recursal/Fanatic-Fandom huggingface dataset:
Fully Automatic Device

**Fully Automatic Device** is one of the Attachments that can be bought from the Weaponsmith or obtained from the Redeem Machine with the relevant voucher.

## Effects

When a weapon is attached with a Fully Automatic Device, it will attack automatically without the need of pressing/holding the fire button. The effect of this attachment can only trigger during battle. In The Origin, it will only trigger during the waves.

## Compatible Weapons

Fully Automatic Device is compatible with all weapons except for the following:

* Assault Rifle
* Assault Rifle Pro
* Assault Rifle Pro+
* EM Sniper Rifle
* Explosive Warhammer
* Forgotten Staff of Wizard Guard
* Grenade SMG
* Hand Grenade
* Ice Spikes
* Laser Sword Blue
* Laser Sword Green
* Laser Sword Red
* Magic Bow
* Molotov Cocktail
* Portable Bomber
* Scratch Card
* Sweet Talk
* Thunder Warhammer
* Volcanic Blaster

## Notes

* Red/Legendary and Magenta/Mythical weapons cannot have Fully Automatic Device, or any other attachments.
* The attached weapon will still consume energy accordingly, and will only attack as fast as holding the attack button normally would allow it to. Change of movement speed is applied if possible.
* If Fully Automatic Device is attached to a chargeable weapon, it will always fully charge before firing, then start charging again.
	+ In the case of Hunter Bow, it will always land on the yellow zone.
* Fully Automatic Device does not recognize a weapon with cooldown (like Bayonet in a Gourd) if it becomes ready while already in hand.
* Attacking via this attachment does not count as pressing the fire button. For example:
	+ The effect of the Extra Crown will not wear off.
	+ The magic arrow won't be fired, though the weapon will still attack when using Elf's Focus Fire skill.
* Fully Automatic Device can be used to effectively increase the attack rate of certain slow weapons, including the Stone Hammer but not 40m Long Blade; continuously switching from and back to the weapon will cause it to attack with no intervals.

## Trivia

* Before Update 3.1.0, Fully Automatic Device could fire weapons anytime and anywhere.
* The description of the Fully Automatic Device may be a reference to the song "Proiettile", the theme of Guido Mista from JoJo's Bizarre Adventure, in which the words "free your mind, free your soul" are repeated.
Grand Wizard

The **Grand Wizard** is one of the 4 potential bosses found in the Knight Kingdom.

## Room

The Grand Wizard's room has little cover, with one permanent block in each corner of the room that provides small cover but will not protect the player from all attacks.

The room also contains a large number of scroll pots near the center of the room, as well as a desk. These can be useful for cover early in the fight.

## Drops

* The boss chest may contain Staff of Wizard, the motif weapon of Grand Wizard.
* All drops are random and it is possible for nothing to be dropped when he is defeated.
* The boss may drop a  Grand Wizard Skin fragment, sometimes with a Magic Fragment of any color. There is a chance that it will drop more than one type of Magic Fragment, but regardless, he will only drop one of each type.
* May drop the Heroes' Avatar and Threat cassettes, as he is a Knight Kingdom boss.

## Trivia

* During Update 1.4.4, this boss is found holding a special version of the Staff of Wizard (with pumpkin head piece).
* During Update 1.5.0, this boss is found wearing Santa Claus costume and holding another special version of the Staff of Wizard (Looking similar to Agitated Trunk).
	+ This costume was kept in Update 1.10.0 and Update 2.4.0, but without the staff.
* In the original Chinese version, the Grand Wizard is referred to as "大巫师" or "Grand Sorcerer," instead of "大法师."
* The Staff of Wizard that is usable by the player does not have any attacks resembling the ones of Grand Wizard.
* When enraged, the Grand Wizard makes an extended scream. He also screams briefly when casting attacks.
* After the Grand Wizard's Old Staff was added, his sprite was updated to match the appearance of the new Staff sprite while the old one was reused for the aforementioned weapon.

## Gallery

Staff of Wizard during Update 1.4.4GET OUT! THIS IS NOT A TOY FOR YOU! (Grand Wizard and the staff during Update 1.5.0)
Energy Hilt

**Energy Hilt** is one of the Attachments that can be bought from the Weaponsmith or obtained from the Redeem Machine with the relevant voucher.

## Effects

Each Energy Hilt's name may have **Green/Blue/Purple** color, indicating that it makes a weapon shoot crescent-shaped projectiles that deal **2/2/3** damage once attached.

## Compatible Weapons

Energy Hilt can be compatible with three groups of weapons:

* Group A:
	+ Melee weapons in the Forge Table (excluding Tao Sword, Lasso Gun, Trident, Laser, Flame Sword, Frost Sword, Flame Axe, Thunder Warhammer and Explosive Warhammer).
	+ Some Miscellaneous weapons with melee functions: Boxing Gloves, Crowbar, Iron Claw, Meat, Heavenly Sword, Vine.
* Group B:
	+ Laser Sword Red, Laser Sword Blue, Laser Sword Green.
* Group C:
	+ Laser Sword Purple, Laser Sword Gold.

## Notes

* Red/Legendary and Magenta/Mythical weapons cannot have Energy Hilt, or any other attachments.
* An Energy Hilt attached to weapons from different groups can have different effects:
	+ In Group A, weapons can shoot 1 projectile each attack.
	+ In Group B, weapons can shoot 2 projectiles each attack.
	+ In Group C, weapons can shoot 3 projectiles each attack. However, the attack pattern is different.
* The crescent-shaped projectiles are affected by Bounce Buff, Pierce Buff and Challenges.
* The size of projectile is bigger with a hilt of higher rarity. It also inherits the color of the weapon's attack effect, and the critical chance, but not the elemental effect of the weapon.
* An Energy Hilt of Green rarity generates projectiles without penetration, while Blue or better can penetrate by default.
* If Energy Hilt is attached to Laser Swords, the weapon will change appearance to show the hilt together. It will also launch projectiles in the same color as the sword.
* If Energy Hilt is attached to a chargeable weapon (like axes), the projectile will appear at the end of charging attack.

