recursal/Fanatic-Fandom huggingface dataset:
1.4.4.5

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version and Mobile version as well. Bug fixes for Console and Mobile can be found in Console history and Mobile history, respectively.

## *"Hotfixes"*

### Release date

October 7, 2022

**1.4.4.5** fixed a few issues. Steam ManifestID: 9089490579085838330

## Changelog

### Additions/changes

* Guides to Critter Companionship, Environmental Preservation, and Peaceful Coexistence can now be toggled on and off via Right Click, either in the inventory or from hotbar.
* All Torches are now transmuted in Shimmer to Aether Torches.
* You can no longer obtain bones via Shimmer decrafting before Skeletron.
* You can no longer obtain Lihzahrd Bricks via Shimmer decrafting before Golem.

### Bug fixes

* Fixed an issue that caused Wall of Flesh's drops to sometimes vanish when the world was converted to Hardmode. Very rare outside of Remix/Everything worlds.
* Adding a failsafe that will protect players who get stuck in an excessively long Shimmer state.
* Fixed a potential softlock caused by Shimmer and bouncy blocks.
* Fixed some issues with Golf and Kwad Racer Drone cameras being stuck panning to the player too long.
* Fixed Golden Toilets not facilitating proper Poo creation.
* Fixed Shellphones being unable to be decrafted in Shimmer.
* Fixed another exploitable item with Shimmer decrafting.
* Fixed an issue with tile actuation protection extending too far below the tile.
* Fixed an issue with Oceans being drained repeatedly during gameplay.
* Fixed an extremely rare issue with the Jungle Temple not generating on Remix/Everything Seed.
* Fixed an issue allowing enemies to spawn on safe Desert walls.
* Fixed a minor sprite issue with Town Slimes.
* Fixed a punctuation issue with Russian Hotdog tooltips.
* Fixed an issue preventing the Escape key from functioning on menus.
* Fixed explosives on For the worthy/Everything Seeds hitting multiple times.
* Fixed Abigail's Flower not being able to grow on Mushroom or Ash grass.
* Fixed the Sickle not being able to get Hay from Ash grass and Sea Oats.
* Fixed an issue with the delay on Darkness messages on the Constant seed not giving enough warning time.

## Patched entities

* Abigail's Flower
* Bone
* Guide to Critter Companionship
* Guide to Environmental Preservation
* Guide to Peaceful Coexistence
* Lihzahrd Brick
* Shimmer
* Shimmering

## References

1. ↑ Terraria: Labor of Love Full Changelog
Actuation Rod

**PC/Console/Mobile/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Actuation Rod*

Statistics

* Internal Item ID: **3620**

The **Actuation Rod** is a post-Skeletron, craftable tool which allows directly switching the states of Actuators without having to activate them via wire. It is compatible with Smart cursor.

## Crafting

### Recipes

* Any Iron Bar10
* Wire10

## History

PC version
* Desktop 1.3.1: Introduced.

Console version
* Console 1.0.1372.5: Introduced.

Nintendo Switch version
* Switch 1.0.895.9: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced.
Acid Dye

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Acid Dye*

Statistics

* Internal Item ID: **3040**

**Acid Dye** is a dye sometimes acquired from the Dye Trader after completing a Strange Plant quest. Armor dyed by it can be seen in the dark, but does not provide light. It also gives a rippling effect that pulses outwards from the player's head. It can sometimes be used for exploring, but the fact that it does not provide real light makes it mostly of use for decoration.

Equipping Acid Dye, Red Acid Dye or Blue Acid Dye on the Shadow Orb can make parts of it or the whole orb invisible.

## See also

* Dyes
* Dye Trader
* Red Acid Dye
* Blue Acid Dye

## History

PC version
* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7: Introduced.
1.4.2.2

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version and Mobile version as well. Bug fixes for Console and Mobile can be found in Console history and Mobile history, respectively.

## *"Hotfixes"*

### Release date

April 21, 2021

**1.4.2.2** was a hotfix update for the Desktop version released on April 21, 2021.

## Changes

* Projectile NPCs (enemy projectiles that can be hit and destroyed by the player) are now subject to the effects of that enemy's banner.
* Chattering Teeth Bomb and Shadowflame Apparition are now also subject to their creator's banners (Clown and Goblin Summoner respectively.)
* All town NPC first names can now be adjusted using Resource Packs.
* Added /ale to the Emote Commands menu list.

## Bug Fixes

* Fixed a crash caused by having no valid/detected audio devices when launching Terraria.
* Fixed an issue where certain tracks, most notably the Terraria intro track, would not loop correctly with some music Resource Packs.
* Fixed an issue where renaming or importing worlds would change the time of day in that world to the time of the main menu at the moment they were renamed.
* Fixed an issue where the SteelSeries RGB setting was using the Logitech setting in the config.json, not the SteelSeries setting.
* Fixed an issue where certain MP3 files would play at dramatically lower speeds.
* Fixed an issue where the Linux GOG dedicated server was not launching correctly under some conditions.
* Fixed an issue where non-Journey players could sometimes be set to permanently have Journey powers activated.
* Fixed a Multiplayer syncing issue relating to enemy heal effects.
* Fixed an error that led to Dart Pistol and Dart Rifle's 1.4.1 balance change not being applied.

This content is transcluded from 1.4.1.

