Drop

**Drop** is the eighth Gag used in battle. It is used to deal heavy single-target damage to Cogs. Unlike Trap, it greatly benefits from stacking multiple Drop Gags on the same target, but has low base accuracy in exchange. Drop deals 30% combo damage.

Drop has 60% base accuracy. All Drop Gags roll their accuracy individually (one Drop hitting a target does not mean all Gags will hit). Its accuracy caps at 96% instead of the usual 95%. Drop will never hit Lured Cogs.

## Prestige Effect

Prestige Drop increases a Drop Gag's base damage dealt to Cogs afflicted with debuffs by 10%, plus 5% for each additional debuff.
The following are status effects that can trigger Drop's Prestige effect:

* Dazed
* Marked for Laugh (On top of the 10% damage boost that Marked for Laugh already gives)
* Soaked
* Sued
* Can't Dodge
* Frozen
* Kickback

## Advantages of Drop

* Drop deals more damage than most other Gags, including Throw and Squirt.
* Toons can stack multiple debuffs so that Prestige Drop adds up even more damage.
* Assuming it hits, Drop can be very useful in quickly killing single Cogs, such as during street battles.

## Disadvantages of Drop

* *Much* higher change of missing due to its 60% accuracy. Requires far more accuracy-boosting methods, especially if multiple Drop Gags are at play.
* Drop Gags will never hit Lured Cogs, requiring a different Gag to knock them out of Lure.

## Version History

Beta v1.3.2.3

* The Drop track has also received some tweaks:
	+ Prestige Drop will now increase damage dealt to Cogs with a negative status effect by 10%, plus 5% for each additional negative status effect.
* Grand Piano: 240 -> 250 damage

Beta v1.3.0.6

* Increased the max accuracy cap of Drop Gags.
	+ Accuracy Cap: 95% -> 96%

Beta v1.3.0

* Drop EXP requirements have been adjusted across the board.
	+ Old:20/100/500/2,000/6,000/10,000/15,000/20,000
	+ New:20/100/500/2,000/5,000/9,000/14,000/20,000
* Drop Gags now roll their accuracy individually per Drop Gag used in the same turn.
* Prestige Drop has been reworked.
	+ Prestige Drop will increase damage dealt to Cogs with debuffs by 15%.
	+ It will no longer increase accuracy nor the combo multiplier.
* Drop's combo damage is now 30%, regardless of the number of Gags used.
* Drop has had some damage values adjusted.
	+ Anvil: 55 -> 56 damage
	+ Big Weight: 80 -> 90 damage
	+ Safe: 125 -> 140 damage
	+ Boulder: 180 -> 200 damage
	+ Grand Piano: 220 -> 240 damage
* All missed Drop Gags will appear behind the Cog, as opposed to the first four Drop Gags making the Cog dodge to indicate that it missed.

Beta v1.2.5

* Reduced Drop's combo damage.
	+ Old: 30% / 40% / 50%
	+ New: 20% / 30% / 40%
* Prestige Drop now gives a 10% bonus to combo damage per Prestige Drop used, as opposed to 5%.
* Additionally, Prestige Drop's Accuracy bonus has been boosted to 15%, but now only applies when a single Drop gag is used on a Cog.

Beta v1.2.0

* High-level Drop Gags now use an overhead camera angle to make them easier to view during battle.

Beta v1.1.4.3

* Fixed the level 5+ Drop Gag death animation being off center when killing a Cog that was unlured in the same round.

Beta v1.1.4.1

* Fixed an issue with level 5+ Drop Gags destroying Cogs that caused the movie to be longer than was intended.

Beta v1.1.4

* Drop Gags have gotten a new prestige effect!
	+ Drop Gags receive +5% bonus combo damage per prestiged Drop Gag used. For example, if four prestiged Drop Gags are used in a turn, they will deal 70% combo damage.
	+ Prestige Drop's 20% accuracy bonus has been decreased to a 10% accuracy bonus.
* Heavy Drop Gags (Level 5 and above) now have a new quick death animation if they destroy a Cog!
* The Safe and Big Weight Gags now have a square drop shadow in place of a circular one.

Beta v1.1.2

* Fixed a visual issue with Drop.

Beta v1.1.0.15

* Fixed an animation issue with Drop missing on Lured Cogs.

Beta v1.1.0.13

* Various Drop-related visual bugs fixed.

Beta v1.1.0.11

* Cogs' headless death animation for Drop gags now will not play if a Drop Gag level 5 or higher is used alongside Drop gags that would have triggered it normally.

Beta v1.1.0.1

* Fixed an oversight that caused Prestige Drop to not have its intended accuracy increase.

Beta v1.1.0

* Tweaks for various Drop gag damage values to better fit their intended curve.
	+ Anvil: 50 -> 55 damage
	+ Big Weight: 70 -> 80 damage
	+ Safe: 120 -> 125 damage
* The minimum damage values for Drop gags have also been tweaked to reflect these changes.

Beta v1.0.17

* Reverted April Toons 2020 changes.

v7.7.7.7 FOOLISH BUILD (April Fools 2020)

* Drop Gag order was reverted back to its normal state.
* Bowling Ball's icon was changed to resemble a coconut.
* Bowling Ball's attack sfx was changed.

v7.7.7 FOOLISH BUILD (April Toons 2020)

* Drop Gag levels were reversed (their values for each level remained the same).
* The Drop Gag track was renamed to "Wheeee"

v1.0.0 BETA (Release)

* Drop is the last Gag Track in the Gag order.
* Drop deals single target damage to Cogs.
* Drop is applicable to combo damage.
* Drop's combo damage increases by 10% for each additional Drop Gag used.
	+ 2 Drops: 30% combo damage
	+ 3 Drops: 40% combo damage
	+ 4 Drops: 50% combo damage.
* All Drop gags have 50% accuracy and cannot hit lured Cogs.
* The levels and max damage values for Drop are as follows:
	+ Level 1: Flower Pot - 12 damage
	+ Level 2: Sandbag - 20 damage
	+ Level 3: Bowling Ball - 35 damage
	+ Level 4: Anvil - 50 damage
	+ Level 5: Big Weight - 70 damage
	+ Level 6: Safe - 120 damage
	+ Level 7: Boulder - 180 damage
	+ Level 8: Grand Piano - 220 damage
* Prestige Drop effect: Boosts Drop's accuracy base damage by 20% (50% -> 70%).

## Trivia

* Drop is the only Gag to cap at 96% accuracy.
* In Toontown Online, the level 7 Trap Gag was the Toontanic, which affected all Cogs at once. Since its removal, there are now no longer any Drop Gags that affect more than one Cog.
	+ Before the SOS reworks in v1.2, Toontanic could be seen with Barnacle Bessie’s SOS card, even though it was otherwise unobtainable.
	+ The Toontanic has a gravestone hidden in Acorn Acres.
	+ The Toontanic is also seen during the High Roller fight as his Free Cruise attack.
* Drop is the only track where every gag has a quick-kill.
	+ Level 1-4 Drop Gags have quick-kill animations where the Cog’s head explodes before their body falls over and shrinks away.
	+ Level 5-8 Drop Gags have quick-kill animations where the Cog is completely flattened into a black silhouette and shrinks away.
* Lured counts as a debuff for prestige Drop, but since Drop cannot hit Lured Cogs, this can never be taken advantage of.