recursal/Fanatic-Fandom huggingface dataset:
Auntie Cleo Food Service Automechanical Repair Manual

The **Auntie Cleo Food Service Automechanical Repair Manual** is a log.

## Location

It can be obtained from examining a book on a desk next to a Auntie Cleo worker in Auntie's Kitchen on the Groundbreaker.

# Maintenance and Repair - ACSR-F900

WARNING - Please follow all recommended safety protocols before maintaining or cleaning your unit. The ACSR-F900 is equipped with anti-tampering subsystems which trigger a self-defense mechanism in the food preparation apparatus. Self-defense supersedes any pacifistic function.

Please also remember to deactivate and remove all slicing, dicing, blending, filleting, chopping, deboning, or tenderizing apparatus prior to opening any access panels. It is critical that-

[A spray of blood obscures the rest of the manual]
Bred Noodles

A staple in the diet of every Spacer.

>
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> Made with the finest ingredient!
>
>
>
>
> „
>
>

**Bred Noodles** are a bag of noodles manufactured by Spacer's Choice. It applies the Carbohydrates buff for 2 minutes.

## Description

Bred Noodles come in a yellow and green bag with a metal clasp used to seal it. The bag features the Spacer's Choice mascot Moon Man. The noodles are marketed to be made entirely out of bred.

Upon consuming the noodles the consumer experiences a 2 minute boost to natural health regeneration.

## Location(s)

* Edgewater Cemetery: One can be found on the stove in the residence.
Agnes Needham

**Agnes Needham** is a resident of Stellar Bay and the mother of Tucker Needham.

## Background

Agnes' overprotective style of mothering has led her son, Tucker Needham, to run away from home so he can experience life. Despite Tucker being 42 years old, she still thinks of him as her 'little boy'.

### Related quests

* A Family Matter: Agnes' son has run away and she wants help finding him.

## References

1. ↑ A Family Matter
2. ↑ Tucker Needham: *"I stuck around way too long, ruled by her fears. I'm 42-years-old, but she still sees me as a little boy in need of her protection. I won't stand for it, I tell you!"*
Advanced Defensive Helmet (MSI)

The Outer Worlds heavy armor

By Aramid Ballistics

The heaviest corporate armor. Distributed only to the elite corporate commander units.

### Skill bonus

None

* Standard
* Gold

## Armor Rating

###

###

###

36
36
36

###

###

36
36

## Tinkering Information

### Break down (WB/INV)

15
90
4/3

## Available modifications

### Gadget

✘
✘

### Utility

✘
✘

## General Information

### Sell

?
24

### Condition

1.00
10,000

## Armor Rating

###

###

###

?
?
?

###

###

?
?

## Tinkering Information

### Break down (WB/INV)

?
?
?

## Available modifications

### Gadget

✓
?
✓
?

### Utility

✓
?
✓
?

## General Information

### Sell

?
?

### Condition

?
?

>
> “
>
> Whoever said the best advanced defense was a good advanced offense was probably wearing this helmet!
>
>
>
>
> „
>
>

The **Advanced Defensive Helmet** & **Advanced Defensive Helmet Gold** are pieces of heavy armor worn by MSI corporate soldiers and manufactured by Aramid Ballistics.

## Description

The Advanced Defensive Helmet, painted with MSI's yellow and blue color scheme.

## Locations

Advanced Defensive Helmet
Unlike other armor pieces, the Advanced Defensive Helmet can only be obtained through vendors on Monarch[verification needed]
. If said helmet isn't available for purchase, you may have to wait until the vendors rotate their stock, or kill MSI soldiers if you're impatient.

Advanced Defensive Helmet Gold
Unlike other armor pieces, the Advanced Defensive Helmet Gold can only be obtained through vendors on Monarch[verification needed]
, though it's a bit harder to find than the standard version. If said helmet isn't available for purchase, you may have to wait until the vendors rotate their stock, or kill MSI soldiers if you're impatient.

## Variants

* Advanced Defensive Helmet (Auntie Cleo)
* Advanced Defensive Helmet (C&P)
* Advanced Defensive Helmet (Rizzo's)
* Advanced Defensive Helmet (Spacer's Choice)
* Advanced Defensive Helmet (UDL)
* MSI Elite Helmet
* SugarOps Helmet
Bertrand

This infobox is missing key data, please help the wiki by filling it in.

**Bertrand** is a character in *The Outer Worlds*.

## Background

Bertrand runs an animal rescue in his domicile in Fallbrook. He pitied the sprats Nelson Mayson was using to smuggle drugs through Fallbrook tunnels so he stole them and brought them home with him.

## Additional infromation

* Outside Spratkings, Bertrand's house is locked and the lock cannot be picked but he can be heard through the door, asking people to leave him alone.
Bit

>
> “
>
> Bits are an electronic currency generated by room-sized Earth Directorate "mintframes" back on Earth. They consist of non-duplicatable codes and ciphers, and can be transferred from one cartridge to another.
>
>
>
>
> „
>
>

**Bits** are the primary currency of the Halcyon system which are stored on physical **bit cartridges**. They are accepted by most corporate and non-corporate vendors.

## Locations

Bit cartridges can be obtained from numerous sources including corpses, storage containers, and as part of the reward for completing quests.
Birdie's Research Site

This infobox is missing key data, please help the wiki by filling it in.

## Birdie's Research Site

### Part of

Gorgon Canyon

>
> “
>
> Something tells me whoever worked here was way too organized.
>
>
>
>
>
> „
> —Ellie
>

The **Birdie's Research Site** is a point of interest in Gorgon Canyon.

