recursal/Fanatic-Fandom huggingface dataset:
Ironhide

“*High tech circuitry is no replacement for guts.*”

— **Ironhide**

## Statistics

**Fighting:** Incredible (40)

**Agility:** Excellent (20)

**Strength:** Incredible (40)

**Endurance:** Monstrous (75)

**Reason:** Incredible (40)

**Intuition:** Unearthly (100)

**Psyche:** Incredible (40)

**Health:** 175

**Karma:** 180

**Resources:** Ex (20)

**Popularity:** +40

## Known Powers

### Robotic Metamorph

Ironhide transforms into a Nissan Onebox Cherry Vanette and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode he travels at **Rm (30)** speed: 6 areas per round, 90 mph top speed.

### Body Resistance

**Monstrous (75)**

Ironhide's tough Trithyllium-steel skin protects specifically against artillery. Mn (75) Resistance to Physical & Energy Damage.

### Radiowave Detection

Incredible (40)

Robot-Mode, Ironhide is capable of detecting Sonar, Radar and Radiowaves upto 250 miles. He is also able to detect aircraft and enemy communications.

### Liquid Generation

Incredible (40)

Robot-Mode, Ironhide is able to retract his hand and produce a nozzle that can shoot a variety of different liquids including but not limited to Super cooled Nitrogen to super heated lead or a petro-chemical fluid that ignites on contact. He can do different chemical combinations including just water. The Liquids can do up to In (40) damage of various types depending on the liquid.

Range: 11 Areas

Ammo: Limitless until Emergency Energon Supply Engaged.

## Equipment

### Photon Rifle

Hand-Held Photon Rifle

Damage: In (40) - Shooting

Range: 11 Areas

Rate of Fire: 1 per shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: RM (30)

## Talents

Security

Brawling

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Ironhide needs to recharge with Energon or his Health score will drop to 0, if this happens Ironhide will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Ironhide needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Shellcase

“*I aim to please.*”

— **Shellcase**

## Statistics

**Fighting:** Monstrous (75)

**Agility:** Excellent (20)

**Strength:** Monstrous (75)

**Endurance:** Monstrous (75)

**Reason:** Remarkable (30)

**Intuition:** Monstrous (75)

**Psyche:** Remarkable (30)

**Health:** 245

**Karma:** 135

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Shellcase transforms into a M551A1 Sheridan ARAAV and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode he travels at **Pr (4)** speed: 2 areas per round, 30 mph top speed.

### Chest Barrel

Chest Barrel - capable of firing explosives, thermal, cryogenic, acid, sonic shells.

Range: 1 miles

Rate of Fire: 1 shell per shot

Ammo: Limitless until Emergency Energon Supply Engaged.

* Explosive Shell
	+ Damage: Rm (30)- Shooting
* Thermal Shell
	+ Damage:RM (30)- Energy/Fire/Heat
* Cryogenic Shell
	+ Damage: Rm (30)- Energy/Cold
* Acid Shell
	+ Damage: Rm (30)- Corrosive - (Corrosive Damage continues for 1-10 consecutive rounds or until acid neutralized/removed).
* Sonic Shell
	+ Damage: Rm (30)- Energy/Sound

## Talents

Guns

Weapon Specialist: Chest Cannon

Marksman

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Shellcase needs to recharge with Energon or his Health score will drop to 0, if this happens Shellcase will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Shellcase needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Ghost

“*Melt your enemy and they will never fight back.'”*
— **Blueheat**

## Statistics

**Fighting:** Remarkable (30)

**Agility:** Amazing (50)

**Strength:** Incredible (40)

**Endurance:** Incredible (40)

**Reason:** Remarkable (30)

**Intuition:** Incredible (40)

**Psyche:** Excellent (20)

**Health:** 160

**Karma:** 90

**Resources:** Ex (20)

**Popularity:** +30 (Decepticons) / -30 (Others)

## Known Powers

### Robotic Metamorph

Blueheat transforms into a McDonnel-Douglass F-15C Eagle and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Jet-Mode he travels at **SH-Y (200)** speed: 100 areas per round, 1500 mph top speed.

### Heat/Fire Resistance

Incredible (40)

Blueheat's ceramic-plated armored skin gives him resistance to Heat/Fire.

## Equipment

### Twin Incendiary Round Cannons

Arm Mounted Incendiary Round Cannons

Damage: In (40) - Energy/Fire

Range: 11 Areas

Rate of Fire: 1 burst per cannon.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

### Heat Seeking Incendiary Missiles

Wing Mounted Heat Seeking Incendiary Missiles

Damage: In 40 - Fire/Heat, tracks heat signatures +1cs to hit

Range: 25 miles

Rate of Fire: 1 Missile per shot

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Rm (30)

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Blueheat needs to recharge with Energon or his Health score will drop to 0, if this happens Blueheat will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Blueheat needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
War of Cybertron

War of Cybertron is a geo-politcal strategy game revolving around the War of Cybertron.

