Noble Guide

This Noble Guide is to help understand Nobility in KeyCraft, the institution that sways Omnia’s politics. Nobles are awarded land and power by the Rulers of their region in exchange for loyalty and help with commoners. Noble families are known for their political prowess, influencing the public using their special privileges, wealth, knights, and more. Successful and ambitious Nobility is measured through their Prestige, and having more Prestige means being awarded greater Noble Titles. Prestige is tracked on the Noble Prestige spreadsheet.

Nobility in Omnia are expected to be role-models to the Commoners they govern by supporting the themes and goals of their land. For example, the Nobility of Verendell should support Trimedeism and Sorcery, as Verendell is ruled by the Synod which also runs the Faith. The Nobility of New Ivyport should support merchants and travel as New Ivyport is inclusive of all religions and instead values business and profit.

The themes and goals of each land can be found on the Geography and Religion pages, as both the Rulers and Faith of a land influence its themes and goals. Each Land listed on the Geography page that mentions a Ruler can have Nobility.

## Noble Prestige

Noble Prestige is the measurement of success for Noble Families. In KeyCraft’s Nobility, Prestige is measured by Prestige Points, an OOC Currency that is tracked in two ways- **Total Points** and **Spending Points**. Each Prestige Point earned adds to a Noble Family’s Total Points and Spending Points (1 Prestige Point earned = 1 Total Point and 1 Spending Point). These Points are tracked on the Noble Prestige spreadsheet.

* **Total Points** are all the Prestige Points a Noble Family has gathered from their Prestige participation, and determine a Noble Family’s Noble Title. These points are never spent.

* **Spending Points** are Prestige Points a Noble Family has for spending on Privileges. The Privileges a Noble Family has access to are determined by their Noble Title, and can be found on the Nobility Prestige spreadsheet and Noble Titles.

Prestige Points can be earned by hosting and participating in different types of Prestige Events. Different types of Prestige Events earn you different amounts of Prestige Points. A Noble Family can host up to 1 Prestige Event every 7 days. For example, after hosting an event on Monday, the earliest a Family could host their next event would be the next Monday.

### Social Prestige

   **Social Prestige** is earned by hosting community-focused events, such as Dinners, Balls, Masquerades, Festivals, and Knighting Ceremonies.

* 1 Point for hosting an event.
* 1 Point for at least 10 Players total in attendance.
* 1 Point for the use of a Noble Estate (or Palace/Landmark) as the event venue.
* 1 Point for at least 2 Players from one or more Noble Families in attendance.
* 1 Point for the event lasting 2+ hours.

### Religious Prestige

**Religious Prestige** is earned by hosting religion-focused events, such as Weddings, Funerals, Sermons, Divinations, Sacrifices, and Rituals. All Faiths listed on the Religion page are valid for Religious Prestige events, including Antitheism.

* 1 Point for hosting an event.
* 1 Point for at least 10 Players total in attendance.
* 1 Point for following a Religion’s Themes, Symbols, Goals, and Rituals.
* 1 Point for the Religion being a Common Faith of the hosting Noble Family’s Land.
* 1 Point for the event lasting 2+ hours.

### Heraldry Prestige

   **Heraldry Prestige** is earned by hosting and participating in competition-focused events, such as Duels, Tournaments, Sports, and Games. This could be PvP events that use minecraft combat mechanics instead of roleplay mechanics.

* 1 Point for hosting an event.
* 1 Point for at least 10 Players in attendance, audience included.
* 1 Point for at least 2 Players from other Noble Families in attendance.
* 1 Point to each Noble Family that has a Knight participate.
* 1 Point to the winning Noble Family, only if the winner is a Knight.
* 1 Point for the event lasting 2+ hours.

### Quest Prestige

**Quest Prestige** is earned by responding to Quests announced by Groups of Interest, such as Religious Orders, the Rulers of Lands, NPC Guilds, and Player Guilds.

* Player Guild Quests can not be accepted by Noble Families run by the same player. If a Player runs both a Guild and a Noble Family, they cannot give Quests to each other.
* Prestige Points amounts earned by accepting and completing Quests differ on a case-by-case basis, and are stated in the official Quest Announcement.

### **Judicial Prestige**

**Judicial Prestige** is earned by a Noble (Offended Party) calling for the Private Arrest of a Commoner or Noble (Accused Party). This Private Arrest must have an Accusation as its reason. The Accused Party’s name and Accusation must be sent as a Ticket on the KeyCraft Roleplay Discord for OOC Approval. If Approved, this will be announced by Staff. There are two ways this Private Arrest is resolved- **Compensation** or **Hostility**.

* **Compensation** is when the Offended Party is given “Satisfactory Compensation” for the Accusation. Negotiations for Satisfactory Compensation take place in a Courtroom setting, where each Party debates the appropriate amount overseen by an impartial Judge. Satisfactory Compensation can be Noble Heirlooms, Armouries, punishments, gold, or services.