## Trivia

* Before Update 2.2.2, Energy Hilt with Blue and Purple color used to provide 3-damage and 4-damage for Laser Swords.
* Energy Hilt of Green rarity used to provide 1-damage projectile for non-laser swords weapons.
Increase the effectiveness of pets and followers

The **Increase the effectiveness of pets and followers**, also known as **Pet Buff**, is a Buff that can be obtained in the game through Portals, Mysterious Trader, Claw Fun Machine, Fantastic Flower, Red Spider Lily, or from the Shrine Priestess in The Origin after leveling up.

It is also the permanent Buff of Druid once he is upgraded to level 6.

## Effects

* Increases Pets' damage by 3, increases their health by 9, and doubles their health regeneration speed.
	+ Effect stacks additively with  Pet Food (which increases pets health by 10 and damage by 2).
	+ The damage boost is affected by Gigantic Pet condition, in which increases pets damage by 400%.
* Mercenaries have extra 35 health, they can equip weapons of any rarity (except Mythical) regardless of their upgrades obtained from Drillmaster.
* Mounts have 50% more health, rounded down. This also affects bonus health for monster mounts in Badass Mode, making its +3 health instead of 2.
* Weapons interactions (incomplete):
	+ Staff of Illusion - Clones have their health doubled.
	+ Scepter of Majesty - Summon knights in their Champion form.
	+ Staff of Skeleton, Grave Guard's Hatchet, Super Monster Card - Summoned monsters have extra health(?).
	+ Cannibal Plant - Increases Titan Arum's damage by 3.
	+ Snowman Eagle - Increases Snowmen's damage by 3.
* Skills interactions (incomplete):
	+ Assassin's Doppelgänger - Doubles the Doppelgängers' health.
	+ Engineer's Gun Turret - Makes turrets fire 18 bullets over 3 seconds (instead of 12 bullets over 2 seconds).
	+ Engineer's Armor Mount - Increases the armor mount's HP & lifetime by 50% (rounded down), however, the increase is based on the Mount used, not on the skill's HP itself.
	+ Elf's Guardian Elf - Increases the elves' damage or healing in combat:
		- The Fire Elf and Wind Elf deal 2 and 4 more damage respectively.
		- The Water Elf restores 2 more Armor and 4 more Energy.
	+ Druid's Frostfire Wolves and Fuzzy Bear - Increases their health by 10 and their damage by 3.
	+ Druid's Venom Vines - Increases vines' health by 5. Does not affect lifetime.
	+ Necromancer's Nightmare - Increases Ghost Hands' health by 10 and the damage by 3. Does not affect lifetime.
	+ Necromancer's Omen Stone - Increases Plague Spiders' health by 10. Does not affect lifetime.
	+ Demonmancer's Fiery Imps - Extends Fiery Imps' lifetime by roughly 50% and increases their movement speed.
	+ Demonmancer's Helping Hand: Eligos - Increases damage for various attacks from Eligos.
	+ Demonmancer's Amon's Protection - Extends the shield duration by 1 second.
	+ Miner's Sandworm Storm - Increases normal Sandworm damage and the shockwave it creates by 50%.
	+ Trap Master's Master's Trick - Extends the doll's duration by 10 seconds.
	+ Trap Master's Hat Trick - Increases pigeons' size.
	+ Costume Prince's Transform! Slime King! - All summoned slimes are converted into their Champion form.

## Trivia

* The effect for mounts was added in Update 2.6.5.
Blue Fire Gatling

Does not spawn randomly

The **Blue Fire Gatling** is a Very Rare Shotgun found in the game.

## Usage

The Blue Fire Gatling is essentially the original Gatling Gun but has 10 more inaccuracy and costs 1 energy instead of 2.

## Tips

### Strategies

Blue Fire Gatling has an extremely high damage potential, able to deal up to an amazing 8 damage for just 1 energy at a devastating rate, although its lower accuracy may hamper its use.

### Recommended Buffs

* - Increases the number of projectile by 2.
* - Reduces the inaccuracy by 7.
* - Reuses missed attacks.

### Recommended Attachments

* Scope - Decreases inaccuracy.
* Mini Reactor - Negates the energy cost.
* Poison Stone - As the weapon fires multiple bullets with high attack speed.
* Ammo Pouch - Increases the number of projectile by 1.

## Forging Materials

 Ironstone
 Parts
 Fragment
 Gems

## Trivia

* This weapon was added in Update 2.2.5.
	+ When first added, it didn't have an entry in the Cellar.
* Blue Fire Gatling cannot be found in chests, shops or Vending Machines. It can only be found from the Wishing Well, reforging, or via merging.
	+ For an unknown reason in Update 2.2.6, this weapon could appear in a Wishing Well under the  condition, although it can only be used in the current floor.
* The Blue Fire Gatling is a reference to a Chinese meme where a buyer is talking with an arms dealer, and asked him "Do you have a minigun that emits blue flames as it's firing?".
Big Skeleton

The **Big Skeleton** is an enemy found in the Dungeon.

This skeletal beast seems to be quite mechanical with massive horns and a cyborg-like face, which implies it might also be a robot or is just wearing heavy armor.

## Behavior

Some of its attacks include:

* Holds his shield in a defensive position, during which he decreases all damage.
* Smash the ground to release small rounded bullets in all directions.
* May start a charge attack after a heat-up period of 0.5 seconds.
	+ Does not take damage while charging.
	+ The charging speed can vary but will remain static in a single attack.
	+ Can charge straight through any crates and boxes, but not walls.

Although it may be resistant to damage during some moves, it is not immune to status effects in any case.

