recursal/Fanatic-Fandom huggingface dataset:
Spilt Milk

Spit Milk is an ultra rare Dairy Wrappers Tribe Shopkin from Season Nine.

## Bio

Spilt Milk: A bit of a klutz and a born risk-taker, and likes to stir things up!

## Appearance

Spilt Milk is a blue carton of milk with a blue straw and white milk on her. She has a sticker wrap on her, which her face is on. One side is white, and the other is pink.

## Trivia

* The updated version of the Ultimate Collector's Guide refers to Spilt Milk with male pronouns.
* As seen in The Fabled Lost Shopkins, she was the cause of Celeste Zest Cake's disappearance from Shopville, due to being compulsed to erase everything.
* Her charms lack the milk teardrops that her standard figure has.
	+ Her charms also depict her arms in a different position.

## Gallery

Spilt Milk toySpilt Milk collector's tool artwork
Holly Brolly Cupcake

Holly Brolly Cupcake is a rare Color Change Cuties Tribe Shopkin from Season Nine.

## Bio

Holly Brolly Cupcake: A good friend to have around in any type of weather. She'll share her shelter with everyone!

## Appearance

Holly Brolly Cupcake is a white cupcake in a blue wrapper with a pink umbrella on her head. She has a white straw poked in her.

## Collector Card

Holly Brolly Cupcake's collector card is Card 15 in the series. She is holding onto a microphone which she is burping into while holding her shin. She has the tagline of **"Justin Bieburp!"** on the bottom.

## Trivia

* Her collector card is a reference to Justin Bieber.
Shopkins Season Nine Wiki

## Welcome to the Shopkins Season Nine Wiki

Season Nine is the ninth overall season of the Shopkins franchise. It was released in January 2018. The theme for this season is "Wild Style." The teams for Season Nine are known as "tribes," and the Shopkins from each team have a different finish. Also, for each tribe, there is a Shoppie and a Shoppet who match the theme of each tribe. All of the teams excluding the Limited Edition Shimmery Unicorns Tribe have either one or two returning Shopkins characters. This season features new "Shoppet packs" which replace the typical five packs.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Cookie Sue Flay

Cookie Sue Flay is a rare Sweet 'n' Squishy Tribe Shopkin from Season Nine.

## Bio

Cookie Sue Flay: When it comes to being sweet and squishy, Cookie Sue Flay rises to the occasion! She's a cookie who likes to feel light!

## Appearance

Cookie Sue Flay is a cookie in a light pink pot. She has two chocolate chips on her and a dark pink bow on her pot.

## Collector Card

Cookie Sue Flay's collector card is Card 40 in the series. She is puking her contents into a barf bag, with tears coming out of her eyes and a pained expression. She has the tagline of **"Barf Bag!"** on the bottom.
Lottie Lolly Jar

Lottie Lolly Jar is a rare Rainbow Dreamers Tribe Shopkin from Season Nine.

## Bio

Lottie Lolly Jar: Buzzing with sugar, Lottie Lolly Jar gets so excited when she sees a rainbow, but she tries very hard to keep a lid on it!

## Appearance

Lottie Lolly Jar is a white jar of candies. Her lid is open, revealing white candies inside. She has a rainbow on her.

## Collector Card

Lottie Lolly Jar's collector card is Card 4 in the series. She is shivering with two chicken nuggets in ice cubes in front of her. She has the tagline of **"Froze Me Nuggets Off!"** on the bottom.
Marta - pas koji govori

Originalni naziv: **MARTHA SPEAKS**

## Opšte informacije

Prve tri sezone sinhronizovao je studio Klarion, a četvrtu i petu 2014. studio Studio. Seriju je emitovao Minimax TV.

## Uloge

### Sezone 1-3

* Marta, Alis - Zorica Pančić
* Helen - Taska Balabanova
* Berni (u sinh. studija Studio Ted) - ?
* Marijela, Karolina - ?
* Truman, Danijel - ?

### Sezone 4-5

* Marta, Marijela - Jelena Stojiljković
* Helen - Ana Marković
* Ted - Lako Nikolić
* Truman, Danijel - Milan Tubić
* Alis, Karolina - Doris Milošević

Kategorija:Animirane serije
Bryce Cookie Slice

Bryce Cookie Slice is a rare Sweet 'n' Squishy Tribe Shopkin from Season Nine.

## Bio

Bryce Cookie Slice: Super sweet and super nice - that's Bryce Cookie Slice. Squishy and delicious, this outgoing Shopkin is so nice you'll squeeze her twice!

## Appearance

Bryce Cookie Slice is a brown and tan cookie slice. She has two chocolate chips on her head.

## Collector Card

Bryce Cookie Slice's collector card is Card 42 in the series. There are three of her in a pyramid shape, with the bottom two spitting loogies and the top one gargling at her own spit. She has the tagline of **"Spitting Cookies!"** on the bottom.
Jensaarai Defenders of Zaralner

Established by a small handful of disillusioned former acolytes of Nikkos Tyrios, a sect of Jensaarai believers established an enclave on Zaralner during the outbreak of the Clone Wars. fled from what they thought was a new way of thinking about the force when they realized it was closer to cult. Using the Force to guide them on their journey, they established themselves on the remote planet of Zaralner and continued their practice in secret. Their force-sensitive children would later train as Jensaarai themselves, and the non-force sensitive children were not made aware of their group.

In 5.5 ABY, the younger generation lead by Herra Rellimiem attempted to overthrow the older generation and their rules - namely, their rule of exile on Zaralner and not interacting with the outside world.

This conflict was destructive and caused several deaths of members and close relatives before it was quelled. It is unknown how the conflict was resolved internally, but the Jensaarai sect on Zaralner returned to their peaceful and isolationist ways short afterward.

## Organization Information

**Type:** Hidden Jensaarai Enclave
**Leadership:** Tuck Hansom
**Members:**
*Masters of the Truth*: Tuck Hansom

*Defenders:* Herra Rellimiem, Trodd Gurriyegia

*Apprentices: Unknown*

*Initiates: Unknown*

*Others:* *Unknown*
Cupcake Crumbles

Cupcake Crumbles is a rare Color Change Cuties Tribe Shopkin from Season Nine.

## Bio

Cupcake Crumbles: A sweetie who's the best of both worlds! This little cupcake always has cookies on her mind!

## Appearance

Cupcake Crumbles is a blue cookie jar wth a pink lid with a bow on it. The lid is open revealing three cookies inside.
Primrose Pancakes

Primrose Pancakes is a common Heart 'n' Seekers Tribe Shopkin from Season Nine.

