Wildmutt

* OA
* OS

**Wildmutt** is the Omnitrix's DNA sample of a Vulpimancer from the planet Vulpin. Wildmutt is Ben's 2nd alien transformation and is a part of the Classic Set.

## Appearance

In Ben 10 (OS), Wildmutt resembled an animalistic dog covered in orange quills and fur. His fingers ended in claws and his mouth had fangs. His face lacked eyes and his neck had "gills". Wildmutt had a shoulder pad made out of three plates, the upper and lower plates were black and the middle one was white. The Omnitrix's position was located on the upper plate.

In Ben 10: Omnitrix Awakened (OA), once the Omnitrix is recalibrated, Wildmutt's physiology is updated to better reflect Ben's age and he is accompanied by a new uniform. His fur has grown slightly longer and a frail tail has started to form. His nails have also grown longer and he has developed sharper teeth on the sides of his jawline. He's now wearing a collar on his neck and bracelets on his limbs. The middle of the collar and bracelets is white, while the rest is black. The Omnitrix's position has been updated, now being located on his collar.

## Abilities

* **Immense senses**: Wildmutt has extraordinary sensing abilities with the formation of several nostrils around a Vulpimancer's head. On the front of Wildmutt's head are nostrils dedicated exclusively for smell, but the gill-like nostrils on the side of his neck are capable of sensing smells as well as thermal imaging and hearing.
* **Enhanced Strength**: Wildmutt is gifted with a ferocious physique that makes him stronger than many of Ben's transformations, but controlling this strength is determinate on how focused Wildmutt's senses are at any given time. If his senses are compromised, Wildmutt becomes erratic and cannot properly control his own strength.
* **Sharp Teeth**: As Vulpimancers age, they grow new sets of teeth along their jawline, allowing Wildmutt to cause even more damage when biting down.
* **Sharp Claws**: Wildmutt's claws have grown even longer, and are much stronger and more durable than ever before, which makes physical attacks much more lethal.

## Weaknesses

* **Sightless**: Wildmutt is not able to see in a normal sense, but the three gill-like nostrils on the side of his neck allow him to detect heat signatures and sounds of anything close to him. These are typically less reliable than actual vision, meaning Wildmutt has a more difficult time fighting when compared to other transformations with actual eyes.
* **Vulnerable Senses**: If Wildmutt's senses were to ever be obstructed, he would become vulnerable to any form of attack. Without being able to smell, see or hear, Wildmutt is at a great disadvantage and will have no understanding of his surroundings.
* **Sonic Vibrations**: Sonic vibrations are known to hinder and obstruct a Vulpimancer's hearing, meaning one of Wildmutt's curial senses is at risk of being rendered useless when facing these types of attacks.

## History

* **2005 (OS)**: Wildmutt was unlocked in **And Then There Were 10**, after which he was used several times during Ben's summer vacation.
* **Before 2010 (OA)**: After 2005 and before 2010, Ben practiced with Wildmutt for an unknown amount of time, learning more about his capabilities and becoming more skilled with the transformation in general.

## Trivia

* In Wildmutt's original Omnitrix Awakened design, he had a patch of skin on his face that resembled a dog's nose. AwesomeAlan1 explains this as being a result of a lot of early experimentation, before he switched to making his designs consistent with the Original Series.
* If Omnitrix Awakened was an actual animated property, AwesomeAlan1 has said that he would want Wildmutt to be voiced by his original voice actor, Dee Bradley Baker.