Breadbear (Arcade Game)

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Breadbear (or Breadbear 3000 in *Dayshift at Freddy's 2*) is one of the arcade games of *Dayshift at Freddy's* and *Dayshift at Freddy's 2*.

In *Dayshift at Freddy's*:

* If you complete the four levels, Steven will accuse you of cheating and "fire" you.
* If you complete the "illegal level" you will get the Bono Ending.

If you were looking for the closely related character, see this page. This game should *absolutely not* be confused with Breadbear 9001 from *Dayshift at Freddy's 3*, which is a slots game.

## Gameplay

In this game, you play as Dave and attack animatronics coming from above. You move left by pressing the left arrow key or A, move right by pressing the right arrow key or D, and shoot by pressing spacebar. Once you defeat the boss in the level, you're shown your score, the high score, and how many enemies you killed, and then you

### Enemies

* Freddy:
	+ Colorado: The first enemy you encounter in Level 1, seen after the first text fades out. He shoots two fireballs (one to the left and one to the right) and is the easiest to defeat.
	+ Bakersfield: The first enemy you encounter in Level 1, seen after the first text fades out. He shoots two fireballs (one to the left and one to the right) and moves around. However, he is still pretty easy to defeat.
* Golden Freddy:
	+ Colorado: The second enemy you encounter in Level 1, seen after the second text fades out. He shoots two fireballs with the same pattern as Freddy two times, and is more difficult to defeat.
	+ Bakersfield: The fifth enemy you encounter in Level 1, seen after the third text fades out. He shoots two fireballs one or two consecutive times and cannot be defeated. He appears in Level 2, which makes him the only enemy that appears in two levels.In my opinion, this is easily the most annoying type of enemy in the game.
* Foxy:
	+ Colorado: The third enemy you encounter in Level 1, seen after the third text fades out. He repeatedly shoots one fireball but is very easy to defeat.
	+ Bakersfield: The fourth enemy you encounter in Level 1, seen after the third text fades out. He repeatedly shoots two fireballs, moves around, and has the same health as Bonnie and Chica.
* Breadbear:
	+ Colorado: The boss of Level 1, seen after the last text (or rather warning) fades out. He shoots five tiny copies of his face before facing you head-on. He shoots two unique shots, and ten regular shots, and a smaller hologram of him.
	+ Bakersfield: The boss of Level 1, seen after the last text (or rather warning) fades out. He shoots five tiny copies of his face before facing you head-on. He shoots two unique shots and a smaller hologram of him which insta-kills Dave.
* Toy Chica:
	+ Colorado, Level 2: Works identically to Freddy, only appearing in Colorado, Level 2 instead of Colorado, Level 1.
	+ Colorado, Illegal Levl: Works identically to Freddy.
	+ Bakersfield, Level 2: Along with Toy Bonnie, she charges against you and shoots fountains of fireballs.
* Toy Freddy:
	+ Colorado, Level 2: Works identically to Golden Freddy, only appearing in Level 2 instead of Level 1.
	+ Bakersfield, Level 2: Works identically to Freddy, only appearing in Level 2 instead of Level 1.
* Toy Bonnie:
	+ Colorado, Level 2: Works identically to Foxy, only appearing in Colorado, Level 2 instead of Colorado, Level 1.
	+ Bakersfield, Level 2: Along with Toy Chica, he charges against you and shoots fountains of fireballs.
* Color-Inverted Breadbear: Works identically to Breadbear. However, it appears in Colorado, Level 2 instead of Colorado, Level 1, shoots four tiny copies of himself instead of five, and is much more durable.
* Phantom Chica: Works identically to Toy Chica. However, it appears in Colorado, Level 3 instead of Colorado, Level 2 and is much more durable.
* Phantom Freddy: Works identically to Toy Freddy. However, it appears in Colorado, Level 3 instead of Colorado, Level 2 and is much more durable.
* Phantom Foxy: Works identically to Toy Bonnie. However, it appears in Colorado, Level 3 instead of Colorado, Level 2 and is much more durable.
* Springtrap: Works identically to Color-Inverted Breadbear. However, it appears in Colorado, Level 3 instead of Colorado, Level 2, shoots five tiny copies of himself instead of four (much like Breadbear in Stage 1), doesn't shoot ten regular shots anymore (unlike the first two bosses), and is much more durable.
* Regular Doggo: Works identically to Phantom Chica. However, it appears in Colorado, Level 4 instead of Colorado, Level 3 and is much more durable.
* "Doge" Doggo: Works identically to Phantom Freddy. However, it appears in Colorado, Level 4 instead of Colorado, Level 3 and is much more durable.
* "Puppy" Doggo: Works identically to Phantom Foxy. However, it appears in Colorado, Level 4 instead of Colorado, Level 3 and is much more durable.
* DirectDoggo: Works identically to Springtrap. However, it appears in Colorado, Level 4 instead of Colorado, Level 3, shoots "Doge" doggos instead of tiny copies of himself, spams boss shots and is much more durable.
* All of the enemies from before (including the bosses, which appear in the form of GŁĮTÇH) appear in the "illegal" level.
* GŁĮTÇH: Works identically to DirectDoggo. However, it appears in the Colorado, Illegal Level instead of Colorado, Level 4, shoots 4 pre-battle missiles with a much shorter time interval, enters the battle much quicker, and is much more durable.
* Chica and Bonnie: The second and third enemies you encounter in Bakersfield, Level 1. They move to the same Y-position as you then shoot multiple enemy bullets at you until you get out of its way, at which point they move again.
* The Trashpile: Works identically to Breadbear. However, he shoots a some of his body parts*[how many?]* before facing Dave head-on, and continues to shoot his body parts, which do not actually do a lot of damage to him. He is much more durable than the previous boss.

## Information

It is known that Dave Miller created the game to antagonize Freddy Fazbender's Pepperonerie after the Pepperonerie bought the Fredbear character. He even snuck the Breadbear 3000 arcade cabinets to the Pepperonerie's arcades. The phone guys never figured out how to deactivate the cabinets, so they decided to modify the game and put passive-aggressive messages into the game.*[reference needed]*

## Notes and References

### Unsorted

* https://youtu.be/et7f4Ly29Nc
* https://youtu.be/vtZwy777lls

- The game always starts with the "destroy the robots idk lol" message. The game always ends with the "YOU ARE WIN!!1!" message if the player wins, or the "ya dun' goofed!" message if the player loses.

- The text's font is usually Comic Sans with a purple color. For the illegal level, the font of the text exclusive to this level will instead be a pixelated one with a white color.

- In the table below, the fourth text, if available, will replace the warning sign.

To-do list:

* Add text guide and missing enemies (if any) from Bakersfield levels.
* Add additional references.

 Dayshift at Freddy's 2 | Spring Freddy • Spring Bonnie

 Dayshift at Freddy's 3 | Arcade Machine • Grow Your Own Hallway in Minutes: Just Add Water • Start Your Own Freddy Fazbender's Pizza Kit • Portal

 Project Save the Kiddins