recursal/Fanatic-Fandom huggingface dataset:
1930MAX

Warps any technology into energy that this MAX consumes.

**1930MAX** is the 12th MAX ever made. It is supposed to look like a MAX seen through an old TV. It is black and white, has a slight color blur and uses panelling, so one half of the MAX appears on the bottom, and the other half on the top.

This MAX is considered one of the better Generation I MAXes, along with M A X, WAVEMAX and a few others. However, it uses few effects when compared to some MAXes of the same generation, such as FROSTMAX.

## Inspirations

This MAX was probably inspired by M A X, since they both use a color blur, and by WAVEMAX because of the wave effect.

This MAX did not inspire any other MAXes known so far.

## Sequence

* Open Maxiedresdefault.png
* Black and White
* Color Aberation
* Waves
* Panelling
ΔMAX

This MAX always keeps zooming in and out. Can zoom into infinity.

**ΔMAX**, sometimes referred to as **DELTAMAX**, is the 15th MAX ever made. Even though it is simple, it inspired many other MAXes, and one of them was an edit of this MAX.

It uses the same effect over and over again. Specifically, it uses zoom blur on different layers. However, it looks better compared to other MAXes of Generation I.

## Inspirations

This MAX was not inspired by any other MAX.

It inspired many MAXes that use zoom blur. However, most importantly it inspired MAXXX, which was an edited version of this MAX instead of the original Maxiedresdefault.png.

## Sequence

* Open Maxiedresdefault.png
* Zoom Blur
* New Layer
* Layer Blend Mode (Lighten)
* Paste Maxiedresdefault.png
* Zoom Blur
* New Layer
* Layer Blend Mode (Lighten)
* Paste Maxiedresdefault.png
* Zoom Blur
* New Layer
* Layer Blend Mode (Lighten)
* Paste Maxiedresdefault.png
* Zoom Blur
* New Layer
* Layer Blend Mode (Lighten)
* Paste Maxiedresdefault.png
* Zoom Blur
* New Layer
* Layer Blend Mode (Lighten)
* Paste Maxiedresdefault.png
* Zoom Blur
SAPPHIRAX

Our experiment to transport the gems to the MAX world has been a success. But they still need some special maintenance, because they're a lot more valuable than the classic gems.

## Navigation

### Next

INDULGEMAX

SAPPHIRAX is the 378th accepted MAX. It is a very special MAX, because it's the very first MAX to represent a gemstone, thus the alias. In this case, the **sapphire**.

SAPPHIRAX is a shiny blue, vertically mirrored MAX-shaped sapphire, that shows it's beautiful brightness ahead of an unbreakable blue tiled glass that only other MAXes shall bypass to make constant cleaning of this precious gem.

## Inspirations

SAPPHIRAX's outline was inspired by BOLTMAX.

SAPPHIRAX is the current only gem-related MAX, but this shall be the inspiration for the next gem MAXes.
Damaged Probe

The Damaged Probe is a Extreme Mode exclusive crafting material dropped by *The Destroyer*. You can use it to craft the Mechanical Probe.

#### Tooltip

*A damaged probe, it's actually fixable...*

## Crafting

### Used in

**At an Ancient Manipulator**

* Mechanical Probe = *Damaged Probe* (1) + Mechanical Turbine (1) + Nightmare Soul (30)

## Drop

* The Destroyer (**Extreme Mode Only**) = 5%
STONEMAX

MAX that is strong as a stone.

**STONEMAX** is the 5th MAX edit ever created. It is supposed to look like a stonified MAX, however it still keeps its original colors. It has poor design as well, visible by the fact that there is a small aura far enough from the MAX itself.

This MAX is considered a cheap edit, but it got accepted due to the fact that it was original at the time, being one of the first MAXes. It uses only two effects and barely looks different from the original Maxiedresdefault.png.

It was later dismissed and replaced with STONEMAX².

## Inspirations

This MAX was not inspired by any other MAXes.

However, it inspired STONEMAX², which is the sequel to this MAX.

## Sequence

* Open Maxiedresdefault.png
* Relief
* Relief
AURAMAX

This MAX is invisible, and the only thing you can see is his aura.

**AURAMAX** is the 35th MAX ever created, as well as the 9th MAX of Generation II. It is the first ever MAX made by Boberov.

This MAX, along with CROPMAX, are considered utilities for making MAXes. AURAMAX can be used to apply effects to the aura of the MAX without affecting the rest of the MAX. While the MAX itself isn't good, it is really useful in making other MAXes. Most of the recent MAXes use this and CROPMAX.

It was later removed from the MAX album.

## Inspirations

This MAX was not inspired by any other MAX.

It inspired CROPMAX, which is the exact opposite of this MAX.

## Sequence

This MAX does not have an exact sequence, as the MAX was cropped from the aura by hand.
Glowing Halberd

The Glowing Halberd is a spear that is part of the Luminous Set. It has a projectile similar to the North Pole's that appears as a longer, more transparent version of it. The projectile has the ability to pierce and can pass through ten blocks before dissipating, allowing the player to reap additional loot from AFK farming when paired with an autoclicker. The weapon and the projectile both produce light.
MIRRORMAX

Created out of pure aesthetic energy. It can MAX anybody in a radius of 1 lightyear.

## Navigation

### Next

4DMAX

**MIRRORMAX** is the 27th MAX ever created. It is the first MAX by Weirdoverse as well as the first MAX of Generation II. Compared to the previous MAXes, this MAX is not that much of a cheap edit. A sequel to this MAX, MIRRORMAX², was made in Generation IV.

This MAX is purple with glowing eyes and mouth and has a twisted head. The design of it is poor, as it doesn't look smooth and has black pixels across the whole image.

## Inspirations

This MAX wasn't inspired by anything.

This MAX inspired MIRRORMAX², which is the sequel to this MAX in Generation IV.

## Sequence

The exact sequence is unknown, but what is known is that twist was used to tilt the head.
Bloody Scythe

Bloody Scythe. The Bloody Scythe is a weapon sold by the Phantom for 20.

## Description

The Bloody Scythe looks like a scythe, as the name implies. There is a long, black handle and a long, black blade at the top. The handle has red spots all over it which indicates blood. There is also several blood stains on the blade.