* The balance changes made to the Dart Pistol and Dart Rifle in 1.4 are being reverted, damage decreased from 33 to 28 and 62 to 52 respectively. (This was not put into effect until **1.4.2.2**)
* Fixed a missing apostrophe in Pillagin Me Pixels item name.
* Fixed an issue where the completion meter in the Bestiary would show a comma after 100% when using any language other than English.
* Fixed an issue where Lazure's Barrier Platform would be worn on your head when in reverse gravity.
* Fixed an inconsistency where language and music Resource Packs would be prioritized in reverse order compared to texture changes. Packs at the top should be prioritized, but language changes were prioritizing packs at the bottom.
* Fixed projectile knockback being inconsistent in Multiplayer.

## Patched entities

* Burning Sphere
* Chaos Ball
* Chattering Teeth Bomb
* Dart Pistol
* Dart Rifle
* Emote Commands
* Paintings
* Shadowflame Apparition
* Water Sphere
Alien Larva

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Alien LarvaHardmode exclusive Classic Expert MasterStatistics

Sounds

* Internal NPC ID: **428**

The **Alien Larva** is a Hardmode, post-Lunatic Cultist enemy which appears around the Vortex Pillar during the Lunar Events. They move fairly slow along the ground. A number of these spawn on the death of an Alien Queen. If unattended, they will grow into Alien Hornets, which in turn become Alien Queens later on.

## Trivia

The Bestiary entry for the Alien Larva: *"The larval stage of the alien hornets. They may seem weak and harmless, but if ignored they will evolve into powerful beings."*

## History

PC version
* Desktop 1.4.4: Now included in the Alien Queen family "cap". For context: the game has a cap on how many Alien Hornets and Alien Queens could be in play, to prevent evolving Queens from becoming too numerous. However, Larvae were not part of that cap, and so could spawn and evolve up into Hornets/Queens normally, eventually creating overwhelming numbers. After this change, Alien Larvae simply won't spawn on Queen death once this internal limit is reached.

* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7: Introduced.

Template:Master Template Characters/content'"`UNIQ--item-76--QINU`"'
Alien Hornet

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Alien HornetHardmode exclusive Classic Expert MasterStatistics

Sounds

* Internal NPC ID: **427**

The **Alien Hornet** is a Hardmode, post-Lunatic Cultist enemy that is summoned by the Vortex Pillar during the Lunar Events, which are spawned by an opened portal in groups of two. If not killed fast enough, it will fairly quickly grow into an Alien Queen. They also grow from the Alien Larva that spawn from the death of an Alien Queen.

## Trivia

The Bestiary entry for the Alien Hornet: *"These flying insectoids utilize wormholes to ambush intruders near the celestial pillars. They hunt in pairs and may swiftly evolve."*

## History

PC version
* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7: Introduced.

Template:Master Template Characters/content'"`UNIQ--item-76--QINU`"'
1.2.0.3.1

**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version, Old-gen console version, Mobile version,  and Nintendo 3DSversion as well. Bug fixes for Console, Old-gen, Mobile, and 3DS can be found in Console history, Old-gen history, Mobile history and 3DS history, respectively.

## Bug Fixes

* Fixed random crashing when in a snow biome in multiplayer
* Fixed a problem with painted tiles not being painted in multiplayer
* Fixed a problem that defeating Plantera would force serverside characters
* Solar Eclipses now only happen after Plantera has been defeated

## References

1. ↑ \*\*Terraria 1.2.0.3.1 hotfix is now live.\*\*
2. ↑ https://twitter.com/Demilogic/status/388694564728360961

## Trivia

* 1.2.0.3.1 has one of the longest version names of any update, along with 1.4.4.8.1 and 1.4.4.9.2
Adamantite Glaive

Adamantite Glaive*

Statistics

Projectile created* Adamantite Glaive
Sounds

* Internal Item ID: **406**
* Internal Projectile ID: **66**

The **Adamantite Glaive** is a Hardmode spear crafted solely using Adamantite Bars. It lies at the highest tier of Hardmode Ore spears along with its counterpart, the Titanium Trident, and the Chlorophyte Partisan.

While it has less base damage than its sword counterpart, it gains effectiveness because of its ability to attack through multiple enemies, at a very long range, and while moving in any direction.

Its best modifier is **Godly** or **Demonic**. Both modifiers increase the average damage output by the same amount.

## History

PC version
* Desktop 1.2: No longer used to craft the Gungnir, which is now crafted from Hallowed Bars instead.

* Desktop 1.1.1: Can no longer get modifiers that affect size.

* Desktop 1.1: Introduced.

Console version
* Console 1.02: No longer used to craft the Gungnir, which is now crafted from Hallowed Bars instead.

* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.6508: No longer used to craft the Gungnir, which is now crafted from Hallowed Bars instead.

* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Advanced Combat Techniques

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Advanced Combat Techniques*

Statistics

Sounds

* Internal Item ID: **4382**

This article is about a consumable in-game item. For a guide for armor/weapon setups, see Guide:Class setups. For a general guide on how to progress, see Guide:Walkthrough. For the NPC-strengthening item obtained from shimmer transmutation, see Advanced Combat Techniques: Volume Two.
**Advanced Combat Techniques** is a consumable item obtained by fishing during a Blood Moon. It can only be used once per world, and others cannot be fished up once one has already been used. However, multiple copies can be obtained until the first is used.

On use, it permanently increases the defense of Town NPCs by 6 and attack damage by 20%, similar to the increases after each type of boss is defeated.

When used, the status message *"The book's knowledge empowers your villagers!"* is displayed.

