recursal/Fanatic-Fandom huggingface dataset:
Resources

There are many different kinds of resources to use in *Marvel Future Fight*.

## Energy

This is needed to enter missions, to gain other resources. It recharges overtime.

## Crystals

Crystals are the premium currency in the game. They can be used to purchase Uniforms, Biometrics, Gold, and stuff from the store. They are earned in the daily achievement, the check-in reward, being mvp in Alliance Battle, in-app purchases, Timeline Battle, and special events.

## Biometrics

These are needed to obtain new characters, and rank up existing ones. They can be obtained in special missions and through Dimension Shifts, Shadowland, as well as many other game modes.

## Materials

Typically used in leveling up character equipment. These include Dimension Debris, Black Antimatter, Norn Stones, Stark brand blueprints, and some others as well. Found in story missions, Dimension Rifts, World Boss, the stores (both of them), and the converter can now change the type of Norn Stones you have (excluding Chaos Stones).

### Strategy re "Tier 3 materials" and beating World Boss Legend

(Particularly as a relatively new player) It's important to identify which materials are for which tier and for which characters. **Cosmic Cube Fragments**, **Essence of Dimension**, and **Titan Component Packs** are used to progress characters to Tier 3. Cosmic Cube Fragments (yes, again), **Awakening Crystals**, and **Mandalay Gem Fragments** are used to Awaken Potential. A character can either go to Tier 3, or Transcend their Potential, or neither. Characters that can do neither can't be on the main team in **World Boss Legend, the content providing the best rewards in the game**, so care should be taken with how these 5 materials (collectively referred to as "Tier 3 materials") are used, and to acquire them voraciously.

* Note that **World Boss Legend is difficult**, so your expenditure of the above resources should **focus on creating a main team of three** (3 being required) for it. That team should include at least one character that reputedly massacres one of the World Boss Legend fights, and the other two should probably include either support/lead characters like Cyclops or Star-Lord (mentioned because they're the easiest to get) **that can support your choice of damage dealer**, or fundamentally strong characters that are useful for all content (e.g. Beta Ray Bill, who is acquired while progressing Star-Lord through his Epic Quest).
* Warning: This strategy is not meant to imply a mad dash toward WBL, as World Boss Legend is so difficult that, if you unlock it too soon, you may find yourself unable to beat it. This will incur other costs, as it will dilute the number of times you can beat World Boss of the Day.

## Cover Pieces

Cover Pieces can most commonly be found in Dimension Rifts. These can be put together to obtain rewards and bonuses.

## Custom Gear

Custom Gear can be equipped to heroes, adding varying bonuses. They are found in Special Missions, Chaos Chests, and the in-game store.
Red Hulk

* Modern
* Marvel NOW!
* Symbiote of Vengeance

* Info
* Gear
* Skills
* Uniform
* Team Bonus
* Striker

 Apply to: Self
Fire Resist +10%
 Apply to: Self
+4 % increase of All Attacks.
 **Symbiote of Vengeance Uniform Only**
Applies to: Self
 As a young man, Thaddeus Ross enlisted in the military and received his nickname from his troops because he "struck like a thunderbolt" when leading them into action. Now he has become the very thing he hated most in life. He is the Red Hulk.

 Physical Attack (**+20:** 800)
 Physical Defense (**+20:** 680)
 Critical Rate (**+20:** 1182)
 Defense Penetration (**+20:** 1098)
Crowd Control Time (**+20:** 477)

 *Apply to: All team members*
*Increase Fire Damage by +10%*
 *Activation Rate: 15% chance when attacking*
*Apply to: Self*
*MAX HP Recovery 10% (1 Sec.)*
*All Attack +5%, All Speed +5%, Critical Rate +5% (5 Sec.)*
Cooldown Time: 10 seconds
 *Apply to: Self*
*Decreases all damage received by +30%*
*Increase Skill damage by 30% and increases Bonus Damage by 25%*
*Physical Attack +45%*
**Enhances effect of skill, Absorb Radiation**:
*MAX HP Recovery 15% (1 Sec.)*
*All Attack +10%, All Speed +10%, Critical Rate +10% (5 Sec.)*
 *95% Fire Damage, Add Fire Damage 142*
Melee, 2 Hit, Jump to target.
 *104% Fire Damage, Add Fire Damage 142*
Melee, 1 Hit.
Melee, 1 Hit, Small AOE.
Damage aura on floor, 4 Hit.
 *68% Fire Damage, Add Fire Damage 48*
*Apply to: Enemy*
*It deals 30% Burn damage every 1 Sec. (5 Sec.)*
Melee, 1 Hit, Small AOE, Pushback.
Cooldown Time: 9 seconds
:
Adds Ranged, 15 Hit.
Immune to all damage (3 Sec.)
 *41% Fire Damage, Add Fire Damage 24*
Melee, 6 Hit, dashes into enemy, Pushback.
Melee, 1 Hit. Damage aura on floor, 4 Hit.
Cooldown Time: 9 seconds
:
*60% Fire Damage, Add Fire Damage 36*
Ranged, 5 Hit, Jumps to target.
Melee, 1 Hit. Damage aura on floor, 4 Hit.
 *95% Fire Damage, Add Fire Damage 142*
Melee, 1 Hit, Jumps to target.
Melee, 8 Hit, Pushback.
Cooldown Time: 15 seconds
Required Rank:

 Activation Rate: when HP is below 50%
Apply to: Self
Recovers by 15% of MAS HP (1 Sec.)
 Enhances effect of skill, Ignite
Applies to: Self

*Physical Attack ↑ +5.2%*
*Attack Speed ↑ +4.9%*
*Crowd Control Time ↓ 4.8%*
**X 2 Bonuses:**

*Physical Attack ↑ +5.2%*
*Max HP ↑ +5.2%*

*Physical Attack ↑ +5.4%*
*Cooldown Duration ↓ 4.8%*
*Recovery Rate ↑ +4.8%*
**X 2 Bonuses:**

*All Defense ↑ +5.1%*
*Max HP ↑ +4.8%*

*Physical Attack ↑ +5.1%*
*Recovery Rate ↑ +4.8%*
*Critical Rate ↑ +4.8%*
**X 2 Bonuses:**

*Physical Defense ↑ +5.1%*
*Max HP ↑ +5.1%*
*Cooldown Duration ↓ 4.7%*
**X 2 Bonuses:**

*All Attack ↑ +5.8%*
*All Defense ↑ +5.8%*
*Ignore Defense 4.9%*
**X 2 Bonuses:**

*Max HP ↑ +5.1%*
*Dodge ↑ +4.7%*

*All Defense ↑ +5.2%*
*Cooldown Duration ↓ 5.2%*
*Critical Damage ↑ +4.8%*
**X 2 Bonuses:**

*Max HP ↑ +5.2%*

*All Defense ↑ +5.4%*

*Critical Damage ↑ +4.9%*

*All Defense ↑ +5.4%*

*Max HP ↑ +5.1%*

*Critical Damage ↑ +5.0%*

*Max HP ↑ +5.2%*

*All Attack ↑ +5.3%*

*Critical Rate ↑ +4.9%*

*Critical Damage ↑ +5.1%*

*All Attack ↑ +6.1%*
*Attack Speed ↑ +5.7%*
Level Up Guide

## Gear

Leveling up your hero will automatically level up your gear's level (Up to +5). Gear can be leveled up to MAX + level 20 with materials collected from missions based on each Hero's type and available parts. You can tap the Material Icon to help locate it and start the mission right away.

