Patch Notes/v11.6

Hey Survivors!

Farlight 84 is scheduled to update to Version 11.6 at 【UTC 2021/09/20 02:00】. The downtime will be approximately 3 hours. We apologize for the inconvenience, but on the bright side, you’ll be compensated for it! In this upcoming new version, Survivors will be able to experience new content, including the all-new Deathmatch Mode, the new Training Ground system, new characters “Arc” and “Bulldog” and more.

The testing is based on regional testing objectives and will be conducted in India, Indonesia, Pakistan, Bangladesh, Turkey, the Philippines, and Mexico. A new system language, Hindi, will be added.

The official Farlight 84 website will be updated with the new version on 20 September, so keep an eye out for it at:

https://farlight84.lilith.com/

## WHAT’S NEW

### New Feature

#### New mode: Deathmatch Mode

A head-to-head 4v4 showdown. Battle - Respawn - Battle! Fierce fights in a small space. The first team to get 30 kills wins!

#### New mode: Training Mode

Isle City has opened up a training ground just for survivors. Survivors can try out different firearms in the training ground and familiarize themselves with the feel of different vehicles, as well as show off their unique jetpacks and trails.

### New Capsulers and Jetpacks

#### Two new Capsulers

1. Arc: Energy is an indispensable resource in the Wasteland, but in his hands it’s turned into a terrifying weapon.
2. Bulldog: A menacing dog could just be trying to intimidate, but a menacing brawler will knock your teeth out.

#### Updated Capsuler: Watchman

1. The look of the Watchman Capsuler has been updated.
2. The Watchman trait has been updated: Can carry additional Shield Recharger.

#### A variety of new Capsuler skins

1. Ducksyde SSR Skin: Starry Wander
2. Hoarder R Skin: Bashful
3. Ducksyde R Skin: Pink Duck
4. Watchman R Skin: Soft
5. Scavenger R Skin: Paint
6. Maggie R Skin: Blue Siren
7. Ryda R Skin: Red Mane
8. Bulldog R Skin: Enraged

### Optimizations

#### Vehicles

1. New drift function for vehicles with wheels.
2. Added single joystick control for vehicles with wheels.
3. Added a second Fire button for mounted vehicle weapons.
4. Optimized the feel and performance of all vehicles.
5. Fixed the wheeled vehicle tracking camera problem.
6. Adjusted the in-game vehicle quantity.
7. Vehicles are now more balanced in battles.

#### Weapons

1. Changed the names of some weapons
	* The MF45 SMG is now the UMP-99
	* The MF18 SMG is now the Saber-Kpx
	* The MA107 assault rifle is now the VA-47
	* The MA-4 assault rifle is now the Mark-4A1
	* The Invader 2.0 assault rifle is now the Invader
	* The Generator 3.5 assault rifle is now the Generator
	* The MR82 sniper rifle is now the Bar-95
	* The Defender 1.0 sniper rifle is now the Defender
	* The Fanatic 3.0 shotgun is now the Fanatic
	* The Smoky Hound shotgun is now the Hound
2. Weapon skill changes
	* The new Mark-4A1 “Bunker Buster” skill replaces the original “HE Grenade” skill and enables the Capsuler to summon a shield in the open space in front of them.
	* Modified the Stellar Wind “Particle Aegis” skill so that the Energy shield strength is reduced. Energy shields can now resist the bombardment in the bombing zone.
	* Adjusted the White Dwarf “Sentry Guard” skill so that the attack and HP decay of the turret is reduced.
	* The UMP-99 “Corrosion” skill has switched with the Bar-95 “Big Reveal” skill.
3. Gun Attribute Adjustments
	* Reduced magazine capacity for all firearms.
	* Reduced overall headshot rate.
	* Slightly increased overall spread.
	* Increased rifle rate of fire and increased overall recoil.
	* Increased the rate of fire of Stellar Wind and Defender.
4. Weapon appearance adjustments
	* Modified the gun model of the Porcupine.
	* Modified the gun model of the Hound.
5. New firearms quality color

#### System

1. Battle Royale Mode
	* Updated the Battle Royale map and optimized relevant performance.
	* Increased the number of Shield Cores in Battle Royale mode.
	* Added the option to dive after the team captain in the Battle Royale mode.
	* Adjusted the day and night timeline in Battle Royale mode.
2. HUNT
	* Optimized notifications about evacuation sites and microchips in HUNT mode.
	* Optimized evacuation mechanics in HUNT mode.
	* Increased vehicle and shield recharger drops in HUNT mode.
	* Added the captaincy transfer function when selecting the spawn point in HUNT mode.
3. Sancton
	* Process of buying materials and combination in Sancton mode has been simplified.
	* Optimized the look of some assets in Sancton mode.
	* Adjusted the unlocking levels of Sancton and certain modes.
4. Energy Store
	* A new Energy Store has been added to the HUNT mode and Battle Royale mode maps. You can spend Energy to purchase high-grade items.
5. Other Changes
	* Added Ranked Game leaderboard.
	* Modified the opening of the airdrop container, from a long press to continuing to open after pressing.
	* Optimized how Energy is obtained from the sun and Deadloot chests.
	* Capsulers can climb on some buildings when they are in water.
	* Optimized the Capsuler flight feel, and adjusted the flight progression line.
	* Optimized Capsuler appearance in the Capsuler Warehouse.
	* Fixed the bug where changing sensitivity did nothing.
	* Fixed some known bugs.

## FREEBIES

To thank you for your support, have 4,000 Z Chips on us!