Exp. Update 0.38.00

Exp. Update 0.38.00 is an update for Stranded Deep released on November 23, 2017.

This build transitions our latest work on the experimental branch to the stable branch. If you haven’t been following the progress of our experimental branch, we've recently replaced the previous environmental effects with a better **UV system** and introduced a new craftable **Gyrocopter** as part of the end-game scenario!

```
This update adds more to our end-game scenario. It has always been our plan for the player to be rescued by helicopter after completing a series of objectives, but recently we thought ‘Why don’t we let the player build their own helicopter?’ ...and so in this build you can now build your very own Gyrocopter in true MacGyver style! You will need to collect all the parts to build the Gyrocopter which you can do by completing the new missions. The Gyrocopter will eventually form part of the final end-game story/event.

This update also addresses the controversial new environmental status effects. After seeing how they were playing out and listening to player feedback we realise we took a few missteps. The most obvious is that players weren’t able to manage the effects other than limiting exposure, which meant hiding under a tree or sitting next to a fire for x hours – not fun. The flu was just annoying so we’ve removed it and focused on making the sun a better and more manageable threat.

```

## Exp. Update 0.36.00 / 0.38.00

### Changes

* Added **Sunburn** status effect.
* Removed **Heatstroke** status effect.
* Removed **Flu** status effect.
* Added **Vertical Swimming** movement with [Jump] and [Crouch] controls.
* Removed **Shark** respawning.
* Removed **Firetorch** and **Refined Axe** from loot.
* Removed [Jump] button cancelling vehicle operation.
* Increased **Underwater Breath** by 15 seconds.
* Increased **Water Still** refill time from 0.2 hours to 1.0 hours.

### Bug Fixes

* Fixed **Atmospheric** and **Underwater Fog** drawing over transparent effects \* crafting ghost, smoke, etc.
* Fixed display name repeating for empty **Fire Torches**.
* Fixed different sound effects for **Drinking** and **Eating**.
* Fixed **Quick Crafting** and **Crafting** menu not refreshing Hud UI on close.
* Fixed Player **Status Effects** not saving correct display names.
* Fixed teleporting to operating position when first operating **Rafts**.
* Fixed being able to place **Bed Shelter** in mid air.
* Fixed being able to place **Farming Plot** in mid air.
* Fixed terrain generating sharp edges on **Shorelines**.
* Fixed player **Super Jump** when jumping near shorelines.

### New Features

* Added new **Aloe Plant** to cure **Sunburn**.
* Added new Aloe Salve to prevent **Sunburn**.
* Added new **UV Index** display on Watch.
* Added new **Heatwave** display on Watch.
* Added new **Gyrocopter** craftable vehicle!
* Added **Gyrocopter Frame** mission reward!
* Added **Gyrocopter Seat** mission reward!
* Added **Gyrocopter Motor** mission reward!
* Added **Gyrocopter Cockpit** mission reward!
* Added **Gyrocopter Rotors** mission reward!

### Dev Notes

* Changed **Player** code structure to support multiple players in a scene in the future.
* Changed **Watch** to load from external bundle to support custom watches in the future.
* Optimized **Buoyancy** by calculating wave positions for all buoyant objects in a single batch.