recursal/Fanatic-Fandom huggingface dataset:
Aela Firestorm

## History

Aela Firestorm was a Dwarven Marksman from the Dwarven Military, who had fought against large groups of Ageless beings. The Ageless were attacking villages throughout the Realms. As time passed, and as the Dwarven Military’s number of soldiers was dwindling because of the constant attacks, Aela abandoned the Military effort and went to search for a power in an attempt to stop the senseless violence, and win the war for her people. As she pursued this power has ended up trading her soul. For untold powers. She soon took to the battlefield ravaging the Ageless threat, and forcing them to go on the defensive. Once all the dust settled she had came to and saw all the destruction she caused, which in turn made her fear herself. She soon left that military in order find herself.

On her journey she trained with monks in order to control herself, as she was constantly having nightmares of a great massacre and she was in the center of it. As her fear had risen the training became more severe, stopping her chances for sexual relations that she loved so much. She eventually became comfortable with who she was, but the nightmares never stopped. She continued her work as a soldier for hire, but had eventually found her passion in exploring. She joined the Guild of Explorers and after long and hard work, she was recruited to join the personal team of Doug Dangerous.

After Many explorations she had became quite fond of Doug and saw him as a brother of some sorts. Often caring about him when he put himself in terribly dangerous situations. They went on many explorations, from those in places too dangerous for even the seasoned Veterans of the Guild, to places where death should have been guaranteed, nothing stopped their journeys.

During their Trip to the Kalden Catacombs Aela had forgotten her glasses causing her to run into many traps that had been set. She modified her crossbow so that it would cast her spells on the target of the arrows. As they fought the earth golem she went to take the Rune book of Rokesh under safe keeping, even attempting to keep it from Doug as she had known about his loss of the Believer book to a band of kobold pirates, even though he had attempted to lie to her and tell her that it was someone else who had lost it. Eventually after being de-cursed from the curse of being stuck in the catacombs forever, she finally gave Doug the book so that they could leave. As they left, Lorenzo teleported everyone to the Guild’s party island.

## Character Inventory

* Class / Puppeteer
* Cornerstone / Soldier
* Attribute / Nymphomaniac

Passives* Passive / Mechasurfer
* Puppeteer / Traded Soul

Abilities* Puppeteer / Mana Burst
* Puppeteer / Shadowstep
* Puppeteer / Shadow Puppet
* Puppeteer / Soul Puppet
* Legendary / Carbonite
* Puppeteer / Lascene
* Weapon / Oak Crossbow
* Legendary / Mechanically Enhanced Crossbow
* Treasure / Frog Stick Totem
* Treasure / Hypnoring
Xenic Gorky

## History

Xenic's youth was a tragic one: Xenic was orphaned after his parents were murdered by a notorious serial killer. Xenic never saw the person's face but remembers their presence. Like a snake coiling around his heart, he fears that killer to this day. Xenic had to live on the streets and beg to survive. He eventually made some gold as an informant for a local detective agency. He seemed to have a knack for it and was able to eat more frequently thanks to it. The detectives took him in as an intern as Xenic turned out to be a very well spoken child and was able to read and write even without regular schooling. 'Brawn Brokers', the detective agency that was Xenic's saving grace had very welcoming members. Although they were very buff and intimidating, they welcomed him with a smile and bulging biceps. Xenic was instructed by a man named Alec Antanov. Wise, cunning, and stalwart. That's how Xenic would describe him. Xenic was taught problem solving, crime scene investigation, intuition, and weightlifting by Alec. Xenic would shadow the other Detectives on commissions and absorbed as much as he could. After proving his abilities, Alec gave Xenic permission to take the smaller commissions given to The Brawn Brokers. Such as missing pets and misplaced items.

Xenic eventually saved enough gold to get his own little place to live at and kept working for the Brawn Brokers. Gaining MUSCLE and KNOWLEDGE he became one of the best detectives at the agency through the years. He started picking up his own tricks and expanding his repertoire. In his free time, Xenic would try and find clues involving his parent's murders. The serial killer's title was 'Casanova' named after their string of female victims. Hot on the trail of Casanova, Xenic feels as if he's getting closer and closer to catching the murderer.

## Character Inventory

* Class / Puppeteer
* Cornerstone / Beggar
* Attribute / Respectful

Passives* Passive / Freemium Catalogs
* Passive / Hatezen Fury
* Passive / Burn Heal
* Paladin Passive / Chivalry Pledge

Abilities* Puppeteer / Mental Assault
* Puppeteer / Lascene
* Puppeteer / Dark Telekinesis
* Puppeteer / Spirit Vessel
* Roleplay Spell / Dermatation
* Roleplay Spell / Pied Pippery
* Roleplay Spell / Detect Magic
* Bard / Grand Finale
* Companion Ability / Midnight Snack

Former*
* Small Armor / Moonglow Shield
* Weapon / Golden Revolver
* Weapon / Ouro'Ras Chime Sword
* Roleplay Item /  Umbrella

Former*

https://imgur.com/ehl2LDd
Braum Zyglord

## History

Braum Ziglord comes from a fine lineage of Dwarven gladiators. Now known as the Self-proclaimed Golden Fist of the Slayer, he got his start after a drunken brawl in a dwarf city. He found himself drinking after he was kicked out of the coliseum he fought in due to his anger issues, fighting with people in locker rooms, wild swing maiming the referees, and brutally hospitalizing the majority of his opponents even though this specific coliseum had a non-fatality clause. He was angry, and frustrated and took it out on the first person who disturbed him. He was drunk and someone bumped into him causing him to spill his drink, as the bottle hit the floor he turned around and went to swing. The next moments played in slow motion for Braum, his fist connected with the metallic coldness of heavy armor, and as he attempted to withdraw his fist he slowly realized that the room was turning upside down as he began to flip in the air. As his vision recovered he looked up and was greeted by a smiling Dwarf woman from the Paladin order and that was the catalyst to his career change. She told him that she was in town for recruiting and that if he found a way to control his anger he would be a valued asset for the Grand Paladin Order.

