recursal/Fanatic-Fandom huggingface dataset:
Ninga Hero

"SWING YOUR ARMS FROM SIDE TO SIDE, COME ON LETS GO AND GO DO THE NINGA!"— Vinesauce

### Genre(s)

Side-scoller
Beat-em-up

### Country

China

***Ninja Hero*** (misspelled/stylized as ***Ninga Hero***) is one of the 200 games that is included with the Lexibook TV 200-in-1 Game Console, an infamous plug-and-play system known for ripping off the Nintendo Wii.

Since the game (along with the console) was developed in China, the game is heavily based on Chinese traditions, *Little Ninja*, another game on the console features the same protagonist and characters.

## Why It's Not a Hero

1. Hilariously bad misspelling in the title, with the word "Ninja" being spelled as "Ninga" with it also somehow making its way into the title, further showing that the game (like the rest of the games on the console) were rushed.
2. As stated above, the character assets are just recycled from *Little Ninja*, another game on the console, with the latter being a rail shooter rather than a beat-up.
3. Mediocre to overall horrible controls, just like the rest of the games on the console. To do special attacks, you have to press both the up and down buttons at the same time.
	* Things such as jumping attacks only work half the time, even if the enemy is right in front of you.
4. Lackluster boss battles, as they can easily be corner-spammed with attacks.
5. The game is extremely broken, as you don't even have to play through the levels to complete them. Instead, you can just quit the game and it'll automatically complete the level.
	* And to add insult to injury, if you fall at any height, even if the ground is only a **few feet** below you, it still counts as an instant death.
6. Like the rest of the "32-bit" games on the console, the graphics look quite sub-par and don't look any better than the fifth/early sixth generation game.
7. The sound effect that plays when you collect an item is stolen from the original *Sonic the Hedgehog*, in which it is the bumper sound from the latter game. A lot of other games on the console also use this sound for some reason.
8. The game also even steals music from the Naruto anime series, such as Kurama's theme and Lightning Break.
9. Choppy-looking animations that look like they run at 10 FPS or lower.
10. Extremely short length. Can be beaten in less than 2 minutes due to how broken the game is as stated above.

## Reception

The game was critically panned by several reviewers alike, mainly due to the game's recycled assets from other games (specifically *Little Ninja*), poor graphics (like all of the other games on the console), shoddy controls, stolen sound effects, and extremely broken gameplay.
Rugrats: Studio Tour

"ROAR!!"

Rugrats: Studio Tour is a video game based on the Nickelodeon animated series Rugrats. It as developed by n-Space and published by THQ for the PlayStation in 1999.

## Overview

The game revolves around the babies getting lost while in a studio tour with their families. Dil ends up going beyond a high-tech security door, and the babies have to play through various minigames to get keys to unlock the door to get Dil back.

## Why It Sucks

1. Many elements are directly recycled from Rugrats: Search for Reptar.
2. The title screen is extremely lazy, consisting of only a copy of the game's cover art.
3. Angelica is even more annoying than she was in Rugrats: Totally Angelica.
4. Poor controls.
5. To get keys, you need to get enough Reptar Bars in the minigames. And every time you collect a bar, an annoying ”roar!!” sound effect plays.
6. The cutscenes are badly animated. It’s like they were trying to make something less horrific than FMV cutscenes, but then failed badly.
7. Some of the minigames have camera problems.
8. After you open the door that Dil went through, you are greeted with another door. This one has 25 keyholes, and only one of them works. This part relies entirely on random luck.

## Redeeming Qualities

1. Good soundtrack.
2. A fun amount of dialogue from the characters.
	* As a side note, this is the only Rugrats video game to have the entire correct cast (this was in 1999, before Kimi was introduced), as all others have at least one actor different. For example, in Royal Ransom, Chuckie is voiced by Candi Milo instead of Christine Cavanaugh or Nancy Cartwright.
3. Treasure Hunt is a surprisingly good minigame. -->
Onmyōji and Yokai Wiki

**Welcome to the Onmyōji and Yokai Wiki!**
We're a collaborative community website about Onmyōji and Yokai that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

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Shamrock Freddy

**Shamrock Freddy** is a skin for Freddy Fazbear that appears in Five Nights at Freddy's AR and Forsaken AR. They released on March 12th, 2020.

## Appearance

Shamrock Freddy is a green bear with green eyes, and a green bowtie. Shamrock Freddy also wears a green hat with a buckle and four-leaf clover on it. Additionally, he holds a golden microphone, and has a golden necklace made out of gold beads around his neck.

## Behavior

Shamrock Freddy uses the same CPU as Freddy Fazbear, and thus shares the same mechanic as him.

When Shamrock Freddy haywires, his eyes will appear red. When this happens, you must look away from his face as quickly as possible. It should be noted Shamrock Freddy uses the Insane form of Freddy Fazbear, meaning his charges and haywires are more frequent with less reaction time.

## Gallery

Shamrock Freddy's PlushSuit icon.Ditto, but before unlocking him.Shamrock Freddy's Mini-Pack.Shamrock Freddy's map icon.Shamrock Freddy's Avatar Icon.Shamrock Freddy's Seasonal Avatar Icon.Shamrock Freddy's Colored Avatar Icon.Shamrock Freddy's Profile Icon.Shamrock Freddy's UI icon.Shamrock Freddy's lures in the shop.Shamrock Freddy alongside a Coin Bucket.Shamrock Freddy's Avatar Icon in the shop.Shamrock Freddy's Avatar Icon at an angle.Shamrock Freddy's shop header.Shamrock Freddy in a shop header.An advertisement for Shamrock Freddy's Mini-Pack.Promotional art of Shamrock Freddy.An advertisement for Shamrock Freddy's old Mini-Pack.Shamrock Freddy's old Mini-Pack.
Zapper: One Wicked Cricket!

