DB SI Notes

* Divine Level (LVL: 6/100): You are on the middle levels of divinity, on par with Yamoshi. This stat can be increased with stat points, but it requires scaling points; example: at level one it requires 10,000 stat points to reach level two and then 20,000 at level two.
* Strength (STR): 600
* Vitality (VIT): 600 (+25 health regeneration per second, per ten Vitality: 1000. Leveled through exercise.)
* Agility (AGI): 600
* Endurance (END): 600
* Intelligence: (INT): 600 (Levels with intellectual pursuits)
* Wisdom (WIS): 600 (Levels by demonstrating wisdom) Increases magic control and regeneration rate.
* Luck (LUC): 600
* Charisma: 600

* Inventory: trillions in wealth; precious metals and gems, wardrobe,

* Skill Points: 295 (Gets 5 points per level for rewards.)
* Stat Points: 295 (Gets 5 points per level for rewards.)
* Perk Points: 4 (Gets one every 5 levels)
* Money:

### Skills

* Lying (LVL: 100):
* Acting (LVL: 100):
* Taunt (LVL: 100):
* Politics (LVL: 100):
* Swimming (LVL: 100):
* Stealth (LVL: 100):

* Academics:
	+ Science (LVL: 100):
	+ Math (LVL: 100):
	+ History (LVL: 100):
	+ Reading/Writing (LVL: 100):

* Survivalist (LVL: 100):
	+ Cooking (LVL: 100):
	+ Hunting (LVL: 100):
	+ Fishing (LVL: 100):
	+ Shelter Construction (LVL: 100):
	+ Plant Identification (LVL: 100):
	+ Temperature Resistance (LVL: 100):

* English (LVL: 100):
* Latin (LVL: 100):
* Teaching (LVL: 100):
* Persuasion (LVL: 100):
* Strategy (LVL: 100):

* Seduction (LVL: 150/150):
* Sex (LVL: 150/150):
* Kissing (LVL: 150/150):

* Hand-to-Hand Combat (LVL: 80/150): Passively increases stats and damage by 80%.

* Ki Enhancement (LVL: 60/150): 60% boost per level
* Ki Manipulation (LVL: 85/150):
	+ Ki Absorption (LVL: 50/150):
	+ Ki Sense (LVL: MAX)
		- Godly Ki Sense (LVL: MAX)
	+ Ki Guard (LVL: 95/150): 95% damage reduction.
	+ Finger Beam (LVL: 90/150):
	+ Ki Blast (LVL: 95/150):
	+ Flight (LVL: 95/150):
	+ Kamehamaha (LVL: 45/150): Super Kamehameha unlocked at level 50. True Kamehameha unlocked at level 100.
	+ Kiai (LVL: 70/150):
	+ Hypnosis (LVL: 75/150):
	+ Telepathy (LVL: 80/150):
	+ Telekinesis (LVL: 80/150):
	+ Instantaneous Movement (LVL: MAX)
	+ Power Ball (LVL: MAX)

* Super Saiyan 1 (LVL: MAX)
	+ Super Saiyan Full Power (LVL: MAX)
* Super Saiyan 2 (LVL: MAX)
* Super Saiyan 3 (LVL: MAX)
	+ Super Saiyan 3 Full Power (LVL: MAX)
* Super Saiyan God (LVL: MAX)
	+ God-like Saiyan (LVL: MAX)
	+ Super Saiyan Blue (LVL: 30/150):

* Afterimage (LVL: MAX):

* Meditation (LVL: 70/100): Increases MP and KP regeneration rate. Passively increases stats by 70%.
* Mimicry (LVL: 90/100): LVL: 1 Mimics the technique at level 1. LVL: 10 Mimics the technique at level 10. LVL: 20 Mimics any ability or technique at level 20. LVL: 40 Mimics any ability or technique at level 40. LVL: 90 Mimics any ability or technique at level 90.

