recursal/Fanatic-Fandom huggingface dataset:
Kharannah

Kharannah is the Healer of the Dragonkin faction.

## Lore

The Nobles are a particular caste of the Dragonkin. Their members served the Light and were responsible for supervising physical and mental health of their kin.

When the Cataclysm came, many of the survivors lost either their mind or their faith. It was Kharannah who became the first novice after the world's destruction. The Dragonkin attentively watches her deeds, for if she carries the Light amid the falling stars and resists the Legion, it will be the true sign of hope. The Noble One fully realizes the scale of her responsibility, so between death and giving in she'd prefer the former.

Kharannah wears snow-white garments with golden parts – the attribute of the Sublime – and the Staff of Light.

## Skills

Kharannah raises her staff and restores a percentage of all friendly heroes health with a shining light.
By summoning her greatest force, Kharannah ressurects one dead allied hero and restores health of every other friendly hero.
Kharannah gets a chance to resurrect two heroes from skill's level 5.

## How to get

Kharannah is one of the main heroes so you get her in Act 2 for free.

Kharannah's shards can be found in:

* Act 2, Chapter 9, Hard.
* Arena market (for crystals of power).
Tomb of Horrors Market

￼The following shards (Price for 5 shards in parentheses) are sold in the Tomb of Horrors Market:

Angrim (450)

Aratar (450)

Arekhon Guard (450)

Blood Mage (525)

Gassar (450)

Hargrim (450)

Hilia (600)

Hotei (600)

Koblock (525)

Rizer (450)

Soothsayer Zytima (525)

Velundar (525)

Silver Moon (525) [Level 50 Required]

Rok (600) [Unlocking Rok Required]

Gatekeeper (525)

Succubus (600) [Unlocking Succubus Required]
Swamp Killer

Swamp Killer is the Rogue of Barbarians faction.

## Lore

Swamp Killer belongs to the Cult of Assassins that worships the terrible deity — Great Serpent of the Bogs. Their living conditions are cruel and bloody battles against other tribes are not uncommon. But the name of the Swamp Tribe is horrible and disgusting even among the barbarians.

Swamp Assassins are cruel, cunning and completely devoid of pity. These merciless madmen live in the depths of the fatal bogs. Cult of the Assassins obliges both men and women to leave their villages periodically and go to the outside world. They are forbidden to return back without bringing hearts for human sacrifices.

Swamp Killer is absolutely insane and bloodthirsty by the standards of ordinary people but she sees herself as a sacred warrior who purifies the world of filth in the name of the Great Serpent. Swamp Killer is armed with a bone dagger with two blades and a bone ax.

## Skills

Swamp Killer's basic attack.
Swamp Killer deals increased damage to an enemy.
Passive skill.
Increases Swamp Killer’s dodge chance, critical hit chance and makes her attacks cannot be dodged (but she can still miss).

## How to get

Swamp Killer 's shards can be found in:

* Act 5, Chapters 6 and 10, Heroic;
* Shop (for gold).
Sharazar

Sharazar is the Rogue of the Changelings faction.

## Lore

Sharazar is an experienced spy and assassin, a cold-blooded professional capable of accomplishing his task whatever the cost. He wears form-fitting dark clothes and is accompanied by an exceptionally intelligent black raven named Harir who aids Sharazar in his perilous undertaking.

Sharazar is a master of throwing knives and dual wielding. But when push comes to shove, he assumes his adversary's shape to temporarily use enemy powers.

## Skills

 2
 3
 4
Sharazar assumes a chosen target's shape and gains the ability to use enemy skills for a number of turns. The ability also enhances Sharazar's fortitude.

## How to get

Sharazar's shards can be found:

* in the beginning of the **Dark Campaign**;
Triish

### **Lore**

Triish is a powerful Ranged Damager of the Dark Elves faction. She is at her strongest when teamed up with Drake and other Dark Heroes. Triish's main purpose is to deal significant damage, inflict lots of debuffs and counter Light Heroes, and her ability to ignore Shields allows her to be used against heavily defended squads.

### **Skills**

* Base ability "Out of the Shadows"

Damages one target. If the target is a Light Hero, Triish performs an extra attack on them. Has a certain chance per Dark Hero in the party to reduce the target's initiative.

* Special ability "Clip the Wings"

Deals two hits in a row to a single target. Has a chance per other Dark Hero in the party to stop the target from using their special abilities for a certain number of turns. If the target has the "Vulnerability" debuff cast on them, then they can't protect themselves with "Fortitude".

* Special ability "Quick Arrows"

Damages all enemies. Stops target from using support attacks for a certain number of turns. If the target has the "Acid Fog" debuff cast on them, then they can't protect themselves with "Fortitude".

Level 7: Each time Drake takes damage, Triish gets a buff, increasing her damage by a certain percent. These buffs are removed after using this ability.

* Passive ability “Ambush Master”

Triish's attacks ignore Shields, Armor and Magic resistance.

Each time Drake takes damage, Triish performs a counterattack on the attacking enemy. Damage from this counterattack is increased by a certain amount. If the attack kills Drake, this amount is doubled. If Triish's target is a Light Hero, then she cannot miss, and her attacks cannot be dodged. If Triish has the "Target in cover" buff, then damage from her attacks is increased by a certain percent.
Act I

Here's Roland's journey starts.

Roland's village was burned down by the unknown enemy and he sets forward to distinguish what's going on and to rescue his folk.

## Missions and heroes' shards

There are 15 chapters in the first Act of Campaign.

Completing chapters of campaign in **normal mode** you can get XP, **Items**, **Experience Potions**, **Silver** and **Skill Cubes**.

