Joyride

## Media

### Voice Actor

Slightly gruff, loud voice, described as having a Cockney accent. Probably voiced by Jinkx Monsoon.

### Roleplayer

Plaid\_Pigeon

Joyride is a Gem Criminal on Homeworld, wanted for Gem Theft Auto, Reckless Driving, General Mischief, and Anarchy in general. She is an Emerald, and is under the care and supervision of Starlite.

 Appearance

Joyride is tall and strong figured. Her body shape itself is roughly the same as what can be assumed to be the average Emerald. She has green skin that is similar in shade to sea green. Her eyes are nicely shaped, similar to a semicircle. Her eyes are wide with small pupils, and appear as if they have winged eyeliner. Her nose is small with a vaguely Grecian shape, and her lips are not well defined, but she has fangs. Her hair is a lighter forest green. It is incredibly wild and unkempt, puffing outwards at the back behind her tiara. The tiara is royal yellow and has four downward points and three upward points. It is wide in the centre and tapers in a downward slant on either side downward, widening very slightly on another, much shorter and steeper upward slant, then thins to a downward point, with a segment line on every direction change, as well as a segment that horizontally bisects each section. She has a bit of hair that sticks under the tiara as bangs, as well as two very messy curled sections that frame her face. Her outfit is somewhat complex. She appears to wear armour on her top half over a bodysuit of some sort, as well as gloves and heeled boots. The bodysuit and the base of the gloves are a sacramento green. She appears to wear a breastplate and pauldrons as well. The breastplate consists of two halves with a sacramento green v-shape originating from the top of either side of the breastplate connecting to a royal yellow kite-diamond in the bottom centre. The top half of the breastplate is pickle green, and the bottom half is basil green. Her pauldrons go off the shoulders at a slight incline, but they appear to be very squared. They are divided into two segments, one smaller on the top inside of the pauldrons. The outer area is sage green, whilst the inner area is moss green. Her boots are angular, resembling armour. While the boots are mostly monochromatic, there's a rounded sector of darker colour around the bottoms. The boots are hunter green, while the darker areas are a lighter sacramento green. Her boots and gloves are both topped off with a tea green fur trim, and the collar of her breastplate is also accented by a fluffy ruff of tea green fur.

## Personality

Joyride is brash and impulsive, preferring to do things her way and putting up a fight against anyone who tries to tell her what to do. Her basic personality is best described as devil-may-care, and she's simultaneously easygoing and reckless. She's wild and her actions tend to make it clear that she can barely host a rational thought. She lacks a majority of common sense a majority of the time, but she can have moments of clarity and rationality. She prides herself on her chaotic nature and loves to raise disorder anywhere, anytime. She's loud and can come across as arrogant and cocky, although she very much does have her insecurities. She cannot sit still at any time and considers the best way to move is fast and reckless. She rarely cares about the consequences of her actions, rarely minds the rules, and engages in mildly selfish behaviours at times, such as when she engages in her trademark hobby of stealing ships, flying stolen ships recklessly, and blowing things up. Chances are, where there's smoke, there's Joyride. Despite all of this, and her evidently selfish behaviour and attitude, she's deeply affectionate and protective of the ones she loves and cares about, and will tend to resolve to keep them safe at any cost, to protect them, to find ways to be supportive of them, although still maintaining her too-tough-to-cry, too-cool-to-care persona that she also displays.

## Abilities

Joyride possesses the abilities of any normal gem, such as shapeshifting, fusion, summoning a weapon, and retreating and regenerating. She does not have many abilities beyond this.

### Fusions

* When fused with Bluff, they form Trapiche.
* When fused with Bug, they form Uranium.
* When fused with Magpie, they form Kambaba Jasper.
* When fused with Spark, they form Heliodor.
* When fused with Starlite, they form Parabia.
* When fused with Vanny, they form Green Fire Opal.
* When fused with Bluff, Bug, Magpie, Spark and Vanny, they form Ammolite.

