recursal/Fanatic-Fandom huggingface dataset:
Reputation System in Raisyens

## Overview

In the world of Raisyens, your actions and choices significantly impact your standing with the various factions within the city. Whether you're dealing with the cunning gangs or the influential noble houses, every move you make can alter your reputation, for better or worse. This system will guide how these factions interact with you and can open up or close off opportunities within the campaign.

## Reputation Rules

* Earning Points: Positive actions towards a faction will earn you reputation points with them. This includes completing quests, making favorable deals, or aiding them in their endeavors.
* Losing Points: Negative actions, such as attacking a faction's interests or allying with their enemies, will decrease your reputation points.
* Reputation Levels: Your relationship with each faction is categorized into five levels - Hostile, Unfriendly, Neutral, Friendly, Allied. Your current level dictates how that faction interacts with you.
* Dynamic Relationships: Your actions with one faction can affect your standing with others. Alliances and enmities among factions mean that pleasing one group might displease another.

## Gang and Noble House Relationship Chart

This chart illustrates the intricate relationships between the various gangs and noble houses in Raisyens. Understanding these relationships is key to navigating the political and underworld landscapes of the city.

## How to Use the Chart:

* When players take action that benefits a faction, add a "+" to factions positively aligned with that faction and a "−" to factions negatively aligned.
* Neutral actions or those that don't directly affect other factions remain "0".

### Example:

* If players complete a mission for The Red Hand, this might increase their standing with The Red Hand (+), improve relations with The Shadowhand Clan and The Nightwatchers (+), but worsen it with The Crimson Coalition and The Golden Serpents (−).

This chart is a general guideline and can be adapted as per the evolving dynamics of your campaign. It serves as a quick reference for you to determine the ripple effect of players' actions across Raisyens' political and underworld landscape.

## Tracking Your Reputation

Keeping track of your reputation with each faction is essential. We have provided two separate trackers to help you monitor your standing with both the gangs and the noble houses of Raisyens.

* Gang Reputation Tracker
* Noble House Reputation Tracker
Thornclan Allegiences

### HIGH RANKS

**Leader:** Shadedstar

**Deputy:** Hawksprout

**Medicine Cat:** Dawnclaw

**Medicine Cat Apprentice:** Berryear

### WARRIORS

Ravenheart

Mistyheart

Sharpclaw

Wavetail

Stormclaw

Owlfang

Feathershine

Poisonstream

Mothlight

Lilysnow

Diamonddew

Flowerwave

### APPRENTICES

Swirlpaw

Dovepaw

Runtpaw

### QUEENS AND KITS

Riverclaw

Pricklekit

Clawkit

Willowdust

Frightkit

Driftkit

Emeraldkit

### ELDERS

Bramblethorn

Hollythatch

Sunpelt
Kings Call

***Kings Call*** is a video game of simulation RPG genre developed by Starlight Games and published by Starlight Games. It was released on Steam for Microsoft Windows & macOS on December 26, 2023.

## Premise

*Kings call is a free-to-play, trading-card . Playable through a browser, the game allows players to take the role of the Lord of Silver Heron Ridge*
Thornclan

Thornclan, a hardy and tenacious clan, calls a dense pine tree forest their home. Led by their strong and determined leader, Shadedstar, the clan has adapted to the challenges of their unique environment, becoming skilled hunters and strategic warriors in the process.

The cats of Thornclan are characterized by their often-darker pelts and muted patterns, allowing them to blend into the shadows. Their agile and nimble nature allows them to navigate the forest floor with ease, utilizing the dense undergrowth and the towering pine trees to their advantage. The air is filled with the scent of pine, creating a distinctive atmosphere in the heart of Thornclan's territory.

Shadedstar, a cat of resilience and courage, leads the clan with a firm paw. He understands the importance of adaptation and survival in the pine forest, where the ground is carpeted with fallen needles, and the trees provide both shelter and a challenging terrain for their daily activities. The clan's camp is strategically located near a crystal-clear stream, ensuring a steady supply of freshwater for the cats.

Thornclan's ceremonies often involve the gathering of pine needles, symbolizing unity and the strength that comes from standing together, much like the towering pines surrounding their territory. The clan holds a deep respect for the spirits believed to inhabit the forest, and they pay homage to these entities during sacred ceremonies beneath the ancient pine trees.

Despite the hardships of their environment, Thornclan has honed their skills as expert hunters, relying on the stealth and precision required to navigate the pine-filled landscape. The clan faces challenges such as rivalries with neighboring clans or adapting to the changing seasons, but Thornclan's determination and unity prevail. Throughout The Foaming Sickness, Thornclan remains steady, often communicating with other clans.

Thornclan's story is one of resilience, adaptability, and the enduring spirit of a feline community thriving amidst the fragrant embrace of the towering pine trees. The clan's bond with their environment is evident in every aspect of their lives, making Thornclan a force to be reckoned with in the vast world of warrior cats.
Redkit

**Current:** Rowanclan

**Rank:** Kit

**Apprentice:** (Redpaw)

**Father:** Rowanstar

**Brother:** Birchkit

**Sister:** Tawnykit

## Personal Information

**Redkit** is a rusty colored tabby with a reddish-tailtip and green eyes.

In the heart of RowanClan, there is a young kit whose fiery spirit and boundless curiosity mark him as a future warrior—Redkit, the son of Rowanstar and Brookheart. His fur, a vibrant red reminiscent of the autumn leaves, sets him apart in the nursery, and his eyes sparkle with a mixture of innocence and a hunger for adventure.

