recursal/Fanatic-Fandom huggingface dataset:
George

**Information**Gallery

* Face (1)
* Overworld (1)

**George** is the head librarian of the library in Refuge. She has six different personalities that The Player can possibly meet, correlating to the six faces of a standard die.

## Personalities

1. Quite egocentric and cooperative. Speaks in a poetic or narrative manner and usually talks in the third person.
2. Stressed out and rude most of the time. Tends to be easily agitated.
3. Tired, mostly worried and hopeless. Seems to have low self-esteem.
4. Cheerful and optimistic demeanor. Very encouraging and excitable.
5. Motherly and kind. Speaks in a gentle manner and cares for Niko.
6. Very casual demeanor. Speaks in a chill and friendly manner.

All lines from the different versions of George can be found here.

## Background

George was created by The Author as an NPC for the World Machine. She appears to be dedicated to someone who believed in the multiverse theory and compared it to rolling a die, hence George's die-shaped head. She has worked with The Author, acting as the editor and publisher of his books before he disappeared from The World, although some of his manuscripts seem to have continued to appear out of nowhere. The reason for this is unknown.

## Trivia

* George was designed by Eliza.
* Out of all the characters, George has the most spritesheets and facial expressions (tied with Niko and Entity Niko), due to her having six different iterations.
* George is in her late 30s.
* George is a diehard tea drinker, but might switch over to coffee during stressful times.

## References

1. ↑ http://nightmargin.tumblr.com/post/167211858951/how-old-is-george-during-the-events-of-oneshot
2. ↑ https://nightmargin.tumblr.com/post/167492149321/does-niko-like-tea-or-coffee-what-about-george
Rose Lalonde

~~roze is character, shes fuckin BORINGGN~~

**Rose Lalonde** is one of the main characters of Cool and New Web Comic, otherwise known as **testacleTheorist** on her pesterchum account, and is one of the few people who are not affected by the shittiness.

Her personality is hardly changed from Homestuck, but she seems to act with the intention of restoring the shittiness and saving her friends; opposed to Rose's behaviour in Homestuck where she worked independently from others in order to sabotage Sburb.

Her mom was killed when Jack Noir drove a spaceship down LOLAF. Mom pushed Rose to the side, saving her, but in the end Mom herself were killed. After this, Rose and Jack proceed to be in cahoots, resulting in a Unity of Thorns.

She has a song dedicated for her in the cool and new web comic voulem. 1, called Completely Delusional.
Kelvin

* Face
* Overworld
* Bio

**Kelvin** is a character that can be found in the back alley of Refuge, accompanied by several cats. He is a tall humanoid robot with a furnace resembling a radiator for his head, with multiple steam pipes and exhausts jutting out from the sides, top, and back. He wears a long-sleeved button-down shirt, a black bow tie, suspenders, and dark pants and shoes. All of his clothing and features are colored a shade of red, which may be a result of the light he is emitting.

Upon interacting with him, Kelvin mentions the cats like the warmth and are brought to it, where he takes care of them.

In OneShot: World Machine Edition, Kelvin's bio reads:

"*A space heater robot that has claimed one of the corners of the Refuge's back alleys as his own. Kelvin's warm body naturally attracts a lot of cats, and he seems to have developed some kind of bond with them. Kelvin is always willing to offer his warmth and comfort to any creature that wanders by.*

*Technically the lamplighter's neighbour, but they don't interact much...*"

## Personality

Kelvin claims to be bound by his programming and that he must fulfill his original purpose of giving warmth. He appears to be rather caring, offering to share his heat with Niko.

## Trivia

* Kelvin's name is likely based on the Kelvin unit of temperature, as he emits heat.
* Kelvin is possibly tamed, as his text is properly capitalized and he speaks more like a person compared to most robots. However, he still appears to have to fulfill his purpose in providing warmth.
	+ This behavior is similar to The World Machine, where they act (and are) Tamed but do not realize it, therefore continuing to function as if they weren't.
	+ It is likely that Kelvin was tamed due to alleyway cats spending lots of time with him.
Interrogation Room

The Interrogation Room, aka *B8*, is a location in CASE: Animatronics. It is a sublocation of Aurora Police Department.

## Description

The Interrogation Room consists of two small rooms, each containing a desk with a lamp. The rooms are connecting by a door and a large one-way glass screen which is opaque from the side that the player initially enters from. The desk contains a battery which can be used to power the radio, a phone, and one of the collective Notes, specifically Note 5.

## Tactics

John Bishop will first enter *B8* after 3AM once the player collects the yellow keycard from the safe in the Director's Office at *B6*. Scott will speak to the player over the phone on the desk, at which point The Owl will appear in the doorway between the two rooms. The Owl will attack if the player breaks eye contact so she must be avoided by backing out of the room while still looking at her until a safe distance has been created, ideally closing the door to *B8* at the same time, at which point the player may look away and hide.

During the rest of the game *B8* will not be checked by The Wolf, however it can enter the room if it has already spotted the player and has given chase. The Cat is also unable to access the room through the ventilation as there is no vent access, however if The Cat has left the vents and is roaming the location it can follow the player if spotted, similar to The Wolf. The Bear is also not encountered in the Interrogation Room, however The Owl may spawn in *B8*, although it will only ever spawn in the first room and not the room behind the one-way glass.

