recursal/Fanatic-Fandom huggingface dataset:
Giant Tree Experiment Records 01

**Giant Tree Experiment Records 01** is a document in *Thymesia*.

## Location

In Sub Quest 1 of Royal Garden, backtrack around one corner from the second beacon chair to find the corridor where this is located.

## Text

...The data indicates that the forest residents have a superhuman resistance to the plague. After much experimentation, we have concluded that there is nothing different in their bodily make-up. Rather, we have discovered that the giant trees with which they live have the ability to absorb and decompose the plague...
Note from an Unknown Hopeless 05

**Note from an Unknown Hopeless 05** is a document in *Thymesia*.

## Location

In Sub Quest 1 for Sea of Trees, destroy the second poison sac after the second beacon chair to find this.

## Text

"...After the incident occurred, most residents in the Sea of Trees became sickly, and close to death..."

"But a small number of people did not become infected, in fact, they became even stronger..."

"Their bodies began to grow branch-like objects... The prophets say that these are the blessings of the Sacred Trees!"
Twilight Circus Recruitment Ad

**Twilight Circus Recruitment Ad** is a document in *Thymesia*.

## Location

This can be found on a wall just before reaching the first poison sac in the main quest of Sea of Trees.

## Text

"The Twilight Circus is urgently seeking porters and carpenters. 50 positions available."

No restrictions or qualifications.

Outstanding compensation. Interested parties, please contact..."
Mint

**Mint** is an item in *Thymesia*.

## Description

Potion ingredient. It has disinfectant, antibacterial, insect repellent, refreshing, and fatigue-relieving effects.

Energy Recovery +26-35 *(Note: amount is random and may vary outside this range.)*

## Source

Drops randomly from Fist minibosses in Sea of Trees.

## Notes

* Mint is part of the Refreshing, Sweating, Courage, and Focus potion recipes.
Urd

### Recommended Talents

Sharp Weapons Lv2, Precise Deflect Lv2 OR Reckless Deflect Lv2, Short Dodge Lv2, Long Claw Lv3 OR Short Claw Lv2, Plague Weapon Lv2, Plague Wounds Lv3, Blessing Lv2 and First Aid

### Next Boss

Corvus

**Urd** is the seventh boss in *Thymesia*. She is an optional boss that can be found in the Hermes Fortress, and it is the final optional boss of the game. She is a knight with a mix of fast melee attacks, complex dodges, and ranged magic attacks.

## Behavior

Due to her aggression and evasion, chasing her down can prove difficult, but parrying her attacks gets a lot of free damage. Take Reckless Deflect Lv2 for generosity with your parry window, or Precise Deflect Lv2 if you have the timing down right.

If you parry her triple thrust, she leaps back a little, but just enough for a Long Claw Lv3 to close the gap and clean out the Wounds you're inflicting. If you have Short Claw Lv2, mashing out the claw attack after deflecting will get you close enough for the triple swipe combo to nail some damage. Her two single thrusts have a very short cooldown, so you probably only have enough room to sneak in a Saber attack before needing to go on the defensive. Watch for her Critical attacks, as she'll knock you down and back with a strong thrust.

Every now and then (or if she fills her Counter Gauge) she will use her Javelin Sword skill, tossing a sword at the ground where you stand and causing other swords in the ground to detonate. The javelin sword toss can be parried. Quickly dodge out of the way of any explosions. If you catch her in a stunlock but get overzealous enough to trigger her counterattack, she will also use Javelin Sword.

When she enters her second phase, she causes an explosion around her and any javelin swords lodged in the ground. Ensure you are clear of their explosion radius before moving in to attack. You may take this opportunity to heal up. She can now chain more of her thrust attacks together, often ending a thrust combo with one of two types of Critical Attack - either two back-to-back strong thrusts or a circular swing. The best way to create an opening in this phase is to interrupt her Critical Attacks with a Feather Attack (or any Plague Weapon capable of this) since she will then be open to an assault of your own.

## Rewards

Defeating this boss will give the player about 9200 Memory Shards, Urd's Core, a Forgotten Feather, and Javelin Sword Skill Shards.

## Chronology

* **Previous boss:** Varg
* **Next boss:** Corvus
Blood Written Letter 02

**Blood Written Letter 02** is a document in *Thymesia*.

## Location

In the Underground Laboratory quest of Royal Garden, continue on to a fork after the whip miniboss. This is located at the dead end of the left path.

## Text

...After a big earthquake, strange transformations occurred underground...

...Strange, glimmering crystals appeared along the passageways, and on my body...

...Sounds come up from below... and the whole ground trembles...
Folk Potions Research Report 02

**Folk Potions Research Report 02** is a document in *Thymesia*.

## Location

In Sub Quest 1 of Royal Garden, this is located at the back of the large open area where the Hanged Queen was fought in the main quest, behind the starting point for this quest.

## Text

...Similarly, mixing fennel... and oregano brings about unique effects... Although their efficacy cannot be compared to the medicine of the research laboratories... It's incredibly surprisingly that these popular folk concoctions are effective to some degree.
Notes on Hermes Life: Garden 02

**Notes on Hermes Life: Garden 02** is a document in *Thymesia*.

## Location

In the main quest for the Royal Garden, this can be found near the large wooden door at the end of the same wall where a ladder can be released to make a shortcut back to the first Beacon Chair.