Redkit's story begins in the cozy warmth of the nursery, where he spends his kithood days exploring every nook and cranny with unbridled enthusiasm. From the outset, his parents, Rowanstar and Brookheart, recognized the spirited nature that defined their son and named him Redkit, a moniker that mirrored both his distinctive coat and the fiery determination that burned within him.

As a kit, Redkit's boundless energy is both a delight and a challenge for his parents and the Clan elders. His playful antics often keep the nursery lively, and his insatiable curiosity leads him to question everything around him. .

In moonlit gatherings beneath the ancient rowan tree, Redkit's presence is one of youthful exuberance. His stories, often sprinkled with embellishments and imaginative twists, captivate the younger cats and inspire them to view the world with the same sense of wonder and excitement.

As the seasons change, Redkit's legacy is just beginning to take root in the rich soil of RowanClan. His name is spoken with a mix of fondness and anticipation, a symbol of the vibrancy he brings to the Clan. In the rustle of leaves and the laughter echoing through the camp, Redkit's enduring spirit prevails, a testament to the promise and potential he carries as the future of RowanClan.
Captain

The Captain possesses higher stats and armor than its predecessor.

Card Details

## Awakened

The awakened version is better than the standard version in many aspects.
She has more health [21] and higher armor [4] than her godlike version.
However, the attack of this card do not improved by awakening her.
You awaken the card in the alchemy lab using silver and Awakened Human Fragments.

## Where to find

* The captain can be obtained through all normal methods; card packs, mission rewards, bonuses, etc.
* The captain can still be obtained through all card packs where human cards are present. These packs include: Novice's pack, Standard pack, Elite pack, Master's pack, Human Standard pack, Human Master's pack, King's pack, Victory pack, Event pack and Universal pack.
* Fusing it in the Alchemy Lab.
Master Gaius Caelum

### Position/Role:

Chief archivist and guardian of House Caelum's vast repository of knowledge and history.

### Physical Characteristics:

* Age: Early sixties
* Height: 5'9" (175 cm)
* Build: Slight, with an air of delicate antiquity
* Hair Color: Silver, typically kept well-groomed
* Eye Color: Soft gray, reflecting wisdom and a lifetime of learning
* Distinguishing Features: Often seen with a magnifying glass and wearing glasses, surrounded by scrolls and ancient texts.

### Personality and Traits:

* General Disposition: Scholarly, patient, and deeply introspective
* Strengths: Extensive knowledge of history, ancient cultures, and forgotten lore; excellent memory
* Weaknesses: Somewhat detached from current events, overly focused on historical context
* Key Motivations: Preserving knowledge, uncovering historical truths, and contributing to the intellectual legacy of House Caelum

### Background Information:

* History: Gaius has spent decades amassing and preserving the extensive library and archives of House Caelum, becoming a living repository of knowledge himself.
* Current Role: Curator of the Caelum library, responsible for safeguarding and expanding the collection of rare texts and artifacts.
* Relationships: Esteemed by scholars and sages, his counsel is sought after by those in search of historical insights or ancient wisdom.

### Reputation and Rumors:

* Public Image: Known as a venerable sage, he is respected for his knowledge and dedication to the preservation of history.
* Rumors: It is rumored that Gaius has discovered secrets in the archives that could change the understanding of Raisyens' history.

### Role in the Story/Campaign:

* Significance: His unparalleled knowledge of history and lore could be crucial in unraveling ancient mysteries or understanding the context of current events.
* Potential for Interaction: Players might seek his wisdom to decode historical puzzles or gain insights into forgotten eras relevant to their quests.

### Additional Notes:

Master Gaius has recently expressed concern over a series of ancient prophecies that seem eerily relevant to current events, sparking intrigue and investigation.
Hawkpaw

**Current:** Rowanclan

**Rank:** Apprentice

**Apprentice:** Hawkpaw

**Warrior:** (Hawkstone)

**Father:** Toadflank

**Brother:** Oatpaw

## Personal Information

**Hawkpaw** is a dark brown tabby tom with light amber eyes.

n the midst of RowanClan, there prowls an apprentice whose sharp tongue and clever retorts set him apart—Hawkpaw, a young cat with sleek, tabby fur that echoes the intensity of a hunting hawk. His eyes, gleaming with mischief, reflect the wit and snark that make him a memorable figure within the Clan.

Hawkpaw's journey commenced with a penchant for mischief and a gift for clever remarks. Even as a kit, he had a way of turning mundane moments into opportunities for sly commentary. Now an apprentice, Hawkpaw navigates the challenges of his training with a swagger that hints at both confidence and a mischievous sense of humor. His snarky comments often dance on the edge of cheekiness, making him a source of both amusement and exasperation for his mentors and fellow apprentices.

Despite his penchant for snark, Hawkpaw is no slouch when it comes to honing his warrior skills. His quick reflexes and strategic mind make him a formidable opponent in training sessions, and his clever tactics often catch his adversaries off guard. He thrives on challenges and uses his wit as a tool to outsmart opponents, showcasing a unique blend of intelligence and sarcasm.

