The Velmor Union

The Velmor Union was a diplomatic union between the United Republic of Ivenia and the High Kingdom of Alinor, agreed upon at the planet of Velmor (formerly Rhodon) in 277 IE, a year after the collapse of Forarendt. This union marked a significant turning point in the history of both nations, as well as the entire region.

The Velmor Union was the result of years of negotiations and diplomacy between the two nations. Both sides recognized the benefits of an alliance, and worked together to create a treaty that would benefit both nations. The treaty was negotiated and signed on the planet of Velmor, which was chosen as the location due to its neutral and neutral-friendly stance, and was the first step towards forming a long-lasting, peaceful and prosperous partnership between the two nations.

The Velmor Union brought many benefits to both nations. The Ivenians, who were known for their technological advancement, shared their knowledge and expertise with the Alinorians, who were known for their military prowess. Together, they were able to develop new technologies and weapons that would help them defend their nations more effectively. Additionally, trade between the two nations increased, and they were able to gain access to new markets and resources.

The Velmor Union also brought about a greater sense of unity and cooperation between the two nations. They stood together on various issues, such as peacekeeping and diplomacy, and worked together to promote stability and security in the region.

### Conception

The Velmor Union, which was the work of the Alinori aristocracy, had a complex background that spanned several years. The idea of forming a union between the United Republic of Ivenia and the High Kingdom of Alinor had been floated by various members of the Alinori aristocracy for some time. They recognized the benefits that such an alliance would bring, including shared knowledge and expertise, increased trade, and a stronger military presence.

However, the idea of a union was not met with enthusiasm by everyone in the Alinori kingdom. Many traditionalists felt that such a union would threaten their way of life, and feared that the kingdom's sovereignty would be compromised. Despite this, the proponents of the union were determined to see it through, and they worked tirelessly to build support for the idea.

In the years leading up to the Velmor Union, the Alinori aristocracy engaged in diplomatic efforts to reach an understanding with Ivenia. They sent emissaries to Ivenia and discussed the potential benefits of an alliance, both nations soon realized that they had more in common and were more alike than they had imagined. They also worked to resolve any lingering conflicts and disputes between the two nations, in order to ensure that the union would be a peaceful and productive one.

Ultimately, the Velmor Union was the result of the tireless efforts of the Alinori aristocracy, who recognized the benefits that such an alliance would bring to their kingdom and to the region as a whole. Through their diplomatic efforts, they were able to bring about a union that would shape the region's political and economic landscape for generations to come.

### Internal Conflicts

The idea of the Velmor Union between the United Republic of Ivenia and the High Kingdom of Alinor was met with some challenges along the way, and diverging interests between both sides almost ended the idea of a union before it even started.

One of the main issues that almost derailed the union was the difference in culture and governance between the two nations. Ivenia was a republic, with a strong focus on technology and industry, whereas Alinor was a monarchy, with a strong emphasis on military might and defense. Some members of the Alinori aristocracy feared that a union would lead to Ivenian influence on their way of life and that the union would be heavily one-sided.

Another challenge was the difference in economic systems. Ivenia had a market economy and had a strong focus on trade and commerce. Alinor on the other hand had a planned economy and focused more on self-sufficiency. Some Ivenian politicians feared that a union would stifle their economy while others feared that they would be held hostage by the Alinori economy.

There were also disputes and conflicts between the two nations that needed to be resolved before any union could take place. These conflicts centered around disputed territories, trade routes, and other economic interests that needed to be resolved before any sort of cooperation could take place.

Despite these challenges, the proponents of the Velmor Union were determined to see it through, and they worked tirelessly to build support for the idea. They engaged in diplomatic efforts to reach an understanding with Ivenia, and worked to resolve any lingering conflicts and disputes between the two nations, in order to ensure that the union would be a peaceful and productive one. Eventually, through much effort and compromise, the Velmor Union was agreed upon, and the two nations found a way to join their strengths for mutual benefit.

### Velmor Prime

Velmor Prime is the magnificent capital city of the Velmor Union. Known for its grand marble statues and buildings, it is a symbol of the power and prestige of the Velmor Union.

The city was built on the ruins of a Grevian City, which the Velmor Union conquered and rebuilt to reflect their own architectural style and cultural heritage. The city is a testament to the Velmor's architectural and engineering prowess, with its magnificent infrastructure and towering marble structures.

The city is protected by three layers of walls, each one higher and thicker than the last. The first layer is made of stone, the second of reinforced concrete, and the third of advanced materials. These walls provide excellent protection against any potential invaders.

The city's water supply relies on aqueducts that bring water from the nearby mountains to the city. This ancient technology is still in use today, and it is a testament to the Velmor's engineering skills. The city also boasts a huge spaceport for spaceships to dock, which is a sign of the Velmor's advancement in space technology.