The game involves players controlling various factions on or related to Cybertron - battling for control of Cybertron and its resources.

## Rules

1. Hero Characters
	* WOC: Missions
2. Combat

## Units

### Cassette Units

Cassette Units stand roughly 2m in height, but can shrink down to a few inches.

Note: This is a independent game outside the FASERIP Roleplaying Game - Decided to just add it to the existing Wiki to save resources and time.
Blot

“**I'm not as bad as I look - I'm worse.**”

— **Blot**

## Statistics

**Fighting:** Remarkable (30)

**Agility:** Good (10)

**Strength:** Monstrous (75)

**Endurance:** Unearthly (100)

**Reason:** Good (10)

**Intuition:** Unearthly (100)

**Psyche:** Remarkable (30)

**Health:** 215

**Karma:** 140

**Resources:** Ex (20)

**Popularity:** +10(Decepticons) / -4 (Others)

## Known Powers

### Robotic Metamorph

Blot transforms into a Cybertronian Ogre and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely.

### Natural Weaponry: Claws

alt-mode - can inflict In (40) edge Damage with Claws, he is also +1cs climbing

### Flame Breath

Alt-mode, Flame breath/Flame thrower

Damage: In (40) - Fire/Heat

Range: 11 Areas

Rate of Fire: 1 burst per breath, per head.

Ammo: Limitless until Emergency Energon Supply Engaged.

### Gestalt Form

Blot can merge with his fellow Terrorcons to form Abominus.

## Equipment

### Slim Gun

**Incredible (40)**

Hand Held Slime Gun

Damage: In (40)- Shooting - Special Attack (Corrosive Damage continues for 1-10 consecutive rounds or until acid neutralized/removed).

Range: 11 areas

Rate of Fire: 1 round per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: In (40)

## Contacts

Decepticons

Terrorcons

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Blot needs to recharge with Energon or his Health score will drop to 0, if this happens Blot will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Blot needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.

### Foul Smell

Blot oozes foul-smelling lubricant from several of his joints, leaving a trail (+2cs to tracking attempts against him) and -1cs to popularity attempts.
Long Haul

“*A battle front is only as good as its supply line.*”

— **Long Haul**

## Statistics

**Fighting:** Excellent (20)

**Agility:** Good (10)

**Strength:** Monstrous (75)

**Endurance:** Monstrous (75)

**Reason:** Incredible (40)

**Intuition:** Amazing (50)

**Psyche:** Excellent (20)

**Health:** 180

**Karma:** 110

**Resources:** Ex (20)

**Popularity:** +30(Decepticons) / -30 (Others)

## Known Powers

### Robotic Metamorph

Long Haul transforms into a Dump Truck and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In alt-Mode he travels at **GD (10)** speed: 4 areas per round, 60 mph top speed.

### Heat Seeking Missiles

Alt-Mode mounted Heat Seeking Missiles

Damage: In 40 - Shooting, tracks heat signatures +1cs to hit

Range: 25 miles

Rate of Fire: 1 Missile per shot

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Rm (30)

### Gestalt Form

Long Haul can merge with his fellow Constructicons to form Devastator.

## Equipment

### Laser Pistol

Damage: In (40) - shooting

Range: 11 areas

Rate of Fire: 1 beam per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Contacts

Decepticons

Constructicons

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Long Haul needs to recharge with Energon or his Health score will drop to 0, if this happens Long Haul will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Long Haul needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Thundercracker

“*The deadliest weapon is terror.*”

— **Thundercracker**

## Statistics

**Fighting:** Incredible (40)

**Agility:** Monstrous (75)

**Strength:** Incredible (40)

**Endurance:** Incredible (40)

**Reason:** Excellent (20)

**Intuition:** Amazing (50)

**Psyche:** Remarkable (30)

**Health:** 195

**Karma:** 100

**Resources:** Ex (20)

**Popularity:** +30 (Decepticons) / -30 (Others)

## Known Powers

### Robotic Metamorph

Thundercracker transforms into a McDonnel-Douglass F-15C Eagle and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Jet-Mode he travels at **SH-Y (200)** speed: 100 areas per round, 1500 mph top speed.

### Sonic Generation

'*Incredible (40)*

Damage: In (40) - Energy/Sonic

Range: 11 Areas, 30' radius area of effect

Rate of Fire: 1 per shot per cannon. Can switch continual wave for increased AM (50).

Ammo: Limitless until Emergency Energon Supply Engaged.

