recursal/Fanatic-Fandom huggingface dataset:
Mater

"*Radiator Springs' resident tow truck. He's ready to roll and fixin' to get funky!*"

**Mater** is a
 character from the Disney•Pixar movie "Cars". He may be used in:

* the Cars Play Set Game with Disney Infinity 1.0 *(only)*,
* the Toy Box for Disney Infinity 1.0 and later,
* any Toy Box Games for Disney•Pixar studio franchises (2.0 and later), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

## Abilities

Mater's skills and abilities include the following:

**Health & Defense:**
**Regenerating Shields** - must be depleted before health is affected
**Shields & Tricks:**
**Dad Gum Drivin'** increases the speed at which tricks can be performed
**Ranged:**
**Tire Fire** increases the rate of fire of any equipped Load-Outs *(top face button)*
Mater does not have any skills that use the Special Move Meter.

For Disney Infinity 2.0 and 3.0, a Skill Tree calculator for Mater can be found here.

## Adventure

**"Mater's Tow 'n' Go"** is added to the Disney Infinity 1.0 Adventures menu when the figure is placed on the Disney Infinity Base.

## Quotes

* Best check yer vitals, I think yer outta tune!
* Bullseye!
* Hey, that's not very neighborly!
* Look out!
* Whee-hoo, let's go!
* Wow, that was cool!

## Gallery

* Mater with Monster Truck Wheels in the Toy Box
* Mater in the Cars Play Set

## References

1. ↑ Without any additional Packs or Tools equipped.
2. ↑ 2.0 2.1 2.2 2.3 Skills and Special Abilities marked with this reference require spending points in the Skill Tree for Disney Infinity 2.0 and 3.0.
3. ↑ These may be grouped with related skills, not necessarily as shown in the Skill Tree.
San Fransokyo Skies

"*Give yourself an unforgettable view of the San Fransokyo skyline with this sky from Big Hero 6.*"

**San Fransokyo Skies** is a Skydome only available in Disney Infinity 3.0, and shows a nighttime view of San Fransokyo, with the city and bridges in the background, based on the Disney movie "Big Hero 6". When selected via the Sky Changer, it plays the Boom Box track "Micro Tech Noir".

Additionally:

* It can be unlocked via the Toy Store.
* It can be paired with the The Sights of San Fransokyo Texture.
Metroville Cityscape

"*Protect the city like a Super with these objects and surfaces from the Incredibles Play Set.*"

**Metroville Cityscape** is a Texture first available in Disney Infinity 1.0. It allows the player to change the styles of customizable items in the Toy Box to an "Incredibles" themeas seen in the Incredibles Play Set Game.

Additionally:

* It is unlocked via the Toy Store.
* It can be paired with the "Metroville Sky" Skydome.
* The corresponding Texture for Race Track Pieces is called "Incredibles".

## Gallery

* "Metroville Cityscape" applied to terrain and customizable objects
Syndrome's Sinister Takeover Sky

"*The dark, menacing sky created by the evil Syndrome in the Toy Box Takeover Expansion Game.*"

**Syndrome's Sinister Takeover Sky** is a Skydome only available in Disney Infinity 3.0, and shows a sky filled with swirling storm clouds, from the Disney Infinity 3.0  Toy Box Expansion Game "Toy Box Takeover". When selected via the Sky Changer, the Boom Box track "Silence" is played (i.e. there is no background music or sound).

Additionally:

* It can be unlocked in the Toy Box Takeover Expansion Game.
Elasti-Hand

"*Reach, grab, and attack like Mrs. Incredible with this stretchy, sticky hand.*"

**Elasti-Hand** is a Tool introduced in Disney Infinity 1.0. It can be unlocked in the Disney Infinity 1.0 Incredibles Play Set Game, and in any later Edition by purchasing it in the Toy Store or placing the Game Piece on the Disney Infinity Base.

It is similar to Mrs. Incredible's skill, and functions similar to the Climbing Hook.

To use it, look (optionally hold the left trigger to aim) at the object you wish to grab. The Elasti-Hand will be thrown when you pull the right trigger, and the character will be pulled to that point when you release the right trigger. This also allows you to hold the right trigger to delay the action.
Infinite Sulley

**Infinite Sulley** is a
Crystal Series  Character Figure. He may be used in:

* the Monsters University Play Set Game with Disney Infinity 1.0 *(only)*,
* the Toy Box for Disney Infinity 1.0 and later,
* any Toy Box Games for Disney•Pixar studio franchises (2.0 and later), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

For skills and other details, see Sulley.

## Gallery

* Infinite Sulley in the Toy Box
* Hall of Heroes statue
Cruella De Ville's Car

"*Cruise around in Cruella De Vil's luxury car from 101 Dalmations.*"

**Cruella De Ville's Car** is a Hexagonal Power Disc which, when placed on the Disney Infinity Base, provides a Ground Vehicle. While Cruella De Ville is pictured on the disc, it is usable by any Character Figure except those from Cars, which may not use Gadgets.
Infinity and Beyond

"*A star-filled view of the Gamma Quadrant from the Toy Story In Space Play Set Game.*"

**Infinity and Beyond** is a Skydome first available in Disney Infinity 1.0, and shows an outer space scene with a planet and galaxy in the background, from the Toy Story In Space Play Set Game.. When selected via the Sky Changer, it plays the Boom Box track "Alien Emperor Zurg".

Additionally:

* It can be unlocked in Disney Infinity 1.0 by opening one of the Character Figure chests. The Skydome can also be unlocked in Disney Infinity 2.0 and 3.0 in the Toy Store.
* It can be paired with the Alien Planet Texture.
The Glory Days

**The Glory Days** is a Costume Disc which, when placed under Mr. Incredible on the Disney Infinity Base, changes the character's in-game appearance from the costume designed by Edna Mode to his original (as seen in the beginning of the first Incredibles movie). This works with both the normal and Crystal Series Character Figures. It may NOT be used in Editions earlier than 2.0.

