recursal/Fanatic-Fandom huggingface dataset:
Additional Creatures: Aquaria

**Additional Creatures: Aquaria** is the fourth member of the Additional Creatures series. It is fairly similar to Additional Creatures as it includes store-bought models, but it focuses less on adding new creatures of all kinds, and rather emphasizes aquatic life. This is primarily to add more life to the oceans, adding on to the aesthetic and making ARK's ocean seem less empty. The creatures still have their own distinct roles though.

**Additional Creatures: Aquaria on Steam**
Great Hammerhead Shark

Great Hammerhead Sharks are fish in Additional Creatures.

## Synopsis

An open-water voyager, the Great Hammerhead, despite it's size, is no true threat to any survivor unless provoked. They are fairly friendly and curious, but make no mistake are vicious predators. They roam the ocean in schools, traveling vast distances as they hunt for fish. They are fairly intelligent, with three distinct tactics for biting. Although all three result in roughly the same damage, it greatly effects both their prey and the type of resource they can collect! Though a single Great Hammerhead may not be the most damaging creature, a provoked pack of them can be a true threat...hence why most creatures will often leave them alone, in fear of possibly provoking an entire school! Survivors risk many dangers of the open water to try and tame one of these creatures as an excellent, well-rounded ocean mount adept at traversal, combat, and gathering!

## Code Information

**Spawn Code -**

hammerhead\_character\_bp\_c

**Blueprint Path -**

Blueprint'/Game/Mods/Aquaria/Fish/Hammerhead/Hammerhead\_Character\_BP.Hammerhead\_Character\_BP'

## Color Regions

Great Hammerhead Sharks have no color regions, so they all look like the individual above.

## Base Stats, Controls, and Abilities

 Stamina
 Food
 Weight
 Melee Damage
 Movement Speed
 Torpidity

**Left Click** - Fishing Bite

20 Base Damage - Instantly Kills Small Fish - Gathers Organic Polymer

**Right Click** - Armor-Crushing Bite

20 Base Damage - Does Increased Damage and Gather Yield to Trilobites

**C** - Shell-Crushing Bite

20 Base Damage - Gathers Pearls

**X -** Electroreception

Infrared Vision

Great Hammerhead Sharks have a gang boost ability. A gang of 2 Great Hammerhead Sharks will receive a +1 bonus, which will go up to +12 in a group of 13 or more Great Hammerhead Sharks. The bonus will increase the strength of said Great Hammerhead Shark(s) in the gang, and it will continue to increase the higher the number of them goes, until it caps at +12.

## Notes/Trivia

* Great Hammerhead Sharks are the largest sharks in the hammerhead family, which actually evolved pretty recently, appearing shortly after the KT Extinction event.
* Great Hammerheads have a reputation for being one of the few dangerous hammerhead sharks, but it's generally unwarranted, as the mod shows. They are actually incredibly shy and illusive.
* Great Hammerheads, despite their skittish nature towards people and are far from dominant in the world of ARK, are one of the modern ocean's top predators. While capable of eating practically anything smaller than them, their favorite prey is rays and other sharks.
* The Great Hammerhead Shark was originally a part of the original Additional Creatures mod, but has since been moved to Additional Creatures: Aquaria.
Isaberrysaura

Isaberrysaura are dinosaurs confirmed to appear in Additional Creatures 2: Wild ARK.

Isaberrysaura, meaning "Isabel's Lizard" after its discoverer, is a species of ornithscian dinosaur that lived in Argentina during the Early Jurassic, 170 million years ago. While its body plan is reminiscent of a basal ornithscian, are in-fact the most primitive stegosaurian recorded. This relationship can be seen in its skull, which is reminiscent of stegosaurs.

Isaberrysaura's role in Additional Creatures is currently not too certain. Concept art has been created, with model currently being made and the current plan for it to be added to Additional Creatures 2: Wild ARK, where it will be similar in size to Baryonyx. But this is subject to change.
Magnapaulia

Magnapaulia is a dinosaur confirmed to appear in Additional Creatures 2: Wild ARK.

Magnapaulia, meaning "Big Paul" after Paul G. Haaga Jr., is a species of hadrosaur that lived in Mexico during the Late Cretaceous, 75 million years ago. Magnapaulia is one of the largest hadrosaurs to exist, at 12 meters long and 9 tons. Aside from the shantungosaurus, very few hadrosaurs have reached that size. Magnapaulia on its discovery was initially confused with lambeosaurus, but it was considered its own genus a few years later.

Magnapaulia in Additional Creatures was confirmed alongside its design, which revealed that it will have an X Variant on Genesis. Magnapaulia's role is confirmed to be that of a more offensive-oriented hadrosaur, working as a counterpart to the more bulky shantungosaurus.
Mekong Giant Stingray

The Mekong Giant Stingray is a species of fish confirmed to appear in Additional Creatures: Aquaria.

The Mekong Giant Stingray, as the name implies, is a massive species of freshwater stingray that is found in various rivers in Southeast Asia, including the Mekong. The species is most known for its massive size, being 2 meters wide and weighing up to 200 kilograms, it is one of the world's largest freshwater fish. Like most stingrays, it also has a large stinger at the end of its tail, which it uses to defend itself from attack. While the stinger is not that different from other stingrays, its larger size means that its extremely powerful, capable of piercing bone. The species is currently endangered due to overfishing and habitat destruction.

The Giant Mekong Stingray in Additional Creatures, Urogymnus flagellregem, is a giant stingray that will be found within the island's river systems, being similar in size to the Goonch Catfish and Rhizodus. The ray's main weapon is its tail, which it uses to grab and envenomate victims. Its main role is intended to be an anti open water critter, since it can use its grab attack to counter the maneuverability of most agile open-water creatures.
Moboulla

Moboulla is a fantasy creature confirmed to appear in Additional Creatures: Grand Hunt.

