recursal/Fanatic-Fandom huggingface dataset:
Alyce Erigindr, 12 January 3859

Analog recording of Alyce Erigindr, the Architect. Date January 12, 3859.

It is increasingly difficult to find time and space to perform these recordings, but that is all the more reason to continue them.

*[A sigh.]*

Despite my and Seven’s best efforts, moments of safety and peace are but a rare luxury these days. As much as I would like to pity my situation, doing so is a waste of time and my energy is better spent on research. Thus I report my status as follows.

The product Seven seeks is…not an impossibility as I believed it before, but still nearly so. I have a few prototypes undergoing testing at this very moment. While I am not optimistic, should they prove successful it will be a revolutionary leap for mankind–not that that is his goal so much as a convenient alignment of interests.

Of course, it would equally spell disaster for our enemies, thus the need for all of this exhausting movement, secrecy, and security measures. Still, this research would truly be impossible without Seven’s recommendations and protection, and for that I am grateful. As competent as the Elyrium government is, nobody can match the talent of that boy. I’m not convinced his brain doesn’t operate in binary, or that he is entirely human.

That a genius like him is struggling is a frightening reality. I do wonder how much longer he can keep up. After weeks, still there is a power constantly attacking our digital records and appliances–Seven, of course, is fully aware of this and always battling it–but now I am quite certain that there is also something watching and tracking my physical presence…hence I find a lack of confidence even in analog recordings.

When faced with so many challenges, so many enemies…resistance really does begin to feel futile. Still, these worries are pointless when there is work to be done. Seven remains busy and so shall I.

End recording.

*[Clicks off.]*
Sunken

**Sunken** is the 5th chapter of *Call of the Sea*.

## Puzzles

There are two puzzles in this chapter:

* **Water-drainage puzzle:** The order goes like this: White Handprints - Yellow Handprints - Red Handprints - Grey Scratches - Purple Spirals.
* **Boat puzzle:** Press button #1, wait until the fluid reaches the red mark, then press button #2, wait until...

## Achievements

* **Naacalvision:** You experienced all the visions in Chapter 5.
* **Underwater Royalty:** You have found the secret object in Chapter 5.
* **Dark Water Ride:** You swam through the Big Stream in the Sunken Town.
* **Sunken:** You have completed Chapter 5.

## Chronology

* **Previous chapter:** Quite a Show
* **Next chapter:** Fhalgof'n
Elyrium Wiki

Wikirium - Elyrium's Foremost Wiki
Wiki for the Elyrium D&D campaign, founded and written by mcsammin (aliases: stinky, jocenti).

The Wikirium contains public knowledge available to all citizens of Elyrium. Note that links into restricted information may be included out of convenience.

The EPD DB menu contains information restricted to members of the EPD Eligos.

If you are not a member of the Elyrium campaign, feel free to browse. This campaign is inspired by Chainsaw Man and focuses on a newly-founded Devil Hunting Division. The setting is the mega-city of Elyrium, one of three human settlements in a world devastated by an ancient catastrophe and now plagued with Devils and toxic, uninhabitable land. Our new DHD will have to face all sorts of trials and hardships as they fight to protect humanity--and maybe uncover secret plots along the way.
Tyredge

**Tyredge**, also known as '**The Lost World**', is an ancient hostile planet, believed to be what was homeworld to one of **The Archaica** millions of years ago. Residing deep within **Dark Space**, **Tyredge** is plagued with extremely dense '**Nuclear Storms**', making life, as known to **The Archives**, impossible. The planet is also home to the alluring, but potentially dangerous, **Celestial Gate**.

```
© 2023 BURTSON. All rights reserved.

```
Records

Browse the EPD Record Repository.

Meta note: Not all of these are items which you have the security clearance to view, but may instead be things you have found before turning them over to the proper authorities and subsequently losing access.

### Tapes

* The Architect, 18 June 3858
* The Architect, 12 January 3859
* Detective King, 22 March 3859
* Detective King, 31 March 3859
* Detective King, 29 October 3859
Tape: The Architect, 18 June 3858

**Alyce Erigindr:**

Analog recording of Alyce Erigindr, the Architect. Date June 18, 3858. I have elected to record on an analog device my ongoing personal investigations and findings per the recommendation of 707, as he has seconded my suspicion that some malicious third party may have access to digital records–not unlike himself.

At this point, I have only skeptical conjectures and little evidence. I am thus reluctant to commit any of my thoughts to tape at this point, as if these are found by anybody at an inappropriate time, then certainly a panicked chaos shall ensue as the government hails the fail-proof word of the Architect.

That said, let this mark the first of such recordings which will act as a back-up catalog of my efforts, far out of reach of any of our enemies–at least as far as I am capable of ensuring. I will commit this tape and those which follow to a secret repository, which upon the event of my death will be turned over to the EPD to complete my work–should it have any merit.

Recording end.

*[Recording ends.]*
Tape: Detective King, 22 March 3859

**King:**

Uh huh. Wow, I’ve never used one of these…This is…kind of fun? Super retro, really old-school. I’m shocked I could even find one. *[chuckle]* I can see why she liked doing this. Okay, so I guess I just start. *[clears throat]*

Private back-up analog record of Detective King regarding the investigation of the death of Alyce Erigindr, the Architect. 22 March 3859.

The Architect was found dead ten days ago. In those ten days, we found…kind of nothing. Nothing that gives us a really solid lead, at least; really all that we found just opened more questions. I’d go over that evidence now, but…I’m just too giddy. I’ll save that for the next recording.

See, we finally found something…really strange. It’s concerning, but I can’t help but be…excited. Because while it does have the potential to spell doom for…well, while it is scary, it is also our first big lead–and, I would be lying if I said it wasn’t a possibility that had crossed my mind.

