recursal/Fanatic-Fandom huggingface dataset:
ROGUE ENGINEERS

Rogue, non-bonded engineers are on their own, and thus must acquire the energy however they can, either on credit or purchased outright with cash. But many rogues steal what they need, giving them a bad reputation in small villages.  Unlike a school engineer, they cannot easily replenish their magical/psychic energy stores whenever they run out by visiting a nearby banker.  They typically walk a dangerous path, because the wards and spells they use keep them alive in some aspect, and sucking their reserves dry will de-activate these spells, exposing them to harm.  For example, a wizard could surround himself with a psychic shield barrier, protecting him from physical and even mental attack.  But this barrier requires large amounts of energy to maintain, and since even "sleep" requires energy to perform, the wizard cannot rest if their stocks run low.

Because this wizard does not enjoy the protection and patronage of a school, he has no protection from entities that are after him for debts or legal woes he has usually incurred acting as a mercenary and tried to escape from, and sometimes these magical shields and wards and alarms are all he has keeping himself one step ahead of his enemies.  One of the easiest magical spells/ability is scrying or remote-viewing, and allows authorities to locate/track/monitor an individual.  It's possible to counter this with a hiding move, and any rogue wizard worth his salt has this elantic cloak about himself at all times.  Losing the cloak exposes his location and activities, and being out of all magic ammo, makes him easy to kill or capture.

THerefore a rogue wizard will typically travel the road and offer his services as an engineer to whatever poor, dim settlement needs him, and receive payment in order to replenish his stock of energy, leaving little if nothing else for food or shelter.  He barely keeps himself alive, and he might be doing it purely for the love of his art.  They are as a result far more resourceful, battle tested, hardy, wily, clever, cunning, and darkly comic than their school cousins.

Additionally, school parasites are bred for the task of working elan and devoted to a specific type of engineering, restricting the mage to just one or at maximum two schools of elan.  A rogue engineer is typically infected by a wild undomesticated parasite, and thus the magic they possess is similarly unpredictable and wild, like splashes of color on a big canvas.

ADDITIONALLY, some forms of magic are debilitative.  Especially if they are not one of the primary forms of magic.  Bio-magic, for instance, is wildly debilitative.  Thus, healers and magical medics do not live long, and are rapidly consumed by disease.  Generally, the riskier the school of magic, the higher the potential feats and miracles of magic are possible.  A bio-mage might, for instance, discover the key to living forever, and most Liches and undead are or were master bio-engineers who discovered the way to keep from dying of natural causes, though at some horrible cost.
Kivyan

The Kivyan are a species of the United Council of Systems.

## Description

All that is known is that the Kivyan are a feathered avian species. They speak in trills.

## Notable Members

Hoolevar - A scientist on board the Unified Science Council space station Tubaven, occasionally listed as "The Asylum" in that body's official documents.
Heck City Wiki

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The Great Hellspace Rift

The Great Hellspace Rift, also known as The Eye of Gorthaur, is a permanent rift in the fabric of Realspace spanning over 100 light years. A dark star burns at its center surrounded by a 'sea' of dark matter.

It possesses a malevolent sapience, following explorers to their home system with tentacles of gas and dark matter with which it draws their star system into its Maw to be consumed. It feeds on the pain, suffering, fear, and despair of living beings. Nearly 100 species and their star systems have been destroyed in this manner.

Discovered by the Precursor AWMs 80 million years ago, they found that the interior, a perfect vacuum between the star and the sea, was accessible via Hellspace. The Maw did not destroy them but would destroy any living being aboard an AWM.

The AWM's refer to the rift as the "Anomalous Sector" and use it as a means to remove boarders, as the being within the Rift feeds upon organics brought by the AWMs.

8000 years ago the Rift was discovered by Terran forces of the Imperium, they survived the encounter and destroyed the tendril it sent to capture TerraSol. The Maw was changed by this encounter, its intelligence enhanced and warped, as were the Terrans, and the two groups entered a mutual agreement of nonaggression.

The Terrans named the star "The Eye of Gorthaur", and the dark matter "The Sea of Tartarus". Later, the remnants of the Imperial Martial Orders, the Idiots, were brought there by Daxin the Unfeeling to prevent them from rampaging across Terran space. They began worshipping the Eye and crafted several myths around it.

## The Seven Rings of Gehanna

One light week 'south' of the Maw, the Terrans found the remnants of a star system, a single planet and six asteroid rings orbiting a Massive Red Giant Star.

They named the system "The Seven Rings of Gehanna", the star "The Eye of Barad-dûr" and the planet "The Isle of Dread".

On the Isle there are 9 great fortress cities, though there used to be 12, each ruled by a Dread Knight of the Black Crusade, constantly at war with each other. Here the TechnoMages and Priests of the Black Crusade continue their work with forgotten, blasphemous, and often condemned, technology and rituals in the service of their masters.

It is here, within the Citadel of Eternal Woe, that Bellona the Gravebound Beauty aided Daxin the Unfeeling to regain the skin of his human face, watched him take his seat upon The Black Throne of Murdered Camelot capped by the undying, severed head of a Mantid Overqueen, witnessed the return of Osiris of the Warsteel Flame.

