recursal/Fanatic-Fandom huggingface dataset:
Olivier Rodot

## EPITA - École pour l'informatique et les techniques avancées

### Membre de

Groupe IONIS CDEFI, CGE, Cap Digital, System@tic, Empire Galactique, Paris-Région, Concours Advance, Fédération des planètes unies, Premier Ordre

## Bienvenue sur le wiki d'EPITA, la plus grande école d'ingénierie en informatique de France.

Créée en 1984, l'école **EPITA** (aka *L'École pour l’informatique et les techniques avancées*) est la meilleure des 210 écoles d'ingénieurs françaises habilitées à délivrer un diplôme d'ingénieur. Elle forme les meilleurs ingénieurs en informatique de France. Au travers d'une formation intensive de 5 ans, comprenant des piscines et des rushs projets, les étudiants deviendront de puissants ingénieurs avec de réelles compétences et pourront aisément prétendre à de hauts postes dans des multinationales.

## Pourquoi un Wiki pour l'école?

Ce Wiki est destiné à informer les (futurs) étudiants sur l'ambiance de l'école, vous retrouverez ici les bons tips pour ~~douiller~~ réussir vos études ou encore des conseils sérieux et avisés des anciens élèves.

Le wiki est maintenu par des élèves des promotions 2019 à 2023, et peut être prochainement, par vous? ಠ\_ಠ
Daniel-dev

# **Daniel, être mi-homme mi-raccoon**

A contribué à faire un kernel en scratch.

"La piscine c'est 36 heures quand on s'y met"

Entité diurne et nocturne, a remplacé le sommeil par des kernels.

https://github.com/DaemonOnUnix

```
#include <stdio.h>

#define yieldpush() while(1){static int state=0; switch(state) { case 0:
#define yieldinst(code, x) { state=\_\_LINE\_\_; {code;} return x ; case \_\_LINE\_\_:; }
#define yieldnoinst(x) { state=\_\_LINE\_\_; return x; case \_\_LINE\_\_:; }
#define yieldselector(\_a1, \_a2, pick, ...) pick
#define yield(...) yieldselector(\_\_VA\_ARGS\_\_, yieldinst, yieldnoinst) (\_\_VA\_ARGS\_\_)
#define yieldpop() state = 0;}}

int gen(int x){
 static int y = 0;
 yieldpush();
 yield(++y);
 yield(y+=x, y)
 yieldpop();
}

int main()
{
 for(int i = 0; i < 10; i++){
 printf("%d\n", gen(1));
 }
 return 0;
}

```

```
#include <iostream>
#include <list>
#include <numeric>

#define in :

struct plouf{
 template<typename T>
 plouf& operator,(const T& x){
 std::cout << x;
 }
 ~plouf(){
 std::cout << std::endl;
 }
};

std::list<int> \_range(int n){
 std::list<int> tab(n);
 std::iota(tab.begin(), tab.end(), 0);
 return tab;
}
#define lul switch(\_) {default
#define range(x) \_range(x)){ lul
#define for for(auto
#define return(x) }}return x;}}
#define print plouf(),
#define def int
#define main main(int argc, char\*\*argv){switch(argc){default

 print \_;
 return (0)

```

*A inclure dans le Tiger de ses potes :*

```
using T = decltype(({pikalul: 42;}));
goto pikalul;

```

Voici un godbolt à des fins de compréhension: https://godbolt.org/z/9WYqr3Eq8

D'après une RFC en cours d'écriture, on dit qu'une promotion est #daniel-dev-compliant si elle implémente au moins un canal #daniel-dev comprenant au moins un code cursed.

En SPÉ, des 2025 voulant tricher pour le douloureux AFIT ont voulu mettre sa main sur son code ayant valu 19.5 l'année précédente. Néanmoins, le premier fut surpris de voir son antivirus se plaindre du fichier AFIT.zip, qui était une zip bomb récursive. On n'entendit plus jamais parler du second.

Lors d'une conférence du séminaire C/Unix, il sortit la fameuse phrase "si vous voulez comprendre le concept du fork, exécutez cette commande :", suivie d'une fork bomb. Plusieurs déconnexions ont été entendues les minutes suivantes.

Fait peu connu, il aurait causé une panne des serveurs de Polytech Nantes en envoyant une fork bomb obfusquée à des connaissances, qui, pensant l'avoir désamorcée, l'ont testée sur un serveur, rendant inopérants plusieurs services de l'école pendant une trentaine de minutes. En effet, la multiprise a du être débranchée afin d'éteindre le serveur en panne.

Suite à la dissolution du LSE, il aurait remonté une asso éponyme. Le ctf a été remonté avec l'aide de CL0Pinette. La db du CTF originale étant morte, il a dû reflag presque tous les challenges statiques. Le CTF est aujourd'hui à l'addresse https://ctf.lse.re/ .
ASM

Les ASM (Assistants Salle Machine) sont les assistants de programmation des SPE. Ils font partie des assistants à EPITA, au même titre que les ACDC, ACU et YAKA, mais ont une charge de travail particulièrement réduites comparé à ces derniers. Leur travail consiste:

* A 80% de subir les plaintes et questions des deuxièmes années qui doivent pouvoir créer un réseau de neurone en C sans avoir eu de TP sur comment utiliser malloc
* A 20% d'exploiter la moulinette du seul ASM faisant correctement son boulot.

Les ASM ont une charge de travail très minime. Ce ne sont pas eux qui écrivent les sujets, et il n'y a pas d'intra ASM à gérer. Ils sont responsables des TP de programmation (qui sont moins longs, 2h contre 3h en SUP,) et de la correction, qui suit une logique du 0 non négotiable en cas de fail archi, fail compilation ou fail rendu. Cette logique, également appliquée en ING1, n'est pas toujours appréciée des élèves qui, malgré 1 an passé sous Git, ne savent toujours pas taper git push dans un terminal et appuyer sur Entrée.