Completing chapters in **heroic mode** you can get more rewards than in **normal mode** and also you receive chance to get heroes' shards in certain chapters.

Here's the list of heroes' **shards** that can be found after completing chapters of the Campaign.

* Chapter1 — contains shards of **Spear Kobold**.
* Chapter2 *—*contains shards of **Kobold Slinger**.
* Chapter 3 *—*contains shards of **Rogar**.
* Chapter 4*—*contains shards of **Kobold Scout**.
* Chapter5*—*contains shards of **Kobold Guard**.
* Chapter6 —contains shards of **Taneda**.
* Chapter7 —contains shards of **Kobold Soothsayer**.
* Chapter8 —contains shards of **Bellara**.
* Chapter9 —contains shards of **Kobold Guard**.
* Chapter10 —contains shards of **Spear Kobold**.
* Chapter11 — doesn't contain heroes **shards**.
* Chapter12 — doesn't contain heroes **shards**.
* Chapter13 — contains shards of **Kobold Slinger**.
* Chapter14 — contains shards of **Kobold Guard**.
* Chapter 15 — contains shards of **Kobold Soothsayer**.
Winter’s break

Winter’s break is an event to Barbarian faction. We can get such hero as Siegfried in this event. The duration of the event is 5 days. The event starts every 23 days.

Required Heroes.

To pass the last stage in the event you need 5 Barbarians of level 50, star from 5, level of equipment from 5.

The Barbarian faction is represented by 7 heroes. For the event, we require only 5. Which one will we need the most? Let's figure it out!

***Denaya.***

She is a Boss faction with good leader ability. She is a main hero in Barbarians’ squad. We need to collect her in full.

***Bellara***

She is a Caster. She is a second key charter in Barbarians’ faction. We need to collect her in full. Also, she is the most useful hero to a new player. (There is a way to pass the light campaign own Bellara + Hero's Friend. Relevant for the Valley of Treasures as well).

***Swamp Killer***

She is a Rouge. She is one of the main hero in Barbarians’ squad. It is also better to collect her from the start game, because she does excellent damage.

***Artar***

He is a Melee Damager.  We don't need this hero for the Barbarians’ squad, but he needs to “The Token Rush” event. So we need to collect him.

***Silver Moon***

She is a Healer. Usually it is changed to another healer in the squad. But there are situations where you require her. Barbarians will be needed to pass Act 7 light campaign and legendary mode. Note, there are 5 heroes in Barbarians’ faction light and 2 dark. You can't use Swamp Killer and Seven Knives in the light campaign.

***Seven Knives***

He is a Ranger Damager and the slowest to collect hero in Barbarians’ faction. We need to collect him in full, because he well played with not only own faction.

If you don't have to quickly collect Siegfried, you can use Denaya, Bellara, Swamp Killer, Artar and Seven Knives. Otherwise, you can change Seven Knives to Silver Moon.

***Atiles***

He is a Tank and perhaps the most useless hero in faction. You can collect him latter.

We collect Siegfried in 5 stars after pass this event. Then we can buy Siegfried Shards in Klan Market to 775 Clan Tokens.

Siegfried is used to collect Naja, legendary boss Dark Elves’ faction. You will also need it to pass Act 7 of the Light Campaign and Event Raid.
Stats

Each **hero** has a range of **stats** that define his role in a battle.

## Primary stats

**Level** — affects **hero's** Physical and Magical damage, HP, Armor Class, Resistance to Magic. The maximum **level** **hero** can reach is 80.

**Strength** — affects **hero's** Physical damage and HP.

**Dexterity** — affects **hero's** Chance of Critical Strike and Dodge.

**Intelligence** — affects **hero's** Magical damage and chance to inflict Magical Critical damage.

**Speed** — defines the priority of **heroes'** turns. The higher the speed is, the earlier a hero moves. Every hero has the initiative bar that fills with time. The amount of a hero's speed affects how fast the bar can be filled. With that in mind, a hero with, for example, 200 speed moves twice as fast as a hero with 100 speed. **Learn more**...

**Health** — defines a **hero's** HP. If a **hero** loses all HP, they die.

**Rarity** — expressed in the number of stars a hero has — ranging from one to seven. Each star a **hero** earns, significantly raises their **stats** level. **Rarity** is increased by means of **Shards**. Rarity affects Physical and Magical damage, HP, Armor Class, Magic Fortitude and Physical Fortitude.

## Secondary stats

**HP** — **heroes**’ health level. If a **hero** loses all HP, they die. HP can be restored in battle thanks to special skills.

**Physical damage** — damage inflicted by regular weapons and blocked by Armor Class.

**Magical damage** — damage inflicted by magical attacks and blocked by Resistance to Magic.

**Armor Class** — defines the level of physical damage a **hero** can block.

**Resistance to Magic** — defines the level of magical damage a **hero** can block.

**Resistance to the Elements** — defines the level of elemental damage a **hero** can block.

**Magic Fortitude** —defines the chance to avoid magical effects.

**Physical Fortitude** — defines the chance to avoid physical effects.

**Chance of Critical Strike** — defines the chance of inflicting a Critical Strike.

**Critical Damage** — the number of critical damage a **hero** inflicts by Critical Strike.

**Dodge** — defines the chance of avoiding an attack.
Arena

**Arena** is the mode where players can fight against other players to test their strength.

You can also earn **Crystals of power** on ****Arena**** enabling you to make purchases in the Arena Market.

## Rules

Each player has the opportunity to attack other players 5 times per day. You can only attack your enemy after a short waiting period. Once you have completed all attacks, your record will be displayed until next day.

Victorious players in the **Arena** will make it onto the Arena Leaderboard. Attacks can be instantly replenished for **Gold**.