## Notable loot and items

* Virgil Sharp's Datapad
* The Exhilarating Adventures of Archibald Excelsior, Issue #3
Auntie-Biotics Lab/Map

## Level 1

e

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**LEGEND:**

## Level 1

e

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**LEGEND:**

## Level 2

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**LEGEND:**

## Level 1

e

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**LEGEND:**

## Level 2

This page is not compatible with mobile view, please switch to desktop view. For best results, use a PC or laptop.

**LEGEND:**
Auntie Cleo

This infobox is missing key data, please help the wiki by filling it in.

>
> “
>
> Better than nature
>
>
>
>
> „
>
>

**Auntie Cleo's** is a subsidiary of Kolway Pharmaceuticals, a partner of Halcyon Holdings Corporation.

## Background

Auntie Cleo's is a large corporation based on Terra 2 with various facilities located in the area of Roseway. Primarily a manufacturer of various pharmaceuticals, they are known both for their unethical experiments done in the name of producing high-quality cosmetics and drugs, as well as their rivalry with Spacer's Choice. They are also known to run a Tossball team known as the Auntie Cleo's Darlings.

According to Clarence Mostly, the family name behind Auntie Cleo's is the Skylers.

## Products

### Consumables

* Auntie-Biotics Creme
* Bag of Tobaccorn Ears
* Auntie's Blinding White PasteTM
* Catch-Up
* Citrus Squirt Air Freshener
* Energizing Ointment
* Facial Masque Skin Crème
* Immunosol
* Level Head
* Lubrinesine Spray
* Metallisys Gel
* Nar-Choc-LecticTM bar
* Oxy-Comp Aromatic
* Pipe Patch
* Tripicale Pasta Pack
* Verity's Breath Inhalant

### Miscellaneous

* The Exhilarating Adventures of Archibald Excelsior, Ace Exterminator - a comic book series

## Uniform

### Helmet

* Advanced Defensive Helmet (Auntie Cleo)
* Elite Troop Helmet (Auntie Cleo)
* Ordnance Control Helmet (Auntie Cleo)
* Riot Control Helmet (Auntie Cleo)
* Standard Troop Helmet (Auntie Cleo)

### Body Armor

* Advanced Defensive Armor (Auntie Cleo)
* Elite Troop Armor (Auntie Cleo)
* Ordnance Control Armor (Auntie Cleo)
* Raptidon Handler's Armor
* Riot Control Armor (Auntie Cleo)
* Standard Troop Armor (Auntie Cleo)

## Relations with others

* Auntie Cleo is not interested in research and development of firearms and doesn't want to compete against other corporations.

## Slogans

* *"The contractually obligated only choice."*

## References

1. ↑ The Stranger: *"Why? What happened?"*
Clarence Mostly: *"A family's name is only as strong as its enterprise. The Musgraves have Rizzo's and the Skylers have Auntie Cleo, and so we show those names the respect they deserve. The Ambrose name was associated with Project Gorgon. The Project died and so the Ambrose name died with it. That's just the way the game is played."*
2. ↑ Armory Terminal, Storage Facility (Roseway Gardens)
3. ↑ The Stranger: *"They did what?"*
Parcel Runner: *"They dispensed three complimentary spritzes of Auntie Cleo's Citrus Squirt Air Freshener. That's the HPS touch for you, Captain Hawthorne. On behalf of HPS, I'd like to remind you that HPS is not responsible for any damage, defacement, or unseemliness to your parcel. Thank you for your patience, and please remember HPS for all of your future parcel-related needs."*
4. ↑ Reception Terminal, Auntie-Biotics Lab (Roseway Gardens)
5. ↑ Orson Shaw, when presenting the Stranger with Ulti-Nature.
Augmented Grounding

Armor modification

Upgrades Body Armor and Helmet Armor Ratings against Shock damage.

>
> “
>
> The interior surface of the armor is lined with a thick, non-conductive material, greatly reducing incoming electrical shock damage.
>
>
>
>
> „
>
>

**Augmented Grounding** is an armor modification that fits into the armors armoring slot.

## Description

This modification increases the armor's Shock armor rating by 10.
Bag of Tobaccorn Ears

This infobox is missing key data, please help the wiki by filling it in.

A 1kg bag full of ears of tobaccorn.

>
> “
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> Roast 'em, pop 'em or eat them raw!
>
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>
> „
>
>

**Bag of Tobaccorn Ears** is a sack of produce manufactured by Auntie Cleo. It applies the Meat buff for 15 seconds.

## Description

Bag of tobaccorn ears comes in a white sack made of plastice. The sack features the Auntie Cleo's logo in blue and "Packed By Auntie Cleo's on Terra II" in red lettering.

Upon consuming the produce the consumer experiences a 15 second boost to base health.
Abigail

"First wrench dad ever gave me. She's been a friend ever since." - Parvati

**Abigail** is a ship decoration.

## Description

Abigail is the first wrench Robert Holcomb gave to Parvati. It is a pipe wrench with a line wrench on the other end. It is contained within a wooden display case with a glass front.

## Location(s)

* Abigail can be found in Parvati Holcomb's quarters on the Unreliable after she joins the Stranger's crew.
Captain's Identification

Given to you by ADA after the unfortunate passing of Alex Hawthorne, this cartridge identifies you as the registered Captain of the Unreliable.

## Information

### Weight

0.00

The **Captain's Identification** is a quest item used to recall the Unreliable to landing pads.

## Description

The captain's identification cartridge appears as a small electronic ID peripheral device, identifying the Stranger as Alex Hawthorne, the former captain of the Unreliable. It allows the Stranger to pilot the ship.

