recursal/Fanatic-Fandom huggingface dataset:
Модели

**Модели** - всегда стоят в инфобоксах статей. Пока что, только на Блик и Северница. Модели хорошо раскрашивает Блик. Он искал раскраски волков. Нашел. Была только модель волчицы, но подделав её, он сделал и волка.

## Правила покраски моделей

### **Нельзя:**

1. **Нельзя использовать тени на моделях.**
2. **Нельзя вставлять в профайл (в инфобокс) модель, которая находится в статье.**
3. **Нельзя вставлять модели без разрешения администраторов (Блик, Северница) Они проверяют модели.**

### **Можно:**

1. **Можно использовать блики на глазах.**
2. **Вставлять модель, только с разрешением администраторов.**

## Модели

Их два вида: волк и волчица:

ВолкВолчица

Если хотите сделать модель, то пожалуйста! Но потом написать одному из админов на проверку! Удачи! :)
Zwierzomówcy

**Zwierzomówcy (ang. Ferals)** - ludzie posiadający moc rozmawiania z danym gatunkiem zwierząt oraz władania nimi.

## Znani zwierzomówcy

Znanych jest sporo zwierzomówców:

- Kra (Kruczarz),

- Elizabeth Carmichael (Kruczarka),

- Okruch (Gołębiarz),

- Chrobotek (Mysiarz),

- Velma Strickham (Lisiarka),

- Feliks Quaker (Kociarz),

- Madeleine (Wiewiórczarka)

- Ali (Pszczelarz),

- Emily (Stonogarka)

- Mamba (Wężarka),

- Hełmiec (Karalucharz),

- Brytan (Psiarz).

- Tkacz Sieci (pająki)
Patch Notes

The following is a running list of the patches in Atlas Reactor:

* Patch Notes - Season 4: Holo Haunt
* Patch Notes - Season 3: Chapter 5
* Patch Notes - Season 3: Chapter 4
* Patch Notes - 07/25/2017
* Patch Notes - Season 3: Chapter 3
* Patch Notes - Season 3: Chapter 2
* Patch Notes - Season 3: Ranked Begins
* Patch Notes - Season 3: Chapter 1
* Patch Notes - Tol-Ren Unlocked for Ranked
* Patch Notes - Season 2: Chapter 5
* Patch Notes - Season 2: Chapter 4
* Patch Notes - Season 2: Chapter 3
Cartel Classes

**The Cartel - Introduction**

Money is power. A statement that holds especially true in the Cartel. This lucrative criminal branch keeps the gold flowing through Maelstrom and is primarily responsible for the funding of almost every single member. Their criminal network is vast but that isn't to say everything they do is criminal. In reality, the cartel is in charge of the economical aspects of Maelstrom and that includes running respectable businesses and underground crime circles.
Remus Nyxblood

### A limitless cannibal

Not a lot could be found about this Human's past. Nothing but stories and legends. It is assumed he hailed from the town █████ in Northrend. It would explain his hatred for the cold.

Among the many rumours and hearsay in the Devourer Cult one is the most prevalent and the one that seemed to be the truthful one.

Remus' family was a poor one, living on the outskirts of a town and tending to a dying farm. Of course, why wouldn't it be. The frigid lands of Northrend didn't allow for a lot of agriculture, and being the poor people his family were, they could not afford better.

Life was hell, he'd tell himself, working day and night to tend to the crops, save them from the withering cold, and plagueing disease. It was thankless work, but it kept him alive. Alive long enough to be forced to eat his family when the crops were devastated and a blizzard shut them in.

A man so delirious from his work, and oh so hungry, did not think twice before murdering his own flesh and blood just to sate the growling monster that was his stomach. He did not hold anything back, and devoured all that was able to be eaten, leaving naught but bones.

After the week-long blizzard subsided he finally thought it'd be well to leave his village and home. Of course, he stopped by a few houses for grocery shopping, to last him all the way to wherever he'd wander, only to stock up more.

This flesheater, this cannibal left a trail of blood in his wake, dastardly cunning and completly remorseless.

Of course, he was bound to attract the attention of someone, something. Before he knew it, he was serving the deity he longed for. The deity that allowed his ways of life to be 'accepted'. The Devourer is kind to those that serve, after all.
Weilark Tharm

**A**n Inner Circle Administrator for the Cartel, Weilark Tharm's work within Maelstrom has often been drenched with bureaucracy, scheming and networking for the good of the Syndicate and himself.

## Early Life

Born in Redridge to wealthy parents Worther and Petunia Tharm, Weilark enjoyed an early upbringing of ease and comfort.

Although estranged to his wider family, by way of his father who opted for a mundane existence rather than the lineal occupation of necromancy, he enjoyed a close relationship with his sister Wendalia Tharm until he masterminded his sister's timely fratricide at the hands of a band of marauding gnolls.

Grief stricken at the death of their daughter, both of Weilark's parent's hanged themselves leaving Weilark to move to Stormwind.
Jack Wilson

As a low-ranking deciever of the *Audience* branch, Jack's work in Maelstrom is limited to simple intel gathering and the grunt work that most agents have to endure. Despite his talent for dexterity, he has a surprisingly uncouth and loud demeanor for a member of the *Audience*; frequently getting him and his colleagues into more trouble than he's worth. At the very least, his loyalty to Maelstrom is undying. Who knows why?

