Absorbing Man

* Modern
* Fear Itself

### Bio

Carl "Crusher" Creel started out as a boxer under the ringname of "Rocky Davis." After being charged for aggravated assault, he spent time in prison. Here, Loki selected Carl to be an unwitting agent in his scheme against Thor. Loki enchanted a potion of rare Asgardian herbs that Carl would drink, giving him the ability to absorb the physical properties of anything he came in contact with. With that newfound power he escaped from prison and pursued a life of crime.

## Gear

While names and icons may change between different uniforms, stats remain the same.

Stats are based off Max Tier character.

**Bonus Option** can be changed via random roll.

File:Absorbing Man Gear1.png **Ball and Chain +25**

* Physical Attack: TBA
* Skill Cooldown: TBA
* All Basic Attacks Increase: TBA

File:Absorbing Man Gear2.png **Omni-morph Duplication +25**

* Physical Defense: TBA
* HP: TBA
* All Basic Defenses Increase: TBA

File:Absorbing Man Gear3.png **Prison Uniform Pants +25**

* Crowd Control Time: TBA
* Movement Speed: TBA
* HP: TBA

File:Absorbing Man Gear4.png **Prison Uniform Belt +25**

* Recovery Rate: TBA
* Attack Speed: TBA
* **Bonus Option**

## Skills

### All Uniforms

#### Leadership

**Steel Body**
Applies to: All Allies

* +45% increase of Physical Defense.

#### Passive Skills

**Morph Duplication**
Applies to: Self

* Super Armor, increases all Bas,ic Defenses by +40%.

Required Rank: 4 or higher

Applies to the following Uniforms: Modern

**Morph Duplication** v2

Applies to: Self

* Increases Chain Hit damage by 25% when attacking.
* Super Armor, increases all Basic Defences by +40%.
* Reflects 70% of Physical Damage received. (Up to 20% of Max Attack).

Required Rank: 4 or higher

Applies to the following Uniforms: Fear Itself

**Crusher**
Enhances effect of Skill, Morph Duplication
Applies to: Self

* Increases All Basic Attack by +20%, All Speed by +15%, and Critical Rate by +20%, removes Incapacitation

Tier-2 Advancement Required

Applies to the following Uniforms: Modern

**Crusher**

Applies to: Self

* Increases Guaranteed Dodge Rate by +30%.
* Increases all Basic Attacks and Basic Defenses by +50%, all speed by +15%, Critical Rate by +20%, removes Incapacitation.
* Decreases basic damage received by +30%.

Tier-2 Advancement Required

Applies to the following Uniforms: Fear Itself

#### Awakened Skill

**Breakers Crush**

*Physical Damage, Guard Break, Ignore Targeting*

Applies to: All Enemies

* Stun (3 Sec)

Applies to: Self

* Critical Rate increases by 35% (7 Sec)
* Critical Damage increases by 35% (7 Sec)
* Ignores Target's Dodge Rate by 70% (7 Sec)
* 70% chance to penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE, INVINCIBLE effect (7 Sec)
* Invincible (7 Sec)
* Removes all Debuffs (7 Sec)
* Increases all Basic Attacks by +25%, Basic Defenses by +25%. (25 Sec)
* Physical Damage 145% of Physical Attack.

Additional 1067 Physical Damage

Cooldown Time: 60 seconds

## "Modern" Uniform

### Active Skills

**Wrecking Ball**

*Physical Attack*

* Physical Damage 88% of Physical Attack.

Additional 1067 Physical Damage

Cooldown Time: 6 seconds

**Giant Impact**

*Physical Attack, Guard Break*

* Physical Damage 75% of Physical Attack.

Additional 1067 Physical Damage

Cooldown Time: 8 seconds

**Absorbing**

Applies to: Self

* 100% chance to become immune to Physical Damage. (8 Sec)
* Reflects 70% of Physical Damage received. (Up to 20% of Max Attack). (8 Sec.)

Cooldown Time: 20 seconds

Required Hero Rank: 3

**Iron Smash**

*Physical Attack, Super Guard Break*

* Physical Damage 106% of Physical Attack.

Additional 1067 Physical Damage

Cooldown Time: 11 seconds

**Steel Cage**

*Physical Attack*

Applies to: Enemies

* Snare (3 Sec.)
* Physical Damage 117% of Physical Attack.

Additional 1067 Physical Damage

Cooldown Time: 15 seconds

## "Fear Itself" Uniform

### Active Skills

**Will Breaker**

*Physical Attack*

Applies to: Enemies

* Stun (3 Sec.)

Applies to: Self

* Recovers 6% of HP. (1 Sec.)
* Physical Damage 135% of Physical Attack.

Additional 178 Physical Damage

Cooldown Time 9 second(s)

**Chain Whip**

*Physical Attack, Super Guard Break*

Applies to: Enemies

* Paralysis (Ignores immunity) (1 Sec.)

Applies to: Self

* Recovers 6% of HP. (1 Sec.)
* Physical Damage 115% of Physical Attack.

Additional 107 Physical Damage

Cooldown Time 9 second(s)

**Steel Crash**

*Physical Attack*

Applies to: Enemies

* Decreases All Speeds by -20%. (3 Sec.)