Beyond the training grounds, Hawkpaw's snarky humor becomes a defining feature of his interactions. He engages in banter with his Clanmates, his remarks leaving a trail of laughter in their wake. While some may find his comments cutting, others appreciate the quick-witted energy he brings to the otherwise serious atmosphere of the Clan.

In the moonlit gatherings beneath the ancient rowan tree, Hawkpaw's presence is one of irreverent charm. His stories, often spun with a comedic twist, captivate the younger cats, inspiring them to view life with a healthy dose of humor and quick thinking.

As the seasons change, Hawkpaw's legacy becomes woven into the lively tapestry of RowanClan. His name is spoken with a mix of exasperation and affection, a symbol of the Clan's diversity and the entertainment brought by his snarky charisma. In the rustle of leaves and the echoes of laughter through the camp, Hawkpaw's enduring spirit prevails, a testament to the unique energy he contributes to the dynamic life of RowanClan.
Lysandra "Stormsinger" Vale

* Distinguishing Features: A necklace with a nautical charm, symbolizing her deep connection to the sea

### Personality and Traits:

* General Disposition: Confident, commanding, and deeply intuitive
* Strengths: Exceptional maritime strategist, skilled navigator, strong leadership qualities
* Weaknesses: Her loyalty to the Syndicate sometimes overrides personal moral judgments
* Key Motivations: To uphold the Syndicate's maritime dominance, to protect her crew and allies

### Background Information:

* History: Rose through the ranks due to her exceptional navigational skills and strategic thinking
* Current Role: Oversees the Syndicate's maritime strategies and operations, crucial in planning and executing naval endeavors
* Relationships: Respected by her peers, maintains a close relationship with Captain Draven

### Reputation and Rumors:

* Public Image: Known as a formidable sea captain, admired for her skill and feared for her uncompromising decisions
* Rumors: Some believe she has a mystical connection to the sea, guiding her uncanny ability to navigate through the most perilous waters

### Role in the Story/Campaign:

* Significance: A key figure in maritime plots, her decisions can shift the balance of power in Raisyens' waters
* Potential for Interaction: Players may seek her expertise for naval missions, or find themselves at odds with her strategic maneuvers

### Additional Notes:

Lysandra's vision and actions are crucial for the Syndicate's continued dominance on the seas and their impact on Raisyens' underworld.
Willowstar

## AFFILIATIONS

**Current: Willowclan**

**Rank:** Leader

**Apprentice:** Willowpaw

**Warrior:** Willowfur

**Deputy:** Willowfur

**Leader:** Willowstar

**Father:** Stormtail

**Sister:** Dewheart

**Foster Son:** Swallowpaw

**Apprentices:** Iceblossom, Swallowpaw

## Personal Information

**Willowstar** is a smoky-gray she-cat with white paws and amber eyes.

Willowstar, the esteemed leader of Willowclan, is a cat of wisdom, strength, and compassion. Though she became leader of Willowclan under dim circumstances, following the tragic death of Nightstar. She has proven herself as a resilient and wise leader.

Willowstar was named late, as her parents believed a kit should have a name that reflected their qualities and at two moons old the she-kit would earned her name for her soft and wise personality as well as her soft fur that seemed to sway in the wind much like the willow branches that sway with the wind. As a kit, Willowstar displayed remarkable curiosity and a natural affinity for understanding the subtle rhythms of the natural world.

Over the moons, she honed her skills as a skilled hunter and a strategic warrior, earning the trust and admiration of her clanmates. Willowstar, then Willowfur became deputy at a young age, while still training her first appearance after the death of the clan's previous deputy who was her father. Half a dozen moons spanned the time between her position as deputy and rise to leadership that occurred when the clan's previous leader, Nightstar lost his last life to a strange sickness that was beginning to make its way through the clans. Soon after, Willowstar would lose both her mother and sister to the strange illness.

As a leader, Willowstar is known for her fairness, approachability, and diplomatic skills. She strongly believes in the strength of unity and the importance of maintaining a delicate balance with nature. Willowstar often seeks guidance from the spirits believed to inhabit the ancient willow trees that stand sentinel over the clan's territory, turning to them in times of uncertainty. She remains close with the clan's medicine cat.

Under Willowstar's leadership, Willowclan has thrived as a harmonious and resilient community in the face of a devasting sickness. She encourages open communication within the clan, fostering a sense of belonging and cooperation. Despite the challenges that arise, Willowstar remains dedicated to preserving the unique traditions of Willowclan and ensuring the well-being of every member.

