recursal/Fanatic-Fandom huggingface dataset:
Investigation Order

**Investigation Order** is one of the Collectibles in *Control*.

## File text

**INVESTIGATION ORDER - CLASS 5**

**SUBJECT: BLESSED REPAIR AND SERVICE**

CAUSE FOR INVESTIGATION:

The Songmaster Jukebox (OOP10-KE) came to the Bureau's attention through a local radio piece regarding Tex's Roadside Diner and the events that transpired there. Every diner reported being temporarily being transported to an undetermined location that they later described as a sandy coastline. The Bureau took custody of the object the same day. The diners were told a gas leak was responsible for their imagined beach vacations.

In an interview with the diner's owner, it was discovered that the albums in the object had been replaced the day before the event by a service responsible for the machine's upkeep, who only left the single **[REDACTED]** record inside. Agents attempted to track down "Blessed Repair and Service" but could find no company by that name in the state.

**ACTION TAKEN:**

"Blessed Repair and Service" has been added to the list of outstanding investigations. Any and all information on this business, its employees, or any known associates should be forwarded to Mr. **[REDACTED]** in the Investigations Sector immediately.

## Location

The file can be found in Quarry Site Beta during Expeditions. It is located in the Heights (first to the left after entering) subarea, at a small campsite atop the farthest rock formation. It can be reached by using a white stone block in the northeast part of this formation to Levitate up to the top.

## See also

* Jukebox (Collectible)
* "Blessed" organization
J. Pullman

**J. Pullman** is Head Chef of The Golden Chow Catering Company in the FBC and wrote a Correspondence to Director Trench called Cafeteria Concerns which detailed his concern of the Mold and it appearing near his kitchens and how any food handled, prepared, or consumed in the vicinity of Mold can be contaminated and unsafe for ingestion which if he can verify the reports would mean he would have to close down multiple cafeterias. He also states how he prides himself in "keeping a pristine environment for food preparation and service".
Fra Mauro Summary

**Fra Mauro Summary** is one of the Collectibles in the *AWE* expansion of *Control*.

## File text

**Fra Mauro (AWE-7)**

EVENT SUMMARY:

A paranatural entity arrived on Earth by infiltrating the Apollo 14 lunar mission at an unknown point of their voyage to the Fra Mauro highlands of the Moon.

EVENT RESPONSE:

32 hours after the return of the Apollo 14 command module to Earth, the Bureau was contacted by Mr. **[REDACTED]**, a White House senior official, and instructed to send a small team to the Johnson Space Center in Houston.

At the base, the team examined the entity and carried out interviews with NASA staff. They learned that four astronauts had returned to Earth instead of the expected three. Each human crewmember was insistent that the mission left with four members, though they couldn't name the fourth when asked. The entity seemingly affected their memory to make its presence feel unremarkable.

The entity was transported to the Oldest House for further investigation.

NOTE: An altercation between NASA security and the investigation team occurred upon their arrival. Mr. **[REDACTED]** called to clarify the matter, though tensions remained high. Bureau jurisdiction and clearance should be defined more clearly with other federal agencies.

## Location

The file can be found in the Investigations Sector. It is in Mobile Lab 1 in the Fra Mauro AWE hangar, on the desk to the right when entering.

## See also

* Fra Mauro AWE
* Fra Mauro Supplement
Log 8: Purpose

**Log 8: Purpose** is one of the Collectibles in *The Foundation*. It is the last of eight so-called Ash Tapes, recordings made by Dr. Theodore Ash, Jr. during his time in the Foundation of the Oldest House.

## Transcript

Nobody else hears the House. Their ears are too full of lies. We were shown the way inside so we could help, but all we've done is fall victim to the same parasite. I should have seen the web earlier, the strands between Northmoor, the pillar, the gun, the Id. What hope do we have, thrown into this conflict beyond our comprehension? I've decided to rejoin the Bureau in the upper levels, to end my long absence spent in the Foundation. Northmoor will be angry at me for disobeying him, that's just his way. But I don't care. I need to remain in the Oldest House, to help however I can. I doubt I can steer the Bureau back on the right course, but I have to try. How did I go so long without a purpose? Without devotion? I can hardly remember how it felt. I realize how grateful I am to Father for setting me on this path. I wish I could tell him that.

1. ↑ The subtitles read "But what hope did"

## Location

The Collectible can be found in the Foundation. It is located directly in front of the Lower Crossroads Control Point.

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Floppy Disk (Multimedia)

## Multimedia: Floppy Disk

**Floppy Disk** is one of the Collectibles in *Control*. It is Presentation 11.15 in the "Introduction to Paranatural Topics" series of informational recordings by Dr. Casper Darling.

## Transcript

[FBC jingle, presentation intro; cut to Darling holding a floppy disk]

DARLING: Just look at it: 8 inches wide and capable of storing a whopping 80 kilobytes. Hah! Stolen by our friends at the CIA, the disk held the launch codes to Soviet nukes.

[zooms in on the floppy disk]

DARLING: This is not THE disk, of course, but one exactly like it. A perfect fusion of concepts vibrating in the Cold War era collective unconscious, a receptacle... It is a receptacle - for dangerous energies to hone in on. And they did. We don't have the details, but when things started flying around the disk, it was transferred to us. It's an Object of Power, O.o.P., oops! And it can launch things telekinetically through the air. To date, we've launched, maybe, three dozen pencils. And once we even launched a cup.

