Riders of the Apocalypse

Angels (Cousins)

Demons (Cousins)

Shedim (Cousins)

Darklings (Cousins)

Chronologistes (Cousins)

Protosses (Cousins)

Abaddon (Uncle)

Shelob (Aunt)

Anu (Uncle)

Magna (Aunt)

Chronos (Uncle)

Ouros (Uncle)

Amon (Uncle)

Maveth (Aunt)

Amon (Uncle)

### Powers

Control over their concepts, granting incredible powers that are capable to cause serious problem to even much more powerful and dangerous creatures. Closer to immortality than many other races.

## Production

### Appearences

Seven SealsApocalypse

> " One of Maveth's creation, these creatures are the bringers of the Apocalypse and although they are sealed, we all fear the day the Seventh Seal shall be broken, because they will be released on our world and they will spread their powers like cancer, bringing the end of all life in the universe " - Description about Riders of the Apocalyse.
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The Riders of the Apocalypse are one of the two races that Maveth, the Primordial Being of the Apocalypse, created: while Reapers are ment to be guardians, The Riders were created to serve as an army against the benevolent beings that Aurora created and they are known to be the greatest enemies of Dragons, Aurora's strongest children.

## Biography

### Horsemen Birth

The first five Horsemen ever created were formed from the largest part of negative energy generated from the wars that waged among Primordial Beings and their children, forming these powerful entities that Maveth shaped, giving them form and conscioussness. They came into the world when their concept were born: Death came when Angels and Demons waged war against each other, Conquest and War came at the end of the Eternal Conflict, when the Archangels managed to seal the Archdemons deep down into Hell. After this, the war against Turok-Hans and Fairies came and from this conflict were born the last two Horsemen: Famine and Pestilence.

### Army of the Apocalypse

After their birth, there was still a great amount of energy that Maveth could use and so she shaped it, giving birth to the Riders of the Apocalypse Species, forming a giantic army that she than trained so that they could continue the quest that she and her siblings could not complete: to end and destroy all the creation. As the centuries passed, this army continued to increase and they also started to learn how to use certain abilities better and the Riders also begun to take Humans from all over the planets to gather additional soldiers.

From this two additional kinds of Riders were born: the Ghost Riders, who were humans that hosted the spirits of these vengenful creatures, obtaining enough power to defeat beings as powerful as Second Sphere Angels. An other group was the Ring Bearers: creatures that became Riders thanks to magical rings that granted them additional powers to use against their foes, however, they were far weaker than also Ghost Riders.

### War against Dragons

When they grew in number, the Riders of the Apocalypse were sent against the Dragons and this generated a conflict that waged for almost 1000 years, causing tremendous pain and killing many Dragons, all while empowering the Horsemen: Eventually, with the aid of the Elementals, called by Neltharion, the Dragons managed to win the war, however, it left scars far deeper than what many realised, epecially Galakrond corruption: he was turned by the Horsemen into a monstrous creature that was known for having a terrible hunger and being the Aspect of the Apocalypse, while before he was the Aspect of Dragons, being like a God for them and a benevolent one.

## Characteristics

Riders of the Apocalypse are considered by many one of the most dangerous creatures in the world, since they are created directly from the negative power that flows all over the world, making them unique creatures that are far more dangerous than many others, because their powers allow them to manipulate and empower these aspects tat everyone has, making almost impossible to defeat them. Riders only wish one thing deep down: to bring the Apocalypse, so that their powers will grow to a level so great that they will have all their abilities greately enchanted, to a level high enough to become very dangerous for even the strongest creatures in the world.

These beings are also arch enemy of Dragons, since they are the guardians of Life and their duty is to protect all that exist in the world, augmenting even more the rivalty that there is among these two species. Riders also are considered very dangerous, so much so that when they were unleashed for the first time, even beings as powerful as Lucifer and the Dragon Aspects were very fearful of these creatures and wanted to make sure they were kept hidden, hoping they would never be unleashed on the world. Most of them are described as monstrous creatures with no other intention if not killing everything that they see.

## Types of Riders of Apocalypse

### Apocalypse Horsemen (Primodial Riders)

* Death (Pale Horsemen)
* Conquest (White Horsemen)
* War (Red Horsemen)
* Famine (Black Horsemen)
* Pestilence (Green Horsemen)
1/5The Five Apocalypse Horsemen, also simply known as The Five, are the first five Riders of the Apocalyse that Maveth ever made, granting them tremendous power that very few creatures can equal and among the Primordial Species, they are considered by many seconds in terms of danger only to the Outer Gods, showing how powerful they are. Despite not being among the strongest entities Their special abilities and control over the negative concepts allow the Horsemen to cause great damage toward even Middle Tier Omnipotence Beings and only the Outer Gods are immune to this power, since they are cosmic entities.

