Split/Second 2: Slaughter Race

Split/Second 2: Slaughter Race is a "post-apocalyptic" street racing game, serving as a sequel to Split/Second and Split/Second Velocity. Developed by **Walt Disney TobiKomi**, **Walt Disney BlackRock Studios** and **E.A. Ghost Games**; published by Walt Disney Games, this destructive street racing game was released on the Sony PlayStation 4, Sony PlayStation 5, SEGA Super-Cross, Microsoft XBox One, Microsoft XBox Series X (And S), Nintendo Switch (Standard, Lite, Pro, Pro-OLED XL and Super-Pro OLED DX-XXL) and Microsoft Windows.

# Car Roster

## Tier 1

### Japanese Brands

#### Honda

1. Honda Civic Si EK9
2. Honda FIT W 2001

#### Mazda

1. Mazda Demio GL-X 1999
2. Mazda Demio Sport 2003
3. Mazda Mazdaspeed 3

### American Brands

#### Scion

1. Scion tC
2. Scion xB

## Tier 2

### Japanese Brands

#### Mazda

1. Mazda Familia Sedan Sport 2002
2. Mazda MX-5 NA
3. Mazda RX-8 Type S 2003

#### Mitsubishi

1. Mitsubishi Eclipse GSX 1999
2. Mitsubishi Eclipse GTS 2003
3. Mitsubishi Eclipse GT 2005

#### Toyota

1. Toyota Altezza RS200
2. Toyota Prius 2009
3. Toyota Vitz F 1999

### American Brands

#### Chevrolet

1. Chevrolet Camaro SS 2006
2. Chevrolet Cobalt SS

#### Ford

1. Ford Fiesta ST B299
2. Ford Focus ST C170

### European Brands

#### Alfa Romeo

1. Alfa Romeo 4C
2. Alfa Romeo Brera
3. Alfa Romeo Giulia

#### Mercedes Benz

1. Mercedes Benz A45 AMG
2. Mercedes Benz CLK500

## Tier 3

### Japanese Brands

#### Mitsubishi

1. Mitsubishi Starion
2. Mitsubishi GTO Twin Turbo
3. Mitsubishi Galant VR4

### American Brands

#### Dodge

1. Dodge Challenger SRT8 2006
2. Dodge Charger R/T 1970
3. Dodge Charger SRT8

#### Ford

1. Ford Focus RS C346
2. Ford Mustang GT 2005
3. Ford Mustang GT 2015

### European Brands

#### Alfa Romeo

1. Alfa Romeo 8C Competizione
2. Alfa Romeo Stelvio
3. Alfa Romeo RZ

#### Mercedes Benz

1. Mercedes Benz C63 AMG
2. Mercedes Benz SL65 AMG Black Series

## Tier 4

### Japanese Brands

#### Honda

1. Honda Integra DC2
2. Honda S2000

#### Mazda

1. Mazda RX-7 GTX FC3S
2. Mazda Mazdaspeed 6 GG3P

#### Nissan

1. Nissan 300ZX
2. Nissan Fairlady Z S30
3. Nissan Silvia S14

#### Toyota

1. Toyota Sprinter Trueno GT APEX AE86
2. Toyota GT86

### European Brands

#### BMW

1. BMW M3 E92
2. BMW M4
3. BMW M5 E60

#### Lamborghini

1. Lamborghini Diablo SV
2. Lamborghini Gallardo LP560 Superleggera

## Tier 5

### Japanese Brands

#### Honda

1. Honda NSX NA1
2. Honda NSX NA2

#### Mazda

1. Mazda RX-7 Spirit R Type A FD3S
2. Nissan Fairlady Z Version ST Z33
3. Nissan Fairlady Z Version ST Z34

#### Mitsubishi

1. Mitsubishi Lancer Evolution V GSR
2. Mitsubishi Lancer Evolution VIII GSR
3. Mitsubishi Lancer Evolution X GSR

#### Nissan

1. Nissan Silvia Spec R AERO S15
2. Nissan Skyline GT-R R32
3. Nissan Skyline GT-R V-Spec R33
4. Nissan Skyline GT-R V-Spec II R34
5. Nissan GT-R R35 Nismo