## Attack

When swung, the scythe will fire a red laser that goes in the direction your facing. It does heavy damage and does not pass through blocks. When striking an enemy, it will make more blood splatter and they will be pushed back very far. When being pushed, the enemy will have a red aura around it, which will deal 30 damage to any other enemies that come in contact with it.

The aura will wear off after 1 or 1.5 seconds.

## Notes

* This weapon can be especially useful if dealing with a large group of enemies, as the aura, as mentioned, will deal lots of damage to any surrounding enemies that hit it.
4MAX

Similar to lowest possible energy state for MAXILLION.

**4MAX** is the second MAX edit ever made. It doesn't look badly made, but it uses very few effects and is considered a cheap edit. However, being one of the very early MAX edits, it was considered original.

4MAX is supposed to represent a MAX with four hands, hence its name. It looks like a flipped MAX and a normal MAX overlapped on each other.

The MAX was later dismissed.

## Inspirations

While it may not be a direct inspiration, FLUX uses a similar effect for its hands.

## Sequence

* Open Maxiedresdefault.png
* Duplicate Layer
* Layer Blend Mode (Lighten)
* Horizontal Flip
ERNESDOMAX

Disagrees and argues with almost everything.

**ERNESDOMAX** is the 51st MAX ever made and the 25th MAX of Generation II. The MAX is a reference to zyhrllos.

It is a white MAX with a black outline and another white outline. Its face is replaced by the face from zyhrllos's profile picture. The background is a solid light blue color.

## Inspirations

This MAX was inspired by BWMAX, which used the same outline effect.

It inspired the ERNESDOMAX series, which were made based on different profile pictures that zyhrllos used.

## Sequence

* Paint Bucket
* New Layer
* Paste CROPMAX
* Black and White
* Brightness and Contrast
* Paintbrush (on the face)
* Paste (zyhrllos profile picture)
* Eraser (to remove the surroundings and keep only the face)
* Outline
* Outline
* Surface Blur
* Flatten
SHREKMAX

Believes that MAXes have layers.

**SHREKMAX** is the 57th MAX ever made and the 31st MAX of Generation II. It is a cheap edit, and it was a MAX created as a joke. It is an obvious reference to Shrek.

The MAX is colored a slightly more yellow-y lime than that of the original MAX, and it has Shrek's ears pasted on top of it.

## Inspirations

This MAX was not inspired by any MAX, nor did it inspire any.

## Sequence

* Open Maxiedresdefault.png
* Black and White
* Paint Bucket (Overlay)
* New layer
* Paste (Shrek ears)
* Resize/rehue accordingly
* Merge Layer Down
UNTERMAXIING

The transcended form of MAXIING. It is more powerful than MAXIING and OBERMAXIING combined.

## Navigation

### Next

MIRRORMAX (Generation II)

**UNTERMAXIING** is the 26th MAX ever made. It is the last MAX of Generation I. It is also the last MAX in the "MAXIING" series. It uses the same effects as OBERMAXIING, but the sequence is repeated three times, and the color is different.

It isn't considered a cheap edit, but you can't really see the head of the MAX, which makes it look bad compared to OBERMAXIING and MAXIING.

## Inspirations

This MAX was inspired by MAXIING and OBERMAXIING.

It did not inspire any other MAX.

## Sequence

* Open Maxiedresdefault.png
* Bulge
* Bulge
* Bulge
* Bulge
* Bulge
* Bulge
* Displacement
* Black and White
* Gradient
Flashbang

Flashbangs are explosive consumable weapons that can be thrown. They can be crafted or purchased from the Demolitionist for 1 50 each during Night time.

When tossed, the Flashbang will be thrown a reasonable distance before exploding upon hitting an entity or solid block. All nearby enemies or player will receive 10 damage and will be temporarily blinded by a white light for a few seconds. The blinding light works in the same way as the Confusion effect would on enemies whilst a hit player's screen is fully white.

## Trivia

* Bosses are immune to the Flashbang's effect.
Antlion Shifter

Antlion Shifter. Antlion Shifters are enemies that appear in the Desert and Underground Desert once Super mode is unlocked. They have unusually high stats.

## Description

Antlion Shifters look like regular Antlions, but they have some of their own features: Antlion Shifters will spawn inside sand where they are completely invisible and cannot be damaged. When one spots you (it has a sight range of about the whole screen), it will immediately pop out and shoot three blocks of sand at you (note that the blocks of sand it shoots don't stack onto the ground when they land and instead dissipate, otherwise the desert would get full of too much sand). Then, it will hide back in the sand and tunnel over to another area of the desert (still on screen) and it makes a shuffling noise while doing this. Once it reaches it's destination, it will pop out and shoot three more sand blocks at you. Then it shuffles back into the sand and dig to another location in the desert and shoot more sand at you. This process it repeated until it dies, or until the player leaves the desert.

Antlion Shifters will tunnel down even farther if the player attempt to mine them out, and they will find a way to tunnel back up when attempted to being mined (they are much faster than players). The only way to kill them is to hit them when they pop out to shoot sand. When they are hit, they are stunned for a few seconds. If the player can't hit them again, they will just tunnel under the sand again and attack you.

## Stats

HP: 2000

ATK: 126  (melee and sand)

DEF: 60

Immune to: Poison and Venom

Drops: Antlion Mandible (33.3% chance) Antlion Tooth (50% chance)

Environment: The Desert

AI Type: Antlion Shifter AI

Rarity: Somewhat Uncommon

KB Resist: 100%

Coins: 7

## Notes

* Antlions Shifters are so fast that you can only hit it with a fast-traveling projectile, such as a Jester Arrow.
KIDMAX

This MAX is actually a kid, but it looks very distorted for unknown reasons.

**KIDMAX** is the 20th MAX ever made. It continues the trend of MAXes using Displacement effect until the end of Generation I, which ends with UNTERMAXIING.

Unlike ULTRAMAX, this MAX has a big head, and a yellow-green gradient. It also has four hands and two faces. However, it has the same sequence as ULTRAMAX, but it's interpreted in a different way.

## Inspirations

This MAX was inspired by ULTRAMAX since both are similarly distorted.

