recursal/Fanatic-Fandom huggingface dataset:
Roselle

The **Roselle** is one of the plants that can be found in the game.

## Usage

Plant the Roselle' seed in the Garden and water it once. After 1 day, it will be ready, giving the Dragon Breath Buff upon harvesting. After being harvested, the plant will disappear.

## Sources

 Roselle's seed can be found as reward from Travelogue of Rosemary Island.
Mercenary Intern's Shotgun

Does not spawn randomly

The **Mercenary Intern's Shotgun** is a Common Shotgun obtainable by trading weapons with, as the name states, the follower Mercenary Intern.

## Usage

When used, it fires 5 bullets in a wide fixed cone formation, similar to the Shotgun M1.

Movement speed is increased when the attack button is held down.

## Notable Buff Effects

* - Decreases bullets' spread.
* - Increases the number of bullets to 7.

## Forging Materials

 Ironstone
 Parts
 Timber
 Gems

## Trivia

* The Mercenary Intern's Shotgun and Shotgun share the same sprite.
* Before Update 1.7.0, this weapon did not have inaccuracy.
Machete

The **Machete** is a Common Melee Weapon found in the game.

## Notable Buff Effects

 - These Buffs affect this weapon as intended.
## Forging Materials

 Ironstone
 Timber
 Gems

## Trivia

* Machete was one of the original weapons released with the game's first version.
* Before Update 1.8.2, this weapon had 15 critical chance instead of 0.
	+ Since this version, it has become the basic sword, and the icon of melee weapons of Forge Table.
	+ Also, one copy of this is provided in the Workshop, along with SMG M1. Both weapons can only be used once and do not respawn, unless the player decides to forge a new copy.
* The Machete is the icon for the Melee category in the Forge Table.
Summoner

The **Summoner** is an NPC found in the game.

## The Origin (Legacy)

In The Origin (Legacy), upon interaction and payment of gold, she will summon one of the following:

* a Chest.
* a random Enemy. (can include the Devil's Snare)
* a Follower.
* a Reforging Furnace.
* a Weaponsmith (One which gives attachments).
* Easter Eggs.
* a Gold Mine.
* a Crystal Mine.
* a random Statue.
* a gold boss chest which may contain a random Boss motif weapon (the spawn chance is extremely low, and it must be in waves more than 150).

The price of using the Summoner is Log2([Waves cleared] + 3) + 1 coins, rounded up. Sale Buff reduces the price by 25%.

Note that the summoned item might cost further gold depending on the item. The price of that item is set at what its price is at stage 1-1 in Normal mode.

A spawned item will despawn when the next wave ends.

## Sacred Weapons of the Old Continent

In Sacred Weapons of the Old Continent, she is known as "Granny Millie" and will help the players enhance their sacred weapons.

She can also be played by standing in the top left and right corners of the weapon selection room (before taking a weapon) for a bit. While playable, she will replace the current character, but their passive ability will still remain. She has 1025 Health, 2 Armor and 220 Energy, but loses 1 HP per second. Using the Skill will cut her max HP in half, and she will recover all of her current HP. The skill has a cool down of 0 seconds, thus can be used repeatedly.

## Quotes

### The Origin (Legacy)

* When the player attempts to interact with her.
	+ *"Not sure what I can summon. Give it a shot?"*
* When the player pays her gold to summon something.
	+ *"Interesting."*
* When the player does not have enough gold.
	+ *"Next time then."*

### Sacred Weapons

* In the first room showing three starting weapons.
	+ *"Choose a Sacred Weapon you like!"*
* After the player picks a starting weapon (as Element Envoy.)
	+ *"Last time we met was more than 900 years ago!"*
* After the player picks a starting weapon (as Inter-Dimension Traveler.)
	+ *"It's an honor to meet you, my lord!"*
* After the player picks a starting weapon (as Engineer.)
	+ *"When you are done, come fix my TV!"*
* After the player picks a starting weapon (as Robot.)
	+ *"I will be secretly helping you, Robotito."*
* After the player picks a starting weapon (as Taoist.)
	+ *"May Regents of the Heaven bless you infinitely!"*
* After the player picks a starting weapon (all other characters.)
	+ *"I will be secretly helping you, kiddo."*

## Gallery

SummonerSummoner as a playable characterSummoner walking animationSummoner sprite on death
## Trivia

* This NPC was added in Update 2.5.0.
* The term "Robotito" is a friendly way of saying "Little Robot" in Spanish.
Phantom King/Tactics

## Boss Attacks

* Fires long bullets from his eyes. Each bullet deals 3 damage.
	+ Bullets are much larger when enraged and deal 4 damage each.
* Projects a ring of plus-shaped bullets. Each bullet deals 4 damage.
* Pukes out a burst of bouncy 4-damage bullets.
* Shoots two large energy balls with each ball having a V-trail of ring bullets.
	+ Energy balls deal 5 damage each, have decent homing, and can explode. Has limited range.
	+ Shoots 3 when enraged.
* Stands still and slowly draws enemies/players to it while firing bullets in all directions.
* May go invisible and summon a few normal Phantom enemies, and then reappears after 3 seconds.
	+ Stealth removes some negative effects such as elemental status effects, Necromancer's Nightmare, etc.
	+ Doesn't attack and can't be hit during stealth.
	+ There is no maximum amount of phantoms present in the arena.

## Tactics

Stop firing when the boss disappears in order not to waste energy.

It is useful to have a weapon whose projectiles lodge in enemies, so the player can be sure where he is all the time.

