0-CHA Pets

## Introduction

This list of items is comprised of what's generally considered meta. This section is not ordered by element since with 0-CHA your pets will deal a lot less damage. If you don't have any of the following pets or guests you can compensate with getting some of the pets and guests in the Beastmaster Pets section.

## Filters

Guardian
Rare
Premium
Z-Token
Golden Giftboxes

Seasonal
GGB Crossover
Mogloween
Frostval
Snugglefest
Blarney
Aprils' Fools
Grenwog
Cinco DOOM Mayo
Harvest Fest
Void Rotation

## Damage Boosters

### Dunamis

The overall best pet for FO Warriors. The pet pays 100% damage to boost your Melee attacks by 24%. Spell-tagged Melee skills/spells receive half of this boost. The boost is then modified by STR and CHA equally. This means that 250 STR and CHA are needed to receive the full effect. Additionally, you can over-cap the boost if your STR and/or CHA are greater than 250 (though only to \*1.1 potency).

Location: 20000 Z-Token package

Info-subs: Link

### Thernda

The overall best pet for FO Rangers. The pet pays 100% damage to boost your Ranged attacks by 24%. Spell-tagged Ranged skills/spells receive half of this boost. The boost is then modified by DEX and CHA equally. This means that 250 DEX and CHA are needed to receive the full effect. Additionally, you can over-cap the boost if your DEX and/or CHA are greater than 250 (though only to \*1.1 potency). FD 100-proc rangers may be interested in using Thernda, but it is generally more efficient for FD builds to use standard pets.
Location: 20000 Z-Token package

Info-subs: Link

### Poelala

The overall best pet for FO Mages. The pet pays 100% damage to boost your Magic attacks by 32%. Spell-tagged Magic skills/spells receive a 12% boost. The boost is then modified by INT and CHA equally. This means that 250 STR and CHA are needed to receive the full effect. Additionally, you can over-cap the boost if your INT and/or CHA are greater than 250 (though only to \*1.1 potency).

Location: Valencia -> Golden Giftboxes -> UltraRare Shop

Info-subs: Link

### Lepre-Chan

This pet is similar to the above Dunamis/Thernda/Poelala except that it is able to boost Melee, Ranged, and Magic damage but only for attacks that deal Light damage. Furthermore, Lepre-Chan scales entirely with CHA making it harder for pure builds to use. The pet pays 100% damage to boost your Melee/Ranged Light attacks by 40%, and Magic Light attacks by 53.33%. Spell-tagged Melee/Ranged/Magic Light skills/spells receive a 20% boost. The boost is then modified by CHA. This means that 250 CHA is needed to receive the full effect. Additionally, you can over-cap the boost if your CHA is greater than 250 (though only to \*1.1 potency).

Location: Blarney War '16 - LepreZards OR Past Blarney Rewards

Info-subs: Link

### Lust

Has 2 modes, neither of which make the pet attack:

The first increases the LUKy strike (LS) chance of your Fire attacks by 40%, modified by stats in a similar way to Dunamis/Thernda/Poelala above except using LUK instead of their main stats (so 20% LS rate at base, 10% more with 250 LUK at level 150, 10% more with 250 CHA at level 150 and with higher stats you can reach 1.1x the boost, so 44% extra LS rate). For players below level 150 you may need less than 250 in those stats to still reach the 40% total boost, with lower requirements the lower levelled you are.

The second mode attempts to reduce the monster's healing of HP/MP/SP by 50% in the next turn, and counts as Control for the purpose of items like Accordion Shield or Taladosian Pendant. This effect can have similar utility to Underwyrmling's SP draining mode, except is generally weak unless the monster performs a large heal and you succeed the save roll.

Location: Valencia -> Golden Giftboxes -> UltraRare Shop

Info-subs: Link

### Envy

Earth clone of Lust

Location: Valencia -> Golden Giftboxes -> UltraRare Shop

Info-Subs: N/A

### Ramssy

This pet is very similar to Lepre-Chan except that it has a MC bonus. As such it instead scales with both MainStat (STR/DEX/INT) and CHA instead of exclusively CHA. The pet pays 100% damage to boost your Melee/Ranged Fire attacks by 40%, and Magic Fire attacks by 53.33%. Spell-tagged Melee/Ranged/Magic Fire skills/spells receive a 20% boost. The boost is then modified by MainStat (STR/DEX/INT) and CHA, split 75%/25% respectively. This means that 250 CHA is needed to receive the full effect. Additionally, you can over-cap the boost if your MainStat (STR/DEX/INT) or CHA greater than 250 (though only to \*1.1 potency).

Location: 20000 Z-Token Package

Info-subs: Link

### Chilly

Ice clone of Ramssy, see its entry above.

Location: 20000 Z-Token Package

Info-subs: Link

### Mog Lightnaut

Energy clone of Ramssy, see its entry above.

Location: 20000 Z-Token Package

Info-subs: None

### Moglinus Decimus

Light clone of Ramssy, see its entry above. Worth noting is that this guest has a more accessible option in Lepre-Chan, but this guest's boost is stronger for characters with less CHA. Under normal circumstances (250 STR/DEX/INT, 0 CHA at level 150), Moglinus Decimus is ~1.75x stronger than Lepre-Chan, but this can change based on level or if the player has different stats.

