recursal/Fanatic-Fandom huggingface dataset:
Qel

**Qel**, the **Enigmatic Anomaly**, is a **melee** Vessel in Syndicate of Souls.

## Spells

### Attack: Anomalous Touch

Basic attacks deal (90%  Physical Power) (30%  Ethereal Power) Physical damage and apply a stack of Anomalous Touch.

### D: Accelerator

Spawn displacement vectors under all units with 5 stacks of Anomalous Touch pointing towards target position.

### R: Spacial Displacement

Cost: 70/80/90/100

Cooldown: 20/18/16/14

Shoot a vector in the target direction dealing 90/140/190/240 + (90%  Ethereal Power) (135%  bonus Physical Power) Magical damage, increased by 50% per stack of Anomalous Touch to hit enemies, only disappearing on collision with walls. Damage to minions is reduced by 70%.

Recast to spawn a displacement vector at the current location, redirecting the vector and pushing all retainers in to the targeted direction.

Pushed enemy retainers cannot be pushed again for 5 seconds.

### F: Gates of Ether

Cost: 100/110/120/130

Cooldown: 26/23/20/17

Open an Ether Gate at the target location for 5 seconds, dealing 10/16/22/28 + (40%  bonus Physical Power) (30%  Ethereal Power) every .5 seconds and slowing enemies by 10/15/20/25% for 1.5 seconds.

Any enemy retainers dashing or being knocked back through it will get stunned for 2 seconds.

## Patch History

2/19/2023

* Qel base stats:
	+ removed: Ethereal Power
	+ removed: Ethereal Power per Level
	+ Max Health: 108 → 320
	+ Max Health per Level: 13 → 50
	+ Physical Power: 5 → 30.2
	+ Physical Power per Level: 0.5 → 1.6
	+ Armor: 6 → 15
	+ Armor per Level: 0.61 → 1.73
	+ Magic Resistance: 4.6 → 15.5
	+ Magic Resistance per Level: 0.1338 → 0.45

* Qel "Anomalous Touch" (Basic Attacks):
	+ Physical Power, Base Damage scaling: 1 → 0.9
	+ added Ethereal Power, Base Damage scaling: 0.3

* Qel "Gates From Ether":
	+ added Physical Power, Base Damage scaling: 1.25

* Qel "Spacial Displacement":
	+ flying, slow: added Physical Power, Base Damage scaling: 0.4
	+ flying: added Physical Power, Base Damage scaling: 0.7
Rockarm Bracers

**Rockarm Bracers** are a Tier 1 item in Syndicate of Souls.

## Strategy

Rockarm Bracers are helpful but somewhat expensive, but gaining one is sometimes necessary when building into stronger items.

## Patch History

12/10/2022

* Essence of Life reworked to Rockarm Bracers, with a new icon and adjusted stats.
* Cost reduced to 840g, from 1100g. Sell price increased to 630g from 420g.
* Health granted reduced to 300, from 400.
Lord Mathers

## Lord Archibald Mathers

**His Lordship, Lord Archibald Marshall Mathers III** was an Arlenian Noble who lived in the Old Kingdom of Arleans and died during its Fall.

## History

### Background

He was at one time a suitor to Rosetta Paolure who was a local debutante in his home town of Eramallis. Despite being spurned of her affections, Lord Mathers would inevitably give his life in the defence of the townspeople as the Curse of Malite took hold and would save both Lord and Lady Paolure in the escape.

### Post-Fall

Posthumously, Lady Paolure would bury a pendant that Mathers had gifted her at one time during his attempt to court her on the grounds of what is now Thoraholm. This pendant was never consecrated and carried a spec of the taint of Malite's Curse allowing it to eventually corrupt the soil enough to attract the Shade of Regret that summoned Mathers likeness from the memory imprint on the pendant.

This apparition was later felled and released by the Six.

### After the Thoraholm Arc

Saszi Vermillion was granted the pendant to be consecrated and purified from the curse. After this, it was awarded to Saszi as his reward by Lady Paolure who used the opportunity to impart sage wisdom to the young Harengon to accept his regret or let it consume him as her regret over Mathers fate had slowly consumed her.
Esranoc

**Esranoc** is a Tier 3 Item in Syndicate of Souls.

Per second gain a stack of **Esranocs Alignement** towards every even minute of game time up to a maximum of 60 and lose one towards every odd one. Per stack of **Esranocs Alignement** gain 2 Attack Speed.

## Effects

- 20 Attack Speed

+ 20% Cooldown Reduction

Per second gain a stack of **Esranocs Alignement** towards every even minute of game time up to a maximum of 60 and lose one towards every odd one. Per stack of **Esranocs Alignement** gain 2 Attack Speed.

## Mechanics

Once per second during an in-game minute that is an even number (ending with 2, 4 6, 8, or 0), Esranoc gains a stack of its passive, *Tick Tock*. Each stack of this passive grants 2 Attack Speed.

At the start of each oddly-numbered minute, one stack is removed from the item's holder, thus lowering their Attack Speed by 2 until all stacks are removed.

## Strategy

Esranoc is all about timing. Picking a battle while Esranoc is gaining stacks on an even-numbered minute ensures a Retainer has plenty of damage to deal with their attacks, while an initiation on an oddly-numbered minute can spell trouble when Esranoc's passive negative attack speed becomes a liability.

## Patch History

12/10/2022

* Added to the game.
Grand Inquisitor's Hand Cannon

**Grand Inquisitor's Hand Cannon** is a Tier 3 Item in Syndicate of Souls.

+ 20  Soul Empowerment

On hit, gain an effect based on the resource type of the target.

## Effects

On hit, gain an effect based on the resource type of the target.

Mana - Inquisitor's Protection: Gain 50 + (10 per level) shield for 4 seconds.

Rage - Inquisitor's Wrath: Gain 10 + (1.5 per level)  Physical Power for 6 seconds.

Energy - Inquisitor's Celerity: Gain 10 + (1.5 per level)%  Attack Speed for 6 seconds.

The strength of this effect depends on the enemy level or yours, whichever is higher.

## Strategy

The passive effect of Grand Inquisitor's Hand Cannon depends on the Retainer's Resource, and has no affiliation with their Vessel.