## Skills

You can upgrade your skills based on the Hero's Level. Each 10 levels will increase your level cap up to level 6.
Increasing Skill Level will increase their damage. For some skills with buffs, they will increase the effectiveness of the buff.

## Rank

You can rank up your Heroes up to rank 6 by collecting their Biometrics. Rank Up will gaining additional stats and maximum level of Heroes. Reaching certain ranks will allow you to learn New Skills. Tapping the Biometrics Icon will help you locate a specific Biometric. Some Heroes are only available via Dimension Chests, Dimension Rifts or Tokens.

## Mastery

Heroes can master special abilities up to Level 6 with Norn Stones. Perks for Mastery are Stat Boost and Leader Skill. Depending on the Hero Type, you will need different types of Norn Stones which can be purchased with Tokens in Token Shop or found in Story Missions.

## Enhance ISO-8

You can upgrade your ISO-8 up to +5 by utilizing other ISO-8 as a material to gain higher stat boosts. You may also enchance the ISO-8 you've already equipped. You may get more ISO-8 from Daily Missions, S.H.I.E.L.D. Lab and Dimension Chests. Acquirable ISO-8 type change daily.

## Combine ISO-8

If your ISO-8 has been upgraded to +5, you may combine 2 of the same kind of ISO-8 to gain a higher grade ISO-8. Equipped ISO-8 can be combined and ranked up to 6 stars. Acquirable ISO-8 types change daily.

## Best Condition

Heroes achieve Best Condition by resting between battles. Heroes with Best Condition gain extra EXP and Gold for 10 Missions. Heroes also gain more EXP when Heroes use EXP Chips.

## Type Effect

Heroes are distinguished by their Battle Type. There are Combat, Blast, Speed and Universal types. The first 3 types are strong or weak against each other. However, Universal is balanced against all different types. When you attack other types, if your damage displays as YELLOW, that means your type is stronger against the opponent's type. If the color is GRAY, that means that your type is weaker against the opponent's type. You can check the Heroes' type on their portraits. Combat, Blast, Speed types work like Rock, Paper, Scissors.

## ISO-8 Set Bonus

If you equip certain combinations of ISO-8, you will gain a Set Bonus. You may check which set bonus has been applied to your hero from the ISO-8 Equip Page. Equipping ISO-8 according to the guide displayed on the page will allow you to gain a Set Bonus. If you want to change to another set bonus, tap Change Set.

## Custom Gear

Custom Gear greatly boosts the user's ability. There are many types of special gear which increase Immunity, Stat Boosts, and Attribution specializing.

* Location: Special Misson
* Equip Requirement: Hero above Level 30
* Equip Slot: 5th Gear Slot
Enchanted Uru

Enchanted Uru is an equippable resource that raises stats by a specific amount.

In order to equip them, a character's gear needs to be +20. Each maxed gear makes 5 slots available, giving a max of 20 slots overall. However, a max of 2 of each stat on can be equipped on each gear, meaning only 8 out of 20 can boost any stat in particular.

The main place to obtain Enchanted Uru is in story chapters 11, 12, 13. Each mission has a specific kind of Uru as its reward.

You can also obtain Uru Chests in Alliance Store and Processor.

Enchanted Uru can be obtained in 6 strengths, and can also be upgraded. Equipped Uru can also be amplified to increase their effect.

Odin's Blessing is a special type of Uru that has 2 stats in one Uru. It can be acquired in today's world boss, Uru chests and story missions.

## Odin Blessing

* Red
* Steampunk
* Futuristic

* Statistics
* Upgrades

* Statistics
* Upgrades
Frequently Asked Questions

#### **What does Mastering do?**

Mastering a character boosts their stats and gives them their Leadership skill. When a mastered character is leading a team, all members get the perks of the leader's skill.
For example, if Ultron's Leadership skill is "No Strings on Me" which grants "All Attack +12%".
If you made Ultron your team leader, each member would benefit from the Attack bonus.
You can master a character once per rank up to 6 times total at max rank.

#### **What resets every day?**

Every day at a fixed time, the game servers clock over to a new day.
A few things reset on a new day. They are: Daily Achievements, Daily Mission runs, Elite Mission runs, Villain Siege, Timeline Battle limits, Assemble Points cap.

Local reset times:

* HAST - 5am
* PDT - 8am
* MDT - 9am
* CDT - 10am
* EDT - 11am
* ART/BRT - 12pm
* GMT - 3pm
* BST - 4pm
* CEST - 5pm
* EEST - 6pm
* GST - 7pm
* PKT - 8pm
* BST - 9pm
* ICT - 10pm
* AWST - 11pm
* JST - 12am
* ACST - 12:30am
* Sydney - 1am
* Auckland - 3am

#### **How do I get Honour Tokens?**

Honour tokens can be achieved through Timeline Battles (Arena). You get 50 each time you win a fight, and 25 when you lose.
You only get Honour Tokens for your first 10 fights.

#### **How do I get Chaos Tokens?**

Chaos tokens can be achieved by beating bosses in Villain Siege.

#### **Are team bonuses applied in Timeline Battles?**

No. This means you can grab your three best all-round characters and go to town!

#### **Does recharging the Timeline Battle entry limit allow me to get more Honour Tokens?**

No. It will just allow you to get a higher rank at the end of the week.

#### **Is there any damage bonuses based on character type?**

Yes. Speed has a boost on Blast, Blast has a boost on Combat, and Combat has a boost on Speed.
Universal is neutral. There are no boosts or decreases in stats when you fight with or against a Universal character.
You can view these effects by clicking on the type symbol anywhere in the game.

#### **I have Another Question**...

If you have a question that isn't covered above, feel free to look here for an ever-evolving FAQ or ask over at the unofficial Reddit page and the people there will try their best to answer you.
Abilities

Abilities are a bit like Passives, but are things that are just part of the characters' DNA.

Some Abilities also act as tags for grouping of characters. For example, "Fantastic Four" is considered an ability, even though this does not apply any effects on its own. Other Skills and Passive can apply effects to those with the "Fantastic Four" ability.

In some rare cases, a uniform will alter a characters abilities. For example, Cyclops only has the Phoenix Force ability when using his Phoenix Five uniform.

While multiple characters can have the same ability, it will only apply to that character, and cannot be shared across your team.

### Chaos Magic

* +3% increase of Energy Attack
* Increases basic damage deal to PHOENIX FORCE ability by 15%
* Increases basic damage deal to PHOENIX FORCE ability by 15%

### Chill

* Increases Cold Resist by 10%
* Increases Cold Damage by +3%

### Cold Blooded

* Immunity to FREEZE effect
* Immunity to CHILL effect

### Cosmic Cube

* 5% Ignore Defense
* Increases basic damage done to SUPER VILLAIN faction by +5%
* Increases basic damage done to SUPER HERO faction by +5%

### Evil

* Applies to: Self
* Increases basic damage dealt to SUPER HERO faction by +4%

### Flame

* Increases Fire Resist by 10%
* Increases Fire Damage by +3%

### Gamma Radiation

* Increases All Basic Attacks by +4%
* Increases All Resistances by +3%

### Leadership

* Increases basic damage done to SUPER VILLAIN faction by +4%

### Phoenix Force

* Increases all Basic Attack by +5%
* Increases Fire Damage by +3%

### Poison

* Increases Poison Resist by +10%
* Increases Poison Damage by +3%

### Power Cosmic

* 5% Ignore Defense
* Increases basic damage done to SUPER VILLAIN faction by +5%
* Increases basic damage done to SUPER HERO faction by +5%

### Shock

* Increases Lightning Resist by +10%
* Increases Lightning Damage by +3%

### Spider-Sense

* Dodge Rate increase by +3%
* Immunity to WEB effect

### Weapons Master

* Critical Rate increases by +3%
* Critical Damage increases by +5%
Medusa

* All-New, All-Different
* Monsters Unleashed! (MFF Variant)
* Inhumans Vs X-Men

* Info
* Gear
* Skills
* Team Bonus
* Striker

 Apply to: Self
 Medusalith Amaquelin is the wife of Black Bolt and the queen of the Inhumans. A strong-willed and benevolent matriarch, Medusa serves as the voice of Attilan as her husband remains the silent king. She uses her psycho-kinetically controlled hair to create tendrils, shields and blades, which are stronger and sharper than steel.

