The Driftwood

This item is currently owned by Lee Bronne.

The Driftwood is a katana made from enchanted Hanzo coral, which deals 1d8 slashing damage when wielded one-handed, or 1d10 when wielded with two hands. A katana is a finesse weapon, which can be a benefit to characters with a high Dexterity.

The weapon has two magical powers, both of which suit Lee Bronne's hoarder behaviour:

* When the wielder is struck by a spell, the katana can copy that spell and store it. At a later point, the wielder can cast that spell, once, using the wielder's caster level; if the wielder's caster level isn't high enough to normally be able to cast the spell, they can still cast it, as though they were temporarily the lowest possible caster level required to cast that spell. The Driftwood doesn't negate the spell, so the wielder would still need to suffer the original spell's effects before being able to store a copy of it in the blade. If the wielder is immune to the spell, for some reason, they can still copy that spell.

* Once every 10 turns, when The Driftwood strikes a surface, it can summon a random item (as determined by a percentile roll) selected from the equipment list; for example, when Lee Bronne first experimented with the katana, a roll of 65 conjured up a pair of manacles. The item persists indefinitely, but only one summoned item can exist at a time.

When Lee Bronne found The Driftwood, Shira Snow volunteered to form a water javelin using her new rings, to provide Lee with a target to swing his katana at.

**Ron:** Okay, let's touch swords.
**John:** Raphael can throw his beads in!
**Brittney:** Never again!
**List of items that can be summoned:** (roll d100)
1. Unknown (possibly reroll)
2. Abacus
3. Acid (vial)
4. Alchemist’s fire (flask)
5. Ammo - Arrows (20)
6. Ammo - Blowgun needles (50)
7. Ammo - Crossbow bolts (20)
8. Ammo - Sling bullets (20)
9. Antitoxin (vial)
10. Arcane focus (Crystal)
11. Arcane focus (Orb)
12. Arcane focus (Rod)
13. Arcane focus (Staff)
14. Arcane focus (Wand)
15. Backpack
16. Ball bearings (bag of 1,000)
17. Barrel
18. Basket
19. Bedroll
20. Bell
21. Blanket
22. Block and tackle
23. Book
24. Bottle, glass
25. Bucket
26. Caltrops (bag of 20)
27. Candle
28. Case, crossbow bolt
29. Case, map or scroll
30. Chain (10 feet)
31. Chalk (1  piece)
32. Chest
33. Climber's kit
34. Clothes, common
35. Clothes, costume
36. Clothes, fine
37. Clothes, traveler’s
38. Component pouch
39. Crowbar
40. Druidic focus (Sprig of mistletoe)
41. Druidic focus (Totem)
42. Druidic focus (Wooden staff)
43. Druidic focus (Yew wand)
44. Fishing tackle
45. Flask or tankard
46. Grappling hook
47. Hammer
48. Hammer, sledge
49. Healer’s kit
50. Holy symbol (Amulet)
51. Holy symbol (Emblem)
52. Holy symbol (Reliquary)
53. Holy water (flask)
54. Hourglass
55. Hunting trap
56. Ink (1 ounce bottle)
57. Ink pen
58. Jug or pitcher
59. Ladder (10-foot)
60. Lamp
61. Lantern, bullseye
62. Lantern, hooded
63. Lock
64. Magnifying glass
65. Manacles
66. Mess kit
67. Mirror, steel
68. Oil (flask)
69. Paper (one sheet)
70. Parchment (one sheet)
71. Perfume (vial)
72. Pick, miner’s
73. Piton
74. Poison, basic (vial)
75. Pole (10-foot)
76. Pot, iron
77. Potion of healing
78. Pouch
79. Quiver
80. Ram, portable
81. Rations (1 day)
82. Robes
83. Rope, hempen (50 feet)
84. Rope, silk (50 feet)
85. Sack
86. Scale, merchant’s
87. Sealing wax
88. Shovel
89. Signal whistle
90. Signet ring
91. Soap
92. Spellbook
93. Spikes, iron (10)
94. Spyglass
95. Tent, two-person
96. Tinderbox
97. Torch
98. Vial
99. Waterskin
100. Whetstone