recursal/Fanatic-Fandom huggingface dataset:
Company of the Storm

**The Company of the Storm** is one of the traditional mercenary companies of Itanea. They were established in 573 AH by Bram ‘the Storm’, a human said to have killed three storm giants by himself. The company have thus more than 2000 years of experience, and consists of a multitude of divisions scattered across the continent. When they engage in major conflicts, the divisions join up to form a big army. Because of their sheer size, they represent many races, however most of the members are human.

Although mercenaries, the company mainly accepts contracts from employers with a just and true cause. They value morale above all else, and are known to punish members who doesn’t obey the internal rules of the company.

In charge of the company is General Greward Gare, a position he has held for nearly 10 years. He is originally from Erania, but is now based in the company’s headquarters near the Broken Shore. He is a stout warrior around the age of 50, who joined the company as a squire to the legendary General Adar Grecov almost 40 years ago.

The most famous colonel of the company is Cligan Hornvale, who runs the division based on the eastern coast of Itanea. It is said that he wields the sharpest swords on the continent, and is also an experienced user of magic. He is known to be especially picky about recruits, and many of the division’s members are from the mountain clans in the Glowing Mountains.

## Ranks

The company is controlled by the High Command, a council consisting of the General of the Storm, as well as all the colonels of the company. The company has the following ranks, from highest to lowest:

1. General (formally 'General of the Storm')
2. Colonel
3. Captain
4. Sergeant
5. Soldier
Erania

**The Kingdom of Erania** is a human kingdom located on the southern coast of Itanea. It borders Yetary to the east, Medoran to the north, and Jaithia to the west. Erania is ruled by King Feran III Vorgorcia, who inherited the throne from his father, King Matheo V Vorgorcia, in 2636 AH.

The capital of the kingdom is the city of Solano, which lies in Redwater Bay. Other major settlements include Evenport, Ebenmoor, and Greenholm.
Ernard Nyne

**Ernard Nyne** is the founder and leader of the Bloodsword Company. He was originally a soldier in the Valrinan army, but deserted with a few fellow soldiers during the Red Rebellion in 2606 AH. They began to sporadically loot various Valrinan villages, and their methods became more and more brutal, eventually murdering entire villages. His party of deserters and murderers grew in size, and in 2607 AH he properly organized his group into a mercenary company.
Jaithia

**The Kingdom of Jaithia** is an elvish kingdom located in the southwestern part of Itanea by the Broken Shore. It borders Erania, Medoran, and Lorihn to the east, Bratan and Lurton to the north, Valrin and Yvati to the west, and on the islands south of Jaithia lies Silera.

Jaithia is ruled by Queen Elmyra I Ferindul, who inherited the kingdom from her father, King Kolvar II Ferindul in 2560 AH. The capital of the kingdom is the city of Novoa, however the noble family resides in Vasoth Castle. Other major cities include Enndell, Castalos, Aronthyr, and Coleithel.
Selûne

## Información general

### Titulos

Señora de plata, Dama de la luna, La señora luz en la noche, La que guía a los perdidos.

## Información específica

### Símbolo/s

Un par de ojos rodeados de 7 estrellas plateadas.

### Portafolio

la luz, la luna, las estrellas, la navegación, los navegantes, los aventureros, los viajeros, los buscadores y los hombres lobo no malvados.

## Manifestacionse

### Colores favoritos

Azul, blanco y plateado

Selûne es la diosa de la luna en Faerûn. Es adorada como la diosa de la Luna, la luz, la pureza y la belleza, el matrimonio y el amor, los adivinadores e ilusionistas, los soñadores, el otoño, las estrellas, la navegación y los navegantes, los aventureros, los buscadores y los hombres lobo no malvados; aunque por razones desconocidas ha resignado de varios de estos portafolios a lo largo de los últimos siglos siendo ahora considerada principalmente la diosa de la luz, la luna y las estrellas; según sus más fervientes seguidores Selûne decidió centrarse en una protección y vigilancia más directa del plano material y los mortales, en particular del mundo de Toril en el que un satélite que lleva su nombre y un cinturón de asteroides considerados sus lágrimas órbita desde prácticamente el principio de los tiempos. Suyo es el misterioso poder de la luna que controla desde la fuerza de las mareas hasta los ciclos de vida de los mortales. Se dice que su apariencia y estado de animo cambian junto a las fases de la luna.

### En la actualidad

Desde mediados del siglo 15 por razones desconocidas el poder divino de Selûne parece tener problemas para alcanzar el plano material y sus seguidores no parecen recibir respuestas de su patrona, aunque esta perdida de contacto ha sido gradual, en 1492 el silencio es prácticamente absoluto por lo que solo los sumos inquisidores y sacerdotes de Selûne reciben débiles señales de su presencia (o al menos, lo que ellos consideran señales). Esto ha provocado que la única forma que actualmente los adoradores y clérigos de la Diosa tienen de acceder a su divinidad es mediante la energía que ya estaba presente en dicho plano antes de el que ellos denominan "silencio de la luna" comenzara. Por ello es común ver a los adoradores de la diosa portando piedras de luna o algún tipo de residuo material de la diosa.
Home

**Welcome to The World of Voxeqar!**
**The World of Voxeqar** is a campaign setting for the fantasy roleplaying game Dungeons & Dragons. It was created in 2015 by Chrras, and he has developed it since.

Campaigns in Voxeqar take place on the continent of Itanea in 2641 AH.

## About the wiki

The wiki was started in 2020 as a way to organize and share the information about The World of Voxeqar. It currently has 148 pages, but we welcome any relevant contributions that corresponds to officially released information about the setting.

This wiki is a work in progress. More content will be added in the future.

