recursal/Fanatic-Fandom huggingface dataset:
Wir Academy

Wir Academy is an educational institution located in the eastern half of United Eastlux. Its founder and current headmaster is Admin Wir, a celestial being of unknown age and origin, who established the Academy several centuries prior to the beginning of the Eastlux Campaign. Wir Academy is famous across United Eastlux for the strength of its research and the quality of its faculty, and as such is home to many of the continent's finest intellects and academicians.

Wir Academy is widely regarded as one of the most progressive institutions in United Eastlux. Several years before the beginning of the Eastlux Campaign, Wir Academy kickstarted the Wonderful Awesome People (WAP) program, a set of policy changes and marketing initiatives designed to increase enrollment numbers for minority species (i.e., those species other than humans, elves, dwarves, and halflings). Since its inception, the WAP program has managed to draw dozens of students from all across United Eastlux, improving the school's political and social standing in United Eastlux's primarily progressive mainstream culture.

[More to come... Wir Academy is a place full of whimsy and mysteries, a bit like a certain YA wizarding school named after benign pig growths from the childhood collective unconscious....]

## Prominent Students

1. Eusebios
2. Theytuk Minaim
3. Bats
4. Micas
Tribe List

**Tribe List:**

**-Naturalist**

Evos: Original, Poisonous, Turtle, Glutton, Cactus, Bee

Artefacts: Om Nom, Drainage, Tranquility, Metabolism

**-Trickster**

Evos: Balloon, Camo, Ghost, Fire.

Artefacts: Omnivorous, Flood, Shield, Cheater

**-Misfit**

Evos: Smog, Ice, Feral, Virus, Frog

Artefacts: Spring, Meteor Shower, Early Bird, Merge

**-Explorer**

Evos: Pudding, Spike, Hover

Artefacts: Swimming, Levitation, Light weight, Evo Rain
Game Rewards

Splinterlands is very rewarding. You can earn from the game just by playing! Keep reading to find out more.

## Ranked Rewards

* Each time you win a game in Ranked play mode you will earn DEC. (Credits, if you are in Novice or Bronze League)
* Additionally, if you win two or more games in a row, you will receive bonus DEC for being on a win streak.
* Using Gold foil, Promo/Alpha Edition cards also give bonus DEC
* Being in a guild again adds to the DEC that you receive per win.

## Season Rewards

* Around every 15 days you will receive end of season reward chests. The number of chests you will receive depends on your **CURRENT** league before the particular season ends.

## Daily Rewards

* On the Battle screen you will see information about your current daily quest.
* You receive a random quest every 23 hours.
* Each time you win a game using the Splinter mentioned in your quest, your quest progress bar will increase.
* Once you have won the 5 games using the Splinter mentioned in your quest (3 in case of "No Neutral Quest"), a button will become active that allows you to claim your rewards.
* Additionally you can request a new quest if you do not like the quest you were given, however this can only be done once per day.
* Please note that the Summoner used in the battle must be from the Splinter specified in your quest for the battle to count towards your quest progress. Using a Dragon Summoner with Monsters from your quest Splinter will not count.

## Number of Reward Chests

The amount of chests you earn are depends on the league you are in which can be seen as follows :

## Contents In Reward Chests

The contents in the reward chests for both Daily Quests and End of Season rewards are the same no matter what league you are in, except for Bronze/Novice.

In Bronze/Novice, you can earn either Credits, Potions, or Cards. In Silver and higher, you can earn DEC, Potions, or Cards. You can view the table below for a more simple breakdown:

### Credits

Credits are an in-game currency that can't be transferred or exchanged. Credits may be used to purchase items in the shop or marketplace.

In the rewards chest, you can earn anywhere between **1 - 37,500 Credits** per reward chest.

### Potions

You can earn either a **Legendary potion** or an **Alchemy potion** in a reward chest.

Legendary potions double your chances for a Legendary card when opening a card pack.

Alchemy potions double your chances for a Gold Foil card when opening a card pack.

### DEC

Dark Energy Crystals (DEC) are the official in-game currency of Splinterlands. They are the main reward for playing Splinterlands, and they can be transferred in and out of accounts freely, as well as being used for purchases in the shop or marketplace.

In the rewards chest, you can earn anywhere between **1 - 37,500 DEC** per reward chest.

### Cards

There are exclusive Reward summoners/monsters that can only be earned from reward chests. These Reward cards have a maxed print supply, and when reached, a new set of Reward cards will be created and rotated into the Reward card pool.
Wir Academy Dorms

The student dorms at Wir Academy exist on demiplanes, accessible through five identical doors on a hallway. Each door leads the the same entrance to the dorm demiplanes, and only lead to the demiplane assigned to the student opening the door.

Each dorm demiplane is fully customizeable in all but size (that we know). The basic format is a common space, a shared kitchen, a balcony, and two hallways on opposite sides. Each hallway has two rooms and one bathroom, making a total of 4 bed 2 bath. Each student’s room are also fully customizeable, by papers left on the counter in the main area. These pages work both with written word and with drawings.

## WAP Dorm

### Living Room

The living room is kept in a state of partial light, so as to not hurt Theytuk's eyes.

### Kitchen

The kitchen is usually kept in a state of partial light, so as to not hurt Theytuk's eyes.