Whether mediating disputes, leading the clan in ceremonies beneath the Great Willow, or strategizing in times of conflict, Willowstar's leadership is characterized by a deep connection to the natural world and a commitment to the principles that define Willowclan. Her legacy is one of unity, wisdom, and a profound respect for the spirits that watch over her feline family.
Draken "Shadowfoot" Thorne

* Distinguishing Features: Often seen with a shadowy cloak, has a tattoo of a hawk in flight on his forearm

### Personality and Traits:

* General Disposition: Quiet, observant, and enigmatic
* Strengths: Exceptional at stealth and infiltration, quick reflexes, and an expert in silent takedowns
* Weaknesses: Prefers to work alone, which can sometimes lead to isolation and missed opportunities for collaboration
* Key Motivations: To uphold The Shadowhawks' reputation for stealth and to protect the secrets of the gang

### Background Information:

* History: Rose to prominence within The Shadowhawks due to his unmatched stealth abilities and success in critical missions
* Current Role: Executes high-risk infiltration and espionage missions, often working behind enemy lines
* Relationships: Respected within the gang for his skills, maintains a close but complex relationship with the gang's leadership

### Reputation and Rumors:

* Public Image: Known as a ghost in the underworld, his presence is more felt than seen
* Rumors: Rumored to have never failed a mission, with stories of his exploits circulating in hushed tones

### Role in the Story/Campaign:

* Significance: A key asset for any stealth or espionage-related narrative elements
* Potential for Interaction: Players may find themselves either allied with or opposed to his missions, creating opportunities for intriguing stealth encounters

### Additional Notes:

Draken's mastery of stealth makes him an intriguing and potentially dangerous character within the campaign.
Jessica

> *“Mr. Wilson?”*
> -Jessica
>
>

**Jessica** is the name of a high-school Wilsbian who, since she was failing chemistry, ended up watching Wilson Brothers movies all night long with her chemistry teacher, Mr. Wilson. Her mom, finding out about her and Mr. Wilson’s Wilsonianism, kicked her out of the house. The story of Jessica has become a legend in the Wilsonverse.

## Description

Jessica is a high-school girl who apparently was failing chemistry. She has red hair, usually put up in a ponytail in depictions of her. What also is important is her mom. Her mom has brownish hair even though Jessica has red hair, which is weird, since her mom could be described as a genderflipped Luke Wilson.

Her mom also can’t pronounce the word Wilson. She called Mr. Wilson “Wister Wilson”. She has also apparently been reported to have called Owen Wilson Owen “McWilsonFace”, and when Jessica was appointed to student council a year before, she apparently said Jessica was going to be “the best girl in charge since Wil-dith Whateverson”.

Jessica’s favourite song is Low, and that’s what she was singing when her mom kicked her out of the house.
Stonefang

**Current:** Rowanclan

**Rank:** Warrior

**Apprentice:** Stonepaw

**Warrior:** Stonefang

**Father:** Pinegrove

**Brother:** Silverclaw

**Apprentice:** Cloudfoot

## Personal Information

**Stonefang** is a well-muscled stone-gray tom with black paws and ears, dark amber eyes.

Stonefang stands as a pillar of strength and resilience. His fur, as gray as the stones scattered across the Clan's territory, hints at the sturdiness of his character, while his amber eyes reflect the unwavering determination that has defined his role as a formidable protector of RowanClan.

Stonefang's journey began in the midst of a particularly harsh leaf-bare, under the watchful eyes of RowanClan's seasoned warriors. From the earliest days of his apprentice training, it was clear that Stonefang possessed an unparalleled physical prowess and an instinctual understanding of the art of war. His mentors marveled at the sheer strength of his jaw and the tenacity with which he approached every challenge.

As a warrior, Stonefang's presence on the battlefield is nothing short of commanding. His broad shoulders and muscular frame are a testament to the countless moons spent honing his combat skills. When the battle cries echo through the trees, Stonefang charges forward with an indomitable spirit, his claws unsheathed and ready to defend his Clan.

Beyond his formidable physical attributes, Stonefang is known for his quiet wisdom and strategic mind. He often serves as a mentor to younger warriors, imparting his knowledge of tactics and the importance of discipline in both training and battle. His words, though few, carry the weight of experience and resonate within the apprentice den as a source of guidance.

Stonefang's loyalty to RowanClan is unwavering. In times of crisis, his leadership shines as he coordinates the defense of the Clan, standing resolute against any threat. His vigilance extends beyond the battlefield; he patrols the borders with an eagle-eyed focus, ensuring the safety of RowanClan even in the darkest hours of the night.

Despite his fierce exterior, Stonefang harbors a deep sense of care for his Clanmates. He has been observed offering words of encouragement to those in need and providing silent support to his fellow warriors during challenging times. The bond he shares with the cats of RowanClan is as unyielding as the bedrock beneath their paws.

As the seasons change, Stonefang's legacy continues to grow. His name is whispered in admiration among the Clan, a symbol of strength, loyalty, and the enduring spirit that defines RowanClan. In the moonlit gatherings beneath the ancient rowan tree, the tales of Stonefang's valor and wisdom resonate, ensuring that his influence will endure in the hearts of RowanClan for generations to come.
Celia "Mistress of the Waves" Harrow

* Distinguishing Features: Known for her sophisticated attire, often seen with a compass or navigation tools

### Personality and Traits:

* General Disposition: Intelligent, confident, and calculating
* Strengths: Expert in gathering and managing information, adept in negotiation and diplomacy, possesses a keen understanding of the underworld
* Weaknesses: Sometimes overly cautious, can be secretive to a fault
* Key Motivations: Protecting the Syndicate's interests, maintaining the integrity of their intelligence network

### Background Information:

* History: Rose to prominence within the Syndicate through her skill in intelligence and information management
* Current Role: Oversees the Syndicate's intelligence operations, ensuring the security of their secrets and strategies
* Relationships: Respected within the Syndicate for her contributions, maintains a network of contacts and informants

