Puzzles & Activations at Convergence Station

## **Known Puzzles and Activations**

**Slime** (wiki) (Status: Known puzzle, semi-working) (Qpass Required: Yes) (Difficulty: Medium) Description: Illuminated slime around the exhibit can play a version of "simon says" with visitors who must observe a series of flashes by the slime and then repeat the sequence back by touching the slime. On opening date this was exceedingly difficult and broke shortly after opening. Slime is partially fixed and some locations are working, appears to be much easier now. Completing a match-game on slime awards special mems that can only be obtained from slime.

**Pachinko at Memory Exchange** (wiki) (Status: Known puzzle) (Qpass Required: Optional) (Difficulty: Easy) Description: Players can play pachinko machines in the Memory Exchange until a win occurs, when that happens a 4-digit code appears on the machine. The code can then be entered into two different elements in the same room, one requires a Qpass, the other does not. The spring/launch mechanisms on the pachinko machines are prone to not working so this puzzle is frequently offline.

**Completing a Mem Restoration** (no-wiki) (Status: Known puzzle) (Qpass Required: Yes) (Difficulty: Easy) Description: Anytime a visitor collects enough mem fragments to complete a restored mem, a unique location-specific sound and light activation sequence will play in the vicinity of the terminal they are currently using. Many, but not all terminals have a special activation. Tapping a Qpass card which has already completed the base-storyline at terminals will also trigger the special sequence.

**Frog Egg Garden (middle floor of Cosmohedron tower in Numina)** (wiki) (Status: Known puzzle) (Qpass Required: No) (Difficulty: Medium) Description: By working collaboratively with other visitors seated in the alcoves, you can initiate a special light/sound sequence.

**Glam Garden (bottom floor of Cosmohedron tower in Numina)** (wiki) (Status: Known activation) (Qpass Required: No) (Difficulty: Easy) Description: A bowling ball in the center of the room can be manipulated to trigger this activation.

**Wheelchair Space Kitchen** (wiki) (Status: Known activation) (Qpass Required: No) (Difficulty: Easy) Description: This room has two fairly simple activations. One causes an effect on the soundtrack, the other causes a lighting effect.

**Fishtank Bubble Intercoms / Galactic Autoquarium** (wiki) (Status: Known puzzle, has been solved) (Qpass Required: No) (Difficulty: Very hard and time consuming) Description: Intercoms set on a timer below aquariums will periodically read aloud clues. Combine all five answers into a single number which must be typed into a numeric-keypad in the room.

**Eemia Navigator Wormhole Puzzle / Open The Sky** (wiki) (Status: Known puzzle) (Qpass Required: Optional) (Difficulty: Medium) Description: Using controls in one of the Navigator robots, guests can "align" the planets on the sky above to initiate a spectacular video sequence on the ceiling. The other Navigator (Spider Navigator) is not a puzzle element. The puzzle can still be solved without a Qpass card, but doing do will only trigger the "minor win" effects sequence, which is very short and far less spectacular than the full sequence using a Qpass.

**Vend-L Vending Machine at R@Z Nest / Faulty Connection Puzzle** (wiki) (Status: Known puzzle) (Qpass Required: Yes) (Difficulty: Medium) Description: Tapping Qpass on the talking vending machine in the R@Z Nest will send you on a short adventure.

**Rat Battle at R@Z Nest** (wiki) (Status: Known activation) (Qpass Required: No) (Difficulty: Easy) Description: Totally not hidden. In the center of the R@Z Nest room is a "boxing robots" style game, except using two large rat figures.

**Ears of Numina / Memory Restart / Time Figs / Time Nodes** (wiki) (Status: Known puzzle) (Qpass Required: Yes) (Difficulty: Medium) Description: Numina is filled with Qpass readers that lack a video screen, tapping a completed Qpass card will trigger a special activation.

**Sa-Lawn Mirror** (wiki) (Status: Known activation) (Qpass Required: No) (Difficulty: Easy) Description: Not really hidden, there are buttons on the vanity that make fun otherworldly hairstyles appear on the two-way-mirror, which creates a fun photo op.

**Speaking Into The Ears** (wiki) (Status: Known activation) (Qpass Required: No) (Difficulty: Easy) Description: Wall mounted microphones are hidden around Numina, try speaking into them and see what happens.

**"Faerie Orbs" Illuminated Spheres around Numina** (wiki) (Status: Known activation) (Qpass Required: No) (Difficulty: Easy) Description: Illuminated spheres can be found around Numina, try moving close to them (activation is based on proximity, not touch).

**Aztec Camera Prize Wheel** (wiki) A large wooden "prize wheel" invites visitors to spin it, some say the wheel has a mind of its own.

**Music Room With Touch Screens** (wiki) (Status: Known activation)(Qpass Required: No)(Difficulty: Easy) Description: Not hidden. Not to be confused with Gremlin Symphony.

**C-Street Voting Booths** (MW credits site) (Status: Known activation)(Qpass Required: No)(Difficulty: Easy) Description: Booths along C-Street allow visitors to cast a vote in periodic elections for "mayor of C-street."

**C-Street kinetic video game**(MW credits site)

**Cars on C-Street** (MW credits site)(Status: Known activation)(Qpass Required: No)(Difficulty: Easy) Description: Dashboard controls of two vehicles in the middle of C-Street (the car and Snurtle) offer interactivity.

**Perplexiplex** (wiki) (Status: Known activation) (Qpass Required: No) (Difficulty: Easy) Description: The ground floor music venue has a constantly running immersive video projection. Many of the video sequences on the floor and even walls can detect and respond to human motion.

