Castti Florenz

Ochette

Castti

Throné

Osvald

Partitio

Agnea

Temenos

Hikari

"*Saving these people comes first. As long as I can heal the sick, who I am is ultimately trivial.*" —*Castti, affirming her duty as an apothecary*

**Castti Florenz** is one of eight playable characters and the possible main protagonist of *Octopath Traveler II*. She was discovered adrift at sea in a small boat and awoke without any memories. Her only insights into her identity are her satchel and skills as an Apothecary.

## Profile

### Appearance

Castti has blonde hair worn in a bun at the back of her head in her primary artwork. Her clothing, stated specifically to be a uniform for a group of apothecaries in-universe, resembles clothing worn by nurses in the 19th and early 20th centuries in Europe and America, though her skirt is shorter. This consists of a light blue dress with a high collar and sleeves worn rolled up and cuffed below the elbow, a full-length white apron with a blue stripe, and a white cap similar to historical nurse's caps, also with a single blue stripe, likely secured to her hair with one or more pins. She also wears a matching light blue capelet with a hood and a pocket on the left side. She carries a brown satchel resembling a messenger bag and has a smaller pouch on a belt at her waist. Continuing with the theme of pre-Industrial western womenswear, she wears black stockings and brown boots.

In a party banter with Hikari, he observes a bruise-like black mark on one of her arms. Castti recognizes it as scarring from some sort of swelling that she can tell was unnatural in origin, most likely some kind of poison. She notes this as unusual for a typical apothecary, as most of them wouldn't come into such direct contact with anything that dangerous.

### Personality

She had amnesia with no memories, or clues of her past, other than what was in her bag. But despite her memory loss she is still kind and gentle as she was in the past, however, she has quite a temper to those who stop her from helping those in need, be they familiar or otherwise. She's shown to be very skilled, likely due to years of experience, and it is later revealed she was the chief of her group of apothecaries before whatever event took her memories; this aligns with how she naturally steps into a leadership role when it comes to medicine, seen in her Chapter 2, as she does not hesitate to issue orders.

Her lack of memories seems to trouble her, however, and weigh down her otherwise patient and kind temperament, and many of the flashes of memories she manages to recover only concern her more. She also struggles with why her memories were removed in the first place, and it's revealed in another talk with Hikari that she partially fears what she may uncover, in case her own mind buried the memories after some horrible trauma.

Castti is also quite maternal and caring, with her fellow apothecaries and Ochette nicknaming her "Mother Hen" and "Ma" respectively. Her tendency to take charge for her peers' well-being and aid those around her makes her well-liked among most who meet her. Despite her maturity, she does occasionally act in a mischievous manner. Travel banter with Agnea and Hikari shows that she gets quite unruly while drunk, and when Partitio says that he doesn't understand what amnesia feels like, she responds by tricking him into thinking that he and her "got up to all sorts of mischief" while drunk the night before.

## History

>
> *"Your name is Castti Florenz, and you are an apothecary. Your tale begins in a port town of the Harborlands.* *Discovered adrift at sea, you awoke to the realization that you could not recall your own name. The only clues to your identity are your satchel and skills as an apothecary.* *Unable to ignore the nagging feeling within you, you embark on a journey to recover what you lost...* *“I need to rediscover who I am. And...there's something else. Something important I'm forgetting...”"*
>
>
>
> - Castti's description when selecting her.
>
>

### Prior to Story

Castti was a member and leader of Eir's Apothecaries, a group that was known to help the sick and injured. Among this group was Trousseau, a once kind and gentle person but when he heard the knowledge of Vide the Wicked's cult, he viewed life as endless suffering and sought to bring "Salvation" through a rain-spread plague, though it actually killed them and caused Healeaks, the town affected, to be deserted as a result.

When the other members heard about this and tried to reason with, Trousseau rejected their attempts to sort him out and they fled, but not before some of her friends risked their lives to stop the rain, and she was taken by Malaya, one of the survivors, saying that "she has the power to save lives, more than any other, which is why she had to live", before sending her out to sea.