## Notes

* This item has a catch quality of *Extremely Rare*.
* Different from quest fish, the player can obtain another Advanced Combat Techniques as long as one has not been used, regardless of whether there is already an Advanced Combat Techniques in their inventory.
* The effects on NPC damage and defense stack with Advanced Combat Techniques: Volume Two. Can be consumed before or after Volume Two has been consumed.

## Tips

* It is recommended to fish for this item in pre-hardmode due to the lack of extremely dangerous enemies such as the Dreadnautilus; however, the Zombie Merman can spawn, and it is a strong enemy at this stage.

## History

PC version
* Desktop 1.4.0.1: Introduced.

Console version
* Console 1.4.0.5.4.1: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced.
Adamantite Bar/ja

Adamantite Bar*

統計情報

* 内部 Item ID: **391**
* 内部 Tile ID: **239 (16)**

**アダマンタイトインゴット** とは 4 /  5 アダマンタイト鉱石からクラフト可能な素材。ワールド内で入手可能な３つの内の１つのハードモード鉱石。
その対なる物はチタニウムインゴット。

アダマンタイト装備は栗色している。全部のアダマンタイト装備をクラフトするにはプレイヤーは266個のアダマンタイトインゴットまたは、合計  1064 /  1330 アダマンタイト鉱石が必要。

アダマンタイトはゲーム内で最も便利なアダマンかまどをクラフトするためにとても大事な素材。

## History

 PC version
* Desktop 1.4.1.2: Reduced sell value from 75 to 60.

* Desktop 1.4.1: Now needs 4 ores instead of 5 to craft.

* Desktop 1.4.0.1: Stack limit increased from 99 to 999.

* Desktop 1.3.3: Now used in crafting the Forbidden armor.

	+ Now used to make Frost armor.

* Desktop 1.2: Now placeable and used to craft Adamantite Pickaxe and Adamantite Waraxe.

* Desktop 1.1: Introduced.

Console version
* Console 1.0.933.1: Made changes from Console 1.0.750.0. ()

* Console 1.0.750.0: ()
	+ Sprite updated to match Desktop 1.3.0.1.
	+ Now used to make Frost armor.
	+ No longer dropped by the Shadow Hammer due to its removal.

* Console 1.02: Now placeable and used to craft Adamantite Pickaxe and Adamantite Waraxe.

* Console-Release: Introduced. Used to craft end-game weapons (Tizona, Tonbogiri, and Vulcan Repeater) and the Suspicious Looking Skull.

Nintendo Switch version
* Switch 1.0.711.6: Introduced with changes up to Desktop 1.3.0.1.

 Mobile version
* Mobile 1.3.0.7:
	+ Sprite updated to match Desktop 1.3.0.1.
	+ Now used to make Frost armor.
	+ No longer dropped by the Shadow Hammer due to its removal.

* Mobile 1.2.6508: Now placeable and used to craft Adamantite Pickaxe and Adamantite Waraxe.

* Mobile 1.1.5536: Used to craft end-game weapons (Tizona, Tonbogiri, and Vulcan Repeater) and the Suspicious Looking Skull.

* Mobile-Release: Introduced.

Nintendo 3DS version
* 3DS-Release: Introduced, used to craft end-game weapons (Tizona, Tonbogiri, and Vulcan Repeater) and the Suspicious Looking Skull.

en:Adamantite Bar
Abeemination

Abeemination*

Statistics

Sounds

* Internal Item ID: **1133**

The **Abeemination** is an item used to summon the Queen Bee boss. It can only be used in the Jungle or Underground Jungle. Attempting to use it outside of these biomes will have no effect and will not consume the item.

## Crafting

### Recipes

* Stinger
* Hive5
* Bottled Honey
* Stinger
* Hive5
* Bottled Honey
* Crispy Honey Block3
* Obsidian2

~the 3ds and ps3 version are the same materials and crafting method~

## Achievement

 **Like a Boss** • *“Obtain a boss-summoning item.”*Obtain any boss-summoning item. Category:  Collector
## Trivia

* The name Abeemination is a portmanteau of the words *abomination* and *bee*.
* It is the only boss-summoning item that can be crafted By Hand.
* It appears to be that the crafting recipe's ingredients are loosely formed into the shape of a bee.
	+ While the updated crafting recipe no longer requires obsidian, the updated sprite still has obsidian eyes, and multiple stingers as opposed to one.
* The recipe requires the blocks that are formed when all three liquids are combined (Honey+Lava, Honey+Water, and Water+Lava).
* Since most of the ingredients used to craft it are found in the Bee Hive, it was probably created for players who failed to kill the Queen Bee and cannot find a new hive with the larva, to farm the Queen Bee, or for players who wanted to fight her on the surface.
* Since Hive Blocks are non-renewable, this summon is non-renewable, making Queen Bee the only boss that cannot be fought an infinite number of times per world.
	+ Due to Journey Mode's duplication menu, this does not apply in that mode.
	+ It also does not apply in Celebrationmk10 worlds, as the Jungle Mimic's "stuff cannon" attack can give the player an infinite amount of both Honey Blocks and Hive Blocks
	+ As of 1.4.4, Hives can now be made by throwing crispy honey blocks in Shimmer, making it renewable in all worlds

## History

PC version
* Desktop 1.3.0.1: Sprite updated. Old sprite was: .

* Desktop 1.2.4: No longer requires Obsidian or Crispy Honey Blocks and no longer needs to be crafted at an Altar.

* Desktop 1.2: Introduced.

