recursal/Fanatic-Fandom huggingface dataset:
The original Cubic Chunks server (2012?-2014)

The original Cubic Chunks server, lasting from around 2012 to 2014, was the discussion server for the mod "Cubic Chunks". The original members were Gilbat, Zwei (at that time username was "2insanepeople"), and Forged. It was started around 2012, and almost immediately after they started the server, a user named "Batchbat" logged in and griefed the new server. He was quickly banned.

## 2012 and 2013

The first 2 years of the server were eventful - a few players joined, including Pyro.

Gilbat, Zwei: Please fill this in as I don't know what happened here.

## 2014

Kurlandia joined, at this time nicknamed "NCFriendJM". He made a few videos for his YouTube channel.

The server in this year was exceptionally spotty and went through many IP changes in this period.

A few other players joined the server, including BaconWizard and Jackesun. Near the end of the 2013-2014 school year, the original Cubic Chunks server shut down for good, and a large amount of players left the server - Bacon, Jack, and some other players left the server and we have not heard back from them even to this day. A "serverless vacuum" had been created by the shutdown.
Character Template

### Weapon

The personal weapon that your character creates goes here. Be sure to create a weapon's page to explain your weapon in further detail.

## Tools

### Tools

1 and 2 star E.A.T.(50 points),3 star E.A.T. (70 points);Teachers (80 points).

((Any bullet based weapon must use ammunition Magazines are 2 points each))

## Background Information

(Here you may put down a basic story of how your character came to be.)

## Personality & Behavior

(Character's personality goes here. Provide at least a paragraph to describe your character, more however is appreciated. A well developed character is the key to a well developed RP. Character's behavior goes here. Consider manners, etiquette, social behavior, and so on; I.E: Does not swear, socially awkward, charismatic, shy in large groups, etc.)

## Appearance

(You characters appearance should go here. This should include the basic appearance of your characters and any specific features you would like to include. You may also put down what your character might wear upon a daily basis but that is not needed.)

## Abilities

(You can use this to add information that isn't reflected on the databook, on to elaborate upon it.)

## Approved By:

(This is where an appropriate mod or admin provides their signature once your profile is finished.)
The Cubic Chunks Wikia

## Welcome to the The Cubic Chunks Wikia

This is the wikia for the Cubic Chunks server!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

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Cubic Chunks Discussion Server

The Cubic Chunks Discussion Server was the first Cubic Chunks server ever created. Originally using the "Cubic Chunks" mod, then switching to a vanilla discussion server, it expanded, shrinked, before finally shutting down sometime during 2014. Superseded by the First Snapshot Server

## List of Players

### Staff

Gilbat (Owner)

Zwei [2insanepeople] (Co-Owner)

Powder [thepowderguy] (Admin) (?)

BaconWizard (Mod?)

Others?
Gilbat

Gilbat is the Co-Owner/Co-Founder of the Cubic Chunks Server. He has been helping run this server ever since it was founded. Since the server went down, he is still in touch with the few members we still have left in the community. He attempted to revive the server by making a new server on his laptop, but the laptop just couldn't handle hosting a server on it. Gilbat helped create multiple minigames on Cubic Chunks using his vast redstone/commandblock knowledge. Including Auto-Spleef, Castle Invasion, and many, many more!
The History of Cubic Chunks

The Cubic Chunks server was created in 2011 by Gilbat, Zwei, Powder, and Bacon. Shortly after creation, the server was griefed by player Batchbat. All was well and the server continued.

In 2013, many players left, including Bacon. Kurlandia joined in 2013, then known as "NCFriendJM".

Later that year, real life got in the way of Gil and Zwei and the server began to go offline for long amounts of time. Compounded to their troubles, their ISP changed their IP address to a new address, causing some players to remain offline for months due to the address change.

Close to February 2014, the proverbial hammer hit the server, now named the "Cubic Chunks Discussion Server" (they had removed all mods from the server early on after noticing a lackluster player base), again. The server went down for good.
Backstabs

*Baskstabs* occur when a contestant is hit from behind with a melee weapon. They cause the attack to deal 50% extra damage. This can however be countered by the perk immunity, which causes the extra damage dealt by backstabs and headshots to not deal any extra damage.

(Note: the extra damage caused by backstabs can be increased to 100% extra damage by the perks Sneaky Poker and Brutus.)
Sledgehammer

The *Sledgehammer* is the only tier 4 bludgeon in The Culling. It deals the most damage out of any melee weapon but is also very slow, making it a heavy, bone crushing behemoth of a weapon. Along with this, the sledgehammer also has a high wound intensity, disallowing your opponents from fleeing mid fight.

The sledgehammer can be found in the Tough airdrop, as well as in explosive crates.

Sledgehammer
 Recycles For | 30
Man Tracker

The *Man Tracker* is a utility item which locates the nearest opponent to the player, showing their direction and distance (up to 99 meters apart). It will not track your teammate if you have one. While tracking an opponent, the tracker will have a colored display: a green arrow signifies that the opponent is in safe range, yellow signifies that the opponent is within an unsafe distance, and red signifies that the opponent is dangerously close to you. The man tracker will also emit a noticeable beeping, which can be heard by enemy players. This beeping will accelerate in rhythm the closer your opponent gets to you.

The man tracker can be found in the Hunter, Smuggler, and Stalker airdrops, as well as in lockers.

## F.U.N.C Recycle Amount

The man tracker can be recycled for 10 F.U.N.C.
Chainsaw

The *Chainsaw* is a special weapon in The Culling. It deals a constant 7 damage per second, along with the bleed and expose wounds that it inflicts. It also requires to be revved up before starting, although it takes multiple attempts before it can start. You can block with the chainsaw, even though the animation for it is just lowering your chainsaw out of your view. Contrary to every other block in the game, blocking with the chainsaw only mitigates 25% of the damage, however it still staggers your opponent when they hit on your block.

