recursal/Fanatic-Fandom huggingface dataset:
Dark Samus

## Changes from Ultimate

Dark Samus uses her Grapple Beam from her non-dominant hand.

Dark Samus's Neutral Special is fully upgraded, keeps on charging, takes one second to fully charge, and can be aimed freely.

Dark Samus's Neutral Special magnetizes items.

Dark Samus's Up Special launches herself forward.

## On-Screen Appearance

Warps onto the stage from a dark portal, similar to the ones used to travel between Aether and Dark Aether in Metroid Prime 2: Echoes.

## Taunts

**Up Taunt:** Hovers up slightly while glowing with Phazon.

**Side Taunt:** Spins around while glowing with Phazon.

**Down Taunt:** Crouches down while holding her arm cannon upright. Slightly resembles Samus's taunt in *Melee* and Samus' pose on the box art of *Metroid 2: Return of Samus*.

## Idle Poses

* Brings her Arm Cannon down and then pulls it back up.
* Rubs her Arm Cannon with one finger.

## Victory Poses

**Left:** Raises her arm and lowers it in a fist pump pose. Based off a pose pulled during the introduction to her battle in *Metroid Prime 3: Corruption*. It also somewhat resembles her arm's pose shown in the secret 100% ending of *Metroid Prime*.

**Up:** Splits from a Dark Echo with an acrobatic cartwheel. They then levitate in a circle around an axis before recombining together. Dark Samus then poses with her free hand on her Arm Cannon, which is pointed upward. The Dark Echo's initial movement is based on the introduction to her battle in *Metroid Prime 3: Corruption*. The final pose resembles Samus' own render in *Ultimate* and *Metroid: Other M*.

**Right:** Turns toward the camera while glowing with Phazon, then the camera dramatically zooms in, showing two of her eyes. Similar to SA-X's introduction in *Metroid Fusion*, another clone of Samus.
Palutena

## On-Screen Appearance

Walks out of a set of golden doors that are decorated with her halo's design and emit a bright, shining light.

## Taunts

**Up Taunt:** Raises her arms overhead and then brings them down while producing ethereal wings, emitting her halo, and saying "You shall be purified." (浄化してあげましょう, You will be purified.)

**Side Taunt:** Laughs while using her staff to perform a twirling, inverted version of the Arabesque.

**Down Taunt:** Lets go of her staff and telekinetically holds it next to herself, then brushes her hair aside while emitting her halo and saying "Ready when you are." (いつでもどうぞ？, Feel free whenever.) before grabbing her staff.

## Idle Poses

* Taps the ground with the tail of her staff and shield in front of herself, during which she briefly emits her halo.
* Looks away while crossing her staff and shield in front of herself, during which she briefly emits her halo.

## Victory Poses

**Left:** Twirls with her staff held out, hovering off the ground. She then raises it in an arc and points it in front of her, saying "No one can hide from the light." ("さ、回収しましょうか？", So, shall we recover?).

* If Pit is present in the match, there is a chance she will instead say "Oh, so sorry about that, Pit." ("やられちゃいましたね？", Were you hurt?). If this quote plays in the Japanese version, Palutena does not look at the camera.

**Up:** Enters from the side of the screen hovering. She then briefly spins her staff in front of herself telekinetically, catches it, and stands with it pointed outwards. During the pose, she says "Too bad for you." ("ちょっと大人げなかったかしら？", Was that a bit immature??).

* If Dark Pit was present in the match, there is a chance she will instead say "Poor little Pittoo." ("いつまでも意地っ張りですね～", Forever a nuisance...!).

**Right:** Uses her staff to briefly perform the Backwards Showgirl (a pole dancing move) before assuming a seated stance while floating and laughs. In the Japanese version, she says ("本気出しても良いんですよ。", It's all right to fight seriously.).
Young Link

## On-Screen Appearance

Descends onto the stage while surrounded by rays of blue light that shine down from the sky, referencing the Ocarina of Time's powers. Upon landing, he equips the Kokiri Sword and Deku Shield. This is akin to his older self's on-screen appearance in SSB.

## Taunts

**Up Taunt:** Holds the Kokiri Sword up in the air.

**Side Taunt:** Places the Deku Shield on his back and watches Navi fly around him.

**Down Taunt:** Sheaths the Kokiri Sword and places the Deku Shield on his back and takes a drink of Lon Lon Milk.

## Idle Poses

* Looks around himself.
* Kicks the toes of his boots on the ground, as if knocking off the dirt.

## Victory Poses

**Left:** While holding his sword in a reverse grip, adjusts his belt and flicks his nose. Based on one of Young Link's idle animations in *Ocarina of Time*.

**Up:** Stabs forward with his sword, then holds it up, giving off a battle cry. This is nearly identical to one of Link's poses other than the camera angle and Link using his right hand to hold the sword, while Young Link uses his left hand.

**Right:** Sheathes his sword, dusts his hands off, and puts them on his hips while grinning.
Robin

## Taunts

**Up Taunt:** Points the currently held sword upward. Male Robin says "Let's tip the scales!" (戦局を変える., *I'll change the state of war*.), while female Robin says, "Time to tip the scales!" (戦局を変えます., *I'll change the state of war*.)

