Construction

**Construction** in *Going Medieval* includes making and modifying the 3D structures of the colony.

## Buildings

*Going Medieval* does not provide predefined buildings. Players must create buildings themselves by building up their structures and placing contents inside them. The building system is multi-level, allowing for the construction of buildings with multiple stories. All Structures must always be Stable.

## Components / Base

The components available for construction are divided into many groups.

#### Walls

* Support Base
* Wood Wall
* Limestone Wall
* Clay Wall
* Limestone Brick Wall
* Clay Brick Wall

#### Floors

* Wooden Floor
* Wicker Floor
* Limestone Floor
* Limestone Block Floor
* Clay Brick Floor

#### Doors

* Wooden Door
* Reinforced Door - This Door has the Highest Hitpoints at 500.
* Grated Door - This door can be used to fight through with a 25% cover.

Double Door Placement

#### Windows

All Windows can be open or closed. The Stewarding is Needed.

* Wooden Window
* Clay Window
* Clay Brick Window
* Limestone Window
* Limestone Brick Window

#### Stairs

* Wooden Staircase (Can be built over debris)
* Clay Staircase
* Clay Brick Staircase
* Limestone Staircase
* Limestone Brick Staircase

#### Roof

The roof group contains parts of buildings that cover constructed walls, windows, doors, and beams. It contains:

* Thatched Roof
* Thatched Roof Half
* Wicker Roof
* Wicker Roof Half
* Wooden Roof
* Wooden Roof Half
* Limestone Slate Roof
* Limestone Slate Roof Half
* Clay Shingle Roof
* Clay Shingle Roof Half

## Production

The production group contains stations used to produce various goods and resources. It includes:

* Armourer's Table
* Apothecary Bench
* Basic Research Station
* Research Table
* Advanced Research Table
* Blacksmith Station
* Bowyer's Table
* Brewing Station
* Butchering Table
* Camp Fire
* Cooking Hearths/Fireplaces
* Kiln
* Sewing Station
* Smelting Furnace
* Smokehouse
* Spirit Distillery
* Stonemason Bench
* Woodwork Bench

## Furniture & Decoration

The furniture group contains interactable objects, beds, and light sources. It includes:

* Wooden Table (Small - Medium - Large)
* Stone Table (Small - Medium - Large)
* Quality Table (Small - Medium - Large)
* Wooden Stool
* Stone Stool
* Wooden Chair
* Stone Chair
* Hay Sleeping Spot
* Wooden Hay Bed
* Wooden Torch
* Iron Torch
* Wooden Torch Wall
* Iron Torch Wall
* Clay Brazier
* Clay Brick Brazier
* Stone Brazier
* Stone Brick Brazier
* Iron Brazier
* Wall Bookshelf
* Bookshelf
* Weapon Rack
* Armour Rack
* Shelf
* Chest
* Candelabras (3 Types)
* Candle Sconces (3 Types)
* Cartography Table

## Leisure

* Backgammon Table
* Wooden Restitutionist Shrine
* Stone Restitutionist Shrine
* Wooden Oak Brethren Shrine
* Stone Oak Brethren Shrine

## Decoration

* Banners - (9 types)
* Wall Shield
* Wall Deer Head
* Wall Pottery
* Wall Oak Brethren
* Wall Church of Restitutionist
* Wall Tool Shelf
* Unmarked Grave
* Wooden Grave Marker
* Limestone Gravstone
* Wooden Sarcophagus
* Limestone Sarcophagus
* Pyre
* Wooden Fence
* Wooden Fence Corner
* Stone Fence
* Stone Fence Corner

## Warfare

* Wood Merlon
* Clay Merlon
* Clay Brick Merlon
* Limestone Merlon
* Limestone Brick Merlon
* Stick Trap
* Wooden Trap
* Metal Trap

## Zones

* Stockpile
* Farming Plot

## Tutorial on Construction

CONSTRUCTION

- Your settlers still need somewhere to live.

- Start by placing some wooden walls from the base panel (F1] in a rectangle, then adding a wooden door and thatched roof over it.

- Place sleeping spots from the furniture panel (F3] inside so your settlers have somewhere to sleep.

NAVIGATION