Creation Myth

Myth of the creation of Nul is a basic introduction to the main pantheon. The myth is to be remembered and told via world of mouth. It is found at the beginning of any theology book found across Nul.

There are more myth's with more specific stories for each gods. The creation myth is meant to introduce the major and minor gods, and explain parentage

## The myth reads:

"When two Usum decide to come together, the birth of a new Usum creates a new universe. This universe becomes the home and charge of the new Usum. The birth of Nanul created ours. The only instructions left to Nanul were; create and maintain. so Nanul began.

Nanul immediately craved companionship, so they created the Drad. These beings, though not as powerful as Nanul themselves, had the ability to create and shape the universe by their side.

First came Oldoma who created the elements. Fire, Water, Air and Earth. These elements were powerful and clashed violently. Nanul was trilled but worried the energy would be impossible to maintain at full power. So they created the four elemental planes to contain and filter that energy.

Next came Dewern who created magic. Using the elements in clever and fantastical ways. Dazzling and amazing Nanul. But Dewern was not willing to follow the laws of nature as Oldoma had designed them. So Nanul created the feywilds for Dewern to create and manipulate in whatever way they liked.

Then came the twins, Trinish and Quantor. Trinish was excited to impress Nanul. She began creating life eagerly, bringing animals before them. Quantor became jealous of the attention this earned his sister. So he created monsters, twisted versions of Trinish's creations. Nanul was pleased by this as well, but they worried the twins rivalry may become to intense if they were unable to be apart. So they created the Celestial plane for Trinish and the Infernal plane for Quantor . However this cycle continued. Trinish would create something and Quantor would twist or alter it. Trinish gave her animals souls that would live on forever, Quantor made their bodies fragile and all would eventually fail. Trinish created the realm of Minnada on the Celestial plane for those to souls occupy after their bodies failed. Quantor created the realm of Pinlom for those who were wicked to be forever punished. But this two pleased Nanul as it created balance.

Nanul enjoyed the company of their children, but found things never seemed to move. Neither forward or back. So the final Drad was created, Frota. Serene and quite compared to their siblings, Frota created time. This gave all beings the sense of progress. This was the piece Nanul was missing.

With the Drad by their side, Nanul created the material plane to bring all together. With the vast material plane before them the Drad knew they would need help to create a rich world.

Oldoma began with the creation of the custodians of the elemental planes. These being were not as powerful as the Drad before them and were tasked with regulating the energy released from the elemental plane to the material plane and were the first of the Tombra. Lumtra was charged with watching over the elemental plane of fire, Vandazi to watch over Water, Addlof to Air and Honkasa to Earth. With these four in place as keepers of the core elements, Oldoma created the architects of the material plane. Kean, who covered all of the material plane with her vast oceans. Letano, who grew the lands out of those oceans. Laying out great plains and tall mountians. Joki, who wrapped water back through the land with her lakes, rivers and swamps. Primavesta, who spread plants and wild nature across the plane. Fauxhara who took some of those plants to lay crops so Trinish's animals could live and thrive. And finally, Zivern, who painted the sky and harnessed the air to blow cold so the plane could rest.

Dewern stepped up next. Learning through their siblings of balance, they created Tombra to facilitate the flow of magic to enrich the material place. First Yester made, helping to craft and shepherd the Sun, bringing light and protection to the animals of the plane. Dewern's own set of twins Ero and Sano created the moon and stars in Zivern's sky to help focus magic. Wutell took a liking to Trinish's animals, teaching them to love each other, dancing and singing to express that love. Luvet took a different kind of liking to the animals, giving a few magical abilities of their own. As Luvet spread chaos, their brother Sialma brought knowledge to the plane to bring back the balance Dewern and Nanul sought. Kimar and Belon were the last of Dewern's children. Kimar looked across the creations of her cousins and gifted the most beautiful of places with gold, silver, and jewels to be found. Belon stepped into the material plane and was overwhelmed by all before him. To ease his mind he diverted these feelings to some of the animals around him, but in turn cursed them with madness.

Observing what their siblings had began, Frota step up and created Tombra to help give all these new creations a place. Heetna worked with Yester to bring the sun to different parts of the material plane, creating Day. Itna worked with Ero and Sano establishing the phases of the moon and the rest of Night. Hustac says this as an opportunity to help the animals to rest, he created sleep and filled this time with dreams of the world to come. Talata managed the transitions between, creating Dusk and Dawn to signal the changing of Day and Night. Frota gave a special assignment to their youngest, Baraba. They gave Baraba access to the timeline as it was set behind and as it branched forward. Frota tasked Baraba with warning the material plane of where choices may lead.

