recursal/Fanatic-Fandom huggingface dataset:
Umbo

The Umbo were spiritual beings and "guardians" who fought on behalf of Serma to expel Fire Nation invaders from the outskirts of the Earth Kingdom swampy village Sarchanna. This allowed enough time for the other Sarchannans to overwhelm the Fire Nation forces garrisoned there and to retake the city. After the battle was done, the Umbo returned under the ground and into the spirit realm. These Umbo were called "Sarchanna monsters" by Fire Nation infantry.

Several decades later and months preceding Avatar Aang's discovery, the 31st Company and other units led by Commander Kenshin attacked Sarchanna and retook the city. Multiple army teams that explore the outskirts of the town were taken down after a group that descended from Serma's loyal followers called Serma's Watchmen took picked them off. Commander Kenshin assigned the then Captain Macai to deal with the issue. Rather than directly handling the problem, Macai allowed an opportunity for his daring Lieutenant Kett to lead the charge.

When the 31st engaged Serma's Watchmen, the fight was brutal and competitive. As the battle raged on, the 31st started to turn the tide. In an act of desperation, the new leader of Serma's Watchmen, Tanto called on the Umbo to assist his forces once again. The creatures rose up from the ground and clashed with Kett's forces. Despite their best efforts, this time the Umbo were destroyed.

## Abilities

Umbo were stronger, faster, more durable, and had sharper reflexes than normal Humans. They also could jump higher and were incredible climbers. The average Umbo could take on an entire squad of army troopers but due to the skill and courage of 31st troopers they were able to match them 3 to 1. Some members like Kett, Kanna, Rosh, and Samira proved even more capable than that.
Air Dash

Air dash was an ability that allowed airbenders to move at incredible speeds. Airbenders often dashed anywhere from 20-120 miles an hour making them difficult to track. Aang was able to move at 90 miles an hour without getting very tired and there were tales of him being about to max out at 200 miles an hour.

Airbenders could make their dash even quicker by sitting on spinning airballs.

**Skill Level:**

Moderate
Marvel cinematic Univers Wiki

**Welcome to the Marvel cinematic Univers Wiki!**
The Marvel Cinematic Universe is a media franchise created by Marvel Studios, set primarily in a shared universe designated as the reality Earth-199999 within Marvel's multiverse system, with some installments also set in adjacent or branching realities.

We're a collaborative community website about Marvel cinematic Univers that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Intel Workers

Intel workers were members of the Fire Nation Intelligence Department that did not have direct combat roles. Instead, intel workers had a role of collecting vast amounts of data on civilians, military personnel, entertainers, messengers, postal workers, tax collectors, doctors & nurses, and/or negotiators to make sure they are in compliance with national standards. These federal staff also kept any reports of legal violations, reasonable suspicions, contact with criminals, contact with ex-criminals, or contact with treasons individual(s).

These workers would mark people on a yellow list if they were considered "potential threats" due to past activities that might undermine the status quo or current state of society. Targets placed on the green list by intel workers, were priority targets who would become targets for spies, secret police, assassins, bounty hunters, military police, or intel troopers to take down. Intel workers wore slick black uniforms and were still trained in combat in case they needed to protect their files or essential intel. Intel workers often worked alongside army troopers who would guard national facilities but, intel workers had a higher security clearance than them and were able to work with more confidential information.

Unlike intel troopers, intel workers were not primarily selected for their combat skills. While workers were expected to be in shape and to pass basic combat tests, they stood out for their rigorous organization, mathematical, analytical, file sorting, editing, typing, communication, research, and reading skills. Intel workers often utilized typewriters and feather ink pens at work. For security reasons, workers had their own batons but did not carry lethal weapons due to their office-based work setting. Intel workers made up around 89 percent of intel staff with famous intel troopers only making up for around 3 percent of them, with detectives making another 2 percent, and spies making 5 percent. The final 1 percent were intel officers who had a mixed role of being intel troopers and having more political, administrative, and leadership responsibilities.

A few intel workers had more specialized tasks like being on the finance, logistics, or medical teams.
Purple Burrays

The Purple Burrays were a rebel faction of freedom fighters who opposed the Fire Nation. The Burrays managed to overthrow the Fire Nation territory Egar's Island. The Purple Burrays was made almost entirely of nonbenders, to make up for this disadvantage the group consisted of several guerrilla experts. These warriors used guerrilla warfare tactics to defeat Fire Nation troopers. Their tactics included: ambushes, flanking, setting traps, and wearing camouflaged uniforms.

The name purple doesn't refer to the color of their uniforms. Instead, purple refers to the idea of bravery. Throughout its history, members of the village revered the color purple. It was seen as an honor to get any purple reward.

## Infantry Classes

There were several infantry classes within the Purple Burrays.

Swordsmen/swordswomen: These troops were armed with short or long swords. Some of them used dual swords.

Axmen: Large men with battle axes. They were known for being durable and able to tank several hits before going down. They often served as a distraction, taking their enemies head on while the flankers attacked from other directions.

Archers: The archers often bombarded enemies from the distance while the swordsmen flanked their enemies. Sometimes archers were scouts for the group.

Spearmen/women: Spear warriors typically fought alongside the other sword-wielding warriors.

