recursal/Fanatic-Fandom huggingface dataset:
Needles

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**Needles** is the boss of Cages, and as such the third boss of the game.

## Appearance

She is a collective of silver spike-like appendages floating above and around the ceiling (or lack thereof). Chunks of gold revolve around each spike.

## Information

Needles, being a boss, she can be spawned should a player's reputation with the Gut worsen horrifically, albeit in later biomes like Meatwoods.

Killing **Needles** for the first time will reward the player with I'm not a sushi. Moreover, when she is killed, Needles will drop the powerful Needle's Crutch sniper rifle.

## Attacks

When **Needles** notices you she will try to stab you from above one at a time. Although, occasionally stabbing thrice in quick succession. When **Needles** has a quarter of her health remaining, poison will start to rain in close proximity to her, requiring you to finish the fight quickly before the affliction becomes active and slowly drains your health.

## Strategy

Using ranged weapons is ill-advised, as you will need to be precise with your aim. It is recommended to use a melee weapon instead, but should none be available, it is best to wait until one of her appendages extends to the ground, as they then provide the biggest possible target and remain still for a brief moment.

## Trivia

* **Needles** was the second boss added to the game.
Baseball Bat

> *"I picked up a Baseball Bat."*
>
>

## Appearance

The **baseball bat** resembles a normal wooden bat that has been given a good clean polish. It was first introduced in the December 2021 update as one of the three new melee weapons, the others being Scissors and Men Smasher.

## Information

The **baseball bat** is one of the most common weapons in Golden Light. It is a simple bludgeoning weapon of mediocre strength and of average swing time, making it a pretty handy and versatile melee weapon.

By late game, the baseball bat becomes more of a secondary backup weapon than a primary one. Whilst more viable than either the Scissor, Knife or the Torch, it is still not a guarantee weapon against high health meats.

Baseball Bat being held.Baseball Bat on the floor.
Carre

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Carre is the first boss in the game and the first real challenge in Golden Light.

## Appearance

**Carre** appears as a line of floating red circular sea star-like creatures, each with eight human arms. The "head **Carre**" looks the same as the rest of her segments, but has a large chunk of meat on the back, giving a good idea on where she's going or looking.

**Carre's** level is almost always straight forward. Small, filled with traps (mostly arm traps) and typically has a Fatty separating the player and **Carre**.

## Information

As the boss of Gut Corridors, killing **Carre** will drop two keys. **Carre** is also one of the bosses that can be spawned should a player's reputation with the Gut worsen horrifically. Killing **Carre** will drop her corpse, which can then be picked up and used as a weapon with both high damage and durability. Carre can also be seen on the Maps as a cluster of rotating questions marks, which gives a general guess to her location.

Killing **Carre** for the first time will reward the player with Gentle Hugs.

## Attacks

**Carre** can charge at the player at high speeds with moderately high damage. **Carre** will spread rust wherever she goes, making it hard to keep a working weapon to use against them.

Getting too close to any of **Carre's** segments will cause them to "hug" the player, taking up most of the screen and causing damage multiple times. Moving backwards will slow this damage and running away will make the segments let go and continue following the "head **Carre**."

## Strategy

A good strategy for beating **Carre** is to get a weapon or item with the bleeding, fire, or poison effect and to hit her once then run away, wait some time for the affliction to wear off then hit her again.

Another strategy is to ignore **Carre** completely and escape through the elevator when all three keys are found. Though this can prove difficult for how many traps her room typically has.

## Bugs

* **Carre** will sometimes spawn inside the elevator with you.
Revolver

> *"I spun a revolver drum"*
>
>

## Appearance

It's a normal silver revolver with a wooden handle. A yellow price tag with blue writing saying "$49.99" hangs off the trigger guard.

## Information

The Revolver is an uncommon ranged weapon in Golden Light. It can kill a Mr. Legs in 2 or 3 shots making it more powerful than the Pistol.

However, it has a slower rate of fire than the pistol, as well as a delay between pulling the trigger and the shot being discharged, mimicking the behavior of a double-action revolver in the real world.

## Trivia

* In terms of power-per-shot. The Revolver is the third most powerful, just behind the Blunderbuss and Needle's Crutch.

## Gallery

Held (Dead)Doubled held (Alive)Double revolverRevolver (dead)Revolver ammoRevolver model
Sewer Shield

> *"I covered myself with a sewer shield"*
>
>

## Appearance

It's a dark grey manhole cover with square designs circulating it. When alive, a stretch of flesh covers a bit of the left side with many eyes looking back at you.

## Information

A common weapon that can only be found in the Eternal Field, Factory and Backstreets.

While the slowest weapon in the game, it is the only weapon with defensive properties as well as boasting the single highest damage value of all non-boss melee weapons to compensate, just surpassing the meat spear.

## Trivia

* It is the only weapon that could both attack and defend the player. Raising the shield up transfers damage from the player to the shield's durability.

## Gallery

Held (dead)DeadAlive
She

The woman of your desires who has been taken by the Gut. She frequently appears in flashbacks between floors, providing snippets of dialogue and events from your relationship. Throughout the game, You will find a body part of her scattered across each biome with a boss guarding it. Whether You defeat the boss, or avoid it, at the end of the level is the priced piece needed to progress the story.

## Appearance

She, like You, takes the appearance of a normal human. She has white skin and short caramel hair covering her left eye. She wears a light blue or teal dress with no back and the straps wrapping behind her neck. The dress has a floral print on it and She wears no shoes.

In two flashbacks, She is completely naked with either shadows or her arms covering her breasts and white underwear on.

## Description

She appears many times throughout the game. In flashbacks, She can be injured/killed by the mementos "Huge Chin" and/or "Nose with Teeth" by dashing or being near her, causing her to permanently disappear until the next encounter. She can also appear in biomes in small rooms of flesh being accompanied by a singular weapon (ex. knife, pistol) and a mimic. She will usually be either bald or be consumed by flesh in these areas with obvious destress in her dialogue. Killing the She in these areas will drop a memento.

