recursal/Fanatic-Fandom huggingface dataset:
Frantz Bauer

Act 1

Krafft (grandchild)

**Frantz Bauer** (Frantz) is a character in *Pentiment*.

## Background

The brother of Johannes "Johan" Bauer, Like the other Bauers, Frantz is a farmer. Frantz is married to Kat and is the father of Martin.

## Interactions

### Act 1

Andreas can have a meal with Frantz, Kat, Brigita, and Wolff. During the meal, Frantz is brusque with his wife and daughter-in-law and mentions beating his son, Martin.
The Yellow Flower

**The Yellow Flower** is an Act 2 quest in *Pentiment*.

## Stages

Find the Source of the Flowers
If the person who ran past us on Saint John's Eve was Otto's killer, the unusual flower that dropped from their costume may be a clue to their identity. I should look around the forest to find where it came from.
Talk to Florian, Gertrude, Agnes, and Werner
There are several people in Tassing with medical knowledge that might be familiar with these flowers and where they grow. I should speak with Brother Florian, Sister Gertrude, Agnes Steinaueryn, and Werner Stolz.
Investigate the Shrine of St. Satia
The marsh marigold grows in wet, shaded woods. I should look for the source around the St. Satia Shrine in the forest, as it is shrouded by the great oak's branches.
Investigate the Shrine of St. Satia
Sister Gertrude was familiar with the flower - the marsh marigold - and told me it grows in the area around St. Satia's shrine.
Investigate the Shrine of St. Satia
Agnes has seen the flowers growing in the area around St. Satia's shrine.
Investigate the Shrine of St. Satia
Smokey recognized the yellow flower. He said it grows deeper in the forest, past the shrine to St. Satia. We should investigate there.
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Paying Respects

**Paying Respects** is an Act 2 quest in *Pentiment*.

## Stages

Visit Claus
It feels strange being back in Kiersau, back in Tassing. I haven't talked to anyone here in years. I should stop by Claus' house to see how he's been.
A Cold Reunion
Claus wasn't happy to see me. I probably should have written back to him when he contacted me about Marie and Bert. Nothing to be done about it now.
He's been printing leaflets for Otto to promote the peasants' demands. He said that I should head to the commons to hear Otto give a speech to the town.

Go to Sleep
The Gertners have fallen on hard times. Their supper was meagre and the conversation was dire. Peter is angrier than ever about the abbot's rule over Tassing.
An unhappy ending to our first day here. It's time for us to retire for the evening.

The Abbot's Invitation
I ran into Brother Guy outside of the town church. He extended an invitation from the abbot to buy books from the library. Mother Illuminata will be waiting for me there in the morning.
Otto's Speech
Otto's speech was attended by almost everyone in Tassing. He spoke of the many problems both the townsfolk and peasants have with the abbot's regulations. Most people agreed with him, but Lenhardt Müller and Hanna Bergeryn were worried about the duke's intervention.
He also hinted at receiving a sign of God's favor that he's planning to reveal on Saint John's Day.

Old Faces
I ran into Otto Zimmerman and Martin Bauer having a discussion in the meadow. Martin returned from his adventures as a changed man. Otto told me to come to the commons later. I'll head there after I talk to Claus.
The Second Vision
As Caspar and I passed by the town church, we heard Sister Amalie have another strange vision. She spoke of the "sin of Saul" and Compline. It's an unsettling omen considering what happened the last time I witnessed one of her visions.
Go to the Gertners' for Supper
I ran into Clara and Eva in the commons. Clara invited us to spend time with the family over supper. I should head to the farm when I'm ready.
Big Jorg Gertner

* Act 1
* Act 2
* Act 3

Veronica (spouse)
Apollo & Artemis (children)
 Otto (brother-in-law)
Black Til (brother-in-law)
Otz, Christina, & Walpurga (nephew & nieces)

**Big Jorg Gertner** (Big Jorg) is a character in *Pentiment*.

## Background

### Act 1

The son of Peter Gertner and his late wife, Christine. Called "Big" because he is the biggest man in town.

### Act 2

The son of Peter Gertner and his late wife, Christine. Called "Big" because he is the biggest man in town. Married to Veronica.

### Act 3

Son of the late Peter and Christine Gertner. Husband of Veronica. Father of Apollo and Artemis. Member of the town council.

## Notes

* Regardless of your actions, Big Jorg will survive the events of the game.
Benjamin Sommerfeld

Act 2

Esther (child)

**Benjamin Sommerfeld** (Benjamin) is a character in *Pentiment*.

## Background

### Act 2

Jewish printer from Prague. Husband of Rachel. He was travelling to Basel to make Hebrew typesets for Johann Froben before staying with Claus Drucker during the Peasant Wars. Both Benjamin and Rachel were creating new Yiddish typesets.

### Act 3

Jewish printer from Prague. Husband of Rachel. Father of Esther.
Johannes "Johan" Bauer

* Act 1
* Act 2

Jutta, Apollo, & Artemis (grandchildren)
Simon (adoptive grandchild)
Big Jorg (son-in-law)

**Johannes "Johan" Bauer** (Johan) is a character in *Pentiment*.

## Background

### Acts 1 & 2

Brother of Frantz Bauer, husband of Heddy, father of Veronica and Hans. Johan is friendly with most of the families in town, but is determined to expand his farm.
Attack Skillcape

The Attack Skillcape is a cape of accomplishment that can be worn by players who have achieved Attack level 99.

## Obtaining

The Attack Skillcape can be crafted using a Mastery Token.

