recursal/Fanatic-Fandom huggingface dataset:
Xiphos of Slaughter

Found in the realm connected to the Nether Sea, these swords were amongst the treasure of the Dragonlords having once belonged to Estor Arklander. Now Estor is somewhat reunited with them as the man he possess, Captain Gram Palos, now wields the swords.

Xiphos of Slaughter

Weapon (short swords, 2), legendary (requires attunement)

Centuries ago, the Dragonlord Estor Arkelander defeated a gygan smith in single combat and forced the cyclops into his service. He demanded that the cyclops forge him weapons that would drench all the shores of Thylea in blood. The gygan complied, crafting this pair of bronze swords. Estor anointed the weapons by slaughtering the smith and his family.

* You gain a +2 bonus to attack and damage rolls made with these magic weapons and instantly gain the two weapon fighting style as long as you are attuned to them.
* When you hit a giant or humanoid with these swords, the target takes an extra 2d6 damage and must succeed on a DC 15 Strength saving throw or fall prone. For the purpose of these weapons, "giant" refers to any creature with the giant type, including cyclops, ettins and trolls.
* If you kill a sentient creature with these swords you gain 10 temporary hit points as the swords draw out the life force of their victims. For the purposes of these swords, a sentient creature is a creature with a 5 or greater INT and is not a construct or undead.
* These swords have the thrown property range 20/60. If you hit with a ranged attack with one of the swords and are holding the other, you can use your bonus action to teleport to within 5 feet of the target of your ranged attack.
God mode

/god mode

Using this command will allow you to become completely immune to damage. Whether it is a mob or oxygen and hunger you don't have to worry about damage ever again. Doing /god again will reverse the command. Only works in peaceful mode. This is recommended if you are building something and you do not want to worry about eating, Hostile mobs, and oxygen. However this won't prevent you from being slow from low stamina
Blood

The /blood command can artificially clear, decrease or increase the blood level of buildings. This is beneficial for colonies that use the Command Block function: PlatformCleaned or for decorative horror maps.

## Usage

/blood add [entity\_id] will add 1 level of blood on the building(s) with the specified ID or matching selector filters.

/blood clear [entity\_id] will completely clear all blood on the building(s) with the specified ID or matching selector filters.

/blood decrease [entity\_id] will decrease one blood on the buildings(s) with the specified ID or matching selector filters.

### Tips:

1. You can create blood packs with blood.
2. Blood can occur from killing mobs.
Eggs

Good protein source

[1] Eggs are a food in Junon.io. They were added in update v0.4.16.alpha on June 21, 2021. They are obtained by butchering a chicken, which give 0-3 eggs at a time. It heals 10 health for 4 seconds, giving a total of 40 health. They sell at the Trader for 25 gold. The only thing eggs can be cooked into are omelettes.
PVP (game mode)

PVP is a removed game mode from junon.io, because of server hosting cost, and the loss of popularity. There was less advertisements. It was the first game mode added.

## Gameplay

PVP mode has a very large map, that resets every 300 days, and then each player/team is scored.

When a player first joins, an Escape pod appears next to the player, containing the usual 5 potatoes and 3 potato seeds. The player does not have an starter items other than a Survival Tool and a Space Suit, so Cores were unobtainable.

Before an update that changed this, you could not instantly build buildings. It was possibly removed because many people hated it, and made Construction take a very long time. This is noted as you cannot easily get away or quickly fortify your base by spamming many walls.

The game continues like normal survival, but with some changes.

## Differences from survival

* There was a team menu where a player could create a team or join a team, if invited. Many people used the junon.io discord to invite people to their PVP discord server and their team. Team members cannot kill each other and they can break each other's buildings without "killing" them.
* You cannot break other's buildings, you can only "kill" them. When the building's health goes to zero or below, it will disappear.
* You can have more than one trader in the server
* There are no Taxes nor Raids. Because you could not craft grenades nor poison grenades at that time with the Ammo Printer, the trader sells them grenades 1000 and poison grenades for 750 gold each. Poison grenades now are more costly than the grenade, costing Poison each.

## Differences from current times and the time of PVP

* At the time, you could instantly eat food. There was also no "cooldown" where you cannot use stimpacks again.
* At the time, Stimpacks doubled attack strength instead of speed
* At the time, there was no forge. Combat Armor could not be crafted -only purchased-, and Space Suit and Katana could be crafted in the crafting menu without the Forge.
* At the time, junon.io did not have as much content as it does now. There was only one turret, the Mini Turret, and there was no energy sword. See Updates to see all of the updates.

## Scoring

At the end of the 300 days, players were scored based on how much damage they dealt to buildings and players, and how much they built.
Forge

### Crafting Recipe

5 Wire20 Iron Bar

10 Circuit Board

### Power Usage

200 W

The forge is a building that allows you to make suits and weapons.

## How-To-Craft

you need 5 wire, 20 Iron bars, and 10 Circuit Boards to make a Forge

## Crafting Recipes

Katana- 50 Iron Ore + 20 Wood

Energy Sword (red/green/blue)- 10 Meteorite + 10 Copper Bar

Space Suit- 5 Glass + 20 Cloth + 20 Iron Bar

Combat Armor- 40 Meteorite + 1 Space Suit
Terminal

## Global chat

The terminal can be used to do global chat. The global chat was removed from the chat menu a while ago.

## How to craft

25 Iron bar(s)

10 Circuit Board(s)

10 Wire(s)

## Trivial

It used to be a global chat, can't attack, can't do anything and you could use it to chat with other people.

In Impostor mini game, the impostor can use it hack lights.
Trader

The Trader is a mob in Junon.io. It was added on September 1, 2019 for update v0.1.4.alpha. The purpose of the Trader is to provide the player a place to sell items for Gold, and to purchase items, some of which are only attainable through the Trader. This includes pets. To spawn the Trader, players need to craft and place a Trading Table. When it is placed, a Trader event will happen, and the Trader will spawn near the table.

