Nomological Edict of Kismet

**Unique Law(s)**

* Law of Karma

**Supreme Law(s)**

* Law of Chaos
* Law of Time

## Definition

With the essence of Kismet one can take a hold of their destiny and fortune as they can perceive their own fate for the years to come. The perception, shaping, and manipulating of destiny is something that carries with it the capability to influence reality, making this Edict stand at the peak of many Minor Edicts as it stands a chance of affecting Reality. The unique essence of Golden Destiny and Fortune con now also be actively used to allow the user to activate absolute skills that can influence their surrounding Reality at a small scale. The Edict of Kismet also grants its architect +50.000,000% Increased Reserves of Golden Destiny and Fortune, the essence of these unique concepts now being capable of regenerating when used up over time.

## Special Skills

### Initial Skills

Skills gained when one first starts comprehending the Edict.

#### Reader's Foresight

The possibilities are immeasurable, with very few existences being capable of knowing what is to come. With the activation from the essence of one's own Golden Destiny and Fortune, Reality will unfold akin to words on paper- the user being capable of seeing currently ongoing events of other existences, past events, or even gazing into possible future events.

#### Destiny Negation

The use of the Edict of Kismet allows one to see the possible paths that could bloom throughout their life. Destiny Negation allows one to deny a possible destiny and have it forever closed off in exchange for all of the fortune and golden destiny within it to transfer to your own selected Destiny.

#### Plot Control

In exchange for a vast amount of golden destiny and fortune, the user can alter a single small aspect of a currently playing reality, a past reality, or a future reality. The price to pay is heavy as half of all current reserves of Golden Destiny and Fortune will be used to activate, and the ability cannot be used again until 30 days have passed.

#### Path to Victory

Let destiny take charge and forge the best possible path for you. For as long as this path is followed, victory is all but guaranteed!

### Completion Skills

Skills gained when one has progressed a full 100% in the Edict.

#### Flames of Kismet

The Flames of Kismet bloom in your origin as they usher in the Bloodline of Kismet. The title of Kismet Bloodline Progenitor is granted for being the Architect of this Nomological Edict, granting you the capability to introduce 9 other Existences into your Bloodline. Followers of the Bloodline of Kismet gain an increased chance of comprehending the Nomological Edict and have the task of fusing the required laws and daos to be an eventuality. As the architect of this Bloodline, you are granted the ability of Author's Jurisdiction that can only be utilized by the Essence of Reality, and your reserves of Fortune and Destiny are multiplied by ten as you also gain the title of Chosen Existence. As the Progenitor of the Bloodline of Kismet, you are granted +300,000,000% to the rate of Resource Regeneration, +200,000,000% to All Parameters, all abilities that utilize the essence of Kismet have their resource requirement cut down by half, and your Origin begins to produce 10 nanoliters of the True Blood of a Higher Existence within your body daily...

#### Author's Jurisdiction

The lives of all beings are the weaving of stories and the pulling of destiny. Interconnected in an intricate manner, the path that the stories and destinies of others take can merely be told or seen. The ability of Author's Jurisdiction allows the user to actively interfere with the stories and destinies of himself and others in an immediate and permanent fashion. The ability carries such drastic effects capable of altering Reality as to initiate, the essence of Fortune and Destiny are required and to activate it fully, the Essence of Reality is required. Depending on the Destiny of the existence involved, the price of Author's Jurisdiction can be as small as a drop of water, or Essence of Reality as vast as the seas. Those that have their destinies changed will sense no changes nor feel anything different, settling into their newly weaved stories as if it was always that way. When activated, the ability will allow the user to select a target as aspects of this being will arise, with the user needing to formulate a rough draft of the possible changes to the nature of their target, or their past history, or their currently ongoing Reality. The cost of the changes will then be calculated as if the user has enough Essence of Reality, their jurisdiction will be successfully be weaved into reality. If the Essence of Reality is not sufficient, the ability will be nullified with no changes being made. The initial activation requires the essence of fortune and destiny every time, with the Essence of Reality required if the changes of the rough draft are accepted…

#### Chosen Existence

A distinction given to those whose Destinies are tied to the working of a Reality. Such existences are at the center of the weaving of Destiny as if ever they step out of their Reality, their Destiny can become capable of influencing the vast rivers of Reality. Fortuitous events will appear before you with increased frequency as unless facing other Chosen Existences, the chance of death becomes very minimal. With this title, the pathway towards becoming a Higher Existence becomes much smoother as the production of daily True Blood from the Bloodlines of Edicts is Quintupled…