Darklore

Introduction

One of the four main factions in the game, Darklore focuses on the theme of vampires, witches, and otherworldly beings.

General Strategy

Darklore focuses mainly on character abilities, spells, and followers that inflict Direct damage to the opponent's character. Darklore cards have the role of powering up your follower's stats based on the cards in your grave and the ability to stall and avoid damage from other followers.

Archetypes

Iri Fiina Archetype - The main character of Darklore, Giving a balance of Follower stability and Direct damage. Iri decks will usually focus on moderate field follower stat gains via Iri synergistic cards in play or in your deck. They have the spells to deactivate cards, stall out turns, and summon other Iri followers. Most Iri followers abilities focus on moderate stat gains and direct damage. A good Iri deck will finish a round in 1 to 8 turns, with an average of 2 turns.

\*Valuable Follower Cards - DR: Child Iri (EV8), DR: Midsummer Iri (EV6), DR: Loungewear Anj (EV3), DR: Successor of Elmond Iri (EP6), R: Affectionate Iri (EV4), R: Bunny Girl Iri (EV5), R: Fallen Nun Iri (EV7), U: Key of Life and Death Iri (EV0).

\*Valuable Spell Cards - DR: Stupefaction (EP8), DR: In the Sun (EV9), DR: Elmond's Christmas (EV1), R: Lagos De Cisnes (EP6), U: Parca De Elmond (EV0).

Iri Spells
(Darklore) Place 1 'lri' follower with the largest point in your deck to the last empty slot on your field, and then it gets +4 ATK/HP.
 DR: In the Sun (EV9)     | (Darklore | Summer) The enemy's character gets -4 LIFE.
(Darklore I Summer) 1 random spell on the enemy's field gets =1 SIZE; inactivate it.
(Darklore I Summer) 2 followers at the top of the enemy's deck and 1 random follower on the enemy's field get -X HP; if its HP is 1, destroy it. (Min 0)
 DR: Elmond's Christmas (EV1)     | (Darklore I X-mas) Remove 1 random spell on the enemy's field, and then your character gets +X UFE.
(Darklore | X-mas) 1 random follower on the enemy's field gets -6 ATK/HP.
(All) All Darklore or X-mas followers on your field get +4 ATK/HP.
 U: Parca De Elmond (EV0)     | (Darklore) Destroy and remove 1 random follower on the enemy's field.
(Darklore) If there is a follower on the enemy's field, recreate this spell.
 R: Lagos De Cisnes (EP6)     | (Darklore) Your character gets +4 LIFE.
(Darklore) 1 random 'lri' follower in each of your deck/hand/field gets +2 ATK/DEF/HP.
(Darklore) All followers with 15 or more the sum of ATK/DEF/HP on the enemy's field get =4/2/4 ATK/DEF/HP.
(lri) The enemy's character gets -4 LIFE.
(All) If there is a 'lri' follower with 75 or more points on your field, inactivate all cards on the enemy's field.

Rion and Sion Archetypes - Also called Nymphiat, the sisters of Darklore, focused on graveyard cards and powering up abilities via the dual synergy with each other. Rion and Sion cards are a little more niche and are generally run with another archetype such as Fiina, or Iri.

\*Valuable Follower Cards - DR: Hanbok Sion and Rion (EV2), R: Sage's Assistant Sion (EP8), R: Sage's Assistant Rion (EP5), S: Christmas Sion and Rion (EV1), S: Midsummer Sion and Rion (EV6).

\*Valuable Spell Cards - DR: Rampage of Mystic Eyes (EV5), S: Hidden Power Unleased (EP4).