### Velmor Reconquest

The reconquest of Velmor was a military campaign launched by the Velmorin Armed Forces, specifically the Velsyar, to retake parts of Velmor that were still controlled by the Fiend Realm. The Fiend Realm, also known as the demonic realm, had been a long-time enemy of the Velmor Union and had controlled parts of Velmor for centuries.

The reconquest began with a massive mobilization of the Velsyar, the army branch of the Velmorin Armed Forces. They assembled a huge army composed of soldiers from all over the Velmor Union, including specialized units such as elven special forces, desert specialized forces, and elite siege warfare divisions.

The Velsyar army advanced on the Fiend Realm's controlled territories, using a combination of brute force and cunning tactics. They employed a strategy of encircling and isolating the enemy, cutting off their supply lines and bombarding their fortifications with artillery.

As the Velsyar army advanced, the Fiend Realm's forces were pushed back and their strongholds were taken one by one. The Velsyar soldiers fought bravely, and their specialized units proved to be very effective in battle.

After months of intense fighting, the Velsyar were able to retake the territories controlled by the Fiend Realm, and were able to push them back to their own realm. The reconquest was a great victory for the Velmor Union, and it was celebrated throughout the entire Union.

### The Reshaping of Velmor

With Velmor completely under the control of the Velmor Union, the government began a massive transformation of the planet. The once war-torn and devastated planet was now a blank canvas, ready to be rebuilt and restored to its former glory.

The first step in the transformation was to clear the ash and smoke that covered the planet. This was done by using advanced technology and specialized equipment to clean the air and soil of pollutants. The Velmor Union also launched a massive reforestation campaign, planting trees and other vegetation to restore the planet's natural beauty.

The government also began building new infrastructure, such as roads, bridges, and buildings. They constructed new cities and towns, which were designed to be both functional and aesthetically pleasing. The new cities were built with a mix of traditional and modern architecture, creating a unique and beautiful blend of styles.

The government also invested in the planet's resources, building new factories, mines and power plants to take advantage of Velmor's natural resources. These new industries helped to create jobs and boost the economy.

The Velmor Union also invested in the planet's people, providing education, healthcare, and other social services to help improve their quality of life. This helped to reduce poverty and increase the standard of living for the planet's inhabitants.

The transformation of Velmor was a slow process, but over time, the planet began to change. The ash and smoke were cleared, the trees and vegetation grew back, the new cities and towns were built, and the people's lives were improved. Velmor was no longer the war-torn and devastated planet it once was. It was now a beautiful planet, with a thriving economy, advanced technology, and a high standard of living. It was now considered by many as a paradise.

### The Great Leap

The Velmor Union is currently undergoing a massive expansion project, as decreed by the Queen, to establish colonies and outposts in many different star systems. This ambitious project is being called by many historians as "The greatest exploration project since the days of the Magdorish Great Migration."

The Velmor Union has built a fleet of advanced ships that are capable of faster-than-light travel. These ships are equipped with the latest technology, including artificial intelligence systems and advanced navigation systems, to ensure safe and efficient travel through the stars.

The Velmor Union's expansion project is not only focused on colonization, but also on scientific research and exploration. The fleet is equipped with state-of-the-art scientific equipment to study the planets, stars and other celestial bodies they encounter.

The Velmor Union is also establishing diplomatic relations with any intelligent alien species they encounter, as part of their policy of peaceful coexistence with other civilizations.

The Velmor Union is providing incentives for its citizens to settle in these new colonies, such as land and resources, as well as job opportunities in the new colonies' industries, this is part of their strategy to increase their population and secure their borders.

The Velmor Union's expansion project is a bold and ambitious endeavor, and it is being met with great excitement and support from the Velmor's people. This exploration project is expected to bring about a new era of prosperity and progress for the Velmor Union, and it is also expected to greatly increase their knowledge about the universe.

### Occupation of Forarendt

The occupation of Forarendt by Velmorin forces was a swift and decisive action taken by the Velmor Union in response to the unexpected dissolution of the nation of Forarendt. The Velmor Union recognized the potential for warring factions to tear the nation apart and disrupt the balance of power in the region, which would have allowed Ivenia to go to war with Puu’Tih.

In response to this, the Velmor Union swiftly sent forces from Ivenia to Forarendt in order to prevent the formation of new warring factions and stabilize the situation. These forces were composed of highly trained and well-equipped soldiers, who were capable of dealing with any potential threats.

The Velmorin forces quickly took control of key areas of Forarendt, including its capital city, and established a secure perimeter around it. They also established a provisional government, which was tasked with maintaining order and stability in the region.

The Velmorin forces also provided humanitarian aid to the people of Forarendt, who were suffering from the effects of the dissolution of their nation. They also worked to rebuild the infrastructure of Forarendt, which had been damaged during the instability.

The occupation of Forarendt by Velmorin forces was a swift and decisive action that prevented new warring factions from tearing the nation apart, and helped to break the balance of power that kept Ivenia from going to war with Puu’Tih. The Velmor Union's actions were able to stabilize the situation in Forarendt and bring peace and security to the region.

