Bugs and Exploits

Bugs and Exploits are present in almost every game, and Dungeon of Weirdos is no exception. This page lists all the bugs and exploits known to date, and whether they have been patched or not.

A bug or glitch is a case in which the game does not work correctly, and an exploit is a situation in which the player can use the game's intended mechanics to get a larger benefit than what was intended.

New patches and updates often involve the fixing of some of these setups, so it is important that these are tested every once in a while to make sure they still work.

Keep in mind that some setups are very tedious to replicate due to the game's extreme reliance on RNG. This makes some glitches very hard to perform and thus hard to record footage of, as you might trigger a glitch accidentally the first time you come accross it and then spend hours trying to replicate the setup to record it.

## Bugs/Glitches

### Unpatched

#### Spawning items in the Shop

It is usually impossible to find items on the ground in the Shop area, as there are no Energy Orbs to make a streak and spawn items or any destructible walls that could drop stuff either. However, if you have the right setup, you can get items into the Shop through this glitch.

You must start by getting a Key and opening the gate into the Shop. Check the orb in front of the gate, then think of a path to take that would allow you to get either eight or fifteen Energy Orbs to spawn an item, with the orb in front of the gate being the last you pick up. Take that path and quickly enter the gate. If done correctly, the animation for spawning an item will start before you enter the door, but will finish once you are already in the Shop and will thus spawn the item in there. This glitch can be done in any Key room, but it is better done in the Shop as you cannot possibly find any items on the groud in this area under normal circumstances.

Depending on your timing, it is possible to get the item to straight up disappear and not appear in either the Shop or the level it was spawned in. This is a rare effect, and you can generally get this glitch to work quite consistently.

#### Freeze sprite not showing

Usually, when a character is frozen, they will be shown as a partly-made snowball. However, the game does not have a sprite for the player using the Wings or certain weapon items AND being frozen at the same time, so if said thing happens, your character will just sit there awkwardly. Everything but the sprite will still work as normal.

#### Wings sprite not showing

If you play as Angel Sheep and use his skill to get Wings while the "Level X" screen is showing, the effect of Wings will be active for the rest of the level, but no Wings are visible. This only goes away after you exit the level, when the Wings disappear.

#### No destroyed wall sprite in the Construction Room

The walls of the Tetris machine in the Construction Room act as regular solid walls with a different sprite. However, these walls can still be destroyed and will drop items like a regular wall would, and that's not the strange thing: the strange thing is how the walls have the exact same appearance if they are intact than if they have been destroyed. Breaking the walls of the machine has no effect on the Tetris minigame.

#### Infinite "Bomb slots are full" message

Using Wings and flying over a recently-spawned Bomb item when your Bomb slots are full causes the "Bomb slots are full" message to appear many more times than it should, causing many messages to overlap and make a strange unreadable white blob where the message would usually appear. The effects are rather strange and this glitch sometimes simply doesn't work on certain Bombs. This is only graphical and does not change any gameplay aspects.

#### Dying after the game is over

It's possible to die from the Capsule in the end game screen. This, however, does not change anything, as you've already reached the final level and thus get a ton of Stars.

#### Out of Bounds Snail

If you freeze a Snail with the Snowman item, then push it towards the outer walls (make sure there are no other walls in the way), the snowball with the Snail inside it will fly straight out of the room. This Snail will never respawn since it never died, so it's an effective way to get rid of said enemy.

This is likely due to the fact that Snails take two hits to kill (except if they are hit by a Bomb): first they lose their shell, and on the second hit they die. What probably happens here is that the Snail only loses its shell when it comes into contact with the wall, and as the enemy inside did not die, the snowball just keeps going straight through the walls and outside the map.

It IS possible for the Snail to return to the level after a while, since the outer walls have no hitbox on the outside. The fact that it lost its shell makes its return journey easier, since it can now move faster, but the Snail can take quite a long time to come back, so this shouldn't be a worry. The fact that the enemy can return indicates that at some point the snowball the Snail was in despawned, since the Snail is able to move freely and come back to the level. This also proves the existence of an area outside the levels, supposedly expanding infinitely in all directions, somewhat like in other games.