### Story

#### Chapter 1

Some time later, she was found adrift by a ship's crew and taken on board. After speaking with its captain, she discovers she could not remember anything about herself and what she did before she was found. After inquiring with the crew and finding her bag, she deduced that she was once an apothecary. At that point, the ship arrived at a port town, Canalbrine.

As she walked around town, she came across a man who suddenly collapsed as he was walking home. With the help of Malaya, another apothecary in town, they get him home, where Castti treated him with some herbs she had before the man's brother kicked them out of his home after seeing Castti's uniform.

As the two apothecaries introduced themselves, the townspeople confronted them, confirming that Castti was a member of Eir's Apothecaries, which was rumored to have devastated people and towns. As a confused Castti asked them about it, more people around Canalbrine fell sick and collapsed, prompting Castti to treat them all. Afterwards, some of the townspeople apologized for their past behavior and tell her about those that fell ill saying that the water "tasted funny" before deducing that the water source was likely contaminated.

Castti immediately set off for the water source, where Veron and Doron, two poison-infected monsters that was the source of the poison going into the water, ambushed her. After a tough battle, they were defeated and killed. After treating the water, she returned to town, earning praise from the townspeople for her actions. Later, after talking with Malaya and inquiring about what she knew about Eir's, she immediately had a flashback of the time she was sent out on the skiff, revealing the mysterious figure to be Malaya herself. Before she could ask further, Malaya had left. After perusing her old journal into her bag, she resolved to set out for the towns listed to find answers to her identity.

*If Castti isn't your first choice of your journey, she was found tending a weak, dehydrated sailor. Offer her a Healing Grape and Castti will join the Party.*

#### Chapter 2: Sai Route

Castti noticed the town of Sai listed in her treatment log, and decided to investigate there in hopes of finding the truth. Upon her arrival, the residents do not seem to recognize her, however, after hearing that soldiers have been injured during a battle, she headed to the town medical tent to assist in treating the wounded.

Inside the tent, she ran into Edmund, a rough and unfriendly commander who was overworking his soldiers, including the injured. Shortly afterwards, the town received an alert of an incoming attack. Edmund then prepared his troops for battle, only to be surprised when a large pool of quicksand suddenly swallowed the enemy battalion whole. Even though the general is reluctant to help them, Not wanting to leave behind anyone to die, Castti resolved to help them, eventually convincing the reluctant general to help and later switch allegiances.

As the two moved through the desert to find survivors, they found more and more suspicious pools of quicksand, which allowed Edmund to deduce that these patches were not natural, but rather caused by an agitated beast called a Sand Lion. Although Edmund is reluctant to fight the beast, Castti tells him that if the beast continued to rage, eventually the quicksand will swallow all of them whole. After Edmund was pulled in by the sand lion, Castti then headed into the beast's den, finding Edmund and a group of soldiers alive. Afterwards, she confronted the beast and succeeded in subduing it, causing it to withdraw.

After returning home and treating the surviving enemy troops, Castti is confronted by Griff, the former enemy commander, who noted that he knew things regarding Eir's Apothecaries. After an inquiry, Castti unlocked yet another memory: one of a man in a plague doctor uniform ravaging a town with poisoned rain. With the people of Sai safe and with newfound resolve to find out more about her past, she departed Sai.

#### Chapter 2: Winterbloom Route

Winterbloom is listed in her treatment log and Castti traveled there to uncover more clues of her past. Upon her arrival, she is greeted warmly with multiple residents of the town. They then implored Castti to meet with the lady in town, Rosa, whose manor is located in the northwest section of town.

There, she is reunited with Rosa, a sickly and bedridden woman who suffered from an unknown debilitating illness. As they talk more about her treatments, Rosa's daughter, Melia, entered the room to give herbs to her mother, explaining that she'd grown them herself in the garden Castti established for Rosa, and tasked Melia to tend to upon her last visit to Winterbloom. After assisting Melia in the herb garden further, they returned to Rosa's room to find Greg, Rosa's nephew, and after a unpleasant conversation, he left the room with Melia. Afterwards, Castti gave Rosa her medicine to soothe her symptoms. When Castti returned to the estate's foyer, she is met by Lily, who presented her with a ransom note she found, informing them that Melia has been taken and for Castti to come to the bar in Winterbloom's Thieves' Quarter alone.

