recursal/Fanatic-Fandom huggingface dataset:
SCP-2125 V1

**Item #:** SCP-2125

**Object Class:** Safe

**Special Containment Procedures:** SCP-2125 is to be contained in a standard containment cell, placed on a table, in Site-19. SCP-2125 is to be placed under constant surveillance, and its anomalous changes are to be recorded and archived.

**Description:** SCP-2125 is a box of twelve (12) donuts of different varieties; it is noted that SCP-2125 is a standard 12-dozen donut box. The individual donuts are to be referred to as SCP-2125-1. SCP-2125's anomalous properties appear when it is closed, wherein each instance of SCP-2125-1 is replaced with an instance of SCP-2125-1-1, which appears as twelve (12) bagels. When it is closed again, a new set of SCP-2125-1 appear. These instances replace the previous instances, which cease to exist. If an instance is removed from SCP-2125, then it will not morph into a new instance once the shift takes place. The instances will regenerate if they have been removed from SCP-2125 in donut-form. It has been confirmed that eating instances of SCP-2125-1 and SCP-2125-1-1 are completely edible and have no adverse effect on humans.

Attempts to record the shift have concluded in failures, as the recording equipment placed inside SCP-2125 have ceased to function once the box is closed. GPS tracking placed inside and on the outside of the instances also cease to function once the box is closed. It is unknown whether or not SCP-2125 contains anything when it is closed, as X-rays cannot penetrate SCP-2125, even though the box seems to consist of regular materials for a standard box.

Each instance of SCP-2125-1 appear to have no anomalous properties, compared to SCP-2125-1-1. SCP-2125-1-1's anomalous properties manifest under direct observation, where individuals experience moderate to high (and in some cases *extreme*) disappointment and distress. After an instance of SCP-2125-1-1 is removed from SCP-2125 it no longer retains its memetic effect on individuals.
SCP-012 V1

**Item #:** SCP-012

**Object Class:** Euclid

**Special Containment Procedures:** A digital copy of SCP-012 is to be kept on a 4GB flash memory drive stored in a Standard Secure Storage Locker at Site-88. Instances of SCP-012 will be identified and removed from the Internet through the use of the program DREAMSEEKER. Any individual believed to be exposed to SCP-012 will be retrieved by Foundation personnel and undergo three (3) days of mandatory sleep studies and psychiatric evaluations before being released. Testing involving SCP-012 must be approved by no fewer than two (2) Level 4 personnel.

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## WARNING: THE SCP DESCRIBED IN FOLLOWING DOCUMENT IS CLASSIFIED AS A BLUE LEVEL MEMETIC HAZARD. LEVEL 4 PERSONNEL ONLY BEYOND THIS POINT.

**Description:** SCP-012 is a picture of a humanoid figure surrounded by smoke with glowing white eyes (hereafter referred to as SCP-012-1). It appears approximately once every three weeks as a post on various imageboards and social media websites. Owners of the accounts to which the post is attributed claim to have no knowledge of the aforementioned picture or the circumstances of its posting.

Individuals exposed to SCP-012 (hereafter referred to as SCP-012-2) undergo several psychological changes before expiring approximately three days after infection. SCP-012-2 show symptoms of paranoia and schizophrenia immediately after exposure to SCP-012, as well as a tendency towards nervous tics and/or unconscious movements. After the first sleep period since infection, SCP-012-2 typically complain of nightmares featuring SCP-012-1 watching them from a short distance away. In approximately 70% of subjects, these nightmares occur in a dark, forested setting. In the remaining 30%, the nightmare is described as taking place in a dimly lit hallway. The psychological symptoms continue to get worse, and after the second sleep period (approximately 48 hours after infection in 94% of cases), SCP-012-2 report identical nightmares, with SSCP-012-1 appearing closer to the subject than in the previous nightmare. At this stage, almost all subjects report that SCP-012-1 is approximately two (2) feet away in the dream. During the third sleep period since infection, the subject will invariably wake up suddenly, give a loud exclamation typically consisting of several expletives, then die immediately of a massive myocardial infarction. So far, this has occurred in 100% of recorded SCP-012 cases.

There is no currently known cure, other than SCP-500.
Survivor Northwestern Wiki

**Welcome to the Survivor Northwestern Wiki!**
This is a community dedicated to the Northwestern University iteration of the gameshow Survivor.

We're a collaborative community website about Survivor Northwestern that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
SCP-042 V1

**Item #:** SCP-042

**Object Class:** Safe

**Special Containment Procedures:** Item SCP-042 is kept in Minimal Security Unit 6. E3-05-B is the only person allowed access to SCP-042 at any time; all other personnel wishing to visit SCP-042 must be of Level 3 security clearance or higher and must be accompanied by E3-05-B. A routine medical inspection is to be conducted at 1600 hours, if E3-05-B is unavailable, an ideologically and mentally sound female medical technician may be chosen from the list prepared by O5-5. During this inspection, the wounds on 042's back are to be treated, morphine is to be administered, and other medical issues are to be diagnosed. After the inspection, SCP-042 is allowed access to the adjoining courtyard if accompanied by E3-05-B. At approximately 1700 hours, SCP-042 to is to be given a meal of hay, water, and oats, and the central heating system is to be switched on.

