Artifacts

**Magical Artifacts** are often used to harness certain magical properties or abilities and conduct or control various sources of magic or cast spells. They can be diverse and varied in shapes and sizes, but they are also mysterious and strange, and knowledge about some of them is often rare.

## Description

The user has access to an object that grants them magic powers. Some of the best-known objects in this category include wands, staffs, rings, cloth and weapons. The most powerful of these objects allow a powerful magic user to unleash the full extent of their skills. It may be more easily utilized by a user who was born with an affinity for the arcane, although this is not always the case.

If users with little to no prowess in the arcane arts enter into contact with them, then the power of the artifact may overwhelm them, causing many side-effects such as not being able to use the power or being driven to madness, or even dying. Note that the object can be wielded by anyone, even those who are not born with an affinity for magic.

## Known Artifacts

* **Cloaking Pendant** -
* **Crystal Ball** - User can employ a method of reading the future, the present and the past and/or provide help to a problem at hand by using crystals, often crystal balls. Occasionally, the crystal ball stand can be seen with a red button and two arrow buttons pointing up and down, presumably used as control buttons when watching TV. When not in use, the crystal ball can either appear blue, gray, or purple.
* **Enchanted Armor** - The user can create a suit of armor with enchanted magical properties and with their own special abilities, they can even be used to resist certain attacks because of the magical aura that surrounds the suits. The user can even utilize magical spells from their armor for attack or defensive purposes in any way, shape, or form.
* **Jewelry** - A special brand of items sold in multiple stores around Etherea, all of which possesses unique magic abilities that function with the purpose of stylizing and aiding wizards in terms of battle and fashion, most commonly in the form of enchanted rings, earrings, etc. Created through the use of alchemy enchantments and the use of rare magic materials, these items can be unimaginably helpful if used correctly with other equipment.
* **Magical Instrument** - User can create and/or wield various forms of enchanted instruments that can aid the user in magical application in nearly any situation involving musical and/or magical scenario be it for combat or no combat. The instruments can be powered by or creating a wide variety or magical powers that often yield impressive results.
* **Magic Mirror** - The user can utilize different methods of inflicting and utilizing mirrors when harnessing and using reflective magic. They can use mirrors as a means of carrying out spells, transportation, entity creation and various other mirror-esc abilities, embuing mirrors with magical properties.
* **Magic Pen** - The user can wield and/or create a pen with magical properties, able to do magic, often being a way to manipulate the world around them. Due to the nature of this power, it has almost infinite potential.
* **Runestone** - A type of raised stone with a runic inscription, as a conduit. The user’s magical capabilities vary on the runestones they use as each one is capable of a different type of magic, depending on the runes they are inscribed with.
* **Scrolls** - The user can use magic scrolls, rolls of papyrus, parchment, or paper containing writing/drawings to access various powers. Magic scrolls may carry specific writing/drawings that utilizes spells in the scrolls or have the same user use the scroll as a source of energy.
* **Staffs and wands** - The staff can be bestow/endowed with its own magic, or the user can use it to channel their magic into it and even act as an augmentation device. If the staff possesses magical properties users' channel arcane energies for conjuring spells, incantations and fight against mythical, repelling their magical powers or any other magical users. For younger magicians, training wands can be used in casting more complex spells and, like staffs, can be used by powerless humans.