recursal/Fanatic-Fandom huggingface dataset:
Лортугиан Абелот

Лортугиан Абелот, более известный как Магистр Хаоса - бывший магистр ордена Железных Благославителей, поддержавший их верховного магистра Даркнессера Мрачного в предательстве и переходе на сторону Малкедора. После смерти Даркнессера стал одним из самых сильных слуг Малкедора, осваивая магию разрушения. На данный момент является одним из глав Легиона Боли.

## Внешность

Лортугиан - высокий мужчина, облаченный в свои доспехи. Он никогда не снимает шлем, ведь под ним таится изуродованное лысое лицо, с блеклыми белыми пятнами, что раньше были прекрасными глазами. Изувеченный рот с белыми зубами, что под следствием использования магии превратились в острые клыки. Множество шрамов, покрывающих весь лик служителя Малкедора. Абелот носит длинный, непропорциональный плащ коричневого цвета. Его чешуйчатый доспех перевязан множеством ремешков, которые служат креплением для многочисленных склянок с зельями. Длинные, острые латные когти держат в своих лапах острый топор, который Магистр Хаоса никогда не выпускает из своих рук.

До своего падения Лортугиан отличался невиданной красотой. Вьющиеся, кудрявые волосы украшали его бледное лицо, что обладало острыми чертами.

До событий Пустотного Шторма Абелот обладал синими, яркими глазами.
Bouncin' Beetle

Template:Enemy**Bouncin' Beetles** are enemies found in the Run 'n Gun level Treetop Trouble of Inkwell Isle One.

## Appearance

Bouncin' Beetles are ladybugs with black limbs that wear a pair of white gloves. The males have orange wings, yellow spots and antennas, and wear orange shoes, while the females have with pink wings, light pink spots and antennas, and wear pink shoes.

## Characteristics

They are located in the first section of the Treetop Trouble level where it takes place inside the log. They will fall down the path either bouncing up and down or rolling down the path trying to hit the player(s). Occasionally, female pink beetles will start falling, giving the opportunity to parry them, although after a while, no more beetles will appear anymore.

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Santa Claus

Template:Infobox show character

**Santa Claus** is a minor character in The Cuphead Show!, only appearing in "A Very Devil Christmas".

## Appearance

Santa Claus is traditionally depicted as a festively overweight old man with a beard, who wears a red suit with white trim and a matching cap, black boots, and a black belt.

## Personality:

Santa Claus is a kind, jolly, old man who always offers nice gifts to the children to what they really want for Christmas as long as they follow the nice list, he is always very happy to greet his elves while they wrap up gifts for the children on the nice list, however, somehow when The Devil arrived at the north pole, he can get pretty angry sometimes, as he can add descriptions of bad things Naughty list people do, and write them up on the Naughty List, however despite this, if someone naughty like The Devil, does what he says, he can be jolly again, however he can change his minds of gifts of what people want, however this may upset them sometimes, including The Devil. He can even be nice at his other elf, the Stickler elf, which allows him to do his job easier, and his job of giving gifts during the end of the year is his life, Santa also sometimes prefers rituals on someone naughty, to transform them into himself, but while someone, like the devil is transformed into him, he likely disappears. But returns, when the naughty person delivers the presents.

## Trivia

* The design of Santa, his workshop and his elves are reminiscent of Walt Disney's Silly Symphonies *Santa's Workshop* and *The Night Before Christmas*.
* Both Santa and the Devil refer to their employees by their numbers instead of individual names, likely due to the sheer number of them.
* Santa is pretty much the polar opposite of the Devil. He's a fat, jolly man who lives in the snowy outdoors with a loyal workforce of happy elves, and brings joy to everyone on the Inkwell Isles. The Devil, on the other hand, is a skinny, angry demon who lives in the fiery underworld with a disloyal legion of abused demons, and he brings misery to everyone on the Inkwell Isles just to amuse himself.
	+ Santa, ironically, shares a lot of similarities with the Devil despite being on the other side of the morality spectrum. He has a workforce of elves that he only refers by their number rather than names, including an elf that looks and acts like Stickler. The key difference is that Santa actually cares and respects his elves, unlike the Devil who abuses his demon minions (with the exception of Henchman).
* Ironically, despite Santa being framed as the Devil's good counterpart, Santa's ritual for making a deal is depicted as far more satanic than any of the deals the Devil has ever cut.
* While Santa Claus was never seen in the actual game, he is a likely character who was designed to have a different style in motion, and in addition he is the only Christmas character that has been seen in the show, however he never appeared in the game.
Screwdriver Clerk

> Kindly turn that down. I hate music!
>
> Screwdriver Clerk

Template:Infobox show character

The Screwdriver Clerk is a minor character from *The Cuphead Show!* who was first seen in the episode In Charm's Way and works at a glasses shop.

## Description

### Appearance

The Screwdriver Clerk resembles an anthropomorphic screwdriver with a face at the top and arms around 50% of the way down from her tip to the top of her handle which is maroon in colour. Her outfit consists of a pale yellow blouse with short, puffy sleeves, and on her hands are white gloves.

### Personality

While she at first appeared shocked when Ms. Chalice barged into the store tap-dancing, the Screwdriver Clerk is nonetheless impressed.

## Appearances

### "In Charm's Way"

Cuphead and Mugman were going to the store to find some glasses for the Elder Kettle, whereupon they enter a glasses shop that she is working at. Just as they are going to talk to the clerk for some glasses, Ms. Chalice barges in and starts tap-dancing theme moment she appears, beguiling the clerk and causing her to give the glasses to Ms. Chalice for free. As the boys stare in shock, the clerk continues dancing, unaware that the store that she was working at had just been robbed.