## Text

...Besides researchers and stationed guards, the Royal Garden employs a large number of gardeners. Their main task is to take care of the many rare species in the garden. After the Institute of Alchemical Studies was established here, these plants are no longer merely for viewing, but have become invaluable materials for alchemy...
Blood Storm

The **Blood Storm** is a Plague Weapon and one of the 21 plague weapons in *Thymesia*.

## Source

Shards for the Blood Storm are dropped from the Hanged Queen.

## Actions

### Basic Action

At any upgrade level

Turn plague energy into health.
Restore 200.0 health.
### Extended Action

At upgrade levels 4-6

Press [Plague Weapon Attack] twice to perform a Roar Attack, knock nearby enemies back, and gain 3 stacks of "Offensive" buff.
Roar attack deals 200% Amount of Wounds
## Attributes

At Vitality 10 and up

Reduce damage intake by 50% when casting
At Plague 20 and up with upgrade level 6

Gain 3 stacks of "Defensive" buff when casting
Long Dodge Lv1

**Long Dodge Lv1** is a dodge talent. It cannot be learned alongside Short Dodge talents.

## Description

Corvus can dodge twice, and the second dodge is longer.

## Notes

* Long Dodge can be a safer choice over Short Dodge as it makes dodging more forgiving by putting more distance between Corvus and the enemy. That is also one of Long Dodge's downsides, however, as it makes it more difficult to attack immediately after a dodge. Additionally, Long Dodge has a slightly longer recovery before it can be used again, so it may be less effective for dodging combos from enemies capable of quickly closing the gap.
Item

There are a number of items Corvus can collect in *Thymesia*. Items are divided into four top-level categories: general, story, skill shards, and ingredients.

## General items

The general items in the game include:

* Alchemy Enhancer
* Bloodstained Dagger
* Collection of Memories Lv1
* Collection of Memories Lv2
* Forgotten Feather
* Key to Cemetery
* Key to Greenhouse 2nd Floor
* Key to Greenhouse Elevator
* Key to Plaza (this one found and used in Hermes Fortress Sub Quest 2)
* Key to Plaza (this one found and used in the tutorial)
* Key to Residential Area
* Key to Sea of Trees Market
* Key to the Cathedral Path
* Key to the Library Elevator
* Key to the Market's Secret Room
* Key to the Side of the Tent
* Key to the Top of the Fortress Wall
* Key to Underground Laboratory

## Story items

There are three types of story items: the cores gained by defeating bosses, and certain documents that require knowledge of alchemy to read, and one special item. Showing any of the first two types to Aisemy will unlock lore entries, and showing them to Emerald will unlock additional lore entries. In both cases, showing these items to either character grants a Collection of Memories Lv2.

The documents include:

* Hermes Answer: Formula Research
* Hermes' Answer: Research Notebook
* Transformation Experiment Report 01
* Transformation Experiment Report 02

And the cores include:

* Fool God's Core
* Hanged Queen's Core
* Mutated Odur's Core
* Odur's Core
* Sound of the Abyss' Core
* Urd's Core
* Varg's Core

The special item is either:

* Mysterious Crystal or
* Hermes' Answer

## Skill shards

There are skill shards for every type of plague weapon. See the weapon pages for information on their skill shards; the shards do not have their own individual pages.

## Ingredients

Ingredients come in four types: health, energy, toughness, and strength.

### Health ingredients

Health ingredients provide additional health recovery when added to potions. In order of lowest to highest potency, these are:

* Rosemary
* Fennel
* Sage

### Energy ingredients

Energy ingredients provide energy recovery when added to potions. In order of lowest to highest potency, these are:

* Oregano
* Mint
* Thyme

### Toughness ingredients

Toughness ingredients provide a buff that decreases damage intake for a time. In order of lowest to highest potency, these are:

* Clove
* Lavender
* Black Pepper

### Strength ingredients

Strength ingredients provide a buff that increases attack damage for a time. In order of lowest to highest potency, these are:

* Garlic
* Basil
* Cinnamon
Black Pepper

**Black Pepper** is an item in *Thymesia*.

## Description

Spices, antiseptic, flavoring, sedative, analgesic, anti-inflammatory, and detoxifying.

Decrease damage intake by 5-7% for 30 seconds. *(Note: damage decrease is random and may vary outside this range.)*

## Source

Drops randomly from twin sword minibosses and Urd. There is also one to be found in Hermes Fortress Sub Quest 1.

## Notes

* Black Pepper is part of the Sweating and Courage potion recipes.
Oregano

**Oregano** is an item in *Thymesia*.

## Description

The whole plant can be used medicinally to relieve cold and flu symptoms, as well as to strengthen the stomach, induce sweating, and nourish the digestive system.

Energy Recovery +16-22 *(Note: amount is random and may vary outside this range.)*

## Source

Drops randomly from Shield and Handaxe elites in Hermes Fortress.\*

They can also drop from the Axe and Shield wielding enemies in the God of Fools Boss fight, A good farming strategy is to go to the first alcove where you can find one of these enemies then die to the God of Fools themselves to respawn and repeat. Good luck!

\*this may not be true so It’s advisable to go with the 2nd strategy instead

## Notes

* Oregano is part of the Circulation and Refreshing potion recipes.
Knife

The **Knife** is a Plague Weapon and one of the 21 plague weapons in *Thymesia*.

