recursal/Fanatic-Fandom huggingface dataset:
Freda

###

"Greengrass; or New Beginnings" (1x20)

## Campaigns

**Freda** is a female human weaver from Phandalin. As an NPC, she is played by Ben P.

## **Description**

### **Appearance**

Freda is a middle-aged woman who dressed plainly.

### **Personality**

Freda takes pride in her work as a weaver. She is known around town to be somewhat of a gossip.

## **Background**

Nothing is known about Freda's background.

## **Episode Appearances**

### **"Redbrand Roughhousing" (1x02)**

The members of Plan B arrive in Phandalin and familiarize themselves with the town. While talking to locals at Stonehill Inn, they meet the local weaver, Freda. She tells them that the Redbrands terrorize every business in town, with one exception: the Phandalin Miner's Exchange. Apparently they don't want to mess with the guildmaster, Halia Thornton.

### **"Greengrass; or New Beginnings" (1x20)**

Skaus approaches Freda and commissions her to create arm patches that state "Plan B" for the party to attach to their clothing.

Freda provides a small, hand-stitched spider as a reward for the Greengrass Festival's Spider Egg Hunt event.

### **"To Waterdeep" (2x01)**

Skaus picks up the completed patches from Freda, and distributes them to the party members.
Berronar Truesilver

Symbol of Berronar Truesilver

## Campaigns

**Berronar Truesilver** (pronounced: /ˈbɛəroʊnɑːr ˈtruːsɪlvɜːr/ *BAIR-oh-nahr TROO-sill-vur*) is the lawful good goddess of hearth and home.

She is best known to Plan B as the deity that Krisella follows.

## **Episode Appearances**

### **"Into the Mere" (2x07)**

After Wilnan and Mekssa ruthlessly slaughter a group of captive lizardfolk, Krisella performs a funeral rite of Berronar to send them on to the afterlife.
Ash zombie

An **ash zombie** is a special type of undead created by the powerful energies released in the wake of the eruption of Mount Hotenow in 1451 DR. People also called them scrabblers and dustwalkers.

## **Appearance**

Similar to standard zombies, ash zombies are the reanimated corpse of any dead creature. They often have decaying features, affecting their ability to walk. Ash zombies can be distinguished by the thick layer of soot that coats their bodies.

## **Abilities**

**Senses:** Darkvision
**Traits:**

* **Ash Puff:** When attacked, the soot covering the zombie can disorient its attacker.
* **Undead Fortitude:** Can be difficult to kill.

**Attacks:**

* **Slam:** A melee attack that deals bludgeoning damage.

## **Known Ash Zombies**

Plan B encountered multiple ash zombies while exploring the ruins of Thundertree in "Mad Reidoth Beyond Thundertree - Part 1" (1x13) and "Mad Reidoth Beyond Thundertree - Part 2" (1x14).
Ogre

**Ogres** are a race of giant-kin.

## **Appearance**

Ogres appear as giant humanoids with very muscular bodies and large heads. They stand between nine and 10 feet tall and can weigh between 600 and 650 pounds.

## **Abilities**

**Senses:** Darkvision
**Attacks:**

* **Greatclub:** A melee attack that deals bludgeoning damage.
* **Javelin:** A melee or ranged attack that deals piercing damage.

## **Known Ogres**

Plan B killed an ogre that was part of an orc band in Wyvern Tor in "Bargaining with Banshees" (1x09).

Plan B killed a lone ogre in the forest while leaving Thundertree in "Mad Reidoth Beyond Thundertree - Part 2" (1x14).

Blagothkus employed multiple ogres on Skyreach Castle in "Friends and Foes, New and Old" (2x17).

Plan B fought several magically controlled ogres inside White Plume Mountain in "White Plume Mountain - Part 2" (2x23) and "White Plume Mountain - Part 3" (2x24).
The Mottled Donkey

"**The Mottled Donkey**" (Sx01) is the first special episode of *Plan B*.

## **Synopsis**

### **Episode Recap**

In the city of Baldur's Gate, the fledgling wizard and merchant Elthar Yrbrock hires the heroes — elf druid Edimr Apollyn (played by Nathaniel P.); tabaxi monk Grand Brush (played by Cam S.); and githyanki fighter Asha (played by Lizzie S.) — to retrieve a stolen item. The item in question is a statue of a donkey, which he claims was stolen from the study in his home. After having a *divination* spell cast, he is informed that the statue will change hands in an inn called the Trencherman, and that the buyer will be a half-elf woman named Elsinée. The heroes are to head to the inn and intercept the statue.

Inside the Trencherman, after several hours of waiting, watching, and interrogating various patrons (not to mention a few bar fights), the heroes find themselves following a half-elf woman and her bodyguards to the upper floor of the inn. They arrive just in time to see a tribal barbarian attacking some bodyguards, and watch with horror as a barlgura suddenly emerge from a nearby room. While the heroes are able to defeat the barbarian and avoid death at the hands of the barlgura, the thief who stole the statue manages to escape. However, they do locate the missing statue tossed in the corner of the thief's room.

## **Featured Characters**

### **Player Characters**

* Asha (controlled by Lizzie S. and Cam S.)
* Edimr Apollyon
* Grand Brush

### **New**

* Bethella
* Books
* Elsinée
* Forsy
* G'Brokh
* Garchagal
* Gormrik
* Thomm Greyrook
* Lannos
* Leaf
* Magrukka
* Nishor
* Othan
* Styrm
* The Trenchermen
* Uchok
* Elthar Yrbrock
* Madam Zhevra
Goblin

**Goblins** are a race of small and numerous goblinoids common throughout Toril, often living in underground caverns near the surface known as lairs. The race is often, though not always, dominated by other goblinoids, most commonly hobgoblins.

