Kronika

* Regular
* With Krown

## Background

**Kronika** is a character in the *Mortal Kombat fighting game series*. A Titaness and former Keeper of Time, she is the mother of the Elder Gods Shinnok and Cetrion.

Kronika made her debut in *Mortal Kombat 11*, serving as the non-playable boss and the main antagonist in the game's Story Mode, while also being an announcer for the game's Arcade. She later serves as a tertiary antagonist in the Aftermath Story Mode expansion.

But recent events have led to an imbalance when Raiden, corrupted by Shinnok's evil after cleansing the Jinsei of Earthrealm, beheaded the fallen Elder God and irrevocably tipped the balance in the Forces of Good's favor. Displeased and angered by Dark Raiden's actions, Kronika uses her power to manipulate time and call on allies from the past and present, promising, fame, glory, power, or a new life in a New Era, where Raiden does not exist; promises she has no intent on keeping, as her true motive is Shinnok's revival so that he and Cetrion would clash as good and evil, inevitably dooming the realms to another endless loop of war.
**Mortal Kombat 11**

Kronika arrives at the Jinsei Chamber momentarily after Raiden leaves. She stops the blood draining out of Shinnok's severed head, and is disgusted with Raiden upsetting the balance of time.
With Liu Kang and Kitana's palace destroyed and their Netherrealm minions crippled by the Special Forces, Kronika appears before them, rebuilding their palace by reversing time. This causes the present Raiden to be removed from existence, creating an anomaly of the younger versions of both good and evil, and thus reviving old foes that has been killed by the forces of good in the current timeline, but that does not bring Shinnok, Shang Tsung or Quan Chi back from the past.
Meanwhile at the Kytinn hive, she, along with Geras and the mysterious figure, allied with Shao Kahn and his loyalists as well as members of the Black Dragon, D'Vorah and Kollector. Despite the dispute with each other, she incorporated her forces in an attempt to re-balance and reshape the world in perfect condition.
At the Jinsei Chamber, she insisted Geras that the younger Shaolin Monks must live, otherwise their revenant counterparts will cease to exist. By stopping time, Geras passed the Jinsei to Kronika, so that she will be able to fulfil her goal in shaping the world. At the corridor entrance of her keep, she told Sektor, Shao Kahn and Kitana to rally her forces to ensure that the Sands of Time must stay intact, so that she can re-sculpt time. For Shao Kahn, he will reclaim the Throne of Outworld once he has killed Kotal Kahn. Sektor's plan is to reprogram the Cyber Lin Kuei and to ensure that the machines are in perfect fighting conditions.
A now retired Special Forces Officer, Jax Briggs, sat on a couch watching his television, awaitng for his daughter's reply. Kronika approached to him and said that he will have a good and better future if he promised her that he will have grandchildren. Jax then accepted her allegiance.
Back at the Keep, the present Liu Kang told Kronika of the failures that both Shao Kahn and the Black Dragon members are defeated, while scalping the hourglass. She once crafted the souls for Shang Tsung to gather enough souls at Shang Tsung's Island. Cetrion and present-day Jax returned from his deserted island, giving the soul crown to her. Pleased with her actions, she wore the crown to reform the timeline. Jax, however, is not satisfied for what he has done, unlike his previous iteration in which he had saved his daughter from death.
Kronika then arrived at the Fire Gardens to insult Raiden about his devious actions that he has committed. She convinces Raiden that she will take young Liu Kang as her prisoner. Back at her keep, Kronika warned the others that Raiden's forces prepare an all-out assault soon, if he is willing to save Liu Kang and not repeat the same mistakes that they did in the previous timeline. She summoned her minions - revenant Kung Lao, Jade and Kitana - to command the Netherrealm army in the final defense against the Earthrealm and Outworld forces, especially Liu Kang, who has merged with the Thunder God's physical body. In desperation, Kronika casts a temporal reversion back to the start, causing a widespread distortion on the invaders as well as her own army, except for the Fire God Liu Kang, which Raiden merged with the revenant self, is immune to this spell. Her revenant minions attacked the Fire God, but it is of no use. The demigod Liu Kang is resilient and he still persists. She convinces Cetrion to defeat him. Lost to Liu Kang, Kronika has one final bargain for Cetrion: her essence will be transferred to Kronika. By becoming all-powerful, she rewrites history to the prehistoric age.
The final battle commences as the fight between the two clash on. Determining the outcome of the battle:
* If Liu Kang wins both rounds straight, The Shaolin Monk shatters Kronika's body, finally killing her. A now mortal Raiden appoints Liu Kang as Earthrealm's protector and advisor. As Raiden tells Liu Kang that he must bring the Hourglass to the Dawn of Time and sculpt a new and better history, Liu Kang replied to Raiden by saying that he cannot control handle the task alone. As Raiden tells him that he would need a partner to help him, Liu Kang chooses Kitana. Raiden then said that their destines have always been intertwined. Liu Kang then brings back Kitana to assist him in the sculpting of time.
* If Liu Kang wins with Kronika winning at least one round, The Shaolin Monk shatters Kronika's body, finally killing her. A now mortal Raiden approaches and congratulates Liu Kang and says that he has proven worthy to take Raiden's place as Earthrealm's new protector once it is restored. Because Kronika was able to rewind time too far back, Liu Kang is unable to bring Kitana with him in the sculpting of history, Raiden offers to advise and guide Liu Kang for as long as his mortality lasts (This is the canon ending).
* If Kronika wins both rounds, she beheads Liu Kang, killing him and allowing her to finalize the New Era.