This MAX did not inspire any other MAX.

## Sequence

* Open Maxiedresdefault.png
* Bulge
* Bulge
* Displacement
* Black and White
* Gradient
SHARPMAX

A MAX so sharp it cuts space and time around him.

**SHARPMAX** is the 9th MAX edit ever made. It uses lots of sharpening, hence the name SHARPMAX. Due to the extreme use of sharpening, the MAX has a very weird-looking aura that can be seen almost across the entire image.

It is generally considered one of the worst Generation I MAXes, along with NEONMAX and POWERMAX, as those are cheap edits and look bad.

This MAX, along with its sequel, were later dismissed.

## Inspirations

This MAX was not inspired by any other MAX, however it could be possible that it was inspired by SMOKEMAX as they both use Color Aberration to make the MAX only green and black.

It inspired SHARPMAX², which is the sequel to this MAX and looks generally better. However, unlike this MAX, SHARPMAX² is a Generation II MAX.

## Sequence

* Open Maxiedresdefault.png
* Sharpen
* Sharpen
* Sharpen
* Sharpen
* Sharpen
* Sharpen
* Sharpen
* Color Aberration
SUPERMAX

This MAX has been blessed. It can destroy any kind of material.

**SUPERMAX** is the first edited version of Maxiedresdefault.png that was ever created. It is poorly edited, which can be seen by the glow on the edges of the hands and the eyes.

The image is flipped, the hue is changed to light blue, extra glow is used on the hands (making them look bad), and flares are pasted onto the eyes with a sharpen effect.

The MAX was later dismissed, and replaced with SUPERMAX².

## Inspirations

This MAX has possibly inspired other MAXes that use horizontal flip. It also inspired MAXes such as HYPERMAX that use flares pasted in the eyes.

## Sequence

* Open Maxiedresdefault.png
* Hue / Saturation
* Horizontal flip
* Select (part of left hand)
* Brightness / Contrast
* New layer
* Layer Blend Mode (Overlay)
* Paste image of flare
* Brightness / Contrast
* New layer
* Copy-paste flare to other eye
* Brightness / Contrast
Improved Shackle

***"You feel vibrations from deep below..."***
This page is an archived page. It is content that is no longer being used for an idea, and as so has been retired. It is not deleted for those who wants to see what it used to be.

The Improved Shackle is a Netho Mode upgrade to the Shackle[1] that drops from the Wandering Zombie. It also has upgraded buffs of the following pre-hardmode accessories: Anklet of The Wind[2], the Bezoar[3], and the Hermes Boots[4].

## Stats

* +4 defense
* Can run at 50 MPH
* Immunity to Posion and Venom

## Crafting

### Used In:

Iron Arm

*Needs:*

* **1 **Improved Shackle****
* **1 Living Zombie Arm**

Crafted At: *Tinkerer's Workshop*
Siewca Odrodzenia

.

Siewca Odrodzenia przemierza Kalibium kierowany rozkazami Nadzorcy Odrodzenia, przekazywanymi przez Posłańca. Mimo iż widzi wszystkie plany(Odrodzenie, Ciecz, Rdzę i Sen) to egzystować może jedynie w ich połączonej formie (Kalibium). Za pomocą macek na kształt lian rozsiewa ziarna Drzew Odrodzenia.

Każdy Siewca posiada powiązanego ze sobą Posłańca. W wypadku śmierci któregokolwiek, giną oboje.

Gdy dochodzi do spotkania czterech różnych Siewców, Posłańcy wyparowują wraz z nimi (Rozstrojenie Siewców), a po siewcach pozostaje Kalibiański monolit. W wypadku spotkania się dwóch bądź trzech siewców dochodzi do zamiany ról. Przykładowo - **Siewca Odrodzenia** przetransformuje się na Siewcę Snów tym, a samym ich posłańcy zamienią się rolami (Przestrojenie Siewców).

## Wygląd

„Po kilku chwilach pojawił się sprawca całego zamieszania. Była to kilkukrotnie większa od nich istota. Olbrzym unosił się nad ziemią, a z obrośniętego różnego rodzaju roślinnością cielska zwisały liany zwieńczone owalnymi nasionami. Oko znajdujące się w splocie słonecznym leniwie spoglądało na wszystko”
Crimtane Chicken

Crimtane Chickens are the Crimson version of Chickens. The only difference is their entire body is red and black eyes in appearance. They do not lay eggs and attack by chasing the player at high speed. Crimtane Chickens are spawned by feeding a Chicken Crimson Seeds or during a Blood Moon.

### Stats

* HP: 225
* ATK: 55
* DEF: 12
* Immune to: None
* Drops: 2- 4 Crimson Eggs (9% chance)
* AI Type: Fighter AI
* Rarity: Common
* KB Resist: 0%
* Coins: 5
Cloud Harpy

Cloud Harpy. Cloud Harpies are Super mode, post-Fist of Pain enemies. They spawn at altitudes of 360+ feet (180 blocks) on small worlds, 640+ feet (320 blocks) on medium worlds, and 720+ feet (360 blocks) on large worlds.

## Description

Cloud Harpies look just like Harpies, except they are made of clouds and look like they are covered in them. The feathers they fire are also cloud-coated.

## Attack Style

Cloud Harpies follow the Bat AI. When they see you, they will fly towards you, shooting volleys of nine accurate cloud-coated feathers. They can hit you, but will usually fly off afterwards for a second and fly towards you and shoot more volleys of feathers. They shoot the feathers every second or so.

## Stats

HP: 1000

ATK: 80  (melee) 130  (cloud feathers)

DEF: 48

Immune to: All Debuffs

Drops: Cloud Sword (1.5% chance) Cloud Bow (2% chance)

Environment: Altitudes of 360+ feet on small worlds, 640+ feet on medium worlds and 720+ feet on large worlds.

AI Type: Harpy AI

Rarity: Very Common

KB Resist: 75%

Coins: 6
Mechanical Bomb

Mechanical Bomb. Mechanical Bombs are Super mode, post-Fist of Pain enemies that have a chance to spawn in any biome.

## Description

Mechanical Bombs look like Walking Bombs, except they are made out of mechanical parts.