### Great Expansion

The Great Expansion, as it was called, was a period of rapid territorial expansion for the Velmor Union. Beginning in the early 200s IE, the Velmor Union began to aggressively expand its territory, seeking to rival the Galactic Empire of Puu’tih in terms of territorial control and influence.

The Velmor Union's expansion was driven by a desire for resources and a need for greater territorial control in order to secure its borders and protect its citizens from external threats. The Velmor Union's military and economic power allowed it to rapidly conquer and colonize new planets, with Velmorin settlers and soldiers quickly establishing new settlements and outposts.

The Velmor Union's expansion was not without its challenges, as many of the planets it conquered were already inhabited by other species, and the Velmor Union often had to contend with resistance from local populations. Nevertheless, Velmor's expansion continued at a rapid pace, and by the end of the Great Expansion, the Velmor Union controlled 79 planets, including two core worlds and a number of colonies with populations in the millions.

#### The Rela Expedition

The Rela Expedition was one of the many campaigns that formed part of the Velmor Union's Great Expansion. Comprising of soldiers from 2nd Squadron, Company Wulf, the expedition was led by none other than Crown Prince Julian, the youngest son of Queen Elorisa. Being the youngest in the royal family, he was known for his recklessness and impulsive decision-making. However, the challenges faced during the expedition forced him to mature quickly and become a wiser leader.

The Seraphina was a Dasher-Class Destroyer that served as the home for the Rela expedition. It was a state-of-the-art vessel, outfitted with the latest technology and equipped with the best radars and trackers to aid in the expedition. The Seraphina had a length of 500 meters and a width of 200 meters, making it one of the largest ships in the Velmor Union fleet.

The ship had a maximum speed of 500 km/h and could travel for extended periods without needing to refuel, thanks to its advanced engines. It was equipped with a powerful shield generator and advanced weapons systems, which included laser cannons and missile launchers. The Seraphina was also capable of carrying a large complement of troops and vehicles, making it an ideal vessel for long-range expeditions.

Onboard the Seraphina, the soldiers of the 2nd Squadron, Company Wulf, were able to live and train in comfort. The ship was designed with the needs of its crew in mind, with spacious living quarters and training facilities that allowed the soldiers to hone their skills and prepare for the challenges ahead.

With the Seraphina at their disposal, Crown Prince Julian and his troops were well-equipped for their mission, and they set out with high hopes and a sense of purpose, eager to explore the uncharted regions of the galaxy and expand the reach of the Velmor Union.

The target for the Rela Expedition was the mysterious and little-known planet of Rela, only mentioned in passing by the inhabitants of nearby colonized planets. According to local legends, Rela was the location of an ancient relic, said to belong to a long-extinct alien civilization that once controlled the planet. The rumors had been circulating for years, but no one had ever been able to confirm them, and many had dismissed the stories as mere folklore.

The Seraphina departed from the Home Fleet amidst skepticism from some of the officers, who dismissed Rela as a mere myth. Crown Prince Julian, however, was determined to uncover the truth and set out with his company of soldiers from 2nd Squadron, Company Wulf.

The journey was long and arduous, taking more than three months of travel through deep space. The ship was outfitted with the best radars and trackers available, but the search for Rela proved difficult. As the days passed, morale began to dip as many crew members began to doubt the existence of the fabled planet.

However, Crown Prince Julian remained resolute, tirelessly pushing the crew forward, and his confidence never wavered. His determination and courage inspired the soldiers and crew members to keep going, and they finally discovered the elusive planet of Rela.

As the Seraphina approached Rela, the crew onboard the ship could feel the excitement mounting. However, as the ship began to scan the planet, they found that it was indeed a tropical paradise. While this was a welcome discovery for the crew, it was not so for the soldiers from Company Wulf. Trained in arctic warfare, they were not prepared for the hot and humid conditions of the planet.

Despite this setback, Julian remained determined to make use of his men. Going back was not an option, as it would take too much time and resources. The prince knew that they had come too far to turn back now, and so he pushed his men to adapt to the new environment. The soldiers grumbled at first, but soon they began to acclimate to the tropical climate, and before long they were ready to set foot on the planet.

The troops began to embark upon their transport ships, with Crown Prince Julian leading the way. About 200 troopers and a dozen transports flew out of the hangars of the Seraphina, their engines humming with anticipation. Morale was high among the men, as they were finally about to land on the very planet they were tasked with finding. The excitement was palpable, and Julian could feel the anticipation in the air.

As they made their descent to the planet's surface, the heat and humidity of the tropical climate became more and more apparent. The soldiers, most of whom were trained in arctic warfare, were not used to the oppressive heat. Many were sweating profusely, and some were already complaining about the conditions. But Julian remained determined to use his men to the fullest, as turning back now would mean wasting all the time and resources they had already invested in the expedition.

#### The Dissolution of the Velmor Union

In the year 340 IE, just after the First Galactic War between Velmor and Puu'Tih, the Velmorin Union began to dissolve. The war had taken a toll on both kingdoms, draining their resources and leaving them vulnerable to internal strife.

