recursal/Fanatic-Fandom huggingface dataset:
"Order" - Class I

**"Order" - Class I** is a **Common** Add-on for Carter's Spark.

* **Reduces** the Cool-down duration of *Static Blast* by **-2 seconds**.

Survivors affected by ***Madness*** suffer from the *Affliction of Order*:
* **Broken Pallets** are randomly replaced by dropped or upright ***Illusionary Pallets***, which persist until approached by Survivors.
	+ New ***Illusionary Pallets*** are generated every **20 seconds**.

You share into your patients' ***Madness*** and can see the ***Illusionary Pallets***.

## History

* 1.5.1
* 1.6.2
* 3.6.0

* **10 % increase** in ***Madness*** inflicted by the *Static Field*.

Survivors with ***Madness II/III*** have the following affliction:
* **25 %** chance that a Skill Check appears in a random location.

*Afflictions of the same type do not stack.*

* ***Madness*** inflicted by *Static Blast*.

Survivors with **Madness II or III** suffer from the following Afflictions:
* **Broken Pallets** may appear to be replaced with ***Illusionary Pallets*** that persist until approached.
* ***Illusionary Pallets*** are generated every **20 seconds** at the location of a **Broken Pallet** within **32 metres** of **The Doctor**.
* **The Doctor** shares in his patients' ***Madness*** in order to read the Auras of ***Illusionary Pallets***.

*Afflictions of the same type do not stack.*

* **Reduces** Cool-down duration of *Static Blast* by **-2 seconds**.

Survivors with ***Madness*** suffer from the *Affliction of Order*:
* **Broken Pallets** have a chance to become replaced with ***Illusionary Pallets*** that persist until approached.
	+ Every **20 seconds**, a new ***Illusionary Pallet*** is generated at the location of a random **Broken Pallet**.

**The Doctor** shares in his patients' ***Madness*** in order to see the ***Illusionary Pallets***.

## Change Log

### Patch 1.6.2

* ***Rework:*** Survivors afflicted with ***Madness*** now experience ***Illusionary Pallets*** Hallucinations.
* ***Rework:*** removed the 25 % random Skill Check chance and added it as a **33 %** chance on ***Madness I*** to **The Doctor's** base-kit.

### Patch 3.6.0

* ***Rework:*** replaced the ***Madness*** bonus applied to *Static Blast* with a decreased Cool-down.
* ***Buff:*** removed the range restriction to spawn ***Illusionary Pallets***.

## Trivia

* **"Order" - Class I** is part of the "Order" range of Add-ons, that all afflict Survivors with varying degrees of ***Illusionary Pallets***.
Andrew Smithson

**Andrew Smithson** is an unseen Character in *Dead by Daylight*.

## Lore

Andrew was Sally Smithson's (The Nurse) late husband.

He was working as a lumberjack before he lost his life in a tragic accident and his Foreman had to bear the news to Sally.

His death was the main reason Sally decided to start working at the Crotus Prenn Asylum.
Having been left alone to care for herself, she had to take on whatever job she could.

## Trivia

* Andrew and Sally's love for one another is commemorated with a Charm in Tome VI - Divergence:

Death Do Us Part
"The Ghost" - Soot

In other (unofficial) languages:

**"The Ghost" - Soot** is a **Common** Add-on for Wailing Bell.

* Your Terror Radius and **Red Stain** are suppressed for another **6 seconds** after uncloaking.

## History

* 1.0.0
* 1.8.3
* 2.2.0

* **Grants stealth** when uncloaking while motionless.
* Stealth reduces your Terror Radius to **0 metres** until you move or act again.

* **Grants stealth** when uncloaking while motionless.
* Stealth reduces your Terror Radius to **0 metres** until you move or act again.

* After uncloaking, The Wraith's Terror Radius and Red Stain will remain suppressed for **6 seconds**.

## Change Log

### Patch 1.8.3

* Adjusted designation from **Soot** to **White** and adjusted the icon from  to .

### Patch 2.2.0

* ***Rework:*** now suppresses the Stain and Terror Radius for **6 seconds** after uncloaking.
* ***Change:*** lowered the Rarity from **Rare**  to **Common** .
Alex's Toolbox

**Alex's Toolbox** is a **Very Rare** Item.

* **Increased** Generator Repair speed of **+10 %**.
* Unlocks the Sabotage action.
* **Increased** Hook Sabotage speed of **+50 %**.

*Alex's Toolbox* has a Capacity of **24 Charges**.
*"Most of the tools are identified as 'owned by Alex'."*

## Trivia

* Despite already having been implemented during *Dead by Daylight* BETA, the **Alex's Toolbox**, amongst other Items, remained hidden and locked until its release in Patch 1.1.2.
* **Alex's Toolbox** was named after Alex Lin, a Product Manager at BHVR, who is also the likeness of Jake Park and the voice actor of The Doctor.
	+ In internal plays, Lin often used the Toolbox as his go-to Item, making the name an Easter Egg.
Anna's Mother

**Anna's Mother** is an unseen Character in *Dead by Daylight*.

## Lore

Anna's Mother was the one who taught her everything she knows and was also the one who sang her the lullaby. She had also crafted Anna's iconic Hare Mask, the same mask that Anna still wears as The Huntress.

Anna's mother was killed by an elk, which impaled her with its antlers after she saved Anna from the beast, as she slowly bled out, Anna's mother hummed Anna's favourite lullaby.
"All Seeing" - Blood

**"All Seeing" - Blood** is a **Very Rare** Add-on for Wailing Bell.

Unlocks hidden potential in your Aura-reading ability:
* The Auras of Survivors are revealed to you within **8 metres** of your location when *Cloaked*.

## History

* 1.0.0
* 1.8.3
* 2.2.0
* 5.3.0

* While invisible, see the Survivors' Auras within **8 metres**.

* While invisible, see the Survivors' Auras within **10 metres**.

Unlocks hidden potential in The Wraith's Aura-reading ability.
* When cloaked, Survivors' Auras within **12 metres** are revealed to you.

Unlocks hidden potential in The Wraith's Aura-reading ability.
* When cloaked, Survivors' Auras within **8 metres** are revealed to you.

## Change Log

### Patch 1.8.3

* ***Buff:*** increased the Aura-reading range to **10 metres**.

### Patch 2.2.0

* ***Buff:*** increased the Aura-reading range to **12 metres**.

