Constant

The **Constant Nodon** is an Input Nodon that outputs a single value for the entirety of the program.

When unpausing from a long pause in Free Programming, it may say "You need to keep a steady pace when creating anything. You can't slow down!". In the Nodopedia, its quote is "I will output the same value.... From now, until the end of time!".

## Calling

This Nodon can be called through the following tree.

* Input
	+ **Constant**

## Character

### Design

The Constant Nodon is a red octagon with yellow glasses, blue eyes, orange eyelids, and a purple mouth in a slight smile.

### Personality

The Constant Nodon is portrayed as a serious, hardworking and servile Nodon whose mood is unchanging, hence his name. And always says he will last forever.

## Technical

### Outputs

* **Constant** - Continually outputs the value set as the 'Output Value' setting.

### Settings

* **Output Value** - Determines what value is output by the 'Constant' port. Can be any number from -1000.00 to 1000.00.
	+ Defaults to 1.00.
	+ This setting is displayed in the Nodon's box on the program screen Canvas.

## Built-In Uses

### Checkpoints

* **Checkpoint 2**
	+ **2. The Calculator Decides** - 2 are present, with none being interactable.
	+ **3. Counting Counters** - 1 is present, with none being interactable.
	+ **4. Comparisons** - 2 are present, with none being interactable.
* **Checkpoint 4**
	+ **2. Just the Right Range** - 1 is present, with none being interactable.
	+ **3. Waking up the Flag Nodon** - 1 is present, with 1 being interactable.
		- The one at X: 0.00, Y: 6.80 is seeking to have connections between its output ports and the input-ports of input-searching Nodon edited.
			* Its "Constant" output port starts connected to a input-searching Moving-Object Nodon at X: 3.60, Y: 1.80, Z: 0.00.
			* The puzzle contains input-searching Calculator, Flag, and Moving-Object Nodon.
	+ **5. Your Position** - 1 is present, with 1 being interactable.
		- The one at X: -5.60, Y: 2.40 is seeking to have its settings edited, specifically its 'Output Value' setting.
			* Its 'Output Value' setting is initially set to 3.00.
* **Checkpoint 5**
	+ **4. Destroying with Three Punches** - 1 is present, with none being interactable.
	+ **5. Platform Durability** - 1 is present, with 1 being interactable.
		- The one at X: -7.60, Y: 2.00 is seeking to have its settings edited, specifically its 'Output Value' setting.
			* Its 'Output Value' setting is initially set to 1.00.
* **Checkpoint 6**
	+ **2. Drawing Distinctions** - 1 is present, with none being interactable.
	+ **4. No-Fly Zone** - 1 is present, with 1 being interactable.
		- The one at X: -6.80, Y: 3.00 is seeking to have connections between its output ports and the input-ports of input-searching Nodon edited.
			* Its "Constant" output port starts connected to a input-searching Car Nodon at X: -4.40, Y: 3.00, Z: 0.00.
			* The puzzle contains input-searching Car Nodon.
	+ **5. Self-Driving Car** - 1 is present, with none being interactable.
	+ **Extra Checkpoint** - [TBD]

### Alice's Guide

* **Calculator Nodon's Advanced(?) Features** - (Others)
* **Judging Conditions with the Comparison Nodon** - (Others)
* **Scrolling the Game Screen** - (Main)
* **Strutting Your Stuff with the Rotating-Object Nodon** - (Others)
* **Learning to Dance with the Hinge-Connector Nodon** - (Main)
* **Gliding Around with Slide-Connector Nodon** - (Main)
* **Breaking Something in Three Punches** - (Others)
* **Self-Driving Car** - (Others)
* **Debugging with a Number-Object Nodon** - (Others)