## Location(s)

It is given to the Stranger by ADA on the Unreliable during Stranger in a Strange Land.
Abandoned Outpost terminal entries

A transcription of **terminal entries** from the Abandoned Outpost.

**Location:** This terminal is located in the building with the 'Cannery' sign.

PERSONAL TERMINAL
Clement Eldridge

Clement,

I find I must disagree with your theories about the Earth Directorate's place in the colonial system.

Sadly, as much as I appreciate the Board and the new frontier they've opened for us, I believe Halcyon and all the other colonies on the rim of the galaxy would fall to pieces or war amongst themselves if the Earth Directorate wasn't around to regulate trade and settle disputes.

Do you think the corporations would accept the mandated inclusion of an Earth Minister if they had a choice in the matter?

- Jefferson

#### FROM: C. Eldridge

FROM: Eldridge, C.
TO: Bartell, J.
SUBJECT: Spirit of Adventure

Jefferson,

Of course I'd never dispute that Earth is the heart of the whole colonial system, but the real adventure and independent spirit upon which humankind truly thrives is to be found out here among the furthest colonies.

I still think you're wrong about the history, though. The discovery of the skip drive was not what gave the Earth Directorate power over the corporations, the high costs of the Great War left them in a weakened state and the skip drive was simply the extra leverage the Directorate needed to return to power.

- Clement
Beanie, Light-Weight

This article requires an image. Please upload one and add it to the article.

 This infobox is missing key data, please help the wiki by filling it in.

The Outer Worlds light armor

By Spacer's Choice

## Armor Rating

###

###

###

2
2
2

###

###

###

2
2
2

>
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>
> This light-weight beanie keeps your head snug while letting the heat and odor out. Available only from Spacer's Choice.
>
>
>
>
> „
>
>

The **Beanie, Light-Weight** is a piece of light armor manufactured by Spacer's Choice.

## Location

All variants can be purchased from Stefan Garcia
At Central

**At Central** is a quest in *The Outer Worlds*.

## Synopsis

Maverick Johnston, a Byzantium film producer, thinks you've got the makings of a star! He invited you to audition for the lead role in his film.

## Walkthrough

The quest is given by Maverick Johnston outside the building, or if entering the building before interacting with him, he will also enter the building to offer the quest to the Stranger.

Ending the dialog by attacking the actors will result in Maverick loving the performance, telling the Stranger that there's more bits to come and it'll "take a few months to get your contract", any other ending results in him saying "I appreciate what you tried", or "Sometimes you have to wait for your big break".

If skill based dialog (Lie: 40, high Intelligence, Intimidation: 60, Engineering: 40, Intimidation: 100 ( 150)) is used and the actors are not attacked in the ending of the dialog, Maverick will congratulate the player character on their performance.

If one has low intelligence, selecting the 'Dumb' Option every time will result in the actors attacking the stranger, and Maverick coming out to state he loved the performance.

## Resolution

*(if the actors are not attacked)* ???

* Receive 625 bits (1,125 if last Intimidation check is passed).

*(if the actors are attacked)* Your sudden display of violence impressed Maverick. You're the real deal!

* Receive 1,125 bits.
A Spade

This infobox is missing key data, please help the wiki by filling it in.

By Spacer's Choice

Definitely not a gardening tool.

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> Attacks with this weapon have a chance to inflict Bleed.
>
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>
> „
>
>

**A Spade** is a unique weapon in *Peril on Gorgon*.

## Location

The weapon can be found in a locked bin inside Discreet Cave.

## Notes

Discreet Cave can only be accessed after the quest The Red Tape of Command is completed and the Stranger gains access to Olivia's Personal Lab.
Arthur's Will (log)

**Arthur's Will** is a log.

## Location

It is obtained from pickpocketing or looting Arthur's Will off of Arthur in the Smuggler Tunnel.

## Log Text

I'm getting this all down in case I don't make it out of here.

Marauders hit us at the bridge - they knew we'd be here. Looks like they came from the hill to the west (one wore lab tech scrubs?), and last I saw, some of them were headed back that way. I hope whoever finds this tracks them down and makes them pay.

Speaking of paying - this definitely qualifies for triple hazard pay, so make sure that money gets to my mama on Terra 2. Tell her she always did right by me.

My lucky pistol goes to Lyanna. Always thought she was a fine lady.

Tell Westley it was me. He'll know what you mean.

And tell Catherine I hope she squeezes this fucking client for all they're worth, assuming there's anything left of 'em.
Colorful Lights

Pretty.

>
> “
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> This might look nice in one of the crew's rooms on the Unreliable.
>
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>
> „
>
>

The **Colorful Lights** are a ship decoration. The lights will appear in SAM's closet after being brought back to the Unreliable.

## Location

The lights can be found hanging on a metal platform on the Circus Time Freighter platform.
Bertie Holcomb

This infobox is missing key data, please help the wiki by filling it in.

 This article requires an image. Please upload one and add it to the article.

>
> “
>
> Handsomest young man to come out of the tossball leagues in, goodness, a generation at least.
>
>
>
>
>
> „
> —Gladys Culkelly
>

**Bertie Holcomb** is a tossball player for Rizzo's Rangers, considered by Grimm to be one of the greatest tossball hackers ever. He is known as the Black Hole since he "sucks up every ball that comes his way".

He is also known as Black Hole Bertie, the Hole-meister, and the Hack-Attack.

## Background

At the start of his career, Bertie was known as the Hack Boss, but no one thought it was very catchy. Since then, other nicknames he's had are the Tally Whacker, because of what he would do to the score, and the Slick Stick, because his shots were always so smooth.