## Builds from

 **Summoner's Razor**

 **Resonance Saber**

## Patch History

7/15/2023

* Added to the game.
Double Up

**Double Up** is a Capstone Talent in Syndicate of Souls.

## Effect

Every third basic attack triggers on hit effects twice.

### Affected on-hit Effects

Only some attack effects are considered "on-hit" effects for the purposes of Double Up. The following is a comprehensive list of on-hit effects that Double Up affects:

* Rhonheim's Arcane Convergence
* Thuulian Chains's Gold on hit
* Bloodgreed Scalpel's stacking effect
* Thunderlord's Mallet's Magical damage on-hit effect
* Witchfang's Wonder's Magical damage on-hit
* Saturated Switchblade's Physical damage on-hit
* Thuulian Ripdagger's stacks
* Spear of Zael's stacking marks
* Namuneth's Arcane Rupture
* Affliction's stacks
* Ruination's stacks
* Rak'Zuul's internal counter (basic attacking a target with Double Up counts as two basic attacks for Duality's "every other basic attack" mechanic, causing it to proc on every second and third basic attack)

The following effects are **not** modified by Double Up:

* Auto attack damage
* Prideseeker's additional bleed duration
* Voltez's Electrostaticity on-hit build-up.
* Soul Empowerment
* Any basic attack that applies an effect with a maximum of 1.

## Strategy

Double Up is a situational Capstone that only truly shines with on-hit items such as Witchfang's Wonder or Thunderlord's Mallet, which applies on-hit effects twice on Double Up hits. Vessels with high  Attack Speed such as Neri benefit most from Double Up, as more attacking begets more double-procs.

With the right items, Double Up can supply an absurd amount of damage dealt by effectively multiplying damage per second.

## Patch History

12/31/2022

* Double Up procs on every third hit, instead of every other hit.

**9/3/2022**

added to the game as a talent
Nerum's Heart

**Nerum's Heart** is a Tier 2 item in Syndicate of Souls.

## Effect

+ 350  Health

+ 5 Health Regeneration

## Strategy

Nerum's Heart provides excellent defensive stats, and builds into a variety of more powerful Tier 3 items, such as Norr's Pauldrons.

## Builds from

* **Vitality Sphere**
* **Vitality Sphere**
* **River Charm**

## Builds into

### Tier 3

 **Norr's Pauldrons**

 **Infernal Wish**

 **Embrace of the Forest**

## Patch History

12/10/2022

* Added into the game.
Neri

**Neri** is a Ranged Vessel in Syndicate of Souls.

## Abilities

### Attacks - Cloud Cutter

Basic attacks deal (100%  Physical Power) + (33%  Ethereal Power) Physical damage. Attacking an enemy consumes a Cloud Mark and summons a projectile. Cloud Marks reduce movement speed by 15%.

Lasts 8 seconds. Natural Alignment.

### D - Cloud Cutter

Creates a Piercing Winds projectile that fires from all enemies marked by Cloud Cutter.

### R - Piercing Winds

Mana cost: 80/85/90/95

Cooldown: 15/13/11/9

Shoots a powerful projectile that deals 100/155/210/265 + (170%  bonus Physical Power) (125%  Ethereal Power) Magical damage to the first enemy hit, increased by distance. Applies a Cloud Mark if none is present, or consumes a Cloud Mark to increase damage by 30%.

### F - Fierce Gusts

Mana cost: 90/100/110/120

Cooldown: 20/17/14/11 seconds

Increases attack speed of the target by 40/50/60/70% for 5/5.5/6/6.5 seconds, and grants a shield for 50/70/90/110 (+ 50%  Physical Power) (+ 110%  Ethereal Power). The target will apply a Cloud Mark with each basic attack.

Natural Alignment.

## Changes

2/18/2023

* Neri:
* Max Health: 43 → 190
* Max Health per Level: 5 → 26
* Physical Power: 11 → 34
* Physical Power per Level: 0.5 → 1.9
* removed: Ethereal Power
* removed: Ethereal Power per Level
* Armor: 2.2 → 9
* Armor per Level: 0.27 → 1.5
* Magic Resistance: 2.5 → 14
* Magic Resistance per Level: 0.07 → 0.4

Neri "Cloudcutter" (Basic Attacks):

* added Ethereal Power, Base Damage scaling: 0.33

Neri "Piercing Winds":

* Ethereal Power, Base Damage scaling: 1.2 → 1.25
* added Physical Power, Base Damage scaling: 1.7

Neri "Fierce Gusts":

* Physical Power, Shield scaling: 0.5 → 1.55
* removed Mending Power, Shield scaling
* added Ethereal Power, Shield scaling: 1.1

**9/3/2022**

Added Mending scaling to Fierce Gusts' shield (100%)
Financial Impunity

**Financial Impunity** is a Capstone Talent in Syndicate of Souls.

## Effect

Gain .7% of your current gold as  **Gold per 10s**, up to 50  **Gold per 10s**

## Strategy

Financial Impunity grants more gold generation based on how much money you have. This is especially helpful when a Retainer spends extended periods of time accumulating gold without returning to base. However, the usefulness of this talent is diminished when returning to base and buying Items- especially consumables- with their hard-earned (or easily generated) gold.

Builds that make the most use of this are ones that scale with experience in addition to items- such as Emonia- or those who don't need items early on.

## Patch History

3/4/2023

* Income reduced from .75% to .7% of current gold
* Maximum gold per 10 set to 50.

**9/3/2022**

added to the game as a talent
Alignment

**Buff Alignment** refers to a specific category that each buff or debuff belongs to. There are three alignments of buffs in Syndicate of Souls: Physical, Ethereal, and Natural. These alignments allow for interactions with other abilities and can be dispelled by effects that target a given Alignment.

## Buffs and Debuffs

### Buffs

Buffs are effects that enhance a Retainer- typically coming from themselves, their Vessel, their teammates, or their items. Buffs can be dispelled by enemies.

### Debuffs

Debuffs weaken a Retainer in some way, such as causing damage over time, applying crowd control, or reducing stats. These effects come mostly from enemies, and can be dispelled with certain items and abilities.

