Game

There is a Long Long Holiday Point and Click adventure available to play online. It is in French.

### Walkthrough

The game will start by giving you the context of the story, along with some character descriptions. Click to the end of this and press "Nouvelle Partie"

### 1 - Discovering Grangeville

The game starts in August 1939, when Ernest and Colette went to visit their grandparents for the summer holiday. It is your job to help them explore the village.

First, talk to Jean-Baptiste. He will tell Ernest to pass a letter on to his grandparents, as he must continue his route. Head inside, to the kitchen and talk to Papilou (Grandpalou), where Ernest will give him the letter. Return outside (Davant la Maison).

Speak to Mamili (Grannily). She will give you a letter that Jean-Baptiste dropped, which you must return. She also says to look out for other letters he might have dropped. She says she saw him at the farm and that he should still be there.

Ernest says he doesn't like going to the farm, but Mamili tells him not to complain. Click on the arrow that leads away from the house (Cour de la maison de Papilou), then away from the house again (Chemin de la maison). On this road, you will find a letter next to the birch tree. Click on it and continue towards the farm (Route de la ferme). You can speak to Gaston, but it is not worth your time. Head to the outside of the farm and speak to Jeanne.

She will tell you that Jean-Baptiste left already and to head towards the village. Leave the farm and go into the Village. Once in just in the village, you will find the third letter by the telephone poll. Continue into the village. When in the Town Hall Square Talk to the priest, Curé, and he tell you Jean-Baptiste went towards the village square. Talk to Violette. she hasn't seen him but Jean will have. He is going to Jean's house.

Head in front of the school (Devant l'ecole) and pick up the letter. Return to the Town Square and head down the road to the beach (Route de la Plage). Go left (Chemin de la maison de Jean). Pick up the final letter on the grass on the left side, then up the road (Maison de Jean). Talk to Jean, then to Jean-Baptiste.

Return Home, enter and talk to Colette. She has made a map of the village, but it is not in order. Move the pieces of the map by clicking on them to swap their places. Once you have made the map, you can check it from your school bag.

On the 4 of September, 1939, war is declared and Ernest and Colette have to stay with their parents long term. A few months later, Colette adopts Gadoue (Muddy). You now must help Colette find Muddy. Talk to Henri, and he will tell you he might have seen Muddy, but he will only tell you if you get him a red seashell.

Go further onto the beach (Plage) and pick up the white shell. Go up the beach path (Route de la Plage), into the village and enter the cafe. Talk to Rosalie and exchange the white shell for the red one. Return to Henri and give him the shell. He will tell you that Muddy went towards the village.

Go to the road that leads between the village and the beach and talk to Marcelin. He will tell you that Muddy went towards the cliff, so go right (Falaise). Talk to Muguette (Lily) and she will tell you that Marcel lied and to try following Muddy's footprints, of which she will give you an example of. Return back to the road and pick up the first footprint on it. Move towards the village, then in front of the school and talk to Mr. Herpin. He will recommend going to the Cafe for information.

Talking to Violette and Mr. Tissier will get you no information, but will mean Paul appears outside. Talking to him, he admits to having tripped over Muddy that morning. Talk to Mr. Tissier again and he will tell you Muddy was in the village. Return outside and a footprint will lead you to the field where the children play (Terrain Vague). There will be another footprint in there, as well as Fernand.

Talking to Fernand will allow you to find out that he left the village, past the Town Hall Square. Go this way, and don't listen to Gaston, as he is lying. Go towards the farm; there will be a footprint in front of the entrance. Enter and there will be another to the bottom right of the screen. Go right, pick up the final footprint. You can talk to Pierre and he will tell you Muddy is in the chicken coup. Go there.

This will start a mini-game, which you must help Muddy escape without hitting the chickens. There are multiple ways to complete the puzzle as long as you get the timing right.