recursal/Fanatic-Fandom huggingface dataset:
Humanos

Os **Humanos** de Five Nights At Treasure Island são os únicos personagens que ajudam o jogador e são membros da equipe de pesquisa.

## Humanos conhecidos

### Jake Smith/Henry

Jake é o personagem que o jogador controla. Henry foi o vigia que trabalhou antes de Jake

### Greg Mac Lochlainn

Greg é um dos ligadores do telefone que liga para o jogador na Noite 1.

### Lisa Bertsch

Lisa é uma Telefonista que liga para o jogador na Noite 2.

## Retratos

* Jake Smith
* Henry
* Greg Mac Lochlainn
1/3
## Detalhes

 Greg Mac Lochlainn
 Lisa Bertsch
 Henry (Possivelmente)
Energy

Buildings and defenses consume energy, except for the Power Plant and the Advanced Power Plant, which produce energy.

Some structures can be **powered down**. When powered down, they do not consume energy, but they also lose some functionality.

If the net energy is below zero, the player enters a **Low Power** state. In that state, production speed is significantly reduced and some structures lose functionality.

The Radar Dome stops displaying the minimap in the **low power** state or when manually powered down.

## Defenses

### Affected Defenses

The following defenses stop attacking in the **low power** state, or when manually powered down.

* Tesla Coil
* Gap Generator
* AA Gun
* SAM Site

### Unaffected Defenses

The following defenses are not affected by **low power** and cannot be manually powered down:

* Pillbox
* Camo Pillbox
* Turret
* Flame Tower
* Sandbags
* Barbed Wire
* Concrete Wall

## Powering down structures

Powering down structures increases the net energy and can help exiting the **low power** state, activating the remaining buildings and speeding back production into normal speed.

## Handling Low Power

There are 3 ways to exit low power mode:

* Producing more power plants or advanced power plants.
* Powering down structures
* In more extreme cases, selling non powerable down structures also increases the net energy.
Greg Mac Lochlainn

* Informações
* Galeria

> Oi, companheiro! Aqui é o Greg.
>
>

\_Greg introduzindo si mesmo.

**Greg Mac Lochlainn**, ou apenas **Greg** é um ligador do telefone de Five Nights At Treasure Island. Ele fala na Noite 1, e é muito amigável com o jogador. É muito provável que que ele esteja no comando, ou seja, mais alto, da equipe de pesquisa, como ele menciona problemas legais em sua ligação. Ele também menciona que há o que eles achavam que eram Suits, mas não são (Especificamente um traje negativo em versões mais antigas, referindo-se também como Suits e nada mais) é diz para o jogador que os tons não podem ver, mas tenha boa audiência. Em breve, depois, ele diz: "Agora, tenho certeza que você ouviu os rumores flutuando ao redor da localização de trabalho, e legalmente, eu não posso confirmar ou negar qualquer atividade suspeita devido a um... ser sobrenatural", sugerindo que ele é o líder da equipe de pesquisa. Ele então explica a mecânica principal do jogo de *Five Nights At Treasure Island* e sugere Henry antes de terminar sua ligação.

## Curiosidades

* A ligação de Greg é a mais longa de todas.
* O nome de Greg foi confirmado como Greg Mac Lochlainn no TGsEE.
* Greg é dublado por ChanceyPants.
* A voz de Greg foi alterada para um sotaque escocês severo no Remastred 3.0.2 da Tia. ShadowGames (Um membro da Puritysin Sinners) dublou-o nesta versão.
* No TVtHk, ele parece estar ciente de que os Tons não são Suits, e diz a eles "Não parecem ser hóstis, mas precisamos deles para encontrar o Vault.".

Retrato oficial de Greg
## Veja também

### Personagens

MickMick
The Face
Oswald

Henry
Lisa Bertsch
**Greg Mac Lochlainn**
Character Prep 1

* Informações
* Galeria

> Eventualmente, cheguei a uma porta listrada preta e amarela com as palavras "Character Prep 1".
>
>

\_*Abandoend by Disney*

## Personagens do local

### Suits

Photo-Negative Mickey
Photo-Negative Minnie
Impure Mouse
Willy
Suicide Mouse
Acephaulos (Corpo)
Disembodied

**Character Prep 1**, também conhecido como **CAM 3**, é uma localização de Five Nights At Treasure Island e o Creppypasta *Abandoned by Disney.* Parecer um bastidor para mascotes. Character Prep 1 tem um manequim em dois cantos da sala. Há uma fenda na parede e um pôster de uma fantasia do Pateta. Há também uma emblema do Mickey Mouse no chão, juntamente com vários fios pendurados no teto e algumas coisas penduradas no rack de fantasias de mascotes.

## Diferenças entre a versão Original/Remastred 2.0

Na versão origianal, Quando Suicide Mouse entra nessa sala, os cartazes não irão mudar mostrando seu rosto

## Curiosidades

* Esse é um dos dois locais onde vemos Acephalous carregando a cabeça de Disembodied, o outro um é a Staff Area.

Em breve kkkkk

Staff Area
Meat Freezer
**Character Prep 1**
Storage Room
Bathroom
SSA

A **SSA** que é uma sigla inglês de **Supernatural Studies Association** (**Estudios de associação supernatural**, ou seja, a sigla em português é **EAS**) é uma organização que Greg e Lisa estão trabalhando.

Jake é um estagiário para esta associação, como Greg explica na ligação da Noite 1. Henry é um membro ausente dessa associação. Atualmente, não se sabe o que levou ao desaparecimento de Henry na Pirate Caverns.
Treasure Island

* Informações
* Galeria

> A Disney gastou $30,000,000 no lugar... sim, trinta miliões de dólares.
>
>

> Em seguida, eles o abandoram
>
>

\_*Abandoned by Disney*

No jogo, **Treasure Island** é o local principal de Five Nights At Treasure Island, onde lá, Jake tenta sobreviver dos Suits, Humanóides e de cinco noites perigosas.

## Vida Real

Na vida real, Treasure Island é localizada em Baker's Bay, Bahamas (de acordo com a Creepypasta) mas é na verdade localizada em Bay Lake, e costumava ser um resort, até que foi reconhecido como um parque Zoológico e o nome foi alterado para "**Discovery Island**". O parque foi fechado em 1999 e movido para Animal Kingdom

## Curiosidades

* Se você ir para o Google Earth e pesquisar sobre a Discovery Island você verá que ela foi borrada, provavelmente por motivos privados.
* *Abandoned By Disney* fica no lugar do palácio de Mowgli

## Vida real

Uma das fotos comuns da Treasure/Discovery IslandImagem de satélite da Treasure Island, antes de ser renomeada de Discovery Island. Foto de 1995Uma imagem de satélite da Discovery Island, depois de ter fechada. Foto de 1999Uma imagem de satélote da Discovery Island. Foto de 2002Uma imagem de satélote da Discovery Island. Foto de dez anos atrás (2006)Últims imagem de satélite da Discovery Island. Foto de três anos atrás (2014)
Em breve.

Staff Area
Meat Freezer
Character Prep 1
Storage Room
Bathroom
Protagonistas jogáveis

Os **Protagonistas jogáveis** (Ou apenas **Protagonistas**) são vigias noturnos contratados para os estudios de associação supernatural. Eles precisam sobreviver dos Suits e de cinco noites em uma estrutura, e sempre vigiar as câmeras para verem onde estãos os Suits.

* Jake Smith
* Henry (Humano)
* Galeria

## Informações gerais

### Conhecido como

Jake
Jake Smith

## Descrição física

### Cor do cabelo

Rosas-avermelhados

**Jake Smith** (Ou apenas **Jake**) é um protagonista do jogo, Five Nights At Treasure Island, e é o único personagem que é controlado pelo jogador. Jake monitora Treasure Island para coletar dados do local. O nome completo de Jake foi revelado em um dos e-mails de Greg, onde ele menciona um estagiário chamado de "Jake Smith"

## Aparência

Jake possui um cabelo rosa com alguns tons avermelhados e tem olhos azuis.

## Curiosidades

* Durante o desenvolvimento do Remastred Demo, Jake deveria ser substituído por uma mulher chamada de **Dohna**. Esta idéia foi descartada porque a nova chamada telefônica Remastred já havia sido criada, e já declarou o nome do jogador como Jake.
* Jake é o único humano que possui tonalidades no cabelo

Você está procurando pela versão humanóide de Henry?

> Me conheça nas Pirate Caverns e não conte a ninguém! Eu prometo que vou contar tudo que precisa para sab-
>
>

\_Henry
Como explicado em vários registros de TGsEE, **Henry** é o estagiário que trabalhou na Treasure Island antes de Jake. Ele perambulou supervisão, e Lisa e Greg não conseguiram encontrá-lo. Mais tarde levou-os a contratar um novo estagiário chamado de Jake Smith.

