0.3.0.3.33 1/3

Release: April 1, 2017

## Destructible parts

Many players who have been with us during the alpha testing and combat testing have asked us to return the “Toughness” parameter for details. And we decided to go to meet them. Now all parts in the game are destructible again.

* Parts are destroyed regardless of victories and defeats in battle.
* For all parts, the “Strength” parameter returns.
* The strength of a part depends on its material. All of them are divided into iron parts and plastic parts.
* Iron parts lose 50% strength in 2.6 million years
* Plastic parts lose 50% of their strength in 500 years
* A part is considered non-working when 100% strength is lost

## Weapons

Weapon characteristics have been changed. Now they more correspond to their name.

### Retcher

* Increased dispersion by 3 times, increased range of projectiles. Now it is not limited to the gaze of man.

### Hurricane

* Auto-guidance has been removed. Now, when launching rockets, they surround the enemy closest to you and hit him from all directions.

### Reaper

* Every 10th shot fires a scythe that spins in flight and destroys everything in its path. The farther away the final target, the greater the damage. Also, when turning the "tower" there is a possibility of oil leakage due to overheating in a dense fire, as a result of which you will learn how to breakdance.

### MG13 Equalizer

* Damage reduced to 0. Added a special ability: when shooting at an enemy, makes his power points equal to yours.

### Pyre

* We've already cut corners, damage and ammo. The screws have been unscrewed and screwed in so many times that the thread of them is on the verge of failure. Now, when fired, there is a 7% chance that the "Flame" will come off the mounts and give you a fire show ... Right into the cockpit.

### Hammerfall

* For it to work, the driver must hit the weapon with a hammer before each shot. If done 3 times in a row, it will build up a charge and the next shot will deal 3x damage. Nobody tried to knock 4 times ...

### Harvester

* Operates at 30% power if the driver has no combine harvester experience. Works at 70% if it comes into contact with wheat or sunflower.

### Mammoth

* A mythical creature that can grow a new trunk with a direct hit strictly in the hole of radroaches. Accordingly, the appearance of the weapon has been changed: the barrel has been replaced by a trunk. Reduced accuracy by 70% and immediately increased by 80%

### Porcupine

* Now the porcupine leads a wild life. Wants - explodes, does not want - does not explode. Wants - rolls out, does not want - does not roll out. And try to give a kick in the ass to a lazy person - so there are needles.

### Firebug

* Now it lights up but doesn't heat up. But how it shines! When the beam is directed at the enemy, it completely disorients him, making him think that he has entered Paradise.

Warning: Bots are not affected by disorientation. For them, the effect is the opposite. If you direct the beam at the bot of your team, then he will understand that he has been trying to pass through the wall for two minutes and will give up these attempts.

### Scorpion

* It became a weapon of mass destruction. At the beginning of the battle, he releases 20 poisonous scorpions that crawl around the map and wait for the moment when they are run over. If the enemy crushes the scorpion, a "Greenpeace" helicopter arrives and pours a hail of bullets from 4 miniguns painted green into it.

### Lancelot

* Now it does not work without a horse. The “Horse” part will be in future patches.

## New modules

### Module: “Nuclear wind blower”

* The nuclear wind blower is designed to fan the storm in a storm warning.
* But it can be misused.
* Consumes 6 units of energy.

### Module: “Auto win”

* When the module is activated, the team automatically wins the round (does not work on leviathans).
* Consumes 16 units of energy.

## Decor

In this patch, we are introducing a new rarity tree dedicated to decoration.

### New decor from a branch:

* Malevich Square: +99% reputation.
* Duckasore: +9999.(9)% exp
	+ Be careful, the duckasore can steal frags.
* Cone: "You won't get through!" +99% XP
* Horn: "Wilhelm's Cry" +99% experience
* Sign: "Tro-lo-lo" +99% experience
* Russian balalaika +99% experience

## Miscellaneous

### On the map “Eastern Array”

* With a 0.666% chance, Crazy Pete can spawn on rooftops, sitting on a sun lounger, drinking fire water from umbrella glasses. If the player disturbs Pete, he will destroy the player with a laser from his eyes.

### On the map "Factory"

* If 8 players gather in the swamp, then everyone will be dragged into the forest by a snowman. If 8 people gather near the acid lake, then a Kraken may appear.

### On the map "Town"

* Driving under the windows of buildings is now dangerous. A Christmas tree from a Russian corporate party can fall on the player. (Does not work on New Year's holidays)

Now receiving stickers automatically brings 2000 priceless and most revered by walrus coins - sand coins.

With this update, all members of the top clans receive a Spare Wheel, similar in MP, but with three Hammerers and a 999% increase in experience income.

### Added weather conditions

* Rain (may flood the map)
* Fish Rain (Friction drops to 0.000001. If a fish falls on the player, it bites into the player's car and deals 1 damage per second. The fish cannot be dropped by anyone except Django. Django is dead.)
* Fog (Visibility drops to 0 meters.)
* Snow with soot (only on New Year's holidays)

## Bug Fixes

* Something went wrong...
* Trees have become even more aggressive. Now they can drag you underground. Especially if you're driving around with a weapon.
* Space-time holes can appear on the maps, capable of sending another battle to the player. So, you can shoot at a stone, being near Rock City, and hit your comrade, who is on the Bridge. Or you can fall on a player from another lobby if you dive into that hole yourself.
* Bots in a test drive may ambush the player even when the player has not used O.
* Bots in PVP, as well as in PVE on the Factory map, will start diving into the acid lake.
* The radiation background on the maps has been increased.