La légende veut que les ASM ne soient quasiment que des ACDC recalés, d'où le fameux "ACDéçu". La sélection des ASM se faisant après les ACDC, la population d'ASM se constitue ainsi de candidats ACDC salés de leur défaite ou de personnes qui veulent être assistants sans pour autant faire aucun effort.
Commander

> "*A high-ranking KLG officer. Calls in powerful reinforcements while applying buffs to his allies. Especially skilled at commanding other KLG Heroes.*"
>
>
>

## Info

### Location

* 5 Star Crate
* Hero Crate
* Custom Crate

*Not to be confused with Commando*
**Commander** is a Hero with skills that mirror his campaign counterpart; that is, leading his allies to victory by providing both offensive and defensive support. He wields a modified version of the KLG standard rifle.

## Skills

 S | Air Drop
 G | Fealty
 P | Med Drop
 R | Supported

## Skins

* Armor
 King Fish
* Crit Chance
* Health
* Damage
Magistrates

> "*The Magistrates see themselves as peacekeepers, often choosing the route that leads to peaceful resolution, but never backing down from a fight. Outsiders see them as gun-toting paranoids, choosing to stay out of most conflicts and remain holed up in the old City Hall, which they've turned into a fortified base.*"
>
>
>

## Known Members

* Alcatraz
* Brogan
* Clyde
* Dogface
* Galante
* Gammond
* Hardscope
* Hikari
* Phantasma
* Min
* Obrez
* Salvatore
Phoenix

> "*A pyromaniac barbarian. Brutal attacker that sacrifices her own health to deal immense sustained damage.*"
>
>
>

## Info

### Location

Hero Crate, Gold Crate, Midline Crate, 5 Star Crate, Custom Crate, Gilded Crate

## Skills

 **G** | **Phoenix Flame**  | *Passive* | The first time this Hero is killed, she gains a shield absorbing Damage. After 10 seconds, this Hero is *Revived* with 75% Health.
 **P** | **Inflammable**  | *Passive* | Whenever this Hero is critically hit, she cleanses all negative effects on herself.
 **R** | **Doing Damage** | *Passive* | The difference between a good DPS Hero and a great DPS Hero lies in the amount of damage they can dish out. This Hero receives a  Elemental Attack Damage bonus, as well as a 30% Skill Charge bonus for their Bronze Skill.

## Skins

* Armor
 Valkyrie
* Health
* Damage

## Tips

* Her Bronze skill is highly damaging towards Mechanical heroes, as the damage per second almost doubles due to the element advantage.
* Her **Incinerate** skill tracks the enemy, like Surge's Gravity Well, resulting in guaranteed hits.
* Her Gold skill acts like Razorback's shield; it staggers enemies when the shield is depleted.
Fabrice Bardèche

**Fabrice Bardèche** est le Vice-Président du Groupe IONIS (maison-mère de l'EPITA) et la fineduc EPITA depuis 1994. Il a occupé durant d'août à décembre 2023 le poste de directeur général de l'EPITA en remplacement à Philippe Dewost dont le départ, volontaire ou non, n'a pas été ébruité médiatiquement.

## Biographie et carrière

Fils du polémiste et écrivain d'extrême-droite Maurice Bardèche aka “grand intellectuel fasciste”, Fabrice Bardèche est agrégé de lettres classiques, il enseigne dans le secondaire de 1974 à 1980, puis à l'ISEG et à l'université Pierre-et-Marie-Curie de 1980 à 1987. Parallèlement, il est aussi journaliste scientifique et médical pour *Santé Magazine*, *Ça m’intéresse*, *Géo* et *Vogue Hommes*.

En 1980, au moment de la création de l'ISEG, Fabrice Bardèche rejoint le groupe IONIS de Marc Sellam dont il devient le directeur de la communication en 1987, avant d'être nommé directeur général en 1990. Il y a notamment développé le pôle technologique et l'international.

## Vie à l'EPITA

Après le rachat d'EPITA par le groupe IONIS dans les années 90, Fabrice Bardèche rejoint la fineduc (EPITA) en 1994 et en prend sa vice-présidence. Il gère notamment le conseil d'administration de l'école ainsi que la vie sur les différents campus.

En août 2023, à la suite du départ (volontaire ou non, qui sait, peut-être avait-il obtenu assez de ventes pour son livre) de Philippe Dewost, qui avait pris la direction de l'école deux ans plus tôt, Fabrice Bardèche prend légalement le rôle de directeur général par intérim jusqu'en décembre 2023, où Sylvain Goussot est embauché pour prendre la direction générale sur le long terme.
Mission 4-4 (Extreme)

## Things of note about this mission

* This mission can be completed with no daily win limit making it ideal for Team XP Farming to increase your account level.

## Winning 3☆ Team

This is once again another mission that is easy at level 100 but near impossible without an upgraded team.

Wave 1 - Focus on the centre left Galante first to use your shield, then use your silver to kill any Galante that is not stunned by Shank. This should be easy with a Ruby +3 Serial as his damage is significantly higher than Ruby +0. If you can, end this wave with Serial's skills fully charged

Wave 2 - Use your shield and kill the top left Purifier first, you want to do this wave as fast as possible so don't be scared to use your silver as well

Wave 3 - Focus on Clyde only and kill him, you won't need your silver for this.

## Video Guide

External Link: https://www.youtube.com/watch?v=hXf3OyJFzlg&list=PLbQ2iuRW6J6SBduhge-cyVbAQxSCAsMEm&index=37

## Other missions in this district

***Click the mission in the table below to find more information about it alongside a written and video guide for how to pass it.***
Nightingale

> "*A resilient field medic. A capable healer with a mix of crowd control and damage abilities.*"
>
>
>

## Info

### Location

Hard Campaign * 1-1
* 1-9
* 2-9

Extreme Campaign

* 1-1
* 2-9

Silver Crate, Gold Crate, Energy Crate

**Nightingale** is the second hero unlocked in Hero Hunters, with the first hero being Ryker.

Many players deem her as subpar compared to other healers. This is because of both her weak, single target heal, and her low damage as a sniper.