 Physical Attack (**+20:** 752)
 Physical Defense (**+20:** 659)
 Dodge (**+20:** 1098)
 HP (**+20:** 2689)
Critical Rate (**+20:** 501)

 *Apply to: Universal types*
 *Apply to: Self*
*All Speeds +7%*
 *Apply to: Self*
*Guaranteed Dodge +15%*
*Guaranteed Critical Rate +15%*
*20% increase to Skill Damage, 15% increase to bonus damage*
 *60% Physical Damage, Add Physical Damage 21*
Ranged, 7 Hit, Jumps away from target then dashes to target.
 *146% Physical Damage, Add Physical Damage 142*
*Apply to: Enemy*
*Bind (3 Sec.)*
Ranged, 3 Hit, Small AOE.
 *76% Physical Damage, Add Physical Damage 48*
*Apply to: Self*
*Increases Critical Rate by +5.5% (8 Sec.)*
*Immunity to All Damage (5 Sec.)*
Ranged, 3 Hit, Large AOE.
Cooldown Time: 18 seconds
 *150% Physical Damage, Add Physical Damage 142*
*Apply to: Enemy*
*Stun (3 Sec.)*
Melee, 4 Hit, Pushback.
Cooldown Time: 13 seconds
 *163% Physical Damage, Add Physical Damage 142*
*Apply to: Enemy*
*Decreases Movement Speed by -2% (3 Sec.)*
Dashes to target, 12 Hit, Large AOE, Draws in nearby enemies.
Cooldown Time: 15 seconds
 *250% Physical Damage, Add Physical Damage 7*
*Apply to: Enemies*
*Deals 30% Burn damage every 1 sec. (5 Sec.)*
*Deals 30% Bleed damage every 1 sec. Removes Elasticity. (5 Sec.)*
*Stun (3 Sec.)*
*Freeze (3 Sec.)*
*-20% decrease of All Defenses. (Stacks up to -50%, ignores immunity) (10 Sec.)*
*Apply to: Self*
*Invincible (8 Sec.)*
*Accumulates 10% of true damage dealt to enemy regardless of Defense and Dodge Rate.*
*The total accumulated true damage cannot pass 10000. (5 Sec.)*
*+0.3 Increase of ALL ATKS each 1% Accumulated Damage proportional to max accumulated Damage. (5 Sec.)*
Cooldown Time: 60 seconds
Required Rank: **Potential Level: Awaken**
Negasonic Teenage Warhead

* Info
* Gear
* Skills
* Team Bonus
* Striker

 Apply to: Self
 Apply to: Self
 Apply to: Self
 Ellie Phimister was once a student of Emma Frost's telepathy class in the mutant country, Genosha. Because of her strong precognitive ability, she struggled as various groups sought her power for their own desires. On her journeys, she met Deadpool and saw another future fighting with the Merc with a Mouth. Deciding to join Deadpool as his assistant, the Negasonic Teenage Warhead seeks fortune with her fellow Mercs.

 Energy Attack (**+20:** 780)
 All Defenses (**+20:** 666)
 Skill Cooldown (**+20:** 1070)
 Critical Damage (**+20:** 1134)
Ignore Defense (**+20:** 519)

 *Applies to: All Allies*
 *Applies to: Self*
*Critical Damage increases by +30%.*
*Critical Rate increases by +30%.*
 *Applies to: Self*
*65% chance to increase Critical Damage by +50% on Critical Attacks.*
*Super Armor, All Defenses +100% ↑*
*Decreases all damage received by +30%.*
 *Applies to: Enemies*
*-5% decrease of All Defenses. (3 Sec.)*
*Energy Damage 120% of Energy Attack*
*Additional 142 Energy Damage*
 *Applies to: Self*
*Critical Rate increases by +15%. (8 Sec.)*
*Energy Damage 65% of Energy Attack*
*Additional 71 Energy Damage*
 *Applies to: Self*
*+0.7% Increase of ALL ATKS each 1% Accumulated Damage proportional to max accumulated Damage. (10 Sec.)*
*Accumulates 10% of true damage dealt to enemy regardless of Defense and Dodge Rate.*
*The total accumulated true damage cannot pass 10000. (10 Sec.)*
*Guards against 3 hits. (8 Sec.)*
*Energy Damage 105% of Energy Attack*
*Additional 142 Energy Damage*
Cooldown Time: 20 seconds
 *Applies to: Enemies*
*Fracture (5 Sec.)*
*Deals 10% Burn damage every 1 sec. (5 Sec.)*
*-15% decrease of All Defenses. (Stack up to -30%, ignores immunity) (10 Sec.)*
*Stun (2 Sec.)*
*Incapacitation (Removes Active Buff from target) (3 Sec.)*
*Energy Damage 115% of Energy Attack*
*Additional 142 Energy Damage*
Cooldown Time: 16 seconds
 *Applies to: Enemies*
*Stun (2 Sec.)*
*Decreases All Speeds by -5%. (10 Sec.)*
*-15% decrease of All Defeses. (Stack up to -30%, ignores immunity) (10 Sec.)*
*Applies to: Self*
*Removes All Debuffs. (1 Sec.)*
*Increases All Attacks by +10%, All Speed by +1%, and Critical Rate by +15%, removes Incapacitation. (10 Sec.)*
*Invincible (5 Sec.)*
*10% recovery of MAX HP. (1 Sec.)*
*Energy Damage 138% of Energy Attack*
*Additional 29 Energy Damage*
Cooldown Time: 16 seconds
Required Hero Rank:

*All Attack ↑ +5.2%*
*Attack Speed ↑ +4.9%*

*All Attack ↑ +5.3%*
*Critical Damage ↑ +4.7%*

*All Attack ↑ +5.3%*
*Dodge ↑ +4.7%*
*Critical Rate ↑ +4.9%*
**X 2 Bonuses:**

*All Attack ↑ +5.4%*
*Max HP ↑ +5.2%*

*All Defense ↑ +5.4%*
*Cooldwon Duration ↓ 4.9%*
*Dodge ↑ +4.7%*
**X 2 Bonuses:**

*All Attack ↑ +5.4%*
*All Defense ↑ +5.1%*
*Attack Speed ↑ +4.8%*
**X 2 Bonuses:**

*All Attack ↑ +5.4%*

*Energy Attack ↑ +5.4%*

*Energy Attack ↑ +5.2%*

*All Attack ↑ +5.3%*

*All Attack ↑ +5.4%*
*Critical Rate ↑ +4.9%*
Material

List of Material items found in the Inventory:

* Gear Up Kit
* Dimension Debris
* Component Pack
* Stark-Branded Blueprint
* Uniform Upgrade Kit
* Norn Stone of Strength
* Norn Stone of Energy
* Norn Stone of Brilliance
* Norn Stone of Omnipotence
* Norn Stone of Chaos
* Rank 1-6 Black Anti-Matter
* M'kraan Shard
* Phoenix Feather
* M'kraan Crystal
* Titan's Record (Combat, Blast, Speed, Universal)
* Cosmic Cube Fragment
* Essence of Dimension
* Titan Component Pack
* Grade 1-6 Combat Enchantment Kit
* Grade 1-6 Blast Enhancement Kit
* Grade 1-6 Speed Enhancement Kit
* Grade 1-6 Universal Enhancement Kit
* Awakening Crystal
* Mandalay Gem Fragment
* Story Fragment (Normal, Ultimate)
* Story Fragment Chest (Normal, Ultimate)
* C.T.P. Reforging Core
* Card Crafting Cube
* Rank 2-6 Cosmic Cube
* Celestial Essence
* Book of the Vishanti (Combat, Blast, Speed, Universal)
* Life Seed
* Carbonadium
* Soul of the Faltine
Rocket Raccoon

* Guardians of the Galaxy
* All-New, All-Different
* Guardians of the Galaxy 2
* Infinity War
* Endgame
* Team Suit
* Guardians of the Galaxy 3

* Info
* Gear
* Skills
* Uniform
* Team Bonus
* Striker

 Apply to: Self
Critical Damage +5%
 An expert marksman with a penchant for large weaponry, Rocket Raccoon teams up with Star-Lord and other adventurers to form the Guardians of the Galaxy. Together, they travel the galaxy and defend it from those who wish it harm.

 Energy Attack (**+20:** 696)
 Skill Cooldown (**+20:** 1110)
 Energy Defense (**+20:** 638)
 Movement Speed (**+20:** 1158)
Attack Speed (**+20:** 489)

 *Apply to: All team members*
*Activate Ratio: while Critical Attacking.*
*Skill CoolTime 5% ↓(10 Sec.)*
 *Activation Ratio: When Covering Fire skill is used, with 25%*
*Apply to: Self*
*Reset Covering Fire's Skill's Cooldown*
Cooldown Time 1 seconds
 *Apply to: Self*
*Ignore Dodge +30%*
*42% Increase to Skill Damage, 30% increase to bonus damage*
 *17% Physical Damage, Add Physical Damage 15*
Ranged, 10 Hit.
 *53% Energy Damage, Add Energy Damage 48*
Ranged, 3 Hit, Jumps away from target.
Cooldown Time: 9 seconds
::
 *145% Physical Damage, Add Physical Damage 142*
*Apply to: Enemy*
*All Defense -300 ↓ (15 Sec.)*
Lays 3 mines in front of Rocket that deal damage when an enemy runs over one.
Cooldown Time: 6 seconds
:
Lays 5 mines instead.
:
Changes to Boom!.
355% Energy Damage, Add Energy Damage 142
All Defense -500.
Lays 1 large mine.
 *326% Energy Damage, Add Energy Damage 142*
Ranged, 1 Hit, Small AOE, Jumps away from target, Pushback.
Cooldown Time: 10 seconds
:
Jumps in air and strafes around target.
 *37% Energy Damage, Add Energy Damage 11*
Ranged, 13 Hit, Large AOE.
Healing (5% MAX HP) aura on floor, ? hit.
Cooldown Time: 15 seconds
:
Changes to Groot's Special Delivery.
50% Energy Damage, Add Energy Damage 21
Ranged, 13 Hit, Small AOE.
Required Rank:

 Apply to: Self
Recovers by 5% of MAX HP (1 Sec.)

*Energy Attack ↑ +5.4%*
*Critical Damage ↑ +4.8%*
*Movement Speed ↑ +4.8%*
**X 2 Bonuses:**

*Cooldown Duration ↓ 5.0%*
*Ignore Defense 4.7%*
*All Attack ↑ +5.2%*
**X 2 Bonuses:**

*Max HP ↑ +5.1%*
*Cooldown Duration ↓ 4.8%*

*Critical Rate ↑ +5.0%*
*Critical Damage ↑ +4.8%*
*Max HP ↑ +5.0%*
**X 2 Bonuses:**

*Ignore Defense 5.0%*
*Cooldown Duration ↓ 4.8%*
*All Attack ↑ +5.0%*
**X 2 Bonuses:**

*All Attack ↑ +5.1%*
*Dodge ↑ +4.3%*
*Movement Speed ↑ +4.7%*
**X 2 Bonuses:**

*Recovery Rate ↑ +5.2%*
*Cooldown Duration ↓ 4.3%*
*Dodge ↑ +4.5%*
**X 2 Bonuses:**

*All Attack ↑ +4.9%*
*Attack Speed ↑ +4.9%*
*Max HP ↑ +5.1%*
**X 2 Bonuses:**

*Attack Speed ↑ +5.0%*

*Max HP ↑ +5.2%*

*Energy Attack ↑ +5.1%*

*Recovery Rate ↑ +5.0%*

*Critical Rate ↑ +4.8%*

*All Attack ↑ +4.8%*

*Attack Speed ↑ +4.7%*

*Attack Speed ↑ +5.2%*

*Attack Speed ↑ +4.9%*

*Attack Speed ↑ +4.4%*
*All Defense ↑ +4.8%*
Epic Quest: Sorcerer Supreme

Continue the story to help Doctor Strange become the true Sorcerer Supreme.

You can gain Lv.2 to 4 EXP chips and up to 3 Obelisks. The higher rank rewards are available on higher-level missions.

**Entrance Requirements**: Reaching **Compatriot** (Road to the Monastery), **Mysterious Challenger** (Mysterious Ambush), **Final Test** (Monastery in Trouble), and **Kaecilius' Conspiracy** (Power of the Dark) in Epic Quest Story.

Gear Up Kit
 Mysterious Ambush

#### **Dark Dimension**

Can enter an unlimited amount of times each day, however, you can only collect 10 Biometrics from each chapter per day. Each entry costs **3** energy.

**Entrance Requirements**: Reaching **Satana** (Dark Advent) and **Demonic Strategy** (Increasing Darkness) in Epic Quest Story.

 Increasing Darkness

**\*Clea appears as Ally Shifter at the beginning of the stage. There is a small chance you will not get a biometric despite having her as Ally Shifter**

### **Sorcerer Supreme's Dimension Storage**

By clearing stages of Sorcerer Supreme Epic Quest, you can find different item parts for collectibles. Each collectible has 3 parts with different amounts. Successfully finding all parts of a collectible will grant you a bonus reward.

Ancient Thread and Needle (From **Dark Advent**) x4
Levitation Spell Seal (From **Increasing Darkness**) x15
 Sling Ring
Dimensional Power Source (From **Increasing Darkness**) x20
Ancient Metal (From **Road to Monastery**) x100
 Book of Cagliostro
Mystic Pages (From **Power of the Dark**) x30
Sealing Spell (From **Monastery in Trouble**) x25
 Axe of Angarruumus
Magical Metal (From **Mysterious Ambush**) x1
Blessing from the Moon (From **Power of the Dark**) x1
 Dragon Fang
Dragonslaying Spell (From **Power of the Dark**) x15
Extradimensional Dragon Tusk (From **Dark Advent**) x20
Doctor Voodoo

* Modern
* Strange Academy

* Info
* Gear
* Skills
* Team Bonus
* Striker

 Apply to: Self
 Apply to: Self
 Once an American Psychologist, Jericho Drumm became a voodoo priest after the death of his twin brother Daniel. After leveraging his tremendous talent to became a master Houngan, Jericho became a Sorcerer Supreme, using the mystic arts to save the mortal realm. Now, Doctor Voodoo defend the world against the forces evil with his phenomenal voodoo powers.