## Bonuses

Wearing the Attack Skillcape provides a Strength 1 effect boost.

## Repairing

The Attack Skillcape can be repaired with a Mastery Token or another Attack Skillcape.
Mithraeum

**Mithraeum** is a location in *Pentiment*.

## Background

The Mithraeum is an ancient Roman temple, connected to Tassing's Roman aqueduct. It contains paintings of the Roman gods Diana and Mars, as well as a central painting of Mithras. To prevent the townspeople from learning about their saints' pagan origins, Father Thomas had his church built over it. It is also heavily implied that Sister Amalie's grave in her cell leads down into the Mithraeum.

In Act 3, The Mithraeum was destroyed in an act of suicide by Father Thomas in order to keep it hidden.
August Maler

> The last time I saw you, I said good night to you. I couldn't come to the bed, so I stood in the doorway. I just stood in the dark. You didn't say anything back so I said it again. I don't know how long I stood there. Just waiting for you to say, "Good night."
>
> Andreas, reliving the nightmare of his son's passing

**August Maler** was the son of Andreas and Sabine, who died of the Plague. His death contributed to Andreas' downfall into cynicism and depression, and to his alienation from his wife, Sabine. Andreas would relive the nightmare of August's death when in the ruins of his Perfect City, waiting for his son to say "good night" one last time.

In the final act of the game, August finally speaks to Andreas in the burning ruins of the Perfect City and is able to say good night to him, bringing Andreas a sense of peace.
Town Commons

### Connects to

Church & Druckers, Central Town, Gertner Farm, Johan Bauer Farm, Zimmermann House

**Town Commons** is a location in *Pentiment*.

## Description

The Town Commons area of Tassing is located south of Central Town and north of the Gertner and Bauer farms. The commons are the location of many key public events in the town, such as the execution at the end of Act I, the Saint John's Eve celebration in Act II, and the Perchtenlauf in Act III.
Endings

Although it might not seem like it, *Pentiment* actually has several endings. Rather than distinct end slides, much of it is presented through the Tassing genealogical tree (or rather, forest), presenting the fates of the many families in the village. It's the companion piece to Magdalene's mural.

## Mural

The mural's contents are determined by replies Magdalene makes in each of the major quests for *Pentiment*'s Act III.

## Notes

The ending scene of Pentiment is inspired by the ending of *Andrei Rublev*  (1966), in which the protagonist's frescoes are slowly panned across to dramatic music. In *Andrei Rublev*, the scene is in full color, as opposed to the rest of the film being black-and-white. Similarly, Pentiment is entirely 2D until the ending scene, which is 3D.
Investigating Otto's Murder

**Investigating Otto's Murder** is an Act 2 quest in *Pentiment*.

## Stages

Many Leads
I should speak with Father Thomas to see about the St. John's Day confessions. The townspeople will be coming in to confess their sins. I should also visit Lenhardt Müller. He's heavily invested in what's happening. He must know something. I can ask around The Golden Hand to learn what the Bergers have heard from locals and travelers. I also need to search the forest to find the flowers that dropped from the figure who ran past us
A Few More Pages

**A Few More Pages** is an Act 1 quest in *Pentiment*.

## Overview

This quest covers events from the first in-game day. All stages of the quest need to be completed in the order listed below for the game to progress. Completing the first stage of this quest will also make the optional quest The Gertners' Taxes available. After each stage of this quest, time will pass.

## Journal Entries

### Back to the Abbey

*"Another day, another few pages for the abbot and hopefully a few for myself. I need to get across town and head up to the abbey so I can start work at the scriptorium."*

>
> Andreas receives this journal entry immediately after awaking from his dreams in the Memory Palace. To complete this stage of the quest, Andreas simply needs to make his way to the Abbey's Scriptorium. Along the way he will run into several scripted interactions, including those that are part of the Act 1 Character Creation and those that open the quest The Gertners' Taxes. Time will progress after completing this stage.
>
>

### Dinner with Otto and Endris

*"Clara kindly gave me some food for dinner. I should see if Otto and Endris are around. Otto is working below the abbey, between the guest house and the abbot's house."*

>
> Andreas receives this journal entry after completing his morning work in the Scriptorium and speaking with Sister Illuminata. Otto and Endris can be found in the Lower Abbey. Time will progress after completing this stage.
>
>

### Afternoon Work

*"Lunch is done. It was nice catching up with Otto and Endris, but it's about time I head back to the scriptorium to work on the book of hours."*

>
> Andreas receives this journal entry after sharing a meal with Otto and Endris. This stage is completed by traveling to the Scriptorium. Time will progress after completing this stage.
>
>

### Supper at the Abbot's Table

*"Lorenz invited me to eat at the abbot’s table. I’m not sure I’m welcome, but I can’t refuse the invitation. I should wash up at the lavatorium in the cloister and then join the brothers in the refectory. Claus is going to be annoyed that I'm missing dinner with the Druckers... again.*

>
> Andreas receives this journal entry after completing his evening work in the Scriptorium. The player can complete this stage by traveling to the Courtyard & Lavatorium, speaking with Brother Piero, and then traveling to the Chapter House. Time will progress after completing this stage.
>
>

### An Awkward Supper

*"Supper ended badly. An argument erupted between the baron and the abbot. Hopefully it will all get worked out in the morning. I should head back to my room at the Gertner’s and get some sleep."*

>
> Andreas receives this journal entry after sharing part of a meal with the monks and Lorenz Rothvogel. (Regardless of the player's choices, Lorenz will take his leave early and then Father Gernot will ask Andreas to leave also.) This quest can be completed by traveling to the Gertner's Guest Room, where Andreas began his day. Time will progress after completing this stage.
>
>
Another Murder

**Another Murder** is an Act 2 quest in *Pentiment*.

## Stages

Rude Awakening
Some of the farmers barged into our room and dragged us to the commons to demand I give them the killer's identity. The mob was interrupted by Agnes Steinaueryn, who shamed them into relenting for the benefit of Rachel Sommerfeld's unborn child.
The evening was punctuated by the arrival of the duke's herald, Tristan von Fraunberg, who threatened to unleash soldiers on the town unless the abbot is released before sundown, tomorrow.

