recursal/Fanatic-Fandom huggingface dataset:
Halva

**Halva** (also **halvah**, **halwa**, and other spellings) are dense, sweet confections originating in the Middle East. It is also served in Central and South Asia, the Balkans, the Caucasus, Eastern Europe, Malta, North Africa, the Horn of Africa, and in the Jewish diaspora. Identical sweets exist in other countries, such as China, though these are not generally referred to as "halva".It is also present in Turkish Cuisine with the same name.

## Preparation

INGREDIENTS

2.5 cups of flour

125 grams of butter

half a glass of powdered sugar

1 packet of vanilla

3-4 spoons of ground pistachios

Put 2.5 cups of flour in a steel pot, roast it until it turns pink and smells like flour. Transfer it to another container that you will knead for warming. When your hand is warm enough to add 125 grams of butter and knead. Knead flour and oil and knead them together. Add half a cup of powdered sugar, 1 pack of vanilla and 3-4 spoons of pistachios. Press it into a square or rectangular mold and slice it as you like.
2021

**2021** (**MMXXI**) will be a year starting on Friday of the Gregorian calendar, the 2021st year of the Common Era (CE) and *Anno Domini* (AD) designations, the 21st year of the 3rd millennium, the 21st year of the 21st century, and the 2nd year of the 2020s decade.

## Real-world Events

* *Second Extinction* will release on Microsoft Xbox platforms sometime this year.
The War Effort

***The War Effort*** is a 2020 two-track EP composed by artist LudoWic and published by Wic Recordings, with cover artwork by Creepy Duck Design. The soundtrack was used in some of the teaser trailers released for the game.

The track is named after the game feature of the same name.

## Track Listing

1. "The War Effort" — 2:10
2. "The War Effort (Short Theme)" — 0:36
Crowd Control I

***Crowd Control I*** is a Weapons Contract in *Second Extinction*, it is followed by *Crowd Control II*. It rewards a Small Bronze Reward Package upon completion.

## Description

You're always outnumbered, and the odds are never in your favor. You need to learn every trick that you can to even the scales.

## Objectives

* Kill 3 enemies at a time using the Grenade Launcher. Do this 5 times.
Crowd Control III

***Crowd Control III*** is a Weapons Contract in *Second Extinction*, it is preceded by *Crowd Control II*. It rewards the  **Cosmic Impact** skin upon completion.

## Description

You're always outnumbered, and the odds are never in your favor. You need to learn every trick that you can to even the scales.

## Objectives

* Kill 3 enemies at a time using the Grenade Launcher. Do this 15 times.
Mercimek Koftesi

Mercimek Koftesi (lit. Lentil Balls) is a Turkish appetizer. It is made up of lentil, bulghur, parsley, onions and spices. It is served with lettuce by its side.

## Preparation

INGREDIENTS

1 cup of lentils

1.5 cups thin meatball bulghur

1 onion

1 bunch of parsley

2-3 tablespoons of oil

1 bunch of spring onions

2 tablespoons of tomato paste

3 cups of water

Enough salt

Cumin

Chili peppers

Black pepper

Wash the lentils and place them in a suitable pot and add 3 cups of water. Boil until soft.

When it dries, throw it into the bulgur and leave it for half an hour with the lid closed.

In a separate frying pan, fry the finely chopped onion in light oil until it turns pink and add tomato paste and roast it for 1-2 minutes and remove it from the stove.

Ad
Cave Dweller

***Cave Dweller*** is a Kill Contract in *Second Extinction*, it is followed by *Cave Dweller II*. It rewards a Small Silver Reward Package upon completion.

## Description

The Flatback with the Necrosis Mutation spreads its vile toxins to other species, creating a volatile explosion. They need to be eradicated.

## Objectives

* Kill 1 Flatback with the Necrosis Mutation.
Watcher

The **Watcher** is one of the mutated Dinosaur enemies in the *Second Extinction* video game. They are a mutation of the Raptor.

What we know so far:

* The Watcher is capable of summoning other enemies.
* It will presumably act in a sentry role, alerting other Dinosaurs to the players position.
* It is weak and cowardly.

Possible Drops:

* Dewclaw (common - grey)
Kadayif

Kadayıf is a Turkish dessert served after meals or in religious holidays. It is made using tel kadayif (a kind of shredded filo dough) , (usually) pistachios and syrup.

## Preparation

INGREDIENTS

500 grams Tel kadayif

200 grams butter

1/2 cup of pistachio nuts

1 cup of finely ground pistachios

2.5 cups of granulated sugar

2.5 cups of water

1 teaspoon freshly squeezed lemon juice

First, prepare the dessert sherbet. After mixing the water and powdered sugar you put into the pot, let it boil over low heat.

After it starts to boil, add lemon juice to the sherbet mixture that you cook for 15 minutes on low heat and remove it from the stove after 2-3 minutes. Leave it in a separate place to cool.

Place the string kadayifi in a flat tray. Open the kadayıfs after opening and ventilating by hand.

Melt the butter over low heat. Lubricate the tray you will use and leave the remaining butter on the edge to warm. Sprinkle all the pistachios on the greased baking sheet.

Cover the bottom of the greased and pistachio-coated baking sheet with half of the kadayıfs you have opened. Meanwhile, sprinkle the kadayifs little by little and make them stick to the butter. Press it with a tray to squeeze it well.

Sprinkle the finely ground Pistachios inside the tray to cover the kadayifs.

Add the remaining kadayıf little by little. Cover the peanuts by pressing on them for jamming. Grease the dessert with the remaining melted butter.

Bake pistachio kadayifi in a preheated 200 degree oven until golden brown. Carefully turn over the top browning dessert and fry the other side for about 10 minutes.