#### Categories

* Nations
* Characters
* Former nations
* Mercenary companies
* Settlements
* Geographical locations
* Islands
* Bodies of water
Hizar Dimman

**Grandmaster Hizar Dimman** was the Grandmaster of the Order of Cirakon from 2576 AH to 2578 AH, as well as an Archmaster of Illusion. Hizar joined the order in 2526 AH as an acolyte, and became a Master of Illusion in 2535 AH. He was elected Archmaster of Illusion in 2558 AH, and elected Grandmaster after Grandmaster Relian Baerley was overthrown in 2576 AH. Although Hizar was already old at the time of his election, he was elected by a big majority as the Council of Archmasters choose a popular figurehead to unify the order after the controversial rule of Grandmaster Baerley.
Thimrum Island

**Thimrum Island** is a small island located in the Penemont Strait of the eastern coast of the Anvil Peninsula. The island had belonged to Culdarohm for centuries, but since the Terachen Conquest of Ukhark in 2581 AH it has been a part of Terache. The only settlement on the island is the village of Thimrum.
Eastrock

**Eastrock** is a human city, and the second-largest settlement in Afale. It is located on the western banks of Mercath Bay, and its port is crucial for trade in the region, as well as for the Ascuvan fleet. The city is the seat of the Earldom of Eastrock, which is governed by Earl Trebon II Lerrak.
Dervan I Graeme

**King Dervan I Graeme** (2563 - 2630 AH) was the ruler Terache from 2597 to 2630 AH. Before becoming king, Dervan was baron of Novarn, a small barony in western Terache, a title he had inherited from his father, Baron Gelian I Graeme, in 2592 AH.

In 2597 AH King Medwin IX Recavic of Terache died childless, and since both him and his father had no siblings, the throne passed to his grandfather's sister's descendant, Baron Dervan Graeme. Dervan handed the barony to his brother Selian, and became the first king of Terache which was not of the Recavic noble family.

He had two children, Mariett (born 2588 AH) and Teldar (born 2593 AH).
Jax Robinson

**Jax Robinson** is a supporting character in beacon Hills, and the youngest child of the **Robinson family**. He is human with three older siblings, one of which is one of Beacon Hills main characters **Sasha Robinson**. He is also the boyfriend of fellow student Hope Bell, another freshman at **Beacon Hills High School**.
Клетка

Гуманоид

* Средняя
* Высокая

## Материалы

Отсутствуют

**Клетка** (англ. *енг*) — противник-NPC из игры Sword Art Online: Fatal Bullet.

## Местонахождение

Один из напарников Базальтового Джо, появляется только в ходе сюжетных заданий «Удар Базальтового Джо» и «Месть Базальтового Джо».

## Атаки

* **Стрельба из автомата** - Стреляет из автомата вам в голову.

## Подкрепления

Вместе с Автоматы является частью отряда Базальтового Джо.

## Галерея

скрины и на карте
Bratan

**The Republic of Bratan** is a halfling merchant republic located in the northwestern part of Itanea. It borders Lurton to the west, Jaithia to the south, Lorihn to the east, and finally the cold waters of Mercath Bay to the north. The republic is mainly populated by halflings, but a significant part of the population also consists of gnomes and humans.

The capital of Bratan is the city of Pimos, located on the banks of Gyleon Sound. Other major settlements include Torrine, Conriton, Atonia, Highgate, and Baerney.

It is ruled by Magistrate Oriton Autumnleaf, who was first elected in 2628 AH, and reelected in 2633 AH and 2638 AH. The Magistrate of Bratan serves terms of five years, and each registered citizen of Bratan is allowed to vote. The longest-reining Magistrate was Magistrate Elard Riverbend who served for 17 terms until his death in 2252 AH.

## History

The history of Bratan goes back thousands of years. The republic was once a kingdom, consisting of three duchies; the Duchy of Lefield, the Duchy of Lurton, and the Duchy of Byham. Lefield was the capital duchy of the kingdom, and owned by the king, while Lurton and Byham was each ruled by a duke.

In 1467 AH, Lorihn declared war on Bratan claiming the Duchy of Byham. The Bratanniens were relatively quickly overwhelmed by the Lorihni troops, and ceded Byham to Lorihn. After the war, Lorihn renamed the duchy A'vetheas, which was its ancient elvish name.

Due to popular demand, King Elliot VII Stonebrook decided in 1784 AH to abolish the monarchy, and transform Bratan into a republic. Duke Halgin VI Lightroot of Lurton was furious of the king's decision, and informed King Elliot that he wanted Lurton to be an independent kingdom. The king, who had just avoided a rebellion abolishing the monarchy peacefully, did not want another rebellion to rise. While he granted Lurton independence, he managed to negotiate that it would still only call itself a duchy, not a kingdom. Duke Halgin reluctantly accepted, and since then, Lurton has been an independent nation.

The first election of the republic was held in the autumn of 1784 AH. While some Brattaniens wanted to elect the former king as the first Magistrate of Bratan, it was ultimately a merchant named Bardon Fernhill who won the election. However, the king's grandson, Elliot VIII Stonebrook, was elected Magistrate in 1853 AH and served two terms.
Y'elshar

**The Kingdom of Y'elshar** is an elvish kingdom located in the eastern part of Itanea. It borders Elvark and Terache to the north, and Dostani to the south. The kingdom is mainly located on the mainland, but also consists of multiple islands along the eastern coast of the continent.

Y'elshar is ruled by King Vaegon II Zulanci. The capital of the kingdom is the city of Cyhhona.

