Navera Lyonesse

Navera's Full Appearance

### Also known as

Grand Knight-Duchess, Ser Navera of The Thorned Elk, Lower Krieger's Hope, The Changebringer's Daughter, Duchess of The Krieger Kingdom(Former), Councilwoman of Krieger

### Class

Paladin (Oath of Ancients)
Sorcerer (Divine Soul)

### Family

The Ruby of the Sea (Bio mother), Jester (sister), Embern (wife), Aveline Ze Sybil Avice (adoptive mother/dead), Tiberius Ze Sybil Avice (adoptive father/dead)

### Connections

Order of The Thorned Elk (Paladin Order), Lower Krieger Rebel Alliance

## Episode Appearances

### First seen

Session 1

###

Session 1

## Chapters

**Navera Lyonesse** is a human Sorcadin of The Ancients/Divine Soul. She is voiced by **Laura Bailey**

## Description

### Appearance

Navera is a chocolate skinned, well-endowed human. She has emerald eyes, she has natural silver hair with a dyed blond sweep. She has three very basic tattoos, one on the bridge of her nose, the others under her eyes, they are all red stripes. On her stomach she has a light gray sun enholding her navel. She wears green nail polish. She has 8" cock and a vagina too

Navera wears a green and black lowcut shirt with a triangular breast window, the sleeves are straps. She wears dark red furs connected with a chain as her pauldrons. She also wears green chain mesh under her sleeves. She wears dark red and gray pants with matching boots. She wears a golden winged headgear to keep her hair out of her face

### Personality

Navera is very upbeat and is never seen without a smile atleast thats what she wants everyone to think, in actuality, all her responsibilities weigh heavily on her. She is very flirty with any woman she meets. She absolutely abhors her "father" and "mother" so much so that she denied all the names they gave when she ran away from the castle. (Her previous name is unknown)

She keeps a logbook of every name shes met as she has name dissonance, the cover is decorated with a caricature of Avandra and Herself dancing

While she grew up in major wealth, she will normally refuse any monetary reward and if the gifter insists, she will give 75% of it to help the Lower Krieger citizens

Her favourite colour is green

## Biography

### Background

Navera grew up as the daughter of Grand duke and duchess Tiberius and Aveline of the krieger archduchy. Her "parents" were quick to try to mold her into their perfect image of a daughter. they failed and made Navera rebel, This caused her to be constantly confined to her bedroom visited hourly by a female fire genasi servant named Embern, the two quickly bonded and Navera was taught all types of primordial by Embern and in return Navera taught Embern how to use a sword

Once she was 16, Embern snuck her out of the castle to show her Lower Krieger, a stark contrast to the luxurious setting of Krieger Main. which was dilapatated and polluted. Navera learnt that this was the doing of her "parents" so she joined the Lower Krieger Rebel Alliance, Her first mission was to join the Order of The Thorned Elk, a paladin order which numbers all over the world everywhere except Krieger. The Alliance believed if the Duchess could become a high ranked member, She could help overthrow her "parents". They were half-right, The order told Navera before they would move on Krieger Main, She should gather more allies. it took Navera 4 years to get a high enough rank to be able to make the Order move on the city

### Pre-campaign

Over the course of her Order training, Nevara learnt how to summon a bright coloured bird which allows her to view through it. When Nevara returned to the rebels to give a report, Embern invited her to her quarters where the fiery genasi was wearing a see-through gown which awakened a strange change in Navera where she grew a full sized cock above her vagina.

Embern who was in heat from being a fire genasi instantly started giving Nevara a blowjob, the new cock owner did not last long at all and blew a large strangely cold load of cum down the busty fire genasi's throat, Nevara then pushed Embern onto her back and slowly entered her

## Character Information

### Quests

1. Gather Allies to strengthen the Order
2. Overthrow Tiberius and Aveline
3. remove the duchy and instead make Krieger a council run country
4. Renovate Lower Krieger to pristine condition with no pollution

### Notable Items

* Holy Slayer(Rapier +3)
* Shield +3
* Half-Plate of The Luck Bringer(+3 half-plate)
* Ze Sybil Avice signet ring
* Helmet of The Kaens
* Name Book
* Symbol of Avandra
* Tusk Love
* Horns and Fire(TieflingxGenasi Smut book)

### Abilities

#### Feats

* Warcaster
* Shield Master
* Inspiring Leader
* Medium Armour Master
* Blade Mastery
* Gourmand
* Magic Initiate: Wizard

#### Variant Human

* Bonus Feat: Magic Initiate: Friends, Dancing Lights and Find Familiar Lorikeet(modified hawk)
* Bonus Skill Proficiency:Nature

#### Half-Tiefling

* Resistance to Cold
* Darkvision 60ft
* Infernal Legacy: Thaumaturgy, Hellish Rebuke, Darkness

#### Noble Background

* Skill Proficiencies: History and Persuasion
* Tool Proficiencies: one type of gaming set

