V1.7.1.2

1. The amount of Aeos Energy earned from battles has been adjusted. Instead of earning more energy by winning, you now earn more energy the betteryou perform in battle.
2. New achievement missions have been added. In addition, the difficulty of achievement missions for Greedent, Absol, and Zeraora has been lowered.
3. "Gallery" section has been added to the Menu. You can now read the Pokémon UNITE Manga-Come On Over to Aeos Island!
4. The option has been added to battle without using Pokémon boost emblems (or their effects).
5. A feature allowing you to unlock additional custom loadouts has been added.
6. The effects gained when combining a certain amount of black Pokémon boost emblems have been adjusted. Pokémon boost emblems' effects on Attack, Sp. Atk, and critical-hit rate have been adjusted.
7. Unite Move effects-and their visuals-have been improved. They've also been adjusted to include added effects that correlate to the user's role, as described below. The specific effects may vary per Pokémon.

* Battle Pass Updates
* Ranked Match Updates
* Shop Updates
* Bug Fixes
* Text Fixes

Changes have been made to some Pokémon stats and moves to adjust the balance of Unite Battles.

Details

Mr. Mime

**Boosted attack**: Changed to: "Becomes a Boosted attack whenever a set amount of time passes, dealing increased damage and throwing opposing Pokémon when it hits."

▲**Light Screen**: Changed to: "Creates a wall of light in the designated area that prevents opposing Pokémon from passing. If an opposing Pokémon is near the location where the wall of light is created, they are shoved and left unable to act for a short time."

▲**Barrier**: Changed to: "Has the user throw up a sturdy wall in designated location that prevents opposing Pokémon from passing. If an opposing Pokémon is near the location where the wall of light is created, they are shoved and left unable to act for a short time."

**Psychic**: Changed to: "Releases a telekinetic blast on opposing Pokémon that are near the user, near any guard-guard-swapped Pokémon, or near any Light Screen or Barrier walls created by the user, damaging all opposing Pokémon hit by the blasts and lowering their Sp.Def for a short time. If an opposing Pokémon is hit by multiple overlapping blasts, that Pokémon is also left unable to act for a short time."

"**Guard Swap**" changed to "**Power Swap**": Changed to: "Creates a link between the user and the Pokémon this move hits. While the link holds, the user's movement speed increases and its HP is continually restored. If the linked Pokémon is an ally Pokémon, this move increases the movement speed of that Pokémon, increases the amount of damage it deals, and continually restores its HP. If the linked Pokémon is an opposing Pokémon, this move decreases that Pokémon's movement speed, decreases the amount of damage it deals, and deals damage over time to it. If the user and the linked Pokémon are too far apart, the link will disappear"

"**Guard Swap+**" changed to "**Power Swap+**": Changed from "Also continually restores the HP of the user and the ally while this move is in effect." to "Further increases the amount of damage dealt by ally Pokémon and further decreases the amount of damage dealt by opposing Pokémon"

**V1.7.1.3 - 05.09.2022\_13:30**

▼Power Swap: HP restoration decreased

Cramorant

▼Dive: Cooldown for availability after use lengthened

▼Air Slash: Cooldown lengthened from 7s to 8s

Dragonite

▼Dragon Dance: Cooldown lengthened from 5s to 5.5s

▼Hyper Beam: Damage dealt decreased.

Tsareena

▼Stomp: Damage dealt decreased. Cooldown lengthened from 5.5s to 6s

Blissey

Boosted Attack: Fixed Bug(s) that affected the following: Activation Timing

▼Soft-Boiled: HP restoration decreased.

Machamp

▲Submission: Cooldown reduced from 11s to 9s

▼Dynamic Punch: Damage dealt decreased.

Espeon

▲Psybeam: Cooldown reduced from 9s to 7.5s

▲Future Sight: Cooldown reduced from 9s to 8s

▲Stored Power: Move upgrade

Psychic Solare: Charge rate increased

Glaceon

▲Icy Wind: Damage dealt increased.

▼Icicle Spear: Duration of effects on the user decreased. Bug fixes

Wigglytuff

▲Double Slap: Cooldown reduced from 5s to 4.5s. Damage dealt increased.

Rollout: Now will show the path after bouncing for the 1st tiem of the wall

Buzzwole

▲Leech Life: Cooldown reduced from 9s to 8s. Damage dealt increased.

▲Smack Down: Damage dealt increased. Range increased. Effects on the user strenghtened.

Duraludon

▼Dragon Tail: Cooldown lenghtened to 2s between available uses

Delphox

▲Flame Charge: Cooldown reduced from 5s to 4.5s

Tyranitar

▼Dark Pulse: Damage dealt decreased

▼Ancient Power: Shield effect weakened. This move's movement speed increase has been weakened.

Tyrannical Rampage: Move Downgrade

Crustle

Stealth Rock: Fixed bug(s) causing extra effects to occur.

Lucario

Power-Up Punch: Fixed bug(s) that affected the following: Maximum Range

The following Held items got upgraded:

▲Leftovers: Effect strenghtened.

▲Assault Vest: Effect strenghtened.

▲Rocky Helmet: Effect strenghtened.

▲Float Stone: Effect strenghtened.