Like in **Tournament** mode, battles in the **Arena** do not take place simultaneously. This means that the enemy squad you are attacking is controlled by AI.

## Rewards

The results of the battles in the **Arena** are recorded daily. Players earn **Crystals of power** and **Gold** as a reward if they make it onto the **Arena** Leaderboard.
Soothsayer Zytima

Soothsayer Zytima is the Caster of the Kobolds faction.

And she's sexy af.

## Lore

Soothsayer Zytima's mysterious powers inspire other Kobolds with fear or even horror, so tribesmen try hard to fight better in her presence. On the other hand, if Kobolds fight well they can deserve the Soothsayer's blessing and get their luck increased.

Soothsayer Zytima does not possess any serious magic, but her primitive understanding of rituals and nature delivers many troubles to the enemies.

Soothsayer Zytima uses bones and skulls of small animals and birds as pieces of decor and accessories. A large bone usually plays the role of a magic wand by which she puts curses.

## Skills

Soothsayer Zytima sends a spirit in form of swarm of the furious flies that decreases all stats of the enemy by some % for a number of turns. Flies deal damage depending on the number of buffs and debuffs on the enemy.
Soothsayer Zytima shares her luck with other Kobolds so they get some % to critical hit chance for a number of turns. One of them can get a chance to get increased speed.
Passive skill. All allied Kobolds get their stats increased by some %. The skills doesn't affect Soothsayer Zytima herself.

## How to get

Soothsayer Zytima's shards can be found in:

* Act 1, Chapters 7 and 15, Hard.
* Tomb of Horrors.
* Shop (for gold).
* Tomb of Horrors market (for diamonds).
PANDORA BOX (Song)

"**PANDORA BOX**" is a song by Unicorn Jr. It is the first track in their first single album, *PANDORA BOX*.

## Lyrics

* Japanese

全員）......\_\_\_\_Happy≠Together ? (Happy≒Together !!)

　　　......\_\_\_\_Happy≠Together ? (Happy≒Together !!)

　　　......\_\_\_\_Happy≠Together ? (Happy≒Together !!)

ツバサ）いつかは白馬の王子-(White Knight)-って夢

アルト&テルマ (Ah Ah Ah Yeah)

ツバサ）キミはドコか頑なに 信じて、モタついてる

アルト）Possession of Air [彼] だけ?

テルマ） 時代(まわり)に乗り遅れてる震囲気は、否めない

３人)そ.ん.な ある朝の事件\_\_\_\_\_............!!!

ツバサ）突如、現れたChance

アルト）既読(うけ)とったMessageは、

テルマ）末読(まき)もどせない!!!

ツバサ）Miss.焦りまくリーノ?

アルト）Miss.嫉妬(ジエラ)りまくリーノ?

テルマ）Miss.悩みまくリーノ?

ツバサ）ショーパンを着衣(キメ)たなら、Open your “PANDORA BOX”

アルト）「ねえ」

テルマ）「............ボク達で」

ツバサ）「いいわけ ?」

全員）Honey! it’s allright!? さあ360°全方位でNavigationしてあげる

アルト）tkmk(トキメキ)の KISS　KISS　KISS　KISS　KISS

全員）Lady! What’s happened!? もう360°各方面でDiscussionされちゃった

テルマ）wktk(ワクテカ) なHUG　HUG　HUG　HUG　HUG

ツバサ）NIPPON 各地(じゅう)、起こってる 恋のMovement

全員）発生源は “ココ”

全員）......\_\_\_\_Happy≠Together ? (Happy≒Together !!)

　　　......\_\_\_\_Happy≠Together ? (Happy≒Together !!)

　　　......\_\_\_\_Happy≠Together ? (Happy≒Together !!)

アルト）もしくは(Hostle Take over)

ツバサ&テルマ (Ah Ah Ah Yeah)

アルト）キミはむしろダラダラ(Dollar Dollar)求めて、泡ついてる

テルマ）Suggestion of “C” Kissだけ?

ツバサ）予感を振り切って飛び込めよ このカラダ

ツバサ&テルマ)も.は.や あの罪は時効\_\_\_\_\_\_.............!!!

アルト）解除しかけるPass

テルマ）心頭滅却すれver.

ツバサ）火も亦(まだ)、熱(アツ)し!?

アルト）Miss, パクリまくリーノ?

テルマ）Miss, 荒らしまくリーノ?

ツバサ）Miss, 共有(シェア)しまくリーノ?

アルト）脳Punch(ノーパン)を覚悟して、Open your “PANDORA BOX”

アルト「そう」

テルマ「............全部」

ツバサ「見せてよ」

全員）Honey! it’s allright!? さあ360°全方位でNavigationしてあげる

テルマ）tkmk(トキメキ)のKISS　KISS　KISS　KISS　KISS

全員）Lady! What’s happened!? もう360°各方面でDiscussionされちゃった

ツバサ）wktk(ワクテカ)なHUGHUGHUGHUGHUG

アルト）四六時中、迷ってる、愛のGovernance

全員）結束点は “ソコ”

テルマ）胸キュンは 行為後(アトヅケ)で、

Open your “PANDORA BOX”

テルマ）「もう」

アルト）「我慢」

ツバサ）「しないよ」

全員）Honey! it’s allright!? さあ360°全方位でNavigationしてあげる

tkmk(トキメキ)のKISS　KISS　KISS　KISS　KISS

Lady! What’s happened!? もう360°各方面でDiscussionされちゃった

wktk(ワクテカ)なHUG　HUG　HUG　HUG　HUG

世界 全土(じゅう)で、評判さ

Love Generation　密着点は “イマ”

......\_\_\_\_Happy≠Together ? (Happy≒Together !!)

