recursal/Fanatic-Fandom huggingface dataset:
Kai

Kai official artwork by @ThatArtJack

## Background

Kai, like the other Aspects, was once a part of a god that died and shattered into pieces. After some time on the Material Plane, Kai found his way to the Elemental Plane of Fire. He has watched Greckles since before he was hatched, and guided Ryusei on what to do to prepare Greckles for his future.

## Personality

Kai is calm and has a noble air about him for the most part, though he also seems to have a less serious side, such as his comment of “Oopsie poopsie, I did a whoopsie" when a third smaller crystal rose to join the Attic and proceeded to crash into a Gnomerian airship parked nearby. He has also shown a fondness of prophecies, giving off a feeling of giddy fangirlishness when Bob talks about one. Like the other Aspects Kai has a speech quirk, he always speaks in rhymes.

## Relationships

### Greckles

Kai has watched Greckles from before he hatched. And when Greckles tried to join the Tengu, he got nervous believing it would make Greckles a worse person. It was the knowledge that Greckles would inherit Kai that had Futembo banish him from his home village. Kai has shown amusement at Greckles appreciation of his wings, jokingly scoffing that he has to be used for Greckles to show off.

### Ryusei

Kai and Ryusei met some time before Greckles hatched, and Kai seems to have been the one that gave Ryusei the knowledge that Greckles’ parents were going to be killed and that Greckles’ egg needed to be saved. Kai instructed and guided Ryusei on what to do to ensure Greckles’ future. While Kai did seem to confide in Ryusei somewhat, Ryusei said he was vague at times, likely because the information wasn’t meant for him. Kai’s mask was often seen as a badge of office of sorts, proof that Ryusei was the leader of the Fire Plane, though in reality it was the sword that Ryusei carried and not Kai’s mask that showed that Ryusei was the ruler of the plane.

### Lysalivast, Ith, Aos and Tio

Just like the other Aspects, Kai is a fragment of a forgotten god that died a long time ago. While Kai has not shown any obvious opinions of Lys, he did seem to have some disdain for Ith, saying he sounded like him when he started to ramble. Kai also hasn’t had many opinions of Aos, though he did share in Aos’s amusement when the Unexpectables thought that the Aspects would be lost upon going through the gate to The Feywilds. When the party met with Tio, it became immediately apparent that Kai shows a lot of contempt for Tio, due to their opposing natures as the Aspect of Fate and the Aspect of Chance. When it became apparent that Tio would be joining the party Kai started to get a little flustered, losing his calm, noble demeanour, and complaining about the situation.
Groumuth

Groumuth is the god of creation (fabrication), architecture, the anvil, alcohol, and weapons.

Grommuth is part of the dwarven pantheon. Groumuth has celestials that represent his ideals, such as a celestial of alcohol (Bobaccus) and a celestial of molten iron.

Along with Livrosea, he is one of the progenitors of Oreyara.

### Clergy and Practices

Groumuth worshippers aren't considered properly wed, unless one or both members of the marriage make their new home from scratch, or make a weapon for the other.

Dwarves celebrate a holiday in late spring called "Groumuth's Climb". In dwarven communities or cities dwarfs go mad cleaning the forges and anvils, and spend the day drinking to Groumuth, the dwarven god of the forge. The holiday celebrates "Groumuth's Climb" to rest his hammer for one day to drink his fill. It's said anything made on that day is cursed due to Groumuth's will not being present in the craft, so the dwarves drink. clean and party while Groumuth takes his break and drinks his godly fill.

### Temples

The temple of Groumuth in the High District is a massive, hangar-like structure filled with forges, workspaces, and dwarves drinking and working. When Hammergnar, and sometimes Solly are there working, they are the only non-dwarves present.

## Trivia

* Per MontyGlu, "...any Aasimar of the Groumuth pantheon (God of Dwarves) always has a kickass beard, because all the celestials under that pantheon wouldn't let a mortal with their touch be caught DEAD without the most kick ass dwarven beard possible, and yes, that includes female dwarven Aasimar."
* Groumuth and Livrosea once fought over who would preside over crafting. Their dispute was solved when they collaborated on the creation of Oreyara.
* Per a Q&A answer from MontyGlu, prosthetic limbs exist in the world and are more in Groumuth's domain than Oreyara's. They are also exceedingly expensive.
Gorb

## Gorb the Half-Ogre

Fan Art of Gorb by ForteSp89

*"Don't make Avan angry!" ~Gorb*

Gorb is a male Half-Ogre who resides on the mountain near Everbright village. Gorb dislikes the villagers of Everbright as he is shunned and hated by them. Gorb, out of anger, would steal and attack the village, prompting the people of Everbright to hire Rey the Paladin to protect them.

Rey apprehended Gorb and instead of slaying him, befriended him. Gorb loves and adores Rey, believing she's one of the strongest humans in the world.

Gorb shows a semblance of intelligence as he adheres to Rey's rules about approaching the village, and has a childish understanding of the god Avan.

After Rey's death Gorb became distraught and began to wander into Everbright village to attempt to un-bury Rey's corpse so she can be properly buried on "Avan's Mountain". Upon The Unexpectable's arrival in town, the villagers asked the party to dispatch the Half-Ogre as they mistook Gorb's understanding of Avan burial rites as an attempt to get revenge on Rey for keeping him from the village.