Upon arriving at the bar, Castti found an unconscious Melia, but before she could approach further, Greg appeared and threatened Castti to stop treating Rosa and leave Winterbloom immediately with the promise that he will send Melia home when she is gone, but the hired thieves, who got impatient with Greg, immediately turned on him and subdued him before attacking Castti, who repelled the assault and defeated the thieves. Afterwards, Castti reprimanded a remorseful Greg, telling him to look within himself and become a better person, and took Melia back home after she regained consciousness.

On the day of Melia's twelfth birthday, Castti witnessed a frail and dying Rosa passing her estate to her daughter as they shared a bittersweet moment together before Rosa succumbed to her illness. Later, after a conversation with Melia in the greenhouse, another of Castti's memories is triggered when Trousseau is mentioned, a young man who became a member of Eir's Apothecaries after meeting Castti and Malaya in Winterbloom. With her work complete, Castti departed the town.

After visiting Sai and Winterbloom, Malaya appeared before her before and informed her to go to Healeaks, where she told her she will be waiting there.

#### Crossed Paths, Part 1

Castti and Ochette made their way to Cropdale where they came across a meat vendor to the latter's delight. After purchasing a skewer for Ochette, they found that the meat was very old and that due to recent poor hunting yields, meat has not been as common, so both decided to head to the Animal Trail to see what the problem was. While there, they came across a duordour that attacked them out of fear. After fending it off, they followed it to the back of the trail. As they did so, they received warnings from the animals to leave immediately. Despite this, they found the wounded dourdour further down and after some persuasion, Castti treated the beast's wounds, affectionally calling it "Wooly-Ooly" when she was finished, to Ochette's skepticism and the beast's delight. After Ochette translated the reason for the duordour's attack, both travelers departed the forest.

#### **Chapter 3**

Upon reaching Healeaks, Castti found it to be completely abandoned. Upon meeting Malaya there, she acquired upon more of her memories: two years ago, Castti was leading Eir’s Apothecaries, a six-person team consisting of herself, her friend Malaya, brothers Andy and Randy, Elma (who is engaged to Randy), and a promising young man named Trousseau. Their success in administering to Healeaks had made them quite popular in town. One day, a young girl named Sally fell mysteriously ill, despite the best efforts of her brother Temm, and the team deduced that the cure for her ailment required a santanejo blossom. While the others were wary of the risks, Castti and Trousseau trudged to the top of Mount Liphia to retrieve the blossoms, with which they successfully healed Sally.

Some time later, Castti and her crew returned to Healeaks after a long journey, only to find that Sally and Temm had been mysteriously found dead near the mountains by the villagers, and Trousseau was nowhere to be seen. Suddenly, a mysterious purple rain descended upon the town. One by one, the residents begin to collapse, dying despite Eir's Apothecaries' best efforts. Castti then noticed a mysterious smokestack coming from Mount Liphia's summit, and most of the group ascended the peak to investigate.

Upon reaching the peak, the group found a now-insane Trousseau, who revealed that he killed Sally and Temm himself in order to lure the townspeople out into the rain, and explained his belief that life is needless suffering and that death is the ultimate salvation. As the confrontation continued, Castti began to succumb to the poison's effects. Taking advantage of this, Trousseau then departed the mountain, but not before revealing that he planned another attack at the coronation in Timberain. Andy and Randy sacrificed their lives to douse the shadow fire in an attempt to stop the poison rain from spreading further, while Elma chose to protect the team's horse, Jeyah, over herself. Castti and Malaya, now the only members of Eir's Apothecaries, staggered down the mountain. Castti's symptoms worsened to the point where Malaya had to give her some snowdrop petals, carried her to the docks on Jeyah's back, and put her in the skiff, believing Castti the only person who could devise a counter-agent to Trousseau's poison.