### Patch 5.3.0

* ***Nerf:*** reduced the Aura-reading range to **8 metres**.
Awakened Awareness

**Awakened Awareness** is a **Unique** Perk belonging to The Mastermind.
Prestige The Mastermind to **Prestige 1, 2, 3** respectively to unlock **Tier I, Tier II, Tier III** of **Awakened Awareness** for all other Characters.

Your genes have been altered to heighten your senses in intense situations.
\* While carrying a Survivor, the Aura|Auras<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> of all other Survivors are revealed to you when they are within '''<span class="luaClr clr clr2" style="color: #e8c252;">16</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">18</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">20</span>''' '''metres''' of your location.

Your genes have been altered to heighten your senses in intense situations.
* While carrying a Survivor, the Auras of all other Survivors are revealed to you when they are within **16**/**18**/**20** **metres** of your location.

Your genes have been altered to heighten your senses in intense situations.
\* While carrying a Survivor, the Aura|Auras<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> of all other Survivors are revealed to you when they are within '''<span class="luaClr clr clr2" style="color: #e8c252;">16</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">18</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">20</span>''' '''metres''' of your location.

Your genes have been altered to heighten your senses in intense situations.
* While carrying a Survivor, the Auras of all other Survivors are revealed to you when they are within **16**/**18**/**20** **metres** of your location.
Building blocks

**Building blocks** or **assets** are components of creating a Hiber game. The library of available building blocks is always growing. In the video below you can see how easy it is to build a level by using available building blocks of various kinds.

On Hiberworld.com it is possible to build games straight in the browser using these tools.
Begrimed Chains (Bubba's Chainsaw)

*For the Add-on of the same name for The Hillbilly, click here.*
Begrimed Chains is a **Rare** Add-on for Bubba's Chainsaw.

* Causes Survivors hit by *Bubba's Chainsaw* to drop any carried Item.

## History

* 1.0.0
* 1.7.0
* 4.1.0

Survivors hit with the *Chainsaw* suffer from the following effects:
* **Slightly reduces** their Repair speed until fully healed.
* **Considerably increases** their Healing time.

Survivors hit with the *Chainsaw* suffer from the following effects for **120 seconds**:
* **Reduces** their Repair speed by **-9 %**.
* ***Mangled* Status Effect**.

*Begrimed Chains* does not stack with other Chain Add-ons.

* Causes Survivors hit by *Bubba's Chainsaw* to drop any carried Item.

## Change Log

### Unknown Patch

* ***Buff:*** increased the Repair speed de-buff to **-9 %**.

### Patch 1.7.0

* ***Nerf:*** added a Timer of **120 seconds** to the penalty effects.

### Patch 3.0.1

* ***Nerf:*** removed the modifier to increase the ***Mangled*** effect by **+50 %**.

### Patch 4.1.0

* ***Change:*** the Add-on is no longer shared between **The Cannibal** and **The Hillbilly**.
* ***Change:*** lowered the Rarity from **Very Rare**  to **Rare** .
* ***Rework:*** now causes Survivors to drop their Items when hit by *Bubba's Chainsaw*.

### Patch 7.5.0

* **Begrimed Chains** is once again shared between **The Cannibal** and **The Hillbilly**, but now has a different effect with either Power.
	+ Its effect did not change for *Bubba's Chainsaw*.

## Trivia

* Prior to Patch 4.1.0, **Begrimed Chains** was a shared Add-on between **The Cannibal** and **The Hillbilly** that had the same effect on both Killers.
	+ As of Patch 7.5.0, the Add-on is once again shared between the two Killers, but has a different effect for either Power.
	+ **Begrimed Chains** was originally reworked into LoPro Chains for **The Hillbilly**, until it returned with Patch 7.5.0.
Banners

**Banners** are special Customisation pieces for Players that were first introduced to *Dead by Daylight* in Patch 7.4.0.

They were announced during the Seventh Year Anniversary Developer Stream a few months prior.

## Overview

**Banners**, as well as **Badges**, are used to customise one's Player Profile and are visible to other Players in the Tally Screen.

## DLC Banners

These **Banners** require Players to purchase Cosmetics from a specific DLC's Collection.

Expand to view content

## Event Banners

These **Banners** require Players to complete Challenges in an Event Tome.

## Generic Banners

These **Banners** are available to all Players and have no special requirements to be unlocked.

Expand to view content
Baby Teeth

**Baby Teeth** is an **Uncommon** Add-on for Blood Bond.

* Survivors suffer from the ***Blindness*** **Status Effect** for **30 seconds** after removing **Victor**.

## History

* 4.4.0
* 5.5.0

* Survivors removing **Victor** suffer from the ***Blindness*** **Status Effect** for **15 seconds**.

* Survivors removing **Victor** suffer from the ***Blindness*** **Status Effect** for **30 seconds**.

## Change Log

### Patch 5.5.0

* ***Buff:*** increased the effect duration from **15 seconds** to **30 seconds**.
"Windstorm" - White/ja

Template:Add-on

歴史
--

* 1.0.0
* 1.8.3
* 2.2.0
* 4.6.0

* Grants a boost to movement speed for **1 second** after reappearing.

* Grants a boost to movement speed for **1 second** after reappearing.

* The Wraith's Movement speed when cloaked.
* The Wraith's Movement speed while uncloaking.

* The Wraith's Movement speed when cloaked.

## 変更履歴

### Patch 1.8.3

* デザインを**Mud**から**White**に、アイコンをからに変更した。
* ***弱体化:*** 少しの透明化解除の時間のペナルティを追加した。

### Patch 2.2.0

* ***リワーク:*** 透明化中の移動速度を増加させ、透明化解除しているときの移動速度を減少させるようになった。

### Patch 4.6.0

* ***強化:*** 透明化解除しているときの移動速度のペナルティを削除した。
	+ しかし、旧バージョンの**"Windstorm" - White/ja**には速度のペナルティのコードがないということに注意するべきだ。
* ***弱体化:*** **レイスの**通常の透明化中の速度の増加にあわせて移動速度の増加を調整した。
Arbor

The **Arbor** is a Structure featured throughout the Yamaoka Estate Realm.

## Nearby Props

The following Props may spawn around the **Arbor**.

* A Chest, often at the corner of the Arbor.
* A Generator, often spawning in the middle of the Arbor.
* A Totem, often spawning at a corner of the Arbor.