Nanul's twins were the last to bring their gifts to the material plane. But as always their rivalry persisted with each creation of their Tombra. Sialma's gift of knowledge had created the first of the mortal races in the Allma. Trinish fell in love with the Allma and created Nassa to work with her cousin Wutell to patron marriage and families among this new people. In turn Quantor created Elva, a Tombra who took pleasure in weaving lies and seeds of deceit in the minds of mortals. Dumon was the next of Trinish's children, teaching the people of community and leadership. His cousin Theedall in turn brought infighting, corruption and greed. Trestill brought work and craft to the mortals, teaching skills like farming, smithing and architecture to help their cities grow. Then came Tribet with war, encouraging mortals to take up arms. But Tribet also taught truth, justice, and balanced consequence for misdeeds, to the pleasure of his Aunt. Tribet was not the only of Quantor's children to gain the Goddess of Life's favor. Tesrah took is upon themselves to care and protect those less fortunate, and Deshra, though a hunter taught mortals to respect and honor animals who gave their lives for others. In an attempt to get ahead of his sister, Quantor created Penvalt to inflicted illness and pain onto mortals. Sepxes was brought by Trinish to heal and provide mercy to those who may fall victim to Penvalt's work.

Admiring the Allma, Trinish decided to create a race of her own, the Trima to live with her on the Celestial plane. Not to be out done Quantor created the Torma to occupy the Infernal plane with him. Trinish granted the ever lasting souls to all mortals as they came into being, in turn Paltem was given charge of the mortal souls brought to Minnada and Eptra was tasked punishing those damned to Pinlom. Othmarka was given the duty of shepherding souls of mortals to their eternal rest. Othmarka felt for the mortals left behind and would watch over them while they grieved those he took.

As mortals began to occupy more and more of the material plane, many of the gods wished to create races in their image. Oldoma created the Doma, a people with such deep connections to the material plane is shaped the appearance and lives. Lumtra, Vandazi, Addlof and Honkasa cam together to create Eldma, to live on each of their planes in turn. Oldoma's other children came together create Natoma, like the Doma these mortals lived within nature, their beings intwined with the world around them. Dewern created the Faema to live with them and create wonders in the Feywild. Determined to keep up with their sibling Sialma, Dewern's children worked to create their own mortals. Yester created the Fethma, giving sapience to the birds they adored already for their fearless abilities. Ero and Sano created the Dartma, a people who work best in darkness and found Yester's sun oppressive. Kimar created the Keema, a race with the skills and wisdom to find beauty. Trinish and Nanul rejoiced in the creation of all these races to call the material plane home. Trinish encouraged her and Quantor's children to also add diversity to the plane. Each choose one of Trinish's animals like their cousin's Yester and Sialma before them to create a mortal race of their own. Nassa choose the frogs and created the Grudma. Dumon choose insects and created Intelma. Trestill choose cows and created Bovma. Sepxes choose cats and created Moama. Tribet choose Elephants and created Slonma. Tesrah choose mice and created the Ratma. And Deshra choose wolves and created Lanma. Elva and Theedal choose to honor the creations of their. Elva choose trolls, creating both the Bolima and Orcantma. Theedal choose dragons and created the Dovma. Frota and their children saw little good in more mortals. However with encouragement from Nanul, created the Torrma. Nanul insisted on the creation of one final race. Convincing Trinish and Quantor to collaborate, the Homoma. This race was curious and destructive. They were first to venture out of their villages. Trinish created Tatoura to guide and protect them and all others who choose to explore. Tatoura taught mortals trade and travel, helping villages become cities. Frota warned Nanul that these races would change as time moved on, races and subraces being born as the generations pass. Nanul welcomed the idea excited to see what else the mortals would bring to the world.

Nanul sat back and observed the universe they had built. They called back their fellow gods. They gave simple instructions; maintain and guide. They encouraged each to uphold the duties given to them, but otherwise leave the mortals to make their own decisions. Nanul's final creation was the Mid Plane, a space for only the gods to work an observe from. Where they could influence and see all planes, and provide guidance to mortals as needed.