recursal/Fanatic-Fandom huggingface dataset:
Archaeologist Sammie

## Trainer

**Archaeologist Sammie** is a trainer encountered in Verdant Path.

## Lines

* Before battle: "Have you heard of an amazing ruin called Dajjal Temple?"
* Before rematch: "I wanna take another crack at defeating you. You ready?"
* When defeated: "Whew, that was intense."
* After battle: "I was on my way back from looking for Dajjal Temple in Sagaxis Forest, when I saw that the path to Nysa had been blocked by a rock slide. How did you manage to get through?"

## Pokémon

### Encounter 1

 Heracross | Bug/Fighting
 Gigalith | Rock

### Encounter 2

 Heracross | Bug/Fighting
 Gigalith | Rock
Samael

## Character

**Samael** (pronounced sah-my-EL) is a member of the Calaveras who appears starting in the memory of the Tortured Soul in the basement of the RevTex Textile Factory. He is a user of Poison-type Pokémon and seems to be perpetually ill.

## Story

Samael is first encountered in the RevTex Textile Factory's basement, where the Protagonist is shown the final memory of the Tortured Soul. It is revealed that Samael and Lucifer were there 10 years ago, with Samael murdering Jim Cho using toxic gas from his Weezing.

Later, in Chapter 2, the Protagonist encounters Samael again in the Altar of Truth, deep within Dajjal Temple. Again, Samael uses his Weezing to create toxic gas. After he is defeated, the Protagonist succumbs to the poison.

## Description

### Appearance

Samael wears the standard Calavera cloak, the front of which is stained with some kind of green substance. He is constantly sickened, and appears as though his affliction has physically weakened him to some degree.

### Personality

Samael is a sadistic individual who takes pleasure in the pain of others and enjoys killing. He is often seen alongside Lucifer, though the full nature of their partnership is unknown.

## Pokémon

#### Build 6.2 Onward

In Build 6.2, Samael was given a beefed-up party, due to balancing issues.

## Trivia

* Samael (Hebrew for "Venom of God") is regarded as the angel of death in Hebrew mythology, and is known for tempting people to sin.
Yacht Club Dermot

## Trainer

Yacht Club Dermotis a trainer encountered in front of the Hot Springs in Jagged Cavern B1F. Can be avoided, but gives the location of the Hot Springs upon defeat.

## Lines

* Before battle: "I say, are you lost, chap? Perhaps you are in need of some old-fashioned R-and-R? Well I happen to know a positively corking hot spring nearby. All you have to do is best me in a duel and I'll gladly reveal its location."
* Before rematch: ""
* When defeated: "Good Gravy"
* After battle: "Ah, yes. I am a man of my word, after all. Lo and behold, the entrance to the hot springs lies just behind me!... What, you find my premise deceitful? Perish the thought! You only have your own assumptions to blame!"
* Registration: "The cellular reception down here is dreadful, but if I get a signal, I give you my word I will call for a rematch."

## Pokémon

### Encounter 1

 Psyduck
 Wingull

### Encounter 2

 Psyduck
 Wingull
Lolita Carmelita

## Game Info

### First Added

Build 9

**Lolita Carmelita** is a trainer encountered in Shrieking Cliffs East.

## Lines

* Before battle: ???
* When defeated: ???
* After battle: ???

## Pokémon

### Encounter 1

 Solrock | Rock/Psychic
 Wigglytuff | Normal
* Sing
* Wakeupslap
 Girafarig | Normal/Psychic

### Encounter 2

 Solrock | Rock/Psychic
 Wigglytuff | Normal
* Sing
* Wakeupslap
 Girafarig | Normal/Psychic
Foongus

Foongus is a Grass/Poison Pokemon. It evolves into Amoonguss starting at Level 39.

## Moveset

Moves in **bold** get STAB with this Pokémon. Moves in *italics* get STAB with an evolution of this Pokémon.
Move categories in **bold** match this Pokémon's dominant attack category. Move categories in *italics* match this Pokémon's non-dominant attack category.

## Changes

* Increased Giga Drain power from 75 to 80.
Chapter 3 Walkthrough

The following is the walkthrough for Chapter 3. Like before, story spoilers will be avoided, and no secrets or optional content will be covered.

## Steps

1. Head up the mountain, through Crystal Channel towards Nysa.
2. Head up Mt. Belial Upper, either through the Spelunker's Path (Crystal Channel) or the Climber's Path (the outside of the mountain) towards the summit.
3. Enter the Aegis Foundation Labs.
4. Head down to B1F to collect the Portable Generator.
5. Head to 2F and collect the Generator Key from the Director's Office
6. Head to the Excavation Research La to push the minecart into the hole.
7. Drop down and push the minecart into the hole.
8. Drop down, use the minecart to unlock the door to the generator, and use the Generator Key to turn on the generator.
9. Head to 2F Archive to collect the Elevator Key.
10. Use the elevator to descend to the tunnels.
11. Proceed through the tunnels to the Altar of Contentment.
12. **Boss Battle**: Cloaked Elder.
13. Collect the Quantum Mirror.
14. Use the Mirror to head to Shrieking Cliffs.

End of chapter
Cataclysm

The **Cataclysm** was a catastrophic event that occurred about 1000 years before the events of Apex, which divided a single World into Assiah and Gehenna.

## Story

About 1000 years before the start of Apex, the two Worlds Assiah and Gehenna were one. Some unknown event caused the World to split into two. The catastrophe released hitherto unparalleled devastation into Gehenna. This caused Gehenna's geography to be extremely altered, as well as causing the death of millions and wiping most known history up to that point. As a result, Pokémon appeared in Gehenna. Despite this, Assiah remained untouched and its residents could not even percieve the event. This is largely due to the appearance of the Ancient Artifacts, seven tools of power that were wielded by unknown heroes to contain the Cataclysm's destruction. The tools were then drained of power and scattered around Abbadon, the epicenter of the disaster.

