recursal/Fanatic-Fandom huggingface dataset:
Ralph Bates

**Ralph Bates (12 February 1940-27 March 1991) was an English actor known for being in several Hammer films in the early 1970s including Taste the Blood of Dracula , The Horror of Frankenstein, Lust for a Vampire, and Dr. Jekyll and Sister Hyde. He died in 1991 of pancreatic cancer. He is survived by his wife Virginia Wetherell (married 1973-1991), daughter Daisy Bates (b. 1974), and son William Bates (b. 1977). He is the great-grandnephew of Louis Pasteur.**

### References

The Ralph Bates Shrine:

*alpheratz9.tripod.com/ralph.html*
Gillian " Gilly " Kakura

Name: [Gillian " Gilly " Kakura]

Affiliation: [Neutral]

Occupation: [Bounty hunter]

## Backstory:

It all started when he was a child he had a fascination with the world with wanting to explore it and earn money on the way. He heard all kinds of legends about the grand line and the new world but sometimes even doubts if they're really that scary with that said when he grew up Gillian had a need to travel and go to the new world and grandline himself to see all those kinds of things but fully knowing there are pirates and marines with them having a conflict constantly Gillian had trained himself by hitting trees, looking at nearby ships and animals running, running laps even. He knew even there were some temptations and even at training he was attacked by some animals and had gotten a better body at that to be more durable along with his will as not to be easily lured but who knows... he's just a man that's gona travel and hunt to keep his stomach full.

## STATS:

Stamina (STAM): [12]

Strength (STR): [11]

Speed (SPD): [12]

Perception (PER): [9]

Dexterity (DEX): [10]

Willpower (WILL): (15)

## MISCELLANEOUS:

Weapons: [A dagger and a steel cutlass.]

Beli: 5000 Beli
Raisin Rock

Raisin Rock is a small island on the Berry Atoll archipelago. It holds the very old Berry Lighthouse, where sailors used to rest in order to count and compare the value of their merchandise in Bellis, the origin of the Berry Atoll archipelago. Since the Great Pirate Era, that tradition has been more or less put on hold, due to the amount of larceny attempts.

The enormous lighthouse is manned by a crew of two dozen, who sleep inside the lighthouse itself. A large aquarium is the only source of distraction on the island.
Gin chan

Gin is the captain of The Underworld Pirates.

## Appearance

Gin is a slim, fair young man with long black messy hair tied in a bun. He has Black eyes and a beard.

    He wears a red bead necklace which used to have three tooth-like ornaments when he arrived on Roma. Since then, the bead necklace has no ornaments. When he arrived at Roma, he was wearing red robes, and now he wears some dark shorts.

### Gallery:

Gin chan at 30Gin chan at 35Gin chan at 25Gin chan at 35 - battle ready
## Personality

Gintoki is a kind person. As a young boy, he is inexperienced in many things, and due to his tribal lineage, he has a wild disposition. Having grown up in a cannibalistic tribe, he is well versed in survival tactics and mortal battles.

## Relationships

### Pyranos Pirates

#### Wilfred

Wilfred was the first person Gin met at Roma. Gin was treated rather hospitably.

#### Hirino "Hiro" Jones

Hiro, the captain of the Pyranos pirates welcomed Gin and helped him look for the Red nosed pirate. Hirino also accepted Gin's request to be allowed to travel with the pyranos pirates for the next three islands.

### Shinmen Akasukin

Shinmen and Gintoki met at the colosseum where Shin saved Gin's life. Together, they destroyed multiple stone golems and killed 5 marine soldiers. However, they were defeated soon after by a very powerful Marine commander, Bjorn Odinson. They barely escaped together with their lives.

## Abilities and Powers

Gintoki has a very wild fighting style, completely inspired by his tribe's ancient techniques. His quick legs and agile physique allow him to outmaneuver most of his opponents.

### Weapons:

Gin carries a wooden spear with a metal tip and red cloth tied at the tip. He uses it expertly, and is also proficient in using a bone knife.

## History

A young warrior from the Kumate tribe, he left the bear claw shaped island to look for the pirate who destroyed peace on his tiny world. Growing up in a cannibal tribe has its perks - you learn to stay alive. He shed his ponytail and lets his hair grow long in atonement along with all the tribesmen when they lost their will after being subjected to the terror of the red nosed pirate. He travels in a canoe he carved out from a single tree. He has an unusual condition which makes him age randomly.

## Major battles

* Various stone golems at the colosseum in Roma with Shinmen Akasukin.
* Five marine foot soldiers at the colosseum in Roma with Shinmen Akasukin.
* Marine commander Bjorn Odinson at the colosseum in Roma with Shinmen Akasukin.
Blacksmith

## Overview

The blacksmith is one of the 11 occupations available in the RP. Blacksmiths are generally known for their fondness toward hard work, and ability to do things "hands on." Blacksmiths are an important addition to any crew due to their ability to make and fix weapons for their allies.

## Traits

* Haggler: They get a 10% discount from any blacksmith shop. These people also receive a small willpower boost.
* Master Craftsman: Items bought from the blacksmith are more durable. These people also get a small dexterity boost.
* Trade Secret: Can acquire slightly better quality of items from the blacksmith. These people also get a small perception boost.