## Actions

### Basic Action

At upgrade levels 1-4

Charge up the knife and perform a deadly attack. Deal a lot of Claw Damage.
Deal 100% Attack Damage + 150% Claw Damage
At upgrade level 5

Charge up the knife and perform a deadly attack. Deal a lot of Claw Damage.
Deal 110% Attack Damage + 165% Claw Damage
At upgrade level 6

Charge up the knife and perform a deadly attack. Deal a lot of Claw Damage.
Deal 120% Attack Damage + 180% Claw Damage
### Extended Action

At upgrade level 4-6

Cast right after a successful deflect to significantly reduce casting time.
## Attributes

At Strength 10 and up

Gain 1 stack(s) of "Offensive" buff when landed
At Strength 20 and up with upgrade level 6

Deals double Claw Damage
The Hanged Queen

### Recommended Talents

Saber Attacks Lv2, Dodge and Slash Lv2, Sharp Weapons Lv2, Long Dodge Lv1 OR Short Dodge Lv1, Long Claw Lv3 OR Short Claw Lv2

### Next Boss

Sound of the Abyss

**The Hanged Queen** is the fourth boss in *Thymesia*. She can be found in the Royal Garden. The former Queen is "Experiment No.1" as written in the alchemist notes, resulting from an equal mixture of Pure and Vile Blood. She used to rest beneath the Royal Gardens until an earthquake unearthed her.

## Behavior

The Hanged Queen is the largest boss that you can confront directly (unlike the likes of the God of the Fools), and has a lot of blind spots to exploit. She only has one phase, but it's going to be a very long one due to her healing ability.

Her standard attack involves a slam and drag using one of her wings, and it's easily parried or avoided by dashing away. The size of the Queen means that dashing to the side still lets you be within melee range, giving you the window to get extra hits in while she turns to face you.

Her second basic attack is a one- or two-hit bite attack, but it has limited range and can be evaded. Her third attack sees her take to the skies before slamming down on you. If you keep your distance too much, she can unleash a scream that knocks you down, or charge at you.

Her ultimate scream attack sees her take into the skies and flash red. If Corvus is too close, he will be stunned by the scream before taking a large amount of damage.

Every now and then, she'll leap back and start ingesting blood off the ground and begin healing. This is what punishes an overly defensive playstyle as she would heal faster than you can damage her. Make sure to use upgraded Claw attacks to take away the Wounds you're inflicting to limit her net health gain. She won't be attacking you for its duration and it's the perfect opportunity to go all-in on offense. Healing phase can be interrupted by casting Plague Miasma.

Keep up the offensive pressure and the Hanged Queen will go down very easily.

## Rewards

The reward is 4612 Memory Shards, the Hanged Queen's Core, a Forgotten Feather, and some Blood Storm Skill Shards.

## Chronology

* **Previous boss:** Mutated Odur
* **Next boss:** Sound of the Abyss
Alchemy Enhancer

**Alchemy Enhancer** is an item in *Thymesia*.

## Description

Can be used to upgrade potions at the Beacon.

## Source

These drop from minibosses aside from those in the tutorial.

## Notes

* Alchemy Enhancers allow Corvus to upgrade the number of potions carried, how much health they restore, or add ingredient slots. This is done individually for each potion type.
Message in Blood 03

**Message in Blood 03** is a document in *Thymesia*.

## Location

In the Underground Laboratory quest of Royal Garden, this is to the left ahead from the first Beacon Chair.

## Text

...After a loud crash...

...The Queen... broke out of her cell...

...When she howled... I could feel the blood inside me... was responding to her call...
Forgotten Feather

**Forgotten Feather** is an item in *Thymesia*.

## Description

Forgotten Feather can be used to reset Corvus's level and attributes at a Beacon or by talking to Aisemy.

## Source

These drop only from bosses. They are repeatable drops, not one-time.

## Notes

* These can't be used from the item menu. Instead, there's a special option for using these in the rest menu. When used, Corvus's level and attribute are reset to 1, talents are reset, and all Memory Shards used for each level are returned.
Rosemary

**Rosemary** is an item in *Thymesia*.

## Description

The scent can lift the mood, fight depression, balance the tension, and can also be used to improve blood circulation.

Health Recovery +33-44 *(Note: amount is random and may vary outside this range.)*

## Notes

* Rosemary is part of the Pain Relief, Focus, and Four Thieves Vinegar potion recipes.
Notes on Hermes Life: Sea of Trees 01

**Notes on Hermes Life: Sea of Trees 01** is a document in *Thymesia*.

## Location

This is in a small dead-end around a wall where a knife elite patrols in the main quest of Sea of Trees.

## Text

"...Almost every residence in the forest is constructed around the Sacred Trees..."

"The people believe if they are close to the trees, they will receive their blessing and protection."

"Even those whose homes are not in direct contact with the Sacred Trees will carry tiny branches to drive off the plague..."
Tattered Twilight Circus Recruitment Ad

**Tattered Twilight Circus Recruitment Ad** is a document in *Thymesia*.

## Location

This is on a wall reached by crossing the first two bridges in the main quest of Sea of Trees.