## Leader

Raggis Praxus was the feared leader of the group. He was known for doing whatever it took to win against his enemies. He was sharp, fast, and crafty. Raggis was said to be even faster than Mai. He moved as a blur in battle and was proficient at stealth. Raggis could also take his enemies head on and was an exceptional duelist. During one battle, Raggis took down a team of eight Fire Nation troopers by himself, including two Fire Benders. Raggis was capable of blocking flames with his unique swords.

Raggis made his last stand against Captain Macai on Eggar's island.

## Legacy

The Purple Burrays inspired resistance groups throughout the Fire Nation. They also inspired Earth Kingdom soldiers and freedom fighters. Jet the freedom fighter heard stories about Raggis during his childhood and took some inspiration from him. The Purple Burrays not only defeat the Fire Nation forces garrisoned on their island, they also managed to fight off several units that attempted to take their land. For months, no Fire Nation forces could take the Island.

It was then that Macai's unit was tasked with defeating the group and executing Raggis Praxus.
Spinning Backhands

Spinning backhands are a melee strike that involves someone rotating one's body to land a loaded punch with the back of one's hand. These swings are somewhat telegraphed and leave a fighter vulnerable to a counter. Backhands are most effective when thrown by agile, fast, and sharp fighters who have exceptional timing.

## Notable Practitioners

* Ty Lee (legendary, moderately)
* Karanga (performs a modified version of this attack with wrist blades; elite, occasionally)
* Ozai (elite, occasionally)
Fire Whirlwind

Fire whirlwind involves spinning while firebending to generate a horizontal blade of flames. This attack can rapidly be generated and can greatly overpower opponents.

Skill Level:

Advanced (due to the amount of energy use it requires)

Notable Practitioners:

* Kanna Foloki (advanced, often, trademark ability)
* Zuko (advanced, occasional)
* Azula (advanced, occasional)
Hakato

Hakato was a firebender who served the 31st Company. Hakato is not shown until book 3 of Avatar: Macai's Journey and after. At some point, it became clear that Hakato had a romantic crush on Kanna, but the feeling was not mutual though Miss Foloki appreciated him as a friend.

## Clash at Ren's Den

Hakato played a major role in sabotaging Ren's Den from within with help of other 31st marines while Captain Rosh made his stand against General Ren.

## Civil War

Hakato stood by Macai's side during the 31st's inner skirmish which took place during the final days of the Hundred Year War.

## Disciples of Justice

Hakato would later fight with the 31st against the Disciples of Justice. One of his notable missions against them was a 31st raid of Voren's mountain lair.
Firewhips

Firewhips are the ability to swirl flames around and coordinate them like a whip. This allows for an unpredictable and swift attack that can break an opponent's guard.

**Skill Level:** High-Mid

Common Practitioners:

* Kanna Foloki (often)
* Azula (often)
* Ozai (moderate)
* Zuko (occasional)
* Aang (occasional)
Fire Kick

A fire kick is a basic firebending attack. It is different from kicking fireballs. This power is performed when someone engulfs their foot with fire to increase the damage of a kick and can easily send an opponent flying. These melee strikes dish out more damage than fire punches but are more telegraphed attacks. However, kicks have the advantage of having greater range than punches. On the other hand, kicks take slightly longer to land. It is commonly used and not require a high skill level to be performed. However, some skilled users have a better delivery, control, speed, pace, force, accuracy, and effectiveness of delivering kicks.

Skill Level:

Basic

Notable Practitioners:

* Kanna Foloki (advanced, often uses)
* Alev (advanced, often)
* Azula (advanced, often)
* Zuko (advanced, often)
* Ozai (normal, moderate)
* Macai (advanced, occasional)
Moon Knight (TV series)/Season One

## Marvel Cinematic Universe

*"Rise and live again. As my fist of vengeance. As my Moon Knight."*
―Khonshu to Marc Spector[src]
The **First Season** of *Moon Knight* premiered on March 30, 2022 on Disney+.

## Synopsis

The series follows Steven Grant, a mild-mannered gift-shop employee, who becomes plagued with blackouts and memories of another life. Steven discovers he has dissociative identity disorder and shares a body with mercenary Marc Spector. As Steven/Marc's enemies converge upon them, they must navigate their complex identities while thrust into a deadly mystery among the powerful gods of Egypt.

## Plot

Template:Expand
Steven Grant wakes up in his apartment and heads to his job at the National Art Gallery, where he is mistreated by his strict boss Donna Kraft. At night, Grant attempts to stay awake by studying about Ancient Egypt and solving different puzzles. But, his attempts fail, and he regains his consciousness in Austria. While being pestered by a mysterious voice to give the body to "Marc", he gets attacked by a group of armed men and chased into the streets. He watches Arthur Harrow giving a speech about Ammit to his disciples while using her powers to judge them. Harrow is told that the Scarab of Ammit is missing, and realizes that Grant is responsible. Grant loses consicousness again, and brutally murders the disciples who are attacking him. He manages to escape in a truck.

