recursal/Fanatic-Fandom huggingface dataset:
Ryan George (Character)

### Appears in

The First Guy To Ever Have A Name, Old Town Road Remixes Are Getting Out Of Hand

### Debut

The First Guy To Ever Have A Name

Ryan George is a character from The First Guy To Ever Have A Name.

### Biography

Ryan replaced the person system, a system where everybody is referred to as "person", and replaced it with a new system where everybody is referred to as 2 distinct sounds, known as names. The first name would be chosen at birth, and the second is either their father's first name, or the name of their job, which is an ongoing trope in the universe. (change to better later yes)
Stick Figure/Others

***This page is currently Under Construction!***

This sub-page is where you know about the stick figures races:

## Redarian

**Redarians** (or shortly **Reds**) are dominant species and races in the Stickman Series. They habitat are very strong and can handle anything that opposes them.

## Orangian

**Orangians** (or shortly **Oranges**) are another species and race in the Stickman Series universe.

## Yellowarian

**Yellowarians** (or shortly **Yellows**) are dominant species and races in the Stickman Series franchise.

## Greenarian

**Greenarian** (or shortly **Greens**) are dominant species in the Stickman Series universe.

## Cyanarian

**Cyanarian** (or shortly **Cyans**) are another race in the Stickman Series franchise universe.

## Bluearian

**Bluarian** (or shortly **Blues**) are dominant species in the Stickman Series universe. Their habit are very strong just like the Redarian Stick Figures.

## Purplarian

**Purplarians** (or shortly **Purples**) are race in the Stickman Series universe. They are rarely used inside the franchise.

## Magentan

**Magentans** are another species and race in the Stickman Series universe. They are likely identical to Purplarians.

## Lightarian

**Lightarians** (or shortly **Lights**) are rare mysterious dominant species and a race in the Stickman Series.

## Darkarian

**Darkarians** (or shortly **Darks**) are rare mysterious dominant on species and a race in the Stickman Series franchise.

## Firearian

**Firearian** (or shortly **Fireys**) are secret dominant species and a race in The Stickman Series franchise. They are rarely used inside the series, because he thinks other stick figure-species are more useful.

## Skyarian

**Skyarians** (or shortly **Skyes**) are secret dominant species and a race in the Stickman Series franchise.

## Other

There are different type of stick figures species that had different kinds.
Helga

A tomboyish bully and the sole representative of *Hey Arnold!*. Helga Geraldine Pataki is, at heart, an incredibly insecure girl with a seemingly deep-seated hatred for the titular character, which only exists to cover up her borderline obsessive crush on him. Her obsession with being seen as a bully has made her go to extreme measures over the course of the show's run to keep her reputation intact.
Hervedes

I can even steal your time...literally.

## Plays

Power Play: Gank

Combo Plays:

* Engage
* Ambush
* Split Push

ATR used by Plays
 POS
 TMG
 SRV

Plays by Position
 JNG
 MID
 BOT
 SUP

## Strategy

Hervedes wants to get into the fray early and often. He excels at aggressive Kill strategies that disrupt the opponent and force them to be behind in Gold from the start. Gank is a powerful play that works to his strengths and can bring his early power to a head. Ambush continues the kill streak in Mid before he loses effectiveness in Mid.
Patrick Star

Patrick Star is SpongeBob's rock-dwelling neighbor and best friend. Dimwitted beyond belief, Patrick has never held a steady job throughout the course of the show he comes from, only doing day jobs every now and then. Despite this, he still occasionally shows signs of surprisingly high intelligence.
The Nickelodeon All Star Brawl Wiki:Wiki rules

Below is a suggested set of rules to follow when editing this wiki. Administrators of this wiki should read these rules and adapt them as necessary.

1. **Do follow community guidelines for formatting**: When a community has established formatting, it’s important to adhere to that, especially when spoiler content is involved.
2. **Be a productive member of the wiki**: Contribute to the wiki in line with the established processes and conventions. Need help? Ask an administrator! Disrupting the wiki with “edit warring” over differing opinions of a topic with another user or group of users is not productive
3. **Do not engage in excessive self-promotion**: The wiki is a collaborative community resource for the topic at hand. It is NOT a free place to advertise your related website, YouTube channel, blog, social media account, etc. Have a question about whether your link would be welcome? Ask an administrator!
4. **Do not harass other users**: If somebody asks you to stop posting certain content on their wall, respect their wishes. It is their wall.
5. **Keep it civil**: Do not make personal attacks on other people. If you need to criticize another user’s argument, do so without attacking them as a person. Do not use bigoted language, including slurs which degrade another person or group of people based on gender, race, sexual orientation, nationality, religion, etc.
Lincoln Loud

A twelve-year-old boy and the only son in the eponymous Loud family, a large family consisting nearly entirely of girls. Being the only boy in a family with ten sisters, Lincoln Loud tries valiantly to act as the voice of reason within his chaotic household, with varying degrees of success.

## Known Moveset

* Lincoln has an attack that involves the use of a yo-yo.
* One attack has him use sunglasses with a red lightsaber (Might be VR goggles?)
* In the trailer, Lincoln is introduced riding on a bike (stage entrance or Side-B?)

## Trivia

* Debuting in 2016, Lincoln and Lucy are tied for the newest playable character.
* Lincoln's render uses the same pose as his official artwork.
Zim

{{category:Zim

A pint-sized alien that hails from the planet Irk. Despite dreaming big, Zim is an egotistical megalomaniac who is completely unaware of the hatred the rest of his race has for him, and was sent to Earth by his superiors, the Almighty Tallest, under the promise that he was being sent on a mission to conquer a planet, unaware that Earth was actually teeming with life and not some barren rock to jettison him off to like they hoped. Joining him on his quest is GIR, a defective SIR robot designed to assist Irken on planetary conquests. Naturally, Zim's idiocy combined with GIR's uselessness doesn't really get him very far.

Zim is arguably the most Fan-liked character in the game so far
131 Siege

## Description

Roras's team splits up and starts hit & run attacks on all lanes at once, overloading the opponent's ability to react.

This play can attack and bring down towers without giving the opponent a chance to defend them, guaranteeing that your next 2 plays will not have a bad result. It is especially effective for Split Push Combo plays.