Moboulla is a creature of the "Flying Wyvern" class that is heavily reminiscent to a leech. It is a heavily derived wyvern, largely losing its bulk and flight. It is specialized towards dark and damp environments (likely caves). It is quite agile, being capable of climbing, and shoots a narcotic poison from its mouth. It is also blind, instead sensing heat of living things nearby. It feeds on the blood of other creatures through it's lamprey-like mouth. It's name is a reference to the genus 'Mobulla" or the Mobulla rays.

Moboulla at the moment is purely in the concept phase, with the concept art being all progress that currently exists for it in Additional Creatures.
Ambopteryx

Ambopteryx is a dinosaur confirmed to appear in Additional Creatures: Endemics.

Ambopteryx, meaning "Both Wing", is a species of small coelurosaur dinosaur that lived in China during the Late Jurassic, 160 million years ago. A close relative of Yi qi, it is the second species of dinosaur confirmed to have membranous wings. This questions if this trait is more widespread in the scansoriopterygids, the group of bird-like dinosaurs that they are a part of.

Ambopteryx is currently planned to be added in Additional Creatures: Endemics, with its design being known in concept art. This is updated from the design in the now-scrapped Additional Creatures: Ambients, having more bat-like wings and multiple feathery 'tails'.
Cedarosaurus

Cedarosaurus are dinosaurs in Additional Creatures.

## Synopsis

The Cedarosaurus is a medium-sized sauropod often found in well-forested regions. Despite being on the smaller end of the sauropod size scale, Cedarosaurus is one of the island's most tamed sauropods due to how well-rounded it is. For a sauropod, Cedarosaurus is very fast for its size and can maintain that speed for considerable amounts of time. While being a large and bulky critter, Cedarosaurus is not stuck to simply using its weight to defend itself in place. Able to swing its neck while moving, Cedarosaurus is perfect for both offense and defense, if a survivor doesnt mind the mediocre speed. On the more passive side, it also has impressive harvesting and carry potential: making it great when resources need to be gathered as well. All of these combined make Cedarosaurus one of the most tamed and used sauropods on the island!

## Code Information

**Spawn Code -**

Standard - cedarosaurus\_character\_bp\_c

X Variant - bog\_cedarosaurus\_character\_bp\_c

**Blueprint Path -**

Standard - Blueprint'/Game/Mods/AC2/Cedarosaurus/Cedarosaurus\_Character\_BP.Cedarosaurus\_Character\_BP'

X Variant - Blueprint'/Game/Mods/AC2/Cedarosaurus/Bog\_Cedarosaurus\_Character\_BP.Bog\_Cedarosaurus\_Character\_BP'

## Color Regions

**Color Region 0 -** Neck Pattern

**Color Region 2 -** Body Pattern

**Color Region 3 -** Underside Pattern

**Color Region 5 -** Main Body

X Variant -

**Color Region 0 -** Reticulated Pattern

**Color Region 4 -** Underside

**Color Region 5 -** Spots

## Base Stats, Controls, and Abilities

 Stamina
 Oxygen
 Food
 Weight
 Melee Damage
 Movement Speed
 Torpidity

**Left Click -** Head Sweep

35 Base Damage - Gathers Berries and Thatch

**Right Click -** Kick

35 Base Damage - Hits Twice - Gathers Berries and Thatch - Cannot Be Used While Moving

**C -** Stomp

68 Base Damage - Gathers Berries, Wood, and Stone - Damage Stone Structures - Cannot Be Used While Moving

**X -** Roar

Cedarosaurus is capable of turning in place.

The following items weigh only 60% in the inventory of Cedarosaurus:

* Wood
* Stone
* Sand
* Salt
* Crystal
* Scrap Metal
* Metal
* Metal Ingots
* Oil
* Obsidian
* Sulfur
* Tungsten
* Green Gem
* Blue Gem
* Red Gem
* Element Ore

The following items weight only 45% in the inventory of Cedarosaurus:

* Sparkpowder
* Coal
* Charcoal
* Anthracite

## Notes/Trivia

* Cedarosaurus means "Cedar Lizard", after the Cedar Mountain formation where it was found.
* Cedarosaurus is a medium-sized brachiosaur, a family of tall-necked macronarian sauropods that lived throughout the Jurassic and Early Cretaceous.
* Cedarosaurus was originally in the Bonus Content Expansion for Additional Creatures 2: Wild ARK, but was moved into the main mod due to positive reception.
Orca

Orcas are mammals in Additional Creatures.

## Synopsis

One of the most vicious of our modern home's predators, the Orca has also seemed to have arrived on the Ark. Like their ancestors back home, they have evolved to be large, aggressive pack-hunting predators with a solid standing on the local food chain. Even the mighty megalodon is prey for a pod of orcas. Though vicious in the hunt and in combat to other creatures, Orcas are placid against humans unless attacked. They enjoy human interaction, especially the youngsters. Though Orcas as adults are untameable, the youngsters can be befriended by offering food.

## Code Information

**Spawn Code -**

orca\_character\_bp\_c

**Blueprint Path -**

Blueprint'/Game/Mods/Aquaria/Fish/Orca/Orca\_Character\_BP.Orca\_Character\_BP'

## Color Regions

Orcas have no color regions, so they all look like the individual above.

## Base Stats, Controls, and Abilities

 Stamina
 Food
 Weight
 Melee Damage
 Movement Speed
 Torpidity

**Left Click** - Bite

52 Base Damage

**Right Click** - Breach

When used at the water's surface, it grants a speed boost for 7 seconds and some xp gain.

**Left Control -** Toggles automatically breaching in all individuals, ridden or not.

Orca are immune to jellyfish and eel shocks.

Orcas provide an insulation buff to the rider.