#### Subaru

1. Subaru WRX STI 22B GC8
2. Subaru WRX STI GDB-C
3. Subaru WRX STI GVB

#### Toyota

1. Toyota Supra RZ MKIV JZA80
2. Toyota GR Supra RZ MKV JZA90
3. Toyota Tundra CrewMax 4WD

### American Brands

#### Cadillac

1. Cadillac CTS Coupe
2. Cadillac Cien
3. Cadillac Escalade ESV 2016
4. Cadillac Escalade V (2022 Update)

#### Chevrolet

1. Chevrolet Corvette C7 ZR1
2. Chevrolet Silverado LTZ Z71
3. Chevrolet Suburban 2015

#### Dodge

1. Dodge Viper GTS-R Concept 2000
2. Dodge Viper SRT-10 ACR
3. Dodge Ram 3500 CrewCab
4. Dodge Durango GT

#### Ford

1. Ford GT LM
2. Ford F-150 Limited SuperCrew
3. Ford Explorer Sport 2016

#### Hennessey

1. Hennessey Goliath 6x6 (2019 Update)
2. Hennessey Mammoth 6x6 (2022 Update)
3. Hennessey Velociraptor 6x6
4. Hennessey Venom 800 TT
5. Hennessey Venom 1000 TT
6. Hennessey Venom GT

#### Tesla

1. Tesla Model S Performance
2. Tesla Model X P100D
3. Tesla Roadster Gen-1
4. Tesla Roadster Gen-2

### European Brands

#### Ferrari

1. Ferrari 248 F1 2006
2. Ferrari 599XX EVO
3. Ferrari Enzo Ferrari
4. Ferrari LaFerrari

#### Lamborghini

1. Lamborghini Aventador LP750-4 SV
2. Lamborghini Murcielago LP670-4 SV
3. Lamborghini Urus
4. Lamborghini Veneno

#### McLaren

1. McLaren 12C GT3
2. McLaren P1 GTR

#### Koenigsegg

1. Koenigsegg CCXR
2. Koenigsegg Agera R
3. Koenigsegg Regera R
4. Koenigsegg Gemera (2022 Update)

#### Mercedes Benz

1. Mercedes Benz SL65 AMG
2. Mercedes Benz SLR McLaren
3. Mercedes Benz SLS AMG GT

#### Pagani

1. Pagani Zonda Cinque
2. Pagani Huayra BC

#### Porsche

1. Porsche 911 GT3RS
2. Porsche 957 Cayenne Turbo
3. Porsche Carrera GT

## Tier X

### Split/Second Official

1. S/S Kaiju (Single-Frame Flat-Nosed Box Trucks with 10 wheels)
2. S/S Boombus (Articulated City-Buses with Loudspeaker windows and a rear spoiler on its back)
3. S/S Cockroach (4-Axled 14-wheeler Army Barracks with a Dozer in one's front)
4. S/S School-Snake (Articulated School Bus with Off-Road wheels)
5. S/S Fist-Bomber (Semi-Truck Hooded Tractor Unit with 2 Trailers)
	* The S/S Fist-Bombers are a series of Turnpike-Double-Trailer 34-Wheeler Semi-Trucks (Powered by Navistar International LoneStar as one's Tractor cab) used as Nemesis vehicles during Survival. While these trucks only drop Bomb-Barrels, they are still quite powerful, and it takes a while to destroy one (Before it gets restored via Wreck-Recovery, DUH). And in this game, YES, you CAN purchase AND customize one for use in Career Mode and in races, but to compensate, heavy traffic and Large-Sized Enemy-Racers will be your opposition, but hey the rewards are Tripled! However you CANNOT use it in Survival mode (Because you are NOT supposed to be driving these things) because you CAN'T just cheat your way by fighting these things with something THEIR size, due to how you're meant to OUTSMART them instead of battling them head on (Despite being optional if you equip ATTACK based weapons like Machine Guns or Missile Launchers)
6. S/S Jumbo-Hauler (Semi-Truck Hooded Tractor Unit with 3 Trailers)
	* The S/S Jumbo-Haulers are a series of B-A Triple-Trailer Road Trains that are Twice larger that one fits a 2-Lane road. The first 2 trailers have Machine Guns and Missile Launchers on their tops, while the third trailer has a Flamethrower on each side, a Tank Turret for a "tail" in the top back, and also houses giant Bomb-Barrels. Since these are "Boss Battle" vehicles, they CANNOT be used by the player unlike their standard counterpart (S/S Fist-Bomber)

