Blazeland Lore

### Blazeland

The history of the Blazeland Empire is convulsed and tumultuous, it's first Tribal Chief was Bryan Gracida, he was a mercenary captain of humble origins as the bastard son of a worker of lower class and a woman from unknown origins, its clear he was a mutt, he has risen to power by amassing a large army of his own mercenary company (The Blaze Foxes) that had its origins as a small band of outlaws but that over time became a professional army. The real history of the Empire began when the mercenary Captain Gracida and his “Blaze foxes" conquered fertile lands that used to belong to the Empire of Rxmuvn, there the Captain would build his first city "Blazeland" that was founded a July 2. However Blazeland was a city of men, or rather reduced to be headquarters for the mercenary company, It was then when in his last years of youth the Captain started to desire and lust after the women of a nomadic tribe of Blazbylonian origin, one of many tribes who wandered the continent after the expulsion from their homelands at the hands of the Mufti Caliphate, the Captain led his mercenaries to kill the men of the tribe and take their women and girls as captives, then those women became wives for the Blazelanders, so over the years they were semi-racially and culturally absorbed by the Semites due to the voracious appetite of the early Blaze monarchs for the Jewish women, thus becoming a Judeo-mutt kingdom, although over time the more recent monarchs have imported women from Vladov thus giving as consequence an irreversible multiracial mix in the demographics.

Captain Gracida never called himself a king but indeed he created a small City-State that grew over the time, he converted to Christianism and forced upon all Blazeland his new faith in his latter years. The Blazbylonians were a Semite tribe that accepted Jesus Christ as their King and the son of God, while he was alive Captain Bryan promoted Christianism as much as possible.

The Blazelanderian culture is one based in war and conflict, internal conflicts and external conquest, the Gracida Dynasty is full of diverse characters, most of them terrible tyrants and hedonistic manchilds, monarchs has been overthrown over the time but the Dynasty stays due the Religious character of the Blazelanderian people that see their monarchs with a divine right to rule.

Boys are forcefully recruited to the Blaze youths at the age of 13, and when they turn 16 years old they are assigned by the government to a partner program based on compatibility calculation, in order to increase the country's birth rate an ensure happy marries and avoid the incel problem that other countries face. Those who do not follow the government rules of going with their assigned partner suffer penalties but they still can marry whoever they want once they finish their service in the Blaze Youths at the age of 19 where they can choose a life in the army or go to college for free since education in Blazeland is paid by the royal coffers for those who serve their country.

The Blazelanders have many celebrations, they are Devote Christians in their own way, they celebrate the creations of the world with joy, loving the animals and the nature.

### Trade & Transport

Blazeland's economy uses the "Blazebill" a very weird currency used within Blazeland's colonial sphere but worthless elsewhere.

The value of the Blazebill varies dramatically, and is part of Blazeland's centrally planned colonial economy. In Blazebylon, a sandwhich may cost $8,494 Blazebills. In Joggarland, or their African Kingdoms, $1 Blazebill can buy perhaps 1,000 acres of land and a couple dozen slaves.

This manipulated currency is essential to Blazeland's economic dominance and subjugation of it's subjects.

Of course, the reason Blazebills are near worthless abroad is due to their hyper inflation and their strict regulation. If foreigners acquired Blazebills it would be nearly impossible for them to stock up enough to have any significant influence in the capital of Blazebylon. If they tried to use their Blazebills to purchase lands or other major sales in Blazeland colonies the sales must be regulated and signed off by Blazeland's royal family. Essentially, if you find yourself with some Blazebills, they are probably going to be worthless unless you can successfully launder money into Blazeland.

### Monarchs of the Blazelanderian Empire, Captains, Tribal Chiefs, Kings, and Emperors.

Monarch Reign (AD):

Captain Bryan 1300–1324

Aldren I 1324–1360

Crixus I 1360–89

Lestat I 1389–1402

Klaus I 1413–1421

Klaus II 1421–1444

Lestat II 1444–1446

Klaus III 1446–1451

Chistian I 1451–1481

Chistian II 1481–1512

Angel I 1512–1520

Rex I 1520–1566

Rex II 1566–1574

Chistian III 1574–95

Victor I 1595–1603

Marcus I 1603–1617

Ragnarr I 1617–1618

Ragnarr II 1618–1622

Staz I 1622–1623

Chistian IV 1623–1640

Atticus I 1640–1648

Klaus IV 1648–1687

Atticus II 1687–1691

Marcus II 1691–95

Primitive II 1695–1703

Primitive III 1703–1730

Alaric I 1730–1754

Alaric II 1754–1757

Alaric III 1757–1774

Alaric IV 1774–1789

Marcus III 1789–1807

Wolf I 1807–1808

Wolf II 1808–1839

Redfox I 1839–1861

Redfox II 1861–1876

Marcus IV 1876

Redfox III 1876–1909

Aleister I 1909–1918

Hunter I 1918–1922

Natalya I 1922–19XX

pic related, Blazeland and it's borders depicted in dark purple.