### "Charmed & Dangerous"

The Screwdriver Clerk appears in this episode as a minor antagonist, leading the angry mob to get revenge on Ms. Chalice, who has scammed them all. In the end, as they proceed to gang up on Cuphead and Mugman, in which they lose Ms. Chalice, that when Chalice scared them off, saving the brothers from the wrath of their hands.
Spectral Rats

Template:Enemy
**Spectral Rats** are fought in the Murine Corps boss level of Inkwell Isle Three.

## Appearance

The Spectral Rats wear cartoonish, 1930s-stile prison uniforms and broken chains around their hands. They also sport a pink-ish dot nose with shaggy whiskers, a grey, jagged beard and have holes for eyes. They basically look like ghosts of prisoners, except the fact that they have a head of a rat.

When defeated, the Rats start to look shocked, and then they curl-up into a ball, start shrinking, and then get sucked-in into nowhere - like through an invisible portal.

## Characteristics

The Rats get summoned when the Katzenwagen's mouth turns into a jail cell, which makes the Spectral Rats fly out of the cell in a group. After all of the Rats fly out of the jail cell, they will start doing their attacks. When there are less than the full amount of Spectral Rats is on screen, Katzenwagen can replenish them by summoning them again.

The Spectral Rats will conjure a pink ball and throw it at the player. This ball will release two smaller balls travelling quickly along the ground upon exploding, they are pink as well. Fortunately, to prevent this from happening, parrying the ball will destroy it and thus the attack will stop, so can the ones on the ground. In Expert mode, there will be four Spectral Rats and the ball might not be pink all the time (being blue instead) so you can't prevent it from splitting. The Spectral Rats can be defeated. Hitpoints = 34/30

## Gallery

RatGhostDead.pngSpectral Rat when defeatedGhostorbs.pngThe Crystal ballsCatRatSummon.pngThe Katzenwagen summoning Spectral Rats
## Trivia

* Since the Katzenwagen is only a machine controlled by Werner Werman but the Spectral Rats are real. This could imply that the Spectral Rats could have been killed by Werner Werman.

* Probably these are holograms.
Murderous Mushroom

Template:Enemy**Murderous Mushrooms** are enemies found in the Run n' Gun level Forest Follies in Inkwell Isle One.

## Appearance

The Murderous Mushrooms take the appearance of a stereotypical poisonous mushroom: they have a red cap with yellow spots, a peach colored stalk and black dot eyes.

## Characteristics

These furious fungi fire fumes at Cuphead and Mugman, some of which are parryable. They can't be hurt when hiding in their caps, meaning the player must wait for them to show their faces to attack them.

## Gallery

ForestFolliesIcon.pngA Murderous Mushroom from the game over icon1-1mush.pngMurderous Mushroom's sprite sheet
## Trivia

* The Murderous Mushrooms somewhat resemble the famous Super Mushroom and/or the Toads of the *Super Mario* franchise and the mushrooms enemies from *The Castle of Illusion*.

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Olive Bat

Template:Enemy
**Olive Bat** is an enemy found with Tipsy Troop in All Bets Are Off! level from Inkwell Hell.

## Appearance

Olive Bat is an olive with an eye with red sclera. It has a pair of bat wings and a mark of the toothpick it is summoned from.

## Characteristics

Olive Bat is summoned by Ginette (the martini) from her toothpick. It shoots out its eye as a projectile, sometimes it is pink and can be parried. There can be up to three Olive Bats.

After taking enough damage, it twist around and disappearing afterwards. Hitpoints = 8/8
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Ant Cop

Template:Enemy
The **Ant Cops** are a police force that are dealing with the Moonshine Mob. They are fought in the level Bootlegger Boogie in Inkwell Isle Four.

## Appearance

The Ant Cops are a blue skinned ants with top yellow shoes with a blue police uniform. They have yellow eyes and wear large goggles. They have white gloves and can equip a police baton or pesticide guns.

## Intro

A group of Ant Cops are in a yelling match at the top left corner of the screen, then retreats.

## Characteristics

### Phase 1

The Ant Cops usually comes after the Spider Mobster enters or is about to leave, shooting a puff of pesticide at him. It is slow moving and usually misses the Spider even after he stops to attack but it can deal damage to him if he comes back at the right place. It can also damage the player, some are pink and can be parried. They can be defeated.

### Phase 2

When the Light Bug phase starts, they run across the top and bottom bridges to chase after Moonshine Barrels that dances across to dodge the cops. They can be defeated.

### Phase 3

After the Anteater licks up some Fly Goons and Ant Cops, they are spit out and start fighting. Their scuffle bounces across the screen. The whole fight can be defeated.

## Gallery

Antcopoutro.pngAnt Cop outroAntcopappear.pngAnt Cop in the first Ant Cop in the first phase appearingAntcopGun.pngAnt Cop with Pesticide GunAntcopup.pngAnt Cop in the first phase shooting upAntcopforward.pngAnt Cop in the first phase normal shootingAntcopdown.pngAnt Cop in the first phase shooting downAntcopleave.pngAnt Cop in the first phase leavingAntcopRunning.pngCatching Moonshine BarrelsMobFightCloud.pngAnt Cops and Fly Goons in a fight inside an scuffle ballCupheadcomic1.pngThe ants arresting Chef Saltbaker and sending him to court to be judge for his crimes.Bakingmob.pngAn ant cop shaking hands with the Announcer Snail, possibly ending their feud.
## Trivia

 File:Screenshot 2022-07-26 131511.png
* From the intro, the Ant Cops are not fighting the player(s) directly and are simply dealing with the Moonshine Mob. The player just got involved in the crossfire between them.
* The Cop's shooting pesticide at the Spider Mobster may be inspired by Cagney's defective Flying Toothy Terror, where a blue Flying Toothy Terror shoots a bullet at Cagney and damages him instead.
* One of the Cops is seen shaking hands with the Announcer Snail in the epilogue, indicating that the Ant Cops and Moonshine Mob have made peace with each other.
* After Chef Saltbaker's defeat, the Ant Cops are the ones to arrest him.
	+ It is possible that the main characters informed them of Saltbaker's crimes.

