克兰贾汀·银须Clangeddin Silverbeard

索引：【神力】

索引：【摩丁萨曼诸神】

## **2eFR<Demihuman Deities.p049>克兰贾汀·银须Clangeddin Silverbeard**

　　（战斗之父The Father of Battle，双斧之主Lord of the Twin Axes，巨人杀手the Giantkiller，地精之灾the Goblinbane，魔龙杀戮者the Wyrmslayer，战斗之岩the Rock of Battle）

　　**世外桃源中等神力Intermediate Power of Arcadia，**

　　**守序善良LG**

　　**神职PORTFOLIO：**作战Battle，战争war，英勇valor，勇敢bravery，战斗中的荣誉honor in battle

　　**别名ALIASES：**克兰格汀Clanggedin（盾矮人shield dwarves），克兰根汀Clanggendin

　　**神域名DOMAIN NAME：**亚伯尼奥Abellio／克兰贾汀山Mount Clangeddin

　　**主神SUPERIOR：**摩拉丁Moradin

　　**盟友ALLIES：**阿尔伏林Arvoreen，希劳拉妮Cyrrollalee，海姆Helm，侏儒神系the gnome pantheon（除了 厄尔德连Urdlen），摩丁萨曼诸神the Morndinsamman（除了 阿巴索Abbathor，深地·杜菈Deep Duerra，拉杜格Laduguer），坦帕斯Tempus，托姆Torm，提尔Tyr，红骑士the Red Knight

　　**敌对FOES：**阿巴索Abbathor，深地·杜菈Deep Duerra，卡拉苟斯Garagos，拉杜格Laduguer，苏特尔Surtr，索列姆Thrym，厄尔德连Urdlen，瓦普拉克Vaprak，地精类和邪恶巨人神系the goblinkin and evil giant pantheons

　　**徽记SYMBOL：**两柄交叉的战斧Two crossed battle axes

　　**信徒阵营WOR. ALIGN.：**守序善良LG，中立善良NG，混乱善良CG，守序中立LN，绝对中立N，混乱中立CN

　　克兰贾汀·银须Clangeddin Silverbeard（读作“CLAN-gehd-din SIHL-vur-beerd”）是 战斗之父The Father of Battle，是矮人主战神。所有必须参与战斗的矮人，尤其是那些以武者为业者，都崇拜着他们的这位守护神、这位在战争中兴高采烈的首领——克兰贾汀。战斗之父是守序和中立阵营的武者选中的神祇。

Clangeddin Silverbeard (CLAN-gehd-din SIHL-vur-beerd) is the Father of Battle and primary dwarven war god. All dwarves who must fight, especially dwarves who are warriors by profession, worship Clangeddin, their patron and exultant leader in war. The Father of Battle is the deity of choice among lawful neutral dwarven warriors.

　　克兰贾汀从位于 世外桃源Arcadia 的山地堡垒中督促矮人们磨砺他们的技能与本领。他鼓励矮人们英勇作战，鼓励他们去精擅武器、进行训练，鼓励他们在战争中运用智慧，在大多数时候，他的大部分神力显现都是为促进这些目标。克兰贾汀将战争视作一种生活方式，在这方面他与 摩拉丁Moradin 有很大不同。这位被恰如其分地呼作战斗之父的神明对巨人尤其憎恶，并向矮人们（以及通过侏儒的神明，也向侏儒们）教授了与巨人类生物交战的特殊方法。

Clangeddin watches over the battle-skills and performances of dwarves from his mountain fortress in Arcadia. He encourages valor in battle, weapon-mastery and training, and wisdom in war, and most often manifests his powers to further these aims. Clangeddin is concerned with war as a way of life and is very different from Moradin in this respect. The aptly named Father of Battle especially hates giants and has taught the dwarves - and the gnomes, through their gods - special ways of fighting giant-type creatures.

　　除了 阿巴索Abbathor 和杜尔加诸神祇外，克兰贾汀与 摩丁萨曼诸神the Morndinsamman 其余成员都保持着良好的关系。他与摩拉丁、贡姆Gorm、以及 马萨摩Marthammor 协作亲密，而 海菈Haela 既被他视作女儿、也被他看作门徒。战斗之父也与侏儒神系（尤其是 盖尔达尔·铁手Gaerdal Ironhand）亲密协作，他还与 阿尔伏林Arvoreen、红骑士the Red Knight、托姆Torm 以及 提尔Tyr 建立了强有力的联盟。战斗之父最痛恨的敌人是 葛洛蓝托Grolantor 和他的山丘巨人追随者们，紧接着是 卡罗托Karontor、曼诺Memnor、科斯彻奇Kostchtchie、瓦普拉克Vaprak、苏特尔Surtr、以及 索列姆Thrym，加上各种崇敬他们的邪恶巨人种族。自 动荡之年Time of Troubles 以来，克兰贾汀已经培植起了对精灵的时间与寿命之神 拉贝拉斯·恩诺瑞思Labelas Enoreth 的怨恨，因为后者在一场肆虐了整个 罗瑟姆岛Ruathym 的交战中毁灭了他的化身形态。

Clangeddin maintains good relations with the other members of the Morndinsamman, with the notable exceptions of Abbathor and the duergar deities. He works closely with Moradin, Gorm, and Marthammor, and regards Haela as both a daughter and a protege. The Father of Battle works closely with the gods of the gnome pantheon, particularly Gaerdal Ironhand, and he has forged strong alliances with Arvoreen, the Red Knight, Torm, and Tyr. The most hated enemies of the Father of Battle are Grolantor and his hill giant followers, followed closely by Karontor, Memnor, Kostchtchie, Vaprak, Surtr, and Thrym, plus the various evil giant races that revere them. Since the Time of Troubles, Clangeddin has nursed a grudge against Labelas Enoreth, elven god of time and longevity, for destroying his avatar form in a battle that raged across the isle of Ruathym.