\*Joins order, learns to control anger, find Yokid, finds it harder to control himself, every once in a while dark thoughts slip out, Jions slayers.

After joining the Paladins and subsequently the Slayers, he honed his anger and focused it towards his vampiric foes,

## Characteristics

### Personality

Generally a friendly guy towards those who are his allies, but towards his enemies he is at his most ruthless

### Appearance

Has a scar burnt over his eye, which resembles that of the emblem used for "his subdivision" of Slayers

## Character Inventory

* Class / Paladin
* Class / Yokai
* Cornerstone / Brawler
* Attribute / Peachy

Passives* Paladin / Squire

Abilities* Paladin / Purify
* Paladin / Divine Intervention
* Paladin / Honor Chains
* Paladin / Blessing of Strength
* Yokai / Grand Raven's Claw
* Yokai / Unpaid Interns
* Yokai / See no Evil
* Yokai / Incarnate
* Roleplay Spell / Petal Pathway
* Roleplay Spell / White Out
* Roleplay Spell / Ball and Chain

Former* Any Traits/Abilities/Supplies lost during the Campaign
* Small Armor / Occultist Robes
* Consumable / Lucky Token

Companions* Companion / Yokid

Former* Anything you lost/Broke/or just misplaced during the campaign.
Sam Reyny

## Character Inventory

* Class / Sandbender
* Cornerstone / Elementalist
* Cornerstone / Tiny

Passives* Shield / Ninja Twins
* Supplies / Diplomat
* Supplies / Pearl of Hindsight

Abilities* Sandbender / Hourglass Sandstone
* Sandbender / Dissolve
* Sandbender / Sandstorm
* Sandbender / Quicksand
* Sandbender / Mudshot
* Sandbender / Tailwind
* Sandbender / Prismglass
* Sandbender / Ghost Sounds
* Dreamweaver / Dreambolt
* Companion Ability / Shred Flesh
* Legendary / Master Ninja's Gi
* Shield / Midas Shield
* Sandbender / Unusual Weapon
* Weapon / Lotus Broomstaff
Miimin Magarac

## History

lives on the beaches across the realm, loves travelling, just a big guy, entered the library with Doug Dangerous

## Characteristics

### Appearance

Muscular surfer really really hairy, short stubbly hair that is sleek across the body, like an otters hair wearing clothing made of trash (Plastics and other items on the beach)

## Character Inventory

* Class / Shaman
* Cornerstone / Bodybuilder
* Attribute / Charismatic

Passives* Passive / General Magic Studies Degree
* Passive / Yokozuna
* Supplies / Pearl of Hindsight
* Shaman / Anima
* Companion Passive / Rebirth by Aspects
* Companion Passive / Rabid Rampage

Abilities* Shaman / Cry of the Dryad
* Mermaid / Calimurder
* Thane / Flash
* Bastion / Blessing of Aegis
* Companion Ability / Slaughter
* Companion Ability / Magic Burst
* Companion Ability / Pollen Puff
* Roleplay Spell / Detect Magic

Former* Any Traits/Abilities/Supplies lost during the Campaign
* Treasure / Ancient Book of Cleansing
* Roleplay Item /  Guise of Bellows

Companions* Companion /
* (Add spells if you have a merc companion)

Former* Anything you lost/Broke/or just misplaced during the campaign.

\*\*\*Don't forget to go to the categories bar under this and add Character to it\*\*\*
Paige Hollystone

## History

### Personality

Paige was born into a noble Dwarven Family, known for their influence in the realm of politics. In order to continue her family's legacy, she decide to enroll into a Officers Program in a high-ranking military academy. Paige spent most of her time within the first couple of years there mastering her skills with Firearms and eventually started messing with the concept of using magical powder instead of gunpowder to make her ammunition. One day while testing her new magical gunpowder, something went awry and the powder blew up on her leaving her face and parts of her upper body horrible burnt and disfigured and also killing her chances of ever making in the politics world. Knowing that she would never be able to continue her family's legacy she decided that she would finish the officers program and regain the family's respect by becoming a great military commander. After graduating she was immediately sought out by the Arc En Ciel family and asked to join their private military.

While on the trip to Insula Montis, Paige had become very motion sick on the ship and by the time they got there, she was very fatigued and spent most of the time on the island sleeping on top of her Shroomtrent, Berry. She is currently still serving in the Arc En Ciel military as Iris Arc En Ciel’s personal Bodyguard.

## Character Inventory

* Class / Spellslinger
* Cornerstone / Caretaker
* Attribute /Deformed

Passives* Passive / Arcane Conduit
* Passive / Mirror Image
* Supplies / Heighten Senses
* Supplies / Enchantments
* Legendary / Experimental Gun Powder

Abilities* Spellslinger / Arcane Shots
* Spellslinger / Basaspit
* Spellslinger / All in
* Spellslinger / Deadeye
* Spellslinger / Chivalrous Charm
* Shield / Obsidian Wall
* Weapon / Magical Revolver
* Weapon / Wand of Limited Possiblities
* Treasure / Nobleborn Knife
* Treasure / Wand of Direction
* Consumable / Swammie

Companion* Shroomtrent
Ashiishi Salter

## History

Salter is a Prince of the Ashiishi federation. He was a grand battle bard for the Ashiishi federation and fought in many battles. He went to almost every Sumo fight to play his battle music. Life on the line for many years, he still roused his brothers and sisters fighting spirit's with his grand musical abilities. He was kidnapped by the Yinyori during The Fall of ShuShuMashaTalamaki Fort and killed because he wouldn't give up any information about the Federation. The Royals were confused at his disappearance but he showed up a couple months later as if nothing happened. His fellow Royal Family members are investigating him but since he's harmed nobody, they let him go about his business. Salter continues to play his music and laugh with his fellow Sumo's.

