recursal/Fanatic-Fandom huggingface dataset:
Hallowed Bar

Hallowed Bar*

Statistics

* Internal Item ID: **1225**
* Internal Tile ID: **239 (19)**
  Obtained from Classic Expert Master
**Hallowed Bars** are bars used to craft mid-Hardmode armor/weapons. They are dropped by all three mechanical bosses: The Twins, The Destroyer, and Skeletron Prime.

Crafting all Hallowed items on PC, Console, Mobile, Old Chinese, tModLoader, and tModLoader Legacy, including all 5 Light Discs and excluding a Pumpkin Moon Medallion, costs 182 Hallowed Bars (228 on Old-gen console, Windows Phone, and 3DS). The Pumpkin Moon Medallion requires an additional 10 Hallowed Bars, for a total of 192 (238 on Old-gen console, Windows Phone, and 3DS).

## Tips

* 99 bars will sell for 3960.
* It is slightly more profitable to make Helmets and sell them rather than the bars required to craft them. (41 per bar, a 4% gain.)
* A slightly better way to sell them off is to make Excaliburs. Unmodified Excalibur sells for slightly less than the Hallowed Bars required to make it (460 vs. 480), but the random modifiers increase a melee weapon price by 11.2% on average, so crafting and selling the swords *in bulk* is still about 6.6% more profitable than selling the bars.
	+ If the player has surplus Broken Hero Swords, profits can be raised further by selling the good swords as-is, but upgrading the worse ones into True Excaliburs, selling for 10 plus a new chance at modifiers.
* Before 1.4, crafting Light Discs was vastly profitable due to their old price of 10. With their price reduced to 15, the craft gains only a few silver over the materials (which are dominated by the Souls of Might anyway).
* The Pumpkin Moon Medallion allows summoning the Pumpkin Moon event, which can be vastly profitable.

## Trivia

* Hallowed Bars are the only type of bar to have no crafting recipe, and one of three with no matching ore. (Shroomite Bars and Spectre Bars likewise lack their own ore).
* They appear to be the Hallowed variant of Demonite/Crimtane Bars, but there is no ore associated with The Hallow.
* The Pwnhammer that the player gets at the start of Hardmode is visually very similar to the Hallowed equipment, which indicates it might be the missing hammer of the Hallowed equipment.
* The Hallowed Bar looks very similar to Tin Bar.

## History

PC version
* Desktop 1.4.4: Stack limit increased from 999 to 9999.

* Desktop 1.4.1: Now used to craft the Super Star Shooter.

* Desktop 1.4.0.1:
	+ Now used to craft the Hallowed Hood, Durendal, Hallowed Jousting Lance, and Ancient Hallowed armor.
	+ Stack limit increased from 99 to 999.

* Desktop 1.3.0.1:
	+ Sprite updated. Previous sprite was
	+ No longer used in the crafting of Frost armor.

* Desktop 1.2.4: Now used in the crafting of Optic Staff.

* Desktop 1.2.3:
	+ Now used in the crafting of Frost armor.
	+ Sell value reduced from 80 to 40.

* Desktop 1.2.1: Now used in the crafting of Pumpkin Moon Medallion.

* Desktop 1.2: Introduced. They replaced the souls in crafting recipes for all Hallowed armor/Hallowed gear, except for the Console items which will require other items to craft in addition to souls.
Grim Dye

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Grim Dye*

Statistics

* Internal Item ID: **3598**

**Grim Dye** is a dye obtained by trading Strange Plants to the Dye Trader in a Hardmode world. When equipped, it turns the color of the armor or vanity currently selected into a blood red type color, while emitting a dark effect around the player, similar to Loki's Dye.

## History

PC version
* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7: Introduced.
Gray Grunt

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Gray GruntHardmode exclusive Classic Expert MasterStatistics

Drops

* **Item (Quantity)****Rate**
* Martian Conduit Plating (8–20)12.5%
* Martian Costume Mask0.5%
* Martian Costume Shirt0.5%
* Martian Costume Pants0.5%
* Laser Drill0.13%
* Anti-Gravity Hook0.13%
* Charged Blaster Cannon0.13%
Sounds

* Internal NPC ID: **385**

The **Gray Grunt** is a Hardmode, post-Golem enemy commonly found during the Martian Madness event. While outwardly similar to most martian enemies, it is unique in that it is completely invulnerable to knockback. It appears to have grey skin and black eyes.

## Trivia

* The Gray Grunt is modeled after the archetypal Gray alien, popularized by American conspiracy theorists after the interviews of Barney and Betty Hill, the Roswell UFO incident, and the description of the Martians' livestock in H. G. Wells' 1886 science fiction novel *The War of the Worlds*.
* Despite supposedly not carrying any weapons, as stated in their Bestiary entry, they can still drop the Charged Blaster Cannon, which implies that they are armed.

The Bestiary entry for the Gray Grunt: *"Martians are conscripted into military service, and those who do not make the cut are sent out unarmed to distract the enemy as fodder."*

## History

PC version
* Desktop 1.4.0.1: Can now drop the Laser Drill, Anti-Gravity Hook, and Charged Blaster Cannon.

* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7: Introduced.

Template:Master Template Characters/content'"`UNIQ--item-76--QINU`"'
Gradient

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Gradient*

Statistics

Projectile created* Gradient
Sounds

* Internal Item ID: **3316**
* Internal Projectile ID: **563**

The **Gradient** is a Hardmode yoyo that is purchased from the Skeleton Merchant for 20.

It has a spin duration of 10 seconds, and can reach up to 16 tiles.

Its best modifier is **Godly** or **Demonic**. Both modifiers increase the average damage output by the same amount.

## Trivia

* The name Gradient comes from one of the many different yoyos sold by One Drop YoYos , and is the signature model of their sponsored player, Graeme Steller. Their logo is the symbol listed at the bottom of the item's tooltip.

