Asriel Dreemurr (Undertale)

* Combat (Self)
* Progression (Deity)
* Angel of Death (Angel)
* Underworld (Self)

 File:.mp3

> Finally. I was so tired of being a flower.
>
>
> Howdy! Chara, are you there? It's me, your best friend.
>
>
>
> **(Flash)**
>
> Asriel Dreemurr to Frisk ("Chara") before transforming

 File:.mp3

> **ASRIEL DREEMURR**
>
> Asriel Dreemurr to Frisk ("Chara") after transforming

> Legendary being made of every SOUL in the underground.
> The Absolute GOD of Hyperdeath!
>
> Asriel Dreemurr's flavor Text

 File:.mp3

> Lately, the people have been taking a bleaker outlook...
>
>
> Callin' that circle the 'Angel of Death.'
>
>
>
> A harbinger of destruction, waitin' to 'free' us from this mortal realm...
>
> Gerson explaining the prophecy to Frisk

> Urah ha ha... Behold my TRUE power!
>
> Asriel Dreemurr to Frisk ("Chara") after transforming into the Angel of Death

 File:.mp3

> Oh, and Frisk...
>
>
> Be careful in the outside world, OK?
> Despite what everyone thinks, it's not as nice as it is here.
> There are a lot of Floweys out there.
> And not everything can be resolved by just being nice.
> Frisk...
> Don't kill, and don't be killed, alright?
> That's the best you can strive for.
>
>
>
> Well, see you.
>
> Asriel Dreemurr to Frisk

## Pseudonyms

### Nicknames

* "The Absolute GOD of Hyperdeath" (Reference from Asriel Dreemurr's flavor text)
* "Angel" and "Angel of Death" (Reference from Gerson)
* ASRIEL (Reference from Monsters (Undertale))

## Identities ~ Self | Progression (Deity) | Angel of Death (Angel)

### Anatomies & Physiologies

#### Physiologies

* Goat Physiology, Unobservable, Deity, Angel, Monster (Monsters (Undertale)), Giant, Humanoid (Goat (Anglo-Nubian)), Magician, Superhuman

## Skills (Procedural Knowledge)

* Cognitive Skills
* Motor Skills
* People Skills

* Recognition Memory (), Autodidacticism ()

Dual Wielding (), Endurance (Infinity; **N/A**)

## Experience (Experiential Knowledge)

* Apparitional Experience
* Counter-experience
* Customer Experience
* Limit-experience

* Lived Experience
* Near-birth Experience
* Out-of-box Experience
* Psychedelic Experience

* Direct Experience
* First-time User Experience (FTUE)
* Near-death Experience
* Out-of-body Experience
* Patient Experience
* Peak Experience
* Religious Experience
* User Experience

## Superpowers/Magic

* Self
* Progression (Deity)
* Angel of Death (Angel)
* Magic Items

* Alertness
* Automaticity

* Alertness: Orthogenesis () via Adorcism, Psychic Reading, ESP, Self-Perpetuation (With Determination,), Magic ()

- Automaticity

* Alertness

* Alertness

* Alertness
* Automaticity

* Alertness: Devolution, Time on target (), Smart Bullet (), Evocation (), Pulsed Power (), Punishment (), ASE (), Muscle Weakness () via Automaticity, Confabulation (), Prosopagnosia (), Magic (), Omnipresence via Existence

- Automaticity

**N/A**

## Protection

* Self
* Progression (Deity)
* Angel of Death (Angel)
* Immunities

**N/A**

Impenetrability

Impenetrability

**N/A**

## Equipment

* Armors
* Clothing
* Consumer Electronics
* Fashion Accessory
* Vehicles
* Tools

**N/A**

* Pockets: **N/A**

**N/A**

**N/A**

* Aircrafts
* Amphibious Vehicles
* Ground-effect Vehicles
* Horse-drawn Vehicles
* Human-powered Land Vehicles
* Motor Vehicles
* Rolling Stocks
* Spacecrafts
* Watercrafts
* Wearable Technologies

**N/A**

**N/A**

**N/A**

**N/A**

**N/A**

**N/A**

**N/A**

**N/A**

**N/A**

**N/A**

* Container
* Musical Instruments

* Consumables (**N/A**)
* **N/A**

**N/A**

## Arsenal

* Conventional Weapons
* Cyberweapons
* Improvised Weapons
* Melee Weapons
* Non-Lethal Weapons

* Explosive Weapons: **N/A**
* Incendiary Devices: **N/A**
* Ranged Weapons: **N/A**

**N/A**

**N/A**

**N/A**

**N/A**

* Ammunition
* Weapons of Mass Destruction (WMD)

* Explosives

**N/A**

* Biological Agents
* Chemical Weapons
* Dirty Bombs
* Nuclear Weapons

**N/A**

**N/A**

**N/A**

**N/A**

## Measurements

* **Distance** ~ **Convention** | **Local** (), **Transfinite** with the Hyper Goner | **Transfinite** ()

* **Reaction Time** ~ **Subsonic** | **Speed of Light**

* **Force** ~ **Grip Strength** (**N/A**), **Physical Strength** ~ **Pounds** | **Pounds** | **Tons** (), **Bite Force Quotient** (**N/A**)

* **Power** ~ **N/A** | **Nuclear** () with Chaos Buster and Chaos Blaster | **Infinity** via **Punching Power** (),

* **Speed** ~ **Subsonic** | **Speed of Light** via Psychokinesis () | **Speed of Light** via Omnipresence ()

* **Toughness** ~ **Convention** | **Nuclear** () to **Transfinite** () | **Transfinite** ()

## Character Flaws

* Complexes ~ N/A
* Disabilities ~ N/A
* Naiveties ~ N/A
* Point of no return (PNR) ~ N/A
* Positive Illusions ~ N/A
* Stressors ~ N/A
* Vulnerabilities ~ Exorcism (), Genome Instability (), Manipulation (), Need (), Torture (), and Window of Opportunity () | Data Erasure (), Manipulation (), Need (), and Unintended consequences ()

## Disclaimer

* For now on, any vagueness in verbal context for claims referencing Omnipotence by itself without further elaboration will **not be considered as acceptable evidence** to make any characters Tier 2, Tier 1, or Tier 0 by default.

## References

### Guidelines & Rules

* Fandom's Blacklisted Websites
* Public Debating Rules
* Wiki Rules

### Calculations

* Asriel Dreemurr's Superpowers (Undertale Respect Thread)
* Grip & Physical Strength Feats (Undertale Respect Thread)
* Range & Size Feats (Undertale Respect Thread)
* Perception-Reaction Time Feats (Undertale Respect Thread)
* Resistances (Undertale Respect Thread)
* Skill Feats (Undertale Respect Thread)
* Speed Feats (Undertale Respect Thread)
* Strength (Explosive) Feats (Undertale Respect Thread)

### Templates

* Character Powerscaling Format
* Character Profile Format

## Public Debates (Results)

* **Victories** | **Failures** | **Ties (Draws)**
	+ Conflict Resolution () ~
	+ Game of skill (Analysis/Deception/Decision-making/Insight/Intellect/Manipulation/Military Tactics/Persuasion/Planning/Problem Solving) ~
	+ Handicapping (Night Combat/Street fighting) ~
	+ Imprisonment () ~
	+ Level Playing Field (Knockout/No Quarter) ~
	+ Knockout (Close-quarters combat/Hand-to-hand combat) ~
	+ No Quarter (Brain Death/Cell Death/Clinical Death/Dignified Death/Ego Death/Eternal Oblivion/Suicide/Total Body Disruption) ~
	+ War (Imprisonment/No Quarter) ~