recursal/Fanatic-Fandom huggingface dataset:
The Batter

The Batter, real name being unknown, is the batter of the Night Vale Spiderwolves. Though he appears to be a human that wears a baseball cap and baseball player attire, he is confirmed to be non-human by Tad Strange, instead being some sort of demonic or monstrous entity. He consistently wears an uncaring, somewhat condescending expression.

## Appearance

He wears a black cap and a standard white baseball uniform. When a baseball player wears white, he is playing on his home field. Whenever the Batter becomes eerily serious, or more serious than he normally is, he sports four pairs of red demonic eyes. When the Batter completely discards his morals, he sports a radically different appearance. He is now seen as a large, clawed beast with a massive, sharp-toothed, crocodile-like mouth. His eyes are white, and he has large, black claws.

## Personality

He appears reticent and unfeeling, often speaking in as few words as possible. The Batter quickly gets to the point in his conversations and is determined to purify the enemy teams. He is a blunt and uncouth figure, focused completely on his mission, and shows little to no emotion. Whether he knows of the true consequences of his actions is debatable, as is whether he cares or not. He appears to not care much for the results of his conquests within the various years that the Night Vale Scorpions vanquish their opponents; that is to say their imminent "destruction" after their respective coach is destroyed. Tad Strange describes him as someone who is "dangerously" good at his job, and even admits that he enjoys watching the Batter crushing the opposing baseball teams.
Tina Goldstein

Porpentina"Tina" Scamander (née Goldstein) is an American half-blood witch.

## Overview

She attended Ilvermorny School of Witchcraft and Wizardry, where she was sorted into Thunderbird house. After graduating from IIvermorny, she became an Auror for the Magical Congress of the United States of America.

Tina is also the love interest, later wife, of Newt Scamander. She, alongside her sister Queenie and Jacob Kowalski, was pulled into the investigation of the Eleventh Doctor and some of the Spook Crew into seeing what the disruption of the influx of magical energy was that was making significant damages to the time stream itself.

## Appearance

Tina Goldstein was a beautiful, slender woman with brown eyes and hair. She usually wore a dark blue jacket over a plain white shirt with long sleeves. The Doctor, Jacob, and Newt and have acknowledged her beauty, with the latter citing that "she has the eyes of a salamander", which was a compliment coming from the Magizoologist, despite Jacob acknowledging it as a rather awkward and strange comparison though the Doctor jokingly remarked that she would make a Carrionite jealous.

## Personality

Tina had a practical, level-headed personality. She was described as being "grounded." However, Tina was also described as being "very soulful" and possessed "a lot of heart, strengths, and courage." She was naturally ambitious, and had a desire to stand up for what was right evident in her strong attempts at preventing the Congress from imprisoning and obliviating the children.

Tina was also very persistent, demonstrated during the Obscurial attack on New York and again during her search for Credence, whom she was determined to protect. Her sister Queenie playfully labelled her as a "career girl". She was also shown to be vastly empathetic, as shown by her interactions with Queenie, Newt, Jacob, the Doctor and some of the children. However, she also had a tendency to become bossy and unnecessarily forceful when things go out of her control.

Tina's exploits with the Doctor and Newt have been a journey of renewal. Her experiences before and during the Obscurial attack on New York and the Disruption of the Mystical Stream throughout the world have given her more serenity and allowed her to come to terms with her hardships and attempted to find peace and calm within herself.
Monstropolis

Monstropolis is the city of monsters. All sorts of monsters live there which also includes ghosts, demons, and even aliens and gods but to a lesser extent on the latter and former.

## Description

The city appears like any modern city, though it seems to have a resemblance to more well-known cities like New York or New Jersey. However, the city itself is slightly altered in a way to fit the world that is inhabited by monsters. Several buildings appear to be twisted and warped, which usually depends on the kind of monsters that reside or work inside the building.

There are stores for comics, video games, and clothing but ones that are specifically attributed to the monster world which includes the restaurants themselves. The clubs and bars within the town itself look to have a theme dedicated to certain deities, entities, or even cults. These places can also be found inside pocket dimensions which can be accessible if one knows the incantation to open said portal much like when it is required to have an invitation.

## Overview

Monstropolis is the most bizarre of all supernatural towns, more so than Gravity Falls and even Night Vale, though this is unsurprising since its inhabited by all kinds of monsters. Therefore, all manner of supernatural activity occurs there and the monsters treat it like it's completely normal.

However, the city itself is hidden from the human world given that the monster population is not exactly on the friendliest of terms with humans. Although many of the monsters have been known to befriend certain humans and even procreated with them. As stated before the city is inhabited by all sorts of monsters in many categories and classes. The two known classifications are "modern" and "classic" with the latter being the more iconic monsters and the "modern" are the ones that were created in the modern day.