Rion and Sion Cards
(Darklore | Hanbok) Remove 5 random cards in the enemy's grave.
(All) Remove this skill.
© Offensive ©
(Darklore I Hanbok) The defender and 1 random follower in each of the enemy's deck/hand get -X ATK/HP; if its HP is 1, destroy it.
(All) Remove this skill.
[X = Half the number of followers in your grave (Round down) ]
(Darklore | Hanbok) This follower gets +X ATK/HP. (Max 6)
(Darklore | Hanbok) As the excess amount, the enemy loses Shuffle. (Max 4)
(Darklore I Hanbok) Restore this follower's 1 random offensive skill.
 R: Sage's Assistant Sion (EP8)     | © Initial ©
(Darklore) Restore this follower's all skills and DEF.
(Darklore) As the changed DEF amount, the enemy's character loses LIFE.
(All) Create 1 "Sage's Assistant Sion" and "Mischievous Prank" at the bottom of your grave.
© Offensive ©
(Darklore) All followers on your field get +X DEF. (Max 3)
(Darklore) All followers on the enemy's field get -X ATK/HP. (Max 3)
(All) Remove this skill.
[ X = The tens digit of the number of cards in your grave +1 ]
(Darklore) Restore this follower's aII skills and DEF.
(Darklore) As the changed DEF amount, the enemy's character loses LIFE.
(All) Create 1 "Sage's Assistant Lion" and "Mischievous Prank" at the bottom of your grave.
© Defensive ©
(Darklore) All followers on your field get +X ATK/DEF/HP. (Max 3)
(All) Remove this skill.
 S: Christmas Sion and Rion (EV1)     |  | © Offensive ©
(Darklore I X-mas) The defender gets -X DEF/HP.
[ X = The tens digit of the number of cards in your grave +1 ]
(Darklore | X-mas) Create 3 "Sion Rion of Christmas" and "Mischievous Prank" at the bottom of your grave, and then remove this skill.
© Defensive ©
(Darklore I X-mas) If the sum of this follower's DEF/HP is less than the attacker's ATK, the enemy's character gets -X LIFE.
 S: Midsummer Sion and Rion (EV6)     |  | © Offensive ©
(Darklore I Summer) All followers on your field get +X ATK/HP. (Max 5)
(Darklore | Summer) As the excess amount, the enemy's character loses LIFE.
(All) Remove this skill.
[ X = The number of followers among 10 cards at the bottom of your grave ]
(All) All 'Nymphiat' or 'Summer' followers on your field get +2 ATK/DEF/HP.
(All) Remove this skill.

Rion and Sion Spells
(Darklore I Windland) Add (D and ® to all 'Flina' or 'Windland' followers on your field.
(Darklore I Windland) All followers on the enemy's field get -3 ATK/DEF/HP; inactivate them.
(Darklore I Windland) If the enemy is a user, the enemy's character gets -3~6 LIFE.
(1): [ Offensive: (All) All 'Flina' followers on your field get +3/-1 ATK/HP. ]
(2): [ Defensive: (All) This follower gets =X/+X DEF/HP. ]
 S: Hidden Power Unleased (EP4)     | (Darklore) All followers on the enemy's field get -X ATK/DEF. (Max 6)
(Darklore) Remove 1 random spell that is a different faction from the enemy's character on the enemy's field.
 UC: Playing Doctor (EP6)     | (Darklore) All 'Nymphiat' followers in your hand/field get +1 ATK/DEF/HP and -1 SIZE.
(Nymphiat) All 'Nymphiat' followers in your hand/field get +1 DEF and -1 SIZE.
 UC: Price of Prank (EP4)     | (Darklore) Remove 3 'Nymphiat' spells at the bottom of your grave.
(Darklore) Create 1 follower below in the last empty slot on your field depending on the number of removed spells, and then it gets +1 ATK/DEF/HP and -1 SIZE.
1~2 Random Darklore 'Nymphiat' follower
 C: Maximum Drive (EP5)     | (All) The first 'Nymphiat' follower on your field gets +X ATK/HP.' send it to the top of your deck, and then send the card in slot #X on the enemy's field to the enemy's grave. (Max 5)
 C: Mischievous Prank (EP4)     | (All) Create 1 "Mischievous Prank" at the bottom of your grave.
(All) 2 random followers on the enemy's field get -X ATK/HP. (Max 6)
(Nymphiat) As the excess amount, the enemy's character loses LIFE. (Max 4)
[ X = The number of "Mischievous Prank" in your grave]

Flina Archetype - Similar to Rion and Sion but unlike Sion and Rion, Flina followers are much more focused on stat building and have more options in terms of deck building.

\*Valuable Follower Cards: DR: Head of Full Moon Vignes (EP0), R: Head of Full Moon Luna (EP1),

\*Valuable Spell Cards - DR: Rampage of Mystic Eyes (EV5), DR: New Full Moon (EV0), R: Blood Craving (EV0),

GS Archetype - TBD

Fillers - Helena, Alegria, Nieb, Ingyhem

\*\*\*To be continued - Editors and Add-ons are welcome as I'm unlikely to be adding more.

Authors Notes - Introduction, general strategy, and Iri's deck section complete. Everything else incomplete.