recursal/Fanatic-Fandom huggingface dataset:
Phone Guy

This article may contain spoilers that threaten to ruin elements of the story!

 **Voice Actor** | Scott Cawthon

**Phone Guy** is the deuteragonist of *Five Nights at Freddy's* and the previous security guard at Freddy Fazbear's Pizza. He's considered a forced ally, due to his odd nonchalant attitude. He returns as an antagonist and selectable character in *Ultimate Custom Night*.

Even though he appears in the first game, *Five Nights at Freddy's 2* and *Five Nights at Freddy's 3*, he is considered to be an original, first game character, in UCN, alongside Freddy Fazbear, Bonnie, Chica and Foxy.

## Menu Description

*When he calls, quickly mute him, otherwise it will create a lengthy audio disturbance. The mute button will appear in different places each time.*

## Behavior

Phone Guy will call randomly at the office. The player has a limited time to click the mute button before it is too late, and the phone call starts. Once it starts, it isn't possible to stop it, and the player will have to listen to the whole thing.

This aggravates noise-sensitive animatronics and is especially annoying for the player. Adding up to the difficulty, the mute button is always at a different, unpredictable spot on the screen for each time Phone Guy calls.

## Death Quotes

Phone Guy possesses no death quotes as he is merely a distraction, and cannot kill the player.

## Trivia

* Phone Guy, Trash and the Gang, Helpy and Old Man Consequences are the only non-animatronic characters of the game.
	+ Phone Guy is the only human character on the game, not counting the player.
		- Afton isn't counted as a human, since he is in his animatronic form.
* All Phone Guy's calls are actually recycled from first three installments of the series.
	+ While the player does have to listen to the calls until they end, they're not the complete versions, and cut short before their actual end from the other games.
* On April 1st, Scott Cawthon supposedly added Phone Guy's mechanic (along with Foxy and Nightmare Freddy). However, the mechanic turned out to be an April Fool's joke, referencing the common theory of Phone Guy originally being Springtrap (the purple guy)'s identity.
	+ The mechanic reads: *He will call into your office at random, creating a lot of noise and momentarily increasing the aggressiveness of the animatronics. He cannot call, however, if Springtrap is in the vents, because he can’t be in two places at the same time.*
Toy Freddy

**Voice Actor** | Darren Roebuck

**Toy Freddy** is the titular antagonist of *Five Nights at Freddy's 2* and a redesign version of the original Freddy Fazbear, serving as the mascot of the new Freddy Fazbear's Pizza. He returns in *Ultimate Custom Night* as a selectable character.

He's one of the ten Five Night at Freddy's 2 selectable characters, along with the other toy animatronics, Mangle, Balloon Boy, Jay Jay, the withered animatronics, Marionette and Golden Freddy.

## Menu Description

*Toy Freddy resides in the Parts and Service room, playing Five Nights With Mr. Hugs on his monitor, find whichever camera Mr. Hugs is attacking from, and close the appropriate door to insure that Mr. Hugs can't get inside the office.*

## Trivia

* From the Character Guide announcement on the game's Steam page, Scott describes Toy Freddy as "retired".
	+ The fact that Toy Freddy is retired seems to be a reference to the early days of FNaF 2 where Scott commented about the reason behind Toy Freddy having little notoriety in the game franchise.
		- Scott's response: *You people don't UNDERSTAND Toy Freddy. He's a very reclusive and private animatronic. He spends his evenings curled up reading a good book. He doesn't like the limelight. So please be respectful of Toy Freddy. He's retired.*
Withered Bonnie

## Whitered Bonnie

Whitered Bonnie's mugshot on the UCN character selection menu

Withered Bonnie is the damaged version of the original Bonnie before Fnaf 2 and was used to create the Bonnie from Fnaf 1. He is recognized by his lack of face and left arm. He makes a comeback in UCN along with Withered Chica and W. Golden Freddy.

## Menu Description

*He will appear in your office poised to attack! Wear on your Freddy mask to make him leave again.*

## Gallery

Full Body of Withered Bonnie.Jumpscare of Withered Bonnie
Marionette

* Character Info
* Gallery
* Audio

This article may contain spoilers that threaten to ruin elements of the story!

 **Voice Actor** | Jena rundus

The **Marionette** is an animatronic puppet and is considered the main antagonist of *Five Nights at Freddy's 2*. He returns in Ultimate Custom Night as a selectable character.

He's one of the ten Five Night at Freddy's 2 selectable characters, along with the toy animatronics, Mangle, Balloon Boy, Jay Jay, the withered animatronics and Golden Freddy.

## Menu Description

*Keep his music box wound or he will come to get you! The global music box also works on him.*

## Behavior

The Marionette starts in the kitchen and is always there. He's never seen, however, considering the kitchen camera does not work properly. Like in the second game, the Puppet resides in its music box. The player needs to wind up the music box to keep him tamed. The global music box can also be used; it is more effective, but drains more power and can't be used at the same time as the power generator or any other monitor mechanic. If they neglect his music box, then it will break free of his box. Once out, he can't be put back inside.

The ventilation system will drain much faster than before, eventually leading to blackout and an inevitable game over. The Marionette's jumpscare is very different from his FNaF 2 one, as only his face appears, instead of his whole body swinging fastly toward the player.

