Item

An **item** is an object which the player can pick up, keep in their Bag and use in some manner. They have various uses, including healing, powering up, helping one to catch Pokémon or accessing new areas.

## Obtaining items

Items are obtained in several different ways. They can be given to the player by characters within the game, be bought at a Poké Mart for money or found by the player throughout the Pokémon world. The latter form of items are contained within item balls, spherical containers resembling a Poké Ball. To obtain the item, players move next to it and press A while facing it. Another method is picking Berries off a Berry tree. Pokémon encountered in the wild will sometimes be holding items, which can be obtained by catching them using a Poké Ball or by using either Trick, Thief, Switcheroo or Covet.

### Hidden items

Items can also be hidden from view rather than found in an item ball. These items typically aren't visible to the player without the use of an item-finding tool. Many times, a seemingly empty path can lead to a hidden item.

Some hidden items can be found in visibly different tufts of grass.

## Item types

Throughout the Pokémon world, the Bag is used to carry items. Items are separated into categories to help with overall organization.

### Items

The Items pocket contains all items that are not put in another pocket. Some items in the Items pocket are below.

* Escape items provide easy escape from a wild Pokémon.
* Evolution items allow certain species of Pokémon to evolve.
	+ Evolution stones are Evolution items that can be used directly on Pokémon.
* Valuable and exchangeable items have no purpose other than to help the player obtain other goods or be sold.
* Flutes can be blown in to produce an effect. They can be used multiple times without being consumed.
* Fossils may be revived into Pokémon.
* Repels prevent wild Pokémon from appearing. There are several different types, each with a different strength.

Held items are items given to a Pokémon to hold onto by its Trainer. Many of these items can be used by the Pokémon holding them.

* Incense influences the Pokémon produced by breeding.
* Gems boost the power of a move of a particular type one time.
* Choice items boost a particular stat, but restrict the Pokémon to only using one move.
* Power items provide Pokémon with additional effort values, but decrease the holder's Speed while held.
* Scarves boost the Pokémon's condition during Pokémon Contests.
* Mega Stones allow Pokémon to Mega Evolve.
* Z-Crystals allow Pokémon to use Z-Moves.
* Plates boost the power of moves of particular types and can change Arceus's form.
* Drives change the type of Genesect's signature move, Techno Blast.
* Memories change the type of Silvally's signature move, Multi-Attack.

### Medicine

The Medicine pocket contains various items that can heal various afflictions of a Pokémon. Some items in the Medicine pocket are below.

* HP-restoring items such as Potions and drinks restore a Pokémon's HP.
* Status condition healing items cure a Pokémon of various status conditions.
* Revives and Max Revives revive a fainted Pokémon. The one-of-a-kind Sacred Ash can revive all fainted Pokémon in the party with full health.
* Ethers, Max Ethers, Elixirs and Max Elixirs restore a Pokémon's PP.
* Vitamins and feathers can increase a Pokémon's stats.
* Herbal medicine cure various afflictions.
* Ability Capsules change the Ability of a Pokémon.

### Poké Balls

The Poké Balls pocket contains the different types of Poké Balls, used for catching Pokémon.

### TMs & HMs

The TMs & HMs pocket contains TMs (HMs are not available in Fire Ash), items which, when used, teach compatible Pokémon a move, providing a wider movepool for Pokémon to learn from. Some moves will have additional uses outside of battle. TMs cannot be discarded.

### Berries

The Berries pocket contains Berries and are items that can be found and cultivated. They can be used in the production of treats such as Pokéblocks and Poffins and many can be used on a Pokémon or given to a Pokémon.

### Badges

The Badges pocket contains badges, items that serve as proof of a Pokémon Trainer's victory in a battle against a Gym Leader.

### Battle Items

The Battle Items pocket contain battle items, items that increase a Pokémon's stats temporarily in battle.

### Key Items

The Key Items pocket contains Key Items, items that generally can only be obtained once in gameplay and cannot be traded. Often these are items which the player must deliver to a non-player character, but other times they are intended to be kept and either aid the progression of the storyline or traveling. Key Items rarely have anything to do with the player's Pokémon and are mostly specific to the game. They can never be discarded, however, certain items will disappear from the player's Bag during storyline events.

## Item storage

Items that are obtained are stored in different places. Initially, when an item is obtained, it is placed into a specific pocket of the player's Bag. To make space within a section, players can store their items within their PC, accessed at a Pokémon Center as <Player>'s PC. The player also has the ability to toss items away: this will delete them from the Bag. Key Items and TMs cannot be tossed.

## Held items

*Main article: Held item*

Certain items are able to be held by Pokémon to heal or to enhance their power. Healing items can be used in battle without taking up a turn, but must be natural for them to work. Artificial items such as Potions and Full Heals cannot be used by Pokémon during battle. Held items also have other uses, such as an aid to evolve during battle.

## Item sprites

Each item has its own sprite as seen in the player's Bag.