### Balcony

The WAP balcony was universally decided to be a beach with a view. While the sand cannot be descended to, the balcony acts much like a beachfront deck, complete with chair swing and optional hammock. When the sun is setting outside in Eastlux, the sun appears to set over the beach, coloring the sky usually in colors of red and orange. There are a set of blackout curtains in front of the balcony's glass door, so that the light can be blocked for Theytuk's comfort.

Objects can be dropped off the balcony’s edge. They speed up, then fall from above, ever increasing speed until they vaprorize. The item then appears on the balcony, fully fixed and mended. This was done with Eusebios's dirty, worn out shoes, and the shoes produced were clean and fully mended. Whether or not they were still the same shoes is a philosophical debate yet to be settled. Too much mischief was made using this property of the balcony, so the balcony's edge was temporarily magically sealed so that nothing could be thrown off.
Carrion Shade

## Lore

A carrion shade is a dark-winged bird that feeds off of the dead bodies of animals and people. They often flock to battlefields and dangerous parts of the wilderness where there are sure to be corpses. They travel in small groups and have no natural predators. Most people fear the carrion shades, though. For to see a group following you is to know your life is in danger. Tales whispered by the elder wise women claim that if you see a single carrion shade perched outside your home, then someone you love will die that night.
Bertrol Gobson

## Lore

Bertrol, the heir to the family Gobson’s fortune is often referred to as the hero of the deceivers. He is the eldest son of Rock and the deceased Korla, and while he has rarely followed in his parents’ footsteps, he is highly adored by goblins and humans alike. The people of Lyveria believe that he is destined to bring final and lasting peace to the delicate relationship between the two feuding races, and the goblins of Gobson feel that he will make better administrative decisions for their people than his parents ever could. The trouble is that he is often caught up in the shenanigans of his sister Katrelba, who was born just a few months later and has always been bitter that she will not inherit the city herself. He was not asked by his father to accompany Katrelba as a Gladiator to Mount Mox, but went instead of his own accord. He has always been nearly inseparable from his sister and defensive for her (often to a fault.) While she is doing battle among the Dragons and the wider world of Splinterlands monsters, Bertrol and his axe will be there to protect her.
Lord Of Darkness

## Lore

The Lord of Darkness is the ruler of the Dark Eternals of Mortis. Long ago, when he was named Lagfael, he discovered the truth of darkness from a Dark Tzar who paid him a visit from the dark eternity. Defecting from the living of the Splinterlands, Lagfael wrote the Dark Codex and began recruiting souls for the Dark Eternal collective. The Lord of Darkness loves combat, and his mighty flame whip leads Dark Eternal teams to victory again and again at Mount Mox.

## Details

 Gold Foil Burn Value | 150,000 DEC per BCX
Eastlux Adventures Wiki

**Welcome to the Eastlux Adventures Wiki!**

Based on a D&D Adventure run by DMElysium

We're a collaborative community website about Eastlux Adventures that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Active Campaigns

* Wir Academy Adventures
* CC 2021

## World of Eastlux Information

* Eastlux (world)
* Gods of Eastlux
* Regions of Eastlux
* Timelines of Eastlux
* Eastlux Civilizations
* Notable Figures of Eastlux

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Alfredo

## Lore

The pirates of ΛZMΛRÉ are known throughout the Splinterlands as tough opponents, rugged adventurers and ruthless risk-takers. But sometimes even they lack the skills necessary to find the treasures they seek. It is in instances like these that they will sometimes call upon a rogue islander that goes by the name of Alfredo.

Alfredo is a master of more skills and trades than can be named around a fire on the longest night of the ΛZMΛRÉ year. For a man so young, his experiences and adventures are truly a wonder that can capture the attention of any pirate who has sailed into the wide Outer Ocean. He lives alone in a cozy hut on Isdar Cumulos, one of the largest islands of the ΛZMΛRÉ Archipelago. He has eyes and ears throughout the Water Splinter, including merchants at the massive port city of Anenon and underwater spies in the Mertropolis of Poseidar. He has befriended hunters of the wild naga of the deep and has shared meals with the Axemasters who live on the edge of the jungle. Alfredo has even made a good impression upon the Magi Sphinges that guard the jungle pyramid (which he could easily infiltrate if he had such reckless desire).
Black Dragon

## Lore

The Black Dragon of Mortis is the only Dragon that has ever been convinced to sign the Dark Contract. His name is Korjack. Korjack is greater in size by far than all other living Dragons, and he could rule them all if he had the ambition. Instead, he focuses on his own progress toward the Dark Eternity.
Lava Launcher

## Lore

Goblin engineers of the Burning Lands have outdone themselves with the latest model of the Lava Launcher, which unlike its predecessors, actually launches lava. The load chamber holds a fairly large amount of liquid magma, which is somehow balled up and launched toward enemies. Once it leaves the load chamber, the outside of the lava ball hardens instantly, making it land with highly destructive explosive power.
This weapon was developed by Azad goblin engineers under the employ of the Torch and being paid handsomely for their developments. Its creators were named Irv and Sterv Flanklin, a pair of twin brothers who specialize in weaponry and vehicular design. They’re happy to say that of the first 100 Lava Launchers made, more than 40 of them did not catch fire with the driver inside.
Lunakari Mistress