　　克兰贾汀是位坚决的战士，从不会在危险面前退下阵来，即便看上去已经失去了一切，他也拒绝投降。他是位一丝不苟、富有道德感的神祇，他决不会背叛或是欺骗，也从不会谈判或者妥协。胜利必须通过英勇和勇敢获得，克兰贾汀会迅速干翻并羞辱任何以怯懦或诡诈手段取胜之人。他只会为在使用魔法来间接影响事件，而绝不会在战斗中使用。他只在化身在 诸国度the Realms 受威胁时才会去影响一场战斗。他总是热衷武力胜过法术。克兰贾汀享受战斗，会咆哮着夸赞精明的策略、勇气、以及精湛的技艺——即便这些是对着他来的。他在战斗中经常歌唱（伴随着战斗民谣和嘲讽敌人的小调），而矮人们已经学会了在他的歌词中倾听暗示、提醒与警告。他擅长通过预测敌军在战场上的行动来扭转局势，并将预测的方向唱给与其一起战斗的矮人们。就像大部分矮人，克兰贾汀最欣赏能自助的人。他通常只会神临于对矮人们来说毫无希望的战斗之中，以平衡背叛并惩罚叛徒，以及神临援助各种种族的弱者对抗邪恶（尤其是对抗巨人们的行动）。

Clangeddin is a resolute warrior who never backs down from danger and who refuses to surrender even when all seems lost. He is a strict and ethical deity who brooks no treachery or deceit and who never negotiates or compromises. Triumph must be obtained through valor and bravery, and Clangeddin is swift to humble and humiliate any who overcome by cowardly or deceitful means. The Father of Battle is known for often snatching victory from the narrowest of margins in battle. Clangeddin uses his magic only to influence events indirectly, never in battle. He only resorts to influencing a battle when the very existence of his avatar in the Realms is threatened. He always prefers force of arms to spells. Clangeddin is merry in battle, roaring appreciation of shrewd strategies, bravery, and feats of skill even when such are directed against him. He often sings (both stirring battle-ballads and taunting little ditties to unnerve enemies) in the midst of a fight， and dwarves have learned to listen for hints, cues, and warnings in his lyrics. He is a master at turning the tables on enemy armies by anticipating their movements on the battlefield and singing directions to dwarves fighting with him. Like most dwarves, Clangeddin admires most those who help themselves. He typically appears at a battle only to right hopeless odds against dwarves, to balance treachery and punish the treasonous, and to aid the weak of all races against evil, especially the acts of giants.

### **克兰贾丁的化身Clangeddin's Avatar**

　　**（战士Fighter 35，吟游诗人Bard 25，牧师Cleric 20）**

　　克兰贾汀神临为一位身材高挑、魁梧的矮人，在他严重破损血迹斑斑、锈蚀累累的链甲中是凶猛与不屈。秃顶银胡的他总是警醒着，他的眼睛四处瞥视，目光如狩猎的隼般锐利，笑容则永远挂在脸上。当不可避免要使用魔法时，他偏好来自以下领域和学派的法术，领域：共通、战斗、守序、保护以及战争；学派：祈唤／塑能和转化，不过他能施展来自任何领域或学派的法术。

Clangeddin appears as a tall, burly dwarf, fierce and indomitable in his battered, bloodstained, and rusty chain mail. Bald and silver-bearded, he is always alert, his eyes darting here and there, his gaze as sharp as that of a hunting hawk, and his smile ever-present. When the use of magic cannot be avoided, he favors spells from the spheres of all, combat, law, protection, and war, and from the schools of invocation/evocation and alteration, although he can cast spells from any sphere or school.

　　**防御等级** -6；**移动** 12或15；**生命值** 231；**零级命中值** -10；**#攻击** 7次/2轮

　　**伤害** 1d8+18（*+4战斧*，+12 力量，+2 专精战斧) 和 1d8+18（*+4战斧*，+12 力量，+2 专精战斧）

　　**魔抗** 55%；**体型** 中型M（6呎高）或 超大型H（17呎高）

　　**力量** 24，**敏捷** 17，**体质** 23，**智力** 18，**感知** 19，**魅力** 22

　　**法术** 祭司P：12/11/11/9/7/5/2，法师W：5/5/5/5/4/4/1

　　**豁免** 麻痹、毒素与死亡魔法 2；权杖、法杖与魔杖 1\*；石化或变形 4；喷吐武器 4；法术 5

　　　　\*包括矮人+6的体质豁免奖励，直至最小值1。体质豁免奖励也作用于毒素豁免，直至最小值1。

　　AC -6; MV 12 or 15; HP 231; THAC0 -10；#AT 7/2

　　Dmg 1d8+18 (*battle axe +4*，+12 STR，+2 spec. bonus in battle axe) and 1d8+18 (*battle axe +4*，+12 STR，+2 spec. bonus in battle axe)

　　MR 55%; SZ M (6 feet tall) or H (17 feet tall)

　　STR 24, DEX 17, CON 23, INT 18, Wis 19, CHA 22

　　Spells P：12/11/11/9/7/5/2, W：5/5/5/5/4/4/1

　　Saves PPDM 2, RSW 1\*, PP 4, BW 4, Sp 5

　　　　\*Includes dwarf +6 CON save bonus to a minimum of 1. The CON save bonus also applies to saves vs. poison to a minimum of 1.

#### **特殊攻击／防御Special Att/Def：**

　　他挥舞着2柄 *+4秘银战斧*。他能将它们投掷到最多100码外，两者都以完整奖励击打，如若他在摆弄它们一般。在击中后，每柄斧子都将在本轮结束时魔法地回归克兰贾汀的手中。

He wields two mithral *battle axes +4*. He can throw these up to 100 yards, and both strike with full bonuses, as though he were swinging them directly. After striking, each axe magically returns to Clangeddin's hand at the end of the round.

　　克兰贾汀对巨人类生物造成2倍伤害，而后者攻击他时则-4。随意使用，他的接触能 *修复mend* 任何金属武器或防具，犹如后者从未破损，甚至能恢复失去的部分。任何非魔法武器在被战斗之父接触后，在攻击骰上将得到+9奖励（造成正常的伤害），持续此后的7轮，克兰贾汀通常将这项异能用于援助并肩战斗的矮人。在激烈的战斗中，克兰贾汀喜欢唱歌，目的有二：使敌人紧张不安（其士气遭受-2惩罚）；振奋他的盟友（其士气得到+4奖励）。

Clangeddin inflicts double damage against giant-class creatures, which attack him at -4. His touch can, at will, *mend* any metal weapon or armor as though it had never been broken, even restoring missing pieces. Any nonmagical weapon that the Father of Battle touches strikes at a +9 bonus to attack rolls (normal damage) for 7 rounds thereafter, a power Clangeddin typically uses to aid dwarves he is fighting alongside. In the heat of battle, Clangeddin is fond of singing, with the intent of both unnerving his opponents (who suffer a morale penalty of -2) and uplifting his allies (who receive a morale bonus of +4).

　　战斗之父穿着 *+5钢链甲*。他只能为+2或更好的魔法武器击中。

The Father of Battle wears steel *chain mail +5*. He can be struck only by +2 or better magical weapons.

　　如若被弑，克兰贾汀将变成类似于幽魂的存在。战斗之父的类幽魂的鬼魂形态不能被驱散，并且能随意变得隐形。他可以运用魔法、使用灵能、并利用幽魂的攻击，在该形态中，他有正常生命值的一半。

If slain, Clangeddin becomes an entity akin to a ghost. The Father of Battle's ghostlike anima form cannot be turned and can become invisible at will. He can work magic and employ a ghost's attacks, and he has half his normal hit points.