The Kingdom of Alinor, in particular, had suffered greatly during the conflict. Many of its citizens had lost their lives, and its economy had been devastated by the prolonged fighting. The once proud and prosperous kingdom was now in ruins, its people desperate for relief and stability.

As a result, the Alinorian leadership began to look inward, focusing on rebuilding their shattered kingdom and caring for their people. They saw the Velmorin Union as a burden, a drain on their already limited resources, and began to lobby for its dissolution.

The Kingdom of Ivenia, on the other hand, saw the Union as a vital part of their own security and prosperity. They had weathered the First Galactic War relatively well, thanks in part to their alliance with Alinor, and feared that the dissolution of the Union would leave them vulnerable to their enemies.

Despite their differences, the two kingdoms attempted to negotiate a peaceful separation. But as the talks dragged on, tensions between the two nations began to rise. Eventually, the negotiations broke down entirely, and the Velmorin Union was dissolved.

The Kingdom of Alinor retreated into isolation, focused solely on rebuilding their own kingdom and caring for their people. The Kingdom of Ivenia, meanwhile, struggled to maintain its own security in the wake of the dissolution. For years, the two former allies remained bitter enemies, each blaming the other for the dissolution of the once-great Velmorin Union.

### Government

#### Constitutional Framework

The Velmor Union, also known as the Velmor Confederation, was established by the Instrument of Government, a constitution that dictated the terms of the union between the United Republic of Ivenia and the High Kingdom of Alinor. This constitution was a product of years of negotiations and diplomacy, and it was carefully crafted to ensure that the union would be beneficial to both nations.

One of the key principles of the Instrument of Government was the emphasis on freedom. The constitution ensured that the citizens of both nations would retain their existing rights and freedoms, and that they would not be subject to any new restrictions or limitations as a result of the union.

At the same time, the Instrument of Government also recognized the importance of centralization and the need for a strong, unified government. To that end, it established a centralized government with the Velmor Confederation, which would be responsible for maintaining a well-sized armed forces that would be autonomous with their respective countries.

This autonomous armed forces would be responsible for the defense and security of the Velmor Confederation, and would be composed of soldiers from both Ivenia and Alinor. This would ensure that the Velmor Confederation had a strong, well-trained military that could respond quickly and effectively to any threats.

The Instrument of Government also defined the role of the government in the economic sphere, it allowed for a free market economy with a certain degree of planned economy to ensure a level of self-sufficiency for each nation. It also established a free-trade agreement between the two countries, allowing for mutual benefits and growth.

### Armed Forces

The Velmorin Armed Forces are the military forces of the Velmor Union, a powerful and technologically advanced nation. Comprised of the Velsyar (Army), Maritha (Navy), and Aerith (Air Force), the Velmorin Armed Forces are a formidable and well-trained fighting force, equipped with the latest in military technology. With a strong emphasis on discipline and strategic thinking, the Velmorin Armed Forces are a formidable force on the battlefield, capable of defending the Velmor Union and its interests with strength and determination.

The Velmorin Armed Forces use a typical military organization similar to other nations, with a clear hierarchy and chain of command. The Velmorin Army is divided into several divisions, each with its own specific responsibilities and tasks. However, what sets the Velmorin Armed Forces apart from other nations is its large army size.

A division in the Velmorin Armed Forces typically numbers around 40,000 to 50,000 troops, which is significantly larger than the divisions of other nations. This is due to the huge personnel count of the entire Velmorin Armed Forces, as well as the vast swathes of territory that the Velmor Union possesses. The Velmor Union is a large and powerful nation, and it requires a correspondingly large and powerful military force to defend it.

The Velmorin Armed Forces also makes use of the latest technology and equipment to give them an advantage in battle. They have advanced weaponry, communication systems, and transportation options that allow them to move large numbers of troops quickly and efficiently.

The large size of the Velmorin Armed Forces also allows for greater flexibility and versatility on the battlefield. With a larger number of troops, the Velmorin Armed Forces can engage in multiple operations simultaneously, and can respond quickly to any threat that may arise.

The Velmorin Armed Forces boasts a wide array of specialized units, each with its own unique capabilities and skills. These specialized units are designed to handle specific types of operations and environments, and they are an integral part of the Velmorin Armed Forces' overall military strategy.

One of the specialized units in the Velmorin Armed Forces is the Elven special forces. These elite troops are composed of skilled and highly-trained elves, and they are experts in stealth and reconnaissance operations. They are particularly effective in woodland and forested environments, and are often used for reconnaissance and intelligence-gathering missions.

Another specialized unit in the Velmorin Armed Forces is the desert specialized forces. These troops are trained to operate in arid and desert environments, and they are modeled after the ancient cataphracts. They are heavily armored and equipped with advanced weapons and equipment, and they are capable of conducting prolonged operations in harsh desert conditions.