The council are sending him to the tournament of the Feudal Lands to test if he's still loyal to the family. If Salter proves to be a traitor, they will remove his life from the plane. Salter has no clue about this scheme and is very happy and proud to take part in the tournament with his brethren. Salter has planned a grand piece of music for the tournament and can't wait until he can unveil his new masterpiece.

## Character Inventory

* Class / Bard
* Cornerstone / Musician
* Attribute / Believer
* I hav Donkey

Passives* Family Passive / Yokozuna
* Class Passive / Jack of All Trades
* Supplies Passive / Learn Magic

Abilities* Bard / Disguise
* Bard / Surefire Melody
* Bard / Divine Mending
* Bard / Lullaby
* Sharpsword / Sharpen
* Legendary / One Man Band Stance

Former*
* Small Armor / Merchant's Sheath
* Weapon / Blood-Stained Greatsword
* Weapon / Snakehunter
* Weapon / Midas Fist
* Treasure / Cleric Sticks

Former*

https://imgur.com/a/Zr2woUt
Yoshikazu

## History

Yoshikazu is the son of the great Kenji. Yoshikazu has always been a helper around his village ever since his father passed when he was a young boy. Knowing the importance of a village. Yoshikazu trained in the fighting style of the Monk at a very young age following in his father footsteps. Looking to expand his views and knowledge on life he has always been willing to go on a adventure. Knowing this the Sumo Council wanted Yoshikazu to be in the tournament. Always trying to fill his fathers footsteps to become a great hero like he once was he accepted the challenge. As a young boy Kenji passed away leaving him an orphan to be raised by the village people.

## Character Inventory

* Class / Monk
* Cornerstone / Clerics
* Attribute / Charismatic

Passives* Passive / Yokozuna
* Friendship Ring

Abilities* Class / Monk
* Roleplay Spell / Sacred Palm
* Gentle Fist Shockwave
* Seven Sided Strike
* Wind Wall
* Serenity

Former* Any Traits/Abilities/Supplies lost during the Campaign
* Small Armor /
* Weapon / 2x Titanium Greatsword
* Treasure /
* Roleplay Item / Need a Brake

Former* Anything you lost/Broke/or just misplaced during the campaign.

\*\*\*Don't forget to go to the categories bar
Ulgan Naffeen

## History

Ulgan grew up on the streets of Joolington just trying to find enough to eat from day to day. He was the leader of a group of kobold children that would pickpocket gems off of passerbys.

Once the group of kobolds were in their teen years, they started their own gang called “The Naffeen Eleven”. They continued to pickpocket people and amassing treasure. They were eventually caught by the town guard and exiled from Joolington.

They continued their Bandit escapades across the land eventually catching word of a gem cave full of treasure and tasty gems. Ulgan has decided to lead his group into the cave to capture all the treasure for themselves.

After defeating the keen ‘Mors”, he claimed the Gem Cave as his own territory and made it his bandit base. Now with his new recruit ‘Shack Glowmiz’ and the outstanding Loose Cannon Niel, he has rebranded his gang into the ‘KGB’ (Kobold Gemling Bear).

Bandit activity has now picked up in the area around the Gem Cave and the gang grows by the day, starting a new conglomerate, the KGB conglomerate.

## Character Inventory

* Class / Bandito
* Cornerstone / Beggar
* Attribute / Gallant

Passives* Bandito / Sombrero of Holding
* Bandito / Skeleton Key
* Passive / Emerald of Persistance
* Supplies / Heighten Senses
* Supplies / Diplomat

Abilities* Bandito / Spell Pinata
* Bandito / Contraband
* Bandito / The Cartel
* Bandito / Grand Finale
* Shield / Shroom Cap
* Weapon / Stormback
* Treasure / Nobleborn Knife
* Treasure / Windu Morning Star
* Treasure / Golden Gun
Zendar

Zendar or Zen was a Main GM and was the start of the group, Zen started this and will always have the credit of bringing us together to all become friends. Zen's play style is very chaotic and controlling over the campaign but when he was a GM he created campaigns that everyone would have fun playing.

**Characters:**

Mishra Yawgmoth
Brandon Goodwin

## History

Not much is known of the Former Grand Paladin Brandon Goodwin he was a Paladin for the people and well liked by most of the Order but he also took the Order off track from their original goal. Even with his unprofessional personality he was still a powerful leader and will be remembered by the ones he left behind.

### Personality

Brandon is a very joyful character even when taking on the most serious of tasks he was still excited and keeps his spirits up.

 Relationships

Someone -
Winlow "Stormburnt"

## History

Winlow served under the Dwarven King in an order of warriors known as the Storm Riders, powerful thanes sworn to the King. However Winlow killed the newly anointed King, who was about to decree the extermination of all Dwelfs in the kingdom. Hellbent on revenge for the assassination of his mother, the previous ruler, who was killed by a Dwelf.  After the murder of the King, Winlow rode out of the kingdom on his Stormray, a magical beast obtained from the last test for every Storm Rider, seen as the symbol of the Storm Riders. Behind him the sky erupted in a dark maelstrom of thunder and lightning darkening the sky, this signaled the King's death and sealing of Winlow’s fate to the wrath of the Storm Riders. Shadows of stormrays emerged from the ink black clouds with their Riders on top only seen briefly each time lightning struck through the storm. Winlow managed to take out a few riders calling down lightning; but from behind, one of the eldest of the Riders came hurling down, Winlow’s stormray spun around and took the full blast on its underside. Winlow jumped off slamshocking into a rider on his stormray below him, he turned around and saw his stormray falling from the sky, a brief moment later Winlow was struck by a large bolt of lightning casted together by a few of the knights. He hurdled downward on top of the stormray which was charred from the blast. He awoke days later in a small crevice in the forest below with a large charred scar on the front and back of him that ran from his right shoulder down to his left hip. The Riders assumed they turned him to dust from the blast since there was no trace of him on the ground. The kingdom later discovered that he was still alive and gave him the name “Stormburnt” replacing his nickname of “Rider”, a name shared among the thane’s. Now outcasted and hunted with a bounty on his head, Winlow turned to mercenary work until he was called upon by the Hunters of Lysandre when a Sweetsparrow landed on his shoulder to deliver a letter. He has since been working with a small team of fellow mercenaries.