[FBC jingle, presentation outro]

## Location

This Collectible can be found in the Executive Sector. It is in the northwest room on the second floor of Dead Letters (the level with the Control Point,) found playing on a television set.
Francis

**Francis** was the husband of Stephanie Miller who died after being struck by a drunk driver.

## Biography

Shortly before his death, Francis read an article and began believing that the universe was a computer program. His wife initially did not agree with his theory. However, after his death, Stephanie started to believe it as well, thinking it was the reason for his death.

According to Stephanie, Francis died because he yelled at Jeremy, a neighboring child, for accidentally breaking one of their house windows with a football. Stephanie believed that Jeremy, a "computer whiz," had altered the code of the universe to make the drunk driver hit Francis. She ended up writing a letter to the House of Representatives, pleading for them to "change the computer" and bring Francis back to life.
Guy

**Guy** was a Ranger in service to the Federal Bureau of Control.

## Biography

Guy was part of a Ranger squad along with Thomson, Remus, Hazzard, Heptonstall, Cho, and Simon Arish. Even after Arish left the squad, all seven remained close friends, and they routinely participated in card games against each other. As of their most recent game, Remus owed Guy $60.

When the Hiss invasion occurred, Guy was corrupted by the Hiss in the Maintenance Sector, becoming a Hiss Warped. All the others in the squad except Arish suffered the same fate, and Jesse Faden can later help Arish recover his friends' belongings by tracking down and eliminating Guy in the Atlas Chamber.

## References

1. ↑ Upcoming Game Reminder
2. ↑ Old Friends
Firebreak

**Firebreaks** are a topographic feature of the Oldest House. They are vast chasms that separate two areas, sometimes two sectors entirely from one another. They function similarly to ordinary firebreaks, serving to prevent the spread of catastrophic paranatural phenomena into different sectors of the Oldest House.

Firebreaks mostly separate important or restricted locations from normal locations. For example, the firebreak that separates the Research Sector from the Ashtray Maze.

## Helpful Tips

* Some missions require you to traverse **across** the chasms to other walkways. Make this easier (and safer) by upgrading your Levitate ability.
Jesse Therapy: Slide Projector

**Jesse Therapy: Slide Projector** is one of the Collectibles in *Control*. It is a recording of a therapy session between Jesse Faden and her psychiatrist.

## Transcript

JESSE: We used to play there all the time, me and Dylan, and other kids as well. We loved it. This time... I remember... was different... we found a way in, deeper into it, like it had shifted. We went inside, and that's where we found the Slide Projector.

PSYCHIATRIST: A dump is a place for lost things. Things that have been thrown away. Did you ever feel that way when you were growing up, Jesse?

JESSE: What? No... yes, but that has nothing to do-

PSYCHIATRIST: Was there a slide projector at your home, when you were small?

JESSE: No...

PSYCHIATRIST: Those were before your time, I suppose. But your family did look at photos together maybe, in one form or the other?

JESSE: Maybe...

PSYCHIATRIST: Hmmm... when was this, can you remember? At parties, barbecues? How did it make you feel? Did your parents ever show pictures that embarassed you? Was alcohol ever involved at these parties? Did your parents drink? Did that make you uncomfortable?

JESSE: No! That's just stupid. Come on. That has nothing to do with this. Nothing. The Slide Projector-

PSYCHIATRIST: Let me ask you this: as a child, did you ever fantasize about worlds inside pictures. Inside a painting? You know, stepping into a painting, into a hidden world, escaping, and finding adventures there? Away from your parents?

JESSE: I don't... I don't think so, I don't remember. Maybe. I don't know.

## Location

This Collectible can be found in the Containment Sector, in the Prime Candidate Program hall. It is located inside room P7, accessed during the main story mission The Face of the Enemy, on a desk.
Dylan Questioning

**Dylan Questioning** is one of the Collectibles in *Control*. It is a recording of an interview of Dylan Faden conducted by Dr. Carla Vaughn.

## Transcript

CARLA: Alright, I won't take up too much of your time today, Dylan. Like I said, I want to talk about Jesse, your sister.

DYLAN: What about her?

CARLA: I just want to get your perspective. What do you think of her? What kind of person is she? That sort of thing.

DYLAN: I adored my sister. When I was little, I mean. Back in Ordinary.

CARLA: And you don't anymore?

DYLAN: When I first got here, sure. I'd always hope she'd come too. To find me. To take me home. We went everywhere together, why should this be any different? Casper said she could come too, to the Bureau, if she wanted to. But she never did.

CARLA: Why do you think that is?

[Dylan, under his breath, unsubtitled: *Oh, come on.*]

DYLAN: Because she didn't care about me. She always wanted to be out on her own, seeing the world. She always said so. I guess she got what she wanted.

CARLA: Great. So she wanted to see the world. Did she ever mention any place in particular?

DYLAN: Why?

CARLA: We like to ask questions around here, you know that. Any particular cities, towns, landmarks, anything like that?

[Dylan scoffs]

DYLAN: I don't remember.

CARLA: What about family friends? Were you close with anyone living outside of Ordinary?

[Dylan stands up]

DYLAN: I'm done with this. Tell Casper I want pizza for lunch today.

CARLA: Dylan, wait, we're not-

[slamming noise]

CARLA: End of session.

