BejStars Unused Text

Unused text which has been found in Bejeweled Stars' strings.

## General

### Additional Hearts

Although there is an option to buy a 6th, 7th and 8th Heart. There is text for up to a 15th one.

```
"BuyHeartUpgrade_4_Description":"9th Permanent Heart",
  "BuyHeartUpgrade_4_Name":"9th Permanent Heart",
  "BuyHeartUpgrade_5_Description":"10th Permanent Heart",
  "BuyHeartUpgrade_5_Name":"10th Permanent Heart",
  "BuyHeartUpgrade_6_Description":"11th Permanent Heart",
  "BuyHeartUpgrade_6_Name":"11th Permanent Heart",
  "BuyHeartUpgrade_7_Description":"12th Permanent Heart",
  "BuyHeartUpgrade_7_Name":"12th Permanent Heart",
  "BuyHeartUpgrade_8_Description":"13th Permanent Heart",
  "BuyHeartUpgrade_8_Name":"13th Permanent Heart",
  "BuyHeartUpgrade_9_Description":"14th Permanent Heart",
  "BuyHeartUpgrade_9_Name":"14th Permanent Heart"
  "BuyHeartUpgrade_10_Description":"15th Permanent Heart",
  "BuyHeartUpgrade_10_Name":"15th Permanent Heart"

```

### Anti-Cheat Message

A message which may have appeared if one were caught cheating. Although seeing as I, ErnestoAM, passed the whole game with cheats, it doesn't work too well.

```
"Cheated_User_Facing_Loss_String":"You cheated."

```

### Extra Yama Stamp

Looks like you needed 7 stamps to get your prize instead of 6 as in the final.

```
"QuestionOfTheDayPrizeExplanation":"Answer questions and earn 7 Stamps to earn a prize!"

```

### Golden Levels

Levels which would have presumably have something new every time you've played it.

```
"Tutorial_GoldNodes0":"What a beautiful GOLDEN LEVEL! ",
  "Tutorial_GoldNodes1":"A Golden Level will always have something new for you to do or see! ",
  "Tutorial_GoldNodes2":"Quick, let’s see what’s inside!"

```

### Glass Tiles

Possibly early versions of Crystal tiles. There are variants for colored versions matching the Gems' coloration with the exception of Orange.

```
"Clear10Glass_Red_Variable_Plural_Noun":"Red Glass",
  "Clear10Glass_Red_Variable_Singular_Noun":"Red Glass",
  "Clear12Glass_Goal_Verb":"Clear",
  "Clear12Glass_Variable_Plural_Noun":"Glass",
  "Clear12Glass_Variable_Singular_Noun":"Glass",
  "Clear15Glass_Goal_Verb":"Clear",
  "Clear15Glass_Variable_Plural_Noun":"Glass",
  "Clear15Glass_Variable_Singular_Noun":"Glass",
  "Clear2Glass_Purple_Goal_Verb":"Clear",
  "Clear2Glass_Purple_Variable_Plural_Noun":"Purple Glass",
  "Clear2Glass_Purple_Variable_Singular_Noun":"Purple Glass",
  "Clear2Glass_White_Goal_Verb":"Clear",
  "Clear2Glass_White_Variable_Plural_Noun":"White Glass",
  "Clear2Glass_White_Variable_Singular_Noun":"White Glass",
  "Clear3Glass_Blue_Goal_Verb":"Clear",
  "Clear3Glass_Blue_Variable_Plural_Noun":"Blue Glass",
  "Clear3Glass_Blue_Variable_Singular_Noun":"Blue Glass",
  "Clear3Glass_Red_Goal_Verb":"Clear",
  "Clear3Glass_Red_Variable_Plural_Noun":"Red Glass",
  "Clear3Glass_Red_Variable_Singular_Noun":"Red Glass",
  "Clear4Glass_Green_Goal_Verb":"Clear",
  "Clear4Glass_Green_Variable_Plural_Noun":"Green Glass",
  "Clear4Glass_Green_Variable_Singular_Noun":"Green Glass",
  "Clear4Glass_Purple_Goal_Verb":"Clear",
  "Clear4Glass_Purple_Variable_Plural_Noun":"Purple Glass",
  "Clear4Glass_Purple_Variable_Singular_Noun":"Purple Glass",
  "Clear4Glass_White_Goal_Verb":"Clear",
  "Clear4Glass_White_Variable_Plural_Noun":"White Glass",
  "Clear4Glass_White_Variable_Singular_Noun":"White Glass",
  "Clear4Glass_Yellow_Goal_Verb":"Clear",
  "Clear4Glass_Yellow_Variable_Plural_Noun":"Yellow Glass",
  "Clear4Glass_Yellow_Variable_Singular_Noun":"Yellow Glass",
  "Clear6Glass_Blue_Goal_Verb":"Clear",
  "Clear6Glass_Blue_Variable_Plural_Noun":"Blue Glass",
  "Clear6Glass_Blue_Variable_Singular_Noun":"Blue Glass",
  "Clear6Glass_Purple_Goal_Verb":"Clear",
  "Clear6Glass_Purple_Variable_Plural_Noun":"Purple Glass",
  "Clear6Glass_Purple_Variable_Singular_Noun":"Purple Glass",
  "Clear6Glass_Red_Goal_Verb":"Clear",
  "Clear6Glass_Red_Variable_Plural_Noun":"Red Glass",
  "Clear6Glass_Red_Variable_Singular_Noun":"Red Glass",
  "Clear6Glass_Yellow_Goal_Verb":"Clear",
  "Clear6Glass_Yellow_Variable_Plural_Noun":"Yellow Glass",
  "Clear6Glass_Yellow_Variable_Singular_Noun":"Yellow Glass",
  "Clear8Glass_White_Goal_Verb":"Clear",
  "Clear8Glass_White_Variable_Plural_Noun":"White Glass",
  "Clear8Glass_White_Variable_Singular_Noun":"White Glass"