However, any fast firing melee weapon with the Reflect Buff suffices to take the Phantom King down as too many of his attacks can be returned and he'll die soon

Weapons that have the Freeze or Stun status effect, like the Frost Sword or all hammers, are helpful to prevent him from disappearing. In this case the Frost Spear is especially effective as it also leaves a projectile to track the boss with.

The spawned Phantoms can quickly flood the room with bullets, making other attacks far harder to dodge.

If the Phantom King pulls the character, the player should use a non-melee weapon then do the basic melee spam on it, which will destroy all the projectiles while doing decent to heavy damage depending on the character's melee value.

### Twin boss condition

If there is another boss in play with the

 condition, the pulling attack can be very dangerous, since it is difficult to dodge attacks from the other boss at the same time. The player should concentrate only on the other boss, as the Phantom King is relatively harmless if fought against with melee weapons.
Snow Lotus

The **Snow Lotus** is one of the plants that can be found in the game.

## Usage

Plant the Snow Lotus' seed in the Garden and water it once. After one day, it will be ready, giving the player 1+ max health and 40+ max energy upon harvesting. After being harvested, the plant will disappear. Harvested Snow Lotuses count toward the drink limit.

## Sources

Snow Lotus seeds can be found as an occasional drop from King Snow Ape. Or enemies from Monolithic Range Ruins.
Mace

The **Mace** is an Uncommon Melee Weapon found in the game.

## Usage

Using this weapon will create a quake on the ground. The shockwave has a chance to cause Stun.

Movement speed is decreased when the attack button is held down.

## Notable Buff Effects

 - This Buff affects this weapon as intended. The following Buffs interact with Mace in a specific way:
* and  - Increase the AoE.

## Forging Materials

 Ironstone
 Timber
 Gems

## Trivia

* Mace was one of the original weapons released with the game's first version.
	+ During that time, its damage was 8. It was later changed to 10 in an unknown update before Update 1.6.5.
* Before Update 1.6.5, the weapon damage was 10.
* In Update 1.8.2 the Mace's attack animation was changed from a swing to a singular ground slam, making the range slightly larger.
* Before Update 1.8.3, the weapon's damage was 12.
* It is one of the eighteen weapons to appear in the old Soul Knight banner.

## Gallery

The weapon appeared in the App Store page images.
Speedy's Grandpa

**Speedy's Grandpa** is one of the Attachments that can be obtained via Fishing or by using Redeem Machine with the relevant voucher.

## Effects

When equipped, it will fire a shell that bounce off walls and lasts for 15 seconds. Upon contact, it deals 2 damage.

## Compatible Weapons

The Speedy's Grandpa is compatible with all weapons (except Trekking Pole and Scratch Card).

## Notes

* Red/Legendary and Magenta/Mythical weapons cannot have Speedy's Grandpa, or any other attachments.
Missile Battery

The **Missile Battery** is an Epic Launcher found in the game.

## Usage

Fires a spread of 3 homing rockets. Upon contact, the rockets will generate an explosion and disappear. The explosions have a chance to apply Burn.

Movement speed is decreased when the attack button is held down.

## Notable Buff Effects

 - This Buff affects this weapon as intended. The following Buffs interact with Missile Battery in a specific way:
* - Improves the homing ability.
* - Increases energy cost by 1 and the number of projectiles fired by 2.

## Trivia

* Missile Battery was one of the original weapons released with the game's first version.
* The weapon's rarity was updated from Red/Legendary to Orange/Epic.
* Before Update 1.5.0, this weapon could only fire 1 rocket, had 4 damage instead of 2, and 30 inaccuracy instead of 0.
	+ The Accuracy Buff would reduce inaccuracy from 30 to 20.
	+ The Shotgun Buff used to have no effect with this weapon.
* Before Update 1.7.0, the gold frame of this weapon would not appear correctly even if one completes Badass Mode when using this weapon.
* Before Update 1.8.2, the weapon damage was 3 instead of 2, and the rockets were fired parallel to each other.
* At a version before Update 2.0.0, this weapon fired 2 rockets instead of 3.

## Gallery

(Engineer) (Badass) Missile Battery + Lava Stone Vs Volcanic Sandworm
Toxic Worm

The **Toxic Worm** is an enemy found in Relics.

## Behavior

It shoots 5 green bullets that quickly decelerate and can inflict Poison.

## Champions

The champion differs little from the original version.

## Trivia

* This enemy was added in Update 2.3.0, along with other enemies in Relics.
	+ At that time there was a glitch that its name did not show up in a wanted task, and the task could not be completed.
Laser Lance

### Effect(s)

* Launch a charged attack every once in a while, unleashing a more powerful laser beam.
* Charged attacks may inflict electro-charged effect on enemies.
* Charged attacks deal +50% more damage.
* Shorter charge time for weapons that require charging.

## Materials Required For Forging

### Gems

 6
 1
 100

The **Laser Lance** is a Mythical Weapon found in the game.

## Unlocking

In order to unlock this weapon, a Season Crate from the Season Shop must be purchased. If the crate contained this weapon, it can now be forged or found in Travelogue of Rosemary Island.

## Usage

The laser has limited attack range but is capable of piercing through objects and walls. When the attack button is held down, a laser beam will constantly be fired and will continuously deal damage. While being held and fired, it will switch between its normal and strong variants:

* **Normal**: Fires a thin laser beam. Becomes **Strong** after 14 attacks (roughly 2.8 seconds of firing).
* **Strong**: Its beam becomes stronger and wider, dealing an additional 2 damage (+30%, rounded down) per hit. Reverts to **Normal** after 16 attacks (roughly 3.2 seconds of firing).
	+ Both Normal and Strong beams are considered Ranged Type damage, while the Strong one is also Elemental.