# Gameplay and Story

## Open-World Gameplay

Split/Second 2: Slaughter Race introduces Open-World where players roam the map in the style of Forza Horizon and Need for Speed. The setting is a city called Slaughteropolis (Length of 750 miles and width of 500 miles) in the island of Warfare Island. The island was located in a recently formed Giant Super Planet called Planet Supra-Majoria which is basically a planet Earth TWICE the Size of Jupiter, located in a planetary system called The Plutonia System, consisting of 17 giant planets orbiting an immortal Yellow Gigantic Super-Sun called Alpha-Solarium XVR-1 (Immortal stars are Stars that are made to be an Infinite energy source for life, and as the name said, they could never die out. Planet Supra-Majoria, the 6th closest planet to Alpha-Solarium XVR-1 is the main setting of other Disney games (Wreck-It Ralph (Series) and Sugar Rush Speedway (Series))

The map has 6 zones (Since a 750 x 500 island means 6 250 x 250 zones). The South part is the first: Megalopolis, which is the main focus of the game. Southeast is Sequoia Shores which is a harbor town and forest. Southwest is Blacksmith Valley which is an Industrial environment. North is the Wild High Peaks which is a mountainous area of Warfare Island. Northwest is the Intel-Depths which is a Science environment with Research facility called Science Research Institute 64 and various Stunt and Cyber-themed environments. And finally, Northeast is Frontier City which according to the narrative is the Second Half of Slaughteropolis, and on the Northeast Edge of the island in this area lies Jewel-Star Airport.

## Racing

### Game Modes

In Split/Second 2: Slaughter Race, there are various types of races, including:

#### Circuit Races

##### Overview

Circuit races are the standard race mode. Players will race on Multilap closed-circuit tracks (Ranging from 3 Laps (Easy) to 7 Laps (Hard)) surrounded by Neon-Barriers that block certain gaps (Like junctions and Intersections) due to the nature of Street Racing. Power-Plays are scattered around. Some can be re-used over and over like Helicopters dropping barrels (Insert poop jokes here) and Resting Gas-Semi Trucks on roadsides. But there are also Power-Plays that can only be used ONCE, like Route Switchers and Mass-Destroyers. (Such as a crash-landing Boeing 747-400, a falling Observation Tower and a runaway Freight Train on a collapsing bridge)

#### Point-To-Point Races

##### Overview

Circuit races are the standard race mode. Players will race from Point-A to Point-B surrounded by Neon-Barriers that block certain gaps (Like junctions and Intersections) due to the nature of Street Racing. Power-Plays are scattered around. Some can be re-used over and over like Helicopters dropping barrels (Insert poop jokes here) and Resting Gas-Semi Trucks on roadsides. But there are also Power-Plays that can only be used ONCE, like Route Switchers and Mass-Destroyers. (Such as a crash-landing Boeing 747-400, a falling Observation Tower and a runaway Freight Train on a collapsing bridge)

#### Freestyle

##### Overview

Freestyle is an Out-Run based game mode where you are racing in an open world. The racer in the lead decides which road to take while the racers behind the lead must try to keep up. The way to win is to stay in front, and use Power-Plays and Weapons to subdue the enemies. Since this is an eliminator type, the racer who gets left about 1600m or 1 mile behind is eliminated, and the last racer standing is the winner. Power-Plays are scattered around. Some can be re-used over and over like Helicopters dropping barrels (Insert poop jokes here) and Resting Gas-Semi Trucks on roadsides. But there are also Power-Plays that can only be used ONCE, like Route Switchers and Mass-Destroyers (Such as a crash-landing Boeing 747-400, a falling Observation Tower and a runaway Freight Train on a collapsing bridge)

#### Road Rage

##### Overview

Road Rage is a brawling game mode where you are tasked to attack Traffic Vehicles in the Closed-Track Circuits you usually race on in Circuit Races. Your car will be made nearly-indestructible for this game mode. However, there are also enemy racers you can attack, which will grant you double the score. Power-Plays can also be of big use, since Power-Plays can ALSO subdue Traffic vehicles the same way enemy racers can be subdued using Power-Plays.

##### Rules

Taking cues from the Burnout series, your car will be fitted with a steel plow in front of it. You will be tasked to attack the traffic vehicles that are running amok. The types of traffic vehicles you can attack by directly ramming into them are Compacts, Saloons, Coupes, Wagons, Vans, SUVs and Pickup Trucks. Semi-Trucks and Buses CANNOT be attacked by directly ramming into them because it will result in a Wreck, which is why you can use your weapons and Power-Plays.

