Wolf RPG Editor

> *WOLF RPG Editor* is a game construction tool that can create complex role-playing games. It is often regarded as being aimed at advanced users, so keep this in mind if you intend to use it.
> - SmokingWOLF (SilverSecond) on ModDB.
>
>

**WOLF RPG Editor** (WOLF RPGエディター, *wolf rpg editor*) is a Japanese freeware software development program designed for "complex" computer games, created by RPG Maker veteran SmokingWOLF (SilverSecond). Despite being a part of the RPG Makers, it was regarded as a "medium" outside of RPG Maker engines and in opposition of role-playing game genre, the latter helps to produce "Japanese horror" games without it in years.

## History

It is originally released in Japan on December 24. 1998, named "**WOLF**" after the game developer under the pseudonym, SmokingWOLF, best known of producing the *Silfade series*.

Since 1999, distributing numbers of "horror" games exclusively in the same country in more than ten years, the most notable being *Misao* and *Mad Father*; both games were received general acclaim, thanks to providing an English translated by Velella Himmel, and helps to popularize its engine's use of narrative-driven and adventure games, abandoned the idea of role-playing elements; this came out an idea of becoming an official translation of WRE for English users in 2015.

Unlike most RPG Maker engines, *WRE* is a freeware tool for advance RPG Maker users, despite being difficult to program and design games solely like any freeware engines compared with WRE such as Unity, Blender, and Unreal.

## Features and comparisons

Differences between the RPG Makers and Wolf RPG Editor is greatly distinct or nearly still the same as many features of each engine.

### Sales

Most RPG Maker engines were distributed commercially by four distributors including ASCII, Enterbrain, Kadokawa, and Degica; WRM independently distributes as "freeware", free to use for advance users.

### Windows compatibility

WRE and four RPG Makers: 2000, 2003, XP, and VX; supports Windows 2000 onwards.

### Auto-create maps

Like the RPG Makers, WRE supports automatic-creation map system to create dungeon, maze, and buildings automatically by generate.

### Map layers

Map layers regarded to create and edit buildings and objects with layers in elaborate maps., which is a feature shared with RPG Maker XP and MZ. RPG Maker XP has access to 3 map layers while MZ has access to 4 map layers. Wolf RPG Editor has access to the same amount as RPG Maker XP.

### Tileset editor

Like the RPG Makers, users allow to import map chips and tilesets in any kind to edit; also allows to import up to fifteen "auto-tile", useful for a map.

**NOTE**: The tileset's max limit exceeds up to 10,000.

### Common Events

Like the RPG Makers, users allow to set any features easily through common events in the game. It was considered as a "backbone" of any game in use of WRE.

**NOTE**: The CE's max limit exceeds up to 10,000.

### Databases

The RPG Maker's database is greatly different from WRE; from the latter, it has three databases: *User*, *Variable*, and *System*. Three of them helps you with the creation of your game. With this, you can create characters, skills, magic, monsters, etc. But all of them have their max limits on items you can create.

* **Max Types**: 100
* **Max Data**: 10,000
* **Max Fields**: 100

### Character Generator

CG creation system is included most RPG Maker systems; it was omitted in WRE, but among developers can create original characters on their own without using CG.

### Screen resolution

Both original and translated versions were used 640x480 by default, compared to other RPG Maker engines. The original version exceeds 800x600 resolution, while the updated translation is up to now 1280x720 HD resolution (16:9).

### Export

Most older RPG Maker engines allow to export exclusively on Windows, others provided in MacOS and consoles by publishers or emulators, until the recents, MV and MZ, can export MacOS, Linux, and browser, respectively; WRE allows to export for Windows only, but with no native support for other platforms, although it was run on MacOS using *WineBottler*.

### Controllers

Both WRE and RPG Makers support Xbox 360 controller.

## Translations

It was provided in English translation by Velella Himmel (*vgperson*) and Jeffrey Casey (*Widderune*); the former known for translating Japanese-language WRM and RPG Maker games to English, while the latter heavily customized the engine by editing, released officially in 2015.

Two translations of WRE, Polish (Reptile) and Korean (Kamasun), were also released after the English translation.

## Trivia

* A premium version, serves as a "special edition", under the name **WOLF RPG Editor 3 Pro Edition**, is available with only Japanese language. Unlike the original, the premium is distributed commercially as paid but "95%" same as the original.

## References

1. ↑ 1.0 1.1 WOLF RPG Editor engine - Mod DB
2. ↑ Stronghold RPG Maker
3. ↑ Wolf Maker Workers (google.com)
4. ↑ WOLF RPGEditor3 Pro Edition (Ver3.248) - SilverSecond/Silver Second BOOTH支部 - BOOTH

## External links

* Original official website (Japanese)
* English version