**Side Taunt:** Magically suspends the active sword and tome in the air, rotates the sword in place and flips through the tome's pages using magic, and says, "Prepare yourself!" In Japanese, male Robin says 覚悟はいいかい?, (*Are you prepared?*), while female Robin says 覚悟はいいですか?, (*Are you prepared?*)

**Down Taunt:** Magically encircles himself with the active sword and tome before pointing a hand towards the camera. Male Robin says "You're not ready!" (やってやるさ., *Let's do it then.*), while female Robin says, "Here I go!" (いきますよ!, *Let us go!*)

## Idle Poses

* Closes both eyes and turns around, opening the active tome to read it briefly.
* Slowly waves the active sword forwards with a flourish.

## Victory Poses

**Left:** Generates flames with a wave of their hands, then spreads out the free arm. Male Robin says "The key to victory lies within." ("勝利の秘策はここにある, The secret to victory is here.). Female Robin says "Ha! Checkmate." ("私の策にはまりましたね!, According to plan!).

* If Lucina is present after a match, male Robin sometimes says "Lucina, I hope I didn't hurt you." ("ルキナ、痛くなかったかい?, Lucina, are you hurt?). If this quote plays, male Robin will not generate flames from his hands. This quote is rather glitchy, as it can play even if Lucina does not participate in a match.

**Up:** Crosses arms with weapons in hand, then spins clockwise and swings the Levin Sword. Male Robin says "I'm always three steps ahead." ("常に三手先を考えるんだ。", I always think three steps ahead.). Female Robin says "A good tactician has nothing to fear." ("戦略を練れば、恐るるに足り
Pichu

## On-Screen Appearance

Jumps out from a Poké Ball and waves both hands in the air with joy before landing, saying "Pichu!" in the process (the same voice clip used for its side taunt).

## Taunts

**Up Taunt:** Charges up with electricity, similar to Pikachu's up taunt, but falls back dazed at the end. (Deals and takes minor damage)

**Side Taunt:** Jumps up and waves at the camera, saying "Pichu!" This was its left-facing taunt in *Melee*.

**Down Taunt:** Squirms around on the ground, saying "Pichu!" This was its right-facing taunt in *Melee*.

## Idle Poses

* Turns and looks at its tail.
* Looks around itself excitedly.

## Victory Poses

**Left:** Cheers twice (facing to the right first and the left second), jumps thrice while spinning, and poses with its left hand raised, chanting "Pichu, Pichu!"

**Up:** Jumps three times, with the third jump, which is done while spinning, being higher than the first two. While in midair, Pichu waves both of its arms. After landing, Pichu raises both of its arms and arches towards its left side. During the pose, Pichu says "Pi-Pi-Pichu!" in sync with each jump.

**Right:** Charges electricity, making itself fall over, then stands up and winks while scratching its head.
Richter

## On-Screen Appearance

Appears onstage surrounded by rays of light, and cracks the Vampire Killer before coiling it.

## Taunts

**Up Taunt:** Raises his hand in the air with an open palm, referencing his Grand Cross in the opening of *Rondo of Blood*, leading into the pose from his render while saying "It's time!"

**Side Taunt:** Pulls out his whip and straightens the chain, a reference to a piece of artwork shown in the official guide for *Rondo of Blood*. This pose is also used as Juste Belmont's official artwork for *Castlevania: Harmony of Dissonance*.

**Down Taunt:** Tightens his glove while saying "Prepare yourself!".

## Idle Poses

* Stands upright with his right hand on his hip. Based on his conversation stance in *Castlevania: Symphony of the Night*.
* Thrusts his hand downwards.

Richter's idle stance is based on his idle from *Castlevania: Rondo of Blood*, as well as every preceding Belmont since the original *Castlevania*.

## Victory Poses

**Left:** Whilst spinning, Richter swings the Vampire Killer around himself while saying "You don't belong in this world!" ("ここはお前の住む世界ではない！", *This world is not yours to live in!*) before striking the ground with an overhead swing and pulling the chain taut. This line is taken from the beginning of *Castlevania: Symphony of the Night*.

**Up:** Jumps and whips the ground. Just before he lands, he spins in a brief clockwise manner. Upon landing, he assumes a pose identical to his official render.

**Right:** While facing away from the camera, he pulls back and rolls up the Vampire Killer, putting it on his side. He then, with his back still facing the camera, turns around, similarly to his idle stance in *Symphony of the Night*, and makes a parting gesture saying "Farewell!"("じゃあな", *See you.*). This is from the cutscene where he rescues Tera in *Rondo of Blood*.
Steve

## Changes from Ultimate

The Crafting Table will not appear at start. It'll be automatically crafted if you have enough wood.

Placed blocks no longer break overtime.

TNT has a delay.

## On-Screen Appearance

Breaks stone blocks in front of them with their pickaxe while walking forward, with their crafting table appearing after the animation completes. Similar to Steve/Alex/Zombie/Enderman's initial reveal during their trailer.

## Taunts

**Up Taunt:** Jumps twice, and while in midair, punches three times. Due to Steve/Alex/Zombie/Enderman jumping the same height that their short hop cover, they can dodge some attacks with lower-reaching hitboxes. This gesture can be found in the *Minecraft* community, where it can be a greeting.

**Side Taunt:** Pulls out and eats a Steak.

**Down Taunt:** Sneaks (crouches) three times while looking toward the screen. This is another popular gesture found in the *Minecraft* community, where players crouch repeatedly as a sign of peace, friendship, or agreement.

## Victory Poses

**Left:** A Creeper is shown onscreen, which promptly explodes as Steve/Alex/Zombie/Enderman humorously lands directly in front of the camera without an animation.

