History of Ideologies

**Ideologies**, as in real life, have served varying goals and represented varying things for every political structure on the server. Though not nearly as ambiguous and diverse as in real life, the ideologies of Magna Terra have their own share of uniqueness and divergence from those which are real either due to need, wishes of their leaders, or other factors either under their control or not. Below is a list of the history of nations' ideologies and/or government forms, which displays the known ideology of most nations in Magna Terra's history, with the necessary observations for a thorough understanding of them.

## Iteration 2

* The Anatolian Empire: Monarchism; centralized monarchy;
* Croatia: Unknown, probably republicanism of some type;
* The Faroe Commune: Communism/Socialism (unknown);
* The United Kingdom: Apolitical system with unknown characteristics;
* NECU: Authoritarianism; mostly apolitical directorate;
* Church of the Walking Fish: Theocracy
* The French Empire: Semi-Constitutional Monarchy
* The Holy Roman Empire: Monarchism of unknown type;
* Poland: Unknown;
* Kingdom of Sweden: Constitutional Monarchy (probably);
* The USSR: Communism;
* The Víteliú League: Officially unknown; de facto cooperative apoliticism;
* The Maghreb League: Possibly a mix between nomadism and corporatism;
* The S.R. of Pannonia: Socialism of unknown type;
* The Kingdom of Romania: de facto absolute monarchy due to lack of interference with monarchical power;
* The Republic of Pradera: Republicanism of unknown type;
* The Byzantine Empire: Cooperative monarchism;
* The Holy Empire of Cyprus: Monarchism of unknown type;
* Persia: Republic which fully applied the principles of direct democracy;

Notes on the previous terms:

-The term cooperative denotes a strong inter-development of cities within a nation or general strong cooperation between members of a nation within it.

-The term semi-constitutional monarchy denotes a monarchy where either a constitution allowed notable power to the monarch while ensuring that an absolute monarchy would not be enforced or a monarchy where the monarch was unable to completely solidify their power.

-The term corporatism, not to be confused with corporatocracy, denoted a 'third way' type economic movement which stands as a conceived middle road between socialism and capitalism. It is used in the case of the Maghreb League due to them not establishing diplomatic contacts with any country, and as such the only information gathered on them is by oral tradition and memory of players of iteration 2. Corporatism refers, in our case, to a type of strong cooperation between people of different professions in order to achieve a goal, though in the case of the Maghreb League this was that of survival in the middle of the Sahara.

-The term apoliticism is used when either the government of a nation did not care to establish an ideology and ruled based on the fact that people would come to a nation based on their pre-made opinion of said nation (most often); it can also refer to a truly apolitical system, where a person willingly operated without siding with any political faction, usually seeking the prosperity and growth of their nation. This is the case of the Viteliu League, whose players strongly cooperated with one another and became, steadily, the strongest nation of perhaps the entire iteration, surpassing even the Anatolian Empire of old in terms of confirmable wealth.

## Iteration 3

* The Benelux: Monarchism combined with apoliticism due to lack of members;
* The Bulgarian Socialist Republic: De jure socialism, de facto apoliticism;
* Church of the Flying Fish: Theocracy;
* Crown of Czechia: Monarchy of unknown type;
* Denmark: Unknown;
* Diyakenid Empire: Theocratic Monarchism;
* Finland: Unknown, the nation took a strong anti-communist stance;
* France: Parliamentary Republicanism;
* Germany: Unknown;
* Great Britain: Cooperative Monarchism;
* Hindustan: Monarchism;
* Holy Kushite Empire: Semi-Theocratic Monarchism;
* Iberia: Unknown, nation made massive and outrageous claims throughout time, representing a lack of legal and moral organization;
* Iceland: Monarchic Commonwealth;
* Kingdom of the Southern Gulf: Cooperative Monarchism;
* Mauritania: Unknown;
* Polish-Lithuanian Commonwealth: Unknown, most probably a nation with a strong head of state;
* Prussia: Unknown;
* Romanian Socialist Republic: Direct Democracy with notable Socialist influence;
* South African People's Union: Titoism;
* SPQR: Republicanism inspired by ancient Rome, de facto;
* Sublime Turkish State: Theocratic Monarchism;
* Switzerland: Unknown;
* The Kievan Rus': Democratic Monarchism;

The previous noted also apply to this iteration. Much greater nuance was used when making the list for season/iteration 3 due to its temporal proximity to the moment of writing this and the possible unravelling of many of the currently mysterious nations' ideologies.