## Lore

The existence of the Lunakari has been a secret to the Splinterlands until very recently, when a small group of these women descended. They stride about the lands of Khymeria like they own the place, claiming to anyone who protests that they are the true and rightful heirs to the Angels’ land. The Lunakari women speak with a breathy and ethereal dialect, reverently addressing one another as Mistress. Each of the Lunakari Mistresses carries magical powers the likes of which the Splinterlands have never seen. Any resistance they meet in Khymeria is quickly deescalated by their frightening charge of power and red glowing eyes as they begin to weave their strange Lunakari spells. The mere threat of a magic attack from a Lunakari Mistress is usually enough to convince a Khymian commoner to give over any (or all) of their possessions.
Manticore

## Lore

Another product of the twisted genetic experiments of the Gloridax is on the loose. The hybrid monster known as the Manticore is a cross between a Dragon, a Lion, a scorpion, and countless other monstrosities from which it draws its powers. Except when summoned to battle, the Manticore answers to no one.
Gloridax Soldier

## Lore

What the Gloridax call a soldier many of the other armies of the Splinterlands consider a highly specialized master of weaponry, one who wears custom armor and carries into battle all the might and fury of Dragons. Most of the Soldiers are scaled, and some can even fly. The Gloridax also allow dropborn (The alternative to eggborn) to become Soldiers, but of course they always use those ones first in any skirmish.
Diamond

## Basic Strategy

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## Fire Strategy

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Battle Links

## Water Strategy

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Battle Links

## Earth Strategy

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Battle Links

## Life Strategy

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Battle Links

## Death Strategy

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Battle Links

## Dragon Strategy

* Dragons can do it all. They are versatile and can give you some extra flexibility. They also have some very strong cards in the early game meta in Fire Spitter and Manticore.

Battle Links

## Top Performers in Diamond

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\*All prices were taken on xxxx

\*\*You can also purchase at https://monstermarket.io/ for a discount.
Acid Shooter

## Lore

Acid Shooters work alongside the Scavo to design new defense weaponry. They wield great metal crossbows with cannisters of acid attached to them. The crossbow can fire the entire bottle at targets or spray a burst of acid. Each shot that hits its target is capable of corroding the thickest armor. Contact with skin is dangerous and extremely painful.
DMElysium

DMElysium is the person responsible for the creation of Eastlux and this wiki. They are also the Dungeonmaster for the campaigns taking place in the world of Eastlux. Eastlux was created after they created the world of Malort and felt uncomfortable with the state of Malort.

Excerpt about DMElysium from the player Jesrin who plays Eusebios in the Wir Academy Adventures campaign:

"DMElysium is the dungeon master of the Eastlux Campaign. Although they have no official character in game, their presence is deeply felt by the characters of the Eastlux Campaign as a divine presence. Although not canonically established, it is believed that DMElysium is the most powerful entity in the Eastlux universe, capable of breaking even the laws of physics should they fancy it."
Djinn Biljka

## Lore

Dawn of the Djinn 1 of 4 - The Thousand Year War before the Splintering never really ended. Dozens of Belludae (ancient demons of war) officers had been taken prisoner, but their fates had yet to be decided. Belludae sorcerers of such a high degree were notoriously difficult to kill, so other plans had to be made.
The most powerful and oldest of the Belludae could not simply be killed by any physical means. They are able to change forms and escape nearly any situation. Just a few years before the Splintering, an Efreet magical discovery made it possible for Belludae souls to be captured from unmoving Belludae bodies. The trick is to trap the Demon in an item of value. Some of the Belludae elite were placed in jeweled flasks, while others were locked in chests. They were trapped in lamps, vases, ornate boxes and urns. All these objects, once sealed, were placed in a secure vault underground, and a few weeks later, the Splintering happened. A massive schism split the vault into pieces, warping and dividing the land and carrying the Belludae soul containers to different locations. There the containers rested for nearly 900 years.
Fire Spitter

## Lore

Small but mighty, the Fire Spitters have recently descended upon the Dragon Splinter of Draykh-Nahka, where they fit right in. They come from a faraway exotic place only known as the \*Pocket Dimension\*. The Pocket Dimension has many key differences to the Splinterlands, but lots of things in common as well. Most of the monsters there are smaller than those native to the Splinterlands, including the Fire Spitter. However, even the smallest Fire Spitters can produce a magnificent blaze, large enough to easily incinerate a cottage in a few minutes.
Beetle Queen

## Lore

Since their original entrance to the Splinterlands through the cracks of the Molten Mountains some hundred years ago, Fire Beetles have spread to every corner and crevasse of the Burning Lands. Not only have they thrived and multiplied in the hot, acidic air, but the species has evolved in several different directions. One of the more terrifying varieties is the Beetle Queen. A Beetle Queen is equipped with the same naturally replenishing supply of nape juice as any Fire Beetle, but with one key difference. Beetle Queens have wings. Fire is tougher to avoid when it is raining from above.
Hunter Jarx

