recursal/Fanatic-Fandom huggingface dataset:
The Alliance

**The Independent Alliance** of systems arose out of a need for cooperation. Centuries of warfare and both Imperial and Federal meddling in a great many otherwise peaceful independent systems caused various small alliances to form and then get broken up over the centuries.

**The Alliance** formed from a number of culturally different systems with a unified goal – to provide a stronger voice in the galaxy for its member systems and ultimately to defend them against unwelcome attention from the big powers. **The Independent Alliance** is culturally very varied and leadership of the Alliance (the presidency moves between member systems annually) has been described as ‘challenging’. Seeking agreement between the member systems is generally a tortuous process, usually ending up with a great deal of compromise.

Militarily, cooperation has been more successful. Each member system contributes a portion of its navy to the Alliance Defense Force – the total contribution proportional to its GDP. It is led by the six-strong Council of Admirals (one from each of the largest member navies), but they can act swiftly without government approval, which has proved very effective, and over the years there has been little disagreement between the admirals.

Contributed vessels generally bear the decals of their own navy, but have an additional Alliance Defense Force decal applied while they are with the group – so the culture of identity and independence (and rivalries) applies here too.
Cooking

In Among Trees **cooking** is a very important feature. There are plenty items which can be cooked to improve your character statistics. In this article you can find all of these items along with their effects on the character.
All of the items presented here can be combined with each other. When combined, the effects of each of them overlap.

Each item can contribute improving up to three stats: Food (stomach icon), Health (heart), and Warmth (thermometer). The food/health/warmth values are the number of dots they contribute to cooked food. Each category has 20 possible dots to bring the character back to 100 percent.

[previous version unknown]

1. **Ruby Beet** - can be found growing in the wild, can as well be grown in the Greenhouse.
Cannot be consumed raw.

Satiety increase: 60%

Health increase: 10%

Temperature increase: 10%

2. **Ivory Turnip** - Grown in the Greenhouse.

Satiety increase: 40% - raw and cooked

Health increase: 30% - cooked

Temperature increased: 40% - cooked

3. **Button Mushroom** - can be found growing in the wild.
Can be consumed both cooked and raw.

Satiety increase: 20% - raw, 40% - cooked

Health increase: 40% - cooked

4. **Dotty Mushroom** - can be found growing in the wild.
Can be consumed both cooked and raw.
When consumed raw, there is a 25% chance of **poisoning**.

Satiety increase: 30% - raw, 50% - cooked

Health increase: 20% - raw and cooked

Temperature increase: 20% - raw and cooked

5. **Golden Chanterelle** - can be found growing in the wild.
Can be consumed both cooked and raw.

Satiety increase: 20% - raw, 30% - cooked

Temperature increase: 30% - raw, 100% - cooked

6. **Hoof Fungus** - can be found growing at the bottom of trees. Cannot be eaten raw.

Satiety increase: 40% - cooked

7. **Black Mulberries** - can be found growing in the wild.
Can be consumed both cooked and raw.

Satiety increase: 10% - raw, 20% - cooked

Health increase: 20% - cooked

Temperature increase: 20% - raw, 30% - cooked

8. **Chicory** - can be found growing in the wild.
Cannot be eaten raw.

Health increase: 30%

9. **Bleak Fillet** - can be obtained from caught fish.

Satiety increase: 30% - raw, 40% - cooked

Temperature increase: 20% - cooked

10. **Perch Fillet** - can be obtained from caught fish.

Satiety increase: 50% - raw, 60% - cooked

Temperature increase: 50% - raw, 70% - cooked
Agricultural

**Agricultural** is a type of economy in *Elite: Dangerous*. Most jobs in an Agricultural economy are rooted in farming and ranching, at least somewhat related. For example, even if one does not farm, one may make a living selling tractors and other farm equipment. Resources from **Agriculture** are intended for the market and use at the current Agricultural station.
Wyrd

Reason: " *Does not conform with the Wiki Editing Guidelines*"

**This page is a candidate for deletion.**
Reason: " *Does not conform with the Wiki Editing Guidelines*"

**Wyrd** is a star system in the universe of Elite: Dangerous.

The relative wealth of Wyrd is concentrated largely in a thriving service sector of horticultural relocation counselors and expropriation notaries.

## Wyrd Navigation Points

* Wyrd A
	+ Way
		- Vonarburg Co-Operative
	+ Lister
		- Verse
* Wyrd B
* Wyrd AB 1

## Important Places in Wyrd

By far, the most important location in Wyrd is the Vonarburg Co-Operative station, where all of the trading in the system takes place.
Acihaut 1

Reason: " *Does not conform with the Wiki Editing Guidelines*"

**This page is a candidate for deletion.**
Reason: " *Does not conform with the Wiki Editing Guidelines*"

 **Environment:** | Undefined

**Acihaut 1** is a planet in the Acihaut Star System.

*This article is a stub. You can help Elite: Dangerous Wiki by expanding it.*
Bahram V

Capital
 Religion
 Agenda
 Ability

More on this on Wikipedia:
→ ***Bahram V***

**Bahram V** is a modded alternate leader in Civilization VI, created by SailorCat. Bahram V leads the Persian civilization.

## History

Bahram V's penchant for and prowess in the hunt are celebrated in Persian tradition to this day—a legend renowned all the more for his patronage of the minstrels that'd accompany him on his hunts, strumming their lutes and hammering their santurs to increase his glory. A pleasure-loving king of kings through and through, he was praised for his favorable disposition, noted for his remittance of taxes and debts during festivals.

It'd be easy to confuse him for a slouch, but he was no milksop. Bahram V claimed his throne by marching on the capital against those who would ursurp it. He held his own against Rome to the west, and scattered a Hephthalite invasion to the east.