**Description:** Item SCP-042 is equine in form, but with a bone structure anomaly comprised of two 63cm lengths of bone protruding 24cm out of unhealed wounds on either side of its back. SPC-042 shows a vague aversion to men and a fondness towards E3-05-B.

**Known History:** E3-05-B is the civilian daughter of O5-5, and originally brought SCP-042 to the attention of O5-5. A detail was sent to the home of E3-05-B and her mother. This went without incident. However, on request of O5-5, E3-05-B was added as a civilian temporary for level three, and is suspected to become a paid staff member once she is eligible for a work permit, presumably by 2011.

## Licensing / Citation

* Original by Unknown Author: https://www.reddit.com/r/SCP/comments/2b4fsw/they\_missed\_the\_point/
* Current by Skali Sharpnose: http://www.scp-wiki.net/scp-042
How to (scientifically) name animals

Animals all have a scientific name, even extinct ones like dinosaurs. This name is not just a random few words that make it sound cool, but there is an actual meaning behind these names, usually connected to something like their physical features, size or abilities. These are translated to either greek or latin and given a little spin, like the word Cera in ``Triceratops`` is a spin on the greek word Keras, which means horn. Triceratops basically translates to three-horned-face, which refers to the triceratops' three horns.

Here is a list of many of these words:
SCP-294 V1

**Item #:** SCP-294

**Object Class:** Euclid

**Special Containment Procedures:** Due to the unlimited nature of SCP-294's capabilities, containment has proven to be extremely challenging. All attempts to restrict or limit its use have failed. Instead, containment efforts are focused on monitoring and mitigating potential risks associated with SCP-294.

SCP-294 is currently housed in a specially designed containment chamber located within Site-██. The chamber is equipped with multiple redundancies and failsafe systems to prevent unauthorized access or tampering. The chamber is under constant surveillance by a team of trained personnel, and any unusual activity or attempted misuse of SCP-294 is to be reported immediately.

In the event of a containment breach or unauthorized access to SCP-294, Emergency Containment Protocol 294-Omega is to be initiated. This protocol involves isolating the affected area, evacuating all personnel, and sealing off SCP-294 until further instructions are received from the O5 Council.

**Description:** SCP-294 is a standard non-sentient coffee vending machine with an entry touchpad featuring buttons corresponding to an English QWERTY keyboard.

When one of the two buttons are pressed, the user is prompted to enter the name of any liquid using the touchpad. Once entered, SCP-294 dispenses a standard 12-ounce paper drinking cup filled with the requested liquid. Caustic liquids that would typically damage the paper cups dispensed by SCP-294 have no effect on the cups as long the liquids are still inside. SCP-294 has successfully dispensed a wide range of liquids, including water, coffee, beer, soda, and various non-consumable and anomalous liquids.

SCP-294 does not have a limit on the number of uses before restocking. It is capable of continuously providing requested liquids without requiring any apparent refilling or maintenance.

To date, no error message has been displayed on the entry touchpad.

**Addendum [SCP-294f]:** Testing has been initiated to explore SCP-294's ability to retrieve specific liquids from a distance. Preliminary results suggest that SCP-294 can collect and dispense requested liquids without limit.

**Addendum [SCP-294h]:** SCP-294 successfully dispensed "a cup of SCP-075's secretion" as requested. There were no reports of SCP-075 secreting anything that day.

**Addendum [SCP-294i]:** Researcher requested a "cup of gold," and SCP-294 dispensed a cup filled with molten gold. Subsequent requests for other precious materials resulted in similar successful outcomes.

**Addendum [SCP-294j]:** A researcher requested a "cup of anti-water", SCP-294, then dispensed an anti-matter version of water.

**Addendum [SCP-294k]:** In response to a researcher's request for "diamond," SCP-294 poured out multiple 3.00ct diamonds. This was the first time that SCP-294 dispensed solids instead of liquid.
SCP-246 V1

**Item#:** SCP-246

**Special Containment Procedures:** Item SCP-246 is a living statue. It is not hostile unless it feels threatened. It seems that SCP-246 does not approve of talking in any language (more of this is currently being researched) and will become mobile and attack anyone near when there is any speaking above a whisper in its range, usually by bludgeoning them to death with its strong arms. No personnel are to move SCP-246 as any attempt to do so will enrage it.

**Description:** Moved to Site19's garden area in 1999. Origin seems to be Greek although further studies have noticed an archaic language not resembling Latin or Greek in various places. It seems to be constructed from concrete although there are traces of unknown rock throughout the item's exterior. SCP-246 is animate (see SCP above) and is extremely hostile when threatened. The object cannot move unless it is moved by human interaction or when speaking in front of it. The right side of the item's face seems to have been torn off as if it were hit with a large object, and a brown, unknown material reveals itself. If touched, the brown spot begins glowing bright red as if being heated through unknown causes and will give any who touches it severe burns on the spot where touched. In the event of an attack, personnel are to observe Class 3 hazardous object containment procedures.

