Melting Love

* Ingame
* Idle
* Breaching

**This Abnormality is Capable of Instadeath**

**This Abnormality is Capable of Breach**

**This Abnormality is Capable of Employee Alteration**

**This Abnormality is Capable of Department/Facility Alteration**

**This Abnormality can Benefit the Facility**

**This Abnormality is Capable of Spawning/Summoning/Converting an Employee to gain a Minion/Creature**

## Probabilities

> *"...and my dear employees, I do hope you all put on the gas masks we distributed to you before we enter."*
> - Melting Love's Entry
>
>

**Melting Love (D-03-109)** is an Abnormality taking the form of a pink slime creature, resembling a female humanoid. Its irises are dull white, with dark red sclera. The slime of its body flows down like its hair into a pink puddle.

## Ability

Melting Love's first ability will trigger when an employee first performs a work other than  Repression on it. It will give them a blessing (D-03-109-1) resembling a slime heart that follows the employee before they leave the room, popping upon exiting.

The blessed employee will heal 30  SP every 15 seconds, have an increased  Success Rate (+10%) on Melting Love and will heal 25-35  SP after completing a work with it. However, the employee will create a pink explosion every 10 seconds, spreading several slimy particles around them. When an explosion occurs, employees or clerks in the same room have a 25% chance of gaining a small slimy mark on their cheeks, entering phase 1 of the infection. After about 50-60 seconds, an infected employee's face will turn pink, showing phase 2 of the infection. These infected employees and clerks will heal  SP over time and have the same pink explosion effect, infecting other employees and clerks with a 25% chance. The pink explosion from the blessed employee will be paused for 30 seconds if they perform  Insight Work and generate 24 or more  PE-Boxes. Getting below 24  PE-Boxes will cause all infected employees to be immediately transformed into slime minions. The manager should be mindful that the Qliphoth counter will still decrease when there is a normal or bad work result (when the blessed employee performing  Insight work produces 24 or fewer  PE-Boxes). The blessing remains on the employee until the end of the day. Only one blessing can exist at any given time.

If the infected employees or clerks are not taken care of or the day is not completed before their transformation (100-120 seconds), they will be eaten by slime from below and turn into  HE class slime entities with classification code D-03-109-2, their skeleton the only thing left of them inside the now aggressive slime entities. They possess average movement speed, low  HP at 200, and deal moderate  Black Damage (6-12).

Melting Love's second ability will trigger when its  Qliphoth Counter reaches 0. The  Qliphoth counter can be reduced when getting a  Bad or  Normal work result, as well as if the blessed employee does  Repression work. If the blessed employee dies, the heart will be removed and the Abnormality will drop its  Qliphoth Counter to 0. It will also drop its  Qliphoth Counter to 0 if half of the alive employees in the facility are infected while the blessed employee is still alive.

When the Qliphoth Counter is depleted, the Abnormality will breach. When breaching, its appearance will change to that of a hunched creature covered in pink slime. In this form, it has extremely long arms, and has visible bones of what we can presume to be other employees floating within it. When this Abnormality breaches, all infected employees who have not transformed will transform immediately. Melting Love possess 1500  HP and average  Movement Speed. It possesses a close ranged slam attack that does a decent amount of  Black Damage (15-25). It will occasionally fire slime from its mouth when a target is in the same area, dealing high  Black Damage (25-45). Employees who are hit by the slime projectile will have a pink glowing circle around them, taking 2-3  Black Damage every 2 seconds for 10 seconds. Employees killed by Melting Love will turn into the  HE class slimes. After 40% of its  HP is removed, all minor slimes will stop moving as Melting Love will reach out its arm to drain a pawn of its HP, healing it for 200  HP after 15-20 seconds. It is important to eliminate all of its pawns to prevent this from happening.

If the employee with the blessing is alive and Melting Love escapes, the 'blessed' employee will be eaten by slime from under them and turn into a  WAW class slime minion with a classification code D-03-109-1. They possess an average amount of  HP at 800 and a slightly larger size compared to  HE class slimes. They are also faster and deal about twice the amount of  Black Damage (12-20). They are still marked with the blessing, and will follow Melting Love with all the other slimes. If D-03-109-1 dies while Melting Love is breaching, Melting Love will heal all of its own  HP and enter an "Enraged" state, dealing extra damage with its attacks (Slam:  20-32; Slime projectile:  30-60).

## Origin

Melting Love was the waste product produced from an unknown experiment within Lobotomy Corporation. It was found and hidden away by an employee who formed an emotional bond with it.

## Details

Melting Love responds to the four works in order of best to worst:  Attachment,  Insight,  Instinct, and  Repression.

Like all Abnormalities, its energy output is determined by the number of PE Boxes (Positive Enkephalin boxes) at the end of the interaction.