## Notes

* Bertie shares a surname with Parvati, and if she is in the party when asking Grimm about the Black Hole, she will wonder if they're related, as her father had family that worked for Rizzo's that she never got to meet.
* Gladys Culkelly buys Bertie's hair and uses it to fill throw pillows.
* Bertie was depicted in an episode of Virginia Yang: Girl Detective as a villain.

## References

1. ↑ Felix, if in the party when asking Grimm about the Black Hole, Stellar Bay.
2. ↑ Gladys: "That handsome Bertie Holcomb's hair isn't exactly free."
3. ↑ Parvati, ambient conversation with Felix, the Unreliable
A Nice Hat

The Outer Worlds clothing

By Jolicoeur

## Armor Rating

###

###

###

2
2
2

###

###

###

2
2
2

>
> “
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> Simple. Classic. Time-honored. The Top Hat. The most venerable of all head wear. Now available from Jolicoeur.
>
>
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>
> „
>
>

**A Nice Hat** is a unique item of clothing in *The Outer Worlds*.

## Description

A classic top hat - a unique variant of the Oxonian.

## Location

Can be found atop of a skeleton's head in the abandoned OSI vicarage in the southern Stellar Bay Ruins.
Amelia Kim

**Amelia Kim** is a Spacer's Choice beverage dispenser at the Spacer's Choice Cantina in Edgewater.

## Background

Amelia's family have worked for Spacer's Choice for two generations and Amelia herself has lived in Edgewater almost all her life. Before becoming a bartender, she wanted to work in the sciences, but found herself ill-suited for the work because she asked too many questions and "didn't have the brains for it". She now believes that working behind a bar is the life she was always meant to live and does not take well to people suggesting that she may be mistaken. However, her tone of voice when greeting customers suggests that she is actually rather apathetic to her role and the company, despite saying that Spacer's Choice has been good to her. She is not interested in what goes on outside the walls of the cantina and would rather be kept out of crazy or potentially seditious talk to avoid a trip to Tartarus. She is also one of the few people outside of The Board to have any knowledge of The Hope, though she believes it to merely be folklore. When questioned about it, she recites Spacer's Choice company policy regarding falsehoods, and demands the player change the subject if pressed.

There are rumors that she will soon be obsolete and that Spacer's Choice are planning to replace her with an automechanical barkeep.

## Player Interactions

### Merchant inventory

* Merchant inventory includes but is not limited to:

* Player level indicates the level range an item appears in the vendor's inventory.
* Merchant inventories refresh every 24 hours.
* Chance percentage based on 10 inventory refreshes.

## Notes

* During the quest Foundation, Amelia Kim's corpse has blonde hair instead of brown.

## References

1. ↑ Amelia Kim, on her story, Spacer's Choice Cantina
2. ↑ Julius Moreau, on people of note in Edgewater, Emerald Vale General Store
Automated ATP Injectors

This infobox is missing key data, please help the wiki by filling it in.

Armor modification

When your health drops too low, this mod grants a large bonus to Sprint Speed for a short time. This effect has a cooldown.

## Information

### Weight

1,000
?
0.5

>
> “
>
> Injects doses of pure ATP to speed up the user when the wearer has been injured.
>
>
>
>
> „
>
>

The **Automated ATP Injectors** are an armor modification that fits into the armor's gadget slot.

## Description

This modification grants a large bonus to Sprint Speed when the armor wearer's health drops below a certain threshold.

## Location(s)

* May be purchased from vending machines: Auntie Cleo's Auto-Vend, Saltuna of the Deep Merchant Machine, T&L's Exotic Assets.
Advanced Defensive Armor (C&P)

The Outer Worlds heavy armor

By Aramid Ballistics

The heaviest corporate armor. Distributed only to the elite corporate commander units.

### Skill bonus

?

* Standard
* Gold

## Armor Rating

###

###

###

?
?
?

###

###

?
?

## Tinkering Information

### Break down (WB/INV)

?
?
?

## Available modifications

### Gadget

✓
?
✓
?

### Utility

✓
?
✓
?

## General Information

### Sell

?
?

### Condition

?
?

## Armor Rating

###

###

###

?
?
?

###

###

?
?

## Tinkering Information

### Break down (WB/INV)

?
?
?

## Available modifications

### Gadget

✓
?
✓
?

### Utility

✓
?
✓
?

## General Information

### Sell

?
?

### Condition

?
?

>
> “
>
> Take charge of any situation with Aramid Ballistics Advanced Defensive Armor. Allies and enemies alike will know who gives the orders!
>
>
>
>
> „
>
>

The **Advanced Defensive Armor** & **Advanced Defensive Armor Gold** are pieces of heavy armor worn by C&P corporate soldiers and manufactured by Aramid Ballistics.

## Locations

Advanced Defensive Armor

Advanced Defensive Armor Gold

## Variants

* Advanced Defensive Armor (Auntie Cleo)
* Advanced Defensive Armor (MSI)
* Advanced Defensive Armor (Rizzo's)
* Advanced Defensive Armor (Spacer's Choice)
* Advanced Defensive Armor (UDL)
Advanced Defensive Armor (Rizzo's)

The Outer Worlds heavy armor

By Aramid Ballistics

The heaviest corporate armor. Distributed only to the elite corporate commander units.

### Skill bonus

?

* Standard
* Gold

## Armor Rating

###

###

###

?
?
?

###

###

?
?

## Tinkering Information

### Break down (WB/INV)

?
?
?

## Available modifications

### Gadget

✓
?
✓
?

### Utility

✓
?
✓
?

## General Information

### Sell

?
?

### Condition

?
?

## Armor Rating

###

###

###

?
?
?