The weapon cannot deal damage to enemies at melee range due to a gap, and auto-aim does not work against targets behind walls.

### Awaken Stats

By awakening its stats, the following effects will occur:

* On its first wake, the big laser may inflict electrify on enemies.
	+ The "critical" text is shown whenever the status effect is applied, however, this is purely cosmetic, as Laser Lance is neither affected by critical chance nor able to deal double damage on critical hits.
* On its second wake, the big laser will deal 50% more damage (12 damage; for a total of +80% of 7, rounded down).
* On its final wake, the charge time for weapons that require charging will decrease.

## Tips

### Strategies

When fully awoken, this becomes a devastating weapon as it has very high DPS. It can destroy multiple enemies in less than a second and annihilate bosses very quickly. However, it also has its cons, notably being unable to harm enemies at close range, the fast energy consumption and limited range.

### Notable Buff Effects

* - Makes the weapon attack twice as fast.
* - Increase the laser range by about 4 tiles and its width, but does not affect the damage.

## Forging Materials

 Battery
 Fragment
 Gems

## Trivia

* This weapon was added in Update 5.3.0.
* When calculating Weapon Damage on the big laser: it is first applied to the base 7 → rounded up → then the 30% (or 80%) gets added → and lastly, rounded down.
Pulse

The **Pulse** is a Rare Laser Gun found in the game.

## Usage

When charged, the damage and critical chance increases. When the attack button is released, the weapon fires laser beams at up to 3 enemies in sight and only consume energy when it successfully hits enemy. The beams apply Stun on critical hits. If there's no enemy in sight, this weapon won't attack nor consuming energy, but the glowing head can still be used to destroy creates.

## Tips

### Strategies

This weapon is very good at handling groups of enemies but against single targets, this weapon is not as effective.

### Recommended Buffs

* Laser Buff - Increases the damage of the beams by 0~2.
* Charge Buff - Reduces charging time.
* Shotgun Buff - Allows the weapon to attack 2 more enemies.
* Elemental Buff - Allows the weapon to deal double damage on critical hits.
* The Bounce Buff does not affect this weapon.

## Forging Materials

 Batteries
 Ironstone
 Parts
 Gems

## Trivia

* This weapon was added in Update 2.9.0.
	+ By that time, it couldn't attack unless fully charged.
* This weapon can hit the Iron Will Wavebreaker multiple times due to it having multiple hitboxes.
Statues

**Statues** are interactive objects found exclusively in rooms indicated by a yellow exclamation mark  on the mini-map.

By giving coins to a statue, a special Statue effect will be given. Price starts at 15 coins, and increases as the player goes deeper into the dungeon.

Using a skill will activate any present Statue effect. The Statue effect is indicated as a colored circle below the character, which appears when it is ready for use; the circle disappears when the Statue effect is triggered and the cooldown starts. The cooldown of Statue effects can be reduced with the following buffs:

* Cooldown Buff

Normally, only one Statue effect can be active at a time. Giving coins to a new Statue will replace the existing effect.

In Multiplayer mode, Statue effects are independent for everyone.

Holy Statue in the Magic Area can grant a random Statue effect.

### Little Commander

* In Little Commander, Statues can be purchased normally, but it can only be applied to one mercenary.
* Merged mercenaries will keep only one statue effect from their components.

## Trivia

* In Update 1.0.16, some statues behaved differently:
	+ Statue of the Priest restored 8 energy per tick over 4 ticks, making it slightly more efficient than it is in the latest version.
	+ Statue of the Thief did not increase movement speed; instead, all enemies caught within the pull radius dropped 1 coin.
	+ Statue of the Elf did not destroy enemy projectiles.
* Before Update 2.7.0, interacting with a statue would say "worship" instead.
Forge Table

The **Forge Table** is a section in the Workshop.

It is used to forge weapons using materials. Forged weapons can only be used during one game. After using by playing a game, the weapon will disappear from the table. If the weapon is not immediately used, it will be stored on the adjacent table. Up to 4 weapons can be stored at any given time, and trying to forge another one when the capacity is full will display the message "No more space for weapons".

**Common**/**Uncommon**/**Rare**/**Very Rare**/**Epic**/**Legendary** weapons, if not a Developed weapon, can be forged after they are obtained (their "get" counter reaches) at least **2**/**3**/**4**/**6**/**6**/**8** times (Merge-only weapons and Rings are unable to be forged). **Mythical** Weapons are forgeable once they are unlocked. Developed weapons are instantly forgeable upon developing.

A weapon's "get" counter will increase by 1 if:

* The player finds it and picks it up during a run (this does not include weapons obtained from being reforged into when under the condition ). If the weapon appears in a shop, it must be bought to become counted.
	+ Even if the player does not pick it up directly (being grabbed by a follower or another player), it still counts.
* The player gets it from the Lobby (from the Living Room Chest, Garden, Workshop, Gashapon Machine, or as a Starter Weapon) and either brings it into a run or dies in the lobby (Gashapon Bomb).
* The player hires mercenaries that spawn with the weapon.

Merge-only weapons might have their forging recipes, since they can be put into Resetting Furnace and become 1/3 of the materials, with some of them coming from none of the merging recipe (like destroying Thunder Sword and getting Magic Fragment Obsidian which is never used in Flame Sword or Frost Sword.) However, players cannot unlock the option to forge them, while the game developers might be able to use them for testing purpose.

The Materials include:

# Materials Table

* Handguns
* Rifles
* Shotguns
* Launchers
* Laser
* Bows
* Melee
* Staves
* Throwing
* Misc
* Mythical Weapons
Oathkeeper

"One to seal......"