### Inspirations and similarities

* The Ant Cops resemble the ants in "The Ants in the Plants" short.
* The Ant Cop's pesticide guns are similar to the spray gun that *Stanley* used in *Donkey Kong 3*.

Template:Enemies
Squid

Template:Character InfoboxThe **Squid** is an enemy found in the Shootin N' Lootin level of Inkwell Isle Three.

## Appearance

The Squid is a purple squid, with the first two tentacles acting as hands. It has white teeth, large black pie-cut eyes with yellow scleras, and seven tentacles in total. It holds a container of ink and an ink brush in two of its tentacle-like hands.

## Characteristics

The Squid is summoned by Captain Brineybeard during the second and third phases.

```
It pops up from beneath the dock and flings ink blobs around sporadically. While the ink blobs and it itself do not damage the player(s), the ink blobs will darken the screen if the player(s) are hit by the ink blobs, it will darken the screen three times and additional ink blobs will increase the duration of the effect. It can be defeated and will leave with a sad expression and a plaster on its head, though it can be summoned again later on.

```

## Gallery

DeadSquid.pngSquid defeatedTumblr nsvlf9LBm21rwg7ino1 400.gifSquid idle (pencil test)
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Announcer

File:Cuphead Knockout.jpg
The **Announcer** is an unseen character who is present all throughout the game, announcing the beginning and end of every stage and boss fight.

He is voiced by Luke De Ayora, who has voiced many other characters such as Goopy Le Grande, Werner Werman, Sally Stageplay, and Chef Saltbaker.

## Announcer's quotes

### Boss fight start (Ready?)

* ***Good day for a swell battle!***
* ***This match will get red hot!***
* ***Here's a real high-class bout!***
* ***A great slam and then some!***
* ***A brawl is surely brewing!***

### Boss fight start (Wallop!)

* ***And begin!***
* ***Now go!***
* ***Here goes!***
* ***You're up!***
* ***It's on!***

### Stage completion

* ***Knockout!*** (Boss defeated)
* ***(Clears throat) Knockout!*** (Moonshine Mob defeated)
* ***Bravo!*** (Run 'n Gun Stage cleared)
* ***Victory!*** (Mausoleum cleared)

### Mausoleum start

* ***Here comes a spooky bunch!***
* ***The ghouls are out tonight!***

## Announcements

 File:Cuphead Announcer Voice Sound Effects   File:Cuphead Platforming Gameplay Reveal
## Trivia

* The announcer is similar in his role to boxing ring umpires.
* Prior to the update patch, the Announcer used the same quotes from other boss fights for the Mausoleum.
	+ Likewise, there was no fail quote.
* The snail that is part of the Moonshine Mob impersonates the announcer in their level, Bootlegger Boogie, during the beginning of the level, and after the anteater's defeat. After the snail's or Light Bug's defeat in Simple Mode, the real announcer will clear his throat and then say knockout.
	+ His reaction towards the snail's impersonation implies that he disapproves of being temporarily replaced.

Template:Characters
es:Locutor
Jack

Template:Enemy**Jacks** are enemies fought in the Run 'n Gun level Funhouse Frazzle from Inkwell Isle Two.

## Appearance

Like the name implies, jacks are small mint or pink knucklebones that consist of six points, with four knobs that act as eyes.

## Behavior

These creatures will appear from above or below during the last section of the level. They spin around in the air and will slowly come towards the Cuphead/Mugman. It only takes one shot to defeat them.

Template:Enemies
The Four Horsemen

Template:Infobox show character
**The Four Horsemen** are minor antagonists and the scariest of the Devil's demons from *The Cuphead Show!*. They are characters original to the show. They only appear in "Release the Demons!" and their horses are later mentioned in "The Devil's Pitchfork".

## Profile

### **Personality**

According to Henchman, the Four Horsemen are "untamed primordial beings" who fear nothing and can easily freeze people in terror by their presence. Like the Devil's other finest demons (even the least-fine ones in the hay maze), they dutifully follow his instructions. Despite their intimidating appearance, they appear to be quite cheerful and fun-loving, shown when they lose their horses and had their flames put out with water after they are frightened by Mugman's horse mask and decide to leave their assignment and have fun. They mention that they love pumpkin pie. While they have much more threatening designs than anything else in the series and are described as untamed primordial beings, their horses are rather easily scared off, and they ultimately just decide to enjoy the fair.

### **Appearance**

The Four Horsemen are a quartet of four undead, primordial, flaming demonic skeleton warriors feared throughout the land. All of them have glowing red eyes and each of them rides a flaming demonic stallion with visible tendons and bones sticking out. They all look identical, yet each wields a different weapon.

## Trivia

* They may be a reference to the four horsemen of the apocalypse. However, unlike most examples, they aren't explicitly described as being the heralds of the apocalypse and no reference is made to their individual names or domains.
* The designs of them and their horses are much more detailed and gruesome than the rubberhose style of the other characters, creating a menacing aura to befit their reputation as "untamed primordial beings". This just makes their horses getting scared off by Mugman's horse head and then the Horsemen taking the day off to eat pumpkin pie that much more hilarious.
* Because they are highly designed very good, they may be some of the most detailed characters in Cuphead.
* They look similiar to the Marvel character Ghost Rider.
Deadly Daisy

Template:Enemy**Deadly Daisies** are enemies found in the Forest Follies of Inkwell Isle One.

