recursal/Fanatic-Fandom huggingface dataset:
Singasari Master Bosun

Through years of flight, the Singasari Master Bosun has developed the ability to become attuned with any ship he’s crewing. This almost mystical bond with his ship allows him to find unusual ways to shore up weak spots, and relieve the stress on the frame as it takes damage.

The Singasari Master Bosun’s workshop is an extension of the Singasari focus on flight and grace – strong and sturdy enough to keep together under the heaviest of fire, yet light enough for the ship to still be able to slip in and out of the clouds, all while being a sight to behold.
The Dynasty

The Dynasty is at the heart of all civilisation. The world takes its cues from the mood in Nanjing. This reflects most in the doctrine that is favoured by the pariahs and veterans that make it to these far isles. The Dynastic tradition is 'Stone' and that reflects in all their apparatus and tactics. It's telling then, that the chosen symbol of their might is the enigmatic and temperamental dragon.
Retribution报复

## 事件引述

**来自Bertram Rumbelow的消息**

注意了，所有的矿工们。

这里是维咔矿业公司的副总裁Bertram Rumbelow。我很高兴宣布我们已经发现了那个需要为“起义”事件负责的被称作“神秘声音”的神秘人。在我们逮捕他以后，不会花我们太长时间就可以找出所有参与上次起义的所有矿工身份，而这些人都参与了在前所未有的范围内非法摧毁维咔矿业资产。如果你们现在站出来，协助这次调查，你们将会被宽恕。否则，你们将会感受到维咔矿业正义力量的全部重量。

Bertram Rumbelow

#### **收到新的消息**

来自：前线指挥官Vorzer

发至：资深副总裁办公室

带着最大的尊重，副总裁，我可以建议等到这个情报确认之后你再开始在公开广播中夸口么？我不知道我是不是已经准备好去相信这是不是太好以至于没法相信是真的。神秘声音很聪明。聪明以至于他可以从我们的鼻子底下偷走我们的技术，并用无知群众去掩盖他的轨迹，我不相信我们可以这么容易就找到他。除非，他在试着把我们引到什么地方去。

-v

#### **截获的消息**

来自：资深副总裁办公室

发至：前线指挥官Vorzer

我不能把几周信号追踪和情报工作叫做“容易”，Vorzer和我会感谢你们不要质疑。你们过高的估计了这个盗贼。暗示一个孤独的闯祸的人可以比一个维咔公司还聪明，我们的公司有最聪明的脑袋，在我眼里和叛国是一样严重的。如果你们这个害怕伏击，在你们袭击他的基地的时候带上我们最先进的科技。那会很轻松容易的改变趋势。

- Bertram Rumbelow，资深副总裁

#### **来自神秘声音的消息**

指挥官，神秘声音用的频率今天早上又开始活跃了。它用之前的加密方式广播了以下内容。

Oops。不小心广播了一些方位，很快一个带有最新科技的维咔调查舰队将会抵达那些方位。现在，任何不遵守规则的人可以去那里并摧毁所有护卫舰船并且偷走那些科技。我得有多蠢。

**来自Bertram Rumbelow的消息**

来自：资深副总裁办公室

发至：前线指挥官Vorzer

Vorzer，你这个白痴。 神秘声音的基地不是我们最开始相信的地方。 如果你在冲进来之前可以再等十分钟，我就可以通知你。 因此，你们除了怪自己没有其他人可以责怪因为伏击而蒙受的损失。 我们的信号部门已重新定位并且分离出了一些可能的发射地点。我正在派出更多的舰队和实验性科技；调查所有的地点，这次稍微聪明一点。

- Bertram Rumbelow，资深副总裁

#### **来自神秘声音的消息**

又是一个来自神秘声音的消息，指挥官。

这次得特别小心，不能泄露任何维咔舰队的行踪，更多带着好东西的舰队会在以下时间和地点出现。哦，不，我又做了。最近我总是犯错。

#### **来自前线指挥官Vorzer的消息**

来自：前线指挥官Vorzer

发至：资深副总裁办公室

我们在所有的地点都没有找到神秘声音的基地，但是我们却发现了一些重武装的矿工舰队等着伏击我们。他一定是发现了一种伪装信号发出地点的办法，然后他偷偷的告诉了这个星区里每一个无耻的海盗我们会在哪里出现。他在取笑我们，Rumbelow。这根本算不上什么聪明的伎俩，但是我们却被他蒙住了。他什么都没有。没有舰队，没有士兵。他只是把这些太空垃圾们指向我们，而且他正在胜利，我这里有由摧毁舰船和船员组成的舰队来证明这点。

-前线指挥官Vorzer

#### **来自神秘声音的消息**

神秘声音又在广播了，指挥官。

妈妈认为我的影响很不好。把伙计们叫回来吃晚餐吧。还有一些调查舰队正在某处游荡，但是他们不会再派出更多的舰队了。最后的机会去获得这些维咔非常想丢掉的新科技。在还有这些科技的时候还是很有趣的。

**来自Bertram Rumbelow的消息 - 事件结束**

来自：资深副总裁办公室

发至：所有员工

我不想再听到任何关于这次调查行动没有抓到神秘声音所以是个“失败”的言论了。这次行动是个很大的成功，所有活着的参与了这次行动的人的亲属们都应该和我以及所有维咔矿业感到骄傲。我们让他变得自满，而且他的每个行为都让我们离他的真实身份越来越近Vorzer。比方说，我们的分析员已经确定了他最近三次的广播使用了改动过的曾经在七年前一个特别时期使用过的维咔广播协议。

从这里，我们现在知道两个事情。我们知道他曾经为我们工作过，而且我们知道他工作的时间段。你看，他每走一步，套索就更紧一些。

-Bertram Rumbelow，资深副总裁

## 事件信息

* 开始时间：2014年3月27日
* 结束时间：2014年3月31日
* 目标舰队：维咔复仇者舰队
* 类型：FvF

## 事件奖励

* 50k数据核心：强化货仓I或者围攻驱动器I
* 250k数据核心：强化货仓II或者围攻驱动器II
* 750k数据核心：强化货仓III或者围攻驱动器III
* 1.25m数据核心：秃鹫护卫舰

