Kumoko

* **Skanda:** Her bonus skill as a reincarnation; it boosts her speed stat and its growth. Moreover, unlike most reincarnation bonuses, it not a unique skill but a high-tier one that anyone can obtain.
* **n% I = W:** A unique skill shared by all reincarnations; it restores her HP, MP, and SP upon leveling up. However, there is a limit to how much, only partially recovering her after her stats became too high.
* **Appraisal:** Allows her to see the target's information. While only giving the name on lower levels, on higher levels it also reveals the target's status values, titles, and skills.
	+ **Wisdom:** The evolution of **Appraisal** created by D after overhearing Kumoko complain about it not having an evolution; it grants encyclopedic knowledge of all non-restricted information in the System and a constantly updating map of all places she has visited as well as the ability to mark targets, appraise fellow Rulers, and perceive magic power.
		- **Height of Occultism:** Granted with **Wisdom**; allows her to cast magic without having the associated skill and add extra MP to a spell to increase its power.
			* **Heretic Magic:** Gained when she cannibalized a Taratect's corpse but unable to use it until she acquired **Height of Occultism**; it allows her to create illusions.
			* **Dark Magic:** Allows her to summon and control darkness.
			* **Spatial Magic:** Allows her to create portals and teleport herself to previously visited locations.
			* **Earth Magic:** Copied from Earth Dragon Araba; allows her to control the earth.
			* **Wind Magic:** Copied from a Kirekock; allows her to control the air.
			* **Water Magic:** Copied from a Suiten; allows her to summon and control water.
			* **Fire Magic:** Allows her to summon and control fire.
			* **Light Magic:** Allows her to summon and control light.
			* **Healing Magic:** Allows her to heal herself and others.
			* **Poison Magic:** Allows her to summon and control poisoned liquid. However, she does not use it in preference for her **Poison Synthesis** skill.
* **Pride:** Greatly increases her EXP and proficiency gain as well as increasing her skill capacity. However, it can also potentially affect her mind to where she considers others to be just EXP source.
	+ **Abyss Magic:** Allows her to convert everything in its radius into MA Energy and give it to the System. However, it is an incredibly difficult magic power to use, so very few beings, including Kumoko, are said to have wielded it.
* **Perseverance:** Allows her to use her MP as HP once the latter runs out.
	+ **Evil Eyes:** Gained with **Perseverance**; allows her to inflict ailments to her target just by looking at them. Furthermore, due to having eight eyes, she can either use multiple different ones at the same time or use a single one through multiple eyes.
		- **Jinx Evil Eye:** Drains the HP, MP, and SP of the target and adds it to her own.
		- **Inert Evil Eye:** Freezes the target in time.
		- **Petrifying Evil Eye:** Blocks the target's senses.
		- **Repellent Evil Eye:** Pushes the target away or toward herself and vice-versa.
		- **Annihilating Evil Eye:** Gained following her evolution into an Ede Saine; turns the target to dust at the cost of the eye using it.
		- **Sealing Evil Eye:** Seals the target's Skills.
		- **Anti-Magic Evil Eye:** Disrupts the target's magic.
		- **Warped Evil Eye:** Twists space around the target to crush them.
		- **Future Sight:** Analyzes the current situation to accurately predict the future.
		- **Telescopic Vision:** Allows her to see further and through objects, this is incompatible with her Evil Eyes.
* **Sloth:** Drastically increases enemy HP, MP, and SP costs in the surroundings.
	+ **Exhaustion Nullification:** Gained with **Sloth**; prevents her from feeling tired, as well as allowing her to stay awake as long as she wants without getting any ill-effect due to the lack of sleep.
* **Charity:** Drastically increases HP recovery of those around her that she perceives as allies.
* **Spider Thread:** A Taratect skill that allows her to produce spider thread.
	+ **Thread Control:** Allows her to telepathically control her thread and alter its shape to create all sorts of contraptions.
		- **Divine Thread Weaving:** Allows her to control her thread on a molecular level.