### **其祂显现Other Manifestations**

　　克兰贾汀的眷顾经常看似一团闪烁的琥珀色、红色或白色光辉，环绕在被临时灌注以这位神明力量的矮人或武器上。

Clangeddin's favor is usually seen as a flickering amber, red, or white radiance around a dwarf or weapon that is temporarily imbued with the god's power.

　　这项异能通常会赋予受影响的生物以下任意或全部援助，持续1回合：（1）在任意战斗轮中率先袭击；（2) AC上增强8；（3）临时增加7级的勇者等级，其豁免和零级命中值因此变化，并得到临时生命值——所有伤害优先从中扣除；（4）立即破除任何魅惑或其它魔法控制，认出它们是用来做什么的；（5）有能力在任何冲锋、强迫、魔法效果或吹刮面前保持直立、不可移动——伤害依然将遭受，但不可能会跌倒或压倒。

This power typically gives any or all of the following aids to affected beings for 1 turn: (1) first strike in any combat round; (2) an increase in Armor Class of 8; (3) a temporary increase for warriors of 7 levels, with resultant saving throw and THAC0 changes and temporary hit points - all damage taken is subtracted from these points first; (4) the immediate breaking of any charms or other magical controls, recognizing them for what they are; (5) the ability to stand upright and unmoving against any charge, force, magical effect, or blow - damage is suffered, but falling or overbearing is impossible.

　　这项异能通常会赋予受影响的武器以下任意或全部援助：（1）为非魔法武器提供+9攻击奖励（不涉及伤害），持续此后的7轮；（2）2倍伤害，或3倍对巨人类生物伤害；（3）免疫击破或其它伤害（自动在物品豁免检定中成功）。

This power typically gives any or all of the following benefits to a weapon:（1) +9 bonus to attack, not damage, with nonmagical weapons for seven rounds thereafter; (2) double damage, or triple to giant-type creatures; (3) immunity to breakage or other damage (automatic successful item saving throws).

　　克兰贾汀有时会带走那些牺牲自己以确保矮人一族胜利的、异常英勇的矮人，在他们消失前以明亮的光辉笼罩他们。矮人们相信这位临终的仆人将被克兰贾汀复活，并作为守护者侍奉这位神明。这样的个体有时会作为“矮人幽魂”再次简短地出现在诸国度，在荒野中，为迷路的矮人提供指引或是保护弱小的矮人。那些在其生时知道他们的人，很容易便能认出这些幽魂。

Clangeddin sometimes takes away especially brave dwarves who sacrifice themselves to ensure a dwarven victory, cloaking them in a bright radiance before they vanish. Dwarves believe that the dying servant is restored by Clangeddin and taken to serve the god as a guardian. Such individuals sometimes appear again briefly in the Realms as "ghost dwarves" to guide lost or defend weak dwarves in the wilds. These ghosts are easily recognized by those who knew them in life.

　　克兰贾汀为以下事物侍奉着：圣辉使徒agathinon、aurumvorae、洞熊、土元素、einheriar、galeb duhr、铁锤魔像hammer golem、勇气、正义和信仰具现incarnates (of courage, justice, and faith）、碾压者、麒麟、leomarhs、活纲living steel、maruts、山狮、per、翼牛、银龙、石魔像、守护石像、以及 t'uen-rin。克兰贾汀罕见会为微妙的兆示劳心，但若他传达了兆示，它们通常会是些本能式的事件，如大地的颤动、岩崩、或是大地渗血（从新露出的矿脉渗出红色的液体）。

Clangeddin is served by agathinon, aurumvorae, cave bears, earth elementals, einheriar, galeb duhr, hammer golems, incarnates (of courage, justice, and faith), juggernauts, ki-rin, leomarhs, living steel, maruts, mountain lions, per, shedu, silver dragons, stone golems, stone guardians, and t'uen-rin. Clangeddin rarely bothers with the subtlety of omens, but if he does, these are usually gut-level events such as earth tremors, rockfalls, and earthblood (seeping red liquid from newly exposed veins of ore).

### **教会The Church**

　　**神职人员CLERGY：**牧师Clerics，护教军crusaders，专属祭司specialty priests，战斗fighters

　　**神职阵营CLERGY'S ALIGN.：**守序善良LG，守序中立LN

　　**驱散不死TURN UNDEAD：**牧师C：可Yes；护教军Cru：不可No；专属祭司SP：不可No

　　**呵斥不死CMND. UNDEAD：**牧师C：不可No；护教军Cru：不可No；专属祭司SP：不可No

　　克兰贾汀的所有牧师（包括战士/牧师）、护教军、以及专属祭司（包括战士/专属祭司）得到 宗教知识religion（矮人dwarven）和 阅读/书写reading/writing（矮人语符文Dethek runes）作为非武器熟练奖励。克兰贾汀的牧师们能使用任何武器而不只是钝击（类型B）武器。克兰贾汀的牧师（以及战士/牧师）在7级前不能驱散不死，但他们在针对不死生物的所有攻击和伤害骰+2。在第7级和更高，牧师（包括兼职牧师）能如其他牧师那样驱散不死，但牧师等级比当前等级-4。除非有特别注明，这些修正只适用于牧师职业，而不适用于护教军或专属祭司。直到动荡之年Time of Troubles前，克兰贾汀的所有祭司都是男性，但在那之后，教会已开始接受女性。

All clerics (including fighter/clerics), crusaders, and Specialty Priests（including fighter/specialty priests) of Clangeddin receive religion (dwarven) and reading/writing (Dethek runes) as bonus nonweapon proficiencies. Clerics of Clangeddin can use any weapons， not just bludgeoning (wholly Type B) weapons. Clerics of Clangeddin (as well as fighter/clerics) cannot turn undead before 7th level, but they always strike at +2 on all attack and damage rolls against undead creatures. At 7th level and above, clerics (including multiclassed clerics) can turn undead as other clerics do, but as a cleric of four levels less than their current level. These modifications apply only to the cleric class. All of Clangeddin's clergy members were male until the Time of Troubles, but since then the church has begun to accept females.

　　战斗之父是摩丁萨曼诸神资深成员之一，而他的追随者在各矮人文化中因他们的奉献与军事技能而被广泛崇敬。更奉行和平主义的矮人社会可能会希望克兰贾汀的祭司们别那么好战，但他们在矮人种族的生存延续上扮演的关键角色毫无疑问。在其他种族中，克兰贾汀和他的追随者经常被认为仅仅是嗜血的狂暴者，但那些与战斗之父的追随者们并肩作战的人，很快就会了解到他们对战斗的原则方法，以及他们将为保卫自己的矮人同胞与盟友付出的努力。

The Father of Battle, one of the senior members of the Morndinsamman, and his followers are widely revered throughout dwarven culture for their dedication and martial skill. More pacifistic members of dwarven society may wish Clangeddin's priests were less belligerent, but none question their crucial role in the continued survival of the dwarven race. Among other races, Clangeddin and his followers are often perceived as little more than bloodthirsty berserkers, but those who fight alongside the Father of Battle's followers quickly learn of their principled approach to warfare and the lengths to which they will go to defend their fellow dwarves and allies.