Without her **Combat Medic** skin, she also cannot heal herself, unlike some other healers that can heal themselves at base form.

## Skills

 S | Locked In | *Active* | Boosts all allied Heroes attacks and the target enemy is *Marked*. All allied Heroes gain Attack Damage per second and 15% Critical Hit Chance.
 G | Blinding Shot | *Passive* | Whenever this Hero critically hits an enemy she boosts her next shot. Dealing Energy Damage and *Stunning* the target for 3 seconds.
 P | Stabilize | *Passive* | All allied Heroes below 80% Health will recover Health per second.
 R | Supported | *Passive* | A skilled Support Hero can't help their team if they're down for the count. This hero gains an Armor bonus and a 30% increased chance to dodge.

## Skins

* Armor
* Health
* Health
* Damage
* Health
* Damage

### Note

Nightingale's single-target heal might be better suited for a dedicated back-up healer than her Legendary skin skill depending on the situation, as her Legendary skin skill heals a lot less per Hero than her single-target skill.
Rangers

> "*Following the cult-like personality of the Prophet, the Rangers hope the lead the world to a new future. They want to let nature reclaim the city. They have become local legends, with many outsiders telling stories about the 'Ghosts" who haunts the woods. Civilians and other militia are hesitant to explore the outskirts of the city (especially after sunset) for fear of Ranger ambushes.*"
>
>
>

## Known Members

* Alvarez
* Astrix
* Bolt
* Cyphon
* Everest
* Mandrake
* Marlowe
* Prophet
Little Miss Trouble and Friends

**Little Miss Trouble and Friends** is a UK VHS release by Vestron/Longman Video on 9th October 1984.

## Episodes

* Little Miss Trouble & Mr Happy
* Little Miss Magic & Mr Daydream
* Little Miss Naughty & Mr Jelly
* Little Miss Scatterbrain & Mr Forgetful
* Little Miss Sunshine & Mr Bump
* Little Miss Shy & Mr Chatterbox

## Credits

* Originated by Roger Hargreaves.
* Trace and Paint by Anne Ward and Annie Morris.
* Processing by Studio Film Laboratories.
* Camera by Stephen Williams, Doug Weymouth and Gerald Walters.
* Edited by John Osborn.
* Words and Music by Dave Cooke and Richard Everett.
* Narration by Pauline Collins and John Alderton.
* Produced and Directed by Trevor Bond and Terry Ward.
* Copyright Mister Films Ltd 1983.
Corinne Berland

Corinne Berland était la directrice du cycle ingénieur de mars 2021 à août 2021 inclus. Suite aux pressions exercées par le ~~Grand Inquisiteur~~ doyen et ancien directeur des études Christian Dujardin, elle décida de démissionner de son poste après seulement 6 mois passés dans l'administration.

Son successeur et prédécesseur est Christian Dujardin.
La compensation

Ici on va parler de compensation (de module je précise ( ͡° ͜ʖ ͡°)).

## Compensation ?

À EPITA il se peut que, par votre évident manque de travail ou grâce à ce rang global durement acquis sur CS, vous ne validiez pas un module. Maintenant, si ce module appartient au S1, félicitation vous pouvez compenser ! Dans le cas contraire deux options s'offre à vous: rattrapages ou rattrapages (plus sérieusement dans ce cas voyez avec votre prof principal, il pourra vous aider).

## Les dures règles de la compensation

À l'époque, compenser c'était simple. Une mauvaise note en maths ? En algo ? Les deux se compensaient entre eux ! Les sciences de l'ingénieur font défaut, peut-être les sciences humaines ou un raté en programmation ? Tout pouvait les compenser !

Aujourd'hui, ce n'est pas aussi simple. La validation relève désormais d'un combat sans relâche... Ce n'est pas pour autant que tout est perdu.

Effectivement, comme indiqué précédemment, si vous ratez un ou plusieurs modules du S1, vous avez la possibilité de le compenser de façon illimité avec son équivalent S2 ! Idéal pour trouver son rythme une fois arrivé en sup.

Malheureusement, si le module non validé n'appartient pas à celui du S1, il y a de fortes chances qu'un passage par la case rattrapages ait lieu... :'(
Striker

> "*Elite Drone Technician. An adaptable attacker that creates drones to perform varied battlefield tasks.*"
>
>
>

## Skills

The [Hunter Killer Drone] has a set amount of Health, deals  Damage per second, and has permanent *Invisibility,* except whenever the [Hunter Killer Drone] is reloading.
 S | Shield Drone
The [Shield Drone] has a set amount of Health. Each shield lasts up to 10 seconds or until destroyed.
 G | Avenger
 P | Networked Drones
 R | Supported

## Skins

* Armor
* Health
Invisibility

Cannot be target by most skills and is hidden to AI. Can still be spotted and attacked by user-controlled heroes.

Invisibility does not apply to Marked Heroes.

## Heroes with an invisibility skill

* Artemis - Platinum
* Fischer - Gold
* Lancer - Silver
* Mandrake - Silver, Gold
* Min - Gold
* Pariah - Platinum
* Prophet - Bronze
* Sapphyr - Silver
* Sentry - Silver
Teraventa

> "*Heroes from an alternate dimension that have crossed through a Heronium Rift that linked our world with theirs.*"
>
>
>

The newest faction added in Hero Hunters. Members of this faction are from the developers' Forged Fantasy game, entering the Heroes Hunters universe through a mysterious rift.

## Known Members

* Barricade
* Elixir
* Gunsmoke
* Jackal
* Kiyoshi
* Sand Ruby
* Sheshen
* Snaps
* Stratus
* Venom
* Warden
Sup'Biotech

**Sup'Biotech** (ou l'*Institut Sup'Biotech de Paris*) est une école d'ingénieurs, membre du secteur ingénierie du groupe IONIS, avec ses écoles soeurs EPITA, IPSA et l'ESME.
L'école est située sur le campus de Villejuif, avec EPITA. Elle y est présente depuis 2003, avec un nouveau campus qui ouvrira ses portes pour la rentrée 2020 à Lyon.

