Tor's Account of the Goat story

Heard of a man with a farmstead to the East missing his
daughter. Mostly I want to know more about what kind of man has a farmstead in
a place like this, so we go to investigate, see if we can help him and get on
his good side. He’s left his bow behind at the pub, so we bring it along. Don’t
know much about ranged weapons, but our fighters are impressed, so I figure
it’s a pretty nice one. Doesn’t look like something you’d want to lose.

Since Eisa knows the coastline already, we go that way
first, eastwards along the beach, then cut upwards to the forest. Our
directions are to go to the woods and follow the lights, so we have to wait for
dark. When the sun sets, small dancing globes of light appear in the
underbrush. Grung people come out and try to catch them in nets, but we chase
them away, and they leave without causing us much trouble.

Being the only one what speaks Sylvan, I talk to the lights,
which are actually tiny girls. I guess they like that I speak their language,
because they talk to me instead of turning me into a goat like they did to
Rydar, who didn’t speak to them right, but tried to pick one of them up. First
I tell them we want to help a man find his daughter, and that makes one of them
real upset, and then I tell them that we’d like our friend Rydar not to be a
goat anymore.

Well, they say they can help with both things, but my
friends are tired from waiting around all day, so they turn us into owls so we
can make the journey better. At least, I get turned into an owl, and I think
Angus does, but I don’t know about Rydar or Eisa or Haegan, I think they might
be walking anyways. Since I’m an owl, I don’t remember much.

At the farmstead, we all turn into our right shapes, and the
tiny girls turn into right-size girls and introduce us to the man we’re looking
for. Turns out he’s their father, and he’s some kind of Fey Lord. The missing
daughter is their sister, which explains why they were so upset. He, Lord
Kairen that is, says his daughter has been taken away by people Angus seems to
think are called UnSeelies, and for some reason (a good one, I’m sure) he can’t
approach them right then, so he needs us to sneak up and see for him. He gives
us a right noble feast and we all feel strong enough, so we agree to it. To help
us out, he gives me an axe that can I can teleport to if it hits my mark good
and solid.

Now my mind is a bit fuzzy on how we got to the place he
says to go to, because time and space bend a bit strange around Fey. Anyhow we
did it, we seemed to have arrived in the middle of some kind of sacrifice, and
the girl herself is tied down to the altar inside a ruined temple. It’s dark
all around, like the light is being sucked out of the air everywhere. Even I
have a bit of a hard time seeing aright. We mostly come up by stealth, as Lord
Kairen told us they couldn’t see us coming like they could with him. There are
two sorts, guards outside, and warlock-types, running the show inside. Now
Kairen has told us that these outside guards might be some of his people what
has been corrupted in a way, and they might not be beyond saving. We don’t want
to be killing any of his children, so we try and get around them more than
killing them. The warlock guys, now, they seem more beyond hope. They’re
obviously the ones controlling the guards. In the fight that follows, we kill
some guards, and others flee, but we do kill all the warlocks. When they die,
they crumble to dust.

One of the guards turns back at the end, too, and says he’ll
come back with us and return to his Father. Kairen is pretty chuffed about
that. He says I can keep the axe, and though he gives us no gold, he says we
can count on him to stand our friend if we need it. My mind is running towards
having his help guarding a quarry in the area, but that’s another quest for
another day, so we thank him and head home.