Similar to Night Vale in a sense, Monstropolis cannot easily be found by ordinary means and thus it requires the supernatural means in order to find the city itself and that is usually by accessing a dimensional portal which leads to said city. It is believed that Monstropolis' one true access is through a thin rift that appears as a tear in the fabric of reality similar to how one of its schools, being Spooky High School, can be located.
Royal Woods, Michigan

Royal Woods is a city in Woodland County state of Michigan. Located south of Saginaw Bay it is a suburb of Detroit and the hometown of the Loud Family.

## Description

Royal Woods is almost like any suburban city in the United States, and is actually considered to be one of the safest cities in America due to having a very low crime rate.

According to Lisa, the city has a total area of 11.79 square miles (30.54 km2), all land. The Louds live on 1216 Franklin Avenue of Royal Woods.

It is shown that the Holiday Worlds reside within a forest in the outskirts of the Louds' neighborhood. The Holiday Worlds themselves can only be accessed by the Holiday Doors where the Louds first discovered them during Halloween and were pulled into the realm of Halloween Town itself.
Zero

Zero is Jack Skellington's ghost-dog. Zero has a glowing pumpkin nose, an obvious Halloween pun of Rudolph the Red-Nosed Reindeer. Zero helps guide his master Jack Skellington through the fog on Christmas Eve.

## Appearance

Zero is a ghostly dog that appears to be made of a white sheet, much like a stereotypical ghost. He has basset hound-esque floppy ears. His "eyes" are just empty holes in the sheet. Zero's snout is very long and thin, and his upper jaw curls upward at the tip. His nose is a small glowing jack-o-lantern like Rudolph's red nose, and his collar is a faded brown color.

## Personality

Despite being a ghost, Zero still behaves much like any other dog. He is loyal, devoted, and playful with his master while also being sweet, lovable, and caring to people who are friends of Jack. Also, like any dog, Zero has little tolerance for cats, evident in his unpleasant relationship with The Cat. Zero also seems to have a liking towards Waddles, Mabel's pet pig.
Signal Tower

The Signal Tower (also referred to as The Transmission and the Black Tower) is a large, towering structure that takes the shape of a skyscraper with a bright beacon at its top. It is located in the Pale City.

## Appearance

It appears as a dark skyscraper with a mauve beacon at its top located at the center of the Pale City. The situation inside the tower is supernatural, as props and objects are seen floating around. There are several doors leading to others that are in the same area as another. Metal staircases are also seen stretching out from floors to floors in the tower. However, behind the concrete are hidden flesh walls that will spread out once broken.

## Description

The purpose of the Tower is unknown although it is possible that the Transmission is brainwashing the Viewers, who are inhabitants of the Pale City, by broadcasting programs on the televisions scattered across the city. Evidence of this is the large, flashing beacon at the top of the tower, which could be sending out a signal (hence the name Signal Tower) that is changing the TVs.
Zaphod Beeblebrox

Zaphod Beeblebrox, or the Big Z, was the former President of the Galaxy. He was born on the fifth planet of Betelgeuse and is revealed to be a "semi-half-cousin" of Rick Sanchez, with whom he "shares three of the same mothers". Because of "an accident with a contraceptive and a time machine", his direct ancestors from his father are also his direct descendants.

## Appearance

Zaphod's most noticeable feature is the fact that he has two heads and extra appendages. He mentions that his third arm was added on to help with his ski-boxing. It seems that the third arm is part of his species that has an opt in policy, since he grows it back for Rick. Zaphod states that the second head is the result of carving in his brain.

Zaphod wears unique clothing that contains a mixture of bright and contrasting colors to make him stand out and be the center of attention wherever he goes. He also has blonde hair.

## Personality

Zaphod is described as being clever, imaginative, irresponsible, untrustworthy, extroverted, and "nothing you couldn't have guessed." He is also hedonistic and narcissistic almost to the point of solipsism, and often extremely insensitive to the feelings of those around him. And seeing such traits of his character, it would make sense as to how he is Rick's semi-half cousin. Nevertheless, he is shown to be quite charismatic which causes many characters to ignore his other flaws.

Despite being clever and devious, there are times where Zaphod can be quite immature, acting very eager about everything, eating messily with his hands, throwing temper tantrums, and doing things without reason, in other people's perspective at least as to him he knows exactly what he is doing which often to leads to disastrous albeit successful results, though the success of these outcomes from his outlandish behavior tends to be at a minimum which very nearly puts him and other people in jeopardy.
Wednesday Addams

**Wednesday Addams** is the daughter of Gomez and Morticia Addams and the younger sister of Pugsley Addams.

## Overview

She is a grim and dark-natured girl with an affinity for the macabre, as well as things that involve torture and death. Alongside Mandy and Gaz, Wednesday is one of the few people that most of the kids, including the adults, openly fear. As a founding member of the Romanian faction, she acts as a contrarian and wild card but is nonetheless highly resourceful in terms of the occult.

## Appearance

Wednesday's most notable features are her pale skin and long, dark twin braids. She seldom shows emotion and is generally bitter. Wednesday usually wears a black dress with a white collar, black stockings, and black shoes.

