Guild of History

The banner of the Guild

### Notable Members

Magnus Brock, Pol Lingusferne, Sana-Rae Wyldwood, Drystan, Bryonia, Morgan, Amethyst Hammerfist

 —Rules of the Guild of History

The **Guild of History**, also known as the **Guild of Historians**, is a guild consisting of archaeologists, scholars, explorers, and archivists dedicated to 'recording everything'. As well as taking note of events in the past and present, the politically neutral organisation is often consulted by rulers from across the world regarding points of lore and ancestry.

## History

The original founding of the Guild of History, in an ironic twist, has not been verifiably recorded. According to legend, it was founded when Ulkenwell, God of Truth, leaving the world along with the other gods after creating the first four major races, took one individual aside and said 'You - watch them!'.

What is known is that the Guild has existed for at least 400 years, observing the Great War and the unification of the races. Recently, the Guild has been investigating the cursed sword Sorrowfall and the Kenku-Naga galaxy.

## Structure

The Guild of History is led by a Grand High Artificer, a senior historian granted the authority to direct field teams and researchers towards specific goals. Its funding is managed by the Finance Comittee, a group of independent trustees to whom the Grand High Artificer or a lower official can petition for funds. The trustees work with a small commercial department within the Guild to organise the sale of information, artefacts, and services to keep the Guild afloat financially.

The Guild itself is divided into several divisions: Field Teams are small groups sent to record events as they occur and report back, as well as to investigate archaeological sites and retrieve artefacts. Field Teams are usually made up of a small group of specialists, given significant leeway in their operations as well as the authority to induct Associate Members to the Guild to aid in tasks such as exploration and record-keeping.

In cities, Archivists maintain extensive records of historical events that scholars can study. Researchers are tasked with investigating artefacts and documents retrieved by Field Teams, while Guardians keep magical artefacts stored securely and ensure they do not fall into the wrong hands.

## Duties

Members of the Guild consider themselves the world's defence against entropy, preserving as much information as possible that would otherwise be lost. Many also seek to help achieve peace and prosperity in the world through technological advancement and diplomacy. The Guild is also the largest holder of magical artefacts in Archaeus, attempting to prevent them from doing harm and recreate potentially useful innovations.

The Guild maintains studious political neutrality but allows its members to engage in external activities according to their own beliefs; members of the Guild may advise rulers, or the Guild itself may be approached by an individual seeking information it may possess or be able to discover. The Guild has in the past arbitrated land and inheritance disputes, though not all consider it a trustworthy source for such matters.