Orcas have a gang boost ability. A gang of 2 Orcas will recieve a +1 bonus, which will go up to +8 in a group of 9 or more Orcas. The bonus will increase the strength of said Orca(s) in the gang, and it will continue to increase the higher the number of them goes, until it caps at +8.

## Notes/Trivia

* The Orca is the mascot of Additional Creatures: Aquaria.
* The original idea for taming orcas in Additional Creatures was for it to be similar to a horse. That did not work out and the current baby-taming system is in place.
* Orcas are the largest dolphins on Earth, and the absolute alpha predators of the ocean.
* The Orca was originally a part of the original Additional Creatures mod, but have since been moved to Additional Creatures: Aquaria.
* The Orca has received a TLC since its addition to Additional Creatures: Aquaria, gaining a completely new look, along with a saddle and replacing the tail flick ability with breaching.
Arganodus

Arganodus are fish in Additional Creatures.

## Synopsis

A simple prehistoric freshwater fish species. Sometimes farmed for their meat, or kept in aquaria. Their visual appeal does help add to their appeal in domestication for aquaria.

## Code Information

**Spawn Code -**

arganodus\_character\_bp\_c

**Blueprint Path -**

Blueprint'/Game/Mods/Aquaria/Fish/Arganodus/Arganodus\_Character\_BP.Arganodus\_Character\_BP'

## Color Regions

**Color Region 1 -** Midsection

   **Color Region 2 -** Lower Pattern

**Color Region 3 -** Underscales

   **Color Region 4 -** Fins

**Color Region 5 -** Main Body

## Base Stats, Controls, and Abilities

 Stamina
 Food
 Weight
 Melee Damage
 Movement Speed
 Torpidity

**Attacks -**

Bite - 15 Base Damage

Arganodus can be tamed and carried by fish baskets.

Arganodus are small fish, so they can have different sizes, be caught with a fishing rod, and be instantly killed by certain creatures.

## Notes/Trivia

* Arganodus means "Instrument Tooth".
* Arganodus is a large species of lungfish, not to be confused with the Additional Creatures lungfish.
* Arganodus is the largest fish in the game that can be caught by rod.
* Arganodus was originally planned to have features aside from being a standard fish, being compared to Diplocaulus in usage. This seems to have not come with its implementation.
Hesperosaurus

Hesperosaurus are dinosaurs confirmed to appear in Additional Creatures 2: Wild ARK.

Hesperosaurus, meaning "Western Lizard", was a stegosaur that lived in North America during the Late Jurassic, 155 million years ago. At first glance it is extremely similar to stegosaurus, and it was considered stegosaurus when it was initially discovered. However, Hesperosaurus is much smaller and more lightly built, being around 5 meters long and being only a quarter of the weight. The other signature feature of Hesperosaurus is its plates, which seemed to have been the feature of their sexual dimorphism. One sex had more pointed plates, similar to stegosaurus, while another had very rounded plates.

Hesperosaurus was originally introduced in the original Additional Creatures mod, where it was extremely similar to stegosaurus, albeit with slightly higher damage and different attacks that made it more worthwhile. It was removed with the removal of the original Additional Creatures mod, but returned later in a TLC, which made it not as versatile, but having higher movement speed, a different type of armor, and had a higher xp-gain rate than most creatures. Hesperosaurus was eventually removed due to constraints, but is planning to return with a high-quality store model discovered. That is all that is known as of now.
Kutsu-Ya-Ku

Kutsu-Ya-Ku are fantasy creatures in Additional Creatures.

## Synopsis

Kutsu-Ya-Ku is the largest of the Ya-Ku bird wyvern trio. Like its relatives, it lacks proper vocal cords and communicates with clopping its heavy beak or forcing air out its windpipe. With a large, blunt beak, this bird wyvern is a foul-tempered dweller of fresh water. Commonly seen wading through it, Kutsu is content to feast on local fish populations, but will happily help itself to whatever else comes across its path that is smaller than it- humans included! It uses is heavy beak and clawed feet to pummel its prey violently into submission, for an easy kill. To those who can get one, the tempermental Kutsu-Ya-Ku is actually an excellent tame. Despite their size and strength, they are easily tamed and can easily fend off smaller predators. Due to their temperament: most small creatures leave you alone as well! Further, its aquatic affinity can prove useful for survivors living in certain habitats!

## Code Information

**Spawn Code -**

kutsuyaku\_character\_bp\_c

**Blueprint Path -**

Blueprint'/Game/Mods/GrandHunt/Monsters/KutsuYaKu/Kutsuyaku\_Character\_BP.Kutsuyaku\_Character\_BP'

## Color Regions

**Color Region 0 -** Main Body

   **Color Region 1 -** Feathers

**Color Region 2 -** Collar, Stripes

**Color Region 3 -** Beak

**Color Region 4 -** Undertoned Stripes

**Color Region 5 -** Stripe Outer Tone, Feet

## Base Stats, Controls, and Abilities

 Stamina
 Food
 Weight
 Melee Damage
 Movement Speed
 Torpidity

**Left Click -** Beak Attack

40 Base Damage - Increased Gathering on Fish Meat

**Right Click -** Claw Slash

27 Base Damage - Hits Twice - Gathers Meat, Berries, Fiber, and Thatch

**C -** Stomps

35 Base Damage - Hits Twice - Deals 5x Damage to Smaller Creatures - Cannot Be Used While Moving

**Shift + C -** Shoulder Bash

50 Base Damage - High Knockback

**X -** Clatter

**Left Control + X -** Roar

**Spacebar -** Jump

Kutsu-Ya-Ku are hostile to smaller creatures, including humans, but will mostly ignore larger ones, and said larger creatures will also largely ignore Kutsu-Ya-Ku. This also applies to tamed individuals.