......\_\_\_\_Happy≠Together ? (Happy≒Together !!)

......\_\_\_\_Happy≠Together ? (Happy≒Together !!)

......\_\_\_\_Happy≠Together ? (Happy≒Together !!)

......\_\_\_\_Happy≠Together ? (Happy≒Together !!)

.....\_\_\_\_Happy≠Together ? (Happy≒Together !!)
Abyss Hound

Abyss Hound is the Melee Damager of the Demons faction.

## Lore

Abyss Hounds are the scouts and thrall hunters of the Demon Legion. They are demons who exist to track down and kill the prey. Demon Legates let them off the leash when it's necessary to catch escaped prisoners of the Abyss.

Their terrible fangs and claws are as sharp as blades. Abyss Hound can make bloodcurdling howl that paralyzes a victim and deprives it of last hope. No one would envy those who were caught by the Abyss Hounds.

By the standards of the Legion, the Hounds are not the most hard-bitten of the demons, but they compensate low health by their high speed and ability to control enemy heroes with their howl.

## Skills

Abyss Hound emits a freezing howl that makes the enemy skip one turn. The target cannot dodge this attack if it is suffering from negative effect.
Abyss Hound conducts three powerful attacks, dealing increased damage to a single enemy for each damage over time effect the target has.
Puts Ranged Damager class **Mark** on the enemy. The victim cannot dodge next attack from a Ranged Damager.

## How to get

Abyss Hound's shards can be found in:

* Tomb of Horrors.
* Shop (for gold).
* Arena market (for crystals of power).
* Tomb of Horrors market (for diamonds).
* Light Campaign (Heroic Mode) Act II Chapters 4 & 11
Arekhon Spear

Arekhon Spear is the Melee Damager of the Arekhon Undead faction.

## Lore

In the distant past these warriors were the embodiment of unimaginable agility and force. In addition to that, the Spear Masters were renowned for using no shields, but also for taking no armor. Their sole protection was an array of amulets and tattoos which were supposed to resist enemy spirits. It is a known fact that they believed a warrior is capable of fighting to the fullest extent only when there is no room for error. Not surprisingly, others reckoned such a behavior was on the verge of insanity.

Their favorite weapon is double-ended spear that gives these warriors an additional advantage.

## Skills

Jumps on an enemy and lands two spear strikes causing bleeding which duration depends on number of positive effects on the target.
Increases damage of the next attack and strikes back every attacker who dares to hit Arekhon Spear for a number of turns.
The skill sets the Spear’s fortitude to 100%, making him ignore every debuff.

## How to get

Arekhon Spear's shards can be found in:

* Act 2, Chapters 5, 11 and 15, Hard.
Roland

Roland is the Boss of the Knights of the Council faction.

## Lore

Roland is one of the great Mages who has been studying magic from an early age. One day his home village was burned down and dwellers were driven into slavery by Demons. Roland starts his journey to find and set his folks free.

Little is known about his future as well as about his destiny that lies among the stars. Now he travels with his new friends in search of the powerful artifact that will help him defeat the Demon Legion.

Roland uses his magic power to attack enemies, defend himself and with time he will even be able to summon the Dragon!

## Skills

Roland summons a magical shield that enemies have to destroy before they can deal damage to him.
Roland's powerful magic attack.

## How to get

Roland is the main hero so you get him as soon as you start playing the game.

Roland's shards can be found in each Campaign mission.
Artus

Artus is the Boss of the Archons faction.

## Lore

The most powerful warrior of Arcadia under whose leadership the Archons grow ever prosperous and powerful.

## Skills

Leadership ability - Passive skill. At the start of the turn, has 37% chance to reduce the special ability cooldown time by 1 turn for two random Archon allies and has half that chance of doing the same for the allies from other factions. At the start of the turn, his own damage increases by 15% for 1 turn and the next 4 attacks on him inflict 50% less damage (including DOT effects).

## How to get

Event - every 3 months lasts 7 days. You need 5 heroes from the Abyss Slaves Brotherhood to unlock Artus.

Min rarity - 7 Star

Min level - 70 lvl

Min equipment - 7 lvl

* Rok
* Succubus
* Kage
* Abaddon
* Balthazar
Bellara

Bellara is the Caster of Barbarians faction.

## Lore

Bellara is the Swamp Witch. She hasn't spent years studying ancient books of spells but she received knowledge directly from her father — Barbarian shaman whose name no one knows.

Since early years, she's been dreaming about gaining the power to rule the dragon. Now she travels between the remnants of the world to find the key to becoming True Mage.

Bellara feels scorn for using weapons and armor. She relies on her magic powers, sending terrifying curses and making enemies feel primal fear by the power of Barbarian's magic.

## Skills

Bellara curses an enemy slowing them down and decreasing their stats for one turn. Enemy stats decrease stronger if they are already under any other negative effect. If used against an enemy tank, the skill also removes their taunt.
Bellara sends horrific spirit of the forest that forces enemy to skip one turn and decreases their ability to dodge attacks.

## How to get

Bellara is one of the main heroes so you get her in Act 1 for free.

Bellara's shards can be found in:

* Act 1, Chapter 7, Hard; Act 2, Chapter 12, Hard.
* Arena market (for crystals of power).
Challenges

**Challenges** mode consists of missions that can be completed only by special squads.
Each mission in **Challenges** has its own squad conditions.

**Challenges** begin on a particular day of the week.

## Types and rewards

There are 5 types of **Challenges** ​​​​​​which differ in the start date, needed **classes** and given rewards.

