Highwayman Havoc

25th March 2023

## Adventurers Attending

* Circe
* Skamos
* Lucidus
* Rustling Whisper
* Aldier

## Mission Notes

As the party were lounging in the Guildhall, enjoying lunch, a small satyr stumbled up, claiming to have heard of Rustling Whisper and the guild. The satyr called themselves Hyuckin' Chuck. The satyr, much like Beefington, gave the party little information beyond that his goods had been stolen travelling north from "Honey... something,", that ten caravaners delivering the goods never arrived, and that Hamer knew where to go, before promptly vanishing through the doorway. The party, confused but intrigued, went to Hamer for a lift. Hamer himself was rather confused by the situation, but took the party along the route he had been told about. As they travelled, Circe used Detect Magic to find a number of magic-infused arrows littering the ground ahead of them. They found ten arrows for ten corpses, or rather, nine corpses and one final survivor. He was promptly killed by Circe once he gave them all the information he could - the arrows came from afar, and with incredible accuracy. They quickly followed the tracks left by the caravan, finding a bandit camp with a well drilled group defending it. The leader spoke strangely, as if there were two languages being spoken at once, the speech was clearly magically empowered. During the ensuing fight, the bandit's bard put Skamos to sleep, wherein he dreamed a strange dream - meeting his father for the first time.

Once the bandits were dealt with the party looked around, wary that none if the enemies were archers. Rustling Whisper found that the tends were embroidered into a sort of map, detailing fires and tents slowly reaching the southern border of the East Ridings. They linked this to the tale of The Travelling City, a folktale wherein a city of bandits would roam the land pillaging as they please.

It was as the party began to settle that the archer attacked. Using magically empowered arrows they nearly took down the party with just a few shots, causing them to decide to flee on the caravan they'd been hired to rescue. As they left, a keen guiding bolt made the archer hesitate, using something to engulf themselves in smoke. Leaving a vision of a giant black eye with a lone gold pupil staring at them as they fled. Lucidus and Rustling Whisper deduced that they just met the Huntsman of the Travelling City, rumored to be their most dangerous scout.

Upon arriving back at Otha's Rest, they were instantly met with a magically appearing Chuck, who was promptly blasted by Circe in frustration. Chuck's illusory form dropped, revealing an eyeless, giant, grey, tentacled form. All distinctly aware not to trust a clearly evil and powerful creature, they refused to go back to his 'shop,' with some quick thinking, Skamos learnt his real name was "Percival Asmodeus." They retreated to the Guildhall, money in tow, and rested. Skamos' dream still fresh in his mind, he asked Rustling Whisper to look into his mind to see if it was real. They did so, to find that his father also entered his mind, greeting them and asking the Kenku to look after his son, so that he may find them. Skamos took the news to heart.

## Loot

* Standard Session Xp & Gold
* Shatterspike Warhammer
* Lute of Desire

## Rumours

* Who is Percival Asmodeus? Why is he in the Ridings?
* Where is the Travelling City, what is their goals?
* Where is Skamos' garnet wall and how can his father contact him?