For other takes on Vasal of the Seal see
Ayumi's Vasal of the Seal (DS-LHF) B
and/or HellHades' Vasal of the Seal 4.0

## 6\* Ascended Stats

### ACC

20

  HP Burn

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +5%

  True Fear

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Buff/Debuff Chance +15%
Lvl. 6 Cooldown -1
Lvl. 7 Cooldown -1

Lvl. 2 Cooldown -1
Lvl. 3 Cooldown -1
Visix the Unbowed

*This article...Heck! Pretty much this entire website, is a stub. You can help Raid: Shadow Legends Wiki by expanding it.*

For other takes on Visix the Unbowed see
Ayumi's Visix the Unbowed (DE-LDV) S
and/or HellHades' Visix the Unbowed 4.0

## Visix the Unbowed

### Obtained

 Ancient Shard
  Sacred Shard

**Affinity:** Void

**Type:** Defense

**Tier:** ★★★★✰

**Average rating:** 3.58 / 5

##### Stats:

**Hit Points (HP):** 17175
**Attack (ATK):** 958
**Defense (DEF):** 1476
**Speed (SPD):** 97
**Crit Rate (C. RATE):** 0.15
**Crit Damage (C. DMG):** 0.50
**Resistance (RESIST):** 50
**Accuracy (ACC):** 0

##### Arena:

4/5 - Offense
4/5 - Defense

##### Grinding:

4/5 - Campaign
5/5 - Faction
1/5 - Clan Boss
4/5 - Minotaur

##### Dungeons:

4/5 - Spider
3/5 - Dragon
4/5 - Ice Golem
4/5 - Fire Knight
4/5 - Magic Keep
4/5 - Spirit Keep
4/5 - Force Keep
4/5 - Void Keep

##### **Flanged Mace**

Attacks 1 enemy 2 times. Each hit has an 80% chance of decreasing the target's Turn Meter by 10%. Fills this Champion's Turn Meter equal to the amount the target loses.

Damage based on: [DEF]

**Upgrades:**

- Lvl. 2: Damage +5%

- Lvl. 3: Damage +5%

- Lvl. 4: Buff/Debuff Chance +10%

- Lvl. 5: Buff/Debuff Chance +10%

##### **Sinister Allies** (Cooldown: 4)

Attacks all enemies. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Places a [Shield] buff on this Champion equal to 20% of their MAX HP for 2 turns.

Damage based on: [DEF]

**Upgrades:**

- Lvl. 2: Damage +10%

- Lvl. 3: Buff/Debuff Chance +5%

- Lvl. 4: Buff/Debuff Chance +10%

- Lvl. 5: Buff/Debuff Chance +10%

- Lvl. 6: Cooldown -1

##### **Single Combat** (Cooldown: 4)

Places a [Provoke] debuff on the target for 1 turn. Also places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns.

**Upgrades:**

- Lvl. 2: Cooldown -1

##### **Aura**

Increases Ally DEF in Faction Crypts by 37%.
Wretch

Last updated 24/12/2022 For other takes on Wretch see
Ayumi's Wretch (UH-RAF) C
and/or HellHades' Wretch 1.5

## Wretch

### Faction

 Undead Hordes
```
Voice actor: Nikos Tsoup
```

## 6\* Ascended Stats

### ACC

0

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff Chance +5%
Lvl. 5 Buff/Debuff Chance +5%

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +10%
Lvl. 5 Cooldown -1

Lvl. 2 Damage +5%
Lvl. 3 Damage +10%
Lvl. 4 Damage +10%
Lvl. 5 Cooldown -1
Zargala

Last updated 16/01/2023 For other takes on Zargala see
Ayumi's Zargala (OR-EAF) S
and/or HellHades' Zargala 3.5

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +10%

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +10%
Lvl. 6 Cooldown -1
Lvl. 7 Cooldown -1

Lvl. 2 Damage +5%
Lvl. 3 Buff/Debuff Chance +5%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Buff/Debuff Chance +10%
Lvl. 6 Cooldown -1
Ursuga Warcaller

Last updated 11/01/2023 For other takes on Ursuga Warcaller see
Ayumi's Ursuga Warcaller (BA-LHV) S
and/or HellHades' Ursuga Warcaller 4.0

## 6\* Ascended Stats

### ACC

0

Lvl. 2: Damage +5%
Lvl. 3: Damage +10%
Lvl. 4: Buff/Debuff Chance +5%
Lvl. 5: Buff/Debuff Chance +10%

  Decrease C.DMG
 Decrease ATK
 Decrease SPD

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Cooldown -1
Lvl. 5: Cooldown -1

  Ally Protection

Lvl. 2: Cooldown -1
Lvl. 3: Cooldown -1