## Equipment

### Twin Incendiary Round Cannon

Arm Mounted Incendiary Round Cannons

Damage: In (40) - Energy/Fire

Range: 11 Areas

Rate of Fire: 1 burst of 400 per shot per cannon.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

### Long Range Drone Rockets

Wing Mounted Long Range Drone Rockets

Damage: In 40 - Shooting

Range: 500 miles

Rate of Fire: 1 Missile per shot, can fire two at once to inflict Am (50).

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Contacts

Decepticons

Skywarp

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Thundercracker needs to recharge with Energon or his Health score will drop to 0, if this happens Thundercracker will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Thundercracker needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Kickback

“*Friend is another word for fool*”

— **Kickback**

## Statistics

**Fighting:** Amazing (50)

**Agility:** Remarkable (30)

**Strength:** Excellent (20)

**Endurance:** Remarkable (30)

**Reason:** Monstrous (75)

**Intuition:** Incredible (40)

**Psyche:** Incredible (40)

**Health:** 130

**Karma:** 155

**Resources:** Ex (20)

**Popularity:** +30 (Decepticons) / -30 (Others)

## Known Powers

### Robotic Metamorph

Kickback transforms into a Grasshopper (Robotic) and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Insect-mode he leaps at **Unearthly (100)** speed: 40 areas per round, 600 mph.

### Mass/Size Reduction

**Remarkable (40)**

Kickback can decrease his size/mass in Insectoid mode. He can control which size he is from 10ft to 1 inch. He is +2cs to damage taken when fully shrunk.

### Powerkick

**Remarkable (30)**
Insect-mode, Kickback can kick with Rm (30) strength.

### True Flight

**Feeble (2)**

Robot-mode, Kickback flies at **Fe (2)** speed: 2 area per round, 30mph.

## Equipment

### High-Calibre Sub-machine Gun

Hand-Held High-Calibre Sub-machine Gun

Damage: Rm (30) - Shooting

Range: 8 Areas

Rate of Fire: 1 burst per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Contacts

Decepticons

Insecticons

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Kickback needs to recharge with Energon or his Health score will drop to 0, if this happens Kickback will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Kickback needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Cliffjumper

“*Strike first, strike fast, strike hard.*”

— **Cliffjumper**

## Statistics

**Fighting:** Incredible (40)

**Agility:** Incredible (40)

**Strength:** Remarkable (30)

**Endurance:** Remarkable (30)

**Reason:** Remarkable (30)

**Intuition:** Unearthly (100)

**Psyche:** Remarkable (30)

**Health:** 140

**Karma:** 160

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Cliffjumper transforms into a Porshe 944 Carrera GT and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode he travels at **In (40)** speed: 7 areas per round, 105 mph top speed.

### Spray-Glass Gas

Incredible (40)

Cliffjumper in robot-mode, sprays a glass gas up to 11 areas range. This gas can turn any metal of lower rank into a glass brittle substance with the same material strength of glass Ty (6). The effects last 1d10 rounds. A Cybertronian hit by the Glass Gas will suffer +3cs damage to any hits for the 1d10 duration due to skin now being brittle. If the target has body armor/resistance, The gas glass will reduce body armor/resistance by 40 points for the duration of effect. Has no effect on forcefields.

## Equipment

### Photon Gun

Hand-Held Photon Gun

Damage: In (40) - Shooting

Range: 11 Areas

Rate of Fire: 1 per shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Talents

Sharp Weapons

Blunt Weapons

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Cliffjumper needs to recharge with Energon or his Health score will drop to 0, if this happens Cliffjumper will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Cliffjumper needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Cloudraker

“*Gravity is the chain that binds us all.*”

— **Cloudraker**

## Statistics

**Fighting:** Incredible (40)

**Agility:** Amazing (50)

**Strength:** Incredible (40)

**Endurance:** Incredible (40)

**Reason:** Incredible (40)

**Intuition:** Incredible (40)

**Psyche:** Remarkable (30)

**Health:** 170

**Karma:** 110

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Cloudraker transforms into a Cybertronian Jet and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode he travels at **Am (50)** speed: 25 areas per round, 375 mph top speed.

## Equipment

### Gravity-rod rifles (x2)

Wing/hand Held gravity-rod rifles

Damage: In (40) - Gravity Manipulation - Can increase or decrease the gravity of a target by In (40) rank intensity, causing them to float into the sky or crash to the ground.

Range: 11 Areas

Rate of Fire: 1 per shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Contacts

Autobots

Fastlane - Clone Brother

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Cloudraker needs to recharge with Energon or his Health score will drop to 0, if this happens Cloudraker will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Cloudraker needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.