## Layout

The **Arbor** is a Japanese-styled building with a traditional layout. There is a pile of debris in the middle of the structure.

There are three stairways leading to its surface, one of the four sides containing a vault.

The Arbor spawns with its side parallel to a rock where a Pallet spawns, which is situated across from a red wooden bridge.

## Gallery

* The **Arbor** before the Graphical Update
Anniversary Med-Kit

**Anniversary Med-Kit** is an **Event** Item.

* **Increased** confetti of **+100 %**.

Can be used to heal other Survivors:
* **Increased** Altruistic Healing speed of **+40 %**.

Unlocks the Self-Heal action:
* **Reduced** Personal Healing speed of **-33 %**.
* **Reduced** Item efficiency of **-33 %**.

The *Anniversary Med-Kit* has a Capacity of **24 Charges**.

The *Anniversary Med-Kit* was only available during the *Fourth and Fifth Year Anniversary Events*.
*"Happy Anniversary! Here's to many more!" — The Dead by Daylight Team*

## History

* 4.0.0
* 5.0.0
* 6.7.0

* Increased confetti of **+100 %**.

Can be used to heal other Survivors:
* **Increased** Altruistic Healing speed of **+35 %**.

Unlocks the Self-Heal action.
The *Fourth Year Med-Kit* has a Capacity of **24 Charges**.

* Increased confetti of **+100 %**.

Can be used to heal other Survivors:
* **Increased** Altruistic Healing speed of **+35 %**.

Unlocks the Self-Heal action.
The *Anniversary Med-Kit* has a Capacity of **24 Charges**.

* Increased confetti of **+100 %**.

Can be used to heal other Survivors:
* **Increased** Altruistic Healing speed of **+40 %**.

Unlocks the Self-Heal action:
* **Reduced** Personal Healing speed of **-33 %**.
* **Reduced** Item efficiency of **-33 %.**

The *Anniversary Med-Kit* has a Capacity of **24 Charges**.

## Change Log

### Patch 5.0.0

* ***Change:*** renamed the Item from **Fourth Year Med-Kit** to the more generic **Anniversary Med-Kit**.

### Patch 6.7.0

* ***Rework:*** nerfed all Med-Kits' usability as Person Healing Items in exchange for (generally) improving their usability as Altruistic Healing Items:
	+ ***Buff:*** increased the Altruistic Healing speed from **+35 %** to **+40 %**.
	+ ***Nerf:*** now reduces the Personal Healing speed by **-33 %**, which also increases the Item Consumption rate by **-33 %**.

## Trivia

* During the Fourth Year Anniversary, the then called **Fourth Year Med-Kit** was revealed slightly prior to the start of the Event, as Patch 4.0.0 had added it to *Custom Game*.
A similar reveal occurred during the Fifth Year Anniversary, when Patch 5.0.0 renamed the Item to the more generic **Anniversary Med-Kit**.
* The Med-Kit features a unique in-game model that is themed after the Anniversary-colours introduced during the Fourth Year Anniversary.
Its model also features the *Golden Crown* on its side from that same Anniversary Event.
Amazon Prime Gaming

This Article provides an overview of the **Amazon Prime Gaming** rewards.

## Overview

From 10 December 2021 to 10 June 2022 and 15 June 2022 to May 2023, *Dead by Daylight* collaborated with **Amazon Prime Gaming** in a cross-promotion, which offered exclusive in-game Loot in the form of Cosmetic Sets or Charms for Prime Members.

Each month featured a new Reward, which could be claimed between the 10th day of the original and the proceeding month.

## Year 2 Rewards

### September 2022

Expand to view content
400,000 Bloodpoints

### February 2023

Expand to view content
100 Rift Fragments

### March 2023

Expand to view content

### April 2023

Expand to view content
Tome 15 - Ascension Premium Track Rift Pass

## Year 3 Rewards

### July 2023

Expand to view content
400,000 Bloodpoints

### August 2023

Expand to view content
400,000 Bloodpoints

### September 2023

Expand to view content
400,000 Bloodpoints

### October 2023

Expand to view content
400,000 Bloodpoints

### November 2023

Expand to view content
400,000 Bloodpoints

### December 2023

Expand to view content
400,000 Bloodpoints
Anniversary Flashlight

**Anniversary Flashlight** is an **Event** Item.

* Press the *Use Item button* to light the *Flashlight* for up to **8 seconds**.
* Explodes with confetti upon blinding the Killer.Surprise!

The *Anniversary Flashlight* was only available during the *Fourth and Fifth Year Anniversary Events*.

*""Happy Anniversary! Here is to many more!" — The Dead by Daylight Team"*

## Change Log

### Patch 5.0.0

* ***Change:*** renamed the Item from **Fourth Year Flashlight** to **Anniversary Flashlight**

## Trivia

* During the Fourth Year Anniversary, the then called **Fourth Year Flashlight** was revealed slightly prior to the start of the Event, as Patch 4.0.0 had added it to *Custom Game*.
A similar reveal occurred during the Fifth Year Anniversary, when Patch 5.0.0 renamed the Item to the more generic **Anniversary Flashlight**.
* In a similar fashion to the Will O' Wisp, the **Anniversary Flashlight** features a **gold-tinted** Flashlight beam and projects an image of the 4th year *Golden Crown* onto surfaces.
* The Flashlight features a unique in-game model that is themed after the Anniversary-colours introduced during the Fourth Year Anniversary.
"Bad Man's" Last Breath

**"Bad Man's" Last Breath** is a **Very Rare** Add-on for Spencer's Last Breath.

* Hitting Survivors with a *Special Attack* grants the ***Undetectable*** **Status Effect** for **25 seconds**.

*"Bad Man's" Last Breath"* has a cool-down of **45 seconds**.

## History

* 1.1.0
* 3.3.0
* 6.5.0

* *Blink* Charge speed.
* post-Blink Fatigue duration.
* Removes **1** *Chain Blink*.

* After hitting a Survivor with a *Blink Attack*, The Nurse is granted the ***Undetectable*** **Status Effect** for **16 seconds**.

*"Bad Man's" Last Breath* can only be triggered once every **60 seconds**.

* After hitting a Survivor with a *Blink Attack*, The Nurse is granted the ***Undetectable*** **Status Effect** for **25 seconds**.

*"Bad Man's" Last Breath* can only be triggered once every **45 seconds**.