**Mortal Kombat 11 Aftermath**

As Kronika continues to use the Hourglass, she was alerted by Geras and Frost, who informed her about Shang Tsung, Fujin, and Nightwolf. She's in disbelief about their escape from the Void, even though it's inescapable. With these rumors, she tasked Geras and Frost to capture them.
Realizing her enemies' plans to intercept the Crown, Kronika dispatches Cetrion to Shang Tsung's Island to retrieve the Crown, but Cetrion is confronted by Nightwolf and Sindel who manage to defeat her. Along with Fujin, Shang Tsung heavily wounds Cetrion, who returns to Kronika. Having underestimated Shang Tsung's ingenuity, Kronika realizes that the only way her enemies would have succeeded was if Kronika herself was defeated in the future. She worries about how powerful Shang Tsung is becoming, and wonders if his allies realize how dangerous he really is, making her confront them personally.
Kronika arrives at the Fire Gardens, confronting Raiden, Fujin, and Shang Tsung. She soon reveals that the reason why Shang Tsung knows so much about her crown is because he designed it. As she tries to wipe Fujin from existence, the latter wears the Crown, resisting her powers.
As the Special Forces and Shaolin storm the beachhead of Kronika's Keep, she asks Cetrion to transfer her essence to increase her power for the upcoming battle at hand. Shang Tsung, now empowered by her Crown and having siphoned part of the souls from Raiden and Fujin, storms the Hourglass with Sindel and Shao Kahn, both of whom had captured and manipulated the Outworld Army sent to support the Special Forces and Shaolin. In defiance, Kronika sends the Revenants Kung Lao, Jade and Kitana to defend the Hourglass from the three, but are quickly killed by them. Shang Tsung then briefly incapacitates Kronika with an energy blast. As Shao Kahn and Sindel become eager to obtain Kronika's power, Shang Tsung double crosses them, revealing that he plans on taking her power for himself and offers Shao Kahn and Sindel to serve him as his minions. Enraged, Shao Kahn and Sindel fight Shang Tsung together while Kronika watches. A victorious Shang Tsung drains their souls, making him strong enough to combat Kronika, who refuses to serve Shang Tsung in "his" New Era after he offers. She battles Shang Tsung, but is overwhelmed by his increased power from the Crown. Kronika, now bloodied and weakened, continues to refuse Shang Tsung's offer to serve him. Shang Tsung then uses his powers to absorb Kronika's, and she fades away in a cloud of dust and sand.

## General Information

**Name:** Kronika

**Origin:** Mortal Kombat 11

**Sex:** Female

**Age:** Over Eons Old (The job of Keeper of Time requires one to watch over time for eternity)

**Classification:** Time Titan

**Species:** Titan

**Occupation:** Keeper of Time

**Status:** **Deceased** (Was turned ino glass by Fire God Liu Kang and then broken apart)

**Alignment:** **Lawful Evil** (Due to holding history, Kronika had been corrupted and drove her mad, attempting to restart a new history where good and evil are in perfect balance, erasing everyone in the process)

