Mission 7: Shoot or we'll freeze!

**Mission 7** is the seventh mission of Assassin of Steve. You get arrested by the Police for murdering the Minemaster, so you have to escape from the Ice Prison.

## Walkthrough

Once you leave the shop at the end of Mission 6 you will emerge onto the surface. However, a monster spawner will appear that spawns Police Officers, who claim that you are under arrest for murdering the Minemaster. (Note: These police rhyme with "ice") The Police Officers are invincible, and will eventually kill you. Once that happens you will respawn in their prisoner van, and then you will be transported to the Ice Prison. However, your cell - a giant ice block - melts, and you can get out and kill the guards. The floor that you are on has a way to the next floor up that is blocked by red glass. In order to open the way you have to press the button to melt the other cell on your floor. The Mayor of Pollus is inside, and he gives you a red key, which can be placed in the red hole to open the way.

On the orange floor there are six more ice cells and a monster spawner that spawns Hunting Spiders. There is a Pollus Villager in the furthest cell on the left side  and when released he says you can trade 5 Hunter Eyes from the spiders for an orange key. The other cells can contain Frozen Prisoners or other mobs, or more rarely loot chests. On the next floor, the yellow one, there is a monster spawner that spawns Police Officers, which drop coal. The Pollus Villager is in the middle cell in the far room, and he trades 3 Coal for a yellow key.

The green floor doesn't have ice cells - instead it has lots of rooms that can be accessed by opening the iron doors. There is also two monster spawners - one that spawns Hunting Spiders, the other Police Officers. The Pollus Villager is in the second room from the left of the green door (or right from the keyhole). He wants 4 coal and 4 hunter eyes. The light blue floor is on the surface, and again has two monster spawners. The Pollus Villager is in the prisoner van, which can be accessed via the iron door on the side. He wants 6 coal and 6 hunter eyes. Once you place the light blue key you can enter the last floor.

The last floor has the boss, Warden Frostbite. First you just fight him for thirty seconds, then he freezes you in an ice block, but you thaw out. Then he starts spawning some Police Officers, and he will also inflict slowness on you that will stop you from moving every 30 seconds. It is recommended that you use your bow to take down the Police Officers first, then Warden Frostbite himself. Given the fact that Warden Frostbite has very high Punch enchantments on his bow, it would probably help to throw a Splash Wither or Healing potion at him to deal some damage.

Once you defeat Warden Frostbite he drops a cyan key, and once you place it you can leave his room and also exit the prison. Outside the prison you have to kill the six Police Officers on the towers with your bows. Once you've done that you can run to the tunnel at the end of the road to the shop.

### Mission 7 book

(Note: This book isn't obtained until just after you get arrested and thaw out of your ice prison cell)

You have been captured by the Police (which rhymes with Ice) and have been put in the Ice Prison.

Objectives: Escape from the Ice Prison. Get each colored key by collecting certain materials to advance to the next floor.

## Mobs

* Ice Prison Guards wear full diamond armor and wield a sword and shield. They have high attack and knockback resistance.
* Frozen SWATs are skeletons with an ice block for a head and a bow. They shoot slowness tipped arrows on normal and hard difficulties. They don't have as much health as Ice Prison Guards, but they do occasionally ride Skeleton Horses on the light blue floor and outside the prison.
* Hunting Spiders are cave spiders that inflict poison on normal and hard difficulty. They have a chance to drop a Hunter Eye upon death, unless spawned from a spawner, in which they are guaranteed to drop one. They spawn on orange, green, and light blue floors.
* Police Officers are wither skeletons which switch between either a powerful Flame bow or a sword that causes them to inflict the wither effect on you. They switch weapons every five seconds. The Police Officers that spawn on towers outside the prison do not switch weapons - they only use bows. There are three different types - each of which wears a different color of glass on their head, which corresponds to which floor they spawned on - yellow, green or light blue. They have a chance to drop Coal upon death, unless spawned from a spawner, in which they are guaranteed to drop one.
* Frozen Prisoners sometimes spawn when you melt a prison. They have a decent amount of health and attack damage.
* The boss Warden Frostbite has increased movement speed and a powerful bow with Punch VIII and, being a wither skeleton, all the arrows he shoots are on fire. It is recommended you take him down with a bow.

## Equipment

Electric Stick

Tactical Shotbow

Flare Bow

Riot Shield

Police Armor

## Chest Locations

* Police Puns can be found in the chest next to the Mayor of Pollus's cell.
* Don't screw with the cells! can be found immediately to the right against the wall when entering the orange floor.
* The second ice block on the right in the orange floor contains a loot chest.
* Perspective of a Frozen Prisoner can be found in the third ice block on the right.
* The ice block immediately on the right when entering the yellow floor contains a loot chest.
* In the back room on the yellow floor the rightmost ice block contains another loot chest.
* On the southern wall of the green floor, The Spider Squad can be found in a chest in the leftmost room.
* The rightmost room contains a loot chest.
* On the west wall, the second room from the left contains a chest with The Rainbow Prison.
* A loot chest is in the fourth room from the left (second room from the right).
* On the east wall, What SWAT stands for can be found in a chest in the first room from the left.
* When exiting the prison, Why our Ghasts are missing can be found in a chest to the right.
* One last loot chest can be found around the back of the prison.

## Music

*Main article: Music*

At all times, one of the following tracks can play:

* **Hitman** by Kevin MacLeod.
* **Undaunted** by Kevin MacLeod.
* **Laser Quest** by Tim Beek.
* **Ossuary 3 - Turn** by Kevin MacLeod.
* **Ossuary 4 - Animate** by Kevin MacLeod.

During the Warden Frostbite boss fight, **Harmful or Fatal** by Kevin MacLeod plays.

## Trivia

* The beginning of Mission 7 is one of two times in the entire Assassin of Steve trilogy where you are forced to die, the other time being at the end of Mission 10 in the same map.
* Mission 7 is also the only mission between Assassin of Steve 1 and 2 where the mission book isn't found at the very beginning of the mission.
* Additionally, Warden Frostbite is one of the only boss fights in the trilogy where it is *not* the final element of the mission. The Green Ender Captain boss fight in Mission 5 of Assassin of Steve 3 (which itself also has a number of callbacks to this mission) is followed up by a fight through a hangar and then escaping in a spaceship.
* Mission 7 has the second highest amount of Lore Books in Assassin of Steve 1 (seven), tying with Mission 3 and behind Mission 9 at twelve.
* The track 'Harmful or Fatal' is also used in the Lord Prismbeam boss fight and both Green Ender Captain boss fights, making it one of the most used tracks in the Assassin of Steve trilogy.
* The Police rhyming with ice is a play on words.