## Text

The Twilight Circus has the following openings. No restrictions or qualifications, all able-bodied applicants welcome:

Porter, 20 positions

Street Vendor, 10 positions

5 males and 5 females

Will be required to undergo a physical examination and perform clerical duties within the tent. Outstanding compensation, interested parties, please contact...
Experienced Researcher's Notebook 01

**Experienced Researcher's Notebook 01** is a document in *Thymesia*.

## Location

In the main quest for the Royal Garden, this is located immediately in front of the first blood blade miniboss encountered.

## Text

...Collaborating with Emerald has been an incredible experience. It doesn't feel like we are researching together, rather, it's more like she is teaching us...

...Initially, we were just following her instructions, creating equipment that we had never seen before...

...It's not just alchemy that has caused Hermes to become so powerful...
Manuscript of a Hopeless Prophet

**Manuscript of a Hopeless Prophet** is a document in *Thymesia*.

## Location

In Sub Quest 1 for Sea of Trees, destroy the second poison cyst after the second beacon chair, take the bridge to the left, then go right, drop down, and find this near a handaxe elite's position.

## Text

"...They did indescribable things to the Sacred Trees...How dare they..."

"...Even cutting down large chunks of trunk and bark..."

"...The trees have spoken to me... the god will not go easy on them..."
Key to Plaza (tutorial)

*This article is about the Key to Plaza found in the tutorial. For for the Key to Plaza found in Hermes Fortress sub quest 2, see Key to Plaza (sub quest 2).*

**Key to Plaza (tutorial)** is an item in *Thymesia*.

## Source

Drops from one of a pair of regular enemies just before the plaza in the tutorial at Hermes Fortress.

## Notes

* This opens the door to the plaza near where the enemy who drops the key in the tutorial at Hermes Fortress.
Tales of Folk Potions 04

**Tales of Folk Potions 04** is a document in *Thymesia*.

## Location

In Sub Quest 2 for Sea of Trees, from the ladder that can be released for a shortcut back, turn around and go up the short set of stairs, take the right, and drop down by the ladder ahead. Follow the path to the end and smash wooden barrels to find this underneath.

## Text

...Rosemary, fennel, cloves, cinnamon, etc, are all medicinal ingredients that assist with blood-circulation, and can increase the recovery speed of those who have fallen seriously ill...
Edward the Blessed's Notes

**Edward the Blessed's Notes** is a document in *Thymesia*.

## Location

This is by the archway with no gate in Philosopher's Hill.

## Text

What brings me the greatest joy is coming to Philosopher's Hill with the children every year. Watching them run about, playing together, never fails to help me forget the turmoil in the kingdom.

Recently, some strange sickness has plagued the lands beyond our borders. I must make sure our kingdom is prepared.
Varg

### Recommended Talents

Plague Wounds Lv3, Long Claw Lv3 OR Short Claw Lv2, Reckless Deflect Lv2 OR Precise Deflect Lv2, Long Dodge Lv1 or higher

### Next Boss

Urd

**Varg** is the sixth boss in *Thymesia* and boss of the Hermes Fortress. As the first of the elite guard to receive Pure Blood and bearing the fearsome "Grey Armor" title, he's incredibly strong, but the extended upkeep of this Blessing has eaten away at his soul.

Varg also serves as the "boss" of the tutorial stage. However, the player is not expected to win that fight.

## Behavior

Despite his huge size, Varg is highly mobile and his attacks cover a lot of ground. While you can easily dodge out of his attacks, he can quickly close the gap on you. That said, his Giant Sword attacks have a *lot* of wind-up and can be easily worked around.

If you're keeping him at range, ensure you have Long Dodge Lv1 to zip out of his attacks and Feather Dash Lv3 or Long Claw Lv3 to close the gap. Watch out for his leaping strike.

If you're taking him on up-close, parry his attacks and then follow-up with Short Claw Lv2 after he's done his two-swing combo. He's also got enough of a rest period post-combo for both hits of Long Claw Lv3 to connect. He may zip out of your range in a semi-circular slide, but don't rush, as he'll close back in on you with a circular swing and a forward thrust, both easily parried.

When Varg enters his second phase, he signals this with his own Ultimate — he'll roar, then lunge at Corvus. If this connects, he will grab and throw Corvus into the ground for a hefty amount of damage. However, he has a very long wind-up with his roar, giving you more than ample time to get out of range. Varg's other attacks remain the same, so stick to your usual strategy and he'll go down soon enough.

To get the "YOU SHALL NOT PASS!" achievement, you'll need to empty Varg's first health bar in the tutorial. Without the benefit of any levels or Talents, you basically have to learn to parry Varg before getting a Claw attack in. Stay patient, dodge Varg's leap, and repeat this cycle until Varg goes down. He'll still floor Corvus and knock him out afterwards, sending him to the Philosopher's Hill.

## Rewards

The rewards are 7600 Memory Shards, Varg's Core, a Forgotten Feather, and some Giant Sword Skill Shards.

## Chronology

* **Previous boss:** Sound of the Abyss
* **Next boss:** Urd
Key to Plaza (sub quest 2)

*This article is about the Key to Plaza found in Hermes Fortress Sub Quest 2. For for the Key to Plaza found in the tutorial, see Key to Plaza (tutorial).*

**Key to Plaza (sub quest 2)** is an item in *Thymesia*.

## Source

Drops from the twin sword miniboss in Hermes Fortress Sub Quest 2.

