recursal/Fanatic-Fandom huggingface dataset:
Saas PP12 Hogg

The **Saas PP12 Hogg** is a rear-wheel-drive off-road vehicle in Just Cause 2.

## Appearance

It's the oldest car in the game, resembling a real-world Volvo TP21 "Sugga" - a 1950's 4-door military off-road car. The real one has a much higher suspension.

It spawns in sand red, orange, dark green, dark blue, and black. In two missions it spawns in faction colors:

* The Ular Boys faction mission Save the Forest has a convoy of yellow Hoggs.
* The Reapers faction mission Hell on Wheels has Bolo Santosi provide you with a red Reapers-branded PP12 Hogg.

At various military bases, it spawns in military beige but has no military markings.

There are 2 fuel canisters on the rear corners and a small box in the middle of the rear wall, all of which can be broken off easily in a crash.
Albert's Magic Schoolhouse Christmas Chaos

Albert's Magic Schoolhouse: Christmas Chaos is a christmas-themed DLC to the Albert's Magic Schoolhouse.

## Fan-game series made by Feugravite.

* The objective is the same as in Baldi's Basics.

The game has a shop, characters that can help in some situations, and the Art Teacher (Albert).

When you collect all candies. you have to go to the Playground and celebrate Christmas together!
Citate Di Ravello

"*An ancient seaside village persists as a small neighbourhood in the city Di Ravello built as a testimony to his power. The greatest skyscraper in Medici anchors the expensive downtown district and the General's opulent palace crowns the ruins of an old Medician fortress from a bygone era.*"

**Citate Di Ravello** is a city in Just Cause 3.

## Description

It is the capital city of Medici and is home to General Di Ravello's palace, that overlooks the coast. Several mission cutscenes take place in its courtyard. Other features to the city include its towering skyscrapers as well as its vast beaches. The city is the economic heart of Medici and the largest (and only city) in the country. It is unknown what the city was named before the reign of Di Ravello. With a speculated/estimated population of 20,000-40,000 citizens, it is by far the largest known settlement in Medici.
H-62 Quapaw

The **H-62 Quapaw** is a transport helicopter in Just Cause 2.

## Appearance

It resembles the Sikorsky S-64 Skycrane and the Aérospatiale SA 330 Puma. The fuselage and cabin resemble those of the Bell UH-1 Huey and the Sikorsky UH-60 Black Hawk.

The Quapaw has more visible seats than any other aircraft in the game. There are two in the front, which are both accessible to the player and AI. There are also two directly behind the cockpit, two across from the sliding door, and two in the far back. The seats are fully coded, but are never used outside of cutscenes.

Because of its simplistic design, it's missing some parts, such as the gearbox, which should be seen below the main rotary mechanism. The engines mounted on top of the fuselage are probably just for decoration as they don't appear to have any exhaust vents.

Like most military vehicles it spawns in desert, snow, and jungle camouflage. Factions also have versions in missions in their colors.
UPM61

"*Following the success of the Plechovka, URGA developed a semi-auto rifle for accuracy and power in mid-range firefights. The result is the UPM61.*"

The **UPM61** is an assault rifle in Just Cause 3.

## Appearance

It has a bullpup design, meaning that the magazine goes near the rear of the weapon, behind the trigger. This design allows a weapon to be slightly shorter without jeopardizing effective barrel length, but reloading is less convenient. The carrying handle looks similar to that of a FAMAS F1 and the pistol grip/trigger assembly and receiver/stock resemble that of the OTs-14 Groza. This weapon also has a notable resemblance to the EM-2 and EM-1 rifles, as well as the Type 86S and the SVU Dragunov.

## Performance

This weapon is strangely classified as an assault rifle, but it can only fire a single round at a time. As a tap fire weapon, recoil is low and bullet spread is minimal across most distances, making it a highly accurate rifle. However, the weapon's lack of a full auto fire mode makes it suffer in close quarters combat. It is possible to increase fire rate by continuously tapping and releasing the fire button with minimally short intervals between each shot, but this will result in noticeable muzzle climb and significantly poorer accuracy. This should only be done in close quarter combat situations where other close range weapons such as the CS Wraith 225R are not available. Damage for this weapon is relatively high as this weapon can down a Medici Military grunt with two hits to the torso. This weapon is best used as a medium to long range designated marksman rifle, engaging enemies at moderate ranges, to take advantage of the superior damage and accuracy. That being said, this weapon is no substitute for an actual sniper rifle as it lacks the firepower, accuracy, and magnified optics of a dedicated sniper rifle.
Siege of Pau

The Siege of Pau (12 May – 10 November 1820) was the salient operation of the Hundred Thousand Sons of Saint Louis. After an obstinate defence of 182 days, the Aquitanian garrison surrendered the city and citadel of Pau, commanded by former representative Pierre Pau, to the forces of the Duke of Angoulême. The siege led to the death of Pierre Pau, and to the dissolving of the Viceroyalty of Aquitaine.