## Trivia

* The Owl can spawn in the room if you are on the other side of the glass, however it cannot see the player through the one-way glass.
* Strangely, although the Owl seems to be able to see the player through the glass when Bishop first meets it, it cannot see through glass anytime during gameplay.
* The Interrogation Room is the only room in the game that The Wolf does not check at all.
* The Interrogation Room is the safest place in the entire game, as neither The Cat nor The Wolf enter it regularly, and the second room is safe from the eyes of the Owl.
* The note found in *B8* seems to reference the Bite of '87.

## Gallery

The Owl in the Interrogation RoomThe note found in B8
Roomba

**Information**Gallery

* Roomba
* Niko riding the Roomba

The **Roomba** is a device in one of the apartments. If it is interacted with, Niko can ride it until they attempt to leave the room. Riding on it unlocks the Steam Achievement "We Ride At Dawn", bearing the description "Nyooooom".

If Niko rides the roomba in OneShot: World Machine Edition, the song "IT'S TIME TO FIGHT CRIME" plays.

1. ↑ https://youtu.be/SW34cFWFRKE?t=943
*(Timestamp for roomba: 15:43)*
Penguin

The **penguin** is a seemingly normal stuffed penguin found in the apartments in the Refuge. It serves no purpose to the overall plot. If Niko interacts with the penguin and says "Hello, penguin!" they are greeted by an audible, raspy voice saying "hello."

This is a homage to a joke game Hello Penguin developed by The Hello Penguin Team (Noxid, PluswPlus, Brabbit, and HyMyNameIsMatt), with Noxid who voiced the penguin plush.

There is a secret room accessible from the clock room in the Refuge. If "HELLO PENGUIN" is entered into the keypad on a run that isn't Solstice or the first run, a secret penguin room will open showing a much bigger version of the penguin. This can only be done once per run. This is not accessible in OneShot: World Machine Edition, as many Solstice puzzles were removed in that version, including the clock room puzzle.
Ling

**Information**Gallery

* Face
* Overworld
* Bio

**Ling** is a cafe worker in Refuge. He gives Niko pancakes when they visit the cafe out of hunger and comfort them when they start crying.

In OneShot: World Machine Edition, Ling's bio reads:

"*The friendly proprietor of the Refuge Cafe. Once a popular spot to relax and bask in the warm aromas and gentle sounds of cafe ambience, it's mostly deserted since the squares began picking apart the upper reaches of the city. Nowadays, Ling's best customer is the unfaltering (though not especially talkative) Lamplighter.*

*Always a gracious host, Ling enjoys meeting customers both new and old and chatting with them. If you ask nicely, he might even take the time to whip up a request for something off-menu!*"

## Personality

Ling is a kindhearted and diligent person, with an optimistic attitude. Additionally, he is extremely kind towards his customers, as evidenced by Niko's visit to the Cafe.

## Trivia

* Ling is a character from Nightmargin's comic project "**Margin**", and was originally named Melkline.
* Despite Ling handling mostly coffee, his drink of choice is green tea.
* Ling can play the piano.
* Ling is 18-19 years old.

## References

1. ↑ http://nightmargin.tumblr.com/post/162062319936/do-you-plan-to-make-reference-for-some-oneshot
2. ↑ https://nightmargin.tumblr.com/post/167492149321/does-niko-like-tea-or-coffee-what-about-george
3. ↑ https://nightmargin.tumblr.com/post/166950987241/what-are-each-oneshot-characters-favorite
4. ↑ http://nightmargin.tumblr.com/post/167202079461/can-you-tell-us-about-the-canon-ages-of-characters
Jhon ebgret

**jhon ebgret** is the character of cool and new web comic. otherWISE his PESTERchom accunt name is echoBiologest. he plays rollobcoast er tycoon insaetd of playing suburb with roze cuz roze is sOO BORIgn. and also suburb is too complcated

he murdered swet bro and consuemd his bodily because roze didnt have s\*x witg him. ..

his them song is this i guess,, thereare other sogns about him though

## Biagrefe

johon ebrhet stants in his room at hthe beginiinnig of hte comic. he is ferst given the nam "Jhon Ebgret" wiCH is wet he is re'ferd to as THRoo ther rests of the comic. he reterives his hasm form the door. AFTERWARSD, him pusts the cakse on his fac. He tyrs to see ther oom, but ther is to muc caek on his facer. hEE shakswjs eht hams dangerusly afeter this. he maeks a grate cakss tortia wit rollin pin. he caertes a hamcaek. he etas it and his conaiir posder dus too??? he ties to fiht his dad but he is not home.
Magpie

**Information**Gallery

* Face
* Overworld
* Bio

**Magpie** is the trader found in the Glen.

The only item that can be traded with him is the wool. Other items will result in dialogue but not an exchange.

In OneShot: World Machine Edition, Magpie's bio reads:

"*An easygoing merchant and purveyor of fine goods. "Fine" in this case meaning "colorful and/or shiny". Still, it's always a good idea to check what's in stock- he might have just what you've been looking for. The shop operates on barter, though, so be prepared to give up something Magpie deems interesting enough for a trade.*

*Magpie used to have a much more impressive collection until his shop was tragically lost to the sinking ground, forcing Magpie to flee in the wagon that's now his home. Calamus and Alula are some of Magpie's best customers, finding all sorts of curiosities lost in the ruins.*"

## Appearance

Magpie is a young adult with tan skin, short, spiky blue hair resembling a bird's face (eyes and beak) casting a shadow over the top half of his face, and one circular white eye visible from the shadow. His left eye is intact while his right eye is closed with a scar over it. A single blue feather sticks out from the back of his head. Much like other Bird People, his arms are covered with feathers and he has bird legs, though his hands do not appear to be gloved.

