Chroma

Ash
Atlas
Banshee
**Chroma**
Ember
Equinox
Excalibur
Frost
Gara
Garuda
Harrow
Hydroid
Inaros
Ivara
Khora
Limbo
Loki
Mag
Mesa
Mirage
Nekros
Nezha
Nidus
Nova
Nyx
Oberon
Octavia
Revenant
Rhino
Saryn
Titania
Trinity
Valkyr
Vauban
Volt
Wukong
Zephyr

*This article is a stub. You can help Warframe Wiki by expanding it.*

* Main
* Prime
* Abilities
* Alternate Equipment
* Patch History
* Media
 Edit

**Release Date:** March 19, 2015

## Acquisition

Chroma's main blueprint will be rewarded upon completion of the quest The New Strange.

Component blueprints are awarded by completing Junctions. The Neuroptics will be rewarded after completing the Uranus Junction, the Chassis the Neptune Junction and the Systems the Pluto Junction.

## External links

* Chroma on warframe.com
* Chroma Prime on warframe.com

 Edit

## Passive

A master of the deadly elements, Chroma can alter his damage output by changing his energy color.

## Abilities

Energy
10
Key
`1`

* Info
* Augment
* Tips & Tricks
* Maximization
 Chroma breathes a continuous stream of elemental energy in a cone 4 / 5 / 6.5 / 10 meters long that deals 100 / 125 / 150 / 200 Heat, Electricity, Toxin, or Cold damage per second with a 40% / 45% / 50% / 60% status chance.

 Afterburn

 Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

* Maximized Ability Duration reduces channeling cost to **0.98** energy per second.
	+ Reduces cone length to **Template:Maximization/advancedcalc** meters.
* Maximized Ability Efficiency reduces activation cost to **2.5** energy and channeling cost to **0.75** energy per second.
	+ Has no negative effects on this ability.
* Maximized Ability Range increases cone length to **Template:Maximization/advancedcalc** meters.
	+ Reduces damage to **80** per second.
* Maximized Ability Strength increases damage to **824** per second.
	+ Without `{{M}}` "Energy Conversion" not found and `{{M}}` "Growing Power" not found, increases damage to **674** per second.
	+ Increases activation cost to **15.5** energy and channeling cost to **6.41** energy per second.

Energy
50
Key
`2`

* Info
* Augment
* Tips & Tricks
* Maximization
 Chroma emits an aura that infuses himself and nearby allies with elemental energy as long as they remain within 6 / 8 / 10 / 12 meters. The aura lasts for 10 / 15 / 20 / 25 seconds.

 Everlasting Ward

 Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

* Heat
* Electric
* Toxin
* Cold

**Heat**

* Maximized Ability Duration increases duration to **76.5** seconds.
	+ Reduces aura radius to **4.08** meters.
* Maximized Ability Efficiency reduces cost to **12.5** energy.
	+ Reduces duration to **10** seconds.
* Maximized Ability Range increases aura radius to **33.6** meters.
	+ Reduces damage to **40** per second and health bonus to **80%**.
* Maximized Ability Strength increases damage to **412** per second and health bonus to **824%**.
	+ Without `{{M}}` "Energy Conversion" not found and `{{M}}` "Growing Power" not found, increases damage to **337** per second and health bonus to **674%**.
	+ Increases cost to **77.5** energy.
	+ Reduces duration to **18.13** seconds.

**Electric**

* Maximized Ability Duration increases duration to **76.5** seconds.
	+ Reduces aura radius to **4.08** meters and arc range to **3.4** meters.
* Maximized Ability Efficiency reduces cost to **12.5** energy.
	+ Reduces duration to **10** seconds.
* Maximized Ability Range increases aura radius to **33.6** meters and arc range to **28** meters.
	+ Reduces damage multiplier to **4x**, shield bonus to **40%**, minimum damage to **80** and status chance to **10%**.
* Maximized Ability Strength increases damage multiplier to **41.2x**, shield bonus to **412%**, minimum damage to **824** and status chance to **103%**.
	+ Without `{{M}}` "Energy Conversion" not found and `{{M}}` "Growing Power" not found, increases damage multiplier to **33.7x**, shield bonus to **337%**, minimum damage to **674** and status chance to **84.25%**.
	+ Increases cost to **77.5** energy.
	+ Reduces duration to **18.13** seconds.

