Endings

Thank you to Reddit user reinstallation for the endings!

https://www.reddit.com/r/MemoriesRM/comments/ljxs5l/ending\_guide/

Alchemist Ending: To get this ending you need to have the charm potion in your inventory you can get this by completing the quest/mission you get from working at the pharmacy, but don't hit legendary on that job or you won't qualify for this ending, after you get the charm potion you need to hit legendary on alchemy and magic class while hitting legendary on a job (other than the pharmacy) to avoid the unemployment ending.

Scientist Ending: To get this ending all you need to do is reach legendary on both the Pharmacy job and the alchemy class.

Nun Ending: Legendary on Theology and Monastery job.

Bishop Ending: Complete the quest/mission from working at the monastery this will give you the Holy egg so as long as you have it in your inventory and don't sell it or trade it for the ancient scripture, you'll get this ending.

Politician Ending: To get this ending you to hit legendary on the Sociology class and keep doing it till your stats from it are very high, also hit legendary on a job to avoid unemployed ending.

Journalist Ending: Work at the monastery till legendary and make sure to have a lot of sensitivity then do the Sociology class till legendary and make sure your sensitivity doesn't drop below 100.

Critic Ending: Hit legendary on aesthetic and hit legendary on a job to avoid unemployed ending.

Curator Ending: Work at the exhibition job till legendary.

Poet Ending: Hit legendary on literature class and hit legendary on a job to avoid unemployed ending.

Artist Ending: Legendary on art class and legendary on a job to avoid unemployed ending.

Martial Artist Ending: Legendary on battle training and legendary on job to avoid unemployed ending.

White Magician Ending: High ethics and faith while hitting legendary on magic class having angel feathers may also be required also remember to have legendary on a job to avoid unemployed ending.

Dark Magician Ending: Legendary on magic, complete all the devil servants quests and the devil kings quest but don't get the egg also having 500+ Karma will get you the ending.

Magician Ending: Either hit legendary on the magic show job or hit legendary on magic class or do both.

Chef Ending: Legendary on diner work

Professional Home Maker Ending: Legendary on Housework

Nanny Ending: Legendary on Babysitting work

Barista Ending: Legendary on Teahouse work

Farmer Ending: Legendary on Farm work

Courier Ending: Legendary on Delivery work

Black Smith Ending: Legendary on Blacksmith work.

Fisher Ending: Legendary on Fishing work

Shaman Ending: Legendary on temple guard work with high charm and faith.

Doctor Ending: Legendary on pharmacy work.

Restaurant Owner Ending: Legendary on restaurant work.

Model Ending: High ethics + charm. Do the monastery job to legendary and then bar work to legendary.

Bar Madam Ending: Legendary on bar work and give the sea necklace to the bar madam, you get the see necklace from doing the frog quest in the ocean area.

Private Investigator Ending: Have high Intelligence and talk to the Private Investigator Mirror

Salesperson Ending: End the game with less than 100 gold and have 150+ ethics. Also do not do any studies or jobs except the monastery. You can use your gold on random items in the store + traveling just end the game with less than 100 gold.

Florist Ending: 300 artistry 100 personality 250 artistic evaluation 180 academic evaluation 200 sensitivity. Have low charm, intelligent and speech. (Less than 100) And don't hit legendary on any jobs other than the monastery or temple guard work. If you hit legendary on other jobs, you'll get that jobs ending because they have a higher priority than this ending.

Low Ranking Soldier Ending: Rare on sword training or less than 100 karma on legendary sword training. Also have legendary on a job to avoid the unemployment ending.

Non Commissioned Officer Ending: Something to do with defeating all the bosses in adventuring mode.

Gangster Ending: Ending the game with less than 100 ethics and less than 100 gold.

Vain Woman Ending: Legendary on bar work.

Traveler Ending: Something to do with traveling a lot.

Beggar Ending: Freetime until end of game. (Can also be a result of not getting rare on any jobs)

Homeless Person Ending: Low ethics and personality to make her run away. Have her do that 2-3 times to get this ending.

Ghost Ending: Super high stress and illness with low health and strength.

Unemployed Ending: Rare in any job or legendary in monastery with more than 100 gold.

Entertainer Ending: Something to do with artistry and/or speech.

Teacher Ending: Same as journalists but less than 100 sensitivity.

Hairdresser Ending: Something to do with the Art, Aesthetics , and Literature classes.

Server Ending: Legendary monastery, rare Teahouse work, Legendary Sociology class.

Maid Ending: Legendary Housework + high charm.

## Adventure Endings

#### Freedom Fighter Route

First part (Freedom Fighter Ending) Have 50+stress, 50+ personality, 50+ combat evaluation and go to the spot below the camp right at where you start, talk to him until he drops the [Part of the damaged document] item, having this together with the [Damaged Document] bought from the vendor will land you the Freedom fighter ending.

Second part (Freedom Fighter Leader Ending) Have 100 stress, around 100 combat evaluation, 50+ social evaluation, 50+ academic evaluation, 50-100 Personality. Stat requirement (not stress) could be lower number, but to make sure to get this event every time, I got to 100 just to be sure for all 3, stress must be at least 100 though. Go to the same spot and talk to him, this will give you the [Freedom Fighter Flag], having this item in your inventory will yield you the Freedom fighter leader ending. Note that when you get home from adventuring after this event, you'll be prompted by Captain Hana to give her the flag for 2500 gold, or you have to pay 1500 gold to keep the flag, don't give the flag away if you want leader/general/ or king ending.