**Cathedral Organ** (wiki) (Status: Known Puzzle) (Qpass Required: No) (Difficulty: Medium) Description: Organ was originally constructed using a pneumatic/air system. Due to frequent failures, the organ was converted to using an electronic synthesizer, which allows for a unique activation if you play the correct series of notes.

**"Coin Ops" Quarter Circulation Economy** (wiki) (Status: Known thing) (Qpass Required: No) (Difficulty: Easy) Description: Quarters are used to activate a number of items around the exhibit. However quarters are not collected by Meow Wolf, rather quarters will drop into other rooms around the exhibit for visitors to pick up and re-use in a sort of circular economy.

**Video Game Consoles** (wiki / MW credits site) (Status: Known puzzle, not yet solved) (Qpass Required: No) (Difficulty: Unknown) Description: There are two video game consoles in the building, the first one "QDOT QSpot Qiosk" is located in the ground floor lobby. The second one "RATS\_II" is located in Pizza Pals Playzone. Both consoles have a colored 4x8 grid of buttons which controls a musical sequencer not used in gameplay.

**Phone System** (wiki) (Status: Assumed to be a puzzle, unsolved) (Qpass Required: No) (Difficulty: unknown) Description: Numerous phone numbers around exhibit can be dialed, it is believed there may be a puzzle element involving more well hidden numbers. Very little investigation has been done into the phone system.

**Numina Telescopes** (wiki) (Status: Known activation) (Qpass Required: No) (Difficulty: Easy) Description: Telescopes can be found on the upper walkways of Numina. If you follow "direction" and point the telescopes to the right locations, a special activation appears.

## **Suspected Puzzles**

**Markings In C-Street "Mr Corner Store"** (wiki) (Status: Assumed to be a puzzle, unsolved) (Qpass Required: No) (Difficulty: unknown) Description: Markings on two walls of the corner store vestibule appear to be a code. Click thru to that wiki page for images.

**ASCII like code** (posted on reddit) (Status: Assumed to be a puzzle, unsolved) (Qpass Required: No) (Difficulty: unknown) Description: Markings found on posters around C-street appear to be composed entirely of punctuation, appears to be some sort of code.

**Graphical Puzzle Inside "Book Of Convergence" in Library Cavern Room** (wiki) (Status: Assumed to be a puzzle, unsolved) (Qpass Required: No) (Difficulty: unknown) Description: Markings in the "Book of Convergence" resemble both sheet music and transit maps, user JCBQ on the discord believes this may be a puzzle. Click thru to that wiki page for images.

**Pizza Pals Playzone** (wiki) (Status: Assumed to be a puzzle, not yet solved) (Qpass Required: No) (Difficulty: Unkown) Description: Puzzle is believed to relate to the video game console in the room and/or the (4x4) 16 button array mounted on the front of the animatronic figure alter. We have also received a report that a terminal in the ground floor lobby provides codes for use in PPP. Also worth noting, there is an *easter-egg* hidden in the PPP room which is super creepy.

## **Unknown If These Are Puzzles**

**Houseboat Radio** (wiki) (Status: Suspected puzzle, not yet solved) (Qpass Required: No) (Difficulty: Unkown) Description: Due to the number of knobs and switches on the radio, and that adjusting them creates a response, we suspect this may be a puzzle.

**Locker in Security Room / Panopticon** (wiki) (Status: Unkown if this is even a puzzle or just decoration) (Qpass Required: Unknown) (Difficulty: Unknown) Description: Within the security room / panopticon is a locker with combination lock. It's unknown if this is a puzzle. Nothing in the existing story leads us to believe it is a puzzle.

**Gyre Video Intercoms** (wiki) (Status: Unknown if is a puzzle) (Qpass Required: Yes) (Difficulty: Unknown) Description: The Gyre an apartment building on C-Street has two video intercoms down at "street level" on which visitors can "dial" various units and view short videos of activities in those units. Interestingly the video intercoms are equipped with Qpass readers that don't appear to do anything currently. It's unknown if this is a puzzle currently or if Meow Wolf is just equipping the intercoms for a future addition at a future date.

**Laundry Room** (wiki) (Status: Unknown if is a puzzle) (Qpass Required: No) (Difficulty: Unknown) Description: Room containing laundry machines has numerous buttons on machines and slots to accept quarters. It's unknown if this is a puzzle. However it should be noted this room contains a secret door.

**Y'ruk** (wiki) (Status: Unknown if is a puzzle, *not yet solved*) (Qpass Required: No) (Difficulty: unknown) Description: Y'ruk is a language/code used within the exhibit that has so far defied all attempts to crack it, some scripts used within the exhibit are "frosting" only and can not necessarily be decrypted.

## **Not Puzzles**

**Cathedral Ceiling & Wheel** (wiki) (Status: Not a puzzle) (Qpass Required: No) (Difficulty: n/a) Description: Contrary to rumor the cathedral ceiling is not a puzzle.

**Spider Navigator** (wiki) (Status: Not a puzzle) (Qpass Required: No) (Difficulty: n/a) Description: Eemia contains two massive robots, Red Navigator (on the left) is used in the wormhole puzzle. Spider Navigator (on the right) currently has no puzzle functionality.

**QR Code Wall / Exo-Terrarium** (wiki) (Status: Likely not a puzzle) (Qpass Required: No) (Difficulty: n/a) Description: Wall of QR codes does not appear to be a puzzle, rather links to a variety of articles revolving around several themes related to the room.

**Book Of Clean** (wiki) (Status: Known to exist as lore, but is not available in the exhibit, it's assumed the book will be a part of future expansions)

**Zoetrope** (wiki) (Status: Not a puzzle) (Qpass Required: No) (Difficulty: n/a) Description: The Numina zoetrope is not a puzzle, rather it operates on a timer. No action other than waiting is needed.