recursal/Fanatic-Fandom huggingface dataset:
Gauges

A range of instruments giving a vehicle's driver useful information.

The Škoda 100 and VAZ-2101 use similar gauges with a speedometer in km/h, fuel level, water temperature and an odometer measured in kilometres. They also have lights for battery, oil pressure, low fuel and main beam. Although slightly different in size they are interchangeable between the two cars, though parts of a Lada gauge are obscured when installed in a Skoda.

The Trabant 601 has a simpler setup, there being no fuel gauge - fuel level must be checked under the hood - and as the car is air cooled, no water temperature gauge. The Trabant does however benefit from a resettable trip counter and fuel consumption meter.

The bus has a more sophisticated triple gauge setup. On the left is a combined km/h speedometer and odometer and to the right is a tachometer. Between the two is a multifunction gauge showing fuel level, water temperature, oil pressure and battery status. There are also warning lights for battery, oil, low fuel, main beam and parking brake.

The IFA has four gauges with one of them being a clock.

The compass gauge can be "pinned" anywhere in a car, but will only function if placed horizontally. The big double arrow may be turned by the small knob on the gauge. Additionally, the compass seems to have a glitch where when you place it in a certain way in certain windows, it widens in one direction, depending on how you angle it. This creates a very strange and distorted compass that can be hard to pick up sometimes.

Gauges may be carried in a player's inventory.

The Trabant 601 gauge may be fitted into the headlight slot of the Trabant, Skoda, and Lada.

Gauges just like other car parts may be found at POI's just lying around or installed in cars.

Lada 2101 gauges.Skoda 100 gauges.Trabant gauges.Trabant gauges and fuel consumption gauge.Lada gauges fitted to a Skoda.Bus gauges.Bus speedometer.Bus multi-function gauge.Bus tachometer.Dacia multi-function gauge 1Dacia speedometerDacia multi-function gauge 2Dacia gauges in the default installation orientation.IFA GaugesVW Golf/Caddy speedometerVW caddy dashboard with original gaugesJujha non workable gaugeVW Beetle gaugePlymouth Fury gauge cluster
Basket

A plastic container used for the transportation of small items.

Baskets may be found attached to Ebatta mopeds or randomly at points of interest.

Items placed in a basket will stay there until removed by the player. Baskets can also be attached to vehicles by moving them to their desired location and pressing the G key. Once this is done the basket will stay attached even if the vehicle suffers a heavy collision and any items in the basket will also remain in place. This makes the basket an extremely reliable way to carry small, easy to lose items.

It is possible to place larger items such as wheels and the Broom, even if it is barely inside of the basket or it sticks out the top a lot.
Vehicles

Vehicles are machines for the transportation of people and/or cargo.

## Description

Vehicles are the main source of transportation in this game. There are several different types of vehicles. Majority of vehicles will run on fuel such as gasoline or diesel, although some do not require as fuel such as the broom or sled.

They can be found in virtually all buildings, except very small ones such as the outhouse. The player's house will almost always contain a random car. Vehicles may be discovered in various conditions and missing various parts.

You can clean or polish vehicles using wire brushes, sponges, or polish. In order to change the colour of car parts or the entire vehicle you can use paint cans. The colour depends on the colour of the paint can.

### Cars

* Trabant 601
* Dacia 1300
* Škoda 100
* Lada 2101 and 2102
* Lada 2105
* VW Golf and Caddy
* Plymouth Fury
* VW Beetle
* Wartburg

### Commercial vehicles

* Bus
* IFA W50
* Barkas

### Two-wheeled vehicles

* Ebatta
* Pannonia

### Other vehicles

* Broom
* Sled
* UFO

### Removed / Unused vehicles

* First Build Car
* Jujha
* Waltenberger
* Balfas
* Old Bus
* KarL/KarLa/KarroT
Toilet

The toilet bowl is an item found in various buildings. It can be sat on, however it is unstable and often makes you fall over. The toilet can be broken quite easily just like the Clay Pot, shattering into many pieces with a satisfying sound effect.

Toilets can be installed in the place of rear seats in station wagons and the Barkas van.

For the building, see Outhouse
Studio 4

585 square metres (6,300 ft²)

Opened in January 1961, TC4 was similar in design and layout to its neighbour, TC3. It was designed as a light entertainment studio and contained a rather unusual sound system called ambiophony. It was upgraded to colour in 1970 and to HD and surround sound in 2008. It was home to many BBC sitcoms and the talk show Friday Night with Jonathan Ross. This studio was demolished during the redevelopment of Television Centre.
Gas Station

Gas stations are buildings that can be found in all biomes.

## Description

Gas stations still have pumps outside, although they are inoperative and no longer a source of gasoline.

Despite this, gas stations are still worth exploring as they usually contain an assortment of jerry cans, oil cans, as well as a few other items and car parts ready to be scavenged. The pumps have 'gamer kanalis' on them.

More importantly, they can also include a few cannisters of gas. Occasionally, you can also find siphon hoses here.

The amount of items or gas you find in these buildings depends on the type, with the bigger, the more you will most likely find.