Location: 20000 Z-Token Package

Info-Subs: None

### Necromoglin

Darkness clone of Ramssy, see its entry above.

Location: 20000 Z-Token Package

Info-subs: None

### Angra Linnorm

One of the more interesting takes on the standard booster pet model. This booster pets splits its damage into two effects:

* 1) Boosts Melee/Ranged weapon attacks and spells by +12% which is then modified by both your CHA and either STR or DEX (depending on the damage type), keep in mind that you will need 250 CHA and STR/DEX at level 150 to receive the full 12%.

* 2) Gives you a Backlash-type effect. This effect attempts to reflect ~26.5% of damage you receive. Similarly to the first effect, this is modified by STR or DEX and CHA, and you will need 250 STR/DEX and CHA at level 150 in order to receive the full 26.5%.

If you are using a Magic weapon rather than a Melee or Ranged weapon, then the pet does not provide a damage boost and the Backlash effect scales with CHA only.

Location: Warlic's Shop -> Haunted Dragonlord Set -> Search the Keep -> Northern Wing

Info-Subs: Link

## Defensive Boosters

### Groundhog

One of the more interesting booster pets released. Can toggle between two modes. In damage mode, Groundhog deals full damage + 5% from MC. In booster mode, instead of increasing damage dealt, Groundhog reduces incoming Wind damage. To do this it pays 100% damage to reduce incoming Wind damage by 28.57%. The boost is then modified by CHA and END equally. This means that 250 CHA and END are needed to receive the full effect. Additionally, you can over-cap the boost if your CHA and/or END are greater than 250 (though only to \*1.1 potency).

While this effect is strong, it should be noted that investing in END is not common for most builds and as such most players will not be able to fully take advantage Groundhog's effects. Furthermore, the damage reduction is additive and as such it can be combined with additive Wind resist miscs to produce interesting results. A particularly common strategy is to use the Zombie Hunter Set (tentatively Seasonal Z-Token package) to force Undead monsters to deal Wind damage, and then use this pet to drastically reduce the damage they deal.

Location: Limited-Time Shop (around Groundhog's Day)

Info-Subs: Link

### Chiaro Symbiote

A pet that makes the monster deal only \*12/14 damage (dealing only roughly 85.7% of its damage), and every 3rd turn attempts to Daze both you and the monster. The daze is for a relatively low rate, and you resist with DEX, so builds with high DEX should resist it often enough for it to still be a really good defensive pet.

Location: Travel Map -> Sail East -> Travel South -> Ultimon's Fortress - > Ultimon's Fortress Part 4

Info-Subs: Link

## Utility

### Underwyrmling

Has a toggle between two modes: the first is a pure damage attack, two hits. The second is a 3-hit attack that damages the monster's SP. For 0-CHA builds the damage attack shouldn't be used as its extremely weak. But the SP attack helps you deny your opponent nukes if he has them, making it still very good.

Location: Travel Map -> Sail East -> Mt. Thrall -> Hollow's Garage -> Underworld Saga -> Escape the Wicked King (Challenge Mode)

Info-Subs: Link

### Vampoglin Lord

A pet that has a toggle between a normal attack, and an attack that deals \*0.5 damage, but heals SP equals to \*3/2\*0.75 of the damage done.

Location: Frostval '14: It's a Wonderful Life of Crime Painting -> Killing Spree Ending

Info-Subs: Link

### Scathing Dreamseer

Fire pet that can toggle between MP and SP healing modes. In both modes the pet has different attacks depending on wthere your MP/SP is above or below 50%. When your MP/SP is above 50%, the pet deals +5% damage, and when your MP/SP is below 50%, the pet deals half damage and then heals MP/SP for 55% of normal pet damage (20% melee + MC).

Location: Frostval '20: Horror and Terror Painting -> All Alone

Info-Subs: Link

### Nightmaregon

A weaker version of Scathing Dreamseer. That being said, Nightmaregon is the only permanently available SP healing pet. Heals SP when it attacks if your SP is below 40% of its maximum value.

Location: Robina's Shop -> Quests -> Nightmare

Info-Subs: Link

### Fairy Godmother

Not as useful for 0-CHA builds as for Beastmaster builds, but the options of a HP / MP heal should be situationally useful.

Location: Guardian Tower -> Guardian Shop

Info-Subs: Link

### Kindred Spirits' Tranquility

This pet serves only as a Tranquility stacks bot for 0-CHA builds, generating some charges.

Location: Travel Map -> Sail East -> Kindred Set

Info-Subs: Link

### Spotter Drake

This pet has a toggle between a pure damage mode and a status/defensive mode. In its pure damage mode, you pay SP for it to do +50% damage. However, even with the damage boost, this mode should not be used by builds with 0-Cha, as it will be too weak to be anything more than a waste of SP.

This pet truly shines in its status/defensive mode, in which it provides Generic Status Potence and reduced incoming Earth damage. In its status/defensive mode, this pet uses stat bonuses like Thernda. At level 150, with 0 Dex/0 Cha, it provides 6.2 potence and \*.897 Earth damage. With 250 Dex/0 Cha, it provides 9.3 potence and \*.846 Earth damage. Since this is Generic Status Potence, this pet will increase the chances of all status effects that have a save roll against a monster.

Location: Warlic's Shop -> Mastercraft Sets -> Lost Talon Set -> Temple of Four Skies

Info-Subs: Link