recursal/Fanatic-Fandom huggingface dataset:
Chests

Chests*

Statistics

The Thorium Mod adds 20 new variants of **Chests**.

## History

* **1.6.5.1**: Shady Chest sprite updated.
* **1.6.5.0**: Introduced Living Mahogany Chest.
* **1.6.4.0**:
	+ Introduced Evergreen Chest and Gingerbread Chest.
	+ Added crafting recipes for Biome Chests.
* **1.6.3.13**: Introduced Bloodstained Chest.
* **1.6.3.8**: Introduced Cursed Chest, Naga Chest, Shady Chest, and Valadium Chest.
* **1.6.2.1**: Introduced Ornate Chest.
* **1.6.2.0**: Introduced Lodestone Chest, Permafrost Chest, and Plate Chest.
* **1.5.0.0**: Introduced Aquatic Depths Chest, Desert Chest, and Underworld Chest.
* **1.4.3.2**: Introduced Scarlet Chest.
* **1.4.0.0**: Introduced Yew-Wood Chest and Marine Chest.
Charmed

**Tooltip** | This enemy can't resist your allure!

**Charmed** is a debuff which decreases the affected enemy's contact damage by 25% and movement speed by 10%, for the duration of the debuff. Affected enemies are rose tinted. Bosses cannot receive this debuff.

## Notes

* All sources that inflict Charmed also inflicts the Lovestruck buff, thus immune enemies will still emit heart particles but will not be rose tinted.

## History

* **1.5.0.1**: Movement speed decrease increased from 5% to 10%.
* **1.5.0.0**: Contact damage decrease increased from 20% to 25%.
* **1.4.2.0**: Introduced.

 Damaging
Cephalopod set

Cephalopod set*
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The **Cephalopod set** is a vanity set sold by the Cyborg while a Party is active. It consists of the **Cephalopod Helmet**, **Cephalopod Suit**, and **Cephalopod Leggings**. Its male and female variants are identical.

While wearing the full set, the red lights on the set will slowly pulsate.

## Set

Cephalopod Helmet*

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Cephalopod Suit*

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Cephalopod Leggings*

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## Notes

* If the `Show Donator Item Color` configuration option is disabled, the Cephalopod set will have a rarity of  instead of the standard .

## Trivia

* This set is a reference to the Cephalopod alien species from the *Crysis* video game series.
Cleric Emblem

Cleric Emblem*

Statistics

 Wall of Flesh | 1
 Treasure Bag (Wall of Flesh) | 1

The **Cleric Emblem** is a Hardmode Healer accessory that is dropped by the Wall of Flesh. It increases radiant damage as well as making healing spells heal more life.

## See also

* Bard Emblem
* Ninja Emblem

## History

* **1.4.2.0**: Can now be used to craft Avenger Emblem.
* **1.2.12.1**: Introduced.
Coral Pickaxe

Coral Pickaxe*

Statistics* 50%
* 0%
* 0%

The **Coral Pickaxe** is a craftable pickaxe. It can mine blocks up to Meteorite.

While held, any Sand Block broken has a 5% (1/20) chance to produce an extra Sand Block for free, indicated by a sound effect. This effect also applies to Ebonsand, Crimsand, and Pearlsand Blocks.

Its best modifier is **Light** for harvesting purposes, and **Legendary** for combat purposes.

## Tips

* This pickaxe is particularly useful for gathering extra sand for Glass early on, expediting the crafting of Bottled Water for potions.

## History

* **1.6.5.1**:
	+ Renamed from "Ocean Pickaxe" to "Coral Pickaxe".
	+ Buffed pickaxe power from 45% to 50%.
	+ Added ability to occasionally dig up extra sand.
	+ Recipe updated.
	+ Sprite updated.
* **1.5.1.0**:
	+ Buffed pickaxe power from 43% to 45%.
	+ Nerfed damage from 9 to 6, knockback from 4 to 2, use time from 20 to 18, and tool speed from 18 to 12.
* **1.2.0.0**: Introduced.
Cold Front

Cold Front*

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The **Cold Front** is a boomerang crafted from 7 Icy Shards at a Work Bench. It can be thrown a total distance of about 18 tiles before returning, and has a chance to inflict the Frostburn debuff, dealing rapid damage very briefly.

Its best modifier is **Godly**.

## History

* **1.6.5.0**: Sprite updated.
* **1.2.0.0**: Introduced.
Concert Tickets

Concert Tickets*

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The **Concert Tickets** is a Bard accessory that is sold by the Party Girl. It increases maximum inspiration by 2 and also increases inspiration regeneration by 2% for every nearby ally.

## History

* **1.6.1.0**: Buffed inspiration regeneration increase from 1% to 2%.
* **1.5.0.0**: Introduced.
Coleoptera Keepsake

Coleoptera Keepsake*

Statistics

 All Hardmode Underground Jungle Enemies

The **Coleoptera Keepsake** is a Transformation tool that rarely drops from enemies in the Underground Jungle in Hardmode. When used, it transforms the user into a Beetle. While transformed, the player can fit through 2-block tall gaps and has a top speed of 36 miles per hour, can briefly fly, but cannot use items with the exception of Soul Link.

Like other Transformation items, it can go into the Mount equipment slot, and as such cannot be used while the player is on a Mount.
Crafting materials

*For more details on item drop rates, see drops
See also the associated category for a full list*
Thorium adds many new tiers of **crafting materials** that are spread throughout the game. These new Tiers aim to aid progression, add variety and fill in niches that were not as explored in the Base game.

Several other miscellaneous crafting materials also exist to further increase variety, such as customization materials which allow the changing of armor set appearance.

## Main Materials

These materials can be obtained through crafting, enemy drops or mined blocks. These crafting materials can generally be used to craft a "set" of tools, weapons and/or armor, each with a special theme and properties common among the items crafted from the same material.

## Other Materials

These materials do not have a specific set of equipment, and are used to craft a variety of assorted items.
Celestial Pickaxe

Celestial Pickaxe*

Statistics* 225%
* 0%
* 0%

The **Celestial Pickaxe** is a Hardmode pickaxe that is crafted from Celestial Fragments and Luminite Bars.