## Personality

As stated before, Wednesday is a morbid girl as she shows sadistic tendencies and has a dark and twisted personality. Her interests in the dark and macabre are evident in where she has a deep interest in the Bermuda Triangle and an admiration for her Great Aunt Calpurnia Addams, who was burned as a witch.

Her sadistic nature is shown more when she buried a live cat, tried to kill her baby brother Pubert as well as her older brother Pugsley, and set fire to Camp Chippewa while scaring many of the campers. Wednesday is also depicted as emotionless as she shows little to no emotion whatsoever, even in dire situations where her life is on the line. However, she can be taken by surprise, which is a rare achievement. She can also display annoyance towards certain individuals.

Despite this, Wednesday does seem to have things she cherishes and is fond of. An example of this being that her favorite hobby is raising spiders and that she is also a ballerina. She also paints pictures (including a picture of trees with human heads) and writes a poem dedicated to her favorite pet spider, Homer. She has even shown forms of affection such as expressing her gratitude towards Dipper for saving her, playing with Erma, and even comforting Webber. Unsurprisingly, Wednesday also has a particular attachment towards Khoshekh, a cat that lives in the Night Vale Community Radio Station. She also appears to tolerate Papyrus' presence despite his flamboyant and bouncy personality; traits that are completely opposite to her own.
Thin Man

The Thin Man is the supposed ruler of the Pale City, haunting the desolate town through the shadows in search of Mono and Six. It is later revealed that the Thin Man is the future-self of Mono, attempting to capture Six to prevent Mono from becoming the Thin Man.

## Appearance

The Thin Man is a tall, slender being adorned in a black suit and hat, which ominously steeps his eyes in shadow. Like his grayscale wardrobe, his bleak, wrinkled skin is similarly colorless, calling to mind black-and-white films of the 1940s-50s - a possible allusion to his ability to influence televisions. His stature is crooked and misaligned, with cheekbones and closed eyes that appear sunken and emaciated, giving him a corpse-like appearance.

Even though, it may be difficult to see the Thin Man's face, it seems to portray a stoically emotionless expression, when more visible.

## Personality

The Thin Man does not speak and his personality is shown through his actions. Unlike other antagonists who are aggressive and violent, the Thin Man acts calm and collected as he doggedly pursues Mono and Six, all while remaining seemingly hostile nonetheless.

For unknown reasons, the Thin Man had kidnapped at least one child, which may mean he has a habit of kidnapping children if they ever get too close to a television. However, when Mono inadvertently frees him, the Thin Man focuses on pursuing Mono and Six specifically. He shows high amounts of dedication when focused on a task, as he continuously stalks Mono throughout the Pale City even after the boy eludes his grasp many times.

The Thin Man also appears be cunning, intelligent and always seems to be one step ahead of Mono. As at times when Mono would arrive in an area, the Thin Man appears almost immediately afterwards. Additionally, the Thin Man has a large sense of patience, persistence, and stoicism.
April

April is one of the Lumberjane Scouts. Determined and optimistic, she is often very headstrong which sometimes causes problems. She carries a diary with her in which she frequently jots down notes or draws up sketches of things she finds important. She has a love for puns which earns her the Pungeon Master badge.

## Appearance

April has long, pinkish-red hair, pale skin, big amber eyes, defined lips, and is of average height. She is sometimes depicted as curvier than the other members of the Roanoke cabin. She wears a pale blue collared blouse, a purple jacket, pink shorts, a gold belt, black leggings, black ballet flats, bangle bracelets, and, occasionally, dangly pearl earrings.

## Personality

April is a short girl with a very unique personality. She is known for being strong, funny, kind, determined and optimistic. April is also extremely brave, along with being very honest especially with Jo. She is also known to be melodramatic and self serving at times, but learns to be daring in most dangerous situations.
Wendy Corduroy

Wendy Corduroy is a tall, laid back teenager with a part-time job at the Mystery Shack, and the former object of Dipper Pines' affections.

## Overview

Fun loving and rebellious, she frequently shirks responsibility for activities she finds more enjoyable, such as hanging out with her rambunctious friends or going on adventures with the Mystery Kids.

## Appearance

At her current age of fifteen, Wendy is a very tall and skinny high school student. She has green eyes, a fair complexion and some freckles. She has long red hair just past her hips and is usually seen wearing a tan and dark brown lumberjack hat. Her standard outfit is an emerald green plaid shirt with a white tank top underneath, green stub earrings, blue jeans, and muddy rain boots, with yellow and orange socks underneath. She also wears blue earrings and wears a name tag at work.

## Personality

Wendy is a mellow, down-to-earth, fun-loving and slightly lethargic teen who is a part time worker at the Mystery Shack. She does not enjoy working, despite the fact that she does not do anything at all while "working."

