Zac/LoL/Gameplay

de:Zac/LoL#tab-**Lua error in Module:Translator at line 21: attempt to call field 'arguments' (a nil value).**

## Ratings

```
           <div class="stat-wheel" data-values="**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**" style="width:250px;">
```

### Difficulty

<div style ="cursor:help;" title="This champion has a difficulty rating of **Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**.">[[File:Champion\_difficulty\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**.png|link=|160px]]

## Base statistics**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).****Edit**

 Health<span id="Health\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="Health\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Resource Unhandled

 Health regen.<span id="HealthRegen\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="HealthRegen\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Resource regen. Unhandled

 Armor<span id="Armor\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="Armor\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Attack damage<span id="AttackDamage\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="AttackDamage\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

 Magic resist.<span id="MagicResist\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="MagicResist\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Crit. damage**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**% ( ×  **Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**)

 Move. speed<span id="MovementSpeed\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).** <span id="MovementSpeed\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**}
 Attack range<span id="AttackRange\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

## Attack speed

Base AS**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
Attack windup**Expression error: Unexpected < operator.**% (mod. **Expression error: Unexpected < operator.**)

AS ratioN/A
Bonus AS<span id="AttackSpeedBonus\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**%

Missile speed**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

## Unit radius

 Gameplay radius**Expression error: Unexpected < operator.**
 Selection radius**Expression error: Unexpected < operator.**

 Pathing radius**Expression error: Unexpected < operator.**
 Auto radius**Expression error: Unexpected < operator.**

## Special statistics

* ARAM
* Nexus Blitz
* One For All
* Ultra Rapid Fire

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

## Recommended items

* Summoner's Rift
* Jungle
* Howling Abyss

## Abilities

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* Map-Specific Differences

**Info**

## Damage type

### Type

File:Heal power.png
Heal

Notes
* **Zac's** increased size does not consider his base stats, but does consider **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** increased base health.
* *Cell Division's* chunks spawn in two versions:
	+ Contestable: They will fall to the ground between **Zac** and the nearest  visible enemy champion within 1000 range of him (dropping slightly in **Zac's** favor). Cannot be interacted with for the first 0.25 seconds (except during **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**).
	+ Uncontestable: They will fall to the ground near **Zac** and can be picked up immediately (version used by default).
* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** and **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** will take precedence over *Cell Division*.
* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** increases the healing of both *chunks* and *bloblets*.
* **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** is able to individually teleport **Zac** or his *bloblets* during *Cell Division*.
	+ If **Zac** is transported to a new location before the *bloblets* landed, they will travel to form at his new position, adjusting their speed accordingly. If *Cell Division's* duration permits during this time, **Zac** will be revived even if the *bloblets* fail to recombine.
* *Cell Division's* *bloblets* can be targeted by **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**, and **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**.
	+ Other *bloblets* are not interrupted by the conditions above and will continue to  recombine instinctively.

**Map-Specific Differences**

 Ultra Rapid Fire differences

* Cooldown set to 60 seconds.

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**Info**

## Damage type

### Sub-type

Spell damage

Magic

## Counters

### Projectile

Blocked

Missing

Blocked

Notes
* Spell shields will block a single instance of damage only.
* If the  attached target becomes  untargetable during the second *Stretching Strike* via basic attack, they are not  flinged nor  rooted. The target will still take damage however.
* **PENDING FOR TEST**: Parry interactions ( dodge,  block,  blind).
* **PENDING FOR TEST**:  Attack range modifiers (**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**).

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**Info**

## Damage type

### Sub-type

Area damage

Magic

## Counters

### Spell shield

Blocked

Notes
* No additional information.

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**Info**

## Damage type

### Sub-type

Area damage

Magic

## Counters

### Knockdown

Blocked

Disabled

Interrupted

Notes
* Quick casting: *Elastic Slingshot's* channel begins when the key is pressed and held, launching **Zac** towards the cursor when released.
* The following table refers for interactions while **Zac** is  channeling:

 Attacking
 Abilities
 Movement
 Items
 Consumables
 Spells
 Interrupted by
- Grounding effects
- Immobilizing effects
- Silencing effects

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* Details

**Info**

## Damage type

### Sub-type

Area damage

Magic

## Counters

### Spell shield

See Notes

Notes
* Spell shield only blocks a single instance of damage.
* Entering  stasis will end *Let's Bounce!* prematurely.

## Statistics

### Health

<span style="color:**Script error: The function "keyword" does not exist.**;">12% of **Zac's** **maximum** health

### Armor

<span style="color:**Script error: The function "keyword" does not exist.**;">50% of **Zac's**

### Magic res.

<span style="color:**Script error: The function "keyword" does not exist.**;">50% of **Zac's**

### Mov. speed

<span style="color:**Script error: The function "keyword" does not exist.**;">Variable

 Target type |  Minion* *Bloblets* can be targeted by **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**, and **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**.
	+ A **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** *Bloblet*, while visually separated from the others, will not delay **Zac's**  revival or cause him to recombine with less <span style="color:**Script error: The function "keyword" does not exist.**;">**current** health.
* *Bloblets* can be targeted by **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).**, becoming  invulnerable for the channel's duration.
* **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** considers *Bloblets* 'isolated' when being the last one alive or after having merged with the others right before **Zac** recombines (A *Bloblet* is not considered 'isolated' when close enough to the others)
* Turrets will prioritize *Bloblets* over other minions.