The Crashed Ship

The Crashed Ship is the section that marks the beginning of Chapter 2. It takes place on a planet near the Celestial, which the player and Lucas have landed on in a malfunctioning spaceship.

## Walkthrough

Chapter 2 begins with you and Lucas being stuck in the crashed ship on an unknown world with no oxygen outside, Lucas suffering from a broken leg. The initial cutscene will outline the situation as well as everything you need to craft, which basically boils down to crafting a Healing Syringe for Lucas and one full Space Suit so you can venture out into the planet to find Hyso.

The first thing you should do is check all of the storage compartments (the gray shulker boxes) on the ship and collect everything inside. Most notably, you will need to collect the Space Metal, and pick up the Healing Cell (which is required for the Healing Syringe). There is also some Space Food, Fusion Grenades, some extra Oxygen Cells and Empty Cells (the latter of which can be filled in the oxygen dispenser on the lower floor of the ship), and a few other items.

In order to get enough Space Metal for the Space Suit however, you will need to venture outside. You can do this on the lower level of the ship, where you can press the button to enter the airlock. Step inside the airlock before the door closes, wait for oxygen to be removed from the chamber, then step outside.

The Oxygen Mask won’t give you enough oxygen to go venturing far from the ship to find Hyso, but it will suffice for salvaging metal from the crashed ship. You can use your Laser Drill (or the Beam of Light if you got it) to break the white-highlighted blocks, and they will each drop 1 Space Metal. You’ll likely notice the planet has lower gravity - you can jump two blocks high instead of one, and also you’ll have constant slow falling unless you are falling for longer than three seconds, after which you’ll begin falling normally and take fall damage.

Once you have enough materials, go back into the ship through the airlock and craft the items. Once you do so Lucas will use the Healing Syringe, which fixes his broken leg, but at the same moment he spots a ship carrying drones that has come down to recapture you. You are now faced with a tricky situation - you can’t run, as you only have one Space Suit between you. You’re going to need to fight around the ship.

You can choose to either give Lucas the Space Suit, or to wear it yourself.

* If you give Lucas the Space Suit, he will fight alongside you. He will also use his Laser Blaster as a ranged attack for the first time against the Aerial Drones that spawn.
* If you wear the Space Suit yourself, Lucas won’t fight alongside you. However, you will get an upgrade in terms of your armor, Shield Health, and your oxygen also lasts twice as long.

Once you make your decision, drones will start spawning outside, mostly dropping from the sky and falling slowly down. They spawn in waves, each wave ending with a mini-boss drone - either a Heavy Ranged Drone, Heavy Combat Drone, or Experimental Drone C-177. The next wave spawns when:

* The mini-boss in the current wave has been defeated.
* Enough drones have been defeated such that only 5 or less remain.

The main resources you need to farm is Space Metal and Combat Drone Parts, the latter of which can be crafted into Space Metal, so that you can craft a second Space Suit. Be wary of your Oxygen Level, though - if you run low, either use an Oxygen Cell or head into the airlock to refresh your Oxygen Level. It should take you three or four waves to get enough items, after which head inside and craft the second Space Suit.

A cutscene will then show Lucas or yourself putting it on, but afterwards something blows open the glass in the ship’s cockpit, and all the air rushes out, taking you and Lucas with it.

### Boss Fight - Experimental Drone C-210

This drone functions similar to an Evoker, however it has some extra abilities.

* At all times it spawns evocation fangs in the same way as a vanilla Evoker does.
* Instead of spawning vexes, it will spawn Aerial Drones (two at a time). If at least four Aerial Drones already exist it will spawn two Combat Drones instead.
* If you go too far (no players within 32 blocks) from the boss it will teleport to you. At the same time it will also inflict blindness and weakness on you for 5 seconds.
	+ There is a blue-and-pink wall of particles that surrounds the boss at the 32-block threshold. Going outside the wall will cause it to teleport.
	+ It also teleports away if it steps on any of the blocks that make up the shuttle, to prevent cheesing it inside.
* After getting it down below 80% health it will begin to summon Nebula Orbs that will rotate around it above its head. When the Nebula Orbs are spawned it gains 50 Shield Health (indicated by its bossbar becoming notched). Nebula Orbs can be destroyed in one hit, and doing so will remove the Shield Health, so you should destroy the Nebula Orbs. It will only spawn a new set of Nebula Orbs 30 seconds after the previous set is destroyed or if its Shield Health gets exhausted.
	+ It will summon more spinning Nebula Orbs the lower its health gets. 1 at 80%, 2 at 60%, 4 at 40%.
* After getting it down below 50% health it may summon some red warning indicators in a spread 8-32 blocks from it, similar to what the Assembler Drone summons before dropping bombs on. These ones simply explode with a 3-second delay.
* After getting it down below 33% health it will begin to throw the player into the air with levitation if you get too close (e.g. this additionally happens if it teleports to you). This will happen to Lucas by default at all times.

Once you have defeated the boss some green highlights will show the way for you to leave the area. Make sure to fill up as many Oxygen Cells as you can before leaving.