"This is a hobo suit, darling. You can't be seen in this. I won't allow it. Fifteen years ago, maybe, but now? Feh!"

*—Edna Mode, from the Disney•Pixar movie "The Incredibles"*

## Gallery

* without Power Disc
* The "hobo suit"
Area Light

**Area Light**
is a
Creativi-Toy
introduced in Disney Infinity 1.0.

This can be used to provide a local light source in the Toy Box

to activate another toy when the Area Light is Turned On.
**Turn Off** (1.0)

to activate another toy when the Area Light is Turned Off.
**Toggle** (1.0)

to activate another toy when the Area Light is Toggled on or off (regardless of its current state).
### Triggers

**Turn Light On** (1.0)

to have another toy Turn On the Area Light.
**Turn Light Off** (1.0)

to have another toy Turn Off the Area Light.
**Toggle** (1.0)

to have another toy Toggle the state of the Area Light (regardless of its current state).
Kahn

"*Ride Mulan's loyal horse.*"

**Kahn** is a Hexagonal Power Disc which, when placed on the Disney Infinity Base, provides a Mountbased on Mulan's (father's) horse in the Disney movie "Mulan". While Mulan is pictured on the disc, it is usable by any Character Figure except those from Cars, which may not use Gadgets.
Black Widow

"*Natasha Romanoff, S.H.I.E.L.D.'s resident super spy.*"

**Black Widow** (alias Agent Natasha Romanoff) is a
 character from the Marvel movie "The Avengers", and is included in the Disney Infinity 2.0 Marvel Super Heroes Starter Pack. She may be used in:

* the Avengers Play Set Game with Disney Infinity 2.0 *(only)*,
* the Toy Box for Disney Infinity 2.0 and later,
* any Toy Box Games for Marvel studio franchises (2.0 and later), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

## Abilities

Black Widow's skills and abilities include the following:

**Health & Defense:**
**Mid-Air Recovery** *(tap bottom face button while in mid-air)*
**Protective S.H.I.E.L.D.** - must be depleted before health is affected
**Romanoff Rush** increases running speed
**Melee:**
**Street Spike** *(while carrying object, jump, then tap top face button)*
**combo** - begin combo attack *(tap top face button)*
**Widow's Sting** block breaker *(hold top face button)*
**Flying Kick** repels attacker; when performing block breaker *(release then tap top face button)*
**Strong Finish** finishing move *(tap right face button at end of combo)*
**Ranged:**
**pistol** *(pull right trigger)*
**Repel** attacks *(tap right face button)*
**Ricochet Block** *(hold right face button while standing still)*
**Double Trouble allows Black Widow to shoot with a pistol in each hand**
**Special Abilities:**
Marksman
Super Jumper (Jumping Spider)
Tech Specialist
**Special Move:**  **Widow's Veil** *(tap right bumper)*
"She becomes cloaked via S.H.I.E.L.D. tech accessible from her gauntlets."

For Disney Infinity 2.0 and 3.0, a Skill Tree calculator for Black Widow can be found here.

## Quotes

* Agent Romanoff, officially weirded out.
* Couldn't miss.
* Gotcha. Now rot.
* Hostiles attacking.
* Oh, I'm ready for more.
* Okay, I'm back.
* Take two.
* Ugh, don't care to do that again.
* Watch out.

## Gallery

* Black Widow evading Frost Giants in the Avengers Play Set Game
* Black Widow fighting Frost Giants
* Black Widow fighting Frost Giants

## References

1. ↑ Without any additional Packs or Tools equipped.
2. ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 Skills and Special Abilities marked with this reference require spending points in the Skill Tree for Disney Infinity 2.0 and 3.0.
3. ↑ These may be grouped with related skills, not necessarily as shown in the Skill Tree.
C.H.R.O.M.E.'s Armor Shield

"*This Cars 2 spy tech provides shields that limits the damage you can receive.*"

**C.H.R.O.M.E.'s Armor Shield** is an Ability Disc which, when placed under a Character Figure on the Disney Infinity Base, provides a chance to receive less damage.
While Finn McMissile is pictured on the disc, it is usable by any Character Figure.

 In some combinations with a second Ability Disc, a third Ability may be provided.
Desert Landscape

"*Turn your Toy Box into Colby, Texas with these objects and surfaces from the Lone Ranger Play Set.*"

**Desert Landscape** is a Texture first available in Disney Infinity 1.0. It allows the player to change the styles of customizable items in the Toy Box to a desert themebased on the Disney movie "The Lone Ranger".

Additionally:

* It is unlocked via the Toy Store.
* It can be paired with the "Colby Sky" Skydome.
* The corresponding Texture for Race Track Pieces is called "Lone Ranger".
* Available Textures for Basic Blocks include: "Rock" and "Wood".

## Gallery

* "Desert Landscape" applied to terrain and customizable objects
Monsters University Sky

"*There's an air of scare up there with this sky from the Monsters University Play Set.*"

**Monsters University Sky** is a Skydome first available in Disney Infinity 1.0, and shows a daytime sky with rolling hills, trees, and mountains in the distance. When selected via the Sky Changer, it plays music from the Monsters University Play Set Game.

Additionally:

* It can be unlocked in Disney Infinity 1.0 by opening one of the Character Figure chests. The Skydome can also be unlocked in Disney Infinity 2.0 and 3.0 in the Toy Store.

## References

1. ↑ As there is no corresponding Boom Box track, this is the only way to hear this.
Diffusinator

**Diffusinator** is a Tool introduced in Disney Infinity 2.0.

To use it, look (or hold the left trigger to aim) at the target, then pull the right trigger. The Diffusinator will shoot orbs of alternating colors at the target, causing it to change to that color. Holding the right trigger will cause it to charge a secondary mode; when charged, firing it at a color changing target will erase its color. When used in a team based game, it will only shoot orbs matching the color of the team using it.

