Patients

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**Patients** in **Two Point Hospital** is an NPCs they need to be cured by your Staff.

* Current Action
* Appointment
* Status Details
 Diagnosis/Illness | **Health**
 they will 'Rage Quit' and leave the hospital instantly. This will effect the hospital reputation.

# Environment

* Environmental attributes can be affected by Items. Such items generate a circle of effect. The further from the Item, the less the Environment is effected by that Item. For instance, placing a Plant will cause the area next to it to have high Attractiveness. However, at the fringes of the circle of effect, it will have low Attractiveness. Overlapping items are required to generate consistently high Environmental effects.

* Hygiene
* Attractiveness
* Temperature
* Environment
* Actions
* Feelings and Traits

 Hygiene can be improved by using Sinks, Hand Dryers, and Hand Sanitisers.
 Patients who have low Hygiene, in addition to lower Happiness, will lose Health faster.

 If in an Ugly Environment, Patients and Staff will experience a negative Feeling that will reduce their Happiness.

 Some machines produce heat as they start to break down, such as the EZ-Scan. If not maintained by a Janitor, they will begin to produce more heat as they smoke and fizzle. These machines change from a dull Purple to bright Red on the Temperature Heat Map as they approach combustion. They will also emanate a Red glow.
* If Too Hot or Too Cold, Patients and Staff will experience a negative Feeling that will reduce their Happiness.
* Patients will start wearing winter hats if they feel too cold.
* Plants in a hot environment will need to be watered more by Janitors.

 Temperature
* + Too Cold
	+ Comfortable
	+ Too Hot

 Send to Another Hospital

See, Feelings & Traits

# Patients List

By opening the Patients List, you can see important information about all the Patients

 Status
 Diagnosis
 Happiness

# See also

## Illness

The Patients are comming to the Hospital to recive a Treatment. The illneses the Patients could get are difficult to the Hospital you are playing at the Moment and with the DLC you may have or not.

## Treatment Cost

**Treatment Cost** can change by the Player. If they are too high the Patients are getting angry and could be rage quitting the Hospital. This coul decrease the Reputation. You can see the Basic treatment costs in the Information. Or take a look in the table Diseases.

## Reputation

When you increase the Reputation more patients will visit the Hospital. You can increase it via finish some quests.

## Cure Rate

Staff displays you the **Cure Rate**. You can increase this cure rate with upgrading your machines and after your trained your Staff

## Cures

A cured patient is a happy patient. The patient will show it with a heart hovering above his head. If the Staff Skill is good and the machines are upgradet the treatment will cure the patient.

## Ineffective

**Ineffective** are treatments that do not cure the patient. The patient will leave the hospital with a broken heart.

## Fatal

If an treatment is **Fatal** the Patient will die

## Rage Quit

Patients can only take so much! If a Patient's Happiness reduces to Zero, they will leave your Hospital, causing your Reputation to drop as well.