After hundreds of years, the bond between people and Pokémon has become a part of daily life, however the Cataclysm has faded from collective memory, and only the elderly and scholarly know anything about it.

## Description

The origin of the Cataclysm is currently unknown. It is assumed that the event occurred without warning. The event centered around Abbadon, doing the most damage to the area of the world where Abbadon now lies.

The Cataclysm was an extinction-level event, wiping out many of the native plant and animal species, and many of the human population. However, life persevered, and the world eventually rebuilt. After a hundred years or so, Pokémon began to appear in Gehenna, replacing many of the indigenous species.

Despite the separation of the two worlds, holes between the two have been known to naturally appear, which seems to happen with increasing frequency. These natural holes are known as Axis Mundi. The Calaveras are also able to create World Tears, which allow travel between the two worlds at will, but threaten the stability of both.
Aegis Foundation Labs

## Location

The **Aegis Foundation Labs** are the ruins of the headquarters of the Aegis Foundation found on the peak of Mt. Belial. The labs are abandoned and run down, but still contain many secrets about the research of the Foundation.

## Description

The labs are the ruins of a research station that makes up the headquarters of the Aegis Foundation. The building consists of two floors, a basement, and the tunnels beneath.

Initially when the player arrives, the main power to the facility is off. They will need to not only find the Generator Key, but also find a way to open the gate to the generator in the generator room. Since the power is off, many of the magnetically-locked doors are stuck closed and cannot be opened until the power is back on. Likewise, certain electrical features, such as computers and the central elevator will not be operational while the power is off.

As a stopgap, the player finds the Portable Generator in the basement, which can be docked at certain points to power various features, such as portable heaters to melt snowdrifts, that are either disconnected from the main grid or do not function while the power is off.

Additionally, the Foundation was researching minecart automation, so the player must manipulate a number of different minecarts to unlock the path forward.

Along the way, the player finds various ghosts of former Foundation employees who were killed by Shiva and are seeking revenge. Some may be hostile.

If leveled up in the Generator Room, Magneton will evolve into Magnezone.

## Location

The Labs are located on the summit of Mt. Belial, and the player must climb up there the long way. Fortunately, there is a ski lift that can be restored to order once the player gets to the top, offering them easy passage between the facility and Nysa.

### Maps

The facility contains the following maps:

* 1F Hallway
	+ Entrance
	+ 1F Rooms
	+ 1F Restroom
	+ Secret Room
* 2F Hallway
	+ 2F Rooms
	+ 2F Restroom
	+ Director's Office
* Basement
	+ Generator Room
	+ Basement Rooms
* Tunnels

## Wild Pokémon

### Encounter Rates

* Entrance - 3%
* 1F Hallway - 7%
* 1F Rooms - 6%
* 2F Hallway - 8%
* 2F Rooms - 6%
* Basement - 8%
* Basement Rooms - 3%
* Generator Room - 3%
* Tunnels - 5%
Yacht Club

## Trainer Class

The **Yacht Club** trainer class are wealthy young men who leisurely explore the waterways of the world. They bring their noble Water-types along for the ride.

## Behavior

Yacht Club trainers are often interested in battle as pure sport, and benefit from private tutelage in the activity. They use Water-types and other Pokémon that might befit the wealthy. They often carry items to use freely in battle. Often, however, their street smarts are lacking, and many seem to be lost on their way to a yacht club meetup.

## Trainers

* Johnathan - Acacia Lake
* Dermot - Jagged Cavern B1F
* Caleb - Sagaxis Deep Wood
Action Kid Miguel

## Trainer

**Action Kid Miguel** is a trainer encountered in Shale Pass.

## Lines

* Before battle: "Mwahaha! I am the evil Dr. Nohgud! Fear me, do-gooder!"
* Before rematch: "Hey, wanna play MegaZord again?"
* When defeated: "Curse you, MegaZord!"
* After battle: "So uh... I was playing MegaZord with my friend and we got separated. I remember going through this tunnel and ended up here."

## Pokémon

* Faint Attack
* Swagger
 Absol | Dark
Survivalist Eddie

## Trainer

**Survivalist Eddie** is a trainer encountered in Jagged Pass West, down the stairs and hidden among the brush.

## Lines

* Before battle: "Hidden in the undergrowth, I stalk my next meal!"
* Before rematch: ""
* When defeated: "I was hoping getting the drop on you would give me the edge in battle."
* After battle: "In all honesty, could you see me hiding in the bushes? I worked hard on erasing my presence."
* Registration: "I don't have a lot of gadgets, but I do have my phone. If you give me your number, I'll call you sometime to assess battle capabilities again."
An Extended Metaphor

Автор
 Рейтинг
 Пейринг(и)
 Количество частей
 Закончен
 Статус
 Ссылка

**An Extended Metaphor** — драббл, написанный SekritOMG и опубликованный на FanFiction.Net.

## Краткое содержание

Каким точно образом Кайлу нравится велосипед?

## Перевод

An Extended Metaphor был переведён на русский N A P A S N O и был выложен на Книге Фанфиков 14 мая 2017.

## Внешние ссылки

* «An Extended Metaphor»на FanFiction.Net
* «Расширенная метафора»на Книге Фанфиков
Keystone Ghost

The **Keystone Ghost** is a special NPC that can be found in the Temple Catacombs starting in Chapter 3. If the player gives the ghost Odd Keystones, the ghost will give them prizes based on the total number of keystones given.

