Lightspirit

Lineart by pkrockin\_ | Colored by noreptiles\_

## Overview

Lightspirit is a former warrior and power cat within ThunderClan who has the ability called *shards of light.*

### Appearance

Lightpaw is a sandy colored tabby with one thick stripe running from the back of his head to the middle of his tail. His stripes are more akin to spots. His muzzle and paws are white, and Lightpaw has clear blue eyes. He is rather small for his age, but he makes up for this through his strength training.

### Power

Shards of light

Lightpaw would have the ability to project light in a way that it creates one or more pieces of light which can be used to slice objects or other beings. The light pieces resemble shards of glass. These shards would have three forms, *one long shard similar to a sword, two shards similar to knives, and finally three small shards*. While they glow with a pretty blue light, these shards would cut similar to claws or a knife; they would not cut like laser or anything similar to that. He would not have the ability to do anything else with light other than summon the shards.

When Lightpaw uses this power, the shards will appear around himself and he can move them about as he pleases for the most part. They would appear at will, though in times of stress or when he is under threat they may appear or begin to appear without him having to consciously summon them. When they appear they seem to be formed by little blue particles of light; when they disappear or fade they seem to also dissolve into little blue particles of light, leaving no trace.

#### Drawbacks/limitations:

Some of the limitations vary from each shard form, I will explain what those limitations are then give a breakdown of how they would work in RP.

First, the shard(s) have durability and will shatter when used too much. When this happens they would have to recharge. To recharge, Lightpaw will have to stop using any form of the shard(s). When one shard form breaks completely, it cannot be used again until they are given time to recharge.

Second, they have a physical weight to them which Lightpaw would feel as if he were holding the shard(s). If he doesn’t have the strength or the energy to “hold” the shards up they will drop to the ground and fade away.

To explain the durability, I will be talking about a “strong attack”, which I consider to be an attack that could either kill or fatally wound an opponent. You can triple the durability when considering “weaker attacks”, which would be attacks that only draw a bit of blood from the opponent, however the physical strength needed to use each shard will remain about the same for both types of attacks. The breakdown is as follows:

1. *One long shard* - It would take 3 strong attacks *(9 weak attacks)* for this shard to break, however that would be physically impossible for Lightpaw to do in one battle. This shard is the heaviest, so it is not easy to use properly in battle.
2. *Two shards* - It would take 2 strong attacks *(6 weak attacks)* for these shards to break. With enough training, this would be plausible to do physically. However, when Lightpaw uses 1 strong attack *(3 weak attacks)*, the shard piece he used will shatter, leaving him with one medium shard to use.
3. *Three small shards* - It would only take 1 strong attack to break these shards. This would be very easy to do physically, but when the strong attack limit is reached all three shards will shatter. However, instead of simply tripling the number of weaker attacks, it will take 6 weak attacks in order to shatter a *single* small shard.

If Lightpaw tries to use a strong attack with a shard he has used one or more weak attacks with, the shard may shatter upon impact, doing less damage than intended.

   Other limitations would include Lightpaw not being able to use these powers to harm someone from a long distance. If he moves the shards too far from him, he will lose his “grip” on them and they will drop to the ground and fade away.

The shards will also be able to be deflected. If swatted away with precision, the cat may not hit a sharp side. If the cat isn’t stronger physically than Lightpaw they won't be able to knock it away from him, but they may block attacks in this way. Durability may still be used (depending on the type of attack intended) when the shard is blocked or deflected.