Personnel report sounds of a woman moaning after midnight up until dawn. Some reports notice a woman talking or even singing, but as soon as the item comes into view, the sound will stop. This is considered normal, and any change in this behaviour should be reported to the acting HMCL supervisor on duty.

All personnel are reminded to maintain the necessary precautions when cleaning the garden area.

## Licensing / Citation

Origin by Unknown Author: http://scparchives.bluesoul.net/x/scp/256661.html
Powers (disambiguation)

The more specific group of powers, also called "Powers", appears blue in the power selection list. They can be used to make survival easier for yourself or to enhance certain aspects of your ship temporarily. They prevent against pointsteal, but do not provide pointsteal themselves.

Jump

Brake

Thin

Speed Burst

Power Dash

Shield

Hide Self

Angle Turns

180

Teleport
Curve Fever Pro Wiki

**Welcome to the Curve Fever Pro Wiki!**
This is a wiki of all things CFP.

## Game Mechanics

Powers

Cosmetics

Modifiers

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

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*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Anthidus II

Anthidus II

## General Info:

Anthidus II is an oceanic planet three times the size of earth, orbiting the red dwarf known as Pias I, the entire planet is a massive ocean with shallow reefs, gargantuan open oceans and abyssal trenches, and a couple of island chains. It is inhabited by a myriad of aquatic lifeformes and the planet harbours a thriving and diverse ecosystem.

### Additional Features:

#### **12 Moons:**

Anthidus possesses twelve Moons, three of which are major Moons whilst the other nine are minor ones. From largest to smallest:

Anathor

Anthiterra

Antorea

Atir

Adricum

Aratis

Artrov

Atrivei

Aredi

Aedoto

Adruat

Antril

**Red Dwarf Star:**
Anthidus' home star, Pias I, is a red dwarf with a very low luminosity. This light is unable to support terrestrial plant life, however it is able to support enough algae and other aquatic plants to form an ozone layer.
Magikus Gomb

Magikus is one of the spheres from **AMETSAK**. He is known as being the main Character

in the Ametsak universe and known to appear in the AMETSAK Lobby and other Ametsak games.

## Magikus

* Current Magikus
* Older version
* First version of Magikus

## Appearances

### Appears in

THE AMETSAK LOUNGE, MAGIKUS'S PI PLANT NO #6, SZERENCSETLEN, !THE AMETSAK DEVELOPER HANGOUT!, PROPAGANDANESS OF THE STONE ALLIES

## Appearance

Magikus is a Red colored sphere with a granite overlay and a black corlored hat.

## Gallery

The very first version of Magikus GombMade by Skid0921
Laura Russell

**Laura Russell** was a contestant from *AI Survivor: Borneo*.

Famously known for her attempts to unite the women against the men on her tribe, Laura's demise was her lack of social connections after agreeing to stay under-the-radar and following her most-trusted ally, Inola Tagwanibisan's social game rather than doing her own bidding.

## *AI Survivor: Borneo*

Laura began her journey by developing an instant strong connection with tribemate, Inola Tagwanibisan and the two developed a strategy to play differently and report their findings back to each other. Laura's role in the deal was to play a very under-the-radar game - staying quiet and observing their tribemates and taking notes of their actions and who they interact with. Laura and Inola were able to balance each other very well, but ultimately found themself in a tough position after the realization that the Nakúm boys were bonding extremely well with each other and fellow tribemate, Asha Okonkwo.

Laura and Inola attempted to stay strong and not panic under the pressure of a majority alliance forming against them. Their tribe was continuously winning challenge after challenge, which was keeping them safe no matter the connections built by the other tribemates. They began to plant seeds with the other girls Cassie Whitaker and Hannah Nelson, but neither were very receptive to the idea.

On Day 8, the Nakúm tribe found themselves vulnerable for the first time in the season. Grant Everett, who had developed an interest in working with the women after feeling like the fifth wheel on the other side, offered to vote with Laura and Inola as long as they were able to get Cassie and Hannah to vote with their group. Confident that they could pull off the flip, Laura and Inola incorrectly told Grant that the plan was ago. At Tribal Council, Hannah threw a hinky vote and Cassie chose to vote with her newly-formed showmance Marcus Williams and his alliance in voting Laura off the island, officially ending Laura's game.

## Trivia

* Laura and Matthew King are the first contestants to reside in California during filming.
* Laura is the first lesbian *AI Survivor* contestant.
* Laura was the first ever LGBTQ+ contestant to be voted out of *AI Survivor*.
	+ Coincidentally, she is also the first person to cast a vote for an LGBTQ+ contestant, with her vote for Asha Okonkwo at the same Tribal Council in which she was voted out.
* Laura was the first woman to be voted out of *AI Survivor*.
Spencer

* Normal
* Boil
* Old

**Spencer** is the Main sphere in the upcoming game SZERENCSETLEN. He appears in the Grasslands and needs to be used to complete puzzles and endings. He is also in MAGIKUS'S PI PLANT NO #6 as a Specialty Maker.