## Location

This Collectible can be found in the Containment Sector. It is located in the P6 Cell, on the floor near a set of desks with whiteboards in the southwest corner of the area.
Eagle Limited Summary

**Eagle Limited Summary** is one of the Collectibles in the *AWE* expansion of *Control*.

## File text

**The Eagle Limited (AWE-44)**

EVENT SUMMARY:

A train derailment resulting in 62 casualties and numerous injuries was suspected to have been the work of a paracriminal group known as **[REDACTED]**. As a result of this event, the agents discovered that one of the cars had become altered with a persistent auditory event. It remains to be determined whether the AWE was spontaneous or the direct result of the sabotage.

EVENT RESPONSE:

The Bureau had been tracking said group at the time and the intel gathered suggested an event of this caliber was imminent in Bloomington. As a result, a response team on site was able to respond to the train accident site within minutes of its occurrence. They arrived to find emergency processes underway, but also equipment left behind by the suspected group. A suspicious onlooker managed to elude agents after they attempted to make contact.

Further investigation of the accident site revealed a curiously undamaged train car that exhibited an altered state when entered. This individual car was secured and transported to the Investigations Sector for further studies.

## Location

The file can be found in the Investigations Sector. It is located in the main control room on the second floor of the Operations Center.

## See also

* Eagle Limited AWE
* Eagle Limited Supplement
Hotline (Hotline)

## Hotline

**Hotline** is one of the Collectibles in *Control*. It is a Hotline message holding some of former Director Zachariah Trench's final thoughts.

## Audio text

I can hear the Hotline ringing in my dreams, constantly ringing. Ringing so loud I can't hear the voice I'm straining to understand. Why don't I pick up? It's a secure line of communication with the Board. They would tell me what I need to know. Do I fear their answers? Would they have warned me of this threat? I didn't see it coming, the traitor in our midst, a conspiracy plotted right behind me. I can't trust anyone. I must assume all my intel has been manipulated. The Hotline is the only channel I can trust. Bind it, control it: the rule and the ritual with Objects of Power. It can't be tampered with. The lifeline to the Astral Plane and the Board. I must seek guidance. Soon. I'll rest first. I'm so tired, always tired now. But I must reach the Hotline. I think I'm under attack, an attack of dementia, exhaustion. It's a brain cloud, making me forget. The Hotline. I must reach the Hotline.

## Location

This Collectible is obtained after binding the Hotline Object of Power during the main story mission Unknown Caller.

## Notes

Trench's presence speaks snippets of this Hotline during the main story mission Welcome to the Oldest House, when Jesse enters Executive Affairs for the first time. The disconnected message is as follows:
Robert Nightingale

**Robert Nightingale** is a former FBI agent who was pursuing Alan Wake during the Bright Falls AWE.

## Biography

### Early life

Robert Nightingale was a federal agent in the FBI. He was once partnered with an Agent Finn. When Finn started talking about "darkness" and avoiding shadows whenever he could; Nightingale told Finn to get his act together. Sometime later Finn was "taken" by something and Nightingale became obsessed with finding out what Finn had meant by the 'darkness'. He started to drink heavily to cope with his guilt over his friend's evident death. Eventually Nightingale began having terrifying nightmares similar to the ones Clay Steward and Alan Wake experienced. In his dreams, Nightingale sees a man who very closely resembles Alan Wake. Soon, Nightingale became completely obsessed and paranoid about finding the man in his dreams.

### Bright Falls AWE

Nightingale went rogue in Bright Falls after being fired from the FBI for unknown reasons prior to the events of the Bright Falls AWE. Although Nightingale's precise motivation for his pursuit is uncertain, it is clear he somehow discovered the impact of Alan's manuscript on future events. In Bright Falls, Nightingale was a classic example of a loose-cannon cop: drunk and trigger happy. On two occasions he tries to shoot an unarmed Alan endangering innocent civilians in the process.

Nightingale is later seen outside a fence that across a fence from Alan, aiming a revolver at him. He tells Alan to put his hands in the air only to open fire when Alan makes a break for the fence. Nightingale almost hits Alan a couple of times. He almost hits another person while shooting at Alan and shows no remorse or awareness of his extremely reckless actions. Enraged he sends all the local police forces after Alan but still fails to apprehend his target. Nightingale is next seen outside Pat Maine's radio station after tracking Alan down again. Alan flees while Nightingales starts firing again, this time nearly hitting another person. Angry and humiliated by Alan's second escape he shouts he will catch Alan even if it kills him.

Finally he captures Alan after he and Barry Wheeler pass out after drinking the Anderson Brothers moonshine at the Anderson Farm. While tempted to murder Alan, Nightingale instead brings Wake and Barry into custody. After capturing Wake, Nightingale taunts him repeatedly while he is locked in a cell. He shows Alan a large cache of manuscript pages he has collected and tells Wake that he will be going to jail for a long time. But when an arguments arises, Nightingale lets his guard down. He reads part of a scene in a manuscript page that reveals an attack on his 'character' and the scene immediately occurs; the Dark Presence pulls Nightingale out the door.

### Aftermath of the Bright Falls AWE

Nightingale is reported as a notable individual who is still missing by the Federal Bureau of Control in a supplement of the Bright Falls AWE.

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Edna Pierse

Dr. **Edna Pierse** was the lead researcher of the Parakinesiology Department for the Federal Bureau of Control.