O desenvolvedor do jogo, Matthew Phoenix Rodriguiez, afirmou que Henry deveria aparecer no jogo. Ainda desconhece como ele iria aparecer, seja através de um Suit, um telefonema, ou até mesmo com sí mesmo.

## Descrição física

### Cor do cabelo

Loiros

Na versão da Purity, Henry aparecia na ligação da terceira noite. Ele afirma que sabe o que isso está acontecendo e porque isso está acontecendo. Ele afirma que não pode dizer a Jake por telefone, como "eles podem estar ouvindo". Ele diz ao jogador para encontrá-lo na Pirate Caverns, e que irá contar-o tudo o que ele precisa saber, mas a ligação é cortada depois que ele possa dizer qualquer outra coisa.

## Aparência

Henry possui um cabelo loiro e tem olhos azuis que são idênticos a cristais, mas aparentemente não são.

Não se sabe se Henry é humano ou na verdade é humanóide, já que no final do trailer do jogo, suas pernas parecem estar brancas igual à de um manequim.

## Curiosidades

* Esse é o único humano na franquia inteira que sua espécie ainda estar em dúvida
* Henry é o único jogável que possui Dublagem
	+ Henry também é o um dos humanos que possuem dublagens, sendo os outros Lisa e Greg

## Jake

Retrato oficial de Jake**Donha**, o modelo beta de Jake

## Veja também

### Personagens

MickMick
The Face
Oswald

**Henry**
Lisa Bertsch
Greg Mac Lochlainn
Faction

OpenRA - Red Alert has 5 playable factions. A faction is chosen before the game starts and cannot be changed.

Allied factions:

* England
* France
* Germany

Soviet factions:

* Russia
* Ukraine

Note that a faction's alignment only determines its arsenal. Soviet factions can fight one another, and so do allied factions.
MickMick

* Informação
* Galeria

## Vou colocá-lo de volta junto

    Esse arquivo é um esboço. Por favor, ajude a Five Nights At Treasure Island Wiki expandindo-o. Você pode apertar no botão editar para adicionar mais informações! Só não não esqueça de checar o Guia de edições antes!

Obrigado!

## Informações gerais

### Conhecido como

MickMick
Mickmick

## Descrição física

### Cor(es)

Pêssego
Branco
Vermelho
Preto
Amarelo

### Cor dos olhos

Branco com íris pretas

**MickMick** deverá ser um novo protagonista principal de Five Nights At Treasure Island.

## Aparência

MickMick parece ser idêntico ao Mickey Mouse original, ao contrário do Photonegative Mickey, o personagem principal prévio, MickMick não possui cores invertidas e tem um crânio visível através dos olhos, ele estava planejado para aparecer no final do jogo antes do cancelamento do projeto.

## Comportamento

Não se sabe como MickMick se comporta, já que ele nunca foi visto no jogo

## Curiosidades

* MickMick iria ser dublado pelo usuário "Photonegative Mickey" no Remastred 4.0
* MiMick iria aparecer no Remastred 4.0, no entanto isso foi desfeito.

MickMick no Remastred 4.0MickMick no trailer do jogo

## Veja também

### Personagens

**MickMick**
The Face
Oswald

Henry
Lisa Bertsch
Greg Mac Lochlainn
Storage Room

* Informações
* Galeria

**Storage Room** (**Sala de armazenamento**) é um local de Five Nights At Treasure Island. Oswald pode ser visto nessa sala escondido em uma das caixas. Há três caixas no lado direito, uma caixa na frente, sete caixas na parte de trás e uma escada vista no lado esquerdo da sala. Nota-se que há uma porta danificada que pode ser vista na Staff Area que provavelmente é uma porta da Storage Room.

## Curiosidades

* Esse é um dos dois únicos locais que Photo-Negative Mickey não aparece, o outro um é a Broadcasting Room.
* Não se sabe se Hour Glass realmente aparece nesse lugar.
	+ Portanto há uma imagem que ele aparece nessa sala
	+ Portanto nos arquivos originais do jogo, diz-se que também não se sabe se Hour Glass realmente aparece no local.

### Erros

* Na versão origianal/Remastred 1.0 é impossível Oswald se esconder totalmente e deixar somente suas pernas para fora, já que suas orelhas são longas.
	+ Sendo assim, não se sabe como ele se esconde quase todo nas caixas da Storage Room do Remastred 1.0/Original

* Quando Hour Glass está nessa sala, sua mão e sua perna direita parecem atravessar as caixas.

### Diferenças entre a versão Original/Remastred 2.0

* No Remastred 2.0, as pernas de Oswald notavelmente não estão escondidas atrás das caixas.
	+ Isso provavelmente se deve ao fato da câmera da sala estar em outro ângulo

* Na versão origianal, Hour Glass não vai aparecer.
# In-game =

### Remastred (Editado)

Oswald deitado na Storage RoomOswald em pé na Storage RoomStorage Room vazia (Depois que Oswald a deixa)
### Original

Oswald deitado na Storage RoomOswald levantadoStorage Room Vazia
### TGsEE

Uma imagem do Oswald na Storage Room que pode ser encontrada nos arquivos do TGsEE

## Miscelânea

Storage Room do teaser de todas as localizações
Em breve

Staff Area
Meat Freezer
Character Prep 1
**Storage Room**
Bathroom
Perman: Seasickness Scenes

**Perman: Seasickness Scenes** is a screamer video, released on YouTube in December 12, 2012 by doraemonfan11.

The video shows "about-to-puke" seasick scenes from the 1980's *Perman* (based on a manga of the same name by Fujiko F. Fujiko) episode "Seasick Perman". When the video reaches 0:16, an modified picture of Nickelodeon Pinchface appeared while a loud scream (actually a snippet of Korn-Illuminati) plays. Then an image of a laughing Doraemon with a white text "GOTCHA SUCKER!" pops up.
The Roof

## Presumo

**The Roof** não é um nome oficial, como tal, esse nome é meramente presumido. Sendo assim, **The Roof** será usado até que o oficial seja liberado pelo criador do jogo

**Obrigado!**

* Informações
* Galeria

## Personagens do local

### Suits

The Face

**The Roof** (**O telhado**), TCC **Unknown Cam 1** ou simplesmente se chamado de **CAM 8**, é um local do jogo Five Nights At Treasure Island. É o que parece ser um telhado, com grandes eixos de ventilação nele. Há algumas árvores mortas no fundo, e também pode-se ver a Lua no centro-esquerdo.

## Curiosidades

* Já que é o telhado da estrutura, o clima das noites notavelmente parece estar nebuloso
* Esse é o único local que somente Face aparece
	+ Esse também é um dos dois únicos locais que Face pode aparecer, o outro um é o The Office
	+ Roof também é o único local da Franquia inteira (de FNATI) que apenas um suit pode aparecer
		- Roof também é o único local da Franquia inteira (Isso se contarmos com os jogos canônicos de FNAF) que mostra o céu e o clima do jogo.

* The Roof é um dos locais que cujos nomes são desconhecidos, os outros são Broadcasting Room, Unknown Cam 2 e Unknown Cam 3

The RoofThe Face no RoofThe Roof, imagem clareada

Staff Area
Meat Freezer
Character Prep 1
Storage Room
Bathroom
Poop.gov

Poop.gov is a closed shock site created by Matthew Jacobson in 2003. When you open it, you’ll see a repeating gif of a man ejaculating into a jar next to a woman having oral sex on an elderly naked woman giving the finger to a naked man defecating on a Tickle Me Elmo doll.

Unfortunately, the site closed down in 2006 by the FCC and police arrested Matthew (the defecating man, by the way) a short time later.
Screamer Fanon Wiki

## Welcome to the Screamer Fanon Wiki

This is the wiki for those who wanted to add screamers originating from various fandom or shock sites/screamers of your opinion are screamers.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

File:Placeholder
Demon Caught on Tape! Real! CLICK ON IT!

Demon Caught on Tape is a screamer video that was uploaded by YouTube user *randomhouse*.

The video (according to an unknown thread) begins with text on a black background saying "This is a security tape of an abandoned house..." Which changes to "...however, there have been sightings of demons." after 5 seconds, and then, after 3 seconds, changes to "Watch this video to find demons in the house. A little hint, turn up your volume to hear the demons better." After 5 seconds, it cuts to a video of a cameraman operating a camcorder in a house. He walks in front of a door. After 30 seconds, he slowly opens the door, revealing the crying radio man with the scream from Suzanne by rapper Plan-B. Then, text comes saying "Now that’s true trauma."
Defense

A **Defense** is a non moving structure which can attack enemy units.

* Allied defenses
* Soviet defenses

Some defenses require power to operate, and will not attack if there is not enough energy or if they are powered off. Defenses are built by construction yards.

Defenses can be sold. Selling grants the player some of the money that was spent on buying a building. A sold defense instantly disappears.
Radar Dome

# XX

The **Radar Dome** is a building. If the player has one or more radar domes, the minimap is unlocked. It also has the longest Line of Sight in the game.