With her memories finally restored, Castti finally understands the truth behind "Malaya": she is a figment of Castti's own imagination, made to help her remember her past. With her newfound purpose and resolve by her side, Castti sets off for Timberain to stop Trousseau from committing his attack.

#### **Chapter 4**

Castti made her way to Timberain, which fortunately has not yet been struck by the poisoned rain. After reuniting with Edmund and telling him of the coming calamity, he resolved to help Castti and repay his debt to her. They came up with the idea to use the town guard to evacuate all of the citizens, as they will be highly receptive to their authority. Confronting them at the tavern, they were initially doubtful of Castti's story at first, they are ultimately convinced to help thanks to the intervention of Griff, who also wished to repay his debt to her.

As the guards evacuate the townspeople, the rain begins to fall and Castti deduced that Trousseau's most likely hiding spot to start the rain would be at the roof of Timberain castle, due to its height and the current wind pattern. After making her way to the roof, she confronted Trousseau, who showed no remorse toward his actions and stated that no matter what happens, his poison will find his way to the people eventually through the air. Realizing that the gentle man she once knew is truly dead and gone, she resolved to kill Trousseau in order to save the townspeople, and proceeds to battle him.

Though Castti succeeded in defeating Trousseau, she began succumbing to the poison herself. However, a vision of Malaya suggested that Castti had already found all the ingredients she needed: purebalm that was used to cure the poisoned waters of Canalbrine, scalebark leaf used to ease Rosa's illness in Winterbloom, skybalm that all Eir's Apothecaries had on hand, santanejo blossoms used to treat Sally in Healeaks, and finally, snowdrop petals that were entrusted to her by Malaya. After concocting the medicine, she tested it on herself, and it worked perfectly.

With Trousseau dead, Castti and Edmund began to distribute her newfound cure to help the townspeople, and after an arduous day of treating others, the town is saved. Afterwards, Castti then walked into the tavern to rest. While asleep, she dreamed once more that she is with Malaya and the rest of her fellow apothecaries. They ask to finally be put to rest, to which Castti obliged by giving them her skybalm. She then bid her old friends farewell as they finally faded from the world for good, their goals fulfilled and souls finally soothed.

After reawakening from her dream, Castti walked out with Edmund to the lively aftermath of the coronation ceremony, and is approached by a scrivener, who asked her if she has any sort of message she wanted to share about her selfless actions. She then told the scrivener that she wasn't the one who saved the town, it was Eir's Apothecaries.

### Crossed Paths, Part 2

Castti and Ochette returned to Cropdale and noticed that the meat vendor that was once near the entrance had gone. Both then decided to go back to the Animal Trail to check on "Wooly-Ooly". Upon their arrival, they discovered the entire trial was cloaked in shadow. While traversing, they discover a shadowy being blocking the trail. As they approached it, Castti was suddenly hit with a dizzy spell, forcing Ochette to engage it on her own. After defeating it and forcing it to retreat, they came across "Wooly-Ooly", who was heavily injured from defending the retreating animals. After Castti treated its wounds, they continued on until Ochette suddenly disappeared from the trail. Moving forward, Castti suddenly began hearing angry voices of past patients until she suddenly found herself in a void where she was greeted by a shadow manifestation, who began to offer her "comfort" from the pain of her failures. Before she could be engulfed in shadow, Ochette suddenly reappeared having followed Castti's scent and broke the hold of the darkness on her. Together, they engaged the darkness and defeated it, returning the forest to normal.

## Relationships

**Malaya**: A figment of Castti's imagination based on her deceased friend of the same name. Her purpose is to help Castti regain her memories. She is moved by her determination to save the townspeople and helps her. After Castti returns from the water source having found the issue plaguing the town, it is revealed that Malaya was the one who sent her adrift.

**Ochette**: Ochette sees her as the mother she never had as she sounded like her own mother.

## Battle

### Talent

Castti's Talent is **Concoct**. It allows her to use materials to create compounds during battle, which have effects dependent on the ingredients used By default, Castti is able to use up to 2 ingredients, however she can use BP to add additional ingredients, up to 5 maximum.

