Strobe

Strobe icon

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The **IR Strobe**, known in-game as the **Strobe**, is a Throwable added in the v0.7.1 "*Danger close*" update on February 22, 2019, and was brought back again during the v0.7.2 "*Great clips*" 50v50 update on March 14, 2019.

## Info

It is available in the fourth Throwables slot. Upon throwing, it flashes a yellow light a few times and summons an Air Strike where it lands. A few seconds after the bombs hit the ground, the strobe will explode, causing minor damage if the player is on top of it.

## Location

They can be found in Meteor Cases. They can also be found in Grenade Crates, although this is rare. The strobe can be randomly given during the Potato Map event upon killing a player or destroying a Potato with a Throwable.

## Technical

* Calls an Air Strike to its location 2.5s after being thrown. Airstrikes go in the direction thrown.
* Creates a yellow exclamation point Ping on the map and Minimap just before calling in the airstrike.
* All kills go to the player who threw the strobe.
* Can damage the player who threw the strobe, but not their teammates.

## Strategies

### Using

* Great for destroying large crowds of enemies, as the Air Strikes deals massive damage over a very large range.
* It is ideally used in a situation where an opponent cannot see you throw it and does not have time to evacuate the area.
* Great for annihilating opposing squads, due to its large range and damage and has the added bonus of being able to outright kill opponents, rather than just knowing them down. Keep in mind, however, that the airstrike is easily avoidable, so do not stop shooting them.
	+ Much like with other throwables, this can be used to flush healing enemies out of cover.
* This grenade, like the Smoke Grenade, can be cooked indefinitely.
* It can break stone plated things, so use it to reveal the Statue Underground underneath each Aged Faction Statue, break Hardstone Boulders, etc.
* If an airdrop is close by and you spot a player, you can throw the strobe in the direction of it, likely killing the players looting it and dispersing the loot.
* Due to the fact that the airstrike that the strobe summons doesn't deal damage to your teammates, it can be used as a safe zone for your teammates.
* If there is one other survivr remaining, wait until the circle is about to close, throw the strobe at the center, and then run to the red zone. You will sustain less damage in the red zone than from an airstrike. Make sure to shoot at the enemy to ensure that they don't escape as well.
	+ Do the opposite if you have a flak jacket. Throw the strobe and stand under it (assuming you also have a good vest and helmet), and let the enemy retreat into the zone. After that, shoot them while they also take damage from the red zone. This should kill them.
	+ If your armor is not good but you have a flak jacket, just do the previous approach.
* If looting a bunker, like the ones under the Faction Statues, just toss one beside you. Other players trying to get in will die, either to you if they try to enter the bunker, or if outside, the airstrike.
* Using the perk Broken Arrow can increase the effectiveness of the airstrike.
* If you are in a building with a teammate and players are coming there and if you already have a strobe, then do this. First get out of the building and hide in a bush (it would be easier if this happened in the woods map). Then take out the strobe and just wait for more players to arrive. Then throw the strobe at the building but be aware that nobody sees the strobe or else they can alert their teammates. Once you throw the strobe just run faraway from the place. You will get about at least 1 or 2 kills.

### Countering

* Run away from the airstrike, but be aware that the enemy will shoot at you. If you are at low health, throw grenades to cover your escape.
* If you have a flak jacket and decent additional armor, don't panic and keep shooting the enemy.
* If you get hit by an airstrike and don't die, use sodas or bandages immediately. The enemy will try to finish you off soon, so it's better to not use medkits or pills unless you are well away from them.
* Don't step on the strobe...

## Trivia

* It is a more precise variation of the Air Strike feature from the *Incursion recursion* update.
* The strobe could be obtainable from the inferno map. The reason it was obtainable because the Chrysanthemum bunker was the desert version. Which meant it had the Meteor case inside the bunker. all the player had to do was use the sledgehammer to break the wall.
* It's the fifth Throwable in the game, as well as the third Throwable in the game to be introduced via events.
* It is referred to as the "IR Strobe" in all languages other than English.
* The Strobe explodes after the Air Strikes, but only deals 1 damage (5 to obstacles) with 3 shrapnel that deals 3 damage a piece).
* The strobes were first leaked during 22 February by Justin Kim (developer).
* It can be thrown indoors in certain places, even though the airstrike only affects outside of structures.
* Breaking a Barrel with full Level 1 Armor and then running near a strobe would result in death by "Strobe". This requires that the Survivr has taken a small amount of damage first (the preferred method is reflecting a Peacemaker bullet into yourself).
* Strobes go a lot further than other Throwables when you throw them.
	+ This does not correlate with real life, as a strobe in real life would weigh much more than a hand grenade.

## Sounds

* Thrown
* Explosion