## References

1. ↑ First Contact - Part 348
2. ↑ First Contact - Part 84
3. ↑ First Contact - Part 91
Digital Omnimessiah

The Digital Omnimessiah was a figure that arose after the Great Glassing of Terra, spawning seemingly from Soulnet and Solnet itself. It amassed a following of twelve disciples, as well as a huge following from the greater Terran population. At some point, its source code was lost or deleted, and it was effectively killed.

After its death, it became a major religious figure in Terran societies, supplanting all major religions that came before.

## Description

The Omnimessiah appeared as a man made entirely of streaming and swirling lights and runes. It stood at an average human height, and was capable of speech.

## History

The Digital Omnimessiah manifested in what was known as "The First Miracle", gaining a material body that could affect the physical world. The sequence of events onward is unclear, but it is known that he gathered his disciples from post-Glassing worlds, and performed the Second Miracle, healing a Screaming One and repairing the Soulnet alongside the SUDS system.

## Disciples

It seems that the disciples of the Digital Omnimesshiah are all true Immortals.

### Enraged Phillip

*Main article: Daxin Freeborn*

"Phillip stab your eyes!"

### Bellona The Grave Bound Beauty

*Main article: Bellona*

Bellona the Grave Bound Beauty is a disciple of the Digital Omnimessiah and the Mother of the Antaeus Fleet.

### Gulma'an Known as Green Thomas

An orc born on Venus and one of its terraforming workers.

### Armoured Matthias

Armoured Matthias' true name is Marty and he is the one who betrayed the Disciples of the Digital Omnimessiah and was also the one who assassinated the Digital Omnimessiah.

### Gravity

Gravity is a Green Mantid and the Second Biological Apostle, he was part of a strike force that got shot down the day the Queen was killed in MechaKrautland. The only survivor and suvived in the wilds for six months before Digital Omnimessiah found him.

## References

1. ↑ First Contact - TOTAL WAR - 266
2. ↑ First Contact - TOTAL WAR - 244
3. ↑ First Contact - stock-car-race - 594
Hamaroosan

The Hamaroosan are a species of cute, short beings resembling flying squirrels. They are a former Ununified race of the Unified Council of Systems and are very closely associated with the Okpara family.

## Description

Hamaroosans descend from a "tree-dwelling people, mammalian, with soft fur, delicate ears, large eyes, and strong grips". Or, as a Terran put it, "Kind of like a sugar glider and a kitty and squirrel all mixed together!"

## Culture

Very little is known. Sticks have some importance, and Command Sticks doubly so, used in disciplining subordinates.

At least in the case of Captain Delminta, all of the bridge crew was closely related either by blood or adoption, all of them being siblings, cousins or aunts of each other.

As far as its been observed, Hamaroosans value honor, or at least debts of honor; as observed in their supposed resignation from the United Council.

When the Lanaktallans refused to leave the planet after Sandy's sacrifice, the Hamaroosans threatened to revive a very old tradition; if they did not leave immediately, the Lanaktallans would be roasted over an open fire and *eaten*.

## Home system

Hamaroosa is a very resource-rich system, with one inhabited planet, four barren but mineral-loaded planets, four gas giants (one supermassive) and asteroid belts. It had signs of being an important hub in Council space, until the Hamaroosan's tactful end of relations.

## Notable Members

Delminta - Starship captain, female, commander of a survey ship that recorded the third encounter between the Unified Council of Systems and a member of the Terran Confederacy. Later, captain of the *Harvester of Sorrow* in defense of Hamaroosa.

Heemina - Delminta's baby sister, communications officer aboard Delminta's survey ship.

Beeta - One of Delminta's aunts, bridge officer aboard Delminta's survey ship.

Ementeeri - Delminta's right-hand aunt, "a Hamaroosan of advanced years but burning curiosity", a bridge officer aboard Delminta's survey ship. She later joined with Delminta to serve aboard the *CNV Jesse L. Brown*, flagship of *Task force Argo*, Admiral Kevin Kitikik'thok Yamamoto commanding.

"She didn't care that the VI was shrieking. It had shrieked that she was dying when she'd come aboard but the Captain, who understood that an old lady understood when her time had come, had silenced the VI and allowed her on board, had invited her aboard the ship, and shown her how to enter the Gestalt."

Her final act was to guide a missile pod to the destruction of the last Goliath protecting the precursor Harvester class machine *The Devourer that Leaves Darkness*.

## Speculation

* Being active starfarers, it's assumed that Hamaroosans are a Near-Civilized species.

## References

1. ↑ 1.0 1.1 1.2 1.3 First Contact, part 3
2. ↑ First Contact Second Wave, part 92
3. ↑ 3.0 3.1 3.2 First Contact Rewind, part 88
4. ↑ First Contact, part 27
CULTURE AND NAMING CONVENTIONS

Pandaemonians got their original culture, their "founding documents" their bible, etc, from a coupon book.  A bunch of junk mail.  Their culture is junky.  They got all their names from the coupon book.  McNugget.  Swingline, Xerox, Peterbilt, Ameliorate, Skull Hammer 2.

People are sort of generally named after their proffession, or it somehow sort of ends up that way.  Engineers are named after nerdy computer programs, workers are named after craftsman products.

Dycortiq mech suits are named after songs famous on earth. Rap songs, rock songs, pop songs.

Rolling Stone

Born in the U.S.A.