**Up:** Eats a Steak while the camera angle changes, and then burps.

**Right:** Quickly builds a house similar to ones found in villages and stands outside of it, then closes the door.
Inkling

## Changes from Ultimate

Inkling's Inkbrush is worth three swings.

Inkling can strafe when using the Splattershot.

Inkling's Splat Roller starts off with a swing and then a rollout. It also has its own aerial attack.

Inkling's hair lights up when they ges a Final Smash.

Inklings only enter swim form on ink when crouching or refilling ink.

Inkling's ink stays on all stages.

In team battles, Inkling’s ink color changes depending on which team they're on.

Little Buddy appears in Inkling's Taunts.

## Taunts

**Up Taunt:** Raises the Splattershot several times into the air in a celebratory cheer. Based on the "This Way!" signal.

**Side Taunt:** Fires the Splattershot into the air with one hand while smirking. (Does not consume ink.)

**Down Taunt:** Jumps happily on the spot while smiling. Based on the "Booyah!" signal.

## Idle Poses

* Briefly looks the other way, then turns back.
* Casually poses with the Splattershot pointing upward, with the other hand resting on Inkling's hip.

The male Inkling has an altered standing stance, where he does not shake his hips as much as the female Inkling. However, this does not apply when holding a small item.

## Victory Poses

**Left:** Jumps for joy twice, spins around, and poses with the Splattershot. Based on the victory animation when using a Shooter-type weapon in Splatoon 2. The initial animation is based on the male Inkling's animation with the weapon of the same type in Splatoon. This pose is altered for the male Inkling, looking similar to its official render.

**Up:** Sways the Splat Roller from side to side, before striking a pose while resting the Roller's handle against a shoulder. This victory pose combines the victory animations in Splatoon and Splatoon 2 when the Inkling uses a Roller-type weapon. The male Inkling rests his hand on his hip.

**Right:** Tosses the Slosher upward with their right arm and catches it in their left whilst spinning. They then toss it upwards a second time, posing with their left arm on their hip while the Slosher spins on their right index finger. Based on the female Inkling's victory animation when using a Slosher-type weapon in Splatoon. The male Inkling holds his head back slightly further than the female does.
Sonic (fighter)

## On-Screen Appearance

Sonic Spin Dashes onto the stage from the foreground and strikes a pose.

## Taunts

**Up Taunt:** Somersaults and then crosses his arms with his index finger pointing out, one of his signature poses (most notably from Sonic Adventure), while making three tsking sounds.

**Side Taunt:** Performs the Super Peel Out, a technique that debuted in Sonic the Hedgehog CD, while grinning.

**Down Taunt:** Performs the windmill, a breakdancing move.

Sonic's taunt quotes in each language are:

 **Japanese** | "遅すぎだぜ！"
(*You're too slow!*)
 **Spanish** | "¡Velocidad sónica!"
 **French** | "Vitesse Sonic !"
 **German** | "Lichtgeschwindigkeit!"
 **Italian** | Velocità supersonica!"

## Idle Poses

* Looks at the camera for a moment while tapping his foot impatiently. It is his idle animation from the *Sonic the Hedgehog* games for the Sega Genesis.
* Looks at the camera and makes a straight pointer on the right. It is his idle animation from *Sonic the Hedgehog 3 & Knuckles*.
* Swiftly makes a running start pose. It is his idle animation from *Sonic Mania*.

## Victory Poses

**Left:** Sprints off-screen and then sprints back on-screen before giving a thumbs up. Possibly a reference to the Sega logo at the opening of the 16-bit version of Sonic the Hedgehog 2.

**Up:** Runs up to the camera and grabs the blue Chaos Emerald, then poses with it. His Japanese line comes from Sonic Heroes, after activating the final switch of Mystic Mansion.

**Right:** Starts doing a pose, spin jumps, breakdances, and starts doing his laying pose from Sonic the Hedgehog 2. This is a reference to Sonic Generations whenever Sonic gets an S rank after completing a level. His Japanese line also comes from Sonic Adventure after defeating a boss.

Sonic victory quotes in each language are:

 **Japanese** | "モタモタしてると置いてくぜ!"
(*Leaving behind to be dawdling!*)
(*A piece of cake! An easy win!*)
 **Spanish** | "¡Pero que fácil!"
 **French** | "C'était presque trop facile !"
Ryu

## On-Screen Appearance

Walks onto the stage from some mist in the background, then gets into a fighting stance.

## Taunts

**Up Taunt:** Pulls his headband's ends taut while stating "Come on!" Unlike in *Smash 4*, Ryu does not turn around during the taunt.

**Side Taunt:** Ryu holds his fist forwards, and declares "Talk is cheap!".

**Down Taunt:** Stomps on the ground and grunts, causing the screen to briefly shake. This is his taunt from the *Street Fighter III* series games.

## Idle Poses

* Adjusts his gloves. Resembles his taunt from Marvel vs Capcom 3: Fate of Two Worlds.
* Wriggles the fingers on both hands, then crosses his arms and pumps them.

## Victory Poses

**Left:** Crosses his arms, then winds back and does a pose with his right fist facing the camera; his victory pose from *Street Fighter IV*, saying "Give it your all!" ("必殺のタイミングを計れ!", *Gauge the timing of your special moves!*), one of his victory quotes from *Street Fighter III: 3rd Strike*.

**Up:** Slings his bag over his shoulder while saying "The journey has just begun." ("旅はまだ…始まったばかりだ", *Yet the journey... has just begun.*). This is one of his victory quotes from *Street Fighter Alpha 3*.

