Amyria

### Anthem

Amyria is an empire in the south east of Moro. Amyria is a monarchal Empire ruled by Darilmar the Patricide. Amyria is the largest nation currently on Moro and one of the oldest.

Due to the strained relationship with the people of Hazyr, Tieflings, Dragonborn and Tabaxi, who reside in Hazyr are forbidden entrance into Amyria, Unable to pass beyond the Great Gates of Vernus. Haziri Tieflings, the majority ethnic group in Hazyr has served as slaves to the oligarchs of the Amyrian empire since the Atenic War.

## Geography

Amyria is a largely temperate lowland climate with few mountain ranges . The Amyrian islands, such as Callistos and Electra experience tropical conditions, as do some coastal regions on the east, most notably, the cities of Crown's End and the Horn of Yrrn. Unlike Hazyr, Amyria benefits from the eastern winds which bring moisture and fertility allowing Amyr to enjoy a warm and fertile landscape.

Due to the spread of The Dreadlands, some of the western lands of Amyria have become barren sterile landscapes where no life can subside. It appears that the corruption from the dreadlands is permanent, and so these lands have been abandonded. Abandoned villages consumed by the blackness of the Dreadlands have entered into folk legend amongst the Amyrian people.

## Politics

The vast lands of the Amyrian Empire is governed by 10 Arbiters, who each hold dominion over a region in Amyria called a Sanctum. These Arbiters do not hold equal lands, and are all vying for power beneath the nose of the Emperor. The Arbiters attempt to subtly dominish the power of the other Arbiters while increasing their own; all the while playing the sycophant to the Emperor. The Arbiters shadow their political intrigue from the Emperor to disguise their treacherous ways, however the Emperor knows all about his squabbiling Arbiters. In fact, the Emperor secretly propagates the power-mongering between his Arbiters as he feels it ensures only the most shrewd and vicious Arbiters are beneath his rule.

The Emperor's Council is made up of his most respected advisors.

The Senate is constructed as follows

* 10 Arbiters
* 5 Masked Mothers of Yrrn
* The Oracle of Callistos
* The Five Senators
	+ The Senator of War
	+ The Senator of Trade
	+ The Senator of Knowledge
	+ The Senator of Espoinage
	+ The Senator of Magic

## The Aeturnus Legion

Main Article: The Aeturnus Legion

**The Aeturnus Legion** is a legion of the Imperial Amyrian Army made up of reanimated undead soldiers of the **Amyrian Empire.** The Legion is the most elite and most feared of the Amyrian Legions.

The Aeturnus Legion is led by **Saturninus the Slain**, a massive man who has been reborn 15 times. Cut down several times and known death more than any man, Saturnius is a fervent patriot of the Empire and an unstoppable force of the Emperor's will. He has seen over 20 Emperors in his long agonizing life and has been close to many, including his loyal friend Mavros the Black.

## The Unbeating Heart

Main Article: The Unbeating Heart of the Empire

**The Unbeating Heart of the Empire** is a magically infused sentient throne of the Emperor of Amyr. The throne contains great magical abilities that allow the Emperor of Amyr to reach nigh lichdom and utilize powerful divine magic making him immune to the effects of ageing and disease. The Unbeating Heart is one of the oldest structures known on Moro, with it being constructed over 30,000 years ago during the Age of Dragons by the god of madness Anatal. The Unbeating Heart of the Empire is one of Anatal's earliest and most famous constructions having been created entirely from fragments of the moon Hadaar.

## The Ten Sanctums

Amyria is divided into ten administrative regions known as Sanctums where rulers, called Arbiters or Arbitresses, are appointed by the Emperor to rule. The Arbiters are usually, but not always, appointed from powerful patrician families which hold great power in the Empire.

The Sanctums range from the least important to the most elite, meaning those arbiters who hold lower posts, ultimately desire a higher post and a more important region of the Empire to govern. This internal power struggle is an ongoing and elaborate shadow war being waged between the Arbiters each trying to undermine the other. There are oftentimes winners and losers in this game, with lesser Arbiters coming and going as they are outmanoeuvred by the more veteran politicians at the top.

### **Sanctum I**

The First Sanctum or the Sanctum of Little Shalash is ruled by Arbiter Gratian, a reclouse man who prefers spending time in his manor's lucious gardens than in the court of the Arbiters. His sanctum covers most of the Giant's wood and the city of Alliztyr. Some of the Arbiters see Gratian's druidic love for nature and his reclusive lifestyle as something to be suspicious about, fearing that which they cannot understand. Not even Zyndria's spies can perform their work in the thick forests of the Giant's wood. While some see him as mysterious and secretive, others see him as simplistic and non-threatening.

### **Sanctum II**

The Second Sanctum or the Sanctum of Mists

### **Sanctum III**

The Thrid Sanctum or the Sanctum of Shadows

### **Sanctum IV**

The Fourth Sanctum or the Sanctum of Blood

### **Sanctum V**

The Fifth Sanctum or the Sanctum of the Black Moon is ruled by Arbitress Anastasia, a wily young woman who uses her beauty like a dagger and her charm like poison. Her Sanctum covers the area surrounding the Black Moon Mountain and the wealthy port cities of Vestyr and Strator.

### **Sanctum VI**

The Sixth Sanctum or the Sanctum of Dragonharbour is ruled by Arbiter Cyraxis, a Red dragonborn who is the master of an imposing fleet. He and his family come from along ling of dragon-tamers, and Cyraxis has a flight of several blue adult dragons dominated to his will to protect his fleet and his lands. Arbiter Cyraxis' ships are constantly being raided by dragonrider pirates from Hesparion's Rest whom he seeks to destroy.

### **Sanctum VII**

The Seventh Sanctum or the Sanctum of Crown's End is ruled by Arbitress Zyndria, a cunning spymaster who has a set of ears and eyes in every corner of the world. her sanctum covers the region surrounding the port of Crown's End. Crown's End is a dangerous place teeming with spies, assassins and thieves where information is as coveted as gold. Many believe Crown's End to be the headquarters of the mysterious Many Faced Masters.

### **Sanctum VIII**

The Eighth Sanctum or the Sanctum of the Colossus is ruled by Arbiter Saturnius the Slain, a towering undead general of The Aeturnus Legion who has been killed and reborn over 15 times. His Sanctum covers the area surrounding the Colossus of Amyr. The city of Ephesus is the main headquarters of the Amyrian army and where the main force is trained and garrisoned. Ephesus is a city rife with slavers and the enslaved. The slavemasters of Ephesus are renowned to be merciless and brutal, forcing their slaves to fight in the gladiatorial pits until they can't walk, breath or even hold a sword.

### **Sanctum IX**

The Ninth Sanctum or the Sanctum of Moonfall is ruled by Arbiter Aurelion, a Quasii-Odemii of Ouros whose power is second only to the Emperor himself. He is a seemigly infinitely wise political tactician always one step ahead of his foes. His sanctum spans the Starmere lake and the surrounding settlements. Within the city of Moonfall is a large temple to Ouros where court wizards are trained.

### **Sanctum X**

*The Tenth Sanctum* or *The Sanctum of the Amyr* is ruled by Emperor Darilmar. The Tenth Sanctum covers the lands around the capital city of Amyr. It is the most populous and diverse of the ten sanctums and is the true heart of the empire.

## See also

* List of Amyrian Legions
* Darilmar the Patricide