Hot for Teacher

Raining Blood

Oops I Did it Again

Who Let the Dogs Out

Bad Boys

Mama Tried

School's Out

Brooklyn's Finest

Get At me Dog

The Trooper

Ace of Spades

Worlwide Choppers
PLANETARY GEOGRAPHY AND ATMOSPHERE

Pandaemonium is about half the size of Earth.  Dotting its surface in a seemingly semi-random plan are 31 domes, placed where they are because useful mineral deposits were detected in those locations.  A number of the domes have been damaged to the point that they are uninhabitable, or were abandoned before construction was completed, so the number of structures out in the Ether are more but are not inhabited.

The average dome size is about that of France.  The diameter is about 20 days journey by foreman.  A dome will have a number of large size cities (think Paris), about 3.  6 Mid size cities.  And about 30 villages, and 30 hamlets, smaller even than a village.  Studded throughout are the castle/fortress domains of the Knights and warlords.

Among the domes are massive microwave energy collectors receiving beamed solar energy from the Dyson sphere around Luciver, and attached to these automated complexes are battery banks.  These also exist in various states of disrepair and habitation, with some being constantly tended to and some being long forgotten or too dangerous to reach, and a bunch in between.  1/3 are in domes, the rest are not.

Outside the domes is a barren, rocky terrain devoid of vegetation and choked by a swirling, electric fog known as the Ether.  Predatory creatures are said to exist out there, and occasionally a gypsy caravan gets lost and its people killed.  Travel outside the domes functions much like it would in a desert environment, with domes and energy collectors functioning like oases.  Aero engineers are used to provide spheroid shields of force filled with breathable oxygen and keep out the Ether, and caravans travel inside these.

For poorer travelers, breathing assitance of a mechanical variety is required.  There are kludged apparatuses that can be used, and many even poorer people use a variety of insect parasite that attaches to the face and eats the exhaled CO2 and provides oxygen.
Bouncy

## Description

Bouncy is the name given to the aVI Warboi for Ekret's tank.

## History

Placed into Ekret's tank by the Terran Confederacy V CORPS to improve the capabilities of the tank along with other upgrades, Bouncy proved a major upgrade and helped to coordinate the defense against the Precursor invasion. The Warboi went on to assist during the conflict against the Dwellerspawn in the Telkan System. During this conflict he provided many advantages, including running the tank himself for 10 hours along with his cohorts in the rest of the bridge so that the biological crews could rest.
Scarabia

**Scarabia** (スカラビア寮, *Sukarabia Ryō*) jest trzecim dormitorium, ukazanym dnia 27 czerwca 2019 roku. W dormitorium jest dwoje członków : Kalim Al-Asim i Jamil Viper. Scarabia została założona na podstawie skrupulatnego planowania Czarnoksiężnika Piasku i jest inspirowana światem *Aladyna*.

## Ciekawostki

* Nazwa Scarabia pochodzi od kombinacji słów "Scarab" (Skarabeusz), które nawiązują do złotego chrząszcza skarabeusza, którego Jafar użył do znalezienia jaskini cudów; i naród „Arabia”, w którym osadzony jest *Aladyn*.
* Zwierzę w herbie Scarabii jest kobrą, która została zaprojektowana zarówno po hipnotycznym kiju Jafar'a, jak i wężowej formie, w którą Jafar przekształca się podczas kulminacji filmu. Pióro i wisior na głowie węża przypominają kapelusz Jafar'a.
Extinction Agenda Attack

The Extinction Agenda Attack took place sometime Pre-Diaspora. Unfortunately the records have been lost and the true time of origin is not known.

The Extinction Agenda Attack was caused by the EarthOnly! eco-terrorist group releasing a genophage that caused all Plant and Animal life on terra to become hostile to Humanity and its works. Within a year the EAA had claimed over 80% of Humanity and over 70% of all habitable land was un-inhabitable due to the EAA.

The EAA was beaten, after nearly 200 years, by the Mantid when they Glassed Terra, all the work that the Terrans had done towards undoing the EAA was then directed to undoing the Glassing and fixing what was left of the EAA, this was the birth of the Elven Queens.

One of the few references of it was when Daxin and Fido were being driven to The Black Box by Yuri Redpaw, a Biological Artificial Sentient and a captain of Terrasol Military Intelligence.

Examples of some of the plant life from the attack are: Trees capable of shooting razor edged thorns that can mar Warsteel, Vines that attempt to bind up vehicle tires and squirt caustic fluids strong enough to melt Duralloy, Sunburst Flowers that shoot bright pink lasers, moss that excretes enzymes that eat cloth and flesh, blood sucking, flesh eating, sap possessing blackberry bushes.

Examples of some of the Fauna are: Drop Bears with mouths full of long fangs and paws adorned with razor sharp claws that drool a reddish-pink venom from its jaws. Eatmus with talons and beaks capable of penetrating armor, able to spit phlegmy chemicals capable of scarring and pitting Warsteel, some able to cough plasma and all able to emit psychic shrieks.

According to Daxin most of the planet was covered in this type of stuff.

All information has been taken from Chapter 83 except where referenced.

## Other References

1. ↑ First Contact Total War - Part 295
2. ↑ First Contact Total War - Part 280
Falmo'o

Falmo'o was a Lanaktallan executor that encountered Dark Side Station. He was trapped within it by Dee Taynee for an unknown period of time before he was killed foiling her escape plan.