It’s a tape. Like, a real, old-fashioned tape-–just like this one. We found it by pure chance; a standard issue cop by the name of Jeremiah Langley found it while antiquing! He wasn’t even on this case–-this was just random luck. Thank God he bought it and played it back. What are the chances that a collector of tapes would be the one to go to that shop at that time and find that exact tape…? I just can’t believe it.

Still, I’ll take whatever luck we can get. The tape didn’t have a lot of helpful information, but it…it was from Alyce. She was recording her thoughts and investigations just like I am now. I thought doing this might help me get into her head, might help me find some new leads…it’d at least let me talk out my own thoughts.

But, she was looking into something. I wonder what it was…well, her record indicates that there are more to be found. I guess the big question is how that tape ended up in an antique store–and where the others have ended up–especially since she said that she intended these tapes to be passed to the EPD…

*[A phone alarm goes off in the background.]*

Crap, I’m late. Alright, I’ll go over everything when I have more time.

Uh, recording end?

*[Recording ends.]*
Nakia Rana

* Generated
* Hand-Drawn

## Profile

Nakia Rana is one of two Retainers assigned to the newly-reformed DHD-4, the other being her mentor Senior Retainer Bastian Meier. She reports to Captain Anami Aidan, but is responsible for catering to the needs of all members of DHD-4. Rana herself is a new hire, having been at the EPD for only six months. Her position as DHD-4 Retainer is her first official assignment.

Rana is recent graduate of the Akademiya, where she majored in Logistics and Administration. As with all DHD members of the EPD, she has undergone basic combat training, though she elected to pursue an administrative role instead of active field duty.

Despite her Tiefling bloodline, Rana is not in possession of the Mage Gene. Her genealogy expresses itself through her two demonic horns, vibrant red eyes, and sharp, tough claw-like nails which she keeps well-groomed. Rana testifies that her devilish appearance has caused her challenges in the past, which was one of the motivating factors behind her decision to join the EPD and to support a DHD specifically.

Nakia Rana is the third and youngest child of the well-renowned Rana Family, which owns and operates Rana Industries [TODO]. The successor to her family's business is her eldest brother, Kyro Rana; this line of succession has allowed Rana the freedom to pursue her own interests rather than be obligated to work for the family's company.

Rana's short tenure allows for few reports on her behavior and performance. Those that have met her have remarked she is amenable and eager to make a name for herself at the EPD. Rana describes herself as ambitious, loyal, and obedient. Her hobbies include shopping, drawing, and singing.

## Responsibilities

As with all EPD Retainers, Rana is responsible for administration and organization of her assigned division (DHD-4). She assists her mentor, Senior Retainer Bastian Meier, with the collection of case assignments, communication between divisions and EPD officers, agent report collection, and the service of any requests or tickets filed by her team.

## History & Tenure

Nakia Rana is a new hire to EPD Eligos with no previous experience at the EPD. Her first assignment is as Junior Retainer to the newly-reformed DHD-4 under Captain Anami Aidan. Performance reviews are pending.

She is a recent graduate of the Akademiya with a major in Logistics and Administration. Her professors wrote glowing letters of recommendation and her academic record was satisfactory. Apart from her time at the Akademiya and her role in the Rana family, Nakia Rana's history is unremarkable and irrelevant to EPD records.
Brian Pasternack

* Generated
* Hand-Drawn

## Profile

Brian Pasternack is presently the EPD's only intern. He currently works in the Archives under Nahi Inari and alongside Arin Nasir. Pasternack was hired due to the desperate need for additional help in the ongoing effort to organize and digitize the Archives. He has been employed as a part-time employee at EPD Eligos for only a few months as he continues to pursue his degree at the Akademiya.

Pasternack is not in possession of the Mage Gene, meaning his work in the Archives is largely manual. He is not in charge of his own project and instead follows the instructions of Inari and Nasir as they attempt to organize the many thousands of records in the possession of EPD Eligos. Brian is frequently seen running errands and moving materials for his superiors, though it should be noted that both Inari and Nasir make conscious efforts to help further Pasternack's education and make his time here worthwhile.

As is tradition for those with difficult names, Pasternack was awarded a nickname by Nakamura: "Parsnip." This nickname has caught on throughout the precinct; though Pasternack has shown exasperation at the moniker, he has not protested it and further is subject to hazing by his superiors.

Parsnip is a nervous but ambitious individual eager to earn his place at EPD. Though he is several years off from graduation, he hopes to one day have a permanent position in the Archives such that--being ill-equipped for combat himself--he may assist in humanity's fight against Devils.

Associates of Parsnip believe him to be "a good-hearted kid," "so easy to tease it almost isn't even fun," and "smart but still needing to learn a lot about the world." In particular, Parsnip gets along well with Nasir--likely due to their shared experience as some of the more heavily teased individuals in the precinct. Even so Nasir, when stressed or agitated, will frequently flaunt his authority over Parsnip and make purely showy demands of Parsnip such as getting coffee.

## Responsibilities

Parsnip is an intern in the Archives responsible for assisting Inari and Nasir with both the organization and digitization of existing records as well as the intake of new records. He is to follow the instructions of his superiors and is not allowed anywhere near field work, nor should he be relied upon as a source of information or as a consult.

## History & Tenure

Parsnip is currently enrolled at the Akademiya as he pursues a joint degree in Information Studies and Demonology. His father is a professor of Literature at the Akademiya and was--through proper networks--able to secure Parsnip an internship at EPD Eligos despite Parsnip being only a first-year student (typically internships are reserved for third or fourth-year students).

