Lord Matten Jockefeller

Lord Matten Jockefeller was a nobleman who made a fortune from owning businesses or procuring land to open businesses on. His most ambitious business was a combat arena in the slums of Corvus. However, Raven's Mark found that it was being used to collect blood for rituals to summon Incrementum - a powerful, sealed devil that served Zariel - and later Zariel herself. Despite his attempts to turn the people of Avia against the Raptor Queen and Raven's Mark, members of Raven's Mark would reveal his lies, make a deal with the first devil he summoned to go reside in an extraplanar arena of stronger foes, and stop him from summoning Zariel after - sending him to a watery grave.

## Appearance & Personality

Matten wore black, aristocratic robes with gold cuff links that depicted the Jockefeller crest - a pair of entwined biceps. His skin was pale white and his hair was jet black. His eyes were a golden color - which most deemed as a sign he will be destined for wealth. He also wore a well-made half plate and a black cloak with golden trims. He carried a shield on his back that depicted his family crest and he kept a longsword that seemed to be of dark energies along with a golden rod tipped with a depiction of a crown at his sides. He tended to speak with most as if he was either above them or planning to overcome them. Matten also liked to be vague as if trying to get those he's speaking with to spill their intentions while never revealing his. When pushed to his limits, his calm facade abruptly vanishes to reveal an angry, bloodthirsty man who takes pleasure in threatening his foes with doom and inflicting as much pain as he possibly can on them.

## History

### Building in the Slums

With some sabotage of Corvus' plans to aid the slums, persuasive orators, and his own insiders in the Corvus Buildings Department, Matten managed to campaign to rebuild the slums of Corvus into a magnificent neighborhood that will thrive - even for those that suffered in it during its worst. Matten made arrangements to house and feed the residents of the slums as he started building in the area - promising to build better homes for them in the process. Residents of the slums who had their suspicions of him would call on Raven's Mark and lead their own protests against Matten's actions.

### Raising Suspicion

Between finding out that Matten was skirting the terms he promised the residents of the slums, hiring a poacher group was smuggling dangerous creatures to attack the farms of Perfect Produce - a rival of Complete Edibles, probably responsible for vampire spawn snatching protestors in the dead of night, and rushing to build a combat arena in the slums, members of Raven's Mark started having suspicions of Matten. Their searches would culminate in finding that Matten was indeed a vampire and that his building site for the arena was over an abandoned temple.

### Jockefeller Arena

The guild's attempts to raise concerns to the Corvus Buildings Association were met with assurances that there's no feasible way to access the temple. Despite other members' attempts to sabotage it, the arena eventually got completed and became a spot to watch quality matches between various combatants. Business boomed and soon many sought to build businesses or residences near the up and coming slums of Corvus - much to the ire of the residents. A mysterious fellow named Masque offered members of Raven's Mark a sponsorship to make a team to fight in the arena in order to fight in it - granting them access to more of the building easily. With some inquiry, the members found out Masque was a kenku thief the guild helped in the past. However, she was found to be the last surviving member of a noble family - inheriting the estate and using its resources to help people. The guild eventually found out the design of the arena floor was dripping blood below - into an altar that seemed to be collecting it. When the Mark made this news public, Matten managed to get the press to pin the blame on the Corvus Buildings Department and spread the story that he spent his resources to block the area up. However, scrying on him during a meeting with Goose - a rakshasa that worked for Magpie's Nest would reveal that wasn't true at all.

### Incrementum's Summoning & Defeat

Eventually, Matten would succeed in summoning Incrementum in secret. He started having her train against various humanoids and beasts to gain abilities to strengthen herself. Out of boredom and curiosity, she would go to challenge Sloane, Vassa and Quinras - who would thoroughly trounce her. Despite his best attempts to manipulate the press and people into creating holes in the mark's defense to have Goose free her. Ultimately, this scheme would fail and he would lose Incrementum to a deal the trio made with her.

