The Adrestian Empire

Sothis's last demand(s) for this article was/were:
**As an opponent**.

***The Adrestian Empire*** is a custom civilization co-created by Blue Ghost and Kiang. It is the second Fodlan civilization on the Workshop and the third overall.

DLC minimums are currently unknown. As a creation of Blue Ghost, however, there are many components exclusive to Vox Populi, but the total conversion is not necessary to play this civ.

## Strategy

Edelgard can go either tall or wide, depending on how productive her starting city is and the number of different luxuries available. If Edelgard's start had a lot of hills next to rivers or lakes, then going tradition is a safe strategy. Overtime, as improvements are built and population grows, Edelgard's ability to get great people points from citizens working improvement would allow Edelgard to obtain more great people than other civs. If there is land better than the capital, then go liberty. Overtime, as cities grow in population and more cities are settled, Edelgard will get more great people points, but not as much as liberty, so choose which cities produce which great people wisely. In conclusion, whether to go wide or tall depends on how Edelgard generates great people points.

Early war is possible with edelgard as long as horses are nearby. If considering a war, research horses to see if a source is nearby. If so, then rush horseback riding, then build the death knight. The death knight has 20 CS compared to a regular horseman's 13 CS, so the death knight can easily destroy early game units. However, archers or composite bowman are still needed to help weaken the city.

Edelgard benefits from a successful late war. A late war is when a few civs adopted different social policies and/or different ideologies. In addition, most of Edelgard's cities have the imperial opera house setup. These two are important to Edelgard's leader ability where she generates additional great people points for kill units from other Civs who adopted different social policies/ideologies; and she gets 50 golden age points for each imperial opera house built after a city is captured. As the war drags on in Edelgard's favor, Edelgard can generate even more great people points and maintain frequent golden ages.

### As an Opponent

Another subjective corner, this time to account the AI's behavior as and usage of this civ

## Attributes

* Killing enemy units grants Great People Points based on the number and type of Policies you have that the enemy doesn't.
     **Death Knight** (no replacement)
* Special mounted unit, unlocked at Horseback Riding (Military Theory with Vox Populi)
* Only one Death Knight can be active at a time
* Cost 200 Production
* 20 CS, 4 move. CS increases to 30 at Chivalry and 37 at Metallurgy
	+ Vox Populi: 21 CS, increased to 35 at Chivalry and 49 at Metallurgy
* Upgrades to Landship
     **Imperial Opera** (Opera House)
In addition to the regular Opera House effects, has:
* 3 Culture, 3 Tourism
* Grants 10 Culture when a Great Person is born (gain scales with era with Vox Populi)
* Grants 50 Golden Age Points when you conquer a city (50 Tourism instead with Vox Populi)
* Vox Populi only: Increased Tourism from historical events

Start bias:

1. Enbarr
2. Fort Merceus
3. Gronder
4. Aegir
5. Varley
6. Hevring
7. Remire Village
8. Arundel
9. Nuvelle
10. Hrym
11. Ochs
12. Brionac Plateau
13. Boramas
14. Rusalka
 **Spy List**

* Hubert
* Ferdinand
* Caspar
* Linhardt
* Bernadetta
* Petra
* Dorothea
* Jeritza
* Metodey
* Ladislava

### UA Mechanical Details

Each improved tile worked grants 1 great person point of the appropriate type to the working city per turn, based on the type of improvement.

* Oil Well, Offshore Platform, Academy, Fort, Citadel: Great Scientist
* Mine, Quarry, Lumber Mill, Manufactory: Great Engineer
* Trading Post, Customs House, Fishing Boats: Great Merchant
* Camp, Pasture, Plantation, Holy Site, Landmark: Great Writer/Artist/Musician (requires the corresponding Guild in the city)

When you kill an enemy unit, the capital gains 2 great person points of every type for each policy tree opener you have that the enemy does not have. If you and the enemy have different ideologies, this amount is doubled. The number of great person points gained caps at 1/2 your total number of policies (before applying the ideology multiplier). This bonus applies only against major civs, not against barbarians or city-states.

As an AI, Edelgard also has a special agenda that increases her hostility toward other civs with different policies.

## History

### Adrestia

The Adrestian Empire encompasses the southern part of Fódlan, a relatively lush and bountiful region with ample access to the sea. It is ruled by a dynasty that can be traced back over 1,000 years to its legendary founder, Great Emperor Wilhelm Paul Hresvelg, who is said to have been crowned by Saint Seiros herself. Its capital city is Enbarr, the largest city in Fódlan, which was chosen for its association with Seiros. Adrestian Empire Founding Day is celebrated annually on the 1st of the Great Tree Moon.

