recursal/Fanatic-Fandom huggingface dataset:
The Swamps of Death

**The Swamps of Death** is a very dangerous marsh that's easy to get stuck and drown in. The fumes produced in this area are also toxic.

## History

After Mata Nui restored Spherus Magna, this swamp was created. Some of Malus' Rahkshi were stationed here, but is unknown if they are still there. Talia and Amra would pass through this location, resulting in a short conversation between the two before going their separate ways. Brotherhood forces currently have a submarine in these muddy waters and the Mad Hatter visited this area before being affect by Equinox's virus and leaving. Flesh Eaters came here some time later.
"Tri"

"I was never meant to stop you, I never could. I'm here to distract you."—"Tri" before his death.

**"Tri"** was one of Tredixs' Equivalents, brought back to life with the Red Star in the main Roleplay Universe. Though he was killed again for good by Anrobroid.

## History

### Early Life

"Tri's" early life is unknown. In fact, it probably doesn't exist at all. Though base on the quotes, he might have been a Dark Hunter at some point. At an unknown point in time, "Tri" was recruited by a Makuta from another universe to guard, stop, and kill Tredixs should he ever wake up. "Tri" agreed to the mission, even though he knew it would be his last, and came into the other universe.

For a unknown amount of time, "Tri" resided inside some stone door in some form a stasis until Tredixs came out. Once Tredixs came, "Tri" was awaken as the first guard and attacked. He was quickly defeated and killed before Sxidert could even take advantage of the time bought.

### Revived

"Tri" would later be revived by Tredixs after he took over the Red Star. Tredixs would then send "Tri", Sxidert, and "Firewall" into the GSR's Central Processor in an attempts to destroy it before the Makuta could take it over. They failed, but managed to survive. He would later go to Spherus Magna after the Matoran Universe was destroyed.

### Dead Again

"Tri" wouldn't be seen again until at the Seal. There he and the other Equivalents would battle with Anrobroid, where he would end up once again to be the first to die as Anrobroid launched into "Tri" at light speed.

## Personality

Impatient, knew his place, but incomplete.

## Powers and Weapons

"Tri" was the elemental powers of Ice, Fire, and Lightning and thus can control, manipulate, and create them at a basic level.

## Trivia

"Tri" is the unfinished Bionicle-ized version of Tri, a super hero character ajtazt created when he was younger.

"Tri" was originally going to be ajtazt's Toa character when joining the Toa HQ before Tredixs was created.

Both "Tri" and Tri are based on the Pokemon move Tri-Attack.

"Tri" himself represents pointlessness for Tredixs. That in the end, no matter what he does, his actions would have no affect on stopping the future he saw. Just as "Tri" knew that fighting Tredixs would be pointless and that he was just a distraction, something to slightly slow him down.
Ta-Koro

## Ta-Koro: The Sequel

**Ta-Koro** is a small village of Ta-Matoran located in Av-Ta-Su-Wahi at the edge of the Wast Lands. The village itself rests on both banks of a calm lava river.

## History

Ta-Koro was created by Turaga Kihndial and his Ta-Matoran followers sometime after Spherus Magna was remade. It remained in relative peace until the Atero Nui Guard came and offered alliance. The Turaga was a bit hesitant and after a small misunderstanding the Koro became allies. They left some drones, a force field, and a communication system in order to further protect the Koro.

Around this time, some strange member of Brutaka's species known as the Abandoned Son came to the village.
Forian

**Forian** was a Jungle Tribe Glatorian in the main Roleplay Universe. In an alternate future of the Roleplay Universe, Forian is among the next generation of heroes.

## History

### Early Life

Most of Forian's early life is unknown. It is known that he was a rookie Glatorian for the Jungle Tribe prior to the Glatorian system being disbanded. At some point, he built his spider-mech.

### Spherus Magna

When Spherus Magna was restored and Atero Nui was built, Forian moved into the city. He started up a survival arena in Bo-Metru, but had to leave it behind after the dangers of the Phantoms and Energized Protodermis. So he moved to New Artahka and tried to help defend it from threats. When Feand came to the city, Forian tried to stop and kill him, but the Vorox proved to easily out match the rookie. As Feand came in peace, the Rogue RMS let Feand into the city despite Forian's warnings.

Later, after Equinox's virus was unleashed on the world, Forian was affected by it. He went into hiding, trying to keep his mind from going bestial. To help with this, he fused himself to his mech. He wouldn't been seen until the Brotherhood attacked New Artahka, trying to help defend the city. His current status is unknown, but assumed dead.

### Alternate Universes

#### Bionicle RP 2

In an alternate future where all the main RP characters have died, a new generation of heroes and villains rose. Forian's backstory is similar to the one in the main roleplay, but with a slight difference in that he found the damaged Skopio XV-1 and converted it into his spider mech instead of just building it. He was Kaatonga's apprentice in this universe and a member of a team including Tyirld, Spolug, Akrint, Lankinus, and Bresund.

## Personality

Young, headstrong, and willing to take any risk to protect his people.

## Powers and Weapons

Prior to Equinox's virus, Forian had no powers and only two hatchets. His main weapon and transportation was his green, six legged, small spider-like mech built similarly to the Skopio XV-1. It could climb giant trees and had a Thornax Launcher as its only weapon.

After transforming into a Element Lord of Jungle, Forian could control, create, and absorb plant life at a basic level. His body had also become made of the very element he controlled.