* Magic Materialization (LVL: 70/150):

* Dragon Ball Sensing (LVL: MAX): You can now sense any Dragon Ball, including the Super Dragon Balls.
* Eternal Youth (LVL: MAX):

### Abilities

* Gamer Mind (Passive): Allows the user remain calm and logically think things through. The minds need for sleep is completely removed. Immunity to psychological status effect. Level max.
* Gamer Body (Passive): Grants a body that allows for the user to live the real world like a game. (He receives no physical damage from attacks only pain for a few seconds and a loss of HP). After sleep in a bed he restores HP, MP, KP, and all status effects.
* Physical Endurance: Level 75 (75% Damage decrease):
* Physical Endurance (Energy): Level 70 (70% Damage decrease): Lessens damage from Ki, Magic, lasers, and the like.
* Critical Strike (LVL: 65): Levels up from dealing critical hits.

* Observe (LVL: 67): Lv 1: it tells the target's max HP, max MP, max KP, and information. Lv 2: it reveals the remaining HP, and weaknesses. Lv 9: it shows additional information like attributes, status, background and emotions.

* Magical Regeneration (LVL: 70/100): 70% faster health, Ki and magic recovery and decreased rate of aging after age 20.

* Instant Dungeon Create (LVL: 55/100):
	+ Empty ID - Monsters: None (Can bypass security and essentially be the only person in that world.)
	+ Planet Vegeta ID - Monsters: Saiyan's
	+ Training ID - Monsters: None
	+ Time Warping ID - Monsters: None - Time Ratio 30:1\* 2:1, 5:1, 8:1,

* Instant Dungeon Escape (LVL: 55/100):

## Perks

* Energy Prodigy: You have far more potential than most and in fact have the potential to be one of the strongest of your time. You can learn Ki-based techniques far more easily.

* Ambidextrous: You can naturally and effortlessly use each hand with equal skill.

* Eidetic Memory: Perfect recall.

* Fighter Tier-one: Increases physical, Ki, and magic-based attacks by 10%
	+ Requires 50 ATK, VIT, AGI, and 50 Martial Arts.

https://dragonball.fandom.com/wiki/Pure\_Progress

* Magical Regeneration (LVL: 1/100): 1% faster health, Ki and magic recovery and decreased rate of aging after age 20. This becomes an ability if chosen. CHOSEN; SEE ABILITIES.

* Saiyan: +20 to STR, VIT, AGI, END, +20% to Ki Manipulation,
	+ Due to being a member of the Saiyan race and perk boosts are applied to stats.

* Pseudo-Legendary Saiyan: Be born with a power level of 5,000 and have access to the Wrath State without the constant eruption of power, an improved version of Saiyan Power, and have a stable power level and all without damaged sanity. +30 to STR, VIT, AGI, END
	+ - Must be chosen pre-birth and perk boosts are applied to stats.

* Energy Suppression: The ability to hide your true power level.

* Adonis: As you mature through puberty you will become extremely attractive. This Perk endows you with Supernatural Beauty; perfect skill, amount of muscle mass, increased ability at Seduction, increased charisma, agility, and fashion sense. CHOSEN

* Point Thief: This Perk allows you to spend anothers Points; Stat points, skill points, and Perk Points. This Perk treats others like they are Gamer's to the point of giving them points, but without giving them identical powers.
	+ You can spend someones points for their own benefit, but you lose access to this Perk for 24 hours per person.
	+ Costs 8 points.

* Ancient Saiyan: Your Ki becomes different and you gain access to the Super Saiyan 3 Full Power form.

* Godly Ki: Purchasing this perk grants Godly Ki and the lowest level of divinity along with access to the Super Saiyan God form if the Super Saiyan form is unlocked.

* Autonomous Ultra Instinct:
	+ 30 PP

* Autonomous Ultra Instinct -Sign-:
	+ 60 PP

* Autonomous Ultra Instinct (transformation):
	+ 120 PP

* Energy Control (At 50 fifty Ki and Magic): An ability that allows one to control energy artfully. Effect: 10% decrease in MP and KP consumption.

* Advance Control (At level 100 Magic and Ki): An ability born in those who possess energy manipulation powers that are stronger than others. Effect: 30% increase in energy attacks. Effect: 30% decrease in MP and KP consumption.

* Legendary power (At level 150 Magic and Ki): Effect: Magic and Ki attack increased by 100%. Effect: The amount of MP and KP required to perform is decreased by 80%. Effect: MP and KP recovery increased by 300%. Effect: energy defense increased by 300%.

