Arc of Time Magic

**Arc of Time** is a Caster Magic, Lost Magic and a type of Time Magic that involves the usage of time as a means of combat.

## Description

This Magic revolves around the manipulation of the "time" of objects of non-living things and non-sentient living things, like a tree. The user can fast forward an object's "time" into the future, making it decay rapidly or rush to attack an opponent. This Magic can be even used to stop an object's "time" by freezing it in midair. The user can also rewind a damaged object's "time" to restore it to its original state, like turning ice back into water. Mages who use this Magic can produce "bubbles" of time that show the various potential things that the item could do and then pick one of the timelines whenever they want to. This Magic is said to be the natural enemy of Molding Magic Mages. Despite not working on sentient beings, this Magic has been shown to be able to affect humans to some degree by using it to evolve Mages' containers of Magic Power so that they're capable of using their Second Origin.

This Magic is not without its own set of consequences. Overusing this immense Magic would eventually cause the caster's body to age exponentially fast.

## Spells

### Silva's Spells

#### Basic Spells

•**Flash Forward**: The user produces one or numerous copies of their orbs in the air that all represent "future possibilities" of their orb's path, compresses all their futures, and redirects them all at their opponent to have them home in on their target in a devastating assault.

[*Offensive Spell*] | [*Long Range*] | [*Cost*: *Low*]

•**Infinite Sphere**: The user hits their target in the stomach with an orb, which is then vastly multiplied, striking the target multiple times from every angle.

[*Offensive Spell*] | [*Mid Range*] | [*Cost*: *Low*]

•**Luminous Minutes**: The user throws an orb above the target and it reproduces into numerous orbs that charge toward the target similar to light beams.

[*Offensive Spell*] | [*Close Range*] | [*Cost*: *Low*]

•**Restore**: The user restores inorganic items back to the state they were in before they took damage. This spell seems to be controlled through the user's left eye. The bigger the inorganic item or items are the more magic power it consumes to restore.

[*Support Spell*] | [*Close Range*] | [*Cost*: *Low~Very High*]

•**Parallel Worlds**: The user produces numerous copies of their orbs in the air that all represent "future possibilities" of their orb's path.

[*Support Spell*] | [*Close Range*] | [*Cost*: *Low*]

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#### Ultimate Spells

•**Last Ages**: The user, at the cost of their own "time", rewinds time for the entire planet. When the spell is cast, the veins on the user's body begin to bulge, and a large amount of Magic Power surrounds their body, ascending into the sky. A bright flash then occurs, signaling the rewinding of time. Upon the spell's completion, the user's body becomes horribly burnt. When time is successfully rewound, all those affected remain momentarily aware of what occurred during the time rewound from and the time rewound to. The spell has the side effect of causing the user to rapidly age as well as partially placing the user in a Rift in Space and Time where they're unable to leave.

[*Support Spell*] | [*Close Range*] | [*Cost*: *Unfathomable*]