Console version
* Console 1.0.933.1: Sprite updated to match Desktop 1.3.0.1. ()

* Console 1.0.750.0: Sprite updated to match Desktop 1.3.0.1. ()

* Console 1.07: No longer requires Obsidian or Crispy Honey Blocks and no longer needs to be crafted at an Altar.

* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.11212: No longer requires Obsidian or Crispy Honey Blocks and no longer needs to be crafted at an Altar.

* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced with recipes from Desktop 1.2.
1.4.3.5

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version and Mobile version as well. Bug fixes for Console and Mobile can be found in Console history and Mobile history, respectively.

## *"Hotfixes"*

### Release date

February 28, 2022

**1.4.3.5** was a hotfix update released on February 28, 2022.

## Changelog

* Fixed certain inputs failing, acting weird, when using frameskip off setting.
* Fixed town NPCs not discussing their biome name properly.
* Fixed Lunar Portal lasers disappearing from screen under certain circumstances.
* Fixed enemies sliding through cracked bricks in Multiplayer.
* Fixed Sandstone Chest optimization.

## References

1. ↑ Terraria 1.4.3.3 - Steam Deck Optimization Update Release Notes
1.4.4.7

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version and Mobile version as well. Bug fixes for Console and Mobile can be found in Console history and Mobile history, respectively.

## *"Hotfixes"*

### Release date

October 24, 2022

**1.4.4.7** fixed a few issues.

## Changelog

### Bug fixes

* Fixed an issue with day spontaneously setting itself to night.
* Fixed an issue where Queen Bee and Golem would fail to spawn the first time every launch session, and possibly more often in multiplayer in some cases.
* Fixed Bestiary entries not updating their adjusted stats first for the purposes of sorting.
* Fixed an issue where pressing UP/DOWN to toggle Rubblemaker tiles would change the selection of other players as well.
* Fixed a worldgen issue where Dead Man's Chest minibiome traps could generate over other containers and break them.
* Fixed an issue where King Slime could be summoned on Remix / Everything seeds by slimes being killed in lava without player interaction. If the lava delivers the killing blow *after* the player has hurt the slime, King Slime can spawn.
* Fixed Slimers having an inadvertent double chance to drop Monster Meat.
* Reverting a change in 1.4.4.6 relating to ipv6 IPs to resolve a bug; will be re-evaluated in a future hotfix.

## References

1. ↑ Terraria: Labor of Love Full Changelog
Ammunition items/cs

Munice je použitelný předmět pro zbraně na dálku (Ranged). K vystřelení je potřeba munice a správný typ zbraně.

Munice musí být v inventáři a spotřebovat se bude nejvýše položena munice v inventáři.

Munice se může kromě inventáři být v i položena do spotřebitelského inventáře spolu s dalšími předměty tohoto typu. (gel,šípy,rakety...)

Každý typ munice má své vlastní poškození, rychlost, odraz a vše to přidává ke zbrani ze které byl vystřelen.

Některé zbraně, brnění, doplňky dokážou měnit vlastnosti munice.

Při vystřelení munice se předmět spotřebuje , pokud daná zbraň má šanci na nespotřebování munice (lze zvýšit určitým brněním, krabicí na munici a lektvarem-šetření munice)

en:Ammunition items
Aglet

Aglet*

Statistics

* Internal Item ID: **285**

 Obtained from Classic Expert Master

The **Aglet** is an accessory that can be found in surface Chests, Wooden Crates and Pearlwood Crates, or purchased from the Skeleton Merchant. It increases the player's movement speed by 5%.

## Crafting

### Used in

* Anklet of the Wind
* **Aglet**

## Notes

* This item increases the player's base speed from 15 mph to 16 mph.

## Tips

* The extra boost can be useful for characters that already have the Anklet of the Wind, as multiple of the same accessory cannot be equipped.

## Trivia

* An aglet is the plastic cap on the end of a shoelace, hence the speed bonus.

## See also

* Movement Accessories
* Movement information

## History

PC version
* Desktop 1.4.0.1: Now has a chance of being found in Pearlwood Crates, the new Hardmode equivalent of Wooden Crates.

* Desktop 1.3.0.1: It can now be obtained from Wooden Crates.

* Desktop 1.2: It can now be crafted with two other items to create the Lightning Boots.

* Desktop 1.0.5: Introduced.

Console version
* Console 1.0.933.1: It can now be obtained from Wooden Crates. ()

* Console 1.0.750.0: It can now be obtained from Wooden Crates. ()

* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Apple (disambiguation)

**Multiple pages share the title or description of "Apple". They are listed below.**
The article you are looking for may be listed here. If not, you may want to **perform a new search**.
*If an **internal link** led you here, you may wish to change the link to point directly to the intended article.*
**Apple** is a food item dropped by forest trees.

**Apple** may also refer to:

* Blessed Apple, an item used to summon the Unicorn mount
* Suspicious Looking Apple, an item used to summon the Worm pet

## See also

	* Apple Juice
	* Apple Pie
	* Apple Pie Slice
	* Blessed Apple
	* Candy Apple
	* Suspicious Looking Apple
Aglet/cs

NávlečkaAglet*

Informace

* Interní ID předmětu: **285**

**Návlečka** je doplněk, který bývá nejčastěji k nalezení v truhlách na povrchu a něco málo pod povrchem. Lze ji také s menší šancí vylovit z moře při rybaření. Zvyšuje rychlost pohybu hráče o 5 %. Její bonus je menší než řetízku větru, a to z toho důvodu, že je snáz získatelná. I tak je tento bonus užitečný pro hráče, kteří se již nemohou vybavit doplňkem stejného typu.

