Cyclops

* Classic
* Age of Apocalypse
* Marvel NOW!
* Phoenix Five
* Modern

### Side

Super Hero (Classic, Marvel NOW!, Modern), Super Villain (Age of Apocalypse, Phoenix Five)

### Abilities

Command, Energy Projection, Phoenix Force

## Details

### Bio

Scott Summers is a mutant with the ability to harness energy and direct it through his eyes to deliver blasts of concussive force. Scott wears a visor made of ruby quartz in order to control his potentially devastating gaze.

## Gear

While names and icons may change between different uniforms, stats remain the same.

Stats are based of Lvl 70 Max Tier character.

**Bonus Option** can be changed via random roll.

 **Ruby Visor +25**

 **X-Suit +25**

 **X-Band +25**

 **Utility Belt +25**

* **Bonus Option**

## Skills

### All Uniforms

#### Leadership

**Natural Born Leader**

Applies to: All Allies

* Increases all Basic Attacks by +25%.
* Increases all Basic Defenses by +25%.

Mastery Needed: 1 or higher

**Natural Born Leader**

Applies to: All Allies

* Increases all Basic Attacks by +35%.
* Increases all Basic Defenses by +25%.

Mastery Needed: 1 or higher

#### Passive Skills

**Ambient Radiation**

Applies to: All Allies

* +10% increase of Energy Attack.

Required Rank: 4 or higher

**Ambient Radiation** v2

Applies to: All Allies

* +15% increase of Energy Attack.

Required Rank: 4 or higher
Applies to the following Uniforms: Age of Apocalypse, Marvel NOW!

**Ambient Radiation** v3

Applies to: All Allies

* +30% increase of Energy Attack.

Required Rank: 4 or higher
Applies to the following Uniforms: Phoenix Five

**Ambient Radiation** v4

Applies to: All Allies

* +40% increase of Energy Attack.

Required Rank: 4 or higher
Applies to the following Uniforms: Modern

**Visor Upgrade**

Enhances effect of skill, Ambient Radiation
Applies to: Self

* Ignores target's Dodge Rate by 50%.
* Increases Skill damage by 18% and increases Bonus Damage by 25%.

Tier-2 Advancement Required
Applies to the following Uniforms: Classic, Age of Apocalypse, Marvel NOW!, Phoenix Five

**Visor Upgrade** v2

Applies to: Self

* Ignores target's Dodge Rate by 50%.
* Super Armor, increases all Basic Defenses by +40%.
* Increases Skill damage by 35% and increases Bonus Damage by 30%.

Tier-2 Advancement Required
Applies to the following Uniforms: Modern

#### *Ultimate Skill*

**Rays of Ruin**

*Energy Damage, Ignore Targeting*

Applies to: Enemies

* Decreases all Basic Defenses by -20%.(4 Sec.)
* Decreases All Speeds by -25%. (3 Sec.)
* Snare(3 Sec.)

Applies to: Self

* Increases Guaranteed Critical Rate b +35%(3 Sec.)
* 100% chance to penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE, INVINCIBLE effect. (5 Sec.)
* Invincible (6 Sec.)
* Increases basic damage by 90% for 1 attack(s). (5 Sec.)
* Energy Damage 153% of Energy Attack

Additional 15 Energy Damage
Tier-3 Advancement Required

Applies to the following Uniforms: Classic, Age of Apocalypse, Marvel NOW!

**Rays of Ruin** v2

*Fire Damage, Ignore Targeting*

Applies to: Enemies

* Decreases Fire Resist by -20%. (4 Sec.)
* Decreases All Speeds by -25%. (3 Sec.)
* Burn: Deals 50% additional Fire Damage every 1 sec and decreases all Basic Defenses by 10%(3 Sec.)
* Snare(3 Sec.)

Applies to: Self

* Increases Guaranteed Critical Rate by +35%(3 Sec.)
* 100% chance to penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE, INVINCIBLE effect. (5 Sec.)
* Invincible (6 Sec.)
* Increases basic damage by 90% for 1 attack(s). (5 Sec.)
* Fire Damage 153% of Energy Attack

Additional 15 Fire Damage
Tier-3 Advancement Required

Applies to the following Uniforms: Phoenix Five

**Rays of Ruin** v3

*Energy Damage, Ignore Targeting*

Applies to: Enemies

* Decreases all Basic Defenses by -20%.(4 Sec.)
* Decreases All Speeds by -25%. (3 Sec.)
* Burn: Deals 50% additional Fire Damage every 1 sec and decreases all Basic Defenses by 10%(3 Sec.)
* Snare(3 Sec.)