## Players

Linked here is a list of players that have chosen blacksmith as their occupation (WIP)
"charging bull" Minos

THIS PLAYER IS CURRENTLY INACTIVE

## Backstory:

As a child, minos found he had a very hard head. For every accident or fight he was ever a part of, and no matter how badly the rest of his body was beaten, his head never suffered a single scratch. As a teen Minos would show off to his freinds by headbutting trees down and cracking stone walls with a head first charge. after reaching adulthood Minos wanted to explore the world, so he set off, snagging very low bountys to pay for food and travel. At a small island in west blue he made friends with a man in training to become a sword smith, and after learning about Minos's head, spent 10 day crafting a steel helmet with an arrangement of 7 spikes on top st symbolize all the seas he would someday travel too.
Kuros Warborn

### Notable Weapons

Two normal Katana one on each side of his hips and a single shot pistol tucked away behind his back.

## Backstory:

Kuros warborn grew up on the Conomi islands a place which had been both brutalized by pirates and left abandoned by Marines in various different circumstances. Watching these groups do as they please so often Kuros began to understand that the ideologies of right and wrong that the majority held were far too inconsistent; he learnt from this and developed what he refers to as personal justice. That ones own actions should be decided on what they believe the best course to be. The trope of good and evil being something he would not play into. When he turned 17 he successfully signed up for the marines. The white uniform gave him a sense of responsibility and authority. It was however not enough. He would one day reach the pinnacle of World Government authority.

## Weapons:

Two normal Katana one on each side of his hips and a single shot pistol tucked away behind his back.
Grosh Skyrock

Grosh Skyrock is the shame of his family and the grand culmination of his family's genes.

## Backstory:

*Hailing from Old Orchard Grosh was inseparable since birth from his best friend Grom Bedrock, they were gifted as far as cavemen went, in terms of strength they were lackluster but boy they could throw rocks, tigers? rocks, raptors? rocks, t-rex? run. Island champions at rockrun they were unbeatable, so unbeatable they left the island to find worthy rockrunners. On a ship made of rock.*

## Relationships:

Best friends with Grom

Still really close with crew but not quite as close
Humans

## Overview

Humans are completely generic people that are born throughout the world, including on the grandline, and the new world. Unlike others such as Fishmen and the Long limb tribe, humans have nothing special about them, though, unlike the others, most notably fishmen, they don’t have to deal with racism due to their differences.

## Traits and Abilities

Humans gain traits faster than other races.

Humans can learn Rokushiki but being a marine makes it easier.
Great Toothed Cuckoo

## Description

   The Great Toothed Cuckoo is an animal native to Reverse Mountain. It was first encountered about three centuries ago by the great explorer and botanist Blackcliff Roland, who documented their behavior as "aggressive, dangerous and unstable", but also noting that they had a great eyesight, allowing them to spot relatively small predators hiding on the mountain's side and swoop to attack them. They do not fear many living creatures, preying on animals up to 100kg and even known to openly hunt humans.

## Interactions

During Stormy Waters: On The Way to Reverse Mountain!, several pirates encountered an adult Great Cuckoo and its four chicks when they disturbed its nest, looking for the Theta Key which would allow scientists from Weatheria to repair their cloudmass accelerator.

## Combat:

The Great Cuckoo fights with its talons and the medium-sized claws on its wings, along with pecks from its sharp beak. It kills small preys by dropping them from a small height, collecting their mangled carcass and bringing it back to its nest. For stronger adversaries, it tries to knock them off balance by generating small gusts of wind with its wing mid-flight, or piquing towards them at high speeds and trying to impale them with its beak.
Arthur B. Balfor

Name: Sir Arthur B. Balfor

Race: human

Affiliation: Pirate

Occupation: Histrorian

Backstory: ever since he was a boy he always wanted to study the curiosities and hidden secrets of the world, he left his mother at the age of 15 to go searching for all the knowledge he could get his hands on. When he returned to his home town he found his mother dead by the hands of some beasts whom lived in the forests near by, he then grabbed his fathers cane and spent months full of rage killing any and all beast on the island. During the mass culling he was attacked by a group of bandits who had a camp set up in the woods, he thought most of them off using the rifle mechanism in his fathers cane but one managed to get a shot though his left eye and he was left there to die. He was found by th towns doctor and nursed back to health, although the bullet shot had an impact of his thinking capabilities and sometimes goes through psychotic moments in which he can not control himself. He became the towns historian and spent the next 20 years starting a family and growing his rifle capabilities.
The Rising Spirit Pirates

## History

The Rising Spirit pirates are a crew of pirates that were formed quite suddenly by Charles Straif in Loguetown. Straif recruited John, Sural, and Bathrobe "Rou" originally, but after a change of heart, Rou decided to travel with his sister on a marine ship. Charles and Sural engaged marine Vice Admiral Roq as a test of their strength before deciding to head out to sea, but they were severely outmatched. Donn "Dark Water" Jones and his recent acquaintance E.S. Rever decided to join the crew as well.

On the way out to sea, the crew meets ex-pro golfer, Lionel Forest whom they invite aboard. After passing around a bottle of rum and declaring their goals and ambitions, a mysterious blob suddenly rolled out of Lionel's golf bag (Kahm Kuros). Clyde 'in the Sky' Hawthorne then arrived by hot air balloon and asked the sleeping Charles to join the crew, not getting an answer he simply unpacked his belongings.