## Trivia

Forian was Kaatonga's replacement in Bionicle RP 2.
Kahagah

**Kahagah** is a character in the Reboot Roleplay Universe. Currently the leader of the Order of Mata Nui.

## History

### Early Life

Kahagah was one of the earliest members of the Hand of Artakha created, and as a result is some kind of mix between the Iron Wolves and Baterra. Created to protect the GSR from outside threats while it was being constructed and remain outside until it was complete. He was placed inside the MU before the GSR took off and joined the Order of Mata Nui to further protect the Great Spirit. Becomes friends with Cahtapier and had visits with him to occasionally chat, mainly to keep an eye on the advisor for the Order. Hopes to one day induct Cahtapier into the Order, but his focus being on the Matoran and jealously of the Toa and not performing the will of Mata Nui keeps Kahagah from doing so. Later finds and recruits Scadion into the Order.

## Powers and Weapons

Kahagah is shapeshifter, being able to take on any form he wants around his size. Possesses heightened senses, a sixth sense to detect danger/threats, highly resistant certain elemental powers (Ice, Water, Sand, Rock, Fire, and Jungle/Plantlife), and a halberd with the power of Explosion/Shattering.

As Kahagah wears the Hau, it grants him a shield that protects him from all physical harm as long as he's aware of the attack.
(Unnamed) Black Box

Lacking any name and referred to solely as the 'Black Box', this item has been possessed by various of VORTIXXFAN's characters throughout the RP. It is a teleportation and dimension warping object that, due to its small size, requires great amounts of energy to function.

## Owners

Shadow

Vortaxx/Frost

Ignika - Current owner
Wisnowlo

**Wisnowlo** are an owl-like Rahi the size of Matoran. Its secondary colors depend on the region it lives in.

## History

An owl-like Rahi created by Equinox at an unknown point in time.

## Abilities and Traits

Wisnowlo have Psionic powers, though it is primarily used to receive messages from
Thought Tweeters. These Rahi are intelligent enough to be able to sort out all
the thoughts sent to them and create summarized reports. If these reports
contain what they consider important information, they then telepathically send
it to Equinox. They are also capable of sending images/whatever they see,
making them useful flying spy drones. Though to Matoran and other beings, these
owl often just stand in one place, not moving for long periods of time. Trying
to capture or attack one is never a good idea, as they are often two steps
ahead of their attacker. Also preys on small insect Rahi.
The Gigantic Sea

**The Gigantic Sea** is a massive ocean laying between Le-Bo-Ga Wahi and Ko-De-Ce-Kra Wahi.

## History

The Gigantic Sea was once Aqua Magna until Mata Nui reformed Spherus Magna. Although Energized Protodermis did leak into the sea, it wasn't enough to be of major concern. Antermina built a ship in this sea, but was attacked by Echoniks's Rahkshi, as the Makuta claimed the entire sea to be his own. The Echnoiks Rahkshi were all killed by Antermina and her forces, with some help from Umbrax. Her ship, the Atlantis, stayed in the Gigantic Sea for quite some time, but eventually left for elsewhere.

The Forosian Security Services (FSS) came later, seeking and finding good places to create an underwater base. The Brotherhood would also come with its submarines and ships, constructing bases.
Black Cube

The Black Cube was created, after much research on the subject of gravity, by Order scientists under the project codename, "What were we thinking?" It was sent to Nuhkal once to be used in conjunction with an Kanoka Mechaniod. It was teleported back after that base was destroyed.

The cube can create black holes when activated. This has never been demonstrated as the cube was sent the Black Archive after creation and was taken out once and returned immediately. It is immune to Fragmentation and Disintegration. It's shell was constructed from a chemical compound similar to GSR shell. This substance was however very hard to create, and afterwords GSR shell was obtained, making the cube the only source of this substance.
The Charged Sea

**The Charged Sea** is an extremely dangerous stretch of land in Fe-Vo-Fa Wahi, which constant flowing electricity and various metal ores moving about. Some noticed the odd movements of the metal in this area and discovered powerful magnetic waves that make it act much like a wild sea. With a properly crafted Kanoka, boat, or surf board, one can challenge the invisible waves and hope not to get fried in the process.

## History

The Charged Sea was created by Mata Nui when he recreated Spherus Magna. A couple of daring entrepreneur Le and Vo-Matoran attempted to build something akin to the Chutes of Metru to slightly control the waves better to make it more safe and tourist-able. Thrill seekers and dare devils will find the remains of the initial constructions and if lucky, even the remains of the Matoran still tossing in the waves. Was partially affected by Energized Protodermis.

Stalker traveled through this sea on his way to the Ko-Prison. Matoran from New Artahka have colonized the sea, building homes that can safely float on the magnetic waves. Some [[[Rogue RMS]]] and scientist have also made their home in this new colony. Beyonder, however, disrupted part of the sea by stealing its lightning.

## Trivia

The Charged Sea was inspired by the Sea of Liquid Sand, a canon location on Bara Magna.
Le-Bo-Ga-Wahi

**Le-Bo-Ga-Wahi** is a large region on Spherus Magna to the East of Po-Onu-Ov-Ba Wahi. It is home to the elements of Air, Plantlife, and Water.

## History

This Wahi came into existence when Mata Nui restored Spherus Magna and decided to remake the planet have massive regions for each of the elements related to each other. Consider the safest and most livable Wahi, as well as one of the largest, on the planet. Also one of the more historically significant Wahis as well, being home to Foros in the region of Forosia, the newly recreated Dark Hunters, and New Artahka. Energized Protodermis had leaked and spread through a large portion of the region.