**Right:** Punches once before doing a victorious uppercut, referencing one of his more recurring win poses, while saying "Your range is one fist short." ("その間合いじゃ、拳半分届かない!", *That range doesn't reach half a fist!*). This is another one of his victory quotes from *Street Fighter III: 3rd Strike*.
Squirtle

## On-Screen Appearance

Pokémon Trainer releases Squirtle from its Poké Ball while saying "Go!" or "Squirtle!"

## Taunts

**Up Taunt:** Backflips once, then raises its arms up and says "Squirt!"

**Side Taunt:** Angrily spins around on its tail, before briefly making itself dizzy.

**Down Taunt:** Retreats into its shell, then spins around once.

## Idle Poses

* Hops twice excitedly.
* Leans forward and waggles its arms in front of itself.

## Victory Poses

During Squirtle's victory poses, the Pokémon Trainer says randomly either "You all did great!" (male)/"Everyone did great!" (female) or "Good job, Squirtle!" (よくやったな、ゼニガメ！), while the female Trainer can say "We did it, Squirtle!" (やったね、ゼニガメ！).

**Left:** Jumps and spins around on its shell in a breakdance move, and then lands and poses.

**Up:** Spits water quickly in three directions, does a backflip, then poses with its arm in the air.

**Right:** Pokémon Trainer holds Squirtle in his arms, then kneels down and puts it on the ground, and rubs its chin and head.
Zero Suit Samus

## Changes from Ultimate

Zero Suit Samus's Neutral Special can now be freely aimed.

## On-Screen Appearance

Jumps out of her Gunship and uses her Jet Boots to briefly hover before landing.

## Taunts

**Up Taunt:** Tosses her Paralyzer into the air, spins once, and catches it behind herself while saying "Is that all?"

**Side Taunt:** Swings the Plasma Whip in a circular motion while saying "Try me."

**Down Taunt:** Holds her Paralyzer near her waist, and then performs a pirouette while twirling the Plasma Whip around her body and saying "You're mine."

## Idle Poses

* Stands up straight and looks around, holding her Paralyzer towards her face.
* Makes configurations to her Paralyzer.

## Victory Poses

**Left:** Slashes the air twice with her Plasma Whip and says "Be still."

**Up:** Uses Flip Jump and then performs a jet-propelled somersault while grunting.

**Right:** Performs a stretch kick and then swings her leg into position to perform a modified passé while grunting. Her leg motions and ending pose seems to "draw out" her series symbol, with the stretch kick being the "circle" and the ending pose being the "S".
Mythra

## On-Screen Appearance

Rex appears from the sky and tosses Mythra's Aegis Sword at her as she teleports onto the stage. She will hold out her hand or her Aegis Sword depending on whether she is facing right or left.

## Taunts

**Up Taunt:** Rex appears behind her and pumps his fist up, saying "Come on, Mythra!" (shouting her name excitedly if the game's language is set to Japanese). She waves at Rex once while quietly giggling. Rex's animation is similar to the one he does while performing a Blade Special in *Xenoblade Chronicles 2*.

**Side Taunt:** Holds the Aegis Sword in the air while spreading out her arm and conjuring a small burst of light, saying "Prepare yourself." (覚悟なさい) This is one of her quotes from *Xenoblade Chronicles 2*, where she could randomly say this before using Photon Edge.

**Down Taunt:** Puts the Aegis Sword down while turning her back to the player and looking behind her towards the left, with wind blowing through her hair, saying "Think you can take me?" (本気を見せてあげる, *I'll show you my true power.*). This references an infamous battle quote of the Ardainian Soldiers in *Xenoblade Chronicles 2*. If facing left, the taunt is mirrored.

## Idle Poses

* Brushes her hair aside with her free hand.
* Turns her body to the side while shifting her foot forward, and grins.

## Victory Poses

**Left:** Holds the Aegis Sword to her side before doing two slashes and says "Called it." (当然の結果ね, *This is a natural outcome.*) Rex will jump in next to her and hold his fist up, saying "You show 'em, Mythra!" (やったね、ヒカリ！) The two slashes that Mythra performs resemble her auto-attack animation in *Torna ~ The Golden Country*. In team battles, Rex does not appear if the team has three or more characters.

**Up:** Warps around the stage while slashing, similar to Photon Edge, and says "Peak form." (最高潮！) Rex lands from above and holds his fist up.

**Right:** Mythra briefly morphs into Pyra, who does a pose and spins around while morphing back into Mythra, who does a finishing pose by extending the Aegis Sword out. Her pose comes from her official artwork and her figurine with Pyra. They both say "This is the power of the Aegis!" (これが、私達の力ね, *This is our power!*) in unison, alternating their voices as they swap form.
Snake

## On-Screen Appearance

Snake's stealth camouflage disengages to reveal himself to his opponent(s). Snake then announces "Kept you waiting, huh?" upon appearing. Taken from the beginning of the Tanker chapter in Metal Gear Solid 2.

## Taunts

**Up Taunt:** Puts a cardboard box over himself, which is removable. All three of his taunts are variations of this, though with slight differences in animation and cancelability. His up taunt is the fastest to cancel, his down taunt is the slowest, and his side taunt is between two of them speed-wise. When he removes it, any nearby enemies will receive damage. The damage ranges from 1.8% to 3.1%. The box can also be picked up and thrown by opponents, although any character will automatically throw the box once it is picked up. The box falls a considerable distance when removed over a ledge, making it a possible edgeguarding option.