## Appearance

Spencer is a Artichoke colored sphere with a granite overlay. His eyes are crossed X's and is seem to be smiling.

## Gallery

Old Version of Spencer (secretly snoopie)Spencer in MAGIKUS'S PI PLANT NO #6Spencer appearing in the SZERENCSETLEN "!!!WONDERTASTICAL!!!" Badge image
Limbo

**Limbo** is a character in the upcoming game MOLLUSK. He appears in the start of MOLLUSK and Appears in **THE AMETSAK LOUNGE**, and the **MAGIKUS'S PI PLANT NO #6** in his shack.

## Appearance

Limbo appears as a blue sphere with a granite overlay and has a Symbol-like face.

## Trivia

* Limbo offers you an item known as **BLAST** in his shack in MOLLUSK
* Limbo can appear in the lounge showing off his replica of his own Shack.
Benson

* Current
* Old

**Benson** is a character in **THE AMETSAK LOUNGE**, He appears bouncing on a trampoline in the lounge.

## Appearance

Benson appears as a "Cloudy Gray" colored sphere that has what seems to be eyes, mouth and eyebrows

## Trivia

* Benson loves to jump, Even on his own trampoline.
* Benson has a job as a PI Collector in **MAGIKUS'S PI PLANT NO #6**

## Gallery

Benson Bouncing on his Trampoline in THE AMETSAK LOUNGE
Randomgonia's Corridor 2

The GameJolt banner for the second game in the series.

Randomgonia's Corridor 2 is the second game in the Randomgonia game series and is a sequel to Randomgonia's Corridor. It was developed in GameMaker Studio 2 by Xfininator.

## Gameplay

The game follows a similar premise to the first game. You must walk down a 100 room corridor while avoiding several entities that try to attack you. When Randomgonia appears in front of you, you must hide in a closet. Say Cheese can appear in vents above closet rooms and will attack if you walk past him while he's in the vent. Mousei appears hiding in one of the two closets and will randomly choose one, it's up to you if you want to risk it. Lampa appears in the hallway, he goes away by flashing your flashlight at him.

## Development

The game began development following the release of Randomgonia's Corridor. It used much of the framework already set by the first game. It came out on November 29th, 2021.

## Chaos Mode

A secret gamemode accessed by clearing the game mode. It makes all characters notably more aggressive.

A mistake in coding allows the game to occasionally spawn Randomgonia **before** you pass a closet, resulting in unavoidable death.
THE WONDERTASTICAL AMETSAK Wiki

**!!GREETINGS AND WELCOME TO THE WONDERTASTICAL AMETSAK WIKI!!**THIS IS THE OFFICIAL AMETSAK WIKI FROM ROBLOX, THE GROUP IS INSPIRED BY THE GROUP **"M U G E N"** AND YOU CAN SUPPORT OUR GROUP BY JOINING OR SUPPORTING THE PROPAGANDA.
"I RESIDE, YOU RESIDE, WE ALL RESIDE HERE"

GROUP LINK https://www.roblox.com/groups/16201727/A-M-E-T-S-A-K#!/about

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Say Cheese

Say Cheese is shown by his jumpscare in Randomgonia's Corridor 2.

**Say Cheese** is one of the secondary antagonists in the Randomgonia's Corridor series. He works in collaboration with Randomgonia.

## Description

Say Cheese is a camera with jaws and a face on the lens of the camera.

## Gameplay in Randomgonia's Corridor

Say Cheese shows up in the hallway and can be stopped by flashing a flashlight at it. It will not go away otherwise and will attack you if you try to proceed.

## Gameplay in Randomgonia's Corridor 2

Say Cheese shows up in the vents above the closet rooms. You can see him by checking inside the vent with your flashlight. Say Cheese will only attack if you try to proceed without leaving and re-entering the room to see if he leaves.

## Appearances

* Randomgonia's Corridor
* Randomgonia's Corridor 2

## Trivia

* Say Cheese is named after a man who said cheese.
Randomgonia's Corridor 3

The GameJolt banner for the third game in the series.

Randomgonia's Corridor 3 is the third and planned to be final game in the Randomgonia's Corridor series. It is planned to release in 2023 and made in GameMaker Studio 2.

## Development

The final version of the 3rd game began development over a year after the release of the previous game.
Particles

Particles are part of Moincroft's way to display something is happening.

## Types of Particles

### Breaking Block Particles

Breaking block particles are a type of particle that appear when you are in the process of breaking a block.

They appear at a random one of the sides of the block, and fall down with gravity.

### Broken Block Particles

Broken block particles are a type of particle that appear when you finish breaking a block.

They appear where the block was, and fall down with gravity.

## Physics

Particles have a `lifetime` variable that decreases each frame, and twice as fast if it is already colliding.

When the particle's `lifetime` reaches 0, it despawns.

Particles fall down with gravity, and collide with blocks on the X, Y, and Z axis.

