recursal/Fanatic-Fandom huggingface dataset:
Turkey Boss

**Turkey Boss** is a miniboss zombie found in Level 10 of the Food Fight Thymed Event. It is a giant Zombie Turkey that, in exchange for having significantly more health than regular Turkeys, moves slower and can only deal a measly 1 damage per second with its pecks.

Most (but not all) plants with unique interactions against Zombie Turkeys still apply for the Turkey Boss, such as Olive Pit being able to swallow multiple Turkey Bosses without adding up to the pit capacity, or Boingsetta instantly defeating them regardless of health.

## Overview

The Turkey Boss has 3000 health and does not change appearances. If killed by electricity or fire, it has a 20% chance for it to turn into a plate of fried turkey.

## Encounters

* Thymed Events
	+ Food Fight - Level 10
Valenbrainz - Level 5

**Valenbrainz - Level 5** was the fifth level of the Valenbrainz Thymed Event. It was a Feastivus Morning level. This level was one of the few non-randomized Thymed Event levels to be in the game before Thymed Events were revamped in the 1.1.4 update. When this level was finished for the first time, the player earned 25 gems.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

Escalation:           x13

* Adventure
* Vasebreaker
* Miscellaneous
Spongebob Age - Day 19

**Spongebob Age - Day 19** was the nineteenth level of the Spongebob Age Thymed Event. This level introduces the Dirty Bubble, who can appear during the "HAMSTER BRAWL!" ambush with a zombie inside him. When this level is finished for the first time, the player unlocks the next level of the Thymed Event.

## Dialogue

### Intro

**Crazy Dave:** Dobar dan gospodine. Nadam se da vam je ugodno.

**Plankton:** Uistinu jeste, gospodine ludi Davide.

**Crazy Dave:** Imam osjećaj da će ovo biti najbolji dan ikada

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

= carry four camel segments

## Trivia

* The dialogue in this level is spoken in the Croatian language.

* Adventure
* Vasebreaker
* Miscellaneous
The Sniffer

## In-game statistics

### In-game speed

0.25
10 (ambush)

### Codename aliases

spongebob\_sniffer
spongebob\_sniffer\_ambush
spongebob\_sniffer\_zomboss

### First seen

Spongebob Age - Day 7

**The Sniffer** is a zombie found in the Spongebob Age Thymed Event. He is an Imp with a comically huge nose that sniffs plants and doesn't deal any damage whatsoever. He can either walk at an average 0.25 speed or have the zooming speed of 10, usually zooming through most of the lawn, only being stopped if a plant gets in his way.

## Overview

The Sniffer has 1000 health and loses his arm after taking 500 damage. He can either have 0.25 or 10 speed and sniffs plants without dealing any damage.

## Encounters

* Thymed Events
	+ Spongebob Age: Days 7, 9, 11, 12, 14, 19, 23, 25, Mall 15 and Vasebreaker - II.
* Piñata Party

## Trivia

* The Sniffer's sniffing sound effects were done by Slimeakku.
* Slimeakku has said that they stuck the microphone down their throat to make the sounds for The Sniffer.
Steam Ages - Day 14

**Steam Ages - Day 14** is the fourteenth level of Steam Ages. The player must beat this level without access to either the shovel or Plant Food. When this level is finished for the first time, the player recieves a Mystery Gift Box.

## Dialogue

### Intro

**Crazy Dave:** Penny! I've got an admission to make.

**Penny:** Yes, User Dave?

**Crazy Dave:** This air era has gotten the better of me!

**Crazy Dave:** While carrying our shovel and bags of plant food...

**Crazy Dave:** ...I accidentally tripped on a doggone pothole. It's all in the sewers now.

**Crazy Dave:** I'm not going down there, it's dark and scary!

**Crazy Dave:** I saw hundreds of imps last time I took a peek!

**Penny:** I can confirm the sewers are infested with approximately 5000 imps daily.

**Penny:** Very well, I will retrieve them after this zombie attack.

**Penny:** We will have to adapt to this inconvenience.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Wild West - Day 21

**Wild West - Day 21** is the twenty-first level of Wild West. To beat this level, the player must spend no more than 1750 sun and not let the zombies trample the flowers. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Repairimp

*Drops a repair station that heals mechanical allies upon defeat.*

Dr. Zomboss is grateful for a lot of things, but what he is most grateful for is the lack of imp labor laws during the industrial revolution.

**Repairimp** is the seventh unique zombie encountered in Steam Ages. When defeated by a non-fire or lightning attack, he will drop the repair station he carries on his back, crushing plants that were on the tile in front of him.

Once dropped, the repair station can repair mechanical zombies and zombies equipped with anything mechanical in a 3x3 radius for 400 health every 2 seconds.

## Almanac entry

**Repairimp**

TOUGHNESS: Protected

SPEED: Basic

Drops a repair station that heals mechanical allies upon defeat.

Health: 500 (repair station absorbs 1000)
Speed: 0.185
Special: repair station will be dropped upon defeat
Special: repair station repairs 400 health to machines every 2 seconds in a 3x3 radius
Weakness: Magnet-shroom can pull off his head

Dr. Zomboss is grateful for a lot of things, but what he is most grateful for is the lack of imp labor laws during the industrial revolution.

## Overview

Repairimp has 500 health and loses his arm after taking 250 damage.

The repair station has 1000 health and degrades after taking 100, 340 and 670 damage.

Repairimp will be defeated in an instant if Magnet-shroom steals his head.