## Bio

Primrose Pancakes: If you are looking for a stack of love Primrose Pancakes is the perfect Shopkin to meet. However, she tends to flip out when she falls in love!

## Appearance

Primrose Pancakes is a light brown fading to tan stack of pancakes with pink syrup dripping out and a dollop of whipped cream and a strawberry.
Love-Lee Handbag

Love-Lee Handbag is a common Heart'n' Seekers Tribe Shopkin from Season Nine.

## Bio

Love-Lee Handbag: Love-Lee Handbag is always prepared for anything! Her heart is bottomless. Just when you think she can't fit another thing in, she opens her heart even more!

## Appearance

Love-Lee Handbag is a hot pink heart-shaped handbag. She has three pink hearts on top of her, and there is a heart-shaped zipper on her left. Four turquoise heart details are shown on the front of her while the back of her has turquoise hearts as well. When her feet are removed from the rest of her body, a plastic hidden heart is revealed.

## Collector card

Love-Lee Handbag's collector card is Card 1 in the series. She is leaping up in the air with tears coming out of her eyes and smoke coming out of her clutch, breathing fire on a living hot dog, burning him. She has the tagline of "Spitting Fire!" on the bottom.

Card 100 is a Heat 'N' Reveal card with the same image.
Color Cake

Color Cake is a rare Rainbow Dreamers Tribe Shopkin from Season Nine.

## Bio

Color Cake: Full of dreams and wishes, Color Cake never tells you what your wish is to make sure it will come true!

## Appearance

Color Cake is a semi-circle shaped cake with three yellow candles on her head. She has a rainbow on her.

## Collector Card

Color Cake's collector card is Card 6 in the series. She is lying flat on her back, with her middle flattened with a tire tread over it. She has a worried expression on her face. She has the tagline of **"Road Cake!"** on the bottom.
Nick Fruit Stick

Nick Fruit Stick is a common Glazed Fruits Tribe Shopkin from Season Nine.

## Bio

Nick Fruit Stick: A Shopkin with many talents and abilities! That's what happens when you are three fruits in one! With a never give up attitude, he has a plan and STICKS to it!

## Appearance

Nick Fruit Stick is a translucent fruit skewer with a pink and green strawberry, a pink watermelon, and a yellow lemon. He has a black seed design on him.
Jabba the Hutt

**Jabba Desilijic Tiure**, more commonly referred to as **Jabba the Hutt** or simply **Jabba**, and formally styled as **His Excellency Jabba Desilijic Tiure of Nal Hutta, Eminence of Tatooine**, was a member and one-time leader of the Desilijic Hutt Clan and crime lord, as well as a member of the Hutt Ruling Council.

 Jabba operated and led a criminal empire from his palace on the Outer Rim world of Tatooine. A major figure on Tatooine, where he controlled the bulk of the trafficking in illegal goods, piracy and slavery that generated most of the planet's wealth. He was also highly influential in the entire Outer Rim as one of its most powerful crime lords.

Setting up his empire in the Outer Rim long before the Clone Wars, he preserved his power base throughout the rule of the Galactic Empire. After the destruction of the Death Star by the Rebel Alliance, the Emperor sent Darth Vader to negotiate a deal with Jabba to secure raw materials for Imperial military production. Jabba's alliance with the Empire allowed him and the Hutts to survive the Imperial crackdown against criminal elements in the Outer Rim, as well as rid the Hutt of his competitors.

In this time, Wix Adders and his protege Blaine Hansom worked several jobs for him.

After the smuggler Han Solo failed to repay him for lost cargo, Jabba placed a high price on his head. Solo was eventually delivered to him by one of his bounty hunters, Boba Fett, as a gift from Darth Vader. However, this capture brought him to the attention of Jedi Knight Luke Skywalker, who sought to rescue his friend from Jabba's imprisonment. As he attempted to execute the Jedi and his allies in the Great Pit of Carkoon, Jabba was choked to death by Leia Organa. With the Hutts unable to decide who would inherit Jabba's criminal ventures, many of his slaves, including the Niktos, were free, and his palace was abandoned after the droid pool was deactivated.

Years later, his father, imprisoned on Kip, eventually returned to his palace and claimed it as his own, although he, too, would also perish on Tatooine.

## Stats

**Type:** Gangster

**DEXTERITY 2D+2**
Blaster 3D+2, dodge 4D, brawling parry 6D+1

**KNOWLEDGE 3D**
Alien species 6D, bargain 4D, bureaucracy 7D, bureaucracy: Tatooine 10D, business 8D+2, cultures 4D+2, intimidation 8D+1, languages 4D, law enforcement 4D+1, law enforcement: Tatooine 9D, planetary systems 6D, planetary systems: Tatooine 9D, streetwise 9D+2, streetwise: Desilijic clan 10D, streetwise: Jabba's organization 11D, survival 5D, value 6D, willpower 7D+2

**MECHANICAL 3D+2**

**PERCEPTION 3D+2**
Bargain 8D, command 12D, con 8D+2, forgery 4D+2, gambling 7D+2, persuasion 9D+2

**STRENGTH 4D**
Brawling 6D, lifting 6D, stamina 7D

**TECHNICAL 3D**

**Move:** 2
Candi Cotton

Candi Cotton is a special Edition Flocked 'N' Fluffy Tribe Shopkin from Season Nine.

## Bio

Candi Cotton: Candi Cotton loves going to the carnival with her Flocked 'N' Fluffy Tribe! She never gets lost because she sticks close to her friends.

## Appearance

Candi Cotton is a mound of pink cotton candy with a white stick protruding from her head as well as a blue bow. She has yellow cloud decals on her, and unlike her previous incarnations she has one eye open.

## Collector Card

Candi Cotton's collector card is Card 20 in the series. She is popping out of a flame-spewing toaster. Her eyes are spiraled. She has the tagline of **"Totally Toasted!"** on the bottom.

## Gallery

### Toy

Candi Cotton toyCandi Cotton collector's tool artwork
Blaine's Y-Wings

**Bespin Motors Modified BTL-S7 II Y-Wings** are fully plated (unlike the typical Y-Wings still in the New Republic's service), two seaters, with red-orange markings and modified weapons to use tibanna spun gas.

The original model was the special attack version of the Y-Wing series, originally labelled as the S7 Y-wing "Fighter-bomber" series. These Bespin Motors-modified crafts feature a rear looking seat for the gunner and his ion cannon turret. The S7 is based upon the A6 variant, but features all of the characteristics of the original S3 version. This variant was issued to front-line squadrons about one year after the Battle of Yavin.

