recursal/Fanatic-Fandom huggingface dataset:
Resistance Set

* Resistance Set Artifacts Award 40 RES for each set.
* Artifacts of Common & Uncommon rarities drop from Stages 1-6 of Tilshire while Stage 7 (the Boss stage) can award artifacts of slightly higher quality.
	+ On Normal Difficulty Drops are in the 1-3 Star range
	+ Hard are in the 2-4 Star range
	+ Brutal are in the 3-5 Star range
	+ Nightmare are in the 3-6 Star range
* Higher quality Resistance Set pieces may be obtained from The Market & Dragon's Lair

Resistance Set Weapon-Icon.pngResistance Set WeaponResistance Set Helmet-Icon.pngResistance Set HelmetResistance Set Shield-Icon.pngResistance Set ShieldResistance Set Gauntlet-Icon.pngResistance Set GauntletsResistance Set Chestplate-Icon.pngResistance Set ChestplateResistance Set Boots-Icon.pngResistance Set Boots
PvP Medals

*This article...Heck! Pretty much this entire website, is a stub. You can help Raid: Shadow Legends Wiki by expanding it.*
## PVP Medals

* These medals come in three qualities; Bronze, Silver & Gold
* They are awarded for successful battles in the Classic Arena
* Medals may redeemed in the Great Hall for Permanent Global Stats Bonuses for all of one's champions
Oboro

Last updated 19/01/2023 For other takes on Oboro see
Ayumi's Oboro (SK-EAV) B
and/or HellHades' Oboro 4.0

## Oboro

### Obtained

 Ancient Shard
  Sacred Shard

## 6\* Ascended Stats

### ACC

0

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Buff/Debuff Chance +5%
Lvl. 5: Buff/Debuff Chance +5%

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Buff/Debuff Chance +10%
Lvl. 5: Buff/Debuff Chance +15%
Lvl. 6: Cooldown -1

  Increase C.RATE

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Damage +10%
Lvl. 6: Cooldown -1
Lvl. 7: Cooldown -1
Sandbow

Last updated 10/01/2023 For other takes on Sandbow see
Ayumi's Sandbow (BA-UAS) F
and/or HellHades' Sandbow 0.5

## 6\* Ascended Stats

### ACC

0

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Damage +5%
Lvl. 6 Damage +5%

Lvl. 2: Damage +5%
Lvl. 3: Buff/Debuff Chance +5%
Lvl. 4: Damage +5%
Lvl. 5: Buff/Debuff Chance +5%
Lvl. 6: Damage +5%
Lvl. 7: Buff/Debuff Chance +5%
Lvl. 8: Damage +10%
Robar

For other takes on Robar see
Ayumi's Robar (OR-LAF) B
and/or HellHades' Robar 3.5

## 6\* Ascended Stats

### ACC

10

Has a 50% chance of placing a [Stun] debuff for 1 turn.

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +10%

Lvl. 2 Damage +5%
Lvl. 3 Damage +10%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Buff/Debuff Chance +15%
Lvl. 6 Cooldown -1

Lvl. 2 Damage +5%
Lvl. 3 Damage +10%
Lvl. 4 Damage +10%
Missions

* Missions are the game creator's way of encouraging you to explore the many aspects of the game
* Missions are one-time-only as opposed to Quests which are periodic & recurring
* Most Missions involve rewards for what you should be doing anyway in order to develop the most powerful team of champions that you can.
* Missions are predetermined and fall into 7 tiers usually with a number of different types in each tier
	+ Not only are rewards given for each completed mission, but additional, greater rewards are given for completing each tier
* While these are NOT time-limited like the Challenges that begin to feel like daily chores, it can be very rewarding to check these periodically to see if a bit of work might result in some very worthwhile rewards.
* These range in difficulty from Tier 1 Mission 1's "Summon 5 Champions from Mystery Shards" to Tier 7 Mission x's "Beat the Doom Tower Boss on the 120th Floor on Hard"

## Mission Tiers

* Upon completion of ALL missions within a tier, the player receives the tier reward
* A new set of missions will then be revealed
* Some of these may already be considered complete and eligible for immediate mission rewards. e.g. the Tier 2 Mission "Fuse Justicier" need only be done once. If you do it while still finishing tier 1 missions, it will be tagged as done but you'll have to finish tier 1 before you can receive the reward for fusing Justiciar.
	+ Tier 1 contains 76 Missions - Reward upon completion - 300  Gems
	+ Part 2 - 75 Missions - Completion reward - 1  Sacred Shard
	+ Part 3 - 75 Missions - Completion reward - 2  Legendary Skill Tomes
	+ Part 4 - 60 Missions - Completion reward - Arbiter Arbiter
	+ Part 5 - 60 Missions - Completion reward - 1  Sacred Shard
	+ Part 6 - 60 Missions - Completion reward - 2  Legendary Skill Tomes
	+ Part 7 - 63 Missions - Completion reward -  Ramantu Drakesblood

## Mission Types

* Missions all fall into these types
	+ Artifact Missions - CAN be completed (but not rewarded) out of sequence
	+ Champion Missions
	+ Campaign Missions
	+ Clan Missions
	+ Dungeon Missions
	+ Arena Missions
	+ Forge Mission Forge Missions
	+ Tag Arena Mission Tag Arena Missions
	+ Event Mission Event Missions
	+ Doom Tower Mission Doom Tower Missions
* Some missions will require you to complete another mission or tier of missions before making progress on them
* Other missions will allow you to progress but will not recognize them as complete until another mission or tier of missions is complete.
	+ Champion and Campaign missions will record progress prior to becoming the active (current) mission.
	+ Dungeon and Arena missions will NOT record any progress until they become the current mission.
* Altogether the missions come in seven chapters. Each mission within a chapter carries its own individual reward, then there is an substantial **additional** reward when the chapter is completed.
Rare

* **Rare** is the third highest level of quality following Legendary & Epic
* Rare Artifacts
	+ Start with two substats visible and with a primary stat that peaks lower than Legendaries & Epics do but better than Uncommon & Common Artifacts
	+ MAY be obtained in the BOSS Campaign stages (about 18% of the times that an artifact is given).
* Rare Champions
	+ Start with a Rank of 3 stars
	+ Are the lowest level that may served as Faction Guardians
	+ Normally result from less than 1.4% of all summonings from  Mystery Shards, but are 91.5% of all summonings from  Ancient Shards &  Void Shards
Spirit

## Spirit Affinity

* The  **Spirit** Affinity is:
	+ at Disadvantage against the  Magic Affinity
	+ at an Advantage against the  Force Affinity
	+ on an equal footing with the  Void Affinity

## Advantages

+15% Critical rate

+30% Strong hit chance

+30% Damage when a strong hit occurs.

