recursal/Fanatic-Fandom huggingface dataset:
Denticle Axe

Denticle Axe is a gear card found in the Sunstalker Expansion.

## Card Text

 Affinity Bonus: When attacking from the blind spot, the attack gains +2 strength and the first successful wound attempt gains Devastating 1.

## Crafting Requirements

The Denticle Axe may be crafted once the Skyreef Sanctuary settlement location has been built.

### Cost

* 1x 1,000 Year Sunspot
* 1x Salt
* 1x Black Lens
* 1x Iron
* 1x Bone
Bloody Claw

Bloody Claw is an advanced White Lion AI card found in the Kingdom Death: *Monster* Core Game.

## Card Text

### Pick Target

* closest survivor with the most bleeding tokens
* no target: sniff

### Move & Attack Target

**Bleed 2**: Target gains 2 bleeding tokens.

### Persistent Injury

 Lost Hand: The White Lion stares sadly at its bloody stump. Any adjacent survivors gain +1 understanding, once per lifetime.
Death High Dragon Sacrifice

* Content
* Art

Death High Dragon Sacrifice is a Death High photoresin miniature.

## Store Description

Welcome to Death High! Homeschool to high school, she is not ready for the complex social web of Death High.

## Contents

* 1x Photoresin Death High Dragon Sacrifice miniature
* Hard plastic 30mm round base and insert
* Large matte print of the original concept artwork on heavy card stock
* Character art card
* Signed and numbered authenticity note (if First Run or Deathgrey Edition)

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Dung Milk

Dung Milk is a Survivor Status Card found in the Dung Beetle Knight Expansion.

## Card Text

When you gain this, you are knocked down and suffer  damage to your body that ignores armor. Gain -1 evasion and -1 accuracy tokens.

(You cannot gain a status card you already have.)

While you have Dung Milk, you are stinky.
Delicate Inverted Knee

Delicate Inverted Knee is a Screaming Antelope hit location card found in the Kingdom Death: *Monster* Core Game.

## Card Text

If you hit with a club or shield, you clobber the monster and gain +2 luck when attempting to wound this location!

###  Critical Wound

 Persistent Injury - Crushed Knee

The Screaming Antelope's balance is ruined.

When the monster starts its movement, roll 1d10. On a result of 1, the Screaming Antelope is knocked down.
Darkness Awareness

Darkness Awareness is a Slenderman AI card found in the Slenderman Expansion.

## Card Text

Survivor Status

Whenever a survivor gains a disorder, gain +1 survival and place a Synapse token on this card.

When you have 3+ Synapse tokens, remove the Spiral Ganglia disorder from all survivors. Another survivor of your choice gains the Clarity of Darkness secret fighting art. Archive this card.
Dead Great Game Hunter

Dead Great Game Hunter is a basic hunt event found in the Kingdom Death: *Monster* Core Game.

## Event Text

The survivors find a corpse dressed in brightly-colored clothing,, clutching something to its chest. The event revealer may investigate. If they do so, they gain +1 courage and roll 1d10. If any survivor has a whip, they lash the corpse from afar; add +4 to your roll.

Otherwise, roll again on the hunt event table before moving on the hunt board.

 10+ | His hands contain a jeweled bottle filled with chartreuse liquid. Gain 1 Frenzy Drink gear.

## See Also

* Great Game Hunter (Male)
* Great Game Hunter (Female)
* Great Game Hunter Rogue (Male)
* Great Game Hunter Rogue (Female)
* The Great City
Dead Monster (Terrain)

A terrain card found within the Kingdom Death: *Monster* Core Game.

## Card Text

If Dead Monster is drawn during the Showdown Setup, survivors may start the showdown anywhere on the showdown board. Survivors may go first.

: Scavenge. Roll 1d10.

 7+ | Gain 1 random resource from a monster resource deck of your choice. Archive this terrain.
Fan Proficiency

Fan Proficiency is a beta Weapon Proficiency card found within Sen Limited Release/White Box.

## Specialization

At the start of your act, you may lose all deflect tokens.

At the end of your act, if you are standing and have a fan in your gear grid, you may Deflect 1 for free.

## Mastery

While you have no deflect tokens, fans in your gear grid gain Sharp and Devastating 1. While you have deflect tokens, increase the range of your Perfect hits with fans by 2.
Familiar Face

Familiar Face is a legendary King's Man AI card found in the Kingdom Death: *Monster* Core Game.

## Card Text

The King's Man removes its helm, revealing the face of a loved one.

All survivors are doomed.

Every survivor suffers 5 brain damage.

## Pinups of Death III

The Pinups of Death III plastic kit contains a special alternate art version of this card. It features a full art picture of the pinup King's Man removing her face.
Dragonskull Helm

## Affinity Bonus

Dragonskull Helm is a gear card found in the Dragon King Expansion.

## Card Text

 Affinity Bonus: Gain +1 to all severe head injury roll results. Ignore the shattered jaw severe  injury result.

## Crafting Requirements

The Dragonskull Helm may be crafted once the Dragon Armory settlement location has been built.

### Cost

* 1x Horn Fragment
* 2x Bone
* 1x Husk
Extinguished Guidepost

**Extinguished Guidepost** is a story event found in the Gambler's Chest Expansion.

## Just outside the settlement, they gather to form a deadly pact.

A death pact is formed: they will return with a kill or not at all.

Gain the **Death Pact** innovation and the **Outskirts** settlement location. Replace a random basic hunt event card with the Scout basic hunt event card.

An ill-omened stench spreads through the settlement. Following the smell, the survivors reach an extinguished guidepost. The foul wind moans through its darkened lamp. On the ground, the survivors find a waxy gray object. Its eye-watering smell prevents them from seeing it clearly. Gagging and weeping, they roll it in layers of cloth until its smell is merely repulsive. The survivors contrive a use for the dreaded pack.