He was hired at EPD Eligos three months ago and underwent proper briefing and training before being assigned to Inari. His short tenure affords little information regarding his performance, though the difficult-to-please Inari seems to tolerate him and trust him with at least menial tasks.
Personnel

Browse the EPD's personnel database.

## Eligos Branch

### Administration

* Alter Ego
* Blackwood, Martin
* Lee, Xiangling

### Support

**Information Technicians**

* Inari, Nahi
* Nasir, Arin
* Pasternack, Brian

**Crime Technicians**

* Rasmussen, Paki
* Kiyoshi, Ren
* Lee, Xingqiu

**Combat Technicians**

* Nikah, Theodora

**Equipment and Vehicle Technicians**

* Walker, Ava
* Soda

**Weapons Manager**

* Duke, Raelynn

**Medical Technicians**

* Greyson, Lukas
* Tenma, Hector
* Castenne, Benjamin

### Non-Combat Field Agents

**Misc. Detectives**

* Nakamura, Sho
* Klein, Sebastian
* Wright, Moxie [Deceased]

### Combat Units

#### DHD-1 [Violent Encounters Team]

* Harava, Alhaitham [Captain]
* Lotto, Miranda [Retainer]
* Krory, Allen
* Gold, Albedo
* Lyon, Irene
* Noah, Jas & Devi
* Otogiri, Tobi
* Scaramouche

#### DHD-2

* Bernstein, Albus [Captain]
* LeBlanc, Bianca [Retainer]
* Bloodwalker, Sion
* Macey, Anne
* Alley, Heixing
* Zu, Kylie
* Leton, Ray

#### DHD-3 [Outlands team]

* Amamiya, Louis [Captain]
* Murasame, Rin [Retainer]
* Roux, Eva
* Collins, Oliver
* Karnstein, Mia
* Shino, Yakumo
* Plague Devil

#### DHD-4

* Aidan, Anami [Captain]
* Meier, Bastian [Retainer]
* Rana, Nakia [Retainer]
* Dee, Jay
* Thunderoak, Otto
* Walker, Nate
* Starym, Safira
* Draco, Sulfurious

#### DHD-5 [Recon & Intelligence Team]

* Vergilius, Dante [Captain, Omen Devil]
* Outis, Jenna [Retiainer]
* Faust, Erika
* Gregor, Ivan
* Sinclair, Emil
* Sang, Yi
* Rodya, Alyssa

#### DHD-6

* Ivanova, Alisa [Captain]
* [TODO]
* Ragnvindr, Diluc
* [TODO] x 3
Tape: The Architect, 12 January 2859

Analog recording of Alyce Erigindr, the Architect. Date January 12, 3859.

It is increasingly difficult to find time and space to perform these recordings, but that is all the more reason to continue them.

*[A sigh.]*

Despite my and Seven’s best efforts, moments of safety and peace are but a rare luxury these days. As much as I would like to pity my situation, doing so is a waste of time and my energy is better spent on research. Thus I report my status as follows.

The product Seven seeks is…not an impossibility as I believed it before, but still nearly so. I have a few prototypes undergoing testing at this very moment. While I am not optimistic, should they prove successful it will be a revolutionary leap for mankind–not that that is his goal so much as a convenient alignment of interests.

Of course, it would equally spell disaster for our enemies, thus the need for all of this exhausting movement, secrecy, and security measures. Still, this research would truly be impossible without Seven’s recommendations and protection, and for that I am grateful. As competent as the Elyrium government is, nobody can match the talent of that boy. I’m not convinced his brain doesn’t operate in binary, or that he is entirely human.

That a genius like him is struggling is a frightening reality. I do wonder how much longer he can keep up. After weeks, still there is a power constantly attacking our digital records and appliances–Seven, of course, is fully aware of this and always battling it–but now I am quite certain that there is also something watching and tracking my physical presence…hence I find a lack of confidence even in analog recordings.

When faced with so many challenges, so many enemies…resistance really does begin to feel futile. Still, these worries are pointless when there is work to be done. Seven remains busy and so shall I.

End recording.

*[Clicks off.]*
Ava Walker

* Generated
* Hand-Drawn

## Profile

Ava Walker is EPD Eligos' primary Equipment Technician. She is responsible for the maintenance of EPD issued equipment--such as cell phones, radios, computers, geolocators, and other devices--but is also granted a fund for research and development of new technology. As a graduate of the Akademiya's Engineering school, she is a skilled mechanic and tinkerer, and was specifically selected among the pool of applicants for her specialized research in Devil-resistant technology.

Walker took up her current position following the death of her predecessor. Her two years of tenure have been productive and promising, though her performance has been somewhat inhibited by her strenuous relationship with her coworker, Soda. Even so, she has continued to manage her everyday work responsibilities as well as her continued research in Devil-proof tech, which is a joint program sponsored both by the EPD and the Akademiya.

Walker services the technological needs of all members of EPD Eligos. Associates regard her with mixed emotions, remarking upon her short temper, sharp tongue, and general apathy. At the same time, her intellect and skill are a true asset to the precinct and have helped nearly every member of the team in one way or another. Some find her abrasive attitude and relentless honesty disrespectful, while others are able to appreciate her fierce, independent spirit and powerful drive. A result of these attributes, though, has been a number of behavioral complaints.

Ava Walker is available for consult and service at any time during office hours, though it is inadvisable to interrupt her if she is in the middle of a project.

## Responsibilities

Walker is the head of the Equipment & Vehicle Department, which includes herself, Soda, and Walker's team of IT agents and engineering assistants. Her responsibilities include management and administration of this department and of her subordinates, maintenance of EPD equipment and tech, device repair, and research in Devil-proof tech. Though her direct duties do not include IT support, some of the more senior members of the EPD (such as Chief Gianna Vitucci and Doctor Nahi Inari) collaborate with her directly as needed.