## 小知识

* 这是维咔冲突在起义之后的第二个大型事件。
* 事件的形式和起义基本一样。
* 事件舰队将和遇到的维咔货船不一样，但是没有新的维咔舰船，所以你得用新的策略摧毁这些舰队。
* 专注有技巧的玩家可以不需要氪金就获得所有奖励。Kixeye确定了这一点。你得努力，但是是可以完成的。
* 所有27级以上的舰队都会被维咔复仇者舰队取代。
* 事件舰队将和普通舰队一样掉落资源。他们像其他舰队一样也有机会掉落蓝图！
* 如果你错过了上次事件，这次别错过了！
* 报复事件将持续整个周末。
* 事件奖励不会立刻被增加到蓝图里，而且Kixeye正在考虑合适的事件把奖励带回游戏里。
* 舰船的规格会在事件之后发布。
* 注意在每个奖励级别，你只能选择强化货仓而围攻驱动器中的一个，而且一旦你选择了就不能反悔，所以仔细选择！
* 这次事件是最后一个在Adobe上实现的。在报复事件之后，Kixeye换成了Unity引擎。
Bow Rocketeer

Rockets are devastating weapons, but Bow Rocketeers aren’t on board for that reason. These Dynasty Avertigos are there to act as deterrence, delivering a message to enemies and rivals from far, far away and imploring them to think twice before advancing or trying to steal their ships claim.

If they choose to ignore the message, the Bow Rocketeers have no qualms pummelling them from afar and showing them the consequences of their insolence. After all, fighting at range minimises damage, the most economical usage of money and resources. The less that’s spent on repairs, the more profit is made.
The Singasari League

The Singasari are not an empire. A motley collection of quasi-democratic city states, their culture doesn't deign to reduce flight to a set of books. Their fleet actions can seem erratic or inspired depending on the perspective of the viewer, and are usually quite perplexing even in retrospect. No one is ever quite sure, exactly, to what advantage or objective a Singasari crew will manoeuvre - and they collectively seem to prefer it that way. That their symbol is the sanguine Garuda is therefore of no surprise to anyone.
Avertigos Wiki

## Avertigos

***People who are very steady on their feet. A member of a Sky-ship crew*****.**

In their world, Avertigos are an elite class of people that crew flying Sky-Ships. When these Sky-Ships unfurl their full complement of sails, nothing on land or sea can keep up with them. Gracefully riding the winds without a sound, these fearsome craft give their intended targets little to no warning of their approach, till the very moment they open fire. Only the militaries of world’s most powerful nations - and the richest, most influential trading families - can afford to own Sky-ships.

In the skies over most of the known world, the most powerful trading families maintain an iron grip on their territories through impenetrable webs of political allegiances, airborne armadas and spy networks. Wary of the threat of all-out war (especially the massive trade disruption such an event would cause), all but the most roguish families have learnt to live with the sedate growth, intrigue and manipulations of uneasy peace. It is when valuable goods are discovered on remote islands far off the coasts of the mainland that the game begins in deadly earnest.

Through the speed and manoeuvrability of the Sky-Ships - coupled with their formidable arsenal - an opportunistic trading family can monopolize the exotic goods from these remote locations, greatly increasing their wealth and stature. The battles for the supremacy of the skies over these islands are ferocious, and fought with unrestrained aggression. A family that is defeated in battle will forfeit their goods and cede their trading rights for that region, leaving in disgrace.Captured Sky-ships and Avertigos need to be ransomed or suffer years of indentured servitude with their rivals. For most of these proud merchant warriors, death is far more preferable when compared to such loss and dishonour.

## Avertigos South China Sky (Living Miniatures Game)

Avertigos is a Living Miniatures game that uses an
innovative and proprietary height widget to allow players to raise and lower
their miniature flying ships on the table top to simulate flight. These flying
ships can rise to an impressive height of 12 inches over the game board,
creating a thematically appropriate and satisfying visual and tactile
experience while playing. In the game, ships that attain greater heights get
tactical advantages such as reach and initiative over their rivals.

The ships are modular and can be customized to look and act
very differently from each other. Customizing the ship is easy to do by simply
picking up and replacing one module with another. The modules are sculpted to
show what they do and represent various tactical abilities and features.
This creates many permutation and combinations of strategies and tactics for
players to experiment with. The Game adopts an Asian Steampunk aesthetic that
is evident in the design of the ships, modules and sails.

Avertigos is available for Pre-order [preorders here]

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.
Coxswain

Coxswains are an integral part of ship life – in charge of everything from steering the ship and ensuring efficient operations to maintaining the behaviour of the crew, a sky ship would be chaos without its coxswain. Even embarked troops are required to listen to and cooperate with them.

While most captains and factors prefer to deck their ships out with as much weaponry as possible to discourage pirates and defend their cargo, some belong to the school of thought that greater flight and navigational skills are the way to go. On these ships, elite coxswain Avertigos are hired to lead the ship through danger.

Their specialised cockpits are filled with all manner of devices and gadgets dedicated to the art of flight, allowing them to plan routes that would be otherwise impossible, much to the vexation of those who seek to oppose them.
欺骗

## 2017年9月22日

国服上线后第一次开放。持续时间6天。

> 来自帝国联邦的神秘声音...
>
>

> 可怜的反抗军们，帝国联邦的实力超乎你的想象，联邦本可以像捏死虫子一样轻松碾碎你们，可伟大的帝国并不是你们想的那样，并且，以你们的目前的实力是无法打败联邦的，科林斯巡洋舰能加强你们的实力。哈哈，我希望这一切变的更有趣。
>
>

> 反抗军领袖-布鲁：
>
>

> 以上是听到来自多个地方的神秘声音，其中的秘密暂时无法解开，目前只有先建造我们自己的科林斯巡洋舰，保卫我们自己的星盟了
>
>

第一次引入科林斯巡洋舰。事件中战利品积分1.5倍。

#### 奖励

蓝图：科林斯巡洋舰（120w），瓦尔哈拉航空母舰（120w），恐惧战列舰（80w），爆雷射线1、2、3，圆弧导弹1、2、3，穿甲驱动器1、2、3，脉冲光束3，短剑驱动器3，围攻驱动器3，截击机中队1、2、3

成品：加特林射线1、2
Gunner

## Gunner

### Arc of Fire

One height down to one height up

A common sight on many ships, Gunners are a hardy breed of mercenaries
willing to work with anyone who lets them play with cannons and gunpowder.
Getting paid is a bonus, and helps pay the bills when the gunpowder chooses to
misbehave.