Nominate a survivor to accompany the hunting survivors. They are the **scout** this lantern year. They feel a **Grim Responsibility**.

### Grim Responsibility

Gain the **Scout Gear Grid**, scouts must use it instead of a normal grid, then roll 1d10.

 5-6
 7-8
 9-10
Drawings

Drawings is a basic hunt event found in the Kingdom Death: *Monster* Core Game.

## Event Text

Cowering in a cave, the survivors find strange drawings decorating the walls. They appear to contain a message. Any survivor with 3+ understanding may try to decipher the drawings by rolling 1d10. If the settlement has Pictographs, every survivor may roll (regardless of their understanding) and add +4 to their rolls.

 8+ | The drawings teach you a new way to fight monsters! Gain +1 survival and a random fighting art.
Dark Water Research

### Used by

 Dark Water Vial Gloom Bracelets Gloom Cream Gloom Hammer Gloom Katana Gloom Mehndi Gloom Sheath Gloom-Coated Arrow Raptor-Worm Collar Slender Ovule

An innovation card found within the Slenderman Expansion.

## Card Text

**Departing survivors** gain +2 insanity.

  **Light-Forging**

 Spend 2x resources and 2x Dark Water to
increase the level of Dark Water
Research by 1, to a maximum of 3.
(Update your settlement record sheet).

## Rules Explanation

The **Dark Water research** innovations included in the Slenderman expansion has 3 levels: 1-3. These levels are recorded on the Settlement Record Sheet. When a settlement first gains the innovation, its level is always 1.

The levels of Dark Water Research increase through endeavoring at the innovation. Settlements with higher levels of Dark Water Research have more options within the **Light-Forging** Slenderman Story Event. Increasing the levels of Dark Water Research does not count as gaining a new innovation.
Evasion

### Permanent buffs

 A Strange Spot Absolute Age Applause Awake Birth of a Savior Birth of Color Bone Whisperer Clan of Death Cooking (Story Event) Forbidden Dance Forgettable Furious Scrag Hidden Mandibles Insight King of a Thousand Battles Nightmare Tick Pale Forearms Phoenix Feather Principle: New Life Regal Back Serpent Foot Showdown: Flower Knight Solar Plexus Survival of the Fittest Umbilical Symbiosis White Speaker (Story Event)

### Permanent debuffs

 Citrinitas Crater Lake Dark Trader Deaf Monster Droppings Opportunist Strain Places, Everyone! Showdown: Spidicules Young Rivals

### Gear with bonus

 Black Friday Lantern Bloodglass Katar Death Crown Dying Lantern Green Faulds Lantern Festival Mask Monster Grease Neko Twilight Armor Rawhide Corset Rawhide Vest Replica Flower Sword Shadow Saliva Shawl Speaker Cult Knife Tithe Box Tool Belt

An attribute. When a monster or survivor with evasion is the target of an attack, increase the accuracy on the attack profile by the amount of evasion the target possesses. Evasion can be a negative number, in which case it is subtracted from the attack profile's accuracy. Regardless of evasion, a Lantern 10 on the attack roll is always a Perfect Hit, and an attack roll result of 1 will always be unsuccessful.
Famine

Famine is a basic hunt event found in the Kingdom Death: *Monster* Core Game.

## Event Text

The path ahead is arid and dead. You may have survivors gain +1 courage and press on. Otherwise, roll again on the hunt event table before moving on the hunt board.

If you press on, your stomachs grumble in the dark as you stumble forward. The survivors pool their supplies. The event revealer rolls 1d10 and adds +2 to their roll for each consumable gear or resource the group has.

 15+ | Everyone is invigorated by their snack. Each survivor gains +1 survival.
Dodge

A survival action. When a survivor is hit, after rolling hit location dice but before damage, they may spend 1 survival to dodge, canceling one hit. The dodged hit becomes a failed attack roll and does not cause damage. Any additional un-dodged hits resolve normally. Dodge is the only survival action that knocked down survivors can perform. Each survivor may only Dodge once per round.
Death High White Speaker

* Content
* Art

Death High White Speaker is a Death High photoresin miniature.

## Store Description

Welcome to Death High! There’s more to school than just class, something the Death High White Speaker knows all too well.

## Contents

* Photoresin Death High White Speaker
* Hard Plastic Kingdom Death 30mm round insert and base
* Large Matte Art Print
* Character Art Card

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Before the Wall

* Content
* Art

Before the Wall is a white box expansion for the Kingdom Death: *Monster* Core Game. It features content that integrates with the core game and depicts the female survivor Aya.

## Store Description

The next installation in the series of sculptures following the exploits of Aya the Survivor. Before the Wall represents the start of Aya's journey. She is armed with a Black Sword and Beacon Shield. Her deadly weapons suggest a powerful quarry waiting for Aya at the end of her hunt.

## Contents

* 1x Hard plastic Before the Wall
* 1x Hard plastic 30mm round base with insert
* 1x Vagabond Armor armor set card
* 1x Tabard and White Dragon Gauntlets gear cards
* Large matte print of the original concept artwork on heavy card stock

## Notes

The White Dragon Gauntlets require a settlement location called Ivory Carver that does not yet exist within the game. Additionally, the gauntlets feature a gear special rule called Sideswipe, which also does not currently exist in the game.