### Claustrophobe

Cloudraker has a fear of closed in spaces and the ground, must make a successful GREEN Feat Psyche check every hour to remain on he ground. Failure means he immediately must get into the air. typically flies as high as he can. Note: This isnt required while he is recharging.
Wheeljack

“*Never do what your enemy expects you to do*”

— **Wheeljack**

## Statistics

**Fighting:** Monstrous (75)

**Agility:** Incredible (40)

**Strength:** Incredible (40)

**Endurance:** Remarkable (30)

**Reason:** Monstrous (75)

**Intuition:** Unearthly (100)

**Psyche:** Monstrous (75)

**Health:** 185

**Karma:** 250

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Wheeljack transforms into a Lancia Stratos Turbo Alitallia and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode he travels at **In (40)** speed: 7 areas per round, 105 mph top speed.

### Rocket Flight

Incredible (40)

Robot-Mode - Wheeljack can fly using rocket boosters in his arms, with a range of about 800miles before its fuel supply it's exhausted. He can fly at In(40) speed: 20 areas per turn, 300mph top speed.

## Equipment

### Photon Pistol

**Incredible (40)**

Hand Held Photon Pistol

Damage: In (40) - Shooting

Range: 11 areas

Rate of Fire: 1 ray per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

### Dual Shoulder Cannon

Shoulder Mounted Cannons - capable of firing Magnetic Inducer, shrapnel-needle and gyro-inhibitor shells.

Range: 11 areas
Rate of Fire: 1 shell per shot

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Rm (30)

* Magnetic Inducer Shell
	+ Damage: IN (40)- Energy/Magnetic - Special Attack (Does In (40) magnetic Damage to electronic devices by scrambling internal signals. This causes In (40) damage to a Cybertronian
* Shrapnel-Needle Shell
	+ Damage: IN (40)- Shooting
* Gyro-Inhibitor Shell
	+ Damage: IN (40)- Shooting - Special Attack (Disrupts Radar and Guidance Systems generates a distortion effect that causes those nearby to suffer from a loss of equilibrium, guidance, experiencing vertigo, dizziness, rendering them nearly helpless. The shell does this with In (40) ability to a single target. Targets must make a Psyche FEAT roll against this ability or be knocked to the ground/crash land, unable to move or attack for 1d10 rounds.

### Tool Kit

Wheeljack usually has his tookit on hand that has several items like hammer, spanner, welders ect, all tools are Material Strength: Rm (30)

## Talents

Mechanical Engineering

Weapon Engineering

Tinker/Repair

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Wheeljack needs to recharge with Energon or his Health score will drop to 0, if this happens Wheeljack will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Wheeljack needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Rabblerouser

“*Lets crack some heads...*”

— **Rabblerouser**

## Statistics

**Fighting:** Incredible (40)

**Agility:** Amazing (50)

**Strength:** Remarkable (30)

**Endurance:** Incredible (40)

**Reason:** Incredible (40)

**Intuition:** Incredible (40)

**Psyche:** Incredible (40)

**Health:** 160

**Karma:** 120

**Resources:** Ex (20)

**Popularity:** +30 (Decepticons) / -30 (Others)

## Known Powers

### Robotic Metamorph

Rabblerouser transforms into a Cybertronian Jet and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Jet-Mode she travels at **SH-Y (200)** speed: 100 areas per round, 1500 mph top speed.

## Equipment

### Twin Photon Cannon

Arm/wing Mounted Photon Cannons

Damage: In (4) - Energy

Range: 11 Areas

Rate of Fire: 1 per shot per cannon.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Rabblerouser needs to recharge with Energon or his Health score will drop to 0, if this happens Rabblerouser will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Rabblerouser needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Tracks

“*Looking good is what life is all about.*”

— **Tracks**

## Statistics

**Fighting:** Amazing (50)

**Agility:** Incredible (40)

**Strength:** Incredible (40)

**Endurance:** Amazing (50)

**Reason:** Incredible (40)

**Intuition:** Incredible (40)

**Psyche:** Remarkable (30)

**Health:** 180

**Karma:** 110

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Tracks transforms into a Corvette Stingray and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode he travels at **Sh-y (300)** speed: 14 areas per round, 205 mph top speed.

### Sub-Sonic Flight

**Shift-X (150)**

- In Alt-mode, Tracks can extend wings from his undercarriage that allows him to achieve sub-sonic flight. He travels at **Sh-X (150)** speed: 50 areas per round, 750mph.

### Heat Seeking Incendiary Missile

Shoulder Mounted Wire-Guided Incendiary Missiles

Damage: Am (50) - Shooting - tracks heat signatures +1cs to hit

Range: 60 miles

Rate of Fire: 1 Missile per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Rm (30)

## Equipment

### Black Beam Gun

**Amazing (50)**

Hand Held Black Beam Gun

Damage: AM (50) - Shooting - Special Attack (Blinds target for 1D10 rounds). No Physical Damage

Range: 20 areas

Rate of Fire: 1 ray per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

Resistance: Target allowed Endurance FEAT to resist effects:

- Green Result - -2 blind duration, minimum 1 turn.

- Yellow result - blind 1 turn only

- Red result - no effect.