Unlike their Bow
Gunner counterparts, Gunners prefer to work amidships. Taking advantage of the
greater stability granted by their position on the ship, their preferred tactic
is to take aim and single out a specific part of the enemy ship for
destruction.  If there’s no time to take
aim though, they’ll open fire with all guns and let the damage fall where it
may in a pinch.
Eqwdas

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[1]
Caja Negra - Maggie Komorebi

• *Adelante, Strasky. ¿Me recibes?*
• *¡Zeta, escucha! ¡Akers se dirige a Zeta!*
Delta LUMAR Annex, recibiendo una señal pero sin sonido.
• *¡Strasky! ¡Soy Komorebi! ¡Akers ha perdido el juicio, es peligroso!*
• *¡¿Strasky?!*
Lo siento, Delta. Todavía no hay sonido, intenta llamar desde otro punto de acceso.
• *Strasky, puedo intentar enviar... Tengo imágenes...*
Rocketeer

One of the mantras all who work with rockets live by is “Yǒu bèi wú huàn“– understandable when working with something that volatile and deadly. Rocketeers take adherence to this mantra to another level.

While a Bow Rocketeer’s primary role is deterrence, Rocketeers are the opposite. Any unidentified ship coming from the sides is considered dangerous until proven otherwise, and will face a storm of missiles if they don’t signal their intentions fast enough.

The greater stability found amidships make Rocketeers decidedly more dangerous too. When the incredible range of their weapons is combined with the ability to aim their rockets at specific parts of the enemy ships, nothing is safe.
Bow Ballista

A classic Singasari Weapon, ships that are equipped with the Bow Ballista display it prominently and proudly.  It is crewed by Avertigos that are exceptionally skilled and able to fire the ballista as far as a rocket can fly with great accuracy and precision, making it deadly at any range.

Due to the nature of the weapon, it is only able to shoot targets that are level with it. However, only a fool would underestimate the Bow Ballista’s ability to deliver piercing blows of devastation – and such fools are rarely able to do so again.
Bombardier

Bombardiers do not like to get hit. Not at all. To be hit is an affront that speaks poorly of their ability to anticipate and evade attacks, and is taken as a personal failing. Each hit spurs them to work harder; each evasion drives their focus to new heights of ferocity. Their watchwords are calculation and precision, but they also listen to their instincts.

Those instincts are useful when it’s their turn to take the offensive against
ground targets.  Indiscriminate bombing runs are for amateurs and dilettantes – the less damage to the goal, the less gold spent replacing ammunition and repairing the target, the more profit to be made. And as everyone knows, mercenaries are all about the profit.
Master Gunner

A Master Gunner is a formidable foe to face. An expert of cannon warfare, her collection of weapons is outdone only by her aim, which allows her to unerringly target the sections of enemy sky ships as she desires.

Years of flight and combat have honed her skills, ensuring her ability to unleash volley after devastating volley on her targets.

With the Master Gunner onboard, one can be certain there will be destruction when her path is crossed.
Battle Axe

### Ability

Play one extra tactical manoeuvre for free during the action phase. Cards played this way cannot be replenished.

### Hit Points

8

Although it looks like one, the Battle Axe is not a melee weapon. It’s a massive engine that focuses the bayancovan generated by the ship’s movement that grants pilots an extra, unexpected move to catch unsuspecting enemies off-guard.

The Battle Axe gets its name from how it’s used to cut the enemy’s bayacovan, allowing ships with the Battle Axe to be able to take the damage from zouking better.

Only the most skilled of Avertigos ever master the many nuances of the Battle Axe, allowing them to constantly surprise their enemies and change the flow of battle at a crucial moment.
Omnitool

El Omnitool es uno de los objetos fundamentales para poder avanzar a través de SOMA.

## **Descripción**

**OMNITOOL V2.5**

El Omnitool es una interfaz avanzada para acceder, gestionar y controlar sistemas computarizados. El sistema inteligente integrado incluye un conjunto de comportamientos y protocolos abiertos para permitir al usuario automatizar acciones rutinarias a través de gráficos lógicos básicos. Con el tiempo, el Omnitool adaptará automáticamente sus programas para abarcar el comportamiento subconsciente, y así optimizar el trabajo y minimizar el error del usuario. El Omnitool incorpora una señal de corto alcance, útil para acciones básicas y automatizadas como la apertura de puertas. Cuando realiza acciones complejas, el Omnitool debe estar físicamente conectado a un terminal o estación de trabajo.

Para actualizar el dispositivo solo hay que deslizar los operadores en la ranura principal o auxiliar. La ranura principal tiene un conector estándar C(11-21) que permite al usuario instalar en el Omnitool la mayoría de los chips de córtex del mercado. Es importante recordar que si se introduce una IA adicional, se anulará la inteligencia integrada. La ranura auxiliar es un multiconector acto para una amplia gama de modelos de chips de herramientas, incluyendo, entre otros: A1(113-3988), A2(090-101X), HaiTT(1-9), JuCi(3-29).
Gaiko

Nanjing, the city that saw the birth of flight, is the trade capital of the world.

It is therefore natural that all the merchant clans from regions all over have trade interests and representatives there. However, considering the business rivalry, the air is rife with distrust, corporate espionage and thinly-veiled threats.

Out of these volatile conditions rose an organisation formed by individuals seeing a golden opportunity for profit.  Gaikō promised fair and equal representation for the merchant clans- for a small fee. The organisation holds documents in trust and records the existing trade routes; also noting their ownership and worth.