This siege was made famous by the effective tactics used by Pierre of Pau, that managed to lower Aquitanian casualties and supply consumption. The city of Pau had a garnison of 20,000 men while the French had 70,000. The siege took place in 3 phases:

- First phase: May 12th – June 30th, the Aquitanian forces took place in the citadel, while the French focused on cutting the supply line to the city

- Second phase: June 30th – November 4th, the fights were rare and the French armies surrounded the city in order to starve it. The only military operations carried out were skirmishes between brigades, and an attempt by artillery to breach the walls.

- Third Phase: November 4th – November 10th, This phase began after a breach was eventually created by the French artillery, this breach had a devastating effect in the aquire of the city and forced the surrender of the Viceroyalty.
CS Predator

"*The Predator is a solid mid-range assault rifle that has found a lot of popularity amongst people who like shooting at each other.*"

The **CS Predator** is an assault rifle in Just Cause 3.

## Apearance

It heavily resembles the ARX 160 and IWI ACE 52, perhaps with elements from the FN SCAR, AK-47 and the M4A1, but with a longer barrel and stock. The barrel looks somewhat similar to that of the AK-12.
Just Cause Fanon Wiki

**Welcome to the Just Cause Fanon Wiki!**
We're a collaborative community website about Just Cause Fanon that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
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You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Fengding EC14FD2

The **Fengding EC14FD2** is a military truck in Just Cause 2.

## Appearance

It's a 6-wheeled military truck, resembling the real life AM General M-939. There's a variant of this vehicle called the Fengding EC2 Lift, which features a mounted crane arm. It comes in a variety of different liveries depending on where it's stationed. Variations include desert camo, jungle camo, snow camo, and Reapers red. The Reaper variant, which has the faction's logo painted on the side, can be found at their HQ. In some variants the cargo compartment has a metallic frame around the edges that prevents cargo from falling out. Also on Hantu Island the Japanese military one spawns in dark blue camouflage.

It's made by the fictional Fengding company.

## Performance

It's fast for a vehicle this size but has a wide turning radius. It also accelerates slowly. It's not a good getaway vehicle because of these drawbacks. When traveling up steep hills the Fengding is prone to stalling, which is somewhat unrealistic as most trucks of its size have systems in place to compensate for their inability to climb steep hills. In reality, a truck like the Fengding would have all wheel drive. Unfortunately, the Fengding has rear wheel drive, which makes it a bad choice for off-roading.
Cima Leon: Centcom

"*Built on the ruins of an ancient Salirosan fortress, Cima Leon's CentCom Tower is the bastion from which Di Ravello's regional commanders keep Insula Fonte under strict control.*"

**Cima Leon: Centcom** is a regional central command post in Just Cause 3.

## Description

This is the headquarters for the military in Insula Fonte.

This place is the headquarters of all the military troops stationed throughout the Insula Fonte region, and as such it can be assumed that from here, all military operations carried out on the island are coordinated from here. The deployment of troops throughout the island is also organized to maintain the military presence for all the locations and the dispatch of reinforcements to all units when they need it anywhere.

At the entrance, there is a large gate/door, similar to what are in police stations. A bit before the entrance on the road up to the compound, there is a metal guard tower. It has a large tower, which is similar in appearance to a flak tower or an air traffic control tower. There are buildings surrounding the tower, which is in the middle of the base.

It has a FOW guarding it that is replicated by the handheld Dionysus PLDS-H. The FOW is an airstrike delivered by a CS7 Thunderhawk.
Shimuzu PI Service

The **Shimuzu PI Service** is a small off-road vehicle in Just Cause 2.

## Description

The PI Service is an ATV, also known as a "quad". It has a window in the front, with a corner cut out, to allow better shooting on the move. These ATV's replace the Hamaya GSY650 in higher heat levels because of how they have more armor, and soldiers get slightly more protection against gunfire.

It can spawn in any environment.

It's made by the fictional company Shimuzu.
MTA Powerrun 77

The **MTA Powerrun 77** is a boat in Just Cause 2.

## Description

It is the only purely water-based vehicle in the Black Market and the equivalent of the Bald Eagle Persuader from the original Just Cause.

At the last upgrade level it has a rocket launcher in addition to the machine guns. Unfortunately, the elevation of the weapons is limited to about only 15 degrees above horizon. However, the range is so great, that this is not a problem for most structures on the Offshore Gas Rigs in Panau. Only the drilling rig, the SAM installation and the generator are out of range.

The Powerrun seems to resemble an average American top-fuel drag boat, with its huge supercharged V8 engine, enclosed cockpit and sleek design.

No matter what color the boat is, the rear will always be red, similar to the red stripes on the Rowlinson K22. It can only spawn in black in free roam but in various races and two Roaches missions it spawns in other colors (red and yellow).
Porto Vena

"*Once a bustling, exotic market, the sprawling harbor of Porto Vena is now the largest military port in the Mediterranean.*"

**Porto Vena** is a military port in Just Cause 3.

## Description

The port is at the coast and has many large indestructable cranes. There are also Transformers, a range of cargo boats, watch towers, Distillation Towers and Fuel Depots.

There are mountains in the distance, and it appears that there is a strong Medici Military presence. After it is liberated, it presumably becomes the primary port for the southern islands of Insula Fonte, if not for the region itself.
Mr Tanion

Mr\_Tanion, also previously known as "Thighdoctor" (In which he meant "Thy"), is one of Skuppens' closest friends.

