recursal/Fanatic-Fandom huggingface dataset:
August Update

***"Where did he go?! I'll sniff you out, Devil!"***

August Update is official content that has been **dropped, scrapped, or removed** from Last Year.
The **"August Update",** also known as **Update 1.0.21**, was a planned, but ultimately dropped update for Last Year planned by Elastic Games. It would've been the final update of Chapter 1: Afterdark.

## Planned content

The August update was going to introduce a lot of content to the game including reworks, new items and features, and balance changes.

### New content

**New Craftable weapons:**

The August update would've introduced three new craftable weapons for Classmates, it is unknown which Class would've been able to craft them.

The weapons planned were:

* The Potato Gun.
* The Crossbow.
* The Acid Gun.
* C4 (not much is known about this item).

**New map:**

The August update would've also added a new map, The Summer Camp. It would've been the third and final map in The Forest set of maps. No objectives were known.

### Balance changes

**Giant rework:**

The August update would've brought a complete rework of the Giant, who at the time was severely overperforming. His punch would've been split into two; a faster, but low damage and no knockback punch, and a slower, higher hitting punch with knockback. His grab & throw ability would've likely been changed as well, but it is unknown what they would've changed.

### Quality of life improvements

**"give item" feature:**

With the release of the August update, a new feature for Classmates would've been introduced that allowed them to press the "drop item" button (G by default on PC) on another Classmate to give them whatever item they were holding as long as the receiving Classmate had an empty item slot.

## Trivia

* According to an ex Elastic Games employee, the August Update was about 60%-80% done before the development came to a halt.
* The August Update was going to be the biggest content drop for Chapter 1, beating update 1.0.13 and 1.0.17.
Server

The Server is a stationary objective in Last Year. It is a white server rack on wheels that contains several servers.

## Usage

Being similar to other stationary objectives in Last Year (with the exception of the Lever and the Crank), the Server requires you to commit and complete the entire process from start to finish, rendering you defenseless while doing so. Interrupting the interaction will reset its progress and must be restarted from the beginning.

Completing progress on this objective requires you to hold a Disk.

## Maps that contain the server objective

**The Library**

* First objective, requires three disks to complete.
Helping Hand

Helping Hand is a spell available in the Classmate Arcanum.

## Effect

Helping Hand grants 50 extra health to incapacitated teammates when you revive them.

### Old Effect

Prior to the 1.0.17 patch, healing hands was a tier 1 consumable spell, when activated it would grant 50 extra health to incapacitated teammates when you revive them. The effect would last for 30 seconds.

## List of changes

**1.0.17**

* **[REWORK]** Helping Hand has been changed into a passive spell.
Pipe Bomb

> "*What's in that Thermos? Oh nothing, just a bomb that leaves bloody chunks of your victim scattered around like a Sunday morning yard sale. No biggy.*"
> ― Flavor text for the Pipe Bomb
>
>

## Stats

### Charge:

5 Seconds

The **Pipe Bomb** is a craftable item for the Medic class. It is a crudely made explosive device built out of a blue thermos, a stopwatch, a battery, and wiring; everything is held together with bandaids, chewing gum, and tape.

## Usage

Holding the mouse button will start a 5-second fuse and trigger a loud audio cue. When the fuse reaches zero, it will explode, dealing up to 120 damage to Fiends and Classmates caught in the radius.

## Tips

### Classmates

* Use this item carefully, as miscalculating the fuse timer or missing your throw can end up taking you or one of your teammates out instead of the Fiend.
* Make sure the Fiend has nowhere to despawn before using this item, or you may waste your Scrap.
* It is generally recommended to cook the Pipe Bomb for just long enough in order to have it explode right next to the Fiend.
	+ You can also use the Pipe Bomb in a strategical way by throwing it without cooking it in order to block a potential exit that the Fiend could use to despawn.
* Avoid using this item if your teammates are at low health. Aside from the risk of accidentally killing them, if the Fiend manages to incapacitate one, he can execute the classmate to gain invincibility for the duration of the kill and shrug off the bomb's damage.
* Clear the area if you hear the fuse go off, you really don't want to get caught in the explosion radius when it goes off.

### Fiends

* Trigger-happy Classmates can be baited into wasting their Pipe Bombs by simply spawning infront of them at a distance. If they throw it, quickly hide and despawn to avoid any damage.
* If you're playing as Slasher or Spider, you can use their Utility Abiltiies to bait out a throw in order to quickly move away from the explosion.
	+ If you hear the fuse, but cannot escape in time, run towards one of the Classmates, or, if playing as the Strangler or Giant, grab them. The enemy player will be forced to either take down one of their classmates with you or throw it away from you, wasting it.

## List of changes

**1.0.2**

* **[NERF]** All explosive damage has been decreased.

**1.0.9**

* **[NERF]** Deals more damage to classmates.

**1.0.12**

* **[NERF]** Damage reduced to 120.

**1.0.17**

* **[NERF]** Deals even more damage to classmates.
* **[BUFF]** No longer destroys objectives.
* **[NERF]** Scrap cost increased.

**1.0.23**

* **[BUFF]** Scrap cost reduced from 22 to 18.
Adrenaline

***"Thank goodness for my eagle eyes!"***

Adrenaline is missing several key spawn locations that can be found across a few or all the maps. You can help The Last Year: The Game Wiki by **providing detailed descriptions of where this item spawns in the world**; you can also help by  ****submitting an image** of where it spawns in a map**. We sincerely thank you for your contribution!

