Truda Thistlewhip

Milo - Father

Erret - Brother

Davfer - Brother

Varra - Sister in Law (Davfer)

Fenni - Sister

Pimrin - Brother in Law (Fenni)

Belyra - Sister

Lahace - Brother in Law (Belyra)

Gelmia - Sister

Yenace - Brother in Law (Gelmia)

Character Sheet

## Description

### Appearance

Truda stands a proud 3' 6" and has a curvy feminine form. Her hair is a thick mass of curly reddish brown. Her eyes are a bluish gray and she's covered in freckles.

### Personality & Characteristics

Friendly, Excitable, ADHD. Prone to second guess herself but loves pretty much everyone she meets.

**Personality Traits**

I always want to know how things work and what makes people tick. I believe that anything worth doing is worth doing right. I can’t help it.

**Ideals**

Aspiration.I work hard to be the best there is at my craft. (Any)

**Bonds**

One day I will return to my guild and prove that I am the greatest artisan of them all.

**Flaws**

I’m quick to assume that people will give up on me.

**Alignment & Faith**

Neutral Good

Optimistic/Cheerful Nihilism

## Biography

### Background

Truda is from the halfling village of Hospitality Hollow. She is an artisan whose primary focus is the art of painting.

## Relationships

Truda comes from a large birth family as well as the family of friends she has made during her time in Oakenvale.

She was in a monogamous relationship with Star Lunalash. The two shared responsibility for a black wolf named Bosco and a Tabaxi teen named Keenai Dustpaw. She has also adopted Luvidicus Knarledfinger, a somewhat addled old High Elf wizard, as a pseudo grandfather figure.

#### Blood Relatives

Nan

Mirrim - Mother

Milo - Father

Erret - Brother

Davfer - Brother

Varra - Sister in Law (Davfer)

Fenni - Sister

Pimrin - Brother in Law (Fenni)

Belyra - Sister

Lahace - Brother in Law (Belyra)

Gelmia - Sister

Yenace - Brother in Law (Gelmia)

#### Friends/Allies

Keenai Dustpaw, Rachet Whispertongue, Rayla Astley, Aliya, Arusha 'Roo' Bellamy, Baen Mao, Bijou, Bosco, Cain, Eight, Eira, Jace Sillvaris. Jaques Luthe, Laika, Luvidicus Knarledfinger, Malia Luthe, Morgana, Nhaeve Khrissos, Nuggin, Nariella, Neco Keylala, Pacrooti, Prinkseth Inquis, Remy Beaumont, Sei, Stavros Longhorn, Sunshine, Srarad, Thorin Fireforge, Tikayla 'Tiki' Killa, Toran Helix, Vali'Keth, Vinrael 'Brewer', Vulcom Longstream, Z'evnar Mightuss, and counting.

## Character Information

#### Quests

Adopting an Orphanage

Saving Liya from Shadowfell

Operation: Parent Trap

## Abilities

#### Proficiencies

*Armor*

* None

*Weapons*

* Crossbow, Light, Dagger, Dart, Quarterstaff, Sling

*Tools*

* Painter's Supplies

#### Spell Casting

**Cantrips**

* Fire Bolt
* Light
* Lightning Lure
* Message
* Mold Earth
* Prestidigitation
* Ray of Frost

**1st Level**

* Ice Knife
* Mage Armor
* Purify Food and Drink
* Thunderwave
* Unseen Servant

**2nd Level**

* Enlarge/Reduce
* Knock

**3rd Level**

* Fly
* Lightning Bolt
* Sleet Storm

**4th Level**

* Stellar Bodies

**5th Level**

* Hold Monster
* Teleportation Circle

**6th Level**

**7th Level**

**8th Level**

**9th Level**

#### Class Abilities

**Sorcerer Features**

**Proficiencies PHB, pg. 100**

* Arcana
* Persuasion

**Spellcasting PHB, pg. 101**

You can cast known sorcerer spells using CHA as your spellcasting modifier (Spell DC 17, Spell Attack +9). You can use an arcane focus as a spellcasting focus.

**Sorcerous Origin PHB, pg. 101**

***Storm Sorcery***

***Wind Speaker SCAG, pg. 52***

* You can speak, read, and write Primordial.

**Tempestuous Magic SCAG, pg. 52**

* As a bonus action, you can cause gusts of air to surround you before or after you cast a spell of 1st level or higher that allows you to fly up to 10 ft. without provoking opportunity attacks.
* Tempestuous Magic: 1 Bonus Action

**Font of Magic PHB, pg. 101**

* You have sorcery points that you regain when you finish a long rest. You can use your sorcery points to gain additional spell slots or sacrifice spell slots to gain additional sorcery points as a bonus action.
* Convert Sorcery Points: 1 Bonus Action

**Metamagic PHB, pg. 101**

*You gain the ability to twist spells to suit your needs.*

* **Careful Spell****:** You can spend 1 sorcery point to allow up to 5 creatures to automatically succeed on the saving throw of a spell you cast.
* **Twinned Spell****:** You can spend sorcery points equal to a spell's level (1 for a cantrip) to target a second creature in range with the same spell, as long as the spell at the level it's being cast is incapable of targeting more than one creature.
* **Quickened Spell****:** When you cast a spell that has a casting time of 1 action, you can spend 2 sorcery points to change the casting time to 1 bonus action for this casting.

**Ability Score Improvement PHB, pg. 102**

* Charisma Score
* Dexterity Score

**Heart of the Storm SCAG, pg. 52**

* You gain resistance to lightning and thunder damage, and whenever you start casting a spell of 1st level or higher that deals lightning or thunder damage, creatures of your choice within 10 ft. of you take 5 lightning or thunder damage (your choice).
* Heart of the Storm: (No Action)

**Storm Guide SCAG, pg. 52**

* You gain the ability to subtly control the weather around you. If it is raining, you can use an action to cause the rain to stop falling in a 20-ft.-radius (end as a bonus action). If it is windy, you can use a bonus action each round to choose the direction that the wind blows in a 100-ft.-radius sphere centered on you. The wind blows in that direction until the end of your next turn.
* Storm Guide: (No Action)

#### Racial Abilities

**Lucky BR, pg. 28**

When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.

**Brave BR, pg. 28**

You have advantage on saving throws against being frightened.

**Halfling Nimbleness BR, pg. 28**

You can move through the space of any creature that is of a size larger than yours.

**Ever Hospitable ERftLW, pg. 44**

When you make a Charisma (Persuasion) check or an ability check involving brewer’s supplies or cook’s utensils, you can roll a d4 and add the number rolled to the ability check.

I**nnkeeper’s Magic ERftLW**

You know the prestidigitation cantrip. You can also cast the purify food and drink and unseen servant spells with this trait once per long rest.Charisma is your spellcasting ability for these spells.

* *Prestidigitation(Cantrip)*
* *Purify Food and Drink(1st)*
* *Unseen Servant(1st)*

**Spells of the Mark ERftLW, pg. 44**

If you have the Spellcasting or the Pact Magic class feature, the spells on the Mark of Hospitality Spells table are added to the spell list of your spellcasting class.

*Mark of Hospitality Spells*

 2nd
 3rd
 4th
 5th

#### Languages Known

Common, Common Sign Language, Dwarvish, Halfling, & Primordial