Zoom 2021-02-11 21:00

This zoom session followed on immediately game-wise from the end of the previous session where the party had defeated the six visible attackers, but were lightning-bolted by a group of three new attackers on horseback (hobbit, ariel and human) who appeared behind the party, and who then apparently rode off.

Four of the original attackers were dead (including the giant), and two unconscious – one of whom needed binding to keep him alive. The party captured the five horses and started loading bodies (live and dead) onto them with the aim of getting well away before the next lightning bolt hit. Unfortunately, 5 rounds after the first one, another (vertical) bolt took out two of our mules and their supplies. The party then beat a hasty retreat (well, advance actually – but well out of the range of the Call Lightning.)

When the party was sure that the Call Lightning spell had dissipated, and Khurak was happy to fly again as the large raptor was not around, the party went back to the dead mules and recovered what supplies they could. Although Khurak looked for the presumed 6 horse, none was found.

**Points of note:**

* The Giant's horse was a Far Haven Great Horse – ie one of Saratak's valued mounts, and therefore more of a liability than an asset to us.
* 3 humans and the giant were wearing the white 'citizenship' armbands of Far Haven.
* The 3 characters who rode off were distinctly better equipped than the other 6 attackers.

**Resources lost:**

I assume this encounter occurred on the 4th day of travel from Far Haven – ie day 70 as we left on day 67. We will therefore have used 4 days worth of supplies so far.

* 2 mules (3 survived)
* 27 Rations (61 remaining)
* 6 Mule fodder (14 remaining)
* 2 flasks oil (6 remaining)
* 1 block & tackle (1 remaining)
* The 20'\*20' net

**Loot gained**

* Magical Mace (Lightning damage? Assigned to Wun)
* Magical Spear (Was this the con-loss weapon? No-one is well equipped to use this, so not assigned)
* A potion of fire resistance. (Suggest assigning this to Umar as the biggest target for a Heat Metal!)
* A Great Horse
* 4 Riding Horses
* Saddles & Riding tack for the above – branded, but not with a mark we recognise.
* 3 Human sized chain mail.
* 1 Giant-size chain mail, affected by Heat Metal
* 1 Rigid leather
* 1 Short swords, 3 spears, 3 bucklers
* Assorted general equipment. (Any more rations/fodder?)
* 32sp and 17 cp.

**Camping.**

The party elected Umar as their Field Commander. Lucky giant!

Watches were assigned as follows:

1st: Francis, 2\* Hobbits, Wun

2nd: Umar, Caradoc, Brokef

3rd: Joshua, Garaf, Bazin, Twoo

(Quercuis to sleep through)

During the first watch, we were attacked by goblins throwing darts (from the stick thingies) and armed with spears. While Francis and the hobbits charged the group of goblins that had been spotted through infravision, other characters with infravision used missile weapons while Umar and Quercuis lit up the lanterns and discovered another group of goblins creeping up from behind. Non-infravision characters now attacked them with missile weapons or charged if they had none (Wun!)

We succeeded in killing all the goblins bar one who surrendered – the party decided to keep it alive for now as we could question it using Comprehend languages. (To ask such questions as, “Why aren't you extinct?”)

I recorded the following damage to the party – though I may have missed some for other player characters:

* Wun – 15HP damage. (Current HP = 0. Sorry!)
* Dougal – 5 HP damage. (Current HP = 2)
* Hamish – 1 HP Damage (Current HP = 6)
* Bazin – 4HP Damage.
* Garaf – I remember he took some damage.
* 1st Unconscious human prisoner – now dead
* 2nd Unconscious human prisoner – 6 damage, on -8 Hps when bound by Bazin.
* A mules and two horses also took some damage from darts – Brokef looked after that.

The session ended immediately after the combat - we still have the rest of the night to get through. Hopefully we'll remember to have Tooit watching out this time)