## Equipment

The equipment you can now craft are:

Fusion Grenades - Crafted using 1 Fusion Cell, 1 Combat Drone Parts, 1 Timer. You get 3 per craft.

Space Helmet - 2 Armor, 1 Armor Toughness. Crafted using: 5 Varkem Metal, 1 Faceplate, 2 Oxygen Cells.

Space Suit - 6 Armor, 1 Armor Toughness. Crafted using: 6 Varkem Metal, 2 Oxygen Tanks.

Space Leggings - 5 Armor, 1 Armor Toughness. Crafted using: 7 Varkem Metal, same formation as vanilla leggings.

Space Boots: - 2 Armor, 1 Armor Toughness. Crafted using: 4 Varkem Metal, 2 Electro-magnets.When wearing the full suit, you get 12 Shield Health, which regenerates when you haven’t taken damage for 10 seconds (up from the Metal Armor’s 4 Shield Health).

In addition, the rate at which oxygen drains is halved such that you lose 1% every 3 seconds, (up from 1.5 seconds for the Oxygen Mask), allowing you to survive for 5 minutes.

When crafting Space Armor, you can’t equip any pieces of it until you make the full suit. When it comes time for the player to equip Space Armor, in multiplayer every player is equipped with it even though overall only 2 sets are crafted (one for Lucas, one for the player).

When you reach the Varkem Compound, it will become renamed as “Varkem Space Armor”.

The weapons you can now obtain as drops are:

Combat Drone Arm - 8 Attack Damage, 1.6 Attack Speed. Has a 1% chance of dropping from Combat Drones.

 Heavy Combat Drone Arm - 11 Attack Damage, 1.2 Attack Speed. Has a 10% chance of dropping from a Heavy Combat Drone.

## Recommendations

It takes the following amount of resources to craft a full Space Suit and Healing Syringe:

- Space Helmet: 5 Space Metal, 1 Faceplate, 2 Oxygen Cells

- Space Suit: 16 Space Metal, 4 Oxygen Cells

- Space Leggings: 7 Space Metal

- Space Boots: 4 Space Metal, 2 Electro-Magnets

- Healing Syringe: 2 Space Metal, 1 Healing Cell

Total: 34 Space Metal, 6 Oxygen Cells, 1 Faceplate, 2 Electro-Magnets, 1 Healing Cell.

Aside from the Space Metal, all of the other items can be found in the storage compartments inside the ship, meaning it is possible to craft the first Space Suit even if you don’t bring any resources with you from Chapter 1 (which is not recommended to do, but that’s a fun fact on softlock-prevention for you).

When crafting the second Space Suit, you have to obtain all of the materials from the drones that spawn. This will entail collecting 128 Combat Drone Parts (though drones can sometimes straight-up drop Space Metal), 7 Glass Shards, 24 Drone Parts, 6 Electric Cells and 6 Oxygen Cells (which can be obtained by reusing the same Empty Cells).

It is recommended that you use most of your remaining Glass Shards to craft Empty Cells and fill them all up with oxygen (saving 7 to make a second faceplate). This will allow you to stay outside for longer.

When it comes time for choosing between letting Lucas have the first Space Suit or using it yourself, the main advantage of taking it for yourself is the extra oxygen. However, if you have a surplus of Oxygen Cells, the extra oxygen doesn’t matter as much as long as you keep your levels up. While you do get extra health and armor, you also lose Lucas being able to shoot the Aerial Drones for you, resulting in them hitting you a lot. The decision ultimately comes down to which of the benefits you believe you prefer.

Combat Drones have a lot of health and some special abilities, but as long as you can consistently keep away from them they aren’t too deadly. The Static Emitter can help whittle down their health if you are dealing with a large group of them. Fusion Grenades can also help, though bear in mind that there is a limited supply and if you are too close to their explosion you will likely take lots of damage or even die. Well-placed Fusion Charges can be very effective at taking them out.

If you have an Exploder Drone Arm, using that is a good idea, as it will become outclassed by better craftable weapons later on in Chapter 2 so you might as well use up its durability. If you get a Combat Drone Arm, use that.

As for the Aerial Drones, it can be tricky to hit them with your Laser Blaster due to how fast they are, especially since a large number of them tend to spawn in the waves. If too many are swooping at once some quick bursts with the Laser Drill can keep them at bay, though it won’t deal too much damage to them. If you have the Beam of Light, it can be a better option, though since it only fires once per second you’ll have to get your timing right. On the other hand, the Beam of Light can be useful against groups of drones.

The Assembler Drone Arm can also deal a huge amount of melee damage at the rare moments that Aerial Drones are close enough to you, though you would have to master the art of hitting them with melee weapons. In general the Assembler Drone Arm can also be great for hit-and-run tactics, especially considering the wide-open area of the Crashed Ship. Hit a mob, then run and wait for it to recharge, then run back and hit another mob.

The Electric Drone Staff can be useful for dealing small amounts of background damage to the enemy drones. It is unlikely to be effective against Aerial Drones however, as they move too fast for it, and it will likely end up chasing after closer ground-based drones instead.