Bahram V seized more than his place on the throne—he conquered the hearts and minds of his people for centuries to come.

## Intro

May you live forever, Bahram V! Seize the royal quarry, you who vanquish lions, and in so doing rouse the lutes and santurs of your minstrels to a thousand melodies. Inspire your people with feats befitting a king of the hunt; strive to brighten their faces and better their lives. Do this, and all the world will celebrate your legend.

## Quotes

"May you veil yourselves in righteousness, and wash all evil from your hearts; for all men—Persian, Arab, and Roman alike—are born from their mothers marked for death, whose attack is like a lion's, and from whose claws no man can turn aside his neck." — Bahram V in the Shahnameh

## Credits

 • **Kul** - Leader art.

 • **Shahriar Shahrabi**  - Leader background.

 •  **Janboruta** - Persia icon.

## External links

Steam Workshop

CivFanatics
Burst Laser

A **Burst Laser** is a type of ship weapon in Elite: Dangerous.

## Weapon Characteristics

Burst lasers fire high-intensity light beams in rapid three-shot bursts, striking targets immediately when fired. Burst lasers generate a moderate amount of heat and consume a moderate amount of energy when fired, and do not require a supply of ammunition. Burst lasers will deal less damage per shot than a pulse laser, but will deal more damage in the same amount of time due to the faster fire rate.
LHS 6309

Reason: " *Does not conform with the Wiki Editing Guidelines*"

**This page is a candidate for deletion.**
Reason: " *Does not conform with the Wiki Editing Guidelines*"

Also known as GJ 3965. LHS 6309 is an unusual system with four stars and several planetary rings. The stations are several minutes away from each other by supercruise, so commanders should be wary of taking multiple simultaneous missions to LHS 6309 in the assumption that they can all be fulfilled at once.
Shield Generator

**Shield generators** are an internal module which can be fitted to an internal compartment on any ship. A **Shield generator** will provide an energy buffer which will absorb damage without compromising the ship's hull integrity. Ships equipped with a shield generator must have their shields broken before damage can be done to the hull or to any ship modules. Shortly after having it's shields broken, a shield generator will build up energy over a period of time to restore the shields.

## Variants

*This article is a stub. You can help Elite: Dangerous Wiki by expanding it.*
Elite Dangerous Wiki

the Elite: Dangerous compendium by the players, for the players.

We are currently maintaining 664 pages (208 articles).
Please feel free to contribute by creating new articles or expanding existing ones.
 **What is Elite: Dangerous?**
Elite: Dangerous is the next game in the Elite series - an amazing space epic with stunning visuals, incredible gameplay, breath-taking scope and fully multi-player. Carve your own path through the richest, largest gaming sandbox ever created, set against a backdrop of raw anarchy, galactic powerplays and intrigue. Do whatever it takes to upgrade your ship’s hull, engines, weapons, defences, cargo hold; constantly improve your capabilities and influence on your journey towards the most coveted rank in the history of gaming - ‘Elite’.

 **Game Info**

Commodities
Ships
Weapons
Star Systems

Trading Guide
Beginner's Guide
Early Development Snapshots
Pilot's Manual

Elite: Dangerous Screenshots
 **Videos**

 Tweets by @EliteDangerouswindow.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs"));

Dev Update - February 5th, 2015
Dev Update - January 29th, 2015
Elite: Dangerous Premiere Event Details Revealed - **Nov 3, 2014**
That Elite: Dangerous Space Captain May Be Someone's Lost Loved One - **Nov 3, 2014**
Watch The Making of Space Sim Elite: Dangerous - **Nov 2, 2014**

To write a new article, just enter the article title in the box below.

**Registering**

* Feel free to register and join our user base by clicking **here**.

**Adding content**

* If you are unsure of what to do or how to create a page, check out the editing guidelines, and search for a few articles on the same topic for examples. You can always view the source code in a wiki and learn from what others have done.
Python

## Summary

The Python is a medium-heavy multipurpose spacecraft, able to effectively perform tasks ranging from cargo transport to engaging capital class warships in combat. Featuring a large array of weapon hardpoints and superb maneuverability, a Python is not an easily dismissed threat in combat.

## Purchase Locations

*This article is a stub. You can help Elite: Dangerous Wiki by expanding it.*
Chango

Reason: " *Does not conform with the Wiki Editing Guidelines*"

**This page is a candidate for deletion.**
Reason: " *Does not conform with the Wiki Editing Guidelines*"

 **Environment:** | Habitable

**Chango** is a planet in the I Bootis sub-system of the I Bootis Star System.

## Navigation

* Unidentified Signal Source

*This article is a stub. You can help Elite: Dangerous Wiki by expanding it.*
Taharqa

Capital
 Religion
 Ability

More on this on Wikipedia:
→ ***Taharqa***

**Taharqa** is a modded alternate leader in Civilization VI, created by JFD and ChimpanG. Taharqa leads the Nubian civilization.

## History

Taharqa was a pharaoh of ancient Nubia of the Twenty-fifth Dynasty and qore (king) of the Kingdom of Kush. Taharqa's reign was initially a prosperous renaissance period in Nubia and Kush. During this period of peace and prosperity, the empire flourished. In the sixth year of Taharqa's reign, prosperity was also aided by abundant rainfall and a large harvest. Taharqa took full advantage of the lull in fighting and abundant harvest. He restored existing temples, built new ones, and built the largest pyramid in the Napatan region of Nubia. Particularly impressive were his additions to the Temple at Karnak, new temple at Kawa, and temple at Jebel Barkal.

## Intro

A new dawn rises over the Nile kingdoms, bringing peace and prosperity to her people. The Falcon that crowned you, Taharqa, has set you a task; to dedicate these kingdoms to Amon. Devoted, this peace and prosperity will be a lasting one.