Out of all Riders, the Horsemen are the only ones that managed to avoid to be imprisoned, but their powers are dimished then before and as such they spend their times in places where their elements are strong, empowering themselves to become more powerful than before, so that when the Apocalypse arrives, they will rise far stronger and more powerful than ever before. Death is the owner of a mansion that resides near a graveyard, War is an ex-marine, Conquest is the chief of a military organisation, Famine a doctor and Pestilence a drug dealer.

### Apocalypse Knights

Apocalypse Knights are the elite and the most powerful Riders after The Five, showing to be capable to defeat First Sphere Angels with ease. Even if they are not Primordial Species Entities, these Riders are capable to cause great mayhem to them thanks to their immense power and their unique abilities among the species, granting them the power to generate disease and cause everything around them to rot and die.

Apocalypse Knights are described as beings very dangerous that you do not want to have as foes, because they can cause you tremendous damage, even if you are far stronger than them.

### Ghost Riders

Ghost Riders are spiritual Riders of the Apocalypse that need a host to survive, however, they must find someone that is looking for vengeance and this kind of stuff and they must make a deal. Once the deal is made, the Ghost Rider will enter inside the human body and together they form a Ghost Rider that has a physical form. Once this merge has happened, the Ghost Rider can prove quite a challenge for even much older and more powerful beings, since they can use their powers to kill their opponents by just staring at them. A Ghost Rider is also known for being the punisher of killers and looking one of them in the eyes can be lethal, since they induce their victims to experience on their body all the pain they have caused.

### Ring Bearers

Ring Bearers are human beings that received by the Horemen a ring, granting them supernatural abilities like a Rider of the Apocalypse, but to a smaller degree: they are not very powerful on their own, however, when they work together, these humans can prove quite a challenge and they can defet even beings that are far stronger than them, since they can use their control over apocalyptic and their skills can make them very dangerous, because they can use them to defeat any Third Sphere Angel with ease, showing to be very skilled and powerful for human beings.

## Powers and Abilities

Riders of the Apocalypse are divided in four groups, each guided by one of the Horsemen and they are described as very dangerous creatures, capable to cause great mayhem and sorrow all over the Earth, since they can use their powers to greately affect and weaken their opponents. The Riders' abilities make them very powerful and capable to fight against much stronger opponents, because they can use a vast level of power to bring negative powers all over the universe, especially when they are working together.

### Common Powers

* **Apocalyptic Forces Manipulation -** The Riders of the Apocalypse are capable to manipulate the destructive powers, allowing even the weakest Rider to cause powerful explosions that can destroy an entire palace, making the Riders very dangerous, since is very hard to defeat them. This power also granted the Riders the ability to face much more powerful opponents then themselves, making the Riders foes feared everywhere and even beings as powerful as First Sphere Angels wanted to make sure that there were no Riders left alive, fearing what they could do with their powers if let free.
* **Equid Summoning -** Riders can summon their horses and use them to own horses that they can use with great skill and capabilities, allowing the Riders to move much faster than normally. Also, Riders do not summon common Horses, but Phantom Horses, allowing them to become far more powerful and dangerous, because these horses are capable to appear out of nowhere and they can easily overwhelm their opponents before they even realise what happened.
* **Immortality -** Riders of Apocalypse are immune and as such they do not age and some of them lived for billions of years and they will continue to exist until their concepts are still present through the Universe.
	+ **Concept Protection -** Since the Riders were formed directly from concepts, they are closer to immortality than any other being and they cannot truly die, but they rebecome one with their concept until someone else manage to reshape them, causing them to reborn once again and be ready for an other battle.
* **Spectre Form -** Even the Rings Bearers are not entirely physical beings, since their bodies are connected to the Concept World, making them unique creatures that are not easily injured, since theirspiritual form protects them. Riders of Apocalypse are very dangerous creatures, because their form maked them not entirely corporeal creatures and yet they still hold some corporeal characteristic, making them unique and very dangerous, because they are both physical and incorporeal at the same time.
* **Weather Manipulation -** Riders are capable to generate powerful storms with their mere presence, since their powers allow them to control the darkest powers of the weather, allowing the Riders to cause dangerous disease that are capable to wipe out entire towns with ease. When the Riders attacked for the first time, they generated such powerful storms, floods and hurricanes that the Earth risked to be completely destroyed and it was saved only thanks to the Dragons arrival, who managed to save the world.