## History

PC version
* Desktop 1.4.1: Damage increased from 44 to 49.

* Desktop 1.4.0.3: Item sprite updated.

* Desktop 1.4.0.1: Damage increased from 34 to 44.

* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7: Introduced.
Guide/it

Guida***Icona sulla mappa***Statistiche

Bottino* **Oggetti (Quantità)****Rateo**
* Berretto verde    Se il nome è Andrew
 Nome non richiesto100%
Suoni

* Internal NPC ID: **22**

La Guida è il primo PNG che si incontra. Viene creato insieme al mondo nonostante non abbia una casa (se ucciso però, avrà bisogno di una casa e la prima che sarà disponibile verrà occupata dalla Guida) e aiuterà i giocatori con vari consigli inoltre, selezionando Artigianato nella sua lista delle opzioni e ponendo un oggetto con la dicitura "materiale" nella descrizione si otterrà la lista degli oggetti costruibili con quell'oggetto, la quantità e anche se sono necessari altri oggetti "materiale".

en:Guide
Hades

**Multiple pages share the title or description of "Hades". They are listed below.**
The article you are looking for may be listed here. If not, you may want to **perform a new search**.
*If an **internal link** led you here, you may wish to change the link to point directly to the intended article.*
**Hades** may refer to:

* The Underworld
* Hades Dye
* Burning Hades Dye
* Shadowflame Hades Dye
Hanging Skeleton

Hanging Skeleton*

Statistics

* Internal Item ID: **1377**
* Internal Tile ID: **240 (18)**

The **Hanging Skeleton** is a decorative furniture item that can be placed on background walls. It can be found in the Dungeon, where they only appear in areas backed by Slab or Tile Walls.

## See also

* Wall Skeleton, a furniture item found in similar conditions

## History

PC version
* Desktop 1.2: Introduced.

Console version
* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Grubby

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.
Grubby*

Statistics

* Internal Item ID: **3192**
GrubbyStatistics

Sounds

* Internal NPC ID: **485**

**Grubby** is one of three critters that occasionally spawn in the Jungle or Underground Jungle biome when a player breaks a background plant (using any pickaxe or drill), the others being Sluggy (rarer) and Buggy (rarest). Grubby is the most common of the three. It can be caught with any type of Bug Net, and used as bait with 15% Bait Power.

## Crafting

### Used in

* **Grubby**
* Sluggy
* Buggy
* Any Jungle Bug5
* Any Jungle Bug5

## Trivia

The Bestiary entry for the Grubby: *"Slimy, yet satisfying! Fish are somewhat attracted to these."*

* The text "Slimy, yet satisfying!" may be a reference to Disney's *The Lion King.* The quote is used by two characters, Pumbaa and Simba, to describe the grubs (insects) they eat in the jungle.

## History

PC version
* Desktop 1.4.1.2: Changed "Fish are especially attracted to these." in the Bestiary desription to "Fish are somewhat attracted to these."

* Desktop 1.3.1: Can now be used to craft Buggy Statues.

* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7: Introduced.

Template:Master Template Characters/content'"`UNIQ--item-76--QINU`"'
Hallowed Seeds

Hallowed Seeds*

Statistics

* Internal Item ID: **369**
* Internal Tile ID: **109**

**Hallowed Seeds** are Hardmode seeds that can be planted in Dirt Blocks to create Hallowed grass and spread Hallow. Hallowed Seeds are purchased from the Dryad for 20 each.

## Crafting

### Used in

* Pixie Dust2
* **Hallowed Seeds**
* Pixie Dust5
* **Hallowed Seeds**

## Notes

* Although Hallow spreads easily to Stone Blocks to create Pearlstone, Hallowed Seeds cannot be planted directly on Stone Blocks.

## History

PC version
* Desktop 1.4.0.1: Stack limit increased from 99 to 999.

* Desktop 1.3.0.1: Recipe changed due to increased stacking of bottles.

* Desktop 1.1: Introduced. In 1.1 Beta, Hallowed Seeds used to drop from Demon Altars.

Console version
* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Glowstick

Glowstick*
Statistics

Projectile created* Glowstick
Sounds

* Internal Item ID: **282**
* Internal Projectile ID: **50**

  Obtained from Classic Expert Master
The **Glowstick** is a light source that can be held or be tossed a fair distance, and works underwater, but cannot be placed on a wall or floor like the Torch can (though the Sticky Glowstick will stick to surfaces they are thrown against). Glowsticks will emit light for a lengthy period of time after being thrown, and have a ~~33.33\*~~1/3 (33.33%) chance to be recoverable after 5 minutes. Glowsticks can be purchased from the Merchant for 10 each during the Night or from the Skeleton Merchant for 10 during the day, if there was no full Moon. Glowsticks are also dropped by all Jellyfish, or Flying Fish and Raincoat Zombies while it's Raining, and can be found commonly in Pots and Chests.

## Crafting

### Used in

* Pink Gel
* Gel

## Notes

* Glowsticks are thrown by being used (that is, left clicking when the glowstick is selected). They are *not* thrown by pressing the **T** key; trying to do that will drop the entire stack, and the stack will only travel a few tiles away from the player.
* After being thrown, Glowsticks will disappear if you exit the world.

## Tips

* The Glowstick can be used as a moving light source while mining directly downward, as it will continue to drop along with the player when the blocks underneath it are mined away.
* Glowsticks, unlike torches, can be thrown to light an area from a distance.
* Just like boomerangs, a Glowstick can pass through a 1 block thick wall if thrown at the right angle.
* Since they work underwater, they can be a good, cheap substitute to torches.