## Landscape

This region is essentially one vast jungle - appropriate given its location, covering what was previously known as Bota Magna. Fast flowing rivers weave through the soil, forming the occasional pool or small lake; in addition, the region produces regular thermals. Taken together, these make the region a haven for aquatic, ground and avian creatures alike.

### Significant Locations

New Artahka

Foros (Forosia)

Destral

The Dark Spire: Novus Odina

Silva Magna (Great Forest)

Le-Bo-Ga Wahi Coast

The Gigantic Sea

Le-Bo-Ga Wahi External Headquarters

Marendar Bay

Alga Prime - Underwater FSS Compound

FSS Naval Harbour and Compound

Xherod's Fortress

Krax's Fortress

Genesis' Hive

Order of Mata-Nui Sanctuary

Skyweed Grove

Endless Forest

The Swamps of Death

Lake of Thought

Zivon's Leg Tree

The Treacherous Cliffs

he Emerald Pyramid

Kualsi-Magna

Haven
Bombing of the Brotherhood Recruitment Center

## Brotherhood Recruitment Center Bombing

The recently-built Brotherhood Recruitment Center was bombed by Rogue RMS forces to discourage Ateroans from joining the Brotherhood. A secondary objective was to kill as many RMS personnel as possible.

## Background

Dissatisfied with the Brotherhood of Makuta, several hundred members of the RMS deserted and carved a secret base in the cliffs of Po-Onu-Ov-Ba Wahi. From here, they plotted to strike out against the Brotherhood of Makuta in a series of swift, crippling strikes. This was one such strike.

## The Bombing

Six RRMS agents entered the building from a stolen RMS truck. One agent told the officer on duty that a meeting of station personnel had been ordered by command, and the officer rounded up the recruitment station's staff in a back room. This distraction allowed the other five agents to place explosives throughout the lobby area.

In the back room, the RRMS agent informed the RMS that the Brotherhood had determined that station was not receiving enough traffic, and it was to be closed down and its agents redeployed. After the officer on duty asked where they would be redeployed, the other five RRMS entered and killed all of the Brotherhood Recruitment Center personnel with Nui Blasters.

The RRMS left the base in their truck and returned to their cliff, the center exploding behind them.
House Kalvut

**House Kalvut** was one of the nine Houses of Bota Magna, and the Primary House of the Sand Tribe. It was founded over 100,000 years ago by the Vorox Chieftain Kalvut, for which the House was named.

## History

### Early History

Over 100,000 years ago, the Vorox of the Sand Tribe were scattered among villages on Spherus Magna. Village Chiefs were in charge of individual villages. The Chief Kalvut rose up and invaded neighboring villages on Bota Magna, claiming them under his banner. This was the beginning of the House system on Bota Magna, His village and family became the dominant
The North Pole

**The North Pole** was, well, the north pole of Spherus Magna. Contained some various lava lakes.

## History

When Mata Nui remade Spherus Magna, the North Pole become part of a volcanic wasteland. There have been some minor mining operations, but they have been all abandoned. Energized Protodermis also leaked in this area, but not much.
Pitchgirst and Pitchgrey

## Appearance

Pitchgirst was a completely black Rahkshi

## Powers/Abilities

Possessed a protodite like body that was linked to the element of shadow. Possessed anger, fear, confusion, hunger, and shadow blast abilities as well as the ability to travel to and from the Shadow Zone at will

## Pitchgrey

### Affiliation

Makuta Charix/ Seat of Chagrin/ Brother-Hood of Makuta

## Powers/Abilities

Possessed a protodite like body that was linked to the element of shadow. Possessed anger, fear, confusion, hunger, and shadow blast abilities as well as the ability to travel to and from the Shadow Zone at will

**Pitchgrey and Pitchgirst** were the special enforcers of Charix's will. Intended to be the embodiment of destruction and wrath, the pair were often dispatched to smash particular enemies of Charix. As time wore on they were put in supervisory roles of particular Seat of Chagrin controlled fortresses and often oversaw military campaigns. Needing additional strength, Makuta Charix absorbed the pair during the Makuta's split into two beings. The Rahkshi have not been seen since.
Ov-Koro

**Ov-Koro** was a small town of Zesk and Vorox located in Po-Onu-Ov-Ba Wahi.

## History

Ov-Koro came into existence after Spherus Magna was restored, created by the Sand Tribe and some Po-Matoran. After Equinox's virus was unleashed on the planet, the place became a ghost town filled with mad Sand Element Lords. The Po-Matoran there would do what they could to protect the town, but had quite some trouble. Eventually the Atero Nui Guard came and assisted the Matoran and later curing the Element Lords' of their madness. After which they became allies of the Guard, some of them even joining the organization.

As with the entire Wahi, the Koro was hit by the earthquake, but the damage was easily repaired. A couple of Rahkshi tried to enter the village, but were killed upon sight. Mevrick appeared here after being teleported from Fe-Industries and soon left.
Actsiom

**Actsiom** was a Skidawkie character in the main Roleplay Universe. He is a member of Kaatonga's task force.

## History

### Early Life

Actsiom, along with the other members of the task force, left their home island to join the Order of Mata Nui to restore some sense of normalcy to the universe. Joining sometime near the end of Scadion's leadership, Actsiom went on one mission to Destral to free imprisoned Order members there. The Order members managed to escape before they could rescue them, forcing an early retreat. Actsiom, with the rest of the task force and Kaatonga, vanished when Inharax took over the Matoran Universe.

