Ragamuffin Bowman

### Lore

When people see something cute, they instinctively want to take it home and raise it.

That is the reason why many children beg and whine for their parents to buy them a kitten or a puppy. Is there anyone who can refuse the request that is scarier than one given of a great king?

But all puppies will turn into large, old doges at some point and all kittens will turn into old cats. Then they won't be as cure as they once used to be and to a strangers eye, the could even be ugly or depressing to look at. But the children that are responsible for getting them in the first place will usually continue to love them and care for them till the end. To even rule there is an exception, however.

The Ragamuffins are animals that were abandoned by such irresponsible children.

Old cars that are chases away start wandering the fields. But each time, in the moment of their death from cold and loneliness, a witch will come to them. This is how they become familiars.

Some of these familiars that have been given a new life through a witch still cannot forget their old life and they become homesick. Even if you chance the appearance of a cat, it will still remain a cat, no doubt.

The witches prepared a special kind of occupation for these familiars that suffer from a broken heart. They become bowmen in charge of protecting the witches' hideouts.

The it was the first time using tools to hunt, the familiars quickly adapted to using their bows. They followed the witches' commands and happily lived new lives as loyal bowmen.

At times, they take their jobs too seriously and shoot innocents as well.

* Fire
* Water
* Forest
* Light
* Dark

=== Class: === Ranged DPS

## **Skills**

 Arrow in the Fire

## **Skill Enhance Effect**

* Awaken 0
* Awaken 1
* Awaken 2
* Awaken 3
* Awaken 4
* Awaken 5

## **Stats**

 ATK
 DEF
 SPD
 Crit Rate
 Crit Damage
 Accuracy
 Resist
 Activate Secondary Mark

## **Transcend**

 Transcendence 2
 Transcendence 3

=== Class: === Ranged DPS

## **Skills**

 Arrow in the Water

## **Skill Enhance Effect**

* Awaken 0
* Awaken 1
* Awaken 2
* Awaken 3
* Awaken 4
* Awaken 5

## **Stats**

 ATK
 DEF
 SPD
 Crit Rate
 Crit Damage
 Accuracy
 Resist
 Activate Secondary Mark

## **Transcend**

 Transcendence 2
 Transcendence 3

=== Class: === Ranged DPS

## **Skills**

 Arrow in the Grass

## **Skill Enhance Effect**

* Awaken 0
* Awaken 1
* Awaken 2
* Awaken 3
* Awaken 4
* Awaken 5

## **Stats**

 ATK
 DEF
 SPD
 Crit Rate
 Crit Damage
 Accuracy
 Resist
 Activate Secondary Mark

## **Transcend**

 Transcendence 2
 Transcendence 3

=== Class: === Ranged DPS

## **Skills**

 Arrow in the Light

## **Skill Enhance Effect**

* Awaken 0
* Awaken 1
* Awaken 2
* Awaken 3
* Awaken 4
* Awaken 5

## **Stats**

 ATK
 DEF
 SPD
 Crit Rate
 Crit Damage
 Accuracy
 Resist
 Activate Secondary Mark

## **Transcend**

 Transcendence 2
 Transcendence 3

=== Class: === Ranged DPS

## **Skills**

 Arrow in the Dark

## **Skill Enhance Effect**

* Awaken 0
* Awaken 1
* Awaken 2
* Awaken 3
* Awaken 4
* Awaken 5

## **Stats**

 ATK
 DEF
 SPD
 Crit Rate
 Crit Damage
 Accuracy
 Resist
 Activate Secondary Mark

## **Transcend**

 Transcendence 2
 Transcendence 3