## Trivia

* The Marionette and his mechanics are likely inspired by the popular Jack-in-the-box children's toy, due to the fact that he comes from a box, music precedes his attack, and he (supposedly) launches itself to attack.
* The Marionette is believed to be sentient and sapient as, in *FNaF 2*, the Phone Guy states that he is "always thinking".
	+ This is further evidentiated by one his death quote, "the others are like animals, but I'm very aware".
* It is unknown how the Marionette traverses the pizzeria. It has no actual feet and his legs and torso seem incapable of supporting his body.
* Oddly, the Marionette's mask bears a resemblance to the No-Face/Kaonashi from the Japanese anime movie *Spirited Away*.
* Even though it is confirmed that the spirit possessing the Marionette is that of a female (as seen in the Security Puppet minigame in *Freddy Fazbear's Pizzeria Simulator*), he is treated as a male.
	+ This occurs in both *UCN* and *The Freddy Files*.

<gallery position="center">
<gallery widths="187">

Marionette\_jumpscare.gif | Marionette's jumpscare once the player neglects his music box.
Dee Dee

Dee Dee's mugshot from the UCN roster.

DD is able to add characters you have not selected into your game, as well as increase the level of difficulty of an already existing character in your game. She can add any character from the roster, as well as her own secret roster, which is not available to the player.

### Dee Dee's invisible roster includes:

* RWQFSFASXC
* Plushtrap
* Nightmare Chica
* Bonnet
* The Minireenas

* Lolbit

There is also the possibility that the "[A new challenger has appeared!]" message will not show at all. This simply means that no new characters were added, and that either nothing has been changed, or an already selected characters difficulty has been increased.

**“***She appears at random and can add a new animatronic to your game. The animatronic added will not be announced, so you will have to quickly look at your cameras and other systems to find out who it was! Dee Dee also has the potential to add one of three characters not listed on the character select screen.***”**
— **Character Guide - *Ultimate Custom Night*. June 15, 2018.**

## Appearance

DD is similar looking to that of Balloon Boy and JJ, resemblant of an actual human, though still obviously an animatronic. She is actually a recolor of JJ's FNAF World character model, though her shirt only adorns one button, and the ball atop her cap is sized up. She wears purple pants, a pink and yellow shirt, and a propeller cap of the same colors. She has green eyes and peach toned skin.

### XOR

XOR is an alternative version of DD, which is guaranteed to spawn in 50/20 mode, and has a rare possibility to spawn outside of 50/20 mode as well. Her appearance is a completely monochrome version of DD with backed out eyes, the only color apparent being the red ball on top of her propeller cap. When she spawns, a distorted version of DD's song will play, and she will continue with her normal behaviors. The only real difference is that she will only spawn characters from her invisible roster, and at a more rapid pace.

**“***I named Shadow Dee Dee X.O.R., and I'm not sure why. But like with most of the other characters in this franchise, whenever I'm making them, the name immediately comes to mind. It doesn't mean anything but that's the name of Shadow Dee Dee.***”**
— **Scott Cawthon, An Interview with Scott Cawthon - The Creator of Five Nights at Freddy’s**[1]

## External Appearances

Dee Dee originally appears in the 2016 RPG, FNAF World, but is only an NPC, and is not playable. However, she did have a small fishing minigame, based on the title of her small area; *Dee Dee's Fishing Hole.*

## Quotes

> *"Uh-oh! How unfortunate! Uh-oh! How unfortunate! I'm gonna do a sneaky thing, and throw a new contender in the ring!"*
>
>

> *"Uh-oh! How unfortunate! Uh-oh! How unfortunate! I know how much you like to fight, so I'll add a new problem to your night!"*
>
>
Hear our voices

Hear Our Voices

Type-Fanfiction Story

Characters-Former Voltron Paladins and Oc Characters

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

A young girl ran across the sand huffing and puffing until her breath ran out and she collasped onto a sand dune.A female in a Purple Lion grabbed the young girl in her lion`s mouth before flying into the sky the White Lion joining it before the two Lions darted away to Planet .The two Lions landed before their Paladins climbed out of their Lions the Purple Lion Paladin holding the young girl they had rescued in her arms.They entered the castle with the girl held in their gazing eyes.The doors opened and the two Paladins walked in eyes narrowed and dark auras coming off both the White and Purple Paladins."Arya what happened?"Trigel asked the Purple Paladin who gently disposted the sleeping injured girl in the White Paladin`s arms before jerking off her helment and throwing it on the floor."ARYA!"Trigel shouted with a startled look the Purple Paladin looked up from the floor at Trigel."I-said-what-happened?"Trigel said narrowing her eyes.Arya straightned up and said"We found this girl abadoned here where we are now Planet Daibazaal I bet someone must know something of this girl`s past until then we must train her,"Arya said.The White Paladin took off his helment and gaped at her."Surely you are jesting Arya?"Fai said crossing his arms looking at Arya who replied with a smirk"Nope Fai I`m not kidding,"The White Paladin fainted onto the floor and the other Paladins had similar reactions.
Toy Bonnie

Toy Bonnie's Mugshot On The Ultimate Custom Night Menu.

