Game Modes

## Information

This game is known for the developer, TrickyArrasGames, which is a solo developer, to make every siege really accurate (like speaking damn accurate, 99% accuracy on remaking it.)

## Modes

There are 2 siege types: Endless, and Old types

### Endless types:

* Siege Blitz: It has one giant box with the sanctuaries on the right side, and between the bosses (on the left side) and the sanctuaries, a red zone that kills players, but lets bosses pass
* Siege Fortress: This has a similarity of Fortresses, with 4 red line zones: top, left, bottom, and right with 4 sanctuaries on: NW, SW, NE, and SE (North-West, North-East, South-West, and South-East)
* Siege Citadel: Just like fortress, but rotated to a 45 degree angle, now zones are on the NW, SW, NE, and SE, while santuaries are on these cardinal points: North, South, East, West

### Old types:

* Classic Siege: Just like Siege Fortress, but with 8 sanctuaries on all 8 cardinal points
* Old Siege: Same with Siege Fortress, but the sanctuaries are absent, and players have a blue zone where they spawn.

### Miscellaneous Modes:

* New Growth: the only mode with 5 mode types that are randomly chosen: 2 TDM (Team Deathmatch), 4 TDM, Open 2 TDM, Open 4 TDM, FFA (Also Domination, not finished yet, but planned to be made)

## AS KNOWN, SIEGE CITADEL IS THE EVENT HOLDER!

The Developer, TrickyArrasGames, said that Siege Citadel will be an event holder mode! Many growth events got held there. The game started to become more visible due to 2 YouTubers: The Arras Police (Currently 3k subscribers.), and ContentArras (currently 130 subscribers), The developer himself is also seen in the "SiegeTubers" button, with ~430 subscribers. But yet to post the ~300th video

## MORE ABOUT THE NEW GROWTH

This mode represents Scenexe.io, and Arras.io growth modes. Growth in here is an exponential curve of this formula: 1 + Level^1.05. It gives skill points every 3 levels from level 45. And levels 1 to 45 are normal, but from 45 the growth starts. There are sneak-peeks that Portals might be added, same with Cosmics (Octagonal Dreadnoughts), we only know these upgrades:

## TIER 1:

Flare - 4x basic guns with stronger stats

Celestial - 4x drone spawner guns with stronger stats

Charon - 4x trapper guns with stronger stats

## TIER 2:

Flare - 8x Basic guns

Eternal-Meteorite - 4x Drone spawners and 4x Sunchip spawners

Universal - 4x Pounder guns

Malfunctioner - 4x Minion spawners

Asteroid-Flare - 4x Basic guns, 4x Sniper guns

Flame-Celestial - 4x Basic Guns, 4x Drone spawners

Pluto - 4x Mega trapper guns

Platoon - 12x (3 on each sides in a square pattern) Swarm spawners

## TIER 3:

Dealer-Ship - 4x Basic hunter, 4x Inquisitor drone spawner

File-Celestial - 4x Encircler (basic gun with a trap launcher gun behind), 4x drone spawner

Dealer-Celestial - 4x Basic Hunter, 4x Drone spawner

Summoner - 8x Minion spawner

Armament - 24x Swarm spawners (3 on each side)

Messier - 4x Missile launchers

Universal - 8x Pounder guns

## ALL THESE TIERS WE KNOW GOT UPDATED, WITH TONS MORE COSMICS ADDED, ALSO A PORTAL

The portal kills projectiles, and can reset any Cosmic (bug), and only accepts tanks with over level 120