 Energy Attack (**+20:** 784)
 All Defenses (**+20:** 680)
 HP (**+20:** 2759)
 Critical Damage (**+20:** 1170)
Attack Speed (**+20:** 567)

 *Applies to: All Allies*
 *Activation Rate: 90% chance to activate when attacking an enemy with POISON effect*
*Applies to: Enemies*
*-25% decrease of All Attacks. (1 Sec.)*
*Applies to: Self*
*10% recovery of MAX HP (1 Sec.)*
Cooldown Time 9 seconds
 *Activation Rate: when skill Soul Magic Eruption is used*
*Applies to: Self*
*90% chance to become immune to Fire Damage. (12 Sec.)*
*Increases Skill damage by 45% and increases Bonus Damage by 45%. (12 Sec.)*
 *Applies to: Self*
*Summon an illusion with 50% of the summoner's stats. (10 Sec.)*
 *Applies to: Enemies*
*Decreases All Speeds by -5%. (3 Sec.)*
*Energy Damage 84% of Energy Attack*
*Additional 48 Energy Damage*
**Move using the V-Pad while using a Skill.**
 *Applies to: Enemies*
*-1% decrease of All Defenses. (Stack up to -20%, ignores immunity) (5 Sec.)*
*Deals 20% Poison damage every 1 sec. (5 Sec.)*
*Energy Damage 85% of Energy Attack*
*Additional 48 Energy Damage*
Cooldown Time: 12 seconds
 *Applies to: Enemies*
*Mind Control (5 Sec.)*
*Applies to: Self*
*Iincreases All Attacks by +15, All Defenses by +1% (10 Sec.), and All Speeds by +1%. (10 Sec.)*
*Invincible (4 Sec.)*
*Energy Damage 90% of Energy Attack*
*Additional 29Energy Damage*
Cooldown Time: 13 seconds
 *Applies to: Enemies*
*-1% decrease of All Defenses. (Stack up to -20%, ignores immunity) (5 Sec.)*
*Deals 20% Poison damage every 1 sec. (3 Sec.)*
*+30% chance of missing attack (3 Sec.).*
*Energy Damage 101% of Energy Attack*
*Additional 15 Energy Damage*
Cooldown Time: 13 seconds
Required Hero Rank:

*All Attack ↑ +5.4%*
*Attack Speed ↑ +4.9%*

*Energy Attack ↑ +5.3%*
*Critical Damage ↑ +4.7%*
*Recovery Rate ↑ +4.9%*
**X 2 Bonuses:**

*All Attack ↑ +5.4%*
*Cooldown Duration ↓ 4.9%*
*Ignore Defense 4.7%*
**X 2 Bonuses:**

*All Attack ↑ +5.2%*
*All Defense ↑ +5.2%*

*Energy Attack ↑ +5.3%*
*Ignore Defense 4.7%*

*Energy Attack ↑ +5.2%*

*All Attack ↑ +5.4%*
*All Defense ↑ +5.1%*
Epic Quest: Goblin Queen

#### Time Travel

Entries are unlimited, but you can only get 10 Biometrics per day in each chapter. Each entry costs 3 energy and 6 boost points or 4 energy.

Entrance Requirement: Completing Arbor Magma e in the Goblin Queen Epic Quest Story.

 A Bleak Future

### Goblin Queen

By getting all 7 required characters (Havok, Exodus, Rachel Summers, Kid Omega, Cyclops, Cable and Hope Summers) to Tier-2, you will be able to unlock the Native Tier-2, Madelyne Pryor.
Characters & Uniforms Timeline: Game Version 8.0.0 - 8.9.5

**Date: April 2022 - March 2023**

**New Characters: 5**

**New Uniforms: 60**

* 8.9.5b
* 8.9.5a
* 8.9.0
* 8.8.5
* 8.8.0
* 8.7.5
* 8.7.0
* 8.6.5
* 8.6.0
* 8.5.5
* 8.5.0
* 8.4.5b
* 8.4.5a
* 8.4.0
* 8.3.5b
* 8.3.5a
* 8.3.0
* 8.2.5
* 8.2.0
* 8.1.5
* 8.1.0
* 8.0.5
* 8.0.0

*Poseidon Armor*

*Nutty Titan*
     Thanos
*Wise Harvester*

*Ends of the Earth*
     Green Goblin
*Red Goblin*
     Kraven the Hunter
*Interdimensional Hunter*

*Red Queen*
     Professor X
*Quiet Council*

*Ant-Man and the Wasp: Quantumania*

*Ant-Man and the Wasp: Quantumania*
     M.O.D.O.K.
*Ant-Man and the Wasp: Quantumania*
     Wasp
*Ant-Man and the Wasp: Quantumania*

*Arachknight 2099*
     Scarlet Spider
*Chasm (Dark Web)*
     Spider-Man
*Back to Basics*

*Moon Temple Defenders*
     Spider-Man (Miles Morales)
*Anniversary Special*
     War Tiger
*Moon Temple Defenders*

*Krakoan Winter*
     Magneto
*Krakoan Winter*

*Modern*

*All-New X-Men*
     Beast
*All-New X-Men*
     Cyclops
*Modern*
     Jean Grey
*Dark Phoenix*

*Back to Basics*
     Punisher
*Fist of the Beast*

*Marvel Studios' Black Panther: Wakanda Forever*

*Marvel Studios' Black Panther: Wakanda Forever*
     Namor
*Marvel Studios' Black Panther: Wakanda Forever*
     Shuri
*Marvel Studios' Black Panther: Wakanda Forever*

*Fallen Soul*
     Morgan Le Fay
*Fallen Soul*

*Fallen Soul*

*Marvel Studios' Thor: Love and Thunder*
     Toxin
*Modern*

*Classic*
     Scream
*Silence*
     Venom
*King in Black*

*Marvel Studios' She-Hulk: Attorney at Law*

*Moon Temple Defenders*
     Ms. Marvel (Kamala Khan)
*Marvel Studios' Ms. Marvel*
     Sun Bird
*Moon Temple Defenders*

*Fear Itself*
     Hulk
*Fear Itself*
     Juggernaut
*Fear Itself*
     Titania
*Fear Itself*

*Krakoan Summer*
     Storm
*Krakoan Summer*

*Marvel Studios' Thor: Love and Thunder*
     Thor (Jane Foster)
*Marvel Studios' Thor: Love and Thunder*
     Valkyrie
*Marvel Studios' Thor: Love and Thunder*

*Woman Without Fear*
     Moon Knight
*Marvel Studios' Moon Knight*

*Golden Gate Vigilante*
     Blade
*Vampire Slayer*
     Ghost Rider (Robbie Reyes)
*Lord of Vengeance*
     Iron Man
*Back to Basics*

*Unleashed Mystic*
     Baron Mordo
*Marvel Studios' Doctor Strange 2*

*Marvel Studios' Doctor Strange 2*
     Doctor Strange
*Marvel Studios' Doctor Strange 2*
     Scarlet Witch
*Marvel Studios' Doctor Strange 2*
     Wong
*Marvel Studios' Doctor Strange 2*
Molten Man

* Info
* Gear
* Skills
* Team Bonus
* Striker

 Apply to: Self
 Apply to: Self
 Apply to: Self
Increases Fire Resist by +10%.
 When corrupt scientist Mark Raxton tried to steal an experimental liquid alloy he was developing at Oscorp, he accidentally spilled the substance all over himself. The alloy turned his body into a solid metallic substance, giving him super strength and the ability to generate intense heat. With his newfound powers, he turned to a life of crime as Molten Man to satiate his greed.

