Iris

Iris is the goddess of the rainbow. She also has the title of the messenger of the gods; in the myths, she is depicted as having wings, holding a pitcher and/or a herald’s staff.

Generally when claimed, a rainbow appears and swirls around the demigod, then disappears.

Her emoji is: 🌈

Iris children live in Deme 11 in the Iris cabin.

### Demigod Powers

#### Major

*Rainbow Manipulation* (Major or Minor)

* Children of Iris can summon and manipulate rainbows with concentration. Using this power may induce headaches, dizziness, and fatigue. Smaller rainbows can be utilized as light sources or distractions during battle, while a single, focused rainbow can burn opponents, much like a focused beam of light. They can also separate a single color from the rainbow, conjuring an arc of one color instead.
* Only one color can be used at once, and different colors will induce the following changes in mood or atmosphere that last for around:
	+ Colors:
		- Red: Anger, irritation, and frustration.
		- Orange: Confidence and determination.
		- Yellow: Happiness and light-heartedness.
		- Green: Energeticness and liveliness!
		- Blue: Calmness and tranquility.
		- Indigo: Clear-mindedness and a sense of justice.
		- Violet: Fragility and emotion.
* 1-3: Children of Iris can create up to 2, small rainbows (around 0.5 meters long) all at once, or a single, larger rainbow (1.5-2 meters). These last for 4 to 5 turns at most, and the brightness (similar to that of a torch) is sufficient enough to be a minor light source. They will be able to manipulate rainbows with concentration and can move or reshape rainbows minorly.
* 4-6: Children of Iris can now create up to 3 to 4 rainbows (around 1-1.5 meters long) all at once, or a single, large rainbow around 10 meters long. These rainbows last for up to 7 or 8 turns and are bright as a regular or bright light bulb, and can even be used for Iris Messages. They can also manipulate rainbows with concentration - they are able to move, reshape, brighten, or destroy them.
* 7-8: When children of Iris are extremely skilled at manipulating rainbows, they can create up to 5 or 6 rainbows (of around 2 meters long) or a single, large rainbow (at most 15 to 20 meters long), which shine very brightly. These last for up to 10 turns. They can manipulate rainbows with relative ease and can reshape, move, brighten, destroy, or even solidify them - though solidifying them will cause demigods to pass out almost instantly, and the effect only lasts for 1 turn.

*Chromakinesis* (Major or Minor)

* Children of Iris can change the color of an entity upon physical touch. This cannot be applied to living beings. They are able to change the color of an object to multiple colors, but they are unable to change its opacity. A noticeable drawback to this power is that whichever part of their body they used to make physical contact with the object, will be tinted the color that they changed it to for a while.
	+ 1-3: Children of Iris can change up to 5 colors of an object of about 1 m^3 for about 4-6 times a day. At most, the effects can last for up to a week, depending on the power of the user and the area of changed color. This requires intense concentration - users have to be concentrated for 3 turns to be able to achieve the desired effect.
	+ 4-6: Children of Iris can affect up to 10 colors of larger objects of about 3 m^3, and the color can even start to change within the inside of the object. They can do this for at least 8 times a day, and the effects can last up to a few weeks. This still requires focus, but less so than when they had weaker powers - only 2 turns of concentration are needed.
	+ 7-8: Children of Iris can change up to 15 colors of the whole object! They can now affect the color of objects up to 5 m^3 for at least 12 times a day, and the effects can last for weeks, or can even become permanent. This requires little to no concentration at all, the preparation only being 1 turn.

*Photokinesis* (Major or Minor)

* Note that this power is the most taxing out of all the powers children of Iris may have access to. In situations with light as a present factor, children of Iris can manipulate light to create the following effects with concentration:
	+ 1-3: Children of Iris can create small rainbows about 0.5 meters in length, only one at a time - they cannot manipulate these rainbows unless they have rainbow manipulation as another power. These rainbows are always slightly brighter than its surroundings. They can also manipulate light to hide up to two small objects at a time, the size of a large tissue box each. The effects of both powers last for 3-4 turns and require 4 turns for concentration.
	+ 4-6: Children of Iris can create up to 3 rainbows at a time, each one of about 0.5 meters in length. These rainbows seem to glow and stand out against its surroundings, being brighter than that of the previous tiers of powers. They can also manipulate light to hide up to 3 objects, each the size of a basketball. The effects of both powers last for about 6-7 turns and require 3 turns of concentration.
	+ 7-8: Children of Iris can create up to 4 rainbows at a time, each one of about 0.5 meters in length. These rainbows are significantly brighter and shine brilliantly in comparison to their surroundings. They can also manipulate light to hide up to 5 objects, each the size of a large suitcase. The effects of both powers last for about 9-10 turns and require at least 2 turns of concentration.

