Amp

## Background

Amp was born as a problem child. He kept getting passed around by one family member to the next because each one thought they could reform him in some way, but Amp would always prove them wrong. Though the last one rehome, Amp had enough. He was sick of his family trying to control him in some way and stunt his needs and wants, and certainly others things that added to his decision.

So he set off along side his childhood friend and hoodlum; Ana, stole cash and bummed off rides to get to places he wanted to go. When Amp reached large and high energy night life cities, Amp felt at home. He also found that he had a knack for music. Using that particular skill, and some time, and OF COURSE stealing from others, he gained his DJ equipment and began performing for clubs, events, and other places that would make him more well known and pay him.

But after a while with making a name for himself in the music and rave scene, he started to get bored. He wanted more thrills, something that puts him on the edge of life and death. And that's when he overheard in the underground, there was a guild of monster hunters. After hearing that, Amp made his decision. What could be more fun than to hunt some dangerous monsters? As long as they weren't giant insects....

## Personality

Loud and super obnoxious. A junkie for adrenaline who becomes twitchy and malicious when he is bored. Constantly seeking thrills even though it might put his life in danger. The higher the stakes the more he feels the rush. Purposefully annoying to those he sets his sights on... even the ones he has a crush on. He tries to flirt, but he's stupid awkward about it but he plays off of that. Amp has this habit of putting weird things in his mouth to taste it. Particularly anything that has an electric or magical charge to it, but that helps him fuel his magic ability.

## Appearance

### Feral

A 6 foot long Electric Eel, with a dark colored body, a lime green under belly and small spots that freckle at the base of his head down to his tail. His fins have lime green stripes. His eyes are small and round in a light grey color. His double dimple piercings are seen on the side of his face, as well as the dermal piercings that would be on his arms in humanoid form are on the upper length of his back.

### Humanoid

Amp is a very thin character, almost sickly thin and very pale. His wild short hair spikes upward, the top half is neon green and the shorter lower half is black. Normally he keeps his hair in check with a beanie. His eyes are cool grey with dark sclera. Amp has a thing for bod mod, so his face has two dimple piercings, a bridge piercing, two eyebrows piercings on each brow, a singular tongue piercing, and three derma piercings that run down on both of his forearms. His teeth have been modified to be pointy and fortified to eat anything... including crystals.

Amp loves to wear parkour/runner style gear that are black and accented with neon yellow, neon green, and neon blue.

## Magic and Abilities

### Elements

#### Electricity/Conduit

Amp is more of a siphon instead of making his own electricity. He consumes energy and *amp*lifies it to a more stronger voltage to unleash. Which is why he always carries a charged crystal or battery in case if he runs out of mana.

### Spells

#### High Voltage (spell type):

A shield of electric energy surrounds Amp, he uses this spell to electrocute anyone who grabs/touches him with a very nasty shock.

* [Spell Traits]

#### Zip Zap Bebop (spell type):

A speed booster, moves so fast that he produces "shadow clones" that have their own... shocking surprise. +2 Speed

* [Spell Traits]

#### Lightning Leech (spell type):

Though Amp naturally consumes electric energy from things like crystals or actual batteries, using this ability spell allows him to siphon electric energy from a creature or person quickly.

* [Spell Traits]

#### Electric Shuffle (spell type):

An AOE spell that Amp casts while he shuffle dances that spreads out waves of volatile lightning. He can't exactly control this one, so friendly fire can happen.

* [Spell Traits]

#### [Spell 5] (spell type):

[spell information]

* [Spell Traits]

#### [Spell 6] (spell type):

[spell information]

* [Spell Traits]

#### [Spell 7] (spell type):

[spell information]

* [Spell Traits]

#### Taranis Encore (LAST STAND):

Amp discharges all of his mana in a electrifying blast that can reach 10 Megavolts. He becomes out of commission for long periods of time or this spell can kill him.

* [Spell Traits]