Episode 42 - Lunch Time

## Intro

**Matt**: Hello and welcome to Celestial Expanse, a real play D&D podcast set in the celestial expanse universe, my name is Matthew, I'll be your DM for the night, playing with me today is Ben as Rell...
**Ben**: Uh, hello.
**Matt**: Jason as Theran...
**Jason**: Every time you say "as Rell" I always hear "Azrael."
**Matt**: Is that a real person?
**Jason**: Azrael?
**Matt**: Mhm.
**Jason**: Yeah.
**Matt**: Ah. And Rebecca as Martle...
**Rebecca**: So, I don't know if I've done this rabbit fact or not, but with rabbits, the lifespan, the smaller the rabbit the shorter the lifespan, so it's the opposite of dogs.
**Matt**: Hm. So, get a big rabbit?
**Rebecca**: If you want a rabbit to live a long time, yeah.
**Matt**: Natalia as Z...
**Natalia**: Ewo.
**Matt**: And Mitch as Zarial.
**Mitch**: Ey, what's crackin?
**Matt**: So how's everybody doing today?
**Jason**: It's the angel of death, Matt.
**Matt**: Ah. I never really studied the bible, so.
**Jason**: Ah, it's only in Jewish traditions. Mostly. But other than that, doing great! How are you all?
**Rebecca**: I'm great. I'm ready to attack some fictional people.
**Jason**: It's uh, it's Maypril the 54th again today.
**Rebecca**: Ahh.
**Matt**: His old man brain is affecting him again.
**Jason**: Haven't left the house, ever.
**Rebecca**: Things exist outside the house? What are you talking about?
**Jason**: No, not anymore.
**Matt and Ben**: Outside the house?
**Matt**: Outside the house is not safe.
**Jason**: There was strange moisture falling on my house today, but \*inaudible\*
**Rebecca**: I have no idea what you're talking about, the only spots that exist for me is my apartment, and where I work, which is in the same building as my apartment. So uh -
**Matt**: That seems kinda convenient.
**Rebecca**: It's very convenient, it's great.
**Jason**: Now Matt, Matt the only time he dashes for the door is doordash, so.
**Matt**: And? What's your point?
**Mitch**: Matt, I'm the same.
**Jason**: \*inaudible\*
**Rebecca**: Yeah honestly, same.
**Jason**: Lotta D&D getting played today.
**Rebecca**: Yup.
**Matt**: Probably best time for it.

## Summary

### Episode Description

The Crew keep searching the satellite for keys to enter the main deck, but it's about time for some lunch...

### Summary

The party continues down the third hall, which is still in the process of being covered in skin. Coming to the mess hall, Theran hears eight zombies. Z, thinking there are only three, barges in and sees eight Shedders gorging on corpses, and backs out. The party reenters more strategically and fight the zombies. Martle gets her sword stuck in a corpse's ribcage and switches to headbutts. Z and Theran struggle to permanently kill one shedder, but Z emerges victorious after six death blows.

After they kill the zombies, Zarial loots 50 credits, but no key card. They go to the armory and find more dead soldiers. The sergeant has a laser emitter longsword, which Zarial keeps. Z finds three energy packs, and Theran finds the key card on the sergeant, as well as a fancy shotgun, which he tosses to Martle. It uses energy packs, but she didn't notice Z take them. Theran loots the barracks and finds 500 credits and an energy pack. He tosses the energy pack to Martle as well, which hits her in the face. He also finds a very fancy pistol that can fire silently once a day. He offers Martle the choice between the two guns, and she picks the loud one, with Zarial's support.

The party returns to the command deck with the three requisite key cards, and open the door to see a lot of zombies, one of which is a Mombie.

### New Information

* The shotgun Theran found, called the Weston Security System Thunderstick, was made by the Weston Security System Company, one of the major Mercantile Senate companies. When Martle connects it to her computer, it registers it so only she can use it.
* The pistol Theran found, called the Lightcaster, was made by Revelations Enterprise, a super high end personal guard company. Their guards are known as "toy soldiers" for having the best toys, but not the best training. It has a more efficient energy delivery system, giving a range of 120 feet instead of 90. It can also be fired silently once per day.

## Memorable Quotes

**Jason**: I rolled a 29 crit on my perception, I can see through walls and taste time.

**Matt**: The more Martle fights, the more I get scared of her.
**Rebecca**: Good, you should be.

**Martle**: Why are you throwing a gun at me.
**Theran**: Yeah.
**Martle**: Wh- why.
**Theran**: Catch.

## Trivia

* This episode also contained an extended conversation about irl MREs, which sound mostly terrible.
* Z took a zombie down to 0 hit points three times in one turn, but it kept getting back up. Then Matt rolled a crit for it to get up after Theran did 30 points of damage.
* Ben rolled a 0 on Rell's investigation check, which has a -2 modifier.
* Zarial's new sword is +1 to hit, nonmagical, and does an extra 1d8 of laser damage.
* The Thunderstick fires in a 15 foot cone, does 3d10 damage, and has four rounds per energy pack. Alternatively, once per day, it can use all of its rounds at once to do 5d10 lightning damage with a DC 15 save in the cone.
* The Lightcaster does 2d4 laser damage, and when fired silently it doesn't break Theran's stealth.
* Smaller rabbits actually do live longer than larger ones, so the same as dogs.

## Stats

(DM)
(Rell)
(Theran)
(Martle)
(Z)
 **Nat 20s** | 2
 **Nat 1s** | 0

1. ↑ https://www.thesprucepets.com/rabbit-lifespan-4582447