Additionally, the Velmorin Armed Forces has elite siege warfare divisions. These divisions are specialized in the art of siege warfare, and they are equipped with the latest siege engines and weapons, such as hover tanks, mortars, and large lumbering howitzers. They are trained to breach the defenses of enemy fortifications, and they are a formidable force on the battlefield.

#### Velsyar (Army)

The Velsyar is the army branch of the Velmorin Armed Forces. It is responsible for the defense of the Velmor Union and for the conduct of ground operations. The Velsyar is composed of several armies, each with its own specific responsibilities and tasks.

The Velsyar is designed to act both offensively and defensively. It is capable of launching large-scale ground invasions and of defending the Velmor Union against ground invasions by potential adversaries. The Velsyar also has specialized units that are trained to carry out specific types of operations, such as reconnaissance and special operations.

Several armies of the Velsyar are placed in every Velmorin planet, ensuring that there is always a strong military presence on each planet. This allows the Velmorin Armed Forces to respond quickly to any threat that may arise on any planet.

The Velsyar also tolerates diversity within its ranks and file, and it encourages soldiers from different backgrounds and cultures to serve. This diversity of backgrounds and cultures allows the Velsyar to be more effective in the field and to be more responsive to the needs of the Velmor Union.

##### Jumptroopers

The Jumptroopers are a special unit of the Velmorin Armed Forces, composed entirely of airborne troops equipped with jetpacks. These soldiers are specially trained and equipped to operate behind enemy lines, and they are considered to be among the best special forces in the Velmorin Armed Forces.

There are around five divisions of Jumptroopers spread across the Velmor Union, each with its own specific responsibilities and tasks. These divisions are typically deployed in support of regular army units, and they are often used to conduct reconnaissance and special operations behind enemy lines.

The Jumptroopers deploy into battle using their jetpacks, which allow them to fly to their objective quickly and quietly. Once on the ground, they operate in small, highly-trained teams, using their specialized training and equipment to infiltrate enemy positions and conduct reconnaissance, sabotage and direct action operations.

The Jumptroopers are only ordered by the General Staff as special reserves, and are only deployed when the situation calls for it, as their training and equipment is expensive to maintain. They are considered to be one of the best units in the Velmor Union, and their actions have a significant impact on the battlefield.

##### Cataphracts

The Cataphracts are a special unit of the Velmorin Armed Forces, specializing in desert warfare. They are modeled after the ancient cataphracts, heavily armored soldiers who rode horses or camels into battle. The Cataphracts are trained to operate in arid and desert environments and are equipped with advanced weapons and equipment.

The Cataphracts ride horses or camels into battle, which allows them to cover large distances quickly and to move through the desert terrain with ease. They are able to maintain their supplies by using the animals to transport them and by using the desert resources to sustain themselves.

In battle, the Cataphracts use a combination of firearms and traditional weapons such as scimitars. Their heavy armor and horses/camels provide them with a significant tactical advantage in desert warfare. They are able to move quickly and strike hard, striking the enemy unexpectedly, and then withdrawing before they can respond.

The Cataphracts are deploy in the battlefield in small, highly-mobile units, which allows them to infiltrate enemy positions and conduct reconnaissance, sabotage and direct action operations. They are able to operate independently, and can sustain themselves in the desert for prolonged periods of time.

##### Company Wulf

Company Wulf is a division of the Velmorin Armed Forces specializing in arctic and snow warfare. They are specially trained and equipped to operate in extremely cold environments, such as the polar regions and high mountain ranges.

Company Wulf is composed of highly trained soldiers who are skilled in arctic and snow warfare tactics. They are able to operate in harsh conditions and are able to sustain themselves in extreme cold environments. They undergo rigorous training, including survival and combat training in arctic conditions.

The numbers of Company Wulf are kept secret, and the specific number of soldiers in this division is not made public. This is done to maintain operational security and to protect the soldiers of Company Wulf from potential adversaries.

Company Wulf utilizes wolves as transport in arctic environments, the wolves are trained to pull sleds and help the soldiers move through the snow. This allows the soldiers of Company Wulf to move quickly and quietly through the arctic terrain, and to surprise their enemies.

In battle, Company Wulf soldiers use a combination of firearms and hiking axes. Their firearms are specially adapted to work in extremely cold temperatures, and their hiking axes are used for close combat and as a tool to move through the snow.

#### Jester Company

Jester Company is a unit of the Velmorin Armed Forces that specializes in illusion warfare. They are trained to use deception, disguise, and misdirection to confuse and mislead their enemies. Jester Company is composed of highly trained soldiers who are skilled in commando tactics and ruse.

Jester Company soldiers fight by using a combination of stealth, disguise, and misdirection to infiltrate enemy positions and disrupt their operations. They use deception to create confusion and to make the enemy believe that they are somewhere they are not. They also use disguises to blend in with the enemy, and to move about undetected.

