Level 0.666 the burning lobby

## **description**

A photo of a burning corridor at Level 0.666, the photographer is dead.

Level **0.666** is similar to **Level 0**, except that the entire floor is on fire. Predictably, this fire will burn your skin and potentially kill you. So far, not a single person has entered this floor and lived to tell the story, and **the M.E.G** It is strictly forbidden for anyone to enter this floor. **M.E.G.** They said the floor was extremely dangerous, so they refused to send any test subjects here, and they determined that they should avoid entering the floor at all costs. This floor is one of the most dangerous in the back room, which does not deduce its danger from the presence of the entity. The fire appears to react with the wallpaper and carpet on the floor, and the smoke produced is dangerous for inhalation. Unlike the traditional buzzing of fluorescent lights, loud alarms can be heard throughout the floor. The walls, at least those that are not charred, are bright red, not the plain yellowish yellowish of Level **0** wallpaper. Unlike the original **Level 0** wet carpets, carpets on this floor are very hot and prolonged exposure may begin to melt soles. Due to the huge heat generated by the flames that caused the camera to malfunction, there are few actual images of such floors. On this floor, only audio recording seems to work fine.

Some areas of this floor appear to contain hot molten rock burning at about 700 degrees Celsius (1300 degrees Fahrenheit). As the sweltering heat of molten rock melted the camera, the homeless people did not take pictures of the area. So far, no one has survived **Level 0.666,** but theoretically, even if someone miraculously survived, they would suffer third-degree burns and blisters all over their body, or even die after returning. The molten rock of this layer also appears to be a deep red instead of the traditional color (gray) **of the front chamber**. Since this floor is extremely dangerous for ordinary wanderers, **M.E.G** Attempts were made to explore this floor using drones, although this also failed, as the high temperature of this floor caused the batteries inside the drone to explode, causing the drone to fall into flames or magenta magma, where they could no longer be seen. It is believed that there are actually more sub-areas on this floor, but exploring them would be very dangerous and almost impossible. **M.E.G.** Try to block as many entrances to this level as possible.

## **entity**

**Hounds** can be found on this floor, they are very aggressive and will chase any wanderer they see. They were covered in flames and showed signs of severe burns all over their bodies, although the flames did not seem to be able to kill them. **M.E.G.** Call these entities "Hellhounds."

There is also a unique entity on this floor called "The Hellmaster". They are giant fire beasts that let out a terrifying roar if they see you, which tends to attract the attention of the **hounds** on that floor. The Lord of Hell is one of the most aggressive entities in the backroom. There are also burning **faceless men**, death **moths and death rats**. There is also a unique **laughing mare** called "fire breathing". As the name suggests, these **laughing nightmares** are capable of breathing fire. It is not yet known how they do this.

## **Strongholds and outposts**

### **The Hellmaster's Zealots**

The stronghold has 7 members, is very aggressive, unwilling to trade, and has special firepower, making it a deadly organization.

This group is believed to have been formed by a group of intelligent burning **faceless men** who made a pact with the Lord of Hell in exchange for their worship in order not to be hunted. They were armed with fire swords, flamethrowers, and even assault rifles with incendiary shells.

## **Inlets and exits**

### **entrance**

* It is documented that people burned the walls of Level 0 and created roads to this floor.
* Find a gray door in a sub-area **of Level 2992**, and this door leads here.

### **outlet**

* Walk through the gray doors mentioned in the "Entrance" section to return to **the Blackrooms**.
* Snapping into a wall results in access **to Level 67**.
* If you get stuck at a point of failure, you may be sent to **Level 404**, but this is unproven.

« Level 0.6 | Level 0.666 | Level 0.69 »