 Sunday, Wednesday, Saturday
 Sunday, Monday, Thursday
 Sunday, Tuesday, Friday

You can repeat 3-star **Challenges** right away with **Memory Spheres**.
Da'Ghan

## Lore

Da'Ghan is the most famous Healer among the living Orks. His family is one of the oldest, and was well known hundreds of years before the Cataclysm. While other families chose the path of harsh warriors, sea raiders, and berserkers, Da'Ghan's ancestors chose to save the lives of their fellows. Da'Ghan proudly continues the family tradition now. This does not mean that he cannot stand up for himself. Quite the opposite, his vast knowledge of medicine, and as a result means of death, coupled with the possession of a battleaxe, makes him a dangerous opponent. Da'Ghan is on the front line when even the roar of the waves is not heard behind the loud shouts and the noise of the battle. The Priest of the Sea, as he is also called, closes his eyes only for a moment to feel the power of the sea and call upon its life-giving forces, rescuing his wounded tribesmen. During these moments, nothing it seems can knock him down – standing there as if for ages, like one of the many stones on the coast of his land. Despite Da'Ghan's severe appearance, there is no rage in his heart that revels in his fellows. The Priest of the Sea often tries to stop the fights that other Orks get in amongst themselves. One method he uses is quite original - Da'Ghan recounts stories about the trophies that adorn his armor. While he may not be the most interesting storyteller, his authority and the respect he experiences among other Orks make the wranglers cease their fighting

## Skills

* Axe Strike

Damages one target. Has a chance to reduce the damage output of the target and, at the 7th level of ability another few random targets for a number of turns.

* Cleansing Waters

Removes all DoT effects from all allies. Removes all Debuffs from the allied Ork with the lowest HP. Casts a few buffs on the allied Ork with the lowest HP (including self), each of which restores a % of max HP at the start of the turn. Other allies receive half that amount. Hides the ally with the lowest HP from attacks for a number of turns.

* Deal with the Abyss

Resurrects an Ork ally with a % of their max HP and casts the "Black Spot" debuff on them for a number of turns. When the debuff ends, the hero dies and cannot be resurrected. Reduces incoming damage for the resurrected Ork by 50% for a number of turns and casts few buffs which increase armor per such buff. Increases chance for all allies to dodge magic attacks for a number of turns.

At the 7th level of ability a resurrected Ork, or if all Orks are alive or cannot be resurrected, the ally with the lowest HP, is guaranteed to do critical damage for a number of turns.

* Under Protection (Passive)

Increases own chance to dodge enemies affected by the "Scorching Terror" debuff. After Da'Ghan's death, allied Orks' HP cannot go below 1 until a number of hits have been made. The same goes for other allies for half that amount of hits. The effect is removed in any case after a number of turns.

## How to get

1. The "Stormbringer" event
2. Clan Market
Kobolock

Kobolock is the Healer of the Kobolds faction.

## Lore

Kobolock is the alchemist of a Kobold's tribe who brews potions from shrooms, herbs, roots and other ingredients which origin is unknown. Other Kobolds are afraid of him because of his terribly unpredictable potions. Rumors say that the content of a bottle can shake the soul out from the body and make it come back.

Kobold in the right mind would not touch alchemist's potions, but in battle, where death may be alternative, Kobolock's potions find a variety of uses: not only to poison enemies but to heal Kobolds, too.

Kobolock is smart enough for a Kobold. He wears a hood that he sews with his own hands, and you always can find a batch of potions for all occasions on his belt.

## Skills

Kobolock throws two bottles with poison at the enemies, inflicting damage and increasing their chance to miss by some % for a number of turns.
Increases all friendly heroes' magic resistance by some %.

## How to get

Kobolock's shards can be found in:

* Shop (for gold).
* Arena market (for crystals of power).
* Daily bonus.
* Valley (purple energy)
Age of Magic Wiki

## Welcome to the Age of Magic Wiki!

It's great to see you here, friend! We’re fans of the mobile fantasy battle game **Age of Magic**.

Join us and discover everything about the **Age of Magic**: find out which **heroes** inhabit the world and get acquainted with their stories, know more about their **classes** and **factions**, learn how to use **items**, **skills** and much more!

Keep in mind that anyone, including you, can edit these **171** articles of **Age of Magic**. Click the edit button at the top of any page to get started or create your own new article!

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## Latest activity

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Memory Spheres

## Is used to:

To pass missions instantly in the Campaign mode

## Can be obtaned in:

Campaign, Daily rewards, Market

**Memory Sphere** is a resource that allows you to pass missions instantly to get new rewards in **Campaign** mode. Players can instantly pass the missions that was completed only with a three-star rating.

To instantly pass a mission using **Memory Spheres**, player will also need to use a certain amount of **Energy**.

Several **Memory Spheres** can be used at once to repeat a mission several times.

**Memory Spheres** are rewarded in **Daily Rewards** and for completing certain missions in **Campaign** mode. You can also buy them in the Shop.

To find out which missions reward **Memory Spheres**, tap on **Search**.
Loingo

## Liongo

Liongo is a Tank from the Renegades faction. He is performing at his best when paired with Morrigan. However, even by himself, he is a very versatile Hero. Liongo, while studying with Siegfried, took over some of the fighting tactics from his mentor. For example, Liongo strengthens the defense of his allies and provokes the enemies to attack him.