## Description

The Keystone Ghost is found in the dungeon section of the Temple Catacombs in the closest cell to the doors. It requires the Quantum Mirror in order to access. When the player interacts with the urn in the center of the cell, the ghost will appear and ask for all keystones the player has. Then the ghost will give them any rewards based on the total number of keystones given.

### Rewards

Currently only 7 keystones are available.

* 1 keystone - Sacred Ash
* 3 keystones - TM46 (Thief)
* 5 keystones - Soul Plate
* 7 keystones - Red Flute
* 10 keystones - TM30 (Shadow Ball)
* 13 keystones - Blue Flute
* 17 keystones - Yellow Flute
* 21 keystones - Old Amber
* Maximum Keystones - Lucky Egg
Archaeologist Brady

## Trainer

**Archaeologist Brady** is a trainer encountered in the Amon Desert.

## Lines

* Before battle: "Wait a sec! There's a treasure past here that I haven't finished photographing yet! I can't let you take it!"
* Before rematch: "There's no treasure anymore. This time, it's just pride on the line!"
* When defeated: "Well, not much I can do about it now."
* After battle: "To tell you the truth, I don't think it's much of a treasure, anyway. You can have it, I suppose."
Alabaster Palace

## Location

The **Alabaster Palace** is one of the resting places of the Three Princes, the Petrified Prince. It has also been repurposed as the hideout of the Amon Bandits.

## Story

At any time after acquiring the Geos Gauntlets, the Protagonist may visit the Alabaster Palace. If the player has kept up with Sayaka's questline, she will accompany the Protagonist through the Palace. In and around the palace, various bandits loiter, many of whom remember the Protagonist from the siege on Jul'far. At the very back of the Palace, the player comes face to face with Bandit Boss Tariq. Upon defeating him, he will open the passage to where the Petrified Prince sleeps.

## Location

The Alabaster Palace is a dry and sandy temple that has been largely been reclaimed by the Amon Bandits as their headquarters. As such, many chambers are filled with storage crates, sleeping quarters, training dummies, and holding cells.

The Palace also has an unfinished tunnel underneath that provides access to the rear chambers of the Palace.

The Alabaster Palace is accessible from the Bandit Hideout area of the Amon Desert.

## NPCs

### Trainers

Tunnel
 Bandit | Hassim |  | Center of path.

## Items and Collectibles

### Items

Tunnel
 Earth Plate

### Invisible Items

Main Floor
 Pecha Berry
 Heal Powder

Tunnel
 Aguav Berry
 Revive
 Max Ether

### Notes

Main Floor
 46
 47
 48
 58
Fisherman Greg

## Trainer

**Fisherman Greg** is a trainer encountered in Acacia Lake, on the northern edge of the lake. The LeBron James of fishing.

## Lines

* Before battle: "......... ........."
* When defeated: "Hmm? Huh? Oh, a trainer? Whoops!"
* After battle: "I must've been so in the zone that I went into battle on instinct. Be more careful who you talk to!"
Worker Marco

## Trainer

Worker Marcois a trainer encountered in Jagged Pass West, found resting by a pond.

## Lines

* Before battle: "Peh, I'm the new guy on the crew, so nobody'll gimme any work to do. They're all, 'Stay outta the way, Marco,' and 'We'll call you when we need you, Marco.' Whaddaya say we battle to relieve the monotony?"
* Before rematch: ""
* When defeated: "Ten minutes down, eight hours to go."
* After battle: "I swear, I don't know why these guys hired me. The joke's on them , though, 'cause I'm getting paid by the hour."
* Registration: "Hey man, it looks like I'm gonna be here a while. If you give me your number, I'll call you for a rematch or something."
Strange Device

## Item

While exploring the Abandoned House the Protagonist and their Rival find the Strange Device hidden in a corner behind some boxes.

## Description

The Strange Device is a mess of wires and buttons that serves a currently unknown purpose. It seems to have belonged to the owner of the Abandoned House, though it is impossible to figure out what their exact purpose was in creating it.

The Strange Device is hunted for by the Calaveras and seems to play a pivotal role in their plans.
Survivalist Clem

## Trainer

**Survivalist Clem** is a trainer encountered in Jagged Pass West, down the path after Jagged Tunnel and by an item. Possession is 9/10ths of the law.

## Lines

* Before battle: "Back off! I found this item first! It's mine!"
* When defeated: "Fine, you can have it. It's not even food, anyway..."
* After battle: "When, you're out in the wild, every little item counts, You never know what you'll have to end up eating."
Jagged Pass

## Location

**Jagged Pass** is a location in Gehenna that encompasses the route between Acacia Outskirts and Jul'far. There are multiple maps contained in this area, each with differing terrain and challenges.

## Story

The Protagonist first enters Jagged Pass by accident during the Prologue when following Dante.

Later, the Protagonist must traverse the pass on their way to Jul'far, and then again on the way back.

## Description

Jagged Pass is a narrow and rugged passage through the mountains that divide the continent of Abbadon. Travelers wishing to go between Acacia Town and Jul'far are forced to take this path. However, the road is dangerous, and those without Pokémon typically don't bother.

The pass itself is very rocky, with many cliffs and rock faces. Pine trees grow here, much like the region around Acacia Town, and various ponds and shrub grasses grow as well.

Halfway through the pass is Jagged Cavern, a wet, dark cave system. It contains many pools of water, twisting tunnels, and even a hot spring.

Towards the end, at Jagged Foothills, the elevation is lower, and the ground starts to be covered with patches of sand as the mountains meet the Amon Desert.

## Location

Jagged Pass is located directly to the east of Acacia Town, and to the west of Jul'far.

### Maps

Jagged Pass contains the following main maps:

* Jagged Pass West
* Jagged Pass South
* Jagged Foothills

All sub-maps of the above are also considered to be a part of Jagged Pass.