## Gallery

A broken block of stone, particles are where the stone was.
MIKAN

**MIKAN** is a *YouTube* channel, and it has 1 million subscribers in May 2023, and it was joined on April 13, 2020.

## History

MIKAN was founded in **Japan**, and it was supported by **Algodoo** and **Unity** to make marble races. It was built for now on and it was used to create marble race tracks.

The available channels are: **MIKAN 3D** and **MIKAN VR**.

## Videos

Here is a survival marble race video that is featured in Algodoo.

```

```

Here is a survival bicycle race video that is featured in Unity.

```

```
My page

## Magikus

* Current Magikus
* Older version
* First version of Magikus

## Appearances

### Appears in

THE AMETSAK LOUNGE, MAGIKUS'S PI PLANT NO #6, SZERENCSETLEN, !THE AMETSAK DEVELOPER HANGOUT!, PROPAGANDANESS OF THE STONE ALLIES

Magikus is one of the spheres from **AMETSAK**. He is known as being the main Character

in the Ametsak universe and known to appear in the AMETSAK Lobby and other Ametsak games.

## Appearance

Magikus is a Red colored sphere with a granite overlay anda black corlored hat.

## Gallery

The very first version of Magikus GombMade by Skid0921
Harlow Sinclair

*"You might be happy here. Probably as the result of some kind of psychiatric disease. But I plan to destroy this world and anyone who gets in my way."*

~Harlow, speaking to Grey

*"You almost died five minutes ago by* tripping over your own shoelaces. *If you manage to do any damage to Earth at all, I’m sure it’ll be coincidental."*

~Grey's truthful response

## Greenhouse Effect Character

### Occupation

Conman

**Harlow Buffy** is a character in Greenhouse Effect.

### Background

Harlow spontaneously appears in Limerence, where he seems intent on purchasing Avis's greenhouse for unknown reasons. Vladek seems cautious around him, but Avis has a love-hate relationship with Harlow, unaware that Harlow may not be trustworthy.

### Desire to rule Hell and Earth

It's implied that at one point, Harlow had some control over Hell and wishes to have this power again. He is interested in having Earth and Hell collide so that during the chaos, he can once again regain control.

He has also created a way to turn living, sentient beings into electric energy and plans to use it on creatures in the Bleakland and on humans he deems "useless."

He has said that he had a plan to kill all humans on Earth so that they immediately brought to Hell and he has more subjects to rule over.

It's unclear exactly what Harlow plans to *do* after turning everyone into electricity to power Hell. His schemes are frequently shut down due to his own poor planning.

### Personality

Harlow can be described as ignorant, lazy, and short-sighted. His manner of dress and conducting himself has similarities to stereotypical con men. His attempt to purchase Avis's greenhouse collection seemed like it would bring more visitors and therefore more money into the economy of Limerence, but Vladek quickly discovered that Harlow was going to try to breed the Carnivorous Wendy in order to speed up the collision of Earth and Hell.

His desire to murder innocent creatures in the Bleakland and turn them into energy is especially cruel, as Harlow has acknowledged that the conversion process is lengthy and painful.

As a Floral Demon, Harlow has the ability to access the singularity and telepathically communicate with other Florals. However, his unwarranted paranoia and greed made him voluntarily disconnect himself, causing him to be impossible to track by other Florals.

Harlow's lack of planning makes him an easy villain to thwart. However, it can be said he is his own worst enemy as if any of his schemes actually work out, they would harm him as well.

### Relationship with Grey

Grey and Harlow have a particularly complex relationship, with Harlow often sharing his schemes with her, possibly because she can understand his concepts.
Randomgonia Wiki

**Welcome to the Randomgonia Wiki!**
Wiki based on the Randomgonia's Corridor game series.

Create anything as long as it's focused on Rannnnndommmmmmgonnnnniaaaaaa

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Imogen’s Lair Wiki

**Welcome to the Imogen’s Lair Wiki!**
Imogen’s Lair is an original creation. It is centered around a casino, its staff, and a few detectives they caught the eye of.

This creation is currently in the works. It will not have much information past characters.

Imogen’s Lair is limited to a friend group. Outside interference will not be condoned.

## Important articles

Characters

Locations

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Hell

In many religions and philosophies, **Hell** is an undesired location in the afterlife. In Greenhouse Effect, this is still true, but an interdimensional crisis is occurring that is causing *all* deceased humans to arrive in Hell, causing population issues and tears in the walls between Hell and Earth.

### Location

Hell is described as being a dimension that is physically near Earth, and therefore many people experience Hell upon death. However, certain factors are supposed to play into who gets sent to Hell and who doesn't; many assume this has to do with the moral choices the person made in life, but even this isn't known for sure.

### Life in Hell

Hell has its own native inhabitants who carry on daily life there. To them, this is the only reality they know and Hell is not inherently unpleasant for them; they experience Hell the way native people from Earth experience Earth. To individuals from Earth, however, Hell is an incredibly difficult climate that is different and uncomfortable compared to Earth. While Hell inhabitants do not intentionally harm people from Earth, cultural misunderstandings are frequent and can lead to violence. People in Hell are frequently called "demons," though this word can be seen as pejorative in certain contexts.