Kadayif, which is browned on both sides like pomegranate, leave for 2 minutes to warm. Bring cold sherbet a little over the hot dessert.

Serve the kadayifi, which absorbs the syrup, after slicing it. Share it with your loved ones.
Assault Mastery

***Assault Mastery*** is a War Effort/Weapons Contract in *Second Extinction*. It rewards a Small Silver Reward Package upon completion.

## Description

The Assault Rifle is the average soldier's go-to weapon. In the hand's of a master, it is a true instrument of death.

## Objectives

* Kill 50 enemies with the Assault Rifle.

## Trivia

* *Assault Mastery* was the first Contract to have dual Contract types.
Solo Spree

***Solo Spree*** was the third Seasonal Contract from Pre-Season 3 in *Second Extinction*. It rewarded the  **Metallic Necrosis** skin upon completion. This Contract had to be completed solo in Expedition Mode while using Jürgen and the Machine Gun.

## Description

Jürgen, head planetside with your Machine Gun and suppress some Infected Raptors.
Twitch Drops

The **Twitch Drops**, also known as **Dinosaur Droppings** or simply **DinoDrops**, are a reward system that originally ran from the 12th to the 18th of October, 2020. The system rewards players who watch selected Twitch streamers who are streaming *Second Extinction*, with various in-game rewards being dropped in the duration of an hour. These rewards include several Materials designed to give a head start in the game, plus the  **Slammed Tuner** outfit as the final reward.

In order to claim the rewards, users have to link their Twitch accounts to an APEX Connect account and then watch one of the partnered streams for the necessary amount of time and then claim the rewards in their Twitch Drops inventory. After this, they need to log in to the Second Extinction game using the same APEX Connect account that was linked to their Twitch account. On October 16th, it was announced on the Discord that every streamer was now able to enable drops for their viewers to earn instead of just selected partners. On October 20th, after the drops initial run had been discontinued, it was announced that other drop campaigns were planned.

## References

1. ↑ https://www.secondextinctiongame.com/twitch-drops/
Low Bullet Count, High Kill Count II

***Low Bullet Count, High Kill Count II*** is a Weapons Contract in *Second Extinction*, it is preceded by *Low Bullet Count, High Kill Count I* and followed by *Low Bullet Count, High Kill Count III*. It rewards a Small Silver Reward Package upon completion.

## Description

When your clip doesn't contain as many bullets, every bullet counts.

## Objectives

* Kill 6 enemies with the Scout Rifle without reloading or switching weapon.

## Trivia

* The description for the Contract uses the word "clip" when the Scout Rifle itself uses an external magazine, not a clip.
Enraged Herd

***Enraged Herd*** was the ninth Seasonal Contract from Pre-Season 2 in *Second Extinction*. It rewarded the  **The Hornet** Nameplate upon completion.

## Description

The rage of our enemy is a great strength for them and a large threat to us. Reports are coming in that the enemy is gathering in large herds, bringing each other into a state of frenzy, almost becoming an unstoppable force.

## Objectives

* Get 4 combo kills.
* Kill 50 Enraged Dinosaurs.
Private Curtis

**Real Name**: Unknown

**Native Planet/Universe**: Earth 37729

**First Appearance**: Adventures of Greasemixer: Onset

**Final Appearance**: Adventures of Greasemixer: Onset

**Status**: Dead

Private Curtis was Greasemixer's best friend and fellow member of the Work From Home Marine Project in World War 2. He was a father and a husband, who was driven purely by the idea that he would return home. He was shot and killed by a German Nazi scientist in Berlin in 1945. As he was dying, Curtis gave Greasemixer his iconic Mauser, and made him promise to kill Grand Nugget with it. Curtis briefly appeared in spirit form in 2008 to give Greasemixer moral encouragement.
Pandora's Box

***Pandora's Box*** is a War Effort Contract in *Second Extinction*. It rewards  **6** upon completion.

## Description

Worrying findings have been reported. There is a new kind of egg appearing all over that seems to be going through some new process of mutation. This could be a new threat and it needs to be dealt with.

## Trivia

* The text on the Contract's image is currently missing a possessive apostrophe.
Valentina Ortega/outfits

**Outfits** are a cosmetic feature in *Second Extinction* that change the appearance of a specific Hero. Outfits are usually unlocked via Reward Packages and Seasonal Contracts. Below is a list of all outfits for Ortega in-game and how to unlock them.

## Trivia

* Despite its name, the Canon outfit is not the canon appearance of Ortega, the Classic outfit is.
* La Calavera Catrina is Spanish for "Elegant Skull" and is strongly associated with the Mexican Day of the Dead holiday.
* In the Wardrobe feature preview image released during Pre-Season 6's release countdown, two unknown outfits could be seen, an **EPIC** nun-themed outfit and a black/gold outfit of unknown rarity. These outfits are currently absent from the game entirely.
Cave Dweller III

***Cave Dweller III*** is a Kill Contract in *Second Extinction*, it is preceded by *Cave Dweller II*. It rewards a Small Silver Reward Package upon completion.

## Description

The Flatback with the Necrosis Mutation spreads its vile toxins to other species, creating a volatile explosion. They need to be eradicated.

## Objectives

* Kill 3 Flatbacks with the Necrosis Mutation.
Maintaining Control

***Maintaining Control*** was the first Seasonal Contract from Pre-Season 2 in *Second Extinction*. It rewarded the  **Wraptor** skin upon completion. This Contract had to be completed in a low threat region.

## Description

If we are to expand and take the fight to our enemy, we need to maintain control of the regions where we are strong. Low threat regions must be kept safe.