This cricket isn't wicked at all!

Zapper: One Wicked Cricket! is an action platformer game developed by British studio Blitz Games and published by Infogrames for the PlayStation 2, Xbox, GameCube, Game Boy Advance and the PC in 2002 in North America, and 2003 in Europe.

## Why It's Not Wicked

1. The gameplay is very uninspired and rips off the Frogger franchise, especially Frogger 2: Swampy's Revenge, which Blitz Games also developed.
	* In fact, according to an ex-employee of Blitz, the game was meant to be a second sequel to Frogger 2, but was changed to an original IP when Konami re-acquired the licensing rights to the franchise from Infogrames.
2. A boring plot and storyline that involves Zapper attempting to save his brother.
3. Zapper is an unlikeable character on his own behalf as he is very mean to his brother and is quite selfish (although he seems to be as happy on the front cover and title screen).
4. The level design can be quite confusing and is way too bright on its own behalf.
5. One-hit deaths.
6. To move you can't just hold the analog stick or D-pad in the direction you want. You have to tap it for every individual tile you move to. Even Ratchet & Clank which released in the same year lets you either hold the analog stick or D-pad in the direction.
7. Cheap enemy placement which can make it very easy to die, which in turn makes the game unfairly difficult.
8. The hard mode makes the already frustrating game worse, as the game's antagonist Maggie the Magpie follows you and will drop eggs as well.
9. Bland soundtrack.
10. The framerate drops fast when there is too much stuff going on.
11. Silly and uninspired Multiplayer mode.
12. There is no voice acting, just annoying gibberish sounds.
13. The mini-game level "Atmospheric" is very hard.
14. To make the problems far worse, the game can be completed in only a small number of hours, as there are only 20 levels altogether!
15. No replay value at all.

## Redeeming Qualities

1. The graphics are good.
2. The music is catchy.
3. The level design is passable.

## Reception

The game received "mixed" reviews on all platforms, it has Metacritic scores of 55, 56, and 58 for the GameCube, Xbox, PlayStation 2, Game Boy Advance, and PC respectively.

According to GameZone, it gave both the Xbox, PC, GameCube, and Game Boy Advance versions 5.4, 6.5, 7.1, and 7.3 out of 10 respectively, IGN gave the console, GBA and PC versions as well as the Xbox version an unfavorable review 4.1, 4.5, 5.5, and 5.8 out of 10 respectively, GameSpot scored the PS2 and Xbox versions 6.6/10.

GameInformer gave it an 8.75 out of 10 for the GameCube version, it also scored a 2.5/5 on Official U.S. PlayStation Magazine for the PlayStation 2 version, it gave the Xbox version a 6/10 on Official Xbox Magazine (US), the GameCube version of the game gave it a 2.5/5 on Nintendo Power, Nintendo World Report gave the GBA and GameCube versions 4/10 and 5/10 respectively, and the PC version has a 60% on PC Gamer US.
Shadow Man (PS1)

To this dreaded port: Welcome to the Deadside!

Shadow Man is a 1999 action-adventure game published by Acclaim and developed by Acclaim Studios Teesside. It is based on the Shadowman comic book series of the same name created by Valiant Comics. While the N64, Dreamcast, and PC versions have been very well received and have gained a large cult following over the years, the PlayStation version did not fare so well due to numerous technical and graphical problems which kill it.

As the title suggests, this page will cover the inferior PS1 version.

## Why It Sucks

1. The game seems to have been pushed way too hard to its limits, which might explain the problems listed below.
2. The graphics are worse than the N64 and the superior PC and Dreamcast versions. Mike in his normal form is not even wearing his glasses which could have been fixed if the glasses were part of his face texture.
3. Speaking of graphics, textures can sometimes glitch up, such as Milton's face getting messed up during the cutscene in where you first face him.
4. It suffers from a massive slowdown at several key points in the game, which can make it unplayable at times.
5. Some enemies can suffer from random animation warps when a slowdown occurs. This is becomes more evident when the enemies and Mike have to load their animations for some actions.
6. The levels are smaller-sized than in the other versions (this is mostly due to the technical hardware limitations), and it also results in Cadeaux and Govi’s placements being re-arranged. This even includes the final boss battle, where the floor isn't lowered unlike in the other versions of the game.
7. The music will continuously loop unless you move to another area. This is mostly due to the poor programming of the music resulting in great delays between tracks. There are even moments where the music doesn't play at all and you have to pause and unpause the game.
8. Some of the footstep sound effects when walking on certain surfaces are incorrect. For example, when you walk on bricks in the asylum, it sounds like you are walking through gravel.
	* Many other sound effects are missing which make this version feel more lifeless than it already is.
9. Certain cutscenes have poor camera placements, such as the one where you face Marco for the first time.
10. Characters and background objects can sometimes pop in and out of a dime during certain cutscenes.
11. Unlike the other versions, this version has no secret cheats to unlock via finding certain spots within the levels.