Applies to: Self

* Increases Guaranteed Critical Rate by +35%(3 Sec.)
* 100% chance to penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE, INVINCIBLE effect. (5 Sec.)
* Invincible (6 Sec.)
* Increases basic damage by 90% for 1 attack(s). (5 Sec.)
* Energy Damage 153% of Energy Attack

Additional 8 Energy Damage
Tier-3 Advancement Required

Applies to the following Uniforms: Modern

## "Classic" Uniform

### Active Skills

**Laser Beam**

*Energy Damage, Ignore Targeting*

* Energy Damage 58% of Energy Attack

Additional 534 Energy Damage

Cooldown Time: 6 seconds

**Laser Cutter**

*Energy Damage, Ignore Targeting*

* Energy Damage 66% of Energy Attack

Additional 178 Energy Damage

Cooldown Time: 8 seconds

**Laser Point Strike**

*Energy Damage, Guard Break*

Enables attacking enemies who have activated the "Ignore Targeting" effect.
Applies to: Enemies

* Stun (1 Sec.)

Applies to: Self

* 100% chance to penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE. INVINCIBLE effect. (1 Sec.)
* Energy Damage 120% of Energy Attack

Additional 267 Energy Damage

Cooldown Time: 9 seconds

**Optic Blast**

*Energy Damage*

* Energy Damage 200% of Energy Attack

Additional 356 Energy Damage

Cooldown Time: 11 seconds

Skill Needed: Lv.5 or higher

**Optic Barrage**

*Energy Damage*

When using manual controls, your character will continuously attack nearby enemies

Applies to: Self

* 100% chance to grant All Damage Immunity(4 Sec.)
* Energy Damage 90% of Energy Attack

Additional 534 Energy Damage

Cooldown Time: 15 seconds

## "Age of Apocalypse" Uniform

### Active Skills

**Laser Beam**

*Energy Damage, Ignore Targeting*

* Energy Damage 58% of Energy Attack

Additional 534 Energy Damage

Cooldown Time: 6 seconds

**Laser Cutter**

*Energy Damage, Ignore Targeting*

* Energy Damage 66% of Energy Attack

Additional 178 Energy Damage

Cooldown Time: 8 seconds

**Laser Point Strike**

*Energy Damage, Guard Break*

Enables attacking enemies who have activated the "Ignore Targeting" effect.
Applies to: Enemies

* Stun (1 Sec.)

Applies to: Self

* 100% chance to penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE. INVINCIBLE effect. (1 Sec.)
* Energy Damage 120% of Energy Attack

Additional 267 Energy Damage

Cooldown Time: 9 seconds

**Optic Blast**

*Energy Damage*

* Energy Damage 65% of Energy Attack

Additional 119 Energy Damage

Cooldown Time: 11 seconds

Skill Needed: Lv.5 or higher

**Optic Barrage**

*Energy Damage*

When using manual controls, your character will continuously attack nearby enemies
Applies to: Self

* 100% chance to grant All Damage Immunity(4 Sec.)
* Energy Damage 90% of Energy Attack

Additional 534 Energy Damage

Cooldown Time: 15 seconds

## "Marvel NOW!" Uniform

### Active Skills

**Laser Beam**

*Energy Damage, Ignore Targeting*

* Energy Damage 58% of Energy Attack

Additional 534 Energy Damage

Cooldown Time: 6 seconds

**Laser Cutter**

*Energy Damage, Ignore Targeting*

* Energy Damage 66% of Energy Attack

Additional 178 Energy Damage

Cooldown Time: 8 seconds

**Laser Point Strike**

*Energy Damage, Guard Break*

Enables attacking enemies who have activated the "Ignore Targeting" effect.

Applies to: Enemies

* Stun (1 Sec.)

Applies to: Self

* 100% chance to penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE. INVINCIBLE effect. (1 Sec.)
* Energy Damage 120% of Energy Attack

Additional 267 Energy Damage

Cooldown Time: 9 seconds

**Optic Blast**

*Energy Damage*

* Energy Damage 125% of Energy Attack

Additional 178 Energy Damage

Cooldown Time: 11 seconds

Skill Needed: Lv.5 or higher

**Optic Barrage**

*Energy Damage*

When using manual controls, your character will continuously attack nearby enemies

Applies to: Self

* 100% chance to grant All Damage Immunity(4 Sec.)
* Energy Damage 90% of Energy Attack

Additional 534 Energy Damage

Cooldown Time: 15 seconds

## "Phoenix Five" Uniform

### Active Skills

**Blazing Kick**

*Fire Damage, Guard Break, Ignore Targeting*

Applies to: Enemies

* Burn: Deals 30% additional Fire Damage every 1 sec and decreases all Basic Defenses by 10%(3 Sec.)
* Fire Damage 55% of Energy Attack

Additional 534 Fire Damage

Cooldown Time: 6 seconds

**Phoenix Punch**

*Fire Damage, Guard Break, Ignore Targeting*

Applies to: Enemies

* Burn: Deals 30% additional Fire Damage every 1 sec and decreases all Basic Defenses by 10%(3 Sec.)
* Stun (1 Sec.)