#### Aerial War

##### Overview

Aerial War is basically Air-Strike and Air-Revenge combined into one. Several Military Helicopters and Fighter Jets will shoot missiles and/or drop bomb barrels at you, and you are tasked to clear them off the skies by using your weapons and Power-Plays, usually to either deflect the Helicopters and Fighter Jets' missiles, or in the case of weapons, attack them back, assuming you're driving outdoors. You have 5 lives, and when they're out, the game ends. Your placement depends on the High Score which is earned by how many Helicopters and Fighter Jets you destroyed.

#### Survival

##### Overview

In Survival, you and 3 Enemy Racers are to drive in the Circuit tracks, but there's a catch: S/S Fist-Bombers are running amok in them, dropping explosive barrels on the track, and there are also Nissan GT-R R35 Drone cars that you can use as meat-shields. The goal is to reach the highest score by overtaking the S/S Fist-Bomber trucks.

###### Rules

In this game's version of Survival, not only this version of Survival takes place in the regular circuit tracks instead of just short closed-circuit tracks with NO Power-Plays at all (As in, the original game), you are granted access to Power-Plays and Weapons to subdue the S/S Fist-Bombers, which COUNTS as overtaking them, and you can even deflect the barrels dropped by an S/S Fist-Bomber. A Route Switcher is ALSO useful to subdue S/S Fist-Bombers. certain Power-Plays can also make it look like an S/S Helicopter accidentally commits a "friendly fire" towards an S/S Fist-Bomber.

However, while this game does allow you to attack back it's NOT a good idea to underestimate the rest of other things. For starters, the S/S Fist-Bombers are not the only trucks you should be worried about, for there is a larger and NASTIER truck that is basically a "**Big Bad Wolf**", a B-A Triple-Trailer 46-Wheeler S/S Jumbo-Hauler will be chasing you and you are meant to STAY AWAY from it. And to TOP IT ALL OFF, remember the 3 Enemy Racers? They can ALSO attack YOU whilst attacking each other.

###### Structure

The intro will show 2 S/S Fist-Bomber trucks driving along the road in several camera angles before the reveal of an S/S Jumbo-Hauler, the main villain in the mode. The game immediately starts when the camera is set to the player's car.

At the start of this mode, you will start with 150 seconds (2.5 minutes) counting down. During the first part of the mode, the first S/S Fist-Bomber deploys only blue barrels; the second one will drop one red barrel, and the red barrels deployed will increase to a maximum of 5 (which is equivalent to the 5x multiplier). The scoring works the same as the original, only doubled every time you destroy an S/S Fist-Bomber. The main objective is to overtake the S/S Fist-Bombers, but it's optional to destroy them.

The S/S Fist-Bombers are much faster and they will almost exceed YOUR speed, so it's always recommended to build up your Power-Meters by avoiding the barrels and getting around the drone cars. The reason the S/S Fist-Bombers are much faster is to make sure it's not easy to overtake one and to give you an opportunity to attack one with either your weapons or Power-Plays. S/S Fist-Bombers have Health-Bars on top of them

Meanwhile, the S/S Jumbo-Hauler is chasing you and will occasionally attempt to shoot you down with its machine guns and missile launchers. If it overtakes you, the timer will be set to 30 seconds, as you have to stay ahead of it, and if the timer runs out WHILE you're behind the S/S Jumbo-Hauler, the game mode ends, but if you successfully overtook the S/S Jumbo-Hauler, the timer will reset to where it last left off. To make things easier, you are also ALLOWED to attack the S/S Jumbo-Hauler, and it ALSO has a Health Bar, but destroying an S/S Jumbo-Hauler is 4 times tougher than a mere S/S Fist-Bomber. But if you DID SUCCESSFULLY destroy the S/S Jumbo-Hauler, you will be rewarded 250.000 PTS, a 45-second cooldown and the timer will reset back to 150 and be frozen. Once the 45-Second Cooldown is over, the timer will resume counting down and a replacement S/S Jumbo-Hauler will go into action.

When the timer runs out and you are still ahead of the S/S Jumbo-Hauler, you enter Sudden Death mode, where one wreck will end the game.

