Game Modes

Master Server Data Breach's games are categorized under the gamehosts who host them. As of 03:09, 20 July 2021 (UTC), there are 5 game host categories:

## Ranked

"It's og MSDB. What MSDB was at the start and what I continue to love hosting." - VincentDoesThings (talk)

### Classic Data Breachers

The most commonly used roles list.

* Network Moderator Investigative x2,
* Network Moderator Kicking x2,
* Network Moderator Defensive x2,
* Network Moderator Supporting x2,
* Random Network Moderator x5,
* Saboteur,
* Data Breacher Supporting,
* Data Breacher Deceiving,
* Random Data Breacher x2,
* Random Neutral Rogue x2.

### Classic Void

Essentially the same as the DB classic but with Void inserted.

* Network Moderator Investigative x2,
* Network Moderator Kicking x2,
* Network Moderator Defensive x2,
* Network Moderator Supporting x2,
* Random Network Moderator x5,
* Singularity,
* Event Horizon,
* Void Kicking,
* Random Void x2,
* Random Neutral Rogue x2.

### Mods n' Breachers

This gamemode is specifically designed to pass time and get fast games out. The large amount of kicking roles are meant to get a decent chunk of players out of the game consistently. This gamemode is specifically 10 players and will not budge to increased queue demands.

* Network Moderator Kicking x4,
* Random Network Moderator x3,
* Saboteur,
* Signal Splitter,
* Corrupted Moderator.

## Story Mode

"The vision with Story Mode is that I stay up two hours late at night (the ideal time for brainstorming), get a few ideas, flesh them out, maybe write it down somewhere, and bam. Now I've got the next arc planned. The games themselves are the medium in which I tell a story or prove a point. The players play games without knowing what comes next in the lore, and their actions will either shine more light on the unsolved mystery of the arc, or frustrate me as I'm forced to do a 'Take 2' from the same point in the story.

Because I'm both a gamehost and a lorewriter, I have the ability to slightly bend the rules of the game to help me create a more immersive experience in games. I try to be transparent about when I'm planning to do this, so when you see 'Game Integrity Not Guaranteed' or 'Story Elements Override Gameplay' on a game announcement, just know that you should fully expect some ingame shenanigans. But, in my opinion, you should join a Story Mode game because you want a chance to alter the story, not because you're looking for cutthroat competiton while Ranked isn't being hosted."

-Lawful, Director of Story Mode

## Custom Mode

*A mode where anything can happen, because nobody really cares about fairness here. This is the gamemode where everyone can give their suggestions, and everyone will suffer because nobody has good ideas. This mode is created and hosted by Atoms, everyone's favorite and least favorite person. Suggest your own unique flavors of suffering and play unique games in Custom Mode!*

**GAME MODES:**

Taking Precedence

*A horrible idea created by yours truly, where role priority is randomized each phase. Suffering is mandatory.*

## Corrupted

"uhhhhh, what? you wan't like an explanation? yeah sure, whatever... yeah, i'll do it, but i'm doin' it my way."

> Corrupted Games are games that exist o̷̩̠̘̯̽̒̊̚͝n̵̠͋l̴̗̞̫͇̲̍ý̷̱̻͇ͅ for proof of concept. It doesn't matter if the game makes any cohesive sense, if the roles list is funny, then we play it. It doesn't matter if the game is tipped s̶͍̥̀̈́̇͝o̶̢͆͜ ̵̡̮̞̲͗̑́̉͝f̵̰͌͐a̶̲̤͈͗͌r̸͉̎̄͛̃͘ in one side's favor, we'll play it because "heehee funi rolelist." Carrot is currently and most likely will a̴̺̜̱̫͘̕l̷̺̃ͅw̶̩̺̥̽͑̋̀̽͜a̷̛͕̙̾͋y̸͎̘͐͠s̷̨̨̩̄̅̊̏̇ be the ŏ̷̭ń̶̤̈̏̕l̴̨̫̤̥͔̽͆͝y̶̻̪̭͕̾̽̕͝ host of these games. ELO and Bitcoin are almost n̶͙̦̈́̌̒͘͠e̷̍͂̒̈́ͅv̶̻͓́͠ě̵̬̮͖̹ͅṙ̶͕̦̹͈͎͐͠ handed out in these games. No cohesive thought will ever be put into these games, the creation will be by my humor and mine ą̴͓̭͛l̷͕̖̋́̕̕ͅǭ̸̘̟̋̀̓̆n̷̺̟͔̿e̶͇̾ .
>
>

"that all you needed? yeah, yeah, i'm a bit sarcastic, but that's cause it's funny, eh?"

*All text effects done by Vincent, since Carrot does not wish to put effort into it*