## Dis-Advantages

-20% Damage

+35% Weak hit chance

A chance of a Skill landing as a Critical Hit is reduced by 15%

When a weak hit occurs -30% Damage, debuffs cannot be applied
Soul Reap

File:Stylized Soul Reap-Icon.png
* Only Legendary Champions may get a Soul Reap blessing
* When this Champion hits an enemy and reduces their HP below a certain threshold, a "Reaper" will appear and attack them for their remaining HP.
* If the attack is an AOE attack, each target that meets their threshold will be visited.
* If the target survives, a True Fear debuff may be placed.
Preserver

Last updated 16/12/2022 For other takes on Preserver see
Ayumi's Preserver (BL-RDF) C
and/or HellHades' Preserver 1.5

## 6\* Ascended Stats

### ACC

0

Lvl. 2 Damage +5%
Lvl. 3 Buff/Debuff Chance +5%
Lvl. 4 Damage +5%
Lvl. 5 Buff/Debuff Chance +5%

  Shield

Lvl. 2 Shield +5%
Lvl. 3 Shield +5%
Lvl. 4 Cooldown -1

Lvl. 2 Damage +5%
Lvl. 3 Buff/Debuff Chance +5%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Damage +10%
Lvl. 6 Buff/Debuff Chance +10%
Lvl. 7 Cooldown -1

 Faction Wars | ★★★★★

 Arena Offense | ★★★★★

 Spider’s Den | ★★★★✰

 Void Keep | ★★★★★
Saurus

Last updated 18/02/2023 For other takes on Saurus see
Ayumi's Saurus (LZ-UAS) S
and/or HellHades' Saurus 2.5

* Saurus is great against mobs of enemies as both his primary and secondary attack skills are AoE (Area of Effect) attack. This makes him a great choice in the early game for "Crowd Control" provided he's NOT faced by hordes of Magic Affinity foes. It also makes him a great choice for fast farming if you promote him and equip him properly.

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +10%

Has a 10% chance of placing a 50% [Heal Reduction] debuff for 1 turn.

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Cooldown -1
Templar

For other takes on Templar see
Ayumi's Templar (SO-RDS) B
and/or HellHades' Templar 2.5

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Damage +10%
Lvl. 6 Buff/Debuff Chance +10%

Each hit has a 25% chance of placing a [Provoke] debuff for 1 turn.
  Provoke

Lvl. 2 Damage +5%
Lvl. 3 Buff/Debuff Chance +5%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Buff/Debuff Chance +10%
Lvl. 6 Cooldown -1
Quaestor

Last updated 28/12/2022 For other takes on Quaestor see
Ayumi's Quaestor (BL-RAF) F
and/or HellHades' Quaestor 2.0

## 6\* Ascended Stats

### ACC

0

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Damage +5%

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Damage +5%
Lvl. 6: Cooldown -1

Lvl. 2: Damage +10%
Lvl. 3: Damage +10%
Lvl. 4: Buff/Debuff Chance +5%
Lvl. 5: Buff/Debuff Chance +5%
Lvl. 6: Buff/Debuff Chance +15%
Lvl. 7: Cooldown -1
Lvl. 8: Cooldown -1

 Faction Wars | ★★★★✰

 Arena Offense | ★★★✰✰

 Spider’s Den | ★★★✰✰

 Void Keep | ★★★✰✰
Shield Buff

**Artifact Shield:** This buff grants additional Artifact Shield HP for x turns. Basically, **Artifact Shield** reinforces the Champion’s HP bar like a regular Shield does. **Artifact Shield** can be obtained from such sources like Artifact Sets. Please note **Artifact Shield** can be active in parallel with Shield, however, the damage will be counted towards that Shield which was applied earlier.
Romero

Last updated 3/03/2023 For other takes on Romero see
Ayumi's Romero (SO-EDF) B
and/or HellHades' Romero 2.5

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +10%

Lvl. 2 Cooldown -1

  Shield

Lvl. 2 Shield +25%
Lvl. 3 Shield +25%
Lvl. 4 Cooldown -1

[Only available when **Juliana** **is on the same team**]
Heavencast

* This is an Epic Blessing - Not Available to Rare Champions
* Debuffs cast by this champion will ignore a part of the target's RES (Resistance)
* Upper levels will also get
	+ +400 ATK (+500 if Legendary)
	+ +1000 HP
	+ +20% C.DMG (+25% if Legendary)
	+ +7 SPD (+10 if Legendary)

## Levels

* 1 - will ignore 5% of the target's RES
* 2 - +400 ATK (+500 if Legendary)
* 3 - will ignore an additional 5% of the target's RES (total 10%)
* 4 - +1000 HP & +20% C.DMG (+25% if Legendary)
* 5 - will ignore an additional 10% of the target's RES (total 20%)
* 6 - will ignore an additional 20% of the target's RES (total 40%) & +7 SPD (+10 if Legendary)
Summon Three Champions

* + - Try and use  Mystery Shards for this whenever possible. It's generally pretty easy to build up a stock of these during normal play.
		- Many players advocate reserving  Void Shards,  Ancient Shards, &  Sacred Shards for Special Summoning Events which give better than normal returns. It's also preferable to cash these during Clan Vs Clan Events when practicable so as to get the most "bang for the buck."
Prince Kymar

Last updated 12/12/2022 For other takes on Prince Kymer see Aymi's Prince Kymar (DS-LSM) S
 or HellHades' Prince Kymar 4.5

## 6\* Ascended Stats

### ACC

0

* Prince Kymar is a valued addition any player's roster. His A3 ability to reset the cool-down clocks of his comrades is invaluable. His Arena specific SPD buff makes him a natural leader for any arena team. He also packs his own punch with his A1 & A2 skills both being Area of Effect (AOE) spells applying to all adversaries.
* Since his A1 default skill is an Area of Effect spell he's a natural for the regular Spider's Den, but keep him away from the Doom Tower's Nether Spider
* When used in stored teams established for auto-play many players prefer to select A2 or A3 as the opener so as to maximize the benefit of A3 in the early waves.
Spider's Den

* Though conventional lore has it that Dragons are traditionally the hoarders of gold & treasures, in this game they seem to specialize in silver and artifacts. They leave the really "shiny stuff" to The Spider Queen known as Skavag (Swedish for abrasion).
* She summons 2 Spiderlings whenever one your champion begins a turn (even the extra turns afforded by some skills) up to a maximum of 10 Spiderlings.
* Each Spiderling in their turn will attempt to inflict two 5% Poison debuffs on your champion.
* As with all debuffs a maximum of 10 debuffs can be stacked against any one champion. But that means even the healthiest (most HP) champion can lose up to 50% of their max health in a turn.
* In her turn the Spider queen can heal herself to full health and increase her damage by consuming her Spiderlings. Killing them before she can, stops that.

### Bonus tip

* There is a balance bug in **stage 10** that makes it more rewarding than it otherwise would be.
* If you cannot get to stage 14 consider dropping back to stage 10 to take advantage of that bug.

## Spider’s Den Boss Skills

### AOE effect Champions

* You can use your starter champions such as Kael, Athel, Elhain or Galek to deal the AoE Nuke damage.
* They are best paired with an AoE Decrease Defense champion such as Warmaiden, Armina or Stag Knight to maximize your damage output!

### High Resist Tanker Bait

* Use a weak affinity champion who has an AoE attack on their default skill. Spiderlings will auto-attack weaker affinity champions since they are easy target to kill as they will deal +30% more damage. Equip them with Lifesteal Set and have Warmaster (Tier 6 Offense Mastery) and Retribution (Tier 5 Defense Mastery), so they can retaliate enemies whenever they lose 25% of their health and replenish their health quickly with Wawrmaster damage as it deals damage based on Enemy MAX HP! The common champions used for this strategy are Sinesha, Zephyr Sniper and Basilisk.