## Trader Items (as of update v0.4.20.alpha)

*Note: This list is in the order of how the items appear in the Trading Menu..*

* Sand (15 G)
* Wood (25 G)
* Coffee Seed (100 G)
* Wheat Seed (100 G)
* Potato Seed (25 G)
* Sunflower Seed (200 G)
* Blue Seed (200 G)
* Poppy Seed (200 G)
* Chicken (1000 G)
* Monkey (1000 G)
* Cat (3000 G)
* Clean bot (5000 G)
* Combat Armor (8000 G)
* Santa Hat (10000 G)
* Name Tag (15000 G)

## Commands

To change what Traders can buy/sell, use the command /trader.

* To make the Trader sell something new: /trader buy [item] [cost]
* To remove items from the Trading Menu: /trader unbuy [item]
* To change the sale price of an item: /trader sell [item] [cost]

## Trivia

* Only two of the items that the Trader sells can be found elsewhere: Sand and Combat Armor.

## Gallery

Trader in the game's filesTrader by Trading TableSome of the Trader's trade menu
Floors

Floors are placeable items in Junon.io. It can be presumed that most floors were added on April 3, 2020 for update v0.2.15.alpha, but the description is not specific (see update log for details). they are there to allow areas for other items to be placed on top of, and can be placed anywhere (with the exception of lattice). All floors have 250 health, take up one unit of space, and most floors can have any placeable item on them.

### Lattice

Lattice is unique in being the only floor that cannot be placed anywhere on the map, but can only be placed on sky. It is crafted from 1 iron bar. Its description is: "Lightweight support. Can only be placed outside asteroid area".

### Floor

Floor is the only floor that can be customized, with a variety of colors and patterns available to players. To view these patterns, the floors must be double-clicked on in the inventory. Customizable flooring was added on October 1, 2020, for update v0.3.20.alpha. It is crafted from 1 iron bar. Its description is: "Customizable floor. Double-click to change color and texture".

### Soil

Soil is not used to place objects, but is used to grow seeds and produce food and flowers. Only seeds can be placed on soil. It is crafted from 2 sand. Its description is: "Used for growing crops".

### Grass Floor

Grass floor is a decorative floor with the appearance of grass. It is crafted from 1 iron bar and 1 plant fiber. Its description is: "Grass floor".

### Carpet

Carpet is unique in that it's appearance changes with it's size. All placed pieces of carpet have a yellow border that changes depending on how big the area of carpet is. It is crafted from 2 cloth. Its description is: "Red carpet".

### Tiled Floor

Tiled floor is the same as normal floor, except it has a beige tile pattern. It is crafted from 2 iron bar. Its description is: "Tiled floor".

## Gallery

A player sitting on Tiled Floor.Different sizes of carpet.A player sitting on Grass Floor.Soil with Fiber Seeds and Potato Seeds.A bunch of lattice floor.
Making Bot

For create a bot, you will need: deal with the command block, write scripts without errors!

Сome up with a prefix for the bot ( **/ = ! ;** )

I use prefix **!**

### Mine

If:

Value1:$message

Operator:==

Value2:!mine

Then:

Value1:$random(1,5)

Operator:!=

Value2:5

Then:

/give $player iron\_ore $random(1,2)

/give $player sand $random(1,6)

Else:

Value1:$random(1,5)

Operator:==

Value2:5

Then:

Commands

/give $player ice\_ore 1

### Chop

If:

Value1:$message

Operator:==

Value2:!chop

Then:

Commands

/give $player wood $random(1,3)

### Harvest

If:

Value1:$message

Operator:==

Value2:!harvest

Then:

Commands

/give $player wheat $random(1,4)

/give $player potato 1

### Hunt

If:

Value1:$message

Operator:==

Value2:!hunt

Then:

Commands

/give $player animal\_meat $random(1,2)

/health lose $player $random(7,23)

### Pvp

If:

Value1:$message

Operator:==

Value2:!pvp

Then:

Value1:$random(1,2)

Operator:==

Value2:1

Then:

Commands

/gold gain $player $random(50,125)

Else:

Value1:$random(1,2)

Operator:==

Value2:2

Then:

Commands

/kill $player

### Profile

Value1:$message

Operator:==

Value2:!profile

/chat $player %success% Gold:$getGold($player) Exp:$getScore($player) HP:$getHealth($player)/$getMaxHealth($player) HNG:$getHunger($player)/$getMaxHunger($player)

### Dice

If:

Value1:$message

Operator:==

Value2:/dice

Then:

Value1:$random(1,6)

Operator:!=

Value1:4

Then:

/gold gain $player $random(10,60)
Plants

## Facts

Plants are things in junon.io that can be decor (for flowers), food (potatos) or ingredients(plant fiber). currently in junon.io there are 3 plants for food and drinks (potato, wheat and coffee), 3 plants for decor (blue lotus, poppy and sunflower) and 1 for crafting ingredients(plant fiber). Making a total of 7 plants in game. You can use a farm controller and you can choose which plant your slaves plant on the soil touching the farm controller. You can automate the planting, harvesting and watering with slaves.

## Trivia

The Fiber plant is the only naturally spawning plant in junon.io

You will only start with a 3 potato and 3 potato seed in the escape pod.