Its best modifier is **Legendary**. While **Light** may seem to provide a better speed boost by percentages, rounding reveals that Legendary and Light mine at equal speeds for this tool.
Concussive Warhead

Concussive Warhead*

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The **Concussive Warhead** is a Hardmode accessory that can be purchased from the Cyborg. When equipped, it halves the firing speed of all ranged weapons, but doubles the damage that rockets deal in turn. Additionally, it causes all ranged projectiles to briefly inflict the Stunned debuff on hit, stopping them in place; however, bosses cannot receive this effect.

## Notes

* If the `Show Donator Item Color` configuration option is disabled, the Concussive Warhead will have a rarity of  instead of the standard .
Champion's Trifecta-Shot

Champion's Trifecta-Shot*

Statistics

 The Buried Champion | 1

The **Champion's Trifecta-Shot** is a bow that is dropped by The Buried Champion. It has a chance to turn any arrows it fires into one of three elemental arrows, which each have a different effect: the fire arrows explode upon contacting a tile or enemy, dealing area of effect damage and inflicting the On Fire! debuff for 3 seconds; the ice arrows inflict Freezing for 1 second, significantly decreasing the enemy's movement speed (bosses cannot receive this effect); and the poison arrows inflict Poisoned for 5 seconds and deal 125% damage.

Like other bows and repeaters, it can use any arrow type as ammunition, but the effects of the elemental arrows will override the effects of the used arrow, rather than providing the particular arrow's usual sprite. Effects normally provided by the particular arrow type are cancelled when transformed into an elemental arrow, except for their damage statistic.

Its best Modifier is **Unreal**.

## Notes

* The Champion's Trifecta-Shot has a 25% chance of firing the fire arrow, a 25% chance of firing the ice arrow, a 25% chance of firing the poison arrow, and a 25% chance of firing the arrow from your inventory, unaltered.

## History

* **1.6.1.0**: Nerfed use time from 18 to 24, velocity from 15 to 10, buffed poison arrow damage from 115% to 125%, and Poisoned debuff duration from 2s to 5s.
* **1.3.0.0**: Introduced.
Cook's Food

*Main article: Potion*

This is a list of food items sold by the Cook NPC. They can be consumed to restore a varying amount of life or mana and usually provide an additional buff as well as the Full Stomach debuff, preventing them from being consumed again for a while. They can also be placed on top of flat furniture items, such as Tables, Work Benches and Platforms.
There is a `Quick Eat` button (default 'O') that consumes a Cook's Food item automatically from anywhere in the inventory, going from bottom right to top left. However, the Full Stomach debuff time will be extended to compensate for the ease of use.

## Specialty Foods

Notes
* Placing the Cook's Food down as furniture uses the same animation as if the food were consumed by the player.

History
* **1.6.1.4**: Introduced Hot Chocolate.
* **1.5.0.0**: Introduced Chi Tea.
* **1.4.3.0**:
	+ Added a quick-eat button (Default is the 'O' key). Using it extends the Full Stomach duration to 90 seconds.
	+ Nerfed Cook food heal amounts from 65/85/100 to 50/75/80 to account for its easier use.
	+ Reduced Well Fed buff times from 10 minutes to 5 minutes.
* **1.4.0.5**: The Cook's Food is now placeable.
* **1.3.0.0**: Introduced Specialty Foods.
* **1.2.0.0**: Introduced.
Coral Polearm

Coral Polearm*

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The **Coral Polearm** is a craftable spear. Upon successfully striking an enemy, the player will gain a charge. After obtaining 4 charges (indicated by water particles emanating off of the player), the following use of the Coral Polearm additionally extends a ??-tile-long coral spike from the weapon as it starts to retract back to the player.

The coral spike passes through blocks, pierces multiple enemies with a base damage of 5, and has a 20% (1/5) chance of inflicting the Gouge debuff, causing the affected enemy to take 20 damage per second for its duration.

Its best modifier is **Godly**.

## History

* **1.6.5.1**:
	+ Renamed from "Ocean Polearm" to "Coral Polearm".
	+ Effect updated.
	+ Recipe updated.
	+ Sprite updated.
* **1.2.0.0**: Introduced.
Bronze Throwing Axe

Bronze Throwing Axe*

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**Bronze Throwing Axes** are craftable, consumable throwing weapons that can pierce up to 4 enemies. Like all throwing axes, they deal additional damage on their downward arc; throwing straight down will not deal additional damage. The further the cursor is from the user, the farther they will be thrown. When falling from an arc, they have a chance to apply the Petrify debuff onto hit enemies, freezing them in place; however, bosses cannot receive this effect.

## History

* **1.6.0.0**: Now only inflicts Petrify when falling from an arc.
* **1.5.0.0**:
	+ Increased use time from 14 to 18.
	+ Decreased knockback from 5 to 3 and velocity from 10 to 8.
	+ Now deals additional damage on downward arc.
* **1.2.5.8**: Introduced.
Bud Bomb

Bud Bomb*

Statistics

 Plantera | 100-150

**Bud Bombs** are consumable Hardmode throwing weapons that can autofire and pierce an infinite number of enemies. They are dropped by Plantera, and are also sold by the Druid upon Plantera's defeat. They sprout into repelling flowers upon contacting a tile, which grow upwards from the impact point and damage and knock back enemies that contact them as well as inflicting the Venom debuff. The flower reaches a height of about 9 tiles at full growth and lingers for about 4 seconds before disappearing.
Combat Banner

Combat Banner*

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The **Combat Banner** is a craftable Hardmode Summoner Banner. On use, it summons a banner that grants the player the **Combative Banner** buff while within proximity of it, indicated by a blue ring around it. The buff grants the player bonus damage reduction equivalent to the player's maximum minion amount.

As with all summoner banners, only one can be active at a time; using another one will cause the Combat Banner to vanish.

## History

* **1.6.3.2**: Fixed not consuming mana.
* **1.6.3.0**: Reworked into a summoner banner.
* **1.6.2.0**: Buffed damage reduction from 1% to 3% per minion.
* **1.6.1.0**: Sprite updated.
* **1.5.0.0**: Crafting recipe changed.
* **1.4.0.0**:
	+ Now works only while being held.
	+ Increased damage reduction from 0.20% to 1% per maximum minion.
	+ Amount of souls needed for crafting increased.
	+ Mana cost removed.
* **1.3.1.5**: Introduced.
Cook set

Cook set*
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*Not to be confused with the Chef set, a nearly identical vanilla 1.4 vanity set.*
The **Cook set** is a vanity set that is sold by the Cook. It consists of a **Cook's Hat** and **Cook's Apron**.