## **Appearance**

Goblins are small goblinoids that many consider little more than a nuisance. They have flat faces; broad noses; pointed ears; and small, sharp fangs. Their foreheads slope back, and their eyes vary in color from red to yellow. Their skin color ranges from yellow through any shade of orange to a deep red; usually, all members of the same tribe share the same colored skin, though they also come in shades of green. Goblins are typically dressed in dark leathers soiled by poor hygiene and colored in a similar range of tones to their skin. Goblins usually stand between 3'4" and 3'8", and weigh about 40 to 55 pounds on average.

## **Abilities**

**Senses:** Darkvision
**Traits:**

* **Nimble Escape:** Improved evasion and hiding.

**Attacks:**

* **Scimitar:** A melee attack that deals slashing damage.
* **Shortbow:** A ranged attack that deals piercing damage.

## **Known Goblins**

Plan B fought many goblins in and around Neverwinter Wood while dismantling the Cragmaw Tribe in "To Phandalin" (1x01), "Redbrand Roughhousing" (1x02), "Into the Neverwinter Wood - Part 1" (1x06), and "The Hollow of Dominion - Part 1" (1x15).

While investigating Gavmogon, Plan B discovered and eliminated a small sect of goblins called the Tribe of the Angry Eye who were worshipping the mindwitness in "In Volo's Wake" (1x08).
Mystra

Symbol of Mystra

## Campaigns

**Mystra** (pronounced: /ˈmɪstrɑː/ *MISS-trah*) is the neutral good goddess of magic.

Little is known about her thus far.

## **Episode Appearances**

### **"Into the Neverwinter Wood - Part 1" (1x06)**

Inside Cragmaw Castle, the heroes find an old chapel with sculptures of several gods near the ceiling, one of which is Mystra.

### **"Hitching a Ride" (2x04)**

While discussing the *wish* spell, Fayez mentions it is one of the most powerful spells available to casters since Mystra's Ban.
Ettercap

An **ettercap** is one of a race of bestial spider-men monstrosities located throughout Faerûn.

## **Appearance**

An adult ettercap stands six feet tall and weighs 200 pounds. Ettercaps resemble hunched, grey-purplish humanoids with distended white underbellies, spider-like faces (fangs and eyes and such), and two sharp, black chitinous claws instead of hands and feet.

## **Abilities**

**Movement:** Climbing
**Senses:** Darkvision
**Traits:**

* **Spider Climb:** Can climb difficult surfaces with ease.
* **Web Sense:** Can detect locations of creatures while both in contact with a web.
* **Web Walker:** Can move through webbing with ease.

**Attacks:**

* **Multiattack:** Can attack more than once each turn.
* **Bite:** A bite attack that deals piercing damage plus additional poison damage and a possibility of poisoning the victim.
* **Claws:** A claw attack that deals slashing damage.
* **Web:** A ranged web attack.

## **Known Ettercaps**

A group of ettercaps and giant spiders attacked the caravan from Waterdeep to Carnath Roadhouse in "Road House" (2x05).
Fear vs. Fur

"**Fear vs. Fur**" (1x10) is the tenth episode of the first campaign of *Plan B*.

## **Synopsis**

### **Episode Recap**

Sildar approaches Krisella in private and mentions that more townsfolk have gone missing. It's again likely that they are following in Volo's footsteps. Except this time, the person missing is his adopted daughter Alana and three of her friends. To avoid panic, Sildar asks Krisella to find the youth and sneak them back into town discretely.

The heroes head south to the Crooked Forest to search for them, and discover they have been captured by gnolls. After rescuing all four youth, they huddle close to Krisella and remain quiet. The only exception is one story from Alana where she relates that while being carried away by the gnolls, she was able to briefly slip off her blindfold and swears she saw eyes floating in the sky.

Although the heroes return the youth to Phandalin safely, they are unable to do so quietly, and half the town is awoken by the screams and sobs of the traumatized victims.

### **Notes**

* Shortly after Sildar asks the heroes to save his daughter, Cansteline privately confers with his companions and mentions that he sees no personal gain in the endeavor. They convince him otherwise, and he says he will accompany them as long as they can stop in Leilon on the way back to learn about that town.
* When they go to find Kruzikreth, the party discovers his inn room is empty and assumes he must have left town without a farewell.

## **Featured Characters**

### **Plan B**

* Cansteline
* Krisella
* Mehgrin
* Patrick
* Skaus
* Wilnan

### **New**

* Nedd Angelite
* Sasha Flint
* Alana Hallwinter
* Grace Hardstone

### **Returning**

* Lyta Rollings
* Sildar Hallwinter
* Trilena Stonehill
* Harbin Wester

### **Mentioned**

* Volothamp Geddarm
* Kruzikreth
* Tinus Redbud
* Yeenoghu

## **Loot**

### **Crooked Forest**

Gnoll Settlement

* large sack:
	+ various bolts of cloth
	+ assorted coins
	+ golden ring [x1]

### **Phandalin**

Sildar's reward for rescuing Alana

* 50 gold pieces
* *shortsword +1* [x1]
Deneir

Symbol of Deneir

## Campaigns

**Deneir** (pronounced: /dɛˈnɪər/ *deh-NEER*) is the neutral good god of literature and scholars. He was also one of the Deities of Knowledge and Invention, along with Oghma.

Not much else is known about him thus far.

## **Description**

### **Appearance**

A floating eye with a purple iris and triangular pupil has appeared to Cansteline in visions. It is unknown whether this eye is Deneir himself, or something else tied to the god.

### **Personality**

In Cansteline's visions, the eye is always surrounded by books.

## **Episode Appearances**

### **"Trial of Tentacles" (1x12)**

While sleeping, Cansteline dreams of being inside an enormous library, with a giant purple eye watching over a grand tome titled "METATEXT AND THE WEAVE". While searching through the book, most pages are blank, but Cansteline does find a few scattered words on separate pages:

> "*SEEK
> LEARN
> RECORD
> REWARD*"
>
>
>

Cansteline later identifies the purple eye as the symbol of the god Deneir.