## Notes

* This opens a door nearby where the miniboss who drops it is fought in Hermes Fortress Sub Quest 2.
Odur's Core

**Odur's Core** is an item in *Thymesia*.

## Description

This item is the product of alchemy. Only those with sufficient understanding can interpret its meaning.

## Source

This drops from Odur, the boss of the Sea of Trees main quest.

## Notes

* This is a Vile Blood Core, along with the Fool God's Core and Sound of the Abyss' Core.

## Lore

Lore entries are unlocked by showing this item to Aisemy and Emerald. A Collection of Memories Lv2 is earned when showing this to each of them for the first time.

### Odur's Vile Core - Aisemy

This... was taken from Odur?

This is... much too strange...

As the ringmaster of the circus, Odur has received large amounts of Pure Blood...

Yet why is there Vile Blood in his body?

Hmm... This does not look right. I think you need to head back to the Sea of Fool's and gather more information.

### Odur's Vile Core - Emerald

I cannot believe Odur's research has made such progress.

He should not have been wasting his time on that sideshow act...

If he came to study under me, he could probably become an even greater researcher than Aisemy.
Folk Potions Research Report 01

**Folk Potions Research Report 01** is a document in *Thymesia*.

## Location

In the main quest for the Royal Garden, this is located in front of the second blood-blade miniboss in the quest, which can be found after the second beacon.

## Text

...After Hermes Kingdom began its alchemy research, folk medicinal concoctions began to appear in great numbers...

...The majority are nonsensical, but a small minority of the formulas, after experimental testing, have been shown to be surprisingly effective...

For example, mixing rosemary, thyme, and...
Sea of Trees Researcher's Secret Letter

**Sea of Trees Researcher's Secret Letter** is a document in *Thymesia*.

## Location

In Sub Quest 1 of Royal Garden, this is located near the blood blade miniboss on the curving path dropped down onto from the higher accessed from the elevator near the first beacon chair in the library blood pool.

## Text

To my colleagues at Hermes Greenhouse:

Recently, while collecting samples in the Sea of Fool's, I witnessed circus members stack buckets around the tent that should have been disposed of. This is no small matter, and must be reported to the highest level researchers for further action.
Civil Servant Notebook 02

**Civil Servant Notebook 02** is a document in *Thymesia*.

## Location

In Sub Quest 2 of Hermes Fortress, from the quest starting point, go right and enter the fortress via the hole in the wall on the right. Take a right and go around the corner ahead. Go up the ladder, take the wooden ramp up, go left to go inside, and go left again. Turn around and take the ladder to the left up. Go outside to the right and take the nearby ladder up. Drop down to the left and then drop down from the ledge at the opposite corner to find this below.

## Text

...It all came from some information several months ago, which originated in the lower regions of the kingdom's borders, in the Sea of Fool's...

...The captain dispatched her most trusted soldiers to investigate, who discovered that the circus was accumulating large amounts of alchemic waste...

...The source of the waste is clear, but as to who is commanding this still requires further investigation...
Odur's Vile Blood Research Notebook

**Odur's Vile Blood Research Notebook** is a document in *Thymesia*.

## Location

In Sub Quest 1 for Sea of Trees, smash wooden barrels at the far exit for the tent with the flying dagger miniboss to find this.

## Text

...The people all say they are monsters...products of the plague...

...But they are all wrong... These so-called "monsters" possess a greater power and vitality than humankind...

...They are the next stage in human evolution...

...But to reach this goal, I will need much more Vile Blood... All of it.
Devil Twin Double★Rurumu

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***All members who have translated will be noted in the appropriate fields.***

**This card's effects are transcribed as-is from the Japanese text / description provided on the user's card or below in description. While all attempts by the translator will be made to translate everything properly, certain mechanics may be inherently difficult to translate into proper PSCT and may seem wonky.**

**Do not take it out on the translator if things make no logical sense by current mechanics.**

 **Rulings** · **Trivia** · **Lores**
Adamancipator Supporter

**The (written) contents of the card made using this template belongs to the user(s) listed in the creator fields. Do NOT repost this on other communities without permission/proper crediting to the members involved, or else aggressive action shall be taken against you.**

**Cards made under this template originate from Chinese deviantArt users and are solely here for archival purposes in the event their account(s) are removed for whatever reason.**

***Please realize that not all cards they have made will be here for various reasons, but as many of them will be catalogued under this template as possible.***

***All members who have translated will be noted in the appropriate fields.***

**This card's effects are transcribed as-is from the Japanese text / description provided on the user's card or below in description. While all attempts by the translator will be made to translate everything properly, certain mechanics may be inherently difficult to translate into proper PSCT and may seem wonky.**

**Do not take it out on the translator if things make no logical sense by current mechanics.**

 **Rulings** · **Trivia** · **Lores**
Katar

The **Katar** is a Plague Weapon and one of the 21 plague weapons in *Thymesia*.