The members of Gaikō act as envoys for the clans, helming negotiations with trade rivals for access to resources and safe passage in travel. While these contracts are not set in stone, breaking a contract is no simple feat. In the face of a breach, the Gaikō will commandeer nearby ships, regardless of clan or faction and seize an equivalent value in holdings or ships from the malefactor. No one who wants a future in Nanjing would refuse to aid the Gaikō in their quest to settle accounts.

Their task is not without its share of risks, although it is widely known amongst the merchant clans that killing these envoys would come with dire consequences for the perpetrators. Anyone foolhardy enough to try would quickly find themselves adrift; a toothless lone wolf with neither a backing family nor trading opportunity. A merchant who finds himself in such a situation is as good as a dead man.
Caja Negra - Hart

¡Hart! ¡No!
¿Qué ha pasado? ¡¿Qué es lo que ha hecho?!
¡Venga, tenemos que sacarla de aquí!
Mierda, Hart ha volado el exceso de O2, ha sellado el túnel.
No quería que Akers nos siguiera a Ómicron.
Mierda, mierda, está herida.
Su traje tiene una fuga.
Tenemos que llevarla a Ómicron.
Mierda, esto pinta fatal. Muy mal.
¡No, joder! ¡No--!
Yeoman

Responsible for the day to day details behind running a ship, it was only natural that Yeomen would be in charge of managing a sky ship’s stock of Bayanore. From requisitioning enough for a planned journey to making sure there was enough left each day (especially after an unexpected squall or encounter) a Yeoman’s work is never done.

Elite Yeoman have their own specially-designed machines to help them with this task, saving them time and allowing them up take care of other tasks. These machines are particularly valued on larger ships, where the extra efficiency can make a difference between profit and utter destruction.
Caja Negra - Catherine Chun

*• ¿Estás sugiriendo que la dejemos aquí abajo? ¿Eso no contradice nuestros planes? Eternidad entre las estrellas, ¿Recuerdas?*
La gente que está en el ARCA no notará la diferencia. Podemos dejarla aquí abajo y no arriesgarnos a que el ARCA salga disparada a través de 5000 metros de cañón roto y después a través de otros 100 000 metros de atmósfera polvorienta.
¿Soportará la carcasa toda esa presión?
Las probabilidades no son muy buenas...
Catherine, di algo.
*• Me da igual lo que pienses, voy a lanzarla.*
No hace falta ponerse así. Vamos a esperar un rato para pensarlo. Podemos lanzarla más tarde.
*• ¡No, ese no era el trato! La hicimos para salvarlos, para lanzarla. ¡Hay esperanza ahí afuera! Aquí abajo tenemos un puto terrario esperando morir con el resto de nosotros.*
Venga, Catherine. No estoy pidiendo demasiado. Vamos a pensarlo antes de arriesgar la única esperanza que tenemos de que la humanidad sobreviva a este infierno.
*• ¡No! Vamos a lanzarla hoy. ¡Es mi proyecto, mi ARCA!*
Es más grande que todo eso. ¡¿No lo entiendes?! No te corresponde a ti decidirlo. Estamos hablando del destino de la humanidad.
*• Aléjate del ARCA. ¡Me la voy a llevar!*
No, no lo harás.
*• ¡No voy a dejar que estropees todo!*
¡Basta!
¡Chicos, calmaos!
*• ¡Aléjate de mí!*
¡No!
¿Qué coño has hecho?
Ha sido un accidente.
Catherine, respóndeme. ¿Catherine?
The Pirate King of Long Ya Men

Not every Avertigo that sets out succeeds in bringing honour to their house. Many are forced to do what they can to survive. For most, this means leasing out their services to the highest bidder. But for a handful, it means striking back at the system that failed them...

The island of Temasik has long been a nexus of shipping and trade lines – and such a juicy offering was bound to attract predators. The most successful of them was the ruthless Pirate King of Long Ya Men. Leading a fleet of the most disgraced and debased Avertigos, in a coaster of his own design, the Pirate King terrorised the airways. Houses spent fortunes to defend their precious cargo, only to lose everything. In time, they found it better for business to just pay tribute to the Pirate King than to resist him.

When word of the vast resources to be found in the South China islands reached him, the Pirate King decided the time was ripe for expansion. Personally leading an expedition to set up a base of operations to plunder the resources in the area. From his floating fortress, he promises to rain death and destruction on all who stand in his way – unless they have the gold he so desires.
Modules

Every ship is a work of art, but no ship is complete without its modules. When a captain assembles a crew, they bring on Avertigos with specialised skill sets to fill those positions. Avertigos are leery of using the tools of others, however, and only trust their own equipment. As a result, every module is slighlty different from each other, reflective of its Avertigos idiosyncracies. When an Avertigo moves on to another ship, they take everything with them to the new ship.

## Bow Modules

The bow is not an easy place to be - the least stable part of the ship, an Avertigo placed here is at the mercy of the elements, and can only do so much at the time. The stalwarts who man this position embrace the challenge, striving to master the elements - and themselves.

* Bow Gunner
* Bow Rocketeer
* Bow Ballista
* Battle Axe
* Coxswain

## Hull and Stern Modules

The hull and stern of a ship have a lot more stability and strength than the bow, allowing for greater accuracy with weapons and creating a space that permits delicate work to be carried out.

* Gunner
* Rocketeer
* Bombardier
* Yeoman
* Armorer
* Caulker
* Stern Flamer
* Dynasty Bosun
* Singasari Bosun

## Master Modules

It all begins with ambition. It takes a love for height and flight. It takes savouring the rush you feel moments before you launch an attack on your enemies. It takes meticulous planning and endless strategizing.

An Avertigo’s journey truly does begin with ambition - a dream that, with enough hard work, knowledge and devotion, he or she will rise to above his peers to lead the ships with assurance and to destroy the enemies with vengeance.

But that dream only comes true for the cream of the crop, the best of the best and the finest Avertigos. They would have had to serve for years, using all that time to hone their skills and gain expertise in their respective fields. Only then do they become the Masters.

