recursal/Fanatic-Fandom huggingface dataset:
Minions

A minion is an NPC who serves someone else. Common examples of minions include a necromancer’s undead zombies, a ranger’s loyal animal companion, and an artificer’s robots.

Typically, the GM has control over NPCs. However, minions are considered to be part of a character, so players have full control over their minions. Players roll on behalf of their minions, control their minions’ actions, and roleplay what their minions say.

For example, suppose a player is playing as a paladin who controls an order of knights. That player can decide what those knights do and how they behave. If one of those knights attempts a risky action, the player rolls on behalf of that knight, using that knight’s stats. The knights are effectively an extension of the paladin.

## Contracts

Minions won’t serve you for free. Every minion requires a contract, which is an agreement about the minion’s services. The term “contract” isn’t literal — you don’t need your minion to sign a contract (though you’re welcome to do that if you like). Contracts also include verbal and implicit agreements.

The wording for contracts is as follows:

```
“_______ will _______ in exchange for _______.”

```

```
 [Minion]    [do this]              [something]

```

Here are some example contracts:

* Barktholomew the Dog will serve you loyally in exchange for food and companionship.
* Gerald the Scout will lead you through the mountains in exchange for a bag of gold coins.
* Hargaesh the Demon will help you slaughter your enemies in exchange for 1 favor to be redeemed at a later time.

There aren’t any strict rules for determining the parameters for your contracts. When you want to gain a minion, collaborate with the GM to determine the contract terms. Generally, stronger creatures will make more demands than weaker creatures.

## Roleplaying Minions

Once a player acquires a minion, the GM hands control of that minion to that the player. It’s the player’s responsibility to roleplay that minion appropriately. For example, suppose a wizard hires a barbarian minion who despises magic. The player should roleplay that barbarian as disliking the wizard. In fact, it might even make sense for the player to have the barbarian betray the wizard if the situation calls for it.

If players don’t roleplay their minions appropriately, the GM can step in and take back control of the minion.

Previous Chapter: ← Building a World | System Rules | Next Chapter: Special Rules and Keywords →
Squeezie

**Squeezie**, de son vrai nom **Lucas Hauchard**, s'est illustré dans la série ré-imaginée *Ratchet & Clank* en jouant dans le film d'animation *Ratchet & Clank*. Il fait partie du casting français du film en prêtant sa voix pour Ratchet, le personnage principal de la série.

## Contributions externes

Squeezie est un vidéaste français qui réalise de nombreuses vidéos à partir de la plateforme Youtube depuis 2011. Actuellement, il est considéré comme l'un des *youtubeurs* les plus populaires grâce à un format vidéo court et dynamique le plus souvent centré sur le jeu-vidéo.

Depuis peu, le jeune vidéaste élargit ses compétences dans d'autres domaines en participant à des courts métrages et en s'essayant au doublage. Sa participation dans *Ratchet & Clank* fait suite à son premier rôle mineur dans le film *Bob l'éponge, le film : Un héros sort de l'eau*.

## Liens externes

* Wikipédia - Squeezie
* Site officiel - squeezie.fr
List of Exploration Traits

This page contains a list of all exploration traits in the game, listed in theme order. To view traits in the fashion presented in the pdf, view Themes. To view traits in alphabetical order, view List of All Traits. To view traits organized by other gameplay aspects, view List of Combat Traits, or List of Interaction Traits.
Movement and Spaces

## Moving

Moving may qualify as a Risk depending on context. Non-Risky movements include simple, everyday movements such as standing up from a chair, walking across a room, going up stairs, or climbing a ladder. These movements aren’t risky, so you don’t need to roll.

Some movements are Risks. These include walking across a tight-rope, sneaking past a guard, or climbing a cliff. These actions require a Good Tale, so they occupy your whole turn; you can’t cross a tight-rope and attack, because both of those actions require a Good Tale.

## Spaces

A space is however much physical space a creature occupies. Every creature in Tavern Tales occupies 1 space regardless of how big it is, so the size of 1 space is relative. For a human, 1 space might only be a 5-foot by 5-foot area. For a dragon, 1 space might be a 50-foot by 50-foot area.

If a rule references spaces, use the space of whatever creature is doing the action. For example, suppose a trait says “Fling a creature 5 spaces away.” A 5-foot human can fling something 25 feet away, and a 50-foot dragon can fling something 250 feet away.

## Distance

Tavern Tales uses 5 common distances, which have both qualitative and quantitative measurements.

* **Touch**: Physical contact, or adjacent spaces.
* **Near**: Several steps, or 3 spaces.
* **Close**: A room, or 5 spaces.
* **Far**: A building, or 10 spaces.
* **Very Far**: Several buildings, or 20+ spaces.

A distance includes all shorter distances. For example, If you can make an attack out to a Far distance, you can also attack creatures that are in a Close, Near, or Touch range.

How far you can move depends on context and the length of your turn. However, all creatures have a default movement of Close (5 spaces) in combat. You can typically move up to 5 spaces and attempt 1 action that requires a Good Tale. You don’t have to move the full 5 spaces if you don’t want to.

## Battlegrid vs Theater of the Mind

RPG players typically favor one of two play styles: battlegrid or theater of the mind. Tavern Tales accommodates both of these options.

### Battlegrid

The battle grid approach uses game miniatures and a battle map to create an accurate representation of the terrain. If you prefer this method, each space typically represents 1 square or hex in the battlegrid (unless the creature is bigger or smaller than 1 space).

### Theater of the Mind

Gamers who use the theater of the mind approach prefer to imagine the action. Don’t worry about exact numbers and measurements. Instead, focus on the game’s qualitative descriptions. A big creature is big — you don’t need anything more complicated than that. Just go with what feels right. This style is meant to be loose and intuitive, so don’t let math slow you down.

