Witch-Werewolf Hybrid

**Witch-Werewolf Hybrids** are werewolves that have the ability to practice magic. Since any creature can practice magic, either because they were witches before they were bitten or there parents were a werewolf and a witch. Witches could be turned into werewolves, while retaining the magic powers they had. Because of their abilities in magic, they may be able to overcome the limitations most werewolves have. In every piece of prose that they are mentioned in, they have always been shown as formidably powerful.

## Description

Werewolf-witch hybrids can be created by birth between a witch and a werewolf or can common/student witch be turned into one by the bite of werewolf. Or, could be the result of a pure blooded witch being afflicted/cursed with lycanthropy. These offsprings that have or haven’t triggered their curse or gene and magic they have a temper whenever sad, mad, or etc. there emotions are amplified due to being half werewolf.

## Powers & Abilities

Hybrids inherent powers of both werewolves and witches but to greater degrees, making them incredibly powerful supernatural creatures. Hybrids possess a wide array of additional powers including:

* **Magic** - The ability to channel supernatural energy to induce and manipulate events and phenomena. Magic can often be split into dark and light, though depending on the situation, can also be neutral. Magic can be studied by anyone and, in rare cases, can be caused by genetic heredity that connects witches to the elements and forces of nature.
* **Superhuman Strength** - The werewolf-witch hybrids possesses superhuman strength. Their more wolf-like form, during a full moon, is more powerful and they are capable of lifting at least over 150 tons, enabling them to lift and throw a semi-truck a few blocks away. Their strength also extends into the muscles of their legs, allowing them to leap, from a crouch, roughly 18 feet into the air. Their strength is weaker than that of vampires while in human form, but in their wolf form, they can easily overpower young Vampires though older vampires will prove a significant challenge (Rebekah Mikaelson was able to handle an entire pack of turned werewolves by herself). Due to their Witch side a werewolf-witch hybrids has a deep connection with the earth she actually draws strength from the planet.
* **Superhuman Senses** - The werewolf-witch hybrids has superhumanly the acute senses of sight, smell, and hearing similar to those of an actual wolf. They can see part of the infrared spectrum and thus detect the heat signatures of objects or people in total darkness. They can smell other living creatures within 100 feet (when upwind) and follow a scent over nearly any terrain. They can hear the sound of a heartbeat in a cave at a distance of 30 feet.
* **Regenerative Healing Factor** - Werewolf-witch hybrids is capable of regenerating damaged or destroyed areas of their body with much greater speed and efficiency than an ordinary human. Injuries that result in massive tissue damage such as bullet wounds, slashes, punctures, blunt force trauma, and severe burns heal completely, without so much as a scar, in a short amount of time.
* **Claws and Teeth** - The werewolf-witch hybrid's claws and teeth are extremely sharp and tough, enabling them to rend through a variety of substances including fabric, wood, cinder block, and even some metals. Werewolf-witch hybrids can also use their claws to crawl along walls at great speed in pursuit of prey. Their claws can also be used to absorb the power and life energy of other werewolves and other therianthropes.
* **Pain Absorption** - Due to their werewolf side a werewolf-witch hybrids is able to absorb pain from living creatures.
* **Lie Detection** - Due to their werewolf side a werewolf-witch hybrids is able to sense if someone is lying or not.
* **Memory Transference** - Due to their werewolf side a werewolf-witch hybrids can insert their claws into a persons neck and view their memories, share their own memories or even remove memories from someone.
* **Transformation** - A werewolf-witch hybrids can control their werewolf shifts better than most werewolves.

### Weaknesses

* **Disbelief** - The act of denying or disbelieving in one's potential could cause the werewolf-witch hybrids to inadvertently suppress their magical power.
* **Distraction** - Denying the werewolf-witch hybrids from concentrating or giving full attention to her spells, may render them ineffective.
* **Emotions** - The werewolf-witch hybrids's magic is subject to the influence of her emotional state and may fluctuate according to them when untrained. According to Sheila Bennett, strong emotions such as worry and anger can fuel a witch's power while emotions such as fear may prevent a witch from properly accessing their powers.
* **Silver** - Werewolf-witch hybrids are affected by silver like their werewolves counterparts.
* **Mercury** - Just like silver, werewolf-witch hybrids are very vulnerable to mercury.
* **Aconite** - Werewolf-witch hybrids are affected by wolfsbane like their werewolves counterparts.
* **Belladonna** - A type of nightshade plant that is poisonous to werewolf-witch hybrids
* **Electricity** - A steady application of low amperage electricity can keep werewolf-witch hybrids weak and in human form.
* **Broken Neck** - Breaking a witch-werewolf hybrid's neck will result in instant death.
* **Heart Extraction** - If the heart of a werewolf-witch hybrids is removed, it will cause instant death.
* **Decapitation** - The act of dismembering or removing the head of a werewolf-witch hybrids will result in death.
* **Mortality** - Witch-werewolf hybrids share many of the same weaknesses as non-supernatural beings (e.g. age, suffocation). However, it is known that especially skilled witches can overcome these weaknesses through powerful magic. Although, it is very difficult to kill a werewolf-witch hybrids thanks to their accelerated healing and endurance. Also, werewolf-witch hybrids seem to be resistant to most diseases.
* **Magic** - Werewolf-witch hybrids are susceptible to the powers of magic and can be harmed or killed by powerful magic.
* **Overexertion** - The excessive use of magic can lead to disorientation, nose bleeds, unconsciousness, and if taken to the extreme, death. Werewolf-witch hybrids can tire out after using too much magic, however less so than common witches.