## Set

Cook's Hat*

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Cook's Apron*

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## History

* **1.2.4.0**: Introduced Cook's Apron
* **1.2.0.0**: Introduced Cook's Hat.
Camping set

Camping set*
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The **Camping set** is a craftable vanity set. It consists of the **Camping Cap**, **Camping Coat**, **Camping Cleats**, and **Camping Gear**. Its male and female variants are identical.

When equipped in a functional accessory slot, the Camping Gear has the unlisted effect of slightly increasing the player's life regeneration while standing still.

## Set

Camping Cap*

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Camping Coat*

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Camping Cleats*

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Camping Gear*

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Champion's Bomber Staff

Champion's Bomber Staff*

Statistics

 The Buried Champion | 1

The **Champion's Bomber Staff** is a magic weapon that is dropped by The Buried Champion. It shoots out an explosive ball of magical energy which explodes into eight smaller damaging projectiles outwards upon hitting a tile or enemy. Upon killing an enemy with this weapon, its wielder restores 15 mana.

Its best Modifier is **Mythical**.

## History

* **1.6.1.0**: Nerfed damage from 28 to 24, use time from 21 to 29, and knockback from 4 to 3.
* **1.4.0.0**: Damage increased from 25 to 28, mana-heal amount decreased from 30 to 15, use time increased from 19 to 21 and mana cost increased from 8 to 10.
* **1.3.0.0**: Introduced.
Conduit armor

Conduit armor*
Statistics

**Conduit armor** is a craftable Hardmode armor set crafted from Martian Conduit Platings. It takes a total of 120 Martian Conduit Platings to craft a full suit.

It consists of a **Conduit Helmet**, **Conduit Suit** and **Conduit Leggings**.

The **Conduit Helmet** gives 12 defense, 12% increased martian weapon damage, 5% increased damage reduction and 10% increased critical strike chance; the **Conduit Suit** gives 18 defense, 22% increased martian weapon damage, 8% increased damage reduction and increases damage by 1 for every nearby enemy; and the **Conduit Leggings** gives 15 defense, 16% increased martian weapon damage, 5% increased damage reduction and 20% increased movement speed.

A full set provides a total of 45 defense, 50% increased martian weapon damage, 18% increased damage reduction, 10% increased critical strike chance, 20% increased movement speed and increases damage by 1 for every nearby enemy. Its set bonus creates up to 5 rings of static energy which orbit the player, and are generated by moving. Each ring produces 1 life shielding per second, to a maximum of 70. At max charge, the rings are replaced by a bubble of energy which envelops the player, and will negate the next attack, which consumes the bubble. In addition, when the bubble negates an attack, a beam of energy shoots out at every nearby enemy, dealing high damage to each one. A full set creates a glowing effect around the player, and a trail of blue particles which emit light while the rings are orbiting the player. When the bubble is generated the trail disappears.

## Set

Conduit Helmet*

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Conduit Suit*

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Conduit Leggings*

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## Notes

* The following weapons are considered valid martian weapons to receive the damage increase from Conduit armor:

	* Laser Machinegun
	* Electrosphere Launcher
	* Laser Drill
	* Influx Waver
	* Charged Blaster Cannon
	* Xenopopper
	* Super Plasma Cannon
	* Electro-Rebounder
	* Cosmic Dagger
	* Livewire Crasher
	* The Triangle
	* Kineto-scythe
	* Turntable
	* Volt Module

* The generation of the static rings is based on time spent moving, not distance travelled, so moving at a faster speed will not accelerate the generation of the bubbles.
Calaveras

Calaveras*

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The **Calaveras** is a craftable Pre-Hardmode Bard weapon. It releases spooky skull projectiles that can ricochet off of a tile once and pierce multiple enemies, but each projectile loses 25% of its current damage for each enemy pierced. Whenever the projectile bounces against a tile, an additional lesser skull is shot out at nearby enemies for 50% of the damage. When used, it empowers nearby players and the user with the Life Regeneration II empowerment.

Its best modifier is **Fabled**.
Bronze Tuning Fork

Bronze Tuning Fork*

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The **Bronze Tuning Fork** is a craftable Pre-Hardmode Bard weapon. It throws a tuning fork that sticks to enemies for 5 seconds, causing them to take extra damage from all damage sources. When used, it empowers nearby players and the user with the Jump Height II empowerment.

Its best modifier is **Fabled**.

## History

* **1.6.1.0**:
	+ Buffed damage from 25 to 28.
	+ Now grants Empowerment - Jump Height II.
	+ Sprite updated.
* **1.4.3.0**: Damage decreased from 28 to 25.
* **1.4.0.5**: Damage increased from 26 to 28.
* **1.4.0.0**: Introduced.
Bronze Pax

Bronze Pax*

Statistics* 100%
* 0%
* 85%

The **Bronze Pax** is a Pre-Hardmode pickaxe and axe combination that is crafted from 12 Bronze Alloy Fragments at an Iron or Lead Anvil.

It can mine blocks up to Cobalt / Palladium Ore.

## History

* **1.6.5.0**: Buffed pickaxe power from 85% to 100%.
* **1.6.1.0**: Buffed use time from 23 to 22, axe power from 70 to 85, and nerfed knockback from 3 to 2.
* **1.5.1.0**:
	+ Pickaxe power decreased from 90 to 85 and axe power increased from 60 to 70.
	+ Damage decreased from 13 to 11, knockback decreased from 4 to 3, and tool speed decreased from 14 to 15.
* **1.2.5.8**: Introduced.
Corrodling Staff

Corrodling Staff*

Statistics

 Dungeon Slime | 1

The **Corrodling Staff** is a Hardmode, post-Plantera summon weapon that has a chance to be dropped by Dungeon Slimes after Plantera has been defeated.It spawns a Corrodling to aid you in battle by jumping on your enemies and applying the Corrosion debuff, which reduces life regeneration and defense, as well as dealing damage over time. Like other minions, summoned Corrodlings are invincible and follow the player for an unlimited amount of time, unless the player dies, summons a replacement minion, or cancels the buff.