**Void** Stage 1/5/9/13/17/21

**Magic** Stage 2/6/10/14/18/22/25

**Force** Stage 3/7/11/15/19/23

**Spirit** Stage 4/8/12/16/20/24

Loot: Ring, Amulet, Banner (Accessories are randomized amongst the various factions)
Swift Parry Set

* Swift Parry Set Artifacts require four pieces to achieve the set bonus of SPD +18%. C. DMG and a chance of Unkillable when hit with fatal hit
* Swift Parry Set pieces may be obtained from The Forge

Swift Parry Set WeaponSwift Parry Set HelmetSwift Parry Set ShieldSwift Parry Set GauntletsSwift Parry Set ChestplateSwift Parry Set Boots
Progress Mission

Players are given a number of Progress Missions as they advance through the game.

# Mission Types

* These missions are predetermined and fall into a number of types
	+ Artifact Mission
	+ Champion Mission
	+ Campaign Mission
	+ Clan Mission
	+ Dungeon Mission
	+ Arena Mission
* Each mission requires that the previous mission be complete before a reward is granted.
	+ Champion and Campaign missions will record progress prior to becoming the active (current) mission.
	+ Dungeon and Arena missions will NOT record any progress until they become the current mission.
* Altogether the missions come in seven chapters. Each mission within a chapter carries its own individual reward, then there is an substantial **additional** reward when the chapter is completed.
	+ Part 1 - 76 Missions - Completion reward - 300 gems
	+ Part 2 - 75 Missions - Completion reward - 1 Sacred Shard
	+ Part 3 - 75 Missions - Completion reward - 2 Legendary Skill Tomes
	+ Part 4 - 60 Missions - Completion reward - Arbiter
	+ Part 5 - 60 Missions - Completion reward - 1 Sacred Shard
	+ Part 6 - 60 Missions - Completion reward - 2 Legendary Skill Tomes
	+ Part 7 - 63 Missions - Completion reward - Ramantu Drakesblood
Rock Breaker

Last updated 14/01/2023 For other takes on Rock Breaker see
Ayumi's Rock Breaker (DW-EDS) C
and/or HellHades' Rock Breaker 3.0

## Rock Breaker

### Obtained

 Ancient Shard
  Sacred Shard

## 6\* Ascended Stats

### ACC

0

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Damage +10%

  Provoke

Lvl. 2: Buff/Debuff Chance +5%
Lvl. 3: Buff/Debuff Chance +10%
Lvl. 4: Buff/Debuff Chance +10%
Lvl. 5: Cooldown -1

Lvl. 2: Buff/Debuff Chance +5%
Lvl. 3: Buff/Debuff Chance +10%
Lvl. 4: Buff/Debuff Chance +10%

##### Arena:

4/5 - Offense
4/5 - Defense

##### Grinding:

2/5 - Campaign
4/5 - Faction
1/5 - Clan Boss
3/5 - Minotaur

##### Dungeons:

5/5 - Spider
3/5 - Dragon
3/5 - Ice Golem
4/5 - Fire Knight
1/5 - Magic Keep
3/5 - Spirit Keep
3/5 - Force Keep
3/5 - Void Keep
Ogryn Jailer

Last updated 4/12/2022 For other takes on Ogryn Jailer see
Ayumi's Ogryn Jailer (OT-RAF) C
and/or HellHades' Ogryn Jailer 3.0

## 6\* Ascended Stats

### ACC

0

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Buff/Debuff Chance +10%
Lvl. 5: Buff/Debuff Chance +10%

Lvl. 2: Damage +10%
Lvl. 3: Damage +10%
Lvl. 4: Buff/Debuff Chance +10%
Lvl. 5: Buff/Debuff Chance +10%
Lvl. 6: Buff/Debuff Chance +15%
Lvl. 7: Cooldown -1

Lvl. 2: Damage +5%
Lvl. 3: Damage +10%
Lvl. 4: Damage +15%
Lvl. 5: Cooldown -1
Soulbond Bowyer

Last updated 1/11/2022 For other takes on Soulbond Bowyer see
Ayumi's Soulbond Bowyer (BA-RAS) A
and/or HellHades' Soulbond Bowyer 3.5

## 6\* Ascended Stats

### ACC

0

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Damage +10%

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Damage +10%

Lvl. 2: Damage +5%
Lvl. 3: Buff/Debuff Chance +5%
Lvl. 4: Damage +5%
Lvl. 5: Buff/Debuff Chance +5%
Lvl. 6: Damage +5%
Lvl. 7: Buff/Debuff Chance +5%
Lvl. 8: Buff/Debuff Chance +10%
Lvl. 9: Cooldown -1
Ninja

## 6\* Ascended Stats

### ACC

10

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff Chance +5%
Lvl. 5 Buff/Debuff Chance +10%

  HP Burn

Lvl. 2 Damage +5%
Lvl. 3 Damage +10%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Buff/Debuff Chance +15%
Lvl. 6 Cooldown -1

Lvl. 2 Damage +15%
Lvl. 3 Buff/Debuff Chance +10%
Lvl. 4 Buff/Debuff Chance +15%
Lvl. 5 Cooldown -1
Grizzled Jarl

Last updated 5/01/2023 For other takes on Grizzled Jarl see
Ayumi's Grizzled Jarl (DW-EDM) B
and/or HellHades' Grizzled Jarl 3.5

## 6\* Ascended Stats

### ACC

0

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Buff/Debuff Chance +5%
Lvl. 5: Buff/Debuff Chance +10%

Lvl. 2: Cooldown -1
Lvl. 3: Cooldown -1

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Damage +5%
Lvl. 6: Buff/Debuff Chance +10%
Lvl. 7: Buff/Debuff Chance +15%
Lvl. 8: Cooldown -1

##### Arena:

3/5 - Offense
3/5 - Defense

##### Grinding:

3/5 - Campaign
5/5 - Faction
4/5 - Clan Boss
3/5 - Minotaur

##### Dungeons:

4/5 - Spider
4/5 - Dragon
4/5 - Ice Golem
1/5 - Fire Knight
3/5 - Magic Keep
5/5 - Spirit Keep
2/5 - Force Keep
4/5 - Void Keep
Skimfos the Consumed

Last updated 20/01/2023 For other takes on Skimfos the Consumed see
Ayumi's Skimfos the Consumed (DS-EAV) A
and/or HellHades' Skimfos the Consumed 3.5

## 6\* Ascended Stats

### ACC

0

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff Chance +5%
Lvl. 5 Buff/Debuff Chance +5%

Lvl. 2 Damage +10%
Lvl. 3 Damage +10%
Lvl. 4 Buff/Debuff Chance +5%
Lvl. 5 Buff/Debuff Chance +10%
Lvl. 6 Buff/Debuff Chance +10%
Lvl. 7 Cooldown -1

Lvl. 2 Damage +5%
Lvl. 3 Damage +10%
Lvl. 4 Damage +10%
Lvl. 5 Cooldown -1

  Increase ATK
 Increase C.DMG
Septimus

Last updated 25/10/2022 For other takes on Septimus see
Ayumi's Septimus (BL-LAS) S
and/or HellHades' Septimus 4