#### Riders of Death Powers

* **Cariesgenesis -** Death's Riders can cause anything organic to wither, rot, decay and eventually disintegrate, whether living or deceased. This power is so great that it can affect even powerful beings as Dragons and even the Dragon Aspects were reluctant to fight Death's Riders, knowing they could easily cause them to die if they faced too many of them together.
* **Death Sense -** Death's Riders  can sense the coming of death, determining when someone is dead or dying or if others have died in a specific location. They are also capable if someone killed others recently and they can use this power to also sense if death is near them, allowing them to become very hard to surprise.
* **Necromancy -** Death's Riders are capable to use in necromancy in many ways, making them capable tomanipulate the dead, death, the death-force and souls for good . They can also communicate with the deceased, either by summoning their spirit as an apparition or raising them bodily, for the purpose of divination, imparting the means to foretell future events or discover hidden knowledge.
	+ **Resurrection -** These Riders also learned how to use this ability to resurrect the death and they did once they were unleashed upon the world, resurrecting hordes of undead creatures to attack in mass Sargeros and his allies, making them vey dangerous and capable to form a giant army in few seconds.
* **Necrokinesis -** Death's Riders' mere presence is more than enough to cause those around themselves to rot and die, even by just touching them. These Riders are also capable to kill anything weaker than them and they could possibly generate powerful attacks that could even kill many other creatures that are far stronger than them, showing to be very dangerous and powerful when they need to be.
* **Necroscience -** As beings that are the incarnation of death, Death's Riders have a natural understanding about death and they can also easily learn anything that is connected to death, making tem also very skilled into learning how to use their powers in a proficient way. They have also used this power to learn how to control their powers better, making Death's Riders far more skilled than what many would expect.
* **Rust Inducement -** By just touching them, Death's Riders have learned to turn other objects into ash and causing them to rot. They can also use this power on certain people and creatures, however, this ability only works on those above their power, otherwise they will capable only to weaken them, although some of them are capable to use this power also without contact, using telekinesis to reach the weapon or person nad turning them into ashes.
* **Scythe Proficiency -** Death's Riders are also capable to use scythes far better than any other weapon, allowing them to fight into a very aggressive style that does not take too much attention on their own defence, because their death magic makes them very hard to kill.

#### Riders of Conquest Powers

* **Anthropomorphic Personification -** Conquest's Riders are the incarnations of power and as such they have learned to manipulate this ability to such level where their mere appearence is more than enough to cause many to escape out of fear in front of them, since they are capable to cause great mayhem and their mere presence is an incarnation of power, allowing them to cause mass destruction with ease.
* **Enchanted Charisma -** Conquest's Riders have a superior charisma and as such they are capable to convince others to join their cause in a similar way as can do those that use charmspeaker, but to a much higher degree, since they are capable to use their powers to enchant themselves also physically, becoming very difficult to resist. When they work together, Conquest's Riders are also capable to use this power to keep the other Riders in check and avoid that they cause mayhem and destruction among themselves.
	+ **Authority -** Conquest's Riders also posses an enchanted authority, making them capable to use this power to force others to do their bidding, however, this power is strong when many Riders use it together, allowing them to become capable to force very powerful beings to do their bidding. When the Riders manage to use together this power, they are also capable to force their opponenets to become their allies, but it is not an easy task.
* **Photokinesis -** Conquest's Riders posses some control over light and they can use this element to cause many creatures to die because they are attacked by very powerful Light based attacks. Even if these Riders of Apocalypse cannot manipulate this element in the same advanced and skilled way as Angels, they have learned more than enough to cause serious harm even to creatures as powerful as Darklings and Darkling Half Breeds, making them very dangerous and powerful.
* **Whipe Mastery -** Conquest's Riders' main weapon is the whipe, which they use since it is a symbol of slavery and domination and is also usefull to them because not many look at a whipe with the same fear as they do toward a sword or Death's Scythe, however, this weapon is very dangerous and it can be used into far more ways than what many considers, also because is very mutant and as such it can be shaped into many ways.
* **Word Of Power -** By just using their voice, Conquest's Riders are capable to affect reality to a higher degree, allowing them to become very dangerous, especially because their voice is more than enough to change the reality itself. They can also affect others with their voice and the strongest of them can even generate powerful sonic screams with few words.