* Jagged Cavern
* Jagged Tunnel

### Connections

Jagged Pass connects to:

* Acacia Outskirts
* Jul'far
* Whispering Pass

## NPCs

### Trainers

#### Jagged Pass South

 Biologist | Carl |  | In the valley area in the grass.

#### Jagged Foothills

 Biologist | Carson |  | Center, by a rock where the grass meets the sand.

### Passive NPCs

* A number of workers and their Pokémon toil away at the landslide blocking Jagged Pass West.

## Items

### Jagged Pass West and South

#### Invisible Items

 Pecha Berry
 Oran Berry
 Lum Berry
 Cheri Berry
 Leppa Berry

### Jagged Foothills

#### Items

 Max Elixir
 Quick Ball
 Super Potion
 TM05 (Roar)

#### Invisible Items

 Great Ball
 Energyroot
 Leppa Berry
 Cheri Berry
 Aspear Berry
Worker Paul

## Trainer

**Worker Paul** is a trainer encountered in Jagged Pass West, next to a heavy rock by the blocked passage to Amon Desert.

## Lines

* Before battle: "Whaaaat? Whaddaya want? Can't you see I'm workin' here? A battle? Alright, but let's make it quick."
* When defeated: "Are we done, here?"
* After battle: "Get out of my way, I got heavy rocks to move!"
Tepig

Tepig is a Fire-type Pokemon based on a pig. It evolves into Pignite at Level 17, while Pignite evolves into Emboar at Level 36.

## Moveset

Moves in **bold** get STAB with this Pokémon. Moves in *italics* get STAB with an evolution of this Pokémon.
Move categories in **bold** match this Pokémon's dominant attack category. Move categories in *italics* match this Pokémon's non-dominant attack category.
Yorick

## Character

**Yorick** is an enigmatic man who appears at multiple points throughout the story, and also gives the Protagonist their Starter. His motives are unknown.

## Story

After the encounter with Dante in Jagged Cavern during the Prologue, the Protagonist wakes up in Desert Cave, then exits to find themselves in the Amon Desert. Yorick then appears and gives cryptic explanations of everything that has happened, but only after he is battled by the player. Yorick gives the player their Starter before the battle, then fights with the Pokémon that is weak against the one the player chose.

Later, in Chapter 2, Yorick appears after the Protagonist's battle with Samael, using his Zoroark to disrupt the Calaveras' plans and send the Protagonist through a Tear back into Assiah.

## Description

### Appearance

Yorick stands at an even 6 feet tall. He wears the dark robes of the Calaveras, but does not seem to be associated with the group. In addition, he wears white gloves and skull mask, completely obscuring his identity.

### Behavior

Yorick is a capricious and fickle man, doing whatever he pleases at any given moment. His trademark laugh is one of the only vocal audio clips in the game. To accompany his Shakespearean name, Yorick speaks only in Iambic Pentameter (a kind of poetic meter). It is impossible to predict what he will do next, as his ideas only make sense in his own head.

## Pokémon

### Initial

 Cacnea (if Croagunk is chosen)
 Croagunk (if Baltoy is chosen)

## Trivia

* Yorick is based on the character of Yorick from Shakespeare's *Hamlet*. As explained shortly after his encounter, Shakespeare's Yorick was seen only as the skull of Hamlet's former compatriot.
* Yorick introduces himself as "a fellow of infinite jest," which is a line from Hamlet's soliloquy, as directly referenced after the encounter.
Pignite

Pignite is a Fire/Fighting-type Pokemon based on a humanoid pig. It evolves from Tepig at Level 17, while Pignite evolves into Emboar at Level 36.

## Moveset

Moves in **bold** get STAB with this Pokémon. Moves in *italics* get STAB with an evolution of this Pokémon.
Move categories in **bold** match this Pokémon's dominant attack category. Move categories in *italics* match this Pokémon's non-dominant attack category.
Bandit Captain Kurt

## Trainer

Bandit Captain Kurtis a trainer encountered in Jul'far, out in front of the Town Hall, and later in the Bandit Hideout.

## Lines

### Encounter 1

* Before battle: "Well well, what do we have here?
* When defeated: "Unbelievable!"
* After battle: "...You managed to defeat one of the mighty Bandit Captains! But be warned, my brothers in arms are much stronger than I!"

### Encounter 2

* Before battle: "Whoa now, you really just think I'll let you barge into our hideout?"
* When defeated: "Bowled over again."
* After battle: "If I can't protect my men, what kind of captain am I?"
Bandit Dregg

## Trainer

Bandit Dreggis a trainer encountered in Jul'far, blocks the entrance into the city.

## Lines

* Before battle: "Hey you! Nobody get in or out of Jul'far. This city is under OUR control!"
* Damn Straight: "Alright, asked for it!"
* Not Really: "That's what I thought. Get lost, you street rat.
* When defeated: "Uh oh, this is bad news."
* After battle: "This is bad. I gotta warn the boss!"
Lolita Fayte

## Trainer

**Lolita Fayte** is a trainer encountered in Acacia Lake, just after the first stairs coming from Sagaxis Forest.

## Lines

* Before battle: "Darling, a dark destiny hangs around you. Battle with me and change your future!"
* Before rematch: "Ah, you have returned! Let us divine your destiny once more!"
* When defeated: "Success! Your curse was lifted!"
* After battle: "What kind of curse? Why a curse of not having battled a beautiful, young girl such as myself! Tee hee~"
* Registration: "Let us entwine our fates through exchange of our sacred numbers!"
Carouser

## Trainer Class

**Carousers** are a rowdy bunch of trainers who enjoy a good drink and causing mischief. They use a wide variety of types, but tend to prefer rambunctious and high-energy Pokémon.