### Physical Laws

Hell exists on a different plane of reality and therefore has different mathematical principles than other dimensions. Notably, magic is a frequently occurring force in Hell, though it is only used by the most intelligent inhabitants as using it requires an extremely high quality education in Hell's physics.

Non-Euclidean geometry is used in architecture, causing individuals from Earth to occasionally become nauseous when looking at buildings. Special glasses have been designed to make Earth people more comfortable, and some buildings that are a little closer to Earth math laws have been constructed in smaller areas.

Magic allows people to travel between dimensions but this is always a risky move.

### The fate of deceased humans

Humans who exist in Hell exist only as souls. If they attempt to move between dimensions, they will be corrupt and destroyed; this results in hauntings on Earth. Often a dead person in Hell wishes to visit their families still alive on Earth. This will result in the soul being corrupt and dangerous to humans on Earth, along with the soul losing its entire personality and memory.

However, it *is* possible for a living human to visit Hell and return. This is extremely rare as in most places where Hell can be entered via Earth there are horrible, corrupt creatures that would likely kill them before they could access the portal.

### Characters who are natively from Hell

* Roxie Martin
* Greyer Diablo
* Harlow Buffy
* possibly Jelly

### Trivia

The idea of non-Euclidean geometry being used to create buildings is taken from H.P. Lovecraft's *The Call of Cthulhu*, in which men were driven mad seeing the strange buildings in the city of R'lyeh.

Despite being synonymous with Hell in many religions, Satan is never mentioned in Greenhouse Effect.
Rainbow Diamond

**Rainbow Diamond** is a character in Greenhouse Effect.

### Background

Rainbow is the head of the Great Minds, a think tank comprised of the world's most intelligent scientists to solve complex problems.

### Appearance

Rainbow is six feet tall, has a dark complexion, is of African heritage, and wears fine suits all the time, usually with a monocle or pair of glasses.

### Personality

Rainbow is regarded as being curt and unfriendly, but he doesn't seem to be intentionally rude. He can come off as arrogant and closed-minded, but he is not beyond convincing to see another viewpoint.

#### Intelligence

Rainbow is a very, very smart man. He has created a functioning AI in the year 1834 and has also created a prototype spacecraft in the same year. He enjoys running the Great Minds as this allows him to only build his already large wealth of knowledge.

### Relationship to the Great Minds

Rainbow may not be liked personally by every member of the Great Minds, but it's clear that he is still very much respect by them.

### Trivia

Rainbow has said he has a partner, suggesting that he is in a gay relationship.
SCP-004 V1

## The Living Forest

**Item #:** SCP-004

**Object Class:** Keter

**Special Containment Procedures:** SCP-004 is to be secured by no fewer than six (6) on-site personnel until such time as decontamination protocols can be established. Personnel must respect a twenty meter (20 m) safe zone around the currently established Red (No Entry) Zone at all costs. Should yelling, shouts or calling by one's name be heard emanating from within the Forest Red Zone, Foundation personnel on-site are to immediately put on protective earplugs and withdraw from their positions to a two kilometer (2 km) perimeter, beyond the currently established Yellow Zone, and inform Foundation scientific personnel immediately.

Access to SCP-004 is only permitted to staff with a security clearance of Level 3 or higher. While within SCP-004, all personnel are strictly advised to wear chosen field suits and must not be taken off from within the area .All personnel must also avoid contact with any trees present in SCP-004, and are to stay at a minimum distance of 3 meters, unless they are under orders to do so or if it is part of a current experiment.

**Description:** SCP-004 is located at the forest regions of ████████, Philippines, local landscape surveyors reported sudden geographical anomalies event coming from the area now known as SCP-004.

The Foundation was alerted after the surveyors reported anomalous topological features. D-class personnel were fitted with GPS trackers and tasked with walking across the entire area of SCP-004; though the subjects reported that they maintained a constant verbal interaction with each other, their behavior relative to the area outside SCP-004 changed dramatically as the subjects ventured further in.

The deployed personnel kept seeing trees moving in an odd way no tree would do, voices calling their names, and several unexplained events. One of the subjects reported that when their group mate touched or went near to a tree in a distance of 2 meters the trees began to ensnare and transmutes an individual into a wood-like state via roots/vines after several hours, said individual became into a smaller version of a tree in approximately 12-15 minutes of his ensnarement.

On another expedition into the forest, reveals that the trees produced "faces" overnight though causes of this is presumed that these faces belonged to the individuals that became trees; it appears that SCP-004 may be sentient though attempts on communicating with it proved unfruitful. The D-class personnel forced to endure prolonged stays inside SCP-004 have developed a wide array of mental instabilities, ranging from anxiety and post-traumatic stress disorder to catatonia, hallucinations, psychosis and violent behavior prior to hurting and pushing others towards the trees.
Avis Garfield

*"Did you see my unicorn?!"*

~Avis, expressing his true self, Chapter Ten

**Avis Lawrence Garfield** is one of the main protagonists of Greenhouse Effect.

## Greenhouse Effect Character

### Role in Greenhouse Effect

Avis is the owner and founder of the Garfield Greenhouse in Limerence, Venezuela. The greenhouse contains dangerous and frightening plants from other dimensions [notably the Carnivorous Wendy], causing Earth's dimension to become unstable.