After repairing the three found on the Doonium Mining Facility on Lok, Elayne Kuat added additional improvements to weapons and hull.

## Stats

**Craft**: Modified Koensayr BTL-S7 Y-wing II
**Type**: Fighter-bomber
**Scale**: Starfighter
**Length**: 16.0 meters
**Skill**: Starfighter Piloting: Y-wing
**Crew**: 1 pilot, 1 gunner, 1 astromech droid (can coordinate)
**Cargo Capacity**: 110 kg
**Consumables**: 1 Week
**Hyperdrive Multiplier**: x1
**Nav Computer**: None (uses astromech droid)
**Maneuverability**: 2D
**Space**: 6
**Atmosphere**: 365; 1050kmh
**Hull**: 4D+1
**Shields**: 2D+1

*Sensors:*

* Passive: 25/0D
* Scan: 50/1D
* Search: 75/2D
* Focus: 3/3D

*Weapons:*

* 2 Heavy Laser Cannons (fire-linked)
	+ Fire Arc: Front
	+ Skill: Starship Gunnery
	+ Fire Control: 2D
	+ Space Range: 1-3/12/25
	+ Atmosphere Range: 0.1-0.3/1.2/2.5 km
	+ Damage: 6D+2

* 2 Ion Cannons (fire-linked)
	+ Fire Arc: Turret
	+ Crew: 1 (Gunner)
	+ Skill: Starship Gunnery
	+ Fire Control: 3D
	+ Space Range: 1-3/7/36
	+ Atmosphere Range: 0.1-0.3/0.7/3.6 km
	+ Damage: 5D

* 2 Proton Torpedo Launchers
	+ Fire Arc: Front
	+ Skill: Starship Gunnery
	+ Ammo: 12 in each
	+ Fire Control: 2D
	+ Space Range: 1/3/7
	+ Atmosphere Range: 50-100/300/700
	+ Damage: 9D

**Notes:** All of the weapons (save the Proton Torpedo Launchers) are modified to use spun Tibanna gas.

## Sources

Original model stats: BTL-S7 Y-wing II "Fighter-Bomber"
Rowena Ring Box

Rowena Ring Box is an ultra rare Glamour Gems Tribe Shopkin from Season Nine.

## Bio

Rowena Ring Box: With a precious heart, this glamorous Shopkin sparkles on the inside! Rowena Ring Box loves to open up to her closest friends and reveal her inner beauty!

## Appearance

Rowena Ring Box is a pink ring box with a gold diamond gem on her and a gold cap shaped like a gemstone.

## Collector Card

Rowena Ring Box's collector card is Card 30 in the series. She is wearing a hula skirt and lei, while a majority of her body is sliced into gem rings stacked on top of each other with juice leaking off of them. She has the tagline of **"Hula Hoops!"** on the bottom.
Patty Pineapple Lamp

Patty Pineapple Lamp is a common Glazed Fruits Tribe Shopkin from Season Nine.

## Bio

Patty Pineapple Lamp: A light hearted little lamp, she always tells jokes and lighting up the room with laughter. When it gets dark all the Glazed Fruits love to gather around her!

## Appearance

Patty Pineapple Lamp is a translucent yellow pineapple lamp. She has green leaves and a green bar with a orange fading to yellow lamp.
House Vahali

The Vahali were first encountered when Ambassador Bota Zi and his entourage were invited to their estate on Denon

## Information

### Activities

Political Influence

**House Vahali**, members of which were known as the **Vahalii**, was a Great House that was based on the planet Kaikielius during the rule of the Galactic Republic. Along with its rivals, House Juoni and House Praji, House Vahali formed part of the Triad, and the three families collectively held much influence on the planet Coruscant, the Republic's capital. Eventually, House Juoni collapsed and House Praji departed Kaikielius, leaving the world to the Vahalii. Members of House Vahali were elected to all levels of the Kaikieli government, but the family faced problems as a result of the rising power of criminal factions on Kaikielius. However, the criminals were eventually driven from Kaikielius in 4225 BBY, leaving House Vahali free to reconstruct the world. The Vahalii later reemerged on the planet Denon, where they attempted to build a new sphere of influence for themselves.

Shortly after Bota Zi accepted a position as New Republic Ambassador, he and his staff were invited to the Vahali Estate on the planet Denon to participate in a grand Race on Denon, an annual hunting party hosted by the family. Later events seemed to indicate that this invitation was part of the plans orchestrated by a criminal mastermind to observe the group in an attempt to acquire the deeds to Doonium deposits and mining operations they had recently come into possession of.
Blaine's Mobquet A-1 Deluxe Landspeer

## Mobquet A-1 Deluxe floater

**Craft:** Mobquet A-1 Deluxe floater
**Type:** Modified landspeeder
**Scale:** Speeder
**Length:** 7.1 meters
**Skill:** Repulsorlift Operation: Landspeeder
**Crew:** 1
**Passengers:** 3
**Cargo Capacity:** 10 kg.
**Cover:** Full (formerly), 1/4 (current)
**Altitude Range:** Ground level – 10 meters
**Cost:** 30,000 (new), 5,000 (used)
**Maneuverability:** 2D
**Move:** 95; 160 km/h
**Body Strength:** 3D+2
Katira's A-24 Sleuth Scout

A lucky break while attending a Life Day party as Ambassadorial Aide to Bota Zi saw Katira receiving the title to this A-24 Sleuth Scout Vessel. Everything looked fantastic while holding the deed to the ship on Coruscant, but when it was discovered that the vessel was currently residing on Anoat complications became evident. As the planet was still in chaos following gas attacks by the Empire years before, it cost Katira 6,000 cr to have a team retrieve the ship from the planet.

## **Overview**

**Name:** *Unknown*
**Craft:** Incom Corporation A-24 Sleuth
**Type:** Scout Ship
**Scale:** Starfighter
**Length:** 14 meters
**Skill:** Space Transports: A-24 Sleuth
**Crew:** 1 (Astromech droid may serve as a co-pilot)
**Passengers:** 1
**Crew Skill:** See Katira
**Cargo Capacity:** 2 metric tons
**Consumables:** 3 months
**Hyperdrive Multiplier:** x1
**Hyperdrive Back-Up:** x10
**Space:** 8
**Atmosphere:** 350; 1,000 kmh
**Maneuverability:** 2D
**Hull:** 3D+2
**Shields:** 2D

**Weapons**

* *2 Laser Cannons (fire-linked)*
	+ Fire Arc: Front
	+ Skill: Starship gunnery
	+ Fire Control: 2D+1
	+ Space Range: 1-3/12/25
	+ Atmosphere Range: 100-300/1.2/2.5 km
	+ Damage: 5D

### **Sensors**

* Passive: 20/0D
* Scan: 35/1D
* Search: 40/2D
* Focus: 2/3D
Dauntless Pirate

Memebers of this rogue group of clones only want to spend their remaining days settling down and farming. Currently, they are shifts on the The Dauntless while other work on Zaralner, farming.