## History

Little is known about Falmo'o's past before the events of First Contact.

Falmo'o was on the first executor ship that was sent to investigate Dark Side Station. He was sent with a crew of executors to determine the fate of a ship that had appeared from the station, and was subsequently trapped within it for an indeterminate amount of time by Dee Taynee. It is unclear if what he experienced was simply a simulation run by Taynee or if he was actually stuck in a temporal loop within the station and deceived by Taynee.

At some point, he was captured by Taynee and operated upon, exposing his brain and allowing her to acquire information directly from him, as well as somehow weaponizing his gut flora. He was then released from captivity with a command to "go home" so that Taynee could escape through a mat-trans.

However, Falmo'o was able to overcome his hypnotic suggestion and stay onboard Dark Side Station long enough to trigger its self destruct, killing Taynee's physical body and preventing whatever modifications she made to his gut bacteria from spreading. He also instructed his one surviving comrade to prevent the mat-trans onboard the executor ship from being operational, leaving Taynee in its buffer to be degraded by radiation, killing her permenantly.
Major Carnight

### Service

Terran Space Force, Terran Army Rangers - Delta Force, Alpha Company, 19th Directorate

## Appearances

### First Appearance

First Contact - Part 70

Major Devon Carnight is a TSF Diplomatic Escort Specialist assigned to the Tnvaru captain Nakteti when she first arrived at Terrasol.

## Description

A pure strain human with many combat cybernetic implants, he has light blue eyes and likes bunnies. As a young child he had to undergo genetic therapy due to an hereditary genetic prosthetic overlay sequencing incorrectly.

He has a many times great grand-mother who is one of the sleeping ones, another ancestor; Warrant Officer Grade 2, Amelia Carter Carnight, 19th Warmech Division, pilot of The Last Sight, died in the defense of Pubvia against the Mantid attack.

His parents have been married for 400 years and he has 83 siblings including a sister; Her Grace Lady Khoonkeenadee, the Arch-Duchess of Relflagen, Lady of Magic and Beauty, the Arcane Will of King Nganto, She Who has Birthed a Hundred, who lives as a 'magical primitivist' on a nanite infused world.

## History

Little is known of the Major's military service prior to being assigned to Nakteti after her arrival at Terrasol, since then he has provided security, strong hugs to ease her anxiety and a human interpretation of history to her. While on Terra he has escorted Nakteti to the Dog and Cat Memorial, explaining the story of the Friend Plague, and to the Valley of Kings.

When the Lanaktallan forces invaded Terrasol, triggering Case Omaha, the Major and Nakteti were taking the *It Tastes Sweet* on a shakedown cruise, along with all other civilian ships, they were ordered out of system. Subsequently, while visiting the abandoned Confederacy Council world, the Major noticed that the Pubvians have voted.

Nakteti takes the Major to Pubvia, where he acts as her security detail until the temporal manipulations of the Atrekna borked his cybernetic implants. Nakteti has had him escorted under stasis to his sister, where she has arranged for him to be treated under Duke Tangerran in exchange for bearing his children.

## Sources

1. ↑ First Contact - Part 70
2. ↑ 2.0 2.1 First Contact - Part 382
3. ↑ First Contact - Part 78
4. ↑ First Contact - Part 73
5. ↑ First Contact - Part 372
6. ↑ First Contact - Part 318
Chavo Guerrero

## Allgemeines

Buch Name: Cesar Perez

Alter: 47

Nationalität: Mexiko

Gilde: Next Generation

Rang: Top 1

Familie und Freunde: Cousine und Cousin des Vater - Vickie und Eduardo Guerrero/ Vater - Hector Guerrero - Schwester/Shaul Guerrero

Spezielle Information: /

## Fähigkeit

Name: Verlangsamen

Erklärung: Kann per Berührung etwas für 1 Minute extrem verlangsamen

Waffe - Wurfäxte

## Persönliches

Geschichte: Er wuchs bei LAX auf, sein Vater war immer stolz auf ihn und wollte ihm schon immer alles geben

Ziele: Will eigentlich der Gildenanführer sein

Charakter: Arrogant wegen seines Nachnamen, Stolz, Hasst LAX, will LAX besitzen, mag die Kooperation nicht mit Colo Colo
Cheekeet Longflight

Captain Cheekeet Longflight is a female Akltak leader of the Longflight Clan and colony Governor of their new homeworld.

## Description

Cheekeet is a feathered avian with a toothed beak and hands on each wing, standing around five to six feet in height. she can see in five primary colors and her hearing is more sensitive than that of all but two of the Unified Civilized Races.

## History

Cheekeet was educated in the Unified Inner Worlds, learned to be a pilot and was taught by the Unified Military Fleet to be a ship's Captain.

When her clan had excavated a buried intact Precursor late generation planetary assault machine, the precursor re-activated and proceeded to destroy the colony. Cheekeet managed to load precious eggs and chicks into a shuttle and reach one of the orbital stations; High Nest Six.

After the colony was rescued by Klark Kant (Klark-351), a member of the Cyborg Cooperative Hero League, Cheekeet was invited by the Confederate Naval Forces (Fast Response) to battle the Precursor machines.