Its best modifier is **Ruthless**. The **Mythical** modifier provides the widest array of stat bonuses, but these primarily affect the initial summon rather than the resulting minion. Additionally, Minions cannot deal critical hits. The only significant advantage a Mythical Corrodling Staff has over a Ruthless one is knockback.

## Notes

* If the `Show Donator Item Color` configuration option is disabled, the Corrodling Staff will have a rarity of  instead of the standard .

## Tips

* This particular minion applies a Corrosion debuff that is more potent than the Venom debuff from the Spider Staff. This makes it a valuable upgrade in damage.
* The Corrodling has the disadvantages of Slime Minion behavior, which is particularly weak against flying enemies, but is good at locking enemies in place.
* The Corrodling is a good choice for the single minion a non-minion player uses, as the corrosion debuff is unaffected by minion damage boosts or lack thereof.
Coral Slasher

Coral Slasher*

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The **Coral Slasher** is a craftable broadsword. Upon successfully striking an enemy, the player will gain a charge. After obtaining 3 charges (indicated by water particles emanating off of the player), the following use of the Coral Slasher additionally produces 3 spinning coral projectiles that deals damage onto enemies that come into contact with them.

The coral projectiles have a base damage of 7, can hit one enemy, and have a 33.3% (1/3) chance of inflicting the Gouge debuff, causing the affected enemy to take 20 damage per second for its duration.

Its best modifier is **Legendary**.

## History

* **1.6.5.1**:
	+ Renamed from "Ocean Slasher" to "Coral Slasher".
	+ Effect updated.
	+ Recipe updated.
	+ Sprite updated.
* **1.2.0.0**: Introduced.
Boar Leather

### Stackable

**Boar Leather** is a resource gathered from Small Boar and Boar in Cube Life: Island Survival.

## Usage

**Boar Leather** have a wide variety of uses, primarily in various crafting recipes ranging from the Small Backpack to the Wooden Raft.

## Item Matter

* Boar
* Small Boar

## History

**Boar Leather** was added in Version 1.5. Previously Pig Leather was dropped by boars and filled all the roles that boar leather does today, but now they are two distinct items. In Version 1.6 boar leather got an updated inventory sprite.
Bronze Mallet

Bronze Mallet*

Statistics* 0%
* 70%
* 0%

The **Bronze Mallet** is a hammer that is crafted from 8 Bronze Alloy Fragments at an Iron or Lead Anvil.

## History

* **1.6.1.0**: Buffed tool speed from 15 to 14, use time from 23 to 20, and nerfed damage from 16 to 11.
* **1.5.1.0**:
	+ Hammer power increased from 65 to 70.
	+ Use time decreased from 18 to 23.
* **1.2.5.8**: Introduced.
Abyssal Angler

Abyssal AnglerHardmode exclusiveStatistics

Drops

* **Item (Quantity)****Rate**
* Abyssal Chitin (1-2)33.33%
* Loot Lurer5%

The **Abyssal Angler** is a Hardmode enemy found rarely in the Aquatic Depths. It swims towards the player whether or not they are submerged in water to deal contact damage and inflict the Feral Bite debuff. It becomes less visible, in a manner similar to stealth, the farther away it is from the player, reaching minimum visibility at about 18 tiles away. However, the gold coin acting as its lure always has the same visibility and glows slightly.

## Trivia

* In real life angler fish will try to lure other fish in by producing light from their modified spine. The Abyssal Angler will similarly try to lure players in with a Gold Coin.
C10

## C10

### Cannibals at Night

**C10** is an island in Cube Life: Island Survival.

## Animals

* Eagle
* Tortoise

## Marine Animals

* Hammerhead Shark
* Shark
* Clownfish
* Imperial Angelfish
* Pufferfish
* Seaturtle
* Spotted Butterflyfish
* Squid
* Ray

## Plants

* Oak Tree
* Cranberry Bush
* Mango Tree
* Ebony Tree

## Gallery

* C10 Tour
* C10 Tour
* C10 Tour
* C10 Tour
* C10 Tour

## History

This map was added to the game in Version 1.1.
Christmas Center

Christmas Center*

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The **Christmas Center** is a mechanism furniture item. Pressing the `⚷ Open / Activate` button on a Christmas Center toggles the Christmas seasonal event, a seasonal effect that Terraria experiences between December 15th and 31st. It will also cancel any other holidays upon use if they are not naturally ongoing already. This means you can have both Halloween and Christmas active at the same time if one of them is a real season.

## Notes

* If the `Show Donator Item Color` configuration option is disabled, the Christmas Center will have a rarity of  instead of the standard .

## History

* **1.6.5.0**:
	+ Reworked into a mechanism furniture.
	+ Changed recipe.
Conductor's Baton

Conductor's Baton*

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The **Conductor's Baton** is a Hardmode Bard accessory that increases inspiration regeneration rate. Upon attacking the same target as your ally, the enemy will additionally take 20% of your combined damage. This effect can only occur once every 2 seconds. It can be bought from the Merchant.

## Trivia

* The equipped sprite for this item was one of the winners of the Thorium Mod Discord's Spriting Contest for Week 25, made by Rodathus.

## History

* **1.6.2.0**: Added equipped sprite.
* **1.6.1.0**: Introduced.
Boar

A **Boar** is an animal in Cube Life: Island Survival. Not to be confused with the Pig. Boars are found all across the world. For the smaller variant, see Small Boar.

## Behavior

Like most animals, boars have two spawn points on every island where they are found. When the player first enters an island, boars are spawned at these locations. Boars roam the world aimlessly, and if they see the player, they will curiously approach him. Once the boar is close enough to the player, it may even follow him around. While boars initially are not hostile, attacking a boar will cause it to become dangerous. Its speed will increase and contact with the animal will cause the player damage. When the boar attacks something, it will use an animation where it appears to be biting its target. A boar will never stop chasing its prey until either it or its enemy is killed. When a boar is killed, another one will spawn to take its place at one of the spawn points.

## Taming

* Feed Mode
* Farming Mode
* Collector Mode
* Defend Mode
* Attack Mode

* Boar
* Mango
* Mango Pie
* Mango Cake
* Mango Mushroom Cake

A boar can be tamed by feeding it a mango product of some sort. Feeding it a Mango Pie will put it in gather mode; the animal will bring you food. Feeding it a Mango Cake will put it in defend mode; the animal will attack anything that attacks you. Finally, feeding it a Mango Mushroom Cake will put it in attack mode; the animal will attack anything you attack. Pet boars must be fed Mangos in order to keep it's hunger levels up. If the animal's hunger bar gets to zero, it will start to lose health, and will eventually die. You may also heal your pet boar by feeding it a mango.