Jester Company soldiers act as special forces behind enemy lines, their numbers are kept secret, only a number of officials know who they are and what their mission is, this secrecy is crucial to the unit's effectiveness. They operate independently and are able to sustain themselves in the field for prolonged periods of time.

In battle, Jester Company soldiers use commando tactics and ruse to win engagements. They infiltrate enemy positions and disrupt their operations from within, using deception and misdirection to create confusion and to make the enemy believe that they are somewhere they are not. They also use disguises to blend in with the enemy and to move about undetected.

##### Zero Unit

Zero Unit is a unit of the Velmorin Armed Forces that specializes in gravity warfare. They are trained to operate in zero gravity environments, such as in space, aboard ships or in facilities where gravity is artificially manipulated. They are known as the space marines of the Velmorin Navy.

Zero Unit soldiers board ships by using specialized equipment such as grappling hooks, space suits, and thrusters. They are able to move quickly and quietly through the ship, using the zero gravity environment to their advantage.

Once on board, Zero Unit soldiers act as special forces, infiltrating enemy ships and disrupting their operations from within. They are able to move through the ship undetected, using their specialized training and equipment to navigate the zero gravity environment.

Zero Unit soldiers are also equipped with specialized trap grenades called GCGs, these grenades are able to manipulate gravity within a certain area, causing enemies to float helplessly, making them easy targets for the Zero Unit soldiers.

In battle, Zero Unit soldiers use a combination of firearms, knives and GCGs to trap and eliminate enemies. They are able to move quickly and quietly through the ship, using the zero gravity environment to their advantage. They are able to infiltrate enemy ships, disrupt their operations from within, and effectively eliminate the enemy crew.

##### Sturm-Army

The Sturm-Army is a small branch of the Velmorin Armed Forces that specializes in trench and siege warfare. They are trained to encircle units or settlements, and to bombard them until they either surrender or are annihilated. The Sturm-Army is known for its ability to move quickly, using tanks to flank enemy positions while their main force advances and attacks the center.

The Sturm-Army begins an operation by encircling the enemy unit or settlement. They use their artillery to bombard the enemy positions, forcing them to either surrender or to defend themselves in a weakened state. Once the enemy is surrounded and bombarded, the Sturm-Army moves in with their tanks and infantry to attack the center of the enemy position.

The Sturm-Army uses their tanks to flank enemy positions, moving quickly and silently to take the enemy by surprise. Once the enemy is surrounded, the Sturm-Army uses their artillery to bombard the enemy positions, forcing them to either surrender or to defend themselves in a weakened state.

Once the enemy is weakened, the Sturm-Army moves in with their tanks and infantry to attack the center of the enemy position. The Sturm-Army is known for its ability to move quickly and to take the enemy by surprise, making them an effective force in trench and siege warfare.

#### Leadership

##### Minister of War

The Minister of War is a high-ranking government official who is tasked with the organization and well-being of the Velmorin Armed Forces. The Minister of War is responsible for the overall direction and coordination of the Velmorin Armed Forces, and he works closely with the Velmorin Army General Staff to ensure that the Velmorin Armed Forces is properly equipped, trained and ready to carry out its operations.

The Minister of War is typically picked from one of the members of the Velmorin Army General Staff, usually someone with a proven track record of military leadership and experience. This ensures that the Minister of War has the necessary knowledge and experience to effectively lead the Velmorin Armed Forces.

The Minister of War is responsible for the overall defense of the Velmor Union, and he plays a critical role in keeping the Velmor Union safe from threats both internal and external. He coordinates the activities of the Velmorin Armed Forces with other government agencies and international partners to ensure that the Velmor Union is protected from potential adversaries.

The Minister of War is also responsible for the allocation of resources, such as weapons, equipment, and personnel, to the Velmorin Armed Forces, and he works closely with the Velmorin Army General Staff to ensure that the Velmorin Armed Forces has the necessary resources to carry out its operations.

##### General Staff

The Velmorin Army General Staff is a council of high-ranking generals from every branch of the Velmorin Armed Forces. This council is responsible for discussing and planning the movements, strategies, and reforms of the Velmorin Army. The council is led by the Chief of the General Staff, who is the highest-ranking officer in the Velmorin Army and serves as the principal military advisor to the Minister of War.

The Velmorin Army General Staff is responsible for the overall direction and coordination of the Velmorin Armed Forces. They are responsible for developing and implementing military strategies, as well as for the organization and training of the Velmorin Army. They also play a key role in the development of new weapons, equipment and tactics.

The Velmorin Army General Staff is composed of a diverse group of generals, each with their own unique area of expertise. The council includes generals from the Velmorin Army, Navy, and Air Force, as well as specialists in areas such as logistics, intelligence, and special operations. This diversity of experience and expertise enables the council to make informed and well-rounded decisions that are in the best interest of the Velmorin Armed Forces.

The Velmorin Army General Staff is also responsible for the allocation of resources, such as weapons, equipment, and personnel. They ensure that the Velmorin Armed Forces has the necessary resources to carry out its operations, and they work closely with the Ministry of War to ensure that the Velmorin Armed Forces is properly funded and equipped.