During the Weatheria incident at Reverse Mountain, Ramdir Headstrong struck a conversation with Clyde Hawthorne about a crew. Clyde told Ramdir about Charles and the Rising Spirit Pirates, prompting Ramdir to follow Clyde until he had met Charles and asked the captain to join. As always, Charles would say yes.
Rad Pepper

## Backstory:

​​Rad Pepper used to be a vice admiral, but he left the marines to marry his wife "Twentyfour "Brighten" Blue". Relatively little is known about the ex-vice admiral except the fact that he runs a shop, and is insanely strong!

## Weapons:

His famous technique using pepper to make him sneeze on his opponent, this will make the person he hits fly all the way from Vanilla Isle to Loguetown!

Beli: He has gotten pretty rich from catching pirates with high bounties. 1.000.000.000 Beri
Lalette Revous

## Personality:

Lalette's head seems to always be in the clouds. She doesn't say much and always has a straight face but that straight face hides her overly caring nature. Lalette would jump in front of a cannon to save an ant or give a bear with a hurt toe a piggy back ride...but she would show no expression during any of it. Another nickname for her would be the queen of misunderstandings due to the fact that she could see a man with a large belly and ask if he's pregnant.

## Backstory:

Lalette's Mother was a world-renowned performer and a beauty to any man or woman. She fell in love with a pirate who would sing to her from his ship out at sea. She didn't see his face for years but he would always sail by the same time every month and the two would sing to one another. When the two finally met face to face, they ran away together out to sea and had their daughter Lalette. They gave her the nickname Lala to reflect how their love started. The family and the rest of the pirate crew often sang together and attracted attention everywhere they went, but not all the attention was positive. A captain from a much stronger crew kidnapped Lalette's Mother and left the crew in pieces. Her Father felt empty and soon became paranoid that the same would happen to Lalette as she got older. She had her Mother's beauty and a lovely voice that they both gave to her. So in a panic, He tattooed the front of Lalette's neck with the design of his jolly roger to make her more unappealing and easier to find. The event strongly affected Lalette as she became extremely quiet, rarely ever speaking and never singing. The tattoo became infected and she clawed at her neck, permanently scaring her neck even more. Despite this, she still loved her Father but the rest of the ship on longer respected their captain after what he did to his daughter and they kicked the man off the ship. They claimed that they could raise Lalette better than he could. She stared at her Father without any expression as the ship sailed away, she didn't want him to worry about her anymore.

For the last fifteen or so years, Lalette was raised by her Father's old crew until their lack of captain halted their adventures and settled down along various islands. Lalette was left by herself but she was now pretty skilled with an ax so her family didn't worry. They encouraged her to explore on her own and find better people than a group of old men to adventure with. Their last parting gift was a scarf to cover her tattoo with. She began to work as a Bounty Hunter to travel and support herself, soon she was known to turn in pirates without even getting her axes dirty. Rumors spread that it was because of her beauty that people would willingly turn themselves in for her, but Lalette seems to ignore the idea as she travels. Currently, she decided that there was something she wanted to do. She wanted to try and find her Mother and or at least learn of what happened to her. Then, perhaps she'd try to live out her Father's wish of making a mark on history.
Fragaria

Fragaria is one of the seven mainland isles that composes the Berry Atoll archipelago. It is one of the three inhabited isles, holding the village of Yuto. The village is a tiny and peaceful place in which the villagers have little concern for gold or power. Often considered a small paradise in the Grand Line, the citizens routinely go to the Berry Woods for sustenance.
Peter Cushing

Peter Cushing, OBE (26 May 1913-11 August 1994) was an English actor and BAFTA TV award Best Actor winner in 1956. He is mainly known for his prolific appearences in Hammer Films, in which he played strong character roles, like the sinister scientist Baron Frankenstein , Sherlock Holmes, and the vampire hunter Dr. Van Helsing among many other roles. He appeared frequently opposite Christopher Lee , and occasionally Vincent Price. A familiar face on both sides of the Atlantic, Cushing's best known roles outside the Hammer productions include Grand Moff Tarkin in Star Wars (1977) and Dr. Who in Doctor Who and the Dalecks (1965) and Dalecks-Invasion Earth 2150 A.D.(1966), films based on the Doctor Who television series.

### References

https://en.wikipedia.org/wiki/Peter\_Cushing
Siegfried von Krohne

## Backstory:

Born and raised in a kingdom which lies in the North Blue, he had a sheltered childhood. His family was of noble birth which he never really appreciated because his only dream was to go out to the sea, since he saw the execution of a notorious pirate. He loved the thrill of getting in danger and that overwhelming feeling you get when you win. When he was in the age of 12 he made the decision to start his very own adventure and ran away from home, since he located a pirate ship which laid in a harbour on his island. He sneaked on board and hid himself for 14 days in an empty box with nothing but a dagger he got from his father when he was 6 years old and an old dice. After he was found, the captain of the pirate crew decided to let him stay on the ship and so his adventure began. It has been 10 years since that. After countless battles and a tragic incident with the marines, he is the only one from his former crew left alive. Now he is roaming through various lands and seas, making his money from gambling and searching for like-minded people who share his lust for danger.