## Redeeming Qualities

1. Although the PlayStation version is plagued with numerous technical and graphical problems, the game still has a very well-written story and superb voice acting.
2. It still retains the great and atmospheric soundtrack, if only some of the music tracks weren't missing.
3. It also has a good draw distance despite the bad framerate.
155,000 Games

It's Action 52, but with crappy flash games.

155,000 Games is a game compilation that was developed by SelectSoft games and published by Viva Media in 2009.

## Why It Sucks

1. False Advertising: The title of the game claims to have 155,000 games, in which in fact it has way less games on it. Many of the games are just copied and pasted to get to that number by separating the levels into separate games and renaming the title.
	* The read me file on the disc, claims to have 355,000 games on it, despite the title saying 155,000 games.
2. When you start up the disc, you will have to install the games manually from a menu, in which you will need to go through 25 different setups to install the entirety of the games.
3. When it installs, it will install way too much files on your computer just to play the games.
	* For example 2002 games will install a ***whooping 2,619 folders with around 10,497 files.***
4. Many of the games on the disc are just cheaply made Flash games that you would expect to be from Newgrounds.
5. Poor programming, when you open a game a command prompt window will open and will stay open instead of closing itself after loading the game, some games will not properly load and it ends up using memory, and some of the Flash games will not work and give you a error.
6. The game disc itself also has a trojan in one of the installers for the games due to how poor quality control the game has.
7. Many of the games suffer from terrible graphics, bad sound effects, and lack of music.
8. Unsurprisingly enough, this game compilation used to be sold in stores.
2001 Alien Combat

If you thought Rise of the Robots and Shaq Fu are a bad games, you haven't see this!

### Publisher(s)

Cursoft@

2001 Alien Combat is a freeware fighting game developed and published in 2000 by Cursoft@. It was also the only game made by these developers.

## Gameplay

The gameplay is very similar to Mortal Kombat, the player's goal is to defeat the enemy with physical strength and additional powers, but here you throw knives.

## Why It Sucks

1. The menu is lazy, just three buttons that can be clicked to decide whether a player will play the game, trigger help or quit the game.
2. The controls are even worse than in Rise of the Robots and Shaq Fu. The character moves extremely slowly and deals very weak blows.
3. Character animations are very stiff, our alien moves as if he was about to defecate the entire contents of his intestines, and kicking is just lifting your leg up. What about some animations are a few or even 2 animation frames.
4. The game is also full of various errors, the most noticeable error is that the character falls after losing a fight and then magically gets up, then starts to move and in a minute he returns to his place and so on over and over again.
5. The game also has graphic errors, so the models of the fighting characters very often partially disappear.
6. The player can use up to four knives, after which he has nothing else to do but fight physically. The knives themselves also do little damage.
7. After losing the round, the actor's bland voice repeats the sentence "You Lose!" 5 times. which, in particular, can lead the player to white fever.
8. This game cannot even end. even if you tried hard to defeat the opponent, the opponent would defeat you without any problems due to the terrible control and bugs.
9. The background of the game is poorly and cheaply made, it's just an arena connected by stairs to heaven and nothing else.
10. The music in the game is just two songs which are average and not very memorable, they are fast midi based melodies and nothing else.
11. The graphics in the game are extremely cruel, even by the standards of a free game from 2000. Alien models are poorly rendered and very blurry, which can cause gagging, and the background is just copy-and-paste.
12. The AI of the opponent is extremely stupid and makes the opponents of Rise of the Robots and Shaq Fu appear to be Karate Masters. The enemy stands still almost all the time and kicks the protagonist with all sorts of kicks they get.
13. The face on the menu resembles a human rather than an alien, which gives the impression that we are going to fight with a human, but we are fighting with a human.
14. False advertising: official screenshots show that the battles will be fought on other planets, when in fact even the first skirmish cannot be won.
PAW Patrol Mighty Pups: Save Adventure Bay

This game is a job too big for pups too small.

***PAW Patrol Mighty Pups: Save Adventure Bay*** is a puzzle-platform video game based on the children's television series PAW Patrol, released on November 6, 2020 for Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Switch, and PC.

## Why It's a Job Too Big For Pups Too Small

1. Like the rest of the *PAW Patrol* games, the game is far too easy and is devoid of any challenge, much like a lot of other games published by Outright.
2. Like its predecessor, the graphics, like with all of Outright's games, are quite mediocre, as it does not look like a current-gen game and instead looks like a game released for seventh-generation consoles, such as the Wii, PS3, or Xbox 360.
3. The game is essentially *PAW Patrol: On a Roll* but with 3D graphics, as it has the same collectibles (pup treats), and most of the gameplay revolves around doing basic platforming and boring tasks just like that game. Not helping the fact that this game would later be reskinned into yet another game made by the same developers almost a year later.
4. Ryder himself is still annoying in this game. In the main menu, he constantly reads out every single selection the player makes, and, in levels, constantly tells the player what to do and what's happening, and there is no way to turn this off.
5. The soundtrack is still generic, with no improvements.
6. No voice acting for the pups whatsoever. It is unknown why the developers still cannot afford voice acting; its predecessor also had this problem and that game was made by Torus Games, while this game is made by a completely different studio named Drakhar.
7. No enemies (or even bosses) during platforming stages, as you do nothing but run around in 3D spaces doing basic platforming and collecting nothing but dog treats. That's it.
8. Despite being based on the Mighty Pups episodes from the show, you don't even spend half of the game actually using their superpowers. They spend most of the game in their regular forms using their regular abilities as the game is a reskin.
9. The animated cutscenes are terrible, looking as if they were ripped straight from the show. They also have even worse animation, with noticeable clipping.
10. It is very short, as it can simply be beaten in about a few hours or less, just like the aforementioned *On a Roll* game.