## Codex Statistics

**Tier:** At least **9-B**, **Higher** when merged with Cetrion, **Far Higher** with the Crown. **2-B** with Hourglass

**Dimensionality:** **3-D**

**Attack Potency:** At least **Wall level** (Can fight against kombatants who are greater then their Mortal Kombat 1 selves, as the timeline has been altered to before the events of the first Mortal Kombat tournament and goes twenty years into the future, where they are able to crack and break bones with multiple different krushing blows. The original timeline kombatants are able to break wood, stone, steel, ruby, marble, bricks, iron, silver, gold, titanium, amber, pearl, sapphire, platinum, and diamond blocks. Kombatants can also break stone tables in half, along with push other kombatants through several walls), **Higher** when merged with Cetrion (Merged with Cetrion), **Far Higher** with the Crown (The Crown while not properly held by mortals is enough to amplify them to defeat Elder Gods like Cetrion). **Multiverse Cell level** with Hourglass (Shao Kahn with the power of the hourglass merged billions of timelines into a singularity)

**Durability:** At least **Wall level**, **Higher** when merged with Cetrion, **Far Higher** with the Crown. **Immortality** makes her incredibly difficult to kill

**Striking Strength:** At least **Wall Class**, **Higher** when merged with Cetrion, **Far Higher** with the Crown

**Lifting Strength:** **Class K** (Comparable to other kombatants who can rip out hearts, punch off heads, rip off limbs, rip off half of one's body, rip out one's entire skeleton, rip out one's entire spinal cord, which takes over one million newtons), **Higher** when merged with Cetrion, **Far Higher** with the Crown

**Travel Speed:** **Peak Human** (As a well-trained martial artist, he should be at this level. Should be comparable or superior to a kid Shujinko, who could easily outrun a man training to be the fastest man in all of Earthrealm)

**Combat Speed:** **Superhuman**

**Reaction Speed:** **Superhuman** (Kombatants can react to Johnny Cage's shadow kick, which has him move so fast he leaves behind afterimages)

**Stamina:** **Limitless** (The job of Keeper of Time requires one to watch over time for eternity)

**Range:** **Standard Melee Range**, up to **Multiversal Cell** with her abilities (As she is the Keeper of Time, she has complete control of time and fate, Shao Kahn with the power of the hourglass merged billions of timelines into a singularity), **High Multiversal** with **Dimensional Travel** (Kronika's power allowed Shang Tsung to roam infinite timelines and feast upon the souls of billions)

**Intelligence:** **Cosmic** (As she is the Keeper of Time, she has complete control of time and fate. Rain used the hourglass to find the true story of his parentage. Kuai Lang used the hourglass to rewind time and study every second of Bi Han's life to see why he became corrupted. With the hourglass, Sonya Blade could see every terror in the realms)

## Powers and Abilities

* By Herself
* With the Hourglass

**Superhuman Physical Characteristics**, **Preparation** (Kronika has restarted time on countless previous occassions, using each timeline to learn and perfect her plan), **Immortality** (Ageless; Kronika as a titan is an immortal. Life and Death Immunity; Immortals such as Shinnok and Elder Gods cannot be killed by convenitonal means), **Acausality** (Irregular Causality; Established; Immortals exist outside of the normal laws of time, in practice, this has it where when periods of time are being affected or merged, the past, present, and future version of the immortal will all merge together, being in a state to before they were corrupted, or not holding any of the injuries or effects their past, present, or future self held), **Sand Manipulation** (Creates massive sandstorms with her sands of time whenever she appears), **Time Manipulation** (Her fatality allows her to repeatedly rewind time as she pulls her enemy apart in differeny ways. Can shoot out energy blast that temporally displace someone and freezes them. Rewinded time to restore the Cathedral in the Netherrealm. Stopped time upon appearing before Jackson Briggs. Kronika appeared in the Dragon Garden and stopped time for all the Earthrealmers. Through the time-merger, Kronika has essentially stopped time), **Teleportation** (Naturally teleports when she dashes, can teleport behind her opponent), **BFR** (Application Based; Can use her sands of time to send her and her targets to wherever she pleases), **Creation** (Can create floating orbs around her that harm an opponent upon contact she can also send them flying toward the enemy), **Forcefield Creation** (Can create a forcefield around her opponent that damages them overtime and heals herself. Creates a forcefield around herself that damages anyone that comes into contact with it), **Summoning** (Can summon other fighters from other timelines. Can summon a dinosaur to attack an enemy), **Telekinesis** (Her fatality allows her to repeatedly rewind time as she pulls her enemy apart in differeny ways)

