Bruisers

Bruisers are sentient, albeit aggressive, heavily mutated humans in Blastaway: Newmex. They have existed since No Man's Wasteland and were overhauled sometime in 2021.

## **Official Description**

"Although the origin of their mutations is uncertain, those descendants of the nuclear fallout survivors suffer a peculiar condition which causes uncontrollable muscle growth, leading to greatly increased strength, but also causing the tissue to rip through the skin as the victim grows. Constant muscle regeneration also involves increased need for nutrients, which prompts those brutes to often battle each other over scarce of food resources. Bruisers are rarely smarter than an average leper, although some of them, apart from grunting and growling, are capable of constructing simple sentences, mostly consisting of sneers and threats to scare off humans.

Being simple folks, they also developed a simple cult - most of them worships ***Spice Gods,*** whose blessing is believed by mutants to be earned by proving strength in combat. The bigger and stronger one is, the more respected he is within the mutant community, as he is believed to have been gifted by the Spice Gods themselves."

## Analysis

Bruisers appear to have partially exposed muscle tissue, but there is a greyish layer of skin covering most of it. As a result of their mutations, they are far stronger than most humans, but their intellect and endurance have notably decreased.

Although most wield improvised melee weaponry, Bruisers tend to possess ranged weapons modified for their size, such as the Shiny Meat Bicycle.

Most Bruisers seem to be worshipping Spice Gods - this religion's exact origin is unknown. Some humans also worship the Spice Gods, but their relationships with Bruisers are unspecified. Bruisers will typically use Spice Gods to justify murder, as they will attempt to earn their blessing by proving how strong they are.

## Bruiser Types

Prior to the Bruiser overhaul update, there were four types of Bruisers. These included:

* Tribal Bruiser
* Vagrant Bruiser
* Barbarian Bruiser
* Psychotic Bruiser

* A barbarian Bruiser wielding a road sign
* A psychotic Bruiser roaming on the wasteland
* A tribal Bruiser wielding the Iron Lollipop
* A vagrant Bruiser standing by
* An armed wastelander wielding a FAMAS being ambushed by a Bruiser wielding an empty gun used as a improvised melee weapon.
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## Guidelines

* Bruisers are almost all violent, so a "pacifist" Bruiser may not be the way to go unless they're childish in nature.

* There are many disputes over if Bruisers have APTK or not. If you find yourself in this situation, contact an admin. The simple answer is that Bruisers are classed as a "sentient" mutant which therefor requires permission to inflict serious harm and kill. This means you can't run up to a Bruiser minding their own business and claiming that you can one shot them because ***"ur mutent lolz."*** APTK is claimed to be granted if the Bruiser inflicts physical damage towards someone - though it's not clear when the APTK status is cleared.

* Generally Bruisers are intensely violent, as seen in the intro where an unnamed person sitting by a campfire is hit in the head with an Iron Lollipop by a Bruiser from behind, so if roleplaying as a Bruiser bring out more of your violent side and use melee or heavy weapons.

* Although Bruisers are big and look intimidating, they are not that durable having to rely on almost fully body armor to not collapse immediately.

* As a Bruiser you are violent and most likely crazed so do not surrender, if your weapons are taken, just use your brutish fists to knock heads off of puny humans

* Bruisers worship Spice Gods, so maybe make your Bruiser religious for added *spice*.

* Seeing as how unfriendly Bruisers look don't expect to walk into a populated area of humans and not get attacked. Bring some friends if you're gonna raze a place to the ground BUT make sure to get an admin's permission first.

* As a Bruiser, in the lore you have no real friends except for dogs or other Bruisers. Bruisers together are strong against puny humans

* + Infighting may break out over minute reasons like ammunition, food or even the general strength of a Bruiser trying to prove they're a divine being blessed by the Spice Gods themselves.

## Trivia

* Bruisers camp out at a unnamed building in the town surrounding the Lone Pylon. It is adorned with mutilated corpses, skeletons hanging on chains, a prison to likely hold human victims as hostage for their sick acts, two upper floors, the one on the left having collapsed due to deterioration of the foundations, and the right one serving as a place where they sleep. The stairs go down into a basement storage area where their Altar for the Spice Gods resides.

* Bruisers are unlikely to be friendly, seeing as they're too stupid to grasp that concept, and the fact they revolve around violence.

* They favour bulkier and powerful weapons, like the LMG. Their hideout suggests that they use other weapons like the FAL or the Ripper,

* + If a gun is not available, Bruisers are just fine using their fists or a road sign to bludgeon their enemy to death.

* Bruisers could be based off Fallout's mutants, who, similar to Bruisers, are mutated and taller than humans having an unnatural skin color and are extremely violent towards non-mutants. Though, they're not all entirely stupid as evidenced by Fallout 1 and 2's mutants who were the first generation in a line of mutants. The first generation might have actually had higher intelligence than a human being.
* There is also a chance they could have inspiration from Orks from the Warhammer franchise.