> "*Kickstart my heart, always got the Fiend coming after me.*"
> ― Flavor text for the Adrenaline
>
>

## Stats

### Charge:

25 Seconds

The Adrenaline is a craftable item for the Scout class and a scavenged item found in specific places throughout maps. It is a black and white adrenaline injector with the word "Adrenalin" written on it.

## Usage

The Adrenaline is a single-use consumable item. After being injected, the Classmate heals 30 Health instantly and will have unlimited stamina for 25 seconds, allowing them to sprint and attack indefinitely.

## Tips

### Classmates

* With this item, you can distract the Fiend for a significant period of time. Use it to kite a persistent Fiend and buy your classmates some time. However, this is less effective against the Strangler.
* The Adrenaline is very useful for escapes, as it will give you the stamina you need to evade the Fiend and/or take an alternate route to the exit.
* Assaults can make good use of Adrenaline during extended fights, as they will be able to attack with no cost and heal themselves for a chunk of health to boot.

### Fiends

* Unless you're playing as the Strangler, trying to single out a Classmate wielding this item will generally be too time-consuming. Focus on defending the objective instead.

## List of changes

**1.0.3**

* **[NERF]** Removed damage reduction.

**1.0.13**

* **[NERF]** Scrap cost increased.

**1.0.17**

* **[NERF]** Removed speed boost.
* **[NERF]** Scrap cost increased.
* **[BUFF]** Heals for 30hp when used.

## Trivia

* The Adrenaline bears a similar function and appearance to the Adrenaline Shot in Left 4 Dead 2.
* The flavor text for the Adrenaline is a reference to the song ***Kickstart My Heart*** by Mötley Crüe.
* The Adrenaline is one of the two items that is both crafted by Classmates and found in the world as a scavenged pickup, the other one being the Pain Pills.

## References

1. ↑ https://www.youtube.com/watch?v=CmXWkMlKFkI
Vol2

* Chapter 01: Some Memories Are Meant To Stay Hidden
* Chapter 02: Father And Son
* Chapter 03: Free At Last
* Chapter 04: The Thing About Devil Slayer Magic
* Chapter 05: If You Love Something Very Much...
* Chapter 06: When Were You Going To Tell Us
* Chapter 07: Body, Mind and Spirit
* Chapter 08: Unexpected Encounter
* Chapter 09: Preparations
* Chapter 10: Bel the Warlord
* Chapter 11: Watch Your Step

Create a new chapter page by entering the chapter number (e.g. Chapter15) in the form below and click create.
Pipe

> "*Heavy metal. Sometimes an Assault-class survivor just has to work with what they have, and when you've got a lead pipe handy, you run with it.*"
> ― Flavor text for the Pipe
>
>

## Stats

### Stamina Cost:

20%

The **Pipe** is the starting weapon for the Assault class. It is a medium-sized, old and rusted-metal pipe with either tape or cloth used as a makeshift grip for the Classmates to use in combat.

## Usage

The pipe deals 15 base damage per hit and will never break. Successfully hitting the Fiend or Cryptids will drain 20% of your total stamina.

## Tips

### Classmates

* Never attempt to kill the Fiend by yourself unless they are at very low health, even with spells and/or the Football Helmet, the Fiend hits harder, faster, and lasts longer; retreat if you are alone, the Fiend will have a harder time singling you out if you're in a group.
* Never attack the Fiend from the front. Instead, use your greater speed to your advantage. Circling around the Fiend, attacking them from behind, or doing hit-and-runs is a good way to overwhelm the Fiend - especially if you're in a group. The Moonwalker and Bloody Gash spells are very useful for this.
* Don't be afraid to retreat at low health. You're no use to your teammates dead, and being executed by the Fiend will slow your team down, as well as give the Fiend a free spawn-out if they need to escape.
	+ Likewise, if your Assault teammate is at low health, throwing yourself between you and the Fiend if you have high enough health can save their life.
* Hitting Cryptid nests will not drain your stamina, go wild on them to break them much quicker than your fists.

### Fiends

* An Assault that decides to fight you head on by themselves is an easy kill, do not be afraid to fight them.

## List of changes

**1.0.13**

* **[BUFF]** Base damage increased to 20.
* **[NERF]** Attacks now drain stamina.

**1.0.23**

* **[NERF]** Base damage reduced from 20 to 15.
Vol1/Chapter10/First Steps

## Summary

Igneel detects a new presence inside of Natsu and begins to communicate with it. It asks Igneel to show it what he looks like and Igneel thought projects and image of himself. The presence tells Igneel that it will have multiple forms and creates a thought projection of what it will look like. It is a small boy with pink hair and droopy blue eyes who looks very much like Natsu as a child. It tells Igneel that it will also be a dragon although it is not yet clear what form that will take.

Igneel gasps as he sees that the image looks very much like Natsu as a child. He realizes that the presences is a child created by Tiamat and Natsu.

The presence asks Igneel why he had reacted to its child form and Igneel thought projects an image of Natsu as a child chasing after a red dragon. When the presence remarks on how the image looks like him, Igneel informs it that that is his son Natsu. Igneel believes Natsu is the presence's father. It is instantly drawn to Natsu.