When powered down, the **Radar Dome** loses its functionality temporarily, and if the player had a functioning GPS satellite, then it won't work for as long as the Radar Dome is powered down.

## Prerequisites

Loosely speaking, the **Radar Dome** is a prerequisite for "range or technology oriented" units, whilst the Service Depot is a prerequisite for "heavy or mechanically oriented" units.

The radar dome is a prerequisite for following:

* Building:
	+ Helipad
	+ Airfield
	+ Allied Tech Center
	+ Soviet Tech Center

* Defense:
	+ AA Gun
	+ Sam Site

* Infantry:
	+ Spy

* Vehicles:
	+ Artillery
	+ V2 Rocket
玻璃荒漠——路線

在地图上古代遺跡的最北端有一个蓝色光圈就是去玻璃荒漠的传送口。找一个合适的飞行高度并准备足够的能量（200就行）飛行背包飛過去再走到底會看見一座方方正正的神殿，一直往下走到達一個有史萊姆大門的地方，用鑰匙將其打開（記得在去玻璃荒漠的旅途中不要忘記帶上5顆上的量子結晶唷～）把五個結晶放在五個量子史萊姆雕像的嘴裡，然後走上傳送儀到達玻璃荒漠。一开始，玻璃荒漠是没有藤蔓史莱姆的，但是藤蔓结晶可以通过把大型藤蔓史莱姆喂饱爆出藤蔓史莱姆获得，在牧场还可以通过任务市场获得。总共有许多史莱姆雕像供触发古代泉，其中有两个需要藤蔓晶石。找到古代水噴向那散佈整個沙漠的綠洲種子（一个长得像花一样的），便可以触发大量綠洲（請注意：遠古水只可以用30秒，請在遠古水消失前噴向綠洲）綠洲會生長出各種史萊姆（這裡沒有你想像中的荒無一物啦！！！可能之後這裡還會美得令你不捨得回家～）這裡可以獲得銀蘿蔔，刺刺梨和涂彩母雞，新的史萊姆品種有馬賽克史萊姆，旋風史萊姆和藤蔓史萊姆！！！（注意：玻璃荒漠每隔游戏中的十一至十三小时不等會進入一個極為糟糕的狀態，這種現象被稱為太陽異常，看到請趕快去避難／當然如果你很想找到火焰史萊姆的話也可以在太陽異常狀態中尋找，他們會像流星般的落地，但注意當太阳能狀態恢復正常時他們就會逐漸消失，不过可以养殖在炭化池里）
SMOOTH MOVE, PINHEAD!

**SMOOTH MOVE, PINHEAD!** is a shock video created by an unknown creator. It was spread throughout the gossip and cyberbullying forum Kiwi Farms, where people began posting this video at various sites such as Twitter, but there is no actual video that can be found the internet; only the showcase video only existed to demonstrate that the video really exist.

The video starts with a clip from the *Mega Man* episode "Bro Bots", where Proto Man arrives in a bike and says "Smooth move, pinhead! Except for the fact that I'm on YOUR side!" to Needle Man who attacks the museum, but before he rips out Needle Man's cords, it immediately cuts to a naked man cutting his penis so hard that it cuts off and blood spews out everywhere. He then cries in pain, calling 911 to come and pick him up.
碧翠丝·乐步

**碧翠丝·乐步**是玩家在游戏过程中控制的牧场主的名字。碧翠丝是牧场的新主人，该牧场以前由霍布森·特维格拥有并年久失修。

传记
--

虽然在成为牧场主之前，人们对碧翠丝的个人生活知之甚少，但通过星际邮件可以清楚地看出，她在地球上有一个特别的人，名叫凯西，在整个游戏过程中，ta一起揭示了他们历史的一部分。
游戏里提到，碧翠丝曾经拥有一家商店，这是凯西收养仙人掌的地方。星际邮件的背景表明，这家商店已经关闭了一段时间。
两个星际邮件，"死亡徒步"和"新年前夜"表明碧翠丝具有户外运动性格。在"死亡远足"中，他们提到她"认真对待整个户外活动"，并且"穿着背包和装备"，在徒步旅行5英里后，她并没有气喘吁吁;这表明她也有一个适合户外运动的性格。
在"新年前夜"中，他们提到她和他们谈到了她的一次非洲之旅，这在"Re：Africa"中进行了更详细的介绍。

能力
--

所有碧翠丝的能力都来源于她的真空背包。她可以储存至多四种单独的物品并且能够在任何时候发射它们。她可以用真空背包的能量储存来进行短期的快速移动。她也拥有一个闪光灯，一个标记牧场小屋-或当你在玻璃荒漠的时候标记入口处的传送门-还有一个显示她周围物品的地图。
真空背包可以升级为包括一个喷气背包，这样她就可以短时间飞行;还有一个淡水槽，这样她就可以更有效地反击焦油怪。真空枪也可以升级，以提供更多的健康，能量，存储容量，并为喷气背包和冲刺提供能源效率升级。在游戏的后期，还可以购买藏宝球解锁器来打开藏宝球。

画廊
--

在结尾演职人员名单里的碧翠丝。编辑器里碧翠丝的小玩意。第一张可以看到碧翠丝的全身的图片。GDC 2017 slideshow.未完成的碧翠丝建模在腰间有一个看起来像Gameboy的东西。碧翠丝的概念图。https://twitter.com/PolygonCherub/status/915260773219356672
## 更新日志

* **1.0.0** - 现在可以在标题屏幕和碧翠丝的房子里看到她。你好，碧翠丝！
	+ 凯西和霍布森的故事讲完了。
* **0.5.1** - 你现在偶尔会收到凯西的星际邮件，凯西对碧翠丝很重要，她把ta留在了地球上。虽然在这次更新中有很多值得一读的地方，但凯西和霍布森的故事都将在将来的更新中完成。

## 冷知识

* Beatrix名字的第一个音节，她背上像是腹部的真空背包附件，以及真空背包的默认配色方案，可能都是参考了蜜蜂。她作为牧场主的职业生涯可能特别暗示了工蜂。无人机的添加参考了蜂后和她的蜂群之间的关系。
* 在凯西写给碧翠丝的一封信中，据透露，碧翠丝在她到达致远牧星之前，睡在7Zee公司寄出的豆荚里一年。
	+ 基于这一事实和片尾字幕，我们可以推断出，在游戏发生时，人类已经实现了FTL行进速度的1000倍光速。
* 在原型中，碧翠丝的真空枪是军团要塞2中的医疗枪。在0.2.0发布时。早期碧翠丝的手臂没有纹理。
* 碧翠丝的嘴巴是一个具有负深度值的面部着色器，因此它几乎从任何角度显示2D，或"假2D"。

## References

1. ↑ https://twitter.com/PolygonCherub/status/892495399872860161
Perman.swf

***Perman*** (パーマン *Pāman*) is a Japanese Flash screamer released on May 12, 2017 by Mashiro Motomo and is hosted on a Lucky Land website. It disguises itself as a real NES game, *Perman: Enban wo Torikaese!!*, but when you move Perman a little, a nightmarish picture of a robot face with eerie, bulging eyes along with flurries of real dead bodies and damaging heads appears along with an ear piercing, electronic scream. The scream was actually a distorted version of the scream from the first Poochee and Pansy episode: The Quest for the Midnight Crown. The screamers in the game can mostly cause major heart attacks in elderly or obese people and may cause trauma in children. On November 12, 2017, the game was removed. The reason why the game was removed is to because parents prompted Motomo to do so because the shocking content used in the game can eventually caused a severe trauma for children.

On April 2018, the game is re-released, but it plays normally, as it was edited to remove the entire screamer scenes (including the robot, gore, graphic content, the scream, all of them) out of it.

However, in January 2021, the 2018 version of the SWF file for the game stopped working when Adobe Flash Player discontinued, and it requires a Ruffle Flash emulator to play the game.
Bomberman Is a Playable Character In Super Smash Bros. Ultimate!

**Bomberman Is a Playable Character In Super Smash Bros. Ultimate!**  is a video animation uploaded to YouTube by Genesis Mew Minus Infinity. The concept is to trick Bomberman fans into thinking he is a playable character *Super Smash Bros. Ultimate* (despite Bomberman appearing as an Assist Trophy in the same game).

It showcases Bomberman's alleged "Moveset". When it reached 1:20 (When he performs his Final Smash), the What's Wrong face appeared while a loud Tyrannosaurus roar plays in a background.