#### Frozen Bouncy Ball

If you pick up a Bouncy Ball in any Key room and push the resulting ball, the ball will bounce around the room. If you now exit and reenter the room, something strange will happen: the ball will be frozen in place and cannot be interacted with. It also never despawns.

This is likely due to the fact that Bouncy Balls, like enemies, are programmed to stop when the player is within a Key room. However, since the ball is inside a Key room and not the regular level, it can only be seen while you're in the Key room, where it is supposed to stop and stay frozen like this. Strangely, the ball isn't active even when the player is within the level, since after leaving and reentering the Key room, the ball is still in the same place.

#### Poker at a distance

If you go to the Construction Room or Poker Game, you'll know that you must stand in a specific spot to be able to play. However, if you use the Random Move skill book, you can escape this position. To do this, you must enter the area where the minigame starts, then when you're already in, immediately start pressing the skill button. If done correctly, you'll be teleported out of the designated square while your buttons are disappearing in place for the controls of the minigame. This allows you to play Poker or Tetris at a distance! The timing is somewhat strict, and if you press the button before you enter the area where the minigame starts you'll simply teleport away and not begin the minigame, but you should be able to get it to work easily in a couple of attempts. This glitch does not change the way the minigame works, and everything will work normally once you leave.

This setup is much easier to perform in the Poker Game, since you can enter the square an unlimited amount of times and the area where the game starts is marked on the ground, making it easier to judge when to start pressing the skill button.

#### Frozen screens

Before you enter a boss level, a screen will appear that shows your character's artwork next to the boss's with VS between them. If you exit the gamethrough your phone's menu button and then reenter it, the game will be forced to pause, but this is a situation where you're not supposed to be able to do that, meaning the Pause menu doesn't show over the boss screen and you cannot unpause through the usual method, meaning the boss screen just stays there and the music does not play. However, it's possible to exit the Pause menu through pressing your phone's back button, allowing you to proceed normally.

This glitch can be performed at any time where the Pause button would usually disappear. A notable effect is what happens if you perform it when the menu to pick an item after collecting a certain number of Energy Orbs shows up, since after you unpause through the back button, your character will keep moving in the direction they were going in. However, the enemies do not leave their Sleep state and the choosing menu does not disappear. If you make sure the last Energy Orbs in the level can be picked up in a straight line with the center of the room, where the Exit will appear after they are picked up, and also make sure that the remaining Energy Orbs are sufficient to be able to choose an item, you are able to exit the level while the item picking screen is active. This causes you to exit the level without picking an item. However, this setup is very hard to replicate due to its random nature and the fact that you're unable to leave a level before you collect all the Energy Orbs.

#### Superspeed Spiky Ball

If you kill a Spiky Ball while it's doing its charge attack (an easy way to do so is to use a Bomb combined with the Little Pill and have the Spiky Ball run into the blast), once the monster respawns, it'll move at the extremely fast speed of the charge but still be able to turn around. This makes the Spiky Ball more lethal, but it's a fun glitch to watch, so it can be worth it. After the Spiky Ball runs into a wall, it'll still get stunned even though it technically isn't charging.

#### Custom controls screen showing up while unpaused

By pressing the resume button on the pause menu just after pressing the button to customise your controls, you can get the game to be unpaused but have the menu active anyway. An easier but slower method to pull this off would be to open the custom controls menu and then press the back button on your phone to unpause automatically.

While this glitch is active, all your buttons cannot be pressed since they are covered by the customise controls menu. This means that you cannot use Bombs or skills, and the only movement controls that are responsive are those activated by swiping, since they do not require pressing a button. Having the menu active at all times means you can switch controls mid-game, but switching to any control set but Swipe is pointless since it is the only one that lets you move.

Keeping this glitch active an entire game can make for a fun challenge, since you can't use Bombs and skill items and can only see half the screen.