666

剧透警告*这篇文章或部分内容可能会包含某些剧透。为了保证更好的游戏体验，阅读时请注意。***666** is a prominent number in many of EternityDev's games, including *Advanced Education with Viktor Strobovski* and *Alex Basics in Biology and Zoology*.

## Backstory

Culturally, the number 666 is often used to represent Satan or the Devil. This stems from the New Testament (Revelation 13), which claims 666 to be the number of "the Beast", a vague antagonistic figure described in the apocalyptic vision.

The association with Satanism likely started when the number was used in popular horror culture, such as in creepypasta stories, horror animations such as Username 666, and many indie horror games.

In the past, many people took the association with Satanism so seriously that they actively avoided the number, or anything that contained the sequence of digits "6-6-6". Some people in the present also share this irrational fear, though it is much less common; this fear is known as hexakosioihexekontahexaphobia.

## Appearances

* On the fifth question of every math notebook in *Advanced Education with Viktor Strobovski*, the "Truncate" value is always 666.
* In the Math Level, there is a secret ending which can be accessed by entering "666" for every fifth question. This ending involves the school turning a dark, fleshy color, multiple Followers chasing the protagonist, and the protagonist being transported to the red forest.
* The loop that plays when the Head Teacher or Mr. Mix is dragging the protagonist to their death is titled "hell666loop.ogg". This loop is also used in *Holehead the Cat's Adventure* when the protagonist encounters Giygas.
* In the Language Level's bunker, there is a section of hallways which spells out the number 666. This is most visible in the top-down map.
* In *Alex Basics in Biology and Zoology*. there is a timer at the bottom of the screen. When this timer reaches 666, multiple changes will occur; a corrupted image of Alex will appear on the screen, Dolly will stop moving, and Scrina will snap out of her enraged state.
	+ Additionally, while the player is in Alex's Realm, the timer reaching 666 will result in the game crashing.
* In *BIWx3*, distorted images will sometimes appear on the screen for a split second, similarly to the Tails Doll's images. The names of these image files in-game are "666".
* In *Suddenly Darkness*, there is a secret that can be accessed by typing "666" into the main menu. When this is done, an error box will appear saying that the player isn't allowed access to this level, with an image of Poko's face next to it. There is a button to close this dialogue, however the player can also click on Poko's face. If this is done, Poko will grow extremely large, play a very loud noise, then laugh before automatically closing the dialogue. In the game's files, there is evidence that there is an actual level associated with 666, but the way to access this level is unknown.
* The program name for *Happy G Toon Adventure* is "666.exe".
* The nuclear pigeon has a weight of 666.
* In *UD*, the "Curse of the Golden Skull" status effect that is inflicted when the player picks up the golden skull lasts for 666 seconds.

## Gallery

AL.pngAlex's picture when the timer hits 666.