***Toy Bonnie** is a protagonist within Five Nights At Freddy's 2. He seemingly is the replacement for the indigenous animatronic, Bonnie Bunny. Toy Bonnie is the Sixth Selectable Character in the Ultimate Custom Night Selection Menu, alongside the other Toy Animatronics.*

## Mechanic

***Toy Bonnie** will occasionally creep into your office from a trapdoor hidden in the office. Use the Freddy Fazbear Mask to peculiarity motivate himself to believe the player is **Freddy Fazbear**. Astonishingly, his mechanic is oddly-similar to his mechanic in the original games.*

## Trivia

* Surprisingly, his foolness to the Freddy-Fazbear-Mask is similar to his actions in the original-game.
* Toy Bonnie and Toy Chica both have the same mechanics, both being fooled by the Fazbear-Mask.
* Toy-Bonnie has a voice in Five Nights At Freddy's Augmented Reality, but implies no-voice in Ultimate Custom Night.
* While the other replacements have the same accents to their original counterparts (Excluding Mangle) Toy Bonnie has Cerulean/Aquamarine accents, unlike Lavender/Mauve accents.
Orville Elephant

* Character Info
* Gallery

This article may contain spoilers that threaten to ruin elements of the story!

 **Voice Actor** | Peter Baker

Orville Elephant is a Mediocre Melodies animatronic who first appeared in *Freddy Fazbear's Pizzeria Simulator*. He is one of the selectable characters in Ultimate Custom Night.

## Menu Description

*He makes his way toward your office through the air ducts. He isn't often fooled by the audio-lure, but can be pushed back with the heater.*

## Behavior

Orville Elephant will make his way through the vents. Like his description says, he is not always fooled by the audio-lure. The player must close the correct air duct or use the heater when he comes close in order to avoid his jumpscare.

## Death Quotes

Orville Elephant's symbol in the duct system.Orville Elephant's jumpscare.
Funtime Foxy

Funtime Foxy is one of the 50 selectable characters in Ultimate Custom Night. He originally appeared in Sister Location as well, being one of the 7 SL characters included in UCN.

## Mechanic

> ***"**Check his curtain to see what time his show is set to begin, then be sure to watch his cam at that exact time to postpone the show, otherwise that is when your game will end.**" - Character selection description***
>
>

Funtime Foxy's showtimes will vary, but one thing will always be for certain; it will always be on the dot. If you forget to check at the time of the show, he will come for you, and it'll be a game over. The only way to prevent the performer from coming after you is by checking at the exact moment of the show. When you do, the time of the show will be pushed back, and the sign will be changes, giving you a break.

Tip - Every hour is 45 seconds in real time!
Astronauts

Since the beginning of the Russian and American space programs, about 430 astronauts have gone to space. With 34 deaths, that is a 7.5% mortality rate, a rate significantly higher than many other professions on this list. Also, the Apollo Space Program astronauts suffered cardiovascular health problems due to overexposure to radiation.
Mordred Mcclain

**Mordred Mcclain** was a cadet at the Galaxy Garrison and pilot of an MFE Fighter. She was a former classmate and subordinate of James Griffin, having began a relationship with him before her death. Team Voltron learned of her death as soon as she arrived on Earth, due to the mourning period having started.
Nightmare Freddy

Nightmare Freddy and the Freddles on the character selection menu

Nightmare Freddy is the nightmarish version of the original Freddy from the mind of the Crying Child. He and the rest of the Nightmare animatronics are nothing but nightmare from the young boy. He reappears in UCN except he is real to the player. He still uses the same mechanics from his original game

## Menu Description

"*When the Freddles begin to accumulate in your office, shine your flashlight on them before Freddy appears!*"

## Trivia

* You can see one of the Freddles on the right side of his chest during the jumpscare
* His design is based on a nightmarish version of the withered Freddy before the withering

## Death Quote

The noise the Freddles can make when they are in the office

The jumpscare sound he makes that he shares with the Fnaf 4 characters

"*No light can save you now.*"

"*I have always been hiding in your shadow.*"

"*What a gift to relish: a victim that can't perish.*"

"*I am given flesh to be your tormentor.*"

"*I am remade, but not by you. By the one you should not have killed.*"

## Gallery

Nightmare freddy full bodyThe first Freddle to appear randomly in your officeThe Second Freddles in your officeThe third and final Freddle to appear in your officeNightmare Freddy's jumpscare if the Freddles have accumulated in the office enough to trigger it
Hannah

*This article is about the Arulian Armed Forces Commander as she appears in Legendary Defender.For a list of other meaning, see Arulian Armed Forces Head Commander*

## Physical Description

### Age

22 (Earth Years)
1,2000 (Alluvian Years)

### Born

X75 (Alluvian Month)
December `75 (Earth Month)

## Personal Information

### Relatives

King Alfor (husband)
Princess Allura (stepdaughter)
Lance (spiritual reincarnation)

## Media

### Counterpart

Hanji

**Empress Hannah** was the former reigning empress of the planet Alluvia, stepmother of Crown Princess Allura of Planet Altea [1], and the second and last wife of King Alfor of Planet Altea [2]. She was killed alongside her husband by Zarkon of Planet Daibazaal [3] ten thousand years ago, in order to ensure that her stepdaughter would always have memories of her and her husband, she created hundreds of photo albums, sealing them in the rooms of the previous Paladins of Voltron, as well as creating an artificial intelligence from her memories, linking the sealing key to the life force of Allura, storing them both within the Castle of Lions.

