Developers FAQ

*This article is about the official variant, for the unofficial FAQ, see FAQ*

FAQ collected from the Official Developer Home Page

Here's a list of **frequently asked questions**, gathered from the official homepage of the game, the steam discussions and the wiki.

## Where can I submit a bug report?

Email your bugs and feedback to: support@endnightgame.com

## Will there be a wiki for the game?

Our official wiki will be on http://theforest.gamepedia.com

## Where can I buy the game?

The game will be available on Steam as well as in GameStop Stores.
We are also looking into other different options for selling the game and will update this question when things are confirmed.

## How much will the game cost?

The initial Alpha release will cost $14.99.

## Will you support motion controllers for those actions performed in the trailer? (wood chopping, smashing heads, carrying birds)

We haven’t announced official support for motion controllers yet, but we will be aiming to support the most popular motion controllers as the virtual reality platform develops.

## Will this game run on my computer?

System requirements taken from the steam store page:

**Minimum**
* OS: Windows 7
* Processor: Intel Dual-Core 2.4 GHz
* Memory: 4 GB RAM
* Graphics: NVIDIA GeForce 8800GT
* DirectX: Version 9.0
* Hard Drive: 5 GB available space
* Sound Card: DirectX®-compatible

**Recommended**
* OS: Windows 7
* Processor: Quad Core Processor
* Memory: 4 GB RAM
* Graphics: NVIDIA GeForce GTX 560
* DirectX: Version 9.0
* Hard Drive: 5 GB available space
* Sound Card: DirectX®-compatible

## Will there be co-op?

Co-op is not planned for the initial release. However adding some form of co-op play will be one of our focuses after the initial release of the game.

## Will there be a peaceful mode?

Yes. Eventually people will be able to play the game as a more traditional survival/exploration simulator, with the horror elements effectively disabled.

## Who is making this game?

Endnight Games is a 4-person indie studio based in Vancouver, Canada. We also make significant use of outside contractors, depending on production needs there have been anywhere from 5 to 10 people working on the game at a given time.

## Why does it look so good for an indie game?

With our background in VFX and the use of some very talented artists/coders we have been able to aim as high as we can for the visuals of the game.

## Will I be able to build shelters anywhere? such as a hill, on the island or in a cave.

Currently you can build structures almost anywhere above ground.

## Will there be more than one type of shelter?

Yes, you will be able to build many types of shelters, from basic leaf-covered to large wooden cabins and more.

## Will the axe be an item I can craft in the game?

Yes, it is possible to craft simple axes from items in the environment.

## Will you be able to climb trees or mountains?

You're able to climb tress currently by clicking the *SpaceBar*, but enemies in the game can make use of them. Access to mountain areas will be blocked off in the first alpha release.

## Are there different suits you can wear like camouflage or ghillie suit like thing?

There will be clothing you can craft. As well you can cover yourself in mud/leaves as camouflage. Everything will be made from items found in the forest.

## Are there bows and arrows in-game?

Yes since v0.06.

Will there be different areas like different cave (sedimentary, igneous or/and metamorphic caves) and will there be different surface environment with like different animals to hunt or kill (is there hunting?) and different plant areas like marsh, jungle, plains?

There will be different small animals you can hunt. There will also be different environments based on North American forest. The environment will include caves, swamps, lakes and mountains.

## Can you scavenge from your plane?

Yes you can, there is food, medicine and other useful supplies that you can pick up on the plane.

## Why don’t you guys give more regular updates?

We are a very small team working tirelessly to get the game finished. We get carried away making the game. :)