There's a variation of this video uploaded to Facebook, and is the same except the What's Wrong face is replaced with a creator with mouths replacing his eyes, yelling “Y’all fools are insane”!.
Find Kirby, King Dedede and Meta Knight

**Find Kirby, King Dedede and Meta Knight** is an American Flash game made in 2004 by Adam Abel. Its aim is to to prank Kirby fanboys and fangirls. It is similar to Steady Hand, The Maze and Follow the Red Dot. The objective is to guide the dot through the maze to find Kirby, King Dedede and Meta Knight, without touching the walls. Near the end of the third level, a black and white picture of a drawn demon baby will zoom in and out on a red background with a piercing scream that was also used in Zoeken and Jessica Alba Naked made by Jeremy Winterrowd.
Wrecked!: How to Cook a Delicious Christmas Ham

**Wrecked!: How to Cook a Delicious Christmas Ham** is a screamer flash game made by user VMaxSaga, first shown in local websites like FurAffinity, Newgrounds and DeviantART in 2018 and made its way to YouTube in 2021.

The video pretends to be an instruction game showing how to prepare ham for Christmas. At the beginning, viewers are supposed to choose five kinds of hams different sizes from a virtual grocery store. A quiet musical loop of Mozart's "Turkish March" in F-Minor plays in the background, encouraging players to turn up the volume to hear it. After this, the instructions begin describing things like thawing the ham and washes it. Then the instruction will tell about preparing the ham by adding vegetables like carrots and potatoes. Viewers are then instructed to put already-cooked veggies around the ham which can be done by clicking and dragging the veggies to the ham and then clicking on it. Suddenly, the ham will gain eyes and mouth, jumps onto the camera and screams at it while explosions appear in the background. Then the ham moves back and says "Did you forget to know that I'm a live pig?" and walks off.

Then it cuts onto the Wrecked! outro where Shadow Man from *Mega Man 3* jumps down from the top of the screen and says “You can see more Wrecked videos after this!”, before being squished flat by the Wrecked! logo.

## Trivia

* This game is very similar to the "How to Cook a Turkey" game by Liquid Generation.
Julie Rides The Carousel

**Julie Rides The Carousel** is a screamer video, released in early 2016 by Zongweze.

## Plot

At the beginning, it shows Julie (from HHPAY) climbing onto a starry blue carousel horse. She then says "Giddyap, buddy! Yee-haw!". the horse then starts moving. after a few seconds, the horse stops and she becomes dizzy and throws up on screen. she then grabs a napkin to wipe it off her face. The horse moves again. This time, she gets tears of joy in her eyes. She then yells, "Yee-haw!". After that, a flurry of well-known screamer faces, like Regan MacNeil, the K-Fee zombie, El Ayuwoki, a face from Daneboe's "Scariest Demon Face Ever!", the Tic-Tac-Toe zombie, a screenshot of Julie throwing up, the Sajjad Ali banshee, an image of a man with lizard eyes and a big mouth ( actually an image from "Aganmenmon Counterpart Explained", which is a YouTube video by ScareTheater), Katie Embry, the zombie from Can you spot all the flags in this video?, Ahenobarbus Henocied, the same face from What's Wrong with eyes, Smile Dog and Pazuzu appears with the same scream from Joy Mech Fight: Flame VS. Gel.
Joy Mech Fight: Flame VS. Gel

**Joy Mech Fight: Flame VS. Gel** is a screamer video, released on YouTube in October 23, 2014 by ILuvNintendo23645.

The video shows a gameplay of *Joy Mech Fight* with Flame as a player and Gel as an opponent, but right before the player KO's an opponent, a flurry of screamer images appears including a Fatal Frame image from Kikia, an image of Katie Embry being killed by Samara Morgan, Gary "Stretch" Turner stretching his face with metal clamps, the same skeleton boy from 15 Creepiest Things A Child Has Ever Said, various faces from DaneBoe's "Scary Face" videos, the screamer from Cockfight Attack Video, the zombie & gargoyle from the K-Fee commercials, a demon child from the film Dead Birds, Swearing Baby, the inverted face from Jingle Bells Reversed, the Free Enterprise Fund Comittee zombie, an angry image of Popee The Performer (from the episode "Elephant"), an edited image of Kuromi from *Onegai My Melody* crying, the cover of American Psycho (the novel), Amy Peterson & the same zombie from Can you spot all the flags in this video? appear with the same roar from the *Tom and Jerry* episode *The Milky Waif*, and then the video goes back to the opponent being KO'd.

## Link

WARNING: This link contains a Screamer!

youtube.com/watch/6dv42GH=VGH763
史莱姆玩具

**史莱姆玩具(Slime Toys)**是助于降低史莱姆激动情绪的自然速率的物品。除此之外，橡皮鸭可把水滴史莱姆的害羞上限从四个史莱姆提升到五个。

每种可圈养的史莱姆都有一种最喜欢的玩具，它比其他玩具更有效。多个史莱姆玩具不会叠加它们的效果，但会与音乐盒叠加。如果存在多个不同的玩具，如果存在其最喜欢的玩具，则将优先判定它的效果。

史莱姆玩具主要来自牧场、奥格登的别墅和莫奇庄园的史莱姆玩具供应处，分为**基础玩具**和**高级玩具**。

## 基础玩具

*史莱姆玩具供应处出现在各牧场扩展中，这些玩具在达到7Z奖励俱乐部的**等级8**后即可购买。每个存档可以在野外找到五个这样的玩具。*

## 高级玩具

*这些玩具在达到7Z奖励俱乐部的**等级10**后从史莱姆玩具供应处购买。这些玩具都不能在野外找到。*

**青睐者：**水晶史莱姆
**描述：***减少附近史莱姆的烦躁度，对看得到未来却又从来不泄露天机的水晶史莱姆有奇效。*
**青睐者：**猎猫史莱姆
**描述：***减少附近史莱姆的烦躁度，对喜欢用玩具模拟猎杀的猎猫史莱姆有奇效。*
**青睐者：**量子史莱姆
**描述：***减少附近史莱姆的烦躁度，对之前既复原过又没有复原过这个魔方的量子史莱姆有奇效。*
**青睐者：**马赛克史莱姆
**描述：***减少附近史莱姆的烦躁度，对喜欢在无人的夜晚跳个通宵的马赛克史莱姆有奇效。*
**青睐者：**旋风史莱姆
**描述：***减少附近史莱姆的烦躁度，对自认为旋转界无敌手的旋转史莱姆有奇效。*
**青睐者：**藤蔓史莱姆
**描述：***减少附近史莱姆的烦躁度，对喜欢进行光合作用的藤蔓史莱姆有奇效。*
**青睐者：**火焰史莱姆
**描述：***减少附近史莱姆的烦躁度，对全身都是火的火焰史莱姆有奇效。*
**青睐者：**剑齿史莱姆
**描述：***降低附近史莱姆的焦虑度，特别是剑齿史莱姆，它们可是唯一亲眼见到过剑龙本尊的史莱姆。*
**价格：**700

其他
--

**青睐者：**无
**描述：***库卡粉碎机散落在荒蛮群岛中，你肯定会找到的！只要把泥球射入粉碎机，就能拿到这些甜美可口的……不行了口水流一地了！快去！快！——奥格登·奥提兹*
**信息：**剑齿史莱姆泥球可在荒蛮群岛中发现，被史莱姆视为史莱姆玩具。 其主要用途是放入库卡粉碎机口中，以得到五个库卡多巴。
**价格：**无

## DLC

**青睐者：**任何装扮海盗风格皮肤的史莱姆
**描述：***降低附近史莱姆的焦虑度，特别是装扮成海盗的史莱姆。*
**青睐者：**任何装扮英雄风格皮肤的史莱姆
**描述：***降低附近史莱姆的焦虑度，特别是装扮成英雄的史莱姆。*
**青睐者：**任何装扮银河风格皮肤的史莱姆
**描述：***降低附近史莱姆的焦虑度，特别是装扮着银河风格皮肤的史莱姆。*
**价格：**200 **(PC独占)**

## 已删除

*要了解更多信息，参见：未启用功能*

**青睐者：** 任何装扮潜水镜皮肤的史莱姆
**描述：** *无*
**价格：** 大概200

## 图片册

v0.5.1时的舞厅球
更改
--

* **v1.3.2** - 加入了哔哔机器人。
* **v1.3.0b-co1** - 加入了宝箱和哥布林玩偶。
* **v1.2.0b** - 在莫奇庄园增加了史莱姆玩具分配器，因为你们中的一些人是宁可玩坏史莱姆也不愿工作的牧场主。
* **v1.1.0** - 增加了剑齿史莱姆喜爱的剑龙玩偶。
* **v1.0.1c** - 炭块不会再被焚化炉焚烧。
* **v0.6.0** - 在创建游戏存档时，致远牧星中会自然生成指定史莱姆玩具。
* **v0.5.1** - 史莱姆玩具已加入游戏，第二天即会在野外产生指定玩具。

## 冷知识

* 只有剑齿史莱姆泥球和橡皮鸭是具有多种功能的史莱姆玩具。
* 小夜灯不会在环境中发出任何光芒。
* 等级翻滚甲虫 1的玩具是在v0.2.0添加的史莱姆（如炸弹、辐射史莱姆等）的最爱。
* 等级翻滚甲虫 3的玩具是从v0.3.5版本开始添加的史莱姆的最爱。
* 在创建游戏存档时，致远牧星中会自然生成史莱姆玩具。因此，它们不会在v0.5.1之前创建的游戏存档中产生。
Wrecked!: Wilma Sings the Famous Song

**Wrecked!: Wilma Sings the Famous Song** is a screamer flash video made by user VMaxSaga, first shown in local websites like FurAffinity, Newgrounds and DeviantART in 2019 and made its way to YouTube in 2020.