Due to the low damage and huge stamina cost, most tier 2 weapons can out damage someone wielding a chainsaw by repeatedly hitting with full charge attacks. Because of this, the chainsaw is very underwhelming in damage and is very easy to counter, especially by a skilled player

The Chainsaw can only be found in the Lumberjack airdrop.

Chainsaw
Orange Juice

*Orange Juice* is a Stim that makes the user/consumer take less damage, deal more damage, and increases movement speed. It is the most powerful stim in The Culling, as its a mixture of Iron-4-Skin, Muscleman Milk, and X-Plosive Runs combined into one stim. It gives +15% reduced damage, damage dealt, and increased movement speed for 2 minutes. It's active time can be increased to 4 minutes with the perk Chemist.

Orange juice can be found in the Medic and Pothead airdrops, as well as in explosive crates and holo spawners.

## F.U.N.C Recycle Amount

Orange juice can be recycled for 30 F.U.N.C.
Stamina Boost Shot

The *Stamina Boost Shot* is a Stim that makes the user/consumer constantly regenerate stamina for 30 seconds. It's active time can be increased to 1 minute with the perk Chemist.

The stamina boost shot can be found in the Archer, Lumberjack, Survivalist, airdrops, as well as in lockers and medicine cabinets.

## F.U.N.C Recycle Amount

The stamina boost shot can be recycled for 10 F.U.N.C.
Ice Axe

The *Ice Axe* is a tier 2 axe in The Culling. It is very similar to its other tier 2 axe counterpart, the Cleaver, with the only differences being that the Cleaver has higher wound intensity, while the ice axe deals one extra damage on a fully charged hit. The ice axe is very effective early game, and can still be deadly mid game as well.

The ice axe can be found in the Climber airdrop, as well as in lockers and green crates.

Ice Axe
 Recycles For | 20
Katana

The *Katana* is the only tier 4 blade in The Culling. It is an extremely versatile weapon, that allows for many different playstyles. While it does the lest damage out of the tier 4 weapons, it compensates for it by having the highest speed out of them as well. On top of that, it was a very high wound intensity, making it extremely effective when paired with the perk bloodbath, which causes the bleed to deal a massive 28 damage over a 20 second period.

The katana can be found in the Ninja airdrop, as well as in explosive crates.

Katana
 Recycles For | 30
Smoke Bomb

The *Smoke Bomb* is a projectile in The Culling. It explodes on impact, creating a large cloud of smoke and applying blindness to opponents. It is especially effective for fleeing, baiting enemies into traps, and even stealing airdrops and dropped items/weapons. It can also be very effective when paired with blades and Bloodbath by blinding an opponent, hitting them to apply bleed, then letting bleed deal damage while they are blind. It is crafted with only a rock at a gas tank and costs 5 F.U.N.C., and can be used to craft the Gas Grenade.

Smoke Bomb
 Recycles For | 3
Bludgeons

*Bludgeons* are a type of weapon in The Culling which apply the cripple wound.

## Perks

These perks buff only bludgeons:

* Submission: 80% damage dealt is also applied to opponent's stamina
* Basher: -30% charge time

## Weapons

* Tier 1 - Crafted Cudgel
* Tier 2 - Crowbar
* Tier 2 - Steel Pipe
* Tier 3 - Baseball Bat
* Tier 3 - Pipe Wrench
* Tier 4 - Sledgehammer
Tactical Machete

The *Tactical machete* is a tier 3 blade in The Culling with the same stats as the Kukri. It is also often compared to its other tier 3 blade counterparts, the Bowie Knife and Sabre, which both have the same stats as well. The difference between them is that the tactical machete has slightly higher damage, while the Bowie Knife and Sabre have higher wound intensity. Because of this difference, they cater to different playstyles among the blades. The tactical machete is a very versatile weapon, allowing people to rely on it's raw damage instead of having to play around its bleed damage.

The tactical machete can be found in the Survivalist airdrop, as well as in explosive crates and holo spawners.

1. ↑ While these weapons have the same stats, the Bowie Knife takes one more hit to spawn rocks and branches than the Sabre does.

Sabre
 Recycles For | 25
Recurve Bow

The *Recurve Bow* is a ranged bow in The Culling. While it is not as powerful as its big brother the Compound Bow, it can still keep up with it and deal large amounts of damage. However be aware, drawing an arrow costs a small amount of stamina. An additional 6 arrows can be crafted with a branch for 5 F.U.N.C., and it can hold 18 arrows in total.

The recurve bow can be found in the Archer airdrop, as well as in green crates.

Recurve Bow
Items/Traps

## Stims

*Stims* are consumable items that give the player a boost to their stats for 2 minutes (4 minutes with the chemist perk).

List of Stims:

* Orange Juice: Run Faster, Hit Harder, and Take Less Damage by 15% for 2 minutes.
* Stamina Boost Shot: Regenerate stamina faster and have infinite stamina for 30 seconds.
* X-plosive Runs: Increase Movement Speed by 15% for 2 minutes.
* Iron 4-Skin: Reduce Damage Taken by 15% for 2 minutes.
* Muscleman Milk: Increase Damage Dealt by 15% for 2 minutes

## Traps

*Traps* are items players can set up to slow down or/and damage opponents that are lured into them. All traps are destroyable by being hit or with explosives. The explosive traps can however also be destroyed with ranged weapons, so hitting them isn't recommended (for obvious reasons).