An AI containing a copy of her consciousness and memories was stored in the Castle of Lions computer, serving as a counsel and a source of comfort for Allura until the corruption of the Galra crystal forced her to destroy it, leaving no trace of her AI-generated stepmother. She would later on discover the volumes of pictures taken by her stepmother, in the rooms of the Paladins of Voltron. However, Hannah actually reincarnated as Lance, the Blue Paladin of the Voltron Paladins, unknowingly to her stepdaughter.

## Appearance

Hannah had the appearance of a tall, older woman with a appearance virtually undistinguable from that of a Altean with brown skin and white hair. Her ears were pointed at the top rather than rounded, and she had small sickle-shaped marks of light pink situated on her cheekbones, right under each of her blue eyes. The pupils of her eyes had a noticeable pink in the center of them. Allura described her stepmother as "having stern eyes", a "stoic aura" and a "air of authority" wafting off her in waves, wherever she went. She also wore the same earrings that Allura wore, though she was not depicted ever wearing a crown, despite her status as both a *suo juro* reigning Empress, as well as her secondary status as the Queen consort of Planet Altea. She appeared to highly resemble an Altean version of the Blue Paladin, Lance, [minus the sickle-shaped markings underneath both her eyes, her pointy ears and her abilities] something which is often commented on by Zarkon, who once mistook Lance as Hannah.
Voltron Legendary Defender Fan-Made Character Wiki

## Welcome to the Voltron Legendary Defender Fan-Made Character Wiki

On this wiki we give you information from people`s fanfictions of the Legendary Paladins and the most exciting one is the Dark Paladins of Voltron!So celebrate hang out and enjoy the awkward characters for Voltron Legendary Defender Fan-Made Characters Wiki!Or you can start a fanfiction on this wiki and ask us to vote on the best one we do anything for a fellow member of this community.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Scrap Baby

Scrap Baby's mugshot on the UCN character selection menu

Scrap Baby is another version of Baby after getting ejected from Ennard by the other animatronics composing him. She has repaired herself using a multitude of material from the outside world. She makes an appearance in FFPS as one of the salvageable animatronics (the third one). She returns along with the rest of the scrapped animatronics in UCN.

## Description

"*Once per night, she will appear on the other side of your desk, slouched over and appearing to be decommissioned. There will be a shocking panel sitting next to her. You can shock her at any time by clicking on this button, but it will drain 1% of your power each time you do so, and it will have no effect until she is poised to attack. You must refrain from pushing the button until you notice that she has moved. Shocking her at this stage will cause her to leave your office and not return. If you fail to notice that she has moved and you bring up your monitor again, you'll have nothing but a jumpscare to look forward to.*"

## Difficulty

When in your office, you must be careful and see if she moves. If you succeed, it makes one less animatronic to worry about. She is not a problem unless you are overwhelmed by the others.
Bodyguards & Armored Car Drivers

When your literal job description is to take a bullet for someone else, you definitely have a dangerous job. Of course, depending on what part of the world we are talking about and who or what is actually being guarded, the levels of risk can vary. Sadly, in some cases, guards have been killed while only three weeks on the job.
Firefighters

We probably didn’t have to tell you firefighters have dangerous jobs. From rushing into burning buildings to digging ditches in the middle of the Australian Outback, firefighters hop into the fray and save lives by putting their own in harms ways. If that weren’t crazy enough, of the 1 million firefighters in the United States, 70% of them are unpaid volunteers.
Straps

**Straps** is a member of Gloves' Team and is a side character in the manga.

## Appearance

Straps appears as a typical inkling with pointed ears and sharp teeth. She has a wavy tentacle cut to the side. She wears a Takoroka Visor, Navy King Tank and Neon Delta Straps.

## Personality

Because of the fact that Straps is a side character, not much is known about her. She appears to be cheerful and energetic like Team Blue's Bobble hat.

## Quotes

* "He's really going to do it?!" ― *When Gloves follows Half-Rim's advice and goes off to the mountains.*
* "Let's practice for the next tournament!" ― *Being optimistic after her team's defeat to Emperor.*
* "We're gonna ink it more and more!" ― *Taunting the Blue Team*.
* "Yeah... Trendy... Pfft..."― *Trying to hold in her laugh after witnessing Gloves go bald.*
* Heck Yeaaaah!- When Straps takes on Bobble Hat in the Semi-finals.

## Gallery

### Covers

Clip, Half-Rim, and Straps on **Volume 4'**s back.
Rules

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1. Do not do anything to purposefully harass others.
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4. Do not vandalize. All of your edits must contribute or at least attempt to contribute something useful. Be objective and check your sources when adding information.
5. Alternate accounts are not to be used to evade blocks or bans. Only use alternate accounts when blocked to appeal.
6. Do not upload unnecessary files. This includes files that already are uploaded with the same/higher quality and files that are not related to the wiki in any way.
Clams Facemask

**Clams Facemask** is the leader of the Outcasts Team, who has competed against the Blue Team during the Square King Cup Quarterfinals in Volume 4.

## Appearance

Clams Facemask has frowning eyebrows and sharp eyes with small pupils, giving him a hostile look. He seems to be the tallest of his teammates. His ink color is dark orange, and he has the Slick hairstyle. He and his teammates have the word "Stray" or "Outcast" written on their forehead. Their uniform is composed of a Crimson Parashooter and a facemask, his being the King Facemask. Additionally, he's wearing Kid Clams.