## History

The kingdom gained independance from Dostani in 2031 AH, as a result of the Y'elshar Independence War in 2031 AH, and Liowen I Zulanci was crowned king. King Liowen I drove all humans from Y'elshar, and established a strict racial rule, which furthermore enraged Dostani, who ended up with most of the human refugees.
Kallania

**The Kingdom of Kallania** is a human kingdom, which currently only consists of the desolate Watercrag Islands. It is ruled by King Beloso XXVIII Lascorz, who has been in power since his father King Guijo XXIV Lascorz died in 2627 AH.

The capital of the kingdom is the city of Sarton, located on Beloso Island, the biggest island of the Watercrag Islands. Other major settlements include Cotanes and Triano.

## History

Kallania was once located in Itanea, but in 375 AH, many merchants believed that the nobles had too much control over the economy. For years, the merchants had attempted to get tariffs and taxes reduced, but King Beloso III Lascorz would hear none of it. This ultimately lead to the formation of the Republicans, a faction with a goal to convert the kingdom into a republic. As soon as the king found out, he ordered the leader of the Republicans hanged for high treason. As soon as his men arrested Velhoco Galhri, the leader of the Republicans, people began to rise up across the country, demanding his release. The king was hesitant at first, but eventually Galhri was released to avoid further uprisings. This was a decision he would regret for the rest of his life.

Velhoco Galhri quickly resumed his leadership of the Republicans, and he organized the scattered uprisings across the country into a profound rebellion. By then the Kallanian Civil War had begun. In 381 AH, after almost six years of fighting, the Republicans won, and established republic of Galhri, with Velhoco Galhri as High Merchant. He exiled King Beloso III Lascorz and other nobles of Kallania, and they sailed towards the distant Watercrag Islands. The islands were rich on both wildlife and timber, and on the biggest island, which they named Beloso Island after King Beloso III Lascorz, they established the city of Sarton on the ruins of an old pirate harbor.

For the past two thousand years, the kingdom have interacted very little with Itanea. They are still aggressive towards Galhri, and have sunk numerous Galhrish trading ships over the years.
Sarton

**Sarton** is a human city, and the capital of Kallania. It is located on Beloso Island, the biggest island of the Watercrag Islands. It was founded in 381 AH on the ruins of an old pirate harbor by King Beloso III Lascorz, who together with his loyal retainers had been exiled to the Watercrag Islands as a result of the Kallanian Civil War.

The city was initially built completely out of wood, and ever after more than two thousand years, the majority of the city consists of wooden structures, since stone is a scarce material on the islands. Because of this, the city has been subject to a number of fires, and the Great Fire of Sarton in 1874 AH destroyed almost every building in the city. The manor of the Posesco merchant family is one of the most distinctive buildings in the city. It was made completely from marble imported from Elvark, and was completed in 2087 AH

Due to its desolate location, the islands have for centuries been a place for people who wanted to forget their past in Itanea. This is especially true for Sarton, and because of that, crime in the city has been a continuous problem. The authorities have attempted to reduce the criminal activity, but several districts of Sarton are still infamously known for their dishonest inhabitants, and some joke that the city still lives up to its pirate heritage.
Bloodsword Company

**The Bloodsword Company**, commonly known as **The Bloodswords**, is a mercenary company mainly operating in southwestern Itanea. It is lead by Ernard Nyne, who founded the company in 2607 AH. The Bloodswords are known to be especially ruthful and brutal, and are by many described as amoral and bloodthirsty. While the mercenary company mainly consists of humans, multiple other races are also present, especially elves and orcs. Many nations have condemned the actions of the Bloodsword Company, and multiple bounties on the heads of prominent members of the company have been issued.
Estidell Island

**Estidell Island** is an island owned by Valrin, located in the Western Ocean about three days west of Itanea. It is the westmost point of the known world, and is sometimes referred to as the end of the world.

## History

The island is mentioned in literature dating back to 1163 BH, although its exact time of discovery is unclear. It was initially colonized in 327 BH by Bahsheka, but has been part of Valrin since 1123 AH.
Mercath Bay

**Mercath Bay** is the ocean between the Afalen Peninsula and the Anvil Peninsula. By the western coast of the bay lies Afale, by the southern coast lies Lurton, Bratan, and Lorihn, by the western coast lies Rehnia, Khunbohr, Minturm, and Varghan, and finally by the northern coast lies the islands of Cavora. All of these nations benefit from the massive amount of trade that passes through Mercath Bay, which is due to the relatively mild and stable weather of the bay.

The ocean north of Mercath Bay is known as the Icy Sea, and is far less navigable. Due to this, the majority of the ships build in the bay never leaves it.
Archmaster of Cirakon

**An Archmaster of Cirakon** is one of the senior members of the Order of Cirakon. There are in total 23 Archmasters of the order, and they make up the Council of Archmasters. Archmasters serve for life, although they can be stripped of the title by an unanimous vote of all the other Archmasters.

The 23 positions as Archmaster are distributed between the eight different schools of magic:

* 5 from Evocation
* 4 from Abjuration
* 4 from Conjuration
* 3 from Divination
* 2 from Transmutation
* 2 from Illusion
* 2 from Enchantment
* 1 from Necromancy

Once a position of Archmaster is available, the remaining Council of Archmasters will gather and appoint a new Archmaster from one of the Masters in the specific school of magic. The votes of more than half of the Archmasters is needed to appoint a new Archmaster, and the Grandmaster can break any potential tie with an additional vote.
Idran II Dalakin

**Sultan Idran II Dalakin** (born in 2601 AH) is the current ruler of Thikor. He inherited the sultanate when his father, Sultan Azhaar V Dalakin, died in 2624 AH. He has an older sister, Princess Raiha.