Previous Chapter: ← Challenges | System Rules | Next Chapter: Building a Character →
System Rules

The System Rules are a set of guidelines and mechanics used in the Tavern Tales system to establish the format and structure of gameplay. A brief summary of each chapter of the rules from the official PDF follows below, with links to pages with more detailed information.

## Getting Started

*See main article, Getting Started*

This section focuses on introducing the reader to some of the core philosophies of the game system. This section also gives information on materials required to play, and the role that each person is expected to take during gameplay.

## Telling Tales

*See main article, Telling Tales*

This section focuses on the core mechanic of the game system, Tales, and their usage in gameplay. This section also addresses the issues of gameplay sequence (or turn order), taking Risks, and the Roll mechanic employed (as well as its variations and related effects).

## Challenges

*See main article, Challenges*

This section focuses on the use of Challenges as both a measure of difficulty and progress towards a given goal. This section also introduces Conditions that can be applied to characters and Defenses that characters can acquire.

## Movement and Spaces

*See main article, Movement and Spaces*

This section focuses on defining terms and relative distances used in movement and defining areas of effects.

## Building a Character

*See main article, Building a Character*

This section focuses on the character creation process, introduces the usage of Experience to develop characters, and introduces both the Stat System used by default and the concept of Traits to define characters. This section also emphasizes the Reflavor Rule for character aesthetics, discusses advancement of characters, and the results of character Death.

## Building a World

*See main article, Building a World*

This section focuses on the split between open world "sandbox" gameplay and closed world "module" gameplay. This section emphasizes use of the Collaboration mechanic as a group to develop story and introduces the Worldbuilding mechanic.

## Minions

*See main article, Minions*

This section focuses on defining nonplayer characters that can be acquired by various abilities in game. This section defines the Contracts that are required for players to gain Minions for use, and gives suggestions for roleplaying minions.

## Special Rules and Keywords

*See main article, Special Rules and Keywords*

This section focuses on giving clarification to the keywords and core mechanics of the game system. This section also lists rules that didn't fit into other sections as well as optional or variant rules.

Next Chapter: Getting Started →
Locations

Locations are exotic and unique areas. You can use locations as backdrops for your adventure, or use locations as the adventure itself. "Mankind against nature" is a classic trope in adventures. Surviving a brutal blizzard, navigating a magical forest, or escaping a collapsing cave can give your players an exciting experience.
Encounters

An adventurer is nothing without adventure! As the GM, it's your job to come up with exciting and challenging encounters for your players.

It's important to remember that Tavern Tales places equal emphasis on combat, exploration, and interaction. Players will have a diverse array of traits, so they'll be eager for opportunities to use them. Ths section provides encounters for each category of play.

You are free to mix and match these encounters however you want. For example, you might say that manticores (Monster) are nesting at the top of a craggy mountain (Location). You are certainly welcome and encouraged to use elements of all three encounter types in your adventures.

# Interaction: Events

*See main article, Events*

Previous section: Items | Encounters | Next chapter: Monsters →
List of Combat Traits

This page contains a list of all combat traits in the game, listed in theme order. To view traits in the fashion presented in the pdf, view Themes. To view traits in alphabetical order, view List of All Traits. To view traits organized by other gameplay aspects, view List of Exploration Traits, or List of Interaction Traits.
General Traits

Tavern Tales has two general traits. These traits are so all-around useful and customizable that they don’t fit into a single theme or category.

Treat general traits as if they’re in their own unique theme and category. So, buying the first one costs 1 XP, the second one costs 2 XP, the third costs 3 XP, etc.

These traits are extremely generic and need to be reflavored to fit your character

## General Traits

Authority

**Theme****General Traits**
**Category****General Traits**
**Effect**You are an authority on a topic of your choice. You have as much authority as the GM to declare things about the game world related to your topic. You can do the following:
* Spend a Neutral Tale to worldbuild something neutral related to your topic.
* Spend a Good Tale to worldbuild something beneficial or positive related to your topic.
* Spend a Good Tale to have the GM honestly answer 3 questions related to your topic.

**Lore**
**Describe***Recalling a fact from a book, a story where you learned the fact, making a shrewd observation.*
**Extra*****Topics:** Alchemy, magic, history, politics, religion, geography, a country, architecture, elves, the sea.*

**Loremaster**: You’re an authority on legends and history.**Sailed the 7 Seas**: You’re an authority on the sea.**Raised by Wolves**: You’re an authority on beasts.

Expert

**Theme****General Traits**
**Category****General Traits**
**Effect**You're bolstered to do something. Collaborate on what you're bolstered to do. After you spend your bolster, you regain it when your situation sufficiently changes
**Lore**
**Describe***Drawing from your experience, relying on muscle memory, your natural talent and expertise.*
**Extra**

**Beginner’s Luck**: You’re bolstered to do something you’ve never done before.**Titan Slayer**: You’re bolstered to fight the biggest, scariest opponent.**Charming Smile**: You’re bolstered to charm and seduce.
Tavern Tales Wikia

**The Tavern Tales Kickstarter was cancelled! Click here for information, including refunds**

Welcome to the official wiki of the Tavern Tales RPG system (KS Launch Edition)! This is a fanmade project to provide an alternate source of information on the Tavern Tales roleplaying game system, based on the ruleset available when the original Kickstarter was launched. That version of Tavern Tales, the Tavern Tales logo, and any other associated artwork were orginally © 2014-2017 by Dabney Bailey, and has since been released under the Creative Commons BY-SA 4.0 license according to this update to the Kickstarter page.

