Social Skills

* All

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TODO: Split skills into categories and move them into different pages

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Social skills can only be gained by getting a new class.

## Praise

*Category: Gracious A basic tool for inspiring your workers. Improved by Charm. Basic Effects: Obedience: 20*

* Type: Social
* Ability Type: Skill

* Charges: 2
* Cooldown: 3

 1

 +consent

## Warn

*Category: Mean A basic tool to instigate fear. Improved by Charm.Basic Effects: Obedience: 30, Authority: 4*

* Type: Social
* Ability Type: Skill

* Charges: 2
* Cooldown: 2

 caster.charm" \* 0.04" + 4

 +authority

## Reward with sex

*Category: Lewd Relieves a character's lust to improve their behavior. Target must have at least 25 Lust. Improved by Sexual Proficiency.Basic Effects: Obedience: 36.*

* Type: Social
* Ability Type: Skill

* Charges: 2
* Cooldown: 3

 20

 base\_exp

## Punish

*Category: Mean Physically punishes target. Improved by Physics.Basic Effects: Obedience: 45, Authority: 10*

* Type: Social
* Ability Type: Skill

* Charges: 1
* Cooldown: 2

 caster.physics" \* 0.1" + 10

 +authority

## Abuse

*Category: Mean Take your anger out on someone else. Improves Caster's and Target's obedience at the cost of target's Loyalty. Basic Effects: Obedience: 36, Authority: 8, Obedience (self): 40.*

* Type: Social
* Ability Type: Skill

* Charges: 2
* Cooldown: 1

 40

 +loyaltyObedience

## Public Humiliation

*Category: Mean Set up a public humiliation for selected target. Greatly improves target's behavior and slightly affects audience.Basic Effects: Obedience: 40, Authority: 12, Obedience (public): 30.*

* Type: Social
* Ability Type: Skill

* Charges: 1
* Cooldown: 5

 caster.charm" \* 0.03" + 5

 +authority

## Public Sex Humiliation

*Category: Lewd Set up a public sex humiliation for the selected target, increasing Submission and a bit of Lust for all observants. Basic Effects: Obedience: 50, Authority: 6, Obedience (public): 24.*

* Type: Social
* Ability Type: Skill

* Charges: 1
* Cooldown: 7

 6

 +authority

## Public Execution

*Category: Mean Executes selected character. Greatly improves Obedience, and Authority, but reduces Loyalty for everyone present. Basic Effects: Obedience (public): 96, Authority (public): 25.*

* Type: Social
* Ability Type: Skill
* Charges: 1
* Cooldown: 7

 10

 -loyalty

## Shared Toy

*Category: Lewd Become everyone's pleasure and relief for a time. Improves everyone's obedience. Only usable once in 3 days. Improved by Sexual Proficiency. Requires 75 Lust.Basic Effects: Obedience: 45*

* Type: Social
* Ability Type: Skill

* Use Cost: {lust = 75}
* Charges: 1
* Cooldown: 5

 No\_target

## Performance

*Category: Gracious Provide a small rest and entertainment for your other servants. Improves with Charm.Basic Effects: Obedience: 24, Loyalty: 5.*

* Type: Social
* Ability Type: Skill

* Charges: 1
* Cooldown: 5

 No\_target

 5

 +loyalty

## Allure

*Category: Gracious Entices the target, increasing their Obedience and reducing Obedience drain by 20% for 2 days, improved by Charm.Basic Effects: Obedience: 36.*

* Type: Social
* Ability Type: Skill

* Charges: 3
* Cooldown: 3

 caster.charm \* 3 / 100 + 1 \* 36

 +loyaltyObedience

## Seduce

*Category: Lewd Improves Obedienc and prevents escape attempts for 2 days. Improved by Charm. Basic Effects: Obedience: 40, Consent: 8.*

* Type: Social
* Ability Type: Spell

 Wits

* Use Cost: {mp = 20}
* Charges: 2
* Cooldown: 2

 8

 +consent

## Great Seduce

*Category: Lewd Improves Obedience, prevents escape attempts and increases Lust growth by 50% for 2 days. Improved by Charm. Basic Effects: Obedience: 50, Consent: 15.*

