TH3 GN0M3 H3LL

**Survival Difficulty: Class Deadzone**
**》Numerous Hazards**
**》Strictly Uninhabitable**
**》Presence of Lethal Entities**
TH3 GN0M3 H3LL (aka. The Gnome Hell) is a cluster of unstable sublevels that are difficult to get to. The levels all consist of Green and Lime, Green scale and unstable environments.

## Level 0z3r0

**Survival Difficulty: Class 3**
**》Unsafe**
**》Unsecure**
**》Moderate Entity Count**
### Description

Level 0z3r0 is the most stable section of the Gnome hell. This is the only level you can travel without any type of severe danger, as long as you get out before night. The level seems to be a forest with the green and lime effect that the Gnome hell levels all hold. The trees are often glitched within each other. Aside from that, the level is mostly stable. When you enter the Gnome hell, you will wake up in a gray shack, after exiting the shack, there's a sign on the door of the shack that says 0z3r0 (That's how the name of the sub-levels were developed) The level has a 12-hour-day night cycle, however, instead of slowly fading into day or night, the sky instantly changes from day to night without any warning. During the day there are no entities, but at night the level becomes a Class 3 level. Any natural light that was previously in the level will immediately disappear and the level will become pitch black to the point where you can't even see your hand infront of your face. Typically, you can hear Luigis beggining to howl for about 5 minutes, almost as a warning. Entities who likely have adapted night vision will appear and hunt down any humans on the level. The entities in question are unknown due to the night state of level 0z3ro. Attempting to use a flashlight will not work due to the levels being green and lime effect. During daytime, you can find Almond Water in lakes, rivers and waterfalls, at nighttime, it suddendly turns into liquid pain until daytime, when it becomes almond water again. Even if you bottle it up and take it away from the source, it will still become liquid pain, due to this, it is not recommended you drink any almond water.

#### Exits

* You can go to level 10n3 by taking a branch and drawing a pentagram in the mud. The floor will open up below you and you will fall through a hole into level 10n3.

## Level 10n3

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File:Sd-hexagon.png

**Survival Difficulty: Class 1**
»⠀Safe
»⠀Secure
»⠀Minimal Entity Count

Level 10n3 is an extremely unstable sub-level that looks like a soccer field. When you enter this level, you will fall to the floor. Much of the parts are glitchy and distorted. Touching it results in your body becoming distorted or unnaturally mutilated. There is one entity in this level known as The Soccer Player. The Soccer Player is an incredibly dangerous, native entity that roams the level. He sports a soccer uniform and a soccer ball. If he sees you, he will approach you slowly. Attempting to run will result in all stadium exit doors closing and locking before you can exit. When The Soccer Player catches up to you, he will typically talk to you and then kill you in a twisted way. He claims anyone who enters the level is "trespassing" and will punish you for it.

### Exits

* A few people were able to escape by scoring a goal and walking faster and breaking the door will always result you to end up in Level 2tw0

## Level 2tw0

**Survival Difficulty: Class 0**
**》Safe**
**》Secure**
**》Devoid of harmful entities**
Level 2tw0 is a large, thick, forest covered in slow. It is unknown how this level is covered in snow as the temperature is really hot. Many people who died here ended up dying of heat stroke. Almond water can prevent this and keep you hydrated. Many wanderers who don't come prepared ended up getting overheated and dying. This level appears to have a sun, but none of the snow melts. This area appears to have nothing special about it other than a rare entity known as the Fallen Gnomes. The Fallen Gnomes appear to be humans, they often are seen with injuries such as missing body parts and usually have Gnome's hat. They are docile and they will talk to you if you start a conversation with them. The only time they will attack is when you mention anything about The Milkyrooms. To get to Level 37hr33 is very easy, it is just to ask one of the Fallen Gnomes and they will thrust you through the ground straight into Level 37hr33. It's unknown how they can do this as they refuse to explain.

## Level 37hr33

**Survival Difficulty: Class 0**
**》Unsafe**
**》Unsecure**
**》Devoid of Entities**
Level 37hr33 is one of the strangest sub-levels between the Gnome hell. Level 37hr33 is an infinite ocean. What makes it strange is that the ocean is filled with clocks floating around in it, which seem to have time alterning abilities. The ocean is quite toxic and is made of distilled water mixed with mercury and engine oil. The clocks float around the ocean unaffected by the water. So far, people have found 4 types of clocks floating around; Analog Clocks, Digital Clocks, Watches and Grandfather Clothes. The analog clocks are the safest ones in the level, touching one has a rare chance to send you back to level 2tw0, if it doesn't, it will send you to level 4f0ur. Digital clocks are very dangerous, picking one will immediately teleport you to a mysterious black void. Watches are used as weapons, if you point the watch towards another living being and turn the hands forward, it'll time travel the victim to the day of their death. This isn't instant death in all cases, it's possible to avoid it and change your fate. However, many people ended up dying to watches, which makes them incredibly dangerous. Grandfather clocks are the largest clocks, most of the people who use grandfather clocks throw the victim to them while they float in the water, throwing a grandfather clock either causes the victim to painfully turn into an infant or an old person. The victims usually end up drowning since neither outcome results in the person still being able to swim. This area is extremely difficult to set an outpost in, due to many communities that conduct watch attacks on each other. Analog clocks seem to be the only way to get to the final stable sublevel, which is level 4f0ur.

## Level 4f0ur

Level 4f0ur is the final stable sublevel within the Gnome hell. If you successfully make it to this level, you'll fall and splash into the river of the level. This river appears to run on both sides and seems to be infinite. The river is surrounded by both sides by skyscrapers. The buildings are typically very glitchy and it can be sometimes be found defying the laws of physics. All skyscrapers entrances are locked but they are easily to break in. This is not recommended because the buildings are infested by dangerous entities. The streets are also filled with Luigi's, if you get too close to them, many of them will often attack you and mug you. If you hand over money, weapons or supplies, they will give you almond water. Handing this to them will cause them to be docile towards anyone. The Mangle also roams this level. They walk around the level looking for humans to stomp on. The level often has extreme environmental conditions, natural disasters occur often such as blizzards, acid rains, tornadoes and more. The entire level is overcast by thick gray clouds, making the level extremely dark. The only way to escape level 4f0ur is noclipping through the floor and it will send you back to level you were before you entered the Gnome hell, making Maxirooms not sending you back to the Gnome hell.