## Attack Style

When one spots you, it will chase you at a high speed. When it gets close enough, it will leap towards you and explode. It's explosion damage is so high, it can damage players with the best defense and armor.

But that's not all -- Mechanical Bombs also ignore defense and armor, so the player, regardless of those things, will take massive damage. Mechanical Bombs are quite rare, however.

## Stats

HP: 1600

ATK: 60  (melee) 250  (explosion)

DEF: 80

Immune to All Debuffs

Drops: Super-Explosive Gunpowder (50% chance if you kill the Mechanical Bomb before it explodes)

Environment: Anywhere, once the Fist of Pain has been defeated.

AI Type: Mechanical Bomb AI

Rarity: Quite Rare

KB Resist: 100%

Coins: 22
Магия (навык)

## О навыке

Навык «Магия» отвечает за ваши познания в магических искусствах, непосредственно влияя на силу ваших заклинаний, атакующих и защитных.

* С каждым вложенным очком навыка повышается сила атакующих заклинаний на 5%, а защитных - на 10%
* С каждым уровнем навыка время перезарядки любых заклинаний будет уменьшаться

В игре имеется довольно большое число атакующих и защитных (как активных, так и пассивных) магических заклинаний.

Они будут доступны вам для покупки по мере роста уровня вашего персонажа.

Уровень навыка магии никак не ограничивает использование заклинаний, он только определяет, насколько эффективыми они будут.

## Использование

Чтобы использовать атакующее заклинание, выберите его из списка оружия, и используйте как обычное оружие.

Вы можете выбрать обратно другое немагическое оружие, и вы все еще сможете использовать заклинание с помощью отдельной кнопки. Это делает заклинания очень удобным дополнительным оружием.

Для использования защитного заклинания, выберите его из списка инвентаря (вкладка "снаряжение"). После этоо вы можете использовать заклинание с помощью специальной кнопки (обычно [C]). Заметьте, что, хоть в инвентаре отмечено количество=1, это не значит что заклинание одноразовое.

## Предупреждение

Обратите внимание, что, на большинстве уровней сложности, использование заклинаний сжигает ваши магические силы. Когда запас магических сил упадет до 50%, эффективность заклинаний и телекинеза упадет. Когда запас магических сил упадет до 0, вы не сможете применять заклинания или использовать телекинез.

Чтобы вернуть магическую энергию:

* Активируйте новый МТН терминал. Это даст вам +50 к энергии.
* Выпейте Зелье магии. Это даст вам +200 к энергии.
* Выпейте Спаркл-колу. Это даст вам +40 к энергии.

## Итоги

При любом билде персонажа, магия может хоть как-то помочь и в атаке и в защите. Помните это.
KOCKMAX

Looks like our beloved MAX has been infected by dem Kock™.

KOCKMAX is the 153th MAX to be accepted. This MAX was originally made as a joke, to annoy NIMGger Krock, alias dem Kock™, but got an epic rating on it's release. It eventually got rejudged because of design flaws, just like ERRMAX.

KOCKMAX is a simple, bright, yellow-orange MAX with KockBalls all around, in the eyes and fingers, in front of an huge KockBall that looks like a sun. There is a bit of noise around the MAX, which is an unexpected design failure only found out 1 month after the release, by the creator.

## Inspirations

It's very doubtful that KOCKMAX has inspired any other MAX around, as it's simply a cheap edit.

## Sequence

A custom made template MAX was used instead of CROPMAX, the same being used for REFLECTMAX and ERRMAX. The template can be replicated however, applying these effects to CROPMAX:

* Hue to yellow-orange, saturation to 25-50%
* Soften portrait for the aura
Crow Legs

***"Fortune & Glory, Kid."***

This page and its content are only available in expert mode, and, by extension, master mode and any further difficulties.
## Crow Legs

   The **Crow Legs** are vanity legs which are part of the Chipper Set.They are the developer legs for Chipper the Crow, a moderator on this wiki. They look like a pair of crow legs.

(Tooltip: Great for impersonating moderators! And crows.)
Blue Disease

***"You feel vibrations from deep below..."***
This page is an archived page. It is content that is no longer being used for an idea, and as so has been retired. It is not deleted for those who wants to see what it used to be.

The Blue Disease is a monster that has a 4% chance to spawn in the hardmode post-Plantera Corruption/Crimson. It walks around and will have a 25% chance per game minute to perform 3 charges at the player. You can find a functional statue for it underground, though this is very dangerous to use without good weapons.
Hardened Poison

Hardened Poison. Hardened Poison is a material dropped by Black Widows.

## Description

Hardened Poison takes the appearance of a hardened drop of poison. When dropped, it looks rather small, but when in the inventory it fills up almost an entire slot.

### Stats:

* Type = Crafted Material
* Placeable = X
* Rarity = Lime
* Buy/Sell = NA/5

## Crafting

Hardened Posion can be crafted into Poison Potions with the following:
Knight's Helmet

Knight's Helmet. The Knight's Helmet is a Super mode item dropped by Knights.

## Appearance

The Knight's Helmet looks like a regular Knight Helm, except the feather is green as if it was cursed.

## Obtaining

The Knight's Helmet is dropped exclusively by Knights.

## Use

The only use for the Knight's Helmet is to craft the Cursed Sword.

## Notes

* Despite being a helmet, it cannot be worn.
OUTSIDERMAX

"##########################"

**OUTSIDERMAX** is the 42nd MAX ever made and the 16th MAX of Generation II. It is considered the best MAX of the generation. Its description signifies the beginning of the "### Laboratory arc", where MAXes are referred to as failed experiments, and horror-themed MAXes are referred to as "HASHMAXes", in reference to them usually having hashtag symbols in their descriptions.

OUTSIDERMAX is a gray MAX on a white background. The MAX itself has heavy static all over it, and random parts of it are glitched. Its outlines are distorted and wavy, and the background has cuboids zooming out of the MAX.

## Inspirations

This MAX was not inspired by any other MAX.

While not a direct inspiration, this MAX inspired the whole genre of "HASHMAXes", which are gray, distorted MAXes that follow a horror theme. Examples include EXASPERMAX, EYEMAX, ZXX, SLENDERMAX and GASTERMAX.
The use of the Cuboids effect in the background would later be seen again in future maxes such as OMAXNI, MAXOG and RADIOMAX.

