Wonder Boy: Asha in Monster World

***Wonder Boy: Asha in Monster World*** is a side-scrolling action-RPG developed by Inin and published by G Choice for the Nintendo Switch and Sony Playstation 4. It was released in April 2021 in Japan, and the following month worldwide, with a PC version slated for Summer 2021. It is a 2.5D remake of the sixth entry in the Wonder Boy and Monster World series, *Monster World IV*, which released in Japan in 1994 and North America and Europe in 2012.

## Gameplay

Like its source material, *Wonder Boy: Asha in Monster World* is a mix of the action-adventure, platforming and RPG genres, in which the player traverses a landscape now rendered in 3D graphics, defending the titular Monster World from danger.

The protagonist of this game is Asha, a young woman from Estafan Village who is inspired to become a warrior after hearing pleas for help carried on the desert winds. She is joined on her travels by the Pepelogoo, a mysterious creature hatched from an egg, who can be called upon to help Asha traverse difficult terrain. Armed only with a sword and shield, further equipment upgrades can be purchased in the capital city of Rapadagna, with merchants selling swords, shields and armor to better equip Asha for her perilous journey.

Asha's health is measured through two life meters; pink hearts reflect the damage that her equipped armour can withstand, and blue hearts which Asha increases over the course of her adventure through collecting Life Drops hidden across the land.

Although the game plays very similarly to the original, some improvements have been made for an easier experience. By striking enemies and filling up a gauge, Asha can now perform the Magical Hit, which inflicts much more damage to enemies when it connects. Some of her equipment will randomly fill up the gauge in place of taking damage. In the original game, the player had to talk to the Sage in order to save their progress, but players can now save whenever they please outside of boss battles. In the original, players could not return to dungeons upon completing them, but here they are allowed to, although certain Life Drops can not be obtained if they were not collected the first time.

The 16-bit soundtrack can be unlocked through a code, and upon completing the game, players can find the Secret Merchant, who maxes out her gold and sells the most powerful weapons and armor in the game.

## Updates/Changes

* Asha's physics have been improved and there are now two control methods; analog and d-pad. The former plays like a modern game while the latter plays like the 16-bit original.
* Asha is able to run while holding Pepelogoo and momentum carries over from a jump.
* Players are now able to take control of the Magical Hit by attacking in conjunction with a trigger button.
* The number of monsters were reduced from 45 to 39 after developers reorganized them.
* Enemies like the Flame Wizard and Red Cyclops have received new moves.
* All bosses now have cut scene introductions, which give the player a chance to take in what they're facing as opposed to fights starting the moment you enter a room like the original.
* Menus are better organized and come with categories for all equipment/item types.
* Vending Machines can hold a variety of healing items now including Elixirs.
* You can now hold up to 9 of each consumable item.
* Life Drops have been increased to 150 to 200, giving players the chance of reaching a full life meter without collecting them all.
* Side quests have been added that can be activated via the game's various NPCs.
* Most stages can now be revisited from the Cathedral. They will remain open forever however with the Miracle Bracelet.
* The debug merchant can only be accessed after the game has been completed once. In order to meet him, you must not save. But, you can still talk to the Sage of Save.
* The original sound test code activates the soundtrack swap on the title screen.
* Updated cut scenes using a 3D camera, which make them more interesting to watch.
* Updated character designs with a variety of new details.
* The dark clouds now show up in Rapadagna City.
* Letters will be addressed to Asha and given to her by the Duck Peddler, which keep her up to date on things going on back home.
* Asha's parents show up towards the end of the game to see Asha off before the final battle.
* The four spirits are now NPCs in the Cathedral after you rescue them with new dialogue.
* Purapril XIII gets a new costume when she is corrupted by darkness.
* The Ice Pyramid's code doors have been simplified.
* The map appears at the start of the Ice Pyramid with a better, metroidvania-like map.
* You can now bounce off of the buzz saws with a downward thrust.
* Two difficulty selections; Easy and Normal. Perfect for newcomers or those not used to action games.
* The ability to change the volume of music, voices and sounds.
* There is a how to play segment that teaches the player about the game and hints are given in between screens.
* Players are able to save anywhere except for boss battles.
* Coins only give the player 1 per collect to make the 777 coin trick easier to activate.
* Remastered soundtrack by Shinichi Sakamoto.
* Hits don't connect to all foes who are lined up next to another.
* The battle with the knights was removed up to the Queen's throne room.

## Plot

Template:Expand section
The game is a remake of *Monster World IV* and shares the same plot of the original game.