## History

PC version
* Desktop 1.4.0.1:
	+ Added Fairy Glowstick.
	+ Stack limit increased from 99 to 999.

* Desktop 1.3.0.1: Added Bouncy Glowstick and Spelunker Glowstick.

* Desktop 1.2.4.1: Fixed bug where glowsticks will not be selected when the mouse is near the player in a dry area (Auto Select).

* Desktop 1.0.6:
	+ Buy and sell prices reduced from 20 / 4 to 10 / 2.
	+ Brightness increased.

* Desktop 1.0.5: Introduced.

Console version
* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Hair Dyes/slider

This page is solely used for formatting purposes on Hair Dyes.
This page is used for formatting certain data in a standardized way on the base page, Hair Dyes.

Using JavaScript, it displays a `{{color box}}` with a slider that can be used to adjust the color in the box. The algorithm used to determine the color is based on the ``$id`` parameter (``health`` • ``mana`` • ``time`` • ``speed``). The text in front of the color box can be adjusted via ``$outputlabel``, it defaults to ``Color:``. The ``$defaultvalue`` parameter can be used to set the initial value of the slider (``0``–``100``), the default is ``100``. The ``$format`` parameter determines the overall format of the slider. The strings ``$slider$`` and ``$value$`` in the parameter value are replaced by the slider and the value of the slider (which might be modified, depending on ``$id``), respectively. The default format is ``Value: $slider$ $value$%``.

This page will not display anything and will not take up any space if JavaScript is not enabled.
Grenade Launcher

Grenade Launcher*

Statistics

Projectile created* Grenade I
* Grenade II
* Grenade III
* Grenade IV
* Cluster Grenade I
* Cluster Grenade II
* Wet Grenade
* Lava Grenade
* Honey Grenade
* Mini Nuke Grenade I
* Mini Nuke Grenade II
* Dry Grenade
Sounds

* Internal Item ID: **758**
* Internal Projectile ID: **133, 136, 139, 142, 777, 781, 785, 788, 791, 794, 797, 800**

  Obtained from Classic Expert Master

+ Rocket I ( 50–149 20–49  )

The **Grenade Launcher** is a Hardmode, post-Plantera launcher that consumes rockets and launches a grenade with a timed fuse. The grenade explodes when the fuse expires, or if it comes into contact with an enemy. The Grenade Launcher has a  ~~14.29\*~~1/7 (14.29%) or  ~~16.67\*~~1/6 (16.67%) chance to be dropped from Plantera, and on non-Expert or Master Mode worlds, it is guaranteed to drop the first time Plantera is defeated. In addition,  50–149 /  20–49 Rocket Is will be dropped alongside the Grenade Launcher.

Its best modifier is **Unreal**.

## Notes

* The grenades fired from the Grenade Launcher are strongly affected by gravity and can inflict massive self-damage. For this reason, using it in any tight area requires exceptional care to avoid it bouncing back to the player.
* Selenians cannot reflect the grenade as it will instantly explode on contact.

## Tips

* Compared to the Rocket Launcher, the Grenade Launcher can be obtained much earlier but has an arc and will not explode on contact with blocks right away. The Grenade Launcher also deals  33.33% /  20% /  10% more damage.

## Trivia

* Despite the name, the Grenade Launcher cannot fire Grenades, as they are hand grenades and are incompatible with it.
	+ Certain real-life grenade launcher rounds resemble rockets more closely than grenades.
* Despite being the first launcher that the player can obtain, it fires special projectiles instead of rockets.
* Its firing sound is atypical for ranged weapons, resembling that of a spring loaded mechanism.

## History

PC version
* Desktop 1.4.0.1:
	+ Use time decreased from 30 to 20.
	+ Added an explosion sound effect to the usage sound.

* Desktop 1.3.1: Sprite updated.

* Desktop 1.3.0.1:
	+ Damage increased from 55 to 60.
	+ Rockets dropped from Plantera increased from 20-49 to 50-149.

* Desktop 1.2: Introduced.

Console version
* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Hardened Sand Walls

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Hardened Sand Walls* ---

Statistics

Sounds

* Internal Item ID: **3340-3343**
* Internal Wall ID: **304-307**

The **Hardened Sand Wall** variants are natural background walls found in the Underground Desert. Underground Deserts generate by default the normal Hardened Sand Wall which may be converted into Hardened Ebon-, Crim-, and Pearlsand Wall if exposed to the Corruption, Crimson, and Hallow, respectively. Converted Hardened Sand Walls may further spread conversion. See biome spread for more information. On the PC version, Console version, Mobile version, and tModLoader version, all variants can be crafted.

## Crafting

### Recipes

     only:Hardened Sand Wall4 | * Hardened Sand Block

### Used in

     only:Hardened Sand Block | * Hardened Sand Wall4

## Notes

* On the Old Chinese version and tModLoader 1.3-Legacy version, Hardened Sand Walls placed by the player are, unlike other placeable walls, not suitable for housing and will instead allow unique Underground Desert enemies to spawn.Verify On the PC version, Console version, Mobile version, and tModLoader version they work however like normal walls; allowing housing and preventing enemy spawns.

## History

PC version
* Desktop 1.4.4: Added Treacherous Hardened Sand Wall.

* Desktop 1.4.0.1: Added Crafting recipes.

* Desktop 1.3.1: Inventory sprites updated.

* Desktop 1.3.0.1: Introduced, but unobtainable.

Console version
* Console 1.4.4: Added Treacherous Hardened Sand Wall.

* Console 1.4.0.5.4.1: Added crafting recipes.

* Console 1.0.933.1: IntroducedVerify, unobtainable, with sprites from Desktop 1.3.1. ()

* Console 1.0.750.0: IntroducedVerify, unobtainable, with sprites from Desktop 1.3.1. ()

Nintendo Switch version
* Switch 1.4.4: Added Treacherous Hardened Sand Wall.

