Road of the Fey

## Free Rituals

Anyone with atleast a single point in the Road of the Fey gains a free ritual from the following list (even if they do not have access to that Road): **Pocket Dimension** (Road of Alteration), **Dislocate Senses** (Road of the Mind), **Heal the Wounds of the World** (Road of Life), **Invocation of the Void** (Road of the Void), **Invocation of Order** (Road of Celestials). However it may only be used on the same area as the Faes **Mirror Sphere** or **Fey Realm** / the one they are bound to.

## Evocations

### Level 1

* **Wyrd Sigil-** *Allows the Fae to bring fourth the energies inside their host to burn a magical sigil into an area. These function as magical anchors and allow the Fae to instantly move between.* After a successful Evocation Roll and a Full Round of Absolute Focus the Fae may place a Wyrd Sigil. Whenever touching a sigil the Fae can make an Evocation Roll to instantly teleport to connected one of their choosing. They may take others with them but will need to make an additional Evocation Roll for every chosen target. The total amount of Sigils they may have equal their Road of the Fey Rating +1; while an additional one is automatically placed at their **Fey Realm**. **Use Might:** The Fae may instantly create a temporary Sigil that lasts for up to an hour.

### Level 2

* **Ignis Fatuus-** *Allows the Fae to magically draw a mortal to a chosen location while also making it impossible for them to reach it. Dazed by the magical charm they will wander around aimlessly as the road before them seemingly never ends and their surroundings fade into a murky mist.* After a successful Evocation Roll the Fae may choose a mortal in sight and a location anywhere, before making a contested Passion + Trickery Roll against their Focus + Cognition. Should they succeed the target will wander around aimlessly in search of the location for a number of hours, that equal the number of margin successes. This cant be used in combat or high-stress situations.
* **World of Wonders-** *Allows the Fae to collapse the Barrier between the Magical Planes, making them visible to anyone around them.* After a successful Evocation Roll the Fae must make a Confidence + Focus Roll against difficulty 1. For every margin success a higher magical plane will become "visible" to anyone around them. Keeping this up requires *Faint Focus*.
* **Upgrade Wyrd Sigil- *Webspinners Way-*** Allows the Fae to connect their Sigils with those of a willing Fae; allowing both to treat all of them as if they where their own.

### Level 3

* **Glamour-** *Allows the Fae to weave an illusionary mantle around an inanimate object of choice, making it appear more mundane or supernatural. It will either appear beautiful and desirable or strange and repulsive to the beholder.* After a successful Evocation Roll the Fae may choose an inanimate object up to the size of a car, and make a Passion + Trickery Roll. Any beholder must make a Cognition + Precaution Roll against the previous successes to determine if they are able to see through the illusion and reißt ist Impulse. The cosmetic effects may be freely chosen as long as they do not alter the objects size, aswell as the effect it has on targets. The Glamour will be visible on exposed higher Magical Planes however.
* **Upgrade** **Ignis Fatuus- *Fey Ward-*** Automatically casts **Ignis Fatuus** ony any mortal coming too close to a **Teleportation Sigil** or the Faes **Fey Realm.**
* **Upgrade Wyrd Sigil- *Strange Bond-*** When touching a Wyrd Sigil the Fae may project their senses through a connected Sigil of choice. At the cost of an additional Evocation Roll they may also cast an Evocation through the Sigil.

### Level 4

* **Astral Projection-** *Allows the Fae to temporarily leave their Host and assume an astral form allowing them to travel large distances and move through walls. In their astral form they are invisible on the material Plane but can be seen as a colourful swirling on the higher ones.* After a successful Evocation Roll and a Full Round of *Absolute Focus* they may leave their body and move forward as an Astral Projection. They are able to pass through any wall or material confinment but can not physically interact with the world. After ending the power they will be thrown back into their host.
* **Upgrade Ignis Fatuus- *Bogs Beckoning-*** After making a successful Evocation Roll the Fae may force any or everyone under their effect of **Ignis Fatuus** to actually move to the chosen location, although they will do so in insensible and untraceable ways. Should they manage to arrive at the location in time they will not remember how they did so.
* **Upgrade Glamour- *Realm of Magic-*** Allows the Fae to cast **Glamour** on an entire area. This may require several Rounds of *Absolute Focus* and a Willpower + Occult Roll, where every success increases their range by an additional 5 square meters.

### Level 5

* **Planeshift-** *Allows the Fae to shift an area with any number of targets within into an alternate realm, that is an empty copy of the real world that ends around the projected area. They may either trap them in there or enter it with them.* After three rounds of Absolute Focus and three successful Evocation Rolls the Fae may choose an area and make a Willpower + Occult Roll. For every success they may shift an additional 50 square meters with anyone within (not everyone). Keeping the Planeshift up requires *Faint Focus* or an Ascended Relic.
* **Upgrade Ignis Fatuus and Glamour- *Fae Charm-*** Allows the Fae to cast **Ignis Fatuus** and **Glamour** with all its upgrades on Supernaturals aswell.
* **Upgrade Astral Projection- *Movement of the Mind-*** After ending the Astral Projection the Fae may choose to teleport their host to them to reunite again.

## Rituals

* **Fey Realm-** *Allows the Evocator to permanently bind themselves to the material world, weaving their Substance into the earth to create a material born. This cuts them loose from the Outer Realms and allows them to be reborn in the material world; which in turn means if their Fey Realm gets destroyed they will die a true death.*
	+ Casting: After several months of attendance the Evocator may bind themselves to the material world and create a magical Born at a chosen location.
	+ Effect: The Fae will be reborn within their Fey Realm, altough they will require a new host to interact with the world around their Realm. Within it they may freely assume their **Arch-Form**. In addition the Fae will always be able to sense the Realms location and know the best way to reach it. [Note that most player will already be bound to the Fey Realm of another Fae and do not need this ritual]
* **Mirror Sphere-** *Allows the Fae to project an area into a paralell dimension, allowing them to create an exact copy that ends at the areas edges. This Sphere is entirely closed off and can only be entered through a hidden portal placed in a mirror, on a water surface or a concealed shaft.*
	+ Casting: To cast this the Fae needs to find an object vital to the chosen area and hide it next to something they wish to use as a portal. After roughly a day of preperation the may project the area of up to a Hectare as a Mirror Sphere.
	+ Effect: The closed off Sphere can be entered through the chosen portal. The Fae may also apply conditions to accessing the portal like a secret command. They may only have one Sphere active at a time.