ShooterofIO: Mobile

**Android**:
Android 5.1 and up
**iOS**:
iOS 9.0 or later

***ShooterofIO*** is a free-to-play first-person shooter game developed by SOI Studios, Air Studios, and War Games and published by Monsteristic. It was released for PlayStation 4, Windows, and Xbox One, PlayStation 5 and Xbox Series X/S, iOS, and Android on November 20, 2021. The game supports cross-platform play, excluding the mobile platforms.

## Development

Originally, back in 2017, Monsteristic had War Games developing a Mobile ShooterofIO game only for iOS devices and then releasing the game to Android devices in the oncoming year after launch (which at the time was scheduled for 2018), though War Games disliked the idea, they decided to develop *Advanced Operations* instead.

In March 2018, SOI Studios confirmed they had put together a small team to begin working on this project. Unlike a traditional ShooterofIO game, SOI Studios planned the small team to develop this game slowly. By July 2018, the game entered it's pre-alpha stage. SOI Studios confirmed that they have planned to release the game in 2020 but due to development issues caused by the small team, they had to delay the game until 2022.

By the end of 2020, SOI Studios had the game undergoing play-testing. The game entered the beta stage in January 2021, though SOI Studios wasn't happy with the way the game played. Knowing they have a year left before launch, they worked hard to improve the game. Air Studios joined the project who suggested they port the game to Mobile. War Games rejoined the project shortly after the release of the final update to *Advanced Operations*.

SOI Studios, Air Studios, and War Games merged together to develop *ShooterofIO*, though each company was still a seperate company, they agreed to take yearly turns to develop *ShooterofIO*. By 2021, the game would later be renamed to just *ShooterofIO*.

SOI Studios alongside Air Studios and War Games began developing a singler game that would later replace premium titles and take on the *Call of Duty: Mobile* format; which was monthly seasons, bundles, a Battle Pass system, and fan favourite features from the premium titles all for the free-to-play title. By June 2019, Air Studios and War Games decided to merge with SOI Studios. The game would later launch on November 20, 2021. The game launched with three destinct gamemodes: Multiplayer, Battle Royale, and Zombies.

*ShooterofIO* is set in the same fiction universe as the premium titles, with several characters from the premium titles coming back to the Mobile game. *ShooterofIO* received generally positive reviews from critics, who praised its gameplay, progression system, and fusion of elements from various genres. Some considered it a worthy competitor to other first-person shooter mobile games. *ShooterofIO* surpassed 25 million players by the end of its first week, and 50 million within its first month. By April 2023, it had approximately 100 million players making it one of the most played video games of all time by player count.

### Post-Launch

During an interview with SOI Studios leading the game for 2021 and 2022, where they'd also confirmd Air Studios would take lead development in 2023 and War Games to do the same in 2024. They confirmed that content wasn't planned until January 2022, though the period between November 2021 and December 2021 would focus on removing bugs and making the experience smoother.

They confirmed that the main menu would turn into a application home base they call the "ShooterofIO HQ", similar to how the Premium Titles handled new yearly games, instead they want to make each game be in one app, with seperate weapons, maps, attachments, systems, and more.

## Overview

*ShooterofIO* is intended to be a collection of nearly every element of *ShooterofIO*, including characters, weapons, and maps from *ShooterofIO 1: Modern Ops*, *Dark Warfare*, *Modern Ops 2*, *WWII*, *Dark Warfare II*, *Modern Ops 3*, *Guardians*, *Dark Warfare III*, *Shadows*, *1950*, *Dark Warfare 4*, *Modern Ops* (2019), *Advanced Operations*, *Dark Warfare 5*, and *Modern Ops II* (2022).

## Multiplayer

*ShooterofIO*'s multiplayer features classic, "boots on the ground" gameplay that fans have come to love, and also features various fan-favorite weapons across every ShooterofIO title. The game includes a slowly increasing amount of maps. More maps are added as new updates are released.

There are ranked and non-ranked options. The Ranked playlist only contains 5 modes: Frontline, Team Deathmatch, Domination, Hardpoint, Search and Destroy, though there has been limited additions to the playlist (mainly Kill Confirmed and Payout Search and Destroy). Non-ranked can be played in any available modes and any available maps.

Similar to *ShooterofIO: Shadows* and *ShooterofIO: Dark Warfare 4*, the multiplayer features health-bars on top of each player's character, as well as red lights on the shoulders.

Killstreaks are replaced by scorestreaks, which are achieved by reaching a certain score. All players can also equip three scorestreaks at any given time but will change once the players equips the Persistence perk in which the scorestreaks will not reset after death. It has been reworked to give a systematic ranking for each scorestreak based on its usefulness and its power as most players complained about its disadvantage when encountering Persistence users.