```

```
"ClearAllGlass_Description_Override":"Clear all Glass",
  "ClearAllGlass_Goal_Verb":"Glass",
  "ClearAllGlass_Variable_Plural_Noun":"Glass",
  "ClearAllGlass_Variable_Singular_Noun":"Glass"

```

### Viral Gem

Some sort of "infection" which would spread to other Gems?

```
"ClearViralGoalGems_Variable_Plural_Noun":"Viral Gems",
  "ClearViralGoalGems_Variable_Singular_Noun":"Viral Gem"

```

### Crafting Factory

Perhaps the Power Lab would have had an upgrade which allowed players to make more Items or Powers at a time.

```
"Buy1Factory_Description":"Get A New Crafting Factory!",
  "Buy1Factory_Name":"New Factory"

```

### Test Chest

Probably a Chest to test the random number generator and what not.

```
"BuyTestChest_T1_Description":"Test Blue Chest",
  "BuyTestChest_T1_Name":"TestChest",
  "BuyTestChest_T2_Description":"Blue Common Chest",
  "BuyTestChest_T2_Name":"BlueCommonChest",

```

### Test Titles

As the names imply.

```
"Base_1_Title":"Test Title"

```

```
"CascadeTest_Title":"Test 1"

```

```
"Clouds_GoalGems_0_Title":"Test Title"

```

```
"Clouds_ViralGems_0_Title":"Test Title",
  "Clouds_ViralGems_1_Title":"Test Title"

```

```
"Currents_Dirt_5_Title":"TEST TITLE"

```

```
"Currents_ViralGems_0_Title":"Test Title"

```

```
"FlameTest_Title":"Test 2"

```

```
"GoalGems_1_Title":"Test Title"

```

```
"LastHurrahTest_Title":"Test 4"

```

```
"Rockets_0_Title":"Test Title"

```

```
"StandardTest_Title":"Test 0"

```

```
"StarTest_Title":"Test 3"

```

### Loot Test

```
"TestSurpriseLootItem 1_Plural_Name":"Hammers",
  "TestSurpriseLootItem 1_Singular_Name":"Hammer",
  "TestSurpriseLootItem 2_Plural_Name":"Blue SkyGems",
  "TestSurpriseLootItem 2_Singular_Name":"Blue SkyGem",
  "TestSurpriseLootItem 3_Plural_Name":"Red SkyGems",
  "TestSurpriseLootItem 3_Singular_Name":"Red SkyGem",
  "TestSurpriseLootItem 4_Plural_Name":"Green SkyGems",
  "TestSurpriseLootItem 4_Singular_Name":"Green SkyGem",
  "TestSurpriseLootItem_Plural_Name":"Blue SkyGems",
  "TestSurpriseLootItem_Singular_Name":"Blue SkyGem"

```

### Developer Message

Bugs, no one likes them. Unless of course if they're advantageous.

```
"Level_Level4TestBecauseFuckIt0":"Look, A BUG! Far too many appear in each level.  I'll show you why we hate them soon.  ",
  "Level_Level4TestBecauseFuckIt1":"For now, collect bugs by making even the smallest changes to your code base, or even just breathing."