Due to the lives each Trooper has lived, their stats will vary – below are the base average.

## Stats

Type: Aging Clone Trooper

**DEXTERITY 3D**
Blaster 7D, brawling parry 5D, dodge 8D

**KNOWLEDGE 3D**

**MECHANICAL 3D** (at least 3 of the following:)
Astrogation 4D, capital ship piloting 4D, capital ship shields 4D, capital ship gunnery 4D, sensors 4D

**PERCEPTION 3D**
Search 4D

**STRENGTH 4D**
Brawling 6D

**TECHNICAL 3D**
First Aid 4D

**Move:** 10 (9)

## Equipment

Green-trimmed clone trooper a

rmor (+2D Physical, +1D Energy, -1D Dexterity, -1 Move), blaster Rifle (5D)
Accelerate Healing

Template:Infobox

**Effect:** A Jedi who uses this power successfully may make two natural healing rolls for the current day (12 hours apart) regardless of the severity of the injury. A Jedi gets a +2 modifier to both Strength rolls to heal. Accelerate healing may be used once per day.

**Difficulty:**

* *Easy* for wounded characters
* *Moderate* for incapacitated characters,
* *Difficult* for mortally wounded characters.

The power takes one minute to use.
Big Largo

**Arubar "Big Largo" Largo** is a Kel Dor slicer originally based on Coruscant who, in 10 ABY joined Slicers Synonymous bringing his crew - the Montingos - onboard as well.

Relocating to Cloud City, **Big Largo** now manages day to day operations of the Slicers Synonymous group while Tek

## Stats

**DEXTERITY 3D**
Blaster 6D, dodge 5D, pickpocket 5D, running 4D

**KNOWLEDGE 3D**
Business 5D, Business: slicing 8D, streetwise 4D, streetwise: coruscant 7D, value 6D

**MECHANICAL 3D**
Repulsorlift operation 3D, sensors 5D

**PERCEPTION 3D**
Bargain 7D, con 5D, forgery 5D, hide 4D, investigation 5D

**STRENGTH 2D**
Stamina 4D

**TECHNICAL 4D**
Computer program/repair 6D, computer program/repair: slicing 8D, droid program 5D+1, security 6D

**Move:** 11

	+ Kel Dor find high oxygen levels painful. They are required to wear a breath mask and goggles which keep a special concentration of oxygen moving through their system. If they are caught in a normal atmosphere, they will receive -1D to all attributes and skills for 2D minutes, then they become Mortally Wounded.

**Equipment:** Slicing tools, clothes, dimsim holographic projector, electronic lockpicking kit, toolbox, comlink, datapad, 0-LT Utility Droid
Silvia Slushie

Silvia Slushie is a special edition Frozen Flakes Tribe Shopkin from Season Nine.

## Bio

Silvia Slushie: Silvia Slushie loves watching sad movies. They make her go all mushy inside! She's always up for an adventure in the arctic with her tribe!

## Appearance

Silvia Slushie is a white slushie inside a white cup with a pink rim. She has a pink flower-shaped cookie on her slushie part and is holding a white spoon. She has a white snowflake inside her.

## Collector Card

Silvia Slushie's collector card is Card 32 in the series. She is holding her hands near her crotch as if she needs to go to the bathroom, while slush leaks out of her lid and where her hands are. She has a pained and embarrassed expression on her face. She has the tagline of **"Dying for a Leak!"** on the bottom.
Anjac Hutt Clan

The kajidic tattoo of the Anjac clan

The **Anjac Hutt Clan** has long existed within the Corporate Sector, operating from its capital Etti IV overseen by Embra the Hutt, and the trade routes in and out of the sector overseen by Embra's uncle, Duke Syndik the Hutt.

For a years, Embra made deals with local crimelords and got a cut of their profits, happy to give give them complete control over their operations. In these years, she became a collector of rare antiquities and rarely furthered her own interests. During this time, Duke Syndik was hugely successful in expanding his slave mining colonies in the neighboring asteroid fields - selling the ore to various factions for a large amount of credits.

When Embra encountered Blaine Hansom, Bota Zi, Genos Ia'danian, Tek Krodak, and Talcoborro, they won - or stole - some of her property and nearly killed her in an altercation.

After she was revived by Vye Reprieve and Polluck and she has since returned to her criminal organization but she has changed.

No longer the dilettante collector, she has become darker, crueler, and ultimately more successful. She's seen as the heir to the Anjac clan and thanks to her uncle, Syndik, who traded a slave colony on Reltooine to save her musuem, she still houses thousands of the galaxy's relics.

## Stats

**Type:** Criminal Organization
**Leadership:** Duke Syndik
**Members:**Duke Syndik, Embra the Hutt, Vye Reprieve, Polluck
**Base:** Reltooine, Nal Hutta, Etti IV
Adder's Crew

**Adder's Crew** was an informal name for the members of Wix Adders' smuggling crew. Led by Wix Adders, this crew was together loosely between 8 BBY to 1 BBY.

**Type:** Smuggling outfit
**Leadership:** Wix Adders
**Members:**Grum Adders (until 6 BBY), Theosie Lao (8 BBY to 2 BBY), Blaine Hansom (from 6 BBY to 1 BBY), Vye Reprieve (7 BBY to 2 BBY), Polluck (2 BBY).
**Base:** The Garrison (until 6 BBY), *The Jinxed Starhawk* (until dissolvement)
**Territories:** Mon Cal space, Hutt space, runs between Tatooine, Dac, and rebel cells
**Activities:** Blockade running, smuggling weapons, supplies, and devices

**Background:** Wix and his brother Grum organized a crew to help pilot *The Jinxed Starhawk,* their first recruit was a young Mon Cal named Theosie Lao, followed by a young human, Vye Reprieve. After Wix had a falling out with his brother due to their activities increasingly supporting the Rebellion, Grum started a new organization out of the Garrison, while Wix kept *The Starhawk*. Theosie and Vye remained with Wix and he took on Blaine Hansom after the youth stowed away onboard their ship. They were briefly joined by twi'lek Polluck before he and Vye struck out on their own. With Vye leaving, Theosie decided to strike out on her own to fully commit to supporting Mon Cals and the Rebellion.