Though mostly lazy when it comes to her job, she is shown to have good aim and some athletic skill, as seen when she easily makes her way down from the roof of the Shack. This behavior influences some of the kids to the point where they admire or idolize her, though later on Wendy informs them that she is a bad example to follow and that they should put into effort into work if they want to get anywhere in life.

She generally maintains a positive outlook, is almost always friendly and is rarely seen being moody or cranky. Wendy has shown that she is a brave, clever and a strong girl when going against monsters and protecting her friends along the way. Through any adventure she goes on with her friends, she is always there to be helpful and very understanding.
Sonic Screwdriver

The sonic screwdriver, also called a sonic probe or simply the sonic, is a highly versatile tool used by the Doctor. He modified and ostensibly upgraded it over the years, giving it an increasing number of applications. Early versions were used mainly for the picking of locks and for projecting sound so as to, for example, detonate objects and fry circuitry.

## Overview

Subsequent incarnations gave it even wider functionality, such as the ability to hack into computers, provide geolocation and actively defend against some types of assault weapons by frying their internal mechanics and causing the weapons to burst into flames and spark from the inside.

The tool seemed to have electromagnetic properties and abilities, as it could be used to electrify the nervous system, and could create powerful frequencies and signals, as well as use sound to carry out its functions, even to the point where three of its latest incarnations where able to create a sonic force blast powerful enough to repel and destroy a Dalek while working together, as well as shoot green sonic energy waves to briefly incapacitate or stun a target, even ones as powerful as Doc Scratch.

## Description

### **Tenth Doctor's screwdriver:**

This version was burnt out by accident after the Tenth Doctor used it to modify an X-ray output to over 5000%, however, and he replaced it with a similar one with a flatter slider, two yellow wires in the tube instead of the black and red ones, and a grayer handle, though it reverted to its cream handle during his time with Queen Elizabeth and appeared to have a blue handle following his regeneration. The model underwent several changes in shape and coloration, some inadvertent.

### **Eleventh Doctor's screwdriver:**

After the loss of the previous sonic screwdriver, the TARDIS gifted the Doctor with a new model. Differing radically from the last, with its extendable "claws" and green crystalline emitter resembling the inner structure of the TARDIS's new time rotor, it also had copper plating similar to the new control room. A psychic interface allowed its user to point it at a target and think of the function they wanted. Having been mentioned to be more than sonic, this screwdriver also shot beams of green energy in the shape of sonic waves.
Trolberg

Trolberg is a city that Hilda and her mother moved over to and currently reside after their house was accidentally destroyed by a giant.

## Overview

It is currently unknown how long Trolberg has been around, but according to Hilda's history teacher, it has been around for "decades" whilst Ford Pines supports this claim by stating that this city is much older than it appears.

While it may seem like an ordinary town, it in fact houses many supernatural elements, many of which are both benign or otherwise. It is also believed that some of the residents are aware of these supernatural occurrences whilst the vast majority are not.

## Description

Trolberg also holds a yearly parade known as the Trolberg Bird Parade, where the residents of the town dress up in avian attires in honor of the Great Raven, who flies above the town every year and produces powerful lightning accompanied by rain to bless the town with healthy crops and a wonderful weather afterwards.

The settlers decided to build the town between the mountains, and it is revealed that they were aware of the mythical creatures that roam in the outskirts of the town, which is why a wall was built around the city to keep them out. However, some entities and beasts lurk about within the city itself, hiding in plain sight.
Joey Claire

Joey Claire is a fourteen year old living with her brother Jude Harley in the town of Hauntswitch.Lili Zanotto

## Overview

Joey is regarded as being steadfast and headstrong, never being afraid to stand up for herself especially when it concerns other people that are her friends.

She initially went to New York City to visit her pen pal, Gaz Membrane, but when Zim took over the city, she agreed to help her friend find her brother and save the city. In return, Gaz repaid her by helping her find her way back home from the transdimensional planet Alternia.

## Appearance

Joey wears a dark grey coat over a short-sleeved shirt with a lighter shade of grey as well, which bears some sort of green starry symbol. She also wears a black skirt coupled with large socks and shoes. She also has black, somewhat messy hair.

## Personality

Joey is an intelligent, even-tempered girl with a knack for puzzle-solving. Joey is a dancer, practicing both ballet and tap, which she uses to escape some tricky situations in creative ways. She is also an aspiring veterinarian, and keeps a small kit of medical tools on her person.

Due to her difficult childhood, Joey is deeply frustrated with the adults in her life and sometimes feels insecure due to the neglect she faces. Joey has little tolerance towards bullying and abuse, and will not hesitate to stand up for people she sees as being mistreated. Although she is constantly confronted by strange events and circumstances, she repeatedly shows herself to be adaptive and creative. All in all, Joey is a survivor.
Starmen

Starmen are a race of extraterrestrial beings that work for their lord and master, Giygas. The Starmen are also revealed to be the original users of psychic powers, granted to them by Giygas.

