Miniraids

## Pre-Raid Triggering

There are 2 ways of triggering a miniraid. The first one is if the player has the Bad Omen effect and is in a 10 block radius of a lodestone. Or, it could randomly happen (20% chance) if the player is in a 5 block radius of a lodestone. This will trigger a miniraid. These is no boss bar or sounds that is made when it happens. The only thing that would happen is illagers will spawn outside the base. When a Miniraid is triggered randomly, it cannot be triggered randomly again with the same lodestone. So basically if you break the lodestone- you're fucked.

## During the raid

The raid has 3 waves. Each waves vary depending on how the raid was triggered and how many chests and/or pets owned by the player. The first wave consists of 4 - 5 pillagers and 1 - 3 vindicators. Wave 2 consists of 4 - 6 pillagers, 3 - 4 vindicators and 1 ravager. Wave 3 consists on 4 - 6 pillagers, 3 - 4 vindicators, 1 - 2 ravagers and 1 witch if triggered with Bad Omen 2 or 3. Sometimes, during Christmas, Halloween or a special event, an illusioner can spawn. They will attack the closest player and their pets. If the raid is lost, an event called the Pillager Takeover will occur.

## Pillager Takeover

   A pillager takeover occurs when the player fails to defend their base/lodestone. This can happen by the player dying or leaving the game during. If the player died and had a bed spawn inside their lodestone base, they will spawn back at the worldspawn and their bed will be destroyed. Any structures or bases in a 50 block radius of the lodestone will be destroyed and turned into a modified pillager outpost. If the player has a pet like a wolf or horse, it will be put in an enclosure presiding next to the outpost.

If the player has more than 4 pets, a good 75% of the pets will be killed and the rest will preside in the enclosure. The outpost has 4 floors, the bottom floor with a smithing table and 4 pillagers. The second floor contains gold blocks or end rods with vindicators. And the very top floor contains the "Raid Warden" which is an evoker. The windows of the structure are iron bars- except the 3rd floor where the windows are blocked by anvils. The final floor contains any loot that the player had in their chests or shulker boxes, as well as a ravager called the "Loot Guardian". Both the Loot Guardian and the Raid Warden have been naturally name tagged. So waiting for them to despawn isn't an an option.

The top floor is made up of cobblestone, and any loot in the chests or shulker boxes are in the room. The chests/shulker boxes are covered with obsidian and anvils to stop players from getting their loot before killing the guardian.

## Post-Miniraid

After the Miniraid, if the player successfully defeated the raiders, they will be granted with luck for 5 minutes. If the player looses a raid they will be granted with nothing and have to face a Pillager Takeover. You can complete a Miniraid an infinite amount of times with Bad Omen, but only once randomly.

## Tips and Tricks

* Try to target the stronger pillagers first, then move on to the weaker ones.
* Take all your shulker boxes in case of a Pillager Takeover.
* Retreat while you can if your base isn't much.