 Physical Attack (**+20:** 756)
 Physical Defense (**+20:** 656)
 Dodge (**+20:** 1146)
 Ignore Defense (**+20:** 1128)
Crowd Control Time (**+20:** 597)

 *Applies to: All Allies*
 *Applies to: Self*
*Increases damage dealt by 30% from skills to FLAME-type Characters.*
*70% chance to become immune to Fire Damage.*
 *Applies to: Self*
*Increases Skill damage by 30% and increases Bonus Damage by 15%.*
*Decreases all damage received by +25%.*
*Activation Rate: when skill Lava Flow is used*
*Applies to: Self*
*100% chance for Immunity to All Damage. (5 Sec.)*
*Cooldown Time 1 seconds*
 *Applies to: Enemies*
*Bind (1 Sec.)*
*Deals 20% Burn damage every 1 sec. (3 Sec.)*
*Stun (1 Sec.)*
*Fire Damage 33% of Physical Attack.*
*Additional 36 Fire Damage.*
 *Applies to: Enemies*
*Decreases Fire Resist by -30%. (4 Sec.)*
*Stun (3 Sec.)*
*Fire Damage 280% of Physical Attack.*
*Additional 142 Fire Damage.*
 *Applies to: Self*
*Increases Character Size by +15%, All Attacks by +30% (10 Sec.), and All Defenses by +30%. (10 Sec.)*
*Super Armor, All Defenses +15% ↑ (7 Sec.)*
*Fire Damage 101% of Physical Attack.*
*Additional 21 Fire Damage.*
Cooldown Time: 20 seconds
 *Applies to: Enemies*
*Bind (2 Sec.)*
*Deals 20% Burn damage every 1 sec. (5 Sec.)*
*Stun (1 Sec.)*
*Fire Damage 70% of Physical Attack.*
*Additional 142 Fire Damage.*
Cooldown Time: 16 seconds
 *Applies to: Enemies*
*Decreases Fire Resist by -30%. (4 Sec.)*
*Deals 30% Burn damage every 1 sec. (1 Sec.)*
*Bind (1 Sec.)*
*Fear (4 Sec.)*
*Stun (3 Sec.)*
*Applies to: Self*
*Increases All Attacks by +20%, All Speed by +1%, and Critical Rate by +20%, removes Incapacitation. (7 Sec.)*
*Fire Damage 140% of Physical Attack.*
*Additional 29 Fire Damage.*
Cooldown Time: 18 seconds
Required Hero Rank:

*All Attack ↑ +5.4%*
*All Defense ↑ +5.1%*

*All Attack ↑ +5.4%*
*All Defense ↑ +5.0%*

*Physical Attack ↑ +5.2%*

*Physical Attack ↑ +5.4%*

*All Attack ↑ +5.2%*

*Physical Attack ↑ +5.4%*

*Physical Attack ↑ +5.4%*
*Critical Rate ↑ +4.8%*
America Chavez

* Ultimates
* Classic
* Doctor Strange 2

* Info
* Gear
* Skills
* Uniform
* Team Bonus
* Striker

 Apply to: Self
 Apply to: Self
 Hailing from the Utopian Parallel, America Chavez possesses superhuman strength, can fly, and has the ability to create inter-dimension portals. Her toughness and strong leadership abilities have made her an invaluable member of the Young Avengers and the Ultimates.

 Physical Attack (**+20:** 768)
 Physical Defense (**+20:** 666)
 Skill Cooldown (**+20:** 1158)
 Critical Damage (**+20:** 1122)
Attack Speed (**+20:** 531)

 *Apply to: All team members*
*All Attack +4%*
 *Apply to: Self*
*Critical Rate increases by +3%*
 *Apply to: Self*
*Super Armor, All Defenses +25%*
*Increases Skill damage by 30% and increases Bonus Damage by 25%.*
*Decreases Physical Damage received by +50%*
 *115% Physical Damage, Add Physical Damage 135*
Teleport to target, 1 Hit, Short iframe.
Teleport to target, 1 Hit, Draws in nearby enemies, Short iframe.
 *126% Physical Damage, Add Physical Damage 135*
*Apply to: Enemy*
*Stun (3 Sec.)*
Jump to target, 3 Hit, Small AOE, Pushback.
Melee, 2 Hit.
 *Apply to: Self*
*100% Immunity to All Damage (3 Sec.)*
Melee, 4 Hit, Pushback.
Cooldown Time: 9 seconds
 *88% Physical Damage, Add Physical Damage 45*
Melee, 6 Hit, Pushback.
Jump into air, 1 Hit, Big pushback, short iframe.
Cooldown Time: 10 seconds
 *78% Physical Damage, Add Physical Damage 14*
*Apply to: Enemy*
*Stun (3 Sec.)*
Ranged, 7 Hit, Small AOE, Long iframe.
Ranged, 1 Hit, Large AOE.
Cooldown Time: 12 seconds
 *100% Physical Damage, Add Physical Damage 214*
*Apply to: Enemies*
*Deals 50% Shock damage every 1 sec. (1 Sec.)*
*Stun (3 Sec.)*
*Incapaciatation (Removes Active Buff from target) (4 Sec.)*
*-5% decrease of All Defenses. (Stack up to -60%, ignores immunity) (6 Sec.)*
*Apply to: Self*
*Critical Rate increases by +35%. (12 Sec.)*
*Critical Damage increases by +35%. (12 Sec.)*
*Ignores target's Dodge Rate by 70%. (12 Sec.)*
*Invincible (8 Sec.)*
*Removes all Debuffs. (8 Sec.)*
*Increases damage by 50% for 1 attack(s). (12 Sec.)*
*Increases All Attacks by +25%, All Defenses by +25%. (40 Sec.)*
Cooldown Time: 60 seconds
Required Rank: **Potential Level: Awaken**

 Changes effect of skill Interdimensional Travel, Power of the Utopian Parallel and Rising Passion
Applies to Self
+15% increase of HP
Decreases damage received from reflected attacks by 50%

*All Attack ↑ +5.4%*
*Critical Rate ↑ +4.9%*
*Critical Damage ↑ +4.7%*
**X 2 Bonuses:**

*Physical Attack ↑ +5.2%*
*Critical Damage ↑ +4.8%*
*Critical Rate ↑ +4.8%*
**X 2 Bonuses:**

*All Attack ↑ +5.2%*
*Energy Defense ↑ +5.2%*
*Ignore Defense 4.7%*
**X 2 Bonuses:**

*All Attack ↑ +5.3%*
*Dodge ↑ +4.8%*

*All Attack ↑ +5.4%*

*All Attack ↑ +5.3%*

*Critical rate ↑ +4.9%*

*Movement Speed ↑ +4.8%*
*Recovery Rate ↑ +4.9%*
Captain Marvel

* Modern
* Secret Wars: Carol Corps
* Ms. Marvel
* Captain Marvel
* Endgame
* The Last Avenger
* The Marvels

* Info
* Gear
* Skills
* Uniform
* Team Bonus
* Striker

 Apply to: Self
 Apply to: Self
 Apply to: Self
 When Air Force pilot Carol Danvers was caught in a Kree energy explosion, she gained the powers of flight, super strength, and energy expulsion. As a protector of the galaxy and a valued member of the Avengers, she is oftentimes looked to as both a leader and an inspiration.