The flash video starts with a drawn curtain with an announcer's off-screen voice saying "This is what you're waiting for! Wilma Flintstone!". The curtain opens up to show Wilma Flintstone from *The Flintstones* standing in a yellow background. She then sings the Happy Housewife theme, but right before she finishes saying "With Rockenschpeel!" the screen will suddenly turn red with an angry Fred Flintstone suddenly showing up and lunges at the viewer while his very loud roar/growl plays in a background.

Then it cuts onto the Wrecked! outro where Shadow Man from *Mega Man 3* says “You can see more Wrecked videos after this!”, before using the smoke bomb to disappear.

## Trivia

* This flash video is based on *The Flintstones* episode *The Happy Household*.
Jankenman Hidden Message

**Jankenman Hidden Message** is a screamer uploaded to Newgrounds in 2021 by ShadowManFan1990, based on a 1991 anime series *Jankenman*.

The movie starts with an animated footage with Jankenman flying in the sky with his friends and enemies running under him. The concept is to find a hidden message inside Osodashi Mask's visor. The camera zooms into Osodashi's visor once. After a while, the scene cuts to the dead body of Rodney Harvey (from the Rodney On Heroin psa), the cover of the Japanese gore film *Guinea Pig: Devil’s Experiment,* the flurries of screamers from SCP-450 & Joy Mech Fight: Flame vs Gel, Mereana Mordegard Glesgorv, Yelling Creature, a skull from "Poochie and Pansy", and finally an image of Nickelodeon Pinchface, accompanied by a loud version of the BridgeStone scream ad. The movie then cuts to a credits frame which has texts reading "FORGET JANKENMAN! I'M GOING TO SUPERMARIOLOGAN NOW!" and "It's all thing's worth. Try other screamers instead!", and a "Play it Again!" button.
Find the Dead Mummy

Find the Dead Mummy is a flash screamer game uploaded on the Newgrounds website on January 12, 2006 by user Whyisyoufailschool. The user deleted it 6 years later, but it has been circulated on the now-closed website Cool Games.

After you click the ”Play” button, a sinister voiceover reads the text “70 years ago, at this very place in Hawaii, a mummy was buried next to an old shack. The mummy was buried by 2 villagers underneath a burial ground that has not been visited ever since. Legends not only say that whoever visits the ground today, they will be cursed by the mummy’s spirit who is still alive to this day, but also that the mummy was actually a trespasser from Harlem, Barnaby Kleiman. Now, it’s your job in this game to find the mummy, who is hiding somewhere random in this place. We won’t tell you what it is. Only you have to figure it out. And, to hear some tips on how to find the mummy easier, turn up your volume to the highest possible. Have fun.” This happens while the theme to the horror movie It’s Alive plays in low tone.

As the game begins, you see a background of a map of Hawaii. You find the mummy throughout different objects. The wrong objects are a lamp, a Hawaiian skirt, a model of Leonardo DaVinci’s airplane, and a tree. The right object is a picture of an asleep cartoon man on the bottom-right corner of the screen.

When you click on it, an extremely close-up, seizure-inducing picture of a skeleton with bloodshot eyes and a flame next to it appears with an extremely loud, high-pitched, and ear-piercing screech. After 30 seconds, text comes saying “We got you!“ and a button to play again.
Www.tangela.com

**Ami and Yumi Ride The Carousel** is a screamer video by Zongweze. As soon as the video was clicked on, it contained Swearing Baby with a scream from the K-Fee ads. Due to its misleading name & thumbnail, this video has tricked many people.

## Thumbnail Description

Ami is on a white rainbow carousel horse. Yumi is on a brown laced carousel horse.

Their straps are fastened and hands are on respective poles.

It visually shows them cheering loudly.

The art style is indistinguishable from the show.

## Links

WARNING: This link contains a screamer.

youtube.com/watchyg24376VG-ehhb

This link contains somebody's attempt to recreate the thumbnail.

https://www.deviantart.com/americangamer704/art/Ami-and-Yumi-Ride-The-Carousel-597948059
Wrecked!: The Lion King - Mufasa's Ghost

**Wrecked!: The Lion King - Mufasa's Ghost** is a screamer flash video made by user VMaxSaga, first shown in local websites like FurAffinity, Newgrounds and DeviantART in 2017 and made its way to YouTube in 2021.

The flash video features sideshow images and screenshots of Simba looking at Mufasa's ghost from the 1994 animated film, *The Lion King*, with quotes from the film displaying alongside with a "King of Pride Rock" music that plays quietly in the background. Around 30 seconds, a picture of Chewbacca from *Star Wars* with a wide, smiling open mouth appears on a police car background video accompanied by a extremely loud scream and police sirens blare in the background.

After the screamer, it leads to an outro of the Wrecked! where Shadow Man from *Mega Man 3* gets destroyed by a Wrecked! logo with the Imperial March playing in the background instead of the jingle.

## Trivia

* This flash is made to promote the 2017 Disney film, *Star Wars: The Last Jedi*.
Wrecked!: Can Your Pet

**Wrecked!: Can Your Pet** is a screamer flash game made by user VMaxSaga, first shown in local websites like FurAffinity, Newgrounds and DeviantART in 2018 and made its way to YouTube in 2020.

The game shares the same concept as the shock game, *Can Your Pet?*. The game's objective is to raise the baby piglet by feeding it, bathing it, and caring it when it gets sick. When all options are applied, a bicycle icon appeared in the caring list. Clicking on that causes the bicycle icon to turn into a pair of buzz saws and brutally killed the piglet in a gory way while a loud scream plays in a background. At the same time, background photos of pig carcasses appear. After this, the screen cuts onto the Wrecked! outro where Shadow Man from *Mega Man 3* appears and says “You can see more Wrecked videos after this!”, before using the smoke bomb to disappear.
7Z集团

7Z奖励俱乐部是由7Z集团运营的一项可选计划，旨在奖励牧场主，并用新币换取独特的奖励。从第7天中午开始，7Z集团将发来一封星际邮件，介绍7Z奖励俱乐部。必须打开星际邮件来获取奖励。

每个级别的奖励俱乐部解锁的新币数量都会越来越多，但会附带独特的奖励。这些奖励通常享有盛誉，标志着您在史莱姆牧场领域的成功，包括牧场的视觉升级，颜色定制功能，史莱姆玩具等。最高等级的奖励将花费大量的新币来获得。

7Z奖励俱乐部是一个可选计划，可让您为大笔新币购买享有盛誉的奖励。每个等级都会带来独特的奖励和新的头衔。

有些牧场主表示整个项目就是用毫无用处的豪华色彩装饰与纪念碑来吸取牧场主口袋里的大量新币.说这话的人连真空枪最新最时尚的配色都用不上，他们说的话又怎么令人信服呢？

## 等级和奖励

以下是所有可用奖励的列表以及每个奖励的成本。玩家的等级可以在屏幕的左上角看到，在一天中的时间下方。

## 更新日志

* **1.4.2** - 在进行以下行为时自动存档:开启史莱姆大门，购买拓展地块，购买7z奖励俱乐部等级。
* **0.5.1** -添加至游戏中
史莱姆科技资源

**史莱姆科技资源(Slime Science Resources)**是在用10,000购买实验室后用于史莱姆科技的资源。它们被用于创建工具、传送科技、装饰和玩物。

获得它们的最常见和最可靠的方法是创建并放置采集器：钻机，泵机和蜂房。更好的提取器持续时间更长，能产出更多的资源，获得稀有资源的机会更大。但它们也可以通过与牧场交易所中的其他牧场主进行交易、喂饱某些野生的和全部被捕获的巨型史莱姆或从藏宝球中获得。资源的范围从普通到稀有。

有一点需要注意的是，也有某些地区独有资源需要用特定的采集器获得：天然蜂蜜在被苔岛中的蜂房发现，靛蓝晶石在靛蓝采石场中的钻机发现，深层盐水在干涸岩礁中的泵机发现。玻璃荒漠的独特之处在于它拥有*三种*地区独有资源（辣椒酱、丝滑细沙和玻璃碎片），每种采集器都能在玻璃沙漠获得其中一种。所有这些资源都是可以获得的资源。