List of Traps:

* Caltrops: Applies a cripple and bleed to opponents.
* Crafted Snare: Traps opponent until they break out of the snare or take damage.
* Steel Snare: Traps opponent until they break out of the snare or take damage. (Destroyable only by explosives)
* Punji Sticks: Applies sickness and deals 10 damage.
* Explosive Mine: Detonates when an opponent walks in front of it, dealing 65 damage.
* Remote Explosive: Detonates when user right clicks with its remote, dealing 95 damage.

## Healing items

*Healing Items* are consumable items that replenish health on use.

List of Healing Items:

* Crafted Bandage: Replenishes 25 health takes 2.5 seconds to use.
* Bandage: Replenishes 40 health takes 2.5 seconds to use.
* Med Kit: Heals full health takes 5 seconds to use.

## Utility Items

*Utility Items* are items which are used as a utility and can sometimes aid in combat.

List of Utility Items:

* Stun Gun: Stuns an opponent temporarily, but takes a second to charge. It isn't used unless it hits an opponent.
* Alarm Gun: Activates an emergency tracking beacon for 60 seconds and deals 10 damage.
* Man Tracker: Displays distance (up to 99 meters) and direction of nearest opponent.
* Pepper Spray: Blinds an opponent for 10 seconds, however they gradually see more over the last 5 seconds.

## Inventory upgrades

*Inventory Upgrades* are items that players can equip during the game to increase the slot count of their inventory.

List of Inventory Upgrades:

* Satchel: Gives a 4th inventory slot.
* Backpack: Gives a 4th and 5th inventory slot.

## Armors

*Armors* are items that players can equip during the game to decrease incoming damage.

List of Armors:

* Crafted Armor: Absorbs 30% of incoming damage for 30 hit points.
* Body Armor: Absorbs 50% of incoming damage for 50 hit points.
Crafted Armor

*Crafted Armor* is an equippable item which decreases all incoming damage (besides gas) by 30% for 30 hit points. While it is not necessary for early game, it is very useful mid game and extremely important late game. It can be crafted with a branch and either a Satchel or a Backpack for 10 F.U.N.C..

Crafted armor can be found in the Chef, The Imp, and Viking airdrops.

## F.U.N.C Recycle Amount

Crafted armor can be recycled for 11 F.U.N.C.
Bandage

The *Bandage* is an item that heals the player for 40 health points. While it is better than its counterpart the Crafted Bandage, it is much more difficult to come by. It can also be used to craft the satchel, but this is not recommended since you can do the same with a Crafted Bandage.

The bandage can be found in the Medic airdrop, as well as in lockers, medicine cabinets, and toilets.

## F.U.N.C Recycle Amount

The bandage can be recycled for 10 F.U.N.C.
Crafted Hatchet

The *Crafted Hatchet* is the crafted axe in The Culling. It only takes a Crafted Knife and a rock to craft, and doesn't cost any F.U.N.C.. Because of the expose wound that it inflicts, the damage that the crafted hatchet deals is the highest out of all crafted weapons.

The crafted hatchet can also be used to craft the Crafted Cudgel and Crafted Bow.

Crafted Hatchet
 Recycles For | 4
Cleaver

The *Cleaver* is a tier 2 axe in The Culling. It is very similar to its other tier 2 axe counterpart, the Ice Axe, with the only differences being that the cleaver has higher wound intensity, while the Ice Axe deals one extra damage on a fully charged hit. The cleaver is very effective early game, and can still be deadly mid game as well.

The cleaver can be found in the Chef airdrop, as well as in lockers and green crates.

Cleaver
 Recycles For | 20
Crowbar

The *Crowbar* is a tier 2 bludgeon in The Culling. It is often compared to the Steel Pipe, which is the only other tier 2 bludgeon. The crowbar is styled around being fast and deadly, while the Steel Pipe is focused on slower, hard hitting attacks. Overall, the crowbar is a well rounded weapon; it does deadly damage all the while being very fast.

The crowbar can be found in the Carjacker airdrop, as well as in lockers and green crates.

Crowbar
 Recycles For | 20
Javelin

The *Javelin* is the only tier 2 spear in The Culling. Because of it's high speed, it is a very good early game weapon overall, and is especially effective at shredding any armor your opponents might have, keeping its value into mid game as well.

The javelin can be found in the Javelineer and Polecat airdrops, as well as in lockers and green crates.

Javelin
 Recycles For | 20
Stun Gun

The *Stun Gun* is a utility item that when used in close range stuns an enemy for 2 seconds. It holds only one charge, and must be charged for about half a second before stunning someone. It can also get knocked out of your hands if hit by another player, just like a ranged weapon.

The stun gun can be found in the Self Defense and Stalker airdrops, as well as in green crates.

## F.U.N.C Recycle Amount

The stun gun can be recycled for 15 F.U.N.C. (Note: 10 F.U.N.C. without a charge).
Blooming Lotus

A bō staff/long bow combo that supports all of Cerulia's abilities.

### Ability

Starting as a basic bō staff, the weapon has the ability to be used for hits, blocking and propelling Cerulia into the air like a vaulting pole. Upon pressing a trigger within the center of the bō staff, the ends curve at jointed areas and the lotus buds bloom to allow an energy beam to flow between the two ends. With the touch of Cerulia's fingers on to the 'draw string' the count begins. When the addition of Cerulia's Semblance, the beam will become stronger and allow for the strength of the shot to become greater with each passing second. The longer she holds the draw, the stronger the shot will become.

## Tool History

After taking a liking to the bō when she was in Mizudori's classes, Cerulia sat down and began the creation of a weapon that would hone both her natural abilities and those that she had come to enjoy. Liking the quiet of the bow, she had found that it came with a soothing presence for her which was quickly added to her every day training routine and daily path to inner tranquility.