## Objectives

* Salvage 2  **Supply Containers**.
* Fill 1 Egg payload.
* Get 30 kills.
Assault Rifle Rookie II

***Assault Rifle Rookie II*** is a Weapons Contract in *Second Extinction*, it is preceded by *Assault Rifle Rookie I* and followed by *Assault Rifle Rookie III*. It rewards a Small Silver Reward Package upon completion.

## Description

Getting to know the limits of your weapon can help you use it in a more effective way.

## Objectives

* Kill 6 enemies with the Assault Rifle without reloading or switching weapon.
Armor Penetration II

***Armor Penetration II*** is a Kill Contract in *Second Extinction*, it is preceded by *Armor Penetration* and followed by *Armor Penetration III*. It rewards  **2** upon completion.

## Description

Some Bulls have developed a thick armor made of bone plates, and they are even harder to bring down than the regular ones.
Longest Days (Pre-Season 5)

**Pre-Season 5** AKA ***Longest Days*** was, despite its name, the fourth set of Seasonal Contracts released for *Second Extinction* during Early Access. The first Seasonal Contract of Pre-Season 5 was released alongside the update of the same name on July 1st, 2021. It was preceded by Pre-Season 4 and followed by Pre-Season 6.

## Description

The Arctic summer has arrived and the relentless sun is driving the Dinosaur horde out from the shadows. Now is a perfect time to strike! Work your way up the food chain and show them who really belongs at the top.

## List of Seasonal Contracts

* *The Grunts*
* *The Freaks*
* *The Alphas*
* *The Specialists*
* *The Captains*
* *The Boss*
Augments

**Augments** are a feature in *Second Extinction* that will allow players to boost different strengths for their Heroes using materials and  **Research**.

### Current Augments:

**Coagulant:** Increase bleedout duration by 8 seconds and apply 45% resistance to all damage whilst downed. Escape entering downed state 2 times.

Note: Values are for the final level of the augment. This item drops from the Watcher units.

**Neurotoxin Resistance:** Applies 40% resistance to Neurotoxin attack damage. Applies 80% resistance to attaining the Neurotoxin status effect.

Note: Values are for the final level of the augment. This item drops from the Necrotic Flatback units.

**Corrosion Resistance:** Applies 35% resistance to Corrosive attack damage. Applies 80% resistance to attaining the Corrosion status effect.

Note: Values are for the final level of the augment. This item drops from the Acid Raptor units.

**Adrenaline Response:** Each kill boosts all damage resistance by 60% for 6 seconds.

Note: Values are for the final level of the augment. This item drops from the Alpha Raptor units.

**Wrath Burst:** When sustaining multiple attacks in a short succession, triggers a 12m radial blast dealing intense Burn damage.

Note: Values are for the 3rd level of the augment. This item drops from the T-Rex units.

**Deflection:** Applies a 12% chance for attacks to be deflected and nullify their damage.

Note: Values are for the 3rd level of the augment. This item drops from the Armored Bull units.

**Vitality+:** Grants additional 15% to max. and critical health. Reduces delay to recharge critical health by 6 seconds.

Note: Values are for the final level of the augment. This item drops from the Flatback units.

**Crowd Control Burst:** Upon entering critical health, triggers a 12m radial blast with strong stun and damage capabilities.

Note: Values are for the 3rd level of the augment. This item drops from the Bull units.

**Electric Resistance:** Applies 45% resistance to Electric attack damage. Applies 50% resistance to attaining the Electric status effect. Applies immunity to the Flashbang attacks.

Note: Values are for the final level of the augment. This item drops from the Electric Raptor units.

**Lifestream:** Restores 2% of max. health per critical hit dealt. Contains a 2 second cooldown.

Note: Values are for the 3rd level of the augment. This item drops from the Overmutated Raptor units.
Digger

The **Digger** is one of the mutated Dinosaur enemies in the *Second Extinction* video game. They are a mutation of the Raptor.

What we know so far:

* The Digger is capable of throwing itself at the player like a catapult.
* It can also block damage with its armored arms and it is quite durable.
* They cannot see the player, but use their ability to sense movement and changes in smell to find the player.
* They are capable of burrowing and repositioning themselves.
* It is vulnerable underneath its bone plates which can be blown/punched off in combat.
* Tactics to kill this annoying dinosaur include:
	+ Use explosives such as bouncer mines.
	+ If using sniper rifle or accurate gun, aim for the knee caps to demolish it.
	+ beat the loot out of 'em (1 melee to break plate, 1 to kill, 2 total)

Possible Drops

* Calcite (common - grey)
* Sartorus Tendon (common - grey)
* Osteoderm (rare - green)
Emo Jeff

**Real Name**: Jeffery

**Native Planet/Universe**: Earth 37729

**First Appearance**: Misadventures of Greasemixer: Episode 2 (Emo Jeff Meets Greasemixer)

**Status**: Alive

Emo Jeff is an emotionally unstable early teenager growing up in Arizona. He's a Sergeant Greasemixer superfan, and struggles with heavy suicidal urges. Upon discovering Sergeant Greasemixer's body after his brief death via Swole Nugget, Jeff took it upon himself to take the mantle of Sergeant Greasemixer briefly. Through this experience, he learned that the job is harder than it appears. Upon the real Sergeant Greasemixer's revival, Jeff was scolded and humiliated. Jeff retired the Greasemixer persona and left.
Nameplates

**Nameplates** are a cosmetic feature in *Second Extinction* that display a player's username and level, as well as their readiness status in a lobby. Below is be a list of all Nameplates in-game and how to unlock them.

