Crystal Fragments items

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Items in Crystal Fragments are collectable objects stored in the player character's inventory. Items provide a major gameplay mechanic, and typically serve a purpose for either direct active use in and out of combat by Sullivan and any party members, but also as equipment in the form of accessories and weapons. There are also key items, which serve to further the story and trigger specific events (but can also include certain collectable items), and synthesis materials used to create new items.

Item can be acquired in a multitude of ways, such as from receiving them as rewards from other characters for the completion of objectives or certain progress in the story. They can also be found inside treasure chests, and by interacting with specific objects in some worlds, such as bookshelves. Nightmares also have a minor chance to drop items on defeat, which can be increased with certain abilities or accessories. Bosses also often drop a unique item, generally equipment, when defeated. Lastly, items can be bought with units in shops, such as the Item Shop, Accessory Shop, and the Wheeze Shop, or synthesized in the Item Workshop, all of which can be found throughout the game.

## Items

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### Usable items

Usable items come in multiple forms; foodstuffs that can either be used freely or combined to create better substances, pharmagicology items for restoring health, boosters that increase a character's stats permanently, and even special items that could randomize the user's prize. With the multitude of items included in the database, however, not every item can be used at all times. Some items can only be used in battle, while other items can only be used from the pause menu.

#### Healing

Healing items include Pharmagicology items like potions or medicine, or magical items like Phoenix Feathers or Dispel Flowers.

The following items focus around healing states rather than just HP/MP/SP.

#### Usable Foodstuffs

This section only covers usable foodstuff items. To see all food items, both usable and nonusable, click here.

### Drops

Enemy drops are materials dropped by fallen enemies in battle. These items are used mostly for synthesis or cooking, but can also be used in trades, collection quests, or quick sales.

### Loot

Loot are items with the sole purpose of selling. In most cases, apart from an occassional collection quest, these items are mostly worthless to the player.

Note: in the database, there are more items under the loot category that ARE worth more due to a future synthesis update.

### Key Items

Key items are used to progress the game's story, although some are optional or missable and not important at all. Others are simply just rewards for certain achievements.

In most cases, there is only one of each item per playthrough, with a select few having more than one.

The following items are electronics that can be given to Niji.

The final type of Key Item, a Proof, is an item only obtained after completing a significant task within the game.

## See Also

* Armor
* Accessory
* Weapon