recursal/Fanatic-Fandom huggingface dataset:
Staff

The staff help out the community by handling reports, ban appeals, rating GM (Global Moderator) applications, and many other things throughout the community. This is a list of all staff ranks.

## Moderating staff

### **GM - Global Moderator**

Lowest in the hierarchy, Global Moderators handle day to day work such as reports, ban appeals, rating applications, and just generally help out in the community.

### **MGM - Master Global Moderator**

Above GM, Master Global Moderators do the work of Global Moderators, but also handle bigger jobs such as making final decisions on applications, unresolved appeals, forum punishments, and generally managing larger portions of the community.

### **Community Manager**

Handles various aspects of the community.

### **Admin**

Admins manage the staff team and are higher above the MGMs in terms of permissions and responsibility. Admins handle pretty much everything and do a lot of work for the server.

### **Owner**

Owners do as their name suggests, run the server.

## Non-moderating staff

### **DEV - Developer**

Developers do as their name suggests, they develop the plugins for the server.

### **CS - Customer Support**

Customer Support members handle any issues players have with purchases.

### **YouTuber**

YouTubers handle uploading content to the official Minecade YouTube channel.
Zombie Pigman (SCB Class)

The **ZombiePigman** is a Super Craft Brothers default class, which can be used by anyone without purchasing. It was introduced in the Maptastic Update.

## Weapons and Armor

The ZombiePigman has two weapons. In its first slot, it has a Golden Sword, enchanted with Knockback 2. In the second slot, are 3 Zombie Pigman eggs, which acts like the regular SCB mob eggs(can be thrown when right-clicked). The Zombie Pigmen spawned from it are automatically aggresive, and each one does 1.5 hearts of damage.

ZombiePigman wears MHF\_PigZombie's skull, and pink standard armor.

## Trivia

* The Pigmen Mobs once dealt 3 hearts per hit.
* Zombie Pigmen(mobs) will target the owner if the owner accidentally hit them.
List of Holiday Packs

The Following is a list of Holiday Packs for Super Craft Brothers. Each of the Holiday Packs' features can be accessed with the Legendary rank. Each rank cost $10 USD.

## Snowy

This pack was available during Christmas (December) 2013. It gave the user the Snowman class, as well as a Snowball Shooter which shot snowballs, and a Snowman pet named Snowy that has since been removed. It also gave the user access to the WinterWorld map. The pack was not brought back for December 2014.

## Love

This pack was available during Valentine's Day (February) 2014 and 2015. It gave the user the Cupid class, as well as a Love Shooter which shot arrows with heart particles, and a Sheep named "Love Sheep", which has since been removed.

## Bunny

This pack was available during Easter (April) 2014. It gave the user the Bunny class, and the EggHunt map. This pack was not brought back for April 2015.

## Spooky

This is an unreleased holiday pack, which was scrapped for unknown reasons. Only Bradez1571 has the rank, and its planned features are unknown.
Weakness II

**Weakness II** is a negative potion effect in Minecraft. It gained notoriety when the EnderDragon class received Weakness II as a nerf.

## Effect

The Weakness effect lowers the player's attack damage by 0.5 times the level of the effect. In the case of Weakness II, it lowers attack damage by half a heart.
(Calculations: 0.5x2=1 damage=0.5 hearts)

## History

Before Weakness II was added to EnderDragon in Super Craft Brothers, players could get Weakness I from Splash Potions of Weakness.

The Developer of SCB at the time, PaulBGD, wished to implement a nerf to EnderDragon. ShayminKeldeo421 (Now known as KidNowSquidNow) suggested giving it Weakness II, so it could keep the stone sword, while still receiving a nerf.

When news about the nerf broke out, it quickly became subject of controversy. Many players felt it didn't need a nerf, while others noted that the nerf was only a half-heart difference. Many attacked Shaymin for the nerf, which they felt was unneeded. As a result, the effect soon became subject to many jokes as well. Many jokingly asked for overpowered classes to receive the effect, and others joked that it makes Milk useful, since it removes potion effects.
Attributes

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An attribute is a measurable quality or characteristic possessed by a character or creature.  The higher the number, the more of that attribute a character or creature possesses.  As adventurers advance in level and gain more powerful aethercrafted weapons and gear, many of their attributes increase dramatically.   ER-RPG attributes were heavily influences by the FFXIV MMO, but are not identical.   A few attributes work differently in the ER-RPG system.  In addition, a few attributes (such as TP) have been discarded and others (like knowledges and skills) added.

## Attributes By Category

**Basic Attributes**

* Strength
* Dexterity
* Vitality
* Intelligence
* Mind
* Piety
* Hit Points
* Magic Points

**Resistances**

* **Elemental Resistances**

1. Fire
2. Ice
3. Wind
4. Earth
5. Lightning
6. Water

* **Physical Resistances**

1. Slashing
2. Piercing
3. Blunt

* **Status Resistances**

1. Slow Resistance
2. Silence Resistance
3. Blind Resistance
4. Poison Resistance
5. Stun Resistance
6. Sleep Resistance
7. Bind Resistance
8. Heavy Resistance

**Properties**

* **Offensive Properties**

1. Physical Attack Power
2. Magical Attack Potency
3. Accuracy
4. Critical Hit

* **Defensive Properties**

1. Defense
2. Magical Healing Potency
3. Parry
4. Determination

**Skiils**

**Knowledges**
Pig (SCB Class)

The **Pig** is a Super Craft Brothers default class, which can be used by everyone without purchasing. It was introduced in the Maptastic Update.

