Voodoo Doll

The Voodoo Doll is the only boss that can be found al level 18 in Dungeon of Weirdos. It has no official name, but is referred to as Voodoo Doll due to its obvious similarity to a cursed doll.

## Boss room

This boss's room is devoid of any solid objects. The music in this final boss is completely different than in the other bosses.

## Behavior

Upon entering the room, you are presented with a sword stuck in the ground. The final battle only begins when you pick up the sword. This sword fires Energy Orbs at a considerable speed, roughly four every second, that are subtracted from your total Energy Orb count. Voodoo Doll is completely immune while it is in one piece and will move around the area. Touching Voodoo Doll at any point of the battle causes you to take damage. Every couple of seconds, its limbs will separate. Its head and legs will make one part of it, connected by a thread, and its two arms will become its second part, also separated by string. All of its now separated limbs move separately. Its heart, concealed within it, will now roam free. The heart cannot deal damage to the player. Voodoo Doll will remain in its separated state for many seconds. Shooting the heart with the Energy Orbs coming from the sword causes Voodoo Doll to take damage. However, hitting the heart is not easy. All of Voodoo Doll's limbs, including the strings between them, will block out bullets, and the head will shoot eight large projectiles that deal damage upon hitting you every roughly two seconds. After the period of separation ends, Voodoo Doll will return to the room's center and all the boss's limbs will drift back together, then Voodoo Doll will become immune once again for a short period until it separates again. When the boss is reduced to zero health, the heart will break. When Voodoo Doll puts itself back together and realizes its heart has been destroyed, the boss will be finished and the game will be over. When the animation of the boss's destruction finishes, the sword will disappear, and you can go and save your friend. If at any point in the match you run out of Energy Orbs, which, realistically, will not happen unless you're actively trying to achieve that result, you will lose one Heart and gain 10 more Energy Orbs to shoot out of the sword. If you defeat the boss after this happens, the freeing ritual at the end is skipped, and you're simply allowed to walk away with your friend without restoring her life force with the Energy Orbs you collected.

This fight is certainly the most challenging of them all. Chasing down the heart can be very hard depending on how Voodoo Doll positions its limbs, which can easily make a shield to block out every menace. However, when you find an opening, you can easily apply a ton of damage to the boss. It is possible to hit the heart for a short period of time when the boss is reconstructing itself, and despite this window is small, it can be useful to squeeze in some more damage, as the heart is forced to stay in one place while Voodoo Doll recomposes. Using the Prophet's Eye item can allow you to easily track down the heart and deal Voodoo Doll much more damage than you'd usually be able to.

For some reason, Voodoo Doll is immune to the Fear Mask even when his heart is exposed, meaning this boss is the only one in which the only way to win the fight is through the intended strategy.