### **"Greengrass; or New Beginnings" (1x20)**

During Phandalin's Greengrass Festival, Cansteline has his fortune told by the soothsayer Sizakele. Her method of fortunetelling produces a vision, through which Cansteline sees himself inside a giant library on a cliff by the sea. He intently studies books, and inside one of them the eye of Deneir manifests through a tear in the pages. A mysterious and foreboding melody permeates the air, affecting Cansteline's senses, eventually causing him to fall unconscious.
White Plume Mountain - Part 3

"**White Plume Mountain - Part 3**" (2x24) is the twenty-fourth episode of the second campaign (part 2) of *Plan B*.

## **Synopsis**

### **Previously in the *Forgotten Realms***

* Plan B continues its foray into White Plume Mountain, successfully recovering the magic warhammer Whelm by defeating its vampire guardian.
* After an evening of rest, the heroes head down into the mountain again, with hopes of finding the other two items.

### **Episode Recap**

More obstacles await the party as they approach a spinning cylinder that has been soaked in oil. Reaching the end of the corridor, they face off against a werewolf and her warrior companion.

Behind several bulkhead doors, the heroes find "the boiling bubble" from Kerpatis's letter. A giant cavern is filled with boiling water, although a platform extends out into in and is protected by a magical field. In the center of the platform is an enormous crab protecting a large chest. Although the party is able to defeat the crab, the magical field is pierced in the process, and begins to deflate. With only seconds to spare, Mekssa, Skaus and Patka plunder what they can from the chest before escaping the room, closing the bulkhead doors behind them. One of the treasures they're able to save is the second of the stolen items: the magical trident *Wave*.

After a short rest, they decide to leave the mountain for another night of recuperation, only to be greeted by Keraptis's voice before they can exit. He summons two efreet, and the heroes come close to losing one of their ranks before retreating.

They spend another night in Dumbarton, but ultimately decide the dungeon is too dangerous and opt to return back to their home world. Blagothkus picks them up the following morning, and they head to Phandalin.

### **Notes**

* While resting after their encounter with the huge crab, Nessreia asks Skaus to explain how he became a warlock. Skaus obliges, telling his origin story to the group. Afterward, Nessreia provides some additional information and clarity on the Blood War.
* Dhunnus attunes to *Whelm*, discovering the trident is sentient. It introduces itself as a weapon designed and created to convert nonbelievers to the worship of deities of the sea. As a worshiper of Persana himself, Dhunnus gladly accepts the trident's mission.

## **Featured Characters**

### **Plan B**

* Dhunnus
* Kaladin
* Krisella
* Mekssa
* Patrick / Patka
* Skaus

### **New**

* Burket
* Keraptis
* Snarla
* Wave

### **Returning**

* Blagothkus
* Flesh Golem Number 9
* Nessreia
* Whelm

### **Mentioned**

* Fierna
* Halia Thornton
* The Hooded Woman
* Leomund
* Leosin Erlanthar
* Persana
* Zariel

## **Loot**

### **White Plume Mountain**

Burket's guardpost

* large candlestick [x1]
* Snarla's spellbook [x1]

Snarla's sanctum

* brass-bound chest
	+ 400 electrum pieces
	+ 300 gold pieces
	+ seven gems

Boiling lake

* heavy chest
	+ 1,000 gold pieces
	+ goggles of night
	+ large gem [x1]
	+ smaller gems [x8]
	+ stone of good luck
	+ Wave, sentient trident
Rug of smothering

A **rug of smothering** is a magically animated object, enchanted to follow the commands of its creator.

## **Appearance**

A rug of smothering can be made in many different forms, from a finely woven carpet to a coarse mat.

## **Abilities**

**Senses:** Blindsight
**Traits:**

* **Antimagic Susceptibility:** Vulnerable to effects that dispel magic.
* **Damage Transfer:** While grappling with a creature, any damage dealt to the rug is partially transferred to the grappled creature.
* **False Appearance:** While motionless, appears indistinguishable from a normal rug.

**Attacks:**

* **Smother:** Grapples a creature, restraining, blinding and suffocating it, as well as dealing bludgeoning damage.

## **Known Rugs of Smothering**

Plan B fought a rug of smothering on Skyreach Castle while trying to pilfer Rezmir the Black's chambers in "For Soulaxe" (2x18).
Troll

**Trolls** are a ravenous, predatory species of giant humanoid found throughout almost all the regions and types of climates in Faerûn, from arctic wastes to tropical jungles. They are uncivilized, monstrous creatures with voracious appetites that roam from one area to the next feeding upon whatever they can.

## **Appearance**

A typical adult troll stands around nine-feet tall on long, ungainly legs. Their deceptively thin bodies have thick, rubbery hides colored in shades of mossy green or putrid greys, and possess long, hanging arms that end in massive claws. The skull of a troll has a messy, hair-like growth colored black or steel grey. Females are typically larger and more powerful than males.

Although they walk upright, trolls possess a severe hunch, which causes the backs of their hands to drag on the ground. When they run, their arms still dangle. Despite their awkward physical appearance, trolls are surprisingly agile and well-adapted to be masterful climbers.

## **Abilities**

**Senses:** Darkvision
**Traits:**

* **Keen Smell:** Superior perception with smell.
* **Regeneration:** Unless recently damaged with acid or fire, regenerates health quickly.

**Attacks:**

* **Multiattack:** Can attack more than once each turn.
* **Bite:** A bite attack that deals piercing damage.
* **Claw:** A claw attack that deals slashing damage.

## **Known Trolls**

Talis the White utilized trolls to guard her lodge, including a four-armed hunter named Trepsin in "Through the Portal" (2x14) and "Jailbreak" (2x15).
Road House

"**Road House**" (2x05) is the fifth episode of the second campaign (part 1) of *Plan B*.