Since the party's return to Alivast, Gorb has been recruited into the Avan Clergy to become a Paladin. However, according to Stendin, Gorb seems to have trouble understanding orders given by men and is much more comfortable when directed by women.  To best use his gifts and minimize his limitations, Gorb has been assigned to work for a convent devoted to Avan with his prodigious strength.

## Relationships

### Rey the Paladin

Rey was Gorb's first friend. Gorb loved Rey will all of his heart, and still does.

### The Unexpectables

Gorb asked the party to retrieve Rey's stolen head from the "Thief" they were pursuing, so that he could conduct a proper burial. In return, Gorb gave the party a handful of magical items and trinkets.

### Doros and Stendin

Gorb was recruited by Doros and Stendin. Gorb seemed calm around the two paladins, probably due to them being able to speak in giant to him, and also being followers of Avan just like Rey.

## Trivia

* Gorb had a house built on the mountain with the help of Rey. Due to the party luring out Gorb in the middle of the mountain, the party never saw Gorb's house
* Gorb has a pet clockwork goldfish in a water-filled sphere. It appears to be his favourite gift given to him from Rey
* Monty later revealed out of game that if the players had killed Gorb the climate of Everbright would have magically altered to a constant rain due to the universe reacting to the tragedy of the situation, causing the town to change its name to "Everrain".
Fret

## Fret (Construct 86)

Fret fanart by @Dark E Arts

"Fret" is a construct that lives in Alivast's middle crafting district in an alleyway. Fret's functions appear to be as a luthier and musical instrument repairbot, as they can open their body up like a cabinet to reveal all sorts of specialized gear built to maintain and repair all manner of instruments.

Construct 86 cannot speak, but can understand Common and respond through playing their violin and simple body gestures, whether or not they understand other languages is not currently known.

Fret was found by Panic and Borky, dejectedly playing his very out of tune violin. After their service, Panic gave the construct its name, and then traded the service for a tuning harmonica.

## Personality

Fret seems simple minded and only wants to fix musical instruments and play their own violin.

## Relationships

### Panic Grimtongue

Fret meet Panic while Borky was following along looking for an instrument repair service, in a side alley located somewhere in the Middle Crafting District. They were asked to fix Panic's guitar and proceeded to almost completely disassembling the enchanted custom made instrument and just as quickly reassembled it. Panic only needed to tune it back to play-ability. Panic gave it a pitch pipe in trade.

### Musical Menagerie

Fret is known to the members of the collection of musicians and artists, especially Sage, the green kobold violinist. When Xarv and Sage were playing in the lounge of the Romansion, Fret showed up much to Xarv's amusement and had an impromptu fiddler's duel with Sage who was ultimately unable to keep up with the construct's ability to perform superhuman (superkobold?) feats with his instrument.
Captain Clarence

## Background

Clarence Warhol was a Privateer Tradesman of the Uspa Voyagers (a trading company with ties to several nations), and captain of a vessel named the Green Gulley. He had medium length brown hair and a scruffy beard.

His vessel often transported magical items for export that are kept in special lock boxes to prevent tampering and theft.

Due to his role as a privateer, he was familiar with the methodologies of the local pirates, and typically carried some extra coin to bribe them to leave him alone if he encountered them.

After his ship was capsized by a ramming ship belong to the United Clergy of Orun, Captain Warhol was captured with Remy, and his body was later seen lashed to the mast with his throat having been cut.

## Personality

In spite of his status as a Privateer (or perhaps because of it), he was actually quite a laidback captain, rarely pressing his crew to do more than what was expected of them. That said, he took the security of his cargo quite seriously, and despite a few jokes, he had no issues tossing thieves overboard if it came to it.

## Relationships

### Kiwi

Kiwi was the First Mate of the Green Gully, until its destruction at the hands of the United Clergy.

### Murray

Captain Clarence was familiar with Murray's business, and encouraged others to patronize him.

### Frivayne

Captain Clarence was familiar with the dragoness and how she likes to visit vessels at sea. He had encountered her before, and believed that it was a good omen to do so, and offered some treasure to the ocean as tribute for her favor, and to honor Uspa.

## Trivia

* Members of his crew were required to provide an inventory of their own magic items to ensure that they didn't leave with anything extra, and so their own possessions didn't get mixed in with the cargo by accident.
* The Green Gully itself had space for a crew of 12.
* He often used the exclamation "Uspa's Breath!"
Margo

## Background

Margo is a craftswoman and worshiper of Oreyara. She spends most of her time at a temple to her goddess situated in the forest north of Balton Village. During the events of the Time Cleaver One Off, she was taken hostage by Coastal Orcs who besieged her temple and used her as a dartboard. After being rescued by guards from Balton Village, she helped them enter the temple so that they might defeat the orc leader and protect the Time Cleaver.

## Relationships

### Colin

The specifics of Margo's relationship with Colin are unknown, but the two are on a first name basis, and Margo expressed relief learning he escaped the raid with his life.