Kutsu-Ya-Ku have the following elemental weaknesses:

* Fire (2x)
* Thunder (1.5x)

## Notes/Trivia

* Kutsu-Ya-Ku is a part of the bird wyvern class.
* Kutsu-Ya-Ku is the 2nd member of Grand Hunt's raptorial bird wyverns, alongside Diru-Ya-Ku and Shiro-Ya-Ku. It is the largest and most aggressive of the trio.
* Kutsu-Ya-Ku appears to be heavily referenced to Shoebill Storks, given its appearance and title.
Carnoraptor

## Mod

Additional Creatures: Kami Creations

Carnoraptor is a fictional species of dinosaur in Additional Creatures.

## Synopsis

Another strange natural hybrid like Spinoraptor, Carnoraptor is a naturally blended hybrid that seems to get the best of both worlds of its parent species. The agility of a raptor, with the added durability of a true carnotaur. Bulk and osteoderms allow this brute to take and give punishment, while its speed and agility allow it to chase down and charge its prey. Tamed, it proves a bulky and effective predatory mount.

## Code Information

**Spawn Code -**

Standard - carnoraptor\_character\_bp\_c

Aberrant - carnoraptor\_character\_bp\_aberrant\_c

**Blueprint Path -**

Standard - Blueprint'/Game/Mods/BonusDinoMod/Dinos/Carnoraptor/Carnoraptor\_Character\_BP.Carnoraptor\_Character\_BP’

Aberrant - Blueprint'/Game/Mods/BonusDinoMod/Dinos/Carnoraptor/Carnoraptor\_Character\_BP\_Aberrant.Carnoraptor\_Character\_BP\_Aberrant’

## Color Regions

**Color Region 0 -** Dorsal Pattern

**Color Region 3 -** Main Body

**Color Region 4 -** Main Pattern

**Color Region 5 -** Underside

## Base Stats, Controls, and Abilities

 Stamina
 Oxygen
 Food
 Weight
 Melee Damage
 Movement Speed
 Torpidity

**Left Click -** Bite

45 Base Damage

**Right Click -** Charge

90 Base Damage

**C -** Roar

**X -** Roar

**Spacebar -** Jump

Carnoraptor are armored, taking only 85% of incoming damage.

Carnoraptors are immune to bleed, sandstorms, stun, and, in the case of the Aberrant form, radiation.

## Notes/Trivia

* Carnoraptor means "Meat-Eating Thief".
* Despite the concept being inspired by the Carnoraptor from the Jurassic Park series, the design is meant to be its own take on the same concept rather than a reference.
Tylosaurus

Tylosaurus are reptiles in Additional Creatures.

## Synopsis

A somewhat smaller cousin of the deep-water-dwelling Mosasaurus; Tylosaurus is a ferocious predator who stalks all manner of water depth, from the coasts to the benthic deep. Like a massive nurse shark, Tylosaurus can be seen lethargically and lazily resting and traversing along the seafloor. However, this is a ruse for the patient predator. It will do this while remaining as still as possible or slowly closing the distance onto a target before suddenly bursting up towards them at rapid speed, striking while the target is still in shock. Once the prey is consumed, it will once again return to the seafloor to continue its lazy life. As strange as it sounds, Tylosaurus is best equivalated to an "Underwater flier". Unlike practically all other marine life, it cannot maintain itself in the water column indefinately and must eventually land on the seafloor to rest. Those that can tolerate this about Tylosaurus will note however that the predator can largely take care of itself. Tylosaurus when resting on the seafloor heightens its metabolic rate to heal wounds, allowing itself to recover from damage rapidly when resting. The downside however is this causes its muscles to relax, massively decreasing output damage. Tamed, Tylosaurus makes for a unique mount and an interesting experience of a tame. Powerful, and able to recover from wounds in the long haul.

## Code Information

**Spawn Code -**

tylo\_character\_bp\_c

**Blueprint Path -**

Blueprint'/Game/Mods/Aquaria/Fish/Tylo/Tylo\_Character\_BP.Tylo\_Character\_BP'

## Color Regions

**Color Region 1 -** Spots

**Color Region 2 -** Underside

**Color Region 3 -** Main Body

## Base Stats, Controls, and Abilities

 Stamina
 Food
 Weight
 Melee Damage
 Movement Speed
 Torpidity

**Left Click -** Bite

76 Base Damage

**Right Click -** Roar

**X -** "Land"

Be warned that "landing" while in the water column acts akin to freefall. The tylosaurus will take fall damage if the height is substantial enough to warrant it.

**Spacebar -** Swim

Tylosaurus has different attributes depending on whether it is swimming or crawling on the sea floor. When crawling, the tylosaurus gains a 135 hp/sec health regeneration boost, at the cost of only being able to deal 20% damage. While swimming, the tylosaurus is unrestricted in terms of damage, but cannot regenerate stamina until it rests again.

Tylosaurus is immune to venom.

## Notes/Trivia

* Tylosaurus means "Knobbed Lizard" due to the knobbed nose, which made it distinct from other mosasaurs. It's speculated that this skull structure was an adaptation for ramming prey.
* Tylosaurus, at 12 meters long and 6 tons, is one of the largest mosasaurs known. It is only beaten by Mosasaurus in sheer size.
* Tylosaurus's implementation as a "aquatic flyer" has been a unique concept for Additional Creatures for some time, and is planned to also be executed with other creatures.
Chellianna

Chellianna are fantasy creatures confirmed to appear in Additional Creatures: Grand Hunt.

Chellianna are flying wyverns that live in oceanic environments. However, despite being a part of the flying wyvern class, cannot fly. Instead, they swim through the water, being comparable to rays. Chellianna are confirmed to mostly be built for speed, being quite fast in the water, and being able to jump really high out of the water.

