Fletcher Mooney, Arcane Archaeologist

Fletcher Mooney, by Olivier Maranda https://oliviermarandaart.com/

Fletcher Mooney is an archaeologist and researcher at the Niqamui Museum of Natural History. He recently joined the Firebreathing Kittens Guild in the hopes of finding artifacts of magical and historical importance to add to the Museum's collection.

## **Physical Appearance**

Fletcher Mooney is the embodiement of gnomish vibrancy and flair. His wild red hair sticks out in all directions and he keeps his mustache perfectly styled in beautiful curves. While most of his outfit is composed of practical adventuring gear, he shows his colorful personnality through his embroidered green vest, a beautiful velvety garment decorated with jewels and shiny buttons.

## **Personality**

Fletcher is an inquisitive and curious gnome, always looking for lost lore or hidden locations of magical secrets and artifacts. Proud of his academic achievements and many published papers, he tends to boast about his succesful explorations and has been known to magesplain from time to time. Fletcher also has an unexplainable fear of spiders of all sizes.

## **Skills and Abilities**

Fletcher Mooney trained as a rogue for many years to develop his exploration skills. Thanks to his gnomish lineage and bookish personnality he his able to complement his combat and roguish abilities with a natural affinity to magic, something that has proved itself quite useful during his dangerous tomb raiding.

After the recent discovery of the *Symbol of Ehlonna,*Fletcher has delved deeper into the study of elven magics. His research diary now acts as a spellbook he uses to track the progress of his magical training.

## **Biography**

### **Background**

Fletcher Mooney grew up with his large family in the little town of Littleton. While his younger cousin Steven Leostone received adorations from the village as he showed impressive athletic talents and heroic aspirations, Fletcher stayed mostly to himself. Through correspondance and independent studies, he managed to publish his first paper, titled *Is It Legendary Or Just Shiny?,* at the young age of 29. This achievement granted him many accolades from academic circles around the world until he landed an internship at the Niqamui Museum of Natural History.

As young adult, Fletcher was asked by the Museum to travel across the continent to ancient ruins and dig locations, developing his exploration and combat skills while gaining even more notoriety in the magical community.

It has happened on a few occasions that some magical items, discovered through research or exploration, were powerful tools that would have been wasted in an exhibit. With permission from his lead researcher Harrison Jones, Ph.D., Fletcher has accumulated a few magical trinkets over the years, like his *Earrings of Intellect* and *Ascot Pin of Constitution*. His most prized possesions however remain his *Sun Bow*, a ancient weapon capable of transforming arrows in radiant energy, and the *Symbol of Ehlonna*. This ancient golden amulet, decorated with the unicorn symbol of the elven divinity, allowed Fletcher to access the ancient magical arts of Bladesinging, a defensive combat magic invented by the elves that allowed Fletcher to fight off even the ghouliest of ghouls during his archeological travels.

### **Foam Party**

Fletcher's first mission with Firebreathing Kittens. During this adventure Fletcher learned to swim, tried educating Pidge about racism in the Niqamui gay community and made the acquisition of the *Shell of Storms* and the *Coral Trident*.

## **Character Information**

### **Notable Items**

* *Sun Shortbow* (attuned): a magical +2 shortbow that can be lit up with a Bonus Action to transform his arrows in radiant damage dealing shots.

* *Coral Trident (*attuned): The trident is a semi-sentient weapon from the deep that adapts itself to whatever fits the wielder the most. Fletcher has decide to transform it into a whip while attuning to the item. As a whip the trident deals 1d8 slashing + 1d6 cold damage. It also has 10 charges (recovers 1 charge in a short rest and 5 charges in a long rest) that let the wielder cast water themed spells:
	+ *Shape Water* - At Will
	+ *Create or Destroy Water, Fog Cloud* - 1 Charge
	+ *Water Breathing, Water Walk* - 2 Charges
	+ *Control Water, Sleet Storm* - 5 Charges
	+ *Wall of Ice* - 10 Charges

Acquired during Foam Party.

* *Ascot Pin of Constitution (*attuned): this pin grants Fletcher a Consitution Score of 19 while he's attuned to it.
* *Earrings of Intellect (*require attunement*)*: these earrings grant an Intelligence score of 19 while attuned. While Fletcher doesn't currently enjoy these benefits, he finds the earrings fabulous and still wears them.
* *Glamoured Studded Leather Vest:* this magical studded leather armor gives Fletcher +1 bonus to AC. As a bonus action, Fletcher can change its appearance to whatever he desires. This glamoured outfit usually takes the form of a velvety green vest with shiny buttons.
* *Shell of Storms:* this curious item requires a song to be activated. If the wielder sings a song about weather, the weather will change to match the song. Acquired during Foam Party.
* *Ring of X-Ray Vision*
* *Quiver of Elhona*
* 1 pot of *Nystul's Magic Pigment* (given to him by his cousin Steven after Bells and Whistles)
* *The 142th Bell (*given to him by his cousin Steven after Bells and Whistles*)*