Path of the Commander

The Path of the Commander provides a mastery of leadership, letting you command allies to battle and invoke the power within them.

**Requirements:** Enraging Shout (Leader), Base Course Set

**Path Completion Bonus**: +1 Charisma AND +4 Initiative

## Core Abilities

**Enduring Inspiration**

**Cost**: 400 XP

**Expedited for**: Charm

**Activation**: Free Action, X Vim, up to CHA

*Your team benefits from your driving inspiration.*

All allies gain +X to an immediate check made to endure some difficulty.

**Proper Training**

**Cost**: 400 XP

**Expedited for**: Charm, Mind

**Activation**: Respite, 3 Vim per ally

*You attempt to quickly teach a skill to one or more of your allies.*

Choose one ability that you know for which your allies meet all prerequisites. Until the next Rest, they know this ability too.

**Advanced Teaching Tactics**

**Prerequisite**: **Proper Training**

**Cost**: 500 XP

**Expedited for**: Charm, Mind

**Activation**: Passive

**Proper Training** can now teach allies abilities for which they don't have all of the prerequisite abilities. For each prerequisite ability that the ally is missing, the Vim cost increases by 3. The ally must still meet other prerequisites, such as having the needed Gift or attributes.

**Daunting Shout**

**Cost**: 300 XP

**Expedited for**: Charm, Rage

**Activation**: 1 Action, X Vim up to CHA

*You distract and demoralize your enemies with disheartening words.*

All enemies within 30 meters take an unavoidable 2X Vim damage, or 3X against non-unique Cogs. This ability is usable at most once per Round.

**Inspiring Shout**

**Cost**: 400 XP

**Expedited for**: Charm, Rage

**Activation**: 1 Action

*You invoke a commanding persuasion to inspire your ally to fight.*

Choose an ally within 30 meters. They gain 5 Vim and become Supported. This ability is usable CHA times per Rest.

**Insulting Shout**

**Cost**: 300 XP

**Expedited for**: Charm, Rage

**Activation**: 1 Action

*You invoke the anger of your enemies.*

All enemies within 12 meters are threatened.

**Quickened Shout**

**Cost**: 400 XP

**Expedited for**: Charm, Rage

**Activation**: Free Action, 3 Vim

Your next use of any ability with "Shout" in its name costs 1 Action less this turn. This effect cannot stack.

**Vanguard**

**Cost**: 400 XP

**Expedited for**: Charm

**Activation**: Passive

*Your allies look to you to know when to fight or flee.*

Before any Initiative is rolled at the beginning of combat, each of your allies may choose to use your Initiative result instead of rolling.

**Kill Order**

**Cost**: 400 XP

**Expedited for**: Charm

**Activation**: 1 Action

*You rally your allies to attack a target.*

Choose an enemy within sight. You and all allies gain +30 Accuracy and +3 damage against this target, but -10 Accuracy and -2 damage against all other enemies. Only one Order may be active at a time; an Order lasts until the end of the Encounter or until replaced by another Order.

**Protection Order**

**Cost**: 400 XP

**Expedited for**: Charm

**Activation**: 1 Action

*You rally your allies to defend an ally.*

Choose an ally within sight; this may be yourself. While this Order is active, the chosen ally gains 1 Alert for each ally adjacent to them at the start of each of their turns. Only one Order may be active at a time; an Order lasts until the end of the Encounter or until replaced by another Order.

**Expedience Order**

**Cost**: 400 XP

**Expedited for**: Charm

**Activation**: 1 Action

*You rally your allies to haste.*

All allies gain CHA Speed until the end of the Encounter. Only one Order may be active at a time; an Order lasts until the end of the Encounter or until replaced by another Order.

**Feign Wisdom**

**Cost**: 400 XP

**Expedited for**: Charm

**Activation**: Free Reaction, 1 MP, 3 Vim

*As a leader, when you don't have the answers, you fake confidence.*

Gain +3 to your immediate Wisdom check.

**That's an Order**

**Cost**: 400 XP

**Expedited for**: Charm

**Activation**: Passive

Gain +3 to Charisma checks made to persuade someone to perform an action related to their job or duty.