recursal/Fanatic-Fandom huggingface dataset:
VR Support

The game *Inside the Backrooms* can be run both as a VR game and as a regular game. Since this game can run in both modes, it does not require a headset.

A supported headset for the game would be the Oculus Rift.

The VR input devices should be tracked motion controllers.

The play area for the game can either be seated or standing.
Seabird

**Seabird** is an Origin with the ability to fly and see well in rain.

**Abilities**

* Has built in elytra wings
* Gets night vision in rain
* Can eat rotten flesh without being poisoned BUT...
* Permanent slowness on land
* Gets hungry faster
* Can only eat fish and garbage
* Takes double fall and kinetic damage
Death Rat

## **Danger Level 5**

**》Very slow when wandering, Extremly fast when chasing**
**》One Hit to kill on Easy, Normal & Hard**
**》Not easy to dodge**
**》Pretty complex AI**
The **Death Rat**, also known as **ENTITY #25**, is an entity that appears in the Sewerage level.

## Appearance

The **Death Rat** is a significantly large rat with an appearance that is unmistakable. Its body is covered in a multitude of wounds and is missing it's eyes. Despite its scarred body, it still appears strong and tough due to its muscular build. It has a little bit of fur on it's back, being matted and unkempt, making it appear even more menacing. In terms of size, it is much larger than the average rat and can be quite intimidating to those who encounter it.

## Behavior

There are two **Death Rats** that aimlessly roam throughout the Sewerage and is unable to see, meaning it won't detect you even if you're right in front of it. However, be careful as any noise you make, like footsteps or whistling, will instantly draw its attention to the source of the sound, so if you see it, I'd recommend moving over to the side of the water and letting it pass. Most of the time the **Death Rat** is standing up, but sometimes it will run through the sewers on all fours. The **Death Rat** cannot get you while you are inside a room.

## Glitches

* By whistling, you can lure both **Death Rats** to your position and they may accidentally push each other onto the side paths, becoming trapped. (Look at images below.
The Enigmas Wiki

**Welcome to the The Enigmas Wiki!**
Welcome to the Enigmas wiki, this is a custom wikia that takes place in the year of 2022 where the world begins to change with new scientists have emerged becoming some of the greatest minds the planet has ever seen with some going so far as to combine elements inventing completely new ones, whilst the world of science and tech continues to grow as does the many problems of the world such as crime and war but going forward the planet earth will bare witness to some of their greatest saviours and their greatest enemies.

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Clump

## **Danger Level 3**

**》Pretty slow**
**》One Hit to kill on Easy, Normal & Hard**
**》Not easy to dodge at all**
**》Pretty complex AI**The **Clump**, also known as **ENTITY #5**, is an entity that appears in the Pool Rooms level.

## Appearance

The creature appears to be a mutated, red-ish monster that crawls using several humanoid arms.

## Behavior

Analysis Video: https://youtu.be/osLO6gX6TaI

Beneath the dark water lurks deadly spiders called **Clumps**. They can instantly kill you when you get close. Their movement seems to be random and slightly slower than walking pace. By carefully observing their movement pattern, it is possible to avoid them, as they are blind and deaf and cannot sense your presence unless you touch them. They seem to be quite sensitive to the presence of oil, as the **Clumps** in the water treatment room will leave the water and jump up onto the ceiling when the water is contaminated with oil. **Clumps** come in two different sizes and can be found in the Sewerage and the Pool Rooms. The small ones can be found swimming in the water, while the big ones (who can walk on land) can be found in rooms such as the counterweight room, barrel room, and water treatment room.

## Achievement

If the player gets killed by this type of entity, the player will be awarded the achievement ENTITY #5 VICTIM.
The Apocalypse

**The Apocalypse** was an incredibly destructive multi-dimensional extinction event which destroyed the majority of the three dimensions. It was caused by the Ender Dragon's pursuit of immortality.

## Lore

When the Dragon began to dwell on thoughts of immortality, her actions resulted in a corruption of her world’s heart. It began to wither, and thus was the first sign of the impending End.

All that once thrived on the End’s surface wilted and decayed in the absence of the world’s precious life energy, with only the heartiest of plants, the chorus trees, capable of resisting the withering. When the world finally broke apart, the End’s heart was destroyed in the process, its redstone leylines crumbling to dust, and leaving the End barren of nearly all life. Even the chorus forests that survived are but shells of their former selves, mere stalks with unstable fruit.

The consequence of the Dragon’s choices was felt in the other worlds as well, weakening the hearts of the other dimensions so profoundly that the worlds were changed forever. When they began to heal, slowly, they took on new shapes, perhaps tainted by the dark energies left in the Dragon’s wake. For the Overworld, the most healed of the worlds, the heart has begun to once again cast leylines out into the world, though the process is slow, and thus redstone is found only in the deepest parts beneath the soil and rock where it is closest to the heart.

In the Nether, the presence of life in the world hints at redstone once again existing in its soil, though the nature of it is still unknown. Perhaps it lurks deep, deep beneath the wells of lava and fire, or perhaps it presents as a different form entirely, mixed into the air as the red dust that fills the air in places where life is most common.