## Weapons:

A metallic rod

A dagger

A pistol
Occupations

## Overview

Occupations are a way to use your character's skills for their own benefit. A player may have up to 2 occupations, and they may only have 3 traits. A second occupation would simply be a sub-occupation and should not be listed in the categories.

If a player meets the minumum stat requirements they can choose one trait or trait upgrade from their occupation. The player will get more traits the more stats they get. The minimum stat requirements for each trait will also increase if they are any race other than human.

## Stat Requirements

For humans:

* Trait 1 - Level 1 (200 total stats)
* Trait 2 - Level 4 (500 total stats)
* Trait 3 - Level 9 (1000 Total stats)
* Trait Upgrade 1 - Level 9 (1000 Total Stats)
* Trait Upgrade 2 - Level 13 (1500 Total Stats)
* Trait Upgrade 3 - Level 14 (2000 Total Stats)

For other races:

* Trait 1 - Level 2 (300 total stats)
* Trait 2 - Level 5 (600 total stats)
* Trait 3 - Level 11 (1200 Total stats)
* Trait Upgrade 1 - Level 9 (1200 Total Stats)
* Trait Upgrade 2 - Level 13 (1800 Total Stats)
* Trait Upgrade 3 - Level 14 (2400 Total Stats)

## List of Occupations

The available occupations can all be found here.
Raphael Armstrong

Raphael Armstrong is a 30 year old man from the East Blue, willing to make friends with Pirates and Marines alike. He wishes to punish the evil.

## Backstory

Raphael was found inside a giant tree in East Blue by a lady who ran the town orphanage, when Raphael was 6 he left the orphanage to run his own farm on top of a mountain in his island, as Raphael reached the age of 30 he was famed for his size and strength. Raphael was a very nice person even if people rarely saw him. One day a kid got surrounded by a bunch of pirates and Raphael decided to help him, one pirate managed to cut him in the left arm so he decided he needed some protection. He started covering the cut scar with a band on his arm and from the giant tree he was found in he sculpted a door as big as him with his bare hands.
Cyrus Aewin

THIS PLAYER IS CURRENTLY INACTIVE

Cyrus Aewin is a 19 year old boy from East Blue currently traveling with a group of bounty hunters. He is always taking notes and is in the pursuit of knowledge, from Science to History to Culture and more.

## Backstory

Being the smallest boy on the farm doesn’t bring a kid much love. But wasting daylight sitting inside and taking apart tools will bring downright contempt. Cyrus Aewin’s only passion has always been understanding the world and the people in it: a passion which his family did not share. So when they woke on the day of his 18th birthday to find that he had disappeared in the night, they didn’t celebrate, but Cyrus could see from the bushes where he hid that they all wore a small grin on their faces while they worked. Convinced now with his decision, Cyrus left home in pursuit of something more, even though at the moment he wasn’t quite sure what that something was.

It isn’t so hard to get by when you don’t owe allegiances to anyone. A meal was only ever a distracted shop keep away from his grasp. His unassuming figure kept him out of trouble too. And on the off chance that he would bump into a rather unfriendly stranger, Cyrus always found a way to redirect their aggression or pay them off. He certainly never looked for trouble though. He didn't really look for good times either. His place was as an observer. Many hundreds of pages of notes fill his backpack detailing almost everything that catches his eye. They make up all that Cyrus cares for in the world. The only time he ever stood up to a punk was when he threatened to tear up Cyrus’ notebooks. The first thing he remembered after seeing the punk’s fist flying towards his face was waking up in a pile of ripped pages. He spent the rest of the night piecing them together and copying them to new sheets.

His never-ceasing pursuit of knowledge has led him inevitably closer to the Grand Line and the secrets it holds within. Stowed away on a merchant ship, Cyrus heads to Loguetown. As he peers out the porthole and glimpses the city, a grin ekes out of his usually stoic expression, and for the first time in a long time, he’s excited.

## Companions

* Jericho Waller
* Elizer 'Eli' Talbot
* Finn Harlock

## Scientific Notes

Cyrus' pursuit of all knowledge has led to larger and ever growing collection of notes. The following are the notes that have been acknowledged:

* Maps of East Blue and weather information. This has led to Cyrus being relied on as an unofficial navigator.
* Ice cream eating techniques and exotic flavors
* Detailed descriptions and observations of his travelling partners

## Miscellaneous

Weapons: Multi-Tool Knife

Equipment: Backpack filled with notebooks, small oddities (magnifying glass)
Yonko

The **Yonko** are the four most notorious and most powerful pirate captains in the world (according to the World Government), but are neither allies nor enemies of one another, preferring to remain autonomous under most circumstances. These four individually reside within the second half of the Grand Line (known as the "New World"), exerting impressive influence and control over dozens of other pirate crews and self-governing islands.

## Members

There are currently no known/named yonko in the OPRPG universe.
Haki

## What is Haki?

Haki is a way to achieve feats that people with weak bodies and will can not achieve like punching fire and kicking gas it is more prevalent in the new world but is fairly common to see in the grand line or at least weak versions of it, there are three kinds of haki Observation haki or CoO, Armament haki or CoA and the very rare Conqueror's haki or CoC.

