Galloglaich Riflemen

## Other information

### **Specialty**

skirmishes, probing attacks, skirmishes against fortified/entrenched enemies, recon, anti-criminals operations, guerilla warfare

## Commanders

### **Notable Commanders**

Colonel Manix

The Galloglaich Riflemen are some of the Regiments of the Astra Militarum guarding the fringes of the Imperium. Their duty is to protect the Frontier Worlds, warn before enemy invasions and fight the crime and anarchy building up in the fringes of the Imperium.

## History

The Galloglaich Rifles were founded in the M34 after several Xeno incursions through light colonised areas. Many Frontier Worlds fell in the face of the onslaught of Ork Freebooters, Dark Eldar raiders and other Xeno scum. Also non-chaos human forces like pirates plundered Frontier Worlds. Such actions prevented the evolution of Frontier Worlds to more productive Worlds like Farming Worlds, Quarry Worlds, Mining Worlds or Civilised Worlds. The Galloglaich Rifles made soon their impact in creating productive sub-sectors at the borders. Many planets would have never become useful if the Galloglaich Riflemen hadn`t protected them.

## Notable Campaigns

* **Frontier War of 900.M35** During the Nova Terra Interregnum several heavy battles with renegade Regiments were fought in the south of the Segmentum Ultima. There are 21 planets known who saw warfare but most time only 1-2 Regiments fought on each side of the battles and the consequent conquest of the Frontier Worlds was not possible.
* **Wasing System 278-289.M41:** With the use of guerilla tactics and chemical weapons to defeat the Taus and force them out of the system.

## Homeworld

The Galloglaich Riflemen hail from Galloglaich and it`s neighbouring system. The Class of Galloglaich is a complicated mix of Civilised and Frontier World. The planet has can supply itself with food and goods and has a working planetary government but only some hive-like cities and several traditional build cities populate the planet. And the environment is still wild and only to a bit tamed.

## Doctrines

When recruited for a campaign Galloglaich Riflemen Regiment are used for light infantry tactics of as part of sieges and probing attacks. This means they have to find weak points in the defensive lines of the enemy or attack specific areas or objects who are in some way exposed.

Every Regiment has one Astropat allowing communication without modern equipment. A primary task of them is acting as lookouts for the Imperium and protecting Frontier Worlds against raids not against full enemy invasion forces. For this case, they use guerilla tactics and chemical weapons to decimate enemies and if possible to destroy the moral enough to end the offensive.

## Regimental Organisation

A Galloglaich Riflemen Regiment follows the regular rank system. The regimental structure is nearly identical to standard Regiments but includes a chemical weapon squad for every Company and have often a special formation as 11th Company.

### Special Formations

* **Ranger Company:** A Ranger Company is a special force unit specialised for covered operations and fighting insurgency.
* **Devastator Company:** A unit specialised in the use of flamethrower, chemical weapons and plasma weapons. They are usually used for exterminating local wildlife and plants. Or for destroying Xeno enclaves.
* **Conquistador Company:** A unit for exploring tasks and building (military)outposts. They are the best melee fighter in their Regiment.
* **Inquisition Company:** A unit with an Inquisitor and soldiers from the Inquisition. Fighting against heretics.

### Type of Regiments

* **Airborn**
* **Mountaineer**
* **regular Light Infantry** the most common unit
* **light Sieg Regiment** a specialized unit for campaigns
* **Space Born Regiment** the rarest type. Such Regiments work with the Imperial Navy very closely and have special training and equipment

## Notable Regiments

* **Galloglaich Eagles:** one of the first recruited units. Is specialised in melee and close-quarter fighting. Lost to the Warp.

## Enemies

* **Pirates:** Often pirates try to raid Frontier Worlds or settle on them to build bases.
* **Feral Orks:** On some planets, there are remains of Ork WAARGS with not the means to escape the planet.
* **Heretics:** Frontier Worlds have not the government organisation to hunt down Heretics.
* **Dark Eldars:** Again and again small Dark Eldar raider parties attack Frontier Worlds.