## Cast

### Starring Cast

* Oscar Isaac as Marc Spector/Moon Knight/Steven Grant/Mr. Knight/Jake Lockley / Khonshu
* May Calamawy as Layla El-Faouly/Scarlet Scarab / Layla El-Faouly / Taweret
* Khalid Abdalla as Selim / Osiris / Taweret
* Ann Akinjirin as Bobbi Kennedy / Bobbi Kennedy
* David Ganly as Billy Fitzgerald / Billy Fitzgerald
* Fernanda Andrade as Wendy Spector
* Antonia Salib as Taweret
* Rey Lucas as Elias Spector
* Karim El-Hakim as Khonshu (on-set performer)
	+ F. Murray Abraham as Khonshu (voice)
* Sofia Danu as Ammit (on-set)
	+ Saba Mubarak as Ammit (voice)
* Gaspard Ulliel as Anton Mogart
* Ethan Hawke as Arthur Harrow / Arthur Harrow

## Videos

### Trailer

Marvel Studios’ Moon Knight - Official Trailer - Disney+
### TV Spot

Big Game TV Spot - Marvel Studios’ Moon Knight - Disney+

## References

1. ↑ ‘Moon Knight’: Oscar Isaac Embraces the Madness in First Trailer

es:Moon Knight (serie de televisión)/Primera temporada
fr:Moon Knight (série)/Saison 1
ru:Лунный рыцарь (сериал)/Сезон 1
Oktai

Oktai, also known as Crazy Oktai, was a Fire Nation soldier was born in the town Nyarri. Oktai was known for deserting the military and leaving his nation to become a hermit. At the time, members of his nation called him "mad" and "crazy" for the reasons he claimed to have left his service. Oktai's experiences were therefore invalidated and he began to go on his own adventures in solitude as he "looked to find himself" and "to discover greater meaning in life".

Oktai was known for having intense training services and drills for any young travelers who were looking to develop into warriors. Oktai was surprisingly wise with many powerful lessons. Oktai loved to read, walk, exercise, eat, sleep, and build things.

## Training Dade

Dade sought out Crazy Oktai to ensure he knew enough to perform well at the Nyarri Tournament.
Chiko

Chiko was one of Macai's early friends in Nyarri. Chiko was a noble who eventually developed sympathy for commoners after learning about Macai's positive interactions with them.

## Heat from other nobles

Nyarri nobles Alev, Raiden, and Kyroe took out their disappoint on Chiko by assaulting him when they discovered he had new commoner friends. Kett and Kanna Foloki quickly intervened and fought the trio before authorities arrived to break everything up.

## Conflict with Seon

This led to Chiko and his younger brother Kento pleading with their father Seon who initially punished them harshly before he felt visited by his deceased wife which influenced him to change his stance. Seon quickly forgave his children and prepared a massive celebration for true equality in Nyarri.

## Reflection with Azula

Macai thought Seon seeing his old wife was frightening and that the sight of a passed loved one could only be a negative sign. Azula disagreed and responded, "Wouldn't you be dying to see me again?" Macai reaffirmed that seeing Azula again after making a mistake is the last thing he would want to witness and Macai reminded Azula of her temper and wrath. The princess laughed with him and the two started flirting.
Hagenko

Hagenko was a spear warrior and member of the 31st Company. Unlike members Macai, Kett, Rosh, Kanna, and Sada, Hagenko did not join the company until after the Hundred Year War. Hagenko was a seasoned war veteran who had fought with the army longer than Macai and added a unique perspective to his unit.

## Mentorship of Irina

Hagenko offered advice for Irina and supported her in battle. The duo trained together and Hagneko worked as a father figure for her.
Pershuton

A medium-sized Earth Kingdom city that was annexed by the Fire Nation after General Eyre led a successful campaign roughly twenty years before the events of Avatar: The Last Airbender.

## Fire Nation Identity

Despite once belonging to the Earth Kingdom, this city began to quickly kick out many locals with the raising of prices from the new mayor who stepped into power. Several interested companies and industries stepped into the area about ten years after its annexation due to it no longer being an Earth Kingdom buffer zone and because of the rich resources and beautiful climate which made it popular for ambitious commoners who wanted new opportunities without worrying about competition in areas where certain noble families dominated and owned just about everything.

## Macai and Azula's Stay at Pershuton

The couple spent some time in Pershuton to celebrate the princess's Coup of Ba Sing Se. Unfortunately, a drunk Azula planned to harm civilians after getting in a provocative argument with other guests. The hosts decided to leave Azula alone due to her royal status. Macai tried to calm his girlfriend, but she lashed out and knocked Macai through a table instead. The commander promptly broke up with Azula and she immediately apologized stating her impulses took over. At the time, Macai stood his ground and told Azula it was over.

While it was typically Azula's nature to fight and argue until the end; in this case she just left. Azula was truly hurt from the incident and looked to replace Macai quickly with Chan.
Bishu-Tae

Bishu-Tae was the leader of a hate group in the Earth Kingdom city Hetestko called the Restored Dynasty which looked to uproot Fire Nation leaders from their Earth Kingdom city. Several attacks were carried out on Fire Nation citizens within Hetestko and members of the organization made a call for outsiders to leave the city. Bishu-Tae had hopes to expand his movement beyond his city to other areas within the Earth Kingdom. Citizens of Earth Kingdom origin that married or dated Fire Nation descendants were targeted by Bishu's group.

Firelord Zuko made an agreement with King Kuei to allow Commander Macai and his 31st company to respond to the issue on behalf of the Fire Nation citizens in Hetestko that were being persecuted.
Lords

In the Fire Nation and Earth Kingdom people of any position above commoners (including all nobles and royals) would be considered lords. Being a lord means that someone has the authority at or above that of a landlord and also means that person has authority over base level citizens. The title in itself denotes respect due to birth and family title.