**History**

Mr\_Tanion joined on the 16th of December 2020, and was immediately lost. He wanted to keep the nether a surprise for later, so avoided the Spawn portal. He gathered materials and went mining, until he was met with Skuppens and Frost0x. Skuppens started annoying Tanion out of fun, and later they returned to the spawn portal. Tanion was hesitant, and it took Frost and Skuppens many attempts to get him through the portal, but in the end they did. He was escorted to Belund, where he started building a house and still lives to this day.

**Today**

Today he remains in Belund, in his house across from the Portal Building.

**View**
Urga Hrom D

"*The Urga Hrom D is pure mayhem with a rotor on top. With the Janus-88M-Minigun and 95 Volcanus missile pre-loaded, it can make whole bases disappear in seconds.*"

The **Urga Hrom D** is a helicopter in Just Cause 3.

## Appearance

It takes its cockpit design from the Sikorsky CH-53E Super Stallion, with the rear portion and main rotor being taken from the Mil Mi-24. The engine exhaust resembles the Mil Mi-28. In the Just Cause Game Series, it's the successor to the Jackson JC - 2 Alamo.

While the description is a bit overstated, this helicopter is still quite powerful.

As revealed in a thread, this helicopter for some odd reason has symbols resembling infinity symbols "∞". It's not known why they are there, especially since they seem to have no significant value, other than a possible easter egg.

## Performance

Quite unrealistically, it can survive a direct hit from a tank cannon round (although barely). After taking damage equal to one "standard" explosion, it is advised to jump out of the helicopter as soon as possible, as it will spin out of control, catch on fire and eventually blow up. Continuous gunfire will also bring it down, but note that this may take a while.

The missiles are pretty powerful as they are capable of destroying a CS Odjur with a few direct hits. The miniguns are great against infantry and unarmored targets, but they're very inefficient at destroying armored targets.

It's capable of lifting the Citispeed Eco 75 and, with the right tether mod, the only helicopter that can lift the Squalo X7. It is well armed with rockets and miniguns. In terms of lifting capacity, it is the strongest helicopter. The helicopter is not as fast as a CS Navajo, Eubus Eagle, or Urga Postolka, but this is compensated by being very durable. It can rival the Urga Mstitel in terms of combat in the hands of a skilled player, but the Urga Mstitel has the Bavarium shield and better agility making it the best helicopter in the game so far.
Porto Tridente

"*Medici's oldest harbor, Porto Tridente was long considered Medici's window to France and Spain. Now it's a window to nowhere, serving only to launch the zealous Medician fleet on endless patrols for pirates, rebels, and spies.*"

**Porto Tridente** is a military port in Just Cause 3.

## Description

It's the one of the biggest military ports in Medici, the largest being Porto Vena. It's shaped like a trident. It is also the biggest base by map area, able to engulf almost all of Aspera.

The name means "Port Trident" in Italian.

At the back of the port (facing the mainland) is a massive concrete building, which seems to be a submarine pen (a special armored dock for submarines that's meant to protect them from air attack), but strangely this building has holes in the roof, so the purpose is unknown.
Aikimeiri Hairichiriyu

Aikimeiri Hairichiriyu was a woman who worked as the president of Plemiyestulem from 2033 to 2064. Before Aikimeiri Hairichiriyu worked as the president of Plemiyestulem, she mainly worked as a schoolteacher from 1989 until retiring in 1996, where she worked as a librarian until 2013, where she became a government employee. Later, she was put in charge in the Sunditawira Federation's department of education, and became a good friend of Kayu Ikishaura.

During the creation of the state of Plemiyestulem in 2031, she got elected as president, but the fact that she found out about the news of Kayu Ikishaura revealing a document revealing the rigged nature of the Sunditawira Federation's presidency, Aikimeiri became emotionally distressed, thinking that the presidents of the Sunditawira Federation should not have been here. After analyzing the document, Aikimeiri was filled with thoughts of anxiety and depression and could not handle the fact that many of the presidents, who she had believed had been so well intentioned and have contributed to the country in many positive ways, were never meant to be there.

In 2033, she and so many other presidents got so emotionally distressed and were filled with so much anxiety and depression that she met with 117 other Sunditawiran presidents to tell them about the consequences of the Sunditawira Federation's unethically planned presidency and none of the presidents took them seriously. It was said that during this emotional distress program, they even confessed to their sins. Many of the presidents had confessed to doing crimes in their past, such as hurting the hearts of their parents, or making the lives of their friends miserable, or not wanting to pay attention to ordinary people during the presidency, and many others.

Aikimeiri Hairichiriyu was actually furious that Kayu was not willing to confess to her worst sins, and was not willing to do anything about it. This gave the impression that Kayu was selfish, filled with sloth, and was not wanting to do anything about it. Not only that, but as it turns out, Kayu Ikishaura actually had genuinely forgotten about the presidents and had not done anything about it for the last 14 years.
Bamert

**Bamert** is a character in Just Cause 2.

## Quote ​from the PDA

"*Colonel Bamert is the colonel of Kem Serigala Kelabu base. He is an expert in telecommunications and military intelligence, but has been stationed at this remote outpost because he once overheard and mistakenly reported the steamy conversation between the minister of state and his own general.*"
CS Wraith 225R

"*Capstone's Wraith SMG features a compact bullpup design, integrated reflex sight and ambidextrous controls. Also - it looks pretty cool, which is important.*"

The **CS Wraith 225R** is a submachine gun in Just Cause 3.