## 6\* Ascended Stats

### ACC

0

Lvl 2. Damage +5%
Lvl 3. Damage +5%
Lvl 4. Damage +5%
Lvl 5. Damage +10%

Lvl 2. Damage +5%
Lvl 3. Damage +5%
Lvl 4. Damage +5%
Lvl 5. Damage +10%

 Faction Wars | ★★★★★

 Arena Offense | ★★★★✰

 Spider’s Den | ★★★★★

 Void Keep | ★★★★★
Pain Keeper

Last updated 11/11/2022 For other takes on Pain Keeper see
Ayumi's Pain Keeper (DE-RHV)
and/or HellHades' Pain Keeper 3.5

## 6\* Ascended Stats

### ACC

0

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +10%
Lvl. 6 Damage +10%

Lvl. 2 Heal +5%
Lvl. 3 Heal +5%
Lvl. 4 Damage +5%
Lvl. 5 Heal +10%
Lvl. 6 Heal +15%
Lvl. 7 Damage +15%
Lvl. 8 Cooldown -1

Lvl. 2 Cooldown -1
Lvl. 3 Cooldown -1
Lvl. 4 Cooldown -1
Retaliation Set

* Retaliation Set Artifacts Award a 35% chance to counter-attack when hit.
* One 4 piece set means that only a 2 piece set can be paired with this one.
* Artifacts of Common and Uncommon rarities can be obtained from Stages 1-6 of Godfrey's Crossing while Stage 7 (the Boss stage) can award artifacts of slightly higher quality.
* Even higher quality Retaliation Set pieces may be obtained from The Market & Ice Golem's Peak

Retaliation Set WeaponRetaliation Set HelmetRetaliation Set ShieldRetaliation Set GauntletsRetaliation Set ChestplateRetaliation Set Boots
Shamrock

Last updated 13/01/2023 For other takes on Shamrock see
Ayumi's Shamrock (OT-LSS) A
and/or HellHades' Shamrock 3.0

Each hit has a 60% chance of removing 1 random buff from the target.

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff Chance +5%
Lvl. 5 Buff/Debuff Chance +10%

Places a 30% [Increase SPD] buff on all allies with more than 50% HP for 2 turns.
Also has a 50% chance of placing a 30% [Increase C. RATE] buff on those allies for 2 turns.

Places a [Revive On Death] buff on all allies with less than 50% HP for 2 turns.
  Increase DEF+
 Increase C.RATE+
 Continuous Heal+

Lvl. 2 Buff/Debuff Chance +5%
Lvl. 3 Buff/Debuff Chance +5%
Lvl. 4 Buff/Debuff Chance +5%
Lvl. 5 Buff/Debuff Chance +5%
Lvl. 6 Cooldown -1

Decreases the Turn Meter of all enemies by 15%.

Lvl. 2 Cooldown -1
Reliquary Tender

Last updated 29/11/2022 For other takes on Reliquary Tender see
Ayumi's Reliquary Tender (HE-RSV) B
and/or HellHades' Reliquary Tender 3.5

## 6\* Ascended Stats

### ACC

0

Lvl. 2: Damage +5%
Lvl. 3: Buff/Debuff Chance +5%
Lvl. 4: Damage +5%
Lvl. 5: Buff/Debuff Chance +5%
Lvl. 6: Damage +5%
Lvl. 7: Buff/Debuff Chance +10%
Lvl. 8: Damage +10%
Lvl. 9: Buff/Debuff Chance +10%

Lvl. 2: Cooldown -1
Lvl. 3: Cooldown -1

Lvl. 2: Cooldown -1
Skathix

Last updated 4/01/2023 For other takes on Skathix see
Ayumi's Skathix (LZ-ESV) B
and/or HellHades' Skathix 3.5

## 6\* Ascended Stats

### ACC

15

Lvl. 2 Damage +5%
Lvl. 3 Damage +10%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Buff/Debuff Chance +10%

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Buff/Debuff Chance +15%
Lvl. 6 Cooldown -1

  Block Debuffs

Lvl. 2 Cooldown -1
Lvl. 3 Cooldown -1
Stitched Beast

## 6\* Ascended Stats

### ACC

0

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Damage +10%

Lvl. 2: Damage +5%
Lvl. 3: Buff/Debuff Chance +5%
Lvl. 4: Damage +5%
Lvl. 5: Buff/Debuff Chance +10%
Lvl. 6: Damage +10%
Lvl. 7: Buff/Debuff Chance +10%
Lvl. 8: Cooldown -1

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +10%
Lvl. 5: Damage +10%
Saito

Last updated 26/10/2022 For other takes on Saito see
Ayumi's Saito (UH-LAM) A
and/or HellHades' Saito 3

## 6\* Ascended Stats

### ACC

0

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Buff/Debuff Chance +5%
Lvl. 5: Buff/Debuff Chance +5%

  Increase ATK

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Damage +5%
Lvl. 6: Cooldown -1

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Cooldown -1
Shirimani

Last updated 11/01/2023 For other takes on Shirimani see
Ayumi's Shirimani (HE-LSF) B
and/or HellHades' Shirimani 3.5

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +10%

Lvl. 2 Cooldown -1

Lvl. 2 Buff/Debuff Chance +5%
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff Chance +5%
Lvl. 5 Damage +5%
Lvl. 6 Buff/Debuff Chance +10%
Lvl. 7 Cooldown -1
Lua

Last updated 25/10/2022 For other takes on Lua see
Ayumi's Lua (DE-EAV) B
and/or HellHades' Lua 3.5

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +5%

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Cooldown -1

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +5%
Lvl. 6 Cooldown -1
Speed Set

* Speed is one of the most important stats in the game. In the Arena going first might mean getting in the first shot or not lasting long enough to take a turn.
* High speed characters may well get 2 or more turns while those with lackluster speed stats are still "getting organized."
* Speed Set Artifacts Award a 12% SPD Bonus for each set of two.
* Artifacts of Common & Uncommon rarities drop from Stages 1-6 of Palace of Aravia while Stage 7 (the Boss stage) can award artifacts of slightly higher quality.
	+ On Normal Difficulty Drops are in the 1-3 Star range
	+ Hard are in the 2-4 Star range
	+ Brutal are in the 3-5 Star range
	+ Nightmare are in the 3-6 Star range
* Higher quality Speed Set pieces may be obtained from The Market & Dragon's Lair

Speed Set WeaponSpeed Set HelmetSpeed Set ShieldSpeed Set GauntletsSpeed Set ChestplateSpeed Set Boots
Richtoff the Bold

For other takes on Richtoff the Bold see
Ayumi's Richtoff the Bold (BL-LAS) A
and/or HellHades' Richtoff the Bold 4.0

## 6\* Ascended Stats

### ACC

0

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +5%

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Cooldown -1

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Cooldown -1

 Faction Wars | ★★★★✰

 Arena Offense | ★★★✰✰

 Spider’s Den | ★★★★✰

 Void Keep | ★★★✰✰
Opardin Clanfather

Last updated 26/12/2022 For other takes on Opardin Clanfather see
Ayumi's Opardin Clanfather (BA-LHM) C
and/or HellHades' Opardin Clanfather 3.0

## 6\* Ascended Stats

### ACC

0

Lvl. 2: Damage +10%
Lvl. 3: Damage +10%
Lvl. 4: Buff/Debuff Chance +5%
Lvl. 5: Buff/Debuff Chance +10%

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Heal +10%
Lvl. 5: Cooldown -1