## Personality

Magpie appears to be social with whoever might be his next customer, and is also described as "easygoing" in his OneShot: World Machine Edition bio. Additionally, his behavior seems to reflect real-life birds at times, such as with his like of shiny and/or colorful objects. His shop working on bargain, he has some bartering skills. He may be reluctant to trade some objects precious to him, but can do so if necessary, such as during the Solstice route.

## Trivia

* When attempting to trade the journal, it is revealed that Magpie cannot read.
* Magpie is known to love glass so much that he has set up the trading post to make room for other things.
* When attempting to trade every possible item to Magpie, the achievement Extreme Bartering is acquired.
* Magpie's drink of choice is hard liquor, but only so he can collect the bottles afterwards.
* Magpie is in his early twenties.
* The 2014 release Magpie counterpart, unnamed trader, had purple and red feathers and clothes.
	+ During the World Machine Edition AMA Nightmargin jokingly said that Magpie hid a body which has not been found yet. Considering the fact that the purple trader is nowhere to be found in the remake, it is the most likely victim of this alleged crime.

## References

1. ↑ http://nightmargin.tumblr.com/post/167492149321/does-niko-like-tea-or-coffee-what-about-george
2. ↑ https://nightmargin.tumblr.com/post/184174584821/how-old-maize-magpie-rue-ps-im-working-on
3. ↑ https://www.reddit.com/r/NintendoSwitch/comments/xk77gr/comment/ipd22et/
Robots

**Information**Gallery

**Robots** are common residents in the world. They are shown to have a wide range of jobs, including transportation, exploration of otherwise impassable areas, as guards or protection, and many others. However, some simply serve as companions or employees.

## Known Robots

* Prophetbot
* Silver
* Rowbot #310
* Prototype
* Guardians
* Kelvin
* Paperbot
* Bookbot
* The World Machine
* Many unnamed robots

## Laws of Robotics

1. A robot may not injure a living person, or, through inaction, allow a person to come to harm.
2. A robot must obey the orders given to it by people, except where such orders would conflict with the First Law.
3. A robot must protect its own existence as long as such protection does not conflict with the First or Second Law.

## Taming

Although most robots do not have free will, a robot can be tamed, granting it much more flexible programming. To be tamed, an organic being must spend much time with the robot, and care about it as if it were alive. This is the only known way to give a robot any kind of free will.

Silver was one of the first attempts to create a tamed robot. However, because of contradictions in her code, she went 'rogue' and presumably broke the Laws of Robotics. The World Machine is a similar situation to Silver, as it believed it must put Niko through harm if it were to follow its programming. This resulted in the creation of squares as the World Machine's attempt to shut itself down. Only after the events of Solstice did a solution present itself.

### Known Tamed Robots

* Silver
* Prototype
* The World Machine

## Trivia

* According to Rue, a robot can never confuse itself for a living being.
* The laws of robotics in Oneshot is the same as the "Three Laws of Robotics" devised by Issac Asimov.
	+ There is a zeroth law of robotics that states "A robot may not harm humanity, or, by inaction, allow humanity to come to harm." However, this law is never stated in-game.
* The concept of taming robots in Oneshot may have been inspired by the concept of taming as seen in *The Little Prince*.
Old World

The **Old World** was the real world that The Author, Rue, Cedric, and Proto lived in. Not much information is known of the Old World, as The Author never speaks of it directly and only small bits and pieces of info are given from the other three inhabitants. When the Old Sun went out, the Author attempted to preserve the **Old World** with code, thus creating The World Machine and The World.
Prototype

**Information**Gallery

* Face
* Overworld
* Bio

**Prototype** (or **Proto** as often called for short) is a robot that appears in the Solstice update. He was built by The Author before the Old World ended. His purpose was to predict the specifics of the messiah for the old world.

Prototype contains KeyB, which is essential in the Solstice run.

In OneShot: World Machine, Prototype's bio reads:

"*A dour and reclusive robot that lives in the outskirts of the outskirts of the world, waiting for a second chance. One day the messiah showed up; that was truly an unexpected turn of events.*

*Prototype is a child of The Author and a predecessor to the Prophetbot that lives in the Barrens. Originally built to serve the same purpose of greeting the messiah, not as a preprogrammed robot but a tamed one with its own will. Unfortunately, Prototype never saw a messiah in his own time.*

*Though seemingly unfriendly, Proto isn't uncaring. He keeps his eye on Silver and the Barrens from the shadows, and Silver looks out for him in turn.*"

## Appearance

Prototype is a robot that is mostly light and dark blue, with the exception of his eye, which is made of yellow phosphor. He has a cube-shaped head and a dark blue scarf.

## Personality

Prototype is an apathetic, cold, and analytical character. When giving information, he tends to not show any trace of emotion, contrasting Prophetbot, whom seems to exhibit emotion when delivering information. Additionally, Prototype is tamed.

## Background

Like Cedric and Rue, Prototype was part of the Old World, and was brought to The World when the Old World ended.

## Trivia

* Prototype's name was first discovered as a leak in the *OneShot* Discord server's datamining channel.
* Unlike other characters with scarves, Prototype appears to be the only one who has stiff or solid scarf ends, as they do not appear to move like cloth when walking.
* Prototype is the youngest of the Solstice trio.

## References

1. ↑ https://nightmargin.tumblr.com/post/725610332008202240/is-cedric-the-middle-child-he-seems-very-middle
Bird People

**Bird People** are a species of people that live within The Glen.

## Notable Characteristics

The Bird People are similar to that of humans, but the difference is that they have bird-like features. They all have bird-like faces, eyes and beak, on their hair as well as some having feathers too, wing-like arms with human hands and bird-like legs and feet.