* Minor God Class (at level 200 Magic and Ki): Effect: Magic and Ki attack increased by 200%. Effect: The amount of MP and KP required to perform is decreased by 95%.

* God Class (At level 300 Magic and Ki): Effect: MP and KP recovery increased by 600%. Effect: energy defense increased by 600%. Magic and Ki Attack increased by 600%.

* God of Destruction:

## Titles

* Master Martial Artist: Requires LVL: 100 in Martial Arts.
	+ Grants 50% increased physical and Ki damage.

* Grandmaster Martial Artist: Requires LVL: 150 in Martial Arts.
	+ Grants 100% increased physical and Ki damage.

## Quests

* Skill and stat points rewards to counter greater races.

* Fight in the Saiyan-Tuffle War: Help your race wipe out the Tuffle's.
	+ Rewards: 1,000,000 XP, Lordship of a city, and advanced technology and knowledge.

* Conquer the Arcosian's a new planet: Meet the terms of the agreement with the Arcosian's.
	+ Reward: 1,000,000 XP, Battle Armor to wear and study, and technology to use and study.

* Abandon your race to be enslaved and eventually die: You can try convincing them to wage war, but the Saiyan's are just bullies who cower before someone far stronger.
	+ Rewards: 2,000,000 XP, independence, a chance to wage war against Frieza, King Cold, Cooler and their powerbases, and a new journey to gain power and knowledge.

* Wish for eternal youth: Wish for eternal youth with the Namekian Dragon Balls.
	+ Rewards: 100,000 XP, eternal youth and agelessness.

* Observe all of Namek's Dragon Balls:
	+ Rewards: 50,000 XP, seven guaranteed levels in Observe, and Dragon Ball Sensing skill (LVL: MAX).

* Drink the Ultra Divine Water:
	+ Rewards: Potential further unlocked, 100,000 XP,
	+ Bonus: Get Senzu Beans and Seeds for 50,000 XP.

* Train under King Kai:
	+ Rewards: 1,500,000 XP, Kaio-Ken and Spirit Bomb techniques, the chance to mimic his Telepathy ability.

* Complete Whis' training:
	+ Rewards: Undefined XP rewards.

* Get level 10 in all skills and stats: Excluding Ki, Magic, or Power Level.
	+ Rewards: 70 stat and skill points with 1 extra skill and stat point for every skill or stat over level 10.

* Complete Master Roshi's training: Master all that Roshi has to teach you.
	+ Rewards: 150,000 XP and the ability to continue your education elsewhere.

* Win or be Runner-up in the 20th World Martial Arts Tournament:
	+ Rewards: 500,000 XP and 500,000 Zeni for winning, 250,000 XP for being runner-up,

* Climb Korin's Tower and catch Korin:
	+ Reward: +50 STR and VIT for the first climb. +25 STR and VIT for the second climb. +15 STR and VIT for the third climb. +50 AGI for catching Korin. A sip of tap water. The ability to request the Ultra Divine Water from Korin to drink.

* Complete Kami and Mr. Popo's training: Or train until Bulma starts looking for the Dragon Balls... by that time you should have completed the quest.
	+ Rewards: 250,000 XP, access to the Hyperbolic Time Chamber, Room of Time,

* Get level 20 in all skills and stats: Excluding Ki, Magic, or Power Level.
	+ Rewards: 80 stat and skill points with 1 extra skill and stat point for every skill or stat over level 20.

* Get level 30 in all skills and stats: Excluding Ki, Magic, or Power Level.
	+ Rewards: 90 stat and skill points with 1 extra skill and stat point for every skill or stat over level 30.

## Notes

* 1-25=Novice. 26-50=Adept. 51-75=Expert. 76-100=Master. 101-150=Grandmaster. 151-300=Demigod. 301-999=God.

1000-9999=Angel.

* +10.4% XP per level.
* https://dragonball.fandom.com/wiki/Ki\_Blast#List\_of\_energy\_attacks
* Godhood has levels, SSG via ritual is 6. 1-100
	+ Divine Level 5+ gives a boost to transformations.
* Can power up SSJ 2 to SSJ 3 levels.

https://runescape.fandom.com/wiki/Experience/Table#Elite\_skills