## Drops

* Raw Pork
* Boar Leather

## History

The boar was added in version 1.0 of CL:IS. At the time when killed it dropped Pig Leather. Version 1.1 added the ability to turn boars into pets. The boar returned in Version 1.5. A new drop had been added to the game: Boar Leather. Now there is a difference between leather dropped by pigs and boars. The most notable change to the boar was the addition of Ragdoll Physics. Where previously the boar would fall over and fade out when killed, it now flies backwards and its carcass crumples lifelessly. Version 1.5 also buffed the boar's health and made it so that the boar could cast a shadow.

## Trivia

* Cypronia has mentioned plans to update the Boar's texture in the past.
* Boars often fall prey to Cannibals, Sharks, and Eagles.
* Pet boars move in a straight line towards their target, whether that is the player or an enemy. As a result, boars often get stuck behind obstacles they could easily go around but can not get over. It should also be noted that this behavior may cause the boar to push the player into an attacking enemy.
* It is possible to jump onto and land on a boar, and falling on a boar from too high will deal damage to the player.
Bone Arrow

A **Bone Arrow** is a type of Arrow in *Cube Life: Island Survival*.

## Crafting Grids

* Parrot Fletched Bone Arrow
* Eagle Fletched Bone Arrow
* Chicken Fletched Bone Arrow

## Item Matter

* Arrowheads (Chicken Fletched)
* Sticks
* Chicken Feather
* Eagle Feather
* Parrot Feather

## Technical

* The **Bone Arrow** deals a currently unknown amount of damage when the Bow is fully charged.
* The **Bone Arrow** has a currently unknown range when fired straight at full charge.
* The **Bone Arrow** is crafted using one Sticks, one Bone Arrowhead and one Feather.

## Strategy

* Use **Bone Arrow** to kill weaker enemies.

## Trivia

* Despite being the cheapest of all arrows, Stone Arrows are stronger than Iron Arrows.

## History

* **Bone Arrow** were added to Cube Life: Island Survival in version 1.0, and are expected to return in *Cube Life Island Survival: Special Edition*.
Diamond Explosive Arrow

**Diamond Explosive Arrow** is are Arrows in Cube Life: Island Survival.

## Item Matter

* Diamond Arrow
* Explosive Block

## Technical

* The Explosive Arrow explodes on contact with a Block or Mobs These explosions deal a random amount of damage within an unknown range.
* The Explosive Arrow generates flame particles as long as it has not exploded.
* The **Diamond Explosive Arrow** has a currently unknown range when fired straight at full charge.

## Strategy

* Use the **Diamond Explosive Arrow** to take down powerful foes or to destroy multiple foes within a certain radius.

## History

* **Diamond Explosive Arrow**s were added to Cube Life: Island Survival in version 1.0, and are expected to return in Cube Life Island Survival: Special Edition.
Corrupter's Balloon

Corrupter's Balloon*

Statistics

**Corrupter's Balloons** are craftable, consumable Hardmode throwing weapons that can autofire. They drift upwards slightly and linger in the air, and are initially harmless. However, the user can right-click with the weapon to throw a weak dart, which deals minimal damage, pierces infinitely, and does not consume any additional balloons, as well as popping any thrown balloons that it contacts. Upon popping, the balloon will release 6 cursed flames that shower the area below and linger on the ground for about 5 seconds, dealing damage and inflicting the Cursed Inferno debuff. The balloon will disappear after 10 seconds if it has not been popped.

## Notes

* Its Crimson counterpart is the Festering Balloon.

## History

* **1.6.0.1**: Now crafted at a Mythril or Orichalcum Anvil.
* **1.6.0.0**: Introduced.
C11

The **Open Ocean** is a type of biome. It is host to Sharks, Clams, fish, squid, and Tortoises. A Wooden raft or Motorboat is needed to safely explore these areas.

## Predatory Fishes

* Hammerhead Shark
* Sailfish

## Small Fishes

* Clownfish
* Imperial Angelfish
* Pufferfish
* Spotted Butterflyfish
* Squid
* Ray

## Plants

* Green Seaweed
* Red Seaweed
* Blue Seaweed

## Sea Shells

* Pearl Oyster
* Pink Sea Shell
* Red Sea Shell
* White Sea Shell
* Brown Sea Shell
* Clam
* Oyster
D02

The **Open Ocean** is a type of biome. It is host to Sharks, Clams, fish, squid, and Tortoises. A Wooden raft or Motorboat is needed to safely explore these areas.

## Predatory Fishes

* Hammerhead Shark
* Shark

# Small Fishes

* Clownfish
* Imperial Angelfish
* Pufferfish
* Spotted Butterflyfish
* Squid
* Ray

## Plants

* Green Seaweed
* Red Seaweed
* Blue Seaweed

## Sea Shells

* Pearl Oyster
* Pink Sea Shell
* Red Sea Shell
* White Sea Shell
* Brown Sea Shell
* Clam
* Oyster
Canteen

Canteen*

Statistics

The **Canteen** is a Thrower accessory that is sold by the Desert Acolyte after Skeletron is defeated. It causes non-consumable throwing weapons to take 40% longer to exhaust the player, allowing them to use the weapon more before being afflicted with the Exhaustion debuff.

## History

* **1.6.2.0**: Nerfed Exhaustion increase from 50% back to 40%.
* **1.6.1.0**: Exhaustion buff from 40% to 50%.
* **1.6.0.0**: Introduced.
Cosmic Flux Staff

Cosmic Flux Staff*

Statistics

 Lunatic Cultist | 1

The **Cosmic Flux Staff** is a Hardmode radiant weapon that doubles as a healing spell. It has a chance to be dropped by the Lunatic Cultist. It shoots a rapid projectile that heals allies and damages enemies it contacts, creating a small area of effect if it contacts a target. The projectile grants a different effect to the wielder based on what it hits. When damaging enemies, it grants the player the **Healing Nova** buff, increasing the potency of healing spells. When healing allies, it grants the **Radiant Nova** buff, increasing the damage that radiant attacks deal.