Chellianna at this point is currently in the concept phase, which has revealed its design. Chellianna is confirmed to live in the Oceanic Biome on Genesis, although it is doubted to be exclusive to that region. Along with being able to jump out of the water akin to Manta Ray, it will also have a landing-slam attack.
Hector's Dolphin

The Hector's Dolphin is a species of mammal confirmed to appear in Additional Creatures: Endemics.

The Hector's Dolphin is a species of dolphin found around New Zealand. At around 1.5 meters long, they are the smallest dolphin in the world, known also for their striking black and gray coloration. Already a naturally rare species, they are considered endangered due to casualties related to fishing, like competition and bycatch.

The Hector's Dolphin is currently featured in the beta version of Additional Creatures: Endemics, whose progress to release is unknown. A highlight of the Hector's Dolphin's inclusion is its playful behavior, where they will play when by the surface of the water.
Primal Mammoth

Primal Mammoths are a fictional species of mammal in Additional Creatures.

## Mod

Additional Creatures 2: Wild ARK (Bonus Content Expansion)

## Synopsis

The Primal Mammoth is a species of mammoth found on some tundra arks. It has gained its name through two reasons: one, its sheer size and appearance; and two: Its fighting style. The Primal Mammoth boasts an abnormally long trunk for a pachyderm, and it becomes clear as to why extremely quickly when this creature is provoked. When under attack from a pack of direwolves, in example, standard Mammoth will frantically try to use their weight to fight off the assailants. Primal mammoth do something far more brutish: they will use their long trunk to quickly grab one of their attackers, and then turn the tables. After securing a target with their trunk, they will suddenly begin to swing their poor captive around like a flail, slamming them into everything: the terrain, and other attackers. This allows them an effective way of dealing with groups of targets quickly, by using their own attackers as a weapon to hit the larger group as a whole! Tamed, they are powerful herbivores. With a target in their grasp, they can quickly flail them about to drastically increase their damage output!

## Code Information

**Spawn Code -**

pmammoth\_character\_bp\_c

**Blueprint Path -**

Blueprint'/Game/Mods/BarbaryLion/Mammoth/Pmammoth\_Character\_BP.Pmammoth\_Character\_BP'

## Color Regions

**Color Region 2 -** Fur

**Color Region 3 -** Tusks

**Color Region 5 -** Skin

## Base Stats, Controls, and Abilities

 Stamina
 Oxygen
 Food
 Weight
 Melee Damage
 Movement Speed
 Torpidity

**Left Click -** Tusk Attack

48 Base Damage - Gathers Berries and Thatch

**Right Click -** Trunk Grab

25 Base Damage - Inflicts Crush Grip - Picks Up Smaller Creatures

**C (Nothing Grabbed) -** Stomp

55 Base Damage - Gathers Berries and Thatch - Cannot Be Used While Moving

**C (Something Grabbed) -** Trunk Slam

78 Base Damage

**X -** Taunt

Cannot Be Used While Moving

## Notes/Trivia

* Primal Mammoth is the second creature added to the Bonus Content expansion, which was previously dubbed the Barbary Lion expansion, as the expansion's only creature prior to the Primal Mammoth was the Barbary Lion.
Narwhal

Narwhals are a species of mammal in Additional Creatures.

## Synopsis

Narwhals are one of the island's more peculiar ocean dwellers. Like many cetaceans (Whales and dolphins), they live in tight-knit pods. Unlike the species back home, this narwhal seems more adapted to both warmer weather and deep water. It's found all over the ark's oceans: even in tropical environments. Deep divers, narwhals prefer a diet of fish, small creatures, and clams: males will use their sharp, pointed tusks to attack fish and other prey items and kill them with ease. A deep-diving whale, Narwhal can be considered a direct opposite to the Basilosaurus. While Basilosaurus prefers the shallows, Narwhal are deep-water divers. Their health rate actually increases the deeper they dive, rather than become damaged. Tamed, they make excellent pearl harvesters and “pack hunting” creatures, though not as effective as their larger Orca relatives, which are also a common predator. Aside from these two benefits, Narwhal is also arguably the most insulating deep-sea diver on the island, providing the most insulation to it's rider

from any other creature, and also preventing the rider from being inflicted with any rage-inducing pheromones, as Ammonite happen to be a favorite prey item!

## Code Information

**Spawn Code -**

narwy\_character\_bp\_c

**Blueprint Path -**

Blueprint'/Game/Mods/AC2/Narwy/Narwy\_Character\_BP.Narwy\_Character\_BP'

## Color Regions

**Color Region 0** - Head, Flippers, and Dorsal

   **Color Region 5** - Rest of Body

## Base Stats, Controls, and Abilities

 Stamina
 Food
 Weight
 Melee Damage
 Movement Speed
 Torpidity

**Left Click** - Bite

27 Base Damage - Gathers Pearls

**Right Click** - Tusk Jab

44 Base Damage - Can only be used on the males - Ignores Armor

Inflicts 3x Damage to the Following:

* Ammonite
* Coelacanth
* Electric Eel
* Jaekelopterus
* Giant Angler Fish
* Saber-Toothed Salmon
* Trilobite
* Tusoteuthis

Narwhals passively produce oil in their inventory.

Narwhals give an insulation buff to their rider.

The deeper a Narwhal dives, the faster their healing rate.

Narwhals are immune to the Ammonite's defensive pheromones.

Narwhals have a gang boost ability. A gang of 2 Narwhals will recieve a +1 bonus, which will go up to +8 in a group of 9 or more Narwhals. The bonus will increase the strength of said Narwhal(s) in the gang, and it will continue to increase the higher the number of them goes, until it caps at +8.

## Notes/Trivia

* Like their real counterparts, they are sexually dimorphic. The males have the distinctive tusk while the females lack them.
* The purpose of a narwhal's tusk is largely shrouded in mystery. It could potentially be used in display, sensing prey and salinity of the water, or defense.
* The Narwhal was added to Additional Creatures mostly for the memes, but it still turned out to be a popular and useful creature regardless.
Mothman

## Mod

Additional Creatures 2: Paranoia

Mothman is a species of bird in Additional Creatures.