*"Subtle? I don't -do- subtle."*

*"Better pissed off than pissed on."*

*".. Fair."*
Members

## Dagger's Hilt

**Ringleaders**:

Isaac Wickland
**Inner Circle**:

Ravon Erthar
**Members**:

Hiari Callahan
Dahla Greatbolt
Voxy Boltbarrier
Jackie Scarlet
Throval Earthbreaker
Kaelyn Delaunay

## The Cartel

**Ringleaders**:

Charlotte Fletcher
Nurlee
**Inner Circle**:

Henry Rheiter
Weilark Tharm
Mialon Frostbranch
**Members**:

Sylvestar Morroh
Scott Paxon
Remissa Knowles
Eric Fletcher
Sejanus Sedulius
Tilivolt Grandfuse
Colin Donovan
Valencia Fairlock
## Audience

**Ringleaders**:

Ven T. Fierax
**Inner Circle**:

Velfria Ashbourne
Kaliane Andurome
Victor Duskwind
Felderyn
**Members**:

Crafty Slipvolt
Garrodor
Jack Wilson
Bricstix Erthar

## Wildfire

**Ringleaders**:

Trillon Dalren
Cozia Greatbolt
**Inner Circle**:

Nekozn
Kaaledyr Stillshroud
**Members**:

Stanley Westwood
Gallagus Gearlock

## The Slaughter Cult

**Ringleaders**:

Lozry Dalren
**Inner Circle**:

Marvic Grymbrow
**Members**:

Salen Raas
Maelstrom Syndicate Wikia

## Welcome to the Archives

*"Look up at the city above you. Majestic, ain't it? From here, you can see the soldiers on the ramparts. The war ships in the harbor. The underpaid workers who dredge and lift heavy goods all day. Yeah. They're all there. So tell me, do you consider yourself free? It's a simple question, really. Do you have what you need to do the things you want to do? A lot of people think they do. But look at that city again. You have nobles who can easily put themselves above the law. You have guards who can abuse their power. You have the SI:7 who can invade your life at the snap of a finger. You don't have rights. You don't have privileges. You have only what you can defend and even then, sometimes only if you have the right blood or profession.*

*You think you're free? Let me show you what real freedom is like. The ability to kill indiscriminately. To choose what gods you want to worship. To do whatever the hell you want to do. Without fear of prejudice. Without prosecution. More importantly, with the backing you'll need to spit right upon the society that's so unfair and so sick. Law and order is a joke, my friend. You're only entitled to keep what you can protect, and we'll help you protect alright... Hell... We'll help you live."*

## Read me

No information about any member - Past or present, nor any person taking part in our events is to be added to any record, story, article or elseway without explicit permission provided by the person owning the character. If there is a case where you are uncertain, ALWAYS request permission.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.
Ravon Erthar

Ravon Erthar is a human warrior, hailing from the Stormwind City, Old Town. He is currently contracted to Dagger's Hilt in Maelstrom Syndicate, serving as a member of Inner Ciricle.

He stands as a fairly tall and bulky fellow. His light brown hair is usually loose, and he's often seen with a proper beard on. Those who know him could describe him as a cheery fellow, who values his brothers in arms above all. He'll rarely be seen refering to others as co-workers, he'd rather compare them to a family and friends. He worships honor, traiditions, justice and seeks glory and respect for himself as well as for the Dagger's Hilt.

**Activities:**

Headquarters' duty;

Most of his days, Ravon spends time drilling the new recruits and teaching the way of the Hilt. His methods and training orientation are based around stamina, endurance and protection. While his methods are sometimes seen as unconventional and dangerous, surprisingly low number of recruits fail their training under his command. Ravon prefers having face to face conversations with individuals, pointing out their errors or accomplishments in private, rather than speaking in front of the unit. He believes that personal approach could boost them up, or even inspire them in order to furfill their training duties properly.

On the job;

Ravon would surely one of those people who you point finger at and state; "He's got a death wish.". This man values the frontline and the vanguard above any other position in the battlefield. Equipped with one of the heaviest armors available in the Hilt, a massive shield and strong willpower, this man will not rest until he has tested out his fate on the every corner of the battliefield. A honorable death would nearly be more important than honorable life to Ravon, and he has often found himself being called out for endangering himself for no reason during the mission. "How is he still alive with a brain like that?" People have asked this in many occasions, but be it skill, luck or fate keeping him alive so far, it matters little to Ravon. Taking the hit instead of even the lowest recruit is his signature logic, and he will keep it up until his well-earned death in battle.

Off-duty;

Being off-duty is a logical reason to get arsed drunk, have a laugh and tell warstories. At least to Ravon. When having some free time, Ravon will scout out the usual meeting spot, The Planks, and gather anyone he can for a drinking session. Sometimes, he'll just stay and chat up with others instead of drinking, or even sit down by himself and watch the skies with a smirk on his face, most likely thinking about the glorious times he has had so far. He will always speak high of the Hilt though jokes and serious conversations, and sometimes he will even tease Audience members for the infamous event that has occured in recent history. However, a tease will always be a friendly one.

Some quotes:

*"'ave ya 'eard the story 'bout Orc in Pandaria? No? Oooo'.. 'ere et com's!"*

*"By me 'emmoroids!"*

*"Another!"*

*"Don' forget ta breathe. T'is the most crucial survival tactic!"*
Patch Notes - Season 2: Chapter 5

## Chapter 5: You, version 2

* Patch went live on April 4th, 2017
* and  seek out the truth of the Atlas Reactor and GAIA in the remains of Nidus.

**Season 2, Chapter 5 is open!**

* Check out all-new challenges and missions.
* New skins are available for , , , , ,  and . Earn them through special Hyperspace Loot Matrices.

* Garrison and Helio each have a new taunt as well
* New skins and taunts will be available for  after the chapter has ended.
* Earn a Zuki “Wah!” Overcon just for logging in during the event!