## Character Inventory

* Class / Thane-Suncleric
* Cornerstone / Wanted
* Attribute / Heartless

Passives* Passive / Giant Spells
* Passive / Aura of Constitution
* Passive / Aura of Piety

Abilities* Thane / Thunderous Roar
* Thane / Lightning Strike
* Thane / Magnetic Crush
* Thane / Slamshock
* Suncleric / Sunrise
* Suncleric / Solar Eclipse
* Suncleric / Solar Flare
* Lumberjack / Earthquake
* Companion Ability / Mystery Meat Ex
* Spellslinger / Magical Revolver
* Thane / Siffiran Silver Hammer
* Weapon / Arcano Lute
* Treasure / Dungeoneer Encyclopedia
* Legendary / The Ripper
Jiklee

JikleePrime or Jiklee is a full time player who joined later into the groups creation as a replacement for Zendar, she is very beautiful, but her personality could use some work, and is currently dating the GM which gives her an unfair advantage in all forms, she is often tasked with developing cards and balances. Jiklee is the leading member in the Wikia creation. Jiklee's play style is still being developed but seems to be having a theme and staying with it as much as possible.

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

Characters:

Paige Hollystone

Kegorii

Lacey Hunter

"The Magnificent" Mike Galloway

"Underboss" Katsu Tiger

Lissian Karma

Hestoria Silica; Virtute Conifer

Goko Momomatsue

Nindella O'Haya

Koopie K. Caramel

Rudah Phish

Saten Dove

Code

Olive Lovsong

Yiana Alandy

Jade Alandy

Vibbon Ambertail

Ellie Bolittle

Everest Keydom

Sibrenn Arcsmith

Blanc Esta-Zobobo Teppa

Quinn Cyrus

Koshiro Dorima

Melora Youngling

D'Angelo Sinspirit

Mikoda Macefeather

Faromia Kingull

Wulfric Skyrim

Rieana Alandy-Hollystone

Adrian Boison †

Taemona Gingerstaff

Cerberus Herrow

Nebula Stargazer

Illiad Skadi

Bee~atrix Venose

Zephyran Liondel

Huge Wart

Ibarra Taelbearer

Sister Hekkatie Claydol

Kuuki Shinobae

Qarlos Godsbeard
Father Demiscus

## History

The Kobold lord and savior. Leader of the town of Luxton. He is a very peaceful man who never kills and protects others. He is known to be very powerful and tanky having taken the damage for the entire town for the sake of its future. Through his prayer he had built the large church in the center of town. The gods are also very pleased with him as shown giving him numerous blessings.

## Relationships

Tera Veran -

Luxton -

## Character Inventory

* Class / Paladin
* Cornerstone / Friar
* Attribute / Devout

Passives* Legendary / Divine Accord
* Supplies / Righteous
* Supplies / Diplomat

Abilities* Paladin / Divine Intervention
* Fleshweaver / Blood Blast
* Companion Ability / Blessing of Strength
* Paladin / Warhammer
* Weapon / Codex
* Treasure / Fairy Jar
* Treasure / Golden Gun
* Treasure / Desdonian Firebombs
Christen Ren

## History

Christen was born in a small poor town where learning magic was expensive his family being very interested in the magic around the Realm stowed away on a ship traveling across the sea so they could train their new son in every form of magic. While on the ship the family was discovered and they ran off ship taking a small rowing boat Christen's mother died before reaching the boat leaving Christen and his father alone on the small boat. After sailing for many days they landed on shore and Christen’s father brought him to Abracadab so he could start to train Christen in all forms of magic at a very young age. He with his father created magical gauntlets that improved his magical abilities in combat after training for decades he finally decided to climb the Tower of Ultimate Wizardry with his father, Once at the top he wished to be a master of all forms of magic but soon after he accidentally casted soul reap on his soul disconnecting him from the Dragon Aspects making him lose his magical abilities and falling into a deep depression. Christen feeling he failed his parents wishes of him becoming a powerful wizard left his father, hiding himself away in the mountains. After years he met a small Funk whilst chopping wood for his home. While most magical creatures could feel his disconnection and were afraid the Funk instead followed him around. Christen all alone finally found a new friend and decided to get back into the world. He went to start exploring the world with his new pet Funk and heard of a Cave filled with special gems so he decided to start his new life there.

### Personality

Christen was feeling hopeless by the start of exploring the cave but he became more hopeful after his magic returned to him in the form of his Dragon Amulet.

## Relationships

Mike Galloway - Christen Ren thought he was making friends with Mike but it seemed Mike was slightly insane which scared Mike away.

Shack Glomiz - Christen Ren explored with Shack but didn't talk to him much.

Ulgan Naffeen - Christen Ren explored with Ulgan but was scared of his intimidating aura.

Loose Cannon - Christen Ren did not trust Loose Cannon and avoided him at all costs.