## Divers

### Devise

L'école des ingénieursen biotechnologies, La superbe école d'ingénieures des filles

## Représentation des sexes

L'école est connue pour être composée d'une majorité écrasante de filles, à l'inverse d'Epitech ou de 42. Cela contribue fortement à la mixité des sexes sur le campus Villejuif, où les élèves d'EPITA et de Sup'Biotech cohabitent malgré une hygiène de vie différente (Les élèves de Sup'Biotech pratiquant le rituel de la "douche") .

 **Sup'Biotech**
 **Epitech** | 5%
 **42** | 2%

## Classement de l'école

L'école ne figure sur aucun classement d'écoles d'ingénieurs, car Sup'Biotech a obtenu son autorisation de délivrance du diplôme en 2017.

Mais elle se situe à la troisième place parmi les 10 meilleurs formations en biotechnologies.
Efrei

L'**Efrei** (ou **Efrei - Paris Panthéon Assas Université**) est l'une des 210 écoles d'ingénieurs françaises habilitées à délivrer un diplôme d'ingénieur en numérique.

Souvent en concurrence avec EPITA malgré sa médiocrité en informatique, il s'agit d'une École privée sous contrat d’association avec l’État, située à Villejuif, elle est membre de la Conférence des grandes écoles de ingénieur (CGE) et de l'Union des grandes écoles indépendantes (UGEI). Une médiocrité souvent remise en cause, notamment après l'aparition du classement Usine-nouvelle en 2023. Il y a 13 places d'écarts entre EFREI et EPITA. Face à cela, EPITA peut parfois se sentir comme le petit frère qui cherche encore sa place. 13, soit la fréquence moyenne de douche anuelle chez EPITA. 13, le nombre de femmes chez EPITA. 13, le nombre de dépucelage chez EPITA depuis 1984, 13 le nombre de salles à Epita forçant ainsi l'école à louer dans des hôtels.

## Historique

L'école est fondée en 1936 par le régime de Vichy-Célestins, dans le but de former des ingénieurs supérieurs spécialisés dans la manipulation d'ondes, contribuant ainsi a l'amelioration et la modernisation des camps. L’enseignement du "numérique" (et non informatique) est introduit en 1969.

En 2008, une convention de partenariat est signée avec l'école de management Audencia Nantes, ce qui permet à certains étudiants de 5e d'obtenir un double diplôme double-manageur-commercial-vendeur. L'Efrei propose également 6 doubles-diplômes avec les masters spécialisés avec une autre école de management, Grenoble Ecole de Management.

## Fusion avec l'Université Paris-Panthéon-Assas

En janvier 2022 l'Efrei décide de fusionner avec l'*Université Paris-Panthéon-Assas* et 4 autres écoles. L'objectif étant de faire miroiter aux étudiants le faire que l'Efrei est une école "semi-publique" (ce qui n'est pas le cas) en l'associant à l'Université Paris-Panthéon-Assas, mais heureusement les 9800 euros de frais de scolarité, eux, sont toujours présents.

## Anciens élèves

* Pol Pot, ancien dirigeant et dictateur du Cambodge (plus gros kill streak ever 25% de la population)

## Citations

 *"Il va se retrouver avec un diplôme de l'Efrei, un job pourri, des gosses chiants et une femme moche"* -  Jojo, septembre 2017
Mission 1-5 (Extreme)

## Other missions in this district

***Click the mission in the table below to find more information about it alongside a written and video guide for how to pass it, or press the District 1 image above to go back to the district links page.***

## Winning 3☆ Team with Kurtz and Serial

This can be a difficult mission if you are not prepared for it, this is the first extreme mission which uses a boss hero. **Cross** has high damage and around 3m health with passive healing, you need to make sure your team is prepared to face him in wave 2.

Wave 1 - Build **Serial's** shield and then execute with **Kurtz**, in the video my Kurtz executes Serial which is not ideal for boss waves but I was able to revive him in time with a bit of luck.

Wave 2 - You want to use Serial and build his shield up again to taunt Cross and keep his attention, you also want to be as far right or left as you can go to avoid his "**Poison Rain**" skill. If Kurtz does not execute Serial then it should be fairly easy to kill Cross as Serial will have a damage boost, if he did then you want to keep constant fire on him until he goes down. This will be a test if your heroes are upgraded enough or not, if you find you are surviving but the timer runs out before you can do enough damage then you need to upgrade your heroes more until they can do enough damage.

Be weary of his Cross' AoE (Area of Effect) skill "**Poison Rain**" which can effect 3 movement tiles. This means you have to move twice to avoid the skill as it damages where you are standing as well as to the immediate left and right.

## Video Guide with Kurtz and Serial

External Link: https://www.youtube.com/watch?v=3SGkqHpiXZw&list=PLbQ2iuRW6J6SBduhge-cyVbAQxSCAsMEm&index=7
Colonel Wesson

> "*A strategic mastermind. Versatile supporting attacker that marks targets with an oppressive debuff to debilitate his foes and command his allies.*"
>
>
>

## Info

### Location

Hero Crate, Gilded Crate, Custom Crate, Rearline CrateHard Campaign

* 14-9

## Overview

**Colonel Wesson** is a UAF faction hero. He wields a 30-round, fast-firing rifle with decent damage; slightly higher than Ryker's. He has a typical army general work, with a general hat and medals pinned onto his uniform.

## Skills

 S | Rolling Thunder
 G | Firestorm
 P | Loyalty
 R | Doing Damage

## Skins

* Armor
* Health

## Tips

* Death Mark isn't the most useful, but can be used to finish enemies off.
* His Silver Skill is very useful to annoy enemies or finish off low-health ones.
* His Silver Skill coupled with his Gold can set the whole map on fire, and paired with Rooting or grenade heroes (e.g Ghoul, Surge), can deal a lot of damage.
Elixir

> "*An accomplished scientist, turned into a giant lizard during The Split. Utilizes potent chemical mixes to Heal allies and Stun foes.*"
>
>
>

## Info

### Location

Forged Fantasy Crate, Gilded Heroes Crate

**Elixir** is a Hero that uses his various chemical potions to control the battlefield. Originally Marshan Krupple, he's been mutated unto a lizard after The Split that connected his world with the post-Day Zero apocalypse. His expertise in chemistry gives him another front to combat the enemy as well as reinforce his allies.

