Into the Wilderness (Changelog)

Into the Wilderness Changelog

### Fixes

* Fixed Bubble Slimes & Wisps losing name tags after being scooped up in a bucket.
* Fixed un-named Bubble Slimes being given a name tag of "Bubble Slime" after being scooped up.
* Fixed the Soul Steal enchantments subtitles.
* Fixed the Soul Steal enchantments particle effect.
* Moved custom buttons and pressure plates from the "Redstone" tab to the "Mel's Wilderness" tab in the creative menu.

## v0.5.1

### Additions & Improvements

* Penguins can now be used to walk over powdered snow.
* Penguin Boots will prevent the player from freezing in powdered snow.
* Axolotls will now hunt Oarfish.
* Added Venus Chompers and Venus Chomper Seeds.
* Added blocks of Acid.
* Added the “Dissolving” effect.
* Added the "Chomped the Chomper" advancement for killing a Venus Chomper.
* Improved the sound for acid dissolving something.
* Added the Devourer.
* Added the advancement "Vampire Hunter" for killing a Devourer.
* Added the "Vampire's Vitality" effect, potions and arrows.
* Added the Devourer's Keep structure.
* Added Pink Mooblooms.
* Added Unicorns.

### Fixes

* Removed collisions from custom buttons and pressure plates.
* Oarfish will suffocate after being out of the water for 1 minute.
* Changed the subtitles for equipping Penguin Boots from "Penguin Boots equip" to "Penguin Boots rustle".
* Made specific mobs immune to the Dissolving effect.

## v0.6.0 - The Secret Sands Update

### Additions & Improvements

* Updated the mod for Forge 1.19.2.
* Frogs will now eat Bubble Slimes with 1 HP.
* Frogs now like to jump on Lava Lotus and Bubble Slime Blocks.
* Frogs and Tadpoles can step on Thin Ice without shattering it.
* Coconut Shells can now be smelted into charcoal.
* Added the "Bejeweled" advancement for obtaining a ruby, diamond and emerald.
* Added the Lush Desert biome.
* Added the "Ancient Oasis" advancement for discovering a Lush Desert biome.
* Added Desert Grass.
* Added the Monolith structure.
* Reimplemented the Oasis structure.
* Added the Saw Trap and the Bamboo Trap blocks.
* Added Silty Runes, Runic Key and Runic Keystone.
* Added Wraiths.
* Added the "Forgotten Sands" advancement for killing a Wraith.
* Added Hauntlings.
* Added the "Haunted" advancement for killing a Hauntling.
* Added Haunted Sandstone.
* Added the Mausoleum structure.
* Added Cactoss.
* Added Spiny Plates and Cactus Chestplates.
* Adjusted the colour of Venus Chomper spawn eggs to differentiate them from Parrot spawn eggs.
* Added Glowshroom Sprouts.
* Added Electrite Ore, Raw Electrite, Electrite Ingots, Raw Electrite Blocks and Blocks of Electrite.
* Removed the Infested Caves biome.
* Added the Whispering Woods biome.
* Adjusted the "Something Lurks..." advancement to be gained upon entering the Whispering Woods.
* Infested Ruins, Spider Nests and the Lurker's Den now spawn below ground in the Whispering Woods.

### Fixes

* Palm Trees will no longer generate in water.
* Prevented Lurker's Den structures from generating not in-tact.

## v0.6.1

### Additions & Improvements

* Added Cactoss Clubber.
* Added the Cactoss Club.
* Added the "Bonk" advancement for hitting a mob with a Cactoss Club.
* Reduced the amount of loot in the end room of Mausoleums.

### Fixes

* Electrite blocks now work as beacon base blocks.
* Oarfish should now only give the Forewarning effect to players.

## v0.7.0 - The Refinement Update

### Additions & Improvements

* Renamed the mod to "Into the Wilderness"
* Adjusted the Glowing Mycelium texture.
* Added Frozen Zombie.
* Added the "Defrosting..." advancement for killing a Frozen Zombie.
* Added Charged Electrite.
* Added the "Did that tingle?" advancement for obtaining Charged Electrite.
* Added Silverpine Trees & Wood.
* Replaced the spruce trees in the Whispering Woods biome with Silverpine Trees.
* Oarfish will now grant the player the Forewarning effect after they right click on it instead of colliding with it.

### Fixes

* Webbed Blocks will no longer allow light to pass through them.
* Undead Cowboys will now attack villagers, wandering traders and iron/snow golems like other zombies.
* Oarfish no longer suffocate out of the water as it caused crashing.
* Fixed Buckets/Pots of mobs not releasing anything when used.
* Bucket of Oarfish will now spill water when releasing an Oarfish like vanilla fish buckets.
* Prevented Snow Layers from generating on Thin Ice, revealing their location.

