Eternal Witnesses

*“It was at that point a truly strange encounter did occur. The air crackled, energy and light-filled the air. In that instant, a hunched over humanoid figure blinked into existence. The creature hurriedly checked it’s surroundings, it’s robe twirling and the strange assortment of trinkets clinking together. Then it saw me and my associate. We were met with a cold dead stare.*

*The next few events still bemuse me even whilst writing this down.*

*My associate charged the creature. Out of fear or duty to me. I will never know. But as he reached the creature, at that moment, the same energy that summoned the creature swallowed both it and my associate. Without a trace, they had vanished before my eyes. A week later I had heard new’s of a skeleton wearing exactly the same clothes as my associate on that day, appearing where we’d last stood together.”* - Bartholomew Horingglow, Bestiarum Vocabulum, Aether, Vol II.

**Place of Origin**

The Eternal Witnesses are believed to be an alien race to our world. No settlements have been found, and no evidence of their existence has been unearthed on Aether.

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**Rarity**

Eternal Witnesses are extremely rare. There are only a handful of accounts that can be linked to these beings in Aramoor’s records.

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**General Overview**

Not much is known about Eternal Witnesses; they are a race of people that left their dying civilisation and time in search of a solution. In their journeys, they have discovered that leaving was a lot easier than returning. Now adrift in time as the centuries passed, so did their chances of returning home.

As a traveller and visitor to countless times, where their race is all but non-existent, over the centuries of travel, this one great race has been pushed to insanity—making them jittery and paranoid of strangers wherever or whenever they go. An Eternal Witness convinced that no harm would come to it may ask for aid. In return, they can offer long lost and ancient items as rewards.

This creature can visit any time and any place. However, they tend to travel to places that will be significant to their people. They find comfort in being in the right place, even if it isn’t the right time.

**Race Alignment**

Chaotic Neutral - values their own liberty but doesn’t strive to protect others' freedom. Avoids authority, resents restrictions, and challenges traditions.

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**Race Abilities/Affinities**

~ *Time Travel*

The Eternal Witnesses are covered in glowing blue tattoos. These tattoos contain the magical fuel required to make their jumps through time. After a big jump, the tattoos will dull in colour. The glow will return as the magical fuel recharges over time. In the meantime, small jumps in time can still be achieved in this state.

In combat, an Eternal Witness may jump a PC 2 -3 days into the future with them to single them out and avoid a group fight. The creature can even have its future self, jump to the current time and aid itself in a fight. If the current traveller is killed, the future one fades into nonexistence.

**Appearances**

Eternal Witnesses are tall, spindly humanoids. They average around 7ft when stood up straight and weight about 80 pounds.

Eternal Witnesses wear hooded, full-length robes often weather-beaten and dirty. They also carry an old and cracked leather backpack filled with an eclectic collection of oddities and treasures from all over time. They will carry a long walking staff that can be used as a weapon if required.

Under the robe is what remains on the creature’s body, emaciated and gaunt. The effects of the of their time magic have sped up the ageing of the body drastically. In an attempt to slow the effects the flow of time has on them, they cover their skin in wraps, mummifying themselves, to preserve what is left of their bodies. The glow of their fully charged tattoos can still be seen through these wraps.

**History**

The Eternal Witnesses are a race out of time. In their time, their way of life and civilisation is on the brink of annihilation. They had mastered the arcane art of time magic. Therefore, in a desperate attempt to save their people, they fled back and forward into time, in search of an answer, a way to reverse their untimely doom.

This search, through time, has resulted in the mass dispersal and isolation of their race. No one knows if they have found the answer they were in search of. Even if they did, over multiple uses the time magic has lost its accuracy. For centuries some have tried repeatedly to return to their time and home, failing every time, they are now stranded in time.

**Created by MrBiscuits**

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