recursal/Fanatic-Fandom huggingface dataset:
Oldsmobile

**Oldsmobile** was a brand of American automobiles produced for most of its existence by General Motors. Olds Motor

Vehicle Co. was founded by Ransom E. Olds in 1897. It produced over 35 million vehicles, including at least 14 million built at its Lansing, Michigan factory. At the time of its closure in 2004, Oldsmobile was the oldest surviving American automobile marque, and one of the oldest in the world, after Daimler, Peugeot and Tatra. Oldsmobiles were first manufactured by the Olds Motor Vehicle Co. in Lansing, Michigan, a company founded by Ransom E. Olds in 1897. In 1901, the company produced 635 cars, making it the first high-volume gasoline-powered automobile manufacturer. (Electric car manufacturers such as Columbia Electric and steam powered car manufacturers such as Locomobile had higher volumes a few years earlier). Oldsmobile became the top selling car company in the United States for a few years around 1903-4. Ransom Olds left the company in 1904 because of a dispute and formed the REO Motor Car Company. The 1901 to 1904 Oldsmobile Curved Dash was the first mass-produced car,[1] made from the first automotive assembly line, an invention that is often miscredited to Henry Ford and the Ford Motor Company. (Ford was the first to manufacture cars on a *moving* assembly line.) After Olds merged Olds Motor Vehicle Co. with the Olds Gas Engine Works in 1899, it was renamed Olds Motor Works and moved to a new plant in Detroit, located at the corner of East Jefferson Avenue and MacArthur Bridge.[2] By March 1901, the company had a whole line of models ready for mass production. However, a mistake by a worker caused the factory to catch fire, and it burned to the ground, with all of the prototypes destroyed. The only car that survived the fire was a Curved Dash prototype, which was wheeled out of the factory by two workers while escaping the fire. A new factory was built in Lansing, and production of the Curved Dash commenced.
Tyresius Horner

Tyresius Horner's charming veneer masks a ruthless sociopath who sees everyone except his crew as nothing more than sacks of meat.

## Personal History

Tyresius Horner is a tiefling pirate whose charming demeanor belies a cunning and ruthless man. He was born on his father's spaceship during an expedition into the Vast Void, and while the pirate ship's crew often docked at space stations, Horner never set foot on an actual planet until he was a teenager. When he turned twenty, he abandoned his father to start his own pirate crew. His loyalty to his crew blinded him to the attitude on the ship, and he refused to believe that they would mutiny right up until they shoved him out the airlock. Fortunately, a merchant ship picked him up before his armor's environmental protections wore off, and Horner ended up on a space station, where he stole a ship and escaped to Vast Station.

## Personality

Horner puts on a laid-back and relaxed veneer, but underneath he is always looking out for profit. He only cares for himself and his crew; everyone else is just meat. He follows a strict personal code: Loyalty to the Crew.

## General Appearance

Horner wears very bright, colorful clothing. His face is fixed in a charming grin, and he bears a tattoo of a compass on his arm.

## Starship

A brief description of their personal starship or a starship they share ownership of, and how they got the ship, how they built it, or otherwise obtained it.

## Friends/Enemies

Does your character have any friends or enemies? List them here!

## Goals

What does your character hope to achieve? And what will they do if they achieve that goal?
Spike Akida

> "*No mercy once the mask goes on."*
>
>

A former Imperium blade recruit who deserted after being framed.

## Personal History

Spike was born in a lineage of high ranking officers in the Imperium's army, it was never a doubt he would follow the same steps his father and grandfather took, and joined the ranks of the blades as soon as he was able. Unfortunately, his military career didn't last as long as expected, as he was framed for leaking information by Andrea Cox when he was ordered to capture her for that same crime.

He was forced to escape with her to avoid capture, and formed a brittle alliance with Andy for a time to ensure his survival. Before he realized, this alliance had developed and cemented into something stronger.

Spike became a mercenary, a bonafide gun-for-hire, but kept Andy nearby due to her skills as a field medic and hacker, two skills that in his eyes were incredibly useful in his line of work.

He approached the vast with Andy in hopes of distancing the two from Imperium authorities, and in search of greener pastures for better work.

## Personality

A workaholic without a social life. People may think he's a bit of a stick in the mud. Spike is focused on his work as a gun for hire, and doesn't bother much with what he would deem 'nonsense'.

He's not completely apathetic to people, but his attitude and willingness to be compassionate changes on a base by base casis. He usually doesn't bother going out of his way to give help to those that have nothing to offer him.

Spike is pragmatic, and attempts to keep up a professional and cold demeanor, but it's not rare for him to gain soft spot for people who are hopeless, or who have proven to be worthy allies at the very least.

## General Appearance

Spike's relative youth is clear in his features and lack of scars. He has sharp hazel eyes, olive skin, black curly hair, as well as stubble along his jaw and chin he doesn't bother to shave. Spike has a small freckle under his right eye, and two tattoos: One near the base of his neck in the shape of a shattered dagger, and a sleeve on his right arm bearing geometric designs that resemble mandalas.

He tends to wear very militaristic suits of armor in dark colors and urban camouflage, and a trademark helmet that's been painted to resemble a skull.

## Starship: Ms. Chatoyant

Currently in the process of obtaining it.

## Friends/Enemies

Spike has developed a sort of partnership with Andy Cox. It started out as an unwilling alliance, but he has grown a soft spot for her, sometimes acting as her caretaker or chaperone.