## Redeeming Qualities

1. It is at least faithful to the show its based on.
2. It can still be fun for little kids.

## Reception

The game currently has a score of 60/100 on OpenCritic, but was panned everywhere else.
PAW Patrol World

GTA but bad and for kids.

***PAW Patrol World*** is a console puzzle-platform game based on the children's television series PAW Patrol, released on September 27, 2023 on Nintendo Switch and on September 29, 2023 on the PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Switch, and PC.

## Why It's Not A World

1. The graphics are poor, especially for a 2023 game. *SpongeBob SquarePants: The Cosmic Shake*, *Super Bomberman R2*, *The Legend of Zelda: Tears of the Kingdom*, *Pikmin 4*, came out in 2023 and look much better than this game, despite being accurate to the show; in fact, they look more like a 2010 Xbox 360 game than a game released in 2023.
2. The gameplay is quite boring, even more boring than *PAW Patrol: On a Roll* or even *PAW Patrol: Grand Prix*. It also has no replay value or any challenge whatsoever like those two games.
3. Speaking of challenge, there isn't any due to the fact that there isn't even any enemies and even the cars can't hurt you.
4. While it's longer than both *PAW Patrol: On a Roll* and *PAW Patrol: Grand Prix*, the game is still quite short and can be beaten in only 5 hours, which is unacceptable for a game released in 2023 as there are games that are much longer than this.
5. The game is somewhat of a rip-off of GTA, mostly due to the fact that you are exploring the world of PAW Patrol and you ride on cars.
6. The cutscenes are quite poor, as they have mediocre animation and are mostly just there for padding the length of the game (though there are some exceptions).
7. The soundtrack is incredibly generic, even more than the TV show it's based on or even some other PAW Patrol games.
8. It is again overpriced, costing around $39.99, which is far too much for a kids game, and you can buy better games at a cheaper price.
9. The controls are pretty stiff.
10. The pup switch feature is a ripoff of the Skylanders gimmick where you switch a Skylander figure with another Skylander figure.

## Redeeming Qualities

1. While they are mediocre, the graphics are accurate for the show.
2. It's longer than most PAW Patrol games released before this one.
3. At least the characters don't appear an awful lot during gameplay, unlike PAW Patrol: Grand Prix.
4. It can still be fun for little kids.
5. You can actually explore the entire Adventure Bay city, which would probably be the only reason to play this game, but too bad, the game got a mediocre execution.
6. The voice actors from the TV show the game is based on actually do reprise their roles in this game, unlike the previous games.

## Trivia

* This is the first PAW Patrol video game to feature free-roaming.
Carnie

**Carnie** is an upcoming Pseudo Skin for Lefty meant to appear in Forsaken AR.

Carnie in Forsaken AR.

## Appearance

Carnie is a brown bear with tan highlights used for his snout, and inner ears. Carnie dons a blue hat and bowtie, alongside two blue cheeks on his face. Additionally, he wears a green and white striped vest which covers his torso. Carnie has yellow eyes and bright blue kneecaps as well.

## Behavior

Carnie uses the same CPU as Lefty, and thus shares the same mechanic as him.

When Carnie haywires, his eyes will be one of two colors, white or red. Should Carnie have red eyes, you must look away from their face as quickly as possible, however if he has white eyes, you must stare directly at them until they disappear or switch to red eyes. Carnie also utilizes a sound meter, if you move around too quickly and the meter reaches it's maximum level, you will lose the encounter.

## Trivia

* Carnie will be released in Forsaken AR sometime this year, as seen in the New Years teaser image.
* Due to Carnie being a Pseudo Skin for Lefty, Carnie has his own slot in the Workshop despite not having a CPU.
* With Carnie's release, it has been stated that Lefty may also receive a rework to his encounter.

## Gallery

Carnie's PlushSuit icon.A teaser image released for New Year's 2024 featuring Carnie.
## References

1. ↑ https://twitter.com/Forsaken\_AR/status/1741832110049046928
Mr Nutz (Game Boy Advance)

So many awful SNES to GBA ports on the GBA, and this is not an exception.

Mr. Nutz is a 2D side-scrolling platform game published by Infogrames. It was released for the Super Nintendo Entertainment System in late 1993 in Europe and in North America and Japan in 1994. In 1994, it was released for the Mega Drive as Ocean's first Sega game, and on the Game Boy. It was also released on the Sega Channel in 1995, the Game Boy Color in 1999, and remade for the Game Boy Advance in 2001.

## Why It Sucks

1. Very bad first impression. The title screen is not even the one from the other versions of the game (excluding the Amiga version, due to being a different game).
2. The controls are very stiff and are quite poor, and the fact that you press R to run is very awkward.
3. All the music has been changed in this port, and it ranges from decent to terrible.
	* Even worse, Infogrames in 1999 with the GBC port has all the music from the original Game Boy version, so why did they change it?
4. The Mr. Nutz redesign on the cover and the title screen look terrible, and are almost as bad as the redesigns of any character from Be Cool, Scooby-Doo! and Thomas & Friends: All Engines Go!.
5. All the bosses have the same theme, heck, even the Sega Genesis version has one for Mr. Spider and another one for all the other bosses.
6. You use the password system to go back where you left, just like Kao the Kangaroo on the GBA, But many GBA games use save feature at the times.
7. The bosses are very overpowered with the exception of the last one. they are almost too fast to dodge their attack.
8. The screen crunching is awful.
9. The actual cartridge is very hard to find.