#### Loot Hoarder

##### Overview

In this game mode, you are to collect a number of objects in the open world.

### Game Mechanics and Features

#### Power-Plays

Split/Second 2: Slaughter Race utilizes Power-Plays, the core mechanic in the series where you can trigger special events to slow your opponents down. This feature is used in the original Split/Second and Split/Second Velocity.

#### Racing Crews

New to the series is the addition of racing crewmates. You can bring up to 1-3 crewmates in a race who can also be a big help to you. Crews work the same way as Need for Speed: Carbon and Need for Speed: Velocity; after all, Walt Disney Games APPROACHED Electronic Arts for development of this game. You don't need to hire/fire crewmates because once you unlocked one, they will permanently join you.

#### Weapons

Another new feature is the Weapons: as in, guns, bomb droppers and missile launchers you can install in your vehicles. Weapons are used as a surrogate backup to attack opponents in areas where NO Power plays are around to be triggered. Using guns, missile launchers and bomb droppers can give you a slight advantage, but a SIGNIFICANT disadvantage, because weapons CAN be DISABLED by Power Plays AND that you have to use up your Power-meter the same way you use a Power Play.

#### Traffic

Traffic is also a thing in this game, and they serve as not only obstacles, but also tools for you to use to rack up the Power-Meter so players can use either Power-Plays or weapons to subdue the enemy racers, and don't worry, the traffic drivers are enemy drones. Tricks players can do with traffic to gain Power-Meter is to Near-Miss, Drive on the Wrong Side of the road and sometimes as Meatshields to protect you from the enemies trying to attack you. Traffic going on the same direction are merely minor obstacles that are easy to get around, but Traffic going the OPPOSITE direction will always be a THREAT.

## Plot

### Season 1

You are an underdog who just arrived at Slaughteropolis from the airport. A guy named Jim picked you up in his Mazda Mazdaspeed 3, and welcomes you to the planet's most dangerous Underground racing scene. Jim explains how he wants to join a street racing crew, and thought you can be the leader. At the dealership, you are offered 3 cars to pick from (Honda Civic Si EK9, Mazda Demio GL-X and Nissan 180SX).

After picking your car, you and Jim teamed up to join some races, and then outrun the police. Later on, Jim welcomes you to the Safehouse. Jim then introduces you to another street racer, Harumi, whom you either have a crush on (If your avatar is male) or find something in common (If your avatar is female). You set your crew name, and with your new crew, you, Jim and Harumi set off to make a name for your crew.

Numerous victories you and your crew made garner interest to new recruits, but this also attracts the game's main antagonist, Sarah Reilly. She and her crew, The Street-Dreads are notorious for their unstoppable wits, so to speak. Other crews will attempt to stop you from winning races, and the more races you win, the more harder your enemies try to destroy you AND your crew.

Conquering Warfare island grants you and your crew one final battle in the form of a Total War against previous crews and The Street-Dreads. However, Sarah is having none of it. She's driving a highly modified Mazda RX-7 Spirit R Type A FD3S with a Chevrolet V8 L.S. Swap engine. However, if you beat her in the last race, she and The Street-Dreads respectfully left Warfare Island, and you win Sarah's V8 RX-7.

### Season 2

After becoming the champion of Slaughteropolis, you saw the news on BRTV about a Reality TV Show regarding the racing scene, and found out that Slaughteropolis was merely a playground for street racers to drive on, so that the Reality TV Show crew can find potential contestants, and due to your recent victory as the Street King of Slaughteropolis, you and your crew are invited to the Reality TV Show itself, the titular Split/Second Racing Series. But upon your crew's arrival, just as the first season of Split/Second Racing Series has ended, and the second season is up for grabs to begin, the set was destroyed by Organization SR, the very same organization that caused the ending of the first game and its Velocity version to be a Cliffhanger. But it turns out that Organization SR actually performs a Hostile Takeover.

You and your crew are now involved to participate in a new racing series: Steel Rage Syndicate (Definitely an In-Universe/Multiverse/Omniverse knock-off of Sugar Rush Speedway (Series)). Steel Rage Syndicate Racing Series' setting is a more bizarre version of the original Split/Second, combined with elements of this game in particular. Now, races have "Cop Chases", and Power Plays are now automated REGARDLESS of racing type. Just like the game's Season 1, you and your crew will be racing against enemy crews in this new Racing Series. Previous Enemy Crews are trying to get revenge on you after their humiliation in Slaughteropolis, and seeing you and your crew here gives old enemies AND new enemies a shot to ruin you AND your reputation.

