Concealment

"The past is forever buried in the yellow sand."This article details something that has been **cut from the game**, with no official plans for it to be released. As a consequence, information and material may be partially incomplete and currently under research.

## Details

### Description

The Hunter perfectly conceals their whereabouts. The Survivors will not be affected by the Fear Radius and see the red light the Hunter casts for 20 seconds. The Concealment effect will be dispersed after interaction or attacking.

**Concealment** is a cut Active Trait exclusive for Hunters' use during matches. Introduced to the Test Server some time in 2018, the Trait would ultimately be scrapped before introduction into *Identity V* and was removed from the Test Server some time around September 2018.

## Details

Concealment allowed the Hunter to not trigger the Survivors' heartbeat when in the Fear Radius and would hide their red light, allowing for them to silently approach a Survivor without them being alerted. However, the red dot on the Survivor's minimap would still show up unaffected.

When triggered, it would expire after 20 seconds, or earlier if the Hunter attacks or interacts with a Map element, such as Lockers or Windows. While active, the screen would darken and a red fading effect was applied to the edges of the Hunter's camera.

## Gameplay

### Recommended Hunters

While Concealment had a short availability and was only usable in the Test Server, The Ripper was particularly effective with this trait. Once Hidden in Mist was unlocked, Jack would slowly turn invisible and this, coupled with the lack of red light and heartbeat from the Trait, made him exceptionally hard to spot and keep track of.

### Against Concealment

* The Mind's Eye's Echo External Trait allows her to view the Hunter through surfaces. This ability isn't affected by Concealment, meaning The Mind's Eye is able to keep track of a Hunter using the Trait during chase.
* Survivors' Radar (on the top left of the screen) can detect Hunters within 18 meters of where the survivor is facing.

## Time of Reunion Functionality

Curiously, several years after the Trait's removal, a reworked version of Concealment was used during the Time of Reunion Event. During the pre-Match gamemode in About "Her", where the Hunter has to prevent Survivors from finding "Little Girl", they can make use of the Trait to gain a noticeable speed boost, turn invisible, and hide their Fear Radius and red light. It also retained the same darkening effects for the Hunter's view and red effects at the edges of their camera.

## Trivia

* The reason for the Trait's removal was never officially stated.
	+ The fact that the Trait combined with The Ripper's Hidden in Mist Ability to make the Hunter almost completely impossible to detect may have played a role in its cancellation.
* Concepts for a stealth-based Ability were experimented on since Dangerous Game was developed, in late 2016. It would later be reworked during Early Beta, where it would grant the Hunter invisibility, like the Time of Reunion variant of Concealment, but wouldn't however hide the red light or heartbeat. None of these iterations were implemented in playable beta tests, however.

## Gallery

Concealment in the Test Server, using the old menu layoutThe Trait's icon in-gameThe Trait's reworked iteration being used during About "Her"
### Videos

NEW TRAIT - SKILL EXPLANATION + SURVIVOR CAM ( go into hiding ) - IDENTITY VA video showcasing Concealment in September 2018