* That is, it can get frozen or stunned anytime if possible.
	+ Getting frozen will stop the charge attack.
* Alchemist's Gas Grenade skill will still slow him down.
* If it gets into defensive position and a damaging status effect is applied on him, he will only receive the damage once he gets on the move again.

## Champions

The Champion version is bigger and shoots large cross bullets instead of normal ones.

## Trivia

* One of this enemy is assigned as the "boss" in Advanced Tutorial.
* If Death Note defeats this enemy when charging, the charging sprite will stay for a few seconds.
Ancestor's Call

The **Ancestor's Call** is a Legendary Misc Weapon found in the game.

It is the motif weapon of Ancestor's Legs.

## Usage

When the player taps the attack button, it summons one of Golem - Ancestor's fists onto the target after a second-long short animation, slamming it with a large shockwave that Stuns enemies on critical hits and destroying any of their projectiles. The weapon's crystal will turn gray after being used, indicating that it is recharging. This has a cooldown of 10 seconds.

## Notable Buff Effects

* - Shockwaves can deflect enemy projectiles.
* - Increases shockwave AoE, though not visually.
* - Reduces the weapon's cooldown.

## Forging Materials

 Ironstone
 Batteries
 Parts
 Fragment
 Gems
Elite Mummy (Staff)

The **Elite Mummy (Staff)** is an enemy found in the Volcano.

## Behavior

This enemy occasionally restores 10 health to itself and other enemies but can't damage the player. It is however dangerous, because it can heal elite enemies which will cause lots of trouble.

## Champions

The Champion version will restore 30 health to itself and nearby enemies.

## Drops

They may drop Timber.

There is a very low chance that it will drop a  Torn Page Pray.

## Trivia

* In older versions, Champion rooms in the Volcano Biome could only contain this champion.
Grave Robber

You can find other pages that need editing **here** or on the **Community page**.

## Grave Robber

### Found in

2-1 (Grave)

The **Grave Robber** is an enemy found in the Grave biome.

## Trivia

* This enemy was added in Update 3.0.0.
* They are seen in the intro of Grave Guard Scarab Archon, killing Scarabs.
* Unlike the monkeys in the Relics, they do not flee upon defeat.
Arbitrator

The **Arbitrator** is an Uncommon Laser Gun found in the game.

## Merging Recipes

The Arbitrator can be used to make:

* Laser if combined with Spear or Javelin
* Assault Rifle Elite if combined with Assault Rifle Pro

## Usage

It fires a single laser beam very similar to The Judge's.

These beams shoot out instantaneously and pierce through boxes and enemies until stopped by a fixed block or a wall.

## Tips

### Strategies

The weapon's damage is 7, while many basic enemies in early floors have 8 health. Thus, it is common that enemies must take at least 2 shots to kill. This weapon can shoot through blocks, however, so it has great value in boss fights such as Devil's Snare and Grand Knight.

### Recommended Buffs

* - Increases critical chance by 10.
* - Gives +1 damage and increases beam width.
* - Allows the beam to bounce once, dealing half the damage after doing so.

## Forging Materials

 Battery
 Ironstone
 Parts
 Gems

## Trivia

* In Update 1.0.16, the weapon used to deal 4 damage and had a crit chance of 12.
Buddha's Palm

### Effect(s)

* Fire rate of Buddha's Palm +25% when you perform a skill-combo. Last 2 seconds.
* Buddha's Appearance: Release a light wave to attack enemies.
* Buddha's Landscape: Shake the ground, deal a massive amount of damage and stun enemies.
* Buddha's Glory: Summon three radiant spheres circling you which block bullets.

### Projectiles per Attack

1 (Light Wave)
3 (Orbs)

## Materials Required For Forging

### Gems

 12
 1
 100

The **Buddha's Palm** is a Mythical Weapon found in the game.

## Unlocking

In order to unlock this weapon, a Season Crate from the Season Shop must be purchased. If the crate contained this weapon, it can now be forged or found in Travelogue of Rosemary Island.

## Usage

The Buddha's Palm has 2 normal attacks, and 3 combo attacks:

* Two normal attack can be executed by tapping on the Attack Button  or Extra Button .
	+ Tap the Attack Button  will let the player perform a Thrust, launch the player forward, similarly to Qian-kun Punch.
	+ Tap The Extra Button  makes the player Slam the ground for more damage and an energy cost of 3, which does not thrust them.
* Three combo attacks unlocked by unlocking awakening stats.
	+ Buddha's Appearance combo.
		- Input: Thrust > Thrust > Slam
		- Release a light wave that pierces through everything.
	+ Buddha's Landscape combo.
		- Input: Slam > Slam > Thrust > Slam
		- Smash the ground, stunning enemies nearby (in addition to the ground slam).
	+ Buddha's Glory combo.
		- Input: Slam > Thrust > Slam > Thrust > Thrust > Slam
		- Summon three orbs that will orbit the player for 10 seconds. Similarly to Fine Magic Staff, these orbs break bullets and deal damage to enemies upon contact.

### Awaken Stats

By awakening its stats, the following effects will occur:

* On its first wake, Buddha's Palm will unlock Buddha's Appearance.
* On its second wake, Buddha's Landscape combo attack will be unlocked.
* On its final wake, Buddha's Glory will be unlocked.

## Recommended Buffs

* - Allows the weapon to reflect enemies' projectiles.
* - Increases the melee range.
* - Since this weapon incites the player to fight at point-blank, premonition against collision damage is useful.
* - This Buff does not affect this weapon.

## Trivia

* This weapon is a reference to a Kung-fu technique guidebook which appeared in the movie Kung Fu Hustle.
* This weapon was added in Update 5.2.0.

## Gallery

Buddha's Palm idle spriteThrust attackSlam attackLight Wave in Buddha's Appearance comboGround Shake in Buddha's Landscape comboOrb in Buddha's Glory combo
Desert Eagle Gold

Does not spawn randomly

The **Desert Eagle Gold** is a Common Handgun found in the game.