The presence asks many questions about its father and Igneel shows it images of Natsu fighting and riding dragons. It chooses to stay with Igneel and asks him to make it strong. Igneel decides he will train him to be a force for good.

Natsu wakes up screaming from a disturbing nightmare startling Gajeel from his slumber. Natsu has developed a fear of being left alone with one person. He asks people to show him their magic so that he can be sure it is really them.

Gajeel tries to get him to talk about what happened to him. Natsu replies that he is not yet ready and Gajeel informs him that he is never going to be ready and it's only going to get harder the longer he puts it off.

Makarov is still keeping Natsu isolated from the rest of the guild, except for the dragon slayers.

Gray and Erza burst into the infirmary thinking that Natsu is in danger. Gajeel leaves Natsu with them hoping to force Natsu into talking to his team.

Gray apologizes for letting Natsu get captured while Erza tries to make him comfortable. Natsu decides he is done letting his captivity control him and determines to tell his team what happened. He sends Erza to get Lucy so he can tell them all at once.

While they wait for the others to arrive Gray tells Natsu that he hates that the fire mage thought that he was the one who hurt him. To his confusion, Natsu replies that not everything Gray did was bad.

Porlyusica and Makarov are also present when Natsu narrates the events of his captivity. He leaves out some of the more intimate details having to do with Gray.

Makarov asks the members of Team Natsu to leave the infirmary so that he can ask Natsu some questions. Natsu tells Makarov all the details he had previously omitted including the fact that Gray is his true mate.

Makarov reminds Natsu that he was raped and that he will tell him as many times as he needs to hear it. He also reassures him that he does not care that his mate is a man, he only wants for Natsu to be happy.
Traps

**Traps** are a special ability shared by all Fiends. While in Predator Mode, Fiends can set up to 5 traps that temporarily hinder the Classmates.

## Types of traps

### **Bear Trap**

A square bear trap that stops Classmates from moving for 5 seconds. They can be disarmed by interacting with them or can be avoided by crouching on top of them. Classmates are automatically released if they take 30 damage.

### **Gas Trap**

Rig a Scrap Spot with a gas bomb that will stun Classmates for 8 seconds, blurring their vision and reducing their LOS distance to spawn in while in Predator Mode. The trap can be countered by a Medic wearing a Gas Mask.

### **Trapdoor**

Rig a trapdoor to open when a Classmate walks on it, dropping them below. The trap can be countered by a Technician putting up a Barricade on the trapped trapdoor.

All traps can be spotted and highlighted by a Scout using a Tracker.

## List of changes

**1.0.2**

* Added an "unplaceable trap" icon to indicate places where Fiends cannot place Bear Traps.
* **[QUALITY OF LIFE]** Classmate detection radius increased to prevent placing traps too close to a moving Classmate.

**1.0.7**

* **[REWORK]** Bear traps now automatically release a Classmate if they take 40 damage.
* **[NERF]** Fiends can now place 5 traps instead of 6.
* **[NERF]** Disarming an unsprung bear trap takes less time.
* **[BUFF]** Disarming a bear trap that has been sprung by a Classmate takes longer.

**1.0.8**

* **[QUALITY OF LIFE]** All animation montages now stop when triggering a trap in order to prevent "double trapping".
* **[NERF]** Hitting a Classmate that is gassed will now remove the gas effect.

**1.0.10**

* **[FIX]** Fiends can no longer spam traps as quickly in order to avoid putting traps on top of one another.

**1.0.12**

* **[NERF]** Classmates are now automatically released from bear traps after 5 seconds.
* **[NERF]** Damage threshold needed to automatically break free from a trap has been reduced from 40 to 30 damage.

**1.0.18**

* **[FIX]** Classmates can no longer occasionally fall through closed trapdoors.

**1.0.20**

* **[FIX]** Bear Trap skins can now be seen by all players.

**1.0.23**

* **[QUALITY OF LIFE]** A Gas Trap that is triggered will no longer invert the Classmate's controls.
* **[NERF]** Classmate's speed while under the effect of a Gas Trap has been increased from 0.5 to 0.65

## Trivia

* During the first alpha, the Bear Trap used to be a bunch of razor wire that would wrap around the Classmate's body, this was changed into a bear trap to make it easier to see.
	+ Alongside this, Fiends used to have a completely unique trap named "light trap", which allowed them to turn off the lights in a room or sabotage them to make them fall on a Classmate who walked underneath one.
Bat

## Baseball Bat

"WOOD. HARD-KNOCK."

> "*Knock it out of the park! Your enemy's head that is. Use the bat to gloriously smash your way through as many skulls as it can until it breaks.*"
> ― Flavor text for the Bat
>
>

The **Bat** is a craftable item for the Assault class. It is a wooden bat with cloth or tape tied to the handle to aid Classmates in combat.

## Usage

The Bat functions similarly to other melee weapons. It deals 40 damage per hit and has 4 durability; it does not have a unique attribute tied to it.

## Tips

### Classmates

* It may be tempting to keep this item for yourself, but you're usually better off dropping this for a non-Assault Classmate. Having multiple attackers on your team at once will allow you to take down the Fiend faster, as well as catch them off-guard.
* As with other findable melee weapons, using the Bat on Cryptids does not use up its durability, so feel free to attack them with it. However, using it on Cryptid Nests will deplete durability.

### Fiends

* Always try to prioritize Classmates wielding these, as they can deal significant damage to you.
* Remember: Non-Assault Classmates can wield these as well. Exercise caution before attacking a Classmate if you're at low health, even if they aren't playing as Assault.