### Reputation and Rumors:

* Public Image: Known as a master strategist and keeper of secrets, her reputation commands respect and intrigue
* Rumors: Some believe she has secret ties to various political figures, others speculate about her past and the source of her knowledge

### Role in the Story/Campaign:

* Significance: A central figure in the Syndicate's operations, her insights and decisions can alter the course of events
* Potential for Interaction: Players may seek her out for information, or find themselves entangled in her web of intelligence and espionage

### Additional Notes:

Celia's intricate knowledge of the Syndicate's operations and the city's underworld makes her a valuable ally or a formidable adversary.
The Silver Fleet

```
 **The Silver Fleet: Naval Might of the Kingdom of Yme**

```

## Background

The Silver Fleet, an esteemed division of the Kingdom of Yme's navy, upholds maritime dominance and enforces the royal decrees across the seas. With their sleek vessels and formidable presence, they are a testament to Yme's naval prowess and strategic acumen.

## Key Figures

### Admiral Elion

A veteran commander whose unwavering loyalty to the crown is as well-known as his strategic brilliance. Admiral Elion is a figure of respect and authority within the fleet and across the kingdom.

### Captain Meria

Known for her no-nonsense approach to command and her dedication to the kingdom's laws, Captain Meria represents the disciplined and unyielding will of the fleet.

## Dynamics

### Relationship with Local Lords

The Silver Fleet maintains a delicate balance of power with the local lords, ensuring the kingdom's interests are upheld while navigating the intricacies of regional politics.

### Engagement with Gangs

The fleet's interaction with Raisyens' gangs is marked by a tense standoff, where each move in the shadowy dance of smuggling and subterfuge could tip the scales of control.

### Interaction with the Resistance

Subtle games of espionage play out as the resistance seeks to infiltrate the fleet, looking for cracks in its armor of loyalty to the kingdom.

## The Fleet's Role in Raisyens

The Silver Fleet's presence in Raisyens is a powerful influence on maritime trade and security. They serve as the watchful eyes of the kingdom, ready to quell any hint of rebellion and maintain the established order.

## Challenges and Controversies

Despite its might, The Silver Fleet faces its own set of challenges, from the threat of piracy to the whispers of dissent within its ranks. Controversies often arise regarding their methods and the true extent of their allegiance to the crown.

## Conclusion

As a bastion of Yme's power, The Silver Fleet's story is one of unwavering duty and the relentless pursuit of maritime supremacy. Their saga continues to unfold upon the tides of Agaia's treacherous waters and in the hearts of those who sail them.
The Big Year

> *“Wow! Owls!”*
> -Owen Wilson
>
>

**The Big Year** is a Wilson Brothers movie released in 2011. It’s about trying to identify the most owls in a whole year. The moral of the story is that no one can ever beat Owen Wilson, or really, any Wilson Brother, at anything.

Owen Wilson is Kenny Bostick (as in Bostick your head in a toilet lol) who is the best birdwatcher in the world. All he needs to see is a snowy owl. He spends a lot of time in the woods screaming HOOHOO.

Andrew Wilson is a random passenger on the plane to the polar islands where the snowy owls are.

Luke isn’t in this, since his beautiful hair would immediately be identified by the owls and he would be carried off into the woods by diehard Wilson-loving owls.

## Plot

There isn’t actually a plot, it’s just people identifying owls.

## Proof of the Wilsonverse

This movie has a ton of proof that the Wilsonverse is real, and yes, everyone with the last name Wilson are indeedithly all brothers and sisters.

* First of all, the birdwatchers say “Bostick!” about Owen Wilson kinda the way that Tim Allen says “WILSON!” in Home Improvement. Although, screaming people’s last names *is* pretty popular in shows.

* Owen Wilson’s wife in the movie is named Jessica. That name is synonymous with “unhinged about the last name Wilson”.

* One of the main birdwatchers is Stu and his wife Edith. There was a president named Edith. What was her last name again? Oh yeah, Wilson.

* On the topic of Wilson, she was also portrayed by Rosamund Pike in a documentary. Rosamund Pike is Jessica in The Big Year.
Player customization

Resurgence Live offers various customization options for players:

### **Skins**

Players can select skins through the customization screens scattered throughout the main area. Normally only Russian and NATO skins are available.

### **Colored nametags**

In top of the customization, players can choose between nine different nametag colors: white, red, orange, yellow, green, cyan, turquoise, light blue, purple, and pink.

> *Both skins and nametag colors serve a crucial role in identifying teammates, as there is no other teaming system in place.*
>
>

### **Nametag icons**

Nametag icons, exclusive to tier 3 supporters, can be selected to appear above a player's head in the chosen color.

Tiers 1, 2, and 3 are available for purchase at $5, $10, and $15 on Resurgence.live. Tier 1 includes the Detective skin, Tier 2 the Team Alpha skin, and Tier 3 a custom skin along with the nametag icons mentioned above.