Classified programs, databases, and tech are overseen directly by Walker and Alter Ego.

## History & Tenure

Ava Walker was hired as EPD Eligos' Equipment Technician and manager of the Equipment & Vehicle Department following the death of her predecessor, Michael Leonin, at the hands of the Buried Devil. Leonin was one of Walker's research advisors at the Akademiya, a relationship which helped motivate her being selected for her current position. Though she works full-time for the EPD, Walker has also been sanctioned for continued research into Devil-resistant tech under a joint sponsorship by the EPD and the Akademiya.

Walker's performance reviews have been overall positive, though there has been concern regarding her approachability and availability. Related to this, her work relationships vary in stability and quality, and there have been several complaints regarding her behavior.
Metagame

1. devil fear mechanic
2. devil contracts
3. pop culture & time setting
4. money
5. basebuilding
6. campaign tone
7. quest format
8. roleplay style
9. support team
10. magic
11. reputation
12. rule of cool & combat style
	1. leaning rapid encounters with casual initiative, sometimes we'll have more thoughtful strategy (namely when you've got support units)
Lawless Space

**Lawless Space**, also known as '**The Badlands**', is the vastest region and largest cluster of sectors in the galaxy. The region's intelligent life consists of **Independent Systems**, **Interstellar Corporations** and a series of **Pirate** **Factions**. Named by **PRYME**'s earliest inhabitants for the region's lack of state and collective ideals, **Lawless Space** is home to many of the galaxy's most powerful decentralised factions.

```
© 2023 BURTSON. All rights reserved.

```
Jared's Body

## *Episode Guide*

"**Jared's Body**" is the third episode of the first season of ***Full Circle***. It is also the third episode of the series overall and premiered on July 20, 2023 on Max.

## Premise

When Natalia takes matters into her own hands, Sam visits her estranged uncle Gene after seeking advice from an old friend in law enforcement.

## Plot

**SPOILERS AHEAD**

TBA

## Cast

### Starring

* Claire Danes as Sam Browne
* Jim Gaffigan as Manny Broward
* Jharrel Jerome as Aked
* Timothy Olyphant as Derek Browne
* CCH Pounder as Savitri Mahabir
* Phaldut Sharma as Garmen Harry
* Sheyi Cole as Xavier
* Gerald Jones as Louis
* Suzanne Savoy as Kristin McCusker
* Ethan Stoddard as Jared Browne (absent)
* Lucian Zanes as Nicky Henrikson
* Dennis Quaid as Jeff McCusker

### Guest Starring

* William Sadler as a to-be-confirmed character.
* David Wilson Barnes as a to-be-confirmed character.
* Russell G. Jones as a to-be-confirmed character.
* Danny Hoch as a to-be-confirmed character.
* Kareem Saviñon as Paul Tranquada
* Eric Elizaga as a to-be-confirmed character.
* Kristin Griffith as a to-be-confirmed character.
* Alex Winter as a to-be-confirmed character.
* Ilia Volok as Victor

### Co-Starring

* Stephen Badalamenti as Seymour
* Christian Alejandro Miranda as Siegel
* Joe Caniano as Welch
* Rachel Annette Helson as Charisse Henrikson
* Ted Sod as Clarence
* Anita Sabherwal as Hannah-Estelle
* May Hong as Carol
* Madison McBride as Shakeela
* Lisa Janae as Detective Knight
* Noriko Sato as Manicurist
* Colin Kilkenny as Chess Player #1
* Robert Asencio as Chess Player #2
* Pax as Delivery Person
* Jazmin Williams as Reporter #1
* Nick Piacente as Reporter #2
* Valentina Balchand & Zara Harry as Garmen's Daughters

## Trivia

* Mel reveals her full name to be Melody.
* Nicky's last name is revealed to be Henrikson, along with the fact that Derek is his father making Jared his half-brother.
	+ Neither Nicky, Jared nor Sam know this information since Derek paid Charisse off.

## Gallery

See also: Category:Images from Jared's Body
* Promotional images
* Behind the scenes
* Videos
THE GREATEST SONG EVER MADE

THE GREATEST SONG EVER MADE was uploaded on October 9th, 2021. The song and animation were created by Pleasantries. The song was mixed and mastered by g3 recordings.

The video features an unnamed character who makes "the greatest song". He proceeds to try and sell it by asking for all the buyers money and to hangout with their mom. He shows up at 7 sharp, ready to hang with their mom, and their Dad answers the door and says that he is the only one home. It's the next best thing. They stayed up really late. The Dad let him drink one whole beer and tucked him into his son's bed. He got really serious, he proposed a deal to kill his son and take his place in his house.

He now has one billion Dads that come to his baseball games. They dont care if he hits the ball or not. They're proud of their son.

1. ↑ https://www.youtube.com/watch?v=n1d3dFDc1kc
Aked

Template:Aked Infobox

**Aked**, portrayed by Jharrel Jerome, was a main character in *Full Circle*. He is the nephew of Savitri Mahabir, a close friend of Louis Williams and Xavier, and the ex-fiancé of Natalia Williams.

Aked is a member of his aunt, Mrs. Mahabir’s New York criminal organization. After being involved in the kidnapping of Jared Browne, Aked and his friends all separated after his ex-fiancée Natalia switched out "Jared" with a dummy. This led Aked on a downward spiral to catch Natalia, Louis and "Jared", while trying to get back in Mahabir and Garmen's good graces. Unfortunately, Aked caught up to the trio and met his demise after attacking the latter in Derek's hotel room and inadvertently getting shot through the stomach by Louis.