## Sequence

While the entire sequence is not currently known, it is known that:

* Waves were used for the distorted outline of the MAX
* Cuboids and Outline were used for the background
* The glitches in the MAX were made by selecting random parts of the MAX and dragging them around
Live Chat Roleplaying

* YOUTUBEMANI5: Hi
* 3:12 Chipper the Crow: Hoi im Vella
* 3:12 YOUTUBEMANI5: ...
* 3:12 Chipper the Crow: \*Chipper the Crow is angry at Vella now.
* 3:13 NethoWarrior: Check out The Epic RPG on the wiki.
* 3:13 YOUTUBEMANI5: \*YOUTUBEMANI5 consumed his cereal by accident
	+ Oops
* 3:13 Chipper the Crow: \*Chipper the Crow tells Vella that not everyone has the same taste as her.
	+ Vella: OOPS!
* 3:14 YOUTUBEMANI5: It tastes a bit like rotten dino eggs..
* 3:14 Chipper the Crow: Uh... \*glares at Vella\*
* 3:14 YOUTUBEMANI5: Check out the Cloud
* 3:15 Chipper the Crow: I did
* 3:16 YOUTUBEMANI5: The harpy squad is coming from the west!
* 3:16 Chipper the Crow: !!!
* 3:17 YOUTUBEMANI5: The harpy squad has came to defeat you!
* 3:17 NethoWarrior: I made The Epic RPG - The Dungeon of Trickery.
* 3:18 Chipper the Crow: \*Chipper the Crow offers the Harpy Squad a fancy dinner!
* 3:18 NethoWarrior: They want golden bird seed...
* 3:19 YOUTUBEMANI5: \*YOUTUBEMANI5 poisons a Harpy Sorceress!
* 3:19 Chipper the Crow: \*Chipper the Crow sends YOUTUBEMANI5 to his room!
* 3:20 NethoWarrior: \*NethoWarrior uses the command /butcherallenemies!
* 3:20 Chipper the Crow: \*Chipper the Crow prepares a dinner with thousands of birdseed-
	+ \*Before she is interrupted by the killing of her guests.
	+ \*Chipper the Crow is annoyed at the heroes.
* 3:20 NethoWarrior: \*NethoWarrior hits undo.
* 3:20 YOUTUBEMANI5: \*YOUTUBEMANI5 uses a portal to spawn himself in a giant robot!
* 3:20 NethoWarrior: Dr. Kalhs' Robot appears!
* 3:21 YOUTUBEMANI5: \*YOUTUBEMANI5 eats a bit of the meal
* 3:21 Chipper the Crow: Chipper the Crow summons a confused-looking crow-beetle thingy! The Ra'zac flickers out of existence.
	+ \*Chipper the Crow sighs.
* 3:22 YOUTUBEMANI5: \*YOUTUBEMANI5 thinks that it was yummy!
	+ Good food
* 3:22 NethoWarrior: \*NethoWarrior decides to make a page on the wiki showing us roleplaying on live chat!
* 3:23 Chipper the Crow: \*Chipper the Crow prepares more food for the harpies.

* YOUTUBEMANI5: ZE CHAT IS OPEN!!!
	+ :</nowki>)
	\*\*<nowiki>:)  :)  :)  :)  :)
	+ i wonder if he got the message
* ~Chipper the Crow has joined the chat.~
* 5:14 Chipper the Crow: Hi
	+ 'he'
	+ \*sobs\*
	+ AFTER ALL THIS TIME
* 5:14 YOUTUBEMANI5: What?
	+ oops
	+ DANG IT WORLD WHYYYYYYYYYYYY
	+ ITS NOT MY FAULT
* 5:15 Chipper the Crow: Autocorrect?
* 5:15 YOUTUBEMANI5: ITS WHAT I CALL WORLD ASSUMPTION
	+ \* YOUTUBEMANI5 is now crying
	+ \* YOUTUBEMANI5 is crying uncontrollably
	+ \* YOUTUBEMANI5 's tears get onto Chipper
	+ someone should record this!
	+ (meaning the chat)
	+ SELECTING
Information on our Wiki

I'm happy to launch this page: Info on our Wiki! This is some basic stuff: ask Netho for more info.

# Blogs

Blogs are a important part of wikis. Of course, they have restrictions.

# Comments

Comments are a way of sharing ideas to add to ideas. Ideacon.

# The Wiki Itself

This wiki is a base for people adding their ideas on a less-crowded wiki then the original. It gives them more options, so they can always make it. We have a easier way to become a moderator or admin then other wikis: Just do a epic project. Have at least 10 pages linked to it, and then you're set.
Luminous Set

***"Fortune & Glory, Kid."***

This page and its content are only available in expert mode, and, by extension, master mode and any further difficulties.

## Visual

### Set Effect

Glow a bit less bright than Ultrabright Torches

### Rarity

Rainbow

The Luminous Set is the developer set for Mani. It can drop from any Dream Mode treasure bag.

## Components

* Luminous Mask (head)
* Luminous Plate (chest)
* Luminous Treads (legs)
* Insect Wings (wings)
* Glowing Halberd (spear)
Frozen Top Hat

The Frozen Top Hat is an exclusive item ( accessory) dropped only on December 25th by any Super mode or Hardmode  enemy with a 0.8% - 1.3% drop chance.

### Stats

* Tooltip: *"Thou enemies shall enjoy thou ice blocks"*
* Effects: Gives +10 Defense, +10 attack, you are immune to "Chilled, Frozen and Frostburn" Debuffs and every enemy/player you attack has a 1.5% chance to be frozen in an ice block for 1 - 1.5 seconds. Which during in an ice block, they will suffer 15 damage every half second. Also, any snowmen enemies will have a 20% less chance to attack you.

### Trivia

* The Frozen Top only lasts for 1 day out of every year, so if you have the item you should be proud of it.
* NPC deaths do not count.
* Passive Mob deaths (even if Hardmode or Super mode) do not count.
Black Gel

Black Gel. Black Gel is a boss-summoning item (See table below) that summons Mega Slime.