　　克兰贾汀最神圣的圣地是树立在过去战场的矮人石堆纪念碑，无论那战场位于地面还是在 幽暗地域the Underdark 的隧道之中。有时，某座克兰贾汀追随者们获得一场重大胜利的洞穴将作为一座宏伟的神殿献给战斗之父。（许多时候，当新的氏族要塞或王国从敌对的领土中分割而成时，决定性战斗获胜的洞穴会被奉献为克兰贾汀的神殿，而矮人的存在也由此被坚决地建立。）这样的神殿由以下占主导：过去矮人英雄们的宏伟石像，克兰贾汀最伟大的勇士们装备的武器和防具，以及，充当着祭坛的、被染成血红色的巨大花岗岩，武器被在那上面献祭给这位神明。

Clangeddin's most sacred shrines are dwarven cairns erected on the fields of past battles, whether they be on the surface or in the tunnels of the Underdark. Sometimes a cavern in which the followers of Clangeddin won a great victory is dedicated as a great temple to the Father of Battle. (Many times when a new clanhold or kingdom is being carved out of hostile territory, a temple of Clangeddin is dedicated in the cavern where the climatic battle was won, thus firmly establishing the dwarven presence.) Such temples are dominated by great stone statues of dwarven heroes past, armor and weapons worn by Clangeddin's greatest warriors, and huge granite blocks stained blood-red that serve as altars on which weapons are offered up to the god.

　　就像海菈的初修士那样，克兰贾汀的初修士也被称作 未见血者the Unblooded。战斗之父的正式祭司名为 斧之兄弟/斧之姐妹Axebrothers/Axesisters。依升序，克兰贾汀祭司们所使用的头衔如下：斧之切割者Axecutter、侍从Squire、三等骑士Knight of the Third Rank、二等骑士Knight of the Second Rank、一等骑士Knight of the First Rank、以及 骑士指挥官Knight Commander——但这些头衔经常被职位的头衔取代。高阶长老High Old Ones 有独特的个人头衔，但他们被统称为 战争王子/公主War Princes/Princesses。专属祭司名为 英勇者alaghor，这是个矮人语词汇，可以粗略地翻译为“*那些在战斗中表现英勇的人*”。克兰贾汀的神职人员被平均地划分为金矮人（50%）和盾矮人（50%），有极少量数量相近的丛林矮人或丛林矮人。克兰贾汀的神职人员在数量上以其占多数的军事人员占主导，包括护教军（25%）、战士（23%）、专属祭司（20%）、战士/专属祭司（11%）、战士/牧师（11%）以及牧师（10%）。战斗之父的大部分祭司是男性（90%）。

Novices of Clangeddin, like novices of Haela, are known as the Unblooded. Full priests of the Father of Battle are known as Axebrothers/Axesisters. In ascending order of rank, the titles used by Clangeddite priests are Axecutter, Squire, Knight of the Third Rank, Knight of the Second Rank, Knight of the First Rank, and Knight Commander - but these are often superseded by titles that go with a position. High Old Ones have unique individual titles but are collectively known as War Princes/Princesses. Specialty priests are known as alaghor, a dwarvish word that can be loosely translated as *those who demonstrate valor in battle*. The clergy of Clangeddin is evenly divided between gold dwarves (50%) and shield dwarves (50%）， with a rare jungle dwarf or gray dwarf as well. Clangeddin's clergy is numerically dominated by its most martial members, including crusaders (25%), fighters (23%), Specialty Priests（20%), fighter/Specialty Priests（11%), fighter/clerics (11%), and clerics (10%). Most priests of the Father of Battle are male (90%).

#### **教义Dogma：**

　　战争是矮人最美好的时刻。每当冲突爆发时，汝等要抓住这个机会，保卫 粗壮族裔the Stout Folk、确保他们的胜利。汝等应为美妙战斗的挑战而陶醉，面对逆境、不要动摇，没有什么不吉利的。不在战斗时，为下一场冲突做好身体、战术、以及资源收集的准备。尽可能地攻击山丘巨人，并在必要时攻击其他邪恶巨人。

War is the finest hour of dwarvenkind. Seize the opportunity to defend the Stout Folk and ensure their victory wherever conflict does erupt. Revel in the challenge of a good fight, and never waver in the face of adversity, no matter how ominous. When not fighting, prepare for the next conflict physically, tactically, and by acquiring resources. Attack hill giants whenever possible and other evil giants when necessary.

　　死亡，在战场上并不受欢迎，生命，不该被愚蠢地浪掷。然而，若必须以此赢得胜利，战斗之父的追随者们所能付出的最高奉献便是在战场上牺牲自己，来尽可能地保护其他矮人。

Death on the field of battle is never welcomed and lives should never be thrown away foolishly. However, if necessary for victory, the highest service that followers of the Father of Battle can perform is to sacrifice themselves for the cause on the field of battle by protecting as many other dwarves as possible.

#### **日常活动Day-to-Day Activities：**

　　克兰贾汀神职成员形成了许多氏族中的精英武者阶层，他们每日坚持身体训练来维持自己的地位。他们总是为战争作着准备，既有身体上、也有战术上、以及资源的收集上。为了确保矮人在每场公开的战斗中都能取得胜利，克兰贾汀的祭司们会试图推进每位能喘气的矮人的武器训练、战术训练以及战斗技能。这位神明的所有崇拜者都被要求武器工艺和训练，这位神明的祭司们则将他们的战斗知识以近乎疯狂的速度传授给所有愿意聆听他们的矮人。克兰贾汀的祭司们寻求让矮人们在战场上永远强壮，永远对新的展示、陷阱和武器保持警惕。例如，他们对 兰檀人the Lantanna 以及贡德Gond神的其他人类崇拜者所设计的物品就有极大的兴趣。

The members of Clangeddin's clergy form an elitewarrior caste in many clans, maintaining their positions by training hard physically every day. They are always preparing for war， physically, tactically, and by acquiring resources. To ensure dwarven victory in every open fray, priests of Clangeddin try to further the weapon training, tactical training, and battle skills of every living dwarf. Weaponcrafting and training are required for all worshipers of the god, and priests of the god pass on their battle knowledge at an almost frantic rate to all dwarves who will lend an ear. Priests of Clangeddin seek to make the dwarves ever stronger on the battlefield and are always alert for new tactics, traps, and weapons. For instance, they take great interest in the items devised by the Lantanna and other worshipers of the human god Gond.