A black malformed variant of She can appear on certain floors as well. Like the flesh-room Shes, these statue-like Shes will also drop a memento and gold when destroyed. Exhausting her dialogue, She will ask you for a kiss or one of your eyes. Kissing She can cause enemies to appear in the area, give or heal the player of a status effect, or heal the player in general depending on the amount of health they have. These statues will periodically sprout a field of flowers around them allowing You to regain health.

Upon gathering all parts of She's body parts, large versions of these figures will flail in the Eternal Field, making stone grinding noises and hurting the player upon contact.

## Trivia

* Another "varient" of She used to exist in the Eternal Field called Not She.

## Gallery

She's Head
Lloyd and the Band

Lloyd and the Band refers to a group of NPCs that formed their own musical band to play music. They appear in the later levels of the Gut and only specifically in Number 217.

## Appearance

Lloyd himself is a tall humanoid figure with multiple pale arms folded in front of his chest. He functions in the role as the bartender.

The band themselves are a group of sentient musical instruments, with a drummer, a saxophonist, a bassist and a gramophone each resembling their respective instruments.

## Description

Lloyd can be encountered on floors containing his bar, Number 217. Often Lloyd's bar will have a selection of weapons, generally consisting of a Pipe on the counter, a Pistol behind the bar and a few weapons spread along the tables in the bar. You may choose a single one of these weapons for free. Lloyd, as a bartender, only serves Meat Booze. When quaffed, Meat Booze will inflict a full amount of a random status effect. Lloyd can also be attacked causing him to chase the player around the level at a relatively slow pace. He is easy to hide from once line of sight is broken and he will respond to sounds made by the player. Lloyd's health pool is very large and he is difficult to kill with melee weapons as his arms can attack from a longer range than that of the player and causes a lot of damage. Once killed, Lloyd drops a couple gold pieces, making not necessary or worthwhile to attack.

The Band offers ambient music to floors containing Number 217, and serves as a replacement of the Exit Elevator's standard music. The band consists of four members; **A bassist (called Bos), a drummer (called Drooms), and a saxophone player (called Mr. Doot), and gramophone called Granni.** However Granni is the only member actually playing music, and as such when she dies, all music is then stopped. Interacting with the other band members will prompt them to give you helpful tips.

## Trivia

* The name "Lloyd" may be a reference to the bartender from The Shining.

## Gallery

The Band members themselves.
Blank Page

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## Appearance

The Blank Page is a rare trap found in the Backstreets and beyond. As its name suggests, Blank Pages resemble a normal, stationary blank page, akin to a note. However, if 'picked up', a Blank Page will show its true colors, as several arms would sprout from the page to suffocate the player.

## Information

Blank Pages are by far the smallest traps in the game. While this may make them seem innocuous at first, they can be the most debilitating trap in Golden Light due to their similarity to letters.

The only way to differentiate a Blank Page from a regular letter is the fact that it is blank, and that its pickup prompt gives away its name. However, it is still difficult to locate a Blank Page due to its small size. It is especially difficult to find in the Pageroom sub-biome, as it blends in with the many blank pages scattered around the area.

If accidentally picked up, the Blank Page will unfold its arms and attack the player, dealing moderate damage. Whilst not life-threatening, it will become disorientating if things become hectic. Blank Pages are surprisingly sturdy for a small trap, requiring a few shots from a Pistol to eliminate.
Jack and Jill (album)

Jack and Jill is an album & audio cassette.

## Tracklist

1. Jack and Jill (sung by ??)
2. 1, 2, 3, 4, 5 (sung by ??)
3. I Had a Little Nut Tree (sung by ??)
4. I'm a Duck (sung by ??)
5. Hey Diddle Diddle (sung by ??)
6. Going to the Seaside Today (sung by ??)
7. Little Miss Muffet (sung by ??)
8. In My Wellies (sung by ??)
9. Hush a Bye Baby (sung by ??)
10. Five Little Ducks (sung by ??)
11. Mary Mary Quite Contrary (sung by ??)
12. Little Boy Blue (sung by ??)
13. Here We Go Looby Loo (sung by ??)
14. One Bird Sitting in a Tree (sung by ??)
15. Humpty Dumpty (sung by ??)
16. Let's Monkey About (sung by ??)
17. Pop Goes the Weasel (sung by ??)
18. Little Bo Peep (sung by ??)
19. Polly Put the Kettle On (sung by ??)
20. The Frog Song (sung by ??)
21. Oh Dear What Can the Matter Be? (sung by ??)
22. Oranges and Lemons (sung by ??)
23. Mummy's Taking Us to the Park (sung by ??)
24. Round and Round the Garden (sung by ??)
25. Baa Baa Black Sheep (sung by ??)
Needle's Crutch

> *"Needle's Crutch jumped into my hands"*
>
>

## Appearance

The **Needle's Crutch** is a boss weapon dropped by Needles after defeating her. It resembles an ornate four-pronged rifle, with each prong being the respective needle-like spears housed in a single, modified barrel.

## Information

The **Needle's Crutch** acts like the game's version of a high-precision sniper rifle. This makes the **Needle's Crutch** an incredibly accurate weapon, possible the most accurate out of all the ranged weapons, in the entire game. Moreover, its high precision and accuracy allows the weapon to have a ridiculous range; picking off targets at a safe range. This is further aided with its high damage, easily one-shotting most enemies and dealing heavy damage to bosses.

All of this culminates into a very powerful sniper rifle.