## Description

It is unknown if Starmen are organic or synthetic, or if their outward appearance is just a suit; although judging from robotic-sounding speeches, it is safe to assume that they are robots in some way. However, they may be organic, as the Rust Promoter, which is supposed to damage mechanical beings, is useless against Starmen of any kind. They may also be connected via a sort of "hivemind"; when the Starman Deluxe is defeated, any Starmen summoned during the battle are defeated as well.

## Appearance

Starmen appear as large humanoid beings with a dark silver-colored metallic body, visors that glow red when attacking, and a strange insignia on the left side of their chest. However, the Starmen can come in different sizes and colors depending on the ranks, with a few noticeable differences in their physical appearance as well.
Unknown

The Unknown is a realm that is represented largely by expansive forest, through which Wirt and his brother Gregory  travel in for several days before returning to the mortal world.

It is also ruled over by The Beast, with the Edelwood trees being "extensions" of him and thus native to the Unknown.

It is revealed by Charlie that the Unknown is in fact Purgatory, which is the realm that souls go and are decided whether they should enter Heaven or Hell, as seen with when Wirt and Greg suffered a fatal accident, waking up to the Unknown, and then returning to the mortal world.

## Description

The Unknown is a fairly rural area, mostly covered in undeveloped land: Rivers, thick forests, and swamps can be found in the Unknown. Civilizations including the town of Pottsfield, the Tavern, the Schoolhouse (the area surrounding the schoolhouse appears to have many wealthy citizens, evinced through the generous donations given at the fundraising concert) and explored during the course of travel. Trodden dirt paths as well as cobblestone trails are also seen, which provides possible confirmation of the many inhabitants of the Unknown, who may travel often.
StrexCorp Synernists Incorporated

StrexCorp Synernists Incorporated is a mysterious private but antagonistic corporation that used to run the town of Desert Bluffs.

## Overview

StrexCorp has, for a while, also took control of the towns Night Vale, Possum Springs, and Gravity Falls. At first it attempted to take over Night Vale but following the town's rebellion, alongside Possum Springs', StrexCorp was temporarily defeated.

The temporary defeat was correct as the organization set their sights on the sleepy town of Gravity Falls after noticing that the town had a similar "magnetic field" like Night Vale. But like before the company was defeated by the town's rebellion which lead to a complete defeat at the hands of the Angels.

## Description

StrexCorp promotes the worship of a "smiling god," and routinely releases announcements pressuring citizens to improve their productivity and extend their work hours. It is hinted they may be involved in cybernetics. StrexCorp's official motto is apparently a paean to an omnipresent Smiling God that exists around, within, and even inside of our dreams.
Soos Ramirez

Soos is an awkward, lovable man-child who works as an employee at the Mystery Shack and serves as the Mystery Kids occasional sidekick on their various adventures. He later becomes the new owner of the Mystery Shack after Stan's retirement but still serves as the children's lovable and reliable sidekick.

## Appearance

Soos wears a light brown cap, has light peach fair skin, and buck teeth, similar to those of a beaver.

He's stocky and wears dark brown shoes, beige shorts and a jade green-ish gray shirt with a big dark green poorly painted question mark on the front and the word "Staff" on the back, which is from the Mystery Shack.

He also has a double chin and has a few hairs on his face that he glues on himself. He has short light brown hair that is styled similar to Dipper's. His neck is wider than his head, or so it appears. It seems to be obscured by his double chin.

## Personality

Soos is a cute, portly, friendly, and lovable employee whose desire to be where the action is makes him an excellent resource for the children when they need a ride around town. Aside from the kids, he is one of the only people around who sees and believes all the strange things happening in Gravity Falls.

While he frequently shows an eager, inquisitive, and childish nature, Soos knows when to drop the act and be an adult. He has good relationships with Dipper and Mabel and is on pretty good terms with the rest of the children, though Dipper, Coraline, and Lili can become irritated with him at times. He is also very humorous.

## Trivia

* Soos is revealed to be a cousin of Carlos and a relative of the Santiago family.
	+ Soos however is unaware of Carlos' predicament in Night Vale only that he believes Carlos is a city doctor, a sentiment shared with the Santiagos.
X’tabay

X’Tabay is one of the starter villains for Mystery Kids Mexico alongside Jaguar Javier and Flame Face. She is represented by the Silver Snake in Olmec’s challenges.

## Appearance

X’Tabay has the appearance of a beautiful woman with long, flowing black hair and a white dress. She sports cyan earrings and she has a mole on her right cheek.

## Personality

X’Tabay is in love with Carlos Calaca and is, for the most part, quite loyal to his cause. Should anyone interfere with (and foil) Calaca’s schemes, X’Tabay will hate them.
Six

**Six** is a nine year old girl whom was once a captive within the Maw.

## Overview

She, along with the other children in The Maw, had been taken from her home for a sinister purpose. Despite her age and scrawny yet frail appearance, she is a survivor. Indeed, for what she lacks in strength and size makes up for her resilience and intelligence. She is currently living with Toriel alongside Fran Bow after being freed from the Maw.

