Cuphead

## Summary

**Cuphead** is the main protagonist of the eponymous indie game of the same name.

## Possible Opponents

* Mickey Mouse
* Spider-Ham
* Felix the Cat
* Dipper Pines
* Izuku Midoriya
* Hat Kid
* Reisen Udongein Inaba

## Powers and Abilities

* Parry
	+ The ability to maneuver past projectiles by essentially bouncing off of them
	+ Can give them an extra boost upward
	+ Negates damage from the attacks
	+ Objects that they can parry are usually marked as pink, however you could argue they are not limited to just those
	+ When one dies, they can "parry" the other's spirit to revive them
* Dash
	+ A dash that can be performed any time mid-air
	+ Used for dodging projectiles or clearing large gaps

### Charms

* Special tools that boost them in some way
* In terms of gameplay, can usually carry one
	+ However this is up to whoever is using them
* Heart
	+ A charm that increases the maximum amount of damage they can take in battle
	+ However, their attacks deal a bit less damage as a result
* Sugar
	+ A tool that allows the duo to automatically parry the first parryable object they come in contact with after jumping
* Smoke Bomb
	+ A tool that makes the duo invisible during their dashes
	+ Because of this, they seemingly disappear and reappear a bit in front of them, almost like teleporting
	+ Can not take damage during this dash, so they can go through enemy projectiles
* Coffee
	+ Makes their super meter fill up quicker
	+ Will still power up normally, but just also acts without attacking at all
* Whetstone
	+ Adds on an axe attack for their parry maneuver
* Twin Hearts
	+ Allows even more extra damage for the duo to take before they die
	+ The amount of attack power reduced is less than regular hearts

### Shots

* The weapons in which Cuphead and Mugman use to fight
* Take the form of projectiles being shot from their fingers
* In terms of gameplay, can possess two during combat
	+ However this depends on whoever decides to use them of course
* Peashooter
	+ Their default weapon
	+ Inflicts average damage
	+ Cover the screen
	+ EX Ability: Mega Blast
		- With this they fire a large "Hadouken" like ball of energy
* Spread
	+ Attacks that fire a number of shots at a wide angle
	+ Deal greater damage
	+ Good for dealing with armies of enemies in close range
	+ Short range
	+ EX Ability: Eight Way
		- Fires extra powerful shots in all eight directions
* Chaser
	+ Fires shots that home in on opponents
	+ However, they deal less damage
	+ EX Ability: Chaos Orbit
		- The user gets surrounded by green bullets
* Lobber
	+ Medium range
	+ Good damage
	+ Slow rate of fire
	+ EX Ability: Kablooey
		- Launches a large shot forward that explodes upon landing
* Roundabout
	+ Great coverage
	+ Decent damage
	+ The attack curved behind them, so they would have to fire backwards for the best use
	+ EX Ability: Jumbo Rebound
		- Launches a large, buzzsaw-like projectile forward that hits multiple times before flying back like a boomerang
* Charge
	+ As the name implies, every shot needs to be charged, thus a slow firing rate
	+ The damage, of course, is really high because of it
	+ EX Ability: Radical Barrage
		- Creates a short-range explosion for high damage

### Supers

* Attacks they can use when they are at full power
* In terms of gameplay, they can only have one equipped at a time
	+ Of course the writer can do what they want with this
* Energy Beam
	+ The user leaps up, and fires a massive beam from their head
	+ Can only hit horizonally
	+ Deals heavy damage and is multi-hitting
* Invincibility
	+ Grants the user invincibility for a matter of seconds, where they can not be hurt
* Giant Ghost
	+ Summons a ghost version of them that damage through a powerful, multi-hitting attack
	+ Grants the user a boost in attack power

### Vehicles

* Plane
	+ A plane that each one of them can use for aerial combat
	+ Possesses a ranged machine gun for combat
	+ Also has the ability to launch bombs for enemies below
	+ The plane can shrink itself to maneuver past obstacles
	+ Can fire a large missile for multiple hits instead of an EX ability
	+ Also fires several magnet projectiles that homes in on enemies if bombs are equipped when performing an EX attack
	+ Instead of a super, the plane transforms into an even bigger missile for extremely heavy damage
	+ Can parry much like the duo can on their own
	+ Seems to posses the same durability as the duo

## Other Stats

**Likes:** Hotdogs

**Dislikes:**

**Strength:** High

**Speed:** Varies

**Durability:** High

**Stamina:** High

**Agility:** High

**Intelligence:** High

## Weaknesses

* Do not have many feats of physical strength, instead preferring mobility and long range for combat
* As such, do not have many options for close-range combat
* Can be rather brash
* Depending on how you handle them, can only have specific abilities equipped at a time
* Both need to be present in order to revive one another

## Feats

* Led a massive winning streak in the Devil's Casino
* After losing against the Devil, were tasked to hunt for other souls that escaped the Devil's grasp
* Bested the boxing duo of Ribbey and Croaks
* Defeated the genie, Djimmy the Great
* Won a duel against the dragon, Grim Matchstick
* Beat Dr. Kahl and his giant robot
* Won against gangs of giant vegetables, armies of candy, and ghost trains
* Endured the challenges from King Dice and promptly defeated him
* Instead of fulfilling their deal, beat the Devil into submission and saved everyone's souls he had under his reach

## Fights

* Cuphead vs Mickey Mouse
* Cuphead vs Izuku Midoriya
* Hat Kid vs Cuphead

## Conclusion

**Wins:** 0

**Loses:** 0

**Stalemate:** 0