His first wife is Saqabat Ghinem, whom he has two children with; Prince Aswad (born 2628 AH) and Prince Ubayy (born 2630 AH).
Radnora Isles

**The Radnora Isles**, also known **The Pearl Isles**, is an archipelago located in the Southern Sea, south of Itanea. The islands are inhabited by various indigenous human tribes, all of them with very dark skin. The archipelago is both claimed by Thikor and Ocetan, although neither nation have successfully established any colonies on the isles.

They were discovered by the Thikori captain Adram Radnora in 2490 AH, and were named after him. While most scholars agree that the islands were discovered by Radnora, multiple Ocetanish legends mention islands to the south known as the Pearl Isles. According to those, in ancient times Ocetanish fishermen had harvested pearls in the nearby reefs of these islands. Ocetan thus argues that since the islands were discovered by their ancestors, the islands belong to them, and not Thikor, since large abundances of pearls have recently been found in the reefs near the archipelago.
Medoran

**The Kingdom of Medoran** is a human kingdom located centrally in Itanea. It borders Lorihn and Ascuva to the north, Dostani and Yetary to the east, Erania to the south, and Jaithia to the west. Medoran is the third-largest nation in Itanea, and is one of only three landlocked nations (the other two being Loduhr and Ascuva). The kingdom is centered around the Peron Sea, the largest lake in the continent.

The kingdom is ruled by King Andres VI Vulmore, who have been in power since his uncle, King Robern XIII Vulmore, died childless in 2609 AH. The capital of Medoran is the city of Yadham. Other major settlements include Redhold, Elsron, Leywood, and Ucanti.
Qildor Aracyne

**Archmaster Qildor Aracyne** was an Archmaster of Conjuration in the Order of Cirakon. He joined the order as an acolyte in 2551 AH. In 2590 AH he became a Master of Conjuration, and in 2590 AH he was elected as Archmaster of Conjuration, after the death of Archmaster Belanor Craron. When he died in 2602 AH, we was replaced by Archmaster Renald Whithall.
Relian Baerley

**Grandmaster Relian Baerley** (2498 - 2583 AH) was the Grandmaster of the Order of Cirakon from 2563 AH to 2576 AH, as well as an Archmaster of Evocation. Relian joined the order as an acolyte in 2529 AH, and became a Master of Evocation in 2539 AH. He was elected Archmaster of Evocation in 2554 AH, replacing Archmaster Hagas Cargolir, and he was furthermore elected Grandmaster after the death of Grandmaster Buiron Manogis in 2563 AH.

While the first years as Grandmaster went smooth for Relian, he met quite a lot of resistance in the later years of his rule. On numerous occasions he went against sound advice from the Council of Archmasters, and his waywardness eventually led to him being overthrown as Grandmaster in 2576 AH with a vote of 19 to 3. Archmaster Hizar Dimman was subsequently elected as his successor. Relian remained a Archmaster of Evocation for the rest of his life, but disliked by most of his fellow Archmasters, he kept as much to himself as possible.
Sons of Gathazan

**The Sons of Gathazan** is a mercenary company, which consists exclusively of dwarves. It was founded in 47 AH by the two sons of Gathazan Firehorn, a legendary dwarven warrior who perished in the Battle of Heclan. The company operate out of Minturm, and is headed by Captain Losgren Silverbender who has been in command since 2619 AH.
BH

**BH** is an abbreviation of **before Heclan** which together with AH (after Heclan) are terms used in the Travosi Calendar, the most common calendar system in Itanea. The calendar is centered around the significant Battle of Heclan, which was a critical and defining moment for the humanoids on the continent. The battle itself happened in 1 BH, and the following year is defined as 1 AH, meaning that there is no year 0 in the calendar.
Men of Glory

**The Men of Glory** is a mercenary company which mainly operates in the western part of Itanea. It is headed by Firvan Summerhorn, who is captain of the company. The company was founded in 2378 AH, and they can currently field about 700-800 men. They has upon numerous occasions fought for Dostani. This is also where they have their headquarters, which is a small keep in the town of Swan's Crossing.
Dostani

**The Empire of Dostani** is a human empire located on the eastern coast of Itanea. It borders Y'elshar and Terache to the north, Ascuva, Medoran, and Yetary to the west, and finally Rhedrijan and Galhri to the south. It is the second-largest nation in Itanea, only surpassed by Gozzun.

Dostani is ruled by Emperor Lygar VI Marcon, who inherited the throne from his father, Emperor Valian XI Marcon, in 2628 AH. The capital of the empire is the city of Alzinca, the largest city on the continent. Other important settlements include Steelgate, Dewcaster, Whitview, Swan's Crossing, Amberhall, Oakhold, Yasomir, Taunton, Midham, and Micarn.

## History

The empire was established in 1086 BH by Emperor Valian I Marcon, who was a general in the Carhuni Army. Within no more than a decade, the empire consisted of the entire eastern coast of Itanea, and was by far the largest nation on the continent. While Valian I formed the empire, his son Emperor Niran I Marcon was the one who formed the coherent bonds, which would hold the many provinces of the empire together for more than a millennia.

However, after the Battle of Heclan, Emperor Niran VII Marcon had troubles maintaining this very coherence, firstly marked by the independence of the provinces Kallania (now Galhri) and Xath in 12 AH. Later followed Elvark, Terache, Yetary, Rhedrijan, Thikor, and Ryfhant.

The elvish kingdom of Y'elshar was also once a Dostanian province. However, as a result of the Y'elshar Independence War in 2031 AH, the Y'elsharish elves gained their independence, supported by both Ascuva and Rhedrijan. The proud Dostanian people had thus slowly, but surely, lost the vast majority of its territory, which made losing Y'elshar even more difficult.