However, one should caution that whilst the weapon is incredibly powerful, it is also limited in ammunition. Housing no more than four needles before needing to reload. This is exasperated with the fact that the weapon is not a hitscan, meaning that its ammunition do indeed travel slower, allowing one to miss a fast moving enemy. Combine with the ammo scarcity and its poor handling at close range, the **Needle's Crutch** should only be reserved for boss encounters or handling elite enemies.

## Trivia

* This is the only weapon that is classified as long-ranged.
* Although it handles like a sniper rifle, it functions more like a needle gun or crossbow.
* The Needle's Crutch is one of the newest boss items added to the game.
* There is a glitch where Needle's Crutch would keep on firing with unlimited ammunition despite using up its four needles.
* When the weapon fires, the yellow canister at the back pushes inwards which causes the barrel to rotate and affix the next needle, like an oversized revolver.

## Gallery

Aiming.
Hands

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## Appearance

Hands resemble a fleshy pit on the floor with, as its name suggests, dozens of hands just emerging on the surface, ready to strike.

Hanging Hands are equally dangerous, emanating from an extreme height. These can be found individually or in groups near the Entrance elevator. Unlike their more grounded cousins, Hanging Hands are actually killable, dropping a large amount of Gold when killed.

## Information

Hands are a trap found on Floor -1 onwards, they are similar to spike traps in the sense that they are placed on the floor, and if triggered the Hands will raise up, damaging the player.

As of now there are three ways to avoid/evade Hands:

1. Dashing when they trigger, this will make you not take damage.
2. Quickly walking around a corner of the Hands is viable, they will trigger but won't damage you.
3. Finding another path: If you find another path which doesn't have Hands, take that route.
4. Crouching under the hanging Hangs traps will allow you to avoid them.

If you are out of ammunition and without a weapon, Hands may be used to lure and damage trailing monsters.

## Trivia

* Floor traps have the ability to harm other monsters. Making them a tactical 'weapon' which can be used appropriately.
Snout

**Snout** is a living bicycle NPC and your closest ally in the Eternal Field. Upon initially meeting him, he will compliment you on your unusually noble goal of saving your loved one.

## Appearance

**Snout** is a six-eyed skull attached to a fleshy or rusty bicycle, which is also his body. Black arms sprout from the handle bars to appear as if the player is holding onto them. An orange-ish tape-deck resides just below **Snout's** skull with a compass just left of it. Each direction of the compass says "MEAT" with the finger being... a finger.

## Description

While he refuses to venture down into the Gut with you, **Snout** happily lends himself to you as fast transportation around the Eternal Field, even allowing the player to "blink" and teleport to your next biome entrance.

**Snout** hints at having been to the Gut some time before, but not for the best of reasons. He also apparently has an aversion to hot things, noting Son’s warm aura and repeatedly pestering the player to “shoot the sun” due to it’s overbearing heat.

After defeating Castle, Snout assures you that your loved one's condition is not an issue and that you can still get her back.

## Dialogue

First time meeting:

* *"Wow bro u alive?"*
* *"First time falling out from the Gut, huh?"*
* *"Yea that sucks, I remember my first time..."*
* *"Well, the good news is that no one can eat you on this field (except for me hehehe)"*
* *"But the bad news - there's nothing special to do here, until someone else falls on us."*
* *"Aight, hop on my seat. By the way, my name is Snout. Nice to meet ya, bro!"*

First dialogue:

* *"Uhh it's so hot in here."*
* *"So you're gonna save your lil damsel heh?"*
* *"Good luck with that! Few climb into the Gut with such a noble purpose."*
* *"I dug down there, not entirely for the best of reasons."*

## Trivia

* A bike, eerily reminiscent to **Snout**, rests on the beginning flashback's picnic blanket.
* **Snout's** corpse is also placed by the final door in The Insides.
* Snout's comment to “shoot the sun” is also a name of a cassette tape.

## Gallery

Snout on the Bike; note the compass on the leftSnout's bike, without Snoutu alive?
Pipe Snake

> *"Hey fella! Need a hand?"*
>
>

**Pipe Snake** is a toilet filled with flesh and eyeballs, and can only be found in rare-spawning bathrooms.

## Appearance

**Pipe Snake** is a toilet mimic, or a fleshy individual in the toilet, featured with two twitching and floating plastic-looking teal eyeballs and three floating white teeth. A neon aqua light radiates from inside the bowl. The toilet itself is a common white toilet with a wooden lid and no tank behind it. Killing **Pipe Snake** will leave only the toilet behind.

## Description

**Pipe Snake** will only spawn in the bathroom mini-biome, being in one of the stalls (Meat Corridors) or in a tiny secluded room (The Cabin).

When interacted with, **Pipe Snake** will let you dunk your hands into his bowl in exchange for gold, healing you slightly and removing the bleed affliction. His base price is 10 gold.

## Dialogue

* *"Hey fella! Need a hand?"* (Put [x] gold inside?)
* *"Hehehe."* (Your wounds healed. Also your hands smell bad now.)

## Trivia

* **Pipe Snake** has unique eyeball and teeth models found nowhere else in the game.

## Gallery

Office Bathroom (Demo)Pipe Snake in his natural habitatCloseup of Pipe Snake in his bowlPipe snake before healing the playerPipe snake after healing the player
Golden Amber

Golden Ambers are items found in The Gut that can be used to make Mementos persist after death. The only way to remove a Memento made permanent by a Golden Amber is to use a Lobotomizer. Lobotomizing an ambered memento will return your golden amber. Golden Ambers are quest items and are not lost after death.
The Library

The Library is the first bonus biome of the game, found by interacting with the typewriter in the Eternal Field.

## Appearance

The appearance of The Library shifts between the first and second floor of the biome. The first floor is much more reminiscent of an actual library versus the second floor, which can be easily described as a den of lunacy and red ink. In the first floor, the Library is surrounded by huge walls that is covered with bookshelves of unknown knowledge, telescopes and globes. It is lit up with ambient candlesticks that glow red in the dark, creating a deceptively peaceful and quiet atmosphere.