 Does not spawn randomly

The **Oathkeeper** is a Legendary Melee Weapon obtained through forging after being developed.

It is one of the 2 motif weapons of Sir Violet.

## Unlocking

In order to unlock this weapon, the player must first obtain its Blueprint (rare drop from Sir Violet at level 3-5 in the Rush to Purity Mode in Badass Mode), then use the Design Table to develop it. Once done, it can be forged.

* Developing this weapon requires its Blueprint and 1,500 Gems.

## Usage

Performs swinging melee attacks.

When fully charged, the weapon launches itself in a straight line, travels 26 tiles and returns to the player after 2 seconds, dealing damage to anything in its way. It cannot be used while in the air.

## Tips

### Strategies

Defensively, this weapon isn't great since the melee attack can't be used often, and while it does deal some decent damage with the ranged attack, it also leaves the player defenseless since it can't be used while in the air, therefore the Oathkeeper isn't recommendable as a primary weapon.

It can be paired up with Oathbreaker, which will "combine" the two weapons (they can be used sort of simultaneously, but still occupy 2 weapon slots), making the melee attack more reliable; as for the ranged attacks, Oathbreaker's should be prioritized, since it deals more damage and can Freeze targets, but be careful when doing this since throwing any of the two will weaken the melee form's defensive use.

### Recommended Buffs

* Charge Buff - Reduces charging time.
* Melee Range Buff - Increases the melee range.
* Reflect Buff - Allows the melee attack to reflect enemies' bullets.
* Pierce Buff - Cause critical damage to remain static after dealing a critical hit.
* Extra Weapon Buff - If used along with the Oathbreaker, this can allow the player to carry a stronger ranged weapon while the Oaths can be used for defense.

## Trivia

* This weapon was added in Update 3.3.0.
* In Update 3.3.1, the charging time was decreased from 1 second to 0.5. This is also applied to the Oathbreaker.
* In Update 3.3.2, the flying speed was doubled. This is also applied to the Oathbreaker.
8X Scope

You can find other pages that need editing **here** or on the **Community page**.

## 8X Scope

### Effect(s)

Reduces weapon's inaccuracy

**8X Scope** is one of the Attachments that can be bought from the Weaponsmith or obtained from the Redeem Machine with the relevant voucher.

## Effects

Improves the accuracy of weapons to a greater extent than a **White(4)** Scope when attached.

## Compatible Weapons

* Handguns, rifles, shotguns.
	+ However, 8X Scope does not affect Sawed-off Shotgun and Super Shotgun, as they do not fire projectiles.

## Notes

* Red/Legendary and Magenta/Mythical weapons cannot have 8X Scope, or any other attachments.

## Trivia

* This attachment was added in Update 4.2.0.
Portable Bomber

The **Portable Bomber** is a Very Rare Misc Weapon found in the game.

## Usage

Taps the Attack Button  to deploy Portable Bomber on the ground.

* The Portable Bomber will automatically close when its take 20 damage total.
* The player can pick up the Portable Bomber while outside combat. Energy is only consumed when deploying.
* The Portable Bomber will only spawn bombs when the player are in an active enemy or boss room.
* 3 seconds after a bomb exploded, the Portable Bomber will spawn a new one.
* The walking bomb will self-destruct after 10 seconds or upon contact with enemies.
* The bomb's explosion deals 18 AoE damage can cause burn, the explosion damage and radius can be increased if the player use Chip "Brutality".
* The bomb will deal extra **2**/**3**/**5** damage with **Common**/**Rare**/**Epic** Chip "Brutality" attached.

## Tips

### Strategies

Since this weapon can be left on the ground, the player can fully pay attention to the fight without worrying about switching them. But the player should be wary that after taking enough damage the Bomber will close and they have to put it down again. It is advised to deploy the weapon at the room corridor, and it can still work.

## Trivia

* This weapon was added in Update 4.0.0.
* For an unknown reason, the walking bombs can still spawn when the game is paused, or if player is viewing another game window.
* The only compatible attachment with this weapon is Chip "Brutality" (all rarity). This attachment will increase the weapon's damage instead of its critical chance.

## Gallery

This weapon when on the groundThis weapon's projectile
Slot Machine

*For the replacement object, see Gashapon Machine.*
The **Slot Machine**  was an object found in the Living Room.

The machine used to be at the top left corner of the room. It is named "Pet Slots" in its little window when used.

It costs a minimum 50 gems per use and a maximum of 250, going up in increments of 50s.

Paying more gems increases the probability for the three spins to match. That includes the possibility of getting the three bombs.

Paying more per spin does not increase the gem reward for Sevens, Cats, or Dogs.

More gems also increases the odds of a higher-rarity weapon.

* Paying 250 per spin will produce mostly Orange/Epic weapons.
* Paying 150-200 have more Blue/Rare rewards than 250 does, etc.

 3 Cats
 3 Dogs
 3 Slimes
 3 Pigs
 3 Bombs
 Less than 3 matching symbols

## Trivia

* Before Update 1.2.3, 50 gems was the only amount the player plays at.
* The bombs  may be reskinned into another promotion item.
	+ During 2017 Easter promotion the bomb was reskinned like an Easter Egg. The egg would still explode, but it also dropped 10 gold.
		- The gold-dropping function was quickly removed in the following bug fixing update, likely due to the exploit of having hundreds of coins just as soon as the first few stages.
	+ During the Halloween event the bomb was reskinned as a pumpkin . The pumpkin would just explode like a common bomb.
	+ During the Christmas event the bomb was reskinned as a present box . Sadly, the present box would just explode and reveal nothing inside.
* Before Update 1.4.x, the Slot Machine could give random potions.
* In Update 1.7.5, this object has been replaced by the Gashapon Machine.
Molecule Ichimonji

Does not spawn randomly

The **Molecule Ichimonji** is the starter weapon of Time Traveling Ninja.