Note that this is similar to, but different from, the Paintball Gun, in that the Diffusinator completely changes the color of the target, while the Paintball Gun shoots colored paintballs that stick to the target.

## Gallery

* Terrain Cluster decorations customized with the Frosted White World texture
* Terrain Cluster decorations colored using the Diffusinator
Syndrome

"*His keen mind and technological know-how make him a force to be reckoned with.*"

**Syndrome** (aka Incrediboy) (alias Buddy Pine) is a
 character from the Disney•Pixar movie "The Incredibles". He may be used in:

* the Incredibles Play Set Game with Disney Infinity 1.0 *(only)*,
* the Toy Box for Disney Infinity 1.0 and later,
* any Toy Box Games for Disney•Pixar studio franchises (2.0 and later), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

"No capes!" *—Edna Mode*

## Abilities

Syndrome's skills and abilities include the following:

**Health & Defense:**
**Mid-Air Recovery** *(tap bottom face button while in mid-air)*
**Regenerating Shields** - must be depleted before health is affected
**Run Speed** increases running speed
**Melee:**
**Street Spike** *(while carrying object, jump, then tap top face button)*
**combo** - begin combo attack *(tap top face button)*
**IncrediBoy No More** block breaker *(hold top face button)*
**Power Attack** repels attacker; when performing block breaker *(release then tap top face button)*
**Ranged:**
**Zero Point Energy** *(pull right trigger)*
**Special Abilities:**
Heightened Senses (Increased Intuition)
Marksman
Super Jumper (Higher Heights)
Tech Specialist
Villain
Syndrome does not have any skills that use the Special Move Meter.

For Disney Infinity 2.0 and 3.0, a Skill Tree calculator for Syndrome can be found here.

## Adventure

**"Syndrome's Sorting Sprint"** is added to the Disney Infinity 1.0 Adventures menu when the figure is placed on the Disney Infinity Base.

## Quotes

* Here ya go!
* Hey, don't feel bad, I'm a total mastermind!
* Hey, watch it!
* Hey, whatever's makin' that happen, I want one.
* Hold on... I'm still me, right?
* Syndrome saves the day!
* Whoah... I'm back again!
* You have to admit... that was cool!

## Gallery

* Syndrome and Omnidroids... what could possibly go wrong?

## References

1. ↑ Without any additional Packs or Tools equipped.
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 Skills and Special Abilities marked with this reference require spending points in the Skill Tree for Disney Infinity 2.0 and 3.0.
3. ↑ These may be grouped with related skills, not necessarily as shown in the Skill Tree.
4. ↑ This is not the same as the Zero Point Energy Gauntlet Tool, which he actually can't use.
Neverland

"*You'll never have to grow up with these surfaces and objects from Peter Pan's Neverland.*"

**Neverland** is a Hexagonal Power Disc which, when placed on the Disney Infinity Base, allows the player to customize the Textures of customizable items in the Toy Box  to a "Neverland" theme as seen in the movie "Peter Pan (1953)".

## Gallery

* Neverland (texture) with customized Terrain Cluster decorations
Jasmine

"*The strong-willed daughter of the Sultan and princess of Agrabah.*"

**Jasmine** (aka Princess Jasmine, Street Mouse) is a
 character from the Disney movie "Aladdin", and is included in the Disney Infinity 2.0 Aladdin Toy Box Pack. She may be used in:

* the Toy Box for Disney Infinity 2.0 and later,
* any Toy Box Games for Disney studio franchises (2.0 and later), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

## Abilities

Jasmine's skills and abilities include the following:

**Health & Defense:**
**Mid-Air Recovery** *(tap bottom face button while in mid-air)*
**Running Away** increases running speed
**Melee:**
**Street Spike** *(while carrying object, jump, then tap top face button)*
**combo** - begin combo attack *(tap top face button)*
**Royal Decree** block breaker *(hold top face button)*
**Princess Power** repels attacker; when performing block breaker *(release then tap top face button)*
**Street Mouse** finishing move *(tap right face button at end of combo)*
**Ranged:**
**whirlwind** *(pull right trigger)*
**Shooting the Breeze** *(hold right trigger)*
**Repel** attacks *(tap right face button)*
**Special Abilities:**
Super Jumper (Jumping Free)
**Special Move:**  **Windstorm** *(tap right bumper)*
"Summons a magic carpet that swirls around Jasmine, levitating enemies and tossing them aside."

For Disney Infinity 2.0 and 3.0, a Skill Tree calculator for Jasmine can be found here.

## Quotes

* Enough!
* Genie? Are you here? Did you do that?
* Hmmm... I wonder what's going on?
* Hmmm... now I know what not to do.
* How fabulous!
* I feel like I could do almost anything!
* I get another chance? I knew I liked this place!
* I like this magic!
* I think I'll try that again.
* Oh, I'm sorry! I beg your forgiveness.
* Please forgive me!
* Something strange just happened.
* Something tells me you can do magic, like the Genie.
* Sorry. Was I in your way?
* That should teach you.
* That was very... strange.
* What sort of magic was that?
* Where did I just go?
* Who did that?
* Why hello. I'm Princess Jasmine of Agrabah. It's a pleasure to meet you.
* You're lucky my father isn't locking you in the dungeon.

## Gallery

* Jasmine and Aladdin
* Jasmine in the Toy Box
* Jasmine in the Toy Box

## References

1. ↑ Without any additional Packs or Tools equipped.
2. ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 Skills and Special Abilities marked with this reference require spending points in the Skill Tree for Disney Infinity 2.0 and 3.0.
3. ↑ These may be grouped with related skills, not necessarily as shown in the Skill Tree.
Stopwatch

**Stopwatch**
is a
Creativi-Toy
introduced in Disney Infinity 1.0.

Using this "stops free-roaming character in their tracks with the push of a button" (try it: they will actually be stopped mid-stride, not just in place at their current location).