## Change Log

### Patch 3.3.0

* ***Rework:*** hitting a Survivor with the post-Blink Lunge Attack will now grant The Nurse the ***Undetectable*** **Status Effect** for **16 seconds**.
	+ This effect may only be triggered once every **60 seconds**.

### Patch 6.5.0

* ***Buff:*** increased the duration of the ***Undetectable*** **Status Effect** to **25 seconds**.
* ***Buff:*** reduced the cooldown of the Add-on to **45 seconds**.
"Blink" - White

In other (unofficial) languages:

**"Blink" - White** is a **Rare** Add-on for Wailing Bell.

* **Reduces** the Cloaking time by **-60 %**.

## History

* 1.0.0
* 1.8.3
* 2.2.0

* **Moderately reduces** the Cloaking time (**-30 %**).

* **Tremendously reduces** the Cloaking time (**-50 %**).

* **Tremendously reduces** the Cloaking time (**-60 %**).

* ***Change:*** upped the Rarity from **Uncommon**  to **Very Rare**  and adjusted the Add-on's name from **"Blink" - Mud** to **"Blink" - Blood**.

### Patch 2.2.0

* ***Buff:*** further increased the Cloaking Time reduction to **-60 %**.
* ***Change:*** lowered the Rarity from **Very Rare**  to **Rare**  and adjusted the Add-on's name from **"Blink" - Blood** to **"Blink" - White**.
Alarm Clocks/ja

**目覚まし時計**は、Patch 3.1.0で追加された、*デッドバイデイライト*の27個のPropsのうちの一つである。

概観
--

もしナイトメアが儀式で殺人鬼として選ばれた場合、**5個**の**目覚まし時計**が儀式の地に至る所にランダムの位置に現れる。
それらは生存者がDream Worldに引きずり込まれるまで無地の白いドレッサーとして現れ、それからドレッサーが血で濡れて荒廃した状態になった時、**目覚まし時計**がドレッサーの頂上に現れる。

## 仕組み

Dream Worldに追い込まれた生存者は、自身を目覚めさせる方法として、スキルチェックの失敗は有害(それによる騒音の通知のため)であるけど、**目覚まし時計**を使うことができる。生存者がそれを使って自身を目覚めさせた場合は、彼らは**30秒間**続くまどろみ状態になることに対する完全な耐性をつける。

まどろみ状態になった生存者は現在の位置から一番遠い**目覚まし時計**が割り当てられる。それぞれの時計は一人の生存者のためのもので、それぞれの生存者はまどろみ状態の間、特定の時計のオーラを見る。一度生存者がそれを使ったら、この生存者はもうこの時計にはインタラクトできず、もう一つの時計が、次にまどろみ状態になった時に割り当てられる。

## トリビア

* 贖罪の檻やPools of Devotionと同じく、**目覚まし時計**のインタラクトはどのUnlockablesにも影響を受けない。

## Gallery

* One of the dressers on which **Alarm Clocks** can spawn.
* Claudette using the **Alarm Clocks** to wake up.
* The Aura of an **Alarm Clock**, shown in white.
"Philly"

**"Philly"** is a **Common** Add-on for Night Shroud.

* **Reduces** the Time to mark Survivors by **-20 %**.

*"Gotta love Philly: keeps giving and giving and I do not wanna forget any of it." — The Ghost Face*

## History

* 3.0.0 PTB
* 3.0.0
* 5.7.0

* Instantly refills the *Night Shroud* Power Gauge every time a Generator is completed.

* **Reduces** the *Stalk* time to *Mark* a Survivor when ***not*** leaning from cover by **-0.25 seconds**

* **Reduces** the time required to *Mark* a Survivor by **-20%**.

## Change Log

### Patch 5.7.0

* ***Rework:*** now reduces time required to *Mark* a Survivor by **-20%**.
"Calm" - Class I

**"Calm" - Class I** is a **Common** Add-on for Carter's Spark.

* **Increases** your Terror Radius by **+4 metres** while *Static Blast* is ready to be used.
* **Reduces** your Terror Radius by **-4 metres** while *Static Blast* is on cool-down.

Survivors affected by ***Madness*** suffer from the *Affliction of Calm*:
* ***Madness II***: Survivors intermittently hear a distant ***Illusionary Terror Radius***.
* ***Madness III***: Survivors constantly hear a distant ***Illusionary Terror Radius***.

## History

* 1.5.1
* 3.6.0

* Terror Radius while *Static Blast* is ready.
* Terror Radius while *Static Blast* is on cool-down.

Survivors with ***Madness II or III*** suffer from the following Affliction:
* of a distant Heartbeat to play for **15 seconds**.

*Afflictions of the same type do not stack.*

* Terror Radius while *Static Blast* is ready.
* Terror Radius while *Static Blast* is on cool-down.

Survivors with ***Madness*** suffer from the *Affliction of Calm*:
* ***Madness II***:  causes Survivors to hear a distant ***Illusionary Terror Radius***.
* ***Madness III***: **Constantly** causes Survivors to hear a distant ***Illusionary Terror Radius***.

## Change Log

### Patch 3.6.0

* ***Rework:*** simplified and adjusted the modifiers.

## Trivia

* The intermittent **Terror Radius** illusion has the following stats:
	+ **10-15 seconds active**, **30-45 seconds inactive**
Award-winning Chilli

**Award-winning Chilli** is a **Very Rare** Add-on for Bubba's Chainsaw.

* **Increases** the duration of the *Chainsaw Dash* by **+0.5 seconds** per consumed Token.
* **Increases** the duration of the *Chainsaw Dash Window* by **+0.5 seconds**.

*"The secret's in the meat" — Drayton Sawyer*

## History

* 1.7.0
* 4.1.0

* *Chainsaw Sweep* acceleration.
* the Time penalty when bumping into obstacles.

*"The secret's in the meat" — Drayton Sawyer*

* Up to Patch 4.1.0, **Award-winning Chilli** and Chilli had no noticeable impact on **The Cannibal's** acceleration and should not have been used.
This behaviour had been confirmed by the Developer's QA team.

* Increases the duration of the Chainsaw Dash by +0.5 seconds per consumed Token.
* Increases the duration of the Chainsaw Dash Window by +0.5 seconds.

## Change Log

### Patch 4.1.0

* ***Rework:*** now increases the *Chainsaw Dash* duration and the additional *Chainsaw Dash Window*.

