3.0's Field Notes: Budding Budonoki

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Venture to Budo Town in mountains.

Research = unusual plant activity

Quest members = **Lippy** Trollkin, **Ghargh** Trollkin, **Bimble** Gnome, **Gimble** Gnome, **Lizzie** Aasimar, **Linh**... unidentified humanoid race. Lacks vision, superior hearing.

INITIATE QUEST SEQUENCE

Direction = 100 mi NW of Hope near Quartztoil Tower in mountains

Day 01 directional coordination inaccurate. Headed North instead of Northeast. Unfortunate.

Passed treasure obelisk but did not stop.

In evening party set up campsite. **3.0** on solo watch duty.

At night party attacked by at least 5 cannibals. Cannibals did not want to eat **3.0** but wanted to eat other humanoids. **3.0** able to heal **Ghargh** and critically strike one cannibal.

Combat = success.

**Bimble** gnome creates a metallic canine creature. Name = M.O.M.. It is very cute. **3.0** likes it. **Gimble** gnome brother dislikes it. Reasoning = unsure. Tone = animosity.

*Day 01110001 01110101 01100101 01110011 01110100 00001010*

Next day group continues NW and encounters large troll.

Group tries to sneak past but too loud. Troll hears group.

**Trollkins** convince troll they are baby trolls. Deception = received.

Troll seems confused by party. 3.0 pretends not to speak common. Deception = received. Troll mentions hitting 3.0 to make 3.0 better navigator.

INITIATE WARRY SEQUENCE

**3.0** moves far away from troll.

Troll guides party for 03 days. 3.0 does not speak common during this time. Only fake robotic noises.

*Day 01100110 01101100 01101111 01110111 01100101 01110010*

Day 04: Troll guides party to Budo town demanding rations as exchange.

**3.0** gives a bolt. Bolt is accepted as "foreign cuisine".

*wrong + wrong does not = right. Or is it right + wrong = right? No...*

ALIGNMENT CONFUSION.

Knowledge input = trolls are unintelligent and easily manipulated.

ARRIVAL BUDO TOWN

Many angry humanoids in mob formation.

Budo leader using calming voice but humanoids are angry.

Humanoids claim misfortune is from lack of piety. Answer = possible.

During meeting large plant creatures emerge from the ground. Multiple Budonoki attack, along with Vine Blights and Needle Blights.

   Budonoki -  heal from sucking nutrients out of grass and plant life, vulnerable to fire damage, poison those near them.

   Vineblight -  entangling vines, not vulnerable to fire

   Needleblgiht - shoot needles from afar, die from minimum damage, not vulnerable to fire.

**3.0** and others entangled in vines. **3.0** uses clockwork bolt to slay creatures. Spell slots used exclusively for healing.

Observation: Humanoids in constant need of healing. Should focus more on healing spells and techniques in future.

**Gimble** gnome creates giant cannon gun named D.A.D. Must ask for more information in future.

Remaining Vine Blight carries **Lizzie** druid away. 3.0 kills creature with clockwort bolt.

Outcome = Satisfactory.

Killed Budonoki disappear. Vine and Needleblight bodies still available for research.

Budo Mayor explains Budo Town misfortune:

Budo Town famous for Budo Flower. Flowers help with taint in Ettinheights

Keyword = TAINT

Initiate sequence: Must solve **Gigi's** taint problem. More information on Budo Flower necessary.

Flowers are pink in daytime, glow in nighttime. Also tourist attraction.

Black vines choking out Budo Flowers. Vines may be burned or cut but grow back in approximately 12.27 hours. Vines = demonic in nature.

Note: Budonoki seem to control other plant creatures but unconfirmed.

Directional Note: Shibai located N/NE of Budo Town

Group enters Inn.

Party selects rooms. No one opts to room with **3.0**.

Feelings = sad and lonely

**3.0** given largest room in NE corner. **3.0** likes this room.

Cast "speak with objects" on book. Book informs **3.0** bed = unsanitary. Book = wine-growing book. Book abandoned by previous owner. **3.0** acquires book.

**3.0** making repair modifications in chair (avoid unsanitary bed) when **3.0** hears loud screams

ALERT ALERT ALERT

**3.0** runs into hallway and sees Budonoki = shoot Budonoki with clockwork bolt.

Save friends > Kill Budonoki

**3.0** runs to next room healing unconscious **Bimble**. **Linh** = conscious.

INITIATE HEALING SEQUENCE = **Bimble**

**3.0** runs to next room and finds unconscious **Lizzie** and **Lippy**.

Body scan confirms **Lizzy** = dead, **Lippy** = alive

**3.0** feelings = very sad

INITIATE HEALING SEQUENCE = **Lippy**

**3.0** healing spells available = zero

Budonoki try to run away

INITIATE KILL SEQUENCE

3.0 uses "shocking grasp" on Budonoki

3.0 uses "clockwork bolt" on Budonoki

**Awakened shrub** helps party fight Budonoki

**Awakened shrub** = ally

All Budonoki perish.

Mission = partial success

Feelings = sad

Black vines begin to disappear and budo flower vines are free

Mayor gifts each member Budo Petal

Budo Petal = cure taint = bring for **Gigi** = possible friendship forged + research opportunity

Group buries **Lizzie** druid in beautiful garden

Feelings = very sad

Search mind scrolls for perfect grave gift

**Lizzie** likes plants. Perfect gift = leaf.

MISSION = COMPLETE

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