 Level 2: Buff/Debuff Chance +5%
Level 3: Buff/Debuff Chance +10%
Mountain King

Last updated 21/01/2023 For other takes on Mountain King see
Ayumi's Mountain King (DW-LAF) B
and/or HellHades' Mountain King 3.0

## 6\* Ascended Stats

### ACC

0

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Damage +5%

Lvl. 2: Damage +5%
Lvl. 3: Damage +10%
Lvl. 4: Damage +10%
Lvl. 5: Cooldown -1

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Cooldown -1
Maulie Tankard

Last updated 14/01/2023 For other takes on Maulie Tankard see
Ayumi's Maulie Tankard (DW-LSS) A
and/or HellHades' Maulie Tankard 4.0

## Maulie Tankard

### Obtained

 Ancient Shard
  Sacred Shard

## 6\* Ascended Stats

### ACC

10

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%

Lvl. 2: Cooldown -1

Lvl. 2: Damage +5%
Lvl. 3: Damage +10%
Lvl. 4: Cooldown -1
Lvl. 5: Cooldown -1

Lvl. 2: Cooldown -1

She is all right for your team and She puts a Provoke on one of her attacks
Maulie Tankard also looks like Gala Longbraids
Slitherbrute

Last updated 9/01/2023 For other takes on Slitherbrute see
Ayumi's Slitherbrute (LZ-RAM) C
and/or HellHades' Slitherbrute 1.5

## 6\* Ascended Stats

### ACC

0

Lvl. 2 Damage +5%
Lvl. 3 Buff/Debuff Chance +5%
Lvl. 4 Damage +5%
Lvl. 5 Buff/Debuff Chance +5%
Lvl. 6 Buff/Debuff Chance +10%

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +5%
Lvl. 6 Cooldown -1

Lvl. 2 Cooldown -1
Skartorsis

Last updated 10/12/2022 For other takes on Skartorsis see
Ayumi's Skartorsis (UH-LSF) A
and/or HellHades' Skartorsis 3.0

Lvl. 2 Damage +5%
Lvl. 3 Buff/Debuff Chance +5%
Lvl. 4 Buff/Debuff Chance +5%
Lvl. 5 Damage +10%
Lvl. 6 Buff/Debuff Chance +10%

  Increase ATK+

Lvl. 2 Cooldown -1

The amount by which each ally is healed increases according to the number of debuffs removed.

Lvl. 2 Heal +5%
Lvl. 3 Heal +5%
Lvl. 4 Heal +5%
Lvl. 5 Cooldown -1
Lvl. 6 Cooldown -1
Sentinel

Lvl. 2 Damage +5%
Lvl. 3 Buff/Debuff Chance +10%
Lvl. 4 Damage +10%
Lvl. 5 Buff/Debuff Chance +15%

Has a 50% chance of placing a 25% [Decrease ATK] debuff for 2 turns.
  Decrease ATK

Lvl. 2 Buff/Debuff Chance +5%
Lvl. 3 Buff/Debuff Chance +5%
Lvl. 4 Damage +10%
Lvl. 5 Buff/Debuff Chance ++10%
Lvl. 6 Cooldown -1

This Heal can be critical.
Skull Lord Var-Gall

Last updated 26/10/2022 For other takes on Skull Lord Var-Gall see
Ayumi's Skull Lord Var-Gall (LZ-LDF) B
and/or HellHades' Skull Lord Var-Gall 3

## 6\* Ascended Stats

### ACC

70

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%

  Strengthen

Lvl. 2: Buff/Debuff Chance +5%
Lvl. 3: Buff/Debuff Chance +10%
Lvl. 4: Buff/Debuff Chance +10%

Lvl. 2: Damage +10%
Lvl. 3: Buff/Debuff Chance +5%
Lvl. 4: Buff/Debuff Chance +10%
Lvl. 5: Buff/Debuff Chance +10%
Lvl. 6: Cooldown -1
Skytouched Shaman

Last updated 19/01/2023 For other takes on Skytouched Shaman see
Ayumi's Skytouched Shaman (BA-ESV) B
and/or HellHades' Skytouched Shaman 3.5

## 6\* Ascended Stats

### ACC

0

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Damage +10%
Lvl. 6: Damage +10%

  Revive On Death

Lvl. 2: Cooldown -1
Lvl. 3: Cooldown -1

  Decrease SPD

Lvl. 2: Heal +5%
Lvl. 3: Heal +5%
Lvl. 4: Heal +5%
Lvl. 5: Heal +5%
Shield

* The Champion’s HP bar is reinforced for X Turns with a Shield effect of X HP.
	+ The X factor may be determined by this champion's HP or that of the one bestowing the shield depending on the shield's source.
* Damage is calculated normally but will generally be applied first to the Shield
	+ Some attacks ignore Shields depending on the attacker and the skill being used
* When the buff expires or the Shield value reaches 0, the Shield is removed and further damage applies as normal.

## Shields and Lifesteal (et.al.)

* Since damage dealt to the shield does not count as damage dealt to the Champion, attackers using  Lifesteal Sets do not benefit from it to the degree that the shield is consumed first.
* the same applies to Bloodthirst Set Bloodthirst Sets and Life Drinker effects
Sicia Flametongue

For other takes on Sicia Flametongue see
Ayumi's Sicia Flametongue (DS-LAF) A
and/or HellHades' Sicia Flametongue 4.5

## 6\* Ascended Stats

### ACC

20

Lvl. 2: Damage +5%
Lvl. 3: Buff/Debuff chance +5%
Lvl. 4: Damage +10%
Lvl. 5: Buff/Debuff Chance +10%

  Weaken

Lvl. 2: Damage +5%
Lvl. 3: Buff/Debuff chance +10%
Lvl. 4: Damage +10%
Lvl. 5: Buff/Debuff chance +10%
Lvl. 6: Cooldown -1

Lvl. 2: Damage +5%
Lvl. 3: Buff/Debuff Chance +10%
Lvl. 4: Damage +15%
Lvl. 5: Buff/Debuff chance +15%
Lvl. 6: Cooldown -1

Lvl. 2: Buff/Debuff Chance +5%
Lvl. 3: Buff/Debuff chance +5%
Lvl. 4: Buff/Debuff chance +5%
Renegade

Last updated 25/10/2022 For other takes on Renegade see
Ayumi's Renegade (KR-RSV) B
and/or HellHades' Renegade 4

Lvl. 2 Damage +5%
Lvl. 3 Damage +10%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Buff/Debuff Chance +15%

Has a 50% chance of placing a 15% [Decrease SPD] debuff for 2 turns.
  Decrease SPD

Lvl. 2 Damage +5%
Lvl. 3 Damage +10%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Buff/Debuff Chance +15%

Lvl. 2 Cooldown -1
Lvl. 3 Cooldown -1
Muckstalker

Last updated 18/12/2022 For other takes on Muckstalker see
Ayumi's Muckstalker (LZ-RHM) F
and/or HellHades' Muckstalker 2.0

## Muckstalker

### Obtained

 Mystery Shard -or-  Ancient Shard -or- Godfrey's Crossing

## 6\* Ascended Stats

### ACC

0

Lvl. 2 Damage +5%
Lvl. 3 Buff/Debuff Chance +5%
Lvl. 4 Damage +5%
Lvl. 5 Buff/Debuff Chance +5%
Lvl. 6 Damage +10%
Lvl. 7 Buff/Debuff Chance +10%

