Gritfell

**\* Except you don't exist?**This AU has no further presence online than this page. For information to establish this AU's online presence, see the Templates policy page.

\* THIS ARTICLE IS NOT UP TO THE  STANDARD AND OUGHT TO BE REVISED TO CONFORM TO THE STANDARDS, DARLING!

* Reason: Must conform with Page Organization

This article contains art that has not been correctly credited. Credit the original creator of the piece or face having them removed.

*For other versions of Underfell, see Underfell.*

### Author/s

Neon-Gr33n [Github]
Team Grit Dev

### Link/s

GameJolt
Tumblr
Discord
Soundcloud (OST)

### Status

In progress (Current area: Neglected Tunnels)

## Contributors

### Writer/s

Neon-Gr33n
Spudward
\*Nintenguy\*

### Artist/s

SoupTaels
JMaster309
Mist

### Composer/s

HelplessHarp
wavefq
Vesperr
Whoopz
MaxVilocity
Witch's Cadence
Luggi
\*Nintenguy\*
Neon-Gr33

### Programmer/s

Neon-Gr33n
DarkEnigma
Fired

**Gritfell** is an upcoming game, by **Team Grit**, and it is their interpretation of the AU, Underfell, however, this time it is set 10 years after the Exiled Queen ending of Undertale's Neutral Route. Undyne banished Toriel back to the ruins after a successful rebellion following her newly instated policy to treat humans as friends, rather than enemies. Undyne, having taken over as queen, instates a policy of her own- any human that falls into the underground... must be eliminated on sight. This also led to a security movement in the Underground, leading all areas outside of the Ruins to become far more advanced then we've ever seen them before, Snowdin, for example, has evolved from a humble town, into a bustling city, complete with a mall, city hall, and means of transportation to get around town, and to other parts of the underground... Assuming the guards let you go through.

The game will be released on a chapter by chapter basis with each new release including multiple new areas, and a save file that is compatible between all chapters. Chapter 1, **"Unfamiliar Underground"** will be the only chapter playable in the demo.

Unlike many fandom interpretations, Gritfell will not contain anything overtly edgy such as extreme swearing, intense blood/gore, excessive sweat or the weird collar stuff, or anything that resembles Shadow the Hedgehog, if that's what you're looking for, you're **definitely** in the wrong place!

Many designs in fact are either entirely original or take loose inspiration from an outside source such as the original Underfell or Primus Underfell, or even a film, the Skull Mafia, for example was very much inspired by the movie "The Godfather".

Some original characters and NPCs were added outside of the original Undertale cast, and some of them play strong roles in the way the world around the orignal cast changed, and affected their personality likes/dislikes, etc.

## Development History

**Gritfell's** game page was created on October 13th, 2018, back then, it was called "TG!Underfell", and the game itself at the time was using GameMaker: Studio 1.4 for the development. Just a few weeks prior to the release date of the well known AU, Deltarune, school and life took over at one point during the development, leaving the game on an indefinite hiatus until January 7th, 2022. However, during that same year, leading into 2023, the concept began to shift away from the strongly Underfell take that it was then, to what we know now as an Underfell-based AU that balances the seriousness of Underfell and the semi-seriousness of Undertale, taking place within a post-neutral world.

## Characters

### Undertale Characters

#### Flowey

We only know so much about Flowey's time prior to the 7th human entering the Underground, however, what is certain, is that he at one point ran away and began his reset-filled journey, leading him to explore as many different outcomes as he possibly could: Mercy, killing and neutrality. This all eventually led him to lose his compassion, becoming effectively soulless, truly a sadistic, evil creature with a strong desire to kill. However, during the 10 years prior to the events of Gritfell, something changed about him. perhaps he was able to think about his actions, and learn how to feel compassion, or maybe something else is going on? No one can say for sure.

What's certain though is that he actively avoids Toriel, as he's disturbed by how paranoid she's grown to become.

#### Toriel Dreemurr

Not much of anything is known about Toriel's early life prior to becoming the caretaker of the Ruins, nor is much known about her life as queen, but we know for a fact, that after the deaths of her two children and declaration of the war, Toriel felt a strong sense of disgust towards Asgore's actions and fled to the Ruins, locking herself inside. After the 7th fallen child left the Underground, killing her ex-husband, Asgore, in the process, she proceeded to take over as Queen, only to be met with hostility by a group of rebels who forced her out of the throne. Their leader, Undyne, took over her position, exiling her to the ruins, more vehement of destroying humanity than ever before.

Toriel was locked inside the Ruins once again, and began to grow paranoid of not only what's going on in the outside world, but her own general safety, which eventually lead to her having a new home built. She abandoned her old one, leaving it behind, but took her belongings with her, with her old home becoming a **forgotten sanctuary** for the monsters in the ruins, and humanity as well. During the 10 years prior to the events of Gritfell, Papyrus and Sans, both members of the Royal Guard now, Papyrus as the new leader, Sans as a Royal Sentry, sneak over to Toriel when they have the chance to visit her, they play games, read books, enjoy nice meals, and do some gardening work. However, over time, their time began to grow short as their work became busier, and busier, until it got to the point where they simply could not visit at all, leaving Toriel all alone once again.

Toriel is rather paranoid, but can be truly kind to those who show genuine interest in listening to her, she can be somewhat overprotective, possibly views humans as dangerous, but her views can be influenced during a Trust route run.