## Approved by

(This is where an appropriate mod or admin provides their signature once your profile is finished.)
Pipe Wrench

The *Pipe wrench* is a tier 3 bludgeon in The Culling. It is often compared to its counterpart, the Baseball Bat, which is the only other tier 3 bludgeon. The difference between the two is that the pipe wrench is much slower but has higher damage, focusing on a heavy, hard-hitting playstyle, while the Baseball Bat is much faster but deals less damage, catering to a very fast playstyle. Although the pipe wrench doesn't have the lightning speed of the Baseball Bat, it compensates for it with its very high damage.

The pipe wrench can be found in the Plumber airdrop, as well as in explosive crates and holo spawners.

Pipe Wrench
 Recycles For | 25
Bows

*Bows* are a type of ranged weapon in The Culling. They can deal large amounts of damage and apply bleed \*. Bows are very good to have, because they allow you to deal damage before your enemy is able to get near you. However, they can be knocked out of your hands if an opponent hits you while you're holding it out. Damage dealt by bows can also be reduced by 30% with the perk Thick Skin. More arrows are easily crafted as well, requiring only one branch and 5 F.U.N.C..

## Perks

These perks buff only bows:

* Longshot: +60% damage when the target is beyond 35 meters
* Bow Flexer: +25% arrow velocity and -25% charge time
* Stunner: 100% chance to apply cripple \* with arrow strikes

## Weapons

* Tier 1 - Crafted Bow
* Tier 2 - Recurve Bow
* Tier 4 - Auto Bow
* Tier 4 - Compound Bow
Compound Bow

The *Compound Bow* is a ranged bow in The Culling. It is the most powerful bow, being able to deal massive damage before your opponent even reaches you—however, drawing an arrow costs a small amount of stamina. When fully drawn, the compound bow deals 20 damage, which can be increased to a bone-breaking 32 damage with the Longshot perk. An additional 6 arrows can be crafted with a branch for 5 F.U.N.C., and it can hold 18 arrows in total.

The compound bow can be found in the Hawks Eye and Commando airdrops, as well as in explosive crates and holo spawners.

Compound Bow
 Recycles For | 30
Holo Spawners

*Holo Spawners* are glowing cylinders which spawn in buildings and at the culmination that contain certain tier 3 weapons and items. A hologram of what they contain is projected above it, so you are able see what they contain before you make their purchase. All holo spawners cost 150 F.U.N.C. to open.

(Note: Holo spawners in the culmination are unusable until phase 1, when the gas starts closing in)

## Holo Spawners in Buildings

*Holo Spawners* that spawn in buildings contain certain tier 3 weapons, items, and explosives. They contain:

* Auto Bow
* Bowie Knife
* Baseball Bat
* Compound Bow
* Dynamite
* Impact Grenade
* Kukri
* Orange Juice
* Pipe Wrench
* Sabre
* Survival Spear
* Tactical Machete
* Tomahawk

## Holo Spawners in the Culmination

*Holo Spawners* that spawn in the Culmination contain stims and certain explosives. They contain:

* Dynamite
* Iron 4-Skin
* Muscleman Milk
* Orange Juice
* Stamina Boost Shot
* X-plosive Runs
Survival Spear

The *Survival Spear* is the only tier 3 spear in The Culling. Although it is very slow, it makes up for that with its very high damage, being tied with the Pipe Wrench as having the highest damage of all tier 3 weapons. Because of this high damage, it is extremely effective at shredding any armor your opponents might have, which comes in handy during both mid game and end game phases.

The survival spear can be found in the Boar Hunter and Polecat airdrops, as well as in explosive crates and holo spawners.

Survival Spear
 Recycles For | 25
Iron 4-Skin

*Iron-4-Skin* is a Stim that makes the user/consumer take 15% less damage for 2 minutes. It's active time can be increased to 4 minutes with the perk Chemist.

Iron 4-skin can be found in the Addict, Dwarf, Hoodlum, Lumberjack, Plumber, Sapper, The Imp, and Tough airdrops, as well as in lockers and medicine cabinets.

## F.U.N.C Recycle Amount

Iron 4-skin can be recycled for 10 F.U.N.C.
Map Events

*Map Events* are random events that take place twice during the course of a match. The first event takes place at the 19:15 mark, while the second event doesn't occur until 13:00. These events are designed to draw players together to encourage fights and spice up the game play. These events take a few different forms, each with their own unique announcements and themes.

## Types Of Events

### Loot Express

During *Loot Express*, a random air drop is delivered to either Culco Airport, Culco Sat-Com, Culpepper Outfitters, Culco Weather Station or Culco Labs, all of which are major buildings near the sides of the map. The event and it's location is announced two minutes before the package arrives, and then again once it arrives. The air drop will instantly spawn on the buildings roof.

### Grab My Package!

During *Grab My Package!*, an airdrop is sent to a random airdrop pad anywhere on the map. The airdrop drone will appear orange instead of blue and fly half the speed of normal airdrops, making it much easier to shoot down in transit. The pad that it will arrive at will also pulse orange the entire match, so if you come across an airdrop pad pulsing orange, keep in mind that that is where the Grab My Package event will take place.

### Three Crate Monte

During *Three Crate Monte*, three airdrop crates will spawn in the Culmination (center arena). As a twist, only one of the crates contains a random airdrop, while the other two will explode when opened, dealing 25 damage and applying bleed \* and cripple \*\*\*\*to the opener. The event is announced two minutes before the packages arrive, and then again once it arrives.

