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Wren Kain IV

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**Wren Kain IV** is one of Arthur's Asuran mentors during his time in Epheotus. He has shown masterful control over golems, creating life-like versions of Tessia and a Basilisk. He also grows weapons, as evidenced by Regis, given to Arthur Leywin.

Later He defects with Aldir after Aldir kills several dragons sent by Kezess against Aldir. Agreeing with Aldir that Kezess is been leading the Asura astray and he finds refugee in the Hearth with Mordain, the Asclepuis clan and other Asuras who oppose Agrona Vritra and Kezess Indrath.

He meets with Arthur in the Hearth where he examines Regis and Sylvie's egg. After Sylvie's reserruction he departs with Arthur,Chul,Regis and Sylvie to Darv where he meets with Gideon to help empowering Dicathen Army against Agrona Vritra and Kezess Indrath.

## Appearance

Wren Kain IV is seen as a shabby individual with tired half-closed eyes that wears an oversized coat and has greasy black hair which spreads his face like a wet seaweed.

Arthur remarks his physique to be that of an individual suffering from malnutrition because of his hollow cheeks and chin.

## Personality

Arthur remarked his personality to be similar to that of Gideon.

## Relationships

* **Windsom-** Windsom is a friend of Wren Kain IV and not much is known about their relationship.
* **Arthur Leywin-** During his time at Epheotus, Arthur found that his favorite weapon, Dawn's Ballad-(WK IV) was made by Wren Kain IV who, contradictory to Arthur, regarded it as a utter failure. Wren Kain IV later became Arthur's mentor on spell castigating during his time at Epheotus. Wren Kain IV helped Arthur by building stone golems for practice and recorded performance to aid his growth. He also gave Arthur acclorite which later manifested as Regis.

## Abilities & Skills

**Stone Golem Summoning**

Wren Kain IV can summon more than 1000 stone golems as evidenced by his statement when Arthur Leywin asked him.

Wren Kain IV can also masterfully give shape and fine structures of living things to his Golems making it very difficult to identify them as Golem. He made stone golems of Tessia and a Basilisk(Vritra) to surprise Arthur Leywin using his ability and craftsmanship.

**Weapon Making**

Wren Kain IV can masterfully make powerful weapons like Dawn's Ballad (which he regarded as a failure compared to the Asura's standards) and Regis.

## Quotes

* (To Windsom) *"So this is him? He's the pup that's supposed to be the hero, leading Dicathen to victory against the Vritra-raised armies and their disgusting little Lessurans?"*
* (To Windsom and Arthur Leywin) *"The supposed savior of the lesser beings has quite the mouth."*
* (To Arthur Leywin) *"As much as a compliment your words may be, comparing my weapons-no matter how poor in quality-to the primitive tools used by you lesser races only insults me."*
* (To Arthur Leywin) *"I don't forge swords, brat. I create them."*
Pinky

**Pinky** is one of the four Slave Traders that Arthur encounters when he arrives in the Kingdom of Elenoir.

## Appearance

Pinky has a very lanky build. While lean muscles were visible, he didn’t seem too strong. He has spiky black hair, a goatee and wore a sleeveless fur vest with matching wristbands.

## Personality

Like the rest of his band of slave traders, Pinky is selfish, greedy, and cruel, taking eager satisfaction in the prospect of selling an innocent elven child. Pinky was the most arrogant of his merry band of degenerates, tormenting not only his captive Tessia, but also his pack of Forest Hounds when he was tasked to feed them, believing them to be small minded animals.

## Season 1

While hunting in the Elshire Forest, Pinky and the rest of his gang of bandits came across and kidnapped an elf child named Tessia. Pinky himself was very eager to sell her as elven children were worth a fortune. Danton had Tessia gagged and tied up, while also beating her up to keep her quiet. Unbeknownst to them, they were witnessed by Arthur, who pursued the slave traders without detection.

While camping out after traveling through the forest, Pinky and Deuce overheard their pack of Forest Hounds barking in the distance. Deuce ordered Pinky to silence the hounds, while he continued to drink. Pinky approached the carnivorous beasts and taunted them with a slice of meat in his hands. While he was distracted, the four year-old Arthur descended from the trees above and with his mana blade, slit Pinky’s throat. Afterwards, Pinky’s body was torn to shreds by the Forest Hounds.

## Abilities and Skills

Not much can be said about his abilities, since Arthur killed him pretty easily as a four year old child. Nevertheless, Arthur only managed to do so since he ambushed Pinky. Furthermore, even after sensing Arthur, Pinky carelessly let his guard down, sealing his fate.

**Knife:** Pinky possessed a small knife for combat, but he has been never seen wielding it.

## Notes & Trivia

* Pinky seemed to have been in charge of looking after the Forest Hounds. When Pinky was tasked to feed the Hounds, he would have rather let them cannibalise each other than do his job.

## References

1. ↑ 1.0 1.1 The Beginning After The End Webcomic: Episode 17
Priscilla Glayder/Relationships

## Family

### Blaine Glayder

Blaine is the King of Sapin and Priscilla’s husband. While the two are implied to have a loving marriage, Blaine admitted that he was envious of his wife’s natural talent in magic that he did not have. Blaine did his best not to show this side of himself to his wife. Priscilla is shown to love her husband regardless of his power, rarely ever going against him, though she was disappointed in her husband over his behavior when he tried to take the young Arthur Leywin’s bond forcefully.