Applies to: Self

* Barrier (5 times)(5 Sec.)
* Fire Damage 68% of Energy Attack

Additional 356 Fire Damage

Cooldown Time: 8 seconds

**Laser Wing Strike**

*Fire Damage, Guard Break, Ignore Targeting*

Applies to: Enemies

* Decreases All Speeds by -25%. (2 Sec.)
* Burn: Deals 30% additional Fire Damage every 1 sec and decreases all Basic Defenses by 10%(3 Sec.)
* Snare(2 Sec.)

Applies to: Self

* 100% chance to penetrate with BARRIER, SHIELD, ALL DAMAGE IMMUNE effect. (4 Sec.)
* Fire Damage 156% of Energy Attack

Additional 1067 Fire Damage

Cooldown Time: 17 seconds

**Optic Blast**

*Fire Damage*

Applies to: Enemies

* Burn: Deals 30% additional Fire Damage every 1 sec and decreases all Basic Defenses by 10%(3 Sec.)
* Fire Damage 125% of Energy Attack

Additional 178 Fire Damage

Cooldown Time: 11 seconds

Skill Needed: Lv.5 or higher

**Final Phoenix Beam**

*Fire Damage*

Applies to: Enemies

* Decreases Fire Resist by -10%. (3 Sec.)

Applies to: Self

* Recovers 20% of HP.(1 Sec.)
* 100% chance to grant All Damage Immunity(5 Sec.)
* Fire Damage 155% of Energy Attack

Additional 107 Fire Damage

Cooldown Time: 15 seconds

## "Modern" Uniform

### Active Skills

**Blazing Kick**

*Energy Damage, Guard Break, Ignore Targeting*

Applies to: Enemies

* Fracture(2 Sec.)
* Energy Damage 55% of Energy Attack

Additional 534 Energy Damage

Cooldown Time: 6 seconds

**Phoenix Punch**

*Energy Damage, Guard Break, Ignore Targeting*

Applies to: Enemies

* Shock: Deals additional 30% Lightning Damage every 1 sec. (3 Sec.)
* Stun (2 Sec.)
* Paralysis (Ignores immunity)(2 Sec.)
* Energy Damage 80% of Energy Attack

Additional 267 Energy Damage

Cooldown Time: 8 seconds

**Optic Rain**

*Energy Damage*

Applies to: Self

* Accumulates 10% of pure damage when attacking (Max 100%)(8 Sec.)
* +1% Increase of ALL BASIC ATTACKS each 1% of pure damage accumulated(8 Sec.)
* Energy Damage 180% of Energy Attack

Additional 107 Energy Damage

Cooldown Time: 14 seconds

**X-Combination**

*Energy Damage, Guard Break, Ignore Targeting*

Applies to: Enemies

* Bleed: Deals additional 30% Damage every 1 sec. Decreases Recovery Rate by -50%. (Removes Elasticity)(3 Sec.)
* Stun (1 Sec.)
* Snare(3 Sec.)
* Energy Damage 90% of Energy Attack

Additional 356 Energy Damage

Cooldown Time: 15 seconds

Skill Needed: Lv.5 or higher

**Ties of Fate**

*Energy Damage*

Applies to: Enemies

* Paralysis (Ignores immunity)(2 Sec.)

Applies to: Self

* Recovers 25% of HP.(1 Sec.)
* Invincible (5 Sec.)
* Increases all Basic Attacks and Defense by +40%, all speed by +1%, and Critical Rate by +30%, removes Incapacitation(7 Sec.)
* Energy Damage 100% of Energy Attack

Additional 107 Energy Damage

Cooldown Time: 15 seconds

## Uniforms

### Age of Apocalypse

**Bonus**

Enhances effect of skill, Ambient Radiation

**Uniform Options**

### Marvel NOW!

**Bonus**

Enhances effect of skill, Ambient Radiation and Natural Born Leader

**Uniform Options**

### Phoenix Five

**Bonus**

Enhances effect of skill, Visor Upgrade and Natural Born Leader

Applies to: Self

* Increases Fire Damage by +10%.