In Gus's Gas Stations, there is a chance for you to find a vehicle. These cars are usually filled with unmatching fuel or are lacking important parts like the cooler or tires, but can still be good nonetheless.

## Types

There are 3 main types of gas stations, small gas stations, gus's gas, and open aired gas stations.

Small gas stations have 1 to 2 pumps, as well as a small building right next to it that can contain fuel.

Gus's gas stations are the biggest, which can contain several major items as well as gas. You can occasionally find vehicles here.

Open aired gas stations are the smallest, and rarely contain anything worthwhile other than gas. Even then, the gas is usually very little or hard to get to.

## Strategy

Gas stations can be very useful, regardless of the type, for acquiring fuel, items, and even some vehicles.

You should main try to look for Gus's gas stations, as they contain the most amount of items and can contain vehicles. However, it can still be sometimes useful to look inside small gas stations.

Open aired gas stations are rarely worthwhile to explore, as they barely contain any items at all, and even when they do, it is very hard to get still.

## Facts

* The Gamer Kanalis on the pumps is a reference to the developer's gaming channel
* They are one of the only buildings to have multiple types
* They have been here since the first version
Alcohol

A liquid commonly found in various containers around the desert.

Drinking alcohol has no intoxicating effect on the player. While drinking, alcohol will lower your thirst bar instead of raising it, and it also heals the player.

Alcohol can also be used in fuel tanks to add a green tint to the fuel. For further information check the fuel page.
Crowbar

The crowbar is a rare, close ranged weapon.

## Description

The crowbar is functionally identical to the sword. It is also smaller, although that does not seem to impact anything.

It does not consume ammo because it's a bent steel bar which is used as a blunt force trauma applicator.

It can be found in several buildings, typically in buildings like the bunker or garage. They cannot be found in the starter house.

Similarly to the sword, it can be used to one shot rabbits and zombies, assuming you are close enough. They can also be used to destroy props such as cacti and crates.

You can kill yourself with the crowbar by attacking a container of explosive fluid or a gas cylinder.

## Usage

This crowbar has 5 different swing directions:

1. : left to right (move right then swing)
2. : right to left (move left then swing)
3. : up to down (move forward then swing)
4. : down to up (move backward then swing)
5. : forward stab (move left backward or right backward then swing)

In order to swing, you press [LMB].

## Strategy

Although the crowbar can be used as a weapon against rabbits and zombies, it is not a great idea because they melee as well and are unpredictable, making the crowbar more of a last ditch self defence weapon.

Instead, you should use guns as a viable option for taking out enemies, and use the crowbar as a tool to break open crates.
Tree

Trees are an obstacle and the remains of a large woody plant.

## Description

If trees are collided with at high speeds, it will count as your vehicle crashing into a solid object, which can kill you if there is blood on the dashboard. As a result of this, trees should be avoided while driving. Running into a tree will also not destroy it.

Trees can be found in all biomes in the game, most notably the desert biome. They can generate almost everywhere, including on the road. In the ice plains, they have a more pale and icy look to them.

Trees were probably the result of a catastrophe that has plagued this world. The desert climate has caused the trees to die, with nothing remaining except its dry, lifeless trunk.

In other biomes, meaning the grasslands and ice plains, the answer is a bit less obvious. For the grasslands, the most probable theory is that the world turned into the desert originally there, but somehow grass sprouted up and spread, still leaving the trees dead, although.

In the ice plains, a similar tragedy hit the trees, with the coldness also killing them.

Since trees can be fatal, it is best to avoid them, although sometimes that can be hard, especially if they are on the road. Trees are usually not as threatening as rocks, since they are more noticeable and less common. However, you should still avoid trees, as they could cause damage to you and your vehicle if hit.
Sunglasses

Sunglasses are a pair of tinted lenses mounted in a frame designed to be worn on the player's face to protect the eyes from harmful levels of light.

## Description

Sunglasses can be found in a variety of styles and colours. The player's view in game will reflect the colour of lenses they are wearing, though this can be turned off in the settings menu under 'sunglasses effects'.

Some sunglasses are more effective than others. Dark tinted lenses will significantly reduce glare from the sun, this being particularly useful while driving towards the sun as it sets. This reduction in glare is apparent regardless of whether the 'sunglasses effects' are turned on or off in settings - the setting only appears to switch off the colourising effect of the lenses.

Glasses such as the rose tinted hearts can be considered novelty glasses - they will colourise the player's vision when the sunglasses effects are turned on but will not provide a useful reduction in glare.

Sunglasses can be found in most Buildings, more commonly in gas stations and other buildings that have a lot of items in them.

## Strategy

If sunglasses effects are on, you can use the sunglasses to block the brightness of the sun, or to make it harder to drive at night if you like living on the edge.

You can use the sunglasses as a stylish cosmetic, and if you do not like the effects of the sunglasses, you can always turn them off in the settings.

## Types

There are several different types of sunglasses, each with unique effects. Note that all sunglasses are just as common as each other, and can be found in the same areas.

### Dark Sunglasses

Dark tinted sunglasses are square shape and black. If sunglass effects are turned on, your view will be greatly darkened, helpful if you really don't like the sun.