## List of changes

**1.0.13**

* **[BUFF]** Damage increased.
* **[NERF]** Scrap cost increased.

**1.0.17**

* **[NERF]** Scrap cost increased.

**1.0.21**

* **[BUFF]** Scrap cost decreased from 34 to 30.
Resilient

Resilient is a spell available in the Classmate Arcanum.

## Effect

Resilient grants 10 extra health after being revived from the incapacitated state.

### Old effect

Prior to the 1.0.17 update, Resilient was a tier 1 consumable spell, when activated it would grant 20 extra health after being revived from the incapacitated state. The effect would last for 10 seconds.

## List of changes

**1.0.13**

* **[BUFF]** Increased health granted from Resilient from 10HP to 20HP.

**1.0.17**

* **[REWORK]** Resilient has been changed into a passive spell.
* **[NERF]** Decreased health granted from Resilient from 20HP to 10HP.
Vol1/Chapter02/The Goddess Revealed

## Summary

Tiamat was summoned to Earthland by the Penta Dragons and is being held in a Magic Sealing Stone (). She is restless at being contained and angry that she was summoned with her dragon magic dormant.

She patiently waits for her captors to collect information on the existing dragon slayers for her so she can go absorb their magic and jumpstart her own. She also reveals that the cult wants her to detroy Acnologia.

Meanwhile the cult member that was assigned the surveillance for Natsu Dragneel is frustrated because he has not been able to learn any helpful information about the Fire Dragon Slayer. Natsu is never alone and does not seem to have any romantic interest in anyone he can see. He can also detect when he is being observed causing the cult member to have to use his teleportation magic () to get away from the dragon slayer.

The member returns to Margaret Town, where the Cult is using an abandoned building as its headquarters, to report his lack of progress to his Master. The Master tells him to forget about Natsu and sends him to do surveillance on Rogue Cheney instead.

The red dragon () is the most powerful of the chromatic dragons () and obtaining his magic was crucial to their plans for restoring Tiamat's magic. He decides he will let Tiamat help with the planning believing that she is bound to his cult and must therefore do anything he says.

Tiamat and the Master of the Penta Dragons go to Magnolia and follow Team Natsu on a mission observing their interactions. Tiamat decides that Erza will be the one that they need to get to Natsu as being a red dragon he would not be able to resist attempting to dominate the strongest member of the group. They watch and wait for an opportunity to get Natsu alone.
Samo's Empire

Samo's Empire is the historiographical name for the West Slavic tribal union established by King Samo, which existed between 631 and 658 AD. The centre of the union was most likely in Moravia and Nitravia, additionally the union included Czech tribes, Sorbian tribes(under Dervan) and other West Slavic tribes along the river Danube (present Lower Austria). The polity has been called the first Slavic state.

Archaeological findings indicate that the empire was situated in present-day Moravia, Lower Austria and Slovakia. According to Slovak historian Richard Marsina, it is unlikely that the center of Samo's tribal union was in the whole territory of present-day Slovakia. The settlements of the later Moravian and Nitrian principalities are often identical with those from the time of Samo's Empire.

## History

The most famous event of Samo's career was his victory over the Frankish royal army under Dagobert I in 631 or 632. Provoked to action by a "violent quarrel in the Pannonian kingdom of the Avars or Huns", Dagobert led three armies against the Wends, the largest being his own Austrasian army. The Franks were routed near Wogastisburg; the majority of the besieging armies were slaughtered, while the rest of the troops fled, leaving weapons and other equipment lying on the ground. In the aftermath of the Wendish victory, Samo invaded Frankish Thuringia several times and undertook looting raids there. Dervan, the "duke of the Sorbs", initially subordinate to the Franks, joined the Slavic tribal union after Samo defeated Dagobert I. The Sorbs lived to the east of the Saxon Saale. Dervan participated in the subsequent wars against the Franks, successfully fighting against Frankish Thuringia (631-34), until he was finally defeated by Radulf of Thuringia in 636.

In 641, the rebellious Radulf sought an alliance with Samo against his sovereign, Sigebert III. Samo also maintained long-distance trade relationships. On his death, however, his title was not inherited by his sons. Ultimately, Samo can be credited with forging a Wendish identity by speaking on behalf of the community which recognised his authority.

The history of the tribal union after Samo's death in 658 or 659 is largely unclear, though it is generally assumed that it ended. Archaeological findings show that the Avars returned to their previous territories (at least to southernmost modern Slovakia) and entered into a symbiosis with the Slavs, whereas territories to the north of the Avar Khaganate were purely Slav territories. The first specific thing that is known about the fate of these Slavs and Avars is the existence of Moravian and Nitravian principalities in the late 8th century, which attacked the Avars, and the defeat of the Avars by the Franks under Charlemagne in 799 or 802–03, after which the Avars soon ceased to exist.

Great Moravia is viewed of as a continuation or successor state to Samo's Empire. The polity has been called the first Slavic state.
Human Tank

Human Tank is a spell available in the Classmate Arcanum.

## Effect

Human Tank decreases damage taken by 30% while completing objectives or rescuing teammates, the damage reduction is not applied while you are carrying an objective item (fuel, blowtorches, etc...).