Player with a colored nametag and nametag icon equipped.
Maelon "Nightshade" Korr

* Distinguishing Features: Scar across the right eye, often seen with a hooded cloak

### Personality and Traits:

* General Disposition: Calculating, reserved, and commanding
* Strengths: Strategic thinker, skilled in combat, and adept at maintaining the loyalty of his followers
* Weaknesses: Tends to be overly secretive, sometimes distancing himself from his allies
* Key Motivations: Maintaining the power and influence of The Shadowhawks, ensuring the safety and prosperity of his territory

### Background Information:

* History: Rose to power through a combination of tactical prowess and a keen understanding of the underworld politics
* Current Role: Oversees all operations of The Shadowhawks, making key decisions for the gang's future
* Relationships: Respected and feared among his followers, has a network of allies and informants throughout Raisyens

### Reputation and Rumors:

* Public Image: Known as a fearsome leader, both respected and feared for his tactical acumen and no-nonsense approach
* Rumors: Some believe he harbors ambitions to expand The Shadowhawks' influence beyond Raisyens

### Role in the Story/Campaign:

* Significance: His decisions and actions significantly impact the criminal underworld of Raisyens
* Potential for Interaction: Players may interact with him in power struggles, alliances, or as a formidable adversary

### Additional Notes:

Maelon's leadership style and strategic mind make him a key figure in any narrative involving The Shadowhawks or the broader political landscape of Raisyens.
Speed

**Speed** (female form **speedith**) is when something is fast. It is well known that Owen Wilson is speed himself when in his racecar form, Lightning McQueen. However it isn’t known that Luke Wilson or Andrew Wilson are speed, since they have never been reported to turn into a racecar, therefore their speed hasn’t been determined.

Lightning McQueen is faster than the speed of Sonic the Hedgehog, who is faster than the speedith of Rainbow Dash, due to him having the last name Wilson.

## Types of Speed/Speedith

* Slow - The speed or speedith of turtles and everyone who isn’t named Wilson.

* Normal - The speed or speedith of a paintball or a frisbee that is going to break your nose.

* Speedy - The speed or speedith of a soup can being thrown down a stairwell.

* Superfast - A speed or speedith so fast you say wow.

* Sonic - The speed or speedith of sound.

* Supersonic - A speed or speedith faster than the speed (or speedith) of sound.

* Lightning Fast - The speed or speedith of lightning.

* Wilsonic - The speed or speedith of someone named Wilson.
Crates

Crates play a vital role in the game, serving as essential containers for weapons and common items. There are six types of crates in the game: attachment crates, medical crates, pistol crates, weapon crates, weapon+ crates, and value crates. Crates are scattered around the map, each containing random loot within a specific category. *It takes 4 minutes for a crate to refresh its contents.* Notably, the weapon+ crate is exclusive and found only in containers.

To open crates, players need to grab them when they exhibit a dim white glow.

### Secured containers

Secured containers are specialized crates that house superior loot compared to regular crates. Currently, the only secured containers are standard containers and safes.
Amanda

Amanda was a Sunnydale High School student and Slayer. She fought beside the Scooby Gang as a Potential Slayer and was activated in 2003, before dying in the battle at the Hellmouth.

## Appearance

She has long brown hair with a plain face while wearing a green shirt.

## Personality

Amanda was shy and sweet but with a dark and violent side, beating up a boy who picks on her yet professing an attraction towards him.

She was fond of her principal Wood and greeted him warmly when he visited her and the other Potentials whilst they are training, as she knew him from school.

She expressed admiration for Faith when she took her and the other Potentials dancing at the Bronze, and was seemingly a close friend to Dawn.

Amanda was a member of the Sunnydale High School Swing Choir and had a hatred of their rivals, the school's marching band, suggesting they could be locked in a room with a vampire.

During the argument following Faith taking command she mentioned that she participated in a mock-United Nations at school, representing Uruguay.

She was proficient in board game *Dungeons and Dragons*, effortlessly defeating Andrew Wells the night before the final battle.

## Skills & Abilities

She was unable to obtain her full Slayer powers before she died.
JosiahTheSuperMarioAndPokémonFan2K10 Wiki

**Welcome to the JosiahTheSuperMarioAndPokémonFan2K10 Wiki!**

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Nahla Dhamar

### Relatives

Asmaa Dhamar (mother), Steven Porter (step-father), Naeem Dhamar (biological father, deceased in 1996), Samir Dhamar (older brother), Manal Dhamar (older sister), Farouk Dhamar (youngest brother), Laila Dhamar (youngest sister), Tariq Dhamar (older cousin, deceased in 2017 Mosul airstrike), Karima Dhamar (youngest cousin)

## Personal

### Hobbies

Talking to her friends, Talking to the therapist about her cousin Tariq’s death at the 2017 Mosul airstrike

### Friends

Nathan Hazard, Ashton Mercado, Sierra Martinez, Gordon Farrant, Sabina Koehler, Isabella Preston, Nery Tzi Saquic, Lorenzo RosaTrejo

### Enemies

Paul Lewis (for making fun of her cousin Tariq’s death at 2017 Mosul massacre), Samiya Lackey, Amir Sturvivant, Nicole James
Miss Serinna Vaelor

### Personality and Traits:

* General Disposition: Intelligent, ambitious, with a keen interest in both the arcane and economics
* Strengths: Exceptional at using her magical talents for economic manipulation and market trends analysis
* Weaknesses: Sometimes overconfident in her abilities, which can lead to unexpected consequences
* Key Motivations: To prove her worth in the house and to harness her abilities for the economic benefit of House Vaelor

### Background Information:

* History: Trained in both the mystical arts and the nuances of commerce, she has found unique ways to combine these skills
* Current Role: Plays a significant role in shaping economic policies and strategies for House Vaelor
* Relationships: Respected within the house for her unique skill set, maintaining a network of economic and arcane contacts