... and Another Investigation
It appears I'm going to be involved in solving another murder. I know that Father Gernot couldn't have killed Otto. More importantly, I can't let Peter endanger both the library and the monks. I need to work quickly.
Johannes "Hans" Bauer

* Act 1
* Act 2
* Act 3

Heilwig (wife)
Jutta (child)
Simon (step-child)
Apollo & Artemis (nephew & niece)

**Johannes "Hans" Bauer** (Hans) is a character in *Pentiment*.

## Background

### Acts 1 & 2

Son of Johan and Heddy Bauer, brother of Veronica. Hans is a quiet boy and is reasonably well-liked. He is not known for being particularly bright.

### Act 3

Farmer. Son of Heddy and the late Johan Bauer. Widower of the late Heilwig (widow of Sepp Hübner). Stepfather of Simon, father of Jutta.
Mother Franziska of Heidelberg

Act 3

**Mother Franziska of Heidelberg** (Franziska) is a character in *Pentiment*.

## Background

Franziska is the abbess of Kiersau's community of Poor Clares. She was formerly the head of a Colettine Poor Clares community in Heidelberg.

## Interactions

### Act 3

Mother Franziska can be convinced to provide access to Kiersau's convent. This helps gather information about Kiersau's history for the Rathaus mural as part of the quest Christian Tassing.
Socrates

Act 1

**Socrates** is a character in *Pentiment*.

## Background

### Act 1

Socrates is one of the figures that live in the Memory Palace, an ideal city occupied by Andreas' thoughts and ruled by Prester John. He represents reason and ethics. As such, he encourages Andreas to act on logic, not emotion.

## Notes

Socrates is inspired by the famous Athenian philosopher.
Artemis Gertneryn

Act 3

**Artemis Gertneryn** (Artemis) is a character in *Pentiment*.

## Interactions

### Act 3

Artemis often works in tandem with her twin Apollo to play pranks. Their propensity for mischief is blamed on the fact that they are named after pagan deities, rather than Christian figures. Artemis knows how to access the old salt mine. While Magdalene researches Tassing's early History, Artemis can be seen near Saint Satia's shrine looking for frogs. She and Apollo are planning to secretly stow the frogs in the tabernacle so that they jump out on Sunday morning, a reference to one of the plagues of Egypt (and probably host desecration). If Magdalene agrees to help the twins cover their tracks by returning Father Thomas's key, they will teach her how to enter the mine and the ruins below.
The Revolt of 1525

**The Revolt of 1525** is an Act 3 quest in *Pentiment*.

## Stages

### Go Outside

I need to get to work on the last part of the mural, but Ötz said he'd stop by this morning. I should go out to meet him.
### Remembering the Revolt

Ötz had some good suggestions for my investigation. Many of the participants and witnesses of the peasant revolt are still alive in Tassing. I should speak with Agnes Steinaueryn about what she remembers. Clara's husband was right in the middle of everything. I should talk to her as well. There are probably a lot of people gathering at The Golden Hand to prepare for the Christmas feast. Some of them must have memories about what happened.
### The Perchtenlauf

That's enough work for Christmas Eve. They'll be running the Perchtenlauf soon. Time to head over to the commons so we can all shiver together.
### Cookie Cutter

I helped the folks at the Golden Hand with making cookies for the festivies later. We also talked about some of the monks and nuns from Kiersau and what happened to them.
### Head Home

That's enough celebration for one evening. Baltas' beer is strong and people are getting unruly - or sleepy. Time to head home and see how dad is doing.
### Sewing Costumes

I sat with Clara, Ursula, and Grett and helped them prepare costumes for the Perchtenlauf tonight. They had a lot of bad memories from the revolt. It's not surprising since Clara's husband led it and was killed after he set fire to the abbey.
### Crafting Wreaths

I helped Agnes, Brigita, and Veronica make some Christmas wreaths. They viewed the revolt as a failure, especially Agnes. She said it brought peace to Tassing, but that things are much worse now than when she was young.
### A Golden Christmas

It looks like everything's come together for the Christmas feast at The Golden Hand. I suppose I should be friendly and say hello to everyone.
### Check on Dad

I was talking to Sister Amalie on the way home when I saw that strange figure by my house! When I tried to take a closer look, I noticed our front door was open. I need to check on dad.
### Out of the Flames

The strange figure that's been following me was... Andreas Maler!? He survived the fire all those years ago but he's been hiding in the abbey ruins ever since. It's hard to believe, but he's come back to help me find the person who attacked dad. He calls them the "Thread-Puller" and says we need to find the Mithraeum... under the Rathaus? It's hard to make sense of it all, but dad says I can trust him.
Esther Sommerfeld

* Act 2
* Act 3

**Esther Sommerfeld** (Esther) is a character in *Pentiment*.

### Act 3

Daughter of Benjamin and Rachel, Jewish printers from Prague. Born in Tassing during the Revolt of 1525. Friend and epistolarian of Magdalene.