## Usage

This weapon slashes in a medium range. If held down, on every 3rd slash, the blade will thrust forward and make a long slash, consuming 1 energy.

## Notable Buff Effects

 - These Buffs affect this weapon as intended.
## Trivia

* This weapon was added in Update 4.0.0, along with Time Traveling Ninja.
* It produces a long slash on crits; however, this is only visual.
Paper Slip

The **Paper Slip** is a Common Throwing Weapon found in the game.

It can alternatively be found by checking the Book Pile with 30% chance to be dropped. Only one can be obtained per run.

## Usage

Automatically loads up to 7 projectiles. When the attack button  is pressed, all currently loaded projectiles will be thrown.

## Tips

### Strategies

As with most throwing weapons, this isn't suited for active combat. The player should keep this in their off hand for bursts of damage. This should be dropped upon finding better weapons.

### Recommended Buffs

* - Reduces inaccuracy by 7.
* - Increases the maximum projectile capacity by 2.
* - Increases reload rate.
* - Reuses missed attacks.
* - As the weapon has high critical chance.

## Forging Materials

 Timber
 Gems

## Trivia

* The Chinese name of this weapon "作文纸条", meaning "writing paper slips" indicates that this item might be used to test cunning.
* Until Update 1.9.7, the energy cost was 3 instead of 2.
Mentor

The **Mentor** is an NPC that upgrades the player's skills through an exclusive Buff.

He always appears in The Origin, locked in a cage in the Forest area, and has a low chance to spawn in a special room outside of that mode.

* If he appears during a level mode run, the room will have a straight sprint track divided into 2 sections.

## Skill Level (The Origin)

When rescued, he will grant the player a Buff equal to the one gained outside.

* As with other Buffs, Mentor's Buff doesn't persist between different games/runs.

After rescued, the Mentor is able to upgrade the hero's skill up to 15 times. Every time he upgrades the skill, the damage or effect of the skill will be enhanced.

The following table shows the enhancement for each skill.

## Mentor Buff

The Mentor does not increase the player's stats and the bonus can only be purchased once. In this case, he provides a unique Buff to the player's skill.

* In multiplayer, if one player purchases the upgrade, everyone gets the bonus.
* If the  condition is active, the purchased upgrade will affect any character and skill chosen.
* If the character doesn't have the 5th upgrade "Skill Upgrade," the Mentor Buff will have that effect instead.

## Quotes

* When the player interacts with him in The Origin (Legacy).
	+ *"You have the makings of a hero. You are in good hands."*

* After he enhanced player's stats.
	+ *"You are stronger now."*

* If the player has full skill (level 15) in The Origin.
	+ *"I have nothing to teach you."*

* When rescued from a cage (only in The Origin).
	+ *"Monstrous! Savage! Inhuman! I am suing their pants off now that I am free."*

* When the player does not have enough money.
	+ *"There ain't no such thing as a free lunch."*

* When the player interacts with him outside of The Origin.
	+ *"Let me unlock your potential."*

* When the player has already paid him for his service outside of The Origin.
	+ *"I can teach you no more."*

## Trivia

* This NPC was added in Update 2.5.0.
	+ When first implemented, he was only seen in The Origin. After Update 2.7.0, he is no longer exclusive
* The Mentor has the appearance of an army officer holding a clipboard.
	+ The running track is a reference to the fact that in many Chinese schools, students must accept some military training, which is in turn led by the officer.
	+ It is confirmed in Update 2.7.0 where purchasing an upgrade from him outside of The Origin adds a Buff to the player, the icon of which is a clipboard.
* Before Update 3.3.0, the upgrade outside The Origin increased roll distance from Rogue's Dodge skill to 8 tiles.
* His cage rescue quote is reused from the Drillmaster.
* Mentor lost the ability to improve character stats in The Origin after Update 4.0.0.
Pioneer

The **Pioneer** is a Common Handgun found in the game.

It may also appear in the Living Room chest.

## Usage

Fires a single bullet.

Movement speed is increased when the attack button is held down.

## Notable Buff Effects

* - Removes inaccuracy and increases critical chance by 5.

## Trivia

* Pioneer was one of the original weapons released with the game's first version.
TV

The **TV**  is an object found in the Living Room.

It is found in the bottom right corner of the Living Room or in large shops during a run.

The TV can be used to watch local advertisements to earn 20 coins for the current run once. It can also be used to watch ChillyRoom's game promotions and creators' submitted videos.

## Trivia

* Previously, interacting with the TV in the Living Room would allow the player to watch an ad for gems. It was the same as watching ads from the Fridge.
	+ It still shared the same daily limit of 5 ad viewings, but it would not show the amount of gems that will be rewarded beforehand.
* In some versions of the game (certain mainland China versions without ad permissions), none of the TVs can be used.
* There is a glitch that the ad may play after the player has walked away from the TV, even if the game had been paused before it played.
Statue of the Werewolf

The **Statue of the Werewolf** (known as **Werewolf Statue** in-game) is one of the 10 statues found in the game.

When a Skill is used, it will heal the user's health by 1.

The statue ability has a cool down of 60 seconds.

## Strategies

The statue can be extremely useful for characters who rely on health or lack healing abilities, such as Rogue and Elf. It is also free of charge (aside from the initial pay) and in practice costs much less than potions. Having a high health pool is critical to its effective usage, as well as the Statue Buff. Its long cool down makes it much less efficient in terms of time, however.