## Appearance

The Deadly Daisies resemble small versions of Cagney Carnation. They have a yellow head, a green body, have orange petals around their neck allowing them to parachute and eight green leaves around their waist. They also wear yellow gloves and light brown shoes.

## Characteristics

Deadly Daisies spawn off-screen (including above) and follow the player. They can die in one hit from most weapons and are thus relatively easy to kill, although they can take more hits from the Chaser. They pause whenever they are about to jump, so use this as an advantage.

It is noted that one of the Deadly Daisies is seen operating the level's miniboss Acorn Maker. He vanishes when the Acorn Maker is destroyed.

## Gallery

ForestFolliesIcon.pngA Deadly Daisy from the game over icon1-1flower.pngDeadly Daisy's sprite sheetAcorn Maker.gifA Deadly Daisy operating The Acorn Maker (pencil test)
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Buster

Template:NPC infobox
**Buster** is a gingerbread juggler in Inkwell Isle Two who requests you to parry 4 times in a row without touching the ground.

## Description

### Location

Buster can be found in the second half of the isle, just below Grim Matchstick's level.

### Appearance

Buster appears on the overworld juggling what appears to be three pink gumdrops. He wears a white and yellow hat, a yellow suit with a blue collar, red shoes with little yellow balls, and most of all, he sports a big goofy clown nose with a satisfied expression on his face.

### Personality

Buster is a juggling clown. He aspires to be able to juggle four things someday. He appears to be impressed by such feats as parrying four times in a row, rewarding the cups with a coin despite the economic crisis going on in the mystical Inkwell Isles.

## Passage Dialogue

**Talking to him before doing four parries**

"*Well, hey there, fellas! Come to watch my little show, have you?*

*They say juggling is a bit like parrying.*

*Tough at first, but soon you can string them together swimmingly!*

*I'm hoping to get four someday.*

*Four in a row... yeah, that would be something, wouldn't it?*"

**Talking to him after doing four parries**

"*Hey, I heard you managed to parry four times in a row!*

*I bet you're so proud you could bust!*

*Here's a coin to reward your persistence, boys!*

*Don't spend it all in one place now!*"

Template:NPCs
Canteen Hughes

Template:NPC infobox

**Canteen Hughes** is a character in the game Cuphead. He is a mechanic who offers Cuphead and Mugman the plane on Inkwell Isle One. He makes his next appearance on Inkwell Isle Two, where talking to him will give the player access to mini bombs, a secondary shot for Cuphead's plane.

His current and final appearance is on Inkwell Isle 4, where the player fights on his plane against The Howling Aces.

## Appearance

Canteen Hughes is a living canteen wearing thick pilot's goggles with yellow arms and white gloves and light brown shoes.

## Personality

Canteen has a largely unknown personality, except that he seems to have a fascination with planes and other flying machines. He appears to hold a grudge against The Howling Aces, he can be seen shaking his fist at their leader in the beginning of the battle and cheering whenever a member is dispatched.

In the Cuphead novels, he is portrayed as one of Cuphead, Mugman and Miss Chalice's classmates, he is described as being very good in geology, being able to discern the difference between a hole and a geyser.

## Gallery

Canteen.pngCanteen's quote box spriteCuphead 01 03 2019 22 03 04.pngCanteen awarding the playerChairplane.jpegCanteen during the Howling Aces levelCanteenhugheswildride.pngCanteen Hughes enjoying the Dizzy Borden with a Murderous Mushroom
## Trivia

* When talked to after being awarded the Mini-Bombs, Canteen will say that he's only "in it for the kicks". Therefore, he decides to help out in the battle against The Howling Aces.
* He appears the second most out of all the Cuphead NPCs, appearing a grand three times, not counting external material like the books.
	+ Inkwell Isle III is the only island he does not appear in.
* He is the only overworld NPC to appear in a boss fight.
* According to the Cuphead artbook, he has the rare distinction of being the only character outside of the main cast to be based on a drinking vessel.

Template:NPCs
pt-br:Ron
ru:Фляга Хьюз
Toothy Terror Floater

Template:Enemy**Toothy Terror Floaters** are enemies that appear in the Floral Fury level.

## Appearence

Toothy Terror Floaters are flying flowers with four orange petals that open and close that reveal a yellow mouth and two small leaves that act like wings.

## Description

One Toothy Terror Floater will come out of Cagney Carnation’s parryable pink seed. It moves from side to side at the top of the screen, then momentarily stops and opens its mouth to shoot a pink parryable bullet at the player. Even when Cagney goes into his second phase, they still live, unlike other Toothy Terrors.

## Gallery

Pink Seed.pngToothy Terror Floater seedDaisy Floater Blue.pngUnused Blue Toothy Terror Floater
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Unnamed ghost detective

Template:NPC infobox
The **unnamed ghost detective** is one of the NPCs appearing on Inkwell Isle Four in the DLC. He gives the player clues for the secret level and to activate the Broken Relic.

## Description

### Appearance

This NPC is a blue ghost with a white mustache and eyebrows who wears a brown deerstalker and a red bow tie. He also holds a magnifying glass and has a pipe in his mouth. He resembles a member of the Spectre Syndicate from the Mausoleums.