If the player's radiant powers are corrupted, the weapon will instead shoot a rapid purple projectile, inflicting the Light Curse debuff onto hit enemies.

Its best modifier is **Mythical**.

## Notes

* While Healing Nova is active, the fired projectile will be yellow. While Radiant Nova is active, the fired projectile will be green.
* If the `Show Donator Item Color` configuration option is disabled, the Cosmic Flux Staff will have a rarity of  instead of the standard .

## History

* **1.6.1.0**:
	+ Renamed from "Celestial Burst Staff" to "Cosmic Flux Staff".
	+ Now dropped by Lunatic Cultist instead of crafted.
	+ Sprite updated.
* **1.6.0.0**:
	+ Increased damage from 68 to 108 and heal amount from 6 to 8.
	+ Decreased mana cost from 18 to 15.
* **1.5.1.0**:
	+ Increased knockback from 1 to 3.
	+ Decreased mana cost from 20 to 18.
* **1.5.0.0**:
	+ Increased damage from 60 to 68.
	+ Decreased mana cost from 25 to 20 and heal amount from 10 to 6.
* **1.3.0.0**: Recipe changed.
Champion's God Hand

Champion's God Hand*

Statistics

 The Buried Champion | 1

The **Champion's God Hand** is a non-consumable throwing weapon that can autofire. It is dropped by The Buried Champion. It throws lightning bolts that are not affected by gravity and can inflict the Paralyzed debuff to hit enemies, briefly disabling enemy movement; however, bosses cannot receive this effect.

Like most non-consumable throwing weapons, using this weapon builds up an exhaustion meter that appears below the player. Not using the weapon will make the meter slowly go back down. However, if it becomes completely filled, the user will be inflicted with the Exhaustion debuff, causing all non-consumable throwing weapons to deal massively decreased damage for some time. The meter resets after the debuff ends.

Its best Modifier is **Unreal**.

## History

* **1.6.1.0**: Buffed damage from 30 to 33, use time from 30 to 22, and critical strike chance from 8% to 10%.
* **1.6.0.1**: Increased Paralyzed chance from 20 to 25%.
* **1.6.0.0**:
	+ Increased damage from 26 to 30, use time from 22 to 30 and critical strike chance from 4% to 8%.
	+ Decreased knockback from 4 to 3, Paralyzed chance from 33% to 20% and duration from 1.5 to 1 second.
	+ Added Exhaustion mechanic.
* **1.5.0.0**:
	+ Decreased damage from 28 to 26 and knockback from 4 to 3.
	+ Increased use time from 18 to 22.
* **1.3.0.0**: Introduced.
Blue Sand Block

## Usage

The blue sand block is a variant of the Sand Block, it functions in the exact same way. It may be placed anywhere, and is primarily used as a decorative piece, particularly in Creative Mode. In Survival Mode it may be crafted using sand blocks and Blue Color.

## Crafting Grid

* Light Blue Sand Block Shaded Blue
* Dark Blue Sand Block Tinted Blue

## Item Matter

* Blue Color
* White Color
* Light Blue Sand Block
* Dark Blue Sand Block

## History

This block was added in Version 1.2, and received a texture update in Version 1.5, followed by an inventory sprite change in Version 1.6.
Chandeliers

Chandeliers*

Statistics

The Thorium Mod adds 16 new variants of **Chandeliers**.

## History

* **1.6.5.1**: Shady Chandelier sprite updated.
* **1.6.5.0**: Introduced Living Mahogany Chandelier.
* **1.6.4.0**: Introduced Evergreen Chandelier and Gingerbread Chandelier.
* **1.6.3.13**: Introduced Bloodstained Chandelier.
* **1.6.3.8**: Introduced Cursed Chandelier, Naga Chandelier, Shady Chandelier, and Valadium Chandelier.
* **1.6.2.1**: Introduced Ornate Chandelier and Scarlet Chandelier.
* **1.6.2.0**: Introduced Lodestone Chandelier, Permafrost Chandelier, Plate Chandelier, and Yew Wood Chandelier.
D05

## Animals

* Eagle
* Boar
* Small Boar
* Chicken

## Marine Animals

* Shark
* Hammerhead Shark
* Clownfish
* Imperial Angelfish
* Pufferfish
* Seaturtle
* Spotted Butterflyfish
* Squid
* Ray

## Resources

* Coal
* Iron Ore
* Pearl

## Plants

* Palm Tree
* Cranberry Bush
* Mango Tree
* Oak Tree
* Red Sea Grass

## Gallery

* D05 Tour
* D05 Tour
* D05 Tour
* D05 Tour
* D05 Tour

## History

D05 has been in the game since release. It was ported to Steam with Version 1.5 and Android with Version 1.4. It remains unchanged across all versions.

## Trivia

* There is an underwater chest in the northernmost part of this island, it contains:
	+ Bowl x1
	+ Shark Fin x1
	+ Sticks x10
C04

## C04

### Cannibals at Night

Map sector **C04** is an island in Cube Life: Island Survival.

## Marine Animals

* Shark
* Clownfish
* Imperial Angelfish
* Jellyfish
* Pufferfish
* Seaturtle
* Spotted Butterflyfish
* Squid
* Ray

## Resources

* Gold Ore (x5+)
* Ruby Ore (x9+)
* Iron Ore (x60+)
* Coal (x115+)
* Pearl

## Plants

* Palm Tree
* Acacia Tree
* Meranti Tree
* Cranberry Bush
* Oak Tree
* Mango Tree
* Grass
* Sea Grass
* Mushroom
* Toadstool

## Gallery

* C04 Tour
* C04 Tour
* C04 Tour
* C04 Tour
* C04 Tour

## History

C04 was added to the game in Version 1.1.
Charged Splasher

Charged Splasher*

Statistics

The **Charged Splasher** is a craftable Hardmode ranged weapon. It does not require ammunition; holding the attack button will instead rev up the weapon. The charge is split into 5 segments that each take half a second to charge, indicted by a meter that fills behind the player. Releasing the attack button will rapidly unleash a barrage of paintballs that travel with a small arc, draining from the meter until empty. The player cannot swap weapons while firing the weapon.

## Notes

* Each segment of charge fires 12 paintballs, for a total of 60 shots from a full meter.
* If the `Show Donator Item Color` configuration option is disabled, the Charged Splasher will have a rarity of  instead of the standard .