## Quotes

I received the Crown in Memphis after the Falcon flew to heaven.

## Credits

 • **JFD** - Author.

 • **ChimpanG** - Artwork.

## External links

CivFanatics

Steam Workshop

1. ↑ With Historical Religions.
Palladium

**Palladium** is a Metal in the world of Elite: Dangerous.

## Summary

With a Galactic Average price of 13,527 credits, Palladium is one of the most expensive commodities and also has one of the highest possible profit margins. This makes trade routes between Extraction and High Tech economies one of the most lucrative - if you can find a high supply commodity in the High Tech system that's in high demand in the Extraction system (usually Performance Enhancers, Performance Enhancers, Progenitor Cells, or Imperial Slaves in Empire systems).

*This article is a stub. You can help Elite: Dangerous Wiki by expanding it.*
Aulin

**Aulin** is a star system in the universe of Elite: Dangerous.

### In-game description:

Nirvana is an exotic, verdant outdoor world, rich in indigenous life. A high tech largely biotech and pharmaceutical industry developed initially from exploiting the biological wonders found in the vast equatorial cloud forests. Tourists come to see the incredible beauty of the largely undamaged flora and fauna, vigorously protected by the Aulin Corporation. There is also some farming of high value local produce.

## Important Places in Aulin

By far, the most important location in Aulin is the Aulin Enterprise station, where all of the trading in the system takes place.

## Aulin Navigation Points

* Aulin 1
* Nirvana
	+ Unidentified Signal Source
	+ Aulin Enterprise
* Aulin 3
	+ Unidentified Signal Source
* Aulin 4
The Federation

To an outsider, the hierarchy of **The Federation** society is based on democratic principles - people vote within their System/State to elect Congressmen, and a President with an 8-year term and a ‘vote of confidence’ after the first 4 years.

However, corporate loyalty oils the machine, and **Federation** space is a battleground of commerce. Commercial organisations compete as aggressively as the law will allow for the time and attention of the Federal citizen, who goes through life bombarded by advertising.

Corruption is not unusual – individuals defend it shamelessly when caught as ‘getting one over the system’. Social class is only determined between ‘haves’ and ‘have-nots’. There is a lot of poverty about, as well as conspicuous wealth.

The huge gross domestic product (GDP) of the **Federation** economy funds a large, well-equipped Federal Navy which projects its values and influence.

Culturally the **Federation** is tolerant of some things (like religions) but utterly intolerant of drug-taking, political activism, and certain cultures. A great many things are illegal, like slavery, cloning and certain narcotics.

Federal law is based on an agreed Constitution. People have rights and freedoms, enshrined by this agreement. Local ‘State’ law prohibits other trafficking to a greater or lesser degree. Things like ship-based weapons, personal weapons, other milder drugs and alcohol are banned in some systems.

The media drives a culture of celebrity. Top ranking politicians, social commentators, entertainers and super-rich all command a great deal of media attention. This provides a massive distraction for the populace, to the extent that foreign wars conducted by the **Federation** on their behalf get little media attention. This has gone on for many hundreds of years, and there is no sign of it changing.

## F63 Condor Federation Fighter

A mainstay superiority fighter, The **F63 Condor** has an excellent track record of prosecuting Federal interests.The short range craft deployed by Capital class vessels, provides effective point-defense and strike capability. Typically deployed in numbers to offset their lack of defensive capability.
Landing On Planets

Frontier Developments took the decision to implement landing on planets as a future update. This gives them more time to implement a significant feature in a manner that they're happy with. Players will still be able to skim the atmosphere to scoop gases.

*This article is a stub. You can help Elite: Dangerous Wiki by expanding it.*
Life Support

**Life Support** modules are used to provide breathable atmospheres to ships in Elite: Dangerous. If a ship's life support module fails, the pilot will have a limited amount of oxygen remaining to find their way to a starport or outpost capable of repairing the damage.

## Variants

**NOTE:** Unlike other internal modules, ships can only equip life support modules that match the class of their environment control compartment.

*This article is a stub. You can help Elite: Dangerous Wiki by expanding it.*
Viper Mk. III

## Summary

The Viper is a formidable combat craft capable of taking down some of the largest ships in Elite: Dangerous. It is capable of speeds in excess of 500 m/s in combat, and can carry a powerful selection of weapons on its 4 hardpoints. An armed viper is extremely deadly in the hands of a skilled pilot, and should never be underestimated.

## Purchase Locations

*This article is a stub. You can help Elite: Dangerous Wiki by expanding it.*
Industrial

**Industrial** economy is an economy in *Elite: Dangerous* which is mainly driven by technology, and its back bone is based on manufacturing and production. This kind of an economy is more developed and advanced as compared to agricultural based economies. Generally speaking, everything concerns those activities combining factors of production (facilities, supplies, work, knowledge) to produce material goods intended for the market.
Jubach

Reason: " *Does not conform with the Wiki Editing Guidelines*"

**This page is a candidate for deletion.**
Reason: " *Does not conform with the Wiki Editing Guidelines*"

 **Environment:** | Undefined

**Jubach** is a planet in the Acihaut Star System.

*This article is a stub. You can help Elite: Dangerous Wiki by expanding it.*
Szulkin Mines

Reason: " *Does not conform with the Wiki Editing Guidelines*"

**This page is a candidate for deletion.**
Reason: " *Does not conform with the Wiki Editing Guidelines*"

**Szulkin Mines** is a Coriolis Starport orbiting Uwei, part of the LFT 992 Star System.

## Szulkin Mines Purchasable Equipment

### Weapons

No weapons are available at this location.

### Utilities

No weapons are available at this location.