## Information

As a bonus biome as well as one of the hardest, the Library pose a challenge for veteran players of the game as a few new enemies will exclusively spawn here, these are:

* Mr. Gaze
* Mr. Book

Additionally, there is only one trap found, which is:

* Blank Page

Weapons on this floor can range from common pistols to blunderbusses.

### Boss

Among these enemies the boss meat, Scourge, will appear as well once the player has reached -1408.

## Map Generation

Due to the extremely high floor number, this biome often grows with long hallways, cluttered with desks or claustrophobically tight between walls covered in notes. As for keys, many will be needed before you can fully unlock an elevator. The Library is dimly lit and filled with miscellaneous junk, which will prove to be a hindrance when trying to escape from something.

### Mini-Biomes

The aforementioned second floor is less of a mini-biome and more like a sister-biome due to the fact that it encompass an entire level. This biome is nicknamed the **Pageroom**, as it is a labyrinth of scattered paper and red tape filled with brazen ramblings of unknown making and vases of unknown origins. In contrast to the Library, the Pageroom is much better lit but it is as disorientating as the Meat Factory due to its standardized wall patterning.

## Trivia

* Some have considered the Library as the hardest biome to complete due to the sheer amount of hostile enemies and dimly lit surroundings.
Digger Shroom

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Digger Shrooms are enemies that exclusively appear in the Eternal Field.

## Appearance

**Digger Shrooms** are short anthropomorphic grey and red mushrooms with small mushroom and even smaller pieces of gold sticking out of their head. They make a scream similar to that of the Gut when attacking the player.

## Attacks

When **Digger Shrooms** are provoked they will charge at the player and do slight damage, not only that but if the player is hit the **Digger Shroom** will steal one of the player's items and inflict Gold Hunger.

The **Digger Shroom** is a very slow enemy so they are easy to escape from or avoid especially while riding Snout.

## Trivia

* They are considered as one of the most annoying enemies to face due to the fact that they steal the player's items if hit.
* The only useful thing about them is that they drop *a lot* of gold, as much as some elite enemies.
* They *were* the only enemies encountered in the Eternal Fields at the beginning before the appearance of Mr. Windows and the later addition of Pile of Meat.

## Gallery

Concept art by Rohan TohuvabohuModel by Rohan TohuvabohuBy Rohan TohuvabohuAnimation by Sergey Akhtyamov
Meat Cop

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> *"You're not local...Quite suspicious"*
>
>

## Appearance

The Meat Cop resembles a humanoid figure composed entirely out of meat, with its head wearing a police cap and a police siren light that flashes red and blue.

## Information

The Meat Cop is a neutral mob that appears starting in The Backstreets. It spawns when the player finds a loophole in the game (Such as reading a single special note multiple times, killing a key merchant indirectly, etc) Once this happens, the Meat Cop would be spawned and would relentlessly chase down the culprit; attacking them until they drop dead.
If the player hasn't attacked the Meat Cop, the option to talk and bribe it is available. This will remove some of the player's items and gold, and the Meat Cop will become passive.

A Meat Cop can be easily heard via its loud police sirens. It is an average monster with average health, attack and speed. Still, caution must still be taken as the Meat Cop can act as an unwelcomed force multiplier, which could quickly overwhelm the player if they are already chased by multiple monsters.

## Trivia

* The body of the Meat Cop is similiar to the player's body in multiplayer. Just that its head is replaced from a 90s desktop computer with a police siren light.

## Gallery

Meat Cop's dialogueBribing the Meat CopTicket listing the "fine" and confiscated items
Pistol

> *"I squeezed a pistol grip."*
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## Appearance

A normal black **pistol** with the displayed name RUGER on the side of the grip.

## Information

The **pistol** is a common ranged weapon in Golden Light. It can kill a Mr. Legs in 4 or 5 shots. The pistol has decent accuracy and moderate damage. Ammunition for this weapon is also relatively common making it the most reliable ranged weapon in the game, especially when ammo/weapon conservation is important.

## Variants

A variant to the **pistol** is the pistol holstering two barrels followed by two reticles. These two reticles can be placed almost randomly on the screen, making aiming a bit of a task.

## Trivia

* The name "Ruger" engraved on the pistol is a reference to the American firearm company of the same name

## Gallery

Held (Dead)Doubled heldPistol model in-game (dead)Multi-barrel pistolPistol ammoPistol modelAchievement icon
Gut Corridors

Gut Corridors, often called **The Office**, is the first biome found in The Gut and is also the easiest to clear with the primary threat being only Mimics.

## Appearance

Gut Corridors, given **The Office** nickname, is what is to be expected when it comes to props. Desks with and without monitors, dining tables, vending machines, chairs, potted plants, stacks of books and bookshelves, lone monitors and stacks of monitors. Any monitor located within Meat Corridors can glow a bright green, magenta, yellow, dark blue or off, occasionally even changing colors or popping with sparks flying out.

On the other hand, Gut Corridors' walls are all wooden with a patterned green wallpaper covering over it. Occasionally concrete walls can appear to match the concrete tile ceiling that lines the Meat Corridors (when there *is* a ceiling). The floor of Meat Corridors are brown wooden planks in a horizontal and vertical pattern.

## Information

Gut Corridors will typically hold all common and rare weapons such as the knife, scissor, baseball bat, pistol, revolver, axe, pipe, and on *very rare* occasions, a shotgun. All ranged weapons will only have one barrel and all weapons will usually be dead.