Third part (General Ending/King ending) 100 Stress+, go to the pyramid place with the flag, you will get an event with a freedom fighter. You then have the option to go kill the freedom fighter leader at the ruins (the area right below the shadow place), above the grave (where you meet the angel). Once you killed him you will get the item [Military Order], this will also get rid of your freedom fighter flag. Having Military Order will give you the General ending. I'm still looking for the alternative choice/ where to go with the military order to get the King ending, but I'm extremely certain that King ending is within this arc.

Dark Swordsman Ending: Get the mysterious mask from doing housework, then craft the Ominous mask. With a little more combat evaluation you will get the Dark Swordsman ending, fairly easy, except for if you fail the crafting part (80% chance success).

Note: after you got the Strange Mask and before turning it into the [Ominous Mask], don't work as a Temple Guard as an event will trigger and take away your Strange Mask

Monk Ending: Get the holy egg on adventure mode in the desert (you get this quest to bring the Paladin the item [Fresh Water] randomly if you work at the monastery, then use the egg and 10 books (can be crafted) to trade for the [Ancient Scripture] having this will get you the Monk ending

Satanic King Ending: During the event in the desert that you're asked to give the prophet the item [Devil Eye] that you get from the Street Vendor, REFUSE to give her the eye. Then on another adventure, if you go back to the middle demon place with a bunch of pillars leading to an Ouija board, you get an event talking with the demon, give him the eye. Next, go back to that middle dark area on your next adventure, go to the right side of that area this time, you will get another event to talk with the Demon, and then another one on the next adventure, but this time he'll give you the item [Strange Egg]. Lastly, hold this egg while having 400+ in these stats: ambition, karma, intelligence, luck, technology (Alchemy gives you all of these stats except for Karma) and have low ethics then you get the Satanic King ending.

Goddess Ending Do Flora the Plant Goddess quest, have 100+ Sensibility and a Heart of the Beast. Trigger her event on the right of the area where the Centaurs(beasts) are. Repeat this process again and even though she will give you no item, according to the dialogue it seems that she gave you part of her goddess power.

Now get 70 Personality and 80+ Ethnic, trigger the event meeting the white angel in the ruins area (the spot where there are graves/tombstones). Repeat this event until the angel gives you her final gift (some stat boost, reduce your Stress by 999). Now get 90+ Personality and 100+ Ethic, go to the top left zone of the Shadow Area (where the gatekeeper mob spawn), trigger the event at the coffin and Anvil will request you to give her the x5 Angel Feather that you obtained from the Angel earlier. Come back to the place on another adventure, this time she'll ask from you the Golden Bell item that you get from the Street Vendor, in exchange she'll give you the item Anvil's Blood. On another adventure, come back to the spot and trigger the event where you first met the Angel in the ruin, she will give you the item Seal Ring, and congratulation you got the Goddess ending.

A few things that I didn't mention that might contribute to the Goddess ending because I have failed to get this ending twice before finally getting it, also the Angel did mention that if your heart wasn't in the right place, you will fail to awaken as the Goddess. I went with a magician build on this run, I did the elf event from the Priest Joakim teaching Theology, I did the 2nd Strange mask event which got rid of it by handing it to the girl at the Temple Keeper job. Faith/Karma seems to play a very little impact in getting this ending (I was at 50 faith and 120+ karma when I reached the end of the game)

Pirate Ending: Can't miss this, I also call this the trap ending because of how the ending overlap works in this game. Defeat the 2nd wanted boss (Pirate Olio) by killing at least 80 monsters + go to the house spot on the Coastal Area (coastal area is below the ruin area) to get the Pirate key, then trigger the event in nearby areas that with the pirate girl giving you the Treasure Map. These 2 items will give you the pirate ending

Spy Ending: Get at least 100 luck then spam the Delivery job, with a little luck you will get the event to meet up with a client at the ruin area (ruin area is below shadow area), complete this questline and you get the Spider Mark item, with this item in your inventory you will get the Spy ending, fairly simple

Business Person Ending: Get land contract, go to the area with the red turtle/orc warrior spawn, trigger the event there and you'll get [Land Certificate] from the fox girl. This item in your inventory will get you the Business Person ending

Beggar Ending: It's actually fairly difficult to get this ending in a full playthrough because you may get Unemployed overlapped with this ending doing absolutely nothing, best way to get this is to just use the yellow clock at the start of the game (December, 10 years old) which immediately end the 8 years process and bring you to this ending right the away. Strangely enough, this ending is considered same tier as one of the working endings (Model/Magician/artist) because it gives you 580 rebirth tokens (with monthly package) when you get this ending

Quick note on the event to meet the Plant Goddess on the left side of the forest area: You must have 100+ sensibility and the item [Heart of centaur] to trigger this event. Since the 100+ Sensibility requirement isn't listed anywhere on the game official guide page, I thought this would help the people trying to get this event.