## Relationships

### Familial

**Savitri Mahabir**

TBA

### Non-Familial

**Natalia Williams**

TBA

**Louis Williams**

TBA

**Garmen Harry**

TBA

**Xavier**

TBA

## Memorable Quotes

* "TBA."

Template:Gallery
The Founding 5

**The Founding 5** are the 5 planets that came together to write **The Prymary Doctrine** and design, develop and, with the help of **The Collective**, construct **The PRYMARY NEXUS**. While ultimately not involved in the governing of **PRYME** once the **Core AI** was fully established, **The Founding 5** watch over and continue to improve upon what they've achieved. They pass their knowledge on to countless species throughout the galaxy through the connection **PRYME** and **The Gates** provide.

Despite the The **Prymary Doctrine** and the belief of **The Founding 5**, a select few of the loyalist systems on the outskrits of **The** **Influence** would go onto beliving **The** **Founding 5** to be 'Gods' and **PRYME** the 'Heavens'.

The 5 planets consist of -

* **Tarathon**
* **Arasia**

> *//INFORMATION FRAGMENTED, CONSULT AI//*
>
>

## HISTORY

### THE ERA OF BLOODSHED

   The dark history of the 5 planets is a constant reminder of why they originally proceeded to establish **PRYME** and **The Prymary Doctrine**. War plagued the civilisations for over a millennia. The deaths of soldiers and civilians in the billions. Inter-planetary weaponry advancing to unforseen levels of power. Reaching the brink of total annihilation of all 5 planets alike, mutual devastation in the balance, they came to an understanding. They agreed that further war would only lead to absolute destruction and that all the technology developed over the time of war, repurposed and combined, would allow for unbelievable prosperity amongst the civilisations. The 5 planets would go onto writing **The Prymary Doctrine** and drawing the first schematics for **The PRYMARY NEXUS**, thus begins '**The Era of Foundation**'.

```
© 2023 BURTSON. All rights reserved.

```
Tarathon

**Tarathon** is a large barren planet, similar to the surface of **Old Earth**'s 'Moon'. Turned to almost nothing but a wasteland of dust and ash dunes during the war, the immense **Tarath** cities are scattered across the otherwise desolate world. Once **The Era of Bloodshed** was at an end and the necessary redevelopment of the **Tarath Empire** was accomplished, **Tarthon** would be home to over 30 billion **Tarath**, and would once again be a world of unimaginable technological and intellectual advancement. While the surface of **Tarathon** isn't overly dangerous, the natives, and rare honoured visitors, keep to the **Tarath** cities. Near instant travel between the cities is achieved through the network of the **Tarath**'s signature '**HyperSonic Rails**' beneath the planet's surface.

```
© 2023 BURTSON. All rights reserved.

```
PANDORA

**PANDORA** is an ancient cubic prison station, residing in **The Great Reaches**, designed by a long extinct species dating back to **The Archaic Wars**. It works using equally age-old, perplexing technology and is a well known anomaly amongest the advanced species of the current era. While the station is analogue and mechanical in design, appearing to consistantly rearrange its frame and construction, the archaic legend says that the interior, with its constantly shifting shape, is infinite. It goes on to say that during **The Archaic Wars**, the prison was used to detain the **War Gods** themselves.

**PRYME** and **The Collective** specifcally outlawed any interaction with the anomaly upon discovery, and have employed a 'look but don't touch' policy, to preserve the ancient technology, but also to keep beings safe from the unknown entity. All the while, criminals and moralless individuals from **Lawless Space** will travel across the galaxy to use the **PANDORA** as a means of disposing of victims.

```
© 2023 BURTSON. All rights reserved.

```
The G.C.L.E. Phases

The **G.C.L.E.** '**Phases**' refer to the 5 different specialised '**Units**' that keep the order within **PRYME** and **The Collective**. Each **Phase** more deadly than the last, they all hold their place in keeping the peace.

### **PHASE I: CPU**

**Phase I** consists of the standard **Civil Protection Unit** (**CPU**). A position very often taken up by pre-programmed droids built specifically for the task, **CPU**s are regulation across **PRYME** and **The Collective**, on and off world. **CPU**s carry issued **Shock Batons** to deter disarray.

### PHASE II: SEU

**Phase II** is made up of the **Specialised Enforcement Unit** (**SEU**). Commanded and executed by species and droids alike, **SEU**s often reside in sub-stations, waiting on orders, and are sent to defuse more serious situations involving organised crime and the use of firearms. **SEU**s are equipped with **Shock Rifles** and/or **Shock Pistols**, higher grade armour, as well as **Shock Batons**.

### PHASE III: MEU

**Phase III** are the **Militarised Enforcement Unit** (**MEU**). Similar to **Phase II**, however **MEU**s carry out more deadly operations, carrying state-of-the-art weaponry and devices to prevent the most devastating crime and disorder. **MEU**s are authorised to use lethal shock settings on firearms.

### PHASE IV: GMU

**Phase IV**, the **Galactic Military Unit** (**GMU**), often referred to as '**The Galactic Military**'. Residing on the **G.C.L.E.** moon base of operations, the **GMU** are on call in the event of all out warfare breaking out within **PRYME** and/or **The Collective**; even some instances of their interference reaching beyond **The Influence**. **GMU**s use war machines and super-weapons to achieve victory over any opposer.

### PHASE V

> *//INFORMATION FRAGMENTED, CONSULT CORE AI//*
>
>

```
© 2023 BURTSON. All rights reserved.

