Ace Adventure II: Revenge of the Wolf

*Ace Adventure II: Revenge of the Wolf* is a game for RPG Maker VX Ace that has not been started. It will be the third and final installment in the series as the sequel to the first *Ace Adventure*.

### Gameplay

*Ace Adventure II: Revenge of the Wolf* is a turn-based RPG action game.

### Plot

#### **Characters**

Similar to the first game, there are four main playable characters, including Vidar, Mercury, Hunter, and Sol.

Mercury is the second main character of the game. She is a long descendant of Gemini and Alpha, which gives her powers over both psychic and elemental magic.

Hunter returns 1000 years later as the third main character of the game.

Sol is the fourth playable character in the game. He is the human form of the Sun Spirit, Solis, who incapacitated FENRIS millions of years ago.

#### **Story**

1,000 years after the events of *Ace Adventure*, the young adventurer, Vidar, is on a trek through the Sacred Mountains in the land of Genesia with his cohorts, Phobos and Deimos. On his way to the top, he stumbles upon a cave with mysterious writing warning of a return of the beast FENRIS. The writing also records the events of the hero, Ace, and relays a prophecy that a new hero of light will rise and defeat FENRIS once and for all by using the three Eternal Orbs to destroy FENRIS. Angered that they believe Vidar led them to the top of the mountain for nothing, Phobos and Deimos betray Vidar and try to kill him. After failing, the two flee the mountain and set off on a quest to obtain the Eternal Orbs themselves.

Vidar searches for the Matter Orb.

Vidar searches for the Space Orb.

Vidar searches for the Time Orb.

Vidar, Mercury, and Hunter make their way to the Temple of Light. When they arrive, they encounter Tyr, the boss of Phobos and Deimos. They all fight. In the end, Vidar, Mercury, and Hunter are defeated. Tyr makes off with the Eternal Orbs as the three heroes are presumably killed. \_\_\_\_\_

Nearly a year later, the three heroes wake up in a hospital. They make their way back to the Temple of Light, where they discover that the Eternal Orbs are gone. Inside the Temple, they find Sol, the human incarnation of the light spirit Solis. Sol explains that almost a year has passed and that FENRIS will be back within a month. Sol also informs Vidar that Tyr has taken the Eternal Orbs for himself, and used them to conquer Genesia. Sol then explains the history of FENRIS and the light god Lux. Afterwards, Vidar, Mercury, Hunter, and Sol make their way back to the Sacred Mountains where they discover the Sacred Sword. They then use the power of the sword to track down the locations of the elemental crystals used to power the sword.

Vidar and his team fly east to the country of Fortuna to find the Earth Crystal. Upon arrival, they are immediately arrested and questioned on where they came from. Vidar explains that he is there for the Earth Crystal, which leads the Fortunan police to bring him straight to the President of Fortuna. The President informs Vidar that the only way to obtain the Earth Crystal is to participate in and win the trophy for the Fortuna Grand Nationals Tournament, a series of battles to prove the strongest warrior. Vidar and the gang enter in the tournament and win, obtaining the Earth Crystal.

Vidar and his team head northwest to the icy country of Glasera in search of the Ice Crystal.

Vidar and his team head south to the war-torn nation of Desolato to find the Water Crystal. Upon reaching the nation, they tell Vidar that the Water Crystal has been taken by their warring nation of Olympia, resulting in a deadly drought. After receiving this information, Vidar, Mercury, Hunter, and Sol travel north to Olympia to recovery the Water Crystal and bring it back to Desolato. After finding the Water Crystal from a small village in Olympia, the heroes begin the return journey to Olympia, but they are shipwrecked in the Smoldering Mountains, a volcanic island east of Olympia.

Vidar and his team explore the island, hoping to find a way to make it back to Desolato, when the Sacred Sword reveals that the volcano is the location of the Fire Crystal. The heroes recover the crystal and make their way back to the coast when they discover a ship headed their way. The ship reaches the island and is shown to be an Olympian Navy ship. The four heroes are knocked out and brought aboard and taken to the capitol of Olympia, where they meet with Tyr again, who brings them to the Supreme Leader.

Before seeking the final crystal, the Sacred Sword speaks to Vidar and tells him to travel to the far north island of Polaris. He does not know the reason, but he listens to the sword and travels to Polaris. While in Polaris, Vidar ventures alone through the snowy wilderness where he meets the spirit of TBS. Nearing freezing to death, Vidar touches the spirit's cloak, and is transported to the Spirit Realm...... Vidar travels back to the nation of Ieros to Ace's old village to retrieve the Wind Crystal.

After collecting the final elemental crystal, the four heroes notice a dark portal appear high in the sky. They follow the portal east and end up on Castaway Island.

### Development

This game began development in July 2021.