## Weapons and Armor

The Pig has only one weapon: A Raw Pork, enchanted with Sharpness 3 Knockback 1.

It wears MHF\_Pig's skull, and pink standard armor.

When hit, you get Speed 3 for about 3 seconds.

## Trivia

* The Pig once had Resistance 1 when hit.
* As of 21-8-2015, there is a bug to where a Pig with the poison effect will be kicked out of the game.
Dungeon Realms

**Dungeon Realms** (also referred as **DungeonRealms**, or **DR**), was an RPG gamemode purchased by Legendary, LLC. It has been referred to as "the most complicated minigame in Minecraft" and is perhaps the one that requires the most code. It is particularly infamous for being down for a very long period of time.

On May 28, 2015, UnoWild, a Dungeon Realms admin, confirmed that Minecade(or Legendary, LLC) had stopped the development of DR, after being down due to issues regarding Minecraft versions, and that Dungeon Realms was 'dead'. UnoWild also stated that Felipe, the owner of Legendary LLC, was looking to sell the game, for $45,000.

On September 7th, 2015, Dungeon Realms was acquired by Keeling, LLC. The server is currently online, in public beta.

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Mine TTT

MineTTT was a Minecade gamemode based off of the game Trouble in Terrorist Town. It was removed along with the games that are not played by the community in the recent update.

## Gameplay

In MineTTT, some players are traitors and others are innocents or detectives (I believe that is what they are called, haven't played in a while). The traitors try to kill the other players without being noticed. If a player notices that a player is being killed, they can in turn try to kill the traitor/player. You can kill non-traitors, so you have to be careful. If you kill an innocent, your karma goes down. If you kill a traitor, your karma goes up. NOTE: This page may have factual errors as it is merely based off of what I remember of MineTTT.

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Bark Skin

## Codex Entry:

* Players are allowed to choose the order of Upkeep Effects which affect their own objects. Thus, you are allowed to resolve the regeneration ability first to remove 2 damage, then in the same Upkeep Phase choose not to pay the upkeep cost so the Barkskin is destroyed (and as a Cantrip it returns to your Spellbook).
Deathshroud Staff

## Codex Entry:

* Creatures affected by Deathshroud Staff’s quick necro spell keep the Melee +1 even if they leave the zone it was cast into. The set of creatures that it affects is determined when the spell resolves. It does not change if creatures are Summoned or moved later in the round. Example: The Necromancer uses Deathshroud Staff’s quick necro spell to give a Zombie Minion and Zombie Crawler in his zone Melee +1. Later that round the Zombie Minion moves to an adjacent zone and attacks. It is still under the effects of the Deathshroud Staff and will get Melee +1 on its first attack this round. Any new zombies Summoned into the Necromancer’s zone later this round do not receive the Melee +1 effect of the Staff. For example, later this round, the Necromancer moves a Zombie Brute into his zone and it does not receive the Melee +1 effect of the Staff.
SethBling (SCB Class)

The **SethBling** class is a Super Craft Brothers VIP Class. It is based off of the creator of the game, SethBling.

## Weapons

SethBling's first weapon is a Redstone Block with Sharpness II and Knockback II. Its second item is a Command Block. When it is right-clicked, it gives two random items. SethBling also has a high jump, equivalent to Dark SethBling's.

## Trivia

* When the Super Craft Brothers website was still up, SethBling could be purchased separately from VIP.
Noteblock (SCB Class)

*This page is about the class added in the Limitless Update. For the removed class, see Mega Bunny (SCB Class).*

The **Noteblock** is a Super Craft Brothers coin class that costs 900 coins. It was created by Bluswimmer2 and was released during the Limitless Update.

## Weapons

The Noteblock has a piece of Redstone Dust renamed *"Talent Dust"* with Sharpness I and Knockback I. It also has four noteblocks, each labeled *"A, B, C, and D."* When you right click one, it will play a note. Right clicking certain combinations gives certain benefits. Finally, it has a White Wool Block renamed *"Erase your work,"* which resets your noteblocks if you make a mistake. It also spawns with Speed I and Jump Boost II.

## Songs

Right-Clicking the Talent Dust shows a list of all songs.

### **A, B, C**

Gives Talent Dust Sharpness III. All other enchants are removed.

### **D, C, B**

Gives Talent Dust Knockback II. All other enchants are removed.

### **B, A, C**

Gives player Speed II. All other positive potion effects are removed.

### **C, D, A**

Gives player Jump Boost IV. All other positive potion effects are removed.

### **C, A, B**

Gives player Resistance I. All other positive potion effects are removed.

### **A, D, C, B**

Gives player Strength I for five seconds. Can be used multiple times but has 30 sec recharge.

### **D, B, A, C**

Gives everyone but you Poison I for five seconds. Can be used multiple times but has 30 sec recharge.

## Trivia

* According to Bluswimmer2, the class was inspired by *The Legend of Zelda: The Wind Waker,* which features conducting music in order to advance through the game.
Classes

The Adventurer's Guild divides its professions into four general disciplines.  Recruits receive training in whichever Disciple of War or Magic they have the most aptitude for.  When they advance and become full Disciples within that class, they can cross-train in any or all of the other adventuring disciplines.  The terms "disciplines" and "classes" are used interchangeably within the system between players.  Within the game setting, disciplines and disciples is the predominant term.

**Prestige classes** or jobs are available to Disciples of War and Magic when they reach level 30.  For more information about jobs, see The ***Warriors of Light expansion***, available in summer of 2016.

