Game Overview

## What is *The Game is Bugged*?

*The Game is Bugged* is an idle RPG game filled with humorous story, tons of heroes to build a team with, minigames and dungeons, a lengthy progression, item crafting and upgrading, daily quests, events and achievements, a large map to explore, pets monsters to join your team, and much more. Truly, it is a game like no other. It takes features and concepts from a variety of genres, making the gameplay unique and suited for all tastes.

The story is quite silly, starting off in an office where a team is making a mobile game. But, there are a ton of bugs in it that they don't know how to deal with. The main character, Ulrik S. Blitz, steps in and offers to go into the game to fix the bugs which confuses everyone. He shows off his finger which is a USB connector that allows him to literally go into the game. This is where the gameplay starts, having you run around to fix the bugs (defeat monsters) in order to help assorted people defend their towns.

The tutorial does a pretty good job at showing different mechanics, though it does force you to follow it for longer than is necessary. After getting further into the game, the tutorial does come back to introduce newly unlocked features. However, those times it mostly is saying that the \_\_\_\_ feature exists and you can now use it.

There are a variety of pieces to the gameplay. The purpose of this page is to introduce the game by giving a brief overview of each of the major parts.

## Base Game & Main Story

The majority of the gameplay revolves around running places to "fix bugs" (battle monsters). The main storyline will also have you "find" or "do" certain tasks at specific places. However, the core of the game is fighting monsters (PvE).

The world is split up into tiles that act as the battle grounds for these fights. Each tile has a different set of monsters with increasing levels as you progress. While going through the main story, it is very easy to accidentally run yourself into a tile that is a significantly higher level.

You can control your team, though there is an auto-fight mode that you'll probably always keep on. However, you still can direct your team to some extent. This auto-fight mode is the central aspect to the idle part of the game, allowing you to not do anything while having your team continuously battle monsters. However, this only works with the app open. In order to do any offline farming, you first have to "measure" or "register" each tile. What that means is you need to go to each tile, start the measuring process which will take the average clear time of 10 cycles (waves) of monsters. As you progress, you can come back to register better times to get more/different rewards. Once you have at least one tile registered, you'll need to go to the map, select the tile, and mark it as your "auto-hunt" tile. Now, any time you are offline, your team will automatically farm that tile based on the best time recorded. When you open the app, you will be in the same place you left, no matter which tile you have being auto-hunted.

The other aspect related to 'idle' gameplay is a "mini Ulrik" that sits in the bottom corner of your screen and farms monsters for you all the time, regardless of your online status.

## Quests, Events, & Daily Activities

To be written.

Normal Quests, Achievements, Daily Tasks, Company Tasks, Events

## Team Building, Items, & Upgrading

To be written.

Collecting Heroes, Leveling, Evolving, Enhancing, Items, Crafting, Upgrading, ect. (These are going to have to be very generalized, very little details)

## Minigames

To be written.

Egg Farm, Mabumon Park, Genome Tower, Artifact Summoner, Mabupoly

## PvP & Social

To be written.

5v5, 10v10, Companies, & Chat

## The Unpopular Parts

To be written.

Ads, P2W, Hero & Item Rarity/Gacha, (not strictly) Premium currency, Poorly Explained Systems (hence the importance of the wiki & community)

## Parental Notes

I don't know if there are going to be any parents looking at this game for their kids, but I want to address a few of the common "parental issues" just in case. \*shrug\*

I'll update this to include more in depth info, but here's the basic general stuff:

**Anime-style scantily clad characters** Though these pictures are rarely seen more than once (when you first unlock the character). There is the commonly "seen" miniaturized pixel-art version of each hero, however due to the amount of spells, attack effects, and text flying around the screen, you hardly see more than a few glimpses outside the character profile.

**Pay-To-Win** There are quite a few microtransactions. Earlier in the game, they mean significantly more and are much more worth the price. Later game, most of the payed items don't mean very much if at all.

**Ads** There are a lot of ads in this game. none are forced (thankfully), though there are quests (not main story) that require watching ads. There are a lot of opportunities to watch ads for a small benefit (such as refreshing the shop early), though these generally have a limit to the number of times each instance allows (usually 1-2, and occasionally 3). Excluding the forever recurring 30min power buff ad, if you watched all the available ads, you would watch 50+ every day. Though the benefits of watching these ads are generally worth it (for a 30sec or less ad) if done consistently. There is a non-autorenewal 30 day "subscription" to skip all ads during those days. Cost $5.99 USD. Can be bought multiple times to add 30 days to total time left.

**Blood & Gore** There really isn't any of this. The closest thing would be a tiny pixel-art zombie or skeleton monsters. Though, there might be (big maybe) a boss (in a dungeon) that has some potentially more "bloody" graphics (still pixel-art). If it does exist, I've only seen it once, maybe twice if I re-did the dungeon to "kill" the mini-bosses too. And all of that happened at 3x speed (since that is generally used for dungeons) and with me only half (or less) paying attention. (as a side note, after clearing a dungeon once (usually as part of the main story), you are given the option to "sweep" which literally just gives you the rewards you would have earned for doing the dungeon without wasting your time to go through the entire thing again)

At some point I want to take a bunch of screenshots to give you a basic idea of some of these things. But, that will have to wait for a different day and a different time.