## Characters

* Asha is a young, green-haired girl dressed in Arabian-influenced nomadic gear. Sensitive to the presence of spirits, Asha is able to hear the pleas of the four spirits, and ultimately endeavors to become a warrior and free them.
* Pepelogoo is a race of small, spherical-shaped monsters, who flap their ears to fly. While most Pepelogoos in Monster World are yellow, Asha's is blue. He is seen as more than just a curiosity to several people in Monster World; as in ancient days, the blue ones had been all but wiped out by people fearful of their magical abilities.
* Praprill XIII, descendant of Purapril from the previous *Monster World* games, and ruler of the kingdom.
* The Sage of Save is an elderly man who travels across Monster World, popping up in unexpected places, and recording people's memories. In the original game, he would appear in various places to save the player's progress. Here, he tells players that they can save whenever they want, which puts him out of a job, but he'll still appear to offer tips and support instead. He also appears with Asha on the save/load screen.
* Lamp Spirit is a sarcastic spirit being who resides in an old oil lamp. He becomes Asha's companion and servant on her quest, which he treats as just another hum-drum activity he will do before he is (as with several classical genie stories) lost for another one thousand years. He is the one who transports Asha.
* The four spirits tasked by the previous Wonder Boy with protecting Monster World after the events of the previous game:
	+ The Earth Spirit, Lotto, a young fire-breathing dragon who provided Shion with assistance around Begonia, the Dragon Village;
	+ The Moon Spirit, Shabo, a Grim Reaper-esque familiar who offered aid in the frozen wasteland of Childam, the Darkworld Village;
	+ The Sun Spirit, Hotta, the dwarf child, whose background is rooted in the swampy area of Lilypad, the Dwarf Village;
	+ The Wind Spirit, Priscilla, a Fairy Sprite originally hailing from Alsedo, the Fairy Village.
* The Four Wizards - the Flame Wizard, the Water Wizard, the Ice Wizard, and the Cloud Wizard - responsible for capturing the four spirits, working for an unknown being.

## Development

Development of the game began in June of 2019 and was said to have been revealed at the Game Developer's Conference (GDC) of early 2020. However, it was delayed due to events going on in the world at that time. In August 29th, 2020, ININ Games and G Choice announced the development of *Wonder Boy: Asha in Monster World* during the Gamescom Awesome Indies Showcase. The showcase featured a trailer for the game using developmental footage, showing several iconic moments from the story including:

* Asha hearing the spirits' pleas carried by the breeze, from the opening cinematic;
* Asha fighting, and later defeating, the Millipede found in the Tower of Silence; and,
* Asha meeting the Lamp Spirit for the first time; amongst many others.

This work is a full remake version of the 2D Side Scroll Action Game, "Monster World IV", with the graphic set to full 3D to greatly enhance the visuals and the gameplay content to be more sophisticated.
In addition to visual changes, we are planning additional elements such as New Game Mode.
In addition, Series' first Character Voice is included!
Stay tuned for Asha's Voice!

The physical versions of the game also include the original *Monster World IV*. The Playstation 4 version includes a download code, while the Switch card carries both games on it, presenting both as separate games on the main menu. This emulated port offers several visual filter options to mimic how the game would appear on a CRT television.

## Character Gallery

Asha, *Wonder Boy: Asha in Monster World* (2021)The Travelling Salesman's Camel, *Wonder Boy: Asha in Monster World* (2021)Gardener of the Pepe Fruit tree, *Wonder Boy: Asha in Monster World* (2021)Hotta, the Sun Spirit, *Wonder Boy: Asha in Monster World* (2021)The Lamp Spirit, *Wonder Boy: Asha in Monster World* (2021)Lotto, the Earth Spirit, , *Wonder Boy: Asha in Monster World* (2021)A Rapadagnan Palace Guard, *Wonder Boy: Asha in Monster World* (2021)Pepelogoo, *Wonder Boy: Asha in Monster World* (2021)Queen Praprill XIII, *Wonder Boy: Asha in Monster World* (2021)Priscilla, the Wind Spirit, *Wonder Boy: Asha in Monster World* (2021)The Sage of Save, *Wonder Boy: Asha in Monster World* (2021)Shabo, the Moon Spirit, *Wonder Boy: Asha in Monster World* (2021)
## Key Art Gallery

The banner that first showed up on twitter.Asha in Monster World Steam banner.Key art 1.Key art 2.Key art 3 that is a remake of the original title screen.Key art 4.The map of Rapadagna Kingdom in Monster World.The mobile banner.The game icon.The official dummy logo for the game.The official worldwide logo.The Japanese game logo.ININ Games New Year 2021 card.
## Videos

Wonder Boy- Asha in Monster World - Official Release TrailerThe various voices of Monster World (ESRB)Welcome to Wonder Boy- Asha in Monster WorldWonder Boy Asha in Monster World - New adventure-packed TrailerWatch Pepelogoo and Asha in action - Wonder Boy- Asha in Monster WorldWonder Boy Asha in Monster World - Official TrailerThe initial Gamescom 2020 trailer.

## Downloadable Content

On March 16th, 2022, a downloadable content package was released via Steam which contained a wide variety of imagery and music content from Shinichi Sakamoto.

### Official Description

Extra content for [WONDER BOY : Asha in Monster World]!

Includes two artbooks that were released exclusively in the Japanese region! Plus, arranged BGM, MIDI data and liner notes for this DLC!

▼Contents ▼

-Digital art book 'WONDER BOY Asha in Monster World Art Book' (80-page PDF)

-Digital character book "MONSTER WORLD 4 CHARACTER BOOK" (38 pages PDF)

-SOUND BOX" - a collection of sound contents.

　-Arranged medley/piano version (MP3, 7 min 40 sec)

　-Arranged medley/PSG-style version (MP3, 7 min 40 sec)

　-Arranged medley/MIDI data (MDI)

　-Shinichi Sakamoto, liner notes (TXT, Japanese only)

\*All artbooks/character books are in Japanese.

\*The content of the artbook/character book is identical to that included in the console version [WONDER BOY Asha in Monster World Special Pack] for sale in the Japanese region.

## Scrapped Content

* Hard Mode
* Boss Battle Mode
* Sound Test Mode
* Artwork Gallery

Unused results window for boss battle modeUnused highscore icon for boss battle modeUnused sound icon for the gallery