#### **圣日／重要仪式Holy Days/Important Ceremonies：**

　　克兰贾汀的信徒将对过往作战（无论他们获胜还是战败了）的周年纪念作为圣日。个别神殿标记的特殊日子比非特殊还多，因为整年的日历都充斥着过去战斗的周年纪念日。那些重要性和战斗中的英雄们已经消褪在时间的迷雾中的冲突，会酌情每年代、世纪或千纪纪念一次。

Clangeddin's faithful honor the anniversaries of past battles, whether they were won or lost, as holy days. Individual temples mark particular days more than others, as the entire year-long calendar is overfilled with anniversaries of past battles. Conflicts whose importance and heroes have faded into the mists of time are commemorated every decade, century, or millennium, as appropriate.

　　在圣日或战斗期间，克兰贾汀的祭司们总是在一处已知（无论是过去、目前还是即将来临）的战场上咏唱、祈祷和以及将涂抹着自己鲜血的武器折断。这位神明经常显现为一团闪耀的光辉吞没这件武器，在战斗中，这团光辉将作为一团临时的保护灵气延伸到崇拜者们身上。而未被这位神明吞没的武器要不将被扭曲和粉碎（因此它们必须被重新熔炼且必须作为其它物品使用），要不毫发未损（因此它们可以得到这位神明的允许可以再次使用。）

On holy days or during battle, always on a known (past, present, or immediately pending) battlefield, priests of Clangeddin chant, pray, and break weapons that they have anointed with their own blood. The god often manifests as a glowing radiance to consume the weapons, and this radiance may extend to worshipers as a temporary protective aura in battle. Offered weapons not consumed by the god are either twisted and shattered (whereupon they must be melted down and used for other things) or left untouched (whereupon they may be used again, with the god's approval).

　　战斗之父经常在争斗期间被疯狂的祈祷者崇拜。在这样的时候，这位神明会优先回应那些勇猛战斗之人。然而，在时间允许时，要么在预料将有一战的的夜晚，要么在某位伟大矮人勇者的葬礼上，崇拜仪式包括信徒的队列朝向战场或是墓地。克兰贾汀的祭司们在一首哀伤的挽歌、无言的升降吟唱中，带领着队伍。声音缓慢地上升到一阵狂喜的咆哮，并结束于一声简单、高亢、清晰的歌唱，其中值得注意的是在这之前那一阵诡异、怪诞、相对粗糙的、带浊音的血歌。这条缓慢行进的队伍总是伴随着沉缓而坚定的鼓声（由较低级祭司携带的鼓发出），而组成队伍的矮人们则穿着他们最饱受战创的盔甲（如果可能的话，是新近使用过的）。信徒们被牵引、跟随着着有链式铠甲的祭司们的链条，这些祭司以武器敲击盾牌作为应和。当队伍到达目标时，祭司们将放下他们的盾牌，高举着他们的武器，并开始低颂这位神明的名字。随后，他们阖上双眼并继续低念，全神贯注于克兰贾汀的各种形象。（若这位矮人曾见证过他们神明的直接行动，则总是为其化身或显现的外观。）祭司们随后开始朝着他们感觉其神明的存在最为强烈的地方而去，因而盲目地聚集到一起直到他们撞上。在那个位置，他们将进行武器献祭，念出他们希望这位神明记住并保持尊重的英勇阵亡者的名字，然后跪下等待下一个信号。而答复通常会被给予——某事物从集中盾牌的隆隆雷声中念出一道祝福、命令或是答案。如果这场典礼是场葬礼的话，它将随着葬礼结束，并将庄严地离去。反之，若它是为一场战斗作的准备，它将随着一阵战争口号以及一场参与者们挥舞武器并发出呐喊与战吼的“野性狂奔”告终。

The Father of Battle is often worshiped by frantic prayers in the midst of the fray. At such times, the god preferentially answers those who fight on fearlessly. When time permits, however, either on the evening an anticipated battle or at the burial of a great dwarven warrior, the rituals of worship include a procession of the faithful onto the battlefield or gravesite. Clangeddin's priests lead the participants in a mournful dirge, a wordless rising and falling chant. The sound rises slowly into an exultant roaring and ends in a single, high, clear singing note - an odd, eerie contrast to the rough - voiced bloodsong that has preceded it. The slow-marching procession is always accompanied by slow, steady drumbeats (from drums carried by lesser priests) and consists of dwarves wearing their most battered armor (freshly used, if possible). These faithful are led and followed by chain mailarmored priests, who may echo the drumbeat by crashing weapons against shields. When the procession reaches its goal, the priests cast down their shields, hold their weapons high, and begin to whisper the god's name. They then close their eyes and continue whispering, concentrating on whatever image each one has of Clangeddin. (This is always the appearance of the avatar or manifestation if the dwarf has witnessed the direct acts of the god.) The priests then begin to move toward wherever they feel the god's presence is strongest and so blindly draw together until they collide. At that spot, they make the weapon sacrifice, speak the names of the valiant fallen that they wish the god to remember and hold in esteem, then kneel to await a sign. And an answer is often given - anything from a roll of thunder to a shield speaking a blessing, command, or answer. If the ritual was a burial, it is concluded with the interment and a solemn march away. If, instead, it was a preparation for a battle, it is concluded with a war chant and a "wild run，" in which the participants wave weapons and emit whoops and war-cries.

#### **主要崇拜中心Major Centers of Worship：**

　　阿尔戈罗考瑞克Alagh Rorncaurak，即 不熄之勇战斗洞穴the Battlecavern of Unquenched Valor，这座广阔的自然洞穴位于高出邻近的 因布图Impiltur 的 固土山脉the Earthfast Mountains 的地下深处。这座克兰贾汀宏伟自然大教堂坐落的位置曾是矮人城市 固土城Earthfast 心脏地带，目前则是这座遭围困的、矮人控制的洞穴的西部边缘。它是意图侵袭这个矮人王国的兽人军队频频袭击的对象。欣达尔·马克·费仑Cindarm mac Faern，固土城已故 钢铁领主Ironlord 托格·马克·塞Torg mac Cei 之侄孙，领导着精锐（但人数上严重寡不敌众）克兰贾汀教派Clangeddites 徒众对抗着一波又一波兽人的袭击。铁锤氏族Clan Hammerh 佣兵直到最近才来到了，给了神殿的守御者们加强自己防御的喘息之机。虽然神殿的中心避难所以及通向固土城剩余仍为矮人控制的区域的入口未遭侵犯，但神殿遭毁灭的西部兵营成了游荡的兽人巡逻队与矮人守卫们之间无数小冲突的场所。

Alagh Rorncaurak, the Battlecavern of Unquenched Valor, is a vast natural chasm deep beneath the Earthfast Mountains that tower over neighboring Impiltur. Located in what was once the heart of the dwarven city of Earthfast, Clangeddin's great natural cathedral is now located on the western periphery of the embattled dwarf-held caverns. It is the subject of frequent assaults by orcish armies intent on overrunning the dwarven kingdom. Cindarm mac Faern, grandnephew of Torg mac Cei, the late Ironlord of Earthfast, leads the elite (but badly outnumbered) Clangeddites against wave after wave of orcish assaults. Only the recent arrival of dwarven mercenaries of Clan Hammerh and has given the temple's defenders enough breathing room to fortify their defenses. While the temple's central sanctuary and the entrance to the remaining dwarf-held districts of Earthfast are still inviolate, the temple's shattered western barracks are the site of countless skirmishes between wandering orcish patrols and dwarven defenders.