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Tracks needs to recharge with Energon or his Health score will drop to 0, if this happens Tracks will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Tracks needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Jetsam

“*Every living thing has a resonance. Understand them all and peace will prevail.*”

— '*Jetsam*

## Statistics

**Fighting:** Amazing (50)

**Agility:** Good (10)

**Strength:** Incredible (40)

**Endurance:** Incredible (40)

**Reason:** Incredible (40)

**Intuition:** Amazing (50)

**Psyche:** Incredible (40)

**Health:** 140

**Karma:** 130

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Jetsam transforms into a Olympus type IV 'Metal' MC60 Microcassette and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. He is immobile as a microcassette

### Mass/Size Reduction

**Monstrous (75)**

Jetsam's size decreases when he changes into a microcassette scaling to earth sized Olympus type IV 'Metal' MC60 Microcassette capable of fitting into human hands.

### Pacification Field

**Remarkable (30)**

- alt-mode, Jetsam can emit a pacifying field while in cassette mode that can hinder aggressive impulses in Cybertronians. Targets of he Pacification Field must be in the same area as Jetsam and may make an Intuition FEAT to avoid the effects, which have a duration of 10-100 turns after the initial exposure. The original effects must diminish before another 'dose' of pacification can be applied. (Functions as Emotion Control).

### Total Memory

**Monstrous (75)**
Jetsam is a highly efficient digital recorder storing upto 80 terabytes of computer files including audio and video playback. The movements of his microcassette parts are for disguise. Accuracy of playback is 100% and an automatic FEAT but enhancements to specific details require different colored FEATS. Background details of the recording and enhancing them for playback are Green FEATs; a 3-D simulation of the area to discern a location of an item or person likely to have been on the scene but not directly recorded visually but audibly is a RED Feat.

## Equipment

### Photon Guns

Hand-Held Electrical overload Guns

Damage: Rm (30) - Energy/Electrical Generation

Range: 8 Areas

Rate of Fire: 1 shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Talents

**Acoustic Engineering**

**Physics**

## Contacts

Autobots

Bandwidth

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Jetsam needs to recharge with Energon or his Health score will drop to 0, if this happens Jetsam will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Jetsam needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Hot Rod

“*My actions speak louder than words."*”

— **Hot Rod**

## Statistics

**Fighting:** Incredible (40)

**Agility:** Incredible (40)

**Strength:** Incredible (40)

**Endurance:** Amazing (50)

**Reason:** Remarkable (30)

**Intuition:** Unearthly (100)

**Psyche:** Remarkable (30)

**Health:** 170

**Karma:** 160

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Hot Rod transforms into a Futuristic Plymouth Barracuda and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode he travels at **Sh-Z (500)** speed: 16 areas per round, 330 mph top speed.

### Photon Lasers

Wrist Mounted Photon Lasers

Damage: In (40) - Shooting

Range: 11 areas

Rate of Fire: 1 ray per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

## Equipment

### Electrostatic Discharger Rifle

Hand Held Electrostatic Discharger Rifle

Damage: In (40) - Energy/Electrical

Range: 11 areas

Rate of Fire: 1 ray per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Hot Rod needs to recharge with Energon or his Health score will drop to 0, if this happens Hot Rod will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Hot Rod needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Vos

“*Wear my Face...*”

— **Vos**

## Statistics

**Fighting:** Amazing (50)

**Agility:** Incredible (40)

**Strength:** Remarkable (30)

**Endurance:** Incredible (40)

**Reason:** Incredible (40)

**Intuition:** Remarkable (30)

**Psyche:** Incredible (40)

**Health:** 160

**Karma:** 110

**Resources:** Ex (20)

**Popularity:** +30 (Decepticons) / -30 (Others)

## Known Powers

### Robotic Metamorph

Vos transforms into a Cyberonian Sniper Rifle and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely.

### Mass/Size Decrease

Unearthly (100)

Vos's size decreases in his alt-mode. He can control the variable shrink rate and size so he will fit in the hands of a cybertronian or a human. It is believed that he can control the shrink rate to fit in larger hands, Devastator's for example.

### Torture Face Plate

Vos can remove his face plate which is lined with numerous spikes, drills, and hooks that deploy at the flick of a switch. Vos will place his face plate unto a victims face and give Vos a +2cs to his torture/Interrogation skills. The face can do up to In(40) edge damage witn In(40) material strength.

## Equipment

### Particle Beam Cannon

Alt-Mode/Back Mounted Particle Beam Cannon

Damage: In (40) - Energy

Range: 3 Miles

Rate of Fire: 1 beam per shot.