The effect can be compared to the Statue of the Paladin, as they both increase the user's survivability. While this statue's effect doesn't fade after a short period, the Paladin statue's barriers can negate any attack for the user and has a shorter cool down, making it more useful if they are taking higher spikes of damage.

## Trivia

* This statue was added in Update 2.8.0.
* At 60 seconds, it has the longest cooldown of all statues.
Stubborn Dung Beetle

The **Stubborn Dung Beetle** is one of the Mounts that can be found in the game.

## How to acquire

It can be purchased from the Mount Merchant.

## Usage

While dismounted, Stubborn Dung Beetle will not take any damage from hostile sources.

Press the Action Button  when near the Stubborn Dung Beetle to equip it, and use the Dismount Button  to unequip.

When mounted:
Has a ball of dung that gets bigger as it walks. The ball can be used to damage enemies by running into them. Doing so will shatter the ball and it has to roll another ball again.

## Trivia

* The Stubborn Dung Beetle was added in Update 3.3.0.
* Unlike other monster mounts, it moves in reversed direction as the player moves.
Ninja Stars

The **Ninja Stars** is a Common Throwing Weapon found in the game.

It may also appear in the Living Room chest.

## Merging Recipes

The Ninja Stars can be combined with another Ninja Stars or Upgrade Kit to make Ninja Stars Plus.

## Usage

Automatically loads up to 8 projectiles. When the attack button is pressed, all currently loaded projectiles will be thrown.

Movement speed is increased when the attack button is held down.

## Tips

### Strategies

Being able to be found in the Living Room means that it might be the first of this weapon type for the players.

Although it can be continuously thrown, the effectiveness is worse than the Bad Pistol so that this method is not recommended.

Players should rather – after throwing a handful of stars – use another weapon to attack while letting this reload in the backup slot.

### Recommended Buffs

* - Allows to load up 2 more stars, up to 10 in hand.
* - Reduces the inaccuracy down to 6.
* - Increases reload rate.
* - As the weapon has good critical chance.
* - Reuses missed attacks.

## Forging Materials

 Ironstone
 Gems

## Trivia

* This weapon was added in Update 1.5.0.
	+ At that time, the capacity was 7.
* The energy cost was changed to 6 in an unknown update. It was reverted back to its original cost in Update 1.9.7.
Rapier

The **Rapier** is a Common Melee Weapon found in the game.

## Usage

When used, the character lunges forward and thrusts towards the target.

## Notable Buff Effects

 - These Buffs affect this weapon as intended.
## Forging Materials

 Ironstone
 Timber
 Gems

## Trivia

* Rapier was one of the original weapons released with the game's first version.
* In 1.0.16, the damage was 8 and the crit chance was 30.
* In another past version, the damage was 5 and the crit chance was 40.
* The weapon was originally supposed to be a swinging melee in the earliest versions. It also had a different look back then.
Statue of the Engineer

The **Statue of the Engineer** is one of the 10 statues found in the game.

When a Skill is used, 4 pieces of TNT will spawn in a square pattern around the user.

* The bombs will explode after a short window of time. Each bomb deals 8 damage to enemies and may inflict the Burn status effect.
	+ These bombs can immediately detonate when collided with any attack.

This statue ability has a cooldown of 10 seconds.

## Tips

The effect can deal a lot of damage, and can take down Champions with relative ease, but it is balanced out by its long cooldown and relatively short range. As such, the player has to use it carefully to ensure it is not wasted.

This is recommended to be used in combination with the Alchemist as the poison can drastically slow down the nearby enemies, which lowers the chance of them escaping.

The Assassin is also recommended because when his Dark Blade skill is used next to an enemy, the melee attack will be automatically triggered, which causes the TNTs to blow up immediately.

The Statue Buff will, obviously, repeat its effect, resulting in a total of 8 units of TNT and some brutal damage.

The damage of the TNTs is affected by Task Board challenge conditions. As such, under the ideal circumstances, it is possible to deal a maximum of 160 damage instantly without considering status effects or enemy defense. However, this is extremely hard to set up and the player is likely to only do ~20 damage with this statue.

## Trivia

* This object was added in Update 1.8.2.
* At Update 2.0.0, the fuse time of the TNTs spawned from this statue was greatly reduced. The handheld version is not affected.
Next-next-gen SMG

The **Next-next-gen SMG** is a Rare Rifle found in the game.

## Merging Recipes

* Next-gen SMG + Next-gen SMG
* Next-gen SMG + Upgrade Kit

This weapon can be combined with a duplicate of itself or Upgrade Kit to make Next-next-next-gen SMG.

## Usage

Fires a burst of 5 bullets.

Movement speed is decreased when the attack button is held down.

## Notable Buff Effects

* - Removes inaccuracy and increases critical chance by 2.
* - Fires 1 more bullet each burst.

## Forging Materials

 Ironstone
 Parts
 Gems

## Trivia

* Next-next-gen SMG was one of the original weapons released with the game's first version.
	+ During that time, its energy cost was 4 and its critical chance was 5.
* Since Update 2.4.0, the energy cost was reduced from 3 to 2.
* Before a certain update, this weapon could only appear in late floors.

## Gallery

Zulan the Colossus Soul KnightRogue using Next-next gen SMG and Soul Calibre.
Trumpet Flower (Plant)

*Not to be confused with Trumpet Flower, an enemy of the Forest biome.*

The **Trumpet Flower** is one of the plants that can be found in the game.

## Usage

Plant the Trumpet Flower's seed in the Garden and water it once. After 1 day, it will be ready, giving 4 Organic Matter upon harvesting. After being harvested, the plant will disappear.