## v0.7.1

### Additions & Improvements

* Adjusted the order of a few blocks in the creative menu.
* Mobs will now know to pathfind around Quicksand and Acid Blocks.
* You can now craft 2 of the same Snail Shell Fragment into a dye.
* Bees no longer spawn in Autumnal Forests as they're asleep during the autumn. :D
* Bulbberries that have been picked can now grow a new Bulbberry.
* Using bonemeal on a Bulbberry Vine that cant grow fruit will give you more vines.
* Growing saplings/mushrooms will now sometimes require multiple bonemeal.
* Added more sizes of Thin Ice patches.
* Added more variants of the Oasis.
* Added Cactoss Gardens.
* Removed the Glacier biome.
* Removed the "Winter Wonderland" advancement.

### Fixes

* Fixed Blue Wisteria Trees sometimes growing from a Silverpine Sapling.
* Fixed Giant Verdant Fungi sometimes growing 20-30 blocks away from the actual fungus.
* Fixed 30 broken structures.

## v0.7.2

### Additions & Improvements

* Cactoss will now throw Coconuts at their enemies instead of cactus.
* Only Cactoss Clubbers and players using a Cactoss Club can deal the additional prickling damage.
* Venus Chompers and Cactoss will attack slightly slower now to balance their attacks a bit.
* Adjusted the Acid Block's hardness and resistance to stop is breaking instantly.
* Added the Mysterious Chest mob.
* Added the "Fraudulent Chest" advancement for killing a Mysterious Chest.
* Added Mysterious Saliva which can be used to brew hunger potions.
* Replaced the Piglin Merchant's trading GUI with a bartering system.
* Adjusted Wisteria Vines textures & model.
* Wisteria Vines can now be placed on the ground as well as hanging from a block.
* A Mysterious Chest can now be found hiding inside the Devourer's Keep.
* Mobs from the mod that you have tamed can now be told to sit, follow or wander.
* Wraiths no longer drop any xp.
* Added the Sphynx mob.
* Added the "Sealed in Stone" advancement for killing a Sphynx.
* Added the Gilded Claws weapon.
* Added the Goblet of the Sands.

### Fixes

* Fixed the Devourer's Keep and the Mausoleum generating with empty loot chests.
* Fixed that converting a Mooshroom into a Glow Mooshroom or converting a Snail into a Crimson/Warped Snail destroyed leads, resetting health and positions.
* Fixed that baby Mooshrooms were able to be converted into an adult Glow Mooshroom.
* Fixed the Wisp Light not spawning any particles.
* Fixed Mausoleums generating with an empty spawner instead of a Mummy spawner.
* After bone-mealing a Pot of Venus Chomper the fully grown Venus Chomper will now spawn in the center of the block.

## v0.8.0 - The Ancient Inferno Update

### Additions & Improvements

* Added the Hollowlands biome.
* Added the "Shadows of the Past" advancement for discovering a Hollowlands biome.
* Added Tar.
* Added Hardened Tar and Tar Fossils.
* Added Porous Fungus.
* Added Hollowood.
* Added Tainted Nylium.
* Added the Giant Hollow Hollowood Log structure.
* Added Tarmites.
* Added the "Pesticides" advancement for killing a Tarmite.
* Added the Squelcher.
* Added Life Orbs.
* Added the Stomp Fossil, Fungal Fossil, Beak Fossil and Leaf Fossil.
* Added the Moossil.
* Added Bone Broth.
* Added the Dodo Bird.
* Added Petrified Egg.
* Added Tar Slime.
* Added Tar Slime Ball and Tar Slime Block.
* Added Porous Sponge and Tacky Porous Sponge.
* Sphynx and Possessed Skeletons can now drop Life Orbs.
* Added Mysterious Chest spawn egg and moved Mysterious Chest block in the creative menu.

### Fixes

* Fixed Hanging Wisteria Vines collapsing when they shouldnt.
* Fixed being unable to place Hanging Wisteria Vines.
* Fixed Mysterious Chest's hit box having no collisions instead of solid collisions.
* Squelchers will no longer sink in Tar.
* Tarmites will no longer drown.
* Lurkers can no longer spam their ranged web attack.
* Fixed missing recipes for Verdant Wart blocks.