**Immortality** (Ageless Fujin used the hourglass to live thousands of lifetimes to truly understand humans. Kung Lao became an immortal lord of time), **Retrocognition**, **Clairvoyance**, & **Cosmic Awareness** (Rain used the hourglass to find the true story of his parentage. Kuai Lang used the hourglass to rewind time and study every second of Bi Han's life to see why he became corrupted. With the hourglass, Sonya Blade could see every terror in the realms), **Time Manipulation** & **Fate Manipulation** (Rambo with the hourglass initially tried to right every wrong in history but realized this would mean he'd need to decide the fates of billions. The Terminator used the hourglass to reboot history constantly to end all of humanity in the war between humans and machines. Kuai Lang used the hourglass to re-scuplt the Sands of Time and change Bi-Han's life to turn him into a good person. Shang Tsung noted that with the hourglass he is the master of time and fate. Johnny Cage rewrote the timeline to where Sonya Blade didn't die. Kung Lao rewrote the timeline from the Great Kung Lao dying to Goro and instead becoming the champion of Mortal Kombat. The Sands of Time guide the destiny of the realms and every soul therein), **Freedom of Manifestation**, **Hacking** & **Technology Manipulation** (Robocop having the power of Kronika swept away the limits of his designers put on his programming), **Power Bestowal** (Liu Kang with Kronika's power shared it with the people he trusted and loved most), **Erasure** (Space-Time Erasure; Kronika planned to erase everyone with her temporal armageddon. Kronika noted that she can wipe Raiden from history entirely. Milena used Kronika's powers to erase Kitana out of the timeline and take her place), **Dimensional Travel** (Kronika's power allowed Shang Tsung to roam infinite timelines and feast upon the souls of billions), **Fusionism** (Shao Kahn with the power of the hourglass merged billions of timelines into a singularity. Kronika caused a massive time-merger that merged the past and present characters together. Kronika caused a massive time-merger that merged the past and present characters together), **Nullification** (Power Nullification; Kronika's temporal armageddon was weakening even the powers of the Elder Gods), **Immortality Negation** (Liu Kang taking back his power cost him his immortality)

## Standard Equipment

* **Kronika's Crown:** Kronika's Crown is an ancient relic and focal point of immense temporal magic created and wielded by the Keeper of Time, the Titan Kronika. It is one of her most valuable tools, as it serves to nourish her with all the souls ever gathered by the wicked sorcerer Shang Tsung, and is the key to controlling her Hourglass.
* **The Hourglass:** The Hourglass, once referred to as Kronika's Hourglass, is one of the most powerful artifacts in the Mortal Kombat universe. It is crucial to the flow of time and the fates of everyone, as poor usage and damage can bring about the end of not just the timeline, but reality itself.