## Known Bird People

* Calamus
* Alula
* Magpie
The Prophet

**The Prophet** is a deceased character in *OneShot*. She was an acquaintance Rachis, the father of Calamus and Alula, and gave one of her feathers to Rachis before she died. She had glowing feathers and the ability to look into the future. Prophetbot states that "the prophet" predicted that "a savior will arrive from another land", the prophet mentioned most likely being her.
Example Avatar

* Male
* Female

The Example Avatar is used to display features. It replaced the the picture of your current avatar without Headgear, Dress Up and Accessories with the style in the Xbox One version.

## Appearances

In the Xbox One version and onwards, unlike the previous versions all the icons in Change My Features show a picture of it wearing the style.

## Gallery

A male example avatarA female example avatar
Watcher

* Face
* Overworld
* Bio

**Watcher** is an NPC that can be found in the Refuge. She has varied dialogue depending on the time of the Player's computer clock. She seems to believe that the timer in the countdown room is counting down to the end of the world.

In OneShot: World Machine Edition, Watcher's bio reads:

"*A strange woman standing in the clocktower, watching the world end.*

*Seconds, minutes, hours, days; the flow of time inexorably drags us all towards a vast and unknowable sea. Will you let it carry you in darkness, squinting against the sting of its spray? Will you rage against its currents, fighting to make as much headway as you can before you're overtaken? Or will you choose, as some, to stare wide-eyed at this swirling torment and become enraptured by it?*"

## Appearance

Watcher's face is that of an analog clock that appears to be pointing at 12:09 or 12:10. She wears a black dress with a large red bow in the front, and white fluff on the collar and hem.

## Personality

Watcher has a distant personality. She seems to care about Niko, as she will say Niko should not be up so late if the time is set between midnight and 5:59AM in real time. This may be attributed for children in general, however.

## Trivia

* Watcher is in her 20s.
* Her clothes appear to be very similar to those of Imogen (formerly 15), from Margin/Margin Dreams.

## References

1. ↑ https://nightmargin.tumblr.com/post/184396551121/how-old-are-mason-and-watcher
Guillaume

**Guillaume** (Angl. *Bill*) est un client à partir du niveau 3. C'est un programmeur informatique et l'époux de Marie Ditt. A partir du niveau 4, il peut vous poser trois questions par jour. Si vous répondez juste, vous gagnerez une somme d'argent. Au début de la partie, il peut aussi vous demander d'évaluer le jeu.

## Apparence

Guillaume a des cheveux blonds-gris relevés en crête avec la raie sur le côté. Ses yeux bleus sont surmontés de lunettes rectangulaires. Il porte un t-shirt bleu avec un bonhomme qui sourit dessus, un bermuda bleu foncé et des baskets bleus et jaunes avec des chaussettes montantes. Il porte une montre connectée à son poignée gauche. Dans la poche de son bermuda, il y a un téléphone. Sous son bras, il tient un ordinateur et dans ses mains un autre téléphone.

## Caractère

Guillaume est un garçon très gentil qui pourra toujours vous aider. Il est prêt à pirater des bases de données et faire de très longues recherches pour vous apporter les informations nécessaires. Cependant, il est souvent stressé et manque de confiance en lui.

## Situation professionnelle

Guillaume est programmeur et informaticien. Il sait aussi pirater des appareils électroniques. Comme la police a remarqué son talent dans informatique, il travaille aussi à mi-temps avec eux et surveille leur sécurité numérique.

## Relations

### Watson Holmes

Quand il avait 10 ans, Guillaume a piraté le département de la police. Watson et les policiers l'ont arrêté et il a maintenant un casier judiciaire. Cependant, ils ont remarqué ses talents en informatique et depuis il travaille à temps partiel avec eux.

### Marie Ditt

Guillaume a rencontré Marie lorsqu'il est allé à son université pour réparer le réseau informatique, et il de suite tombé amoureux d'elle. Il l'aimait en secret, et en était très triste car Marie était avec un certain Ben Jones. C'est pour cette raison qu'il a refusé de venir à leur mariage dans l'épisode 4. Ensuite, pour gagner le coeur de la jeune femme, il a essayé de s’inscrire dans le club de football local, et ça a marché, Marie est tombée amoureuse de lui. Depuis, ils sortent ensemble, vont habiter ensemble et même se marier dans l'épisode 32.

## Capacités

* Guillaume peut souvent vous aider lors des enquêtes en faisant des recherches informatiques ou en piratant des bases de données.
* Au début du jeu, Guillaume peut vous demander de noter le jeu.
* A partir du niveau 4, Guillaume devient animateur de quiz et peut vous poser trois questions par jour. Si vous répondez correctement aux questions, vous gagnez une somme d'argent. Cette somme se calcule par votre niveau x 25. Par exemple, vous gagnerez 250 pièces au niveau 10 et 500 pièces au niveau 20. Le quiz n'est pas obligatoire et il n'y a pas de pénalités pour des mauvaises réponses.

## Anecdotes

* Le nom anglais de Guillaume est *Bill,* en référence à Bill Gates, créateur de Microsoft.
Guardians

**Information**Gallery

* Face (Blue)
* Sprite (Blue)

The **Guardians** are Robots in charge of not letting Niko pass until certain requirements are met, with the exception of the **Blue Guardian**. These requirements vary between each robot.