## Welcome to Tavern Tales!

### What is Tavern Tales?

Tavern Tales is a fantasy-themed roleplaying game with the following features:

#### Endless Character Creation Options and Flexibility

> Tavern Tales' incredible flexible character creation system allows you to build the character you always wished you could play, without jumping through any hoops. If you can imagine it, you can play it.
>
>

#### Equal Emphasis on Combat, Exploration, and Interaction

> There's so much more to RPGs than combat. Tavern Tales gives you access to a wide variety of combat, exploration, and interaction options. You can effortlessly build a well-rounded character.
>
>

#### Narrative, Story-Based Gameplay

> The core mechanic in Tavern Tales is called a "Tale," which highlights the game's emphasis on storytelling. The rules are conveniently out of the way until you need them. The system helps you play how you want, rather than telling you what to do.
>
>

#### Cinematics, Not Mathematics

> Outside of the dice rolling mechanic, Tavern Tales uses virtually no numbers whatsoever. The game focuses on cinematic, exciting effects. Your power comes from your ability to affect the story, rather than from numeric bonuses like "+1 damage."
>
>

#### Community-Driven Development

> Tavern Tales has a passionate fanbase that worked together to make Tavern Tales as good as it could possibly be. The resulting product is a versatile, flexible, and diverse game that appeals to RPG fans everywhere.
>
>

#### Modular, Customizable Rules

> Tavern Tales empowers you to play the game however you want, providing a wide array of optional rules and flexibility. The GM entries give you the inspiration to create a unique and compelling game world.
>
>

## Sounds good, where do I start?

### Other Links

> Official Discord
>
>

> Tavern Tales on reddit
>
>

> Tavern Tales Kickstarter page
>
>
Owari wa Hajimari (Houkai Gakuen 2)

## Owari wa Hajimari

**Owari wa Hajimari (終わりは始まり)** Translate to "The End is a Beginning" is the final song of Houkai Gakuen 2 reborn story arc. This song show the victory of humanity over Honkai.

No matter how many times the end and the new beggining cycle happens, they will not give up and continue to fight for the beauty of the world, untils the day that nightmare stop.

## Lyrics (Game Version)

* Japanese
* Transliteration
* English Translation

背中に刻む　誓いの翼

涙を糧に　羽ばたけたら

御伽噺の続きを　見てみたいんだ

悲しみや痛みが作った　機械の心

悪夢から覚めて　光の下で逢えたら

終ワリハ始マリ　描いてくストーリー

絆なら消えない

あなたが遠い遠い

でも逢いたい

その想いで　鼓動は強く

終ワリハ始マリ　続いてく日々に

魔法がかかったなら

笑顔があるのなら

その日まで止まらないから

終ワリハ始マリ　描いてくストーリー

絆なら消えない

あなたが遠い遠い

でも逢いたい

その想いで　鼓動は強く

終ワリハ始マリ　続いてく日々に

魔法がかかったなら

笑顔があるのなら

その日まで止まらないから

止まらないから

senaka ni kizamu　chikai no tsubasa

namida wo kate ni　habataketara

otogibanashi no tsudzuki wo　mite mitainda

kanashimi ya itami ga tsukutta　kikai no kokoro

akumu kara samete　hikari no shita de aetara

owari wa hajimari　egaiteku ‘story’

kizuna nara kienai

anata ga tooi　tooi

demo aitai

sono omoi de　kodou wa tsuyoku

owari wa hajimari　tsudzuiteku hibi ni

mahou ga kakatta nara

egao ga aru no nara

sono hi made tomaranai kara

owari wa hajimari　egaiteku ‘story’

kizuna nara kienai

anata ga tooi　tooi

demo aitai

sono omoi de　kodou wa tsuyoku

owari wa hajimari　tsudzuiteku hibi ni

mahou ga kakatta nara

egao ga aru no nara

sono hi made tomaranai kara

tomaranai kara

Engraved on my back, oath wings

Fueled by tears, if I beat my wings

I want to see the next part of the fairy tale

Made from sorrow and pain, my mechanical heart

Wake up from the nightmare, if we can meet under the light

The end is the beginning, the story is inscribed

If we’re bonded we won’t disappear

You’re far, far away

But I want to meet with you

With that thought, the beat is strong

The end is the beginning, in the coming days

If it was magic

If you’re smiling

Until that day, I won’t stop

The end is the beginning, the story is inscribed

If we’re bonded we won’t disappear

You’re far, far away

But I want to meet with you

With that thought, my heartbeat is strong

The end is the beginning, in the coming days

If it was magic

If you’re smiling

Until that day, I won’t stop

I won’t stop
List of Interaction Traits

This page contains a list of all interaction traits in the game, listed in theme order. To view traits in the fashion presented in the pdf, view Themes. To view traits in alphabetical order, view List of All Traits. To view traits organized by other gameplay aspects, view List of Combat Traits, or List of Exploration Traits.
Felix the Cat (1959) Theme

The Felix the Cat (1959) Theme is the begnning song for the Joe Orilo series.

## Lyrics

Felix the Cat, the wonderful, wonderful. cat.

Whenever he get's into a fix, he reaches into his magic bag of tricks.

Felix the Cat, the wonderful, wonderful, cat.

You'll laugh so much your sides will ache.

Your heart will go pitter pat.

Watching Felix the wonderful cat.
A Dog Is a Love Sponge

**"A Dog Is a Love Sponge"** is the second song from "Dog Days" from *Danger Rangers*.

## Lyrics

**Kitty**: Love sponge

You know, your dog is just a love sponge.

All you got to do is love him a lot,

And baby, you got

A best friend

Who's always there 'cause he's a love sponge

(**Backing Trio**: Love sponge, yeah.)

**Kitty**: Everybody needs a love sponge

(**Backing Trio**: Love sponge, yeah.)

He's gonna soak up all the love you can give

That doggy will live

Just for you

(**Backing Trio**: He'll be a friend to you,

And he'll depend on you.)

**Kitty**: Take him out to run and to play

(**Backing Trio**: Oh. Oh. Oh.)

**Kitty**: Show him how to sit and to stay

(**Backing Trio**: Whoa whoa whoa.)

**Kitty**: Exercise your dog every day

And give him laughter and smiles.

(**Backing Trio**: Got to give him lots of hugs.)

**Kitty**: Because your dog is just a love sponge

(**Backing Trio**: Love sponge, yeah.)