#### Asgore Dreemurr

Not much of anything is known about Asgore's early life prior to becoming the king, but we know for a fact that after the deaths of his two children, he waged war against humanity, feeling intense anger towards them for their actions, not realizing what horrid outcome his own actions could possibly lead to. After all, once the battle was said and done, the humans called upon their greatest sorcerers and sealed monster-kind Underground, presumably to be damned there for all eternity, in their own little purgatory which they made into **home**.

In what is presumed to be at least a millennium later, after 6 human children fell and were slain by Asgore himself, as part of a plan to destroy the barrier. A 7th child falls down, and breaks monster-kinds hopes and dreams into pieces, killing their king during an intense battle, leaving the underground without a leader until Asgore's ex-wife, Toriel, takes over as Queen... Only to be forced out of her position and replaced with Undyne after a rebellion following some severe backlash.

Before his dusting, Asgore was known to be very friendly and outgoing, a bit of a "happy-go-lucky" type, though he harbored deep remorse and sadness for his actions all of these years ago.

### Added Characters

#### Einar

Einar has always been a very brave and adventurous child, finding themself in all sorts of interesting situations during his school days, from broken bones to winding up trapped in a tree. He's never given up and always stayed determined yet brave. His grandfather always told him these seemingly nonsense stories of these creatures that he had referred to as "Monsters" living in some sort of world down below, thought to be like a hell of sorts, perhaps purgatory for them? No one can say for sure, but he often prattled on about a "historic war" between humanity and monster-kind, the way he talked-

It seemed as if it could've been a real life experience for him, however, **Einar** always brushed it off as little more than a tall tale, fiction, though was always fascinated about the story of the (now local celebrity), who was found leaving Mt. Ebbot after a mysterious absence lasting over two months. Though they debated with reporters that it had only been a single day, as if being stuck inside had messed with their perception of time, perhaps this fueled his desire to explore **Mt. Ebbot**? To see what secrets may have been hidden inside.

Not much is known about Einar's personality currently outside of what we've seen in the canon tumblr posts, they're fairly intelligent and resourceful but incredibly plucky, however, this does not mean they're fearless, he's very much so able to experience fear like any other human.

## Locations

### Undertale Locations

#### Neglected Tunnels (Ruins)

**The Ruins** after 10 years of neglect and decay, many of the walls and parts of the floor are detailed with cracks, moss, or even vines sticking out, crates and fencing scattered about to block the residents from entering the "dangerous" areas. Out of Toriel's own paranoia regarding the safety of herself and others, like in Undertale, it serves as a tutorial area of sorts, and is set to be the setting for the **Gritfell BETA and DEMO (v.0.09) and (v.1.0.0)** and the first location in the game.

#### The City of Old

A previously unseen area within the world of Undertale, this area is an ancient city where many monsters used to reside, now largely desolate and neglected, with very few still living there. Currently, it's being guarded and it won't be easy to get in.

#### The Tundra

A forest area that leads to the entrance gate of **Snowdin City**, an expanded version of the forest that we saw in Undertale, the second location in the game, set to debut alongside **Crystalline Caverns** and **Snowdin City** in **(v.2.0.0)**

#### Snowdin City

**Snowdin** after 10 years of evolution and technological advancement, it's become a bustling, rustic city, maintaining the core aesthetic the old town was recognized for while still harboring many of the new security technologies the royal scientist has engineered as part of a huge security movement. One of the best additions, one could argue is the new mall, with three levels that one could explore. There's a bridge at the edge of the city that's guarded, which leads to **Waterfall Fortress**. Have fun getting in though, the guards are very strict on who they let pass.

#### Waterfall Fortress

**Waterfall** after converting a majority of the area into a fortress for the Royal Guard to stay and protect their citizens, while also having a second base to make plans as needed. There's an array of traps and puzzles in the area- **Papyrus** can often be seen patrolling here.

### Added Locations

#### Crystalline Caverns

A crystalline cave area found below The Tundra. It's fairly quiet and desolate, but despite this, there's still puzzles within, perhaps remnants of an ancient time.

#### Gallery

Neglected Tunnels PreviewFroggit Battle PreviewSkull Mafia Concept Art and Lore Sheet - Created by MistPapyrus Concept Art and Lore Sheet - Created by Mist
#### Trivia

* Einar's name is Scandanavian, deriving from Old Norse. It's deeply connected with the concept of einherjar, warriors who died in battle, and ascended to Valhalla, in other words, those with valour, or bravery..
* The game is being developed in GameMaker: Studio 2, the same engine Toby Fox used when creating the console ports of Undertale.
* "Gritfell" takes loose inspiration from Vic Underfella's Underfell (the original!) and Primus Underfell.
* Several tracks on the OST, such as "Dastardly Criminal Scum", borrow leitmotifs from Toby Fox's other works, such as his contributions to Homestuck, some even take inspiration from songs entirely outside of the Toby Fox discography, such as "Wolf In Sheeps Clothing" by **Set It Off**.
* Deltarune Chapter 2 impacted the development of Gritfell in an indirect way, as we began to incorporate more mechanics that have been seen in Deltarune, such as sliding and Overworld Bullet Hell gameplay.
* Gritfell was previously known as TG!Underfell, but was renamed for the sake of simplicity.

#### References

1. ↑ https://gamejolt.com/p/fun-fact-tdks95zf
2. ↑ https://en.wikipedia.org/wiki/Einar
3. ↑ https://www.playstationlifestyle.net/2017/08/08/8-4-talks-about-undertale-vita-ps4-ports/
4. ↑ https://underfell.tumblr.com/FAQ