In summary, the Velmorin Army General Staff is a council of high-ranking generals from every branch of the Velmorin Armed Forces. They are responsible for discussing and planning the movements, strategies, and reforms of the Velmorin Army, and for ensuring that the Velmorin Armed Forces is properly funded and equipped. They are directly subordinate to the Minister of War and play a key role in the overall direction and coordination of the Velmorin Armed Forces.

##### Officer Corps

The Velmorin officer corps is the leadership of the Velmorin Armed Forces, responsible for the command and control of the Velmorin Army. The officer corps is composed of a wide range of officers, from non-commissioned officers (NCOs) to high-ranking field marshals.

The NCOs, also known as non-commissioned officers, are the backbone of the Velmorin officer corps. They are responsible for the day-to-day management of the Velmorin Armed Forces and play a crucial role in the training and development of the soldiers under their command. They are the first point of contact for soldiers and are responsible for their well-being and discipline.

The Velmorin officer corps also includes a wide range of commissioned officers, from lieutenants to generals. These officers hold the highest ranks in the Velmorin Armed Forces and are responsible for the overall command and control of the Velmorin Army. They are responsible for the planning and execution of military operations and are responsible for the welfare and discipline of the soldiers under their command.

The Velmorin officer corps is led by the Field Marshals, who are the highest-ranking officers in the Velmorin Armed Forces. They are responsible for the overall direction and coordination of the Velmorin Armed Forces and are the principal military advisors to the Minister of War. They are responsible for the overall strategy of the Velmorin Armed Forces and are responsible for ensuring that the Velmorin Armed Forces is properly equipped and trained to carry out its operations.

In terms of day to day lives, Velmorin officer corps members are highly trained and dedicated professionals, who spend most of their time in the field, planning and executing military operations. They are also responsible for the welfare and discipline of the soldiers under their command and spend a significant amount of time training and mentoring their troops. They are expected to set a good example for the soldiers under their command and to lead by example.

In conclusion, the Velmorin officer corps is the leadership of the Velmorin Armed Forces, responsible for the command and control of the Velmorin Army. It is composed of a wide range of officers, from NCOs to Field Marshals, who are responsible for the day-to-day management of the Velmorin Armed Forces and play a crucial role in the training and development of the soldiers under their command. They are responsible for the overall direction and coordination of the Velmorin Armed Forces and work closely with the Minister of War to ensure that the Velmorin Armed Forces is properly equipped and trained to carry out its operations.

##### Military Academies

The Velmorin Military Academies are the premier institutions for the training and development of young officers in the Velmorin Armed Forces. These academies provide a rigorous education in military strategy, tactics, and leadership, and they are designed to produce the next generation of great generals for the Velmorin Armed Forces.

The academies are open to young men and women who are interested in pursuing a career in the Velmorin Armed Forces. They provide a comprehensive curriculum that includes classes in military history, strategy, tactics, leadership, and a variety of other subjects. The academies also provide opportunities for hands-on training, such as field exercises, simulations, and live-fire training.

The Velmorin Military Academies are funded by the Velmorin government and are governed by a board of trustees. The board is responsible for the overall direction and management of the academies, and it works closely with the Velmorin Armed Forces to ensure that the academies are providing the best possible education for the young officers.

The academies are spread across the continents of each planet, with the largest and most prestigious academy being the Lynelin Grand Military Academy in Lynelin. This academy is considered to be the premier institution for military education in the Velmorin Union and is the alma mater of many of the Velmorin Armed Forces' most accomplished leaders.

In summary, the Velmorin Military Academies are the premier institutions for the training and development of young officers in the Velmorin Armed Forces. They provide a comprehensive education in military strategy, tactics, and leadership, and are designed to produce the next generation of great generals for the Velmorin Armed Forces. The academies are funded by the Velmorin government, governed by a board of trustees, and spread across the continents of each planet, with the Lynelin Grand Military Academy being the most prestigious among them.

#### Maritha (Navy)

The Maritha, also known as the Navy of the Velmor Union, is a formidable force that is responsible for the protection and defense of the Velmor Union's territories and interests. It is composed of several autonomous navies, with some being controlled by members of the Union and others being jointly controlled.

The Maritha is equipped with state-of-the-art technology, including advanced ships that are capable of faster-than-light travel, and sophisticated weapons systems. These ships are also equipped with advanced artificial intelligence systems and advanced navigation systems, to ensure safe and efficient travel through the stars.

The Maritha also has specialized units, such as Zero Unit, a unit specializing in gravity warfare, who board ships and trap enemies using specialized trap grenades named GCGs, and are considered as the so called space marines of the Navy.

The Navy also has its own fleet of submarines, which are used for reconnaissance and stealth operations. They are also equipped with advanced sonar systems and torpedoes, which makes them a formidable force underwater.