## Redeeming Qualities

1. The graphics are still beautiful, especially for a early GBA game.
2. This version has an extra world that was not in the other versions.

## Reception

While there are no reviews online, on a YouTube video, almost everyone says that the port was awful. You can see them here.
Razor Racing

🎶Scoot the burbs! Scoot the burbs! This game controls like a bag of turds!🎶

Razor Racing (Known as Scooter Racing in Europe) is a 2002 scooter game by Crave Entertainment and Vision Scape Interactive, which is the follow-up to Razor Freestyle Scooter from a year earlier, and it runs on the same engine which powered Razor Freestyle Scooter and Grind Session. Unlike Razor Freestyle Scooter, this game was only released for the PlayStation, but like Razor Freestyle Scooter, it was also released as a budget priced game.

## Why It Sucks

1. Poor controls that try to imitate the Tony Hawk-style setup.
2. It only has 3 areas in the game, which have trial and race stages set in their own circular track-type environments, and a park stage for each area set in their own park-type environments.
3. Worthless point-related tasks to complete, which are required to gain X-Points and unlock a new character within the current team.
4. The park stages only consist of gaining points, and not do unique tasks such as collect letters, enable or disable 5 objects, collect a hidden extra etc. unlike in Tony Hawk.
5. Useless and worthless unlockables, such as the other team characters, and even the robot character that is unlocked by completing the game with all of the game's teams and their characters within.
6. Even the areas themselves are bland and generic in terms of design and layout.
7. Poor graphics.
8. Generic and uninspired menu graphics.
9. Generic and bland techno music with only three tunes to go by and a generic menu tune that loops endlessly.
Forsaken Studios Wiki

**Welcome to the Forsaken Studios Wiki!**
This is a wiki dedicated to any and all projects made by the Forsaken Studos team.

This starting page is temporary, and will be updated soon.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Rohan (GREEN)

## Stats

HP: 2000

ATK: 50

DEF: 200

SPD: 4

R: 2

## Leader Skill:

"Earthlings" Energy +3, HP, ATK & DEF +130

## Passive Skill

Energy +3 and ATK & DEF +200;

seals the attacked enemy's Super Attack for 2 turns(Once Only);

disables enemy's action once when attacking when HP is 1000 or below(Once Only);

evades all enemy attacks when HP is 1000 or below(Once Only);

DEF +300 facing only one enemy;

All Enemies: ATK -30 when facing two or more enemies;

ATK & DEF +200 when performing a Super Attack

## Super Attack:

"Heaven's Door" (PHY) Raises ATK by 50 for 1 turn, causes 400 damage to enemy, high chance to stun enemy and lowers enemy ATK & DEF by 100 for 2 turns

## Categories

Sibling's Bond,

Jojo,

Stand User,

Earthlings,

Warriors Raised On Earth,

Worthy Rivals
X-Bladez: Inline Skater (PS1)

X-Bladez: Inline Skater is a 2002 inline skating game for the PlayStation and Game Boy Advance by Crave Entertainment. It was released as a budget game, which retailed for less than $12.99.

As the title suggests, this page will cover the PlayStation game which was developed by Vision Scape Interactive, as the PlayStation and Game Boy Advance games are separate in their own ways.

## Why It Sucks

1. Poor controls that try to imitate the Tony Hawk-style setup.
2. Only 4 areas in the entire game, which have both Day and Night variants, with the Night variant being in reverse, and both variants have Qualifying and Race stages, which needed to be completed to advance further.
3. Even the stages themselves are generic and uninspired in terms of design and layout.
4. The qualifying stages get progressively harder, as the number of required points increase from stage to stage until the 4th area, where the qualifying stages become way too easy due to their lack of gravity.
5. Worthless 2 minute time limit. You can always finish a stage quickly.
6. It was released in 2002 on the original PlayStation. While releasing the handheld version for the GBA made sense, as it was still pretty new at the time, the PS2 and original Xbox had already come out.
7. Lackluster and lifeless menu designs.
8. Characters that are generic and uninspired in both their designs and unique special tricks.
9. Music that generally consists of generic rock and techno tracks.
10. Lame unlockables which only consists of the 6 other characters that can be unlocked by collecting all of the 6 monkey and 6 wheel tokens in the Qualifying and Race stages respectively. -->
Woodcarver Funtime Freddy

**Woodcarver Funtime Freddy** is a skin for Funtime Freddy that appears in Forsaken AR. They released on January 14th, 2024.

## Woodcarver Funtime Freddy

Woodcarver Funtime Freddy in Forsaken AR.

## Appearance

Woodcarver Funtime Freddy is a brown bear made of wood with glowing yellow eyes, and a purple bowtie with a mistletoe. Woodcarver also has an open stomach with a small wooden tree inside of it, alongside a wooden Santa hat. He also holds a large green and red giftbox with a purple bow on top.

## Behavior

Woodcarver Funtime Freddy uses the same CPU as Funtime Freddy, and thus shares the same mechanic as him.
Chocolate Bonnie

**Chocolate Bonnie** is a skin for Bonnie that appears in Five Nights at Freddy's AR and Forsaken AR. They released on April 10th, 2020.