## **Synopsis**

### **Previously in the *Forgotten Realms***

* *In Waterdeep, the heroes meet with Harper agent and sage Leosin Erlanthar, who tells them of the gruesome raids the Cult of the Dragon has been performing in the south. He recruits them to go undercover and join a caravan heading north, hoping they will be able to follow the cult and learn more about the hoard of treasure they have been amassing. One of Leosin’s sage brethren, Nesim Waladra, volunteers to join the caravan with them.*

* *While the caravan proceeds largely without incident, eventually one of the cultists appears to recognize Nesim. Plan B acts quickly and arranges to have the cultist killed before he can act. The remaining cultists immediately blame the heroes for their comrade’s death, but the rest of the caravan agrees that without evidence nothing can be done. The tension between the two groups rises...*

### **Episode Recap**

After the death of two cultists, the convoy continues northward. Plan B assists as needed as the travelers encounter unsettling fungus, an attack by ettercaps and giant spiders, and nosy companions.

On the afternoon of the fifteenth day, they finally reach their destination: Carnath Roadhouse. During the unloading of the wagons, the heroes notice that the cult's cargo is placed in a locked strongroom in the back of the warehouse. They attempt to fit in, eating dinner with the other temporary residents and settling into their room.

While dinner winds down, they sneak into the warehouse and unlock the strongroom. They notice that the crates from the cult's wagons have now been painted with a symbol resembling a circle with five lines sticking out of it. A thorough search of the room reveals a trapdoor hidden under a box nailed to the floor.

### **Notes**

* Skaus continues to suffer from nightmares and an inability to fully recuperate from injuries or spellcasting. He makes various attempts to try and correct the issue or at least summon the Hooded Woman. Eventually, he consults with Cansteline, who surmises that Skaus has likely been cursed.
* Krisella casts *find steed* for the first time and summons a celestial warhorse that she names Theo. She chooses to have it instinctively know Dwarvish.

## **Featured Characters**

### **Plan B**

* Cansteline
* Krisella
* ~~Patrick~~ (absent, mentioned)
* Skaus
* Wilnan

### **New**

* Edhelri Lewel
* Losvius Longnose
* Bog Luck
* Gristle Pete
* Theo

### **Returning**

* Ardred Briferhew
* Cleo
* Jamna Gleamsilver
* Gremlin
* Azbara Jos
* Nesim Waladra

### **Mentioned**

* Abel
* The Black Death
* Leosin Erlanthar
* Fierna
* The Hooded Woman
* Odrel Ketsk
* Tiamat
* Vincent Trench

## **Loot**

### **Convoy**

Edhelri Lewel's payment

* 150 gold pieces
Mekssa

Art by Alexandra Schastlivaya

###

"Into the Mere" (2x07)
"Unexpected Alliances" (2x08)
"Hail Tiamat!" (2x09)
"Danger from Above and Below" (2x10)
"Fanning the Flames" (2x11)
"Reptilian Rebellion - Part 1" (2x12)
"Reptilian Rebellion - Part 2" (2x13)
"Through the Portal" (2x14)
"Jailbreak" (2x15)
"How to Catch a Castle" (2x16)
"Friends and Foes, New and Old" (2x17)
"For Soulaxe" (2x18)
"The Cloudchaser" (2x20)

## Campaigns

**Mekssa** is a female yuan-ti pureblood rogue and member of Plan B. She is played by Vanessa M.

## **Description**

### **Appearance**

Mekssa is quite tall for a yuan-ti pureblood, standing at 6 feet and weighing in around 160 pounds. She has long, black hair and gray skin, which she often hides behind a cloak and hood.

### **Personality**

Mekssa remains calm in practically every situation. She has a slow and smooth way of speaking, often extending her S's due to her serpentine heritage.

She has exhibited an air of high society in the way she moves, speaks, and dresses.

## **Background**

Nothing is yet known about Mekssa's background, other than the fact that she has worked as a bounty hunter.

## **Character Information**

### **Quests**

Mekssa has not revealed any specific quests that she has undertaken.

### **Notable Items**

#### **Current Items**

* cloak of elvenkind
* cloak of protection
* dagger of venom

### **Abilities**

#### **Yuan-ti Pureblood Traits**

* Darkvision
* Innate Spellcasting
* Magic Resistance
* Poison Immunity

#### **Rogue Abilities**

##### **Class Features**

* Cunning Action
* Evasion
* Expertise (Acrobatics, Deception, Persuasion, and Stealth)
* Roguish Archetype: Assassin
	+ Assassinate
	+ Bonus Proficiencies (disguise kit and poisoner's kit)
* Sneak Attack
* Thieves' Cant
* Uncanny Dodge

#### **Spells**

##### **Innate**

* Animal Friendship, snakes only (at will)
* Poison Spray (at will)
* Suggestion (once per long rest)
Wyrmspeaker

A **wyrmspeaker** is a high-ranking member of the Cult of the Dragon.

## **Appearance**

Each wyrmspeaker possesses a magical dragon masks, corresponding to one of the five colors of chromatic dragons. They wear purple regalia to signify their rank.

## **Known Wyrmspeakers**

Plan B defeated Rezmir the Black, the black wyrmspeaker, while aboard Skyreach Castle in "Friends and Foes, New and Old" (2x17).
Ochre jelly

**Ochre jellies** are a dangerous variety of subterranean ooze.

## **Appearance**

Ochre jellies resemble giant amoebas, consisting of a thick, golden sludge. The ooze's body is made up of yellow-orange-colored acid capable of dissolving any organic material. An ochre jelly can grow to a diameter of about fifteen feet and a thickness of about six inches, but can compress its body to fit into cracks as small as one inch wide. A typical specimen weighs about 5,600 pounds.