## Specifics

### Combo Plays

* Split Push
* Clear Vision
Timing (TMG)

## Description

"Describes the ability of the player to manage cooldowns, minion waves and the general flow of the battle."

*Timing is a premier attribute used for scaling strategies. Build up with farm, and assorted monster fights, then finish your opponent in late with bait fight or fast push, with an optional flank.*

## Used By Power Plays

* Early - Fight Dragon
* Mid - Fight Monster
* Late - Bait Fight, Fast Push

## Used By Combo Plays

* Early - none
* Early/Mid - Farm
* Mid - none
* Mid/Late - none
* Late - Clear Vision, Flank
SpongeBob SquarePants

Easily the most famous and recognizable character on the roster, SpongeBob SquarePants is a kind-hearted, childish, and outgoing sea sponge who resides in the undersea city of Bikini Bottom. When he isn't working as a fry cook at the Krusty Krab or striving to obtain his boating license, SpongeBob usually spends his time goofing around with his best friend, Patrick, and often tends to get himself involved with the affairs of the other undersea residents, whether they appreciate it or not.
Powdered Toast Man

Ren & Stimpy's in-universe mascot for Powdered Toast, the cereal that tastes exactly like sawdust.

## Appearances

### Debut

Announcement Trailer (July 13 2021)

Depicted in commercials that also act as something of a Show Within a Show, Powdered Toast Man is a superhero who ends up causing more problems than he does solving existing ones, all in the name of promoting Powdered Toast.
Danny Phantom

The main protagonist and sole representative of the titular series, Daniel Fenton is the son of ghost hunters and engineers Jack and Maddie Fenton. When he accidentally activates their latest project, the Ghost Portal, Danny is teleported to the Ghost Zone, a strange dimension resided by spirits and other supernatural beings. It's there that Danny is fused with ectoplasm at a molecular level, transforming him into a strange half-ghost with supernatural abilities such as becoming intangible and possessing others. Now armed with these powers, Danny protects his hometown of Amity Park from other paranormal threats, all while honing his powers even further.
Nigel Thornberry

The son of British aristocrats and world renowned nature documentary producer, Sir Nigel Archibald Thornberry KBE travels the world alongside his family, capturing footage of the local wildlife and their habitats. His eccentric personality, as well as his youngest daughter's hidden ability to communicate with animal life, often causes him and his family to wind up in life-threatening situations.
Everything Has Fallen Into Germany City

Everything Has Fallen Into Germany City was an add round that sometimes will be made by Firey TheMixelsFan 2021. It contains the following characters

* Leapster
* Corey Carson, Nisseki, Monitor, WTVI, Opal, Chicken, Emerald Video Home (7 at once)
* Teeth
* Boyfriend
* Decode
* Spongebob
* Nature Lovers
* Car Shearer
* Much Minions
* Nori, Moonlight (2 at once)
* Brick
* Mar and NN Productions
* Pueikichai
* Mario, Yoshi (2 at once)
Everything Has Fallen Into The Red Bird

Everything Has Fallen Into The Red Bird Was Another One Of Lights On Jacob Lane Dani's Add Rounds That Includes These Characters:

* Instagram
* Greg, Murray, Jeff, Anthony (4 at once)
* Mugman
* Mascot
* Nature Lovers
* H
* Bomb's Present
* Chuck
* Donkey Kong, Princess Peach, Luigi (3 at Once)
* John
* Arabic, Japan, Singapore, Thailand, German, Dutch, Hindi, Romanian, Spain, Poland, Italian, France, Turkish, Hebrew (14 at Once)
* Bob Zoom
* Tapey
* Nickelodeon
* Rescue Helicopter
* Doritos
* Huge Cargo Train
* Soulyer
* KTCA
* Hogi
* Microsoft Studios
* EA Games
* Spongebob, Paramout (2 at once)
* Umon
* CBS Eye From Hell
* Ball
* Marshall
Everything Has Fallen Into The Sonic

Everything Has Fallen Into The Sonic Is An Add Round Which Was First Made By AE Doodle Dash The Object Thingy. This is one of the add rounds that featured too much characters. Here are The Characters Included:

* Vanellope Von Schweetz
* PGP, Rysher Entertainment, RTP1 (3 At Once)
* Chorion, YTV, Teamto, Cake, Nelvana, TF1, Silver Gate, Breakthrough Entertainment (8 at once)
* King Boo
* Windows Server 2022
* Windows 11
* Windows 3.2
* Toadette
* Otto The Orange
* Lean-M
* Windows 3.1
* Windows 2000
* Frosty The Snowman
* Toys R Us Balloon
* Numberblock 32
* Mrs. Puff
* Pineapple Spank, El Pollo, Burrito Bison (3 At Once)
* Windows NT Server 3.5, Windows NT Server 3.5 1 (2 at Once)
* Blue Marble Ball
* Slime
* Transport Track
* KushiTV, KoshuTV, ChintupTV, ChuckiTV (4 at Once)
* Gracie Lou
* Blue Bird
* Carnivorous Vulgaris, Nori, Moonlight, Windows 7, Cringe Pill, Evil Computer, Evil Bloodbag, Brick, Scat (9 at Once)
* Southern Television Star
* Juina
* Three
* Minion Pig
* TV3 Malaysia (Berita Terkini Hiburan Sensasi)
* Soulyer
* WETA
* AT&T
* Windows 95 Plus, Cory Carson, RajTV, Nisseki, Garfield, Walt Disney Home Video, Windows 98 Plus, Monitor, Holly, Children's Video Of America, Elinor, WTVI, Opal, Photograph, Chicken, Emerald Video Home, Amy Rose, Greg, Murray, Jeff, Anthony, Windows XP Plus (22 At Once)
* Globo Video
* Leafy
* Bubble
* Creeper
* Maggie Pesky
* Thomas
* Peashooter
* Fafa
* Rabbit
* Athlon
* Axel, Tibor (2 At Once)
* Donkey Kong
* Max
* Villager
* Atari
* Purple Guy
* Cars Luigi
* Balloon Boy
* Powerful Sub
* Videostar
* Butch
* Henry Stickmin
* Pickle
* Ellie
* Chica
* Ortensia Comic
* Channel 4
* Giggles
* Female Red
* Central
* Toon Disney
* Pac-Man
* Rocky
* P-Head
* Giant Crane
* Bowser
Everything Has Fallen into the Hotel

Everything Has Fallen into the Hotel is another of Singing Pumpkin The Object Thingy's add rounds. It featured...