## Actions

### Basic Action

At any upgrade level

Perform a forward stab and then dodge backwards.
Deal 150% Attack Damage + 150% Amount of Wounds
### Extended Action

At upgrade levels 4-6

Press [Plague Weapon Attack] twice to perform a forward stab and high jump.
## Attributes

At Plague 10 and up

Give the enemy 1 stack of "Bleeding" debuff when landed, which keeps leaving wounds on the enemy
At Plague 20 and up with upgrade level 6

Gain 1 stack of "Offensive" buff when landed
Urd's Core

**Urd's Core** is an item in *Thymesia*.

## Description

This item is the product of alchemy. Only those with sufficient understanding can interpret its meaning.

## Source

This drops from Urd, the boss of Hermes Fortress Sub Quest 1.

## Notes

* This is a Pure Core, along with Varg's Core.

## Lore

Lore entries are unlocked by showing this item to Aisemy and Emerald. A Collection of Memories Lv2 is earned when showing this to each of them for the first time.

### Urd's Pure Core - Aisemy

You were merely following my commands, doing what you ought to do...

When the incident occurred, my sister was also largely responsible.

For her... I will reverse what has been done.

### Urd's Pure Core - Emerald

In order to become Captain of the Royal Guard, Urd was injected with large amounts of Pure Blood.

Raised as the king's successor from a young age, Urd has maintained unwavering devotion and concern for both the people and the kingdom.

But after learning of the cost of alchemy, each time a new batch of Pure Blood was injected, I could feel Urd's rage growing...
Experiment No.1 Observation Report 01

**Experiment No.1 Observation Report 01** is a document in *Thymesia*.

## Location

In the Underground Laboratory quest of Royal Garden, this can be found on the raised wooden level by the position of the first bow elite.

## Text

...Recently, the people upstairs have been complaining that the Queen hasn't been getting enough sleep. This is no simple task! Imprisoning an organism in a space this small... All she can do is eat and sleep, so of course she has a bad temper.

...Still, in order to continue with our research, we must bear these burdens...
Twin Swords

The **Twin Swords** is a Plague Weapon and one of the 21 plague weapons in *Thymesia*.

## Source

Shards for the Twin Swords can be found by defeating twin sword minibosses in Sea of Trees Sub Quest 2, Royal Garden main quest and Sub Quest 1, and Hermes Fortress main quest and Sub Quest 2.

## Actions

### Basic Action

At upgrade levels 1-4

Perform a series of slash attacks and finish with a cross attack.
Slash attacks deal 110% Attack Damage + 110% Amount of Wounds
Cross attack deal 110% Attack Damage + 110% Amount of Wounds
At upgrade levels 5

Perform a series of slash attacks and finish with a cross attack.
Slash attacks deal 121% Attack Damage + 121% Amount of Wounds
Cross attack deal 121% Attack Damage + 121% Amount of Wounds
At upgrade levels 6

Perform a series of slash attacks and finish with a cross attack.
Slash attacks deal 132% Attack Damage + 132% Amount of Wounds
Cross attack deal 132% Attack Damage + 132% Amount of Wounds
### Extended Action

At upgrade level 4

Press [Dodge] during casting can dodge and stop casting immediately. Press [Saber Attack] right after dodging to do a dash attack.
Dash attack deals 200% Attack Damage + 200% Amount of Wounds
At upgrade level 5

Press [Dodge] during casting can dodge and stop casting immediately. Press [Saber Attack] right after dodging to do a dash attack.
Dash attack deals 220% Attack Damage + 220% Amount of Wounds
At upgrade level 6

Press [Dodge] during casting can dodge and stop casting immediately. Press [Saber Attack] right after dodging to do a dash attack.
Dash attack deals 240% Attack Damage + 240% Amount of Wounds
## Attributes

At Plague 10 and up

Leave extra 30 Wounds
At Strength 10 and up with upgrade level 6

Deal extra 30 Attack Damage
Diary of a Knight's Mother 01

**Diary of a Knight's Mother 01** is a document in *Thymesia*.

## Location

In the main quest of Hermes Kingdom, from the first Beacon Chair, go through the room ahead, turn right, and climb up the ladder ahead. Go right a short ways and drop down through a gap to the left. Take the left ahead and break the box at the end to find this.

## Text

...My son has taken the Blessing of Pure Blood. I prayed with all my heart that he may join the Royal Guard, serving by Edward the Healer's side, and not crusade in distant lands. But the gods have not listened to my prayers...
CXyz Flandre Scarlet

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**This card's effects are transcribed as-is from the Japanese text / description provided on the user's card or below in description. While all attempts by the translator will be made to translate everything properly, certain mechanics may be inherently difficult to translate into proper PSCT and may seem wonky.**

**Do not take it out on the translator if things make no logical sense by current mechanics.**

 **Card Effect**2+ Xyz Monsters (max. 5)

 **Rulings** · **Trivia** · **Lores**
Legend of Four Thieves Vinegar 01

**Legend of Four Thieves Vinegar 01** is a document in *Thymesia*.

## Location

In Sub Quest 1 for Sea of Trees, from the poison cloud area next to the second beacon chair. go outside and find this inside a small building ahead.

## Text

...Much of the Sea of Trees is not protected by law enforcement. As such, thieves abound in number...

...Yet the most peculiar are those hoodlums who have not received the Blessing of Pure Blood, yet are still immune to the plague. Some say that they possess the antidote...
Introduction to Alchemy

**Introduction to Alchemy** is a document in *Thymesia*.

## Location

In the main quest for the Royal Garden, from the corridor leading to the blood pool in the library lined with bookcases on each side, walk into the blood pool, turn left, and this can found some distance ahead on the left side.