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +5%
Lvl. 6 Cooldown -1

  Continuous Heal+
Poison 2.5%

* Poison damages the target by 2.5% of their MAX HP at the beginning of their turn.
* This is the weaker of the two **Poison** debuffs  Poison 5% is the deluxe version

### General Poison info

* Poison damage scales in accordance with the Target’s MAX HP. Block Damage blocks it.
* If the Target has a Shield, Poison damage will be applied to the Shield first.
* Poison damage can be increased if  Poison Sensitivity 25% or  Poison Sensitivity 50% is also present
* Damage inflicted through Poison debuffs does NOT fuel  Lifesteal Set (or similar) HP recovery
Royal Guard

Last updated 8/12/2022 For other takes on Royal Guard see
Ayumi's Royal Guard (HE-EAM) A
and/or HellHades' Royal Guard 4.0

## 6\* Ascended Stats

### ACC

0

Lvl. 2 Damage +5%
Lvl. 3 Buff/Debuff Chance +5%
Lvl. 4 Damage +10%
Lvl. 5 Buff/Debuff Chance +10%

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +5%

Lvl. 2 Damage +10%
Lvl. 3 Buff/Debuff Chance +5%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Cooldown -1
Peydma

Last updated 10/01/2023 For other takes on Peydma see
Ayumi's Peydma (DS-EDV) S
and/or HellHades' Peydma 3.5

Lvl. 2 Damage +5%
Lvl. 3 Buff/Debuff Chance +5%
Lvl. 4 Damage +10%
Lvl. 5 Buff/Debuff Chance +10%

Lvl. 2 Damage +5%
Lvl. 2 Buff/Debuff Chance +5%
Lvl. 2 Damage +10%
Lvl. 5 Buff/Debuff Chance +10%
Lvl. 6 Cooldown -1

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Cooldown -1
Lvl. 5 Damage +10%
Lvl. 6 Cooldown -1
Prundar

Last updated 6/11/2022 For other takes on Prundar see
Ayumi's Prundar (OT-EDV) B
and/or HellHades' Prundar 2.5

## 6\* Ascended Stats

### ACC

15

  Decrease SPD

Lvl. 2: Damage +5%
Lvl. 3: Buff/Debuff Chance +5%
Lvl. 4: Damage +5%
Lvl. 5: Buff/Debuff Chance +5%
Lvl. 6: Damage +5%
Lvl. 7: Buff/Debuff Chance +5%
Lvl. 8: Damage +10%

  Provoke

Lvl. 2: Buff/Debuff Chance +5%
Lvl. 3: Buff/Debuff Chance +5%
Lvl. 4: Buff/Debuff Chance +5%
Lvl. 5: Buff/Debuff Chance +5%
Lvl. 6: Buff/Debuff Chance +5%
Lvl. 7: Cooldown -1
Lvl. 8: Cooldown -1

  Strengthen

Lvl. 2: Cooldown -1

Lvl. 2: Buff/Debuff Chance +5%
Lvl. 3: Buff/Debuff Chance +5%
Lvl. 4: Buff/Debuff Chance +5%
Lvl. 5: Buff/Debuff Chance +5%
Lvl. 6: Buff/Debuff Chance +5%
Psychic Overload

* Attacks 1 enemy.
* 75% chance of increasing the cooldown of 1 of the target’s skills, at random, by 1 turn.
* 25% chance of placing a Stun debuff on the target for 1 turn if a skill has its cooldown increased to the max.
* If the cooldown increase is successful, will also decrease the cooldown of one random skill (by 1 turn) of the ally with the highest Turn Meter and a skill on cooldown.
Missionary

Last updated 16/02/2023 For other takes on Missionary see
Ayumi's Missionary (SO-EHF) B
and/or HellHades' Missionary 2.0

## Missionary

### Obtained

 Ancient Shard
  Sacred Shard

## 6\* Ascended Stats

### ACC

0

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Buff/Debuff Chance +5%
Lvl. 5: Buff/Debuff Chance +10%

  Provoke

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Cooldown -1

  Heal Reduction

Lvl. 2: Damage +10%
Lvl. 3: Buff/Debuff Chance +5%
Lvl. 4: Buff/Debuff Chance +10%
Lvl. 5: Buff/Debuff Chance +10%
Lvl. 6: Cooldown -1
Raid: Shadow Legends Wiki

The wiki about the **RAID:Shadow Legends** game that anyone can edit.

There are currently 15,025 edits to 1,146 articles and 2,333 images on this wiki since May 2019.

Raid: Shadow Legends is a fantasy-themed, turn-based role-playing gacha game.

The game continually provides the player rewards. There is a progressively more valuable daily login reward, another daily set of rewards based on time played, a full set of periodic Quests, progress based Missions & Challenges, and a varied schedule of Tournaments and Events, making free play entirely possible and rewarding. The game also very frequently offers "deals" and a "store" for those that wish to pay to progress faster & further; or to place higher in the frequent special events,

* While following does NOT show actual game-play, it's a great advert,
Solaris

Last updated 12/01/2023 For other takes on Solaris see
Ayumi's Solaris (SO-RAF) F
and/or HellHades' Solaris 1.0

## 6\* Ascended Stats

### ACC

0

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Buff/Debuff Chance +5%
Lvl. 5: Buff/Debuff Chance +5%

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Damage +5%
Lvl. 6: Cooldown -1

Lvl. 2: Damage +5%
Lvl. 3: Damage +10%
Lvl. 4: Buff/Debuff Chance +5%
Lvl. 5: Buff/Debuff Chance +5%
Lvl. 6: Buff/Debuff Chance +15%
Lvl. 7: Cooldown -1
Player Levels

* Players begin with limited access to the various game features with more features opening up as the player advances

## Player Advances

* Level 1 players begin at level 1 with an Energy Inventory Accrual that stops at 18
* Level 2 players can open the
	+ Gem Mine
* Level 6 players can enter
	+ The Tavern
	+ Classic Arena
	+ The  Great Hall
* Level 15 players can enter
	+ Guardian Ring Guardian Ring
* Level 18 players can use
	+ The Market
* Level 35 players can
	+ Enter the  Tag Team Arena
	+ Begin completing Advanced Quests
* Level 40 players can
	+ Start climbing the floors of the  Doom Tower
	+ Finally stop going out for breakfast when updating an artifact to level 16
* Early players must advance to unlock additional game features whilst, later on Player Levels are just recognitions of what one has done to date giving other players a clue as well.
* Player levels appear in all Classic Arena and Tag Team Arena bout lists as one indication of how strong a team might be.
* Player levels also give prospective clans an idea as to the experience level of members and prospective members
Sniper

Last updated 19/01/2023 For other takes on Sniper see
Ayumi's Sniper (DE-UAM) A
and/or HellHades' Sniper 2.0

## Sniper

### Obtained

 Mystery Shard
  Ancient Shard
  The Market 39-49,000

## 6\* Ascended Stats

### ACC

0

Has a 15% chance of inflicting a critical hit.