## Character Inventory

* Class / Fleshweaver
* Cornerstone / Foreign
* Attribute / Blasphemous

Passives* Supplies / Inheritance
* Supplies / Mother's Gift
* Passive / Dexterous

Abilities* Fleshweaver / Soul Reap
* Weapon / Elemental mage Gauntlet
* Weapon / Elemental Mage Gauntlet
* Weapon / Elemental Mage Guantlet
* Legendary / Amulet of the Dragon
* Treasure / Grimshade Blade
* Treasure / Rod of the Monkey Fish

Companion* Companion / Funk
Kobold

## History

Kobold kobold, kobold. Kobold! Kobold kobold kobold kobold...

Kobold was kept as a pet by an Elf who would use him to show off to others. Used as a caddy and humiliated, put on display for others enjoyment. But this was before Kobold was fully aware and conscious of his position in life.

He was able to get away from his owner when the door was left open. He ran on all fours until he was out of town and spotted a group of short stone-like people. They were intrigued at his presence, especially since he was carrying a bunch of items. They fed him and he trotted along after them, eventually joining up with a larger, much louder, group. Kobold was confused, but was wagging his tail and being pet. He was no longer someone's item, he was just appreciated for his presence.

## Character Inventory

* Class / Booty Raider
* Cornerstone / Soulless
* Attribute / Poetic

Passives* Passive Item / Gnomish Scopeye
* Passive Item / Believer Stone
* Passive Item / Mechasurfer
* **Legendary / Always Bet on Bold**

Abilities* Booty Raider / Ransack
* Booty Raider / Plunder the Booty
* Booty Raider / Swab the Deck
* Booty Raider / Silver Tongue
* Booty Raider / Golden Bomber
* Booty Raider / Corrupted Bag of Holding
* Roleplay Spell / White Out
* Roleplay Spell / Translation

Former* Roleplay Spell / Flinch
* Small Armor / Rubbersuit
* Weapon / Gambler's Pistol
* Weapon / Gambler's Pistol
* Class Weapon / Golden Flintlock
* Treasure / Whistle of the Wild
* Treasure / Touch of Midas
* Treasure / Wind Tour Scroll
* Treasure / Headhunter Axe

Former* Roleplay Item / Box of Colorful Chalk
* Treasure / Quake Maker
* Treasure / Arcane Blaster
Sylvia

## History

Its unsure how old Sylvia actually is, however many joke that she was born when the seas were only just puddles. Sylvia is an ageless pirate, since birth she had been captaining and sailing the seas; until most recently been working under the Pirate King, Rufio Eos’ advisor, record and bookkeeper, taking care of all of his personal accounts. However once Rufio’s wife had been killed in battle, Sylvia took it upon herself to become the nanny of the Pirate King’s children. It was until when the Rufio sent off his youngest child Kit out on his own ship did Sylvia leave the ship taking a cannon with her to help Kit, her favorite of the four pirate children.

During an adventure to capture a treasure book from the guild of explorers, Sylvia brought numerous crew mates back from the dead and even performing her legendary bippity boppity spell on Clair. During the final encounter Sylvia mustered up all of her strength to battle Rufio the Pirate King, giving Kit Eos the chance to prove to his father that he could command a crew. Sylvia rallied all of the goblins underneath Rufio’s ship bringing them to Kit hoping that he would take over. However, it was during that encounter that she had realized Rufio was correct all along, Kit was a major disappointment and couldn't be helped, it was then that Sylvia’s heart had sank and gave up all attempts to take over the ship. Sylvia was last seen leaping overboard, returning to a nearby port to captain her own ship with an iron fist as she had done long ago.

## Character Inventory

* Class / Buccaneer
* Cornerstone / Butcher
* Attribute / Drunk

Passives* Buccaneer / Parley: The Pirate Code
* Buccaneer / Plundered Chest
* Passive / Mirror Image

Abilities* Buccaneer / Weighted Anchor
* Buccaneer / Blood Oath Contract
* Buccaneer / Haunt
* Legendary / A Cannon
* Treasure / Book of Cursed Spells
* Treasure / Twin Fairies

Companion* Companion / Raven
Bourge Rahzee

## History

Bourge comes from a family of Gnome scholars. His parents wanted him to go to college to study so he could eventually become the head of their athenaeum. The well known Rahzee Athenaeum is one of the three most frequented within the city of Chrysan. Bourge parents always had high hopes for him as he's their only child and was always studious when he was younger. Unfortunately for his parents, that all changed when he went off to college. After 2 years at college, Bourge's close friend Johan Kurkle noticed he was always studying and doing work. So Johan took Bourge out to a small concert at a local hangout spot. That's when Bourge fell in love with music. He had never heard anything like that before and was entranced. His friend Johan brought him into the mosh pit and partied for the entire night. Bourge was never the same, he frequented all shows where the Clatter Jaws performed. He eventually fell into a group of Dwarven fans who did the same. Trying to separate himself from his past life, Bourge started to identify as a Dwarf and had a deep appreciation of their culture.

One night there was an after-party for a show that the Clatter Jaws performed at. Bourge obviously attended and drank way too much than his Gnome body could handle. But since Bourge always tries to fit in among the Dwarves, he often boasts that he can out-drink anyone. Later that night he participated in a drinking game and bet that he'd do anything if he lost. Well...after a few swigs he was terribly sauced. Unluckily he lost his bet and now has to climb a nearby, rumoured to be, haunted mountain where fellow collegians have gone missing. Bourge was too drunk to be disappointed but when he heard his favorite singer would also be going, Bourge became full of energy. Now he can't wait to be closer to his idol. Adventures and misfortune awaits...