### Heart Sunglasses

Heart sunglasses are dark orange, and are in the shape of a heart. If sunglass effects are turned on, your vision will have a bright reddish-orange tint.

### Aviator Sunglasses

Green aviator glasses are green, and are in the shape of a circle. If sunglass effects are turned on, your vision will have a green tint to it.

### Round Sunglasses

Round sunglasses are a bluish-grey, and are round. If sunglass effects are turned on, your vision will have a bluish-grey tint to it.

## Gallery

Dark tinted sunglasses.A pair of rose tinted, heart shaped sunglasses.Green aviator glasses.Star shaped glasses.Round glasses.The player and their POV while wearing sunglasses.all variations of sunglasses in one photoDark glasses, sunglasses effects turned on.Dark glasses, sunglasses effects turned off.Dark glasses removed.
Bucket

A metal container capable of holding 10 litres of liquid.

If inverted or kicked over the bucket will spill its contents.

While not useful for transporting liquids, buckets may be a useful source of gasoline or water.

Buckets tend to be a good source of diesel.

Buckets are found in a variey of conditions from rusty to shiny - the condition does not appear to affect the bucket's ability to hold liquids. Rusty buckets may be restored using a wire brush.

In a pinch, a Bucket can be used as a Fuel Tank.
Duster

The duster is a cleaning utensil.

## Description

The duster's only functional use is to clean up cobwebs. When using it, it slowly gets rid of the cobwebs with dust particles flying out everywhere. They are currently the only item in the game that can destroy cobwebs. They can be equipped in the player's inventory.

A duster can be found in the player's house on the stove next to the bed. It can also be found in several other buildings, although it seems to be the most common in buildings that have a lot of loot like bunkers, gas stations, or garages.

## Usage

You can get rid of cobwebs using the duster. In order to do this, you point towards the cobweb you want to eliminate, then press LMB to do so and eliminate the web.

After that, you can get the item behind the web that it was previously hindering you from getting.

## Strategy

Dusters can be used to access items that can be found in cobwebs. Since they are the only item currently in the game that can remove cobwebs, it is best to keep them in case you find something valuable behind them.

Dusters are not the most useful item, but can still be used to get some interesting items. If you want one early on, you can find them in the player's house.
Dumbbell

A heavy, handheld exercise weight. A pair of dumbbells can be found in the player's house at the start of the game and in wooden crates at buildings throughout the world.

Dumbbells have no particular use in game but can be useful to add weight to the front trunk and improve handling in the rear-engined Škoda 100.
Bus stop

The bus stop is a small metal structure and a building.

## Description

Bus stops feature a tiny structure with some chairs, a garbage bin, and a sign.

Some loot can be found at this stop. For example, partially filled gas, jerry and oil cans can be found on the bench. You may also encounter an alcohol bottle in the garbage bin, or even some poop on the benches. Several other items can be found, but they are mainly cosmetic. Rocks, cacti, and grass can spawn near bus stops as well.

Bus stops can appear in any biome, near the road or not.

Despite this being a bus stop, the apocalypse canceled public transportation, so no bus will show up. However, some vehicles and trailers may spawn near it.

## Strategy

Bus stops can spawn with some useful items, and are often worth checking out, since they also have fuel. Other items can spawn here, but they usually are not as important.

Most of the important items spawn on the seat, so make sure to look there first.

There is currently (as of the 25th of March, 2023) a bug where the bus stop may spawn an extra vehicle when saving and reloading the game while near it, so be aware of that.

## Facts

* Bus stops are currently the smallest building in the game that can spawn with a vehicle or trailer
* The bus stop sign is in Hungarian, since the developer is Hungarian
Early Assets

**These are some of the source code files of the long drive early!!**

assets link: there is no link yet, the files are being uploaded to the web, please wait a while!

**Warning**! there is no danger in downloading the file. if you don't believe me use your antivirus to **check it**! *all credits to the files to the long drive*
Mysterious and Creepy Things

**Here is a list of strange or creepy things on the long drive And some theories!**

Here the fandom can create their own theories of the long drive, Update this page when something strange about the long drive is discovered, You can edit the page to add a theory, This is a placeholder for the moment.

A **very important message!** For the love of giant rabbits and zombies. ***Do not vandalize this page***!

Pages that are of something strange from the long drive:

1. Creepy cat sound
2. Line In the Sky

**Theories of the long drive (can be of any object or anything)**

*Zombie Theories* (example chosen)

--

**title of theory**

Any user here could post a theory of the chosen one.

--

**title of theory2**

Any user here could post a theory of the chosen one.

--

*chosen Theories* (example chosen two)

--

**The Crash**

Here's my theory. I am Erdag and my theory is that an unnamed man got into a pretty bad car crash and got knocked into a coma. You play as him in his dream, reliving the crash over and over. He fights off creatures that were his pet rabbit and brother and restarting the drive over and over. He starts to get the hang of it and stops crashing. He starts to see buildings and guns, not crashing anymore. Until he wakes up... We don't experience that. Every time we quit he wakes up, and another person goes into a coma and then we play again, as that guy.