* Switch 1.0.711.6: IntroducedVerify, but unobtainable.

Mobile version
* Mobile 1.4.4: Added Treacherous Hardened Sand Wall.

* Mobile 1.4.0.5.0: Added crafting recipes.

* Mobile 1.3.0.7: Introduced, but unobtainable.
Ham Bat

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Ham Bat*

Statistics

Grants Buff

Sounds

* Internal Item ID: **5096**
* Internal Buff ID: **336**

 Exquisitely Stuffed | 65

 Obtained from Classic Expert Master

The **Ham Bat** is an early-Hardmode melee weapon that has a ~~4\*~~1/25 (4%) chance to drop from Pigrons. On The Constant seed, the drop chance is increased to ~~10\*~~1/10 (10%). Killing an enemy with the Ham Bat grants the **Hearty Meal** buff, which increases the player's health regeneration by 3 per second. This lasts for 7 seconds, but can be canceled at any time by selecting the icon and canceling it in the equipment menu () or by double-tapping the buff icon (). Hearty Meal will not stack upon killing another enemy; the duration instead resets.

The Ham Bat's damage is slightly increased if a food buff is active; see the table on the right.

Its best modifier is **Legendary**.

## Trivia

* The tooltip is a reference to Wilba's examination quote for the Ham Bat in *Don't Starve: Hamlet*.
* The icon of the Hearty Meal buff is the same as that of Life Drain's buff.

## Tips

* Destroying a Chaos Ball, Burning Sphere, Water Sphere, and Vile Spit can give the Hearty Meal buff, making it useful during a Goblin Army, fighting the Eater of Worlds in Expert Mode, fighting Corruptors, fighting Dark Casters in the Dungeon, or fighting Fire Imps in The Underworld.

## History

PC version
* Desktop 1.4.3.2:
	+ Killing enemies will now grant the Hearty Meal buff, briefly increasing health regeneration.
	+ Increased damage from 50 to 57.
	+ Increased size by 20%.

* Desktop 1.4.3: Introduced.

## References

1. ↑ Information taken from the PC 1.4.3.2 source code, method `UpdateLifeRegen()` in `Terraria.Player.cs`. There may be inaccuracies, as the current  PC version is 1.4.4.9.
2. ↑ Information taken from the PC 1.4.3 source code, method `ItemCheck_MeleeHitNPCs()` in `Terraria.Player.cs`. There may be inaccuracies, as the current  PC version is 1.4.4.9.
Hallowed Walls

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.
**Naturally generated**
The content described on this page is only generated naturally and cannot be crafted or collected.Hallowed Walls* ---

Statistics

Sounds

* Internal Item ID: **4525-4528**
* Internal Wall ID: **200-203 (natural) / 288-291 (crafted)**

Not to be confused with the Pearlstone Wall.
**Hallowed Walls** are naturally-generated background walls that have been taken over by the Hallow. These naturally occurring walls can be destroyed with a hammer, but will drop nothing. These walls also do not stop enemies from spawning and cannot be used for proper housing.

On the PC version, Console version, Mobile version, and tModLoader version, these walls can be crafted from Pearlstone where they can be used like other craftable walls.

## Crafting

### Recipes

     only:Hallowed Shard Wall4 | * Pearlstone Block

### Used in

 * Hallowed Crystalline Wall4

## Notes

* Some cave walls can be converted into hallowed walls: Mottled Stone Walls become Hallowed Shard Walls, Fractured Stone Walls becomes Hallowed Crystalline Walls, Worn Stone Walls become Hallowed Prism Walls, and Stalactite Stone Walls become Hallowed Cavern Walls. Using a Clentaminator with Green Solution is the only way to reverse the conversion.

## History

PC version
* Desktop 1.4.0.1: Added crafting recipes for all Hallowed Wall types.

* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Added crafting recipes.

* Mobile 1.3.0.7: Introduced.
Grub Soup

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.
Grub Soup*

Statistics

Grants Buff

Sounds

* Internal Item ID: **3195**
* Internal Buff ID: **206**
Grub Soup*

Statistics

Grants Buff

Sounds

* Internal Item ID: **3195**
* Internal Buff ID: **26**

**Grub Soup** is a food potion that applies the  Plenty Satisfied buff for 10 minutes. On Old Chinese and tModLoader Legacy, it gives the Well Fed buff for 30 minutes. It is crafted with Buggy, Grubby and Sluggy, three critters found by breaking background objects in the Jungle.

 Like all other food items, it can be placed on a Plate: .

## Crafting

### Recipes

* Sluggy
* Buggy

## History

PC version
* Desktop 1.4.4: Duration increased from 10 to 14 minutes.

* Desktop 1.4.0.1:
	+ Sprite updated.
	+ Now gives Plenty Satisfied buff for 10 minutes.

* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7: Introduced.
Gray Brick

Gray Brick*

Statistics

* Internal Item ID: **129**
* Internal Tile ID: **38**

**Gray Brick** is a basic brick. It is often used in construction, as it requires only common Stone blocks to produce and, unlike its constituent materials, is resistant to the spread of Corruption, Crimson, and Hallow. Although it can be painted with Deep Paint, most colors turn out extremely dark and indistinguishable from others.

 Moss can spread to and be planted on Gray Bricks, but Gemcorns may not be planted on them.

## Crafting

### Used in

* Wire6
* **Gray Brick**10
 Chimney | * **Gray Brick**10
* Any Wood4
 Gray Brick Wall4 | * **Gray Brick**

## History

PC version
* Desktop 1.4.0.1:
	+ Moss can now spread to and be planted on it.
	+ Now used to craft the Stone Door and Stone Platforms.

* Desktop 1.3.1: Sprite colors updated.

