Phagocyte

The Phagocyte is a basic cell type in Cell Lab. It is earned after completing 1: Algae.

## Appearance

The Phagocyte is a round circle with a small dot in the center.

## Function

A Phagocyte has the ability to consume nutrient pieces it touches to make energy. It does so at the rate of 10 ng/h for each nutrient piece. However, it cannot consume coated nutrient pieces; these must first be uncoated with lipase before they can be consumed by a Phagocyte.

## Settings

**Make adhesin**
**Type:** Switch
If checked, this cell's children will be linked by adhesin.
**Default:** No
**Prioritize**
**Type:** Switch
If checked, this cell will gain extra nutrient priority when it is dangerously low on mass.
**Default:** Yes
**Cell type**
**Type:** Cell type selection
The type of the cells that are on this mode.
**Default:** Phagocyte
**Initial**
**Type:** Switch
Whether or not this mode will be the one placed on the substrate.
**Default:** Yes if M1, otherwise No

**Child 1**:

**Mode**
**Type:** Mode selection
The mode of child 1.
**Default:** Current mode
**Keep adhesin**
**Type:** Switch
If checked, child 1 will keep the adhesin connections that the parent already has, assuming it ends up on the side where the connection is.
**Default:** Yes
**Mirror\***
**Type:** Switch
If checked, this cell will be mirrored with respect to its parent.
**Default:** No

**Child 2**:

**Mode**
**Type:** Mode selection
The mode of child 2.
**Default:** Current mode
**Keep adhesin**
**Type:** Switch
If checked, child 2 will keep the adhesin connections that the parent already has, assuming it ends up on the side where the connection is.
**Default:** Yes
**Mirror\***
**Type:** Switch
If checked, this cell will be mirrored with respect to its parent.
**Default:** No

**Split mass**
**Type:** Slider
The minimum amount of mass the cell should have before it can split.
**Default:** 2.538 ng
**Snap values:** Split at age 0.50 h, 0.774 ng, 0.900 ng, 1.026 ng, ... , 3.546 ng, Never split
**Split ratio\***
**Type:** Slider
The ratio of mass distribution between the two child cells.
**Default:** 0.50:0.50
**Snap values:** 0.100:0.900, 0.133:0.867, 0.167:0.833, ... 0.900:0.100
**Nutrient priority\***
**Type:** Slider
The cell mass flow priority of this cell.
**Default:** 1.00
**Snap values:**

10

−
12

12

,

10

−
11

12

,

10

−
10

12

,
…
,

10

12

12

{\displaystyle \sqrt[12]{10^{-12}}, \sqrt[12]{10^{-11}}, \sqrt[12]{10^{-10}}, \dots , \sqrt[12]{10^{12}}}

**Split angle**
**Type:** Slider
The split angle relative to the cell's front.
**Default:** 0°
**Snap values**: 0°, 15°, 30°, ... , 360°
**Child 1 angle**
**Type:** Slider
The angle of the first child relative to the split angle.
**Default:** 0°
**Snap values**: 0°, 15°, 30°, ... , 360°
**Child 2 angle**
**Type:** Slider
The angle of the second child relative to the split angle.
**Default:** 0°
**Snap values**: 0°, 15°, 30°, ... , 360°
**Red color**
**Type:** Slider
The amount of red that this cell has.
**Default:** 0.000
**Snap options:** 0.000, 0.044... , 0.088..., 0.133..., ... , 1.000
**Green color**
**Type:** Slider
The amount of green that this cell has.
**Default:** 0.000
**Snap options:** 0.000, 0.044... , 0.088..., 0.133..., ... , 1.000
**Blue color**
**Type:** Slider
The amount of blue that this cell has.
**Default:** 0.000
**Snap options:** 0.000, 0.044... , 0.088..., 0.133..., ... , 1.000
**Adhesin stiffness\***
**Type:** Slider
The amount of resistance to rotations that the adhesin connection should have.
**Default:** 0.000
**Snap options:** 0.000, 0.044... , 0.088..., 0.133..., ... , 1.000
**Cytoskeleton**
**Type:** Slider
The hardness of the cell.
**Default:** 1.0000
**Snap options:** 0.5000, 0.5625, 0.6250, ... , 2.0000
**Adhesin length\***
**Type:** Slider
The length of the adhesin connection made when this cell splits.
**Default:** 0.000
**Snap options:** 0.000, 0.044... , 0.088..., 0.133..., ... , 1.000
**Max connections\***
**Type:** Selection
If the cell is already connected to this many or more cells, it will not split.
**Default:** 20

## Usage

A cell used for many things, in challlenges. This could be used in smart swimmers, flagellates, floaters, and much more!

## Trivia

* It is the "mascot" of the game.
* It is the second cell type to be unlocked.