## Appearance

Six is a small and scrawny, nine-year-old girl. At the Maw she wore a yellow waterproof raincoat with a pointed cap that covers most of her face and yellow mud boots while also being  bare legged though she does have small white shorts underneath. After being rescued by the Mystery Kids, Six now wears a yellow and lime green sweater and brown pants with Mary Jane shoes.

## Personality

Despite her young age, Six is shown to have amazing willpower especially when imprisoned in an infernal place like the Maw. She is quite determined as she will do anything to escape her prison, even when she is well aware of the dangers that lurk about in complex. Six is also seen to be rather intelligent and quick-thinking.

After being freed from the Maw, Six shows a shy and timid demeanor as she will remain silent for the majority of the time and only responding in light nods and other gestures sometimes. Although, she does tend to stay close to those whom she feels most comfortable with, most notably Coraline, Fran, and Toriel.

Due to her isolation within the Maw she has a difficult time communicating and socializing with others. This isolation also caused her to being rather apathetic as she did not try to rescue the other children whom were trapped in the Maw. However, she is not indifferent to the suffering of others. Example of this is when Fran relapsed and eventually snapped, Six simply embraced and comforted her until she calmed down. This also shows that despite her seemingly cold and distant behavior Six is capable of showing compassion to others which has significantly improved overtime due to Toriel's influence.
Wirt McCaughlin

Wirt McCaughlin is the older half-brother of Gregory and is the oldest of the bunch, being around fourteen to fifteen years old. Wirt views the world in a serious way, unlike his brother and is determined to where he makes a point of being in opposition to the others' suggestions, which often leads them into trouble. He is a founding member of Mystery Kids East Coast. He went to New York City to visit his friend, Gaz Membrane, but ended up having to work with her to find her brother, Dib Membrane, and liberate the Big Apple from the clutches of Zim.

## Appearance

Wirt is a relatively tall and rather thin boy, with messy dark brown hair with pointed bangs that cover the majority of his forehead. He has large ears, a pointy nose and and big, round eyes with black pupils. He wears two different types of shoes, his left shoe being dark gray/brown and the other being black. They are commonly left untied. He has an attire that consists of an earth-toned sweater that he wears over a collared white shirt and ordinary gray slacks.

## Personality

Wirt is a pessimistic realist in many ways, but also has a naïve and childish side to him. He is easily scared and surprised, and even though he is far more perceptive than his brother, he is very much still a kid.

Wirt is shown to have low self-esteem and that he perceives himself to be an outcast, possibly due to his more sensitive interests like poetry and interior design.

Wirt seems to be the type of teenager that makes out everything to be worse than it actually is. It is demonstrated in his confrontation with certain supernatural beings that when Wirt critically analyzes his predicaments and remains considerate of others, he is able to calmly and confidently reach a solution, whereas before he was so overwhelmed with anxiety and uncertainty that coming up with worse-case scenarios was but the only thing he could do. In these situations Wirt was prone to lethargy, melodramatic, displaced anger and a tunnel vision focus on his problems.
Sleepy Hollow, New York

Sleepy Hollow is a town in Westchester County in the state of New York, and has a population of 144,000. It is also the residence of Abbie Mills and currently Ichabod Crane, where they also go around solving crimes that are on a more supernatural basis while also preventing the oncoming End of Days.

## Overview

Originally incorporated as North Tarrytown in the late 19th century, in 1996 the village officially adopted the traditional name for the area. The village is known to many via its infamous specter, the Headless Horseman. Owing to this story, as well as the village's roots in early American history and folklore, Sleepy Hollow is considered by some to be one of the "most haunted places in the world".

Dib and Mandy visited Sleepy Hollow on one occasion where they met Ichabod and Abbie and teamed up with them to fight off Moloch. Dib also states that he always wanted to visit Sleepy Hollow because of the legends surrounding it and the paranormal happenings that occur within it.
Whispering Rock Psychic Summer Camp

Whispering Rock Psychic Summer Camp is a remote government training facility where paranormally gifted children are trained to become Psychonauts. The camp sits on the shores of Lake Oblongata, opposite the Thorney Towers Home for the Disturbed. It is where Raz and Lili trained to hone their powers.

## Description

Some of the main things that Whispering Rock Psychic Summer Camp provides is a place to train, have adventure, explore new worlds, and use and unlock the psychic true potential. Also there is quite a heavy social burden that comes hand in hand with psychic abilities.

People of all kinds just cannot understand these abilities. Their communities, strangers, friends and even their own families at times are scared and reject them. Deeming them crazy, weird and dangerous. Making this group, a crew psychic of misfits. Yet here at Whispering Rock Psychic Summer Camp the misfit finally fits in and is accepted with open arms. This camp was made with a wonderful goal in mind: that each young psychic could finally have a place to call home away from home.

