Polyphemus

**Polyphemus** is a special passive item.

## Effects

* Greatly increased damage: (Damage + 4) \* 2
* Tears down: (Delay \* 2.1) + 3
* If a tear kills an enemy, the tear travels on with the leftover damage.

## Synergies

* Template:I: Fires 2 Polyphemus tears instead of one.
* Template:I: Greatly increases damage and charge time.
* Template:I: Greatly increases damage of each shot. Charge time seems unaffected.
* Template:I / Template:I / Template:I: When split tears kill an enemy, they can continue to travel with leftover damage.
* Template:I: Isaac fires less frequent missiles that do massive damage.
* Template:I: Burst needles that kill enemies can continue to travel with their leftover damage.
* Template:I: Makes tears even larger with increased damage. Fire rate will be extremely low but the large tear can kill most enemies in one shot.
* Template:I: Slightly increases damage, large decrease in fire rate.
* Template:I: Increases tear delay and greatly increases how big the fed tear can grow.
* Template:I: Massively increased damage while decreasing charge rate.
* Template:I: Increases charge time and damage.
* Piercing tears: Tears do not lose strength upon piercing enemies.
* Template:I: Very large, high-damage tears with a short range.
* Template:I: Widens tear shots and adds Spectral Tear effect.
* Template:I: Greatly increases flies damage.
* Template:I: Tears bounce off of enemies without losing strength.
* Template:I: Greatly increases the damage and the size of the tear making the tear extremely big.
* Template:I: Frequently fires a very high damage laser.
* Template:I: Greatly increases damage while decreasing rate of fire.

## Interactions

* Template:I: Increases tear delay, and after the first bomb explodes, a second bomb appears where the first one exploded, doing roughly half the damage of the first.
* Template:I / Template:I: Fires 3 / 4 Polyphemus tears instead of one. Tear rate is not lowered further, but the effect on damage becomes a flat +5 bonus instead.
* Template:I: Isaac's tears will block enemy shots and continue on, but lose 10 damage. If the tear had less than 10 damage left, it disappears.
* A second **Polyphemus** - No effect.
* Template:I: Due to the fact that Soy Milk has the opposite effect of Polyphemus, the resulting combination will make Isaac's tears relatively normal.

## Trivia

* Polyphemus, ancient Greek for "The much vaunted", is a Cyclops. He is the son of Poseidon and the sea nymph Thoosa.
* This item is used in Challenge #15 (Slow Roll).

## Gallery

* Polyphemus Rebirth Icon.png

Removed in Afterbirth † Polyphemus's original appearance before Booster Pack #5.

## Seeds

 PC  01LE JSFZ (Treasure room adjacent to spawn)

 PC  CRCR 2DRH (Treasure room north of spawn)

 PC  Z9EF 3B2H (Treasure room adjacent to spawn)

 PC  KWG7 MXZR (Treasure room adjacent to spawn)

 PC  Normal mode only 4S8J GX6L (Treasure room adjacent to spawn)

 PC  Normal mode only NKV1 BPSK (Treasure room adjacent to spawn)

 PC  6DA4 KK71 (Treasure room adjacent to spawn)

 PS4  0ZT7 0K1A (First floor treasure room)

 Vita  YAXZ H2WD (Treasure room adjacent to spawn)

 3DS  WARH B6XF (Treasure room adjacent to spawn)

 3DS  3KDZ DYK1 (First floor treasure room; Curse of the Blind)

 3DS  919A H73A (Treasure room adjacent to spawn)

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