recursal/Fanatic-Fandom huggingface dataset:
Ambrus the Faceless

Ranged
 Outlaw

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## Stats

### Health

5329
(Lv 43)
27647
(Lv 43)
27647
(Lv 43)

### Power: Blindside

Deals damage and ignores armorChance to Weaken and Expose

## Rewards

### Highest Rarity

Shoulders, Undead Weapon
 Legendary

### XP

550

> "*The legend of Ambrus has been told in whispers across Feorrland for centuries. Nobody knows if it's different people behind the mask, or if somehow the outlaw has managed to evade death forever.*"
>
>
>

**Ambrus the Faceless** is one of the Roaming Monsters found throughout the lands of *Knighthood.* He is a Ranged Outlaw type monster. He is a tall humanoid wearing black and gold studded armor, a gold mongol-style helmet, and a dark mask obscuring his face, wielding a simple bow.

### Where to Find

Ambrus the Faceless can be found in Whaleview, Realm of Fire. He has a chance to spawn every day at **08:10** and every 6 hours afterwards, and remains in the world for **30 minutes**.

### Rewards

Upon defeat, Ambrus the Faceless gives 550 XP and drops **Ambrus's Chest**, which has a chance to contain one of the following:

* Strong vs Undead Weapon (Rare-Legendary)
* Shoulders Armor (Rare-Legendary)

### Side Monsters

The following Monsters appear in the rounds of a battle with Ambrus the Faceless:

* Skald Marauder
* Skald Cloudcaller
* Storm Spirit
* Skull Warmage
* Skull Marksman
* Wolf
Deadeye

Ranged
 Undead

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## Stats

### Health

317
(Lv 17)
1647
(Lv 17)
1647
(Lv 17)

### Power: Acid Shot

Deals damage and ignores armorChance to Acid

## Rewards

### Highest Rarity

Arms, Beast Weapon
 Rare

### XP

160

> "*Deadeye doesn't remember much about his life. What was his real name? Where did he come from? All he remembers is that he was good with a bow and arrow, and had a nice hat.*"
>
>
>

**Deadeye** is one of the Roaming Monsters found throughout the lands of *Knighthood.* He is a Ranged Undead type monster. He is a skeleton wearing ragged ranger gear, a large bow, and a "nice hat" with an arrow embedded straight through his skull.

### Where to Find

Deadeye can be found in Ettin's Landing, Astellan. He has a chance to spawn **at 0:00 and every 30 minutes afterwards** and remains in the world for **20 minutes**.

### Rewards

Upon defeat, Deadeye gives 160XP and drops **Deadeye's Chest**, which has a chance to contain one of the following:

* Strong vs Beast Weapon (Common-Rare)
* Arms Armor (Common-Rare)

#### Bonus Objectives

1. Defeat the Roaming Monster with a Strong Vs (Undead/Demon) Weapon Equipped
2. Defeat the Roaming Monster with a Strong Vs (Undead/Militia) Hero Equipped
3. Defeat the Roaming Monster with a Strong Vs (Demon/Militia) Hero's Base Power

Based on player data, not official sources

### Side Monsters

The following Monsters appear in the rounds of a battle with Deadeye:

* Undead Boar
* Skeleton Archer
* Skeleton Guardian
Goblin

> "*Goblins are wild and chaotic creatures that live at the edges of civilization. They have a fear of silver weapons, such as those made by the Alfar.*"
>
>
>

Goblin is one of the types of enemies in Knighthood, and one of the first types the player encounters. They resemble humanoids with mottled skin and sharp, uneven teeth, often wearing outfits of scrap cloth and bone. Goblin-type enemies are most dominantly present in Astellan and Highgard with a few in Mirefen and White Peak. The Nameless Goblins in Karnheim are much stronger than their previous counterparts.

## Combat

Goblin enemies have high strength and armor, as well as high-damaging Powers that cause Status Effects like Burn and Dizzy.

### Vulnerabilities

Most Goblin enemies are weak to Burn and Expose.

### Resistances

All Goblin enemies are resistant to Acid.

## Strong Vs Goblin

### Weapons

In the game, all Alfar weapons are strong against the Goblin type, gaining a 100% damage boost.

The Glacial Hammer and the Glacial Cleaver from the  Wintertide Event are also strong against Goblin enemies.

### Heroes

There are currently a total of 9 Heroes who are strong against Goblins.
House Wiseaufang

Founder: Wanda Wiseaufang

Mascot: The Tommywalkers

House Item: Spoon

House Colors: Black and Silver

Wiseaufang is the largest House of the occult and occult studies. They are the potion masters, herbalists and alchemists of the magical world. Wiseaufang wizards and scholars become the keepers of apothecaries or magnificent teachers, healers and shaman. A giant cauldron full of poisonous herbs boils in the dungeon of the Wiseaufang keep. When stirred sequentially and correctly with a specific wooden spoon, the brew becomes a knowledge potion granting wisdom beyond compare.

The Wiseaufang clan deem themselves the greatest of the conjurers. Confident, headstrong, and opinionated, these conjurers can often seem indolent and unconcerned with the difficulties of others. They are rarely inclined to think their way around any obstacle or foe that can be more simply be hammered down with the right application of summoned power. The magical cauldrons and enchanted spoons used by the conjurers can fetch a healthy bit of coin on the open and black markets.

The clan chooses to live in places of ethereal beauty, in stone towers amid ancient forests or in silvery spires glittering with faerie light, where soft music drifts through the air and alchemic fragrances waft on the breeze. They also prefer to live in these isolated frontiers or wilderness areas because of their lack of interest in associating with those they deem beneath them and to practice the most dangerous aspects of their craft without worrying about the neighbors complaining or being eaten.