* Desktop 1.3.0.1: Can now be used to craft Chimney and Fireplace.

* Desktop 1.2: Stack limit increased from 250 to 999.

* Desktop-Release: Introduced.

Console version
* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Hallowed Bar/vi

Hallowed Bar*

Chỉ số

* ID Vật phẩm: **1225**
* ID Khối: **239 (19)**

  Rơi ra từ Classic Expert Master
**Thỏi Hallowed** là những thỏi dùng để chế tạo trang bị ở giai đoạn giữa Hardmode. Chúng rơi ra từ bộ ba mechanical boss: The Twin, The Destroyer, và Skeletron Prime.

Để chế tạo tất cả đồ Hallowed trong bản  PC,  Console,  Mobile, Old Chinese,  tModLoader và  tModLoader Legacy, bao gồm luôn cả 5 Light Disc và loại trừ Pumpkin Moon Medallion, cần 182 thỏi (228 trong bản  Old-gen console, Windows Phone và 3DS). Cái Pumpkin Moon Medallion cần thêm 10 Thỏi Hallowed, do đó người chơi cần 192 (238 trong bản  Old-gen console, Windows Phone và 3DS) Thỏi Hallowed.

## Mẹo

* 99 thỏi sẽ bán với giá 3960.
* Sẽ thu được lợi nhuận nhiều hơn một ít bằng cách làm ra Helmets và bán chúng thay vì bán thỏi. (41 mỗi thỏi, và thêm được 4%.)
* Một cách tốt hơn để bán chúng là làm nhiều Excaliburs. Unmodified Excalibur bán với giá ít hơn so với nguyên liệu làm ra nó (460 vs. 480), nhưng những modifiers ngẫu nhiên làm tăng giá trị của vũ khí cận chiến lên trung bình 11.2% , nên việc chế tạo và bán kiếm *theo đống* sẽ thu về lợi nhuận nhiều hơn khi bán thỏi khoảng 6.6%.
	+ Nếu người chơi có dư Broken Hero Sword, lợi nhuận có thể tăng lên bằng cách bán những thanh kiếm tốt như hiện tại, nhưng nâng cấp những thanh tệ nhất thành True Excalibur, có thể bán với giá 10 cộng thêm tỉ lệ có được modifier mới.

## Ngoài lề

* Thỏi Hallowed là loại thỏi duy nhất không có công thức chế tạo, và là một trong ba loại thỏi không có quặng tương ứng. (Thỏi Shroomite và Thỏi Spectre cũng không có quặng tương ứng với chúng).
* Thỏi Hallowed có vẻ ngoài như một biến thể Hallowed của Thỏi Demonite/Thỏi Crimtane, nhưng lại không có loại quặng nào liên quan đến The Hallow.
* Cái Pwnhammer mà người chơi lấy được trong Hardmode nhìn giống như trang bị hallowed, điều này chỉ ra rằng nó có thể là cái búa bị thất lạc của trang bị hallowed.

## History

 Phiên bản PC
* Desktop 1.4.0.1: Giờ được dùng để chế tạo Hallowed Hood, Durendal, Hallowed Jousting Lance, và giáp Ancient Hallowed.

* Desktop 1.3.0.1:
	+ Cập nhật hình ảnh.
	+ Không còn dùng để chế tạo Frost Armor nữa.

* Desktop 1.2.4: Giờ được dùng trong công thức chế tạo Optic Staff.

* Desktop 1.2.3:
	+ Giờ được dùng để chế tạo Frost Armor.
	+ Giá bán bị hạ xuống từ 80 còn 40.

* Desktop 1.2.1: Giờ được dùng để chế tạo Pumpkin Moon Medallion.

* Desktop 1.2: Được thêm vào. Chúng thay thế soul trong công thức chế tạo mọi loại giáp Hallowed/đồ Hallowed, ngoại trừ những vật phẩm trong bản console đòi hỏi những vật phẩm khác để chế tạo ngoài linh hồn.

en:Hallowed Bar
Green Cap

Green Cap*

Statistics

* Internal Item ID: **867**
* Internal Armor ID: **63**
 Obtained from Classic Expert Master

The **Green Cap** is an armor item. It has a 100% chance of being dropped by the Guide, but only when his name is Andrew. NPC names are chosen at random upon their spawn. On Old-gen console, the Guide will always drop the Green Cap, regardless of his name.Verify

## Notes

* This content is transcluded from NPCs/dropnote.Since town NPCs cannot be damaged by players normally, either the Flymeal or external damage sources must be used to obtain this item. Effective options include traps, lava, drowning, Boulders or Rolling Cactus, enemies, Explosive Bunnies, Land Mines, or the Halloween-exclusive Rotten Eggs (in tandem with Frost armor).
* In addition, equipping the Guide Voodoo Doll allows the player to damage the Guide with any weapon.

## Tips

* The world seed ``terraria`` will always produce a world with a Guide named Andrew, no matter what map size, difficulty, or evil biome is set.Verify
	+ The secret world seeds Celebrationmk10 and Get fixed boi also have this feature; however, it is not the only unique feature for either.

## Trivia

* The name Andrew is a reference to the creator and lead developer of *Terraria*, Andrew "Redigit" Spinks.
* It has a similar appearance to the cap worn by Luigi, a character from the *Mario* franchise.
* It is one of the only three items dropped by NPCs with special names, the others being the Ivy and Jim's Cap, which are dropped by Steampunkers named Whitney and Painters named Jim respectively.

## History

PC version
* Desktop 1.4.0.1:
	+ Now provides 2 defense.
	+ Now displays hair underneath when equipped, changing their equipped appearance from   to  .

* Desktop 1.2: Introduced.