### Curtis Glayder

Curtis is the Prince of Sapin and Priscilla’s son. Priscilla loves her son dearly, though she would tease him over skipping on his magic classes even though she promised not to tell her husband. Priscilla’s love for her children is greater than her duties to her kingdom as she was willing to betray her people if her children were spared.

### Kathyln Glayder

Kathyln is the Princess of Sapin and Priscilla’s daughter. Like her mother, Kathyln can come across as cold and emotionless. Priscilla loves her daughter just as much as she does her son and was willing to betray her people if her children were spared. While Kathyln does love her mother, she admits that she feels a great pressure to live up to her and her father’s expectations.
Professor Geist

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**Professor Geist** is a veteran adventurer and a former professor of the Practical Mana Manipulation class at Xyrus Academy. Director Goodsky fires Geist after the incident that transpired during his class demonstration and appoints Arthur to be the new professor of the Practical Mana Manipulation class.

## Reference

1. ↑ The Beginning After The End Novel: Volume 3 — Chapter 51
Thyestes Clan

## General Information

The **Thyestes Clan** is the clan of the Pantheon race in the Great Eight. The home of the Thyestes Clan is the Cerulean Savanna, a vast grassland which holds Battle's End, the core village of the clan. Currently, the leader of the Thyestes Clan is Lord Ademir.

## Members

* Aldir
* Kordri
* Taci
* Ademir

## Techniques

We know two "secret" techniques of the Thyestes Clan, Mirage Walk and the World Eater Technique.

**Mirage walk** allows the user to completely conceal his mana presence by balancing his output of mana from his core through his mana channels and his intake of mana from the atmosphere through his mana veins, effectively rendering him invisible to people and animals trying to sense him via mana fluctuations.

**The World Eater technique** allows the caster to channel an incredible amount of mana, compacting it until the individual particles began to burst, causing a chain reaction that would spread out to the atmospheric mana and continue until not a spark of the caster's own, purified mana was left, causing unparalleled devastation. The World Eater technique was used long ago, when the asura often warred with one another but is so powerful and devastating that it was forbidden to be used when the Great Eight formed, and was no longer taught, except for one student in each generation.
Xyrus Academy

**Xyrus Academy** is a famous and prestigious institution built on Xyrus City.

## Description

**Xyrus Academy** is an institution hailed as the most exalted sanctuary for any of the would-be-mages privileged enough to have both the background and talent to enter. Though there are many other academies scattered throughout the Kingdom of Sapin, the difference between those second-rate schools and Xyrus was incomparable. Those who qualified to graduate from Xyrus academy were guaranteed a prosperous future and life. There were hailed as true elites, even among nobles. It was rumored that the top graduates could even become honored guards, instructors or military leaders for the Royal Family, for the King of the entire race of humans on this continent. Of course, some choose to go the more humble route and focused on research by joining one of the mage guilds. Cynthia Goodsky is the academy's director and stands at the helm of Xyrus Academy.

## Background

**Xyrus Academy** traces its beginnings after the war between the humans and elves. Virion Eralith, a good friend of Cynthia Goodsky, suggests to the future director to become a teacher, imagining her in becoming the head of a prestigious school leading the next generation. Taking a liking to the floating city, Cynthia Goodsky founded Xyrus Academy in Xyrus City in hopes of making the greatest institution for mages.

## Student Council

See the Student Council page for more information!

The **Student Council** is a group of five students at Xyrus Academy who represents the institution. They have the responsibility of making important decisions for the school, along with Director Goodsky.

# Members

## Disciplinary Committee

See the Disciplinary Committee page for more information!

The **Disciplinary Committee** is a group of 8 of the strongest students at Xyrus Academy. They were put together by Director Goodsky. They are responsible for enforcing the rules on school grounds and keeping the students safe.

# Members

## Quotes

“Even the snobby genius brats that get admitted into Xyrus academy are barely at the dark red stage, and that’s when they’re eleven or twelve.” - Vincent Helstea, chapter 18

## References

1. ↑ The Beginning After The End Novel: Volume 1 - Chapter 19
2. ↑ The Beginning After the End Novel: Volume 5 — Chapter 138
Trodius Flamesworth

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**Trodius Flamesworth** is the father of Jasmine Flamesworth and Senyir Flamesworth. He is also the brother of Hester Flamesworth.

Arthur describes Trodius as "an awful father, and maybe coldhearted to a certain degree, but his leadership was solid." He is also very proud of his daughter Senyir Flamesworth, as she is an excellent Fire Mage and the Master Blacksmith of the Wall​​​​​​.

## Appearance

Arthur describes him as the perfect image of a traditional gentleman. Handsome, with shiny black hair meticulously cropped, dressed in a flawless military-style suit that looked like it had been made just this morning. His eyes were sharp and deep-set, his irises glowing with a slight tint of red.

## Personality

Scheming, arrogant and self-important. He places more importance on nobility than on peoples lives.

## Background

Trodius Flamesworth is the Lord of the esteemed Flamesworth House, known for their exceptional fire mages. He had turned his back on his own daughter, Jasmine Flamesworth because her mana type was wind rather than fire, which is what the Flamesworth Family was known for.

After his sly attempt to increase the status and power of the Flamesworth House by implementing his own strategy during the war at The Wall against the corrupted mana beasts, which resulted in many casualties, the Flamesworth house was striped of their nobility status and Trodius was deemed a traitor by The Council because of the report by Albanth, under the command of the General Arthur Leywin.

Afterwards, when Arthur is presumed death, it was revealed that he betrayed Dicathen and collaberated with Alacrya and the Vritra. Arthur learns about that in Xyrus after he returns from Alacrya to retake Dicathen.