## **Abilities**

**Movement:** Climbing
**Senses:** Blindsight
**Traits:**

* **Amorphous:** Can move through narrow spaces.
* **Spider Climb:** Can climb difficult surfaces with ease.

**Attacks:**

* **Pseudopod:** A melee attack that deals bludgeoning damage as well as acid damage.

**Reactions:**

* **Split:** While still larger in size, will divide into two ochre jellies when damaged by lightning or slashing.

## **Known Ochre Jellies**

Plan B was ambushed by an ochre jelly while exploring Wave Echo Cave in "Out of Wave Echo Cave" (1x19).
Elsa

## Campaigns

**Elsa** is a female human barmaid, working at Stonehill Inn in Phandalin. As an NPC, she is played by Ben P.

## **Description**

### **Personality**

Elsa is friendly and welcoming. She is well-known as a town gossip.

## **Episode Appearances**

### **"Redbrand Roughhousing" (1x02)**

Plan B visits Stonehill Inn for the first time. Elsa waits on them, and informs them that Daran Edermath is a former adventurer.
Gnoll flesh gnawer

**Gnolls** are a humanoid race that most closely resemble human-hyena hybrids within Faerûn. They are carnivorous humanoids, known for their savage culture and warlike ways.

## **Appearance**

Gnolls are extremely tall, with the average member of the race standing on average between seven and seven-and-a-half feet tall. Though gnolls are relatively lean for their height, weighing in usually between 280 to 320 pounds, they cut an impressive visage. In part because of their height and lean musculature, gnolls are very quickly compared with many other races such as humans. Gnoll skin is greenish-gray, and their furry hide is a light or dark brown hue, sometimes marked with spots or stripes. Many gnolls also have a dirty yellow to reddish-gray crest-like mane that stands on end when angry.

Flesh gnawers are particularly feral, foregoing ranged weapons in favor of short blades and close combat.

## **Abilities**

**Senses:** Darkvision
**Traits:**

* **Rampage:** When defeating an enemy, the flesh gnawer gets a burst of energy.

**Attacks:**

* **Multiattack:** Can attack more than once each turn.
* **Bite:** A bite attack that deals piercing damage.
* **Shortsword:** A melee attack that deals piercing damage.
* **Sudden Rush:** Improved speed and agility for a short time.

## **Known Gnoll Flesh Gnawers**

Plan B rescued several residents of Phandalin from the Crooked Forest where they were being held captive by a group of gnolls (including flesh gnawers) in "Fear vs. Fur" (1x10).
Yartar

**Yartar** is a small city in the Savage Frontier region of northwest Faerûn. It lies on the Evermoor Way, on the east bank of the River Surbrin.

Yartar is best known to Plan B as the birthplace of Wilnan. He was born in an elven community there, bullied because of his mixed heritage, and ran away at the age of 11.

The city is also the base of operations for the Lionshields merchant company, who own the Lionshield Coster in Phandalin.
Death dog

**Death dogs** are vicious and hateful two-headed dogs with a taste for humanoid flesh.

## **Appearance**

Death dogs resemble other wild animals, such as a hyena or a jackal, with the notable exception of having two heads instead of one.

## **Abilities**

**Senses:** Darkvision
**Traits:**

* **Two-Headed:** Enhanced perception, as well as difficult to blind, charm, deafen, frighten, stun, or knock unconscious.

**Attacks:**

* **Multiattack:** Can attack more than once each turn.
* **Bite:** A bite attack that deals piercing damage, as well as transmitting a disease that causes a victim's flesh to slowly rot.

## **Known Death Dogs**

Plan B encountered a death dog in Neverwinter Wood while searching for a missing woman in "In Volo's Wake" (1x08).
Brynhui

###

"How to Catch a Castle" (2x16)
"Friends and Foes, New and Old" (2x17)
"For Soulaxe" (2x18) [DM]
"Two Down, Four to Go" (2x19)
"The Cloudchaser" (2x20)

## Campaigns

**Brynhui** is a male centaur barbarian and ally of Plan B. He is played by Jeff P.

## **Description**

### **Appearance**

Brynhui is quite tall, standing at 8 feet and weighing in around 2,100 pounds. He has dark gray hair and light gray skin. Gray and blue tattoos cover his body. His features are markedly more equine than most centaurs.

### **Personality**

Brynhui is gruff and short in his responses, but speaks in a calm tone. He does not like to be cooped up in enclosed spaces.

## **Background**

Nothing is known yet of Brynhui's background. Plan B first discovered him as a captive in the basement of the hunting lodge belonging to Talis the White and freed him from his bonds.

## **Character Information**

### **Abilities**

#### **Centaur Traits**

* Charge
* Equine Build
* Fey
* Hooves

#### **Barbarian Abilities**

##### **Class Features**

* Danger Sense
* Extra Attack
* Fast Movement
* Feral Instinct
* Primal Path: Path of the Ancestral Guardian
	+ Ancestral Protectors
	+ Spirit Shield
* Rage
* Reckless Attack
* Unarmored Defense
Guard drake

**Guard drakes** are large reptiles created by a magical ritual involving dragon scales. They are loyal allies to their masters and can be quickly trained to follow simple commands.

## **Appearance**

Guard drakes resemble the type of dragon they are created from in appearance, except stunted and wingless, with a squat and muscular build.

## **Abilities**

**Senses:** Darkvision
**Attacks:**

* **Multiattack:** Can attack more than once each turn.
* **Bite:** A bite attack that deals piercing damage.
* **Tail:** A tail attack that deals bludgeoning damage.

## **Known Ambush Drakes**

Plan B encountered guard drakes inside Castle Naerytar in "Fanning the Flames" (2x11) and "Reptilian Rebellion - Part 2" (2x13).