###

###

?
?

## Tinkering Information

### Break down (WB/INV)

?
?
?

## Available modifications

### Gadget

✓
?
✓
?

### Utility

✓
?
✓
?

## General Information

### Sell

?
?

### Condition

?
?

>
> “
>
> Take charge of any situation with Aramid Ballistics Advanced Defensive Armor. Allies and enemies alike will know who gives the orders!
>
>
>
>
> „
>
>

The **Advanced Defensive Armor** & **Advanced Defensive Armor Gold** are pieces of heavy armor worn by Rizzo's corporate soldiers and manufactured by Aramid Ballistics.

## Locations

Advanced Defensive Armor

Advanced Defensive Armor Gold

## Variants

* Advanced Defensive Armor (Auntie Cleo)
* Advanced Defensive Armor (C&P)
* Advanced Defensive Armor (MSI)
* Advanced Defensive Armor (Spacer's Choice)
* Advanced Defensive Armor (UDL)
Auntie's Kitchen

>
> “
>
> Hearty greeting, potential customer. Welcome to Auntie's Kitchen, a Home Style Consumable Protein Dispensary.
>
>
>
>
>
> „
> —Greasy
>

**Auntie's Kitchen** is a diner aboard Groundbreaker. It is run by an automechanical chef, Greasy.

## Background

The diner is described as a "Home Style Consumable Protein Dispensary". When Greasy was installed in the diner, it was accompanied by a company tech. However, there was no record of the tech leaving the station, leading Chief Junlei Tennyson to become suspicious. The likely explanation for the tech's disappearance was that the he attempted to service Greasy without first deactivating and removing its food preparation equipment, causing Greasy's anti-tampering subsystems to trigger a self-defense mechanism in the food preparation apparatus which killed the tech.

## Layout

The diner is located in the far right corner of Groundbreaker's main level, right next to Engineering. It consists of an open space with a kitchen and counter, and a storage room that can be accessed by picking the locked door on the diner's left side. Inside there's the body of a Auntie Cleo worker.

## Notable loot

* Auntie Cleo Food Service Automechanical Repair Manual: On a table next to the body of an Auntie Cleo worker.

## References

1. ↑ Greasy, greeting customers.
2. ↑ Captain's Terminal, Personal Files - Promenade Status, Engineering (Groundbreaker)
3. ↑ The Auntie Cleo Food Service Automechanical Repair Manual description and its location near a bloodied worker corpse
Byzantium Travel Authorization Papers (log)

The **Byzantium Travel Authorization Papers** are a log.

## Location

It is obtained by acquiring the Byzantium Travel Authorization Papers from Udom Bedford during the quest, Balance Due.

## Log Text

These papers authorize the bearer to land at a private landing pad in the capital city. Citizens of Halcyon dream their entire lives of reaching Byzantium and being surrounded by its opulence and security, of socializing with the rich and powerful.
Ambrose Lab Notes 2

**Ambrose Lab Notes #2** is an audio log in *Peril on Gorgon*.

## Location

The portable phonograph with the audio log can be found in the Compound Harvesting, Enrichment, & Molecularization Lab. It is located on a utility cart in the material processing area of the third floor.

## Transcript of the audio log

Olivia Ambrose: The effects of Compound X are inescapable.

Olivia Ambrose: The, ah, refined excrement of the xenocyte life form, it's a fine powder, very fine-

Olivia Ambrose: It finds its way into absolutely everything. Even in the water now, and the air. It settles like a veil over all of Gorgon.

Olivia Ambrose: The laboratory techs get the worst of it. We all appreciated the boost to mood and productivity at first, but...

Olivia Ambrose: We're at each other's throats in an instant now. I've had to break up two fist fights this week alone.

Olivia Ambrose: This aggression must be inherent to the formula, to Compound X.

Olivia Ambrose: How do I stop it?

## See Also

* Ambrose Lab Notes 1
* Ambrose Lab Notes 3
Corporation Service Award

A medium-sized award, typical of the kind given out at annual company achievement banquets galaxy-wide.

## Information

### Weight

1.25
0.50

>
> “
>
> What was this award for? Most unused paid time off? Greatest amount of coffee drunk in one break? Fewest bathroom rests? You will never know.
>
>
>
>
> „
>
>

The **Corporation Service Award** is a junk item and can only be sold for bits.

## Description

The corporation service award is a metal coin shaped medallion. It is green with three glowing yellow dots in a triangle pattern with the Spacer's Choice logo engraved in the center on both sides. It is awarded to many employees of Spacer's Choice at "company achievement banquets", for seemingly any reason.

## Location(s)

* Can be found in bins around the system.
Armor Parts

Components used to repair armor.

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**Armor Parts** are a general item used to repair armor.

## Description

Armor parts consist of many various tailoring components inside a metallic container. When combined at a Workbench, they can be used to repair armor carried by the Stranger.

## Location(s)

* Obtained after breaking down armor and clothing items.
* Can be purchased from almost all vendors.
Achievements and Trophies

The following is a list of **achievements and trophies** for *The Outer Worlds* and its DLCs *Peril on Gorgon* and *Murder on Eridanos*. The base game currently has 48 available achievements, with an additional trophy available on PlayStation 4. *Peril on Gorgon* and *Murder on Eridanos* each add 10 new achievements (for a total of 20 additional achievements).
Addie

**Addie** is a member and the chief financial officer of the Corporate Compliance Crew that can be found at the C3 Barracks near Devil's Peak Station in Monarch.

## Background

Addie's responsibilities include payroll, expenditures and filing incident reports. If Berthold Fox dies, she is Lance's pick for the next CEO.