```

## Islands

### FUE Island

Some sort of test island?

```
"IslandLevels0To8_TitleText":"FUE Island"

```

### Early Blazerock Ridge

Blazerock Ridge would have had 1 level less according to this string, as the original says from 371 to 386.

```
"IslandLevels371to385_TitleText":"Placeholder"

```

### Early Aeriedown Bridge & Skyview Vista

Aeriedown Bridge would have had 1 level more whilst Skyview Vista having 1 less.

```
"IslandLevels45to54_TitleText":"Aeriedown Bridge"

```

```
"IslandLevels55to64_TitleText":"Skyview Vista"

```

## Items and Boosts

### Buttercup

```
"Buttercup_Boost_Description":"Buttercups munch on pesky Butterflies!",
  "Buttercup_Boost_Name_Plural":"Buttercups",
  "Buttercup_Boost_Name_Singular":"Buttercup",
  "Buttercup_Boost_UsePrompt":"Tap a Tile!",
  "Buttercup_Recipe_Description":"Buttercups munch on pesky Butterflies!",
  "Buttercup_Recipe_Name":"Buttercup"

```

Placeholder dialog for said boost.

```
"DialogSeq_Unlock_Buttercup0":"Dialog_Unlock_Buttercup0",
  "DialogSeq_Unlock_Buttercup1":"Dialog_Unlock_Buttercup1",
  "DialogSeq_Unlock_Buttercup2":"Dialog_Unlock_Buttercup2"

```

Dialog for boost, but with actual wording.

```
"Unlock_Buttercup0":"It's time for your next SkyPower: the Buttercup!",
  "Unlock_Buttercup1":"The Buttercup is great at dealing with pesky Butterflies.",
  "Unlock_Buttercup2":"Give it a try and you'll soar!"

```

Referred to as Butterfly Magnet in the string. Implying they changed it to Buttercup before scrapping the idea completely.

```
"Unlock_ButterflyMagnet1":"The Buttercup is great at dealing with pesky Butterflies.",
  "Unlock_ButterflyMagnet2":"Give it a try and you'll soar!"

```

### Butterfly Magnet

An early version of Buttercup, which was presumably replaced by FlutterGust according to the strings. FlutterGust's strings are still referred to this in parts of the code.

```
"Unlock_ButterflyMagnet0":"It's time for your next SkyPower: the Butterfly Magnet!"

```

### Cell Swapper

An early version of Tile Swapper. Although its strings still refer to it in the codes, it has individual text for unlocking it which officially names it that.

```
"Unlock_CellSwapper0":"This next SkyPower is swappin' awesome!",
  "Unlock_CellSwapper1":"The CELL SWAPPER lets you swap everything in one cell with what is in another cell.",
  "Unlock_CellSwapper2":"It is like an ice cream scoop, but for cells!"

```

### Chain Hammer

```
"ChainHammer_Boost_Description":"Drag your finger on adjacent gems of the same color and destroy them ALL at once!",
  "ChainHammer_Boost_Name_Plural":"Chain Hammers",
  "ChainHammer_Boost_Name_Singular":"Chain Hammer",
  "ChainHammer_Boost_UsePrompt":"Drag to use!",
  "ChainHammer_Recipe_Description":"This is the recipe for the Chain Hammer Boost",
  "ChainHammer_Recipe_Name":"Chain Hammer"

```

### Diviner

```
"Diviner_Boost_Description":"Predicts the best move on the board and makes it!",
  "Diviner_Boost_Name_Plural":"Diviners",
  "Diviner_Boost_Name_Singular":"Diviner ",
  "Diviner_Boost_UsePrompt":"Tap board to use!",
  "Diviner_Recipe_Description":"This is the recipe for the Diviner",
  "Diviner_Recipe_Name":"Diviner"

```

### Flame Dropper

```
"DropperFlame_Recipe_Description":"",
  "DropperFlame_Recipe_Name":"Flame Dropper",

```

### Hyper Dropper

```
"DropperHyper_Recipe_Description":"This drops Hypercubes randomly into your level.",
  "DropperHyper_Recipe_Name":"Hyper Dropper",

```

### Star Dropper

```
"DropperStar_Recipe_Description":"",
  "DropperStar_Recipe_Name":"Star Dropper"

```

### Mega Hammer

```
"MegaHammer_Boost_Description":"Smashes any 9 gems right off the board! ",
  "MegaHammer_Boost_Name_Plural":"MegaHammers",
  "MegaHammer_Boost_Name_Singular":"MegaHammer",
  "MegaHammer_Boost_UsePrompt":"Tap a tile!"