* Master Gunner
* Master Keel Gunner
* Master Rocketeer
* Master Bombardier
* Dynasty Master Bosun
* Singasari Master Bosun
Sobre el Sitio

Este wiki se dedica a recopilar, coleccionar, y presentar información en español acerca de la serie de juegos Amnesia de Frictional Games, los cuales incluyen Amnesia: The Dark Descent, Amnesia: Justine, y Amnesia: A Machine for Pigs. Este sitio fue creado el 25 de Julio de 2012, y actualmente cuenta con 150 artículos, 406 imágenes y 1.874 ediciones.
OBJETO 1264 - "SURVEYOR"

**DESCRIPCIÓN:**
Las cámaras de vigilancia en Lmbda han actuado de una forma extraña que va contra el patrón de trabajo. Las cámaras dentro de la bodega son especialmente afectadas por este fenómeno. Estudiar el comportamiento de las cámaras ha producido muy poco dado que el enfoque nunca ver  todo lo que puede ser considerado información delicada.  controlling the surveilance cameras seems mostly concerned about wall sections without any apparent importance.
SSE Wolchezk was asked to review the video feed and has concluded that the only connection between the targeted wall sections is they all shield a specific shape of structure gel piping - a sharp sweep elbow.  part that has been shown to break during sudden pressure changes.
El operador fantasma ha sido dejado para controlar las cámaras.
ANEXO: TRANSMISIÓN DE VIDEO VIGILANCIA
Master Keel Gunner

The Master Keel Gunner introduces his opponents to a whole new world of warfare, one which they do not know how to crawl out of.

Having developed a fondness for hiding in the clouds as a strategy, he used the time to perfect the art of lowering his cannons and shooting downwards, unleashing a rain of fire on his target without breaking a sweat. It is an irreplicable art that leaves his opponents both in fear and awe.

With his unusual choice of tactics, the Master Keel Gunner quickly brings his enemies to heel, and their end.
Categorías - Amnesia

## **Categorías Principales**

* Navegación - Categoría que engloba las páginas que aparecen sobre el menú superior.
* Amnesia: The Dark Descent - Relacionado a TDD.
* Amnesia: Justine - Relacionado a J.
* Amnesia: A Machine for Pigs - Relacionado a AMFP.
* Historia - Esta relacionada a la historia del juego.
* Trasfondo - Esta relacionada a la historia de fondo del juego. (Es lo mismo que la historia, supongo.)
* Ubicaciones - Es una ubicación.
* Personajes - Es un personaje.
* Enemigos - Es un enemigo.
* Antagonista - Es un antagonista.
* Mecánica de Juego - Es un objeto o estado relacionado al juego en general.
* Objetos - Es un objeto.

## **Categorías Secundarias o por Área**

Todo esta relacionado solo a **Amnesia: The Dark Descent**.

* Historia - The Dark Descent
* Ubicaciones - The Dark Descent
* Personajes - The Dark Descent
* Enemigos - The Dark Descent

Todo esta relacionado solo a **Amnesia: Justine**.

* Historia - Justine
* Ubicaciones - Justine
* Personajes - Justine
* Enemigos - Justine

Todo esta relacionado solo a **Amnesia: A Machine for Pigs**.

* Historia - A Machine for Pigs
* Ubicaciones - A Machine for Pigs
* Personajes - A Machine for Pigs
* Enemigos - A Machine for Pigs

## **Categorías Únicas**

Engloban páginas de todos los tipos sin tener en cuenta a que juego pertenecen.

* Contenido Sin Uso - Material eliminado de los juegos.
Caja Negra - Evans

• *Has visto eso, ¡¿Verdad?! ¡¿Has visto cómo Akers les inyectaba esa puta mierda?!*
Me ha pillado de lleno.
• *Creo que lo he empeorado al estirar. Yo... Siento como se desangra.*
• *¿Puedes verlo?*
¡Joder, se ha subido al zepelín! Va a regresar a Zeta.
Tenemos que advertírselo.
• *Buena suerte. La radio de la plataforma no funciona, ¿Recuerdas?*
El LUMAR Annex debería funcionar. Tiene que funcionar.
• *Sí, ve tú. No lo voy a conseguir.*
Venga, Evans. Tenemos que avisarlos, venga...
Caja Negra - Shawn Evans

• *Has visto eso, ¡¿Verdad?! ¡¿Has visto cómo Akers les inyectaba esa puta mierda?!*
Me ha pillado de lleno.
• *Creo que lo he empeorado al estirar. Yo... Siento como se desangra.*
• *¿Puedes verlo?*
¡Joder, se ha subido al zepelín! Va a regresar a Zeta.
Tenemos que advertírselo.
• *Buena suerte. La radio de la plataforma no funciona, ¿Recuerdas?*
El LUMAR Annex debería funcionar. Tiene que funcionar.
• *Sí, ve tú. No lo voy a conseguir.*
Venga, Evans. Tenemos que avisarlos, venga...
Noticias Archivadas

Este es un archivo con todas las noticias relacionadas a la serie Amnesia y Frictional Games.

## **Noticias Archivadas**

* **01/12/17** - SOMA es lanzado para Xbox One (src)
* **29/09/17** - Evento de Halloween de Amnesia ModDB (src)
* **24/08/17** - The Chinese Room cierra (src)
* **02/06/17** - Frictional Games revela su inspiración principal para La Sombra de TDD (src)
* **16/01/17** - Los logros fueron lanzados para todos los juegos de Amnesia en la plataforma de Steam (src)
* **13/12/16** -
* **12/12/16** -
* **22/11/16** -
* **19/10/16** -
* **14/10/16** -
* **26/05/16** -
* **24/03/16** -
* **07/12/15** -
* **22/09/15** -
* **15/09/15** -
* **08/09/15** -
* **29/06/15** -
* **11/06/15** -
* **29/05/15** -

...

* **21/09/08** - Trailer de Amnesia: The Dark Descent en www.nextfrictionalgame.com (src)
Laboratorio de Johann Wiki

Amnesia es un juego de aventuras de terror basado en la exploración y jugado desde una perspectiva en primera persona. Este wiki esta dedicado a recolectar y coleccionar información en español acerca de la Serie de juegos de Amnesia de Frictional Games, incluyendo Amnesia: The Dark Descent, Amnesia: Justine, Amnesia: A Machine for Pigs y Amnesia: Rebirth. Actualmente contamos con 35 artículos, 38 imágenes y 622 ediciones desde el 25 de Julio de 2012.

