recursal/Fanatic-Fandom huggingface dataset:
LapaMauve

## About

**LapaMauve** is the name given to two french developers, which create several .io games together, all coded in Javascript. One of his first games was called Limax.io, created in 2016. Since then, he created Oib.io, Starve.io (which is the game who made him rise to popularity), Nend.io (the first LapaMauve game with music, which was made by Monplaisir), Devast.io (the direct sequel to Starve.io) and Shootup.io, the newest addition to his game collection also try out devast.io its a really good game.

## Social Media

#### About

We are LapaMauve, two students who love making video games. We are passionate about creating online social environments that bring together a global audience. We fell in love with the io games concept right away. They are free Massive Multiplayer Online Browser Games that don't require a login to play and are very welcoming to party up with friends.

#### Chat rules

Please, avoid engaging in any of the following:

1. Harassing, stalking, or threatening of individuals.
2. Hate speech (sexist, racist, homophobic, etc.)
3. Spamming, hijacking, or disrupting stream
4. Links and advertisements
5. Posting other people's private information
6. Encouraging others to break any of these rules

## Trivia

* LapaMauve is the name given to both developers. One developer without the other is called only by the name of Lapa.
* He is known to be having way too much projects at any given time, which slows the progress of all projects.
* Limax.io, Oib.io and Nend.io have no plans to be updated any time soon.
* He is currently working on a secret project and Revast.io.
* In total, they have created 6 games.
Strategies

Different strategies can help you a lot in the long run, you need a strategy so you can progress in the game easily and stay alive.

## Strategies

#### Turret Strat

The first step is to the Flamethrower preferably legendary, Oil, and Potions before you kill any Zombies and Zombie Tanks if you do it will make harder to advance. After you’ve got the stuff you can start killing Zombies the best place to kill them is the parking lot, you will need the Low Wall upgrade and Turret upgrade, you will make a box with the Low Wall and then put the Turret in the box, don’t go inside you’ll be trapped and can easily die.

## Tips and tricks

1. It is A good idea to gather resources in the beginning because the Zombies are stronger in the later Tiers so it will be a lot easier to get legendary weapons and max out your Potion stat.
Story

On May 10th, LapaMauve posted this comment on the ShootUp.io Discord:[1]

*I bought about 2 months ago shootem.io from a friend. Then, one month later, I decided to do a massive update for shootem, optimizing A LOT the code and adding content (city being destroyable/zombies/upgrade system/new assets/animations...) from shootem.io. But the game became so different that I didn't think it was a good idea to replace the old shootem with what the project had become. That's why I created "shootup.io".*
Landmine

The **Landmine** is a building that can be placed by right-clicking with the building selected. In order to select it, click on its icon that is on the bottom right corner. It explodes when either a player, a zombie or a obstacle is above them.

There can only be 20 landmines at any given time which is owned by a single person. You can't put them in the borders, put you can move it near the border after you place it. If one of the landmines are broken, either by zombies or players, you will be able to place another one in its place.

Each of the landmines cost $400.

## Trivia

* The landmine doesn't do damage to ally buildings (have been placed by the owner of the landmine or his teammates), but damage every enemy buildings (not including **landmines**) and don't damage ally players (the owner and his teammates), and it can't be damaged by any other means other than naturally running out of durability.
* If one landmine is near another one and one of them explodes, the landmine near it will also explode.

## Bonuses

### Improved Landmine

Increases the radius of the landmine explosion.

## Animations

The landmine on
the upgrade selector.

The landmine
on your own selector.

## History

* "06/02 - Version 0.1.12" Update
	+ Added landmine radius perk (the radius of the landmine explosion is larger)
* "05/04 - Version 0.1.5" Update
	+ Landmine was added
Shield

**Shield** is a feature in shootup.io. It is a feature that absorbs damage before health, and in turn can also be upgraded.

## Appearance

It is represented by a blue bar below the health bar. It increases and decreases in size depending on your shield amount. If you run out of it, your health switches to absorbing damage.

## Shield Boost

The max amount of shield you have can be increased by choosing the shield bonus.
Flamethrower

## Overview

The Flamethrower is a weapon that you can find in Shootup.io. Like all weapons, it has 5 tiers of rarities, common, uncommon, rare, epic, and legendary. It uses oil as ammo and spray flame in a continuously manner. The flame does a decent damage and has a medium width (larger than bullet's but much narrower than rocket's) which means it can damage multiple targets at same time. It penetrates through targets slightly only which means it can only do very few damages to enemies behind the target. Because it sprays flame in a continuous manner, it can easily hit targets without much aiming needed.
Uncle Sam

The uncle Sam skin

The **Uncle Sam** is a skin that is used for purely cosmetic purposes, being only to change the way your player looks to other players. Its appearance is one of a young man with big eyes and eyebrows and a well decorated america hat with a black outline.

## Trivia

* He has black eyes, eyebrows and outline, an america hat and a beige skin color.

## History

*See main article: Changelog*

 Unknown
Settings

## Visual Settings

Check the full and more realistic representation here.

Move UpW
Move DownS
Move LeftA
Move RightD
InteractSPACE
Place BuildingsB
Run / Drift in carSHIFT
Show MapM

Volume Sound
Smart-Loot
To increase performance,
disable these options:

Player Particles
Car Particles
Zombie Particles
Gun Particles
Show Background
High Quality Zombies

## Overview

The **Settings** is a feature that can be accessed at the Main Menu, which can be found at the top right corner. It changes the keys used in order to start an action, if particles are enabled, if smart-loot is enabled and at what percentage volume sound is at.

