Key

In both *Phoenotopia* and *Phoenotopia: Awakening*, keys are primarily used to unlock doors in the specific dungeons that they are found in, and there is usually a small flexibility in the order of which being unlocked. They do not take up Inventory space.

## In Phoenotopia

In *Phoenotopia*, all the keys are pick-ups that would be consumed immediately when Gale comes into contact with an applicable door. Keys do not show up in the inventory slots, and are displayed next to the HUD at the top-left of the screen when the inventory is opened.

### Duri Forest Ruins

There are 3 keys in Duri Forest Ruins, 1 of which unlocks an optional door for 40 Rai.

For the 1st key, enter the lower-right door from the hub and the right door twice.

For the 2nd key, simply continue to the upper exit.

For the 3rd key, head to the room right of the Zophiel Statue **Ruined Sanctuary**.

### Bandits' Lair

There are 2 keys in Bandits' Lair.

For the 1st key, enter the left door from the horseshoe-shaped room.

For the 2nd key, enter the bottom-right door from the horseshoe-shaped room.

### Dungeon Hold

There are 6 keys in Dungeon Hold.

For the 1st key (C), enter the room in block C.

For the 2nd key (E), blow up the floor inside C-IV, head right then defeat the Guard Dogs.

For the 3rd key (B), solve the magnet puzzle below in the same room.

For the 4th key (B), enter the room in block B.

For the 5th key (B), enter the room above where the Javelin is obtained.

For the 6th key (A), walk further after meeting up with Thomas.

### Dread Lands

There are 5 keys in Dread Lands, and all the (O) keys unlock optional doors:

* Bottom-left of Screen 2: 50 Rai
* Bottom-right of Screen 2: Moonstone
* Top-right of Screen 3: Zophiel Statue **Dreadlands Hideout**

For the 1st key (X), walk the bottom path in Screen 3.

For the 2nd key (O), walk the upper path in Screen 3.

For the 3rd key (O), head above at the beginning of Screen 4.

For the 4th key (X), drop into the center of Screen 4.

For the 5th key (O), enter the room past the breakable wall on the right of Screen 4.

### Forgotten Forest

There are 5 keys in Forgotten Forest, and 2 of them unlock optional doors:

* Below the Zophiel Statue **Forgotten Lab**: Moonstone ad 35 Rai
* Two rooms right to **Forgotten Lab**: Old Ration and 40 Rai

For the 1st key, defeat the Arc before the Arc cave.

For the 2nd key, head to the bottom-left of the Arc cave.

For the 3rd key, defeat the Plant Dog in the room above the cave exit.

For the 4th key, head below the Zophiel Statue **Forgotten Lab** near a Big Robot.

For the 5th key, go right then above from the Zophiel Statue.

## In Phoenotopia: Awakening

In *Phoenotopia: Awakening*, all the Keys are items that show up in the Inventory without taking up space, similar to Quest Items. Confirmation is now required before using each key, and some locked doors require using multiple of them.

### Anuri Pearlstone

*Main Article: Anuri Pearlstone*

**Anuri Pearlstones** are found in Anuri Temple. 4 of them are required for progression, and the rest lead to optional treasure such as Heart Ruby, Moonstone, Strange Urn, and Lunar Frog.

### Ouro Guard Key

*Main Article: Ouro Guard Key*

**Ouro Guard Keys** are found in Ouroboros Hideout. None of them is required for progression, and the rest lead to optional treasure such as Heart Ruby, Moonstone, Lunar Compass, and Stink Root.

### Ouroboros Proof

*Main Article: Ouroboros Proof*

**Ouroboros Proofs** are found in Ouroboros Hideout. All 3 are required for progression.

### Golem Medallions

*Main Article: Golem Medallion*

**Golem Medallions** come in the color of Blue or Red, and are found in Thomas's Laboratory. 3 out of 4 of each color are required for progression, and the remaining ones can be traded in with Arch for a Moonstone each.

### Keycards

*Main Article: Keycard*

**Keycards** come in the level of A, B, or C, and are found in Dungeons. They are renewable at the terminal room, but doors unlocked with them will close upon room transitions.

### Old Key

*Main Article: Old Key*

**Old Key** is given by Havelock in Forgotten Pier. It is used only to unlock the door in Subterra that leads to the Green Slargummy boss fight.

### Verdant Stone

*Main Article: Verdant Stone*

**Verdant Stone** are found in Aurantia. 3 of them is required for progression, and the rest lead to optional treasure such as large sums of RIN, Gold Dragon Scale, and Dekea Nuts.

### Chrystalis

*Main Article: Chrystalis*

**Chrystalis** are found in E.D.E.N. They are the main puzzle element and 6 of them are required for progression. Due to their special properties, they can be reused to unlock doors lead to optional treasure such as Heart Ruby, Moonstone, Lunar Key, and Astro-Lunch.

## Trivia

* From v1.0.9 of *Phoenotopia: Awakening* onward, **Keys** no longer use a separate "key" icon. Instead, they would all share a new icon with Quest Items to better indicate that these items do not take up Inventory space
	+ While Crystal Lens was previously labelled as a Key, it is excluded in this page because it is not used directly to unlock any door

## Gallery

Original icon in AwakeningNew icon in Awakening