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +10%

Lvl. 2 Damage +5%
Lvl. 3 Cooldown -1
Lvl. 4 Buff/Debuff Chance +5%
Lvl. 5 Damage +10%
Lvl. 6 Buff/Debuff Chance +5%
Lvl. 7 Damage +15%
Lvl. 8 Buff/Debuff Chance +5%
Miscreated Monster

For others takes on Miscreated Monster see
Ayumi's Miscreated Monster (KR-EHM) S
and/or HellHades Miscreated Monster 4

## 6\* Ascended Stats

### ACC

0

  Stun

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Buff/Debuff Chance +5%
Lvl. 5: Buff/Debuff Chance +5%

  Stun

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +10%
Lvl. 5: Cooldown -1

  Ally Protection

Lvl. 1: Cooldown -1
Lvl. 2: Cooldown -1
Mausoleum Mage

Last updated 8/12/2022 For other takes on Mausoleum Mage see
Ayumi's Mausoleum Mage (UH-ESF) B
and/or HellHades' Mausoleum Mage 4.0

## 6\* Ascended Stats

### ACC

0

Lvl. 2: Damage +5%
Lvl. 3: Damage +10%
Lvl. 4: Buff/Debuff Chance +10%
Lvl. 5: Buff/Debuff Chance +10%

  Block Debuffs
 Increase C.RATE

Lvl. 2: Cooldown -1

Lvl. 2: Heal +10%
Lvl. 3: Heal +10%
Lvl. 4: Heal +10%
Lvl. 5: Cooldown -1
Team Building & Champion Development

* The goal is to have a large team of advanced champions that can face any situation.
	+ Perhaps the most common means of adding to your team is to call forth another champion through "cashing" Shards at the Portal in the Bastion.
	+ But one must also develop the champions one has. Champion Development involves:
		- Leveling your Champions
			* The Experience (XP) required to level up your champions comes primarily though Campaign Battles, though Experience can be gained in somewhat less energy efficient battles in the Dungeons and slower still in battles in the Clan Wars that cost you no energy but do require another limited resource Crypt Keys.
		- Promoting your Champions
		- Equipping your Champions
		- Ascending your Champions
		- Skilling up ("booking") your Champions
Occult Brawler

Last updated 21/11/2022 For other takes on Occult Brawler see
Ayumi's Occult Brawler (OT-EHS) C
and/or HellHades' Occult Brawler 3.0

## 6\* Ascended Stats

### ACC

0

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Buff/Debuff Chance +5%
Lvl. 5: Buff/Debuff Chance +5%

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Damage +5%
Lvl. 6: Cooldown -1
Myrmidon

Last updated 6/12/2022 For other takes on Myrmidon see
Ayumi's Myrmidon (BL-RDM) C
and/or HellHades' Myrmidon 2.5

## 6\* Ascended Stats

### ACC

10

Lvl. 2: Damage +5%
Lvl. 3: Buff/Debuff Chance +5%
Lvl. 4: Damage +5%
Lvl. 5: Buff/Debuff Chance +5%
Lvl. 6: Damage +5%
Lvl. 7: Buff/Debuff Chance +5%
Lvl. 8: Damage +5%
Lvl. 9: Buff/Debuff Chance +5%

Lvl. 2: Damage +5%
Lvl. 3: Buff/Debuff Chance +5%
Lvl. 4: Damage +5%
Lvl. 5: Buff/Debuff Chance +5%
Lvl. 6: Damage +10%
Lvl. 7: Buff/Debuff Chance +10%
Lvl. 8: Cooldown -1

  Ally Protection

Lvl. 2: Cooldown -1
Lvl. 3: Cooldown -1

 Faction Wars | ★★★★★

 Arena Offense | ★★★★★

 Spider’s Den | ★★★★✰

 Void Keep | ★★★★★
Spider

*This article...Heck! Pretty much this entire website, is a stub. You can help Raid: Shadow Legends Wiki by expanding it.*

Last updated 16/12/2022
For other takes on Spider see
Ayumi's Spider (DE-ESF) B
and/or HellHades' Spider 3.0

## 6\* Ascended Stats

### ACC

15

Lvl. 2 Buff/Debuff Chance +5%
Lvl. 3 Buff/Debuff Chance +5%
Lvl. 4 Buff/Debuff Chance +5%
Lvl. 5 Buff/Debuff Chance +5%

Decrease the duration of all buffs by 1 turn.

Lvl. 2 Damage +5%
Lvl. 3 Damage +10%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Buff/Debuff Chance +15%
Lvl. 6 Cooldown -1

  Decrease DEF+

Lvl. 2 Buff/Debuff Chance +10%
Lvl. 3 Buff/Debuff Chance +10%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Buff/Debuff Chance +10%
Lvl. 6 Cooldown -1
Rare Champion

* As with regular people, Champions come in a range of rarity & ability levels.
* Though rarity roughly equates with ability, there are differences.
* Though not as gifted as Legendary Champions, or Epic Champions, **Rare Champions** are still a cut above Uncommon Champions and the more ubiquitous Common Champions
* They generally posses 3 or 4 skills to some degree, many of which they can improve still further under your supervision.
* Duplicate **Rare Champions** can act as  Faction Guardians providing all other champions of that faction and rarity with additional bonuses.
* **Rare Champions** start their careers with you as at the 3-star promotion level
Rocktooth

Last updated 27/10/2022 For other takes on Rocktooth see
Ayumi's Rocktooth (OT-RAM) C
and/or HellHades' Rocktooth 1.5

## Rocktooth

### Obtained

 Mystery Shard -or-  Ancient Shard -or- Felwin's Gate

## 6\* Ascended Stats

### ACC

0

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +5%

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +5%

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +10%
Lvl. 6 Cooldown -1
Lvl. 7 Cooldown -1
Mother Superior

Last updated 4/01/2023 For other takes on Mother Superior see
Ayumi's Mother Superior (SO-RSS) B
and/or HellHades' Mother Superior 2.5

## 6\* Ascended Stats

### ACC

0

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Damage +10%

Lvl 2: Heal +5%
Lvl 3: Heal +5%
Lvl 4: Heal +10%
Lvl 5: Heal +10%

  Continuous Heal

Lvl. 2: Cooldown -1
Spikehead

Last updated 18/02/2023 For other takes on Spikehead see
Ayumi's Spikehead (OR-RAM) F
and/or HellHades' Spikehead 1.0

## 6\* Ascended Stats

### ACC

0

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +5%
Lvl. 6 Damage +10%

  Increase C.RATE

Lvl. 2 Cooldown -1

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +10%
Lvl. 6 Cooldown -1
Snorting Thug

Last updated 6/11/2022 For other takes on Snorting Thug see
Ayumi's Snorting Thug (SW-EHF) B
and/or HellHades' Snorting Thug 2.0

## 6\* Ascended Stats

### ACC

15

Lvl. 2: Damage +5%
Lvl. 3: Buff/Debuff Chance +5%
Lvl. 4: Damage +5%
Lvl. 5: Buff/Debuff Chance +5%
Lvl. 6: Damage +10%
Lvl. 7: Buff/Debuff Chance +10%

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +10%

Lvl. 2: Buff/Debuff Chance +10%
Lvl. 3: Buff/Debuff Chance +10%
Mistress of Hymns

Last updated 22/01/2023 For other takes on Mistress of Hymns see
Ayumi's Mistress of Hymns (SO-ESS) B
and/or HellHades' Mistress of Hymns 2.5