She has two guns named "Death" and "Taxes".

### Related quests

* Radio Free Monarch: The Corporate Compliance Crew can be convinced to help the Stranger clear Devil's Peak Station, in which case Addie will join Lance, Donald and conditionally Berthold in clearing the station's interior of marauders.

## References

1. ↑ Addie: *"Death and taxes are coming for you! Them are my pistols, see?"*
Abandoned Mines

This infobox is missing key data, please help the wiki by filling it in.

Entrance to the mines.

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**Abandoned Mines** is a point of interest in Gorgon Canyon.

## Background

The mines were where Spacer's Choice mined for Compound X, an ingredient of Adrena-Time found only under the surface of Gorgon. Immense amounts of it were mined on the asteroid and it was delivered via the cargo tracks found in the mines. The mineshaft also used to be the location of an old dead drop.

After Spacer's Choice left Gorgon, Jerome Diallo and his group sought shelter in the mines but had to leave because of mantisaurs. He believes they were exposed to something in the air while in the mines. Lucky Montoya's Theories & Leads also included a note about something strange in the mines. He had a hunch about the mines that he followed up on after visiting the Office of Creative Incubation, but was followed there by marauders.

## Notable loot and items

Quest items
* The Exhilarating Adventures of Archibald Excelsior, Issue 2

Audio logs
* Lucky's Notes: Narrow Escape
* For Benji

Logs
* Maurice Walton's Datapad
* Accident Report: Gorgon Mines

Weapons
* Coolant Distributor

Armor
* Night Light

## Companion comments

* Ellie: *"Right behind you, Captain. Promise."*
* Parvati: *"Anyone else feel like the walls are almost... leaning in?"*
* Nyoka: *"As much as I love caves, let's make this quick. Mantis love 'em too."*
* Max: *"Did the temperature just drop, or is it my imagination?"*
* Felix: *"This is like that scene from Terror on Monarch, where Spencer Woolrich gets buried alive."*
* SAM: *"SAM is right behind you, Customer!"*

## References

1. ↑ 1.0 1.1 Jasper Low, on the formula of Adrena-Time, Olympus Orbital Pharmaceutical Station (Olympus)
2. ↑ Accident Report: Gorgon Mines
3. ↑ Smuggler's Note
4. ↑ 4.0 4.1 Jerome's Journal
5. ↑ Lucky's Notes: More to the Story
6. ↑ Lucky's Notes: Narrow Escape
Augmented Insulation

Armor modification

Upgrades Body Armor and Helmet Armor Ratings against Plasma damage.

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**Augmented Insulation** is an armor modification that fits into the armors armoring slot.

## Description

This modification increases the armor's Plasma armor rating by 10.
Bertie Cotton

**Bertie Cotton** is a wanted marauder in Emerald Vale.

## Background

The former Order of Scientific Inquiry vicar to Edgewater, Bertie was reported as "suffering a psychological breakdown upon showing symptoms of the plague". A writ of execution was issued for him and his sermons are now considered "defunct and obsolete".

According to Constable Reyes, Bertie was always quick to remind the citizens of the town that "we all get what we deserve in the end".

### Related quests

* Fistful of Digits: Bertie is one of the three targets issued by Constable Reyes.
Amita Rai

This infobox is missing key data, please help the wiki by filling it in.

 This article requires an image. Please upload one and add it to the article.

**Amita Rai** is a merchant who operates the Amita's Reclaimed Goods in the *Murder on Eridanos* DLC.

## Notes

* The unique piece of light armor Concierge Livery, 3rd Class can be purchased from her at her shop.
Byzantium NavKey

This device allows a ship's navigational computer to accurately plot a course for Byzantium's landing pad.

## Information

### Related quest

Balance Due
The Puppet Masters

### Location

Halcyon Holdings Corporation Embassy, Groundbreaker

### Weight

0.00

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The **Byzantium NavKey** is a quest item given as a reward for the quest Balance Due and used in the quest The Puppet Masters.

## Description

This navkey allows a ship to land on Byzantium.

## Location(s)

Given to the Stranger by Udom Bedford in the Halcyon Holdings Corporation Embassy on the Groundbreaker.
Amber Heights

## Map

Detailed Map

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**Amber Heights** is a location in the Monarch Wilderness and the base of operations for the Iconoclasts.

## Background

Amber Heights was once the place of residence of the entire executive dome of Monarch Stellar Industries. They lived there with their families and it was the company's operations center on Monarch. Just after The Board approved the evacuation of the planet through the Hazard Clause, Amber Heights was besieged by a gang of pirates who ransacked the town and massacred all its inhabitants. This tragedy was known as "The Amber Heights Massacre". They were secretly assisted by MSI employee, Graham Bryant, who believed that the massacre would aid him in his quest to rid the colony of corporate influence.

In 2345, the same Graham Bryant formed the Iconoclasts and settled the group in the deserted town.

## Overview

The north of the settlement houses a bar where Ash and his quest Little Memento can be found. There is also a bunkhouse next to the bar where Tucker Needham is refusing to return home to his mother. If Huxley has been rescued from the ARMS building, she will be sitting on a chair on a porch, recovering from a leg injury acquired after the encounter.

Near the entrance to the Amber Heights is the Iconoclasts' quartermaster, Bronson, who sells a variety of items.

Directly opposite the entrance is a bar where Graham Bryant is stationed and next to the bar is the Triage Center where his second-in-command Zora Blackwood typically spends her time.