## See Also

* Beyond the Wall
* Survivor (Female)

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Deaf

### Gained by

 Glyph of Solitude Hushing Harmonium Lantern Helm Listen Up! Severe Head Injury Table Showdown: Screaming Antelope White Speaker (Story Event)

### Used by

 Butcher's Roar Clang Cloaked Stranger Disdain Divine Mane Engulf in Light (Sunstalker) Feculent Drumming Forbidden Word Furious Bellow Gorm's Laughter Gun Action In Heat Iron Bark King's Palm Lone Rampage Mineral Gathering (Story Event) Phantom Friend Roar Screaming Showdown: Screaming Antelope Side of Resin Ball Soft Chuckle Soliloquy Sudden Life Terrifying Roar Thunder Maul Titans in the Dark Wailing Slide Wailing Smoke White Lion Helm Eternal Will

### Cured by

 Acanthus Doctor Bleeding Heart Crimson Vial Dead Weed Faces in the Sky Final March Life Pattern Pool of Secrets Puppet's Embalming Regeneration Suit Silk Surgery A Warm Virus Surgeon

An impairment. You won't hear it coming. Suffer -1 permanent evasion. This injury is permanent and can be recorded once.

## Glossary definition

The survivor cannot hear, or be impacted by encourage and other audible effects.

A non-deaf survivor ignores this.
Detective Twilight Knight

* Content
* Art

Detective Twilight Knight is a White Box expansion for the Kingdom Death: *Monster* Core Game. It features promotional content that can be used in the core game.

## Store Description

A hard-boiled take on the iconic Kingdom Death Pinup Twilight Knight, the Detective Twilight Knight comes equipped with the Twilight Revolver and Detective Cap promo gear cards, equipment perfect for tackling that one last case.

## Contents

* Hard plastic Detective Twilight Knight
* Kingdom Death 30mm hard plastic base and insert
* Matte Art Print
* Detective Cap and Twilight Revolver promo gear cards for use in Monster

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Dark Water

### Used by

 Dark Water Research Dark Water Vial Gloom Bracelets Gloom Cream Gloom Hammer Gloom Katana Gloom Mehndi Gloom Sheath Gloom-Coated Arrow Raptor-Worm Collar Slender Ovule

Dark Water is a Strange Resource found within the Slenderman Expansion.

## Card Text

You may **consume** and archive this to remove all your disorders, then gain a random disorder.
Encounter Showdown: Bone Eaters

## Instinct

Attune:
The Bone Eater tenses every muscle fiber in its body and emits a loud and pleasant note from deep within its throat. It becomes **Toned**.

## Showdown Setup

### Terrain

Stone Columns, Stone Fingers, Toppled Pillars (depending on the level of the encounter)

## Rewards

### Level 4

Bone Charm

Encounter Showdown: Bone Eaters is a story event found in the Gambler's Chest Expansion rulebook.

## Lore

*Perfectly formed bodies bulging with muscle. Massive eyes capable of seeing in the darkness. A menacing gleam of stark white teeth set in a rictus grin.*

### Victory

* +1 Hunt XP
* +1 Weapon Proficiency Level (if eligible)
* +Rewards

### Defeat

The Bone Eaters revel in their power. Archive all gear with the bone keyword. They expertly skin the survivors and use the pale scraps to bundle their bones. All that remains is a neat pile of organs and viscera. Redraw any bone resources gained from **Cannibalize**.

### Rewards

The Bone Eater corpses petrify. Roll 1d10 for each Bone Eater defeated. On a 7+, the survivors manage to carve a random basic resource from its body.

On a 10+, a survivor pries a **Royal Scalpel** rare gear free from a dying Bone Eater in time before its petrified grip makes it impossible. Limit once per campaign.

The group gains the following rewards:

 3

###### Deliberate

Survivors may choose to resume the hunt, return home (suffer **Starvation**), or reduce the level of the quarry by 1 (all survivors lose 1 survival and suffer 1 brain damage).

Settlements with **Song of the Brave** cannot change the quarry's level or turn back. Instead, survivors gain +3 survival and continue on singing.

## Ways to trigger Encounter Showdown: Bone Eaters

There are no known items that fit that criteria currently on this Wiki.

## References

1. ↑ Gambler's Chest Expansion, Rulebook, page 125
Doctor (Female)

* Content
* Art

The Doctor (Female) is a limited release resin miniature.

## Store Description

One of the Dark Surgeon's 6 wonders, the Doctors are physically far more then human.

Doctors have a second, smaller heart grown from their lord's cells implanted on the right side of their chest. It produces a supply of virile transfusion-ready blood that overruns the doctor's weakened immune system. It makes the doctor an ever-ready donor of blood and organs for a lordling in peril.

## Contents

* Resin Doctor - Female
* 1 x Hard Plastic Kingdom Death 30mm Insert and Base
* 6" x 4" Matte Art Print
* Character Art Card

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Feather Mantle

Feather Mantle is a gear card found in the Kingdom Death: Monster Core Game.

## Card Text

When you suffer knockback, you may ignore collision with other survivors and reduce the movement by up to 3 spaces.

## Crafting Requirements

The Feather Mantle may be crafted once the Plumery settlement location has been built.

### Cost

* 2x Tail Feathers
* 1x Scrap
Death High Intimacy Couple

## Death High Intimacy Couple

* Content
* Art

## Product Information

### Release Date

May 1st, 2020

Death High Intimacy Couple is a set of Death High photoresin miniatures

## Store Description

Welcome to Death High. These lovebirds are total sweets hearts.

## Contents

* Photoresin Death High Intimacy Couple (Male & Female)
* 1x Hard plastic 50mm round base with insert
* 2x Hard plastic 30mm round bases with inserts
* Large matte print of the original concept artwork on heavy card stock
* Character art card
* Signed and numbered authenticity note (if First Run or Deathgrey Edition)

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Death High Novice

* Content
* Art

Death High Novice is a Death High photoresin miniature.

## Store Description

Welcome to Death High, there's still a lot to learn.