### Skillsets

* **"Hotwiring":** Joyride is one of three gems in the group to know a way to break into a ship, and the only one who is specifically known to have not only done it several hundred times before, but also to have stolen entire ships before.
	+ **Piloting:** Joyride is a skilled pilot in gem ships, to the 'trick' level, that is to say, to the level of experience in which she is so skilled and experience that she has no trouble messing around and doing tricks.
* **Battle Prowess:** Being rowdy tends to come with experience in fights, especially those that are carried out with fists. But, in addition to this, she was assigned as a fighter of sorts when she still served the Diamonds.
* **Axe Proficiency:** Joyride's summoned weapon resembles a large fire axe.
	+ **"Yank-'n'-Yeet":** Joyride's special move. In essence, it consists of her pulling her weapon from her gem (yank), and then flinging it with incredible force that is also equivalent to the yank (yeet).
* **Explosives:** Joyride is a bit of a pyrotechnomaniac and has no issues handling explosives, except for when she does.

## Relationships

### Bluff

An unlikely strong friendship exists between Joyride and her Sapphire 'sister'. Despite their kinds of delinquency having completely different and almost opposing energies, they get along fantastically. Their relationship to an extent resembles that of a mob boss who has a strong bond with her bodyguard, except that her bodyguard is also her sister and best friend. Joyride does what she can to keep Bluff safe and has just enough restraint to know better than to touch her at least 75% of the time. Their relationship is made even more surprising and unlikely by the fact that it is implied that they have further history, with Bluff having played a game against Joyride and later sabotaged her. Upon their first *real* meeting, Bluff was reasonably terrified with the expectation that Joyride may hold a grudge against her for it. Joyride, however, barely had two braincells enough to rub together to coherently connect that event to Bluff, and they instead ended up bonding over Bluff's secret extremely delinquent nature that was well masked by her posh and dignified persona. They have a habit of playfully insulting each other, sometimes in a way that worries others because it doesn't exactly *sound* playful, and everyone fears these two ending up in a fight.

### Bug

Bug and Joy have a habit of butting heads, Bug being sharp and snappy at Joyride, and Joyride getting on Bug's nerves and frequently frustrating her, but they can get along fairly well, bonding over interests and joking around. They often band together without much issue when it comes to being protective of their other 'sisters'-- Magpie and Spark especially. Bug is Joyride's go-to for ship repairs. This doesn't mean that Bug is wholly reliable and honest.

### Icepick

Joyride is part of the Icepick Control Squad, but is secretly rather terrified of her.

### Magpie

Joyride hasn't been great with being careful with Magpie. She tries, but sometimes she just forgets. Most often what she is forgetting is that Magpie is more emotionally sensitive than Bluff, but earlier on, it was also forgetting that Magpie was also significantly physically unresilient to roughhousing. Joyride has significantly settled down with her aggression around her 'family', so she's at least slightly more careful with Magpie. Magpie used to be incredibly terrified of Joyride because of her aggression and roughhousing coupled with slightly bad memories. It wasn't until after making Magpie cry early on that Joyride realised she needed to soften up, just a little.

### Spark

Joyride is oft compelled to protect Spark, and encourages her pyromania and arson a bit too passionately. She views Spark as a fellow agent of chaos and anarchy.

### Starlite

Starlite is the one authority figure that Joyride seems to actually have some respect for, even if vague. This respect is earnt partially from the fact that Starlite cares about her, and that Starlite truly seems to have her wellbeing at heart. They do, however, often butt heads over the reckless nature of Joyride's personality and her penchant for causing chaos, stemming from the fact that such things often put Joyride at risk.

### Vanny

Vanny and Joyride get along very well some times, and poorly other times. They're incredibly close, but Vanny gets quickly and frequently aggravated of having to clean up after Joyrides messes and having to repair the holes in the walls that come with the chaos. Vanny has also given Joyride piggyback rides; she's the only one big enough to.

## Trivia

* She's tall...
* Joyride is one of the most viable memelords in the group.
* Her unlikely unexpectedly strong friendship with Bluff fits popular character duo tropes.
	+ Such examples of this include (based on a TV Tropes list):
		- Big Guy, Little Guy.
		- (vaguely) Bodyguarding a Bad\*\*\*.
		- Brains and Brawn.
		- Captain Smooth and Sergeant Rough.
		- Foolish Sibling, Responsible Sibling.
		- Force and Finesse.
		- The Only One I Trust.
		- Red Oni, Blue Oni.
		- Soprano and Gravel.
		- Talker and Doer.
	+ And one, that, for some reason, does not exist in the list, the dynamic of Godfather and Bodyguard.