## Biography

Dr. Pierse believed that the Furnace in the Maintenance Sector was sentient, and even potentially a code omega paranatural entity, claiming that it had talked to her multiple times. Despite this, Head of Research Casper Darling refused to allocate funding to her department, which led her to take investigation of the Furnace "into [her] own hands." She attempted to record one such conversation with the Furnace to prove her point, in which she seemed to believe the Furnace wanted to be "fed" with human sacrifices, though only standard mechanical noises can be heard in the final recording. Nevertheless, Dr. Darling still considered her as a potential staffer for the new Dimensional Research department.

Pierse and her team also investigated the Formation in Quarry Site Beta and built a permanent ritual detection system to assist Rangers in determining when the causal tethers around the Formation were active.

## References

1. ↑ Furnace Research
2. ↑ Darling: Dimensional Staffing
3. ↑ The Formation (Collectible)
SHÜM Arcade Cabinets

The **SHÜM Arcade Cabinets** are a set of Altered Items that was found by the FBC.

## Summary

Items are a pair of arcade game cabinets, originally designed for the games "SHÜM" (AI40:A) and "SHÜM 2: Culgar's Revenge" (AI40:B). The games were manufactures by Bon-Co Entertainment, now out of business. Despite being a popular arcade game in Japan, during the late 80s/early 90s, no other SHÜM cabinets have been found by other FBC investigators. When touching one of the items while it stands within 10 feet of its counterpart, the user's mind is transported to a version of their subjective reality that resembles a video game in logic and function. Events from their everyday lives become game-like sequences in which speed and efficacy are paramount. The brain enters a stroke-like state (as proven by EEG studies on users) which only end after the user "finishes" their game, at which point they resume normal brain and motor function.

Both items were purchased from a closing arcade in Michigan as part of a program to improve employee wellbeing through recreation. The program was cancelled before any game machines were dispersed throughout the Oldest House, but not before these Altered Items were discovered. Teams in the Research Sector have voiced considerable interest in the items due to the fact that they only exhibit an altered effect when physically paired together, a codependent relationship previously unseen in Altered Items However, after proving the items' altered status, the Investigations staff insisted on keeping them, claiming that they are important for sector morale. To date, numerous petitions have been filed by Research Sector personnel to move the items there for more extensive analysis.

## Containment Procedure

The following procedures for containment for the item in the Oldest House:

* A distance of 10 feet between the items suppresses their effect. Effect only triggers on physical contact.

## See also

* Arcade Cabinets Procedures
* Arcade Cabinets Supplement

## Gallery

SHÜM's loading screenSHÜM Arcade CabinetsCase file image
Log 6: Departure

**Log 6: Departure** is one of the Collectibles in *The Foundation*. It is the sixth of eight so-called Ash Tapes, recordings made by Dr. Theodore Ash, Jr. during his time in the Foundation of the Oldest House.

## Transcript

Entry Day plus 86. There's been a change. Hercules and Mabel– I mean Id numbers 3 and 11– attacked my staff today. Two fatalities. Three if you count Mabel. She was always so kind. As a result, we are abandoning the Foundation. Northmoor gave the order to transfer our resources to the upper floors, now that my Control Points allow us to safely come and go from the New York streets. Did I forget to include that fact in my previous logs? I've been so busy. Using the arrays I made, Control Points have been established throughout the Oldest House. Excuse me if I don't sound excited, it's just… A few months ago, I would have been overjoyed to leave the Foundation, but now I realize I've grown fond of it. There's something deep in the stone here, deeper than that watching presence. Something warm. I feel it… needing me. I won't go. I'll refuse. Northmoor won't be happy, but so be it. I'm starting to see him for what he is. An impotent storm. Father's shade in a cheap suit.

1. ↑ The subtitles read "on"

## Location

The Collectible can be found in the Foundation in the Astral Plane. From the "Astral Tower PE" Control Point, look to the left to see the tape recorder on the edge of the platform.

## See also

* Relocation Order

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Ramen Lantern

The **Ramen Lantern** is an Altered Item that was found by the FBC on March 1, 2008.

## Summary

The item is a paper lantern known as a “chōchin’. The paper is red with elegant black Japanese characters that translate to “Ramen”. Item has an attractive effect that is both physical and psychological. Nearby objects gravitate towards the item with an unknown minor force. More notable is its ability to attract sentient organisms with its rich red color and warm, comforting glow.

The lantern was discovered at a StreetSide ramen shop in Tokyo, Japan. The shop gained immense popularity due to this item, this shining beacon hanging in its doorway. A visiting documentarian was similarly enthralled by the crimson luster of the lantern and helped it find international acclaim through a television series highlighting the world's finest restaurants. Audience's interest in the lantern brought it to the attention of the Bureau and soon the lantern found its way here, to the Bureau.

## Containment Procedure

The following procedures for containment for the item in the Oldest House:

* The item should be kept in a locked containment cell.
* Any prolonged observation of the item should be avoided.

## See also

* Paper Lantern Procedures
* Paper Lantern Supplement
Former

**Former** is a paranatural entity found in the Astral Plane, implied to be a former member of the Board. Former possesses the power to control the nature of Altered Items and, by extension, is able to bestow paranatural abilities similar to those granted by binding Objects of Power.

## Description

Former is a massive, serpentine entity with a single glowing eye, and large, spider-like legs protruding from its head. Former's full size is unknown, although it is at least 79.12 meters, significantly larger than Jesse. When Former appears to Jesse in the Astral Plane, it doesn't appear to be within the same space in which she communicates with the Board; when the Former appears, the background of the Astral Plane assumes a dim gray rather than the familiar pure white.