```

### Rewind

```
"Rewind_Boost_Description":"Rewind the board one move!",
  "Rewind_Boost_Name_Plural":"Rewinds",
  "Rewind_Boost_Name_Singular":"Rewind",
  "Rewind_Boost_UsePrompt":"Tap board to Rewind!",
  "Rewind_Recipe_Description":"Rewinds the board by one move!",
  "Rewind_Recipe_Name":"Rewind"

```

### DarkSphere Swapper

It would have obviously been overpowered.

```
"SwapperDarkCube_Boost_Description":"DARKSPHERE",
  "SwapperDarkCube_Boost_Name_Plural":"DarkSphere CheatBoost",
  "SwapperDarkCube_Boost_Name_Singular":"DarkSphere CheatBoost",
  "SwapperDarkCube_Boost_UsePrompt":"Tap a Gem!",
  "SwapperDarkCube_Recipe_Description":"DARKSPHERE",
  "SwapperDarkCube_Recipe_Name":"DarkSphere Swapper"

```

### Moustache Swapper

An early version of Moustache?

```
"SwapperMoustache_Boost_Description":"Gems of a color grow Moustaches! Match them for a score bonus!",
  "SwapperMoustache_Boost_Name_Plural":"Moustache Swappers",
  "SwapperMoustache_Boost_Name_Singular":"Moustache Swapper",
  "SwapperMoustache_Boost_UsePrompt":"Tap a Gem!"

```

### Silver Ticket

Looks like you've had to get a ticket before playing the Daily Challenge.

```
"Ticket_Recipe_Description":"One Ticket to play a Daily Challenge!",
  "Ticket_Recipe_Name":"Silver Ticket",
  "TicketInventory_Name_Plural":"Silver Tickets",
  "TicketInventory_Name_Singular":"Silver Ticket"

```

Dialog relating to said item.

```
"Unlock_FeedAndTicket2":"... or even SILVER TICKETS to play Daily Challenges!"

```

### Tidal Wave

An early version of Tide Turner?

```
"TidalWave_Boost_Description":"Reverses the direction of Currents.",
  "TidalWave_Boost_Name_Plural":"Tidal Waves",
  "TidalWave_Boost_Name_Singular":"Tidal Wave",
  "TidalWave_Boost_UsePrompt":"Tap board to use!",
  "TidalWave_Recipe_Description":"Reverse the direction of Currents.",
  "TidalWave_Recipe_Name":"Tidal Wave"

```

Dialog for it.

```
"Unlock_TidalWave0":"Tidal Wave SkyPower!"