### Swoop

For the most part, Margo maintained an amicable opinion of Swoop, at one point saying he looked dapper wearing clothing articles he looted off of the attacking orcs. However, Swoop did manage to startle her at one point, turning his head around and looking at her without her expecting it. Based on his fear of Suplex Thunder, Margo came to see Swoop as unreliable. However, he managed to prove her wrong by slaying the Tanarukk, Orvar.

### Suplex Thunder

Margo seems to be ashamed and embarrassed by Suplex Thunder, as evidenced by her nervous reaction to potentially running into him while in the temple's tunnels. Margo sees Suplex Thunder as an uncomfortable waste of money, and would rather not have to associate with him.

## Trivia

* Despite spending a lot of time in Oreyara's Temple, she knows little about its interior or layout. This is due to a lot of the temple being off-limits.
* There is a Bladefoot Pirate who shares her first name.
Isqan

## Isqan Citlalee

Isqan Official Art by @Brachyzoid

Isqan is a tall, bright blue and green lizardfolk man with yellow eyes covered by oversized goggles. He wears sturdy workman's leathers with a high, upturned collar, and carries himself with a relaxed and casual posture.

## Personality

Isqan is an academic, with his primary focus being his study of maps. It cannot be understated that he really enjoys maps. A lot. His ultimate goal in fact is to map out the entirety of the Alton region (and perhaps beyond). Any time he hears of a new place, he immediately has to find it on one of his previously drawn maps, or if he hasn't already mark it on a new one that he's creating. Isqan's world view is also recorded on his many precious maps.

He has shown himself to be a cautious and conservative thinker, sometimes tending towards pessimism, and is unwilling to make large leaps in logic or take risks. This has caused him to become paralyzed into inaction when he doesn't have enough information to decide how to proceed. Fortunately, he is also very observant of the world around him, and thus seldom lacks data to analyze. When he does resolve to act, it is with determination.

Isqan is not completely comfortable with his spellcasting. He says it comes naturally but he notes that casting spells feels like part of him is leaving and being pulled away from his body to somewhere he can't see. He has said that he has been able to cast spells since he was a child.

## Background

Not much is known about Isqan's background at this time. His goggles do help him see, and his vision is blurry without them.

He recounts that he had a good family, a comfortable life, and a job making maps, but his life was very sheltered. He implies his father was a little overbearing and is probably angry about Isqan leaving home to travel. He also mentions a sister that he misses.

## Trivia

* Isqan's design is based off the Plumed Basilisk lizard. Mark enlisted the help of lizard enthusiast @TheropodArt when designing the character.
Mallie Noir

## Mallie Noir and the Crew of the Hesper's Wake

Mallie Noir official art by @Dark\_E\_Arts

Mallie was the captain of the "Hesper's Wake", a ship formerly belonging to Oslamir Harland that was sunk in the Dragon's Bones south of Marteralo.

The Hesper's Wake was formerly a ship employed by the clergy of Hoketh to perform burials at sea. It's most noticeable feature was a figurehead representing the Harvest Man that held an unusually large Bead of Hoketh that emanated a light from the ship's prow. The ship was repurposed as a scouting vessel and was eventually wrecked in the treacherous waters of the Dragon's Bones.

It is unknown if the Bead was corrupted before or after the ship's sinking. Either way, Mallie and her crew were lost, and their spirits were trapped in the rotting hulks of the Dragon's Bones along with spectral apparitions of sharks and other sea creatures.

When the party encountered the undead crew, Ky sang a sea shanty with them, though it felt more like a dirge. Eventually the ghostly crew rose to defend the Bead in one last battle and were defeated. Before going to their final rest, Mallie and her crew appeared in a vision for Gaius Agni, looking as they did in life, and raising a toast to him and his comrades in thanks for a rowdy final brawl.

Mallie had fiery red hair when she was alive, and in death her spectral form had hair of fiery ghostly energy. Her crew likewise were spectral skeletons of their previous selves, returning only as they appeared in life in Gaius' vision.

*"Polly want a MURDER"* *~ ghost parrot*
La Leyenda de los Chaneques/Galería

## Diseños en 3D

Modelo CGI del Chaneque Gigante con partes sin terminar.Modelo CGI del Chaneque Gigante terminado (I).Modelo CGI del Chaneque Gigante terminado (II).

## Promocionales

Promocional de Leo San JuanPromocional de XóchitlPromocional de Teodora VillavicencioPromocional de Nando San JuanPromocional de Don AndrésPromocional de AlebrijePromocional de EvaristoPromocional de Finado y MoribundaPromoción de los ChanequesNandora Confirmado!!!Día de Muertos 2023

## Promoción de los Actores

Promocion de Benny EmmanuelPromoción de Emilio TreviñoPromoción de Mayte CordeiroPromoción de Eduardo EspañaPromoción de Annie RojasPromoción de Jorge Rafael
## Medios de Anuncios

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Hugh Mann

Hugh Mann fan art by @Sordcooper

## Background

This humanoid mannequin of unknown origin was recovered from the corpses of giants who attacked Outreach Vineyard. Although he was found in rather poor condition and was missing an arm, Borky saw the potential for laying traps with the mannequin and gave him the name Hugh Mann in reference to his human-like appearance. Hugh traveled alongside The Unexpectables inside the Fanny-Pack of Holding into the far western reaches of Alivast, surviving encounters with Teethox, the ghosts of Hellmouth's Grave, and the wrath of Fleur de Mort. However, Hugh's time eventually came when the group encountered a small squad of Bugbears guarding a ruined keep. Hugh stood bravely on the front lines alongside Gripples and Armsby as bait to lure the enemy into a pit-fall trap. However, as time went on the plan fell apart and combat was initiated. In the confusion of combat, one of Greckles' kunai struck Hugh unaware, resulting in an accidental and untimely death. He was buried in a mass grave alongside the enemy, but his contributions shall be honored and his life remembered.

