Realmtouched Creations

Realmtouched are a lesser kinfolk that originate in other realms, having been created by one of the Erraté or Íshnubar, typically for a specific purpose.

## Cephalith

   Created by Shog-Ammonoth after the War of Creation, Cephalith are a squid like race of shapeshifters. A massive contingent of the species emigrated to Terra Aletheia from Yishagoth during a divine war with Pyropheastus, escaping in the heat of battle and hiding amongst the people.
While Cephaliths can appear as anyone they do have a true form, though their natural look can be scary or unsettling to some due to the lack of detail and distinctive features. Their skin tone is always pale, either white or light gray, and they tend to have slender bodies with limbs slightly longer in proportion to other humanoids, with large colorless eyes circled by thick black rings. Their hair color is most commonly a light shade of silver followed by platinum and blonde and, in rarer cases, pale shades of green, pink, and blue. Similar to elven kinfolk, Cephaliths lack body and facial hair.

Most Cephaliths are rarely seen in their true form and prefer to adopt all kinds of humanoid shapes, treating all aspects of their appearance like others treat clothes.
## Dwarves

   The Dwarves of Veiltouria come from two distinct locales, these being the Hill Dwarves of Kha-Li-Daz and the Mountain Dwarves of The Crown Mountains. Hill dwarves are larger, with generally lighter hair and skin tones, while Mountain dwarves are of darker complexion. Hill dwarves are known as Granira in Kha-Zak, while mountain dwarves are known as Mantellan.
Dwarves are a short race, standing from 1.3–1.45 meters on average, with Mountain dwarves a bit shorter. What dwarves lack in height they make up for in bulk; they are, on average, about as heavy as humans. A dwarf can weigh anywhere from about 73–100 kg. Dwarven males are a bit taller and heavier than their female counterparts. Like humans, dwarves have a wide variety of skin, eye, and hair colors, typically pale among Hill dwarves and more swarthy amongst Mountain dwarves. Hazel eyes are common throughout the race, with blue eyes more common amongst Hill dwarves and brown or green eyes found amongst the Mountain dwarves.

Male dwarves grew thick facial hair, which was sometimes used to display social status. Unusually for humanoids, both sexes naturally grow ample facial hair, though the majority of Hill dwarf females shaved their beards off. This hair is often darker in hue, though among Hill dwarves blond or red hair is just as common. Mountain dwarves take the care of facial hair to an extreme, carefully oiling and grooming it, with some adding perfume and ornamentations.
## Greenskins

   Adaptable beings from Caosoul, greenskins are actually one kinfolk in various stages of their life cycle. Incredibly biologically tough, if a greenskin is not killed by something, it will adapt to it, growing stronger and more robust. As this process occurs, they grow from diminutive goblins, all the way through to a hulking orc, till the oldest and most powerful become trolls.
## Gremlins

    Short, squat beings, gremlins draw their origin from Fimfloresta, and are pack hunter oriented people. Short-lived, they breed in high numbers, and cherish their family above all else. All gremlins strive to earn their place among the pack and prove themselves worthy to join the great hunt of the woods.

## Rusalki

    Powerful and monstrous slavers, the rusalki come from Yishagoth, and embody all the worst traits of that realm. From their meter long barbed blades, tipped with poison, to their snaking scorpion stinger hair, rusalki were shaped by the Deep One for war. They breed through infecting their prey with a live egg, that consumes them from within.
Rusalki, in their base form, resemble large, bipedal frogs with long, sharp claws, wide mouths filled with pointed teeth and huge heads. Despite generally sharing the same basic appearance, rusalki are nonetheless creatures of Shog-Ammonoth and so no two are exactly identical. They always have at least mild differences in height, build and eye position even within their own sub-type, some breeds being human-sized and gangly while others are huge and muscular, and many possess even more distinguishing traits. While some classify rusalki by color, the same breed could vary not only in their exact shade and pattern but also be of the opposite color entirely.

## Vampyr

    A semi-mortal kinfolk spawned from Edwardius’ own dark blood, vampyr take up residence in the cloud covered nation of Barthum. Potent mages and powerful killers, the long lived nature of the vampyr kinfolk has led them to be a highly aristocratic and rule driven people, in order to minimise tensions over the centuries. Forced to feed off other living things, the various bloodlines of vampyr have adapted to feed on their specific form of prey. Most vampires are Impure, or Thralls, beings not born but turned. True Vampyr, Purebloods, are born.
Thrall Vampyr looked very much like they did when alive, but with paler skin, hardened and feral features giving them a predatory aspect, and red eyes that are hard to forget. Their hands were clawed. They do not cast shadows and have no reflections in mirrors.

Pureblood Vampyr look humanoid, with pale skin, sharp features and heavy fangs. They are powerfully built, with pointed ears and clawed hands, as well as strong necromantic and haemomantic magic at their disposal.
## Ghouls

    The twisted spawn of Edwardius, Ghouls call The Eldritch Citadel home. Now under the rule of Shanks, the ghoul people are a dangerous force of hunger and rage. Often hated and looked down upon throughout their races history, ghouls are typically bitter and spiteful to other thriving nations of Veiltouria.
Ghouls appear as an emaciated, roughly humanoid creature with an almost-hairless mottled, decaying hide stretched tight over its bones. They have the sharp teeth of a carnivore and sunken eyes that burned as if they were hot coals. Due to the surging power of the Dorchadasdelve flowing within their veins, ghouls are extremely adaptable, their bodies evolving to suit their surroundings.