**Smash Taunt:** Kneels down and contacts his support team - Colonel Roy Campbell, Otacon, and Mei Ling, and even Slippy Toad (only when in a Smash with Falco) - via his codec. This is possible only on Snake's home stage, Shadow Moses Island, can only be done on characters that were playable in *Brawl,* (cannot be done on Ike's Radiant Dawn costume) and is performed by inputting the Down Taunt Button extremely quickly. Snake will hold a pose for a few seconds, then a conversation between Snake and his support team will begin. This can only be done once each round and if the player is hit while Snake is holding his pose before the conversation starts, it is canceled. However, the player can be hit while the conversation is going, though the conversation ends if Snake is KO'd, which, in a nod to the *Metal Gear Solid* game over screens, causes the character Snake was talking with to shout *"SNAAAAAAAAKE!!"*. It can be done with any number of other players on the screen—if there is more than one opponent, the game will randomly choose one to talk about. If the player does this with the same fighter in three matches, the support team will get annoyed. Doing it in more than three matches will make them make an awkward silence. If you do it too many times with Mei Ling, she'll stick her tongue at you.

## Idle Poses

* Scratches his beard.
* Quickly looks behind himself.

## Victory Poses

**Left:** Does a spin kick, a sidekick, and then finishes in a CQC stance, all while saying "Not even close!" ("まだまだだな。", *Not yet.*). The pose is a reference to the end of *Metal Gear Solid 4: Guns of the Patriots* when Old Snake fights Liquid Ocelot.

**Up:** Seen in a crouching position from the side, saying "Colonel, mission accomplished." ("大佐、任務完了だ。", *Colonel, mission accomplished.*) into his codec.

**Right:** Crawls forward a step and rolls into a crouching position, saying into his codec "This is Snake. I'm done here." ("こちらスネーク、これより帰還する。", *This is Snake, returning from here.*).
Pac-Man (fighter)

## On-Screen Appearance

Starts out as the classic Pac-Man sprite, makes a slow chomp, and then jumps out of it into his normal form.

## Taunts

**Up Taunt:** Namco Roulette, where he summons a sprite and associated sound effect from a classic Namco game.

**Side Taunt:** Turns into his classic design and chomps from side to side while his chomping sound from Pac-Man plays.

**Down Taunt:** Does his goal animation from Pac-Man World.

## Idle Poses

* Scratches his head.
* Looks at the screen and winks while giving a thumbs up, similarly to his official art from *Smash 4*.

## Victory Poses

**Left:** Appears in ball form, trips, and raises his fist.

**Up:** Chases a vulnerable ghost in 2D form, then poses in 3D form.

**Right:** Lands on the ground while a sign reading "7650" appears, then winks and gives a thumbs up with Buttercup. This pose is based on *Pac-Land*. Both the sign and Buttercup do not appear in Team Battles.
Ridley

## On-Screen Appearance

Swoops down at an angle, before landing and letting out a roar.

## Taunts

**Up Taunt:** Roars and strikes a menacing pose, flapping his wings rapidly.

**Side Taunt:** Spins in a circle, finishing in a celebrating pose similar to his official artwork.

**Down Taunt:** Stands up straight while slightly smiling. His body emits a noticeable crackle as he stands upright.

## Idle Poses

* Spreads his wings out and quivers slightly.
* Caresses his chin with his claw and licks the edge of his mouth while audibly snarling.

## Victory Poses

**Left:** Flies into the scene, lands, and drifts to a stop.

**Up:** Somersaults and screeches, then lands with a slash.

**Right:** Claws at the ground repeatedly and bites once afterwards. He then turns toward the camera and grins. The way the camera is angled makes it appear as if Ridley is supposedly ravaging a downed opponent, but in Team Battles, it clearly shows that he is scratching at the bare ground.
Peach

## On-Screen Appearance

Appears spinning out of a shower of hearts, then winks and poses with her parasol saying "Hi!".

## Taunts

**Up Taunt:** Faces the screen, and takes out and twirls her parasol. She says "Sweet!" as she does this.

**Side Taunt:** Dances once in a taunting manner as little music notes flutter around her, while singing "La la la la laaa laaa!" in a tune similar to "Ring Around the Rosie".

**Down Taunt:** Faces the screen, and winks and points with her index finger in a somewhat bent posture and says "Uh-huh!" A heart will also pop up by her head.

## Idle Poses

* Looks over her shoulders and brushes something off her dress.
* Raises arms up and stretches.
* Adjusts her ring before raising her hand and looking at it. This idle animation only plays if Peach is currently facing right.
* Fiddles with her hair.

## Victory Poses

**Left:** While motioning from right to left, she leans on her parasol. She then raises it while doing a stationary twirl, and poses with it open while resting it on her shoulder. Throughout the motioning, she says "Aw, did I win?"

**Up:** Twirls with her arms raised as hearts surround her. Afterwards, she poses with her right hand on her hip and her left hand up towards her chest while saying "This is fun!"

**Right:** Waves while walking forward, blows a kiss (in the form of a pink heart), and says "Peachy!" Afterward, she rests her right arm across her waist, and waves with her left hand.
Rayman (disambiguation)

Disambiguation page for Rayman (disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
Yoshi (fighter)

## On-Screen Appearance

Bursts out of a Yoshi Egg and strikes a pose.

## Taunts

**Up Taunt:** Dances around in a circle, chanting "Yoshi!" as he finishes.

**Side Taunt:** Chases his tail in circles, then lifts up an arm as he finishes.

**Down Taunt:** Yoshi faces the screen and jumps up and down whilst chanting.

## Idle Poses

* Performs a short dance.
* Looks around.