### Personality

Avis is known for being an eccentric who is highly intelligent but has many odd beliefs and habits. He is known to have extreme emotions and is difficult to compromise with. That being said, Avis is shown to mostly be kindhearted and has an interest in making the world a better place.

Avis has an obsession with the plants in his greenhouse, to the point where it interferes with his relationships with other humans. He suffers from an unspecified mental illness that makes this unhealthy obsession into a sort of a coping mechanism. His best friend is Vladek Fray, who often tries to steer him into other interests, but Avis invariably always comes back to the greenhouse. After his carnivorous Wendy was killed, Avis's only thoughts were about finding another one of the incredibly rare and dangerous trees.

### Trivia

The ribbon around Avis's neck is similar to ones worn by young women of the time period to communicate that they are single. It's possible that Avis wears it for the same reason.

Avis is pansexual.
The Pathor

*"The tree will be no more."*

~The Pathor, Chapter Eight

The **Pathor** is a monster that can be summoned by dark magic.

### Use by Vladek Fray

Vladek summons the Pathor in order to kill the carnivorous Wendy. The Pathor takes an unknown but likely extremely large and hideous form, then rips the tree down the middle, mutilating its flesh. Vladek regrets this after it causes Avis to have a complete emotional breakdown, but Vladek is horrified to learn that since Vladek brought the Pathor to Earth, it must now remain on Earth.

### Physical Description

The Pathor mostly appears as a voice with no visible body. It is described as sounding dead and decrepit. It's unknown where the Pathor originates from, but people from different dimensions are aware of it and fear it, suggesting that it may take on different forms in different dimensions.

It possesses some physical strength as it is able to create wind in a room and, more notably, destroy entire trees and shatter glass.

As of Chapter Nine, it's unknown where the Pathor is, other than somewhere on Earth.
Elanor Freer

*"Everyone in my freshman college class drew pieces of paper out of a hat that had things written on them. Sarah Finchley got dragonfly-keeping. And her teeth were crooked."*

~Elanor, explaining why she studies frog mating patterns

**Elanor Freer** is character in Greenhouse Effect.

### Background

Elanor is the oldest member of the Great Minds [assuming that Skip is as old as he appears] and she is a microbiologist. She explains to Vladek that she has a particular interest in the mating habits of frogs.

### Role in Greenhouse Effect

Elanor frequently studies Avis's plants in the greenhouse and works as a guide there for tours. Her experiments often involve monitoring insect and frog activity among the plants. She is the second human to know about the mechanical bees that Roxie has created.
Synopsis

**Greenhouse Effect** is a story with a rather large universe. This page will serve as an introduction for people who are new to this universe.

### Setting

Greenhouse Effect takes place in Limerence, Venezuela in 1834. Limerence is a town founded by American and British explorers who have turned the town into a hot spot for inventors and scientists. The town is notable for being the location where the Great Minds gather to work on scientific problems. One of these scientists, Avis Garfield, owns a greenhouse where he stores plants he has found in his travels.

### Main Plot

Avis gathered his unique plants from Bornattic Woods in Madagascar. Unknown to Avis, Bornattic is a portal to Hell and the plants actually originate from Hell; they accidentally crossed over to Earth. Since Hell has different physical laws than Earth does, the plants existing on Earth are causing the dimensional wall between Earth and Hell to break down, threatening to merge the two very different universes together. Avis is unaware of this, but other characters from Hell and Earth are, and while all these characters have different motives, they all benefit from keeping Avis in the dark about the truth of his collection.

### Notable Sub-Plots

These can be listed as single sentences.

* Avis's mental illness and obsession with his greenhouse.
* Vladek's over protecting of Avis.
* Lyric's crush on Avis.
* Other dimensions, such as the Bleakland, opening up in Limerence as a result of the greenhouse.
* Harlow trying to rule Hell and Earth.
* Finding the reason that Grey left Hell.
* Roxie's mechanical bees designed to slowly destroy the plants in the Greenhouse.
Mel

*"I’m working on a pair of mittens!"*

~Mel, talking about their knitting habit even though they live in a tropical location

**Mel** is a minor character in Greenhouse Effect.

## Greenhouse Effect Character

### Background

Mel is an astronomer who studies planet and star locations.

Later, Mel claims that they can predict the future based on their finds; essentially beginning to believe in *astrology,* a discredited theory that the locations of heavenly bodies impact things that happen between humans, including establishing personalities.

It's unknown where Mel is from natively, but the most likely place is Ireland.