Most of these conjurers view the other Houses with disdain. Though they can appear to be aloof and uncaring from first glance, they have a deep love of nature and magic, art and artistry, music, and poetry. When pursuing a goal, however, whether adventuring or learning a new skill or art, the Wiseaufang are focused and relentless. They are slow to make friends and enemies, and even slower to forget them. They reply to petty insults with disdain and to serious insults with vengeance.

The Tommywalkers are important to Wiseaufang clan because every part of them can be used beneficially in a potion or elixir. When mixed correctly, these mixtures become the most powerful variety of material component. Thousands of the creatures used to thrive in the lands where the castle stands. Some wizards, in years past, started to poach the tømmywälkers to use for personal gain. Because of this, no more than a few dozen remain. Those that remain are heavily guarded by protection and veiling spells.
Burning Wickerman

Magical
 Cult

> "*Even more sinister than the Wickerman, these cultists will burn through your armor and then your health.*"
>
>
>

The **Burning Wickerman** is a Magical Cult Monster first encountered in Highgard. It is a floating human with a beige cloth dress and a mask made of sticks bundled in more cloth, wearing a metal chestplate and several silver bells around its body.

## Combat

The Burning Wickerman deals Magical damage. Its Power, **Burning Aura**, deals damage with a chance to inflict Burn.

## Locations

### Conquests

* Highgard
	+ Merewood
	+ Highferry
	+ Crown's Crossing
	+ Oshian's Fingers
	+ Beltway View
	+ Miner's Walk
	+ Riversmeet Nook
* Mirefen
	+ Hillfor

### Hunts

* Highgard
	+ Brelmere Isle
	+ Barrowport
	+ Sakroch
	+ Imperial Coast
* Mirefen
	+ Seer's Swale

### Side Enemy

The Burning Wickerman can be found as a side enemy to the following Boss Monsters:
Khimaira

Form 1

* 1st Form
* 2nd Form
* 3rd Form

 Magical
 Undead

 Light
 Demon

 Heavy
 Beast

* 1st Form
* 2nd Form
* 3rd Form

 Magical
 Undead

 Light
 Demon

 Heavy
 Beast

> "*The goat head of the Khimaira is animated with necromantic energy. It drains the life of other living beings in order to sustain itself.*"
>
> ― Form 1
>
>

**Khimaira** is one of the Guild Bosses in *Knighthood*. It is a 3-headed, multi-form boss that switches between 3 heads with different attributes:

* A **Magical**  Undead, blue-horned **Goat** head with sharp teeth
* A **Light**  Demon, green-scaled **Serpent** head with oversized fangs
* A **Heavy**  Beast, red-maned **Lion** head with sabertooth-like upper fangs.

### Guild Requirements

Khimaira is the eighth Guild Boss accessible to a Guild. It requires a minimum Guild level of 60 and 1000 Guild Points to summon.

### Combat

After approximately 70 rounds, the Khimaira cycles between its 3 forms, **Goat → Serpent → Lion**. Each head will show up a total of 4 times before the Khimaira is defeated.

* The **Goat** form has middling Health, Armor, and Damage. Each of its attacks restores a small portion of its Armor. Its Power is **Goat's Curse**, which deals damage with a chance to cause Expose, and restores its own Health or Armor by the same amount.
* The **Serpent** form has low Damage and Health but high Armor. Its power is **Serpent's Bite**, which deals damage directly to the Knight's health and is Strong vs Poison.
* The **Lion** head has the same Health and Armor as the Goat head, with slightly less Damage. Its power is **Lion's Pride**, which deals high damage.

### Rewards

Upon defeat, Khimaira gives 83 Guild XP and 90-150 Guild Accolades (on Normal) or 107 Guild XP and 115-250 Guild Accolades (on Expert) to each Knight who participated in the Guild Boss fight, depending on how long it took to defeat.

## Gallery

Goat Form PortraitLion Form PortraitSnake Form PortraitPortrait used as a teaser before Khimaira was released
## Trivia

* In Greek mythology, the *Khimaira* or *Chimera* (ancient Greek *Χίμαιρα*) is a hybrid creature typically depicted with the heads of a goat and lion, and a tail ending in a serpent's head. It is said to be the offspring of the monsters Typhon and Echidna, and the sibling of creatures such as Cerberus and the Hydra.
Kerg Stoneheart

Magical
 Troll

> "*The Past Leader of the White Peak Trollkin, who led his forces to ultimate defeat against Queen Krita's forces. Rumor has it that he still wanders White Peak to this very day.*"
>
>
>

**Kerg Stoneheart** is a Boss Monster in *Knighthood*. He is a tall White Peak Troll, adorned in a horned ceremonial hood and loincloth, covered in red and black tattoos, and wielding a wooden staff decorated in feathers and beads.

## Where to Find

Kerg Stoneheart is only encountered in Queen Krita's Hero's Challenge, where he serves as the primary antagonist and final boss.

## Side Monsters

The following monsters appear as side-enemies alongside Kerg Stoneheart:

* WIP

## Trivia

* It is implied that Kerg Stoneheart is alive in the current time of *Knighthood* as The Ancient One, driven mad by ages of immortality.
Ice Drake

Magical
 Beast

> "*An arctic beast often mistaken for a dragon. It is feared for its frosty breath, which can turn an unwary traveler into a popsicle in seconds!*"
>
>
>

The **Ice Drake** is a Magical Beast Monster first encountered in White Peak. It is a dragon-like creature with icy protrusions along its back, as well as around the legs and a clump at the tail.

## Combat

The Ice Drake deals Magical damage. Their power is **Frost Breath,** which damages the target and has a chance to cause Freeze.

The Ice Drake does not have a ranged attack, but can still spawn in the back row in some encounters. This means it is unable to attack until the front row is defeated.

## Locations

### Conquests

Ice Drakes can be encountered in the Main and Side Conquests in the first part of White Peak.