## Passage Dialogue

**Upon talking to him before fixing the Broken Relic:**

> *"Say, young fry! I'm hot on the trail of a mystery, but I'm stumped!*
>
>
> *That contest of skill, that broken artifact, this eerie graveyard,*
>
>
> *I have discovered potent astral energy in all of these places.*
>
>
>
> *There must be an order and method to do it!"*
>
>

**Upon talking to him after solving the graveyard puzzle and awakening the Cursed Relic:**

> *"Could it be!?*
>
>
> *The fabled Cursed Relic, long thought lost to time, awoken at last!*
>
>
> *I've see writings that say it despises bravery.*
>
>
>
> *'With a greater foe, more evil shall go.' What could it mean?"*
>
>

**Upon talking to him after activating the Divine Relic:**

> *"Young fry, you've done it!*
>
>
> *In my living years, I never thought I'd behold the Divine Relic.*
>
>
>
> *Thank you for helping this departed detective solve one last case."*
>
>

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Star

Template:Enemy**Stars** are enemies fought in the Run 'n Gun level Funhouse Frazzle from Inkwell Isle Two.

## Appearance

Like their name says, Stars are canary stars with a red nose attached to a four-sided cannon.

## Characteristics

Stars appear during the second section of the level, they are completely invincible and will shoot their cannon balls in two directions: in a plus way or a cross way.

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Muffsky Chernikov

Template:Character Infobox

> Delicious and vicious, while maliciously nutritious.
>
> Muffsky Chernikov, Death Screen

**Muffsky Chernikov** is one of the minor bosses confronted in the Sugarland Shimmy level of Inkwell Isle Two. He is one of the several subjects randomly selected by the level's main boss Baroness Von Bon Bon.

## Description

### Appearance

Muffsky is a anthropomorphic frosted cupcake with a malicious expression. He has limbs that wore white gloves and brown shoes, and sports a green wrapper, a red nose, and a red cherry on the top of his head.

## Battle

 File:CupcakeIcon.png
Upon randomly summoned for the first phase before fighting Baroness Von Bon Bon herself, Muffsky will jump around the arena and try to squash the player(s). If that fails, two frosting shock waves from his landing will damage the player(s) when they spread outward three times. In Expert mode, instead of waiting for the shock waves to dissipate, he will jump before they are gone, when the third splash appears specifically. Muffsky doesn't appear in Simple mode.

When defeated, his cherry stem will gain eyes, begin to whittle down like a lit fuse, turning into a cherry bomb, exploding with Muffsky. Muffsky will also melt down to just a wrapper and frosting. Hitpoints = 185/235

## Gallery

SpriteAtlasTexture-Baroness Cupcake-2048x2048-fmt12 1300770034 @v.pngMuffsky Chernikov landing from a jump.Cake Dead.pngMuffsky Chernikov's defeat.
## Trivia

* Muffsky's name is not official, along with the names for Baroness' other subjects. His name was revealed as just a pet name given by Tina Nawrocki, one of the game's animators.
* Muffsky's death animation does not take into consideration if he is directly on land or not; thus, defeating him while he is on the floor will play his death animation much deeper into the floor than one can normally reach.
* Muffsky is the only subject of the Baroness that doesn't appear on simple mode.

### Inspirations and similarities

* His design could've taken inspiration from the Upside Down cake/Jolly rum cakes from Disney's *Silly Simphony's Cookie Carnival*.
* Muffsky's death animation is a reference to Cherry Bomb from Plants Vs Zombies.

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Spectre Syndicate

Template:Enemy

> Get lost! You hear me? This tomb is only for the eerie!
>
> Spectre Syndicate, Mausoleum I

The **Spectre Syndicate** are enemies only found in the Mausoleums that are found in all of the isle of the game, excluding Inkwell Hell and Inkwell Isle Four.

## Appearance

The Spectre Syndicate are pink ghosts with empty eye sockets. The normal ones have a small tail and arms.

The old ones have light blue eyebrows and mustache and wear a small blue bowler hat with an azure stripe.

The female ones have a more blank sheet design. They have no limbs, ​​​​​​a wave pattern design at the end of their bodies, magenta lipstick, small eyelashes and a white bow on top of their heads.

The big ones have actual eyes, a big nose, visible teeth that are spaced out and wear a blue top hat with an azure stripe.

## Characteristics

They will appear off-screen, trying to reach the urn in the middle of the level. They can't hurt the player(s), but if one of them manages to the get to the urn, they'll lose. The only way to defeat them is to parry them, but each of them has a different tactic:

* The Normal Ghosts will simply move slowly towards the urn.
* The Grandpa Ghosts are a bit faster at getting to the urn.
* The Female Ghosts will spin around, trying to reach the urn in a spiral pattern.
* The Big Ghosts are much slower, but parrying them will cause them to split into two regular ghosts that are slightly smaller.

## Related Quotes

> Get lost! You hear me? This tomb is only for the eerie!
>
> Spectre Syndicate, Mausoleum I

> Yet another spooktacular performance from the Spectre Syndicate.
>
> Spectre Syndicate, Mausoleum II

> Is success achievable? Not when we are this un-boo-lievable!
>
> Spectre Syndicate, Mausoleum III

## Gallery

The Spectre Syndicate 1 - Death Screen.pngThe Spectre Syndicate's Death Icon on Mausoleum IThe Spectre Syndicate 2 - Death Screen.pngThe Spectre Syndicate's Death Icon on Mausoleum IIThe Spectre Syndicate.pngThe Spectre Syndicate's Death Icon on Mausoleum IIIGhost pencil test 1.gifPencil test of one of the animation for the normal ghostsGhost pencil test 2.gifPencil test of one of the animation for the normal ghostsOld ghost pencil test.gifPencil test of the old ghost's animationBig ghost pencil test.gifPencil test of the big ghost's animation
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Ball Clown

Template:Enemy**Ball Clown** is a enemy in the Run 'n Gun level Funfair Fever.

## Appearance

Ball Clowns are small entertainers that look like wooden marionettes. They have white greasepaint on their face, blue lips, a small red nose and black hair. They also wear a red, yellow and blue suit with two blue buttons, a red cap with a blue bobble, white gloves and brown shoes.