## Behavior

Carousers are quite often intoxicated, but have a good time doing it. They love to challenge passersby to battles, sing bar songs, and cavort around cold and mountainous areas with worryingly little clothing. Despite their raucous nature, they are typically good-humored.

## Trainers

* Harold - Nysa
* Howard - Mt. Belial Upper
* Horace - Crystal Channel Upper
* Pete - Shrieking Cliffs East
Archaeologist Montana

## Trainer

**Archaeologist Montana** is a trainer encountered in Sagaxis Deep Wood.

## Lines

* Before battle: "What do you know about Dajjal Temple?"
* Before rematch: "Alright, I'm ready for a rematch now. Time to take notes!"
* When defeated: "Just lemme get my research notes and... wait, it's over already?"
* After battle: "About 40ish years ago, an ancient temple was uncovered in the forest by a team of elite researchers. Something happened in there, though, and their discoveries were lost. I'm hoping to explore the temple and find out what happened to them."

## Pokémon

### Encounter 3

 Forretress | Bug/Steel
 Slowbro | Water/Psychic
Bandit Hassim

## Trainer

**Bandit Hassim** is a trainer encountered in Alabaster Palace Tunnel.

## Lines

* Before battle: "Pretty impressive that you managed to get all the way here. Too bad you're going home now!"
* When defeated: "Guess I'm going home now..."
* After battle: "Seriously, though, props to you for getting this far. You're the first!"
Bandit Tobin

## Trainer

**Bandit Tobin** is a trainer encountered in the Alabaster Palace.

## Lines

* Before battle: "What're ya doing in our bedroom? Stay away from our stuff, outsider!"
* Before rematch: "Okay, I feel a lot better rested now. Let's battle!"
* When defeated: "Beaten in my own bedroom..."
* After battle: "These beds are pretty crap, but they're all we've got. Please don't ruin them."

## Pokémon

### Encounter 1

 Nosepass | Rock
 Boldore | Rock
 Probopass | Rock/Steel

### Encounter 2

 Nosepass | Rock
 Boldore | Rock
 Probopass | Rock/Steel
Scratch Card

## Item Info

### Description

*"Scratch gently with a coin for your chance to instantly win fabulous prizes! (Allegedly)"*

## Game Info

### First Added

Build 7

The **Scratch Card** is a consumable item sold at the KWIK-N-EZ Mart in Nascene City. They can be used for a chance to win prizes.

## Description

The Scratch Card is a red and yellow card printed on flimsy card stock. A foil section hides the result of the card and can easily be scratched off with a coin, hence the name. The card is marked with large letters saying "WIN" as well as the terms of the sweepstakes in fine print.

### Use

A Scratch Card can be used from the bag to instantly reveal whether or not it is a winning card. If the player wins, their prize is instantly delivered into their bag by a strange technology.

The odds are as follows:
Notes

**Notes** are bits of text that the player can find in various maps throughout the game. They contain pieces of lore and backstory about different characters, groups, and locations.

## Description

### Notes

Notes can be found in various maps in the game. Typically they are found on stray pieces of paper, but can also be found in books, computers, bookshelves, and anything else. It pays to be meticulous if the player wishes to find every note.

Once found, a note will show its title and contents in a special message box. The note will then be added to the player's Phone if it has not already been discovered. After this, some notes will disappear, but the rest will persist in the map and can be re-read at any time.

### Notes App

The Notes app on the Phone shows a list of Notes that the player has found, and allows the player to read any of them at will. Using the app also shows extra information about each note, including author, location found, and ID number. Currently, the notes are listed in the order found, but in the future they will be organized by ID number.

### List of Notes

The following is a list of all notes that can currently be found:
Bandit Bahst

## Trainer

Bandit Bahstis a trainer encountered in Jul'far, guards the path to southern part of the city. Likes blocking things off.

## Lines

* Before battle: "Huh? A mouse slipped through my barricades? I guess I'll just have to"
* When defeated: "My impenetrable defense!"
* After battle: "I thought I sealed up this sector of the city. How'd you get through?"

## Pokémon

### Encounter 1

 Shieldon
 Durant
Oddish

Bellossom (Sun Stone)

Oddish is a Grass/Poison Pokemon. It evolves into Gloom starting at Level 21, which evolves into Vileplume when exposed to a Leaf Stone or Bellossom when exposed to a Sun Stone.

## Moveset

Moves in **bold** get STAB with this Pokémon. Moves in *italics* get STAB with an evolution of this Pokémon.
Move categories in **bold** match this Pokémon's dominant attack category. Move categories in *italics* match this Pokémon's non-dominant attack category.
Bandit Captain Umlo

## Trainer

Bandit Captain Umlo is a trainer encountered in the interior of the Bandit Hideout. He is one of the three captains of the Amon Bandits. He becomes irritated with the player for barging into his personal tent.

## Lines

* Before battle: "Hey, uh... What the hell are you doing in my tent?"
* After defeated: "How could you beat me? I'm Umlo!"
* After battle: "Who just walks into someone's tent unannounced like that? Get lost!"

## Pokémon

### Encounter 1

 Zweilous | Dark/Dragon
 Gigalith | Rock

## Trivia

* Umlo's name is a reference to the dwarf NPC of the same name from Paizo's *Giantslayer* Adventure Path for the Pathfinder RPG. His defeat line makes reference to a recurring joke from the Glass Cannon Network's playthrough of the Adventure Path.
Токенди

**Токенди** — романтический пейринг Токена Блэка и Венди Тестабургер.

*Смотри также: Фанфикшн, включающий Токенди*
## Происхождение

Пейринг появился в серии «Изюминки», где Венди порвала со Стэном ради Токена. Эти двое встречались некоторое время, но их отношения не продлились долго — снова после этой серии их отношения показаны не были, да и Токен был не раз замечен рядом с другими девочками.