### Spherus Magna

He wouldn't be seen again until after Spherus Magna was restored. Although he was there during the attack on the Order Tower by the Manas Ships, but was unable to do anything and teleported away to Daxia for safety. Later, he would join Kaatonga's quest to destroy the Order, but was quickly incapacitated. After being teleported away, he would later be sent back to Daxia by Inharax as it was being destroyed. Barely escaping alive, he and the rest of the group make it to New Artahka.

He and the rest of the task force was sent to have training fights with Amra, losing to the more experienced Toa. After returning to Kaatonga and understanding her declaration of war, Actsiom debated for hours if the others whether or not they would join her. In the end, Actsiom decided to join Kaatonga in her war. Later, he would come to New Artahka's aid when it was under attack by the Brotherhood.

## Personality

Truthful, honest, discerning; Actsiom believes the best way to protect people from evil is to be truthful. Also uprooting lies and deception, Actsiom won’t stop until the truth is revealed for both sides.

## Powers and Weapons

Just like other Skidawkie, Actsiom has three different powers with his first power being Truth. Unusual for a Skidawkie, Actsiom’s ability to pierce through deception is on at full blast at all times, making it impossible for him to lied to or tricked. His second power is that of the Ko-Metru disk; being able to dodge objects to get to a target is very useful in battle and arguments. His finally ability, granted by his inaccessible element of Magnetism gives Actsiom a very good sense of direction. His only weapon is a disproportionate, unbalanced great sword.
The Treacherous Cliffs

**The Treacherous Cliffs** is a very dangerous area where the bottom has been eroded away. As such, landslides are very common in this area.

## History

The cliffs were created after Mata Nui restored Spherus Magna. Talia, Tulla, and Feand would go for a peaceful place to talk and train Talia. This discussion would lead into Talia's mission against Makuta Kolokvar, leading Feand to go to Foros to check out the situation there. Meanwhile Tulla and Talia continued training.
Ruins of Makuta External Headquarters

**Ruins of Makuta External Headquarters** was the public base of the Brotherhood of Makuta until it was destroyed in a fight between Kapronan and Lohraz.

## History

This base was created sometime early on in the new Spherus Magna's history. After being opened and running for maybe a couple of months it was destroyed by Kapronan and Lohraz. The ruins would become the drop off point for supplies between New Xia and the RMS. Energized Protodermis leaked into the ruin and changed quite a bit of it before being sent away by the Puppet Master. Zedara would come here and discover the hidden Avohkii.

Quite some time later, Rahkshi would come and repair the base. Or at least what the could and some Matoran moved in with them. Lohraz would temporarily return here before quickly teleporting elsewhere.
Av-Ta-Su-Wahi

## History

This Wahi came into existence when Mata Nui restored Spherus Magna and decided to remake the planet have massive regions for each of the elements related to each other. As it is the second most dangerous Wahi on the planet, especially for those of Shadow, not too much has happened in this region. Most significant events in this region was the construction of the Skakdi stronghold and Energized Protodermis taking a majority of the region.

## Landscape

This region is mostly flat plains, but anything normal about it ends there. The landscape is dominated by a single vast volcano which constantly belches out smoke and pools of lava and geysers of lava and Plasma can be found frequently throughout; not only that but the soil itself is crystalline, reflecting the light both from the sun and from the light sources on the ground, which in turn superheats much of the upper atmosphere.

### Significant Locations

Central Volcano

The Feuer Stronghold

The Epsilonian Dome

The Waste Lands

The North Pole

Mirror Mesa

Forest of Mirrors

The Kanoka Plains

The Shambler Aurora

EP Mining Shaft (B.O.M. Outpost)

Yet Another One of Sonucus's Caches

The Monolith of Regenesis

The Wormhole/Red Pyramid

The Brotherhood's Dome

## Inhabitants

Skakdi

FSS

Matoran

Toa

Rahi
Ko-De-Ce-Kra-Wahi

## History

This Wahi came into existence when Mata Nui restored Spherus Magna and decided to remake the planet have massive regions for each of the elements related to each other. Despite being a dark and frozen wasteland, this region is home to many bases. The most significant things that happened is the foundation of New Xia in this region as well as it being the temporary home for all the original Manas Ships. A decent portion of this Wahi was exposed to Energized Protodermis, but not nearly as much as the others.

## Landscape

This region is mountainous and cold. Blizzards are commonplace and a thick blanket of snow covers almost every exposed surface beyond a certain altitude. The mountains are known for their property of reflecting sound, but most quieter noises are muffled by the wind, making for a generally silent and peaceful location. The mountains also possess many caves that seem to block out all light.

### Significant Locations

New Xia

Inharax's Base

Order Tower

Equinox's Base

Sonucus's Lab

Xian Base (KDCK Wahi)

Plain of Ice

The Gigantic Sea

The Knowledge Mountain Range

Claimed Impossible

Quaking Path

Valley of Song

Darkthought Hill

Darkriver Cavern

Mavros Industries

The Lucid Caverns

The Labyrinthine Caves

Ko-Gulag 2

Karda-Magna

Zeta's Tunnels

The Frozen Pyramid

Ko-Prison (The crashed space ship)

The Frozen Palace

## Inhabitants

Makuta

Vortixx

RMS

Rahi

Matoran

Toa

Others
A Random Cave

**A Random Cave** is literally a random cave located somewhere in the middle of Po-Onu-Ov-Ba Wahi. This cave extends deep underground.

