Memory 9 - Dark Basement

Memory number: 9.

Memory name: Dark Basement.

## Description:

Memory 9, otherwise known as "Dark Basement" is the 10th level of Memorial Concentral. This memory seems to be an ordinary basement... Or well almost. It is very dark and the lights can sometimes be dim. The atmosphere in the basement is very scary and unhealthy. In this basement there are 4 different areas and sometimes they are much worse.

Zone 1: The Electric Basement. This basement is very special, indeed, it is illuminated by blue or purple neon lights (because the researchers have not identified which color has this light) weak. But this time, unlike memory 5, the neon lights make very low noise, so it's pretty good. Machines can be present here, sometimes you will find a gigantic hole with an endless depth, but luckily there is a machine that allows victims to create a bridge to move forward. But you're going to say it's cool and it's moving forward, yes it's true and once the bridge is finished, you have to cross. And once you got through, you heard a weird noise. It's normal because this machine is not strong and it will break. So hurry up. At the moment, this area has no dangerous entities. Now let's move on to the second area.

Zone 2: The Wooden Basement. Indeed, this basement is covered with wood, except the wall and the ceiling. The walls are concrete and sometimes moldy. The bulbs are very dim and can sometimes break or fall off. Unlike the first zone, this one is mysteriously calm... Too calm even. There are many dirty places in this place such as your family's old tables, old children's toys, books and etc... To open a door is very hard because it is made of wood and it is glued to the floor, so you have to be strong enough to open. But be very careful because there is only one entity in this area and it is the lady in blue. And yes, unfortunately it is her. But fortunately this area is not very long and it is easy to escape. However, it is a maze, so don't get lost. Unfortunately, the floor in this area can creak and that will attract it. But luckily there are cupboards so you can hide (if she hasn't seen you) and there is a drawing of this maze but if you take it it will attract her. Let's go to the third area.

Zone 3: The Hot Basement. This is when everything is turned upside down, run as fast as possible because this area is on fire! And you can sometimes have visions where you are in a car driving fast and ramming through gates until you even ram into someone around you, it might infect your sanity, but don't be discouraged and keep going. your survival and if you managed to pass this area, we go to the last one.

Zone 4: The Unhealthy Basement. This area is very particular, because everything is in shambles and there is a dark fog that looks like there will be a creature that will appear on you (creepy). When you walk around in this bazaar, sometimes you can find your surrounding jewelry, garlands and ect... But sometimes, you might find glow sticks to light up the fog. Exactly, let's talk about the fog, there seems to be a story about it. This fog was created by the marphosies for the ritual of Satan, but it seems that this fog was not a good idea and that it started to invade the church and create a mess, so they had no choice to get rid of it. They tried to find a way to make it disappear but it was unsuccessful. The only solution is to trap him in a vase, and they succeeded in trapping him. They then dropped into a portal that led to the fourth basement area. A few years later, so many spirits of the victims entered the fog that the vase broke in two and invaded the area. We know this story thanks to a note from a history teacher. We don't know how she found out about this story, but what is most certain is that there are no entities. Now you know why you hear whispers and screams, think about this story.

## How to get in:

Go through a door while chasing the Smiley and there you are.

## How to get out:

Take a hammer, find a rocky wall and smash it and you've arrived in memory 10.

## Class:

Pique (Extreme danger, less protected, less entities but dangerous areas).