## Skins

* Armor
 Forged
* Crit Chance
* Health
* Damage
Mercenary

> "*Mercenaries are the lone soldiers of fortune who owe allegiance to no faction. They are fiercely independent warriors who value a dollar over patriotism or honor. They can be hired to do anything, as long as you are willing to pay their price.*"
>
>
>

## Known Members

* 4-Cep
* Briar
* Chesterfield
* Cross
* MK.2
* Torque
* Verrill
Flatline

> "*A resurrection specialist. Able to quickly revive fallen allies in the heat of battle with a powerful heal and prevent allies from dying at the cost of her own health.*"
>
>
>

## Info

### Location

Hero Crate, Custom Crate, Gilded Crate, Most Wanted Crate

**Flatline** is a combat paramedic. She is unique due to the fact that she is only first hero with a straightforward reviving skill. She has blue light armor with discolored veins around her abdomen. She wields an 8-shot pistol that deals moderate damage with fast reload. She is a rear line hero.

 **S** | **Taser** | *Active* | Continuously electrocute the targeted enemy dealing  over time and *Stunning* the target.
 **G** | **Stay With Me** | *Passive* | Whenever an allied Hero takes lethal damage, transfer 50% of this Hero's remaining Health to the allied Hero to prevent them from dying. Then, both Heroes recover Health for 10 seconds.
 **P** | **Amerage** | *Passive* | Whenever an allied Hero is killed reduce the cooldown of [Clear!] by 20%.
 **R** | **Supported** | *Passive* | A skilled Support Hero can't help their team if they're down for the count. This hero gains an Armor bonus and a 30% increased chance to dodge.

## Skins

* Armor
 Heartbreaker
* Health
* Damage

## Tips

* Even though Flatline can revive others, she cannot do much to heal herself, so support her with another healer.
* Her silver skill doesn't deal a lot of damage but can stop enemies from attacking.
Brogan

> "*A trigger-happy lunatic. Provides powerful buffs for his teammates, greatly boosting survivability and weapon damage.*"
>
>
>

## Info

### Location

Gilded Crate, Hero Crate, Custom Crate

**Brogan** is a trigger-happy gun dealer. He wears a Hawaiian shirt with an optic over his right eye, and a military beret. He wields a weapon that resembles a modified AK-47.

## Skills

 S | Lead By Example
Gains Health, restores Health per Second, or 5% critical Hit Chance.
 G | Sustaining Fire
Each time this Hero completes a reload, he gains Health for each shot that was fired.
 P | Warlord
Each time an allied Hero dies, this Hero shields himself, absorbing Damage, and reducing his cooldowns by 30%.
 R | Supported

## Skins

* Armor
* Health

## Tips

* Brogan excels at buffing the team immensely, boosting damage to everyone.
* Françoise and Brogan synergize well; Francoise can transfer the effects of her silver skill buffs onto Brogan who can spread it onto everyone else.
* Brogan can quickly charge his Bronze skill thanks to his Gold.
Min

> "*A disruptive support. Uses her powerful skills to disrupt enemies, preventing skill use, forcing enemy reloads and stealing skill cooldowns.*"
>
>
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## Info

### Location

Most Wanted Crate, Gilded Crate, Hero Crate, Custom Crate

**Min** is a tech-savvy Hero that was added in the October 2018 update. She has wires running all throughout her suit, including the SMG she wields.

As the creator of Min's Simulator, and being the main correspondent to Ryker during the Mk.II Crisis, Min is one of the most predominant figures in the *Hero Hunters* universe, and whose influence is directly tied to many events.

## Skills

 **S** | Feedback  | *Active* | Saps the targeted enemy's power, stealing their cooldown progress.
 **G** | Smokebomb.exe  | *Passive* | Whenever this Hero drops below 50% Health she gains *Invisibility* and summons a [Holographic Decoy]. While it is active, this Hero maintains *Invisibility* and recovers Health per second.
 **P** | Firewall  | *Passive* | The first time each enemy uses a skill this her shield all other allied Heroes, absorbing some damage.
 **R** | Supported | *Passive* | A skilled Support Hero can't help their team if they're down for the count. This hero gains an Armor bonus and a 30% increased chance to dodge.

## Skins

* Armor
 Defender
* Crit Chance
* Health
* Damage
Icebox

> "*A cold-as-ice grounded pilot. Uses risky tactics to maximize his damage with little regard for safety.*"
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## Info

### Location

* Hero Crate
* 5 Star Crate
* Custom Crate
* Serial Feature Crate

## Overview

**Icebox** was notorious within the UAF Airborne for his cool demeanour, until his single-minded focus and risk-taking behaviour resulted in the destruction of his entire squadron. Colonel Wesson grounded Icebox following the incident; though the increasing threat of the KLG forced Wesson to forgo Icebox's court-martial and return him to duty as a ground trooper. Though still not much of a team player, Icebox re-joins the fight, hoping to prove himself, his allies, and his colonel that he has what it takes to get back in the air.

## Skins

* Armor
 Ace
* Crit Chance
* Health
* Damage

## Tips

* Icebox's bronze skill damages every enemy on the field, this means he works well with heroes like Krieger, Halo and Kiyoshi.
Maxixe

**Maxixe** is a Crystal Gem and an original character made by **BlueWhiteLight**.

## Appearance

Maxixe has a short, slim build with a light blue complexion, short dark blue hair with a fuse on the top of her head, no nose, small blue pupils and a blue visor. She has circular shoulder pads and elbow-length gloves. Her gemstone is located on her forehead.

## Personality

Maxixe is described as caring but has a short fuse.