## Trivia

* Despite being robed in the garb of a Hoketh priest, Hugh expressed allegiance to Gripples while in combat. This implies he left his previous clergy for reasons his own.
* Despite repeated instance from Monty that living beings couldn't survive inside the Fanny-Pack of Holding, Hugh managed to comfortably make a several-day long trip without reemerging.
* Hugh is the only ally of the Unexpectables to be slain by a teammate.
* Hugh’s voice is based on that of the Witchhunter Victor Saltzpyre from Warhammer: Vermintide, a game enjoyed by the cast.
Deep Woods Settlement

## Background

The deep woods settlement is a logging camp in the Nocturnal Timberlands that produces timber for the ever growing city of Alivast as well as for its military needs. Because of this, it is strategically important and when shipments of timber stopped, it was cause for alarm and reason to hire The Unexpectables to investigate.

The Settlement was caught in the Dog Zone and the residents had no way of getting help or word out to the outside world and many residents were trapped in their homes because they couldn't open doors in their new forms. After being freed from the curse of Dog, the residents were able to resume their lives, though some of the children were disappointed that they were no longer puppies.

The settlement has a variety of workers and their families, and its impermanent nature is beginning to fade as it becomes more established.

## Notable Residents

* Timber - a yellowscale kobold woodcarver
* Emmett - the ersatz leader of the settlement
Otho

Otho Official Art by @Brachyzoid

Otho is a well-dressed man, sporting grey hair with black stripes, and additional black striped markings on his face. His ears appear to have a similar greyish coloring at their edges, with tips pointing backwards, while his other features are vaguely bestial. He also has eyes that are black with green irises that are behind circular glasses, and he wears a green doublet with a grey tunic underneath, green and grey striped breeches, and has silver and brown traveler's boots.

## Personality

Otho has a refined manner in his speech and actions, behaving in a very proper and courteous manner usually associated with upper class nobility. He has a keen mind, and is constantly analyzing what is going on around him. His priorities are understandably the safety and well being of himself and his brother, Ky, and he exhibits a very strong sense of justice.

At the same time, that polite and cordial manner can sometimes be a mask he puts on when dealing with people he regards as unsavory. He has a particularly strong disdain towards criminals, although he seems to have extensive knowledge of their methods and culture. Despite this bitter hatred, Otho has shown the ability to keep his emotions in check when it comes time to negotiate, and will only reveal his true feelings in private. He has a general distaste for criminal behavior, and despite having the skills and tools for it, only uses them when he feels it is justified and necessary.

As a Shifter, he is able to shift into a more beast-like state, heightening his senses beyond those of most regular humanoids and becoming increasingly aggressive towards adversaries. Despite the more monstrous state (enough to scare children at a glance), he still retains his noble demeanor.

Despite always being on the move with the group's journeys, Otho finds time to enjoy the finer things, such as good wine, and has extensive knowledge of ales and other forms of liquor.

## Background

Otho is confirmed to be old enough to remember the eclipse 20 years ago that nearly signaled the end of the world, saying that he was a boy at the time.

Otho has mentioned that he has been "trained to slice throats," although the circumstances of said training have yet to be revealed.

## Relationships

### Ky

Otho and Ky are brothers, with Otho being the eldest. Otho has said he likely wouldn't be around if not for Ky being there for him.

## Trivia

* Connor chose to give Otho striped pants as a callback to how he called out the checkered pants worn by Tiengo
Nerasmun Collective

## Background

The Nerasmun Collective is a world-wide organization of wizards, warlocks, sorcerers, and others involved in arcane magic. In Alivast they regulate magical items and arcane spellcasting in general. They also provide education to many aspiring spellcasters. They sell and trade scrolls and potions and oversee testing and licensing to allow individuals to sell their own magical creations.

The Collective is responsible for cataloging unusual magic items and keeping unsafe items out of the city. They maintain the magical checkpoints at the gates that detect the kinds of items that enter the city.

After The Silver King slayed the white dragon sent by the Dragon Cult, the body was taken into the custody of the Collective and dissected.

## Guildhall

The Nerasmun Collective's Alivast branch runs out of a monolithic, extravagant tower that's built into the outer wall of the city. It's noted to be larger than Abacus' tower and easily visible from many corners of the city. The interior of the tower is lavishly decorated with solid oak desks, brass banisters, velvet-carpeted stairs and ioun lights that dance across the ceiling. Despite this ornate appearance, it carries a busy, office-like atmosphere with apprentices and familiars constantly rushing about carrying things like letters and boxes of magic items. Above the lower office space is the Study Quarters, which also houses a shop that dispenses rare and powerful magical components that can only be purchased with the proper license. The higher up the tower one goes, the fewer staff can be found and the more powerful the magic-users become. At the highest point of the tower is a vase-filled hallways that leads to a solid slab of red-stained oak slab set in a door frame and embellished with curtains on both sides. This "door" is in truth a portal to Edward Enrobso's private collection in the Shadow Realm, and it can only be opened by the creatures that reside in his shadow.