Console version
* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile Unknown: No longer dropped by Fire Imps.Verify

* Mobile 1.2.6508: Introduced, can be dropped by Fire Imps.Verify

Nintendo 3DSversion
* 3DS-Release: Introduced.

## References

1. ↑ Information taken from the PC 1.4.4.9 source code, method `GenerateWorld()` in `Terraria.WorldGen.cs`.
Handgun

Handgun*

Statistics

Sounds

* Internal Item ID: **164**

 Obtained from Classic Expert Master

The **Handgun** is a gun found in Locked Gold Chests in the Dungeon. It shoots rather quickly, although it does not autofire. It is superior in both damage and speed to the Flintlock Pistol.

The Dungeon will generally contain 1-2 Handguns. On the PC version, Console version, Mobile version, Old Chinese version, tModLoader version, and tModLoader 1.3-Legacy version, extras can renewably be obtained from opening Golden Lock Boxes found in Dungeon Crates.

Its best modifier is **Unreal**.

## Notes

* The internal code for generating dungeon chests fills chests with different items in order of their distance to the Dungeon's entrance, with the Handgun being the last item on the list before it starts over. As such, if a dungeon has more than 9 or 10 chests, one will always have the Handgun.

## Tips

* It is recommended to upgrade to Phoenix Blaster as soon as possible, as it gives 7 additional damage, and increases its velocity by 3.
* Since Hellstone can be obtained pre-boss (if the Reaver Shark is obtained early on), one can easily upgrade to the Phoenix Blaster.

## Trivia

* The Handgun is modeled after the M1911 pistol.
* The Handgun is one of eleven guns in *Terraria* to share its name with a real gun, the others being the Uzi, Shotgun, Sniper Rifle, Revolver, Chain Gun, Flintlock Pistol, Tactical Shotgun, Musket, Red Ryder and the Quad-Barrel Shotgun.

## History

PC version
* Desktop 1.4.0.1:
	+ Use time decreased from 12 to 10.
	+ Sell price increased from 1 to 175.

* Desktop 1.3.1: Sprite updated.

* Desktop 1.3.0.1: Damage increased from 15 to 17.

* Desktop 1.2:
	+ Sprite updated. Old sprite was .
	+ Damage increased from 14 to 15.

* Desktop 1.0.6: Damage increased from 13 to 14.

* Desktop 1.0.5: Firing animation sprite reduced in size.

* Desktop-Release: Introduced.

Console version
* Console 1.0.933.1: Damage increased from 15 to 17. ()

* Console 1.0.750.0: Damage increased from 15 to 17. ()

* Console 1.02:
	+ Sprite updated.
	+ Damage increased from 14 to 15.

* Console-Release: Introduced with stats, graphics, and sprites from Desktop 1.0.6.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.6508:
	+ Sprite updated.
	+ Damage increased from 14 to 15.

* Mobile-Release: Introduced with stats, graphics, and sprites from Desktop 1.0.6.

Nintendo 3DSversion
* 3DS-Release: Introduced with stats, graphics, and sprites from Desktop 1.2.
Hanging herbs

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Hanging herbs*

Statistics

* Internal Item ID: **4859–4866**
* Internal Tile ID: **591**

See also: Hanging Brazier
**Hanging herbs** are placeable decorative furniture items craftable with one Hanging Pot and one herb. They can only be placed on the ceiling and breaking one of the blocks above a hanging herb will drop the item.

## Crafting

### Recipes

* Blinkroot
 Hanging Crimson DeathweedInternal Item ID: 4865 | * Hanging Pot
 Hanging DaybloomInternal Item ID: 4859 | * Hanging Pot
 Hanging FireblossomInternal Item ID: 4866 | * Hanging Pot
 Hanging MoonglowInternal Item ID: 4860 | * Hanging Pot
 Hanging ShiverthornInternal Item ID: 4862 | * Hanging Pot
 Hanging WaterleafInternal Item ID: 4861 | * Hanging Pot
* Waterleaf

## Tips

* Hanging herbs and the Hanging Brazier are similar in appearance (as they are both crafted using Hanging Pots), and can thus work well in builds together.

## History

PC version
* Desktop 1.4.0.1: Introduced.

Console version
* Console 1.4.0.5.4.1: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced.
Hanging Brazier

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Hanging Brazier*

Statistics

* Internal Item ID: **4867**
* Internal Tile ID: **592**

See also: Hanging Herbs
The **Hanging Brazier** is a placeable decorative furniture item. It can only be placed on the ceiling, and breaking one of the blocks above it will drop the item. The Hanging Brazier is a valid light source for NPC housing.

## Tips

* Hanging Braziers can work well for lighting in builds that use Hanging Herbs, as they are both made from the same Hanging Pot and thus have similar textures.
* Although the Hanging Brazier appears to hang from a single point like Chandeliers, they actually require two blocks of space to hang from.

## History

PC version
* Desktop 1.4.0.1: Introduced.

Console version
* Console 1.4.0.5.4.1: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced.
Gold Bunny

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.
Gold Bunny*

Statistics

* Internal Item ID: **2890**
Gold BunnyStatistics

Sounds

* Internal NPC ID: **443**

The **Gold Bunny** is a harmless Critter. It is a recolor of an ordinary Bunny, with a  ~~0.25\*~~1/400 (0.25%) /  ~~0.67\*~~1/150 (0.67%) chance of spawning in place of the ordinary version. However, it cannot be spawned by a Bunny Statue.

As with all other gold critters, it can be caught with a Bug Net and sold for 10.

It is one of the few entities that can be detected by the Lifeform Analyzer or its upgrades.

## Notes

* On the Console version and Mobile version, a Gold Bunny replaced all formerly exclusive Pets.

## Trivia

* A Gold Bunny is used as the icon for Journey Mode.