* Leapster
* Ritmoson
* The 1988 Ulster Television Telly
* Beatbo
* Girlfriend

* Twenty Three
* Bob Zoom
* Tyne Tees
* Spongebob (Spongebob Squarepants)
* Mascot
* Etch
* Red
* Four
* API
* Toon Disney
* Book
* Sky Red
* Georgia Peach
* Soulyer
Everything Has Fallen Into The Stone 3nd

Everything Has Fallen Into The Stone 3nd Was Another One Of Firey TheMixelsFan2003's Add Rounds. The Included Characters Are:

* Charlie Magne, Milli, Fix It Felix, Luan Loud (4 At Once)
* Vir
* Mabel Pines
* Hwa Kuo
* DT Dziennik
* Ear Booger Productions
* Pal
* Milkshake
* Barry
* Go-4
* Blue Rectangle, Keroro (2 At Once)
* Hindi
* Pink Firey
Sandy Cheeks

A thrill-seeking, Texan squirrel who moved to Bikini Bottom and quickly became one of Spongebob's closest friends, though she can find his antics overbearing a lot of the time. Sandra Jennifer Cheeks is a girl who indulges in many extreme hobbies, from surfing, wrangling, to even karate. Despite all this, she is still highly intelligent, partaking in scientific research in her spare time.
Belfial

Let me show you my favorite trick! The best you will ever see - and the last.

## Plays

Power Play: Invade

Combo Plays:

* Boost XP
* Ward
* Team Push

ATR used by Plays
 POS
 TMG
 SRV

Plays by Position
 JNG
 MID
 BOT
 SUP

## Strategy

Belfial is a special Champion as he is the only one to have access to Invade. This creates a unique utility in that they can easily kill a Jungler that would want to Gank, Fight Dragon, or engage in the Early game. Outside of the Early game, Belfial can help push with Team Push, with Ward and Boost XP serving as servicable Combo Plays in the Early and Mid.
Everything has fallen into Taco Bell

Everything has fallen into Taco Bell is a restaurant EHFIX add round. Stephanie Fox decided to speed up in his EHFITB add rounds. The characters are

* Female Red
* The Cloudchasers
* Blue A
* Mar and NN Productions
* Motorola
* Toshiba
* Etch
* Puz
* Leonine
* Stewie Griffin
* Tropical Slime
* Bob Zoom
* Lorimar
* NBC Kids
* Waffle
* Conor Mansbridge
* SBT
* Ball
Bill Terrance

I may not be faster than my shadow...but definitely more precise than it.

## Plays

Power Play: Early Push

Combo Plays:

* Push
* Ambush
* Split Push

ATR used by Plays
 POS
 TMG
 SRV

Plays by Position
 JNG
 MID
 BOT
 SUP

## Strategy

Bill Terrance is an Early Champs that specializes in pushing down towers. He particularly likes to be a laner (TOP, MID, BOT) to use Early Push or Push for early pressure. They are a vital part to any aggressive pushing team and achieving the coveted Mid 1 victory. Split Push and Ambush only add to his impressive skillset by providing further pushing in the Mid game or a way to kill troublesome opponents respectively.
Everything has fallen into a stone 2nd

Everything has fallen into a stone 2nd was the sequel of Everything has fallen into a stone. It contain the following characters

* Mark The Pepper, Screwbot, Donkey Kong, Princess Peach, Luigi, Rob Master 3D, Video Peques, Creeper Logo, Aquarius, Phillips, Canal+, CyanAnimate, Russia, Windows XP (14 At Once)
* Decode
* LCE TV
* TVOKids Fan
* KTCA
* Pink Firey
* Jack in the Box
* THX (Thanks)
* SLN, RajTV, WNET Tower, Thirteen, Slig (5 at once)
* Shark Bus
* Blue Screen
* Red
* Channel 4
* Alien Necklace
* Fishing Boy Bofert
* Orbiton Max
* Nanoboy
* MTC
Xarthan

You cannot even begin to fathom the power I wield!

## Plays

Power Play: Initiate

Combo Plays:

* Farm
* Split Push
* Clear Vision

ATR used by Plays
 POS
 TMG
 SRV

Plays by Position
 JNG
 MID
 BOT
 SUP

## Strategy

Xarthan is a hyper carry capable of destroying a game by himself. The ability to both Farm and Split Push also him to first gain power through gold with Farm, and then by killing towers and enemy Champions in the Mid game. Clear Vision is a bit wasted but Initiate more than makes up for it by providing the fastest combat play in the Late Game to seal the win.
Powder Jack

This is a boring show - needs more explosions!

## Plays

Power Play: Fast Push

Combo Plays:

* Ward
* Split Push
* Disengage

ATR used by Plays
 POS
 TMG
 SRV

Plays by Position
 JNG
 MID
 BOT
 SUP

## Strategy

Powder Jack plays an interesting role in teams that want to use him: an explosive finisher. Without any way to natural increase his own power, except through kills and Split Push, Powder Jack relies on others to do the heavy lifting. Once his team mates have bene powered up and protected, through Ward and Disengage, he can then end the game with Fast Push. Keep him safe so he can naturally gain strength and then let him blow!
Upcoming Add Rounds

Everything has fallen into DTS

Everything has fallen into the Fafa 3.0

Everything has fallen into the Modern House

Everything has fallen into the AVS Video Editor

Everything has fallen into the Sonic (Scary Logos Edition)

Everything has fallen into the Fafa (Flags and Scary Logos Edition)