## Notable Individuals

* Edward Enrobso - Collective's council representative
* Kay - educated by the Collective
* "Dragonweeb" - A dragon enthusiast who works at the Nerasmun Collective's tower in Alivast. He was delighted to see Tarusk when The Unexpectables were visiting, but was disappointed when they didn't stop to let him interact with the baby dragon.
* Unnamed Storm Sorcerer - This individual was seen in the tower reading a book, doing coin tricks, and emitting static from their body.
* It can be assumed that the majority of arcane casters in Alivast are associated with the Collective in some way, though there are exceptions.

## Trivia

* The largest guild of the Nerasmun Collective is in Tristella Court
* In the world of Alivast, wizards tend to garner the most respect and are the most common of the arcane magic users, warlocks are generally viewed with distrust, and acceptance of sorcerers depends more on culture and the source of their power.
* Willow is working on getting her license to sell scrolls and potions and has been trading some with the Collective already.
Bjornson

## Bjornson, Son of Olafson

Bjornson fan art by @Fenrir Lives

Bjornson, Son of Olafson is the chieftain of a settlement of Northlanders that live about a day's travel up the coast from the City of Alivast. He and his family and fellows live in a communal longhouse and subsist through hunting and fishing and occasionally selling their excess in Alivast at festivals.

He is a heavily bearded blond man and stands almost as tall as Borky. His nature is jovial and carefree, frequently making jokes or fooling others into thinking he is angry when he is actually quite amused.

Bjornson told the Unexpectables that the Northlanders arrived on the continent of Alivast as scouts and explorers before other settlers and colonists.

## Relationships

### Family

Bjornson has a wife, Syndra The All-Watcher, who is heavily pregnant and not in the mood for his shenanigans, a daughter, Bratya, and son, Jasil, Son of Bjornson, who is five. His sister, Frelda Oceanspeaker, is also part of his household and she also does not put up with his shenanigans. Compared to Bjornson, Syndra and Frelda are much more reserved, especially when it comes to the threat of fey magic.

### Halfdan One-With-Bear

Halfdan is part of Bjornson's group and the two get along well and hunt together. Halfdan is interested in Bjornson's sister, Frelda, but she has rejected his advances.

### Olga Spiritcaller

Olga is Bjornson's grandmother and serves as shaman for the settlement.

## Trivia

* Bjornson explains the women of the household are very nervous about certain types of magic because fey creatures try to charm them away and are an ongoing concern.
* As his name means "Son of Bjorn", his father's full name is most likely Bjorn Olafson.
Frank

Frank fan art by @Boo\_Rad13y

## Background

Frank is a Gargoyle who lives on the roof of the Temple to Oreyara on the Sweet Dragon's property, and works as a night guard for the establishment.

Frank was once a mortal being like any of the other citizens of Alivast, living life as a smuggler and being a supplier of soul crystals to the wizard Dullmar. Unfortunately, he accidentally came into contact with one of the crystals, and ended up being placed into it, his corporeal body dropping dead instantly. He was then transposed into the body of an enormous, four armed, winged Gargoyle, which he has been ever since.

When Dullmar was slain, Frank wandered the city aimlessly, desperately searching for a cure for his condition and causing havoc. He joined the Hellbent Smugglers and was promised by their leader he would be returned to human if he fulfilled his contract, but that was quickly quashed when the yagnoloth in question was detained. Desperate to change his already bad reputation as a troublemaker in his new form, he happened upon an unconscious Task who was lying in the street thanks to an unsuccessful duel, and brought him to safety, where he gave an offering of "tea" and explained his situation, asking for work. Task, who was tired, beaten, and not thrilled with having been abducted, decided that it would be for the best, and accepted his offer.

## Personality

Frank is a morose, intensely frustrated sort given his situation, who desperately pines to return to his former way of life and former state of being, but has at least made peace with what he is now.

## Relationships

### The Unexpectables

The Unexpectables (though more accurately, Task), hired Frank to be the new night guard, and due to the circumstances of his hiring, almost nobody else in the party has ever spoken to him.

### Dullmar

In his previous life, Frank smuggled soul crystals for Dullmar.

### Hassrad

When Hassrad was attacked in the Sweet Dragon yard, Frank came to his aid and slew his assailant. Frank then agreed to pass on a message to the Unexpectables that Hassrad was going to lie low.

## Trivia

* The Unexpectables had several opportunities to meet Frank previously and was alluded to being a menace somewhere in the city.
Pugu Village

Pugu Village fan art by @TokuNerd83

Pugu Village is a small settlement in the Northlands, visited and rescued from Lawrence 50 years ago by The Unpredictables. This small town is inhabited entirely by a tribe of penguin Kenku. It consists of a series of tents and igloos, as well as a longhouse. It has a recognizable skyline of smokestacks that can be seen from a fair distance away. It rests at the foot of a small mountain inhabited by Serindaru a fey of ice who is worshiped and given offerings by the townsfolk. Serindaru once froze everybody living in the town in magic ice in pursuit of Lawrence, who had stolen most of her magic. After his death, the curse was lifted and the town resumed normal operations.
Marvin

Marvin fan art by @Yggdrassal

## Background

Marvin is the elderly mayor of Everbright, known for is a long beard and tendency to stay in the same place; his usual seat in the local tavern. He met the Unexpectables when they questioned him about the fight between Rey and Raunfalt. He also mentioned that there was another large "thing" that kept attacking town and that only Rey was able to chase it out. The group was able to find and speak to Gorb based on his intel.