## Appearance

This submachine gun has a straight magazine, but is slightly angled backwards. There's a small connecting bar between the handle and the magazine end.

It's based on the KRISS Vector, while the back of the weapon is similar to the MAC-10. It also has a resemblance to the Chang Feng CF-05.
Rage-Johnston F10 Wraith

The **Rage-Johnston F10 Wraith** is a ground-attack aircraft in Just Cause (1).

## Appearance

It's based on the Fairchild Republic A-10 Thunderbolt II, with the cockpit taken from an AH-64A Apache.

It has four small bomb bays near the wing root, and a main bomb bay in the underbelly of the fuselage. Due to the lack of bombs in Just Cause, the outer bomb bays fire missiles. It has 2 seats, but you can never have a passenger. The pilot sits in the front seat. It's the only jet powered military aircraft in the game that cannot use its afterburners.
Universe: Multiverse

> *The Multiverse, a pseudo-infinite multi-dimensional plane stretching into the endless Void, marked the beginning of life and the setting of all our tales henceforth.*
>
>

## **History**

The Multiverse was created by the primordial force of Nature, almost immediately after it came into existence alongside its twin, Darkness. At first the Multiverse could not be distinguished from the Void. In time, tiny fractals began to emerge, which slowly swelled up in size and mass to form newborn universes. These universes were round and had no distinct borders, almost like superimposed bubbles. They were lifeless and held no light.
MV V880

The **MV V880** is a military off-road vehicle in Just Cause 2.

## Appearance

It's one of the 3 very similar vehicles, based on the military HMMWV (High Mobility Multipurpose Wheeled Vehicle) - "Humvee" to civilians.

* MV Command.
* MV Quartermaster.
* **MV V880**.

Of all these three, this vehicle is the most closely related to the original armoured looking MV, used by the San Esperito Military.

It can spawn in desert, snow and jungle camouflage. In 'Hell on Wheels' it spawns in Reapers red, another red variant is provided for the 'Ketam Besar Trespass' race challenge.

This is one of a few four-door vehicles in the game.
CS7 Thunderhawk

The **CS7 Thunderhawk** is a fighter aircraft in Just Cause 3.

## Appearance

The CS7 Thunderhawk is a delta-wing jet fighter, resembling several different fighter jets, such as the Dassault Mirage 2000 and the Saab JAS 39 Gripen, but without the canards, and also the Indian HAL Tejas, with different wings. It's overall shape also bares a resemblance to the Eurofighter Typhoon.

The aircraft has folding wings, a design feature typically used by carrier-based aircraft on aircraft carriers. The aircraft can be seen with its wings folded whilst being transported by a Train, and when it is parked by Rico in a small space. It will sometimes spawn with folded wings, depending on if it's in a smaller space, both when spawning naturally at a base and in Rebel drop.

The wings can be made to stay open if Rico rolls the plane forwards at its slowest speed and jumps to the Stunt position, causing the plane to brake automatically.

It is a single engine fighter aircraft, unlike the U-7 Dravec which is dual engined.
Hantu Island

**Hantu Island** is a mysterious island in Just Cause 2.

## Description

It's a medium-sized island located in the northwest of Panau. Its name "Hantu" is Malay or Indonesian for "ghost" or "demon", referring to the large myth believed by Panauans that the souls of cannibals may live there.

The island is notable because of its electromagnetic pulses that destroy all boats and planes in the area. It is revealed in the "Stranded" mission that the island is inhabited by 100-year-old Japanese soldiers who believe World War II is still being fought. Despite this, they still have normal weapons like Assault Rifles and modern trucks. The island contains no locations capable of being discovered that would create a map marker, meaning that you can't get extracted to this island.

According to the map, the island is in the shape of a dollar sign - $. However, the real shape is different, shown in a picture below, under the Flak Cannon. The description that Sri Irawan gives you about it, shows a direct comparison with the Bermuda Triangle. The island is partly based on the American T.V. series "Lost" and several notable features of the series can be found on the island, including the smoke monster, the word 'SEARCH' written in the sand, and the hatch.

This island may also make a reference to Battlefield Bad Company 2, the first mission of which you have to travel to an island to find out about a so-called "Black Weapon", which hence it's named, might be related to an EMP, a weapon that Hantu Island contains.
Seabreeze Sawmill

The **Seabreeze Sawmill** is an industrial facility and notable building in Just Cause 2.

## Description

It's a large sawmill with workers that behave the same way as soldiers. It is owned by the Seabreeze Lumber Company.

There's three large silos at the settlement. All are destroyed in the featured mission. Saw sounds can be heard and saw dust fills the air at the building where the foreman comes out. There's also two high towers of unknown purpose at the compound. The above main buildings and structures are surrounded by several wide roofs to protect wood from rain. There are also a lot of log stacks here.
Urga Vdova 89

*"A heavy hitter, the URGA Vdova 89 makes up for lower accuracy with raw firepower and a massive magazine. Even if you miss a lot, you're sure to obliterate your target."*

The **Urga Vdova 89** is a weapon in Just Cause 3.