## Observation haki?

Observation haki allows you to sense and see things you couldn't before learning this ability in our RP it is used to see attacks before they happen or see things from a far distance even some times see through objects like walls there are three form of it in the RP

Vision: The ability to see things with your eyes better like see a swing of a weapon directly in front of you or see a bullet flying towards you.

Aura: The ability to see the aura of people through walls faintly and from a very far distance in open ground this can be used to hit people you couldn't see without this ability or dodge sneak attacks.

Surroundings: The ability to use your much better vision to see things behind you when someone is preforming a sneak attack or trying to hit you from a blind spot.

## Armament haki?

Armament haki allows the user to harden there skin as a defensive shell using there increased will power to block attacks like wearing a suit of armor without the downsides if used correctly it can also be used for offensive purposes and allows you to finally harm those pesky logia users in our RP there are three forms like for observation haki but they work slightly differently getting stronger in strength as you gain ranks in the ability to use armament haki.

Limb: you are able to coat a limb in the black armor but are unable to fuse it into weapons.

Half body: half body gives you the ability to coat weapons and items in the black armor and increases the strength of your ability to coat your body allowing you to cover half your body in the armor.

Full body: same with the half body form but much stronger and are now able to coat your full body in the armor.

## Conqueror's haki?

??

??

??
Dominic Kriek

"Dom" Kriek is an incredibly powerful pirate who roams the peaceful East Blue. A successful new world veteran, he eventually encountered one of the division crews of a Yonko and was decimated. He now rules a large territory of the East Blue, using his over 400 strong crew.

## Appearance

"Dom" Kriek is an exceptionally tall and muscular man, standing at almost 9' tall when bare feet, which he is 90% of the time. His feet are hard and crusty from walking on tough surfaces all the time and are scarred, like the rest of his body.

## Personality

Kriek was once a kindhearted man, but now all he seeks to do is increase his power. He is merciless and will punish his own crew for failure. His experiences in the grandline have turned him into a cynical but powerful pirate.

## Abilities and Powers

It is rumored that his punch can destroy the mast of a ship in one punch. However after excessive hitting, some people say his back muscles start to spasm from overuse, a witness of his tumultuous past.

## Fleet

Dominics flagship the "Bullhead's charge" is a powerful ship, filled to the brim with weaponry. It has a bull head

His second ship contains maps and the food supplies for the journey, and has a distinctive dragon head

His third ship contains his library and some of his treasure and has a lion head

His fourth ship has pets and special items, and his workshop and has an owl head

His fifth ship contains some treasure, but is primarily a ship that holds weapons, it has a snake head
Navigator

## Overview

The navigator is one of 11 occupations available in the RP. Navigators are usually known for their good sense of direction and ability to keep calm in emergency situations. Navigators are absolutely invaluable for any crew if they want to survive out on the rough seas of the grand line. These people will help the crew make it from one island to the next with as little problems as possible. The farther into the grand line you get, the more you will need a navigator!

## Traits

* New bearings: Gain an average perception boost.
* Current mastery: Completely grasp currents and maps. Keep in mind that this is the only class that can read a map correctly.
* Cartographer’s Charm: Navigation tools cost 10% less. These players will also gain a small willpower boost.

## Players

Linked here is a list of players that have chosen navigator as their occupation (WIP)
The Smiles

The Smiles are a neutral crew, formed by Stein Akuma. The Smiles started on a small island on the grand line with only a few members they began their quest. With an alliance with a few pirate groups The Smiles were in good standings and were ready to fulfil their goal, their goal to rid corruption in their world. The Smiles are ruthless against corrupt people, crews and entities and they are very cautious not to harm innocent individuals in the process of killing any corrupt entity.

## Crew Flag

The Smiles flag is different from the normal Jolly Rodgers, The Smiles isn't a Jolly Rodger, it is just a flag they fly that is a mix between both flags. It is a sign that they are neutral, and the yin and yang skull signifies balance. Balance is what The Smiles want, they want everything to be relatively peaceful and all corruption to be abolished.
The Thousand Swords Pirates

## History

The Thousand Swords Pirates were founded by Goya "Sword Collector" Hayes in the East Blue. Two new members joined in Loguetown, Ari Kazan who joined first and was appointed first mate and Freed "Sky Forger" Falcon who joined shortly after. The crew's fourth member, Zack "The One Shot Drifter" Nightwood joined in their stop in Pearly Town on Reverse Mountain.While stopped in Roma Hayes recruited Raymond Seagrain, a down on his luck shipwright.

## Crew Members

Active

 Toshi Jr.
 Will Whiteon

Inactive

 Zack "The One Shot Drifter" Nightwood | Sniper

## The Three Demons

The three strongest members of the crew have had their power compared to demons. Each of them has a demon of the seven deadly sins associated with them.

 Raymond Seagrain
 Toshi Jr.

## Ship

### Masamune

In Loguetown Goya Hayes commandeered an empty merchant ship during the chaos. Several people suggested naming the ship, the first being Freed Falcon, and eventually Hayes decided to go with the name Masamune, suggested by Raymond Seagrain, to fit the crew's sword motif.