#### Crowd Control

*Main Article: Crowd Control*

Crowd Control (CC) is a form of debuff that reduces or outright removes a player's ability to control their character for a short time. Often times this makes removing CC a high priority in a battle.

## Dispels

Dispel is a mechanic that removes a buff or debuff from an enemy or ally, respectively, of their matching alignment. The most common form of this is clearing crowd control, but sometimes dispelling a powerful debuff such as Namuneth's Arcane Rupture is also needed.

## Alignments

Each buff or debuff is tagged with one of four Alignments: Physical, Ethereal, Natural, or Generic. Generic is a system buff, and does not interact with other game mechanics (this is buffs such as Rhonheim's Arcane Convergence).

### Physical

Physical effects usually refer to effects that influence the physical body. Effects such as Lodwig's Valiant Resolve and Come At Me! abilities apply Physical buffs to himself. Damage over time effects that are Physical Alignment are typically called Bleeds, such as Prideseeker's Piercing Thrust or Dandra's Thirsty Thorns.

### Ethereal

Ethereal effects refer to magical effects, such as Rhonheim's Arcane Grip or Kaal's Faceless Lord's Blessing. Damage over time effects that are Ethereal Alignments are typically called Burns, such as Everburn Flame or Affliction's damage over time.

### Natural

Natural effects are those from nature, such as Grob's empowered Lightning Strikes' slow or Vissra's on-hit effects. Damage over time effects that are Natural Alignments are typically called Poisons, such as Synestra's poisons.

### Example of Alignment Interaction

Kaal's Dire Swipe deals additional damage to a target with an Ethereal debuff. If the target is struck by Rhonheim's Arcane Grip, they will be affected by its stun- which is an Ethereal debuff. When Kaal uses Dire Swipe on the stunned target, he will deal additional damage because they were affected by an Ethereal debuff.

If Arcane Grip's debuff was dispelled by a friendly Cleansing Potion, the Ethereal debuff would cease to exist, meaning Kaal would no longer gain additional damage on his Dire Swipe.
Nightstalker Boots

**Nightstalker Boots** are a Tier 2 Boots item in Syndicate of Souls.

### Effects

+45  Movement SpeedUnique: While not visible to the enemy team the unit is granted an additional 40  Movement Speed.

## Effect

+45  Movement Speed

Unique: While not visible to the enemy team the unit is granted an additional 40  Movement Speed.

## Strategy

Not just helpful for returning to lane, Nightstalker Boots also grant a massive boost to stealth users such as Synestra, who can catch up to enemies while unseen. It can also be used to detect nearby wards, by checking if the Nightstalker buff is disabled.

## Patch History

12/11/2023

* Added to the game.
Valour Haven Arc

The Six venture to the City of Valour Haven located deep into the dangerous Blightlands of Arleans under the command of Captain Vidal to escort Cedrine and his War Engineers to the City to develop the city's lagging fortifications effort.

This is the Second Season of the Where Shades Rule campaign.

## Session List

### Session 1 - Heading into the Dead Maw

See the full article

The Six enter the Blightlands to encounter the dangers of the Curse of Malite where there is very little to protect them.

### Session 2 - Dogs do not Sleep here

See the full article

The route ahead has been compromised by recent attacks from the Undead and the Six must improvise to successfully navigate their way to their destination.

### Session 3 - Flight from Fort Raven

See the full article

The Brittlespear Company have become trapped in Fort Raven that is besieged by a large force of Undead and must fight for their survival against the overwhelming odds.

### Session 4 - Settling into Valour Haven

See the full article

After managing to reach Valour Haven with their lives barely hanging by a thread, the Six settle into Bragna House and plan their next move.

### Session 5 - Mad Magics

See the full article

The Six meet a peculiar group of Magickos whom they seek to recruit to aid the City against upcoming danger. The Session concludes with the unexpected loss of two party members to suspicion of betrayal.

### Session 6 - Saszi Snaps

See the full article

Davion and Saszi are in trouble as they suffer the harsh treatment of Turnkey Caledon in the cells beneath Castle Valour with strange new company. The remaining members of the Six discover their friends are in prison and seek to rescue them.
Last Cry: Resonance

The **Last Cry: Resonance** is a Locked active item in Syndicate of Souls.

This active item is locked, and can only be purchased when a Retainer has Last Cry in their passive item inventory.

## Last Cry: Resonance

### Effects

Shoots a projectile in the target direction dealing 200 (+ 20%  Ethereal Power) Magical damage to the first enemy retainer hit.Cooldown: 80 seconds

## Effect

Shoots a projectile in the target direction dealing 200 (+ 20%  Ethereal Power) Magical damage to the first enemy retainer hit.

Cooldown: 80 seconds.

## Strategy

Extra damage scaling off of  Ethereal Power is very helpful on Retainers that want more burst in their damage rotation.

## Patch History

12/10/2022

* Added to the game.
Frostfinger Handguards

**Frostfinger Handguards** is a Tier 3 item in Syndicate of Souls.

On hit builds up Icy Touch stacks up to a maximum of 10. On max stacks, the units next auto attack will slow the target by 30% for 2 seconds.

## Effect

+ 600  Health

+ 40 Physical Power

On hit, builds up Icy Touch stacks up to a maximum of 10. On max stacks, the units next auto attack will slow the target by 30% for 2 seconds.

Debuff is Natural Alignment.

## Strategy

Frostfinger Handguards are best when used on a Retainer using plenty of auto attacks, or using a Vessel with ranged attacks. Rather than relying on marking a specific enemy, Icy Touch empowers the wielder's attack to slow its target.

Without accounting for the unique passive, Frostfinger Handguards have a gold efficiency of **103%**.

## Patch History

12/10/2022

* Added into the game.
Last Cry

**Last Cry** is a Tier 2 Item in Syndicate of Souls.

## Effects

+ 160  Ethereal Power

Unlocks Last Cry: Resonance

## Strategy

Last Cry gives the most amount of  Ethereal Power in the game, but provides no other direct bonuses. Its unlocked active- Last Cry: Resonance- is potent, but only contributes to the greatest risk Last Cry carries: its lack of defense or utility for its holder.