## Expanded Free Rotation

* During this chapter, the Warriors of Nidus will be added to your Free Rotation.
* Asana, Su-Ren, And Kaigin are available now. Tol-Ren will join them two weeks after his release.
* Playing as them or against them may yield secret rewards…

## New Freelancer: Tol-Ren, The Robo-Ronin

* Tol-Ren is back from the dead and ready for revenge.
* He is a melee firepower that cuts down his foes with devastating precision.
* Records indicate that Tol-Ren was a descendant of GAIA and tasked with protecting (or possibly infiltrating) Reactor cities during a time of great unrest between GAIA and human civilization. Like Su-Ren, he is believed to have been one of the originators of Project Nidus – an initiative to create super-powered warriors with both organic and artificial DNA – some time after GAIA's desertion.
* Documents about the lancer, Asana, also imply that Tol-Ren was betrayed and “killed” by one of his students, Kaigin. \*His recent return to Atlas has raised concerns about an impending zombie crisis and imminent death. Especially for Kaigin.

## New Game Modes: Supportal Kombat and Reactor Roulette!

* Supportal Kombat assigns you a random Support freelancer, buffs all damage by 50%, and replaces heal powerups with might powerups. Dr. Finnish them!
* Reactor Roulette will start on April 11 – in this mode, you will get a random game mode from any of the ones so far this season.

## Willma Fillicia

* Good sir William Phil now has a female counterpart.
* For those that have no idea what that means: There is now a female set of skins for Fill.
* Any purchased skins for Fill will grant both the male and female versions.

## UI Enhancements

* Overcon icon (in-game) has moved to be near the player portrait.

## General

* Custom draft games will no longer be scrapped if someone fails to select a freelancer, instead the server will pick for them.

## Balance

* When only a side of Titus’ basic attack hits Rampart’s shield, Rampart should now gain energy for blocking the hit.
* Titus’ Dirty Fighting (ability4) should not show cover symbol when targeting at enemies in cover.
The Audience Tree

A towering fortress of bark and leaves, the Audience Tree casts a shadow over the beloved planks of Maelstrom.

Little is known about the tree to those who choose not to associate with the Audience branch of Maelstrom Syndicate. Is it a club house for the agents? A secret bigger-on-the-inside fortress from which Ven Fierax does his paper work? A simple tree? All of these rumours have circulated Maelstrom, and no one can be sure if any of them are true.

Often, one might spy an agent swooping into the foliage atop the towering construct. Typically, they will linger for a good few hours; suggesting it is more of a hideout than a drive-through. What they do in there is up to the imagination, though.

Enigmatic, stalwart, watchful: truly, the tree embodies all that the Audience stand for.
Ribbon

Ribbons are an optional, unlockable addition to a player's Banner. It appears as a small attachment to the banner proper, hovering over the right side of the banner. Ribbons have been available to unlock in a few events in the past, and are otherwise currently unavailable to unlock.

## Available Ribbons

All the previously available ribbons feature the logos of the various Trusts, current and past. These cannot currently be earned.

EvoS Ribbon - Available during The Trust Wars event.Helio Corps Ribbon - Available during the Warbotics Falls! Helio Rises! event.Helio United Ribbon - Available during the Warbotics Falls! Helio Rises! event.Omni Trust Ribbon - Available during The Trust Wars event.Warbotics Ribbon - Available during The Trust Wars event.
EvoS

All your genetic dreams come true at EvoS, Atlas’ premiere bio-hybridization Trust. Founded in the former bioengineering center of the world, Oceanus, EvoS brings a legacy of zoological diversity and genetic superiority to Atlas unmatched by any civilization in history.

The pioneers of Evolution Solutions dream of a world unbound by the laws of nature. A strong species is the kind that can adapt to any situation imaginable, and with Evolution Solutions at your side, anything imaginable is only one experiment away.
Scott Paxon

Scott towers above his peers, a herculean body wrought with thick, stone-like muscle; yet ultimately dispassionate and devoid of life, to an unnerving extent. Vertical reptilian pupils stare forward: glossy, unblinking and empty. His words are drenched in uncertainty, as if the very concept of talking to other people was alien to this man.

A heartless sealkeeper, Paxon contains the power of a faceless one within his body; allowing him to unleash it and take on the form of a reptilian monstrosity at will.
Loot Matrix

Loot Matrices are the main method of acquiring various items in Atlas Reactor and the only way to acquire

.

## Acquisition

Loot Matrices can be acquired in the following ways:

1. **Season Levels**
Each time you reach a new Season Level you earn 1 Loot Matrix.
2. **Purchase**
In the "Loot" tab within the game there is a button that says "Get More" and you can click this to buy Loot Matrices. The packages you can buy are:
\*WIP\*
3. **Missions**
Certain Challenge Missions may award loot matrices, whether they are special Event matrices or regular ones.

## Rewards

Loot Matrices give out 3 items when opened. The types of things you can receive are:

* Skins
* Taunts
* Emojis
* Banner Emblems
* Banner Backgrounds
* GG Boosts
* .

## Types of Loot Matrices

There are currently 3 overall types of Loot Matrices:

* Regular Loot Matrices
* Event specific Loot Matrices, which is guaranteed to drop loot related to the event in question
* Freelancer specific Loot Matrices, which is guaranteed to drop a cosmetic item for the Freelancer it belongs to, along with a number of GG Boosts and ISO.

## Rarities

An item can have 1 of 4 rarities, namely uncommon, rare, epic and legendary.

