You Must Be Happy

* Ingame
* Crop

**This Abnormality is Capable of Instadeath**

**This Abnormality is Capable of Employee Alteration**

**This Abnormality can Benefit the Facility**

> *"Many of those who underwent an operation inside the machine have found themselves rested and healthy again. "*
> -Abnormality Log
>
>

**You Must Be Happy (T-09-94)** is a  ZAYIN abnormality in the form of a big capsule-like machine, with an upper and lower section. The upper part is like a half circle, with a small screen at the front and with several electrical antennas on the top. The lower part acts like a platform, with some stair steps. At the top, 2 robotic arms come from both sides and from below, just 1 arm at the left.

## Information

### **Ability:**

You Must Be Happy's ability is activated while at work. When an employee is sent, the agent will stand on the platform as the robotic arms start to interact with the employee and on the small screen, a blue 'YES' and a red 'NO' start to switch constantly. The switching of the words will start slow but after a period of time, they will get faster and faster until reaching a certain point where the switching is unpredictable.

The player must stop the work to trigger the last effect. If the work is stopped while the screen is 'YES', the employee will get a Buff of every  Stat depending of the amount of time spent in the work (Up to 100 for each stat, base stat inclusive). If is stopped at 'NO', the employee will get a Debuff of every  Stat depending of the amount of time spent in the work (Cannot decrease the base stats below ~30).

If the same Agent uses the machine more than 4 times in the same day, it will get killed at the end of the last work by the arms. If the employee has more than 200 points in total of Buffed/Debuffed stats made by the machine, they will die at the end of the day. The Buff/Debuff is removed at the end of the day. The Abnormality will stop by itself if the player tries to pause the game, stopping them from any abuse to stop at the right moment. However, the player can still change the speed freely.

### **Basic Information:**

You Must Be Happy's basic information takes 30 seconds of use to unlock, the information gained is:

* Name of the Abnormality
* Subject classification
* Risk Level ( ZAYIN)
* Portrait
* Type of Abnormality (Continuous)

## Origin

This machine was used in a city to 'fix' the nerve tissue of the back of the brain. The machinery was for surgery, curing and helping the people who used it. The question was the only difference if they got healthy or worse: "Do you love your city?".

Is unknown from what city it comes from or how it arrived, but is possible that it was retrieved from the suggested city. It's also possible that this could be related to the Scarecrow Searching for Wisdom's entries, as the machine taking part of the surgery on the man told in the story is very similar to this Abnormality.

## Trivia

* This Abnormality is the first Tool that needs of the player's concentration to decide the specific outcome, along with a right timing as it stop by itself when pausing.
* It is classified as ’**T**rauma’, because of the machine own's past while being used to change the mind of their subjects, for good or for worse. This Abnormality may also represent Tristophobia, the fear of sadness or sorrow.
* This Abnormality has what is highly implied to be a Teth Aberration found in Limbus Company called "Have You Become Strong?" Evidence for it being an Aberration is that it poses the same question of "Do you love your city?" and has the ability to change individuals.
* The machine does not apply a buff/debuff until the agent has left the machine. If an agent has been in the machine long enough that the lethal 200 point threshold is reached, they can survive by staying in the machine until the day ends.

## Gallery

You Must Be Happy's ContainmentYou Must Be Happy on use, at YESYou Must Be Happy on use, at NOYou Must Be Happy Details unlocked