### Loot Piñata

During *Loot Piñata,* one random airdrop will immediately fly to the Culmination (center arena) and hover above it until shot down or dropping after several rotations around the Culmination. The airdrop drone will appear rainbow colored and fly extremely fast, making it near impossible to shoot down in transit. (Note: The Loot Piñata drone will always fly in from the north east side of the map)

### The Chokening

During *The Chokening*, a "master killswitch" will appear in the Culmination (center arena). This killswitch will trigger every gas tank on the island without warning, causing mayhem around the island; however, it takes a long time to press, so make sure there are no enemies around while activating it. Two of these events can happen in one game, creating a second button on the other end of the culmination.
.357 Magnum

The *.357 Magnum* is a gun that can be found in The Culling. It is a large chrome revolver with an ergonomic grip and a cylinder that holds the typical six shots. It can be fired quickly for 28 damage per hit, and is reasonably easy to use at close and medium ranges. It holds 6 rounds in its barrel, which can be burned through quickly if you don't count your shots. Extra ammunition can be crafted at an explosive barrel for 100 F.U.N.C.

The .357 magnum can be found in the Five-Oh and Pirate airdrops, as well as in explosive crates.

.357 Magnum
X-plosive Runs

*X-plosive Runs* is a Stim that makes the user/consumer have 15% increased movement speed for 2 minutes. It's active time can be increased to 4 minutes with the perk Chemist.

Ex-plosive runs can be found in the Addict, Archer, Boar Hunter, and Slugger airdrops, as well as in lockers, medicine cabinets, and toilets.

## F.U.N.C Recycle Amount

X-plosive runs can be recycled for 10 F.U.N.C.
Von Fuedrick

The **Von Fuedrick** household is a small Bloodline of erudites and mages.

## Description

### History

The Von Fuedrick household has a quite short history. Despite being founded in the early Middle Ages, the family's focus on eerie magical arts and rejection of superstition and religious influence caused them to become persecuted and almost extinct. Only in the twentieth century did the influence of Krimhilde von Fuedrick bring them back to light.

### Characteristics

The Von Fuedrick household does not have an exceptional bloodline, instead being composed of decent mages with acceptable innate abilities. What differentiates them from other Bloodlines, however, is their fascination for hoarding knowledge, common or forbidden, mystical, theological, technological or mundane, and their sharp minds, natural-born genius and eidetic memories.

Through knowledge of several rituals and spells, possession of many ingredients and Artifacts, and general preparations, the Von Fuedrick are able to cast powerful spells that match even the greatest magical families. However, these abilities are ultimately limited by the Von Fuedrick's ability to correctly assess a situation and properly react to it.

## Trivia

* The Von Fuedrick household somewhat resembles the Men of Letters from the Supernatural franchise.
The Chimeriad

* Aspic Bestia
* Capris Bestia
* Leona Bestia

The **Chimeriad** is a trinity of beast-like sisters - **Capris**, **Leona** and **Aspic Bestia** - that exist as one.

## Story

Each member of the Bestia sisters was tasked with stopping the advance of Sayaka Chuda, Sigrid Fafnir and Mary Maark in Avalon's Wonderland. Despite a harsh three-on-three battle, Mary's group eventually gained the advantage, forcing the Bestia sisters to obey their contract and thus lead the other trio towards their boss, hoping that she might stop them.

## Appearance

Each member of the triad wears the same black and white employee's clothing. Capris has dark eyes and brown hair kept in twin-tails, Aspic has long, eccentric purple eyes and yellow snake-like eyes, and Leona has blonde hair and deep red eyes.

## Personality

All members of the Chimeriad are proud and serious, keeping Avalon's Wonderland safe, as devoted soldiers of Maddie Marchhare. While Leona is courageous, impulsive and judgmental, Capris is mostly arrogant, brutal and determined, and Aspic is mostly calculative, analytical and pragmatical. Leona is meant to oppose Mary, while Capris has a strong rivalry with Sigrid and Aspic naturally opposes Sayaka.

## Powers

* **Supernatural Physical Abilities:** Each member of the Chimeriad possesses incredible physical prowess.

## Spell Cards

The Chimeriad's known Spell Cards are as follows.

* **Power Chimera「Breath of Fire」:** Using her powerful blood, Capris exhales a massive beam of superheated plasma.
* **Courage Chimera「Wings of Fury」:** Leona summons massive wings to help her with dashing towards the opponent and striking them several times.
* **Wisdom Chimera「Entangling Scales」:** Aspic uses supernatural forces to constrict and crush her opponent.
* **Chimeric Union「Absolute Virtue」:** All three sisters combine their respective arts in order to brutally overwhelm the opponent.

## Storylines

* Tales of the West : Night of Fractal Horizon features them as a Stage 4 boss.

## Trivia

* The trinity is associated with the three "traditional" animals of a Chimera - lion, goat and snake.
* Leona is associated with courage, Aspic with wisdom, and Capris with power - hinting at the Triforce.
Rifle

The *Rifle* is a gun that can be found in The Culling. It is a long semi-automatic battle rifle with large diamond-shaped iron sights that is highly accurate at long range, capable of dealing devastating damage. As a downside, it only holds 4 rounds in its magazine, which can be blown through rapidly in the heat of a fight. Extra ammunition can be crafted at an explosive barrel for 100 F.U.N.C.

The rifle can be found in the Hunter and Sniper airdrops, as well as in explosive crates.

Rifle
Explosive Barrel

*Explosive Barrels* (or red barrels) are map objects in The Culling. They have predetermined spawn locations, and each location has a chance to spawn each game. Explosive barrels are filled with an explosive substance and can be used for crafting and dealing damage to nearby enemies.

## Detonating

Contestants can detonate a explosive barrel by dealing 15 damage to it. Doing so will reward them with 5 F.U.N.C. and will cause the barrel to explode, dealing 25 damage and applying bleed \* and cripple \*\*\*\*. While detonating a barrel can be very useful for dealing damage if an enemy walks to close to it during combat, while crafting you have to also have be wary of a nearby enemy shooting it.

## Crafting

Explosive barrels can be used for crafting. The items crafted with explosive barrels are:

Crafted Explosive

* Branch + Explosive Barrel (30 F.U.N.C.)