Rezmir the Black also kept a pair of guard drakes as pets, which Plan B fought while traveling on Skyreach Castle in "For Soulaxe" (2x18).
Of Patrons and Pacts

"**Of Patrons and Pacts**" (Sx02) is the second special episode of Plan B.

## **Synopsis**

### **Episode Recap**

The day after the Greengrass Festival, Skaus and Gideon head off to Neverwinter in an effort to learn more about Skaus' warlock abilities. They begin by trying to track down Ardaluce Argith, but to no avail. All they can uncover is that a male goliath was also looking for her some time before, and they both left town shortly after each other.

Eventually, they are able to make the acquaintance of a fellow warlock — a human from Rashemen by the name of Siyanko. He explains what he knows of patrons and pacts, the fidelity that patrons require, and the relationship of trust that fuels all pacts. Siyanko told the companions that his patron was a winter hag called Hecuba, and it was she who brought him to Neverwinter by way of the Deep Wilds.

Skaus decided it might be best to wait for additional information before attempting to either disown his patron or find a new one.

### **Notes**

* Upon returning to Phandalin, Skaus notifies Sildar that some mail may be arriving to Phandalin and that it will be addressed to Sildar but will actually be for Skaus.

## **Featured Characters**

### **Plan B**

* Patrick
* Skaus

### **New**

* Coni
* Dog
* Siyanko

### **Returning**

* Sildar Hallwinter
* Gideon Kane
* Vagdru One-Ear

### **Mentioned**

* Ardaluce Argith
* "The Finger Flayer"
* Hecuba
* Vo-Vic
White Plume Mountain - Part 1

"**White Plume Mountain - Part 1**" (2x22) is the twenty-second episode of the second campaign (part 2) of *Plan B*.

## **Synopsis**

### **Previously in the *Forgotten Realms***

* Plan B spends the day in Mirabar and reunites with some old faces, including friends, family, and even foes, including Iarno "Glasstaff" Albrek.
* The heroes help Skaus's family friend Davstaer Dredhyme with the job of clearing the road to the mines north of the city. They encounter and defeat a pack of remorhazes in the process.

### **Episode Recap**

After spending another night in Mirabar, the heroes contact Blagothkus about transporting them to the location where they were told they could teleport to Oerth and White Plume Mountain. Kaladin asks if he can travel with them for awhile, hoping to repay the debt of the party saving his life during their tangle with the remorhazes. The heroes warmly welcome him into their ranks.

Upon leaving town, Brynhui notifies the group that he feels a need to be on his own for awhile. His brush with death has left him out of sorts, and he claims he does not even feel that his life is any longer his own. He apologizes, thanks them once again for saving him from Talis's imprisonment, and expresses his hope that they will cross paths again some day.

While on their way to the rendezvous point, they are ambushed by Glasstaff and a group of bugbears, presumably remnants of the Cragmaws. Glasstaff bombards the party with magic, targeting Krisella specifically and claiming that she stole everything from him. After a swift confrontation, Krisella puts an end to the wizard, chopping off his head in a showing of fury.

Skyreach Castle reaches the drop-off without issue. Plan B holds the stone they received from Leomund, speak the command words, and are teleported to a different world. They find it to be a desolate place, and head towards the small village of Dumbarton, dwarfed in the shadow of White Plume Mountain.

Learning little from the villagers, the heroes set out towards the looming peak and begin their foray into its depths. They encounter several dangers almost immediately, including a gynosphinx, green slime, ogres, wights, and black pudding. The dungeon proves to hold many dangers as they press forward.

### **Notes**

* On the eve before their departure from Mirabar, Ardaluce comes to Skaus's chambers. She describes her relationship with Fierna, and explains why she's traveling with Jeffreth and his entourage. Though shy and guarded, her growing affection for Skaus is hard to deny.

## **Featured Characters**

### **Plan B**

* Brynhui
* Dhunnus
* Kaladin
* Krisella
* Mekssa
* Patrick / Patka
* Skaus

### **Returning**

* Ardaluce Argith
* Blagothkus
* Davstaer Dredhyme
* Iarno "Glasstaff" Albrek
* Nessreia

### **Mentioned**

* Fierna
* The Hooded Woman
* Jeffreth Vermiciousness
* Vincent Trench

## **Loot**

### **Mirabar**

Ardaluce's gift to Skaus

* potion of heroism [x1]

### **White Plume Mountain**

Glass globes

* potion of flying [x1]
* silver ring [x1]
* spell scroll of fear [x1]
* spell scroll of hold person [x1]
Bronze scout

**Bronze scouts** is a clockwork creature of gnomish invention.

## **Appearance**

Bronze scouts look like centipedes with sharp protrusions and large beaks. They usually stay underground, using telescoping eyestalks to observe the surface.

## **Abilities**

**Movement:** Burrowing
**Senses:** Darkvision
**Traits:**

* **Earth Armor:** Can evade attacks when burrowing.
* **Magic Resistance:** Resistant against all magical effects.

**Attacks:**

* **Bite:** A bite attack that deals piercing damage and additional lightning damage.
* **Lightning Flare:** A shock attack that spreads through the ground and causes lightning damage.

## **Known Bronze Scouts**

Plan B fought some bronze scouts outside Phandalin as part of the Craven's Crated Creatures event at the Greengrass Festival in "Greengrass; or New Beginnings" (1x20).
Favric

## Campaigns

**Favric** is a male human cultist encountered in Thundertree. As an NPC, he is played by Ben P.

## **Description**

### **Appearance**

Favric dresses in all black robes with markings resembling scales or claws. He has short, black hair that he styles into a mohawk, and a short goatee.

## **Background**

Nothing is known about Favric's background.

## **Episode Appearances**

### **"Mad Reidoth Beyond Thundertree - Part 2" (1x14)**

Plan B encounters a group of six cultists while exploring the ruined town of Thundertree. They have barred themselves inside a home that is still relatively intact. When confronted they say they have come to treat with the young green dragon who lives in the tower on the northern side of the town.

