Metal Primid

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## **Enemy Info**

After the Subspace Army succeeded in their elemental experimentation that resulted in the creation of the Fire Primids, they next turned their gaze to alchemy. Whereas the old practices involved turning lead into gold, the Subspace Army sought to turn their forces into a living metal. Trial and error caused many a lesson to be learned. They were completely unsuccessful when trying to create Metal Towtows and their attempts at Metal Gamygas were laughable at best. For a moment they thought they would achieve success with a Metal Spaak before the poor thing’s body gave out. Finally however, after one last ditch attempt they had a successful trial with an ordinary Primid and thus the Metal Primid was born.

## **Fight Pattern**

Metal Primids are mostly identical to ordinary Primids. They move in the same way and use the same attacks. The difference between these two however is that the Metal Primids, for lack of a better word, are stronger. While the physical strength of the Metal Primid’s attacks aren’t any stronger, they have more health, are slower to move, and are virtually immune to flinching from non-grabbing attacks. Their metallic bodies are also capable of reflecting weak projectiles such as Dark Pit’s arrows or a shot from the Ray Gun. Additionally Metal Primids take considerably less knockback from attacks. Heavy damaging moves like Ganondorf’s side smash can be effective, but most other attacks will not be. Metal Primids are usually encountered in pairs.

## **Attacks**

### **Metal Rapid Punch**

Metal Primids can unleash a series of rapid punches as they stand in place similar to Kirby’s neutral attack. Even if they miss, they’ll be locked into this attack as they punch 11 times in a row giving the player ample time to either run or attack from behind. Be careful though as if you get hit by this attack you’ll end up trapped in it taking the full force of the remaining punches.

### **Metal Triple Combo**

With a punch, kick, and a push Metal Primids can unleash a triple combo of melee hits similar to Mario’s jab combo. Each hit comes out slowly with the first two dealing no knockback allowing the third to connect and knock opponents back away.

### **Metal Faceplant**

Metal Primids will run forward before tripping over their own feet and face planting into the ground similar to King Dedede’s dash attack. This move does a fairly average amount of damage and knockback.

### **Metal Smash Punch**

This attack is essentially the equivalent to a smash attack for Metal Primids. Metal Primids will start winding up a fist for a couple seconds before throwing a powerful punch forwards. This is Metal Primids’s strongest attack, however with the windup being as long as it is it’s pretty easy for players to get away in time.

### **Metal Spear Jump**

If a Metal Primid crouches down for a second, they might just be about to use this attack! Once it begins the Metal Primid will leap up high and spin through the air at an angle as they try to land near where the player was. It’s not much, but the hits while spinning can deal a small amount of damage and knockback to players who try to meet them in the air.

### **Metal Foot Plant**

While Metal Primid jumps through the air they are capable of using this attack. When they do they’ll end up trying to stomp down on a player’s head from above to knock them down into the stage.

### **Metal Front Kick**

While Metal Primid jumps through the air they are capable of using this attack. This attack sees them jut out their foot with a kick similar in nature to Mario’s neutral aerial.

### **Metal Acrobatic Stomp**

If a Metal Primid has somehow managed to knock a player down on the stage they’ll initiate this attack. The Metal Primid will jump at the player and attempt to stomp down onto them dealing additional damage and knockback. Following this the Metal Primid will perform a backflips and strike a pose as if to both celebrate the attack and to back up before the player can counterattack. The Metal Primid will perform this flip even if they missed the attack.