## Výroba

### Použita při výrobě

* Řetízek větru
* **Návlečka**

## Poznámky

* Zvyšuje rychlost pohybu hráče ze základní rychlosti 24 km/h (15 mph) na 25,7 km/h (16 mph).
* Od verze 1.3 lze vylovit z moře při rybaření.

## Zajímavosti

* Návlečka je koncový „obal“ tkaniček. Díky tomu získal´předmět bonus rychlosti pohybu.

## Historie

 Počítačová verze
* Desktop 1.2: Nyní z něj a dvou dalších předmětů lze vyrobit bleskové boty.

* Desktop 1.0.5: Představeno.

 Konzolová verze
* Vydání na konzole: Představeno.

 Verze pro Nintendo Switch
* Switch 1.0.711.6: Představeno.

 Mobilní verze
* Mobile-Release: Představeno.

Verze pro Nintendo 3DS
* 3DS-Release: Představeno.

Template:Navbox

en:Aglet
Adamantite Waraxe

Adamantite Waraxe*

Statistics* 0%
* 0%
* 100%

Sounds

* Internal Item ID: **993**

The **Adamantite Waraxe** is a Hardmode axe that is obtainable after crafting an Adamantite Forge or a Titanium Forge, and is the axe alternative to the Adamantite Chainsaw. Along with its slightly stronger alternate, the Titanium Waraxe, it is stronger than the Mythril or Orichalcum Waraxe, making it one of the strongest that can be obtained before defeating the mechanical bosses. Like all other axes and chainsaws, it is solely used to cut down trees, cacti and Giant Glowing Mushrooms.

Its best modifier is **Legendary**. While **Light** may seem to provide a better speed boost by percentages, rounding reveals that Legendary and Light mine at equal speeds for this tool.

## History

PC version
* Desktop 1.3.1: Sprite updated.

* Desktop 1.2: Introduced.

Console version
* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Game Turn

The duration of a game turn is 16.8 hours of time in the Star Trader's universe. This is based on the rotation of a long forgotten planet around longer forgotten star (7 \* 24 = 168; 168/10 turns per week = 16.8) and is also the length of a regular shift on a Star Trading vessel. Thus, there are exactly 10 turns in a week, 520 turns in a year, and 5,200 turns in a decade. As the game proceeds to later turns, deep space skill checks will increase in difficulty and both potential allies and foes will acquire and use upgraded ship components and gear. Enemy levels in both Ship Combat and Crew Combat will be elevated, improving both Skills and known Talents. (This is still modified by game difficulty.) Staying ahead of the game's "difficulty curve" is crucial to survival. However, on lower difficulties this will not be felt as much. Nearly every action in the game takes at least 1 turn.

Galactic dates are presented as a three-digit year, followed by a decimal and a number of weeks. For example, 210.03 (the date on which the game starts) is week 03 of in-game year 210.

Xeno ships begin appearing as early as 215.01 giving the player nearly five years to prepare strategies to avoid or defeat them when encountered. Commonly players will rush to get a Hyperwarp Navigator of rank 11 to learn Skip off the Void before that date. (Xeno ships can be encountered earlier via rumors such as Xeno Spores or Xeno Fleet rumors.)
Adhesive Bandage/nl

PleisterAdhesive Bandage*

Statistieken

* Interne Voorwerpen ID's: **885**

De **Pleister** (EN: *Adhesive Bandage*) is een hardmode accessoire dat met 1% kans (2% in expert modus) kan worden verkregen van de hardmode varianten van roestige gepantserde botten, alsook weerwolven en vinarmigen. Het verleent immuniteit voor bloeden.

## Geschiedenis

 PC version
* Desktop 1.3.0.1: Nieuwe sprite.

* Desktop 1.2: Toegevoegd.

 Warrior Emblem •  Ranger Emblem •  Sorcerer Emblem •  Avenger Emblem •  Destroyer Emblem •  Sun Stone •  Moon Stone •  Celestial Stone
 Eye of the Golem •  Titan Glove •  Power Glove •  Mechanical Glove •  Fire Gauntlet •  Magic Quiver •  Rifle Scope •  Sniper Scope •  Celestial Emblem
 Pygmy Necklace •  Hercules Beetle •  Papyrus Scarab •  Necromantic Scroll •  Star Cloak •  Bee Cloak •  Cross Necklace •  Star Veil
 Philosopher's Stone •  Charm of Myths •  Adhesive Bandage •  Armor Polish •  Blindfold •  Fast Clock •  Megaphone •  Trifold Map •  Vitamins
 Armor Bracing •  Countercurse Mantra •  Medicated Bandage •  The Plan •  Ankh Charm •  Ankh Shield •  Paladin's Shield •  Frozen Turtle Shell
 Discount Card •  Lucky Coin •  Music Box

en:Adhesive Bandage
Angler Fish

Angler FishHardmode exclusive Classic Expert MasterStatistics

Inflicts debuffInflicts debuffInflicts debuff

Drops

* **Item (Quantity)****Rate**
* Adhesive Bandage1%2%
* Robot Hat0.4%
Sounds

* Internal NPC ID: **102**

Not to be confused with the Angler NPC.
The **Angler Fish** is a Hardmode enemy which spawns in the Cavern layer and in the Jungle. It swims faster than Piranhas when chasing the player, and can inflict the Bleeding debuff. It has a small glowing bulb on its head that emits a small amount of light.