## Trivia

* The *Chainsaw Dash Window* refers to the temporary window of opportunity during which the Player can press the *Power button* again in order to initiate another *Chainsaw Dash*.
All Hallows' Eve

**All Hallows' Eve** was an Event in *Dead by Daylight*.

Alongside Patch 1.7.3, it kicked off the in-game celebrations in honour of Halloween 2017.

## Overview

The Event was announced with Patch 1.7.3's release on 16 October 2017 and took place from 26 October 2017 - 1 November 2017 with a Blood Hunt lasting for the entire Event.

## UI Changes

Patch 1.7.3 added a new Halloween-themed Menu Screen, adding new Props, such as Tombstones, Candles and Jack-O'-Lanterns, changing the Fog VFX and lighting and new Theme Music for the Menus and the Lobbies.

### Tombstones

The Tombstones in the Menu Screen were engraved with some of the Developers' names and associated running gags. Those were (from left to right):

**DJ BADBLADE QUINTIN**
&
HIS BOCK
*"WE WILL MEET WHERE THE BEER NEVER ENDS"* | 6 FEET DEEP
**FILIP IVANOVIC**
&
HIS SHRIMPS
*"FOREVER SLEEP, WAITING TO OPEN THE GATE"* | HERE LIES
**DAVE RICHARD**
&
HIS CUP
*"THAT'S GREAT!!"* | OOOH EEH HERE'S
**JOHNNY SABELLI**
&
HIS MEMORY REPORT
*"THIS TOMBSTONE HAS NO GODS"* | HERE LIES
**STEFAN HORVATH**
&
HIS PEN

### Items

* Will O' Wisp, a new Flashlight
* All Hallows' Eve Lunchbox, a new Med-Kit

### Customisable

* Sally of the Lantern, for the Nurse.
BBQ Invitation

**BBQ Invitation** is an **Event** Offeringbelonging to all Players.

* Grants **+100 %** bonus Bloodpoints for hooking Survivors onto **Summer Hooks** or completing Repairs on **Summer Generators**.

*BBQ Invitation* stacks with other instances of itself.*Only playable during the **Scorching Summer BBQ** Event.*

*"Kick back and relax in the moonlight with an ice cold drink and some barbecued meat.The Entity has invited you to enjoy yourself this fine evening."*

## History

* 2018
* 2023

Calls upon The Entity to generate **1 Grill Hook** and **1 Frozen Cocktail Machine**:
* As Killer, hooking a Survivor for the first time onto a **Grill Hook** will earn you bonus Bloodpoints and **1 Survivor Chop** Event Currency.
* As Survivor, completing Repairs on a **Frozen Cocktail Machine** will earn you bonus Bloodpoints and **1 Frosty Margarita** Event Currency.

*Only playable during the **Scorching Summer BBQ** Event.*

Has the distinct aroma of burning flesh.
* Grants **+100 % bonus Bloodpoints** for hooking Survivors onto **Summer Hooks** or completing Repairs on **Summer Generators**.

*BBQ Invitation* stacks with other instances of itself.
*Only playable during the **Scorching Summer BBQ** Event.*
Better than New

**Better than New** is a **Unique** Perk belonging to Rebecca Chambers.
Prestige Rebecca Chambers to **Prestige 1, 2, 3** respectively to unlock **Tier I, Tier II, Tier III** of **Better than New** for all other Characters.

You are an expert in combat medicine.
Patients leave your care reinvigorated.
<p>Upon completing a Healing action on another Survivor<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 5px"><span style = "display:none; width:24px;max-height: 24px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>, they benefit from the following effect until the next time they take damage:
\* '''Increases''' their Action speeds in Healing, Unlocking, Cleansing, and Blessing by '''<span class="luaClr clr clr2" style="color: #e8c252;">12</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">14</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">16</span>''' '''&#37;'''.

You are an expert in combat medicine.
Patients leave your care reinvigorated.

Upon completing a Healing action on another Survivor, they benefit from the following effect until the next time they take damage:
* **Increases** their Action speeds in Healing, Unlocking, Cleansing, and Blessing by **12**/**14**/**16** **%**.

You are an expert in combat medicine.
Patients leave your care reinvigorated.
<p>Upon completing a Healing action on another Survivor<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 5px"><span style = "display:none; width:24px;max-height: 24px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>, they benefit from the following effect until the next time they take damage:
\* '''Increases''' their Action speeds in Healing, Unlocking, Cleansing, and Blessing by '''<span class="luaClr clr clr2" style="color: #e8c252;">12</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">14</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">16</span>''' '''&#37;'''.

You are an expert in combat medicine.
Patients leave your care reinvigorated.

Upon completing a Healing action on another Survivor, they benefit from the following effect until the next time they take damage:
* **Increases** their Action speeds in Healing, Unlocking, Cleansing, and Blessing by **12**/**14**/**16** **%**.

## Trivia

* As of Patch 6.2.0, **Better than New** is one of the only three perks that increase Blessing Speed, alongside Spine Chill and Resilience.
* In the Patch 6.2.0 PTB, **Better than New** provided a **6 %** action speed bonus to Repairing, Healing, Chest Opening, and Totem Cleansing for **25/30/35 seconds**.
	+ This was changed because the duration of the Perk was too small to get any value out of it.
4-Coil Spring Kit

In other (unofficial) languages:

**4-Coil Spring Kit** is an **Uncommon** Add-on for Bear Trap.

* **Increases** the Disarm time of the **Bear Trap** by **+33 %**.

## History

* 1.0.0
* 2.1.0
* 3.6.0

* **Moderately increases** the **Bear Trap** Escape difficulty (**+5 %**).
* **Moderately increases** the **Bear Trap** Rescue time (**+16 %**).
* **Slightly increases** the **Bear Trap** Setting time (**+25 %**).

* **Moderately decreases** the **Bear Trap** Disarm speed (**-25 %**).
* **Moderately decreases** the **Bear Trap** Sabotage speed (**-20 %**).

* **Increases** the **Bear Trap** Disarm time by **+33 %**.

### Patch 3.6.0

* ***Change:*** as **Bear Traps** can no longer be sabotaged, that modifier was removed.
Anxious Gasp

**Anxious Gasp** is a **Rare** Add-on for Spencer's Last Breath.

* Coming within **1 metre** of Survivors while teleporting causes them to scream and reveal their location.
* Grants **200** Bloodpoints in the Deviousness Category.