## Radiation

The Apocalypse was the initial source of radiation, connected to the Void.
Inside the Backrooms Wiki

**Welcome to the...**
**Inside the Backrooms Wiki**
**33 articles • 77 files • 1,385 edits**

**ABOUT THE WIKI**

This is the official wiki for the multiplayer horror game *Inside the Backrooms* and is not affiliated with the Backrooms wiki. It aims to document all content related to the game, including levels, items, entities, puzzles, and achievements.

**NAVIGATION**

Levels Items Entities AchievementsLuca30j

**HELPFUL LINKS**

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
Moth

**Moths** are a new Origin included in update 1.18.2.

### Abilities

es smaller than the average person

* You only have 4 hearts of health
* You do not take fall or kinetic damage and can climb any surface
* You are capable of elytra flight
* You can launch yourself in the air every 20 seconds
* You are harmed by prolonged exposure to water, which disables your flight
* Fire does double damage to you
* You can eat books, leather, paper and wool
* You cannot eat meat
* You get different effects around different light sources
	+ It takes 15s for the effect to start
	+ When holding the light source in hand the effect does not activate

Known Light Effects
 Soul Torch | Haste

Current subspecies of Moths include:
Rosecliff

Rosecliff is an small, independent town located Northeast of spawn that came about 100 years ago. They're a humble mining community, known for it's unique population of different ex-cave dwellers. It is for that reason that scholars chose the town to build the Rosecliff Institute, a university that specializes in cave studies. These studies include documenting large swaths of cave societies, their mythologies, and new cavernous species that came about Post-Apocalypse.
Interviewer 2

Interviewer #2

## Appearance

Interviewer #2's appearance was described once and only once. Dressed like a bum, tabloid on the verge of collapse. Greasy black hair, tired look in his eyes.

## Overview

Interviewer #2 is less than a background npc. He appeared once and had a singular (1) line which he shared with Interviewer #1 and Interviewer #3.

## Season 1

### Arc 1 - Cultspiracy

Interviewer #1 was brought in in order to interview (SOMEONE). They asked him a series of questions such as (PUT THE QUESTIONS HERE). Then they disappeared forever. Gone but not forgotten.

## Trivia

* Max gave the Interviewer Trio descriptions on one of Absolutely\_Mango's streams.
* Will was the first person to write their descriptions down.
* Mango drew the Interviewer Trio on stream just after their designs were finally revealed.

The interviewers together
The Overworld

**The Overworld** is one of the three existing dimensions, alongside the Nether and the End. It is the dimension corresponding to The Entity.

Ghost-like. Healed. Not entirely, and forever unable to rid itself of old blisters and lacerations, but brimming with colour, and with life. And, much complexity, when observed closely. The only of its siblings to possess a true sky.

Its nature is water-based and most species come from it. Most of them are new species that evolved and mutated post-apocalypse alongside the radioactive world.

The Overworld's world spawn is located within Valley Harbor.

## History

The Overworld is the largest dimension, and most thoroughly healed in the present day.

It was once overgrown, tropical, and heavily volcanic before its structure changed in the aftermath of The Apocalypse. Shortly after its advent, the Overworld was subjected to a sudden overwhelming ice age on one side, and nearly uninhabitable drought on the other. With time, these conditions have passed to an extent, although the world remains unusually arid in most places.

## Radiation

Any remnants of The Apocalypse in the Overworld are radioactive. Some locations are recognized as violent **exclusion zones**, where the radiation can be physically felt and it is ill advised to go into without protective gear. You’ll know one when you see one … or feel one.

## Major Locations

This includes major settlements and landmarks.

* The Valley
* Valley Harbor
* Sundries
* L'Fyn
* Rattlesnake
* The Heart of the World
* The Overgrowth
* The Pit
Command Help

This is a help page for in-game commands!

## Economy (/money)

/money balance - See how much money you have!

/money chestshop - See instructions on how to set up a chest shop

/money send [amount] - Send money to another player

/money deposit [amount] - Deposit items to become money *(diamonds, diamond shards and blocks, iron ingots and blocks, gold ingots and blocks, emeralds and emerald blocks)*

/money withdraw - Withdraw money!

## RenameIt (/renameit or /ri)

 /ri lore
 /ri lore delete *<position>* | Removes existing lore line

## Auction House (/auc)

/auc - Access the auction house

/auc [price] - Puts up the item you're holding for a set price on the auction house

## Item Flex (/flex)

/flex - Send a flex of the item you have in your hand!

## Runelic (/runelic)

* /runelic say - Posts a message in chat with the Runelic font
* /runelic hand - Renames the held item with Runelic
* /runelic book (encode|decode) - Rewrites a held book to use Runelic
* /runelic tile (encode|decode) <pos> - Rewrites a tile entity such as a sign to use Runelic

## Custom maps (/mapcreate)

To make a custom map:

/mapcreate none [image url]

## NPCs (/npc)

/npc create - Create an NPC!

/npc select - Select an NPC

/npc deselect - Deselect an NPC

/npc edit [function] - Edit any function about an NPC

## Nicknames (/nick) & (/color)

/nick [nickname] - Set a nickname!