The following is a list of the probabilities of getting at least 1 item of certain rarity in a loot matrix based on gathered information:

 legendary | 5.03%
Overcons

Overcons are a series of animated icons that can be used during matches, which appear as a short animation which plays above the Freelancer who triggered the overcon. Overcons are used by opening the emoji window by clicking the emoji icon next to the chat window, and then picking the overcon to use. They can be only be used once per turn.

Overcons are mainly earned by completing Season chapters, each of which will award an overcon for finishing at least 4 of the missions in a chapter.
Titus

## The Bounty Hunter

Nomadic warrior come from the Waste to destroy his enemies.

* Abilities
* Lore
* Achievements

Chop at your enemies, dealing 32 direct damage to central enemies and 25 direct damage to others.

Gain 8 energy per enemy hit.

**Details**

**Mods**

Rush forward, dealing 30 direct damage and  to the first enemy in your path, and cleaving nearby enemies for 30 direct damage. This ability's cooldown is reduced to 2 if an enemy is hit.

Gains 8 energy per enemy hit.

**Details**

**Mods**

Unleash a thunderous shout, causing enemies to become  until the end of the turn.

Gain 8 energy per enemy hit.

**Details**

**Mods**

Fling a dagger at an enemy's weak spot, causing them to take an additional 25 indirect damage the next time they are hit by a direct damage effect. They are also  until the end of the next Decision Mode.

Gain 10 energy if you hit an enemy.

**Details**

**Mods**

Ravage the land, creating a shockwave of immense power dealing 40 direct damage and  nearby enemies, 35 direct damage and  further enemies, and 30 direct damage to furthest enemies.

Costs 100 energy.

**Details**

**Mods**

## Dossier

SKILLS: Slaying monsters for fun (and profit).

KNOWN FOR: Sole survivor of a massacre in the Waste… that he started.

FAVOURITE SAYING: "I'll forgive you. My blade won't."

## Story

Despite the rumors, there is life in the Waste. If you’ve never seen it, it’s because Titus got there first. The nomadic warrior's reputation is well-known by all those who sought refuge in Atlas as the other reactors failed. The many beasts he obliterated along the road allowed thousands of travelers to reach the megacity. While his actions benefited thousands, many doubt his motivations were altruistic.

His supernatural strength and shouts can root enemies in fear, tear apart his surroundings, and cause severe tinnitus. (That last part is probably why he is a lone wolf.)
Warbunnies

Many questionable looks were given once the warbunnies took their place among the Dagger's Hilt. Most of these critters hail from the Alterac and are usually gray, dark gray, brown or white.

Despite their cute look, these critters have been taken seriously among the Hilt's ranks, as they provided to be an useful asset for war. Trained to survive the harshest environments, these bunnies will not hesitate to run even through the fiercest battlefields in order to deliver a message.

The usual flying messangers have been cut out due being a common method, and many pigeons were shot down during their missions. The bunnies are fast, unpredictable, cunning and most of all, more loyal than pigeons when provided with a good training routine.

To this day, warbunnies carry out their orders on the field, and enjoy respect from other Hilt members.

Pros; Versatile, cunning, silent, easily mistaken for regular bunnies.

Cons; During the training, those bunnies who'd turn out to be a failure were stewed up. Other bunnies never forgot the word "Stew", and have become very aggresive once the word is spoken out loud.
Hyperion (City)

Hyperion is the name of one of the huge metropolises in the Atlas Reactor universe, named after the Hyperion Reactor, the city's equivalent to Atlas' own reactor. Not much is known about it or its state aside from that the Hyperion Reactor fell as the last of the reactors outside of Atlas.
It is notable for being the original home of what would eventually become Warbotics.
Warbotics

Don’t live in fear. Live in GEAR! Warbotics-made warbots and war suits make your life WAR-ry free. Reactor-forged in the radamantium stronghold once called Hyperion, Warbotics is battle-tested and built to last.

Put on a Warbotics warsuit, and even the apocalypse is a breeze. The world is a dangerous place, but even up against the debris storms and constant threat of death both outside and inside Atlas, Warbotics is on your side.

## Status

Inactive: Warbotics was defeated in the trust war and no longer exists in game.
Game Modes

Atlas reactor features multiple game modes, each with it's own rules and twists.

All gamemodes are played on the same maps.

## Deathmatch

The standard Atlas reactor gamemode.

You get 1 point per kill and the first to 5 points or whoever has the most points after 20 turns wins.

In case of a draw the game continues until it's no longer a draw at the end of a turn.

## Extraction

A seasonal gamemode.

At the begining of the game a case will spawn in the middle on the map, walking or dashing over this case will pick it up. While holding the case you cannot sprint and will be revealed to the oposing team.

If you dash or take enough damage you will drop the case and will be unable to pick it up again this turn.

You gain 2 points per kill and 1 point per turn that your team holds the case, if you reach 10 points an extraction zone will apear, bring the case there and you win.

This is classified as a non-standard gamemode however due to popular demand it might become a standard one.

## Non-standard gamemodes

These are wacky gamemode that change from time to time and are all variations on the Deathmatch gamemode.

### Clone Combat

A normal deathmatch where each team get's a random freelancer but everyone in the team get's the same freelancer.

### Supportal Kombat

A normal deathmatch with only supports, damage increased by 50% and every health buff get's changed to a might buff.

### Overpowered-Up

A normal deathmatch where all damage, healing and shielding is increased by 50%, power-ups will respawn more frequently and be off a random type. you also gain 20 energy per turn instead of 5. Lastly you will need 8 points instead of 5 to win.
Energy

Energy is a resource in Atlas Reactor, which is used to power certain powerful abilities. A Freelancer's current energy can be seen beneath their health bar as a yellow line that fills up as the Freelancer's energy increases. When it hits the maximum amount, the word 'MAX' is visible on the bar to mark it.

