Endgame

The Endgame Story line begins after meeting these requirements:

* Level 36 or higher
* Unlocked Sector C
* Unlocked the Psychedelics Gang
* Eddie not waiting for you outside his apartment to collect debt money
* Opened & Closed ShadyComm between 9am-5pm

## Part One

You will hear loud gunshots, followed by a call from Eddie telling you that he had to flee the ghetto. From this point forward, you cannot order drugs from your laptop. You will receive three new tasks "Investigate Site" in different locations.

dds endgame story part 1 site 3dds endgame story part 1 site 1dds endgame story part 1 site 2

Once all three sites have been investigated, you will need to talk to Eddie's friend David Greene in Sector B. David Greene will task you with hacking four antennas scattered around the map, in order to collect information about the collumbians. The antennas are located in Stink (Sector A), Kennel (Sector A), Cemetry (Sector B), Factory South (Sector C). Hacking each antenna will make David Greene send you a message containing some information about the collumbians & other things related to the story, you can access these messages in ShadyComm. Some messages will trigger the next part of the story line.

## Part Two

Two of the messages you'll receive from David Greene will have tasks related to them. One of the messages will contain info about two gang members meeting near Two Towers in Sector A, which you'll be tasked with taking out. To do so, you'll need to make a deal with the crazy man - The Jumper. You can reach him by climbing the ladder on the back of Two Towers.

The JumperTwo Towers Fire EscapeHe will ask you to give him 100 grams of pure Amphetamin and 10 Concrete Bags, which you can by for $200 from an NPC in Sector C

Concrete NPC locationConcrete NPC

Once the 100g of pure AMP and Concrete bags are acquired, you can head back to The Jumper to continue with the deal. Once you give him what he asked for, he'll tell you to launch a firecracker to signal him to drop a Concrete-filled boat onto the gang members, brutally taking them out in a cut scene. One of the messages will contain information about a hidden Cartel Meeting in a Secret Sect located under the Supermarket. Your task is to infiltrate this meeting and collect more information. The entrance to this secret sect is through the backdoor of the Supermarket, located near the first deaddrop you get at the start of the game. The door is locked and you cannot go straight in, you need to wait until you see an NPC walk towards the door and knock in a specific pattern, which is: 2 knocks, 1 knock, 2 knocks. Once he enters, knock on the door in a similar pattern and it will be unlocked.

Once you enter you will be greeted by a Sectant whom will assume you're one of the new members and welcome you. Just proceed down the stairs into the Sect. All you need to do in here is inspect a Funeral Home Business Card which can be found on the table. Once inspected, press Escape to put it back down. This will allow you to continue the quest. After this, you'll need to go to the Funeral Home in Sector B, north of Mid Deadtown.

After talking with Jeff, you'll need to obtain 5 bombs from David Greene, in Sector B, in order to blow up the Cartel's Money Stashes, which are hidden inside five tombstones in the Sector B Cemetry. Talk to David and then head there. Once you're in Cemetry, go up to the five money stashes and plant the bombs. Look for dark tombs with red flowers.

## Part three

After blowing up the money stashes, go back once more to David Greene to let him know the job is done, and he'll give you the location of a Sicario, which you'll need to take out. However, once you check the map, it looks like the Sicario's apartment is right under your Main Apartment. The plot twist occurs as you're getting close to the door, only then do you hear two delayed hunshots. The Sicario would kill his seemingly Wife, moments before committing suicide himself.

Once you enter the apartment, you'll find out what a mess this place turned into. The Phone will soon start ringing, prompting you into answering it, Eddie will speak to you one last time telling you how proud he is and how you're the big boy now. You now gain the ability to give your character a Narco Nickname, which you can change later through ShadyComm. Once you hang up, you'll be able to Call the police, and End the Game.

### Credits

https://steamcommunity.com/sharedfiles/filedetails/?id=2885790535