*This article is a stub. You can help Elite: Dangerous Wiki by expanding it.*
Acihaut

**Acihaut** is a Democratic star system with allegiance to the Federation containing five planets and two moons. With a low population and a poor economy, the system is run on refining and extracting operations.

## Acihaut Navigation Points

* Acihaut
	+ Acihaut 1
	+ Ayer
		- Cuffey Plant
		- Jubach
	+ Acihaut 3
		- Acihaut 3A
	+ Acihaut 4
	+ Acihaut 5
Lakon Type-9 Heavy

## Summary

The Lakon Type-9 Heavy is the largest ship currently available in terms of cargo capacity, with 440 cargo units. It is the best ship for hauling freight from trade port to trade port, but because of its large size, it is very vulnerable to smaller ships. To make up for its lack of maneuverability, the Lakon Type-9 is outfitted with five hardpoints, allowing for a mix of close and far range weapons for immediate defensive capabilities.

## Ship Specifications

This Specifications are the ones for the best trade upgradeship and defense, with 496 of cargo, 5 turreted pulse lasers and a shield generator of class 5C. Also it has the most light outfiting at Standard modules (Power Plant D, Thrusters E, FSD A, Life Support D, Power Distributor D, Sensors D)

 Power Usage | 14.68

## Purchase Locations

*This article is a stub. You can help Elite: Dangerous Wiki by expanding it.*
Sap 8 core container

**Sap 8 core container** is an item in *Elite: Dangerous*. This container holds a crystalline shard of unknown origin.Scans indicate that the foot long shard is suspended inside a modified, self-sustaining, fusion-core containers field. Any breach of the field will result in the containers destruction.
Flousop

Reason: " *Does not conform with the Wiki Editing Guidelines*"

**This page is a candidate for deletion.**
Reason: " *Does not conform with the Wiki Editing Guidelines*"

**Flousop** is a star system in the universe of Elite: Dangerous.

## Flousop Navigation Points

* Flousop A
	+ Flousop A 1
		- McCulley Refinery
	+ Flousop A 2
	+ Flousop A 3
		- Flousop A 3 A
* Flousop B
	+ Flousop B 1
		- Mattingly Plant
	+ Flousop B 2
		- Boltzmann Dock
	+ Flousop B 3
	+ Flousop B 4
	+ Flousop B 5
	+ Flousop B 6
	+ Flousop B 7
	+ Flousop B 8

## Important Places in Flousop

By far, the most important location in Flousop is the McCulley Refinery station, where all of the trading in the system takes place.
Vonarburg Co-Operative

Reason: " *Does not conform with the Wiki Editing Guidelines*"

**This page is a candidate for deletion.**
Reason: " *Does not conform with the Wiki Editing Guidelines*"

**Vonarburg Co-Operative** is a space station orbiting Way, part of the Wyrd Star System.

*This article is a stub. You can help Elite: Dangerous Wiki by expanding it.*
Maori

Unit
 District

More on this on Wikipedia:
→ ***Maori***

**The Maori** is a modded civilization in Civilization VI, created by JFD, ChimpanG, Janboruta, (maybe) Pouakai, Senshidenshi, and Sukritact.

## History

The Maori are the group of indigenous Polynesian people of New Zealand (which they called Aotearoa, or the Land of the Long White Cloud). The Maori have settled on New Zealand for nearly three quarters of a millenium, in their isolation they created their own culture and society. The early Maoris formed tribes - influenced from their earlier Polynesian societies, horticulture began to thrive from the importation of flora, and the infamous warrior culture rose into prominence. The arrival of the British in the 17th century set about great change in every aspect of Maori life, initially the Maori adopted and accepted European culture and the two coexisted peacefully. Tensions over the sale of land however led to conflict by the 1860s; social upheaval, battles and foreign epidemics struck the Maori population and caused their numbers to dindle before a recovery in the 20th century.

## Credits

 • **JFD** - Author.

 • **ChimpanG** - Artwork (Leader, Background), Graphics (Unit).

 • **Janboruta** - Artwork (Civ Icon).

 • **Senshidenshi** - Graphics (District Icon).

 • **Sukritact** - Graphics (District).

## External links

CivFanatics

Steam Workshop
Non Lethal Weapons

**Non Lethal Weapons** is a specific item of Weapons in the world of Elite: Dangerous.

## Summary

Weapons are utilized in various and varied types of ways.

If anybody has info on where to get these, feel free to post it up. Don't keep the secret; helping others will kick up the in-game economy, and aid you.

*This article is a stub. You can help Elite: Dangerous Wiki by expanding it.*
Elite: Dangerous

**Elite: Dangerous** is the upcoming massively-multiplayer online sequel to the original Elite game from Frontier Developments. The project is currently in the funding drive process on Kickstarter].

## Description

In the game, you will of course begin with a spacecraft and a small sum of Credits. You will be able to trade, pirate, bounty-hunt, explore, and salvage your way to wealth and fame, building on those key elements of the previous games, and with sumptuous graphics only now possible with the performance of today’s machines. Only this time some of the ships out there will be other players like yourself – other members of a secret ‘Elite’ group of space-farers…

* **Multiplayer**: you will be able to control who else you might encounter in your game – perhaps limit it to just your friends? Cooperate on adventures or chase your friends down to get that booty. The game will work in a seamless, lobby-less way, with the ability to rendezvous with friends as you choose. This technology is already working, using a combination of peer-to-peer (to reduce lag) and server connections.

* **Play it your way**: Your reputation is affected by your personal choices. Play the game your way: dangerous pirate, famous explorer or notorious assassin - the choice is yours to make. Take on missions and affect the world around you, alone or with your friends.

* **Trade**: Buy low, sell high and discover the most profitable trade-routes. Keep an eye on the markets, supply and demand may create opportunities for quick profit. Unscrupulous players may even try distorting those markets.

