Bandit Launcher

* Card
* Non-Card Entity

## Bandit Launcher**Edit**

* Fire
* Shadow

 **Bandit Launcher**Bandit Launcher6016 TowerFlame arrowInfused FirebugFast ConstructionLife Stealer1200800

 **Bandit Launcher**Bandit Launcher6016 TowerFlame arrowTainted FirebugFast ConstructionLife Stealer1200800

## Statistics

### Card ID (Shadow)

1320

**Bandit Launcher** is a Tier 2 () Building of the Bandit faction. This uncommon card was released with the Renegade Edition and has 2 affinity variants,  Fire and  Shadow, but not a promo version.

This card has been changed already, compared to its original appearance in BattleForge.

## Card Info

* Bandit Launcher (Fire)
* Bandit Launcher (Shadow)

**Flame arrow**
 **Autocast:** Every 2 seconds, tower shoots a fiery arrow that deals 96 damage to enemies in a 8m radius around its target, up to 144 in total.

**Infused Firebug**
Power Cost: 40 / 35 / 30 / 25Affinity Dependency:  Fire **Active:** Activate to incinerate the tower. After 2 seconds it will have burnt down completely triggering a massive burst of flames that deals 600 damage to hostile ground entities in a 25m radius around it, up to 1800 in total.

**Fast Construction**
 **Passive:** Construction time is reduced by 50%.

**Life Stealer**
 **Passive:** 15% of the damage dealt by the building will repair the building and restore its life points.

**Flame arrow**
 **Autocast:** Every 2 seconds, tower shoots a fiery arrow that deals 96 damage to enemies in a 8m radius around its target, up to 144 in total.

**Tainted Firebug**
Power Cost: 40 / 35 / 30 / 25Affinity Dependency:  Shadow **Active:** Activate to incinerate the tower. After 2 seconds it will have burnt down completely triggering a massive burst of flames that deals 800 damage to any ground entities in a 25m radius around it, up to 2400 in total.

**Fast Construction**
 **Passive:** Construction time is reduced by 50%.

**Life Stealer**
 **Passive:** 15% of the damage dealt by the building will repair the building and restore its life points.

## Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

* Fire
* Shadow

## Gallery

* Card Artwork
1/1
## Patch History

Patch #400039
* Decreased the building's life points from 1270 / 1320 / 1400 / 1500 to 570 / 620 / 740 / 800.
* Decreased the base construction time from 20 to 10 seconds.
	+ This is visualized by the added passive ability :
		- *Construction time is reduced by 50%.*
* Autocast ability :
	+ Increased the splash damage radius from 5m to 8m.
* Active ability :
	+ Increased the activation cost from 35 / 30 / 25 / 20 power to 40 / 35 / 30 / 25 power.
	+ Increased the effect radius from 20m to 25m.
	+ Increased damage from 400 (1200 in total) to 600 (1800 in total).
	+ Fixed incorrect handling of overkill damage.
* Active ability :
	+ Increased the activation cost from 35 / 30 / 25 / 20 power to 40 / 35 / 30 / 25 power.
	+ Increased the effect radius from 20m to 25m.
	+ Increased damage from 600 (1800 in total) to 800 (2400 in total).
	+ Fixed incorrect handling of overkill damage.

Patch #400031
* Passive ability :
	+ Corrected small typo in German ability description.

Patch #400030
* Active ability  / :
	+ Added a visual effect to indicate the burst of flames.
	+ Aligned destruction of the tower and damage being dealt, from after 2 and 3 seconds to both occurring after 2 seconds.
	+ Added a preview of the ability radius that is displayed on placement.

## See also

Playable Cards

OrbsNumber of OrbsTypeRarity563 matching cards

## Basic Info

Bandit Launchers are **tier two** towers for the Wasteland Bandits. They often reinforce bandit camps and ward away attackers with a barrage of flaming arrows.

## Abilities

**Official Tooltip**
Fires projectiles at its enemies.

**Burning Arrow**
 **Autocast:** Every 2 seconds, tower shoots a burning arrow that deals 42 damage to enemies in a 5m radius around its target, up to 60 in total.* Hide
* Show Details

* The ability name and description are not official.

## Tips & Strategies

Although their firepower is modest, it can quickly stack up and become dangerous over time. Try to pull bandit forces away from their towers if at all possible, otherwise aim to dispatch the tower quickly, particularly with siege units.