## History

This cave was possible created by Mata Nui when he restored Spherus Magna. It is the home of Valkia and later the various prisoners of Ko-Prison. Some Phantoms brought Brotherhood tanks here only to destroy them. Energized Protodermis tried to leak into the caves, but was destroyed by the inhabitants. Some Rahkshi attempt to take over this place as well, only to be killed.

Later, Conquest came to this cave to inform Valkia of her progress in infiltrating the Brotherhood. The cave entrance collapse when an earthquake from Atero Nui struck, but was quickly reopened.
Phantoms

Phantoms are created when Glatorain or Agori are exposed to GB crystals. When exposed there is a around a 80% chance of being turned into a Phantom.

## The original group.

The original group of phantoms were created when GB crystals were exposed to a entire village by the glatorian that became the Gentlemen Ghost. 90% of said village went mad and was eventually captured and placed in Ko-Prison.

This group escaped when Ko-Prison crashed on Spherous Magna due to the Legion shooting it down. These Phantoms moved on to terrorize Atero Nui and then teleported for an attack on Destral. Current whereabouts and and plans are TBA.

A small portion of the original group is in Atero and Destral. This group has left both places and has yet to appear again.

## The mutated group.

Stemming off from the original group, a lot of phantoms discovered Ga-Metru labs and devoured a variety of chemicals transforming and mutating them. They all escaped into the streets and have yet to appear again. It is unknown if they escaped or left Atero before Tredixs took it out with an energy storm.
Brotherhood Recruitment Center

The **Brotherhood Recruitment Center** was a building located somewhere in Atero Nui for the purpose of recruiting new members into the Brotherhood.

## History

The Brotherhood Recruitment Center was created sometime after New Xia and Atero Nui became allies and Makuta Inharax regained control of the Brotherhood of Makuta. It mostly offered occupations in all fields of science and recruiters occasionally talked about joining the RMS. This place was not active for very long before Rogue RMS came and killed all inside. The Recruitment Center was bombed to completely destroy the evidence.

The wrecked building would be left untouched for a long time until Energized Protodermis leaked into the area. It was completely taken and transformed by the substance, as well as the surrounding area. Eventually, the Toa Magnum came to this building on their way into the main city, investigating the changes made. They had a brief conversation with the Energized Protodermis Being before it was placed into a coma, stopping the chat short. If the substance silenced, the Toa Magnum left for the rest of the city to find a way to restore the planet back to normal.
Atero Nui Raid

The **Atero Nui Raid**, was a battle initially between Inharax and his Brotherhood to take control of the Kanohi Ignika. It turned into a Brotherhood power struggle when Lohraz attempted to undermine Inharax and claim the Mask for himself. It resulted in the mask being shattered into six fragments, which embedded themselves into the minds of the six present beings.

## Background

After the Battle of Bara Magna, the Brotherhood of Makuta retreated to unknown parts of of the newly reformed planet, bound by the condition Toa Mangai Demaron made in exchange for Makuta Inharax's survival: never to be seen by the peaceful peoples of the world for as long as he shall live.

This condition was broken swiftly and without remorse as the Brotherhood salvaged parts of the destroyed Matoran Universe and gifted to various parties. The Brotherhood used the gratitude from this feigned benevolence to open an external headquarters and later an embassy within the city of Atero Nui itself. The Brotherhood continued to build trust with the people of Atero to a point where regular, heavily-armed RMS patrols were tolerated in the city streets.

## Belligerents

* Inharax (initially)
* Lohraz

   RMS
* Toa Mangai
	+ Kapronan
* Jalkron
* Dralik

Atero Nui Guard
Avkazot's Haven

**Avkazot's Haven** is one of the few locations safe from the dangers of the Fe-Vo-Fa Wahi. Within the large magnetic force field is a recreation of one of the old Toa HQs and also one of the versions of the Matoran HQ.

## History

Not created by Mata Nui and completely untouched by the Energized Protodermis, it is unknown how it came to be.

## Trivia

Named after the last true leader of the Toa HQ.
All Colonies Map

1. 1. 1. 1. 1. 1. 1. ***SOMEBODY DELETE THIS PAGE RIGHT NOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!~~!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!~~*~~!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!~~**

**This page is a candidate for deletion.**

*Remember to check what links here and the page history before deletion.*
Time's Conflux

**Time's Conflux** is an unexplained, incomprehensible join between two timestreams, originating at an undisclosed location somewhere in the badlands of Fe-Vo-Fa-Wahi, and resulting in an entirely new and vast stretch of white area. This anomaly is almost completely unnoticeable to regular folk, and even those attuned to the flow of time and space will find that gaining access is seemingly impossible.

## History

Just showed up one day, currently unknown how it came to be. A couple of beings have come around this area, including Energized Protodermis. The Anonymous was shown to be inside for a short time. The Beyonder started monitoring this region shortly after.
Adaptarix

Voidarix 3.0

## Backstory

Created by Zurakia as one of his new elites, Adaptarix is designed to emulate Voidarix's design, but improved in nearly every way. This was no coincidence- Adaptorix's main purpose is hunting down and killing the traitorous Voidarix.