This lead to another war in 2383 AH, the Reconquest of Y'elshar, where Dostani attempted to regain their lost province. Y'elshar was once again defended by the Ascuva, but initially Dostani had the upper hand and occupied Cerrati, the Ascuvan capital, as well as most of Y'elshar. However, during the summer of 2384 AH, the tide turned when Terache decided to rush to the defense of Y'elshar and Ascuva. A few months later a peace treaty was signed, where the Dostanian ended up paying significant sums in war reparations to the three nations, as well as ceding the strategically important Pisano Islands to Y'elshar.
Blue Regiment

The **Blue Regiment** is a mercenary company in Itanea. Although based in Xath, they operate in most of the eastern part of the continent.

The company was established by Asinath Vecthi in 2590 AH, following years of turbulence in Xath. Two brothers were fighting for the throne, and the regiment sided with Prince Aimar Luro, who eventually became king of Xath. As a result of Aimar’s victory, the company amassed enormous wealth, but this was at the expense of the Xathian peasants.

After Vecthi’s death in 2613 AH, Turen Malticom was elected Commander of the company, and he is still in command today. Although loyal to the Xathian throne, the company have begun taking more contracts in the rest of Itanea under Malticom’s rule. Because of this, the regiment have become more diverse, and consists of many races, although still primarily elves and humans.

As they have only existed for about 50 years, Blue Regiment is one of the newer mercenary companies in Itanea, and their force is negligible compared to larger companies such as Company of the Storm. The company is known to ask few questions, as long as the price is right.
Watercrag Islands

**The Watercrag Islands** is a small group of islands in the Sunrise Sea. They can be reached from Itanea, with favorable winds, in less than a week. The islands are mostly flat and forested, and although strong winds dominate the weather, the climate is temperate. The islands are owned by Kallania, a small nation which has called the islands home since 381 AH.

## History

The islands is believed to have been discovered around 1000 BH. Their discovery is said to have been by chance, as far as the legend goes: A trading ship was lost in a storm, but most of the crew washed ashore on the islands, including their captain, Norice Watercrag. The islands had enough food for them to survive, and enough lumber for them to build a small galley. Norice and his men left the islands within a month, and a week later they were welcomed with applause in the town of Aramoore. To reward the crew for their bravery, and the captain for his leadership, each crew member was given ten gold pieces by Emperor Valian II Marcon of Dostani, who also named the islands Watercrag Islands, and knighted Norice Watercrag.

Dostani made no effort to colonize the islands, and in 165 BH, the pirate Greban the Dread established a small settlement on the islands as the base of his operations, which were in use until 149 BH.

The islands were left alone until 381 AH. As a result of the Kallanian Civil War, where the Republicans won and established the republic of Galhri, King Beloso III Lascorz and other nobles of Kallania were exiled. Together with their most loyal followers, they sailed towards the Watercrag Islands. They began building what today is known as the city of Sarton on the biggest island, which became known as Beloso Island, named after the exiled king of Kallania.

Initially, nobles of Dostani urged Emperor Lygar I Marcon to clear the islands of these occupiers, but the emperor refused to use their ancient claim to the islands, and Kallania has held them ever since.

## Remarks

1. ↑ If the legend is true, they must have been discovered between 1034 BH and 990 BH, where Valian II Marcon was emperor. The islands are mentioned in literature dating as far back as 810 BH, at which point they were discovered.
Urdagh

**The Tribe of Urdagh** was an orcish tribe situated on Melvag Head in southwestern Itanea. They had been independent for centuries, and while several orcish tribes were united by High Chief Ushnar I Mughzol of Durzuban after 1843 BH, Chief Gubar Borgakhi of Urdagh repeatedly refused to join the dominion. In 1838 BH, High Chief Ushnar yet again attempted to get Urdagh under his rule, but this time by conquest. He suffered major losses, but in the end the tribe was conquered and included in Durzuban.
Selian I Graeme

**Baron Selian I Graeme** (born in 2570 AH) is the baron of Novarn, a small barony in western Terache. He has held this title since his older brother, Baron Dervan I Graeme, inherited the throne of Terache in 2592 AH, and thus passed the barony his younger brother Selian.

He is married to Baroness Verah, and has two children, Ellan (born in 2603 AH) and Sirah (born in 2608 AH).
Harry Munroe

## Harriet 'Harry' Munroe

### Nickname(s)

Harry (to everybody, even family and teachers)H (a joke name among close friends that stuck)

## Appearance

### Hair Style

Slightly longer than shoulder length, loose in school, tied back when working or studying

### Distinguishing Marks

FrecklesUsually wearing some kind of nerdy t-shirt

## Relationships

**Harriet Munroe**, better known as Harry is the closest friend of **Anya 'Artemis' Taylor** (and a side character in this RP). She is the daughter of one of the policemen in Beacon Hills. She is one of the resident super-nerds in the school, and is recognisable by her seemingly inexhautsable supply of science, movie, TV show and novel based t-shirts. She is passionate about her hobbies, eager to learn about absaloutly anything, and fights her battles with words rather than fists (though she has a good few years of self defence training under her breath. She loves a good mystery, which is what drew her to Anya in the first place. The two quickly bonded and are now firm friends, with Harry being one of the few to have visited Anya's cabin.
Council of Archmasters

**The Council of Archmasters** is the ruling body of the Order of Cirakon. It consists of the 23 Archmasters of the order, and they meet often to discuss relevant matters in the Grand Arcane Hall. The council chooses a new Grandmaster when the position is vacant by a vote, where the votes of more than half the Archmasters is needed to win. Grandmaster candidates are usually Archmasters themselves, but does not need to be, and they retain their Archmaster position even after becoming Grandmaster. Grandmasters can serve for life, but the council can also choose to overthrow the Grandmaster if at least two-thirds of the Archmasters support this.

