Zamasu & Super Saiyan Rosé Goku Black (SP) (GRN/PUR)

* Zamasu
* Goku Black

* Stats
* Art Cards
* Abilities
* Uniques
* Extra

 Chaos Withheld
+25% to damage inflicted.
Draws a Special Move Arts Card next (activates twice).
 Heavenly Arrow

Switches own Element to .
Restores own health by 10% and Ki by 45.
Restores 100% of Vanishing Gauge (activates 3 times between characters).
+40% to damage inflicted for 15 timer counts.
Draws 2 random cards.
Increases Arts Card Draw Speed by 1 level for 10 timer counts.
Restores own Unique Gauge by 10%.
Nullifies unfavorable Element Factor for 5 timer counts.
Restores own Switch Gauge by 25%.
Applies the Buff Effects "Nullifies enemy's special action that activates when changing cover" and "Nullifies enemy's 'Restores health when it reaches 0' effects" for 10 timer counts.

+100% to Damage inflicted (cannot be cancelled).
+60% to Damage inflicted.
Reduces damage received by 55% (cannot be cancelled).
+30% to Critical Hit Rate (cannot be cancelled).
+30% to own Ki Recovery for 10 timer counts.
Restores own Ki by 30.
Randomly draws 2 cards.
Applies the Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 10 timer counts.

Effects reset when switching to "Super Saiyan Rosé Goku Black".

The following effects occur when this character enters the battlefield:
Restores own Ki by 30.
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
+80% to Damage inflicted for 10 timer counts (cannot be cancelled).

[Comboable Arts]
Special Move Arts

Slightly charges own Unique Gauge every time this character uses an Arts Card while on the battlefield.
Resets own Unique Gauge and applies the following effects to self once Unique Gauge is full:
Randomly draws 3 new cards if you have 3 or fewer cards.
Restores own Ki by 60.
Restores own Vanishing Gauge by 75%.
+40% to Damage inflicted (cannot be cancelled).
Increases Arts Card Draw Speed by 2 levels.
+30% to own Ki Recovery.
Nullifies unfavorable Element Factors.
Applies the Buff Effects "Nullifies enemy's special action that activates when changing cover" and "Nullifies enemy's 'restore health when it reaches 0' effects" to self for 10 timer counts.

Applies the following effects to self when this character uses a Strike or Blast Arts Card while on the battlefield:
Reduces Ki by 5.

Applies the following effects to self when this character enters standby mode:
Restores health by 10%.
Charges Unique Gauge to 100% (activates 2 times).

* Stats
* Art Cards
* Abilities
* Uniques
* Extra

 Seeping Power
Knocks the enemy back to long range.
[Comboable Arts]
Strike Arts, Blast Arts, Special Move Arts
 Divine Kamehameha

Switches own Element to .
Restores own health by 10% and Ki by 45.
Restores 100% of Vanishing Gauge (activates 3 times between characters).
+40% to damage inflicted for 15 timer counts.
Draws 2 random cards.
Increases Arts Card Draw Speed by 1 level for 10 timer counts.
Restores own Unique Gauge by 10%.
Nullifies unfavorable Element Factor for 5 timer counts.
Restores own Switch Gauge by 25%.
Applies the Buff Effects "Nullifies enemy's special action that activates when changing cover" and "Nullifies enemy's 'Restores health when it reaches 0' effects" for 10 timer counts.

+120% to Damage inflicted (cannot be cancelled).
+40% to damage inflicted.
Reduces damage received by 55% (cannot be cancelled).
-10 to all Arts costs for 5 timer counts (cannot be cancelled).
+30% to own Ki Recovery for 10 timer counts.
Restores own Ki by 30.
Increases Arts Card Draw Speed by 1 level for 10 timer counts.
Reduces enemy's Vanishing Gauge to 0%.
Applies the Buff Effects "Nullifies enemy's special action that activates when changing cover" and "Nullifies enemy's 'Restores health when it reaches 0' effects" for 10 timer counts.

Effects reset when switching to "Super Saiyan Rosé Goku Black".

The following effects occur when this character enters the battlefield:

[Comboable Arts]
Special Move Arts

Slightly charges own Unique Gauge every time this character uses an Arts Card while on the battlefield.
Resets own Unique Gauge and applies the following effects to self once Unique Gauge is full:
Randomly draws 3 new cards if you have 3 or fewer cards.
Restores own Ki by 60.
Restores own Vanishing Gauge by 75%.
+40% to Damage inflicted (cannot be cancelled).
Increases Arts Card Draw Speed by 2 levels.
+30% to own Ki Recovery.
Nullifies unfavorable Element Factors.
Applies the Buff Effects "Nullifies enemy's special action that activates when changing cover" and "Nullifies enemy's 'restore health when it reaches 0' effects" to self for 10 timer counts.

Applies the following effects to self when this character uses a Strike or Blast Arts Card while on the battlefield:
Reduces Ki by 5.

Applies the following effects to self when this character enters standby mode:
Restores health by 10%.
Charges Unique Gauge to 100% (activates 2 times).