Everything has fallen into NTV

Everything has fallen into the Haunted House 2.0

Everything Has Fallen Into The Squidward

Everything Has Fallen Into The Rocky

Everything Has Fallen Into Here In Time 2.0

Everything Has Fallen Into The Pin

Everything Has Fallen Into The Marker

Everything Has Fallen Into The Ralph

Everything Has Fallen Into Soulyer

Everything Has Fallen Into Leapster

Everything Has Fallen Into The Puffball

These are the upcoming add rounds.
Everything Has Fallen Into The London

Everything Has Fallen Into The London was one of Firey TheMixelsFan 2021's add rounds. In round 12, it sped up until Looney Bin (Cubo A La Fuga) fell into it. It contains the following characters

* Disney Channel

* Looney Bin (Cube a la Fuga)
* Vanellope Von Schweetz (or Vanellope)
* PGP, Rysher Entertainment, RTP1 (3 at once)
* Hendring Limited
* Vir
* Rescue Helicoper
* Prout Sign
* The letter galaxy (La Galaxia de Las Letras)
* Gale
* Colball Blue
* Donkey Kong, Princess Peach, Luigi (3 ar once)
* Pink Pill
Everything has fallen into the river (Flags Edition)

Everything Has Fallen Into The River (Flags Edition) is an EHFIX add round that only contain country flags.

The flags are:

* Taiwan
* Mexico
* Veps-
* Sweeden (Sweedish)
* Denmark (Danish)
* Cycla-
* Malaysia
* Mongolia (Mongolian)
* Egypt
* Fritian-
* Tomorrowland-
* Qatar
* Texas
* Venda-
* Iceland (Icelandic)
* Cuba
* Morroco
* Tibeten-
* Turkmenistan (Turco)
* Bulgaria (Bulgarian)
* Somy-
* Botswana (Botswanan)
* Datchland-
* Ecuador
* Britain--
* New Zeland
* Malaya-
* Somalia (Somalian)
* Wales\* (Welsh)
* Nigeria (Nigerian)
* Pakistan
* Switzerland
* Kemhiri-
* Micronesia
* Farosh-
* Uganda (Ugandan)
* Tunisia
* Galicia+ (Galician)
* Slovakia
* South Africa
* Building-
* Meizo-
* Dor-
* Algeria
* Armenia (Armenian)
* European Union--
* Valencia+ (Valencian)
* Puerto Rico
* Vietnam
* Nepal (Nepali)
* Belgium
* Banish-
* Bangladesh (Bengale)
* Ireland
* Bosnia And Hersegovina (Bosnia)
* Australia
* Chile
* Mexico (again)
* Azerbaijan
* Daich-
* Greece
* Alzachian-
* Canada
* Colombia
* Versian-
* Kurdish-
* United Kingdom
* Viegar-
* Albania (Albanian)
* Uzbekistan (Uzbek)
* United Arab Emirates
* Argentina
* Turkey
* Brazil
* Portugal
* USA (United States)
* Indonesia (Indonesian)
* Russia
* Saudi Arabia
* Croatia (Croatian)
* China
* South Korea (South Korean)
* Kuwait (Arabic)
* Japan
* Singapore
* Thailand
* Germany (German)
* The Netherlands (Dutch)
* India (Hindi)
* Romania (Romanian)
* Spain
* Poland (Polish)
* Italy (Italian)
* France
* Turkey (again) (Turkish)
* Israel (Hebrew)
Fame

Fame as a resource represents how famous you brand is concerning fans and potential investors. Increasing your fame level will unluck higher tier of tournaments, new gaming house upgrades and correspondingly attract interest of better players as well as staff members on the transfer market.

Common ways of increasing your fame level include rewards from scrims and tournaments, end of season rewards and hiring streamers (staff member).

The current range of fame level amounts from 1-60. After reaching maximum fame, you will continue to be using said resource to reach fame milestones, recieving further gear items on completion.
Ward

## Description

The Champion sets up extra wards to be aware of the enemy's movement and plans.

This play will ward a river position, preventing good results for opponent Invade, Fight Dragon, and Gank plays in that area.

## Specifics

### Champions

* Roras
* Morrisma
* Zao Nas
* Emberwing
* Sir Odric
* Golgoras
* Belfial
* Powder Jack
* Chancy

### Targets

* Dragon
* Hydra

### Power Plays That Trigger

* Freeze Lane
* Fight Dragon
* Fight Monster
* Early Push
* Defensive Swap
Split Push

## Description

The Split Pushing Champion separates from the team and pushes a side lane when the enemy is distracted.

This play has a good chance to bring down an extra tower on a side lane, gaining you Gold, XP, and an important step to victory.

## Specifics

### Champions

* Hervedes
* Roras
* Xarthan
* Emberwing
* Bill Terrance
* Sir Odric
* Arkarzor
* Golgoras
* The Beast
* Powder Jack

### Targets

* Top Lane
* Bot Lane

### Power Plays That Trigger

* Bait Split Push
* Lane Swap
* 131 Siege
* Turtle Up
Branka

By my ancestors: I swear this will be their end!

## Plays

Power Play: Lane Swap

Combo Plays:

* Push
* Team Push
* Flank

ATR used by Plays
 POS
 TMG
 SRV

Plays by Position
 JNG
 MID
 BOT
 SUP

## Strategy

Branka is the Queen of pushes. Having multiple pushes in her arsenal for all stages of the game, she is incredibly useful for teams trying to win before the game goes Late. With the variety of pushes she has, she is able to target push just about any tower in a game and make multiple pushes in a single match. No slouch in the Late Game either, she can Flank to help secure kills if she has a carry to help out.
Everything has fallen into the River in Mushroom City

Everything has fallen into the River in Mushroom City was a EHFIX vesion of the video "A MAN HAS FALLEN INTO THE RIVER IN LEGO CITY !". It features the following characters

* Among us White, Among Us Red, Among us Yellow (3 at once)
* Hwa Kuo
* Purple
* Math Antics, Hayden Meek, Nick JR, Police Boat, Phil, Igor, Itol, Hulu, Kodak Video (8 at once)
* KCET
* BNL Boat
Everything Has Fallen into the River 3nd

Everything Has fallen Into the River In 3nd was ww wx's add round. It contain lots and LOTS of characters that are

* Boyfriend
* One Hundred (Numberblock 100)
* Mascot
* Donkey Kong, Princess Peach, Luigi (3 At Once)
* Bob, Mr. Munch (2 At Once)