Applies to: Self

* Recovers 6% of HP. (1 Sec.)
* 100% chance for grant All Damage Immunity (4 Sec.)
* Accumulates 10% of pure damage when attacking (Max 100%) (8 Sec.)
* +1.5% Increase of ALL BASIC ATTACKS each 1% accumulated (8 Sec.)
* Physical Damage 65% of Physical Attack.

Additional 33 Physical Damage

Cooldown Time 14 second(s)

**Chain Storm**

*Physical Attack, Super Guard Break*

Applies to: Enemies

* Decreases all Basic Defenses by -35%. (5 Sec.)
* Silence (5 Sec.)

Applies to: Self

* Recovers 6% of HP. (1 Sec.)
* Invincible (4 Sec.)
* Physical Damage 125% of Physical Attack

Additional 45 Physical Damage

Cooldown Time 14 second(s)

**Greithoth's Prison**

*Physical Attack, Ignore Targeting*

Applies to: Enemies

* Paralysis (Ignores immunity)(1 Sec.)

Applies to: Self

* Recovers 6% of HP. (1 Sec.)
* Physical Damage 111% of Physical Attack

Additional 54 Physical Damage

Cooldown Time 14 second(s)

## Uniforms

### Fear Itself

**Bonus**

Changes effects of skill, Morph Duplication

Changes effects of skill, Crusher

Applies to: Self

* +33% increase of HP
* 33% Ignore Defense
* Ignores target's Dodge Rate by 33%

**Uniform Options**

## Artifact

**Omni-Morph**

*Endless Absorption Lv.4*

Applies to: Self

* Restores HP equal to 5% of Reflect Damage dealt to the target. Restores bonus HP equal to (Total Instinct x 10%).
* Can restore up to 5% of Max HP and has a 1 sec Cooldown.

## Team Absorbing Man

Team up Hulk with these characters to gain additional stat boosts.

### 3-Character Bonus

**Masters of Evil #2**

* All Attack ↑ +5.4%
* Attack Speed ↑ +4.8%
* Movement Speed ↑ +4.8%

**Masters of Evil #1**

* All Attack ↑ +5.4%
* Max HP ↑ +5.1%
* Crowd Control Time ↓ 4.8%

**Wedding Guest**

* Physical Attack ↑ +5.3%
* Physical Defense ↑ +5.0%
* Max HP ↑ +5.2%

**X 2 Bonuses:**

**Worthy #1**

* Physical Attack ↑ +5.4%
* Crowd Control Time ↓ 4.9%
* Ignore Defense 4.7%

**X 2 Bonuses:**

**Material Strength**

* Physical Attack ↑ +5.0%
* Physical Defense ↑ +5.2%
* Ignore Defense 4.7%

**X 2 Bonuses:**

**The Worthy**

* Physical Attack ↑ +5.4%
* All Defense ↑ +5.1%
* Recovery Rate ↑ +4.7%

**X 2 Bonuses:**

**Astonishing Avengers**

* Recovery Rate ↑ +4.9%
* All Attack ↑ +5.2%
* Critical Rate ↑ +4.7%

**Made for This**

* All Attack ↑ +5.4%
* Attack Speed ↑ +4.8%
* Energy Defense ↑ +5.0%

**X 2 Bonuses:**

### 2-Character Bonus

**Limitless Energy**

* Critical Rate ↑ +5.0%
* Critical Damage ↑ +4.7%

**Solid Couple**

* Critical Rate ↑ +5.0%
* Cooldown Duration ↓ 4.8%

**Challenge Rejected**

* Crowd Control Time ↓ 4.9%
* All Attack ↑ +5.0%

**Pleasant Dreams**

* Attack Speed ↑ +4.8%
* Cooldown Duration ↓ 4.9%

**Absorbing Mjolnir**

* Crowd Control Time ↓ 4.9%
* Energy Defense ↑ +5.0%

**Origins of Absorbing Man**

* Max HP ↑ +5.1%
* Critical Damage ↑ +4.8%

**Inmates**

* Dodge ↑ +4.9%
* Energy Defense ↑ +5.1%

## Striker

 Captain America - 13% chance to appear when attacked.

 Thor - 11% chance to appear when attacked.

 Spider-Man - 13% chance to appear when attacked.

 Loki - 16% chance to appear when attacking.

 Black Bolt - 18% chance to appear when attacking.

 Elektra - 16% chance to appear when attacking.

 Carnage - 22% chance to appear when attacking.

 Sin - 20% chance to appear when attacking.

 Enchantress - 13% chance to appear when attacking.

 Magneto - 20% chance to appear when attacked.

 Titania - 20% chance to appear when attacked.

 Juggernaut - 16% chance to appear when attacking.

 Hydro-Man - 16% chance to appear when attacked.

 War Tiger - 18% chance to appear when attacking.

 Baron Zemo - 20% chance to appear when attacked.

 Taskmaster - 16% chance to appear when attacking.

 Sentry - 16% chance to appear when attacked.

 Scorpion - 19% chance to appear when attacking.