## Post-Hundred Year War

Zuko's Fire Nation administration actively looked to reduce the unfair advantages lords had over other citizens. The Earth Kingdom eventually started doing this under King Kuei but the Earth Queen following him pulled back on these practices. During the time of a future leader named Kuvira's reign, the privileges of lords practically eliminated and all citizens were given a more or less equal status unless something greater had been earned by being loyal to or proving oneself as a treasure to her Earth Empire. After the end of that empire, some levels of patronage and class favor returned but to a much lesser extent than before.
Aven

Aven was a rebel leader and earthbender involved in the United Way Freedom Movement. Aven was from the city Derka and was known for his passionate speeches. During Aven's speeches he talked about equality, the Earth Kingdom's sovereignty, natural rights, respect, freedom, and the importance of fighting for ideals.

## Reputation

Aven was well respected by the people from his city and country. He put everything on the line for what he believed. Many citizens offered to house him throughout the Earth Kingdom and in Fire Nation territories that were annexed from the Earth Kingdom.

## Assassination

During a speech, Aven was assassinated by the 31st Company. One member of Aven's team, betrayed him and acted as an informant in exchange for 6,000 silver shekels. During the attack, multiple hired Earth Kingdom mercenaries attacked him on stage while Sonna readied her arrow and fired a critical blow.

## Legacy

Aven's death inspired others in the Earth Kingdom to passionately fight the Fire Nation. This helped reinforce why Ozai felt the need to level Earth Kingdom towns and cities during Ozai's comet to break their resolve which was bolstered by these sorts of acts.
Ice Cubes

Large ice cubes were often shot by waterbenders at opponents to put them down. Cubes are usually shot rapidly and at a near automatic rate. This ability was useful when a bender wanted to quickly neutralize several firebenders. It could be fired from one hand without using much energy.

**Skill Level:**

Basic

**Notable Practitioners:**

* Jarue (moderate)
* Sada (occasional)
* Katara (occasional)
* Pakku (moderate)
Barge

Barge was a heavyset noble from the Fire Nation Capital and one of Macai's close childhood friends. Barge would be a baron on the caste scale.

## Professional Life

After graduating high school at 16, Barge became an apprentice to his father who was an architect. Barge would eventually take on the same job by the age of 18.
Fight Reactions

Fight reactions are an in-wiki activity where different characters from the AMJ and Avatar universe react to fights that happened in AMJ and ATLA lore. **This does not encompass hypothetical fights.** If a non-admin wants to post a fight reaction, the user will need to initially create the article in a user blog. The user blog would be analyzed by a wiki admin and if the blog meets the admin's quality standards, then an official page of the reactions could be posted.

If the reactions are not deemed "lore accurate", they will be deleted by an admin. The standards of what is lore accurate should not be extreme and only focus on if the comments would reasonably be made by the character. For instance, Kanna Foloki is known for being friendly and compassionate, it is unlikely that she would make an overtly hateful comment about anyone's defeat. Such a comment would be out-of-character.

## Title

Each fight reactions page should be titled "Fight Reaction: X vs Y" for example "Fight Reaction: Iroh vs Macai, Rosh, & Kanna".

## Format

A story like this should include these categories.

1. Fight outcome and brief description (the chapter of the story and year of conflict can be listed)
2. Fight commentary (list the name of each character commenting and add a lore appropriate comment from each character)
3. Each commentor should have a small picture listed under their name in bold (make it 50-150 ppx but smaller than the typical 230-300 average on character articles so these images can mimic a newspaper version of social media profiles)
4. Commentator profile images are aligned to the left
5. Character statements should still be listed in quotation marks
6. Reactions from fighters involved are optional
7. A link to an anonymous, fight, mma, or boxing instrumental is acceptable to set mood and tone
8. The fight pundits from fight breakdown can be commentors
9. Use any fight references listed on this page as formatting references
Asad

### Abilities

Fire torpedoes, Fire Beams, Power Blast, Fire Wall, Kicking flames, Kickboxing, Jet Propulsion (later)

### Profession

Officer, 1st Lieutenant, later (Commander)

### Age

33

Asad was an officer in the 31st Company. Asad was the second-in-command military officer in the unit before Macai arrived with new officers Kett and later Rosh. Asad saw Macai as a threat to his progress and believed the young leader was too inexperienced for such a massive leadership role. Despite his concerns, Macai rose to the occasion during several dangerous missions and proved Asad wrong. Over time, Asad began to respect the young leader but there were still moments where Macai's beliefs and ideals clashed with Asad's.

## Personality

Asad could be arrogant at times and was known for being very direct. The marine didn't like to take feedback from his subordinates but was also seen as a hypocrite for criticizing some of Macai's moves.

## Abilities

Asad was more powerful than most firebenders with skills slightly exceeding Zhao. While Asad was a bit more skilled, Zhao had more raw power, making the two of them roughly even in ability. Asad was a defensive fighter who could easily fire accurate beams of fire at his enemies. Asad's ranged firebending skills rivaled Kett. What made Asad fall short of other top-level benders is that he didn't adapt well in battle and Asad wasn't as agile as many of the best firebenders. Asad even learned jet propulsion during the later points of his career.
The Silent Sisters

The Silent Sisters are two minor characters that appear in book 2 of Avatar: Macai's Journey.

