Decrepit Priest

* Battle
* Smiling

The **Decrepit Priest** is a semi-unique enemy encounter in *Fear & Hunger 2: Termina*.

## Location

The first Decrepit Priest, **Father Oscar**, can be found in the Mayor's Manor, in an altar room on the second floor, praying on a ritual circle. If the player enters the room, he will get up and give chase. If the player successfully evades the priest and leaves the area, when they return, there is a chance he will have left the manor and will pursue them through the village.

He will also ambush the player if they try to sleep on the bed in the manor.

Another Decrepit Priest will also be found in the Orphanage basement, although no circle dedicated to Gro-Goroth will be in his immediate vicinity. A third one can be found in the hidden passage of the church of All-mer, in the left cell behind a portcullis in Basement 2.

## Lore

The man used to be the priest of Old Town of Prehevil, likely praying to Alll-mer. The Wretched Being blames him for condemning the "unwanted" - the deceased, the still-born and now the moonscorched - to live in the slums of the old town, while still searching for them when the time for ceremonial gifts to his unknown gods comes.

It is speculated that, like the others, he was affected by the moonburn and it seems that it changed him in a particularly twisted way, as the priest lost his mind and began to worship Gro-goroth, channeling his blood magic.

## Strategy

The priest has a fragile body and head, but somewhat sturdy arms. The arms cast different spells based on the sigil carved into his hands. The Vinushka sigil lets him use *Pyromancy trick* and the Gro-goroth sigil lets him use *Hurting*. It is recommended to cut off his right arm because of this, as *Pyromancy trick* doesn't remove limbs. He will use his first turn to prepare one of his spells - 'alerting' the player by giving a creepy smile, meaning the player gets a free turn. If one knows magic or has good aim, they should immediately go for his head. Alternatively, cutting both arms off is effective, if one can do it in time.

If a character has the *Persuade* skill, the fight with the priest can be halted by giving him a rust-colored pearl. The player will have the option to either attack him while he looks at the pearl or end the fight - if this option is chosen, he will be left in a non-responsive state on the map, admiring the stone. The player should be aware that, if awarded with the pearl, the priest from the Mayor's Manor will give chase to the player as soon as one leaves the house.

## Special interaction

If the player character dies to the Decrepit Priest, especially to his coin toss grab, there's a chance that your character will wake up with their legs severed on the gigantic cross in the middle of the old town, with a circle of villagers dancing around it. Some amount of time will pass and the villagers will disappear, but the player is still stuck. August will suddenly show up and free the player, telling them to run while he distracts the villagers, allowing the player to continue living, but with all party members gone and both legs disabled.

## Trivia

* In the room he's in, there is an All-mer crucifix, inspecting it will reveal that the figurine in it has a wrathful expression.
* Cutting his head with the bonesaw and checking it in your inventory will reveal that there's something lingering inside it. It is still unknown what this means.
* Using *Steal* on the Priest can result in a Soul Stone or Brain Flower Stigma.