## Synopsis

Mothman is one of the most infamous and well-known cryptids from our home. Though, what is being called “Mothman” on the arks is a bit different- a large, black owl with piercing red eyes. It is said that these creatures are phantoms and spectors just like their namesake- disappearing in a shadow of smoke and leaving only chaos behind in its wake, either a bringer of doom or a harbinger of ill omens. There are those that dream of claiming one of these creatures for themselves to see which bodes true- and if tamed, it is possible the Mothman could prove a master debilitator, causing panic and dissent among one's enemies!

## Code Information

**Spawn Code -**

mothman\_character\_bp\_c

**Blueprint Path -**

Blueprint'/Game/Mods/Paranoia/Cryptids/Mothman/Mothman\_Character\_BP.Mothman\_Character\_BP'

## Color Regions

**Color Region 0 -** Main Body

**Color Region 2 -** Face, Underside, Tail, Wing Edges

**Color Region 3 -** Brow Feathers

**Color Region 4 -** Brow Feathers

**Color Region 5 -** Brow Feathers andEyes

## Base Stats, Controls, and Abilities

 Stamina
 Oxygen
 Food
 Weight
 Melee Damage
 Movement Speed
 Torpidity

**Left Click -** Bite

40 Base Damage

**Right Click -** Talon Slash

50 Base Damage - Inflicts Bleed

**C -** Shadow Pulse

Inflicts Ink

**X -** Gas Balls

40 Base Damage - Leaves behind gas that deals 3 damage rapidly - Hits 3 Times - Inflicts Spores

**Left Control -** Predator Vision On

Infrared Vision

**Q -** Predator Vision Off

**Spacebar -** Flight

Mothmen are capable of diving flight, as well as a diving slam which does not deal damage, but inflicts ink.

Mothmen are immune to venom, blindness, radiation, and spores.

Mothmen is one of the few flyers that can level up its speed stat.

Mothmen are capable of regenerating stamina when flying.

Mothmen have an AoE debuff called "Paranoic", which lowers the attack and defense of non-friendly creatures and players nearby.

## Notes/Trivia

* Mothman is one of the few flyers found on Abberation.
* Mothman's eyes glow in the dark.
* The design of Mothman is inspired behind the aspiration of Mothman as an owl, with it being given moth-like features such as large, pupilless eyes and antennae-like brow feathers.
* Mothman has been designed to have a supportive cryptid role, with supporting buffs and debuffs.
Carapaceon

Carapaceons are a fictional species of invertebrates confirmed to appear in Additional Creatures.

Carapaceons are large crabs that were in the original Additional Creatures. Also known as Giant Crabs, Emperor Crabs, and Stonecutter Crabs, they were one of the apex species of the beach environments. While not outright aggressive, they are quite territorial, challenging and taking on anything with their heavy armor. When tamed, they were quite useful as all-around gatherers. While originally going to be removed from Additional Creatures outright with the death of the original mod, it was reconsidered and will be given a TLC somewhere in the Additional Creatures series, although exactly where is unclear.
Corrosion Wyvern

The Corrosion Wyvern is a variant of Wyvern in Additional Creatures.

## Mod

Additional Creatures 2: Wild ARK

**Disclaimer - Corrosion Wyvern cannot be found naturally in-game, and thus can only be obtained through cheating or some form of server modification.**

## Synopsis

The Corrosive Wyvern appears to be a subspecies of Poison Wyvern that has left its natural home in the scar and favored the swamp. It has gained a poison-colored, mottled swampy hide after adapting to its environment, and living outside of the scar has seemed to benefit it. Unrestricted in its evolution, it has evolved to be a powerful, venomous apex predator of the swamp. Not also is its bite venomous, but it is capable of spitting corrosive acid from its mouth. These globs of acid are able to damage all manner of structures, albeit slowly. Its corrosive breath and venomous bite allow it to be used as either a more combat or supportive role, or both, alternating between the two if needed, depending on the rider. Rare, they are a sought after tame for survivors.

## Code Information

**Spawn Code -**

wyvern\_character\_bp\_acid\_c

**Blueprint Path -**

Blueprint'/Game/Mods/AC2/Acidwyvern/Wyvern\_Character\_BP\_Acid.Wyvern\_Character\_BP\_Acid'

## Color Regions

**Color Region 0** -Body

   **Color Region 2** - Fins and Wings

**Color Region 3** - Underside and Spikes

**Color Region 4** - Throat Undertones

**Color Region 5** - Pattern

## Base Stats, Controls, and Abilities

 Stamina
 Oxygen
 Food
 Weight
 Melee Damage
 Movement Speed
 Torpidity

**Left Click** - Bite

112 Base Damage

**Right Click** - Corrosive Acid Breath

28 Base Damage - Hits 10 Times - Inflicts Corrosive Acid - Shreds Armor

**C (Ground)** - Wing Flap

Pushes Creatures - Cannot Be Used While Moving

**C (Air)** - Grab

Picks Up Smaller Creatures

**X -** Roar

**Spacebar** - Flight

Unlike the other wyverns, the Corrosion Wyvern's stats are not decreased upon taming.

Corrosion Wyvern can be hatched to gain more speed than standard wyverns.

Corrosion Wyverns are immune to venom and corrosive acid.

## Notes/Trivia

* The Corrosion Wyvern is the only creature in Additional Creatures that is a variant of a creature from the base game.
* The inclusion of the Corrosion Wyvern was to add a wyvern with mechanics from Additional Creatures 2: Wild ARK. Initially, however, given its own expansion due to negative opinions of its inclusion in the base mod. Eventually it was moved to the main mod, but was removed from spawning naturally.
* The Corrosion Wyvern model was originally identical to a Poison Wyvern in appearance.
* The Corrosion Wyvern, if their spawn ini is set the same as other wyverns, will have their eggs spawn in wyvern nests.
Ya-Te-Veo

Ya-Te-Veo is a boss confirmed to appear in Additional Creatures 2: Paranoia.