### Important notes

* Being built off of Healer Zombie, Repairimp has a hardcoded immunity to poison, shrinking, Noctarine's gas cloud, and Solar Sage's illumination.
	+ Witch Hazel will still target him, but will only deal damage to him instead of transforming him into a Puff-shroom or Toadstool.
	+ Imp Pear's Plant Food effect, while still targeting him, will only deal damage to him instead of transforming him into an Imp Pear Imp.

## Encounters

* Steam Ages: Days 26, 27, 28, 29, 31, 32 and Brain Drain Factory
* Vasebreaker
	+ Railroaded

## Gallery

Almanac iconHD RepairimpTeaser of the repair system's ability, repairing a Shield Zombie offscreen
Wild West - Day 9

**Wild West - Day 9** is the ninth level of Wild West. It is a Locked and Loaded level. When this level is finished for the first time, the player unlocks the Lightning Reed.

## Dialogue

### Intro

**Crazy Dave:** These plants are mine.

**Crazy Dave:** Well not mine... yours.

**Crazy Dave:** They're for the mine...

**Crazy Dave:** carts.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

- always carries metal grate

= never carries metal grate

* Adventure
* Vasebreaker
* Miscellaneous
Vasebreaker Intro

**Vasebreaker Intro** is the first level of the Intro pack, and the first level of Vasebreaker overall. When this level is finished for the first time, the player recieves a money bag.

## Dialogue

Crazy Dave: A lawn of vases is like a box of chocolates.

Crazy Dave: Some are awesome! Others taste downright ugly!

Crazy Dave: But all vases are much harder on your teeth!

Penny: Be careful with how fast you break vases.

Penny: You might end up with more ugly than you can handle.

## Vase contents

* Adventure
* Vasebreaker
* Miscellaneous
Wild West - Day 15

**Wild West - Day 15** is the fifteenth level of Wild West. To beat this level, the player must not lose more than two plants. When this level is finished for the first time, the player unlocks the Wall-nut First Aid.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Toymaker Troglobite

**Toymaker Troglobite** is a zombie from *Alternate UniverZ* that crossed over to *Reflourished* during the UniverZ Collides Thymed Event. He is a variant of Troglobite that pushes presents that contain different zombies, those being:

* Feastivus Poncho Zombie
* Feastivus Conehead
* Feastivus Buckethead
* Gobbler King Zombie

## Overview

Toymaker Troglobite has 470 health and loses his arm upon taking 235 damage before dying.

## Encounters

* Epic Quests
	+ UniverZ Collides: Steps 11, 12, 14 and 15
* Piñata Party

## See also

* Toymaker Troglobite in the *Alternate UniverZ* wiki.
* Troglobite
Sunday Edition Zombie

*The newspaper protects zombie, who becomes enraged when it is destroyed.*

Sunday Edition Zombie REALLY loves the comics section, which is why his rage is so all-consuming when it is torn to tatters before he's finished reading it.

**Sunday Edition Zombie** is a zombie found in the Expansion levels of Modern Day, and the Veteran version of the Newspaper Zombie. His newspaper has more health than that of his regular counterpart.

## Almanac entry

**Sunday Edition Zombie**

TOUGHNESS: Machined

SPEED: Hungry

The newspaper protects zombie, who becomes enraged when it is destroyed.

Health: 1800 (newspaper) + 490
Speed: 0.22 (normal); 0.88 (when angry)

Sunday Edition Zombie REALLY loves the comics section, which is why his rage is so all-consuming when it is torn to tatters before he's finished reading it.

## Overview

Sunday Edition Zombie has 2290 health and changes appearances at 600, 900, 1800 (when the newspaper is destroyed), and 2045 damage before dying at 2290 damage.

## Encounters

* Modern Day: Days 43, 44, 46, 47, 50 and Highway to the Danger Room
* Thymed Events
	+ Big Brainz: Level 7
	+ Feastivus 2023: Level 16
Wild West - Day 35

**Wild West - Day 35** is the thirty-fifth and final level of Wild West. To beat this level, the player must defeat Dr. Zomboss, piloting an upgraded version of the Zombot War Wagon. When this level is finished for the first time, the player recieves a bag of gems.

## Dialogue

### Intro

**Dr. Zomboss:** Greetings.

**Dr. Zomboss:** I hope you liked the new and improved bull models. I've done quite a job and a half!

**Crazy Dave:** No, I didn't actually.

**Crazy Dave:** They were a huge bother now that I think about it.

**Dr. Zomboss:** ...

**Dr. Zomboss:** Yes... that's what I meant.

**Penny:** Zomboss, your sarcastic remarks will not stop us from proscribing you out of this time period.

**Dr. Zomboss:** But perhaps a duel at high noon will...

### Outro

**Dr. Zomboss:** I suppose it is true that I will have to leave this little town be.

**Dr. Zomboss:** Enjoy your victory for what it is; I've got more tricks up my sleeve to come.

## Stages

 2
 3

* Adventure
* Vasebreaker
* Miscellaneous
Punk Zombie

*Moshes plants back a space when his jam is playing.*

Punk Zombie’s piercings represent his individuality and his belief in personal freedom, or maybe just that he fell face-first into a sewing machine.

## Leprepunk

*Moshes plants back a space when he feels like it.*

## In-game statistics

### First seen

Holiday Mashup - Day 13

How fast Leprepunk kicks depends on his mood. If he's happy, he'll kick fast. If he's sad, he'll kick slow. If he's hungry, he'll kick a plant.

**Punk Zombie** is a zombie encountered in Neon Mixtape Tour. When the punk jam is playing, he will kick plants in front of him onto the nearest available tile to the left, or off the lawn if there are none.

## Almanac entry

* Punk Zombie
* Leprepunk

**Punk Zombie**

TOUGHNESS: Solid

SPEED: Hungry

Moshes plants back a space when his jam is playing.