## Contents

* 1x Photoresin Death High Novice miniature
* 1x Hard plastic 30mm round base with insert
* Large matte print
* Character art card
* Signed and numbered certificate of authenticity (if First Run or Deathgrey Edition)

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Death Die

A special orange ten-sided die. The Death Die replaces the Monster Controller tile. The player of the survivor with the Death Die controls the monster. At the start of the showdown, the player with the Final Lantern starts with the Death Die on Horripilation. At the start of each subsequent round, pass the Death Die to the Horripilation card to the left. The Watcher's final emanations continue to jump between lanterns of survivors that cannot act, including dead or absent survivors. Instead of the benefits on the Monster Controller tile, you may use Pulse Discoveries based on your settlements Lantern Research Level. Once per round, the survivor with the Death Die may use one of the settlement's unlocked Pulse Discoveries. After rolling the Death Die, return it to its current Horripilation card. In the Final Lantern is lost or archived, it is gone forever. Survivors cannot use the Death Die. Return to using the Monster Controller tile.
Eyepatch

Eyepatch is a rare gear card found in the Sunstalker Expansion.

## Card Text

While you wear this, you are blind in one eye (-1 accuracy). If you are already blind, gain +2 strength for being a badass instead.

## Notes

* Edged Tonometry adds three eye patches to the settlement storage; however, there is only one Eye Patch card, but it is not unique. If players want to bring more than one to a showdown, they must proxy any additional cards.
Elder Council

Elder Council is a settlement event card found in the Kingdom Death: Monster Core Game.

## Card Text

The elders of the settlement gather to reminisce over their hard-won scars. Count the total number of Hunt XP among all survivors. Add the bonuses and consult the table.

* Saga: +1d10
* Scarification: +1d10
* Records: +1d10

 100+ | You may spend 1 . If you do, the council passes its wisdom on. Nominate a survivor with 1 or less hunt XP and  Age 1 and Age 2. That survivor may gain these benefits again when they reach their hunt XP milestones.
Expansions of Death Vol. II

Expansions of Death Vol. II includes all of the expansion content (excluding the Gambler's Chest Expansion) that was developed for Kingdom Death: *Monster* during the Kingdom Death: *Monster* 1.5 Kickstarter campaign.

## List of Included Expansions

* Abyssal Woods Expansion
* Black Knight Expansion
* Campaigns of Death
* Death Armor Expansion
* First Hero Expansion
* Frogdog Expansion
* Gryphon Expansion
* Honeycomb Weaver Expansion
* Inverted Mountain Expansion
* Ivory Dragon Expansion
* Nightmare Ram Expansion
* Oblivion Mosquito Expansion
* Pariah Expansion
* Red Witches Expansion
* Screaming God Expansion
* Silver City Expansion
Fade

* Content
* Art

Fade is a white box expansion for the Kingdom Death: *Monster* Core Game. This white box expansion features content that integrates with the core game.

## Store Description

Fade violated the White Speakers' oath against childbearing. Expecting no mercy, she fled the cult with her child and the Sword of Silence stolen from the Sword Hunters' armory.

## Contents

* 1x Hard plastic Fade
* 1x Hard plastic 30mm round base with insert
* 1x Baby and the Sword hunt event card
* 1x Newborn and Sword of Silence rare gear cards
* Large matte print of the original concept artwork on heavy card stock

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Disciple of the Witch - One

Content

The Disciple of the Witch - One is a limited release resin miniature.

## Store Description

A coven of disciples that assist in the care of the Abyssal Woods; clearing trails, calming boiling rivers, balancing bacterial colonies, and most importantly, clearing the clots from the infinity web that encloses the vacuum at the heart of the forest.

The staves of the disciples are topped with a dense mineral, so saturated with colors that it appears black to human eyes. The mineral is the heart of a plant that lives in warm nests deep within a great inverted mountain. The Flower Witch teaches its disciples to use their staves to manipulate plant life cycles, commanding them to grow or wither.

## Contents

* Resin Disciple of the Witch - One
* Hard Plastic Kingdom Death 30mm Round Base
* 6" x 4" Matte Art Print
* Character Art Card

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Exotic Silk Cape

Exotic Silk Cape is a Hand hit location card found in the Kingdom Death: *Monster* Core Game.

## Card Text

If the hand has,,, it sees too much and goes momentarily blind. Flip all lenses to Closed. Otherwise, cancel this hit and perform Basic Action, targeting the attacker.

###  Wound

The Hand staggers, gaining -4 toughness and canceling all reactions until the end of the turn.

###  Critical Wound

Apply the effects of the Wound reaction on this location. The Hand gains -1 speed token.
Emaciated Abdomen

A Slenderman Hit Location.

## Wound

Place attacker in furthest unoccupied corner of the showdown board.

Cancel all hits now out of range.

## Critical Wound

The Slenderman doubles over in silent pain.

Attacker gains +1 survival and +1 courage!
Archive a random Pod Imprisonment status card and place the survivor in a space
adjacent to the monster.

They gain 1 Dark Water strange resource.
Dragon Armory

The Dragon Armory is a settlement location found in the Dragon King Expansion. It is unlocked when the survivors first defeat a Dragon King.

## Craftable Gear

* Blast Shield
* Blast Sword
* Blue Power Core
* Dragon Belt
* Dragon Bite Bolt
* Dragon Boots
* Dragon Chakram
* Dragon Gloves
* Dragon Mantle
* Dragonskull Helm
* Nuclear Knife
* Nuclear Scythe
* Red Power Core
* Shielded Quiver
* Talon Knife
Failed Start

Failed Start is a basic hunt event found in the Kingdom Death: *Monster* Core Game.

## Event Text

The survivors find the tattered remains of four humans. Clad in loinclothes and clutching stone shards, they bear the distinct marks of White Lion claws.

Each survivor suffers 1 brain event damage and gains 1 Founding Stone starting gear. Survivors with 3+ understanding also gain +1d10 insanity.
Faceless Statue

Faceless Statue is a basic hunt event found in the Kingdom Death: *Monster* Core Game.

## Event Text

The survivors come upon a faceless statue holding a shining lantern. Basking in the warm light, the survivors are renewed, Each survivor gains 1 survival.