* Red

* Canon
* CTV
* Mastercard
* Niky
* Huge Cargo Train
* Photoshop Eye
* Nintendo Dolphin, Pen, Spongebob Gold, Opera, Youtube Music, Itlana Braves, Cocultura, Elmo, Tyrone (9 at once)
* Alpha Video, Henry Stickmin (Henry), Donk Donk, Georgia Peach, AIMS Media, Stepswitcher, A Tower, The Sun (bill wurtz), Metromedia Television (8 at Once)
* Mcdonald's
* Awkward Child
* Imagemovers
* TZA
* Lue
* Cubavision
* Lom
* Huge Plane
* Giant Crane
* Mobile Crane
* Thunderdriller
* PBS Kids Go
* Di
* Elite Police Van
* Big Mac
* Pink Firey
* Jack in the Box
* Cupfair
* Boombox
* Spongebob
* Rinai
* E Solvai
* Rio
* Sockman goes dio bang
* Hio solvare
* Crunchus Speedy
* Big 6
* Bruck Cheises Helicopta
* Mcdonalds (ww wx)
* Ankuku Mei
* Lego City
* The high speed patrol boat
* Pepapi
* Hi
* Eabange
* Lea Si Lias
* Chicken Nuggets
* Chu Chu Kei Kai
* Jack
* Rede TV
* Heo Cao Bo
* Powerful Space Shuttle
* Monitor
* Bear
* Transport Truck
* Gru (Despicable)
* The Fury Class Interceptor
* The massive clone Turbo Tank
* Nature Lovers
* My Talking Tom
* KTCA
* LCE TV
* Pueikichai
* Airport
* Buddy
* Spatcho Hei de Hei
* Elinor
* Mar and NN Productions
* Dawn
* Ziggy
* IBM
* Glass Case hold
* Much Minions
* Huge Helicopter
* Garage Door
* Meme Man
* Pocoyo
* Cody
* Soulyer
* Plane
* Doritos
Everything Has Fallen Into The Stone

Everything Has Fallen Into The Stone Was One Of SVTOT's Add Round. Here Are The Included Characters:

* Boyfriend
* Rockstar Games
* Buddy
* DLNC Media
* Frosty The Snowman
* Toshiba
* Alien Necklace
* Camera
* Rocky
* K-Mart
* Firey
* Cruz
* LCETV
* Baby Bunnies
* Texas
* SLN
* KTCA
* Teeth
* Squidward Tentacles
* Red
* Voss Video Entertainment
* Hwa Kuo
* Sonic
* Henry Stickmin (Henry), Damien L, Bichos Bichos, TehFrenchSpartan (4 at once)
* Don
* Channel 5
* Dice and Dicey
* IBM
* Three (Numberblock 3)
* MTC

Unused Characters

* 3-G Home Video
Everything Has Fallen Into The Playground Add Round

Everything Has Fallen Into The Playground was another one of Stephanie Fox's Add Rounds. It features the following characters:

* Arby's Chicken Chips and Arby's Burger (2 at once)
* Robot Vision
* A Robotic Yellow Toaster
* Square One, Kinder-8 card, A Yellow Hero Stickman, Anti-Piracy Toontastic Warning Text, Smile More Logo, Nisseki, Holly, Hiper Tansao, Hippy Sippy, Pikachu, Turbo (Sunny Bunnies, Dicey, Strawberry, Phil (DQ), Infinite235, Chocolate Hazelnut Krave Cereal, KTCA TV, Photograph, Hot Car, Bowser, 249, Pal Phone (22 at once)
* Flumpty
* Hal
* Hungry Pumpkin
* Tom Cat (Tom & Jerry)
* Numberblock 1
Tactics

## Tactic Selection

Tactics set the general approach of your players for the next match. This increases your player's attributes and defines which plays they will choose, when you are not joining the matches.

You can select a tactic for each phase of the game: early, mid and late. You cannot switch tactics during the match.

Each tactics boosts two of your players attributes by 1% per tactic level. That way, you can gain up to 100% increase of said attributes depending on the level of your chosen tactic type. *All tactics except disturb enemy use the same attributes through all phases.*

In order to level up tactics, you need to train your players with the use of tactics training plans.

## Focus Scaling

Players focus on getting a gold advantage over the enemy. This tactics boosts the attributes **Timing (TMG)** and **Knowledge (KNW)**.

Plays boosted by Scaling

## Play Cautious

Players play cautiously and avoid enemy engagements while themselves engaging objectives in a controlled manner. This tactics boosts the attributes **Survival (SRV)** and **Awareness (AWR)**.

Plays boosted by Cautious

## Focus Towers

Players focus on applying pressure and destroy towers as eraly as possible. This tactics boosts the attributes **Accuracy (ACC)** and **Discipline (DIS)**.

Plays boosted by Focus Towers

## Focus Kills

Players focus on setting up gank kills and force opponents into disadvantageous fights. This tactics boosts the attributes **Positioning (POS)** and **Communication (COM)**.

Plays boosted by Kills

## Disturb Enemy

Players try to surprise the enemy with bold maneuvers trying to dictate the flow of the match. This is the only tactic that changes Attributes depending on the phase it is chosen for.

* In early, this tactic boosts the attributes **Accuracy (ACC)** and **Knowledge (KNW)**
* In mid, this tactic boosts the attributes Positioning (POS) and Discipline (DIS)
* In late, this tactic boosts the attributes Timing (TMG) and Communication (COM)
Push

## Description

The initiating team uses a laning advantage to challenge an opponent tower.

This play can bring down an additional tower in the Early Game, gaining you Gold, XP, and an important step to victory. The strength of your minion wave depends on how well the play gets executed.

## Specifics

### Champions

* Sylvia
* Emberwing
* Bill Terrance
* Skator
* Branka

### Targets

* Top Lane
* Mid Lane
* Bot Lane

Target will be whichever lane Champion with Push is assigned.

### Power Plays That Trigger

* Early Push
* Invade
* Gank
Morrisma

You are so predictable - I knew you wanted to be my slave.

