Chaos Lord Mystic

> "*A party of heroes bent on spreading the influence of Chaos... And you're their final boss.*"
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The **Chaos Lord Mystic** is part of the twenty-first challenge on the *Lords of Chaos* board. He appears alongside his allies in The Chaos Slayers.

## Attacks

All of the Chaos Lord Mystic's attacks do ??? (Void) Magic damage.

1. The Chaos Lord Mystic powers up before striking his target.
	* Applies 'Chaotic Growth' for 5 turns.
		+ +200 INT.
		+ Retaliates 50% of the Chaos Lord Mystic's damage range.
	* Attacks for 1 hit of 200% ??? Magic damage.
2. The Chaos Lord Mystic casts a fireball at his target.
	* Applies 'Chaotic Flames' for 5 turns.
		+ +75 Crit.
	* Attacks for 1 hit of 200% Fire Magic damage.
	* Inflicts 'Chaotic Flames' for 3 turns, a 100% Fire DoT.
3. The Chaos Lord Mystic stabs his target.
	* Attacks for 1 hit of 200% ??? Magic damage.
	* Inflicts 'ANGUISH' for 6 turns inclusive.
		+ -10 All.
		+ +10 Health.
4. The Chaos Lord Mystic casts a windball at his target.
	* Applies 'Chaotic Winds' for 5 turns.
		+ +50 Bonus.
	* Attacks for 1 hit of 200% Wind Magic damage.
5. The Chaos Lord Mystic strikes his target.
	* Attacks for 1 hit of 200% ??? Magic damage.
	* If a hit connects, applies 'Chaotic Siphon' for 10 turns to himself and his allies.
		+ +75 INT.
		+ +75 LUK.
	* Inflicts 'Chaos Siphon' for 4 turns inclusive.
		+ -75 INT.
		+ -75 LUK.
6. The Chaos Lord Mystic blasts his target with several chaos orbs.
	* Attacks for 5 hits of 160% ??? Magic damage (800% total).
7. The Chaos Lord Mystic raises his staff before clawing his target.
	* *The Chaos Lord Mystic attempts to absorb your buffs for healing!*
	* Attacks for 1 hit of 200% ??? Magic damage.
	* If the hit connects:
		+ Purges his target of all positive effects excluding permanent effects.
		+ Heals himself for (2X)% of his maximum HP, equal to the number of effects purged.
8. The Chaos Lord Mystic powers up before clawing his target.
	* *The Chaos Lord Mystic tries to extend the Chaos Siphon effects currently applied to you!*
	* Attacks for 1 hit of 200% ??? Magic damage.
	* If the hit connects:
		+ Extends the duration of any 'Chaos Siphon' debuffs by 4 turns.
9. The Chaos Lord Mystic casts an iceball at his target.
	* Attacks for 1 hit of 200% Ice Magic damage.
	* Inflicts 'Chaotic Chill' for 2 turns.
		+ -25 Boost.
10. The Chaos Lord Mystic casts a windball at his target.
	* Attacks for 1 hit of 200% Wind Magic damage.
	* Inflicts 'Chaotic Winds' for 2 turns.
		+ -30 Bonus.
11. The Chaos Lord Mystic stabs his target.
	* *The Chaos Lord Mystic tries to extend the ENIGMA effects currently applied to you!*
	* Attacks for 1 hit of 200% ??? Magic damage.
	* If the hit connects:
		+ Extends the duration of any ENIGMA debuffs by 4 turns, including the upgraded versions.
12. The Chaos Lord Mystic casts an energyball at his target.
	* Attacks for 1 hit of 600% Energy Magic damage.
13. The Chaos Lord Mystic raises his staff before striking his target.
	* Applies 'Chaotic Thorns' for 2 turns.
		+ Retaliates 50% of the Chaos Lord Mystic's damage range.
	* Attacks for 1 hit of 200% ??? Magic damage.
14. The Chaos Lord Mystic blasts his target with several chaos orbs.
	* Attacks for 5 hits of 160% ??? Magic damage (800% total) with +200 Crit.
	* If the player is affected by 'ANGUISH', and a hit connects:
		+ Purges the player of 'ANGUISH'.
		+ Inflicts 'ATROPHY' for 5 turns inclusive.
			- -10 All.
			- +10 Health.
			- -20 Boost.

## Rotation

The Chaos Lord Mystic's rotation consists of 2 phases that alternate:

* Fire rotation: 1 -> 2 -> 3 -> 4 -> 5 -> 6 -> (7 or 8) -> Ice rotation.
	+ If Attack 6 successfully landed a hit, the Chaos Lord Mystic uses Attack 7 instead of 8.
* Ice rotation: 3 -> 9 -> 10 -> 5 -> 11 -> 12 -> (8 or 13) -> Fire rotation.
	+ If Attack 12 successfully landed a hit, the Chaos Lord Mystic uses Attack 8 instead of 13.
* If the player is affected by a positive Boost or Bonus buff on turn 1, the Chaos Lord Mystic will begin the fight with Ice rotation. Otherwise, he will begin the fight with the Fire rotation.
* The Chaos Lord Mystic will also pause his rotation to use Attack 14 once during a Burst Attack (see Mechanics).

## Mechanics

Upon receiving a stun, the Chaos Lord Mystic reduces the duration to 1 turn and gains stun resistance.

### Chaos Unending

* At the start of every turn, the Chaos Lord Mystic applies 'Chaos Unending' for 99 turns.
	+ +15X INT.
	+ X is equal to the number of times the Chaos Lord Mystic has successfully landed a hit.
		- X is reset upon missing.

### Chaotic Consumption

* When the Chaos Lord Mystic is defeated, he applies 'Chaotic Consumption' to his allies for 20 turns.
	+ *Chaos Lord Mystic: 'Hmph. I knew we should have gone with a different strategy...'*
	+ +40 Crit.
	+ +100 STR.
	+ +100 DEX.
	+ +100 INT.
	+ +100 CHA.
	+ +100 LUK.
	+ +100 END.
	+ +100 WIS.

### Burst Attacks

* The Chaos Lord Mystic will conditionally use Attack 14, based on the Burst Attack telegraph (see The Chaos Slayers).