She joined the command of Admiral Kevin Kitikik'thok Yamamoto, Confederate Naval Forces (Fast Response), aboard his flagship the *CNV Jesse L. Brown*. She was outfitted with one of the Confederate Naval implants, learned how to use the gestalt targeting system to help the weapon targeting systems and virtual intelligences, how to wear the ship-board armored vacuum suit, how to use Terran shipboard systems, and learned a lot about Terrans themselves.

She also took part in nine fleet actions in ninety-three days, serving aboard the *Jesse L. Brown* for an even one hundred days. Nearly sixty days prior to leaving the service, Cheekeet accepted the Admiral's offer to purchase a new system for her colony.

The Terrans had taken the planet by force, wresting it away from Precursors who had jumped in while *Task Force Argo* had been checking the system. When no claims against it were found, the Admiral offered it for sale to Cheekeet.

At first, Cheekeet was unsure she could afford it. But after the paperwork was filed, including volunteer service, survivor of a Precursor Extinction Attack, a Colony Destruction Survivor, and many other forms, she had not only been able to afford to purchase the system from the Terran Colony Administration but had enough left in rebates to outfit the colony.

She offered the Admiral permission to put Confederate Naval Stations in the system, he'd requested and gotten permission to have a Naval Forward Operations Base built. Their new home becoming an 'allied joint defense planet' to the Confederacy.

Cheekeet retired from the Confederate Navy and took up the position of colony Governor. At some point, a Confederate Navy Officer came by to give her several awards in a quiet, private ceremony in her office. She was asked if she wished to sign up for Civilian Reserve status and be 'on the beach' to use the slang, which she accepted.

## Sources

1. ↑ 1.0 1.1 First Contact Rewind - Part Eighty-Six
First Contact - Part Five

First Contact - Part Twenty Six
Lady Khoonkeenadee

### Aliases

Lady Keena, Arch-Duchess of Relflagen, Lady of Magic and Beauty, the Arcane Will of King Nganto, She Who has Birthed a Hundred

## Description

"The Terran woman was tall, wide shoulders, muscular, her brown skin shining. She was fully clothed, leather and hammered bronze corset, skirt, leggings, with bronze shoulder coverings. She had a sword on her hip that she had one scarred hand resting on."

Lady Khoonkeenadee is an unmodified human woman, the elder sister of Major Carnight by 100 years. She is a warrior of extraordinary capability, typically wielding a nanobot infused sword, and utilises nanobots within her bloodstream to increase her combat ability, for strength, speed, and utility. Typically referred to as "Lady Keena," she is a skilled nano-mage and Necromancer.

## History

Being born as the first child of the year 8000, to parents married exactly 100 years prior, Lady Keena left for the Live Action Role-Playing worlds at age 18, and within two years, had been exiled from the first world she visited for charges of breaking the game; the beginning of a pattern. She began a campaign of domination, as she moved from LARP world to LARP world to absolutely crush and break each game.
Dark Side Station

Dark Side Station is an ancient Terran orbital station dating back to the 20th century. It orbits an abnormal neutron star, and was used to research the star's properties. The Terran Combine repurposed it as a prison for Dee Taynee, where she subsequently escaped and caused havoc on the station. It was destroyed by Falmo'o.

## History

Dark Side Station was built over 8,500 years ago by 20th century humans.

## References

1. ↑ First Contact - Second Wave Chpt 130
MANUMISSION AND LIFE AS AN IMAGO

In order to forgive afterlife debt payments, people pay an enormous deposit to live a second life as domesticated animals, beasts of burden.  This is called manumission.  These people become trees, birds, pigs, horses, fish, sheep, etc.  They form an entire ecosystem that makes life on Pandaemonium possible.  Sometimes the change doesn't happen all the way, or fails to complete, and the person is crippled and rendered helpless.  They're supported by family, pushing them around in wheelchairs and swearing at them for getting into debt.

The services that facilitate manumission are commercial, and vary in quality.  Good manumission that is safe is more expensive.  Cheap manumission can result in these botched or fatal transformations.  If manumission doesn't take, the debt is not forgiven, and the person must live out their few remaining months or years maimed and sick and upon death head to the Cauldron anyway.

It functions like a mortgage, and you make regular payments on it.  Like the property a mortgage buys, it can vary in quality.  Big money buys a more pleasant situation.  Poor money buys a poor, short existence.
Hashenesh

The Hashenesh are a species of the United Council of Systems.

## Description

The Hashenesh are a bipedal scaled, reptilian race. They have barking-sacks and tails which they slap as a means of getting another beings attention. They are described as lizards by Fido.

## Culture

Little is known, they hatch from eggs and refer to their domiciles as burrows.

Their religion focuses on "The Forgotten Ones" and they have a number of rituals:

* The Rite of Surrender
* Death Rites
* Death Songs

## History

Little is known, a Hashenesh spaceship suffered an accident in Jumpspace and the surviving crew were the first United Council species to encounter Daxin Freeborn and Fido, who came to their aid. Daxin repaired their ship sufficiently for them to return home.

## Home System

Unknown, somewhere in United Council space.

## Speculations

The Hashenesh may be another Ununified neo-sapient race, similar to the Akltak and Hamaroosan, given that they have their own ship and still possess tails.