Their first encounter was in Destral's Science Laboratories, where the two fought violently, destroying a good chunk of their surroundings, to the dismay of Makuta Malefix, who tries to stop them. Eventually, Adaptarix gains the upper hand, almost killing Voidarix if it weren't for Valkia's interference. Retreating for now, he regrouped and is now planning to try again.

With the Iron Pyramid's detonation, he is currently investigating, along with Manipulator and Berserker.

## Powers

Adaptarix has the same mode-shifting abilities- Offensive, Normal, and Defensive- as Voidarix, though much more refined. Instead of panels and pistons closing or opening up to shift, he is a maelstrom of energy, surrounded by metal that can mystically clamp together without the hindrances of maintaining a physical shape. He can dissipate into a long stretch of metal and energy, allowing him to slip through cracks and overall be much more agile.

He also has the same level of control over Zurakian Energy as Voidarix, as well as sporting a much more efficient ZE aura.

His Kanohi allows him to turn his hands into any weapon he lays his eyes upon, though made out of the same protosteel as his armor.

He can also copy any attack thrown at him to transform the energy within into a harnesser of that said attack, giving him control of that same element- or anything even remotely similar to an element. However, with his incredibly potent, computer mind, he can usually control it much more efficiently than its original user.
De-Metru

**De-Metru** was the City of Sonics of Atero Nui.

## History

De-Metru was created along with the rest of the element specific districts when Atero Nui was built. It was plagued with Phantoms and then a majority of the district was taken by Energized Protodermis. Eventually, the comatose Energized Protodermis was clean out and the Brotherhood took over the district.

## Locations

City of Silence - A large portion of the city were everything was supposed to be quiet. Had a major Shadow Matoran infection before they were cured and most of it was taken over by Energized Protodermis. Currently under control of the Brotherhood.

Deytanira's Music Shop Emporium! - A music shop that was taken over by Energized Protodermis and transformed into something else.
Makuta Inharax

### Tools

Rotating blades, augmented Power Lance, Shadow Staff, Kanoka Launcher, Rhotuka Spinner, 380mm cannon

### Pronunciation

IN-ha-racks

**Inharax** is the leader of the Brotherhood of Makuta's main faction, contesting Makuta Charix's claim to the obsidian throne.

## History

### Early life

Inharax began life in a dimension that more closely followed the Prime Dimension as Argai, a Toa of Ice.
Chang

Chang is a member of Xia, and the lieutenant of Krax. He admires Krax and about the only one who enjoys his company.

MU
--

Not much is known about Chang in this period. He was a member of a toa team that guarded Lovok, alongside future friends Krax and The Question , and also Krnos, Catal and Valace.

## Xian Troubles

A very pesky agori attempted espionage on Xia, he was able to get past both Chang and The Question, until Chang pulled in some Xiajets, that ended the activity quickly.

Chang and The Question were also responsible for foiling a robbery of government material, a dissentfull Vorttix tried to steal government property and Chang and The Question were in the right place at the right time. They forced the Vorttix to give up by outnumbering him.

## Trivia

* Chang was named after "Chang" from Star Trek: The Undiscovered Country.
Vo-Koro II

**Vo-Koro II** is an odd village of Vo-Matoran located in Fe-Vo-Fa-Wahi. The village is made of three village sized boulders in a triangle shape. Both protecting itself from the Wahi's storms and allowing the the entire village to float is their electric shield. Due to its floating nature however, it doesn't stay in one place for too long before being pushed somewhere else.

## History

Vo-Koro II was created sometime after Spherus Magna was restored. However, even the Matoran that live in the village aren't sure when or even how the village came to be. Still, in their time living there they have created several weapons and defenses using the natural vast of electricity.

Relatively peaceful, much didn't happen to this village until the Atero Nui Guard came for a visit. Ampere managed to convince the Matoran of the Koro to join the Guard alliance, with some of them leaving to help the Guard. Due to their decreased number, the Guard left some drones to help protect the Koro and created some communication lines before leaving.
Avohkii

The Kanohi **Avohkii** is the **Mask of Light**. Its ownership has been contested many times throughout its history, being desired by, among others, the Brotherhood of Makuta and Toa. It is now the Mask worn by Toa Zedara.

## History

The Kanohi Avohkii was created on the island of Artakha, as a safeguard against the possibility of the Brotherhood of Makuta turning evil.

At some point, the Mask came into the protection of the Order of Mata Nui, who kept it as their most closely guarded secret, safe from even the prying eyes of Inharax. It was given to a protector who was tasked with defending it with their life. The last of these protectors was Terakha.

When Daxia was under siege from the Brotherhood on Spherus Magna, Terakha was told to flee with the mask. He was pursued by Makutas Daryia and Viperax. The Mask was hidden within a statue of Makuta Inharax in the ruins of the Makuta External Headquarters.

The mask was discovered by Zedara, an Av-Matoran who was escaping Talin in Atero Nui. She decoded a message left by Terakha, and recieved help from the Energized Protodermis Entity to retrieve the mask.

When Zedara was hunted by Kraata Hounds in The Deadman's Desert, she accidentally put on the mask, and was transformed into a Toa of Light.
Ov-Metru

**Ov-Metru**, the City of Sand of Atero Nui.

## History

Ov-Metru was created along with the rest of the element specific districts when Atero Nui was built. It was plagued with Phantoms and then almost the entirety of the district was taken by Energized Protodermis. Eventually, the comatose Energized Protodermis was clean out and the Brotherhood took over the district.