## Overview

Whispering Rock has had quite a history that can be traced all the way back to 500 years ago, when a huge Psitanium asteroid plummeted down on this simple life-giving soil that is now known as a humble camp ground. On that very day, this place was marked to be something different, unique and amazing, for the very ground itself was paranormal and full of power. In the past, old Natives made the Psitanium material into arrowheads and scattered them throughout the land. They called it Whispering Rock, and since then the name had stuck. Now, these arrowheads also serve the camp as a type of currency and is extremely valuable.

The Psitanium power is not suitable for the average human, as seen by the past settlement of Shaky Claim. Due to the power found in the soil itself, the old town went into ruin. Its residents became mentally unstable and in Thorney Towers Home for the Disturbed. This problem was resolved by flooding the old town, creating Lake Oblongata.
Undyne

Undyne is a fish-like monster and was formerly the captain of the Royal Guard.

## Overview

Since the Royal Guard disbanded, Undyne used to live with Sans and Papyrus but later moved in with Alphys the royal scientist since she was unable to tolerate Sans' puns.

Like the skeleton brothers, Undyne is close to Dipper and Mabel. She genuinely cares for them enough to even risk her own life to protect them. Undyne is passionate about a lot of things that interest her. Even though she can be destructive in the things she does, Undyne is known to be quite heroic and is kind at heart with Star Butterfly even looking up to her and revealing to be her secret admirer.

## Appearance

Undyne is a piscine, anthropomorphic monster. She has blue scales and a long red ponytail. She has red and blue fins on the sides of her head, and a pair of sharp, yellow, protruding teeth. She wears red eye shadow and has an eyepatch on her left eye. She also wears a black tanktop and jeans. Her eyes have black vertical pupils and a yellow sclera. Undyne has no nose.

## Personality

Undyne is passionate about everything that she does. She acts quickly on her ideas and is steadfast in her beliefs. Though she aims on defeating her enemies, she does have a sense of honor and prefers to play fair. Asgore taught her the value of pacifism, which is why Undyne sees the twins as "wimpy losers with a big hearts." She loves to help others and mentors Mabel and Papyrus in various skills.

Undyne dislikes puzzles, loves japes, and enjoys anime, an affinity she shares with her romantic interest, Alphys. Since Alphys told Undyne that anime is actually human history, Undyne regards human history as exciting and cool. This shows that she can be naive when she is told things that are rather absurd.

Undyne is quite protective of her friends as she will do everything in her power to ensure that they are safe, even to the point where Undyne would engage Bill Cipher head-on despite the fact that she is outclassed.
Perry Babcock

Perry Babcock is Norman Babcock’s father. Perry taking Norman and his friends on a vacation to Gravity Falls was what got Norman and company involved in the events of the town in the first place.

## Appearance

Physically, Perry appears to be quite out of shape due to his very big belly and overall round appearance. He also has black hair, a small beard and his head is somewhat cone-like in shape. He wears a red shirt and blue jeans.

## Personality

Perry can be a quite easily angered and frustrated person. However, in the context of Mystery Kids as a series, Perry's anger seems to spawn from concern for the safety of his son and his friends as opposed to his home series, where his anger came from not believing that Norman had special powers and thinking he was a freak. He is also rather impatient, as shown when he was speaking with Lazy Susan about a mechanic.

## Role in the Story

Perry Babcock was taking Norman, Wybie, Neil and Coraline to Gravity Falls for their summer vacation when his car broke down just outside of town. Unable to fix the car on his own, Perry told Norman and his friends to stay in the car while he got a mechanic. Despite this, Norman and the others went exploring anyway.

After awhile, Perry found his way to Greasy’s Diner where he tried talking to Lazy Susan for directions on where to find a mechanic and, after what is implied to have been a long period of time, Lazy Susan informs Perry that the only mechanic in town recently died due to his cat allergies.

Some time later, Perry caught up to Norman and his friends and, in a fit of rage, told them to get into the car.
Morty Smith

Mortimer "Morty" Smith is the fourteen year old grandson of Rick Sanchez. He is often forced to tag along on his various misadventures. Morty attends Harry Herpson High School along with his sister, Summer. He is the love interest to Tina Belcher. He is a member of Mystery Kids Japan.

Morty has shown to be quite cowardly, although this does not hinder his ability to help those in need, as he knows that despite the dangers, nothing would be worse than seeing those he cares about getting in harm's way because of his own fears. Morty is also part of the Interstellar Hikers although, mainly due to the fact that he accompanies his grandfather.

## Appearance

Morty is a young teenage boy. He has short brown hair that he wears straight and neatly combed around his head. Morty's head is round and roughly in the shape of a circle, unlike many other characters. He wears a yellow shirt, blue pants, and white shoes.