**Uniform Options**

### Modern

**Bonus**

Enhances effects of skill, Ambient Radiation

Changes effects of skill, Visor Upgrade

Enhances effects of skill, Natural Born Leader

Applies to: Self

* Critical Damage increases by +20%.
* Increases Chain Hit damage by 10% when attacking

**Uniform Options**

## Artifact

**Crimson Charisma**

*Krakoen Justice Lv.4*

Applies to: Self

* Increases Basic Damage Dealt to bosses by 20%, and an additional 0.1% of total Instinct. (Up to 200%)

## Gallery

ClassicAge of ApocalypseMarvel NOW!Phoenix FiveModern
## Team Bonus

Team up Cyclops with these characters to gain additional stat boosts.

### 3-Character Bonus

* Krakoan Order

* Energy Attack ↑ +5.4%
* Cooldown Duration ↓ 4.8%
* Critical Damage ↑ +4.8%

**X 2 Bonuses:**

**Heroic Leader**

* Energy Attack ↑ +5.4%
* Recovery Rate ↑ +4.9%
* Max HP ↑ +5.0%

**Muramasa Bond**

* All Attack ↑ +5.4%
* Critical Damage ↑ +4.9%
* Movement Speed ↑ +4.7%

**Clash of the Phoenix Five**

* All Attack ↑ +5.4%
* Ignore Defense 4.8%
* Dodge ↑ +4.8%

**The Birth of Cable**

* Energy Attack ↑ +5.3%
* All Defense ↑ +5.0%
* Cooldown Duration ↓ 4.9%

**X 2 Bonuses:**

**Succeeding Will**

* Energy Attack ↑ +5.3%
* Critical Rate ↑ +4.7%
* Max HP ↑ +5.2%

**X 2 Bonuses:**

**First X-Men #2**

* All Attack ↑ +5.4%
* Max HP ↑ +5.2%
* Critical Damage ↑ +4.7%

**X 2 Bonuses:**

**Leader's Will**

* All Attack ↑ +5.4%
* All Defense ↑ 5.2%
* Ignore Defense 4.7%

**X 2 Bonuses:**

**It Runs in the Family**

* Energy Attack ↑ +5.3%
* All Defense ↑ +5.0%
* Cooldown Duration ↓ 4.9%

**X 2 Bonuses:**

**Representative Leaders**

* All Attack ↑ +5.4%
* All Defense ↑ +5.2%
* Max HP ↑ +5.0%

**X 2 Bonuses:**

**Two Unexpected Sons**

* Energy Attack ↑ +5.2%
* Ignore Defense 5.2%
* Cooldown Duration ↓ 4.8%

**X 2 Bonuses:**

**Assault on Weapon Plus**

* All Attack ↑ +5.4%
* Critical Rate ↑ +4.8%
* Attack Speed ↑ +4.8%

**X 2 Bonuses:**

**Original Members of X-Men**

* Attack Speed ↑ +5.0%
* Cooldown Duration ↓ 4.8%
* Critical Damage ↑ +4.7%

**X 2 Bonuses:**

**Phoenix Five #2**

* Energy Attack ↑ +5.4%
* Cooldown Duration ↓ 4.8%
* Critical Damage ↑ +4.7%

**X 2 Bonuses:**

**Summer Love**

* Energy Attack ↑ +5.4%
* Critical Rate ↑ +4.8%
* Critical Damage ↑ +4.7%

**X 2 Bonuses:**

**Phoenix Five #1**

* Max HP ↑ +5.4%
* Critical Rate ↑ +4.8%
* Critical Damage ↑ +4.7%

**X 2 Bonuses:**

**Mutant Rebellion**

* Energy Attack ↑ +5.4%
* Critical Damage ↑ +4.8%
* Max HP ↑ +5.0%

**X 2 Bonuses:**

**Original X-Men**

* Max HP ↑ +5.3%
* Dodge ↑ +4.8%
* Ignore Defense 4.8%

**X 2 Bonuses:**

**Love Triange**

* Movement Speed ↑ +4.8%
* Crownd Control Time ↓ 5.0%
* Critical Rate ↑ +4.8%

**X 2 Bonuses:**

### 2-Character Bonus

**Mutant Nemesis**

* Attack Speed ↑ +5.0%
* Movement Speed ↑ +4.9%

**Loyal to the Cause**

* Energy Attack ↑ +5.4%
* Dodge ↑ +4.9%

**First X-Men**

* Energy Attack ↑ +5.4%
* Critical Damage ↑ +4.9%

**Telepathic Counseling**

* All Attack ↑ +5.0%
* Crowd Control Time ↓ 4.8%

**Inflexible Father-Son**

* Attack Speed ↑ +5.0%
* Critical Rate ↑ +4.8%

**New Body**

* Attack Speed ↑ +5.1%
* Cooldown Duration ↓ 4.9%

**Diametrical Leaders**

* Energy Attack ↑ +5.2%

*Physical Defense ↑ +5.2%*

**Drastic Measures**

* All Attack ↑ +5.2%
* Dodge ↑ +4.8%

**X-Men's Leaders**

* Energy Attack ↑ +5.4%
* Max HP ↑ +5.1%