**Kitty**: He was born to be a love sponge

(**Backing Trio**: Love sponge, yeah.)

**Kitty**: So fill his water dish and keep him well fed

Scratching his head,

And remember what we say:

When you make your dog obey...

It means you love him

(**Backing Trio**: Love that dog.)

**Kitty**: It's up to you to take care of him

(**Backing Trio**: Train your dog.)

**Kitty**: Make sure you teach him so your dog understands

All your commands

To keep him safe.

(**Fallbot:** Heel! Come! Sit! Good dog!)

(**All:** Yeah!)

**Kitty:** When you're strolling down the neighborhood block,
(**Backing Trio:** Oh. Oh. Oh.)

**Kitty:** Keep him on a leash for his walk.
(**Backing Trio:** Oh oh.)

**Kitty:** And be gentle and be kind when you talk.
Never yell or mean.
(**Backing Trio:** Never yell or be mean.)

**Kitty**: Any dog is there a love sponge

(**Backing Trio**: Love sponge, yeah.)

**Kitty**: I wanna get myself a love sponge.

(**Backing Trio**: Love sponge, yeah.)

**Kitty**: Then I'll be happy 'cause I know then he'll be

Loyal to me,

And all I've gotta do is just be good to him, see?

'Cause he's a love sponge...

(**Backing Trio:** Love sponge, yeah.)

**Kitty**: Who gives his lovin' to me.

(**Backing Trio**: I want a love sponge, yeah.)

**Kitty**: He wants some lovin', you see

(**Backing Trio**: I want a love sponge, yeah.)

**Kitty:** He gives his lovin' to me

(**Backing Trio**: I want a love sponge, yeah.)

**Kitty & Backing Trio**: Everybody loves a love sponge.
Let it Grow

**Let it Grow** is the final song from the 2012 animated feature *The Lorax*, it features the citizens of Thneedville deciding to give real trees a shot.

## Lyrics

**Delivery guy**: You don't me, but my name's Cy.

I'm just the O'hare delivery guy,

but it seems like trees might be worth a try,

So I say, "Let it grow".

**Parents**: My name is Dan,

and my name's Rose,

Our son Wesley kinda glows.

And that's not good, so we suppose

We should let it grow.

**Ted's Mother**: Let it grow, let it grow

**Crowd**: You can't reap what you don't sow

Plant a seed inside the Earth

Just one way to know its worth

Let's celebrate the world's rebirth

We say let it grow

**Little Girl**: My name's marie, and I am three.

I would really like to see a tree.

La-La-la-la-la-la-la-lee

I say, Let it grow.

**Grammy Norma**: I'm Grammy Norma,

I'm old and i've grey hair.

But, I remember when trees were everywhere,

and no one had to *pay for air*

So I say, Let it grow.

**Citizens**: Let it grow, let it grow

Like it did so long ago

It's just one tiny seed

But it's all we really need

It's time to change the life we lead

Time to let it grow

**O'Hare**: My name's O'Hare

 I'm one of you

I live here in Thneedville too

The things you say just might be true

It might be time to start anew

And maybe change my point of view...

NAH! (chuckles) I say let it die!

*Let it die, Let it die*

*Let it shrivel up and-*

Come on, who's with me, huh?

**Marie**: *nobody*.

**Cy** (*In falsetto*): **YOU GREEDY DIRTBAG!**

Citizens: Let it grow, let it grow

Let the love inside you show

Plant a seed inside the Earth

Just one way to know its worth

Let's celebrate the world's rebirth

We say let it grow

Let it grow, let it grow

You can't reap what you don't sow

It's just one tiny seed

But it's all we really need

It's time to banish all your greed

Imagine Thneedville flowered and tree'd

Let this be our solemn creed

**Once-ler**: Thank you, Ted.

**Citizens**: We say let it grow (In Thneedville)

We say let it grow (It's a brand new dawn)

We say let it grow (In Thneedville)

We say let it grow (It's a brand new dawn)
Laughter Song

The **Laughter Song** is a song from the second episode of the first season of My Little Pony Friendship is Magic, and the first song of the series. It is sung by Pinkie Pie when she and her friends travel through the Everfree Forest in search of the Elements of Harmony.

When Pinkie's friends are frightened by a grove of trees that are enchanted by Nightmare Moon to give them scary faces, Pinkie sings the song to show them that fear can be defeated just by laughing at it–a lesson that would lead Twilight Sparkle to realize that Pinkie embodied the element of laughter.

## Lyrics

**[Pinkie Pie]**
When I was a little filly
And the sun was going down
**Twilight Sparkle**: Tell me she's not...
**[Pinkie Pie]**
The darkness and the shadows
They would always make me frown
**Rarity**: She is.
**[Pinkie Pie]**
I'd hide under my pillow
From what I thought I saw
But Granny Pie said that wasn't the way
To deal with fears at all
**Rainbow Dash**: Then what is?
She said, "Pinkie, you gotta stand up tall
Learn to face your fears
You'll see that they can't hurt you
Just laugh to make them disappear."
Ha ha ha!
**Ponies**: [gasp]
**[Pinkie Pie]**
So giggle at the ghostly
Guffaw at the grossly
Crack up at the creepy
Whoop it up with the weepy
Chortle at the kooky
Snortle at the spooky
And tell that big dumb scary face to take a hike and leave you alone and if he thinks he can scare you then he's got another thing coming and the very idea of such a thing just make you wanna... He he he ha ha ha,
Laugh!
Love Makes The World Go Round

**Love Makes The World Go Round** is a song from the *Powerpuff Girls* episode, "Mime for a Change."

## Lyrics

**[Bubbles]**
Open your eyes and take in everything that you see,
Look at all the colors, red, yellow, blue, & green,
We can take an airplane and fly across the globe,
Look down upon the colors, everyone come on, let's go!
Because...