/color [colour] - Give yourself a coloured nickname!
Creature Craft SMP

The **Creature Craft SMP** (formerly known as Creature Crew SMP) is a modded 1.18.2 Origins-based Minecraft roleplay server running on Java. The server is 18+ and LGBTQIA+ centered. It's semi-public, however access to it is whitelisted. It is hosted using Serverminer.

## Premise & Plot

The SMP tells the story of three dimensions healing from a brutal, reality-rending apocalyptic extinction event, the radiation-poisoned remains of which continue to be discovered, and which continue to pose danger to the world's inhabitants. Yet even in the aftermath... Life also goes on as usual!

TL;DR:  It’s post-post-apocalyptic! The world is great and huge and mostly empty, the only cities present being ancient and forgotten or very out of the way! People are scarce too, but very diverse - it’s rare to find two people alike!

The theme is mostly fantasy with medieval in tone, though redstone machinery and certain more modern clauses are canon.

## History

The server was launched on 13/02/2021 at 8:00 pm GMT, at which point it had not been officially titled, going by the working title "OriginsPog SMP", having been inspired by the recently launched Origins SMP.

The title and server address was changed to "Creature Crew SMP" the next day.

On 25/11/2021, the server was once again renamed, this time to its current title - "Creature Craft SMP".
Creature Craft SMP Wiki

# **Welcome to the Creature Craft SMP Wiki!**

Wiki and database of the lore of Creature Craft SMP, a 18+ LGBTQ+ Minecraft server on Java 1.19.2!

Hi! This a collaborative community website about Creature Craft SMP that can, and is encouraged to, be expanded by its players! Get involved and add some content!

Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Where to get started...

Character Creation GuideEvents[3]CreatureCraft SMPOriginsHelp
## Lore

CreaturesCharactersWorld LoreLocationsLife System

## Factions

The ValleySundriesThe OvergrowthRattlesnakeEternis
Gobivenator

Gobivenator is a medium sized Troodontid in Dinosaur World Mobile. It is weaker but faster than pyroraptor.

## Contents

* 1time
* 2Contents
* 3Paleontology
* 4In-game
* 5Pros & Cons
	+ 5.1Pros
	+ 5.2Cons
* 6Trivia

## Paleontology

***Gobivenator*** is an extinct genus of troodontid theropod dinosaur known from the late Campanian Djadokhta Formation of central Gobi Desert, Mongolia. It contains a single species, ***Gobivenator mongoliensis***. *G. mongoliensis* is known from a single individual, which represents the most complete specimen of a Late Cretaceous troodontid currently known.

## In-game

It is one of the weakest dinosaurs in the game, although can still survive bites from a fair amount of dinosaurs. It has th pounce ability which allows it to troll other dinosaurs.

## Pros & Cons

### Pros

-Very fast

-Healing factor is very high for its size

-Can outrun most dinosaurs if not all

-Small

-Is able to use it's pounce for glitching

-Can pounce

### Cons

- Gets killed very frequently

- Can only kill dinosaurs its size, those that are smaller, or very low health ones

- One-shotted by almost every creature in game.
Kaduur

[WIP]

## Personality

An enderman of few words, Kaduur hums/groans most of the time instead of speaking, only talks when he thinks is needed. Keeps an stoic expression on his face most of the time, so its a bit hard to tell what's going on their mind.

## Backstory

Born in the deep caves of the overworld, Kaduur and his tribe spent all of his life in complete darkness until an earth tremor destroyed part of his home, revealing the surface to the underground clan. The ones that weren't crushed by the rocks were unlucky enough to be blinded by the sun or burned by the rain. Devastated, the tribe elders and the remaining endermen later relocated deeper in the mountain and forbade anyone to go to the surface.

Kaduur hesitated to go to the surface until he heard rumors of the existence of endermen and other species of animals living in the overworld. Ignoring the warning, he went to the overworld and got partially blinded as a result. Upon discovering it, the tribe elders cut his long voluminous hair and marked his body, seen as an impure creature who stepped on wicked ground by the rest of his kin, Kaduur ran away from the mountain in shame.
Monkey

**Monkey** is an Origin with the ability to climb and proficiency in trees.

**Abilities**

* Can grapple onto blocks
* Can climb trees and other plants
* Takes no fall damage on leaves
* Can phase through leaves (toggleable)
* Invisible when in leaves
* Double food from melons and can harvest them whole
* Can eat glistering melons
* Can ride pandas BUT...
* Moves slower
* Gets hungry faster
* Less food from meat that isn't melon
* Can't sprint in water or hold their breath for as long
* Takes full knockback regardless of armour
* Can become nauseous from potions, milk and certain foods
Holidaze

Holidaze in his overworld skin.

Eden Holidaze ( known as "Holidaze" ) is a humanoid Peryton creature that resides in The Valley. Little is known about him to the public, some say he didn't even exist with how short of a time he was around. Regardless, he is one of Leif 's adopted sons that went missing several years ago and returned not long after The Midsummer Dance incident.
Żar-Ptak

The Żar-Ptak (*plural: Żar-Ptaki*) is a lore creature of notable importance and Fragment resembling a large glowing bird.