Be aware that it only stops toys that have already been placed. If toys such as Cast Members and Townspeople are placed after the Stopwatch has already been started, they will roam anyway.

## Logic Connections

### Actions

**Started Stopwatch** (1.0)

to activate another toy when the Stopwatch toy is Started.
**Stopped Stopwatch** (1.0)

to activate another toy when the Stopwatch toy is Stopped.
### Triggers

**Start Stopwatch** (1.0)

to Start the Stopwatch toy (and stop toys from roaming).
**Stop Stopwatch** (1.0)

to Stop the Stopwatch toy (and allow toys to resume roaming).

## References

1. ↑ This could be useful to build a Disney Infinity 3.0 "Alice in Wonderland" themed game, after summoning Time using the Boss Fight Spawner - you could "stop time" when Time hits the player, and "start time" when the player hits Time.
Blunderbuss

"*Ye'll never be left with one shot with the Blunderbuss at yer side, matey.*"

**Blunderbuss** is a Tool introduced in Disney Infinity 1.0. It can be unlocked in the Disney Infinity 1.0 Pirates Play Set Game, and in any later Edition by purchasing it in the Toy Store or placing the Game Piece on the Disney Infinity Base.

To use it, look (or hold the left trigger to aim) at the target, then pull the right trigger. The Blunderbuss will fire a small cannon ball (or large shot), knocking the target back some distance. Holding the right trigger will cause it to fire continuously (although the rate of fire is slow, it's no slower than the player can operate it). Similar to the Flintlock, it fires a single shot before reloading.
Toy Box Launch (1.0)

The **Toy Box Launch (1.0)** is an area in Disney Infinity 1.0 that players are placed after completing the introduction, and may be edited and saved. It is centered around the Cinderella's Castle Set Piece, and includes the Disney Infinity Hub, which allows players to access the following features (also available via the Pause Menu):

* **Collection**, which displays all unlocked toys.
* **Disney Infinity Vault**, which is where players can unlock toys by using Spins earned from leveling Character Figures and completing various challenges and missions.
* **Hall of Heroes**, which provides a visual in-game record of Character Figures and Power Discs owned by the player and used in the game.
* **Travel Menu**, which can be used to access Adventures, Mastery Adventures, the Hall of Heroes, and Prebuilt Toy Box Worlds. This is also where the player may Save the current Toy Box or Load one that was previously saved.

The Disney Infinity Hub is a Basic Toy that may be placed in any Toy Box, although the one in the Toy Box Launch may not be removed.

There are a number of green capsules placed in various locations within the Toy Box Launch, which unlock additional toys.

There is also an Enemy Creator present, which will occasionally activate on its own and begin spawning Enemies.

Note: There is currently no known non-destructive way of resetting the Toy Box Launch to its original unedited state, other than removing all game data from the console (which also removes all game progress).
The Incredicar

"*There's no finer piece of crime fighting vehicular machinery in existence!*"

**The Incredicar** is a Ground Vehicle introduced in Disney Infinity 1.0.

## Gallery

Mr. Incredible in his Glory Days "hobo suit" with The Incredicar in the "Metroville Exhibition" Toy Box by UNSC Jon 117.

(Metroville Sky Skydome and Metroville Cityscape Texture)
Magic Wand

**Magic Wand** is a Tool introduced in Disney Infinity 1.0.

This is the tool used by players to build their own Toy Box games.

To use the tool, pull the left trigger, then highlight the object to be edited. This may give you up to four options, depending on the object.

* **Move** (bottom face button) will let you relocate the object. Once selected, additional choices include:
	+ **Place** (bottom face button) to place an object.
	+ **Move/Rotate** to change the position and facing of an object.
	+ **Spark Mode** to enter Spark Mode to move around the Toy Box more quickly and select an object.
	+ **Exit** (right face button) to exit the Editor.
	+ **Build View**/**Toy View** (top face button, Disney Infinity 1.0 only) to switch between those views when selecting toys.

* **Properties** (left face button) to change the Properties of the object. Additional options will vary individually by object.

* **Theme** (top face button) will let you choose the texture to be applied to the item. Once selected, additional choices include:
	+ **Apply** (bottom face button) to apply the theme to the selected object.
	+ **Set Theme** (left face button) to apply the theme to the selected object and any newly placed objects of the same type.
	+ **Theme All** (top face button) to apply the theme to all objects of the same type in the Toy Box.
	+ **Exit** (right face button) to exit the Editor.

* **Delete** (right face button) to immediately remove the object from the Toy Box. *Note that there is no "Undo" for this.*
Tulgey Wood

"*Place your world in the center of the Tulgey Wood from Alice in Wonderland.*"

**Tulgey Wood** is a Hexagonal Power Disc which, when placed on the Disney Infinity Base, changes the Skydome of the Toy Box to the theme pictured on the disc  - a "Tulgey Wood" theme as seen in the movie "Alice in Wonderland (1951)".
Sound Effects

**Sound Effects**
is a
Creativi-Toy
introduced in Disney Infinity 1.0.

Using this "causes sound effects to play when activated by other Creativi-Toys."

## Logic Connections

### Actions

**Started** (1.0)

to activate another toy when the Sound Effects toy is triggered.
### Triggers

The following is a list of sounds that can be triggered in the Sound Effects toy:

* **Alarm** (1.0)
* **Horn** (1.0)
* **Cheering** (1.0)
* **Cash Register** (1.0)
* **Charge!** (1.0)
* **Countdown** (1.0)
* **Destruction** (1.0)
* **Success** (1.0)
* **Awesome!** (1.0)
* **Fantastic!** (1.0)
Object Generator

**Object Generator**
is a
Creativi-Toy
introduced in Disney Infinity 1.0.

It can be used to create a Pack or Tool at its location, or remove all generated objects.