--

**title of theory2**

Any user here could post a theory of the chosen one.

--

### Story Theories

**The Crash**

Here's my theory. I am Erdag and my theory is that an unnamed man got into a pretty bad car crash and got knocked into a coma. You play as him in his dream, reliving the crash over and over. He fights off creatures that were his pet rabbit and brother and restarting the drive over and over. He starts to get the hang of it and stops crashing. He starts to see buildings and guns, not crashing anymore. Until he wakes up... We don't experience that. Every time we quit he wakes up, and another person goes into a coma and then we play again, as that guy.

**ExampleTitle**

Example
Engine Maintenance

The radiator should be kept filled with water to allow the engine to run at a safe temperature.

Radiators can be found in varying conditions, a rusty radiator will offer less efficient cooling. Radiators can not be cleaned.

The two-stroke engines in the Trabant 601, Ebatta, Barkas, Wartburg, and Pannonia use a fuel and oil mix added directly to the fuel tank. To make two-stroke fuel, see Two stroke Fuel.

An engine without sufficient oil will have worse performance and an engine with no oil will refuse to function.
VAZ-2101

The VAZ-2101 is a, Gasoline powered, Front engined, Rear wheel drive, water cooled vehicle.

The cruising speed is around 160km/h, while fuel consumption is around 11.8 km/L (8.5 L/100km).

The VAZ-2102 (wagon) is arguably the most usefull vehicle in the game, with a top speed of over 160Km/h and a very large boot space. A good engine swap is to install a VW engine instead, Diesel is more abundant and is more economical however drops the top speed to about 130km/h. The rear seats can be removed as well to nearly double the boot space if desired. A pallet can fit in the boot of wagon if the rear seats are removed.

The VAZ-2101/2102 is an excelent starting vehicle, which takes a long time to grow out of.

## Info

* The gas cap is on the rear passenger fender of the car.
* The sedan variant is capable of carrying a barrel in its trunk.
* There is also a station wagon variant of the car (VAZ-2102).
	+ This features a removable rear seat allowing the easy loading of large cargo, and can fit a large amount of items inside of it.
* Like most other cars, it features a tow hook at the rear to allow attachment of a trailer.
* The speedometer is inaccurate, and reports a slightly lower reading than the actual speed.

## Trivia

* The car weighs 955 Kg (not counting liquids), the station wagon version weighs 1 ton and 35 Kg.
* The car is based on the VAZ-2101 "Zhiguli", also known as the Lada 1200, Lada 1300, and Lada 2101 in the West.
	+ The station wagon variant is based on the VAZ-2102.

The VAZ-2101.Driver's seat.Station wagon variant.Station wagon, rear seat removed.VAZ-2101 dash at night. Notice a compass installed on the center of dash.VAZ-2102 frontVAZ-2102 back
Outhouse

Outhouses are small, metal structures found throughout the game.

## Description

Outhouses can be found anywhere, such as in the middle of the desert, beside roads, and, most commonly, as a part of other buildings, including behind the player's house.

They are normally found with poop everywhere inside and outside of them, and you can often see pieces of poop rolling away. There are also sometimes rubber dolls sitting there. Sometimes you can find decorations, weapons or gold bars inside of the bowl. The opening is large enough for a person to crouch inside of, allowing for retrieval of any interesting items.

You can sit on the toilet and press B repeatedly to burp/fart, sometimes leaving behind a piece of poop. Sadly, there is no toilet paper.

## Strategy

You could use outhouses to find items. Sometimes they will not contain anything useful, but sometimes they will.

They could also be used to discard fecal matter politely.
Sandstorm

Sandstorms are random events that can occur at any point in the world.

## Description

While they are often a number of kilometres away, they may be seen and even heard. Driving into one will severely limit your visibility, and could easily cause you to crash.

Sandstorms can occur both in the grasslands and the desert, but they cannot occur in the ice plains. They can happen virtually anywhere in those biomes.

Sandstorms will pick up all loose items, but will leave vehicles and trailers alone. Items that are physics locked to vehicles, as well as trailers and baskets will also be left alone.

## Strategy

Overall, it is best to avoid sandstorms altogether, as they do not grant any benefits and only disrupt your vision heavily and steal objects.

However, if you are driving through a sandstorm, it is best to drive with much more caution that regularly, as obstacles like rocks could be much harder to spot while your vision is seriously disabled. You should also make sure that none of your important items that are not physics locked are not outside in the sandstorm, as they could be pulled away.

## Facts

* Despite being called sandstorms, they can also appear in the grass plains
Ball

A spherical object, commonly filled with air and made of leather and rubber. Can spawn with various states of decay and can be restored using cleaning spray or made worse with a wire brush.

Very bouncy, will also roll away if thrown or placed on an uneven surface due to it's spherical nature.

Uses an image of the inflatable giraffe for the inventory icon.
Neon Synth Radio 98.4

Music and talk radio, plays neon synth radio and has "Shane" as a host.