## Personality

Clams Facemask is serious and hot-tempered. Despite what his defiant appearance may suggest, he yearns for discipline and rebels against carefree inklings. Just like Army, he claims diligence to be righteousness and takes turf battles very seriously. He and his teammates always watch each other's backs by squid jumping to those in need of help. He is respectful as he shows proper sportsmanship towards opponents and recognizes others' generosity, such as when Goggles offered him pickled plums.

## Trivia

* His Japanese name, Squid Mask-Kun, was changed to Clams Facemask in VIZ Media's English translation.
* He and his teammates were called "weirdos" by Rider.
* Goggles mistook him from having pollen allergies or the flu.
* In the 6th volume, he and his team are at Blue Team’s party showing their thanks for the food offered.
* He wakes up early to train or do stretches with his grandfather.
* The Outcasts Team have never seen each other without their masks on.

## Quotes

* "Stay diligent and Ink!"
* "Diligence is righteousness!"
* "Haha! That means we’re strong!"
* "We are serious Inklings... Who have had enough of you carefree Inklings."
* "Turf Wars are meant to be taken seriously!!"
* "We can’t accept things from Inklings we don’t know! But we never forget to express our gratitude!"
* "Be courteous in battle!"
* "Too bad!"
* "What do you think?! This is how our team works... We protect the creeds of seriousness!!"
* "You two seem especially carefree, so eat this!"
* "Ha! It’s because you’re not serious!! And if you're not serious, you lose!"

## Gallery

### Splatoon 2

Clams Facemask and his teammates.Outcasts Team's Articles of Diligence
### Inkling Almanac

Clams Facemask’s Japnese almanac page. Translated by Inkstrike Reserve.
Na Gusi

## ***Appearance***

his person was three meters tall, had extremely brawny and fierce body, and was imposing like a mountain. He was wearing a black robe and a wide bamboo hat in his head. Moreover, on the two sides of his forehead, he seemed to have two lumps. And now they were not even 10 meters apart, and sensing that powerful tyrannical yao qi

## ***Cultivation Technique***

#### **Nine Transformation Demonic Technique**

* this was a technique tailor-made for demonic cultivator from the legend. With this technique, he could resolve his heart demon whenever he pleased, fuse with any yao beast, even to the extent of directly evolving to the appearance of yao beasts themselves. This technique was something demonic cultivators yearn for even in their dream.
The sodor olimpic games

c***reators***

me (voice actor)

trainboy 54 (voice actor)

trainboy 55 (voice actor)

sevensupergirls (voice actor)

seven perfect angels (voice actors)

ramahfool (voice actors)

decomenh (voice actor)

thomas wooden railway (voice actor)

dieseld199 (voice actor)

domeless engine (voice actor)

wrong village (director)

puppies are awesome (animator)

sidekick jason (background mover)

characters

Thomas

Ashima

James

Percy

Timothy

characters introduced

edward

henry

gordon

toby

emily

hiro

philip

twilight

pinkie pie

rainbow dash

apple jack

rarity

flutter shy

spike

sunset shimmer

marshall

rubble

chase

rocky

zuma

skye

everest

tracker

mario

luigi

peach

daisy

yoshi

birdo

toad

todette

wario

waluwigi

lady

duck

diesel 10

oliver

donald and douglas

luke

bowser

spencer
Slendytubbies Test Wiki

Welcome to the Slendytubbies Test Wiki.

Slendytubbies is a series of horror games based on the popular horror game Slender and the television show Teletubbies. The series was created by Sean Toman of ZeoWorks, and was built on Unity then released on the ZeoWorks website. Currently, there are three main series games and three spinoff games.

This wiki is meant to be a comprehensive compilation of all official Slendytubbies info with a minimum amount of bias and opinion. If you have managed to stumble upon this place, please feel free to help out by correcting grammar and spelling mistakes and contributing interesting facts and info of your own.

### Helpful Links

* Rules
* Staff
* Chat
* Random Page
* Slendytubbies
* Slendytubbies II
* Slendytubbies III
* Slendytubbies 2D
* Slendytubbies: Anniversary Edition
55 Cancri e

55 Cancri e is pretty much a planet made out of diamond. It's so close to it's parent star, that it's burning. 55 Cancri e is 40 light years away from earth. If you were some how able to grab the diamonds from 55 Cancri e and bring them back home, it will destroy the Earth's diamond rate, making your diamonds completely worthless.
Official map

Official Maps are maps published by noblemaster, usually with higher quality and official graphic, and more events.

## Maps

**Bold** texts means it is a free map.

* **Ancient Europe**
* **Medieval Europe**
* World Conquest / Mini World Conquest
* Feudal Japan / Modern Japan
* American Wars
* Colonization
* **Fantasy World** (Fan-made, but official)

## Specials

The land color are usually the same, with clear borders and nice textures, and usually looks nice with the official trees, mountains, cities, etc.