## Disciplines of War

Archer

Gladiator

Lancer

Maurader

Pugilist

Rogue

## Disciplines of Magic

Arcanist

Conjurer

Thaumaturge

## Discipllines of the Land

Botanist

Fisher

Miner

## Disciplines of the Hand

Alchemist

Armorer

Blacksmith

Carpenter

Culinarian

Goldsmith

Leatherworker

Weaver
Block Hunt

**Block Hunt** was a hide and seek-type minigame, featured on the Minecade Network. Random players were chosen to be disguised as blocks, and the others took the role of seekers. The goal of the hiders was to survive without being discovered, and the seekers' - to find and kill all hiders. The game is currently down, although servers for it still exist on the Minecade Bungee.

## Gameplay

The game started when 10 players were gathered in the pre-game lobby. Players were randomly chosen as hiders and seekers. The hiders had to find a good hiding spot where they wouldn't be found, and the seekers' job was to kill all of the hiders. The hiders had around 15 seconds after the game started to hide, and then the seekers had 6 minutes to find them.

Around a minute in, all hiders received a wood sword and a bow, with which they could protect themselves from seekers. Players could also use 'taunts', which were two different items, that when used, the one would make a random sound, and the other would launch a firework (which has to have been chosen before hand in the menu). Using both of those would give you one coin each.

The last hider(s) alive won, and if they were all dead, the seekers won.

## Other Features

Players could choose their taunt sounds and fireworks in the pre-game lobby and ingame, and VIPs had selection to a couple of more.

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Minecade Wikia

## Welcome to the Minecade Wiki

Welcome to the Unofficial Minecade Wiki, a wiki dedicated to delivering information about the Minecade Network and its sister servers.

If you're new here, be sure to read the rules before editing or commenting (Last updated April 25, 2015). Feel free to edit, read, and comment as you please.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

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Game master

The Game Master (GM) creates a campaign by creating sparticipants' player-character stories together, control the non-player aspects of the game, create environments in which the players can interact, and solve any player disputes. The basic role of the gamemaster is the same in almost all traditional role-playing games, although differing rule sets make the specific duties of the gamemaster unique to that system.
Mega Bunny (SCB Class)

The **Mega Bunny** was a Super Craft Brothers class that has been removed. The class was temporarily available for public testing, and due to complaints that it was too overpowered, it was never given an official release.

## Weapons

The Mega Bunny received a Wooden Sword, two Wool Blocks that could be thrown to deal damage and give Slowness, and a Carrot. When the carrot was right-clicked, if you got a kill within thirty seconds, you would receive a positive potion effect, and the timer would reset. However, if you did not get a kill, you would lose all of your effects. It also had Jump Boost III and a high jump equivalent to the EnderDragon when it spawned.

## List of Possible Effects

Here is a list of effects you could have gotten for killing a player after clicking the carrot-

* Speed II
* Resistance I
* Absorption I
* Health Boost I
* Regeneration I
* Strength I

## Trivia

* It was originally intended to be a Gem Class that costed 300 coins.
* The class was temporarily re-released under the name Noteblock. While the White Wool Blocks were replaced with Noteblocks, the class functioned exactly the same.
Armor Ward

Armor Ward.jpg

## Interactions:

* Steal Equipment: Since this does not destroy the equipment, the extra 4 mana is not required.
* Runes: The added destruction cost of runes works the same way as Armor Ward.
* Effect Timing: The extra mana is paid during the resolve spell step, so if a Dissolve is blocked by a Nullify in the counter spell step, the resolve spell step is never reached and no additional cost is paid.

## Codex Entry:

* For example, if the opponent casts a Dissolve spell to attempt to destroy your Hunting Bow, he will pay the normal 11 mana to cast the Dissolve. Then, when the Dissolve spell resolves, he will have to pay an additional 4 mana to destroy the Hunting Bow.
* If you reveal Armor Ward at the end of the Counter Spell Step of a Dissolve, then the opponent will have to pay the extra 4 mana to destroy it. (Thus, the spell will be wasted if the opponent does not have the 4 mana to pay.)
Primals

The Primals or "Eikons" are worshipped by the Beast Races of Eorzea, who can be summoned and maintain themselves in the physical world only through massive consumption of aethercrystals.  When the seal on the aether beneath Silvertear Lake was broken by the death of Midgardsormr, the Beast Tribes of Eorzea were free to once more summon their gods.

Primals can "temper" anyone in its presence, creating a blind and fantatical loyalty.  {*The Echo protects its own, but this is not something generally known*.} The term "Elder Primal" indicates those Primals who were summoned before the Sixth Astral Era. Bahamut was/is an Elder Primal whereas Shiva, for example, made a first appearance in Eorzea only recently.

## Known Primals

* Bahamut, Elder Primal of the Dragons of Meracydia
* Garuda, Lady of the Vortex, Primal of the Ixal.
* Good King Moggle Mog XII, Primal of the Moogles.
* Ifrit Lord of the Inferno, Primal of the Amalj'aa.
* Leviathan, Lord of the Whorl, Primal of the Sahagin.
* Odin, the Dark Divinity, described as a roaming Elder Primal
* Phoenix, a primal of rebirth created during the Seventh Umbral Era.
* Ramuh, Lord of Levin, Primal of the Sylphs.
* Shiva, Lady of Frost, Primal of the Ishgardian heretics.
* Titan Lord of Crags, Primal of the Kobolds.
Attack Power

## Game Mechanic: Attack Power (ATK)

Attack Power measures how much damage a character can inflict in a **physical attack**.  Weaponskills are considered physical attacks.