## Blue Guardian

The Blue Guardian is located in the Barrens. Unlike the other Guardians, they are damaged and serve no other purpose than to be interacted with, but must remain to guard the dormitories even after its residents have left. A power cell for this guardian can be found in the building closest to it.

## Green Guardian

The Green Guardian is stationed in the Glen and is in charge of the entrance to the Refuge. They require Niko to write their name on a scroll to enter, but have lost their pen. Because of this, the guardian will not allow Niko to pass until they have something to write with.

## Red Guardian

The Red Guardian is the Guardian in the Refuge, and will not let Niko go to Garden unless they have the Sacred Kernel. They also instruct Niko to find the Library on the surface.

## Trivia

* The Blue and Red Guardians capitalize the first letter in every word, but the Green Guardian uses proper capitalization.
Soundtrack

The old OST and the new Soundtrack were composed by Nightmargin, with additional tracks by Eliza Velasquez and GIRakaCHEEZER. The old OST can be purchased from Bandcamp, and the new Soundtrack can be purchased from both Bandcamp and Steam and is also available on Spotify.

## Oneshot OST (old)

Album art for old OSTCover art for "Ram Victory"Distorted album art for "Pretty Bad"Cover art for "Niko"
## OneShot Soundtrack

Album art for new SoundtrackCover art for "Ram"Cover art for "IT'S TIME TO FIGHT CRIME"
## Oneshot: Solstice Soundtrack

Album art for the Solstice SoundtrackCover art for "Happily Ever After" and "Niko's Theme"
Calamus

**Information**Gallery

* Face
* Overworld
* Bio

**Calamus** is one of two children residing in the ruins, the other being his younger sister, Alula.

In OneShot: World Machine Edition, Calamus's bio reads:

"*A polite boy that leads a quiet life with his younger sister Alula in the ruins outside of town. He often has his hands full looking out for her and tends to worry when she's not around.*

*Calamus spends most of his time fishing and foraging around the ruins, and relies on his good friend Magpie to trade for any goods that can't be scavenged. Though they don't have much in the way of luxuries, Calamus has a small collection of books gifted by an old friend that he likes to study when he gets a chance. Judging by the amount of progress he's made however, those chances don't come very often.*"

## Appearance

Calamus is a teen with tan skin, short, messy maroon hair resembling a bird's face (eyes and beak) casting a shadow over the top half of his face, and circular white eyes visible from the shadow. A single red feather sticks out from the back. He wears a long shirt with patterns similar to that of a poncho and bears the symbol of the Sun. Much like other Bird People, his arms are covered with feathers, his hands appear to be gloved, and he has bird legs.

## Background

Not much is known about his background. His father, Rachis, was friends with the Author, but for an unknown reason became absent. Calamus, Alula, and their mother lived in the ruins for a time. When their mother passed away, Calamus took the responsibility to look after Alula.

## Personality

Calamus is a kind, sensitive, and anxious boy, evidenced by his care and protectiveness over his sister. He felt mild shame when he didn't address Niko as the Messiah during their first encounter.

## Trivia

* Calamus' name comes from the term "calamus" in zoology, which is the hollow, base portion of a feather.
* According to Nightmargin, Calamus is a teenager.
* For Solstice Day, Calamus received a book from the Author as a gift. He expresses that he wants to continue studying it, as he hasn't yet finished reading it.

## References

1. ↑ http://www.dictionary.com/browse/calamus
2. ↑ http://nightmargin.tumblr.com/post/173015841361/i-also-want-to-ask-how-old-calamus-and-alula-are
Kit de sobrevivência

Um kit de sobrevivência. Sei que muitos vão apontar a falta de itens importantes (uma barraca desmontável e um saco de dormir por exemplo) mas a ideia toda é um kit que possa caber numa pequena caixa ou mochila.

## Multiuso

* Smartphone. Sim, quando carregado e com os aplicativos corretos instalados, é fundamental para medições e informações, pois tem muitos sensores embutidos. Isso consegue substituir bússola, lanterna, entre vários outros. Lógico, comunicação também.
* Canivete suíço ou similar. A ideia aqui é ter uma ferramenta que valha por várias.
* Cartão suíço multiuso. Este cartão feito de aço inoxidável tem múltiplas funções.
* Álcool gel. O álcool pode ser usado para limpar ferimentos, desinfecção de um modo geral e acender fogueiras.
* Sacos impermeáveis. Úteis para armazenamento e proteção contra água.
* Agulha e linha.
* Clipes de papel. Pequenos e multi-uso. Basta alguns.
* Pedaços de arame emborrachados.
* Corda(s)
* Serra de fio com anéis.
* Mosquetão ou gancho com orifício para corda.
* Fita silver ou fita dupla face. Sempre útil.

## Alimentação, caça e pesca

* Anzol e linha.
* Frigideira antiaderente.
* Odre ou garrafa dobrável.
* Barras de cereais. Se comida não é disponível, quebram galho. Prefira as sem chocolate.
* Sachês de açúcar e sal. Não somente pela questão de tempero, mas pode-se improvisar soro caseiro.

## Fogo

* Isqueiro
* Pederneira
* Lente de aumento. Tão boa para analisar pequenos objetos ou letrinhas miúdas, excelente para acender fogueira de dia.

## Iluminação

* Bateria portátil (powerbank) solar com lanterna embutida. Além de iluminação própria pode recarregar seu celular.