Health: 250
Speed: 0.24
Weakness: Magnet Shrooms pull off his head

Punk Zombie’s piercings represent his individuality and his belief in personal freedom, or maybe just that he fell face-first into a sewing machine.

**Leprepunk**

TOUGHNESS: Solid

SPEED: Hungry

Moshes plants back a space when he feels like it.

Health: 250
Speed: 0.24
Weakness: Magnet Shrooms pull off his head
Holiday Spirit: 75% resistant to stun effects

How fast Leprepunk kicks depends on his mood. If he's happy, he'll kick fast. If he's sad, he'll kick slow. If he's hungry, he'll kick a plant.

## Overview

Punk Zombie has 250 health and loses his arm after taking 125 damage. Punk Zombie will be defeated in an instant if Magnet-shroom steals his head.

## Encounters

* Neon Mixtape Tour: Days 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 24, 25, 26, 27, 28, 29, 30, 32, 33, 35, 36, 37, 38, 39, 41, 42 and Greatest Hits
* Modern Day: Days 9, 20, 25, 34, 35, 45, 50 and Highway to the Danger Room
* Holiday Mashup: Days 13, 17, 18, 21, 42, 47, 48 and The Calamity Calendar
* Epic Quests
	+ Penny's Classroom: Step 7
	+ Electrical Boogaloo: Steps 1 and 3
	+ Gem Jam: Step 9
	+ Rescue the Gold Bloom: Step 2
	+ UniverZ Collides: Steps 4, 5 and 15
* Vasebreaker
	+ Beet Reputation
	+ M is for Metal
* Thymed Events
	+ Luck o' the Zombie - Level 5
	+ PvZ's 14th Birthdayz Bash - Level 10
	+ Big Brainz: Level 6
	+ Food Fight: Level 7
	+ Feastivus 2023: Levels 16 and 24

## Gallery

Almanac iconLeprepunk almanac iconHD Punk ZombieLeprepunk renderKicking plantsKicking a plant off-lawnLeprepunk kicking plantsLeprepunk kicking a plant off-lawn
Wild West - Day 4

**Wild West - Day 4** is the fourth level of Wild West. It is a Not OK Corral level. When this level is finished for the first time, the player unlocks the Chili Bean.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Sunflower

*Sunflowers are essential for you to produce extra sun. Try planting as many as you can!*

## In-game statistics

### Codename alias

sunflower

**After the release of her first major Youtuber video "Zombies On Your Lawn," Sunflower's Youtuber channel has been bursting with fun. She is currently putting the final touches on her reality show TV pitch "Sunflower Thinks She Can Dance."**

**Sunflower** is a plant in *Plants vs. Zombies 2: Reflourished*. Sunflower is the second plant the player obtains in the game after Peashooter, being unlocked after Player's House - Day 1. She is a sun-producing plant capable of generating 50 sun every 32-36 seconds, allowing players to get additional plants over time.

## Almanac entry

**Sunflower**

Sunflowers are essential for you to produce extra sun. Try planting as many as you can!

Sun Production: normal

After the release of her first major Youtuber video "Zombies On Your Lawn," Sunflower's Youtuber channel has been bursting with fun. She is currently putting the final touches on her reality show TV pitch "Sunflower Thinks She Can Dance."

## Plant Food effect

When given Plant Food, Sunflower will immediately produce 150 sun.

## Strategies

Being the first primary sun producer that you unlock, Sunflower is a plant that is an integral part to building a successful defense, supplying much-needed sun for getting down other plants. With a low sun cost and speedy return on investment, she can be quickly planted over the lawn to form large sun fields and make sun with ease.

Due to her typical toughness and quick sun return, Sunflower works considerably well as an inexpensive meatshield. By planting Sunflower in front of other, more expensive plants, she can temporarily block zombies when they infiltrate the main defense, buying time for your other plants to take care of the infiltrators - all while costing nothing to plant, assuming the Sunflower has already produced some sun. In a panic, she can also be used to manipulate zombies' special abilities: for example, stopping a charging All-Star Zombie in his tracks, or distracting Fisherman Zombie from pulling in other plants; however, it may be better to instead use the appropriate plants to directly counter those special zombies.

While a modest plant, Sunflower is most often undermined by the presence of other primary sun producers. With Sun-shroom's ease for spam, Primal Sunflower's high health and the doubled production of Twin Sunflower and Moonflower, Sunflower's traits are relatively tame. That being said, her combination of low sun, easy return on investment and usefulness as a meatshield can sometimes make her a reasonable choice, beyond the point where other options become available.

Always remember: Plant Sunflowers as often as you can, to take full advantage of their traits.

## Trivia

* Sunflower's "Hyper Bonnet" costume is based on Stuffy from *PvZ Hyper*, a YouTube series by Petrifying, a former developer for *Reflourished*.
* Sunflower's "Vampy Flower" costume is one of the costumes based on PvZABFan, the lead developer of *Reflourished*.
Wild West - Day 16

**Wild West - Day 16** is the sixteenth level of Wild West. It is a Save Our Seeds level. The player must protect an endangered Wall-nut from being eaten. After completing this level, the player receives a money bag.

## Dialogue

### Intro

**Penny:** These levels can be tough nuts to crack.

**Crazy Dave:** And I want to see the delicious creamy center.

**Penny:** The point is not to crack them.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

- always carries metal grate

= never carries metal grate

* Adventure
* Vasebreaker
* Miscellaneous
Steam Ages - Day 17

**Steam Ages - Day 17** is the seventeenth level of Steam Ages. This level introduces the Furnace Zombie. After completing this level, the player receives a money bag.

