Island

Island is the first map featured in Ravenfield.

## Map & Characteristics

The Island is one of the smallest maps in the game along with Temple. As its name suggests, it is a small island surrounded by the ocean. Due to its relatively compact layout, bots will often cluster around the main routes and flags. This map will therefore generally develop a battlefield status quo after the initial clash, with either team finding it largely impossible to advance into the other's territory without a significant advantage in troop numbers.

The terrain is very hilly compared to the flatter terrain of Dustbowl. The higher elevation of some areas makes for a good vantage point for spotting and engaging enemies. Caltrops, trees, and rocks are scattered all over the place, providing sporadic cover for the player and bots. A dirt road cuts through the Island, with the Eagles and Ravens' main spawn points at either end. The surrounding ocean allows boats to flank the two adjacent flags from where they spawn.

## Points Of Interest

List of Flags
* 1x APC
* 1x Jeep MG
* 1x Quadbike
* 1x MG
* 1x RHIB
 Landing
* 1x APC
* 1x Jeep MG
* 1x Quadbike
* 1x MG
* 1x RHIB
 Farm
* 3x MG
 Beach
* 2x MG
 Fort
* 2x MG

### Backside

The Backside is one of the main capture points, serving as the main base of either the Eagles or Ravens. It is partially surrounded by sandbags, HESCO walls, and anti-tank barricades, which serve to hamper the movement of enemy forces attempting to attack the point, as well as provide ample cover for friendly forces defending it. An MG turret provides static defence against attacking enemies.

As the main base of either team, the majority of vehicles spawns here.

### Landing

The Landing is the other main capture point, also serving as either the Eagles or Ravens' main base. Compared to the Backside, it is more heavily fortified, almost completely surrounded by HESCO walls and anti-tank barriers in addition to the steep hill separating it from the Fort. An MG turret mounted on the walls helps defend against frontal attacks.

The same vehicles that spawn at Backside also spawn at the Landing.

### Farm

The Farm lies between the Backside and the Landing, situated near the top of the Island's central hill. Due to its close proximity to either base, it is often the first capture point either side will go after, though the team spawning from the Backside is more likely to reach it first in most cases.

The Farm consists of a barn and a windmill surrounded by wooden fences, HESCO walls, sandbags, and anti-tank barricades. Two MG turrets (one in the barn's window and one on the Backside-facing fences) provide static defence against attacking ground forces. An AA gun situated between the barn and the windmill helps defend against enemy helicopters.

A short distance down the slope towards the Landing is another set of HESCO walls and sandbags, armed with an MG turret. This can provide an extra line of defence for the Farm but is rarely used by the bots on the defending team.

### Beach

The Beach lies just down the road from the Backside. Its close proximity to the Backside makes it one of the first points to be captured by the team spawning from there and often acts as their second base.

The Beach is protected by two multi-level HESCO/sandbag structures, each armed with an MG turret. Anti-tank barriers lie on the paths leading in and out of the point, making it difficult for enemy vehicles to enter.

### Fort

The Fort lies just up the road from the Landing. Like the Beach, its close proximity to the Landing makes it the first point to be captured by the team spawning from there and acts as their second base.

As its name suggests, the Fort is arguably the most heavily fortified point on the Island, surrounded by concrete walls in addition to HESCO walls, sandbags, and anti-tank barricades on almost every side, and protected by three MG turrets. A multi-level structure with several staircases provides a way up and down the central hill.

## Other Points of Interest

### Equippable HMG

The Island's secret weapon, the Equippable HMG, can be found between the Beach and the Fort, next to a boulder on the small bay at the southernmost tip of the Island. (now a part of the default loadout.)

### Dirt Road

The dirt road runs from the Backside, all the way across the Island to the Landing. It passes by the beach on one side and runs through the Fort. Despite this, a sizeable portion of the battle will generally occur off-road, as bots are compelled to find flanking routes over safer areas.

## EA28 Revamp

As of the EA28 Beta update, the map has gotten a major revamp with the Fort being replaced by the Quarry.

### Quarry

The Quarry takes the place of the Fort, with its concrete walls replaced by limestone ones. The layout of the capture point has also changed as well, with some differences:

* The staircases that were on the structure leading up and down the mountain is now replaced with a set of scaffolding ramps going up and down some cut limestone rocks. There's also now 2 access points instead of 1, as well as a lone point overlooking the path between Backside and the Quarry while also providing a view of the Beach.
* The concrete walls protecting the point is now replaced by 2 large limestone rocks with an MG turret attached on each rock. Between them is a bridge that connects the two. The bridge offers no protection to anyone crossing it.
* There's now another set of cut limestone rocks on the other side of the point, with ramps similar to the above point. There's also a bridge that connects these ramps with the front one.
* There's a path that goes down to a small harbor at the bottom of the point where an Attack Boat now spawns.
* There's a large circular platform on top of the mountain near Farm which seems to serve as a landing platform. The Extraction Helicopter will only use this platform in Spec Ops.

## Gallery

Island MapIsland with Night ModeFour Pumpkins on the Island MapFour Pumpkins on the Island Map (Night Vision)

## Trivia

* The Island is the first map in Ravenfield since the start of the betas.
* The Island is the smallest map in Ravenfield.
* In the EA5 on night mode, some pumpkins were dotted across the map, providing small amounts of light to see.
* During the release of Beta 6, the Island's ocean has turned from light blue to turquoise colour to provide realism like most real-life Islands.
* The farm is usually the only area where both Raven and Eagle have a chance at capturing during the initial push. It is of roughly equal distance to both teams.
* In Beta versions of Ravenfield, Backside was the spawn of Eagle and Landing was the spawn of Raven. Subsequent update into Early Access Build 2 caused the teams to switch spawns.
* The pre-EA28 version of Island that still has the Fort has been uploaded as Island (2016) by SteelRaven onto the Steam Workshop.
	+ To get it, just use this link here.