## Logic Connections

### Actions

**Spawned** (1.0)

to activate another toy when an Object is Generated.
### Triggers

"Packs"
Select one of the Packs in the list to have it generated. Choices include:
* **Buzz Lioghtyear's Jetpack** (1.0)
* **Crow Wing Pack** (1.0)
* **Frying Pan** (1.0)
* **Glide Pack** (1.0)
* **Hover Board** (1.0)
* **Silent Warrior Pack** (1.0)
* **Star Command Boost Pack** (1.0)
* **Thundering Hooves Pack** (1.0)
* **TNT Pack** (1.0)

"Tools"
Select one of the Tools in the list to have it generated. Choices include:
* **Blunderbuss** (1.0)
* **Elasti-Hand** (1.0)
* **Glow Urchin** (1.0)
* **Goo Grower** (1.0)
* **Goo Shrinker** (1.0)
* **Invisibility Device** (1.0)
* **Magic Wand** (1.0)
* **Medicine Ball** (1.0)
* **Paintball Gun** (1.0)
* **Pirate Bombs** (1.0)
* **Star Command Blaster** (1.0)
* **Toilet Paper Launcher** (1.0)
* **Zero Point Energy Gauntlet** (1.0)

**Remove All** (1.0)

to remove all generated objects from the Toy Box.
Gamma Rays

**Gamma Rays** is an Ability Disc which, when placed under a Character Figure on the Disney Infinity Base, changes the character's in-game appearance to the "Joe Fixit version of the Incredible Hulk" (Hall of Super Heroes description). It may NOT be used in Editions earlier than 2.0.

## Gallery

* without Power Disc
* with "Gamma Rays"
Mr. Incredible

"*The strongest Super you'll ever meet! Whether putting out a fire or fighting Omnidroids, he's the hero for the job!*"

**Mr. Incredible** (alias Bob Parr) is a
 character from the Disney•Pixar movie "The Incredibles", and is included in the Disney Infinity 1.0 Starter Pack. He may be used in:

* the Incredibles Play Set Game with Disney Infinity 1.0 *(only)*,
* the Toy Box for Disney Infinity 1.0 and later,
* any Toy Box Games for Disney•Pixar studio franchises (2.0 and later), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

## Abilities

Mr. Incredible's skills and abilities include the following:

**Health & Defense:**
**Mid-Air Recovery** *(tap bottom face button while in mid-air)*
**Run Speed** increases running speed
**Melee:**
**Street Spike** *(while carrying object, jump, then tap top face button)*
**combo attack** - attack *(tap top face button)*
**Block Breakin' Bob** block breaker *(hold top face button)*
**Ranged:**
**Super Ground Smash** *(pull right trigger)*
**Back At Ya** *(hold right face button while standing still)*
**Special Abilities:**
Heightened Senses (Incredible Intuition)
Maximum Strength
Super Jumper (Incredible Leap)
Mr. Incredible does not have any skills that use the Special Move Meter.

For Disney Infinity 2.0 and 3.0, a Skill Tree calculator for Mr. Incredible can be found here.

## Variations

### Costume

A Circular Power Disc named "The Glory Days" was released as part of the Disney Infinity 2.0 product line. It changes his in-game appearance to his blue and black "hobo suit" (as Edna Mode put it), prior to his orange and black one.

### Infinite/Crystal Series

Infinite Mr. Incredible was produced as part of the Disney Infinity 1.0 product line, as a special "crystal" (translucent) version of the character figure.

## Adventure

**"Mr. Incredible, the Hero"** is added to the Disney Infinity 1.0 Adventures menu when the figure is placed on the Disney Infinity Base.

## Quotes

* All in a day's work.
* Bingo!
* Got ya!
* Heads up!
* I gotta remember to pick up pizza for dinner.
* Let's do this!
* Nothing personal, pal.
* Sometimes it's just too easy.
* Spare me the monologue, you're outta here!
* Stay here. They usually pick up the trash in an hour.
* Well played! That was impressive!
* What do ya say we head out and find ourselves another adventure?

## References

1. ↑ Without any additional Packs or Tools equipped.
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 Skills and Special Abilities marked with this reference require spending points in the Skill Tree for Disney Infinity 2.0 and 3.0.
3. ↑ These may be grouped with related skills, not necessarily as shown in the Skill Tree.
Twin Sun Skies

"*Customize your Toy Box with a Tatooine-themed sky.*"

**Twin Sun Skies** is a Skydome only available in Disney Infinity 3.0, and shows a daytime view of the desert planet Tatooine, including a space port and Jabba's Palace, as seen in the movie "Star Wars VI: Return of the Jedi". When selected via the Sky Changer, it plays the Boom Box track "The Dune Sea of Tatooine, Jawa Sandcrawler".

Additionally:

* It can be unlocked via the Toy Store.
* It can be paired with the Tatooine Desert Texture.

## Gallery

* Twin Sun Skies space port
* Jabba's Palace
Side Step Camera

**Side Step Camera**
is a
Creativi-Toy
introduced in Disney Infinity 1.0.

This can be used to change the player's perspective to a sideways one.

to activate another toy when the camera's perspective is Started.
**Ended** (1.0)

to activate another toy when the camera's perspective is Ended.

to have another toy switch the player's perspective to this camera.
**End** (1.0)

to have another toy end this camera's perspective.
## Properties

**Stationary Camera** (1.0)

The player's perspective will be a sideways view of whatever the camera has been aimed at.
**Follow Character** (1.0)

The player's perspective will be a sideways view of the character's current location, and will follow the character around the Toy Box.
Atlas Blade

"*Surprise yer enemies with this sword infused with Calypso's power.*"

**Atlas Blade** is a Pack introduced in Disney Infinity 1.0. Unlike other Gadgets, this cannot be unlocked for use by other characters in 1.0. However, it can still be unlocked in later Editions by purchasing it in the Toy Store or placing the Pirates Game Piece on the Disney Infinity Base.