## Medicina e higienização

* Remédios: Se você vai acampar ou explorar uma área selvagem, o que se pode esperar é mosquitos, infecções, parasitas, etc. Remédios para dor de cabeça (como paracetamol), crises estomacais (antiácido) são bem vindos.
* Algodão. Além de limpeza dum modo geral, você pode usar um pedaço de algodão com um pequeno graveto para improvisar um cotonete.
* Filtro portátil
* Hipoclorito de sódio. Bom para desinfectar alimentos e água.
* Bandagens.
* Povidine
* Luvas cirúrgicas
Darwin's Demons Wikia

## Welcome to the Darwin's Demons Wikia

In this arcade style space shooter, defend against an encroaching horde of evolving enemies. At the end of each wave, only the fittest enemies reproduce to create the next generation, causing the population to adapt to your play style. How long will you be able to survive against the Protean Swarm?

## Describe your topic

Darwin’s Demons models biological evolution using enemies with digital genomes. Enemies acquire fitness by being the most aggressive, accurate, and longest lived, and only the most fit enemies reproduce to pass their genomes on to the next generation. The result? The creatures you found hardest to kill have all the babies, making each generation more challenging than the last!

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.
Ships

## Currently Implemented

### Npharris Class

* Monarch
	+ Slow ship with double cannon

* Beetle
	+ Fires an electrical blast that has a small AOE

* Locust
	+ Fires a piercing orb that goes through all enemies

### Herringbone Class

* Needle
	+ Fires homing missiles
* Ripper
	+ Fires a random scatter of missiles
* Weaver
	+ Fires missiles that stay above the ship

### Arcade Class

* Bulldog
	+ Fires quick accurate bullets

### Barringer Class

* Stingray
	+ Fires a quick piercing laser

### Audubon Class

* Turkey
	+ Fires two projectiles in a sine wave pattern
* Sparrow
	+ Fires multiple projectiles in a random scattered pattern
* Goose
	+ Fires a wide energy shot

### Vonkleist Class

* Plow
	+ Charges to fire multiple projectiles straight up from the ship
* Reaper
	+ Charges to fire a large projectile with a high AOE impact
* Rake
	+ Charges to fire multiple projectiles in an arch

## Planned Ships

### Barringer Class

* Eagleray
* Mantaray

### Arcade Class

* Darwin
* Unicorn
* Necromancer
* Warrior
* Lightning Wizard
* Archer
* Bard
* Rouge
* Amazon
* Gauntlet
* Lazer Dolphin
Maize

**Information**Gallery

* Face
* Overworld
* Bio

> I'm not afraid anymore.
>
>

**Maize** is a powerful plant spirit found within the ruins in the Glen. She is the guardian of the Glen, but has become weakened due to the lack of sunlight. She has green skin with plant-like features, blonde hair in a braid, with long bangs covering her left eye and part of her right eye. Her hair has a few leaves and wilted flowers forming a circle around her head, much like that of a flower crown. She also wears a jade-colored dress that reaches to her knees. When Niko first finds her, she is lying on the floor surrounded by vines which appear to originate from her.

In OneShot: World Machine Edition, Maize's bio reads:

"*A benevolent and powerful plant spirit, acting as a sort of guardian for the Glen. The last of her kind, her life force has slowly dwindled in the absence of the sun's light. After all of these cold hungry years, her only wish is to see the sun once more.*"

## Personality

Maize is a kind and protective being with a strong sense of altruism. Even in her weakened state, she does her best to guard and protect the Glen, and even willingly gives her life to help Niko on their quest.

## Background

Maize was the guardian of the Glen up until the first sun died. Because she is essentially a plant, her health began deteriorating shortly after this event due to the lack of sunlight. According to Calamus, she went to the ruins and caused vines to block doorways and paths. Once encountered by Niko and the Player, Maize requests for Niko to lend her the Sun so she can feel its light one last time. Upon doing so, the paths blocked by vines will be accessible. Upon returning to the area where Maize was originally found, the Player and Niko find that Maize has disappeared, leaving both the Sun as well as a kernel of corn behind.

During Solstice, Maize holds the land together with her vines. This causes her to lose much of her strength. When Niko asks if she'd like for them to lend her the Sun, she refuses, fearing that the vines might retreat, leaving the land to collapse. Later, when Niko asks if she can repair the broken bridges, she uses the last of her strength to assist Niko on their quest, which kills her. She is left completely immobile and consumed by vines.

## Trivia

* Eliza was the one who created Maize's design.
* Maize is likely derived from the word *maiz*, which means "corn" in Spanish. This is referenced by the fact that she leaves a kernel of corn behind when she dies.
* Maize was originally going to be male, but was changed to be female because Eliza "can't draw guys".
* Maize is quite ancient.

## References

1. ↑ https://nightmargin.tumblr.com/post/184174584821/how-old-maize-magpie-rue-ps-im-working-on
CASE: Animatronics

*CASE: Animatronics* is a free roaming horror game developed by Last Level and Aleson and published by Aleson. The sequel is CASE 2: Animatronics Survival.

## Story

> *"Welcome to the police department, where working late can lead to tragic consequences. You're John Bishop, a swamped-with-work detective and tirelessly carries out your investigations late into the night. But tonight you are pulled from your precious few hours of rest, and a strange dream, by a mysterious call from an old “friend.” Turning your fight to find the truth into a fight to survive the night.*
>
>

> *Your police department is left without electricity. The security system has been hacked. All exits are locked. But that is not the real problem. Someone… something is following you. Red eyes shine from dark corners and the sound of shifting, clanking metal echoes through the once safe halls.. You know them simply as animatronics, but something unknown and horrifying is driving them. Figure out what is going on, survive the night, and remember - no one will care if you scream."* - The official steam store description
>
>

CASE Animatronics follows the story of John Bishop, an overworked police officer working for Aurora Police Department. He is contacted by Scott, a mysterious figure who was involved in on of John's past cases, who seeks revenge against John and has trapped him inside the building with his murderous animatronics. John must use his flashlight, his witts, and his Tablet to avoid being eaten by the rampaging machines and find a way to escape the building.