* White Peak
	+ King's Pass
	+ Skald Head
	+ Borside Gully
	+ Krakasgate

### Hunts

The Ice Drake can be found in the following Hunts:

* White Peak
	+ Krakafoot
	+ Steelwood Pass

### Side Enemy

The Ice Drake can be found as a side enemy to the following Boss Monsters:
Captain Gottz

Heavy
 Militia

* Standard

> "*In an act of self-preservation, Gottz offered his services to the demon lords of the Krita Dungeon to avoid the frozen blight that was consuming the Skald.*"
>
>
>

**Captain Gottz** is the Commander of **Floor 8** of the Onslaught Dungeon. He is a Heavy Militia type monster wearing fur-lined leather armor and a domed, horned helmet, wielding a gold-edged axe with a large ruby on the hilt.

### Combat

Captain Gottz will summon one of two Monsters to his side during battle:

* Thorn of the Fenfolk - Same Row
* Shaman of the Fenfolk - Back Row

### Rewards

Captain Gottz rewards a **Steel Chest** upon defeat.
Froskur Archer

Magical
 Demon

### Power:

> "*Inhabitants of the Swamp of Kur. They lurk in the shadows and ambush travelers with a hail of arrows.*"
>
>
>

The **Froskur Archer** is a Demon Monster first encountered in Mirefen. It is a thin red frog-like creature with small needle-sharp teeth, with a dorsal fin running from its head to its back, wearing strips of white cloth and wielding a large bow made of bone.

## Combat

The Froskur Archer deals Ranged damage, which ignores armor, and has very low health, appearing in the back row of encounters. They have no Power.

## Locations

### Conquests

Froskur Archers can be encountered in the Main and Side Conquests in the middle of Mirefen.

* Mirefen
	+ Yokeham
	+ Damfton
	+ Northdale
	+ Huddenton
	+ Wedplass
	+ Soddenfod
	+ Belch Pass
	+ Belchway

### Hunts

The Froskur Archer can be found in the following Hunts:

* Mirefen
	+ Aldpass
	+ Cayton
* White Peak
	+ Greywater

### Side Enemy

The Froskur Archer can be found as a side enemy to the following Boss Monsters:

#### Roaming Monsters

* Acolyte of Baal
* Acolyte of Raum
* Belphy, Lord of War
* Malphy, Prince of Destruction
* Varanus

#### Onslaught Commanders

The Froskur Archer is not a Side Monster to any Onslaught Commanders

#### Event Portal

The Froskur Archer can be found as an enemy in the  Lost Sands Event Portal.
Dumenu Guardian

Heavy
 Golem

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## Stats

### Health

6209
(Lv 43)
27647
(Lv 43)
27647
(Lv 43)

## Rewards

### Highest Rarity

Helmet, Outlaw Weapon
 Legendary

### XP

2000

> "*A mighty Golem that was raised centuries ago by the former defenders of Feorrland. Unfortunately, not even the Alfar could keep the creature's rage in check, and it now roams serving no will but its own.*"
>
>
>

**Dumenu Guardian** is one of the Roaming Monsters found throughout the lands of *Knighthood.* It is a Heavy Golem type monster. It resembles a humanoid mass of floating sandy stonework and red cloth, with a singular glowing eye and two carved, flat horns.

### Where to Find

Dumenu Guardian can be found in Crodhas Way, Realm of Fire. It has a chance to spawn every day at **15:00** and remains in the world for **10 hours**.

### Rewards

Upon defeat, Dumenu Guardian gives 2000XP and drops **Guardian's Chest**, which has a chance to contain one of the following:

* Strong vs Outlaw Weapon (Rare-Legendary)
* Helmet Arms (Rare-Legendary)

### Side Monsters

The following Monsters appear in the rounds of a battle with Dumenu Guardian:

* Root Brute
* Infernal Alchemist
* Infernal Hellion
Aobozu

Magical
 Demon

* Event Portal
* Roaming Monster

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### Locations

 Skald's Split
 Troias Gatehouse

### Rewards

x-640 Event Points

> "*Once a holy man, Aobozu has long forgotten the peaceful tenets he once lived by. He now preaches quite different values, leading the forces of the Lost World through the Portal.*"
>
>
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**Aobozu** is the Portal Boss of the  Demongate Special Event. He is a Magical Demon type Monster, a blue-skinned yokai with one glowing eye and a white beard, wearing green and yellow robes and wielding a golden staff.

## Combat

Aobozu fights like a typical Monster, with his power, **Blazing Fist**, dealing high damage but also causing him to take 50% of the damage dealt.

### Side Monsters

The following Monsters appear in the rounds of a battle with Aobozu:

#### **Event Portal**

* Oni
* Tengu
* Vampyr Bloodletter
* Vampyr Spellmaster

#### **Roaming Monster**

* Astellan
	+ Oni
	+ Tengu
	+ WIP

* Highgard
	+ Oni
	+ Tengu
	+ WIP

* Mirefen
	+ Oni
	+ Tengu
	+ WIP

* White Peak
	+ Oni
	+ Tengu
	+ Vampyr Bloodletter

* Realm of Fire
	+ Oni
	+ Tengu
	+ Vampyr Bloodletter

### Stats

The following table is a list of stats for Aobozu for each difficulty of the Event Portal:

 15
 25
 35
 45

## Trivia

* In Japanese folklore, *Aobozu* (青坊主) is a *yokai* with varying abilities and motives, but typically depicted as a large blue-skinned humanoid resembling a *bozu* (priest).
* The staff Aobozu wields is based on a *khakkhara*, a staff carried by Buddhist monks, used for prayer recitation, music, combat, or simply announcing the monk's presence.