## Controls

* Move Up - W
* Move Down - S
* Move Left - A
* Move Right - D
* Interact (Pick-up items, weapons, enter vehicles...) - Space
* Run / Drift in a car - Shift
* Place Buildings - B
* Show Map - M

## Performance

* Player Particles - Allow (Default)
* Car Particles - Allow (Default)
* Zombie Particles - Allow (Default)
* Gun Particles - Allow (Default)
* Show Background - Allow (Default)
* High Quality Zombies - Allow (default)

## Miscellaneous

* Smart-loot - Allow (Default)
* Volume Sound - 25% (Default)

## Trivia

* You can change a key to another by right clicking it and pressing the key you want to be on instead.
	+ The changes are saved when you reload the page.
	+ If a key is long enough, it will go through the button (Back space will overflow the button).
	+ None of the key names have spaces (Caps lock is called only capslock).
	+ The keys don't act all at once if you set all the controls into one key. If you set all of the controls into one single key, it will move to the left. If there isn't the left key, you move up. If there isn't the up key, you move to the right. If there isn't the right key, you move down. If there isn't the down key, you place buildings. If there isn't the place buildings key, you show map. If there isn't the show map key, you interact.
* Smart-Loot enabled includes:
	+ Picking up items automatically;
	+ Picking up weapons of higher tier and same type.
Items

This article is a stub, and it needs nourishment to grow!
If you want to help us, please help us update it!
## Overview

Items are objects that lay on the ground in shootup.io. They can be picked up for a helpful recovery (life, ammo, etc.) but can not be interacted with in any other way. Once picked up, the item disappears.
Soldier

A soldier skin

### Leg Image

The **Soldier** is a skin that is used for purely cosmetic purposes, being only to change the way your player looks to other players. Its appearance is one of a young man with big eyes and eyebrows and a camouflage hat with a black outline.

## Trivia

* It is the default skin of any player, but can be changed at any time.
* When reloading the page, the soldier skin will be the default skin.

## History

*See main article: Changelog*

 Unknown
Stamina

*Note: Stamina is an unofficial name. It is a unverified phrase, and needs to be verified by the developers.*

Stamina is a feature used with running. It is an energy bar, in the form of a degrading circle.

## Usage

Stamina is a energy bar. It is a timer for running, and when it runs out, you can't run anymore (it recharges).
Money Printer

The **Money Printer** is a building that can be placed by right-clicking with the building selected. In order to select it, click on its icon that is on the bottom right corner. However, you firstly need to unlock it by leveling up.

There can only be 3 money printers at any given time which are owned by a single person. You can't put them in the borders. If one of the money printers are broken, either by zombies, players or naturally running out of durability, you will be able to place another one in its place.

Each of the money printers cost $1500.

## Trivia

* Its appearance is a box with three $ (money) symbols on it being held together by two screws.
* In the game files, it is called "Ticket Printer", instead of "Money Printer".
* It has an animation effect of money being printed.
* You get money every 7 seconds.
	+ The amount of money you get varies based on how high your money bonus is. The pattern starts with $200 at no money bonus, and grows $60 each money bonus.

 1
 2
 3

## History

* "06/06 - Version 0.1.13" Update
	+ Reduced the cost of the money printer
* "05/17 - Version 0.1.7" Update
	+ The money printer was added

The money printer on
the upgrade selector.

The money printer
on your own selector.
Controls

Shootup.io is a fast paced game, so you have to learn the controls quickly. Here is a guide of all the controls.

Keep in mind that you can customize them in the settings.

## Movement

### General

Walk: WASD or Arrow Keys

Run: Shift Key

Open Minimap: M

### In a vehicle

Move: Up arrow / W

Steer: Side arrows / A or D

Drift: Shift Key

## Combat

Shoot: Click

Switch weapons: Hotbar / number keys

Build: Left click (select it) > right Click (place it) / B (select it) > right click (place it)

## Interaction

Enter/Exit Vehicle: Space Bar

Pick up items: Space Bar

Chat: Enter Key
Health

**Health** is an feature in shootup.io. The amount of max health you have can be increased using perks. It is a mostly simple feature, with basically a value that if it reaches zero, you die.

## Appearance

It is a green bar that shrinks and expands depending on your health level. It shows for everyone, but it is red for different people.

## Health boosts

Health can be boosted throughout levels. Your max health can increase with these boosts and bid you better off.
Low Metal Wall

The **Low Metal Wall** is a building that can be placed by right-clicking with the building selected. In order to select it, click on its icon that is on the bottom right corner. However, you firstly need to unlock it by leveling up.

There can only be 30 low metal walls at any given time which are owned by a single person. You can't put them in the borders. If one of the low metal walls are broken, either by zombies, players or naturally running out of durability, you will be able to place another one in its place.

Each of the low metal walls cost $600.

## Trivia

* Its appearance is the same as a normal metal wall, just thinner.

## History

* "05/04 - Version 0.1.5" Update
	+ The low metal wall was added

The low metal wall on
the upgrade selector.

The low metal wall
on your own selector.
Bob Boyle

Robert “Bob” Boyle II is an American television director, producer, writer, storyboard artist, model designer, art director, and animator. He is the creator and executive producer of shows Wow! Wow! Wubbzy! and Yin Yang Yo!. He worked on the Nickelodeon shows Oh Yeah! Cartoons, The Fairly OddParents and Danny Phantom.
He is the co-creator of *Chico Bon Bon: Monkey With a Toolbelt*.
Rockets

## Overview

**Rockets** are an Item and an ammo type for the rocket launcher. They are used only for the rocket launcher. The amount of rockets you get is based upon what is your level of rocket bonus is and what tier of rocket you are picking up. They can be dropped from obstacles or zombies and generally be found in the streets and buildings, but can also be obtained via the rocket launcher.

