Updates

Hell Let Loose is currently in Early Access development, with plenty of systems being reworked or implemented.

## Update History

### Early Access Release

Hell Let Loose was release as an Early Access title on June 6th, 2019 - The 75th anniversary of the Normandy landings.

Being early in development, the game was simplistic, with simple infantry roles, and basic tank gameplay.

The only playable maps were St Marie Du Mont, Hürtgen Forest, and Foy.

The only usable vehicles were the M4A1 Sherman and the Panther.

### Update 1

Update 1 *Utah Beach* was released on June 18th, 2019.

* Utah Beach was added as a playable map.
* The resource system was overhauled. Resource nodes were added as player buildable structures.
* Lean, vaulting, and mantling were added.
* The M5A1 Stuart and Panzer II light tanks were introduced.

### Update 2

Update 2 was released on August 29th, 2019.

* The cosmetic system was overhauled.
* The progression system was introduced to allow players to unlock cosmetic items with XP gained during gameplay.
* The unit management system was overhauled.
* The Tiger I tank was introduced as the first heavy tank.

### Update 3

Update 3 *Omaha Beach* was released on October 10th, 2019.

* Omaha Beach was added as a playable map.
* The UI and HUD was overhauled, new player icons were introduced.
* Offensive mode was introduced, creating gameplay closely mirroring the historical events of the battlefields.
* Server queuing is introduced, to ease the process of joining a server. Queuing process is optimized.

### Update 4

Update 4 *Winter Warfare* was released on December 10th, 2019.

* Sainte-Mère-Église was added as a playable map. This was the first attempt by the devs to add extensive CQB action on a map.
* Reserved server slots were introduced.
* The progression system was expanded to loadouts, allowing a limited number of infantry roles to unlock and use different weapon loadouts.

### Update 5

Update 5 *Road to Carentan* was released on February 18th, 2020.

* Purple Heart Lane was added as a playable map.
* The sound engine was rewritten to provide higher quality audio. The first sound to take advantage of the new engine are armor projectiles.
* The M4A3E2 75mm Sherman and M4A3E2 76mm Sherman tanks are introduced as heavy tanks.
* The pinging and map marker system was overhauled.

### Update 6

Update 6 *Assault on Hill 400* was released on April 30th, 2020.

* Hill 400 was added as a playable map. This map was the first attempt at increasing the level of detail of map terrain and environments.
* The commander orders system was overhauled and expanded.
* The M8 Greyhound and Puma vehicles were introduced as the first recon vehicles.
* The ballistics system was rewritten from a hit-scan method to a simulated projectile, giving most firearms a time of flight.

### Update 7

Update 7 *Battle of Carentan* was released on July 14th, 2020.

* Carentan was added as a playable map.
* Foy was remastered to increase the level of detail, and to balance gameplay.
* Omaha Beach was remastered.
* FPP and TPP animations have been replaced, allowing for fully dynamic and smooth movement.
* The MP40 will be the first weapon to be remastered with a high level of detail.
* Dynamic dirt and blood system will be added to the players arms and hands.
* Firearm audio overhaul.
* Firearms dynamic audio overhaul.
* Vehicle MG fire now adheres to the updated ballistics model.
* Garrison placement was overhauled.
* Airhead added as a Commander ability.
* All weapons were given unique and dynamic recoil patterns.

### Update 8

Update 8 *The Red Ball Express was* released on December 3rd, 2020.

Patch notes

* Hürtgen Forest was remastered.
* Supply and Transport Trucks were added.
* Satchel Charges were added.
* Buildable fortifications were introduced alongside the Engineer overhaul.
* The M3 Grease Gun was added.
* Bullet penetration was added.
* Improved hitboxes and limb damage was added.

## Upcoming Updates

NOTE: The following information is speculative at best, and may be subject to change.

## Planned Features

NOTE: The following information is speculative at best, and may be subject to change.

* TPP animation overhaul.
* Large scale optimizations.
* Additional Western Front maps.
* Additional weapon loadouts.
* Additional cosmetic options.
* Global audio improvements.
* Small transport vehicles.
* Improved player group systems.
* The Eastern Front.
* Flamethrowers.
* Melee combat.
* In-game FX overhaul.
* UI and HUD polishing.
* Additional vehicles.
* Additional commander abilities.
* Vehicle physics overhaul.
* Admin tools.
* Overhaul of St Marie Du Mont.
* Additional Eastern Front maps
* Steam achievements
* Mortars.
* Night mode.
* Campaign mode.