Battle Conduct

## Heavy tank sniper

Literally, it means that heavy tanks that should have gone to the front chose to attack in the rear. Heavy tank sniper will not only reduce the number of tanks that can fight at the front line, but also fail to give full play to the armored advantages of heavy tanks; It will also maximize the disadvantages of low DPM and insufficient accuracy of heavy tanks, and will interfere with the actions of tank destroyers who are also sniping. In addition, not only heavy tanks, but also medium and light tanks can't be attacked under normal circumstances.

Snipering with heavy tanks is one of the most abhorrent behaviors in the game. You're not playing war thunder. Why don't heavy tanks go to the front?

Because the sniper point is usually not far from the starting point, this behavior is also called "squatting at home" (or Camper), although the sniper does not necessarily happen near the starting point.

## Block attack

Refers to the behavior of intentionally or unintentionally stopping between teammates and the enemy when teammates stop to aim at the enemy, preventing teammates from firing. Sometimes, this can lead to ineffective aiming of teammates. Even disappeared because the shell hit the teammate. *The act of block attack is often caused by turning on the sniper mode and not paying attention to the teammates around. It is not necessarily intentional, and it is not necessary to report it.* But an excellent player should always pay attention to the movements of his teammates and try not to block their attacks.

In addition, when using the face-hugging tactics, it will often naturally block the enemy's lower weakness, which will hinder his teammates' support. More dangerously, if he is destroyed, his body will continue to block his teammates from attacking the enemy's weakness, which is also a passive blocking attack.

## Go alone

It is extremely dangerous to act alone in this game, especially for heavy tanks and tank destroyers. If the solo action meets the enemy's main force, then it is easy for the solo action to be destroyed in a short time, causing one person to be lost in vain. This is a very unworthy act. Even if you don't meet the enemy, acting alone will cause one less person on the front battlefield, and once you are found, you will be easily destroyed by their fire. Therefore, unless it is a light tank and a fast medium-sized tank wandering around the back, other vehicles are strongly advised not to walk alone, even if teammates take a route that is not suitable for their own play, they should not act alone.

## Block reversing

Refers to the behavior of holding one's tank against the rear of a teammate when the teammate retracts in the bunker, and preventing the teammate from retracting into the bunker. Doing so may cause teammates who could have successfully withdrawn from the bunker to be attacked by the enemy's multiple firepower, causing unnecessary losses.

Like Block attack, this behavior may be caused unintentionally by turning on sniper mode without paying attention to observation. However, players must remember that it is difficult for players who are reversing to observe behind them, so once they notice that their teammates are reversing, they should take the initiative to reverse or transfer to make room.

## Heavy tanks enter city

Refers to a map where some heavy tanks and medium tanks often move together. Heavy tanks have no road to medium tanks, but go to cities where no one usually goes. This usually leads to our own medium tanks being defeated by the enemy's medium and heavy tanks, but the heavy tanks in the city can't support the medium-sized tanks in time, which eventually leads to the collapse of the situation. Generally speaking, if it is a map with two sides that are difficult to support each other, it is not recommended that medium tanks and heavy tanks act separately. Heavy tanks don't necessarily lose when they enter the city. We should make a reasonable judgment and choose our own position flexibly according to the positions of the enemy and the enemy tanks on the minimap.

## Squat to the end

Refers to the vehicle (usually a tank destroyer) that is generally responsible for snipe or fire support behind the front line, and fails to observe the situation. When the friendly front is in a big advantage or the enemy's fire support point has been cleared, it does not choose to follow up the attack, but continues to stay where it is, causing the teammate who chooses to assault to leave the fire support range and change from advantage to disadvantage.

No matter which tank destroyer you are, even if you are a poorly armored Waffenträger, since you are a tank rather than a towed artillery, you must be prepared to follow up the mobile operations of main forces at any time. The battlefield is changing rapidly, and you must never start a position and squat to the end.

## Dig one's own grave

It refers to the act of leaving the bunker for no reason and choosing to attack the enemy forcibly when the other side's heavy firepower is still close and does not meet the conditions of forced surprise attack. This will lead to your own death by fire soon, and it will not do much harm to the enemy. The correct way should be to rely on bunkers to conserve physical strength and wait for a breakthrough in the war situation.

In addition, the light armor tank destroyer started near the front line and was set on fire and died. Players of tank destroyer should correctly understand their battlefield positioning, and should not go to the front line without enough armor.