Attack Power is measured by a character's strength attribute divided by 2, rounded down. {note: this is not an identical property to ATK in FFXIV}  Specific Aethercrafted gear (level 5+) can add points to either a character's  strength, attack power, or both.

Level 1 adventurers can possess a maximum strength of 24 and a minimum strength of 10, giving them an attack power in the rage of 12 to 5.  Level 1 melee and ranged weapons provided to recruits by their guild trainers have an attack power of 1-4, depending on weapon type.  This is added into total attack power.

In addition, characters gain +1 attack power per their level.   So a level 1 maurader recruit with strength of 20 weilding weathered war axe (ATK 4) has a total base ATK of 15: level + str + weapon atk.  For every point that an attacker's ATK exceeds a character's defensive score (DS), they are able to do 1 point of damage; their target loses 1 point of damage.

In addition, if the target is wearing athercrafted clothes or armor, their gear also takes damage and will eventually need to be repaired or risk breaking completely.

When a character successful hits a target in melee and ranged combat, there is also carry-over damage.

Spells are considered magical attacks; see: Attack Magic Potency (MPOT)).
Potato (SCB Class)

The **Potato** is a Super Craft Brothers gem class that costs 175 coins. It was created by TrollerBro.

## Weapons

When the Potato first spawns, it has a Potato with Sharpness V. Right clicking it once removes one level of Sharpness, but gives the player Speed II and Jump Boost II. Right-clicking it again gives you Speed III and Jump Boost III, and removes another level of Sharpness. This can be done all the way to Speed VI and Jump Boost VI, with no Sharpness. Dying to fire gives you a "Baked Potato" with Fire Aspect II and Sharpness V. This can still be right-clicked to gain Speed.

## Trivia

* This class has become hated by community members due to its high speed. Many players use it to troll.
* When the class was first released, it did not have the "Baked Potato" ability. When it was first implemented, it was bugged, and gave Fire Aspect whenever the player was hit. When it was fixed, it gave Fire Aspect as soon as the player caught on fire- dying was not a requirement. It was soon changed to the way it is today.
Character Creation

Starting Level 1 Characters (Recruits)

1. Select Race & Clan
2. Select Initial Combat Class - multiclassing available at lvl 10
3. Select A Native Homeland
4. Select Patron Deity
5. Establish Starting Base Attributes (pool of 102)
6. Adjust with Race, Clan, Class, Patron modifiers
7. Choose Starting Skill Proficiencies
8. Choose Starting Knowledge Proficiencies
9. Determine weapon proficiency & properties based on attributes
10. Finishing Touches: Write a brief physical description or make an avatar; select goals, challenges, virtues and flaws. Establish any starting affiliations (Free Company, Grand Company, City Citizenship, etc.)

Starting Level 5 Characters (Initiates)

Starting Level 10 Characters (Disciples)
Pizza Spleef

**Pizza Spleef** was a spleef-type Minecade minigame. There was three different types of Pizza Spleef: Cake Spleef, Power Spleef, and regular Pizza Spleef. The minigame was inspired by SethBling's original map of the same name. The game was removed later for unknown reasons, although it is still able to be played on the spanish version of Minecade, OlimpoCraft.

## Gameplay

Players could choose the different games by right-clicking a sign. The game required six players to start.

Players would spawn around a giant pizza, with a pickaxe in their inventory. Different 'toppings' would spawn on the pizza, that, when mined, would give different effects to the player who mined it, or to everyone else. An egg, represented by a golden block, surrounded with cobwebs, spawned in the center of the pizza. The first player to mine it would win the game twenty seconds after mining, if not spleefed before that.

After a certain period of time, every block mined would regenerate itself, to prevent camping. Every player had 3 lives, and the last man standing won.

### **Toppings**

Every 'topping' mined performed an action. Here's a list of all the toppings and their effects:

Obsidian (Olive): Gives every other player Blindness for 10 seconds

Redstone Block (Pepperoni): Gives the player who mined it Speed for 10 seconds

Lime Wool (Pepper): Gives the player who mined it Jump Boost for 10 seconds

White Glass (Onion): Gives the player who mined it Invisibility for 10 seconds

Wood Plank (Sausage): Gives the player who mined it 3 creepers

Soul Sand (Mushroom): Gives the player who mined it 3 throwable slowness potions

Golden Block (Egg): Lets the player who mined it win 20 seconds after mining, if he doesn't die within this time

### **Power Spleef**

In this sub-gamemode, players would spawn on a regular map. There were 6 kits to choose from, each giving you an ability within the game. You could access these abilities by right-clicking the pickaxe.

### **Cake Spleef**

In this sub-gamemode, players would spawn on a cake with toppings that gave effects, just like in Pizza Spleef. This gamemode was only for players with the VIP rank.

## Other Features

In the lobby, players could access a randomizer for every sub-gamemode, which would send them to a random server of their preferred gamemode.

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Horse (SCB Class)

The **Horse** is a Super Craft Brothers default class. It was created by klk155.

## Weapons

The Horse has two weapons. The first one is a Hay Bale, which has Sharpness II. The second one is a lead, with Knockback II. Every life, the horse gets a different potion effect.

## Potion Effects

The horse can get one of the following effects upon spawning/respawning.

