Topaz Vein

**Topaz Vein** is a mineral in the «Game of Thrones» mod for Minecraft..

## Biomes

Below are all the biomes in which you can find this mineral. The Y range is the height from and to which the fossil is found. The chance of spawning ore for each biome is given as a percentage.

* Foothills of the Moon (2.0%; Y: 0-64);
* Essos Mountains (2.0%; Y: 0-64);
* Lorath (2.0%; Y: 0-64);
* Ulthos Taiga (2.0%; Y: 0-64);
* Mossovy Mountains (2.0%; Y: 0-64);
* Ulthos Mountains (2.0%; Y: 0-64);
* Dorne (2.0%; Y: 0-64);
* Land of the Shadow (2.0%; Y: 0-64);
* Massy's Hook (2.0%; Y: 0-64);
* Bone Mountains (2.0%; Y: 0-64);
* Arbor (2.0%; Y: 0-64);
* Ulthos Marshes (2.0%; Y: 0-64);
* Orange Coast (2.0%; Y: 0-64);
* Qarth Desert (2.0%; Y: 0-64);
* Crackclaw Point (2.0%; Y: 0-64);
* Iron Islands Hills (2.0%; Y: 0-64);
* Tropical Forest (2.0%; Y: 0-64);
* Yeen (2.0%; Y: 0-64);
* Maze of Lorath (2.0%; Y: 0-64);
* Mossovy (2.0%; Y: 0-64);
* Skagos (2.0%; Y: 0-64);
* Meereen (2.0%; Y: 0-64);
* Wolfswood (2.0%; Y: 0-64);
* Lake (2.0%; Y: 0-64);
* River (2.0%; Y: 0-64);
* Selhoru Valley (2.0%; Y: 0-64);
* Ulthos Forest (2.0%; Y: 0-64);
* Neck (2.0%; Y: 0-64);
* Ulthos Forest Edge (2.0%; Y: 0-64);
* Wetwood (2.0%; Y: 0-64);
* Myr (2.0%; Y: 0-64);
* Cannibal Sands (2.0%; Y: 0-64);
* Ulthos (2.0%; Y: 0-64);
* Sothoryos Mangrove (2.0%; Y: 0-64);
* Reach (2.0%; Y: 0-64);
* Westerlands (2.0%; Y: 0-64);
* Jogos Nhai Plains (2.0%; Y: 0-64);
* Stepstones (2.0%; Y: 0-64);
* Westerlands Hills (2.0%; Y: 0-64);
* Dragonstone (2.0%; Y: 0-64);
* Ulthos Red Forest (2.0%; Y: 0-64);
* Ibben Mountains (2.0%; Y: 0-64);
* Naath (2.0%; Y: 0-64);
* Ibben Colony Hills (2.0%; Y: 0-64);
* Spears of the Water King (2.0%; Y: 0-64);
* Pentos (2.0%; Y: 0-64);
* Arryn Vale (2.0%; Y: 0-64);
* Land of the Shrykes (2.0%; Y: 0-64);
* Westeros Coniferous Forest (2.0%; Y: 0-64);
* Dawn Mountains (2.0%; Y: 0-64);
* Ulthos Red Forest Edge (2.0%; Y: 0-64);
* Valyria Volcanoes (2.0%; Y: 0-64);
* Volantis (2.0%; Y: 0-64);
* Ulthos Taiga Edge (2.0%; Y: 0-64);
* King's Landing (2.0%; Y: 0-64);
* Riverlands (2.0%; Y: 0-64);
* North (2.0%; Y: 0-64);
* Cape Durran (2.0%; Y: 0-64);
* Lys (2.0%; Y: 0-64);
* Sothoryos Taiga (2.0%; Y: 0-64);
* Ulthos Desert (2.0%; Y: 0-64);
* Norvos (2.0%; Y: 0-64);
* Qarth (2.0%; Y: 0-64);
* New Gift (2.0%; Y: 0-64);
* Frostfangs (2.0%; Y: 0-64);
* Braavos (2.0%; Y: 0-64);
* White Harbour (2.0%; Y: 0-64);
* Tarth (10.0%; Y: 0-50);
* Lhazar (2.0%; Y: 0-64);
* Selhoru Valley (2.0%; Y: 0-64);
* Cold Coast (2.0%; Y: 0-64);
* Oldtown (2.0%; Y: 0-64);
* Whispering Wood (2.0%; Y: 0-64);
* Sothoryos Savannah (2.0%; Y: 0-64);
* Essos Forest (2.0%; Y: 0-64);
* Gift (2.0%; Y: 0-64);
* Stone Coast (2.0%; Y: 0-64);