## Builds from

 **Thunderspark**

 **Amplifying Gem**

 **Amplifying Gem**

## Patch History

12/10/2022

* Added to the game.
Hammer of Thunder

**Hammer of Thunder** is a Tier 2 item in Syndicate of Souls.

+10% Cooldown Reduction

Every 10 seconds calls down "Thunderstrike" on a random enemy in a 600 unit radius

Thunderstrike: Deals 50 - 430 magic damage to all enemies in a 100 unit radius and paralyzes them for .02 seconds

### Effect

+35 Physical Power

+45 Ethereal Power

+10% Cooldown Reduction

Every 10 seconds calls down "Thunderstrike" on a random enemy in a 600 unit radius

Thunderstrike: Deals 50 - 430 magic damage to all enemies in a 100 unit radius and paralyzes them for .02 seconds
101 Hedgehog Mobians

Cast

Pongo: Sonic the Hedgehog (Sonic the Hedgehog franchise)

Perdita: Amy Rose (Sonic the Hedgehog franchise)

Extras with Sonic and Amy: Miles "Tails" Prower, Knuckles the Echidna, Cosmo the Seedrian, Tikal, Shadow the Hedgehog, Rouge the Bat, Silver the Hedgehog, Blaze the Cat, Cream the Rabbit, Cheese the Chao, Espio the Chameleon, Charmy Bee, Vector the Crocodile, Big the Cat, Froggy, Max the Wolf, and Kayla the Wolf (Sonic the Hedgehog franchise)

Roger: Basil of Baker Street (The Great Mouse Detective)

Anita: Mrs. Brisby (The Great Mouse Detective)

Extras with Basil and Elizabeth: Dr. David Q. Dawson, Olivia Flaversham (The Great Mouse Detective), Fievel Mousekwitz (An American Tail), Theresa, Martin, Cynthia, and Timmy Brisby, and Auntie Shrew (The Secret of NIMH)

Nanny: Wrinkly Kong (Donkey Kong Country)

Cruella De Vil: Sedusa (The Powerpuff Girls (1998))

Extra with Sedusa: Dr. Eggman (Sonic the Hedgehog franchise)

Jasper: Orbot (Sonic the Hedgehog franchise)

Horace: Cubot (Sonic the Hedgehog franchise)

Extra with Orbot and Cubot: Tribot (Sonic the Hedgehog franchise)

Sergeant Tibbs: Garfield

Colonel the Sheepdog: Charlie B. Barkin (All Dogs go to Heaven)

Extras with Charlie: Itchy Itchiford and Sasha La Fleur (All Dogs go to Heaven)

Captain the Horse: Maximus (Tangled; He can talk)

Bloodhound: Trusty (Lady and the Tramp (1955))

Goose: Donald and Daisy Duck (Disney)

Black Labrador Retriever: Sora (Kingdom Hearts 3; As a lion cub)

Chapters

Chapter 1: Opening/Sonic's Group Meets Amy's Group

Chapter 2: Sedusa's Desire for Fur/Sedusa the Devil Song

Chapter 3: The Birth of Sonic and Amy's Groups' Baby Mobians/The Baby Mobians are Not for Sale

Chapter 4: Watching TV/Eggman, Orbot, Cubot, and Tribot Kidnap the Mobian Children

Chapter 5: The Twilight Call/The 99 Mobian Children Found

Chapter 6: Escape and Rescue/The Journey through the Cold Wintery Fields (101 Hedgehog Mobians Version)

Chapter 7: Disguised as Lions/Escape on the Truck

Chapter 8: Hedgehog Mobian Plantation/Ending

For gallery: 101 Hedgehog Mobians Gallery
Murmur

**Murmur** is a Tier One Item in Syndicate of Souls.

## Strategy

Murmur acts as a good way for Physical Damage-dealers to bypass some defences that an enemy Retainer may have accumulated by gaining exta Armor. Additionally, it acts as a stepping stone to Peacemaker.

## Patch History

10/15/2022

* Added to the game, now acts as an intermediate item to Peacemaker.
Inner Peace

**Inner Peace** is a Talent in Syndicate of Souls.

## Effect

After not using any abilities for 25 (+ .5 per level) seconds, your next damaging ability will deal an additional 20 (+ 4 per level) Ethereal Damage.

## Patch History

7/15/2023

* Resource Collector (Last hits grant 1.5 perment max resource) replaced with Inner Peace.
* New Icon.

**9/17/2022**

effect added

**9/3/2022**

added to the game as a talent but with no effect
Magic Draining Armor

**Magic Draining Armor** is a Tier 3 item in Syndicate of Souls.

-20 Ethereal

reduces enemy ethereal by 10% 1000 range

+70 Magic Resistance

-20 Ethereal

reduces enemy ethereal by 10% 1000 range

### Mechanics

The Ethereal stat reduction also affects Vessel Power, reducing the amount of damage Vessel abilities deal. On the other hand, the Magic Draining Aura reduces the Ethereal stat of nearby enemies, but does not affect their Vessel Power.

Negative Ethereal and Vessel Power scaling reduces the damage of attacks and abilities to lower than their base. When below zero, harming effects begin to heal, while healing effects can harm allies.
Females

**Females** (雌, *Jōyō*), are the biological term used throughout the many worlds, and beyond. They are a gender identity within the binary genders. **Women** (女, *Onna*) is a term used for adults, and corresponds to the terms girl (for children and adolescents), female (adjective) and femininity.

"*.*"

—About Females.

## Overview

### Anatomy and Design

Children born with vulvas are often raised with the expectation that they will identify as women, although intersex children may also be assigned to this identity while not possessing all of the above characteristics. Women may be cisgender (assigned female at birth and identifying as female) or transgender (assigned male at birth, yet identifying as female).

Identifying as a woman is often associated with female sex characteristics such as a vagina, a uterus, wide hips, breasts and a high-pitched voice, as well as a feminine gender expression and gender role, but these are not neccessary, and it is still possible to identify as a woman without them.

## External links

* Females *Wikipedia* — Wikipedia article on assassins.
* Females *MOGAI Encyclopedia*
* Females *Gender Wiki*
Seelenhass

**Seelenhass** is a Tier 2 item in Syndicate of Souls.

## Effect

+ 20  Attack Speed

+ 10  Soul Empowerment

## Strategy

Seelenhass grants  Soul Empowerment, which helps provides a considerable boost to damage- especially in the later phases of the game when damage is boosted by other items. However, the issue is that its build path is less flexible than other items.