If the settlement has Sculpture, the survivors deeply appreciate the artist's subtle craftsmanship. Each survivor rolls 1d10. Gain that many survival and +1 understanding.

The survivors may rest here longer. If they do, each survivor heals all injury levels and lost armor points on 1 hit location. However, they lose track of their quarry. Move it 1 space away from the survivors on the hunt board. If a survivor heals more than 5 lost armor points this way, they stare into the shining light for too long and gain 1 random disorder.

If all survivors are insane, they cannot rest longer.
Earthquake

Earthquake is a basic Lion God AI card found in the Lion God Expansion.

### Pick Target

* closest survivor, in field of view
* no target: mourn

Full move the Lion God towards the target.
A crack widens in the earth before the Lion God!
All survivors lose 1 survival and suffer
 brain damage. Any survivors in the
**Seismic Zone** are consumed by fire and die
instantly. Archive all terrain tiles in the
**Seismic Zone**.

**Seismic Zone**
File:Seismiczone.png
Disciple of the Witch - Four

Content

The Disciple of the Witch (Four) is a limited release resin miniature.

## Store Description

Everything that lives in the Abyssal Woods evolves to survive the tantrums of a tiny, unpredictable orifice at its center. Insects with opposable thumbs cling tenaciously to trees, whose roots have become powerful, gnarled hands firmly gripping the ground. Seasoned visitors carry chains and hooks to secure themselves at a moment's notice to the largest things in sight when the winds pick up.

Beyond enabling the disciples to survive the hole of the forest, continued wear of their garments deepens a symbiotic relationship, granting them even greater understanding and power. However, an intense caloric intake is required to keep the fabric fed. This can pose a great challenge for young disciples, who often starve to death or are simply consumed by their hat.

## Contents

* Resin Disciple of the Witch - Four
* Hard Plastic Kingdom Death 30mm Round Base
* 6" x 4" Matte Art Print
* Character Art Card

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Diaphoresis

Diaphoresis is a legendary Gold Smoke Knight AI card found in the Kingdom Death: *Monster* Core Game. It was introduced to the Core game in the Kingdom Death: *Monster* 1.5 Update Pack.

## Card Text

### Pick Target

* monster controller or death die bearer
* random survivor
* no target: all is ash

Churning clouds of milky red gas pour out of the monster's armor.

### Attack Target

You disappear into the boiling mass of caustic gas, leaving nothing but the sound of your exquisite agony.

Roll two hit locations and destroy all armor at them. If you had no armor at either location or you roll doubles, you die screaming and all non-deaf survivors suffer 5 brain damage hearing your death wail.
Family

Family is an innovation card found within the Kingdom Death: *Monster* Core Game.

## Card Text

**Departing survivors** gain +1 survival.

Survivors nominated for **Intimacy** may give
themselves a surname if they do not have one.

A newborn survivor inherits the surname of one
parent, their weapon type and half (rounded
down) of their weapon proficiency levels.
Empty Pool

Empty Pool is a Sunstalker hunt event card found in the Sunstalker Expansion.

## Card Text

You notice the edge of a multicolored band stretching into the dark. You may nominate a survivor with a Sunspot Lantern to investigate.

Investigate

Your lantern reacts to the band, cutting a path into the atmosphere. Following it, you push through a veil of black mist into a strange ruin with an empty pool in its center.

At the bottom of the pool is the source of the reaction: a handful of shimmering stones clutched in a petrified tentacle. Moved by the remains, you gain 1 Sunstones strange resource and the Overprotective disorder.
Dung Beetle Knight Data Card

Dung Beetle Knight Data Card is a monster data card found in the Kingdom Death: *Monster* Core Game.

## Card Text

### Instinct: Defensive Spit Salve

If there are any, put an archived Century Carapace
hit location card back on top of the
hit location deck.

The monster flies back to its ball. Place it adjacent
to the Resin Dung Ball with the ball in its blind spot.

## Basic Action

### Pick Target

* closest knocked down survivor
* closest threat, in range
* no target: defensive spit salve

### Move & Attack Target

Full move the monster towards the Resin Dung Ball.
Edged Tonometry

Edged Tonometry is a story event in the Sunstalker Expansion rule book.

## Event Text

In a dim silence, the survivors gathered around a mysterious sword master. As instructed, each had one eye covered by a patch and was forbidden to blink with the other. Their exposed eyes dry and twitching, they peered into the darkness.
All at once, the lanterns relight and with a flick of the master's wrist, it's over. Now, it is all up to their Ciliary Muscles.

## Ciliary Muscles

Add 3 Eyepatch rare gear to the settlement storage and roll 1d10.

 6 - 10 | Nominate a survivors. The ciliary muscles of their exposed eye contract mightily, momentarily changing the shape of their eyeball and bending the lens past its natural point. While in this unique state, they see light itself being cut. As fluid runs down their face from a hairline slice across their eye, they understand!
Set their weapon type to Katana and their weapon proficiency level to 1.

If you rolled a 2, 4, 6 or 10: If any of the survivors in the settlement are a Sun Eater, their exposed eye absorbs the message within the cut light. Each Sun Eater may set their weapon type to Katana and their weapon proficiency level to 1.
Experiment of Death

Experiment of Death was a limited release bundle that was produced to experiment with plastic production for the development of Kingdom Death: Monster.

## Store Description

As part of research and development for the future of Kingdom Death, two of our most popular models are now in PVC plastic!!

Experiment of Death is the first Kingdom Death product in PVC plastic and with its success I look forward to using it as a solution for the final boxed-game minis. I hope you'll love it too! The process ends up shrinking the models by about 3%, so the plastic pinup twilight knight is 1.05mm smaller then her resin incarnation.

## Contents

* PVC Wet Nurse
* PVC Pinup Twilight Knight
* 2x double-sided matte art cards
* 1x 30mm plastic base
Exhalation of Darkness

Exhalation of Darkness is a basic hunt event found in the Kingdom Death: *Monster* Core Game.