## Trivia

* This weapon's mechanics are based on the Splatling weapon class in the *Splatoon* series, more specifically, the Mini Splatling.

## History

* **1.6.3.12**: Sprite updated.
* **1.6.0.0**: Introduced.
Cashew Tree

## See Also

 Inventory Items  Crafting Table Items  Creative Mode Items  Mobs  Global Map • Trees • Plants • Leaves • Wood • Seedlings

**Cashew Tree** is a tree you can find in the world of Cube Life: Island Survival. Its leaves are filled with Cashews.

## Farming

Acacia trees may be grown by planing a Cashew Seedling, which is crafted using a Cashew and a filled bucket of any type. These seeds may be planted on any block, and once planted, the cashew tree will grow instantaneously.

## Drops

* Cashew Wood
* Cashew Leaf
* Cashew

## History

Cashew trees have been in the game since release. Version 1.8 allowed players to grow them themselves using cashew seeds.
Cashew Corner Stairs

## Usage

Planks may be crafted from Trees in the player's Inventory without the need for a Crafting Tables. It is used as an ingredient in many different recipes and can be used to create Stickss. It is commonly used as a construction material in Survival Mode for building shelters. It always drops itself when destroyed.

## Item Matter

* Cashew Stairs
* Cashew Plank

## History

Planks have been in the game since its release and remained nearly unchanged until Version 1.5. When Cube Life was ported to steam, the game got a graphical overhaul and the acacia plank received an updated texture. It now splinters into pieces when destroyed.
Celestial Hamaxe

Celestial Hamaxe*

Statistics* 0%
* 100%
* 150%

The **Celestial Hamaxe** is a Hardmode hammer and axe that is crafted from Celestial Fragments and Luminite Bars.

Its best modifier is **Legendary**. While **Light** may seem to provide a better speed boost by percentages, rounding reveals that Legendary and Light mine at equal speeds for this tool.
Cashew Cannibal Trap

Reason: "*redundant*"

**This page is a candidate for deletion.**
Reason: "*redundant*"

## Item Matter

* Cashew Wood
* Raw Pork
* Brown Color

## Technical

* When placed the Cannibal trap immediately begins to take damage, it has enough health to last about 24 minutes.
	+ A healthbar is displayed above it when the player hovers over it with the cursor.
* The Cannibal trap attracts all nearby Cannibals, any cannibals within a certain radius will move towards the Cannibal trap. Archer Cannibals will not shoot, and Digger Cannibals will not destroy blocks until they are within range of the Cannibal trap.
* When the cannibals get close enough to the trap, they will begin to circle it. Bowmen will shoot Arrows at it, Skullmen and regular cannibals will use melee attacks on it, Psycho Cannibals will self-destruct, and Crazy Archers will shoot Explosive Arrows at it.

* Often times the Psychos and Crazy Archers will kill their allies in their attempts to destroy the trap.

* Cannibals focused on the trap won't attack the player, even if they see him.

## Strategy

* Place the Cannibal trap on top of a high tower and/or in the middle of a large pit, that way cannibals can't reach it.

* You may also want to surround it in blocks to shield it from arrows.

* Stay hidden and wait for the Cannibals to come out to your trap, then kill them with a Critical hit.

## History

The Cannibal trap was added in Version 1.3. It returned with a new texture and a revised name in Version 1.5.
D04

## Overview

**D04** is an island map in Cube Life: Island Survival. It is notable for the fact that it is where the Spider Mother lives.

## Animals

* Spider Mother
* Small Spider
* Eagle

## Marine Animals

* Clownfish
* Imperial Angelfish
* Jellyfish
* Pufferfish
* Seaturtle
* Spotted Butterflyfish
* Squid
* Ray
* Shark

## Resources

* Coal
* Iron Ore
* Gold Ore
* Pearl

## Plants

* Oak Tree
* Cranberry Bush
* Mango Tree
* Palm Tree
* Red Sea Grass

## Gallery

* D04 Tour
* D04 Tour
* D04 Tour
* D04 Tour
* D04 Tour
* D04 Tour

## History

D04 has been in the game since release and has not changed significantly even as it has been ported to Android with Version 1.4 and Steam with Version 1.5.

## Trivia

* This island features a large cave on it's Southernmost side that resembles a Skull. There are two chests inside the skull's "eye sockets".
	+ The first chest contains a Wooden Bow.
	+ The second chest contains 13 Bone Arrows.
* The Spider Queen lives in the Skull Cave and will respawn every six hours on this island.
Armor

**Armor** is a type of tools in Cube Life: Island Survival. It protects you from Enemies. You can craft Armor with a Crafting Table.

There are three armor slots: head, body, and legs. Helmets are worn on Barry's head, Chestplates are worn on Barry's body, and leggings are worn on Barry's legs. Backpacks may also be considered a type of armor.
Colored Local Map

## Item Matter

* Colors
* Acacia Local Map
* Ebony Local Map
* Meranti Local Map
* Oak Local Map

## Usage

In order to use the colored local map, the player must first select it in his inventory. Once it is selected, the player must then click the create/use button. This will cause a colored local map to appear in the top right corner. Clicking it again will cause the map to shrink, and clicking one last time will make it disappear. Unlike the Local Map, the colored local map not only displays things in color, but also represents other entities on the island, allowing the player to track the location of more than just himself. For instance, Cannibals are represented by a red dot, meanwhile the location of the player's pet is represented by a green dot. This allows the player to be a lot more tactical in how he plots his movements.

## History

The colored map has been in the game since release, and was ported to Steam with Version 1.5 and later Android with Version 1.4.5. It has remained largely unchanged throughout all versions.
D01

The **Open Ocean** is a type of biome. It is host to Sharks, Clams, fish, squid, and Tortoises. A Wooden raft or Motorboat is needed to safely explore these areas.