## Interactions

### Act 3

Magdalene will regularly correspond with Esther, updating her about Claus's health, progress on the mural, and her thoughts on life in Tassing (and Ötz's courtship). Esther will extend Magdalene an invitation to come stay with the Sommerfelds at Prague, which Magdalene eventually takes her up on.
Brother Sebhat of Sadai

Act 1

**Brother Sebhat of Sadai** (Sebhat) is a character in *Pentiment*.

## Background

Brother Sebhat is a priest from the Ethiopian church in Rome who is visiting Kiersau to repay a gift given at the Council of Constance.

## Interactions

### Act 1

Andreas has the option to eat with Sebhat during the investigation portion of Act 1. Though he initially invites Grett and Anna Albanyn, in the end most of the mothers and children of the town come to share a meal in the Shrine of St Moritz. Sebhat will talk about his homeland, including injera bread and the appearance of the people there. Sebhat will ask Andreas for his favorite biblical story, then tells the story of Jesus feeding the five thousand. As the topic turns to the murder, Sebhat also tells the story of Lazarus. Toward the end of the segment, Andreas has the option to tell Sebhat about the "ghost" in the aqueduct. This news troubles Sebhat, who sees it as a bad omen, and the brother promises to pray on it.

The Feeding of the Five Thousand from Brother Sebhat's bookThe Resurrection of Lazarus from Brother Sebhat's book
## Notes

* As Brother Sebhat does not appear after Act 1, his fate is unknown.
* While most characters in Pentiment resemble illustrations from European illuminated manuscripts, Brother Sebhat (and the illustrations in his book) are based on the art style used in Ethiopian manuscripts. An example of an Ethiopian illuminated gospel can be found here: https://www.metmuseum.org/art/collection/search/317618.
Pentiment

**Recommended:**

* Requires a 64-bit processor and operating system

***Pentiment*** is the latest game from Obsidian Entertainment and the brainchild of Joshua Eric Sawyer, noted medieval aficionado, accomplished developer, and the spiritus movens behind *Fallout: New Vegas* and the *Pillars of Eternity* series.

## Steam summary

From Obsidian, this game is a historical mystery role-playing game that focuses on character development, heavily stylized art, and choice-driven storytelling in early 16th century Germany. The main character is a clever illustrator caught up a series of murders at Kiersau Abbey over twenty five years. This character alone possesses the wits and will to expose the killers, but each decision he makes has lasting consequences and inexorably draws him closer to the center of an underlying conspiracy.

## Links

* Steam
* Xbox
Eva Gertneryn

* Act 1
* Act 2
* Act 3

Otto & Black Til (spouses)
Ötz & Christina (children)
Old Otto & Til (parent-in-laws)
Apollo, Artemis, & Walpurga (nephew & nieces)

**Eva Gertneryn** (Eva) is a character in *Pentiment*.

## Background

### Act 1

Daughter of Peter Gertner and his late wife, Christine. Eva was largely raised by her brother and father. Married to Otto Zimmerman, the town carpenter. She has one son, Ötz.

### Act 2

Daughter of the late Peter and Christine Gertner. Widow of the late Otto Zimmermann and father of Ötz. Wife of Black Til Kreutzer. Mother of Christina.

## Notes

* Regardless of your actions, Eva will survive the events of the game, having remarried to Black Til sometime after the events of Act 2.
* A conversation on June 24th in Act II can be had with Johan about secrets that go undisclosed in the town; notably he will bring up Eva's blonde hair. This, the fact that most everyone else in her family has red hair, and the explosive reaction Peter has against Eva interacting with Lenhardt Müller in the previous Act may have implications about her parentage.
Brother Mathieu of Neuchâtel

* Act 1
* Act 2
* Act 3

**Brother Mathieu of Neuchâtel** (Mathieu) is a character in *Pentiment*.

## Background

### Acts 1 & 2

Swiss sacristan of Kiersau Abbey, responsible for maintaining the sacristy, the abbey's treasury, and for assisting Father Gernot during the Liturgy of Hours.

### Act 3

Mathieu Faux-Saucigny. Former sacristan of Kiersau Abbey. Currently the archdeacon of Sion.

## Interactions

### Act 1

* You can negotiate with Brother Mathieu to receive an early payment on a manuscript in order to help the Gertners with their taxes. Simply ask for an exception rather than reasoning with him and plainly state that this is because the abbot has raised taxes upon the peasants of Tassing and the money is to help them. (You can also invoke Rhetoric when asking, which will also work).
* You can see him having an intimate moment with Brother Rüdeger in the library at night. You can either hide or flee the scene, though you risk angering Mathieu if you get caught.

### Act 2

In Act 2, Mathieu has become the prior of the abbey. He moves to the top floor of the library.

### Act 3

Mathieu writes a response to Magdalene, revealing that has become the archdeacon in Sion.

## Notes

* Regardless of your actions, Brother Mathieu will survive the events of the game and move on from Kiersau to become the archdeacon of Sion.
* Brother Mathieu‘s birth name, Mathieu Faux-Saucigny, is corrected in his reply to Magdalene, who is told his name is Mathieu Faucigny-Saux.
Claus Drucker

* Act 1
* Act 2
* Act 3

Magdalene (child)

**Claus Drucker** (Claus) is a character in *Pentiment*.

## Background

### Act 1

Claus Drucker is the Tassing town printer, husband to his wife, Marie and father to Bertholt. Although Tassing is an unusual place for a printing press, he does brisk trade with pilgrims and other travelers on the Imperial Road.