## Gallery

PortraitPromo image for Aobozu as a Roaming MonsterPromo image
Inferno Lord

Heavy
 Demon

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## Stats

### Health

3820
(Lv 40)
14884
(Lv 40)
14884
(Lv 40)

## Rewards

### Highest Rarity

Helmet, Cult Weapon
 Legendary

### XP

1960

> "*Of the many foul creatures Lord Karnon has raised from the Realm of Fire, the Inferno Lord is one of the most terrifying and formidable.*"
>
>
>

**Inferno Lord** is one of the Roaming Monsters found throughout the lands of *Knighthood.* It is a Heavy Demon type monster. It is a massive, ape-like demon with skin made of molten lava, with spikes all along its back and a burning circular sigil on its forehead.

### Where to Find

Inferno Lord can be found in Dumnochton, Realm of Fire. It has a chance to spawn every day at **10:00**, and remains in the world for **10 hours**.

### Rewards

Upon defeat, Inferno Lord gives 1960 XP and drops **Inferno Lord's Chest**, which has a chance to contain one of the following:

* Strong vs Cult Weapon (Rare-Legendary)
* Helmet Armor (Rare-Legendary)

### Side Monsters

The following Monsters appear in the rounds of a battle with Inferno Lord:

* Infernal Brute
* Inferno Hound
* Infernal Hellion
* Infernal Alchemist
Krusher Macefist

Heavy
 Troll

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## Stats

### Health

5329
(Lv 43)
27647
(Lv 43)
27647
(Lv 43)

### Power: Poisoned Roots

Deals damage and ignores armorChance to Poison and Dizzy

## Rewards

### Highest Rarity

Arms, Golem Weapon
 Legendary

### XP

2000

> "*After hearing tales of Klunk Bladefist's legendary cruelty and violence, Krusher decided that Klunk had the right idea. Replacing his hands with maces, Krusher loves using them to crush squishy humans.*"
>
>
>

**Krusher Macefist** is one of the Roaming Monsters found throughout the lands of *Knighthood.* He is a Heavy Troll type monster. He is a large blue troll wearing brown furs and chains, with a necklace of shields around his neck and a horned helmet with slitted eye holes. His hands have been replaced with two large metal maces.

### Where to Find

Krusher Macefist can be found in Crodhas Way, Realm of Fire. He has a chance to spawn every day at **15:00**, and remains in the world for **10 hours**.

### Rewards

Upon defeat, Krusher Macefist gives 2000 XP and drops **Krusher's Chest**, which has a chance to contain one of the following:

* Strong vs Golem Weapon (Rare-Legendary)
* Arms Armor (Rare-Legendary)

### Side Monsters

The following Monsters appear in the rounds of a battle with Krusher Macefist:

* Trollkin Demolisher
* Trollkin Flintcaster
* Inferno Hound
* Trollkin Conjurer
Haruspex

Support
 Cult

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## Stats

### Health

244
(Lv 20)
4055
(Lv 20)

### Power: Overcharge

Restores allies' health or armor, self-inflicts ExposeChance to Fury

## Rewards

### Highest Rarity

Helmet, Demon Weapon
 Rare

### XP

160

> "*The cult of Gagan create these strawmen so that the spirits can posess them. Afterwards, they let them roam free and cause chaos.*"
>
>
>

**Haruspex** is one of the Roaming Monsters found throughout the lands of *Knighthood.* It is a Support Cult type monster. It is a floating animated scarecrow wearing a large spiked wooden wheel on its back, decorated with various totems on each spike.

### Where to Find

Haruspex can be found in Laden Pass, Mirefen. It has a chance to spawn every day at **00:28** and every 30 minutes afterwards, and remains in the world for **20 minutes**.

### Rewards

Upon defeat, Haruspex gives 160 XP and drops **Haruspex's Chest**, which has a chance to contain one of the following:

* Strong vs Demon Weapon (Common-Rare)
* Helmet Armor (Common-Rare)

### Side Monsters

The following Monsters appear in the rounds of a battle with Haruspex:

* Thorn of the Fenfolk
* Druid of the Fenfolk

## Trivia

In ancient Roman religion, a haruspex was a religious official who practiced divination through various sacrificial rites.

## Gallery

PortraitPromo image for Roaming Monsters, also featuring Inquisitor Caligo and Winter's Augur
Dvalin

Demon
Epic

**Logical**
 **Warrior**

> "*Living in the mountains north of White Peak, Dvalin was the greatest king of the Dwarven Clans. When neighboring Feorrland fell to the Dark Ones, Dvalin ordered his forgemaster to imbue his greataxe with demon slaying properties, and came to the Alfar's aid. To this day, most demons still fear to travel west beyond the Alesund Pass*"
>
>
>

**Dvalin** is an Epic Hero in *Knighthood*. He is a Logical Warrior who is strong vs  Demon type Monsters. He is a bald Dwarf with a long white beard, wearing a blue tunic and wielding a large double-sided battleaxe.

### Where to Find

Shards for Dvalin can be obtained by completing Hunts in Baruach Temple, Realm of Fire.

## Hero Spotlight

*Dvalin was one of the most legendary of the dwarven people. Born as a prince of a Dwarven clan, Dvalin proved his worth many times over before becoming king.*

*When Dvalin saw neighboring Feorrland fall to the Dark Ones, he ordered his forgemaster to imbue his greataxe with Demon slaying properties. He and his people came to the Alfar's aid, driving the Dark Ones back and allowing Princess Titania to seal the Portal. When he realised that Titania had sacrificed herself in the act, he personally crafted a beautiful statue in her likeness, and gifted it to the Alfar in tribute.*

## Star Level

Epic - 5 star hero. Each star increases powers by +10%.

**Final star bonus:** increases 50% critical chance to Demon enemies.

## Powers

Dvalin's base power takes 5 turns to charge.

 Rage Power

## Trivia

* Dvalin is the name of a dwarf who appears multiple times in Norse mythology.
Logician's Gauntlet

The **Logician's Gauntlet** is one of ten Gauntlets the player can unlock in *Knighthood.*

This gauntlet is unlocked after **completing 1000 floors of the Onslaught Dungeon**, or can be purchased for 10000 Gems.