Melting Love's emotional state is divided into 3 sections:  Bad,  Normal, and  Good. Completing 0-14 E Boxes will cause it to feel  Distressed, completing 15-24 will cause it to feel  Normal, and 25-32 will make it  Happy. Its usual cooldown timer after a task is around 15 seconds. Its  Qliphoth Counter is 3.

### Unlockable Information/Upgrades

**Basic Information** (Cost:  30 PE Boxes)

Unlocks and shows the name of the Abnormality, subject classification, Risk Level ( ALEPH), portrait, Damage Type ( Black 4-10), the amount of  E-Boxes (32), its emotional states, and its  Qliphoth Counter (3).

**Instinct/Insight/Attachment/Repression Work Favor** (Cost:  10 PE Boxes)

Unlocks the percentage level list to the respective work.

**Managerial Works 1/2/3/4/5/6/7** (Cost:  6 PE Boxes)

* "Managerial Tips 1"
	+ "When the work result was Bad or Normal, the Qliphoth Counter lowered."
* "Managerial Tips 2"
	+ "Melting Love gave a lump of slime to the first employee (D-03-109-1) who performed any work other than Repression with it. The lump healed D-03-109-1’s SP and raised their work success rate. However, further observation is needed to determine how the lump’s effects change according to the state of Melting Love."
* "Managerial Tips 3"
	+ "When D-03-109-1 completed Repression Work, the Qliphoth Counter lowered."
* "Managerial Tips 4"
	+ "Employees who are in the same area as D-03-109-1 have a low chance of being infected by the slime. Those who are infected by the slime (D-03-109-2) can be distinguished with a trace of slime on their cheeks. Employees who made contact with D-03-109-2 also had a low chance of infection. When enough time passed after infection, D-03-109-2’s skin was completely merged with the slime, and infected employees turned into ████████."
* "Managerial Tips 5"
	+ "The Qliphoth Counter dropped to 0 when the number of D-03-109-2 took up more than 50% of the department while D-03-109-1 was still alive."
* "Managerial Tips 6"
	+ "The Qliphoth Counter dropped to 0 when D-03-109-1 died."
* "Managerial Tips 7"
	+ "After a series of experiments, it has been found that the spread of the slime can be controlled through Insight Work. If D-03-109-1 performs Insight Work and produces 24 or more PE-Boxes as a result, the slime will not infect other employees for 30 seconds. However, please be cautious as if less than 24 PE-Boxes are produced, every single D-03-109-2 may transform into ████████."

**Escape Information** (Cost:  30 PE Boxes)

Information if the Abnormality can escape or not, plus her Qliphoth Counter (3). This includes her defenses when breaching:

 Red: Absorb (-1.0) -  White: Normal (1.0) -  Black: Weak (1.5) -  Pale: Endured (0.8)

Big Slime (D-03-109-1):

 Red: Absorb (-1.0) -  White: Normal (1.0) -  Black: Vulnerable (2.0) -  Pale: Endured (0.8)

Slime Pawn (D-03-109-2):

 Red: Absorb (-1.0) -  White: Normal (1.0) -  Black: Vulnerable (2.0) -  Pale: Normal (1.0)

### Observation Level

**Level 1** (1 Section unlocked):  Speed Rate +4

**Level 2** (2 Sections unlocked):  Success Rate +2%

**Level 3** (3 Sections unlocked):  Speed Rate +4

**Level 4** (All details unlocked):  Success Rate +2%

Unlocks the E.G.O. **Weapon**, **Suit** and **Gift** 'Adoration'.

### E.G.O. Equipment

* Weapon
* Suit
* Gift

**E.G.O. Weapon Adoration**

 **Requirements:** **Agent** Level 5 **Temperance** Level 5

It’s the byproduct of some horrid experiment in a certain laboratory that eventually failed.
People who touch this slime complain of a strange sensation on their skin, but it won’t stop there."

**E.G.O. Suit Adoration**

 **Observation Level:** 4

Be cautious because once you get too used to keeping the suit on, the viscosity of the slime might hold onto the wearer and become too sticky to let go."