#### **从属组织Affiliated Orders：**

　　数以廿计的军事组织和不可计数的矮人兄弟会献身于战斗之父，其最早的开端，发轫于早已被遗忘的矮人诸王国。各个氏族堡垒或王国中的克兰贾汀的追随者们往往把自己组织成一支或更多战队，并且每支队伍都有自己的名字与著名事迹。在过往数千纪里，传奇性的队伍包括：九斧骑士团the Knights of the Ninth Axe、至高沙纳塔的勇敢雄鹿the Valorous Harts of High Shanatar、新月战团the Order of the Crescent Moon（同时献身于克兰贾汀和 塞伦涅Selûne）、血斧团契the Fellowship of the Bleeding Axe、群山之浪的水手the Sailors of the Mountainous Waves（传说的 霍格丹纳Haunghdannar 的 疯胡子舰队the Madbeard）、伊卡沙的闪亮之刃the Shining Blades of Iltkazar、刚特格瑞姆的荣耀the Glory of Gauntlegrym、以及 最后的战狂团the Company of the Last Kuldjargh。

Scores of military orders and countless dwarven brotherhoods have been dedicated to the Father of Battle, beginning with the earliest, long-forgotten kingdoms of the dwarves. The followers of Clangeddin in each clanhold or kingdom tend to organize themselves into one or more fighting companies, and each band has its own name and famous exploits. Legendary companies of past millennia include the Knights of the Ninth Axe, the Valorous Harts of High Shanatar, the Order of the Crescent Moon (jointly dedicated to Clangeddin and Selûne), the Fellowship of the Bleeding Axe, the Sailors of the Mountainous Waves (the Madbeard marines of fabled Haunghdannar), the Shining Blades of Iltkazar, the Glory of Gauntlegrym, and the Company of the Last Kuldjargh.

　　因为魔法似乎会在他们的手中出差错，而他们永远不能像人类法师那样控制 奥艺the Art 的真正力量，矮人们总是为魔法、以及捕捉魔法力量放进矮人创造的、并能运用的物品中着迷。在过去的岁月里，已有许许多多矮人铁匠掌握了精湛的创造魔法（物品）的技艺。他们成为了最富裕、最强大也最受尊敬的矮人。有些人走得更远，从矮人技艺展望指引了他们的灵感，并看见了一位神性存在——他们相信，那个存在生活在魔法物品们本身之中。

Because magic seems to go awry in their hands, and they can never control real power of the Art like human wizards, dwarves have always been fascinated by magic and the capturing of magical powers within an item that a dwarf has created and can wield. Down through the ages, there have been over a thousand thousand dwarven smiths of skill in working with magic. They have always been among the wealthiest, most powerful, and most respected dwarves. Some have gone further than that, looking beyond dwarven skill to the inspiration that guided them and seeing in it a divine presence - a presence that, they believe, lives in the magical items themselves.

　　诸世纪前，战斗之父接纳了一些 斧矮人Axe Dwarves（其名得自他们最常崇拜一柄智能斧）的教派，以图将“智能武器”纳入其神职，并吸纳这些好战的矮人到他信仰更为正统的分支中。虽然，对这些崇敬被或恶毒、或疯狂的精魂控制的智能武器的矮人们，克兰贾汀丝毫没有表现出耐心或是宽容，但他一直愿意向那些坚守他信仰的原则（即使他们不施行他信仰的宗教仪式）的个别教派授予施法力量。然而，即便有战斗之父的努力，这类教派中的大部分还是偏离了克兰贾汀信仰的原则，并得到了其祂神性力量的支持。这类教派已发动了战争来扩张那些被尊为神圣的物品的统治到其他矮人、甚至是小型的人类、半身人和侏儒社群头上。

Centuries ago, the Father of Battle embraced some of these cults of Axe Dwarves - for they most commonly worship sentient axes - in a bid to fold sentient magic weapons into his portfolio and to join such battle-loving dwarves with the more orthodox branches of his faith. While Clangeddin has exhibited little patience or tolerance for dwarves who revere weapons controlled by malevolent or insane spirits, he has been willing to grant spellcasting powers to those few cults that adhere to the principles, if not the ritual practices, of his faith. Despite the efforts of the Father of Battle, however, the majority of such cults stray far from the principles of Clangeddin's faith and are supported by other divine powers. Such cults have gone to war to extend the rule of these sacred items over other dwarves, and even over small communities of humans, halflings, and gnomes.

　　这些矮人拜斧教中，有一支基于着最可怕的圣物—— *活斧Living Axe*，那是一柄活化、古铜色、精金双刃大型战斧，它有着中立邪恶的阵营，以杀戮为乐，它会周期性地在兽人中以及它选择的其它随便什么生物（包括崇拜它的矮人们）中飞行屠戮。*活斧* 每轮攻击2次，每次击中将造成2d6点伤害，以18（A）的移动力飞行，已知它免疫所有附魔／魅惑法术，并有着 *看守之斧watch axe*（见后）的全部力量。这柄传奇性的 *看守之斧* 已知在诸国度各地猎杀生灵，一会任性地宽恕某些公然挑衅它的人，一会又甚至在另一些人感觉到发生了什么前就发动突袭将他们屠戮。据说 *活斧* 非常古老，大部分人相信在 贝瑞丹Bhaerynden（现为 大裂谷the Great Rift）的宏伟洞穴坍塌前，它曾为战斗之父的化身挥舞。虽然它的精确力量未知，但克兰贾汀的战争王子/公主们怀疑活斧中的智能为疯狂的迪洛矮人半神力 迪卡拉泽Diinkarazan 扭曲的梦驱使着，而那位 疯神the Mad God 可能便是许多最堕落矮人拜斧教背后的神力。

The most fearsome relic around which a dwarven axe cult is based is the *Living Axe*, an animated, bronzed, adamantite, double-bladed battle axe of great size that is neutral evil in alignment and delights in killing, periodically flying amok among orcs or whatever creatures it chances upon (including dwarves who worship it). The Living Axe does 2d6 points of damage per strike, attacks twice a round, flies at MV 18 (A), is known to be immune to all enchantment/charm spells, and has all the powers of a *watch axe* (see below). This legendary *watch axe* has been known to hunt beings across the Realms, capriciously sparing some who openly defy it and butchering others whom it surprises before they even realize what is happening. The *Living Axe* is said to be very old, and most believe it was once wielded by an avatar of the Father of Battle before the collapse of the great cavern of Bhaerynden (now the Great Rift). While its precise powers are unknown, the War Princes/Princesses of Clangeddin suspect that the intelligence within the *Living Axe* has been driven insane by the twisted dreams of Diinkarazan, the mad derro demipower, and that the Mad God may be the power behind many of the most depraved dwarven axe cults.

