Memory-Make Magic

**Memory-Make Magic** is a Caster-Type Ancient Magic and Molding Magic that involves the creation of objects through the use of memories.

## Description

Memory-Make is a type of Magic which grants the caster the ability to manipulate memories. It also gives the user amazing memory capacity, being able to memorize opponent's heart beats, footsteps and Magic. The caster can also create "memories" of themselves which are similar to holograms. This Magic also allows the user to create new Magic spells by combining spells from other Magic which the user has memorized before. Furthermore, the user is able to negate Magic spells used by the opponent which the user also had already memorized by "forgetting" the spell. Unlike Ice-Make or Gold-Make, the caster does not need to place their hands into complex positions but merely places their fingers on the temples of their heads as a focus point and a chain of memories could be seen visible behind the user.

## Spells

### ???'s Spells

•**Memory-Make; A Night of Falling Stars**: After pinpointing their foes' location through memories of data related to them, the user places the index and middle fingers of each hand on the side of their temples, creating undulating chains of visible memories behind the user. Several beams of lightning, reminiscent of shooting stars, are released into the air and target the opponents no matter where their positions are, striking them with great force. Because they are composed of lightning, the beams have been shown to be capable of bypassing the intangibility granted by spells or natural abilities. This spell seems to cause the user's vicinity to momentarily darken; something which, in conjunction with the bright beams generated by the spell, gives the impression of *a night of falling stars*.

[*Offensive Spell*] **|** [*Mid Range*] **|** [*Cost: Average*]

•**Memory-Make; Karma of the Burning Land**: The user, after touching their temple with their fingers, to set the ground ablaze with a mere touch of their hand. The inferno grows larger the farther away it gets from the user, before ultimately striking the target from below.

[*Offensive Spell*] **|** [*Close Range*] **|** [*Cost: Average*]

•**Memory-Make; Shrine of Turbulent Fang**: The user thrusts their arm towards the target, sending a series of tornadoes in that particular direction. Once the tornadoes make contact, they envelop the target and send them flying, inflicting heavy damage to the victim in the process.

[*Offensive Spell*] **|** [*Close Range*] **|** [*Cost: Average*]

•**Memory-Make; Showering Ancient Wisdom**: The user creates a magical seal of light above the target. This affects the gravity in the area under the seal, pushing the target down into the ground.

[*Offensive Spell*] **|** [*Close Range*] **|** [*Cost: Average*]

•**Memory-Make; Sword of Frozen Black Lightning**: The user creates several bolts of black lightning that drop onto the targeted area. Once the lightning makes contact, it freezes into spikes of ice. This spell is not to be mistaken with Black Lightning Magic.

[*Offensive Spell*] **|** [*Close Range*] **|** [*Cost: Average*]

•**Memory-Make; Line of Ancient Master Swordsmen**: The user summons a horde of lance-wielding swordsmen made of solid metal which proceed in attacking the target. The swordsmen are capable of blocking certain magical attacks like Lightning and Fire.

[*Offensive Spell*] **|** [*Close Range*] **|** [*Cost: Average*]

•**Memory-Make; Colorful Slashing Attack Flames**: The user summon a red wave of flames enhanced with lightning, which explodes afterwards, capable of throwing the target from quite a distance.

[*Offensive Spell*] **|** [*Mid Range*] **|** [*Cost: Average*]

•**Memory-Make; Afterimage**: The user employs their mind power to create a clone of themselves using the target's memories. Such clone seems to share many characteristics with a Thought Projection: the user is capable of talking through it, it is impervious to physical attacks, and, if assaulted, it will simply waver like a hologram.

[*Support Spell*] **|** [*N/A*] **|** [*Cost: Low*]

•**Memory-Make; Forget**: After memorizing a spell cast by an opponent, the user "forgets" it, effectively nullifying the casting. Doing so can neutralize defenses created by the opponent, and make useless any memorized spell. It is unknown if this spell can be used against offensive techniques.

[*Support Spell*] **|** [*Close Range*] **|** [*Cost: Average*]