### Old Effect

Prior to the 1.0.17 update, Human Tank was a tier 1 consumable spell, when activated it would reduce damage taken by 20% at the cost of reducing all types of movement speeds. The effect would last for 15 seconds.

## List of changes

**1.0.13**

* **[BUFF]** Human Tank shields more damage when spell is active.
* **[NERF]** Human Tank slows all movement speeds down more when spell is active.

**1.0.17**

* **[REWORK]** Human Tank has been changed into a passive spell.
* **[NERF]** Damage reduction now only applies when completing objectives or rescuing classmates.
* **[BUFF]** Increased damage reduction from 20% to 80%.
* **[BUFF]** Removed movement speed penalty when spell is active.

**1.018**

* **[NERF]** Human Tank damage resistance reduced from 80% to 50%.

**1.0.21**

* **[NERF]** Human Tank damage resistance reduced from 50% to 30%.
Soulbond

The concept of the soulbond was heavily borrowed from the video game Drakan created by Surreal Software.

## What is a sould bond?

The sould bond was a ritual created by an ancient organization called The Order of the Flame. Soul bonding within the Order was primarily between one man and one dragon. The ritual required a lacrima for the dragon, a seith mage and an incantation by the pair to be bonded.

The lacrima would be infused with the dragon's magic as well as the intended's. Once both magics were present the Seith mage would activate the lacrima turning it into the dragon's soul crystal causing the souls of those participating in the ritual to be joined together, becoming one soul.

There are some side effects to the bond. When the human dies the dragon they are bonded to dies as well. If the dragon dies, the bonded will live out the rest of their life as a half of a being. Once dead, however, the human's soul is forced to wander as a soul shadow until someone brings their dragon's soul crystal and places it onto their remains, at which point their soul will be released to the afterlife.

The only exception to these effects seems to be if the two that are bonded die of old age. When this happens the human and dragon both die at the exact same time and both their souls are released to the afterlife.

Bonded pairs can sense each other no matter where they are and they are capable of feeling each other's emotions.

The soul bonding rituals were lost to time when the Order of the Flame was destroyed, and are not known to be in practice currently. Their writings made their way to Fairy Tail's Magic Library where they were found by Levy.

Although the bond is thought to be irreversible this is not accurate. The bond can be broken by the dragon but they have to forfeit all connections to their matching soul for eternity.

Excerpts of this page were taken from Soul Bonding
Vol1/Chapter12/Mates

## Summary

Makarov locks Natsu and Gray in his office telling them they are not allowed to leave until they have resolved their issues.

Gray tells Natsu that he doesn't know what else to do to get through to him. Natsu replies that he is mad at himself for the thoughts he is having and that he no longer feels like he has any control over anything.

Gray suggests that Natsu tell him everything that happened between him and his doppelganger so they can get past it. Natsu is hesitant but eventually agrees to do so if only so Gray can understand why there will be times when he won't be able to be around him.

Natsu tells him everythng and explains about dragon slayers and mates. He finally tells Gray that he is his mate and confesses his feelings but adds that since he knows that the ice mage is involved with Juvia he doesn't expect anything from him.

Gray is horrified by how Tiamat manipulated Natsu as well as by all the things that his doppelganger did to him.

Natsu continues telling him that it might not even matter since Tiamat has claimed him as her mate and he doesn't think there is any way out of that. He is determined to not return to her since she wants to use him to hurt Igneel. He will fight her or die trying to keep that from happening.

Gray finally responds assuring Natsu that he has never been with Juvia. Gray accepts Natsu as his mate and asks if he can touch him, being careful to not force himself on the fire mage in any way and Natsu allows a hug. Gray reassures him that all the things that the doppelganger told him are false and threatens to kill Tiamat if she comes near Natsu again. He is excited about being Natsu's mate since he has been in love with the Fire Dragon Slayer for years but did not think his feelings were returned. He debates telling Natsu about the pregnancy then but ultimately decides to wait. They agree to develop their relationship slowly and leave the office holding hands.

Makarov sees them holding hands and is happy for them, he shows them a job that has come in requesting the two of them. He demands they be on their best behavior as the client is none other than one of the Wizard Saints of Fiore, Warrod Sequen. He sends the rest of Team Natsu with them to keep the two volatile wizards in line. He asks Natsu to stop by the infirmary to get his medicine from Porlyusica before he leaves.

Tiamat sees a large group of mages leave the guild but does not recognize her mate among them. She is planning on attacking Fairy Tail to recapture Natsu and her unborn child as well as absorb the magic of Laxus and Rogue.
Potato Gun

***"Okay. Time to play the waiting game."***

Potato Gun is official content that is **unreleased** for Last Year.

The **Potato Gun** is an unreleased weapon. It is a crudely made spud cannon built out of PVC pipes, wooden planks, a deodorant can, an eraser, and a battery.

It was meant to be released in the canceled 1.0.21 update, also known as "The August Update", planned to come out in august of 2020.

## Trivia

* When asked about the gameplay of the potato gun in an "ask me anything", James Wearing (The CEO of elastic games) replied with this: **"The potato gun shoots explosive potato rounds, like a grenade launcher but less boomy."**
Elemental Damage

Fiends have different resistances and weaknesses to Elemental Damage. The elemental damage types are Fire, Acid, and Shock.

## Fire

Fire deals damage to Fiends over time and prevents them from despawning.

### Sources

* Molotov (Assault item)
* Flamethrower (Technician item)

### Interactions

* Slasher is resistant to fire.
* Spider is weak to fire.