## Summoning

Black Gel can be summoned anytime and anywhere except for the Underworld. here are some tips for the best ways to summon Mega Slime:

* Build up a really high tower and summon him. Mega Slime can't jump high enough yet you can still attack him. This method only works until he has 50000 HP, when he will grow wings and fly up and knock you off.
* Make a tall wall. Make sure Mega Slime can't jump over it and summon him. Mega Slime can't jump over the wall, yet his Servants can. This method only works until he has 50000 HP.
* Make a pool of lava. Mega Slime is immune to lava, however, it will slow him down a little bit and buy you some time.

## Trivia

* Black Gel was made to look more black so it wouldn't be confused with the dark grey-colored gel that has a chance to drop on PC.
Anti-Slime Potion

The Anti-Slime Potion is a potion dropped by Squelch, that can also be crafted.

### Appearance

The Anti-Slime Potion is basically the Healing Potion, except it is a gray bottle and is full of a dark green liquid. It also gives of a green hue when in the inventory/dropped.

### Use

When using this potion, your player will first give off a green glow and slime particles. During this state all slimes will avoid you, except for the slime bosses. You also do 50% more damage to all slimes (excluding the bosses) and they all get the "On Fire!" Debuff for 8 - 10 seconds. They are also slowed down and become slimed, and do 50% less damage to you (once again, excluding the bosses). Any other enemy hit (excluding bosses!) will become slowed and slimed for a few seconds. This effect lasts for 3 minutes.

#### Dropped by:

* Squelch
* Mr. Galoosh
Cosmia Hiveblood

***"You feel the air getting colder around you..."*** This article is a work-in-progress! When it is completed, please remove this template.

> ***"The stars seem to watch you..." -Cosmia Hiveblood spawning message***
>
>

## Cosmia Hiveblood

* Phase 1
* Phase 2

## Other

### Drops

Cosmia Hiveblood Treasure Bag (100%, Expert/Master), Cosmia Hiveblood trophy (10%), Cosmia Hiveblood Mask (14.29%), Cosmia Hiveblood Relic (100%, Master), Star Dust (25%, Master) 12-24 Cosmic Flames, one of these items: Cosmic Flare Greatsword, Cornet Blazer, Skyflame Tome, or Core Rod (25% for any one of them to drop)

### Bestiary Entry

The Cosmia Hiveblood appears to be from an entirely different universe. It's unknown how it got to the world of Terraria.

The Cosmia Hiveblood is a Celestial Storm boss that can randomly spawn after the Moon Lord with a 15% chance every dusk with the message "A heartbeat can be heard from the skies". It can also be manually summoned with the Alien Signal.

## The Fight

The Cosmia Hiveblood will emerge from the ground and start firing Dying Stars from its 'tubes' after a few seconds. It also occasionally summons 2-3 Cosmia Blazers.

At 1/2 HP (5/8 HP expert, 1/3 HP master), tentacles will start erupting from the ground attempting to grab the player. Cosmia Blazers will also be summoned more often and in groups of 3-5. The Hiveblood's visuals will also change as the eye will be open.
Black Magic Potion

The **Black Magic Potion** is a potion sold by the Phantom for 15. It looks like a grey-stained test tube with a black liquid inside.

### Effect

When consumed, the player will lose all their clothes, armor and accessories and turn completely black with no hair and red eyes. They will have an aura of black smoke covering them and a faded black trail. The player's damage is increased by 15%, speed increased by 20%, jump height by 10%, reload time by 12.5%, critical hit chance by 25% and knock back by 5%. The duration off the effects lasts 5 real-life minutes and only works at night.

### Notes

* This potion cannot be stacked
* This potion's effects cannot be stacked
* If this potion is consumed during the day, the player will instantly die with the death message "Suicide"
Hammer of the Lihzahrds

Hammer of the Lihzahrds. The Hammer of the Lihzahrds is a Super mode weapon dropped by the Serpent of the Temple.

## Hammer of the Lihzahrds

### Damage

100  (via shockwave; it does no melee damage)

## Description

The Hammer of the Lihzahrds is basically a giant brown hammer with a Lihzahrd head painted on the side. When swung, the hammer with quickly slam on the ground (note that if it is swung while in the air, it will still slam on air as if there was ground and still do damage) and cause a large shock that damages any enemy that is close enough. When it slams on the ground, it also causes the screen to shake violently. The hammer can only be used every few seconds so the game doesn't lag because of constant slamming and shaking.

## Notes

* The Shockwave that the hammer makes has a bug: Sometimes when the hammer is swung and the shockwave is made, it can sometimes be so large that it can hit enemies off-screen.
* The Shockwave covers the whole player by making a circle around the player, meaning you will be almost completely protected when this hammer is struck unless the enemy is close enough to you, the blast doesn't kill it and it has extremely high knock back resistance.
Flash Powder

Flash Powder is a crafting material that can sometimes be found in Chests, Gold Chests and Jewel Chests in various quantities. It is solely used to make the Flashing, but can serve as an important ingredient in other crafting recipes as well.

## Trivia

* Flash Powder is a real explosive that is commonly used in firecrackers and camera flash. It is legal to make, but is very dangerous and unstable.
Insect Wings

***"Fortune & Glory, Kid."***

This page and its content are only available in expert mode, and, by extension, master mode and any further difficulties.

## Insect Wings

### Tooltip

Great for impersonating moderators!
Allows flight and slow fall
Could very well be knifes instead of wings

## Wings Info

### Speed (Vertical)

150%

Insect Wings are wings that are part of the Luminous Set.
Melted! (Debuff) (GDhaxer95 Things)

"Melted!" Its an Debuff inflicted to enemies with the Melted Hope's Weapon. This Debuff Is Like the "On Fire!" One but beside it deals 5 per 1/2 seconds **And** reduce Defense. The Icon of it looks Like Lava...

## Effect

* Deals 5 Damages per 1/2 Seconds and Reduce Enemy Defense Like the "Broken Armor" Debuff.
Granite Celestial

Granite Celestial. Granite Celestials are Hardmode enemies that spawn in Granite Caves.