Wix decided to retire a year after Theosie and Vye moved out on their own. Vye entrusted *The Jinxed Starhawk* to Blaine and a few years later, Wix passed. His brother Grum's organization wasn't successful and by this time he, too, had retired. As Wix still owned The Garrison, he left it to Blaine in his will.

Vye and Polluck acted as informants and smugglers out of the Corporate Sector for time before falling into work with the Besadaii hutt clan, while Theosie went onto privateering and rose to the ranks of Captain on a cruiser until the New Republic stopped sponsoring the practice. Her own crew would be called Lao's Cadre after her.
Illsauvin

Native to Illsauvis in the far edges of the Outer Rim, the Illsauvin people have lived on the fringes of the Republic for a thousand years. While most common people may have knowledge of the Republic, they likely wouldn't know the difference between the Republic of three hundred years ago, the Galactic Empire, or the current New Republic.

Given that they are so far from Republic space, it may sound like the Illsauvin people are an isolated people, but that isn't the case. Located next to several worlds and trade routes in the Wild Space, their city-states that populate the planet are cosmopolises of multiple different alien species.

Illsauvin are a proud and gregarious people, who are quick to make an acquaintance but slow to make true friends. Due to Illsauvins' distrust of each other and the Illsauvin in different city-states, they are welcoming to outsiders - especially outsiders who they could use to their advantage.

Generally shorter than other species in the galaxy, Illsauvin look fairly humanoid in their outer appearance with their chief physical differences being their colorful skin, hair, and eye colors, their constantly-moving antennae above their hairlines, and their ability to secret a slime that coats their skin.

## Stats

### **Illsauvin**

**Attribute Dice:** 11D
**DEXTERITY 2D/4D+1
KNOWLEDGE 2D+1/4D
MECHANICAL 2D/4D
PERCEPTION 2D+1/4D+1
STRENGTH 2D+1/3D+1
TECHNICAL 2D/3D**
Illsauvin can communicate with others using their antennae. Illsauvin can also use their anntenae to pick up small objects or manipulate objects at a -1D strength roll.
*Adaptive Feature Coloration:*
Illsauvin adopt the colors of what they perceive the color around them to be. If an Illsauvin is working in their vast ice plains between their city-states, their skin, hair, and eye coloration will eventually turn to shades of an icy white-blue. In the past, this was a way to differentiate between different classes and is still used in some aspects of life on Ilsauvin. Outside of Illsauvin, it can help their disguise rolls against non-Illsauvin if an Illsauvin character has changed their coloration, giving them a +1D bonus to their disguise roll.
*Sensitive to Emotions:*
Illsauvin get a +2D to a perception roll to sense the mood of a group of individuals.
*Glycoprotein polymers:*
Illsauvin skin can secret a healing slime that can give them a full boost to recover from a cut, slice, heat, or ice damage to their skin, however it makes them vulnerable to blaster and energy weapons. Illsauvin can recover an extra level of damage (e.g. a wounded character becomes stunned) but take an additional level of damage from blasters (e.g. a mortally wounded character is killed).
**Move:** 9/11
**Size:** 4'4 - 5'8''
Force - Improvement Guide

Below details the changes for improving a force-sensitive's Force Skills.

Force skills between 1D and 2D+2 are treated as Attribute Improvements. This means it costs 10 character points to progress your Control skill from 1D to 1D+2 with a mentor. Without a mentor, this costs 1.5x the amount of Character points.

Force skills above 3D can be improved either by the Attribute Improvement rule above or by spending a Force Point and paying the number character points as if it were a skill. This means to improve your skill level in Control from 3D to 3D+1, one can spend 1 Force Point and 3 character points (with a mentor).

### Force Skill Levels

#### Jedi

* Jedi Initiate - Combined Force skill total of <7D
* Jedi Knight - Combined Force skill total of <23D
	+ *A typical recently-promoted Jedi Initiate will have 3 Control, 3D Sense, 1D Alter*
* Jedi Master - Combined Force skill total of >23D
	+ *a typical recently-promoted Jedi Knight with have 3 Control, 3D Sense, 1D Alter*

### Genos' (Stu's) Suggestion

I'd propose this:

Learning your first 1D in Control, Sense and Alter is a large step into understanding the aspects of the Force.  It requires a mentor or training material (texts, holocron, etc) and 10 character points to take this large step.

Progressing past 1D is based on how much help you have to learn from, and the character point investment scales from there.  The default character point price is 10x the "D" value you are improving. Example: While at 1D, you can train in the Force alone and gradually increase your skill to 1D+1 by spending 10 character points. This requires a week of intenstive training.

However, the learning in Force can also greatly be accelerated with assistance. **Mentors** are characters with a higher D value in the Force Skill being trained, **Jedi Texts** or **Holocrons** that have ***not*** yet been trained with by this character, and by connecting directly to the force by **spending a Force Point.**

* Training with Mentor will reduce the character point investment to 2x the "D" value you are improving. A week of intenstive training is required per "D" value. Example: *While at 1D you can train with a mentor to increase to 1D+1 by spending 2 character points and 1 week of training. While at 5D, you must spend 10 character points and 5 weeks of training with a mentor to progress.*
* Studying a Jedi Text or Holocron (or similar documentation or instruction) will reduce the character point investment to 5x the "D" value you are improving. A week of intenstive training per D value is required. Example: *While at 1D you can train with a Holocron to increase to 1D+1 by spending 5 character points and spending a week of intesntive study and training. While at 5D, you can train with a Holocron to increase to 5D+1 by spending 25 character points and 5 weeks of intensive study.*
* Force users can also connect directly to the Force by spending Force Points. Spending a Force Points reduces the character point investment to 1x the "D" value you are improving.
Denon

**Denon** was a planet located in the Denon system of the galaxy's Inner Rim, at the confluence of the Corellian Run and the Hydian Way. A heavily populated planet, the world rose to prominence during the rule of the Galactic Republic. In terms of being an ecumenopolis, it had city growth covering the entire surface, second only to Coruscant.

The planet was host to the Triad, the collection of the families of House Vahali, House Juoni, and House Praji. The three families held importance as signatories of the Galactic Constitution and subsequent founding of the Old Republic, and the Triad had an important voice on Coruscant even to modern times.