* Yi Ti Border Zone (2.0%; Y: 0-64);
* Jogos Nhai Hills (2.0%; Y: 0-64);
* North Barrows (2.0%; Y: 0-64);
* Forrester's Forest (2.0%; Y: 0-64);
* Wild North (2.0%; Y: 0-64);
* Rainwood (2.0%; Y: 0-64);
* Mossovy Marshes (2.0%; Y: 0-64);
* Astapor (2.0%; Y: 0-64);
* Sothoryos Bushland (2.0%; Y: 0-64);
* Beach (2.0%; Y: 0-64);
* Green Hell (2.0%; Y: 0-64);
* Cannibal Sands Hills (2.0%; Y: 0-64);
* Sothoryos Jungle Edge (2.0%; Y: 0-64);
* Ghiscar Colony (2.0%; Y: 0-64);
* Norvos Hills (2.0%; Y: 0-64);
* North Hills (2.0%; Y: 0-64);
* Lands of the Long Summer (2.0%; Y: 0-64);
* Mountains of the Moon (2.0%; Y: 0-64);
* Tyrosh (2.0%; Y: 0-64);
* Sothoryos Mountains (2.0%; Y: 0-64);
* Dothraki Sea Hills (2.0%; Y: 0-64);
* Island (2.0%; Y: 0-64);
* Red Plateau (2.0%; Y: 0-64);
* Sothoryos Desert Hills (2.0%; Y: 0-64);
* North Coniferous Forest (2.0%; Y: 0-64);
* Ifekevron Forest (2.0%; Y: 0-64);
* Iron Islands (2.0%; Y: 0-64);
* Disputed Lands (2.0%; Y: 0-64);
* Asshai (2.0%; Y: 0-64);
* Lannisport (2.0%; Y: 0-64);
* Red Mountains (2.0%; Y: 0-64);
* Isle of Faces (2.0%; Y: 0-64);
* Valyria Peninsula (2.0%; Y: 0-64);
* Westeros Deciduous Forest (2.0%; Y: 0-64);
* Ibben Colony (2.0%; Y: 0-64);
* Ibben Forest (2.0%; Y: 0-64);
* Highgarden (2.0%; Y: 0-64);
* Jogos Nhai Desert (2.0%; Y: 0-64);
* New Ghis (2.0%; Y: 0-64);
* Stormlands (2.0%; Y: 0-64);
* Summer Islands Mangrove Colony (2.0%; Y: 0-64);
* Ghiscar Bay (2.0%; Y: 0-64);
* Ulthos Wetlands (2.0%; Y: 0-64);
* Yi Ti Marshes (2.0%; Y: 0-64);
* Summer Islands Colony (2.0%; Y: 0-64);
* Crownlands (2.0%; Y: 0-64);
* Dothraki Sea (2.0%; Y: 0-64);
* Reach Hills (2.0%; Y: 0-64);
* Qarth Colony (2.0%; Y: 0-64);
* Snowy Wasteland (2.0%; Y: 0-64);
* Sothoryos Permafrost (2.0%; Y: 0-64);
* Mossovy Taiga (2.0%; Y: 0-64);
* Yi Ti (2.0%; Y: 0-64);
* Bloody Sea (2.0%; Y: 0-64);
* Dorne Desert (2.0%; Y: 0-64);
* Sothoryos Jungle (2.0%; Y: 0-64);
* Haunted Forest (2.0%; Y: 0-64);
* Gull Town (2.0%; Y: 0-64);
* North Mountains (2.0%; Y: 0-64);
* Braavos Hills (2.0%; Y: 0-64);
* Lands of Always Winter (2.0%; Y: 0-64);
* Pentos Hills (2.0%; Y: 0-64);
* Sothoryos Cold Desert (2.0%; Y: 0-64);
* Qohor (2.0%; Y: 0-64);
* Summer Islands (2.0%; Y: 0-64);
* Unhabitat Lands (2.0%; Y: 0-64);
* Massy's Hook (2.0%; Y: 0-64);
* Lhazar Hills (2.0%; Y: 0-64);
* Sothoryos Desert (2.0%; Y: 0-64);
* Kingswood (2.0%; Y: 0-64);
* Thenn Land (2.0%; Y: 0-64);
* Yunkai (2.0%; Y: 0-64);
* Sothoryos Kanuka (2.0%; Y: 0-64);
* Ulthos Cold Desert (2.0%; Y: 0-64);
* Brotherhood-without-Banners Forest (2.0%; Y: 0-64);
* Qohor Forest (2.0%; Y: 0-64);
* Ocean (2.0%; Y: 0-64);
* Ibben (2.0%; Y: 0-64);
* Ulthos Permafrost (2.0%; Y: 0-64);
* Valyria Sea (2.0%; Y: 0-64);