### Notes

* Despite being a fire-themed weapon, the Technician's Flamethrower does not seem to be affected by resistances or weaknesses.

### Interactions

* Spider is resistant to acid.
* Giant is weak to acid.

## Shock

Shock stuns the Fiend and makes their Nightmare Shield take extra damage. It also resets their Main Ability cooldown to 10 seconds.

### Sources

* Shocker (Medic item)
	+ Only shocks for a very short duration.

### Interactions

* Giant is resistant to shock.
* Slasher is weak to shock.
Lone Wolf

Lone Wolf is a spell available in the Classmate Arcanum.

## Effect

Lone Wolf increases your available stamina and stamina recovery speed by 200% when there are no Classmates around you, giving you double stamina with the same regen speed.

### Old Effect

Prior to the 1.0.17 update, Lone Wolf was a tier 2 consumable spell, when activated it would increase your available stamina and stamina recovery speed when there are no Classmates around you and reveal their locations. The effect would last for 20 seconds.

## List of changes

**1.0.13**

* **[BUFF]** Lone Wolf now activates within a shorter distance.

**1.0.17**

* **[REWORK]** Lone Wolf has been changed into a passive spell.
The Library

> "*Ok - we gotta find the disks so we can boot up the server. After that, we hack the computers. That should open the door to Bellman's secret library, then make our way across the library and we're good.*"
> ― Troy describing the escape plan for The Library
>
>

## The Library

### Location

The School

**The Library** is a map in Last Year. It is part of The School set of maps.

It released as part of Discord launch of Last Year.

## Objectives

1. Find three Disks and bring them to the Computer Server in the main building.
2. Find two Computers scattered around the map and perform a hacking action on them.
3. Once both computers are hacked, head to the third one on the upper floor of the main library and perform a hacking action on it to unlock Bellman's secret library
4. Turn the Crank in the secret library to unlock the metal gates blocking the path and open the Escape Gate, starting the Escape Sequence.

## List of changes

**1.0.2**

* **[FIX]** Fixed exploit with the Final Rescue Room.
* **[FIX]** Adjusted level design to prevent exploits in the Secret Library.

**1.0.3**

* Moved problematic objectives that were too close to Classmate spawn point.
* Added a third Disk Objective.
* Added a new animation sequence for inserting disks.
* Added multiple Computer objectives and randomized selection for hacking Objective.
* Optimized Disk spawning logic to create better randomization.
* Reduced the amount of scrap boxes in the main library.
* **[REWORK]** Reworked level layout and Objectives logic.
* **[FIX]** Fixed a couch jump exploit.

**1.0.7**

* **[FIX]** Cryptid nests no longer spawn indefinitely.

**1.0.13**

* **[FIX]** Giant can no longer throw Classmates into the void in the basement hallway.
Nick Howard

"NERD. SCIENTIST. RENAISSANCE MAN."

**Nick Howard** is one of six Classmates trying to fight against the Fiends and escape from the Nightmare.

He was introduced with the Discord launch of Last Year as part of the original five Classmates.

## Lore

*Nick has never been ashamed of being a nerd, which means that, despite being fashion-impaired and the target of more than a few bullies, he still carries himself with an innate charm and a bulletproof sense of self. Nick is the first to realize that The Nightmare has any form of internal logic, and that the temporal loop trapping them all might be conquerable if they play by its rules.*

## Appearance

Nick Howard has a short, weak build. he has ginger hair, blue eyes, and wears a pair of brown pants, a blue striped shirt, a backpack, and a pair of crooked black glasses.

## Personality

Nick is a stereotypical portrayal of a high school nerd. He is always heard spouting fun facts and quotes from movies, video games, and comic books. He is also very inclined to be the one to hack the Computers on The Library.

## Trivia

* During the early development days, Nick was originally intended to be locked into a single class. His intended role was the Technician.
* According to the in-game lore, Nick is afraid of the Giant.
* Nick is the horror trope for a Nerd, where Samantha Bennett is misplaced with since Samantha is the trope of a Unpopular girl in school.
* Nick's "Hero Class" skin is the first and only skin that removes his glasses.
* Nick's "Camping Gear" skin has facial hair in the form of a goatee in response to TheRedHeadGamer's "#givenickagoatee" movement.
	+ The movement began on the 25th of January 2020 when he made a joke tweet asking how Nick would wear a goatee.
Vol2/Chapter04/The Thing About Devil Slayer Magic

## Summary

Natsu tells Gray about his visit to Sabertooth. Gray tries to comfort him. They leave to meet up with Silver who wants to talk to Natsu.

Silver gets his belongings from Lyon's house and they say their goodbyes. Silver tells Lyon that he is welcome to visit whenever he wants and that he will put in a good word in for him with Juvia. He thanks Lyon for taking care of him and leaves for the guild.

When he arrives Natsu and Gray are already at Lamia Scale talking to Jura\_Neekis (). Makarov has been missing for months and no one knows where he is. The Wizard Saints are trying to reform the Magic Council ().

Silver and Natsu have their talk. Natsu claims that the only thing that Silver needs to apologize for is hurting Gray and threatens that if that happens again they will have a problem. Silver accepts and promises to make it up for his mistakes. He offers to be a father figure to Natsu.