* Jump Boost II, III, or IV
* Speed II, III, or IV
* Health Boost I, II, or III
* Resistance II
* Strength II
* Nausea IV

## Trivia

* For a time, the Horse only had one weapon, a Hay Bale with Sharpness II and Knockback II. It was later changed back to having two weapons.
* When the class was first released, it could not receive Health Boost.
Oz Haggerty

Current status
 Duration
 First appearance
 Last appearance
 Cause/reason
 Created by
 Introduced by
 Alias(es)
 Occupation

**Henry "Oz" Haggerty** is a fictional character in the ABC daytime drama *General Hospital*.

## Crimes Committed

* Sold Esme Prince a stolen phone under Victor Cassadine's orders [revealed Jan 25, 2022; Oz and Victor's involvement and reveal that the phone was stolen on Jun 15, 2022]
* Paid off motel clerk [revealed on Jul 22, 2022]

## Health and Vitals

* Was comatose after being drugged with Tramadol by Esme Prince [drugged on Jul 22, 2022; put into a coma on Jul 25, 2022; woken up by Portia Robinson on Aug 15, 2022]
* Died; attacked by The Hook with a venom laced hook and is revealed to be Esme's biological mother Heather Webber [Oct 6, 2022; death revealed Oct 10, 2022]

## Relationships

* Friends
* Enemies

* Johann Bauer - Oz's counterpart
* Victor Cassadine - (deceased)

* The Hook - Serial killer whose face and identity are concealed and is revealed to be Esme's biological mother Heather Webber (captured)
* Heather Webber - (imprisoned)
Anvil (SCB Class)

The **Anvil** is a Super Craft Brothers gem class that costs 175 coins. It was created by Thehostile1.

## Weapons

The Anvil has a Wooden Sword with Sharpness I, and an Anvil renamed *"Fall."* When it is right clicked in the air, the player is sent downward, and when it lands, causes damage to nearby. The higher up you are when the ability is activated, the more damage it deals.

## Rubber Anvil

(NOTE: Such technique is now impossible to execute due to changes to the Anvil class in the Balance Update)

The "Rubber Anvil" was an advanced technique that involves the Anvil class. It allowed players to run forward while having the Fall ability activated, while still causing damage to nearby opponents. It was discovered by penguin\_knight2 (now known as h\_ll\_w).
Navigator's Veil

A chronicle for Lominsan based characters of level 1-10, Navigator's Veil is an introductory game setting that the ER-RPG team will be using as a sandbox in June 2014 to refine the rules sytem and improve the wiki before promoting the ER-RPG system to FFXIV fans.

Anyone interested in participating in a 16-20 hour (4 game sessions of 4-5 hours each) Navigator's Veil chronicle- or running one of their own- should contact us at **errpg.team@gmail.com**
Doma

Doma, located on the eastern continent of Othard, is (or was)  a city-state that was occupied by the Garlean Empire.  Before ~1520 6th Astral Era (50-60 years ago), widespread trade took place between Doma and the cities of Eorzea. The first ninja to come to Eorzea were from Doma. At least one of these Doman ninja is believed to have been among the founders of the Adventurer's Guild, but little is known about them by current Disciples in the class guilds.

Doma's current status is under dispute within Eorzea at the start of a standard chronicle.  Some believe its a loyal vassal state to the Garleans, others claim it rebelled and was razed by the Garlean legions.   There are rumors that some Doman refugees recently arrived in Vesper Bay.
Meals

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The Culinarian's Guild has mastered the ability to utilize aethercraft to create food that can temporarily buff adventurers for half hour periods.  The cheapest and most common foods provide smaller buffs than more expensive and harder to aquire foods.  In order to know in advance if a given food is aethercraft and what it does, players can make a skill check of culinary craft vs. DN (food level).