## History

* 1.1.0
* 3.3.0

* the *Blink* Movement speed.
* the *Blink* Charge speed.

* *Blinking* past a Survivor causes them to scream, awarding **200 Bloodpoints** in the Deviousness Category.

## Change Log

### Patch 3.3.0

* ***Rework:*** now causes to scream when **The Nurse** passes by them close enough during a *Blink*.
	+ This also grants bonus Bloodpoints in the *Deviousness* Category.
4-Coil Spring Kit/ja

Template:Add-on

歴史
--

* 1.0.0
* 2.1.0
* 3.6.0

* **Moderately increases** the **Bear Trap** Escape difficulty (**+5 %**).
* **Moderately increases** the **Bear Trap** Rescue time (**+16 %**).
* **Slightly increases** the **Bear Trap** Setting time (**+25 %**).

* **Moderately decreases** the **Bear Trap** Disarm speed (**-25 %**).
* **Moderately decreases** the **Bear Trap** Sabotage speed (**-20 %**).

* **Increases** the **Bear Trap** Disarm time by **+33 %**.

## 変更履歴

### Patch 3.6.0

* ***変更:*** **トラバサミ**が破壊できなくなったので、修正値を削除した。
"Restraint" - Carter's Notes

**"Restraint" - Carter's Notes** is a **Very Rare** Add-on for Carter's Spark.

* The Auras of Survivors who have their ***Madness*** increased by one Tier are revealed to you for **3 seconds**.

Survivors affected by ***Madness*** suffer from the *Affliction of Restraint*:
* **Increases** the duration of ***Illusionary Doctors*** by **+6 seconds**.

You share into your patients' ***Madness*** and can see the ***Illusionary Doctors***.

*"I CAN SEE THEIR DISGUSTING **ILLNESSES**." — unsighned Notes, likely Herman Carter*

## History

* 1.5.1
* 3.6.0

* Reveals Survivors' Auras for **3 seconds** when ***Madness*** increases.

Survivors with ***Madness II or III*** suffer from the following Affliction:
* duration for an ***Illusionary Doctor***.
* **The Doctor** shares in his patients' ***Madness*** in order to read the Auras of ***Illusionary Doctors***.

*Afflictions of the same type do not stack.*

* Reveals Survivors' Auras for **3 seconds** when their ***Madness*** Tier increases.

Survivors with ***Madness*** suffer from the *Affliction of Restraint*:
* ***Illusionary Doctor*** duration.
* **The Doctor** shares in his patients' ***Madness*** in order to read the Auras of ***Illusionary Doctors***.

## Change Log

### Patch 3.6.0

* ***Buff:*** now reads ***Illusionary Doctor*** Auras at any ***Madness*** Tier.
Airlock Doors

**Airlock Doors** is a **Rare** Offeringbelonging to all Players.

	+ The Offering modifies the Realm Selector Logic by a value of **9,999**.

*"You know the quarantine procedure.24 hours for decontamination." — Ellen Ripley*

## Trivia

* **Airlock Doors** was the second Offering to specifically choose a Map, instead of just the Realm.
"Discipline" - Class II

**"Discipline" - Class II** is an **Uncommon** Add-on for Carter's Spark.

* **Reduces** the Detonation delay of the *Shock Therapy Attack* by **-0.1 seconds**.

Survivors affected by ***Madness*** suffer from the *Affliction of Discipline*:
* ***Madness II***: During a Chase, Survivors perceive an ***Illusionary Red Stain and Terror Radius***, as if you were constantly right behind them.
	+ This effect lingers for **6 seconds** after the Chase ends.
* ***Madness III***: In any situation, Survivors perceive an ***Illusionary Red Stain and Terror Radius***, as if you were constantly right behind them.

You share into your patients' ***Madness*** and can see the ***Illusionary Red Stain***.

*"We re-educate our patients with the greatest care." — Léry's Memorial Institute*

## History

* 1.5.1
* 3.6.0

* ***Madness*** inflicted by *Shock Therapy*.

Survivors with ***Madness*** suffer from the following Afflictions:
* ***Madness II***: When a Chase begins, Survivors perceive the **Red Stain** and **Terror Radius** as though **The Doctor** were right behind them for a duration of **6 seconds**.
* ***Madness III***: When a Chase begins, Survivors perceive the **Red Stain** and **Terror Radius** as though **The Doctor** were right behind them for a duration of **12 seconds**.

**The Doctor** shares in his patients' ***Madness*** in order to see the ***Illusionary Red Stain***.
*Afflictions of the same type do not stack.*

* the Detonation delay of *Shock Therapy*.

Survivors with ***Madness*** suffer from the *Affliction of Discipline*:
* ***Madness II***: While in a Chase, Survivors perceive an ***Illusionary Red Stain and Terror Radius*** as though **The Doctor** were right behind them.
	+ This effect persists for **6 seconds** after the Chase ends.
* ***Madness III***: ***Illusionary Red Stain and Terror Radius*** are constantly active.

**The Doctor** shares in his patients' ***Madness*** in order to see the ***Illusionary Red Stain***.

## Change Log

### Patch 3.6.0

* ***Rework:*** replaced the ***Madness*** bonus applied to *Shock Therapy* with a decreased delay to shock detonation.
* ***Buff:*** the ***Illusionary Red Stain*** and ***Terror Radius*** now apply constantly in a Chase while in **Madness II**, and for **6 seconds** after the Chase ends.
* ***Buff:*** the ***Illusionary Red Stain*** and ***Terror Radius*** are always active while in **Madness III**.

## Trivia

* The so-called *Detonation Delay* refers to the time it takes for an initiated *Shock Therapy* Attack to take effect (detonate) and shock the Survivor.
	+ The default delay is **1 second** and **"Discipline" - Class II** will reduce this to **0.9 seconds**.
Autohaven Wreckers

**Autohaven Wreckers** is one of **20** Realms within *Dead by Daylight*.

## Overview

The Realm consists of **5** Maps and is set in a junk yard theme. The Realm's prominent colour palette is green.