## Technical

* The amount of rockets picked up from the floor:

 Rocket Boost 1
 Rocket Boost 2
 Rocket Boost 3

* You get 5 rockets from the flamethrower.
	+ Varying tier and rocket bonus does not affect the amount of rockets you will get from the flamethrower.
Zombie

A level 1 Zombie Tank

Zombies are an enemy in Shootup.io. They are very common, often spawning in large clusters. They move relatively slowly and deal little damage, but move faster and deal more damage as levels progress.

Zombies have different appearances, they can exist as either boy or girl. There can also spawn the zombie tank variant, which is a stronger version of the normal zombie.

## Tips

* Try to run every so often, and try to not let any zombies swarm you.
* If you stop shooting for a while, zombies stop chasing you from across the map. Use this to get health, potions, items, and weapons.
	+ They still chase you if you get close enough, so be careful!
* Zombies only spawn on the road, so if you are AFKing, try to stay away from there!
* If you have not fired a gun at all, zombies will take no interest in you.
	+ They still chase you if you get close enough, so be careful!
* Try to keep your speed above the zombies' to avoid death.
* If you have a swarm of zombies chasing you, do not try to enter as building. They will trap you and you will die.
	+ However, if you get lucky you can glitch out of the building and be spared a death. This is a bug, and it WILL be patched, so do not rely on it.

## Trivia

* If you are a low level and zombies are chasing a high level player, they will still appear as low level zombies but move fast. The same occurs vice versa. However, they will change to your current level once they start chasing you.
Oil

## Overview

**Oil** is an Item and an ammo type for weapons and fuel to vehicles. They are used for the flamethrower and is slowly consumed when using vehicles. The amount of oil you get is based upon what is your level of oil bonus is and what tier of oil you are picking up. They can be dropped from obstacles or zombies and generally be found in the streets and buildings, but can also be obtained via the flamethrower.

## Technical

* The amount of oil picked up from the floor:

 Oil Boost 1
 Oil Boost 2
 Oil Boost 3

* You get 3 oil from the flamethrower.
	+ Varying tier and oil bonus does not affect the amount of oils you will get from the flamethrower.

## Trivia

* Flamethrowers and vehicles slowly consume oil.
	+ Vehicles consume oil slower than the flamethrower.
Magnificent Mumble Mystery

**Magnificent Mumble Mystery** is an episode of *Chico Bon Bon: Monkey With a Toolbelt* from the second season.

## Plot

Mrs. Coleslaw calls Chico and his crew to her house, where a talking rug is the first clue in a major mechanical mystery. Time to solve it!

## Characters

* Chico Bon Bon
* Rainbow Thunder
* Clark
* Tiny
* Mrs. Coleslaw
* Neil Ostrich

## Trivia

* Squirrelock Holmes is a parody of Sherlock Holmes.
* When Chico says "say hello to my yellow friend", it's a reference to Scarface.
* The episode was originally titled "Raiders of the Lost Clark".
* This is the first episode to have Mrs. Coleslaw's name in the title.
Game

## About the Game

**Shootup.io** is a browser online multiplayer survival game developed by two french developers, who call themselves LapaMauve. In this game, the players control a humanoid avatar who's objective is to kill the most zombies before they kill you. You get a new bonus every 100 zombies killed from you.

## Gameplay

When you find yourself on the city so called Raven City you find both players and zombies. You spawn with a pistol and $150 and the ability to place walls and doors. You can gather resources such as items like bullets, rockets, shield pot and medic kit and weapons to shoot at enemies, such as the AK-47, the shotgun and the sniper to survive longer.
Pistol

## Overview

The Pistol is a weapon you automatically equipped when spawned. The Pistol equipped when spawned is always in common tier. Like all other weapons, you can pick up Pistol with higher tiers on ground. It is always kept in the weapon slot [2] no matter you picked up any other types of weapons or not.

## Stats

As a starting weapon. The stats of pistol is not particularly good. It's firing type is single, meaning that it won't wont has a fast reload like machine gun. It's bullet damage is not high like sniper either. It has a few penetration, which means it's bullet can slightly damage the enemies behind the target the bullet hit. However still not as good as sniper which the bullet can penetrate completely. So in conclusion, the pistol is not a really powerful weapon.

### Description

The weapon that you equip when you are spawned. Not quite strong, however won't consume any ammo. Can save your life when you have nothing else to use.

### Advantage

The only main advantage of pistol is that it don't consume ammo. When you are run of ammo or you have nothing else to choose, the pistol is the only thing you can use. Also sometimes you won't want to waste the ammo just to tackle 1-2 zombies (it is more useful to save the ammo for some weapons which can do highly penetrate or area damage), so just use the pistol to tackle them can save you some ammo for tackling more needed situations.

### Disadvantage

It is obvious that the power of pistol is weak, it is not enough to tackle high level or a pack of zombie and you may die easily.

## Gallery

Common PistolUncommon PistolRare PistolEpic PistolLegendary PistolA player with a common pistol
Chico Bon Bon: Monkey With a Toolbelt

Chico Bon Bon: Monkey With a Toolbelt

Example

Created by
Bob BoyleMichael GoldbergKurt MuellerGabe Pulliam

Starring
Robbie DaymondDayci BrookshireAndy AbbottRoberta LemonsAnthony TedescoCole Seaver

Opening theme
Theme Song

Country of origin
United States

Language(s)
English German Spanish French Mandarin

No. of seasons
4

No. of episodes
38

Production

Running time
14 minutes

Production company(s)
Silvergate Media Brown Bag Films

Distributor
Netflix

Broadcast

Original channel
Netflix

First aired
June 18, 2019

External links

Website
https://www.netflix.com/title/80201451

***Chico Bon Bon: Monkey with a Tool Belt*** is a STEM children's series focusing on construction and how things work. It is based on the book *Monkey With a Tool Belt* by Chris Monroe. It is produced by Silvergate Media, who also brought us fellow hit series *Hilda*, and it is aired on Netflix. Season 4 is the last season in the universe. Very Berry Holiday is the last movie in the universe. This is the last major season and movie. Fortunately, as of 2022, it has been revealed that season 5 will premiere later this year.