## Sources

Trumpet Flower (Plant)'s seed can be found from:

* Green Chest.
* Turrets Room.
* Shops in Workshop.
* Gashapon Machine.
* NPC Robot when met during a run.
* Occasional drop of Trumpet Flower, Devil's Snare and Christmas Treant.
M4

M4
--

*Not to be confused with Shotgun M4, an alias of Cherry Blossom in some languages; or SMG M4, a different Rifle.*
The **M4** is a Common Rifle found in the game.

## Usage

The M4 rapidly fires accurate projectiles with a blue tracer.

Movement speed is decreased when the attack button is held down.

## Forging Materials

 Ironstone
 Parts
 Gems

## Trivia

* This weapon is probably based on the M4A1 variant (which uses full-auto mode while the original M4 only uses 3-round bursts).
* In Update 1.0.16, it had a crit chance of 0.
Quantum Ninja Stars

* Throw
* Revolve

 Cannot be forged
 Does not spawn randomly

The **Quantum Ninja Stars** is an Epic Throwing Weapon obtained through merging.

## Merging Recipes

* Electric Ninja Stars + Electric Ninja Stars
* Electric Ninja Stars + Upgrade Kit

## Usage

### Overall

* This weapon has two modes which can be switched using the extra button.
* In both mode, the projectiles apply Electrify on critical hits.
* Movement speed is slightly increased when the attack button is held down.

### Primary

* Throws a copy of the weapon. When hitting enemies or a wall, the projectiles will bounce to the nearest enemy, or back to the path it traveled if there is no enemy nearby.
* Consumes 3/6 energy to throw 1/2 Quantum Ninja Stars.
	+ With Shotgun Buff, consumes 2/3/5/6 energy to throw 1/2/3/4 Quantum Ninja Stars.
* Require 1 second of charge time per ninja star.

### Secondary

* Release 3 smaller copies of Quantum Ninja Stars that revolving around the player for 5 seconds.
* Consumes 5/10 energy to release 3/6 smaller copies of Quantum Ninja Stars.
	+ With Shotgun Buff, consumes 3/5/8/10 energy to throw 3/6/9/12 smaller copies of Quantum Ninja Stars.
* Require 6 seconds of charge time per 3 ninja star.

## Tips

### Strategies

As the projectiles can bounce, this is effective at killing small groups of enemies. However, the weapon can only deal damage to some enemies, which can be harder to kill large groups of enemies.

### Recommended Buffs

* Shotgun Buff - Release more projectiles.
* Charge Buff - Increases reload rate.
* Laser Buff - Increases Electrify damage.
* Pierce Buff - As the weapon has high critical chance.
* Elemental Buff - Allows the stars to deal double damage on critical hits.
* Accuracy Buff - Reduces inaccuracy to 3.
* Bounce Buff and Combo Buff - Allows each projectile to bounce 1 more time.

## Trivia

* This weapon was added in Update 2.7.0.
* This weapon always rotates in hand.
* Under the Weapon Boost status effect, the size of the projectiles increases greatly. However, the hitbox stays the same.
* The Quantum Ninja Stars is effectively a forge-only weapon, as the Electric Ninja Stars can only be obtained by forging or using the Reforging Furnace.
* Before Update 3.0.0, the projectiles could penetrate walls on default.
* In Update 5.1.0, this weapon was reworked to add a secondary mode.
	+ The Primary mode got its damage reduced by 2 (from 10 to 8 damage per projectile).

## Gallery

Quantum Ninja StarsX2 Quantum Ninja Stars vs. Baby Dragon BrosQuantum Ninja Stars with lobby preparation and most of the Recommended Buffs
Reusable Energy Pot

### Effect(s)

Restore 80 energy. After consuming, it becomes a throwing weapon for the rest of the floor.

## Materials Required For Forging

### Gems

 6
 50

The **Reusable Energy Pot** is an Uncommon Misc Weapon found in the game.

## Crafting

In order to unlock this weapon, the player must first find its Blueprint and then use the Design Table to develop it. Once done, it can be forged or found during a run.

* Developing this weapon requires its Blueprint and 600 Gems.

## Merging Recipes

The Reusable Energy Pot can be combined with Reusable Health Pot to make Reusable Restoration Potion.

## Usage

It appears as a bottle filled with blue liquid, the same as that in a regular energy pot. The player can drink it once per floor to restore 80 energy.

After drinking, it becomes a throwing weapon that can stack up to one projectile, such that the player can throw the bottle towards enemies, dealing 4 damage each.

Upon reaching the next floor, the bottle will be filled up again for another drink.

## Recommended Buffs

* - Each use restores 160 energy instead of 80.
* - As it takes a weapon slot, a third slot would be needed on top of a offensive and defensive weapon.

## Forging Materials

 OrganicMatter
 Gems

## Trivia

* This weapon was added in Update 1.9.0.
	+ By that time there was a glitch where the Knight could use his Dual Wield skill to get extra potions endlessly.
* Before Update 2.0.0, developing this weapon used to require 10 Organic Matter, along with its Blueprint.
* Before Update 2.2.0, this weapon was not subject to the Potion Effectiveness Buff.
* This weapon used to restore 40 energy before Update 2.6.0.

## Gallery

Trader: "Welcome to the totally-not-sus-roadside-glacier-energy-drinks shop. What can I get for you today?"
Stone Guard

The **Stone Guard** is an enemy found in Relics.

## Behavior

It will try to come close to the player and stomp on the ground.

It also becomes invincible temporarily while and after stomping. While in this state it does not take damage and prevents any projectile from piercing or knockback this enemy. Death Note is the only weapon capable of taking out this enemies while invincible.