## Predatory Fishes

* Hammerhead Shark
* Sailfish

## Small Fishes

* Clownfish
* Imperial Angelfish
* Pufferfish
* Spotted Butterflyfish
* Squid
* Ray

## Plants

* Green Seaweed
* Red Seaweed
* Blue Seaweed

## Sea Shells

* Pearl Oyster
* Pink Sea Shell
* Red Sea Shell
* White Sea Shell
* Brown Sea Shell
* Clam
* Oyster
Building Blocks

## Types of Building Blocks

### Gem Blocks

* Diamond Block
* Emerald Block
* Gold Block
* Ruby Block
* Sapphire Block

### Hard Blocks

* Brick Block
* Cobblestone Corner Stairs
* Cobblestone Half Stairs
* Cobblestone Stairs
* Concrete
* Diamond Block
* Emerald Block
* Gold Block
* Normal Glass Block
* Ruby Block
* Sapphire Block
* Shiny Glass Block

### Stairs

* Acacia Corner Stairs
* Acacia Half Stairs
* Acacia Stairs
* Cashew Corner Stairs
* Cashew Half Stairs
* Cashew Stairs
* Cobblestone Corner Stairs
* Cobblestone Half Stairs
* Cobblestone Stairs
* Ebony Corner Stairs
* Ebony Half Stairs
* Ebony Stairs
* Mango Corner Stairs
* Mango Half Stairs
* Mango Stairs
* Meranti Corner Stairs
* Meranti Half Stairs
* Meranti Stairs
* Oak Corner Stairs
* Oak Half Stairs
* Oak Stairs
* Palm Corner Stairs
* Palm Half Stairs
* Palm Stairs
* Stone Corner Stairs
* Stone Half Stairs
* Stone Stairs

### Stone Blocks

* Cobblestone
* Cobblestone Corner Stairs
* Cobblestone Half Stairs
* Cobblestone Stairs
* Limestone
* Sandstone
* Stone Block
* Stone Corner Stairs
* Stone Half Stairs
* Stone Stairs

### Wood Blocks

* Acacia Corner Stairs
* Acacia Half Stairs
* Acacia Plank
* Acacia Stairs
* Cashew Corner Stairs
* Cashew Half Stairs
* Cashew Plank
* Cashew Stairs
* Ebony Corner Stairs
* Ebony Half Stairs
* Ebony Plank
* Ebony Stairs
* Mango Corner Stairs
* Mango Half Stairs
* Mango Plank
* Mango Stairs
* Meranti Corner Stairs
* Meranti Half Stairs
* Meranti Plank
* Meranti Stairs
* Oak Corner Stairs
* Oak Half Stairs
* Oak Plank
* Oak Stairs
* Palm Corner Stairs
* Palm Half Stairs
* Palm Plank
* Palm Stairs
* Planks

* Acacia Corner Stairs
* Acacia Stairs
* Brick
* Brick Block
* Cashew Corner Stairs
* Cashew Half Stairs
* Cashew Stairs
* Cobblestone Corner Stairs
* Cobblestone Half Stairs
* Cobblestone Stairs
* Colored Sand Blocks
* Concrete Bar
* Diamond Block
* Ebony Corner Stairs
* Ebony Half Stairs
* Ebony Stairs
* Emerald Block
* Gold Block
* Limestone
* Mango Corner Stairs
* Mango Half Stairs
* Mango Stairs
* Meranti Corner Stairs
* Meranti Half Stairs
* Meranti Stairs
* Oak Corner Stairs
* Oak Half Stairs
* Oak Stairs
* Palm Corner Stairs
* Palm Half Stairs
* Palm Stairs
* Ruby Block
* Sapphire Block
* Shiny Glass Block
* Stone Corner Stairs
* Stone Half Stairs
* Stone Stairs
Acacia Plank

## Usage

**Acacia Plank** may be crafted from Acacia Wood in the player's Inventory without the need for a Crafting Tables. It is used as an ingredient in many different recipes and can be used to create Sticks. It is commonly used as a construction material in Survival Mode for building shelters. It always drops itself when destroyed.

## Item Matter

* Acacia Wood
* Cashew Wood
* Ebony Wood
* Mango Wood
* Meranti Wood
* Oak Wood
* Palm Wood

## History

**Acacia Plank** has been in the game since its release and remained nearly unchanged until Version 1.5. When Cube Life was ported to steam, the game got a graphical overhaul and the **Acacia Plank** received an updated texture. It now splinters into pieces when destroyed.
Cashew

A **Cashew** is a type of food item gathered from Cashew Tree in Cube Life: Island Survival.

## Usage

Cashews can be gathered by destroying Cashew Leaf blocks. They may be eaten to restore one hunger point or they may be crafted into Cashew Seedling.

## History

Cashews have been in the game since its release. They were ported to Steam in Version 1.5 and received an updated sprite in Version 1.6. Later on the game was ported to Android with Version 1.4.5. In this Android specific version, the cashew retains its original look from when the game first came out.
Banana

The **Banana** is a food item that can be obtained from Banana Trees. They restore up to 5 Hunger when consumed. Bananas are an ingredient used to craft Banana cake or Banana pie, which can be used to tame Monkeys.

## Usage

Bananas may be obtained by breaking Banana Leaf in Survival Mode. They may be eaten using the create button in order to restore 5 hunger points. They can also be crafted to make Banana Seedlings and other food items such as Banana Cakes, which can be used to tame Monkeys. Additionally, bananas may be dropped from the player's inventory in order to feed pet monkeys.

## History

Bananas have been in the game since launch. Version 1.1 allowed the players to tame monkeys, which are fed using bananas. In Version 1.6, their inventory sprite was updated to a higher resolution version.

## Trivia

* Bananas may also be used to craft a hidden item, the Banana Sword.
Bonfire

## Details

### Stackable

**Bonfire** is a Tools item in *Cube Life: Island Survival*

## Crafting Grids

* Bonfire (Acacia Wood)
* Bonfire (Cashew Wood)
* Bonfire (Ebony Wood)
* Bonfire (Mango Wood)
* Bonfire (Meranti Wood)
* Bonfire (Oak Wood)
* Bonfire (Palm Wood)

## Item Matter

* Acacia Wood
* Cashew Wood
* Ebony Wood
* Mango Wood
* Meranti Wood
* Oak Wood
* Palm Wood
* Small Torch
Celestial Wand

Celestial Wand*

Statistics

The **Celestial Wand** is a craftable Hardmode Healer spell that shoots 4 homing beams of light that heal allies and grant them the Life Recovery and Quick Recovery buffs.

Like all healing items, it benefits from any additional healing effects and cannot receive a Modifier.

## History

* **1.6.4.0**:
	+ Nerfed mana cost from 50 to 60.
	+ Sprite updated.
* **1.6.1.0**: Introduced.