## Event Text

The survivors are enveloped in a steamy darkness that dims their lantern lights. They become separated from each other and hopelessly lost. If a survivor has the Leader fighting art, they boldly stride into the clammy darkness and gather everyone. Otherwise, each survivor rolls 1d10. The lowest scoring survivor (or survivors, in case of ties) becomes a straggler. Each straggler rolls 1d10.

 9+ | You're not sure how, but you leave the darkness with your hands full. Gain 1 random basic resource.
Entrancing Gaze

Entrancing Gaze is a Flower Knight AI card found in the Flower Knight Expansion.

## Card Text

Mood

When this comes into play, draw .

The eyes in the Flower Knight's helm glow intensely, bringing stinging tears to the survivors' faces.

All survivors suffer -3 accuracy while they are in the Flower Knight's facing.

### Persistent Injury effect

 **Bruised Ego**: Discard Entrancing Gaze.
Fault Line

Fault Line is a Lion God hunt event card found in the Lion God Expansion.

## Card Text

Suddenly, the ground rumbles and tears, throwing the survivors into chaos! Each survivor rolls 1d10. The lowest-rolling survivor (roll off in the case of ties) becomes the straggler. They tumble into the newly formed chasm and roll on the table.

 7+ | You finally emerge from the pitch-black tunnels and rejoin the group, but nobody seems to have noticed your absence! Gain the Zero Presence secret fighting art.
Destroyed back

### Cured by

 Acanthus Doctor Bleeding Heart Crimson Vial Dead Weed Faces in the Sky Final March Life Pattern Pool of Secrets Puppet's Embalming Regeneration Suit Silk Surgery A Warm Virus Surgeon

An impairment. A sharp crackling noise. Suffer -2 permanent movement. You can no longer activate any gear that has 2+ strength. This injury is permanent, and can be recorded once.
Déjà Vu

Déjà Vu is a legendary Phoenix AI card found in the Kingdom Death: *Monster* Core Game.

## Card Text

A strange feeling fills the survivors, threatening to overtake them.

If the survivors have 25 or more age tokens between them...

Get a new settlement record sheet and start a new campaign from the First Story with the current survivors, any gear and resources they currently have with them.

If the survivors have fewer than 25 age tokens between them, each survivor with no age tokens rolls 1d10. On a result of 7+, that survivor ceases to exist.
Doppel Den

Doppel Den is a Dragon King hunt event card found in the Kingdom Death: Monster Core Game.

## Card Text

Walking through a dense mist, the survivors find themselves inexplicably... home? An unctuous pall of smoke permeates the false settlement. Each survivor rolls 1d10 and adds their understanding.
Roll 1d10 - Each survivor one at a time.

 8+ | You meet your doppelganger! You punch them in the face and run away from the facsimile of your home. Gain 1d10 insanity.

If any survivors gain the Marrow Hunger impairment, add the Murder settlement event  to the next year on the timeline.
Energy Potion Maker

* Content
* Art

The Energy Potion Maker is a Generic Hero Class resin miniature.

## Store Description

The Energy Potion Maker is the result of a collaboration between Adam & Lokman, exploring some well established tropes in fantasy art. Originally intended as a small line of Generic Hero Classes, the results were so compelling and un-generic, each hero's appearance told so many exciting stories that we wanted to integrate them into the KD world but so far nothing concrete has emerged.

Born and raised in the riotous bustle of the Sunset Bazaar the Energy Potion Maker is a cunning operator, accepting treasures and rare objects in trade for her potions. Buyers of her brews use them to surmount impossible challenges with an extra boost of energy, specifically crafted for their task. Potion drinker that survive their trials find themselves profoundly exhausted, never knowing that the Energy Potion Maker slyly skims from their life force at the peak of their labors, amassing drops of fiery spirit into a potion reserved for her final challenge.

## Contents

* 1 x Resin Energy Potion Maker
* 1 x Hard Plastic Kingdom Death 30mm round insert and base
* Large Matte Art Print
* Character Art Card

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Echoes of Death 2

* Content
* Art

Echoes of Death 2 is a white box expansion for the Kingdom Death: *Monster* Core Game. This white box expansion features content that integrates with the core game.

## Store Description

Distant memories, echoes of heroic melodies shape the survivors.

Echoes of Death 2 includes 4 new survivors that embody memories from another world. These memories can be unlocked by reaching unique milestones in the story of your campaign.

This set includes prototypes of Strain System mechanics. Add your Strain Milestone cards to your game, if you reach their unique conditions, your gameplay changes forever. A new fighting art borne from distant dreams is permanently added to your game.

## Contents

* 4x Hard plastic Echoes of Death 2 survivors (Cleric, Ranger, Gladiator, and Bard)
* 4x Hard plastic 30mm round bases
* 4x Hard plastic base inserts (2 scenic base inserts for the Cleric and Bard)
* 4x Strain milestone cards
* 4x Strain fighting art cards
* 1x Strain milestone card divider
* 1x Stain fighting art card divider
* Prototype strain system rules sheet
* 4x Large matte prints of the original concept artworks on heavy card stock

## Card List

* 1x Marrow Transformation
* 1x Memetic Symphony
* 1x Surgical Sight
* 1x Infernal Rhythm
* 1x Rolling Gait
* 1x Shielderang

## See Also

* Echoes of Death
* Cleric
* Bard
* Gladiator
* Ranger

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Deathking Boots

Deathking Boots is a gear card found in the Gambler's Chest Expansion.

## Card Text

**Death Geometry**: Spend  to place yourself in an unoccupied space adjacent to a monster or survivor. If it is a survivor, you both suffer  brain damage.

## Crafting Requirements

The Deathking Boots may be crafted once the Kingsmith settlement location has been built.

