Pererri

## Overview and Summary

The overall idea and concept behind this world is to present a mostly classical fantasy world. I of course am adding my spin. Travel to and from the planes is not uncommon but not easily accessible either. Shadowfell crossings and Feywild crossings are both relatively simple to find if the players look in the right places.

High magic world. Worldhopping central. While they are not evident to the laymen, there are many persons present on this world which herald from other planets in the material plane.

### Timeline Synopsis

Current Year: 1198 AC (After Calamity)

*3500 BC Approx.* The Magocratic Empire on the Faïnyo continent is established

*3200 BC Approx.* The Magocratic ruling body is killed in a magical catastrophe, and all of the citizens mysteriously die.

*2700* *BC* The Dwarves of Hrathyr uncover the portal to the abyss and an innumerable horde of demons is unleashed

*2200 BC* The Demon War in The Mines of Hrathyr is won and the portal to the abyss is sealed. The deep parts of the mine are abandoned.

*1182 BC* King Bellistune strikes a deal with Asmodeus

*Approx. 700 BC* The Empire is established

*Approx. 400 BC* The Empire reaches the zenith of its power

*0 AC* The Empire falls; The Empire sinks beneath the sea

*198 AC* Ackstronae rises to power establishes the Golden Nation

## The Continents

### Cerevnklagt

Far to the north, this continent is the least hospitable. It is home to a frozen tundra, a long mountain range, and a forest. This continent is home to several orcish tribes which roam freely and relatively unchecked.

* The Cairns
* The Dark Abandon
* The Mines of Hrathyr
* Ruined Sharle Fortress

### Eucilia

Eucilia is far and away the most populated continent in the world. It is home to several of the world nations and a significant portion of the Elvish and Dwarven population. Despite being the most heavily settled continent, it is still largely unexplored and many parts are filled with wild animals, roving bands of goblins, kobolds, or worse.

* El-Inqhal
* *Frostgleam*
* Grymm’s Meadow
* Jester's Court
* Paraglie Academy
* Softhaven
* The Sunken Kingdom

### **Fainyö**

Entirely unexplored except for one port town and the surrounding hills. There are some maps available but most of this continent is unexplored and uninhabited.

* Crospyll
* Oakveil
* Port Astherys
* Port Orly
* Warriksberg

Eons ago there was a Magocratic Empire; the ruins aren't completely gone and relics still remain.

### **Hanshu**

This island continent is home to two warring nations this continent is largely tropical and very warm. There are Elves here but Dwarvish presence is almost nonexistent. Most of Hanshu is unsettled and untamed.

* Corpse of a Giant
* Great Reef
* Firerock Mountain
* Forgotten Eldritch Temple
* Maku'Bamu'Baa College
* Underwater Volcano
* Yuan-ti Temple

## Nations

The various Nations and City-states of Pererri.

### Ba'avakir

An Aarocockra Democratic Republic. These people are very forward thinking though not pacifistic. They simply are patient and willing to bide their time. Aside from the Capitol there is only one other major city of note by the name of De’ili’avare.

### Warriskberg

A Changeling city nestled deep in the heart of the Fainyo wilds. The city is dwelt in entirely by Changelings who wear the faces of various humanoids. The swap roles easily and while one changeling might play the role of the humanoid mayor a different one may take their turn as mayor the following day. The harsh line between the wilds and the carefully tilled and cultivated land of Warriksberg is starks.