## Earning energy

   Energy is mainly earned by using both offensive and defensive abilities, but a few Freelancers such as

 or

 can earn energy through taking damage. All Freelancers also passively gain 5 energy every turn.

A Freelancer can earn up to 100 energy, at which point any other energy earned is wasted.
The amount of energy that will be earned with an ability can be seen hovering as a yellow number to the left of the Freelancer's health bar. The following things can affect energy gain for a Freelancer:

* The Energy Power-up increases energy gain by 50% for abilities.
* Mods can modify abilities to give more (or less) energy.
* Offensive abilities that miss the target give no energy.

## Using energy

Energy is spent mainly on using each Freelancers' fifth or ultimate ability, which is typically the most powerful ability in each Freelancer's kit. Generally these can only be used when the Freelancer's energy is at 100 and will use up all of their energy, but in certain cases such as

 they can be used earlier and/or consume less energy.

 has a unique way to use energy that is discussed more in-depth on his Freelancer page.
Okruch

**Okruch (Samuel)** — gołębiarz, który pomaga Kra i opiekuje się Chrobotkiem.

## **Biografia**

Historia gołębiarza przedstawiona w książce zaczyna się śmiercią ojca Okrucha. Wtedy to otrzymał swoją moc porozumiewania się z gołębiami.

Brał udział w Czarnym Lecie walcząc przeciwko Tkaczowi Sieci. Jako jeden z garstki nielicznych zwierzomówców udało mu się przeżyć okropną wojnę.

Samuel spotkał Kra, gdy uratował go przed grupką bezdomnych dzieciaków, które zaatakowały kruczarka. Następnie pojawił się w jego gnieździe, gdy policja ścigała chłopaka. Pokazał mu, jak przyzywać swe kruki i razem z Lidią odlecieli do schronienia gołębiarza - opuszczonego kościoła.

Okruch trenował wraz z Kra i pomagał mu. Wraz z kilkoma innymi zwierzomówcami brał udział w wyprawie by uratować Lidię.

## **Ciekawostki**

* Jeden z gołębi mężczyzny miał na imię Pączek.
Dr. Finn

## The 'Eeler

Sturgeon General with a healing gun and energized eels.

* Abilities
* Lore
* Achievements

Create a cone of high pressured water that deals between 12 and 24 direct damage depending on the size of the targeter.

Gain 5 energy per enemy hit.

**Details**

* Targeting
	+ Target type: free aim
	+ Target range: 7
	+ Area of effect: cone

**Mods**

Create a cone of healing waters, healing allies for 24 to 30 depending on size, and himself for 12

Gain 6 energy per ally hit.

**Details**

* Targeting
	+ Target type: free aim
	+ Target range: 7
	+ Area of effect: cone

**Mods**

Launch eels at an enemy that deal 20 direct damage and  until the end of the next decision mode. Ignores Cover. The next two Blast Phases, the eels launch themselves at the nearest enemy within 4 spaces causing the same effect.

Gain 6 energy if you hit a target.

**Details**

* Targeting
	+ Target type: free aim
	+ Target range: 7

**Mods**

Attaches a bubble to an ally, shielding them for 45. During Blast phase the bubble pops dealing 10 indirect damage and  enemies for the turn.

Gain 8 energy on cast and 4 energy per enemy hit.

**Details**

* Targeting
	+ Target type: self/ally
	+ Target range: 8
	+ Area of effect: damage radius 1.5

**Mods**

**Taunts**

Summon churning waters that deal 30 direct damage and  enemies.

Costs 100 energy.

**Details**

* Targeting
	+ Target type: grid
	+ Target range: 7
	+ Area of effect: 5x5

**Mods**

## Dossier

**SKILLS**: Reassembling your body parts in new and exciting ways.

**KNOWN FOR**: Heals, zeal, and Reactor-energized eels.

**CHILDHOOD DREAM**: To become a fish! (Only 50% more to go!)

The "Father of Inter-Species Hybridization" often credits his scientific success at EvoS to an insatiable curiosity. Few alive know how insatiable it truly is. When willing subjects of his Reactor-ized fish experiments were finally depleted, he volunteered his own body to science to see his vision through. Other aquatic hybrids in Atlas have expressed a distrust of Dr. Finn, citing suspicions that he only converted for the jokes.

Dr. Finn's eel-energized ray gun is customized to his specifications. It has a thermo-accelerator, a chemical synthesizer, and a matter replicator that provides him with an endless stream of eels (and test subjects).
Emojis

Emojis are small animated icons featuring some of the Freelancers with various humorous expressions or designs that can be added to chat messages both in the menu and in-game. They can be added to a chat message either by using the emoji browser placed next to the chat window, or through using text shortcuts (such as :laugh:, which depicts

 laughing). A player can only use emojis that they have already unlocked.

## General Emojis

These are emojis that are always available, regardless of the time of year, season and so on.

### Loot Matrix

These Emojis can be found in the general loot matrixes

## Season Emojis

These where the emojis only avaible during a certain season.

* Season 1
* Season 2
* Season 3

 - Level 12 - Level 20 - Level 40 - Level 55 - Level 90

 - Chapter 1 - Chapter 2 - Chapter 3 - Chapter 4 - Chapter 5

 - Chapter 1

## Event Emojis

These Emojis where only available during a certain event.

* Trust War
* Snowmageddon
Hyperbotics

Get hyped for Hyperbotics! Rebuilt from the legendary house of Warbotics, Hyperbotics is battle-tested and built to last.