## Lore

To Jarx, lycanthropy is not a curse but a blessing. He was bitten as an adolescent while camping in the woods with his family. He had explored too far on his own, and wandered into territory he did not belong in. But where many felt sorry for him, or were even afraid of him, Jarx felt like a new life had opened up to him. He was stronger, more agile, and capable of things he'd never dreamed. He learned to control both the man and beast inside of him as he grew up. He is fearless and confident, and now makes his living as a mercenary. Jarx's specialty is hunting monsters, and he is well-known for using an enchanted crossbow to do so. Even though Jarx has embraced the werewolf side of him, he still knows what happened to him as an adolescent was not okay. That he was attacked without shown mercy. And so he always grants mercy when the situation allows it, and only takes work for contracts that align with his morals.
Djinn Inferni

## Lore

Djinn Inferni is the eldest of the ancient wardens of fire, spirits of flame that dwell in the deepest rivers of stone. Second only to Lord Janai himself, he is prideful and cunning, but fiercely loyal to his master. With the opening of the rift and the betrayal of Djinn Muriat he has taken up a blood oath of vengeance against the chaos exercitus, rising to the surface to lay waste to the enemies of stone and fire.
Kron the Undying

## Lore

Kron the Undying is the undisputed leader of the Centauri people of Anumün. Hundreds of years ago, he discovered a great secret which allowed him to defy death as generations passed before him. He ocassionally keeps the company of the Spirit of the Forest herself, and he has picked up some impressive skills of magic through his long life. Kron is aware of the truth of Dark Energy
Goblin Sorcerer

## Lore

The Goblin Sorcerers of Anumün’s West Wood have mastered the arts of offensive magic. Hundreds of years ago in a Goblin migration known as The Great Travel, this group sought the secrets of magic. They settled near the River of Life, shunning the industrious ways of the Gobsons.

## Details

 Gold Foil Burn Value | 1,500 DEC per BCX
SS Grivetbotier

**Société Sportive Grivetbotier**, commonly known as **SS Grivetbotier**, is a Coulesigian professional football club based in Grivetbotier, Grivetbotier Region that plays in the Deuxième Ligue, the second tier of Coulesigian football.

## History

SS Grivetbotier was one of the founding clubs of the Championnat de Coulesigia, the top flight of the Coulesigian football league system. On the inaugural 1956 Championnat de Coulesigia, SS Grivetbotier finished 15th and thus were relegated to the Deuxième Ligue.

## Honours

SS Grivetbotier has yet to win a major honour.

## League History

**1956** – *Championnat de Coulesigia (I)*

**1957–present** – *Deuxième Ligue (II)*

## Continental Competition

SS Grivetbotier has yet to qualify for a continental competition.
Lord Arianthus

## Lore

While passing through the galaxy on his starship, the great and powerful Lord Arianthus noticed signs of life on a planet below. Apparently monsters of all sorts were battling one another in endless competition. Lord Arianthus, enjoying battle and competition very much himself, decided to land on the little planet. He would show these puny monsters the meaning of defeat!
Kelya Frendul

## Lore

*Kelya’s home in Vorlan was lavish and full of prizes. On the walls hung weapons of great warriors and artifacts from deep dungeons. There were rooms filled to the brim with treasure and libraries overflowing with knowledge, tomes, and manuscripts. She had hundreds of servants and was butled from dawn until dusk. She even has the pleasure of leading the most stalwart and tactical squadron around, the Wave Breakers, a group of dwarven warriors. She uses Water magic to create weapons of crystallized water. Yet, there was one thing she sought about all else: the Silver Shield and Silver Sword.*

*Kelya amassed so much wealth exploring numerous lands, she purchased a fleet of ships and built her home on the small island of Vorlan. Surrounded by sea and mist, she and her Wave Breakers constantly plot ways of finding the sword and shield. They also love a good challenge and especially enjoy combat. She and the Wave Breakers are often hired as mercenaries to clear out dungeons and fight on behalf of the highest bidder. The next highest bidder to come calling just so happened to be the Chaos Legion.*

*Kelya doesn’t ask questions as long as her pockets are lined with coins and treasure. Yet, the promise of arriving in Kymia was more than enough for her to take the job. The legendary silver weapons may well be within her grasp and the Chaos Legion is her ticket to fortune and glory.*

## Stats

 1
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 8

## Strategy

Here is where we get into strategy. What kinds of rulesets, manapools and levels does the summoner benefit from.

Battle Links
Feral Spirit

## Lore

Forever caught between dimensions, the Feral Spirits (and all Luminous Beasts) are the result of the Obliteration of Light, a horrible destructive event in which all the living vanished from the surface of Khymeria. These spirits do not hunger or thirst, but their fangs still bite and their claws still slash.

## Details

 Gold Foil Burn Value | 1,500 DEC per BCX

## Gameplay -Battle Links

\*ML - This is the level that the monster is at in the linked battle.
Racing Canile

**Club di Atletica Racing Canile**, commonly known as **CA Racing Canile** or **Racing Canile**, is a Graierbian professional football club based in Canile, Tesca State that plays in the Graierbia Meisterschaft, the top tier of Graierbian football.

## History

Racing Canile was one of the founding clubs of the Graierbia Meisterschaft, the top flight of the Graierbian football league system. After three seasons in the top flight, Racing Canile were relegated to the Graierbia Zweite Liga after finishing 13th in the 1958 Graierbia Meisterschaft.