## Lore

*For the common eye, Autohaven Wreckers was nothing more than a scrap heap with old cars. Maybe, to some, an eyesore as people passed it on their way to work. But nobody really knew the secret it kept within. Nobody thought that the police would find hundreds of bodies. Bits and pieces. Some more rotten than others. Crammed into cars. Human bones bent in unnatural ways. The stench that struck the police was unbearable, and the most horrific finding was the owner. Stuck in the crusher, without a head. The few employees that could be found held no answers to the deeds that had taken place at the scrap yard.*

*The place was condemned and as it soiled the town's reputation, people just let it be overgrown. Maybe with a naive hope for it to be consumed by nature itself. But as the townsfolk started to see how the lights turned on and off at night, and even could hear the crusher working, they suspected something more. But all they did was to speed up as they passed it on their way to their now somewhat safer lives.*

## Offering

* **Slightly increases** the Odds of being sent to the **Autohaven Wreckers** Realm.
	+ The Offering modifies the Realm Selector Logic by a value of **2**.

* **Considerably increases** the Odds of being sent to the **Autohaven Wreckers** Realm.
	+ The Offering modifies the Realm Selector Logic by a value of **5**.

	+ The Offering modifies the Realm Selector Logic by a value of **9,999**.

*"A broken key pertaining to a vehicle of unknown brand.A key-chain attached to it identifies the owner as a certain 'A. Azarov'"*

## Trivia

* In the game files, the **Autohaven Wreckers** Realm is being referred to under the name ***Junkyard***.
* The Crane, the School Bus and the Car Crusher are landmarks that are featured on all Autohaven Wreckers maps.
* Some of the elements of the **Autohaven Wreckers** Maps imply that the Wraith's story might have happened between **1979 and 1984**. The main element suggesting this is the old *Illinois License Plate*  present on the car parked inside Gas Heaven's garage.
	+ It is unclear where in the United States **Autohaven Wreckers** might be located, but two separate elements imply two different theories:
		- The Virginia Plate Offering implies that **Autohaven Wreckers** could be located in the U.S. State of *Virginia*.
		- The aforementioned *Illinois License Plate* implies that **Autohaven Wreckers** could be located in the U.S. State of *Illinois*.

1. ↑ [1]
Auric Cells

In other (unofficial) languages:

**Auric Cells** *(AC)* are one of **8** in-game currencies in *Dead by Daylight*

## Overview

**Auric Cells** are a Player's Store currency.

They are used to purchase Characters and Customisation Items in the in-game Store.

**Auric Cells** can generally only be acquired by purchasing them through the in-game Store.
The Premium Track of The Rift only refunds the **1,000 Auric Cells** one had to spend to purchase it, given one reaches Level 70.

## Lore

**Auric Cells** are the building blocks of the *Realms of The Entity*, they make up everything that manifests itself in the Realms, except for the Characters.

## Obtaining

**Auric Cells** can be bought from the in-game Store.
They are available in **6** different Packs:

### Mobile

Akin to Iridescent Shards, *Dead by Daylight Mobile* grants the Player **Auric Cells** upon progressing their Player Account Level.
Additionally, Mystery Boxes also have a chance to spawn a pack of **Auric Cells**.

## Gallery

* The current Icon for **Auric Cells**
Alien Flora

**Alien Flora** is a **Rare** Offeringbelonging to all Players.

	+ The Offering modifies the Realm Selector Logic by a value of **9,999**.

*"Our arrival will change the face of this planet as we know it." — Sarah, Science Officer*

## Trivia

* **Alien Flora** was the first Offering to specifically choose a Map, instead of just the Realm.
"Blink" - White/ja

Template:Add-on

歴史
--

* 1.0.0
* 1.8.3
* 2.2.0

* **Moderately reduces** the Bell's disappearance time (**30 %**).

* **Tremendously reduces** The Wraith's disappearance time (**50 %**).

* The Wraith's Disappearance time.

変更
--

### Patch 1.8.3

* ***変更:*** レア度を**アンコモン** から**ベリーレア** に上げた。
	+ デザインを**Mud**から**Blood**に変更した。
* ***強化:*** 透明化にかかる時間の減少を**50 %**に増加させた。

### Patch 2.2.0

* ***強化:*** 透明化解除にかかる時間を**とてつもなく**減少させるようになった。
* ***変更:*** レア度を**ベリーレア** から**レア** に下げた。
"All Seeing" - Mud

In other (unofficial) languages:

**"All Seeing" - Mud** is an **Uncommon** Add-on for Wailing Bell.

Unlocks hidden potential in your Aura-reading ability:
* The Auras of Survivors are revealed to you within **6 metres** of your location when *Cloaked*.

## History

* 1.0.0
* 1.1.2
* 1.8.3

* While invisible, see the Survivors' Auras within **6 metres** of range.

* While invisible, see the Survivors' Auras within **4 metres** of range.

* While invisible, see the Survivors' Auras within **6 metres** of range.

## Change Log

### Patch 1.1.2

* ***Nerf:*** reduced the Aura-reading range to **4 metres**.
	+ This change was due to then newly added "All Seeing" - White taking the place of **"All Seeing" - Mud**.

### Patch 1.8.3

* ***Buff:*** increased the Aura-reading range back to **6 metres**.

### Patch 2.2.0

* Add-on decommissioned with the Wraith Add-on Pass.

## Trivia

* **"All Seeing" - Mud** was decommissioned in Patch 2.2.0 and replaced with "The Beast" - Soot.

r: "Clairvoyant" - Boue
Arcane Dousing Rod

**Arcane Dousing Rod** is an **Event** Offeringbelonging to all Players.

* Personal Offering.
* Provides a **+100 %** Bloodpoints bonus to hooking Survivors onto **Esoteric Hooks**, repairing **Esoteric Generators**, and transferring *Void Energy* into **Unstable Rifts** and **Haunts**.
* Provides a directional cue when an **Unstable Rift** spawns within **24 metres**.

*Only playable during the **Haunted by Daylight** Event.*

## History

* Haunted by Daylight 2022
* Haunted by Daylight 2023

Taps into the latent energy of The Entity's Realm to find even more concentrated pockets of power.
* Personal Offering.
* Provides a **+100 %** Bloodpoints bonus to hooking Survivors onto **Esoteric Hooks**, repairing **Esoteric Generators**, and transferring *Void Energy* into **Unstable Rifts**.
* Provides a directional cue when an **Unstable Rift** spawns within **24 metres**.

*Only playable during the **Haunted by Daylight** Event.*

* Personal Offering.
* Provides a **+100 %** Bloodpoints bonus hooking Survivors onto **Esoteric Hooks**, repairing **Esoteric Generators**, and transferring *Void Energy* into **Unstable Rifts** and **Haunts**.
* Provides a directional cue when an **Unstable Rift** spawns within **24 metres**.