The Gut Corridors also will introduce the most common enemies in the game:

* Pile of Meat (Stacks of books, lone monitors, potted plants)
* Giant Meat (vending machines, bookshelves, stacks of monitors)
* Meater
* Moocher
* Mr. Blade

Along with the most common types of traps:

* Meat trap
* Hands
* Dor
* Fatty

## Map Generation

This map generation has a pattern of always spawning the elevator that leads to the next level right in front of the player's spawning elevator. The Gut Corridors usually will always be a small map (with very few exceptions when it comes to random generation) with very low chances of spawning a mini-biome. Gut Corridors is the first of a few biomes that will not spawn with a Number 217 bar.

### Boss Floor

At -3 will be Carre's room. Usually taking the form of a tiny floor littered with hand traps and few of any other kind. Typically a Fatty will be separating the player and Carre.

### Mini-Biomes

Currently, the only known mini-biome in the Gut Corridors is **The Bathroom**. The Bathroom will usually have a large room harboring all of it's stalls, toilets, and sinks. Map and Pipe Snake can be found in one of the many stalls, if not the same stall together. The Bathroom is usually a place for players to find equipment or tools when needed.

## Trivia

* The Gut Corridors was the first biome added to the game and is the only biome accessible in the demo.
Bumeat

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## Appearance

Bumeat is a trap enemy that closely resembles that of a Sewer Shield and only appears in The Backstreets.

## Information

Bumeat is a low damage trap that only appears in the Backstreets, that inflicts poison upon hitting something. This trap is disguised as a manhole cover which reveals four bladed tentacles and makes the cover fly off momentarily once triggered.

Likewise to Hands, this trap could be passed by stepping on the black pressure plates in the four cartesian directions of the map, then quickly stepping off before the tentacles come in contact with you and crossing or sticking to the sides and running past.

Nevertheless, due to the tight corridors plus the wide slashing radius of the Bumeat's blade arms, avoiding its attacks once activated is incredibly difficult and risky.

## Bugs

* If you walk across the side across a Bumeat, you will still be hit as the Bumeat pressure plates clip through walls and a tiny bit sticks out to the sides of these walls
Cringe

Back to Bestiary

## Appearance

Cringe are common traps encountered from floor -2 onwards.

They appear in broken doorways as an open pathway and have multiple rib-like appendages protruding out from the arch of the open doorway they inhabit.

## Information

It is safe to pass through them to the other side while they are calm, but beware:

They will randomly start to make a high-pitched screaming sound and lash around with their appendages, damaging anything standing to close to them and inflicting bleed.

When killed, they drop 3 Gold.

## Trivia

* Cringe hurts all entities, not just you. You can use this to your advantage by luring enemies into a Cringe. This will greatly injure or even kill the enemy, saving you from using ammo or weapon durability.
* They are considered a stronger version of the Dor.
Juke

> *"Hey champ! Stuff a coin into my meat!"*
>
>

Juke is an NPC and a Meat Dealer that is only found in the Gut.

## Appearance

Juke is a sentient jukebox, hence his name. Although he superficially resembles a jukebox, Juke's outer casing is strangely biomechanical, being made of both machinery and flesh. Despite this, Juke lacks eyes that are common in the game.

## Description

Juke is a living jukebox, constantly playing his favourite song. He will sell you a full clip of ammo for the current weapon you have selected saying "you are a good audience".

However if the active weapon is a shotgun then he will give the player as much shotgun shells as in its respective ammo box (around 6). After the Choose your end update if you attack Juke he will retaliate by exploding everything around him.
Party Songs

Party Songs is an album & audio cassette.

## Tracklist

1. If You're Happy and You Know It
2. The Wheels on the Bus
3. Here We Go Round the Mulberry Bush
4. Oranges and Lemons
5. Bob the Builder
6. Do the Ducky Quack
7. See Saw Margery Daw
8. Ten Green Bottles
9. The Grand Old Duke of York
10. London Bridge is Falling Down
11. Ring O Ring O Roses
12. It's Party Time
13. Tweenies
14. Sticky Bun
15. The Birdie Song (The Tweets)
16. Blow Out the Candles
17. Nellie the Elephant
18. This Old Man
19. Bouncy Castle
20. Do the Jelly Wobble
21. Teletubbies
22. Cheeky Chimps
23. Jelly and Jam
24. The Ugly Bug Ball (Summer Magic)
25. Head, Shoulders, Knees and Toes
Eternal Field

The Eternal Field is technically the 'first' biome in the game and is considered as the game's headquarters and 'saferoom'. Although safe is relative as even the Eternal Field is crawling with monsters. The Eternal Field is where the player can go through and from multiple different biomes and collect tidbits along the way.

## Appearance

The Eternal Field is an endless field of flowers, grass, and giant mushrooms. You will find yourself returning to the field by dying inside the Gut or completing a level for the first time. This place serves as a hub world and a place to find supplies that will help you on your next descent into The Gut. It's important to explore this place thoroughly before each run to make sure you are as prepared as possible.

## Information

A living bicycle called Snout is happy to help you get around the field faster and give you "advice" for your journey. In terms of weapons and or equipment, the Eternal Fields will randomly spawn a few of them throughout the map, depending on the difficulty that was last played before death.

The only enemy found exclusively in the Eternal Field is:

* Digger Shroom

## Map

### Biomes

* Work in progress

* At the center of the Field a large, brown stalk coils itself into the foggy sky, within it the elevator that carries you down into the Gut. A coffee table and couch stand in front of the elevator, where a weapon and a memento will always wait for you after you die.
* A little farther away to the south of the elevator is a construct of black beams surrounded by a small patch of roses. This is where you will need to bring the parts of She the you obtain from defeating bosses.
* South the elevator and past the black beams is the Golden Tree, here you can burry half of your current gold (to a minimum of 0) to make The Gut completely forgive you.
* Venturing east of the elevator will bring you to a small crater. This is where "Son" resides, who will arrive here after your second death.
* Heading west of the elevator and sticking to the left of the mountain leads you to a gigantic piano where Val can be found.
* Moving past Val but sticking by the side of the mountain leads you to a circular tower made out of rusty grates surrounded by Digger Shrooms. Loud music plays from inside the tower, and inside sits a tall, transparent figure in a wheelchair. As of right now the purpose of this tower is unknown, and it has a lock on it, but it can be used as a good spot to get a nice amount of gold as the Digger Shrooms often end up attack and killing each other. However, going into the tower through the winding tendril is not recommended - traps line the bottom and will quickly kill you if you attempt to go in through the top, quickly ejecting you from the Eternal Field.
* Behind a locked golden gate to the east of the cemetery is a short maze that can lead to both the entrance to Survival Mode and the entrance to The Factory.

