Session 23 7/10/22

Michael, Megan, Tasha, Bill

Arden, Lucia, Elektrah, Brottar

We start the party making their way out of the city to find the docks to arrange for transport down the river to Baldur's Gate. They're able to find a barge that will take them for 2 gold each. The captain lists off a few rules: Don't be late or we'll leave you here. DO NOT TOUCH the moving crates. Don't even go near them. No fishing in the river from the barge. The party agrees to his terms and board the barge. They are later joined by another party that seem to heading out on an adventure of their own. They spend a lot of time looking and pointing at things on a map. They keep turning and looking at the party. Elektrah waves wildly at them. The half-orc of their party waves back. In a fit of charisma, Elektrah goes over to them and asks them what their problem is. They were just curious as the party has so many different races that don't usually adventure together. They ask some questions about Lucia's demon blood and are relieved to hear she is not evil. They are headed to Luskan which is near the half-orc's clan.

That evening, the party is able to sleep soundly as there was no need to keep watch. Arden is plagued by a terrible nightmare. He sees a war, people being cut down by the dozens on a field of ice and blood. He warns the half-orc of his nightmare. The only place he knows of that is covered in ice is Icewind Dale. The barge stops at Elturel to load/unload cargo. The party goes to the town for awhile. The captain said to be back in 4 hours or they're leaving without them. The party sees several monk creatures wearing the same brown robe, tied together with rope. After talking to them for a bit, they find it's a fraternity of scholars who are having a sort of reunion. They're meeting here because it's a smaller town than Scornubel and they are less likely to get lost.

Elektrah notices that there are two people following them, her specifically. She tries to lure one of the away and enters a shop. After successfully dodging some Hold Person spells and not being the least be creeped out by the whispers in her ear. She confronts the man behind her when he dims the lights and turns them blue. She starts to leave the store and is attacked by a spiritual weapon. Thee more men approach the party, intent on killing them all if they can. After some exciting combat, all four men are slain. All four men are wearing gold collars. When the party goes to revivify them, they notice a green foam around their mouth. Even though the party expects poison to kill him immediately after revivifying him. They do it anyway and he is able to overcome the poison. Lucia intimidates him and asks him several questions about why he's here and who he follows. They are followers of Cyric and they were tasked to kill Elektrah because she meddled in his plans and helped kill a corrupted copper dragon that was terrorizing children. Lucia finally kills him by putting her dagger into his brain. She goes to get cleaned up and to buy some new clothes as hers were covered in blood and whatnot. The city guards come when they heard the ruckus and ask the party what happened. After a brief rundown, they ask the party to come to the guardhouse to take their statements. Hurrying through the process (they can't miss the barge), the party heads back to the docks and wait for the next leg of their journey.

2,000 XP for killing 4 cultists.

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