## Minions

The Logician's Gauntlet is used to capture  Golem-type Minions:

* Root Clobberer
* Root Mender
* Stonecrush Spider

## Upgrades

The "per core" values below are for cores after the first, which is already slotted when the gauntlet is obtained, and provides the base value (ie, the 40% on punch boost is the first core, and the 20% per core is for cores 2 through 9.)

1. **Wisdom** - Fill rage by 12% +3% per core when using a power that causes a status. ◇◇◇◇◇◇
2. **Health Bonus** - Increase your health by 30% + 10% per core. ◇◇◇◇◇◇◇◇◇◇
3. **Punch Boost** - All punches do 40% + 20% per core additional damage. ◇◇◇◇◇◇◇◇◇◇
4. **Sword Boost** - Sword weapons do 9% +3% per core additional damage. ◇◇◇◇◇◇◇◇◇◇
5. **Critical Bonus** - Increase critical chance by 6% + 2% per core. ◇◇◇◇◇◇◇◇◇◇
6. **Hunter Speed** - Hunter hero normal powers charge 20% +10% per core faster. ◇◇◇◇◇◇
7. **Mage Boost** - Mage heroes do 3% + 3% per core additional damage with normal powers. ◇◇◇◇◇◇◇◇◇◇
8. **Logical Boost** - Logical heroes do 3% + 3% per core additional damage with rage powers. ◇◇◇◇◇◇◇◇◇◇
9. **Regen Punch** - Punches have a x% chance to give Regen. ◇◇◇◇◇◇
10. **Freeze Finisher** - Finishing punches have x% chance to Freeze. ◇◇◇◇◇◇
Dwarven Clans

The **Dwarven Clans** were a collection of dwarves from White Peak. They are known for forging powerful weapons and armor. While each clan has its own power structure, they are all ruled by a single king. When Feorrland fell to the Dark Ones, they aided the Alfar in their efforts to fight back the Demons.

### Members

* Dvalin (king)
* Lukin - descendant of Dvalin
* Brok and Sindri

### Allies

* The Alfar
* Humans
* The Order of Rage
* The Lost Knight (former)

### Enemies

* The Dark Ones
* The Frosten
Balendu

Golem
Unique

**Lawful**
 **Mage**

> "*The being called Balendu has been spoken about in legends since the time of the Dokka. Wherever there was imbalance in the world, he appeared to set things right. He followed only the laws of the universe, and he could call upon them at will.*"
>
>
>

**Balendu** is a Unique Hero in *Knighthood*. He is a Lawful Mage who is strong vs  Golem type Monsters. He is a floating humanoid creature wearing a hooded yellow and blue cloak and a white mask with several eye slits, carrying a book.

### Where to Find

Shards for Balendu can be obtained by opening Hero Chests and Unique Heroic Chests, as well as a possible drop from Ravager of the Rift.

## Hero Spotlight

*Little is known about Balendu. It is known that he is ancient, appearing in legends dating back to the time of the Dokka. It is known that he seeks to bring order and balance whenever the world is troubled. He has often stood - well, floated - side by side with many great heroes throughout the ages.*

*Since the re-emergence of Lord Karnon's corruption, it is no surprise that Balendu rises once again.*

## Star Level

Unique - 7 star hero. Each star increases powers by +10%.

**Final star bonus:** increases damage of Demon Minions by 20%.
Garron

* Default
* Mirefen Mission

 Cult
Legendary

**Lawful**
 **Warrior**

> "*Born and raised in the Order of the Pure, Garron had a strong sense of justice, which sometimes conflicted with the Pure's goals. Nevertheless, he rose high in the ranks of the Pure, eventually becoming one of its greatest leaders.*"
>
>
>

**Garron** is a Legendary Hero in *Knighthood*. He is a Lawful Warrior who is strong vs  Cult type Monsters. He is a tall human in black and silver armor, wielding a kite shield and a mace.

Garron was introduced in the 2020  Dark Tor Event.

## Where to Find

Shards for Garron can be obtained by opening Hero Chests and Legendary Heroic Chests.

## Hero Spotlight

Garron was a sickly, feeble orphan, who was taken in by The Pure, an order dedicated to eliminating cults. Despite his unpromising be ginning, Garron eventually grew into a behemoth of a man, whose stature was matched by his level-headedness and compassion.

His skill in both planning and executing battles saw him rise high in the ranks of the Pure, until he was second-in-command to Armand, the High Priest himself. He was present on the fateful day that the Pure's Pathfinders passed through the Sacred Portal to new lands, saluting his comrades as they marched by. When that mission went missing, he tried to dissuade Armand from going through the portal himself. And when Armand returned, battered and insane, it was Garron who ordered the Portal closed.

Garron became the new High Priest, but took no pleasure or pride in the fact - the only thing that mattered was taking down the cultists, and protecting the innocent.

## Star Level

Legendary - 6 star hero. Each star increases powers by +10%.

**Final star bonus:** increases critical chance of Garron's powers by 50% against Cult enemies.

## Trivia

* Garron was designed from scratch in 3D, with no concept art designed for him
* Garron's initial Codex animation involved him stomping on a Goblin; however, because he was strong vs Cult, they scrapped that intro for the current animation

## Gallery

Portrait"Mirefen Mission" PortraitSocial media image on the announcement of Garron winning the 2022 Dark Tor Hero pollPromo image using Garron's original Codex animation, featuring a Goblin Warrior
Ash

Beast
Common

**Valiant**
 **Hunter**

> "*Selfless, kind and strong, Ash was the famous good-natured hero. His epic victories are told in children's tales and sung in heroic ballads. Always cheerful and optimistic, he fought with endless enthusiasm. It's enough to make you sick.*"
>
>
>

**Ash** is a Common Hero in *Knighthood*. He is a Valiant Hunter who is strong vs  Beast type Monsters. He is dressed in green garb, wielding a large bow and wearing a hood with two large feathers sticking out of the back.

