Satyr

## Satyr

* Masked
* No Mask

### Affiliation

OPIA
GEIST (Formerly)

## Physical description

### Eye color

Pinkish Orange

Satyr is an NPC in Reflection. He is played by Jay. Originally used by GEIST as a mole to spy on OPIA, Satyr has since cut himself off from his former employers and taken up a job as a private investigator.

## Appearance and Personality

### Appearance

Satyr is a tall adult man with pale skin, white-and-black hair and a pinkish orange eye. His left eye is covered by a mask with pink cybernetic designs on it. Beneath the mask, his right eye is colored a mix of blue and purple, and has a unique angular spiral shape. Satyr also has a scruffy goatee. He wears a black jacket with a flipped out collar. The jacket is decorated with multicolored highlights and GEIST and OPIA iconography. Satyr has a prosthetic left arm.

### Personality

Satyr is a laid-back and easygoing man who is content to figure out his way through life as he goes through it. It takes an immense amount of effort to anger Satyr, even in incredibly dire situations. He easily pushes his way through embarassing situations without much care. This aggressive passivity is occasionally weaponized by Satyr to put others in uncomfortable positions where they will be more willing to give up information he wants.

Before being assigned to OPIA, Satyr was extremely depressed, often "joking" about wanting to die.

## History

### Early Life

Little is known about Satyr's childhood. At some point in his life, he committed a crime considered heinous enough to be physically detained by GEIST, who performed human experiments on him. As a result of his treatment, he became incredibly depressed. Following his experimentation, Satyr began working for GEIST as a spy.

### OPIA

Following the establishment of OPIA as an organization, Satyr was forcibly installed as a "GEIST liason" with the intention of spying on OPIA's internal affairs and reporting back to the GEIST CEOs. He was partnered with the AI Circuit, and the two formed a close bond. Over the course of their relationship, Satyr's mental health began to vastly improve. He was also granted a Reflection at some point. At one point, he drove Ace Galatine to OPIA HQ while Ace was still in training.

On the day of FLOW Wave Two's official induction as agents, Satyr briefly introduced himself to the new recruits in front of the Reflection hall before disappearing. The following day, he drove a team of Wave Two agents to the Undercity to search for missing Reflections. After Ridill Arondite and Willow Wisp engaged a powerful Demon in the Coda, Satyr and Circuit teleported in to assist them. Despite being briefly mind controlled by the Demon during the fight, Satyr's assistance proved extremely valuable. The same night, he gave a report to the GEIST CEOs, stating that OPIA was strong and trustworthy, but if push came to shove, he could probably take them down. After returning to Fuse City, he deposited a sack of recovered Reflections beneath a bench before placing an anonymous call with OPIA. The next day, Satyr met Ace in the OPIA saunas, where the two sparred. Some time later, Satyr showed Wave Two the Flame of Creation beneath OPIA at the behest of Ridill.

The same day, Satyr assisted Wave Two during a second mission to hunt for missing Reflections, as well as Circuit, who had run off in a state of emotional distress. After recieving an alert showing a possessed Colt entering a GEIST warehouse, Satyr drove the team towards the warehouse, having to break through multiple barricades. After breaking into the warehouse, the group entered combat with Charybdis. Alongside Arg0s, Satyr managed to hold him off for a time, but Charybdis eventually used his ESP to teleport elsewhere. Satyr and Arg0s regrouped with Ace's group, and helped them make their way to Colt. He assisted the group in fighting their way out of the warehouse after making contact with Colt.

The following day, Basilisk Id forced Satyr to help her fill out paperwork after using her ESP to sniff out a "sad" scent surrounding him.

### The Court of Death

After Basil disappeared into the Coda, Satyr was tasked with retrieving her, dead or alive, by Number Five. Before heading out, he spoke with Ridill about the coming battle, informing her that he still wasn't ready to break off from GEIST. He told her to tell Circuit to "make it look convincing".

Following his meeting with Ridill, Satyr met with the Hunter of Mortals on the third layer of the Coda to oversee the mobilization of the Court of Death. He advised the Hunter on how to deal with Ace and Ridill before joining him in ambushing Ace's team as they attempted to retrieve Ruth Galatine's Flame. He entered into a bloody combat with Ace. After Ridill retrieved Ruth's Flame and the team fled, Satyr did not pursue them. He used his ESP to teleport to Station One and retrieve Circuit, who he took to the hidden GEIST pyramid floating in the upper atmosphere. They hacked into one of the GEIST AI's terminals and deleted the data in it that labeled Colt a criminal. He then asked Circuit to delete his own data, but refused to let her look at it, out of fear that reading it would cause her to dislike him. After she begged, he let her make a copy. He then teleported to the chamber containing the coffins of the GEIST CEOs and shot them up with a machine gun, but due to the CEO's ascended nature, this was barely an inconvienence. He then teleported to the surface and grabbed Ridill, who, with great irritation, used Progress to obliterate the coffins, which more thoroughly disrupted the CEOs' Flames. Satyr was then approached by Number Five, who had physically departed long in advance. He convinced Satyr to give up the CEOs' Flames for him to consume. He then fired Satyr.

### Epilogue

Following his severance from GEIST, Satyr opened a private investigation firm in the Undercity with Circuit's help. His first client was Ulilara, who was searching for Uno, who had gone missing since the end of the battle against the Court of Death.

### Act Two

Alongside his work as a detective, Satyr officially joined FLOW as a member of Wave Three, specifically as a student of the Gate of Dreams. He thought that the job would be good for advertising himself as the "world saving detective", although he added that he is still working out the branding. He joined the rest of the Gate of Dreams in fighting against the Court of Logic, doing substantial damage to one of Logic's burn-inducing vehicles. After the end of the battle, he encountered Number Five, who was being strangely affable towards him and Circuit, which made Satyr irritated.

During a global offensive by the Demonic Courts, Satyr briefly deployed to Beleth alongside Circuit. After a sudden invasion of Cialla and Fuse City by the Court of Compulsion, Satyr attempted to head to the Sylt Islands to retrieve Aura and Melli. However, his teleportation was hijacked by Compulsion, who trapped him in the Derelict and threw him in a cell, where he was eventually joined by Colt and Danger. When visited by Eternity and asked to reveal who was leaking information from the Derelict to OPIA, Satyr jokingly said it was Compulsion herself.

## Abilities

Satyr is trained as a spy, and as a result is skilled in information gathering, synthesis, and other talents useful for espionage. He is also decently physically fit.

### Reflection

Satyr is a Reflection user. His unnamed Reflection manifests as a pair of swords, one black and one white. If the swords have any unique abilities, they are still unknown.

### ESP

Satyr is an ESPer. His ESP allows him to teleport through shadows, but only if a piece of his DNA is present on the other end. According to Nectar, he achieves this by using the Coda as a medium in some way.

## Gallery

Satyr's Reference, by RomaSatyr's original design, by Jibo
## References

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Above and Below
2. ↑ 2.0 2.1 2.2 2.3 Bedside Manners
3. ↑ 3.0 3.1 3.2 3.3 For Tomorrow
4. ↑ 4.0 4.1 Colt Classic
5. ↑ Beachside Burn
6. ↑ 6.0 6.1 6.2 Sum of Experiences
7. ↑ Neon Sparks
8. ↑ Dear Sweetest Me
9. ↑ Chasing Ghosts
10. ↑ Tumbling Down
11. ↑ For Today
12. ↑ Crossing Threads
13. ↑ 13.0 13.1 Dying Flame
14. ↑ Lock And Key
15. ↑ Strong Enough