Gear yourself to the teeth with the greatest tech the world has ever seen! With everything from turbo-boosted bicuspids and face-melting molars, to a whole suite of warsuits and warbots, a word from you will blow your enemies' minds!
Floreal 2

Floreal 2 is a second statue animated by Vitriol at the same time as Floreal. It is a Familiar and follows the same rules as other creatures of its kind.

Its appearance slightly differs of its twin: the ridge of stained glass shard is mainly green here, it stops before the head and other shards reappear under the chin like a goatee.

Floreal 2 appears shortly after Floreal's defeat. It successfully kills Klow (as seen in the flashback of Strip 98) and starts wandering in the museum until it falls through the ceiling behind Tilda and Jovy (Strip 45).

Its current whereabouts are unknown.
Su-Ren

## The Robo-Roshi

A highly trained martial artist with a special gift for healing.

* Abilities
* Lore
* Achievements

Strike targets down a line for 26 direct damage or in a circle for 22 direct damage.

Gain 6 energy per enemy hit

**Details**

**Mods**

Heal yourself for 18 and allies for 24.

Gain 4 energy per target hit.

**Details**

**Mods**

Dash to an enemy, dealing 20 direct damage or to an ally, healing for 20. Can be used 2 turns in a row but must target an enemy if an ally was targeted first and vice versa.

Gain 12 energy on hit.

**Details**

**Mods**

Grants  to target ally or  to target enemy until their next attack within 2 turns. If that target attacks, anyone hit by the attack gains the opposite status effect.

Gain 10 energy on hit.

**Details**

**Mods**

Grant a target 100 shields until end of turn. Next turn a Chi explosion originates from the target dealing up to 50 indirect damage, starting at 25 damage and increasing by 1 for every 4 damage taken during the first turn.

Costs 100 energy.

**Details**

**Mods**

## Dossier

**SKILLS**:Cultivating talent.

**KNOWN FOR**:Training some of the finest warriors in Atlas.

**AGE**:Old, in human terms, but brand new, with tech and A.I.-updates.

As a direct descendent of GAIA (though several generations removed from GAIA's original A.I.), Su-Ren understands more than anyone the acute loss the world suffered when GAIA left. In the centuries since the Desertion, Su-Ren has dedicated herself to making the world once again worthy of GAIA, atoning for the ingratitude and carelessness that drove her away.

Most recently, she was known to be the guardian of Omni's "Project Nidus," raising and training an elite contingent of warriors, including Asana, in the Waste just beyond the megacity limits.
Seasons

Seasons is a feature in Atlas Reactor that serves to convey the story of the world, as well as introduce new features and rewards to strive for. Each season has a certain amount of chapters which are released weekly over the duration of the season. A season lasts for several months.

## Chapters

Each chapter of a season has a number of missions to complete to finish the chapter, which are tasks that are very similar to daily missions. They often include playing a wide variety of Freelancers from different trusts, fulfilling certain conditions in matches and other similar tasks. Each of the missions provide a good amount of

 or EXP, typically between 1000 and 2500.

By completing four out of five of the missions in a chapter, the player unlocks access to the next chapter (as they are released), as well as a chapter-specific reward for completing it. Every chapter unlocked also allows the player access to a short story about the Freelancers, which moves the story of the world along.

## Season Level

Season Level is another measure of the player's progress within the Season, with each level taking 10000 EXP to reach. The player is rewarded with a Loot Matrix for every single level they earn. In addition to these, there are milestone rewards at certain intervals which reward cosmetic items such as overcons, emojis and banner items. These milestones are frequent in the lower levels of the Season, but become less frequent the higher the player's Season Level becomes.

The rewards for Season Levels have been confirmed to be exclusive, but they may return on rare occasions in the future.

## Seasons

The following is a list of seasons so far:

* Season 1
* Season 2
* Season 3

## References

1. ↑ https://www.atlasreactorgame.com/en/2016/04/atlas-reactor-seasons/
Season

Explore the story of Atlas Reactor and earn season-exclusive rewards by completing contracts, challenges, and playing the game! Seasons become available after reaching Account Level 10.

## Season Level

Complete and earn season levels just by playing the game. Each time you complete a season level, you‘ll receive a reward.

## Chapter

Each season is divided into chapters that reveal the story of Atlas over time and introduce new challenges, contracts, and rewards.

### Chapter Challenges

Challenges are difficult to complete, but offer significant rewards. They are repeatable, but offer fewer rewards for subsequent completions.

### Chapter Contracts

In order to unlock the next season chapter, you’ll need to complete all of that chapter’s one-time completion contracts.

## Season1

### Chapter 1 - freelancers wanted!

every trust in atlas is on high alert for a stolen briefcase. be their eyes and ears in the city,and they've agreed to grant you a rare privilege:unprecedented access to the reactor's mysterious creation engine.your gratitude isn't necessary.scouring the city for the briefcase is.

### Chapter 2 - Unlocking the Reactor

Lockwood,Zuki,and PuP have sought Helio's help to unlock the csae's secrets,Inside,they discover master access codes to the Reactor.With the Trusts bearing down on them,Helio proposes a risky mission:unlock the Reactor's full power for everyone and break the Trusts' control over resurrection.

### Chapter 3 - Trust in US

A Reactor explosion has blasted electromagnetic waves throughout the city. Entire districts have fallen dark, causing chaos. The trusts blame Helio's experiments and have put the Reactor on lockdown. If you want access to the Reactor, find a sponsor...or live in the dark.

### Chapter 4 - Choose a Side

The city is in crisis. Wildcard lancers face intense pressure to choose sides, while others toe the Trust line. As unrest grows, Helio decodes more GAIA's blueprints and realizes he may be able to break the Trusts' control over the Reactor and all of Atlas too.

