recursal/Fanatic-Fandom huggingface dataset:
Incredibles

**The Incredibles** are a family of Supers who operate as a superhero team. The team originally only included Mister Incredible, Elastigirl, and Incrediboy, but fifteen years into the future Incrediboy had adopted a new superhero identity and left the team. Despite this, the team had grown to include Mr. Incredible and Elastigirl's children Dash, Violet, and Jack-Jack. The team is provided with support by the artificial intelligence Mirage.

## Known members

* Mister Incredible (leader, field agent)
* Elastigirl (field agent)
* Violet (field agent)
* Dash (field agent)
* Jack-Jack Parr (support)
Krushauer

**Blitz Wagner**, also known as **Krushauer**, is a superhero with the power to telekinetically crush objects. Fifteen years into the future, he is a member of the Stunning Six, and helps to take down Xerek Newton once and for all.

## Biography

As a teenager, Blitz Wagner was inspired by Frozone.

## Personality

Krushauer is stubborn and slightly confrontational, but also brave and tough.

## Powers and abilities

* **Telekinesis**: Krushauer has the power to telekinetically crush objects. His powers work on both physical and non-physical matter.

### Weaknesses

* **Inability to un-crush**: While Krushauer is able to crush objects, he cannot reverse the effects of his telekinesis.
Confederacy of Crime

**The Confederacy of Crime** is a team of supervillains created by Xerek Newton and led by Mister Pixel as an offshoot of the Unforgivables. The first incarnation of the team was led by Mr. Pixel and also consisted of Tronasaurus, Centsus, Shifty, and Rollergrrl. Fifteen years into the future, a second incarnation of the team was formed which consisted of all the original members, along with Captain Mummy, Mister Ed, Rocky Road, Bat-Man, the Agrarian, and the second Double Dutch.

## Known members

* Mister Pixel (leader)
* Tronasaurus
* Centsus
* Shifty
* Rollergrrl
* Captain Mummy
* Mister Ed
* Rocky Road
* Bat-Man
* Agrarian
* Double Dutch II
Spero

16

Spero is the protagonist of the Stella Deus Series.

## Appearances

* Stella Deus: The Gate of Eternity
* Stella Deus: The Black Spirit
* Stella Deus: The Age of Alchemy
* Stella Deus: Prelude

## Design

Spero wears a white and dark-cyan tunic, with blue boots and white bracers. This includes a belt fastened loosely to his waist where his weapons are mounted. Spero has blue eyes and grey-blonde hair (though in some depictions it is more blonde)

## Profile

### Stella Deus: The Gate of Eternity

Spero is the protagonist of Stella Deus: The Gate of Eternity.

## Battle Quotes

"Ha!"

""

"Is that all?"

"Who's next?"

"Is it... over?"

## Etymology

The word 'Spero' is Latin for 'To hope', which signifies Spero's place as a character that spreads hope thoughout Solum.

## Trivia

### Appearances in Other Media

Spero, like all of the Stella Deus cast, hasn't appeared outside of the Series.
Incrediboy

**Brodie Stewart**, also known as **Incrediboy**, is a 12-year-old boy who proclaims himself Spectacle’s biggest fan fifteen years into the future. After learning that Spectacle started off as Incrediboy, he suits up in his own Incrediboy costume and makes his way to the scene where Spectacle, Stratogale, and Frozone are fighting Mezmerella in an attempt to impress him. Spectacle saves Brody from danger and compliments his heart. After Xerek Newton sets off his device that sends out a wave of zero-point energy across the city, Brody gains the power of flight. Buddy and Stratogale arrive at his house to speak to him and recruit him to the National Supers Agency.
Frozone

**Lucius Best**, also known as **Frozone**, is a superhero with the power to project ice and snow from his hands. He is Mister Incredible’s oldest and closest friend, and the two frequently work together (along with Elastigirl) on missions. He serves as an uncle figure to Buddy Pine. Fifteen years into the future, he is mentioned to have gotten married and still operates as Frozone, helping Spectacle and Stratogale stop Mezmerella from robbing the bank.

## Personality

### Weaknesses

* **Heat**:
* **Low humidity environments**:

## Equipment

* **Frozone suit**: As a Supehero, Frozone wears a suit designed by Edna Mode that serves to both disguise his identity and enhance his powers.
	+ **Anti-glare refraction goggles**:
	+ **Locomotive boots**:
Splashdown

**Splashdown** was a superhero with various water-based superpowers, as well as the ability to fly. Fifteen years into the future, he is mentioned to have been killed during a team-up with Stormicide against Maelstrom in which his cape was sucked into a vortex. His secret identity is an oceanographer.

## Personality

Splashdown was a fiercely independent individual. He was obsessed with finding the lost city of Atlantis.

## Powers and abilities

* **Flight**:
* **Underwater high-speed travel**:
* **Underwater breathing**: Splashdown possessed the ability to breathe underwater.
* **Communication with underwater lifeforms**:

### Weaknesses

* **Lack of hydration**: Splashdown needed to stay intensely hydrated.
Futur10n

**Futur10n** is a robot from who rampages through downtown Municiberg. It is defeated by Incrediboy, Mister Incredible, and Gazerbeam, and its parts are taken into custody by the National Supers Agency. It is eventually revealed that the robot was built by Evelyn Deavor. Baron von Ruthless manages to steal Futur10’s parts and rebuilds the robot, fitting it with what he calls a vomit ray, before he and the robot are captured by the Hoarder.
Mister Incredible

**Robert "Bob" Parr**, also known as **Mister Incredible**, is a superhero with the power of superhuman strength and durability. He holds the reputation of the world’s greatest superhero, and is seen as a role model and inspiration to superheroes everywhere. He takes Buddy Pine under his wing and attempts to train him to become not only a great sidekick, but a great superhero on his own. Fifteen years into the future, he and Helen retire and have three children, but return to action to finally defeat Xerek Newton and the Underminer.