As its name suggests, Former is heavily implied to be previously a member or constituent of the Board. Emily Pope suggests that Former is either proof that the Board is a group of linked consciousness, or that the Board is a single entity and underwent a form of "corporal exile" when banishing Former. After Former's first appearance, the Board describes it to Jesse as a "dissent," urging her not to listen to it, and asserting that Former is building an opposition to the Board. Like the Board, Former is capable of communicating to Jesse, but is far less accustomed to speaking in a language she can understand, with Jesse ultimately able to make out only a few words at a time.

Former demonstrates the ability to seize control over Altered Items in the same manner as the Board, and when Jesse interacts with these Altered Items, she is relocated to Former's region of the Astral Plane.

In *The Foundation*, Former tells Jesse that it was "blamed" by the Board for something, which was the reason for its separation from the Board. In an effort to gain her trust, Former assists Jesse in handling the situation in the Foundation by providing her with the latter half of the Shape ability, in direct opposition to the wishes of the Board, and potentially by sending the Id to help her in the final fight against Helen Marshall.

After the final mission of the Foundation DLC, Former can be seen as a shadowy figure between the pillars of the Foundation before vanishing, possibly suggesting that it escaped the Astral Plane during the DLC's events.

## Achievements and trophies

There is a secret achievement and trophy connected to this entity and its appearance during Fridge Duty.

## See also

* Former/Quotes
* Former (Collectible)
* Dissent
* SHÜM

## References

1. ↑ https://twitter.com/remedygames/status/1357004783115247617

 Miscellaneous
Hartman Arrest

**Hartman Arrest** is one of the Collectibles in the *AWE* expansion of *Control*.

## File text

**OFFICIAL ARREST REPORT**

**CASE #74-WA-004**

OFFENDER NAME(S):

Hartman, Emil

VICTIM NAME(S):

Wake, Alan; Anderson, Tor; Anderson, Odin; **[REDACTED]**; Lane, Rudolf; Desole, Wendy; Emerson, Thomas; **[REDACTED]**

OFFICER NAME(S):

Denis, Special Agent Remy

CHARGES:

Code 4 — Kidnapping of Altered Individuals (1 count)

Code 8 — Sanctions against Altered Organizations (1 count)

Code 37 — Obstruction of Bureau Investigation (1 count)

Code 74 — Breaching the Ash Act (6 counts)

ADDITIONAL NOTES:

- Offender's property seized as evidence, to be used in conjunction with an ongoing AWE investigation. Offender's personal effects have been sent to Research for analysis.

- After being cleared by Bureau researchers, all victims have been released. Bi-annual surveillance orders were assigned to each, except the Anderson brothers (due to their senility) and Wake (possibly deceased).

## Location

The file can be found in the Investigations Sector. It is located in the Abandoned Offices; head down the hallway labeled "Filing & Processing" and it will be in the area that branches off on the left.

 Miscellaneous

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No Smoking Reminder

**No Smoking Reminder** is one of the Collectibles in *Control*.

## File text

**FEDERAL BUREAU OF CONTROL**

All Bureau personnel are reminded to kindly NOT SMOKE in the Quarry.

Even though the Quarry area is technically an outdoor space, it is still a part of the Bureau and therefore the no smoking rule does apply.

Not only is it considerate towards your fellow employees to refrain from inflicting the harm of second-hand smoke, it is also prudent to avoid any risk of gas fires, unforeseen Threshold reactions, and possible creation of altered receptacles (UNDER NO CIRCUMSTANCES SHOULD CIGARETTE BUTTS BE LEFT IN THE QUARRY).

Thank you for your understanding.

## Location

The file can be found in the Maintenance Sector, in the main area of the Black Rock Quarry (the central mine pit.) It is located on the section of scaffolding near the locked door that leads back out of the Quarry.
Home Safe

The **Home Safe** (**OOP22-KE**) is an Object of Power contained by the Federal Bureau of Control in the Oldest House. When Jesse Faden binds the OoP in the side mission A Good Defense, it grants her the ability Shield.

## Description

### Overview

The object is a "Guardhouse" brand household-use safe with a rusted and scratched surface. The safe door contains a label which is partially torn off. Measurements of its weight have been inconclusive, as it differs between each test. An unknown object of organic nature is trapped inside the Safe; X-rays taken by the Bureau show that the Safe's contents are moving, and non-human blood infrequently emerges from the Safe's door seams. However, the Bureau is unable to determine what these contents are, as the Safe cannot be opened or even damaged in any way.

When bound, the object allows parautilitarians to telekinetically gather items and debris from their surroundings, creating barriers amalgamated from the gathered material. Testing conducted with a Bureau parautilitarian has proven that this barrier can withstand gunfire, though Bureau testing hasn't yet cleared the Safe as a tool for combat use.

### Containment Procedure

The Home Safe has no unique containment procedures as specified in its documentation.

## History

### Discovery

The Safe was first discovered abandoned in the basement of a home in Ohio and become popular on some online forums centered around cracking abandoned safes. The owner of the Safe was unable to crack it even with months' worth of attempts and finally resorted to the use of explosives, similarly with no effect. At this point, the Bureau confirmed the Safe's paranatural status and dispatched agents to secure it. The Home Safe was acquired by the Bureau on November 28, 2014.