**Through Thick and Thin**

* All Defense ↑ +5.1%
* Ignore Defense ↑ +4.9%

**Afflicted Lovers**

* All Attack ↑ +5.2%
* Max HP ↑ +5.0%

**Shades of Red**

* Max HP ↑ +5.1%
* Energy Defense ↑ +5.1%

**Leader's Responsibility**

*Physical Defense ↑ +5.2%*

* Critical Damage ↑ +4.8%

**Resolute Leaders**

* Movement Speed ↑ +4.9%
* Critical Damage ↑ +4.9%

## Strikers

 Captain America - 19% chance to appear when attacking.

 Daredevil - 16% chance to appear when attacked.

 Vision - 19% chance to appear when attacked.

 Black Bolt - 18% chance to appear when attacking.

 Star-Lord - 16% chance to appear when attacking.

 Rocket Raccoon - 12% chance to appear when attacking.

 Groot - 19% chance to appear when attacked.

 Gamora - 13% chance to appear when attacking.

 Drax - 20% chance to appear when attacked.

 Hulk (Amadeus Cho) - 19% chance to appear when attacked.

 Ms. Marvel (Kamala Khan) - 21% chance to appear when attacking.

 Gwenpool - 22% chance to appear when attacking.

 Jean Grey - 19% chance to appear when attacking.

 Wolverine - 19% chance to appear when attacking.

 Storm - 17% chance to appear when attacked.

 Beast - 18% chance to appear when attacking.

 Rogue - 18% chance to appear when attacking.

 Magneto - 20% chance to appear when attacked.

 Quicksilver - 20% chance to appear when attacking.

 Scarlet Witch - 22% chance to appear when attacking.

 Cable - 21% chance to appear when attacked.

 Nova (Sam Alexander) - 18% chance to appear when attacking.

 X-23 - 19% chance to appear when attacking.

 Adam Warlock - 22% chance to appear when attacked.

 Magik - 16% chance to appear when attacked.

 Colossus - 18% chance to appear when attacked.

 Angel - 20% chance to appear when attacking.

 Emma Frost - 16% chance to appear when attacked.

 Wasp (Nadia Van Dyne) - 18% chance to appear when attacked.

 Deadpool - 20% chance to appear when attacked.

 Domino - 18% chance to appear when attacking.

 Fantomex - 16% chance to appear when attacking.

 Psylocke - 16% chance to appear when attacked.

 Nightcrawler - 16% chance to appear when attacked.

 Mr. Fantastic - 20% chance to appear when attacked.

 Invisible Woman - 16% chance to appear when attacked.

 Human Torch - 18% chance to appear when attacking.

 Thing - 16% chance to appear when attacked.

 Warpath - 19% chance to appear when attacking.

 Juggernaut - 16% chance to appear when attacking.

 Iceman - 20% chance to appear when attacking.

 Jubilee - 15% chance to appear when attacked.

 Namor - 16% chance to appear when attacked.

 Kitty Pryde - 16% chance to appear when attacked.

 Rachel Summers - 20% chance to appear when attacking.

 Negasonic Teenage Warhead - 20% chance to appear when attacking.

 Blue Dragon - 20% chance to appear when attacked.

 Professor X - 20% chance to appear when attacked.

 Mystique - 16% chance to appear when attacked.

 Mister Sinister - 16% chance to appear when attacking.

 Dazzler - 16% chance to appear when attacking.

 Spider-Woman - 20% chance to appear when attacked.

 Sentry - 16% chance to appear when attacked.

 Daken - 16% chance to appear when attacked.

 Ares - 18% chance to appear when attacking.

 Mephisto - 19% chance to appear when attacking.

 Polaris - 16% chance to appear when attacked.

 Cassie Lang - 16% chance to appear when attacked.