The game features Operator Skills which are similar to Special Equipment. These Operator Skills are activated after a certain period of time and can be used to deal massive damage against enemies in order to gain an upper hand. Each Operator Skill has a unique function for operating.

The medals awarded are similar to that found in the *Dark Warfare* installments.

### Perks and Scorestreaks

Template:ShooterofIO Perks and Scorestreaks

### Characters

Template:ShooterofIO Character Categories

## Special Ops

*Main article: Special Ops*

A new Special Ops mode includes one and two player cooperative play. Special Ops mode includes several fast-paced action missions similar to "Mile High Club" which are more difficult than normal campaign missions and are not related to the main storyline. It picks out certain parts of the single-player campaign that "work well with co-op". Missions are unlocked by earning stars, which are acquired by playing levels at certain difficulties. Regular difficulty earns one star, hardened earns two, and veteran earns three. Missions are divided into five groups, named Alpha, Bravo, Charlie, Delta, and Echo - the last being the hardest. Within the groups, there are types of missions such as "Breach and Clear" and "Elimination". There are special enemy types, such as those using Riot Shields, even the Special Ops exclusive Juggernaut, wearing heavy bomb squad armor. There are a total of 23 Special Ops missions, two of which are only playable in two player co-op due to one player assisting the other in carrying out the mission's objective from air support

## Battle Royale

The Battle Royale mode makes a return in *ShooterofIO*. The mode features 3 game modes, 1-player, 2-players, and 4-players modes. One map is available at launch, called Isolated, which features several locations from the *Dark Warfare* and *Modern Ops* series. A 20 versus 20 mode (known as "Warfare") was also temporarily added to Battle Royale.

Players can also choose between two camera types, a third-person camera called TPP Shot Mode or a first-person camera called FPP Shot Mode. When you first begin Battle Royale, you’re presented with a quick overview displaying important game details, designed to get you into the action as quickly as possible, but with an overall understanding of the actions to undertake and the threats to face.

There is fall damage, but it can be easily avoided as the player automatically opens wingsuits when jumping off a high height. However, medium heights can still be dangerous. There are also ziplines for fast and easy travel.

Within Battle Royale, there are seventeen classes that the player can choose between at the start of the game that each has unique attributes, including equipment and a perk that are only available for that class.

The classes include:

Disrupt category(Passive: Movement speed increases after skill activation)

* Hacker (Mobile class) -
* Smoke Bomber -
* Rewind -
* Trickster -
* Trap Master -
* Shock Wave (class) -

Stealth category(Passive: Reduce movement noise)

* Ninja -
* Poltergeist -
* Pumped -
* Quick Strike -

Support category(Passive: Reduces recovery and revive times)

* Medic (Mobile) -
* Refitter -
* kinetic station -

Defense category(Passive: Reduces explosive damage and impact of negative status effects)

* Defender -
* Desperado (class) -
* Spotter -
* Igniter -

Tracker category(Passive: Enemy footsteps are heard and detected from a distance)

* Scout (class) -
* Clown -
* Mechanic -
* Airborne -
* Ravager Launcher -

Only one player per squad or duo can select a class, forcing each person to select a different one.

## Monetization

Because the game is free to play, it has multiple in-app purchases. These are all the things players can purchase:

* Draws/Crates
* Weapon camouflages/blueprints
* Operators/Operator variants
* Grenade camouflages (lethal and non-lethal)
* Battle Royale camouflages (classes, vehicles, wing suits, and parachutes)
* Player avatars and avatar frames
* Weapon XP cards/Player Rename card.

All skins come in 6 levels of Rarity: Common (grey), Uncommon (green), Rare (blue), Epic (purple), Legendary (orange), and Mythic (red).

As of the newer updates, the game now has a Battle Pass model similar to *ShooterofIO: Modern Ops* (2019) where players can play in order to level up. Inactive Battle Passes shall have only a few tiers free for players while active Battle Passes have all content available to those who purchased. At the cost of additional SOI Points, players can buy the Battle Pass bundle which lets them buy the Battle Pass and skip a few tiers ahead.

## Weapon Rarities

Weapons are split up into three rarities:

* Common
* Rare
* Epic

## Seasons and Themes

*ShooterofIO* releases seasons as per usual, just like the premium titles in the past. Each "package" plans to six seasons each with each company leading a package each year. Starting the first season’s launch, the game developers named each season and battle pass to represent the current theme.

## Story

*Main article: ShooterofIO: Mobile/Story*
The game features a story that is called the "**Dark Aether Saga**", that features Zombies. It is added to with each season.

## Reception

The game was nominated for a number of accolades, among which it won The Game Awards 2022 - Best Mobile Game and the 19th British Academy Awards - Mobile Game of The Year.