Chest

**Chests** are blocks used to store items and other materials. In very rare instances, chests can also occur inside of walls and under floors in dungeons. The contents of these chests are similar to those of normal un-hidden chests. When chests occur in strongholds, they are surrounded by stone slabs and stone bricks.

## Triple Chests

It's possible to make triple chests by using the command /setblock. However, performing this action will cause a little bug in the chest inventory that will cause the normal inventory to (where one carries their items when they don't have space for the 9-slot inventory) become glitched, which can make the selection buggy.

To perform these actions, stand beside a double chest and use the command: /setblock ~ ~ ~ chest.

To access a triple chest, one must select the middle part of the chest. Opening a triple chest by clicking on either the left or right chests will cause the chest inventory to look like a normal double chest inventory.

For some reason, triple chests do not look like a real triple chest. They look like normal double chests. Even though one can still select it, one cannot select the third chest that they've placed.

## Mining

A Chest can be harvested with any tool or by hand, but an axe is the fastest.

1. ↑ Times are for unenchanted tools in seconds.

## Trivia

* As of Beta 1.8, they have an open-close animation.
* As of the 1.8.2 update for the Xbox 360 Edition, chests now have an open-close animation.
* If an opaque block is placed on top of a chest, it won't open.
	+ This leads to the odd fact that a chest with glass on it would open due to the fact that glass is not an opaque block, despite the seemingly impossible nature of such an action.
* In 1.3.1, bonus chests were added as an option that will give a player a better start in new Survival Mode worlds.
* On April 1st, 2011, *Mojang* implemented a practical joke by placing chests that glow and that when clicked, it would say that players would need a "Steve Key", but players wouldn't be able to buy it and they kept buying until they got a certain amount of money. When the amount of money was reached, a windows sign would pop up saying "If you are prone to seizures, press cancel!"
	+ Pressing okay on the pop up will make the screen flash multiple colors very quickly.
* As of snapshot 13w19a, chests can be attached to donkeys and mules. Therefore, one can have a mule carrying things without getting tired. Players can access the mule inventory by looking at one of the chests with their cursor and shift right-clicking.
* During the Christmas season, single chests look like small red presents, and large chests look like large green presents.
* 1–2 chests usually appear in a Dungeon. However, they can rarely spawn with no chests.
* A chest can't be opened if any entity stands on top of it.
* Cats will sit on chests.
* Nametags cannot be seen through a chest. This is useful if you do not want players to find you, but can look rather silly.
* When naming a chest, the name will display where it says 'Chest.'
* The texture for the chest is one of the few textures in the game that did not change during 1.14 - Village and Pillage.
* It is possible to make triple chests by using the command /setblock.
	+ However, performing this action will cause a little bug in the chest inventory that will cause the normal inventory to (where one carries their items when they don't have space for the 9-slot inventory) become glitched, which can make the selection buggy.
* The Chest has never had its texture changed.

## Video

Minecraft Items Chest