Ya-Te-Veo is a supposed cryptid described in stories of far-off-lands in the late 1800's. In these works, the Ya-Te-Veo was described as a carnivorous plant that largely consisted of thorny spines. When detecting a victim, it is reported to let out a shriek that states "Ya-Te-Veo", which means "I see you!" before grappling its prey in vines. Once neutralized, the victim's blood is then seeped into the plant through the spines.

Ya-Te-Veo was the second boss ever added to Additional Creatures (the first being Shadowlord Deinonychus), and for a while was the only boss. Spawning in redwoods, this plant was a formidable threat that was fought in a unique way. The plant itself was stationary, and did not attack. Instead, it would send out vines from the ground to attack threats. These vines could slam against the ground for high damage, and could shoot their spines. They were heavily resistant to damage and immune to all statuses, but were heavily weak to fire. Upon death, the Ya-Te-Veo would drop a seed, allowing the player to have their own tamed, weaker version. Acting as the ultimate static defense (could not move upon being planted, save for cryopods), it also was able to grow aberration mushrooms, fungal wood, and plant species seeds in its inventory. It also ate only a specific food, called blood pulp, which was crafted in its inventory from raw meat. The Ya-Te-Veo remained in the Paranoia mod for several years, only to be removed suddenly due to a bug relating to it that corrupted player saves. It is unknown when it will return.
Speed Buster

**Speed Buster** is the second OC created by Tristy. She was created for the MLP and the Sonic fandom (when 10/11 year old Tristy thought shipping mlp and sonic characters were cool, even tho its cringy). She was created to be the younger sister of Foxanne Moon.

### Relatives

Tails (father)Scootaloo (mother)

Foxanne Moon (adopted older sister)

### Affiliation

Tristam (role model)Sonic (past love interest)

Kat (friend, love interest)

Clovery (best friend)

## Physical description

### Species

Pony, pegasus and fox hybrid (pegafox???)
Psittacosaurus

Psittacosaurus are dinosaurs in Additional Creatures.

## Synopsis

Psittacosaurus is a small, somewhat friendly ceratopsian known for its hardy nature and odd appearance. While not a threat to survivors, Psittacosaurus can indeed be dangerous if hunted in the wrong manner. The quills of Psittacosaurus are coated in a venomous toxin, which protects the creature from attack. While this can make them feisty companions for protecting one's property, they can have their quills harvested and attached to arrows, forming powerful arrows that work well on the right sized targets: good for archers who prefer speed over charged shots.

## Code Information

**Spawn Code -**

taco\_character\_bp\_c

**Blueprint Path -**

Blueprint'/Game/Mods/AC2/Taco/Taco\_Character\_BP.Taco\_Character\_BP'

## Color Regions

**Color Region 0 -** Face, Underside, Tail Pattern

**Color Region 1 -** Quills

**Color Region 2 -** Main Body

**Color Region 3 -** Eyes

**Color Region 4 -** Quill Bands

**Color Region 5 -** Body Pattern

## Base Stats, Controls, and Abilities

 Stamina
 Oxygen
 Food
 Weight
 Melee Damage
 Movement Speed
 Torpidity

**Attacks -**

Bite - 12 Base Damage

5% of the physical damage the psittacosaurus receives will be given back to the attacker, and the attacker will be inflicted with Low-Tier Venom. This also applies when a creature attacks the player while a psittacosaurus is on their shoulder.

Psittacosaurus passively produces Psittacosaurus Spines in their inventory.

## Notes/Trivia

* Psittacosaurus can wear hats.
* Psittacosaurus has a greeting animation when near the player.
* Psittacosaurus means "Parrot Lizard".
* Psittacosaurus is one of the earlier and more primitive members of a ceratopsian dinosaurs.
* Psittacosaurus was a widely distributed and commonplace species, living in Thailand, China, Mongolia, and Russia throughout the Early Cretaceous, with 6 different species.
* Psittacosaurus are one of the most well-understood dinosaurs known, with thousands of specimens, many so well-preserved to the point where we understand the extreme details of its anatomy, as well as its color. Psittacosaurs were color shaded in order to blend in with the dark understory environment.
* Psittacosaurus was introduced with the venom rework, representing the Low-Tier Venom status.
Puerto Rican Chupacabra

Puerto Rican Chupacabras are cryptid fantasy creatures in Additional Creatures.

## Synopsis

El Chupacabra, otherwise known as the “Puerto Rican Chupacabra”, is the original type of chupacabra known and sighted from the island nation of Puerto Rico. A small, gremlin-like creature, it was reported as being lightning-fast and remarkably agile, but surprisingly strong for its size. It was both feared and revered by the people of its country. There's reports from the jungles of a “gremlin-like dinosaur” which survivors are calling “El Chupacabra” due to its bloodsucking nature. While it is not the original sighted gremlin-like creature, the similarities are uncanny, so perhaps these creatures were influenced by the ark, like every other creature here. Regardless, the reports of its incredible agility and dexterity are clear...and supported by one survivor who claims to have one. Apparently, not also is the creature, despite its size, strong enough to comfortably support a survivor on its back, but it is also agile and light enough to leap atop a survivor's shoulders sit comfortably there without encumbering the rider. While this may sound comical, the practicality of a shoulder-mount which can suddenly be deployed and ridden has its practicalities in certain situations, making them ideal tames for those who want both a pet and reliable scouting mount.