## Victory Poses

**Left:** Does a flutter jump, spins once, and gives the V sign. Based on an animation from "Yoshi's Story" when a stage is completed.

**Up:** Punches the air twice, spins, and poses while standing on one foot. (Based on his "character chosen" animation from *Smash 64* but has been drastically altered.)

**Right:** Angrily punches a few times, and then turns his back on the screen facing right. A reference to Akuma's pose after the successful use of the Shun Goku Satsu.
Rayman (fighter)

## Taunts

**Up Taunt:** Strikes a pose and exclaims "YEAH!" This is a reference to his goal animation from the original Rayman.

**Side Taunt:**

**Down Taunt:** Makes a silly face.

## Victory Poses

**Left:** Puts his arms up and dances. This is a reference when he defeats a boss in the original Rayman.

**Up:** Puts his fists at hips and does a jig. This is a reference when after he frees the teensies at the end of a level in Rayman 2.

**Right:**
Terry

## On-Screen Appearance

Jumps onto the stage from the background and adjusts his hat, similarly to the two-plane mechanic of the Fatal Fury games. Appears to be an amalgamation of using a punch attack to switch to the front lane in the Fatal Fury series and the first part of his signature intro pose in The King of Fighters (as the second part is used for his up taunt).

## Taunts

**Up Taunt:** Gestures and says, "Hey, come on, come on!" Based on his signature taunt and intro pose in most games from *Fatal Fury 2* and *The King of Fighters '94* (respectively) onward.

**Side Taunt:** Turns to the side and points, saying, "Stand up." Based on a victory pose he received in *Garou: Mark of the Wolves* and later used *The King of Fighters 2001*.

**Down Taunt:** Takes his hat off and spins it around on his finger, before putting it back on. Based on his match start animation in *Fatal Fury 3: Road to the Final Victory*, *Real Bout Fatal Fury*, and *Fatal Fury: Wild Ambition*.

## Idle Poses

* Adjusts his cap before quickly pumping his fists.
* Performs a bounce step, a footwork technique in boxing. Taken from an intro animation from *The King of Fighters '98* onward.

## Victory Poses

**Left:** Turns around with his hand on his hip, his back facing the screen before throwing his hat to the side while saying "Okay!" Based on his signature victory pose in virtually every appearance from *Fatal Fury 2* onward.

**Up:** Holds the brim of his hat while slowly turning it to the side, then dramatically tosses it behind him while shouting "Okay!" in a much more intense fashion than his left pose. The camera then zooms in on his smiling face. Based on his victory pose from *The King of Fighters '94* and *'95*.

**Right:** Brushes his hat against his right leg several times before putting it back on his head while looking to the side and hiding his eyes with his hat. Based on his Round 1 victory pose from *Fatal Fury 3: Road to the Final Victory*, *Real Bout Fatal Fury*, and several other games thereafter.
Sora

## On-Screen Appearance

Glides in from the background, lands, and hops happily while hoisting the Kingdom Key in the air before assuming his battle stance.

## Taunts

**Up Taunt:** Casts Stopga, Aeroga, or Curaga, which cycle similarly to Magic. However, these spells are merely aesthetic and do not have any effect on gameplay. Sora calls out "Time!" (時よ！, *O' Time!*), "Wind!" (風よ！, *O' Wind!*), and "Heal!" (癒しよ！, *O' Healing!*) for each respective spell.

**Side Taunt:** Faces the screen and twirls his Kingdom Key in front of himself while grunting. This resembles one of his victory animations in the Olympus Coliseum.

**Down Taunt:** Hops while raising his fist in the air and saying "Here we go!" (行くよ！, *Let's go!*). This resembles his animation after successfully hitting star-marked notes in *Kingdom Hearts Melody of Memory*.

## Idle Poses

* Twirls the Kingdom Key around, adjusting his hands as necessary to hold it again.
* Looks around, referencing how he looks around when engaged in combat in the *Kingdom Hearts* games, more specifically in *Kingdom Hearts II* and *Kingdom Hearts III*.

## Victory Poses

**Left:** Hops while raising his fist in the air, similarly to his down taunt. Upon landing, he spins the Kingdom Key around, and then rests it on his shoulder while saying "Yes." (良し, *Alright.*) This is similar to one of his victory animations when he wins a round in one of the cups from the Olympus Coliseum area in the original *Kingdom Hearts*, which in turn resembles Cloud Strife's victory animation in *Final Fantasy VII*. The pose at the end is similar to the one he assumes in Tetsuya Nomura's artwork from *Kingdom Hearts* and, by extension, his P1/P5 fighter renders.

**Up:** Swings the Kingdom Key forward once, then twirls it while turning around before resting it on his shoulder while showing his back toward the screen. This is also another one of his victory animations in the Coliseum, which in turn references Squall Leonhart's victory pose in *Final Fantasy VIII*.

**Right:** Thrusts the Kingdom Key forward and turns it (as if locking/unlocking something), then quickly spins it around and points it upward while holding it with both hands. This slightly resembles the summoning animations in *Kingdom Hearts*.
Min Min

## On-Screen Appearance

Jumps onto the stage while corkscrewing, assumes the Gai Bù (a stance in wushu) upon landing, and then assumes the Jin Ji Du Li (a stance in wushu).