## Character Inventory

* Class / Cabalist
* Cornerstone / Sellsword
* Attribute / Prudish

Passive* Passive / Noble Studies & Diplomacy Degree [Dwarf]
* Passive / Mirror Image
* Passive / Twin Dragon Amulet
* Supplies / Photographic Memory
* Supplies / Wild Magic

Abilities* Cabalist / Grand Raven's Claw
* Cabalist / Grand Raven's Gift
* Cabalist / Pestilence
* Booty Raider / Ignite
* Magician / Round of Applause
* Roleplay / Octave Jump
* Roleplay / Attune with Rokesh
* Roleplay / Dentistry [Prudish-Light]

Former *
* Small Armor / Blacksmith's Mask
* Weapon / Dulled Vorpal Slayer
* Weapon / Recurve Bow
* Roleplay Item / Lucky Silver Coin
* Treasure / Convoluted Composite Crossbow
* Treasure / Hurricane Bracer

Former * https://imgur.com/FTu46Ubhttps://imgur.com/FTu46Ub

https://imgur.com/FTu46Ub
Alkyn Braukus

## History

Alkyn Braukus was once a name respected by all who knew it. And many knew the name, as Alkyn had been around for a very...very long time. Alkyn made a name for himself as the leader of a Special Paladin Task Force that nobody truly knew the name of. All the public knew, was that he had made great contributions spreading The Light through the Realm and saving many citizens. Alkyn was adored wherever he went and was always greeted with a warm smile, which he correspondingly smiled back to. That was until, many years had passed by and he started to notice signs of aging upon himself. This hadn't been the first time, but he was always allowed some Dragon Silver from the higher-ups in the Grand Paladin Order. But for some reason, this time when he went to the quartermaster Alkyn was denied it. So he put in a special request form and received it back promptly the next day, had being denied again Alkyn was furious. What most did not know is that Alkyn cared very much about his looks. He always dressed nicely and wanted to always be roguishly handsome. Looking in the mirror and seeing wrinkles was not something he could put up with. Yet, he put up with it for a long time. Slowly but surely he got to the point where he could not keep up with his younger comrades. That's when he was brought in by his direct commander in the Paladin Order. His commander told him that he was old news and that it was time to retire, the Grand Paladin Order was trying to tie up loose ends and his Task Force was one of those loose ends, Alkyn being a more notable one.

Alkyn was infuriated. Something snapped inside him. Something that had kept him from acting on his darker thoughts. Alkyn immediately lunged at his commander, ripping his throat out. He walked out of the, now dead, commander's office drenched in blood and wearing a devious smile upon his face. Noticing Alkyn's state, a couple Paladin guards nearby split up. One to hold Alkyn for a time, and the other to alert someone of authority. And oh were they alerted. Droves of Paladins came charging towards Alkyn to try and restrain him, but he would never be a pushover again. That day, that bloody day will forever be a stain on the Grand Paladin Order's pride. Alkyn slaughtered, nay, bathed in the blood of his former comrades for hours until he finally couldn't muster any more strength. And so, out of mercy they sent Alkyn away to serve under the High Bears until he rotted away into dust without his Dragon Silver. They hoped he would just simply disappear in time and nobody would carry on his memory, or mention the name Alkyn Braukus again.

## Character Inventory

* Class / Paladin
* Cornerstone / Sanguinian
* Attribute / Liar

Passives* Passive / Giant Spells

Abilities* Alchemist / Eternal Secret
* Bard / Divine Mending
* Ranger / Camouflage
* Paladin / Honor Chains
* Paladin / Divine Intervention
* Rouge / Dominate
* Paladin / Lay on Hands
* Puppeteer / Shadow Puppet
* Companion Ability / Light Snack

Former*
* Small Armor / Moonglow Shield
* Weapon / Blood Drinker
* Roleplay Item /  Arcane Ribbon

Former*

https://imgur.com/a/Cby3sXQ
Craven Rabbit

## Character Inventory

* Class / Sharpsword
* Cornerstone / Caretaker
* Attribute / Coward

Passives* Sharpsword / One's Sheath
* Passive / Swift Feather Boots
* Passive / Hatezen Pride
* Passive / Fluent in Kobold
* Supplies / Snake Skin Bandages
* Supplies / Bag of Juicy Beetles

Abilities* Sharpsword / Sharpen
* Sharpsword / Disarm
* Sharpsword / Divinity Slash
* Dreamweaver / Dreamwalk
* Companion Ability / Force Punch Ex
* Sharpsword / One's Sword
* Treasure / Parrying Dagger
* Treasure / Hypnoring

Companion* Companion / Elven Sharpsword
Cornerstones

* Academic
* Acrobat
* Ancient
* Anglers
* Apprentice
* Artist
* Beggar
* Blood Thirsty
* Brawler
* Broken
* Butcher
* Caretaker
* Champion's Seed
* Clerics
* Colossal
* Connoisseur
* Dark Knight
* Deputy
* Descendant
* Elementalists
* Exotic
* Farmer
* Foreign
* Forgotten
* Fortunate
* Fratricider
* Friar
* Gambler
* Gifted
* Goro
* Grand Warrior
* Healers
* Hidden
* Humble Beginnings
* Jester
* Kindred
* Logger
* Lost
* Mason
* Master magi
* Merchants
* Messenger
* Miners
* Musician
* Outlaws
* Playwrights
* Rancher
* Reborn
* Refugee
* Researcher
* Sanguinian
* Scavenger
* Scholar
* Sellsword
* Slavery
* Smith
* Soldier
* Squire
* Tailor
* Tiny
* Thief
* Unyielding
* Vagabond
* Wanted
* Warmonger
* Widow
* Wilding
* Wizard Lovers
* Writers
Project Anomalous

You guys are apprentices that have been scouted by the Ancient Magnus Council but have yet to choose a Pillar to study under. So as you guys are going through your general magic studies before picking a focus(major), the council has sent you to assist on a secretive project at an undisclosed location. Once there you’ll learn more, but expect anything.