* **Poison Attack:** A skill that allows her to poison her target upon physical contact.
* **Rot Attack:** Gained following her evolution into a Zoa Ele; allows her to turn her target to dust upon contact with one of her scythe-like forelimbs at the cost of said limb.
* **Poison Synthesis:** Allows her to conjure poisonous liquid by consuming MP. As it is not magic but a skill, using it does not require **Height of Occultism** and she actually prefers it over **Poison Magic**.
	+ **Psychokinesis:** Allows her to move objects with her mind by consuming MP. She often uses it with **Poison Synthesis** to control the poisonous liquid she produces.
* **Medicine Synthesis:** Allows her to conjure medicine by consuming MP, which served as her primary method of recovery before acquiring healing magic.
* **Resistances:** Despite having no inborn defenses, being exposed to all kinds of attacks naturally raised her resistances, resulting in her gaining the ability to cancel any low to mid-level attack just by contacting it.
	+ **Cutting Resistance:** Cancels cutting attacks.
	+ **Piercing Resistance:** Cancels piercing attacks.
	+ **Shock Resistance:** Cancels shock attacks.
	+ **Flame Resistance:** Cancels fire magic and grants heat resistance; gained by enduring the heat of the Great Elroe Labyrinth's middle-stratum.
	+ **Water Resistance:** Cancels water magic.
	+ **Wind Resistance:** Cancels wind magic.
	+ **Earth Resistance:** Cancels earth magic aimed directly at her; gained by continuesly throwing rocks at herself.
	+ **Light Resistance:** Cancels light magic.
	+ **Dark Resistance:** Cancels dark magic.
	+ **Heavy Resistance:** Cancels gravity magic.
	+ **Status Condition Nullification:** Immunity against debuffs.
	+ **Acid Resistance:** Cancels acidic attacks.
	+ **Rot Resistance:** Lessens the recoil damage from rot attacks; gained by eating an Elroe Gastruch.
	+ **Heresy Nullification:** Immunity against illusions and mental attacks against the soul.
	+ **Pain Nullification:** Allows her to not feel pain, but can still be aware of damage her body takes and how severe they are.
	+ **Dragon Barrier:** Weakens low-level magic in her surroundings.
* **Parallel Minds**: Allows her to make mental clones of herself that effectively give her multiple personalities. By having each of these other selves take over a specific body function or task, she can effectively lessen her mental load.
	+ ***Soul Consumption***: She can send her parallel minds though psychic connections she has with others to eat away at their souls, weakening them while absorbing their strength as her own. According to D, she invented this new skill on her own without any aid from the System, which is considered a god-level feat.
* **Immortality:** Gained following her evolution into a Zana Horowa; it makes her impossible to kill within the confines of the system, except by using attacks that directly attack the soul, like Heresy and Abyss Magic.
* **Egg Laying**: Gained after absorbing “Mother's” power; it allows her to produce clones by laying eggs. However, it will take some time for the offsprings to hatch, and they will initially be in a weakened state, as they are just newborns.
	+ **Egg Revival**: Similar to ***Soul Consumption***, using her psychic connection with her clones, she can move her soul into an egg and take over her unborn offspring's body, as it does not have a soul of its own yet. However, after being reborn, she will initially be in a weakened state, as her body would be that of an infant.

### Other Abilities

* **Stats:** Kumoko's stats varried greatly throughout her time in the Great Elroe Labyrinth. Initially, she was so weak that any directly attack against her opponents were utterly ineffective, forcing her to rely on ambushes and setting traps. The only thing of note was her speed, which was boosted by **Skanda**. As she evolved, though, her stats naturally increased. Particularly, she began to focus on developing her magic after acquiring **Height of Occultism**. However, her biggest increase came when she absorbed "Mother's" stats, giving her strength on-par with a legendary-class monster. After evolving into an Arachne, Kumoko possesses the second highest stats within the System, surpassed only by Ariel.