Paladin

*"Part of this Article was taken from TibiaSwap Official White Paper"*

They focus on ranged weapons like: bows, Crossbows and Throwing Weapons to a deadly effect.
They advance very fast in distance fighting. Paladins are not severely lacking in any area, but decimating enemies from afar with ranged weapons is what they do best.

# Weapons

* Bows
* Crossbows
* Throwing Weapons

## Bows

Probably the most common weapon in the game, some bows are dropped from elves, the race with the greatest connection to this type of weapon and vocation. Of all **paladin** weapons, this is the one that offers advantages in certain points, such as range, weight and higher chances of hitting the target (Hit%).

There are currently 1 known bows within the game.

## Crossbows

Of all types of paladin weapons, this is the type of weapon that offers the most ammo with great attack, as is the case with Power Bolts. On the other hand, bolts are heavier than arrows.

There are currently only 2 known crossbows within the game.

## Throwing Weapons

Spears and Throwing Weapons are very good weapons for beginner paladins, since it is possible to use Shields, reducing expenses and the chance of dying.

There are currently 5 known throwing weapons within the game.

# Ammunition

**Ammunition** is used with two-handed Distance Weapons, mostly by **Paladins**. Bolts can only be used with crossbows, and arrows can only be used with bows.

To use ammunition, you must equip the bow or crossbow in your hand, and place the ammunition in your belt.

* Ammunition for Bows
* Ammunition for Crossbows

## Arrows

Arrows are known for their lightness and precision. Together with the bonuses of some bows, they end up being so accurate that it will be rare to miss their targets. Arrows don't have as much attack power as bolts, but if you have a good bow, your accuracy will overcome the attack defect and sometimes damage is possible with an average of arrows. Anyway, due to its lightness, hunts with arrows can be longer than with bolts.

 Burst Arrow |  | 27
 Poison Arrow |  | 23

## Bolts

Bolts are heavier and have a higher attack. In general, Crossbows have an attack bonus, which will make their attacks do impressive damage. However, the big flaw of bolts is the lack of precision, in this way, some attacks will fail, which ends up balancing their greater attack power. The best bolt is Power Bolt.

 Power Bolt |  | 40

# Benefits

* The strongest single-target damage output out of all classes.
* Paladins can often hunt certain monsters at a lower level than other classes because of their high damage output and long range of attack.
* Paladins are cost-efficient and are the best class to profit with, despite the cost of ammunition.
* It is much less of a problem for a paladin to fight monsters resistant to physical damage than it is for a knight, as they have a vastly higher damage output and can deal other types of damage much more efficiently.
* Paladins advance very quickly in distance fighting, even faster than knights do in melee skills.
* Quick advancement in shielding (at the same rate as knights).
* Rather fast advancement in melee skills (slower than knights, but faster than mages), making melee combat a possible alternative when out of ammunition, though it's likely viable only at a lower level.
* Access to a solid array of spells.
* More capacity than sorcerers and druids.
* More hitpoints and faster regeneration than sorcerers and druids.
* More mana and faster regeneration than knights.
* Faster advancement in magic level than knights.

# Promotion

When a Paladin reaches level 20, they can purchase a promotion and become a Royal Paladin with certain benefits.

## Regeneration

### Paladin

Mana regenerates : 1 point every 8 seconds.
Hitpoints regenerates: 1 point every 4 seconds.

### Royal Paladin

Mana regenerates: 1 point every 6 seconds.
Hitpoints regenerates: 1 point every 3 seconds.

## Stats

When advancing a level, a paladin gains 20 capacity, 10 hitpoints, and 15 mana.

# Spells

Paladins can't cast Runes or Ammo.

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