Aeorian hunter

## Aeorian Hunters

Official art of aeorian hunters, by David René. From left to right: An absorber, a nullifier, and a reverser.

## Biological Information

### **Subraces**

* Absorber
* Nullifier
* Reverser

## Sociocultural Information

### **Language**

Understands Draconic, but can't speak

**Aeorian hunters** were designed by the mages of Aeor to wage war against divinity during the Calamity.

## **History**

Aeorian hunters were created to be biological weapons capable of fighting angels, fiends, fey, and even the gods themselves. Through arcane experimentation on beasts and humanoids, both captive and volunteers, the hunters were given abilities to resist and fight against Aeor's enemies. After Aeor's fall, a number of hunters still live within the fallen city's ruins.

## **Abilities**

Aeorian hunters are immortal and do not require sustenance. A typical hunter is wholly immune to radiant and necrotic damage, and are resistant to magic in general. A hunter's memory is perfect, able to recall everything that it has experienced since its creation. While unable to speak, hunters are capable of understanding Draconic, as that was the language used by their Aeorian trainers. As hunters have never been seen attacking other hunters, it is believed that this behavior was enchanted into them.

## **Varieties**

* **Absorber:** Catlike in appearance, absorbers are able to draw magical energy into their bodies and release it back upon their attacker.
* **Nullifier:** Humanoid in appearance with a serpentine head and a torso covered in mouths, nullifiers are designed to cancel magical effects, ranging from being able to cast *counterspell* at will, to being able to once per day create an *antimagic field*. Additionally, the gnashing of its multiple mouths could drive its foes mad.
* **Reverser:** Gorilla-like in body with the head of a bear, reversers tear into their foes while unraveling any healing magic cast by its enemies, instead inflicting damage on any who would receive it.

#### **Unique Specimens**

* **Subject 0-002:** An early experiment in creating a hunter, Subject 0-002 lacked many of the immunities common among later hunters. The Subject has an elephantine body with the head of a humanoid baby, a gaping toothy maw, numerous grasping hands, and the lantern-lure of an anglerfish. The Subject was capable of stunning creatures that gazed upon its lure, could vomit acid produced within its stomach, and could swallow a humanoid whole.

## **Appearances**

The Mighty Nein fought Subject 0-002 and found an absorber and a nullifier intact within containment tubes while exploring the ruins of A2 on Foren in Eiselcross.

The Mighty Nein fought two absorbers and a reverser, and later a nullifier, within the ruins of Aeor.

## **Trivia**

* Outside of Exandria (and thus Critical Role canon) Aeorian hunters have been featured in *Frozen Whispers*, an adventure set in the Forgotten Realms published for the Adventurers League. In this setting, the Red Wizards of Thay created their own Aeorian hunters through magical experiments involving humanoids and monsters, and used them as living weapons.
	+ Despite being in a different world of the Material Plane, these creatures still retained their Aeorian demonym.

## **References**

1. ↑ 1.0 1.1 1.2 See *Explorer's Guide to Wildemount*, p. 283.
2. ↑ 2.0 2.1 2.2 See *Explorer's Guide to Wildemount*, p. 282.
3. ↑ See *Explorer's Guide to Wildemount*, p. 284.
4. ↑ See "Malice and Mystery Below" (2x119) at 0:06:49.
5. ↑ See "Malice and Mystery Below" (2x119) at 0:21:36.
6. ↑ See "Malice and Mystery Below" (2x119) at 0:32:57.
7. ↑ See "Malice and Mystery Below" (2x119) at 2:27:01.
8. ↑ See "The Streets of the Forgotten" (2x134) from 2:44:52 through 3:45:22.  Matt identifies the absorbers at 3:08:54.
9. ↑ See "The Genesis Ward" (2x135) at 2:58:55.

**Art:**

1. ↑ Official art of aeorian hunters, by David René (source). Used with permission.
2. ↑ Fan art of Subject 0-002, by Foltzy (source). Used with permission.