Defend the Base

Players in this game are divided into two teams. Each team needs both to attack their opponents home bases (the buildings marked in red) and defend their own (the buildings marked in blue). You damage, and ultimately destroy, your opponents base by shooting it. When all the bases of one team are destroyed, the round starts over. Each team, then, needs to divide its efforts between attacking their opponents base, and defending their own.

## Goal

Players in this game are divided into two teams, and each teams goal is to destroy their opponents base. The team that destroys their opponents bases the greater number of times, wins.

## Rules

* Defend the Base unlocks at level 11, and available on Tuesday, Saturday and Sunday.
* Your team is always the Blue team, the opponents are always the Red team.
* Each member's attribute bonus will be shared with other teammates in DTB. But the same attribute won't be overlapped. So select planes wisely.
* Each hit by an opponents cannon or missiles damages the base, reducing its "health", and when this reaches 0% it has been destroyed. When all of one sides bases have been destroyed, you have won the round and in a few seconds the match restarts with all players back on their side of the field.
* Like in other modes, your cannons or missiles never hit a teammate, nor do they hit your own base - if you fire indiscriminately into a group of planes or your base, you will only hit your opponents. This is very useful while trying to destroy your opponents base - you can fire at will and not worry about damaging your mate! It is also useful when defending your base - you won't hit a teammate, nor will you damage your own base.
* There are 2 home bases and some anti-aircraft system on both team. Your goal is to trying best to destroy the opponent bases and avoid being attacked by opponent planes and anti-aircraft system. Destroy opponent 2 home bases to finish a round and restart a new round. The team who destroy 6 bases first wins the game.

## Players Positions & Roles

Like most team sports, players play specific roles at any particular time. In DTB, the primary roles are attacker, wingman, and defense.

* Attacker: Your role is to destroy your opponents base. You will also have to consider self-preservation, of course, because you are very vulnerable while attacking the enemy base.
* Wingman: Your task is to keep your opponents defense at bay - to keep your attackers alive long enough to destroy the enemy base. The opposing defenders will be doing their best to frag your attackers, so you need to frag or at least distract them from their efforts. This role is distinct from Defender, because you're defending your teammate rather than your base, and you're somewhere around your opponents base rather than your own.
* Defender: Your task is to frag or distract your opponents as they try to destroy your base. Since they're likely be flying straight and slow, they're easy pickings, UNLESS they have a wingman!

## Strategies

* It takes a lot of fire to destroy an enemy base - usually more time than you can accomplish even at the slowest airspeed in one pass, and more time than your opponents are likely to give you without fragging you. You'll need to fly slow to maximize your firing time and straight to keep on target. This makes you very vulnerable. Vary your speed to evade incoming fire. Plan on making more than one pass - fire continuously at a very slow incoming speed until your cannon overheats or you're out of missiles, then speed past the base and target another base or fly past, slow down, do an Immelman or split-S, and start firing again. You'll appreciate help from another attacker unless your opponents aren't defending their base.
* While attacking your opponents base, or defending your own, be careful not to crash into it! This sounds simple, but you always think you can get just a little more firing in than you really can. Bases are easier to run into than they look.
* If your opponents have a strong defense, consider playing wingman, & letting someone else attack the base directly.
* The best defense is to keep your opponents out of range of your base - frag them before they get close enough to attack. However, most often the defense is understaffed, so you'll need to focus on attackers within range as a first priority, and only when they're cleared away will you be able to prevent the approach of others.