#### Riders of War Powers

* **Aggressiokinesis -** War's riders can sense and manipulate the rage, aggression, and anger of themselves, people, animals, and other creatures, whether by increasing, decreasing, causing or otherwise channeling rage, even manifesting the emotional energy to a physical level. When they manifest it physically, they become gigantic monstrous creatures that are capable to leave behind only mass destruction.
	+ **Rage Inducement -** One of this Riders is able to induce an instinctive and uncontrollable rage in others, as well as suppress their conscious thinking, turning his opponent into noghing more than a savage and bloodthirsty creature.
* **Combustion Inducement -** These Riders can increase the kinetics of atoms and molecules causing them to ignite: powerful Riders of this category can use this power to kill Angels and Demons with ease, allowing them to effortlessly defeat even hundreds of opponents with ease and killing even some Dragons, despite their immense power.

* **Hematokinesis -** These Riders are also capable to manipulate and shape blood in many ways, allowing these Riders to even form weapons or monstrosities made of blood: when they want, they can also manipulate the blood of other creatures and they can also boil the blood of their victims, killing them from the incide. They are also capable to augment or reduce the pression, causing their opponents enormous amounts of pain.

* **Lawlessness** **Inducement -** Riders of War are capable to invoke an absence or lack of government over a large radius ranging from small villages to large cities to create mass riots, rebellion and social disorder and disruption. This power is very dangerous and Riders can use it to make return resentments toward others, so that they would start conflicts.
* **Godly Fighter -** War's Riders also have greately enchanted fighting skills, making them capable to physically match very powerful creatures and making these beings very hard to best, because they can easily defeat even hordes of other creatures physically and the more they are, the harder is to best them. Because of their great capabilities into fighting multiple opponents at the same time, these Riders are capable to fight on equal ground against even foes that are more powerful than them.
	+ **Enhanced Swordsmanship -** War's riders are capable to use their swords to a higher level, allowing them to fight against their opponents and causing them major trouble than what they would expect, making War's Riders the most physical efficient warriors.
* **War Manipulation -** War's Riders have the power to influence all forms of conflict including mental, physical, spiritual and conceptual ones, regardless of the area and numbers involved, control how they progress and draw power both from the conflict alone as well as the dying. They are also extremely skilled in all form of fighting, weapons and both strategy and tactics as well as statistics of war.

#### Riders of Famine Powers

* **Chlorokinesis** **-** Famine's Riders can manipulate the plants around themselves and use them for whatever they want, allowing these Riders to use them as weapons and to kill their opponents. They have also learned to unleash giants plants and empowere them with their magic, creating plants that are lethal for their opponents.
* **Deconstruction** **-** Famine's Riders are capable to reduce their targets to either molecular/sub-molecular dust or energy but not absolutely annihilated. With enough practice, they mastered this ability to a level where they can effortlessly destroy also parts of their opponents, allowing them to kill with ease many creatures, since they have mastered how to use this ability not necessary to kill the target permanently, but also to simply remove those parts that can cause them problems.
* **Energy Hunger -** Famine's Riders can drain energy from individuals or objects. They can drain physical energy from a target or group, making the affected physically weaker or causing them extreme fatigue, while gaining their strength and stamina, even to the point of death. When they worked together, the Riders almost managed to drain even Malygos of his full power, since he was also greately weaken by many attacks launched by the other Riders.
* **Matter Ingestion -** These Riderscan eat any substance without harmful effects, regardless of what they consume. They can consume matter in any form - solid, liquid or gas. They use this ability to either empower themselves or to obtain additional security against certain opponents, allowing them to also consume souls of corrupted and twisted creatures without risking anything.
* **Siphoning Aura -** The mear presence of these Riders can generate a powerful field that will absorb all the energy around, allowing them to obtain extra power from those around themsleves, making these beings very powerful and dangerous, since they can absorb a vast amount of energy to reach a terrible level of power.