### Latent Power

Castti's Latent Power is **Every Drop Counts**, which allows her to concoct without consuming any of the ingredients used.

### Support Skills

 Hale and Hearty | 5
 Inspiriting Break | 6
 Preventative Measures | 7

### Subjobs

Below are the sprites and appearance changes for Castti with each basic Subjob:

Each time a subjob is selected the appearance of the character will also change. The first sprite is the appearance with no Subjob equipped.

#### Recommended Subjobs

Castti, as an Apothecary, has strong single-target healing. To increase her viability as a support character, Cleric is an obvious choice; healing spells scale according to the Elemental Defense stat, which Castti has the second-most of after Temenos. Pairing her with Dancer also gives her access to Sealticge's Seduction, allowing her to spread out her many single-target skills, in addition to the class's buffs that supplement her own Concoct abilities.

If you need a tough as nails allrounder, Armsmaster Castti is a great pick. The two have perfect synergy, where each shores up weaknesses of the other. Armsmaster brings a full set of tools for her to go on the offense - access to all weapon types, damage, breaking shields, varied skills - you name it. On the flip side she can easily embrace all the restrictions and needs of this job - a feat not easily achieved by anyone else. Lastly true to saying that "the darkest place is under the lamp" - many may completely miss her rather plain, but very powerful synergy with armsmaster's kit. As the job excels at breaking, it also excels at filling her latent power gauge, more so with Arms Refinement passive. A frequent and far more proactive access to her top tier latent power can be a huge game changer in any fight that needs to be taken seriously.

However, Drastic Measures gives Castti an alternative focus: slayer of bosses. The ability consumes any debuffs the target is currently afflicted by, but increases its damage for each debuff consumed. To take advantage of this, make Castti a Warrior and give her Summon Strength and Deal More Damage, Solistia's version of Surpassing Power. You will also need to spend a lot of turns to use the ability to best advantage. After breaking the boss, apply a full-Boosted Concoct to the boss and follow with as many other debuffs as possible (Leghold Trap, Armor Corrosive, Shackle Foe, the Inventor's Critical Scope); have an ally feed Castti an Energizing Pomegranate or Donate BP to her; and finally, end with a full-Boosted Drastic Measures. The result should blow past the damage cap, and should continue to do so into the lategame.

Due to the flexibilty of subjobs, any character can fill any role with the right equipment and skills, with proper planning, any of the travelers can perform decently on any subjob.

## Quotes

"*I appreciate the help. My name is Castti. I'm a traveling apothecary. Are you a traveler as well? I... have lost my memories, and am searching for clues to who I once was. If you wouldn't mind sharing he road with me, may I join you on your travels?*" —*Before joining the Party*
"*Thank you.*" —*Accept to join the Party*
"*Any ache, pain or ill, I'll patch you right up. I'm sure you won't regret having me around. You choose the road for now, and I'll follow.*" —*Joined the Party*

## Gallery

* Official Art
* Promotional Art
* Concept Art
* Sprites
* Other Games

Inquire ArtworkSoothe ArtworkCross Story with Ochette Artwork

Castti

## Etymology

Castti is a Corsican word, meaning 'chaste'. Alternatively, her name could be derived from 'cast'; a casing that helps broken bones heal. It could also be a reference to 'castaway', as she is found stranded on a skiff in her Chapter 1.

Florenz is an Old French name, derived from the the Latin word 'florentius' meaning 'blossoming'.

## Trivia

* Castti's surname 'Florenz' could be a reference to war nurse Florence Nightingale, famous for her work in English hospitals during the Crimean War. Both are medical practitioners, and Castti's clothes are visually very similar to those of a war nurse in that time period.
* At age 29, Castti is the oldest of the female travelers of both games; prior to Octopath II, this title was held by H'aanit, at age 26.
* Castti is arguably the most popular Octopath Traveler character, as the Twitter Account @OctopathPosting ran a fan tournament, which Castti was the winner of.