## Lore

From all the races of Arrat, only humans can awaken all of the 5 elements within themselves. And only a human has the ability to become a true mage. As hard as it is to awaken all of the 5 elements, it does not compare to the enormous burden required to sustain a balance between them. Because they were nursing the Darkness, the Renegades were unable to sustain this balance, and as a result many paid the price with their sanity. A few of the stronger mages were nevertheless able to stay sane, however the Darkness corrupted them, making them cruel and blood-thirsty, not unlike the Demons of the Abyss. While their souls still bear the seal of the Darkness, a few of the most powerful mages were able to sustain a fragile balance between the elements. Liongo was born a mighty warrior and a gifted and passionate teacher. As a warrior, he was second in strength only to his mentor, Siegfried, the honourable "Defender of the Council”. Where Siegfried enjoyed adventuring far away from the stronghold of the Order for years at a time, Liongo preferred to train and foster the young warriors and mage recruits of the Council. And in return, the young students loved and respected him greatly. To all he appeared to be the kindest and wisest person in the whole wide world. Even the fiery Morrigan, when next to her beloved, became softer and more patient. Deep inside his soul however, the Darkness left a vivid mark.

## Skills

* Base ability "Heavy Blade"

Damages one target. Deals more damage per Darkness Token on each Renegade in the party.

* Special ability "Bloody Vira”

Damages all targets. Regains some amount of his HP from the damage done. Regains more HP for each Darkness Token on every allied Renegade. With certain chance marks the target with the “Melee Damager” Mark.

* Special ability "Shelter of Darkness”

Provokes enemies to attack only himself for a certain number of turns. Casts positive effects on all Dark allies, which are reducing damage taken by these characters. Casts an extra positive effect on an allied Morrigan. Removes all Darkness Tokens from himself and forwards some of them to allied Morrigan.

* Passive ability “Traitor's Path”

At the start of the turn, Liongo gets Darkness Tokens and saves up to 5 of them. Each Darkness Token increases Liongo's defense and magic resistance for a certain amount. When dealing damage, Liongo has a certain chance to reduce the targets' armor and magic resistance for a certain amount and number of turns. The armor and magic resistance of his random allies will be increased by the same amount and the same number of turns. If the target is a Druid, the damage of all the attacks increases by a certain amount.
Target or focus

There is such useful nuance as focus. When you fight in hand mode, the hero you target is highlighted with an orange circle below.

As soon as you switch to automatic mode, the focus changes and looks like a mark.

Sometimes AI doesn't pick targets the way we'd like it to, or the way it would be best for battle. But we can choose target themselves.

To do this, click on the desired Hero, and it will appear on the icon focus, respectively, he will become a target for attack.
Ra'Archne Queen

Ra'Archne Queen is the Boss of the Ra'Arachne faction.

## Lore

The rulers of the Ra'Archne – the Queens – have always been a complete enigma to external worlds. Endowed with a keen mind, capable of spawning workers and soldiers and controlling all of them at a time, the Queens once planned to extend their power and conquer all other remnants. It finally led to long and bloody wars with denizens of the surface such that out of caution, the Ra'Archne ended up being treated as cruel monstrosities and lesser demons that must be liquidated on first acquintance. However, it is harder than it seems. Reaching a Queen's lair is already a difficult task, but putting her to the sword is much more complicated.

The Queen is an immense arachnid meaning she's able to crush whole enemy armies on her own. A green beating heart of hers is hidden thoroughly behind both solid carapace and enormous pincers. The one who wants to kill the Queen needs to slice off her limbs first, then pierce the carapace to strike her to the heart before the Queen regrows the damaged body parts again.

## Skills

The Queen regrows damaged claws and heals herself.
Removes all **Marks** from her body parts.

## How to get

Ra'Archne Queen's shards will not be available. At one time she did appear in the Hero list of available heros, but has since been removed.
Wilhelm

Wilhelm is a powerful Renegade archer, able to destroy enemy Factions and Brotherhoods, filling the hearts of his opponents with Darkness. The huge damage of his arrows will make any opponents tremble. The Knights of the Council will have to work hard to stop him.

## Lore

During the time of the Mage War, the famous Wilhelm relentlessly hunted those who chose the Dark side. Forgoing rest, he faithfully served the Council, hunting those he was assigned to. His magic arrows always struck their targets true, burning any that bore the mark of the Dark side. As the confrontation between the Knights of the Council and the Renegades grew more and more bloody, so did Wilhelm's hit list. His arrows struck true and without mercy, until one unfortunate day, when he found himself staring at the kill order for his younger brother, who had decided to join the Renegades. Having sworn unbreakable vows to the Council, Wilhelm loosened the arrow that took his younger brother from this world. He was devastated at his own actions and blind obedience. In his anguish, he returned to the head of the Council, and killed him as revenge for his brother’s life. With his exile and persecution by the Council, Wilhelm turned his back on his former masters. In his despair, he became a merciless and ruthless archer, hunting any that stood in his way in his perceived justice for his brother. Finally, once all the names but one were crossed off the list containing those he knew to be responsible for his brother’s death Wilhelm turned his arrow upon himself and pierced his own heart, therefore crossing off the last name. That unfortunately was not the end of Wilhelm’s story. As he laid there awaiting death, Crowley Darkmind, who had been eyeing the archer for quite some time, took the opportunity by pulling Wilhelm from the claws of death and turning him to the Dark side. Instead of a heart, a demonic coal is now beating inside Wilhelm’s chest. His entire existence is now a living nightmare from which there is no escape. Where once his arrows destroyed the Dark, then now give birth to it in the hearts of his victims.

## How to get

Wilhelm's Shards can be obtained by completing the Stages of the Raid Season.
Succubus

Succubus is the Rogue of the Demons faction.

## Lore

Demoness of the Abyss, Succubus is known for her maddening attractiveness and bloodthirstiness. Succubus excels in bringing pain with her whip both in fight and torturing.

Using arcane demonic spells, Succubus is able to mesmerise any living creature and thus force it to fight and die for her. When the need for an enchanted victim dies out, Succubus kills it as a wounded animal.

The Legion usually sends Succubus when it is necessary to track down and destroy a target deep in the rear of the enemy or when demons are going to take total control over a specific creature.