## Description

It's a light machine gun with a box magazine. It looks like it was designed around the cold war (late 20th century), judging by the appearance (especially the wooden stock).

In a promotional picture, it was apparently once possible to carry two of them, despite them being two-handed weapons. That has not been seen (nor is it even possible) in the final game and can be considered Cut game content from Just Cause 3.

The magazine appears to be based on the M60 light machine gun, but the overall design is based on the PKM. It also somewhat resembles the Vz. 59 LMG.

The weapon is Annika's weapon of choice as shown in cutscenes.

Based on a small writing in the weapon as seen in the infobox image, the Vdova is chambered for 7.62x51mm rounds. This is the standard NATO cartridge. It is common for nations to standardize their weapons whenever they can afford to, as it would cost a lot of money and be very inconvenient to have several different cartridge sizes.

It is should be noted that while this weapon is referred to as a light machine gun, the weapons this weapon are based on are actually general-purpose machine guns (medium MGs). GPMGs can be adapted to either the light or medium machine gun roles, can fire full-powered rifle cartridges and are suited for a variety of roles, from bipod/tripod-mounted infantry support, to deployment as a helicopter door gun, or a vehicle-mounted support weapon. The main difference between LMGs and MMGs is the size and mass. A person would not fire a medium MG from the shoulder, while standing up, simply because it would be very uncomfortable.

## Performance

It has a slower rate of fire than the SMGs and full-auto assault rifles, but its high magazine capacity makes it a great weapon for continuous firefights. Precision aim is recommended at all times, as this significantly reduces spread and clamps down on vertical recoil and muzzle climb quite a bit. Its stopping power is very effective against enemy soldiers, but sustained fire will be required to destroy light vehicles, boats or helicopters. It has the same damage per bullet as the CS27 Misfortune, while being much less accurate. As a machine gun, sustained fire is very effective at suppressing enemies, allowing friendly rebels to advance. That being said, the weapon has very noticeable recoil, so it might be a good idea to fire in few-second bursts rather than a continuous, uninterrupted spray, which would make the weapon very difficult to control and rarely hit smaller targets.

The weapon uses assault rifle ammunition, which can be found everywhere in military bases. On the other hand, places like police stations do not store a lot of rifle ammunition (except in weapon racks), so the player might experience ammo shortage in combat situations taking place there.
Sulung

**Sulung** is a character in Just Cause 2.

## Quote from the PDA

"*Colonel Sulung was born in the village that he now protects - Bandar Pekan Lama. He has made sure that the rice paddies surrounding it are not used for illegal purposes and he has succeeded in keeping gang presence in the village to a minimum so far. He is hailed as a hero by the villagers.*"
CS Spectre Mark V

"*The CS Spectre boasts an attractive all-steel construction and rear sights, but the first thing your enemies will notice is that it feels like a face punch.*"

The **CS Spectre Mark V** is a weapon in Just Cause 3.

## Appearance

They are Dual Wielded pistols, which seem to be based on the STI Edge and some variants of Glock pistols. It has some minor design elements of the Desert Eagle. It is also visually similar to the M1911, FN Five SeveN and Heckler and Koch's Mark 23 and USP. The side reads "45 cal", indicating that it uses 45 ACP ammo.
Porto Coclea

"*The sequestered harbor of Porto Coclea is home to a large prison complex. Smugglers who fail to elude capture on their way to or from Spain, France, or Monaco, spend time here before either bargaining their freedom or being transferred to one of Insula Striate's monstrous Bavarium mines.*"

**Porto Coclea** is a military port in Just Cause 3.

## Description

The base is located at the inland end of the large gulf at north-west Insula Striate.
Falco Maxime: Centcom

"*Perched high in the mountains and guarded by powerful Bavarium warheads, Falco Maxime is Di Ravello's grandest fortress. The CentCom Tower's computer network houses the largest and most comprehensive repository of Bavarium knowledge in the world.*"

**Falco Maxime: Centcom** is a regional central command base in Just Cause 3.

## Description

This base is protected by a Bavarium FOW missile system which, according to Dimah, are "miniature Bavarium nukes", making this place very difficult to attack, but the FOW can be disabled by doing the mission Bavarium Blackout.

The base has 4 runways and some large concrete buildings. As with the other two regional central command bases, its highest point is a big tower.

This could be the primary headquarters for the military in Insula Striate, as Di Ravello's palace in Citate Di Ravello might also be a HQ for the military in Insula Striate.

## Location

In the Falco province, in the middle of Insula Striate. This is one of the highest mountaintops in Medici. At night the base lights are visible to great distances in western Insula Striate.

A military road, guarded by a military base outpost, connects the base to a public road east of the base. The public road has civilian traffic on it. That civilian road is famous for having Mario drive his The Rocket on it.
SV-1007 Stonewall

The **SV-1007 Stonewall** is a military armored car/infantry fighting vehicle in Just Cause 2.