To use it, press the top face button once to attack, or repeatedly to perform an attack combo.
NoParamsInRefTest

## First Test

Don't pass anything at all (empty = actually empty, default = actually empty and therefore sets "DefaultValue" on its own).

### Parameters

Parameters used for this test:

* empty (empty unless provided)
* default (has a default value of "DefaultValue")

### Case 1

Use without conditionals or references:

* empty = "" (trailing pipe used)
* default = "DefaultValue" (default value of "DefaultValue" set)

### Cast 2

Use with conditionals:

* empty = "empty" is actually empty (imagine that).
* default = "default" overridden as ""

### Case 3

Use with "ref":

* empty = ""
* default = "DefaultValue"

### Case 4

Use with conditionals \*and\* "ref" (here's the "tricky part" - but it shouldn't be, right?)

* empty = ""
* default = "DefaultValue"

### Parameters

Parameters used for this test:

* empty (empty unless provided)
* default (has a default value of "DefaultValue")

### Case 1

Use without conditionals or references:

* empty = "no longer empty" (trailing pipe used)
* default = "no longer default" (default value of "DefaultValue" set)

### Cast 2

Use with conditionals:

* empty = "empty" contains "no longer empty"
* default = "default" overridden as "no longer default"

### Case 3

Use with "ref":

* empty = "no longer empty"
* default = "no longer default"

### Case 4

Use with conditionals \*and\* "ref" (here's the "tricky part" - but it shouldn't be, right?)

* empty = "no longer empty"
* default = "no longer default"

## Conclusion

Apparently, template parameters can't be used within "ref" tags; seems... odd. o\_O

## References

1. ↑ "empty" has been passed to the reference containing "".
2. ↑ "default" has been passed to the reference containing "DefaultValue".
3. ↑ "default" has been passed to the reference containing "DefaultValue".
4. ↑ "empty" has been passed to the reference containing "".
5. ↑ "default" has been passed to the reference containing "DefaultValue".
6. ↑ "empty" has been passed to the reference containing "".
7. ↑ "default" has been passed to the reference containing "DefaultValue".
Nick Fury

"*S.H.I.E.L.D. Director Nick Fury has an eye out for justice.*"

**Nick Fury** (aka Director Fury) is a
 character from the Marvel movie "Iron Man". He may be used in:

* the Spider-Man Play Set Game with Disney Infinity 2.0 *(only)*,
* the Toy Box for Disney Infinity 2.0 and later,
* any Toy Box Games for Marvel studio franchises (2.0 and later), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

## Abilities

Nick Fury's skills and abilities include the following:

**Health & Defense:**
**Mid-Air Recovery** *(tap bottom face button while in mid-air)*
**S.H.I.E.L.D. Defense Tech** - must be depleted before health is affected
**Feet of Fury** increases running speed
**Melee:**
**Street Spike** *(while carrying object, jump, then tap top face button)*
**combo** - begin combo attack *(tap top face button)*
**Block Breaker Combo** block breaker *(hold top face button)*
**Charged Shot** repels attacker; when performing block breaker *(release then tap top face button)*
**Strong Finish** finishing move *(tap right face button at end of combo)*
**Ranged:**
**pistol** *(pull right trigger)*
**Double Trouble**
**Special Abilities:**
Extraordinary Strength
Marksman
Tech Specialist
**Special Move:**  **Life Model Decoy** *(tap right bumper)*
"S.H.I.E.L.D. tech allowing him to turn invisible and generate a temporary decoy to draw enemy fire."

For Disney Infinity 2.0 and 3.0, a Skill Tree calculator for Nick Fury can be found here.

## Quotes

* Alright. Nap time is over. I'm ready.
* Consider yourself demoted.
* Director Fury-1, bad guys-0.
* Easy target.
* Ha ha! I feel like a Howling Commando again!
* I like this additional power.
* I'm ready for action.
* Let's do this again.
* Nick Fury, at your service.
* Nick Fury is here, and evil-doers may as well just give up now.
* No target is too far!
* No time like the present to take you down.
* (deep breath) Oh yeah. That new power feels good.
* Oh this new power demands respect.
* Oh, I'm feeling as strong as Thor right now.
* Oh, that was a bad idea.
* (chuckles) Take two.
* (sighs) Time for you to give up.
* Who did that?
* You can not keep me down for long.
* You ready to take this on?
* You think that hurt?

## Gallery

* Nick Fury in the Play Set
* Nick Fury in the Play Set
* Nick Fury in the Play Set

## References

1. ↑ Without any additional Packs or Tools equipped.
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 Skills and Special Abilities marked with this reference require spending points in the Skill Tree for Disney Infinity 2.0 and 3.0.
3. ↑ These may be grouped with related skills, not necessarily as shown in the Skill Tree.
Spider-Man (Figure)

*Are you looking for Spider-Man (Play Set Game) or Spider-Man (franchise)?*

"*Your friendly neighborhood wall crawler, at your service.*"

**Spider-Man** (alias Peter Parker) is a
 character from the Marvel movie "Spider-Man", and is included in the Disney Infinity 2.0 Spider-Man Starter Pack. He may be used in:

* the Spider-Man Play Set Game with Disney Infinity 2.0 *(only)*,
* the Toy Box for Disney Infinity 2.0 and later,
* any Toy Box Games for Marvel studio franchises (2.0 and later), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

## Abilities

Spider-Man's skills and abilities include the following:

**Health & Defense:**
**Mid-Air Recovery** *(tap bottom face button while in mid-air)*
**Melee:**
**Street Spike** *(while carrying object, jump, then tap top face button)*
**combo** - begin combo attack *(tap top face button)*
**Block Breaker Combo** block breaker *(hold top face button)*
**Strong Finish** finishing move *(tap right face button at end of combo)*
**Ranged:**
**web stun** *(pull right trigger)*
**Web Line** *(hold right trigger)*
**Dual Web Bolt**
**Special Abilities:**
Extraordinary Strength
Heightened Senses (Spidey Sense)
Marksman
Slinger
Super Jumper
Wall Crawler
**Special Move:**  **Web Barrage** *(tap right bumper)*
"perform an amazing jump and web attack combo to web stun multiple enemies in an area."