Love, | **[Blossom]**
Love, | **[Bubbles]**

**[Girls]**
La La Love, La La Love makes the world go round!

Love, | **[Blossom]**
Love, | **[Bubbles]**

**[Girls]**
La La Love, La La Love makes the world go round!
**[Bubbles]**
Open your ears and listen what the world has to say,
Hear the birds & bells and you will have a brighter day,
Everyone has a special song deep inside their heart,
If you want, you could sing with us, it's the perfect place to start!
**[Blossom guitar solo]**
**[Buttercup]**
Love, love, love, la la love, la la love makes the world go round!

Love, love, love, la la love, la la love makes the world go round! | **[Bubbles]**

Love, love, love, la la love, la la love makes the world go round!
Love, love, love, la la love, la la love makes the world go round! | **[Bubbles]**
You can't hurt me with the things that you do, I'll pick up dandelions and I'll give them to you!
You can't hurt me with the things that you do, I'll pick up dandelions and I'll give them to you! | **[Blossom]**
Puppy dogs, kitty cats, swimming through love!

Love, | **[Blossom]**
Love, | **[Bubbles]**

**[Girls]**
La La Love, La La Love makes the world go round!

Love, | **[Blossom]**
Love, | **[Bubbles]**

**[Girls]**
La La Love, La La Love makes the world go rooooooouuund!
It's a Fine Life

It's a Fine Life is a song featured in the stage musical Oliver! as well as its 1968 film adaptation of the same name.

It is sung by Nancy as she states during the song that if you are contempt, life is good regardless of your situation.

## Lyrics

Small pleasures, small pleasures Who would deny us these

Gin toddies, Large measures No skimping if you please

I rough it, I love it Life is a game of chance

I never tire of it, Leading a merry dance

If you don't mind, having to go without things, It's a fine life (It's a fine life)

Though it ain't all jolly old pleasure outings, It's a fine life (It's a fine life)

When you've got someone to love you forget your care and strife

Let the prudes look down on us, let the wide world frown on us It's a fine, fine life.

Who cares if straight laces Sneer at us in the street

Fine airs and fine graces Don't have to sin to eat

We wander through London Who knows what we may find

There's pockets left undone On many a behind

If you don't mind taking it like it turns out It's a fine life (It's a fine life)

Keep the candle burning until it burns out It's a fine life (It's a fine life)

Though you sometimes do come by The occasional black eye

You can always cover one till he blacks the other one But you don't dare cry.

No flounces, no feathers No frills and furbelows

All winds and all weathers Ain't good for fancy clothes

These trappings, These tatters These we can just afford

What future, what matters, we've got our bed and board

If you don't mind having to deal with Fagin, It's a fine life (It's a fine life)

Though diseased rats threaten to bring the plague in It's a fine life (It's a fine life)

And the grass is green and dense On the right side of the fence

So we take good care of it that we get our share of it And we don't mean pence

If you don't mind having to like or lump it, It's a fine life (It's a fine life)

Though there's no tea sipping or eating crumpets, It's a fine life, (It's a fine life)

Not for me the happy home, Happy husband, happy wife

Though it sometimes touches me For the likes of such as me, Mine's a fine, Fine, Life
Keep Yourself Safe

**"Keep Yourself Safe"** is a song from "*Where the Fun Never Stops*" from *Danger Rangers*.

## Lyrics

**Background Trio and Kitty**: Keep yourself safe

Keep it safe, safe

Keep yourself safe

**Kitty**: Keep yourself safe

**Background Trio**: Keep yourself safe

Keep it safe, safe

Keep yourself safe

**Sully**: Keep yourself safe

All: When you go to play with friends on the playground,

Everybody having a ball.

Careful when you climb.

You got to take your time

You never want to slip and then fall

**Sully**: You could land in the dirt

On your head and get hurt

'Cause you're standin' on the top of the slide.

**Burble**: When you're playin' on the swings,

The monkey bars, and rings,

On the jungle gym and all of the rides,

You got to...

**Background Trio**: Know that it's a must,

That you gotta just

Keep yourself safe.

**Boy 1**: I'm gonna do it!

**Burble & Background Trio**: Whatcha 'bout to do?

Have you thought it through?

Will it be safe?

**Girl 1**: I'm bein' careful!

**Kitty & Background Trio**: Remember, every risk, every chance you take

Is really nothing more than a choice you make.

When you go to play,

Know the way

To keep yourself safe.

**Gabriela & Background Trio**: You're climbin' up to play,

There's someone in your way,

Everybody's waiting in line.

**Kitty & Background Trio**: Everybody learns

It's better taking turns.

Everybody stay and nobody whine.

**Sully**: When you go to run,

You laugh, you're having fun.

You never need to push or to shove

**Burble**: Everybody play

Everybody stay

Safe, 'cause you know that we love

When there's

**Burble & Background Trio**: Danger in your way,

And you say,

"Can I keep myself safe?"

**Boy 2**: I can keep myself safe!

**Gabriela & Background Trio**: You're way up off the ground,

Looking down,

"Am I gonna be safe?"

**Boy 3**: I'm sure gonna be!

**Burble, Kitty, & Background Trio**: No matter what you do, so you're keeping alert,

You thinking to yourself, "I'm not gonna get hurt."

No way, 'cause you say, when I play, gonna keep myself safe.

**Boy 1**: Anytime that I climb, yeah, I'm gonna keep myself safe!

**Group of Kids**: We decide, see, how we're gonna be safe!

**Burble, Sully, Kitty, & Background Trio**: Never gonna fall and land in a heap.

**Burble, Sully, Kitty, Gabriela, & Background Trio**: I'm always gonna look before I go leap.

No matter what, I'm always gonna keep

Keep myself safe
Kids Just Being Kids

**Kids Just Being Kids** is a song sung in the TV movie *The Fairly OddParents: School's Out: The Musical*, it features Timmy, the children of Dimsdale, and the fairies celebrating the first day of summer, with HP and Sanderson celebrating their 37 year plan coming to pass

## Lyrics

* Full Version
* Reprise

**Timmy**: The bell rings, school’s gone!

Time for 8 straight weeks of summer fun!