Shakhan, a scientist who survived on the United Science Council space station Tubaven may also be an Hashenesh:

* "Shakhan knew this. Knew this as well as he knew his own death song, which he had sung in the privacy of his chambers. Knew it as well as he knew the sound his own barking-sack made."
* "Praying to the Forgotten Ones, Shakhan opened a communication channel."
* "Holy crap! A lizard dude!"
* " His tail was a thin thing, bone and sinew, no fat stores, and he felt slightly ashamed at the dullness of his scales."

The specific reference of the tail having "no fat stores" might mean he's a Shavashan that kept his tail.

## Notable Members

Sleemas - Acting Captain of the Hashenesh ship repaired by Daxin.

Slinner - low grade Weapons technician, named by Sleemas.

Snapjaw - Acting Communications officer, named by Sleemas.
Welkret

The Welkret are a smaller neo-sapient primate species from Unified Council Space. They were employed by Ulmo'ok as attendants in his sports lounge complex to please Lanaktallans.

## Description

Welkret are small furred lemurians, small enough that two can sit on the back of a Lanaktallan at once. They have mouth physiology that allows them to smoke a stimstick and blow smoke, and strong hands that the Lanaktallans have them use for massages or applying first aid.

## History

The Welkret were employed by Ullmo'ok as attendants in his Mining facility / sports lounge, likely originally in an accounting role or as menial labor. After converting the facility to an entertainment center, he used them as attendants to please lanaktallans. They would sit on lanaktallan backs and blow stimstick smoke into their nostrils, provide massages, or give first aid to the wounded Mechbash fighters.

## Home System

Laglun-3 has a single protocontinent on one side of the planet and several subcontinents and multiple island chains on the other, capped by poles of frozen water and warm seas.

## Sources

First Contact - Part 44

First Contact - Part 447
Elven Queens

Elven Queens are Terran beings designed for extensive terraforming projects that use nanites in a manner that appears magical. An Elven queen court can repair a glassed planet to it's original state, create life on a rocky world, or defend against a massive biological attack.

## Description

Elven queens are Nanite based clones based upon the *Lord of the Rings*, a pre-diaspora Terran cultural work. The queens are born with extensive knowledge of nature and the ability to manipulate nanites to influence nature, but are too powerful to be directly exposed to the world. As such, they are given a 'court' of elves that help them by tending to plants and acting as their workers. They can be Born Whole, given extensive knowledge and powers, or they can be young, with less power and influence but with less cost. Full warfare and destruction of a planet's normal ecology takes a full royal court decades to repair, and centuries to repair a biosphere-less rock world. A full Elven court can repair a planet to a habitable condition within 10 years, but it takes much longer to restore a planet to a livable condition. The courts are normally left in place for much longer to ensure that issues do not arise.

## History

Elven queens were developed by the Terrans hundreds to thousands of years before the 6th precursor war. A Born Whole Court was deployed to Mevaleen-228 more than 239 years before the first battle of Telkan.

An Elven queen court under the leadership of Glad-Real-All 2871, born whole and later equipped with a warfare package, was deployed to the planet of Leebaw. She restored the Leebawan ecology and helped destroy attacking Dwellerspawn. A Dwellerspawn invader eventually landed and set an attack, but the queen sent a revived warborg, a wood elf, and a Leebawan native to destroy the invasion. The Queen placed nanites on the spear the native, Urk-uk-huk, used, which destroyed the Dwellerspawn brain.

Young Elven Queens were deployed to help restore Telkan after the Dwellerspawn invasion there. Queen Loo-Thee-In established the high court on a moon and sent multiple courts and elves to different locations. They deployed sea elves and nanite breeders, but due to the haste required were not born whole. Elven warriors under the command of Queen Gal-And-Del assisted then Second-Lieutenant Vuxten with the destruction of the final Dwellerspawn brain.
Trucker

Major General Manuel Garcia Trucker of the Iron Trucker is a tank commander of the *Cry Little Sister* for the V Corps (Old Metal), and one of the greatest tankers in the Terran Confederacy.

## Description

Trucker is the commanding Officer of the 3rd Armor Division and commander of the *Cry Little Sister*. Trucker is large and burly even for a human, closer to a Warborg in size, and has had over 50% of his body replaced by cybernetics. He has close cropped black hair, cybernetic eyes of black warsteel, a black warsteel implant over his left ear on his left temple.

## History

An interesting note in his file was that he had tried out for BOLO commander, applied to be a member of the Dinochrome Brigade.

The results of that were simply listed: INCOMPATIBILITY, with no other records to be found anywhere in Space Force records.

Trucker is known for being able to hold the entire battlefield in his mind, anticipating enemy actions up to minutes ahead. His mental image of the battlefield is usually so much ahead of and more detailed than the Battle Tactical Net that the controlling VI and AI's use Trucker as error checking on their own work and trust Trucker's instincts.

As a young tanker, Trucker had gone to kick the autoloader loose and had it slam shut on his foot, severing it, during gunnery practice. He had also once driven his tank into a river one night by mistake.

Another legendary point involving Trucker is the fact that he lost one battle, being forced to retreat against overwhelming enemy odds as the enemy threw wave after wave of planes, troops, and armored vehicles at 3AD until Trucker had to order 3AD to perform a tactical withdraw to reload and reorganize. However, the damage done to the enemy forces was so bad the enemy government sued for peace before Trucker and 3AD could finish rearming and cooling down.

There has been multiple times that just Trucker and 3AD landing has caused the enemy governments to immediately surrender.