## Trivia

* In reality, the anglerfish lives deep under the sea, and like their game counterpart, the females do have a glowing bulb they use to attract prey.

The Bestiary entry for the Angler Fish: *"Some angler fish are content to lie in wait for their prey, but these are perfectly happy to aggressively chase down an underwater meal."*

## History

PC version
* Desktop 1.3.5: Sprite updated.

* Desktop 1.2: Now has a chance to drop Adhesive Bandage.

* Desktop 1.1: Introduced.

Console version
* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.

Template:Master Template Characters/content'"`UNIQ--item-76--QINU`"'
Aetherium Brick

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Aetherium Brick*

Statistics

* Internal Item ID: **5398**
* Internal Tile ID: **667**

**Aetherium Brick** is a type of decorative brick. It emits light when placed.

## Trivia

* Standing on Aetherium Bricks causes an occasional particle of iridescent star dust to appear, whilst running on them causes a trail of particles to follow behind the player. These particles are entirely cosmetic.

## History

PC version
* Desktop 1.4.4: Introduced.

Console version
* Console 1.4.4: Introduced.

Nintendo Switch version
* Switch 1.4.4: Introduced.

Mobile version
* Mobile 1.4.4: Introduced.
Ankh

**Multiple pages share the title or description of "Ankh". They are listed below.**
The article you are looking for may be listed here. If not, you may want to **perform a new search**.
*If an **internal link** led you here, you may wish to change the link to point directly to the intended article.*
**Ankh** may refer to:

* Ankh Charm, an accessory which provides immunity to some debuffs
* Ankh Shield, an accessory which provides immunity to knockbacks and some debuffs
* Ankh Banner, a decorative item
Armored Skeleton

Armored SkeletonHardmode exclusive Classic Expert MasterStatistics

Inflicts debuffInflicts debuffInflicts debuff

Drops* **Item (Quantity)****Rate**
* Armor Polish1%2%
* Beam Sword0.67%
Sounds

The **Armored Skeleton** is a Hardmode enemy which can be found in the Caverns. It has a ~~16.67\*~~1/6 (16.67%) chance to inflict the Broken Armor debuff for 2 minutes / 4 minutes on contact.

## Variants

 Classic Expert Master2 values: Pre-Hardmode › Hardmode
3 values: Pre-Hardmode › Hardmode › Post-Plantera

## Notes

* Approximately slightly above lava level, a larger and more powerful version of Armored Skeletons can spawn. It is called "Heavy Skeleton" internally.
* Armored Skeletons are the only source of Armor Polish before having defeated Plantera.

## Trivia

* Armored Skeletons appear to be wearing a bluer variation of the Ancient Cobalt Breastplate with spiked shoulder guards.
* The Heavy Skeleton variant is one of the few enemies whose health does not increase in Expert or Master Mode. Because of this, their health is actually considerably lower than the regular armored skeleton in the latter, and comparable in the former.

The Bestiary entry for the Armored Skeleton: *"Remnants of a long lost expeditionary force, these stout warriors mindlessly patrol the caves in which they died."*

## History

PC version
* Desktop 1.3.5: Sprite updated.

* Desktop 1.3.0.1: Broken Armor duration reduced from 5 to 2 minutes.

* Desktop 1.2.0.3: Now has a chance to drop its respective banner.

* Desktop 1.2:
	+ Health reduced from 340 to 260, damage reduced from 60 to 40, and defense reduced from 36 to 28.
	+ Now has a chance to drop Armor Polish and/or a Beam Sword.
	+ Heavy Skeleton variant no longer has a unique name, but it retains its stats.

* Desktop 1.1: Introduced.

Console version
* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.

Template:Master Template Characters/content'"`UNIQ--item-76--QINU`"'
Angry Tumbler

**PC/Console/Mobile/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Angry Tumbler Classic Expert MasterStatistics

Drops

* **Item (Quantity)****Rate**
* Nachos3.33%
Sounds

* Internal NPC ID: **546**

The **Angry Tumbler** is a pre-Hardmode enemy that spawns in the Desert during Sandstorms. It attacks by rolling quickly towards the player. They can be extremely difficult to deal with for new players due to their speed when moving in the same direction as the sandstorm, as well as their considerable damage output.

## Tips

* When the Angry Tumbler moves with the flow of the Mighty Wind, it becomes extremely quick, similar to a charging ability. An easy way to deal with it is to jump over it and force it to move against the wind, in which case it is rather slow.
* The player can use ranged weapons to kill them quickly. Usually a Bow with a lot of arrows (Flaming Arrows and others that inflict debuffs or have high damage), but any ranged weapon will do. Due to their fairly low knockback resistance, any weapon that fires quickly and/or deals high knockback is preferable.

## Trivia

* The Angry Tumbler is a tumbleweed, which are classically and sometimes humorously symbolic of desolate desert locations in film.
* In the Nintendo Switch version, if the player is killed by an Angry Tumbler, it may come towards their spawn point to attack them. This is most likely a bug.

The Bestiary entry for the Angry Tumbler: *"Powerful winds have blown this tumbleweed around the desert, and it is none too pleased. They roll faster with the wind than against it."*

## History

PC version
* Desktop 1.4.0.1: Now has a ~~3.33\*~~1/30 (3.33%) chance of dropping the Nachos food item.

* Desktop 1.3.3: Introduced.

Console version
* Console 1.17: Introduced.

Nintendo Switch version
* Switch 1.0.1096.2: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced with changes from Desktop 1.4.0.1.