## Code Information

**Spawn Code -**

puertocabra\_character\_bp\_c

**Blueprint Path -**

Blueprint'/Game/Mods/Paranoia/Cryptids/Chupacabra/Puertocabra\_Character\_BP.Puertocabra\_Character\_BP'

## Color Regions

**Color Region 0 -** Main Body

**Color Region 3 -** Stripes

**Color Region 5 -** Underside, Tail Fur

## Base Stats, Controls, and Abilities

 Stamina
 Oxygen
 Food
 Weight
 Melee Damage
 Movement Speed
 Torpidity

**Left Click -** Bite

25 Base Damage - Inflicts Bleed

**Right Click -** Roar

**Spacebar -** Jump

Warning: EXTREMELY HIGH

Puerto Rican Chupacabras are immune to bleed and fall damage.

Puerto Rican Chupacabras have a gang boost ability. A gang of 2 Chupacabras will receive a +1 bonus, which will go up to +8 in a group of 9 or more Chupacabras. The bonus will increase the strength of said Chupacabra(s) in the gang, and it will continue to increase the higher the number of them goes, until it caps at +8.

Puerto Rican Chupacabras when near animals inflicted with bleed gain a buff called "Vampiric Hunter, which causes the Chupacabra to gain 15 hp/s, 5 stamina/s, and -100 torpor/s while active.

## Notes/Trivia

* The Puerto Rican Chupacabra is the original Chupacabra, first being sighted in Puerto Rico in 1995. It is considered one of the most iconic cryptids alongside Bigfoot and the Loch Ness Monster.
* The Puerto Chupacabra, akin to its Cuero counterpart, is one of the most studied and critiqued cryptids. The Puerto Rican Chupacabra has been stated by critics to most likely be a fad in association to the aliens in the movie "Species", which came out shortly before the sightings occurred and said aliens had characteristics similar to that of the Chupacabra.
Tristy’s OCs Wiki

## Welcome to the Tristy’s OCs Wiki

Hello! I’m Tristy! I have a lot of OCs, and I want them to be more out there because a lot of them are hidden. So I wanted to make a wiki just for them! A lot of them are fandom OCs, so bear with me! And a quick note, my OCs can interact with one another. Even if they aren’t in the same fandom. That’s all. Thank you if you read this~

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Toby

**Toby** is an IT OC. He was created a bit before Brenda. He is also another next generation OC. He is openly gay (announced when 14), and is a tsundere. Toby has a huge crush for Ike (Ike is obviously aged to be around Toby's age) a South Park character. This represents how most fandoms are in the same world, just different stories. So, going back to Toby, despite how much Toby likes Ike, he never notices or pays attention. Whenever someone expresses feelings towards Toby, or if Ike acknowledges him, he usually rejects everything.

## Toby

### Aliases

Gaybo (prounouced gay-boo)Tobsters (pronounced Tobe-stirs)

Canadian Lover

### Relatives

Richie (father)Eddie (other father, mother figure)

### Affiliation

Brenda (best friend)Penny (friend)

Jeremy (friend)

Ike (love interest)

Charlotte (aqueatince)
Tristy

Bunny Girl

Coffee Girl

Trash Can

Adri

Sweetie

Dicey (younger sister)

Raybo (youngest sister)

Maltilda (best friend, or "frond")

Marionne (love interest, girlfriend)

Zoe (good friend)

Toon (good friend)

Katz (friend)

Tristy is my main persona. She represents me, so anything happening to me happens to her. Her age, weight, gender, and height are the same as mine. I changed her a bit though, to show what I want to be.
Arica Monster

The Arica Monster is a cryptid dinosaur in Additional Creatures.

## Synopsis

The only known raptorian cryptid, the Arica Monster is a dinosaur from the Atacama Desert in Chile. First sighted running alongside a car on a desert road, the creature is known for its speed, which likely helped in traversing its vast environment. A similar, large raptor is sighted on scorched arks, running at high speed through the desert for incredible amounts of time, even under harsh conditions. If found and tamed, the Arica Monster could prove a viable companion: being an excellent way to travel the desert without fear of sandstorms in record time, while also being a powerful pack animal.

## Code Information

**Spawn Code -**

aricaraptor\_character\_bp\_c

**Blueprint Path -**

Blueprint'/Game/Mods/Paranoia/Cryptids/Arica/Aricaraptor\_Character\_BP.Aricaraptor\_Character\_BP'

## Color Regions

**Color Region 0 -** Main Body 1

**Color Region 1 -** Pattern

**Color Region 2 -** Eyes, Ears

**Color Region 3 -** Eyeshadow

**Color Region 4 -** Main Body 2

**Color Region 5 -** Head, Dorsal Pattern, Hands, Legs, Underside, End of Tail

## Base Stats, Controls, and Abilties

 Stamina
 Oxygen
 Food
 Weight
 Melee Damage
 Movement Speed
 Torpidity

**Left Click -** Slash Attack

35 Base Damage - Has Partial Armor Pierce

**Right Click -** Pounce

32 Base Damage - Dismounts Riders

**C -** Roar

**Spacebar -** Jump

Arica Monsters are immune to sandstorms and bleed.

Aricas Monsters have the ability to warn of sandstorms.

Arica Monsters gain a buff called "Sandveil Hunter" in sandstorms. This buff increases damage by 50% and speed by 35%, while also gaining 50 stamina/s and -100 torpor/sec.

Arica Monsters have a pack bonus, with the highest level individual becoming the leader. This pack bonus maxes out at 9 individuals.

## Notes/Trivia

* While typically depicted as a raptor, the Arica Monster has also been depicted as a kangaroo-like animal.
* The Arica Monster's original design is somewhat inspired by the Achillobator.
* The Arica Monster was originally planned to pin down creatures, but this hasn't transitioned into the final animal.
* The Arica Monster, after its original debut, received a TLC which gave it a new design, model, and animations. Its abilities have mostly stayed the same, but has been given the ability to warn of sandstorms.