Domain of Ninanjiro

The Domain of Ninanjiro is one of the great nations of Ceal. Located on Ventana, and thus in the centre of all the other continents of Ceal, the Domain of Ninanjiro is and always has been a melting pot of different cultures and people. As such, all the Cemarelij species of Ceal can be found here in a relatively balanced manner, though the most common inhabitants are still Draykin. The Domain of Ninanjiro is also home to roughly half the Dragon population of Ceal.

## Geography & History

Ninanjiro is and always has been located on the continent of Ventana. Originally, it was founded as a loose association of several clans roaming the western parts of the Ihsoti Kleira steppes. As this sort of loose association proved fruitful, more and more clans gradually joined into this association from the remainder of Ihsoti Kleira and the surrounding Ugukob jungle over the following centuries.

Thus, Ninanjiro gradually grew and grew, taking its time to do so, and changing constantly to accommodate the needs of its various member clans. Eventually, it became to encompass the entirety of Ventana, at which point a consensus was reached that this was enough, and ever since, Ventana has stayed more or less the same.

During the Genocide War and the following centuries, Ninanjiro lost all of its coastal territories as the Draykin were forced to withdraw inside the Moebius Barrier, which due to its nature could only protect land. However, after the Rediscovery of Iserialogy, Ninanjiro was quick to reclaim these lost pieces of land.

## Society

Ninanjiro's society is, put plainly, excessively open-minded. They embrace change, and are quick to adopt to new ways of life and thinking. The common consensus is that to live is to change, which is an idea they apply both at a personal and at a society level. As such, traditional values are hard to find in this ever-changing society, and it is widely believed that this readiness to accept change is what allowed the Domain of Ninanjiro to last for thousands of years where other nations failed.

It could also be said that all that still connects the Domain of Ninanjiro with its past is its name, since over the ages so much changed about it that snapshots of Ninanjiro taken at different points in time might as well be different nations. However, any change happens so gradually that individuals can easily adapt to it, usually taking about 2-5 Nefilim generations.

During the Crystal Seal timeline, the society of Ninanjiro embraces communist values, sharing things freely and not worrying about who owns what. This goes so far that even children are not thought of "belonging" to their original parents, but are taken care of by the entire community, and thus grow up with a whole bunch of mothers, fathers, aunts and uncles. In essence, this makes every community into one big family.

## Government

Just like its society, the government of Ninanjiro has been in constant but gradual flux ever since its foundation. A few common factors, however, are that all change happens (relatively) peacefully, and that the government only exercises very limited power, encouraging people to solve their own problems and guiding them to do the right things.

The government of Ninanjiro is also highly decentralized. Communities pretty much govern themselves and regional councils coordinate only the things where it's important for communities to work together. Above those, there are several layers of super-regional councils coordinating smaller units as necessary, and finally, there is one national council, the effective job of which it is to coordinate the very few matters where all communities of Ninanjiro have to work together, as well as take action if things go horribly, horribly awry in a part of the nation. The effective approach to government on all these levels, however, is that people know how to govern themselves, and should be given the freedom to do so and live as they choose so long as they don't hurt others.