获得稀有资源的最佳机会，就是使用您可以使用的最高级采集器，并避免在可获取地区独有资源的区域使用特殊采集器。
火焰史莱姆

建设中

**火焰史莱姆(Fire Slime)**

## 史莱姆百科原文

**习性：**
火焰史莱姆是一种靠灰烬生存的稀有史莱姆。火焰史莱姆从不挑食，什么都吃，前提是必须把食物烧成灰烬。因此要喂食火焰史莱姆，必须得有一台升级了灰槽的焚烧炉。
火焰史莱姆需要灰烬才能生存，在其他地方待太久就会熄灭掉。用灰槽饲养火焰史莱姆时，只需把任意类型的食物烧成灰，然后把灰烬送到灰槽中就行了。

**注意事项：**
火焰史莱姆的燃烧属性注定了它们不能与其他史莱姆为伍，不然会把别的史莱姆烫飞。而且，火焰史莱姆和它的结晶需要保存在焚烧炉的灰槽中，否则它们很快就会熄灭。如果需要对付火焰史莱姆的话，泼些水就能让它们的火焰熄灭一会儿。

**结晶说明：**
在地球上不发达的地区，火焰结晶用来点燃烤箱和壁炉等。多亏了火焰结晶，成千上万贫穷的人们才能果腹取暖。
出售火焰结晶的牧场主并不会因此发家致富，而且饲养火焰史莱姆也是很危险的活，但牧场主们知道这些火焰结晶能帮到需要援助的人。无论是现在还是未来，每个人的小小善举都在推动着社会的进步。这一点恒古不变。
荧光史莱姆

仅以剑齿狂暴史莱姆出现

**荧光史莱姆(Phosphor Slime)**是游戏中最常见的史莱姆之一，几乎可以在任何地方出现，而只能在晚上出现，也只能在晚上存活下来。如果它们处在阳光下太久，就会消失。

## 史莱姆百科原文

**习性：**
荧光史莱姆只在夜间出没，在月光照耀下展开它们透明的翅膀，四处飞舞。荧光史莱姆有一个可发出荧光的史莱姆核心，闪烁着柔和的光芒，这让它们在夜间也十分显眼。正因为如此，很多牧场主喜欢将它们称为“低飞的星”。

**注意事项：**
与寻常的史莱姆相比，荧光史莱姆具有一些特殊需求。如果暴露在阳光之下，荧光史莱姆和它的结晶很快便会消失殆尽。粗心的牧场主很可能会发现，整个牧栏的荧光史莱姆在阳光下集体消失。牧场主可以在天亮前把它们都吸到真空枪里，也可以将它们圈养在比较阴暗的地方，比如山洞里。

**结晶说明：**
荧光结晶中发现的可发光化合物，可以持续发光长达100年之久，因此也成为了地球上极为环保的照明措施。世界各大城市都在逐渐改用荧光照明，每天可以省下几千兆瓦的能量。不仅如此，如果把这东西涂到头发上，你会变得非常闪酷。

## 小提示

* 荧光史莱姆对阳光敏感，在阳光下暴露30秒后会消失。如果要露天饲养它们，请务必用遮阳屏障升级它们的牧栏，或者将它们养在没有阳光的幽暗山洞中，因此不需要遮阳屏障；
* 荧光史莱姆可以飞行，当激动时会试图通过它们的牧栏顶部飞走。用顶棚升级他们的围栏，并尝试通过音乐盒升级和夜灯缓解他们的激动。

更改
--

* **v0.6.0** - 修复了飞行的荧光史莱姆只能向北移动的bug；
* **v0.3.4** - 修复了荧光史莱姆有时候可能会从石窟或附带太阳护盾升级的围栏消失的bug。
* **v0.2.5** - 修复了荧光史莱姆在未安装太阳护盾升级的围栏里时判定自己处于一个安装了此升级的围栏里的bug。
* **v0.2.4** - 修复了当史莱姆质量设置为低时荧光史莱姆的翅膀会消失的bug。
* **v0.2.0前** - 添加到游戏中。

## 冷知识

* 荧光史莱姆可能是参考现实世界中的白磷及其暴露在阳光下会变成红磷的性质。虽然在视觉上，它们可能取材于萤火虫和鬼火；
* 荧光史莱姆是只在晚上出现的唯一一种史莱姆；
* 荧光史莱姆的史莱姆百科图标没有触角；
* 荧光史莱姆在飞行时能够携带另外一种史莱姆，因为它们的激动足够剧烈以让它们叠罗汉。
成就

目前在游戏中有几个**成就(Achievements)**。按下Esc键（XBox上选择“成就”选项卡）即可进入成就列表。所有成就根据它们指定的难度级别，其徽章分别为青铜、白银或黄金。目前，成就不影响游戏玩法。

## 小提示

* 所有的有完成进度条的成就（如“铤而走险”或“泳池派对”）都是累积的，不需要一次完成。 它会跟踪每个项目发生的情况。因此，危险的成就（如需要多种史莱姆类型的“风险投资”）不需要一次完成，因此，您可以安全地切换杂交史莱姆或普通史莱姆，而不用担心意外地创造焦油怪。 目前尚不清楚这到底是是故意的还或者是个bug。
* 成就并不只对一个存档有效；而是关联到游戏本身。这意味着，一旦在一个存档文件中获得成就，即使这个存档文件发生错误，也仍然会适用于所有的存档文件。

更改
--

* **v1.2.1** - 取消游戏成就与Steam成就的链接，从而更好地支持多人分享一台设备并在两个不同Steam帐户上玩游戏的情况。
	+ 重置游戏中的成就将不会重置Steam成就。
	+ 在Steam上开始新游戏时，游戏中的成就将不再同步。
	+ 如果您只在任一渠道（游戏内或Steam中）获得成就，您现在将看到显示“失踪成就”的弹出窗口。
	+ 在快攻模式下，不会获得非快攻模式的成就。
	+ 更新了仓储塔的成就，因此您不需要完全填满新的仓储塔。
* **v1.2.0** - 五日快攻成就已被调整，以更好地贴合快攻模式。
* **v1.1.1** - 修复了“帽子戏法”成就会被错误地收回的bug。
* **v1.1.0** - 新增休闲模式。由于没有焦油怪，需要焦油怪的成就不能在其中实现。
	+ 修复了当黄金生姜被黄金史莱姆吃掉时，“帽子戏法”成就没有被授予的bug。

* **v1.0.0** - 新增了两个新成就。
* **v0.6.0** - 新成就已添加。
	+ 修复了一些成就可以在游戏重启时重新获得的bug。

* **v0.5.1** - 添加了一些和7尊奖励俱乐部相关的成就。
* **v0.5.0** - 新成就已添加。
* **v0.3.4** - 更新后，您已经在史莱姆牧场中获得的成就将自动授予您的Steam账户。
* **v0.2.5** - 修复了“海洋球”和“6的不行”这两个成就授予过早的bug。
大型史莱姆

建设中

**大型史莱姆(Largo Slime)**

## 史莱姆百科原文

**习性：**
当史莱姆吃下非自身种类的结晶时，就会杂交出大型史莱姆。它们的个头有一般史莱姆的两倍大，饮食类型也是两种亲源史莱姆的结合，因此十分受有意获取最大经济收益的牧场主青睐。
然而，大型史莱姆个儿太大，吸不进真空枪，只能吸在枪口上进行搬运。因此，出现意外情况时，很难去管理它们。

**注意事项：**
除了比较难以管理，并且具有两种亲源史莱姆的能力之外，大型史莱姆身上还藏着一个对牧场主来说更大的威胁。如果大型史莱姆吃下一个和自己两种亲源都不同的结晶，就会变化成恐怖的焦油怪！
一旦牧场主管理大型史莱姆时掉以轻心，就会轻易酿成焦油怪大爆发，整个牧场毁于一旦。所以，以防万一，随时都要在真空枪里备上满满一槽水哦！

**结晶说明：**
大型史莱姆进食后，会产生两种亲源史莱姆的结晶。因此，若能应对它带来的潜在风险，就可以从它们身上获取极高的经济效益。
Mobile Radar Jammer

The **Mobile Radar Jammer** defends nearby units against many missiles. Any guided missile is affected. This includes the missiles of: MiGs, submarines, mammoth tanks, chrono tanks, Longbows, etc. If it's homing - it's affected.

The Mobile Radar Jammer can jam an enemy's radar dome by getting sufficiently close. This will hide the enemy's minimap, as if the dome is powered down. When a players radar dome gets jammed, a powered down sound is played.

