Prelude

Click **here** if you are looking for the present timeline.

## Timeline

### **2161 (Fallout 1)**

* The **Vault Dweller** is tasked with finding a replacement Water Chip for Vault 13, and is sent out into the Wasteland.
* The Vault Dweller is hardened via the Wasteland and its inhabitants, and is able to retrieve a Water Chip from Necropolis after assisting them with their own drought.
* The Vault Dweller is tasked by the Overseer of Vault 13 to find the source of the Super Mutants and put a stop to it.
* The Vault Dweller encounters and is given access to the Brotherhood of Steel's archives after retrieving a Holodisk from the Glow, learning about a flaw in the Super Mutant's genetic code that prevents them from reproducing.
* The Vault Dweller returns to Necropolis to find it sacked with one surviving ghoul to recount the scene before their death, the Super Mutant army known as the Unity led by The Master came looking for them.
* The Vault Dweller finds The Cathedral and disguises themselves as a member using a pair of their purple robes.
* The Vault Dweller encounters The Master and talks them down by revealing his major flaw to the plan he has, which is that the Super Mutant's cannot reproduce if he plans to make everyone into one, then he is dooming the world to a slow death. He agrees, triggering a remote nuclear device to detonate within a few minutes, the Vault Dweller escapes in time to see the blast from the distance and they return to Vault 13.
* The Vault Dweller is thanked for their job but are exiled from Vault 13 due to their radiation exposure and experiences being volatile to reintroduce back inside the vault, bitterly they agree and walk off into the Wasteland.
* The Vault Dweller removes the number off their jumpsuit and months later encounters a group from Vault 13 that left to explore the world, they save them from near death and eventually form Arroyo.
* The Vault Dweller meets Pat and they have many children together, one of which becoming the **Chosen One**.

### Fallout 1 Epilogue:

*"Your mission beneath the Mutant Stronghold & the Cathedral are successful. Your actions today will influence the outside world for years to come. The death of the Master was the first major step towards ending his mad dream of conquest and enforced peace, but it is the destruction of the Vats that neutralizes the mutant threat. Without the ability to create more mutants and enforce their harsh brand of justice, the mutant armies flee to the east, beyond the no-man's land. The ghouls of Necropolis learn how to maintain the repaired water pump, and eventually rediscover many lost secrets of engineering. They form a business selling this technology to other towns. The Followers of the Apocalypse rise to become a major influence in New California. With your help, they gain control of the LA Boneyard. In Shady Sands, Tandi helps her father Aradesh bring a new community and new life out of the broken remains of the world. They are responsible for the New California Republic, whose ideals spread across the land. Killian Darkwater takes firm control of Junktown, drives out the last of Gizmo's kind, and then enforces his own brand of frontier justice. Life is fair and safe under his law. The Brotherhood of Steel helps the other human outposts drive the mutant armies away with minimal loss of life, on both sides of the conflict. The advanced technology of the Brotherhood is slowly reintroduced into New California, with little disruption or chaos. The Brotherhood wisely remains out of the power structure, and becomes a major research and development house. With your assistance, Old Harold brings the ghoul population of the Hub into equality with the humans. The two sides work together, and the Hub prospers. Old Harold is still alive, as far as anyone knows. Thanks to your persistence, the Raiders are destroyed as an effective fighting force, and disband. None of the Raider survivors are ever heard from again. You march into the desert sands, leaving the Vault behind you." —***Ron the Narrator**