## Description

It's the closest vehicle to a tank in Just Cause 2. Sharing the body of an SV-1003 Raider, the only difference between the two is the driver-operable turret with a cannon, which is an advantage over the Raider's mounted minigun. It's at an advantage over the GV-104 Razorback too, because the Razorback only has 4 wheels and the Stonewall has 8, so the Stonewall isn't disabled as quickly as the Razorback by having one (or more) of its tires destroyed. Also, it takes a lot more bullets to pop the Stonewall's tires than the Razorback's. However, a Razorback upgraded to level 3 (or higher) in the black market will do more damage with the cannon than the SV-1007 Stonewall, with Mounted Guns available also at level 6. In the real world, since it appears to be an IFV, it would have several more weapons, such as Mounted Guns.

It can only be found in jungle camouflage.

It's not based on any specific real IFV, but it resembles the BTR-80, IAV Stryker and the LAV-25A2.

There's a big door on the rear wall, indicating the existence of a passenger compartment, which would definitely make it an infantry fighting vehicle (a well armed APC), but because the door doesn't open and the Panau Military never transports soldiers in there, it may just be a shallow equipment cabinet for all we know. This makes it a heavy armoured car.

However, when the vehicle is damaged enough in the back, the door does hang open, revealing a very large space inside.
Griphon

"*The lofty fortress of Griphon is one of Medici's largest military airfields. During the Cold War, Di Ravello reluctantly loaned out Griphon to his Western allies, and a contingent of NATO aircraft called the base home during the days of the Cuban Crisis.*"

**Griphon** is a military airbase in Just Cause 3.

## Description

It's a military airport built on the side of a cliff and entirely held up by high, reinforced concrete columns. There are two major runways, one placed above another, and there is always constant traffic of U-7 Dravecs and CS7 Thunderhawks departing, landing and flying round the perimeter.
Che Soon

**Che Soon** is a character in Just Cause 2.

## Quote from the PDA

"*Pasir Putih, where sand and water meets, is the home base of the notorious Colonel Che Soon, who made a name from himself during the Papa Panay era by championing the distribution of polio vaccine for the poor. This was met with some controversy at the time, but Che Soon was adamant that vaccination would help strengthen the country's internal economy in the long run, and he was right.*"
CS27 Misfortune

"*For the burst fire lovers out there, Capstone delivers with this highly accurate bullpup. You can shoot the hat right off of someone's head with this thing!*"

The **CS27 Misfortune** is a weapon in Just Cause 3.

## Description

It's a bullpup assault rifle, meaning that the trigger group and the bolt assembly is behind the main grip, making for a more balanced weapon.

It has a very strong resemblance to the Kel-Tech RFB. It takes slight design cues from the SAR 21 and the MTAR-21. A C-More Railway red dot sight can be seen attached to the top alongside a (somewhat redundant) front flip-up iron sight.
Latwan

Image of Latwan

### Who?

Latwan is a friend of Skuppens, who joined the friend circle around mid December of 2022. He is interested in planes and creating "Weapons of mass destruction"

### Significance

As of now, Latwan has not done something major.

### Major Events

As of now, Latwan has not done something major.

### Minor Events

* Latwan was the first to find Diamonds on the server

### Achievements

As of now, Latwan has not done something major.

### Factions

As of now, this player is not part of a Faction.
Three Kings Hotel

The **Three Kings Hotel** is a notable building in Just Cause 2.

## Description

The hotel consists of three main buildings, which are almost completely identical to each other. The buildings are in a triangle formation, surrounding a central courtyard with a Pandak Baby Panay Statue in the center. The architecture resembles the Ryugyong hotel in North Korea, in the sense that they're both relatively tall and triangular. This hotel is one of the largest tourist attractions in Panau.

There panorama elevators on the outside of the towers. You can grapple on to them and use them as a fast way up.

There's also a 3-way roundabout outside the hotel with a 40 m high monument in the middle.

### Highest tower

This tower is the highest of the towers - 375 m. It has a stage and a mast on top, which is the highest point. The tower is unlike the others, as is it possible to enter through a stairway. This tower is the most eastern of the buildings.

### Middle tower

This tower is the second highest of the towers - 371 m. There's a small scene here, the usual bar, Medicine cabinets, and small planted bushes, and a stage. The highest point is located on a mast. The tower is the most northern of the buildings.

This tower is unable to be entered.

### Lowest tower

This tower is the lowest of the towers - 350 m. It's lacking a mast and a stage and instead has a large wooden platform. This one is the most western of the buildings.

The tower is mostly the same as the others. It's not able to be entered.
U-7 Dravec

"*Rain fire from the sky with the U-7 Dravec, equipped with both rockets and bombs for carpeting your enemies in chaos.*"

The **U-7 Dravec** is a plane in Just Cause 3.

## Appearance

It's a two engine attack aircraft.

It's based on a fourth-generation jet fighter, but is actually an attack aircraft and not a fighter. It resembles several real aircraft:

* Sukhoi 27 - general shape.
* Boeing F/A-18E/F - front of the fuselage, tailplane and engines.
* MiG-29 - rest of the fuselage.
* F-16 - wings, nose and canopy.
* Eurofighter Typhoon - engine air intakes.
* Sukhoi 50/57 - "leading edge root extensions".