While the Grandmaster rules Cirakon on a daily basis and has the final say in all matters, they usually take advice from the council, and votes on different matters is often held. This is both due to the extreme amount of knowledge all the Archmasters collectively possess, but also since the Grandmaster needs to have at least a third of the Archmasters backing them. Too bold or reckless Grandmasters have been known to be overthrown in the past, like Grandmaster Relian Baerley in 2576 AH.

Upon the death of an Archmaster, the remaining council gathers to appoint a new Archmaster from one of the Masters in the specific school of magic. The votes of more than half of the Archmasters is needed to appoint a new Archmaster, and the Grandmaster can break any potential tie with an additional vote. Finally, an Archmaster can also be stripped of their title by an unanimous vote of all the other Archmasters.

## Distribution of Archmasters

The 23 Archmasters are distributed between the eight different schools of magic:

* 5 from Evocation
* 4 from Abjuration
* 4 from Conjuration
* 3 from Divination
* 2 from Transmutation
* 2 from Illusion
* 2 from Enchantment
* 1 from Necromancy

Prior to 1773 AH there were only 17 Archmasters, but the schools of Evocation, Adjuration, Conjuration, Divination and Illusion all gained an additional Archmaster, as well as the school of Necromancy being introduced into the order.
Arnwulf Cyne

**Grand Captain Arnwulf Cyne** (born 2604 AH) is the leader of the mercenary company Lances of the Dawn. He was elected after the death of Grand Captain Rodmund Vainheart in 2632 AH at the age of 27, and was the youngest to be elected Grand Captain of the company since Grand Captain Quintus Darguv was elected at age 25 in 1511 AH.
Calimshan

Calimshan es una nación que ocupa la esquina más al sur de la costa oeste de Faerûn, incluyendo el desierto de Calim y las ciénagas de la gran araña. Su ciudades portuarias son algunas de las más imponentes del mundo. Sus habitantes se consideran los dueños de todas las tierras al sur de Faerûn y tienen la tendencia de considerar barbaras a todas las civilizaciones y reinos del norte.

Son rivales eternos de Waterdeep y a menudo se enfrentan en la sombra por el control del comercio y las riquezas del mundo.
Yetary

**The Realm of Yetary** (formally **The Glorious Realm of Yetary**) is a human military republic located in the southeastern part of Itanea. It borders Erania and Medoran to the west, Dostani to the north, and Rhedrijan to the east.

Yetary has been governed by Great General Devran Queris since he was elected in 2640 AH. The Great General serves in terms of five years, and are elected by the General Council, a council which consists of the nineteen Generals of Yetary. These generals serve for life, and whenever one of them dies, a new are elected among the Yetarish military. A vote is given to each soldier despite rank, however influential military leaders are known to bribe soldiers to vote for them. The practice of bribing has been used for centuries, and are effectually how every General of Yetary is elected.
Teldar I Graeme

**King Teldar I Graeme** (born in 2593 AH) is the current ruler of Terache. He inherited the title in 2630 AH from his father, King Dervan I Graeme, the first king of the Graeme family. Although the king is not as popular as his predecessor, he has improved the Terachen economy significantly, and secured numerous trade pacts with neighboring nations during his reign.
Platinum Shields

**The Platinum Shields** is a mercenary company which was founded in 1159 AH. They operate all over Itanea, but has their headquarters in the city of Elsron in Medoran. The chief general of the company is Qarion Teringh, who has been in charge since 2627 AH, where he replaced the former chief general, Martyn Greviat, who died under a hunt.
Mercenary company

A **mercenary company** is a military force independent from the established nations of the world. They take part in military conflicts for personal profit, but are otherwise outsiders to the conflict. Although this is mostly the case, some companies have sworn themselves to a higher cause or have political ties with a nation, and put that above monetary profit.

## List of mercenary companies

* Bloodsword Company
* Blue Regiment
* Brothers of Eadwund
* Company of Honour
* Company of the Crow
* Company of the Storm
* Defenders of Taloph
* Followers of Maraug
* Forsaken
* Gallant Companions
* Green Company
* Guardians of Koneath
* Khimul Legion
* Lances of the Dawn
* Legion of Gold
* Makili d’Acto
* Men of Glory
* Order of Xyremita
* Phelaia Dazwao
* Platinum Shields
* Stormborn
* Regiment of Dhagan
* Shields of the Mountain
* Silver Vanguard
* Sons of Gathazan
* Swords of the Extinct
* Undefeated
* Warriors of Ecin
* Yellow Tigers
Hundrakkar

Hundrakkar (conocida en la zona como la fortaleza del diente) es una ciudad fortaleza enana de tamaño medio localizada en las montañas de la espina del mundo, antiguamente fue uno de los bastiones del cordón defensivo de los enanos en las montañas. Tras derrotar a una tribu orca que se había acuartelado en la fortaleza y acabar con Tarragash, un Dragón negro que había hecho del lago subterráneo su hogar y ganado el mote de "La sombra de Hundrakkar" los Akasi (teniendo Graben fuertes conexiones con la fortaleza y recuperando el hacha del señor de Hundrakkar) permitieron a un clan enano asumir el control de la ciudad.

Actualmente la fortaleza está siendo rehabilitada por el clan del diente de plata financiado por Grunden Rockseeker. El futuro de la ciudad está pendiente de un hilo, antes o después los Duergar del clan Virash, actualmente asentados en la zona más profunda de la ciudad y los enanos entraran en conflicto por el control absoluto de la fortaleza; o quizás decidan dejar a un lado sus diferencias para enfrentarse a un mal mayor, puede que un intento por parte de las tribus de orcos de recuperarla o algo peor... pero la realidad y experiencia dicen que esto es altamente improbable, por el odio natural que ambas razas se profesan.
Gozzun

**The Dominion of Gozzun** is an orcish dominion located on the Melvag Head in southwestern Itanea. It borders Valrin and Yvati to the north, while Irodh is located on the islands northwest of the dominion. Gozzun borders Qerbro to the south, and to the islands in the east lies Silera. Gozzun is the largest nation on the continent.