## Champions

The Champion version has more health and is able to deal 1 more damage. Radius of the stomp shockwave is increased.

## Trivia

* This enemy was added in Update 2.3.0, along with other enemies in the Relics.
Qian-kun Punch

Cannot be forged
 Does not spawn randomly

The **Qian-kun Punch** is the starter weapon of the Airbender.

It can be upgraded through Airbender's 7th upgrade.

## Usage

By default, this weapon has three different attacks. All of them thrust the player forward. With Combo Buff, the fourth attack will be added.

* The first two attacks deal 9 damage.
* The third deals 15 damage.
* The fourth deals 25 damage.
	+ This attack needs to charge for about 1 second. Airbender become immobilized during the charge.
	+ It also thrusts the player forward slightly further than other attacks.

Additionally, Airbender's stater buff will make it so that the third (and fourth) attack shoots a conical Qi-gong wave, which consumes 2 energy and inflicts 8 damage on an area.

Qian-kun Punch doesn't consume a weapon slot, allowing players to hold it in addition to two other weapons. However, this won't be the case if it is thrown in the Trash Can.

If for any reason this weapon is held by any different character, it does nothing.

### Upgrade

Increase all attack damage by +1.

If the player discards this weapon, the +1 damage from its upgrade won't be applied.

## Notable Buff Effects

The following Buffs interact with Qian-kun Punch in a specific way:
* - Adds a 4th attack to this weapon's sequence that deals 25 (26) damage and is affected by Airbender's Starter Buff.
	+ This will break the process of laser beam attack, however.
* - Makes hits deal +5 damage, with guaranteed crit that applies Burn. The wave from Airbender's Starter Buff is unaffected.
	+ Also changes the attacks' sprites' color to Red.
* - Gives Qian-kun Punch a chance to Freeze enemies. The wave from Airbender's Starter Buff is unaffected, but it will show cosmetic snowfall particles.
* - In case the weapon becomes Elemental due to either Fire or Freeze Buff, this buff allows it to deal double damage on critical hits again, greatly increasing DPS.
* - Allows the weapon to reflect enemies' bullets.
* - Release Qi-gong with every attack.

## Trivia

* This weapon was added in Update 4.2.0, along with Airbender.
* Currently, this is the only starter weapon of a non-legendary character that doesn't change its appearance when upgraded for the Default skin.
* It is the only non-forgeable starter weapon in the game.

## Gallery

### UI Sprites

Qian-kun PunchQian-kun Punch
(Devildom Magnate)Cyber-Pulsating Punch
(Abo)Devil-Demolishing Punch
(Sunyata)Stellar Punch
(Pyxis)

### Attack Sprites

First attackSecond attackThird attack/charging attackThis weapon's sprite when charging Airbender's 1st skillThis weapon's sprite when shooting the laser with Airbender's 1st skillFourth attack, only appears when the player has the Combo Buff
Tentacle of the Past

The **Tentacle of the Past** is an enemy found in the Swamp biome.

Other than appearing in normal rooms:

* After reaching 2-3 in Swamp, defeating any other enemy may cause them to spawn.
* The boss ◿ ⊣⊢ ⨀ ϟ ‡ will summon endless amounts of normal Tentacles of the Past in his room until defeated.
* They may appear if the player fishes from the Offering Pool, after defeated, it is guaranteed to drop an Organic Matter.
* If the player gets the "Deranged" condition, they will appear whenever the player takes health damage. More information can be found here.

## Behavior

They will try to thrash targets from side to side.

When killed, they will leave a purple poison pool on the ground.

## Champions

The Champion version is much bigger and has longer range.

## Trivia

* This enemy was added in Update 3.0.0.
* If defeated, they will sink down into the ground, unlike the Tentacles from the Spaceship biome in which they will fall flat and wither. This also applies to Tentacles that naturally spawn in the Travelogue of Rosemary Island Season
Spider (Mount)

## Spider

*For the enemy version, see Spider.*
The **Spider** is a Mount that can be found in the game.

## Unlocking

In order to unlock this mount, the player must first complete the Spider Trainer achievement. Once done, players can get this mount during a run.

## Usage

While dismounted, Spider (Mount) will not take any damage from hostile sources.

Press the Action Button  when near the Spider (Mount) to equip it, and use the Dismount Button  to unequip.

When mounted:

* The rider's movement speed is boosted by 10%.
* The mount takes damage for the rider until it dies. After that, the mount becomes unusable.
* The rider can use their weapons as usual, along with the Spider's special ability as an extra weapon.

The Spider's ability: Summons a smaller spider that explodes immediately, costing 3 energy and deals 10 damage.

Passive: While riding the Spider, the rider is immune to Burn and lava tiles, and takes less damage from explosions, similar to having the Fire Buff.

## Quotes

* *"Olala!"*
	+ When released from a cage.

## Related Achievements

Kill 500 Spiders (Unlock Mount Spider)
*Reward:* Spider mount

## Trivia

* The Spider mount was added in Update 2.0.0, along with other monster mounts.
Spring Sale 2020 Update

*This update is only available on iOS devices, from 19th to 26th March 2020.*

Details on Spring Sale 2020 Update:

* Reduced the price of Box of Gems from $2.99 to $1.99.
* Reduced the prices of some 2nd-Year Anniversary skins from $2.99 to $1.99: Engineer's Hello World, Druid's Frostash, Rogue's Nightingale, Vampire's Duke Silver, Werewolf's Hellpact, Wizard's Soul Snare.
* Added a new NPC: Wandering Trader, with 2 one-time-purchase packages include Gems and Materials.