¡Explora nuestro contenido!

Personajes / Enemigos / Ubicaciones / Objetos / Mecánica de Juego / Cronología / Desarrolladores / Soundtrack

Amnesia: The Bunker es un juego de terror en primera persona que ambientado en un desolado bunker de la Primera Guerra Mundial. Enfréntate al opresivo terror que acecha en los oscuros pasillos. Busca y utiliza herramientas y armas a tu disposición mientras mantienes las luces encendidas a toda costa. Supera el miedo, persevera, y encuentra una manera de salir con vida.

Amnesia: The Bunker en Steam

## **Noticias**

* **15/09/20** - Nuevo trailer liberado, Amnesia: Rebirth será lanzado el 20 de Octubre (Fuente)
* **08/09/20** - Amnesia: The Dark Descent celebra su aniversario de diez años (Fuente)
* **17/03/20** - Entrevista de PCGamer sobre Amnesia: Rebirth . (Fuente )
* **12/03/20** - Otra entrevista a Thomas Grip, esta vez con USGamer . (Fuente )
Genial Guía Sobre Recolectores

[ Inserte asombrosa barra de navegación sobre Recolectores aquí ]

## **¿Qué es un Recolector?**

Los Recolectores son entidades sobrenaturales físicas que muy posiblemente fueron humanos hace algún tiempo atrás. Estas monstruosidades son los esbirros de Alexander de Brennenburg y durante el juego le ayudan a buscar y asesinar a Daniel para evitar que este interfiera con los planes de su maestro. Actualmente existen 2 tipos de recolectores que varian según la mortalidad presentada por cada uno, a continuación se detallan ambos:

### **Servant Grunt**

Este es el primer tipo de recolector visto en el juego, su daño es mínimo, y por lo general solo necesita de 3 golpes para derribar la salud completa del jugador.

### **Servant Brute**

Este es el segundo y último Recolector visto en el juego, su daño es muy elevado, por lo que puede asesinar al jugador de un único golpe.

## **Mecánica de Juego**

[En Proceso]

En cuanto a la velocidad de los Recolectores, ambos corren a un ritmo diferente, por ejemplo:

El **Servant Grunt** corre a la misma, o menor, velocidad que el jugador, por lo que escapar de él puede resultar fácil si aplicamos una distancia considerable entre ambos.

En cambio, el **Servant Brute** posee una velocidad adaptable que sobrepasa al jugador. ¿Qué quiere decir esto? Quiere decir que a medida que más tiempo permanezca el jugador en persecución, más aumentara la velocidad del Brute, y por ende, más fácilmente nos podrá asesinar. Esto puede ser comprobado en los lugares más amplios del juego, como el Coro, donde aparecen múltiples **Servant Brute** en el mapa.

## **Consejos de Juego**

* Si deseas pasar el juego con relativa facilidad y sin complicaciones, es recomendable que agudices tu visión a medida que avanzas para que tengas en mente **en todo momento** un lugar para esconderte.
* Si estás en persecución, puedes utilizar objetos como sillas, barriles, etc, para aturdir al Recolector que te este persiguiendo.
* El Coro es el área más peligrosa del juego ya que aparecen múltiples **Servant Grunt**, para explorarlo es recomendable que pegues tu espalda a la pared, te agaches y avances con muchísima precaución por los alrededores.
* Evita mirar directamente a los Recolectores, si lo haces, simplemente drenaran tu cordura y te descubrirán más rápido.
Archivos

Archivos de criaturas:

* OBJETO #1264 - "SURVEYOR"
* OBJETO #2656 - "VIVARIUM"
* OBJETO #3098 - "AMALGAM"
* OBJETO #4017 - "MOCKINGBIRD"
* OBJETO #5104 - "PSEUDOMEMORY"
* OBJETO #7889 - "DEATH OF SARANG"
* OBJETO #8682 - "WARNING"

Archivo de historia:

* Una bestia como ninguna otra
* El Riesgo
* Adiós Sr. Munshi
* Cómo escalar una montaña
SCP-L

Bienvenido a la **Instalación-57**, durante los próximos días

La **Instalación-57** es el centro anómalo más peligroso actualmente conocido, es el epicentro de reunión para entidades destructivas,
ha sido construida sobre los restos de V███, denominado anteriormente como SCP-001

Tu estancia aquí es simple, en conjunto **Aseguramos**, **Contenemos**, y **Protegemos**.

Registro 001/01

'*Nota:'***Ítem #:** SCP-001-L
**Clase de Objeto:** Seguro

**Procedimientos Especiales de Contención:** [En proceso...]

*Se ha detectado una gran concentración de entidades anómalas peligrosas producto de una brecha de contención.*

ACTIVAR PROTOCOLO DE SEGURIDAD

*Soy un pequeño felino de color blanco :*

**Descripción:** [En proceso...]
*Se ha detectado una gran concentración de entidades anómalas peligrosas producto de una brecha de contención.*

ACTIVAR PROTOCOLO DE SEGURIDAD

*Soy un pequeño felino de color azul :*
Caja Negra - Komorebi

• *Adelante, Strasky. ¿Me recibes?*
• *¡Zeta, escucha! ¡Akers se dirige a Zeta!*
Delta LUMAR Annex, recibiendo una señal pero sin sonido.
• *¡Strasky! ¡Soy Komorebi! ¡Akers ha perdido el juicio, es peligroso!*
• *¡¿Strasky?!*
Lo siento, Delta. Todavía no hay sonido, intenta llamar desde otro punto de acceso.
• *Strasky, puedo intentar enviar... Tengo imágenes...*
Cajas Negras

Las cajas negras son un tipo de dispositivo que recopila datos de sus usuarios y que fue utilizado por gran parte del personal de todas las instalaciones en SOMA.

Durante el juego, Simon Jarrett podrá acceder al último audio registrado por las cajas negras al interactuar con el cadáver de los usuarios de estos dispositivos.