## Plays

Power Play: Fight Dragon

Combo Plays:

* Boost XP
* Ward
* Team Push

ATR used by Plays
 POS
 TMG
 SRV

Plays by Position
 JNG
 MID
 BOT
 SUP

## Strategy

Morrisma is an Early Champion that functions primarily as a Support to your other Champs. Between Boost XP, Fight Dragon, and Ward, she is trying to help your Champs be prepared for the coming fights. She works incredibly well in a Late Game team as a trigger for multiple Farms with her Power Play while providing a potentially game winning Team Push at the end of the game.
Leafels

Well, he's actually nice. Just don't ever step on his lawn... just don't...

## Plays

Power Play: Defensive Swap

Combo Plays:

* Boost XP
* Farm
* Clear Vision

ATR used by Plays
 POS
 TMG
 SRV

Plays by Position
 JNG
 MID
 BOT
 SUP

## Strategy

Leafels is perhaps the most balance of all the Champions for roles. Comfortable in nearly every position, he can either be a Carry or a supporting Champion. Farm and Defensive Swap both provide scaling to either his friends or himself which can solidify leads or make a big comeback. Boost XP will help another ally reach their potential more quickly and then Clear Vision will attempt to stop any tricks in the Late game. He is great at being a flexible Champion, a Champion you do not mind as a third or fourth comfort pick on a new player.
Pick Strategy

## Early

Pick Order
 2nd
 3rd
 4th
 5th

All players try to pick champions they know, that are strong in the early game in order to get a quick lead and start snowballing out of rewach of the opponent. These champions give you and advantage in fights in the early game, making it easier to execute well on offensive and reward type tactics and plays in that part of the game.

## Mid Game

Pick Order
 2nd
 3rd
 4th
 5th

All players try to pick champions they know, that are strong in the mid game to gain control of the game before early game teams can close it and to make some decisive plays late game opponents cannot catch up with anymore. These champions give you an advantage in fights in the mid game, making it easier to execute welll on offensive and reward type tactics and plays in that part of the game.

## Scaling

Pick Order
 2nd
 3rd
 4th
 5th

All players try to pick champions they know, that outscale the enemy. They will be vulnerable in the early game but have the strongest possible composition for the late game. These champions give you an advantage in fights in the late game. This will make it easier to win the important team-fights in the late game and therefore easier close the match. But your team will have to get there, first.

## Balanced

Pick Order
 2nd
 3rd
 4th
 5th

Players try to pick a balanced composition to defend in the early game and have some strong scaling champions in the lineup. This strategy tries to have some trump cards in every part of the game, especially when playing around the bot lane.

## Comfort

Pick Order
 2nd
 3rd
 4th
 5th

Players try to pick their best champions to unleash their full potential regardless of strategy. This pick strategy focuses on getting as many power plays as possible. Players will try to pick a champion they have proficiency with. If there is no champion proficiency left to pick, players will lean towards open champions depending on their class proficiency.
Fight Monster

## Description

The initiating team takes one of the monsters to get a team wide buff.

Your team will attempt to take down a monster and start a team fight in the process.

Defeating the Dragon increases all your player's attributes by 5% for the rest of the match. This buff is cumulative.

Defeating the Hydra increase all of your player's attributes by 20% and the HP and DMG of your Minions by 70% until the end of the phase.

## Specifics

### Champions

* Xer'Vuash
* Feyna

### Targets

* Dragon
* Hydra

### Combo Plays

* Farm
* Ward
Positioning (POS)

## Description

"Describes how well the player moves over the map, outmaneuvers the enemy and gets into good combat positions."

*Positioning is used primarily as an aggressive gank/ team fight tactic for early/mid phases. Gank and engage with your opponents early to set yourself up with a BSP or team up in mid, to be followed with a heavy team push. If this doesn't do the trick, use initiate to seal the deal in late.*

## Used By Power Plays

Early - Gank

Mid - Bait Split Push, Team Up

Late - Initiate

## Used By Combo Plays

Early - Engage

Early/Mid - none

Mid - none

Mid/Late - Team Push

Late - none
Basic Team Power (BTP)

The Basic Team Power (BTP) consists of the total strength of your team's starting lineup and tactics. BTP can be improved by:

* improving the skill of your players in the training screen
* increasing the level of your tactics in the training screen
* hiring players of higher skill from the transfer market and using them in your starting lineup
* gather and equip new gear items.
Global Ranking Points (GRP)

Global Ranking Points, (GRP for short) are the representation of a teams standing amongst all teams in the same league level, worldwide.

"The global ranking is based on points. Your team receives these global ranking points from playing league and tournament matches. The amount of points depends your league level, the importance of the match (e.g. playoffs are more important than group matches), and the global ranking point difference to your opponent.

Every 2 weeks, at the end of the league season, the best 100 players in each League Level will receive a reward in form of a valuable Emblem Border. Afterwards the global ranking points will be reset."
Defensive Swap

## Description

Leafel's team focuses on defending one lane, keeping its towers and farming spot safe.

This play keeps a defensive minion wave in place and gives a Gold and XP boost by allowing the defending Champion to farm. Opponent pushes on the defended lane, or exposed Core, cannot have a good result until the end of the phase.

## Specifics

### Targets

* Top Lane
* Mid Lane
* Bot Lane

Defensive Swap can target any lane that Leafels is currently not assigned.

### Combo Plays

* Farm
* Ward
Bait Split Push

## Description

The initiating team gathers in the middle of the map, threatening to take a monster or a Mid Lane tower in order to distract the opponent from a split pusher on the side lanes.

This play can distract and bind the opponent in the middle of the map, guaranteeing that your next 2 plays will not have a bad result. It is esepcially effective for Split Push combo plays.

## Specifics

### Champions

* Fipsy
* Sylvia

### Targets

* Top
* Bot

### Combo Plays

* Split Push
* Team Push
Fight Dragon

## Description

The initiating team takes on the Dragon to get a team wide buff.

Your team will initiate a team fight with the plan to take Dragon. Defeating the Dragon gives your whole team Gold and increases all player attributes of your team by 5% for the rest of the match. This buff is cumulative.