## Talents

Interrogation

Torture

Sniper

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Vos needs to recharge with Energon or his Health score will drop to 0, if this happens Vos will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Vos needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Hollowpoint

“*Death from above...*”

— **Hollowpoint**

## Statistics

**Fighting:** Incredible (40)

**Agility:** Monstrous (75)

**Strength:** Incredible (40)

**Endurance:** Remarkable (30)

**Reason:** Incredible (40)

**Intuition:** Incredible (40))

**Psyche:** Incredible (40)

**Health:** 185

**Karma:** 120

**Resources:** Ex (20)

**Popularity:** +30 (Decepticons) / -30 (Others)

## Known Powers

### Robotic Metamorph

Hollowpoint transforms into a McDonnel-Douglass F-15C Eagle and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Jet-Mode she travels at **SH-Y (200)** speed: 100 areas per round, 1500 mph top speed.

### Armored Nose Cone

'*Monstrous (75)*

Hollowpoint's Nose Cone is reinforced for purposes of ramming (charging), counting as Mn (75) Body Armor in relation to Charge Attacks.

### Body Resistance

**Monstrous (75)**

Hollowpoints's upgrade airframe is reinforced to resist damage. Mn (75) Resistance to Physical & Energy Damage.

## Equipment

### Twin Photon Cannon

Arm/wing Mounted Photon Cannon

Damage: Rm (30) - Energy.

Range: 8 Areas

Rate of Fire: 1 per shot per cannon.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Hollowpoint needs to recharge with Energon or his Health score will drop to 0, if this happens Hollowpoint will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Hollowpoint needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Sandstorm

“*When the smoke clears, I've cleared out.*”

— **Sandstorm**

## Statistics

**Fighting:** Monstrous (75)

**Agility:** Incredible (40)

**Strength:** Incredible (40)

**Endurance:** Incredible (40)

**Reason:** Monstrous (75)

**Intuition:** Unearthly (100)

**Psyche:** Incredible (40)

**Health:** 195

**Karma:** 215

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Sandstorm is a triple changer and transforms into a Sikorsky MH-53 Pave Low Helicopter and a Sand Rail Dune Buggy and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Helicopter-Mode he travels at **RM (30)** speed: 15 areas per round, 200 mph top speed. In Dune Buggy-mode he travels at **Gd (10)** speed: 4 areas per round, 60mph top speed.

### Mass/Size Increase

**Incredible (40)**

Sandstorm's size increases in his Helicopter Alt-mode. He can not control the size different beyond his Buggy-Mode/Robot-Mode to full Helicopter-Mode.

His mass/size increases aprox x3 times his normal size.

### Mass/Size Decrease

**Incredible (40)**

Sandstorm's size decreases in his Dune-Buggy Alt-mode. He can not control the size different beyond his Helicopter-Mode/Robot-Mode to full Buggy-Mode.

His mass/size decreases aprox x3 times his normal size.

### Cloud Generation

**Incredible 40**

Alt-Mode, Sandstorm is able to create a sand/dust cloud using his tires/rotorblades to blow such material into the air, in roughly a 30ft radius around his position, assuming such material is present.

## Equipment

### Sandblaster gun

Hand-Held Sandblaster gun

Damage: In (40) - Shooting

Range: 11 Areas

Rate of Fire: 1 per shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Sandstorm needs to recharge with Energon or his Health score will drop to 0, if this happens Sandstorm will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Sandstorm needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Grapple

“*Beauty is in everything except war.*”

— **Grapple**

## Statistics

**Fighting:** Monstrous (75)

**Agility:** Excellent (20)

**Strength:** Amazing (50)

**Endurance:** Remarkable (30)

**Reason:** Amazing (50)

**Intuition:** Incredible (40)

**Psyche:** Incredible (40)

**Health:** 175

**Karma:** 130

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Grapple transforms into a Mitsubishi Fuso Crane Truck and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode he travels at **Ex (20)** speed: 5 areas per round, 75 mph top speed.

### Crane Arm & Hook

Incredible (40)

Alt-Mode, Grapples Crane Arm & Hook can lift up to 35 tons.

### Rocket Creation

Robot Mode, Grapple is capable of creating and firing rockets from his wrist sockets. He Hands retract when doing so.

Damage: In (40) - Shooting

Range: Limited to 4.5 miles.

Rate of Fire: 1 or 2 rockets per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Rm (30)

## Equipment

### High-Temp Arc-Welder Rifle

Hand-Held High-Temp Arc-Welder Rifle

Damage: In (40) - Energy/Heat

Range: 11 Areas

Rate of Fire: 1 per shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Grapple needs to recharge with Energon or his Health score will drop to 0, if this happens Grapple will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Grapple needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.