```
Video List

## 2014

* Pleasantries - The Chocolate Chalk Opera (Full Song)
* Sarah by Ween Cover
* My Life For You (Videosong) - Pleasantries

## 2016

* Pleasantries - It's Time to End (Videosong)

## 2017

* Pleasantries - Where the Pipes Go (Videosong)
* My Life For You 2 | Pleasantries (Videosong)
* Pleasantries - Our Scarecrow's Real Scary (Videosong)
* Surf's Up - The Beach Boys Cover by Pleasantries

## 2018

* Pleasantries - Catch Is Baiting Us Back (Videosong)

## 2020

* I'll Suck You Off Cuz I'm a Good Friend (After the Pandemic)
* Tiny Heart's Core (Animation)
* Dope Song
* Honey, I'm Home!
* Hey Kid
* Tiny Heart's Core (Videosong)
* There's Unlimited Life
* You Didn't Notice Anything
* Heart of Darkness
* Meet the Meat Man
* your welcome

## 2021

* It's Too Late
* Give Me Back My Face
* You Need A New One - Pleasantries
* HOLD THE LINE (acoustic version)
* friday at midnight
* You Would Like It Here - Pleasantries
* Send This To Your Enemy - Pleasantries
* SQUARE HEADS
* I Wish That Was Me - Pleasantries
* my one second of Re:Opal (and how i made it!)
* I Hate U All - Pleasantries
* It's All Natural! - Pleasantries
* Don't Do Drugs - Pleasantries
* Pain/God (videosong)
* Let Me In Your World - Pleasantries
* Eight Animations - Pleasantries (Full Animated EP)
* POV you're home late - Pleasantries
* The Smartest (Most Well-Adjusted) Boy - Pleasantries
* Bienvenidos/There's Unlimited Life - Pleasantries
* I Would Crawl Back To You - Pleasantries
* HOW TO PLAY GUITAR
* I CAN'T EAT THAT...
* DON'T COME IN...
* HUNGRY BOY
* **THE GREATEST SONG EVER MADE**
* DEMONINC.
* I LOVE YOU...
* I LIKE YOUR COMPANY
* THANKSGIVING STUFFING
* I LOVE THIS
* POV YOU'RE IN MY HEAD
* hi

## 2022

* SORRY SALLY
* recording our song "DEMONINC."
* LIFEHACK
* MANLY TEARS (claymation)
* BLUE COLLAR GENE (feat. @zarkflappysheep)
* HOW TO BE HAPPY
* YOU SUCC -ESSFULL
* PLEASANTRIES LIVE
* tiny heart's core (short animation)
* HOW TO SAVE THE WORLD (feat. @The Minute Hour)
* 10K SUBSCRIBER CELEBRATORY AMA! (ask questions in the comments!)
* The Pleasantries AMA (NOW WITH ANSWERS!)
* DRINK TO ME
* GET RID OF MY THOUGHTS (feat. @The Minute Hour)
* NEVER COMING BACK (ft. @Joel Haver)
* YOU SHOULDN'T HAVE MADE FUN OF ME
* STAY OUT OF MY SHED
The Archaic Wars

'**The Archaic Wars**' refer to the series of ancient conquests, between '**The Archica**', that happened millions of years before the formation of **The Founding 5**, and even predate **The Old Legion**.

What little is known of **The Archaic Wars** and **The Archaica** has been discovered through the rements of lost artifacts and aging technologies. The details as to why and how the wars started, when they started and how many factions in total were involved, is unclear, however it is known that the wars lasted hundreds of thousands of years. It is also known that at least one of the factions involved resided on **Tyredge**, home to the mistifying **Celestial Gate**.

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© 2023 BURTSON. All rights reserved.

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The Collective

'**The Collective**' was the name given to the collection of systems loyal to **PRYME** and who are followers of '**The Prymary Doctrine**'. **The Collective** continues to expand and advance the technology and culture of itself, **PRYME** and neighbouring systems.

## Systems of The Collective

* **Karn**

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© 2023 BURTSON. All rights reserved.

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Pleasantries Wiki

**Welcome to the Pleasantries Wiki!**
This page is dedicated to talk about the Pleasantries YouTube Channel

We're a collaborative community website about Pleasantries that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

I broke everything

* Real Peeps
* Characters
* Videos
* Places
Rejecting fate

**Rejecting fate** is one of the two possible choices that occur at the end of the game. If the player chooses to reject their fate, they will end up going back to Chapter 1, where a boat rides them to there.

Norah and Harry would happily live ever after together. However, it was shown in the credits that Norah doesn't live very long, but her and Harry made the most of the remaining time they had together, even moving closer to the sea.
The Core AI

An essential part of the **PRYMARY NEXUS** itself is the '**Core AI**', an impenetrable artificial intelligence that has jurisdiction over the inner-workings of **PRYME**'s distribution of resources, the legal system and security across **The Collective**. What was made just as vital as the AI itself however was to ensure it did not gain sentience. **The Founding 5**'s reasoning being that a sentient AI could be a biased one, which could not be permitted given its total power over the system; they would also design the **Core AI** of the nexus to be ultimately self-reliant, as to safely solidify their legacy.

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© 2023 BURTSON. All rights reserved.

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Karn

**Karn** is home to the quickly advancing primates, '**Karnolians**'. Karn is a varied planet, consisting of 3 major biomes on a single continent, the overgrown treetops, the edge-of-continent beaches and the brisk mountains. Due to the sheer size of **Karn**, the native **Karnolians** are in the 10s of billions around the world, and are only spead further throughout the galaxy after the integration into **PRYME** and **The Collective**.

