Medieval Town

**Medieval Towns** are the last bastion of safety in an otherwise dangerous land. These walled towns appear in the Whispering Woodland biome, and are generally small villages made of a few small homes, shops and a keep, surrounded by a tall stone wall. There's generally only one intersection, and the town is mostly populated by random Town Men and Women with occasional visits by royalty, heroes and villains.

## Buildings

### Unique buildings

Only one each of these should appear in each Medieval Town.

* Medieval Keep - Large square stone tower with battlements at the top. 4 Stud Chests (2 Regular, 2 Gold) in the basement, along with some other Treasure, but beware the traps protecting it! A bed on the second floor, and a Treasure Chest on the roof.
* Medieval Clocktower - Tall stone building with clockfaces on each side of the top-level. A gold Stud Chest is hiding behind some barrels on the bottom floor, while a Treasure Chest hides inside the top of the tower.
* Medieval Market - A large open-air market with several merchant stalls and a large tree in the middle.
* Medieval Stable - Open air stables with two hay carts and a Brown Horse.
* Medieval Inn - Large square building with a railed porch, on the second floor is a single room with two beds.
* Medieval Blacksmith - Large single-room building with an anvil outside and 2 regular Stud Chests and some Treasure piles inside and a hidden Gold Stud Chest on a platform inside near the ceiling. A trough of lava leads from outside to the inside.

### Non-unique buildings

* Medieval House 1 - No door on the bottom floor, hay inside. Second floor has two vegetable tables. Third has a single bed.
* Medieval House 2 - Stone door - crates on bottom floor, barrels on second floor
* Medieval House 3 - Larger house with wooden door and two beds upstairs
* Medieval House 4 - Large three-story house with storage on the bottom floor, a bed on the middle floor and two regular Stud Chests on the top floor.
* Medieval House 5 - Large house with two torches outside the front door, several tables and chairs downstairs and a single large bed upstairs.

## Characters

* Village Man - randomized appearance
* Village Woman - randomized appearance
* Heroic Knight
* King
* Queen

## Creatures:

While many Creatures can wander in from the Whispering Woodland, only Brown Horses will spawn inside, as a part of the Stable building.

## Vehicles:

None are known to spawn in Medieval Towns.

## Objects

All are 750 unless otherwise noted:

* Medieval Clock - 1,500 studs to unlock (keeps accurate time with game time)
* Large Barrel - 250
* Barrel Stack - 250
* Store Barrels - 750
* Old Skeleton - 250
* Candle - 250?
* Crate - 250
* Tall Wall Torch - 500
* Turkey Roast - 250
* Cooking Pot - 250?
* Purple Patterned Rug - 750
* Four-Poster Bed - 750
* Stone Door - 750
* Wide Old Widow - 750
* Small Old Window - 750
* Saloon Stool - 750
* Square Saloon Table - 750
* Piano - 750
* Single Bed - 750
* Large Double Bed - 750
* Old Wooden Door - 750
* Large Arched Window - 750
* Herb Bucket - 750?
* Wagon Wheel and Tubs - 750
* Pepper Table - 250
* Garlic Table - 250
* Hay Bale - 250
* Hay Cart - 250
* Hay Stack - 250
* Store Trolley - 750

## Notes

* Twice as many Village Women will spawn as Village Men.
* There is an unwalled Medieval Village that has only a few buildings, no roads and a few specific characters that are part of a special Quest Chain revolving around the Queen.
* Recently updated with a number of new Quests and building styles to reflect those Quests.

The KeepClocktowerBlacksmithInnMarketMedieval Village on a Hill