## Patch History

4/7/2023

* Soul Empowerment reduced to 10, from 20.

12/10/2022

* Added into the game.
Mountainfolk Axe

The **Mountainfolk Axe** is a Tier 2 item in Syndicate of Souls.

## Effect

+ 200  Health

+ 20  Physical Power

## Strategy

An intermediate weapon, the Mountainfolk Axe grants both offensive and defensive stats, making it helpful for Physical Power builds seeking defenses. In addition, it can be used to build into a variety of Tier 3 items.

## Builds from

* **Vitality Sphere**
* **Notched Sword**

## Patch History

12/10/2022

* Added into the game.
Frost Spear

**Frost Spear** is a Tier 3 item in Syndicate of Souls.

+5% Cooldown Reduction

On hit freezes health of target equal to the damage the auto attack does. Frozen health slows affected retainer by 5% and thaws by a 6th every 0.5 seconds.

If the hit unit is already has frozen health, instead the debuff is consumed dealing the frozen health as True Damage

### Effect

+25 Physical Power

+15 Ethereal Power

+5% Cooldown Reduction

On hit freezes health of target equal to the damage the auto attack does. Frozen health slows affected retainer by 5% and thaws by a 6th every 0.5 seconds.

If the hit unit is already has frozen health, instead the debuff is consumed dealing the frozen health as True Damage
Mental Impact

**Mental Impact** is a Tier 3 Item in Syndicate of Souls.

After casting a spell the units next basic attack will generate double soul empowerment.

## Effects

+ 85  Ethereal Power

+ 35  Soul Empowerment

After casting a spell the units next basic attack will generate double soul empowerment.

## Strategy

Mental Impact does best when paired with spell slingers that weave attacks into their kit, such as Rhonheim, or a Vessel that has a spammable ability that Retainers can use to empower their attacks more often, such as Voltez.

## Builds from

 **Summoner's Razor**

 **Thundercore**

## Patch History

12/10/2022

* Added to the game.
Spellcaster's Enchiridion

*Did you mean Inscriber's Satchel, which took the place of Spellcaster's Enchridion's original purpose?*

**Spellcaster's Enchiridion** is a Tier 1 Item in Syndicate of Souls.

## Strategy

Spellcaster's Enchiridion is the foundational Cooldown Reduction item from which all others build up from. Although less helpful to start with, reducing cooldowns helps considerably with increasing damage output from abilities.

## Builds into

### Tier Two

 **Occult Carver**

 **Chains of Binding**

 **Book of Conjuring**

 **Flugel Feather**

 **Bell of Dancing Shadows**

### Tier Three

 **Edge of Consciousness**

 **Branch of the World Tree**

 **Brooch of Aragan**

 **Embrace of the Forest**

 **The Morning Star**

 **Depiction of Nature and Society**

 **Gulf's Tablet**

 **The First Bribe**

 **Springwater Medallion**

 **Esranoc**

## Patch History

12/10/2022

* Spellcaster's Enchiridion has been reworked, with a new icon, gameplay niche, and stats.
* Grants 5% Cooldown reduction and builds into other items, but no longer unlocks Nerumian Chant of Mending, Death Curse, nor Inferno Scroll.
* Cost reduced to 325g, from 1450g. Sell price reduced to 243g, from 900g.

2022

* Mending Power added. Spellcaster's Enchiridion now grants 50 Mending Power.
Debilitation Scroll

**Debilitation Scroll** is an Active Item in Syndicate of Souls.

### Effects

Reduces the target units damage by 50% and slows them by 30% for 3 seconds.Cooldown: 210 seconds.

## Effect

Reduces the target units damage by 50% and slows them by 30% for 3 seconds.

Cooldown: 210 seconds.

## Strategy

Debilitation Scroll is a Summoner Item, meaning it shares a minimum cooldown between all related items. Reducing an enemy's damage is especially potent for a teamfight, especially on a Retainer that focuses on large amounts of area damage.

## Patch History

12/11/2022

* Summoner cooldown increased to 90 seconds, from 30.
* Cooldown increased to 210 seconds, from 160.

12/10/2022

* Added to the game.
Entom

Entom, the Soul of the Swarm, is a Vessel in Syndicate of Souls.

Entom is a damage-over-time focused Vessel, that can expunge DoTs from nearby enemies to deal massive burst damage that rewards setting up multiple stacks of damage over time effects.

## Spells

### Attacks: Venemous Stings

Entom's basic attacks deal (100%  Physical Power) + (25%  Ethereal Power) Magical damage, and another 10 + (1 per level) (15%  bonus Physical Power) (10%  Ethereal Power) Magical damage each second for 4 seconds.

Natural Alignment

### R: A Thousand Bites

After a brief delay, insects swarm everyone in the target area, dealing 5 + (2.5 per level) (15%  bonus Physical Power) (25%  Ethereal Power) Magical damage each second for 6 seconds. Stacks up to 10 times, basic attacks refresh the duration.

Natural Alignment

### F: From the Inside Out

All insects are violently expelled, dealing 30/60/90/120 + (25%  bonus Physical Power) (35%  Ethereal Power) Magical damage to their target, plus an additional 50/55/60/65 + (45%  bonus Physical Power) (65%  Ethereal Power) for each stack of any Damage Over Time effect active on the unit, removing them."

## Patch History

4/7/2023

* Added to the game.
Depiction of Nature and Society

**Depiction of Nature and Society** is a Tier 3 Item in Syndicate of Souls.

## Depiction of Nature and Society

### Effects

+ 375   Resource + 50  Ethereal Power

+ 10%  Cooldown Reduction

Unlocks Illustrated Nature

## Effects

+ 375   Resource

+ 50  Ethereal Power

+ 10%  Cooldown Reduction

Unlocks Illustrated Nature

## Patch History

2/18/2023

* buy cost: 315 → 155
* sell price: 1496 → 1800
* new buildpath: Soulfire Staff, Amplification Gem, Spellcaster's Enchiridion
* removed: Mending Power
* added Ethereal Power: 50

Original stats:

+ 375   Resource

+ 70  Mending Power

+ 10%  Cooldown Reduction

1/6/2023
Depiction of Nature and Society:
- combine cost: 300 -> 315
- sell price: 1462 -> 1496
- max resource: 500 -> 375

12/10/2022

* Added to the game.
Herald of Ruination

Herald of Ruination is an Active Item in Syndicate of Souls. It is unlocked after purchasing Ruination.