## Characteristics

They spawn outside of the last tent. They are seen rolling back and forth with either a blue or red ball, and if the players decide to kill them, their balls will start rolling faster, making it easier to get hit by the ball, which is not controlled anymore by the clown.

## Gallery

FunfairFeverIcon.pngA Ball Clown from the game over iconBall clown balls.pngClown's two balls
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Jerry

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Jerry is a recurring minor character in The Cuphead Show!. He is a mysterious person who appears to be Porkrind's regular customer.

## Trivia

### Inspirations and Similarities

* Jerry appears to take some visual influence from Sneak, Snoop and Snitch from the 1939 animated film *Gulliver’s Travels* and its spinoff shorts.
	+ His wide-brimmed hat, neck scarf, and cackling habit might also be a nod to Walter B. Gibson’s pulp fiction vigilante, the Shadow.
Fly Goon

Template:EnemyThe **Fly Goons** are members of the Moonshine Mob, serving as grunts and underlings and are enemies in Bootlegger Boogie on Inkwell Isle Four.

## Appearance

The Fly Goons are stout flies wearing red shirts, teal pants, brown shoes, yellow gloves. On their heads are teal bowler hats with an orange rim similar to that of the Anteater's. They have a single gold tooth, and they smoke brown cigars.

## Intro

One can be seen pumping in the air. After a while, he picks up the Announcer Snail and flies off. In Simple Mode, he and the Snail do not appear.

## Characteristics

### Phase 1

During this phase of the fight, Fly Goons can be summoned from the telephone by Spider Mobster; they fly from the background and front flip into the stage. They then fly off to the sides of the stage. Their poses vary, with some of them charging, holding the back of one wrist around the waist, flying sleepily, and flying backwards, but this is just aesthetic. They can be defeated, causing their bowler hats to fly off.

### Phase 3

After Anteater licks up some Fly Goons and Ant Cops with his tongue, they are spit out and start fighting, with their scuffle forming a ball that bounces around the screen as an enemy or hazard. The whole fight can be defeated with their hats and cigar flying off.

### Phase 4

When the fake-out Knockout announcement is made, two Fly Goons are stuck on the fly paper trap.

## Gallery

Moonshiremobgang.pngSeen at the start of the battle (Regular and Expert mode only)Intro snail grub 0001.pngPumping in the airIntro snail grub 0019.pngPicking up Announcer SnailIntro snail grub 0026.pngFlying off with himFlyMobsterBackground.pngFly Goon in backgroundGrub enemy ad 0001.pngHolding the back of his wrist around the waistGrub enemy bd 0001.pngSleepyGrub enemy cd 0001.pngFlying backwardsMobFightCloud.pngFly Goons and Ant Cops in a scuffleRum runners ph3 knockout banner 0039.pngStuck on fly paperBakingmob.pngA pair of Fly Goons in the epilogueCuphead Patch 1.3.3 Art.webpA injured Fly Goon being taken care of by Cuphead and Co.
## Trivia

* A fly goon first appeared in puppet form in the DLC Release Date Trailer shown at The Game Awards 2021.
* The second phase of the fight versus the Moonshine Mob is the only phase where the Fly Goons do not appear; their role in the first phase is as a summoned enemy as well as a cameo; in the third phase, they can get into a fight with some cops, forming a hazard which must either be shot down or avoided; in the final phase, they make a minor cameo appearance at the start where they get stuck on some flypaper.

### Inspirations and similarities

* The Fly Goons bear a resemblance to the Beagle Boys.

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Stack O' Wood

Template:Enemy**Stack O' Wood** are enemies found in the Treetop Trouble Run 'n Gun level on Inkwell Isle One.

## Appearance

These timber thugs are stacked upon each other. The turret segments appear as three types of goofy faces, while other faceless tree slices serve as filler between the heads.

## Characteristics

The Stack O' Wood shoots either blue or pink spiky bulbs out of its faces, with the pink balls being parryable. Despite having separate segments, they are always destroyed starting from the one on the top, regardless of which segment you shoot.

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The Ship

> HAW-HAW-HAW-HAW-HAW!
>
> The Ship, Phase 4 Death Screen

Template:Character Infobox**The Ship** is a minor boss and the sentient ship of Captain Brineybeard in the level Shootin N' Lootin.

## Appearance

**The Ship** is a red wooden ship with lips and a bowsprit. The overworld sprite shows it has a big sail on a mast with a crow's nest. After its transformation, it becomes similar to a narwhal and its bowsprit turns into its tusk, with a mouth full of sharp teeth, angry eyes (which have yellow irises), and a hanging uvula that has a face.

## Battle

 File:CaptainShipIcon.png
In the final phase, players battle the Ship with its exposed uvula as its weak point. The uvula has two known attacks:

* Its first attack involves shooting three looping fireballs that can be avoided by ducking. In Expert mode, the fireballs travel faster, but only two will be shot.
* After spitting out the fireballs, the Ship will close its mouth and charge up before firing a giant pink laser that goes across the screen. Players can avoid the attack by parrying continuously or simply ducking underneath it.

The Barrel from the previous phase still remains and repeats what it does in the previous phase: crushing the players if they are underneath it.

After taking enough hits, the Ship is defeated as it groans in pain while tilting side-to-side with its uvula. Hitpoints = 264/448

## Gallery

BoatChew.pngThe Ship chewingBoatSpit.pngThe Ship spitting out a cannonballSpriteAtlasTexture-Pirate Boat-2048x2048-fmt12 21220066 02.pngThe cannonballAngryBoat.pngThe Ship strugglingBoatAngry.png.pngThe Ship preparing the laserBrineybeardShipUvula.pngThe Ship's uvulaBrineybeardShipUvulaShoot.pngThe uvula attacking175.PNGThe laserBoatDead.pngThe ship knocked outBrineybeardOverworld.pngOverworld Icon
## Trivia

* The ship's death screen quote is the first to comprise of only vocals, the second being Katzenwagen.
* The Ship's projectiles are a homage to the Red Chowmein-Conga's projectiles.