Meanwhile, the Split/Second Elite racers: The Hammer, Live Wire, Vixen, Rigg, Torpedo, Brawn and Raptor are captured and brainwashed into being the most ruthless racing crew in the sport, far more reckless than the Street-Dreads are capable of, and speaking of which, the Street-Dreads have left the scene since Sarah no longer has a ride due to you having won her RX-7.

As you and your crew progress in the story, you would discover that Steel Rage Syndicate was a Predecessor to Split/Second Racing Series that was taken off the air in XX82, because SRS was actually unethical and reckless. Unlike Split/Second Racing Series, Steel Rage Syndicate is operating against the rules, such as disregarding safety and further discovery reveals that drivers competing in Steel Rage Syndicate ACTUALLY GET KILLED. Not only that, but also Steel Rage Syndicate's sets are not staged, but propagated as functional places for unsuspecting civilians, and when Power Plays are set off, civilians ACTUALLY DIE, and what's shocking is how Steel Rage Syndicate is able to get away with it in 12 years, only having to back out due to controversies surrounding the victims, saying that they REFUSE to move to a new city that's gonna be blown up by dangerous street racers, SUPPOSEDLY street racers, because SRS managed to publicize these atrocities as if they are a series of movies.

It is further revealed that the people behind Steel Rage Syndicate is actually a Crime Organization responsible for mass genocides. To those who never knew, they were told that the "**People-Dying-in-the-hands-of-street-racers**" is an allegory on either: The Grim Reaper punishing those who disregard life, when in reality (Or in accordance to the rules of the Video Game Megaverse) The Grim Reaper is not supposed to kill and that Reincarnation is a thing, ***OR*** The Grim Reaper is drunk with power and sends out minions of death to recruit Zombies in a Sinister Master Plan to rule the Megaverse and run it as a place where in order to survive, either you kill... or ***BE KILLED***.

# Main Character and Crewmates

## Main Crew (Name: Your choice)

### The Player

The Player is the main protagonist of the game. They can be either male or female. In the Plot section of this article, addressing the player is via Second Person perspective, but that's besides the point. The Player is an underdog street racer who forms a racing crew with Jim and Harumi, as well as new recruits.

### Crewmate 1: Jim/Scout/Fixer

Jim is the player's first wingman. He picks the player up from the Airport on a trip to Slaughteropolis' Megalopolis Zone to get the player started on their career as a street racer. As Jim has a main role in the game, he is a permanent crew member of the player's crew. Jim's role in races is to find shortcuts to help the player go through the course faster, and victories with him as an active crew member increases the cash prize by 25%. His cars in tiers are:

* Tier 1: Mazda Demio Sport 2003
* Tier 2: Mazda RX-8 Type S 2003
* Tier 3: Ford Focus RS
* Tier 4: Nissan 300ZX
* Tier 5: Mitsubishi Lancer Evolution VIII MR GSR

### Crewmate 2: Harumi/Drafter/Mechanic

Harumi is the player's second wingman. She is the lead mechanic for the player's crew. If the player is male, he has a crush on her, but if the player is female, she and Harumi became soulmates. Just like Jim, Harumi is a permanent crew member of the player's crew whose role in races is to give the player and other crewmates a Slipstream for the player's crew to go faster beyond the speed limit, and with her active, Performance upgrades are 25% discounted. Harumi's cars are:

* Tier 1: Honda Civic Si EK9
* Tier 2: Mazda MX-5 NA
* Tier 3: Toyota Celica 1.5 VVTi
* Tier 4: Nissan Silvia S14
* Tier 5: Toyota Supra RZ MKIV JZA80

## Mad Dogz Crew

### Crewmate 3: Carl/Assassin/Fabricator

Carl is a wingman who is unlocked after winning 10 races in the Megalopolis area. He specializes in sabotaging opponents like dropping spike strips and jamming enemy vehicle tech (Which prevents opponents from activating their Power Plays), and with him active, cars can be customized with locked Aerodynamics parts. Carl's cars are:

* Tier 1: Dodge Neon Coupe
* Tier 2: Chevrolet Camaro SS 2006
* Tier 3: Honda S2000
* Tier 4: Mazda RX-7 GTX FC3S
* Tier 5: Nissan Silvia Spec-R AERO S15