To get other plants such as coffee, wheat, blue lotus and other you need a trader

When Plant Fiber is harvested from the world(not from the farm) it will make the minimap dark blue on where the plant fiber is harvested

When you harvest a plant, it gives you seeds, so you can buy 1 seed, and your slaves will eventually fill the farm up, I save gold like this.
Pistol

Fires Bullet Ammo

The pistol is the cheapest ranged weapon in the game. It fires Bullet ammo and deals ten (10) damage each. The Mini Turret uses the same bullets and deals 15 damage each and fires faster, but not portable. It is not recommended to use the pistol, you should get an upgrade and get an Assault Rifle or a Shotgun as a ranged weapon. The Lead Pipe is probably better, with slightly less damage, but cheaper than using bullet ammo each shot.
Airlock

Automatic Airlock/Door

Airlocks are an automatic door for your bases. They can keep rooms oxygenated as long as the rooms are airtight, even when they're open.

## Tips

* Airlocks can keep a room oxygenated, even when they are open, so it is very useful to use if you want a room to always be oxygenated.
* Airlocks automatically open, so you don't need to open them manually.
* Slaves and other tamed/friendly mobs can still go through but the room will still be oxygenated.
* Remember to add fences as necessary.

## Crafting

10 Iron Bars and 4 Circuit Boards in the Crafting menu.
Fill (command)

/fill is used to fill in large groups of terrain easily. Be very careful when using this command, be sure that the coordinates are correct.

## Usage

/fill [start row] [start column] [end row] [end column] [terrain type]

Replace the things in square brackets, and do not include the brackets.  Rows are the x coordinates, and columns are the y coordinates. To replace everything, use 0 for the start row and column, and 127 for the end coordinates, i.e. /fill 0 0 127 127 [terrain type]. A good way to find coordinates is to place a wall and click on it, or stand on the ground and use the coordinates shown on the minimap. If you are the owner or admin, then it will show row and column coordinates for the wall's information card below the minimap. Replace [terrain type] with "rock", "water", "oil", "asteroid", "copper asteroid", "meteorite asteroid", "lava", "floor" or "sky". Sky deletes terrain. Remember to type the values like "copper asteroid" as "CopperAsteroid" or "copper\_asteroid"!

## Trivia

This command is very popular within griefers,as it can easily remove hours of building.Do not make anyone an admin in colonies that have buildings that you worked hard to build.
Command Block Stock Market

Command blocks have given players the tools to create their own minigames, but many of the popular ones are nearly identical. By implementing a player driven economy you can increase the impact everyone has on the game, and encourage player retention. This works best when the items being traded have intrinsic value, so make sure they aren't too easy to obtain.

### Variables

The first step is to create variables. You need these so the prices change when items are bought and sold. If we want to control the price of Iron Ore,our first variable should be "iron\_price". To create this, type /variable set iron\_price 10. You can do this for multiple items.

### Buying and Selling

If we want the price of Iron Ore to increase by 1 gold with every purchase we need to add some command blocks. Open the command block menu and add a trigger for ItemBuy. Add an IfThen statement, and write $itemType==IronOre. Underneath that add a command line and write the line /variable gain iron\_price 1.
Repeat this under ItemSell but use "/variable lose" instead of "gain."

### Updating the Trader

We now need the trader's prices to change. Make sure "/trader sellcustom" is allowed. Now, under WorldLoaded add a timer called "trader\_update\_timer" for a long period of time (I like to do 99999). Add a trigger for trader\_update\_timer tick, and under that add a command line. Here, write /trader buy IronOre $iron\_price, and /trader sell IronOre $iron\_price. The prices will now update with every purchase.

### Uses in Games

As you can imagine, this makes any economy more interesting. As demand increases, so does the price, and vice versa. There is rarely a situation where this ruins a game, so make sure to try it out at least for a while on your minigames. If you are having an issue with these commands, ping 1tobor (me) on the Junon.io discord.
Rocket Launcher

The Rocket Launcher is a ranged weapon that uses Missiles as ammo. It deals 50 damage on direct hit and 25 damage of splash explosion damage.

### Crafting Recipe

2 Sulfur Ore + 20 Circuit Board at Crafting Menu

## Crafting

A rocket launcher can be crafted from 2 Sulfur and 20 Circuit Boards in the crafting menu.

## Usage

The Rocket Launcher is used for PvP or fighting mobs.

* It is commonly used as a reliable weapon for killing mobs.
* Its medium fire rate, high damage, and range make it a good weapon for Squid Lords, drones, and Ravens.
* The splash damage makes it good for hordes of raid mobs such as guards.
* The high damage with its range makes it good for sniping in PvP.

## Tips

The AoE damage from the explosion and medium fire rate make it more reliable than the plasma gun in PvE. The only drawback of the rocket launcher is the expensive ammo of missiles, which costs a lot of copper ore.

It’s good to shoot at a close to medium range, so you are less likely to miss your target.

Though not common, using a stimpack to double your attack speed can make up for the relatively slow speed.

## Trivia

The only mob to shoot missiles like the rocket launcher is the raven.

The only other weapon that creates explosions are grenades.

The stat damage of the rocket launcher is 25, so it does double damage on direct hit.
Drone

Drones are an enemy that appears in raids.

## Spawning

A maximum of 10 Drones in survival mode, or 60 in hardcore mode, spawn in each raid. They spawn in any of the corners.

In survival mode, if your relationship with the Empire goes down enough, Drones will spawn in the raids.

## Behavior

Drones spawn in raids, usually in different groups where the rest of the raiders spawn. They can go through walls and they attack buildings through walls. They prioritize turrets and beds first, especially turrets attacking them. While they are distracted attacking buildings, they will not attack players unless players hits them. If there are no nearby buildings or players, they will seek out a building or player, and then attack.

## Strategy

Drones by themselves are pretty useless. They have low damage and do not drop anything, but can become a very big threat, especially in large numbers, because they have high health and the damage multiplies.

### Manual combat

If you want to destroy these, you need a good weapon. The energy sword is the most effective melee weapon, but if that is not an option, the katana is the next best weapon. It is not a good idea to take them out with a melee weapon because of the high damage and difficulty of dodging their bullets/lasers. A shotgun may also be a viable ranged weapon against these. They are immune to fire, so the flamethrower is useless against them.

