Artificial Soul

An artificial soul is an android who has become in tune with nature, coming to love the natural world. These androids seem almost alive, capable of ignoring their programming and making their own decisions and developing their own instincts. Only Androids may select this path.

Path Features:

**Ignore Programming(level 11):** You are capable of ignoring your programming. You ignore the effects of the first power targetting your resolve per day, as well as another minor action every round.

Making your own choices(level 15): You are able to make decisions for yourself. Once per day, if an attack misses, you may spend an action point to replace the missed attack with a basic attack. The missed attack does not count as used.

Ghost in the machine(Level 19): You have transcended being a mere computer. You have a spirit. The android loses the immunity to mind affecting powers, but gains a +3 to Resolve defense. You are also affected by healing powers, gaining half the hp recovered to your shields.

Artificial soul powers

Level 11 At-Will Powers

Machine Impact

You punch. Hard.

At-Will ✦ Martial, Unarmed

Standard Action    Melee

Target: One creature

Attack: strength vs Reaction

Hit: 2[p] + Strength damage

Energy Burst

You build up energy in your body and then vent it outwards

At-Will ✦ Martial, Ki

Standard Action    Burst 1

Target: all creatures in range

Attack: Instinct vs Repulse

Hit: 2[K] + spirit damage

Level 11 Encounter powers

Gigantic Press

You hammer a foe into the ground with a massive overhead strike

Encounter ✦ Martial, Unarmed

Standard Action    Melee

Target: One creature

Attack: Strength vs repulse

Hit: 3[p] + Strength damage. If your strength is higher than the opponents strength, they are immobilized (save ends)

Hell cannon

you fire energy from one of your arm cannons

Encounter ✦ Martial, Ki

Standard Action    Line 4

Target: all creatures in range

Attack: Tenacity vs repulse

Hit: 3[K] + spirit damage

Level 14 utility powers

Rocket punch

Turns out your forearm was a missile. Who knew?

Encounter ✦ Martial, Unarmed, Reliable

Immediate Reaction    Melee

Trigger: An enemy declares a charge on you

Effect: You may make an attack, if it hits, the opponent stops charging where they are.

Attack: Tenacity vs reaction-3

Hit: 3[p] + Strength damage and the target stops charging

Over throw

You throw an enemy over your shoulder

Encounter ✦ Martial, Unarmed

Immediate Reaction    Melee

Trigger: An enemy misses you with a melee attack

Effect: You throw the enemy in question over your shoulder, moving them Strength squares in a direction of your choice. They suffer falling damage as normal.

Level 16 Daily powers

Mega spin throw

You grab an enemy, spin, and then throw

Daily ✦ Martial, Unarmed

Standard Action    Melee

Target: One creature

Attack: Strength vs reaction

Hit: 4[p] + Strength damage and the target is pushed backwards a number of squares equal to your strength. They are considered to be under the knockthrough feat.

Miss: You may shift half your movement away from the enemy immediately. They may not charge you on their next turn.

Rocket Driver

Turns our your feet were rocket boots. Who knew?

Daily ✦ Martial, Unarmed

Standard Action    Ranged 4

Target: One creature in range

Attack: Shift up to 4 squares towards the target, strength vs reaction

Hit: 4[p] + Strength damage.

Miss: Half damage

Level 20 Ultimate power

Hell Flash

You gather energy in the chargers beneath your missile arms and fire it in a massive beam

Daily ✦ Martial, Ki

Standard Action    Beam 25

Target: all creatures in range

Attack: Tenacity vs Repulse

Hit: 7[K] + Spirit damage

Miss: 3[k] + 40 damage.