## Lore

Żar-Ptaki are fabled, legendary deific fire birds with majestic plumage and mysterious powers. In actuality they are powerful and ancient fragments; one of the only surviving ancient ones from prior to the Apocalypse, and they have retained most of the powers they held from Paradise.

In reality, they are beasts composed entirely of wild magic, unpredictable, beautiful and dangerous by nature. It changes the places it lives and passes through, and its magic is innately dual in nature: it can bring upon blessings and miracles but doing so will *always* bring doom and horrors alongside it, especially to its captor if ever caught.

Those who hunt it, even if unsuccessful, are sometimes rewarded with a gleaming feather which contains some of the bird's power and continues glowing after being removed from the bird's body. While the feathers themselves cannot bring about miracles, they are still rare and magical artifacts which can have many magical uses.

Because of their magical existence, the only things they can eat are golden or enchanted, although they are impossible to breed.

## Ownership Guidelines

Żar-ptaki have a naturally very low spawn rate compared to other mounts because of their lore rarity. This has caused a bit of discourse regarding their ownership especially because of how lore-heavy they are, for which there are now some guidelines to keep peace around the topic:

* They can be kept by anyone out of character freely. If they are an OOC player pet, they don't need any other guidelines.
* If you find one and want to canonise this in-character, please put in some effort into the lore surrounding it that isn't just "yeah my guy just has this thing in their house as a status symbol and there's nothing more to it".
* Keep in mind their lore, especially the destructive and doomed parts! These are important and gives their ownership plot relevance and character consequences; generally pretty dramatic and important ones!

## Trivia

* The Żat-Ptak is a real mythological creature in slavic mythology!
* The name "Żar-Ptak" translates directly to "Swelterbird" in Polish
Rattlesnake

**Rattlesnake** is a **major faction** and location on CCSMP, considered one of the "main four" big factions on the server.

It is a small wild west themed cowboy town located in a badlands mesa near the sea, nearest to Sundries, whose leader is Ethel Greenstalk. It gets its name from the rattlesnakes roaming the area, which can be found there pretty commonly.

Its most prominent builds include the Greenstalk farm, cowboy saloon, Ricky's cheese wedge and a mount ranch.

COORDS: 3750, -4350
Yuètù Oridae

## Yuètù Oridae - The Hare

The Hare's reference image.

Yuètù is a new arrival to the Entity's domain, having begun to show himself around the Valley and Sundries. He has arrived for mysterious reasons, and seems to be completely focused on performing good deeds and 'helping'.

## Appearance

Yuètù is a completely monochrome bipedal rabbit, his base color being white with various black markings spread across his fur. He almost always wears a black half-mask, which covers one side of his face. The hair-like fur atop his head is mostly loose, although he has two small buns on the back of it. While his clothing varies from day to day, it is always just as black and white as he is- never does he have any color on him, outside of armor he occasionally dons when needed.

## Personality

*A chipper, mischievous, and all around silly hare, the Hare's motives are hard to parse. - The Hare's initial personality as posted.*

Yuètù is a very optimistic sort of person, finding any way to lighten the mood or brighten conversations. He loves making jokes, pulling pranks, and chatting with anyone and everyone he comes across- although, he is very careful never to hurt feelings or press too hard. He is extremely curious about everything he sees, saying hello to everyone (including monsters!) and asks questions whenever he can think them up.

He is also extremely focused on being a steward of the land, going out of his way to take care of local nature- to a strangely extensive point. He treats all things as equal- plants, animals, and sentient life alike. However, one creature that he seems to be intent on purging from the land is the observers..

Yuètù appears to be nocturnal, finding most of his energy during the night and seeming rather exhausted during the day, although he never appears to need sleep.

## Background

### Past

Long ago, the Moon found that she could not communicate with the Entity correctly due to her lack of a voice. And so, she created personifications of aspects of herself- the Heart, and the Voice. The Heart was a friendly rabbit, and the Voice was a calm wolf. These personifications soon gained a sentience of their own- and Yuètù came to be.

It is unknown how much contact he has had with the Server before current times. As of now, though..

### Post 1.18 Update

The Overdragon's return to the Overworld peaked the interest of the Moon, who had grown distant from the Entity ever since the Apocalypse. Finally seeing this as a disservice to her neighbor, she decided to send her Heart through the Sky so that he could become a bridge between the two entities. Yuètù has been charged with assisting the Server with its needs, including meeting its people and stewarding the land. He is also attempting to cull the effects of the Void on the Overworld.

## Trivia

* Yuètù's name is the direct romanization of the Chinese phrase for 'Moon Rabbit'
	+ His last name, Oridae, comes from the scientific name for the hare
* Yuètù and the Voice are in a very loving relationship- although, it has recently become *quite* long distance
Elytrian

**Elytrians** are an Origin, usually with the power of flight.

Current subspecies of Elytrians include: Avions, Netherwings

## Avions

Semi bipedal, semi quadrupedal bird people of a secretive place in The Overworld. See their page here!

Tall, over 7 feet on average. Six limbs. Reminiscent of raptorial birds of prey. Omnivorous but most inclined to meat, with a high protein requirement to sustain them. 20-30 foot wingspan, depending on height.

Few in numbers.

