OverHeat Monsters Guide

The monsters of the OverHeat AU are very dangerous to say the least.

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### **Overview**

Most monsters in this AU can quite literally combust into flames. When they become too excited or pissed off they just...well.. explode.

Their souls have properties that cause this eruption, which expels outward into fire that engulfs them.

Despite humans believing the monsters are just evil destructive creatures, they aren't actually that mean. The monsters truthfully never meant to destroy the humans way of living nor make them run. but they have a hard time controlling they're fire magic and are just easily excited as well as very clumsy.

### **In Battle**

**All monsters encountered of course have unique battle styles and abilities that will be mentioned in their individual pages, but below is universally shared information.**

When not uncontrollably excited or angry monsters can be a lot more disciplined with their fire usage, able to create much more cohesive and thought out attacks. This is not always the case however.

#### **Battle System**

Upon encounter with monsters they will typically do either one of two things;

1. Start with fairly simple attacks, but gradually will get harder to deal with the longer battles draw out due to impatience. Their dialog will indicate the moment they begin to get upset.
2. Start with very hard attacks, but become tired as the fight goes on.

To defeat monsters in battle you must either find a way to spare, tire out, or kill them. Be careful though, monsters in this AU are much harder to talk down and saying the wrong thing or making the wrong move will just increase their attack power as they become more annoyed.

**Spare**: Find a way to appeal to the monster. Either by talking, using a certain item they like, making them get tired, etc.

**Tire out**: Mainly monsters who start the battle at top heat can be stalled till they run out of energy, though there are some exceptions. Just avoid until they stop wanting to fight or pass out. This is different to sparing, because you don't use the spare button for this. the battle ends itself.

**Kill**: Most monsters are pretty hard to kill via attacking until you equip the "Toy Squirter" weapon. The two killing methods you can do are;

1. Using the "Water Squirter" to extingush their souls. Not all monsters get affected by this weapon.
2. Making the monsters "Burnout", which means they effectively kill themselves by damaging their own soul with too much heat. Just continue to annoy them with actions they don't like, letting them get as angry as possible and eventually their HP will reach zero. This of course makes the fights way harder.

### **Abilities**

**Some monsters encountered will of course have unique abilities that will be mentioned in their individual pages, but below is universally shared information.**

**Inferno Status**: All Monsters have a chance to inflict the player with an "Inferno" status when you are hit. This status will do continuous damage to the player's soul until the flame around it goes out. To put the fire out faster do one of the required actions depending on the flame color.

Visibly the Inferno status leaves a bright rippling outline around the soul that is the color of the flame you were affected by. Some colors inflict more damage than others or have other abilities to them.

### **Additional Info**

A huge part of the monsters diets are just different types of wood or coal. Yes, they eat wood and rocks.