The Silent Sisters were two legendary female twin bounty hunters. The older sister, Panteen was nineteen years old during the events of Avatar: The Last Airbender. The younger sister, Yula was seventeen during the events of Avatar: The Last Airbender. Both were born in the Earth Kingdom but had no particular disdain for people of Fire Nation origin. For them, a mission was a mission.

## Abilities

The twins had a 99% success rate in battle. Yula used an elastic whip and was a skilled sandbender. Yula was known for whipping her enemies with her right hand while sanding with her left. Panteen threw spinning blades at her enemies. Panteen rarely missed and had sharp senses. Both sisters had sharp reflexes and were particularly fast.

Panteen had speed that rivaled Mai's. Exceeding that of Macai, Azula, Zuko, and several other prominent names. Yula had comparable speed to her sister. The twins were also masters of stealth. Their armor allowed them to move quickly and remain light on their feet. Panteen used smoke grenades in battle to hide her presence before an attack or to make an escape. Both Yula and Panteen could jump much higher than most benders. Ty Lee and Mai rivaled their jump heights.

## Appearance

Panteen had black hair, dark brown eyes, and light skin. Yula had dark brown hair, light green eyes, and light skin. Panteen had medium-length hair while Yula had a long ponytail. The sisters wore black armor with silver stripes. They also typically wear masks over their noses and mouths. Both sisters were in peak physical condition.
Vindicated Avenger

### Abilities

Fire Blasts, Fire Bombs, Fire Redirection, Rocket Propulsion, Fire Beams, Fire Walls, Kickboxing, Grappling & Wrestling, Fire Cascade (fire flows from the ground)

### Build

Muscular

The Vindicated Avenger is a freedom fighter, a hero, and one of Macai's opponents in book 3 of Avatar: Macai's Journey.

## Backstory

The Vindicated Avenger (VA) once served in the Fire Nation before he defected and joined a group of freedom fighters called the United Way. He was known for giving intense speeches against the Fire Nation, manufacturing a revolution throughout the Fire Nation, protecting and saving wealthy leaders who were arrested for funding or supporting the United Way, and liberating a few towns, villages, and a major Earth Kingdom city that was annexed by the Fire Nation.
Bodyshots

Bodyshots are a range of punches, kicks, knees, and elbows that are focused on the central regions of the body. These include the chest, stomach, abdomen, shoulders, and arms. The most common body shots are hard punches to the stomach. Bodyshots are used to slow down opponents and make them sore. These shots are often thrown when opponents guards are tight and are difficult to penetrate. Bodyshots can slow down faster and more mobile opponents by taking steam out of them. Bodyshots can at times be easier to land than headshots, especially when going against opponents with great headmovement.

Body attacks have the advantage of having a wider hit radius than head attacks. Bodyshots are typically hard and powerful in nature.

## Notable Practitioners

* Macai (legendary body jabs, elbows, knees; frequently used)
* Zuko (legendary body kicks, often used)
* Azula (legendary body kicks, occasionally used)
* Rosh
* Haresh
* Beruto
Felfort Station

Felfort station was an important fuel depot located on an island near the Earth Kingdom mainland. It was one of the last and few Earth Kingdom islands remaining during the final year of the Hundred Year War.

## Run-in with the 31st

As the new leader of the 31st Company, 14-year-old Captain Macai was sent to destroy the depot on this island and capture Earth Kingdom Captain Onazi who was the leader of the fort. At the time, Rosh was not a member of the 31st and Macai was directly advised by Captain Hazo.
Princess Yue

Princess Yue was Chieftain Arnook's daughter and the princess of the Northern Water Tribe. She was a noncombatant and a nonbender. Yue was second in line to lead had anything happened to Chieftain Arnook since he didn't have any sons.

## Love with Sokka & merging with the moon

Yue swiftly fell in love with Sokka after meeting him during the Avatar's visit to the Northern Water Tribe. Battles broke out as Zhao's prize fleet hit the North with massive invasion. An overzealous Zhao killed the moon spirit, disrupting balance and taking away waterbender's abilities to control their element. Yue gave her life so that the spirit could live on and therefore became one with the moon. She declared she'd always watch over Sokka, even in her passing.

Macai never understood this story.

## Next in line

After Yue's passing, a gap was created for Arnook in succession. When he died, a power struggle ensued over the next Northern Water Tribe leader. Eventually, the issue was resolved with the assistance of the Avatar, Katara, Hakoda, Pakku, and Sokka.

## Personality

Yue was kind, caring, compassionate, and well-mannered. She was artistic and incredibly creative. Yue was regarded as an avid writer, excellent cook, profound poet, good drawer, established painter, and skilled diplomat. Despite these qualities, Yue was terrible with instruments (with the exception of the flute). Yue was a major supporter of peace and believed nations should always pursue the best course of action that prevents unnecessary violence.
Voices of Accuracy

The Voices of Accuracy were an elitist and terrorist organization that wanted to suppress the advancement of the lower classes within the Fire Nation. They believed that the Elite classes and higher social classes maintaining most of the benefits of society was part of the natural order of life. The members of this group used several misinformation campaigns to damage the credibility of their enemies, who were any freedom fighters or leaders who advocated for a reduction of discrimination practices within the Fire Nation.

