Wish crystal

**Wish crystals** are extremely powerful and extremely rare magical objects scattered around Ventureworld. They allow the user to grant virtually any wish they desire, not unlike the Wish spell, with no adverse effects outside of natural unintended consequences of the wish itself.

## Function

Wish crystals, as implied by their name, allow someone holding it to grant a single wish. Though few uses of a wish crystal have been seen in the Ventureworld campaigns, they seem to have few limits, and their effects include but are not limited to giving the wisher levels in a brand new class, greatly increasing their fame, or sending them back in time. Other times, the crystal will be less direct, instead giving the wisher instructions or directions to important locations, that when followed will fulfill the wish made.

There are some restrictions to the wish crystal. Notably, wishes cannot undermine the free will of others. They also can't counteract the effects of other wishes. Both of these restrictions were displayed in *Back to the Pazt* when Rey attempted to wish that Paz wished for something other than teleporting away with the scepter; when a wish is denied in this way, the user is notified by "mental error messages" indicating the rule that would be broken. When a wish is denied, the wish crystal is not consumed, and the user is free to attempt a different wish.

Notably, the wish crystal is also seemingly not consumed when *outside* forces prevent a wish: when Diego Delay prohibited Rey's subsequent wish to go back in time to stop Paz, she was still able to use the crystal afterward, even though Diego presumably responded to the would-be wish's effects. Whether this is a function of the crystal itself, or a deliberate generosity by Diego and the Time Travel Regulation Department, is unknown.

## History

### Episodes on the Disni Channel

Wish crystals were first seen in *A Wish Worth Die-ing For*, when the Disni Party discovered one in the Pillar of Feeble Loops, in Ago's "wish room." Dexter said that Ago had been given six wish crystals long ago, and that this was the last one remaining; what he used the other five to wish for is unknown. In The Gang Gets Head, the party collectively used the wish crystal to wish to become stronger in the ways they most desired to:

* Avi wished to become more versatile, and gained the ability to cast spells as a warlock.
* Baka wished to become a stronger fisherman, and gained a magical fishing rod, the ability to walk on water, and several spells to aid him in fishing.
* Rah'Mee wished for a boost in reputation, and gained widespread connection among chefs, a boost in any action that would increase infamy, and even odds of being known by anyone in the world.
* Redryn's wish was not stated, but he was given a slip of paper directing him to Grimmingmire, and by extension the Pantheon, where he met Idia for the first time and became a cleric.
* Rey wished to be able to "create a lot", and among other things, gained the spell Creation, expertise in Performance, and a massive increase in libido.
* Vivian wished for a better connection with her god, and gained a ring from her god, that in turn granted her advantage on one spell cast per long rest and the spells Commune and Divine Intervention.

Three wish crystals appeared in *Yes, They Absolutely Can*, when they were summoned by the Deck of Many Things: one by Rey, and two by Paz. Paz immediately used one wish crystal to return Rey from her Deck-induced disappearance. Interestingly, this wish crystal was seemingly not consumed, as she still had two crystals by the events of *Back to the Pazt*.

In *Back to the Pazt*, Paz used her first wish crystal to teleport to Gallirol with the scepter. Rey attempted several uses of her wish crystal in response, eventually using it to go back in time, invisible and undetectable, to attempt to prevent Paz's escape. Paz used her final wish crystal in the epilogue, on Rah'Mee's recommendation, to give her the ability to teleport at will.