### Turrets

Mini turrets take 14 hits to destroy drones, and it costs 42 iron ore to craft the bullets required to kill just **one** drone. This is not cheap, and the drones will more likely destroy the turret first.

The missile turret is the best weapon against them. They normally deal 20 damage, but do increased damage at 40 HP to bio raptors and drones. That is only 5 hits! The cost to destroy one of these with a missile turret is 4 explosives and 40 copper ore. This is also expensive, but also more viable than using a mini turret.

The flamethrower turret is useless, because they are immune to fire. If they weren't, the flamethrower turret would have been the easiest way to take them out, because they need no reloading and an oil supply is easy to obtain.

The Tesla Coil is the best turret in the game, and needs no reloading. It does 50 damage to drones and can hit multiple drones at once, but make sure you have back-up if you are on hardcore/high-day count on survival to prevent your expensive tesla coil from getting destroyed.

### Distraction

Even though drones can destroy nearly everything, they have one weakness: Beds. Drones can get distracted trying to destroy beds, yet they cannot do any damage to them. Since drones can only spawn in areas without oxygen, a good tactic would be to place beds at places without oxygen around your base(s).

### Pets

   As drones can fly through walls and outer space, spiders and poison spiders are not very good at hitting them. Poison spiders can hit them if they are not very far out in space with poison balls, but drones are resistant to poison so it only deals 5 damage to drones.

## Trivia

* The old drone's sprite looks like the Ion Cannon from uchu.io, another game the same developer used to work on.
Survival Tool

Survival Tool is very useful, you can break structures, mine, deal 2 damage to others and enemies with slightly better reach and damage than your fists.

### Breakable

No

Survival tool is already in your inventory when you spawn in, in any colony. The survival tool sells for a decent 175 gold, but it is not a good idea to sell your survival tool, because it is a must to survive with. You can farm money with this by going on guests and selling survival tools and space suits, but there is much more faster methods to get money.

## How to craft

25 Iron Bars

5 Circuit Boards

It's not recommended that you craft one, because you can go on a guest account and drop them.
Spider infestation

Spider infestations spawn spiders and poison Spiders which attack your base.

## Spawning

When you have 7 or more Mining Drills (not including deep drills) spiders will spawn near the drills during spider infestation

Unlike raids, spider infestation has no timer, and spiders spawn immediately when the warning appears. They deal lots of damage to buildings, and they may destroy important buildings, like deep drills (not cheap).

## Strategy

The best way to deal with spiders is by placing Mini turrets around your colony. Flame thrower turrets can also help, but they do less damage to spiders. Now, with the update that added Tesla Coils, you can use a tesla coil (or two if you are rich) to take out the spiders. If you do not have many tesla coils, you will still want to place Mini turrets to help take out the spiders as a single tesla coil probably won't take out the spider infestation without too much damage to your base.

The best thing is to surround the turrets and the mining drills with sealed doors. If you don't, don't worry, spiders have a little chance of breaking the turrets (unless you have a single turret or flamethrower turret, or it is not loaded).

If you don't have those supplies, use a Katana or an Energy Sword if possible, as these weapons deal a lot of damage. Try to bring food and medkits along for healing.

Use a katana or shotgun or a pipe for better results of deconstruction of these spiders raids.

Put turrets around the area where you encountered spider infestations a lot, and seal the area using doors. Make sure the turrets are outside the area where spiders spawn, so you and slaves can reload without fear that your slaves may accidentally enter and die. Turrets can shoot through walls, fences, and doors (but not buildings like drills).

You may want to tame a spider and use it as a pet, because they have much more health and damage than slimes and broods.

**Do not** let spiders be near your existing pets. If you let your pets wander around your base, surround your mining drills with fences.
Clear (command)

The `/clear` command clears the inventory from a player or building. This includes any suit being worn but not anything being held. It used to be admin and owner only, but now it is owner only. It may be available to admins again soon.

## Usage

### `/clear`

* Clears the current players inventory of all items.

### `/clear [player|building]`

* Clears the specified players/buildings inventory of all items.

### `/clear [player|building] [item]`

* Clears the specified players/buildings inventory of all of a specific item.

### `/clear [player|building] [item] [count]`

* Clears the specified players/buildings inventory of a specific number of a specific item.

## Parts

### `[building]`

* The ID of a building that can hold items. Such as a Mining Drill, Steel Crate, or a Vending Machine.

### `[item]`

* Any item that can be held in an inventory.

## Remarks

Remember: Using the base command will clear the users inventory (including suit) - NOT a specific user.

When clearing items from a players inventory, they will be removed from left to right and will not redistribute stacks.

When clearing items from a players inventory, they will be removed from the active inventory first.

When clearing items from an inventory, they will be removed without prioritizing item wear.

Note: *Unlike most other commands, typing “/clear” will not display any ‘help’, but rather clear all inventory from the player who used the command.*

## See also

Clear works with selectors.

Add items to inventories using /give.
Energy Sword

* Blue
* Red
* Green

Energy Sword is a melee weapon for combat. It is a direct upgrade to the katana due to it doing extra damage while retaining the katana's ability to hit three mobs at a time. The energy sword come in three colours, blue, red and green, for variety and roleplay.

## Obtainment

### Crafting

Using the Forge, you need 10 Meteorites and 10 Copper Bars to make an energy sword.

### Peaceful mode

To spawn these in peaceful/sandbox mode, use "/give <player name> blue\_energy\_sword". Change "blue" with red or green for the red or green variants. (Ex: "/give kuroro red\_energy\_sword")

## Usage

As the best melee weapon, it will shred raids and spider infestations. This is however countered by the difficulty of getting meteorites in large quantities, unlike the easily obtainable iron and wood for the katana. It is an excellent weapon overall in the game for ripping apart mobs and players alike.
Dialogue (command)

The `/dialogue` command is used to assign pop-up text on a mob. The text appears centered over the mob when a mouse rolls over the mob. The text appears for 5 seconds, and then disappears.