## Where to Find

Ash, along with Helmar, is one of the first unlockable heroes. He is unlocked during *The Tomb of Heroes* Main Story. More Shards can be obtained by completing Hunts in Llanstow Heights, Astellan.

## Hero Spotlight

*A native of Astellan, Ash grew up in one of its many small settlements. Inherently brave and good natured, Ash learnt to hunt at an early age, helping to feed his fellow villagers. As he grew into manhood, he dedicated himself to the protection those who could not protect themselves.*

*Along his travels he met Outis, whose solemn nature and mysterious past was a natural foil to Ash's cheerful and open personality. Over the course of their adventures, they often crossed paths.*

## Star Level

Common - 3 star hero. Each star increases powers by +10%.

**Final star bonus:** adds a chance to inflict Unfocus with Base Power.

## Powers

Ash's Base Power takes 7 turns to fully charge.
Lance

Demon
Unique

**Holy**
 **Warrior**

> "*Lance was king Esker's right-hand man. When the kingdom lost contact with Arkan, he was sent with a small team of elite soldiers to discover the cause. In the heart of the city, a portal had been opened, allowing the Dark Ones to spill through. Only Lance made it back to report what they had found.*"
>
>
>

**Lance** is a Unique Hero in *Knighthood*. He is a Holy Warrior who is strong vs  Demon type Monsters. He is a human with black hair, wearing a suit of red, yellow, and silver plate armor, wielding a red-and-yellow spiral jousting lance and a large shield with a moving, eye-like jewel in the center.

### Where to Find

Shards for Lance can be obtained by opening Hero Chests and Unique Heroic Chests, as well as a reward from Lord of the Rift.

## Hero Spotlight

*Lance was one of King Eskar's most esteemed commanders. When the Kingdom lost contact with their neighbors at Arkan, Lance was sent with his elite band of soldiers to investigate. What they discovered was horrifying: the city's Sacred Portal had been opened to the terrible realm ruled over by the Dark Ones.*

*The Dark Ones had already started to stream from the portal, accompanied by their demonic horde. Lance and his troops fought bravely, but had to retreat. Lance was the only one who made it back alive, and informed the King of the incoming horror. After a short period of recovery, Lance rejoined the fray.*

## Star Level

Unique - 7 star hero. Each star increases powers by +10%.

**Final star bonus:** adds a chance to gain Regenerate with Rage Power.
Logan

Beast
Legendary

**Dark**
 **Warrior**

> "*Logan lived with his lycan pack in the mountainous forests of Storm Rock Point. Despite the hostility of the local villagers and townsfolk, Logan led his pack's warriors to battle the White Peak Trolls alongside Queen Krita's forces.*"
>
>
>

**Logan** is a Legendary Hero in *Knighthood*. He is a Dark Warrior who is strong vs  Beast type Monsters. He is a gray and white werewolf with a large spiked leather pauldron on his left shoulder, wearing a blue kilt and a silver belt.

### Where to Find

Shards for Logan can be obtained by opening Hero Chests and Legendary Heroic Chests

## Hero Spotlight

*Lycans had always had a difficult relationship with their human neighbors. Although they tended to keep themselves to themselves, the lycan packs often found themselves hunted to the point of extinction.*

*Logan's pack retreated to the mountains of Storm Rock Point. Despite their desire for peace with their neighbors, they knew that one day they might need to defend themselves. The lycans ensured that their strongest trained hard to protect their pack.*

*Logan was one of these warriors. In the end he and his soldiers used their formidable abilities not against the humans, as his pack feared would be the case, but to help protect the humans against the dangers of White Peak. Queen Krita, surprised and grateful for their assistance and sacrifice, opened diplomatic relations with the lycan packs, ending - for the most part - their persecution.*

## Star Level

Legendary - 6 star hero. Each star increases powers by +10%.

**Final star bonus:** Base Power deals 50% more damage to enemies with Expose.

## Trivia

* Logan's original concept art shows him wielding a jagged dagger as a weapon, when in the finished design he fights with only his claws.

## Gallery

PortraitPortrait during Story dialogueConcept art for Logan, showcasing his initial weapon
Inquisition Archer

Ranged
 Cult

> "*Inquisition Archers can be found lurking at the back of the battle, readying their arrows.*"
>
>
>

The **Inquisition Archer** is a Ranged Cult Monster unique to the  Dark Tor Special Event. It is a human in white and gold-trimmed armor with gray and purple cloth, wielding a white and gold longbow.

## Combat

The Inquisition Archer has low armor and health, and deals Ranged damage. Its Power, **Pinning Shot**, deals high damage and has a chance to inflict Weaken.

## Locations

### Side Enemy

The Inquisition Archer can be found as a side enemy to the following Boss Monsters:

### Event Portal

The Inquisition Archer can be found as an enemy in the Dark Tor Event Portal.
Bayani

Golem
Unique

**Valiant**
 **Rogue**

> "*Brave and Charismatic, Bayani was the beloved protector of his people. As well as his natural speed and agility, he was also blessed with the ability to control rocks. He used his talent to both help build his town, and to protect it from Golems.*"
>
>
>

**Bayani** is a Unique Hero in *Knighthood*. He is a Valiant Rogue who is strong vs Golem type Monsters. He is a human with long brown hair and tattoos, wearing loose orange clothing and a blue headband, and wielding two bladed gauntlets.

Bayani was added during the 2021  Troll Hunt Event.