## Allies

### Shinsensekai Pirate Alliance

The Thousand Swords Pirates are currently in an alliance with the Pyranos and Underworld Pirate crews. The alliance between the three crews has been dubbed the "Shinsensekai Pirate Alliance."
Snorf "Shadow Face" Taco

## Rank: Seaman First Class

   No longer active due to succumbing to injure

## Personality:

Snorf Taco was very lazy in the beginning of the RPG having mostly only taken naps through the beta and Lougetown arcs. Recently after the end of Lougetown seeing the mysterious man take all the marines using haki snorf has deiced to rededicate himself to training remembering that he wants revenge on the man who killed his uncle(who raised him) and stole his face. Snorf has minor sympathy for pirates and refuses to attack revolutionaries due in the past he was one. He wanted to be scholar when he was young but once he was captured after being a revolutionary for four years and given the choice of becoming a marine or death he gave up on this dream but it has been relighted as shown in recent training.He has a strong dislike for swordsmen being he thinks they look down on the use of, in his opinion, the superior weapon the Sai.

## Backstory:

He is a very short young Marine who has a very strong belief in lazy Justice(takes 3 2-hour naps a day and still manages to sleep a full 8 hours) . He wears a normal marines shirt that has a black hood that completely covers his face and cargo pants(storage theme). He has a small knife always stuck in his thigh (though tends to forget about it so whenever he wakes up from a nap believes someone attacked him in his sleep.) Back story his face was removed by unknown means at a very young age by the captain of the SPACE pirates(storage theme). His head is normal head shape but he has absolutely no facial features instead his whole head his completely smooth and pitch black and if you look directly at his 'face' it is so dark it is slightly hypnotic. Since the Captain of the SPACE pirates Arsenal Z. Daft took his face and killed his uncle he wants to return to his home island and avenge his uncle. Moist the Storage frog has been his companion since he was a kid. Moist enjoys classic themes and science. Snorf is an ex-revolutionary and wants to take down the warlord system. He grew up on the grand line on Stock Pile Isle raised by and ex-pirate uncle (Father was Slive Gamma Taco a Marine vice admiral). Snorf worked as a librarian at Marineford but was assigned like many rookie marines to follow the new generation of pirates. He also enjoys Devil food cake, Tacos, chess, and whales.

## Weapons:

Two metal Sai

A pet Storage Frog (1% rarity ) named moist that he uses to store liquids (Lemonade & saltwater) and cash

A vile of deep sea ink

## Combat Style:

Okinawan martial arts with superior knowledge in Uechi-ryū,specializing in utilizing his Sai (which he believes makes him better than swordsmen) . He also has many combo attacks with moist these are usually in order to blind the opponent or line them up for a finishing move.
Roland "Toxicology" Brynn

Worn Dagger

Tene's Sickle

## Backstory:

Roland has always had only one love in his life, Alcohol. This one thing is his reason for living, breathing and sleeping. That is until he met his captain Kenny Direhart. With him he found a new goal in life; to make sure that Kenny achieves his dream anyway he can. Even if he must kill to do so.

## Weapons:

Weapons:

Poison Vial

Vial of Sake

Worn Dagger

Tene's Sickle

Cuckoo Meat

## Combat Style:

Roland utilizes two fighting styles. First is a modified version of Drunk Brawling though instead of taking hits and dealing counter hits, he uses his stumbling body to make dodges and counters; usually by falling in a direction before using the momentum to get away or counter.

His second fighting style is for when he is sober, this fighting style is called En Garde. In En Garde his entire style is about countering an opponents attack. Roland is also able to incorporate light weapons into this fighting style. This style is made of many named counters including \*Parry\*, \*Riposte\*, and \*Reversal\*.

## Misc:

Occupation: Alcohol Brewing/ Poison making
The Underworld Pirates

The Underworld pirates are a rookie pirate crew which came together at the island of Roma.

Its most notable feature is the presence of three captains.

## Jolly Roger

The underworld pirate crew jolly roger is an amalgamation of three skulls and six crossed bones. Each skull represents one of the captains of the crew. The skull on the left, with the red bead necklace represents Gintoki "The Cannibal"; The center skull represents Stingray "Marine Slayer" Kuroobi; and the red skull on the right represents Shinmen "Whipped back" Akasukin. All three skulls are drawn in different styles to emulate the different personalities of the three captains.

The three skulls also represent Cerberus, the three headed dog, who guards the entrance to the Greek Underworld, hence the name of the pirate crew.

## History

The crew formed at Roma, following a brawl between Stingray and Esmond, which nearly resulted fatally for the latter.