In the Just Cause Universe, it resembles the Rage-Johnston F6 Comet.

## Performance

Slightly slower than the CS7 Thunderhawk.

It is equipped for an attacking role, as its armament is unguided rockets and bombs.

Given that the airplane is equipped with bombs, it makes an excellent ground attack aircraft. Smaller military settlements can be wiped out in a couple of good strafing runs.

The Dravec isn't a fighter, but air to air combat is still possible, but with difficulty due to the lack of guided missiles or a cannon. A CS7 Thunderhawk is recommended for this role.
CS9 PDW-K

"*The Capstone CS9 fills an interesting niche in the SMG world, with its large caliber and low RPM. Packs a bit more punch than a standard SMG at the cost of speed.*"

The **CS9 PDW-K** is an SMG in Just Cause 3.

## Description

It resembles the Heckler & Koch MP7 personal defense weapon. It lacks a grip, making it look specifically like the MP7A2 model. It also has some resemblance to the PM06 Glauberyt and the ST Kinetics CPW. Some find resemblance between this and the Magul PDR. The "9" in "CS9" might in-universe stand for its ammunition type, which would be a 9mm carteridge.
Pandak "Baby" Panay

**Pandak "Baby" Panay** is the main antagonist of Just Cause 2.

## Info

Pandak "Baby" Panay is the president of Panau. He has taken over control of the island nation from his deceased father, president Papa Panay, who according to The Agency, was killed by a car bomb that was set by Pandak.

Pandak was born in Panau's Kuala Cherah village. On his Agency profile, he is described as being a very "unremarkable" man and The Agency itself had originally paid very little attention to him because it was assumed nothing worthwhile would come of it.

That opinion shifted drastically after he usurped control of Panau, got rid of the democratic system, and violated/shredded the contract that his father had made with the United States. As soon as that was done, he severed almost all of his country's ties with the United States. This immediately caused The Agency to fear he would seek new alliances throughout the Asia-Pacific.

His stature is very low, which basically makes him a midget. He also appears to be obese. He wears a green suit and black dress shoes.

Even though a Panauan, Pandak is heavily influenced by Japanese elements. He hires Ninjas as bodyguards and the interior of his Wajah Ramah Fortress is built in medieval Japanese style.

Colonel Sivanathan was his childhood friend.

He owns a green chameleon as a pet. It sits on his shoulder during the mission Into the Den. It may be the chameleon that the lolly Chameleon Ice is based on.

He enjoys the vulgar and heavy-handed poems sent to him by Colonel Virgilio, whom Pandak lovingly refers to as the "national bard".

Pandak likes to impress girls by pretending to understand German and Dutch. He does this with the aid of pirate DVDs, supplied to him by colonel Zulkrnain.

There are statues dedicated in his honor throughout all civilian settlements. Rico Rodriguez can destroy these for chaos points. The statues each have a cane in their left hand, but Pandak himself does not use one.

There are also Pandak "Baby" Panay Billboards that feature his face, but these don't grant chaos points.
Pell Silverbolt 6

The **Pell Silverbolt 6** is a jet plane in Just Cause 2.

## Description

The Pell Silverbolt 6 is very dark grey and white in color (the only exception is the race version) and only has one vertical fin on the tail. The two wings either side of the plane have one vertical fin on each of them though.

Being only slightly larger than the average car, the Silverbolt is the smallest plane in the game.

It mostly spawns in black, but it also spawns in red for a couple of races.

It might be based on the Messerschmitt 163 Komet. The Komet shared one of its main problems - a danger of an explosion during a landing. However, the Komet was a well-armed interceptor (a type of fighter plane). It also resembles the BD-5, a small 1960's private aircraft.

It will be unlocked from the Black Market after reaching 40,000 Chaos points.
Sivirkin 15 Havoc

The **Sivirkin 15 Havoc** is an attack helicopter in Just Cause 2.

## Appearance

It is based on the Bell AH-1 Super Cobra. Despite it being called a Havoc, it is of minor resemblance to the Mi-28 "Havoc".

The Agency Havoc always appears in a black camouflage scheme, but the Panau Military ones spawn in jungle, snow, and desert camouflage.

## Performance

The basic Havoc cannot take nearly as much damage as a AH-33 Topachula. However, it takes more damage than a UH-10 Chippewa, and is much more maneuverable than the heavier Topachula, making it bridge the gap between the smaller Chippewa's turning ability and low armor and the Topachula's heavy weaponry and slow turn rate.
AH-33 Topachula

The **AH-33 Topachula** is an armed helicopter in Just Cause 2.

## Description/appearance

This is a gunship best resembling the AH-1Z Viper or the Boeing AH-64 Apache with a rear-end similar to the Boeing Sikorsky RAH-66 Comanche. The cockpit bears a slight resemblance to the Kamov Ka-50 Black Shark. It is armed with missile pods and miniguns. It can be found in one of three color schemes, including desert, snow, and jungle.