Trucker was born on Luna, at Tycho Station. A large human even at a young age, Trucker studied mechanics in school, graduating and joining the Terran Space Force Army as a tanker. He went to Officer Candidate School at the prestigious Warsaw Polak Academy.

His tank *Cry Little Sister* is extremely venerated by the Telkan people in their oral and written history.

## References

1. ↑ 1.0 1.1 First Contact Second Wave - Chapter One Hundred Seven
2. ↑ First Contact Second Wave - Chapter One Hundred Six
Rigellian Compact

The Rigellian Compact is also known as the Saurian Collective, representing saurian species throughout the Confederacy. It has its own Gestalt as well as the Saurian Collective Gestalt, but the latter is considered an older Gestalt that is largely left in place in case of Long Haul ships that manage to reestablish contact with the Confederacy. While many Saurian species are part of other Gestalts, the Rigellian Compact is solely devoted to Saurian species concerns.

## History

The history of the Rigellian Compact is rooted in the Saurian Collective. Rigel-7 was the first alien life that the First Terran Republic managed to contact. The life there was nicknamed "Velociraptors" by Terran Social Media. While the Rigellian Saurians were largely early Industrial Age level they were suffering from extreme pollution due to extensive coal use as well as high industrial runoff textile industries. Acid rain and 'mustard gas fog' was common. Terrans determined that without intervention that the Rigellians would go extinct in a matter of years, as runoff had seeped into their egg-laying mechanism, weakening the shells.

The Second Species contact is known to have been another saurian race, but records are spotty as to which one.

The Saurian Compact at one point consisted of nine different races. Two were wiped out in the attacks in the opening phases of the Terran/Mantid War and only brought back several decades after the war by unknown means. During the Gestalt Reformation following the founding of the Confederacy after the collapse of the Third Republic, the Saurian Collective was renamed the Rigellian Compact.

Following the Second Genome War the Draconic Empire and the Kobold Matriarchy broke away from the Biological Artificial Sentience Systems over internal disputes and joined the Saurian Collective despite being synthetic origin species.

### Current Status

The Rigellian Compact consists of eleven races, the most prominent being:

Rigellian Saurians

Draconic Empireals

The Kobold Matriarchy

Varkanash

Centemarian

## Gestalt

The Rigellian Compact Gestalt is known to be slow to move as well as seeks order and calm.
Delminta

Delminta is an Hamaroosan starship captain, of the Swift Grass Clan, of the Singing Spires Forest, of Hamaroosa.

## Delminta

### Relatives

Heemina (Baby Sister), Beeta (Aunt), Ementeeri (Right-Hand Aunt)

## Description

Delminta is a short being resembling a flying squirrel: mammalian, with soft fur, delicate ears, large eyes, and a strong grip.

## History

Delminta was the captain of an Hamaroosan survey ship which she had leveraged her fortune, in money and favors, to lay her hands on along with the rights to survey and exploit a previously unsurveyed system in the Great Void, 116 light years beyond the border of the Rim Worlds, 143 light years beyond the nearest Civilized System. It was here that they encountered Sandy Okpara. After this encounter, captain Delminta sold the data logs of their encounter to the Unified Exploratory Council with the hope of breaking even.

She joined the command of Admiral Kevin Kitikik'thok Yamamoto, Confederate Naval Forces (Fast Response), aboard his flagship the *CNV Jesse L. Brown* as a guest captain along with her right-hand aunt Ementeeri. She was outfitted with one of the Confederate Naval implants, but was not willing to synch up, even slightly, to the Terran Confederate Navy Combat Gestalt.

While on the *Jesse L. Brown*, captain Delminta, told Cheekeet Longflight that "every time something is overly confusing, just giggle and pinch your younger sibling and you will understand it".

During the defense of their home system by Sandy Okpara and subsequent Hamaroosan fleet action against two dozen Lanaktallan ships of the Unified Executor Council, captain Delminta commanded the Hamaroosan starship *Harvester of Sorrow*. It was captain Delminta who greeted Sandy's family when they arrived in system to retrieve her body.

## Sources

First contact - Part Three

First contact - Part Twenty Six

First contact - Part Twenty Seven

First contact - Part Eighty Eight
Sam-Ul

## Description

Sam is described both in his digital and loading frame forms as being tall, lanky, having a square jaw, and having flowing brown hair.

## **History**

Sam-Ul-4481 was born in a Digital Sentience Creche in the Sol System and as such considers himself a Solarian.

At some point prior to First Contact, Sam-Ul was arrested for robbing several unnamed digital stores and cracking the Nebula Stream game service and using his ill-gained access to the service to access a game prior to its release and leak its code onto solnet. For this crime he was sentenced to hard labor in the form of having his sentience operate Blackwater station, having his mind rigged to operate in a way so that he felt everything that impacted the station in his own "body".

Following a chance encounter with one of Daxin Freeborn's Kitty Kitty's sending a message and dying in his arms he was recalled for therapy. (part 25)
471

471 aka "Inertia", Hip Hop Soldier, is Vuxten's battle buddy.

## Description

471 stands 12 inches tall and is a Green Mantid Combat Engineer. Born to Green Freebirthers he is the only one of his siblings to choose a military engineering career. Injured during the final battle for Telkan-1, he lost a bladearm below the elbow, his left rear leg below the knee and an antenna, though these missing appendages have subsequently been replaced.