 Energy Attack (**+20:** 720)
 Energy Defense (**+20:** 610)
 Attack Speed (**+20:** 1026)
 Critical Damage (**+20:** 1098)
Skill Cooldown (**+20:** 549)

 *Apply to: All team members*
*+30% increase of Energy Attack*
 *Activate Ratio: while getting hit with 25% rate.*
*Apply to: Self*
*Accumulates 100% of the True Damage not accounting for Defense and Dodge stats.*
*The true total damage cannot exceed 10% of HP (10 Sec.)*
*Attack +2% Increase per Accumulated 1% Damage (10 Sec.)*
 *Apply to: Self*
*Increase All Buffs effect by 20% and increase duration by 30%*
 *151% Energy Damage, Add Energy Damage 146*
Ranged, 1 Hit, Dashes through target.
 *101% Energy Damage, Add Energy Damage 146*
Ranged, 2 Hit, Small AOE, Jumps into air.
 *58% Energy Damage, Add Energy Damage 30*
Ranged, 7 Hit, Line AOE.
Cooldown Time: 9 seconds
 *240% Energy Damage, Add Energy Damage 146*
*Apply to: Self*
*Immune to all damage (5 Sec.)*
Ranged, 1 Hit, Large AOE, Pushback.
Cooldown Time: 12 seconds
 *Apply to: Self*
*Skill Cooldown Time -1% (20 Sec.)*
*All damage received reduced by +2% (10 Sec.)*
*All Attack +5%, All Speed +5%, Critical Rate +5% (10 Sec.)*
Cooldown Time: 35 seconds
 *136% Energy Damage, Add Energy Damage 30*
*Apply to: Enemies*
*Fear (4 Sec.)*
*Silence (4 Sec.)*
*Fracture (10 Sec.)*
*Stun (4 Sec.)*
*Apply to: Self*
*15% Ignore Defense (5 Sev.)*
*80% chance to penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE, INVINCIBLE effect. (3 Sec.)*
*Ignores target's Dodge Rate by 100%. (3 Sec.)*
Cooldown Time: 35 seconds
Required Rank: **Tier-3 Advancement**

 Adds Guard Break effect to skill, Mighty Straight
 Adds 1 extra hit attack to the Backflip Blast Skill
 Changes effect of skill, Absorb Energy
Increases damage dealt to SUPER VILLAIN faction by 15%
Decreases damage received from SUPER VILLAIN faction by 10%
 Changes effect of skill, Absorb Energy
Increases damage dealt to SUPER VILLAIN faction by 50%
Decreases damage received from SUPER VILLAIN faction by 50%
Maximus

* Info
* Gear
* Skills
* Team Bonus
* Striker

 Apply to: Self
 Maximus is the brother of the Inhuman king, Black Bolt. Jealous of his brother since birth, he seeks to usurp the throne and rule Attilan himself. With his amazing intellect and mind control abilities, Maximus poses a constant threat to the Inhuman Royal Family.

 Energy Attack (**+20:** 772)
 All Defense (**+20:** 677)
 Dodge (**+20:** 1116)
 Critical Rate (**+20:** 1152)
Movement Speed (**+20:** 483)

 *Apply to: All team members*
 *Apply to: Self*
*Increases damage dealt by 50% from skills to MACHINE-type characters.*
*Summon an illusion with 35% of the summoner's stats.*
Can inflict Stun (3 Sec.)
Cooldown Time: 3 seconds
 *Apply to: Self*
*Increases damage dealt to SUPER HERO-type characters by 15%.*
*20% increase to all attack and defense of summoned characters,*
*15% increase to HP, and 10% duration increase of summoned characters*<
 *20% Energy Damage, Add Energy Damage 16*
Ranged, 10 Hit, Small AOE.
Ranged, 5 Hit, Split.
 *219% Energy Damage, Add Energy Damage 142*
*Apply to: Enemy*
*Paralyze (3 Sec.)*
Melee, 1 Hit, Small AOE.
 *76% Lightning Damage, Add Lightning Damage 48*
*Apply to: Enemy*
*Deals 25% Shock damage every 1 sec (5 Sec.)*
*Apply to: Self*
*Guards against 1 Hits (2 Sec.)*
Aura around self gives status for 3 Sec.
Jumps away from target.
Cooldown Time: 15 seconds
 *Apply to: Self*
*Summon an illusion with 35% of the summoner's stats. (8 Sec.)*
Summon can Provoke (7 Sec.)
Cooldown Time: 13 seconds
 *Apply to: Self*
*Summon an illusion with 45% of the summoner's stats. (10 Sec.)*
Summons 3 Alpha Primatives. Can Stun (2 Sec.)
Strafes around target.
Cooldown Time: 18 seconds
Required Rank:

*All Attack ↑ +5.4%*
*Energy Defense ↑ +5.2%*

*All Attack ↑ +5.1%*
*Movement Speed ↑ +5.0%*
*Attack Speed ↑ +4.7%*
**X 2 Bonuses:**

*All Defense ↑ +5.3%*
*Dodge ↑ +4.8%*
*Critical Rate ↑ +4.8%*

**X 2 Bonuses:**

*Critical Damage ↑ +4.8%*
*Critical Rate ↑ +5.0%*

*Ignore Defense ↑ +4.9%*
*Critical Damage ↑ +4.9%*
*Movement Speed ↑ +4.8%*
**X 2 Bonuses:**

*Critical Damage ↑ +4.9%*

*Movement Speed ↑ +5.0%*

*Physical Defense ↑ +5.3%*

*Attack Speed ↑ +4.9%*

*Physical Defense ↑ +5.2%*

*Attack Speed ↑ +4.9%*
*Energy Defense ↑ +5.1%*
Korath

* Info
* Gear
* Skills
* Team Bonus
* Striker

 Apply to: Self
Critical Damage increases by +5%.
 Apply to: Self
 A member of the elite Kree Starforce, Korath the Pursuer specializes in tracking down enemies of the Kree Empire to the ends of the galaxy. He possesses augmented strength and can psionically locate individuals by tracing and following their brain patterns.

 Physical Attack (**+20:** 752)
 All Defenses (**+20:** 666)
 HP (**+20:** 2689)
 Skill Cooldown (**+20:** 1122)
Ignore Defense (**+20:** 602)

 *Applies to: All Allies*
 *Applies to: Self*
*Super Armor, All Defenses +10% ↑*
*Activation Rate: 30% chance when attacking*
*Applies to: Enemies*
*Deals 35% Shock damage every 1 sec. (3 Sec.)*
*Cooldown Time 5 seconds*
*Paralyze (1 Sec.)*
*Cooldown Time 5 seconds*
 *Applies to: Self*
*Increases Guaranteed Dodge Rate by +25%.*
*Increases Skill damage by 32% and increases Bonus Damage by 15%.*
*Increases Guaranteed Critical Rate by +35%.*
 *Applies to: Enemies*
*-15% decrease of All Defenses. (5 Sec.)*
*Physical Damage 83% of Physical Attack.*
*Additional 142 Physical Damage.*
 *Applies to: Enemies*
*Deals 10% Bleed damage every 1 sec. Removes Elasticity. (3 Sec.)*
*Deals 10% Shock damage every 1 sec. (3 Sec.)*
*Silence (3 Sec.)*
*Physical Damage 116% of Physical Attack.*
*Additional 142 Physical Damage.*
 *Applies to: Self*
*Increases All Attacks by +20%, All Speed by +5%, and Critical Rate by +20%, removes Incapacitation. (5 Sec.)*
*50% chance for Immunity to All Damage. (4 Sec.)*
*Physical Damage 155% of Physical Attack.*
*Additional 48 Physical Damage.*
**Tapping and holding the skill icon will charge the skill and releasing it will commence the attack**
Cooldown Time: 20 seconds
 *Applies to: Enemies*
*Deals 25% Bleed damage every 1 sec. Removes Elasticity. (3 Sec.)*
*Physical Damage 72% of Physical Attack.*
*Additional 142 Physical Damage.*
Cooldown Time: 13 seconds
 *Applies to: Enemies*
*Deals 30% Bleed damage every 1 sec. Removes Elasticity. (3 Sec.)*
*Stun (3 Sec.)*
*Applies to: Self*
*Guards against 3 hits. (3 Sec.)*
*Physical Damage 170% of Physical Attack.*
*Additional 24 Physical Damage.*
Cooldown Time: 14 seconds
Required Hero Rank:

*Attack Speed ↑ +5.0%*
*Ignore Defense 4.9%*
*Movement Speed ↑ +4.7%*
**X 2 Bonuses:**

*Physical Attack ↑ +5.4%*
*Critical Rate ↑ +4.8%*
*Critical Damage ↑ +4.8%*
**X 2 Bonuses:**

*Physical Attack ↑ +5.2%*
*Cooldown Duration ↓ 4.9%*

*Physical Attack ↑ +5.3%*
*Movement Speed ↑ +4.7%*

*Critical Rate ↑ +4.9%*
*Ignore Defense 4.9%*
*Attack Speed ↑ +4.8%*
**X 2 Bonuses:**

*Physical Attack ↑ +5.4%*

*Physical Attack ↑ +5.3%*

*All Defense ↑ +5.2%*

*Physical Attack ↑ +5.3%*
*Recovery Rate ↑ +4.7%*
Adam Warlock

* Modern
* Infinity Countdown
* Guardians of the Galaxy 3

* Info
* Gear
* Skills
* Uniform
* Team Bonus
* Striker

 Applies to: Self
 Applies to: Self
 Genetically engineered to be the ultimate man, the artificial being known as Adam Warlock abandoned his native planet to search for meaning among the stars. A wandering sage, the cosmically powered Warlock specializes in metaphysical or interstellar conflicts.

 Energy Attack (**+20:** 816)
 Energy Defense (**+20:** 716)
 Skill Cooldown (**+20:** 2858)
 HP (**+20:** 1086)
Movement Speed (**+20:** 507)

 *Apply to: All Allies*
 *Activation Rate: when dead*
*Apply to: Self*
*Revive with 70% of Max HP*
Cooldown Time: 300 seconds
 *Activation Rate: when hit*
*Apply to: Enemies*
*Bind (3 Sec.)*
*Apply to: Self*
*40% chance of penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE, INVINCIBLE effect. (3 Sec.)*
Cooldown Time: 10 seconds
 *Energy Damage 82% of Energy Attack*
*Additional 19 Energy Damage*
 *Energy Damage 97% of Energy Attack*
*Additional 37 Energy Damage*
 *Energy Damage 144% of Energy Attack*
*Additional 146 Energy Damage*
*Apply to: Enemies*
*Acquires the following effect for 5 sec.*
*Activation Rate: when hit*
*Apply to: Self*
*100% chance for Immunity to All Damage.(1 Sec.)*
Cooldown Time: 14 seconds
 *Apply to: Enemies*
*Bind (3 Sec.)*
*Apply to: Self*
*Guards against 5 hits. (5 Sec.)*
*Energy Damage 128% of Energy Attack*
*Additional 146 Energy Damage*
**Move using the V-Pad while using a Skill**
Cooldown Time: 12 seconds
 *Apply to: Self*
*Increase All Attacks by +3%, All Defenses by +3% (10 Sec.), and All Speeds by +1%. (10 Sec.)*
*Energy Damage 73% of Energy Attack*
*Additional 14 Energy Damage*
Cooldown Time: 13 seconds
 *Apply to: Enemies*
*Decreases all Basic Defenses by -10%. (Stack up to -70%, ignores immunity) (8 Sec.)*
*Apply to: Self*
*Invincible (10 Sec.)*
*Increase all Basic Attacks by +40%. (10 Sec.)*
*Energy Damage 97% of Energy Attack*
*Additional 4 Energy Damage*
Required Hero Rank: **Tier-3 Advancement**

Applies to: Self
* Increases Chain Hit damage by 15% when attacking
* Increases Additional Pierce Damage by 5%

*All Attack ↑ +5.2%*
*Attack Speed ↑ +4.9%*

*All Attack ↑ +5.1%*
*Attack Speed ↑ +4.8%*
*Critical Damage ↑ +4.8%*
**X 2 Bonuses:**

*All Defense ↑ +5.2%*
*Max HP ↑ +5.0%*
*Cooldown Duration ↓ 4.8%*
**X 2 Bonuses:**

*All Attack ↑ +5.1%*
*Max HP ↑ +5.1%*
*Cooldown Duration ↓ 4.9%*
**X 2 Bonuses:**

*Ignore Defense 5.0%*

*Energy Attack ↑ +5.2%*

*Energy Attack ↑ +5.2%*

*Ignore Defense 5.0%*

*Dodge ↑ +5.0%*
*Critical Rate ↑ +4.8%*
Comic Cards

## Overview

Comic Cards have replaced Comic Covers as of Patch 2.0.0.

Each Comic Card equipped grants bonuses to all heroes. A total of five cards can be equipped.

Each Card has both a Ranking (stars) and a Level (number). The Ranking determines how many bonuses the Card grants, one per Rank. The Level determines the numerical value of the bonus. Comic Cards can be upgraded similar to ISO-8, but the Level of the Card, from 1 to 6, is purely random and changes each time a card is upgraded.

Card bonus slots 1 and 2 are always the same and the value of the bonus varies according to the Level of the Card. Card slots 3 through 6 each have their own set of 5 random bonuses and will change EVERY TIME the Card is upgraded. The bonus values of Slot 3 will be 5.1%, Slot 4 will be 5.4%, Slot 5 will be 5.7%, and Slot 6 will be 6.0%. The set of bonuses for slots 3 to 6 varies based on the Card. Random bonus slot 4 can also roll a Proc, but a Card does not always have a Proc even at 6  since it is random for slot 4, however, the Proc will always be the same for each Card.

## Upgrading

A Card can be upgraded by spending other Cards of the same rank to upgrade it. It takes 5 Cards to upgrade an existing Card. Every time a Card is upgraded, its Level will be randomly rolled from 1 to 6, while its Slot 3 and higher bonuses will be randomly chosen from the set of bonuses available to that slot. It takes a total of 3125 Rank 1 Cards and (?) Gold to Upgrade a Rank 1 to a Rank 6 Card.

## Card Bonus Details

The range of the Slot 1 and Slot 2 bonuses increases based on both the Card's Rank (stars) and the Card's Level (1 to 6).

## Card Details

### **Captain Marvel & the Carol Corps #1**

###

<spanstyle="font-size:18px;"> Notes

1. The 20% HP proc is NOT a heal. It increases both your total HP and current HP by 20% and then when it wears off, both your total HP and current HP reduces by the same amount.

## Recommended Card Sets

Please add your recommended card sets.

1. Max Cooldown and Combat Set
	* 1872 #1 (Shaner Variant): Physical Attack, Critical Rate, 20% Critical Rate proc
	* Black Widow #20: All Defense, Max HP, 20% Cooldown proc
	* Loki: Agent of Asgard #17: All Attack, Cooldown Time, 20% Physical Attack proc
	* Marvel Zombies #2: Dodge, Cooldown Time, 20% Cooldown on Dodge
	* Thors #2 (Keown Variant): Energy Attack, Crowd Control Time, 20% Critical Damage proc

## Card Collection

When you obtain 6\* versions of certain cards, they are added to their collections. Once added, you do not need to keep the cards if you do not wish to.