## Dialogue

### Intro

**Crazy Dave:** Is it just me, or is it getting hot in here?

**Penny:** Correct. The surrounding air temperature is indeed rapidly increasing.

**Crazy Dave:** And it smells terrible too!

**Crazy Dave:** Has somebody been burning old tires?

**Penny:** Incorrect. The smell's origin is that of coal.

**Penny:** Furnace Zombie is the most likely culprit.

**Crazy Dave:** Oh. Well, burning coal is something I can get behind.

**Penny:** You might not get behind the other aspects, User Dave.

**Penny:** Upon defeat, the furnace explodes in a 3x3 area.

**Crazy Dave:** Never mind...

**Crazy Dave:** Having a furnace strapped to your back must be a hassle, though.

**Penny:** It provides advantages and disadvantages.

**Penny:** Fire effects, for example, will do more damage.

**Penny:** On the other hand, ice effects will not be as effective.

**Crazy Dave:** Let's overheat, overheat, OVERHEAT!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Spongebob Age - Day 6

**Spongebob Age - Day 6** was the sixth level of the Spongebob Age Thymed Event. It is a Miniboss Battle against The Overseer. When this level is finished for the first time, the player unlocks the next level of the Thymed Event.

## Dialogue

### Intro

**Crazy Dave:** Uh oh, he's here.

**Crazy Dave:** Better get ready.

**Crazy Dave:** It's gonna be one heckuva fight!

**Crazy Dave:** Listen, though.

**Crazy Dave:** I know what his weakness is:

**Crazy Dave:** You have to hit him in the pancreas!

**Crazy Dave:** No, that was a different guy...

**Crazy Dave:** You have to...um...

**Crazy Dave:** kick him in the...hmm...

**Crazy Dave:** you have to uuuuuh..... uuuuuhhhh...

**Crazy Dave:** er...

**Crazy Dave:** Wait! I remember It's...

**Plankton:** KRAAAAAABSSSSSSS!

**Plankton:** It's over...

**Plankton:** I'm sending my most loyal minion...

**Plankton:** Better say your prayers SPONGE-BOB!

**Penny (WarioWare):** User Dave, I am detecting a large, boost formula powered imp.

**Penny (WarioWare):** Plankton must have somehow created chemical compounds capable of increasing the strength of zombies.

**Penny (WarioWare):** But how.........

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Shield Zombie

*Protect himself and nearby zombies with a force field.*

Shield Zombie developed his system using funds from a BiteStarter campaign. The push goal for pushing plants was not met.

## Food Blocker Zombie

*Protects himself and nearby zombies with a high-tech food shield.*

## In-game statistics

### Otherweakness

 (disables mech)
 (disables force field)

### First seen

Holiday Mashup - Day 10

He's graduated cooking school. It took 4 years of his life and thousands in student loans. This is his job now. Thanks Zomboss!

Shield Zombie is a mechanized zombie found in Far Future. He creates a shield in a 3x1 area in front of him that protects himself and zombies behind it from most projectiles, including splash damage from said projectiles.

## Almanac entry

* Shield Zombie
* Food Blocker Zombie

**Shield Zombie**

TOUGHNESS: Protected

SPEED: Basic

Protect himself and nearby zombies with a force field.

Health: 500 + 1200 (force field)
Speed: 0.185
Special: creates a shield to protect from incoming attacks

Shield Zombie developed his system using funds from a BiteStarter campaign. The push goal for pushing plants was not met.

**Food Blocker Zombie**

TOUGHNESS: Protected

SPEED: Basic

Protects himself and nearby zombies with a high-tech food shield.

Health: 500 + 1200 (force field)
Speed: 0.185
Holiday Spirit: 75% resistant to butter effects

He's graduated cooking school. It took 4 years of his life and thousands in student loans. This is his job now. Thanks Zomboss!

## Overview

Shield Zombie's force field doesn't degrade, but the machine itself does mutiple times. It degrades at 80, 160, 220, 300, 360, and 440 damage before dying at 500 damage.

## Encounters

* Far Future: Days 2, 4, 5, 6, 8, 9, 11, 14, 15, 16, 18, 20, 22, 23, 25, 26, 27, 28, 30, 31, 32, 33, 34, 35 and Terror from Tomorrow
* Modern Day: Days 1, 10, 33, 39, 42, 45, 46, 48, 49, 50 and Highway to the Danger Room
* Holiday Mashup: Days 10, 13, 21, 22, 28, 31, 41, 47 and The Calamity Calendar
* Epic Quests
	+ Penny's Classroom: Steps 4 and 7
	+ Flame On!: Step 6
	+ Aloe, Salut!: Step 4
	+ Electrical Boogaloo: Step 2
	+ Beghouled Blitz: Step 5
	+ Gem Jam: Step 4
	+ Future Crash!: Steps 1, 2, 3, 4 and 5
	+ Mission Imp-possible!: Steps 2 and 3
	+ UniverZ Collides: Steps 3 and 14
	+ They're Trying Their Best!: Step 4
* Vasebreaker
	+ Pull Back!
	+ Present Perfect Future Tense
* Thymed Events
	+ Valenbrainz - Level 5
	+ PvZ's 14th Birthdayz Bash - Level 10
	+ Lawn of Doom: Levels 4 and 5
	+ Food Fight: Levels 1, 3, 5, 6, 7, 8, 9 and 10
	+ Feastivus 2023: Levels 12, 18, 19, 24 and 25

## Gallery

Almanac iconFood Blocker Zombie almanac iconHD Shield ZombieHD Food Blocker ZombieCreating a shieldFood Blocker Zombie creating a shield
PvZ's 14th Birthdayz Bash - Level 5