## Appearance

Granite Celestials are versions of Granite Elementals. The only difference between them and the Elementals are that they are about double the size and their orb is red, and of course an upgrade to stats.

## Attack Style

Granite Celestials act exactly like Granite Elementals. Click the link above for details on the Granite Elemental's behavior.

## Stats

HP: 1000

ATK: 75  (Melee)

DEF: 20

Immune to: All Debuffs

Drops: 5 - 8 Granite Blocks

Environment: Granite Caves

AI Type: Granite Elemental AI

Rarity: Uncommon

KB Resist: 90%

Coins: 10
Amalgamated Follower

### Bestiary Entry

This weird being is formed from various different substances, powered by a blue gemstone. What kind of gemstone it is, however, nobody knows.

Amalgamated Followers are enemies exclusive to sectors two and three of the Laboratory. Their AI is similar to the Cursed Skull AI, however they also have a devastating laser attack. They have a 15% chance to inflict Cursed for 10s on contact with a player.
Mega Rocket

Mega Rockets are Super mode items that are used as ammo for the Bazooka. They are small rockets with a green base and a red tip. They are also sold by the Arms Dealer for 50 each after the Bazooka is obtained.

### Stats

* Type: Ammo
* Damage: 1000
* Knock back: 11 (Extremely strong)
* Rarity: ?
* Buy: 50/25

### Ability

When the rockets hit a tile/enemy/player/NPC they will instantly explode with a huge blast radius and deal 1000 damage.
Канализация

* Основное
* Сюжет

> **«** *Сточные туннели, заполненные нечистотами , токсичными и радиоактивными отходами. Здесь находится логово различных монстров, особую опасность из которых представляют дикие гули. Многие проходы и помещения затоплены.* **»**
>
>

 **— Описание в игре**

## Прохождение локации

Канализация является проходом в тыл поселения работорговцев — Фолс Спрингс. Если пройти прямым путём, то вас встретят хорошо вооружённые работорговцы и в буквальном смысле минное поле. Комнаты окрашены в тёмно-зелёных или ядерно-зелёных тонах, проходы часто бывают узкими и запутанными. Нижние комнаты полностью залиты радиоактивной зеленоватой водой, есть также токсичные зелёные облака, отнимающие здоровье при попадании в них. Доктор и странствующий торговец не встречаются.

В полностью погружённых в воду комнатах не встречаются терминалы МНТ, медленнее двигается холодное оружие, хуже стреляет огнестрел, и практически бесполезно энергомагическое. Ваш спутник также не сможет сопровождать вас под водой. Лучше всего использовать зелье ныряльщика и антирадиационный костюм или костюм химзащиты, т.к. они продлевают время, которое вы можете без дыхания провести под водой.

Также очень полезны будут Антирадин, Рад-Х и Противоядие.

Чтобы поднять уровень локации, надо идти вправо.

В канализации выполняется несколько квестов, взятых у торговцев — "Курительные принадлежности (Бульбулятор)" у Смоуки Пита, "Найти инструменты (гидравлический ботлорез)" у Винри, "Убить Люцерну" у Брасса Бракшота. Также тут можно собрать 20 порций рыбьего жира, которые нужны Доку Сепсису.

Всего в канализации 6 мини-игр: "Падающая башня" (находится гидравлический болторез), "Царство слизней" (находится бульбулятор), "Яма" (там находится Люцерна), "Лагерь" (сюжетная), "Битва за Канализацию" и "Зомби".

## Противники

В Канализации преобладают гули, но очень часто также встречаются: ужасная слизь, кровавые и обычные радскорпионы, кровокрылы, зубатки и пираньи, а также блотоспрайты всех форм и размеров, но чуть реже также встречаются радтараканы, крысы и кротокрысы.

## История

Канализация, судя по всему, была стоками Стойла 88 или другого поселения. Так или иначе, она стала благоприятной средой для мутантов и гулей.

Ещё живя в "Гарцующем пони", Вельвет Ремеди обустроила в Канализации свой лагерь, чтобы наблюдать за гулями. Она добилась, можно сказать, успехов в своей работе: единорожка выяснила, что магия зебр начинает играть роль нервной системы и заставляет труп двигаться, а также уничтожает паразитов, пытающихся полакомиться гниющей плотью (записывала она все это на бумаги, которые, если прочитать, дают способность к повышенному урону гулям). К сожалению, долго она не пробыла там: её поймали работорговцы Буча, которые были посланы своим командованием для составления карт водостоков.
Flaming Beam (Projectile)

The **Flaming Beam (Projectile)** is a projectile shot by the Rising Sun.

### Appearance

The Flaming Beam looks identical to the Lightning Bolt, except the beam does not zig-zag and its color is orange.

### Behavior

Once fired, the beam will go directly towards the player at an extremely fast speed and pass through blocks. It deals about 99 damage per beam and inflicts the "On Fire!" Debuff with a 100% chance. A total of 10 beams will be fired from the Rising Sun until it has to charge again.

### Stats

* Invincible: Yes
* Damage: 99
* Caused by: The Rising Sun
* Inflicts: "On Fire!"
Black Heart

Black Heart. Black Hearts are Super mode items dropped by Demons (This includes normal demons, Arch Demons, Voodoo Demons and Red Devils). They are used to craft the Message of the Underworld.

## Description

Black Hearts look similar to the Demon Heart in expert mode. The only use for them is to craft the Message of the Underworld.
STARMAX

MAX that has been scattered, like stars in the universe.

**STARMAX** is the 21st MAX ever made. It is distorted, just like the two previous MAXes. However, this MAX barely looks like MAX, but the aura is slightly visible.

Due to the overusage of displacement, this MAX and TRIMAX look pixelated.

It was later dismissed.

## Inspirations

This MAX was not inspired by any other MAX.

This MAX inspired TRIMAX, since they both use a similar way of distortion.

## Sequence

* Open Maxiedresdefault.png
* Black and White
* Gradient
* Displacement
* Displacement
* Displacement
Corruption Nemertean

Corruption Nemertean. Corruption Nemerteans are Super mode enemies that spawn in The Corruption.