## Skills

The Demoness enchants a foe so they can only attack Succubus with their basic attack for a number of turns. The kissed enemy is also poisoned for a number of turns and gets additional poisoned turn for each negative effect it already has.
This attack can never miss. If the victim is under the effect of the Demonic kiss, the Succubs deals 250% of the damage and the effect of Demonic kiss ends immediately.

## How to get

Succubus' shards can be found in:

* Will-o'-the-Wisp event;
* Shop (for gold);
* Arena market (for crystals of power);
* Tomb of Horrors market (for diamonds);
* Daily bonus.
Xaart

Xaart is the Healer of the Demons faction.

## Lore

Years ago Xaart was one of the most powerful priests among all the tribes of the barbarians. Those days he would never stop in his quest for strength, believing the end justifies the means. Once, accompanying the leader and the best warriors of his tribe, he fell into an ambush set by the enemy. Seeing that even incredible combat skills would not save his allies, he turned to forbidden knowledge. At that moment he read the Illusory Immortality spell, so the allies' wounds were cured and the fallen warriors came back to life.

Having gained victory barbarians headed back to the settlement. However, the dark gods took their payment. All those who were affected by the spell quickly began to lose their life forces. Valiant warriors literally before very eyes of their folk turned into decrepit old men and died. When the tribesmen saw this, they became enraged. No one doubted that Xaart had become a henchman of Demons and would soon be the cause of big trouble. Xaart voluntarily agreed for judgment expecting that the tribal council would find no guilty. However, the council was afraid of the incredible Xaart's power and no one dared to debate the fact that it was better to execute him before it was too late. In anger the priest decided to show the tribe elders his true power, becoming what they believed him to be — a sorcerer fighting on the side of Demons. Xaart destroyed the council and fled the settlement.

Many years have passed since then. Xaart could not find a place where he belongs. The crime committed by him left a mark on his appearance. Now all living beings see him as enemy. Xaart himself is focused on what he always wanted — gaining knowledge, whatever it costs him. Now he is doomed to eternal wandering around the world in solitude, transforming to a true Demon with each passing day.

## Skills

Xaart restores a large percentage of HP to all allied heroes and has a 50% chance to resurrect up to three dead ones. The percentage of health restored will be deducted from all heroes over the course of two turns. Resurrected characters can’t be killed but they all will die after two turns.
Removes all **Marks** from friendly heroes.

## How to get

Xaart's shards can be found in:

* Shop (for gold);
* Arena market (for crystals of power).
Maedb

Maedb is the Rogue of the Druids faction.

## Lore

Maedb is an ancient mystery of the Druid's Circle, an eerie emerald shadow, a dark fairy tale. There is a legend about a proud queen whose authority and beauty was so great that any mortal would fall in love with her and be eager to indulge her every whim.

Maedb's possessions grew fast but it was not enough. She ordered the Druid's Circle to bend their knee and acknowledge her the queen of entire Arrat. A Druid's envoy listened to her demands and walked away. Then the plague came.

When it was clear that the plague was a punishment sent by Druids, Maedb put on her most inelaborate clothes, took the weapon that helped her conquer the throne and headed to the Circle. She was all alone. The plague ceased as suddenly as it began, and after that, no human being has never seen Maedb again.

Then again, it's a fairy tale, though some say that the dystopian history of Meadb, shrouded in mystery, was a thousandfold darker than said.

## Skills

The speed of all Druids in the squad is increased by 10%. Maedb can't be attacked while her allies are alive. Her speed increases by 10% for 2 turns for each slow and turn-skipping effect affecting enemies.

## How to get

Maedb's shards can be found:

* Raid Shop
Ambror

Ambror is the Ranged Damager of the Dwarves faction.

## Lore

Dwarven crossbowmen are renowned for the wounding power of their bolt bursts, capable of riddling an array of enemy armor-clad warriors with shots or eliminating a giant troll. Heavy crossbows take up a lot of time to reload, but they are precise and their damage do not depend on distance. According to the Dwarves, crossbowmen wear light armor that makes them more agile. According to any other army, these crossbowmen are encased in steel from top to toe.

Ambror is one of the notorious marksmen. Both he and his sworn brother Troddar took an oath to return the royal hammer and the crown to the Dwarves. Now these two warriors are wandering in quest of lost relics.

## Skills

This injuring shot deals damage and nails the victim, so it cannot use melee attacks for a number of turns. If the target has no other abilities available, it skips a turn.
Ambror kneels and unleashes a bunch of bolts at a time. The shot is so powerful that the recoil forces Ambror to make a slight step back. The skill removes all buffs from the target.
Increases Ambror's Magic & Physical Fortitude.
Level:
1 = +20
2 = +22
3 = +25
4 = +27
5 = +28
6 = +30
7 = +32

## How to get

Ambror's shards can be found in:

* Act 3.
* Valley of treasures
* Shop (for gold).
Kage

Kage is the Rogue of the Elves faction.

## Lore

Kage was one of the best ninjas of his clan, but he invoked pure wrath of the clan leader since he'd fallen in love with his daughter. Kage was therefore given an impossible task of trailing and killing one of the Legions' lords named Abaddon.The ninja is eager to complete the mission, get back and take away his beloved.

Kage wears dark clothes and uses shadow magic to conceal his presence and sneak up on his victim.

## Skills

Kage vanishes in smoke, so enemies can't attack Kage for a number of turns if at least one of his allies is alive.
If an allied Rogue damaged an enemy, then Kage has a chance of attacking that same enemy. Damage from any of Kage's attacks increases by percent for every uninterrupted turn spent hiding

## How to get

Kage's shards can be found in:

* Way of the Ninja event

* Shop (for gold) – not available at the moment.
* Arena market (for crystals of power) – not available at the moment.
Azariel

Azariel is the Healer of the Dark Elves faction.

