2022-10-27 Official Notice

**Issued on:** October 27, 09:00 AM (UTC+0)
Twitter announcement*Preceded by* Special Event Book [Deluxe Edition] Reward Adjustment Notice*Succeeded by* One Cut of Screams Update Announcement*Related events:* Official announcement

## Introduction to Lilica's skills

### **Active Skill: Dazzling Debut**

Teleports to any location within a dazzling array and deals 200% damage to the tiles within the span of the dazzling array. There can only be 3 dazzling arrays on the field at any time.

Dazzling Array: If standing outside a dazzling array after using a Chain Combo, a new dazzling array will be created spanning the range of the current Chain Combo. There can only be 3 dazzling arrays on the field at any time. Creating a new dazzling array after the max has been reached will remove the one that has been on the field for the longest time. At the start of the battle, a dazzling array that is 12 tiles in a diamond shape will be generated at the starting location.

### **Equipment Skill: Guarded on Camera**

Every tile moved within the dazzling array gains a shield equal to 40%of Lilica's current DEF. At the end of the round, deals true damage equal to the remaining shield to all tiles within range of all dazzling arrays.

### **Dazzling Array**

**How to generate**

If standing outside a dazzling array after using a Chain Combo, a new dazzling array will be created spanning the range of the current Chain Combo.

A dazzling array generated to 1 surrounding cluster by a T1 or T2 Chain Combo

A dazzling array generated to 12 tiles in a diamond shape by a T3 Chain Combo

At the start of the battle, a dazzling array that is 12 tiles in a diamond shape will be generated at the starting location.

Different number of Flame Marks will appear at the center of each dazzling array based on the summoning order. When there is only 1 Flame Mark remaining, it means the dazzling array will disappear when the next dazzling array is generated.

Dazzling arrays that have adjacent borders will be automatically connected, but there can only be 3 marks at the center of dazzling arrays on the field.

### **Dazzling Debut**

When her skill is ready, Lilica can teleport to any tile within a dazzling array on the field.

After teleporting, she deals damage to all tiles within range of the dazzling array she moves to (including all tiles of dazzling arrays connected to this dazzling array).

### **When to use:**

Generate a dazzling array as soon as possible after the battle starts, allowing the team to move flexibly within a large area.

Lilica deals damage to a large area inside a dazzling array whenever she uses Dazzling Debut. Place a dazzling array in a suitable place, then try to use her Active Skill as much as possible.

When you don't want to change the placement of dazzling arrays already on the field, end the chain inside a dazzling array to avoid generating a new dazzling array.

Lilica's Equipment Skill grants shield. Move within dazzling arrays as much as possible to provide the team with great sustainability.

### **Summary of the character:**

Lilica has many support skills, and her Active Skill has a short cooldown and allows the team to move around within a large area inside dazzling arrays. In battles, this gives the team more options when deciding the attack and dodge routes. The shield granted by her Equipment Skill guarantees the team's survival to some extent.

## Introduction to Minos's skills

### **Active Skill: Swift Verdict**

Select any 1 tile, then select another 1 tile within 2 surrounding clusters to determine a rectangular area. Absorbs the enhanced tiles within this area and deals 100% damage to enemies within this area. Increases final damage by 50% for every 1 enhanced tile absorbed. Each time damage is dealt or 1 enhanced tile is absorbed, removes 1 Mortal Mark stack. Active Skill can be cast 1 more time after entering Aurora Time.

**Absorption:** Effect triggers when passing through tiles, granting damage bonus. Corresponding effects of relevant Aurorians can be triggered.

### **Equipment Skill: Omnipotent Unleashing**

Immediately deals 80% damage to 1 random target on the field whenever the team obtains enhanced tiles (including absorption). Starts the battle with 33 Mortal Mark stacks and reduces 1 stack for every enhanced tile obtained. Minos enters Minotaur State when all Marks have been removed, increasing his basic ATK by 25%, allowing his normal attacks to hit diagonal tiles, increasing Equipment Skill damage to 2.5 times, and allowing his Chain Combo to deal normal damage when hitting the same target again.

### **Chain Combo: Phantasmic End**

Deals damage to the nearest and farthest targets, but subsequent damage dealt to the same targets are halved. Summons up to 1 enhanced tile at the feet of the targets.

### **Swift Verdict**

The Active Skill absorbs enhanced tiles on the field to trigger Minos' Equipment Skill and other related effects of Aurorians. Absorbed enhanced tiles will provide a damage bonus when connecting tiles.

Before using the Active Skill

Use Active Skill and absorb 3 enhanced tiles.

After using the Active Skill

### **Omnipotent Unleashing**

Trigger enhanced tiles to deal damage to random targets and reduce Mortal Mark stacks. Additional stacks are removed when the Active Skill absorbs enhanced tiles or deals damage. When 0 stacks remain, Minos gains a 25% basic ATK bonus, his normal attacks hit enemies in all 8 directions, his Equipment Skill damage is doubled, and his Chain Combo's damage is no longer reduced when hitting the same target.

### **When to use:**

Minos' unique battle growth mechanic means that he needs his teammates' to summon enhanced tiles so he can enter his Minotaur State as soon as possible. Minos' damage output is greatly enhanced in his Minotaur State.

### **Summary of the character:**

Minos is a Sniper with excellent damage output capabilities. When his Active Skill absorbs enhanced tiles, it triggers the enhanced tile-related effects of other Aurorians in the team and allows the team to gain the damage bonus from enhanced tiles in advance in the tile-connection stage, which increases the final damage dealt. He also deals damage once to a random target whenever an enhanced tile is triggered. When 0 stacks remain, Minos gains a 25% basic ATK bonus, his normal attacks hit enemies in all 8 directions, his Chain Combo's damage is no longer reduced when hitting the same target, and his Equipment Skill damage is increased by 2.5 times. He becomes stronger and faster when paired up with other Aurorians that can generate enhanced tiles.

**Credits to Official Page**