Oracle

Oracles are powerful Kanassan psychics, able to channel their powers to see the future and lead their race away from disasters. Only Kanassans can take this path

**Diviniation (Level 11):** Your abilities warn you of powerful foes. Once per day, you may attempt in an intelligence check to divine the future. On success, the games guardian warns you of the next Boss / Saga villain you'll go up against, telling you their race, class, and paths, allowing you to prepare accordingly.

**Prepared Fighter (level 15):** you gain a +3 path bonus to attack and damage rolls against your divined target, and ignore half their DR from armor.

**Prepared Counter (level 19):** When you divine your target, you may name an attack they might possess. Should the enemy use that attack, you are able to automatically counter it. This begins a beam struggle if the attack was an ultimate.

Level 11 At-will powers

Uncanny Strike

At-Will ✦ Martial, Unarmed

Standard Action Melee

Target: One creature

Attack: Strength vs Reaction -1

Hit: 2[P] + strength damage.

Perceptive blast

At-Will ✦ Martial, Ki

Standard Action Melee

Target: One creature

Attack: discipline vs Reaction

Hit: 2[k] + wisdom damage.

Miss: Half damage.

Level 11 Encounter powers

Divined Shot

Encounter ✦  Martial, Ki

Standard Action Melee

Target: One creature

Attack: Discipline vs Reaction

Hit: 3[k] + spirit damage.

SPECIAL: Against your divined target, this attack gets to try again should it miss.

Forseen combo

Encounter ✦  Martial, Unarmed

Standard Action Melee

Target: One creature, Two attacks

Attack: Strength vs Reaction

Hit: 1[p] + strength damage.

Secondary target: Same as primary

Secondary attack: Discipline vs Reaction

Hit: 2K + spirit damage.

SPECIAL: One of these attacks, of your choice, is considered to have advantage.

Level 14 Utility powers

Impossible Dodge

Encounter ✦  Martial,

Immediate Re-action  Personal

Trigger: An enemy beats your targeted defense

Effect: Add your intelligence to your targeted defense. If this would avoid the attack, you avoid the attack and suffer no damage, before shifting three squares in a direction of your choice.

Avoid the storm

Daily✦  Martial,

Immediate Re-action  Personal

Trigger: An enemy declares a burst or blast on you

Effect: You use your knowledge of the future to avoid every single attack, suffering no damage from the burst.

That's Him!

Daily✦   Martial, Shout

Immediate Re-action Ranged sight

Trigger: you find your Divined target

Effect: Allies gain a +4 circumstance bonus to their defenses against the target.

Level 16 Daily powers

Unavoidable shot

Daily ✦  Martial, Ki

Standard Action Ranged 8

Target: One enemy in range

Attack: Discipline vs Reaction

Hit: 4[k] + Spirit damage.

SPECIAL: This attack is considered to have advantage, and may go off again should it miss. If this second shot misses, the power has failed.

Divined Storm

Daily ✦  Martial, Ki

Standard Action Area burst 4

Target: Your divined target, burst centers on him and attacks all enemies in range.

Attack: Discipline vs Reaction

Hit: 4[k] + spirit damage.

SPECIAL: Against your divined target, this attack gets to try again should it miss. If this second shot misses, the power has failed.

Level 20 Ultimate power

Anxiety

You make an enemy psychic, allowing him to see his inevitable demise.

Daily✦  Martial, Unarmed

Fullround Action  Ultimate Melee

Target: One creature

Attack: Strength vs Reaction

Hit: 7[P] + strength damage. The struck enemy is plagued by visions of the future. Every round, for mind rounds, they take a stacking -1 penalty to Attack rolls and their targetted defenses.

Miss: If this attack misses, you may spend two healing surges.