Также, в серии «Джефферсоны», Токена и Венди можно заметить на колесе обозрения, где они вместе катаются.

## Популярность

Этот пейринг содержит малое количество фанфикшена.

* Пример 1
Acacia Town

## Location

**Acacia Town** (pronounced *a-CAY-sha* or *a-CAY-sia*) is the first town that the Protagonist visits after arriving in Gehenna. Acacia Town is a small, rustic town smack dab in the middle of Abbadon and is a vital location to the game's story. The topology of the town slopes gradually upward to the east, where it eventually runs through Acacia Outskirts and into Jagged Pass West. The town has been around for hundreds of years, and many of the buildings in the town are original constructions.

## Story

The Protagonist arrives in Acacia Town in Chapter 1 on their way to the Acacia Temple to speak with Elder Matthias. No major story events take place directly in the town.

## Location

Acacia Town is located in a valley of Abbadon's mountain range, directly on the banks of Acacia Lake. It is an important midpoint between Shale Pass and Jagged Pass, marking a resting point in the only main passage between the two sides of the continent.

### Connections

* Acacia Lake - Western side
* Acacia Outskirts - Eastern side
* Acacia Tunnel - East, through hidden passage.

### Sub-Maps

* Thornwood Inn
* Rosemary Market
* Acacia Interior
* Puzzle House

## NPC's

The following NPC's can be encountered outdoors in Acacia Town:

### Passive NPC's

* A man near the inn that warns the player to be careful entering the tall grass.
* Two young brothers in the grass near the western edge of town that are having a pretend Pokémon battle.
* Willie, a middle-aged gentleman on a walk around the town.
* A rude guy on the south side of town.
* A girl on the western side of the map informs the player about the town's market.
* A Lolita in the southwest corner of the map eagerly seeks a Skitty.
* A man near the pond in the town's center will gush about the Pokémon Battling League if the player is interested.
* A woman near the market bemoans the town's quiet nature.

## Trivia

* Acacia Town is inspired by small Italian towns. Particularly, the architecture of the town was strongly influenced by this image.
* Keeping in the theme of lost cities, Acacia Town's name is inspired by the name of the lost town of Acacia from the manga Jing: King of Bandits. In Volume 4, the dream sorcerer Campari is burdened with guilt as the sole survivor of the destruction of his hometown, a town by the name of Acacia.

## Changes

 5
* Added items behind smashable rocks
* Added the Puzzle House
A Thousand Suns

Автор
 Рейтинг
 Написан
 Количество частей
 Закончен
 Статус
 Ссылка

**A Thousand Suns** — драббл, написанный Courtanie и опубликованный на Fan.Fiction.Net.

## Краткое содержание

Когда Южный Парк был брошен в суматохе Детей из стиля Corn, настаёт время для наших мальчиков и девочек либо выбраться из ловушки, либо навсегда потерять свою свободу.
Cacnea

**Cacnea** is one of the game's three Starters. It is a Grass-type Pokémon based on a cactus, and specializes in brutal physical attacks.

## Stats

 Attack
 Defense
 Sp. Attack
 Sp. Defense
 Speed
 Total

## Moveset

Moves in **bold** get STAB with this Pokémon. Moves in *italics* get STAB with an evolution of this Pokémon.
Move categories in **bold** match this Pokémon's dominant attack category. Move categories in *italics* match this Pokémon's non-dominant attack category.

## Changes

 Alpha 5
* Raised Base Stat Total to 350.
* Switched around order of Sandstorm, Sucker Punch, and Spikes in moveset.
 Alpha 8.2
Climber Ray

## Trainer

Climber Rayis a trainer encountered in Jagged Pass West, seen after exciting Jagged Tunnel. Appears to have lost a few brain cells due to lack of oxygen.

## Lines

* Before battle: "\*Huff\* \*wheeze\* Oh man, climbing is tough work. \*Cough\* Wanna battle while I catch my breath?"
* Before rematch: "Inhaler's at the ready. Let's do this properly this time!"
* When defeated: "\*Gasp\* Now I'm even more out of breath..."
* After battle: "Dude, mountain climbing is tough when you have asthma. Good thing I always keep my inhaler with me. Don't ever let life tell you what you can and can't do!"
* Registration: "Oh shoot, that's my phone, not my inhaler. Hey, wanna swap numbers, while I have it out?"
Daycare

The **Daycare** is a feature that will give experience to a Pokémon left there as the player walks. There are two daycare centers in Abbadon, the Acacia Daycare in the Acacia Outskirts and the Megiddo Daycare in the Megiddo Plains. The Megiddo Daycare also allows multiple Pokémon to be left for breeding.

## Description

### Experience

#### EXP Gain

At each daycare center, the player may choose to leave one or more of their Pokémon depending on the capacity of the specific center. While in the daycare, Pokémon gain experience every time the player takes a step. This amount is equal to either 0.1% of the experience required to reach the next level or 1 EXP, whichever is higher. This means at most, Pokémon in the daycare should level up roughly every 1000 steps.

#### Level Cap

The experience gained in the daycare respects the level cap, and when a Pokémon in the daycare reaches the level cap, the daycare will call the player (see: Phone) to inform them that the Pokémon is done leveling up. Of course, if the player raises the level cap before picking the Pokémon up, it will instantly continue gaining EXP.

#### Pickup

Taking back a Pokémon from the daycare costs $100 for each level the Pokémon has gained in the daycare plus one.