## Animatronics

* The Wolf
* The Cat
* The Owl
* The Bear (Scrapped)
* The Golden Bear (Scrapped)

## Gallery

The Cat deactivated in the WarehouseThe Owl in the Interrogation RoomThe Wolf about to attack the player
Ben's Study

> *"It's weird that the charger is off. Let's see what's on the computer screen."*
>
>

Ben's Study, aka *B2*, is a location in CASE: Animatronics. It is a sublocation of Aurora Police Department.

## Description

Ben's Study is almost identical to John Bishop's Office, in that it is a small claustrophobic office space containing a desk and computer, a lamp, and several filing cabinets. The filing cabinets are initially locked, however are unlocked after completing the card minigame on the computer. The Tablet charger can also be found here. It is connected to A1 and shares a wall with *B1*.

Ben's Study will be locked at the beginning of the game, and will need to be accessed by John Bishop after a scripted event in which the Tablet runs out of battery. The lockpicks are found in a safe in the Warehouse and can spawn in a variety of different locations: it may be on the small table in the northeast corner of the room, on a shelf in the southeast corner, in the hallway next to the broken cage door, or in the hallway corner. The position of the lockpick while opening the door to *B2* is randomised. Once inside the player will need to put the Tablet on the charger on the desk, and will be prompted to play a minigame on Ben's computer. The player has 12 turn to flip each card over and try to find the matching card in the pack. Finding all pairs of card will power the Tablet charger and unlock the filing cabinets, one of which will contain the red keycard needed to access the Director's Office, and one will contain one of the collectible Notes, specifically Note 13.

## Animatronics

*B2* will only be checked by any roaming animatronics after it has been unlocked by the player. The Wolf may check in *B2* if it has already searched *A1*, as can The Owl who can spawn in the middle of the room in front of the desk. The Cat does not have vent access however may wander inside if it is romaing the building, however The Bear is never found here. The player may use the desk to hide under if being chased by any aggressive animatronics.

## Trivia

* The card minigame on the computer has The Bear on two of the cards, despite it not appearing in the game in it's original context.
* The card minigame is in Russian, which is the only instance of Russian in the game. This is because the game was made by Russian developers.
* The Owl can spawn here if you are behind the desk at the right angle, as the game thinks that since you can't see the spawn point directly, it's fine to spawn it in. If this happens, just hide under the desk, and you'll be fine.
* *B2* is the considered one of the safest rooms in the game, as it has a charger, a hiding place, and no lights.
* *B2* is the only room in the building that the player cannot turn the lights on for, even after power is restored.

## Gallery

The Tablet charger on the deskThe red keycard inside one of the filing cabinetsThe opening screen of the minigame on the computer
Nose

## Nose

* Xbox
* Xbox 360
* Xbox One

## Information

### In Versions

Xbox
Xbox 360
Xbox One

### Availible Genders

Male
Female

### Menu Located

Xbox: Change My Features
Xbox 360: Change My Features
Xbox One: My Features

### Page Located

Xbox: First Page, Second Row, Second Column
Xbox 360: First Page, Second Row, Second Column
Xbox One: First Page, Second Row, First Column

### Icon Display View

The front of your avatar's head up close.

### No Of Pages

Xbox: 2
Xbox 360: 3
Xbox One: 2

## Customization

### Removable

No

Nose can be edited from the Change My Features menu.

## Avatar Editor

### List of Styles

* Defined
* Curved
* Drooped
* Angled
* Hooked
* Bulbous
* Large
* Sharp
* Perky
* Romantic
* Rounded
* Small
* Straight
* Long
* Tiny
* Wide
* Soft
Gavin

Gavin as a character has no special abilitys, but uses technology and guns to succeed. He has an inter-galactic portal, and bounty with the galactic dimensional mafia of dimension 27. He and his gang rebel against the government. Open your eyes, the governments corrupt. Gavin has to lay low to stay off the radar of the Galactic Dimensional Mafia of Dimension 27.
Chin

## Chin

* Xbox
* Xbox 360
* Xbox One

## Information

### In Versions

Xbox
Xbox 360
Xbox One

### Availible Genders

Male
Female

### Menu Located

Xbox: Change My Features
Xbox 360: Mouth and Chin
Xbox One: My Features

### Page Located

Xbox: First Page, Third Row, First Column
Xbox 360: First Page, First Row, First Column
Xbox One: First Page, Second Row, Third Column

### No Of Pages

Xbox: 1
Xbox 360: 2
Xbox One: 1

## Customization

### Removable

No

Chin can be edited from the Change My Features menu.

## Avatar Editor

### List of Styles

* Large
* Thin
* Long
* Chiseled
* Rounded
* Sharp
* Square
* Small
* Wide

## Trivia

* Chin and Ears are the only two features to have only 9 styles.
Eyes

* Xbox
* Xbox 360
* Xbox One

Eyes can be edited from the Change My Features menu. In the Xbox 360 version it is in a submenu called Eyes and Eyebrows.