## Appearance

Chocolate Bonnie is a brown rabbit made of chocolate with dull red eyes, and a blue bowtie. Chocolate Bonnie also has three differently colored buttons on his stomach, alongside a pink nose. There are also a multitude of cracks on various parts of his body, including a large hole on the left side of his body.

## Behavior

Chocolate Bonnie uses the same CPU as Bonnie, and thus shares the same mechanic as him.

When Chocolate Bonnie haywires, his eyes will appear red. When this happens, you must look away from his face as quickly as possible. Chocolate Bonnie will also extend his fight out longer than some other enemies, staying cloaked for various lengths of time.

## Gallery

Chocolate Bonnie's PlushSuit.Ditto, but before unlocking him.Chocolate Bonnie's Mini-Pack.Chocolate Bonnie's map icon.Chocolate Bonnie's Egg Avatar Icon.Chocolate Bonnie's Swirl Avatar Icon.Chocolate Bonnie's Colored Avatar Icon.Chocolate Bonnie's Profile Icon.Chocolate Bonnie's UI icon.Chocolate Bonnie's lure.Chocolate Bonnie's lures in the shop.Chocolate Bonnie's 3D Avatar Icon in the shop.Chocolate Bonnie alongside a Coin Bucket.An advertisement for Chocolate Bonnie's Mini-Pack.Chocolate Bonnie's shop header.Chocolate Bonnie's Avatar Icon in the shop.Chocolate Bonnie in a 3D Avatar Icon bundle.Chocolate Bonnie in the Hop Chocolate 3D Avatar Icon bundle.
Polnareff(BLUE)

## STATS

HP: 3500

ATK: 200

DEF: 100

SPD: 5

R: 1

Typing: BLUE

## Leader Skill

"Stand Users" Energy +3, HP, ATK & DEF +150

## Passive Skill

ATK +300 and DEF +150; Energy +3 at the end of each turn;

ATK +100 and launches an additional attack that has a great chance to become a Super Attack when Energy is 8 or higher;

Launches an additional Super Attack when HP is 2500 or higher;

Great chance to evade enemy attacks for the first 3 turns, and then high chance to evade enemy attacks after.

## Super Attack

Rapid Slash(PHY);

Raises ATK by 30, causes 650 damage to enemy

## Categories

Warriors Raised on Earth

Bond of Friendship

Stand Users

Sibling's Bond

Jokesters

Accelerated Battle

Revenge

Earthlings

Jojo
Categories

Dragon Ball

Saiyans

Transformation Boost

Warriors Raised on Earth

Martial Artists

Bond of Friendship

Bond of Parent and Child

Final Trump Card

Movie Heroes

Movie Bosses

Sworn Enemies

Jokesters

Stand Users

Jojo

JJK

Cartoon

Toon Force

Realm of Gods

Aliens

Terrifying Conquerors

Battle of Fate

Earthlings

Youth

Full Power

Fused Fighters

Legendary Existence

Revenge

Saviors

Accelerated Battle

Entrusted Will

Exploding Rage

Mentors

Overwhelming Power

Supreme Intellect

Powerful Comeback
A Corrupted Moron

**Joaquin Salamanca,** simply known as **Corrupted** (stylized as **A̶ ̷C̵o̷r̵r̵u̴p̵t̶e̶d̵ ̷M̶o̶r̵o̶n**), is a Mexican-American former gangster. He is a character created by TheSupremeMoron.

## Biography

### Life as Joaquin Salamanca

Not much is known about his life before corruption as he doesn't remember his life before he got corrupted. But it is known that he was born in Mexico to the Salamanca family.

## Personality

At first, he seemed innocent. However, for unknown reasons, he became a ruthless gangster, attempting to kill anyone he didn't like. However, after his redemption arc and had his kills reversed, he no longer sought to kill anyone and had even befriended Moron, Moronberg and multiple others. Although, cracks begin to show when he is put under pressure.

Despite being Corrupted, he no longer believes that he had to harm anyone because they haven't wronged him.

## Kill Count

### Reversed Kills:

1. King/Lord/God of Morons (2022) - Shot repeatedly.
2. TheSupremeMoron (character) (2022) - Shot in the head.
3. Moronberg (2022) - Shot in the head.
4. Gene Takovic Black (2022; indirectly) - Died in a explosion.

## Relationships

### Friendships:

Given his past, of course, he doesn't have much friends. But, he does a few:

#### Moronberg

Initially, the two had a very long feud with each other. The two have shown hatred for each other. However, after Corrupted's redemption, the two end their feud and no longer hate each other.

#### Katil (Corrupted)

His reason for hating Katil is because of him trying to kill Nilüfer and Iddia. Although almost costing his life, he manages to over power Katil and defeat them.