## Crew Members

Gintoki "the Cannibal" - Co-Captain/Warrior

Stingray "Marine slayer" Kuroobi - Co-Captain/Navigator

Shinmen "Whipped back" Akasukin - Co-Captain/Doctor/Cook

Esmond "Red eyed bandit" Elric - Musician/Entertainer/Swordsman

Maxwell "Thrill Chaser" Byrnes - Zoologist/Bladesman

## Ship

### Hermes

Shinmen Akasukin found a run down moss covered ship in a secluded inlet in Roma. Edmond patched it up and the crew used it to travel from Roma to Berry Attol. The ship is a fine example of masterful woodworking, and glides over water as if floating a few feet off in the air. Its speed gives it the name Hermes.
John Thatcher

## Backstory:

John "Inner tube" Thatcher had been napping in his inner tube when he awoke to a loud yell. Looking towards the noise he sees a ship smashed in two. Swimming over he finds a man with a baby on one half. The man was nearly bit in two and had no chance of living, but the child was unscathed. "Woah what happened?!" John asked. "My ship was attacked by a sea king. I know I'm going to die, just please save my son. What's your name?" "My name? Uh, well it's John Thatcher but I don-" " Alright, that's his name too. *he pointed at the kid* I'm so thankful someone came to save," *he started crying* "thank you, thank you so much. Now go," John didn't know what to say, so he took the tiny baby in his giant palm and set off. Eventually he ended up on his home island, the land of giants, Elbaf. He gave the baby to a close friend of his to take care of and set off to sea once more. Now a tough 18 year old human, John Thatcher wanted to experience the world. Being raised with giants made him a scrappy and rough person, who couldn't stand being looked down on. Having been told about the first John Thatcher since he was young, he was determined to find the giant who saved his life and thank him. That's not all he wanted though. He deeply loved his foster race, and wanted to lead them as king of the Giants by proving his strength to them. Now, having snuck on a marine supply ship and in one of the four blues (his knowledge of world geography was limited) he steeled himself for the giant adventure that laid on the horizon.
Captain “Bluecoat” Ackler

**Captain “Bluecoat” Ackler** was one of the Yonkou and the captain of the Ackler Pirates, a huge crew with many divisions. During the Gull Island incident he was captured at Gull Island after killing the Fleet Admiral, and is being held half dead in Impel Down.

His crew was passed onto his first mate Richard Seabright, however there was an offshoot of this crew created known as the Revenge Pirates, who are run by his second division commander Lloyd R Drake.
Atticus "Devil Legs" Reyes

THIS PLAYER IS CURRENTLY INACTIVE

Atticus "Devil Legs" Reyes Is the cook of the Diresoul pirates. He fights using only his legs as a weapon.

## Backstory:

Born to Dancer mother and a Chef father, Atticus was taught the skills he has today from both his parents and enjoyed a happy childhood, but that all changed when his parents were murdered by unknown assailant. All Atticus found at the scene was the remnants of a marine uniform and it was then he swore vengeance on the marines.
Grimm Argent

## Backstory:

[Grimm Argent used to be a high ranking Marine Officer, he left after disagreeing with their ways. He has since stopped differentiating between pirates and marines. He is probably 30-40 years old. He is basically a jack-of-all-trades. He also has a way with animals and is very familiar with plants. Occasionally if his medicines and tonics don't sell, he bounty hunts.]

## Weapons:

A Katana

A few throwing knives/daggers

Harpoon-gun/cross bow
Kahm Kuros

Name: kahm kuros

Epithet: none

Affiliation: neutral

Occupation: None

## Backstory:

Tldr (cause this one's long but unique) : an escaped experiment secretly known and pursued by only the world government of high status that cannot speak but has human qualities and appearance. Can turn it's body into a blob like material that can make part of its body denser, create an explosion (which will make that part of the body unusable for a week) and can regenerate material. Turning into the material causes it to consistently lose stamina (think choppers rumble ball but will go unconscious if it turns into material for too long)

escaping from Vegapunk's lab, kahm is a humanoid experiment created purely to hunt pirates (like a pacifista). It had no mind of its own, merely a killing machine with no personality or free will. Made of an unknown blob-like material that could be molded and moved around at will(like dough) it had the ability to change its shape, increase its density so dense it could punch through steel, create a large explosion with any part of its body, and could regenerate the material by itself (but as of now, his powers are massively reduced)

 One day, an unknown researcher stealthily took the human mind in the form of an indestructible sphere, and fused it with Kahm, giving it the appearance of a human being, along with free will.

He wakes up.

Without the ability to speak, he darts around aimlessly around the lab. Confused, clueless and frightened, he attempts to escape to find answers. Despite his power being massively reduced due to the sphere, he still manages to escape. With no direction or goal, while being secretly known and pursued by only the higher ups in the world government, he hides in the hope that someone will find him, and guide him towards life.

Important note: in order to access his powers, he has to turn his entire body into the material. This actively drains his stamina, to the point in which he will go unconscious if he does not switch back to human form. If his sphere is taken out (either voluntarily or forcefully, which is extremely difficult, he will revert into his mindless self until the sphere is fused back, which is also extremely difficult)

## STATS:

Stamina (STAM): 15

Strength (STR): 14

Speed (SPD): 6

Perception (PER): 10

Dexterity (DEX): 16

Willpower (WILL): 9

## MISCELLANEOUS:

Weapons: blob-like material (can't think of a name)

Beli: 5000 Beli
Julles "Barracuda"

## Appearance:

Height: 6''9 ft

Weight: 187 lbs

Hair: Medium, Black, slightly spiky, and covers his eyes

Clothes: Weares a white and blue marine tank top and pink pants.

## Personality:

A very laid back kind of guy, Julles doesn't like arguing with others and prefers keeping peace between everyone, he also has no humor although he cracks puns from time to time he doesn't understand them or realise he made them. Although his "Californian surfer dude attitude" he believes in Absolute Justice.