### Events of *Control*

During the Hiss invasion, the Home Safe was corrupted by the Hiss and broke containment, ending up in the finishing area of the Ranger Field Training Course in the Maintenance Sector. Unlike previously, it was able to harness the telekinetic barrier-forming power it previously only gave to parautilitarians who bound it. Jesse Faden can optionally complete the Field Training course to bind the Home Safe, upon which she will gain the ability Shield.

## Notes

The Home Safe Astral Plane Challenge is one of the few times the Pyramid can be approached, with the Hotline being the other (even if it still can't actually be reached.)

## Achievements and trophies

The following achievement and trophy is gained when the Home Safe is cleansed and bound, and Jesse Faden has returned from the Astral Plane.

## References

1. ↑ 1.0 1.1 Home Safe (Collectible)
2. ↑ Home Safe Tests
3. ↑ Events of A Good Defense

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Lopez

Squad Captain **Lopez** was a Ranger in service to the Federal Bureau of Control.

## Biography

Captain Lopez was a member of Penny Bartwell's book club, the Bureau Book Bunch, and read and reviewed the book *Unless You* by J. D. Brooks. She perceived the book as a young adult dystopian romance, and rated it 3 out of 5, praising the bold ending of killing the female protagonist and leaving the actual conflict unresolved, comparing it to a "good soldier's death" for how she "dies out in the unknown... but never loses sight of the goal."
She concluded that while "most of the teenage angst [was] a little lost" on her, she would recommend the book to her brother's children.

On October 29, 2019, Lopez and her squad were tasked with a routine expedition into Quarry Site Beta via the Jukebox Object of Power, following at least one expedition to the Formation they had previously embarked on. After investigating a blinking light on one of the link detector arches, her team traveled to the Scrapyard, where they were ambushed by the Hiss. Despite fighting back, the team was slaughtered to the last. When she was the last remaining Ranger alive, Lopez recorded a report to warn others to stay away and was killed shortly after. In that sense, Lopez' death mirrored the death of the character she described in "*Unless You*"; dying out in the unknown but never losing sight of her goal to warn the Bureau of the danger, and never giving up to the very end. Her fellow book club members also suffered fates identical to what they described reading in the book.

Simon Arish later asks Jesse Faden to venture into Quarry Site Beta to ascertain the status of Lopez and her squad, and Jesse can later find her corpse as well as her recordings during the mission Put A Record On.

## References

1. ↑ Book Club: Lopez
2. ↑ Quarry Site Beta Log 1
3. ↑ Quarry Site Beta Log 2
4. ↑ Events of Put A Record On
Mirror Debrief

**Mirror Debrief** is one of the Collectibles in *Control*. In this recording, the Mirror Researcher is understandable, but Agent Hardy is not.

## Transcript

MIRROR RESEARCHER: Debrief for Mirror Excursion 7-C. Subject is Agent Hardy. Hardy spent approximately three hours in the Mirror, the longest time on record. Can you describe your experience inside, Agent Hardy?

HARDY: (unintelligible speech)

MIRROR RESEARCHER: Agent Hardy is physically healthy, all tests have come back clean. Yet the speech issue has persisted for hours.

HARDY: (unintelligible speech)

MIRROR RESEARCHER: Calm down, agent. It could be psychosomatic, but the fact that this only occurred after returning from the Mirror makes a paranatural explanation more likely. I recommend a battery of tests and a class-orange quarantine.

## Location

This Collectible can be found in the Research Sector, in the Synchronicity Lab. It is located in Mirror Testing, on the filing cabinets found to the left from the entrance to Mirror Testing.

## Trivia

When reversed, this recording is identical to its counterpart, feirbeD rorriM.
Kyiv AWE

The **Kyiv AWE** was an Altered World Event that occurred in the late summer of 2011 in Kyiv, Ukraine, that the Federal Bureau of Control responded to on August 13 of the same year.

## Event summary

At infrequent and unpredictable times over the course of early August 2011, incredibly loud sounds from no discernible location were heard and sometimes recorded by the citizens of Kyiv, Ukraine. The sounds were similar to those of a horn or trumpet, or alternatively of a large heavy object being dragged across a solid floor. Civilians exposed to the sound were reported to experience mental and physical symptoms in the days that followed exposure, including aphasia and sleep paralysis, with severity seemingly correlative to proximity to the supposed epicenter. In the weeks that followed, many similar events were reported in major cities all across the world.

In response to the event, the Communications Department of the FBC created videos alleging the event to be a hoax referred to as "Sky Trumpets." Additionally, the local population attributed the event to industrial drilling or Seismic Hum, ideas which the Bureau reinforced in order to further misdirect civilians from a potentially paranatural source. Due to the infrequency of the sounds and diminishing intensity of them in subsequent instances, the FBC was not able to sufficiently investigate the event in order to reach a conclusive explanation. The prevailing theory from FBC researchers is an event referred to as "planar friction."

## Trivia

* This event is the in-universe portrayal of the alleged recording of the sound in Kyiv on August 11, 2011. This is allegedly at least the second time the sound was heard, with the first being July 31 of the same year. Many unrelated witnesses have been interviewed about the event, unsure of its source but confident that there was such a sound. Similar reports of similar sounds have been made in other locations across the globe, and similarly resulting interviews have been held. Independent researchers have investigated the event with no conclusive explanations to present. No major official coverage of the event was held, and several witnesses report their communication channels to have been hacked during the time of a local investigation.