## Relationships

Disliked (or even hated) by his sister and one of his two daughters.

## Abilities & Skills

Arthur Leywin regarded Trodius Flamesworth as a capable captain despite being a cold hearted man.

His combat abilities are unknown and not mentioned in the story, but from his status, it's clear he is a very capable mage.
Sehz-Clar

## Dominion of Sehz-Clar

The **Dominion of Sehz-Clar** is one of the five dominions in which Alacrya is divided and is located on the southern side of the continent.

## Culture

Unlikely the people from other Dominions, the people from Sehz-Clar doesn't follow the tradition of looting a comrade corpse in order to return his belongings to his blood or have appreciation in leaving a comrade corpse in the place he/she died. Trider, an ascender that Grey found in the **Relictombs** said that is because of this notion that the people from Sehz-Clar are called the 'soft souths'.

## References

1. ↑ The Beginning After The End Novel: Volume 8 - Chapter 272
Nico Sever

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**Nico Sever** is one of Grey’s two best friends. He isn't much of a fighter, but he was good at inventing Ki items during his past life. During his childhood, Nico falls in love with Cecilia and eventually, the two of them get engaged. Nevertheless, at some point in the story, Nico witnesses how Grey kills Cecilia during the King's Crown Competition, which ultimately broke the three of them apart. Even after Nico died in his past life, he held onto his hatred even into his next life as Elijah Knight.

## Relationships

Cecilia: Lover

Grey: Grey was Nico’s best friend during their childhood. Later, Nico witnessed how Grey killed Cecilia, which turned them into enemies.

## Abilities & Skills

Ki items: Good at making Ki items such as the glove used by Grey to save Cecilia, when they were kids.

## Notes & Trivia

Nico, Cecilia, and Grey's situation resemble that of Obito, Rin, and Kakashi from the Naruto series in that Nico resents Grey for killing Cecilia even though it's what she wanted, similar to Obito's resentment for Kakashi after he killed Rin.

## References

1. ↑ The Beginning After The End Novel: Volume 2 – Chapter 27
Akharin Sangar

**Akharin Sangar** is an isolationist city-state in southern Macrodonia.

It rests on a plateau beneath the Heavenly Peaks, a bulwark of rugged, snow-capped mountains that have protected their lands for centuries. Though most inhabitants reside in the city or the surrounding hills, more stalwart folk brave the Burning Dunes, where adventurers scour the ruins of old civilizations and rocs soar over adobe settlements like massive vultures.

Akharin Sangar has all but closed its gates to the rest of the world. Outsiders often surmise the city-state is full of zealots as severe as the city’s angel ruler. In truth, Sangarians are a friendly, hospitable people, eager to share their traditions with visitors and unhappy with Atash's embargoes and nightly curfew. A fellowship of artisans, philosophers, and merchants has formed a secret coalition known as the Silent Roar that seeks to oust Atash and revive the city by instituting rule by the people. Meanwhile, pernicious anarchists called the Ashen Heirs foment unrest, striving for change at any cost.
Gannet

The ***Gannet*** was a ship captained by Elgrad Humbarr. The heroes of Fort Makmon took this ship to Granite Mountain Prison. During the voyage there was an unscheduled stop over during a storm. This led to the capture of First Mate Tarsus Nels by a gacholoth, but thanks the assistance of the heroes, Nels was rescued and the ship able to continue its journey.

## Crew Roster

* Elgrad Humbarr (Captain)
* Tarsus Nels (First Mate)
* Amaury (bo'sun)
* Ol'Ogger (cook)
* Baldun (quartermaster)
* Marcus
* Norlak
* Ingmar
* Krellar
* Zorvel
* Tholin
* Parik
* Tommen
* Dufus
* Lukas
Tobi

**Tobi**, acronym for *Training Operator and Blast Inductor*, is a training artifact with an humanoid form created by Gideon. Is capable of adjusting its runes and mana barrier output to withstand spells from initiate and even mid-silver tier mages and his metallic body is built using solid melagorite iron.

When Director Goodsky asked for some sturdy artifacts to serve as training aid for Arthur it was what Gideon came with. The first Tobi presented to Arthur was set for Level 5, which had the strength roughly to that of a dark orange mana beast. Nevertheless, Arthur was able to completely pierce Tobi's body with only a punch.

A day after this first encounter, Arthur fought against two supposedly level 7 Tobis, destroying them in the process.

When its mana reserves are low, Tobi shut itself down.

## Appearance

Tobi is almost of the same height as Gideon, having four arms and a metallic color body. Every Tobi has some sort of wire that connect it to some device.

Oh their foreheads, a number is placed. It is yet unknown the purpose of it, but it could indicate which level it was set. So far, the numbers 5,7 and 8 have appeared.

## Abilities & Skills

Tobi's attacks are comprised of physical ones, mainly punches. It is still unable of firing any offensive elemental magic.

* **Extended Hand** : it is capable of extending its hands forward, which are linked to the arms by chains.
* **Layered Mana Barrier** : Tobi is capable of emitting a layer of protective mana around its body.
* **Plated Mana Barrier**: after a feedback from Arthur, Tobi was enhanced to become capable of conjuring an array of individual plates of mana, interconnected with each other.

## Notes & Trivia

Tobi is exclusive to the WebComic, never appearing on the Webnovel.