* Type: Social
* Ability Type: Spell

 Wits

* Use Cost: {mp = 25}
* Charges: 1
* Cooldown: 4

 15

 +consent

## Drain

*Restores some fatigue, mana and energy by draining it from target.*

* Type: Social
* Ability Type: Spell

* Charges: 3
* Cooldown: 3

 target.mp \* -0.2

 mp

## Drain Mana

*Steal up to 35% of mana from target.*

* Type: Social
* Ability Type: Spell

* Charges: 2
* Cooldown: 2

## Serve

*Provide a care service for another person. Improves Obedience and reduce Obedience drain by 25% for 1 day. Requires 20 lust. Improved by Charm. Basic Effects: Obedience: 30, Loyalty: 4.*

* Type: Social
* Ability Type: Skill

* Use Cost: {lust = 20}
* Charges: 2
* Cooldown: 3

 4

 loyalty

## Sedate

*Category: Gracious Puts target's mind at ease and makes them more cooperative. Improved by Wits.Basic Effects: Obedience: 40.*

* Type: Social
* Ability Type: Spell

* Use Cost: {mp = 10}
* Charges: 2
* Cooldown: 1

 caster.wits \* 2 / 100 + 1 \* 40

 +loyaltyObedience

## Fear

*Category: Mean Strikes fear into target's mind. Improved by Wits.Basic Effects: Obedience: 65, Authority: 10.*

* Type: Social
* Ability Type: Spell

* Use Cost: {mp = 10}
* Charges: 1
* Cooldown: 1

 10

 +authority

## Innervate

*Restores target's energy. Effect grows with Wits.*

* Type: Social
* Ability Type: Spell
* Use Cost: {mp = 10}
* Charges: 2
* Cooldown: 1

## Shackle

*Creates magic shackles around target. As long as they persist it will be impossible to escape. Shackles can be dispelled with time if target's magic resistance is high.*

* Type: Social
* Ability Type: Spell

* Use Cost: {mp = 25}
* Charges: 1
* Cooldown: 1

## Great Shackle

*Creates a stronger version of magical shackles which are far more difficult to break.*

* Type: Social
* Ability Type: Spell

* Use Cost: {mp = 50}
* Charges: 1
* Cooldown: 1

## Mind Control

*Overwhelms target's mind forcing nearly complete submission.Basic Effects: Authority: 150, Loyalty: 30, Consent: 100*

* Type: Social
* Ability Type: Spell

* Use Cost: {mp = 50}
* Charges: 1
* Cooldown: 5

 100

 +consent

## Remove Mind Control

*Removes Mind Control from the target, giving them back their free will.*

* Type: Social
* Ability Type: Spell

* Use Cost: {mp = 10}
* Charges: 1
* Cooldown: 1

## Hard Work

*Increases productivity by 50% for 1 day for all characters on the current location.*

* Type: Social
* Ability Type: Skill

* Charges: 1
* Cooldown: 5

## Discipline

*Boosts target's manual labor performance.*

* Type: Social
* Ability Type: Skill

* Charges: 2
* Cooldown: 4

## Supremacy

*Category: Gracious Overwhelms target with awe and respect for caster. Greatly increases Authority.Basic Effects: Obedience: 48, Authority: 75, Loyalty: 20.*

* Type: Social
* Ability Type: Skill

* Charges: 1
* Cooldown: 7

 10

 loyalty

## Consume Soul

*Kills target and receives their experience.*

* Type: Social
* Ability Type: Spell

* Use Cost: {mp = 60}
* Charges: 1
* Cooldown: 7

## Turn Undead

*Makes selected charcter into Undead. Undead's charm is reduced by 100, food consumption is set to 0. Undead can't impregnate or get pregnant. Undead have increased Dark resist and reduced Light resist. Can't be used on Unique Characters.*

* Type: Social
* Ability Type: Spell

* Use Cost: {mp = 50}
* Charges: 1
* Cooldown: 3

## Lust Relief

*Uses up target's Lust to provide them with specific benefits. Target must have at least 50 Lust.*

* Type: Social
* Ability Type: Skill
* Charges: 1
* Cooldown: 1

## Lust Drain

*Utilizes target's Lust for self-benefit. Target must have at least 50 lust.*

* Type: Social
* Ability Type: Skill
* Use Cost: {mp = 15}
* Charges: 1
* Cooldown: 1