## Usage

### `/dialogue list`

* This *should* list either the mob IDs with dialogue attached to them or the dialogue requested, but currently it displays "" for each item in the dialogue list followed by a comma.

### `/dialogue assign [mob] [text]`

* This will assign the specified text to the specific mob ID.

### `/dialogue remove [mob]`

* This will remove any dialogue attached to the specific mob ID.

## Remarks

The `[text]` seems to use UNICODE allowing for many symbols and characters.

The text wraps past 25 characters breaking at spaces.

## See also

Dialogue does NOT work with selectors.

Display text to the screen using /caption.

Display text in the chat window using /chat.

Name entities (and permanently display text) using /name.

Create and manage the sidebar text using /sidebar.
Fridge

This page has been nominated for removal from the wiki.

Remember to check what links here and the page history before deletion.

The fridge is an item that cannot be obtained in survival, you can only obtain it using commands in the sandbox.

The fridge is a storage item that can only hold food items. Slots more than the Escape pod but it takes one by one unit of space.

The fridge's look seems rotated when you have it in your inventory.
Fence

Door that restricts pets/bots/slaves but allows players

The fence is a "door" in junon io.

## Usage

The fence restricts movement from all mobs, including guards, troopers and chemists during a raid. All players can go through. (Fun fact: Fences can also block bullets from entering- @Clipsandcontent.)

## Crafting

It is crafted with 15 copper bars and 5 circuit boards.
Mop

Cleans the dirty floor

Mops are floor cleaning equipment.

## What-Does-It-Do?

It is floor cleaning equipment to make your floor shinier and more beautiful. Mops don't clean dirt and it only clean floors you have already place in the past. You can turn off floor auto dirt in settings. The mop also cleans blood.

## Effect

Spiders used to spawn on the dirty floors so you needed mops to clean it or you can use clean bot(s) to automate cleaning. Now it isn't necessary to clean, as spiders now spawn at mining drills if you have six (6) or more.

Clean bots are 5k Gold, and they are not cheap for early-game If you don't have clean bot(s) you can use mops to clean dirty floors.

Mops can be used as a horrible weapon, but it is better than no inventory. A Lead Pipe costs the same amount, and does 7 of damage
Flame Thrower

Shoots flames

The Flame Thrower is a weapon that lights enemies on fire and uses Chemfuel to fuel the weapon.

## How-To-Craft

30 Copper Bars in the regular crafting menu can be used to make this weapon.

## Usage

Flame throwers are a strong, area damage weapon. It can easily burn through large amounts of guards and Bio Raptors. Chemists are immune to fire and spiders take less damage from fire, so an alternate weapon must be used to take them out. After a raid, you can burn corpses if you want to quickly clean up without getting any meat, just like a lighter can, but much faster. This is very helpful in hardcore, as there are huge raids every day, and miasma is a big problem.

In PVP, a removed game-mode, a Flame Thrower can be used to destroy enemy buildings quickly. They will take damage over time, so you can burn the turrets and run away before you take too much damage.

## Refueling

The green bar under the Flame Thrower is how much fuel it has in it. It starts at zero fuel. Pressing "e" while holding the Flame Thrower on a fuel tank will fill it up all the way. You can use the fuel tank with the Flame Thrower is full, so if you want to drain a fuel tank you can do so.
Manual Airlock

Manual Airlock is like an Airlock, but they must be opened and closed manually.

A manual airlock

## Crafting

This door is cheap, compared to the automatic version. It is only 5 Iron Bars.

## Usage

It is a good idea to put this on the exit(s) to your base. You and your pets cannot accidentally open them by standing near it. Airlocks will open for Aliens and guards and Chemists, making manual airlock better during a raid and not letting wild aliens in.
Guard

An Empire guard's corpse

Empire Guards are the first enemies you fight in a raid. they are not too strong and are more of a nuisance then a threat, but beware of higher waves when they spawn in huge numbers.

 Another threat is guards' corpses because they will be infected with miasma and will spawn Broods, but can easily be defeated if you have a Flame Thrower or a Lighter, or even with miasma from the corpses (though they can spread miasma).

Their weakness is the flamethrower and shotgun because they clump in groups. Poison grenades are great since the poison will make them die really fast. Flamethrower turrets and tesla coils are the best turrets against them, as they attack multiple enemies at the same time, and they do not need reloading.

## Trivia

* If guards can't find an place to spawn, they'll instead spawn on space.
* The guards' weapons are stun batons. They are unobtainable in survival, but in peaceful / sandbox, they can be obtained with "/spawnitem stun\_baton", or "/give [player] stun\_baton [amount]". They do 6 damage, which is one less damage then a Lead Pipe. This can be useful for creating minigames.
* Guards have an identical variant, the Pirate#Pirate. The only thing different between the guard and the pirate is the name.
* The guard is the first mob you need to fight in the tutorial.

## Gallery

GaurdDead GaurdGaurds in a raidA guard in a cryo tube.
Bullet ammo

Bullet ammo

Bullet ammo is ammo for mini turrets and pistols.

## Crafting

Using the ammo printer, it costs three (3) Iron ore to make one (1) bullet ammo. It cannot be obtained any other way.

## Usage

Pistols will use up 1 bullet ammo from your inventory per shot. Mini turrets can be filled with bullet ammo by dragging the ammo into the turrets' inventory slot.
Slave Trader

So... let's say that you want slaves, but you don't know how to get them. The only way to get slaves are buying from slave traders, or using the /spawnmob [type of slave: Nuu, Pixi, Garam] slave [number of slaves you want to spawn] command, but the command only works in peaceful.