Template:Master Template Characters/content'"`UNIQ--item-76--QINU`"'
Angry Nimbus

Angry NimbusHardmode exclusive Classic Expert MasterStatistics

Drops

* **Item (Quantity)****Rate**
* Nimbus Rod6.67%
Sounds

* Internal NPC ID: **250**

The **Angry Nimbus** is a Hardmode enemy that spawns when the weather is Rainy in any Surface biome except for the Snow biome. It will follow players around the map, attempting to kill them with a rain-type attack similar to that of the Crimson Rod and the Nimbus Rod. It floats above the player making it difficult to hit with close-range weapons.

## Tips

* Angry Nimbuses are more likely to spawn if the player is in a location where few other enemy types can spawn. If the player is on a platform high enough above the rest of the terrain that ground enemies don't spawn, but not so high that Harpies start to spawn, they may see more Nimbuses. This may also be because Nimbuses are clouds so they spawn more often at a certain height. A rainy Blood Moon will spawn a fair number of Angry Nimbuses; with a properly fortified base where they can attack the Nimbuses from safety, a player can have a reasonable chance at getting a Nimbus Rod.
* Up to 2 Angry Nimbuses can be alive at one time in the world.
* Angry Nimbuses move at a fast speed and have a comparably high knockback resistance. Ranged weapons with a high rate of fire, like the Megashark, prove useful to maintain distance from them.
* Nimbuses typically hover about 10 blocks above the character (excluding the character's height)
* A good strategy for killing Angry Nimbuses is to use the Slimy Saddle, as getting above them allows bouncing on their heads without them being able to deal damage in return.

## Trivia

* The term *Nimbus* is an outdated term for the type of cloud now classified as the nimbostratus cloud. A nimbostratus cloud is a low, gray, often dark, amorphous, nearly uniform cloud that usually produces continuous rain or snow.
* Cumulonimbus clouds resemble the Angry Nimbus more closely, yet are not nimbostratus clouds. They are dense precipitating clouds whose name roots from the Latin terms *cumulus* ("heaped") and *nimbus* ("rainstorm"), which explains Angry Nimbus' lumpy appearance.

The Bestiary entry for the Angry Nimbus: *"When severe storms roll through, it is said that the skies are angry. This cloud in particular is especially livid!"*

* Despite this, the Angry Nimbus can spawn as long as it is raining, regardless of the intensity.

## History

PC version
* Desktop 1.3.0.1: Increased spawn rate.

* Desktop 1.2.0.3: Now has a chance to drop the Angry Nimbus Banner.

* Desktop 1.2: Introduced.

Console version
* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.

Template:Master Template Characters/content'"`UNIQ--item-76--QINU`"'
1.3.1.1

**PC/Console/Mobile/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version and Mobile version as well. Bug fixes for Console and Mobile can be found in Console history and Mobile history, respectively.

## *"Hotfixes"*

### Release date

May 31, 2016

The **1.3.1.1** patch was a minor update which fixed bugs, added a frame skip option, and made all liquid and logic sensors allow teleportation.

## Quality of Life

* All liquid & logic sensors aside "player above" now allow teleportations.
* Added a third frameskip option for those with high-end PCs who have performance issues in 1.3.1 (current "Off" got renamed to "Subtle", old "Off" from 1.3 is back as "Off").

## Fixes

* Fixed liquids getting frozen in the air until a game restart.
* Fixed gamepad instructions getting frozen on virtual keyboard instructions.
* Fixed two duplication exploits.
* Fixed cannons not shooting cannonballs when pulsed via non-player triggered.
* Fixed slightly incorrect display for "player above" logic sensor (was 1 pixel too small in every direction).
* Fixed incorrect text at the gamepad options ("Thumbstick Hotbar / "Thumbstick Cursor Snap" should've been "DPad Hotbar" & "DPad Cursor Snap").
* Fixed training dummies potentially getting permanent invisible corruption.
* Fixed mouse clicks not getting detected until you click a keyboard button on game startup.
* Fixed many furnitures breaking instantly when they're placed aboved platform stairs.
* Fixed multiple issues with geyser placement.
* Fixed particles not drawing in capture mode if background is disabled.
* Fixed the Guide's help tips not detecting the demolitionist nor the goblin tinkerer properly.
* Fixed Grasshopper Statue having no recipe.

## Patched entities

* Cannon
* Geyser
* Grasshopper
* Guide
* Statues
* Target Dummy
Aetherium Brick Wall

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Aetherium Brick Wall*

Statistics

Sounds

* Internal Item ID: **5399**
* Internal Wall ID: **322**

**Aetherium Brick Wall** is a type of background wall crafted from Aetherium Bricks.

## History

PC version
* Desktop 1.4.4: Introduced.

Console version
* Console 1.4.4: Introduced.

Nintendo Switch version
* Switch 1.4.4: Introduced.

Mobile version
* Mobile 1.4.4: Introduced.
1.4.4.2

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version and Mobile version as well. Bug fixes for Console and Mobile can be found in Console history and Mobile history, respectively.

## *"Hotfixes"*

### Release date

September 29, 2022

1.4.4.2 fixes some minor issues.