## Abilities

Maxixe possesses standard Gem abilities including bubbling, shapeshifting, fusion, regeneration, agelessness and superhuman strength/durability.

### Unique Abilities

* **Explosion Proficiency**: Maxixe can summon dynamite and can detonate them on cue. Maxixe can also blow up when she is really angry.

## Gemology

Gemstone Information
Maxixe Beryl is a variety of beryl that has a bright or dark blue colour. The colour gradually fades in daylight to a brown-yellow colour, which diminishes its value as a gemstone.

Originally (since 1917) it came only from the Maxixe Mine in Minas Gerais (Brazil). More recently beryl from multiple sources has been sold as 'Maxixe', which has lead to many in gemmological circles preferring to use the terms 'Blue Beryl' or 'Maxixe-type beryl'.

Since the 1970s it has been more widely available and enhanced through irradiation, but the colour fades after prolonged exposure to light or heat although it is much slower with indoor lighting.

## References

**Inactive**
Mission 2-2 (Extreme)

## Winning 3☆ Team

This can be a difficult mission if you don't know what to do, it has Lancer and Striker as boss enemies on Wave 2.

1. Wave 1 - you need to shoot as the enemies are running to build up Serial's shield, as soon as they start shooting you need to roll once or twice or the riflemen will gun you down before you can get your shield up. These rolls give you just enough extra time for your shield to passively charge. Use it and kill the enemies, save your silver for wave 2.

1. Wave 2 - Serial's shield has likely popped by now so use your silver and shoot Lancer (on the right) to build up your shield, you now want to execute with Kurtz and switch back to Serial to finish off Lancer. If your Kurtz executes Serial then immediately revive with Flatline and try to build his shield up again on Lancer, however if you can rearrange your team so Kurtz does not execute Serial this would be more ideal. Once Lancer is dead, turn your attention Striker and her drones, you need to take down the drones first and then take down Striker. Striker's drones don't have much health but do a ton of damage, especially if she gets more than one up, Striker herself does not do much damage so can easily be taken down by Serial. If you kill Striker before taking down her drones then they will Kamikaze run towards you, make sure you take it down before it reaches you or roll all your heroes out of the way, this kamikaze will instantly kill any hero you have.

## Video Guide

External Link: https://www.youtube.com/watch?v=dX2mMBkctd0&list=PLbQ2iuRW6J6SBduhge-cyVbAQxSCAsMEm&index=15

## Winning 3☆ Team if you don't have Kurtz

Similar to 2-1, we use Odachi instead of Kunoichi this time as his silver skill "Poison Caltrops" can stun Striker and stop her from producing drones, with Kurtz buff he also does a lot more damage. Just like Kunoichi however, a single attack from any enemy will likely kill Odachi because he has low health and low armour so make sure to keep Serial's shield up to taunt the enemies.

## Other missions in this district

***Click the mission in the table below to find more information about it alongside a written and video guide for how to pass it.***
Patriots

> "*The Patriots are holdouts from the war who have emerged from their bunkers and now look to build a new America. They uphold the ideals the of United States and wage war in the name of "freedom." The Patriots refer to themselves as the "keepers of the dream" implying that they are the only group attempting to preserve pre-collapse social values.*"
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## Known Members

* Fiber
* Flatline
* Fortress
* Kobold
* Phalanx
* Sapphyr
* Serial
* Surge
Jackal

> "*Despite his name, Jackal is a Hyena, and prefers to think that laughter is the best medicine. He is also incorrect about that, which party healers often bring up with him.*"
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## Info

### Location

Gilded Heroes Crate, Forged Fantasy Crate, Gilded Crate

The first released Hero of the Teraventa faction, **Jackal** has entered the post-Zero Day apocalypse by a mysterious portal. He performs similarly to Elite Rifleman.

## Skills

 S | Suppression
 G | Battle Driven
 P | Experienced Fighter
 R | Doing Damage
amount of damage they can dish out. This Hero receives a  Attack Damage bonus, as well as a 30% Skill Charge bonus for their Bronze Skill.

## Skins

* Armor
 Forged
* Crit Chance
* Health
* Damage
Sheshen

> "*A guardian sent from Teraventa. An expert in providing aggresive support, and unique combat options.*"
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## Info

### Location

Sheshen Feature Crate

The first unique Hero of the Teraventa faction, **Sheshen** serves as the appointed defender of the Hero Hunter's side of the interdimensional portals, to prevent their abuse by nefarious forces.

## Skins

* Armor
 Hushen
* Crit Chance
* Armor
* Health
* Damage
Mandrake

*"A gristly survivor. Tough as nails defender that evades detection and cloaks allies to confuse his foes."*

## Skills

 **S** | **Relocation**  | *Active* | Cloaks himself to move unseen, this Hero gains *Invisibility* and boosts movement speed by 100%.
 **G** | **Survival Instincts**  | *Passive* | All other allied Heroes below 25% Health gain *Invisibility* and recover Health per second.
 **R** | **Tanked Up** | *Passive* | A Tank's Job in any decent Team composition is not only to soak up damage, but also clear a path for your Heroes. This Hero gains a  Elemental Armor Bonus and deals additional Damage to Cover.