## Merging Recipes

* Desert Eagle + Golden Paint

This weapon can be combined with Cherry Blossom and another Eagle weapon to make Weeping Eagle.

## Strategies

With a good energy-damage ratio of 6 damage per one energy, this weapon is highly efficient in terms of energy and the player shouldn't have to worry about losing too much from using this weapon. With the low inaccuracy, this gun is also very likely to hit enemies. Although it is far from the best handgun, it can be used until one finds a better weapon or used as a low energy backup.

## Notable Buff Effects

 affect this weapon as intended. The following buffs interact with Desert Eagle Gold in a specific way:
* - Removes inaccuracy and increases critical chance by 7.

## Trivia

* This weapon was added in Update 2.2.5.
	+ By that time, it didn't have an entry in the Cellar.
* This weapon does not appear in chests, shops or Vending Machines. Most of the reports are from the Wishing Well and reforging.
	+ Before the Golden Paint was added, Desert Eagle Gold was only obtainable through the methods above.
* Along with the AK47 Gold, the Desert Eagle Gold might be a reference to Chinese CS Games where golden weapons are well known for the vanity of their color.
Guaranteed critical hit for a short duration when HP reduces

The **Guaranteed critical hit for a short duration when HP reduces**, also known as **Crit Health Buff**, is a Buff that can be obtained in the game through Portals, Mysterious Trader, Claw Fun Machine, Fantastic Flower, or from the Shrine Priestess in The Origin after leveling up.

## Effects

* When the player loses health, attacks that can deal a critical hit will always do so in the next 2 seconds.

## Usage

An offense augment that trades one's defense, one will have to control their rate of HP loss on top of maximizing offense, as it can be quite easy to die to a bullet storm otherwise, especially with a lack of access to healing alternatives. Prime examples include Werewolf, who tends to lose health and comes with healing skills for himself; or having a support Priest, who can restore health, allowing other characters to benefit from it at ease. It is not recommended to use it with characters that can't even afford to be hit or already have high critical hit chance (Airbender, Rogue, Assassin, etc.) since their access to better alternatives render it useless, not to mention their extreme fragility.

On top of a specialized hero, weapons also play a major role. Those with powerful critical hit effects (Soul Calibre, Crystal Crab's Katana, etc.) must be considered down the line as they no longer have to rely on chance for devastation. Raw damage comes before any elemental effects (unless its respective critical damage bonus Buff is also active), as this allows enemies to be killed off faster. Breath of Hades is the most potent example, as it deducts health when used (if possible), causing a health loss register, thereby doubling damage done by its already-powerful attacks. Refrain from using weapons that can not deal critical hit or do not benefit much (Molotov Cocktail, Green Essence, Death Note, Sweet Talk, Rocket Gun, Staff of Anubis, Grenade SMG, Plunger, etc.) from it, as they would not be worth trading health for.
Increase firing speed of weapon

The **Increase firing speed of weapon**, also known as **Fire Rate Buff**, is a Buff that can be obtained in the game through Portals, Mysterious Trader, Claw Fun Machine, Fantastic Flower, or from the Shrine Priestess in The Origin after leveling up.

It is also the permanent Buff of Berserker once he is upgraded to level 6.

## Effects

With this Buff, the fire rates of weapons are increased by 10%.

* This includes Bows, Crossbows, Railguns and Throwing Weapons, such that they charge faster.
* The swing rates of Melee Weapons are also included.

## Usage

Although minuscule, this Buff can be combined with other fire speed boosts such as Coffee or challenge conditions to greatly increase firing speed of fast weapons.

## Trivia

* This Buff does not work in the Living Room.
	+ It had been fixed in an unknown update, but came back.
Ironwood

The **Ironwood** is one of the plants that can be found in the game.

## Usage

Plant the Ironwood's seed in the Garden and water it once. After 1 day, it will be ready, giving 4 Ironstone upon harvesting. After being harvested, the plant will disappear.

## Sources

Ironwood's seed can be found from:

* Green Chest.
* Turrets Room.
* Shops in Workshop.
* Gashapon Machine.
* NPC Robot when met during a run.
* Occasional drop of Christmas Treant and Devil's Snare.

## Trivia

* Before Update 2.1.0, Ironwood would give 3 Ironstone upon harvesting.
* It is a reference to the actual tree Ironwood.
Channeling Monkey

The **Channeling Monkey** is an Uncommon Launcher that can be found during the Chinese New Year Updates.

## Usage

Automatically loads up to 4 projectiles. When the attack button is pressed, all loaded projectiles will be thrown. The projectiles explode on impact, create an explosion that may apply Burn.

## Tips

### Strategies

It is quite fast and can be very energy-consuming if the player is not careful so be sure to keep an eye on that energy bar.

### Recommended Buffs

* - Reduces inaccuracy by 7.
* - Increases reload rate.
* - Increases maximum projectile capacity by 2.
* - Increase Burn damage.

## Forging Materials

 Ironstone
 Parts
 Timber
 Gems

## Trivia

* This weapon was added in Update 1.6.0.
	+ The energy cost back then was 5.
* It was added again in Update 2.0.0.
	+ Since then, it is revealed that this weapon is a Launcher.
		- However, it also has the properties of throwing weapons. This feature was added in Update 2.1.0, but can only be confirmed since Update 2.5.0.
	+ During that, this weapon could be forged with 3 Timber, 3 Parts and 3 Ironstone.
		- On Update 3.0.4, it became forgeable again. The required materials remained the same.
Flaring Claw

* Basic
* Upgraded

 Does not spawn randomly

**Flaring Claw** is the starter weapon of the Werewolf.

It can be upgraded through Werewolf's 7th upgrade.

## Usage

Performs a swinging attack and pushes the player forward. The attack applies Burn on critical hits.