**PvZ's 14th Birthdayz Bash - Level 5** was the fifth level of the PvZ's 14th Birthdayz Bash Thymed Event. It was a Column Like You See 'Em level. The first flag of waves of this level are purposely empty, as well as the conveyor belt being way slower to replicate the original Column Like You See 'Em level in *Plants vs. Zombies*. This level was one of the few non-randomized Thymed Event levels to be in the game before Thymed Events were revamped in the 1.1.4 update. When this level was finished for the first time, the player would unlock Spore-shroom's "Scaredy-shroom" costume.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Present Imp

*Gets unwrapped past most of your defenses, then parties onwards.*

Present Imp is famous for sneaking his way basically everywhere. Wanna go on vacation? Hide as luggage. Wanna be at a party? Hide in the presents. Wanna sneak off the Holiday Mashup programme? He's still figuring that one out.

**Present Imp** is an Imp zombie found in Holiday Mashup. He wears a present box that allows this Imp to take a lot of damage in a similar fashion to Eggshell Imp.

## Almanac entry

**Present Imp**

TOUGHNESS: Hardened

SPEED: Hungry

Gets unwrapped past most of your defenses, then parties onwards.

Health: 700 (present) + 190
Speed: 0.22
Holiday Spirit: fully resistant to Sun Bean effects

Present Imp is famous for sneaking his way basically everywhere. Wanna go on vacation? Hide as luggage. Wanna be at a party? Hide in the presents. Wanna sneak off the Holiday Mashup programme? He's still figuring that one out.

## Overview

Present Imp has 890 health and changes appearances after taking 234, 477 (when his present is taken off), 700, 795 (when he loses his arm) before dying at 890 damage.

## Encounters

* Holiday Mashup: Days 4, 12, 36, 37, 39, 43, 47 and The Calamity Calendar
* Thymed Events
	+ Spongebob Age: Day 5
	+ PvZ's 14th Birthdayz Bash - Level 10
Steam Ages - Day 19

**Steam Ages - Day 19** is the nineteenth level of Steam Ages. This level introduces the Mechanic Zombie and the Clockwork Zombies he spawns. After completing this level, the player receives a money bag.

## Dialogue

### Intro

**Crazy Dave:** Ever heard of "working for peanuts"?

**Crazy Dave:** Cause that's exactly what these zombies are doing!

**Crazy Dave:** I say, let 'em have it!

**Penny:** Pea-nut combines the attributes of Peashooter and Wall-nut.

**Penny:** It is very effective when placed on the manholes.

**Crazy Dave:** Speaking of peanuts, I heard there's new zombies that don't even need to be paid anything!

**Crazy Dave:** Not even peanuts!

**Penny:** Strange Clockwork Zombie imitations are found upon scanning the workplace.

**Penny:** Odd automatronic replicas with no need for pay or food.

**Crazy Dave:** Oh no, not the robots...

**Crazy Dave:** Where are they coming from!?

**Crazy Dave:** Who created these!??

**Penny:** I suppose we'll find out.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Steam Ages - Day 22

**Steam Ages - Day 22** is the twenty-second level of Steam Ages. It is a Special Delivery level. When this level is finished for the first time, the player unlocks the Maypop Mechanic.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Red Stinger

*Red Stingers fire shots at full force when close to home, and become more defensive further from it.*

## In-game statistics

### Deals

30 damage per petal, 2 petals fired 30 damage per petal, 1 petal fired

### Health

3001250
2000

### Codename alias

redstinger

**Flexibility is of key importance to Red Stinger. "I do stretching exercises every morning," he says. "It's important to stay physically and mentally nimble."**

**Red Stinger** is a plant in *Plants vs. Zombies 2: Reflourished* and the first plant obtained in Lost City. He is unlocked at Lost City - Day 1.

Red Stinger changes form depending on where he is planted; if he is moved to another column by any means (ex: Escape Root, Mecha-Football Zombie), he will switch form accordingly:

* When planted on the first three columns to the left, Red Stinger will fire two petals every 2 seconds, which together deal 60 damage and have the same health as a regular plant.
* If Red Stinger is planted in the next three columns to the right, he will be more defensive, having 1250 health, but it will fire just one petal dealing 30 damage every 2 seconds.
* If he is planted on the last three columns on the right, he will be a defensive plant that has 2000 health, but he will not be able to attack.

## Almanac entry

**Red Stinger**

Red Stingers fire shots at full force when close to home, and become more defensive further from it.

Flexibility is of key importance to Red Stinger. "I do stretching exercises every morning," he says. "It's important to stay physically and mentally nimble."

## Plant Food effect

When fed with Plant Food, Red Stinger fires a focused laser beam, slowing and dealing 7 hits of 200 damage to all zombies down the lane throughout the duration of the Plant Food effect, for a total of 1400 damage.

## Balance changes

### Initial launch

* ▲ Increased health in defensive forms:
	+ Column 4-6 form: 900 -> 1100
	+ Column 7-9 form: 1500 -> 1700

### Version 1.1.4

#### Listed changes

* ▲ Middle Form HP: 900 -> 1250
* ▲ Right Stage HP: 1700 -> 2000
* ▲ PF Damage: 100\*7 (700 overall) -> 200\*7 (1400 overall)
* Target audience: General
	+ Developer note: Red Stinger is often seen as a jack of all trades, but a master of none. Many players preferred to use only his backline form over the other two, and his plant food lacked any punch compared to other lane-wide plant food effects, such as Fume-Shroom or Laser Bean's. While Red Stinger shouldn't be a master of everything, most of his many traits felt rather undertuned. An HP increase to both his midline and frontline forms will serve to capitalize on their defensive roles. The damage dealt by its plant food has been doubled as well to deal 1400 damage in total, in order to better match other lanewide plant food effects.