## INTEGRATION INTO THE COLLECTIVE

The integration of **Karn** was the longest of all integrations into **The Collective** to date. Upon discovering **Karn** on the edge of **Influence**, **PRYME** and **The Collective** were quick to find the brutal enslavement of the **Karnolians** across **Lawless Space**, and even quicker to act on it. The discovery of such a sentient and promising species being exploited couldn't be allowed to continue, and so the best **Translators** of **PRYME** and **The Collective** came together to reach out to the **Karnolians**. The Translators met with the best and brightest of the **Karnolians**, the Chief of every major settlement, their most promising citizens and the tribes' 'Shamans'. The talks were a huge success, in return for resources, the **Karnolians** received technology, security and, most importantly, the safe return of their enslaved peoples. The **Karnolians** would go on to join the higher **Phases** of the **G.C.L.E.** to fight against the **Independent Systems** and **Pirates** of **Lawless Space**, in what would come to be known as '**The Karnolian War For Freedom**'.

```
© 2023 BURTSON. All rights reserved.

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Accepting fate

**Accepting fate** is one of the two possible choices that occur at the end of the game. If Norah chooses to accept her fate and stay here, she will walk out the door and return to the underwater kingdom which would feel like home to her.

During the end credit scene, it was shown that Harry misses Norah a lot, even though he knows he did the right thing, and has thrown himself into work.
The Prymary Doctrine

Being within **PRYME** and **The Collective** means following '**The Prymary Doctrine**', a set of '**acts**' and theories to follow to ensure a successful execution of PRYME as a concept as well as to outline the idea and reasoning behind a united galaxy under a common goal and to cover the economic, political and security policies within **PRYME** and its **Influence**. It also goes into detail about the establishment of **PRYME**, how it's an indispensable part of uniting the galaxy and how ultimately **The Collective** will have a symbiotic relationship with **PRYME**.

**ACT I: COLLECTIVISATION**

Within **PRYME** and **The Collective**, resources and technology are collectively owned.

**ACT II: CORE ARTIFICIAL INTELLIGENCE**

To prevent corruption, the **Core AI**, free from immorality and bias, is developed to automate the distribution of resources and dictate **PRYME Law**.

**ACT III: GALACTIC COLLECTIVE OF LAW ENFORCEMENT**

To ensure the safety and security of all citizens within **PRYME** and **The Collective**, the **Galactic Collective of Law Enforcement** is developed.

**ACT IV: TERRITORIES**

Within **PRYME** and **The Collective's** influence, each civilisation is given designated **territory** and right to defend said **territory**. However **PRYME** and **Collective** citizens' right to freely travel between **territories**, unless the citizen has broken **PRYME Law**, is protected by **PRYME Law**.

**ACT V: RELIGION**

The formation of religions and religious practice on **PRYME** and within its territory is prohibited. Planets of **The Collective** are not affected by **ACT V**, on the grounds their practice is kept within their territory.

>
>
>
>
>
>
> *//INFORMATION FRAGMENTED, CONSULT CORE AI//*
>
>

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© 2023 BURTSON. All rights reserved.

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Call of the Sea

***Call of the Sea*** is an adventure puzzle game developed by Out of the Blue Games and published by Raw Fury. It was released on Steam for Microsoft Windows on December 8, 2020.

## Premise

*Call of the Sea is an otherworldly tale of mystery and love set in the 1930s South Pacific. Explore a lush island paradise, solve puzzles and unlock secrets in the hunt for your husband’s missing expedition.*

Players take on the role of Norah Everhart (portrayed by Cissy Jones), who is searching for her missing husband on a tropical island.

## DLCs

* Soundtrack - Steam Store, 23 tracks by Eduardo de la Iglesia in co-operation with the voices of Ángel de la Iglesia, Cissy Jones and Yuri Lowenthal. Vocal arrangement by Kyle Puccia. Cover by Jose Leote Durán.

* Artbook

## Special Editions

* Deluxe Edition (Steam) - A bundle with "Call of the Sea", Soundtrack and digital Artbook

* Call of the Sea VR (Meta Quest 2)

(From Meridiem Games)

* **Journey Edition** - (PS5) Features: limited to 1,000 units, collector box, Travel Ticket, Artbook (Hardcover), 2 Photos with characters from the game, PS5 Norah's Diary Edition case, Vinyl Soundtrack, Poster, 3 Lithographs;
* **Norah's Diary Edition** (PS4/PS5) - Features: Premium Case, Travel Ticket, 2 Photos with characters from the game, Artbook, Poster;

* In co-operation with MakeShip, Out of the Blue and Raw Fury started a campaign for a "Norah" plush toy. The campaign ended February 15, 2023, but didn't reach the funding goal.

## External links

* Official site
* Call of the Sea on Steam
Ernest De Witt

**Ernest De Witt** is a minor character in *Call of the Sea*. He is a dermatologist whose arm was splatted with ichor, which made him insane and develop skin blotches, with all of this being caused by Roy Granger blowing up. Due to his insanity, he stabbed Frank Dayton, but got tied up and disappeared after.
Harry Everhart

**Harry Everhart** is a major character of *Call of the Sea* and the husband of Norah Everhart, the latter of whom is the protagonist of the game. He has gone missing after embarking on an expedition, which is why Norah is searching for him in the first place.

## Looks

He appears to be a guy with a white skin tone and black hair. He is wearing glasses. He is wearing a whiteish shirt with a black tie, and black pants.
The Gates

'**The Gates**', sometimes referred to as 'Slingshots' or 'Sling Gates', are the means of beyond-light inter-stellar travel used by **PRYME** and **The Collective** across their **Influence**. Developed and contructed by **The Founding 5** during **PRYME**'s '**Development Era**', they are now an integral part of travel and trade among **PRYME** and **The Collective**.

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© 2023 BURTSON. All rights reserved.

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Puzzles

This is a list of **puzzles** in each chapter. Click on any of the corresponding links to read about the chapter's puzzles.

0. A Family Heirloom#Puzzles
1. 74 Miles East of Otaheité#Puzzles
2. The Everhart Expedition#Puzzles
3. The Vanishing of the Lady Shannon#Puzzles
4. Quite a Show#Puzzles
5. Sunken#Puzzles
6. Fhalgof'n#Puzzles
**Note:** The puzzle solutions, journal entries, and murals, were provided by Hanni.
The G.C.L.E.

**PRYME**'s frontline of defence, the **Galactic Collective of Law Enforcement** was formed in the '**Development Era**' of **PRYME**. Orginally named '**The Vanguard of PRYME**', the **G.C.LE.** was founded to protect the people, ideas and interests of **The Collective**. The **G.C.L.E.** was established with different '**Phases**' of '**Units**', each designed to tackle specialised situations, and each **Phase** more deadly than the last.

The **G.C.L.E.**'s base of operations is located on the moon of **PRYME**, '**Indytrius**'. The triangular moon base is host to a highly advanced satellite relay that connects the vast amount of **Sub-Stations** scattered throughout **The Influence**, surrounding and protecting loyalist systems using whichever **Phase** necessery.

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© 2023 BURTSON. All rights reserved.

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System Requirements

This is a list of **system requirements** in order to run and play *Call of the Sea*. Note that the required operating system to run and play the game is Microsoft Windows.

## System requirements

### Minimum requirements

* **OS:** 64-bit Windows 7/8.1/10
* **Processor:** AMD FX-6100/Intel i3-3220 or Equivalent
* **Memory:** 8 GB RAM
* **Graphics:** AMD Radeon HD 7750, NVIDIA GeForce GTX 650 or Equivalent
* **DirectX:** Version 11
* **Storage:** 15 GB available space
* **Additional Notes:** Requires a 64-bit processor and operating system

### Recommended requirements

* **OS:** 64-bit Windows 7/8.1/10
* **Processor:** AMD Ryzen 7 1700/Intel i7-6700K or Equivalent
* **Memory:** 16 GB RAM
* **Graphics:** AMD RX Vega 56, Nvidia GTX 1070/GTX1660Ti or Equivalent
* **DirectX:** Version 11
* **Storage:** 15 GB available space
* **Additional Notes:** Requires a 64-bit processor and operating system
Case 0084597

## Case Summary

Case #0084597 involved a domestic terrorist incident at Ye Olde Plaza on September 23 3861. The attack was perpetrated by the Spoonist organization and incorporated several civilian hostages, all of which were rescued by EPD agents.

The incident was the result of a hostile escalation following poor public reception of a Spoonist religious demonstration. Several agents had been on scene due to
A Family Heirloom

**A Family Heirloom** is the 0th chapter of *Call of the Sea*. It is the prologue chapter, which proceeds 74 Miles East of Otaheité, the first actual chapter of the game.

## Journal Entries and Murals

 Log
 Note
 Log

## Puzzles

There is only one puzzle in this chapter, which is a code for the luggage box. The code is 506.

## Achievements

* **A Family Heirloom:** You have completed the Prologue.

## Chronology

* **Previous chapter:** N/A
* **Next chapter:** 74 Miles East of Otaheité
PRYME Wiki

