Key

**Keys** are important items in *Ghost of a Tale*, and are required to open many locked doors, lockers, chests, and cupboards throughout Dwindling Heights Keep.

## List of keys

Keys are listed in alphabetical order.

* **Armoury Key**: The key to the old armoury.
	+ The Armoury Key is carried by the guard that patrols the long staircase within the armoury itself.
* **Armoury Magazine Key**: The key to the storage room in the old armoury.
	+ The Armoury Magazine Key is obtained from The Smithy during The Rock Fall.
* **Barrel Room Key**: The key to the jail's barrel room.
	+ The Barrel Room Key is found in the distillery, in the sewers of Dwindling Heights Keep.
* **"Begging Door" Key**: The key to the "Begging Door".
	+ The Begging Door Key can be found right next to the "Begging Door".
* **Catacombs Key**: The key to the "Catacombs Gate".
	+ The Catacombs Key can be found in the chest in the harbour room right next to the "Catacombs Gate".
* **Cell Key**: The key to your cell.
	+ The Cell Key is hidden underneath a loaf of bread in Tilo's cell when he wakes up.
* **Cupboard Key**: The key to the cupboard in the jail across the hall from the rat sleeping in a cell.
* **Distillery Key**: The key to the secret distillery.
	+ The Distillery Key is found in Faustus' laboratory, in the sewers of Dwindling Heights Keep.
* **Elevator Gate Key**: The key granting access to the elevator.
	+ The Elevator Gate Key can be found on the table The Commander stands in front of in the Harbour.
* **Flooded Cell Key**: The key to the Mouse thieves' old cell.
	+ The Flooded Cell Key is obtained from Gusto in the courtyard of Dwindling Heights Keep.
* **Footlocker Keys**: There are multiple footlocker keys found on random rats throughout Dwindling Heights Keep and nearby locations. The footlockers are mainly in the sleeping area inside the keep.
	+ The guard in the dining hall/kitchen area has a footlocker key.
* **Gallery Chest Key**: The key to the gallery chest.
	+ The Gallery Chest key is found on the belt of the commander's guard standing near the gallery chest itself, outside the commander's room.
* **Great Hall Key**: The key to the gates of the great hall.
	+ The Great Hall Key is obtained from The Squad Leader in the catacombs during Mystery of the Catacombs.
* **Jail Master Key**: The master key to the jail.
	+ The Jail Master Key can be found on the top of the cupboard which is located in the jail room behind Rolo.
* **Key To Silas' Footlocker**: The key to the Signal Rat's footlocker.
	+ The Key To Silas' Footlocker can be found hanging near Silas' bed.
* **Key To The Pirate Chest**: The key to a chest buried somewhere on the Bone Shore.
	+ The Key To The Pirate Chest is given to Tilo when wearing Pirate Set by Kerold Redwhiskers during The Way to Periclave.
* **Kitchen Key**: The key to the kitchen pantry.
	+ The Kitchen Key is given to Tilo by Ouma Rezzia during *Short Order*.
* **"Screaming Door" Key**: The key to the "Screaming Door".
	+ The Screaming Door Key is carried by the asleep guard down the sewer gate corridor.
* **Sewer Key**: The key to the sewer gate.
	+ The Sewer Key is found in Kerold Redwhiskers' chamber pot during *The Apothecarist*.
* **"Silent Door" Key**: The key to the "Silent Door".
	+ The Silent Door Key is being carried by the guard in front of it.
* **Strongbox Key**: A key that bears the mark of the smugglers' ring.
	+ The Strongbox Key can be found inside a small chest in the "Far Tower", you will access the "Far Tower" by asking Ouma Rezzia about the key lost in the commissary after asking the third smuggler about his footlocker key.
* **War Room Chest Key**: The key to a chest in the war room.
	+ The War Room Chest Key can be found on top of the cupboard which is in front of the "War Room Chest".
* **Well Key**: The key to the courtyard well.
	+ The Well Key can be found in the kitchen of the courtyard at Dwindling Heights Keep, near Ouma Rezzia.

## Gallery

The Cell Key, the only key with a unique icon