Examples of Avions: Leif

## Netherwings

Netherwings are a type of Elytrian born in The Nether. They dwell in tunnels and caverns within the massive stalactites that cling to the roof of the Nether, preferring to dig their homes out of the netherrack rather than build structures of their own. As such, their homes are near imperceptible to the outside eye, protecting them from ghasts and other Nether threats.

Netherwings are small and swift, with females being slightly larger than their male counterparts. Female Netherwings are flightless, having evolved as guardians of the nest. They act as archers and spearmen whenever the nest is in danger, and when it is not, they tend to the young and elderly of the flock. The males, with their lighter builds and larger wings, venture to the lower levels of The Nether, particularly forests, in order to bring back food. They live off of nether wart and mushrooms, as well as the occasional hoglin should a pack of Netherwings be strong and bold enough to take on the massive beast.

Due to their diets, Netherwings develop a coloration depending on the forest their flock harvests from, dividing the species into Emberwings for Crimson Forests, and Bluewings for Warped Forests. Aside from coloration, there is little difference between the two subspecies. Netherwings are innately quadrupedal, with their wings being feathered extensions beneath their scaled arms, but much like Avions, they are capable of walking on their scaled hind feet just as easily. Their bodies are covered in heat resistant feathers, allowing them to bear the scalding temperatures of The Nether’s magma vents, which helps assist their flight.

Netherwings also bear two small, fleshy arms protruding from beneath their clavicles. These arms are used to dig or hold things like hatchlings or tools while the Netherwing clings to a netherrack wall. It is rare for a Netherwing to use these small arms for gesturing, however, often preferring to keep them tucked up against their chest and out of the way when not in use.

Examples of Netherwings: Fenix
Giant

**Giants** are an Origin which is much larger than the average player.

* Can slam into the ground, dealing damage and destroying blocks **(Primary Active)**
* Leather armor gives you as much protection as iron armor
* Doesn't slip on ice
* Other players can ride on top of you
* You can pick up mobs **(Secondary Active)**
* Can throw passengers **(Secondary Active)**

* Has a 33% slower attack speed
* Breaks bows or crossbows on use
* Loses hunger 50% faster
* Sinks in water (can still use Depth Strider)
* Falls 50% faster
* Can't ride any animals or vehicles
* Takes 3x damage from arthropods (Spiders, Bees, Silverfish, Endermites)
* Can only sleep on 4 beds put together

## Subspecies

### Greater Lamia

*A journal entry from the prestigious Rosecliff Institute reads as followed:*

The Greater Lamia, or Lamia for short, are ancient and deadly monsters. They are said to be the ancestors of a Giant clan that dove into the caves during the apocalypse and infused with the DNA of the [thought extinct]snake. This was most likely caused by the radiation that seeped in from the surface, an unstable concoction that led them to become mere beasts that became a constant threat to any who sought out sanctuary underground.

They killed without warning or mercy, yet many have taken the challenge of defeating such beasts as an act of heroism. As a result, Lamia are seen very rarely in the modern world, to which many believe them to be extinct. Unfortunately, it was also around that time, as the radiation began to lessen, that some semblance of sentience began to emerge in their later generations.

One of the many factors in this is where Lamia lay their eggs, and how the young are left to fend for themselves. Lamia would leave their young by lava pools, one of the few sources that was able to keep their eggs warm. It was a harsh and unforgiving environment that many scholars believe to be the cause of their continued aggression even after thousands of years, if they manage to survive to hatching status. However, rare reports of eggs hatching in lush caves state that the young seem to be more docile and friendlier towards outsiders.

These reports have sadly stated that the young were killed by nearby cave dwellers fearing such a creature near their settlement or simply vanished before more research could be done. The only concrete evidence scientists have is that interacting with Lamia is considered too dangerous, and any sighting should be taken care of by an experienced warrior.
Major Character Event List

This page is to help people navigate to the more well-known conflicts/events/plotlines that has happened on CCSMP, providing links and sometimes short summaries.

## The Valley

[Insert what has happened in the Valley that has most effected it, and the current situation]

#### Events

* The Rot Infestation
* Puffball's Eviction from the Valley (Via Explosion)
* Opera House Assassination
* Prince Fenix's Death and Funeral
* The Aurelia Dinner Party

#### Events

* The Mushroom Plague
* The Pit's Corruption (Rot...2!)

#### Events

* The First Aurelia Festival [Annual Event; Marks the Opening of the Faction]
* The Aurelia Dinner Party
* Book Hunt - Hosted by Head of Aurelia Library

#### Events

* 1.18.2 Update Event
* 1.19.2 Whalesong Hollow
* Pride Festival [Annual, Non-Canon Event]
Orphid

Orphid subdues a low-profile fugitive

Ne'jas Orphid, known simply as Orphid, is a bounty hunter/mercenary who resides in a secluded, acidic wasteland some distance from any major civilization. Hailing from a distant land, his unusual mannerisms and gruff personality make for poor conversation outside of business discussions.