* **Fight**: take on the pirates, or become one yourself. Engage in combat missions within a rich and dynamic simulation to earn a reputation, or perhaps you want to become a famous bounty-hunter – feared by those that you chase, but staying the right side of the law.

* **Travel**: Travel across star systems and between them. Risk leaving the relative safety of the Corporate-run space station to explore distant planets or stars. Space is big and you never know what you might find; perhaps a salvageable freighter wreck or some valuable asteroids? There are secrets and startling beauty waiting to be discovered by the intrepid explorer.

* **Ships**: save your credits and upgrade your ship. Get new weapons, engines and equipment and customize your ship the way you want it. Check out the body-kits and paint jobs on offer, give your ship that personal touch.
The Empire

Originally founded by Marlin Duval, who led the colonization of the Achenar system in the mid 23rd century, **the Empire** is based on a ‘cliens’ system. Society is strictly stratified, with people being able to move between strata (lower strata particularly) based on money, patronage and influence.

**The Empire** values both status and honor very highly indeed. So whilst it is acceptable to flaunt wealth, treating people well is a question of honor – and this includes slaves. Having an unpaid debt is seen as utterly dishonorable – an honorable Imperial citizen would sell themselves into slavery to clear a debt they couldn't otherwise clear.

Law is seen and enforced very differently in **the Empire**. Senators are responsible for enforcing the Emperor’s laws, but the Senators themselves are above the law. They can order executions, and can even kill people themselves, though sometimes (rarely) they may be held to account for their actions by the Emperor. Some Senators are warlike and may take over systems in the name of **the Empire**, to get the spoils, and they may get a good deal of support as a result. Some Senators do not tolerate slavery, and regularly speak out against it, but from the basis of honor - not suggesting it should not be legal.

In **the Empire**, very little is illegal, but many things are frowned upon, like excessive use of narcotics.

## Empire Fighter

**The Empire's standard small class single man fighter is as famous for its agility as it is for its short range.If you see one of these then you know that something bigger is lurking nearby.**
Julian

Capital
 Religion
 Ability

More on this on Wikipedia:
→ ***Julian (emperor)***

**Julian** is a modded alternate leader in Civilization VI, created by JFD, ChimpanG, and Dray. Julian leads the Roman civilization.

## History

Julian, also known as Julian the Apostate, was Roman Emperor from 361 to 363, as well as a notable philosopher and author in Greek. Julian was a man of unusually complex character: he was "the military commander, the theosophist, the social reformer, and the man of letters". He was the last non-Christian ruler of the Roman Empire, and it was his desire to bring the Empire back to its ancient Roman values in order to, as he saw it, save it from dissolution. He purged the top-heavy state bureaucracy and attempted to revive traditional Roman religious practices at the expense of Christianity. His anti-Christian sentiment and promotion of Neoplatonic paganism caused him to be remembered as Julian the Apostate by the church.

## Intro

By reason and with zeal, you must awaken Rome to the reverance of her ancient gods, Emperor Julian. Her sacred philosophies need not lie forgotten. An enlightenment can yet dawn upon her benighted cities and cast out the darkness and deceit. Rome can yet be ruled by philosophy and wisdom once more.

## Quotes

Men should be taught and won over by reason, not by blows, insults, and corporal punishments.

## Credits

 • **JFD** - Author.

 • **ChimpanG** - Artwork (Leader).

 • **Dray** - Artwork (Background).

## External links

CivFanatics

Steam Workshop

1. ↑ With Historical Religions.
LFT 992

Reason: " *Does not conform with the Wiki Editing Guidelines*"

**This page is a candidate for deletion.**
Reason: " *Does not conform with the Wiki Editing Guidelines*"

**LFT 992** is an anarchic system containing two stars and two planets. The economy in the system is heavily based off of mineral extraction and exports.

## LFT 992 Navigation Points

* LFT 992 A
	+ Uwei
		- Szulkin Mines
	+ LFT 992 A 2
		- Resource Extraction Site
* LFT 992 B

## Additional Info

When travelling to LFT 992, be aware that jumping to the system will leave you at LFT 992 B due to the size of the star. Szulkin Mines is over 140,000 Ls away from LFT 992, and will require a significant amount of fuel and time to travel that distance.
Bullet

## Obtaining

### Quest Reward for

* Camp Defense *(100 units)*
* Time to Dig *(100 units)*
* *Firearm* *(20 units)*
* *Pyrophobia* *(30 units)*
* *The Adventurer* *(30 units)*

### Sold by

* Adisa Mostafa
* Ataro Baatar
* Chen Zhen
* Nan Yang

## Replicator Script

* Sold by Adisa Mostafa, Ataro Baatar, Chen Zhen and Nan Yang for 3
* Given as a reward for the quest Time to Dig and for the side quest *Firearm*

Ver 1.1.3

## Uses

### Ammunition for

* Hand Gun Type 01 Ver 1.1.3
* Rifle Type 01 Ver 1.1.3
* Rifle Type 02 Ver 1.1.3
* Sentry Type 01 Ver 1.1.3

### Used in

* Aircraft Machine Gun Ver 1.1.3
* Custom Gatling Tower Ver 1.1.3
* Gatling Gun Ver 1.1.3
* Rapid Fire Turret Ver 1.1.3
Twitter

Tweets by @EliteDangerouswindow.twttr=(function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],t=window.twttr||{};if(d.getElementById(id))return;js=d.createElement(s);js.id=id;js.src="https://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);t.\_e=[];t.ready=function(f){t.\_e.push(f);};return t;}(document,"script","twitter-wjs"));
Eranin

Reason: " *Does not conform with the Wiki Editing Guidelines*"

**This page is a candidate for deletion.**
Reason: " *Does not conform with the Wiki Editing Guidelines*"

**Eranin** is a star system in the universe of Elite: Dangerous. It is currently embroiled in a cold war with the Federation, with mercenary contracts available on both sides.

