Ered Luin

* Castle
* Camp

"So Thorin Oakenshield became the Heir of Durin, but an heir without hope. When Thráin was lost he was ninety-five, a great dwarf of proud bearing; but he seemed content to remain in Eriador. There he laboured long, and trafficked, and gained such wealth as he could; and his people were increased by many of the wandering Folk of Durin who heard of his dwelling in the west and came to him. Now they had fair halls in the mountains, and store of goods, and their days did not seem so hard, though in their songs they spoke ever of the Lonely Mountain far away."
—Appendix A, Annals of the Kings and Rulers: "Durin's Folk"

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The Dwarves have a massive angular fortress to provide a high number of extensions. The peculiarity of the faction is defined by a leading realm selection: **Erebor**, **Iron Hills**, or **Ered Luin**.

The focus depends on the leading realm. The fortress offers a number of 7 building plots, with 2 more available after researching an upgrade. In addition to a large number of unit upgrades, the Dwarves have three different sources of raw materials: wood, ore and stone. On camp maps, the Dwarves have a hexagonal ring of walls with a small opening. The focus of the units is on infantry that can be enlisted in a plethora of different variations. On settlements, The Unburnt can leave for Khazad-dûm, returning as seasoned Veterans.

## Strategic Points

### Castle

The castle is a heavily equipped stronghold with walls, defense plots in the base and a gate. The player can unlock additional defense plots by purchasing a defense plot upgrade at the Stonemason. It has 7 building plots and 4 defense plots.

### Camp

The camp has high walls with a single output. The walls, however, cannot gain defense upgrades, but there are still plots on the inside that can be unlocked with the upgrade. It has 5 plots with 4 defense plots.

### Outposts

Ered Luin can pick between a regular outpost where they can build regular troops or Town Hall, where they can recruit troops from this iconic city.

### Settlements

On settlements Ered Luin can build mineshafts that produce resources, lumber mills which produce wood resources and travel camps where Unburnt can leave for Khazad-Dûm and return as Khazad-Dum Veterans.

## Heroes

### Bilbo Baggins

"Still it is probable that Bilbo, her only son, although he looked and behaved exactly like a second edition of his solid and comfortable father, got something a bit queer in his make-up from the Took side, something that only waited for a chance to come out."
—The Hobbit, "An Unexpected Party"

**Bilbo Baggins** was hobbit of Bag End who was hired to be a burglar by Thorin's Company. He traveled with them and found his courage. He also took the One Ring from Gollum's cave and later traveled to the Undying Lands with the other ringbearers in the Fourth Age.

**Recruitment location:**  Citadel

### Bard the Bowman

"And in the very midst of their talk a tall figure stepped from the shadows. He was drenched with water, his black hair hung wet over his face and shoulders, and a fierce light was in his eyes."
—The Hobbit, "Fire and Water"

**Bard** was a descendant of Girion, Lord of Dale, and lived in Lake-town. He killed Smaug with the Black Arrow and later founded the new Kingdom of Dale. He rebuilt Dale and became king.

**Recruitment location:**  Town Hall with Militia House upgrade

### Bofur

"'At your service!' said Bifur, Bofur, and Bombur standing in a row. Then they hung up two yellow hoods and a pale green one."
—The Hobbit, "An Unexpected Party"

Bofur, along with his brother Bombur and cousin Bifur, were companions to Bilbo Baggins, Thorin Oakenshield and Gandalf on the quest to reclaim Lonely Mountain from the dragon Smaug.

**Recruitment location:**  Hall of Warriors

### Balin

"'I see they have begun to arrive already,' he said when he caught sight of Dwalin's green hood hanging up. He hung his red one next to it, and 'Balin at your service!' he said with his hand on his breast."
—The Hobbit, "An Unexpected Party"

**Balin**, son of Fundin, was a friend and advisor to Thorin, who joined his company to reclaim the Lonely Mountain. He later led a group of dwarves to retake Moria. However, Balin's forces were overrun and he was killed.

**Recruitment location:**  Hall of Warriors

### Dwalin

"He hung his hooded cloak on the nearest peg, and 'Dwalin at your service!' he said with a low bow."
—The Hobbit, "An Unexpected Party"

**Dwalin** was one of Thorin's most loyal supporters and followed him to Erebor. After the Battle of Five Armies, Dwalin lived in the Lonely Mountain under the rule of Dain Ironfoot.

**Recruitment location:**  Hall of Warriors

### Thorin Oakenshield

"Then they hung up two yellow hoods and a pale green one; and also a sky-blue one with a long silver tassel. This last belonged to Thorin, an enormously important dwarf, in fact no other than the great Thorin Oakenshield himself."
—The Hobbit, "An Unexpected Party"

**Thorin Oakenshield** was the grandson of Thror, King Under the Mountain. He led a company of dwarves to the Lonely Mountain to reclaim it from Smaug the Dragon. He reclaimed the mountain, but succomed to dragon sickness. Thorin recovered and led a charge against the goblin armies, where he was killed by their leader.

**Recruitment location:**  Citadel

## External Buildplots

### **Buildings**

2 Mineshaft: -10%
3 Mineshaft: -15%
4 Mineshaft: -20%
5 Mineshaft: -25%
 Lumber Mill (X)
 Travel Camp (C)
 Town Hall (X)

## Spellbook

**Due to recent changes by Fandom, the hover mechanics of the spellbooks no longer works. Below you can see how the spells are arranged in the game. To find more about each power scroll down to the tabber.**

**Tabber**

* Carc's Raven
* Rallying Call
* Lone Tower
* Undermine
* Final Stand
* Dwarven Runes
* Art of the Dwarves
* Gandalf the Grey
* Beorn
* Summon Citadel
* Earthquake

## Strategy

Ered Luin is a sub-faction of the Dwarves that specializes in the tricky art of speed and flanking. As such, all of their foot-soldiers move faster the more that are clumped together in one place. The special upgrade of Ered-Luin is their sharpened axes, which deals severe damage to people who are hit from behind. There are two ways that Ered-Luin Dwarves can gain the advantage in battle through flanking. You could micro-manage your forces so that they surround the enemy manually, but a less difficult way to flank enemy forces is to simply outnumber them. Outnumbering enemy forces shouldn't be too difficult though, since the Dwarves in general are about optimizing their infantry with upgrades so that they survive longer and can more easily increase in number without depleting. Even so, Ered Luin Dwarves are more about speed than anything, so heal them with the Dwarven Beer spell sparingly, as it slows them down.

This sub-faction is modeled heavily after the new kingdom under Thorin Oakenshield, and as such, it features him and other characters from the Hobbit trilogy as hero units. While each of these heroes are pretty tough on their own, they're even more formidable if you assemble all of them together in one place, as their powers and abilities all possess the synergy to work together and help one another. Having every dwarf hero on the battlefield in one place greatly increases the strength of the company, although it's a shame that not all fourteen of Thorin and company can be there at the same time. At least Bilbo is there though, and he makes for a great early-game scout and late-game economy hero with his free treasure troves.

The Town Hall is Ered Luin's unique outpost, which resembles the City of Dale after Smaug destroys Erebor and causes the city to dwindle into poverty and decay. It has the same basic function as the Dale Marketplace, in the way of starting out as a singular building that can grow into a small town by purchasing various upgrades. When it grows fully, the small town can produce basic foot-soldiers and Bard the Bowman, a monster-slaying archer that can be of great help when destroying more powerful creeps like cave trolls, barrow wights, and fire drakes.