## Effect

Spawns a Leader Minion that joins the nearest lane and empower other nearby minions, granting them additional 10  Armor, 10  Magic Resistance, 25%  Attack Speed, and 5  Health Regeneration.

90 second cooldown

## Strategy

Leader Minions are excellent splitpushers, empowering all nearby minions and pushing relentlessly.
Everburn Flame

**Everburn Flame** is a Tier 3 Item in Syndicate of Souls.

When dealing magic damage to an enemy inflicts an ethereal burn dealing 15 (+ 1% targets max  Health) Magical damage every 1 second for 5 seconds.

## Effects

+ 100  Ethereal Power

+ 10  Resource Regeneration

When dealing magic damage to an enemy inflicts an ethereal burn dealing 15 (+ 1% targets max  Health) Magical damage every 1 second for 5 seconds.

## Strategy

Everburn reaches its fullest potential not just on consistent spell casters, but those that can best utilize constant damage over time to maximize the amount of burning damage Everburn inflicts. As such, investing in Affliction, which deals magic damage over time on-hit, or using a Vessel that deals magic damage on hit- such as Namuneth or Voltez- can maximize damage dealt.

## Builds from

 **Sorceress Goblet**

 **Thunderspark**

## Patch History

12/10/2022

* Added to the game.
Chase Them Down

**Chase Them Down** is a Talent in Syndicate of Souls.

## Effect

Going on a killing spree grants 50 (+15 per kill) movement speed for 4 seconds.

## Strategy

Gaining three or more kills grants additional movement speed, which continues to increase as a Retainer gets more kills without dying. This allows a carry to make daring escapes- which enables more risky plays.

## Patch History

12/31/2022

Bug fix: no longer grants an unusual amount of movement speed

**9/17/2022**

effect added

**9/3/2022**

added to the game as a talent but with no effect
Poison Ammunition

**Poison Ammunition** is an active item in Syndicate of Souls.

### Effects

Upon consumption for the next 5 seconds, auto attacks remove 100 shield points from the target on it.Cooldown: 10 seconds.

## Effect

Upon consumption for the next 5 seconds, auto attacks remove 100 shield points from the target on it.

Cooldown: 10 seconds.

## Strategy

This item grants a very powerful counter to shielding effects, and excels against Retainers who put out massive damage protection through shielding, such as Lodwig.

### Patch History

4/22/2023

* Buy cost: 85 → 50
* Sell price: 63 → 37

3/4/2023

* Max stock set to 5
* Max stack set to 5, from 1
Death Curse

The **Death Curse** is a Locked active item that can only be purchased when a Retainer has the Inscriber's Satchel in their passive item inventory. It kills you slowly and when consumed turns the damage back at enemies.

## Death Curse

### Effects

Suffer 100 True damage in increasingly smaller intervals, starting at 60 seconds, storing the damage in the scroll.Activate to deal the stored damage (Maximum of 1000-2000 based on level).

Cooldown: 120 seconds

## Effect

Suffer 100 True damage in increasingly smaller intervals, starting at 60 seconds, storing the damage in the scroll.

Activate to deal the stored damage (Maximum of 1000-2000 based on level).

Cooldown: 120 seconds.

## Strategy

Storing Health as damage is a risky prospect- and potentially fatal- but can provide a massive burst of damage against an enemy- which is especially helpful against enemies with high resistances.
Patch History

This page is devoted to collecting the history of patches in Syndicate of Souls.

April 30, 2022

* First Technical Alpha playtest
* Rhonheim, Arch Scholar of Ur is added
* Vissra, Soul of Dripping Fangs is added

Known Bugs

* Vissra damage calculation is bugged, causing inordinate amounts of damagehow?
* Soul Empowerment items crash the game
* Direct target spells cast on enemies leaving vision removes check for cast range, allowing global cast range.
Burning Soul

**Burning Soul** is a Capstone Talent in Syndicate of Souls.

## Effect

Over Time effects deal an additional 10% + (.25% per level) damage per tick.

## Strategy

Burning Soul is especially potent on Retainers that stack massive amounts of damage over time effects on others, such as Dandra and Synestra. Likewise, Vessels like Entom and Prideseeker gain a considerable increase in their damage through DoTs.

## Patch History

12/31/2022

Burning Soul bugfixed: DoTs now deal +15% (+1% per level)

**9/3/2022**

Added to the game.
Embrace of the Forest

**Embrace of the Forest** is a Tier 3 item in Syndicate of Souls.

Every 60 seconds, gain 50 permanent max  Health

+ 15%  Cooldown Reduction

+ 7  Health Regeneration

Your  Health Regeneration is increased by .5 for each percent missing  Health.

## Builds from

 **Spellcaster's Enchiridion**

 **Nerum's Heart**

## Patch History

12/10/2022

* Nerumian Vitality Sphere was reworked into Embrace of the Forest, with a new icon and adjusted stats.

### Historical Values

**Nerumian Vitatilty Sphere** was an item in Syndicate of Souls.

Buy Value: 2,600  (610  combine cost)

Sell Value: 1000

+800  Health

+40  Ethereal Power

+75  Mending Power

Grants 1 health regeneration for every 4% of missing health.
Angel's Voice

**Angel's Voice** is a Tier 2 Item in Syndicate of Souls.

## Effects

+ 40  Mending Power

+ 450   Resource

## Strategy

Angel's Voice has a gold efficiency of **112%**, making it one of the best midgame sources of Resource. Additionally, Retainers that wish to empower their healing with  Mending Power might consider acquiring this item because of its use as a component of both Depiction of Nature and Society and Springwater Medallion.