### Gender

Mel is nonbinary and appears to be intersex, though their actual assigned sex at birth is unknown. They present in an androgynous fashion and have an androgynous voice-- causing them to identify as an androgyne, a gender expression that encompasses both masculine and feminine traits.
Villains

**Villains** or **Antagonists** are individuals who possesses extraordinary talents, supernatural phenomena, or superhuman powers and uses them in pursuit of a personal or professional objective that is usually at the detriment of the public, the greater good, and/or any other moral standard. As their actions usually cause community disturbance, Villains are actively opposed by Heroes who seek to curb the destruction the actions of villains' cause.

A villain's motivation to break moral law varies; some break it as part of a personal pursuit of obtaining a goal (whether it be the ambition for power or the pursuit of revenge), others break it as a consequence of a professional occupation or task, others still will break it simply for kicks and for the thrill of "crossing the line" (due to a lack of empathy for anything beyond themselves) and there are others who are diagnosed as "Criminally Insane"; to whom laws like morality do not register due to mental instabilities.

"*.*"

—About Villains.

## Groups

Whether they operate independently or in a partnership, villains will sometimes need to team together with other villains to combat threats or problems that they would be unable to deal with solo.

The following is a list of signature villainous groups:

## See also

* Supportives
* Heroes
* Allies
* Anti-Heroes
Sunshine

***\*Honk\****

~Sunshine using her bike horn

**Sunshine** is a minor character in Greenhouse Effect.

### Physical Description

Sunshine is a Jesterian. She has a humanoid body that is all white with rainbow spots that move around and change colors. She has two worm-like appendages on her head that move like antennae. Her eyes appear to be two hypnotic swirls. She has a pencil-thin tail with a tinkling bell on the end of it. Her hands and feet are claws, and she is never seen without her favorite toy, a bike horn.

Sunshine is not capable of speech and her mouth only appears when she is angry.

### Role in Greenhouse Effect

Sunshine is found behind Lyric's home, in an agitated state. She was rescued by Vladek and Skip, the latter of whom discovered that Sunshine's home dimension is nearby and potentially has a rip that allowed her to wander onto Earth.

### Trivia

Skip says that Sunshine is female but it's unknown how he reached this conclusion, as Jesterians do not have reproductive organs nor a culture that acknowledges gender.
Skip Snow

*"Hiya! I’m Skip Snow! I study different dimensions and quantum physics!"*

~Skip, introducing himself

**Skip Snow** is a supporting character in Greenhouse Effect.

### Background

The youngest member of the Great Minds, Skip is a child prodigy and an extremely gifted physicist who has the ability to locate and travel to other dimensions.

Notably, it's unknown which dimension Skip is natively from., other than it is not Earth. The markings on his shoulder, neck, and eyes suggest either that tattoos are common among children in his home dimension; or they are not tattoos at all but birthmarks.

How Skip arrived on Earth is unknown other than it was an accident.

### Age

Skip's age is unknown. He appears to be thirteen but could potentially be younger or older. On Earth, due to looking like a child, he is considered a genius for his age.

### Species

Though Skip appears human, it's impossible to tell exactly what species of intelligent life he is. If his markings are indeed birth marks, then it's safe to say that he is a human-like person, but not a human being from Earth.

### Personality

Skip is known for his undying optimism and cheery disposition.

He loves the Bleakland for how peaceful it is and how it gives him respite from being high energy all the time.
Vladek Fray

*"Well, I’m not going to say you’re crazy, but… But I don’t know how to finish that sentence."*

~Vladek, Chapter Three

**Vladek Fray** is a main protagonist in Greenhouse Effect.

## Greenhouse Effect Character

### Personality

Vladek is a rather nervous individual. Despite his educational background and talent as both a surgeon and a medical doctor, Vladek has a habit of worrying needlessly. He is Avis's best friend and constantly fears for Avis's safety and health.

When he's not worrying, Vladek is a soft-spoken, mellow introvert who enjoys asking questions more than he does answering them.

Vladek greatly dislikes most of the plants in Avis's greenhouse; notably, the carnivorous Wendy, a man-eating tree. He says he is frightened by the unearthly creatures and that they shouldn't be taken care of. This always creates conflict between Vladek and Avis, but Vladek often ends up allowing Avis to keep both the plants and Vladek's friendship.

### Background

Vladek is from Salmon, Ohio. It's unknown how he got a foreign first name.

He became a successful doctor and opened his own practice in 1827, performing his first surgery [a rhinoplasty] in 1828. Vladek holds no medical degree and is primarily self-taught; at the time, this would only prevent Vladek from working in a hospital.

A letter from Avis in 1833 asked Vladek to move to Limerence to join the Great Minds, a think tank of geniuses who try to solve the world's problems. It's mentioned that he has a girlfriend named Pearl who he writes back and forth to, though she was last mentioned in Chapter One.

### Physicality

Vladek's physicality is notable. He stands seven feet, three inches; meaning that he has giantism. He's rather thin for his height, weighing roughly over two-hundred and fifty pounds. This is likely due to his vegetarian diet. His medical condition doesn't seem to interfere with his work, though he sometimes has trouble navigating buildings and furniture.