The following winter, the Unexpectables met with Marvin and told him the dangers presented by The Silver King's blizzard.

## Personality

Marvin is best described as an old curmudgeon who has a high level of intolerance for anything that has the potential to bother him. He's known to be dismissive and rude to others when they try to speak to him.

## Trivia

* Marvin gave Greckles a long winter coat that used to belong to his wife. She got rid of it because she hated it.

###
Caroline and Payton Black

Caroline and Payton Black fan art by @Yggdrassal

Payton Black is the human village leader of Wolf's Den. Through Abacus, Payton hired the party to chase after a "Thief" who rampaged through their village and stole his daughter Colette.

Caroline is married to Payton and The Unexpectables first met her when they were investigating the circumstances around the theft and kidnapping. At that time, Caroline was entirely unresponsive and likely in shock from the kidnapping of Colette. The group observed her doing nothing but sitting in a chair in her home, staring blankly at the floor.

Once The Unexpectables returned with Colette, Caroline was able to recover upon seeing her daughter returned home. After the events of the Eclipse, the Black family traveled to Alivast to resupply and sell furs, meat, and linen they had produced. While in town, they left letter at the Sweet Dragon for the party. Payton encountered them again when the party and their companions Doros, Remy, and Lily were pursuing The Silver King.

## Relationships

### Abacus Fleetfinger

Payton claims that he and Abacus are old friends, and that the hiring of The Unexpectables was done to pay back an unknown debt. It is unclear how Abacus and Payton became friends.

### Colette Black

Colette is the daughter and only child of Caoline and Payton. Both of them were understandably distraught when she was taken from the village. Payton includes a drawing of the Unexpectables from Colette in a letter he left for the party (Episode 25).

### The Unexpectables

After saving his daughter from Raunfalt, Payton seems to have complete trust in the Unexpectables. He reacted with relief and praise when they appeared during the Silver King's blizzard and took their advice to seek safety without any hesitation.

## Trivia

* Payton Black almost shot Borky after the orc asked if Wolf's Den "Had anything worth stealing."
* Caroline and Payton are originally from eastern Paraton.
Ma

## Background

Ma (pronounced "Mah") is the twin sibling of the celestial To and celestial servant to the goddess Illunay, who occasionally visit the material plane to give out truths to the worthy during the Full Moon. Unlike his sister, Ma only gives out truths about oneself. Further, Ma's work requires a far more involved process of two people to immerse themselves in the pool, showing more of a vision rather than having a conversation with those who appear in their pond.

Ma is often heralded by tiny Droplettes, tiny celestial creatures that are otherwise harmless.

Ma came to Tracadia as a specific favor for the celestial Solar during a crescent moon, with the implication that it would show Pilchard a truth about himself. The Unexpectables found Ma's Droplettes and were clued in to Pilchard's location. They successfully delivered him to the pool, where he and Panic relived a painful memory in order to convince him into going to Alivast. After that, Ma did as his sister did, and swam up into the sky to become stardust.

## Personality

Ma, unlike his twin, is far more relaxed and seems kind of sleepy.

## Trivia

* Ordinarily, To and Ma appear on opposite points on the material plane, which means very few people ever stumble across both in the same lifetime. Panic Grimtongue is currently the most recent being to do so.
Crystal

Crystal fan art by @Yggdrassal

## Background

Crystal is a beautiful female elf who is employed at the Romansion as a masseuse and escort. Her hair is long and silver and adorned with a tiara and matching necklace. She speaks with a seductive, syrupy accent.

When working as a spa attendant, she wears what appears to be a standard uniform consisting of a white nurse's smock and capri pants.

She is very professional in her care for her

customers, steadfast in abiding by protocol against serving alcohol to clients while they are in the hot baths, and cautioning about the use of glassware in the tubs.

## Relations

### Borky

Borky chose "the pretty elf" as his spa attendant and masseuse during his trip to the Romansion. She was nonplussed by his request that Gripples be given a bath as well and even complimented the "adorable statue" and carried him to the baths. She provided a small bronze bowl for Gripples alongside Borky's tub. She firmly, but politely refused to serve Borky alcohol in the tub despite his insistence, citing a concern for his safety and Romansion protocol. Borky also inquired about how her name was spelled, despite being illiterate.
Merchant

Fan Art of Merchant by Devious Shadow

*"What are you buyin'?" ~ Merchant.*

Merchant was, as his name suggests, a black-scale kobold merchant who operated out of the Underbelly. He was a creature of few words who spoke mostly when he's in the process of selling his wares.

When his companion Mel was ejected from the Underbelly, Merchant also disappeared and his whereabouts are unknown.

He was found long-dead by Panic and Remy in Mel's hideout. He was nailed to a wall and vivisected, likely used for a dark ritual.