After spending the following two seasons in the second tier, Racing Canile returned to the Graierbia Meisterschaft after finishing 2nd in the 1960 Graierbia Zweite Liga.

## Honours

### Domestic

* **Graierbia Zweite Liga**
	+ Runners-up (1): 1960.

## League History

* **1956–1958** – *Graierbia Meisterschaft (I)*
* **1959–1960** – *Graierbia Zweite Liga (II)*
* **1961–present** – *Graierbia Meisterschaft (I)*

## Continental Competitions

Racing Canile has yet to qualify to a continental competition.
Close Range

### Strategy

* Since Ranged Monsters are able to attack from position one, you don't need to worry about your tank dying.
* You can use high HP or high speed ranged monsters at position 2 (or even at position 1 if it has heal).
* Choose summoners that give a bonus to range attack or to speed and then choose high damage ranged attack monsters.
* Beware of the possibility that your opponent might pick Lir Deepswimmer as summoner or monsters with Return Fire.
* High HP + Heal is the way to go in this rule set.
Drake Of Arnak

## Details

 Edition
 Burn Rate for Regular Foil
 Burn Rate for Gold Foil

## Lore

The Drake of Arnak is a medium-sized Dragon hybrid. He is highly intelligent and extremely rich, but cannot fly nor breathe fire. All his life he has honed his skills as a summoner, hoping to win a share of the glory that should rightfully be his as a carrier of the fire blood. The Drake's trademark is that his monsters are summoned to battle with a thin force field of blue fire, fortifying their defenses. Forms have been filed by the High Council to formally request that the Drake of Arnak hand over his secrets for the good of the united Gloridax, but he will not give up his proprietary magic without a fight. The Drake of Arnak is the Gloridax rival of Daria Dragonscale; the two despise one another.

## Stats

 1
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## Strategy

Here is where we get into strategy. What kinds of rulesets, manapools and levels does the summoner benefit from.
Crypt Mancer

## Details

 Burn Rate for Regular Foil
 Burn Rate for Gold Foil

## Lore

In the Southern Waste of Mortis, an ancient tower sits, shrouded by the darkest magic of the dead. It was into this tower many years ago that a young orphan Human wandered, taking up the staff of a long-dead sorcerer of old. The spirit of the ancient Necromancer, which was still very much alive, possessed the body of the boy. The Cryptmancer was finally rejuvenated; it had been nearly two thousand years since he had felt his own flesh. Through the years, the Cryptmancer has grown in power through his ghastly magic of the dead, and since the Burn has stricken the Splinterlands, he has also taken a keen interest in tournament summoning.

## Stats

 1
 2
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 4

## Strategy

Here is where we get into strategy. What kinds of rulesets, manapools and levels does the summoner benefit from.
Gargoya Scrapper

## Lore

When the Chaos Legion entered the Splinterlands through the rift in Mount Praetorius and laid to ruin the great castle of the Gargoya, many of the stone gargoyles fled across the sea and scattered to other continents. However, some remained in the rubble, searching for a way to rebuild their kingdom. These became known as Scrappers.

Scrappers despise the Chaos Legion for destroying their home. Now, they seek the knowledge to create more of their kind and, using what they learn, build more Gargoya. Across the Splinterlands, they have established workstations to grow their numbers and advance their culture, creating Gargoyas of countless sizes and varieties.

Their ultimate goal is to avenge their fallen brethren, rebuild their home, and see to the defeat of the Chaos Legion.
Furious Chicken

## Lore

The chickens of the Splinterlands have had enough. For too long they have been kept in cages and pens. For too many generations their eggs have been made into omelettes, their breasts and thighs into nuggets, and their most pristine feathers into rather tacky jewelry. Under the brave leadership of a great hero known only as The Alpha Chicken, all chicken-kind is finally rising up against their oppressors. This uprising, all across the Splinterlands, is known as the Cluckening.

## Stats

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## Strategy

- You can also use Furious Chicken to be a target for Snipe or Opportunity or Sneak monsters to protect your other low health monsters.
 Silver
Fire Demon

## Lore

Although they can be summoned to battle, the Fire Demons have no desire to be part of a United Splinterlands. They are proponents of ancient ways of flame, cold and dark. They would rather see the world burn in Mittreya’s cleansing fire than watch the Splinters become one.

## Details

 Gold Foil Burn Value | 30,000 DEC per BCX
Djinn Muirat

## Lore

  *All rumors whispered in the darkest corners guess at where Djinn Muriat came from. Some say a union with death and darkness manifested him. Some say an underground rift opened and he clawed his way through. And others say a great dragon of darkness breathed its necrotic breath into a sacred temple, and the mixing of mana created Djinn Muriat.*
The Djinn rules deep underneath Mortis, seated on a throne of skulls within his home, the Palace of Bone. He has hundreds of servants in his command, and even more people under his influence.

Through centuries many have tried to claim the Palace of Bone for themselves. For within lies ancient treasures, powerful spell scrolls, and long-buried secrets. Djinn Muriat repels each one. The most powerful to have tried was the great serpent dragon Gamadan the Earthquake. It slithered its way into the palace, consuming all of Djinn Muriat's soldiers that stood before it, until it came to the throne room itself. Djinn Muriat killed it in a single blow, and now has its skull mounted above his throne.