**E.G.O. Gift Adoration**

 **Effects**:  HP +5,  SP +10,  Success Rate -5,  Work Speed -5

**Observation Level:** 4

## Story

* "*This Abnormality was created with the ideas provided by Tumblbug Backer 'mul'.*"
"A melting slime with a resemblance to humans when inspected closely. Its Containment Unit is covered in its mucus secretions."
* "Today, I’d like to talk about the recent incident everyone has heard of. That’s right, that dreadful incident when an army of slimes took over our facility for (Redacted) minutes. There were several containers left in the (Redacted) lab which were not processed properly during the experiment related to (Redacted).
* If you know about the (Redacted) experiment, you would already know that the contents of those containers are merely useless leftovers that only prove the experiment has failed. Our researchers felt there was no need to dispose of them.
* It was obvious that one newbie to the research team had no idea what was inside those containers. Employee Marie found the containers of pink slime and felt that they could pose a threat. It is assumed that she thoroughly concealed and kept them in (Redacted) status. If my assumption is correct, the melted object in those containers was probably the (Redacted) of (Redacted). I became sure of this when I read the passage that described its appearance as that of an adolescent human."
* "I dunno if it was fortunate for us or not, but its memories, including those of the experiments, were completely gone; it could barely speak a word or two. It was also mentally unstable. It became extremely nervous whenever Marie was not present.
* A brother. Marie had a brother whom she lost during her childhood. It all started when she felt an attachment to the childlike pink slime that followed her around. Marie showed an unprecedented level of decrease in her mental corruption. Indeed, it was extremely unusual. Of course, it was certain that the Abnormality somehow affected her in a positive way, but that was the end of the benefits.
* Her colleagues started noticing her odd behaviors; they tried to ask her about them, it was the right thing to do. They were educated about the potential implications of a steep decrease in mental corruption levels, and understood that a person disappearing every single break time is a dangerous sign. However, Marie didn’t say a word to them and ended up detained in the counseling room until she opened up.
* Meanwhile, this slimy creature that had forgotten everything instinctively remembered one thing: it had to get out of the facility no matter what. This Abnormality once again felt extremely nervous when Marie didn’t show up on time. It thought that she was in danger; it was then that it decided to escape WITH her. A rare bond had formed between the two. They cared about each other from the bottoms of their hearts."
* "Confined within the counseling room, Marie eventually gave up her right to remain silent and began to reveal what she had done. How she kept the contents inside the container, and how she was able to form a bond with it. However, she couldn’t finish her words. This was because she melted in the blink of an eye, moments after signs of an anomaly showed up on her skin. Yes, she quite literally melted, melted in her entirety. And that wasn’t the end of it. The slime that once was Marie a few seconds ago began to move. It wasn’t a difficult task for a fluid creature to slide under the door of the counseling room.
* Did it have a speck of human rationality? No. Just like a newborn duckling blindly follows its mother, it simply moved towards the Abnormality. And it wasn’t just Marie that turned to slime. Every single employee who had made contact with her in some way began to melt too. Those who were questioning her, who had shared a meal with her, who had worked together… Soon, this army of slime began to attack other employees. All for the mother slime, the Abnormality they loved. Yes, out of love and love alone, they killed."
* "...and my dear employees, I do hope you all didn’t forget to put on the gas masks we distributed to you before we entered, did you? I do hope that no one took it off out of boredom or stuffiness. I must inform you all that some of you are already infected by the slime I told you about. We did not give gas masks to some of you, and we did say that it was because we were out of stock. Though, to be truthful, it was just so we could distinguish between those who are infected and those who are not. You may feel fine now, but before an hour passes, your flesh and bones will start to melt, and your mind will disintegrate into pitch-black nothingness. Then you will begin trying to wreak havoc on the facility. You’ll probably, as your first action in your new form, jump at the employees sitting right next to you. All for the mess of slime you so adore.
* Yes, I know. It’s unbelievable. You feel so alive and clear now, just how on Earth could you melt down into slime? And yet you will. It’s not your fault of course. Someone among you made contact with the slime Abnormality, and you were just the unlucky sap who happened to be around that person. It’s meaningless now to determine patient zero. I doubt they had any idea how catastrophic the results of their actions would be. They did it out of pure affection, after all.
* Finally, those uninfected who are wearing masks, please ensure you pay extra attention to your hygiene and immediately report when you see an employee acting out of the ordinary. You’ll simply be infected as well if you attempt to help them. Now, in your desks, there will be 9mm pistols, all perfectly locked and loaded. What you must do now should be clear. We will not open the doors until the situation is… taken care of. If you think this too cruel, allow me to remind you that this *is* your job. I hope to see you again once everything has been handled."

## Flavour Text

* "Melting Love makes those who look at it feel affection without realizing it."
* "Composed entirely of pink slime, Melting Love is sliding around its Containment Unit."
* "If <name> feels like they may want to ignore some of the safety and sanitary protocols, it will result in a slimy hell."
* "Unbeknownst to all, Melting Love’s army grows day by day."

## Trivia

* This Abnormality is made based on the idea of the Tumblbug backer 'mul'.

## Gallery

Employee with Gift and the BlessingEffect after completing a work on Melting Love.Pink explosion on employee.Giant slime creature (D-03-109-1).D-03-109-2 appearance on clerk.Phase two of D-03-109-2Clerk(D-03-109-2) about to transform into the slime creature.Tiny Slime attacking an office worker (clerk).Melting Love with Slimes.Melting Love absorbing a small slime to healMelting Love's Details unlockedBlessed employee becoming slime