1.2.10.1

**1.2.10.1** introduced the first half of the update that added a new biome, the Aquatic Depths.

## Additions

### Granite Cave

* Added Granite Surger
* Added the Granite Energy Storm boss
* Added Energy Manipulator, Energy Storm Partisan, Energy Storm Bolter, Energy Projector, Eye of the Storm

### Aquatic Depths

* Added Marine Rock, Mossy Marine Rock, Aquaite, Aquaite Bar
* Added Barracuda, Giga Clam, Hammerhead, Man o' War, Octopus, Sharp Tooth and Volt Eel
* Added Pearl, Cartilaged Catcher, Depth Scales, Magic Conch, Illustrious, Pearl Pike and Shark Storm
* Added Marine Kelp, Sea Turtle's Mystical Bulwark, Geyser Staff, Aqua Pelter, Agnor's Bowl
* Added Frenzy Potion, Glowing Potion
* Added Tide Hunter armor and Depth Diver armor

### Healer

* Added Life Essence Apparatus, Heretic Breaker, Purified Water, Life Disperser, Life's Gift
* Added Blood Transfusion, Celestial Burst Staff, Midnight Staff, Gauze, Syringe, Dark Intent
* Added Life-Powered Energy Cell, Biotech armor

## Changes

* The Primordials has been buffed.
* Storm Flares and the Grand Flare Gun are now crafted at anvil
* Tectonic Anomaly Detector has been removed; Skeletron's first defeat now displays a proper message instead.
* The Grand Thunder Bird's Storm Hatchlings now have a 33% chance to drop a heart on death.
* Coznix, The Fallen Beholder's minions are now summoned while his life remains above 35%.
* Dragon armor's set bonus has been updated.
* Icy armor's set bonus and sprite animation have been updated.
* Thorium, Titan and Magma armor's sprite animations have been updated.
* Granite Eradicator and Storm Hatchling sprites have been updated.
* Saba, Jellyfish Idol, Carnivore Tail, Renew, Ocean's Judgement, Deity's Trefork and Omni-Bow sprites have been updated.
* Various projectile dust effects have been updated.
* Death Grip and Soul Bombs have been changed around.
* The magic spell crystals (Ignite, Poison, Dissolve etc.) have had their sprites updated.
* Non-consumable throwing items can now have prefixes.
* Detached Blaster's damage, crit chance and knockback have been buffed, but its use speed and mana cost have been increased.
* The Boomerang Grip has been removed; Replaced with the Padded Grip, which is sold by the Desert Acolyte after the Eye of Cthulhu has been defeated.
* Poison Vile has been removed.
* Locusts created by the Eighth Plague Staff now have a 33% chance to poison the hit enemy for 2 seconds.
* Darksteel Alloy has had its name changed to "Knight's Alloy".
* The "Healer Class" tooltip is now colored yellow.
* Donator items now appear with a "Teal" rarity.
* Life Surge Staff has its recipe cost reduced from five to four Chlorophyte Bars.
* Holy Potions no longer require dayblooms to be crafted.
* Life Quartz Claymore and Spirit Bender's Staff now deal radiant damage.
* Templar armor is now made from Knight's Alloy and Life Quartz.
* Templar armor now gives more maximum mana and has a new leg animation.
* Hallowed Paladin armor is now cheaper to craft.
* Novice Cleric armor's set bonus and Prydwen now only work with direct healing spells, not radiant heals.
* Twinkle and the Omega Drive are now light pets.
* Aura staves and the auras themselves now have a new sprite and visual effects.
* Firestorm Boots now produce flames around the player while moving.
* Terrarium armor's set bonus now procs every second; no longer in random intervals.
* Illumite armor's effects changed around.
* Ocean armor's stats have been changed.
* The Dragon armor and Titan Headgear set have had their buffs removed for effect clean up.
* On death, the Nurse will now drop Syringes, a Healer class item.
* Every half day, the Druid will give free Herb Bags to a player.
* Void Lance's portal duration has been changed from ten to fifteen seconds.
* Terra Bow's homing laser's damage has been changed from 40 to 50 damage. It also scales with ranged bonuses now.
* Eye of the Destroyer has had its laser radius increased.
* Frenzy Staff now increases melee speed, firing speed, casting speed and movement speed.
* Inferno Staff deals more damage and prolongs an added extra second after pluming.
* Necromancer's Heart has been buffed.
* Prydwen now provides immunity to knockback.
* Seraphim Idol has had its healing speed increased from 15% to 18%.
* The Blast Shield makes enemies target the player even more.
* Demon Blood armor makes enemies target the player even more.
* Mushymen Staff has had its damage reduced from 28 to 25 to compensate for the debuffs it applies.
* Novice Cleric armor's set bonus now only heals 2 life per ally healed instead of 4.
* Terrarium Pulse Rifle now deals less damage and shoots less quickly.
* High Tide now costs more mana and has had its use speed reduced.
* Slugger has had its damage and use speed reduced.
* Void Lance has had its use speed nerfed
* Soul Stone has been nerfed.
* Minotaur Skull has been nerfed.
* Phylactery has been nerfed.

## Bug Fixes

* Particle Whip no longer obliterates the Destroyer.
* The firing speed, casting speed and healing speed stats have been turned into floats [1], fixing all previous bugs associated with them.
* Crystalline Charm will no longer sap the tool range of ally tools.
* Orichalcum Staff now has the appropriate rarity of 4 and has had its tooltip fixed.
* The Life Bloom mask now has the appropriate rarity of 7
* Removed "Healing Time" buff.
* Bosses no longer miss stationary targets.
* Earthen Bats, Earthen Golems & Hopping Spiders now drop less money.
* Earthen Bats, Earthen Golems & Hopping Spiders now correctly spawn in the Cavern layer.
* Earthen Bats & Earthen Golems can now only petrify you in expert mode
* The "Diverless" Queen Jellyfish has her tentacle attack working
* Holy Aegis can no longer stack to 99.