Let's say that you are using survival or hardcore. Then the only way to get them is from slave traders.

## Slave Trader

### Tamable?

Cannot be tamed

Slave traders sell slaves... But only for a big old 10000 gold. To spawn one in survival/hardcore, you need a Slavers Table. Then place it down and... well it works like a Trading Table. Then click on the slave trader and buy (if you have 10000+, that is)!

## Gallery

Slave TraderSlave Trader by slaves tableA Slave trader's trade menu
Butcher Table

Allows you to butcher dead bodies for meat and other resources

Butcher Table is a structure that allows the players to butcher dead bodies for resources. Unlike all of the other Tables, Slaves will not eat at it.

## How-To-Craft

You need 35 Iron Bars in order to craft the Butcher Table.

## List of resources from mobs

Note: not all mobs can drop a resources when butchered, and they all have a chance to not drop something.

Slime: 0-3 Gel.

Bioraptor 0-3 Ailen Meat.

Brood 0-3 Alien Meat.

Guard 0-3 Human Meat.

Chemist Either 0-3 Grenades or 0-3 Poison Grenades

Spider 0-3 Web.

Poison Spider 0-3 Poison.

Drone, does not have a corpse.

Slaves (all) Nothing.

Clean bot, has no corpse

Chicken 0-3 Animal Meat.

Monkey 0-3 Animal Meat.

Cat 0-3 Animal meat.

Golem 0-3 Sulfur.

Human, the corpse cannot be picked up, so it cannot be butchered
Human

The human is a mob in Junon io. It does not spawn naturally, but can be spawned using commands.

## Behaviour

The human mob does absolutely nothing when you spawn it in with the command /spawnmob human in peaceful mode.

If you make the trader sell humans with /trader buy human [sell cost], then buy a human from the trader, then the human will be tamed and will wander around.

### Damage

Unknown, as it does not have AI and thus won't try to attack you. There is no way to tell if it can attack or not.

## History

The human corpse could not be removed before an update that makes them removable.
Oil Refinery

Extracts oil underground and generates chemfuel

The Oil Refinery is a building that collects oil and turns it into chemfuel, a very important liquid needed for certain buildings and items.

## How-To-Craft

you need 30 Iron Bar, and 5 fuel pipes to make an Oil Refinery.

## How-To-Use

To use the Oil Refinery, you first need to find an oil deposit, then place it on the deposit. Now all you have to do is place it right next to a building or connect it with fuel pipes to a building and the chemfuel will flow to any building it is connected to.
Protectorate of Allied Systems

The **Protectorate of Allied Systems**, commonly referred to as **The Protectorate** and the **Centralists**, is the galactic government of Central Space located in the Iota Ezu Galaxy.

Originally the central government of the entire galaxy, following the Separatist Movement, and the creation of the Confederacy of Frontier Systems, it has since lost control of most Frontier Space. However, it wasn't until the Attack on Merduba Station by the Separatist Alliance that the Protectorate officially decided to go to war, resulting in the first pan-galactic conflict in history.

## General Information

A federal parliamentary republic, the Protectorate is comprised of thousands of planetary systems spread across Central Space and Frontier Space. Adhering to a democratic constitution, the Protectorate is governed by a legislative body of four thousand senators, known as the Allied Senate, appointed to represent the interests of their respective homeworlds on the galactic stage. It is led by the Prime Senator, who is elected from among the Senate's ranks to arbitrate congressional sessions and represent the Protectorate as a whole.

Goro, a planet located in the Goro System, is the capital of the Protectorate.
Door Trick

So, there is a door trick in Junon.io where whenever you close a door, it disappears. Its simple. You literally just have to put a door (airlock, manual\_airlock and sealed\_door) anywhere you want and place 2 steel\_crates beside the door - voila! You have a disappearing door. Let me show you:

Yeah. Pretty good thing for a house or fishing boat or a boathouse - you name it.
Emergency Button

Emergency meeting button

The emergency button is an unobtainable, uncraftable structure in junon.io.

Note: This is merely an item for building, and not for reporting exploiters or hackers. You must go to the junon.io Discord server to report hackers.

## Usage

In the "find the imposter" minigame, pressing "e" to interact with the button will call a meeting. In peaceful mode, it shows the "E" interaction icon when you are nearby, but pressing E will not do anything. Now, with the new command block update, you can use them for various functions.

## Trivia

* It sells for 250 gold. This is likely a placeholder value.
Prisoner Suit

A player wearing a prisoner suit.

Prisoner Suit is a suit that players can wear that resembles a prisoner. It was added to the game in update v0.4.18.alpha, along with Police Suit and Lab coat. It was intended for use in roleplay servers, although it can be crafted in Survival and Hardcore using the Forge. It takes 30 plant fiber to craft. It has the same stats as the Space Suit.

The Prisoner Suit resembles a bald, light-skinned human with an orange shirt, black eyes, and grey handcuffs on his hands. Even though the Prisoner Suit shows a handcuffed person, the hands of players can still be seen underneath.
Making MiniGames

Hello, today I will tell you how to make your own mini game!

## Fighting - Fighting minigame where player will kill players,mobs

Create a new world, make suitable settings, get busy creating scenery, and more. When you're done start creating mob stats (if needed)

Then make scripts in the command block. If you don't understand it, look for instructions on this wiki.

Is your mini game not attractive? Add custom commands to make it easier for players to play! and make your mini-game more beautiful, you can make a real store, just like in real life!

I will add more
Lighter

## Use

Holding left click will use lighter. Enemies will catch on fire, taking damage. A flamethrower is a better weapon, it will do 7 damage instead of no damage and has a much longer range. You cannot damage your building with this, you have to use a flamethrower or lighter on enemy buildings in the removed game mode pvp.

