Fae

Faeries or Faes are supernatural beings with powerful connection to chaos, emotions and nature. Fae are paradoxical master manipulators and illusionist yet are unable to lie. The Fae are an uncanny kind, which cannot be understood, their minds too alien to mankind. Although they may sometimes be amicable or even helpful, they may turn to malefice without a moment's notice.

The Fae follow complex rules of etiquette that are typically hard to understand for mortals, assisting those who follow them while punishing those who make the offense of breaking them even unwittingly.

The Fae have a powerful connection to nature and dwell in the primal world, a world where civilization has not polluted its surface. Fae may travel between worlds at certain places such as mushroom circles, ancient cairns, and groves of trees sacred to their kind.

## Origins

The Church holds that the Fae were the second attempt of the Creator to create the world after Daemons were lacking in soul, but the fae was too volatile, being shapeless like water. So the creator left their world and attempted another act of creation.

## Interaction with Others

The Fae are unquestionably alien and operate on a system of morality incomprehensible to humans, although they are not inherently malevolent, often unable to understand how they might hurt mortals, or vengeful when their sensibilities have been offended. The Fae are more commonly encountered by mortals than Daemons.

Faes and Deamons are eternal enemies who despise one another, it is inevitable for them to fight without mercy when the two breed meet.

## Types of Fae

* Leanansidhe: Fairy lovers who attach themselves to artists and other creative souls, inspiring them into manic creative frenzy until they burn out fast from lack of rest.
* Brownie: Brownies are small fae about a foot in height who secretly make their homes in rural locations such as farmhouses where they perform tasks while nobody is watching in exchange for part of the farm's produce like cereals and milk. Brownies are generally harmless unless offended wherein they become mean and incredibly petty housemates until the tenants run away.
* Redcap: Redcaps are brutish fae who enjoy fighting, terrifying and hurting others, they typically carry large weapons. Their name comes from their woolen cap they soak in the blood of their victims.
* Aos Si: Are human-like beings of extraordinary grace and beauty, their lifestyle is focused in a romanticized version of mortal noble courts and knighthood, with highly elaborate rituals and complex rules of etiquette and honor. Because of the complexity of these unspoken rules many mortals end up offending their Aos Si hosts, or accidentally indebting themselves (and ask what the rules are endebts one to the explainer)
* Erkling: Are mean faerie who are known to kidnap or lure young children to their lairs only to then torment them in cruel games which often end with the child's death.
* Sprite: Sprites are small balls of light with butterfly or dragonfly wings, they are largely harmless but playful and may use their power to play pranks on travellers or lure them into getting lost.
* Nymph: Are beautiful women who often play and swim nude in natural water sources deep in woodlands, Nymphs are very shy creature who although gentle to the right people are known to punish peepers and perverts.
* Kelpie: Kelpies are fae water horses. Kelpie are prideful creature who will not allow others to ride them, drowning those who attempt to force them into doing so.
* Changeling: Changelings are faerie children who have been replaced with a kidnapped human child, forcing the parent to raise them as their own, or challenge the Changeling's mother for the return of the taken human child.
* Tengu: A fae from Yuani lands, Tengu are prideful swordsmen who challenge all they meet to defeat them. Should one be defeated the Tengu either claims a trophy or leave a scar on their defeated opponent, if one defeats a Tengu they may in turn claim a boon from the Tengu such as a service or their magical sword. Tengu are shapeshifters who can appear as human but are large humanoid birds in their native form.
* Faun: Fauns are part goat and part human, they are careless faeries who are only concerned with music, dance, art, and sex. Fauns are known to be able to appear as a human's true lover, and seducing them in this disguise. Many a witchblood are descended from such deception.
* Grim Mocker: Grim Mockers are small figures made of blue flames who hang around site of tragedies which they find hilarious. The Mockers are able to enchant people to 'play' with them, which causes their victim to rapidly age. If endangered the grim mockers typically will raise the body of their victims as zombies and run away.
* Ninurta: Ninurta are powerful nature creatures who are able to influence the growth of plants around them. Their power is light but they are able to feed on the hearts of sacrifices given to them to become more powerful.