For Disney Infinity 2.0 and 3.0, a Skill Tree calculator for Spider-Man can be found here.

## Quotes

* Admit it! That was a beautiful victory for me.
* Bet you didn't see that coming!
* Did anybody get the license number of that truck?
* Here's a little something to remember me by!
* Here's your six a.m. wake-up call.
* Hey! I can't believe you'd do that to me - Spider-Man!
* I can feel the power coursing through my veins! Kinda tickles!
* I hope you've got your list of life-long regrets handy, 'cause it's about to grow!
* I'm much faster than I look, and I look pretty fast.
* It pays to pay attention to the world around you.
* Looks like your ol' pal Spider-Man just got a bit more powerful!
* Must've been something I ate.
* Special delivery!
* Stand a little to the left next time.
* Take a moment to learn from your impending failure.
* Thanks a lot, Spider Sense.
* Thanks! I needed that.
* That'll learn ya!
* That's Spider Hyphen Man. Remember that name!
* This one's just for you!
* Try this on for size!
* Well, that was a nice breather. What say we get back to fightin' crime?
* Well, that was magical.
* Whallopin' web snappers, that felt great!
* What's the meaning of this?
* Whoa! What just happened? That was awesome!
* You'd better step off if you know what's best.

## Gallery

* Spider-Man fighting Alien Symbiotes in the Play Set
* Spider-Man with White Tiger
* Spider-Man, Iron Fist, Nick Fury, Nova and Venom

## References

1. ↑ Without any additional Packs or Tools equipped.
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 Skills and Special Abilities marked with this reference require spending points in the Skill Tree for Disney Infinity 2.0 and 3.0.
3. ↑ These may be grouped with related skills, not necessarily as shown in the Skill Tree.
Dusty Crophopper's Runway

"*Customize your Toy Box with Planes-themed terrain.*"

**Dusty Crophopper's Runway** is a Texture first available in Disney Infinity 2.0. It allows the player to change the styles of customizable items in the Toy Box to an airport themebased on the Disney movie "Planes: Fire and Rescue".

Additionally:

* It is unlocked via the Toy Store.
* It can be paired with the "Wings Across the World Sky" Skydome.
* The corresponding Texture for Race Track Pieces is called "Dusty Crophopper's Runway".
* Available Textures for Basic Blocks include: "Asphalt" and "Blacktop".

## Gallery

* "Dusty Crophopper's Runway" applied to terrain and customizable objects
Alice's Wonderland

"*The Toy Box will look curiouser and curiouser with objects from Alice in Wonderland.*"

**Alice's Wonderland** is a Hexagonal Power Disc which, when placed on the Disney Infinity Base, allows the player to customize the Textures of customizable items in the Toy Box  to a "Tulgey Wood" theme as seen in the movie "Alice in Wonderland (1951)".

## Gallery

* Alice's Wonderland (texture) with customized Terrain Cluster decorations
Target

**Target**
is a
Creativi-Toy
introduced in Disney Infinity 1.0.

It can be used to trigger other toys by hitting the Target.
In Disney Infinity 1.0, it is included in the "Intermediate Creativi-Toys" pack, unlocked by completing "Creativi-Toys Mastery Part 2".

## Logic Connections

### Actions

**Hit (1.0)**

to activate another toy when the Target toy is Hit.
### Triggers

**None** (1.0)

It can only be triggered by being hit.
## Properties

**None** (1.0)

1. ↑ which may not seem intuitive, as it appears to be one of the simplest toys in the game.
Repeater

**Repeater**
is a
Logic Toy
introduced in Disney Infinity 1.0.

This can be used to continually trigger another toy at a specific interval.

## Logic Connections

### Actions

**On** (1.0)

to activate another toy when the Repeater is turned On.
**Off** (1.0)

to activate another toy when the Repeater is turned Off.
**Repeat** (1.0)

to activate another toy when the Repeat action is performed.
### Triggers

**On** (1.0)

to turn the Repeater On.
**Off** (1.0)

to turn the Repeater Off.
## Properties

* **Every 5 Seconds** (1.0)
* **Every 10 Seconds** (1.0)
* **Every 30 Seconds** (1.0)
* **Every 60 Seconds** (1.0)

These determine how often the Repeat action should be performed.

## References

1. ↑ It is visually different in later editions.
Tinker Bell/franchise

Technically, Tinker Bell belongs to both the Disney Fairies and Peter Pan franchises. Her primary category is Disney Fairies because:

* + her in-game voice is by Mae Whitman from the "Tinker Bell" movies (Tinker Bell had no voice in the 1953 movie "Peter Pan"), and
	+ close inspection of the character's wings in-game will show the same pattern as the character from the "Tinker Bell" movies; that level of detail was not present in the 1953 movie "Peter Pan".
Alien Planet

"*Fill your Toy Box with these objects and surfaces from the home of the Aliens in the Toy Story In Space Play Set Game.*"

**Alien Planet** is a Texture first available in Disney Infinity 1.0. It allows the player to change the styles of customizable items in the Toy Box to an "alien planet" themebased on the Toy Story In Space Play Set Game..

Additionally:

* It is unlocked in the Toy Store.
* It can be paired with the "Infinity and Beyond" Skydome.
* The corresponding Texture for Race Track Pieces is called "Toy Story in Space".