## References

1. ↑ The Beginning After The End Webcomic:  Season 4 - Chapter 103
2. ↑ 2.0 2.1 The Beginning After The End Webcomic:  Season 4 - Chapter 102
3. ↑ 3.0 3.1 The Beginning After The End Webcomic:  Season 4 - Chapter 103
4. ↑ 4.0 4.1 4.2 The Beginning After The End Webcomic:  Season 4 - Chapter 106
Dorn

**Dorn** is a Cynidicean, the son of Darius and Neheshru and the adopted son of Erky Timbers. The gnome found Dorn as a child and raised him. They were captured by the goblins of the Sunless Citadel, but were rescued by the Raiders of the Lost City.

After his rescue, Dorn and his father resided in Ashinana's Oasis, where Dorn became a convert of the Church of Ralom, joining the faith through the proselytism of Hector Tisk and his acolyte Roberto Hernandez. He complained to Father Hector about a voice in his head, and disturbing dreams. The visions became more disruptive until, seduced by Vanessa Mackelroy, Dorn became convinced he had to pledge himself to Zargon. The two of them stole the Zargon Statuette and the Obsidian Eye and absconded back to the Ziggurat. The Raiders of the Lost City gave chase and confronted them on the eighth tier of the Ziggurat, killing the pair in battle.
Valeska

Valeska is one of the five Wraiths that were part of the attack on the dwarven city of Vildorial, alongside Scythes Viessa and Melzri.

## Appearance

Valeska has dark grey/black skin and jet black hair that curl up to form her Vritra horns, like all Wraths, she also has red eyes, although hers are more of a ox-red.

Instead of traditional clothing, her body is half covered by "living shadows", which is presumably a effect of her Vritra magic.
Vajrakor

**Vajrakor** is an Asuran General, who was sent by Kezess Indrath to protect Dicathen as part of a deal between Arthur Leywin and Kezess Indrath. As he is assigned to protect Vildorial, he made several fortifications throughout the city in order to protect it. Nevertheless, he also tortures Caera, when she arrived in Dicathen to meet Arthur, in order to get information regarding Agrona's plans. He tortures her for two months until Arthur arrives and frees Caera. Afterwards, Vajrakor and Arthur clash in a battle of words and aura, which Arthur eventually wins, hence why Vajrakor backs down.

## Appearance

In his humanoid form, Vajrakor's height is similar to Arthur’s, but he has a lithe build that belies his asuran strength. Flowing black hair tumbles around his shoulders, while his eyes have the color of lilacs. He wears loose-fitting robes, which are cut from rose quartz silk and embroidered in a soft purple thread that matches his eyes.

## Personsality

He is an arrogant and a prideful Asura, who looks down on Lessers. He claims that Arthur only pretends to understand Aether and firmly believes that Arthur can not beat him, despite the fact that Arthur remained completely unfazed by his King's Force. He tortures Caera for two months because she is a Vritra-Blooded Alacryan, despite the Lances vouching for her relationship with Arthur. His overconfidence cracks slightly though, when Arthur mentions the fact that even if he defeats him, he would face punishment from Kezess himself for sabotaging Kezess's deal with Arthur.

## Abilities

**Pure Mana Manipulation:** Vajrakor can manipulate pure mana into different shapes, projectiles, barriers and else.

**Aether Arts:** He can use Aether Arts as a dragon from the Indrath Clan. His aether affinity has not been mentioned yet.

**King's Force:** He can release a malevolent and powerful aura to cripple his opponent's mental defence, but a strong enough opponent is immune to it.

**Flight:** He can fly.

## Quotes

* (To Arthur): “Arthur Leywin. For weeks you’ve been absent from the face of the very continent you begged us to protect, and yet the first thing you do upon return is help the enemy. Explain yourself.”
* (To Arthur): “There will be no argument, especially not with a Lesser pretending to understand Aether.”
* (To Arthur): “Windsom has told me much about you, Arthur Leywin, but try as he might he could not fully express the depths of your arrogance, apparently. You are not my equal in this, not in political stature and certainly not in raw strength. I’m not done with that one yet, and you lack the power to take her from me.”

## References

1. ↑ 1.0 1.1 1.2 The Beginning After The End Novel: Volume 11- Chapter 433
Taegen

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**Taegen** is one of the two guards of Caera during Arthurs ascent through the ancient dungeon together with Arian. He refers to Caera as "Lady Caera".

## Appearance

He was described to have crimson hair and is also so massive he could make up two people.

## Personality

**Taegen** appears to be impatient and crude at first, but he turns out to be not as big of a meathead as he originally appeared to be. His temper is also horrible.

## Relationships

* **Lady Caera** - He was tasked with guarding Caera during their ascent to the Relictombs. Caera has also stated that she very much trusts her guards and sees them both as her friends.
* **Arian** - Arian is the other guard tasked with guarding Caera.
* **Arthur** **-** When they first meet, he thinks Arthur is a woman and even after finding out he is a man still calls Arthur "Effeminate one".

## Abilities & Skills

He uses a mace in battle, while his fighting style is similar to that of a wild beast. He also has good senses as he was one of the first people to sense that something was wrong during their fight against the giant serpent.

**Lightning Clad Mace**

-> He is capable of cladding his mace with lightning.

**Rock Clad Fists**

* He is able to clad his hands in rock like gauntlets.
* Using this ability he is able to pull rock from the ground forming a ball of rock that he can throw at a target similar to a snowball.

**Earthen Sphere**

* He can launch himself at an opponent in the form of a giant boulder similar to that of a cannonball.

**Earthen Armor**

* He is able to make an armor out of rock and stone that makes him look more like a golem than a human.