## Locations

The Great Sandcastles - An area with a bunch of sand castles. Mostly taken over and transformed by Energized Protodermis. It was taken over by the Brotherhood, who had no resistance. Recently, Tredixs and "Shredder" have attacked the forces gathered here.

Ovga Beach - A beach that was completely taken and transformed by Energized Protodermis.
House Oxur

**House Oxur** was one of the nine Houses of Bota Magna, and the secondary House of the Earth Tribe. It was founded over 100,000 years ago by the Glatorian Chieftain Oxur, for which the House was named.

## History

Once the house system was established, Oxur and his House united the militaristic villages of the Earth Tribe under his banner. Of all the Earth Tribe, House Oxur focused on maintaining a strong defense and offense. They formed an alliance with their neighbors, House Alga.

During the Core War, while the Earth Tribe sowed discord among the other tribes of Spherus Magna, and refused to fight, many warriors from House Oxur offered their services as mercenaries for other Tribes. This was part of the Element Lady of Earth's scheme to continue the fighting.

After the Shattering, House Oxur retreated within their own region, seldom leaving, as they feared the other tribes' reaction to their deceitful ways. House Kalvut, under the leadership of Karzov, blamed the Earth Tribe heavily for the Shattering, and lead several attempted invasions into Oxurus. House Oxur managed to defend their borders, but the wars weighed heavily on them.

When Makuta Kolokvar claimed lordship over Foros and Kalvuta, House Oxur quickly pledged itself to the new Lord of Foros, hoping to unite the peoples of Bota Magna, and return peace between the Earth Tribe and its neighbors. It was by House Oxur's military that Forosian dominance became so great.
前进，阿莱尼

前进，阿莱尼（阿莱尼语：Tenaaua Alääni）是阿莱尼的一首爱国歌曲。此歌曲于1866年由卡努帝国的作曲家塔纳奥·特拉斯蒂尼（阿莱尼语：Tanaao Trastini）为卡努帝国著名诗人比耶许·莱内苏（阿莱尼语：Büöhüü Länesou） 的诗歌“湖水”（阿莱尼语：Digö noni Talbi）创作的一首歌曲。它采用了传统的卡努地区乐曲“Kalibri”改编而成。

歌词
--

### 阿莱尼语歌词

> Bilaaho Alääni iueesama i
> sesu piakani kiintehertisotii
> Lötarsu i büheeti no Tantali
> ate senuote käärnusu büüsotii
> Tenaaua Alääni!
> Tuspönsama haamu
> tuukosama zätroo haatii bai hanlaamönturi!
> Tenaaua Alääni!
> Tuspönsama haamu
> gänkosama ini haatii salbonu ä költi!
> Tenaaua Alääni!
>
>

### 另一种中文译文（非官方，常见翻译）

> 万岁阿莱尼，我们生长的土地
>
>
>
> 你有无数高山、河流和平地
>
> 你在钽州东部高傲地矗立
>
> 你像一位母亲把我们养育
>
> 前进吧，阿莱尼！
>
> 我们向你发誓
>
> 我们一定会竭尽全力共同守护你！
>
> 前进吧，阿莱尼！
>
> 我们向你发誓
>
> 我们一定会让你变得更加繁荣美丽！
>
>
>
>
> 前进吧，阿莱尼！
>
>

此译文来源于1990年出版的《锎汉百科——第十六版》，当时此译文在官方版本出现之前为最常见的国歌译文。此译文对阿莱尼语歌曲原意有稍微修改，以便像原文一样可以演唱。
Ba-Koro II

**Ba-Koro II** is a small village of Ba-Matoran located in Po-Onu-Ov-Ba Wahi. They live on a large butte with active gravity manipulating ore which will either lift things up to space or increase the weight of normal gravity five times.

## History

Ba-Koro II was created by a group of Ba-Matoran after Spherus Magna was restored. Due to both the dangers of the Wahi and their own home they created their own guard. This Ba-Guards are incredible fighters in these altering gravity conditions.

For a long time, this village lived in peace. At some point, the Atero Nui Guard came to the village and the two quickly became allies. The Toa Kranok came to this village sometime later, interrogating a Matoran that Krunad knew. During which an earthquake hit the Koro, causing the butte to start to collapse.
Lovok

Lovok was the Makuta of Xia, his toa guardians were Krax , Chang , The Question , Krnos, Catal, and Valace. He is the protojè of Koval, and has learned alot from him, he does not have Koval's brilliant tactical mind, but he is cunning, and has a sence of humor. He is also the vice-chairman of the Tal Shiar.

MU
--

Not much is known about Lovok in the MU, just that he started a plauge in the rahi on the Tren Krom Peninsula as a practical joke on Koval.

## Trivia

* Lovok is named after "Lovok" from Star Trek, Deep Space Nine.
Order Teleport Discs

## History

Order teleport discs were created by Fixer. They can be found on most Order Vahki and Av-Rahkshi and in all Order bases and outposts. Due to the collapse of the Order it is very possible that this tech has found its way onto the Black Market.

## Workings

They create a bubble of energy which when entered send the being where they want to go. They will not enter areas that cannot be accessed by Omlak users or teleportation users. They can be opened without the user. Via radio waves and/or telepathy. If damaged or crushed they will explode/implode taking bits of the user (and or surroundings) all around the universe in less than a second.