Due to having had his identity changed by the NSA multiple times, Bob has also used the names **Bob Golden** and **Bob Smith**.

## Personality

Despite being a great hero, Mister Incredible is easily distracted and has difficulty setting priorities.

## Powers and abilities

* **Superhuman strength**:
* **Superhuman durability**:
* **Danger sense**:

## Equipment

* **Mister Incredible suit**:
* **Incredibile**:
Incredicave

The **Incredicave**, as nicknamed by Buddy Pine, is a cave underneath the Parr Residence that serves as the secret headquarters of the Incredibles.

### Trophies:

* **Bomb Voyage's bomb**
* **Tronasaurus 2.0:**
* **Omni Satellite Blueprints:**
* **Screenslaver's Goggles:**
* **Double Dutch's 3D Projector:**
* **Incrediboy's First Costume:**
* **Organa's Utility Belt:**
* **Snoring Gloria's Plant:**
* **Mister Pixel's Helmet:**
* **Professor Negative's Hands:**
* **Anchorman's Trident:**
* **Ungorilla's Bomb:**
* **Futur10n's Head**
* **Doctor Toxic's Gas Gun and Pack**
Elastigirl

**Helen Parr**, also known as **Elastigirl**, is a Super with the power of superhuman flexibility and durability. She is Mister Incredible’s wife and frequently works with him on missions. She serves as a mother figure to Buddy Pine, with his actual mother being distant and dismissive of her son. She is the ex-girlfriend of Xerek Newton, who was seduced by him years ago in an attempt by him to extend his lifespan, an encounter that resulted in his apparent death. She is also the archenemy of Organa. Fifteen years into the future, she and Bob retire and have three children, but return to action to finally defeat Xerek and the Underminer.

Due to having had her identity changed by the NSA multiple times, Helen has also used the names **Helen Truax** and **Helen Smith**.

## Personality

Elastigirl is an aggressive go-getter. She is known among her fellow heroes to be very reliable. She is also known to be a heartbreaker, having been pursued romantically by various top Supers.

## Powers and abilities

* **Full body elasticity**: Elastigirl has the power to stretch any part of her body to great lengths, and mold it into various shapes and sizes. She can stretch up to thirty meters without injuring herself and the minimum thickness she can stretch to is one millimeter.

### Weaknesses

* **Diminishing strength**: Elastigirl's strength diminishes in proportion to her elasticity.
Syndrome (Earth Alpha)

**Buddy Pine**, also known as **Syndrome**, was a supervillain from Earth Alpha. After being rejected as a sidekick by his idol Mr. Incredible, Buddy grew bitter and angry and became obsessed with taking down superheroes to prove that he could be just as super as them. He was transported to Earth Gamma when Buddy Pine used zero-point energy to destroy the device powering Operation Black Mirror, causing a massive explosion that ripped holes through various dimensions. After being discovered by the National Supers Agency agents at the scene of the explosion, Buddy was imprisoned at their headquarters but eventually had to be sent back to his home universe when his existence began to interfere with Incrediboy's. However, he was intercepted en route and teleported to Earth Theta where he was recruited by the Iron Hand. He joined the Irredeemables and used his knowledge of zero-point energy and dimensions to help them with their plan to take over every dimension.

## Trivia

* Buddy is the only person to have travelled between various dimensions multiple times.
Blazestone

**Blazestone** is a superheroine with pyrokinetic powers. She used to be a villain and was given her powers by Professor Negative, but was convinced to reform by Frozone, who she dated for a while. After they broke up, she and Downburst married. She is a member of Beta Force.

## Powers and abilities

* **Pyrotechnic kinetic discharge**:
* **Heat control and resistance**:
	+ **Flight**: Blazestone is able to fly by riding on heated air.

### Weaknesses

* **Water**:
* **Below-zero temperatures**:

## Equipment

* **Blazestone suit**: As a Superhero, Blazestome wears a supersuit designed by Edna Mode. The suit serves to disguise her identity while also enhancing her powers.
Shifty

**Shifty** is a supervillain with the power to shapeshift into whatever form he wants (however, the giant mole on his nose doesn’t go away). He is a member of the Unforgivables and the Confederacy of Crime, and also serves as a spy for Xerek Newton on Municiberg's Greatest Defenders while disguised as the Eyeball.
Lava Society

The **Lava Society** is a secret society and doomsday cult led by Doctor Volcano. They have existed since ancient times, with their earliest known activity being the forced eruption of Mount Vesuvius, burying the city of Pompeii in lava and ash. They believe that such an eruption will happen again on a much grander scale after the world has been plunged into chaos, and are intent on bringing about that eruption by causing as much destruction as possible. They have funded and orchestrated several large-scale, world changing events throughout history such as the crash of the Hindenberg and the development of the atomic bomb. Xerek Newton is not a member of the cult but is an ally of theirs who has provided them assistance extensively in the past.
Gazerbeam

**Simon J. Palladino**, also known as **Gazerbeam**, is a superhero with the ability to generate laser blasts from his eyes. A close friend of Bob, Lucius, and Helen’s, and a generally respected figure within the superhero community, serving as the leader of the Thrilling Three and having previously been a member of the Phantasmics. Fifteen years into the future, he is mentioned to have become a superhero rights advocate.

## Personality

Gazerbeam has poor social skills and no sense of humor.

## Powers and abilities

* **Lazer gaze**: Gazerbeam is able to project intense laser blasts from his eyes.

### Weaknesses

* **Reflective surfaces**:
* **Weak night vision**: Gazerbeam has difficulty seeing at night.