## Notable Buff Effects

 - These Buffs affect this weapon as intended. The following Buffs interact with Flaring Claw in a specific way:
* The  Buff does not affect this weapon.

## Forging Materials

 Ironstone
 OrganicMatter
 Gems

## Trivia

* This weapon was added in Update 1.10.0, along with other starter weapons.
	+ Similarly to other starter weapons, the default skin of the upgraded form matches the "Hellpact" 2nd anniversary skin.
* In the Chinese New Year update, when used on the firework in the Garden since Update 2.5.0, it causes a huge explosion instead of igniting the firework. Railguns and Elf's Focus Fire skill have the same behavior.
* This weapon has a special red swinging effect, similarly to Blood Blade. It also affects the projectile color of Energy Hilt.

## Gallery

Flaring Claw unupgradeFlaring Claw in Rush to PurityFlaring ClawFlaring Claw
(Winged Tiger)Fire-tipped Spear & Universe Ring
(Li'l Rascal Nezha)Vigor of Boreas
(Boreas Bear Spirit skin)Bonecrusher
(Horror skin)Ironclad Horned Knuckles
(Bull Demon King)Giant Claws
(Cancer)True Serpent Spear
(Zhang Fei - Yide)
Elite Mummy (SMG)

The **Elite Mummy (SMG)** is an enemy found in the Volcano.

## Behavior

It fires a burst of 12 beam-like bullets, one quickly after another, in a straight narrow line at the player.

## Champions

The Champion version is bigger and will fire out thicker bullets at a much more rapid rate.

## Trivia

* Its Champion version was added in Update 1.8.2.
Increase maximum life

The **Increase maximum life**, also known as **Health Buff**, is a Buff that can be obtained in the game through Portals, Mysterious Trader, Claw Fun Machine, Fantastic Flower, Caterpillar Fungus, or from the Shrine Priestess in The Origin after leveling up.

## Effects

* Increases the player's maximum health by 4. They also get healed by 4 HP.
* The Fragility condition will overwrite this Buff's effect.
* Indirectly increases Assassin's Doppelganger health by 8, as their health is equal to Assassin (max HP + max Armor)\*2.
* Indirectly increases the health of the clone spawned from Staff of Illusion.

## Usage

This is a universally beneficial Buff, especially for characters with low maximum health. However, it may lull players into a false sense of security. So, stay vigilant even after getting this Buff.
Gold Mask/Tactics

## Boss Attacks

### Normal Phase

* Pulls out a Splitter Cannon, shoots 3 bullets towards target. Each bullet deals 3 damage, and can split into 12 smaller bullets that deal 2 damage each.
* Pulls out a PKP, shoots 15 bullets in a wide spread, each bullet deals 3 damage.
* Pulls out a radio and calls a poop airstrike. After a second, 3 massive poop projectiles similar to meteors will spawn. The attack deals 2 damage upon impact, then spawn 3 purple pools that deal 1 damage per second and inflict Weary on the player.
	+ They do nothing if the player has the Poison Buff.
* Pulls out 2 TNT, flings them towards the target. The TNTs deal 2 damage when thrown, and will stay on the ground for 3 seconds until detonation. The explosion deals 3 damage and may cause inflict Burn.
	+ Player can shoot the TNTs to trigger the detonation.
	+ The TNTs can be returned with the Reflect Buff, but unlike with most projectiles, it retains its normal properties against the player.

### Enraged Phase

* Projectiles travel much quicker.
* The PKP deals 4 damage.
* Throws 3 TNTs instead of 2.
* More purple pools spawn

## Tactics

Distance should be kept from Gold Mask, especially when it turns enraged, where the bullets travel much faster. It is recommended to keep moving as not to get easily hit by TNT, purple pools and bullets.

Keep an eye on which weapon is in his hand, as it signals which attack he will use next.

The totem can be used as cover from most incoming attacks, but beware of the TNT's and purple pool's AoE.

Avoid the meteors, they inflict damage upon the player's hero as well as cutting the player's fire rate in half. If the player is using level 6+ Alchemist this is not a concern, as the player will have the Poison Buff.

Try taking down Gold Mask quickly, as it may cover most of the room with its puddles in short time, making it nigh impossible to dodge its attacks without getting hit. A Knight with Dual Wield and a good weapon can take out the boss before this happens.

Assassin's Dark Blade and Invisibility, as well as all of Rogue's skills work very well against it, provided that the player uses their skill effectively, as both can escape the barrage of projectiles and avoid the TNT explosions. The Paladin is also effective against it, as he can easily defend himself from incoming attacks. The Assassin has got the extra advantage that his starter buff can send Gold Mask's bullets back when using melee weapons, thus causing extra damage while defending himself.

Another strategy is to use Pets and Followers, as they are excellent at diverting the boss' attention from the player and exploiting its ineffective multitasking skills due to his attacking style.

## Trivia

* Before Update 2.5.5, TNTs from this boss dealt 5 damage.
Alien Plasma Eagle

The **Alien Plasma Eagle** is a Rare Handgun found in the game.

## Usage

Fires a projectile that can pierce an enemy once and can Electrify them on critical hits. The bullet can bounce off a wall once.

## Strategies

This weapon is good at crowd control, as the Electrify debuff can damage multiple enemies at once. Against single targets, it is not very effective as a main damage source, however, it can be used to boost the damage.

## Notable Buff Effects

* - Removes inaccuracy and increases critical chance by 5.
* - Increases Electrify damage.
* - Bullets may penetrate enemies.
* - Allows the weapon to deal double damage on critical hits.
* - Bullets can bounce 1 more time.

## Recommendations

### Attachments

* Gauss Coil - Increases the base damage.
* Enhanced Bullets - Allows the weapon to pierces through enemies.