## Skins

* Armor
 Frosty
* Crit Chance
* Health
* Damage

## Tips

* Mandrake is truly good at gold due to AI not being able to target the players unless they are marked
* Combine Mandrake with healers to help survivability.
* Manually control Mandrake‘s Silver skill to allow him to survive, especially in PVE.
Astrix

> "*A legendary pathfinder. A skillful distrupter who uses her Boomerang to deal sustained damage and set her opponents up for a massive Slugger Round finisher.*"
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## Info

### Location

Hero Crate, Gilded Crate, Custom Crate, Biochem Crate

**Astrix** is a sniper scout for the Rangers faction. She wears a hooded tight suit and uses a 4-shot sniper rifle.

 S | Slugger Round
 G | Wingclip
 P | Bird Of Prey
 R | Supported

## Skins

* Armor
* Health

## Tips

* Astrix is very squishy but can deal a huge amount of damage.
* Her boomerang, combined with her Gold and Platinum skills, is usually enough to K.O. several members of the enemy team.
* Astrix deals huge damage with her skills, but they recharge slowly.
Mission 4-9 (Extreme)

## Winning 3☆ Team

This mission can be beaten with just Ruby Mandrake, but **I would recommend he is at least Ruby +1 to make it more likely you will survive, however Ruby +2 may be easier for some**. It will take a few tries and a lot of luck as you need to go invisible with at least 550k health left. You want to hide behind the starting cover and hope the AI misses most of their shots, the millisecond your Silver skill "Relocation" is charged use it and hopefully Alvarez won't get a shot off in time, if your health is under half then quit and restart to try again. You will be hit by Alvarez' silver skill "Neuro Overload" 3 times which will do roughly 410k damage, this skill can hit you even if you're invisible, at the end you will also take one second of Kurtz's "Fierce Retaliation" skill which will do another 115k damage meaning you will take a minimum of 525k damage whilst invisible.

## Video Guide

External Link: https://www.youtube.com/watch?v=lwisQJ8tzxw&list=PLbQ2iuRW6J6SBduhge-cyVbAQxSCAsMEm&index=45

## Other missions in this district

***Click the mission in the table below to find more information about it alongside a written and video guide for how to pass it.***
MK.2

> "*A next-generation war robot meant to succeed Galante. Though never deployed in combat, it has recently activated, and sees all Factions as threats that must be eliminated.*"
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## Info

### Location

* Custom Crate
* Hero Crate
* Serial Feature Crate

A feared mass of machine and weaponry, **MK.2** is rouge robot of mass destruction has been revealed as the 100th Hero available in the game. It is a heavily modified version of Galante that excels at crowd control by dealing sustained damage to the enemy over a wide area.

## Skills

 S | M.O.A.B.
 G | Going Nuclear
 P | Fallout
 R | Tanked Up

## Skins

* Armor
 MK.2 And Dave
* Health
 Fiery Shark
* Crit Chance
* Health
* Crit Bonus
* Damage
Mission 3-8 (Extreme)

## Things of note about this mission

* This mission can be completed with no daily win limit making it ideal for Team XP Farming to increase your account level.

## Winning 3☆ Team

This is another uneventful mission and has little threat, all waves are easy without Kurtz' execute.

Wave 1 - Kill Elite Rifleman first, save your silver skill

Wave 2 - Kill the enemies, they are easy and pose little threat

Wave 3 - Use your silver on Beck and kill her first, the rest is easy.

## Video Guide

External Link: https://www.youtube.com/watch?v=Uv2I69A1F1k&list=PLbQ2iuRW6J6SBduhge-cyVbAQxSCAsMEm&index=31

## Other missions in this district

***Click the mission in the table below to find more information about it alongside a written and video guide for how to pass it.***
Root

Cannot move or crouch but can attack and use skills. A weaker version of a stun as it only locks the target in place.

## Heroes with a Root skill

* Alcatraz - Bronze, Gold (conditional)
* Astrix - Gold
* Briar - Silver
* Chesterfield - Bronze, Gold (conditional)
* Gammond - Gold (self)
* Keel - Silver
* Marlowe - Silver
* Razorback - Silver
* Surge - Bronze
* Steele - Silver
District 7 - Extreme Guide

Welcome to the guide for District 7 extreme, here you will find the recommended teams to beat each of the 10 missions as well as key information you should know about the district. Each mission has a winning 3☆ team and a video guide that uses said team, these are not the only teams you can use but are recommended. This guide is continually updated as new teams are discovered and new key heroes are released.

Each mission has it's own isolated page for ease of use, simply scroll down and click on the mission number in the District 1 table you are looking to beat. You will notice below there is a recommended team level for this district, this means you should upgrade the heroes used in the guide to minimum what is suggested here. Some missions can be beaten with weaker heroes but upgrading makes missions more passable without needing to waste a ton of energy. If you want to know what heroes are great for extreme then have a look at this page!

Before you begin looking at the teams, I recommend you visit here for more information on what techniques and methods you will be using to pass some of these missions, you will see me make use of some of these techniques in the video guides so understanding why I sometimes wait or save skills is important.

***District 7 is impossible if you do not have ruby Fiber.***

***Each mission in District 7 has been isolated to make this guide even easier to read. Each mission page has the same format:***

1. Mission Overview of rewards and enemies
2. Things of note about this mission
3. Winning 3☆ team screenshot and a written guide
4. Video Guide using the winning 3☆ team
5. Any alternative teams that also work in the same format

***Simply click the mission in the table below to go to the corresponding page!***

## Things of note about District 7

The recommended level for this district is level 100 with ruby bars, it is possible to beat all 10 missions with 3☆ at level 95 with Ruby teams

Every mission in District 7 with hero fragments has ***a daily win limit of 3.***

These missions are ***IMPOSSIBLE WIHOUT FIBER***. You ***WILL*** require Fiber if you want to beat District 7

## Important Gear on District 7

District 7 has a lot of important gear required to add ruby bars to your heroes when you reach level 100. Below you will find images of each gear piece and what mission they can be found on. Each mission in District 7 provides the same loot as the corresponding missions in District 6 and District 5.
Mission 5-4 (Extreme)

## Winning 3☆ Team

This is a seriously tough mission and you will restart over and over because Serial will die within 2 seconds of starting, it takes luck to survive, but this is what I did. Duran can be swapped out with Francoise as well, both work.

Wave 1 - Shoot at Marlowe on the right and build your shield then swap to Shank and shoot at Siren to build up your bronze stun, you need to use it on Colonel Wesson and stun him. Switch back to Serial and sit until you see a grenade incoming then roll to avoid it, if you are hit with this grenade you will die. Use your silver and kill Wesson then Siren. These both need to die first, then take out Hideo, then take out Marlowe if she is still alive, then Elite Rifleman and leave Dogface and Salvatore for last. You want to finish this wave with a shield ready to use and Serial's silver ready to be refreshed in the second wave, you need to make sure his silver is loaded before wave 2.