Bullets

* Any kind of firearm + Explosive Barrel (100 F.U.N.C.)

#### Alarm Gun Ammo

* Alarm Gun + Explosive Barrel (10 F.U.N.C.)
Former Contestant

*Former Contestants* are map items that spawn randomly around the map. They are very similar to F.U.N.C. barrels, except they are very common, are used very quickly, but only give you 5 F.U.N.C. while F.U.N.C. barrels are rare, take longer to use, and reward you with 15 F.U.N.C.. Also unlike F.U.N.C. barrels, former contestants spawn at complete random places outside instead of having predetermined spawn locations.
Satchel

The *Satchel* is an equippable item which unlocks an extra inventory slot, allowing you to carry a fourth item. Satchels do not stack to unlock even more inventory slots, however you can find a Backpack to unlock a 5th inventory slot. The satchel is crafted by combining a branch with either a Crafted Bandage or a Bandage for 7 F.U.N.C., and it can also be used to craft Crafted Armor.

The satchel can be found in the Hoodlum, and Self Defense airdrops.

## F.U.N.C Recycle Amount

The satchel can be recycled for 8 F.U.N.C.
Crafted Snare

*Crafted Snares* are a trip wire trap which ensares your opponent if they walk through it. If trapped, your opponent will remain ensnared until hit or he breaks out (which takes 5 seconds to do). Even while trapped, your opponent can still hit, block, and shove, so make sure not to attack him front the front. Crafted snares can be avoided by jumping over or crouching through them, so they are most effective when hidden. They can also be picked up by enemies and destroyed by explosives or bring hit. They can be crafted with Caltrops and a rock, and costs 8 F.U.N.C..

Crafted snares can be found in the Climber airdrop.

## F.U.N.C Recycle Amount

Crafted snares can be recycled for 1 F.U.N.C. per snare, resulting in 4 F.U.N.C. when unsused.
F.U.N.C.

*F.U.N.C.* is the currency on the island that players can obtain and spend during the match. It stands for "Flexible Universal Nano Compound"

## What F.U.N.C. is Used For

* Calling in airdrops
* Opening holo spawner
* Crafting
* Using the medical station

## How to Get F.U.N.C.

Note: F.U.N.C. amounts are increased by 2 with the perk Money Bags.

* Recycling items (price varies)
* 2 - Using a stim
* 2 - Using a healing item
* 2 - Crouching though a trap
* 5 - Travelling 500,000 meters
* 5 - Entering buildings
* 5 - Finding a former contestant
* 5 - Activating a gas tank
* 5 - Destroying an explosive barrel
* 5 - Opening item and explosive crates
* 5 - Hitting opponents for the first time
* 15 - Using F.U.N.C. barrels
* 25 - Surviving until the 22:00 mark
* 25 - Surviving until the 18:00 mark
* 40 - Killing opponents (+15 F.U.N.C. per kill your victim had)
* 50 - Surviving until the 14:00 mark
Pig

The pig is a passif mob in Minecraft

## About pig

The pig can be ridden on a sadden by getting a one from a Village in a blacksmith.

The pig was added in Minecraft tu 1 cu 1 patch 1 update 1

Pigs drop raw porkchops 1 to 3

If a pig is hit buy lighting then I will turn into a zombie pigmen.

Heres a picture of a pig

## Trivia

The pig used to drop 0 to 2 porkchops when killed.

The pig used to have and old texture

Pigs can be breed with carrots seeds beetroot means seeds And pumkin seeds.
Pepper Spray

*Pepper Spray* is a utility item that when used on them at close range temporarily blinds an opponent. It comes with two uses, and cannot be refilled. It is especially effective for fleeing, baiting enemies into traps, and even stealing airdrops and dropped items/weapons. It can also be very effective when paired with blades and Bloodbath by blinding an opponent, hitting them to apply bleed, then letting bleed deal damage while they are blind.

Pepper spray can be found in the Chef, Self Defense, and Theif airdrops, as well as in lockers and medicine cabinets.

## F.U.N.C Recycle Amount

Pepper spray can be recycled for 20 F.U.N.C. (Note: 15 F.U.N.C. if the weapon has one use left, and sells for 10 F.U.N.C. if the weapon is out of uses).
Explosives

*Explosives* are certain types of projectile weapons and traps in The Culling. They deal large amounts of area of effect damage and apply both bleed \* and cripple \*. Explosives come in a very wide variety, from grenades that detonate on impact to motion censored proximity mines. They deal so much damage, that some of them can almost secure you a kill just by themselves. Damage dealt by explosives can also be reduced by 30% with the perk Bomb Suit.

## Projectile Weapons/Traps

* Projectile - Crafted Explosive
* Projectile - Dynamite
* Projectile - Impact Grenade
* Trap - Explosive Mine
* Trap - Remote Explosive
Trident

The *Trident* is the only tier 4 spear in The Culling. It is both fast and deals high damage, making it a very well rounded weapon. On top of this, because it applies pierce it shreds through armor extremely fast, making it a very useful mid and late game weapon.

The trident can be found in the Cyclops airdrop, as well as in explosive crates.

Trident
 Recycles For | 30
Remote Explosive

The *Remote Explosive* is an explosive trap in The Culling. It is remote detonated, which can be activated with left click. It does an whopping 75 damage and has a massive blast radius, so make sure you are not near it when it detonates. The remote explosive however is very easy to spot, so it is most effective when placed in plants, around corners, and behind doors. Its placement speed can also be sped up with the perk Trapper.

The remote explosive can be found in the Carjacker and Bandito airdrops, as well as in green crates and explosive crates.