## Notable Techniques

* Signature Moves
* Other Moves
* Fatalities

* **Energy Burst Ability:** Kronika causes a large, circular burst of energy around her that launches her opponent in the air for a juggle if they are in the radius of the energy burst.
* **Teleport:** Kronika teleports through time, reappearing either in front, behind her opponent or behind her opponent at a further distance.
* **Energy Burst Teleport Ability:** Kronika teleports behind her opponent, but upon reappear, she creates an energy burst identical to her Energy Burst Ability. The opponent is launched in the air, allowing her to continue combos if it successfully hits.
* **Automatic Teleport Ability:** After taking a certain number of hits, Kronika will automatically teleport. She can do this in the middle of her opponent’s combo as well as immediately teleporting if she is knocked down.
* **Lingering Sphere Ability:** Kronika creates a giant lingering sphere similar to the one created during her Energy Burst Ability on her opponent that remains on the fightline for some time. If she remains inside the sphere, she will regain health. If her opponent remains inside, they take Damage-Over-Time.
* **Rotating Sphere Ability:** Kronika creates three rotating orbs that orbit her body. She can perform different attacks with them and can perform them regardless of how many she has.
	+ **Remain:** Kronika keeps the orbs in orbit around her body. Should her opponent make contact with them, they will take damage. If this happens, Kronika can continue or perform combos when timed correctly.
	+ **Launch:** Kronika sends the orbs at the opponent as projectiles. Regardless of how many she has, she will send them at the opponent, but must have at least one to perform this attack. She can also perform this version as soon as she summons the orbs. When the orbs make contact with her opponent, they launch them into the air for a juggle.
* **Projectile Ability:** Kronika summons two slow moving orbs that track and follow her opponent. Should they successful make contact, her opponent will then be frozen in time, setting them up for a free hit.
* **Time Sphere Ability:** Kronika summons a large blue sphere on the fightline that results in a different effect based on how she want it to be used.
	+ **Projectile:** After the summon, the sphere shoots four blue energy blasts in a cone within the vicinity of the sphere, which launch the opponent in the air for a juggle if it successfully connects.
	+ **Energy Beam:** After the summon, the sphere shoots a beam of Time Energy across the fightline. If it successfully makes contact with the opponent, they will travel back in time to their original position and remain frozen in time for a moment, setting them up for a free time.
* **Duplicate Fighter Ability:** During the match, once Kronika reaches a certain amount of health (66% and 33% in Klassic Towers or 50% in Story Mode), she calls upon a fighter from any timeline to briefly fight for her. The fighter has reduced health when being called, but their damage dealt remains the same. Additionally, their appearance can be completely different from the default appearance in the Arcade or even the Story Mode. Once the fighter is defeated, Kronika will return to fight again.
* **Augment Immunity:** When starting a match against Kronika, any Augment equipped to the opponent's gear is completely ignored despite having them active during the entirety of the Tower before fighting her.
* **Juggle Immunity:** During any fight, Kronika is immune to the effects of juggle abilities and combos. She can still be knocked down as a result of taking too much damage, but can not be juggled during a combo. Upon being knocked down, she will immediately get up by teleporting.
* **Krushing Blow Immunity:** During any fight, Kronika is immune to any Krushing Blow, regardless of requirement. The cinematic for the Krushing Blow will never take effect as a result, but the attacks can still be performed as normal.
* **Fatal Blow Immunity:** During any fight, Kronika is immune to all Fatal Blows. She will still take damage from the initial strike or strikes, but the actual Fatal Blow will never commence. She will usually be knocked down as a result.

* **Diagonal Burst Basic Attack:** Kronika releases an upward, diagonal burst of energy. This can miss ducking opponents and has different effects depending on how she wants to use the attack.
	+ Kronika simply launches the opponent in the air for a juggle.
	+ Kronika reverts time upon launching the opponent, making the attack deal more damage and using her powers to send them back to the ground and very briefly stunning them. Using this version of the attack deals more damage, however the current combo performed from this deals less damage.

* **Boss Fatality:** Kronika lifts her opponent into the air and rips them in half at the waist. She then rewinds time, restoring the opponent before vertically ripping them in half from the head down. Kronika rewinds time once again, restoring the opponent once more, only to rip their skin off while afloat. Kronika then proceeds to repeat the fatality from the beginning, repeating the entire cycle in an endless loop, even after being announced as the winner.

## Other

**Standard Tactics:** Kronika uses her powers of time along with hand to hand combat and energy spheres and blast in combat. She will also summon other warriors from other timelines to aid her when she takes too much damage.

**Weaknesses:** Once a titan is destroyed, they cannot be revived.

**Note:** It is noted by Ed Boon that characters surviving fatal blows and X-Rays are purely an in-game only thing and that in cutscene only characters like Raiden could survive a bullet to the head. Kronika herself is immune to fatal blows and krushing blows.