* **Hostility** is when the Accused Party calls for a “Trial by Combat”. This results in a duel, where the Accused Party has a representative (either a Knight or themself) fight for their honour. The Offended Party picks their own representative, and they fight- typically to the death. The victor is deemed right in the eyes of the law.

The Prestige Points earned for Judicial Prestige are as follows:

* 4 Points to each Party participating in Compensation.
* 8 Points to the winner of the Hostility.

## Noble Titles

Noble Families are awarded Noble Titles in exchange for sworn loyalty and service to a land and its Rulers. Noble Titles exist in a hierarchy, with each Noble Title awarded to a Noble Family granting access to more benefits as they climb the hierarchy. All lands follow the same hierarchy of Noble Titles, however the Monarchy of each Land have uniquely named titles based on the land’s culture.

Knighthoods are unique Noble Titles, as only Knights can represent a Noble Family in Heraldry Prestige events. All members of a Noble Family can also have a Knighthood, but they must loosely follow the rules stated for the Knighthood Title. The Leader of a Noble Family is responsible for holding their Knights to Nobility’s standards.

### Knighthood

    Knights are the lowest Noble Title in the hierarchy, but they serve a unique role as a Noble Family’s guardians. Knighthood can be awarded to both Nobles and Commoners by leading Nobility.

* Knights must introduce themselves as “[Name] the [Title], Knight of [House Name].”
* Knights must carry the Heraldry Banner (Shield) of their Noble Family.
* Knights must wear the Colors/Uniform of their Noble Family.
* Knights must prioritize the commands of their Noble Family.
* Knights must represent their Noble Family during Heraldry Prestige.
* Knights must be housed in the Noble Estate of their Noble Family.
* Knights must be provided armor and weapons by their Noble Family.
* Knights may accept Prestige Quests on behalf of their Noble Family.
* Knights may assist in a Private Arrest called for by their Noble Family.

### Lordship

Lords (& Ladies) are the most common Noble Title in the hierarchy, as Lordships are inherited by all members of a Noble Family once their Leader is awarded a Barony or higher.

* Lords must introduce themselves as “Lord [Name] of House [Name].”
* Lords may call for the Private Arrest of a Commoner.
* Lords may be arrested by City Guards if they have committed a crime.
* Lords may host Prestige Events and accept Prestige Quests.
* Lords may challenge Nobles to Duels & Tournaments for Prestige.

### Barony

Barons (& Baronesses) are the first leading Noble Title in the hierarchy and are awarded to the Leader of a Noble Family once they are Approved.

* Barons must introduce themselves as “Baron [Name] of House [Name].”
* Barons must be called for Private Arrest by a Noble of a greater Title than theirs.
* Barons may call for the Private Arrest of a Noble of a lesser Title than theirs.
* Barons may award Knighthoods to Commoners or Nobles.
* Barons may host Prestige Events using Public Buildings.
* Barons access the privileges of all Noble Titles below theirs.

### County

    Counts (& Countesses) are the average leading Noble Title in the hierarchy and are viewed as ‘trustworthy but average’ by their Lands and Rulers.

* Counts must introduce themselves as “Count [Name] of House [Name].”
* Counts must be called for Private Arrest by a Noble of a greater Title than theirs.
* Counts may call for the Private Arrest of a Noble of a lesser Title than theirs.
* Counts access the County Privilege Items.
* Counts access the privileges of all Noble Titles below theirs.

### Duchy

Dukes (& Duchesses) are the greater leading Noble Title in the hierarchy and are viewed as ‘ambitious and powerful’ by their Lands and Rulers.

* Dukes must introduce themselves as “Duke [Name] of House [Name].”
* Dukes must be called for Private Arrest by at least 2 Nobles of equal or greater Title.
* Dukes may call for the Private Arrest of a Noble of a lesser Title than theirs.
* Dukes access the Duchy Privilege Items.
* Dukes access the privileges of all Noble Titles below theirs.

## Monarchy Titles

### Valoo

Chieftain

Monarchs are the greatest leading Noble Title in the hierarchy and are viewed as ‘contenders for the throne’ by their Lands and Ruler.

* Monarchs access the Monarchy Privilege Items.
* Monarchs must depose the old Rulers and take their Throne via the Royalty Ascension privilege. Upon Ascension, they access the privileges below.
* Monarchs must introduce themselves as a special Title, specific to their Land.
* Monarchs may not be arrested in any fashion, and must be deposed.
* Monarchs may declare war upon other Lands.
* Monarchs may make and change laws and punishments in their Lands.
* Monarchs may alter the governing system of their Lands.
* Monarchs may demand an audience with Nobility and Commoners.
* Monarchs access unique privileges based on the Land they rule.
* Monarchs access the privileges of all Noble Titles below theirs.