The Maritha is not only responsible for the protection of the Velmor Union's territories, but it is also responsible for the protection of trade routes and the maintenance of peace and security in the galaxy. The Maritha has a strong reputation for its professionalism, bravery and its ability to maintain peace and security in the galaxy.

##### Grand Admiral-Generals

The main leaders in the Velmorin Navy, known as the Maritha, are the Grand Admiral-Generals. There are a total of 20 Grand Admiral-Generals in the Navy, 2 of whom represent the Navy in the General Staff. They are responsible for the overall command and control of the Navy and the protection of the Velmor Union's territories, trade routes, and interests.

The Grand Admiral-Generals control several fleets within the Navy, each of which is responsible for a specific area of operations. One of the most prestigious fleets that they control is the Home Fleet, which is responsible for the protection of the Velmor Union's home planet and its immediate surroundings.

The Home Fleet is considered to be the most elite and powerful fleet in the Navy, it is composed of advanced ships, equipped with the latest technology and weapons systems, and is manned by the most experienced and skilled sailors in the Navy. It is responsible for the defense of the Velmor Union's home planet and the protection of its citizens and their interests.

The Grand Admiral-Generals also control other fleets, such as the Expeditionary Fleet, which is responsible for the exploration and colonization of new territories, and the Battle Fleet, which is responsible for the protection of trade routes and the maintenance of peace and security in the galaxy.

##### Organization

The Velmorin Navy, known as the Maritha, is organized into fleets, which are then composed of battlegroups. Each battlegroup is typically composed of hundreds of ships, which are organized into different types of ships such as cruisers, destroyers, frigates, and support ships.

The battlegroups are designed to be self-sufficient and can operate independently if necessary. Each battlegroup is led by a flag officer, who is responsible for the overall command and control of the ships in the battlegroup.

Within each battlegroup, there is also a special squadron called the Guard Squadrons. These squadrons are composed of capital ships, which are the largest and most powerful ships in the Navy. The Guard Squadrons are responsible for providing protection and support to the other ships in the battlegroup. They are equipped with the most advanced weapons systems and have the strongest armor and shields.

The Guard Squadrons play a critical role in the Navy, they are often used as the main strike force in battle, and they are responsible for engaging the enemy's capital ships. Their large size and powerful weapons make them formidable opponents, and they are often able to turn the tide of battle in favor of the Velmorin Navy.

In conclusion, the Velmorin Navy is organized into fleets, which are then composed of battlegroups. Each battlegroup is typically composed of hundreds of ships, which are organized into different types of ships. Each battlegroup is led by a flag officer, who is responsible for the overall command and control of the ships in the battlegroup. Within each battlegroup, there is also a special squadron called the Guard Squadrons, which are composed of capital ships and play a critical role in the Navy, providing protection and support to the other ships in the battlegroup and engaging the enemy's capital ships.

##### Home Fleet

The Home Fleet is considered to be the most prestigious fleet in the Velmorin Navy, known as the Maritha. The Home Fleet is tasked with the protection of the Velmor Union's home planet and its immediate surroundings, it is responsible for the defense of the Velmor Union and its citizens from any internal and external threats.

The Home Fleet is the most well-equipped fleet in the Velmor Union, it is composed of advanced ships, equipped with the latest technology and weapons systems. The Home Fleet also has access to the most advanced sensor systems and communication equipment, which allows them to detect and respond to any potential threats in a timely manner.

The best officers in the Navy strive for a position within the Home Fleet, as it is considered to be the most elite and prestigious fleet in the Navy. Serving in the Home Fleet is considered to be a great honor, and it is an opportunity to be part of the Navy's most elite and powerful force.

The Home Fleet's ships and crew are well-trained and experienced, they are able to operate in any environment, whether it's in space, on the planet surface or underwater. They have a reputation for their professionalism, bravery and their ability to maintain peace and security in the Velmor Union.

#### Aerith (Air Force)

The Aerith is the air force branch of the Velmor Union's military. It is responsible for carrying out aerial warfare and maintaining air superiority in support of ground troops. The structure of the Aerith is divided into several squadrons, each with its own area of expertise and specialization. These squadrons include bomber squadrons, fighter squadrons, and transport squadrons.

The Aerith is organized under a unified command structure, with a central headquarters overseeing all operations. Each squadron is led by a squadron commander, who reports to the central command structure. The Aerith works closely with other branches of the Velmor Union's military, such as the ground forces and navy, to ensure seamless coordination and effectiveness in operations.

The Aerith is equipped with a wide range of aircraft, including bombers, fighters, and transport planes. These planes are outfitted with advanced technology and weaponry, such as missiles, bombs, and machine guns. The pilots and crew of the Aerith undergo rigorous training to ensure their proficiency and readiness for combat operations.

In addition to its primary mission of aerial warfare, the Aerith also provides support for ground troops through close air support and reconnaissance operations. The cooperation between the Aerith and other branches of the Velmor Union's military is crucial to the success of all military operations, and the Aerith plays an essential role in ensuring the safety and success of Velmorin forces.