Quintex

Quintex is ancient and massive, one can barely make out the edge near the horizon from the highest point within its walls. The city-state was always governed by a host of powerful dynasties that begrudgingly shared the power over the metropolis, however after the Mortal Veil pandemic, the nobility is essentially all dead and the governing duties have befallen the burghers and the guilds.

Quintex was the first city founded by Aerinth, therefore the locals have them as their venerated Firstling. No coincidence that the seat of the Firstling Empire was also here.

The Mistflow river slowly meanders through the core of Quintex, engulfing its inner shores by a thick layer of fog. The city is generally divided into 19 districts and is situated very close to the equator of Tosarch, on the continent of Dahn.

## City Data (circa A.A. 3360)

* Population: ~580 000
* Area: ~310 km2 (Around the size of modern day IRL Munich)

## History

### Pre-Firstlings

Due to its preferable geographical position, Quintex has always been a spot for settlements even before the Firstlings came around. One of the few known tribes of the time - the Quintinii lived in the general area and are generally depicted as the first citizens of Quintex, therefore a Quintex local at times will refer to themselves as a Quintinii.

### Firstling Epoch

Quintex was the seat of power for the Firstling Empire throughout it's entire existence, with the vast majority of military power projection, trade and innovations moving from the city-state to neighboring provinces. This epoch marked the construction of Firstling's Highway, which connected Quintex to Cinderfall in the west and Venetta to the north, as well as any other cities along the way. Unsurprisingly this era was the golden age of the city, Quintex experienced its highest population and prosperity during this time period.

### Wizard Epoch

The only point in history since its founding when Quintex wasn't the center of the world, with the Quartz Tower taking center stage during the age of wizards. Generally the city was on the decline during this epoch, but some notable positive things did happen - the formation of Peoc Valley and the founding of Gertrud Town.

### Disaster Epoch

By far the most inconsistent period, with many ups and downs experienced within the city. Quintex started this epoch with as few as 80 000 people right after The Exclamation and got as populace as 4 000 000 people in size. Quintex generally struggled to maintain integrity and had countless petty and major power struggles, its economy was both destroyed and uplifted by the black market. This period saw the Lupt districts decay into squalor from their previously massive power base.

### Neu-Quintex Epoch

The end of the Mortal Veil disaster saw a number of new dynasties joining Quintex, marking another upheaval of prosperity and the beginning of the great Game of Quintex.

## Geography

Quintex is situated right below the equator of Tosarch, meaning that it experiences all 4 seasons in their entirety. Firstling's Highway reaches the city-state from the northern and southern routes. Amberweald and Runa Engren are to the west, upstream minora and majora Mistlow rivers. To the south one will find Ol Mahum, while to the east lays the great unknown of the white seas.

Quintex stands on a rather flat piece of coastal land that is surrounded by bogs to the north, Peoc Valley being a drained area that was also once a bog.

## Governance

Over its history Quintex has had a lot of varied types of governance, generally it is expected that the city will have a council of nobles that will govern it. At times some very prominent nobles might get the spot of a vice-king, granting them great power over the city-state. Very rarely a truly great noble will climb the ladder and become an emperor of Quintex, where they will once again try to reforge and empire with Quintex at its core, but will inevitably fail.

## People and Customs

The majority of people within Quintex are of the lower class, working in nearby farms, mines, fisheries and timber mills, some work workshop odd-jobs, or are water (dung) carriers. The middle class is rather well-off, with a seemingly endless stream of raw materials, clients and traders, proper craftsmen never run out of jobs. The higher class is of course doing very well for itself, enjoy cream of the crop production and living in districts separate from the poor and the feeble.

The majority of the population is equatorial, however sighting a reedlander or a djedian is a completely common occurrence due to wandering traders, scholars and pilgrims.

Due to a very diverse background of people, its hard to pin-point specific customs that are unique to Quintex, however one common thing amongst the locals is their pride for being citizens of what they seem to think is the center of the world.

## Economy

Due to it's sheer size, population and geographical location, Quintex has a massive economy. While the per-capita numbers aren't very impressive, the sheer scale of the numbers put the ancient city well above any other settlement in Tosarch.

Quintex exports and imports everything, from grain to refined art - the market never stays the same.

## Districts

* The Acre
* Amphitheus
* Boggend
* Bramblewood
* Carver's Cross
* Eastern/Western Lupt
* Firstling's Plaza
* Gertrud Town
* Holy Hill
* Mistfalls
* Peoc Valley
* Quicksilver Lane
* Saffron Quarter
* Silkspindle
* Songbird Square
* Stagfort
* Sumloak
* Veranda's End