## Backstory:

Originating from a small fishing Island in South Blue, Julles lived surrounded by mist and fish stench, growing up in the slums with his grandpa as his only family he had to be strong to survive. Constantly fighting and scavenging for any bit of food, made him very resourceful and strong even considering his young age, jokingly the fishermen of the area gave him the nickname of "Barracuda", a nickname that still follows him to this day.

One tragic night, some thieves tried to steal from Julles's house, although they were chased away by the young lad they escaped with not only all his money, but they also took away Julles's granpa's ability to walk. The lad made a vow to never let any criminal rest as long as he was alive, which inspired him to join the Marines.

Fast forward a few years, to present time, and Julles has achieved the rank of captain, looking to climb higher on the Marine ranks and to find a high ranked marine who can teach him to be a better fighter and person.

## Weapons:

A regular saber with the scent of fish guts, the smell doesn't bother Julles.

## Combat Style:

Fights with a single sword focusing on strong blows and swift cuts, known to use his free hand from time to time to grapple the enemy or assist in guaranteeing his attacks.

He is practices the "Water Flow" style, a fighting style that can easily adapt to any weapon focused on dodging and rapidly striking back
"Boom Boom" Kip Hardy

THIS PLAYER IS CURRENTLY INACTIVE

## Backstory:

Kip is of average height, tan skin, has a worn looking face, and has long dark hair he'll often times have in a pony tail. Kip was raised in the south blue on Billwing island by his mother whom he loved dearly, she fell ill and passed when he was 18 years old. Kip who now felt unwelcome in his hometown decided to set out for adventure and left the south blue. Kip loved the inside of a bar and the bottom of a pint, he made many friends from his time in bars, and ended up forming the Rumdrunk pirates.

To this day you are most likely to find Kip asleep on the floor of bar with his fellow merry shipman. Kip is fun loving, and doesn't take much seriously, except his crew. Kip values loyalty and will do anything for his own crew, this has made the Rumdrunk pirates a very closey knit crew. Remember a crew that drinks together, stays together.

## Weapons:

2 Long Knives

A Sword
Zoologist

## Overview

The zoologist is one of 11 occupations available in the RP. It is also one of two occupations that could be considered under the scholar subsection. Zoologists are known almost universally for their love for animals. Zoologists are important to any crew looking to keep and find a lot of pets. These users can help feed and care for the crew's animals.

## Traits

* Pet Shelter: The user has an increased chance of recruiting pets. They also gain a small dexterity boost.
* Under every nook and cranny: The player has increased chance to encounter a pet. They also gain a small perception boost.
* Beast Tamer: The user can recruit much larger pets. They gain a small stamina boost as well.

## Players

* "White Bison" Holt (Entomologist, aspiring den den mushi breeder)
Shipwright

## Overview

The shipwright is one of 11 occupations available in the RP. Shipwrights are similar to blacksmiths in that they are known for their hard work and their handiness. Shipwrights are necessary for any crew because of their ability to fix and even make new ships.

## Traits

* Contractor: Can build specialized rooms (requires the materials and a time to build) and a small Per boost.
* Behind the Scenes: Players that choose this trait have access to the black market.
* Perfectionist: Players are able to perform flawless construction and repairs meaning they get sturdier ships. They also get a small stamina boost.

## Players

Linked here is a list of players that have chosen shipwright as their occupation (WIP)
Willow Z. Heart

**Wallow** is the third mate of the Celestial Phoenix Pirates and their doctor. Previously serving in the marines from a young age and eventually joining the Paragon Marines, Wallow eventually left them in pursuit of other ideals to where he is now.

Born in the Grand Line, he is the only son of the Navy Admiral, Zach Heart. After a rather easy childhood Wallow wanted to see what the world had to offer and wanted to undergo basic training that all marines have gone through. His interest also lead him to undergo classes in the medical field where he was taught by the best doctors available to him. He learned many routine operations and knows a staggering amount of biological and anatomical knowledge. After showing great prowess, he quickly graduated from the academy and was placed into active duty. The rest of his story is being told now.

## Appearance

Wallow is a fairly tall, lean, guy standing at a staggering six feet and three inches tall. His hair is short length and flows naturally into what he would call the his hairstyle, and his eyes are a rich brown color. He wears a mint green long sleeve button down shirt with black buttons, black slacks, and some rather nice black kicks. On the small of his back, Wallow carries two identical holsters where he keeps his two primary pistols.

## Personality

Wallow is generally polite and well mannered towards most people. If he's not doing anything of importance he is carefree to a rather astonishing degree and is generally fine with anything that happens around him. It's been said that its as if he does not give a fuck about anything.

In his free time Wallow enjoys cooking and studying either anatomy, biology, or anything he can about Devil Fruits. One day he wants to finish the work his dad started and complete the Encyclopedia of Devil fruits.

## Relationships

### ***Marines***

#### **Paragon Marines**

Wallow used to be a member of the Paragon Marines and their Doctor. He was generally fond of all of the members and wishes the best for each of them, however should they meet on the battlefield they will be rivals.

### ***Pirates***

#### **Celestial Phoenix Pirates**

Now the third mate, Wallow enjoys the freedoms he has with the rest of this crew and hopes to complete his dreams with them all by his side.

####

### ***Solos***

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