```

### Instant Powers

Who knows what this was for.

```
"InstantBlazingSteedBoost_Description":" ",
  "InstantBlazingSteedBoost_Name":"Instant BlazingSteed Power",
  "InstantBronzeTreat_Description":" ",
  "InstantBronzeTreat_Name":"Instant Bronze Treat",
  "InstantButtercupBoost_Description":" ",
  "InstantButtercupBoost_Name":"Instant Buttercup Power",
  "InstantButterflyMagnetBoost_Description":" ",
  "InstantButterflyMagnetBoost_Name":"Instant Flutter Gust Power",
  "InstantCellSwapperBoost_Description":" ",
  "InstantCellSwapperBoost_Name":"Instant Tile Swapper Power",
  "InstantChainHammerBoost_Description":" ",
  "InstantChainHammerBoost_Name":"Instant Chain Hammer Power",
  "InstantDetonatorBoost_Name":"Instant Detonator Power",
  "InstantDivinerBoost_Description":" ",
  "InstantDivinerBoost_Name":"Instant Diviner Power",
  "InstantDropperFlameBoost_Description":" ",
  "InstantDropperFlameBoost_Name":"Instant Flame Dropper Power",
  "InstantDropperHyperBoost_Description":" ",
  "InstantDropperHyperBoost_Name":"Instant Hyper Dropper Power",
  "InstantDropperStarBoost_Description":" ",
  "InstantDropperStarBoost_Name":"Instant Star Dropper Power",
  "InstantHammerBoost_Description":" ",
  "InstantHammerBoost_Name":"Instant Hammer Power",
  "InstantMicroScramblerBoost_Description":" ",
  "InstantMicroScramblerBoost_Name":"Instant MicroScrambler Power",
  "InstantMoustacheBoost_Description":" ",
  "InstantMoustacheBoost_Name":"Instant Moustache Power",
  "InstantMysteryGemBoost_Description":" ",
  "InstantMysteryGemBoost_Name":"Instant Mystery Gem Power",
  "InstantPhoenixPrismBoost_Name":"Instant Phoenix Prism Power",
  "InstantPositiveThinkingBoost_Description":" ",
  "InstantPositiveThinkingBoost_Name":"Instant Power of Positive Thinking",
  "InstantRainDeerBoost_Description":" ",
  "InstantRainDeerBoost_Name":"Instant RainDeer Power",
  "InstantRewindBoost_Description":" ",
  "InstantRewindBoost_Name":"Instant Rewind Power",
  "InstantScramblerBoost_Description":" ",
  "InstantScramblerBoost_Name":"Instant Scrambler Power",
  "InstantStarwhalBoost_Description":" ",
  "InstantStarwhalBoost_Name":"Instant Starwhal Power",
  "InstantSwapperDarkCubeBoost_Description":" ",
  "InstantSwapperDarkCubeBoost_Name":"Instant DarkCube",
  "InstantSwapperFlameBoost_Description":" ",
  "InstantSwapperFlameBoost_Name":"Instant Flame Swapper Power",
  "InstantSwapperHyperBoost_Description":" ",
  "InstantSwapperHyperBoost_Name":"Instant Hyper Swapper Power",
  "InstantSwapperStarBoost_Description":" ",
  "InstantSwapperStarBoost_Name":"Instant Star Swapper Power",
  "InstantTicket_Description":" ",
  "InstantTicket_Name":"Instant Ticket",
  "InstantTidalWaveBoost_Description":" ",
  "InstantTidalWaveBoost_Name":"Instant Tidal Wave Power",
  "InstantTideTurnerBoost_Description":" ",
  "InstantTideTurnerBoost_Name":"Instant Tide Turner Power",
  "InstantTimeMachineBoost_Description":" ",
  "InstantTimeMachineBoost_Name":"Instant Fast Forward Power",
  "InstantTreasureChestKey_Description":" ",
  "InstantTreasureChestKey_Name":"Instant Treasure Chest Key",
  "InstantWildBullBoost_Description":" ",
  "InstantWildBullBoost_Name":"Instant WildBull Power"

```

### StormGems

An early name for SkyGems.

```
"BlueOreInventory_Name_Plural":"Blue StormGems",
  "BlueOreInventory_Name_Singular":"Blue StormGem"

```

```
"GreenOreInventory_Name_Plural":"Green StormGems",
  "GreenOreInventory_Name_Singular":"Green StormGem"

```

```
"OrangeOreInventory_Name_Plural":"Orange StormGems",
  "OrangeOreInventory_Name_Singular":"Orange StormGem"

```

```
"PurpleOreInventory_Name_Plural":"Purple StormGems",
  "PurpleOreInventory_Name_Singular":"Purple StormGem"

```

```
"RedOreInventory_Name_Plural":"Red StormGems",
  "RedOreInventory_Name_Singular":"Red StormGem"

```

```
"WhiteOreInventory_Name_Plural":"White StormGems",
  "WhiteOreInventory_Name_Singular":"White StormGem"

```

```
"YellowOreInventory_Name_Plural":"Yellow StormGems",
  "YellowOreInventory_Name_Singular":"Yellow StormGem"

```

## Placeholders

### Unlocking a Power

```
"Placeholder_BoostUnlockLevel 1_Title":"PLACEHOLDER LEVEL",
  "Placeholder_BoostUnlockLevel 2_Title":"PLACEHOLDER LEVEL",
  "Placeholder_BoostUnlockLevel 3_Title":"PLACEHOLDER LEVEL",
  "Placeholder_BoostUnlockLevel 4_Title":"PLACEHOLDER LEVEL",
  "Placeholder_BoostUnlockLevel 5_Title":"PLACEHOLDER LEVEL",
  "Placeholder_BoostUnlockLevel 6_Title":"PLACEHOLDER LEVEL",
  "Placeholder_BoostUnlockLevel 7_Title":"PLACEHOLDER LEVEL",
  "Placeholder_BoostUnlockLevel 8_Title":"PLACEHOLDER LEVEL",
  "Placeholder_BoostUnlockLevel_Title":"PLACEHOLDER LEVEL"

```

### Unlocking Constellations

```
"Constellation_Phoenix_Description":"PLACEHOLDER DESCRIPTION"

```

```
"Constellation_WildBull_Description":"PLACEHOLDER DESCRIPTION"

```