Anemone 5 Star

## Breakthrough Art

**Passive Skill** - "Detective Role Playing": Adds skill trait Deduction to your skill. Deduction: When this skill is used, the total of [number of  + 10 x number of  on the target] is taken as Trait Points. For each Trait Point, increase Consecutive Hit rate by 3%.

Effects Increase per Level:

Lv 2: Adds skill trait Deduction to your skill. Deduction: When this skill is used, the total of [number of  + 15 x number of  on the target] is taken as Trait Points. For each Trait Point, increase Consecutive Hit rate by 3%.

**Basic Skill -** "Water Jet": Randomly attack a single enemy 5 times with power equal to 100% of your attack, inflict 1  for each attack.
Effects Increase per Level:

Lv 2: Increase power to 105% of your attack and has a 33% chance to inflict an additional .

Lv 3: Increase power to 110% of your attack and has a 66% chance to inflict an additional .

Lv 4: Increase power to 115% of your attack and has a 100% chance to inflict an additional .

Lv 5: Increase power to 125% of your attack and has a 100% chance to inflict 2 additional .

**AP Skill -** "Water Playing": Attack a single enemy 4 times with power equal to 160% of your attack, inflict 2 suspicion. If you have   on self, Attack the target 3 more times with power equal to 120% of your attack. Extreme Cold: Your attacks deal an additional 100% damage, but give 3  for 3 turns to the target.

Effects Increase per Level:

Lv 2: Increase power to 168% of your attack, increase additional attack's power to 126% and increase Extreme Cold damage to 105%.

Lv 3: Increase power to 176% of your attack, increase additional attack's power to 132% and increase Extreme Cold damage to 110%.

Lv 4: Increase power to 184% of your attack, increase additional attack's power to 138% and increase Extreme Cold damage to 115%.

Lv 5: Increase power to 200% of your attack, increase additional attack's power to 150% and increase Extreme Cold damage to 125%.

**SP Skill** - "Robe of Water": Grant self  for 3 turns.

Effects Increase per Level:

Lv 2: Additionally give self 1  for 2 turn.

Lv 3: Additionally give self 1  for 3 turn.

Lv 4: Additionally give self 1  for 4 turn.

Lv 5: Additionally give self 2  for 4 turn.

**Ultimate Skill** - "Whirpool of Explosion": Attack a single enemy once with power equal to 360% of your attacks. Deduction: When this skill is used, the total of [number of  + 10 x number of  on the target] is taken as Trait Points. For each Trait Point there is 40% chance to inflict 1  for 1 turns (If the probability exceeds 100%, the effect will be activated again with the probability of the excess).
Effects Increase per Level:

Lv 2: Increase power to 378% of your attack and add an additional trait point when calculating the trait points for the effect of Deduction trait.

Lv 3: Increase power to 396% of your attack and add 2 trait points when calculating the trait points for the effect of Deduction trait.

Lv 4: Increase power to 414% of your attack and add 3 trait points when calculating the trait points for the effect of Deduction trait.

Lv 5: Increase power to 450% of your attack and add 5 trait points when calculating the trait points for the effect of Deduction trait.

Other Skills -

Character Rank Effect

Lv 1: When using SP Skill, give self 3  for 3 turns, and the AP cost of your AP skill is reduced by 1 while  is on self

Lv 2: When your attack trigger a Consecutive Hit, increase all allies's AP by 1 point and increase your Ult gauge by 50 points (3 times per turn).

Lv 3: When you give  to the target, give the target the same amount of Suspicion.

Lv 4: Add the following effect to skill trait Deduction in Passive Skill. When dealing damage with skill that have Extreme Cold trait, for each trait point, ignore 1 instances of damage reduction from

Lv 5: When using skill with Deduction trait,  and  on the target is counted as  and counts towards Deducion's calculation of trait point.

Lv 6: When using skill with Deduction trait,  and  on the target is counted as  and counts towards Deducion's calculation of trait point.

## References-

1. ↑ Water
2. ↑ At the start of the turn, convert 1/3 of the  (rounded up) to  for 2 turns. Convert every 10  to 1
3. ↑ For each stack, increase damage taken by 100%. Makes the target immune to  while active.
4. ↑ While activate, everytime you deal damage, inflict 1  to the target. When using AP Skill: Water playing, inflict additional damage to the target
5. ↑ For each stack, reduce the damage receive from skills with Extreme Cold effect by 10%.
6. ↑ When inflicting  on the enemy, for each  inflicted, dealt the damage equal to (the number of  already inflicted on the enemy x2 +20)% of your attack power .Then inflict  on the enemy (the number of  inflicted cannot exceed the number of ).