### Attempting to Summon Zariel

After the failure of Incrementum, Matten laid low and focused on his businesses. He devoted the altar to summoning Zariel and held more matches to fuel the altar. After battling Cessirith, Finlian, Grimhilde, and Micaiah worked with Sylphie to investigate the arena further. They had noticed an area of the second floor was restricted to all but Lord Jockefeller and certain staff. After fighting in a demonstration match, Finlian called Kapoor over to create a brawl to distract the guards. Sylphie and Grimhilde snuck past them while Michelle acted as a pedestrian scared of the brawl to distract the guards further. Eventually, the party united past the guarded area - ending up in an underground temple to Zariel that had been refurbished for use. After solving its puzzles and opening the final door, the party found several Jockefellers praying at the altar. After defeating them, the party found out they were doppelgangers imbued with fiendish magic. The real Jockefeller snuck up on the party with a blast of flames while his chief of staff - a hobgoblin named Gabsin - to destroy them.

Despite his advantage of catching the party in fire spells and surrounding them with blood spawn from the iron maidens that sprawled throughout the altar room, the party managed to destroy his numbers advantage and force him into misty form to escape. His desperate bid to escape would be cut short as Finlian managed to catch up to him and trap him in his bagpipes. When General Armand Aveagle and the Griffon Guard showed up to calm the riots, the party explained everything to him and proved their story by having Finlian shoot Matten out of the bagpipes and into a flushing toilet. The flowing water of the toilet would dispel his mist form and cause his body to burn into ash as it was flushed down - ending his life and proving the claims that he was a vampire. Armand would collect their testimony before beginning a long hunt to arrest Matten's co-conspirators.

## Powers & Abilities

### Vampire

Lord Matten Jockefeller is a vampire. Whether he gained it from consorting with Jend or the pacts that gave him mastery over fiendish magic is unknown. As a vampire, Matten was capable of shrugging off blows from normal weapons and necrotic attacks. He was also capable of turning into a bat or a cloud of mist. He required blood for sustenance and relies on rebellious protestors as a food supply. It is possible that he used a vampire's charming glance to work others over.

While his devilish pacts made him capable of enduring sunlight - although it still irritated his skin and halted his natural regeneration like the powers of radiance - his vampiric body (regardless of what form it is in) had fatal weaknesses to stakes to the heart and running water. The latter weakness would be highlighted in his attempt to escape the guild members' that defeated him and his ultimate demise.

### Fiendish Magic

From his pact with presumably Zariel, Matten acquired spells that he primarily used to conjure and manipulate flames to his will as well as enhanced vampiric abilities to manipulate the blood of others. The altar in which he summoned Incrementum and attempted to summon Zariel herself allowed him to conjure creatures of animated blood moved by devilish magic. These creatures were also capable of sacrificing themselves to heal him along with his natural regeneration.

### Capable Swordsman

While Matten preferred to keep himself as disconnected from his deeds as possible, assuming he cannot fend for himself is a grave error. Along with wielding the Executioner's Blade, he was capable of maneuvering a field of battle in a half-plate and shield - even comfortably enough to get the drop on the members of Raven's Mark that investigated his shrine with the aid of an *invisibility* spell.

### Wealth & Status

He had spent years building businesses (both legal and illegal) throughout the continent - such as Complete Edibles, an animal smuggling ring, Jockefeller Arena, and renting out the Corvus slums that he had managed to gain rights to build in and rent out. He was capable of manipulating various branches of the Avian Guard to let Complete Edibles' ships enter the port without having their contents checked and the press into thinking Incrementum was a drunk tiefling who started a bar fight with members of the Mark when she was arrested by them.

## Fun Facts

* The eventual outcome of this was that his arena aide - a tiefling named Bravo - would convince the leader of the slums' resistance group - a tabaxi named Filch - to turn the arena into a public sporting arena to demonstrate the non-blood sport of performance combat. This would allow players to up their earnings from Downtime Income or get Downtime Income regardless of questing for participating.
* Participating would have meant playing in a biweekly game of *World Wide Wrestling RPG* to represent the show. This was scrapped because it would have meant having to balance it to be fair to those who choose not to participate, factoring in magic when WWW RPG assumes the characters are mundane, and epicimpulse's retirement.