Ma'al Jedd

> *Today is the day history stops stuttering.*
>
>

• Vudra Jedd (brother)

• Statia Jedd (sister)

• Belazred (familiar)

• Belazred (Mentor) (former mentor)

• Dead Bodyguards (personal bodyguards)

**Ma'al Jedd Vrashkini** is a human warlock. He is played by Flint.

## **Description**

### **Appearance**

Ma'al is of average height for a slightly under average weight. He has raven black hair, dark brown eyes, a tanned skin, and wears a sharp mustache and goatee. He wears a light touch of make-up around the eyes, and his face features high cheekbones.

He wears a deep purple turban, high-quality purple silken robes that seem to have been mended quite a few times, with an emerald green inside and golden thread decorations. His right arm is wrapped in tight bandages, and wears a large grey wool scarf that covers his shoulders.

### **Personality**

Ma'al is polite to everyone, and shows a great self-control. He showed to be a curious individual, but respectful of personal boundaries; and very invested in the pursuit of knowledge and research. He quickly took a role of acharismatic diplomat in the group.

Although he stands his ground in a battle, Ma'al often expressed uncomfort towards fighting people.

## **Biography**

Ma'al was born in a large family of criminals that deal in sordid affairs like drug dealing or people traffic. His family branch, however, was specialized in tomb raiding and plundering.

He never wanted to be affiliated to such practices, and escaped as he could, especially with the help of his instructor Belazred (Mentor), one of his orc teachers. Unfortunately, when he died, Ma'al had no escape from his family.

Searching in secret ancient lore thanks to his family's business, he discovered the tomb of a long-gone queen of magic who could defy death. During an expedition with his brother Vudra Jedd to find the tomb of his queen, he closed the main room and performed the risky ritual to bind his soul to the undead spirit : Queen Shafii Al-Fana.

Once the deal was struck, he asked to be teleported away from his family, ending up in the Fields State. He wandered to the Incense State, meeting with Anura Cunningker in Ornell. He eventually joined forces with the party, and accompanied them.

Sometime in Fieldbell, during an archaeological discovery event held by Duke Monsto di Plata, Ma'al activated an unknown contraption using an unknown word repeated in his former master's notes : Akkala. This event triggered the coming of information-absorbing entities that seemed to transform physical items into abstract data, eventually stopped by the Queen's power - trapping this strange arcane into her private realm, carefully investigating it.

Some time later, Ma'al's family seemed to find a way to perform the same ritual, as eventually Vudra Jedd formed the exact same pact, and later extended it to minions of the Vrashkini mafia.

Since then, Ma'al has maintained his friendly, charismatic character, but always thinking of his current struggles and prospect of being at his family's mercy. He now aims to cut ties with the Queen, saying he does not want to keep being associated with these.

He has recently showed interest in academic study, picking up on object enchantment, plane manipulation, distance travel and such.

As his mentor always used to say, so does he, "*History does not repeat itself, but it does stutter."*

Eventually, during the events of The Night of the Tiger, Ma'al suffered memory-altering effects from the information black hole inside his patron's palace. Some of his memories disappeared, replaced by someone else's, or an alternate reality's version of himself. This triggered a strong reaction in Ma'al, who succumbed to despair and fear for a moment before being picked up by his friends.

## **Relationships**

### **Party**

* Pyra : Pyra has been a strong ally of Ma'al, protecting him on multiple occasions. She gave training to Ma'al so he could learn how to use medium armor and shields to give him a new edge in battle.
* Teeth : Ma'al's chaotic antics tend to irritate Teeth, which oftens create situations where Ma'al and Teeth have friendly sassy exchanges. Both, however, greatly respect each other, and they know they have each other's back.
* Toot : Toot has oftentimes confided to Ma'al, while Ma'al showed great empathy to Toot, and a great deal of care in approaching the anxious kenku. They share a deep bond of respect and trust.

### **Other**

* **Family :** Ma'al is fleeing his family, and does not approve of them. Vudra Jedd, Ma'al's brother, recently interacted with him as he performed the ritual of Queen Shafii al-Fana to trace him back.
* Belazred (Mentor) : Ma'al seemed to remember his former instructor fondly, and has been left with the question that he could not figure out himself.

#### **Patron**

* Queen Shafii Al-Fana : Ma'al and her have a "professional" relationship, where she gives him his power and magical abilities, and he shares with her knowledge and lifeforce. In recent times, however, Ma'al has grown warier and warier of her goals.

## **Abilities**

* **Interactive Codex :** Ma'al possesses a strange codex of magical nature, in which he writes by dripping ink into the paper. It is actually his gateway to his Queen's private plane.
* **Spellcasting :** Ma'al is able to cast spells, which often comes with snake imagery, green, purple and golden colors and the use of magical bandages that seem to float from his right arm.
* **Familiar Summoning :** Ma'al created a familiar snake creature of fey nature from a complex ritual.
* **Undeath Manipulation :** By sprouting phantomatic peacock feathers, Ma'al managed to trick undeads into not attacking him.
* **Personal Bodyguards :** Ma'al has been given the service of three undead bodyguards by his patron : the Dead Bodyguards.