Plot
This fun, silly series teaches preschoolers about the mechanical world and how things work. Based on Chris Monroe's picture book series.

Production and release
In February 2018, the show was picked up by Netflix along with *Charlie's Colorforms City* and *Go! Go! Cory Carson*. Its crew consists of alums from *Wow! Wow! Wubbzy*, *The Octonauts*, and *Sesame Street*. The first season was released on May 8, 2020.

Episodes
*Main Article: Episode Guide*

Characters* Chico Bon Bon
* Rainbow Thunder
* Clark
* Tiny
* Mrs. Coleslaw
Weapons

## Overview

**Weapons** are a type of item in shootup.io. They are used to combat zombies and other players, as well as breaking buildings and obstacles. To do so, you will have to use the ammo suited for the weapon you're using (with the exception of the Pistol) The pistol is always equipped at spawn, while others spawns on the ground, either dropped by zombies or obstacles.

There are only 2 weapon slots. Any weapon excluding the Pistol will be placed in weapon slot 1. So as you can only own one weapon per time in the slot 1 per time (excluding pistol which will be placed in slot 2), after picking up any weapon, any weapon in the slot 1 that you already own will be discarded. While the Pistol will always be kept in the slot 2.

Picking up a higher tier weapon will upgrade the weapon, but picking up a lower tier weapon will also downgrade the weapon, so watch out!

## Trivia

* When you pick-up a weapon, you also get ammo from it.

## History

* "07/02 - Version 0.1.17" Update
	+ Nerfed weapons with the upgrade
* "06/18 - Version 0.1.16" Update
	+ Weapons skills have been increased
* "06/06 - Version 0.1.13" Update
	+ Buffed the Flamethrower and Shotgun
* "06/02 - Version 0.1.12" Update
	+ Added primary weapon bonus level 2
* "05/27 - Version 0.1.11" Update
	+ The AK-47 deals more damage
* "05/17 - Version 0.1.7" Update
	+ Fixed a bug with the rocket launcher
* "05/06 - Version 0.1.6" Update
	+ Added weapon upgrades
* "05/04 - Version 0.1.5" Update
	+ Added mouse wheel to change your weapon from primary to secondary (or conversely)
	+ Shotgun consumes 5 bullets per shot now
* Unknown
	+ The AK-47, shotgun, sniper, pistol, machine gun, flamethrower and rocket launcher were added
AK-47

## Overview

### Description

A very good mid-late game weapon. High fire rate, High damage, and good crowd control.

## Sounds

### Reloading Sound

The AK-47 is a weapon you can pick up from the ground, which can be dropped from zombies, created from the road or from furniture. The AK-47 is a 2 shot burst gun with high damage. Like all other weapons, you can pick up an AK-47 with higher tiers on ground. The AK-47 is picked up in slot 1.

## Stats

The AK-47 is arguably one of the best primary guns in the game, because of its balanced fire rate and high damage. The 2 burst can easily kill all early-mid game zombies, and with the AK-47 perk it can become very overpowered.

### Advantages

* Has high damage and medium penetration.
* Wastes less ammo than the machine gun.
* Can reach enemies at long ranges.
* Has a very high fire rate.

### Disadvantages

* The 2 burst can waste extra bullets when killing many zombies. Recommended to use the pistol before 400 zombies.
* High bullet spread, which can make hard to hit enemies.

## Bonuses

### AK-47 Upgrade +1 and +2

Increases the effectiveness of the AK-47.

## Trivia

* The AK-47 in ShootUp.io acts like the AN-94 in surviv.io, firing bullets in 2 shot bursts.
* In the real-life, AK-47 acts more like the ShootUp.io machine gun, firing continuously.
* On the game files, it is referred to as "AK-470", "AK-471", "AK-472" and "AK-47". However, the 471 and 472 variants are both talking about their respective AK-47 Damage Boost level, being 1 and 2.

## History

* "06/02 - Version 0.1.12" Update
	+ AK-47 Upgrade +2 was added
* "05/06 - Version 0.1.6" Update
	+ AK-47 Upgrade +1 was added
* "04/28 - Version 0.1" Update
	+ AK-47 was added
Verva

Verva are the divine aspects of Vernes, deity of nature. They are often called Fairies, Sprites, or Cloaks. Unlike other gods' aspects, verva are not servants or avatars of Vernes, at least not in the convetional sense. Instead, Vernes actually consists of the collective mind of all the verva.

Verva are forbidden to touch the ground or any plantlife in a nonmagical manner. If one does, it falls under Noth's Control as a Fallen Verva.
Endless Sky Wiki

**Welcome to the Endless Sky Wiki!**
## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAl-NandaPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Stoneface

Stoneface, also known as the Diaries of Ulf and Felix Stoneface, is a series of diary entries turned into a novel. It is a staple of classic Javarian literature.

## Stoneface

### I

#### Felix

It happened again. Ulf went away for the night without telling me.
I'm guessing he'll be back soon, lying to me again. I would like to believe that he has some mistress that he's not telling me about. That's the best case scenario, because I care too much for him to see the others.
Every time he comes back, he's hyper, like electricity is running through his veins. I hope it's not Ethaline. Maybe lightning *is* running though his veins.
Or maybe he just doesn't love me anymore.