Official maps have more scenario.
The fastest blue engine on sodor

characters

gordon

thomas

charlie (cameo)

percy

james (cameo)

luke (cameo)

annie and clarabel (cameo)

miranda (cameo)

bobby (cameo)

rocky (cameo)

* locations

1. knapford
2. tidmouth sheds
3. ulfsted station
4. the clay pits (mentioned)
5. maron station (mentioned)

* previous episode thomas and ashima
* next episode james' crush
It's a hard time for everyone

characters

1. thomas
2. james (does not speak)
3. bertram (does not speak)
4. culdee
5. harold (cameo)
6. annie and clarabel
7. salty (cameo)
8. mallard (cameo)
9. molly (cameo)
10. conner (cameo)
11. trevor
12. fergus (not seen)
13. charlie (cameo)
14. mighty mac (cameo)
15. duncan
16. timothy the oil burning engine
17. marion (cameo)
18. belle (cameo)
19. percy (cameo)
20. duck (cameo)
21. whiff (cameo)
22. gina (cameo)
23. hero (cameo)
24. gordon (cameo)
25. cranky (cameo)

* next episode A 4th of july mess
Space Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

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Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

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Gordon4James5Percy Wiki

## Welcome to the Gordon4James5Percy Wiki

This is a page about Youtuber gordon4james5 percy6, who is a fan of Thomas and Friends!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

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File:Placeholder
Thomas and ashima

* characters

1. thomas
2. ashima
3. percy
4. bertram (cameo)
5. mallard (cameo)
6. salty
7. trevor
8. fergus
9. sir topham hat (not seen)
10. gordon (mentioned)

* locations

1. knapford staion
2. wellesworth staion
3. the clay pits
4. crovans gate (mentioned)

crosby (deleted scene)

* pevious episode a 4th of july mess
* next episode the fastest blue engine on sodor
Nightmare Bonnie

***Nightmare Bonnie** is a Antagonist Nightmare-Hallucination in Five Nights At Freddy's Four. Decorously, as a Hallucination, referring as Bonnie from the Television-Secretive-Minigame. Nightmare Bonnie is the Twenty-Selectable-Character in the Ultimate-Custom-Night Selection Menu, alongside the other Nightmare Animatronics*.

## Nightmare-Bonnie

Nightmare Bonnie's Mugshot On The Ultimate Custom Night Menu.

## Character Information

### Color(s)

Bipedal-Cerulean With Ultramarine Accents

## Mechanic

> *― "Buy his plush from the Prize Counter when he appears in the hallway to avoid his jumpscare. He can't be stopped by the office door."*
>
>

***Nightmare Bonnie**, alongside Circus Baby and Nightmare Mangle will flee to the west hall, as they change their attack of order. Buy their plushies from the Prize Counter to avoid their jumpscare. The doors will not reverse this effect. ORRRRR, You can cam stall them. You don't ALWAYSSSS have to, i guess.*
Application Process

Approvals are a process. Applications are reviewed by staff on a weekly schedule, **approvals are not immediate**. Please be patient.

## Application Requirements

You can find the Character Application Forms at the bottom of this article, it is provided in both BBCode and Draft Format. We prefer you use the BBCode format when posting your application. Draft Format is for people who just want to do a rough draft on their own computers, prior to posting.

Ensure you adhere to our Game Rules and consult our Guides when creating a character, regardless of whether you are applying for a Canon or Original Character. Keep our World State and Timeline in mind, specifically, as well.

### **Canon Characters**

Some Canon Characters already have Wiki pages while remaining available for adoption, please use the information provided in their Wikis when filling out your Character Application for them.

You must also make note of and incorporate where their video game Epilogues left off, you can find the Epilogues we decided to use in our game here.

Canon Applications differ from OCs, players interested in Canons are required to send a writing sample to Admin prior to posting their Application. Approval of the Writing Sample does not mean approval of the Application.

### **Original Characters**

Please post your Original Characters' filled out Application in our game board's Applications section.

OCs are ***not required*** to send in a writing sample, because their characters are original works.

## Approval Process

**All profiles are subject to revisions**, because hey, no one is perfect.

You will be asked by a staff member to make required changes in fitting with our game's world state and/or game mechanics. Don't take it personally, it's just to help you on your way as well as ensure things remain fair for everyone else in the game.

Once an application has been approved, the profile will be moved from the Applications section to either of our approved character sections: Canons *or* Original Characters. Much as we try to keep the Wiki and game board Canons list updated on the regular, these two approved characters sections will almost always be the most update to date.

Approved profiles are *locked* after they've been moved to their designated area. That means you cannot edit them further once your profile has been approved, not even to fix spelling errors. We lock approved profiles so players cannot not edit their characters to drastically diverge from what was initially approved. If you need to make an update to your profile later on, you can do so by posting in the Request Update section on our game board.

Posting as your character before it has been approved by staff will result in a warning and a potential banning from the game.

## Character Application Forms

### **BBCode Format**

For Posting To The Game Board

TBD

### **Draft Format**

For Works In Progress

TBD
Wiki Rules

1. We are a PG-13 zone, the uploading of explicit/graphic images will not be tolerated.
2. You **must** already be a registered member of our game board hosted over on Proboards to contribute to our wiki, you will need to register for a Proboards account (if you don't already have one) prior to additionally registering for the game itself.
3. Only characters **approved** on the game board can have and/or edit wiki character profiles.
4. Character profiles should not be edited by anyone other than the player assigned to that character.
5. *Minor* non-canon locations, organizations, and events can be added by players but they will be moderated by the site owner to ensure they are in line with our game world. If you want a *major* location or organization added, contact Admin.
6. Some pages, like canon locations and organizations, are *locked* - players need to contact the site owner to have anything edited on them.
Happiness

Happiness means the happy rate of your citizen. If the happiness is below 50%, they will stop paying taxes. More happiness you have, more taxes you get.

## Independence

Your provinces may become independent if you happiness is too low.