#### **祭司的祭服Priestly Vestments：**

　　克兰贾汀的祭司们穿戴着银链甲、战盔和描绘着战斗之父徽记的纹章战袍，以此作为他们的仪式服装。克兰贾汀的祭司们很少脱下他们的头盔，不过这样做并未被禁止。该信仰的圣徽是一对被交叉焊在一起的迷你钢战斧；它通常被挂在链子上，然后戴在脖子上。

Clangeddin's priests wear silver chain mail armor, war helms, and tabards depicting the symbol of the Father of Battle as their ceremonial garb. Priests of Clangeddin seldom take off their helms, although there is no prohibition against doing so. The holy symbol of the faith is a pair of miniature steel battle axes welded together in a cross; this is typically suspended on a chain and worn around the neck.

#### **冒险装束Adventuring Garb：**

　　在交战时期，战斗之父的祭司们偏好可用的最有效防具，通常是以成套的矮人板甲（基本AC 2）来取代他们的仪式银链甲。他们从来不喜欢带盾战斗，但他们会这样做来保护其他矮人。虽然克兰贾汀的祭司们使用的武器范围广泛，但他们偏爱那些撕裂、压碎或是棒击的武器，例如斧、硬头锤、以及连枷。（除了投斧活是偶尔使用的重弩）他们极少使用远程武器。克兰贾汀神职人员对魔法武器的选择上钟意魔法斧。

In combat situations, priests of the Father of Battle favor the most effective armor available, often replacing their ceremonial silver chain mail with suits of dwarven plate mail (base AC 2). They never like to fight with shields, but they will do so to protect other dwarves. While Clangeddin's priests employ a wide range of weaponry, they prefer weapons that cleave, crush, or bludgeon, such as axes, maces, and flails. They rarely employ missile weapons (other than throwing axes or the occasional heavy crossbow) or swords. The magical weapon of choice among the members of Clangeddin's clergy is magical axe.

　　无论是否得到了克兰贾汀的支持，斧矮人祭司们（全是护教军职业者）总是装备有多把投斧和各种其它武器，他们戴着高耸、螺旋形、带尖、设计奇特的头盔。虔诚的斧矮人也会试图创造更多魔法武器。

Whether they are supported by Clangeddin or not, Axe Dwarven priests - who are all members of the crusader class - are always armed with multiple throwing axes and a variety of other weapons, and they wear high, spired, and spiked helms of fantastic design. Devout Axe Dwarves also seek to create more magical weapons.

### **专属祭司Specialty Priests（*英勇者Alaghor*）**

　　**职业需求REQUIREMENTS：**力量Strength 15，感知Wisdom 9

　　**关键属性PRIME REQ.：**力量Strength，感知Wisdom

　　**阵营ALIGNMENT：**守序善良LG，守序中立LN

　　**武器WEAPONS：**任意Any

　　**防具ARMOR：**任意Any

　　**主修领域MAJOR SPHERES：**共通All，战斗combat，守卫guardian，守序law，保护protection，太阳sun，战争war

　　**次要领域MINOR SPHERES：**魅惑Charm，创造creation，预言divination，元素（土) elemental (earth），治疗healing，死灵necromantic，旅者travelers，结界wards

　　**魔法物品MAGICAL ITEMS：**如同牧师Same as clerics

　　**熟练需求REQ. PROPS：**战斧Battle axe；制甲师 或武器制造armorer or weaponsmithing

　　**熟练奖励BONUS PROPS：**盲战Blindfighting，1种类型的武器专精one weapon style specialization

　　❖虽然大部分英勇者 (alaghor是alaghar的复数形式）为盾矮人或金矮人，但几乎任何亚种的矮人都会蒙召成为克兰贾汀神职人员中的专属祭司。

　　❖ While most alaghor (the plural form of alaghar) are shield dwarves or gold dwarves, members of nearly every dwarven subrace are called to be specialty priests of Clangeddin's clergy.

　　❖英勇者可以兼职为英勇者/战士，若DM允许kits用于兼职角色，他们可以采用任何允许矮人使用的战士/牧师kit。

　　❖ Alaghor may multiclass as alaghar/fighters, and if the DM allows kits for multiclassed characters, they may take any allowed fighter/cleric kit for dwarves.

　　❖英勇者可以无惩罚地选取勇者组的非武器熟练、以及来自《*完全战士手册Complete Fighter's Handbook*》或《**玩家指南PLAYER'S OPTION：** *战斗&战士Combat & Tactics]]*》通常只允许勇者使用的战斗风格专精。这类战斗风格专精包括武器和盾牌风格、双手武器风格、双武器风格等等。

　　❖ Alaghor may select nonweapon proficiencies from the warrior group and fighting style specializations normally available only to warriors without penalty if the DM is using fighting style specializations from the *Complete Fighter's Handbook* or **PLAYER'S OPTION：** *Combat & Tactics*. Such fighting style specializations include weapon and shield style, two-handed weapon style, two weapon style, etc.

　　❖在战斗状态中，每日2次，英勇者能施展 *命令术command*（如同1级祭司法术）。

　　❖ Alaghor can cast *command* (as the 1st-level priest spell) in combat situations twice per day.

　　❖在第3级，每日1次，英勇者能施展 *灵锤spiritual hammer* 或 *岩爆术rockburst*（如同2级祭司法术）。

　　❖ At 3rd level, alaghor can cast *spiritual hammer* or *rockburst* (as the 2nd-level priest spells) once per day.

　　❖在第5级，每日1次，英勇者能在自己身上施展 *力量术strength*（如同2级法师法术），得到自己身为勇者般的奖励，或者每日1次，他们能施展 *一人之力strength of one*（如同3级祭司法术）。

　　❖ At 5th level, alaghor can cast *strength* (as the 2nd-level wizard spell) on themselves once per day, receiving the benefit as if they were warriors, or they can cast *strength of one* (as the 3rd-level priest spell) once per day.

　　❖在第7级，每日1次，英勇者能 *克兰贾汀的狂斧风暴axe storm of Clangeddin*（如同4级祭司法术）或 *和谐守御defensive harmony*（如同4级祭司法术）。

　　❖ At 7th level, alaghor can cast *axe storm of Clangeddin* (as the 4th-level priest spell) or *defensive harmony* (as the 4th-level priest spell) once per day.