The party was teleported in and was received by Grigory Sulker, The Pillar of Pest's direct apprentice. He informed the party that they are just in time for an announcement and that they should get inside. Once inside, the party listened to The Pillar of Pest give a speech and then were introduced to H0t's character, Ronald Tickner. Shortly after, they were given a tour by James Randall. Afterwards, they were guided to the main anomaly and created a team name, 'Team Power'. They entered the Anomaly and met Martial Master Efeus who guided them in the martial way. After leaving him, they entered an unfamiliar town met by Sheriff Jones and a trembling lady. They made their way through the streets to try and leave, eventually meeting a larger undead before the end of town. The large undead was vaporized by Akshan's Empahvision, a spell so powerful it ripped space and opened a portal back to HQ. The party grabbed a meal in the canteen after being cleared to enter, because fear of a plague. While eating, Ronald had a back and forth with Adam Ash who tried to use Time Magic but failed miserably and disappearing from the Timeline. There was a short ninja conversation and then a wave of magic coming over everyone from outside the facilities. The party and the combat teams rushed outside, disrupting the smaller anomalies but not without Akshan Noor falling into a portal and being lost in another Realm. The party rushed to the main Anomaly and through a 50-50 meta coin flip were able to enter where Akshan was trapped. After speaking with The Elemental King Dorasaer, they came to an agreement and were forced out of the Elemental Plane by Dorasaer. Once out, they got epilogued. The End. Cya in the next one.

"I predict this campaign will be a banger" - Chrof 11/05/23

"I was wrong." - Chrof 12/01/23

**The Party:**

* Akshan Noor
* Iskall Rose
* Kuuki Shinobae
* Ronald Tickner
Swift Lacaré

## History

Louis Wuttang Lacare was born of the second age. An age of constant turmoil and conflict between the major races, much blood was spilt. Louis didn't care, by the time he saw the battlefield the bodies were all strewn in the same mud pit. Honor bound like his parents, he was tasked with the recovery of elven bodies after the battle. The treacherous Dwarfs however began defiling the bodies, unable to determine those of pure elf blood the elven council ran into a problem. At the height of the war the numbers of bodies on the field became too much to grant normal funeral services, along with one of my cousins who was a Pyromancer we entered a new division under the Council. Valungra worship began to heighten at this time as there were those that thought the light was too soft or did not answer their prayers, and thus they Prayed to fight fire with fire. Swift is actually a nickname he gained from the speed at which he would kill battlefield pests. Gained many recommendations on his beast killing capabilities and was recommended to change from his past battlefield and funerary service to the extermination business.

## Character Inventory

* Class / Wizard
* Cornerstone / Bloodthirsty
* Attribute / Reclusive

Passives* Passive /

Abilities* Wizard / Dragon's Breath
* Witch / Mystic Petals
* Sandbender / Scorching Sands
* Chef / Grease Trap
* Magician / Disappear
* Wizard / Ion Lock
* Wizard / Pyroblast
* Wizard / Arcane Beam
* Roleplay Spell / Aetherial Form

Former* Any Traits/Abilities/Supplies lost during the Campaign
* Small Armor / Monocle
* Roleplay Item / Silver Silk Choker
* Roleplay Item / Flagon with a Dragon

Companions* Companion /
* (Add spells if you have a merc companion)

Former* Anything you lost/Broke/or just misplaced during the campaign.
The Pirate King's Punishment

Season 4, Campaign 12

## Summary

The story starts with the Pirate King's Crew finishing up an adventure and escaping a small temple, they leap over a large pit, run through arrow traps, escape a giant boulder, than run past a large group of native islanders, eventually making back to the Pirate King's Ship.

## Players

* Kit Eos (GeekyPack)
* Chip Rockpride (Chrof)
* Ur-Dra (Hotpixel)
* Wulfric Skyrim (Jiklee)
Gideon-Heals

## History

Gideon is the loyal squire to Roscal Mulstafer. Gideon was born as a groundbold before the birth of magic. When he was just a groundbold he found an unusual elf in the forest away from all the other elfs. Gideon stuck around this strange elf because the elf protected him. That was until the birth of magic after being transformed into a kobold he seeked out the elf to help him. Gideon then learned the language spoken by most creatures of this land from observing this Elf and his ways. Gideon became quite useful to Roscal by learning the magic of the forest and seas to keep Roscal and animals left behind after Roscal harvested them so it’s safe to say Gideon has a lot of experience with healing. Although healing alone won’t keep you alive in this dangerous would so Gideon work meticulously in developing his magic to change his healing into a way to protect himself. Learning from a spellbook given to him Gideon learned how to fire his healing directly at a foe to inflict pain in the form of a cannon. Most of Gideon’s magic in in the form of his armor and shield he made himself. The rest is used for magical trinkets used to protect from and heal sicknesses. Gideon was kept young by the dragon silver gave to him by Roscal. Gideon Prefers areas with lots of water to develop his magic in so when Roscal told him they would be joining the crew of a ship his was overjoyed but would soon learn that it was the Infamous Pirate crew of The Pirate King Rufio Eos.

Gideon was last seen escaping from Rufio with Roscal and Irelia Arc En Ciel. Escorted by a group of Esca’s former guards.

### Personality

Gideon is a very helpful kobold that help whoever is in need however he can with his magic water powers.

## Relationships

Good friend of  Roscal , Wanted by  Rufio

## Character Inventory

* Class / Shaman
* Cornerstone / Squire
* Attribute / Practical

Passives* Passive / Gnomish Chronometer
* Shield / Dexterous
* Supplies / Burn Heal
* Supplies / Diplomat
* Supplies / Amulet of Bones
* Supplies / Snake Skin Bandages

Abilities* Shaman / Spell Ripple
* Shaman / Aqua Cannon
* Shaman / Hydro Crescent Shield
* Weapon / Spellbook
Catacombs of Kalden

## Summary

Guest Campaign 3 - Catacombs of Kalden:

A group from the Guild of Explorer search the Kalden catacombs in hopes of finding the Rokesh Rune book to solves mysteries of magic.