### Prone to Breakdowns

Grapple is prone to physical breakdowns while in vehicle alt-mode. Every hour he is active in his Vehicle Alt-Mode he must make a successful Endurance FEAT check or suffer breakdown. He is unable to Transformer during a Breakdown and is -3cs to all actions until repaired (first aid). This time is accumulative. (Note: So he cant transform at 59 minute mark and then back again to avoid the hour time period).
Safety

“*Safety First.*”

— **Safety**

## Statistics

**Fighting:** Amazing (50)

**Agility:** Remarkable (30)

**Strength:** Remarkable (30)

**Endurance:** Incredible (40)

**Reason:** Amazing (50)

**Intuition:** Incredible (40)

**Psyche:** Remarkable (30)

**Health:** 150

**Karma:** 120

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Safety transforms into a Datsun Vanette C120 ambulance and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode he travels at **Rm (30)** speed: 6 areas per round, 90 mph top speed.

### Laser Scalpels

Safety hands can work as laser scalpels. They can inflict Ex (20) if used as weapons.

## Equipment

### Vibro-Axe

Hand-Held Vibro-Axe

Damage: Rm (30) - Edge
Material Strength: Rm (30)

### Twin Photon Cannon

alt-mode roof-mounted twin photon cannon

Damage: Rm (30) - Shooting

Range: 8 Areas

Rate of Fire: 1 shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

### Photon Pistol

Hand-Held Photon Pistol

Damage: Rm (30) - Shooting

Range: 8 Areas

Rate of Fire: 1 per shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Talents

Mechanical Engineering

Surgery

First Aid

Emergency Medicine

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Safety needs to recharge with Energon or his Health score will drop to 0, if this happens Safety will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Safety needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Powerglide

“*To stop me, you have to catch me first.*”

— **Powerglide**

## Statistics

**Fighting:** Incredible (40)

**Agility:** Remarkable (30)

**Strength:** Remarkable (30)

**Endurance:** Remarkable (30)

**Reason:** Remarkable (30)

**Intuition:** Monstrous (75)

**Psyche:** Remarkable (30)

**Health:** 130

**Karma:** 135

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Powerglide transforms into a Fairchild Republic A-10 Thunderbolt II and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode he travels at **Mn (75)** speed: 30 areas per round, 500 mph top speed.

### Thermal Beam Cannon

Alt/Robot-Mode - Thermal Beam Cannon

Damage: In (40) - Energy/Heat

Range: 11 Areas

Rate of Fire: 1 per shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

### Super Acceleration

**SH-Z (500)**

Powerglide is able to effectively boost his speed to 3200mph (Mach 4.17) for approximately 20 seconds (3 turns).

## Equipment

### Photon Gun

Hand-Held Photon Gun

Damage: In (40) - Shooting

Range: 11 Areas

Rate of Fire: 1 per shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

### Cluster Bombs

alt-mode - Wing Mounted Cluster Bombs

Damage: In 40 - Shooting, 50ft area of effect

Range: 11 Areas

Rate of Fire: 1 Bomb per shot

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex(20)

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Powerglide needs to recharge with Energon or his Health score will drop to 0, if this happens Powerglide will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Powerglide needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Quickmix

“*The faster it is, the better I like it.*”

— **Quickmix**

## Statistics

**Fighting:** Incredible (40)

**Agility:** Incredible (40)

**Strength:** Incredible (40)

**Endurance:** Incredible (40)

**Reason:** Incredible (40)

**Intuition:** Monstrous (75)

**Psyche:** Incredible (40)

**Health:** 160

**Karma:** 155

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Quickmix transforms into a Concrete and back into a humanoid shaped robot. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In alt-Mode he travels at **Un (100)** speed: 10 areas per round, 150 mph top speed.

### Chemical Conversion

Amazing 50

Quickmix can take any material and covert it into another Chemical with Am (50) rank ability.

## Equipment

### High Calibre Submachine Gun

Side Mounted/Hand Held High Calibre Submachine Gun

Damage: AM (50) - shooting

Range: 20 areas

Rate of Fire: 1 beam per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

### Sonic Pulse Cannon

Side Mounted/Hand Held Sonic Pulse Cannon

Damage: AM (50) - Energy - Sonic

Range: 20 areas

Rate of Fire: 1 beam per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Quickmix needs to recharge with Energon or his Health score will drop to 0, if this happens Quickmix will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Quickmix needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Tech Specs

This roleplaying game makes use of the Transformers Tech Specs when possible, in an attempt to keep the characters as close to their original concept as possible.

### Tech Specs Conversion

The minimum level for a Cybertronian is Gd (10).