## Key Items

Unique weapons

Unique armor

Quest items

## Companion comments

* Felix: *"The infamous Amber Heights."*
	+ *"This place wasn't half so pretty in the serials."*
* Nyoka: *"I oughta mention - the Iconoclasts are loyal folk. Treat 'em right, they'll do the same. Turn on them, they'll open fire without a second thought."*
	+ *"The folks in Amber Heights always manage to find a bottle or two of the good stuff. Good scavengers, I tell you."*
* Parvati: *"Seems like a nice little town. Except for all the dead critters. Ugh."*
	+ *"Everybody here looks wore out. Is it just me?"*
* SAM: *"SAM: making blood-stained clean again."*
	+ *"Disarray level analysis: UTTER AND TOTAL CHAOS."*
* Vicar Max: *"Damned Philosophists."*

## References

1. ↑ Maguire: *"Bunch of marauders broke into the executive compound. Slaughtered everyone. Corporations pulled out of Monarch not long after."*
2. ↑ Interior Terminal, Manual Log Entry, Abandoned Relay Station (Monarch Wilderness)
3. ↑ Maguire: *"But then, that was ten years ago. Still feels fresh to us every time we look at our walls, though."*
Bayside Terrace Warehouse terminal entries

A transcription of **terminal entries** from the Bayside Terrace Warehouse.

## Generator Terminal

**Location:** This terminal is located in the external building containing the generator.

# UDL Sulfur-Safe Power Generation System
Warning: Unauthorized access to this equipment may result in injury, death, or unemployment.

### Continue

**Note:** The below entry appears before The Commuter is active.

Please wait while this system recalibrates its gas sensors.

Calibration progress: 0.04%
Estimated time to completion: 341.7 days

**Note:** The below entry appears after The Commuter is active.

REACTOR STATUS: Unstable
CORROSIVE GAS LEVELS: Critical
GAS VENTS: Closed

Recommendation: Open gas vents.

**Note:** The below entry only appears after the gas has been vented.

REACTOR STATUS: Nominal
CORROSIVE GAS LEVELS: Normal
GAS VENTS: Open

Recommendation: Close gas vents.

#### Route the Gas Outside

**Note:** This entry is only available after The Commuter is active.

**Note:** Requires Hack 55 to access.

# EXPOSURE TO HAZARDOUS MATERIAL WARNING #7-B
Anyone in the immediate vicinity of this generator and its environmental-facing vents may be subject to burns, disfigurement, and an increased risk of cancer.

Please ensure that all on-site personnel have evacuated the venting area. Refer to the UDL Employee Handbook for procedures regarding the reimbursement of time spent evacuating.

##### Vent the Gas

**Note:** This entry releases poisonous gas into the exterior of the Bayside Terrace Warehouse. This will kill any enemies outside and also cause damage to the Stranger if they enter it.

Gas venting in progress.

Once the procedure completes, the vents will need to be closed. Thank you!

#### Close the Vents

**Note:** This entry is only available if the gas has been vented and the vents have not been closed.

Vents are now closed.

Please report this incidental gas venting to your nearest site security engineer.
Book (The Equation and the Plan)

Broaden your horizons with a little light reading.

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The **Book** is a ship decoration. The book will appear in Vicar Max's quarters after being brought back to the Unreliable.

## Location

* Can be found on a bench in the abandoned OSI vicarage in the Stellar Bay Ruins (South) in the Monarch Wilderness.

## See Also

* The Equation and the Plan
* Book (The Order Beneath the Chaos)
* Book (History of Heresy: The Roots of Philosophism)
Advanced Defensive Helmet (C&P)

The Outer Worlds heavy armor

By Aramid Ballistics

The heaviest corporate armor. Distributed only to the elite corporate commander units.

### Skill bonus

None

* Standard
* Gold

## Armor Rating

###

###

###

24
24
24

###

###

24
24

## Tinkering Information

### Break down (WB/INV)

10
73
4/3

## Available modifications

### Gadget

✘
✘

### Utility

✘
✘

## General Information

### Sell

?
15.0

### Condition

1.00
10,000

## Armor Rating

###

###

###

41
41
41

###

###

41
41

## Tinkering Information

### Break down (WB/INV)

17
99
4/3

## Available modifications

### Gadget

✘
✘

### Utility

✘
✘

## General Information

### Sell

?
26

### Condition

1.00
10,000

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The **Advanced Defensive Helmet** & **Advanced Defensive Helmet Gold** are pieces of heavy armor worn by C&P corporate soldiers and manufactured by Aramid Ballistics.

## Description

The Advanced Defensive Helmet, painted with C&P's maroon and gold color scheme.

## Locations

Advanced Defensive Helmet
The Advanced Defensive Helmet can be found in any C&P vending machine. If said helmet isn't available for purchase, you may have to wait until the vending machines rotate their stock.

Advanced Defensive Helmet Gold
The Advanced Defensive Helmet Gold can be found in any C&P vending machine, though it's a bit harder to find than the standard version. If said helmet isn't available for purchase, you may have to wait until the vending machines rotate their stock.

## Variants

* Advanced Defensive Helmet (Auntie Cleo)
* Advanced Defensive Helmet (MSI)
* Advanced Defensive Helmet (Rizzo's)
* Advanced Defensive Helmet (Spacer's Choice)
* Advanced Defensive Helmet (UDL)
* MSI Elite Helmet
* SugarOps Helmet
Constance

**Constance** is a deceased member of the Corporate Compliance Crew of Monarch.

## Background

Constance accompanied Berthold Fox to the Devil's Peak Cavern to hunt marauders. The two discovered that the cavern had other life forms than just marauders, and at some point they got separated. Constance passed away in the cavern, being dismembered by a mega mantiqueen. Berthold plans to give her a proper burial.