#### Minor

*At the End of a Rainbow* (Minor)

* Children of Iris are able to travel from one end of a rainbow to another. The rainbow must be naturally formed; you may roll for a natural rainbow to be formed. The length that the user can travel on is reduced by half with every extra passenger.
* If you rolled:
	+ 1-5: Failed.
	+ 6-10: A faint rainbow of 1 mile appears in the sky.
	+ 11-15: A mild rainbow of 2.5 miles appears in the sky.
	+ 16-20: A strong rainbow of 5 miles appears in the sky.
* Level 1: They can do this once per day
* Level 2: They can do this twice a day. Round trip!
* Level 3: They can do this three times a day. Useful if you need to go on a snack run.

*Hallucikinesis* (minor)

* 1 - Children of iris are able to bend light to disguise themselves as another camper for two turns.
* 2 - Children of Iris are able to bend light to disguise an object in a room, turning it temporarily invisible for 4 turns at a time.
* 3- Children of Iris are able to utilize the light to change someone's vision by making them see something else as an illusion. The illusion lasts up to 6 turns but the person must remain within the iris child’s line of sight!
* Drawbacks - color blindness, light spots in eyes, blurry vision.

*Wings of Rainbows and Sunshine* (Minor)

* Children of Iris are able to generate golden wings of light that are capable of lighting up practically anything. These wings cannot be used to fly.
	+ Level 1: The wings take 3-4 turns of preparation before forming and last for 2 turns. Yeah, it sucks.
	+ Level 2: They now only take 1-2 turns of preparation and last 4 turns. Nice!
	+ Level 3: You've practiced so much you can summon them at will and can hold them for longer. Instant light for 8 turns! Woah!

*See the rainbow* (minor)

* The power of light is powerful, and some children of Iris have figured out how to manipulate in a combat based way. Using this power they can blind someone they are fighting temporarily. However this can only be on a single target and requires being able to make eye contact. As it is generated from the child's own eyes
	+ Level 1: The blinding lasts for 1 round, and the user must look at the target for 2 turns prior to the power taking affect.
	+ Level 2: The blinding increases to 2 turns and the user must only look at the target for 1 turn prior to the activation of the power.
	+ Level 3: The blinding lasts for 3 rounds, and the user can initiate the blinding and have it be activated on the same turn.

*Mmm Skittles* (minor)

* Some children of the rainbow can summon the power of skittles to aid them in battle. These skittles glow with a bronze light and have the same effect on monsters as celestial bronze but only on monsters. It takes 10 skittles hits to kill a peaceful tier monster, 15 to kill a low tier and so on. You must roll to see if skittles hits. If a monster is weakened before getting hit with the magical skittles it may take less hits to kill it, but that is up to the person playing the monster. You may not control skittles you don’t summon.
	+ Level 1: They can shoot out the same amount of skittles as one fun sized bag (21 skittles) per day. They can only send out one round (8 skittles) per turn.
	+ Level 2: They now have the power to summon the amount of skittles form a regular bag (54) per day.
	+ Level 3: They can now send two rounds of skittles at monsters per turn.
	+ Level 4: Their ammo increases once as they can now summing the amount of skittles form a share size bag (60) per day.

#### Givens

*Enhanced Speed* (Given)

* Since Iris is the messenger of the gods and is often depicted as being swift-footed, some of her children have speed higher than that of the average demigod.

*Color Palette* (Given)

* As Iris is the goddess of rainbows, her children seem to have an affinity with colors.

*Zoolingualism* (Given)

* Children of Iris can communicate with horses and pegasi.

*Morning Person* (Given)

* These demigods are naturally very chipper in the morning and find it very easy to operate and wake early in the day. Some may even say it’s their prime state of being, the most active and alert they are all day.

*Mommy Privileges* (Given)

* Children of Iris get free Iris Messages

*Kaleidoscope* (Given)

* Children of Iris, when they experience strong emotions (sadness, happiness, anger, etc), their eye color changes to correspond with the color of the emotion. Blue for sadness, red for anger, and so on. It doesn't happen all the time, only when the emotion is strong enough. Most of the time, their eye color is what they were born with, and they cannot change their eye color at will. It's purely involuntary and only when they experience the emotions.

*Pitcher Power!* (given)

* One of Iris symbols is a pitcher for some reason. This lets her kids summon a pitcher at will, this pitcher can be empty or full of any non magical liquid one can think of.

Taste the rainbow (given)

* Many fruits are strongly associated with colors, and children of  Iris with this power can use that power to manipulate how foods taste. They can roll a die and the food will glow with the resulting color. When consumed, the food will taste like the color's associated fuit or veggie. The food in question however can be no larger than the size of a dinner plate.
	+ 1 Red: Rasberry
	+ 2 Orange: Oranges
	+ 3 Yellow: Bannanas
	+ 4 Green: Brussel Sprouts
	+ 5 Blue: Blueberries
	+ 6 Purple: Blackberries

*Rainbow alliance*

* The rainbow has commonly been associated with the LGBTIAQ+ community, and this power reflects that as it gives the user an innate sense of who is a part of said community. It is conceptually similar to "who can i ship you with" but with noticeable differences. They don't know "what" they are, only that they are, as the kids say, "A little fruity with it." And they tend to feel a kindred bond with those who are detected by this power.