Yeren

**Dev. Status** | Conceptual

 **Key Features** | »Impressive hat»Jumpsuit (upper half ripped away)»Muscles (impressive amount)»Implanted tracking device»Sash with communicator (smash proof)

*"You won't like me when I'm angry..."*

- Yeren
### Tactical Analysis

* **Yeren Smash!**: The average Yeren is a hulking brute with no ethical behaviour except a lust for destruction. Towering high and very muscular with skin tough as steel combine with a large planar shield generator, it take on tanks, smashing them apart with bare hands.

* **Yeren Crush You!**: A Yeren can use its artificially boosted muscles to jump a fair distance and land in enemy formations, punching and kicking around itself and send enemies flying. This can also be used to jump into civilian structures, which cleans them as the current inhabitants flee in fear from a hulk crashing straight through the roof.

* **Yeren Smart!**: Once inside a civilian structure, the Yeren will begin to rip the furniture apart and throw it at passing enemies. I hope that new couch of yours was not too expensive.

* **Leave Yeren Alone!**: The Yeren is defenceless against aircraft, and surprisingly infantry since its large, telegraphed, swings make them embarrassingly easy to dodge. Moreover, it cannot swim, and is vulnerable to bombardment from sea.

### Background

The Atomic Kingdom's cloning process and be best described in three words; fast, big and numerous. Despite its much celebrated success and efficiency, the process is far from perfect. Deep within the Atomic Kingdom's strongholds, vast cloning facilities work around the clock to create the Kingdom's troops, servants and labourers. Thousands of clones step out of the cloning vats every day, fresh with newly implanted mental conditioning. These clones would be ready for all the horrors of the battlefield. The process itself is relatively simple; embryos surrounded by nutrients within vats are subjected to radioactive bombardment to rapidly increase cell growth. The newly grown clone is then uploaded with a preset radio program to give it the skills needed to fulfil its battlefield role.

For some unknown reason, some of the clones that step off the assembly line are considered, for lack of a better word, different. It's not that they are physically defective, in fact their height and strength are above average; it is that they seem to have no soul. Clones, despite looking the same, will develop different personalities. In fact, it is not uncommon for a clone soldier to decorate parts of their weapon or uniform to differentiate themselves from one another.

These *"different"* ones are often called the **Yeren** by their fellow clones, as they lack any personality, their giant size, and their lack of grooming leading to hairy appearance. They display no emotion, empathy, or morality, and can't be loaded with a radio program. Further research with these clones revealed that, in addition to not feeling pain, they do not feel it either in all of its forms. For example, if a normal clone were commanded to attack a harmless kitten, it would hesitate to follow the order. The clone would follow the order if urged, but it would not enjoy doing so. However, if a *"Yeren"* is given the same command, it would simply walk up to the kitten and stomp it to death without the slightest hint of remorse.

Around this time the Kingdom has also saw an ever growing problem that is starting to push them back. The tank.

While the Watchmen and Firework Mistress can handle infantry and aircraft with enough numbers. When it came to fighting against the Battlemasters and Minzu they start to take on unacceptable casualties as the Watchmen spears are useless at penetrating tank hull while being fast enough to dodge, or at least avoid the worst, of the Mistresses mortars, leading to both getting gunned down or crushed under the tanks.

Initially the Nian and Jade Crane was considered to be good enough counters but eventually the PLA/NRA caught on and started bringing out enough anti-tank/anti-air countermeasures that both of them are blown up before they could destroy a Battlemaster/Minzu, leaving their infantry vulnerable to the tanks. And the Kingdom has to simply accept that they need to make an anti-tank infantry, lest the larger superpowers like the Soviets grind their kingdom under its tank treads.

But issues abound with finding an anti-tank weapon as none of their weapons meant for armour can be miniaturised for infantry use without being absurdly expensive (to be wielded by disposable clones) and/or practically useless.

With their focus on finding an anti-tank weapon that could be wielded by infantry. The Atomic Kingdom saw little use for defective clones, or find time to find a use, due to their inability to be loaded with programs necessary for fighting. However, since not using them for anything would be a waste of resources, these defective clones were assigned to menial tasks and reprocessing. One fateful day, a clone, Subject 527, was cleaning the cloning facility when a malfunctioning robot arm knocked him into a nutrient vat. The automated assembly line then carried him through the radiation bombardment process. This process should have killed him, but, against all logic, it didn't. A heavily damaged wing of the facility, as well as the twenty-three wounded and seven deaths, give testament to this. Being born again did not agree with him.

When news of the event reached the higher-ups in the Atomic Kingdom, they commissioned a medical lab to recreate the process under a much more controlled environment. That, combined with an improved mental conditioning process, gave the Atomic Kingdom a new type of soldier to send into battle.

Having enough strength to crush and bend steel girders with only their hands and having skin tough enough to shrug off machine gun fire. The Yeren super strength was seen as the solution to finally making an infantry that can fight the much dreaded tanks, killing two birds with one stone. Unfortunately their reduced brain capacity and giant hands makes it impossible for them to carry and use proper weapons, and their swings are so slow and large that a one-eyed and one-legged man can dodge it’s swings with little effort with enough room, despite the Yeren being capable of crushing a humans head like a toothpick.

On the battlefield, the Yeren serves the Atomic Kingdom by dealing with vehicles in a similar manner to how the Watchmen and Fireworks Mistress deal with enemy infantry and aircraft; by charging in and tearing them to pieces. The most significant difference, however, is that Yeren do so with its bare hands. Often leaping great distances to surprise their enemies, easily crashing into the roof of buildings before ripping anyone inside to shreds, since there’s not enough room for them to escape the Yeren grasp.

### Behind the Scenes

* The Yeren are based on the Yuri Brutes, who are in turn based on the Incredible Hulk.

