Party System

The party system allows players to group up. A party consists of a maximum of 4 slots with the party leader occupying one of them. While in a party, players can help each other complete quests using the quest-sharing property of the party. All party members will receive party buffs depending on party size and the party member level. A party can be created in any field or town map in the world, and can be named and renamed. Special characters cannot be used in the name. If a party is created without entering a name, then a name chosen from a list of default names will be used.

## Joining a party

To join a party in the same map as the player, click on the party title. An entry request that lasts 8 seconds will then be sent to the party leader. If they accept, the player joins. Players already in a party cannot join another party. Dungeons allow parties that are already in to be joined by a player who is outside. However, players cannot join a party that is in the elite's room of the dungeon.

If the desired party is in a map different than the player's, then the player can find the party through the Party Search feature located on the mini map's border with an icon of two human heads.

To join a party in a mission or dungeon besides through the Party Search feature, enter the window of a Mission Entrance by either physically going to the portal in a field map with one or by clicking on "Shortcut to Mission" which is located on the on-screen mini map, then select a party and click "Join Party(F4)" (which sends an entry request). If the party leader accepts, the player is transported to the mission or dungeon map and joins the party.

## Parties in a mission map

While in a mission map, to block out incoming entry requests to your party, uncheck the "Accept to Party" check box on the top of the screen. This will cause a system prompt to say "Party Master has (Status that rejects all Requests to join party) changed Party settings" every time someone tries to send an entry request. Checking the box causes the same prompt to appear.

If the player enters a mission map without being in a party, a party is not automatically created. The same is applied to dungeons.

## Inviting to a party

There are four ways to invite someone to a party. A character cannot be invited if they are offline, in another party, in a mission map or dungeon, or in a different channel from the player's.

1. To invite a guild member, open the Guild window (hotkey: G) and right-click on the guild member, then select "Invite to Party".
2. To invite a friend from the friend list, open the Community window (hotkey: Y) then click on the Friend tab. Right-click the friend that is to be invited and select "Invite to Party".
3. To invite a character from the chat window, right-click the player's name then select "Invite to Party".
4. To invite a character that is present in the same map as the player and can be seen within the player's screen, left-click on the character then select "Invite to Party".

Inviting a player (and them accepting the invitation) to your party when they're in a different map than you are will instantly teleport them to you. You cannot invite players to your party in mission maps or dungeons.

## Quest sharing

While in a party with someone, the game considers the other party member as the player, so when the other party member kills a monster that the player needs to kill, it will count towards the player's quest. The same logic applies for quest-specific items (not normal droppable items).

Quests can be shared to all the party members who have not yet accepted or done them by opening the Quest Log (hotkey: L), selecting the quest to be shared, then clicking on the "Share quest with party members" button located on the top of the individual quest's window. A system prompt will appear on the top of the screen informing of the successful sharing. Those who already have the quest or have done it before cannot receive it again, thus another system prompt will appear informing the player of that.

## Instance sharing

While in a party, if the party leader enters a dungeon or a mission map and if all party members are in the same map, they will all enter in the same instance, making it easier to complete them. The number of players in a mission map influences the health of the (Elite) monster you encounter at the end. For example, when you're going solo, it has 3,564 health points, but while in a 4-man party, it could have something like 10,454 points.

## Party commands

The party has a chat that only the members of that party can access. The party chat can be typed into by switch to the Party tab on top of the chat window, or alternatively pressing the F7 key.

The party leader has the power to kick someone from their party, send an invitation, accept entry requests and give leadership of the party to another player. To kick someone from the party as party leader, right-click the party member's name card located on the top of the screen then click on "Kick Party Member". To pass on leadership to another member, right-click the party member then click on "Commission Party".

The party leader can change the settings of the party like changing the name of the party, add or change the party's comment (which appears in Party Search) changing the number of allowed members in the party (min. 2 max. 4), changing the looting setting (there's 3 options for that: Random Loot - gives the items picked up to a random player in the party, Equal Loot - items are distributed evenly, Free for All - gives the item dropped to the person that picked it), and automatically deny any entry requests. This party setting window can be accessed by the party leader only by either right-clicking the party leader's name card on the top of the screen then selecting "Party Settings" or by opening the Community window (hotkey: Y), clicking on the Party tab then on "Party Setting Change".

While in a party, the party members can teleport to the party leader for a small fee by right-clicking the party leader's name card and selecting "Move to Party". Party members including the party leader can teleport to any of the members by right-clicking the party member then selecting "Party Warp". This feature requires a party warp card which can be purchased from the Cash shop.