## **Stats**

**Type:** Terrestrial

**Temperature:** Temperate

**Atmosphere:** Type I (Breathable)

**Hydrosphere:** Moderate

**Gravity:** Standard

**Terrain:** Urban Cityscape

**Length of Day:** 24 Standard Hours

**Length of Year:** 363 Standard Days

**Sapient Species:** Human, Formerly: Rakata

**Official Language:** Basic

**Starport:** Imperial Class

**Population:** Over 500 billion

**Planet Function:** Sector Capital, Production

**Government:** New Republic Governorship

**Tech Level:** Space

**Major Exports:** Computer Technology, Menufacturing

**Major Imports:** Foodstuffs, Medicinal Goods

## **Trivia**

* The planet was the home of:
	1. Imperial General Maximillian Veers, best known for his part in the Battle of Hoth (3 ABY)
	2. Rebel pilot Pedrin Gaul, better known as Red 5 - died in the Battle of Scarif (0 BBY)
Ibis

**Ibis** is a seemingly harsh terrain consisting of deserts, mountains, and rocks with scattered rivers and settlements. It is orbited by Nago the Calculating's space station, The Panksta.

The planet’s minerals create an electrostatic field that interferes with many general scanners and comlinks, making it difficult to communicate out from the planet. Additionally, thunderstorms are common and caused by many fusion-generated engines - things like swoops, landspeeders, airspeeders and walkers will interact with this field and draw lightning down. These storms are also natural occurring, with certain native flora and fauna relying and interacting with them when they come. The tubeworms and their fish-like prey come out of the sands when lightning storms approach and the Khepri harvest those worms for food. Additionally, some animals interact with the lightning and use it as a means to fly.

To the outside world, Ibis was viewed as a harsh planet with few resources to offer the outside world. Most would-be explorers never return from the surface, and historically, the idea of Nago’s space station somewhat supplants Ibis itself in most people’s minds.

## Stats

**Type:** Terrestrial
**Temperature:** Temperate
**Atmosphere:** Type I (breathable)
**Hydrosphere:** Arid
**Gravity:** Standard
**Terrain:** Desert, plans, caverns, underground, oases
**Length of Day:** 18 standard hours
**Length of Year:** 218 days
**Sapient Species:** (N) Khepri
**Languages:** Ibis
**Starport:** Landing field
**Population:** 3 billion
**Planet Function:** Sustenance
**Government:** Elected Represtation
**Tech Level:** Information, just elevated to Space
**Major Exports:** None
**Major Imports:** None
Dart Shooters

* **Source:** Gundark’s Fantastic Technology (pg. 17), Han Solo and the Corporate Sector Sourcebook (pg. 118)

### DAS-430 Projectile Rifle

* **Type:** Dart shooter
* **Model:** Mennotor DAS-430 Electromagnetic Projectile Launcher
* **Scale:** Character
* **Skill:** Missile weapons: dart shooter
* **Ammo:** 8
* **Cost:** 1,200cr (Neural inhibitor dart: 10cr)
* **Availability:** 3, R
* **Range:** 2-8/25/100
* **Damage:** 2D (if the dart does any damage, target must make a Difficult *stamina* roll or suffer a -1D *Dexterity* penalty and be paralyzed for 1D rounds)
* **Source:** Wizards Website

### Prax Protector

* **Type:** Anti-personnel weapon
* **Model:** Prax Arms Protector PRP-500 Hold-Out Dart Pistol
* **Scale:** Character
* **Skill:** Missile weapons: dart shooter
* **Ammo:** 6 rounds per clip
* **Cost:** 250cr (ammo clip: 40cr)
* **Availability:** 2, F or R
* **Fire Rate:** 2
* **Range:** 1-5/15/25
* **Damage:** 1D (impact), 3D-5D (chemical explosion, depending upon mixture)
* **Game Notes:** Ineffective in non-oxygenated atmospheres.
* **Source:** Galladinium’s Fantastic Technology (pg. 72-73), Arms and Equipment Guide (pg. 24), Ultimate Adversaries (pg. 154)

### Prax Stealth Palm Shooter

* **Type:** Anti-personnel weapon
* **Model:** Prax Arms Stealth-2VX Palm Shooter
* **Scale:** Character
* **Skill:** Missile weapons: dart shooter
* **Ammo:** 3
* **Cost:** 360cr (ammo clip: 30cr)
* **Availability:** 2, F or R
* **Fire Rate:** 1
* **Range:** 1-3/10/15
* **Damage:** 1D (impact), 3D-5D (chemical explosion, depending upon mixture)
* **Game Notes:** Ineffective in non-oxygenated atmospheres. Comes with wristband that stores up to six additional darts. +1D+1 bonus to *hide* this weapon
* **Source:** Arms and Equipment Guide (pg. 24-25)

### Saberdart Launcher

* **Type:** Dart launcher
* **Model:** Saberdart Launcher
* **Scale:** Character
* **Skill:** Missile weapons: dart launcher
* **Ammo:** 4
* **Cost:** 1,500cr (Kamino saberdart: 150cr)
* **Availability:** 4, R
* **Range:** 3-10/30/120
* **Damage:** Kouhun venom: Victim must make a Moderate *stamina* roll or die. Succeeding the roll means victim only suffers a -2D *Strength* penalty.
* **Game Notes:** Darts do not damage creatures wearing armor that grants at least +1D physical.
* **Source:** d20 Core Rulebook (pg. 316)

### Wrist-Caster

* **Type:** Wrist projectile launcher
* **Model:** Drolan Plasteel QuickShot
* **Scale:** Character
* **Skill:** Missile weapons: wrist projectile launcher
* **Ammo:** 2 quarrels
* **Cost:** 500cr
* **Availability:** 3
* **Fire Rate:** 1
* **Range:** 1-4/10/20
* **Damage:** 2D+2
* **Source:** Gundark’s Fantastic Technology (pg. 18), Tales of the Jedi Companion (pg. 126), Arms and Equipment Guide (pg. 27)
Dashiva Tolian

**Dashiva Tolian** is a charismatic pilot and expert tactician. He once worked for Jabba the Hutt, and was in Jabba’s court during the Skywalker encounter.  Recruited on Yag'Dhul by Taim M’hael. He was second in command of the pirate ship The Dauntless for several months before they attempted to capture the bounty on Blaine Hansom. He’s now the Captain of the repaired Dauntless under the command of Bota Zi.

## Stats

**Type:** Mercenary

**DEXTERITY 3D+1**
Blaster 6D, blaster: blaster carbine 7D+2, dodge 6D, dodge: energy weapons 7D

**KNOWLEDGE 3D**
Intimidation 5D, law enforcement 4D, planetary systems 6D, tactics 4D, tactics: capitol ships 7D

**MECHANICAL 4D**
Astrogation 6D, capitol ship piloting 7D, capitol ship gunnery 7D, sensors 5D, starfighter piloting 7D, space transports 7D, starship gunnery 7D

**PERCEPTION 4D**
Command 7D, con 6D, persuasion 6D, search 5D

**STRENGTH 2D**
Brawling 4D, stamina 3D

**TECHNICAL 2D**

**Move:** 10

## **Equipment**

Blaster Carbine (4D+1), comlink, 10,000 credits
Idiot's Array

Won by Jack Cronn in a sabacc game on Ord Mantell, Jack has flown this ship from one of the galaxy to another.