Golden Meat UI icon
## Map Generation

The Eternal Field is the only biome where there is no procedural-generated areas. It is the only one with a truly static map, making navigation much, *much* easier.
Beside the Seaside

Beside the Seaside is an album & audio cassette.

## Tracklist

1. I Do Like to Be Beside the Seaside (sung by ?? & ??)
2. We're All Going on a Summer Holiday (Cliff Richard) (sung by ??)
3. Head, Shoulders, Knees and Toes (sung by ??)
4. Henry the Crab (sung by ?? & Robbie Johns)
5. Girls and Boys Come Out to Play (sung by ??)
6. We're Going to the Zoo (sung by ??)
7. The Big Ship Sails (sung by ??)
8. Cockles and Mussels (sung by ??)
9. 1, 2, 3, 4, 5 (sung by ??)
10. Octopus's Garden (The Beatles) (sung by ??)
11. If You're Happy and You Know It (sung by ??)
12. We're Going on Holiday (sung by ??)
13. Sons of the Sea (sung by ??)
14. Donkey Riding (sung by ??)
15. My Bonnie Lies Over the Ocean (sung by ??)
16. Come Buy an Ice Cream (sung by ??)
17. I've Got a Lovely Bunch of Coconuts (sung by ??)
18. Five Little Sandcastles (sung by Robbie Johns & Nikki Nook)
19. The Little Blue Train (sung by Nikki Nook, Robbie Johns, Hannah McCathy & Ben Sullivan)
20. Going to the Seaside Today (sung by ??)
21. Beach Ball Bouncing on the Beach (sung by ??)
Back for Good -Take That Songs

Back for Good -Take That Songs is an album. All the songs are by Take That.

## Tracklist

1. Could It Be Magic
2. Patience
3. A Million Love Songs
4. Shine
5. Rule the World
6. Back for Good
7. I Found Heaven
8. How Deep is Your Love?
9. Greatest Day
10. It Only Takes a Minute
11. Love Ain't Here Anymore
12. Relight My Fire
13. Never Forget
Rose

## Appearance

Rose is a seemingly normal young woman with chin-length red hair. She wears a red dress, carries a revolver, and is barefoot.

The Gut will occasionally affect her appearance. At one point, she is melting. At another, she has far too many legs.

## Description

Rose will appear in various places around the Eternal Field after completing the Corridors. She gives cryptic advice to the player, and speaks of her past and her own struggles with the Gut. Her appearances coincide with each dungeon, except for the Insides or the Library.

Occasionally, Rose can be found within the Gut itself. She will be sitting someplace and will speak of giving up.

In her first appearance, she will be standing in the entrance to the Corridors, aiming her revolver at the player, refusing to allow him to enter. She then advises him to seek out the Factory.

In her second appearance, which occurs after completing the Factory, she lies outside the entrance to the Factory, seemingly boneless, and pondering on what happens when she dies in the Eternal Field (as a cue to the player to seek out the Cages). She will also appear shortly afterward, lying in the cemetery, pondering similar things.

## Golden Light of Rose

Rose becomes a playable character in the short, free spin-off, Golden Light of Rose. She is the main character and basically functions the same as a Meat Bro. She remains the only known playable human character in the entire game.

## Dialogue

Meat Corridors entrance/First appearance:

* *"I'm not your enemy, but don't come near"*
* *"Find yourself another entrance. I take this one."*
* *"There is another one next to the cemetery"*
* *"The machines there shape the condemned into meat"*
* *"You won't like it, but there's no other way"*
* *"I think"*

* *"You can't help me"* (exhausted dialogue)

* *"For so many years no one could"*

## Gallery

Rose's first appearance in the elevator
Sing Along Songs and Rhymes

Sing Along Songs and Rhymes is an album.

## Tracklist

1. Professor Playtime Theme
2. Hello
3. I am the Music Man (sung by Antony England)
4. If You're Happy and You Know It (sung by The Bolam Children)
5. Ten Little Pigs (sung by Anthony Corriette)
6. Ten Green Bottles (sung by Lisa Abbott)
7. One, Two, Three, Four, Five
8. Baa Baa Black Sheep
9. The Ants Go Marching
10. Red Red Red (sung by Anthony Corriette & Lisa Abbott)
11. Ride a Cock Horse (sung by Anthony Corriette)
12. Goosey Goosey Gander
13. The Little Blue Train
14. Lavender's Blue (sung by Lisa Abbott)
15. One Man Went to Mow (sung by Lisa Abbott)
16. Polly Put the Kettle On
17. Mary Had a Little Lamb
18. Hey Diddle Diddle
19. Mary Mary Quite Contrary
20. When Goldilocks Went to the House of the Bears (sung by Anthony Corriette)
21. Bobby Bingo
22. Chook Chook (sung by Lisa Abbott & ??)
23. Pat a Cake, Pat a Cake (sung by Lisa Abbott)
24. Diddle Diddle Dumpling (sung by Lisa Abbott)
25. Little Boy Blue (sung by Lisa Abbott)
26. Over in the Meadow (sung by Anthony Corriette)
27. See Saw Margery Daw
28. The Wheels on the Bus
29. Goodbye
30. Professor Playtime Closing Theme
Aladdin and Other Stories (Cassette) (60 Minutes)

**Aladdin and Other Stories (60 Minutes)** is an cassette

## Tracklist

Side 1

1. Aladdin (narrated by ??)
2. Hansel and Gretel (narrated by ??)
3. Ugly Duckling (narrated by ??)
4. The Great Big Turnip (narrated by ??)