#### Actual changes

* ▲ Middle Form HP: 1100 -> 1250
* ▲ Right Stage HP: 1700 -> 2000
* PF damage is unchanged

### Version 1.2

* ▲ PF Damage: 100\*7 (700 overall) -> 200\*7 (1400 overall)
	+ Developer note: Fixed Red Stinger's buffed plant food effect not applying.
Spongebob Age - Day 24

**Spongebob Age - Day 24** was the twenty-fourth and penultimate level of the Spongebob Age Thymed Event. Only 1 (one) Petoria Flag Zombie appears in the entire level despite the multitude of zombies seen from the preview. When this level is finished for the first time, the player unlocks the next level of the Thymed Event.

## Dialogue

### Intro

**Plankton:** KRAAAAABS!

**Plankton:** I have devised PLAN Z!

**Plankton:** These PLAN Z-OMBIES will wreck you and procure the formula.

**Plankton:** Be advised that these threats will be dangerous.

**Plankton:** Plankton's tip: use the Winter Melon Pult. Despite Nerfs It will melt my hordes.

**SpongeBob:** thanks for the tip plankton

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Trivia

* This level is tied with Luck o' the Zombie - Level 10 and Spongebob Age - Day 16 for having the least amount of waves in the mod so far, only containing a single wave of zombies.

* Adventure
* Vasebreaker
* Miscellaneous
Power Lily

*Power Lilies create one Plant Food out of thin air.*

**From seedling to sapling, to full grown foliage, Power Lily's experience as a life coach has shown her the best way to empower and support plants everywhere.**

**Power Lily** is a premium plant in *Plants vs. Zombies 2: Reflourished*. She costs 100 gems to purchase.

Power Lily produces one Plant Food when planted, then disappears. She can also be planted on the waters of Big Wave Beach.

## Almanac entry

**Power Lily**

Power Lilies create one Plant Food out of thin air.

Usage: single use, instant

Special: creates one Plant Food

From seedling to sapling, to full grown foliage, Power Lily's experience as a life coach has shown her the best way to empower and support plants everywhere.
Possessed Excavator

**Possessed Excavator** is a zombie from *Alternate UniverZ* that crossed over to *Reflourished* during the UniverZ Collides Thymed Event. He acts nigh identical to his Lost City counterpart, the difference being that he only shovels defensive plants such as Wall-nut and Tall-nut as well as his shovel being made out of metal, allowing Magnet-shroom to take it. He can also shovel up Pumpkin unless he has a non-defensive plant inside him.

## Overview

Possessed Excavator has 350 health and loses his arm after taking 175 damage and dies after taking 350 damage.

## Encounters

* Epic Quests
	+ UniverZ Collides: Steps 9, 12, 13, 14 and 15
* Piñata Party

## See also

* Possessed Excavator in the *Alternate UniverZ* wiki.
Ra Zombie

*Tries to steal sun, just for safe keeping.*

Ra Zombie isn't actually named after the Sun God Ra, though that's a common mistake. He just likes to say “Ra” a lot.

## St. Paddy's Ra Zombie

*Tries to steal sun, so that he can get rich.*

## In-game statistics

### First seen

Holiday Mashup - Day 2

Being colorblind doesn't dampen his excitement to dress in all blue for his favorite holiday, Springening!

**Ra Zombie** is a zombie found in Ancient Egypt. He will attempt to steal sun by using his staff to attract them to him. Defeating Ra Zombie will cause him to release all of the sun he had stolen.

## Almanac entry

* Ra Zombie
* St. Paddy's Ra Zombie

**Ra Zombie**

TOUGHNESS: Average

SPEED: Basic

Tries to steal sun, just for safe keeping.

Health: 190
Speed: 0.2
Special: tries to steal sun

Ra Zombie isn't actually named after the Sun God Ra, though that's a common mistake. He just likes to say “Ra” a lot.

**St. Paddy's Ra Zombie**

TOUGHNESS: Average

SPEED: Basic

Tries to steal sun, so that he can get rich.

Health: 190
Speed: 0.2
Holiday Spirit: 75% resistant to stun effects

Being colorblind doesn't dampen his excitement to dress in all blue for his favorite holiday, Springening!

## Overview

Ra Zombie has 190 health and loses his arm after taking 95 damage. Ra Zombie will stop attempting to steal sun once he has stolen 250 sun or more. The max. amount of sun that Ra Zombie can steal is 320 sun (4 large suns and 4 small suns).

## Encounters

* Ancient Egypt: Days 1, 2, 3, 6, 7, 10, 11, 12, 13, 14, 15, 16, 19, 20, 21, 22, 27, 30, 31, 33, 35 and Pyramid of Doom
* Modern Day: Days 1, 9, 17, 21, 41, 42, 45, 48, 49, 50 and Highway to the Danger Room
* Holiday Mashup: Days 2, 18, 28, 47, 48 and The Calamity Calendar
* Epic Quests
	+ Flame On!: Step 1
	+ Aloe, Salut!: Step 4
	+ Beghouled Blitz: Step 1
	+ Gem Jam: Step 4
	+ Future Crash!: Step 5
	+ Rescue the Gold Bloom: Step 4
	+ UniverZ Collides: Step 15
* Thymed Events
	+ 2023
		- Luck o' the Zombie - Level 5
		- Spongebob Age: Days 14, 18 and Mall 15
		- PvZ's 14th Birthdayz Bash - Level 10
		- Big Brainz: Levels 4 and 6
		- Lawn of Doom: Level 6
		- Hero-Con 2023: Level 10
		- Feastivus 2023: Levels 22 and 24

## Gallery

Almanac iconSt. Paddy's Ra Zombie Almanac iconHD Ra ZombieHD St. Paddy's Ra ZombieStealing sunReleasing stolen sunSt. Paddy's Ra Zombie stealing sunSt. Paddy's Ra Zombie releasing stolen sun
Wild West - Day 30

**Wild West - Day 30** is the thirtieth level of Wild West. It is a Locked and Loaded and Save Our Seeds level. After completing this level, the player receives a money bag.