The Adrestian Empire was founded in Imperial Year 1 by Great Emperor Wilhelm I, with its name gifted by an oracle. Between Imperial Year 32 and 98, Wilhelm and his successor, Lycaon I, fought to unify Fódlan under their rule with the aid of Saint Seiros and her Church in what became known as the War of Heroes. The nobles who opposed this were united under Nemesis, the King of Liberation. In 91, Seiros personally killed Nemesis at the Battle of Tailtean, and the war concluded in 98 with the demise of Lycaon I. At this time, the Empire ruled the whole of Fódlan.

Adrestia's hegemony over the continent of Fodlan lasted until the year 747, when the nobles of the Faerghus region rebelled against the Empire in the War of the Eagle and Lion. The end of the war resulted in the secession and formation of the Holy Kingdom of Faerghus. In the year 801, the Leicester region also seceded from the Empire, forming the Leicester Alliance. But even after the formation of the other two great nations of Fodlan, the Adrestian Empire remained the largest and most powerflu nation on the continent.

In the year 1181, the newly crowned Emperor Edelgard declared war on the Church of Seiros, conquering and annexing the Church's capital of Garreg Mach. Over the next five years, Edelgard conquered and annexed the Holy Kingdom of Faerghus and the Leicester Alliance as well, reestablishing Adrestian dominion over the entire continent of Fodlan. Edelgard also carried out extensive reforms to the Adrestian government, transitioning from a strict hereditary monarchy to a meritocracy where any with the talent and drive to succeed could rise to power.

### Edelgard

Born in Imperial Year 1162, Edelgard is the ninth child of Emperor Ionius IX, the princess and heir to the Adrestian Empire, and a student at the Officers Academy in Garreg Mach Monastery. She is also the house leader of the Black Eagles.

In Imperial Year 1171, at the age of 9, she was taken by her uncle, Lord Volkhard von Arundel, to Fhirdiad in the Holy Kingdom of Faerghus during the Insurrection of the Seven. Volkhard was one of the key conspirators against Edelgard's father, and with his help, Duke Aegir stripped the emperor of much of his power. Unbeknownst to Volkhard or Edelgard, her mother had also escaped to Faerghus under the alias Patricia and married King Lambert.

In the year 1180, Edelgard enrolled in the Garreg Mach Officers' Academy to complete her education. At the same time, she began engaging in covert activities to subvert and weaken the Church of Seiros. She took on the identity of the Flame Emperor. She recruited bandits to attack the Academy in a failed assassination attempt on the future leaders of the Kingdom of Faerghus and the Leicester Alliance. She also formed an alliance with Those Who Slither in the Dark, an underground sect opposed to the Church of Seiros, to attack the Church through acts of terror and subterfuge.

In 1881, following the abdication of her father, Edelgard ascended to the throne of the Adrestian Empire. Her first act as Emperor of Adrestia was to declare war on the Church of Seiros. The troops of the Empire, led by the Death Knight and by Edelgard's fellow Black Eagles students, overwhelmed the Church's forces and conquered Garreg Mach Monastery.

Following her victory at Garreg Mach, Edelgard launched a war of conquest against the Leicester Alliance and the Kingdom of Faerghus, whose leaders supported the remnants of the Church of Seiros against the Empire. Over the next five years, she conquered the Alliance and the Kingdom, finally defeating and slaying Seiros herself in a great battle in the Kingdom's capital of Fhirdiad.

With all of Fódlan under Adrestia's dominion, Edelgard finally begins the reforms she always wanted to bring to the nobility and the Crest system and begins a silent war against "those who slither in the dark", which is successful.

### Dawn of Man

Hail, Edelgard von Hresvelg, Emperor of Adrestia! Though in your childhood you have endured many hardships, suffering through trauma and torture in the cruel experiments of those who slither in the dark, the flames of your determination have never been extinguished. After rising to power as Emperor, your plans, laid through years of diplomacy and guile, were finally able to be brought to fruition. Rallying the might of the Adrestian military under the banner of the Black Eagle, you waged a fierce war and overthrew the tyranny of the Church of Seiros, which had ensnared the continent of Fodlan for centuries, and ushered in a bright new future in which all people would live as equals.

Emperor Edelgard, your people look to you once again in this new world. May the fire in your heart burn bright, though many will rise up to oppose your ideals. Will you overcome all your foes and build the glorious future you dream of? Will you build a civilization to stand the test of time?

## Music

Peace - The Leader's Path

War - The Apex of the World

## Mod Support

* Vox Populi
* Civ IV Traits in Civ V - Philosophical, Imperialistic
* Weapon Triangle - the Death Knight becomes a mounted lancer
* Kiang's Fire Emblem Religions -  Seiros
* Affinities -  Fire
* Fire Emblem Three Houses OST

## **Screenshots**

**Edelgard's Dawn of Man ImagePlaceholderEdelgard on the "Set-Up Game" screen.Edelgard's Leader ScenePlaceholderEdelgard In-Game along with her Unique Units.**