## Hero Spotlight

*Bayani was born and raised in a bustling trading town. His father was a prosperous merchant, and his mother was chief of the town guard - they'd joke about how they'd teach him "the way of trade, and the way of the blade".*

*At least, as a child Bayani assumed it was a joke. But as he grew, his father began taking him on trade trips, teaching him how to balance books and check stock, how to negotiate... and Bayani hated it. Although he tried to hide his boredom out of love and respect for his father, his parents quickly realised that his talents lay elsewhere. His mother began training him in the art of combat, and, at the age of sixteen, he joined the town's guard.*

*Any sour comments about preferential treatment were soon silenced when his comrades saw his speed and agility. His natural charisma (and early lessons from his father in negotiation) also came in useful, as he could often diffuse a tense situation with good natured banter. When words failed, however, his physical prowess allowed him to overpower and capture even the most hardened bandits.*

*His faith in his abilities was shaken, however, when the town suffered a devastating attack from Golems. The town guard pushed back as hard as they could, but their usual battle techniques were ineffective against the strange, implacable foes. As the town struggled to recover, more attacks came.*

*Bayani did something that nobody expected, and turned to books. Looking for an answer to solve their issues, he came across an ancient text that contained the secrets of geomancy. Every spare moment between attacks, Bayani studied, convinced that this was the answer.*

*The art of geomancy didn't come quickly to him, but his determination paid off. He began using his new found skills to help rebuild and strengthen the town and its defences and, when the next attack came, Bayani unleashed ferocious forces against the Golems. Bayani was hailed as both a great builder, and a great protector of his people.*

## Star Level

Common - 7 star Hero. Each star increases powers by +10%.

**Final star bonus:** adds a chance to inflict Freeze with Base Power.

## Powers

Bayani's Base Power takes 7 turns to fully charge.

### Trivia

* Bayani's design is based on Filipino style and culture.
	+ "Bayani" in Filipino means "hero" or "a person of extraordinary courage and ability."
	+ His tattoos are based on *batok*, traditional Filipino tattoos.

### Gallery

PortraitEarly character design for BayaniConcept art for Bayani's costume
Acolyte of Raum

Support
 Demon

2024-01-25T23:17:00.000Z2024-01-25T23:47:00.000Z2024-01-25T00:17:00.000ZPurge the page to continue the countdownLoading Timer...(desktop only)

## Stats

### Health

71
(Lv 10)
588
(Lv 10)
588
(Lv 10)

### Power: Dark Exchange

Restores health or armorChance to Poison and Protect

## Rewards

### Highest Rarity

Shoulders, Undead Weapon
 Rare

### XP

65

> "*When a Froskur pledges their allegiance to Lord Raum, they sacrifice their given name in tribute. This acolyte is still young but fearless as he roams the land, proving his skill.*"
>
>
>

**Acolyte of Raum** is one of the Roaming Monsters found throughout the lands of *Knighthood.* He is a Light Demon type monster. He is a red Froskur demon with small black spines growing from the top of his head, wearing a sash and wielding a bag of purple potions in twisted bottles.

### Where to Find

Acolyte of Raum can be found in Lonely Dell, Highgard. He has a chance to spawn every day at **00:17** and every 30 minutes afterwards, and remains in the world for **20 minutes**.

### Rewards

Upon defeat, Acolyte of Raum gives 65 XP and drops **Acolyte of Raum's Chest**, which has a chance to contain one of the following:

* Strong vs Undead Weapon (Common-Rare)
* Shoulders Armor (Common-Rare)

### Side Monsters

The following Monsters appear in the rounds of a battle with Acolyte of Raum:

* Froskur Brawler
* Froskur Enchantress
* Froskur Archer
* Froskur Worker
Fenrirgard Swordsman

* Human
* Lycan

 Heavy
 Beast

> "*The Fenrirgard Swordsmen are tough, skilled, and very annoying to the Fenrirgard blacksmiths, who have to keep repairing their armor when they transform.*"
>
>
>

The **Fenrirgard Swordsman** is a Beast Monster unique to the  Blood Moon Special Event. It is a white-haired human with fangs and large sideburns, wearing red and brown armored clothing and wielding a large broadsword.

Its **Lycan** form transforms it into a hulking werewolf, with its previous clothing torn down to the pants.

## Combat

The Fenrirgard Swordsman has good armor and health, and deals Heavy damage. Its Power is **Transform**, which transforms itself into **Lycan** form, removing all damage taken.

While in Lycan form, all of its Armor converts to Health, and health and damage are **doubled**. In addition, it gains **50% Critical Hit Chance** and **200% Critical Hit Damage**, and inflicts Dispel on every attack.

Killing the Fenrirgard Swordsman in its Lycan form gives **450% more Event Points** than its initial form, encouraging the player to avoid killing it until it uses Transform.

## Locations

### Side Enemy

The Fenrirgard Swordsman can be found as a side enemy to the following Boss Monsters:

### Event Portal

The Fenrirgard Swordsman can be found as an enemy in the Blood Moon Event Portal.

## Gallery

PortraitLycan form portraitPromo imageLycan form promo image
Duke Orobas

Ranged
 Demon

* Standard

> "*Duke Orobas delights in hearing the screams of Knights being defeated on the upper floors, and has a begrudging respect for those who reach him ready for battle.*"
>
>
>

**Duke Orobas** is the Commander of **Floor 10** of the Onslaught Dungeon. He is a Ranged Demon type monster with green skin, wearing multiple leather straps fastened with buckles, and a large ruby embedded in his chest.

### Combat

Duke Orobas will summon one of two Monsters to his side during battle:

* Skald Raider - Front Row or Same Row
* Skald Marauder - Same Row

### Rewards

Duke Orobas rewards a **Masterwork Chest** upon defeat.
Lindwyrm

Magical
 Beast

2024-01-27T19:11:00.000Z2024-01-27T19:41:00.000Z2024-01-27T20:11:00.000ZPurge the page to continue the countdownLoading Timer...(desktop only)

## Stats

### Health

1746
(Lv 32)
3446
(Lv 32)
10352
(Lv 32)

## Rewards

### Highest Rarity

Legs, Troll Weapon
 Epic

### XP

65

> "*A flash of red in the clouds strikes fear into the residents of White Peak -- it means imminent, corrosive death.*"
>
>
>

**Lindwyrm** is one of the Roaming Monsters found throughout the lands of *Knighthood.* It is a Magical Beast type monster. It is a large blue and red drake with icicle-like wings and sharp spikes along its head, spine, and tail.