## Core Meal List

Acorn Cookie

Aldgoat Steak

Alligator Salad

Antelope Steak

Antelope Stew

Apple Juice

Apple Tart

Baked Sole

Beef Stew

Blood Currant Tart

Boiled Bream

Boiled Crayfish

Boiled Egg

Braised Pipira

Bubble Chocolate

Cawl Cennin

Chamomile Tea

Chanterelle Saute

Cheese Risotto

Cheese Souffle

Chicken & Mushrooms

Cornbread

Crumpet

Deviled Eggs

Dodo Omelette

Dried Prunes

Eel Pie

Eft Steak

Flatbread

Forest Miq'abob

Fried Egg

Frumenty

Ginger Cookie

Grape Juice

Grilled Carp

Grilled Dodo

Grilled Raincaller

Grilled Trout

Jack-o'lantern

Jerked Beef

Knight's Bread

La Noscean Toast

Lentils & Chestnuts

Marmot Steak

Mashed Popotoes

Meat Miq'abob

Mint Lassi

Mole Loaf

Mugwort Carp

Mulled Tea

Mustard Eggs

Mutton Stew

Orange Juice

Orobon Stew

Parsnip Salad

Pastry Fish

Pea Soup

Pearl Chocolate

Rabbit Pie

Raisins

Raptor Stew

Ratatouille

Raw Oyster

Roast Dodo

Roasted Nopales

Salmon Meuniere

Salt Cod

Sauerkraut

Scrambled Eggs

Shepherd's Pie

Smoked Raptor

Stone Soup

Sweet Rice Cake

Trapper's Quiche

Tree Toad Legs

Tuna Miq'abob

Walnut Bread

White Chocholate
La Nocsea NPCs

Abylfarr

Ahctkoen

Ahldskyf

Ancreta

Arenlona

Aylmer

Baderon

Baensyng

Bhirdraeg

Boilstox

Brennan

Carvallain

Delivery Moogle

Eyrimhus

Frydwyb

Furious Farmer

Ginnade

Glazrael

Godebert

Grehfarr

Grynewyda

Gurcant

H'lahono

H'naanza

Iron Thunder

J'nasshym

K'lyhia

Khanmhar

Klindrael

Kyokyoroon

Latisha

Lonwoerd

Lyngsath

Moegramm

Mordyn

Murie

N'delika

N'tanmo

Niniya

O'kalkaya

Ossine

Ostfyr

P'tahjha

Pfrewahl

R'sushmo

Rhoswen

Rhotwyda

Ryssfloh

S'dhodjbi

Sevrin

Sisipu

Skaenrael

Sozai Rarzai

Staelwyrn

Sundhimal

Sweetnix Rosycheeks

Swozblaet

Syneyhil

Thubyrgeim

Troubled Tiller

Wydaloef
Mayhem

**Mayhem** was a PvE minigame, featured on the Minecade Network. The main goal was to survive the attacks of withers and ender dragons, and be the last man standing.
The game is removed recently, along with most of the Sky Games.

## Gameplay

In the pre-game lobby players can vote for a map and choose a kit. Some of the kits are accessible by everyone, but others are VIP-only. The game starts when there are 16 players in the lobby.

Players spawn randomly around the map, and withers and ender dragons also start spawning immediately. Each player has 3 lives, and he has to do everything possible to survive as long as possible, to be the winner. The last man standing wins.

## Other Features

VIPs have the ability to fly in the pre-game lobby.

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The Eorzean Alliance

15-18 years prior to the current events of your chronicle, there were six or seven city states in Eorzea. After the fall of Doma and Ala Mhigo to the invading Garlean Empire, three of the remaining city-states formed an alliance. The two other and more distant city-states, Ishgard and Sharlayan, are little more than sources of rumors and speculation. Elezen, Hyur, Lallafel, Miq'ote and Roegadyn inhabit all three cities in varying populations, as well as a handful of goblins and other beast tribes who have forsaken their own kind to accept the civilized ways of the Eorzean Alliance. The three city-states each have a distinct history and culture. Most starting level characters were mere children when the current leaders of the city states assumed power at the end of the Sixth Umbral Era.

## Member Nations

Gridania

Limsa Lominsa

Ul'ah
Ketsueki

Ruler
 Name of Captial
 Population

Ketsueki (血液), is ruled solely by Kurayami Sakura, a vampire of the acclaimed Chi clan.

## Climate

Ketsueki has cool temperatures all around, decorate
d with heavy layers of clouds which make the sun near to being nonexistent in this darkly lit area.

## Species

Ketsueki is known as the most vampire populated country in the entire world, due to its dim atmosphere and cool temperatures, and is speculated that 65% of living world vampires reside in it. It is also home to many species of demons, such as werewolves, ghouls, hellhounds... Other than demon species, neko halfies (half human, half neko) are occasionally found around town and higher populated areas. Full-blooded humans in Ketsueki, due to the high number of vampires, are almost entirely nonexistent, apart from an all-powerful mage by the name of \_\_\_\_\_\_\_\_\_ (!Character spot here! Feel free to add your character in here! Character must be a mage!!)

## Conflicts

Due to the growing varieties of violent-type species living in Ketsueki, conflicts are found to be common around the country, even between vampires. In order to deal with these uprisings, the ruler of Ketsueki, Sakura-hime, sends her guards to capture the source of the conflict and places them in the negotiation chamber. The guilty party end with the death penalty, while the innocent are free to leave.

## Capital

The capital of Ketsueki is Kuro, popular for its demonic species.
Target number

## Game Mechanic: Target Number

A Target Number (TN) establishes if the result of Attribute +1d20 +/- applicable modifiers is successful. It is the number that must be exceeded for a complete success.

Example: A Guild Recruit is provided with a uniform that provides defense score (DS) of 20. Even if they have no opportunity to dodge or parry, an opponent must roll Accuracy + 1d20 and achieve at least a 21 in order to successful hit them and cause damage.

When character ties with a Target Number, it is up to the GM's discretion to decide if they were at least partially successful and might have achieved some but not all of their intended goal.

When an attack roll, skill check, knowledge test or other dice roll gets a result lower than the target number, the action fails.

The most common Target Numbers (TN) in combat are Defense Scores (DS) and Magical Defense Scores (MDS). Defense Score creates a base TN for mundane and weaponskill attacks; Magical Defense Score creates a base TN for spells, curses, and other spiritual or arcane-based attacks.

Below is a chart of suggested default Target Numbers (TN) for skill checks and knowledge tests.

 Average
 Complicated
 Extreme
Luaghing Lura

Lura was an average girl, Goth, shoulder length brown hair, green eye's, pail skin, and average height and weight. Attending saint hope's high school, with no friend's and getting bullied. All she wanted to do was keep out of sight and keep up with her study's, to make sure minimal contacted with the others would make thing' a little easer for her self. even though when she get's home, her torment didn't stop.

After her mother divorced her farther, as her mother put it "he's a useless cheating drunk". He blamed her for the divorce and being stuck with her, the child her mother never wanted. He would neglect her, treated her like a servant and beat her when ever he could with what ever reason he had. All the abuse, neglect, bulling and the loneliness was pushing her grasp on reality and sanity to the limit with each passing day.

She tried many time's to speak out about what was happening to her teachers but they never listened, she knew they didn't care about her any more than any other person did. it being a sunny Friday she thought she would try again hoping some one would listen, but in spit of all her effort's no one did.