## Changelog

### Additions

* Updating non-English localization files to account for some last minute changes and adjustments

### Bug Fixes

* Fixed an issue introduced in 1.4.4.1 that prevented Mac/Linux from launching properly

* Fixed some additional Mac/Linux related launching and server issues

* Fixed an issue causing certain usable items to be duplicated on Gamepad/Console/Mobile/Steam Deck

* Fixed a Gamepad issue preventing items from being assigned to the D-Pad Hotbar properly

* Fixed a missing tooltip on Aether Campfire

* Fixed Lock Boxes not being openable with keys

* Fixed Solar Tablets not working in multiplayer but still consuming the tablet

* Fixed Pumps turning Lava and Honey into Water

* Fixed a softlock caused by leaving worlds in certain ways when using Drones or Golf

* Fixed Brain of Cthulhu teleporting too close to the player in FTW/Everything Seeds. It should no longer be able to directly telefrag the player, but the Brain is not avoiding you, so a rapidly moving player may still find themselves in its new teleport position.

* Fixed a visual issue caused by using some spears in reverse gravity

* Fixed some tile merging issues with dirt

* Fixed an issue causing some Clentaminator Solutions to consume far too much ammo per shot

* Fixed some Melee Speed tooltip inconsistencies on 2 items

* Fixed Smart Cursor trying to place Boulders on Pylons

## Patched entities

* Boulder
* Brain of Cthulhu
* Campfires
* Dirt Block
* Golden Lock Box
* Golf
* Obsidian Lock Box
* Pumps
* Pylons
* Solar Tablet

## References

1. ↑ Terraria: Labor of Love Full Changelog
Armor Polish/nl

Harnas poetsmiddelArmor Polish*

Statistieken

* Interne Voorwerpen ID's: **886**

Het **Harnas poetsmiddel** (EN: *Armor Polish*) is een hardmode accessoire dat kan verkregen worden van blauwe gepantserde botten en gepantserde skeletten. Er is 1% kans om het voorwerp te verkrijgen in gewone modus, 2% in expert modus. Het verleent immuniteit voor het gebroken harnas debuff.

## Geschiedenis

 PC version
* Desktop 1.3.0.1: Nieuwe sprite.

* Desktop 1.2: Toegevoegd.

 Warrior Emblem •  Ranger Emblem •  Sorcerer Emblem •  Avenger Emblem •  Destroyer Emblem •  Sun Stone •  Moon Stone •  Celestial Stone
 Eye of the Golem •  Titan Glove •  Power Glove •  Mechanical Glove •  Fire Gauntlet •  Magic Quiver •  Rifle Scope •  Sniper Scope •  Celestial Emblem
 Pygmy Necklace •  Hercules Beetle •  Papyrus Scarab •  Necromantic Scroll •  Star Cloak •  Bee Cloak •  Cross Necklace •  Star Veil
 Philosopher's Stone •  Charm of Myths •  Adhesive Bandage •  Armor Polish •  Blindfold •  Fast Clock •  Megaphone •  Trifold Map •  Vitamins
 Armor Bracing •  Countercurse Mantra •  Medicated Bandage •  The Plan •  Ankh Charm •  Ankh Shield •  Paladin's Shield •  Frozen Turtle Shell
 Discount Card •  Lucky Coin •  Music Box

en:Armor Polish
Aegis Fruit

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.Aegis Fruit*

Statistics

* Internal Item ID: **5338**

The **Aegis Fruit** is a consumable item which permanently increases the player's defense by 4. It can only be used once per character, however, multiple copies can be obtained.

## History

PC version
* Desktop 1.4.4: Introduced.

Console version
* Console 1.4.4: Introduced.

Mobile version
* Mobile 1.4.4: Introduced.
Angry Trapper

Angry TrapperHardmode exclusive Classic Expert MasterStatistics

Drops

* **Item (Quantity)****Rate**
* Uzi1%
0.5%
* Angry Trapper Kite(on Windy Days)4%
* Coffee3.33%
Sounds

* Internal NPC ID: **175**

The **Angry Trapper** is a Hardmode enemy that is a much stronger version of the Man Eater and Snatcher. It only spawns in the Jungle and Underground Jungle biomes once a world enters Hardmode.

## Notes

* Unlike its pre-Hardmode variants, the Snatcher and the Man Eater, the Angry Trapper is affected by knockback.
* The Angry Trapper can reach out to about 55 blocks.

## Tips

* Since it often resides inside of blocks, weapons that are capable of attacking through blocks, such as the Crystal Vile Shard or the Nettle Burst, prove effective.
* Like with the Snatcher and Man Eater, destroying the block an Angry Trapper is attached to will kill it instantly without dropping any loot.
	+ Because of this, it is not suggested to destroy the block it is attached to, especially when aiming for obtaining the Uzi.

## Trivia

The Bestiary entry for the Angry Trapper: *"When a Man Eater consumes enough human flesh, it undergoes a cocoon-like metamorphosis into a far deadlier form."*

* The name is a pun on a "trapper", which is slang for someone who deals illegal drugs. The Uzi dropped by the Angry Trapper is also a pun because "trappers" commonly carry guns such as Uzis.

## History

PC version
* Desktop 1.4.0.1: Can now drop Coffee and Angry Trapper Kite.

* Desktop 1.3.5: Sprite updated.

* Desktop 1.3.3: Anchored block can no longer be destroyed.

* Desktop 1.3.0.1:
	+ Drop chance of the Uzi increased from 1/200 to 1/100.
	+ Can now drop its own respective banner.

* Desktop 1.2.0.3: Drop rate of the Uzi corrected from 1/80000 to 1/200.

* Desktop 1.2: Introduced.

Console version
* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.

Template:Master Template Characters/content'"`UNIQ--item-76--QINU`"'