## Trivia

* Almost half of the title-related Nameplates utilize old concept art of the game as part of their design.
* During Pre-Season 3, with the addition of being able to see locked Nameplates and their unlock conditions, a default Nameplate called Arctic Camo was listed but it was locked. Interestingly, with Pre-Season 4's Nameplate list update, Arctic Camo disappeared entirely while other previously locked Nameplates (such as Ambassador) were unlocked.
	+ With Pre-Season 5, several other unobtainable Nameplates were added, including: All the Prestige Nameplates, Insane Bull, Early Bird, and Deluxe Gold & Silver.
* The Mastermind Nameplate is currently seemingly unobtainable as the conditions for the Mastermind title have not been discovered or are not implemented into the game.
* There is a currently unsolved issue with several Contract reward Nameplates being impossible to get.
* The Electro Mod Nameplate was partially inspired by a design created by Community Moderator and founder of this Wiki, Cryosis.
Emergence Events

**Emergence Events** are a special type of side-mission that appears in regions that have been neglected for too long.  **Emergence Events** introduce a unique threat to the neglected region that adds an additional challenge, essentially acting as a punishment for not putting enough effort into reclaiming high threat regions.

## List of Emergence Events

### Tyranno-Furious

An extremely wild and dangerous Rex has been located within the area.

### Rapid Mutation

The rate of mutation has greatly increased in the local population. Expect more mutated Raptors.

### Banshee

Expect a large herd of Dinos. Draw them out to aid the War Effort, or steer well clear.

### Overmutation

A lethal strand of mutation is abundant in the region. Caution is advised.

### Enraged

Something here has the Dinos riled up. Expect greater resistance.

### Necrosis

Kill the Necro Flatback and capture infected Raptors.

### The Mist

Multiple areas in the region are shrouded in a mysterious thick mist. Expect low visibility.
Shotgun

The **Shotgun** is a 12-round pump-action shotgun in use by the Emergency Response Agency. It is one of five primary weapons unlocked by default, and is available for use by the Trooper and Enforcer classes.

## Upgrades and Perks

### Impact

Improvements to the firing mechanism and quality of ammo manufacturing, resulting in greater damage. There are 5 upgrade slots for this section, with 5 unlockable perks.

### Crit

Improves the weapon's penetration, exploiting enemy weaknesses for greater Critical Damage and Piercing. There are 4 upgrade slots for this section, with 4 unlockable perks.

### Stability

Redistribution of weight across the weapon's frame to aid Recoil and Spread reduction. There are 3 upgrade slots for this section, with 3 unlockable perks.
Scanner

A scanner is a supply drop that can be called in for main, and side objectives. It is called in the same way as carriers. X+RMB. You must enter the area of starting the objective first, and in Vestige's case, you must interact with a body to be able to drop it in. It drops down and opens up. At that point you must click F on the scanner part. It will begin to scan. It does this while spinning around, and projecting red beams. Once it is done it will stop spinning, and point in the direction of the objective with a sold green beam. It can usually be called multiple times so that you can find your way if you get lost. Once done with the objective you are using it for, it can no longer be called in.

Seen In :Main Objectives, and side objectives

Main Objectives:

* Vestige.

Side Objectives:

* Black box.

## Gallery

The Scanner in use.The Scanner pointing towards its target.
Second Extinction/Achievements

**Game**  **Prequel Comic**  **Updates and Patch Notes**  **War Support**  ****Achievements****

Below is a list of **achievements** in the video game *Second Extinction*.

## Trivia

* The achievement "They mostly come at night..." is a reference to a quote said by the character Rebecca "Newt" Jorden in the 1986 film, *Aliens*.
* A lot of achievements were broken upon initial Early Access release, though these were slowly fixed over time, finally being completely fixed with the release of Pre-Season 3: Necrosis.
* The "Kill X amount of enemies" achievements' icons originally lacked the final digit for each of the amounts of enemies you needed to kill, displaying 75, 200, and 666 respectively.
* The easiest way to unlock the "Precision Strike" achievement is to use the Auto-Turret, as you do not need to necessarily kill the Rex by hitting them with the Supply Drop and as such the Auto-Turret's gunfire will count for the achievement.
Contracts

**Contracts** are timed objectives that are unlocked at level 5. Players can choose to take on three Contracts at a time for a period of at least 24 hours. Upon completion, the player receives a specific reward in the form of Materials or cosmetics.

There are also unique Seasonal Contracts that change with each Season. Season Contracts behave differently from regular Contracts, always being active and not taking up one of your three normal slots. Seasonal Contracts are unlocked periodically across the Season and require the previous Contract in the Season to be completed before the next one is available to complete. These special Contracts tend to award unique cosmetic rewards.

There are eight categories which Contracts fall under, these being: **Seasonal**, **Kill**, **Survival**, **Weapons**, **Exploration**, **Conquest**, **Heroes**, and **War Effort**. Below is a list of every Contract available in-game.

## List of Contracts

### Kill

* *Opportunist*
* *War Crimes*
* *Beast Tamer*
* *Beast Tamer II*
* *Beast Tamer III*
* *Tank Buster*
* *Tank Buster II*
* *Tank Buster III*
* *Armor Penetration*
* *Armor Penetration II*
* *Armor Penetration III*
* *Cave Dweller*
* *Cave Dweller II*
* *Cave Dweller III*
* *Heavy Ordnance*
* *Continuing The Hunt*
* *Superior Aim*
* *Claiming the Crown*
* *Lawn Mower*

