Patch Notes V1.8

* The shotgun - a new objective reward - has been added into the game. This replaces your pistol for a limited time and packs one hell of a punch to both humans and terrors
* Another objective point has been added to the middle floor (can spawn as both the 2 person key objective as well as a regular objective)
* Strength is no longer used up over time. Simply one third (a slice) of the bar is required per execution
* The infected lose a slice of their bar when downed in terror form, or two slices when downed in human form
* The terror bar is now filled based on innocents getting downed (half a slice no matter who downed the innocent, or a whole slice if you downed them personally)

### Features

* Rachel has been added to the game
* Support for terror unlocks has been added.
* Users who have hit level 30 now have the clown terror unlock. This unlock will now be a rare unlock available from crates
* Integrated steam achievements
* Added character specific challenges to the game which are rewarded with character traits on completion
* Added 3 traits per character which slightly boost different aspects of the characters whilst playing them
* Lots of Christmas rewards have been added to the crates that are available for a limited time only
* You now only select the character you play at the beginning of a round
* Partial support has been added for prestiging when a user hits level 99

### Main Menu

* Lots of UI elements as well as the general look and feel has been re-worked
* Character loadouts have been added to the menu, including new options for terror loadouts
* Tutorial slides have been added to the menu
* The trait configuration and challenge systems have been added to the menu

### Environment

* Additional lighting tweaks through the map
* Added flickering TVs and TV effects
* Added Christmas decorations
* Added snow to the Atrium
* Fixed some issues with disappearing objects

### Animation

* Added animations for Rachel
* Added animations for the shotgun
* 'Into smoothing' animations have been added to movement and sprinting with the pistol
* The inspection kit has now been given a model and animations when used
* Fixed issues with knifing
* Fixed issues with aimposes

### Audio

* Added sound to indicate the proximity of the closest terror
* Added more environmental sounds
* Added shotgun sound effects

### Bug Fixes

* Fixed multiple crashes
* Fixed more cases where players were T-Posing in the end of round screen
* Fixed a bug where it wasn't possible to take the key
* Fixed a bug where you were in the downed animation state after being revived
* The tracker waypoint has been moved off the floor, and now is hidden when in sight
* Fixed a bug where the inspection kit could be used multiple times
* The player's view is no longer vertically restricted when sprinting
* End of Round screen now functions correctly in LAN mode

## v1.8.1

* All objectives on all floors are now required to be taken before the keys unlock
* Several map optimizations that will improve FPS
* Fixed a few server crashes
* Custom victory and defeat poses are now available through crates
* Fixed an issue where items were showing on the character select multiple times
* Spectator cameras now correctly switch between players consistently
* More Christmas unlocks have been added to the crates
* The hiscores on the main menu now show correctly
* Challenges are now tracking properly
* Fixed issue where challenges sometimes says "undefined"