Inventory

Your **inventory** starts out small but it is one of the most important aspects of the game.

Your inventory screen will show you a thumbnail of the first 10 unique items in your inventory on the left (with a search option at the top and a down arrow to look at more items) and then 6 slots per page of your current inventory by their stack limits.

You can only hold as many items as you have available slots. When your inventory is full, you will see a red ring around your inventory button (by the market button) that will shake. Any items collected once your inventory is full can be lost if you do not have an unfinished stack that the item can go with. Every item has a set amount in a single stack. This can be 3, 5, 6, or 10 items to a stack. You will need to look at the item in your inventory to determine how many each one will stack into before it will take up another inventory slot.

Inventory is fixed in organization. You cannot move items around to suit your organization preferences. It appears to attempt alphabetical order but many items show up in nonsense places. Sand comes before rabbits while salt comes after rabbits. Poor spears come after smelly fish but before steel bars. Potions are always at the end of the inventory. If you are OCD about arranging your inventory in some logical manner, good luck ignoring this feature as it will probably drive you crazy and *you can't do anything about it*.

To scroll through your inventory, click the blue arrows at the sides of the inventory window, as seen in the first picture above. As of Update 40, you can now scroll through the inventory pages instead of turning the pages with the blue arrows. Move your mouse while holding the left mouse button to scroll through the pages, aka drag your mouse right to left to move forward through the inventory and drag your mouse left to right to move backward through the inventory.

With update 1.3.13, you can now finally move from the first page to the last page of your inventory. On page 1 of your inventory, clicking the blue arrow on the left will take you to the last page of your inventory.

## Inventory Slots

You start the game with 2 pages of inventory, 6 slots per page with a total of 12 available slots. You have the option to purchase more pages. You can spend sesterce to open 6 slots at a time (1 page) for a **temporary** amount of time (the initial purchase is for 3 days; this can be renewed for up to 15 days on each page). *This is a terrible waste of sesterce as you NEED so much sesterce and generate it very slowly early on until your sesterce generating buildings are higher levels.* As a better option, you can spend helmets to permanently open 6 slots at a time.

The max amount of pages is 300 (a total of 1,800 slots) but 500 helmets seems to be the max cost to date.

It is highly recommended to use your helmets exclusively toward opening permanent slots until you reach **at least** 60 slots (10 pages). Even with 60 slots, you will still see that irritating "full inventory" notice constantly. As you level up, you are going to want many more pages than 10. Keep that in mind when you are tempted to spend helmets on something else.

Note: If you use sesterce to purchase a temporary page and the timer runs out while you still have inventory in slots in that page, you will not permanently lose the items. The page will become locked again and you must spend sesterce for another 3 days of temporary space or use helmet to buy the page permanently to gain access to those items once again. Also, you cannot open the 21st or higher page with sesterce. You must use helmets to open those pages.

## Balancing Inventory

If you are struggling with balancing inventory and available space, here is a tip: Use your mailbox for extra storage in one of 2 ways.

1. Using a trusted player, you can mail items to this player for them to mail back to you. Items can stay in the mail for 30 days at a time. Leave them in the mail until you need them or the time runs short in which you can just mail them again. This will free up limited space without you selling off precious resources that you will undoubtedly need 5 minutes after you sell them. Be aware though, after a while you will end up with a LARGE amount of mail. This can get confusing so make sure you (and your friend) label the subject line (and the number you are sending if it isn't a full stack is *really* helpful) with the item rather than something generic like "return to sender" if you don't want to spend an hour searching for an item. *Example: Subject [beets 5]*
2. Using a trusted player or an inactive account (risky), you can use safe trade to send 2 stacks of items that will return to you in 10 minutes or less. Do this in the same manner as you would a normal safe trade. Start the new message, click the safe trade option at the top right, and then select the 2 stacks of items from your inventory to send. On the return box, click any random item and leave it set to 1. Type a message in the subject line and the pay the 10 sesterce to send the safe trade. If the player is online and they know to return your item, they can decline the trade and it goes back to your inbox. If they are not online, the time will run out and it will expire, returning to your inbox automatically. Keep in mind, this message will not be labeled as you might want. It will say either "Trade Declined" if they declined it, or it will say "Trade Expired" if the time limit ran out. When you need the items again, you will collect the items (and your original 10 sesterce) back into your inventory like any other mail.

Using the 2nd method with an inactive account is risky. Why? Well, how do you know that player is still inactive? What if they suddenly decided to play again, its been a while, and they don't know you are sending them items for mail return? They could have whatever you have attached for "trade" sitting in their inventory and accept your trade. They would be under no obligation to return your items. Use inactive accounts at your own risk.

Don't allow the virtually unlimited storage this trick provides to delude yourself into becoming a hoarder. No one needs 300 iron ore, 150 fish, and 800 entrails. **Use your items.**

\*\*Be aware, this is a **loophole** with the mail system. ***It is in no way the intended use for mail by the game developers.*** They have not banned this practice (though it is certain they are aware of it), but they could if they saw fit. They limited the number of legion defeat mails to 100 and brawl reports to 20, with all attached items being deleted with the extra mails. They could do the same to regular mails and/or safe trades. Or, they could just put a maximum on the number of pages of mail any account can have. **Do not assume any items in your mail are safe** so long as they haven't expired. With any update, this loophole can be closed by the developers in a simple and final manner. No amount of complaining would make them change it back (such as the mass protests and rage quits when players could no longer brawl crafted items- it didn't do anyone a bit of good). If there is a glitch that causes you to lose items from the mail, they are not required and will likely not replace those items. **This has already started happening with Patch 41.** Player loses items because the frequent crashing. Complains to support. Support tells them not to store items in the mail and to use their inventory bags. End of story.\*\*

And now there is official word from Sproing on this mail=inventory storage issue. See the forum post here. From this point forward, I highly recommend not keeping more than a few pages of mail if any at all. They appear to be reigning this issue in.

This mail message came 4/11/2016. It is longer than a single frame so it has been photoshopped together to create 1 image. We now also have the max 3000 messages. Please note that is MESSAGES, not pages. 3000 messages equates to 500 pages of mail, in the inbox AND outbox combined. You should delete your outbox periodically as it hasn't been deleting on the 30 day expiration like it should have. Personally, I went through my outbox when this message came through and deleted outgoing mail all the way back to June, 2015. Seriously.

## Selling Inventory

From your inventory screen, you have 2 options for your items. You can gift these to another player (in trade or actual gift, both are the same). You can also sell these items for sesterce.
When you select "sell" for an item, you get a box that is similar to the gift box. In this box, it will default to 1 item of however many you have in your stack. You can sell as many as you have in each stack by using the +/- buttons on the left and right.

Once you have navigated to the desired number of items to sell, click SELL. There is no confirmation dialog and you cannot get an item back once you have sold it.

Many people, once they are well established in the game, will sell off extra inventory of entrails, skins, iron ore, and fish especially as they are easy to gather. Many players will craft gold bars or empty barrels with the express purpose of selling them for sesterce. Early in the game, this is not a good idea as you will need those items just as much as you need the sesterce, but later on, sell these items freely if you do not wish to trade them.