## Forging Materials

 Batteries
 Ironstone
 Parts
 Gems

## Trivia

* This weapon was added in Update 2.9.0.
* The sprite appears to the re-colored sprite of the Frost Eagle.
Bleach

### Effect(s)

Once it reaches maximum fire rate, it will no longer consume energy until releasing trigger

## Materials Required For Forging

### Parts

 2
 2

The **Bleach** is a Common Rifle found in the game.

## Usage

Fires a single bullet. When the attack button is held, the fire rate of the gun increases over time. While the attack button is held after 2.5 seconds, the following changes occur:

* -3 damage penalty
* 0 energy usage
* Reduction in accuracy and critical chance

Movement speed is decreased when the attack button is held down.

## Notable Buff Effects

* - Reduces charging time.
* - Increases critical chance to 30~20.

## Forging Materials

 Ironstone
 Parts
 Gems

## Trivia

* This weapon appears to be based on a Borderlands 2 Dahl assault rifle in common rarity.
Fire Goblin Priest

The **Fire Goblin Priest** is an enemy found in the Forest.

## Behavior

The Fire Goblin Priest shoots 6 fireballs that create pools of fire near itself, dealing 1 damage per second if the player is in the area of effect. This can be neutralized with the Fire Buff. The fireballs themselves deal 1 damage if hit while in the air.

## Champions

The Champion version has increased health and aggressiveness.
Fridge

The **Fridge** was an object found in the Living Room, used for in-app purchases of the Super Revival Card or Gems, as well as watching a limited number of advertisements.

It was located just to the left of the Safe.

The player could watch advertisements to receive 500 gems for the first viewing only, 200 gems are awarded for each consecutive viewing that same day after the first.

* By watching 5 advertisements, the player could get 1,300 gems everyday.

## Super Revival Card

This card  allows a free revival when the player is defeated. Upon purchasing, the Card's effect is permanent and can be used for every run.

* This card can only be used once per run. When the  condition is active and the player dies another time in a run, Gems are required to revive.

## Trivia

* Upon interaction, the Fridge door will open, revealing the goods inside. Interacting with it again will close the door.
* In some regions where there are no ads to watch, the smallest gem set can be purchased with a very small amount of money.
* The Fridge was relocated in Update 2.5.0 from the left side of the door to the place where it is now.
* After Update 5.3.0 The Fridge was replaced by Friggy, a new NPC that appearance is based on the Fridge.
Elite Goblin Archer

The **Elite Goblin Archer** is an enemy found in the Forest.

It is easily told among other goblins with its long hair.

## Behavior

This enemy will shoot powerful arrows at the player, and a red line will appear to indicate its attacks, like Elf using Focus Fire. However, it loses its ability to move once it was already aiming at the player.

## Champions

The Champion has more health, shoots faster and deals more damage.

## Tactics

Since its projectile can't pierce through walls, it is usually a good idea to run behind covers once it starts to attack the player. The Reflect Buff also works on them if the player reacts fast when the projectiles were shot.
Cyan Dragon Staff

Does not spawn randomly

The **Cyan Dragon Staff** is a Legendary Staff obtained through forging after being developed.

## Unlocking

In order to unlock this weapon, the player must first find its Blueprint and then use the Design Table to develop it. Once done, it can be forged.

* Developing this weapon requires its Blueprint and 1500 Gems.
* Other than chests and turret rooms, dragon enemies (like Baby Dragon Bros) have a chance to drop it.

## Usage

Each swing may shoot a black, a red or a green projectile in order:

* The black projectile is slowest. It will Freeze the first target, and then shoot three waves of ice spikes in 8 directions from the frozen target. These spikes deal 4 damage each, but are unlikely to hit the frozen target.
* The red projectile has moderate speed. It will create a fire puddle below the target. This fire puddle deals 3 damage per tick for a total of 24 ticks.
* The green projectile is fastest. One second after it hits something, lightning falls on the location it hits, dealing 40 damage and may cause stun.

None of the projectiles can deal direct hit damage.

## Recommended Buffs

* - Increases the number of projectiles per shot by 2. Energy cost is increased by 2.
* - Increase the fire damage of the red projectile.
* - Extends Freeze duration.
* - Allows both the projectiles and the ice spikes to bounce once.
* - Improves the accuracy and homing of this weapon.

## Trivia

* This weapon was added in Update 4.0.0.
* When pairing Cyan Dragon Staff with , it is revealed that the black projectile is elemental, since at max stacks, it deals 3 damage if the player does not have , unlike the red and green ones, which deal 6 regardless.
Giant Crystal Crab

The **Giant Crystal Crab** is one of the 4 potential bosses found in the Glacier.

## Room

The Giant Crystal Crab's room contains:

* 4 Crystal Mines in the 4 corners of the room.
	+ They have 15 HP and only give 3 energy orbs each. But sometimes they are large and can provide 200 energy.
* Terrain for cover on the top left right and down left of the room, each contains an explosive barrel.

## Drops

* The boss chest may contain the Crystal Crab's Katana, the motif weapon of Giant Crystal Crab.
* The boss itself may drop Ironstone, sometimes with a  Crystal Crab Skin Fragment.
	+ In Travelogue of Rosemary Island, it may drop Parts instead.
* It may also drop a Crystal Mushroom seed.

## Trivia

* This boss was added in Update 1.4.1 with the Glacier.
* This boss seems to be using sound effects from classic NES game **Contra** in its defensive form (attacking durable enemies) and ring of bullets attack (firing a spread gun).
* The crystal spikes that the boss summons used to be able to spawn outside the room, and even in the void. This is a glitch but got patched.
* Its sprite seems to be a slightly modified Crystal Mine sprite with pincers attached. Its dead sprite is also extremely similar to the one of Crystal Mines, especially since the pincers disappear when killed.
Damaged Blade

The **Damaged Blade** is a Common Throwing Weapon found in the game.

## Merging Recipes

The Damaged Blade can be combined with Broken Hilt to make Reforged Sacred Sword.