## Quotes

* (To Arthur) "The effect your presence has in this zone speaks for your strength, Effeminate One."
* (To Arthur) "Even if you manage to survive the next wave by yourself, it'll be impossible for you to fight the guardian protecting the power source alone."
Bronzewood Lodge

The **Bronzewood Lodge** is a ring of crumbling menhirs on the bluff overlooking Diamond Lake.

The ancient megalithic structure is a remnant of the ancient Davorean culture that once inhabited the region. They too came to the hills for the ancient cairns, seeing them as monuments to great ancestors of the invisible past. Although modern Mokerians, Crusaders and Spluerians displaced the native culture over a thousand years ago, pockets of indigenous architecture and culture remain.

Druids of the Grey Circle and rangers who honour the Mokerian Faith routinely congregate in great moots three hours northeast of Diamond Lake. Devotees of the Transcendent Court are welcome at these meetings, if a bit gruffly, but all other attendees must be invited personally by someone already within the circle of trust. At these great moots, the woodsfolk observe rituals from long ago, celebrate with great contests of strength and wit, and debate policy regarding the natural affairs of the region.

A small permanent community inhabits the Lodge itself and the wooded copse surrounding it. Perhaps thirty assorted druids, rangers, and scouts protect the sacred site and keep watch on the nearby roads and valleys. Occasionally, they step in to rescue a traveller from some natural menace, but just as often they warn explorers to stay on the roads and let the wilderness take care of itself. Their leader is Nogwier, an aged proponent of the Mokerianism who strives to keep the focus of his community on preservation of a near-extinct way of life and away from anger at the Free City and its operatives in Diamond Lake, whose avariciousness continually rapes the land. Nogwier urges cautious cooperation with Lanod Neff via a former Bronzewood man named Merris Sandovar, who now works as the garrison’s chief scout. Nogwier’s health is starting to deteriorate however, and many fear that his successor might take an antagonistic stance against the machinations of Mokerius City and Diamond Lake.
Atagua

**Atagua** is the Yexacan name for the basin of the twisting Holroro River in Austrulania. The peoples of this land dwell in scattered outposts connected by walkways called the Grassroads. Ataguans are predominantly humans with tan to dark-brown complexions, along with smaller numbers of dark-skinned forest gnomes and tieflings, the latter of whom typically bear three horns. Nomadic clans of thri-kreen with iridescent carapaces also wander the Llanos; they're rarely encountered in towns and cities.

The Iron Stoves visited this land in 4E:30 which searching for the Chimagua, hoping to gain its aid in curing Buhemond's son Hakuna.
Nicolas Dreyl

**Nicolas Dreyl** is a battlemage student at Xyrus Academy.

## Appearance

Nicolas has reddish-blonde hair and green eyes. He wears the standard battle mage uniform.

## Personality

Nicolas is an arrogant bully who is easily provoked to start a fight. He views dwarves as inferior, as seen when he insults Broznean's dwarven origin. Nicolas can be manipulative, as shown when he purposely taunts Broznean to declare a duel. Higher-level students are not allowed to start a duel with lower-level students. He also has little to no integrity when he tries to attack Broznean after the dual has ended.

## Background

After the orientation ceremony, Nicolas met Broznean and proceeded to insult Broznean for being a dwarf. Wanting to fight Broznean, he taunted Broznean even further until Broznean finally decided to start a duel with him. Nicolas won the duel but tried to attack Broznean after the duel had ended. He stopped his attempt at injuring Broznean after Arthur called out the arrival of the student council president. After realizing that Arthur tricked him, Nicolas threatened Arthur. As he began to leave, Sylvie spat on his nape. Nicolas almost attacked Arthur when Tessia suddenly appeared behind Nicolas, asking, "Do you dare?" Nicolas tried to explain the situation as a misunderstanding and apologized.

## Relationships

### Broznean Boor

Nicolas is hostile against Broznean. He rejects Broznean because he believes dwarves to be inferior. Nicolas wants to inflict violence against Broznean, even attempting to attack Broznean after the dual has ended.

### Arthur Leywin

Nicolas is hostile against Arthur. He is triggered when Arthur tricked him that the student council president has arrived. Nicolas immediately sees Arthur's action as a provocation for a fight.

### Tessia Eralith

Nicolas is subservient to Tessia. Due to Tessia having authority as the student council president, Nicolas treats her with respect. Nicolas, being a student breaking the rules, is fearful of Tessia.

## Abilities & Skills

Nicolas wields dual swords and has earth attribute mana.

## Quotes

* (To Broznean) *I don't see how a short-ass dwarf like you can even hope to become a real augmenter. Why don't you stick to forging weapons for real warriors like me?*

## Notes & Trivia

* Nicolas attempting to break Broznean's arm is a comic-only scene. In the novel, Nicolas imbues mana on his dual swords to strike Broznean after the duel has ended.
* The nickname, Nick, is only mentioned in the novel by Arthur's inner dialogue.

## Gallery

Nicolas accepts the duel with Broznean.Nicolas carries his dual swords.
## References

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 The Beginning After the End Novel: Volume 3 – Chapter 44
2. ↑ 2.0 2.1 2.2 2.3 2.4 The Beginning After The End Webcomic: Season 4 – Episode 109
3. ↑ The Beginning After the End Novel: Volume 3 – Chapter 45
Trider

Trider is one of the ascenders that Arthur meets in the convergence zone at his first Relictombs ascent.

## Appearance

A black-haired man in thin leather armor aside from the greaves and bracers that seemed to be made out of a copper-colored metal.

## Personality

He seemed like a nice, easygoing guy who talks a lot. Arthur benefited from his talking habit to some extent, since he managed to collect some information from Trider.