### Act 2

Claus Drucker is the Tassing town printer and widower to his wife, Marie. Although Tassing is an unusual place for a printing press, he does brisk trade with pilgrims and other travelers on the Imperial Road. His first son, Bertholt, died to illness. He is raising his only daughter, Magdalene, alone.

### Act 3

Town printer. Widower of Marie. Father of Magdalene and the late Bertholt.

## Notes

* Regardless of your actions, Claus will die from the head wound that is the inciting incident of Act 3 late in the act.
Linhart "Lucky" Steinauer

* Act 1
* Act 2

Krafft (grandchild)

**Linhart "Lucky" Steinauer** (Lucky) is a character in *Pentiment*.

## Background

Lucky is the stonemason of Tassing. He is married to Agnes, the town midwife. Their daughter, Brigita, is married to Martin Bauer. Lucky is known for his great strength and seems to be a competent stonemason.
Persuasion

Persuasion is part of the dialogue system and is a core mechanic in Pentiment.

## Act 1 Persuasion Checks

**Failure**: Do not receive the Baron's token
* +1 Acted honored at Lorenz's invitation to walk with him
* -1 Suggested Lorenz would find little entertainment in you
* -1 Complained about being late to the abbey

Giving Lorenz your opinion on Luther (First conversation)
* +1 Expressed fascination at Luther's ideas
* -1 "His ideas don't hold much interest for me, I'm afraid." (Unconfirmed)

Discussing the occult (First conversation)
* +1 Were enthusiastic about sharing occult lore
* It seems that there are no negative points for not expressing this opinion

Greeting the Baron (Conversation in the Scriptorium)
* +1 Addressed the Baron respectfully
* -1 [Nod, respectfully] (Unconfirmed)

The Baron's invitation
* -1 Tried to turn down the Baron's supper invitation
* Saying nothing provides neither positive nor negative points

Debating with Lorenz
* +3 Engaged Lorenz in debate at dinner
* -1 Eloquently declined to debate Lorenz at dinner (Available with Orator background)
* -2 Did not debate Lorenz at dinner
Rachel Sommerfeld

Act 2

Esther (child)

**Rachel Sommerfeld** (Rachel) is a character in *Pentiment*.

## Background

### Act 2

Jewish printer from Prague. Wife of Benjamin. Both of them were travelling to Basel to create Hebrew typesets for Johann Froben. As the Peasant Wars spread across Holy Roman Empire, she had to stay with Claus Drucker while also in her pregnant state.

### Act 3

Jewish printer from Prague. Wife of Benjamin. Mother of Esther.
Ferenc' cipher

**Ferenc' cipher** can be deciphered by Andreas Maler to bring him closer to unravel the conspiracy.

## Overview

Found in the Prior's House, the cipher is a volvelle, a common device used in astronomy and medicine. It consists of two wheels: The top wheel has Greek letters and holes cut out to reveal Latin letters underneath. The outer edge of the lower wheel is divided into four sections, each bearing an elemental symbol. The lines connecting the holes form constellations. Cassiopeia, the Great Wagon, Libra, and Aries. A quarter turn of the upper disc aligns a different elemental symbol with the top of the lower disc. There's enough space for a total of four versions of the Latin alphabet.

The volvelle needs to be cross-referenced with the *Mysteria Astra* book in the library (unless your Andreas has the requisite knowledge), to learn that you need to align the upper disc with the right astrological sign (their element, to be precise), and then note down the correct letter. This will reveal a phrase HIGERHARD.

With the '*Latinist* background, Andreas will realize that it refers to the grave of the late Brother Gerhard.
Bavaria

**Bavaria** is the setting of *Pentiment*.

## Background

Powerful duchy in the southeastern Holy Roman Empire. Bavaria is placed to the east of Swabia and north of Tyrol. Tassing and Kiersau sit in the extreme south of the duchy, in the Bavarian Alps, near the border with Tyrol.

Bavaria is led by the Duke of Bavaria, a title held jointly by two brothers: Louis X and William IV. Both of them are working to suppress the peasant revolts.

## Points of interest

* Tassing
	+ Kiersau Abbey

## Notes

* Bavaria has a law named *The* *Reinheitsgebot* which consists of limiting the price of beer and the ingredients that can be used in its brewing. Specifically, only water, barley, and hops are permitted.
* The Kiersau abbey hosts the biggest library in Bavaria.
* Lenhardt Müller has the only windmill in Bavaria.
* Kiersau was one of the last monastic *scriptoria* in Bavaria.
Tilman "Black Til" Kreutzer

Act 3

Eva (spouse)
Christina (child)
Ötz (step-child)
Peter, Christine, & Clara (parents-in-law)
Big Jorg (brother-in-law)
Ursula (sister-in-law)
Apollo (nephew)
Artemis (niece)

**Tilman "Black Til" Kreutzer** (Black Til) is a character in *Pentiment*.

## Background

### Act 3

Grandson of the late Til Kreutzer. Husband of Eva, father of Christina. Maintains his family's interest in the history of Tassing.
Soldiers Approach

**Soldiers Approach** is an Act 2 quest in *Pentiment*.

## Stages

Go to the Commons
The duke's men are mustering for an attack. I need to go to the commons to tell Peter and the others who I think killed Otto.
Final Hours
Soldiers are surrounding Tassing. I only have until the end of the day to finish my investigation. I'll need to act quickly to convince the mob the abbot is innocent. Hopefully it's enough to spare the town.
The Spinning Bee

**The Spinning Bee** is an Act 1 quest in *Pentiment*.

## Acquisition

*(There may be additional ways of triggering the quest that are not yet listed here.)*

Andreas will write this quest in his journal if he speaks to Eva on the third in-game day (after the events of The Flood) about the after-effects of the storm. She will mention having the spin wool into yarn along with the help of Clara, Heddy, Veronica, Kat, Ursula, and Johan. She will then invite Andreas to join them.

