Death Lord

Death Lord is the final boss for the Trial Quests given to a Necromancer. She is the enemy of Amara, Goddess of Light, whom she calls a filthy goddess who wears an innocent smile to hide her dark heart. Death Lord is the first true Master of Necromancy; though it existed long before she was born, Death Lord was the person who gathered it into a proper art and created the three Occultations: Shattered Bone, Cold Rot, and Legion.

She wields an army of over 100,000, called the Immortalis Legions.

Before becoming Death Lord she was a Frost dragon, and her true appearance is that of a tall, beautiful, pale skinned woman with sharp teeth, green reptillian eyes, black hair, and horns protruding from the sides of her head. Her combat form resembles a large glowing death knight.

Death Lord's Boundary is the **Necropolis**, A massive dimension the size of a large city. At the top of the Necropolis is the Solarium, marked by a massive Bell containing human souls, and called the Bell of Eternity. An artifact that stands at the top even among Divine grade artifacts. That little suckling bottle that the goddess Amara grants you heroes is worth as much as manure compared to this. All that lazy goddess did was shape shards from her heavenly domain. Compare that to this artifact of mine. Its metal is abyssal iron harvested from the deepest, most dangerous dungeons of the realm. To find enough took three centuries of diving into dungeons. It was shaped in the very forge of Corinthisus, the Dragonsmith whose lowliest artifacts are of the Mythic grade. Quenched in waters harvested from the Soul Stream itself - that was a journey that took another two centuries. The sacrifice of two Millennial Dragon souls went into enchanting it. The battle needed to slay those two and take their souls cost another century and nearly her life. An artifact five hundred years in the making. Effectively, it acts as a power source to keep Necropolis stable.

## Subordinates

### Deathguard

Death Lord's most elite subordinates are known as Deathguard. There are 5 members denoted from First Deathguard to Fifth Deathguard. This number, however, does not necessarily denote their strength, but merely the order in which they joined. Rella is the undisputed strongest, and peak Volantis is either second or third.

#### First: Rella the God Slayer

was the estranged daughter of a High God called Rathos who was basically the equivalent of Zeus in Elden World, and in raw firepower, she exceeded even the Death Lord with massive area of effect lightning barrages.

#### Second: Curator Medula

is an Archdemon and an academic type who enjoys research and experimentation. She is tall and skinny, about 1.9m. She was dressed in a long black trench coat, with the coat tail reaching almost down her ankles. Almost all of her skin was covered, her hands wrapped in what looked like bandages and her feet clothed in black boots. The lower half of her face was wrapped in bandages as well. The only thing really visible about her was her upper face, the skin pale in shade and marked along the cheeks with a line of gleaming red runes. Her eyes were a very orange-red, covered a little by a thin curtain of white bangs. Deep, tired crease lines and dark circles decorated her eyes, giving her a positively 'done with this all' aura. Four red horns sprouted from the sides of her white hair, indicating her status as an Archdemon. If Aldrich remembered correctly, she was level 80+. She served as the curator of the Necropolis, specializing in spatial magics to keep things moving throughout the forbiddingly large structure.

#### Fourth: Wai'Ki the Spirit Caller

was a somewhat small woman who held a far more welcoming aura with a shy but big smile. She daintily grasped a wooden sta ending with a glowing blue ower head in front of her. Her garb consisted of a chest covering and ankle length skirt made of leaves and ?owers knitted together with bones. Unlike with Medula, this outfit bared quite a bit of her tanned skin. Her lengthy, forest green hair was tied in a bun set with narrow bone spikes as hair pins. Deer antlers glowing with a spectral blue shine sprouted from her head. And this, Aldrich recognized, was Wai'Ki the Spirit Caller, the fourth of the Deathguard. Level 60+.

#### Fifth: Volantis, Tyrant of Bone

is a living armor who follows Occultation of the Shattered Bone. While he was still alive, Volantis was an Orc named Gorr the Bone Taker, who was killed by Demons and turned into a Living Armor for them, his memories sealed. After his memories were returned to him by Aldrich, he regained his top-tier Shaping skills

### Giant Smiths

Death Lord has five giant smiths under her command that manufacture her equipment.

* Bel - Death Lord's personal blacksmith
* ???
* ???
* ???
* Bors - the smith Death Lord gave to Aldrich.

## Quotes

* *"Necromancy was an old power that predated even my ancient birth, but it was I who gathered it into a proper art. To use any of its spells is to in part draw from me in the same way that a Lifelight priest draws from that ugly goddess when they cast their self-righteous little sparkles."*

* *Yet, I will say this. I have never met one with a Boundary core that is anywhere in between. Either it is warm, or it is cold. You, Death Walker, I sense are the type that does not hold much warmth within you. You have the marks of one that has suffered, of one whose feelings and actions have chipped and worn away with abuse." "And which of those were you? Warm or cold?"* *"Warm. Very warm." The faint suggestion of a smile tugged at the edges of the Death Lord's lips. It was hard to read, almost imperceptible, but it did not escape Aldrich's sharp sight. The smile, if it had fully formed, would have been a nostalgic one. The type one got when looking back at old times. Good, happy old times. But times old enough that they would never come back.*