## Equipment

* **Gazerbeam suit**: As Gazerbeam, Simon Palladino wore a Supersuit designed by Edna Mode that protected his identity and served to enhance his powers.
	+ **Focus lenses**: Two focus lenses were installed in Gazerbeam's helmet, allowing him to adjust the intensity of his laser blasts.
* **Thrilling Three Chopper**
Nimble Jack

**Jack**, also known as **Nimble Jack**, is a superhero with super agility and reflexes. He is Mister Incredible’s mentor, and a legendary and respected hero. He teams up with Mister Incredible and Incrediboy a few times, distributing wise words of wisdom. Fifteen years into the future, he is mentioned to have passed away peacefully.

## Powers and abilities

* **Superhuman agility**:
* **Superhuman reflexes**:
Mezmerella

**Erika Jones**, also known as **Mezmerella**, is a police scientist brainwashed by Xerek Newton into becoming a supervillain using repurposed Screenslaver tech. Fifteen years into the future, she uses hypnotic technology to rob the Bank of Municiberg but is defeated by Spectacle, Stratogale, and Frozone, who quickly discover the truth of the matter. A new Screenslaver (who himself is also being hypnotized by Xerek) takes credit for Mezmerella’s creation.
Psycwave

**Psycwave** is a superheroine with various mental powers including telekinesis, mental force wave generation, and temporary mental paralysis. She becomes the leader of the Phantasmics after Everseer’s death.

## Personality

Psycwave is a former psychologist. Despite this, she is easily frustrated by people's inability to solve their own problems. She also displays occasional paranoid tendencies. She frequently used her powers for selfish gain, primarily by manipulating men into breaking up with their girlfriends so she could date them.

## Powers and abilities

* **Mental force wave generation**:
* **Temporary mental paralysis**:
* **Temporary body possession**:
* **Psychic foresight**:
* **Telekinesis**:

### Weaknesses

* **Vulnerable while possessing others**:
Stratogale

**Abigail Bird**, also known as **Stratogale**, is is a superheroine with the powers of flight, super strength, and the ability to communicate with birds. Despite only being 17 years old, she is a close friend of Mister Incredible, Elastigirl, and Frozone, and serves as an older sister figure/to Buddy Pine. Eventually the two develop feelings for each other, and work as a superhero power couple fifteen years into the future. Her archenemy is her evil clone, Slipstream.

## Personality

Stratogale is deeply altruistic. She loves nothing more than to fly.

## Powers and abilities

* **Flight**:
* **Superhuman strength**:
* **Communication with birds**: Stratogale has the power of communication with birds. She is able to communicate with ten species of birds in six dialects.
Apogee

**Apogee** is a superheroine with gravity and solar-based powers. She is a member of the superhero team the Thrilling Three.

## Personality

Apogee is highly intelligent and quick-witted. However, she lacks tact and enjoys finding fault with others. She doesn't enjoy being a part of the Thrilling Three, feeling limited by her teammates.

## Powers and abilities

* **Solar-based powers**: Apogee's superpowers are powered by solar energy. Her powers increase as the sun approaches apogee (high noon), hence her name.
	+ **Gravity control**:
	+ **Levitation:** Apogee is capable of solar-powered levitation, which serves as her main form of transportation.

### Weaknesses

* **Absence of sunlight**:
* **Clouds**:
* **Eclipse**:

## Equipment

* **Apogee suit**: As a Superhero, Apogee wears a solar-enhancing membrane suit designed by Edna Mode. The suit serves to disguise her identity while also enhancing her powers.
* **Thrilling Three Chopper:**
Mago

### Força Instruída

Quando você escolhe essa escola no 2º nível, o ouro e o tempo que você precisa gastar para copiar uma magia da escola de força em seu grimório é reduzido à metade.

### Empurrão Melhorado

A partir do 2° nível, quando você escolhe essa escola, seus impulsos ficam mais fortes. Sempre que uma magia empurrar um alvo, você pode aumentar o poder da magia, aumentando a distância do empurrão em 1,5 metros. Quando você atingir o 11° nível, você aumenta a distância para 3 metros. Você pode usar essa característica um total de vezes igual o seu **modificador de Inteligência.**

### Rajadas Pulsantes

A partir do 6° nível, você pode usar sua ação para atirar uma rajada de força para um dos seguintes efeitos:

* Você pode se arremessar para um local desejado a até 4,5 metros de você, usando a rajada no chão.
* Você pode usar a rajada para pular para um local a até 6 metros de distância de altura.
* Você pode empurrar em 3 metros ou derrubar uma criatura média ou menor. A criatura faz um teste de resistência de força igual ao seu CD de magias. Caso o alvo não esteja no chão, ele falha automaticamente.

Você pode usar essa característica igual ao seu **bônus de proficiencia + mod de Inteligência.**

### Força Cuidadosa

A partir do 10º nível, você pode criar bolsões de segurança relativa contra os efeitos de suas magias de força. Quando você conjurar uma magia de força que afete outras criaturas que você possa ver, você pode escolher um número delas igual a 1 + o nível da magia. As criaturas escolhidas passam automaticamente em seus testes de resistência contra a magia conjurada e elas não sofrem nenhum efeito se normalmente sofreriam metade em um sucesso no teste de resistência.

### Força Inevitável

A partir do 14° nível, suas magias de força são tão fortes que raramente são evitáveis. Quando você gasta um espaço de magia quando conjura um feitiço da escola de força que requere um teste de resistência, suas magias ganham duas características.

* Caso o alvo tenha sucesso, ele ainda é empurrado pela metade que seria pela magia.
* Caso o alvo falhe, você pode escolher atordoa-lo, ao invés de empurrá-lo. O atordoamento dura até o fim do seu próximo turno.
Hanna Mahani

**Hanna Mahani** was from a well-respected family in Sulani and is the ex-fiancée of Makai of Sulani. She died an early death because of heart complications.