### Crewmate 4: Dave/Drafter/Fixer

Dave is a wingman wh is unlocked after dominating Megalopolis. He specializes in giving the player and other crewmates Slipstream to race faster, and with him active, winning races adds $5.000 to the cash prize (Can also be affected by Percentage increase and other additions). Dave's cars are:

* Tier 1: Honda Civic Si EK9
* Tier 2: Toyota Altezza RS200
* Tier 3: Ford Mustang GT
* Tier 4: Toyota Sprinter Trueno GT APEX AE86
* Tier 5: Mitsubishi Lancer Evolution X GSR

## Killjoy Blades Crew

### Crewmate 5: Alfred/Assassin/Fabricator

Alfred is a wingman who is unlocked by dominating Sequoia Shores. He specializes in sabotaging opponents like dropping spike strips and jamming enemy vehicle tech (Which prevents opponents from activating their Weapons and/or Power Plays), and with him active, cars can be customized with locked Graphics parts. Alfred's cars are:

* Tier 1: Dodge Neon Coupe
* Tier 2: Toyota Prius 2009
* Tier 3: Mitsubishi GTO Twin Turbo
* Tier 4: Nissan Fairlady Z S30
* Tier 5: Tesla Model S Performance

### Crewmate 6: Dinah/Scout/Mechanic

Dinah is a wingman who is unlocked by dominating Sequoia Shores. She specializes in going through shortcuts, and with her active, Graphics parts are 25% discounted. Dinah's cars are:

* Tier 1: Mitsubishi Eclipse GSX 1999
* Tier 2: Mazda RX-8 Type S SE3P
* Tier 3: Ford Focus RS C346
* Tier 4: Mazda Mazdaspeed 6 GG3P
* Tier 5: Nissan Skyline GT-R R32

## Storm Fist Crew

### Crewmate 7: Lara/Blocker/Fixer

Lara is a wingman who is unlocked by dominating Blacksmith Valley. She specializes in activating Power Plays so you don't have to, and with her active, she increases the prize by 50% (Can also be affected by Percentage increase and other additions). Lara's cars are:

* Tier 1: Mini Cooper S
* Tier 2: Toyota Altezza RS200
* Tier 3: Pontiac GTO 2005
* Tier 4: Honda Integra DC2
* Tier 5: Nissan Fairlady Z Version ST Z33

### Crewmate 8: Yuri/Scout/Mechanic

Yuri is a wingman who's unlocked by dominating Blacksmith Valley. She specializes in finding shortcuts. With her active, Aerodynamics parts are discounted 25%. Yuri's cars are:

* Tier 1: Nissan 180SX
* Tier 2: Mitsubishi Eclipse GTS 2003
* Tier 3: Toyota Celica 1.5 VVTi
* Tier 4: Honda Integra DC2
* Tier 5: Nissan GT-R R35

## BFS Crew

### Crewmate 9: Foxx/Drafter/Fabricator

Foxx is a wingman who's unlocked by dominating Wild High Peaks. He specializes in giving the player and other crewmates Slipstream to race faster, and with him active, cars can be customized with locked Performance Parts. Foxx's cars are:

* Tier 1: Mini Cooper S
* Tier 2: Mercedes Benz A45 AMG
* Tier 3: Alfa Romeo Stelvio
* Tier 4: Lamborghini Gallardo LP560 Superleggera
* Tier 5: Lamborghini Murcielago LP670-4 SV

### Crewmate 10: Marcus/Blocker/Fixer

Marcus is a wingman who's unlocked by dominating Wild High Peaks. He specializes in activating Power-Plays so you don't have to, and with him active, he gives you a $2.500 Victory Bonus (Can also be affected by Percentage increase and other additions). Marcus' cars are:

* Tier 1: Citroen DS3
* Tier 2: Alfa Romeo Brera
* Tier 3: Mercedes Benz SL65 AMG Black Series
* Tier 4: BMW M3 E92
* Tier 5: Lamborghini Urus

### Crewmate 11: Grizz/Assassin/Mechanic

Grizz is a wingman who's unlocked by dominating Wild High Peaks. He specializes in sabotaging opponents like dropping spike strips and jamming enemy vehicle tech (Which prevents opponents from activating their Weapons and/or Power Plays), and with him active, Special Accessory Parts are discounted 25%. Grizz's cars are:

* Tier 1: Peugeot 206
* Tier 2: Alfa Romeo 4C
* Tier 3: Mercedes Benz C63 AMG
* Tier 4: BMW M5 E60
* Tier 5: Lamborghini Veneno

## Cyber Thorn Crew

### Crewmate 12: Martin/Blocker/Mechanic

Martin is a wingman who's unlocked by dominating Science Research Institute 64. He specializes in activating Power-Plays so you don't have to, and with him active, Weapons are discounted 25%. Martin's cars are:

* Tier 1: Scion xB
* Tier 2: Ford Fiesta ST B299
* Tier 3: Dodge Challenger SRT8 2006
* Tier 4: Lamborghini Diablo SV
* Tier 5: Tesla Model S Performance

### Crewmate 13: Kenneth/Assassin/Fabricator

Kenneth is a wingman who's unlocked by dominating Science Research Institute 64. He specializes in sabotaging opponents like dropping spike strips and jamming enemy vehicle tech (Which prevents opponents from activating their Weapons and/or Power Plays), and with him active, cars can be customized with locked Special Accessory Parts. Kenneth's cars are:

* Tier 1: Scion tC
* Tier 2: Ford Focus ST C170
* Tier 3: Ford Mustang GT 2005
* Tier 4: Lamborghini Gallardo LP560 Superleggera
* Tier 5: Tesla Model X P100D

### Crewmate 14: Leona/Drafter/Fixer

Leona is a wingman who's unlocked by dominating Science Research Institute 64. She specializes in giving the player and other crewmates Slipstream to race faster, and with her active, she increases the prize by 75% (Can also be affected by Percentage increase and other additions). Leona's cars are:

* Tier 1: Toyota Altezza RS200
* Tier 2: Toyota Prius 2009
* Tier 3: Toyota Celica 1.5 VVTi
* Tier 4: Toyota GT86
* Tier 5: Tesla Roadster Gen-2

## Glitter Jewels Crew

### Crewmate 15: Alysha/Scout/Mechanic

Alysha is a wingman who's unlocked by dominating Frontier City. She specializes in finding shortcuts. With her active, Cars in the dealership are discounted 25%. Alysha's car is:

* Tier 5: Koenigsegg CCXR

### Crewmate 16: Trace/Scout/Fixer

Trace is a wingman who's unlocked by dominating Frontier City. She specializes in finding shortcuts. With her active, winning races adds $7.500 to the cash prize (Can also be affected by Percentage increase and other additions). Trace's car is:

* Tier 5: Pagani Zonda Cinque

### Crewmate 17: Jean/Drafter

Jean is a wingman who's unlocked by dominating Frontier City. She specializes in giving the player and other crewmates Slipstream to race faster, but she has no additional perks. Jean's car is:

* Tier 5: Ferrari Enzo Ferrari

## SweeTitaniums Crew

### Vivian Speedstorm/Scout/Mechanic

Vivian Speedstorm is the former crew leader of the SweeTitaniums Crew which disbanded months prior to the game's beginning. Now being your crewmate after dominating the Total Fallout event (Where all enemy crews are ganging up on you and your crew in a series of races around the island). She specializes in finding shortcuts. With her active, Cars in Dealerships, Aerodynamics Parts, Performance Upgrades, Graphics Parts, Special Accessory Parts and Weapons are all discounted 50%. Vivian's car is:

* Tier 5: Subaru WRX STI GDB-C

# Trivia

## In General

* Sarah Reilly's name is a combination of Sarah Silverman and John C. Reilly, both voicing Vanellope Von Schweetz and Ralph S. Reilly respectively.
* Since Slaughter Race has a similar atmosphere to Disney's Split/Second games, it makes sense for Split/Second 2: Slaughter Race as a name.
* Crewmates Vivian, Tiffany and Candice are basically Adult clones of Vanellope Von Schweetz, Taffyta Muttonfudge and Candlehead Sugarette.
* Sarah Reilly is literally Galaga!Heroverse Shank.
* Early Concepts of Split/Second 2: Slaughter Race would have you escape from Organization SR and to fight back in the ruins of the city set, and that the game concept would have you be on foot and drive other vehicles like a boat or a helicopter, or even a train, but it was scrapped, so to make the situation make sense, Organization SR instead caused a Hostile Takeover, that led to Steel Rage Syndicate.