Barony of Kirkwall

**Ruler**
 **Ruling House**
 **Resident Houses**
 **Seat**
 **Settlements**
* The Magisterium
* Westfall Brigade
* Bishopric of Boors
 **Beliefs**
 **Founded**

The Barony of Kirkwall is split into major factions all of which vie for total control of a long abandon Dwarven Castle of unknown clan, origin, and markings. What is supposed is vast riches, information, materials, or worlds untold could be held within its old stone walls.

Within the Barony their are five main holdings vying for dominance, but for the last great while the Blackwode's of Montgomery's Gate hold control and sway over the vast majority of its holdings both politically and militarily - the plying and vying done mostly in the political wings of who may yet enter or control the Citadel of Stone and its untouched riches within.

## Culture

The nobility and inhabitants of Kirkwall are politically astute and conniving to the fullest extent the law might allow for and even beyond it in some cases. Everything is a dance of power, a spy for information, a feast for influence.

Her people however, are hardy and unyielding. Eager to man the walls and cannons that surround their fair cities at the first sign of trouble. Thorough discipline and an unwillingness to yield to any outsider they are fiercely loyal to one another and their Lords.

### Religious Beliefs

Some residents can be considered superstitious, but most believe in the Church of the Holy Light. But there is a large following of Titanic Pantheons with a healthy base for Tide Mother worship as well.

### Local Holidays

The Walk of Stone every first Friday of February where each settlement appoints one Champion to meet at the Citadel bearing a stone from their quarries where they fight for one uninhibited day of searching through the Citadel of Stone.

## Economy & Resources

The Barony enjoys some imported comforts by profit of its fisheries and farmed produce. The tariffs on shipping have funded a formidable guard force. The nearby farms produce pumpkins and okra.

(Describe the different industries and resources available in your holding. It has to make money somehow!)

## History

### Founding

House Blackwode was founded by William Blackwode 534KY and along with it the very first outposts settling near where Montgomery's Gate would stand. Little more than a timber walled trade post it stood stark against the roving bands of chaos that happened by.

### Present Day

While tumultuously unified under House Montgomery (Westfall), the barony is in a constant state of bickering and political machinations from the five houses all looking for some upper hand to gain in the troves of the forgotten fortress of Stone.

## Settlements

### Montgomery's Gate

The Seat of power and formidably fortified with an array of walls and cannons - close proximity to the main vein of river trade helps.

### Bishopric of Boors

A place of worship and ill-gotten gains - a stark House of Nobles where holiness is steeped in gilded Sin.

### Westfall Brigade Academy

Most notably renowned for training in black powder weaponry, siege craft, and battlefield tactics. A House of Military formalists have formed an alliance here to gain ground.

### Commonwealth of Cannons

The Commoners have rallied together a peasantry representation - as they control the foundries that finish the cannons they have been tolerated as a seat of council.

### The Magisterium

Mysterious mages with loose affiliations to the Kirin Tor - it is said they swear allegiance to the Order of the Sacred Hourglass and have thrown in their lot to study Transmutation and Divination as of late.

## Houses

House Sawyer rules the Barony now - granting its control after a sworn oath of vassalage to House Montgomery (Westfall)

While they have ruled here for many a years, a change was in order to rebuild their lost honor.