#### Ulf

I swear, if we stay one more day in this wretched city house, I'm going to kill him. I can't bear to have to hide myself away like this, knowing full well that it could happen anytime, and then we'd be done for.
I can tell he's being more reclusive as we go on, but he's happier in the city. Maybe I should reconsider, try to find a way, or maybe tell him.
Edit: May Aeos Nu Rip my heart out of my body before I tell Felix a single word of it.
Spike

The **Spike** is a building. Like the others, you need to select it in order for it to be placed. To select it, you firstly need to achieve level 1, and then select the spike. Then, right click it down. Its purpose is to mainly damage enemies, such as other players or zombies.

There can be only 8 spikes owned by a single player at any given time. You also are not able to place them near the borders of the map. If one of the spikes are broken, either by zombies or players, you can place another one.

Each spike costs $200.

## Trivia

* Its textures are a brick in the middle with a spike at every side.
* Players who are in your party don't take damage related to the spike.
* If you choose the metal spikes upgrade, you will only be able to place metal spikes.

## History

* "06/02 - Version 0.1.12" Update
	+ The spike and metal spike were added
* "06/06 - Version 0.1.13" Update
	+ The spikes were buffed
* "06/07 - Version 0.1.14" Update
	+ The spikes were nerfed a bit
* "06/15 - Version 0.1.15" Update
	+ Fixed a bug related with spikes

The spikes on the
upgrade selector

The spikes on the
building selector
Al-Nanda

Al-Nanda is a country located in southwest Qkkim, on the border with the Floating City, Ahvva, Silverleaf, and the Copper Kingdom.

It is a very wealthy country due to the fact that the desert sands are made of 80% precious jewels(worthless in Al-Nanda, of course). Any magic user can condense the jewels so that they are ready for sale easily, so magic is rampant as well in Al-Nanda.
Eith

Eith is the goddess of the strange and Unnatural.

Eith is a very strange and frightening god to almost all but the pale elves she created.
In reality, she is actually one of Qkkim's only defenses against The Void, but because of the fact that she is the most active deity in this conquest, she has been driven partially mad from the extended contact with him.

## Relationships

Eith is respected by Iris and Vernes as a part of their fight against Noth, but not accepted by them.
Eith is outright detested by Ahlma, Nuva, and Balver.
The only gods that respect Eith as an integral part of society(Though this does not count for their worshippers) are Helen and Nuhlma.

## Servants

When someone dies in a pool of acid, Eith ressurects them as an Acid Thrall.

## Artifacts and Namesakes

The chemical Ethaline, named after Eith, is a drug that gives people perfect clairvoyance at the cost of a deadly addiction. Although associated with Eith through name, there is no other connection.
Floating City

The Floating City is a teleporting city that tends to dock itself in between Al-Nanda, The Mirror Districts, Javari, the Abyss, and Ahvva. When it isn't in that place, it teleports to a random place elsewhere in the world. Its inhabitants, Verse Elves, explore outside this city a lot. It is said that because of Balver and his Floating City, almost all of the world is mapped, though only a tiny amount of the maps have been put together.
Pale Elf

Pale elves are a race of elves native to Silverleaf.
They tend to have pale skin, green, yellow, or blue eyes, and blonde, white, grey, or light brown hair. They are shorter than Verse Elves, but still taller than humans, around 5'11" on average, and their near weightlessness compared to their height is a phenomenon even they have yet to explain.
Pale elves are the creation of Eith, the goddess of strangeness, science, and unnature. Pale elves tend to see religion and science as the same thing, one of religion's main goals being the pursuit of understanding itself.
As a result of their unusual nature, pale elves often have dubious morals, and tend not to lean one way or the other. This can make them seem like the neutral party in a negotiation or the subversive outsider in a group leaning one way, but more often than not it spawns mistrust among those who have a more defined moral code.
Ahlma

Ahlma, also known as Allma, Alma, and the All-Mother, is the god of goodness, purity, kindness and the sky.

## Relationships

Ahlma, by nature, often gets into fights with Nuhlma, but they have a 'mutual understanding' that most gods don't seem to understand.
Ahlma is like a little sister to Balver and Helen, and has a cordial, strictly logic-based partnership with Iris. She is an ally to Vernes, even though her paladins often tear through Vernes' sacred forests.
Ahlma detests Eith and all the strange, unkind things she represents.

## Servants

The Avens are a bird-like race that were created by Ahlma to live among the people. Despite their nature, Ahlma's inheritance does not sway them.
Aasimar are half-angels.
Qkkim

Qkkim is the continent that the entirety of Endless Sky is set in. Qkkim consists of 13 countries and 4 undefined landmasses.

## Qkkim

### Countries

AhvvaAl-Nanda

Atzúl

The Blurred Cities(Bronzewall, Copper Kingdom, Jade Nations, Mirror District, Silverleaf)

The Floating City

Javari(Stonewall)

Korvali Republic

Lichden

Or-Ken

The Sunken Lands

13

### Landmasses

AbyssChar-Ruins

Nordic Ruins

1. 4
McKenzie, Jack

## Historique

Jack McKenzie est né en 1803 à la Nouvelle Orléans (Louisianne) de parents colon Anglais.

En 1810 ses parents déménagent pour Kansas City.

Il rencontre Astrid Greenwood, une infirmière, en 1825. Ils se marieront 2 ans plus tard. Ils auront trois enfant ensemble (Henry, Jonathan et Stephanie).

En 1942 suite à l'ouverture de la route de l'Oregon il tente sa chance vers l'Ouest prometteur en intégrant un groupe d’évangélistes. Le trajet durera près de deux ans, durant lesquels le convoie subira de nombreuses attaques des natifs Amérindiens. Toute la famille arrivera saine et sauve le 25 Mars 1944 à Portland.

