Reality

**Reality** is the sum of all time-space-level Jams and sub-space-time level Jams, and a panjam reality is the collection of all time-spaces and entities of that independent universe.

## Realistic Aggregate

How much reality can be measured by Realistic Aggregate (ρ), ρ is an N-dimensional vector (N ∈ (2, 10), N is an integer), the value of N depends on whether the researcher considers time and sub-time/space Do the same amount.

People often use three-dimensional reality vectors: space-amount, time-amount, sub-spacetime. And the length of this realistic vector is "Realistic modulus (|ρ|)". An isolated system with an increased realistic modulus is called a complicated system, while a system with a reduced realistic modulus is called a shrinking system, and the realistic modulus remains unchanged. is a constant system. Most of the known planes are complicated systems.

The existence of real quantities needs to be based on a coordinate axis, and this coordinate axis is determined by the unit basis. The granularity of the unit vector is the "compression of space-time". The angle between unit vectors, Time-space relevance (TSr ∈ (0°, 90°))" or "space-time angle", determines the relationship between components, to be exact, the degree of equivalence of these components: a TSr The reality set =0° means that space and time are completely equivalent, and the unit space can be completely equal to the unit time; a reality set with TSr=90° means that space and time cannot be equivalent or converted at all.

We all know that space and time are actually the differentiated products of the Exotime-Dimension Community (EtDC), they are essentially the same, and TSR is just a description of a quantity measurement standard, which does not mean the system of TSr=90° The space-time nature is different. TSr usually depends on the plane and determines some physical laws related to time and space.

## Tortuosity & Distortion

Reality is altered by factors, which may be exogenous or endogenous. Reality distortion is a phenomenon that violently alters the original reality through some non-physical means, while reality distortion is the spontaneous distortion of reality in the diffusion of reality.

## Realistic stability

Realistic intensity (Ri∈R, zero scale depends on the unit system) is an index to measure the variability of reality. The higher the Realistic intensity, the more stable the reality. Realistic intensity density (Rid) is calculated by dividing the reality intensity by the unit reality modulus, Rid=Ri/|ρ|.

A system with a very high Rid is extremely materialistic; on the contrary, a system with a very low Rid will blur the boundaries of eight different entities. In the early days of the birth of the universe, Rid tended to negative infinity. As time went by, the average Rid continued to rise and tended to a constant value. Some studies have shown that Rid may be related to the compression of space-time (not the only determining relationship).

Rid also determines the physical cognition itself, the lower the observer is in the reality of the Rid, the closer the deduced theory is to the truth; capacity is still reliable). Take Homo Sapiens as an example, they came up with M-theory (Grand Unified Theory) in a high-Rid reality, but this theory is actually far from the real truth, even if it is enough to fit and predict all things in that universe (also That is to say it is reliable but not perfect), which has something to do with certain properties and beings that cannot be manifested (such as magic) under high Rid. The high-energy environment created by a particle collider can only partially lift the veil, but it doesn't reach enough Ri.

A reality with a high Rid will spontaneously transfer its reality intensity to an adjacent reality with a low Rid until the Rids of the two are the same. This process is called Realistic Proliferation. Proliferation damping is essentially a reality distortion, which tends to stop or reverse the diffusion of reality.

The contact surface between high Rid reality and low Rid reality is called Realistic Interface, and Realistic Interface is not a spatial concept.

When there is an intensity difference between the realities on both sides of the Realistic Interface, under the condition that the interface allows the diffusion of reality, the decrease in the Realistic intensity distribution between the high Rid side and the low Rid side is called Realistic Intensity Density Ladder (RidL).

## Reality leak

Reality leak refers to the inter-universe transfer of reality in an independent universe. Phenomena such as cross-plane navigation, plane penetration, and portals all belong to reality leak. Reality leak does not lead to the diffusion of reality, because the realities on both sides do not produce a realistic interface, and the absence of an interface means that there is no Realistic Intensity Density Ladder.