```
YOU ARE NOW ACCESSING THE PRYMARY NEXUS ARCHIVES. DUE TO FAULTS IN MEMORY, THE DATABASE IS FRAGMENTED AND IS UNDER RECONSTRUCTION. UNTIL FURTHER NOTICE, INFORMATION WILL BE CONSISTENTLY CHANGED AND UPDATED AS MORE DATA IS GATHERED.

```

## PRYME, THE FOUNDING 5 AND THE COLLECTIVE

### THE PRYMARY NEXUS

* **The Prymary Doctrine**
* **The Core AI**
* **The G.C.L.E.**
* **The G.C.L.E. Phases**
* **The Gates**

### THE FOUNDING 5

* **Tarathon**
* **Arasia**

### THE COLLECTIVE

* **The Sphere of Influence**
* **Karn**

## LAWLESS SPACE

### HUMANITY

* **EDEN (New Earth)**
* **Veritas Humanitatis ('Truth of Humanity')**
* **Utopia**
* **The Columbus**

## THE GREAT REACHES

* **Silon**
* **PANDORA**

## DARK SPACE

* **Nerves & The Nervous System**
* **Erolia**
* **Tyredge**
* **The Celestial Gate**

## ARCHAIC HISTORY

* **The Archaic Wars**
* **The Archaica**

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© 2023 BURTSON. All rights reserved.

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Quite a Show

**Quite a Show** is the 4th chapter of *Call of the Sea*.

## Puzzles

There are four puzzles in this chapter:

* **Four-symbols puzzle:** Left, down, right, up
* **Turbine puzzle:** The player must activate the turbine by unlocking the levers, then by rotating the disks that can be found at the back, then after that, adjust the energy.
* **Symbol-word puzzle:** Found inside the place where there is the four-symbols puzzle.
* **Drums puzzle:** The order is as follows: 2, then 1, 3, then 2, 3, 1, then 1, 2, 1, then 3, 3, 1, 2, then 1, 3, 3, 2, 2, 2.

## Achievements

* **Soundcheck:** You made Norah sing to a microphone with no power. Are you happy now?
* **The Norahnomicon:** Norah didn't write that did she?
* **506 East Hampden Avenue:** You crossed the dried ocean and made it to your house.
* **Quite a Show:** You have completed Chapter 4.

## Chronology

* **Previous chapter:** The Vanishing of the Lady Shannon
* **Next chapter:** Sunken