Bonnie the Bunny

* Classic
* Withered

**Bonnie the Bunny** is the rocking guitarist and children's entertainer, who is part of the main classic animatronics that appears within the first nights of Five Night's at Freddy's: JR's. He has similar mechanics alongside the rest of the main cast, and is fairly normal to come to a conclusion if Bonnie is haunted.

During the final act of JR's, you must face off a more aggressive, withered version of Bonnie known as **Withered Bonnie** for the first few hours of the act. He can be countered by using his own face, and has the generic route, going into the hallway, to the left party room to the vents, and into your office. While the act plays through, Bonnie alongside the rest of the animatronics is forced to sacrifice himself to create the amalgamation known as The Mangle.

## Appearance

### Bonnie the Bunny

Bonnie the Bunny, unlike the other animatronics, is extremely similar to his original counterpart. These features being Bonnie's blue accents, magenta eyes and a squarish muzzle. He still has a number of differences. Instead of a dark-indigo fur tone, it now has been turned into a dark teal-ish color, with an even lighter shade for his snout and stomach.

Bonnie gains a new pair of shiny, circular glasses. He has a red bowtie with black dots, and wields a large, red guitar with a strap wrapped around both shoulders. Bonnie's guitar closely resembles a Squire, possibly even being a homage. His face consists of fading, dark purple pupils that can be seen when taking off his glasses. Swirly black whiskers can be made out, although they are easy to miss. Bonnie, has also gained four large buck-teeth; two on top and two on bottom much like that of an actual rabbit.

### Withered Bonnie

Withered Bonnie has nearly all familiar features on this appearance in JR's. He has the extremely distinct feature of his face being ripped off, exposing his endoskeleton, bottom jaw, and two bright red eyes. His torso goes completely untouched, with no tears nor any problems in his bowtie. His right arm now is ripped off, exposing a part of his arm. Unlike his original counterpart in the second game, there is no wires hanging off this whatsoever. His left arm goes somewhat untouched, although his hand is replaced with his endoskeleton arm, with his plush suit arm not being seen.

## Mechanics

### Monday Night

During Monday Night, Bonnie the Bunny has one of the four features that can be used as evidence during the night. Bonnie, alongside the rest of the classic animatronic cast, only makes the camera's flicker when he is inside a room you are watching. All animatronics except for Balloon Baby makes the camera flicker.

### Tuesday Night

During Tuesday Night, Bonnie the Bunny now has two out of the four features that can be used as evidence during the night. Bonnie the Bunny, alongside the rest of the classic animatronic cast, now makes the cameras flicker whenever they are in the room alongside leaving a handprint on the camera whenever they leave the room they are in. They do not make the camera flicker if they choose this route.

### Wednesday Night

During Wednesday Night, Bonnie the Bunny now has three out of the four features that can be used as evidence during the night. Bonnie the Bunny, alongside the rest of the classic animatronic cast, now moves the camera whenever you are looking at them in a room, and normally moves it on a very inconsistent level. They can still move the camera when multiple animatronics are in the room.

### Thursday Night

During Thursday Night, Bonnie the Bunny now can use all four features that can be used as evidence during the night. Bonnie the Bunny, alongside the rest of the classic animatronic cast, now completely shuts off the camera when they are in the room, leaving a "CONNECTION LOST" box flicker while the background is fully black. This may sound very hard to counter, although you must use the process of elimination to see who is the odd one out.

### Final Act

During the final act of JR's, all previous features from the first five nights are completely gone, leaving you with a monitor, flashlight, and Bonnie Mask. Withered Bonnie will always appear in the hallway when he gets the opportunity, and camps on Party Room 4 whenever Foxy or any other animatronic occupies it. Once the hallway is free, Bonnie will stand in it, slowly getting closer to your office until he stands right in front of you. Don the mask as soon as Bonnie enters the room, and if did in quick succession, you will counter Withered Bonnie.

## Gallery

### In Game

Bonnie in the Dining HallBonnie on the Show StageBonnie in the KitchenBonnie in Arts & CraftsBonnie in Pirate's CoveBonnie in the ArcadeBonnie in the Break RoomBonnie the Bunny's JumpscareHis game over screen when dying from him.Withered Bonnie in the Main HallWithered Bonnie in the Party RoomWithered Bonnie in the Left VentWithered Bonnie's JumpscareBonnie's IconBonnie's cutout in The Barrens