Co-piloted by Monnok, the ***Idiot's Array*** is fast, capable and still used by Jack to run cargo although it is generally docked on Cloud City these days.

## Stats

**Craft:** Corellian Engineering Corporation YT-2000
**Type:** Space transport
**Scale:** Starfighter
**Length:** 33 Meters
**Skill:** Space transports: YT-2000
**Crew:** 2
**Crew Skill:** See Jack Cronn
**Passengers:** 5
**Cargo Capacity:** 110 Metric Tons
**Consumables:** 2 months
**Cost:** Not available for sale
**Hyperdrive Multiplier**: x1
**Hyperdrive Backup:** x12
**Nav Computer:** Yes
**Space:** 6
**Atmosphere:** 395; 1050 kmh
**Maneuverability:** 2D
**Hull:** 4D
**Shields:** 2D

**Sensors:**

* Passive: 25/1D
* Scan: 50/2D
* Search: 75/2D+2
* Focus: 2/3D

Weapons:

* Double Laser Turret
	+ Fire Arc: Turret
	+ Crew: 1 (or pilot at -2D Fire Control)
	+ Skill: starship gunnery
	+ Fire Control: 2D+2
	+ Space Range: 1-3/12/25
	+ Atmosphere Range: 100-300/1.2/2.5 km
	+ Damage: 6D

* Blaster Cannons x2 (fire-linked)
	+ Fire Arc: Forward
	+ Crew: Pilot
	+ Skill: starship gunnery
	+ Fire Control: 2D
	+ Space Range: 1-3/12/25
	+ Atmosphere Range: 100-300/1.2/2.5 km
	+ Damage: 5D

* Dual Ion Cannon (only fired from turret)
	+ Fire Arc: Turret
	+ Skill: Starship Gunnery
	+ Fire Control: 2D
	+ Space Range: 1-3/7/36
	+ Atmosphere Range: 100-300/700/3.6 km
	+ Damage: 4D

*Special Modifications:*

* Transmask Mark II Transponder
	+ Two False Transponder Codes Programmed

* Diffusion Pads
	+ There are 30 cubic meters of storage hidden by smuggler holds and the weight of the cargo diffused by weight dispersion pads.
		- Hidden *(Difficult Sensors or Very Difficult Search roll to notice)*
Ibisian Ornament

A member of Thrawn's Ninth fleet, the *Redcrest* was the command ship of Imperial forces during the Battle of Ibis in 9 ABY. Nearly destroyed in the battle, the ship was then boarded by a large force and her captain deposed. After the battle, with all Imperials offboarded, repairs were commenced and the ship signaled a false victory communication to Grand Admiral Thrawn. With the Empire retreating at the end of 9 ABY under the ruse that Thrawn had been killed, the *Redcrest* was given to the fledgling planet Ibis for planetary defense, and renamed the *Ibisian Ornament*.

As of 10 ABY, repairs are still being conducted onboard the ship. It has been utilized as a training platform and starfighter dock by volunteers of The Crimson Oath Squadron to train the Khepri of Ibis. The *Ibisian Ornament* operates as the Ibisian Navy training facility with the Ambassadorial ship Panksta conducting a large part of training the Ibisian Army.

## Stats

**Craft:**Rendili Star Drive’s Victory II
**Type:**Victory-class Star Destroyer
**Scale:**Capital
**Length:**900 meters
**Size Rating:**9
**Skill:**Capital ship piloting: Star Destroyer
**Crew:**5,881, gunners: 226, skeleton: 2,100/+10
**Crew Skill:** Astrogation 3D+2, capital ship gunnery 4D+2, capital ship piloting 5D, capital ship shields 4D, sensors 3D+2
**Passengers:** 1,600
**Cargo Capacity:**8,100 metric tons
**Consumables:**4 years
**Cost:**Not available for sale
**Hyperdrive Multiplier:**x1
**Hyperdrive Backup:**x15
**Nav Computer:**Yes
**Maneuverability:**1D
**Space:**7
**Atmosphere:**280; 800 kmh
**Hull:**4D+2
**Shields:**3D

*Sensors:*

* Passive: 40/1D
* Scan: 70/2D
* Search: 150/3D
* Focus: 4/3D+2

*Weapons:*

* 20 Turbolaser Batteries
	+ Fire Arc: 10 front, 5 left, 5 right
	+ Crew: 3
	+ Skill: Capital ship gunnery
	+ Fire Control: 1D
	+ Space Range: 3-15/35/75
	+ Atmosphere Range: 6-30/70/150 km
	+ Damage: 7D

* 20 Double Turbolaser Cannons
	+ Fire Arc: 5 front, 5 left, 5 right, 5 back
	+ Crew: 3
	+ Skill: Capital ship gunnery
	+ Fire Control: 2D
	+ Space Range: 3-15/35/75
	+ Atmosphere Range: 6-30/70/150 km
	+ Damage: 5D

* 10 Ion Cannons
	+ Fire Arc: 2 front, 3 left, 3 right, 2 back
	+ Crew: 2 (2), 3 (2), 4 (6)
	+ Skill: Capital ship gunnery
	+ Fire Control: 4D
	+ Space Range: 1-10/25/50
	+ Atmosphere Range: 2-20/50/100 km
	+ Damage: 4D

* 10 Tractor Beam Projectors
	+ Fire Arc: 6 front, 2 left, 2 right
	+ Crew: 2 (2), 4 (2), 10 (6)
	+ Skill: Capital ship gunnery
	+ Fire Control: 2D
	+ Space Range: 1-5/15/30
	+ Atmosphere Range: 2-10/30/60 km
	+ Damage: 6D

**Starfighter Complement:**
Flame Projectors

* **Cost:** 600cr (basic), 1,000cr (sensor-resistant), 200cr (additional ammo canister)
* **Availability:** 3, X
* **Range:** 3-4/5/7
* **Damage:** 5D (first round, 3D for next five rounds unless extinguished)
* **Game Notes:** The basic version of the flame projector is detectable with an Easy *sensors* roll or a Moderate *search* or *Perception* total. The sensor-resistant version can be detected with a Difficult *sensors* roll or a Very Difficult *search* or *Perception* roll. A droid equipped with this type of weapon is susceptible to corrosion damage if the chemical tank that fuels the flame projector is damaged (the chemical does 3D damage each round until it is washed off). Internal tanks can be damaged if the droid is *incapacitated*. External tanks can be ruptured by stray blaster shots or physical blows; treat them as if they have *Strength* 3D to resist damage.
* **Source:** Cynabar’s Fantastic Technology: Droids (pg. 37)