## Description

Corruption Nemerteans are worms that spawn in The Corruption. They have 10 segments, each with 300 . Corruption Nemerteans are like a Super mode counterparts to World Feeders. When one spots you, it will charge towards you by tunneling through all blocks. It will continue charging at you no matter what. It is also immune to lava, som making patches of lava will not help stop a charging Nemertean. If a segment is broken off, It will just explode and the rest of the Corruption Nemertean will continue digging. This can be very difficult, as it can duplicate into two and three and four. Note that the head is still on each duplicated segments.

## Stats

HP: 300  (per segment) 3000  (in total)

ATK: 81  (head) 75  (any other segment)

DEF: 35

Immune to: "On fire!" and confused

Drops: Worm Tooth (5% chance) Worm Flesh (50% chance)

Environment: The Corruption and The Underground Corruption

AI Type: Worm AI

Rarity: Somewhat Uncommon

KB Resist: 100%

Coins: 10
Day Orb

*For the night version, see Night Orb*

The Day Orb is a Super mode item sold by the Phantom for 5 50 during the day. It looks like a small spell book with white pages, light blue cover with dark blue siding and a yellow sun on the front.

### Ability

This spell can only be used during the day.

When used, the spell will summon a yellow-and-dark-yellow fading orb a few blocks above the player. It stays in place until an enemy comes near. Then, 2 small beams that fade yellow-dark yellow will appear and continuously zap the enemy(s) that are near. The beams have no knock back. They deal about 20 damage a second and if 2 beams zap 1 enemy, the damage will stack, dealing 40 damage every second. Cool down is 30 seconds and beams lasting the same time.

The orb does not move and cannot be damaged. The orb does target bosses, but with slightly less damage.

### Notes

* If used during the night, the orb will summon, but will instantly fire an undodge-able beam directly at the player that does 1000 damage.
* The Night Orb is the exact opposite, except the abilities and effects may be different.
* This is the first (and possibly only) day-based item sold by the Phantom.
Earth Infused Crystal (GDhaxer95 Things)

The Earth Infused Crystal Is an Magic/Summoning Accesory crafted From Soul of Terra and Plantera's Petal. This Accesory Can be used to make The Natural Crystal.

## Effect

* + 12% Magic Damage, + 12% Summoning Damage and Increased Max minions by 1.

## Crafting

#### Recipe

* **At an Soul Anvil**

* *Earth Infused Crystal* = Soul of Terra (20) + Plantera's Petal (13)

#### Used in

* **At an Soul Anvil**

* Natural Crystal = Water Infused Crystal (1) + *Earth Infused Crystal* (1) + Lava Infused Crystal (1) + Soul of Natura (20) + Moon Lord's Skin (13)
Evil Bubble

The Evil Bubble is an enemy that spawns in the Sand Castle biome. They basically look like a bubble with 2 big yellow eyes. They ignore gravity when floating and can do so freely in the castle. (they cannot leave the it also)

### Behavior

The bubble will float around until spotting the player .They will then charge towards the player at extremely fast speed. Upon hitting the player, they will pop/explode and deal around 200 damage.

### Stats

HP: 800

ATK: 200

DEF: 50

Drops: None

Coins: 2

Rarity: Very common
OMAXNI

OMAXNI is the strongest MAX to ever exist, it has infinite dimensions and infinite strength.

## Navigation

### Next

GALACTICAMAX

**OMAXNI** is the 45th MAX ever made and the 19th MAX of Generation II. Its description started the trend of making MAXes ridiculously overpowered. Its name is a play on the prefix "omni-", meaning "all", and referring to the MAX being omnipotent.

The main part of the MAX is colored with a very bright yellow color and its aura has a saturated rainbow color. There is a bright, white glow overlapping it and the whole image has a 3D pixelation effect.

## Inspirations

The cuboids effect that was found on the background of OUTSIDERMAX was reused here, although on the entire image instead of parts of it.

This MAX could have possibly inspired MAXOG due to the similar pixelation effects, and it also inspired the whole theme of "omnipotent MAXes", such as M A X I M U M or FANCYMAX.

## Sequence

The exact sequence is unknown, but:

* The white glow on the aura was made using Zoom Blur
* Cuboids was the last effect used on the image
Jester

Jester. Jesters are Super mode, post-Fist of Pain enemies that spawn during the Knight's Force event.

## Stats (Basic)

### Damage

100  (Jingle Balls), 140  (Exploding Jingle Balls)

## Stats (Physical)

### Other Colors

Hat is blue and black diagonal cube pattern,Shirt is also blue and black and shoes are dark blue.

## Appearnce

Jesters look like players with Cap and bells hats, red and black diagonal cube patterned shirts and dark blue shoes.

## Attack Style

Jesters walk around aimlessly until a player is in their line-of-sight. Once a Jester has spotted a player, it will throw large barrages of jingling bells that do a lot of damage upon contact with a player and stay suspended on the ground for a few seconds, similar to the Everscream's bouncing ornament attack. Uncommonly the Jester will throw a red jingle ball that explodes and does massive damage upon contact with the player or blocks.

If the exploding jingle ball hits the ground, it will have a delay of about a half a second before exploding.

## Other Info

Immune to: All Debuffs (lol)

KB Resist: 100%

Drops: Cap and bells (3.3% chance) 40 - 60 Explosive Jingle Balls (100% chance if Jingle Ball Launcher is dropped) Jingle Ball Launcher (2.5% chance)

DEF: 42
Eagle

Eagles are Hardmode enemies that primarily spawn in the Forest. Their preffered location is perched on the limb of a tree by which they are almost always seen. Initially, Eagles are passive towards the player but will begin swiftly attacking them if they recieve damage or the player happens to get too close.

### Tips

* Eagles are relatively easy to defeat if a ranged weapon, such as a gun, is used to ward them off efficiently. However, they can be quite speedy.
* If you are low on health when fighting an Eagle, sumberging yourself in a nearby body of water will make you inaccessible to the Eagle (since Flying Eenmies are unable to enter water) while you recover.

## Trivia

* Eagles will sometimes attack Birds that fly near them, similarily to how they would in real life.
* An Eagle's only valauable drop is its Eagle Feathers, which can be used to craft multiple items.
* Frost Eagles are a much stronger and advanced counterpart of the Eagle.