The capital of the dominion is the city of Lorzhug.
Maria de Chamirel

### Familia

Moonleaf (original), Chamirel (Matrimonio), Elena de Chamirel (Hija) , Helmuth de Chamirel (Marido)

### Conexiones

Waterdeep, Nobleza de Waterdeep, Casa de las maravillas, Gran orden de Magis y protectores, Thay

### Primera aparicón

Festín de coronas (Nombrada)

Maria Chamirel (Nombre al nacer Maria Moonleaf) [ESTA PÁGINA ESTÁ EN CONSTRUCCIÓN]
Rolemitas Wiki

## Describe este wiki

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## Colabora con este wiki

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Galotan of Uvac

**Galotan of Uvac** was an ancient giant that lived in Itanea thousands of years ago. The life of this legendary warrior was described on the Herandu Stone, a stone slab dating to 7483 BH, and it is the earliest written record of life on the continent. The stone was discovered in 2695 BH in nowadays Jaithia, but has been lost since 16 BH. It is believed that it was destroyed during the Siege of Novoa in 16 BH, but no traces of the artifact was found after the siege.
Cyran Luro

**Prince Cyran Luro** (born in 2320 AH) is a Xathian noble who has been missing since the the Xathian Succession War ended in 2591 AH. He married Princess Eirea Ferindul in 2465 AH, and had two children: Princess Tianne (born in 2479 AH) and Prince Ferin (born in 2501 AH).

In 2588 AH, his older sickly brother, King Maris Luro, died without fathering any children. Although Prince Cyran was his heir, he was a foot shorter than most of the people in court and never much of a warrior, and thus many saw him as weak and unfit to rule. His younger brother Prince Aimar Luro seized this opportunity, and claimed the throne for himself.

The two brothers fought for the throne for years, until Prince Aimar eventually won and was crowned in 2591 AH. Most accounts state that Prince Cyran and his family escaped Ylisar before his brother took the city, but this was never confirmed. Many speculations about his whereabouts have been circulated since then, although most claim that he is hiding on the Watercrag Islands or in Jaithia. Even if he escaped his brother's wroth in 2591 AH, his age is advanced, and he could have died while being in hiding.
Io

Io
--

### Dominios

Dragones, Dracónidos, El conocimiento, La magia, Los hechizos, La fuerza, El viaje entre planos la paz, la guerra y la riqueza

### Adoradores

Dragones, Dracónidos y Medio dragones y algunos reptiles humanoides.

### Elegidos

No

Io fue en el inicio de los tiempos la deidad dracónida de la creación. Él (o ella, como algunos sabios dicen) es considerado el creador de los dragones y una parte fundamental de la creación del cosmos tal y como se conoce hoy en día. Es conocido como "Asgorath" por los dragones y su símbolo sagrado es un circulo multicolor metálico que representaba la totalidad y estabilidad.

Se dice que Io Murió en un duelo a manos de un primordial durante las guerras del amanecer, de su cuerpo dividido nacieron las deidades draconidas actuales Bahamut (Su mitad "buena" y Rey de los dragones metálicos) y Tiamat (Su mitad "mala" y Reina de los dragones Cromáticos), y de su sangre nacieron los protodragones que evolucionaron hasta convertirse en los distintos tipos de dragones que hoy llenan el mundo siendo de un tipo u otro dependiendo de la influencia que los nuevos dioses dragones tuvieran en ellos.

Io luchó en el bando de los dioses durante las guerras del amanecer proporcionando gracias a su poder de la creación una numerosa cantidad de soldados a las filas de estos que sin duda marcaron la diferencia durante la guerra protegiendo y manteniendo la estabilidad en la mayoría de los planos y frentes, se desconoce el destino de estos soldados aunque se teoriza que podían haber sido protodragones que como los que surgieron tras su muerte evolucionaron hasta convertirse en los dragones actuales.

Io disfrutaba (antes, y durante la guerra para defenderlos) de volar entre los planos exteriores, teniendo según se cuenta como residencia y punto de descanso las tierras lejanas que utilizaba como principal método de transporte.
Irodh

**The Chiefdom of Irodh** is a hill giant chiefdom located on the Irodh Islands, which lies in the Cobalt Gulf by the western coast of Itanea. To the south of the islands lies Gozzun and Valrin lies to the west. It is governed by Head Chief Glikao Togzar, who won the title after dueling Chief Renan Pravic for the title of Head Chief after the former Head Chief Sethas Ambrog died in 2576 AH.
Alianza de los señores

### Enemigos

Zhentarim (1492), Luskan, Orden de las sombras, Gremio de Xanathar, Magos rojos de Thay, Neverwinter (Por la influencia de los Zhentarim), Calimshan

La alianza de los señores, también conocida como el consejo de los señores es una alianza de ciudades (y sus respectivos señores) fundada en 1325. Sus miembros son principalmente de la costa de la espada, el norte y las tierras del este, entre sus principales miembros hay poderosas ciudades como: Waterdeep, Silverymoon, Baldur's Gate y Neverwinter (esta ultima se lleva alejando de la alianza desde el año 1490 por influencias de los Zhentarim y su negativa a como ellos dicen "doblegarse ante los deseos de Waterdeep"). Se fundo principalmente para oponerse a la creciente influencia de los Zhentarim en el norte y fortalecer una economía domestica para no depender de los reinos mercantes del sur.