1 - Gd (10)

2 - Gd (10)

3 - Ex (20)

4 - Rm (30)

5 - Rm (30)

6 - In (40)

7 - In (40)

8 - Am (50)

9 - Mn (75)

10 - Un (100)

For Titan Level Cybertronians (example: Devastator) - if their tech spec is strength 10 and they are over 30ft tall, they will use the following for their Strength rating:

31ft to 35ft - Sh-X (126)

36ft to 42ft - Sh-x (150)

43ft to 49ft - Sh-x (175)

50ft to 66ft - Sh-y (200)

67ft to 83ft - Sh-y (250)

84ft to 99ft - Sh-y (300)

100ft to 200ft - Sh-z (350)

201ft to 300ft - Sh-z (400)

301ft to 400ft - Sh-z (450)

401ft to 500ft - sh-z (500)

501ft to 600ft - sh-z (550)

601ft to 700ft - sh-z (600)

701ft to 749ft - sh-z (700)

750ft to 2500ft - cl1000 (1000)

2501ft to 4000ft - Cl 3000 (3000)

4001ft+ - cl5000 (5000)
Junwi Fauna

* Lightning Bird
* Madam Koi Koi
* Mami Wata
* Three-legged Bird
* Mokele-mbembe
* Majitu
* Bi-blouk
* Aziza
* Asiman
* Adroanzi
* Aigamuxa
* Oshun
* Emere
* Egbere
* Mbwiri
* Chitauli
* Sango
* Nyami Nyami
* Obayifo
* Kishi
* Hai-uri
* Kholomodumo
* Jengu
* Inkanyamba
* Ogun
* Zin
* Ninki Nanka
* Hoopoe
* Syrbotae
* Impundulu
* Eloko
* Tikoloshe
* Rompo
* Abada
* Asanbosam
* Agogwe
* Obia
Onslaught

“**The mind is the greatest weapon**”

— **Onslaught**

## Statistics

**Fighting:** Monstrous (75)

**Agility:** Excellent (20)

**Strength:** Amazing (50)

**Endurance:** Incredible (40)

**Reason:** Amazing (50)

**Intuition:** Amazing (50)

**Psyche:** Incredible (40)

**Health:** 185

**Karma:** 140

**Resources:** Ex (20)

**Popularity:** +30(Decepticons) / -30 (Others)

## Known Powers

### Robotic Metamorph

Onslaught transforms into a Anti-Aircraft Missle Launcher truck and back into a humanoid shaped robot. Onslaught is also capable transforming into a stationary Anti-Aircraft Battery. He is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode he travels at **Ex (20)** speed: 5 areas per round, 75 mph top speed..

### Dual Photon Missile Launcher

Alt-Mode - Vehicle/Battery Mounted

Damage: Am (50) - Force

Range: 6500 Miles

Rate of Fire: 2 beam per shot.

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: AM (50)

### Gestalt Form

Onslaught can merge with his fellow Combaticons to form Bruticus.

## Equipment

### Sonic Stun Rifle

Hand-Held Sonic Stun Rifle

Damage: AM (50) - Sonic/Stunning

Range: 20 Areas

Rate of Fire: 1 per shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Contacts

Decepticons

Combaticons

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Onslaught needs to recharge with Energon or his Health score will drop to 0, if this happens Onslaught will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Onslaught needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.
Glyph

“*Erudition is the privilege of those who observe detail.*”

— **Glyph**

## Statistics

**Fighting:** Unearthly (100)

**Agility:** Monstrous (75)

**Strength:** Incredible (40)

**Endurance:** Amazing (50)

**Reason:** Remarkable (30)

**Intuition:** Unearthly (100)

**Psyche:** Remarkable (30)

**Health:** 265

**Karma:** 160

**Resources:** Ex (20)

**Popularity:** +30

## Known Powers

### Robotic Metamorph

Glyph transforms into a Classic Volkswagen Beetle and back into a humanoid shaped robot. She is immune to Earth Diseases, Gas Attacks, Can Survive in Vacuum, Outerspace and underwater Indefinitely. In Alt-Mode she travels at **Ex (20)** speed: 5 areas per round, 75 mph top speed.

### Hermeneutic Circuits

**Unearthly (100)**

Glyph's advanced hermeneutic circuitry allows her to analyze and decipher even the most cryptic of patterns and language structures.

## Equipment

### Laser Pistol

Hand-Held Laser Pistol

Damage: GD (10) - Shooting

Range: 4 Areas

Rate of Fire: 1 per shot per Gun

Ammo: Limitless until Emergency Energon Supply Engaged.

Material Strength: Ex (20)

## Talents

Hermeneutic

Linguistics

Cryptography

History

Archaeology

## Weakness

### Energon Requirement

Stimulus: Energy Depletion

Effect: Incapacitation

Duration: Permanent

Glyph needs to recharge with Energon or her Health score will drop to 0, if this happens Glyph will fall into Stasis-Lock (Suspended Animation) and will remain in this stat unless he is infused with more Energon. Glyph needs to recharge once every 3 solar cycles (72 earth hours) and has an emergency supply tank with 4 hours supply not hooked up to his weapon systems.

### Weak Durability

Glyph's robot mode isnt durable, all damage against he is +2cs.