## Avatar Editor

### List of Styles

* Happy
* Sharp
* Half Moon
* Focused
* Harmless
* Passive
* Relaxed
* Suprised
* Soft Lashes
* Restful
* Monday Morning Eyes
* Bold
* Soft
* Funky
* Wild
* Comforting
* Droopy
* Content
* Slim
* Excited
* Eagle
* Polite
* Soothing
* Puppy Eyes
* Rounded
* Strong
* Boxed
* Arc
* Studious
* Tranquil
* Dark
* Dot
* Tilted
* Delicate
* Almond
* Wavy
* Thick Lashed
* Wide Awake
* Calm
* Slender
* Kind
* Drowsy
* Acorn
* Sunset
* Genial

### List of available Colors

* light blue
* light green
* yellow
* medium blue
* green
* light brown
* blue
* dark green
* brown
* lighter brown
* white
* blueish gray
* dark brown
* gray
* purple
* black
* sand blue
* red

## Trivia

* Eyes is one of the two features where the icons display your avatar without Hair, the other is Eyebrows.
Main Menu

## Main Menu

### In Versions

Xbox
Xbox 360
Xbox One

### No of Pages

Xbox: 1
Xbox 360: 1
Xbox One: 1

### No of Options

Xbox: 6
Xbox 360: 7
Xbox One: 3

The Main Menu is the menu accessed after the Starting Menu.

## Avatar Editor

From the Main Menu you can access these sub-menus

* Change My Features: Change features.
* Change My Style: Change clothes.
* Customize: Edit avatar
* Gamer Picture: Use your avatar as your gamerpic.
* Start Over: reset your avatar or change gender.
* Avatar Marketplace
* Save and Exit: Save your avatar.

## Trivia

* In the Xbox 360 version, the names are slightly altered.
Chopsticks

Chopsticks is a hairstyle.

## Availibility

### Availible Genders

Male
Female

### Page Located

Xbox: Eighth Page, First and Second Row, First Column
Xbox 360: Ninth Page, First Row, First and Second Column
Xbox One: Fourth Page, Second Row, Fourth Column

### Previous

Xbox: Even Length
Xbox 360: Pinup Curls
Xbox One: Layered with Fringe

### Next

Xbox: Gentle Waves
Xbox 360: Beehive with Curl
Xbox One: Gentle Waves

## Appearance

The style consist of a pair of chopsticks in the hair.
Facial Hair

* Xbox
* Xbox 360
* Xbox One

Facial Hair can be edited from the Change My Features menu. It is in a submenu called Face in the Xbox and Xbox 360 version.

## Avatar Editor

### List of Styles

* Remove Facial Hair
* Jaw Stubble
* Beard
* Square Goatee
* Split Goatee
* Chin Spike
* Round Moustache
* Wide Moustache
* Comb Moustache
* Regal Moustache
* Master Moustache
* Mountainous Moustache
* Rich Moustache
* Handlebar Moustache
* Sideburns
* Twin Moustache
* Trimmed Moustache
* Squared Moustache

### List of Available Colors

* light blonde
* light medium blonde
* light brown blonde
* medium blonde
* dark blonde
* medium brown blonde
* blonde
* dark brown blonde
* darker brown blonde
* light brown
* medium brown
* dark brown
* darker brown
* very dark brown
* very very dark brown
* extremely dark brown
* black
* orange
* reddish brown
* white
* dark orange
* dark red
* grey
* light reddish brown
* purplish grey
* dark grey

* pink
* bright red
* dark purple
* blue
* purplish blue
* purple
* light blue
* green
* dark green
Ears

## Ears

* Xbox
* Xbox 360

## Information

### In Versions

Xbox
Xbox 360
Xbox One

### Availible Genders

Male
Female

### Menu Located

Xbox: Change My Features
Xbox 360: Change My Features
Xbox One: My Features

### Page Located

Xbox: First Page, Second Row, First Column
Xbox 360: First Page, Second Row, First Column
Xbox One: First Page, First Row, Fifth Column

### No Of Pages

Xbox: 1
Xbox 360: 2
Xbox One: 1

## Customization

### Removable

No

Ears can be edited from the Change My Features menu.

## Avatar Editor

### List of Styles

* Fantasy
* Butterfly
* Round
* Elven
* Long
* Prominent
* Shaped
* Small
* Spiked

## Trivia

* Ears and Chin are the only two features to only have 9 styles.
Personnages

Retrouvez les différents personnages de votre café sur cette page ! Ces derniers arriveront au fur et à mesure de votre progression :

Anne est votre première employée; elle occupe le poste de Barista et vous aidera tout au long de vos premiers pas dans le jeu.

Votre première cliente à servir est Marie Ditt. Puis arrive rapidement Margaret.

Une fois le niveau 2 franchi, vous rencontrez Watson Holmes, puis Guillaume au niveau 3, et ensuite Frédéric Cafellini au niveau 4.

Viendront ensuite successivement Pétrovitch, ouvrier repenti, puis Belle, jeune femme moderne travaillant comme DJ, Elsa, amie proche de Marie Ditt, Lionel, capitaine de l'équipe de football local, Kévin le facteur, Claude Lebeau, ex-célébrité, Emilie, jeune fille travaillant comme agent de publicité, Jennifer, assistante de Jean-Bernard, maire corrompu, puis Ben, petit ami de Marie Ditt, et enfin Charles, une connaissance de Margaret, ainsi que Henry Dougan, détective privé. Vous ferez par la suite connaissance avec Alice Carroll et Félicia Sturm.

Fernando est quant à lui un personnage pour le moins à part; celui-ci n'impactera pas réellement les histoires personnelles de vos clients, mais se contentera juste de vous donner des conseils quant à la gestion de votre argent ainsi que de la popularité de votre café.