* In Chinese mythology, Yeren are large, hairy, wildmen who lives in the mountains of China. A much better, and significantly more fitting, name for a hulking beast than Jiang Shi, which is a vampire that hops, and are often lanky/thing and kills by absorbing chi, not tearing a person limb from limb like the hulk.

### Just the Stats

 **Armour Type** | Infantry/Shield

 **DPS** | 150

## Bonehead

 **Dev. Status** | Conceptual

 **Key Features** | »Impressive hat (and monocle)»Jumpsuit (reduced to loincloth)»Muscles (very impressive amount)»Biochemical obedience neural enhancer (BONE)/tracking/explosive implant»Sash with communicator (broken)

*"I'm the strongest one there is!"*

-  Unknown Bonehead
### Tactical Analysis

* **A Brilliant Brute:** Boneheads are unique Yeren who still possess a portion of its original intelligence, which is further enhanced by the titular BONE implant, allowing it to act as leaders and officers for the less intelligent brethren.

* **Still Strong:** Boneheads are just as strong as its brethren, perhaps even stronger, and are just as adept at smashing whatever angers it with their bare fists, including infantry who could have easily dodged their dumber siblings.

* **Dynamic entry:** Boneheads are also capable of tremendous leaps allowing it to cover distances quickly as well as crash through the ceilings of occupied buildings.

* **Still not strong enough:** For all its strength and resilience the Bonehead is still faced with the problem of fighting foes who refuse to get within arms reach. Additionally, if a Bonehead dies, its siblings tend to panic and become less effective.

### Background

*To whom it may concern:*

*The Yeren project continues successfully, and is currently acting 150% of projected production of anti-armour troopers. However, an anomaly has been noted, that we feel should be reported.*

*As you sometimes get unusual creatures in the cloning process, which we use to produce Yeren, we have noted that there are some unusual creatures produced from the Yeren project. We have tentatively referred to these outliers as Bonehead, and document its differences below.*

*A normal Yeren is slightly less intelligent than a normal person, some more so than others. We believe that this is due to the fact that the brain cannot regrow or regenerate to the same level that other parts of the body can. As the process is calibrated to increase the growth of the rest of the body, this means that the brain does not grow to the same extent, and may even have some slight brain damage. However, a Bonehead experiences a shocking rate of neuron growth. In effect, it becomes 'smarter' but less 'intelligent' than the average person: in other words, it has a greater ability to process information, but as clones have no experience to compare it against. In effect, it seems to use its incredible strength in a more tactical way than normally expected, notably leading to a mass increase in its efficiency at fighting infantry. We can further enhance this, and make sure it's under our control, thanks to the Biochemical Obedience Neural Enhancer, or BONE, implant, said implant is the reason why we call it Boneheads.*

*Another change is in its body's regenerative abilities. Unlike regular Yeren, Boneheads regenerate damage to their muscles in a way we have so far been unable to replicate cheaply. Basically, muscles have an 'upper limit' at which they can be used before they become damaged, possibly permanently. For a Bonehead, however, this damage will regenerate incredibly rapidly, returning them to normal. Combined with the normal Yeren trait of not feeling pain, they effectively experience no downsides to overexerting themselves.*

*While this would be useful to reproduce, there are some limitations. First of all, we are not sure how this occurs: even with clones from the same individual, it appears random. Secondly, we are still unable to understand the mechanism in detail, and approaching a Bonehead for experiments would be suicidal. Finally, there is a downside for the subject: Boneheads have a greatly reduced lifespan, measured only in months.*

*For these reasons, we recommend that Boneheads be used on the battlefield immediately. Its increased brainpower and strength makes it incredibly difficult to restrain, and it has too short a lifespan for any other task.*

*End communication.*

## Juwuba Marine

 **Dev. Status** | Conceptual

 **Key Features** | »Impressive hat (made of titanium)»Titanium armour»Planar shield backpack»Radio cannon w/ Jade bayonet»Sash (communicator destroyed)

*"My strength is immeasurable!"*

-  Juwuba Marine
### Tactical Analysis

* **Brawn and (some) brains:** Formed from turning humans too mutated to reproduce and/or sterile, instead of clones, into Yeren. Juwubas are unique in that they have retained all of their intelligence combined with biologically immortal regeneration, including the lack of growth limit from the Boneheads. Juwuba Marines are trained in combat and tactics to make them fearsome soldiers and bodyguards. They can also swim, a terrifying sight for naval vessels who thought they were safe.

* **Strongest of all:** Thanks to their human intelligence. Juwubas are armed with large radio guns that fire off "bursts" of radio wave that stuns anyone hit, leaving them at the mercy of the Jade bayonet attached to the end of the barrel.

* **Oh yeah!:** Like their less intelligent clone counterparts. The Juwuba are also capable of tremendous leaps that let them rapidly cover distances as well as crash through the ceilings of occupied buildings. Unlike their counterparts, the Juwuba make small, controlled, leaps that let them control their movement. In effect, this means their leaps are a massive speed boost that creates massive quakes that damage units that are near or in front of a leaping Juwuba as they move with the speed of a freight train. Alongside special kinetic energy converters that transform the energy of its impact into power that recharges, or supercharges if it’s full, their planar shield means they are almost invisible as they charge. But after a few seconds, they need to catch their breath.

* **Strong investment:** Like every marine, The Juwuba are humans (in a sense), combined with their training and equipment, which makes them extremely expensive and few in numbers. And in some cases, their strength may not be worth the price.

### Behind the Scenes

* Juwuba, which literally means "giant without superior", was the title of a giant recorded in the *Book of Han*. In the book, the giant was described as over three metres tall, and was so heavy that four horses were needed to pull his carriage. It also happens to be the Chinese name for McDonald's Big Mac.