## History

Hanna had been crushing on Makai for a long time and was happy when they got engaged, even though she knew he didn't love her, as she hoped he would fall in love with her eventually. However, Makai felt he had to be true to his feelings for Amira and thus came to talk her out of their engagement. She died from heart complications right after Makai had broken off their engagement.

## References

1. ↑ The Royal Family Season 1, Part 100 "Two New Kingdoms"
2. ↑ The Royal Family Season 2, Part 3 "Heartbreak & Death"
Phylange

**Phylange** is a superhero with the power to vocally project sonic blasts. He is the former sidekick of Vectress, and a member of the superhero team the Thrilling Three. He is abrasive and selfish to every one of his teammates except Apogee, who he has a close friendship with. His secret identity is an opera singer.

## Personality

Phylange is selfish, frequently demanding respect that he doesn't earn. This is only worsened by the fact that he is never fully embraced by the public.

### Weaknesses

* **Sonic feedback**:
* **Laryngitis**:

## Equipment

* **Phylange suit**:
* **Thrilling Three Chopper**:
Screech

**Strig Tyton**, also known as **Screech,** is a superhero who sports the appearance of an owl, with the powers of a sonic screech, night vision, and a head that rotates 360 degrees, as well as the ability to fly using a pair of wings he created. Fifteen years into the future, he is a member of the Stunning Six, and helps to take down Xerek Newton once and for all.

## Personality

Screech is very intelligent, as he was able to create his artificial wings and talons all on his own. He is also very polite and well-spoken.

## Powers and abilities

* **Sonic screech**: Screech is able to project a high-powered screech that is powerful enough to shatter glass.
* **Superhuman hearing**:
* **Superhuman vision**:
	+ **Night vision**:
* **Head rotation**: Screech is able to rotate his head a complete 360 degrees.

## Equipment

* **Screech suit**:
	+ **Wings**:
	+ **Talons**:
Thrilling Three

**The Thrilling Three** are a team of Supers assembled by the National Supers Agency to combat national threats. They were the most famous Super team, and were widely praised and hailed as symbols of patriotism. The team was originally led by Dynaguy and also included Apogee and Phylange. However, after Dynaguy left the team to take on Blitzerman as a sidekick, Gazerbeam took his position as leader. They are based out of the Thrilling Three Towers in Metroville.

## Known members

* Gazerbeam (leader, field agent)
* Apogee (field agent)
* Phylange (field support)
Municiberg

**Municiberg** is one of California's two main "Sister Cities", alongside its neighbor Metroville. Municiberg is the larger of the two, and is home to several of the world's most famous superheroes and villains, including the Incredibles.

## Overview

### Businesses

* DevTech
* Bank of Municiberg

### Residences

* Parr Residence
	+ Incredicave

### Residents

* Buddy Pine (formerly)
* Robert Parr
* Helen Parr
* Violet Parr
* Dash Parr
* Jack-Jack Parr
Rose

**Rose** is a superhero with the power to generate sonic blasts. The daughter of supervillain Bulbox, she started off as his sidekick in his villainous endeavors. However, she changed sides after an encounter with the Incredibles showed her how family should treat each other, and became a hero associated with the National Supers Agency.
Xerek Newton

**Xerek Newton**, referred to by his underlings as **The Patriarch**, is a criminal mastermind and “investor in chaos” who leads the Unforgivables, a massive syndicate that is secretly responsible for all of the crime in Municiberg and Metroville. He is putting together a master plan entitled “Operation Black Mirror” to use Everseer’s brain patterns to enhance the effects of Screenslaver’s technology to brainwash all of the Sister Cities into killing the Incredibles. His plan fails and he goes on the run, hiring various supervillains such as Shifty, Radio X, and the Hoarder to perform various villainous tasks for him. Fifteen years into the future, he is old and frail and seeks to use a machine to drain Stratogale’s lifeforce to make himself young again. When that plan fails, he initiates a backup plan - to use that same machine to release a wave of zero-point energy into Municiberg, empowering a new generation of heroes and villains. He succeeds in this, although he is killed when his machine crashes down on top of him, crushing him.
Baron von Ruthless

**Baron von Ruthless** is a supervillain who has faced off against many members of the Super community, but is primarily a foe of Frozone and Meta Man. He is known for his tendency to monologue, as well as his various “rays”. He was of the first supervillains to ever menace the Sister Cities. He is a member of the Unforgivables.
Stunning Six

**The Stunning Six** are a team of Supers assembled by the National Supers Agency fifteen years into the future. The team is led by Voyd and also includes Screech, He-Lectrix, Reflux, Brick, and Krushauer. They frequently work alongside the Incredibles.

## Known members

* Voyd (leader, field agent)
* Krushauer (field agent)
* Brick (field agent)
* Reflux (field agent)
* He-Lectrix (field support)
* Screech (field support)
Radio X

**Radio X** is a supervillain who wears a technologically advanced suit of armor that contains numerous weapons including a jet pack, a miniature missile launcher, blaster pods, and sound cannons. He serves as a mercenary, having been hired by Evelyn Deavor. He was invited to join the Unforgivables by Xerek but declined, aiding the Incredibles during Operation Black Mirror. After the failure of the plan, Xerek had Radio X's son kidnapped and ordered him to work for him or he would kill his son.
Ungorilla

**Ungorilla** is a super smart, super strong gorilla warlord from Earth Delta. He kidnaps the Thrilling Three and plans to turn them into gorillas. However, he and his allies are defeated by Mister Incredible, Incrediboy, and Stratogale as well as the Thrilling Three, and is sent back to his home dimension.
Phantasmics

**The Phantasmics** are a team of Supers assembled by the National Supers Agency to combat international threats. The team was led by Everseer and also included Psycwave, Gazerbeam, Plasmabolt, and Everseer's sidekick Macroburst, though Gazerbeam left the team shortly after its formation. After Everseer's death at the hands of the Unforgivables, Psycwave took over as team leader. Fifteen years into the future, Macroburst has taken over as leader, and the team also includes Plasmabolt's nephew Genesis. They are based out of a secret mid-ocean island codenamed New Atlantis.