## Players

* Aela Firestorm (Geeky)
* Walsh Wallenstein (Chrof)
* Lacey Hunter (Jiklee)
* Lorenzo Ren Ren (Hot)

## Story

The Guild of Explorers led by Doug Dangerous enter the Kalden Catacombs a simple trial created by Rokesh that housed his rune beast and ther Rokesh Rune book, a tome filled with knowledge on magic runes of the realms. The party starts off hopeful as Kegorii is there to give them some food to start their journey and while handing out soup Kegorii acidentally activates a switch opening a treasure room for the party. After the party takes some loot they head down the hallway eventually making their way through to a opening that houses large different colored Gem creatures, the gems alter the body and powers of the party when they are hit with their attacks. Luckily the part makes quick work of the gems without much hassle or change in themselves. The party then enters a maze but before entering they find a map that allows them to easily navigate through, the maze proves to be way to easy a task for the guild as it doesn't prove any challenge especially with the map. After the maze the group stretches a bit as their journey is near its end, the rune beast waits for them in the final room of the catacombs. The party enters an empty room that only houses the book as they grab the book, the rune beast is summoned in, the power curve of this beast in comparison to the rest of the catacombs throws the party off as the beast wrecks havoc on the party, the party fights hard but they begin to reach their limit. Doug is about to call for a retreat when as if perfectly late Lorenzo Ren Ren teleports in, Ren Ren begins casting his runes all over the battlefield as the rune beast attempts to counter him but Ren Ren unleashes his spells before he can be stopped crushing the rune beast. Ren Ren then invites the party to join them on a Guild owned island for a celebration!
Muer'stel

## History

Muer'stel was always considered gifted since birth, one of the youngest magical talents from his family, head of his class at school,

Fresh dropout right out The Vermillion Magus University, which is one of the most esteemed gnome colleges in the realm, life came easy to Muer'stel

Graduated with honors, but was framed on his last test and was brought in front of the academic council and without any way tro plead his innocents he was expelled in his last semester. (roommate stole his Grad work and afterwards framed hima nd made it look as if Muer was abusing and stealing from him for all 5 years he was at the college. This had him stripped of all academic achievements)

Before being expelled he did research on Transformations magic creating a spell scroll that would effectively grant the user access to the magics used by Azveltarans, without going through the rituals there go through for their beast forms. This was his final work and it was confiscated when he was expelled, but he had stole it back as nobody would keep the greatest magic masterpiece that Muer'stel had created.

Took whatever money he had left from working odd jobs and helped fund some Toms schemes

## Character Inventory

* Class / Monk
* Cornerstone / Gifted
* Attribute / Hatezen

Passives* Armor / Spell Tattoo
* Armor / Spell Tattoo
* Armor / Spell Tattoo
* Supplies / Mothers Gift

Abilities* Monk / Pressure Point
* Monk / Open Your Eyes
* Monk / Seven Sided Strike

Former* Any Traits/Abilities/Supplies lost during the Campaign
* Small Armor / Merchant's Sheath
	+ Weapon / Floara Wand of Beauty
* Treasure / Knife Slinger

Companions*

Former* Anything you lost/Broke/or just misplaced during the campaign.
Fenrel Norst Veran

## History

Before the Birth of Magic Fenrel was one of the first of the Veran Lineage sister family to the Lacaré, and very esteemed actor, earning him various lovers despite his flaws and inability to commit to just one lover. Fenrel was an amazing actor, going around in his troupe where ever they could, which was everywhere. But everything changed when the Birth of Magic came. Mark Lacaré, Head of the Lacaré lineage, changed he wanted power and would stop at nothing to gain it, but Fenrel Didn't support him this so he and his family were removed as a sister family, so Fenrel taking note of all these new races decided to up his fan base. Fenrel took to the realms continuing his acting path and forming "Bonds" across the realm, spreading his seed as far as he could.

One day a town he was preforming, he had heard of a band of adventurers serving under the Dragon Aspect Ouro'ras. Fenrel was intrigued with this mismatch Group of Rogues and decide that if they were going to make a name for themselves in this new Realm, they might as well make a name for themselves and the amazing Fenrel Norst Veran, Beautiful actor, Handsome man, Great lover and Father of many. He left his group immediately under the pretense of a well deserved haitus from his high profile roles, so that he could pursue other goals.

Fenrel spent lots of time balancing his life in the order with his incredibly requested career in the acting world, so much so it is hard to know if who he is, is him or just another role, he is "auditioning" for. One thing for sure is that even if he is playing a character he is a completely genuine man, who shows love for and to everyone.

To his descendants his tale has inspired many to become active in the Grand Paladin Order, aspiring to be as he was a great man who served under the Grand Paladin.

### Personality

Fenrel is a smooth talking, overconfident, flashy, raging Pansexual man who's self image is so important to himself that he wears a mask of his face to protect his actual face.

## Character Inventory

* Class / Wizard
* Cornerstone / Playwrights
* Attribute / Charismatic

Passives* Paladin / Dragon Oath of Duty
* Supplies / Snake Oil
* Supplies / Burn Heal
* Supplies / Forge Armor

Abilities* Wizard / Steam Burst
* Wizard / Ray of Omega Frost Cannon
* Wizard / Quickcast
* Paladin / Purify
* Paladin / Honor Chains
* Paladin / Divine Intervention
* Paladin / The Light
* Witch / Lotus Beam
* Sandbender / Mudshot
* Hydromancer / Freezerburnt

Former*
* Small Armor / Cloth Robes
* Weapon / Arcane Great Bow
* Roleplay Item / Ten Foot Pole
* Roleplay Item / Guise of Bellows

Former*