Updates/0.3

# **Update 0.3.10**

(02/01/2020)

This is the last Main patch for 0.3.x, Next main patch will be 0.4.0.

* Infinite Spear Throw
* Bandit sniper Immediately shoot back
* Climbed down high ladder and injured
* Old generator light will go out after loading the game.
* infected spawn stack, Cleared after the player dies
* wrong animation state after player respawns (Facing the wall and died while holding a gun)

**New Items Added**:

* Fuse
* Copper Wire
* Weapon part
* Broken Shotgun
* Broken Revolver
* Broken Pistol
* Broken M4 Carbine
* Broken Hunting Rifle

**Interacting with Objects**

* Elevator
* Explosive Barrels

**Puzzle**

* Fuse box puzzle
* Hard hat
* Screwdriver

**Dialogues And Quest System:** There will be a few dialogue and only one quest for now. (Grammar will be corrected after adding real dialogue)

* Dialogues
* Quest : ( Quests will appear when you examine the fuse box )

**AI**

* NPCs can close the door by itself.
* "Talk" function now available
* New animations for Rachel (experiment)

**Other systems**

* Reduce guns drop rate, and bandits have a chance to drop broken guns
* Workbench upgrade maximum increase to level 3

**Map And Location**

* New mine area There are still no new enemies in this area until 0.4.0

### **Hotfix 0.3.10.1**

(02/01/2020)

* Scott can't cut down tree
* incorrect Quest items information
* Rachel guns position bug and Pistol not display
* Button press collide between "Trade" and "Talk" Function. When close the windows, players cannot walk.

# **Update 0.3.9**

(03/10/2019)

* Some no collision props fixed
* injured when climb down stair
* Unlimited loot drops from infected bodies. (After game loaded)
* Decay % On Drying Rack Incorrect :
* save and quit then reload your save. The progress of your healing bar, is reset.
* Terrain Mesh Unaligned, See Through World
* Clipping Under Houses, Fallout Through World Map
* Sledgehammer issue : The sledge hammer give one extra whack when you go to deselect it
* Adjust the pickups glass to be clearer

### **Hotfix 0.3.9.1**

(03/10/2019)

* item drop from infected
* Puzzle and keys item inventory not save
* Can't save inside Old mine
* Old Generator (old mine location) not save
* Respawn lever (If missing)

* **Map and location**:
	+ New location : Old mine (Level 1, there will be more level in the next patch)
* **Gameplay, System**
	+ Object Examine (Only puzzle items, keys item)
	+ Mini puzzle system (Keypad, old generator repairing)
	+ Puzzle and key items inventory
* **New Items**
	+ Firewood (model change)
	+ Hard hat
	+ Screwdriver
	+ **Lever (Puzzle Item)**
* **AI**
	+ Berserker location changed : Oldmine

# **Update 0.3.8**

(20/08/2019)

* Can't cook corn and tomato on GrillStand
* Can't use pickaxe while look down
* Can't use sledgehammer while look down
* Can't take water from water barrel (using watering can)
* Locker door collide with pickup truck (Physic issue)
* Bandits didn't hear the spear impact (Throw only)
* Can't grow plants in the same spot that has been harvested.
* Set whitehouse as base bug, (Ai Disappear after loaded) (Game load logic changed)

 **System, Gameplay:**

* Decrease shadow contrast (game too dark)
* Livestock status] : Chickens now have status, you have to feed them, So they will lay eggs.
* Livestock now can change the name.

 **Structure, Building:**

* Wooden floor : Can be use as a way to connect to the wall. And also a basic structure for building \*Watchtower
* Small Stair : For connect a gap between the wall and wooden floor (Wooden floor required)
* Watchtower : (Wooden floor required)
* Water Feeder : For feeding chickens, chicks and other small animals.