The Voices of Accuracy supported patronage.

## 99 AG

   During this timeline, the Voices of Accuracy members became remarkably violent. They attacked opposing leaders in several cities. Carrying out assassinations of various sorts. From bombings to archer shootings to poisoning people to broad daylight killings. These groups would eventually get Macai's attention due to one of their heinous acts. This led to Macai going on his own independent stealth mission to deal with one of their sects.

## Funding

Several noble Fire Nation leaders help fund this group. Though there was a lot of controversy regarding which individuals funded it. Only a few of the donors were known, most were unknown and managed to keep their identities secret throughout the Hundred Year War. They held several secret meetings and had speeches in the shadows of society at abandoned facilities. Some members of this group were lawyers, doctors, judges, police officers, politicians, and members of other professions.

## Appearance

VOA enforcers had brown uniforms and with light grey markings.
Rongor

Rongor was a vital Earth Kingdom industrial costal settlement which was paramount to the Earth Kingdom's war effort. On the outskirts of Rongor was a massive fortress which was commanded by Major Hannock. The fortress itself held several massive cannons which could fire earth projectiles from the ground at ships. These projectiles were made up of several rocks, stones, and metals. When being launched, the sheer force of the blasts could tear even advanced Fire Nation ships apart.

## Siege of Rongor

Several Fire Nation naval vessels laid siege on Rongor including the 31st's Prompt Adjudicator. At this time, Macai had become a commander and was placed in charge of the assault. The officer stayed to the seas and picked or swerved off several debris before they could smash his vessel. Still, it would only be a matter of time before he too would be picked apart unless his 31st marines would be able to punch a hole through his enemies' defenses and destroy the fort from within. Several squads of troops including Kett, the newly recruited Captain Rosh, Ronin, Rosier, and others were sent to take down the facility.
Hetestko

Hetestko was a growing and busy industrial city within the Earth Kingdom that was once annexed by Firelord Azulon but was eventually given back to the Earth Kingdom after the Hundred Year War. A hate group called the Restored Dynasty was founded by disgruntled Earth Kingdom nationals who wanted revenge on Fire Nation citizens within their city as payback for the troubles the Fire Nation Empire had caused the people of Hetestko before.
Fire Flame Rankings

AMJ has various flame colors which all correlate to different abilities. This includes heat and temperatures. Here are the rankings from hottest to least hot. The heat levels in AMJ are based on the actual scientific heat levels most flames of said colors may have.

1. Violet (3,200-3,500 Fahrenheit)
2. Indigo (3,000 Fahrenheit)
3. Royal blue (2,800-2,900 Fahrenheit)- Azula (AMJ book 4)
4. Light blue (2,700 Fahrenheit)- Azula (ATLA and AMJ books 1-3)
5. White (2,500 Fahrenheit)- Macai
6. Light yellow (2,300 Fahrenheit)- Zerrel
7. Yellow (2,200 Fahrenheit)
8. Dark yellow or gold (2,100 Fahrenheit)- Macai (AMJ tournament)
9. Light orange (2,000 Fahrenheit)- Kett's outer flames
10. Orange (1,900 Fahrenheit)- Most common
11. Dark orange (1,800 Fahrenheit)- Kanna Foloki's outer flames
12. Light red (1,600-1,700 Fahrenheit)- Hakon
13. Red (1,400-1,500 Fahrenheit)- Rosh's outer flames
14. Dark red (1,200-1,300 Fahrenheit)

Green/Black/Pink/Brown/Black?

These flame colors are not natural, and their heat isn't correlated with temperature. They typically would have around the same temperature as light orange flames which are the most common variation of fire. Some Dai Li agents have created and used green fire.

## Character flames

The biggest difference between character flames and general flames is that many characters have two types of flames. An outer flame and an inner flame. The combination of both can generate the overall heat of some firebender's flames.

## Limitations

Firebending is not all about heat. The greatest firebender knows how to balance his or her skillset and uses proper timing, control, and technique to win fights or Angi Kais. Still, flame heat is a big advantage in battle and can be used to outright overpower a fighter with equal skill.
Air Split Double Kick

The air split double kick or simply the air split or double kick is a combat move that involved making the splits in the air. Such a move can hit two opponents at once. Benders can use a modified version of this ability where they kick two flames, waterballs, ice blocks, air blasts, or other bending attacks at once during said maneuver.

## Notable Practitioners

* Kanna Foloki (legendary, often)
* Ty Lee (elite, moderately)
* Azula (elite, occasionally)
Unofficial Character Themes

Several characters throughout AMJ have unofficial themes. These are themes that AMJ does not own but are simply used as placeholder songs to represent the characters. These videos can be found on Youtube. The main purpose of such themes are to create a vibe that the characters are meant to give off.