 Katty -
 Josh Kirsch -
 Josh Kirsch -
 South London HiFi -
 Audio Hertz -
 Eveningland -
 Quincas Moreira -
 Francis Preve -
 Fratelli Stellari -
Star Sister

## Host

The host is Shane, who also operates Steel Pants Radio

There is a lot of lore around Shane, he clearly is very lonely in the audio recordings. For example, he sometimes tells "Jeniffer" to play the song while its clear she doesn't exist. It isn't clear who or what Jeniffer exactly is, she may be a doll or a hallucination of Shane.

Shane's loneliness is also expressed in the fragment where he "calls" Steel Pants Radio and starts arguing with the "Shane from steel Pants" radio pretending he is two different people.

Shane cracks a lot of jokes while speaking and sounds generally happy.

### Sources

Most of the songs(not all) : https://www.youtube.com/playlist?list=PLJ0G0zopMaV5zsffhQYEaR5fRTDHRXY-H
Television

A heavy woodgrain cased CRT television set. Displays a blank white screen when switched on, unless connected to a Commodore 64 computer.

The TV requires no external power source, and will operate under any conditions.

When hit with a melee weapon or shot with certain firearms, the cathode ray screen will implode, causing the TV to explode and destroy itself. The TV will not explode if shot with a machine gun for some reason.

Contrary to popular belief, there is no secret developer menu linked to the Commodore 64 and the TV.

Unlike many items in the game, the TV appears to not be based on a real life equivalent. Instead using a combination of many design motifs from many televisions of 1970s-1980s to create an original and unique design.
Pallet

Pallets are wooden structures usually used for the loading and transportation of goods.

Often found in garages and at bridge buildings, the pallet functions much like baskets found on Mopeds, the bags found on the Pannonia, and the racks found on the IFA W50. Any item placed on a pallet will be locked in place and cannot be dislodged, even by high speed collisions, making pallets very useful for storing items, particularly on vehicles with little cargo space such as the IFA W50.

## Usage

To attach an item to a pallet it must remain on or near one of the flat surfaces of the pallet long enough for the physics to lock. Once locked in you can pick up the pallet to move it around and/or attach it to another surface/vehicle. The attached items will remain locked to the pallet until you grab them. Note that when carrying a pallet, items will not physlock to it.

The weight of the attached items will still be a factor. Having too many items or too heavy an item on the pallet will make it difficult/impossible to carry. Also while you can attach pallets to vehicles, vehicles will not lock onto pallets
Garage

The garage is a small, flat roofed building.

## Description

The garage features an antenna on the roof and double garage doors to the front. Inside, you can find a small room. On top, there is a small antenna.

These should never be passed by as they often contain a rich variety of loot to be plundered. Most types of items in the game can be found, whether it be car parts, fuel, weapons, or decorational items.

These buildings can contain cars. There might be a complete but damaged car standing outside, or an empty wreck inside. They can even be on the roof of the garage. Trailers may also spawn here.

Garages can be found in all biomes in the game. They can appear both right next to and off the road.

Care needs to be taken when exploring a garage's contents. There are often planks laid across the tables inside which the player may need to move or crawl under. Dislodging these planks may lead to the player being crushed to death.

Certain instances of oddity may occur when loading an autosave after being crushed in a garage, such as everything respawning on top of everything else with varying loot. Caution must be taken when trying to leave the garage in these instances.

## Strategy

You should never pass up on these buildings. They contain an abundance of items, and even a new vehicle. They are also somewhat common, and can be very useful buildings.

Even though garages are very useful to stop upon, you should still be a bit careful, as dislodging planks that can be found here or other items can result in death.

This place could be good to hide from rabbits, as they cannot get inside.

## Facts

* The small sign in Hungarian outside the front of the garage means supposedly "except for our iron workers and guests"
* It is probably the most useful building in the game to loot
Sword

The sword, also known as the katana, is a long bladed weapon.

## Description

The sword can be used to deal damage to rabbits and Munkas. It can instantly kill those enemies if you have a good swing and you are close to them. It can only be used at a close range. The sword can be carried in the player's inventory.

A sword can be found in the attic of the starting house, as well as several other buildings you can find. The most common places you can find them are in gas stations and bunkers.

The sword can also be used to destroy props such as cacti and crates.

Care should be taken when swinging near volatile containers as they will explode and kill you.

## Usage

The Sword has 5 different swing directions:

1. : left to right (move right then swing)
2. : right to left (move left then swing)
3. : up to down (move forward then swing)
4. : down to up (move backward then swing)
5. : forward stab (move left backward or right backward then swing)

In order to swing, you press [LMB].

## Strategy

Although the sword can be used as a weapon against rabbits and Munkas, it is not a great idea because they melee as well and are unpredictable, making the sword more of a last ditch self defence weapon.

Instead, you should use guns as a viable option for taking out enemies, and use the sword as a tool to break open crates.

## Trivia

* The sword is most likely more commonly referred to as the katana due to it's katana-like nature.
* It deals the most damage in terms of melee weapons.
Severed Leg

The severed leg, or foot, is a (presumably) imitation bloody human leg.

## Description

Severed legs are similar to severed arms, and have a similar appearance except being a mock severed leg instead of an arm. It also has a rubbery texture.

