Lockpicking (Enderal)

### Skill level effect

Increase the amount of gold from gained from containers and makes the skill easier.

**Lockpicking** is a workmanship skill which allows the player character to open locks of chest and doors with a Lockpick. The skill also improves the amount of gold received from chests. This bonus was added with the Forgotten Stories version of the game.

While it may seem that the perks from the Trickster branche are needed to open locks of adept and higher difficulties, this is actually **not** the case. Being able to pick more difficult locks can also be gained by increasing the skill itself, as stated below in the table. Thus, players wishing to open most locks, have to increase the skill to 25 at least to open adept locks and carry Scrolls of Ondusi's Key for expert and master locks.

 Adept
 Expert
 Master
 Require key

## Minigame

The minigame consists is basically the same as in Skyrim. It consists of turning the lockpick inside the lockpick with the mouse and then trying to apply force to open the lock . The lock will not move when force is applied and the lockpick is at the incorrect position. When the locks moves, but stops at some point, the lockpick is near the correct position. The more the locks turns and the lockpicks shakes, the closer the lockpick is to the correct position. In case the player character put force too long on the lockpick which in the incorrect position, it will break and the minigame resumes until the player runs out of lockpicks. Each lock opened with the minigame, is rewarded with 15 Experience points.

## Items boosting the skill

The following items boost the skill while they are equipped:

* Kas'Tharazeal boosts lockpicking by five levels when equipped.

The following items make the skill more easier:

* Two items from the Scarlett Night set make the skill 5% easier.
* Leather Skin of the Tracker makes it 8% easier.
* Trails of the Venturer makes the skill 5% easier.

## Scroll of Ondusi's Key

In case the player would like to skip the lockpicking game or open more difficult locks without investing crafting or memory points, the player can buy these scrolls to open locks instead. The scroll must be equipped in the left or right hand and then be targeted at the chest or door in order to unlock it. The scroll comes in four versions, ranged from apprentice to master locks. The downsides are that no experience is gained as a reward and and depending on the skill of the lock, it is more expensive to open locks this way. Another small disadvantage is that scrolls have a weight of 0.5, whereas lockpicks are weightless in the game.

The player, depending on his skill of Sleight of Hand, is still being able to find hidden cachets in opened chests with the scroll.

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**Mage skills**
Elementalism • Entropy • Light Magic • Mentalism • Psionics

**Rogue skills**
Alchemy • Light armor •
**Lockpicking** • Marksman • Rhetoric • Sleight of Hand • Sneak

**Warrior skills**
Block • Heavy armor • One-handed • Two-handed

**Other skills**
Cooking • Enchanting • Handicraft • Lycanthropy • Phasmalims

**Combat skills**
Elementalism • Entropy • Light Magic • Mentalism • Psionics • Block • Heavy armor • Light armor • One-handed • Two-handed • Marksman • Sneak

**Workmanship skills**
Alchemy • Cooking • Enchanting • Handicraft • **Lockpicking** • Rhetoric • Sleight of Hand