## Profession et activités

Jack McKenzie est le fondateur de la société Jackrabbit Remote Transport. L'entreprise est spécialisée dans la livraison de machandises et de personnes dans les endroits difficiles d'accès.

C'est son fils Henry qui succédera à la tête de l'entreprise familiale.
Wiki Deadlands Campagne Custom

## Bienvenue sur le wiki

Bienvenue sur le wiki. Nous sommes un site Web communautaire et collaboratif à propos de votre thème que n’importe qui, vous y compris, peut modifier. Cliquez sur le bouton « Modifier » en haut de n’importe quelle page pour commencer !

## Décrivez votre thème

Écrivez une description sur votre thème. Informez vos lecteurs sur ce dont parle votre thème et ajoutez des informations générales qui le concernent.

## Activité récente

Les photos et les vidéos sont un bon moyen d’ajouter des éléments visuels sur votre wiki. Ajoutez-en une ci-dessous !

Fichier:Placeholder
Vernes

Vernes is the deity of nature, also known as Mother Nature, Nature, and Leaf-Blower. Vernes is actually a collective mindst supported by the deific Vervae. All Vervae are Vernes, and Vernes is in every Verva.

Verva is one of the sworn enemies of Noth and the few who know of him, along with Eith and Iris.

## Pathfinder Info

### Domains

Animal, Weather, Plant, Earth, Protection

## Relationships

Eith is respected by Iris and **Vernes** as a part of their fight against Noth, but not accepted by them. Eith is outright detested by Ahlma, Nuva, and Balver. The only gods that respect Eith as an integral part of society(Though this does not count for their worshippers) are Helen and Nuhlma.

## Servants

Not exactly a servant, Vernes consists of the Vervae
Session 1

Henry McKenzie, surnommé Old Longshadow, habite à Mystery Lake, un lieux sauvage est presque inhabité, à l'est de la ville de Salem. C'était toutefois sans compter sur l'arrivée de nouveaux voisins, les Fergusson. En effet un matin Henry entends des bruits sourd venir de l'autre côté du lac. Il s'empresse de monter dans son canoë pour vérifier la source de ces bruits. Le bruit vient des vieilles battisses situées au bord du lac. Ces bâtiments étaient autrefois habités par les mineurs. En effet une mine était en activité non loin du lac il y a plusieurs dizaines d'années.

#### Personnages présents :

Henry McKenzie

John, Marry, Niklas et Laetitia Fergusson.

Paul Longshot
Ronald "CY" Sumlin

Membre de la bande Jonathan McKenzie.

A 29 ans c'est le plus jeune de la bande et de loin. C'est aussi le meilleur tireur, il est aussi doué que fou et dangereux. On le surnomme "CY", diminutif de CrazY. Il a plusieurs morts à son actif. Toujours fourré dans les mauvais coups il a par miracle toujours réussi échapper à la justice.
1997 LINUS - Gotz Artist Doll Designed by CARIN LOSSNITZER - 97 83246

This Gotz Designer Doll **LINUS** was produced in **1997** and was designed by doll artist **CARIN LOSSNITZER**. She has a catalog height of **54cm/21 inches** and an original catalog code #: **97 83246**. **LINUS** is a *LIMITED VARIATION* doll produced by Gotz with a total of **UNKNOWN NUMBER** dolls produced worldwide. This doll originally came with the following separate accessory: *golden teddy bear necklace.*

1997 LINA is considered to be the sister of LINUS, although both dolls were originally sold separately.

***This specific doll, in this specific outfit, was the only "LINUS" doll produced.***

## Catalog Information

* Designing Doll Artist's Name: **CARIN LOSSNITZER**
* Height in cm/inches: **54cm/21 inches**
* Year/s Produced: **1997**
* Catalog Code Number: **97 83246**
* Total Quantity Produced: **UNKNOWN**
* Limited in the following way/s: **VARIATION**
* German Classification: ***WEICHBABY***
* German Classification (in English): ***SOFT BABY***
* Neckstamp Marking (if applicable): **UNKNOWN**
* Doll Collection/Series/Line: **DRIBBLE BABY**

## Physical Characteristics

* Wig Material: **UNKNOWN**
	+ MOHAIR
	+ KANEKALON FIBER
	+ HUMAN HAIR
	+ OTHER (please include description)
* Eye Type: **FIXED, INSET**
	+ SLEEPY-EYES: doll eyes open/close when the doll's *horizontal position* is changed.
	+ FIXED: doll eyes are *stationary* or fixed in position and cannot close or open.
	+ OTHER (please include description)
* Eye Material: **GLASS CRYSTAL: BROWN**
	+ GLASS CRYSTAL: doll has eyes made of glass-blown crystal.
	+ PAINT: eyes have been handpainted on the surface of the doll's eye.
	+ ARTIFICIAL: doll's eyes are made of *artificial* materials such as *acrylic* or *plastic*.

## Body Characteristics

* Torso Material Type: **CLOTH**
	+ CLOTH: doll torso is made completely of *cloth*.
	+ VINYL: doll torso is made completely of *vinyl*.
	+ SUEDE: doll torso is made completely of *suede*.
	+ MIXTURE: doll torso is made of both cloth or suede *and* vinyl (of different ratios).
	+ PORCELAIN: doll torso is made completely of *porcelain*
	+ OTHER: doll torso is made of material different than those mentioned above.
* Doll Body Type: **SOFT-BODIED**
	+ HARD-BODIED: doll has a torso made of "hard" materials (ex. vinyl, porcelain).
	+ SOFT-BODIED: doll has a soft, padded torso; it may be made of a combination of one or more materials (ex. cloth/vinyl).
* Articulation Type: **NON-ARTICULATED**
	+ NON-ARTICULATED: doll has zero articulated joints; it may/may not be able to sit and/or stand unaided, *but no part of the doll body can move independently **and hold a pose***.
	+ ARTICULATED: doll has one or more articulated joints; it may/may not be able to sit and/or stand unaided; one or more parts of its body and/or limb contains an internal articulation mechanism that allows that body part to move and hold a pose.