## Stages

### Attend the Bee

Journal: "Some of the peasant women have invited me to spin wool with them and share in a little gossip about the town. I could learn something about who would have wanted to kill Lorenz. The women meet at Johan Bauer's house, just off the commons. I should let Johan know I want to attend."

### A Bird in Every Eve

Journal: "I attended the spinning bee at Johan Bauer's house. I gained some clarity on the various tensions in town, including that Martin Bauer is a known thief, though the women agreed he likely doesn't have the temperament for murder."

### An Accidental Death

The women revealed that Lorenz had an affair with Lucky Steinauer's first daughter, Beate, and she fell pregnant. She later died from complications while trying to end her pregnancy.

### The Cruelty of Lords

I learned that Lorenz beat Ottilia's husband, Rannig, so savagely that Rannig never recovered. Rannig later died from his injuries.
Baltasar "Baltas" Isenkopf

* Act 2
* Act 3

**Baltasar "Baltas" Isenkopf** (Baltasar) is a character in *Pentiment*.

### Act 3

Inventor and surprisingly prosperous investor. Mastermind behind the clock at Tassing's Rathaus. Currently fascinated by brewing beer with exotic ingredients. Member of the town council.

## Interactions

### Act 2

When first meeting Andreas, Baltas will express joy at meeting another learned person. He will ask for feedback on his current invention (a contrived, over-engineered mechanical plow) and can be joined for a meal along with Werner Stolz.

### Act 3

Depending on Magdalene's background, she can be a frequent assistant in Baltas's workshop. Magdalene can ask Baltas for help in translating the Historia Tassiae (as with all other possible translators, he excuses himself), and can ask him for help in entering the salt mines.
Khanferuh, Pharaoh of Avoria

Khanferuh was a pharaoh that ruled the Avorian Desert with an iron fist and no one the dare to challenge him in anything. Khanferuh died searching for a way to become immortal like his predecessors before him. But when a powerful spell waked up Valkrill, it also waked him up. As the new ruler of the Avorian Desert, he will kill anyone that dare to pass his territory.

## Stats

* Life = 5
* Move = 5
* Range = 1
* Attack = 2
* Defense = 5
* Price = 150 pts

## Abilities

* **DIVINE POWERS**
All Undead and Skeleton figures adjacent to Khanferuh, Pharaoh of Avoria will receive 1 attack dice.
* **POWER OF THE GODS**
Choose an adjacent figure to attack. Add one attack dice for every enemy figure adjacent to that chosen figure. You can add up to 3 additional attack dices.
* **DEATH STARE**
Instead of attacking, you may choose any small or medium figure within 4 spaces of Khanferuh, Pharaoh of Avoria. Roll the 20-sided die. If the chosen figure is a squad and you roll 10 or higher, destroy it. If the chosen figure is a hero and you roll 18 or higher, destroy the chosen figure.
Sister Amalie of Völklingen

* Act 1
* Act 3

**Sister Amalie of Völklingen** (Amalie) is a character in *Pentiment*.

## Background

Sister Amalie is a mystic and anchoress who lives in a sealed cell next to the Tassing town church. She came to Tassing after her abbey in Lower Bavaria burned down. During Act 2, it is revealed that her abbey was burned by a mob whose leader had read the Malleus Maleficarum and become convinced that the nuns were witches. She is cared for by Father Thomas, who came from the same area.

## Interactions

### Act 1

On his way back from the abbey on the first night, Andreas hears Amalie yelling and goes to the window. In the throes of her vision, Amalie shouts, "The Pale Horse!" and thus predicts the murder of Baron Rothvogel. Father Thomas appears a short while later to comfort her. He explains Amalie's situation to Andreas, and Amalie retreats for the night.

### Act 2

Once again, Amalie has a vision. This time she shouts, "The sin of Saul!" and draws Andreas to her window. When she recovers from her fit, she and Andreas enter into a conversation. She discusses her life as an anchoress, and Andreas expresses his dissatisfaction with life.

### Act 3

Amalie appears during the finale. She sits in the Mithraeum, holding the head of Mars Pater, though she seems confused and disoriented. She is revealed to be the author of the Thread-Puller's notes, though she does not know the significance of what she writes. She faints and has to be carried out of the collapsing Mithraeum.
Frantz Bauer House

**Frantz Bauer House** is a location in *Pentiment*.

## Description

Frantz Bauer's House is located in the Frantz Bauer & Widow Kemperyn area of Outer Tassing. Unlike many of the other homes in the game, it is often locked during the daytime. The home can be entered by asking to share a meal with one of its residents. When Andreas first visits Tassing, it is the home of the farmer Frantz Bauer; his wife, Kat; their son, Martin; their daughter-in-law, Brigita; and their grandson, Wolff.

## Involvement

### Act 1

In Act 1, Andreas can share a meal in the Bauers' house with Kat, Frantz, Brigita and Wolff.

### Act 2

The house is labeled as the **Martin Bauer House** in Act 2.

