Military Colony

## Description

*Military Colony* is an Emitter-type quirk that allows it's user to create, and issue orders to a large colony of miniature military personnel, most of whom are infantry. **Bad Battalion** has a limit on how many soldiers he can create and order at any one time, with his limit being at most 300 infantry units and up to 30 units of vehicles and artillery.

## Usage

To use his quirk, **Bad Battalion** must use resources from the nearby environment and whatever he has with him at his disposal.

### Examples

If for instance, he were use his quirk in a forest and hadn't brought any modern resources with him, he would make soldiers out of dirt who equipped with stone weapons, and wooden armour. In this specific scenario, his equipment options would be limited to far more outdated technology such as catapults, chariots, and spears. In an environment that is more modern in construction, and he has his equipment with him, he can make soldiers made of concrete with modern firearms, and steel armor.

### Drawbacks

Outside of specific resources required to have the quirk function to its fullest capability, the user needs to have complete understanding of the vehicle or mechanism he is creating to outfit his soldiers, with more complex objects requiring more time to create such as a functioning aircraft taking longer to create than a catapult. The quirk if used to create a less realistic soldier, such as the one in Through The Flames with wires sticking out of it, it will create a one-time use soldier who will turn into dust after fulfilling one order as their creation is unnatural, this is coupled with the fact that the chance of success of said order is very slim compared to their more realistic counterparts. The more soldiers there are, the higher likelihood of soldiers refusing to follow orders, and the more physically and mentally taxing it is to have the soldiers on active duty.

## Techniques

* **Recruitment Draft:** Using prepared and anything suitable nearby, Battalion makes a soldier with equipment being decided by Battalion on a given basis from situation to situation. Such as a soldier with a breaching shotgun to open locked doors, or a plane to get a better visual over an area.
* **Court Martial:** The act of removing a soldier or other created unit without destroying it. Battalion does this by tapping it on the head, or vital mechanism to its motion with his finger a few times in a specific order, returning the unit and all of its equipment and parts to what it was originally constructed from.
* **Katyusha Cry:** Using prepared materials and anything suitable nearby, Battalion makes four Katyusha launchers and fires a volley of explosive rockets at the target that let out a horrific shriek as they fly through the air, granting the technique its name.

## Trivia

* Much like lamps in video games using real electricity, any firearms, bombs, or any other ignition-related munition used by his quirk require actual gunpowder to function.
* If soldiers are left to their own devices, they will find other soldiers(if any) that have a similar job to them and form sub-units with them.
* The soldiers are sentient, they are somewhat obedient to the user and are unlikely to speak around humans, but can hold conversation and will have personal opinions on certain subject matters.