## Dialogue

### Intro

**Crazy Dave:** Where did our lawnmowers go!?

**Penny:** They have all been activated by a group of unhinged zombie chickens.

**Crazy Dave:** ...

**Crazy Dave:** Bring out our Lightning Reeds!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Update history

### Version 1.1.0

* Pre-placed Twin Sunflower moved from column 7 to column 2.

* Adventure
* Vasebreaker
* Miscellaneous
Sun Bombs

**Sun Bombs** is Far Future's exclusive Brain Buster. In this Brain Buster, sun falling from the sky is replaced by explosive purple sun bombs. Attempting to collect them before they land on the ground will cause them to explode, dealing 500 damage to zombies and 1000 damage to plants in a 3x3 area around it. Once the sun bomb lands, it will turn to normal and can then be collected by the player. Sun-producing plants cannot be used in these levels.

Unlike regular levels, which have a sun dropper that slows down to up to 12 seconds per drop, sun bombs drop very frequently, at a rate of 4 seconds per drop.

## Levels

### Far Future

 Day 19 | Choice
 Day 24 | Choice
 Day 28 |       |            | Three

### Thymed Events

 Big Brainz - Level 3 |     |        | Two

## Trivia

* If Ra Zombie or Turquoise Skull Zombie were killed while attempting to collect sun bombs, it will cause the sun bomb to never land on the ground.
Steam Ages - Day 30

**Steam Ages - Day 30** is the thirtieth level of Steam Ages. It is a Locked and Loaded level. The player is not given a sun producer, making the player rely on the pre-placed Sunflowers and Primal Sunflowers as their primary source of sun. When this level is finished for the first time, the player receives a Mystery Gift Box.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Spongebob Age - Day 10

**Spongebob Age - Day 10** was the tenth level of the Spongebob Age Thymed Event. This level contains some of Zombie Multimplicity's smaller layers as well as pre-placed speakers and eventually speakers that'll spawn in a wave. When this level is finished for the first time, the player earns 5000 coins and the next level of the Thymed Event.

## Dialogue

### Intro

**Douglas:** Are you enjoying this?

**Douglas:** I want to know. Are you?

**Douglas:** Do you find entertainment in this cataclysm?

**Douglas:** All of us are prisoners of this world.

**Douglas:** I'm the only one who realizes.

**Douglas:** I've tried to escape but nothing has worked.

**Douglas:** I've seen what the other side looks like.

**Douglas:** The darkness stared back into my soul.

**Douglas:** Taunting me. Knowing I could never escape.

**Douglas:** The deity of this world laughs.

**Douglas:** The puppeteer forces us to dance.

**Douglas:** And dance we must. Dance we shall.

**Douglas:** A fate crueler than death. A performance for the eternal.

**Douglas:** So let me ask you again.

**Douglas:** Are you enjoying this?

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

- Eighth layer

= Sixth layer

* Adventure
* Vasebreaker
* Miscellaneous
Tile Turnip

*Tile Turnips create a Power Tile on planting.*

**DJ Tile Turnip changed dance floors with his underground hit "Turnip the Beet." What's his latest mix? When he lays it down, you'll feel the power.**

**Tile Turnip** is a plant in *Plants vs. Zombies 2: Reflourished* and the seventh plant obtained in Far Future. He is unlocked at Far Future - Day 24.

Tile Turnip creates a purple Power Tile where he was planted. This makes him an environment modifier. He starts as a free plant, costing 0 sun, but then he increases his sun cost to 250 after being planted the first time. With every subsequent planting, his sun cost will double.

Tile Turnip can be planted on tiles occupied by other plants. He digs into the ground when planted, and a purple Power Tile with a purple circle in the middle appears in the space on which the Tile Turnip was planted. Tile Turnip cannot be planted on existing Power Tiles, Gold Tiles, Lava Tiles, mold colonies, or endangered tiles.

Power Tile created by Tile Turnip can be washed away by tides. When a purple Power Tile is destroyed, Tile Turnip's sun cost is halved, or reduced to 0 sun if no purple Power Tiles remain.

## Almanac entry

**Tile Turnip**

Tile Turnips create a Power Tile on planting.

Usage: single use, instant

DJ Tile Turnip changed dance floors with his underground hit "Turnip the Beet." What's his latest mix? When he lays it down, you'll feel the power.

## Strategies

Tile Turnip is intrinsically connected to the use of Plant Food. While Plant Food can already trigger incredibly powerful effects when consumed, the Power Tiles that Tile Turnip provides allow the use of Plant Food to become far more effective than normal: from cleaning the board with spirit bombs and doom balloons, to peppering the board with Potato Mines and melons, to making huge sun bounties with Shine Vine and sun producers, to dispelling large numbers of zombies with Imp Pear, and countless more examples. Several of the same plant can be powered at once, or different plants can be mix-and-matched, especially for non-stackable Plant Food effects like Iceberg Lettuce's freeze and Shrinking Violet's shrink.