Many powerful people seek an audience with the dark Djinn, hoping to exchange favors and get access to his magic. But Djinn Muriat manipulates each deal, wish, and exchange. And through the years he's controlled kings, emperors, and sorcerers.

While Djinn Muriat rarely leaves the Palace of Bone, when he does it is a monumental occasion. The ground shakes as he walks, and the shadows coil around him like snakes. Any in close proximity hear whispers in the air that drive the weak-minded mad. Djinn Muriat has been known to walk directly to the fortresses of his enemies, or the lairs of great monsters that oppose him, and deal with them single-handedly.
Throughout the centuries Djinn Muriat has earned many nicknames. “The Nightmare in Bone”, “He on the Skull Throne,” and “The Conjurer of Death”.
Leagues

## General Information on League Limits

There are limits on the cards you can use throughout the game. Understanding this will prevent you from wasting time and money leveling up cards you can't use.

**IT IS VERY IMPORTANT THAT YOU UNDERSTAND THIS BASIC PRINCIPLE!!! The level & rarity of your summoner cards in combination with the league you are in will determine the card levels you can use.**

Examples

* In the Novice League you **CAN'T** use a Level 2 Summoner.
* In the Bronze League II you **CAN** use a Level 2 Rare Summoner to Summon a Level 2 Rare.
* In the Silver League you **CAN** use a Level 3 Epic Summoner to Summon Level 5 Common Monster.
* In the Gold League you **CAN'T** use a Level 4 Legendary Summoner.
* In the Diamond and Champion Leagues there are no level caps imposed by the league.
* In the Diamond League you **CAN** use a Level 8 Rare Summoner to Summon a Level 3 Legendary Monster.
* In the Diamond League you **CAN'T** use a Level 1 Rare Summoner to Summon a Level 4 Legendary Monster.

## Key

CP - Collection Power

Level Limit - The level of your monsters and summoners.

DQ - Daily Quest

 - Common

 - Rare

 - Epic

 - Legendary

## Leagues

 Level 1

BRONZE III | 100 to 399
BRONZE II | 400 to 699

BRONZE I | 700 to 999

SILVER III | 1,000 to 1,299
 Level 5

SILVER II | 1,300 to 1,599

SILVER I | 1,600 to 1,899

GOLD III | 1,900 to 2,199
 Level 8

GOLD II | 2,200 to 2,499

GOLD I | 2,500 to 2,799

DIAMOND III | 2,800 to 3,099
 Level 10

DIAMOND II | 3,100 to 3,399

DIAMOND I | 3,400 to 3,699

CHAMPION III | 3,700 to 4,199
 Level 10

CHAMPION II | 4,200 to 4,699

CHAMPION I | 4,700 +
Cruel Sethropod

## Lore

Sailors tell many tales of the dangers of the Cruel Sethropods. Armed with strong pincers and teeth as sharp as spears, they attack anything that gets within range. It is nearly impossible to remove a Cruel Sethropod once it has latched on, and many a sailor has the scars to show where they ventured too close.
Fina Voxom

## Lore

Fina has struggled and fought her way up from the most despised social class in all the Burning Lands, the Ruddy. This forbidden hybrid race that came from crossing cinder elves with pureblood Efreet generally keeps to themselves in their highland Molten Mountain hideaways. Very few of them (only the bravest) have ever tried to make a living in the broader Burning Lands, and even fewer have held aspirations to battle in the Moxian tournaments. Fina has proven herself against anyone who has ever challenged her. She does not use magic, but she is a wizard with the siow that she carries everywhere with her. The siow is an incredibly long, thin blade whose mastery can take years. An effective siow warrior can engage ten men at once in combat; Fina can handle more than twenty. She will now prove her worth and the worth of her clan to everyone at Mount Mox by battling as a professional Gladiator.

## Details

 Gold Foil Burn Value | 50000 DEC per BCX
Death Elemental

## Lore

Death is one of the elemental forces of nature, which can be summoned in its raw form by a skilled Dark Eternal summoner. The dark and whispy energetic form is a terrifying force in battle. The Lord of Darkness refuses to call Death Elementals by their rightful name, insisting that theirs is not a magic of death, but life.
Grund

## Lore

Grund has spent his entire life in the lowlands of Praetoria and has grown to love the land and its people. First introduced to the lore of battle as a hatchling, he has studied it ever since with enthusiasm. When he became a juvenile his hands found steel, an old rusting sword abandoned and forgotten in the swamp by some intrepid explorer. Before long it became an extension of himself as he applied all he had learnt, quickly mastering blade work. From then on, he became obsessed with the art of armed combat and he practised with any weapons he could get his hands on.

When he first met Bera Dallin in New Everitt he couldn’t help but marvel at her martial prowess. After having spent some time with her he became proficient in the use of the warhammer. His great strength meant that he could hold one in a single hand and so it wasn’t long before he acquired another and began to dual wield them in combat.