The party divides its forces to investigate the home, and while Mehgrin and Krisella speak with the leader at the front door, Wilnan and Skaus start a fire at the side door. Although the cultists are visibly shaken, the heroes are able to calm the situation before a fight erupts.
Bheur hag

**Bheur hags**, also known as winter hags or blue hags, are commonly found in Auril's realm within the Deep Wilds, as well as within the nation of Rashemen on the Prime Material Plane.

## **Appearance**

Like all hags, bheur hagss resemble hideous old women. A bheur hag's skin is blue-white, and they have white hair.

## **Known Bheur Hags**

Plan B assisted an bheur hag named Granny Wroog in Neverwinter Wood when a member of her coven went rogue in "In Volo's Wake" (1x08).

In "Of Patrons and Pacts" (Sx02), Skaus met a warlock named Siyanko in Neverwinter whose patron was a winter hag named Hecuba.
Redbrand Roughhousing

"**Redbrand Roughhousing**" (1x02) is the second episode of the first campaign of *Plan B*.

## **Synopsis**

### **Episode Recap**

The heroes arrive in Phandalin and familiarize themselves with the small mining town, visiting the general store, the tavern and inn, and the townmaster's hall. Warnings are given by the townsfolk to avoid the Redbrands, who have been terrorizing the village and may even be involved with murder.

While scoping out the Sleeping Giant, the Redbrands' frequent drinking spot, the heroes are heckled by a group of ruffians who are sitting outside. A fight ensues, and the heroes end up killing the three brutes.

The next day, the heroes return to the ambush site on the Triboar Trail, and follow the path leading towards the hideout of the goblins. They defeat two wolves and several goblins before knocking unconscious the one who appears to be the leader, a bugbear named Klarg. Inside Klarg's chambers are piles of sacks and barrels, most bearing the symbol of the Lionshield Coster, the weapons shop in Phandalin run by Linene Graywind.

## **Featured Characters**

### **Plan B**

* Cansteline
* Krisella
* Wilnan

### **New**

* Ander
* Elmar Barthen
* Elsa
* Freda
* Linene Graywind
* Klarg
* Lanar
* Narth
* Redbrands
* Pip Stonehill
* Toblen Stonehill
* Trilena Stonehill
* Thistle
* Halia Thornton
* Harbin Wester

### **Mentioned**

* Carp Alderleaf
* Qelline Alderleaf
* Thel Dendrar
* Thel Dendrar's wife
* Thel Dendrar's daughter
* Thel Dendrar's son
* Daran Edermath
* Sister Garaele
* Glasstaff
* Gundren Rockseeker

## **Loot**

### **Cragmaw Hideout**

Klarg's Cave

* Klarg's morningstar (taken by Wilnan)
* Klarg's treasure chest:
	+ 600 copper pieces
	+ 110 silver pieces
	+ potion of healing [x2]
	+ jade statuette of a frog with tiny golden orbs for eyes [x1] (taken by Wilnan)
The Hollow of Dominion - Part 1

"**The Hollow of Dominion - Part 1**" (1x15) is the fifteenth episode of the first campaign of *Plan B*.

## **Synopsis**

### **Episode Recap**

Cansteline, Wilnan, and Skaus are notified that something has been killing the sheep to the south of Phandalin. After some investigation, they identify the killers as the remnants of the Cragmaw goblin tribe, and drive them off.

Ilsa Wisemantle continues her investigations into the disturbances around Phandalin, and believes she has discovered the source of the problem. The heroes are notified that an explorer named Aladair found a lair that they felt belonged to the beholder mentioned by the elder brain. Aladair went to explore the area, but has not been seen since.

The party follows Ilsa's directions, which lead to the ruins of a temple to the east not far from Phandalin. They locate a trap door beneath the rubble and venture to the area down below. Although it appears the temple has not been inhabited for ages, there are signs of recent visitors.

### **Notes**

* Mehgrin travels to Neverwinter to learn more about the Finger Flayer. He discovers that the death count has raised to at least a dozen, but there has not been a murder for several days. He also learns that several of the victims had been placed in protective custody, and the killer still managed to bypass any guards and reach his targets. Most of the Tarnians had either fled Neverwinter or been escorted to Waterdeep.

## **Featured Characters**

### **Plan B**

* Cansteline
* ~~Krisella~~ (absent, mentioned)
* Mehgrin
* Patrick
* Skaus
* Wilnan

### **Returning**

* Sildar Hallwinter
* Gundren Rockseeker
* Trilena Stonehill
* Harbin Wester
* Ilsa Wisemantle

### **Mentioned**

* Aladair
* The Black Spider
* Gavmogon
The Black Spider (disambiguation)

**This article is a disambiguation page for The Black Spider (disambiguation)**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

* The Black Spider (character)
* The Black Spider (episode)
Gnoll hunter

**Gnolls** are a humanoid race that most closely resemble human-hyena hybrids within Faerûn. They are carnivorous humanoids, known for their savage culture and warlike ways.

## **Appearance**

Gnolls are extremely tall, with the average member of the race standing on average between seven and seven-and-a-half feet tall. Though gnolls are relatively lean for their height, weighing in usually between 280 to 320 pounds, they cut an impressive visage. In part because of their height and lean musculature, gnolls are very quickly compared with many other races such as humans. Gnoll skin is greenish-gray, and their furry hide is a light or dark brown hue, sometimes marked with spots or stripes. Many gnolls also have a dirty yellow to reddish-gray crest-like mane that stands on end when angry.

Hunters are the stealthiest gnolls in a band. They utilize arrows equipped with barbed heads to increase the pain caused in their victims.

## **Abilities**

**Senses:** Darkvision
**Traits:**

* **Rampage:** When defeating an enemy, the flesh gnawer gets a burst of energy.

