Mimic

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**Mimics** are the first type of monsters the player encounters and the most common type by far. As the name implies, Mimics hide themselves by taking the appearance of various objects you may come across in the depths of The Gut.

There are three ways to know if a Mimic is close:

1. You see an object moving, this would be a mimic repositioning. Sometimes after doing this they will change form.
2. Heavy breathing: If you hear heavy breathing then it means a Mimic is nearby.
3. If close enough, you'll see small flesh bits sticking to the ground (or wall, in case of Mr. Window) right under or next to the mimicked object.
4. Meaters give off a white glow when hidden as an item.

Don't think you're safe though. While you can hear their breathing if they're nearby, the breathing covers up a small area and they usually position themselves in places with a lot of objects around, which means you'll have a hard time trying to discover what object is a Mimic.

Mimics are distance triggered, so if you get too close they will reveal themselves and they will hunt you down. There is a *chance* to avoid this when crouched. They have a strong attack and their health is dependent on what object they Mimic (e.g. If a Mimic is a pile of books it won't have much health, but if a Mimic is a shelf it will have more health).

There are also Mimic Subtypes depending on what object they Mimic.

* Pile of Meat: mimics that mimic smaller things like lone monitors, seats, and other small furniture. They're the most common to find; some of them will moan, but it is unclear why.
* Giant Meat: They are either vending machines, bookshelves, stacked up monitors, and other tall or large furniture. These Mimics deal a lot of damage and have a lot of health; whenever they trigger they make a distinct sound similar to that of random piano keys.
* Meaters: Slow but fast when aggroed, they're able to mimic items such as weapons and consumables. At first it moves slowly, but if you run or dash near it, it will pick up its pace. This mimic deals moderate damage.
* Dor: A trap that is first encountered on floor -2. Mimics a door and will lash out with a bleed effect if anything gets too close.
* Gobber: This mimic imitates couches and metal shelves, it will shoot at you with armed eyeballs when aggroed which will deal a chunk of damage, capable of killing you in just some hits. To compensate with it's high damage, it is very slow and its eyeball projectiles are shot far and few between.
* Mr. Window: Will hide as a large window, low damage but gives the love affliction.
* Mr. Pole: One of the most dangerous mimics. It's huge, fast, and does a large amount of damage. It's almost never still and constantly roaming the The Backstreets. It has a unique audio queue when aggroed.
* Mr. Gaze: Mimic disguised as a telescope. Only appears in The Library, making it one of the most uncommon types of Mimics in the game.
* Mr. Book: Mimic disguised as a book. Only appears in The Library, making it one of the most uncommon types of Mimics in the game.
* Deeeeeeeer: Hides as a deer head plaque, they can be told apart from regular deer plaques by the jagged edges and tears on the plaque. They do fairly low damage but can chain hit the player. Only appears in The Cabin.
* Treeter: Disguises itself as a tree until something approaches close to it. Than it glows blue and strangles it with its branches. Only appears in Meatwoods.
* Blank Page: Resembles a piece of paper, akin to a normal letter. A Blank Page is one of the smallest and rarest type of Mimic in the game, appearing only in a sub-biome of the The Library.