The helicopter has an impossible design and could not actually fly in reality. The reason for this is the lack of the tail rotor. Without a tail rotor, the torque from the main rotor would cause the craft to spin uncontrollably. However, there are two types of real helicopters that do not need a tail rotor, but this helicopter is clearly neither, as those would need other components that are also not present on the AH-33:

* The first option would be the NOTAR system. See the schematic below in the gallery.
* The other type would be a second co-axial main rotor that spins in the opposite direction, like the Kamov 27 (link to Wikipedia).

The "AH" in this helicopter's name conforms to the US armed forces tri-service designation system.

The name "Topachula" likely refers to an obscure Florida unrecognized Native American tribe.

## Performance

This helicopter is slightly slower than the Sivirkin 15 Havoc (probably due to its size) but faster than the UH-10 Chippewa. Because of its slow rate of turn, it's best used in ranged attacks against bases. Its dual miniguns can not aim as low as the Havoc's. This makes it difficult for taking out ground troops and small objects. Its takeoff sequence is much more lengthy than those of the other two attack helicopters and you may get shot while waiting for it to complete. The Topachula has the same armor as the Havoc.
Urga Postolka

"*This light assault helicopter is equally equipped to handle patrol detail, base sieges, or air-to-air firefights. It comes equipped with the Janus-45S minigun.*"

The **Urga Postolka** is an attack helicopter in Just Cause 3.

## Description

It's a relatively small 4-door helicopter. The Postolka mostly resembles the real life Eurocopter UH-72 Lakota , HAL Dhruv and MD Explorer, except without NOTAR. The front looks like something from the Bell Huey family. Despite much of it being based on newer European designs, its utilitarian abundance of metal parts and exposed wiring give the appearance of a functional piece of military hardware instead of a turn-of-the-century European helicopter, and its rough all-metal bodywork may indicate it precedes its inspirations to a certain age.

## Performance

As a light patrol helicopter, the Postolka is an ideal vehicle for fast engagements and travelling through buildings, since it is smaller than most helicopters. The miniguns are excellent for taking out small groups of enemies or lightly armored vehicles such the Urga Ogar 7 V8s or Weimaraners. This can be useful when having trouble during basic tasks, such searching for collectibles or cruising around Medici. However the machine guns appear to be weaker than the Urga Vulkan, which is strange considering they are mounted and are not needed to manually be aimed.
R32 Supremacy

Image of Ginger

### Who?

Ginger became a friend of Skup, after Skup reached out to Ginger in a racing server, as they shared the same interests, they quickly grew a bond. Ginger is more of a charismatic type, always trying to stay positive, which he very well succeeds in.

### Significance

As of now, Ginger has not done something major.

### Major Events

As of now, Ginger has not done something major.

### Minor Events

As of now, Ginger has not done something major.

### Achievements

As of now, Ginger has not done something major.

### Factions

As of now, this player is not part of a Faction.
Le Galera

"*The prison of Le Galera has existed, in one form or another, since the days of Nero. Christians were persecuted here until Constantine, and native Salirosans for centuries after. Pirates, fascists, and terrorists have called these halls home till the ends of their days. Now, its primary demographic is Medician revolutionary.*"

**Le Galera** is a military base and prison in Just Cause 3.

## Description

It's a military base and one of three prisons in Medici. This is the most south-eastern location in Medici and it's quite far from the mainland.

It is also stated in the in-game map that this place was originally constructed by Ancient Rome to serve as a Prison.

Strangely for a settlement of this kind, there is what appears to be half a Centcom tower fixated into the rock there. You can still go in the non rock half, and it behaves like a normal Centcom tower that has the computers, the stairs and the roof.
Pretriosa Era

The Pretiosa Era started after the Exploratio Era, and lasted only a full day, ending on the 11th of December 2020. The Pretriosa Era was Skuppens inviting a bunch of people to the server, getting them to build houses, starting off the community as one would say. It ended as soon as MichaeLJPS declared himself independent.

Read "Eras"
Prizrak U4

"*The Prizrak U4 is like getting rapidly bitten by dozens of mosquitoes, only replace "mosquitoes" with white-hot lead. Great for close-quarters combat.*"

The **Prizrak U4** is an SMG in Just Cause 3.

## Appearance

It looks like a sawed-off shotgun, but with an additional vertical front grip and a long straight magazine. The barrrel and stock loook like a mini Remington Model 1100. Overall, the weapon looks similar to a Specter M4 SMG.
U1

The **U1** is a nuclear submarine and stationary vehicle in Just Cause 2.

## Appearance

It's about 510 m long and much bigger than any real submarine. The biggest real one is Project 941 (a.k.a. Akula, a.k.a. Typhoon), being "only" 175 m long and 23 m wide.

The U1 has a lot of corners. So many in fact, that stealth was obviously not a concern to its designer. Some stealth aircraft (notably Lockheed F-117) have corners (that are bad for aerodynamics, but good for stealth), but a submarine must be smooth and have none, because corners make underwater noise which can be detected from miles away.

It's entirely black and has a Panau Coat of arms on it.

It was most likely destroyed by the nuke at the Selatan Oil and Gas Fields in the last mission, since it was still positioned there.

It has no propellers, so some have speculated that it has electromagnetic propulsion.

The front section of the submarine resembles a Vanguard-class ballistic missile submarine.