## Refilling

Unlike the flamethrower, the lighter starts at full fuel.

Every time you use the lighter, the green bar goes down. If it is all the way down, it will not disappear, it will just become unusable. press E (or whatever you set the interact shortcut to) while near a highlighted fuel tank while holding a lighter to refill the lighter.

## Removing corpses

Simpleyuji/kuroro intended to make an incineration room, but instead made lighters. All corpses can be burned. If you want to quickly remove corpses and not get meat/drops, you can quickly do so.

## Trivia

* The lighter appears to have no efficient use. Instead, using the flamethrower is far better for efficiency.
Wire

Transports power to objects

Wire is an item in Junon.io. It is unknown when it was added, as it does not appear in the changelog. It is used to transport power to power-supporting items, the list of which is enclosed below. It can only be placed on rock and floors. Each one sells for 5 gold, is crafted from 1 copper ore, and has 50 health.

### Objects That can be Connected to Wires

* Brewery (100 W)
* Chemistry Station (200 W)
* Deep Drill (250 W)
* Flamethrower Turret (100 W)
* Forge (250 W)
* Lamp (50 W)
* Mini Turret (100 W)
* Mining Drill (300 W)
* Missile Turret (250 W)
* Rail Stop (100 W)
* Stove (200 W)
* Terminal (100 W)
* Tesla Coil (750 W)
* Wall Lamp (50 W)
Name (command)

The `/name` command set, modifies, or removes the name of a mob or building. The name is displayed below the entity, centered, and on a single line.

## Usage

### `/name [mob|building]`

* This will display the type of mob/building, the ID value, and the coordinates of the specified mob or building in the chat window.

### `/name set [mob|building] [text]`

* This will set the name of the mob or building, and display the same information as above.

### `/name remove [mob|building]`

* This will remove the name of the mob or building.

## Parameters

### `[text]`

* The text to name the entity. Limited to 30 characters.

## Remarks

The [mob|building] is limited to most mobs and buildings. For example, you cannot name corpses, terrain, weapons, etc.

The name reduces spacing (so no long ‘ ‘ spaces in names) and displays the text centered across a single line, so no word wrapping or text alignment.

The name cannot change font or color.

## See Also

Name does not work with selectors.

Display text to the screen using /caption.

Display text in the chat window using /chat.

Display text above a mob using /dialogue.

Create and manage the sidebar text using /sidebar.
Circuit Board

The circuit board is a crafting ingredient made from copper bars to craft various machines, tools, turrets and electronic appliances.

## Obtainment

You can craft 1 circuit board from 2 copper bars in the furnace.

## Crafting

### Production

* Mining Drill: 10 circuit boards + @
* Ammo Printer: 10 circuit boards + @
* Refinery: 10 circuit boards + @

### Structures

* Spike Trap: 2 circuit boards + @
* Web Trap: 2 circuit boards + @
* Airlock: 4 circuit boards + @
* Suit Station: 5 circuit boards + @
* Beacon: 10 circuit boards + @

## History

These used to be crafted in Refinery with gold, but the functionality of the refinery has been removed.
Skills/Special Skills

## Trivia

* Races with the〖Dull Body〗skill are often given preferential treatment in terms of their raw status.

## References

1. ↑ 〖Dull Body〗Tweet
2. ↑ 2.0 2.1 2.2 WN Chapter 1
3. ↑ WN Chapter 14
4. ↑ WN Chapter 79
5. ↑ 5.0 5.1 WN Chapter 15
6. ↑ WN Chapter 4
7. ↑ 7.0 7.1 WN Chapter 6
8. ↑ WN Chapter 7
9. ↑ 9.0 9.1 9.2 WN Chapter 8
10. ↑ 10.0 10.1 10.2 WN Chapter 14
11. ↑ WN Chapter 16
12. ↑ 12.0 12.1 WN Chapter 23
13. ↑ WN Chapter 32
14. ↑ 14.0 14.1 14.2 14.3 WN Chapter 37
15. ↑ 15.0 15.1 15.2 15.3 WN Chapter 46
16. ↑ 16.0 16.1 WN Chapter 58
17. ↑ 17.0 17.1 17.2 WN Chapter 68
18. ↑ 18.0 18.1 WN Chapter 82
19. ↑ WN Chapter 100
20. ↑ WN Chapter 103
21. ↑ 21.0 21.1 WN Chapter 104
22. ↑ WN Chapter 107
23. ↑ 23.0 23.1 WN Chapter 109
24. ↑ 24.0 24.1 WN Chapter 112
25. ↑ WN Chapter 114
26. ↑ 26.0 26.1 26.2 WN Chapter 117
27. ↑ 27.0 27.1 27.2 WN Chapter 126
28. ↑ 28.0 28.1 WN Chapter 132
29. ↑ 29.0 29.1 29.2 WN Chapter 139
30. ↑ 30.0 30.1 30.2 WN Chapter 161
31. ↑ WN Chapter 213
32. ↑ WN Chapter 258
33. ↑ WN Chapter 220
34. ↑ WN Chapter 223
35. ↑ WN Chapter 240
36. ↑ WN Chapter 243
37. ↑ WN Chapter 270
38. ↑ 38.0 38.1 38.2 WN Chapter 285
39. ↑ 39.0 39.1 39.2 WN Chapter 286
40. ↑ 40.0 40.1 40.2 WN Chapter 301
41. ↑ 41.0 41.1 WN Chapter 315
42. ↑ WN Chapter 317
43. ↑ 43.0 43.1 43.2 WN Chapter 322
44. ↑ WN Chapter 337
45. ↑ WN Chapter 341
46. ↑ WN Chapter 342
47. ↑ 47.0 47.1 47.2 WN Chapter 346
48. ↑ WN Chapter 350
49. ↑ WN Chapter 353
50. ↑ 50.0 50.1 WN Chapter 360
51. ↑ WN Chapter 361
52. ↑ WN Chapter 378
53. ↑ WN Chapter 390
54. ↑ 54.0 54.1 54.2 WN Chapter 408
55. ↑ 55.00 55.01 55.02 55.03 55.04 55.05 55.06 55.07 55.08 55.09 55.10 55.11 WN Chapter 428
56. ↑ 56.0 56.1 WN Chapter 467
57. ↑ 57.0 57.1 57.2 57.3 57.4 WN Chapter 443
58. ↑ WN Chapter 441
59. ↑ WN Chapter 447
60. ↑ WN Chapter 446
61. ↑ 61.0 61.1 61.2 61.3 61.4 WN Chapter 452
62. ↑ WN Chapter 468
63. ↑ WN Chapter 476
64. ↑ 64.0 64.1 WN Chapter 477
65. ↑ 65.0 65.1 65.2 65.3 65.4 WN Chapter 479
66. ↑ WN Chapter 485
67. ↑ WN Chapter 488
68. ↑ 68.0 68.1 68.2 68.3 68.4 68.5 68.6 WN Chapter 491
69. ↑ 69.0 69.1 69.2 69.3 WN Chapter 527
70. ↑ 70.0 70.1 WN Chapter 557
71. ↑ 71.0 71.1 71.2 71.3 71.4 71.5 WN Chapter 559
72. ↑ 72.0 72.1 72.2 WN Chapter 560
73. ↑ 73.0 73.1 73.2 73.3 WN Chapter 584
74. ↑ 74.0 74.1 WN Chapter 586
75. ↑ WN Chapter 590
76. ↑ WN Chapter 589
77. ↑ 77.0 77.1 WN Chapter 599
78. ↑ 78.0 78.1 78.2 WN Chapter 603
79. ↑ 79.0 79.1 79.2 WN Chapter 602
80. ↑ WN Chapter 602
81. ↑ 81.0 81.1 81.2 81.3 WN Chapter 627
82. ↑ WN Chapter 661
83. ↑ WN Chapter 659
84. ↑ 84.0 84.1 84.2 WN Chapter 670
Hazmat Suit