It can also be equipped with the tab key and swung like a sword, however it is not very effective as a weapon, dealing only minimal damage to enemies, even when close by. They cannot destroy props like cacti or crates. Other than that, it seems to serve no functional purpose.

They can be found in several buildings, most commonly the bunker and garage. They can not be found in the player's house.

They were introduced in the October 2020 update, where they have not received much significant changes since then.

See also Severed arm.

## Lore

The severed leg, although presumed to be mock, still has a small chance to be real, despite having a rubbery texture. It could either be a fake designed to scare people, however many are left, or is an actual human leg that was torn off from unknown causes.

It is related to severed arm, although they rarely spawn in the same building. This may suggest that this is a mock, or maybe scattered remains of some humans.

It is theorized that they may be somehow affiliated with zombies.

## Strategy

You could use this as a weapon, but it does not do much damage, and cannot destroy props. Just simply ignore, as it may scare you for the first time. Do not let it do that to avoid panic.

They are somewhat rare, so it is somewhat interesting to come across them, but do not let them distract you for to long.

## Trivia

* It looks similar to a foot, which is why it is also know as the severed foot.
* Despite the severed arm being on snowmen, it was only introduced in the October 2020 update.
* It is unknown whether it is a mock or not, but it most likely is.
Oil can

A metal canister capable of holding up to 3 litres of liquid. Often found at points of interest, it should not be assumed that the can actually contains oil - focusing on the can's fill cap will show its contents.

   Oil cans can be damaged when shot with a firearm, causing them to leak their contents.

Oil cans may be held the the player's inventory.
Balfas

For the fully added version that spawns naturally, see Barkas.

This vehicle has been added into the game as of the April 6th 2023 update, although the model is different from the previous ones, and with several known variations; a minibus/people carrier, a van, a pickup truck, and a vehicle carrier.

The vehicle it is based on, The **Barkas B 1000**, is a forward control panel van made by the East German manufacturer VEB Barkas-Werke in Chemnitz (formerly known as Karl-Marx-Stadt). During its 27-year production period, it received some minor updates in 1963 and 1972, but all efforts to develop a successor failed, and there were no major design alterations for the remainder of its production.

In the newest multiplayer update spawning Balfas spawns two car bodies. One of them is the same as in previous update and the other spawns with windows (two without glass) tail lights, bumpers, wheels (with reflective tires) and a different coloured roof. None of the parts can be removed. Balfas can't be painted or restored but can be picked up by pressing F near the back left wheel spot on the car body without wheels. Balfas weighs the same as a barrel and can't be held in the player's inventory. Most of the car does not have any collision.

Old Models:

Older model
Inventory

## Info

As well as carrying one (1) item in hand, the player can keep an additional three (3) items in their inventory.

It is possible to hold five (5) items at once by equipping an appropriate item from your inventory and then using [F] to hold onto another.

The inventory is limited to smaller items. It is particularly useful for items such as the siphon hose which could be easily lost if carried in the player's vehicle.

When using the rifle, shot needs to be held in the inventory before it can be loaded. This makes other firearms that hold more ammo on themselves, the revolver and machine gun, more viable when prioritizing inventory space.

## Controls

Items are picked up and dropped with [F], and their inventory slot is decided by what slot is selected before picking it up, [1] [2] [3] or [4]. To rearrange your inventory, drop the item on the ground, select the desired spot, then pick it back up.

Certain kinds of items are able to be equipped, such as weapons. To do this, either press [TAB] directly after picking it up or select another inventory spot then return back to the one with the item. Such items need to be unequipped before they can be dropped, so to drop an equipped item, you need to press [TAB] then [F].

(Even for items that can not be equipped nor even put in your inventory, such as jerry cans, [TAB] while holding them will bring them close to the player in an upright position, making them easier to place as you wish.)

## Multiplayer

In the experimental multiplayer, there are several issues players may encounter involving their inventory.

* Guests can lose items in their inventory if pulled out while riding in a vehicle.
* An item that has been put in one player's inventory may still appear in the world to other players, but with some complications—it is not true duplication as there's only one true version of that item. It should be fixed by that player selecting it in their inventory to hold in their hand, appearing to others that it teleports to their hand.
* Wearable items have done the same, where one player can put on an item and may be unable to take it off if the true item is in another player's inventory. Again, selecting it so the true item appears in the world should fix this.

## Facts

* The oil can and bottles are the only useable containers currently able to be stored in the player's inventory.
Fly swatter

The fly swatter is a plastic device designed to swat irritating flying insects away from its owner.

## Description

It can be used in a similar fashion to that of the sword, and can be used as a weapon in order to combat bunnies and zombies. However, it is not very effective as a weapon, as it does not do a lot of damage and it's range is pretty limited. It can be equipped in the player's inventory.

Fly swatters can be found in the player's house, and can also be found in several other buildings. It can also spawn near outhouses. Other than combat, it does not seem to serve a functional purpose.

## Usage

In order to attack, you could throw, or, more effectively, swing. In order to attack, you must press LMB.