## Relations

### The Unexpectables

Merchant was on amiable terms with The Unexpectables and has bartered with them on multiple occasions. They do not appear to have the same hatred for him as they do for Mel and aren't out to kill him.

### Mel

Mel seemed to consider Merchant to be a friend and Merchant's well enough acquainted with with her to entertain her chipper antics. After Mel required the Bead of Hoketh and fled Alivast, she had most of Merchant's intestines removed and strung him up with barbed nails inside of her lair in a ritualistic fashion. With the use of a Speak with Dead scroll, Merchant revealed to Panic where Mel was headed towards and appeared saddened that she left him behind.

### Avryman

Avryman doesn't know where Merchant currently is, much to their annoyance. They wish to find him so they can get information on Mel.

## Trivia

* Merchant's appearance seems to take some inspiration from the Merchant from Resident Evil 4.

* It is implied that Merchant may have lost his tail. Mel claims this is a great honor among black-scale kobolds.
* During his encounter with the United Clergy of Orun, Merchant was able to obtain Solly's wanted paper, at the cost of his ear and part of his face.
ETHEAL

## Background

Etheal, or "The God-Pool", is a mysterious and immensely powerful place located somewhere in the Feywilds. The God-Pool's power is said to be truly immense; capable of possibly being the only place in the universe that can heal or even revive dead gods or celestials. It's entrance from the Material Plane is hidden somewhere in the forest of Fleur de Mort. At some point, a civilization of elves once attempted to access this pool, but were apparently thwarted.

The Party were first made aware of Etheal by Remy using a scroll of mending on the mask of Lys which at the time it appeared to have no effect. Months later, when the party returned to Alivast after rescuing Willow from Everbright Mountain the scroll re-appeared, flaring into existence with the word "ETHEAL" on it. The next mention of Etheal was when the party captured documents in Athtar's command tent in Canary Channel that included the scroll (which he had previously stolen from them) and a book he had been using to research the term entitled *Beyond the Realms of Divinity*, a book about hidden magical possibilities of religious significance. Athtar had bookmarked the following passage:

*"...It is that which the elves made an astute claim. Truth be told the dreams held no matter, but true said the Kirin. Desperation rang, and beyond that of an endless flower drew the gaze of the dying celestial. Beyond a meadow of moon craters and dust, lie beyond a portal. The elves took this claim literal, driven far by their magics and sorcery. It was a meek human who took the word and played. For what else good are humans but in play. So soon came the answer. No portal was, that the Kirin claim, but a door.

Any mortal knows a door requires a key. But alas as the walk past the meadow, the endless flower, the echos, and the warped wood conspired, so too did a door make it's own entrance. Not one lock but four reared their existence. Twas all that done and then the Kirin was long gone, death had made claim. No boon's no promise, a wheeze of children's names long borne and wandered. Too late the elves had been. The Kirins hesitance, bred no keys found. Answers waned and were lost. The Elves were denied to gaze upon Etheal the God Pool, and bring the celestial back from the brink..."*

The Unexpectables questioned The Mouthless One, the patron of the warlock Cliff on the nature of the God Pool. They learned that the entry in the material world is deep within Fleur de Mort, and in the Feywild the pool itself is guarded by the King of the Forest. It is unclear if this is also a reference to Fleur or another entity entirely.
Pine Cricket

Official Pine art by King of Citrus

## Background

Pine Cricket is one of the main characters of the Time Cleaver one-shot alongside Rocca, Swoop, and Krixia. He is a Druid who was once a member of a larger clan, but was exiled for reasons private to himself. Eventually, he found himself in Alivast, living in the forest near Balton Village. Due to his proximity to the town, he has offered to do volunteer work like everyone who lives within the village walls.

Pine Cricket has remained an important and well respected member of the druidic district of Alivast, commended by the Council for his work.

## Personality

Like most druids, Pine values and respects nature greatly. However, he seems to have a "savage" side that he takes little care to control. He has no qualms with eating sapient creatures like orcs, especially if they damage the local ecosystem. His fighting style makes use of animal transformations and reflects his attitudes, with his preferred form being that of a bear. Pine is very protective of the nearby forests and the people of Balton Village will ask travelers to leave his territory be.

## Trivia

* itmeJP considers Pine Cricket to be "the best named character in D&D history." Monty admits to laughing when she first heard it.
* Pine resembles Adam Contini.
* He was mentioned in the main game when the party was travelling through Balton Village in Episode 65 / Podcast 53. They were informed that he was very protective of the nearby forests.
Ausphelos

Ausphelos fanart by @1Darkodraco1

## Background

Ausphelos is a tiefling of bone devil lineage and because of this has a disturbing appearance that many consider terrifying. He has taken the habit of wearing a bronze mask at all times with a serene face on it. He dresses well, and has a certain alien grace to his movements. Due to his heritage, his face resembles a humanoid skull and his build is almost skeletal. He also possesses a long tail with a poisonous stinger at the end but keeps it covered with a bronze cap to avoid accidents.

His previous work was with a travelling circus where his appearance was more acceptable as a performer. He applied for work at the Sweet Dragon because he had heard that the tavern was an accepting space for "oddities".