## List of People who have them

* Order agents
* Karunax
* Stalker
* Fixer
* Garadur
New Artahka

**New Artahka** is a city created on the edge of three Wahis after the disaster that was Atero Nui.

## History

Originally founded by two turaga and a group of scientists who decided Atero was too far gone, New Artahka grew extremely rapidly, becoming a decent village in weeks. Once Xia allied with them, their growth and advancements increased further and further until Foros made the pretense of an alliance to spy on the city. They discovered the Rogue RMS stationed in the city and told the Brotherhood of Makuta, who proceeded to bomb the city into oblivion. Puppet Master came during the chaos and knocked out the main Manas with a technique known as Shadowport. Xia and NA's combined efforts slew the attackers, and the city is currently being regenerated from the dust via Kiril.

## Landscape/Description

A good sized city in the corner between Ko-Ce-De-Kra, Po-Onu-Ov-Ba, and Le-Bo-Ga Wahis. It has a protosteel wall topped with railguns and matoran guards. Inside the wall there are countless buildings, including:

Nikila Science

Factories for NA military vehicles, Kanoka, and NA's heavily upgraded matoran

A XMAP

And houses, of course

## Inhabitants

Currently Matoran

Previously matoran, agori, toa, glatorian, vortixx, and rogue RMS.

## Trivia

NA is the mightiest empire. It shall prevail until the end of time itself. None shall slay the mighty matoran.
Sxidert

**Sxidert** was one of Tredixs' Equivalents, brought back to life with the Red Star in the main Roleplay Universe. Though he was killed again for good by Anrobroid.

## History

### Early Life

Sxidert's life is mostly unknown, but was originally the incinerator for failed Great Being creations before being converted into the second heart of the GSR like Tredixs. Later, at an unknown point in time, a Makuta from another universe came to Sxidert and recruited him to guard, stop, and kill Tredixs should he ever awaken. Sxidert agreed to go on the mission, figuring that is GSR wouldn't need him.

For a unknown amount of time, Sxidert resided inside some stone door in some form a stasis until Tredixs came out. Once Tredixs came, Sxidert was awaken as the second guard and attacked. The battle was even for a bit, but Sxidert wasted too much of his own energies, giving Tredixs and upper hand. Ending up with Sxidert getting killed and Tredixs taking his Sanok as he was impressed by the mask.

### Revived

Sxidert would later be revived by Tredixs after he took over the Red Star. Tredixs would then send Sxidert, "Tri," and "Firewall" into the GSR's Central Processor in an attempts to destroy it before the Makuta could take it over. They failed, but managed to survive. He would later go to Spherus Magna after the Matoran Universe was destroyed.

### Dead Again

Sxidert wouldn't be seen again until at the Seal. There he and the other Equivalents would battle with Anrobroid, and was incapacitated for a brief moment after having a large hole blasted through his chest. He would get back up to fight after "Tri" was killed, but then was killed himself by Anrobroid after receiving a lightspeed punch to the face.

## Personality

Sxidert was very impatient, violent, and wasteful.

## Powers and Weapons

Sxidert is very similar to Tredixs in abilities, with the main difference that he was Fire powers instead of Ice. Though as he wasn't a perfect superconductor like Tredixs, Sxidert wasted a lot of energy quickly.

## Trivia

Sxidert is, obviously, Tredixs spelled backwards.

Sxidert was created out of a never started challenge topic idea where challengers would be faced with a counter version of themselves. Not necessarily an opposite or reverse version of themselves, but that which would counter them the best.

Sxidert represents wastefulness for Tredixs, as Tredixs must never be wasteful.
Rogue RMS

{Template for unofficial name here}

The **Rogue RMS** (colloquial: **RRMS**) are a semi-organized splinter faction of the Rogue Makuta Strikeforce who believe that the Makuta are wrong.

## Prevailing Ideologies

### The Makuta are Incompetent

This belief was originally held by the entirety of the rogue agents, and it entails that the Brotherhood of Makuta only failed because the Makuta commanders were arrogant, underestimated their opponents, and used poor strategy. They intend to wipe out the Makuta and fulfill the plan using RMS commanders. Those who hold this belief still infiltrate RMS bases and report to the Innocent Cliff, but following the Brotherhood's purge of disloyal RMS at their major bases, these spies are restricted to minor bases and the occupation of Atero Nui.

### The Makuta are Evil

This ideology holds that the Makuta are evil beings and they, along with their Plan, must be stopped. This belief is held only by some of the RRMS who worked with New Artahka. Though this brings them into direct conflict with the majority of the RRMS, they continue to work in concert until the Makuta are all dead.

## History

The RRMS originally sprang up after the Brotherhood's loss at Atero Nui, a final defeat that broke their faith in Makuta strategy. Several disillusioned commanders at bases across Spherus Magna made contact with one another and began to formulate plans to oust the Makuta.

After establishing a base in Po-Onu-Ov-Ba Wahi, the RRMS made plans to destroy several Brotherhood bases and establish a relationship with Nynrah Arms (and by extension Xia) and Atero Nui.

[Destruction of bases]
Nikara

## History

Was created using the Krahka DNA secured by the Order. As a result of lost strands only has half of her powers. Her time is devoid of all of the RPCs of the present. She has took a device from the Order and leaped into the past. However by doing this she immediately changed the future making her future an alternate reality.

## Personality

Is a major history buff and has everything memorized. Overly outgoing and cheery.

## Abilities

Nikara copies thoughts and intelligence instead of powers and appearance and as a result is very intelligent and well rounded.