## v0.8.1

### Additions & Improvements

* Added the "Anti-Slime" advancement for killing a Tar Slime.
* Added Boombloom.
* Added the "Back From The Dead" advancement for reviving 1 of each Tar Fossil.
* Added Faecorn.
* Added Nature's Essence.
* Added the "Folklore" advancement for receiving Nature's Essence from a Faecorn.
* Added Snail Slime for each snail variant.
* Added Snail Shell Satchels.
* Added the "Designer Purse" advancement for crafting a Snail Shell Satchel.
* Updated the Unicorns model and texture.
* Added the amethyst variant of the Unicorn.
* Added the Bloodstained Unicorn.
* Added the Tarmite Nest structure.
* Added Verdant Shelf Fungus.
* Added Smouldering Feather.
* Added Sporehound.
* Added Flicker.
* Added Flicker Lantern.
* Piglin Merchants can now give you one of the nether Snail variants when bartering.
* Piglin Merchants that appear in the Nether can sometimes spawn with a Sporehound.
* Added eating, hurt, death and step sounds for the Squelcher.
* Added hurt and death sounds for the Dodo Bird.
* Added an ambient noise for the Mysterious Chest.
* Decreased visibility when submerged deep enough in Tar.
* Bubble Slime Balls, Tar Slime Balls and Snail Slime can now be used to craft leads as well as vanilla Slime Balls.

### Fixes

* Mysterious Chest's GUI no longer crashes and is re-enabled.
* Updated the capitalisation on some advancements to be consistent.
* Glow Mooshrooms can no longer naturally despawn as they can not spawn naturally

## v0.9.0 - The Subterranean Sparkles Update

### Additions & Improvements

* Improved the generation of overworld biomes.
* Added the "Apocowlypse (Mel's Version)" advancement for discovering each moo the mod adds.
* Added the Crystal Cavern biome.
* Added the "Gleaming Twinkling" advancement for discovering a Crystal Cavern biome.
* Added Shimmerstone, Polished Shimmerstone, Shimmerstone Bricks and Crystallized Shimmerstone Bricks.
* Added Starsand.
* Added Amber and Amber Block.
* Added Amber Ore and Deepslate Amber Ore.
* Added Moonstone Block, Moonstone Cluster and Moonstone Shard.
* Added Rose Quartz, Rose Quartz Block and Rose Quartz Clusters.
* Added Vanishing Amulet.
* Added the "Getaway" enchantment.
* Added the "Deceitful Retreat" advancement for utilizing the "Getaway" enchantment.
* Added Lavender and Lavender Sprigs.
* Added the "Serenity" effect and potions.
* Added the "Lavender Haze" advancement for making use of a Serenity Potion.
* Added Ash Bone Block and Wither Bone Block.

### Fixes

* Fixed extinguished Flicker Lanterns placed on the ground still emitting light.
* Fixed Quicksand Buckets being able to be stacked to 64 in inventories.
* Fixed an issue where bone-mealing ripe Bulbberry Vines would drop duplicate Bulbberry Vines.
* Blocks of Ruby, Raw Soulsteel and Soulsteel can now be crafted back into their item material.
* Bucketing an Oarfish grants the player the "Tactical Fishing" advancement.

## v0.9.1

### Additions & Improvements

* Added Crystal Fruit.
* Added Crystal Vines.
* Rose Quartz can now generate as geodes.
* Removed the Cherry Blossom Grove biome.
* Removed the Cherry Blossom wood block set.
* Removed the "Spring Blossoms" advancement.
* Updated the textures of the Wisteria Saplings.
* Flowers, Mushrooms/Fungi, Saplings and Grass/Roots added in the mod can now be put in flower pots.
* Nature's Essence can now be used to transform certain things into other closely related things.
* Frozen Zombies will now freeze things they attack.
* Cactus Chestplates no longer receive the Thorns enchantment upon being crafted.
* Wearing a Cactus Chestplate will now result in your attacker getting spiked by it like intended.

### Fixes

* Fixed Mummies inflicting blindness before damaging the player.

## v0.9.2

### Additions & Improvements

* Updated the mod to version 1.20.1
* Added Ancient Golems.
* Added the "Rebuilding the Past" advancement for building an Ancient Golem.
* Bubble Slime Blocks and Tar Slime Blocks can now be crafted back into their slimeballs.
* Improved Tar's properties to make escape slightly easier.
* Improved the generation of pits of Quicksand.
* Removed the "Back from the Dead" advancement.