The unit has 2 circles around it indicating the effect radiuses. The smaller red one is the radius where missiles are deflected, the larger blue shows the radius for jamming the radar dome.
堆叠

**堆叠**是一种纯种史莱姆才会有的行为，其中两个或更多的史莱姆在彼此靠近时可以堆叠在彼此之上。它们可以在任何时候形成或破坏堆叠，并会在焦油怪存在的情况下尝试破坏堆叠。有时甚至生成史莱姆时它们就是叠在一起的了。

大型史莱姆无法堆叠，因此纯种的史莱姆在转换时失去了这种能力。

更改
--

* **v0.3.4** - 修复了一个史莱姆堆叠会导致其自身重叠的问题。

* **v0.3.3** - 正在逃离焦油怪的史莱姆现在将试图破坏他们的史莱姆堆，因为当情况越来越糟时，它们只想着自己。

* **v0.2.0前** - 已加入。

## 冷知识

* 据尼克·波波维奇(Nick Popovich)的说法，史莱姆不会在围栏里堆叠而逃跑，而是当局限在一个小小的空间里时，它们才会堆叠，而导致一个快乐的事故——它们的AI告诉它们：饥饿时要寻找食物。

## 参考资料

1. ↑ https://www.youtube.com/watch?v=GbVFa89kUhw
故障史莱姆

建设中

## 史莱姆百科原文

**习性：**
故障史莱姆形成于维克多在致远牧星上开发的史莱模编码库的错误。虽然故障史莱姆只是些数字化的存在，但在它们生息的环境中，它们却是“真实”的。故障史莱姆并不会像现实世界中的史莱姆那样去寻求食物，但出于不明原因，它们在史莱模的世界中持续蔓延。

**注意事项：**
虽然故障史莱姆并不会直接对牧场主造成伤害，但它们本性很顽皮，在抓捕故障史莱姆的时候，可能会有一定危险。故障史莱姆会拟态成其他史莱姆，唯独通过外表才能判断出哪个是李逵哪个是李鬼。把它们吸起来，或者使用纠错喷雾，就可以让它们现出原形了。
另外，故障史莱姆也可以拟态成致远牧星上常见物体的模样。如果你很了解真正的致远牧星，多看看那些本不该出现的岩石或者树木。喷一下喷雾，搞不好会有好几只同时现形呢。

**结晶说明：**
故障史莱姆并不会吃史莱模里面的虚拟食物，所以尚未确认到它们产出的结晶。
即便故障史莱姆真的有结晶，那也是和史莱模里面的一切物体相同，只不过是虚拟的存在罢了,并无实际价值。但也搞不好有一波人认为虚拟结晶也有价值，然后大家都一窝蜂地去炒作购买。唉，说不定最后故障史莱姆的结晶真能值笔钱，因为有一部分人希望它能值钱。然后人们开始争相制作自己的史莱模，用来量产故障史莱姆结晶。一旦这种局面形成，人们会耗费大量的能源，破坏现实环境，只为获得虚拟的结晶。何其荒诞呐。
所以很明显，这是个蠢到家的主意，没有人会去那样做。

行为
--

故障史莱姆从不会以他们的真实形态生成，取而代之的是以其他纯种史莱姆和杂交史莱姆的样子生成，它们的脸看上去很简陋，而且永远不会因其情绪而改变。他们也会伪装成不存在于在现实世界中的物体，牧场主靠近时，这些物体会产生震动。当故障史莱姆真面目被揭露时，它们将脱去伪装并向各个方向逃跑，如果玩家在一段时间内没有将其抓获，它们将很快消失，但是它消失的时候有几率进行自我复制。

***可伪装的物体***

干旱礁岩：小型石头，果树
靛蓝矿场：小型石头，水晶，果树
被苔小岛：发光草，蘑菇，史莱姆雕像，果树
史莱姆牧场

**《史莱姆牧场》(Slime Rancher)**由独立游戏工作室Monomi Park开发。于2014年底开始进行开发工作，2016年1月14日在Steam发布抢先体验版本，2016年8月19日在Xbox上发布游戏预览版本，2017年8月1日在PC与Xbox正式发行，2018年8月21日在PS4上发行，2021年8月11日在Nintendo Switch上发行。

《史莱姆牧场》于2018年1月11日（北京时间）通过国家新闻出版署审批，并由腾讯在中国大陆地区代理发行PC版客户端。于2018年4月3日（北京时间）在WeGame发布。

## 基本配置

### **平台**

Windows、Mac、Linux、Xbox One、Xbox Series X/S（向下兼容）、PS4、PS5（向下兼容）、Nintendo Switch

### **购买渠道**

***P​C:*** Steam、Humble Bundle 、GOG、WeGame、Epic商店
***Xbox:*** Microsoft Store
***PlayStation:*** PlayStation™Store（美）
***Nintendo Switch:*** Nintendo eShop（日） （美）

### **需求**

***Windows:***
操作系统: Windows XP （SP3） +
处理器: 2.2GHz Dual Core
内存: 4 GB RAM
图形: 512MB VRAM
DirectX 版本: 9.0c
存储空间: 需要 1 GB 可用空间

***Mac:***
操作系统: OSX 10+
处理器: 2.2GHz Dual Core
内存: 4 GB RAM
图形: OpenGL 3.2 compatible， 512 MB VRAM
存储空间: 需要 1 GB 可用空间

***Linux:***
操作系统: Ubuntu 12.04+ or equivalent
处理器: 2.2GHz DualCore
内存: 4 GB RAM
图形: OpenGL 3.2 compatible， 512 MB VRAM
存储空间: 需要 1 GB 可用空间
声卡: ALSA compatible

## 制作人员

### **程序**

Matt Kramer

Bryan Chacosky

### **美术**

Victoria Joh

Dan Venhardt

### **质量管理**

Paul Durandt

Antonio Watson

### **本地化**

Maria Pöpperl

Cynthia Mah

Perla Rimmerman

Witalij Schmidt

Jakob Schramm

Laurène Sauzet

Wen Li

Justin Jeong

8-4, Ltd

### **额外美术**

Shawn Parkhurst

Bill Robinson

## 参考资料

1. ↑ http://store.steampowered.com/app/433340/Slime\_Rancher/
2. ↑ https://www.wegame.com.cn/store/2000093/Slime\_Rancher
3. ↑ http://monomipark.com/
派对巨型史莱姆

建设中

 活动物品

*要了解巨型史莱姆的整个物种，参见：巨型史莱姆*

## 史莱姆百科原文

**习性：**
派对巨型史莱姆是一种每周末都会造访致远牧星，为牧场主们带来派对的神秘巨型史莱姆。
每周五，当派对巨型史莱姆抵达致远牧星时，派对就会开始。如果你能找到派对巨型史莱姆的藏身之处并把它喂爆，就能获得很多独特的奖励。但派对可不会就此结束：在周末期间（周五、六、日全天）你可以在致远牧星各地随机找到特别的礼物。睁大眼睛可别错过哦！
史莱姆科学家试图研究并解释这种现象，但你懂得，开派对是不需要理由的。

**注意事项：**
在派对巨型史莱姆附近的牧场主会发现自己整晚都在跳舞，手头的工作抛在一边。小心咯。

**结晶说明：**
派对巨型史莱姆的粉红结晶在科学上没有任何独特之处。那么，这就是说跳舞啊狂欢啊都是你内心的渴望罢了？啊啊啊啊
Shredding Pixar Cars!

## ToyChomper by MisterShredder:

* Shredding Cars in the Pixar Cars movies! IN this video I shred Disney Pixar Cars Flo, Disney Pixar Cars Mater, Disney Pixar Cars Sally, Disney Pixar Cars Dinoco Cruz Ramirez and Disney Pixar Cars 3 Lightning McQueen. Lightning McQueen is my favorite, what about yours? Subscribe and Comment, I try to reply to everyone. Enjoy!

## R.I.P.: Disney Pixar Cars

* RIP (02:50) But They're Broke Disney Pixar Cars! and Small Pieces in the Bin! Subscribe and Comment!
神秘形象

* 當你打開神秘形象的寶藏球后，各種史萊姆的形象會變得比往日從容，比往日美麗。

* 粉紅史萊姆的神祕形象：閃耀
* 螢光史萊姆的神祕形象：天使

* 岩石史萊姆的神祕形象：重金屬

* 喵喵史萊姆的神祕形象：小老虎

* 輻射史萊姆的神祕形象：光點

* 炸彈史萊姆的神秘形象：神秘

* 蜂蜜史萊姆的神秘形象：蜂王漿

* 獵貓史萊姆的神秘形象：柴群貓

* 水滴史萊姆的神秘形象：睡蓮

* 水晶史萊姆的神秘形象：紅寶石

* 量子史萊姆的神秘形象：黑白

* 旋風史萊姆的神秘形象：星雲

* 馬賽克史萊姆的神秘形象：紛紛碎

* 藤蔓史萊姆的神秘形象：？茄

* 火焰史萊姆的神秘形象：惡魔

* 水銀史萊姆的神秘形象：飛去來器

* 劍齒史萊姆的神秘形象：前郊羅紀

* 故障史萊姆的神秘形象：復古

* 黃金史萊姆的神秘形象：鍍金

* 招財史萊姆的神秘形象：保衛者
招财史莱姆

建设中

## 史莱姆百科原文

**习性：**
招财史莱姆是喵喵史莱姆的一个奇异变种，似乎对闪亮的东西特别着迷，尤其是对新币。招财史莱姆会立刻吞掉自己能找到的钱币，跳动的时候就会叮当做响。
可是，光吃硬币又算不上膳食均衡，所以招财史莱姆也会贪婪吞吃所有肉类。当它吃太多，多到肚子里没有空间容纳时，就会把自己撑爆。这一爆，不仅会喷出一场钱币雨，还会把它自己爆到天上。
一旦发现牧场主，招财史莱姆就会脚底生烟夺路而逃。据目前所知，还没有任何一位足够老练，或者说幸运的牧场主，能成功捕捉到这些飞毛腿呢。