The formula is:

```
 ~1/(happiness^2)

```
So, basically, the lower the happiness, the much higher the risk of independence. Everything above >=50% is fine.

## Increasing happiness

#### Distributing Money

In order to increase happiness you need to go to the govern tab of a province, then look under the decrees subsection. From there you can distribute money which can increase that province’s happiness by 10% at max (happiness caps out at 100%). The monetary cost of distributing money varies but usually scales with population. Distributing money cost 0.1 action points. Every turn though, under the subcategory allocation in the finances tab, you can distribute money to all provinces at once for a varying amount of gold and 3 action points, although this will still include the cost of distributing money to provinces with maximum happiness.

### Inauguration Party

On the first turn after you conquer a province, back under the decrees and govern tabs, you can decree an inauguration party, which will increase the happiness of that province by 25% at the fixed cost of 25 gold and 0.2 action points.

### Winning Wars

If you are at war with another nation, then when their commander is captured, by you or someone else, you will gain happiness from their defeat.
Thedas & Beyond Wiki

## Welcome to our Thedas & Beyond Wiki

We are a roleplaying community based on the Dragon Age setting following the events of DA:I and its DLCs.

Our world state differs in some respects, and we've added new locations outside of the continent of Thedas itself. So make sure to brush up on our rules and timeline before sending in a character application.

Our roleplaying game is free to play and is hosted over on Proboards, and our Wiki is used to store our roleplaying game's lore, as well as helpful player guides.

## Jump To The Game

Click on the image below to be redirected to the game board:

## Our Wiki Rules

1. We are a PG-13 zone, the uploading of explicit/graphic images will not be tolerated.
2. You **must** already be a registered member of our game board hosted over on Proboards to contribute to our wiki, you will need to register for a Proboards account (if you don't already have one) prior to additionally registering for the game itself.
3. Only characters **approved** on the game board can have and/or edit wiki character profiles.
4. Character profiles should not be edited by anyone other than the player assigned to that character.
5. *Minor* non-canon locations, organizations, and events can be added by players but they will be moderated by the site owner to ensure they are in line with our game world. If you want a *major* location or organization added, contact Admin.
6. Some pages, like canon locations and organizations, are *locked* - players need to contact the site owner to have anything edited on them.

## Contact Administration

Administration prefers all contact be done via our game on Proboards.

Contacting Admin via the Wiki will result in a delay for responses.

Once you've registered for a Proboards account ***and*** for our rpg, you can get in touch with the game's Admin directly here: Contact Admin

On the Wiki itself, Admin is known as THEDASANDBEYOND.
Age of Conquest

**Age of Conquest** is a turn-based grand strategy game with maps and nations from all over the world. In the game, there are challenging AIs for single player games based on a genetic algorithm. There are also cross-platform multiplayer and hotseat-Play including co-op team games. You can do diplomacy, economy and population management in the game.

## History

*Main article: Aevum Obscurum*

The game was called Aevum Obscurum, meaning *Dark Ages*. Since the third version, the game renamed as Age of Conquest III.

The game color was darker in the early versions until the updated version of the second version?.

## Gameplay

* Command the armies, and move them to control provinces.
* Manage your country
	+ Manage tax rate
		- Employee governor
	+ Manage happiness
		- Distribute money
* Manage Provinces
	+ Manage population
		- Party
* Manage diplomacy
	+ Set up allies
	+ Declare war
	+ Ask for peace / ceasefire
	+ Demand submission / Ask for protection
	+ Offer help / Request help

## Gameplay

### Tax season

You can get a lot of money in tax season.

You can change your tax rate in tax season only: 0% / 50% / 100% / 150% / 200%

But beware, even though you get more money if you raise the tax rate, the population will be severely unhappy. This will lead to them losing happiness and not paying tax.

### Happiness

When the happiness of a city is below 50%, then they will stop paying tax.

### Military

Without soldiers, you can do nothing. Therefore, it is advised to get soldiers if you have none.

#### Kinds

* Caveman
* Soldier
	+ Ancient soldier
	+ Modern soldier
* Zombie (Not available)
* Ship
	+ Canoe
	+ Ancient ship
	+ Modern battleship

#### Military upkeep

You need to pay gold to recruit soldiers. One gold per soldier.

You need to pay one gold for every 20 soldiers per turn. You need to pay at least one gold for the province with soldier(s).

#### King

The **King** (Commando unit) is your country's leader who can boost your damage. If he would be killed by a country, then you will become a protectorate of that country, and your lands will become *not yours* and only a few left will be yours to rule over.
Population

**Population** is the number of insignificant humans in a province in Age of Conquest. The size of the settlement increases with the population. The population can also be increased by 20% by holding a Fertility Festival (which scales in gold cost with population and cost 0.5 action points per province, or 5 action points if you’re doing a nation-wide fertility festival).

## Soldiers

Every soldier recruited deducts 100 from the population in that settlement.

If you recruit the maximum number of soldiers in that settlement (i.e. Press `>>>>` until you cannot press anymore), its size will decrease by 50%.

Disbanding soldiers on a province will cost 0.1 action points but give the equivalent population to that province of soldiers disbanded.