Remote Explosive
 Recycles For | 30
Brass Knuckles

*Brass Knuckles* are a Tier 1 bludgeon in The Culling. It is slightly more effective than the crafted cudgel due to it's increased wound intensity. While the brass knuckles by themselves aren't a powerful weapon, when they're paired with the perk Knuckle Dragger, they deal a whopping 9-27 damage, which essentially turn them into a tier 3 weapon, and are a force to be reckoned with.

Brass knuckles can be found in the Hoodlum airdrop, as well as in lockers.

Brass Knuckles
 Recycles For | 10
Branch

*Branches* are items that spawn randomly around the map and are mainly used for crafting. Branches can also be spawned by hitting a tree multiple times. Although the branch's main purpose is to be an item for crafting, players can also wield them as weapons to damage their opponents or as a cheap object to throw at something or someone.

Branches are used in crafting the Crafted Spear, Crafted Bow, Blow Gun, Crafted Explosive, Crafted Punji Sticks, Caltrops, Crafted Bandages, Satchel, and Arrows.

Branch
Fists

*Fists* are perhaps the most overpowered weapon in The Culling. "Why then are they rarely used?" you may ask. The reason for this is quite simple: you can't just pick up and play fists, *no no no*, you must first understand the fists in order to properly master them. While the methods of doing this vary depending on who you ask, I'll share my experience on how I **mastered the fists.**

Step one to mastering the fists is, you guessed it, **meditation**. Now this form of meditation is derived from the Chugpa Buddhist tribe, a congregation of monks indigenous to the Tibetan mountains. Before we start the meditation, we must first understand that in order to gain serenity and insight which we will use to harness the power of the fists, we must be mindful of four things during our meditation: our body, feelings, mind, and mental contents. Now in order to begin our meditation, we must first retreat to a secluded place in nature (preferably on top of a mountain somewhere) in order to be one with our inner chi. Once we have reached this destination, we must find our inner destination by now starting our meditation. Ready, begin.

Breathe in.

Breathe out.

Breathe in.

Breathe out.

Breath in.

Breath out.

Good. Now that you have achieved a state of better understanding, we can now harness the power of the **fists.** But hold your horses there cowboy, we aren't ready to start beating up shitties yet, that comes later. First we must complete step two. We must train. People have devoted their entire lives trying to discover the best way to train in the art of **fisting**, but have perished during their quest. But many believe the best method has already been discovered. This method was founded by one of the most revered martial arts masters not just from our generation, but of the thousands before ours. This man's name is none other than: Mr. Miyagi. Remember that scene where he made the karate kid do a whole bunch of random shit with no explanation? Here is a documentation of it for those who don't know. At the time, it seemed as though the kid was getting played by an old Asian dude, but in reality, Mr. Miyagi was giving him the ultimate training session. While this method of training yields unparalleled results, doing all of that is too much effort, so personally I just jacked off excessively for a few days. While this is very physically demanding, that is something you will have to go though in order to master the **fists.**

Once you have completed your training, you are now ready to harness the mighty power of the **fists.** It is time to enter your first game with this newly achieved state of consciousness and **fist** people to death. But remember, with great fists comes great responsibility. Always use your fists for good, never for evil. Only fist people with their consent. And never, **ever,** fist someone without remembering your training. For we must always keep the journey in mind in order to truly appreciate the destination.
Crafting

*Crafting* is a game mechanic which allows contestants to spend F.U.N.C. to create weapons, traps, items, and ammunition by using map objects and F.U.N.C.. Crafting generally takes a few seconds, but it can be sped up by using the Master Crafter Perk. Crafting is also very loud, alerting opponents to your position and allowing them to sneak up on you; however this can be silenced as well with the Stealthy perk.

(Note: Master Crafter increases the damage of all crafted objects by 10%)

## Weapons

#### Crafted Bow

* Crafted Spear + Branch (5 F.U.N.C.)
* Crafted Hatchet + Branch (5 F.U.N.C.)
* Crafted Cudgel + Branch (5 F.U.N.C.)

#### Crafted Explosive

* Branch + Explosive Barrel (30 F.U.N.C.)

## Items

#### Satchel

* Crafted Bandage + Branch (7 F.U.N.C.)
* Bandage + Branch (7 F.U.N.C.)

#### Crafted Armor

* Satchel+ Rock (10 F.U.N.C.)
* Backpack + Rock (10 F.U.N.C.)

## Ammunition

#### Bullets

* Any kind of firearm + Explosive Barrel (100 F.U.N.C.)

#### Alarm Gun Ammo

* Alarm Gun + Explosive Barrel (10 F.U.N.C.)
Steel Pipe

The *Steel Pipe* is a tier 2 bludgeon in The Culling. It is often compared to the Crowbar, which is the only other tier 2 bludgeon. The steel pipe is focused on slower, hard hitting attacks, while the Crowbar is styled around being fast and deadly. Overall, the steel pipe is not only a very strong weapon for early and mid game, but it can also do well late game as well.

The steel pipe can be found in the Pothead airdrop, as well as in lockers and green crates.

Steel Pipe
 Recycles For | 20
Blowgun

The *Blowgun* is a crafted ranged weapon in The Culling. It is crafted by combining Caltrops with a Branch for 5 F.U.N.C. It applies deals 6 damage and applies sickness, a effect which makes its victim's screen have a disorientating green overlay, and will cause them to vomit. This effect can be buffed with the Blowhard perk which increases the number of vomits from to 2, as well as the damage being buffed from 6 to 12. An additional 3 darts can be crafted with at a gas tank for 5 , and it can hold 6 darts in total.