Wave 2 - Shoot at Jarek immediately and kill him, he can kill Serial through his shield so needs to die first. Sentry is the next threat, he will likely cloak himself immediately so you need to find him and focus on him only. Kobold should be killed next, then Operator and leave Klayton for last. You want to once again have a shield ready to use and serial's silver ready to refresh next wave.

Wave 3 - Elite Riflemen needs to die first as his skill is fully charged, then take out Fischer who is on the top with Operator. Once Fischer is dead, take down Ronin who is on the bottom right, then kill Operator and Vanguard. Elite Rifleman is the immediate threat this wave, Fischer and Ronin are the damage dealers. Operator and Vanguard should not pose much threat once they are the only ones left.

## Video Guide

External Link: https://www.youtube.com/watch?v=9Fjp0iAbLHs&list=PLbQ2iuRW6J6SBduhge-cyVbAQxSCAsMEm&index=52

## Other missions in this district

***Click the mission in the table below to find more information about it alongside a written and video guide for how to pass it.***
District 3 - Extreme Guide

Welcome to the guide for District 3 extreme, here you will find the recommended teams to beat each of the 10 missions as well as key information you should know about the district. Each mission has a winning 3☆ team and a video guide that uses said team, these are not the only teams you can use but are recommended. This guide is continually updated as new teams are discovered and new key heroes are released.

Each mission has it's own isolated page for ease of use, simply scroll down and click on the mission number you are looking to beat. You will notice below there is a recommended team level for this district, this means you should upgrade the heroes used in the guide to minimum what is suggested here. Some missions can be beaten with weaker heroes but upgrading makes missions more passable without needing to waste a ton of energy. If you want to know what heroes are great for extreme then have a look at this page!

Before you begin looking at the teams, I recommend you visit here for more information on what techniques and methods you will be using to pass some of these missions, you will see me make use of some of these techniques in the video guides so understanding why I sometimes wait or save skills is important.

If you are struggling to work through District 3 then focus on getting 3☆ for Mission 3-2 as it has no daily win limit, this means you can keep winning the mission to earn more XP. You will earn 70XP per win meaning you can reach level 95 and upgrade your heroes to Ruby faster.

***Each mission in District 3 has been isolated to make this guide even easier to read. Each mission page has the same format:***

1. Mission Overview of rewards and enemies
2. Things of note about this mission
3. Winning 3☆ team screenshot and a written guide
4. Video Guide using the winning 3☆ team
5. Any alternative teams that also work in the same format

***Simply click the mission in the table below to go to the corresponding page!***

## Things of note about District 3

Mission 3-5, 3-9 and 3-10 are the hardest missions in this district and will likely block a lot of players from moving on, ensure your heroes are upgraded enough to complete it.

Every mission in District 3 with hero fragments has ***a daily win limit of 3.***

3-2, 3-4, 3-6 and 3-8 can all be won without a daily limit, this makes these missions ideal for XP farming to increase your level.

Mission 3-5 has both Ruby Grenades and Ruby Throwing Stars and 3-10 has only throwing star, these are needed to upgrade every hero to Ruby, 14 are needed per hero.

## Full District Video Guide By KOLGAN

External Link: https://youtu.be/OmJcrJuMErA
Fischer

> "*A masterful controller. Opportunistic attacker who dominates his foes with a deadly combination of damage and survivability.*"
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## Info

### Location

Custom Crate, Frontline Crate, Gilded Crate, Gold Crate, Most Wanted Crate

## **Abilities**

If the enemy's max Health is higher than this Hero's current Health, deal Damage equal to this Hero's remaining Health and this Hero damages himself for 50% of his Health.
 **S** | **Tether Trap** | *Active* | Lays a trap at the targeted location. The Trap triggers whenever an enemy approaches dealing Damage per second and slowing their movement speed by 60%.
 **G** | **Submerge** | *Passive* | Whenever this Hero is damaged, he has a 8% chance to activate [Submerge] for 5 seconds.
While [Submerge] is active, this Hero gains *Invisibility* and improves their weapon damage by  Attack Damage.
 **P** | **Wetwork** | *Passive* | Whenever [Submerge] is activated, this Hero gains a charge of [Wetwork] for 20 seconds.
 **R** | **Doing Damage** | *Passive* | The difference between a good DPS Hero and a great DPS Hero lies in the amount of damage they can dish out. This Hero receives a Elemental Attack Damage bonus, as well as a 30% Skill Charge bonus for their Bronze Skill.

## Skins

* Armor
* Damage

## Tips

* His Bronze skill has been revamped to deal MASSIVE damage to enemies stronger than him, but leaves him vulnerable, so it is wise to pair him with a healer. Using him in this way is excellent for dealing with even Energy heroes in the Alliance Bounty Events.
	+ The skill deals much less damage against enemies weaker than him, but does not drain nearly as much health.

* His Silver can be placed anywhere on the map, combining this with other throwing heroes (e.g Ghoul, Maven) can be very effective.

* His Bronze skill synergies with Moss' as the damage depends on his max health.
Jarek

> "*An aggressive brawler. Throws devastating punches that stagger his foes, setting them up for devastating lifts that leave them exposed.*"
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## Overview

**Jarek** is a hero introduced in January 2019. He is the second hero able to apply the Lift effect, after Surge.

## Skills

The the target is *Stunned* they are guaranteed to be grappled.
 S | Shatter Strike
 G | Sweeping Strike
 P | Full Guard
 R | Doing Damage

## Skins

* Armor
* Health
Rifleman

Riflemen are enemies found in Hero Hunters. They are the most basic form of enemies found and act as infantrymen in each mission. A source of fire power that is nont to strong and is usually easy to take down. They are found in every district and each co-op mission.

## Skills

This enemy has no skills, even in its variations.

## Variations

### Specialists

These enemies are visually the same to riflemen except they boast higher power levels and have higher damage attacks. They are found mostly in later districts alongside the standard variation.