Hackula

*"The making of the machine."*

―Scapter.

**Hackula** is a boss added on the Halloween Update II of *Arsenal.* This boss battle takes place in the map Monastery. Upon completing the normal match segment of the Hackula game mode, all players will be teleported to this map shortly after the golden knife kill and once everyone has teleported in, Hackula will spawn after 15 seconds.

His total health depends on the number of players in the server at the time, increasing as the player amount increases. His health will also adjust by the player's levels and career kills.

For the duration of the boss battle, Hackula will go around the map targeting random players with his various attacks. Just as in the match portion of the game mode, curses/status effects will be placed onto players every 30 seconds, although the pool of possible curses is different for the boss battle.

Players who are killed during the boss battle are unable to immediately respawn. Instead, all deceased players will be automatically respawned after a period of two minutes and 12 seconds, as indicated by a timer in the top left of the screen.

Successfully defeating Hackula will reward players that dealt at least 1,500 damage with the Hackula skin and Halloween contract currency.

## Powers and Abilities

Hackula has a somewhat wide variety of attacks that he will almost never stop using to assault the players. However, there is generally one counter to his antics, and that is to keep distance from him.

### **Bat Bombs**

Hackula will rise and toss several purple-black bats that are aimed where the player is predicted to be based on their run speed, though he occasionally aims directly at the player. They deal a varying amount of damage depending on how close the player was to the center of the blast. The bats explosion does not cause the players around the area where it hit to be damaged.

### **Holy Hands**

Hackula suggests a hug to the player and immediately rushes to slap the closest one to him. This attack seems to almost have no cooldown when multiple players are next to him.

### **Teleportation**

Hackula will occasionally teleport. Hackula has two habits when it comes to teleportation: set points or right behind a player. Set points are rather self explanatory, sometimes he goes to a predetermined position, usually random. He will however equally as often teleport right behind a random unsuspecting player, standing still for a moment before launching an attack of his choice.

### **Teeth and Neck Snap**

When Hackula is close to a player, he will grab the player, bite them, and regenerate some of his HP. If no one attacks Hackula, he will continue to bite the player until they have around 5-15 HP and will snap their neck, killing them.

### **Lounge Laser and Seat Shield**

Hackula cackles as his lounge chair emits a shield and focuses lasers on any player in his range (the range is extremely large). If a player is hit by the shield, the player will take damage and then launched away. If the player was killed by the shield, the Holy Hands kill icon will appear on the kill feed. This attack takes about two seconds (Two shields) to fire, and can only hit players if there is nothing in the way of the laser (other players are not considered as objects).

### **Bedlam Bash**

Hackula lets out a distinctively angry response and charges towards the closest player for massive damage and knockback. This move is extremely hard to avoid as Hackula is more than determined to occasionally noclip through certain walls when using it. Usually, however, if he hits anything during the charge, it will stop him in his tracks. This small moment of stun can allow a backstab to get in.