Version history

**Version history** for *Crea*.

* Added debug logging to assist in resolving dungeon sector door not always opening (please report with logs if you encounter this)
* Resolved an issue with dungeon generation failing rarely
* Make incombat effect "positive" so that it is no longer dispelable
* Fixed dungeon specific loot
* Resolved crash due to world having an invalid block
* Resolved issue with lore book showing (!) even when there are no new items
* Fixed lore book UI chapter select interaction
* Fixed text for alchemy recipe sets

### 1.7.5

**Released August 12, 2019.**

* Resolved a crash caused with NPC rooming getting into a bad state
* Resolved issue with new boss not dropping correct loot
* Resolved issue with Auri Tree not warding off monsters properly
* Resolved several issues with using the Syle Manipulator in multiplayer
* Resolved an issue where controller rebinding could put the controller settings into a bad state
* Resolved issue with Overload Bow not working properly
* Resolved issue with Gigadin not always dying properly
* Resolved issue with the equipment attribute "stat% to other stat" not unequipping properly
* Resolved issue with Soul Ripper spear removing power on other weapons
* Resolved issue with Barter skill not working
* Players are prevented from translating already learned scrolls
* Moved mannequin to craft category "Basics" and subcategory "Outfits"
* Changed mannequin to be its own research set
* Improved planting seeds
* Reduced length of dungeoneer dungeons by one floor

### 1.7.4

**Released August 10, 2019.**

* Better monster spawners underground
* Underground monster population has been greatly increased
* Changed toolbar cooldown presentation to help clarify when an item/skill is usable
* Resolved issue with Catalyst Research
* Resolved issue where research interface would show already known sets
* Resolved issue with toggling "Show Password" option while joining a server
* Resolved crash caused by placing items in an old npc room
* Reduced material cost for Chaos Bed

### 1.7.3

**Released August 9, 2019.**

* Potentially resolved multiple crashes players were encountering
* Resolved issue where mechanical device connections could be lost
* Resolved issue with not being able to drop through platforms while on the very edge of the platform
* Resolved issue with popup notifications sometimes not being displayed properly
* Resolved crash with using controller on Research
* Reduced wand stamina cost
* Low level dungeons are now less floors
* Cortess monsters no longer appear in "Kill All" dungeon rooms
* Enchantments are now capped to level 50
* Cleaned up bow charge particles
* Change default key for "Hide UI" to Alt+Z
* Made using the controller on Research much better
* Fixed some text issues

### 1.7.2

**Released August 4, 2019.**

* Resolved crash due to an interaction with Enshroud spell and leaving a realm
* Resolved issue with Horde Realms sometimes being empty
* Resolved crash due to non spawner getting mixed up with spawners in ConflictHandler
* Resolved crash during dungeon generation
* Resolved issue with some monsters not dying properly in dungeons
* Resolved issue with dungeon treasure chests not always being correctly populated
* Resolved issue with loading region levels for old worlds

### 1.7.1

**Released August 3, 2019.**

* Slightly decreased number of monsters the player encounters
* Resolved issue with world generation getting stuck on "World Saving"
* Resolved issue with Baritus getting stuck at 0% health
* Resolved regression with Horde Realms not working properly
* Resolved issue with some linux distros not working properly due to bad Python imports

### Chaos Awakened (1.7)

**Released August 1, 2019.**
**Features**

* Bosses have been greatly enhanced and now provide a true challenge
* New NPC: Chaotician
* New ultra difficult boss introduced
* Monsters can now be staggered when attacked in quick succession
* Healing consumables system introduced
* New Monster: Kleptomi
* New Monster: Gigadin
* New Monster: Aegros
* New Monster: Aegseed
* New Monster: Corenite
* New Monster: Zaboli
* New Monster: Verrend

**Changes**

* Recovery packs are now combined when placed next to each other
* Discovering bosses has been made much easier
* Bosses are now unlocked for all players in the world at once
* Bosses no longer regenerate health when out of combat
* Bosses now have their own (much larger) health bar
* Significantly reworked monster spawning
* Removed conflict hostility
* Slightly increased required experience for early levels
* Lowered monster item drop rates
* Lowered effectiveness of "Increase Drop Rate" Gather skill
* Monsters can now drop a variety of quality tiers for a item type
* Decreased drop rate for enchantments from normal monsters and greatly increased quality threshold
* Greatly increased enchantment drop rate from paragon monsters
* Adjusted critical hit damage algorithm
* Adjusted damage algorithm
* Cortess and many other monsters has been rebalanced
* Monsters spawned from spawners are now always the spawner level
* Monster levels have been redistributed
* Reduced stamina cost for common actions
* Projectiles now passthrough platforms
* Heal spell recast and cast time have been significantly increased
* Reduced effectiveness of the Stationary Heal equipment attribute
* Reduced potency and increased cooldown of Stoneskin
* Removed damage over time effect on Corruption effect
* Reduced Roll reduction on Beast gear set
* Reduced Head armor and Body armor enchantment slots
* Increased Wand stamina cost
* Changed attribute distribution on enchantments
* Enchantment attributes must be unique
* Negative attributes on enchantments can no longer be replaced
* Perseverance buff has been removed
* Added Antidote item
* Way shards now scale with with players
* Dodge rolling now resets fall damage
* Build Mode: Hovering over a block will now displays the block's name
* Crafting is no longer possible while in combat
* Added a setting to move the toolbar to the bottom of the screen
* Changed toolbar to be clearer when an item is out of stock
* Add new keyboard shortcut to toggle the UI from being visible (default binding is 'Z')
* Holding shift while opening a treasure chest will additionally open your inventory
* Talent Icon on HUD now glows when you have newly acquired Talent Points
* Equipment Icon on HUD now glows when you have newly acquired Infusion Points
* Healer NPC must now be in a room to heal players
* Changed sound effect when clearing a toolbar slot

**Bug Fixes**

* Resolved issue where monsters would sometimes be invisible after returning from another realm
* Resolved issue with enchanting enchantments sometimes replacing the wrong attribute on the enchantment
* Resolved issue with flying monsters sometimes flying away never to be seen again
* Resolved issue with Way Shards not growing during world generation
* Resolved issue with Corruption foliage not properly dissipating
* Resolved issue with a handful of RNG situations not being properly randomized
* Resolved issue with being able to fight bosses repeatedly without leaving the realm
* Resolved issue with too high level Apex monsters appearing
* Resolved small issue with Quaridin AI
* Resolved issue with hovering over an ally's status effect would not work correctly
* Resolved issue with notifications sometimes becoming jumbled
* Resolved issue with some UI elements not glowing correctly
* Resolved issue with the Dungeon Marker text
* Resolved issue with Show Combat Numbers setting not working
* Resolved issue with Etheous Sword channeling attribute
* Resolved issue with spear attack hitboxes not working properly (mostly)
* Fixed Syle Purifier description
* Resolved infrequent crash on menu caused by switching between controller and keyboard

## References

1. ↑ SteamDB
2. ↑ "1.7.6" Steam - August 13, 2019
3. ↑ "1.7.5" Steam - August 12, 2019
4. ↑ "1.7.4" Steam - August 10, 2019
5. ↑ "1.7.3" Steam - August 9, 2019
6. ↑ "1.7.2" Steam - August 4, 2019
7. ↑ "1.7.1" Steam - August 3, 2019
8. ↑ "'Chaos Awakened' Update (v1.7)" Steam - August 3, 2019
9. ↑ This is the earlier logged entry by SteamDB.