## Usage

Automatically loads up to 3 projectiles. When the attack button is pressed, all loaded projectiles will be thrown.

## Recommended Buffs

* - Increases reload rate.
* - Reduces inaccuracy by 7.
* - Increases the maximum projectile capacity by 2.
* and  - As the weapon has high critical chance.

## Forging Materials

 Ironstone
 Gems

## Trivia

* This weapon was added in Update 2.3.0, along with the Broken Hilt.
* While this weapon in the Cellar shows all 3 blade pieces arranged in the form of sword edge, it has only one blade piece while being equipped in the inventory.
* Since Update 2.5.x, this weapon can benefit from the Shotgun Buff, which is odd since the Reforged Sacred Sword only uses the standard 3 blade pieces.
Crystal Crab's Katana

Does not spawn randomly

The Blade knows... and it culls the meek.

The **Crystal Crab's Katana** is a Legendary Melee Weapon found in the game.

It is the motif weapon of Giant Crystal Crab.

## Usage

Performs a swinging attack. Critical hits spawn crystal spikes around the enemy which propagate outwards, dealing 6 contact damage and blocking enemy movement. Multiple critical hits can stack. Spikes despawn after a second.

The secondary attack is not affected by challenge conditions.

## Tips

### Strategies

It is a mostly powerful melee weapon, not only for its reach and lack of energy cost but also for its secondary effect doing significant damage to hordes or bosses. Even one critical hit can decimate the former while denting the latter.

Bear in mind, however, that unlike Meat and Shield, it does not offer perfect defense. Try to stay far away from enemies so the blade's wide swing can catch the projectiles easily.

Being a strict melee, the player is also required to get dangerously close for it to be effective, so they must keep an eye on the enemies that are about to attack, as well as the hazards that can be triggered in the swing.

### Notable Buff Effects

* - Slightly increases the melee range.
* - Allows the melee attack to return enemy projectiles.
* The  Buffs do not affect this weapon.

### Recommended Conditions

* - Allows this weapon to spawn twice the normal amount of spikes, which greatly increases the DPS as the damage of spikes isn't affected by this condition. Also gives better defense.
* - Although the crit damage penalty is relevant, the bonus of spawning a lot more spikes than usual should compensate.

## Forging Materials

 Ironstone
 Timber
 Fragment
 Gems

## Trivia

* This weapon was added in Update 1.4.1 along with Giant Crystal Crab.
* Unlike how the  works against the Crab's spikes, they don't increase the weapon's secondary damage, nor does the  increase the amounts of spikes spawned. This implies that it's programmed to be a non-weapon effect.
	+ Similarly,  only affects the damage of the swing attack.
Blowpipe

You can find other pages that need editing **here** or on the **Community page**.

## Blowpipe

###  Damage

6 (Empty zone)
6 (Green zone)
12 (Yellow zone)

###  Critical Chance

60 (Empty zone)
?? (Green zone)
?? (Yellow zone)

### Effect(s)

Poison
Can create poison pool

## Materials Required For Forging

### Gems

 5
 50

The **Blowpipe** is a Rare Laser Gun found in the game.

## Usage

This weapon has a charging feature, with a special charging bar with a "perfect" area similar to Hunter Bow. The damage and effect of the projectile is determined by the charging progress when the attack button is released. The character will also make an emote accordingly.

* Bad (empty zone): The projectile deals 6 damage with 60% critical hit chance.
* Good (green zone): The projectile deals 6 damage with ??% critical hit chance.
* Perfect (yellow zone): The projectile deals 12 damage with ??% critical hit chance, and will create a poison pool upon hit.

In any case, the projectile can inflict Poison on critical hits.

However, compared to Hunter Bow, it has a slower charging time, making the use of Blowpipe in late-game, or against large hordes quite difficult without the use of Charge Buff.

If used by followers, the weapon will fire at "Good" state by default.

## Tips

### Strategies

This weapon has very high fire rate and slow charge time. The player can choose to spam the attack button for rapid fire or hold the attack button for perfect shoots.

* Rapid fire can do 6 base damage and 3 Poison damage, which totals to 9, which can kill most minor enemies.

### Recommended Buffs

* Accuracy Buff - Removes inaccuracy and increases critical chance by 5.
* Poison Buff - Increases Poison damage.
* Elemental Buff - Allows the weapon to deal double damage on critical hits.
* Pierce Buff - As the weapon has high critical chance.
	+ Can be combined with Bounce Buff for more chaos.
* Charge Buff - Allows for faster firing as this has a slow charging time.

## Forging Materials

 Timber
 Gems

## Trivia

* Before Update 1.8.2, the weapon's damage was 5 instead of 6.
* Before the rework of Update 5.0.0, this weapon functioned like a Handgun and was a Misc weapon.
* The Elite Goblin Guard (Blowpipe) uses this weapon.
Blaster

The **Blaster** is a Common Rifle found in the game.

## Usage

Fires large yellow bullets.

Movement speed is decreased when the attack button is held down.

## Notable Buff Effects

* - Removes inaccuracy and gives increases critical chance by 3.

## Forging Materials

 Ironstone
 Parts
 Timber
 Gems

## Trivia

* Blaster was one of the original weapons released with the game's first version.
* The weapon sprite is most likely based off of the Thompson submachine gun developed in 1918 by brigadier general John T. Thompson.
	+ *However* it does noticeably lack the Thompson's signature wooden grip and its Kalashnikov-like stock, additionally the wooden parts of the gun do not resemble the colour of the wooden parts of an actual Thompson submachine gun.

## Gallery

The in-game sprite of the Blaster.SK BlasterGameplay
Enemies drop soul pieces when they die. Collect enough soul pieces to release Soul Strike on your next hit

You can find other pages that need editing **here** or on the **Community page**.