**Chester**: No shirts! No shoes!

**Girls**: Ew!

**Francis**: Beatin’ kids up any time I choose.

**Veronica**: The beach

The mall!

**Sanjay**: Family visit to the Taj Mahal!

**Timmy**: You can do the things that your parents forbid

**Chester**: Like streak!

**Timmy**: Summer’s not a bummer cause we’re

**Kids**: Kid’s just being kids!

(Instrumental)

**Cosmo**: It’s time!

It’s here!

**Cosmo and Wanda**: Our very fairy favorite time of year!

**Wanda**: No school!

Just play!

**Cosmo**: Granting wishes the entire day!

**Wanda**: Are you really sure that this is allowed?

**Sanderson**: We should help them be destructive and loud.

**Kids**: Cause we’re kids just being kids!

Running wild and running free!

Kids just being kids!

**Chester**: What can I TP?!

**Kids**: Kids just being kids!

Close your eyes and count to three.

**Mom and Dad**:There’s nowhere safe for you and me,

With those kids just being kids!

(Instrumental)

**Mom**:My house!

My yard!

**Sanjay's Stepdad**: Who bought these rockets with my credit card?!

**Mr. Dinkleberg**: My Porsche!

**Mrs. Dinkleberg**: My word!

**Mr. Crocker**: It’s not my problem ‘till September third!

**The Mayor**: My town!

**Chompy**: Baa!

**Mayor**: Quite something horrible is going down!

**Adults**: They can do the things that their parents forbid

**Chester**: Like streak!

*Adults'*: They’ll kill themselves this summer

Cause they’re kids just being kids!

(Instrumental)

Kids just being kids!

Wrecking things and ruining stuff!

Kids just being kids!

**Sanderson**:

Are you sure that this is enough?

**Timmy**:NO!

**Adults**: Kids just being kids!

Taking risks, we must act tough!

And save our kids from all the stuff!

Taking risks, we must act tough!

And save our kids from all the stuff!

With those KIDS JUST BEING KIDS!

**Gary**: My ears!

**Betty**: My heart!

**Gary**: Something’s tearing

Our whole world apart

**Cosmo**: Have wish!

**Wanda**: We'll grant!

**Cosmo & Wanda**: There's nothing boring

That we can't enchant!

**Head Pixie**: My legs

**Sanderson**: We should have known

**H.P.**: They made us pedal all the way home

**Timmy**: Doing all the things we thought they'd forbid

**Chester**: Like speed!

**Timmy**: The summer's really funner

If we're kids just being kids!

**Kids**: Kids just being kids!

Running wild and running free

Kids just being kids

I think we all agree

Kids just being kids

Close your eyes and count to 3

**Mom & Dad**: With some control parentally

**Timmy & Flappy Bob**: Anywhere's the place to be

**All**: My friends and family next to me

With those/us kids just being...

KIDS JUST BEING KIDS!
Good fighter

Click To edit.

good fighter is one of the songs in the street fighter III series.

## characters

* ryu
* ken

## gallery

Street Fighter 3 2nd Impact Giant Attack OST Good Fighter (Theme of Ryu)
## navagation

gen's theme | birdie's theme | sagat's theme
***final fight***
guy's theme | cody's theme | rolento's theme

***street fighter II***
*1991*

*1993*
cammy's theme | dee jay's theme | fei long's theme | T.Hawk's theme

*1994*
akuma's theme

***street fighter alpha***
*1995*
nash's theme | rose's theme | dan's theme

*1996*
sakura's theme | gen's theme | rolento's theme

*1998*

***street fighter III***
*new generation*

*2nd impact*
funky bay | sao paulo | the flame

*3rd strike*

***street fighter IV***

***street fighter V***

***street fighter 6***
Scooby-Doo Where Are You!

**"Scooby-Doo, Where Are You?"** is the theme song used for the TV series.

## Lyrics

Scooby-Dooby-Doo, where are you?

We got some work to do now.

Scooby-Dooby-Doo, where are you?

We need some help from you now.

Come on, Scooby-Doo, I see you,

pretending you got a sliver.

You're not fooling me,'cause I can see,

the way you shake and shiver.

You know we got a mystery to solve,

so Scooby-Doo, be ready for your act.

Don't hold back!

And, Scooby-Doo, if you come through,

you're going to have yourself a Scooby Snack!

That's a fact!

Scooby-Dooby-Doo, here are you.

You're ready and you're willing.

If we can count on you, Scooby-Doo,

I know we'll catch that villain.

## Videos

Scooby Doo! Where Are You Season1 IntroScooby Doo! Where Are You Season 2 IntroSCOOBY-DOO! Alien Invaders Scooby Doo, Where Are You Aliens ChaseBilly Ray Cyrus - Scooby Doo, Where Are You?Scooby-Doo, Where Are You! Music Video from Cyber ChaseScooby Doo Velma sings the theme song HD
Let Me Be Your Wings

**Let Me Be Your Wings** is a song from Hans Christian Anderson's *Thumbelina* sung by the titular heroine and Prince Cornelius.

## Lyrics

Cornelius:

Let me be your wings

Let me be your only love

Let me take you far beyond the stars

Let me be your wings

Let me lift you high above

Everything we're dreaming of will soon be ours

Anything that you desire

Anything at all

Everyday I'll take you higher

And I'll never let you fall

Let me be your wings

Leave behind the world you know

For another world of wondrous things

We'll see the universe and dance on Saturn's rings

Fly with me and I will be your wings

Anything that you desire

Anything at all

Thumbelina:

Anything at all

Cornelius:

Everyday I'll take you higher

And I'll never let you fall

Thumbelina:

You will be my wings

Cornelius:

Let me be your wings

Thumbelina:

You will be my only love

Cornelius:

Get ready for another world of wondrous things

Thumbelina:

Wondrous things are sure to happen

Both:

We'll see the universe and dance on Saturn's rings

Cornelius:

Heaven isn't too far

Thumbelina:

Heaven is where you are

Both:

Stay with me

And let me be your wings!
CHS Rally Song

The **CHS Rally Song** is the second of the six songs in *My Little Pony Equestria Girls: Friendship Games*. It is performed by Rainbow Dash and the students of Canterlot High School.