## Trivia

* Kronika is the first female final boss in *Mortal Kombat* history.
	+ She also happens to be the first female announcer in *Mortal Kombat*.
* Kronika is an unplayable boss. This makes her the first boss to be unplayable since Shao Kahn in *Mortal Kombat (2011)*, if Shinnok's Corrupted Form in *Mortal Kombat X* is not counted.
* She was originally a male character with a similar name.
* Her name may be a reference to Chronos, the personification of time in pre-Socratic philosophy, often mistaken with the ruler of Titans in Greek Mythology, Cronus.
	+ While this is a recurring historical and philosophical mistake, this might have been inspired the idea that Kronika is a Titan, much like Cronus is in Greek mythology.
* Kronika's alteration of the past means that each and every Arcade Ladder ending in all previous games that are designated "non-canon" actually did occur as part of timelines that she later discarded as failed experiments.
* One of Raiden's flashbacks also show that her experiments also included the *Mortal Kombat vs. DC Universe* timeline, possibly indicating she has expansive knowledge of the DC Universe.
* Judging by some of Cetrion's interactions, it's revealed that both she and Shinnok follow their mother Kronika's plans, and it's Cetrion's role to face Shinnok, as he was the darkness to her light.
	+ This explains why Shinnok's beheading made it impossible for the siblings to clash and unbalanced the dark and light in reality, creating the catalyst for Kronika to reset the timeline.
* Kronika is the first known character to be a Titan in the *Mortal Kombat* series.
* Kronika and Geras are the first characters, with the exception of Taven in the Konquest Mode of *Mortal Kombat: Armageddon*, with the complete ability to manipulate time.
	+ While other characters such as Raiden and Shang Tsung can also alter a degree of time, they do not have full control over it like nor can they manipulate it like Kronika and Geras.
		- While Raiden changed the timeline in *Mortal Kombat (2011)*, he never had total control like Kronika and Geras.
		- Shang Tsung can restore himself to his youth while also bestowing longevity towards others, as he did to Erron Black, but just like with Raiden, he never had actual control of time itself.
	+ Between Geras and Kronika, only Geras actually uses his ability to manipulate time during gameplay, such as his abilities to revert time after attacks and combos, revert time to resurrect himself from defeat and his ability to affect the match timer. Geras briefly uses his abilities in the Story Mode, resurrecting himself, freezing Liu Kang and Kung Lao in time and trying to restore his severed arms at the hands of Nightwolf.
* Kronika is secretly the overarching antagonist of the entire *Mortal Kombat* series. Many points prove this idea;
	+ Kronika is Shinnok's mother and designed him to be the ultimate evil of the series, regardless of his foul actions.
	+ Kronika admitted to Revenant Liu Kang that she crafted Shang Tsung's destiny on collecting souls to her own means of retaining them whenever she needed them for timecraft.
	+ Raiden learned that Kronika has destined him to fight and eventually kill Liu Kang on every timeline - including *Armageddon* and in *Mortal Kombat (2011)*. Only the combined forces of both of them broke the cycle and resulted in Kronika's defeat.
* Kronika is the only boss of the new timeline who cannot be juggled. She is immune to all pop-up attacks, interactables, Fatal Blows and Krushing Blows.
* Kronika is the second boss character in the series to have a "Neutral" alignment, with the first being Blaze.
* Kronika is the only character with a Fatality that does not end in slow motion or a frozen frame, as she repeats the entirety of her Fatality after she finishes it and is declared the winner.
* Kronika is one of six announcers for *Mortal Kombat 11* and one of five unlockable announcers. The other four are Shao Kahn, Raiden, Johnny Cage and RoboCop.
	+ She is only selectable by entering a code given by playing *Mortal Kombat Mobile*.
* Kronika appears in Geras' outro, **Kronika's Blessing**.
* Kronika is the first Titan and one of the few Immortals in the series to die on-screen.
* Despite possessing combos, special attacks, a Fatality, and the ability to dash forward or backwards, Kronika lacks the ability to jump, as well lacking an uppercut, any form of a basic Throw attack and a **Fatal Blow**.
	+ This is a major difference between Shinnok’s Corrupted form in *Mortal Kombat X* as he possessed every form of basic gameplay mechanic including combos, throws, specials, an **X-Ray** attack, a Fatality and several Brutalities.
		- Shao Kahn in *Mortal Kombat (2011)* possessed special attacks, basic attacks and two Fatalities, however he seemed to lack combos, or if he had them, he had very few as almost all his special attacks produced juggle effects or could be used repeatedly during combos.
* Kronika has two appearances in the game when fighting her. During the final battle of a Character Tower in the Towers of Time, the standard Arcade or fighting her in the Story Mode, she has her default appearance but wears her Crown. With the release of *Aftermath*, Fujin and Shang Tsung both fight her in their respective Chapters, this time with her Crown being absent due to them using it.
* Kronika is the only character in the game to lack a Friendship.
* Shang Tsung uses Kronika's likeness to deceive a new iteration of himself and Quan Chi in the new timeline.
* Kronika also appears in flashbacks when Liu Kang reveals his role in creating the timeline to Sindel and Kitana.

