Day 75 - Fleet of Foot

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See also: Zoom session 18th March – Meeting Bez Drock

**Back Towards White Beach**

Note: I haven't included the local maps as we passed through these areas without incident.

## Days 75-77 (1st May)

The party travels with the Fleetfoot Clansmen and Redmane Clan Scout through the forest. (119.032). Then opt to accompany the Clansmen west, in the hope of crossing the river without having to risk the bridge.

## Days 78-81 (5th May)

Travelling across the plains, the party reaches a Fleetfoot Clan encampment (112.030), they opt to stay with the Clan whilst Croise the Redmane Clan Scout heads west on his own.

## Days 82-86 (10th May)

The clan travels through the forest swiftly and after 5 days comes out on the bank of the Great North River (103.026). Where they have brought you to, the river had broadened slightly, you would estimate it is around 250 yards wide. There are 3 islands breaking up the river into 4 separate channels, the nearest and widest spans just over a third of the river and is relatively shallow, at most 2 foot deep with relatively calm water and good footing underneath. The other three channels are deeper, faster flowing and more treacherous but the middle two which are the worst channels have bridges in place capable of taking a heavy mount (one at a time). For the final channel there is a guide rope normally hidden underwater and replaced regularly, this can be pulled taut and used as the basis for setting up safety ropes. The Fleetfoot clan will not be crossing, but Eli and a couple of other clansmen will provide assistance in the crossing.

## Days 87 (11th May) - Midday

The party has crossed the river with clan assistance, you feel that you could have made the crossing yourselves, but it was a lot safer with assistance. (103.026)

## During the Journey

Caradoc spends his time with a colleague of Thorn, named Collasta and over the days picks up the intricacies of the Mageblade specialisation.

Brokef and Francis engage in Longsword practice, whilst in the evenings Brokef has a suit of chainmail adjusted to fit him properly.

In addition to training Brokef, Francis spends time with the clan scouts and hunters.

Joshua much like Caradoc looks to pick up specialisation skills, and spending time with another clan scout, Teimbul he picks up the basics of the Spy specialisation to develop over the coming weeks (i.e. when he goes up in level).

The rest of the party help out where possible, certainly the healers are kept busy are there are a number of the clan still sporting minor wounds.

During the journey, no further goblin warbands are encountered, although twice – the clan passes by a pile of dead goblin bodies – in both cases these are a result of combat as opposed the cannibalism.

In the evenings there is plenty of chances to exchange news and gossip with the clan. Tein Crossguard, the clan warleader or Knight, is extremely interested in the parties views on the preparations at Far Haven. You soon get the feeling that whilst she may not have full clearsight, she is not fully affected by the spell of forgetting. The shaman, Hedrick Forestlore, tends to keep to himself other than when directly engaged in conversation and never volunteers information or openly joins in with the campsite conversation. Thorn is obviously ranked highly within the clan, and she seems to be treated as a peer to Tein and Hedrick, certainly it becomes obvious that unlike most of the clans you have met before, the Fleetfoot have as many scouts, if not more, than warriors.

You do manage to get Hedrick to open up about the interrogation of goblins what was carried out.

Hedrick: “The vermin spoke no language that we understood, and so in the end we had to resort to arcane means of understanding. Even then, they said very little of coherence, they talked about the great void as some place of great comfort and peace, their home. It kind of felt as though they had been ripped out of the void to return here and were not happy about it, or prepared.”

Hedrick: “It is difficult to tell I know, but we have noticed that there are both male and female goblins around some looking quite old and frail, but no children. The rabble that they are, are frightened and lashing out wildly. If it wasn’t for the damage they have caused, I would feel sorry for them.”

Tein: “Remember though, one of them mentioned Soratan.”

Hedrick: “Oh yes, forgot that, what was it he said again Tein?”

Tein: “That Soratan had promised them eternal safety in the Void, then just went back to babbling about how lovely the void was and wanting to return there.”

Tein: “At the time, we wondered whether the Goblin was referring to Saratak, but nowadays I am not so sure.”

Hedrick: “I suspect it was just confused babbling from a creature obviously terrified out of its wits.”

Hamish and Dougas discover that Teimbul is a Barosan worshipper, and whenever possible seek to engage in conversation with him. Over the course of a few evenings they discover that Teimbul has been to the Golden Pagoda, but is unwilling to say anything about the experience or how he found the temple. But then they also discover that he is a monk (in fact Monk/Thief), and so it is only with difficulty that Joshua manages to keep them away whilst he is being trained

Teimbul: “The major static temples of Barosa are, or were, found in Stormhaven, Parthon, Sarantaplo and of all places Tobar. I do not know the status of the temple in Stormhaven since the invasion, although I have heard from Wyldwood pilgrims that the invaders have left the local temples alone.”

Teimbul: “Yes, you will find that there are a number of paths open to you as monks, when you achieve sufficient understanding. All of the Barosan temples, particularly the major ones, tend to have a monastic following who will be able to teach you. I understand that some of the Shanah temples have similar facilities, although their focus is obviously more on the combat aspects as opposed to the intellectual and spiritual.”

Teimbul: “The high priest of Barosa in Tobar is one Char Warstripe, a female maratasen, she has a bit of a reputation for a foul temper but actually is really friendly. She hates Lizardfolk for some reason or other though – never have found out why. If you are in Tobar, seek guidance from her.”

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