**Macai's Journey Intro** (This is Macai's Journey!)

Star Fox Assault Main Theme

**Legendary Commander** (Macai's Theme))

GI Joe- Retaliation: Storm Shadow Theme

**Here comes Rosh**

Batman Beyond Extended Mix

**Kanna Foloki's Theme**

Halo 4 OST vol 2. Mantis

**The Vindicated Avenger**

Captain America Winter Soldier Theme

**Alev's Theme**

Spiderman: Web of Shadows Soundtrack- Boss (HD)

**Zerrel's Theme**

Star Wars: Valkorion Theme (Darth Vitiate/Tenebrae) | Epic Version (Knights of the Fallen Empire)

**Haresh's Wrath**

Halo Infinite OST- Escharum

**The Shadow of Justice (Karanga)**

Wonder Woman 1984 Official Soundtrack | Cheetah- Hans Zimmer | Water Tower

**Beruto's Chaos**

Star Wars Clone Wars 2003 Durge Theme

**The 31st Company Main Theme**

Star Wars- Commando Droids Complete Music Theme

**Eyre's Legacy**

Ryse: Son of Rome- 14th Legion

**Disciples of Justice**

Halo Infinite Ost- Test of Mettle

**Ozai's Return**

Zack Synder's Justice League: Superman Rising X Flight | Epic Version (Man of Steel)

**Director Goshal**

Star Wars Rogue One: Director Krennic Theme
Footwork

Footwork is an aspect of fighting that describes how well a combatant moves their feet to get in position to perform bending attacks, land physical attacks, and to move in and out of danger. A good, polished bender or striker must have excellent footwork.

## Fighters with notable footwork

* Ty Lee (legendary)
* Zerrel (legendary)
* Azula (excellent)
* Aang (excellent)
* Kanna Foloki (excellent)
* Zuko (very good)
* Macai (good)
* General Gambo (good)
* Director Goshal (good)
Kenshin

Kenshin was the commander who led over the 31st Company as well as his own 52nd Attack Battalion that the 31st was a detachment of. As a Commander, Kenshin had command of his own fleet. Kenshin's fleet consisted of several cruisers, corvettes, and frigates. Kenshin's personal ship *the Clouded Bombarder* had longer range guns than most cruisers and had an advanced telescope that allowed his crew to view other fleets from afar or enemy positions.

## Mentorship

Like Zyger and Hazo, Kenshin served as a mentor to Captain Macai. Kenshin explained several military concepts and procedures to Macai when they were around each other. Macai largely modeled himself off Kenshin's leadership. Macai admired how Kenshin had a strong personal relationship with his men, unlike his father Eyre. Kenshin trusted and admired Macai for his sharp wits and ability to accomplish difficult tasks with limited experience. Kenshin spoke highly of Macai at officer meetings and whenever he traveled to the Capital.

Despite their close relationship, they rarely worked directly together. Most of the time, Macai and the 31st Company went on their own missions which were complementary to Kenshin's military campaigns. While Kenshin fought with his own *Centurion Company.* It wasn't uncommon for Kenshin's company to arrive last after the other companies already engaged the enemy and paved the way to victory.

## Leadership

Kenshin was a prudent and patient leader. Unlike Eyre, Kenshin earned Macai's respect for having a close relationship with his subordinates. Despite Kenshin's skills, he knew Macai would eventually surpass him. Macai was largely unaware of his potential until after his victory against General Gambo's forces at Herrona.
Cosal

Cosal was a minor character in Avatar: Macai's Journey. He was a nonbender and a swordsman who proudly served in the 31st Company.

## Cosal

### Abilities

Dueling, Elbowing, Grappling, Tripping, Pushing, Diving, Leaping, Ducking, Eye Poking, Taking Cover, Punching, Kneeing

## Backstory

Cosal was a veteran and one of the oldest members of the 31st company. By the end of the Hundred Year War, Cosal had served in the Fire Nation military for 35 years. The veteran initially started later than many other soldiers, when he was 20 years old. At the time, the local economy in his town went down after a major hurricane swept through it and destroyed many local businesses. The lack of opportunity also increased crime in his village. At that time Cosal was single, wasn't in any romantic relationship, and was still trying to find his way in life. He noticed a military poster and promptly joined.

For his first 25 years of service, he was a member in the army. Cosal was known for her loyalty, prudence, social skills, and ability to follow instructions. His commanding officer Major Chenko signed Cosal up for a special opportunity to be an officer in a new amphibious shock trooper program. Cosal was honored and took the opportunity. Cosal was then placed under command of Commander Kenshin who led the 52nd Regiment. As part of that regiment, Cosal was a member of the 31st Company which at the time was led by Captain Rosuken.

For the next 7 years, not much changed. On the 8th year, Rosuken was killed in battle and a female commanding officer named Luda was assigned to lead the regiment. She had a privileged background and was not able to deal with the pressures of her position. After a few weeks of serving and a disastrous first battle she quit and was exiled. For a couple of months, the 31st was grounded and had no missions. A few temporary officers went with the team on minor raids and patrols another few weeks. During this time, Aiya was selected as an administrative assistant to help build up the company which still didn't have any long-term leadership.

## Macai's Journey

Soon after, Commander Macai was assigned to the unit then the rest was history. Macai completely rebuilt, revitalized, and retrained the company to ridiculous levels. As Macai looked to reform the unit, he looked to veterans like Cosal and Rosier to guide him as well as some younger experienced members like Samira. Cosal shared priceless knowledge with Macai throughout battles and sometimes he had discussions with Hazo regarding how to best guide Macai. Cosal was also a leading member at 31st discussions and strategic sessions.
King Kuei

The 52nd Earth King, Kuei was the ruler of the Earth Kingdom during the later years of the Hundred Year War and the first few years after. For most years in his early reign he was a puppet and was being played and controlled by Long Feng who kept him out of the loop about the Hundred Year War.