## Builds from

* **Springwater Crystal**
* **Springwater Crystal**
* **Sparkling Jewel**

## Builds into

 **Depiction of Nature and Society**

 **Springwater Medallion**

## Patch History

2/18/2023

* Removed from the game

12/10/2022

* Added to the game
Ardor

**Ardor** is a Tier 2 Item in Syndicate of Souls.

## Effects

+ 40  Physical Power

+ 35%  **Armor Penetration**

## Strategy

Ardor is a powerful option for negating high- Armor targets, but has a considerably lower  Physical Power scaling than most other items, and has no further build choices, limiting future build choices. Even so, after acquiring core items, Ardor can make a solid counterpick against an enemy team with large amounts of Armor.

## Builds from

* **Notched Sword**
* **Aged Snarler's Claw**

## Patch History

12/10/2022

* Added to the game.
Guide/New to Syndicate of Souls

Syndicate of Souls attempts to replicate the simplicity of old-school MOBAs while introducing systems that create more diverse and dynamic gameplay. As such, while much of the core game is familiar (you last hit minions, push lanes, die to ganks, and so on), some specific mechanics may be unfamiliar to a new player. Relevant articles are consolidated into this guide and explained briefly, with more detailed explanations of mechanics in their related articles.

## Drafting

*Main articles: Retainer and Vessel*

Each player begins the game in drafting phase, where they select a Retainer. After all players have selected a Retainer, they then select a Vessel.

Each Retainer has a passive ability, 3 abilities, and a resource pool that fuels their abilities. Some Retainers also have an ultimate ability, which can only be unlocked later but has a more powerful effect.

Each Vessel has a unique auto attack, 2 abilities, and a resource for their abilities. Vessels can be dropped with the G key, and picked up by allies by right clicking on the Vessel.

## Resources

*Main Article: Resource*

Retainers and Vessels have separate resource pools, and use one of three Resources:

Mana is a large pool that regenerates slowly.

Rage generates when dealing or taking damage, and decays out of combat.

Energy is a small pool that regenerates very quickly, but only when out of combat.

The   Resource  and  Resource Regeneration stats scale with all 3 types of Resource, as described in the Resource page.

## Items

*Main Article: Item*

Items are divided into two categories:

Passive Items grant consistent stats, and occasionally have unique effects that are more powerful.

Active items are items that grant a temporary effect and are consumed on use. Some active items are locked behind a passive item, such as Dancing Shadow requiring a Bell of Dancing Shadows to purchase and use.

## Buffs/Debuffs

*Main article: Alignment*

All spell effects have an Alignment, and some mechanics interact with Alignments. There are three Alignments, and all dispels target 2 Alignments of spells.
Guide/New to MOBAs

**Multiplayer Online Battle Arenas** (MOBAs), sometimes called **Lane Pushing Games** (LPGs), are a genre of game that focuses around selecting one character and controlling them into battle. Throughout the map, the character takes objectives, fights enemies, and grows in power as the game progresses. The game ends when a team successfully destroys the enemy team's base.

# Basic Mechanics

## Controls

### Movement

Right click moves your character, who is called a Retainer in Syndicate of Souls. Right-clicking an enemy causes your character to attack the clicked enemy until a new command is issued, the target is no longer visible, the target is defeated, or your character is defeated. the A key can also be used to issue an attack command, and the S key cancels all actions, and halts the character for as long as it is held down.

### Camera

The camera is freely movable by default, but can be locked by pressing the O key (pressing it again unlocks the camera). Pressing Left Control snaps the camera back to your Retainer without locking the camera.

### Spells

Each character has a range of spells available to them, bound to the Q, W, E, R, and F keys by default in Syndicate of Souls. At the start of the game, each player can level one of these spells, unlocking it. As the game progresses, characters unlock new spells and upgrade their unlocked spells by gaining levels.

### Items

When at base, Items can be purchased through the Shop. Pressing P or right clicking on the shopkeeper opens the Shop. When finished buying or browsing, press P or Escape to close the Shop.

Active Items can be activated by pressing the 1, 2, 3, 4, or 5 key, corresponding to the slot the desired item is in. Active items can also be dropped by holding SHIFT and pressing the corresponding number key. Dropping an item causes it to appear on the ground as a bag, and right clicking the bag picks the dropped item up.
Impact Scraps

**Impact Scraps** is a Talent in Syndicate of Souls.

## Effect

Gain 3 gold when getting hit from an auto attack.

Cooldown: 3 seconds.

## Strategy

Impact Scraps grants a generous amount of gold during the course of a match, especially against a ranged enemy. Although it rewards taking damage from auto attacks, caution must be taken to not take more damage during laning phase or else an early retreat will prevent collecting gold from Minions.

This talent is best on Retainers with plenty of built-in sustain or damage mitigation, such as Dandra or Lodwig. Additionally, it may be worthwhile to consider taking this talent anyway if Ether Plunderer is desired.

## Patch History

1/6/2023

Impact Scraps now has a 3 second cooldown

**9/3/2022**

added to the game as a talent but with no effect
Saturated Scalpel

The **Saturated Scalpel** is a Tier 1 Item in Syndicate of Souls. Unlike most items, it cannot be purchased, but is instead created when fully stacking Bloodgreed Scalpel by auto attacking 200 times.

## Strategy

Bloodgreed Scalpel is a stacking item, transforming after 200 auto attacks into a Saturated Scalpel.

The Saturated Scalpel can be used to purchase a Saturated Switchblade, which gives powerful stat bonuses. Because Saturated Scalpel gives more bonuses than Bloodgreed Scalpel, acquiring it early can provide a strong advantage in laning phase.

## Patch History

4/7/2023
 **Life Steal**: 8% → 5%

2/4/2023
 **Life Steal**: 4% → 8%

12/23/2022

* Now grants 4%  **Life Steal**.

12/10/2022

* Added into the game.
Red Velvet Toxin

**Red Velvet Toxin** is a unlocked active item in Syndicate of Souls.

### Effects

Upon consumption, destroys the potion, dealing 100-300(based on level) Magic Damage to all enemies in a 300 unit radius and poisoning them for 3 seconds, dealing 30-90(based on level) magic damage every .5 seconds.Cooldown: 20 seconds.