## Original Outfit

Please describe in detail, this doll's *original outfit* and any *original accessories* here.

## Original Box

Please describer the *original box* this doll came in here.
Ninja

A ninja skin

### Leg Image

The **Ninja** is a skin that is used for purely cosmetic purposes, being only to change the way your player looks to other players. Its appearance is one of a young man with big eyes and eyebrows, a red belt and a ninja outfit.

## Trivia

* His eyebrows, eyes and his outline are deep dark, while the outfit is a dark gray and the skin color itself is beige.

## History

*See main article: Changelog*

 Unknown
Turret

The **Turret** is a building that can be placed by right-clicking with the building selected. In order to select it, click on its icon that is on the bottom right corner.

There can only be 4 turrets at any given time which is owned by a single person. You can't put them in the borders, put you can move it near the border after you place it. If one of the turrets are broken, either by zombies or players, you will be able to place another one in its place.

Each of the turrets cost $4000.

## Bonuses

### Turret Detection

Enemy turrets no longer detect you and don't shoot directly at you.

### Turret Upgrade

Turrets do more damage and explode when run out of durability.

## Trivia

* If you select the metal turret it will appear in a new selector, not replacing the turret, unlike the metal wall, low metal wall and the metal spike.
* The turret doesn't do damage to ally money printers, **turrets** and self-defense robots (have been placed by the owner of the turret or his teammates), but damage every other building (not including landmines, boosters and low walls) and don't damage ally players (the owner and his teammates), and neither can the owner and its teammates damage it with weapons (excluding the rocket launcher. However, they can be damaged with vehicles.

## Animations

The turret on
the upgrade selector.

The turret
on your own selector.

## History

* "07/02 - Version 0.1.17" Update
	+ The turrets do more damage thanks to the turret upgrade
* "06/18 - Version 0.1.16" Update
	+ Explosions from mines and turrets no longer damage allied (and own) buildings.
* "06/15 - Version 0.1.15" Update
	+ The turrets no longer kill each other or destroy the money printers
	+ Turret damage has been reduced only against players
	+ Added turret upgrade perk (additional damage to the turrets and explode when ran out of durability)
* "06/02 - Version 0.1.12" Update
	+ Added turret explosion perk (turrets can explode when they are destroyed)
	+ Added turret anti-detection perk (the turrets can't target you anymore)
* "05/17 - Version 0.1.7" Update
	+ The turret was buffed (more health, increased scope and heavier)
* "05/04 - Version 0.1.5" Update
	+ The turret was added
Iris

Iris, also known as Time, Fate, and the Universe, is the first god and the god of Knowledge.

Iris knows absolutely everything, and is even self aware of the fact that they are only a character in a story. Iris is also capable of everything. However, as they are tasked with keeping universal order, Iris is so paranoid about the consequences of their actions(the only thing Iris doesn't know) that they rarely do anything.

## Relationships

Iris is the parent of all gods, so almost all of them get along with her well, when they actually meet.

Iris' only(and most hated) enemy is Noth, the god of nonexistence, which works to end everything that Iris has created,.

## Servants

Iris' Manifests are divinely powered constructs given sentience by Iris, as a sort of pet project.

## Artifacts and Namesakes

The Chronicle is a book made by Iris that tells of the entire history of Qkkim.
Grass-type Land

The **Grass-type Land** is one of the five lands in the Pokemon World (the others being the Rock-type Land, Fire-type Land, Normal-type Land, and the Ice-type Land). The King of the Grass-type Land is Mega Venusaur. Pidgey is the prey in the Grass-type Land, which means that it does not fight back if you attack it. The enemies in the Grass-type Land are Celebis, Leafeons, Bulbasaurs, and Ivysaurs. Once you defeat Mega Venusaur, you will unlock the Rock-type Land.
Houndoom

The **Houndoom** is one of the enemies in Mythical Animal Simulator. It is a Dark and Fire-type Pokemon. It is strong against Psychic, Ghost, Grass, Bug, Steel, and Ice moves, weak against Water, Ground, Fighting, and Rock moves, and resists Steel and Fire moves, so use an animal that is powerful against this. Because it is a Fire-type, it is only found in the Fire-type Land.
Metal Spike

It damages enemy players and zombies who step it. Also has high durability compared to the spike.

### Durability

Unknown
Unknown

### Money Cost

8
$700

The **Metal Spike** is a building. Like the others, you need to select it in order for it to be placed. To select it, you firstly need to achieve level ?, and then select the spike. Then, right click it down. Its purpose is to mainly damage enemies, such as other players or zombies. It can also pretty efficiently protect yourself.

There can be only 8 metal spikes owned by a single player at any given time. You also are not able to place them near the borders of the map. If one of the metal spikes are broken, either by zombies or players, you can place another one.

Each metal spike costs $700.

## Trivia

* Its appearance is a metal piece with various screws at the sides in the middle with a metalic spike at every side.
* Players who are in your party don't take damage related to the metal spike.
* If you choose to get the **metal spike**, you will no longer be able to place normal spikes.
	+ Spikes placed before you chosen the upgrade will not change to its metal version. Instead, you will have to wait for them to eventually run out of durability.