Back at Lamia Scale, Gray and Lyon talk about Silver's recovery. Lyon claims that although their healers were not able to help him, Silver seems to have a high regenerative ability common to other slayer mages. He also tells Gray that Silver was reluctant to talk about his time in Tartaros.

Natsu, Silver and Gray leave for Magnolia and Natsu asks Silver about his magic. This leads Gray to ask more pointed questions about the magic. They find out that the first step is to summon an ice devil from the Nine Hells and accept it into the mage's body.

Natsu is not happy about this information and tells Gray he can't do that. They have a fight and Natsu storms off ahead of them to Magnolia.

Silver chastises Gray about how he handled the situation and informed him that he would not teach him devil slaying magic if Natsu did not agree as he does not want to come between them.

## Magic Used In this Chapter:

Natsu:

* Fire Dragon Claw ()

## Forgotten Realms Elements

* Ice Devils ()
* Nine Hells ()
Vol1/Chapter16/The Dream

## Summary

Natsu has a dream that he shares with Gray. The two of them along with Happy and a small boy went fishing. The boy had pink hair like Natsu but blue eyes like Gray. The ice mage had been attempting to teach the boy how to fish but he was more interested in jumping in the river and splashing the two mages so he could watch Natsu use his fire to dry them off. The boy used magic to catch fish and give them to Happy. They walked home with the little boy holding on to their hands happily as they swung him up in the air. Gray carried the boy on his shoulders when he got tired and they headed home with Natsu and Gray still holding hands. They went inside their house and Gray kisses Natsu after putting the boy down for a nap.

Gray is happy to see Natsu excited about the baby which is in stark contrast with his despair of the previous evening.

They kiss and are discovered by the rest of their team. Erza, Wendy, Carla and Happy tease them but Lucy quickly leaves the room after congratulating them. The rest of the team is saddened by Lucy's exit but Natsu is not aware of why she seems upset.

Erza and Gray tell Natsu that Lucy has feelings for him and they had thought that he had returned her feelings. Natsu is surprised by this information as he had not been aware of it. He asks for their advice on how to deal with the situation and decides he will try to talk to her even though he is not comfortable discussing feelings.

Gray asks that they not tell anyone about their relationship as they are not ready for others to know yet. They head outside to have breakfast with the giants and Gray decides that he should also speak with Lucy since he doesn't want their friendship to suffer. They ask the giants about the Ice Devil Slayer but they have no recollection outside of the magic he used.

Gray mentions that the demon he had fought from the Succubus Eye Guild had mentioned that they had opened the Gates of the Underworld and they try to figure out what that means. They make their way back to Warrod's to collect their reward and hopefully get some information on Tartaros and E.N.D..

On the way there Natsu tries to talk to Lucy several times but she evades him causing Gray to go talk to her. He tells her that she is acting like a spoiled child and is not thinking about what Natsu means to her or what his needs are at the moment. Gray confesses to her that he has been in love with Natsu for years and is just as surprised as Lucy that Natsu picked him. Fed up he makes his way back to Natsu.

Igneel sits in his cave pondering whether he did the right thing in sending the dream to his son. He knows he is not supposed to interfere in Natsu's affairs unless it is a matter of life and death. He rationalizes that Natsu's capture and the events that followed were never supposed to happen and if he had not interfered their plans to defeat Acnologia would have been at risk. He knew how much Natsu wanted a family and he hoped that giving him a taste of what it could be like would be enough to make him protect it.
Free (principal)

***Free!*** (フリー! *Furi!*?) es una serie de anime dirigida por Hiroko Utsumi y producida por Kyoto Animation con la colaboración de Animation Do. Se basa en la novela ligera *High Speed!* (ハイ☆スピード! *Hai Supīdo!*?) de Kōji Ōji, la cual recibió una mención honorífica en la segunda entrega de los Premios Kyoto Animation de 2011 y fue publicada en julio de 2013. La primera temporada, titulada *Free! - Iwatobi Swim Club* fue estrenada el 4 de julio de 2013 y finalizó el 26 de septiembre de 2013 con un total de doce episodios. Una segunda temporada, *Free! - Eternal Summer* comenzó a trasmitirse en Japón el 2 de julio de 2014 y finalizó el 24 de septiembre de ese mismo año, con trece episodios. Una película animada, *High Speed! - Free! Starting Days*, la cual narra los primeros años de los personajes principales, fue estrenada el 5 de diciembre de 2015.

En 2017, fue lanzada una trilogía de películas. Las dos primeras son compilaciones de ambas temporadas de la serie de anime, tituladas *Free! Timeless Medley - Kizuna* y *Free! Timeless Medley - Yakusoku*, respectivamente. La tercera película, *Free! Take Your Marks!*, presenta una historia nueva. Una tercera temporada está programada para estrenarse en julio de 2018.
Sting Eucliffe

Sting Eucliffe is the current Master of the Sabertooth Guild. He is also known as the White Dragon Slayer. Sting Eucliffe ()

Synopsis: Sting attends a guild master meeting at the Magic Council Headquarters in Era. He is approached by Makarov Dreyar, the Fairy Tail Guild Master about keeping the lines of communication open between their two guilds as they are the only ones that have Dragon Slayers in their ranks. Sting learns about the existence of a cult called the Penta Dragons that worships a dragon goddess that goes by the name of Tiamat.