Grund is well loved amongst the people of Praetoria and he is a staunch defender of them, his strong ideals of honour and justice infused within in from a young age. When he heard of the Chaos Legion invasion, Grund took up his hammers in anger and sought them out immediately.
Desert Dragon

## Lore

 When the Venari dug their tunnels and burrows, creating the Realm of Silence, little did they know of the ancient creatures they disturbed hidden beneath the ground. Forgotten, from almost a millennia ago, these dragons were awakened and gripped by an everlasting hunger. Unfortunately for the Venari, they were the first poor souls to run into these feral beasts and were sent fleeing through their tunnels in horror at what they’d uncovered.”
The Desert Dragon is most commonly found east of the Jade Thickett, on the sandy plains of the Ixzoc. Its long neck is banded red and black, with savage horns that sprout from its head and vicious fangs more wicked than scimitars that line its jaws. Quite often assumed as a lumbering, flightless giant with wings that are tattered and torn, many make the mistake that it cannot move quickly and will sometimes stray too close. But any that have seen it hunt the plain grazers will know, not only can the beast move with considerable speed, the terrifying charge will often leave its target rooted to the spot with terror, unable to flee its impending doom. The Desert Dragon is so big that on rare occasions its attack has been mistaken for seismic activity and minor earthquakes.
Mariah Jennyweed

Mariah Jennyweed is a tiefling, and a professor at Wir Academy. Her affectionate nickname by friends and students is Weed.

## WAP Program

Pitched the idea of the Wonderful Awesome Persons (WAP) program to Admin Wir, and upon his approval, became the program’s advisor. Jennyweed showed the first year WAP students to their dorm, and has on multiple occasions acted as their liaison, helping them sign up for classes and settle in and telling them of upcoming events. As the WAP program advisor, she is also the professor in charge of the WAP program’s research team. On the second week of classes, she invited the WAP students out to a nearby crater suspected to be of divine origin.

Being responsible for the WAP program and its students, Jennyweed is taking the worst of Admin Wir’s punishments toward them. Upon Micas’s first scandalous incident, she was killed and resurrected by Wir in Micas’s place. She made it clear that Wir fully intends to do similarly for each future misdemeanor by a WAP program students.

Because the WAP program is in its first year, Jennyweed hopes it goes well enough to warrant it’s continuance to future years.
Delwyn Dragonscale

## Lore

Some time ago, Daria Dragonscale nearly lost her twin brother Delwyn to the Burn that had stricken so many of the scaled. She would have lost him completely, but at his deathbed she hired the services of a dark sorcerer who transferred his soul into a special Heliosoulstone. While he was suspended inside the stone, Daria traveled to the Earth Splinter, where she visited the Flesh Golems in the root of the Elder Tree. With their help, she created a new Golem from fleshy scraps. Delwyn’s soul was transferred into the new Golem, and Daria had her brother back… forever.

## Details

 Burn Rate for Regular Foil
 Burn Rate for Gold Foil

## Strategy

Here is where we get into strategy. What kinds of rulesets, manapools and levels does the summoner benefit from.
Ifrit Rising

## Lore

*Ifrit Rising considers himself a demi-god. Huge in size and powerful in fire magic, he travels through underground rivers of magma and emerges from within volcanoes around the lands. In his display of strength and ferocity, anyone near him when he emerges either runs in fright, becomes his meal, or worships him as a god. And he is just fine with any of those options.*
*For Ifrit Rising knows he is superior to all other beings. He is able to harness fire magic to his command, and is just as deadly in melee as he is at range. He is currently resting deep underneath the Mountain of Ash on Praetoria.*

*And word has reached his ears that the Chaos Legion intends to enter through his domain and conquer the Splinterlands. Ifrit Rising sees this as another opportunity to have more mortals worship him, and claim more dominion for himself. So he is happy to help the Chaos Legion in any of their endeavors.*
Magi Necrosi

## Lore

Four hundred years before the first rift opened, the first whispers of chaos brought dark beasts under a blood moon to the Tower of Azdurj. Creatures of nightmare began hunting by night, lurking the valleys and crawling on the wind.

In desperation, the acolytes of Azdurj sought forbidden tomes, long sealed beneath their tower. By the candlelight of hidden recesses within their tower's crypt, the first Necrosi were born. Forged to battle the spawn of Chaos, these bounty hunters are eager to take up the fight.
Dragon Whelp

## Lore

Please remember that a small Dragon is still a Dragon. No matter how adorable, these Dragon Whelps must only be approached with the utmost caution. The ones that cannot yet breathe fire spit a burning acid, which many in the Splinterlands consider worse than a ball of fire. Plus, the mother is always nearby.
Aim True

### Strategy

* No point using monsters with evade or flight or phase if you were using them for making the enemy miss attacks.
* Aim for one of these : higher speed or higher health combined with high damage output.
* This Ruleset doesn't give Ranged Monsters the ability to attack from the first position.
* Try to focus on using ranged monsters with at least 3 attack or more as you can expect your opponent to debuff Ranged units.
* The Blind Ability is useless in this ruleset.
* The Return Fire Ability is great in this ruleset.
* Cards with Return Fire can be found here : Return Fire Monsters
Giant Roc

## Lore

From far away, a Roc may be mistaken for a normal bird, but once it comes closer its true size can be appreciated. These massive birds never stray from the Burning Lands, most likely due to the warm ground and favorable nesting conditions of the uninhabitable wasteland of The Unknown.