### Inspirations and similarities

* The Ship bears a huge resemblance to this freaky fish in the 1939 Fleischer cartoon *Small Fry*.

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Toothy Terror

Template:Enemy**Toothy Terrors** are enemies that can be found in *Cuphead*. They make their debut appearance in the Run 'n Gun level Forest Follies of Inkwell Isle One. Smaller versions of them also appear in Cagney Carnation's level Floral Fury.

## Appearance

Toothy Terrors are plants resembling Venus Flytraps with huge human teeth, mainly colored in black with yellow polka-dots, and sport green leaves underneath.

The baby versions in the Floral Fury level are smaller, green, and have a wider range of movement.

## Characteristics

In the Forest Follies level, the mature Toothy Terrors jump up from pits with their mouth open, chomp vigorously, and then fall back down. They take no damage from any attack.

The baby variants in the Floral Fury level spawn from the purple seeds that Cagney Carnation shoots into the air. These heinous herbs home in on Cuphead and Mugman. Coming into contact with them results in the player getting hurt. Unlike their larger versions, these ones can be shot at and killed.

## Trivia

* Toothy Terrors are most likely inspired by the Piranha Plant from the *Super Mario* franchise, as they share similar appearances and are both carnivorous plants attempting to eat the player.
	+ The way they leap up and chomp before falling back down has a similar manner to the Lava Bubbles from the *Super Mario* franchise.
	+ Their color scheme resembles Munchers, a small sub species of Piranha Plant. Similar to Toothy Terrors, Munchers are unable to be defeated. However, Munchers have a white dot near their mouth, whereas Toothy Terrors have multiple yellow spots all around their head, making them resemble more closely a Fire Piranha Plant or Venus Fire Trap.
* It was referred as "Chomper" in the game files.
	+ This may be a reference to the plant of the same name from the *Plants vs. Zombies* franchise.

## Gallery

SpriteAtlasTexture-platforming forest chomper-2048x1024-fmt12.pngA sprite sheet for the Toothy Terror.
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Tiny Rocket

Template:EnemyThe **Tiny Rockets** are enemies fought in the Run 'n Gun level Funhouse Frazzle from Inkwell Isle Two.

## Appearance

Tiny Rockets are small yellow toy rockets with red fins and nose cone. They wear a small azure bowtie, have a red nose and peach lips and move around one wheel on the bottom like a monocycle.

## Characteristics

Found only in the second section of the level, these small rockets will quickly travel around the level and even have the ability to jump from the floor to the celling and viceversa. Luckly, they're extremely weak and only take one shot to kill.

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Kaptain Krustacean

Template:Character Infobox**Kaptain Krustacean** is a sub-boss found in Perilous Piers from Inkwell Isle Three. He appears at the start of the water section, and his fight is unique in that finishing him off only causes him to retreat and his real defeat can only be executed by leaving his territory.

## Appearance

Kaptain Krustacean is a large lobster with yellow eyes and a bushy beard wearing a blue sailor hat.

## Characteristics

Kaptain Krustacean will swim back and forth towards the player. When he gets close to them, he will clap his claws together to send out a bolt of lightning, which can harm the player. If he gets damaged enough times, he will cover his face with his claws and dive back into the water. However, Krustacean will eventually resurface to continue his battle.

## Gallery

PerilousPiersIcon.pngKaptain Krustacean from the game over iconLobster guy.gifPencil test of Kaptain Krustacean's idle animation
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Sergeant Gumbo Gumbull

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> I chew 'em up and spit 'em out.
>
> Sergeant Gumbo Gumbull, Death Screen

**Sergeant Gumbo Gumbull** is a minor boss fought in the Sugarland Shimmy level of Inkwell Isle Two, and one of the several subjects summoned by the level's primary boss Baroness Von Bon Bon.

## Description

### Appearance

He is a devious-looking anthropomorphic gumball machine sported scampering red legs with brown shoes. He has a red nose, a glass head, green eyebrows, a green body with a blue switcher, and a blue cap that resembles a hat.

## Battle

 File:GumballIcon.png
Gumbull will be selected randomly by Baroness Von Bon Bon for the first phase of the boss battle. Upon summoned, he runs around the arena and shoots gumballs up in the air as they rain down on the players. In Simple mode, he scrambles across the entire arena but won't fire gumballs. In Expert mode, the gumballs rain down faster.

When defeated, his head will shatter apart and his body will scramble away to the left of the stage. Hitpoints = 270/270/320

## Gallery

Dead Ball Gummy.pngSergeant Gumbo Gumbull's knockoutSargent Gumbo Gumbull as shown in The Cuphead Show!.jpgSergeant Gumbo Gumbull as shown in The Cuphead Show!
## Trivia

* Like the rest of Baroness Von Bon Bon's subjects, Sergeant Gumbull's name is not canon but rather a pet name given by the animator Tina Nawrocki in her Twitter post when asked by a fan.
* If Sergeant Gumbo Gumbull is facing to the right when defeated, he will scramble to the end of the screen, then turn back to the left and retreat.
* His face is slightly transparent.

### Inspirations and similarities

* Sergeant Gumbo Gumbull vaguely resembles the character Benson Dunwoody from the Cartoon Network series *Regular Show*, except that Gumbull is taller, lacks arms, and has a different color scheme.

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ru:Сарджент Гумбо Гумбол
zh:萨金特·球形·口香糖
Gnome Berries

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The **Gnome Berries** are one of the ingredients of the Wondertart. They are held by Glumstone and his gnomes in the level Gnome Way Out.