## Trivia

[In Progress]

would kill for a good fruit
Feline

**Felines** are an Origin generally resembling cats.

Current subspecies of Felines: Felis catus

## Felis Catus

These felines have history reaching back as early post-apoc, maybe even pre-apoc. Their lore includes ancient egypt-like empires, the remains of which litter desert biomes (the temples). Perhaps in days of yore, these barren wastelands might have thrived, but the species has since deserted the lands they once tended to, and they haven’t fared well in their absence. Morgan up until recently believed themself to be the last remaining member of this species. However, despite a lack of knowledge of practically all of their culture, they firmly believe that their species was put on earth to act as “Servers to the Server”, whatever that’s supposed to mean.
Origins

**Origins** are modes of gameplay in Minecraft with both benefits and drawbacks. On Creature Craft, they are also used as a loose basis for character creation.

They aren't set like D&D races may be, only bases to build off of! Check the origin pages for existing "subspecies".

## Available Origins on CCSMP

* Human
* Avian
* Arachnid
* Elytrian
* Shulk
* Feline
* Enderian
* Giant
* Merling
* Blaze
* Phantom
* Bumblebee
* Ramling
* Florian
* Inchling
* Piglin
* Deer
* Penguin
* Truffle
* Beach Crab
* Moth
* Giant
* Monkey
* Cavekin/Silverfish
* Seabird
* Crow
* Lupine

## Event SMP Origins

Origins used in event servers like Dust SMP and Ashes SMP which are not on main Creature Craft.

* Warden
* Sunken Sailor
* Parrot
Darcy

Darcy is a plant person. They are very chipper and cheerful, albeit a little strange and hard to read at times. They have been working for Jeremiah ever since they decided to settle down in Aurelia, and can usually be found sitting at their secretary desk in the Aurelia Town Hall (in front of Jeremiah's office). Their usual tasks include greeting visitors, noting down appointments, and doing a bunch of other menial tasks for their boss. When Jeremiah doesn't have any meetings, but is still present in the town hall, Darcy greatly enjoys being a general nuisance and annoyance to him. They also love complaining about being hungry, even though no one has ever seen them eat.

## Appearance

Darcy is a 20-something-looking androgynous plant person. Their height and built may vary depending on the day and their mood, but what stays consistent is that they are thin, somewhat on the tall side, and adorned with leaves instead of hair on their head. Their skin tone is a light planty green, while their leaves are darker, and their head features a single pink flower blooming at all times. They also have a mouth full of sharp teeth - so watch out.

## Personality

Darcy likes acting like the personification of "oh em geee \*twirls hair\* teehee ur so funni waow x3" and driving Jeremiah to the brink of madness with it. Their main mission is life is to entertain themselves. They enjoy people watching, but they also have a very short attention span and do not fully listen to most things people tell them. Especially when it's anything faction-leader-business-related. Which means that Darcy does not actually pay attention to 90% of Jeremiah's business.

They currently enjoy talking in a more high-pitched, sing-songy voice fitting their current secretary activities (and silly little goofy moods). When they talk to Jeremiah in private, especially when irritated, their voice may drop quite a bit lower though.

## Backstory

They travelled from here to there for a while, until they happened upon Aurelia and decided to settle down there for the time being. They mostly stay there for the laughs. Just having an absolutely delightful time, being silly goofy.

Until they met Jeremiah, they had only had very limited interactions with other people. So when he asked them about their name, they actually had no answer to that question, and Jeremiah ended up being the one to give them the name "Darcy".

## Main Plotline

### Aurelia

Darcy met Jeremiah after the fatal Aurelia fire 5 years ago. They mostly tagged along with him for their own amusement, and they became his secretary for the same reason. At the moment, they are working together with Jeremiah to advertise the town to outsiders to not only rebuild it to its former glory, but also bring more inhabitants back into the area.
Mod List

This is the full list of the mods that Creature Craft uses, with wikis linked where possible.

* Dependecy Mods are required for other mods to function.
* Performance Mods are optional but EXTREMELY RECOMMENDED because they help with Minecraft's performance, especially with this size of modpack.
* Other optional mods can be removed if you don't like them or if they're affecting your game performance.
Wyrms

Wyrms are ancient lesser Fragments of the Entity that live out their long-lived existence deep underground.

Although unseen for many, many generations, their continued survival is theorized by many of those who spend substantial time underground- or those unfortunate enough to fall prey to the consequences of its emergence.

## Behavior

A juvenile worm is a feeble, defenseless thing. Born on the surface, its only defense was it's thick white coat and pair of fragile horns. With no way to burrow into the earth, most were picked away by local predators, or simply passed away due to harsh conditions.

Over time, the strongest and craftiest of them matured, growing in size and their undercoat hardening into an exoskeleton of iron plates coated in hair-like structures, which effectively worked as millions of centipede legs, allowing the Wyrm to swiftly move through the earth.

For this exact purpuse, they also grew a pair of clawed forepaws, and thus the Wyrm could disappear underground till the very end of its life.

They could tunnel through earth without perturbing it, their prehensile hair shoveling everything right back as they went, but they had to consume more and more stone as they grew, creating sprawling cave systems and leaving behind iron ore as they shed their constantly growing fur.

With their size, increasing over several decades, the Wyrms burrowed deeper and deeper, and seemed to develop a conscience with age, no longer creating spiraling systems or sudden drops, but focusing on one area, creating the deep underground pockets of blackstone.