#### Riders of Pestilence Powers

* **Bacterium Mimicry -** Pestilence's Riders can also generate powerful and unique viruses that can kill the host in few minutes and it can also spread much faster than anything else, killing the host in few minutes. These Riders are described as being very powerful for this ability, because they can kill you with means that you do not even see coming.
* **Blight** **Manipulation -** Pesilence's Riders true power is their ability to create, shape and manipulate pestilence, including pests, locusts that spoil crops, and flies that carry disease. They gain immunity to pests and viruses, but can also create, invoke, and control diseases and viruses, making them capable to cause mass destruction among many creatures.
	+ **Nosokinesis -** These Riders can create, manipulate, shape, transform all forms of diseases, including their severity, contagiousness, methods of spreading. They are also capable to control how the diseases and viruses move, allowing them to even grant viruses certain immunities so that the host body cannot protect himself; they can also alter cancer, making it dangerous even for very powerful supernatural beings.
* **Disease Empowerment -** Pestilence's Riders are capable to empower themselves with virus and disease, allowing them to become far more powerful than normally, becoming dangerous foes to face: they can also use others toxic and nocive powers to achieve such goal, becoming much more dangerous than before.
* **Disembowelment** **-** Pestilence's Riders can alter the body structure of oneself and others by absorbing external systems inside the body while exposing internal systems. Once the conditional organic requirements are met, they can distort and mutilate the body of their opponents until they are nothing left but a pile of fleshy mass. This ability is extremely dangerous and it can be used to cause irreparable internal damage.
* **Enchanted Markweaponary -** Pestilence's Riders are very skilled into using long range weapons and they are capable to use them to kill their opponents from miles away, making them very powerful and dangerous. These Riders can also combine their weapons with poison, making their weapons far more lethal than ever, because they are now capable to continue to kill even if removed, especially because the infection spreads very fast.
* **Toxikinesis -** These Riders can create, shape and manipulate poisons and poisonous substances, even those such as toxins and venom, granting them additional weapons to use both in combat and also to kill their opponents from great distances.
	+ **Poison Emission -** These Riders can also generate and unleash waves of poison from their body, causing everything around them to rot and die in a slow and agonising way.

## Weaknesses

### Harming, Weaking, Banishing and Trapping

#### Beings

* **Powerful Creatures -** Powerful beings can hold their own against some Riders, however, they are not able to defeat them, since their powers allow them to easily weaken their opponents enough to kill them

#### Items

* **Exorcism -** Since they are spiritual creatures, Riders can be temporally banished from their physical body and sent back into the Spirit World until they manage to come back.
* **Magic -** Magic can be used to harm Riders to a certain degree, however, because of their nature, they are protected from the greatest part of damage.
* **Ring Removal (Ring Bearers) -** Ring Bearers need their rings to use their powers: if they lose them, they will also lose a great part of their powers and they will be severly weaken by such action, turning them back to their mortal state.
* **Seventh Seal -** The Seventh Seal keeps the Riders of the Apocalypse locked away and prevents them to be unleashed upon the world and it also greately weaken the Apocalypse Horsemen, preventing them from using their full powers on the world.

### Killing or Destroying

#### Beings

* **Cosmic Entities -** A fragment can defeat any Rider, but the Horsemen can hold their own for a while if they manage to supercharge themselves.
* **Higher Half Breeds -** Common Half Breeds are equal to Ring Bearers, while other Riders of Apocalypse can only be defeated by very powerful Half Breeds, since their powers allow them to defeat many Half Breeds that surpass them in terms of power, showing just how dangerous these creatures can be.
* **High/ Top Tier Beings -** Beings that reach the level of High/ Top Tier Powers can defeat a Ring Bearer and match a Ghost Rider, but they cannot defeat the Apocalypse Knights and the Apocalypse Horsemen, because their powers grant them the advantage in many situations.
* **Messiah -** The child of a Primordial Being and a mortal can easily kill a Rider.
* **Primordial Beings -** Any Primordial Being can kill a Rider with ease.
* **Primordial Species Level Entities -** Beings like Archangels, Archdemons, Outer Gods, Grim Reapers, Apocalypse Horsemen, Protogenoi, Elemetal Emperors, Dragon Aspects, Chronologistes and Monarches are capable to defeat any Rider except those that reach at least a level of Omnipotence.
* **Superior Hybrids -** A Superior Hybrid is capable to match many Riders, although he can be overwhelmed by them; Apocalypse Horsemen can be defeated only by those that reach at least a level of Omnipotence.

#### Items

* **Mark of Cain -** If a Rider strikes Cain with too much strength, the Mark will create a blast that will kill even a Apocalypse Knight and leave into a dimished state an Apocalypse Horsemen.
* **Primordial Species Weaponary -** Weapons as powerful as those used by Primordial Species can kill any Rider of Apocalypse, even those sired by Primordial Species, showing how much dangerous they are.
* **Primordial Weapons -** Weapons used by a Primordial Being are capable to kill any Horsemen with ease.
* **Vice of Cain -** Cain's personal weapon empowered by all the Marks is capable to kill any Rider, even the Five Horsemen.