## Trivia

* He is somewhat of an anti-hero.
* He is the most hated out of TSM characters. This, however, was changed when he redeemed himself.
* He is currently TheSupremeMoron's favourite as his personality was created for people to specifically hate him. However, since he is no longer an evil character, its unknown is this is still true.
* His death could be a reference to Scarpine and Mortner's death in the 1985 James Bond film, *A View to a Kill*.
* He is the first TSM Character to have a redemption arc.
* His last name means he is part of The Salamanca Cartel.
	+ However, he has mentioned distaste for his surname as it is associated with criminals.
	+ Ironically, in *Breaking Bad*, there is a character called Joaquin Salamanca who gets killed by Jesse Pinkman in the episode "Salud". The actor that plays Joaquin was also a stunt double for Lalo Salamanca in Better Call Saul.
* His actual age is unknown. Although, it is implied that he is in his late 30s.
* He is a teetotaller.
	+ This wouldn't make sense as he is always in the bar.
		- However, he could be living there as it is mentioned that the bar itself has guest rooms for people to sleep in. Since we never actually see him leave the bar or go to his residence, it maybe the case of him staying there for the short term instead of being a patron.
* It is unknown how he became corrupted or who corrupted him. Its also unknown if his corruption can be reversed.
The Health Inspector

The Health Inspector is a minor character in the C and S Bros. Universe. He appeared in a total of 2 episodes. And he only appears in the earlier episodes.

## Appearances

* C AND S FLAKES CEREAL COMMERCIAL
* Luigi’s mansion PLUUSH

## Plushie

the current plushie that is used in the videos is unknown, but we have a possible picture of what it could be in the picture on the right, in the info box.

## “Immortal Theory”

this is a theory created by the channel creators brother, known online as StickmanGamzing. This theory suggests that the health inspector is immortal since in both appearances, he dies. The first time he dies, he comes back in the Luigi’s mansion video. The second time, he dies again, and is considered his “canon death.”
Heisenberg

***NOTE: This article refers to this version. For his AMC counterpart, click here.***

## Walter White

* Heisenberg
* Not Heisenberg

### Relatives

Skyler White (wife), Walter White Jr. (son), Holly White (daughter), Hank Schrader (brother-in-law), Marie Schrader (sister-in-law), Mr. White Sr. (father) and Mrs. White (mother)

## Appearances

### Portrayed by

TheSupremeMoron

**Walter Hartwell White Sr**, also referred to as **Heisenberg** (previously **Not Heisenberg**), is an American Drug Lord located famously in Albuquerque, New Mexico. He is a character created by TheSupremeMoron.

## Biography

Unlike his AMC counterpart, he survives getting himself killed and has freed Jesse. After that, he ended up near the bar and went under the identity "Not Heisenberg".

## Personality

Heisenberg is a cruel and a stone hearted man. He also shows no sympathy for his murders. However, he is very smart.

## Trivia

* Strangely, he dosent mention his family or his relationship with Skyler, hinting that he might be estranged from his family.
* He looked very different in his "Not Heisenberg" identity.
* He apparantley has a sex tape with Mike Ehrmantraut or commonly known as, Kid Named Finger.
The Jewelry

The Jewelry are one of the most powerful items in the C. and S. Bros universe. They first appear in "C AND S FLAKES CEREAL COMERCIAL", and in "LUIGI'S MANSION PLUUSH".

## The Jewelry

* Amethyst Heart
* Orange Emerald
* Blue Oval
* Circular Emerald

### Effects

Will give you super abilities after consuming it

## Effects

there is an effect after consuming one of the jewelry pieces, having it's own power to give to you.

Amethyst Heart - Immortality

Orange Emerald - High Toughness

Blue Oval - High Speed

Circular Emerald - High Knowledge

"Orange Quartz" could be one of them, but it not has been revealed yet.
Josuke Higashikata(YELLOW)

## Stats

HP: 3500

ATK: 200

DEF: 50

SPD: 3

R: 1

## Passive Skill

Energy +1, ATK & DEF +100;

ATK +100 when performing a Super Attack;

guards all attacks for the first turn;

reduces damage received by 30%;

high chance to launch an additional Super Attack at the end of the turn;

recovers all allies HP by 300 per turn;

All Allies: Energy +2 and ATK & DEF +30(Self Excluded);

DEF +300 with another "Stand User" category ally on the field

## Super Attack

"DORA!!!" (PHY): Raises ATK & DEF by 30 for 1 turn, causes 700 damage to enemy

## Categories

Earthlings,

Warriors Raised on Earth,

Youth,

Jojo,

Stand User,

Exploding Rage,

Bond of Parent and Child,

Bond of Friendship
Multiverse Mission Card Game Wiki

**Welcome to the Multiverse Mission Card Game Wiki!**
...................

We're a collaborative community website about Multiverse Mission Card Game that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Joseph Joestar(Part 3) (PURPLE)

\

## Stats

HP: 2500

ATK: 100

DEF: 150

SPD: 1

R: 4

## Passive Skill

Energy +1, ATK & DEF +100;

launches an additional Super Attack after receiving an attack within the turn;

evades all enemy attacks after receiving an attack;

All Enemies: ATK & DEF -50;

reduces damage received by 80% when HP is 2300 or higher

## Super Attack:

"Hermit Purple" (PHY): Raises ATK & DEF by 30 for 1 turn, causes 500 damage to enemy, lowers enemy ATK by 300 for 2 turns

## Categories

Earthlings,

Warriors Raised on Earth,

Supreme Intellect,

Jojo,

Stand User,

Exploding Rage,

Entrusted Will,

Martial Artist,

Bond of Parent and Child,

Bond of Friendship
C and S Flakes (Product)

C and S Flakes is a fictional product in the C and S Bros. universe. It is said to be made by Fake Foods Company, but we never hear from Fake Foods again. the cereal contains jewelry inside the cereal, this causes the health inspector to choke to death eating it.

