Havoc Foxy/Remastered

## Havoc Foxy

* Walking
* Still
* Jack

**Havoc Foxy** is an antagonist in Dormitabis. He is a Havoc version of Foxy from Five Nights at Freddy's.

## Appearance

Havoc Foxy appears to be based highly on "Classic" Foxy from Five Nights at Freddy's. His head shape seems to be very similar, and it is speculated that he is a reincarnation of the **Foxy Lamp** from Five Nights at Freddy's 3. His glowing eye supports that. Havoc Foxy appears to be barely functional and is a complete mess of parts. Out of all of the Havoc's, Havoc Foxy is the most damaged.

Havoc Foxy's mask has received a lot of withering. Both of his eye sockets have increased in size, with the right one being larger than the left one. The rest of his mask has withering in different spots. Unlike his real counterpart, he has no ears, just like Havoc Freddy. He's also missing his left eye and a bunch of wires are poking out of his head. His jaw seems to be fine, other than a chunk of his snout being gone, right underneath his right eye socket. He also has slight withering in the base of his jaw. In his jaw, he has a limb that's two segments long, with no suit on it. On the left end of the limb is a hook, and on the right end of the limb is a hand that has all of its fingers. The hook at times has a sign hanging off it, due to Havoc Foxy's and Golden Call's game mechanic.

The rest of Havoc Foxy's body is nothing more than a cluster of limbs connecting with one another, meaning he has no torso. Figuring out which limb connects to what can be quite the challenge.

The base limb is three segments long, and Havoc Foxy's head is connected to it. The limb has only one suit piece on it, which is in the middle. It has a fair amount of withering done to it, especially in the center. Two other limbs are connected to the base limb. One of them is a limb that's two segments long. This limb is connected in the same spot Havoc Foxy's head is connected. The limb has no suit on it, and at the end of it is a hand missing a small chunk of one of their fingers. The other limb is connected to the base of the main limb. This limb is three segments long, and also has no suit on it. At the end of this limb is an endoskeleton head, with its endoskeleton jaw fused to it.

The final three limbs belonging to Havoc Foxy act as the lower section of his body. The left limb is two segments long and has no suit on it. Nothing is attached to it, other than some wires. The right limb is also two segments long, and has a suit on the lower section of it. The suit has withering mainly in the bottom of it, and the edges. His only foot has no suit on it and has two toes. The final limb is three segments long and has no suit on it. At the end of the limb is a hand missing all of its fingers, except for the base of its thumb.

Havoc Foxy's new model for the remaster has overall bigger proportions with a larger head and thicker limbs supported by a broader torso.

## Behavior

While Havoc Foxy keeps his phases while hiding in CAM 05, once he leaves, he will play a loud metallic sound cue and leave a sign with an arrow pointing the direction he went. The player must run to the other side and look at the direction the arrow on CAM 05 pointed to. The direction accounts for the player's position on the other side of the desk. Havoc Foxy will appear once the player looks at the correct direction and has to wait for Havoc Foxy to leave before looking away.

If Havoc Chica or The B.O.A. is taking his place, he will still play his sound cue but will not show up and restarts from his starting position. If the player looks away too early, Havoc Foxy's kill timer will continue but the player still has a chance to look at him again. The player does not have to wait for Havoc Foxy's leaving animation to finish and can look away once he begins to retreat. Additionally, Havoc Foxy can be stalled by having CAM 05 selected regardless of whether the monitor is on or not.

Havoc Foxy is active on Night 5, Night 6, Night 7, Night 9 and Night 11.

## Trivia

* Havoc Foxy's spirit name changes from Dave to Jack in the remastered version, this was originally a name swap between Jake and Dave, but ended up with only Foxy keeping their swapped name.
* Unlike in the FNaF series, Jack has no relation to John, who is the crying child in this timeline.
* Havoc Foxy is never seen holding onto the sign because of the renovated mechanic.
* Havoc Foxy, Havoc Bonnie, Havoc BB, Havoc JJ, and Dawnbreaker are the only active animatronics who lack a loading screen.
	+ Havoc Foxy is the only character from the original to not having a loading screen.
* Peter claims that Havoc Foxy is the one helping you with finding AMIREAL's location by saying them. This however contradicts with AMIREAL's tutorial in the third paragraph: "If he says a number...", this is most likely due to the differences in writing between the writer and director.
* Havoc Foxy is modeled by Greafness and BitHell.
* In the remaster he lacks his glowing eye.
* Havoc Foxy's metal clanging sound effect is called: "Metal Machinery Rumbling in Large Basement 2" and is sound designed by RutgerMuller.

## Gallery

### Gameplay

Havoc Foxy hiding in the cove on CAM 05.Havoc Foxy peeking from the curtain on CAM 05.Havoc Foxy about to leave CAM 05.
Havoc Foxy's sign in CAM 05 when he is running to the left door.Havoc Foxy's sign in CAM 05 when he is running to the right door.
Havoc Foxy peeking in from the left side.Havoc Foxy at the left side.Havoc Foxy leaving the left side.
Havoc Foxy peeking in from the right side.Havoc Foxy at the right side.Havoc Foxy leaving the right side.
Havoc Foxy's jumpscare.
### Other In-Game Appearances

Jack in the Cardboard Theatre.
Havoc Foxy in a rare screen.Havoc Foxy's head seen in the Good Ending of the game.
#### Extras

Havoc Foxy's walking animation in Characters.Havoc Foxy's pose in Custom Night.
Havoc Foxy's Characters icon.Havoc Foxy's Jumpscares icon.Havoc Foxy's Custom Night icon.
### Miscellaneous

Unused Havoc Foxy peeking out the curtains.Unused running animation.Unused Havoc Foxy render.
## References

1. ↑ https://freesound.org/people/RutgerMuller/sounds/104349/