## Known members

* Macroburst (leader, field agent)
* Plasmabolt (field agent)
* Genesis (field support)

### Former members

* Everseer (former leader, deceased)
* Gazerbeam (left the team)
* Psycwave (former leader)
Rick Dicker

**Richard "Rick" Dicker** is the second-in-command of the National Supers Agency. He serves as the liaison between the superheroes of the world and the NSA. Dicker is smart, savvy, and knows just how to deal with supers. He is key to helping the entire Super community function properly. After Giacchino’s alliance with Xerek Newton is revealed and he is arrested, Dicker is promoted to director of the NSA. Fifteen years into the future, he is mentioned to still be leading the NSA.
Thunderhead

**Thunderhead** is a superhero with storm-based powers. He is Shelectric’s mentor, and is a close friend of Mister Incredible, Elastigirl, and Frozone.

## Personality

Thunderhead wasn't the brightest. In addition, he was a pushover, easily controlled by his emotions. Despite this he is a good friend and a loving father.

## Powers and abilities

* **Storm powers**: Thunderhead is able to harness and control extreme weather conditions through the manipulation of barometric pressure.

## Equipment

* **Thunderhead suit**:
* **M.E.V.**: Thunderhead's main form of transportation is a plane/car combo known as the Multi-Environmental Vehicle.
Slipstream

**Slipstream** is an identical evil clone of Stratogale and her archenemy, created by Baron von Ruthless. Like her basis, she has the powers of flight, super strength, and the ability to communicate with birds. She is a member of the Unforgivables and is recruited into Municiberg's Greatest Defenders.

## Powers and abilities

* **Flight**:
* **Superhuman strength**:
* **Communication with birds**: Stratogale has the power of communication with birds. She is able to communicate with ten species of birds in six dialects.
Bastille

The **Bastille** is a National Supers Agency detainment and storage facility. It is built with four massive engines which allow it sustained, independently-powered flight. It is built to contain Supers.

## Inmates

### Current inmates

* Mr. Pixel
* Captain Mummy
* Mister Ed
* Shifty
* Gamma Jack
* Bulbox
* Snoring Gloria
* Sporlanx
* Brainfreezer/Shelly Sunday
* Don Wheeler/Anchorman
* The Eyeball
* Skull Face Fred
* Maelstrom
* Slipstream
* Bradley Pine/Slow Burn
* Berserkeley
Dash

**Dashiell Robert Parr**, also known as **Dash**, is a superhero with the power of super speed, and the son of Mister Incredible and Elastigirl. Fifteen years into the future, he has become one of Municiberg’s premiere Supers, and helps to take down Xerek Newton once and for all. Later, he and the rest of his family rush into battle with Buddy and Stratogale to fight the Underminer.
He-Lectrix

**Tom Current**, also known as **He-Lectrix**, is a superhero with the power to manipulate electricity and the son of Shelectric. Fifteen years into the future, he has become a member of the Stunning Six, and helps to take down Xerek Newton once and for all.

## Biography

He-Lectrix is an aspiring songwriter and guitarist in a rock and roll band.

## Personality

He-Lectrix is confident to the point of cockiness and considers himself to be fashionable and stylish. Due to his status as the son of Shelectric, he has a high opinion of himself.

## Powers and abilities

* **Electrokinesis**: He-Lectrix has the power to control electricity. He can zap and charge objects electrically and shoot bolts of lightning from his hands.

### Weaknesses

* **Water**: Exposure to water can temporarily short out He-Lectrix's power.
* **Non-conductive materials**: He-Lectrix's power has no effect on material that doesn't conduct electricity.
Meta Man

**Meta Man** is a superhero with various powers including flight, super strength, X-ray vision, teleportation, a sonic scream, magnetic manipulation, partial invisibility, and the ability to communicate with aquatic mammals. He is a close friend of Mister Incredible, Elastigirl, and Frozone, and serves as Reflux’s mentor.

## Personality

Meta Man is a compassionate person who is deeply committed to hero work. However, he is known to be indecisive.

## Powers and abilities

* **Flight**:
* **Superhuman strength**:
* **X-ray vision**:
* **Sonic scream**:
* **Teleportation**:
* **Magnetic manipulation**:
* **Partial invisibility**:
* **Communication with aquatic mammals**:
Universal Man

**Universal Man** is a superhero with the power to alter his molecular density, as well as the ability to fly. He is the only superhero with no secret identity, allowing him to infiltrate the criminal underworld easily, and is a member of Beta Force. He also infiltrated the Lava Society as its second-in-command, **Pyroclast**.

## Personality

Universal Man has very low self esteem due to a lack of a secret identity.

## Powers and abilities

* **Molecular density transformation**: Universal Man has the ability to alter his personal density, with the range of his transformation spanning from gaseous to black hole-adjacent.
	+ **Flight**: Universal Man is able to fly by transforming to a lighter-than-air density.

### Weaknesses

* **Uncontrollable gravitational nexus**: If Universal Man undergoes an ultra-high density transformation, he has the possibility to create a black hole, which holds the potential for massively destructive effects.
* **Low self-esteem**:
Davion Windenburg

**Duke Consort Davion of Windenburg** (born **Lord Davion of Oasis Springs**) is a past duke consort of Windenburg through his marriage to Duchess Darcy. They had three children, Lord Minkz of Windenburg, Baroness Kaylynn of Oasis Springs and Count Consort Shaun of Willow Creek.