## Lyrics

**Rainbow Dash**: Crystal Prep students are super athletic, super smart, and super motivated. But there's one thing they *aren't*. They aren't Wondercolts!
We've fought magic more than once
And come out on top
**[Chorus]**
Oh, oh
**[Rainbow Dash]**
There's other schools, but none can make those claims
**[Chorus]**
Na, na-na-na-na, oh
**[Rainbow Dash]**
Together we are Canterlot
Come and cheer our name
**[Chorus]**
Oh, oh
**[Rainbow Dash]**
This will be our year to win these games
**[Rainbow Dash and chorus]**
We'll always be Wondercolts forever
And now our time has finally arrived
'Cause we believe in the magic of friendship
And you know, at the end of the day, it is we who survive
[instrumental break]
**[Students]**
Hey!
**[Rainbow Dash]**
We're not the school we were before
**[Students]**
Before!
**[Rainbow Dash]**
Yeah, we're different now

Oh, oh | **[Students]**

**[Rainbow Dash]**
We overcame the obstacles we faced
**[Chorus]**
Overcame the obstacles we faced
**[Students]**
Hey!
**[Rainbow Dash]**
We're Canterlot united
**[Students]**
Unite!
**[Rainbow Dash]**
We'll never bow

Oh, oh | **[Students]**

**[Rainbow Dash]**
So get ready to see us in first place
**[All]**
We'll always be Wondercolts forever
(Three! Two! One! Go!)
And now our time has finally arrived
(Our time is now!)
'Cause we believe in the magic of friendship
And you know, at the end of the day, it is we who survive
At the end of the day, it is we who survive
Na, na, na-na-na-na
Wondercolts united together
Na, na, na-na-na-na
Wondercolts united forever

Wondercolts united together
Na, na, na-na-na-na
Wondercolts united forever
Na, na, na-na-na-na
Wondercolts united together | **[Rainbow Dash]**
We'll always be Wondercolts forever
And now our time has finally arrived
'Cause we believe in the magic of friendship

At the end of the day, it is we who survive
At the end of the day, it is we who survive!
Move Along

**Move Along** is a song by the band, *the All-American Rejects*. It is about the Toa Inika from *Bionicle* setting out to retrieve the Mask of Life from the Piraka and free the Matoran on Voya Nui.

## Lyrics

Go ahead as you waste your days with thinking

When you fall, everyone stands

Another day, and you've had your fill of sinking

With the life held in your

Hands are shaking cold

These hands are meant to hold

Speak to me

When all you got to keep is strong

Move along, move along like I know you do

And even when your hope is gone

Move along, move along just to make it through

Move along

Move along

So a day when you've lost yourself completely

Could be a night when your life ends

Such a heart that will lead you to deceiving

All the pain held in your

Hands are shaking cold

Your hands are mine to hold

Speak to me

When all you got to keep is strong

Move along, move along like I know you do

And even when your hope is gone

Move along, move along just to make it through

Move along

(Go on, go on, go on, go on)

When everything is wrong, we move along

(Go on, go on, go on, go on)

When everything is wrong, we move along

Along, along, along

When all you got to keep is strong

Move along, move along like I know you do

And even when your hope is gone

Move along, move along just to make it through

When all you got to keep is strong

Move along, move along like I know you do

And even when your hope is gone

Move along, move along just to make it through

When all you got to keep is strong

Move along, move along like I know you do (Know you do)

And even when your hope is gone

Move along, move along just to make it through

Move along

(Go on, go on, go on, go on)

Right back what is wrong

We move along

(Go on, go on, go on, go on)

Right back what is wrong

We move along

(Go on, go on, go on, go on)

Right back what is wrong

We move along

(Go on, go on, go on, go on)

Right back what is wrong

We move along
Goofy Goober Rock

**Goofy Goober Rock** is a song that is performed by SpongeBob SquarePants at the climax of *The SpongeBob SquarePants Movie*. It is a rock version of the "Goofy Goober Song." In real life, the song was performed by Jim Wise and Tom Rothrock.

It is an alteration of "I Wanna Rock," originally performed by Dee Snider of the band Twisted Sister.

During the song, SpongeBob frees Squidward, Mrs. Puff, Sandy, Gary, King Neptune, and the Bikini Bottomites from their mind control.

## Lyrics

**SpongeBob:** *I'm a goofy goober! (Rock!)*
*You're a goofy goober! (Rock!)*
*We're all goofy goobers! (Rock!)*
*Goofy, goofy, goofy, goober! (Rock!)*
*Put your toys away, well, all I gotta say when you tell me not to play, I say "no way!"*
*(No!) "No, no, no, no way!"*
*I'm a kid, you say, when you say I'm a kid I say, "Say it again"*
*And then I say "Thanks!" (Thanks!) Thank you very much!*
*So if you're thinking that you'd like to be like me,*
*Go ahead and try, the kid inside will set you free!*
*I'm a goofy goober! (Rock!)*
*You're a goofy goober! (Rock!)*
*We're all goofy goobers! (Rock!)*
*Goofy, goofy, goober, goober!* ***YEEEEEAAAAAAAAAAAAAAAAAAAAHHHHH!!!!!*** *(Yeah!)*
*(Guitar solo)*
## Trivia

* In the Croatian dub, the song is called "Klinjo Rocker," which means "Rocker Kid."
* Dee Snider himself later appeared on SBSP as the voice of Angry Jack in "Shell Shocked."
* The line "No, no, freaking way!" is changed in certain releases to "No, no, no, no way!" for censorship reasons.
* From this song, it is revealed that SpongeBob can play the following instruments: ukulele, guitar, cello, and his own nose as a flute.
* The line "Humala bebuhla zeebuhla boobuhla Humala bebuhla zeebuhla bop!" is an audio clip from "Just a Gigolo" by David Lee Roth.