Part of Kuei's cluelessness was due to him gaining the throne at a young age. His mother died when he was just a boy after falling to a rare disease. His father was assassinated and he was given his title at just 15 years of age. With the immense responsibilities dealt to him, he did not understand many political occurrences and Long Feng guided him. Under Feng's watch, all of Kuei's problems were seemingly handled.

During the coup of Ba Sing Se, Kuei was placed in captivity by the treacherous Dai Li and Princess Azula. Keui became a stronger and more well-rounded ruler after the incident and learned to analyze more information for himself. Keui also did not rely solely on the Dai Li but also utilized Earth Kingdom commandos, detectives, spies, and government administrators to assist in his decision making.

Keui became very known for visiting different cities and collaborating with local majors to find the best way to make his kingdom stronger and more successful. He started making more trips out of his capital than his parents before him and Long Feng. By doing this, public perception of him greatly improved.

## International Role

Keui quickly developed a reputation of being a strong international player. He worked closely with Zuko, Aang, and Hakoda to resolve disputes.
Abilities

Different characters have different abilities. These abilities are usually tied to the bending skills that person is born with. Bending abilities are largely hereditary and can depend on if someone if from the Water Tribe, Earth Kingdom, Fire Nation, or Air Nomad regions. It is said that the ability to bend (control, create, and/or influence elements) is a recessive trait which is why a lot more people are nonbenders. Benders themselves make up less than a fifth of the world's population.

The Avatar is a unique being with the ability to control all major bending elements (Fire, Water, Earth, Air). There are also several subbending forms which stem from the major forms such as lightning bending, metal bending, lava bending, sand bending, ice bending, mud bending, wood bending, bone bending, sound bending, and blood bending.

Even within an element, each bender has their own individual skills. This is even true for nonbenders where one may be better at performing different close ranged attacks and another can perform long ranged strikes. Even a normal human may know how to perform backflips, a leg sweep, or unique grappling moves while another does not.
AMJ Questionnaire

Want to share feedback on Avatar: Macai's Journey. Feel free to check out our questionnaire.

Status:

This questionnaire is currently still being created.

AMJ character questionnaire:

This is different from the planned general questionnaire. Share your feedback regarding specific AMJ characters.

AMJ personality quiz:

Which AMJ member are you more like? This particular quiz measures if you are more like Macai, Rosh, Kett, or Kanna Foloki.

Noble, commoner, royal, or outcast:

The AMJ universe is known for its class divide between nobles and commoners. Find out if you lie in one of two positions or if you are something else altogether.
Aang

Aang is the main character of Avatar: The Last Airbender, which is the mother series for Avatar: Macai's Journey. During the events of Avatar: Macai's Journey, Aang was the Avatar.

## Aang

### Enemies

Azula, Ozai, Zuko (initially), Long Feng, Zhao

### Abilities

Air Blasts, Air Whirlwind, Air Balls, Breathing Air Beams, Air Repulse, Water Torpedoes, Water Whips, Ice Bricks, Ice Shield, Freezing the Ground, Fire Blasts, Fire beams, Breathing Fire, Fire Flare (later), Fire Swirl, Launching Bricks, Earth Shockwave, Wrapping Large Vines around his enemies, Sandbending, Kickboxing, entering the Avatar State

## History

Aang was only 12 years old when the Fire Nation attacked the Air Nomads and destroyed his home. All the Air Nomads were destroyed yet he escaped and frozen himself in a block of ice. Aang was also frozen with his trusted pet, Appa. Aang eventually was rescued by a waterbender named Katara from the Southern Water Tribe after her and her brother Sokka got in an argument. The duo quickly became two of his best friends.

Katara eventually trained Aang in waterbending as she personally grew in her art. Aang met Toph who became another major part of his legacy and took another animal named Momo as his next pet. The banished Prince Zuko looked to capture Aang, which was the condition his father bestowed upon him in order to regain honor in his nation. Despite his best efforts, Zuko was no match for the gifted fighter.

Aang would eventually grow in power and win several victories against the Fire Nation. In time he destroyed one of the Fire Nation's largest and most powerful fleets in his defense of the Northern Water Tribe's capital. This was a major blow to Ozai's administration, ultimately leading to him assigning the task of capturing the avatar to Princess Azula. While Azula gave Aang a rough time, she initially was unable to apprehend him. She later concocted a sinister plan which allowed her to topple the Earth Kingdom Capital Ba Sing Se from within through a coup with the Dai Li as her enactors.

Aang came crashing in to save the day, as usual but the princess was prepared. She struck him down in battle. While Aang was defeated, he wasn't permanently destroyed, his close friend Katara healed him allowing what was left of his body to be spared by light spirits. He would later return and act as a catalyst for the toppling of the Fire Nation Empire; with his victory over Firelord Ozai as his ultimate triumph.

## Fighting Style

Aang had a naturally defensively fighting style. He was incredibly fast, the fastest being in the planet which was a common fighting style for an airbender. Aang had incredibly sharp reflexes and was exceptionally hard to hit.

## Noble or Commoner?

Aang is from an airbending society where all individuals are held at an equal place. Because of this, he is technically a commoner since no nobles exist within his society.

## Personality

Aang was naturally goofy, fun, and kind individual. Of course, there were times that he was selfish or got into disputes with his friends but he was ultimately noble and compassionate in character.