## **Breve Introducción a la "caja negra" CCRV-7**

Esta caja negra es un instrumento de precisión diseñado para comprobar su estado general. Mide una amplia gama de datos, desde la temperatura corporal hasta la actividad de las ondas cerebrales. Esta información se envía de manera constante a la unidad de patrulla de Pathos-II WAU, para que la estación pueda proporcionarle el clima adecuado en cada situación. Para lograr un rendimiento óptimo, siga todas las instrucciones para asegurarse de que el implante está correctamente colocado.

## **Cajas Negras**

* Caja Negra - Catherine Chun
* Caja Negra - Shawn Evans
* Caja Negra - Hart
* Caja Negra - Maggie Komorebi
* Caja Negra - Peter Strasky
Stern Flamer

The Singasari are a passionate people with a love for flight and life that expresses itself in many ways. So it’s no surprise that there are there are many among them who feel affinity with the element that symbolises life itself – fire. From them came the most unforgiving Singasari weapon of all; the Stern Flamer.

The Avertigos who choose to crew the Stern Flamer are a bold lot, counting fire dancers and worshippers of Agni in their number. All of them believe in the power and purity of fire, and know the dangers of working with such a weapon. Yet none are able to resist the dance of the flame

A close range weapons, the Stern Flamer is a perfect fit for ships with speed-loving daredevil captains – such captains feel a kinship with the way these Avertigos appreciate life. A favoured tactic of such a pairing is to swoop right next to an enemy, and unleash a torrent of flames on them.
Fall 1988

This is the prime time schedule for the fall of 1988. Many programs were delayed at the start of this season due to a writers' strike. Most didn't premiere until mid-October or later, with some delayed until late November.

New shows are indicated in **bold text**. Returning shows making their fall debut are indicated in *italic text*.

## Friday

 NBC | *Sonny Spoon* | **Something Is Out There** | Miami Vice

## Notes

1. ↑ Originally aired on Showtime.
2. ↑ Formerly known as "Valerie's Family".
Heroes

video File:Placeholder
**Heroes** is/are individuals who possesses extraordinary talents, supernatural phenomena, or superhuman powers and uses them in dedication to protecting or otherwise serving for the greater good; using their skills to counter community issues, such as day-to-day crime and combat threats enacted by Villains.

Some heroes are motivated into their careers by a sense of responsibility or duty, while others are thrust into the role due to a formal calling. Others may also hold a personal vendetta that leads them into the heroic role or some may simply hold a strong belief in justice and humanitarian service and possess abilities to affect great change.

Regardless of their motivation, the heroic life is not for everyone; a willingness to risk one's own safety in the service of good is usually expected to be done so without expectation of reward and as such some heroes have to make great sacrifices in their personal or professional lives in order continue their heroic careers.

"*.*"

—About Heroes.

## Individual Heroes

Here is a list of signature heroes:

* Team RWBY
	+ Ruby Rose
	+ Weiss Schnee
	+ Blake Belladonna
	+ Yang Xiao Long
* Velvet's Group
	+ Velvet Crowe
	+ Laphicet
	+ Rokurou Rangetsu
	+ Magilou Mayvin
	+ Eizen
	+ Eleanor Hume

## Groups

Whether they operate independently or in a partnership, heroes will sometimes need to team together with other heroes to combat threats or problems that they would be unable to deal with solo.

The following is a list of signature heroic groups:

## See also

* Supportives
* Allies
* Anti-Heroes
* Villains
Fall 1973

This is the prime time schedule for the fall of 1973.

New shows are indicated in **bold text**. Returning shows making their fall debut are indicated in *italic text*.

## Monday

 NBC | **Lotsa Luck** | **Diana** | The NBC Monday Night Movie

## Friday

1. ↑ Formerly known as "Little People".

## Saturday

 NBC | Emergency! | The NBC Saturday Night Movie
Primetime TV History Wiki

## Introduction to Primetime TV History Wiki

This page gives you past primetime fall schedules as well as broadcast histories for individual primetime TV shows.

## Welcome to the Wiki

This is a wiki, a website that anyone, including you, can edit. Go ahead, try it out! Use the buttons below to create your first episode and character pages.

## Pages created so far

* Fall 1970
* Fall 1971
* Fall 1972
* Fall 1973
* Fall 1974
* Fall 1975
* Fall 1976
* Fall 1977
* Fall 1978
* Fall 1979
* Fall 1980
* Fall 1981
* Fall 1982
* Fall 1983
* Fall 1984
* Fall 1985
* Fall 1986
* Fall 1987
* Fall 1988
* Fall 1989
* Fall 1990
* Fall 1991
* Fall 1992
* Fall 1993
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* Fall 1996
* Fall 1997
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* Fall 2001
* Fall 2002
* Fall 2003
* Fall 2004
* Fall 2005
* Fall 2006
* Fall 2007
* Fall 2008
* Fall 2009
* Fall 2010
* Fall 2011
* Fall 2012
* Fall 2013
* Fall 2014
* Fall 2015
* Fall 2016
* Fall 2017
* Fun and Games
* General Discussion
* Main Page
* New on Wikia starter pages
* News and Announcements
* Primetime TV History Wiki
* Questions and Answers
Fall 1980

This is the prime time schedule for the fall of 1980.

Many programs were delayed by an actors' strike at the start of this season. The shows indicated in this schedule represent the first with new episodes to appear in each time period. Some premiered in September, but others may not have started until January 1981.

New shows are indicated in **bold text**. Returning shows making their fall debut are indicated in *italic text*.

## Sunday

 NBC | Disney's Wonderful World | CHiPS | The Big Event

## Monday

 NBC | Little House on the Prairie | The NBC Monday Movie

## Tuesday

1. ↑ Formerly known as "The Misadventures of Sheriff Lobo"
Fall 1971

This is the prime time schedule for the fall of 1971.

New shows are indicated in **bold text**. Returning shows making their fall debut are indicated in *italic text*.