### Breeding

Breeding is available at the Megiddo Daycare, however this location is not yet available as of Build 9.
Should've Listened to the Star Trek Dorks

Автор
 Рейтинг
 Пейринг(и)
 Количество частей
 Закончен
 Статус
 Ссылка

**Should've Listened to the Star Trek Dorks** — фанфик, написанный Seaouryou и опубликованный на FanFiction.Net.

## Краткое содержание

Картман возвращается в будущее, к жирному авторемонтнику, коим является сам, но не к богатому генеральному директору своей собственной компании путешествий во времени. И тогда он становится одержим исправлением жизни, которую так грандиозно испортил.

## Внешние ссылки

* «Should've Listened to the Star Trek Dorks»on FanFiction.Net
Shuppet

Shuppet is a Ghost-type Pokemon. It evolves into Banette when leveled up starting at level 37.

## Moveset

Moves in **bold** get STAB with this Pokémon. Moves in *italics* get STAB with an evolution of this Pokémon.
Move categories in **bold** match this Pokémon's dominant attack category. Move categories in *italics* match this Pokémon's non-dominant attack category.
Seedot

Seedot is a Grass-type Pokemon. It evolves into Nuzleaf starting at Level 17, which evolves into Shiftry when exposed to a Leaf Stone.

## Moveset

Moves in **bold** get STAB with this Pokémon. Moves in *italics* get STAB with an evolution of this Pokémon.
Move categories in **bold** match this Pokémon's dominant attack category. Move categories in *italics* match this Pokémon's non-dominant attack category.
Acacia Outskirts

## Location

**Acacia Outskirts** is the wild eastern outskirts of Acacia Town that acts as a buffer between it and Jagged Pass West. It's a largely untamed area, with the only piece of civilization being Acacia Temple.

## Story

The Protagonist passes through Acacia Outskirts numerous times in Chapter 1, notably on their way to Acacia Temple.

## Location

Acacia Outskirts is directly between Acacia Town and Jagged Pass West. It's a necessary route on the path between Abbadon's two halves.

### Connections

* Acacia Town - West
* Jagged Pass West - East

## NPC's

### Passive NPC's

* A pair of boys discuss the possibility of the temple being haunted.
* A worker blocks the entrance to Jagged Pass West until the player has completed the Temple Catacombs.

## Items and Collectibles

*There are no items or collectibles in Acacia Outskirts.*
Lucifer

## Character

**Lucifer** is a member of the Calaveras that is frequently seen with Samael and uses Psychic type Pokémon. Little is known about him.

## Story

### Prologue

Lucifer is first encountered in the RevTex Textile Factory basement where the Protagonist is shown the final memory of the Tortured Soul. It is revealed that Samael and Lucifer were there 10 years ago.

### Chapter 1

In Chapter 1, the Protagonist is shown a vision by Jirachi where Dante and Lucifer quarrel over the unconscious form of the Rival. In passing, Dante remarks that Lucifer is "number 2," though it is unclear whether this means he is ranked second or if he is the first Calavera under their leader.

### Chapter 2

Later, in Chapter 2, the Protagonist encounters Lucifer again in the Altar of Truth, deep within Dajjal Temple. He explains a bit about the Calaveras' goal in creating Tears. After the Protagonist defeats Samael, Yorick shows up to save them from Samael's Weezing's poison gas. Lucifer tries to attack with his Alakazam, but Yorick's Zoroark nullifies the attack.

Afterwards, while playing as the Rival, a female Calavera can be overheard speaking derisively about Lucifer, saying that she should be the real "number one" in the group instead of him, implying that Lucifer is the highest ranked Calavera.

## Description

### Appearance

Lucifer wears a standard Calavera robe. During Samael's gas attacks, he dons a gas mask to protect himself. Nothing else is known about his appearance.

### Behavior

Lucifer speaks with a lofty and bombastic diction, clearly looking down on everyone else. He seems to be higher ranking than Samael, and orders him around quite frequently. He seems to be widely disliked by the other Calaveras, with Dante, a female Calavera, and even Samael expressing their distaste for his attitude.

According to the Lucifer's Notes series of Notes, Lucifer refers to himself as the "Boss's head strategist and researcher," and that he considers Samael to be "completely deranged," vowing to keep him on a short leash.

## Pokémon

Lucifer has not yet been battled, though he is known to use an Alakazam.

## Trivia

* Lucifer's name is an obvious reference to the name from Abrahamic mythology that is widely known as a name for Satan and refers to the "morning star".
Installation Instructions

This short guide will get you started playing Apex.

## Using the Apex Launcher (Recommended)

The Apex Launcher is the recommended way to install the game. Simply download the latest release and you're good to go. The Launcher will automatically download new versions and patches for you, so you don't have to worry about finding the right version or installing fonts. Additionally, it can also help with managing save files.

As of Launcher version 1.7.0, game fonts are installed automatically. Previous versions required you to navigate to your install path and to any downloaded version and install all the `.ttf` files (under `<Install path>\Versions\<version>\Fonts`). You will not have to perform this step again unless you install the game on a different computer.

If you experience any issues with the Apex Launcher (not the game itself), please report them here.

For issues with antivirus, see the FAQ.

## Using Manual Downloads (Not Recommended)

1. Visit the blog to find the list of manual downloads.
2. Download the latest version of the game and extract it.
	* If the latest version is marked as "(Patch Only)", you will need to also download the most recent non-patch version, if you have not already done so. Consecutive patches are cumulative, so you will only need to download the latest full version and the latest patch for this version, if one exists.
	* **Build 9 and above:** Find the most recent audio version and download that. Once it is finished downloading, extract its contents and move the folder called `Audio` into the game files folder.
3. If you have not installed the game's fonts before, you will need to do so at this time. Install all the `.ttf` files under the game's `Fonts` folder.
4. If the current version is a patch, you will need to copy the included files into the folder of the last full version.
5. Launch the game by running `Game.exe`. Enjoy!
Assiah

**Assiah** (pronounced *uh-SYE-uh*) is one of the two main universes, or "Worlds", in Apex. It is the name that those in Gehenna use to refer to the world that does not contain Pokémon. It can be assumed that Assiah is the same as our universe, albeit with some fictionalizations.