The Hazmat Suit is a clothing item that will protect the player from poison and miasma effect, i.e. environmental hazards or biohazards.

## Usage

When worn, the hazmat suit will prevent the player from getting poison or miasma when walking through poison clouds or handling corpses. However, if players already have said effects, equipping the suit will not remove the effects, but will prevent the player from taking further damage from the effects.

## Trivia

* If the player already has the miasma effect, the hazmat suit will not remove the effect, but will prevent the player from spreading the effect to other mobs.
* If the player equips the suit after getting the miasma effect, the effect will not disappear until the player takes the suit off.
How to make money

Making money fast is what manny people want in Junon.io but most people do not know how. Here is a good turtorial.

## Your first cash farm

After you get more seeds from your potato farm, you should expand your farm. You need some surplus potatoes to pay off your taxes when raids get bigger.

You should soon make a cash farm where you farm flowers, which you cannot eat, only for money while you have a food farm.

## Automatic advanced farm

When you get have a good amount of money, you should make an automatic farm. This example has many farms, for food and money. The slaves put the food in the steel crates. When slaves are hungry, they grab the food ouut of the crates and eat them at a table. They also sleep in beds (not visible in video). At the bottom there are stoves where the slaves are set to turn wheat into bread and vegan pizza to sell.

## Mega farm

A mega farm is a giant manual farm that is a colony dedicated for farming. The entire map is a farm. It is usually flowers and potatoes that are farmed there. There should be atms so you can transfer all of your money to your base(s). A picture of a mega farm will be added soon.

BUT THE ULTIMATE WAY to get money is to craft grenades and sell them to the trader for 500 gold each!

OMG SOMEONE POST MY WAY TO GET A LOT OF GOLD HERE?THANK YOU!!!!!!!!!!!!!!!!!!!!!!!lol
Seed

Seeds are the offspring of plants. Seeds are used to grow plants, which then are used to either sell or craft certain things. As of version 4.0. alpha, there are 7 seed types in the game.

### Potato Seed

   Potato seeds grow the most basic food source in the game. Upon creating a colony, the player can get 3 potato seeds to plant for food from an Escape Pod. You can gain 1 - 3 potatoes & potato seeds upon harvest.

Potato seeds can be bought from the trader for 25G.

### Fiber Seed

Fiber seeds are the only seeds that spawns naturally during the creation of a colony, being abundant around the map. Fiber seeds produce Plant Fiber which is a very important ingredient in crafting, due to the ability to craft cloth after smelting 2 Plant Fiber in a furnace.

FIber seeds cannot be bought from the trader.

### Coffee Seed

Coffee seeds costs 100 gold from the Trader. Its only use is to grow Coffee Beans which are used to make Coffee from the Brewery, a drink that restores 50% of your stamina bar.

### Wheat Seed

Wheat seeds costs 100 gold in the Trader. It is used to grow Wheat, an item that can create a wide variety of foods in the game such as Pizza, Hotdogs, and Bread.

### Flower Seeds

All seeds in this category cost 200 gold from the Trader. They come in 3 varieties, Sunflower, Blue Lotus, and Poppy. Flowers can be put in flower pots for decoration, or sold for 200 gold to the Trader.
Sir Isteval

Sir Isteval is a paladin of Lathander and veteran dragon slayer from Cormyr.

“*Isteval is a legend, a hero among heroes, whose accomplishments are known far and wide." Ontharr Frume*

He commands a great deal of respect, especially in his native land of Cormyr and would likely be able to influence Cormyr and it's forces to join in the fight against The Devil's of The 9 Hells occupying Athkatmon.