### Firespray Module

* **Type:** Darkstryder artifact
* **Model:** Firespray Module
* **Scale:** Character
* **Skill:** Willpower
* **Cost:** Not available for sale
* **Availability:** 4
* **Range:** 3-4/8/12
* **Damage:** 3D each round until extinguished
* **Game Notes:** This module launches a fan of green flame at a single target.
* **Source:** The DarkStryder Campaign - Endgame (pg. 29)

### Flame Carbine

* **Type:** Flame projector
* **Model:** Merr-Sonn C-22 Flame Carbine
* **Scale:** Character
* **Skill:** Flame-thrower
* **Ammo:** 10
* **Cost:** 500cr
* **Availability:** 4, X
* **Fire Rate:** 1/2
* **Range:** 3-4/5/7
* **Damage:** 5D (first round, 3D for next five rounds unless extinguished)
* **Source:** Gundark’s Fantastic Technology (pg. 23), Han Solo and the Corporate Sector Sourcebook (pg. 117), Rules of Engagement - The Rebel SpecForce Handbook (pg. 64), Arms and Equipment Guide (pg. 35-36)

### Flame Rifle

* **Type:** Flame projector
* **Model:** Merr-Sonn C-24 Flame Rifle
* **Scale:** Character
* **Skill:** Flame-thrower
* **Ammo:** 25
* **Cost:** 700cr
* **Availability:** 4, X
* **Range:** 1-5/10/20
* **Damage:** 5D+1 (first round, 4D for next 10 rounds unless extinguished)
* **Source:** Gundark’s Fantastic Technology (pg. 23-24), Han Solo and the Corporate Sector Sourcebook (pg. 118), Rules of Engagement - The Rebel SpecForce Handbook (pg. 64), Arms and Equipment Guide (pg. 35)

### Wrist-Mounted Flame Projector

* **Type:** Flame projector
* **Model:** Clerk CZ Wrist-Mounted Flame Projector
* **Scale:** Character
* **Skill:** Flame-thrower
* **Ammo:** 5
* **Cost:** 800cr (ammo canister: 30)
* **Availability:** 2, X
* **Fire Rate:** 1/2
* **Range:** 3-4/5/7
* **Damage:** 3D (for five rounds unless extinguished)
* **Source:** Arms and Equipment Guide (pg. 35)
Bespin Defense Force

Organized by Baron Administrator Blaine Hansom, the **Bespin Defense Force** protects Cloud City's trade routes and the surrounding space around Bespin.

## Stats

**Type:** Planetary Starfighter Squadron
**Leadership:** Blaine Hansom
**Members:**Comprised of ace Wing Guard pilots
**Starfighter Complement:**

* 16 Z-95 Headhunters
* 6 T-70 X-Wings

**Allies:** Bespin Wing Guard, Bespin Motors
**Base:** Cloud City
**Territories:** Cloud City, Bespin, related trade routes
**Activities:** Planetary defense
Chief King A'kun

**Chief King Akun Ch'rek** led a large tribe of Jawas onboard his *Starcrawler,* which around 10 ABY numbered at 483 individuals.

Among his people, he was regarded with awe and reverence. In 10 ABY, he engaged in a skirmish against the Eriadu Authority and helped himself to old New Republic fighters who were floating free from their platforms on the NRADS depot.

## Stats

**Type:** Leader

**DEX 3D**
Armor weapons 5D, blaster 5D, blaster: can rifle 8D, dodge 5D, grenades 5D, melee combat 5D, melee combat: cane 7D, melee parry 5D, melee parry cane: 7D

**KNO 3D+1**
Bargain 6D+2, planetary systems 6D, streetwise 5D+2, streetwise: Akun's Organization 9D, survival 5D, value 9D+2, willpower 5D+2

**MEC 4D**
Sensors 4D, Sandcrawler Piloting 5D, Capital Ship Operation 5D, Capital Ship Operation: Starcrawler 6D, Capital Ship Shields 5D

**PER 3D**
Con 6D, forgery 4D+2, persuasion 6D+2

**STR 1D**
Stamina 2D+1

**TEC 3D+2**
Repulsorlift Repair Sandcrawler 5D+2, Capital Ships Repair 6D, Capital Ships Weapon Repair 5D

**Move:** 7

*Note: Unlike most Jawa, A'kun speaks basic.*

## Equipment

Crown, modified cane blaster (5D), caller, comlink, datapad, 2 stun grenades (4D gas), flame projector armor weapon (5D), the Starcrawler, and numerous ships, metals, droids
IG-2000

The ***IG-2000*** is the starship designed and used by the bounty hunting assassin droid IG-88. It was produced on the foundry world Mechis III. It is currently impounded on Cloud City.

**Craft:** Modified Trilon, Inc. Aggressor Assault Fighter
**Type:** Transport
**Scale:** Starfighter
**Length:** 20 meters
**Skill:** Space transports: Aggressor
**Crew:** 1
**Crew Skill:** *See IG-88*
**Passengers:** 8 (prisoners)
**Cargo Capacity:** 465 kilograms
**Consumables:** 1 week
**Hyperdrive Multiplier:** x1
**Nav Computer:** Yes
**Maneuverability:** 2D+1
**Space:** 10
**Atmosphere:** 415; 1,200 kmh
**Hull:** 5D
**Shields:** 3D

*Sensors:*

* Passive: 20/0D
* Scan: 40/1D
* Search: 60/2D
* Focus: 3/3D

*Weapons:*

* 2 Assault Lasers (fire-linked)
	+ Fire Arc: Front
	+ Skill: Starship gunnery
	+ Fire Control: 4D
	+ Space Range: 1-3/12/25
	+ Atmosphere Range: 100-300/1.2/2.5 km
	+ Damage: 8D
* Ion Cannon
	+ Fire Arc: Front
	+ Skill: Starship gunnery
	+ Fire Control: 4D
	+ Space Range: 1-3/7/36
	+ Atmosphere Range: 100-300/700/3.6 km
	+ Damage: 4D
* 2 Tractor Beams
	+ Fire Arc: Front
	+ Scale: Capital
	+ Skill: Capital ship gunnery
	+ Fire Control: 4D
	+ Space Range: 1-5/15/30
	+ Atmosphere Range: 2-10/30/60 km
	+ Damage: 4D