 **Items**

* Chickens feed
* Dog tag

### **Hotfix 0.3.8.1**

(25/08/2019)

* Fire arrow consumed biofuel bug (When crafting)
* Can't cook potato on grillstand
* Water feeder not save
* Tree and branch hitbox fixed
* Infected sound still active even dead (This problem is caused by players. Sleeping near the infected dead body)
* Save near infected body -> load game -> causing them to come back to life.
* Survivors NPC : dont stop shooting at infected corpse
* Survivors NPC : Sometime they are shooting at you.
* Survivors NPC : No M4, pistol gun sound on shoot
* Bandits dont stop shooting at infected corpse

# **Update 0.3.7**

(14/08/2019)

* Can't water plant near white house
* Freeze and low fps when Scott cut down trees
* Can't craft' upgraded shield' from workbench
* Some ore node collision issue
* Infected can't detect you when using shield in guard mode
* Child bike can't be destroy (White house location)
* Bow and Arrows collision bug, (Can't shoot through ladder)
* Glove graphic glitch

# **Update 0.3.6**

(11/08/2019)

* Can't pickup arrows, spear from infected or bandits body
* Some floating objects near mine entrance
* Bear Head collision through wall, doors
* Tents collision fixed
* Can't water the plants (Generator bound blocked)
* Ammo, Equipment, Weapon type are not spawn in Military Crate type
* Bandits, Animals, infected and some interior not spawn after loaded
* Take down stage 1 infected freeze

**Changed**

* Electric doors at the motel are now closed, There will be mini quest, puzzle before you can get in and explore. (blue doors)
* White house interior : This patch will force spawn interior inside white house this may overlap some items that you created. you can use an Axe to destroy them if you want (This only affect to player who save the game before 0.3.6 )
* Add breakable ability to playground objects near Whitehouse
* add 3 more mining points

**Changed 2**

* Force respawn loots for all military crate type : This only affect to players who save the game before 0.3.6. Crate will be respawn too, and they will overlap each other. You can move them and collect the loots or just destroy the old one by Axe.

# **Update 0.3.5**

(08/08/2019)

* Can't craft watering can from Workbench
* Can't harvest seed from corn, tomato

# **Update 0.3.4**

(08/08/2019)

* Interior disappear after loading the game
* Shovel can be craft from blacksmith place
* Hammer can craft without materials needed
* Hammer not found when repairing the window.
* Cabin craft time 0
* Pickup truck can't carry stuff.
* Infected body still has sound even it is dead.
* **Changes**
	+ Add more chicken spawn point
	+ Passing time 50% faster

# **Update 0.3.3**

(08/08/2019)

* Missing door, Cant use Crowbar, items and gas (inside car) disappear

after load (Need restart if you save after items disappear

# **Update 0.3.2**

(08/08/2019)

* saving stuck at purple state

# **Update 0.3.1**

(08/08/2019)

* can't load locker (fixed)

# **Update 0.3.0**

(07/08/2019)

 **Map**

* New landscape and level design improvements (Including a new location – Sawmill)

 **Character and AI**

* New Rachel 3D model
* New Infected type: Stage 1 infected (takes damages while outside in the light and is also afraid of fire)
* New animal: Deer
* New animal: Chick (hatches from eggs)

 **Animation**

* New FPS animations for all melee weapons
* FPS arm texture improvement

 **New Mechanics**

* New crop system (corn, tomato, and carrot)
* New gameplay at night: stage 1 infected will pursue the player but can be warded off by using a lit torch
* Two handed combat system
* New AI command list: gathering logs, cutting down trees
* Egg hatching
* FPS optimization

 **Items**

* New Melee weapon type
	+ Crowbar: players can now use a crowbar as a weapon
	+ Wooden Spear
	+ Shovel
	+ New Machete
	+ Baseball bat
* Guns
	+ Revolver
	+ Colt
	+ New M4 Cabine model and animation
* Tools and Protection Items
	+ Torch
	+ Wooden Shield
	+ Wooden Shield (Upgrade)
	+ Watering Can
	+ Soil sack
* Equipment type
	+ Gloves
	+ Tactical
	+ Winter
	+ Garden
	+ Leather
* Seed types
	+ Tomato seed sack
	+ Corn seed sack
	+ Carrot seed sack
* Items
	+ Clay
	+ Hard Stick
	+ Corn
	+ Tomato
	+ Revolver ammo
	+ Pair of batteries
	+ Cigarette
	+ Craftable items
* Shelter type
	+ Cabin A (floors: 1)
	+ Cabin B (floors: 1)
	+ Cabin C (floors: 2)
* Crops and farming
	+ Crop furrow: allows you to plant crops in a row
	+ Clay pot: low water capacity, can be used to water 1 plant
	+ Fabric pot: medium water capacity, can be used to water 1 plant
	+ Garden table: can house 6 plants total, able to be moved by the player
	+ Garden box: can house up to 9 plans, cannot be moved once crops are planted in it