## Size

There are nine settlement sizes which vary with the population. This list is arranged from small population to large population. A province can only have a maximum of 1,000,000 (1 million) population. “<“ - Less than

* Tent (Population: <10,000 Ten Thousand)
* Undeveloped Village (Population: <25,000 Twenty-Five Thousand)
* Village (Population: <50,000 Fifty Thousand)
* Large Village (Population: <75,000 Seventy-Five Thousand)
* Town (Population: <100,000 One Hundred Thousand)
* Huge Town (Population: <250,000 Two Hundred Fifty Thousand)
* City (Population: <500,000 Five Hundred Thousand)
* Great City (Population: <750,000 Seven Hundred Fifty Thousand)
* Capital (Population: <1,000,000 One Million)

## Income

Income received in the province increases with the population, so make sure to hold as many Fertility Festivals as you can(if you can afford them)! The maximum income (excluding cost) is 250 gold per turn from a single province.
Objectives

Keep in mind you can may be able to through a recognition vote too if enables.

### Supremacy

Control 82% of the map, 35% of allies’ territory is counted to your win condition, 10% of your protector’s territory is counted to your win condition, and all of your protectorates territory counts to your win condition.

### Domination

Control the whole map, protectorates’ territory counts to your win condition.

### Annihilation

Eliminate all enemy troops. (Domination except protectorates don’t count).

### Capture the flag

Hold a specific territory for a certain number of terms (can vary).

### Defense

Defense vs Offense war which automatically ends after a certain number of turns or until one nation wins.
Scenario

A scenario means the time and the event happening in a map, for example Barbarian Invasion, Anno 1200 etc.

All maps got scenarios. They usually represent different time.

## Special scenario

Normal scenario are usually fair, with a fine economic income.

### Caveman

Caveman scenario is special scenario, since you won't be able to get tax until your population had become better.

### Capitals

In this scenario, each country own a huge city, when all other neutral lands got >1000 population and 0% happiness.

## Invasion scenario

Invasion scenarios usually got a/some powerful country(s).

### Barbarian invasion

The Huns had arrived the Eastern Europe. The whole Europe will be at war against the Huns, when Huns got a much better number of starting troops and economic.

### Invasion of Japan

Japan is a strong country, when all foreign countries want to invade her. Being Japan with large cities and high economy, you need to face the attack of foreign countries from sea. They foreign countries got a lot of troops, and they are all at war against you, however not alliance when themselves.

### No Surrender 1945

In this scenario, Japanese refused to surrender in 1945. You can choose to be the Koreans, being neutral. Or Japanese, defeat the alliance force, change the history! Or you can be the alliance force, fight for justice.

#### Weird point

China, being a member in the alliance force, was, however, not allied with other alliance force. So sometimes the alliance force may attack China!
My Ukulele

**My Ukulele** is a song from the season 2 Doodlebops episode Don't Use It, Don't Need It.

## Lyrics

*Rooney:*

*Hmmmmm*

It always brings me so much joy,

to share with every girl and boy.

I love it, bet you do, too;

my Ukulele.

So come and hear me, come and see;

it’s gonna be great for you and me.

I love it, bet you do, too; my Ukulele

*Deedee and Moe:*

he’ll never, ever let it go;

in his heart, there’s a special glow;

shining brightly; each and every day

*Rooney:*

it always brings me so much joy;

to share with every girl and boy

I love it; bet you do, too;

my Ukulele

I love it, yes I do;

but I know you’ll like it too…

so let me share with you;

my Ukulele
Aevum Obscurum

**Aevum Obscurum** is the original name of **Age of Conquest**, meaning *Dark Ages*. It has three versions.

## Aevum Obscurum I

It supported ONLINE-play only across PC, Mac & Linux. Release data was May 17, 2000.

### Specials

You can

* Change Religions,
* Correct the laws,
* Money farm, army, ships, technology and security.
* No sea (?)

## Ending

In the third version, the name changed to Age of Conquest.
Best Hider Ever

**Best Hider Ever** was the tenth episode of the second season of The Doodlebops, and the thirty-sixth episode overall.

## Characters

* Deedee Doodle
* Rooney Doodle
* Moe Doodle
* Mudge
* Mr. Moosehead
* Jazzmin
* Audio Murphy
* Bus Driver Bob
* People watching the concert

## Others

To view the gallery for this episode, view Best Hider Ever/gallery, and to view the transcript of this episode, see Best Hider Ever/transcript.

## Trivia

* **Where's Moe?:** Before the Doodlebops perform "The Doodlebop Pledge", Moe is seen inside of the computer. After the pledge, Moe hides behind the couch after hiding upside down, in the trapdoor and in the yellow lava lamp on top of the jukebox.
* The reason for Moe being "best hider ever" is because he is able to hide, as shown in this episode's "Where's Moe?" segment.
* The songs that were sung at the concert are When You're Good At Something, Using Your Imagination and Thank You.
* The computer bears a striking resemblance to computers from the late 1990's due to the simple home screen. However, it's shape looks more like a 2000's model.
* The letter blocks from various season 1 episodes' concert segments can be seen in the small cabinet.
* The upload on The Doodlebops YouTube channel misspells Dood**le**bops as "Dood**el**bops".
Joshua

Joshua in animated form

**Joshua** is a boy who appears in the Doodlebops Rockin' Road Show episode Song Bird.

## Appearance

In animated form, Joshua has blonde hair and wears a blue collared shirt, brown pants and red and white sneakers.

## Role in episode

Joshua brings his canary to the Doodlenet to the amazement of the Doodlebops. They invite her to sing on their new album even though Bop Bop was supposed to be on it.