Davion was the son of Marchioness Gia and Marquess Consort Dion of Oasis Springs, and the younger brother of Lucian, who inherited the Marquisate.

## Gallery

Davion as a toddlerDavion as a childDavion as a young adultDavion as an elder
Irredeemables

The **Irredeemables** are a supervillain team from Earth Theta. Serving as the leading council and enforcers of the Iron Hand, the Irredeemables rule Earth Theta with an iron fist, killing any who are not Supers indiscriminately and brainwashing those who are to join them. Upon the recruitment of their only non-Super member, Syndrome, it became their goal to conquer every dimension.
Giacchino

**Giacchino** is the director of the National Supers Agency. He is a bureaucrat, preferring to handle the politics of the job and leaving Rick Dicker to deal with the Supers. He is secretly in league with Xerek Newton, having been promised a place in the criminal mastermind’s new world order after the completion of Operation Black Mirror. He is found out by Dicker and arrested by Frozone and Blitzerman after a sting operation, and Dicker replaces him as the NSA’s director.
Municiberg's Greatest Defenders

**Municiberg's Greatest Defenders** is a name sarcastically given to a team of supervillains recruited by the National Supers Agency with the purpose of hunting down dimensional fugitives. It consisted of Berserkeley, Maelstrom, Slipstream, Anchorman, and Shifty (who was diguised as the Eyeball).

## Known members

### Former members

* Berserkeley (field agent)
* Anchorman (field agent)
* Maelstrom (field support)
* Slipstream (field support)
* Shifty (disguised as the Eyeball, field support)
The Glory Days

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Oliver Sansweet

**Oliver Sansweet** is the president of the Bank of Municiberg who previously made a deal with Xerek Newton and the Unforgivables to help launder their money, but backed out of the deal after being investigated by the police. Xerek sends Bomb Voyage to kill him and Sansweet tries to commit suicide by jumping off the roof of the bank. However, Sansweet is saved by Mister Incredible who, with the help of Incrediboy, defeats Bomb Voyage. Sansweet is sent to the hospital in a coma. When he wakes up, he is murdered by Sporlanx.
Macroburst

**Macroburst** is a superhero with the powers to generate high-velocity wind and fly. The former sidekick of Everseer. They are androgynous and use neutral pronouns. They are also a member of the Phantasmics.

## Personality

Due to constant wind disruption, Macroburst is obsessed with maintaining their hairstyle.

## Powers and abilities

* **Wind generation**: Macroburst has the power to generate high velocity winds. They are able to fly by propelling themself using these winds.
Slow Burn

**Bradley Pine**, also known as **Slow Burn**, is a supervillain and criminal mastermind who is able to focus in on a specific objective, allowing him to think through any obstacles and get things right at precise moments. In order to help him, he uses various preset gadgets to distract his foes. He is not a Super, just someone who is incredibly smart. He is the father of Buddy Pine and the husband of Cindy Pine. He is also the leader of the Frightening Four.
Violet

**Violet Parr**, also known as **Violet**, is a superheroine with the powers of force field generation and invisibility, and the daughter of Mister Incredible and Elastigirl. Fifteen years into the future, she has become one of Municiberg’s premiere Supers, and helps to take down Xerek Newton once and for all. Later, she and the rest of her family rush into battle with Buddy and Stratogale to fight the Underminer.
Metroville

**Metroville** is one of California's two main "Sister Cities", alongside its neighbor Municiberg. It is smaller but more densely populated than Municiberg, and serves as the state's capital. It is also home to various famous heroes and villains, including Spectacle, Stratogale, and the Thrilling Three.

## Overview

### Buildings

* Stockade
* Thrilling Three Towers

### Residences

* Buddy Pine's apartment
* The Parr Residence (formerly)

### Residents

* Buddy Pine
* Abigail Bird
* Robert Parr (formerly)
* Helen Parr (formerly)
Feiticeiro

## Linhagem do Sol

Você é um descendente do sol, uma pessoa cujos poderes divinos são mesclados com o poder destrutivo das chamas. Seus poderes geralmente se convergem para uma boa ação, devido ao espírito puro que reside dentro de você.

Diferentemente de piromaníacos, os Feiticeiros do Sol possuem o toque da vida, podendo ajudar, curar e até dar a vida para criaturas que já se foram.

### Descendente do Fogo Divino

Devido aos seus ancestrais, o fogo divino e sagrado do próprio sol corre por suas veias, permitindo que você aprenda magias adicionais quando atinge certos níveis nessa classe. Essas magias contam como de feiticeiro para você, mas não contam no total de magia que você pode ter.

##### Magia

 3°
 5°
 7°
 9°

### Ligação Com a Chama Divina

Começando no 1° nível, você conhece o truque "Chama Sagrada", que não conta no número total de truques que você conhece. Você pode usar esse truque com uma ação bônus em seus turnos, ao invés de uma ação. O dano dessa magia conta como radiante e de fogo, quando conjurada por você.

### Aura de Fogo Divino

No 6° nível, você pode conjurar uma área de calor celestial durante um combate. Com uma ação bônus, linhas de fogo e luz celestial lhe envolvem em uma área de 6 metros, centralizada em você. Durante 1 minuto, a aura causa os seguintes benefícios:

* Qualquer criatura hostil que começar o turno ou entrar na área deve realizar um teste de resistência de Constituição. Numa falha, a critura toma 2d6 de dano de fogo + 2d6 de dano radiante. Num sucesso, a criatura toma metade do dano.
* Até 5 aliados dentro da área ganham pontos de vida temporários que igualam a metade do seu nível de feiticeiro (arredondado para baixo). Além disso, com uma ação bônus em seus turnos, você pode escolher uma criatura que tenha perdido esses pontos de vida para restaurá-los.

