Kapells

The involvement of the kapells in the war was shameful. There was no true war for the kapells - their former leader, now called the *Velikiy Trus* - the 'Great Coward' led a life of humility and overabundance of patience. While this fared well in times long past, the kapells will never forget how many atrocitied the Trus let occur to his people in the name of humiltiy, pacifism, and peace. The kapells were trampled on, and all was dark.

   Their lands and lives were diminishing by the day.

The outrage stirred the hearts of heroes in this perilious time.

*Belyrystar, the Paladin* - The first to betray the Trus was Belyrystar, her voice championing and rallying the few trained kapells for war, taking them to battle. Legend says that their hearts were so stirred, that their very presence and inspiration for the people so strong that the eyes of all who followed Belyrystar have never stopped glowing. Belyrystar symbolizes to the kapells the will to fight in defense and offense, for the kapells are never stronger when their wills are combined.

*Uvernnost, the Bannerman* - The first to follow Belyrystar was her squire, the young Uvernnost. He was not of any age to be in combat condition, but he took the banner of the draenic lorddom and held it high. It's said that so long as he held it high, no foe broke Belyrystar's lines or harmed him. Only when his arms gave out did the enemy advance, but it was too late for them. Uvernnost symbolizes to the kapells courage, pride for their people, and that all people in the draenic society have the potential to be useful and should pursue it.

*Khoronit, the Sanctifier* - The Trus left the kapells to rot. As if denying the deaths, he refused to send anyone out to bury the dead - Khoronit defied this order, and though he was stripped and exiled, he went into battlefields, often sneaking in the night, creating graves with his bare hands. It's said that the enemy sometimes fled the area, for they awoke in the morning seeing the bodies vanished and believed that the spirits of the kapells came back for a second chance at battle. Khornit symbolizes respect, a reminder that no matter the circumstance, one must always hold decency.

*Vosstan Ovleniye, the Restoration* - Kapells hold great value to the ritual of birth and life. The priests of Bog - the Creator and source of divine inspiration and power - say that when they name a kapells with two names, that it's the direct intervention of Bog Himself, foretelling that the man will be great. It does not necessarily mean good, as Velikiy Trus also held two names before receiving his new name - also two. Vosstan was no exception to this rule, discovering the power of stone and crystal, he established a new order of warriors - the Dragotsennost. These men specialized in using crystals as arrowheads. Vosstan discovered a method for honing a crystal to pierce and not shatter, and this method and others discovered thereafter has been the centerpiece of the Dragotsennost fighters ever since. It was with one these crystalline arrows that Vosstan slew the Trus. From this point in history onward, the head of the kapells became the Ranger-Lord, and he could only be succeeded by the two-named of the generation, confirmed by an theocratical council that ruled in between the lives of Ranger-Lords.

Kapellic society, due to the influence of Uvernnost, remains unified and exiles those who stir trouble within this utopia of unity. It's effectively split between the True Kapells and the Exiles, but both groups recognize the divine power believed to be held within each iteration of the Ranger-Lord.

The new Ranger-Lord, Mikael Zavoyevat, holds steadfast to the lessons of the past and the values of the draenic champions. As the Dark lifts and the world beckons to be faced once again, Mikael Zavoyevat is determined to plant a firm hold and expand the reach and influence of the kapells, and no force will shatter his will to see the power of his people rise.

In adamant and resolved response to the past, the Kapells now have a saying: "Yesli vy ne mozhete borot'sya , vy ne zhivy" which translates roughly to "If you cannot fight, you are not alive." It is a vital part of the life of any kapells to learn a skill that can be used to contribute to a war effort. Priests typically know medicine, farmers are trained as scouts or militiamen using their farming tools as weapons, and so forth.

The Kapellic forces are twofold, therefore:

The offensive Dragotsennost are the only official force that the kapells have, compromised of archers and warriors bearing light armour. The higher ranked members are called Rangers, and the Dragotsennost as a whole is controlled by the Ranger-Lord, who is taught the ways of the Dragotsennost after being deemed with two names as a child. While the lower echelons of the Dragotsennost function as a relatively normal army, the Rangers are often solitary or work in pairs, trusted to succeed in high priority missions.

The defensive Miryanin, the name for the collective of all the civilian fighters. This ranges from official guardsmen to shopkeepers who have honed something in their trade for battle. Kapells that are lazy and do not make an effort to gain these skills join the exiles. Therefore, for the primary kapellic society, any of their opponents will become aware that there aren't any true civilians, and no 'True Kapell' submits or goes down without a fight.

In appearance, Kappells all bear hooves. The men have hairy legs, and the females have tails. Their faces are man-like at birth, and they grow goat-like features as they grow older, including horns and a protruded face. The goat features are a sign of maturity and wisdom, and they can sometimes become apparent on younger Kapells who are especially wise or valorous, and sometimes they never grow on a Kapell.