### Act 3

If Martin Bauer survives Act 2, the house continues to be labeled as the **Martin Bauer House** in Act 3.
Notes on Sister Matilda

**Notes on Sister Matilda** is an Act 1 quest in *Pentiment*.

## Stages

### Speak with Matilda

I should ask Sister Matilda about her stay at the hermitage following Baron Rothvogel's last visit. It can't be just a coincidence.
I think she works in the convent garden during the day.

### The Baron's Assault

Sister Matilda told me that the baron attacked her during his last visit. Her injuries were so severe that Mother Cecilia had her removed to a hermitage to avoid a scandal.
She denied being responsible for the baron's death.

### Bloody Shovel

I found a shovel that Sister Matilda uses in the garden. There's blood on it. I should probably ask her about it.

### Rabbit Dispatcher

Sister Matilda claimed that her shovel has blood on it because she uses it to kill rabbits in the convent garden.
Brigita Baueryn

* Act 1
* Act 2
* Act 3

**Brigita Baueryn** (Brigita) is a character in *Pentiment*.

## Background

### Act 1

Daughter of Agnes Steinaueryn, daughter of Lucky Steinauer, wife of Martin Bauer, mother of Wolff. She lives with her husband on their farm. Close friends with Veronica Bauer.

### Act 2

Daughter of Agnes Steinaueryn, daughter of Lucky Steinauer, wife of Martin Bauer. Her first son, Wolff, died to illness. She lives with her husband on their farm. Close friends with Veronica Bauer.

## Notes

* Regardless of your actions, Brigita will survive the events of the game.
* It is heavily implied that Brigit and Veronica are lovers. In an Act II conversation about open secrets in Tassing, Johan will bring up on how Jorg does not pass judgement on Brigit and Veronica, and Brigita will state that Martin now lets her "spend as much time with Veronica as I want", implying a closer tie between the two women.
Brother Wojslav of Plzeň

* Act 1
* Act 2
* Act 3

**Brother Wojslav of Plzeň** (Wojslav) is a character in *Pentiment*.

## Background

### Acts 1 & 2

Bohemian cellarer for the monks of Kiersau. Generally well-regarded by his brothers. Supervises Brothers Volkbert and Lukas.

### Act 3

Wojslav Růžička. Former cellarer of Kiersau Abbey's monks. Left the Benedictine order after the revolt and settled in Tassing as a merchant.

## Interactions

### Act 1

After the murder, the door to the cellar will be guarded by Wojslav, who can be persuaded to let you down to talk to Piero.

**Persuasion check**
 Said Gernot's behavior was ridiculous. (+2)

The threshold to meet seems to be 5.

## Notes

* Regardless of your actions, Wojslav will survive the events of the game and settles down in Tassing as a civilian rather than a monk.
	+ If Sister Matilda is not executed during Act 1, her and Wojslav will be openly married in Act 3.
Martha Pfeifferyn

Act 3

**Martha Pfeifferyn** (Martha) is a character in *Pentiment*.

## Interactions

### Act 3

Magdalene can find Martha on the way to the Poor Clares convent. Martha confides that she's considering joining the order, as she sees few prospects for herself in town. Magdalene can try to talk her out of this, or to encourage her. She can later be found with her father Karl at the meadow, where Magdalene can ask them about their memories of the revolt.
Adam "Smokey" Köhler

* Act 1
* Act 2
* Act 3

**Adam "Smokey" Köhler** (Smokey) is a character in *Pentiment*.

## Background

### Acts 1 & 2

Charcoal burner for Tassing and Kiersau. Smokey lives in the woods between the town and the abbey.

## Interactions

### Act 1

Smokey offers insights on charcoal maker's life and hosts Vácslav at his charcoal pile, and on at end of Andreas' investigations, also Richart the executioner.

### Act 3

Smokey can share one of Tassing's Roman legends with Magdalene for the mural.

## Notes

* Regardless of your actions, Smokey will survive the events of the game and can be found in the woods with Vacslav during Act 3.
Caspar of Salzburg

Act 2

**Caspar Ziegler**, or Caspar of Salzburg (Caspar) is a character in *Pentiment*.

## Background

### Act 2

Assistant to Andreas, Caspar is an aspiring artist from Salzburg apprenticed to him by his family. He looks up to Master Maler and hopes to become as famous as he is one day.

## Interactions

### Act 2

Caspar is an integral part of the Act, acting both as a sidekick, an errand boy, and a sounding board for Andreas. He will ask about Maler's opinion on doing art and on himself, and Andreas' responses will affect his fate.

Notably, to get Caspar to safely return to Salzburg, Andreas needs to *not* encourage him. The following modifiers apply to the dialogue check:

Convince Caspar to leave Tassing
* Reprimanded Caspar on Saint John's Eve. (+2)
* Lost all your money at Lansquenet. (+2)
* Scolded Caspar after falling into the cistern. (+2)
* Didn't reassure Caspar when the mob came. (+2)
* Showed concern for Caspar on Saint John's Eve. (-2)
* Beat everyone at Lansquenet. (-2)
* Cared for Caspar after you fell into the cistern. (-2)
* Reassured Caspar when the mob came. (-2)

Failing the check will result in Caspar leaving, but returning to help Andreas out of the burning library and dying in the process. Succeeding will alienate Andreas, but save Caspar's life.
Jacob Estler

* Act 1
* Act 3

**Jacob Estler** (Jacob) is a character in *Pentiment*.

## Background

### Act 1

His Reverence Jacob Estler is the archdeacon of the Prince-Bishop of Friesing. He is responsible for adjudicating matters in the prince-bishop's stead and is widely respected for his intellect.