The **Enemies drop soul pieces when they die. Collect enough soul pieces to release Soul Strike on your next hit** is a Buff that can only be obtained in the game via Lavender plant.

## Effects

Enemies drop soul pieces when they die. Collect enough soul pieces to release Soul Strike on your next hit

* Performs Soul Strike when 12 souls are accumulated. Deals 60 damage to a single target, and 15 damage AoE within a 2-tile radius. Damage permanently increases by 0.5% every time Soul Strike is triggered.
* Enemies drop 2-4 souls per kill.
* Obtainable from Lavender.

## Usage

Deal massive damage by collecting 12 soul pieces.

## Trivia

* This buff was first introduced in update 5.0.0 as one of the Legendary buff in the Travelogue of Rosemary Island game mode.
Golem - Ancestor/Tactics

## Boss Attacks

* Eyes will slowly converge to form one eye, to perform a laser attack that sweeps until it reaches the corners of the room.
	+ When enraged, the laser now sweeps faster.
* Smashes the ground on a certain area, this is indicated 4 times with a different location, which is indicated by a red area.
* Creates a rolling stone maze, with each stone dealing 2 damage. An empty area can be found in this attack which will help the player dodge them.
	+ The rolling stones disappear after reaching enraged phase and upon defeat.
Immune to traps, and immune to collision damage

The **Immune to traps, and immune to collision damage**, also known as **Trap Buff**, is a Buff that can be obtained in the game through Portals, Mysterious Trader, Claw Fun Machine, Fantastic Flower, Cactus, or from the Shrine Priestess in The Origin after leveling up.

It is also the permanent Buff of Werewolf once he is upgraded to level 6.

## Effects

With this Buff, the player is immune to spike tiles, and contact damage from enemies, as well as ramming attacks.

## Combinations

This Buff is good for all characters but some of them benefit more from it than others :

* **Squishy and Glass cannon characters** - Such as Berserker and Wizard. This helps them to deal with their low survivability by avoiding recklessly losing armor points in spike tiles, and taking out the risk of getting rushed by ramming enemies.
* **Characters with an offensive or aggressive playstyle** - Such as Assassin, Rogue and Knight. It allows them to be more confident about getting close range to have a maximum damage output.
* **Characters with low armor** - Such as Taoist, Vampire and Elf. Spike tiles take out these characters' armor in 2 hits in Badass Mode, so it is better to have this Buff to avoid such disadvantage. Likewise, it suppresses the overriding threat of ramming enemies which can quickly take down their armor as well.

It has a great utility against ramming and contact enemies, and especially for a couple bosses such as Christmas Treant, His Horse, Floating Laser UFO, Giant Crystal Crab and Giant Golden Crab. The mentioned bosses become way easier to deal with thanks to this Buff. It also benefits really well in the Travelogue of Rosemary Island Season, since all enemies dealing contact damage.

## Trivia

* Although this Buff's anti-trap ability worked normally in all updates, its other effects were changed multiple times in updates:
	+ Before Update 1.6.5, the Trap Buff would cause enemies to take damage from the player if their attacks struck players, even if the players did not took damage.
	+ During Update 1.6.5 to Update 1.7.10, it would fire 4-damage penetrating knives at 3 directions when the player took hit, or 5 with Shotgun Buff.
	+ After Update 1.8.2, it lost its ranged attack, but now prevents the player from taking contact damage.
Increase damage of staves

The **Increase damage of staves** was a Buff that could be obtained in the game through Portals, Mysterious Trader, Claw Fun Machine, Fantastic Flower, or from the Shrine Priestess in The Origin after leveling up.

## Effects

With this buff:

* Staffs have their damage increased by 1 per projectile (or 4 for Staff of Shooting Stars and 2 for Wooden Cross).
	+ The Magic Staff, Gold Staff, Fine Magic Staff, and the Fine Magic Staff Gold have their duration increased by 2 seconds.
	+ The Staff of Illusion can summon 2 clones instead of 1.
	+ The Staff of Skeleton can now summon ranged skeletons as well as melee ones.
	+ The Staff of Anubis can now transform Champion mobs into normal mummies.

## Trivia

* As of Update 4.3.0, this Buff has been replaced with Elemental bullets deal double damage on critical hit. Staff weapon deal higher damage.
Halloween (Biome)

The **Halloween (Biome)** is a floor 2 biome in the game.
It is themed after the eponymous festival with terrifying structures. It contains ghosts, enchanted foes, undead creatures and sorcerers.
It is the alternative to the Knight Kingdom, Dungeon, Cave, Grave, Swamp, and Chiseltown on floor 2.

## Potential Enemies

You can find other pages that need editing **here** or on the **Community page**.

* Note: Health value in bracket is for champion form.

## Objects

* Fog  - A decoration of the atmosphere.
* Blocks  - Unbreakable object.
* Crates  - Breakable object.
* Torches  - Unbreakable object.
* Jack-o'-lanterns  - Unbreakable object.
* Tainted Trees  - Unbreakable object.
* Tombstones  / Tilted Tombstones  - Unbreakable object.
* Metal fences  - Wall decoration, found in boss room.
* Slow tiles , Boost tiles , Spike tiles  - Exclusive looks in the Halloween biome.

## Gallery

A random-generated 2-5 of the Halloween biome.
## Trivia

* This biome was a special level in Update 1.9.5 with Phantom King as the only boss. At that time, the enemies did not have entries in the Cellar.
Gear Flower

The **Gear Flower** is one of the plants that can be found in the game.

## Usage

Plant the Gear Flower's seed in the Garden and water it once. After 1 day, it will be ready, giving 4 Parts upon harvesting. After being harvested, the plant will disappear.

## Sources

Gear Flower's seed can be found from:

* Green Chest.
* Turrets Room.
* Shops in Workshop.
* Gashapon Machine.
* NPC Robot when met during a run.
* Occasional drop of Christmas Treant and Devil's Snare.