The Bestiary entry for the Gold Bunny: *"Rarely, critters are found coated entirely in gold! Shopkeepers will pay handsomely for these, or you can show them off in cages!"*

## History

PC version
* Desktop 1.4.0.1:
	+ Now used to craft the Golden Delight.
	+ The chances of spawn had been reduced from ~~0.67\*~~1/150 (0.67%) to ~~0.25\*~~1/400 (0.25%).

* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Now used to craft the Golden Delight.

* Mobile 1.3.0.7: Introduced, replacing all exclusive pets.

Template:Master Template Characters/content'"`UNIQ--item-76--QINU`"'
Grown Blocks

Main article: Block
Grown blocks are blocks which are obtained from naturally-grown objects (such as Grass and Trees) and can be walked in front of before they are obtained, but afterwards, are placed down as solid blocks. Examples include all types of wood, Bamboo, Cacti, Glowing Mushrooms from Giant Glowing Mushrooms, Hay, and Pumpkins.

## History

PC version
* Desktop 1.4.0.1: Added Bamboo, which grows in the Jungle.

* Desktop 1.2.4: Added Boreal Wood and Palm Wood, which drop from trees in the Snow biome and Ocean, respectively.

* Desktop 1.2.1:
	+ Added Hay, which is harvested from tall grass by using the Sickle.
	+ Added Pumpkins.

* Desktop 1.2:
	+ Added Ebonwood, Pearlwood, Rich Mahogany, and Shadewood, which drop from trees in the Corruption, Hallow, Jungle, and Crimson.
	+ Cacti and Glowing Mushrooms can now be placed as blocks.

* Desktop-Release: Introduced with Wood.

Console version
* Console 1.07: Added Boreal Wood and Palm Wood, which drop from trees in the Snow biome and Ocean, respectively.

* Console 1.02:
	+ Added Ebonwood, Pearlwood, Rich Mahogany, and Shadewood, which drop from trees in the Corruption, Hallow, Jungle, and Crimson.
	+ Added Hay, which is harvested from tall grass by using the Sickle.
	+ Added Pumpkins.
	+ Cacti and Glowing Mushrooms can now be placed as blocks.

* Console-Release: Introduced with Wood.

Nintendo Switch version
* Switch 1.0.711.6: Introduced with all grown blocks up to Desktop 1.3.0.7.

Mobile version
* Mobile 1.2.11212: Added Boreal Wood and Palm Wood, which drop from trees in the Snow biome and Ocean, respectively.

* Mobile 1.2.6508:
	+ Added Ebonwood, Pearlwood, Rich Mahogany, and Shadewood, which drop from trees in the Corruption, Hallow, Jungle, and Crimson.
	+ Added Hay, which is harvested from tall grass by using the Sickle.
	+ Added Pumpkins.
	+ Cacti and Glowing Mushrooms can now be placed as blocks.

* Mobile-Release: Introduced with Wood.

Nintendo 3DSversion
* 3DS-Release: Introduced with all grown blocks up to Desktop 1.2.1.2.
Guardian Golem

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.
**Master Mode-Only Content**: This information applies *only* to **Master Mode** and Master Mode worlds.Guardian Golem*

Statistics

Grants Buff

Summons Light Pet* Toy Golem
Sounds

* Internal Item ID: **4807**
* Internal Buff ID: **294**
* Internal Projectile ID: **891**

 Obtained from Master

The **Guardian Golem** is a Master Mode-exclusive light pet-summoning item dropped by the Golem, with a ~~25\*~~1/4 (25%) drop rate. When used or equipped, it summons a **Toy Golem**.

## Trivia

* The phrase in its tooltip, "Power cells not included", is a nod to how most battery-powered toys in commercials and advertisements will warn "Batteries not included", and how Golem is summoned with a Lihzahrd Power Cell.
* The buff tooltip is a reference to the song "Living Doll" by Cliff Richard and The Shadows. The original lyrics read "Got myself a cryin', talkin', sleepin', walkin', livin' doll". The tooltip has simply replaced "doll" with "idol", as Golem is the Lihzahrdian Idol.
* When summoned, the pet will always position itself in front of the player. This is likely because it is meant to act as a guardian, hence the name of the item.

## History

PC version
* Desktop 1.4.0.1: Introduced.

Console version
* Console 1.4.0.5.4.1: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced.
Hardened Sand Blocks

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.
Hardened Sand Block*

Statistics

* Internal Item ID: **3272**
* Internal Tile ID: **397**
Hardened Ebonsand Block*

Statistics

* Internal Item ID: **3274**
* Internal Tile ID: **398**
Hardened Crimsand Block*

Statistics

* Internal Item ID: **3275**
* Internal Tile ID: **399**
Hardened Pearlsand Block*

Statistics

* Internal Item ID: **3338**
* Internal Tile ID: **402**

The **Hardened Sand Block** is a type of block, along with Sandstone Blocks, that make up the Underground Desert biome. It looks similar to Sand Blocks, with an altered texture and slightly different color. Unlike sand, it is not affected by gravity. Like all sand-based blocks, it has Corruption, Crimson, and Hallowed counterparts: **Hardened Ebonsand**, **Hardened Crimsand**, and **Hardened Pearlsand** respectively.

## Crafting

### Recipes

     only:Hardened Crimsand Block | * Hardened Crimsand Wall4
     only:Hardened Sand Block | * Hardened Sand Wall4

## Notes

* In Hardmode, Hardened Sand Block is a "corruptible" block, and can be converted to its corrupted version of Hardened Ebonsand, Hardened Crimsand, and Hardened Pearlsand, and spread the corrupted biome to nearby corruptible blocks.
* A player equipped with Dunerider Boots will be able to run faster while standing on any type of Hardened Sand Block.
* On the Old Chinese version and tModLoader 1.3-Legacy version, even though Hardened Sand can be crafted into glass, its biome-specific counterparts cannot.