Not wanting to put up with the other kid's laughing at joke's about her behind her back, no longer wanting to be treated like a servant and being hit when her dad was in a bad mood. she went in to the girls room near the front of the building, knowing if any one saw her go in none of the girls would go in. As it would be around the school in no time, she wouldn't be disturbed no matter what she did.

She took out a large knife from home and logged it in the gap were the hinge's were on one of the sterol door's. she rammed the knife throw her neck as hard as she could hoping it would kill her. The body was not found until 5:00pm that day by the cleaner's. At the funeral hardly any one turned up, her mum, dad and a about 2 or 3 people that felt guilty were there.

A 2 weeks later people were being killed by a stab wound the neck, all eye witness accounts said the same thing. the heard a girl laughing and when they turned around the saw an average girl, Goth, shoulder length brown hair, green eye's, pail skin, and average height and weight. Attack the victim be for disappearing in to thin air, they all were describing lura.

some believe she has been returned at a vengeful spirit, other's believe she has returned to get the attention she never got in life. so if you hear laughing behind you don't turn around, it could be laughing lure
Battlecraft-Fieldcraft-Tradecraft

Battlecraft

* DoW Armor level 1-30
* DoW Weapons level 1-30
* DoM Armor level 1-30
* DoM Weapons level 1-30
* Battlecraft Materia

Fieldcraft

* Crafting Armor level 1-30
* Crafting Tools level 1-30
* Gathering Armor level 1-30
* Gathering Tools 1-30
* Fieldcraft Materia

Tradecraft

* Alchemy Components level 1-30
* Armorer Components level 1-30
* Blacksmith Components level 1-30
* Carpenter Components level 1-30
* Culinarian Components level 1-30
* Goldsmith Components level 1-30
* Leatherworker Components level 1-30
* Weaver Components level 1-30
Free companies

Free companies are semi-autonomous of adventurers, typically numbering between five and five hundred members. They operate under the aegis of the Grand Companies. Within Eorzea d20, it generally makes sense for the player characters to be their own small free company- or an adventuring party within a larger one.

The style of governance, perks, and member responsibilities within a free company can vary dramatically. The best established free companies have paragons in leadership positions and do not charge new members a free to join. They might have selective recruitment criteria based on race, clan, gender, level of expertise in a specific class, personality, etc.,. Most free companies find benefit in swearing allegiance to the Grand Company located in the city-state they establish as the base of their operations. Free companies who operate outside the jurisdiction of a city-state are viewed at best as mercenaries and at worst brigands- in fact, much of the distrust that citizens of a city-state hold towards adventurers are based in their experiences with the unaligned.
Aldenard

Eorzea is the global region of Hydaelyn composed of the western continent of Aldenard and surrounding islands. It is generally known that Aldenard is but the smallest of Hydaelyn's three great continents. Very little is known of neighboring Islabard except that it the home of The Garlean Empire and their city-state Garlemald. To the far east lies Othard, which is believed to have been fully conquered by the Garleans.

Aldenard is divided into a number of regions, not all of which are included within the Core System.  Several others will be covered in the upcoming ***Warriors of Light*** expansion, which will be written in 2016.

While not all these areas listed directly below are covered in-depth in the Core ER-RPG system, for story purposes adventurers can originate from the following areas with GM permission:

* Coerthas
* Mor Dhona
* Thanalan
* The Black Shroud

as well as the island of Vlybrand.

Other regions in Aldenard include:

* Dravania
* Gyr Abania
* Paglth'an
* Xelphatol
Archer

"“With a bow in hand and a quiver on his back, the archer strikes at the enemy from afar. In Eorzea, two schools of archery have risen to prominence: that of the longbow sentries of the Elezen military, and that of the shortbow hunters among the Miqo'te.
Archers constantly assess the battlefield in order to determine the most advantageous ground from which to loose their arrows, as well as the nature of the shaft, point, and fletching best suited to their foe. It is said that master archers are capable of showering their targets with a veritable deluge of death well before a counterattack can ever be mounted.”

## Becoming An Archer

The finest archers in Eorzea are trained in Quiver's Hold in the city of Gridania or by those who were trained there.  While more than Elezen and the Miqo'te become archer adventurers, there is a well-known competition that borders upon emnity between the two schools created by the master archers of these races.
The twelve

The Twelve are the Eorzean patheon of gods, considered primarily benevolent by the realm's citizens. In the most common myths, these gods were created by Hydaelyn and were directly involved in the affairs of realm until the arrival of the wandering tribes. At that time, something happened that caused the Twelve to remove themselves from the natural world- for good or ill. They are believed to be rivals or enemies of the Primals which are worshiped by the Beast Tribes.

Religious worship of The Twelve among the common citizreny tends to be somewhat personal and informal.  Individual families and communities generally have their own religious customs.  In addition, there are a number of annual holidays and festivals in the Eorzean Alliance, some of which are in homage to The Twelve.

The Twelve have a family tree and each has an affinity with one of the six elements and is associated with a month in the Eorzean calendar. It is up to each GM to decide how much direct influence- and the consequences for the players and the realm- the Twelve will have in their individual chronicle.

* Althyk the Keeper
* Azeyma the Warder
* Byregot the Builder
* Halone the Fury
* Llymalean the Navigator
* Menphina the Lover
* Nald'thal the Traders
* Nophica the Matron
* Nymeia the Spinner
* Oschon the Wanderer
* Rhalgr the Destroyer
* Taliak the Scholar
Modifiers

## Game Mechanics: Dice Modifiers

Dice roll modifiers are applied to improve or decrease a player's chance of success when they are rolling for a character's action or reaction.  They are extremely common.  If a modifier would make a dice roll impossible to either succeed or fail, it should not be used.  Instead, the GM should simply grant the player an automatic success or warn them that no success is possible, depending on the circumstances.