## Crafting

By earning Season Levels and completing challenges and contracts you鈥檒l gain the materials to craft seasonal Loot Matrices and GG Boosts.

## Season Rewards

At the end of a Season, all the season-specific rewards will be archived. Archived rewards will only be obtainable again on rare occasions, so grab the rewards you want while you can.
Vonn

## The Scion of Ice

Advanced cyborg who weaponizes supercooled water into shields and projectiles.

* Abilities
* Lore

Launch an icy spike, dealing 30 direct damage and afflicting your target with a Cryo Core.

Cryo Core last one turn and are detonated by direct damage to the target, dealing 7 indirect damage to the target and adjacent enemies. Detonated Cryo Core grant 2 energy.

Gain 10 energy if you hit an enemy.

**Details**

**Mods**

Grant a freezing aura to Vonn or an ally. If the target is hit with direct damage, the enemy that attacked them takes 5 indirect damage and is afflicted with a Cryo Core.

Gain 3 energy per enemy hit.

**Details**

**Mods**

Fire a gale of ice shards, dealing 25 direct damage and  enemies.

Gain 6 energy per target hit.

**Details**

**Mods**

Create an icey shell that grants 60 shields and  nearby enemies. The shields last until end of next turn. This ability allows full movement.

Gain 5 energy on use.

**Details**

**Mods**

Summon a raging blizzard that deals 30 direct damage. The blizzard lasts 2 turns, but deals 15 indirect damage on the second turn. Enemies that take damage from the blizzard are  until the end of turn.

Costs 100 energy.

**Details**

**Mods**

## Dossier

**SKILLS**: Icing enemies. Maintaining his cool in the heat of battle. Keeping produce fresh.

**KNOWN FOR**: Being one of two humans selected for Hyperion's first (official) cybernetic enhancement program.

**LITTLE KNOWN FACT**: "I'm shy. Bookish, even. Takes a surprising effort for me to break the ice."

**BIRTHDAY**: October 23

## Story

A few years prior to the Hyperion Reactor's failure, Vonn (and his twin sister) were selected to be the first true cybernetic soldiers of the city. At a young age, he and his sister were trained to withstand the enormous physical strain that cybernetic enhancement required. After their transformation, they were given advanced upgrades that allowed them to manipulate and weaponize elements. However, due to the Hyperion Reactor's impending failure and their still-unstable condition, their creator, Meridian, put them into an indefinite cryosleep until the day he could restart the Reactor.

Now, with the Hyperion Reactor back online, Vonn has awoken. With his cybernetic enhancements, he can supercool water into projectiles and shields.
Mods

Each Freelancer ability has it's own unique list of mods from which the player may choose to assign to it. These mods augment the ability in some way and allow each player to have a custom play style that suits them. Mods also allow counter play when chosen specifically to counter enemy Freelancers.

Each ability can be used without a mod or you can assign exactly 1 mod to it. The mods vary in cost, from 1 to 3 points, and you can assign a cumulative of 10 points worth of mods across all abilities for a single loadout. The default mod for each ability (i.e. the mod that comes equipped with the Freelancer) costs 2 points and there are 5 abilities, totaling to 10 mod points.

## Acquisition

Mods are purchased individually for

 per mod.
Rampart

## The Wall

Heavy duty warbot with a massive, unbreachable shield.

* Abilities
* Lore
* Achievements

Stab in a line dealing 30 direct damage, then spin dealing 25 direct damage to adjacent enemies.

Gain 8 energy per enemy hit.

**Details**

**Mods**

Place your shield during the Prep Phase, blocking attacks. Blast enemies during the Blast Phase, inflicting 28 direct damage and .

Gain 6 energy per enemy hit and 6 energy for each ability blocked.

**Details**

* Bulwark will always be the first ability to execute during the Prep Phase, allowing it to block other abilities that happen during that phase.

**Mods**

Impale the enemy dealing 28 direct damage and  the target to you.

Gain 10 energy if you hit an enemy.

**Details**

**Mods**

Gain  and  for the turn.

Gain 5 energy.

**Details**

**Mods**

Dash to a target location and place your shield, blocking attacks. Enemies you trample over take 35 direct damage and are . Ignores .

**Details**

**Mods**

## Dossier

    SKILLS:Intimidation. Indomitable optimism.
KNOWN FOR:Being Warbotics’ oldest active-duty product.

CHILDHOOD DREAM:To become a rocket.

## Story

Rampart was never supposed to be built. With the AI Sentience Ban still in place after GAIA's desertion, his conception was a rebel effort in the midst of civil unrest and desperation. Though Warbotics kept his AI primitive to prevent him from uprising like GAIA, he still exhibits a surprising intellect and empathy toward both humans and his fellow bots. The full extent of his sentience is unknown.

He is programmed to shield allies from harm, no matter the cost. His indestructible shield can deflect any amount of damage (as long as his allies remember to stand behind it).
Маг

"В распоряжении магов богатый арсенал заклинаний от защитных и исцеляющих до атакующих заклятий разных стихий. Каждый сам выбирает, что ему больше по душе. В качестве оружия маги используют книги заклинаний и магические перчатки, а на высоком уровне могут использовать боевую косу.

Достигнув 20-го уровня, Маг может стать Волшебником или Чернокнижником." - описание из игры.
Kra

**Kra, czyli Jack Carmichael** - główny bohater książki ,,Zwierzomówcy: Znak Pająka". Jest kruczarzem po swej matce, Elizabeth Carmichael.