## Text

(A water-soaked book, with only a few recognizable words remaining)

...Alchemy is the area of science that researches the nature of objects...

...All things can be divided into smaller units, until they can no longer be divided...

...These basic units may contain properties that are completely different from their source...
Handaxe

The **Handaxe** is a Plague Weapon and one of the 21 plague weapons in *Thymesia*.

## Source

Shards for the handaxe can be found as random drops from handaxe elites in Sea of Trees main quest, Sub Quest 1, Sub Quest 2, and God of the Fools, along with Hermes Fortress Sub Quest 1.

## Actions

### Basic Action

At upgrade levels 1-4

Slash forward and stagger the enemy.
Slash deals 250% Attack Damage + 250% Amount of Wounds
At upgrade level 5

Slash forward and stagger the enemy.
Slash deals 275% Attack Damage + 275% Amount of Wounds
At upgrade level 6

Slash forward and stagger the enemy.
Slash deals 300% Attack Damage + 300% Amount of Wounds
### Extended Action

At upgrade level 4

Press [Plague Weapon Attack] twice to throw the Handaxe.
Flying Axe deals 175% Attack Damage + 175% Amount of Wounds
At upgrade level 5

Press [Plague Weapon Attack] twice to throw the Handaxe.
Flying Axe deals 192% Attack Damage + 192% Amount of Wounds
At upgrade level 6

Press [Plague Weapon Attack] twice to throw the Handaxe.
Flying Axe deals 210% Attack Damage + 210% Amount of Wounds
## Attributes

At Strength 10 and up

Break enemy Super Armor
At Vitality 10 and up with upgrade level 6

Reduce damage intake by 25% when casting
Aether, the Dragon Empower

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***All members who have translated will be noted in the appropriate fields.***

**This card's effects are transcribed as-is from the Japanese text / description provided on the user's card or below in description. While all attempts by the translator will be made to translate everything properly, certain mechanics may be inherently difficult to translate into proper PSCT and may seem wonky.**

**Do not take it out on the translator if things make no logical sense by current mechanics.**

 **Rulings** · **Trivia** · **Lores**
Elemental HERO Armorwildheart

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**This card's effects are transcribed as-is from the Japanese text / description provided on the user's card or below in description. While all attempts by the translator will be made to translate everything properly, certain mechanics may be inherently difficult to translate into proper PSCT and may seem wonky.**

**Do not take it out on the translator if things make no logical sense by current mechanics.**

 **Card Effect**"Elemental HERO Wildheart" + "Elemental HERO Bladedge" or 1 Level 4 or lower "HERO" monster
 **Japanese Effect**｢E･HERO ワイルドマン｣＋｢E･HERO エッジマン｣またはレベル４以下の｢HERO｣モンスター
①：このカードが融合召喚に成功した場合に発動できる｡相手フィールドの攻撃表示モンスターを全て守備表示にする｡この効果で守備表示になったモンスターは表示形式を変更できない。
②：このカードが戦闘を行う場合､相手はダメージステップ終了時までカードの効果を発動できない。

 **Rulings** · **Trivia** · **Lores**
Thymesia

***Thymesia*** is a Souls-like game developed by OverBorder Studio from Taiwan and published by Team17. It was released on Steam for Microsoft Windows on August 18, 2022.

## Premise

*Thymesia is a gruelling action-RPG with fast-paced combat and an intricate plague weapon system. In a kingdom where death spreads, play as a mysterious character known by the code name "Corvus". Prey upon your enemies, wield the power of disease and find the truth in your own memories.*

## Wiki links

* Features
* Achievements
* Language Support
* System Requirements

### DLCs

* Artbook
* Soundtrack

## External links

* Official game site
* Thymesia on Steam

## Game art

Corvus, the protagonist of ThymesiaCorvus on a wallpaperWallpaperCorvus, Concept Art, WallpaperStill image of Varg, a Boss in the game
Kingdom of Hermes

The once thriving **Kingdom of Hermes** has fallen to an age of calamity.

Seen as the answer to all the kingdom’s ailments, alchemy became a widely used practice across the land, with denizens welcoming it into their homes, using it to enhance and heal as they saw fit. When the price of alchemy became too steep, attempts to halt its use were made, each as woefully unsuccessful as the last, with the catastrophic consequences felt across the realm. Within days, the kingdom fell to chaos, infected monsters prowling the blood-soaked streets, all hope of a cure lost.
Sound of the Abyss' Core

**Sound of the Abyss' Core** is an item in *Thymesia*.

## Description

This item is the product of alchemy. Only those with sufficient understanding can interpret its meaning.

## Source

This drops from the Sound of the Abyss, the boss of the Underground Laboratory quest of Royal Garden.

## Notes

* This is a Vile Blood Core, along with Odur's Core and the Fool God's Core.

## Lore

Lore entries are unlocked by showing this item to Aisemy and Emerald. A Collection of Memories Lv2 is earned when showing this to each of them for the first time.

### Sound of the Abyss' Vile Core - Aisemy

You were saying there was a creature in the Underground Laboratory that feeds on Vile Blood... and is more ferocious than the queen?

It's hard to believe without having seen it with my own eyes.

If it had continued to grow, it's hard to imagine what would have happened.