## Lore

Azariel is the Widow of Shadow — priestess of the Dark Elven Shadow Cult. Azariel and other Widows inspire the Dark Elves with trembling and everyone else with horror. She possesses the forbidden knowledge and is able to take away the life forces of some beings and convey them to others. Azariel left the dungeons for a specific purpose. The Shadow Cult had tracked a mighty ancient artifact — the Horn of Arekhon, and Azariel was sent to get it at any cost.

The mission leads the Widow between the remnants. Azariel stands out from the crowd thanks to the color of her skin, hair, and tattoos so she tries not to attract unwanted attention, acting mainly at night. However, when she comes to battle her bloodthirsty madness gives death to everyone who dares to stand in the way.

Azariel wears a light chain mail and armor made of a fine metal similar to silver and long black clothes with a hood. Her weapon is a combat staff with several blades, which inflicts heavy wounds and guides her spells.

## Skills

 2
 3
 4
If an ally is dealt lethal damage, they don’t die, and their health doesn’t decrease below 1 HP for a number of turns. The ability can’t be triggered more than once per turn and doesn’t affect Azariel. She restores % of her maximum HP for each time an enemy is healed.

## How to get

Azariel’s shards can be found:

* Raid Shop
* Gold Shop
Balthazar

## Lore

Balthazar, one of the strongest mages in the Order of Knights of the Council, opened his heart to the Darkness and became one of the Renegades. He and his brothers summoned Demons to Arrat and unknowingly caused the Cataclysm.

## Skills

* Ray of Chaos

It is basic attack, damages an enemy. Has a chance to guarantee a critical hit on the next turn.

From the 7th level of skill, for every Demon and Renegade ally, has a chance to get more initiative.

* Path of Darkness

It damages an enemy and does double damage to their shield. If there's a critical hit, it deals a further damage for every debuff and DOT the target has.

From the 7th level of skill, 100% of the damage he does is restored to his own HP if the target had a slow or DOT effect.

* Dark Arts

gives the target a random debuff from the list: reduces the target's damage output; their dodge by 100%; armor defence. For every Darkness Token collected, the ability will affect more random targets and cause more debuffs.

* Renegade's Burden (Passive)

At the start of his turn, Balthazar receives a Darkness Token and can collect up to 5. His damage increases by 5% for every Darkness Token he collects. If he has a debuff at the start of his turn, he gets a shield.

## How to get:

You can get it in Fractured World's event.

Dark Heroes (those that can be used in the Dark Campaign) are required to complete the Event, and special Chaos Energy is needed to launch the Event's missions.

Balthazar Shards can be purchased for Dark Crystals given as a reward for completing the Event's missions. All accumulated Dark Crystals will be saved after completion and available in the next Event.
Campaign

**Campaign** mode consists of acts and chapters that develop the story.

Five of them are currently available. Acts VI and VII are under construction.

* **Act I** — Shards of the Past.
* **Act II** — Shadows of Death.
* **Act III** — Royal Sands.
* **Act IV** — Ra'Archne Hive
* **Act V** — Harsh Lands
* Act VI — under construction.
* Act VII — under construction.

* Act I - Shadows of the Past
* Act II - Path of the Dead
* Act III - Sandstorm
* Act IV
* Act V
* Act VI
* Act VII

## Campaign Energy

You need **Energy** to complete chapters in **Campaign** mode. **Energy** restores itself over time.

## Stars

At the end of each chapter you will gain one, two or three stars. The number of stars depends on the number of **heroes** that survive the battle.

You can repeat 3-star chapters straight away by using **Memory Spheres**.

## Rewards

Victory in **Campaign** mode chapters gives you the following rewards: **Player Experience**, **Silver**, **Memory Spheres**, **Skill Cubes**, **Experience Potions**, **Items**, **Shards**.

## Normal and Heroic mode

**Campaigns** can be run in **normal** or **heroic modes**. You can proceed to the **heroic mode** once you've completed all chapters in normal mode. Each chapter of the **heroic mode** can be completed no more than 5 times per day.

In **normal** mode, **Shards** are earned after completing a chapter for the first time. In **heroic mode**, you can complete the chapter many times to earn **Shards**.
Myrddin

Myrddin is the Caster of the Druids faction.

## Lore

Together with his brethren Myrddin had been leading the Druids' Circle for a many century. Their goal was to preserve Arrat, but they failed. Each and every druid was a master of one of the nature's domains. Myrddin was a Master of Thunder.

During the Cataclysm Myrddin was one of those who casted a spell which drove the Demons off, but unfortunately destroyed the Arrat. All Myrddin's efforts are now focused on restoring the ancient world. He's been waiting for a new great hero, one of the True Mages who will be capable of entering the Dark Tower.

## Skills

All enemies take damage and get DoT.
Passive skill. If Myrddin receives damage from a ranged attack, the attacker takes damage too.
Level and Experience Potions

**Experience Potions** are used to level up the **heroes**. The maximum level is 80.

## Leveling up your heroes with Experience Potions

The higher the level of the **Experience Potion**, the more experience points it gives to your hero.

50 XP    | Lesser Potion
200 XP    | Experience Potion
450 XP    | Greater Potion
1000 XP     | Golden Potion
3000 XP     | Adamant Potion

*Beware: Player may need more than one **Experience Potion** to level up their **hero**.*

Players can regulate the needed number of **Experience Potions** on the hero’s profile.

**Experience Potions** are rewarded for completing missions in **Campaign**.

You can also buy them in the **Shop**.