Rules: Pages

## Unit pages

put this in the source and then change everything to the unit you are writing about

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<sub>Underlined text or values indicate a change from the previous level.</sub>

== Stats ==

=== Lvl 1 ===
Militia is often raised to mount a last minute defence. They are quickly produced defensive units, but are slowing down attacks more than actually supporting them. Nevertheless they can be used to conquer provinces.
{| class="mw-collapsible mw-collapsed fandom-table"
! colspan="3" |Research
! colspan="3" |Core Stats
! colspan="3" |Attack Stats
!Unit
!Attacking
!Defending
! colspan="3" |Costs
! colspan="3" |Special Features
! colspan="3" |Terrain Effects
!Terrain
!Speed
!Damage Bonus

=== Level 2 ===
After the devastating losses of the Great War, even light combat units are provided with the best possible protection in order to keep the losses of troops as low as possible. The Militia's hit points are increased
{| class="mw-collapsible mw-collapsed fandom-table"
! colspan="3" |Research
! colspan="3" |Core Stats
! colspan="3" |Attack Stats
!Unit
!Attacking
!Defending
! colspan="3" |Costs
! colspan="3" |Special Features

=== Level 3 ===
In order to increase the effectiveness of Militias, especially in house-to-house combat, grenades are provided for greater damage.
{| class="mw-collapsible mw-collapsed fandom-table"
! colspan="3" |Research
! colspan="3" |Core Stats
! colspan="3" |Attack Stats
!Unit
!Attacking
!Defending
! colspan="3" |Costs
! colspan="3" |Special Features

=== Level 4 ===
Improved Militias are trained to fight in urban terrain. This increases their combat strength and allows them to remain invisible in cities to enemies without scouts.
{| class="mw-collapsible mw-collapsed fandom-table"
! colspan="3" |Research
! colspan="3" |Core Stats
! colspan="3" |Attack Stats
!Unit
!Attacking
!Defending
! colspan="3" |Costs
! colspan="3" |Special Features

=== Level 5 ===
Standardized Militia equipment enables the Militia to be equipped with steel helmets and improved armor, which increases the overall hit points of the unit.
{| class="mw-collapsible mw-collapsed fandom-table"
! colspan="3" |Research
! colspan="3" |Core Stats
! colspan="3" |Attack Stats
!Unit
!Attacking
!Defending
! colspan="3" |Costs
! colspan="3" |Special Features

=== Level 6 ===
Standardized Militia armament enables the Militia to be equipped with better rifles and grenades, which increases the overall damage of the unit.
{| class="mw-collapsible mw-collapsed fandom-table"
! colspan="3" |Research
! colspan="3" |Core Stats
! colspan="3" |Attack Stats
!Unit
!Attacking
!Defending
! colspan="3" |Costs
! colspan="3" |Special Features

=== Level 7 ===
Advanced Militias are equipped with urban camouflage uniforms and are led by NCOs with frontline experience. They are even more difficult to detect in cities and have better combat values.
{| class="mw-collapsible mw-collapsed fandom-table"
! colspan="3" |Research
! colspan="3" |Core Stats
! colspan="3" |Attack Stats
!Unit
!Attacking
!Defending
! colspan="3" |Costs
! colspan="3" |Special Features

=== Level 8 ===
Standardized marching baggage enables the Militias to be relocated more quickly, thus increasing their movement speed.
{| class="mw-collapsible mw-collapsed fandom-table"
! colspan="3" |Research
! colspan="3" |Core Stats
! colspan="3" |Attack Stats
!Unit
!Attacking
!Defending
! colspan="3" |Costs
! colspan="3" |Special Features

=== Level 9 ===
Militias are equipped with light machine guns, which increases the damage of the unit.
{| class="mw-collapsible mw-collapsed fandom-table"
! colspan="3" |Research
! colspan="3" |Core Stats
! colspan="3" |Attack Stats
!Unit
!Attacking
!Defending
! colspan="3" |Costs
! colspan="3" |Special Features

==Research and Production Times==
{| class="mw-collapsible fandom-table"
! colspan="4" |Research
! colspan="4" |Production Time
!Province
!Lvl. 1-4
!Lvl. 5-7
!Lvl. 8-9
```