## Background

After his comrade died during the monster wave, he went to Arthur to form a group during this ascent, yet Arthur refuses his offer. Nevertheless, he sticks close to Arthur during the second monster wave either for protection or maybe to prove himself to Arthur. He gets wounded during the second wave, but Arthur helps him out in the last second, saving his life in the process. The seven remaining Ascenders, who survived the second wave, moved together with Arthur towards the final boss of this zone, an giant serpent. Trider dies during the encounter with this giant serpent.
Granite Mountain Prison

**Granite Mountain Prison** is a maximum-security prison controlled by the Brotherhood of Black Lies. It is located on an island off the northern coast of Tempest.

Important staff are as follows:

* Warden Lex Justica
* Assistant Warden Nero Falconis
* Captain of the Guard Teron Rotner
* Topper, apprentice to Nero Falconis

The heroes of Fort Makmon executed a daring raid on the complex, killing Lex Justica, and freeing Agmar Schwarzwald and Thadeus Moonsong.
Theodore Maxwell

**Theodore Maxwell** is an upperclassmen student of Xyrus Academy and a member of the Disciplinary Committee.

## Appearance

Theodore is muscular and tall, with a height of about two meters. His physical appearance can compare to a bear. For his school uniform, he wears a vest ripped open at the arms opening.

## Personality

Theodore values strength. He may come off as arrogant when others don't meet his standard of power. As a member of the Disciplinary Committee, Theodore cares for the safety of the students. He feels frustrated when he can't protect the people he swore to protect. He may often act rashly and emotionally when situations are out of his control.

## Background

Theodore was chosen by Claire to become a member of the Disciplinary Committee and is tasked with maintaining the safety of the students.

## Abilities and Skills

Theodore can alter gravity in a given radius, making objects or people extremely heavy or light. He can also float and increase his speed when he applies gravity magic on himself. Aside from his magical abilities, Theodore also has great physical strength.

## Quotes

* (To Arthur) *"Hmph! Seems like the disciplinary committee has stooped low enough to recruit twerps."*
* (To DC members) *"What the hell is the point of having something like the Disciplinary Committee if we can't do anything in cases like this?"*

## References

1. ↑ The Beginning After the End Novel: Volume 6 – Chapter 150
2. ↑ The Beginning After the End Novel: Volume 3 – Chapter 49
3. ↑ The Beginning After the End Novel: Volume 4 – Chapter 78
Reynolds Leywin/Abilities

## Abilities

Reynolds is an exceptionally powerful mage in his own right, and an expert in hand to hand combat, being able to overpower opponents twice his size. He is also shown to be able to fight evenly with his son Arthur while he is using his lightning deviant magic. Reynolds was also a very capable and fast growing Adventurer as he managed to obtain B-Rank by the time he was 28 and was only in the Red-Stage of his mana core without an Elemental affinity. Reynolds has been described as a natural leader, having lead countless quests while he was the leader of the Twin Horns. When the situation demands it, Reynolds can be very level headed and serious, and is shown to be quite tactical.

**Augmenter:** Reynolds is an augmenter mage, therefore someone who can use magic within their bodies to enhance their attacks, but at the same time also able to shoot out magic after reaching a certain level. Reynolds physical strength is amplified to the point that he is able to destroy walls in a single punch and be fast enough to keep up with a Lightning Deviant mage like his son.

**Fire Elemental:** After breaking through to the Dark-Orange stage of his mana core, Reynolds has a single specialization in the attribute of fire that he emits from his body when in combat.

**Swordsmanship**: Though he relies mostly on hand to hand combat, Reynolds is also a capable swordsman and has been seen training with his sword in the past.

**Gauntlets:** As a hand to hand combatant, Rey wields a pair of gauntlets in battle to increase his power and strengthen his attacks.

## References

1. ↑ 1.0 1.1 The Beginning After The End Webcomic: Season 1- Episode 9
2. ↑ 2.0 2.1 The Beginning After The End Webcomic: Season 2 Episode 30
3. ↑ The Beginning After The End Webcomic: Season 2- Episode 46
Vanesy Glory

**Vanesy Glory** is a professor at Xyrus Academy and a former adventurer.

## Appearance

Vanesy has brunette-colored hair, tied to the back of her head, and tanned skin. She has a well-toned body, as well as her chest appears muscular and hard. During her time as a professor at Xyrus Academy, she carries one sword strapped around her back, while her other sword is stored inside her dimension ring. As a soldier, she wears light armor that matches the armor of her bond.

## Personality

Vanesy is described as having a playful character with exuding confidence, starting her first day of class with a game. As a professor at Xyrus Academy, she cares for the well-being of her students, prioritizing their safety above all else. Vanesy is willing to put herself in harm‘s way to protect the students. After the incident at Xyrus Academy, Vanesy retains some guilt and regret for not being able to save some of her students. She finds comfort in drinking alcohol.

## Background

Vanesy used to be an adventurer. She would visit Dragonspine Inn to talk to other adventurers and gather intel on various mana beasts and dungeons. Vanesy taught the upper-division class, Team-Fighting Mechanics I when Arthur attended Xyrus Academy. She volunteered to become the substitute professor for Practical Mana Manipulation I when Arthur was hurt.

## Abilities & Skills

Vanesy mounts herself on the back of her bond, Torch, for flight, providing her with transportation and visibility over a widespread area. Her skills are more focused on swordsmanship with mana augmentation. Vanesy wields two giant swords augmented by fire and sand. She can produce shards of glass by overheating the sand. She can extend her sword’s reach by creating a layer of glass on her sword. As Vanesy can fend off one corrupted B-class mana beast, Arthur compares her strength to at least an A rank adventurer.