SpongeBob SquarePants Songs • A Day Like This • All You Need is Friends • Attitude of Gratitude • Beautiful Dreamer • Bee Line for the Tree Line • Christmas Eve Jitters • Doing the Sponge • Doin' the Krabby Patty • Dear Friend • Don't Be a Jerk (It's Christmas) • Down the Well • Everybody Loves the Sponge • Employee of the Month • The F.U.N. Song • Gary Come Home • Give Jellyfish Fields a Chance • This Grill is Not a Home • He's Flying • It's High Time We Went on Tour • Ho Ho Hoedown • I Can't Keep My Eyes Off of You • Idiot Friends • I Love Krabby Patties • If Only I Could Join You • Jellyfishing • Livin' in the Sunlight, Lovin' in the Moonlight • Loop de Loop • Never Give Up • Ripped Pants • The Road Song • Santa Has His Eye on Me • Santa Won't Let You Down • The SpongeBob History Song • Squidward's Tiki Land • Squidward's Back • Sweet Victory • That's the Rodeo • Thank Gosh It's Monday • Together • Texas • That's What Friends Do • Underwater Sun • The Very First Christmas • When Worlds Collide
***Specials***
The Bubble Song • Fueling the Bus • Mr. Krabs' song • Sandy's song • Squidward's song • Goodbye, Atlantis • A Day Like This • Krabby Patty Jingle • Oh, Krusty Krab
***Films***
Goofy Goober Song • Now That We're Men • **Goofy Goober Rock** • Just a Kid • The Best Day Ever • Teamwork • Squeeze Me • Secret to the Formula • Sandy Squirrel
Mario vs. Sonic

### Track

**Mario vs. Sonic**, also known as **Super Mario vs. Sonic the Hedgehog**, is a rap battle song by VideoGameRapBattles (Cameron Greely) featuring Mario from the *Super Mario Bros.* franchise and Sonic the Hedgehog from the franchise of the same name.

The voice of Sonic was provided by ShadyVox, and the voice of Mario was provided by VideoGameRapBattles.

## Lyrics

[Video Game Rap Battles!

Player 1: Super Mario

Player 2: Sonic the Hedgehog

Fight!]

Let’s a-go back to the Dark Age,

Where a light shone forth stark in an arcade,

Embarking to shape the video game industry,

If there’s one mascot to thank, it’s a me!

Let’s watch you clock out at mach speed,

Running away from my hedgehog stomp spree!

Notice how a flame throwing pro bro-Spits,

Bring a hell far greater than the one of ‘06!

It’s a great gaming race, and you’re getting lapped,

How you claim to be fast, when you’re crap on the track?

I’mma Burn you bro and when I’m through with you,

The world will see your true colors: black and blue!

I’m a proud plumber whose business thrives,

Off the flushed out content your franchise provides,

Don’t push my Big Red Buttons or you’ll see soon,

Your legacy will blow up with one Sonic Boom!

The blue blur’s speeding ‘round and storming your course,

Screwing this street rat crawling in the sewers of New York,

You jump around, underground the streets where I am the king,

But If you want to win the Princess, the secret is rings!

You’re trash from the past, you gotta go fast,

With all my pals, we got the Dreamcast!

While you’re alone with a Toad and a cowardly bro,

I stepped up the game ‘cause you’re too slow!

Now I’ll show you! With the speed of light,

How to spin dash a fat cat, my Lyrics will rise!

Been taking first place since my creation,

Been crushing fat men for generations!

Your taxidermy tanooki can get you fly as a coon,

But you’re just a subspecies who’s high on shrooms!

Devour all your power ups, but you’ll still be beat,

If you are what you eat, then say hello to my feet!

Mama Mia! With this abuse,

I’mma gonna give PETA a real reason to sue!

You live in my Shadow, Brawling me is Tabuu,

Side scroll you to roadkill, drive you into fast food!

Sega would be nothing without it’s one trick rat,

And his fan base more annoying than Big the Cat!

You shoulda never faced the gaming godfather, son,

Cause-a Mario’s always Number One!

Mario is going Missing if it’s the best that you've got,

Meanwhile I take 8 bites out of Nintendo’s melting pot!

Spittin’ Chaos on the biggest sellout from Japan,

Flatten this Goomba like Paper, so you better Jumpman!

Dissed all your titles since they’re all the same,

I'll own you harder than I did at the Olympic Games!

Now I got you choking like you went down the wrong pipe,

But that’s what happens when you front the fastest thing alive!

[Game over!

Choose your character!

Video Game Rap Battles!]

## Gallery

### Videos

Super Mario vs. Sonic the Hedgehog - Video Game Rap Battle
"Tom and Jerry Kids" Theme Song

Click To edit.

"**"Tom and Jerry Kids" Theme Song**" is the opening theme for episodes of *Tom and Jerry Kids*. Is is sung about Tom's son Tom Jr. and Jerry's son Jerry Jr..

## Lyrics

It’s the Tom and Jerry Kids,

Gotta be there where all the action is.

Tom and Jerry Kids,

Tom and Jerry Kids new show!

Big tail, little tail, chasing all around

Cat and mouse game never let's down.

Well there's Spike and Tyke,

Droopy and Dripple,

Come on and have some fun

It's oh-so simple...

Talking 'bout the Tom and Jerry Kids

Come on and be where all the action is

Tom and Jerry Kids

Tom and Jerry Kids

Tom and Jerry Kids new show!