KTP-15

The KTP Class 15's design is much more advanced than its Class 14 predecessor, featuring a more advanced Laser Lance and a Powerful Sun Launcher. While not as advanced as the Class 16 KTP, it was able to hold its own against multiple Class 13s.

## History

Production began in 2345 and but designs were produced a decade earlier. He appeared at the Battle of Terra, acting as a support ship due to how he had not as much frontal firepower as other motherships. Fast forward 5 years, he was outfitted with even more Supernova Cannons, and would later under go Operation Vitality, boosting his armor and weapons

## Armament

Hyperbeam Ports: While lacking any real cannon weaponry, this ship has several Hyperbeam ports tucked inside the ship's hull for extra protection. These can hit many targets at once, and can be fired in pulses for extra damage

Verhillian Sun Launcher: This powerful superweapon is tucked inside the center of the ship and can fire powerful and extremely hot balls of plasma at enemy ships. When charged, it can fire a Star Lance, a condensed beam of Anti-Matter and Pure Plasma.

Photon Lance Type II: A direct step up from its previous incarnation, the Photon Lance Type II can be used to hit far away targets or as a shield pierce.

Hyperblade: As with other KTPs, this Class 15 has a Hyperblade that acts more like a hammer instead of an actual blade, which means that it will pummel and dent other ships, while rendering lower class ships into scrap metal. Like other KTPs it cannot use any of its other weapons as the Anti-matter edge makes up 50% of the energy consumption throughout the ship.

### **Retrofit**

***Dual Kilonova Cannons:*** Positioned at the front of the ship, these dual cannons are powered by neutron star colliders and they fire huge shells 100 km in size. The power output rivals that of KV5's main superweapon but it has more AP properties compared to KV5's AOE Sun Launcher.

***Powered Hyperblade:*** By powering up the front of the ship and accelerating to sub-light speeds, KTP-15 can smash into any ship ahead of it, leaving the ship in front of it either completely destroyed or mangled.

***2x Vindicator Gatling Kilonova Cannons:*** These 2 weapons are the 2nd largest weapons on the ship and are based upon KO3's own Quad Gatling Supernova Cannons. They can fire 8 shells in a quick salvo but they can unleash 24 shells before the cannons overheat.

***2x Fury Gatling Supernova Cannons:*** Found on the side of the main superweapon, these small weapons are used for softening up or finishing a foe that has been weakened by the ship's other weapons. They can fire even faster than the larger Gatling Cannons.

***6x APMA:*** These Psychic Missile Arrays are held in a battery located on the side of the ship. They can be used to soften up enemy motherships, or as a point defense system to protect against Class 9s that are trying to deploy troops on it.

***2x Hyperbeam domes:*** A common weapon amongst EUF ships, it covers a 360 degree area, and is generally used for clearing ships out of reach of the normal cannons.

## Armor & Shielding

**Armor:** The hulls of these ships are made up of Robenius Type AMC, giving it extremely powerful armor, causing it to absorb massive amounts of damage. To top it off, the ship has also been layered with Neutron Star Matter, increasing its durability a thousand-fold. Some parts of the ship is 500 to even 1000 km thick, especially the midsection

**Shielding:** This ship's shielding is made up of 55 layers of Dimension Shielding, all of which is powered by dual Zeolyte Reactors, which have been boosted for more energy output (edited)