#### Paladin Of The Ancients Abilties

* ◆ Divine Sense (Paladin 1, PHB 84) [1 + Charisma modifier per long rest]    As an action, I sense celestials/fiends/undead/consecrated/desecrated within 60 ft    Until the end of my next turn, I sense the type/location if it is not behind total cover
* ◆ Lay on Hands (Paladin 1, PHB 84) [100× per long rest]    As an action, I can use points in my pool to heal a touched, living creature's hit points    I can neutralize poisons/diseases instead at a cost of 5 points per affliction ◆ Divine Smite (Paladin 2, PHB 84)    When I hit someone in melee, I can expend spell slots to do 2d8 extra radiant damage    This increases by +1d8 for each spell slot level above 1st and +1d8 against undead/fiends
* ◆ Defense Fighting Style (Paladin 2, PHB 84)    +1 bonus to AC when I'm wearing armor
* ◆ Spellcasting (Paladin 2, PHB 84)    I can cast prepared paladin spells, using Charisma as my spellcasting ability    I can use a holy symbol as a spellcasting focus
* ◆ Divine Health (Paladin 3, PHB 85)    I am immune to disease, thanks to the power of my faith
* ◆ Channel Divinity (Oath of the Ancients 3, PHB 85) [1× per short rest]
* ◆ Channel Divinity: Nature's Wrath (Oath of the Ancients 3, PHB 87)    As an action, a creature I can see within 10 ft must make a Str/Dex save (its choice)    If it fails this save, it is restrained until it succeeds on a save at the end of its turn
* ◆ Channel Divinity: Turn the Faithless (Oath of the Ancients 3, PHB 87)    As an action, all fey/fiends within 30 ft that can hear me must make a Wisdom save    If one fails, it is turned for 1 minute or until it takes damage and must show true form    Turned: move away, never within 30 ft of me, no reactions or actions other than Dash    Turned: may Dodge instead of Dash when nowhere to move and unable to escape bonds
* ◆ Aura of Protection (Paladin 6, PHB 85) [30-foot aura]    While I'm conscious, allies within range and I can add my Cha mod (min 1) to saves
* ◆ Aura of Warding (Oath of the Ancients 7, PHB 87) [30-foot aura]    Allies within range and I have resistance to damage from spells
* ◆ Aura of Courage (Paladin 10, PHB 85) [30-foot aura]    While I'm conscious, allies within range and I can't be frightened
* ◆ Improved Divine Smite (Paladin 11, PHB 85)    Whenever I hit a creature with a melee weapon, I do an extra 1d8 radiant damage
* ◆ Cleansing Touch (Paladin 14, PHB 85) [Charisma modifier per long rest]    As an action, I can end one spell on me or another willing creature by touch
* ◆ Undying Sentinel (Oath of the Ancients 15, PHB 87) [1× per long rest]    If dropped to 0 hit points and not killed outright, I can choose to stay at 1 hit point    Additionally, I suffer no drawbacks of old age and can't be aged magically
* ◆ Elder Champion (Oath of the Ancients 20, PHB 87) [1× per long rest]    As an action, I assume the form of a force of nature for 1 minute and gain benefits:     - At the start of each of my turns, I regain 10 hit points     - I can cast paladin spells with a casting time of 1 action as a bonus action instead     - Enemies within 10 ft have disadv. on saves vs. my paladin spells and channel divinity

#### Oath Spells

 5
 8
 13
 17

#### Divine Soul Abilties

* Spellcasting (Sorcerer 1, PHB 101) [6 cantrips & 15 spells known]    I can cast sorcerer cantrips/spells that I know, using Charisma as my spellcasting ability    I can use an arcane focus as a spellcasting focus
* ◆ Divine Magic: Good (Divine Soul 1, XGtE 50)    When I select my 1st level or higher spells, I can also pick spells from the cleric spell list    I also learn Cure Wounds, which doesn't count against my number of spells known    These count as sorcerer spells for me; I can only replace the bonus spell with a cleric spell
* ◆ Favored by the Gods (Divine Soul 1, XGtE 50) [1× per short rest]    If I fail a saving throw or miss with an attack roll, I can add 2d4 to the total
* ◆ Font of Magic (Sorcerer 2, PHB 101) [Sorcery points, 20× per long rest]    As a bonus action, I can use sorcery points to create spell slots and vice versa    I can convert spell slots to sorcery points at a rate of 1 point per spell slot level    I can convert sorcery points to spell slots at the following rate:    Level 1 for 2 sorcery points;   level 2 for 3 sorcery points;   level 3 for 5 sorcery points    Level 4 for 6 sorcery points;   level 5 for 7 sorcery points ◆
* Metamagic (Sorcerer 3, PHB 101) [4 known]    Use the "Choose Features" button above to add a Metamagic option to the third page    I can use only 1 Metamagic option on a spell unless otherwise written
* ◆ Empowered Healing (Divine Soul 6, XGtE 50) [1 sorcery point]    Once per turn, when I or an ally in 5 ft roll dice to healing with a spell, I can reroll dice    By spending 1 sorcery point; I can reroll any number of those dice for that spell once
* ◆ Otherworldy Wings (Divine Soul 14, XGtE 50)    As a bonus action, I manifest a pair of spectral dove wings, giving me 30 ft fly speed    These wings last until I become incapacitated or I dismiss them as a bonus action
* ◆ Unearthly Recovery (Divine Soul 18, XGtE 50) [1× per long rest]    As a bonus action when I have less than half of my max HP remaining, I can heal myself    I regain a number of HP equal to half my hit point maximum
* ◆ Sorcerous Restoration (Sorcerer 20, PHB 102)    I regain 4 expended sorcery points whenever I finish a short rest