## Strategy

Fly swatters are generally not very useful items, as they are very ineffective in combat, having low damage and range, as well as having no other functional purpose.

However, fly swatters can be used as a weapon in case you are being attacked, and you have no other weapons. Even then, it is just better to flee.
World

The world is a 40,075km by 40,075km square that loops at the edges, and the map that you play on.

## Description

The world can generate completely randomly based on seeds. Throughout the entirety of the world, buildings, NPCs, and biomes may randomly generate. Several obstacles such as cacti, grass, rocks, trees, and boulders can also generate. Random events can also occur randomly while playing the game. You start every world at your home.

The world is mainly dictated by the seed and settings that you enable, which decides what buildings or biomes can generate. This also affects the landscape of the map.

Apart from the props on the world, the world's landscape is also completely randomized, meaning that the road can be completely different or the land surrounding it based on elevation and rocks spires.

While the road ends at 5,000km, the world still keeps on going until you travel 40,075km in any direction. At that point, the world will loop.

During the earlier versions of the long drive, worlds and seeds were much more unpredictable, meaning that there were random spikes or depressions in elevation, weird generation on or outside the road, and more props generating on the road.

## Random Events

Random events can occur randomly around the world, except for certain biomes for certain events. There are 4 random events in the game.

They can generate on, outside, or even beyond the road.
Plymouth Fury

The Plymouth Fury is a Gasoline powered, front engine, rear wheel drive, water cooled car. The car is based on the 1958 Plymouth Fury.

The very bad gas mileage at 18.9L/100km (which can be mitigated by coasting) is somewhat compensated for by the speed (200+kmh), as well as the car’s spaciousness - it can seat six across on its two bench seats. It is also surprisingly stable at high speed.

There are 2 variants, one having chrome and white trim and the other having plastic bumpers and yellow trim, which is possibly mimicking the Golden Commando edition of the Fury for the 1958 model year, despite lacking the correct hood, hubcap, and grille detail. Some have dark tinted windows, likely a reference to the 1983 Stephen King film Christine and the book by the same name.

## Info

* The Fury weighs 1 ton and 644 Kg (not counting liquids), making it the heaviest car in the game.
* The car comes with the best Engine and Radiator in the game, having better stats than even larger vehicles.
* Due to the car being American, the speedometer and odometer are in Imperial units (miles), rather than Metric ones (kilometers).
* It features a 3 speed automatic transmission, making it very difficult to pull away smoothly without wheelspin.

## Trivia

* Notable in-game owners of the Fury include Hungarian media personality and philanthropist Vén Szenyó.
	+ He often describes the feeling of driving a Fury as “the feeling of being rich”.
	+ Shown by the Developer Menu the fury is the only car that can’t be spawned in the players garage possibly due to their size.
* The Dash has a Hidden smile and a Heart that says "Love" on it. You can only see it by clipping
* The Plymouth Fury (1957-1959) is an American 2-door sedan with a twin carburetor 350cui (5.7L) V8 which puts 288hp to the rear wheels.
	+ It is the first American car to be featured in the game.

Chrome & Silver variantChrome & Silver variant (Rear)Black & Gold Variant (Rear)Black & Gold variantThe car may spawn with dark tinted windowsBad condition Plymouth at Gus's Gas parkingGood condition Plymouth spawned on bunker roof
Mountains

The mountains are a very hot, grey, steep inclined sub-biome found throughout the desert biome, home to the highest heights in the land.

## Description

The mountains are incredibly steep, a difficult climb for any vehicle. Inclines can easily reach up to 45°. It is advised to not attempt to climb this unless absolutely necessary, and if you need to, zig-zagging your way up is about the only way. The roads are the same as desert roads.

Obstacles such as cacti and rocks still spawn here just fine, although they look a little sideways due to the steep angle. Buildings that occasionally spawn here have massive platforms that stick out and cave in the side of the mountain, leading to some almost 90° cliffs. Rocks also stick out the side. The mountain also has a constant grey, stoney colour out of the surface of it.

Dropping a cylindrical item or stopping a vehicle without using handbrake (or even with it) is a disaster, as whatever falls down a mountain is not getting back up without some serious effort. Heavy vehicles such as the bus are virtually impossible to get up a mountain, especially with a trailer. It is possible for a vehicle to flip onto its side or roll its way down the mountain when attempting to zig-zag up especially steep sections.

Saving and then going from the top to the bottom of one of these is incredibly fun, and will almost always end in your vehicle being smashed and at least one fatal crash. Trailers sometimes whip out to the side and grabbing a cactus or a pole, or even a rock, and you go flying into the rough, often losing a large amount of your vehicle and/or items.

Temperatures are 40 degrees at day and -5 degrees and night.

## Strategies

Most of the time, you should stay clear of this sub-biome as it is very steep, and since the desert makes your vehicles overheat the fastest, it could make you lost a lot of progress.

If you attempt to climb the mountains however, make sure you are prepared with enough fuel, and, as said before, make sure to zig zag to go faster, and is often the only way to traverse this biome.

Also be aware of the obstacles that stick out, and there are also buildings here that you can use to stock up on resources.

