Saving

## Dungeons

Your game is automatically saved at the end of each dungeon floor. This happens whether you select to "Proceed" at the end of the floor or you select "Save & Title". The latter will take you back to the title screen, but when you reload your game, you'll start the next floor. Reaching the end of the floor but choosing to cancel rather than moving on does not save your game, as you haven't left the floor.

Your game is also automatically saved if you end the dungeon floor by returning to First Village. This can happen as a result of dying or using a Grimoire of Return. It can also happen as a result of stepping on a portal that returns you to town, such as the one on floor 6 of the Beginner Dungeon or at the end of each dungeon.

Your game cannot be saved in the middle of a floor if you are still capable of doing anything else on the floor. Thus, if a floor is going badly and you wish to reset it, you can close the game, relaunch it, load your saved game, and effectively reset the floor. This also allows you to abruptly close the game due to real life interference and merely have to restart the floor later.

Dying while you have a Revival Fruit to revive you does not save your game, but it does pause the game, which allows you to stop and think about whether you want to close the game to restart the floor. If you don't have a revival fruit in your inventory, then you could abruptly die and lose items, money, and dungeon progress.

## First Village

When you are in town, if you go to the the left door of your house, it will give you the options to save your game or return to the title screen. If you choose to save your game, it will. Nothing else that you can do in town will automatically save your game.

In particular, starting a dungeon run does not save your game, so you can get halfway through a floor, then close the game, and it will be as if the entire run never happened. This can be convenient for running minor experiments.

Choosing to return to the title screen from your house also does not save your game. Thus, if you do something in town that you don't like, such as accidentally selling an item that you wanted to keep, you can return to the title screen to get the item back. Be warned that it's very easy to accidentally choose save rather than to title from your house, as save is the default.

## Manual Backup

It is also possible to manually back up your saved games. This can be useful for transferring the saved game to a different device. It can also be useful as a way to revert to an older saved game file if you're about to do something that risks wrecking your saved game. If you installed the game on Windows using Steam, then the default saved game location is

```
C:\Program Files (x86)\Steam\steamapps\common\MonsterGirlsDungeon\SaveData\SaveData_0.es3

```

Or perhaps \_1 or \_2 instead of \_0, depending on which save slot you used. If you bought the game on DLsite or chose to install somewhere else, then the end of the path will be the same, but the root will be different.

In the sequel, the default saved game location is

```
C:\Program Files (x86)\Steam\steamapps\common\Monster Girls and the Mysterious Adventure 2\SaveData\SaveData_0.sav

```

Or again \_1 instead of \_0, depending on which save slot you used. As before, if you installed the game somewhere else, that changes the root of the path.

If you copy your saved game file to another location, then you can recover the older save by copying the older file back to the original save location. There are at least three reasons why I can see that you might want to do this.

First is the general risk that things can go wrong. You'd rather not lose 100 hours of progress and have to completely start over because something weird happens. I haven't seen or heard reports of any save file corruption, but any data on your computer can be deleted or corrupted if hardware goes bad.

Second is to save before pulling item prefixes at Appraiser Nibi. It is likely to take a lot of rolls to get a good item. In principle, you can pull a prefix, and then if you don't like it, return to the title screen, reload your game, and try again. The problem is that the default option at your house is to save, and it's very easy to accidentally save the item with a junk prefix once. If you back up your save file before attempting to pull a prefix, then it's easy to revert to the old file if you accidentally save with a bad prefix.

The third situation is if you actually want to beat the Village Mayor's Trial dungeon. Most dungeons will make it easy for you to bring a Revival Fruit so that if things are going wrong, you get a chance to stop and think about whether you want to close the game. You can't bring any items into the Village Mayor's Trial or Labyrinth of Crystals, however. Even so, the latter isn't that hard, as there are no traps, so you're not going to abruptly die without warning. The former dungeon makes it very easy to go from "everything is fine" to "you're dead" very quickly when you step on a nasty trap. Manually backing up your save file frequently will let you only have to go back to the last time you backed up the file when that happens, rather than having to restart the dungeon entirely.