## See also

* Kyiv Summary
* Kyiv Supplement

 Miscellaneous
Linda (Bureau)

## Linda

**Linda** was a Black Rock Quarry worker for the Federal Bureau of Control.

## Biography

Linda's husband David had been missing for two weeks, and was then found in the quarry stumbling out from behind some of the Black Rock, half-starved and rambling about mysterious carvings and an "ancient tree". When his co-worker "B" reported his reappearance to medics, they arrived with security officers and dragged David away. B, fearing this meant they would never see David again, wrote Linda a secret message informing her of the bad news and asked her to destroy it after reading it.
Remy Denis

Chief Investigator **Remy Denis** was the interim Head of Investigations for the Federal Bureau of Control following William Kirklund's resignation in 2019.

## Biography

Formerly a special agent in the Investigations Sector during the Bureau's investigations into the Bright Falls AWE, Denis was the one responsible for formally arresting Dr. Emil Hartman as a Class 2 Paracriminal based on his involvement in the AWE. Sometime later, he was promoted to Chief Investigator. Later surviving the now-Shaded Hartman's breach and the subsequent evacuation of the sector in 2017, Denis became the interim leader of the sector following Kirklund's resignation two years later.

As interim head, Denis was directly responsible for leading the sector's investigations into various Altered World Events and other paranatural phenomena, ordering agents to begin research on criminal paranatural organizations, such as the "Blessed" organization and an Altered Item black market. His greatest concern was of the rising number of AWEs being detected and responded to by the Bureau, but his efforts to create a special task force to analyze the trends were hindered by the sector's extremely low staffing, with most members having died in Hartman's outbreak or subsequently transferred elsewhere. The remaining staff of the department were also growing discontent with Denis' seeming ignorance of their requests for extra manpower and a larger work space.

Denis was also ordered by Director Zachariah Trench to compile records of all America Overnight sessions which had benefitted the Bureau's operations in any way.

## References

1. ↑ Hartman Arrest
2. ↑ Dr. Hartman Interrogation
3. ↑ Hartman Background
4. ↑ 4.0 4.1 Staffing Issue
5. ↑ Blessed Organization
6. ↑ Black Market
7. ↑ America Overnight Results
Night Springs Screenplay Pg. 2

**Night Springs Screenplay Pg. 2** is one of the Collectibles in the *AWE* expansion of *Control*.

## File text

The robust Director shoves the nerd-like Scientist aside, and heads for the portal control panel. He slams the "ON" button with a determined fist.

DIRECTOR: All the more reason.

The entire screen is filled with DANGEROUS red. Then it fades away and we see that the two men are in another dimension. The air ripples around them as if they were a 1983 Pontiac Firebird Trans Am sitting in the Texas sun after a 5-day road trip.

INT. UNKNOWN DIMENSION - NIGHT

SCIENTIST: What have you done?! You've doomed us!

DIRECTOR: Control yourself, Doctor. Where's this beast of yours?

SCIENTIST: Right there, sir.

A horrible shapeless, shifting ENTITY fills the horizon. It can't be described, that's how horrible it is.

DIRECTOR: What a thing of beauty you've been keeping from me!

## Location

The file can be found in the Investigations Sector. It is located inside the A/C Systems room in the middle of the Utility Corridor.

## See also

* Night Springs Screenplay Pg. 1
* Night Springs Screenplay Pg. 3
* Night Springs Screenplay Pg. 4
Globe Supplement

**Globe Supplement** is one of the Collectibles in *Control*.

## File text

**Wolff Globe (AI72-PE)**

BACKGROUND:

The item was found in the penthouse at **[REDACTED]**, Toronto belonging to David Wolff, who was being investigated for illegally dealing in altered materials (see case 13-HQ-37). Bureau agents raided his penthouse and found numerous paranatural belongings, including **[REDACTED]** **[REDACTED]** and this item. Mr. Wolff was arrested.

SUPPLEMENTARY MATERIALS:

(article from the Toronto Daily)

"So why would a 36-year-old Bay Street investment trader, filthy rich, married to a model, disappear overnight? That's the question that's kept Toronto Daily high society up at night this past week. Police say it's being looked into, some nut job radio show in the States claims he disappeared to join the Illuminati, bit it's this reporter's opinion that Mr. Wolff, bored of his job, sick of his family, left it all behind to retire in some remote beach paradise. Now he's sipping Mai Tais while the world thinks he's dead."

## Location

The file can be found in the Containment Sector. At the Ordinary Dump, exit the control room and take the stairs up to the level above. The collectible is near a few cardboard boxes.

## See also

* Wolff Globe
* Globe Procedures
Ordinary AWE Stage 1.B

**Ordinary AWE Stage 1.B** is one of the Collectibles in *Control*.

## File text

**ORDINARY AWE: STAGE 1.B - DUMP**

**WITNESS TESTIMONIES**

"The second slide we called the 'Meadow' but... it was really just an empty lot with a bunch of weeds. There was a shack and a phoneline. It smelled like flowers there. It was powerful, intoxicating. We had crazy dreams there. It must have been because of the smell. I didn't like it. Didn't like losing control. In the dreams everything was melting, and then, when we'd come out, everything had melted around the projector." — J.F. (therapy session, 2010)

"Neil was really into it. We found out he'd been coming there more and more on his own. Then Tom beat the secret out of Neil and found [the projector]. He and his goons took it." — J.F. (therapy session, 2010)

"We thought Neil had got lost inside the ‘Meadow’ when Tom changed the slide. But that's not what happened." — D.F. (interview, 2002)

EXTRAPOLATED INFORMATION:

Unconfirmed existence of additional slide, designation: "Meadow".