As a result of the unpredictability of desert mountains and the very steep mountains, this biome is also considered to be the most dangerous to traverse in the game.

## Locations

Desert mountains can be found randomly in the desert or in the pink sands biome.

When they spawn in pink sand deserts, they are usually unaffected mostly, although sometimes a small pink tint can occur.
Artefactos

## **Historia**

En Crazy Cronicals la tecnología empieza a ser cada vez mas aceptada y es muy popular el usar algunas partes reboticas y ay algunas personas que las usan por su empleo con la implementacion de la tecnología de los hologramas son usados para estar en varios lugares a la vez con solo un toque oh son usados por grandes empresa pero esta claro que la tecnología se volvió una forma de vida.

## **Módulos de Holograma profesional**

Con ellos algunos empleados trabajan reduciendo la demanda de personal y así disminuyendo la necesidad de población con solo presionar un botón en el mostrador esperas con un modulo de autoservicio si el empleado esta ocupado sino el mismo te atenderá con dicha tecnología.
Bat (Entity)

Bats are an AI entity that will spawn in large numbers, swarming buildings.

## Description

Bats seem to only spawn above old houses and haunted mansions in large quantities occasionally.

They do not seem to be hostile towards the player, and instead simply fly around in the sky above the buildings, not attacking anything or doing anything of significance. Shortly after spawning, however, the bats appear to fall out of the sky, dropping dead. More bats keep on dropping until they are dead. While still alive, they make some sort of bat screeching sound.

The AI bat model is seemingly exact to the decoration bat model, and upon death, it will become it's decoration item counterpart with no differences at all.

It is possible to kill the bats. You could use a gun in order to shoot them down, where they will die sooner.

## Behavior

Although the AI of the bat was explained previously, it is still important to mention it again. Bats spawn in hordes near old houses and haunted mansions, where they will fly at random with seemingly no aim.

Shortly after, they begin dropping out of the sky. These bats continue to drop out of the sky until they all are on the ground. After this, they are exactly identical to the regular bat decoration.

## Strategy

It is best to ignore bats, as they do not do anything functionally. They can be detected easily by the bats above the buildings they spawn at, and their screeching noises.

It is best not to shoot them with any of your firearms, as they will die eventually, and you will just be wasting ammo.

## Facts

* Although for most of the year they spawn only at old houses and haunted mansions, at halloween, they can spawn at any building
* Apart from the UFO, they are the only friendly NPC
Oil

Lubricant used in vehicle engines and as a fuel additive in two-stroke vehicles such as the Trabant 601 and Ebatta.

An engine without sufficient oil will have worse perfomance and an engine with no oil will come to a halt and be impossible to start.

The Trabant, using two-stroke fuel, needs 3% oil added to its gasoline.

Commonly found in oil cans and other containers around the desert.
Bottle

A small glass container capable of carrying 500ml of liquid.

Found all over the desert containing a variety of liquids.

Will break if thrown or shot with a firearm.

Bottles may be held the the player's inventory.

**Trivia**

* the bottle's label is "lónyál" which is a Hungarian slang for non alcoholic bu usually sweet drinks like Coca cola or ice tea
Biomes

Biomes are different areas in the world, each with unique properties.

## Description

Each biome has a different temperature during the day and night. Biomes can have different properties, such as spawning less buildings, changing the colour of certain obstacles, or removing certain features. Biomes can be turned off in the settings and in that case only the desert will appear. The different composition of biome is entirely based upon the game's seed.

Biomes were first added in the biome blending update. Before then, the desert was the only biome in the game.

Biomes usually do not have a huge impact on the game, but can make the environment more or less dangerous. Mostly biomes are cosmetic, but there are a few more minor changes to the environment.

Currently, there are 3 main biomes in the game:

* Desert
* Grasslands
* Ice Plains

### Sub Biomes

Sub Biomes consist of the type of terrain generated within each biome. These are:

* Mountains
* Flatlands

### Transitional Biomes

Biomes can also blend into each other, providing unique landscapes along your adventure. Biome Blends are when 2 different biomes are overlapping. It looks like a different biome but is the result of a previous biome generating into a new biome.

* Mud Flats
* Pink Sands

There may be more transitional biomes than listed above.

## Facts

* During the holiday 2020 update a modified version of the desert snowmen existed briefly and was a version of the ice plains. This was the only different biome other than the desert at the time.
* The grassland could be added before the biome blending update including the Commodore.
Chocolate

Chocolate is a food item.

## Description

Chocolate can be eaten to restore a small part of your hunger. Chocolate bars can be eaten 4 times before they are fully consumed. They can also be placed in the player's inventory.

Chocolate can commonly be found in several buildings. They can also be found inside fridges and occasionally crates. When found, chocolate may be found either with or without its wrapper.

## Strategy

Since chocolate only fills a smaller amount of your hunger, it is not very useful if you want to sustain your food for a long time.

You should collect chocolate if you find it, but it is best to prioritize other food over it, like bacon and sausages.

## Facts

* On the wrapping of the chocolate bar, you can see some Hungarian text and a toilet.
* The player bites into the chocolate bar rather then breaking off each individual square of it.