### Sound of the Abyss' Vile Core - Emerald

Well, well... Who would have thought such interesting results were taking place beneath the garden.

Researchers fall in love with their experiments, forgetting that the most unexpected results spring from nature herself...

What a shame. I was unable to see nature's reaction to alchemy with my own eyes.
Notes of an Unknown Resident 01

**Notes of an Unknown Resident 01** is a document in *Thymesia*.

## Location

In Sub Quest 1 of Hermes Fortress, from the gate into the residential area, go ahead and find a house entrance blocked by wooden barrels just inside. Smash through and find this inside the house.

## Text

...I work like a dog in the fortress, and all I get in return is meager compensation...

...I will need to spend years worth of savings to receive the Blessing of Pure Blood...

...and the moment you show symptoms of the plague, they expel you and drive you down to the Sea of Fool's, where you are nothing more than a Hopeless...
Novice Researcher's Letter of Complaint

**Novice Researcher's Letter of Complaint** is a document in *Thymesia*.

## Location

In Sub Quest 1 of Royal Garden, this is located near the blood blade miniboss on the curving path dropped down onto from the higher accessed from the elevator near the first beacon chair in the library blood pool.

## Text

...I can't stand it any longer. After countless tests, I finally joined the Institute of Alchemical Studies. But every day, all I ever do day-to-day is basic blood separation. Anyone could this! Even the Hopeless! What I would like to do is participate in the applied experiments...
Contrast HERO Limit

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**This card's effects are transcribed as-is from the Japanese text / description provided on the user's card or below in description. While all attempts by the translator will be made to translate everything properly, certain mechanics may be inherently difficult to translate into proper PSCT and may seem wonky.**

**Do not take it out on the translator if things make no logical sense by current mechanics.**

 **Card Effect**2+ "HERO" monsters, including an "Evil HERO" monster
(This card is also treated as an "Elemental HERO" monster.)
 **Japanese Effect**｢E-HERO｣モンスターを含む｢HERO｣モンスター２体以上

 **Rulings** · **Trivia** · **Lores**
Surveillance Record

**Surveillance Record** is a document in *Thymesia*.

## Location

In Sub Quest 1 of Hermes Fortress, from the second beacon chair, go down the stairs from the beacon chair. Go to the right side of the Courtyard. Turn around, go across, break the barrels, climb the ladder, follow the path, climb the next ladder, and go into the room on the right. Smash everything in the room to the right to find this.

## Text

...The leaders of the Royal Guards and the Knights of Pure Blood have held several secret meetings regarding security for the King's birthday celebrations...

...Strict monitoring shall continue, while waiting for further instruction from King Edward...

...To increase protective measures of the Royal Residence, only members of the Royal Guard will be deployed.
Last Page of Researcher's Journal

**Last Page of Researcher's Journal** is a document in *Thymesia*.

## Location

In the main quest for the Royal Garden, this is found on a stack of books in front of a bookcase in the blood pool along the path leading to the third Beacon Chair. The bookcase in question forms an alcove before a left turn along the way back from the chair.

## Text

...I don't know what happened... There was a loud noise, and then a giant hole appeared in the roof of the central greenhouse...

...Amid the ear-piercing din, the Hanged Queen appeared, who ought to be locked up underground...

...Her body had grown more than three times in size since the last time I saw her...

...She began to massacre all the creatures and researchers on site...

...I don't dare to imagine what happened underground...
Vile Blood Experiment Records 03

**Vile Blood Experiment Records 03** is a document in *Thymesia*.

## Location

In the Underground Laboratory - Sub Quest 1 of Royal Garden, this is on the ledge by the second bow elite encountered after the second Beacon Chair.

## Text

...In addition to the organisms mentioned previously, we have discovered something in the underground laboratory which is surprisingly resistant to Vile Blood...

...A worm-like creature down here that can feed on alchemic waste and, furthermore, has no traces of Vile Blood in its fecal matter...

...An organism as unique as this is certainly worthy of deeper research...
Hammer

The **Hammer** is a Plague Weapon and one of the 21 plague weapons in *Thymesia*.

## Source

Shards for the hammer can be found by defeating hammer minibosses in Sea of Trees main quest, Sub Quest 1, and Sub Quest 2.

## Actions

### Basic Action

At upgrade level 1

Step forward and smash down with an area attack. Reduce damage intake when casting.
Reduce damage intake by 25% when casting.
Deal 400% + 150 Attack Damage
At upgrade level 2

Step forward and smash down with an area attack. Reduce damage intake when casting.
Reduce damage intake by 25% when casting.
Deal 440% + 165 Attack Damage
At upgrade levels 3-6

Step forward and smash down with an area attack. Reduce damage intake when casting.
Reduce damage intake by 25% when casting.
Deal 480% + 180 Attack Damage
### Extended Action

At upgrade level 4-6

Press [Plague Weapon Attack] twice to perform a Whirlwind Attack followed by a Smash Attack.
Smash Attack can break enemy Super Armor.
The Whirlwind Attack deals 360% Attack Damage
The Smash Attack deals 480% + 180 Attack Damage
## Attributes

At Vitality 10 and up

Reduce damage intake by 50% while casting
At Strength 10 and up with upgrade level 6

Gain 1 stack of "Offensive" buff when landed