Makarov informs Sting that two of Fairy Tail's Dragon Slayers: Natsu Dragneel and Laxus Dreyar have been followed as of late by someone they have not been able to track even with their enhanced senses. Sting agrees to pass along any information he might come across and prepares to make his way back to Sabertooth. He detects a familiar scent and follows it to a seedy bar where he encounters Minerva Orland, the previous guild master's daughter, whom Sting had been infatuated with. At her suggestion they go to a hotel where they have a one night stand that results in Sting's magic being absorbed by a shape shifting Tiamat. Sting returns to Sabertooth none the wiser.
Vol1/Chapter08/Friend or Foe

## Summary

Everyone reacts to Porlyusica's news that Natsu is pregnant with disbelief. She explains that Tiamat gave Natsu the equivalent of a dragon fertility drug to impregnate him and now he is carrying a demi god.

Laxus corroborates that Natsu said that Tiamat had tricked him into drinking a solution to induce his heat.

They decide that it is best to withhold the information from Natsu until he has had a chance to deal with his captivity and torture.

Gray snaps from the stress and begins to laugh about the situation causing everyone to become concerned about him.

Makarov sends Sting to the infirmary to be tested just in case and went into his own office with Laxus to ask him more questions about his conversation with Natsu.

Erza, Gray and Lyon make their way back to the main area of the guild hall to absorb the news they have just received when two strangers enter the guild. They are wearing Penta Dragons cloaks and Erza and Gray approach them warily. Gray sends Lyon upstairs to tell the dragon slayers to stay out of sight.

Tiamat takes to the sky in her dragon form. Now that she has awoken her light and fire magic she is able to hold this form for longer periods of time. It is now several days since she destroyed the Penta Dragon headquarters and claimed her freedom. She goes off in search of Acnologia, planning on making an alliance with him. She wishes to restore dragons to Earthland and take vengeance on humans.

She finds a cave and decides to take shelter in it. She reverts to her human avatar and lays down to sleep. She awakes to a noise and finds a man outside of the cave. He demands to know what she is doing there and notices her sniffing him. He does the same and immediately readies for battle.

Tiamat changes back to her dragon form and takes to the air. She tells him who she is and asks if he is Acnologia's dragon slayer. He laughs as he realizes that Tiamat thought he was a black dragon. He tells her that he killed all the dragons 400 years ago.

Tiamat becomes furious and they begin to battle. She realizes that she is not yet strong enough to fight him and teleports to Era in search of Cobra.
Main Page

To Kill A Dragon is a fanfiction series created by American fanfiction writer mdelpin on Fanfiction.Net and AO3. It is currently being added to Wattpad as well. The story contains elements of Forgotten Realms () (property of Wizards of the Coast) and Fairy Tail () (property of manga artist Hiro Mashima). I have created this space to help readers familiarize themselves with the characters and concepts that are part of this story.

To Kill A Dragon Chapter Summaries

To Save A Dragon Chapter Summaries
Vol2/Chapter03/Free At Last

## Summary

Natsu, Gray, Silver and Lyon go out for a pleasant family dinner in Margaret Town. Gray and Lyon tell Silver about Ur () and their training. Silver is somewhat secretive about his devil slayer training. Gray is happy and Natsu becomes enthralled having never seen Gray truly happy before. He decides to not wait until he returns from his training trip to claim Gray as his dragon mate.

Silver is very accepting of their relationship and he and Lyon leave them to find an inn for the night, although he mentions that he would like to talk to Natsu the following day. It is obvious that Silver and Lyon have developed a close friendship in the time that Silver has stayed with him. Gray and Natsu mate ending with Natsu biting Gray. Their soul crystal glows and affects Gray allowing him to return the mark as part of the ritual. They fall asleep content with their new relationship and looking forward to the future.
Czech Republic

The Czech Republic (Czech: Česká Republika) is a country in Central Europe. As of 2 May 2016 the official short name of the country is Czechia (Czech: Česko). The capital and the biggest city is Prague. The currency is the Czech Crown (koruna česká - CZK). 1€ is about 25 CZK. The president of Czechia is Miloš Zeman. Czechia's population is about 10.5 million.

The local language is the Czech language.

Czechia has no sea; its neighbour countries are Germany, Austria, Slovakia, and Poland.

## History

Its history dates from the 9th century AD, for a long time it was one of the most powerful countries in Central Europe. Later on it was the biggest, most populated and richest country of the First Reich, where many Emperors started their career. Under the conditions of the Treaty of Vienna 1515 parts of Czechia, then in the Kingdoms of Bohemia and Hungary, came under Habsburg rule after the death of Louis the Jagiellon in 1526. They stayed a part of the Habsburg dynasty rule until 1918.

The area of the today's Czechia was a part of Czechoslovakia (current area of Czechia and Slovak republic) from 1918 to 1992. Czechoslovakia became independent in 1918 from Austro-Hungarian Empire. The first Czechoslovakian president was Tomáš Garrigue Masaryk. In February 1948 the Communist party took over the country and for the next 41 years Czechoslovakia was a Socialist state with a rule of one (Communist) party. In 1968 there was a reformation movement (Prague Spring) within the Communist party, but reforms were stopped by the invasion of Warsaw pact armies. In November 1989 Czechoslovakia returned to democracy through the peaceful "Velvet Revolution". Czechoslovakia peacefully split into two countries (Czechia and Slovakia) in 1993. Czechia has been a member of the European Union since May 1 2004, and a member of NATO since March 12, 1999.