## Gallery

* "Alien Planet" applied to terrain and customizable objects
Halloween Town Jack-O-Lanterns

"*Devastate your opponents with Jack Skellington's frightening Halloween Town Jack-O-Lanterns.*"

**Halloween Town Jack-O-Lanterns** is a Tool introduced in Disney Infinity 1.0.

To use it, look at the target, then pull the right trigger. The Halloween Town Jack-O-Lanterns will travel to the target, knocking it back some distance, and leaving burning embers behind for a short time. Due to its nature, it is not necessary to hit the target to be effective; landing nearby will still have an effect on the target.
Silver

"*The Lone Ranger's mystical white stallion.*"

**Silver** is a Mount introduced in Disney Infinity 1.0. It can be unlocked in the Disney Infinity 1.0 Lone Ranger Play Set Game, and in any later Edition by purchasing it in the Toy Store or placing the Game Piece on the Disney Infinity Base.

## Gallery

Lone Ranger with Silver in the Toy Box.

(Colby Sky Skydome and Desert Landscape Texture)
Calico Helicopter

"*Soar through the skies in Dr. Calico's helicopter from Bolt.*"

**Calico Helicopter** is a Hexagonal Power Disc which, when placed on the Disney Infinity Base, provides a Hover Flight Vehiclebased on the one from the Disney movie "Bolt". This can also be flown in the Disney Infinity 3.0  Toy Box Hub by asking the Vehicles Host to teach you to fly a helicopter.

## Gallery

* Mickey with the helicopter in the Toy Box
Toy Box Launch (2.0)

The **Toy Box Launch** is the starting area for Disney Infinity 2.0, after players have completed the introduction. Compared to the prior edition, he Disney Infinity Hub toy and Cinderella's Castle have been removed, and the Toy Box Launch has been completely redesigned. It is now accessed through the main menu entry "Introduction to Disney Infinity", which includes the following new features.

* A Toy Box Host to provide a tutorial on each of several aspects of the game. Completing Toy Box Host missions awards the player with a Gift Box, which contains a random toy selected from the Toy Store. Toy Box Hosts include:
	+ **Combat Host** (looks like Phil), which provides help related to weapons and Toy Box Games.
	+ **Creation Host** (looks like Merlin), which provides help related to Toy Box Creation and Travel.
	+ **Exploration Host** (looks like Mulan), which provides help on climbing and jumping.
	+ **Toy Store Host** (looks like Oaken), which provides help related to the Toy Store.
	+ **Vehicles Host** (looks like Luigi), which provides help related to Mounts and Vehicles.
* A pre-built race track on which players can race against both other characters and players.
* A Sky Changer toy, which can be used to change the Skydome (and music) within the Toy Box Hub.
* A Disney Infinity Toy Stand in the center, where gifts received from completing Toy Box Host missions will spawn.
* A Teleporter near the Exploration Host, and another in the Agrabah section, used to quickly travel between them.
* A door to the player's INterior (in the Tree House section) - a new feature where players can build their own in-game home by connecting rooms and placing toys.
* A door to the Hall of Heroes for all Disney and Disney•Pixar Character Figures and Power Discs, and another to the Hall of Super Heroes for all Marvel Character Figures and Power Discs.
* A door to the Game Creation Toy Box, where the Game Play Host (looks like Quorra) is located, who provides help on creating games.
* A door that can be linked to any Toy Box created by the player.

Note: There is currently no known non-destructive way of resetting the Toy Box Launch to its original unedited state, other than removing all game data from the console (which also removes all game progress).
## References

1. ↑ If you can find one but not the other, they're on opposite sides of the same column.
Sandy Claws Surprise

**Sandy Claws Surprise** is a Costume Disc which, when placed under Jack Skellington on the Disney Infinity Base, changes the character's in-game appearance from his normal outfit to his "Sandy Claws" outfit as seen in the movie "Nightmare Before Christmas". It may NOT be used in Editions earlier than 2.0.

## Gallery

* without Power Disc
* Sandy Claws Surprise
Mrs. Incredible

"*She's agile and elastic, but don't let the good looks fool you -- evil is no match for Mrs. Incredible!*"

**Mrs. Incredible** (aka Elastigirl) (alias Hellen Parr) is a
 character from the Disney•Pixar movie "The Incredibles". She may be used in:

* the Incredibles Play Set Game with Disney Infinity 1.0 *(only)*,
* the Toy Box for Disney Infinity 1.0 and later,
* any Toy Box Games for Disney•Pixar studio franchises (2.0 and later), and
* all Toy Box Expansion Games (Disney Infinity 3.0).

## Abilities

Mrs. Incredible's skills and abilities include the following:

**Health & Defense:**
**Mid-Air Recovery** *(tap bottom face button while in mid-air)*
**Run Speed** increases running speed
**Melee:**
**Street Spike** *(while carrying object, jump, then tap top face button)*
**combo** - begin combo attack *(tap top face button)*
**Block Breaker** block breaker *(hold top face button)*
**Snap Back** repels attacker; when performing block breaker *(release then tap top face button)*
**Ranged:**
**Super Stretch Grab** *(pull right trigger)*
**Special Abilities:**
Heightened Senses (Incredible Intuition)
Super Jumper (Super Jump)
Mrs. Incredible does not have any skills that use the Special Move Meter.

For Disney Infinity 2.0 and 3.0, a Skill Tree calculator for Mrs. Incredible can be found here.

## Adventure

**"Mrs. Incredible's Grab-It"** is added to the Disney Infinity 1.0 Adventures menu when the figure is placed on the Disney Infinity Base.

## Quotes

* Enjoy!
* Hello, Kari? Did Jack-Jack go down for his nap? He's on the ceiling? That's okay.
* Hello, Kari? How's everything going? The fire extinguisher? Oh, it's in the pantry.
* Just glad I could help.
* There's more where that came from!
* Trust me... you do NOT want to try that again!
* With my compliments!
* Wow. That was surprisingly easy!

## References

1. ↑ Without any additional Packs or Tools equipped.
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 Skills and Special Abilities marked with this reference require spending points in the Skill Tree for Disney Infinity 2.0 and 3.0.
3. ↑ These may be grouped with related skills, not necessarily as shown in the Skill Tree.