## Specifics

### Champions

* Chuan Li
* Morrisma

### Combo Plays

* Farm
* Ward
* Engage
Engage

## Description

The initiating team spots an opening in the opponent's positioning that can be used for a direct attack.

This play initiates a fight on the lane, also calling your Jungler for help. It has a good chance for a kill.

## Specifics

### Champions

* Hervedes
* Xer'Vuash
* Feyna
* Chuan Li
* The Beast

### Targets

* Top Lane
* Mid Lane
* Bot Lane

### Power Plays That Trigger

* Fight Dragon
* Invade
* Gank
Emberwing

I'll rise from their ashes.

## Plays

Power Play: Early Push

Combo Plays:

* Push
* Ward
* Split Push

ATR used by Plays
 POS
 TMG
 SRV

Plays by Position
 JNG
 MID
 BOT
 SUP

## Strategy

Emberwing is an Early Champs that specializes in pushing down towers. Emberwing particularly likes to be a laner (TOP, MID, BOT) to use Early Push or Push for early pressure. They are a vital part to any aggressive pushing team and achieving the coveted Mid 1 victory. Split Push just cements Emberwing as a premier pick for aggression.
Training

Inside the training facility, you have a number of options in order to wind up your players individual growth as well as the team synergy.

Additionally, there is an overview of your current team preparation, combining your team condition and the team play bonus in an overall summary which should be paid attention to before any kind of competition, as it heavily affects your teams performance during a match.

A low condition can cause fumbling of declared plays. By starting recreation activities, you can make sure that your players fitness stays at 100%. The team play bonus on the other hand improves your chances of outplaying your opponent and can be increasedup to 100% as well by playing scrim matches.

## Recreation

As you upgrade the living area of your gaming house, players will gain access to different entertainment, wellness and nutrition programs resulting in them regaining their condition. This is mandatory in order to able to continue your training, play additional scrim matches as well as staying in optimal shapes for important league our tournament matches.

While you can choose to play rival tokens or watch ads in order to regain condition, you can also used special condition boosters which are a possible type of reward from the daily login bonus, scrim matches and special offers.

## Mechanics Training

These type of training sessions improve your players mechanical attributes, resulting in them performing better in fighting scenarios in game. Mechanics training plans are needed for increasing your players mechanics attributes. They can be acquired as a reward from scrim matches or by hiring a mechanics coach from the transfer market.

## Personality Training

These type of training sessions improve your players personality attributes, resulting in them executing your tactics of choice properly. Personality training plans are needed for increasing your players personality attributes. They can be acquired as a reward from scrim matches or by hiring a personal coach from the transfer market.

## Tactic Training

Traning tactics will allow your team to be more efficient in the general style of gameplay you choose, resulting in improved basic plays as well as boosting the attributes needed for any type of plays supported by your tactical choice. Tactic training plans are needed for increasing your teams tactic attributes. They can be acquired as a reward from scrim matches or by hiring a tactics coach.
Chancy

I think this might work now... Oopse! Maybe next time? <3

## Plays

Power Play: Freeze Lane

Combo Plays:

* Boost XP
* Ward
* Team Push

ATR used by Plays
 POS
 TMG
 SRV

Plays by Position
 JNG
 MID
 BOT
 SUP

## Strategy

Chancy is the ideal support for your team. She can trigger multiple Farms off her Power Play, boost a Late Game Champ's XP in the Early Game, or keep them safe by Warding. In the Late game, she helps pool your Champion strengths together in a Team Push. She is great at helping Late game Champions get up to speed efficiently which makes her fanatastic in a Scaling team.
Tall-Nut

Tall-Nut is a defensive plant that absorbs 6000 damage, or 60 seconds from 1 zombie. It is unlocked in Wild West, after beating 2-5. It also has a special ability, in which it can't be moved nor pushed. It blocks zombies like Excavator Zombie, Mecha-Football Zombie, Fisherman Zombie, etc. It's a very tough wall as well, and can survive 2 hits from Gargantuars.

## Ability Swaps

Twin Sunflower, Chard Guard, Parsnip, Grimrose
Chili Bean, Lightning Reed, Electric Currant, Winter Melon
A.K.E.E., Kiwibeast, Toadstool, Apple Mortar
Sun Bean, Ghost Pepper, Coffee Bean, Moonflower
Wasabi Whip, Electric Peashooter, Missile Toe, Ice-Shroom
Dandelion, Pea Pod, Caulipower, Shrinking Violet
Bombegrenate, Homing Thistle, Intensive Carrot, Shadow-Shroom
Laser Bean, Blover, Witch Hazel, Explode-O-Nut
Bowling Bulb, Guacodile, Blooming Heart, Banana Launcher
Primal Wall-Nut, Primal Potato Mine, Cold Snapdragon, Escape Root
The Beast

It's called THE BEAST. Did you have questions?

## Plays

Power Play: Gank

Combo Plays:

* Engage
* Ambush
* Split Push

ATR used by Plays
 POS
 TMG
 SRV

Plays by Position
 JNG
 MID
 BOT
 SUP

## Strategy

The Beast wants to get into the fray early and often. He excels at aggressive Kill strategies that disrupt the opponent and force them to be behind in Gold from the start. Gank is a powerful play that works to his strengths and can bring his early power to a head. Ambush continues the kill streak in Mid before he loses effectiveness in Mid.
Roras

Pity they only have one life.

## Plays

Power Play: 131 Siege

Combo Plays:

* Ward
* Split Push
* Flank

ATR used by Plays
 POS
 TMG
 SRV

Plays by Position
 JNG
 MID
 BOT
 SUP

## Strategy

Roras is a Late game Champion looking to push just enough in the Mid game to close the game with a flurry of pushes in the Late game. 131 Siege is his unique play and it can push up to 3 towers if you have 2 other Split Pushes handy. In the mean time, he helps keep your Champions alive via Ward so you can defend towers until Late. Split Push will help get you to the magic number of towers needed before you win with Siege. Flank is just icing,
Xer'Vuash

This realm was in dismay already - but with this thing's arrival, it is doomed forever

## Plays

Power Play: Fight Monster

Combo Plays:

* Engage
* Ambush
* Flank

ATR used by Plays
 POS
 TMG
 SRV

Plays by Position
 JNG
 MID
 BOT
 SUP

## Strategy

To bring Xer'Vuash is to invite increased violence into the game. Every single play it brings creates a fight. Not content with simply pushing and want to spill as much blood as possible? Xer'Vuash is your Champion and will do it with a smile. For teams that want to get ahead and stay ahead Xer'Vuash will bring the disruption you need.
Cactus

Cactus is a strong piercing plant unlocked after 7-8.