La alianza contrata a menudo a aventureros para trabajar en su nombre (y mantener sus manos limpias) en misiones que van desde la simple recopilación de información y espionaje hasta asaltos y ataques contra fuerzas enemigas. Los aventureros adoran trabajar para la alianza ya que les proporciona una rápida subida a la fama y poderosos contactos aunque a cambio se vuelven enemigos y objetivos de los Zhentarim.

En el año 1492 la alianza busca fortalecerse militarmente de una forma más unificada y rápida para prepararse contra "una amenaza nunca antes vista", la mayoría de ciudades y reinos de la zona son conocedores de dicha amenaza y saben que les supera individualmente por lo que han decidido unirse a la alianza por protección lo que ha incrementado enormemente el ya de por si impresionante poder de esta, otras ciudades, como Neverwinter se oponen a la militarización viéndolo como una estratagema de Waterdeep para aumentar su poder y centralizarlo (consideran que el objetivo final de la alianza de los señores es la formación de una especie "Confederación del norte") a costa de la independencia de los demás miembros de la alianza prefiriendo el sistema actual de señorio por el cual las ciudades proporcionan ayuda militar de forma voluntaria y porcentual, en vez de poner su ejercito a las ordenes de la alianza y se han alineado (de forma no oficial) con sus antiguos enemigos los Zhentarim para mantener su independencia.
Maris I Luro

**King Maris I Luro** (2295 AH - 2588 AH) was the ruler of Xath between 2501 AH and 2588 AH. He inherited the title from his father, King Beran I Lumo, in 2501. He was generally known to be a kinder man than his father, although he did nothing to change the racially divided society which his father had implemented.

The king was married to Queen Talilia Orthon, but they never had any children. He had two younger brothers, Prince Cyran (born 2327 AH) and Prince Aimar (born 2354 AH). Maris became ill in the autumn of 2581 AH, and never recovered. When he died in 2588 AH, his two younger brothers fought for the throne of Xath in the Xathian Succession War, where Prince Aimar eventually was crowned King of Xath in 2591 AH.
Razas Jugables de Reinos de Cristal

Las siguientes razas son razas jugables en la Setting de Rolemitas para D&D 5e de Reinos de Cristal, estas razas están o bien extraídas directamente de las reglas oficiales de la 5e, de otros recursos o Homebrew por lo que puede que no sean aptas para todas las Settings de DnD.

En total hay 70 razas y subrazas jugables en Reinos de Cristal:

### Aasimar

* Aasimar Protectores
* Aasimar Inquisidores
* Aasimar Caídos

### Hijos del Dragón

* Draconidos
	+ Draconidos horríficos
	+ Draconidos oscuros
	+ Draconidos de acero
	+ Draconidos Viajeros
* Medio Dragones
	+ Metálicos
	+ Cromáticos
* Kobolds
* Hombres Lagarto
	+ Dientes afilados
	+ Colmillos venenosos
	+ Escamas Negras

### Elfos

* Elfos de la naturaleza (Eladrin)
* Altos elfos
	+ Elfos de la luna
	+ Elfos del sol
* Elfos de la luz
* Elfos de las sombras
* Elfos Sylvanos
	+ Elfos del bosque
	+ Elfos salvajes
* Elfos Oscuros
	+ Elfos de Lolth
	+ Elfos del Seldarine
* Elfos del mar

### Enanos

* Enanos de la colina
* Enanos de la montaña
* Duergars

### Genasis

* Genasis de Fuego
* Genasis de Tierra
* Genasis de Agua
* Genasis de Aire

### Gith

* Githyanki
* Githezerai

### Gnomos.

* Gnomos del bosque
* Gnomos de las rocas
* Gnomos de las profundidades

### Humanos

* Humanos Promedio
* Humanos Expertos

### Medianos

* Pies ligeros
* De la

### Medio Elfos

* Medio Alto Elfo
* Medio Drow
* Medio Elfo del Bosque
* Medio Elfo del Mar

### Tieflings

* Tieflings asalvajados
* Tieflings de Vuelo
* Tieglings de Labia
* DEFAULT: Tieflings de Nessus (Asmodeus)
* Tieflings de Maladomini (Baalzebul)
* Tieflings de Dis (Dispater)
* Tieflings de Phlegethos (Fierna)
* Tieflings de Malbolge (Glasya)
* Tieflings de Stygia (Levistus)
* Tieflings de Minauros (Mammon)
* Tieflings de Cania (Mephistopheles)
* Tieflings de Avernus (Zariel)
Hope Bell

**Hope Bell** is a supporting character in Beacon Hills. She is most known for being the only human of the **Bell family** in town which is a family of **Werecoyotes**. She is Kennith Bell's younger sister whom he is very protective over, and the girlfriend of Jax Robinson. This is her first year at **Beacon Hills High School**.

[more to come as story progresses.]
Chauntea

### Adoradores

De todos los gremios y razas, en especial Druidas, Medianos, ganaderos y agricultores.

## Manifestacionse

### Colores favoritos

Dorado, verde natural y blanco

Chauntea, la diosa del grano y las cosechas, también conocida como "La Diosa Madre" es la diosa de la vida y naturaleza y paralela a Silvanus, considerado el dios de la naturaleza y vida salvaje siendo la principal diferencia entre los dos que Chauntea es diosa sobre la ganadería, la agricultura y todo lo que tenga que ver con los cultivos y el verano.

Algunos de sus adoradores dicen que es su luz la que dio vida al mundo natural y que es la creadora y fuente de todas las razas mortales. En cierto sentido tienen razón porque Chauntea es la manifestación de la tierra, siendo en realidad un avatar de los mundos de Abeil y Toril. Su peor enemigo es Talona, la señora de la Pestilencia, ya que trata de extender el sufrimiento, la debilidad la enfermedad y la decadencia en el mundo.