### Cost

* 1x Perfect Hide
* 1x Deathmetal
Dark Blacksmith

Dark Blacksmith is a basic hunt event found in the Kingdom Death: *Monster* Core Game.

## Event Text

The survivors cross paths with a tall, unnaturally thin man in a hooded robe. Where his feet strike ground, sparks illuminate his path.

Each survivor with 3+ courage may give him one piece of gear from their gear grid and roll on the table. If they have the Honorable disorder, add 3+ to their roll.

 9+ | The creature unhinges its jaw and eats the piece of gear. In return, it hands you a shining sword. Gain the Steel Sword rare gear.
Collides

If a monster moves through a space occupied by a survivor, they collide and the survivor suffers collision. If a monster ends its movement on a survivor, they collide, the survivor suffers collision and knockback 5. If a survivor is knocked back into impassable terrain, they collide with it and the survivor suffers collision. If a survivor suffers knockback into another survivor, complete the knockback movement normally. Both survivors suffer collision at the end of knockback. If the survivors would occupy the same space, instead place the knocked back survivor in the closest unoccupied space.
Disciple of the Witch - Six

Content

The Disciple of the Witch (Six) is a limited release resin miniature.

## Store Description

The Sleeping Flower has 13 petals, which is as many disciples as the Flower Witch will ever keep. However, the fifth petal never uncurls, even when the flower is in full bloom. Its contents are a mystery to all but the Flower Witch, who privately muses that it will be the burden of the disciple that succeeds her, inheriting both her mask and her many mistakes.

## Contents

* Resin Disciple of the Witch - Six
* Hard Plastic Kingdom Death 30mm Round Base
* 6" x 4" Matte Art Print
* Character Art Card

* Disp-Witch-6-1b 1024x1024
* Disp-Witch-6-2b 1024x1024
* Disp-Witch-6-3 1024x1024
* Disp-Witch-6-4 1024x1024
* Disp-Witch-6-5 1024x1024
* Disp-Witch-6-6 1024x1024
* Disp-Witch-6-7 1024x1024
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Devour Offspring

Devour Offspring is a basic Spidicules AI card found in the Spidicules Expansion.

## Card Text

If there are no Spiderlings on the
showdown board, discard this card and
perform Basic Action.

Full move the monster towards the nearest
Spiderling. If the monster ends its
movement on or adjacent to a Spiderling,
remove it from the showdown board and
Heal  wounds.

Full move Spidicules away
from all threats. Then, turn to face the
most survivors.
Estate Hero

* Content
* Art

The Estate Hero is a Generic Hero Class resin miniature.

## Store Description

Teeming subterranean caves, dizzying cloud labyrinths, doom, and conquest await inside the dungeon. But, outside the dungeon, mind the property line. Landlords lucky enough to discover a dungeon entrance on their property employ Estate Heroes to tend the grounds, keeping the thoroughfare clear of pests, wandering menaces, and shaking down newly flush heroes for land use taxes.

Accompanied by a long-eared harehound that listens for the jangling pockets of successful adventures, she uses her minor magical abilities for encouraging the growth of elaborate inviting grounds to keep heroes coming through the door.

## Contents

* 1 x Estate Hero resin figure
* 1 x Hard plastic 30mm base and resin scenic insert
* Large matte print of the original concept artwork on heavy card stock
* Character art card

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Birth of Color

Birth of Color is a story event in the Sunstalker Expansion rule book.

## Event Text

The atmosphere becomes cold, and a black fog creeps from the Sacred Pool filling the settlement. Light from above rapidly flickers and bounces off of the fog in a spectacular fashion. The settlement looks as if it is encased in a shimmering black jewel.

The swollen eggs begin to crack, spilling a variety of translucent liquids. Small tentacles reach out towards the light above, awakening the survivors' maternal instincts. They rush to the aid of the tiny entities, helping the ones that are ready into the world.

It is a bizzare and beautiful moment that leaves much of the settlement in an emotional state.

The Vivisectionist is not like the other survivors. They gain the Emotionless disorder. While everyone is swept up in the moment, they begin to more logically examine the eggs and the infant entities. Noting that a cord attached to the infant's stomachs closely resembles a human umbilical cord, they get a strange idea.

Gain the Umbilical Bank innovation and proceed to the Discreet Procedure.

## Discreet Procedure

roll 1d10

 6 - 10 | Learning nothing and realizing they must dispose of the evidence, the Vivisectionist grotesquely devours the infant. They gain the Sun Eater secret fighting art and their choice of +1 permanent strength or evasion.
Enraged

Enraged is an advanced White Lion AI card found in the Kingdom Death: *Monster* Core Game.

## Card Text

When this comes into play, draw .

While Enraged is in play, White Lion gains +1 damage token per monster level.

(A damage token increases the damage dealt on monster attack profiles.)

When a survivor suffers any dismembered severe injury or is killed, discard Enraged.
Durendal (Pattern)

Durendal is a pattern card found in the Oktoberfest Aya holiday white box expansion. It is used to craft the Durendal pattern gear card.

## Card Text

### Crafting Recipe

* 2x Iron
* 1x Leather
* 1x Other gear or resource

### Crafting Process

* Eavesdrop on a sleeping Savior to determine the blade's dimensions.
* Create custom Blacksmith tools from material from the other.
* Collect bile off a returning survivor who was regurgitated to cure leather.
Destiny's Marrow

Destiny's Marrow is a Tyrant AI card found in the Dragon King Expansion.

## Card Text

Trait

As Gates appear, the air fills with dizzying energy that sets the survivors' teeth on edge. The ebb and flow of power sweeps destiny along its currents.