*Only playable during the **Haunted by Daylight** Event.*

## Change Log

### Patch 7.3.0

* Updated the description for the Haunted by Daylight 2023 Event, as it added the *Haunt* mechanic.

## Trivia

* The **Arcane Dousing Rod** is a recurring Offering during the Haunted by Daylight Halloween Events in 2022 and 2023.
* The directional cue uses the same sound effect as the Crown Pillar during the Anniversaries does, when it teleports to a new location.
Abdominal Dressing

**Abdominal Dressing** is a **Very Rare** Add-on for Med-Kits.

* **Increases** the Healing speed of *Med-Kits* by **+15 %**.

## History

* 1.1.2
* 3.3.1
* 6.7.0

* **Increases** the Healing speed of *Med-Kits* by **+25 %**.
* **Reduces** the Charges of *Med-Kits* by **-25 %**.

* **Increases** the Healing speed of *Med-Kits* by **+25 %**.
* **Reduces** the Charges of *Med-Kits* by **-8 Charges**.

* **Increases** the Healing speed of *Med-Kits* by **+15 %**.

## Change Log

### Patch 3.3.1

* ***QoL:*** the Penalty on Healing Charges is now a fixed value instead of a percentage.
	+ From **-25 %** to **-8 Charges**.

### Patch 6.7.0

* ***Change:*** upped the Rarity from **Rare**  to **Very Rare** .
* ***Buff:*** removed the Penalty on Healing Charges, which was **-8 Charges**.
* ***Nerf:*** reduced the Healing Speed bonus from **+25 %** to **+15 %**.

## Trivia

* **Abdominal Dressing** was implemented with the the big September Patch of 2016, which added several new Unlockables (Patch 1.1.2).
Amanda's Letter

**Amanda's Letter** is an **Ultra Rare** Add-on for Jigsaw's Baptism.

* The Auras of Survivors within **16 metres** are revealed to you when *Crouched*.
* **Reduces** the number of carried **Reverse Bear Traps** by **-2**.

*"Amanda, you were with Cecil the night Jill lost Gideon. You killed their child. You know it and I know it." — Detective Hoffman*

## History

* 1.9.0
* 5.3.0
* 5.5.0

* When crouched, the Auras of all Survivors within **12 metres** are revealed to you.
* **Reduces** available Reverse Bear Traps by **-3 Traps**.
* **Reduces** available Jigsaw Boxes by **-2 Boxes**.

*"Amanda, you were with Cecil the night Jill lost Gideon. You killed their child. You know it and I know it." — Amanda's Letter*

* When crouched, the Auras of all Survivors within **16 metres** are revealed to you.
* **Reduces** available Reverse Bear Traps by **-3 Traps**.

*"Amanda, you were with Cecil the night Jill lost Gideon. You killed their child. You know it and I know it." — Amanda's Letter*

* When crouched, the Auras of all Survivors within **16 metres** are revealed to you.
* **Reduces** available Reverse Bear Traps by **-2 Traps**.

*"Amanda, you were with Cecil the night Jill lost Gideon. You killed their child. You know it and I know it." — Amanda's Letter*

## Change Log

### Patch 5.3.0

* ***Buff:*** increased the Aura reveal range from **12 metres** to **16 metres**.
* ***Change:*** removed the **Jigsaw Box** reduction.

### Patch 5.5.0

* ***Buff:*** reduced the **Reverse Bear Trap** Capacity reduction from **-3 Traps** to **-2 Traps**.

## Trivia

* **Amanda's Letter** is a reference to a blackmail letter Amanda received from Detective Hoffman in ***SAW 3***.
All Hallows' Eve Lunchbox

**All Hallows' Eve Lunchbox** is an **Event** Item.

* Makes you **considerably more** visible.

Can be used to heal other Survivors:
* **Increased** Altruistic Healing speed of **+40 %**.

Unlocks the Self-Heal action:
* **Reduced** Personal Healing speed of **-33 %**.
* **Reduced** Item efficiency of **-33 %**.

The *All Hallows' Eve Lunchbox* has a Capacity of **24 Charges**.

The *All Hallows' Eve Lunchbox* is only available during Halloween Events.
*"Safety first! Make sure you can be seen when trick or treating."*

## History

* 1.7.2
* 2.3.0
* 3.3.0
* 6.7.0

* Makes you **considerably more** visible

Can be used to heal other Survivors:
* **Increased** Altruistic Healing speed of **+15 %**.

Unlocks the Self-Heal action.
The *All Hallows' Eve Lunchbox* has a Capacity of **24 Charges**.

* Makes you **considerably more** visible

Can be used to heal other Survivors:
* **Increased** Altruistic Healing speed of **+15 %**.

Unlocks the Self-Heal action.
The *All Hallows' Eve Lunchbox* has a Capacity of **24 Charges**.

* Makes you **considerably more** visible

Can be used to heal other Survivors:
* **Increased** Altruistic Healing speed of **+35 %**.

Unlocks the Self-Heal action.
The *All Hallows' Eve Lunchbox* has a Capacity of **24 Charges**.

* Makes you **considerably more** visible.

Can be used to heal other Survivors:
* **Increased** Altruistic Healing speed of **+40 %**.

Unlocks the Self-Heal action:
* **Reduced** Personal Healing speed of **-33 %**.
* **Reduced** Item efficiency of **-33 %.**

The *All Hallows' Eve Lunchbox* has a Capacity of **24 Charges**.

## Change Log

### Patch 2.3.0

* ***Change:*** adjusted the Rarity from **Common**  to then new **Event** Rarity .

### Patch 3.3.0

* ***Buff:*** increased the Altruistic Healing speed from **+15 %** to **+35 %**.

### Patch 6.7.0

* ***Rework:*** nerfed all Med-Kits' usability as Person Healing Items in exchange for (generally) improving their usability as Altruistic Healing Items:
	+ ***Buff:*** increased the Altruistic Healing speed from **+35 %** to **+40 %**.
	+ ***Nerf:*** now reduces the Personal Healing speed by **-33 %**, which also increases the Item Consumption rate by **-33 %**.

## Trivia

* **All Hallows' Eve Lunchbox** can only be collected during **The Halloween Events**.
	+ It is available for regular use in *Custom Game* amongst all other **Event** Items.