Edgelings

## Description

Edgelings are humanoids with thin stringy hair, gray skin, and entirely white eyes. They have slightly longer limbs and typically very thin, wiry bodies. Edgelings come from a city built on the edge of the world, at the back end of Mt. Doongaard. Edgeling society revolves around the edge of the world. Edegeling homes are built into the stone cliff at the edge and are typically open to the gray, fog-shrouded void. Edgelings have no proper cities or town to speak of, and instead stay spread evenly across the edge, with the more powerful individuals closer to the center of this weblike network of families.

The typical Edgeling diet consists of mushrooms, insects, birds, and small amounts of specific beneficial minerals. They have no agriculture aside from mushroom farms, as they only leave the safe stone of the edge and venture into the “dirt-ridden shell” on expeditions or hunting parties. The meat of a mammal like a deer or a rabbit is considered a delicacy amongst Edgelings, and only eaten during special occasions or by the more powerful families.

Edgeling warriors typically excel at archery and spearwork. They are extremely good at aerial combat and prefer to fight while mounted on their lithe and lanky edge-birds. Most Edgeling warriors prefer to keep their distance from their foes. They despise grappling and make every attempt to avoid it.

Magic is not unknown to Edgelings, but it is often viewed as excessive or unnecessary. Edgelings that learn magic are typically elementalists and sometimes psionics. As a society, they don’t quite understand magic and often magically-adept individuals have to learn on their own. In addition, they must be extremely careful to not harm or even frighten others, as either trespass could be seen as grounds for execution.

Edgelings worship the gray, foggy void at the edge of the world. They often throw sacrifices into the void in hopes of pleasing it and building a strong relationship with it.

It is often said that the gray of their eyes is caused by living on the edge for so many generations. Otherwise, they would go blind or mad. Outsiders who have come to the edge have reported mental issues after staring into the edge of the world for too long, always including the desire to fall off into the gray void below.

## Bonuses

“Aerial Supremacy” Edgelings gain a +2 to the riding skill while they are on an aerial mount.

“Slenderman??” Due to their long, flexible limbs, Edgelings can attack with normal-length melee weapons as if they were long weapons.

“Birdfriend” Edgelings gain a +2 bonus to all Animal Handling checks involving flying creatures.

## Penalties

“Flat-Earthers” Due to their home environment, Edgelings are convinced that the world is flat despite all the evidence to the contrary.

“Seasick” Edgelings exist near no large bodies of water. As a result, they suffer a -2 penalty to swimming and water-based combat, as well as any aquatic or nautical activities.

“Extreme Outlanders” Edgelings are a recent discovery for the greater world of Raventower. As a result, they know very little of the world away from the backside of Mt. Doongaard. -2 to all Social checks made against non Edgelings.