When they grew to the size that not even the Deep Dark could support them, their hairs stopped regrowing, all slowly turning bronze and immobile. The Wyrm would then attempt to break into the surface, all the while losing its burrowing ability, and its emergence caused terrific earthquakes, sometimes leading the earth to split into ravines.

There, it would willingly pass, letting its body split into hundreds of juveniles that would repeat the circle all over again.

### Trivia

* The wyrms are said to be the source of the strange, eerie noises underground, be it their hums, labored breathing, or the clank of their exoskeleton against the tunnel walls. It is also told that the oldest ones are fully capable of communicating in Script, but do so in convoluted metaphors, before their mind wanders and they slither away. They are so very old, after all.

* At the ends of its life, If the Wyrm attempted to hold onto its form for long, either due to not emerging in a space deemed safe for the next generation or simply unwilling to pass, its thrashing body would create impossible structures, leading to the phenomenon of Shattered Biomes.
The Entity

**The Entity** (also known as the **Server** or **⌇⟒⍀⎐⟒⍀**) is the "God" of the Overworld and a dimensional beast.

They are a large Sphinx-like creature bearing resemblance to a lion, deer or horse. Its head stops at its neck, ending with a plate through which a singular eye peers out.

They are elusive and hard to spot, showing themselves only to a handful of people, most commonly members of their Temple. They often speak in riddles or incoherently, adding to their enigmatic nature.

The Entity is also a player character, played by Hawk!

## Pre-Apocalypse

The Entity was much different in appearance prior to the events of the Apocalypse. They possessed thicker fur, an extra pair of antlers and their head was still attached. They were also more powerful at this stage. Their personality also changed considerably.

## The Reset

During the 2021 Harvest Moon Festival event, a "reset" of the server was done, turning the server over from 1.16 to 1.17. In lore, this was justified as follows:

The Entity, pained and desperate, reset the world. The buildings remained the same. Most of the inhabitants generally remained the same, with some tweaks. To an outsider, everything might look generally similar.

   These residents, similar but not always the same, are referred to as “reformed”. Some residents were not even created until after this server reset - but to the characters within the story, these residents have simply existed there forever, most unaware of a time in which they didn’t.

   Some inhabitants remember small fragments of their life before the reset, but most are unaware of what happened that fateful festival night, or of the Entity’s actions. Why was the Entity in pain? Why did it need to reset the server?

## The Entity's Temple

The Entity has a number of followers and worshippers, most commonly the rare felines. In the wake of the post-apocalypse, felines became aware of the Entity and decided to help it, building temples and worshipping them. Because of this, it's mostly felines that are part of their temple, although others may gain entry through them.

Their main temple is referred to as the Heart of the World Temple, and is a secret to all but the temple's priests and the Entity itself.

## Trivia

* The Entity's default pronouns are they/it
* The concept of the Entity came into existence, initially as a joke, when Hawk started messaging people through the console during early Creature Craft and the bit of a god talking to players through chat became the foundation of The Entity's existence
* The initial Entity skin (which is now lost to time) was an edited DreamXD skin found on minecraftskins.com, and its design was actually workshopped from the edited skin, as opposed to being made for an existing design. A new skin has been made since, this time based directly on the Entity's design.
* The biggest inspirations for the Entity's design are the Sphinxes Gate scene from The Neverending Story, as well as sphinxes themselves, the painting Cavallo Metafisco, Monster Hunter's Shara Ishvalda and Dream SMP's DreamXD
Fragments

**Fragments** (also known as **World Fragments**) are a type of supernatural creature or deity, named as such because they are shed fragments of beings like The Entity and contain some of their power.

Closely correlated with Remnants and Motes.

The most well known Fragment is **Lapis Lazuli**.

Though it is common to refer to Lapis as The Fragment, it is not the only of its kind. There are other pieces, some even smaller and less significant than Lapis itself, though do not mistake their diminutive power as weakness. These smaller fragments are still very powerful beings and can act as a force of good or evil in the world depending on their influence. There were once many fragments that walked the dimensions, most of which manifested as large, powerful creatures, and they were so numerous and varied in strength that some of them were hunted for their actions or for sport. Since the Apocalypse, however, almost all of these creatures have vanished, thought to be made extinct by the event itself, and proof of their demise still exists as fossils about the worlds.

## Known Living Fragments

* Lapis Lazuli
* Ursa Major
* Wyrms
* The Mother of Blazes
* The Reaper of Skulls
* The Lava Walker

## Extinct Fragments

Before the Apocalypse, there were a handful of other Fragments, but almost all of them were destroyed in the event. Their remains are not comparable to animal remains, and deteriorate differently depending on the Fragment and where it once resided, though they are still present in the Overworld.

* The Unicorns
Bloombeasts

**Bloombeasts**, such as mooblooms, mooshrooms and even cluckshrooms are regular wildlife - cows and wild fowl, who have mutated considerably over time via exposure to ambient radiation and peculiarly, “melded” with their natural biomes. This is why mooblooms are found almost exclusively in flower forests and shroombeasts in mushroom biomes.