### **2241 (Fallout 2)**

* The Chosen One is born in Arroyo, and are put through the Temple of Trials. After passing the test, they are tasked with locating the G.E.C.K., the Garden of Eden Creation Kit, to help aid their blighted and drought stricken village back to a flourishing state, or else they will all die. They agree, and set off into the Wasteland.
* The Chosen One aids a few people around the Wasteland on their journey to locate the G.E.C.K., and eventually finds it inside Vault 13 which has been taken over by a group known as the Enclave. Many of their family and friends from Arroyo have been taken hostage in an attempt to make a biological agent capable of wiping out the entire human race, outside of those specially inoculated.
* The Chosen One finds the location of their military base in Navarro and wreaks havoc upon it, disrupting communications and killing key individuals whilst also finding the location of the Enclave's HQ located off the coast on an oil rig. They travelled to this rig via a old tanker known as the PMV Valdez.
* The Chosen One frees any hostages they can off the oil rig, kills the President of the United States Dick Richardson and Super Mutant in Power Armor Frank Horrigan. They trigger a detonation to occur and they escape, watching the oil rig explode from a distance with the hostages they rescued.
* The Chosen one returns to Arroyo after a long journey and uses the G.E.C.K., taking over as the new Elder. Arroyo grows into a thriving and massive community with its new flourishing environment.

### Fallout 2 Epilogue:

"*After the Enclave's destruction, the refugees of Arroyo and* Vault 13 *resettled, building a new community with the aid of the* Garden of Eden Creation Kit*. Finding themselves hundreds of miles from their Vault, the members of Vault 13 chose to join the villagers in establishing a new community, and their technical expertise, combined with the villagers survival skills, allowed the new settlement to grow and prosper. Two generations of the same bloodline were re-united, and their savior, the* Chosen One*, became Elder, presiding over the village in the years to come. You still hear mention of Harold from time to time. Apparently, the tree growing from his head has gotten larger, and if rumors are to be believed, fruit is growing from it. The seeds are said to be remarkably tough, and several of them have taken root even in the most barren stretches of the wasteland. Inspired by the example set by the Chosen One, Marcus eventually traveled across the great mountains to the east, searching for other refugees from the Master's army. You never heard from him again. Your help with Vault 15 launched the New California Republic's push to civilize its neighbors. Though there were many more obstacles to overcome, the NCR now had a foothold into the northern wastes. The destruction of the Enclave erased all trace of President Richardson from history. Now the title of "President" is used as a bogeyman to frighten children."* —**Ron the Narrator**

### **2277 (Fallout 3)**

* The **Lone Wanderer** aids the **East Coast Chapter** of the **Brotherhood of Steel** to secure the **Jefferson Memorial** from the **Enclave**, as well as culling out their remnants within the **Mobile Base Crawler** in **Adams Air Force Base**.
* **Project Purity** is a rousing success, **Aqua Pura** begins to spread across the **Wasteland**.
* The Lone Wanderer joins the East Coast Chapter of the Brotherhood of Steel, quickly climbing the ranks and becoming a Head Paladin over the course of a few years.
* The Lone Wanderer embarks on the newly constructed airship known as 'The Prydwen' towards **The Commonwealth** to investigate a strange signal.

### Fallout 3 Epilogue:

*"And so it was that the Lone Wanderer ventured forth from Vault 101 intent on discovering the fate of a father who had once sacrificed the future of humanity for that of his only child. But it was not until the end of this long road that the Lone Wanderer learned the true meaning of that greatest of virtues – sacrifice. Stepping into the irradiated control chamber of Project Purity, the child followed the example of the father, sacrificing life itself for the greater good of mankind. Thankfully, when selected by the sinister president to be his instrument of annihilation, the Wanderer refused. Humanity, with all its flaws, was deemed worthy of preservation. The waters of life flowed at last – free and pure, for any and all. The Capital Wasteland, at long last, was saved. So ends the story of the Lone Wanderer, who stepped through the great door of Vault 101 and into the annals of legend. But the tale of humanity will never come to a close, for the struggle of survival is a war without end, and war – war never changes."* *—***Ron the Narrator**

### **2281 (Fallout: New Vegas)**

* The **Courier** assists Mr. House secure an Independent New Vegas, and aids the **New California Republic** during the **Second Battle for Hoover Dam** resulting in their decisive victory against **Caesar's Legion** who are pushed out of **New Vegas**.
* Mr. House's Securitron army takes control of Hoover Dam and the Strip, pushing both the Legion and the exhausted NCR out of New Vegas. Mr. House continues to run New Vegas his way, a despotic vision of pre-War glory. The streets are orderly, efficient, and cold. New Vegas continues to be the sole place in the wasteland where fortunes were won and lost in the blink of an eye.
* The Courier enjoys the life of luxury for a time, but gets bored quickly and ventures back into the Wasteland. They go missing.
* The Courier enters the Big Empty and settle the disputes between the Think Tank and Doctor Mobius, becoming an intermediary between the two groups.