## Important Places in Eranin

By far, the most important location in Eranin is the Azeban City station, where all of the trading in the system takes place.

## Current Situation

Eranin is currently in the middle of a civil war between the independent government and a group of federalist rebels. It is suspected that the rebels are being supplied with weapons by Federation special operations teams, however no concrete proof has been exposed. Ship commanders are taking part in the conflict through both trading and ship to ship combat. Demand is high for medical supplies in Azeban City for the treatment of individuals involved in the fighting, while demand is high for weapons on the black market for use by rebel forces.

## Eranin Navigation Points

* Azeban
	+ Unidentified Signal Source
	+ Azeban City
* Eranin 2
	+ Conflict Zone (High Intensity)
	+ Federal Distress Signal
* Eranin 3
	+ Conflict Zone (Low Intensity)
* Eranin 4
	+ Conflict Zone (High Intensity)
* Eranin 5
	+ Unidentified Signal Source
* Eranin 6
	+ Conflict Zone (High Intensity)
DG Canum Venaticorum

Reason: " *Does not conform with the Wiki Editing Guidelines*"

**This page is a candidate for deletion.**
Reason: " *Does not conform with the Wiki Editing Guidelines*"

**DG Canum Venaticorum** is a star system in the universe of Elite: Dangerous.

## DG Canum Venaticorum Navigation Points

* DG Canum Venaticorum A
	+ DG Canum Venaticorum A 1
	+ DG Canum Venaticorum A 2
	+ DG Canum Venaticorum A 3
	+ DG Canum Venaticorum A 4
	+ DG Canum Venaticorum A 5
	+ DG Canum Venaticorum A 6
	+ DG Canum Venaticorum A 7
	+ DG Canum Venaticorum A 8
		- DG Canum Venaticorum A 8 A
* DG Canum Venaticorum B
	+ DG Canum Venaticorum B 1
	+ DG Canum Venaticorum B 2
	+ DG Canum Venaticorum B 3
	+ DG Canum Venaticorum B 4
		- DG Canum Venaticorum B 4 A
	+ DG Canum Venaticorum B 5
		- DG Canum Venaticorum B 5 A

## Notes

A third star, DG Canum Venaticorum C does exist. However it is currently unexplored.

*This article is a stub. You can help Elite: Dangerous Wiki by expanding it.*
Acihaut 3

Reason: " *Does not conform with the Wiki Editing Guidelines*"

**This page is a candidate for deletion.**
Reason: " *Does not conform with the Wiki Editing Guidelines*"

 **Environment:** | Undefined

**Acihaut 3** is a planet in the Acihaut Star System.

*This article is a stub. You can help Elite: Dangerous Wiki by expanding it.*
Destructible Ship Models

Larger ships will have multiple shield generators which can be targeted and will fail individually. This will add an extra level of skill where attackers can inflict hull damage by firing weapons at a single point and the prey navigates in a way that draws fire to working shields.

The operating shield radius on very large ships will also allow for very small fighters to be able to sneak under them and cause immediate damage to the hull.

Unlike previous Elite games where ships would simply explode once the hull integrity hit zero, the ship models will be divided in to sections so that damage will be localised to where weapon fire impacts. This means that, for example, the cargo hold can be exposed (shedding cargo) but thrusters, hyperdrives and weapons would not be affected.

Once a ship has been targeted, a subsystem can be specifically targeted, making it possible to attack specific modules to cause desired malfunctions. Frontier Developments have already hinted at future updates allowing for boarding of ships.
Unidentified Signal Source

**Unidentified Signal Source**s are scripted events peppered throughout the universe of Elite: Dangerous.

## Summary

These events vary in purpose, and can range from dropped cargo to an ambush. Because the nature of each encounter is somewhat randomized, commanders should be well-armed and prepared for anything.

*This article is a stub. You can help Elite: Dangerous Wiki by expanding it.*
About the game

*Elite: Dangerous* is a forthcoming space adventure, trading, and combat simulator that will be the fourth installment in the Elite video game series. Piloting a spaceship, the player explores a realistic 1:1 scale open world galaxy based on the real Milky Way, and the gameplay is open-ended. The game will be the first in the series to feature massive multiplayer gameplay, with players' actions affecting the narrative story of the game's persistent universe, while also retaining single player options. It is the sequel to Frontier: First Encounters,the third game in the Elite series, released in 1995.

Having been unable to agree to a funding deal with a publisher for many years, the developer began its Kickstarter campaign in November 2012. Unfinished versions of the game have been playable by backers since December 2013. Having previously said the Windows version of the game would be released by March 2014, the developers subsequently announced that the game is "on track" for a Windows release in the fourth quarter of 2014.
Campfire (Quest)

## Start

You can get this quest by talking to Gerdy Hooke after finishing the *Torch Light* side quest.

She asks you for materials for a  Campfire.

## About

Gather up some materials for Gerdy to build a campfire.

## Goal

* Gather up 5 units of Animal Fat

 ×5
* Gather up 10 units of Wood

 ×10
## Reward

Quest reward:

 Campfire
 Campfire Script
## Walkthrough

Kill and loot Animals to get, or simply replicate, 5 units of  Animal Fat. Harvest 10 units of  Wood from nearby trees. Take the fat and the wood to Gerdy and talk to her to complete the quest and get the  Campfire and the  Campfire Script.

After completing this quest you can ask Gerdy if you can do anything and she will give you the *Smoked Sausage* side quest.
Pulse Laser

A **Pulse Laser** is a type of ship weapon in Elite: Dangerous.