### Survival

* *Survivalist*
* *Survivalist II*
* *Efficient Deployment*
* *Unrelenting*

### Weapons

* *Trigger Happy I*
* *Trigger Happy II*
* *Trigger Happy III*
* *Assault Rifle Rookie I*
* *Assault Rifle Rookie II*
* *Assault Rifle Rookie III*
* *No Accuracy Needed I*
* *No Accuracy Needed II*
* *No Accuracy Needed III*
* *Crowd Control I*
* *Crowd Control II*
* *Crowd Control III*
* *Splatter Cat I*
* *Splatter Cat II*
* *Splatter Cat III*
* *Low Bullet Count, High Kill Count I*
* *Low Bullet Count, High Kill Count II*
* *Low Bullet Count, High Kill Count III*
* *Critical Hit I*
* *Critical Hit II*
* *Critical Hit III*
* *Gunslinger I*
* *Gunslinger II*
* *Gunslinger III*
* *Small Arms Mastery*
* *Big Guns*
* *Rocketeer I*
* *Rocketeer II*
* *Rocketeer III*
* *Hail of Bullets*
* *Assault Mastery*

### Exploration

* *Recovery Action*
* *Dismembering the Enemies*
* *Cleaning Crew*
* *Plugging The Holes*
* *Overrun*
* *Globetrotter*

### War Effort

* *Pandora's Box*
* *Assault Mastery*
* *Superior Aim*
* *Globetrotter*
* *Claiming the Crown*
* *Heavenly Retribution*
* *Deadly Alterations*
* *Pre-emptive Destruction*
* *Subduing Calamity*

## List of Seasonal Contracts

### Pre-Seasons

* *Stirring the Hornet's Nest* (Pre-Season 2)
* *Necrosis* (Pre-Season 3)
* *Man vs Beast* (Pre-Season 4)
* *Longest Days* (Pre-Season 5)
* *Research and Destroy* (Pre-Season 6)

## Trivia

* There were no Pre-Season 1 Seasonal Contracts as they were not added into the game until Pre-Season 2.
Dinosaur Eggs

**Dinosaur Eggs** refers to a variety of eggs laid by the mutated Dinosaurs that have overrun Earth. In *Second Extinction*, these eggs often play a role in missions and side-missions.

## Types of Eggs

### Raptor Eggs

Raptor Eggs are eggs that have been laid by the various types of Raptors, they can be found in nests scattered across the planet. They are fairly small in size and possess a bluish hue. A Carrier can fit four of them at a time.

These eggs play a key role in the  **Nesting Grounds** side-mission, where eight of them must be collected and sent back to Gateway Cygnus for study. These nesting sites are usually patrolled by at least one Raptor, and can become swarmed very quickly by protective Raptors if any eggs are removed from their nests.

### T-Rex Eggs

T-Rex eggs are eggs that have been laid by a T-Rex, they are found within Rex nests inside caves which are guarded by a single Rex and several Raptors. They are much bigger than Raptor Eggs and possess a reddish and beige coloring. Their large size means that only one can fit in a single Carrier.

T-Rex Eggs are a prominent part of the mission *Vestige*, in which several of them (the exact amount depends on the difficulty setting) must be collected from inside a Rex nest and sent back to Gateway Cygnus to be studied, similar to the *Nesting Grounds* side-mission.

### Overmutated Eggs

Overmutated Eggs refers to a type of deep blue egg which is often covered in glowing light blue veiny cracks and growths of the sticky Dino goop often found in Dinosaur infested areas. They are relatively large in size, somewhat similar in scale to the T-Rex Eggs, and can be found scattered across the world.

Due to their overmutation, the eggs are rendered infertile and unable to hatch. While they spawn passively, they are also part of the objectives of Contracts such as *Pandora's Box*. When destroyed, these eggs will often drop several Materials.

### The Golden Egg

The Golden Egg is an elusive egg that, as its name would suggest, possess a golden coloration and is similar in size to the T-Rex eggs. This egg is the key item in the Treasure Seeker achievement. It will spawn in Lata Plains and drops a plethora of Materials when destroyed, as well as awarding the Treasure Seeker achievement upon first discovery.
GX Development

GX Development is a former community contributor. They experienced most of their activity in the early stages of GeoFS, when it was known as GEFS.

Currently, GX Development releases occasional livery changes to their aircraft.

## List of Contributed Aircraft

* Airbus A350-900 (Cathay Pacific, former Finnair and Qatar)
* Boeing 757-200 (Delta)
* Boeing 767-300ER (Air Canada Rouge)
* Boeing 787-8 (Hainan Airlines, former TUI Airways)
* Embraer E190 (jetBlue, former AeroMexico)
Electric Raptor

The **Electric Raptor**, also known as the **Electro Raptor**, is one of the mutated Dinosaur enemies in the *Second Extinction* video game. They are a mutation of the Raptor.

What we know so far:

* They can slow the player's movement for 5 seconds via their ranged attack.
* Getting too close to them will immobilize the player.
* They are capable of camouflaging themselves.
* They have been described as hypnotic.
* Possibly drops:
Survivalist

***Survivalist*** is a Survival Contract in *Second Extinction*, it is followed by *Survivalist II*. It rewards a Small Bronze Reward Package upon completion.

## Description

Numbers are not on our side, reducing casualties is a top priority.

## Objectives

* Complete a mission without being downed more than three times and without respawning more than once.
Viuda Negra

***Viuda Negra*** was the fifth Seasonal Contract from Pre-Season 3 in *Second Extinction*. It rewarded the  **Metallic Necrosis** outfit upon completion. This Contract had to be completed while using Ortega.

## Description

Ortega, prove you are more lethal and faster acting than any toxic poison they have.

## Trivia

* Viuda Negra is Spanish for Black Widow.
Critical Hit I

***Critical Hit I*** is a Weapons Contract in *Second Extinction*, it is followed by *Critical Hit II*. It rewards a Small Bronze Reward Package upon completion.

## Description

Make the most of your weapon. Critical Hits go a long way towards swiftly defeating an enemy.