## References

1. ↑ Berthold Fox, on Constance, Devil's Peak Cavern (Monarch Wilderness)
Clive's Special Boarst - A

A can of Boarst n' Backed Beans, but something's different...

Deals damage over time, and reduces Personality Attributes. Does not apply to Automechanicals.

### Duration

**Poison**
2 seconds

### Weight

10
0.62
0.00

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**Clive's Special Boarst - A** is a canned good manufactured by C&P. It applies the Poison debuff for 2 seconds.

## Description

Clive's Special Boarst - A comes in a can made of metal with twist off metal cap. The can features a blue product label and red lettering. There is also a very long and fine printed ingredients list.

Upon consuming the canned good the consumer experiences a 2 second period of poison damage.

## Location(s)

The consumable can be found on a table outside of Clive Lumbergh's office.

## Notes

* The product label states the can has a net weight of 283g. or 0.62lbs. However, the can only weighs 0.00lbs.
* The consumable along with Clive's Special Boarst - B and Clive's Special Boarst - C is a part of the Boarst taste test.
By His Bootstraps

**By His Bootstraps** is a quest.

## Synopsis

A labcoat by the name of Jameson is missing. There's raptidons and Marauders about, so his boss, Anton Crane, is (somewhat belatedly) worried for him.

NOTE: This quest contains multiple logical (if game-atypical) offscreen branching path conditions centered around Roseway's other active quests and quest-givers. Should other local quest objectives (as in anywhere within the Roseway Gardens map region, the town itself, or its various interior locations) be both *completed and turned in* prior to locating Jameson, the missing man may be found already dead to Raptidon attack and the option to resolve the quest with his safe return likewise lost for that playthrough. Note that this can and will occur even should other quests be obtained and turned in *prior to even meeting Anton or receiving this quest at all*, so any player seeking to help Anton achieve his personal/professional goals (and/or anyone seeking to maximize positive rep with Auntie Cleo or minimize negative rep) would do well to prioritize obtaining and completing this quest upon first arriving in the Roseway region.

## Walkthrough

* Speak to Anton Crane in the Roseway Communication Room and during the conversation he will realize that he has forgotten about his colleague Jameson, who he sent to the Auntie-Biotics Lab to retrieve some metabolic precursors. He asks the Stranger to go find Jameson, starting this quest. Should the player wish to rescue Jameson alive, it is recommended to proceed directly to the marked lab location without diversion.
* Jameson is located upstairs in the Auntie-Biotics Lab. He is near an office area containing many Raptidons and (if still alive) is trapped behind a locked door. Should too many other Roseway quests have been completed prior to locating Jameson (or even learning about his existence and missing status at all, in fact), the door will be found open and Jameson's corpse slumped against one wall, the apparent victim of nearby Raptidons.
* The locked door requires Lockpick 25 or the Cleo Lab Office Keycard to unlock. The keycard can be found next to the corpse of a Corporate Commander near the lab's front desk. This step is rendered unnecessary should Jameson already be dead, naturally, as his killer(s) will have breached the door offscreen prior to the Stranger's arrival.
* There are three ways to resolve the quest:
	1. Kill Jameson and bring his ID cartridge back to Anton.
	2. Let Jameson go back to Roseway.
	3. Locate Jameson's already-dead body and retrieve his ID cartridge to bring back to Anton.
* Regardless of the option chosen, return to Anton Crane to tell him of Jameson's fate. This completes the quest and Anton will provide a reward of 1,250 bits. Should Jameson be rescued and permitted to return alive the Stranger will receive positive reputation with Auntie Cleo upon reporting back to Anton; if his death and ID cartridge are all that is available to report, however, minor negative Auntie Cleo reputation will be earned instead.
Botanical Labs

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The **Botanical Labs** are a location in Emerald Vale, occupied by a group of deserters from the town of Edgewater who are led by Adelaide McDevitt.

## Background

This facility is owned and formally operated by Spacer's Choice, however the company shut it down when its botanists were unable to grow decent crops due to the poor soil quality. It currently serves as a refuge for Adelaide McDevitt and other deserters from Edgewater, and the former has made the soil fertile again by grinding up human corpses to mix with her fertilizer. The location is powered solely by the nearby geothermal power plant.

Reed Tobson asks the Stranger to turn off the power to the botanical labs in an effort to convince the deserters to return to Edgewater.

## Companion comments

* **Parvati** (in the greenhouse): *"Oh, gosh. It's so pretty."*

## References

1. ↑ **Reed Tobson**: *"The soil's gone sour. Company said as much. Our own botanists couldn't grow decent crops for us. So the company got rid of 'em and shut down the greenhouse."*
2. ↑ Adelaide McDevitt, on growing food to feed her followers, Botanical Labs (Emerald Vale)
Constable Reyes

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**Constable Reyes** is the law enforcer in Edgewater. Bounties on wanted marauders can be turned into her in exchange for bits.

## Background

A bureaucrat by role, if not by perception, Reyes is responsible for enforcing the company policy of Spacer's Choice in the region of Emerald Vale. This includes all infractions from minor ones such as "unlicensed terraforming" , to major ones involving the execution of marauders who used to work for the company.

She is happy to answer any questions which "fall within acceptable margins of curiosity".

### Related quests

* Fistful of Digits: Reyes has three bounties outstanding that can be collected. She will issue a reward for each one that is collected.
* The Long Tomorrow: The crate of Experimental Anthrocillin may be turned in to Reyes as contraband, in exchange for a reward of 500 bits.

## References

1. ↑ Parvati: *"I used to skip rocks in the river, 'till Constable Reyes ticketed me for \*unlicensed terraforming.\*"*