Blowgun
Beginner's Guide

## Coming soon!

I want to make this beginners guide a fleshed out guide series. I don't currently have a release date, but I do have some of it written already, and I plan to start fully writing after the release of the gamepedia wiki. I will post on reddit and on the news section of this wiki's main page once i finish the gamepedia wiki. I would like to finish that first, because that would mean that an up-to-date will reach a **much** wider audience, especially new players. Thank you for patience, I'd like to not rush these guides too fast so I can produce high quality tutorials.
Crafted Explosive

The *Crafted Explosive* is a projectile explosive with a short, 5 second fuse, exactly like the dynamite. This fuse can be set off by right clicking, and then thrown once the fuse shortens. However, enemies can also hear this fuse, so make sure that they are unable to run to cover before you light it. It is crafted with only a branch at an explosive barrel and costs 30F.U.N.C., making it a cheap and effective weapon that is a great addition to any arsenal.

The crafted explosive can be found in the Plumber and Pothead airdrops.

Crafted Explosive
 Recycles For | 6
Grêmio Escolar

## Sinopse

O Grêmio escolar é a "Equipe" da escola que é responsabilizada por cuidar de certas áreas e demais localizações. Abaixo será mostrado cada Oc que participa do Grêmio seu cargo e oque ele faz e também esteja ciente que para entrar para o grêmio é preciso pedir ao Diretor ou Vice-Diretor.

## Cargos

**Diretor (a) -** *Responsabilizado por todo o conteúdo do grêmio podendo ou não retirar membros ou colocar.*

Diretores do Grêmio Escolar [Lotado]:

- Hannah Ann

**Vice-Diretor (a) -** Responsabilizado por todo o conteúdo do grêmio, porém não pode expulsar membros somente quando o Diretor não está presente.

Vice-Diretores do Grêmio Escolar:

- Cassandra Ann

- [ - ] {CTF}

**Diretor Comercial -** *Responsabilizado pela parte comercial, como cartazes broches e demais coisas.*

Diretores Comerciais do Grêmio Escolar [Lotado]:

- Cassandra Ann

- Tony Portin

**Auxiliar Comercial -** Ajuda o Diretor Comercial, segunda autoridade quando o Diretor comercial não está presente.

Auxiliar Comerciais do Grêmio Escolar:

- [ - ] {CTF}

- [ - ] {CTF}

**Programador Eventual -** *Responsabilizado a criar eventos e elaborar e/ou ajudar Os membros Comerciais.*

Programador Eventual [Lotado]:

- Luna Croft

**Auxiliar Eventual -** *Responsabilizado a palestrar eventos e ajudar o Programador Eventual.*

Auxiliares Eventuais no Grêmio Escolar [Lotado]:

- Christina Lockford

**Moderador de Cargos -** *Um cargo importante, responsabilizado a ajudar o Diretor a escolher os cargos citando suas Qualidades e Defeitos.*

Moderadores de Cargos do Grêmio [Lotado]:

- Jeremy Hill

**Descartável -** *Cargo responsabilizado por limpar a sujeira do grêmio, é o único que pode ser demitido sem comprovação para a diretoria.*

Descartáveis Do Grêmio Escolar:

- [ Vago ]

- [Vago ]

- [ x ] {CF}

- [ x ] {CF}

**Suplente -** *São substitutos caso alguém falte são responsabilizados pelo cargo.*

Suplentes do Grêmio:

- [ Vago ]

- [ Vago ]

**Estagiário -** *Cargo inicial do grêmio, aonde são responsabilizados a ajudar os Descartáveis.*

Estágiários do Grêmio:

- [ Vago ]

- [ x ] {CF}

**Bilheteiro -** Cargo responsabilizado por patrocinar o grêmio em certas ocasiões.

- [ Vago ]

**Legenda: {T} - Em teste.**

**{CFT} - Cargo fechado temporariamente ( não pode ser aceito ninguém neste cargo por um breve periodo de tempo ).**

**{CF} - Cargo definitivamente fechado ( nuca será reaberto )**

## Regras Do Grêmio Escolar

- Nunca desrespeite nenhum Membro

- Cuidado ao fazer coisas sem permissão ou caso faça algo que não haja de acordo com seu cargo.

- Sempre quando fazer algo avisar os membros e prestar um relatório para a Diretoria.

- Quando for para demitir alguém é preciso que todos estejam de acordo e que é preciso um documento a ser enviado para a diretoria, exceto o Descartável cujo não é preciso documento.
Locker

*Lockers* are map objects that have fixed locations inside of all buildings. They have a chance to spawn tier 1 and tier 2 items and weapons; however they do have reduced chance to spawn tier 2 weapons.

## Weapons

* Brass Knuckles
* Cleaver
* Crowbar
* Ice Axe
* Javelin
* Machete
* Steel Pipe
* Tanto Knife
* Tonfa

## Items

* Alarm Gun
* Backpack (Only in double lockers)
* Bandage
* Body Armor (Only in double lockers)
* Iron 4-Skin
* Man Tracker
* Med Kit
* Muscleman Milk
* Pepper Spray
* Stamina Boost Shot
* Steel Snare
* X-plosive Runs
Machete

The *Machete* is a tier 2 blade in The Culling. It is often compared to the Tanto Knife, which is the only other tier 2 blade. The machete is focused on slower, hard hitting attacks, while the Tanto Knife is styled around being fast and deadly. Overall, the machete is not only a very strong weapon for early and mid game, but it can also do well late game as well.

The machete can be found in the Guerrilla airdrop, as well as in lockers and green crates.

Machete
 Recycles For | 20
Crafted Spear

The *Crafted Spear* is the crafted spear in The Culling. It only takes a Crafted Knife and a branch to craft, and doesn't cost any F.U.N.C.. Although it is a good early game weapon overall, it is especially effective at shredding any armor your opponents might have, keeping its value into mid game as well.

The crafted spear can also be used to craft the Crafted Bow.

Crafted Spear
 Recycles For | 4