Side 2

1. Sleeping Beauty (narrated by ??)
2. Goldilocks and the Three Bears (narrated by ??)
3. The Tin Solder (narrated by ??)
4. Cinderella (narrated by ??)
Incy Wincy Spider (Cassette)

**Incy Wincy Spider** is an audio cassette

## Tracklist

### Side 1

1. Incy Wincy Spider (sung by Antony England)
2. The Ants Came Marching (sung by Kadina Jane, ??)
3. Little Miss Muffet (sung by Kadina Jane, ??)
4. Five Little Speckled Frogs (sung by Natasha Gray)
5. Ladybird Ladybird
6. Michael Finnegan (sung by Kadina Jane, ??)
7. Sing A Song Of Sixpence (sung by Natasha Gray)
8. Dem Bones (sung by David Allard)
9. Early One Morning (sung by Natasha Gray)
10. Oh Dear What Can The Matter Be? (sung by Kadina Jane, ??)
11. There Was An Old Woman

### Side 2

1. On Top Of Old Smokey (sung by David Allard)
2. Aiken Drum (sung by Natasha Gray)
3. A Frog He Would A-Wooing Go (sung by Kadina Jane)
4. As I Was Going To St. Ives (recited by Antony England)
5. I Saw A Ship A-Sailing (sung by Antony England)
6. If All The World Was Paper (recited by Helen Snow)
7. Georgie Porgie
8. Bobby Shafto (sung by Kadina Jane, ??)
ステイシーパニックハーレム：私の数学の先生は変態です！ Wiki

Run Away! It's the **ステイシーパニックハーレム：私の数学の先生は変態です！ Wiki!**
ステイシーパニックハーレム：私の数学の先生は変態です！(Stacey Panic Harem: My Maths Teacher is a Pervert!) is a name I made up for a roleplay me and my friends do sometimes. This wiki exists to chronicle the episodes (play sessions), provide lore for the characters in the RP and to explain any obscure references to my friends. If I have sent you a link to this wiki as I wanted you to see it or you were part of the roleplay and I need you to fill something in, Welcome!, I hope you enjoy this abomination as much as i do. If you stumbled across this by complete accident, i am very, very sorry.

## Parts

Like a certain anime/manga SPH is split into parts. Currently there exist 3 parts; Phantom maths teacher, Hacking tendency and Egg Crusaders. Maybe in a couple of weeks Part 4 will begin but this wiki will probably be abandoned by then so you'll never hear about it unless you are actually part of the RP.

### *Part 3: Egg Crusaders*

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Pop Partymix Volume 2

**Pop Partymix Volume 2** is an album.

## Tracklist

1. Crazy in Love (Beyonce)
2. Sound of the Underground (Girls Aloud)
3. Round Round (Sugababes)
4. Superstar (Jamelia)
5. Get the Party Started (P!nk)
6. Don't Stop Movin' (S Club 7)
7. Wannabe (Spice Girls)
8. Dancing in the Moonlight (Toploader)
9. Mamma Mia (ABBA)
10. Honey Honey (ABBA)
11. S.O.S. (ABBA)
12. Dancing Queen (ABBA)
13. ...Baby One More Time (Britney Spears)
14. Stronger (Britney Spears)
15. Oops I Did It Again (Britney Spears)
16. Lucky (Britney Spears)
17. All About You (McFly)
18. Uptown Girl (Westlife)
19. Crashed the Wedding (Busted)
20. Mysterious Girl (Peter Andre)
Nellie the Elephant (1998)

**Nellie the Elephant** is an audio cassette released on 18th May 1998.

## Tracklist

### Side 1

1. Supercalifragilisticexpialidocious (Mary Poppins) (sung by Natasha Gray, David Allard
2. Puff the Magic Dragon (sung by Natasha Gray,
3. I Can Sing a Rainbow (sung by David Allard)
4. My Boomerang Won't Come Back (sung by Antony England)
5. A Spoonful of Sugar (Mary Poppins) (sung by Natasha Gray,
6. The Laughing Policeman (sung by David Allard)
7. Nellie the Elephant (sung by Natasha Gray,
8. Going to the Zoo (sung by Kadina Jane,
9. The Hokey Cokey (sung by Kadina Jane,
10. I Do Like To Be Beside the Seaside (sung by David Allard & Natasha Gray)

### Side 2

1. The Ugly Duckling (sung by Natasha Gray)
2. Who's Afraid of the Big Bad Wolf? (Three Little Pigs) (sung by Natasha Gray,
3. Never Smile at a Crocodile (Peter Pan) (sung by Antony England)
4. Bare Necessities (The Jungle Book) (sung by Antony England)
5. Jake the Peg (sung by Antony England)
6. How Much is That Doggie in the Window? (sung by Kadina Jane,
7. The Runaway Train (sung by David Allard)
8. There's a Hole in my Bucket (sung by David Allard & Natasha Gray)
9. Pop Goes the Weasel (sung by Natasha Gray,
10. Incy Wincy Spider (sung by Antony England)
11. I am the Music Man (sung by Antony England)
Fire Axe

> *"I armed myself with an **axe**."*
>
>

## Appearance

The **axe**, or **fire axe**, is a bright red axe with a point on the back of the blade. The handle is bright yellow ending in black rubber. When alive, a chunk of meat is added just between the blade and handle with two eyes and a third on the actual blade.

## Information

The **axe** is one of the most common melee weapons in Golden Light . It is stronger than the pipe, being able to kill a Mr. Legs in 2 hits, as opposed to 3 or 4. The only disadvantage is that its swings are wide and slow, meaning that there is a chance you may accidentally hit the walls instead of the enemy.