## Appearance

### Ingredient

In their ingredient form, Gnome Berries are similar to real-world strawberries, and are put in a gnome hat and on top of Glumstone's beard.

As part of his community service as shown in the end credits, Chef Saltbaker is seen helping the gnomes farm a batch of Gnome Berries.

### Battle

In A Dish To Die For, a sentient basket with a muzzle contains the Gnome Berries. He wears yellow gloves and shoes. He has black rubberhose limbs, black nose, and a puffed up cheek.

## Characteristics

In the first phase of Chef Saltbaker's fight, a sapient box of Gnome Berries would be looking back and run across the table. In the event that the box runs across the screen, he will be squished by Chef Saltbaker where the berries inside will fly off-screen and rain down to the left either sliced or whole. He will start crying as he runs from the table. This character is the only unwitting weapon that doesn't get mutilated by any of the attacks that Saltbaker uses during his battle.
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Perilous Pearl Shooter

Template:Enemy**Perilous Pearl Shooter** are enemies found in Perilous Piers of Inkwell Isle Three.

## Appearance

The Perilous Pearl Shooter is a turquoise clam with a pair of yellow eyes on the umbo.

## Characteristics

It will appear during the final section of the level with the octopus. It will start spinning in the air from behind the players, and shoot pearls from its mouth.

## Gallery

Cloystershooting.pngShootingCloysterbullet.pngBulletCloysterpiece.png(Unused)Cloyster piece
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The Boatman

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**The Boatman** is an NPC appearing in all the Inkwell Isles, acting as a fast travel system. He gives you a message from Legendary Chalice for the quest and the new Island.

## Appearance

The Boatman is a tall compass wearing a blue robe. The hands on his face act as a mustache. His arms are teal and made from the same material as his face, most likely glass. In the DLC Release Date trailer, he takes on a different appearance, his robe is open and his torso appears to be made of wood, and his arms are made of rope with clocks/compasses acting as his hands.

## Personality

Not much is known about him, but he seems to have a connection with The Legendary Chalice, as she asked him to deliver a quest to the boys.

## Gallery

Boatman.pngOverworld spriteTooltip boatman-sharedassets3.assets-48.pngIconBoatmanslide.pngSaltbaker painting his boat in the epilogue.
## Trivia

* He first appeared in puppet form in the DLC Release Date Trailer shown at The Game Awards 2021.
* He is the only NPC to appear on all Inkwell Isles (though not Inkwell Hell).
* Despite not being a boss, he takes part in Chef Saltbaker's sentencing by having him repaint his boat.
* He seems to be inspired by the hooded variations of Charon/Kharon from Greek mythology (the ferryman of Hades who carries the souls of the newly deceased across the River Styx to the Underworld), indicated by his hooded robe and service as a ferryman to Cuphead and Mugman, slowly rowing them to Inkwell Isle 4 to meet with the ghostly Chalice.

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Bothersome Blueberry

Template:EnemyThe **Bothersome Blueberry** is an enemy in the run n' gun level Forest Follies.

## Appearance

Bothersome Blueberries appear very similar to Goopy Le Grande, except that they have thin, short light grey limbs with white gloves and brown shoes and they are also very small.

## Characteristics

These berries will run around on platforms in some sections of the level, and will damage Cuphead/Mugman by contact. It only takes one hit from any weapon to defeat them, but they won't die, instead, they'll become a puddle of blue slime and recover themselves in a few seconds.

## Gallery

ForestFolliesIcon.pngA Bothersome Blueberry from the game over iconBothersome Blueberry.gifBothersome Blueberry's running animationCuphead thingy.PNGPerished Bothersome Blueberry
## Trivia

* Two Bothersome Blueberries were originally supposed to be in the third phase of the level with Goopy Le Grande: Ruse Of An Ooze.
* The Bothersome Blueberries are blueberries (according to Tina Nawrocki) But Goopy Le Grande is considered a slime, even though they look very similar.
	+ This could only be a pre-release error, since Chad Mouldenhour created Goopy Le Grande before Tina was hired, and when she was hired she took Goopy Le Grande as inspiration to make her own character, not knowing what Goopy Le Grande actually was, so she assumed that he was a cartoony blueberry, thus also calling The Bothersome Blueberry a blueberry.
* The Bothersome Blueberries revive themselves after being killed, similar to Dry Bones from the Super Mario series.
	+ The difference is that Bothersome Berries turn into puddles when killed while Dry Bones collapse into piles of bones when killed. Also, they both rebuild themselves to revive themselves.

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Eye Pyramid

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**Djimmi's Pyramids** are enemies summoned by Djimmi The Great in Pyramid Peril.

## Description

### Appearance

The pyramids are about as big as Cuphead's plane. On each side, there is an eye, and all of them have blue-green eyelids. The irises are red, the eyes also look like slits. When idle, they will have their eyes closed, and when attacking, their eyes will open.

## Battle

After defeating Cuppet, for Djimmi The Great's last phase, he will waves his hands around the screen, which summons his three pyramids.

The pyramids will spin around you, either clockwise or counterclockwise. After a slightly fluctuating interval, one of the pyramids will open its eyes, and it will start to pulse. After about one to two seconds, it will shoot a cross-shape beams of dark purple energy in the cardinal direction. Touching the pyramids or the beam will hurt you and their bodies can block bullets for Djimmi. In Expert mode, the attack interval of the pyramids are shorter and the telegraph of opening their eyes are shorter as well.

## Trivia

* The eyes of these pyramids are the same as Broken Relic, hinting at the source of powers came from the astral plane.

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## References

1. ↑ 🔴 Answering YOUR CUPHEAD DLC Questions w/ Lead Designer: Jared Moldenhauer!