## Taunts

**Up Taunt:** Performs a left-legged roundhouse kick followed by a right-legged side kick, during which she says, "哈！耶！" (an onomatopoeia). No matter what direction she faces, she always kicks first with her left leg. The finishing stance, particularly when facing leftward, is a reference to official artwork in *ARMS*, which is used as Min Min's fighter spirit artwork.

**Side Taunt:** Performs the Jǐ and Àn movements from 24-form tai chi chuan, then assumes the Jin Ji Du Li stance. The stance is similar to her official render in *ARMS*, albeit facing the camera. During the taunt, she says, "拉麺！" (Ramen!)

**Down Taunt:** Sways her ARMS in alternating circles before assuming the Tūn Bù (a stance in wushu).

## Idle Poses

* Min Min hops on both feet and briefly brandishes her left ARM above her whilst her other ARM is held behind her.
* Min Min raises her left ARM and lowers it in front of herself in a fighting stance.

## Victory Poses

**Left:** Raises her left ARM in the air, whilst simultaneously swaying her hips towards her right. Afterwards, she waves both her ARMS in alternating circles, and then assumes the Fú Hǔ Bù (a stance in wushu) while saying "我愛拉麺！" ("I love ramen!") Based on one of Min Min's two victory animations from *ARMS*. Her right ARM is equipped with the Ramram, and her left Dragon ARM is powered up.

**Up:** Performs a butterfly kick, followed by a right-legged wheel kick, followed by a left-legged roundhouse kick in which she keeps her left leg outstretched afterwards. During this pose, Min Min says "謝謝！" ("Thank you!") Almost identical to one of Min Min's two victory animations from *ARMS*, albeit with her smiling instead of scowling. Her right ARM is equipped with the Megawatt.

**Right:** Performs a roundhouse kick before assuming the Chā Bù (a stance in wushu). This is based on the animation that plays after Min Min wins a round in *ARMS*. Her right ARM is equipped with the Dragon.
Mii Gunner

## On-Screen Appearance

Emerges from a burst of electricity, then points their arm cannon to the left side of the screen.

## Taunts

**Up Taunt:** Using their free hand to hold the arm cannon, they aim it towards the left side of the screen, slightly kneeling down in a "readying" pose. They then proceed to aim to the right, with the arm cannon slightly angled higher. Each time the Gunner points their arm cannon, it makes a clicking noise while emitting a brief flash from the tip. No matter what direction the Gunner faces, they always aim at the same directions. Unlike in *Smash 4*, the Mii Gunner now shows an angry expression instead of a neutral one.

**Side Taunt:** They raise their arm cannons in an upward position and cock them while facing forward. A brief flash is emitted from the tip of the arm cannon.

**Down Taunt:** While kneeling, they thrust their arm cannon onto the ground and proceed to release small bursts of fire.

## Idle Poses

* Briefly examines their arm cannon.
* Points their arm cannon to their right, then glances to their left cautiously.

## Victory Poses

**Left:** Rolls in from offscreen, then performs their down smash before spinning and firing one final shot.

**Up:** Performs their up smash, a cannon shot in front, then a barrage of shots similar to their forward smash.

**Right:** Swings arm cannon around twice before firing it while pointing it ahead, simultaneously emitting a burst of flame. Appears similar to the Mii Gunner's neutral attack in *Smash 4*.
Rosalina & Luma

## On-Screen Appearance

Rosalina & Luma fly onto the stage while accompanied by a trail of stardust.

## Taunts

**Up Taunt:** Rosalina & Luma lean forward and twirl like a planet on its axis while Luma chirps cheerfully.

**Side Taunt:** Rosalina puts her hand on her hip, leans back, waves her wand and says "Mmm hmm!" while Luma nods its head in agreement. Rosalina's animation is slightly different if she is facing right.

**Down Taunt:** Rosalina crouches and then slowly rises up while waving her wand and while Luma dances around.

## Idle Poses

* Leans forward and looks into the distance.
* Taps her wand in midair.

## Victory Poses

**Left:** Luma flies in after Rosalina motions with her wand, giggling, while Luma circles her.

**Up:** Rosalina poses and says "All right!" while Luma jumps and spins behind her.

**Right:** Luma jumps into Rosalina's arms and she catches it.
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**Welcome to the Team Fangame Wiki!**
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Pikmin (disambiguation)

Disambiguation page for Pikmin (disambiguation)The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
Sonic (disambiguation)

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Super Smash Bros. (disambiguation)

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Simon

## On-Screen Appearance

Appears onstage surrounded by rays of light, and cracks the Vampire Killer before coiling it.

## Taunts

**Up Taunt:** Grunts and holds the Vampire Killer in the air, coiled up.

**Side Taunt:** Holds the Vampire Killer lengthwise and spins it around himself twice.

**Down Taunt:** Cracks the Vampire Killer on the ground next to him, saying "Come!" (来いっ!, *Come!*).

## Idle Poses

* Stands upright with his right hand on his hip. Based on Richter Belmont's pose before his fight in *Castlevania: Symphony of the Night*.
* Thrusts his hand downwards. Resembles his idle from *Castlevania*.

## Victory Poses

**Left:**

Shouts "I vanquish the darkness!" ("闇を打つ！", *Strike the darkness!*) as he whips the ground around him twice, before holding the Vampire Killer taunt. This is a possible reference to *Castlevania II: Simon's Quest* during the end of nighttime, when the game will show a prompt stating "The morning sun has vanquished the horrible night.".

* Against villain characters (Ganondorf, Dark Samus, Ridley), or characters who use darkness but are not necessarily villain characters (Mewtwo, Bayonetta, Dark Pit), Simon may simply say, "To darkness!" ("闇に変わる！", *Turn to darkness!*).