### Effect

Upon consumption, destroys the potion, dealing 100-300(based on level) Magic Damage to all enemies in a 300 unit radius and poisoning them for 3 seconds, dealing 30-90(based on level) magic damage every .5 seconds.

Cooldown: 20 seconds.
Bloodgreed Scalpel

The **Bloodgreed Scalpel** is a Tier 1 Item in Syndicate of Souls.

## Effect

+ 1.5%  **Life Steal**

After 200 auto attacks, turns into Saturated Scalpel.

## Strategy

Bloodgreed Scalpel is a stacking item, transforming after 200 auto attacks into the inert Saturated Scalpel.

At a price of 450 gold, purchasing it at the start of the game prevents the Retainer from purchasing active Items, such as Health Potions, but it allows the item to be stacked faster. Even so, if there is no plan to rush Saturated Switchblade, then delaying the purchase of Scalpel in favor of other core items- such as Boots- is worth considering.

## Patch History

4/7/2023

* **Life Steal**: 2.5% → 1.5%

12/10/2022

* Added into the game.
Glacial Pauldrons

**Glacial Pauldrons** is a Tier 3 Item in Syndicate of Souls.

+ 30%  Block

Basic attacks against you lower the attackers  Movement Speed by 30% and their  Attack Speed by 30%. Lasts for 2 seconds.

## Effects

+ 150  Health

+ 500   Resource

+ 30%  Block

Basic attacks against you lower the attackers  Movement Speed by 30% and their  Attack Speed by 30%. Lasts for 2 seconds.

Debuff is Natural Alignment.

## Strategy

Glacial Pauldrons mitigate damage taken from auto attacks with its innate Block value, but provides no additional  Armor or  Magic Resistance. As such, its wearer is vulnerable to abilities that deal large amounts of damage.

Glacial Pauldrons additionally discourage attackers with its passive, reducing the attack and movement speed of affected Retainers.

## Patch History

12/10/2022

* Added to the game.
Monster

**Monsters**, sometimes called **Jungle Creeps** are the creatures that occupy the spaces between lanes in the battlefield. They are often fought to gain gold and other benefits, such as fighting Dragon for the Brightside Ingot- a unique drop used to build the Brightside Dagger

## Levels and Stats

The stats of a jungle monster increase with their level, as does the gold they grant. Each minute that passes after the first, all jungle Monsters gain 1 level, increasing their stats and their rewards.

## List of Jungle Monsters

The following is a list of known Monsters:

* Crocodile
* Cow
Quickblade

**Quickblade** is a Tier 2 Item in Syndicate of Souls.

## Effect

+ 20  Physical Power

+ 20  Attack Speed

## Strategy

Quickblade is a helpful boost to  Physical Power and  Attack Speed earlygame. It also builds into helpful Tier 3 items that further boost damage.

## Builds from

* **Aged Dagger**
* **Notched Sword**

## Builds into

### Tier Three

 **Tonri's Spirit Scythe**

 **Thuulian Ripdagger**

## Patch History

12/10/2022

* Added to the game.
New Player Builds/RhonNamu

# Rhonheim/Namuneth

## Retainer and Vessel

Rhonheim values distance between himself and enemies, and so a long-range Vessel such as Namuneth helps him both to keep a safe distance from foes and get unexpected shots off on enemies.

## Pros and Cons

### Pros

* Ranged poke
* Strong in-lane harass
* Wins extended trades with Arcane Rupture and Fireball
* Strong CC

### Cons

* Weak against divers like Kaal and Lodwig
* Has trouble scaling if behind
* Reliant on team CC to continue CC chains

## Ability max priority

  Rhonheim E

## Items

### Starting Items

 +  +  +  +

**Slightly Worn Boots** + **Health Potion**

Boots are cheap- allowing for more consumables such as Cleansing Potions and Healing Potions for a particularly difficult match-up. In addition, extra movement speed can help Rhonheim catch up to (or escape from) an enemy during an early skirmish.

 +  +

**Sparkling Jewel** + **Health Potion**

Sparkling Jewel helps to compensate for one of Rhonheim's pain points early game: his Mana. With extra resource, Rhonheim can make more trades with both his and Namuneth's spells.

 **Neophyte Tome**

Neophyte Tome is a powerful starting item, but is risky both because it does not build into other options and because it costs 450 , locking out options for active items like Health Potions.

### Core Items

 **Everburn Flame**

With plenty of  Ethereal Power and  Resource Regeneration, Everburn also comes with a potent burn over time effect that benefits with the constant spell-slinging he tends to do.

### Offensive

 **Mental Impact**

Casting a spell empowers Rhonheim's next attack with additional Soul Empowerment, which further enhances attacks that Namuneth makes. This is especially potent when constantly weaving attacks between spell casts, as critical hits deal even more damage on targets with plenty of Arcane Rupture stacks.

 **Skull of Impending Doom**

What's better than  Ethereal Power? More Magical damage!

 **Last Cry**

Last Cry gives lots of  Ethereal Power, and unlocks an active Item that does lots of single-target damage.

### Defensive

 **Infernal Wish**

Infernal Wish provides plenty of  Health and  Health Regeneration for Rhonheim to sustain himself in extended battles. In addition, its unique second-chance ability also gives Rhonheim a chance to escape or even win a trade.

 **Glacial Pauldrons**

With  Health and  Block, Glacial Pauldrons is already a strong defensive option, but with additional   Resource , it's also a strong option for extended fights.

### Utility

 **Bell of Dancing Shadows**

A powerful option, the Bell of Dancing Shadows gives access to an active- Dancing Shadow- which dispels debuffs from allies and buffs from enemies. This utility is quite helpful in any Retainer's inventory.
Bell of Dancing Shadows

**Bell of Dancing Shadows** is a Tier 2 item in Syndicate of Souls.

+ 5  Resource Regeneration

## Effect

+ 30  Magic Resistance

+ 15%  Cooldown Reduction

+ 2.8  Resource Regeneration

## Strategy

The Bell of Dancing Shadows is already respectable, sporting a high  Cooldown Reduction and decent  Magic Resistance, but it also unlocks a powerful dispel through its active item: Dancing Shadow.

## Patch History

12/10/2022

* Added into the game.