**注意事项：**
招财史莱姆和其他稀有史莱姆都具备相同的风险：牧场主在追逐的过程中很容易发生意外。执迷于遇到招财史莱姆之后的那一小笔意外之财，已经有不少牧场主一头扎进了史莱姆之海。
这就导致一些迷信的牧场主认为，把招财史莱姆看成是坏兆头，或者是上天在测试他们的贪欲。这些牧场主会直接无视招财史莱姆，甚至故意将它们赶走。不过，当你听见那堆新币在叮当作响，也不妨试一下哦……

**结晶说明：**
根据目前已知情况，招财史莱姆并不会产出任何结晶。顶尖的史莱姆科学家认为，这是由于招财史莱姆并非真正的史莱姆种类，而是变异的喵喵史莱姆：由于大量吞吃钱币，导致它们体色消退。也许正是这个变化，致使它们生产结晶能力退化。
喵喵史莱姆

建设中

**喵喵史莱姆(Tabby Slime)**

## 史莱姆百科原文

**习性：**
喵喵史莱姆和地球上驯养的家猫有着许多惊人的相似之处。尖尖的耳朵，后背的条纹，还有摇晃的尾巴……要不是它们软弹弹的，跟真的猫没什么两样呢。

**注意事项：**
喵喵史莱姆通常不会对牧场主造成威胁。但正如它们那些八竿子打不着的亲戚——地球家猫那样，喵喵史莱姆经常会造成大混乱。喵喵史莱姆喜欢偷藏自己不吃的东西，比如水果和蔬菜等，经常导致致远牧星上意外生成各种大型史莱姆。

**结晶说明：**
喵喵结晶是“兴奋类”产品的重要配料，这种产品可以令使用者获得喵喵史莱姆那标志性的精力与亢奋。全世界的运动员都在使用这种产品来提升自己的成绩，但过度服用经常导致“非自主型晃屁股症”，这也是喵喵史莱姆的另一个标志性特征吧（令人烦恼的副作用）。
相位柠檬

位置

相位柠檬可以在古代遗迹中或者在维克托的实验室中找到他

相位柠檬可以在古代遗迹中发现的树上找到，这些树出现在定期变化的特定地点，在维克多的实验室里可以找到一棵单独的静态树，他不会转换位置，前提是你要解锁了维克托的工作室。相位柠檬很难得到，因为这些树需要向果园里发射水果来将它们变为不会变动的树，柠檬只有在成熟时才能这样做，而且一旦成熟就会消失而不是突然脱落。或者，它们也可以在古代遗迹的板条箱中找到。

当种植在花园里时，树是实体的，柠檬可以像其他作物一样收获。

## SlimeMedia条目

关于相位柠檬：

相位柠檬相来自不同的地方和时间。它们就像一个回声，回荡在古老遗迹的大厅里，永远不会在同一个地方停留太久的时间，过一段时间就会变换了位置。为了收获相柠檬，牧场主必须在有柠檬的情况下通过柠檬树。

在牧场上：

在果园的储存器里放一个相位柠檬，你就可以自己种一棵很大的柠檬树了。

## 更新日志

* 1.4.2-修复了导致相位柠檬体积缩小的天体物理异常。还修复了一个类似的异常，它阻止了相位柠檬树投射阴影。

* 1.4.0-在维克多的实验室内增加了一棵静态的柠檬树。

* 1.3.1-修复了一个问题，即水果和蔬菜几乎总是在你一段时间没加载的地方不成熟。
* 1.3.0-修正了当废墟中的柠檬树被浇水时，它们会过度兴奋，反复相位的错误。
* 1.1.0-种植在花园里的柠檬树现在可以像普通的果树一样工作，不需要将柠檬分阶段种植到现实中。
* 0.5.0-实施；最大收获量为20，成熟时需要水果收割。

起源
--

相位柠檬一开始需要在虚拟树上射击果实而使相位柠檬出现，这参考了相变：将物质状态（固体，液体，气体和等离子体）转变为另一种状态的行为。它也可能是对主要从事等离子体物理学研究的作者和名誉教授Don S. Lemons的参考。

细节
--

* 总体而言，整个古迹有27个特定位置，可能会发现虚拟的柠檬树。在一天的游戏时间内，任何时候最多可以出现10棵这样的虚拟树。
* Phase Lemon的原型名称为“ Leap Lemon”，最初使用Prickle Pear模型作为相位柠檬。
* 相位柠檬是唯一不能与其他野生相柠檬树上成熟的相柠檬“交易”的水果。
* 当柠檬搅动并即将传送时，相柠檬似乎具有与量子史莱姆相同的颗粒效果。
* 烂的相位柠檬继续散发出颗粒效果。
* 与大多数其他水果/蔬菜苗条条目不同，相位柠檬的条目没有说明其口味。尽管可以假设它们的味道与普通柠檬相似。
* 相柠檬的茎上有青绿色的叶子，而其他水果则有绿色的叶子。
* 在更新1.3.0之前，阶段柠檬树节点有时会不断发出其瞬移粒子效果。用水泼洒未受此现象影响的相柠檬树，可能会导致其正常传送或被窃听。
黄金史莱姆

建设中

## 史莱姆百科原文

**习性：**
毫无疑问，所有史莱姆中最受追捧，也最神出鬼没的便是黄金史莱姆了。由于已经证明无法抓捕这些史莱姆，有关它们的信息也是少之又少。黄金史莱姆快如闪电，看见牧场主之后会一溜烟地跑掉。如果想从这一短暂的遭遇中获利，牧场主必须要反应快。

**注意事项：**
黄金史莱姆不会对牧场主造成任何直接威胁，但它的出现经常让人措不及手，并因此导致（有时是致命的）意外发生。不仅如此，想从黄金史莱姆那里获得结晶的唯一办法，就是用真空枪中任何富余的资源向它射击。成功后，黄金史莱姆便会产出黄金结晶，但周围还会散布着其他素材，搞不好会生成大型史莱姆，甚至出现更糟糕的情况。

**结晶说明：**
黄金结晶并没有什么实用价值，它能高居结晶价格榜首只因为它又闪亮又稀有。在地球上，精英们最喜欢用黄金结晶制造的首饰来装点自己，其价值远超地球上任何一种贵金属。也正因如此，牧场主们遇见黄金史莱姆时千万不能手软，无论如何也要弄到一两个黄金结晶才好。
A compilation of logos (READ DESCRIPTION)

A compilation of logos (READ DESCRIPTION) was a former YouTube screamer video, posted by a terminated user known as Hooters1000 on January 17, 2015. The video and account were taken down by a music company, of all things, one week after it was posted. The description, in question, tells the viewer to watch the video in full-screen mode with the lights off and all doors and windows shut and that he’ll thank him/her later.

The video starts with a compilation of peaceful logos including Magic Window, KingWorld, and Field Communications, to name a few.

After the Carson Productions logo, a 1-minute black screen is seen before an edited version of the Screen Gems “S from Hell” logo. The edited version of said logo has it take place on a fiery background, with the logo in slow motion and echoing. After the “SCREEN GEMS” text zooms in, the voiceover from the “Dancing Sticks” logo plays, but in super slow motion and much louder. Then, loud, stock, evil laughter plays. As the stock sound effect begins to end, the logo is suddenly interrupted by a distorted image of an old man with goggles on his head, accompanied with an extremely hilarious sounding scream.

After 10 seconds of the first screamer, the video’s not over, yet. After a 30-second black screen, an edited version of the Viacom “V of Doom” logo is seen. In it, the word “Presentation” in “A Viacom Presentation” is replaced with “Nightmare”, the logo is in a red tint, and it’s slowed down. After the “V” zoomed in, a creepy, echoing voiceover says “This has been a Viacom Presentation” and laughs evilly. Then, after 5 seconds, the “V” continues to zoom in. After 10 more seconds of it zooming in, the logo is interrupted by an edited version of the VID-TV ”Mask of Guo Xiang”, with its eyes lacked and mouth wide open zooms in and shakes at the viewer. This happens accompanied to the same scream sound effect from the first screamer, but more low-toned.

After 2 minutes of the mask screaming at the viewer’s face, text appears saying “HAHA! Now, change your pants!” accompanied to the losing horns from The Price is Right, repeated thrice. When it’s about to finish its third repeat, the second screamer appears again; but with the scream sound effect being more louder.