Akko Kagori (Class 1-A)

## [name of OC]

[write introduction here]

#### Appearance

Chiro has a average size for his age and is muscular from training in his spare time to some-how from his prospective to find a way to be a hero without his Quirk. He also has messy dark green hair with highlights of dark brown. He also has irises of Dark Green eyes and has diamond formations of marks on his cheeks in sets of 4.

Chiro also has scars on his hands and legs from training and from his sports festival battle with Shoyomo and losing his cool and using 100% to defeat her but eventually failed and due to needing surgery he has developed this scars on his hands and ankles. After a battle with Kurata Taisho and facing his Muscle Expansion Quirk he has marks on his arms which have big marks from the lower and upper arm. He wears a compression brace on his arms due to the damage of using 100% constantly during the fight and had a temporary ankle brace. After his fight with the Chisaki Siblings he has a scar on his face going across to his nose from his cheek and a scar on his eyebrow.

At U.A., he wears the standard male uniform: a light gray blazer with dark turquoise trimmings over a white dress shirt and dress pants, along with a red tie. Instead of the plain brown shoes worn by the majority of the student body, he wears his signature pair of red high tops with white soles and black laces. After the injuries he has the arm brace he has is visible.

A special costume which he has nicknamed "Costume Photon" When he got a new costume designed for him which is able to form from his bracelets which forms the suit, he got this costume from a support designer and hero costume maker. He wears a special fabric white shirt, a black jumpsuit, a red tie and a black mask which connects to the jumpsuit, a white hood, and reinforced patched areas for protection and his supports.

He later got a costume developed which he nicknamed as "Costume Delta!" which is a white shirt, black jumpsuit, and red zippers and reinforced fixed iron soles, air force gloves, red gauntlets reaching all the way up to his upper arms with metal braces. He also has compressed braces on his legs and a red belt which holds a first-aid kit, a metal respirator, a black mask with a grey outline with a white hood. He also wears a attachable white cape and the attachable letters of S and H on his belt buckle. Also black patches around his costume.

#### Quirk

One For All (ワン・フォー・オール Wan Fō Ōru?) is the transferable Quirk that is possessed by its ninth and current host, Chiro Midoriya. In the past, it was originally used by Yoichi Shigaraki, and later, its other previous hosts: Hikage Shinomori, Daigoro Banjo, En, Nana Shimura, Toshinori Yagi, Izuku Midroiya, and the other two users before them.

This Quirk is a cultivated power to those who have good will and a will to protect others; the main abilities of this power allow the user to stockpile strength and if the user and another person are willing, they can pass their DNA to them and transfer the Quirk (via; blood or hair).

The weaknesses of the Quirk is the user has to adapt to the power because the higher the output, the higher the damage unless they have mastered it. Because of Chiro being the 10th user their body causes them to get extra damage and the Quirk's original strength is boosted.

#### Super Moves

•) **Detroit Smash:** The same as Deku's move, except Chiro does it in the form of an uppercut or a straightforward punch to release a massive shock-wave. Through Chiro's training of One For All he has learned to control the output of this move allowing him to basically master this move under 100%. At 30% he has a air pressure punch, at 45% he has a destructive impact which goes a few meters, and at 50% he can focus air pressure to create a giant punch. At 100% this breaks the users arm causing significant damage.

•) **Delaware Smash:** Chiro flicks his finger to create a powerful wind pressure shock wave that has enough force to break large chunks of ice as strong as Shoto’s. He can use this 10 times in each hand as he can use 100% in his fingers 2 times. After training he can use this move without damage using Full-Cowling at 20%. He also has a variation of this technique called "Delaware Smash: Air-Force!" allowing him to create air blasts and due to his training under Dynamight he can do a auto-cannon version of this technique and after training with Skycrawler he can create more destructive and compressed blasts and a vacuum bullet.

### One For All: Full Cowling - Moves

•) **One For All - Full Cowling:** When going under Deku as a pro-hero in training he learnt his signature technique to allow him to be a better hero and be able to control One For All which isn’t really painful for him since its stronger then before. Activating this technique gives him enhanced strength, speed, mobility, and agility. It also prevents him from breaking his bones when attacking.