### Temperatura Máxima

No 14° nível, seus ataques de magia com base em dano radiante e de fogo se fortalecem, conseguindo afetar até os inimigos mais resistêntes. Quando você conjura magias que causem dano de fogo ou radiante, você ignora resistências e criaturas imunes tomam metade do dano. Além disso, essas magias ganham um bônus de dano igual seu modificador de Carisma (mínimo de 1).

### Fogo Verdadeiro

No 18° nível, você pode maximizar seus poderes. Quando você conjura uma magia que cause dano de fogo ou radiante, você pode gastar 6 pontos de feitiçaria para dar vulnerabilidade ao alvo, fazendo com que sua magia cause do dobro do dano. Você pode usar 6 pontos de feitiçaria adicionais para aumentar o número de alvos.

## Magia

#### Dualidade

*2° nível de Evocação*

* **Tempo de Conjuração:** 1 ação
* **Alcance:** 18 metros
* **Componentes:** V, S
* **Duração:** Instantâneo

Você escolhe um inimigo e um aliado dentro da área e atira dois raios de chamas na direção dos dois. O inimigo deve fazer um teste de resistência de destreza ou receberá 2d8 de dano de fogo. Ele recebe metade do dano em um sucesso. O aliado, por outro lado, é curado 2d8 + modificador de habilidade de conjuração (mínimo de 1.)
Massa

**Massa** is a super smart, super strong gorilla from Earth Delta and one of Ungorilla's enforcers, along with Titus. He helps Ungorilla kidnap the Thrilling Three in his plan to turn them into gorillas. However, he and his allies are defeated by Mister Incredible, Incrediboy, and Stratogale as well as the Thrilling Three, and is sent back to his home dimension.
Brick

**Concretia Mason**, also known as **Brick**, is a superheroine with the power of superhuman strength. Fifteen years into the future, she has joined the Stunning Six, and helps to take down Xerek Newton once and for all.

## Personality

Brick isn't the brightest, but she makes up for it with a big heart and a fearless, good-natured spirit. She is very brave and can be surprisingly gentle.

## Powers and abilities

* **Superhuman strength**:
* **Superhuman durability**: Brick's skin is nearly impenetrable, comparable to that of her namesake. As such, Brick is able to withstand extreme physical trauma with little effort.

### Weaknesses

* **Low speed**: Due to her immense size and strength, Brick moves much slower than the average person.
Suzanne Bird

**Suzanne Bird** was a former henchwoman of Baron von Ruthless. When her daughter Abigail was born, von Ruthless took her to use as a test subject, managing to induce superpowers in her as well as creating a clone of her in secret. Suzanne rebelled, took her daughter back, and ran from von Ruthless, hiding out in New Urbem. However, she was assassinated by Dick Frasier, leaving her daughter to grow up in the care of the National Supers Agency and eventually become the superheroine Stratogale.
Assentamentos

Após a vitória contra os Gigantes, os humanos viveram em paz por séculos e durante esse tempo, cidades foram erguidas e outras foram reconstruídas. Algumas foram perdidas por causa do desgaste do tempo e outras se escondem em cenários naturais nunca antes explorados. Qualquer que seja, as cidades de Cairnshir possuem culturas únicas que possuem suas próprias características, governos e estruturas.
Selvas Profundas

As Selvas Profundas são uma grande rede de selvas, interligadas por raízes subterrâneas anciãs, que compartilham a energia solar e espiritual de cada ser vivo da floresta, energia a qual que protege estruturas, templos e até as próprias criaturas da selva. Rezam as lendas que o espírito da floresta ainda vive, vagando pelas raízes, enquanto observa todos que pisam na área, protegendo aqueles em perigo e punindo malfeitores.

## **Regiões**

As selvas se estendem pela maior parte de Shaheas, cobrindo terrenos que variam conforme altitude e outras características:

### **Selvas**

A maior parte das Selvas Profundas, onde rios correm entre as raízes, formando grandes canais de água natural, onde criaturas de todos os tipos vivem, desde pequenos girinos a grandes dragões verdes. De acordo com histórias de nativos da selva, há cidades ancestrais, onde o antigo povo da floresta vivia.

* **Amyeth**

→ *Artigo Principal: Amyeth*

Vilarejo dos elfos da floresta, que protegem a floresta contra intrusos. Aqueles capturados pelos elfos, são levados à Amyeth para o chefe da vila, um draconato verde. Há aproximadamente 200 habitantes nesse vilarejo e apenas o chefe não é um elfo da floresta.

### **Pântanos**

Localizados entre as Cordilheiras de Irizdhun e a selva, os pântanos são conhecidos por serem locais perigosos para aventureiros desavisados, tanto o cenário natural quanto criaturas se tornam inimigos nesta área.

* **Mandíbula Quebrada**

→ *Artigo Principal: Mandíbula Quebrada*

Vilarejo onde Lizardfolks, Draconatos e Kobolds vivem. Forasteiros que visitaram o vilarejo dizem que os hábitos únicos e ancestrais desse povo são, ambiguamente interessantes e repulsivos. Há aproximadamente 656 habitantes na vila e o demográfico de raças do vilarejo é de:

**Lizardfolks:** 40%

**Draconatos:** 38%

**Kobolds:** 20%

**Outras Raças:** 2%
Shaheas

Shaheas é uma grande ilha localizada ao noroeste de Cairnshir e é considerada como um continente completamente diferente, já que o clima, ambientação e vegetação são, de certa forma, diferentes do que os forasteiros que visitam a ilha são acostumados. A ilha se destaca por seu clima úmido e quente, mesmo em épocas frias em Cairnshir. Selvas, Pântanos e até Desertos fazem parte do cenário natural de Shaheas.