## Weapon Characteristics

Pulse lasers fire high-intensity light beams at a moderate fire rate, striking targets immediately when fired. Pulse lasers generate a small amount of heat and consume a moderate amount of energy when fired; however, they do not require a supply of ammunition. This makes pulse lasers a good choice as a ship weapon while exploring, as they can always be fired should the ship have enough energy to do so.
Cannon

A **Cannon** is a type of ship weapon in Elite: Dangerous.

### Weapon Characteristics

The Cannon is a high velocity SABOT round fired from a large caliber gun. The Cannon does immense amounts to the target, but that damage is offset by its low rate of fire and the slow travel time of the round. The Cannon, like most Projectile Weapons, are best suited against un-shielded opponents.

### Variants

*\*Note\* Weapon prices are not exact, and can vary by location.*
Hyperspace

Previous games tried to obey the laws of physics to a certain extent. This meant conventional thrusters were limited by the laws of relativity i.e. players could not travel faster than light within a star system. Frontier: Elite II used the Stardreamer feature as a realism/gameplay trade-off. However, such a mechanism would not work in a multiplayer game, so Elite Dangerous will feature faster than light travel using hyperspace.

*This article is a stub. You can help Elite: Dangerous Wiki by expanding it.*
Maher Prime

Reason: " *Does not conform with the Wiki Editing Guidelines*"

**This page is a candidate for deletion.**
Reason: " *Does not conform with the Wiki Editing Guidelines*"

 **Environment:** | --

**Maher Prime** is a planet orbiting Maher in the Bootis BCD sub-system of the I Bootis Star System.

## Navigation

* Dustball

*This article is a stub. You can help Elite: Dangerous Wiki by expanding it.*
Amy Mikkola

Amy Mikkola is a medic from Mars. You first encounter her during the mission Follow Viola. Amy stays in camp to aid the wounded until everyone is safe, them moves on to Martian Colony.

## Backstory

Amy's attitude to Earth people can't be called positive, though it's rather tolerant and professional. She doesn't seem to like her colleagues, Dayita and Allen, much. Amy claims her life before the expedition "miserable", having joined it to make a new start. Her CDF insignia implies she is a field medic rather than a scientist.
Ithaca

Reason: " *Does not conform with the Wiki Editing Guidelines*"

**This page is a candidate for deletion.**
Reason: " *Does not conform with the Wiki Editing Guidelines*"

**Ithaca** is a star system in the universe of Elite: Dangerous.

## Ithaca Navigation Points

* Ithaca
	+ Ithaca 1
	+ Ithaca 2
	+ Ithaca 3
	+ Ithaca 4
	+ Huari
		- Hume Depot
	+ Ithaca 6
	+ Ithaca 7
	+ Ithaca 8
	+ Ithaca 9
	+ Ithaca 10
	+ Ithaca 11
	+ Ithaca 12

## Important Places in Ithaca

By far, the most important location in Ithaca is the Hume Depot station, where all of the trading in the system takes place.
Ovid

Reason: " *Does not conform with the Wiki Editing Guidelines*"

**This page is a candidate for deletion.**
Reason: " *Does not conform with the Wiki Editing Guidelines*"

Both stars in this binary system have a large complement of rocky planets, but both stations orbit a marginally habitable world around the K-type primary.
Asellus Primus

**Asellus Primus** is a star system in the universe of Elite: Dangerous.

An independent corporate-run binary system, with a central white F7V star, and far out a captured planetless M3V red dwarf - the capture event millions of years earlier doubtless stripped Asellus Primus B of any planets that might have formed with it. Asellus Primus is known for its high-tech manufacturing. Also known as 23 Theta Bootis.

## Important Places in Asellus Primus

By far, the most important location in Aselus Primus is the Beagle 2 Landing station, where all of the trading in the system takes place.

The planetary rings around Asellus 3 contain several resource extraction sites.

## Asellus Primus Navigation Points

* Asellus Primus (Subsystem)
	+ Asellus 1
	+ Asellus 2
	+ Asellus 3
		- Asellus 3 A
			* Beagle 2 Landing
		- A Ring
		- B Ring
		- C Ring
			* Resource Extraction Site
		- D Ring
		- Asellus 3 B
	+ Asellus 4
		- Unidentified Signal Source
* Asellus Primus B
	+ Unidentified Signal Source
Cuffey Plant

Reason: " *Does not conform with the Wiki Editing Guidelines*"

**This page is a candidate for deletion.**
Reason: " *Does not conform with the Wiki Editing Guidelines*"

**Cuffey Plant** is a Orbis Starport orbiting Ayer, part of the Acihaut Star System.

## Cuffey Plant Ship Yard

* Sidewinder Mk. I
* Eagle Mk. II
* Zorgon Peterson Hauler
* Viper Mk. III

## Cuffey Plant Purchasable Equipment

### Weapons

* C2 Cannon
* C4 Cannon
* C1 Pulse Laser(G)
* C2 Pulse Laser
* C3 Pulse Laser(G)
* C4 Pulse Laser
* C5 Pulse Laser(G)
* C1 Beam Laser(G)
* C4 Beam Laser(T)
* C6 Beam Laser
* C1 Burst Laser(G)
* C2 Burst Laser
* C2 Missile Rack
* C4 Missile Rack
* C2 Multi-Cannon
* C2 Rail Gun

### Utilities

* Standard Docking Laser
* Chaff Launcher
* Heat Sink Launcher
* Kill Warrant Scanner

*This article is a stub. You can help Elite: Dangerous Wiki by expanding it.*
Heliostatic Furnaces

**Heliostatic Furnaces** is a specific item of Machinery in the world of Elite: Dangerous. They are produced on Industrial worlds and consumed on Refinery worlds.

## Summary

Machinery support the industrial systems of the various stations and planets.