## Location

The file can be found in the Containment Sector. It is located in a room near the Ordinary AWE Control Point; head down the stairs nearby and enter the room at the end of the hallway. The file will be on the mail tube station.

## See also

* Ordinary AWE
* Ordinary AWE Stage 1.A
* Ordinary AWE Stage 2
* Ordinary AWE Stage 3
* Ordinary AWE Stage 4.A
* Ordinary AWE Stage 4.B
* Ordinary Summary
* Ordinary Supplement
* Ordinary (Collectible)
Hiss Demolition Expert (Collectible)

## Hiss Demolition Expert

**Hiss Demolition Expert** is one of the Collectibles in *Control*.

## File text

**FIELD RESEARCH ON HISS ENTITY: HISS-CORRUPTED DEMOLITION EXPERT**

**--CONFIDENTIAL--**

SUMMARY:

The Bureau only allows certain highly-trained individuals to handle volatile materials and weaponry. Our demolition experts are instructed in the use of explosives in dimensions with distinct physical laws, making them important assets for engineering work as well as combat situations.

Hiss Demolition Experts are the only observed Hiss variations to wield the specially-built rocket propelled grenade that is designed to identify and track **[REDACTED]** entities once fired, making them a threat whose termination should be prioritized in combat scenarios.

I find it remarkable that the Hiss restrict usage of this weapon to the Bureau personnel who trained specifically for its use. What does this tell us about its behavior? Can it not pass along new information to corrupted entities? Still too many unknowns.

Refer to file **[REDACTED]** for full report.

## Location

The file is automatically obtained through the main story mission Unknown Caller, after binding the Floppy Disk and fighting off the Level 2 Hiss Demolition Expert which appears upon exiting Pneumatics.

 Miscellaneous

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P6 Victim Autopsy

**P6 Victim Autopsy** is one of the Collectibles in *Control*.

## File text

**CASE 45-HQ-121**

CASE SUMMARY:

Agent killed during **[REDACTED]** involving **[REDACTED] [REDACTED]** code name P6.

AUTOPSY FINDINGS:

I. Blunt force injuries of the head and neck

Il. Extensive trauma of the abdominal region:

a. Lacerations and contusions of the upper and lower torso

b. Fracture of the spinal cord between the L1 and L2 vertebrae

c. Avulsion fracture of the 3rd through 10th ribs, left and right

III. Blunt force injuries of the extremities:

a. Abrasions, lacerations, and contusions of the extremities

b. Dislocation of left and right elbow

c. Dislocation of left and right knee

CONCLUSION:

After examination, it was determined that the cause of death was internal bleeding that occurred when the **[REDACTED]** was contorted through his **[REDACTED]**.

## Location

The file is found in the Containment Sector. It is inside the room labeled "P6" within the Prime Candidate Program area.

## Trivia

L1 and 2 of the spine and ribs 3 through 10 are all in the lower back region. This autopsy suggests that this agent was snapped in half while violently shoved or pulled through an environmental object, causing substantial internal bleeding from which they were left to die of.
Rubber Duck Procedures

**Rubber Duck Procedures** is one of the Collectibles in *Control*.

## File text

**Rubber Duck (AI52-AE)**

CONTAINMENT PROCEDURE:

Direct contact with the item is not permitted. Safety gloves are required when handling.

DESCRIPTION/ALTERED EFFECT:

Item is a yellow rubber duck bath toy from the 1950s. A single hole at the bottom allows air and water to flow in and out.

The item makes a sound analogous to quacking. The item travels considerable distances with surprising speed. How it achieves this motion is unknown. The item forms a **[REDACTED]** of unknown purpose with anyone who makes direct physical contact with it and begins to follow them, quacking often. This has led to a researcher named **[REDACTED]** entering cardiac arrest, though due to the individual's health issues, the matter may not be connected to the item's effect.

APPENDIX:

Item on loan to the Research Sector for further study.

## Location

The file is automatically obtained after cleansing the Rubber Duck during the side mission Langston's Runaways.

## See also

* Rubber Duck
* Rubber Duck Supplement
* AI52 Testing
Resonance Theory

**Resonance Theory** is one of the Collectibles in *Control*.

## File text

**UTILIZATION OF PARANATURAL ELEMENTS**

**RESONANCE**

**--CONFIDENTIAL--**

SUMMARY:

Resonance. It's there, but we can't see it. It vibrates around us, through us, from us. But what if the vibration is conscious? What could a force like that do?

**[REDACTED]** opened the door to a **[REDACTED]** I've called **[REDACTED]**. The **[REDACTED]** emits a force that is far beyond the forces we've previously dealt with. It has shown me so much that I have to wonder. Is resonance the key element in all altered phenomenon? AWEs, Altered Items, Objects of Power, do they share a common **[REDACTED]** that we've yet to discover? We can harmonize Control Points, what else would the correct frequency allow us to achieve? What if resonance has been the answer this whole time?

Refer to file **[REDACTED]** for full report.

## Location

The file can be found in the Research Sector. It is located in Dr. Darling's Office in Central Research, on the center table.