## **Geografia**

### **Desertos de Irizhun**

→ *Artigo Principal: Desertos de Irizdhun*

Área seca e árida, conhecida por seus cenários calorosos e bancos de areia infinitos. Os desertos são separados do resto de Shaheas por uma grande cadeia de montanhas que foi denominada como As Cordilheiras de Irizdhun.

### **Selvas Profundas**

→ *Artigo Principal: Selvas Profundas*

Formadas pela grande umidade da área, há maior parte do continente de Shaheas é coberta por uma grossa camada de vegetação acostumada a meios úmidos e quentes. As selvas abrigam todo tipo de criatura, desde pequenos macacos a grande dragões verdes, que se escondem em grutas ou dentro de troncos ocos.
Hypershock

**Hypershock** is a superhero with the power to generate seismic waves, as well as the ability to fly using a jetpack.

## Personality

Hypershock is not very well-liked by the rest of the Superhero community. He is known to have a bad temper and a big ego, requiring lots of praise, and has been described as a glory hound. He also drinks frequently, adding to his unpleasantness.

## Powers and abilities

* **Seismic wave generation**: Hypershock is able to create earthquake-like disruptions up to a 6 on the richter scale using his fists.

### Weaknesses

* **Non-solid material**: Hypershock's powers are ineffectual on non-solid material.

## Equipment

* **Hypershock suit**: As a Superhero, Hypershock wears a suit designed by Edna Mode that serves to disguise his identity and enhance his powers.
	+ **Jetpack**: Hypershock is able to fly using his suit's vector-thrust, fusion rocket jetpack.
* **Seismic amplification hammers**: Hypershock wields two large hammers that can be used to amplify his powers to an undefined extent.
Bruxo

## O Anti-Magia

O Anti-Magia é uma entidade quintessencial que vive nas profundezas dos Reinos Distantes e, assim como suas criações, as Aberrações, a divindade possui certa aversão pela magia. Bruxos que têm o Anti-Magia como patrono são guerreiros únicos de grande habilidade e sabem lidar com conjuradores e objetos mágicos com facilidade. Beokya, a Cidade Branca, possui alguns fiéis à essa entidade.

 2°
 3°

### Maldição do Anti-Magia

Começando no 1º nível, você ganha a habilidade de colocar uma marca anti-mágica em alguém. Como uma ação bônus, escolha uma criatura que possa ver a até 9 metros de alcance. O alvo é marcado por 1 minuto. A marca termina mais cedo se o alvo morrer, você morrer, ou se você estiver incapacitado. Até a marca acabar, você ganha os seguintes benefícios:

* Você ganha um bônus para testes de dano contra o alvo marcado. O bônus é igual ao seu bônus de proficiência.
* O alvo da maldição tem desvantagens em testes para manter a concentração em magias.

Após usar essa característica, você não poderá utilizá-la novamente até terminar um descanso curto ou longo.

### Abjuração Anti-Magia

Começando no 1° nível, quando você for alvo de uma magia que exija um teste de resistência, você pode conjurar escudo arcano como uma magia de primeiro nível para adicionar +5 ao teste.

### Ataque Dispersador

No 6° nível, você ganha a habilidade de atrapalhar conjuradores. Quando você acertar um ataque em um conjurador que esteja concentrando em um feitiço, você pode fazê-lo perder a concentração mais facilmente.

Antes ou depois do conjurador rolar para um teste de concentração, você pode rolar 1d6 para subtrair do total rolado pelo conjurador. No nível 14, o dado aumenta para 1d8.

Você pode usar essa características um total de vezes igual o seu bônus de proficiencia e recupera os usos em um descanso curto.

### Armadura Contra Feitiços

No 10° nível, sua natureza anti-magia fica tão potente que você se torna resistente à mágica. Além disso, itens com natureza mágica não possuem muito contra você, qualquer maldição ou condição colocada em você por um item mágico pode ser retirada se você optar em tirar o objeto ao invés de descansar, em um descanso longo.

### Contramágica Aprimorada

A partir do 14° nível, quando você ver alguém conjurando um feitiço de nível 3 ou inferior, você pode usar sua reação para impedir que o feitiço seja lançado, com um CD de 10 + duas vezes o nível da magia.

Você pode usar essa reação um número de vezes igual seu modificador de Carisma, recuperando os usos com um descanso curto.

caso a magia seja de nível 4 ou superior que afete alguma criatura além do conjurador, você pode enfraquecer seus efeitos:

* Caso seja uma magia de dano, você pode diminuir esse dano pela metade.
* Caso seja um efeito, você e/ou as criaturas afetadas ganham um bônus de 1d8 no teste de resistência.

Você pode usar essa reação um número de vezes igual seu modificador de Carisma, recuperando os usos com um
Reskis

Louvado pelos Irizdhunenses no começo da Era dos Humanos. Retratado como um cachorro antropomórfico, Reskis andava pelas areias do deserto, governando o Império Resephiano de modo corajoso e gracioso, ele lutava com seu exército de armaduras e armamentos feitos de ouro solar que refletiam à luz do sol. As batalhas em que Reskis se envolvia eram sempre descritas como “cegantes”. Os seguidores de Reskis eram leais e cheios de bravura, isso fez do deus um líder Leal e Neutro. Seu símbolo, exposto nos estandartes e nas armaduras do soldado era um sol dourado cercado por espadas curvas. Seu domínio era o da Guerra e o da Luz.

## **Lugares de Veneração**

### Cairnshir

Reskis foi esquecido pela população, assim como seus mandamentos e feitos. Os únicos locais que podem conter informações sobre o deus são os seus templos, que atualmente estão soterrados nas areias dos desertos de Irizdhun.

## **Trivia**

* O avatar de Reskis tomava forma de um humano gigante com uma cabeça de cachorro.