Create a Character

Character creation is meant to be very open, allowing for a wide variety of characters. This is a world were knights with magic swords and MagicTech guns fight along side voodoo priests and steamgineer golem brawlers.

For notes on Rules such as what races are allowed and level of magic/power

Character Sheets found here

Example Character

Mechanics found here

## Step 1: General Character Concept

In a single, preferably short, sentence, write a concept for the character

* An elven swordsman with haste magic
* A sour dwarven scientist and inventor
* A renounced pirate deadly with a bow

Current PC Concepts

## Step 2: What motivates your character and why are they here

In a single sentence provide a character motivation and reason for joining the adventure

* Sister was killed in an attack and I want revenge
* The gold they offered is quite good and I want to make a name for myself
* This is my city and no freaking monsters are going to destroy it

Current PC Concepts

## Step 3:What is a Themes - What can your character do

Characters built by applying ranks to various themes. All PC's are assumed to have some level of skill in all but special themes. PC's, unless otherwise noted are also "better than average" at all themes. For Mechanics

* Combat Themes: All PC's must have each combat theme even if they apply no ranks or disadvantage ranks. While not all PC's will go on combat missions, the need may arise. Demolitions is the exception.
* Profession Themes: What has your PC trained to do, learned to do or is just sort of good at
	+ Characters may specialize within a profession theme making them very good at one aspect of it. This gives a 20% increase per rank in that specific aspect only.
	+ When disadvantage ranks are applied to a profession theme, they are applied to an entire subgroup

* Special Themes: All other themes go here. GM approval required for a character to have a Special Theme.
	+ Magic that isn't combat or profession boosting focused
	+ PC controlled allies

Character Sheets found here

## Step 4: Apply Ranks and Disadvantage Ranks

**Advantages** - Apply 10 ranks to themes. No more than 5 ranks per theme. (A rank represents being 10% better at the theme most of the time)

**Disadvantages -** Apply 10 disadvantage ranks to themes.(A disadvantage represents being 10% worse at the theme)

**Trade-off (OPTIONAL)** - Characters may apply 2 disadvantage ranks to 3 **themes** to gain 4 additional advantage ranks. Note on sheet.

Example Character

## Step 5: Background and other details

Aarde is a world meant for free form game. At its heart is story and players putting more effort into their characters than "I swing my sword" and "I take the gold"

Flesh out your character with a back story and personality. What have they done up to now, what are their hopes and what do they do for a living. This more than anything else will judge your admittance to the game. I do not expect incredible writing, I expect effort.

Also include any unusual information about your characters race/etc. If your character has special themes, please include it as well.

Please do keep in mind the power level of the game. Aegean: Apocalypse has characters starting off being skilled enough to draw the eye of the Geheim, but not well known enough to draw overt attention. The characters joining the Geheim may have some heroic fights under their belts or unique inventions, but are not kings and have not defeated dragons.

## Augmentations

Characters do not start with Augmentations

Current PC Concepts

Character Sheets found here

Example Character

###