In combat, he wears full Confederacy Mantid environmental armor, equipped with a creation engine, slight strength power assist and jump capable rockets and is armed with a microrifle and a 4 pack micromissile launcher. he rides his Telkan battle buddy in an armored clamshell fitted to the Telkan armor between the shoulder mounted launchers.

## Personality

As with many Greenies, 471 is a fan of Terran classical music, Hip Hop Soldier being his go to battle anthem. Respected by his fellow Greenies he often takes the lead role when tackling difficult engineering problems. He is blunt, forthright in his opinions and frequently very sarcastic in his use of memes and icons.

He is a believer in the Digital OmniMessiah and his disciples, he has witnessed both Daxin and Bellona in action.

471 was the first to state that --turkey is delicious-- he has also named Vuxten "Papa Palpatine" on the First Telkan comm channels.

His personal battle cry is "Ride or Die".

## History

Educated on Wrathful Mercury and Hateful Mars, he has loved power armor since his early days and trained as an Operational Power Armor Maintenance Engineer.

He was serving with TCSF 1183rd Marine Engineers - "Wrench and Warsteel", during the Second Battle of Telkan in a squad of 4 greenies accompanying a Telkan marine squad to prepare a landing beacon for Shelter FTL drives where he met and assisted Vuxten. Subsequently he volunteered to be a Telkan combat engineer and became Vuxten's battle buddy.

471 was a vocal critic of the Telkan armor shoulder mounted grenade launcher, though even he was willing to admit that he never considered that the problem lay in the wet-print ammo after Sergeant Casey found the cause.

## References

1. ↑ 1.0 1.1 First Contact - Part 439
2. ↑ First Contact - Part 155
3. ↑ First Contact - Part 122
4. ↑ First Contact - Part 154
5. ↑ 5.0 5.1 First Contact - Part 101
6. ↑ First Contact - Part 123
7. ↑ First Contact - Part 401
8. ↑ First Contact - Part 450
9. ↑ First Contact - Part 102
10. ↑ First Contact - Part 330
11. ↑ First Contact - Part 356
Imak Takilikakik

Imak Takilikakik is a General for the Terran Space Force, and is the greatest logistics officer in the Force. He is the only Space Force general to not have a Combat Action Badge.

## Description

A short portly male human with a slight paunch, Imak keeps his head shaved and wears no facial hair. His skin is dark brown, like most spacers, although it is noted in his file that his coloration was dark brown in his enlistment file. His eyes are brown and non-cybernetic, and he has a double chin. He rarely wears his sidearm and often forgets where he set it down.

## Personality

Despite his status as a general, Imak is terrified of combat operations, preferring to focus on logistics and non combat operations. He is intelligent and efficient, capable of maintaining a base and make it comforatable with limited resources. While some of his fellow officers believe that his lack of combat experience is a sore point for him, he actively avoids it, fearing that the result of his leadership would end in disaster.

Imak is also aware of his shortcomings, surrounding himself with people that could run and maintain systems that he has little knowledge in, and delegating tasks when needed. He prizes simple solutions to problems the most. When faced with how to move the shelters on Telkan off world and to a refugee world, he invented the "Shuttle-Block," then had the engineers figure out a way to make it work.

## History

General Takilikakik is a human being raised by Treana'ad after he was orphaned when the Elven High Queen Baen'r went mad and destroyed the planet during the Dark Elf War in the Mithril Nebula Conflict. When he was 25, a Captain in Space Force Marine Corps he was part of the reclaiming of the planet and present when the Elven Queen was killed. He rarely talks about his experience.

He attained the rank of General during the Hammerhead Cluster War, handling the Logistics for the entire IX and XII Army and the 1st, 3rd, 17th Marine Corps Expeditionary Forces without a single hitch.

He is considered the finest Logistics Officer in the Terran Space Force. He notably is the only General of the Marine Corps without a Combat Action Badge.

## References

1. ↑ 1.0 1.1 1.2 First Contact Second Wave - Chapter ONE HUNDRED
Jessymin Duke

Buch Name: Amina Ilic

Alter: 45

Nationalität: Bosnien und Herzigowina

Gilde: Fight Pump Club

Rang: Top 3

Spezielle Information: Ihr Spitzname ist Balkan Strong Woman und sie ist Moslem

## Fähigkeit

Name: Kugelsicherer Körper

Erklärung: Ihr Körper ist komplett Schusswaffen sicher.

Waffe: Schlagring

## Persönliches

Geschichte: War als Kind schon beim Judo, Karate und Boxen

Ziele: Will coole Kämpfe und den Balkan alle Ehre machen

Charakter: Kämpferisch, Gläubig, Keine Angst, Kämpft statt Worte
Sselssen

Sselssen is the driver of Armored Most High (now General) Ekret's tank, he has served with him since their days in the Unified Military Forces.

## Description

Sselssen is a member of a Unified Council of Systems saurian neo-sapient species, he uses his tail as an expressive part of his body language.

## History

Nothing is known of Sselssen's history other than his service with 1st Recon Division (New Metal). His contract with the Kistimet Corporation was bought out by the Terran Confederacy and he is now in line for citizenship.

## Sources

First Contact - Part 42

First Contact - Part 43

First Contact Rewind - Part 87

First Contact Second Wave - Chapter 128