Maggie Dyer

MAggie Dyer is a notorious gangster and the boss of the Chicago **WHITE CITY CIRCUS**. Elvira wields significant power and influence in the criminal underworld. On the map, Elvira Duarte's Faction is depicted with the colour Blush Pink

```
Background:
Raised in poverty, Dyer dropped out of reform school to work at the
White City Circus. Those early years of misfortune have made her sullen,
 but brave. After running the circus for so many years, she knows that
everyone has their price.

```

Bonuses:

 **+2.5%** Racket income
* **−1** Police activity from speakeasies

## Overview:

Maggie Dyer is a boss of considerable height, known for her exceptional proficiency in mid to close-range combat. Her boss ability, "**Lion Tamer**," is a potent single-target attack that, when coupled with her commanding presence, allows her to effectively assume the role of a tank on the battlefield. Enemies are naturally drawn to target her due to her "**Tall"** trait, which results in a cover penalty increasing the damage and chances of getting hit.

In addition to her role as a tank, Maggie also fulfills the support role with her unique hybrid skill tree that combines Medic and Enforcer abilities. This versatile skill set enables her to provide healing and support to her allies while still maintaining her effectiveness as a formidable combatant. With her combined tanking and support capabilities, Maggie Dyer proves to be a valuable asset to any gang, capable of both absorbing enemy attacks and ensuring the well-being of her team.

#### Initial Stats

Maggie, like any other **Boss**, becomes your most formidable unit as her six base stats (HP, Initiative, Marksmanship, Leadership, and Persuasion) scale alongside your increasing notoriety. Her stats reach a total of 250 HP and 100 in each of the other 5 base stats.

#### Boss Ability:

**Lion Tamer**: Target an enemy character with your whip, drawing them to a nearby tile. Deliver a devastating punch once the target is in range, dealing damage and knocking them down.

Attempt to mind control the target character. If Successful, gain control of the target for the next 4 rounds, This effect will cause damage over time, eventually killing the target.

#### In Combat:

Maggie Dyer, like other bosses in the game, possesses the adaptability to wield various weapons. Her marksmanship skills continually improve, making sub-machine guns and machine guns particularly effective choices for her. However, her proficiency with firearms does not restrict her from utilizing other weapon types.

Her boss ability, "Lion Tamer," excels at dispatching weaker opponents. If the target survives the initial strike, they are knocked down and unable to move for a turn. While this ability appears promising, it is rather specialized and requires Maggie to be in close proximity to her target. This positioning puts her at risk of being targeted by other foes, as her "Giant" trait draws attention towards her. Additionally, her reduced cover bonuses may result in Maggie being incapacitated on occasion. However, with strategic play, this vulnerability can be exploited to your advantage. It is important to note that Maggie's "Sullen" trait necessitates a mid to close-range playstyle, particularly in the early stages of the game.

## Quotes

When building