## Personality

Morty is a young, good-natured, and impressionable boy who can be somewhat easily manipulated. He has been described as 'challenged' and has difficulty in school. He also has a pronounced stutter. Despite his apparent lack of intellect, Morty has shown to be a good listener and follows directions well. These traits make him the perfect sidekick to Rick and other people as well. Morty may sometimes act spineless, but he has shown bravery and quick-wittedness in the face of adversity and is also quite responsible for his age. Despite his malleable nature, Morty has the strength to be able to stand up to Rick and is able to gather enough confidence and strength to face other beings who want to kill him.
Willow Tomlinson

Willow Tomlinson is one of Wilson's traveling companions who accompanies him during his time when he was trapped in the Constant after he was plunged into it through Ford's portal. She is a young woman who suffers from the impulse control disorder Pyromania, wherein the sufferer feels a constant need to light fires.

## Appearance

Willow wears a red velvet long sleeved shirt with a long black dress. She also wears black leggings with black high heeled shoes. Willow's most striking feature is her hair which is fashioned into pigtails but the extensions are curled to the point where they almost look like a 'W' similar to Wilson's hair.

## Personality

Willow may seem like a young and innocent woman, but she is far from it. Her innocence can usually deceive those who first interact with her as she is in fact an extreme pyromaniac. Willow constantly wants to set things on fire even when said things are also living creatures though they are for a noble cause given that the creatures in the realm they are in want to kill them.

Willow's condition is also severe to the point where there have been times where she even attempted to set Wilson and Wendy's hair on fire, but mainly out of curiosity. She also gets distracted easily seeing that she would never take her eyes off a fireplace and forget what she was talking about when something grabs her attention other than the fire. Despite this, Willow is brave and nice when one gets to know her better as she would gladly protect her friends while also comforting them in times of need.
The Beast

**The Beast** is an entity that rules over a realm called the Unknown which was later revealed to be Purgatory. His goal is to take the souls of the people who come to his woods and, in the process, turn them into Edelwood trees to fuel his lantern.

## Overview

Since the Unknown is considered to be Purgatory and the Beast rules over it, he is regarded as some sort of devil-like figure, similar to Lucifer himself, which is not far from the truth given that his domain is filled with nothing but cold and the feeling of misery along with hopelessness.

## Appearance

When in the darkness of the forest, the Beast is always shown in silhouette. He appears to have a humanoid shape with a head and cloak-covered body. He also appears to have antlers.

His eyes usually glow bright white, but they can also appear with red pupils and sclera colored yellow, light yellow, and light blue. However, when exposed to light, his body is revealed to be made out of what looks like Edelwood, with twisted faces and holes covering him entirely. His antlers resemble tree branches. His face is also revealed to have a mouth and a nose, but no ears. He has two arms with long-fingered hands.

## Personality

The Beast is a deceitful, mysterious, calculating, and manipulative being. He is solely motivated by his own self-preservation and is indifferent to the pain and suffering caused by his actions.

The Beast is very well-spoken and complaisant, so he speaks matter-of-factly, the traits that he uses to lull his victims into a false sense of security. To accomplish this, he may also feign concern. He is a master of deception, knowing exactly what to say to get people under his power.

He typically has an even temperament, but threatening the lantern or defying him for too long can cause him to lose some composure.
Wasabi

Wasabi is a member of Big Hero 6. His name comes from an incident where some wasabi got on his shirt, and Fred, and eventually everyone else, began calling him that ever since.

## Appearance

Wasabi is a tall, burly young man, creating a humorous juxtaposition with his ultimately soft nature. He is tall, very muscular and well-kept, with his most notable feature being his smooth brown dreadlocks with a yellow headband.. He is also bearded, with brown eyes and a dark complexion; he appears to be mostly fond of the colors green and yellow when it comes to clothing attire. Wasabi can also be seen wearing all-black jikatabi shoes, which are often found in Japanese fashion.

## Personality

Wasabi is a neat freak and loves to organize his things. He has a habit of being the first to panic in certain situations, but when the chips are down, he has the potential to be a great leader. Immensely detail-oriented, composed and meticulous, Wasabi’s reliance on common sense is quite important to the team. Because of all of this, he had the most surprised reaction to finding out about yōkai being real, as the presence of the supernatural threw him for a loop.
Tom Tireson III

**Important note: This template has been under a major reconstruction meaning that certain parameters on articles are now undocumented parameters. You can help us out by choosing the appropriate templates of the Template:Infobox Racers/Cars page for the article you’re gonna fix.**

## Information

### Born

September 3, 2003
Los Angeles, California

## Piston Cup Bumper Save Pro Series career

### Last win

TBA

**Tom Tireson III** is a Piston Cup Bumper Save Pro Racer for Landon Mitchell Racing. He resembles Tim Treadless.
The Hidden Temple

The Hidden Temple is the home of the artificial intelligence known as Olmec. It is the final remnant of an Aztec-like civilization that once thrived here, inspiring the Aztecs to make their own society based on some of their architecture. It also used to house the Hand of Ahuizotl before Victor Calavera destroyed it so evil people couldn’t misuse it. It is now used both as part of a game show that Olmec hosts and a training facility for Mystery Kids Mexico.