**Persuasion check**
 but clarified you have no problem with nobles. (+1)

### Act 3

Former archdeacon of the Prince-Bishop of Freising. Presided over the investigation of the murder of Baron Rothvogel in 1518.
Sister Margarete of Krimml

* Act 1
* Act 3

Act III

**Sister Margarete of Krimml** (Margarete) is a character in *Pentiment*.

## Background

### Acts 1 & 2

Assistant herbalist of Kiersau Abbey. Works with Sister Getrude. Mostly blind from a failed cataract surgery.

## Interactions

### Act 1

Sister Margarete describes sensing an intruder with a strong odor at the time of the murder.

### Act 2

Sister Margarete can assist Andreas and Sister Gertrude in searching the convent's garden hut for Brother Guy's hidden cache of embezzled money.

### Act 3

Sister Margarete is one of two Benedictine Sisters (the other being Sister Gertrude) who choose to stay at Kiersau when the convent changes ownership to the Poor Clares. Magdalene can ask her about her memories of life with the Benedictines. She can later be found petting Mausfanger when Margarete visits the inner convent while researching information for the mural.
Animals

Dogs and cats are scattered around Tassing and Kiersau. Interacting with five of them unlocks the achievement "A Regular Saint Francis."

## List of Animals

### Act 1

* Mausfänger the cat can be found in the Convent Garden.
* Mirabilis the dog can be found in the Abbot's House.
* Staub the dog can be found at the Mill in front of the Müllers' House.

### Act 2

* Schlau the cat can be found in the Meadow.
Ottilia "Widow" Kemperyn

* Act 1
* Act 2

**Ottilia "Widow" Kemperyn** (Ottilia) is a character in *Pentiment*.

## Background

Ottilia is a farmer and the widow of Rannig Kemperyn.

## Interactions

### Act 1

Ottilia is a possible suspect in the murder of Baron Rothvogel. She first appears while Andreas and the Baron walk to the abbey on the first day. She curses the Baron, invoking Perchta and her hounds against him. If asked, the Baron claims not to know why she is angry.

Later, Andreas can spend a time slot to visit her during the Widow's Curse quest. Andreas helps Ottilia with chores such as collecting firewood and hanging up pictures. Ottilia will ask Andreas to remove a cross hanging on her wall, though she can be persuaded to keep the cross hidden rather than destroying it (threshold of 5 or less).

**Persuasion check**
 Showed concerned for Ottilia's comfort. (+1)

She also asks Andreas for help reading a legal document from the abbey. She has also received a note from the Thread-Puller. Through this quest, Andreas learns that Baron Rothvogel was responsible for the death of Ottilia's husband, Rannig. Furthermore, she is at risk of losing her home because she has no husband or sons to hold the property. If Andreas has the Imperial Law background, he will notice that the property is inherited through Ottilia's family, not Rannig's, and can intercede with Jacob Estler to save her home. This results in the Legal Eagle achievement. Alternately, he can use this information as a motive to implicate Ottilia in the murder. If Andreas blames Ottilia for the Baron's murder, she will be executed at the end of Act 1.

### Act 2

Should she survive Act 1, Ottilia will have lost her home due to the death of her husband. If Lucky is executed, Ottilia can be found living with his widow, Agnes Steinaueryn at the Steinauer House. If Andreas has Imperial Law background and save her home, she will still reside at her home. Otherwise, she will be working for Father Thomas at the church.

If Andreas encouraged Ursula to embrace the Old Ways, Ottilia will become the young girl's mentor. This makes Ursula a possible source of information on Tassing's past during Act 3.

## Notes

* Her journal entry always says she "lost her home after the death of her husband", even though she always still has it in Act I, and sometimes still has it in Act II.
Magdalene Druckeryn

* Act 2
* Act 3

**Magdalene Druckeryn** (Magdalene) is a character in *Pentiment*.

### Act 2

During act two when visiting Claus, it is revealed that her mother Marie, and older brother Bertholdt passed away while Andreas was away. She is a small child throughout this act but is shown to be inquisitive and expressive. Andreas can chose to gift Magdeline a book (choice out of four) in order to influence her later education.

### Act 3

Magdalene is the protagonist in the final chapter of the game, taking place after the peasants' revolt and the disappearance of Andreas Maler. She takes upon herself the task of finishing the mural of the Rathaus after her father falls ill.
Lansquenet

**Lansquenet** is a card game you can play with the landsknecht in Act 2. Depending on the outcome (either win everyone's money or lose all of yours) you unlock achievements.

## Rules

* After the ante, the dealer shuffles, then deals one card to every player at the table, starting with himself.
* At the start of each hand, everyone has to ante in money to play. With four players, each ante a penny.
* The value of the card is only important if players run through the whole deck, but it may influence strategy.
* The queen is the high card, followed by the king, then the farmer. That's because Our Lady is the patron of all Landsknechts, and the owner of the cards play it that way.

Playing cards
* Each turn, you can raise by the ante, stay, or fold from the game. However, if any player raises, every other player must meet the raise. When all players are finished, deal three cards into the discard pile. Then everyone bets again.
* Finally a card goes in the middle.

Resolution
* If it matches any player's card, that player wins. All cards are dealt face up. If two players have the same card they split the pot.
* If it doesn't match, players go through another round until someone wins or they run out of cards. In that case, the highest card wins. If multiple players have high cards, the highest suit wins: Leaves high, followed by hearts, bells, and then acorns at the bottom.
* In summary, remember that you want to see a card that matches what's in front of you get dealt into the center. If you see matching cards going into the discard pile, your chances of winning are going down, because there only four of a kind in the deck.