## Quotes

* (To students) *"Welcome! My name is Professor Glory, and I will be the one teaching all of you brats!“*
* (To students) *“l don't know what's going on but I'm getting you guys out of here if it's the last thing I do.”*
* (To Arthur) *“If you’re old enough to go to war, you’re old enough to drink.”*
* (To Arthur) *“Fine, but you better come back alive or I’ll pull you out of hell myself just to send you back.”*

## References

1. ↑ 1.0 1.1 The Beginning After the End Novel: Volume 3 – Chapter 54
2. ↑ 2.0 2.1 2.2 The Beginning After the End Novel: Volume 6 – Chapter 148
3. ↑ 3.0 3.1 The Beginning After the End Novel: Volume 3 – Chapter 65
4. ↑ The Beginning After the End Novel: Volume 3 – Chapter 66
5. ↑ The Beginning After the End Novel: Volume 6 – Chapter 155
Crusader Lands

The **Crusader Lands** is the name given to a southern region of Orspederia under the influence of the Principality of Port Jiang.

Tens of thousands of years ago, these lands were the southern extremity of the Atlildran Empire. Four thousand years ago, the recusant refugees of ancient Davorea fled here to worship in peace, alongside elves escaping the conquest of Aderilund and dwarven pioneers pushing north from Arak'ildmin.

But the civilisation of today can be traced to roughly eight centuries in the past, when the King of Emparia and titular Davorean Emperor, William de Morcor, embarked on a startling military campaign to recover the lands of ancient Davorea, then in the grip of the Orschan tribes. Bringing to his side other monarchs, princes and countless knights and warriors of fortune, William began the conflict known as the "Great Crusades", a war which would last a century.

Though most of the Crusader lands were lost, a small rump state managed to survive that would grow into what is now the Crusader Lands.

The gateway to the Crusader Lands is Port Jiang, a large city that dominates the area. The coastline is dotted with many crusader-built fortresses, such as Fort Blackwell and Fort Blackheart. From Port Jiang, the Crusader Road continues on to the Valley of Obelisks, and the city of Sumberton, before passing through the trade hub of Overlook.

Past Overlook, the Crusaders' Road becomes the Dwarf Road, and continues to both the north and south-east. The last crusader-friendly settlement in a northern direction is Balthasar - beyond that town is Orscha proper. To the south east is the Elsir Vale, which guards the border with the lands of Orscha. Once a land of demon-worshippers and heretics, a crusade launched against it two centuries ago destroyed the old kingdom that once ruled it and annexed it to the Crusader Lands. East of the Elsir Vale is the city of L'Trel, northern port of the County of Volkrad, and beyond that is the lands of the mystics of New Cano.

To the south-east of Port Jiang, along the coastline, is the lands of Gol, where savage giant humanoids known as "Goliaths" roam. Primitive, but mighty in battles, the inhabitants of Gol have been both friend and foe to Crusaders over the centuries and fiercely guard their independence. There are a few small villagers here, like Uskarn, but these are mostly populated by crusader immigrants. North of the Golish Highlands is the city of Volkrad, and further east in the foothills of the Austrulanian Mountains is the city of San Citlan.

Past these mountains are the mysterious jungles of Austrulania and the dreaded domain of Dar Iblis.
Brindol

One of the largest settlements in the Elsir Vale, **Brindol** is a prosperous farming community and caravan stopover located along the Dawn Way on the south bank of the Elsir River. Orchards of apple and pear trees follow the river's winding shores, while broad grain fields and farmlands surround the town for miles in all directions. Brindol is the home of Lord Kerden Jarmaath, and his small keep and the city walls are the only fortifications of note this side of Dennovar.

## Notable Inhabitants

* Viscount Kerden Jarmaath, Lord of Brindol
* Baroness Verrasa Kaal
* Captain Lars Ulverth leader of the Lion Guard
* Immerstal the Red foremost wizard of the town
* Rillor Paln master of the Black Knives
* Eldremma Axenhaft a merchant and provisioner who hires mercenaries out as caravan guards;
* Canoness Tredora Goldenbrow, priestess of the Silver Lady
Erky Timbers

**Erky Timbers** is a Nemoi adventurer. He, along with his adopted son Dorn, was captured by the goblins of the Sunless Citadel and held prisoner before being rescued by the Raiders of the Lost City.

After his rescue he and Dorn resided for a while in Ashinana's Oasis, but he perished during the attack on the town by the Orschans led by Konkar.
Stannard Berwick

**Stannard Berwick** is a member of Tessia’s team, along with Caria and Darvus, in the war against the Alacryans.

## Appearance

Stannard is described as blonde-haired with pale blue eyes. He looks frail and dainty but doesn't like it when people call him short or small. Darvus describes Stannard as “petite” and “someone who can pass off as a 10-years old“.

## Personality

Like most soldiers in the war, Stannard yearns to go back home to feel the comfort of a nice bed and food, but he also fears what the battles the war will bring forth. Because of his humble background, Stannard is not comfortable around many other nobles, unlike his teammates. He is seen as a shy, kind-hearted young man, who also feels insecure about his weak physique and deformed mana core and sometimes feels an envy towards Caria, Darvus, and Tessia for their fighting skills. Stannard tends to hold in his emotions over Darvus’ snide remarks, only to explode and retort back when his patience runs out. He feels an infatuation for Tessia.