### Fixes

* Fixed Lava Lotus' not being able to be placed directly onto Tar.
* Fixed Electrite Ore dropping a block of Raw Electrite instead of the ore block when mined with silk touch.
* Fixed an issue that stopped Cactoss from accepting buckets of Quicksand as a valid bartering option.
* Fixed an issue that stopped Cactoss Clubbers inflicting spikes with their attacks.
* Fixed blocks of Quicksand appearing in Mausoleum chests instead of Quicksand Buckets.
* Fixed an issue that allowed Snail Shell Satchels and Shulker Boxes to be stored within other Snail Shell Satchels creating infinite inventory storage.
* Hostile mobs added by the mod now know to automatically attack golems.
* Fixed pickblocking Quicksand giving the block of Quicksand instead of the bucket.
* Fixed vanilla cactus not generating in Lush Deserts.
* Fixed an issue that caused the last 2 slots of Mysterious Chest's GUI to be linked.

## v0.9.3

### Additions & Improvements

* Updated and improved multiple block and item textures making them more unique.
* Adjusted the colours of the Moossil Spawn Egg to make it more identifiable.
* Updated Giant Tortoises texture and model.
* Giant Tortoises now have 30 health (previously 20) to match vanilla turtles.
* Giant Tortoises can now spawn in Savannahs.
* Venus Chompers will no longer spawn underground.
* Renamed the Wisp Light to Will-o'-Wisp.
* Renamed the Pink Moobloom to Moolip.
* Moolips can now spawn naturally and Nature's Essence no longer transforms a Moobloom into a Moolip and vice versa.
* Added white, red and orange variants of the Moolip which can be altered using Nature's Essence.
* Sporehounds can now be found in Sporehound Dens throughout the Verdant Canyon biome.
* Squelchers can now be found in Tar Spas throughout the Hollowlands biome.
* Mooblooms, Moolips, Mootars, Sporehounds, Squelchers and Zebras can now breed.
* Mysterious Chest's GUI can now only be opened once tamed.
* Oarfish will now spawn with a random size.
* Adjusted the Squelcher's hitbox to be able to fit through double doors.
* Zombies that die in powder snow now transform into Frozen Zombies.
* Zombies and Skeletons that die in Quicksand now transform into Husks and Mummies respectively.
* When a Slime falls into Tar it will transform into a Tar Slime.
* Improved the generation of Wisteria Trees.
* Improved the generation of crystals within the Crystal Cavern biome.
* Improved the generation of Tar Pits.
* Improved the generation of Thin Ice.
* Wisteria Vines will now connect around corners.
* Killing an Oarfish will now drop an Oarfish item.
* Added Hardened Tar Stairs and Hardened Tar Slab.
* Added Fallen Leaves.
* Added Glowing Moss.
* Added the Floral Analysis Table.
* Added the "Forager" Villager profession.
* Added Soulsteel and Electrite Nuggets.
* Added Soulsteel and Electrite Bars.
* Added Soulsteel and Electrite Chains.
* Added Ladder Vine.
* Added Trickleweed.
* Added Bundled Trickleweed.
* Added Trickleweed Carpet.
* Added Squishy Cake.
* Added Gloop Soup.
* Added Mootar.
* Added Amber Fossil.
* Added Spiked Shield.
* Added Rockodile.
* Added the "Curse of Repelling" enchantment.
* Frozen Zombies can now sometimes spawn holding a Spiked Shield.
* Removed Devourer.
* Removed Devourer's Keep.
* Removed Unicorns.

### Fixes

* Fixed multiple blocks ticking when they shouldn't.
* Fixed an issue preventing you from bucketing an Oarfish.
* Coconuts now drop from trees like intended.
* Bookshelves can now be used as fuel.
* Ladders can now be used as fuel.
* Plants and food that should've be compostable are now compostable.
* Fixed Squelchers and Zebras not being able to climb a block while being ridden.
* Fixed an issue causing Bubble Slime to spawn from bubble columns when they shouldn't.
* Fixed blocks not mining efficiently with the correct tools.
* Fixed Cinder Branches and Verdant Shelf Fungus not collapsing when the supporting block is destroyed.
* Nature's Essence now gets used when converting a Moobloom like intended.
* Fixed an issue causing Nether wood pressure plates and buttons to behave like stone pressure plates and buttons.
* Fixed an issue that prevented a scooped up mob item from working if used from the creative menu.
* Fixed an issue that prevented Porous Sponge from absorbing Tar.
* Bubble Slime and Tar Slime now visibly change sizes when splitting.
* Mobs you have tamed no longer attack each other if you accidentally hit one of them.
* Mysterious Chest's GUI will no longer open if you are performing another interaction with them.
* Mysterious Chest will now stay sat/following/wandering when opening their GUI.
* Oarfish now suffocate when out of the water.