## 1.18.2 Update

Certain types of bloombeast were removed when the server was turned over to 1.18.2; this affected any moobloom other than the base one as well as cluckshrooms. Base mooblooms and moolips remained, and to restore some balance, a new variant of plant cows was added - the **Malus Phaethusa**, or apple cows.

### Malus Phaethusa

The Malus Phaethusa is a variant of bovine bloombeasts, which grow fruit (mostly apples) on their bodies as opposed to flowers. They come in three variants; Apple Cows, Golden Apple Cows and Enchanted Golden Apple Cows.

## Lore

Bloombeasts are some of the creatures most affected by radiation - their species came from the effects of radiation melding regular animals with plants which inhabited the places in which they lived, or as part of their diets.

When the world had received cleansing from a large amount of radiation, many creatures affected by it were also erased from existence - this involved most mooblooms, and all cluckshrooms. However, the Malus Phaethusa were introduced as a healthier alternative which would fill the ecological niche lost by mooblooms.
Megabirds

**Megabirds**, also known as **Megaparrots**, are a species of large bird and a mount added in the 1.18.2 update. They inhabit most biomes and can be found in new chunks.

They are a specialised mount - they are capable of running faster than any horse, and can glide down from large distances without taking damage, but they cannot jump very high (sometimes not even high enough to clear fences) and are completely unable to be bred in captivity.

Despite often being referred to as parrots, they can be many different types of bird: see 'types' for details.

## Lore

Megabirds are a creature dating to pre-Apocalypse times, after which their populations took a massive hit. They were present in the time of Ashes SMP but presumed extinct or very rare in the time of Dust SMP.

After their extinction, their ecological niche was filled in by **Duneraptors** - tough sand dinosaurs distantly related to the megabird which had the ability to run quickly across sand.

When the Entity regained its horns filled with leftover DNA of pre-apocalypse creatures, this included the megabirds, effectively resurrecting them back from extinction, and making the Duneraptor obsolete in the eyes of the Entity.

## Types

Megaparrots come in many forms and colour morphs, only a few being actual parrots.

### Parrot morphs

* Snow - White with black feet. Found in snowy biomes. Bears resemblance to Cockatoos.
* Scarlet - Red, yellow and blue feathers. Found in most biomes. Bears resemblance to scarlet macaws.
* Hyacinth - Deep blue feathers, with yellow highlights. Found in most biomes. Bears resemblance to hyacinth macaws.
* Blue-and-Gold - Cyan feathers with a gold belly. Found in most biomes. Bears resemblance to blue-and-yellow macaws.
* Cinnamon - Gray feathers with yellow heads and red cheeks. Found in most biomes. Bears resemblance to cockatiels.
* Green - Solid green, with a white eye ring. Found in most biomes. Bears resemblance to northern mealy amazons.

### Other morphs

* Rooster - Orange and black feathers. Bears resemblance to red junglefowl.
* Booby - White and brown feathers, bright blue feet. Bears resemblance to the blue-footed booby.
* Cardinal - Solid red feathers with some black points. Bears resemblance to a northern cardinal.
* Bluejay - Blue, white and black feathers. Bears resemblance to a blue jay. Can be acquired by naming a megaparrot 'Mordecai'!
Cavekin/Silverfish

Cavekin, also known as Silverfish, are an Origin that interacts heavily with stone and earth.

**Abilities:**

* Phase through earth/stone blocks, such as Ore blocks, Stone, and dirt
* Faster movement while phasing through blocks
* Immune to poison and nausea
* Have 8 hearts
* Take less damage
* Able to give grounded entities the Glowing effect when standing on solid ground
* Gain Resistance when standing on blocks you can phase through
* You sink in water and cannot swim
* You are small enough to crouch into 1 block spaces
* Gain Blindness, Nausea, Weakness, and lose ability to heal while standing in bright light
* Take damage in direct sunlight
* Slower movement when not in blocks you can phase through
* Food is more inefficient for you

## Subspecies

### Heartstone Constructs

"Heartstone Construct" refers to multiple kinds of being that share certain qualities and purposes. These beings are defined by their origins, their size, and more than anything their aforementioned purpose; To aid in the health of the Heart of the world they reside in.

These creatures have many types and branches based on their make and their locations. They are not required to be water based unlike other forms of life, instead subsisting on Redstone itself and being formed of any material that can contain or connect to the ore. They appear to come from deep within the ground itself, staying there until given reason to surface, and will generally return to the deep parts of the world when finished with their business above.

More in-depth information about Heartstone Constructs can be found here!
The Moon

The Moon is a celestial body which hangs in the Sky beside the Entity. Its origins are unknown- in fact, much is unknown about her. She is sentient in some capacity, but cannot speak for herself, employing the use of beings created by her to speak for her and do her bidding.

The phases of the moon, as seen from the Overworld, are caused by her uncurling and rolling, stretching out in the Sky. She is quite similar to a giant isopod, swimming through the endless Sky. During the Apocalypse, the Moon began to cry- her tears eventually formed into star-shaped crystals and now hang in the Sky alongside her, pulsing faintly with light visible even from the Overworld's ground.

As of now, there are only two known beings created by the moon- the Heart, and the Voice.

Besides this, little is known about the Moon, as she rarely interacts with any of the Overworld's life.