### Reputation and Rumors:

* Public Image: Known as a rising star within the house, blending magic and economics in a way never seen before
* Rumors: Some believe her magical abilities extend to foresight in market trends, giving House Vaelor an uncanny edge

### Role in the Story/Campaign:

* Significance: Could play a pivotal role in any economic or arcane-related challenges faced by the players
* Potential for Interaction: Players might seek her help in understanding market forces or require her arcane expertise

### Additional Notes:

Miss Serinna is rumored to be experimenting with new forms of magic that could revolutionize economic forecasting.
Containers

Containers are a type of secured container that can be accessed using a keycard matching the container's color. Within each container, the player will find three medical crates, one attachment crate, and one to three weapon+ crates. The red container contains the fewest weapon+ crates, the blue container is in the middle, and the green container holds the most.
Ghillie suit

The ghillie suit is an item found in medical crates. To equip it, hold the suit and press the trigger with the hand you're holding it in, just like the armor item. While the ghillie suit doesn't provide any armor, it temporarily transforms the player's skin appearance to that of a ghillie suit. The player will revert to their selected skin upon death.

Player with ghillie suit equipped.
Radio

The radio is used to facilitate communication among team members. It is an item that players spawn with, and it cannot be purchased or obtained from crates; it can only be given by other players or acquired upon spawning.

To operate the radio, use the A and B buttons on the controller with which you're holding the radio. Pressing B increases the channel number, while pressing A decreases it.

Players can broadcast through Pavlov's default radio system, but only to other players on the same channel.
Alexander Summers

Alexander Summers also known as Alex or by his offical Timelord named: The Bad Wolf is one of the two offical main protagonists of the series alongside his sister, Buffy Summers.

While his sister was fighting off supernatural creatures like Demons & Vampires, Alex was fighting alien creatures like the Daleks or the Cybermen.

After the Doctor's death on Trenzalore, Alex took on the role as Guardian of the Universe itself, controlling the T.A.R.D.I.S. and even gaining companions of his own.

He is the leader of Team TARDIS.

## Appearance

He has brown hair with green eyes and often wears red shirt with blue jeans.

## Personality

Compared to his sister, who ocassionaly makes jokes and puns, Alex takes things very seriously and is strongly empathic towards sympathic creatures.

He has felt a great deal of guilt and responsibility after the Doctor's death of Trenzalore, feeling like it was his fault as well as death of companions like Clara and Bill.

## Powers, Skills & Abilities

As the Bad Wolf he was both nigh-omnipotent and omniscient.

It had near-infinite manipulative abilities, including reality warping and fate manipulation, and as well as being immortal with immunity to anything which could negate it.

It could also grant immortality to other lifeforms, dead or alive.

The Bad Wolf was also capable of extreme feats of destruction, such as reducing a Dalek Fleet comprised of around four-hundred-thousand Bronze Daleks and two-hundred Dalek flying saucers - including the Dalek Emperor of the Last Great Time War and its own flagship - to mere atoms.

It could also perceive the entirety of time and space, and spread its own name across various points in time and space so that Team TARDIS would encounter the words which would eventually lead Alex to becoming the Bad Wolf in the first place.

After Trenzalore he gained the abilities of a Timelord with intellect that rivals the Doctor which allows him to piolet the T.A.R.D.I.S.

## Weapons

* Sonic Screwdriver
* Psychic Paper

## Family

* Joyce Summers (Mother)
* Hank Summers (Father)
* Buffy Summers (Twin Sister)
* Dawn Summers (sister) (Deceased)
* Celia (cousin)
* Arlene (aunt)
Minnowtail

**Current:** Willowclan

**Rank:** Warrior

**Apprentice:** Minnowpaw

**Warrior:** Minnowtail

**Father:** Silverstripe

**Sister:** Raindance

## Personal Information

**Minnowtail** is a small, sleek silver tabby she-cat with light blue eyes.

Minnowtail, a swift and agile warrior in Willowclan, is a cat of exceptional grace and determination. Her sleek silver fur, adorned with delicate tabby markings, glints in the dappled sunlight of the willow forest. Minnowtail's striking appearance is matched by her keen instincts and dedication to the warrior code.

From a young age, Minnowtail exhibited a natural aptitude for hunting and tracking, honing her skills along the meandering streams and under the protective canopy of the willow trees. She was very close with her sister, Raindance and the two were rarely seen apart. Known for her ability to move silently through the underbrush and make precise leaps to catch prey, Minnowtail quickly earned a reputation as one of the clan's most accomplished hunters.

Though initially named for her silvery color, the name "Minnowtail" fit as she became a warrior. The name was bestowed upon her for her prowess in catching the small and elusive fish that inhabit the clan's streams. The swift and nimble movements of her tail became a signature trait, as Minnowtail's hunting techniques mirrored the fluidity of water. During her apprenticeship her mother, Iceblossom would commit suicide after contracting The Foaming Sickness. Not long after becoming a warrior her mentor, Birdfeather also committed suicide after coming down with the disease. A short while later her sister, Raindance would have her accident. During this period Minnowtail grew distant from Raindance, being unhappy with the attention and praise her sister received, though with time the two have rekindled their relationship.