For light or medium-sized tanks that value mobility, if they are directly exposed to the opponent's main attack path in the early stage, they are also very easy to be annihilated by concentrated fire. Therefore, they should fully plan before facing the enemy to avoid being directly attacked by crossfire.

It should be pointed out that some players "deliberately seek their own way", such as a certain activity period (especially an activity period in which only the total number of games or the winning games are recorded, but there is no special requirement for the performance of a single game), deliberately rushing to the enemy group to die in order to quickly quit the bureau and join the next game to speed up the activity. This kind of behavior is extremely bad and absolutely undesirable.

## Zero damage

Refers to a game in which the player does not cause any harm to the enemy.

This may be because the player can't take the initiative to do any harm to the enemy (such as afk, being preempted by other players), poor shooting skills, bad luck, and don't want to do any harm to the enemy.

Generally speaking, a tank should contribute at least as much damage as its own HP in a game of battle. At least, in most Tier7-10 games, you should not only hit three-digit damage.

## "Pay to win"

Refers to the use of money to force the purchase of vehicles that exceed their own Tier or technical level to enter the high-Tier. WOTB is not an easy game, and the technical level of high-Tier games is higher, which is definitely beyond the control of players who have only played dozens of games. Generally speaking, players who gradually practice from Tier1 to Tier10 have more or less knowledge of the game. However, in the game, these novice players are allowed to buy high-Tier gold tanks by spending money. When these players enter high-Tier games, many will seek their own way or choose to attack, which will seriously affect other players and their own game experience.

The correct way should be to gradually transition from low-Tier games to high-Tier games. Don't buy this Tier gold tank without a certain level of silver coins. Buying a TierV gold tank in the early days is enough to exercise skills and earn coins. It is highly recommended not to buy a TierVIII gold tank.

In addition, players who buy accounts from other players to play high-Tier tanks and fail to reach the technical level also belong to Spend money Improperly.

## Stop to type/occupy the chat bar

The game provides the function of typing and chatting. However, when the battle is fierce, it is very unpopular to stop the car to type and even insult teammates and enemies instead of directly supporting teammates. Typing in the game should be as concise as possible, and it is enough to convey information that people can understand. In addition, simple commands such as attack and defense can be completed by shortcut keys, and there is no need to type.

In addition, it is also very unpopular to stay in the game after being destroyed and type in the chat bar to insult teammates and enemies. Taking up the chat bar for a long time will distract the attention of the teammates who are still alive, and it will also lead to the signal that they really want to convey being covered up. Dissatisfaction with other players should be dealt with as much as possible in private chat after the battle. It is very undesirable to abuse others at any time, which may lead to the report, silence and ban of the abuser.

* If you are a mobile phone, while the typing box pops up, you can continue to drag the direction keys and input with voice.

## Grabbing "kill"

Refers to the act of grabbing a "kill" regardless of the war situation. Including vehicles with high injuries and slow loading, deliberately attacking vehicles with extremely low blood volume regardless of the war situation; In order to grab the "kill", you fill it but don't attack it. Wait for your teammates to attack and then grab the "kill"; Block teammates' bodies and grab "kill" and so on. Generally speaking, destroying an enemy means reducing the enemy's firepower output, so the priority of destroying the enemy is generally higher than causing damage.

However, when a tank with fast loading is around, a tank with slow loading should not lose its own low DPM to attack a low HP enemy that will cause a lot of damage. In short, players should always keep in mind that although the benefits are their own, the war situation belongs to the whole team, and we must not just consider our own benefits and ignore the war situation.

## Reporting position

Reveal the position of teammates for the enemy.

It should be noted that this behavior violates the rules of the game.

Especially, when our team is destroyed, only the players who hang up and play passively have no chance to win, reporting the position to the other side can speed up the end of the game and quickly enter the next game with the same chariot, which is sometimes understandable.

By "falsely reporting the position to the enemy", in some cases, it can be regarded as a tactic, especially in the endgame of Supremacy.

## AFK

Please don't click the Battle button when the network is bad/the mobile phone is dying/the class is about to start.

## Reference

“1.16. Unsporting behavior in any form, including informing members of the opposing team about the location of one’s own team’s vehicles. Unsporting behavior shall also include the cases referred to in Clause 2.1 of the Game Rules.”

* Original text