　　❖在第7级，未兼职的英勇者每2轮能发动3次近战攻击。

　　❖ At 7th level, alaghor who are not multiclassed can make three melee attacks every two rounds.

　　❖在第10级，随意使用，英勇者能施展 *侦测魔法detect magic*（如同1级祭司法术）。

　　❖ At 10th level, alaghor can cast *detect magic* (as the 1st-level priest spell) at will.

　　❖在第13级，每日1次，英勇者能施加一次3倍伤害的战斧殴击。（这次攻击必须在成功击中之后、但还没骰伤害之前选择。）

　　❖ At 13th level, alaghor can inflict a triple-damage battle axe blow once per day. (The attack must be selected after a successful hit, but before the damage is rolled.)

　　❖在第13级，未兼职的英勇者每轮能发动2次近战攻击。

　　❖ At 13th level, alaghor who are not multiclassed can make two melee attacks per round.

　　❖在第15级，每轮1次，英勇者能施展 *剑刃护壁blade barrier*（如同6级祭司法术）。

　　❖ At 15th level, alaghor can cast *blade barrier* (as the 6th-level priest spell) once per day.

### **克兰贾汀教派法术Clangeddite Spells**

#### **银须术Silverbeard**

　　（祭司Pr 1；转化Alteration）

　　**领域Sphere：**战斗Combat

　　**距离Range：**0

　　**成分Components：**言语V，姿势S，材料M

　　**持续时间Duration：**1 回合 + 1 轮/级1 turn+1 round/level

　　**施法时间Casting Time：**4

　　**影响区域Area of Effect：**施法者The caster

　　**豁免检定Saving Throw：**无None

　　通过这道法术，这位祭司的胡子将临时变为优雅的银色。除了法术惊人的视觉效果外，*银须术* 还在战斗状态中充当着一面不寻常的盾牌。

By means of this spell, the priest temporarily transforms his or her beard into refined silver. In addition to the stunning visual impact of this spell effect, a *silverbeard* serves as an unusual shield in combat situations.

　　若这位祭司未着防具，在法术持续时间内，*银须术* 将授予8的基础AC（如果还携带了一面盾牌，则为7）。若穿着了任何类型的盔甲，在法术持续时间内，这道法术将提供+1的AC奖励。反复使用这道法术会逐渐把这位祭司的胡须转化为银色。

If the priest is unarmored，*silverbeard* confers a base AC of 8 (7 if a shield is also borne) for the duration of the spell. If armor of any sort is worn, this spell confers a +1 AC bonus for the duration of the spell. Repeated use of this spell gradually transforms the color of thepriest's beard to silver.

　　这道法术的材料成分是这位祭司的圣徽。

The material component is the priest's holy symbol.

#### **岩爆术Rockburst**

　　（祭司Pr 2；转化Alteration）

　　**领域Sphere：**战斗Combat

　　**距离Range：**10 码/级yards/level

　　**成分Components：**言语V，姿势S

　　**持续时间Duration：**1轮round

　　**施法时间Casting Time：**5

　　**影响区域Area of Effect：**1 立方呎/级cubic foot/level

　　**豁免检定Saving Throw：**特殊Special

　　这道法术令施法者能够一块巨砾或石堆突然爆炸，向各个发现迸射参差不平的碎片。若目标岩堆或区域大过了这位祭司能影响的容积，那么只有一部分会迸出。

This spell allows the caster to make a boulder or rockpile explode suddenly, propelling jagged shards in all directions. If the pile or area of rock targeted is larger than the volume the priest can affect, only part of it flies about.

　　弹片会伤害受影响岩石中心的20呎内所有存在。那些10呎内的存在必须成功通过对抗法术豁免检定，来使伤害减半。那些介于10~20英远的存在若在第一次豁免检定中成功，则被允许进行第二次豁免。若两次投骰都成功，则它们将（由于运气、躲避或遮掩）避免所有伤害。若只有一次投骰成功，他们将遭受半数伤害。由于跳弹、弹跳和类似情况，遮蔽物或防具的存在不会自动减少伤害。

Shrapnel endangers all beings within 20 feet of the center of the effected rock. Those beings within 10 feet must succeed at a saving throw vs. spell for half damage. Those beings between 10 and 20 feet distant who succeed at a saving throw are allowed a second saving throw. If both rolls are successful, they avoid all damage (due to luck, dodging, and cover). If only one roll is successful, they suffer half damage. The presence of cover or armor does not automatically lessen damage due to the unpredictability of ricochets, bounces, and the like.

　　弹片造成的基础伤害为每施法者等级1d4+1点（换句话说，每立方呎的岩石1d4+1点）直至最大值的10d4+10点。在罕见的情况下，这场爆炸将移动族裔造成雪崩或倒塌的岩石，但这种事件的可能性由DM决定。

The shrapnel does a base damage of 1d4+1 points per level of the caster (in other words，1d4+1 points per cubic foot of rock) to a maximum of 10d4+10. In rare cases, the explosion removes enough rock to cause an avalanche or cavein, but the DM decides the likelihood of this event.

#### **克兰贾汀的狂斧风暴Axe Storm of Clangeddin**

　　（祭司Pr 4；转化Alteration）

　　**领域Sphere：**战斗Combat

　　**距离Range：**0

　　**成分Components：**言语V，姿势S，材料M

　　**持续时间Duration：**3 轮rounds

　　**施法时间Casting Time：**7

　　**影响区域Area of Effect：**40 立方呎，1 位矮人/2 施法者等级40 foot cube，1 dwarf/2 levels of caster

　　**豁免检定Saving Throw：**无None

　　当这道法术施展时，每位受影响的矮人挥舞的每柄斧子，都将得到额外每轮1次额外的近战攻击或投掷对手的机会。移动、施法、法术效果或非斧子的其它攻击不会被加速。对这道法术的意图而言，所言的“斧子”包括战斧、手斧、短柄小斧、投斧、以及双手战斧；它们可以是非魔法也可以是魔法的。

When this spell is cast, each affected dwarf gains an additional attack per round with every axe wielded in melee combat or hurled at an opponent. Movement, spellcasting, spell effects, or attacks with weapons other than axes are not hastened. For the purposes of this spell, axes include battle axes, hand axes, hatchets, throwing axes, and two-handed battle axes; these may be nonmagical or magical.

　　这道法术不会与自身或其它类似法术累计。*缓慢术slow* 法术将无效化 *克兰贾汀的狂斧风暴* 的效果，但除此外不会有其它效果。

This spell is not cumulative with itself or with other similar magic. A *slow* spell negates the effects of an *axe storm of Clangeddin*, but otherwise has no effect.

　　这道法术的材料成分是这位祭司的圣徽以及一个小密封玻璃瓶，里面装着在雷暴雨的中心盖上而获得的空气。

The material components of this spell are the priest's holy symbol and a small sealed glass vial of air capped in the midst of a thunderstorm.