In addition to her skills as a hunter, Minnowtail is a loyal and dependable warrior, always ready to defend her clanmates and territory. Whether patrolling the borders or participating in skirmishes with rival clans, Minnowtail's strategic thinking and quick reflexes make her an invaluable asset on the battlefield.

Minnowtail's den within the clan camp is adorned with carefully arranged feathers and stones collected from the streambanks, reflecting her deep connection to the natural world. During clan gatherings beneath the Great Willow, Minnowtail's voice is often heard recounting tales of successful hunts or sharing insights into the nuances of tracking in the willow forest.

Minnowtail's dedication to the warrior code, combined with her exceptional skills and nurturing mentorship, has solidified her place as an admired member of Willowclan. The ripples of her influence extend beyond the willow trees, leaving an indelible mark on the clan's collective identity as a community of skilled and harmonious warriors.
Lady Oriana Draven

* Distinguishing Features: A notable elegance in her demeanor, often wears exquisite jewelry

### Personality and Traits:

* General Disposition: Charismatic, intelligent, and politically astute
* Strengths: Skilled in diplomacy, excellent at gathering intelligence, persuasive communicator
* Weaknesses: Her ambition can sometimes overshadow her loyalty to the house
* Key Motivations: To elevate House Draven's status and influence within Raisyens and beyond

### Background Information:

* History: Grew up within House Draven and was trained in the arts of diplomacy and espionage from a young age
* Current Role: Manages House Draven's diplomatic relations and intelligence network
* Relationships: Maintains crucial alliances and connections across Raisyens and other territories

### Reputation and Rumors:

* Public Image: Seen as a sophisticated and influential figure in political circles
* Rumors: Some believe she harbors ambitions to lead House Draven herself

### Role in the Story/Campaign:

* Significance: Her diplomatic maneuvers and intelligence gathering can play a pivotal role in shaping the political landscape
* Potential for Interaction: Players may engage with her in missions involving espionage, negotiations, or gathering of information

### Additional Notes:

Lady Oriana's intricate network and diplomatic skills make her a valuable ally or a formidable opponent in the political arena of Raisyens.
Lysa "Seabane" Flint

* Distinguishing Features: Stern expression, naval attire with subtle hints of piracy, a tricorn hat

### Personality and Traits:

* General Disposition: Stern and authoritative
* Strengths: Naval warfare expertise, leadership, strategic planning
* Weaknesses: Rigidity, reluctance to modern naval tactics
* Key Motivations: Maintaining dominance over the seas, upholding the Coalition's naval supremacy

### Background Information:

* History: Rose from the ranks through tenacity and a string of naval victories
* Current Role: Commands the Coalition's fleet, oversees all maritime operations
* Relationships: Respected by her crew, feared by enemies, has a network of informants in every port

### Reputation and Rumors:

* Public Image: Feared and respected as a brilliant naval tactician
* Rumors: Some believe she harbors a desire to lead her own independent fleet

### Role in the Story/Campaign:

* Significance: Controls the sea routes and can influence trade and information flow
* Potential for Interaction: Players may need to negotiate safe passage or seek her aid in maritime conflicts

### Additional Notes:

Her command of the seas is unchallenged, a fact she uses to the Coalition's advantage in both trade and conflict.
Eron's Gambit

In the same year that witnessed the tumultuous Lyrand's Feast, another event of significant note unfolded in the shadows of Raisyens, one that would solidify the reputation of a rising figure in the city's underworld: Eron, who would later come to lead The Red Hand gang. This event, known as Eron's Gambit, was a daring heist against none other than the treasury of House Verin, a noble house known for its immense wealth and stringent security measures.
Eron, then an ambitious leader with a growing influence in the underworld, meticulously planned and executed a heist that many thought impossible. Utilizing a mix of cunning, stealth, and inside information, Eron and his carefully selected team bypassed House Verin’s elaborate security, infiltrating the treasury and escaping with a significant portion of the house’s riches. The loot included gold, precious jewels, and several priceless artifacts.

**Aftereffects:**

* **Rise in Underworld Prestige**: The successful heist earned Eron massive respect and fear in the underworld. It established him as a mastermind capable of outwitting even the most secure of targets, catapulting him and his gang, The Red Hand, to a prominent position in the criminal hierarchy of Raisyens.
* **House Verin’s Embarrassment**: For House Verin, the heist was a humiliating blow. It not only resulted in a significant financial loss but also tarnished their reputation for having impregnable security. In response, House Verin drastically increased their investment in security, becoming almost paranoid in protecting their remaining assets.
* **Shift in Criminal Tactics**: Eron’s Gambit inspired other criminal elements in Raisyens. It demonstrated that with the right planning and resources, even the mightiest of the noble houses could be vulnerable. This led to an increase in bold, well-planned heists and schemes in the underworld.
* **Increased Scrutiny on the City Guard**: The heist raised questions about the effectiveness and integrity of the City Guard. Rumors circulated that someone within the Guard might have been bribed or coerced into providing information to Eron’s crew, leading to an internal investigation and a shake-up within the ranks.
* **New Alliances and Rivalries**: Eron’s newfound status attracted both allies and enemies. Some in the underworld sought to align with The Red Hand for protection or joint ventures, while others, feeling threatened, began to plot against Eron.