## Plant Food Effect:

Gain plasma spikes that deal 3x damage permanently.

Twin Sunflower, Chard Guard, Parsnip, Grimrose
Chili Bean, Lightning Reed, Electric Currant, Winter Melon
A.K.E.E., Kiwibeast, Toadstool, Apple Mortar
Sun Bean, Ghost Pepper, Coffee Bean, Moonflower
Wasabi Whip, Electric Peashooter, Missile Toe, Ice-Shroom
Dandelion, Pea Pod, Caulipower, Shrinking Violet
Bombegrenate, Homing Thistle, Intensive Carrot, Shadow-Shroom
Laser Bean, Blover, Witch Hazel, Explode-O-Nut
Bowling Bulb, Guacodile, Blooming Heart, Banana Launcher
Primal Wall-Nut, Primal Potato Mine, Cold Snapdragon, Escape Root
Freeze Lane

## Description

The initiating team cautiously controls the flow of the minion waves, keeping their tower and farming spot safe.

This play keeps a defensive minion wave in place and gives a Gold and XP boost by farming. Opponent pushes on the defended tower cannot have a good result until the end of the phase.

## Specifics

### Champions

* Sir Odric
* Chancy

### Targets

* Top Lane
* Mid Lane
* Bot Lane

Targeting will be dependent on whichever lane Chancy or Sir Odric is assigned.

### Combo Plays

* Farm
* Ward
* Boost XP
Van Darcula

Let's make Hell sing for me.

## Plays

Power Play: Bait Fight

Combo Plays:

* Farm
* Team Push
* Clear Vision

ATR used by Plays
 POS
 TMG
 SRV

Plays by Position
 JNG
 MID
 BOT
 SUP

## Strategy

Van Darcula is a fantastic Carry that can look to close games on his own. Farm in the early to gather power, followed up by a devastating Team Push can win games on the spot. That power then comes to a head in Late where a solid Bait Fight can grab the all important Hydra buff to close a game. Clear Vision is an added bonus to just keep your team alive if slightly behind and hoping for a Late 2 win.
Proficiencies

## General

There are 3 different types of proficiencies players revolve their skills around. Role, champion and class proficiency.

Each player available on the transfer market will have a destined role which he prefers to fulfill.

Note that players cannot be used in any other role except their preferred one. It is possible though to have multiple players preferring the same role on the bench but in order to assemble a complete team, you will have to acquire at least one player for each role.

## Champion Proficiencies

Each player can have up to 4 different champion proficiencies. If the player is able to pick one of them, he will gain access to combo plays regardless his role or class proficiencies.

Additionally, players picking a desired champion will be able to perform power plays if the champion is used in the suited role for said play. A player being able to select a champion proficiency will indipendently of class proficiency also gain access to combo plays.

## Class Proficiencies

In rivals, players can prefer up to **two classes** out of the following class pool:

**Tank - Mage - Assassin - Marksman - Specialist**

Regardless of available champion proficiencies, the player gains access to combo plays when picking a champion of a preferred class. It is unknown wether the class proficiency of a player does impact it's individual choice of available comfort picks following the ban phase.
Champions, Pick and Bans

## Champions

Champions have a major impact on the outcome of the match, since they define which plays your team can make. Doing more and better plays than your opponent is a sure way to victory.

Each champion has a power spike, describing in which phase it is the strongest in combat. The combat strength is additionally increased during the match by gaining XP and ITEM levels for the champions.

Your player needs a class proficiency for the champion, to be able to start a play. If your player has a proficiency for the champion itself, and the champion is used in the right role, it can start a power play. Power plays are stronger and can trigger additional combo plays of the champions of the rest of your team.

## Picks and Bans

With picks and bans, you can influence which champions will be selected by the players in the next match.

The 5 champions selected for banning cannot be chosen by any player, neither by your team nor by the opponent's team. With the pick strategy, you can control the priorities of your players while they pick their own champions.

## General Pick Order

The general pick order (which team picks first) does not follow a single rule. The accessibility of this information is dependant on the type of competition:

* For regional league matches (excluding playoffs), pick order is not accessible for the player
* For tournaments and playoffs, pick order is always top to bottom, left to right
Accuracy (ACC)

"Describes how fast and precise the player can click to start and aim their champions attacks."

*Accuracy is primarily used to take down towers in early/mid phase, and to counter other aggressive plays. Open up your opponents defenses early with early push, lane swap and push; and attempt to get an early edge on your opponent with boost xp, or counter an aggressive opponent with invade and ambush.*

## Used By Power Plays

Early - Early Push, Invade

Mid - Lane Swap

Late - 131 Siege

## Used By Combo Plays

Early - Boost XP, Push

Early/Mid - none

Mid - Ambush

Mid/Late - none

Late - none
Keyra

You have an honest and beautiful heart. Let me add it to my collection.

## Plays

Power Play: Initiate

Combo Plays:

* Farm
* Ambush
* Flank

ATR used by Plays
 POS
 TMG
 SRV

Plays by Position
 JNG
 MID
 BOT
 SUP

## Strategy

Keyra is a good Carry for a more aggressive team looking to win either Mid or Late. Farm in the Early game allows her to gather a lot of power quickly so she can exploit it with her Ambush in Mid. If the game is not over by the time Late 1 arrives, she can then look to end it with Initiate, the fastest combat play in the Late game. Flank is a less quick version of Initiate and serves the same purpose.
Bait Fight

## Description

Van Darcula's team baits the opponent to take them head on in a team fight. Any hesitation on the opponent's part will be used to quickly bring down a monster.

This play can bring down a monster while delaying the reaction of the opponent to challenge you for it.

## Specifics

### Targets

* Dragon
* Hydra

### Combo Plays

* Team Push
* Clear Vision