Here are ways that modifiers will typically be applied:

1. Increasing or Decreasing Target Number (TN)

2.Buffs or Debuffs applied to either a Player Character or their target.
History of the Adventurer's Guild

Few Ezorean city-states maintained organized military units until the seizure of Ala Mhigo by the Garlean Empire. Instead, they relied on sellswords and hedge wizards to deal with matters beyond the scope of the city guard. When the surviving cities began to organize large standing armies, it left a majority of the realm's mercenaries with two choices: join the new armies or become outlaws themselves. Recognizing the dire need for another option, the leaders of several respected free companies gathered together and formed a network of training and crafting guilds to provide the newly branded "adventurers" an opportunity to avoid conscription and serve a "greater good" that transcended borders and regional politics.

The Adventurer's Guild grew rapidly and served a vital role in protecting Eorzea during the Battle of Silvertear Skies and the defeat of Bahamut. Its greatest heroes, now known as the Warriors of Light, vanished during the Battle of Cartaneau Flats and can no longer be recalled by or name. Their valor and sacrifice earned the Adventurer's Guild high regard throughout the Eorzean Alliance. The 4-6 years that have passed since the defeat of Bahamut have seen the Adventurer's Guild swell with new members who come in high demand due to the sheer amount of aether-twisted beasts and other threats that continue to threaten Eorzean civilization.

The Adventurer's Guild has invested enormous amounts of gil and aetheryte crystal shards into ensuring that rapid transportation throughout Eorzea is possible for its members.  They were granted permission to build and maintain Aetherytes and Aethernets within the city-states.  Guild-crafted airships travel between Ul'dah, Gridania, and Limsa Lominsa several times a day.  Guild-mainted ferries and chocobo stables enable adventurers to swiftly travel to more remote locations.  After extended disputes with merchant consortiums, the Guild set up their own markets in the three cities and set up merchant booths and traders wherever a regional Aetheryte could be established.

* The Quicksand - Ul'dah

* The Drowning Wench - Limsa Lominsa

* The Carline Canopy - Gridania
Allagan empire

The Allagan civilization was birthed in the Third Astral Era, roughly 5000 years ago. The most powerful technomancers in the known world- past and present-, they harnessed the near-endless energy of the Crystal Tower. Allagan coinage remains a popular currency, though most "Allagan pieces" found in the Eorzean markets are replicas coined in later eras.

Over the generations, the Allag city-state grew decadent and stagnant, its citizens complacent. A technomage named Amon attempted to revive its founder, Xande, to provide eternal strong leadership.  Amon ultimately succeeded and the reborn Xande brought a new renaissance to Allagan- for a time.

Power-mad Xande reborn had an ambition to conquer the entirety of Hydaelyn. To do this, he sought the forbidden power of the Voidsent. To maintain a stable portal to the Realm of Darkness, Xande arranged for the Elder Primal Bahamut to be placed in the artificial moon Dalamud]. As Xande's madness brought corruption and unrest into Allagan, uprisings and rebellions spread through the Empire.
To quell them, Xande attempted to transfer the full energy of Dalamud into the Crystal Tower in order to complete his pact with the Voidsent and tear open a rift to the World of Darkness. This proved too much for the Tower to maintain. Excess energy spawned a catastrophic earthquake that laid to Allagan and sundered the empire, ushering in the Fourth Umbral Empire.
OlimpoCraft

**OlimpoCraft** (translation: OlympusCraft) is a sister server of Minecade. It's purpose is to offer Spanish versions of games that are featured on Minecade's main network. The server is themed around Ancient Greece, and has a name, lobby, currency (known as "Oro," or gold), and ranks (Heroe and Dios, which translate to Hero and God, respectively) to match.

## Minigames on OlimpoCraft

The following games are currently accessible via OlimpoCraft.

* Villager Defense (Translated to Defiende la Villa)
* Survival Games (Translated to Juegos del Hambre)
* Run from the Beast (Translated to Escapa de la Bestia)
* Super Craft Brothers
* Brigada (Exclusive to Olimpo, translation: Brigade)
* Bridges (Translated to Puentes)
* SkyWars

## Differences between OlimpoCraft and Minecade

* Ranks are purchasable via a subscription. Only Dios is available as a permanent rank.
* Extra gold, or "Oro," can be purchased from the website.
* Unlike Minecade, one cannot purchase Super Craft Brothers classes from the website.
* The main lobby, Survival Games lobby, and Bridges lobby are different from those that are/were on Minecade.

## External Links

IP Address: OLIMPO.ME

Website: olimpocraft.com
Butter Slap

**Butter Slap** is a PvP minigame featured on the Minecade Network. Players have 3 lives, and using a 'Butter Slapper', they have to take out opponents, either by knocking them out of the map, or shooting them with snowballs.

## Gameplay

The game starts when 16 players have gathered in the lobby. All players receive a gold ingot, named 'Butter Slapper', which shoots out snowballs when right-clicked, and has infinite uses. The item also has Knockback 3.

When shot, snowballs break through blocks they touch. TNT spawns around the map, which can also be ignited by the snowballs, and causes an explosion. Players have 3 lives, and they have to take out other players either by destroying blocks underneath them, shooting them out with snowballs, or simply knocking them off the map with the gold ingot. Last man standing wins.

Killing a player grants 1 coin, and winning the game gives you 10 coins.

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