## Objectives

* Kill 4 enemies via Critical Hit with the Carbine Rifle.

## Trivia

* Prior to the *First Blood* update, the Contract's image was that of the Shotgun.
The Freaks

***The Freaks*** was the second Seasonal Contract from Pre-Season 5 in *Second Extinction*. It rewarded  **Sunset Beach** upon completion.

## Objectives

* Kill 2 Watchers while they are calling for backup.
* Kill 7 Raptors with critical hits.
* Kill 7 Acid Raptors from more than 25 meters away.
* Kill 5 Diggers with Melee Strike.
Crowd Control II

***Crowd Control II*** is a Weapons Contract in *Second Extinction*, it is preceded by *Crowd Control I* and followed by *Crowd Control III*. It rewards a Small Silver Reward Package upon completion.

## Description

You're always outnumbered, and the odds are never in your favor. You need to learn every trick that you can to even the scales.

## Objectives

* Kill 3 enemies at a time using the Grenade Launcher. Do this 10 times.
Grenade Launcher

The **Grenade Launcher** is a six-shot, revolver-type, standalone grenade launcher in use by the Emergency Response Agency. It is one of five primary weapons unlocked by default, and is available for use by the Operative class.

## Upgrades and Perks

### Handling

Reduces the weight of the weapon to improve the speed of actions such as Equipping and Aiming. There are 4 upgrade slots for this section, with 4 unlockable perks.

### Impact

Improvements to the firing mechanism and quality of ammo manufacturing, resulting in greater damage. There are 4 upgrade slots for this section, with 3 unlockable perks.
Subduing Calamity

***Subduing Calamity*** is a War Effort Contract in *Second Extinction*. It rewards a Small Silver Reward Package upon completion.

## Description

Sometimes you need to try being constructive and destructive at the same time. Strike at the enemy without mercy.

## Objectives

* Kill 1 Enraged Dinosaur.
* Repair a destroyed  **Extraction Point**.
Sigara Boregi

Sigara Boregi is among the classic pastries that are quite simple to make in Turkish Couisine. The preparation stages of those who want to try this pastry, which is often included in presentations in mixed portions, days or collective invitations, are also very simple. It can be eaten in a wide variety of situations.

## Preparation

INGREDIENTS

2 dough sheets

400 grams of curd cheese

1/2 bunch of parsley

1 pinch
Critical Hit II

***Critical Hit II*** is a Weapons Contract in *Second Extinction*, it is preceded by *Critical Hit I* and followed by *Critical Hit III*. It rewards a Small Silver Reward Package upon completion.

## Description

Make the most of your weapon. Critical Hits go a long way towards swiftly defeating an enemy.

## Objectives

* Kill 6 enemies via Critical Hit with the Carbine Rifle.

## Trivia

* Prior to the *First Blood* update, the Contract's image was that of the Shotgun.
Beast Tamer II

***Beast Tamer II*** is a Kill Contract in *Second Extinction*, it is preceded by *Beast Tamer* and followed by *Beast Tamer III*. It rewards a Small Silver Reward Package upon completion.

## Description

The Bulls' charge makes them very deadly foes and their size makes them very resilient. The whole team can be necessary to bring them down.
Blood Bin

***Blood Bin*** was the fifth Seasonal Contract from Pre-Season 4 in *Second Extinction*. It rewarded  **3** upon completion.

## Description

Repeat usage of intravenous injections can't be a very sustainable approach to maintaining vitality. Healing Stations can be used as a strategic alternative at key moments.

## Objectives

* Complete *Contact* using no more than 3 Health Stims.
Heaven Sent

***Heaven Sent*** is a Heroes Contract in *Second Extinction*, it must be completed while playing as Amir during a single run. It rewards a Small Silver Reward Package upon completion.

## Description

Amir often acts as a link between Gateway Cygnus and the team on the ground, and he is quite eager to show this fact off.

## Objectives

* Kill 30 Marked enemies with the Carbine Rifle.
* Kill 5 Marked enemies with the Pistol without reloading or switching weapon.
* Kill a Bull with the Precision Strike ability.
Bull

## *Styracosaurus*

The ***Styracosaurus***, nicknamed the **Bull** by the ERA, is a large species of centrosaurine ceratopsid and one of the mutated Dinosaurs that inhabited the subterranean world beneath the Earth's surface.

Large, beefy, and aggressive; the Bull lives up to its namesake, with a face covered in armor and horns, not much gets in the way of this 10 tonne charger.

## Characteristics

The Bull is a large and hefty quadrupedal ceratopsian, it is easily distinguished from other ceratopsids by its large nasal horn, a trait shared by other centrosaurins. The skin of the Bull is predominantly a pale yellow with brighter orange and dark brown patches across the body, notably on the legs and tail. The Bull also possess distinctive bright teal spots of varying sizes decorating the animal's side, back, and tail in rows. Teal patterning also adorns its face, particularly around the beak and orbit.

The head of the Bull is much darker than the rest of its body and coated in a hardy keratinous armour that is neigh bullet proof. A plethora of horns decorate its face and large frill with 8 main horns around the frill and its signature nasal horn jutting off the nose just above its razor sharp jagged beak. Under the neck sits a thick dewlap that runs down to the chest. The bull's flank is covered in osteoderms and along the back sit various colorful quills and strange brown dorsal protrusions.

The legs of the Bull are thick and trunk-like, similar to those of a rhinoceros or elephant, the feet possess four thick toes that terminate in blunt claws. Despite its bulk and size, the Bull is capable of running at high speeds when charging, though they're not so good at slowing down. On average, the Bull stands at 4.5 meters tall, measures 9 meters long, and weighs 10,600 kilograms.

