Patch Notes 7

**Patch Notes 7** is an update for XERA released on August 15, 2017.

## Overview (TLDR)

* Moving while in inventory / map added
* AI will now always drop loot
* VOIP distance increased
* Throwables system added (grenade will be spawning)
* Item Physics improved (pop those piñatas!)
* Weather volumes decreased
* 20 seconds respawn nearby timer added
* Guns now spawn with a random amount of ammo between 5-15
* Safe Zone added to the bottom of the map
* Canteens added (+ refillable empty bottles)

## Artificial Intelligence

* Fixed AI nav mesh on rocks by Ridgeway land rig
* AI will now always drop loot

## Player / Character

* Fixed an issue which caused outlines to be calculated on other players
* Reduced item ground radius check to 30 from 50 (should make picking up items a little more accurate)
* Improved ground item detection ordering (should result in better accuracy picking up items)
* You can now activate aiming while sprinting (will change back to walk speed)
* Increased fall damage threshold to 15m/s was 10m/s (you can now fall from higher without taking damage)
* 20 seconds respawn nearby timer added
* Minimum nearby spawn point distance increased to 300m was 100m
* Improvements made to player camera, to prevent camera going inside walls & zooming in weird ways
* Changing shoulder while aimed in no longer un-aims your character
* A sound is played when you hit a confirmed headshot
* Fixed an issue which reset the melee animation when spam clicking left click
* You can now holster your weapons & change to fists by pressing backspace

## Weapons / Combat

* Fixed bug which allowed scopes to be stacked when equipped
* Fixed a bug which unequipped primary weapon scope when changing pistols
* Added 3 new melee animations
* Guns now spawn with a random amount of ammo between 5-15

## User Interface

* Dragging an item to the top of the inventory will now drop it on the ground
* You can now move while inside inventory & map user interfaces
* When changing overall quality, custom options will also change to this quality
* Fixed an issue which caused saved graphical settings to reset when reloading the game
* Death screen will now show players name when killed by explosive (c4)
* Death screen will now show when AI killed you
* Hitmarkers now play an expanding animation when activated
* Hitmarkers removed from first person mode (as they didn’t show where the iron sight & scope centre was, and is distracting)
* Map zooming fixed & smoothed
* Chat messages will now only send when enter is pressed (escape will clear it)

## Items

* Ability to fill empty bottles while in water added
* Empty & full canteen items added
* Ability of fill canteen added
* Grenade added
* Fixed an issue which allowed spawn points to spawn multiple items and not go on cooldown after an item was picked up

## Survival System

* Jumping will decrease thirst by 0.05% per jump
* Thirst & hunger will reduce quicker when sprinting

## Audio

* Volume of thunder reduced to 70%
* Increased VOIP falloff radius to 23m from 16m
* Morning bird’s ambient noise volume reduced

## Map

* Fixed office building that was inside the ground
* Fixed bridge fence collision (shouldn't cause lag issues when walking near it now)
* Golden Eagle Settlement Added
* Military base added at the top right of the map
* General map fixes (which were reported from the last test)