## History

* "06/15 - Version 0.1.15" Update
	+ Fixed a bug related with spikes
* "06/07 - Version 0.1.14" Update
	+ The spikes were nerfed a bit
* "06/06 - Version 0.1.13" Update
	+ The spikes were buffed
* "06/02 - Version 0.1.12" Update
	+ The spikes and metal spikes were added

The spikes on the
upgrade selector

The spikes on the
building selector
Chronicle

The Chroicle is a collection of the entire hostory of Qkkim revised and updated every century by Iris and her manifests.

### Chapter I

*In the beginning, the world was only an endless sky.*

*The first god, Iris, decided to create land. But it fell endlessly.*

*So they created Balver, god of balance, order, and peace to hold it together.*

*But it was a flat, lifeless land.*

*So they created Helen, goddess of change, conflict, and war, to shape it.*

*Iris decided to become separated through their power and their fear of the universe’s demise, and the siblings fought endlessly.*

*But they eventually came to an agreement about Helen’s chaos and Balver’s order: one required the other.*

*So they created Ahlma, goddess of benevolence and light, Nuva, goddess of love and fertility, Vernes, deity of nature, Eith, deity of strangeness, and Nuhlma, god of evil and darkness.*

*And from this mutual acceptance of one another they made the first life in the world of Qkkim. There are local gods that some owe their allegiance to, sure, but it is from these five that the entire whole of them owe their existence.*

*Because of them, we exist today.*
Charmeleon

The **Charmeleon** is one of the enemies in Mythical Animal Simulator. It is a Fire-type Pokemon. It is strong against Grass, Bug, Steel, and Ice moves, weak against Water, Ground, and Rock moves, and resists Fairy and Fire moves, so use an animal that is powerful against this. Because it is a Fire-type, it is only found in the Fire-type Land.
Pidgeon

The Pidgeon is one of the enemies in Mythical Animal Simulator. Pidgeon is spelled a different way because of the Pokemon, Pidgey, and how when the game is released, the Pidgeon will look a lot like Pidgey. The Pidgeons in this game cannot fly. Pidgeons are one of the second weakest enemies in the whole game, the first being the squirrel. Pidgeons are usually located near the road, or near houses. This animal is not actually real.

## Cool Facts

* The Pidgeon was never going to be like this, but since I like Pokemon so much, I accidently spelled Pidgeon like Pidgey, and it is now like this- Vulpix
* Pidgeon would have been a regular pigeon, if not for the spelling mistake
Phoenix

The Phoenix is one of the five animals that you can play as. You can chose to be either a Fire Phoenix, or an Ice Phoenix. Phoenixes are the only playable animal in the whole game that can fly, and will have a trail of fire/snow following it. Unlike the other playable animals, once you go to your cave, it will turn into a land that has either a volcano, or glacier (depending on whether you are an Ice Phoenix or Fire Phoenix). Also, if you die, you will be reincarnated from ashes (or snow) and won't have to go back to your cave. But, this only happens once. If you die again, then you have to go back to your cave, like the other animals. This makes phoenixes great starting animals when you get to pick which will be your first animal. Phoenixes can throw fireballs (or snowballs) at their enemy and it will make their enemy stunned for one minute.

### Lowest Level:

1 (Single Player Adult) 0 (Multiplayer Chick) 5 (Multiplayer Adult) 0 (Single Player Chick)

### Skins:

Fire Phoenix (If you want to look like a fire phoenix, but you're an Ice Phoenix) Ice Phoenix (If you want to look like an Ice Phoenix but you're a Fire Phoenix) Bearded Vulture
Normal-type Land

The Normal-type Land is a land in the game world: Pokemon World. The boss of the Normal-type Land is Arceus, which is the strongest boss/enemy in the whole Pokemon World. The Normal-type Land is home to Pidgey, Pidgeot, Eevee, and Meowth. It looks a lot like Unicorn Mountain, but it has no mountains, but the ones that boarder the land.
Destronoir

Destronoir is the name of a black Unicorn that lives in the Haunted Courtyard. He is the strongest (not including the Wrathful Werewolf, which is the King of the Haunted Courtyard) creature in the Haunted Courtyard. The second strongest creature in the Haunted Courtyard is Aggrevius, who used to be the king of the Haunted Courtyard, even though he wasn't the strongest creature. When the king before Aggrevius died, Destronoir was asked to take his place, as he was the strongest creature in the Haunted Courtyard, but he declined the offer, saying he had other things to do. Destronoir used to live in Unicorn Mountain, but he was captured as a foal by Aggrevius, and now lives here. Destronoir lurks near the tallest mountain that surrounds the Haunted Courtyard. Destronoir's name used to be Aerowen and instead of being black, he used to have white fur. Because he was raised here, his fur turned black, and his mane did too. Destronoir's eyes used to be red from crying, but his eyes are now red from, well, being a demon.
Mega Venusaur

The **Mega Venusaur** is one of the Kings in the Pokemon World. He is a Grass and Poison-type Pokemon. He is strong against Water, Ground, Rock, Fairy and Grass moves, weak against Fire, Psychic, Flying, Ice moves, and resists Electric and Fighting moves, and immune against Steel moves, so use an animal that is powerful against this. Because he is a Grass-type, he is only found in the Grass-type Land.
Rockruff

The **Rockruff** is one of the enemies in Mythical Animal Simulator. It is a Rock-type Pokemon and is only found in the Rock-type Land. One of the kings, Lycanroc is one of the evolution forms of Rockruff. It is weak against Steel, Fighting, Grass, and Ground-type moves and really weak against Water-type moves. Sea Serpents have an advantage over Rockruff. Rockruff doesn't give a lot of experience points.