## Material Drops

*Drops currently incomplete.*

* **Mutator Agent**

## Trivia

* The basic Bull is the only large Dinosaur not to have a dedicated weak spot.
* Some concept art for the game, including art used for the Saboteur nameplate, depict a *Triceratops*-like Dinosaur, suggesting that this ceratopsid was originally supposed to appear in the game instead of the *Styracosaurus*.
* The real-life *Styracosaurus* was considerably smaller than its in-game counterpart, at around only 5.5 meters long and less than 2 meters tall at the hip. It also weighed around a 4th of the listed weight for the Bull. The Bull is similar in size to giant ceratopsids such as the famous *Triceratops* and *Torosaurus* but significantly heavier.

## Gallery

*Click here to view this page's gallery.*
Plugging The Holes

***Plugging The Holes*** is an Exploration Contract in *Second Extinction*. It rewards a Small Bronze Reward Package upon completion.

## Description

We're making a push to reduce the enemies' ability to reinforce surface by closing tunnels. Destroy a  **Hollow**.

## Objectives

* Destroy a  **Hollow** while completing the mission *Charged Extraction*.
Opportunist

***Opportunist*** is a Kill Contract in *Second Extinction*. It rewards  **5** upon completion.

## Description

Disabling your enemies before going in for the kill can be very useful

## Trivia

* Prior to the *The Hornet's Nest* update, the Contract's image was that of an unused piece of concept art depicting a mantid-esque Raptor.
Heavenly Retribution

***Heavenly Retribution*** is a War Effort Contract in *Second Extinction*. It rewards a Small Silver Reward Package upon completion.

## Description

The Dinos may be mutated and have their caves to hide in, but we have air superiority. Rain down destruction upon them.

## Objectives

* Kill 30 Overmutated Raptors with the Air Strike.
King of Rage

***King of Rage*** was the tenth and final Seasonal Contract from Pre-Season 2 in *Second Extinction*. It rewarded the  **Hornet's Nest** outfit upon completion. This Contract had to be completed while using the Rocket Launcher.

## Description

As the enraged herds keep spreading, the possibility of them overrunning the area increases. Reports are coming in of Rexes becoming enraged. An angry Rex will be a formidable enemy to bring down.
Boeing 737-700

The Boeing 737-700 is a simulator-based aircraft featuring six liveries (KLM, ANA, United Airlines, Southwest, WestJet and GOL). It is well designed and generally bug-free.

## Trivia

* The Boeing 737-700 is one of the only medium-haul aircraft that has a well designed cockpit (another notable one being the Airbus A380-800).
* The Boeing 737-700 was one of the re-worked aircraft in a 2019 update that brought five new liveries.
* The Boeing 737-700 is the only aircraft to feature 9 flap settings.
Research

**Research** is a resource that is required to upgrade your weapons and unlock new ones.  **Research** is required for every upgrade purchase as well as for purchasing Upgrade Tokens for allocating upgrade slots. It is not needed for purchasing weapon perks.

 **Research** is earned by killing Dinosaurs and completing objectives. The amount of  **Research** earned during a mission determines the star rating you will receive. Earned  **Research** also acts as experience points for leveling up.

## Trivia

* Prior to Pre-Season 5, the star rating requirements were  **600**,  **1100**,  **1600**, and  **2100** respectively.
Assault Rifle

The **Assault Rifle** is a 28-round selective-fire rifle in use by the Emergency Response Agency. It is one of five primary weapons unlocked by default, and is available for use by the Trooper class.

## Overview

Assault rifle may look underwhelming at the first glance due to its initial stat and status as default weapon, but its perks prove to be a deadly weapon capable to be a multi purpose tool of destruction in a hand of a trooper.

Upgrading for Target Bias and Emergency Resupply will turn the weapon into a support weapon, capable to replenish your gadget with a high chance of triggering for near limitless use. Paired with Ammo kit, a trooper can turn into a walking ammo drop, reducing if not eliminating the need to bring ammo drop for prolonged battle with minimal investment.

## Upgrades and Perks

### Handling

Reduces the weight of the weapon to improve the speed of actions such as Equipping and Aiming. There are 4 upgrade slots for this section, with 4 unlockable perks.

### Impact

Improvements to the firing mechanism and quality of ammo manufacturing, resulting in greater damage. There are 6 upgrade slots for this section, with 3 unlockable perks.

### Stability

Redistribution of weight across the weapon's frame to aid Recoil and Spread reduction. There are 4 upgrade slots for this section, with 4 unlockable perks.
War Effort

***Community***

Every Unit's efforts contributes to a global "War Effort". This War Effort determines the level of Dinosaur activity within the different "Regions" of the world, therefore changing the experience for everyone. Should you or Other Extinction Units shy away from , or consistently fail in any given region, the Dinosaurs are sure to push back.

***Threat***

The Threat Level of a Region is a reading of the Dinosaur activity of that area. It dictates both the risks and rewards of venturing into said Region. Higher threat rating brings a greater Dinosaur presence to that area, a tougher selection of Optional Objectives and a higher likelihood of harvesting Rare Materials (risk v.s. reward). It is important to pay attention to each regions Threat Level when planning your mission route in order to not get overwhelmed. Additionally, you cannot insert directly into, or extract directly from a High Threat Region. (this is due to the extract points being damaged and unrepairable, they will have a stash as well as green and blue crates).

***Emergence Event***

If you and other Extinction Units do not contribute enough to the War Effort in a high Threat Region, an Emergence Event may occur. Emergency Events are the result of an abundance of Dinosaur activity and can drastically change the experience of entering that region. While some effects are positive, on the whole they make the Region even tougher to handle. Emergence Events will spread to other Regions if the community does not fight back hard enough to reclaim it.