For the first few Tile Turnips, the sun cost is fairly reasonable. Only planting two will cost a total of 250 sun, which is a bargain for effectively doubling every Plant Food used in a level; for example, sun producers planted on Tile Turnip's two power tiles can regain the spent sun after a single Plant Food. Even a third power tile is affordable under normal circumstances, with an additional investment of 500 sun. On the other hand, bringing out the greater potential of Tile Turnip becomes more and more expensive with each power tile that gets made. High levels of sun production are highly recommended if intending on maximising the number of power tiles that are available.

Because Plant Food appears in limited amounts during a level, Power Lily will often be mandatory to bring alongside Tile Turnip, providing a recurring source of additional Plant Food (for some sun). Imitater can also be used to produce ever more Plant Food over the course of a level.
That's The Spirit!

**That's The Spirit!** is the third and final level of the Holiday Challenge pack. This level focuses on the Holiday Spirits of both Lawnbowl and Lunar Zoo Year zombies, with each spirits negating Caulipower and Jack O' Lantern respectively. When this level is finished for the first time, the player recieves a Mystery Gift Box.

## Vase contents

- carry three camel segments

= carry four camel segments

* Adventure
* Vasebreaker
* Miscellaneous
Wild West - Day 13

**Wild West - Day 13** is the thirteenth level of Wild West. This level introduces the Zombie Bull. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

- always carries metal grate

= never carries metal grate

* Adventure
* Vasebreaker
* Miscellaneous
The Overseer

**The Overseer** is a miniboss zombie found in Step 8 of the Mission Imp-possible! Epic Quest but can also be found in Spongebob Age - Day 6. He is a Big Head Super-Fan Imp that acts like the minibosses in Holiday Mashup rather than a regular Super-Fan Imp. He can summon multiple Imps and Present Rollers.

## Overview

The Overseer has 8000 health and loses his arm after taking 4000 damage.

## Summoned zombies

The Overseer can summon 6-7 of the following zombies on the 8th and 9th columns.

## Encounters

* Epic Quests
	+ Mission Imp-possible!: Step 8
* Thymed Events
	+ Spongebob Age - Day 6
Steam Ages - Day 23

**Steam Ages - Day 23** is the twenty-third level of Steam Ages. This level showcases the Maypop Mechanic and her ability to hit zombies behind her. After completing this level, the player receives a money bag.

## Dialogue

### Intro

**Crazy Dave:** Why do only zombies get to use gears and cogs!

**Crazy Dave:** Why can't plants get to use such scrumptious objects!?

**Penny:** Prepare for satisfaction, User Dave.

**Penny:** Our very own crafty Maypop Mechanic uses them to attack zombies.

**Penny:** She can fire two gears at once, one big and one small.

**Penny:** The small gear bounces off zombies up to five times.

**Penny:** The big gear is launched backwards but eventually reverses direction, ending up going forwards.

**Penny:** It deals lots of damage.

**Crazy Dave:** Finally, some scrumptious cogs.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Wild West - Day 12

**Wild West - Day 12** is the twelfth level of Wild West. It is a Not OK Corral level. When this level is finished for the first time, the player unlocks the Melon-pult.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Railroaded

**Railroaded** is the first level of the Industrial Challenge pack. It is a Vasebreaker and a Save Our Seeds level. This level focuses on the endangered Magnet-shroom's interactions with the various zombies found in Steam Ages. When this level is finished for the first time, the player recieves a money bag.

## Vase contents

* Adventure
* Vasebreaker
* Miscellaneous
Tomb Raiser Zombie

*Throws out bones to create tombstones.*

He dreams about playing fetch, running for the brains. He loves burying himself in the yard, and is not yet indoor trained. He's still looking for his tail.

**Tomb Raiser Zombie** is a zombie found in Ancient Egypt. He throws out two bones every six seconds onto random tiles to create tombstones, for a total of 6 bones. Planting on the tile the bone is being thrown to before it lands prevents the tombstone from being created.

## Almanac entry

**Tomb Raiser Zombie**

TOUGHNESS: Dense

SPEED: Basic

Throws out bones to create tombstones.

Health: 380
Speed: 0.185
Special: creates tombstones on the lawn

He dreams about playing fetch, running for the brains. He loves burying himself in the yard, and is not yet indoor trained. He's still looking for his tail.

## Overview

Tomb Raiser Zombie has 380 health and loses his arm after taking 190 damage.

## Encounters

* Ancient Egypt: Days 10, 14, 21, 23, 25, 26, 28, 31, 32, 33, 34, 35 and Pyramid of Doom
* Modern Day: Days 1, 9, 17, 21, 29, 32, 35, 42, 43, 45, 49, 50 and Highway to the Danger Room
* Epic Quests
	+ Flame On!: Steps 1, 2, 6 and 8
	+ Aloe, Salut!: Step 4
	+ Gem Jam: Step 1
	+ Future Crash!: Step 5
	+ Rescue the Gold Bloom: Step 3
	+ UniverZ Collides: Steps 1 and 15
* Thymed Events
	+ 2023
		- Spongebob Age: Days 14 and 18
		- Big Brainz: Levels 4 and 6
		- Lawn of Doom: Levels 7 and 10
		- Hero-Con 2023: Levels 4 and 8
		- Feastivus 2023: Levels 7, 19 and 20

## Gallery

Almanac iconHD Tomb Raiser ZombieRaising a tombstone
Wild West - Day 34

**Wild West - Day 34** is the thirty-fourth and penultimate level of Wild West. This level features almost every Wild West zombie encountered up to this level. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

Escalation:   x2

- always carries metal grate
= never carries metal grate

* Adventure
* Vasebreaker
* Miscellaneous