**🟣** is equal to the number of Gate terrain tiles on the showdown board. Track this number using a dice placed on this card.
Dismembered Arm

### Gained by

 Crush & Devour Dead Great Game Hunter Filleting Table Flesh Monolith Giant Mouth Golden Ember Intermission Mad Steed Pool of Secrets Severe Arm Injury Table Silk Surgery Spidisisyphus Taken The Sword and the Statue Thespian Troupe Triathlon of Death

### Cured by

 Gambler Filth from the Sky Limb-maker Regenerating Blade Showdown: Butcher Acanthus Doctor Bleeding Heart Crimson Vial Dead Weed Faces in the Sky Final March Life Pattern Pool of Secrets Puppet's Embalming Regeneration Suit Silk Surgery A Warm Virus Surgeon

An impairment. Lose an arm. You can no longer activate two-handed weapons. This injury is permanent, and can be recorded twice. A survivor with two dismembered arm severe injuries cannot activate any weapons.
Encore

Encore is a Lion Knight AI Card found in the Lion Knight Expansion.

## Card Text

Place the Lion Knight in the center of the showdown board. Place all survivors in the spaces where they started the showdown.

Remove all Role cards from all survivors. A random survivor gains the Villain card. Shuffle the remaining cards and give one to each other survivor.
Echoes of Death

* Content
* Art

Echoes of Death is a white box expansion for the Kingdom Death: *Monster* Core Game. This white box expansion features content that integrates with the core game.

## Store Description

Distant, familiar memories, echoes of heroic melodies shape the survivors.

Echoes of Death includes 4 unique survivors represent memories from another world. These memories can be unlocked by reaching unique milestones in the story of your campaign.

This set includes prototypes of Strain System mechanics. Add your Strain Cards to your game, if you reach their unique milestone conditions, your gameplay changes forever by adding new fighting arts to your game.

## Contents

* 4x Hard plastic Echoes of Death Survivors (Thief, Mage, Necromancer, and Fighter)
* 4x Hard plastic 30mm round bases with inserts
* 4x Strain milestone cards
* 4x Strain fighting art cards
* Prototype strain system rules sheet
* 4x Large matte prints of the original concept artworks on heavy card stock

## Card List

* 1x Giant's Strain
* 1x Opportunist Strain
* 1x Trepanning Strain
* 1x Ethereal Pact
* 1x Giant's Blood
* 1x Infinite Lives

## See Also

* Echoes of Death 2
* Thief
* Mage
* Necromancer
* Fighter

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Disciple of the Witch - Three

* Content
* Art

The Disciple of the Witch (Three) is a limited release resin miniature.

## Store Description

A hole the size of a grain of sand breathes at the center of the Abyssal Woods. Every inhale threatens to devour the forest, an intense vacuum rips roots from the ground and sucks waves of tumbling debris through the air.

Above all else, the Flower Witch teaches the disciples about ego and the beauty of life and death. Cultivating immaculate beauty at the precipice of destruction strengthens the ego needed to wield the Flower Witch’s powers and maintain her knowledge.

## Contents

* Resin Disciple of the Witch - Three
* Hard Plastic Kingdom Death 30mm Round Base
* 6" x 4" Matte Art Print
* Character Art Card

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Death High Twilight Knight (Female)

## Death High Twilight Knight (Female)

* Content
* Art

## Product Information

### Release Date

March 2019

Death High Twilight Knight is a Death High photoresin miniature.

## Store Description

Welcome to Death High! She's not just book smart, she's sword smart.

## Contents

* Photoresin Death High Twilight Knight Female
* Hard Plastic Kingdom Death 30mm round insert and base
* Large Matte Art Print
* Character Art Card

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Fetorsaurus

Fetorsaurus is a rare gear card found in the Green Knight Armor Expansion.

## Card Text

Block 2

Add 2 Armor
 Armor to all hit locations. While you carry this, reduce  by 1.

## Crafting Requirements

The Fetorsaurus may be crafted once the Blacksmith settlement location has been built. By extension of its cost, it also requires the Flower Knight, Dung Beetle Knight, and Gorm to have been included in the game as quarries.

### Gear Recipe

* 1x Beacon Shield
* 1x Underplate Fungus
* 1x Sleeping Virus Flower
* 1x Life Elixir

## Notes

* The gear recipe erroneously refers to the Life Elixir as the "Elixir of Life"[*sic*].
Drums

### Used by

 An Uninvited Guest Breakthrough Hushing Harmonium Legendary Lungs (Story Event) Wailing Smoke

Drums is an innovation card found within the Kingdom Death: *Monster* Core Game.

## Card Text

 **Bone Beats** - select one

* You drum alone. Gain +2 insanity.
* Rhythmic trance. Gain +2 survival.
* Gain Rhythm Chaser fighting art or Synchronized Strike secret fighting art.
Dauntless Repel

File:Dauntless Repel.png
A Lion Knight Hit Location.

## Type

First Strike, Parry

(Wound attempts on this location fail
unless the wound roll result is critical.)

## Hit

If you hit with a katar, you are knocked down and end your attack.

## Failure

All adjacent survivors suffer bash and knockback 7.
Full move the Lion Knight towards the closest threat.

## Critical Wound

Is this fight even real? Gain +3 insanity.
Devoured Grounds

Devoured Grounds is a Screaming Antelope hunt event card found in the Kingdom Death: Monster Core Game.

## Card Text

The stone-face ground is littered with the leavings of ravenous, passing beasts. Half-eaten acanthus plants are strewn everywhere.

If any survivor has 3+ understanding, the survivors may skip the next hunt space.

Otherwise:
Roll random hunt event
Exotic Silk Pantaloons

Exotic Silk Pantaloons is a Hand hit location card found in the Kingdom Death: *Monster* Core Game.

## Card Text

###  Reflex

Perform Ghost Step, targeting the attacker. If the attacker is wearing any heavy gear, they are knocked down.

###  Critical Wound

Ignore all closed lens effects and instead flip a lens card of your choice. A piece of armor breaks loose. Gain a Broken Lantern basic resource.