***Research***

Completing Objectives and killing Dinosaurs rewards you with Research. Player's efficiency in earning research also directly contributes towards the state of the global War Effort.

***Materials***

Materials have chance of dropping from Dinosaurs and can be harvested from over-mutated Eggs. The Treat Level of a Region determines the rarity of the Materials available. Pristine Materials (blue - epic drops) for example, can only be sourced from High Threat Level Regions (Code Red Regions).

***Arsenal***

Both Research and Materials are vital resources to expand and refine your arsenal and tip the scales in your favor in the War Effort.
Jürgen Winter/outfits

**Outfits** are a cosmetic feature in *Second Extinction* that change the appearance of a specific Hero. Outfits are usually unlocked via Reward Packages and Seasonal Contracts. Below is a list of all outfits for Jürgen in-game and how to unlock them.

## Trivia

* Despite its name, the Canon outfit is not the canon appearance of Jürgen, the Classic outfit is.
Critical Hit III

***Critical Hit III*** is a Weapons Contract in *Second Extinction*, it is preceded by *Critical Hit II*. It rewards the  **Cosmic Impact** skin upon completion.

## Description

Make the most of your weapon. Critical Hits go a long way towards swiftly defeating an enemy.

## Objectives

* Kill 10 enemies via Critical Hit with the Carbine Rifle.

## Trivia

* Prior to the *First Blood* update, the Contract's image was that of the Shotgun.
Therizinosaurus

The ***Therizinosaurus*** is a large species of maniraptoran theropod and one of the mutated Dinosaurs that inhabited the subterranean world beneath the Earth's surface. The *Therizinosaurus* is set to appear in *Second Extinction* at full release.

## Material Drops

*Drops currently incomplete.*

* *TBA*

## Gallery

*Click here to view this page's gallery.*
Emergency Response Agency

The **Emergency Response Agency**, better known as **ERA**, was a non-governmental organization committed to providing disaster relief to the nations of Earth. They now help combat the Dinosaur threat under the command of Director James Pearce, one of their anti-Dinosaur measures is the Extinction Unit.

## History

With humanity continuing on its path of destruction, a few wealthy individuals had set their minds on a new world. Using the rising sea levels and destructive weather that was engulfing the planet as their reason, this consortium of philanthropists were responsible for founding the Emergency Response Agency. Pouring billions of dollars into researching new technologies and techniques in an attempt to reverse the damage done to the Earth.

Over the coming years, the ERA became the prime force in helping the various nations across the world to tackle the harrowing conditions of Earth. They spearheaded campaigns for alternative energy sources, assisted to rebuild environmentally friendly infrastructure in disaster stricken countries, and helped in building barricades and storm shelters for the most high risk areas.

The agency's crowning achievement was the construction of a network of eleven space stations high above Earth, known as the Gateways. These stations allowed the ERA to be the first on scene in any catastrophe around the world, providing relief and assistance. The construction of these space stations was riddled with setbacks, but as the crisis on Earth worsened, the budget skyrocketed as a clear need for the stations arose.

## Appearances

* *Second Extinction*
* *Second Extinction Prequel Comic*

## References

1. ↑ https://www.secondextinctiongame.com/news/second-extinction-lore-era
2. ↑ https://www.secondextinctiongame.com/news/second-extinction-lore-the-gateways
Small Arms Mastery

***Small Arms Mastery*** is a Weapons Contract in *Second Extinction*. It rewards a Gold Reward Package upon completion.

## Description

Time to show off your small arms mastery and precision skills.

## Objectives

* Kill 50 enemies with the Pistol via Critical Hit.
* Kill 40 enemies with the SMG via Critical Hit.
* Kill 40 enemies with the Revolver via Critical Hit.
Tomato Soup

Tomato soup of the most frequently consumed soups of Turkish cuisine is a delicious start when healing is required. When the cheese is grated on it, its flavor increases even more and turns into a very delicious soup. It is one of the soups that are consumed in every season. Tomato soup decorated with cheddar cheese or toast slices is at the top of the tables prepared for the guests. Tomato soup, which is the result of meeting of grated tomatoes with roasted flour, is one of the most beautiful soups of Turkish cuisine.
Machine Gun

The **Machine Gun** is a 48-round automatic firearm in use by the Emergency Response Agency. It is a primary weapon unlocked at level 5, and is available for use by the Trooper and Enforcer classes.

## Upgrades and Perks

### Handling

Reduces the weight of the weapon to improve the speed of actions such as Equipping and Aiming. There are 4 upgrade slots for this section, with 4 unlockable perks.

### Crit

Improves the weapon's penetration, exploiting enemy weaknesses for greater Critical Damage and Piercing. There are 3 upgrade slots for this section, with 3 unlockable perks.

### Stability

Redistribution of weight across the weapon's frame to aid Recoil and Spread reduction. There are 5 upgrade slots for this section, with 5 unlockable perks.
Acid Raptor

The **Acid Raptor** is one of the mutated Dinosaur enemies in the *Second Extinction* video game. They are a mutation of the Raptor.

What we know so far:

* They are capable of spitting acid into large pools on the ground or directly at the player. Thus acting as a Second Extinction's first ranged enemy unit.

Possible Drops:

* Spore Sample (grey - common)
* Tetrotodoxin Sac (rare - green)
* Spore Sample (grey - common)
Materials

**Materials** are a group of resources collected from dead Dinosaurs and are used in weapon upgrading. Materials come in three rarities which are indicated by color. Common materials are grey, uncommon materials are green, and rare (known as Pristine) materials are blue.

The type of materials that are dropped varies between enemies and rarer materials can only be dropped in higher threat regions.