**Attacks:**

* **Multiattack:** Can attack more than once each turn.
* **Bite:** A bite attack that deals piercing damage.
* **Spear:** A melee or ranged attack that deals piercing damage.
* **Longbow:** A ranged attack that deals piercing damage and impairs the movement of the target.

## **Known Gnoll Hunters**

Plan B rescued several residents of Phandalin from the Crooked Forest where they were being held captive by a group of gnolls (including hunters) in "Fear vs. Fur" (1x10).
Linene Graywind

###

"Here Be Goblins" (1x03)
"The Dark Underbelly" (1x04)
"Into the Neverwinter Wood - Part 1" (1x06)

## Campaigns

**Linene Graywind** is a female human shopkeeper of the Lionshield Coster in Phandalin. As an NPC, she is played by Ben P.

## **Description**

### **Appearance**

Linene is a strong woman with a stern face. She keeps her long, blond hair in a braid, and can usually be seen wearing clothing with blue and gold highlights.

### **Personality**

Linene has a sharp tongue and refuses to do business with anyone she believes may be a threat to the town.

## **Background**

As an employee of the Lionshields merchant company, Linene hails from Yartar. She was assigned to open and run the Lionshield Coster when Phandalin was reestablished.

## **Episode Appearances**

### **"Redbrand Roughhousing" (1x02)**

Plan B arrives in Phandalin and familiarizes themselves with the town. When they inquire about weaponry, they are directed to the Lionshield Coster, where they meet Linene for the first time. She warns the characters about the Redbrands and cautions them to avoid the Sleeping Giant tap house, where they are known to frequent.

### **"Here Be Goblins" (1x03)**

Inside Cragmaw Hideout, the heroes discover a cache of stolen goods that bear the Lionshields symbol.

### **"The Dark Underbelly" (1x04)**

Upon returning the Phandalin, Plan B notifies Linene of her missing goods and provide directions of where to find it. She promises a reward if she's able to secure the cargo successfully.

### **"Into the Neverwinter Wood - Part 1" (1x06)**

Linene thanks the heroes for assisting her in retrieving her missing cargo and delivers the promised reward of 50 gold pieces.

### **"Greengrass; or New Beginnings" (1x20)**

At Phandalin's First Annual Greengrass Festival, Linene is found on the Town Green running the "Bring Down the Beholder" archery game.
Flesh golem

A **flesh golem** is a ghoulish collection of body parts, stitched together into a single composite form.

## **Appearance**

Flesh golems are macabre horrors standing eight feet tall and weighing about 500 pounds. They walk and mov with a stiff-jointed gait, as if not in complete control of their body. A flesh golem cannot speak, although it can emit a hoarse roar of sorts. It wears whatever clothing its creator wishes, though usually is dressed in just a ragged pair of trousers.

## **Abilities**

**Senses:** Darkvision
**Traits:**

* **Aversion to Fire:** Less effective in attacking and maneuvering if damaged by fire.
* **Berserk:** Will go into a frenzy when its health is low.
* **Immutable Form:** Immune to spells and effects that would alter its form.
* **Lightning Absorption:** Healed by lightning damage.
* **Magic Resistance:** Resistant against all magical effects.
* **Magic Weapons:** Attacks are magical.

**Attacks:**

* **Multiattack:** Can attack more than once each turn.
* **Slam:** A melee attack that deals bludgeoning damage.

## **Known Flesh Golems**

Plan B encountered several flesh golems inside White Plume Mountain in "White Plume Mountain - Part 2" (2x23).
Red Wizard of Thay

A **red wizard** is a specialized Thayan mage who belongs to the Red Wizards of Thay. Would-be red wizards tend to focus on a specific school of magic. Very few sorcerers and bards decide to become red wizards; those who do are considered misfits.

## **Appearance**

Red wizards often wear long, red robes. It is also common for red wizards to keep their heads shaven, covering their scalps with ornate tattoos that represent their chosen school of magic.

## **Known Red Wizards of Thay**

The first red wizard encountered by Plan B was Hamun Kost at Old Owl Well in "Bargaining with Banshees" (1x09).

Red wizard Azbara Jos joined the caravan from Waterdeep to Carnath Roadhouse in "Hitching a Ride" (2x04).

Plan B fought Azbara Jos and his superior Rath Modar while on Skyreach Castle in "Two Down, Four to Go" (2x19).
To Phandalin

"**To Phandalin**" (1x01) is the first episode of the first campaign of *Plan B*.

## **Synopsis**

### **Episode Recap**

After just meeting in a nondescript tavern in the city of Neverwinter, our heroes — gnome wizard Cansteline (played by Brandon W.), dwarf paladin Krisella Soulaxe (played by Katie F.), and half-elf ranger Wilnan (played by Ben S.) — are approached by one of Krisella's childhood friends, Gundren Rockseeker. He hires them to escort a supply wagon to the frontier town of Phandalin, while he and his hired escort Sildar Hallwinter will go on ahead in order to tend to some business in town before the supplies arrive.

The heroes head out on the holiday of Midwinter, 1488 DR. While traveling on the Triboar Trail towards Phandalin, they come across the dead horses of Gundren and Sildar and are ambushed by goblins. After capturing and interrogating one of the creatures, the heroes find a trail marked with goblin footprints, and what appears to be signs of a human-sized body being dragged from the site. They decide to continue on to Phandalin for rest and supplies, and will return to investigate the trail further.

## **Featured Characters**

### **Plan B**

* Cansteline
* Krisella
* Wilnan

### **New**

* Gundren Rockseeker
* Sildar Hallwinter

## **Trivia**

* This episode marks the first time Cansteline uses the *minor illusion* cantrip. After unsuccessfully attempting to sneak up on a goblin, he used the spell to create the appearance of a rock in front of him. Unfortunately, the goblin saw through the illusion and attacked him anyway.