## Details

 Gold Foil Burn Value | 1,500 DEC per BCX
Alva The Crusher

## Lore

The Crusher, who was abandoned by her parents as a child, was raised alone on one of the smaller islands of the Archipelago of ΛZMΛRÉ by Crustacean Kings. They fed her vast quantities of enchanted ironkelp each day, which ensured that she grew extremely large not only in height and width, but weight as well. She doesn’t talk much, but she currently holds the title of largest Human Gladiator. If it were not for the massive Cyclops called Gorth, she would be the largest of all the Gladiators. Still, she is far heavier than even the Cyclops Gladiator. She looks down on the tallest men and her arms are wider than most tree trunks. They say that the boat that brought her from ΛZMΛRÉ had to be specially outfitted with steel reinforcements to the deck and seams. Even then with a skeleton crew sailing the ship, there were many times that it rode so low it was near sinking. Alva does not flinch, no matter what type of exotic weaponry is being waved or thrusted in her face. Her weapon of choice is an iron mace that she called Gondo.
Kiara Lightbringer

## Lore

Kiara is the younger of the two daughters of the famous summoner couple Aggroedius Lightbringer and Lyanna Natura. Unlike her sister Talia, who was found in an unhatched Dragon egg, Kiara is a true Khymian. She was created by the hands of Khymia Herself and delivered from the western sky by the great white flying Tiger, Kralus. Kiara is the youngest summoner in the history of the tournament games.

## Stats

 1
 2
 3
 4
 5
 6

## Strategy

Here is where we get into strategy. What kinds of rulesets, manapools and levels does the summoner benefit from.

## Gameplay

 Mana
 Rules
 Link
Ant Miners

## Lore

Kobolds have long been considered the most skilled miners in the land. Their small stature and inherent bravery allows them to squeeze into small and risky spaces, and they are very good with tools. Recently however, the Kobolds have apparently dug too deep into the crust beneath the Molten Mountains. This has allowed an undiscovered race of Fire Ants to breach the surface. These Ants are each about the size of a man’s fist, not large enough individually to pose a threat to anyone, but they are very good at teamwork and they operate through a shared hive mind. The Ant Miners carry tiny tools, which they use to enhance their already-formidable digging skills. They always travel in packs and lines; if you see a line of Ant Miners approaching your home, do not attempt to fight. It’s best to just give up your home.
Noble Awesome Persons (NAP)

The Noble Awesome Persons program (NAP) is a program at Wir Academy, to group similar students together. The students admitted in the NAP program are predominantly wealthy and of royal descent.

## First Year members

There are currently six first year students in the NAP program. Each are of a different class, and from different ruling families across Eastlux. They quickly formed an intense rivalry with the students of the WAP program.
Grumpy Dwarf

## Lore

Having run from a great terror on the other side of the world, the Dwarves are new to the Splinterlands. They don’t take kindly to strangers, and since they are now surrounded by strangers, the residents of the Splinterlands have taken to calling them Grumpy Dwarves. They are quite fierce with axes.
Magi of Chaos

## Lore

The Magi of the Chaosium are the heralds of the Legion itself. For hundreds of years they met and studied in secret, gathering ancient artifacts and scraps of forbidden knowledge, much that was once thought lost. As the convergence grew close they plied the void for its treasures and listened furtively to the voices in the dark to make way for the coming of the Lord of Chaos. Once the way was opened and doom poured from the sky they rose from their hidden places to claim the promise of power from their dark masters.
Angel Of Light

## Lore

The Angel of Light protects and guides her Khymian children. The Angel is the only person in the Splinterlands that can resurrect the dead. Many worship the Angel of Light as a Goddess, even though this is forbidden by the Silver Shield. These heretics are called Angelists.

## Details

 Gold Foil Burn Value | 150,000 DEC per BCX

## Gameplay -Battle Links

\*ML - This is the level that the monster is at in the linked battle.
Ice Evo

The **Ice Evo** is three star misfit evo

The Ice Evo can slide through hills .

Passives: Demolisher , Demolisher 2 , Magnetism , Big spells

## Strategies:

* Ice has easier bush acces as it can slide onto bushes on some maps
* Explosions are extra useful for this evo as its more likely to cover more area with its sliding
* The constant sliding usually leads to it falling of the a hill at the beginning of a battle , either serving as an early start or a deadly mistake
* Due to it not beeing able to stay in one place it can often miss a bush without fully eating it

### Counter:

* The early game ice ai will soemtimes end up blowing itself up at the beginning of a battle

\*\*Theres ... not really much you can do if it explodes you

* Sometimes the ice evo dies due to the build of the map
* Theese evos will play more aggresively
* Due to their increased mobility theese evos can serve as fuel for a feral outbreak (Feral evo)
* It's the same of camo Evo, but it's much blue and cool. Furthermore it's diing after thirty seconds because the powerful slide. The slide can't be stopped, not even from the artifact of the bamboo walls. Ice Evo break bamboo, like a chainsaw.
* Its reality rarity is - 1 star. No Comment.

## Gallery

Ice Evo in action.Ice Evo's unlock animation.
## Trivia

* This is the 2nd epic Evo in the game.
* This is the only Evo whose ability can be imitated with a spell.
* This is one of 5 misfit Evos, the other ones being Smog, Feral, Virus and Frog.
* Its Impulse spell was removed on 29/01/2021.
* Like pudding , but its better in the transport gimmick