## Personality

When the party first met him, Ausphelos was very nervous about how he would be perceived by them due to his unusual appearance. He is actually quite pleasant, but his history of being treated as a freak and outcast has left him nervous and reclusive. He greatly wants to prove himself as capable of things beyond sideshow entertainment and takes a great deal of pride in his appearance and polite mannerisms. He is very aware how off-putting his appearance can be and prefers to wear his mask to avoid disturbing others.

He has a knack for organization and leadership that comes from experience working tight schedules and managing the complicated logistics of circus setup and teardown.

In the employ of the Sweet Dragon, he has finally gotten a chance to shine and exercise his skills. He delights guests with his wit and excellent customer service skills, and often adds in small sleight-of-hand style magic tricks to charm them even further.

## Relationships

### Sweet Dragon

Ausphelos was given the job as the head innkeeper for the Sweet Dragon's inn rooms.

## Trivia

* Ausphelos enjoys playing cards and doing card tricks.
Balton Village

Balton Village is a small, walled village that sits east of the City of Alivast. It can be reached by taking the "Mariner's Trail" which runs between the shore and the largely unexplored Seabreeze Wildlands but most commonly it is reached by sea via Canary's Channel which runs between the mainland and the island of Canary's Perch. It sits near a dwarven mine, has a pantheon temple where all religions are provided for, and seems to be relatively self-sufficient. More interesting than the town's contents is the way the town is managed. Each resident is responsible for a different town job each week, rotating between tasks such as guard duty or mine work. Should the alliance between *The Blood of Gnash* and Alivast become official, the town will work on building a road from Balton Village to the clan's new camp. The town is known to do seasonal trade with a trio of Blue Kobolds who run The Shuck in Alivast.

## Notable Residents

* Boris Metalmane
* Swoop

* Pine Cricket

* Krixia Lor

* Rocca Atan

* Stel
* Murice
* Pine Cricket (Lives in nearby forest)

## Trivia

* Balton Village was named in honor of Balfor Balton.
* Balton Village is one of the primary locations of The Time Cleaver one-shot.
Redmond Bell

Redmond Bell fan art by @Yggdrassal

## Background

Redmond Bell is an ambassador for the country of Eltmur, who resides in the City of Alivast. He is a man of indeterminate age with a very handsome, genuine-looking face who wears a deep red, almost purplish robe and has his hair combed back into a neat ponytail.

Redmond gave Alivast a large statue of The Silver King, which was located in the Mid Arcana District, alongside several other statues, but has since been removed. It is unknown if it was animated by Dullmar (and thus destroyed upon his defeat), moved or removed.

Ambassador Bell was one of the four judges at the cooking competition for Alivast's Harvest Festival the

first year the party was in the city. Other than Aila, he was the judge that gave the lowest scores.

On the first day of winter, Redmond stopped by The Sweet Dragon to thank them for clearing out the Eltmur Royalists, but unfortunately had no other reward to give them.

## Relations

### The Silver King

Eltmur is a prominent country in the Alton region. The Silver King assumed leadership after killing the leaders of the oppressive and expansionist monarchy. The new dragon ruler is viewed as a reformer and liberator for many Eltmur people. According to Redmond, the Silver King is known to protect sensitive information.

## Trivia

* Redmond signed off on The Unexpectables clear criminal record, though he was certain it would have passed without his influence
* For some reason, Redmond hesitated to shake Borky's hand.
Bonray

## Background

Bonray fanart by @MontyGlu

Bonray is a blue-scale kobold and one half of the infamous criminal duo known as Bonray and Clyde. She and her partner were members of the Hellbent Smugglers who were responsible for transporting stolen and illegal goods, including a number of items taken from the Unexpectables. Eventually she and Clyde were captured and are now serving their term via service to the Alivastian Gryphon Riders.

She has vertical scars, like claw marks, over her left eye.

## Personality

Bonray is a rebellious and energetic kobold with zero respect for the law. Bonray makes extensive use of profanity, more so than even other already foul-mouthed blue kobolds.

## Relationships

### Clyde

Clyde was Bonray's partner in crime in the past. Now he serves on the same gryphon rider squad as she does. Bonray seems to have a great deal of affection for the orc and sees it as her responsibility to at least somewhat take care of the "big galoot."

### Remy

Remy is one part instructor, one part caretaker to the rebellious kobold. She has tried to "jail break" from her service numerous times but she has yet to be successful. These attempts exhaust Remy. He also wishes she would swear less. Bonray in turn does not have much respect for her new superior, considering him to be stiff and a "goody two shoes."

### Skulk

Bonray worked with Skulk as part of the Hellbent Smugglers, but their exact relationship is unclear.

### Task

Task has offered money and a free drink to Bonray if she ever comes across any information about the goods the Unexpectables lost. The two also seem to be evenly matched when it comes to their ability to casually swear, which Task seems to enjoy to a certain extent.

### United Clergy of Orun

While working for the Hellbent Smugglers, she helped sell good for the UCO. According to Bonray the UCO payed well but in general were "a bunch of uptight assholes." Overall Bonray does not think highly of them, referring to them as "the sun idiots" and "the sun schmucks."

## Trivia

* "Bonray and Clyde" is a reference to the infamous 1930s criminal couple known as Bonnie and Clyde.