## Gallery

Held (Dead)Held (Alive)DeadAlive
Pop Partymix Volume 1

**Pop Partymix Volume 1** is an album.

## Tracklist

1. Shine (Take That)
2. It Only Takes a Minute (Take That)
3. Could It Be Magic (Take That)
4. Relight My Fire (Take That)
5. Help (The Beatles)
6. Love Me Do (The Beatles)
7. I Saw Her Standing There (The Beatles)
8. I Want to Hold Your Hand (The Beatles)
9. Can't Get You Out of My Head (Kylie Minogue)
10. In Your Eyes (Kylie Minogue)
11. Spinning Around (Kylie Minogue)
12. On a Night Like This (Kylie Minogue)
13. Dancing in the Street (Atomic Kitten)
14. Too Busy Thinking About My Baby (Steps)
15. I Get the Sweetest Feeling (Jackie Wilson)
16. The Locomotion (Kylie Minogue)
17. Money, Money, Money (ABBA)
18. Super Trouper (ABBA)
19. Take a Chance on Me (ABBA)
20. Waterloo (ABBA)
Twinkle Twinkle Little Star (Cassette)

**Twinkle Twinkle Little Star** is an audio cassette

## Tracklist

Side 1

1. Twinkle Twinkle Little Star (Helen Snow)
2. Girls and Boys (sung by David Allard)
3. Mary Mary (sung by David Allard & Helen Snow)
4. Big Ted (sung by David Allard)
5. Humpty Dumpty (Helen Snow)
6. Hickory Dickory Dock (sung by David Allard)
7. Teddy Bear Teddy Bear (Helen Snow)

Side 2

1. Pussy Cat (sung by David Allard & Helen Snow)
2. Little Miss Muffet (sung by David Allard & Helen Snow)
3. Little Bo Peep (sung by David Allard)
4. Bobby Shafto (sung by Helen Snow)
5. Me and My Teddy Bear (sung by David Allard & Helen Snow)
6. Rock A Bye Baby (sung by Antony England)
7. Dance To Your Daddy (sung by Antony England)
8. Curly Locks (sung by Kadina Jane)
Dingle Dangle Scarecrow (album)

Dingle Dangle Scarecrow is an album.

## Tracklist

1. Dingle Dangle Scarecrow
2. Baa Baa Black Sheep
3. Red Sky (Poem)
4. Two Good Sheepdogs
5. Two Little Dickiebirds
6. Dingle's Did You Know? 1
7. Chick Chick Chicken
8. Tiggy Tiggy (Poem)
9. The Farmer's in His Den
10. Farmer Giles (Poem)
11. Smelly
12. Dingle's Did You Know? 2
13. Little Bo Peep
14. Seasons Flow
15. This Little Piggy (Poem)
16. Early One Morning
17. Dingle's Did You Know? 3
18. Five Little Ducks
19. To Market, To Market
20. Ride a Cock Horse
21. Dingle's Did You Know? 4
22. Vroom Vroom (Tractor Song)
23. Little Boy Blue
24. Dingle's Did You Know? 5
25. Old Macdonald
26. Hey Little Hen
27. Banbury Fair (Poem)
28. Oats, Peas, Beans and Barley Grow
29. Dingle's Did You Know? 6
30. Do the Ducky Quack
31. To Milk a Cow
32. One Man Went to Mow
33. Three Blind Mice
34. Donkey Donkey (Poem)
35. Bringing in the Sheaves
36. Dingle Dangle Scarecrow (Reprise)
Humpty Dumpty (album)

**Humpty Dumpty** is an album

## Tracklist

1. Humpty Dumpty (sung by ??)
2. Pop Goes the Weasel (sung by ??)
3. This is the Way the Ladies Ride (recited by Joan Walker)
4. Hickory Dickory Dock (sung by ??)
5. O Dear What Can the Matter Be? (sung by ??)
6. Ride a Cock Horse (recited by Joan Walker)
7. A Mocking Bird (sung by ??)
8. Red Stockings (recited by Joan Walker)
9. There Was a Crooked Man (sung by ??)
10. There Was an Old Woman (recited by ??)
11. I Had a Little Nut Tree (sung by ??)
12. Ding Dong Bell (sung by ??)
13. I Saw Three Ships (sung by Kadina Jane, ??)
14. Bobby Shafto (sung by ??)
15. Mary Mary Quite Contrary (recited by Joan Walker)
16. Round and Round the Garden (sung by ??)
17. Hot Cross Buns (sung by ??)
18. Hey Diddle Diddle (recited by Joan Walker)
19. Poor Jenny is a Weeping (sung by ??)
20. Pat A Cake, Pat A Cake (recited by Joan Walker)
21. Simple Simon (recited by ??)
22. Windy Nights (recited by ??)
23. The Ants Go Marching In (sung by Kadina Jane, ??)
24. Ring A Ring O Roses (recited by Joan Walker)
25. Little Jack Horner (sung by ??)
26. Teddy Bear, Teddy Bear (sung by ??)
27. Do You Know the Muffin Man? (sung by ??)
28. There Was a Princess Long Ago (sung by ??)
29. A Frog He Would A-Wooing Go (sung by ??)
30. Aiken Drum (sung by ??)
31. Girls and Boys Come Out to Play (sung by ??)
32. The Grand Old Duke of York (sung by ??)
33. Head Shoulders Knees and Toes (sung by ??)
34. Here We Go Round the Mulberry Bush (sung by ??)
35. Dance Thumbkin Dance (sung by ??)
36. If I Could Have a Windmill (sung by ??)
37. If You're Happy and You Know It (sung by ??)
38. See Saw Marjory Daw (sung by ??)
39. Humpty Dumpty (reprise) (sung by ??)