**Toxin**

* Maximized Ability Duration increases duration to **76.5** seconds and reload speed and holster rate bonuses to **107.1%**.
	+ Reduces aura radius to **4.08** meters.
* Maximized Ability Efficiency reduces cost to **12.5** energy.
	+ Reduces duration to **10** seconds and reload speed and holster rate bonuses to **14%**.
* Maximized Ability Range increases aura radius to **33.6** meters.
	+ Reduces damage chance per second to **20%**.
* Maximized Ability Strength increases damage chance per second to **Template:HardCap%**.
	+ Without `{{M}}` "Energy Conversion" not found and `{{M}}` "Growing Power" not found, the value does **not** change.
	+ Increases cost to **77.5** energy.
	+ Reduces duration to **18.13** seconds and reload speed and holster rate bonuses to **25.38%**.

**Cold**

* Maximized Ability Duration increases duration to **76.5** seconds.
	+ Reduces aura radius to **4.08** meters.
* Maximized Ability Efficiency reduces cost to **12.5** energy.
	+ Reduces duration to **10** seconds.
* Maximized Ability Range increases aura radius to **33.6** meters.
	+ Reduces armor bonus to **60%**, damage multiplier to **1.2x**, and status chance to **10%**.
* Maximized Ability Strength increases armor bonus to **618%**, damage multiplier to **12.36x**, and status chance to **103%**.
	+ Without `{{M}}` "Energy Conversion" not found and `{{M}}` "Growing Power" not found, increases armor bonus to **505.5%**, damage multiplier to **10.11x**, and status chance to **84.25%**.
	+ Increases cost to **77.5** energy.
	+ Reduces duration to **18.13** seconds.

Energy
75
Key
`3`

* Info
* Augment
* Tips & Tricks
* Maximization
 Chroma enters a rage state, gaining Scorn when shields are hit and Fury when health is damaged.

 Vexing Retaliation

 Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

* Maximized Ability Duration increases duration to **76.5** seconds.
	+ Reduces range to **6.12** meters.
* Maximized Ability Efficiency reduces cost to **18.75** energy.
	+ Reduces duration to **10** seconds.
* Maximized Ability Range increases range to **50.4** meters.
	+ Reduces maximum armor bonus to **140%** (**Template:Maximization/advancedcalc** Chroma's armor) and maximum damage bonus to **Template:Maximization/advancedcalc%**
* Maximized Ability Strength increases maximum armor bonus to **1442%** (**Template:Maximization/advancedcalc** Chroma's armor) and maximum damage bonus to **Template:Maximization/advancedcalc%**
	+ Without `{{M}}` "Energy Conversion" not found and `{{M}}` "Growing Power" not found, increases maximum armor bonus to **1179.5%** (**Template:Maximization/advancedcalc** Chroma's armor) and maximum damage bonus to **Template:Maximization/advancedcalc%**
	+ Increases cost to **116.25** energy.
	+ Reduces duration to **18.13** seconds.
* With `{{M}}` "Steel Fiber" not found, `{{M}}` "Armored Agility" not found and `{{M}}` "Gladiator Aegis" not found at max rank increases Chroma's armor to **Template:Maximization/advancedcalc**.
	+ Adding Maximized Ability Strength to this increases Chroma's armor to **Template:Maximization/advancedcalc**.

Energy
50
Key
`4`

* Info
* Tips & Tricks
* Maximization
 Chroma sheds his pelt, creating a winged elemental effigy sentry with 1000 / 2000 / 4000 / 8000 health. The sentry will attack all enemies within 20 meters with a continuous stream of elemental energy.

 Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

* Maximized Ability Duration reduces channeling cost to **3.27** energy per second.
	+ Has no negative effects on this ability.
* Maximized Ability Efficiency reduces activation cost to **12.5** energy and channeling cost to **2.5** energy per second.
	+ Has no negative effects on this ability.
* Maximized Ability Range has no positive effects on this ability.
	+ Reduces damage to **160** per tick and health to **3200**.
* Maximized Ability Strength increases damage to **1648** per tick and health to **32960**.
	+ Without `{{M}}` "Energy Conversion" not found and `{{M}}` "Growing Power" not found, increases damage to **1348** per tick and health to **26960**.
	+ Increases activation cost to **77.5** energy and channeling cost to **21.38** energy per second.
 Chroma/Equip

 Chroma/Patch History

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