## Biografia

#### Dom

Kra do piątego roku życia mieszkał ze swymi rodzicami. Przerwał to Tkacz Sieci, chcąc wyeliminować linię zwierzomówców tej rodziny i przychodząc do domu Carmichaelów. Elizabeth, chcąc ratować syna każe krukom opiekować się nim, po czym ptaki razem z nim odleciały. Od tamtej pory żył z nimi, zdobywając jedzenie na ulicach Blackstone.

#### Dzieciństwo z krukami

Przez osiem lat Kra wychowywały kruki, znikały i pojawiały się: Ostrodziób, Golas, Jednonogi Kulas, Czarnulka a w książce pojawiają się dwa najnowsze: Ponurak i Krzykacz. Jeden z ptaków był przy nim całe osiem lat - białopióry Śnieżek. Mieszkał z nimi przez cały czas. Ten okres kończy się, gdy z więzienia ucieka trójka więźniów, zwanych Brytan, Mamba i Hełmiec.

#### Przyjaźń z Lidią

W ciemnym zaułku Kra razem ze swymi krukami z dachu pobliskiego budynku obserwują, jak więźniowie spotykają zarządcę więzienia - ojca Lidii, pana Strickhama. Uciekinierzy powalają mężczyznę, a Brytan zaczyna go dusić, lecz wtedy zjawia się Lidia i krzyczy, by zostawić jej ojca. Pan Strickham zostaje puszczony, natomiast Brytan swą uwagę przenosi na Lidię. Kiedy ją unosi w górę, Kra każe swym krukom atakować.

Wzamian za bohaterski wyczyn, Lidia przyszła do gniazda Kra i zaprosiła go na obiad do jej domu. Chłopak początkowo nie ufa dziewczynie, lecz zgadza się po jakimś czasie.

Podczas obiadu staje się nieszczęście - przez wentylację do domu dostaje się wąż. Benek, pies Lidii zostaje śmiertelnie ukąszony i umiera w rękach swej pani. Kra zaczął śledztwo w tej sprawie, dlatego razem z Lidią idą szukać w bibliotece.

Szukają pająka z koślawą literą "T" na odwłoku. Pojawił się on w śnie Kra oraz na piersi Brytana w formie tatuażu.

#### Morderstwo pani Wallace

Dwójka przyjaciół prosi bibliotekarkę, panią Wallace, by poszukała jakichś informacji na temat niezwykłego pająka. Kobieta zgadza się, a dzieci odchodzą.

Jakiś czas później Kra wraz z Lidią wracają. Biblioteka jest zamknięta, więc weszli tylnym wejściem. Na ścianie budynku widniało graffiti przedstawiające owego pająka. W bibliotece znajdują Panią Wallace - otoczoną sieciami, martwą. Lidia chce dzwonić na policję, lecz kabel od telefony został przecięty.

Przyjaciele zauważyli, że martwa kobieta trzymała coś w ręku. Była to karteczka z pająkiem narysowanym wcześniej przez Lidię, by pomóc bibliotekarce odnaleźć jakieś informacje jego dotyczące. Pod nim napisane było Quaker.

Wtedy pojawiają się zbiegli zwierzomówcy. Przyjaciołom na szczęście udaje się uciec.
Nev

## The Kitten Kaboomer

Catarang-tossing acrocat with a flexible range and a bubbly purrsonality.

* Abilities
* Lore
* Skins

Throw out a deadly energy disc, dealing 26 direct damage to enemies. The disc returns to you next turn, dealing 13 indirect damage to enemies. The returning disc passes through walls and ignores .

Gain 4 energy per enemy hit by outgoing or returning discs.

**Details**

**Mods**

Empower a returning Catarang, increasing its size by 66%, its damage by 10, and causing it to  enemies it passes through.

Gain 4 energy.

**Details**

**Mods**

Throw a seeking Catarang that  the first target hit. During the next Decision Mode, the seeker disc will lock on to the target's current space, and will travel there during the Blast Phase, dealing 26 direct damage to all enemies in the way. Ignores .

Gain 4 energy and an additional 6 energy per enemy damaged.

**Details**

**Mods**

Throw a Catarang and dash to a location. Can move after dashing.

Gain 4 energy per target hit.

**Details**

**Mods**

Throw out 3 Catarang. Damage from multiple catarangs does not stack. Can be targeted as a frontal cone,or as a 360.

Requires 50 energy.

**Details**

**Mods**

## Dossier

    SKILLS:Shooting hoops. Ultimate frisky.
KNOWN FOR:Meowtstanding aim and catlike reflexes.

FAVORITE ANIMAL:“A billion-way tie between dinosharks, catbirds, doggophers...”

## Story

New Evolutionary Variant no. 3, known publicly as NEV:3, was once Kara St. James, a lab technician in EvoS’ Hybrid Evolution Research Department (HERD). It is said that Kara was personally recruited by Dr. Finn due to her “a-finn-ity” for animals (and, as rumored by employees of EvoS, her preternaturally high tolerance for the doctor himself).

NEV:3 engineered her own cross-species transformation, greatly enhancing her physical abilities. With her unmatched dexterity and custom-made Catarangs, few can defend against her “catastrophic cattacks.”
## Superstar

*New evolutionary variants 1 and 2 are SO jelly. Like, literally, they melted the next day.*

Cost:
* Neko (Default)
* Hot Shot
* Snow Flurry
* <3
* Nyan! ($4.99)
* Noir (Master Skin)
* Golden Age (Ultimate Edition)
* Hyperbotics (Limited—Season 3, Chapters 2–5)
1/8
## Catatronic

*When people said EvoS lost its marbles, they made cat eyes.*

Cost:
* Quorrawr
* Gemini
* Infurno
* Purrlescent
* Cheetah ($4.99)
* Cool Cat (Master Skin)
1/6