## Product Origins

C and S Flakes is in reality, a modified version of Fruity Pebbles Cereal.
C and S Bros Wiki

**Welcome to the C and S Bros Wiki!**
We're a community all about my strange, old videos! (and my new ones)

We're a collaborative community website about C. And S. Bros. that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
MUI Goku(GREEN)

## Stats

HP: 2000

ATK: 100

DEF: 100

SPD: 5

R: 2

## Passive Skill

Energy +6 and evades all enemy attacks for first turn from entry;

Energy +3 and great chance to evade enemy attacks starting from the next turn;

ATK & DEF +150;

"Saiyans" category allies: Energy +1 and ATK & DEF +50;

DEF +200 after evading an attack within the turn

## Super Attack

Strike of Fury(PHY):

Raises ATK by 100 for 3 turns, causes 500 damage to enemy

## Categories

Saiyans,

Dragon Ball,

Battle of Fate,

Realm of Gods,

Martial Artists,

Full Power,

Accelerated Battle,

Legendary Existence,

Bond of Friendship,

Bond of Parent and Child,

Entrusted Will
Super Saiyan Broly(Full Power) (RED)

## Stats

HP: 4000

ATK: 150

DEF: 100

SPD: 2

R: 0

## Leader Skill

"Exploding Rage" Energy +3, HP, ATK & DEF +130

## Passive Skill

Energy +6 and ATK & DEF +300;

ATK & DEF +300 when attacking;

DEF +100 with each attack received in the turn;

DEF +100 starting from the 3rd turn of battle;

Unit can not Super Attack for 2 turns after Super Attacking

## Super Attack

GRUAHHH!!!"(PHY):

Raises ATK by 30 for 1 turn, causes 600 damage to all enemies

## Categories

Saiyans,

Dragon Ball,

Battle of Fate,

Movie Bosses,

Transformation Boost,

Full Power,

Legendary Existence,

Bond of Friendship,

Exploding Rage
Asura(RED)

## Stats

HP: 2000

ATK: 300

DEF: 50

SPD: 3

R: 0

## Leader Skill:

"Exploding Rage" Energy +3, HP, ATK & DEF +130

## Passive Skill

ATK +300 and DEF +50;

ATK +50 when attacking;

great chance to perform a critical hit;

ATK & DEF +30 with each attack received(Up to 150);

If unit is killed after receiving 4 or more attacks, revives with 100% HP and then counter-attacks with 700 damage on the unit that killed it on the next turn.

ATK & DEF +200 and guards all attacks after reviving for rest of battle

## Super Attack:

"Mantra of Wrath" (PHY): Raises ATK by 30 for 1 turn, causes 600 damage to enemy

## Categories

Realm of Gods,

Martial Artists,

Exploding Rage,

Entrusted Will,

Bond of Parent and Child,

Powerful Comeback,

Revenge,

Full Power,

Legendary Existence
Dio (Over Heaven) (PURPLE)

## Stats

HP: 3000

ATK: 100

DEF: 100

SPD: 5

R: 0

## Leader Skill:

"Legendary Existence" Energy +3, HP, ATK & DEF +130

## Passive Skill

ATK & DEF +500;

ATK & DEF -100 per turn(Up to 400);

ATK +50 when attacking;

high chance to guard all enemy attacks;

high chance to evade enemy attacks;

attacks effective against all types;

reduces damage received by 50% when on the first row

## Super Attack

"The World Over Heaven" (PHY): Raises ATK & DEF by 50 for 1 turn, causes 700 damage to enemy

## Categories

Earthlings,

Warriors Raised on Earth,

Supreme Intellect,

Jojo,

Stand User,

Terrifying Conquerors,

Sworn Enemies,

Transformation Boost,

Full Power,

Final Trump Card
Super Saiyan 3 Goku (RED)

## STATS:

HP: 3,500

ATK: 200

DEF: 80

SPD: 5

RANGE: 1

PV: 10

Typing: RED

## Leader Skill;

"Movies Heroes" category Energy +3, HP, ATK & DEF +200

## Passive:

Energy +3, ATK & DEF +200; high chance to evade enemy attacks;

high chance to perform a critical hit; ATK & DEF +150 when performing a Super Attack;

ATK +150 and performs a critical hit when HP is 50% or less;

All Allies: Energy +3 and DEF +59; cancels PHY Super Attacks aimed

at character

## Super Attack

Kamehameha:

Raises ATK by 50 for 1 turn, raises DEF by 30 for 1 turn, and causes immense damage to enemy.

## Categories:

Dragon Ball

Saiyans

Transformation Boost

Warriors Raised on Earth

Martial Artists

Bond of Friendship

Bond of Parent and Child

Final Trump Card

Full Power

Movie Heroes

Card Form:
Thor(ROR, YELLOW)

## Stats

HP: 3500

ATK: 200

DEF: 350

SPD: 2

R: 1

## Leader Skill

"Full Power" Energy +3, HP, ATK & DEF +150

## Passive Skill

Energy +3, ATK & DEF +200;

ATK & DEF +300 when performing a Super Attack;

reduces damage received by 30%;

attacks effective against all types;

plus an additional DEF +100 for the first 5 turns;

launches an additional Super Attack when there is only one enemy

## Super Attack

Geirrod (PHY):

Raises ATK & DEF by 50 for 1 turn, causes 750 damage to one enemy

## Categories

Record of Ragnarok,

Realm of Gods,

Battle of Fate,

Final Trump Card,

Overwhelming Strength,

Full Power