**Up:** Holds the coiled Vampire Killer in the air before lashing it out against the ground while spinning once. The ending pose appears similar to promotional art for *Castlevania Chronicles*.

**Right:** Jumps up to grab a Magic Crystal then whips forward. Simon will then continuously whip and jump as the camera cuts to a side view, referencing a phenomenon when the A and B buttons are held after collecting an orb in the original *Castlevania*.
Pit

## On-Screen Appearance

Slowly descends onto the stage while surrounded by rays of sparkling light that shine down from the sky.

## Taunts

**Up Taunt:** Separates the Palutena Bow and crouches down, then twirls its blades before standing up, crossing them over his head and saying "Come on!" (勝負だ！, *Let's battle!*).

**Side Taunt:** Separates the Palutena Bow and then flourishes its blades before striking a pose while saying "That all you got?" (まだまだ！, *Not just yet!*) It is similar to Pit's animation during the end of Skyworld's first cutscene in The Subspace Emissary.

**Down Taunt:** Spreads out his arms and wings, during which a few feathers are loosed from his wings. This is the only taunt that does not split his Bow into blades if it was in bow form beforehand.

**Smash Taunt:** Activates Palutena's Guidance. Kneels down before contacting Palutena, Viridi, Dark Pit (when fighting against him, Wolf or the Ice Climbers), Chrom (when fighting against Robin or himself), and even Alucard (when fighting against Richter). Pit then receives information on one of his opponents; this applies to every character in the game, including himself, and additional conversations for the Koopalings, the male Wii Fit Trainer, and Cloud in Stamina Mode. Aside from Piranha Plant, all downloadable characters share a generic "placeholder" conversation. Palutena's Guidance can only be used on Palutena's Temple, and is performed by rapidly pressing the button which activates Pit's down taunt. Pit will hold a pose for a few seconds prior to the conversation starting. Paluena's Guidance can only be done once per match, and if Pit gets hit while holding his pose before the conversation starts, it will be canceled. If Pit is KOed, the conversation will end. Lastly, if there is more than one opponent on-screen when the conversation begins, one of the opponents will be randomly chosen to be discussed.

## Idle Poses

* Briefly fiddles with his Palutena Bow. Pit will split it into its blades if it is in its bow form.
* Taps the tips of his buskins on the ground and then impatiently hops in place.

## Victory Poses

**Left:** After landing, he does two alternating inward slashes with his detached blades and says "It's game over for you!" ("撃破ー！", *Struck down-!*). The finishing pose he does is similar to his *Ultimate* official artwork, albeit with the blade in his left hand held in a proper grip.

**Up:** Pit jumps up with his fist raised. After landing, he briefly faces away from the screen, and turns back around. He then strikes the V sign and says "Victory!" ("ピース！", *Peace!*). Based on the ending of *Kid Icarus: Uprising*.

**Right:** Spins his bow in his right hand, then stops with the bow held out in front of him (similar to his *Brawl* pose) and says "That was easy!" or "What's up now?!" ("楽勝楽勝", *Easy peasy!* or "任務完了!", *Mission complete!*).
Toon Link

## On-Screen Appearance

A cartoony explosion appears on-screen. As the smoke fades, Toon Link appears and equips the Master Sword and Hero's Shield.

## Taunts

**Up Taunt:** Sheaths the Master Sword and places the Hero's Shield on his back and conducts with the Wind Waker.

**Side Taunt:** Sheaths the Master Sword and places the Hero's Shield on his back and watches a fairy fly around.

**Down Taunt:** Swings the Master Sword in front of himself while yelling in a panicked tone, ending with him becoming exhausted and catching his breath. (This does damage)

## Idle Poses

* Looks around cautiously
* Taps his foot on the ground

## Victory Poses

**Left:** Waves the Wind Waker, ending in a pose similar to his official artwork from *The Legend of Zelda: The Wind Waker*.

**Up:** Chases a pig. Upon catching the pig, he holds it above his head. Whilst balancing on one foot, he occasionally starts to lose balance before retaining it again.

**Right:** Tries to catch a pig, but ends up tripping and falling on his bottom. He then proceeds to rub his bottom for the rest of the victory pose while sheepishly smiling.
Mii Swordfighter

## On-Screen Appearance

Appears from a whirlwind similar to the appearance of Gale Strike, and unsheathes their sword.

## Taunts

**Up Taunt:** Whilst spinning, throws their sword upwards, which twirls in the air, then catches it and transitions into a defensive pose. If done repeatedly, the Swordfighter will slowly shift backwards.

**Side Taunt:** Spins their sword with a flourish before taking a stance, holding their sword in a reverse grip behind them.

**Down Taunt:** Poses with their sword facing upwards while balancing on one foot. Based on Link's down taunt.

## Idle Poses

* Point their sword towards the sky. Based off a recurring pose for most sword users in *Smash Bros.*
* Looks around cautiously.

## Victory Poses

**Left:** Raises their sword while spinning twice on one foot, performing a flourish. Afterward, they briefly enter into a one-handed inside stance before thrusting the sword outwards.

**Up:** Drops from the sky, plunging their sword into the ground. They then remove it whilst performing a flourishing spin, which is followed by an inverted roundhouse kick and poses with their sword pointing outwards.

**Right:** Performs a low-angled inwards slash, jumps up while spinning twice, and then does a low-angled outwards slash upon landing. Afterward, they bring their sword up towards their body and then poses with it lowered.