## Background

Stannard comes from a family of humble background, so he does not associate much with nobles unlike the other members of Tessia’s team. He uses to view books and documentaries regarding Virion‘s role in the war between humans and elves, in which Stannard has grown admiration for Virion. Stannard joins Tessia’s team to fight in the war against Alacryans through Gideon’s recommendation to Virion. Gideon guarantees Stannard’s usefulness in the frontlines. When Stnnard joins Tessia’s team, he first thinks Tessia as a spoiled brat princess; however, Stannard soon comes to admire Tessia for her strong dedication to the war.

## Abilities & Skills

Stannard is known to have mana deficiency. His mana core cannot store as much mana as other mages. Instead, Stannard uses beast cores to prepare spells for later use. He utilizes a crossbow, he calls “mana launcher,” to launch beast cores containing stored spells at enemies. The stored spells are either classified as low or high damage. Only he can activate the spells in the prepared beast cores. Stannard also has some general knowledge over mana flow anatomy from reading books.

## Quotes

* (To himself) *“Get yourself together, Stannard. She’s out of your league! Besides, she’s in love with that Arthur guy.”*
* (To Darvus)  *“Well, at least I don’t need to convince myself and everyone else that someone better than me can only be a monster just to keep his worthless pride intact!”*

## References

1. ↑ The Beginning After The End Novel: Volume 6 – Chapter 164
2. ↑ 2.0 2.1 The Beginning After The End Novel: Volume 5 – Chapter 132
3. ↑ The Beginning After the End Novel: Volume 5 — Chapter 134
Delvis Sandstone

**Delvis Sandstone** is captain of the guard at Ashinana's Oasis. He was born in Khundrukar, but has lived in exile ever since the fall of the city almost a century ago.

During the masque at Vestang Manor, he suffered delusional flashbacks to the fall of Khundrukar, holing himself up in the stables and attacking anyone who drew near. Luckily Turgut was able to coax him out, but he was later knocked unconscious by Durakka, though not kidnapped and abducted like other drugged guests.

When Ashinana Vestang departed to marry King Carlos diValliste, Delvis accompanied her, taking up a new position in Vallanzik.
Phoenix Wyrm Pendant

The **Phoenix Wyrm pendant** is one of Gideon’s creations.

## General Information

Gideon was tasked by the Royal Family to create life-protecting artifacts in case of any danger. The Glayder Family even presented 5 Phoenix Wyrm beast cores for this task that had been kept over time for generations in their family. The value of just one of these beast cores costs more than normal S class cores. Gideon used those resources to create 5 identical pendants. Gideon tried to store the special ability of the Phoenix Wyrm inside the pendants. The first of the five he made was a failure, not showing the ability at all. The second and third showed it’s ability once before turning to dust. The last two were an success. Gideon managed to store the special ability of the Phoenix Wyrm inside the pendants, allowing them to reproduce the life-preserving effects of the beast, to a certain degree. These two identical pendants were the most valuable artifacts Gideon possessed before he exchanged them for Arthur’s blueprints of the steamship. Afterwards, Arthur gifted those two pendants to his sister and his mother, Eleanor Leywin and Alice Leywin, during Ellie’s 8th birthday party.

On a side note, while the phoenix wyrm isn’t nearly as rare as the dragon species, this particular breed is still a high S class mana beast. They aren’t really known for their power and combat capabilities but their unique ability to preserve their own life. When the phoenix wyrm is attacked, it’s pink scales will elongate and harden around them, forming a sort of cocoon. However, that’s not even the best part. When the super hard cocoon they’re protected in breaks, they deplete all of the mana in their beast core to instantly transport themselves to wherever they know they’re safe. It’s a very unique ability that Gideon has only seen in the phoenix wyrm.

Gideon believes that since the mana core doesn’t completely deplete itself to transport a human, it’ll work at least twice like the previous two cores he used to make the pendant did.  Nevertheless, after one of the pendants was activated for the first time, during Ellie‘s escape from Elenoir’s destruction because of Aldir‘s World Eater Technique, the pendant turned milky white after she was transported back to the Sanctuary and has cracked all the way through, empty of mana.

## Notes & Trivia

In the novel, the identical pendants look different. The main jewel was a very soft, yet radiant pink color carefully ornamented and decorated in a thin white-gold chain. The jewel itself is made from the beast core of the phoenix wyrm and also small fragments of it’s scales.

## Reference

1. ↑ 1.0 1.1 1.2 1.3 The Beginning After The End Novel: Volume 2- Chapter 41
2. ↑ The Beginning After The End Novel: Volume 2- Chapter 43
3. ↑ The Beginning After The End Novel: Volume 9- Chapter 326
Aodh's Landing

**Aodh's Landing** is a small settlement on the southern coast of Genio Island in the Solitary Isles.

It consists of little more than the Bridge Inn and a few homesteads. The inn is owned by Aodh and Noor McAonghus, who run it with their children.

The heroes of Fort Makmon stayed here after their escape from the clutches of Vervil Ashmantle while they waited for ship's passage to Silatan Island.
Belisarius Torlak

**Belisarius Torlak** is a noble from Cauldron, the last male of House Torlak.

Wanderer, white knight, wayward friend. Belisarius Torlak is all of these things. A scion of the famous Spellmason, Belisarius may be the last remaining member of that famous house, but he has famously spurned his heritage to spend his years alone, righting wrongs were he sees them.

He has not returned to Cauldron, the city of his birth, for many years. He departed fifteen years ago from the Spellmason estate and has not been seen or heard of since.