### Where to Find

Lindwyrm can be found in Tarnside Ridge, White Peak. It has a chance to spawn every day at **00:11** and every 30 minutes afterwards, and remains in the world for **20 minutes**.

### Rewards

Upon defeat, Lindwyrm gives 360 XP and drops **Lindwyrm's Chest**, which has a chance to contain one of the following:

* Strong vs Troll Weapon (Common-Epic)
* Legs Armor (Common-Epic)

### Side Monsters

The following Monsters appear in the rounds of a battle with Lindwyrm:

* Blight Hound
* Ice Drake
* Storm Spirit
Frosten

The **Frosten** are a unique Goblin Tribe led by the Troll Kramp Frosthorn. They live in the mountains and appear through the Sacred Portal every year to terrorize the  Wintertide Festival.

During the Dwarven Clans' annual Grand Feast, the Frosten Trolls would invade and cause chaos. Eventually Lukin gathered up a diverse group of hunters from across the land and drove the Frosten back into the Sacred Portal.

### Members

#### Common Members

* Frosten Alchemist
* Frosten Warrior

#### Named Individuals

* Kramp Frosthorn (Leader)
* Red Rima
* Leppaludi (worshipped)

### Enemies

* Humans
* Dwarven Clans (especially Lukin)
Lord Highgard

### Heroes

> "*It would be a shame to waste such skill. Perhaps we can come to some kind of arrangement... No? Disappointing.*"
>
> ― Lord Highgard
>
>

**Lord Highgard** (also referred to as simply **Highgard**) is the second Rage Knight the player encounters, and serves as the Knight Trial for Highgard. He utilizes Gunn and Balendu in combat.

## Story

Highgard is a member of The Order of Rage, a formerly world-spread Order of Knights who used their battle prowess and the power of their Gauntlets to keep the peace in the land of *Knighthood*. Lord Highgard was a wise and strong leader of Highgard, and carried the vibrant city to an era of prosperity with his loyal Militia.

When Lord Karnon took over the lands, he corrupted Lord Highgard, causing him to become corrupt and power-hungry. He closed off the city of Highgard, blocking access to Mirefen and allowing roaming bands of Outlaws to terrorize the local villages.

Highgard initially sees the player Knight as puny and not worth worrying about, setting his Militia on them instead. After the Knight fights through to his castle, Highgard commends their strength and challenges them to a Knight Trial.

SPOILERS AHEAD!

Upon defeat, Highgard comments on the Knight's fighting spirit, reminding him of how he used to be, and clearing his corruption. He allows the Knight and Sir Edward Drakeson to pass, claiming he cannot change himself or his men, but that hope remains.

Highgard and the other rescued Rage Knights meet up with Drakeson and the player Knight to battle Karnon in the Realm of Fire. Karnon lures them up to the top of Mount Nexus and defeats them easily, and the player Knight encounters Karnon about to finish his portal to the Dark Ones' lands.

In a final act, Drakeson uses the power of his Gauntlet to destabilize the portal, stopping it from fully activating and vanishing from view. Furious, Karnon battles the Knight himself, but loses.

After Karnon retreats, the Portal Master helps the remaining Rage Knights by reactivating the portal enough to allow them to pass through and chase after Karnon. Together with the player Knight, they cross into Karnheim to take on the Dark Ones' forces directly.
Aeron

Cult
Rare

**Dark**
 **Hunter**

> "*Aeron's parents belonged to the Cult of Gagan, so he grew up believing their ideals and never questioned when a non-believer was killed. A random encounter with a wise old woman made him realize the horror of his way of life. Ever since, he has sworn to wipe them out.*"
>
>
>

**Aeron** is a Rare Hero in *Knighthood*. He is a Dark Hunter who is strong vs  Cult Monsters. He is a thin human with shaggy dark hair, wearing dark leather armor and wielding a bow.

### Where to Find

Shards for Aeron can be obtained by completing Hunts in Bramble View, Highgard.

## Hero Spotlight

*Aeron was born into the Cult of Gagan. He was raised to believe that nothing was more important than preparing for the return of great Giant Lord Gagan, who would cleanse the world by destroying all but his faithful followers. He was once injured during a hunt and, lost and alone, prepared for death.*

*Instead, he was rescued and returned to health by a kindly non-believer, who made him realise the horror of the Cult. He then swore to protect the innocent, no matter their beliefs.*

## Star Level

Rare - 4 star hero. Each star increases powers by +10%.

**Final star bonus:** Rage Power deals 50% more damage to enemies with Poison.

## Gallery

PortraitPress kit imageTwitter Promo imagePromo image for International Kissing Day, also depicting Erinn
Grolak Deathmasher

Heavy
 Goblin

> "*The Deathmashers are the most elite warriors of the Grolak Goblins, and claim descent from the ancient Grolak battle matriarchs. They've also been known to pursue fame and glory outside the confines of their tribe...*"
>
>
>

The **Grolak Deathmasher** is a Unique Goblin Minion that the player can capture and bring to the Arena League.

## Locations

The Grolak Deathmasher can be found in random islands in the Expert Mythic Rift. It must be captured with the Chaotic Gauntlet. When captured, it starts at level 50. Capturing a duplicate will grant the player 160 Rat Burger.

## Abilities

The Grolak Deathmasher has high armor health, and damage. Its Power is **Meat Shield**, which deals high damage at the cost of the Deathmasher taking 25% of the damage dealt.

## Additional Data

Enemy Class: Champion