## Description

Assiah can be assumed to be identical to the world in which the player resides, but with obvious fictitious additions. The events of Apex begin in October of 2014, which can be assumed to be temporally equivalent to the same time in the real world.

In the game, maps in Assiah do not use realtime lighting, in order to make lighting in cutscenes correct. It can be assumed that in-game time of day flows at a scripted pace in Assiah, but the time of day is less important to the events in Gehenna, so outdoor maps are free to reflect the real-life time of day. An important point is that time moves forward at the same pace in both worlds (so they are never out of sync), despite how much time *appears* to pass while the Protagonist is in Gehenna.

### Locations

Currently, Assiah contains only Nascene City and its sub-maps.

## Trivia

* The name Assiah is a reference to the realm in Hebrew mythology that relates to Earth.
Action Kid Connor

## Trainer

**Action Kid Connor** is a trainer encountered in Jul'far, found southwest of the pond. Small time thief.

## Lines

* Before battle: "Who are you? Did the TM Kid send you? Stay away!"
* When defeated: "Waaaaaah, I'm sorry, TM Kid!"
* After battle: "\*Sniff\* I stole a TM from the TM Kid. I shoulda known better. I'll go apologize to him later."
Banette

Banette is a Ghost-type Pokemon. It evolves from Shuppet when leveled up starting at level 37.

## Moveset

Moves in **bold** get STAB with this Pokémon. Moves in *italics* get STAB with an evolution of this Pokémon.
Move categories in **bold** match this Pokémon's dominant attack category. Move categories in *italics* match this Pokémon's non-dominant attack category.
Stantler

Stantler is a Normal-type Pokemon. It is based on a deer.

## Moveset

Moves in **bold** get STAB with this Pokémon. Moves in *italics* get STAB with an evolution of this Pokémon.
Move categories in **bold** match this Pokémon's dominant attack category. Move categories in *italics* match this Pokémon's non-dominant attack category.
Baltoy

**Baltoy** is one of the game's three Starters. It is a Ground/Psychic type Pokémon based on golems, and specializes in high defensive stats.

## Stats

 Attack
 Defense
 Sp. Attack
 Sp. Defense
 Speed
 Total

## Moveset

Moves in **bold** get STAB with this Pokémon. Moves in *italics* get STAB with an evolution of this Pokémon.  Move categories in **bold** match this Pokémon's dominant attack category. Move categories in *italics* match this Pokémon's non-dominant attack category.

## Changes

 Alpha 5
* Now learns Recover at level 60.
 Alpha 5.1
* Now learns Mud Bomb instead of Selfdestruct
 Alpha 8.2
* Lowered level requirement for Recover to 50
Old Jul'far Ruins

## Location

The **Old Jul'far Ruins** are a map on the far eastern edge of the Amon Desert. They contain the ruins of the original location of Jul'far, and most notably Murmur Tower.

## Story

*See Murmur Tower for more lore.*

Long ago, very shortly after the Cataclysm, the people of Jul'far used to live in this location. After a great tragedy struck, the people of Old Jul'far abandoned their city and moved to its current location.

Centuries passed, and most of the old city is gone, however Murmur Tower still stands, calling adventurers and historians from all over Abbadon to explore its mysteries.

In Chapter 1, the Protagonist arrives in the ruins to find the first of the Ancient Artifacts in the tower.

## Location

The Old Jul'far Ruins are located to the east of the Amon Desert, and are currently the easternmost point of Abbadon.

The map contains much of the same landscape as the rest of the desert, however the cliffs around it shelter it slightly from the harsh desert winds. Because of this, lots of debris and ruined architecture lies around the map. It also never sandstorms on this map.

Two houses are left standing. The northernmost house is completely inaccessible, however the southern one can be accessed once the player has found the Tower Key, and leads to the Old Jul'far Bath House.

Most prominently, Murmur Tower looms over the ruins, like a ancient monolith.

### Sub-Maps

* Murmur Tower
* Old Jul'far Bath House

## NPC's

### Passive NPC's

* Sayaka can be found waiting for the Protagonist outside of the entrance to Murmur Tower, if her Questline has been progressed to that point.

## Wild Pokémon

*See Amon Desert for list of wild encounters.*

## Items and Collectibles

### Items

 Dire Hit
 Iron

### Invisible Items

 Rare Candy
 Carbos
 Full Heal
Cowboy Clint

## Trainer

Cowboy Clintis a trainer encountered in Jagged Foothills, down the stairs.

## Lines

* Before battle: "Looks like we got ourselves a new face 'round here! Get ready to tango, pardner!"
* When defeated: "Gah, stepped on my own foot."
* After battle: "Be careful out in the desert, now. Not everyone's as welcomin' as me."
Lumberjack

## Trainer Class

Trainers of the **Lumberjack** trainer class are rugged outdoorsmen who make a living off the land. They employ Grass- and Fighting-types in their work.

## Behavior

Lumberjacks are easygoing men who enjoy battles to pass the time. They are fond of Grass-types, due to their affinity with nature, as well as Fighting-types, which help them fell mighty trees. Lumberjacks are typically found in alpine climates, or anywhere where there are trees.

## Trainers

* Claus - Jagged Pass West
* Eric - Jagged Cavern
* Haywood - Jagged Foothills
* Richard - Sagaxis Deep Wood