## Mistress of Hymns

### Obtained

 Ancient Shard
  Sacred Shard

## 6\* Ascended Stats

### ACC

0

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Damage +5%

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Damage +5%
Lvl. 6: Cooldown -1

Lvl. 2: Cooldown -1
Scrapper

Last updated 9/02/2023 For other takes on Scrapper see
Ayumi's Scrapper (BA-RAV) B
and/or HellHades' Scrapper 2.0

## 6\* Ascended Stats

### ACC

0

* Check him against Borgoth the Scarab King in the Doom Tower

Lvl. 2: Damage +5%
Lvl. 3: Shield +5%
Lvl. 4: Damage +5%
Lvl. 5: Shield +5%
Lvl. 6: Damage +5%
Lvl. 7: Shield +5%
Lvl. 8: Damage +5%
Lvl. 9: Shield +5%

Lvl. 2: Damage +5%
Lvl. 3: Shield +5%
Lvl. 4: Damage +5%
Lvl. 5: Shield +5%
Lvl. 6: Damage +5%
Lvl. 7: Shield +10%
Lvl. 8: Cooldown -1
Skullcrusher

Last updated 30/12/2022 For other takes on Skullcrusher see
Ayumi's Skullcrusher (OT-EDF) A
and/or HellHades' Skullcrusher 3.5

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +5%

Places a [Counterattack] buff on all allies except this Champion for 2 turns.
  Ally Protection+
 Counterattack

Lvl. 2 Cooldown -1
Shaman

Last updated 30/11/2023 For other takes on Shaman see
Ayumi's Shaman (OR-ESF) B
and/or HellHades' Shaman 2.5

## 6\* Ascended Stats

### ACC

0

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff Chance +5%
Lvl. 5 Buff/Debuff Chance +5%

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +10%
Lvl. 5 Cooldown -1

Lvl. 2 Cooldown -1
Lvl. 3 Cooldown -1
Tarshon

Last updated 10/01/2023 For other takes on Tarshon see
Ayumi's Tarshon (DS-EDS) C
and/or HellHades' Tarshon 3.5

## Tarshon

### Obtained

 Ancient Shard
  Sacred Shard

## 6\* Ascended Stats

### ACC

15

Lvl. 2: Damage +5%
Lvl. 3: Buff/Debuff Chance +5%
Lvl. 4: Damage +10%
Lvl. 5: Buff/Debuff Chance +5%

Lvl. 2: Damage +10%
Lvl. 3: Buff/Debuff Chance +10%
Lvl. 4: Buff/Debuff Chance +15%
Lvl. 5: Cooldown -1

Lvl. 2: Cooldown -1
Lvl. 3: Cooldown -1
Skellag

Last updated 10/01/2023 For other takes on Skellag see
Ayumi's Skellag (UH-UDF) B
and/or HellHades' Skellag 1.0

## Skellag

### Obtained

 Mystery Shard -or-  The Market 44,000 -or- Catacombs of Narbuk

## 6\* Ascended Stats

### ACC

0

Lvl. 2 Damage +5%
Lvl. 3 Buff/Debuff Chance +5%
Lvl. 4 Damage +5%
Lvl. 5 Buff/Debuff Chance +10%

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +10%
Lvl. 5 Buff/Debuff Chance +20%
Lvl. 6 Damage +15%
Lvl. 7 Buff/Debuff Chance +20%
Lvl. 8 Cooldown -1
Painsmith

Last updated 19/12/2022 For other takes on Painsmith see
Ayumi's Painsmith (DW-RAV) F
and/or HellHades' Painsmith 3.0

## 6\* Ascended Stats

##### Arena:

1/5 - Offense
1/5 - Defense

##### Grinding:

1/5 - Campaign
1/5 - Faction
1/5 - Clan Boss
1/5 - Minotaur

##### Dungeons:

1/5 - Spider
1/5 - Dragon
3/5 - Ice Golem
1/5 - Fire Knight
1/5 - Magic Keep
1/5 - Spirit Keep
1/5 - Force Keep
1/5 - Void Keep
Rian the Conjurer

Last updated 9/12/2022 For other takes on Rian the Conjurer see
Ayumi's Rian the Conjurer (DE-ESF) B
and/or HellHades' Rian the Conjurer 4.0

## 6\* Ascended Stats

### ACC

15

Lvl. 2: Damage +5%
Lvl. 3: Buff/Debuff Chance +5%
Lvl. 4: Damage +5%
Lvl. 5: Buff/Debuff Chance +5%
Lvl. 6: Damage +10%
Lvl. 7: Buff/Debuff Chance +10%

Lvl. 2: Buff/Debuff Chance +5%
Lvl. 3: Buff/Debuff Chance +5%
Lvl. 4: Buff/Debuff Chance +5%
Lvl. 5: Buff/Debuff Chance +10%
Lvl. 6: Cooldown -1

Lvl. 2: Cooldown -1
Lvl. 3: Cooldown -1
Siegehulk

For other takes on Siegehulk see
Ayumi's Siegehulk (OT-EAM) B
and/or HellHades' Siegehulk 3.5

## 6\* Ascended Stats

### ACC

10

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +5%

  Increase ATK

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Buff/Debuff Chance +10%
Lvl. 5 Buff/Debuff Chance +15%
Lvl. 6 Cooldown -1

  Increase C.RATE
 Increase C.DMG

Lvl. 2 Damage +10%
Lvl. 3 Buff/Debuff Chance +10%
Lvl. 4 Buff/Debuff Chance +15%
Lvl. 5 Cooldown -1
Tallia

Last updated 21/01/2023 For other takes on Tallia see
Ayumi's Tallia (SO-EAM) C
and/or HellHades' Tallia 3.0

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +10%

  Increase ATK
 Increase C.RATE+

Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +10%
Lvl. 6 Cooldown -1

  Counterattack

Lvl. 2 Buff/Debuff Chance +10%
Lvl. 3 Buff/Debuff Chance +15%
Lvl. 4 Cooldown -1
Teela Goremane

Last updated 1/11/2022

For other takes on Teela Goremane see
Ayumi's Teela Goremane (OR-LSM) B
and/or HellHades' Teela Goremane 2.5

## 6\* Ascended Stats

### ACC

0

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +10%
Lvl. 5: Damage +10%

  HP Burn

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +10%
Lvl. 5: Damage +10%

  Leech

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +10%
Lvl. 5: Buff/Debuff Chance +15%
Lvl. 6: Cooldown -1
Stout Axeman

Last updated 7/12/2022 For other takes on Stout Axeman see
Ayumi's Stout Axeman (DW-RHM) C
and/or HellHades' Stout Axeman 1.5

Lvl. 2: Damage +5%
Lvl. 3: Damage +5%
Lvl. 4: Damage +5%
Lvl. 5: Damage +5%
Lvl. 6: Damage +5%

  Reflect Damage

Lvl. 2: Buff/Debuff Chance +5%
Lvl. 3: Buff/Debuff Chance +5%
Lvl. 4: Buff/Debuff Chance +5%
Lvl. 5: Cooldown -1

##### **Thrives on Danger** (Passive)

Heals this Champion by 50% of the damage taken while under a [Reflect Damage] buff. Also has a 25% chance of increasing the duration of all attackers’ debuffs by 1 turn when hit while under a [Reflect Damage] buff.

Stout Axeman should be in the bin when you see his stats. If you have him just use him as food