*This article is a stub. You can help Elite: Dangerous Wiki by expanding it.*
Acihaut 5

Reason: " *Does not conform with the Wiki Editing Guidelines*"

**This page is a candidate for deletion.**
Reason: " *Does not conform with the Wiki Editing Guidelines*"

 **Environment:** | Undefined

**Acihaut 5** is a planet in the Acihaut Star System.

*This article is a stub. You can help Elite: Dangerous Wiki by expanding it.*
Eagle Mk. II

## Summary

The Eagle Mk. II is the best fighter craft currently available in Elite: Dangerous. While it is by far the most maneuverable, its limited cargo space and tendency to overheat results in a fighter that takes a great deal of skill to pilot and man effectively. The ship features 3 hardpoints and 2 cargo units.

## Purchase Locations

*This article is a stub. You can help Elite: Dangerous Wiki by expanding it.*
Resource Extraction Site

**Resource Extraction Site**s are mining locations peppered throughout the universe of Elite: Dangerous.

## Summary

These areas are rife with minerals and ore, and are to be used for the future planned feature of mining. Keep in mind however that Resource Extraction Sites are often targets for pirates as well as the average working man, so you are just as likely to meet a kindly miner as you are an ambushing group of vagrants. Stay well-armed and ever vigilant.

*This article is a stub. You can help Elite: Dangerous Wiki by expanding it.*
Zorgon Peterson Hauler

## Summary

The Zorgon Peterson Hauler is a heavy hauler designed to move mass amounts of cargo from place to place. Due to its 16 unit cargo bay (as opposed to something like the Sidewinder Mk. I which only has 4 cargo units available), it is principally used to move mass amounts of cargo from station to station.

## Purchase Locations

*This article is a stub. You can help Elite: Dangerous Wiki by expanding it.*
Morgor

Reason: " *Does not conform with the Wiki Editing Guidelines*"

**This page is a candidate for deletion.**
Reason: " *Does not conform with the Wiki Editing Guidelines*"

A memorable advertisement for Rushenko Security Services' executive travel starline reminded customers, "one does not simply walk into Morgor."
Elite

The original "Elite" game, which appeared in 1984, was written by David Braben and Ian Bell. They began working on the game in 1982 while they were still at Cambridge University. The game was first published by Acornsoft for the BBC Micro in September 1984 and was met with critical acclaim. The rights to other computer platforms were then auctioned by Jacqui Lyons of Marjacq, and British Telecom then went on to publish on many other platforms under the name of Firebird.

In "Elite" the player started with a basic Cobra MkIII space craft, and only 100 Credits. The player then had to survive in a hostile galaxy containing traders, pirates, police, bounty hunters, and an elusive alien race, the "Thargoids". The player could earn more Credits in a number of ways, such as taking food from an agricultural world to an industrial world, and machinery on the return journey or similar contracts or they could become pirates, or freelance by doing a bit of each.

"Elite" set many firsts, and was the first genuine 3D game on home computers. Even many years after its release it is fondly remembered.
Power Distributor

**Power Distributors** are a ship component responsible for delivering power shield generators, engines, and weapons. Power can be distributed between the respective system's capacitors by allocating "pips" to a specific system.

## Variants

*This article is a stub. You can help Elite: Dangerous Wiki by expanding it.*
F63 Condor

The **F63 Condor** is a ship in Elite: Dangerous.

## Summary

The F63 is the mainstay superiority fighter of the Federation Intervention fleet. Deployed locally by Federation capital vessels, the Condor is meant to fly in large numbers to make up for the lack of its defensive capabilities.

*This article is a stub. You can help Elite: Dangerous Wiki by expanding it.*
Agitated

## Start

You receive this quest automatically after the quest Tell Allen is finished.

Allen Carter is worried that Chen Zhen did not come back yet, but the moment he says that, Chen appears in the distance...

## About

Chen is coming back, but he doesn't look so well.

## Walkthrough

Just watch as Chen arrives. Once he reaches Allen Carter, the quest is finished, and Camp Defense starts automatically.
Acihaut 4

Reason: " *Does not conform with the Wiki Editing Guidelines*"

**This page is a candidate for deletion.**
Reason: " *Does not conform with the Wiki Editing Guidelines*"

 **Environment:** | Undefined

**Acihaut 4** is a planet in the Acihaut Star System.

*This article is a stub. You can help Elite: Dangerous Wiki by expanding it.*
Defend Colony

## Start

After finishing Talk to Allen, speak to Allen Carter and then Michael Wiles. Dialogue option "Shouldn't we prepare for the aliens?" will start the Pujan attack on your colony and you will get the quest.
Make sure you are prepared to meet the consequences.

## Reward

### Other items gained

 Train Cart × 1

This is actually your own Train Cart you receive automatically because of a portion of your monorail track being destroyed.

## Walkthrough

The attack consists of 4 waves:

1. A bunch of Puja from the NorthEast (~5).
2. Pujan landing force from an aircraft in the middle of your colony (~6) - walls won't protect from it. You also cannot shoot the aircraft. More Puja from the NE (~8).
3. More Puja from the NE (~5)
4. 1 × Puja Battlebot
Multi-Cannon

A **Multi-Cannon** is a type of ship weapon in Elite: Dangerous.

### Weapon Characteristics

The Multi-Cannon in Elite Dangerous is a six barreled Gatling Gun that fires 20mm Armor Piercing high Explosive rounds, APHE, at a high rate of fire and high velocity. The Multi-Cannon is the buzzsaw of the game with its high ROF, Rate of fire, enabling it to quickly shred an enemy ship. The Multi-Cannon, like most Projectile Weapons, are best suited against un-shielded opponents.

### Variants

*\*Note\* Weapon prices are not exact, and can vary by location.*