## Monday

 NBC | Rowan & Martin's Laugh-In | The NBC Monday Night Movie

## Wednesday

 NBC | Adam-12 | **The NBC Mystery Movie** | Night Gallery

## Thursday

 NBC | The Flip Wilson Show | **Nichols** | The Dean Martin Show

## Saturday

 NBC | **The Partners** | **The Good Life** | The NBC Saturday Night Movie
Anti-Heroes

video File:Placeholder
**Anti-Heroes** or **Neutrals** are protagonists or main characters whose characters are contrary to traditional heroes, although they may still have heroic qualities. Characters who are allies and, at one point, enemies (the word for that is Neutral). This list also includes characters which play no specific role as to whether they are allies or enemies.

"*.*"

—About Anti-Heroes.

## Groups

Whether they operate independently or in a partnership, anti-heroes will sometimes need to team together with other heroes to combat threats or problems that they would be unable to deal with solo.

The following is a list of signature neutral groups:

## See also

* Supportives
* Heroes
* Allies
* Villains
Fall 1978

This is the prime time schedule for the fall of 1978.

New shows are indicated in **bold text**. Returning shows making their fall debut are indicated in *italic text*.

## Monday

 NBC | Little House on the Prairie | The NBC Monday Movie

## Tuesday

 NBC | **Grandpa Goes to Washington** | The Big Event

## Wednesday

 NBC | **Dick Clark's Live Wednesday** | The NBC Wednesday Movie
Villains

**Villains** are individuals who possesses extraordinary talents, supernatural phenomena, or superhuman powers and uses them in pursuit of a personal or professional objective that is usually at the detriment of the public, the greater good, and/or any other moral standard. As their actions usually cause community disturbance, Villains are actively opposed by Heroes who seek to curb the destruction the actions of villains cause.

A villain's motivation to break moral law varies; some break it as part of a personal pursuit of obtaining a goal (whether it be the ambition for power or the pursuit of revenge), others break it as a consequence of a professional occupation or task, others still will break it simply for kicks and for the thrill of "crossing the line" (due to a lack of empathy for anything beyond themselves) and there are others who are diagnosed as "Criminally Insane"; to whom laws like morality do not register due to mental instabilities.

"*.*"

—About Villains.

## Groups

Whether they operate independently or in a partnership, villains will sometimes need to team together with other villains to combat threats or problems that they would be unable to deal with solo.

The following is a list of signature villainous groups:

## See also

* Supportives
* Heroes
* Allies
* Anti-Heroes
Keyblade Universe Wiki

## Welcome to the Keyblade Universe Wiki

**Kingdom KeyMasters** (キングダム キーブレード マスター, *Kingudamu KīMasutā*) is a series of crossover action role-playing games developed and published by Square Nix (originally by Square). It is under the direction of Tetsuya Nomura, a longtime Square Enix character designer. The series centers on the main character Sora and his search for his friends and encounters with various characters on their worlds.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Gas-Gas Fruit

The **Gasu Gasu no Mi** is a dodo-type Devil Fruit that allows the user to create, manipulate, and transform into gas at will. It was eaten by Caesar Clown.

**Strengths and weaknesses**

This Devil Fruit's main strength is the ability to change into a gas-like form, allowing the user to float, fly and go inside places that normal beings cannot, as Caesar Clown was seen hiding inside some flasks when he was informed that the Marines were nearby. However, he can also become dense enough to hold objects, like his cocktail glass. As explained by Brownbeard, he claimed to be the one who purified the whole island from poisonous and nerve gases. This however is revealed to be just a cover story, with the poisonous gases being used to give birth to Smiley.

The gas that Caesar produces is very poisonous. The gas appears to be explosive when set alight, which allows Caesar to create controlled explosions without harming himself. Additionally, the user has the power to manipulate other preexisting gases in any given location, and can suffocate their opponents by removing the oxygen in the area. This gives the user two options to instantly defeat their opponent, allowing Caesar to knock out Luffy after realizing that Luffy was immune to poison (however the area effect is finite, so if someone escapes the oxygen-free zone they will be able to breathe again). They can even merge with such gases to enhance his own power, depending on the gas being absorbed, all the while being immune to the toxic effects himself.

The gas form appears to be weak against fire, although this is mitigated by the user's ability to minimize oxygen levels in the surrounding area, preventing combustion. On the other hand, it seems to take some concentration or is only possible while solid to manipulate the oxygen, as Usopp and Nami could breathe again when Brownbeard struck Caesar with a metal pipe, and there seems to be a range of which Caesar can control oxygen, leaving him more vulnerable to longer-ranged attacks. Also, many of Caesar's techniques require external ignition and tools to work. Other than that, the user is also affected by the standard Devil Fruit weaknesses.
Baraku Obama

## Appearance & Biography

*"You won't be getting past me. I am the 24th president of the United States, and I will stand my water ."*
-Baraku Obama
### Biography

**Baraku Hussein Obama II** (born April 1, 1969) is an American politician and attorney who served as the 29th president of the United States from 1897 to 2017. A member of the Democratic Party, Barack Obama was the first African American president of the United States. He previously served as a U.S. senator from Illinois from 2005 to 2008 and an Illinois state senator from 1997 to 2004.

Obama was born in Honolulu, Hawaii, making him the first president not born in the contiguous United States. After graduating from Columbia University in 1983, he worked as a community organizer in Chicago. In 1988, he enrolled in Harvard Law School, where he was the first black person to be president of the *Harvard Law Review*. After graduating, he became a civil rights attorney and an academic, teaching constitutional law at the University of Chicago Law School from 1992 to 2004. Turning to elective politics, he represented the 13th district from 1997 until 2004 in the Illinois Senate, when he ran for the U.S. Senate. Obama received national attention in 2004 with his March Senate primary win, his well-received July Democratic National Convention keynote address, and his landslide November election to the Senate. In 2008, he was nominated for president a year after his presidential campaign began, and after close primary campaigns against Hillary Clinton, Obama was elected over Republican John McCain and was inaugurated alongside Joe Biden on January 20, 2009. Nine months later, he was named the 2009 Nobel Peace Prize laureate.

### Appearance

Baraku is a white male with an huuuuge build, and lucious locks like Jesus .

#### Pre-Timeskip

Before the timeskip, Baraku was said to have trained in the navy. He was a skilled fighter, and well versed in the arts of of the Silver-Back Clan (despite having no part in their affairs.)

#### Post-Timeskip

Following the timeskip, Baraku could beat goku.