•) **Double California Smash:** This move known as "One For All 1,000,000% - California Smash!" is where Chiro calls out all his emotion into a smash while having a energy rush and performs a move. This move is performed while doing a leap into the air and by spinning down in the air to gain momentum lands a devastating California Smash causing a massive air pressure wave. The after result of using this move scars his body and strains his mobility. This was used to finish Kurata Taisho.

•) **Texas Smash:** Chiro throws a punch in order to create wind pressure in order to blow objects and people away, he first used it as a finisher when fighting Tomatsu Shigaraki.

•) **Wyoming Smash:** Chiro draws out 100 percent of his power into his arms, then proceeds to spike his opponent on the head, creating a powerful shock-wave as a result. He has also shown to use this as a swing strike.

•) **Daytona Smash:** Chiro got this move inspired from Izuku as he turns his fist creating air pressure around it and then throw a strike at the opponent and sucks them in and then sends them flying.

•) **Detroit Gatling:** This technique also known as "Detroit Gatling!" allows the user to punch the opponent many times using stockpile punches causing damage to them. He first used this unnamed against Tomatsu Shigaraki in a fit of rage, he then named it after the time-skip. And he also used it using Full Cowling 100% to create destructive punches alongside 100% power beams.

### Shoot-Style Techniques

•) **One For All: Full Cowling - Shoot-Style:** When using Full-Cowling, Chiro had learned a technique while at his Mother & Father's Hero Agency, he learned his Father's main technique while using Full-Cowling and while teaching the rest of his students "Shoot-Style!" This technique allows people to do special types of kicks while using some potential of their power. Before Chiro got his iron soles, he learned how to use this technique from the get go and combined it with some of his other Gun-Head Martial Arts, now he is able to dodge, kick and do takedowns like a pro.

•) **St' Louis Smash:** This allows the user to do a powerful round-house kick to the opponent. But in the tournament of schools and war arc Chiro showcased this move while having help with Matsuki's X-Catapult / Explode-A-Pult allows him to do a faster and stronger kick, but changes its style of form into a diving kick which releases a strong amount of force. He has a variation which allows him to use Air-Force to release a compressed wind blast, this is called "St' Louis Smash: Air-Force!"

•) **Oklahoma Smash:** This allows Chiro to get on the ground and after some dance lessons he learned and while spinning around on the ground he and does a powerful kick which turns into a tornado.

•) **Connecticut Smash:** A this allows Chiro to do a barrage of kicks to attack the opponent.

•) **Manhattan Smash:** A special super move where Chiro leaps into the air and while briefly activating black-whip he grabs the opponents and ensnares them and by swinging them into the air he gives them some air time. He then activates One For All at a higher percent into his leg and by drop-kicking the opponent into the ground he creates a crater by the blast.

•) **Manchester Smash:** This allows Chiro leaps into the air and flips forward to bring down an axe kick upon his opponent, It also allows him to shatter the ground on impact and if they use 45% using this power it causes more ground to shatter while causing a massive shockwave around the area creating debris.

•) **Amsterdam Smash:** This allows Chiro to leap into the air and prepare his leg and begin spinning around, while spinning around he builds up air pressure and begins to form a tornado and while the opponent goes to his leg he strikes them releasing a air cannon-like blast to cause damage to them.

•) **Mississippi Smash:** This allows Chiro to do a 720° roundhouse kick or 540° hook kick to attack the opponent.

### Compact Style Techniques

•) One For All: Full Cowling - Compact Style: **This super move allows Chiro and Izuku while working together to create a less powerful and less energy draining form of Full-Cowling for training and Chiro’s sports festival training. This super move allows him to release a single area form of Full-Cowling to enhance hits and allow him to quickly turn it off and one. With training he has mastered this before the sports festival but activated Full-Cowling to counter Shoyomo Todoroki’s attacks. This is a style he wanted to use into he could master Full-Cowling.**

•) **Compact-Style: 5% Smash:** This technique was developed to help him use his normal moves as he uses Compact Style then transfers all of his Full-Cowling into his fist or foot to do a strike. The drawback of this move is that it causes the users ability to turn back off and have to reactivate it all over again.