## References

1. ↑ Mortal Kombat 11 Story Chapter 1 Cassie Cage
2. ↑ Mortal Kombat 11 Kabal Ending
3. ↑ Mortal Kombat 11 Story Chapter 1 Cassie Cage
4. ↑ Mortal Kombat 11 Ending
5. ↑ Mortal Kombat 1 Story
6. ↑ Mortal Kombat Trilogy, Mortal Kombat (2011), and Mortal Kombat X Test Your Might Minigames
7. ↑ Mortal Kombat Shaolin Monks Test Your Might Minigame
8. ↑ Mortal Kombat vs. DC Universe Test Your Might Minigame
9. ↑ Mortal Kombat 11 Story
10. ↑ Mortal Kombat 11 Story
11. ↑ Mortal Kombat 11 Shao Kahn Ending
12. ↑ Mortal Kombat Aracde Kano's Fatality
13. ↑ Mortal Kombat Aracde Johnny Cage's Fatality
14. ↑ Mortal Kombat II Jax's Fatality
15. ↑ Mortal Kombat II Johnny Cage's Fatality
16. ↑ Mortal Kombat 3 Kano's Fatality
17. ↑ Mortal Kombat Aracade Sub-Zero's Fatality
18. ↑ Mortal Kombat: Deception Konquest Mode
19. ↑ Mortal Kombat 11 Kabal Ending
20. ↑ Mortal Kombat 11 Story Chapter 1 Cassie Cage
21. ↑ Mortal Kombat 11 Shang Tsung Ending
22. ↑ Mortal Kombat 11 Shao Kahn Ending
23. ↑ Mortal Kombat 11 Shang Tsung Ending
24. ↑ Mortal Kombat 11 Story Chapter 1 Cassie Cage
25. ↑ Mortal Kombat 11 Shang Tsung Ending
26. ↑ Mortal Kombat 11 Rain Ending
27. ↑ Mortal Kombat 11 Sub-Zero Ending
28. ↑ Mortal Kombat 11 Sonya Blade Ending
29. ↑ Mortal Kombat 11 Story
30. ↑ Mortal Kombat 11 Story
31. ↑ Mortal Kombat 11 Story Chapter 2 Kotal Kahn
32. ↑ Mortal Kombat 11 Kronika moveset
33. ↑ Mortal Kombat 11 Kronika moveset
34. ↑ Mortal Kombat 11 Story Chapter 1 Cassie Cage
35. ↑ Mortal Kombat 11 Story
36. ↑ Mortal Kombat 11 Story
37. ↑ Mortal Kombat 11 Story Chapter 2 Kotal Kahn
38. ↑ Mortal Kombat 11 Kronika moveset
39. ↑ Mortal Kombat 11 Story Chapter 1 Cassie Cage
40. ↑ Mortal Kombat 11 Kronika moveset
41. ↑ Mortal Kombat 11 Kronika moveset
42. ↑ Mortal Kombat 11 Kronika moveset
43. ↑ Mortal Kombat 11 Arcade Mode Kronika Boss
44. ↑ Mortal Kombat 11 Kronika moveset
45. ↑ Mortal Kombat 11 Kronika moveset
46. ↑ Mortal Kombat 11 Fujin Ending
47. ↑ Mortal Kombat 11 Kung Lao Ending
48. ↑ Mortal Kombat 11 Rain Ending
49. ↑ Mortal Kombat 11 Sub-Zero Ending
50. ↑ Mortal Kombat 11 Sonya Blade Ending
51. ↑ Mortal Kombat 11 Rambo Ending
52. ↑ Mortal Kombat 11 Terminator Ending
53. ↑ Mortal Kombat 11 Sub-Zero Ending
54. ↑ Mortal Kombat 11 Shang Tsung Ending
55. ↑ Mortal Kombat 11 Johnny Cage Ending
56. ↑ Mortal Kombat 11 Kung Lao Ending
57. ↑ Mortal Kombat 11 Chapter 1 Cassie Cage
58. ↑ Mortal Kombat 11 Robocop Ending
59. ↑ Mortal Kombat 11 Liu Kang Ending
60. ↑ Mortal Kombat 11 Chapter 3 Liu Kang/Kung Lao
61. ↑ Mortal Kombat 11 Story Chapte 2 Kotal Kahn
62. ↑ Mortal Kombat 11 Milena Ending
63. ↑ Mortal Kombat 11 Shang Tsung Ending
64. ↑ Mortal Kombat 11 Shao Kahn Ending
65. ↑ Mortal Kombat 11 Chapter 2 Kotal Kahn
66. ↑ Mortal Kombat 11 Chapter 2 Kotal Kahn
67. ↑ Mortal Kombat 11 Chapter 3 Liu Kang/Kung Lao
68. ↑ Mortal Kombat 1 Liu Kang Ending
69. ↑ Mortal Kombat 1 Story

## Battle Records

* Victories
* Losses
* Inconclusive

None.

None.

None.