### Fallout: New Vegas Epilogue:

*"As it had been in the years before the Great War, Big MT... the Big Empty... became home to one of the brightest minds of the 23rd century. The Courier watched over the Big Empty for years to come, caring for it, and keeping its discoveries safe until they were needed to help others. Which had always been Big MT's purpose. Past the laboratories and Science, it had always been intended as a place to build the future of all mankind." —* **Doctor Mobius**

### **2287 (Fallout 4)**

* **Nate** with the help of the **Commonwealth Minutemen** assist **The Institute** to repel against the invading forces of the Brotherhood of Steel.
* **The Railroad** is completely wiped out of The Commonwealth.
* The East Coast Chapter of the Brotherhood of Steel is nearly destroyed after the destruction of The Prydwen.
* The Lone Wanderer barely survives the nuclear blast and is made Elder of the East Coast Chapter of the Brotherhood of Steel after the death of previous Elder, **Arthur Maxson**.
* The Commonwealth Minutemen's alliance with The Institute deteriorates over the years and they become hostile against them once more.

### Fallout 4 Epilogue:

*"You're wearing a lab coat. You're standing with... men of science. Visionaries. Brilliant but misunderstood. I see a land marked up, like a great experiment. Each test a new beginning. Each sacrifice an acceptable loss. You will not be loved, but you will save humanity. However you choose to define it."* — **Mama Murphy**

### **2291 (Fallout :The Horizon Ahead)**

* New York was the location of the United Nations headquarters, before it was disbanded on July 26, 2052.
* In 2065, a nuclear reactor, struggling to power the population of seventeen million people, went super critical for a period of about five minutes. While there was no explosion, the NYC incident coined the term "hot summer" for a heat-related electrical overload on nuclear systems.
* Dean Domino performed in New York City before the Great War.
* During the war, the city was hit shortly before Boston, Massachusetts and simultaneously to Pennsylvania.

* Shale Hawthorne corrals the aimless super mutants of New York and becomes their new leader, and establishes the Ork Empire.
* In an attempt to embolden his army, Shale Hawthorne attempts to mimic the Master and uses the radioactive waters of the JKO Reservoir inside Central Park in combination with some acquired F.E.V. virus. He tests this concoction on a huge population of captured residents, a third of them die but the remainder becomes mutated beyond recognition, forming the faction known as the Creechers.
* Raoul Duke a wasteland entrepreneur locates a thriving oasis in the midst of a radioactive nuclear blast site and reveals the location to High Confessor Simulacrum in exchange for a hand in the business that soon followed. The Children of Atom in New York make a pilgrimage and set up the Oasis of Atom. The thriving Atomic Coffee trade as well as irradiated but sustaining food is established.
* The Institute sends five experimental synths to New York to retrieve documents from an Institute defector before the information leaks. Subjects One through Five are teleported and begin to search to find their target. The Institute technicians spy on them using Watchers.
* The Green Crooks send Degen to New York after Gorris learns of the fine print on the old Enclave F.E.V. virus container he had kept as a reminder, Degen arrives in New York after a few years of travel from Ronto.
* The cold war between the Dwellers known as the Tunnel Snakes and the Sewer Rats finally goes hot and the two sides engage in bloody conflict with one another.
* The timed lock on the Dwellers in Vault 135 opens within a month, and the impatient but eager residents are both frightened and excited at the idea of revitalizing New York; completely unaware that the city is overrun with super mutants.
* The humanoid raiders known as Free Dumb deface the Statue of Liberty and take over Liberty Island as their base of operations.
* The Highwaymen stalk convoys, wastelander or raider alike in exchange for their money or life.
* The Slavs have a mutual agreement with the Ork Empire, and as such are allowed free reign to patrol and work unabated in their territories.
* Mart Town is under siege by a crazed female Mariposa super mutant called Eartha Kill and her gang the Wasteland Queens.