## Trivia

* Until 1.4.0.1, Hardened Sand Blocks did not have a tooltip containing the Material tag and therefore could not be slotted in the Guide's menu to show in which crafting recipes it could be used.

## History

PC version
* Desktop 1.4.4.9: Can now be crafted via Dirt Block and Sand Blocks at a Solidifier.

* Desktop 1.4.0.1:
	+ Material tag introduced in tooltip.
	+ Added crafting recipes for various Hardened Sand Walls and biome Torches.
	+ Infected Hardened Sands are now craftable into glass like regular Hardened Sand.

* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7: Introduced.
Guns

**Guns** are ranged weapons that fire bullets or comparable items as ammunition.

In addition to ranged bonuses, bullet-firing guns also benefit from the Shroomite Mask and are compatible with the Rifle Scope. Possession of any bullet-firing gun (or bullets) fulfills the criteria for the Arms Dealer NPC to appear.

The Flare Gun uses ammunition, however it does not inflict ranged damage. Several items are also referred to as "guns" in-game (e.g. Piranha Gun, Space Gun, or Water Gun), but none of these require ammunition.

The best modifier for guns is **Unreal**, with the exception of guns without knockback.

## Types

There are currently 37 different guns available in *Terraria*, 20 of which are Hardmode-exclusive.

## See also

* Bows
* Repeaters

## Footnotes

1. ↑ Candy Corns, coins, darts, Fallen Stars, Gel, Sand, Seeds, or Snowballs
Grilled Squirrel

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Grilled Squirrel*

Statistics

Grants Buff

Sounds

* Internal Item ID: **4024**
* Internal Buff ID: **26**

The **Grilled Squirrel** is a food item that grants the Well Fed buff. This lasts for 10 minutes, but can be canceled at any time by selecting the icon and canceling it in the equipment menu () or by double-tapping the buff icon ().

 Like all other food items, it can be placed on a Plate: .

## Trivia

* The tooltip, *"'That'll keep you out of my birdfeeders...'"*, is a reference to how people often try to keep squirrels away from bird feeders. Squirrels like to take over bird feeders, scaring birds away in the process.
* Despite the fact it is grilled, it is still cooked in a Cooking Pot or Cauldron.
* The Grilled Squirrel closely resembles the Squirrel on a stick from the post-apocalyptic role-playing video game series *Fallout*.

## History

PC version
* Desktop 1.4.0.1: Introduced.

Console version
* Console 1.4.0.5.4.1: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced.
Guide to Peaceful Coexistence

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.
Guide to Peaceful Coexistence*

Statistics

* Internal Item ID: **5323**
Guide to Peaceful Coexistence (Inactive)*

Statistics

* Internal Item ID: **5455**

The **Guide To Peaceful Coexistence** is a Tool that prevents player attacks from harming Critters and cutting down foliage. It is not an Accessory and will work as long as it is in the player's inventory.

After pressing `⚷ Interact` on it in the inventory or hotbar, it will turn into the **Guide to Peaceful Coexistence (Inactive)**, temporarily disabling its effects.

## Crafting

### Recipes

* Any Guide to Environmental Preservation

## See also

* Guide to Critter Companionship
* Guide to Environmental Preservation
* Guide to Plant Fiber Cordage

## History

PC version
* Desktop 1.4.4.5: Can now be toggled on and off via `⚷ Interact`, either in the inventory or from hotbar.

* Desktop 1.4.4: Introduced.
Hammers/nl

**Hamers** zijn gereedschappen die nodig zijn voor het verwijderen van achtergrond voorwerpen (objecten waar de speler doorheen kan lopen zonder ermee te botsen). Achtergrond voorwerpen zijn onder andere Geplaatste Meubels, Levens Kristallen, Schaduw Bollen, Houten Platformen, en achtergrond Muren.

Hoog-level hamers hebben veel schade en kunnen als wapen dienen. De hoogste levels zijn bekend als "Hambijlen" en kunnen als Hamer en als Bijl dienen.

Nieuwe spelers beginnen niet met een hamer.

en:Hammers
Hallowed Repeater

Hallowed Repeater*

Statistics

Sounds

* Internal Item ID: **578**

The **Hallowed Repeater** is a Hardmode repeater crafted using Hallowed Bars. It shares the same white and gold color scheme as other Hallowed gear and weapons. The Hallowed Repeater has the highest speed and per-hit damage of any repeater that fires arrows.

Its best modifier is **Unreal**.

## Crafting

### Used in

* Soul of Blight15
* Adamantite Bar *or* Titanium Bar15

## Tips

* It benefits greatly from the Archery Potion and Magic Quiver, pushing its top potential damage-per-shot above the Star Cannon.
* Its actual damage rate can be superseded by the Chlorophyte Shotbow, which fires multiple arrows at no additional ammo cost. The Vulcan Repeater can also be preferable, though it does not fire arrows.
* The Daedalus Stormbow may generally be more viable, but the Hallowed Repeater is more effective against smaller targets and works underground.

## Trivia

* Before the 1.2 patch, this was the strongest arrow-shooting weapon.

## History

PC version
* Desktop 1.4.0.1:
	+ Damage increased from 43 to 53.
	+ Use time decreased from 19 to 16.

* Desktop 1.3.1: Sprite updated.

* Desktop 1.2.3: Damaged increased from 39 to 43.

* Desktop 1.2: Crafting recipe changed.

* Desktop 1.1: Introduced.

Console version
* Console-Release: Introduced. Used in crafting of Vulcan Repeater.

Mobile version
* Mobile-Release: Introduced. Used in crafting of Vulcan Repeater.

Nintendo 3DSversion
* 3DS-Release: Introduced. Used in crafting of Vulcan Repeater.