## Goals

Spike lacks any longterm goals, he is fully dedicated to his work, and even though he wouldn't admit it, he's a little dedicated to Andy.

Other than that, he's focused on becoming making a name for himself in the private military industry.
Captain Kor-gee

a strange... small dog like creature, he usually appears in the most secretive manner in order to give discrete missions to players he deems both experienced yet incredibly expendable... he seems to always be tired, blood shot eyes burned into his adorable face. he is by every means adorable and he hates that. an avid hatred for being pet has lead to many a foolish person to loose a finger or a hand at his snapping jaw. by his side there always seems to be a flask of some sort of potent alcohol... and boy does it ever look like he needs it. he obviously seems to be quite important... but he never reveals much about him or his business... other than what he wants you to know
Major figures

these characters are people who... although arent technically CEO's, Political figures, or cosmic beings of utter power.. are still very important and hold a very strong grip in the events of the worlds... they could be a famous criminal, a pirate captain, a general of an army, or a well known hero of the stars. they could even be an actor who appears in holovids all the time and is known throughout the stars as their character on the screen

Criminals

* Quapple

Celebrities/Entertainers

* Cyborg Sitrus Prime

Pirates

Other
Black Bootiez

The Black Bootiez is a wildly successful weekly holo show about an all female drow pirate crew aboard the Black Bootie with an all-star crew of actresses, great writing, clever effects and fantastic action which is watched across the entire galaxy.

The main plot is often split yet strongly intertwined between the girls planning/executing their raids and their interpersonal conflicts on a ship where many hate each other, yet still have to depend on each other to survive and get rich.

They are mostly famous for their ambivalent and great humanizing portrayal of drow, drow society and and often bring in "unpopular" species and give them fairer representation while often calling out the powers that be on their not so savory tactics.
Gryphon

## The Gryphon

“Gryphon” is a streamlined Kestrel-class escort refit for use in freelance mercenary operations. Meant to serve as a mobile base of operations for a small team of specialists-for-hire, it is able to fill many different roles. It can take the team into dangerous areas, fight its way out, and provide a place to rest and recuperate on the way to the next job. At 175 feet long this progress level seven ship comes in at just under 2,500 register tons.

### Primary Purpose

Mobile home and base for the small up and coming pmc the crew is putting together.

### Design

The ship is designed to be as effective in exploration as it is in combat.

### Stats

Medium explorer

Speed 10; Maneuverability good (turn 1); Drift 1

AC 11; TL 13

HP 55; DT n/a; CT 11

Shields Light 60 (forward 15, port 15, starboard 15, aft 15)

Attack (Forward) heavy antimatter missile launcher (10d10)

Attack (Turret) linked light laser cannons (4d4)

Power Core(s) Arcus Heavy (130 PCU); Drift Engine Signal Basic; Systems basic medium-range sensors, crew quarters (good), mk 1 armor, mk 3 defences, mk 1 mononode computer (tier 1); Expansion Bays medical bay, cargo hold (2), smuggler compartment (dc 20)

Modifiers +1 any one check per round, +2 Computers, +1 Piloting
Hair

**Hair** was a collection of pigmented thread-like strands growing from the skin of certain species, including Humans. The thick coat of hair of certain life-forms was also referred to as **fur**, including banthas and gundarks.

Female porgs crafted nests by using hair, fiber or grass.

## Sources

* *Star Wars: The Force Awakens: The Visual Dictionary*
* *Star Wars: Aliens of the Galaxy*
* *Star Wars: The Last Jedi: The Visual Dictionary*
Dawn

## Personal History

Dawn has a strong wanderlust and urge to travel. This manifested at an early age and caused her to begin training as a pilot, where her natural skills soon led her to the top of her class. It was during a training accident that she manifested her healing ability to save an injured student. A priest attached to the school began to train her in mysticism and here Dawn learned more about the gods. She's thankful to Triune for showing everyone the Drift and looks with interest upon the works and beliefs of Oras, Sarenrae, Hylax and Weydan, but it is to Desna that she seems most aligned. Not particularly devout, Dawn sometimes believes that she should be doing more or perhaps have some greater connection. This tends to lead her to look for signs or portents. She could become easily distracted by a passing butterfly. Or place too much importance on a bit of opportune luck.

Given her innate healing ability, Dawn was offered advanced medical training. It's this excellent training that allows her to keep focused enough during times of crisis. Although she became quite good with medicine, she is always drawn back to the stars. She is extremely grateful that the abilities Desna has gifted her allow her the opportunity to actually fly in the void, cocooned only by Desna's embrace, caressed by the cosmic rays on her bare skin, and free to fly anywhere.

## Personality

Dawn is a dreamer, always looking to the 'metaphorical' horizon and rarely in the moment. This causes many that don't know her well to perceive her as dim-witted, a pretty bit of fluff, or just plain crazy. She is however aware of what's going on around her and this can cause confusion to folks when she suddenly joins into the conversation that they were having.. hours, or even days ago, as if it were still occurring. Dawn can be quite charming when she tries, but mainly she's just not interested in anything outside of piloting and travel.

## General Appearance

Dawn is a Damaya Lashunta. She is tall and willowy and extremely graceful. She stands 6'1" tall and weighs in at 145 lbs. She favors "spring" type colors, pinks, lavenders, light greens and blues. But not yellow. She has Lavender colored hair and the typical Lashunta markings. Taking advantage of a particularly serendipitous ridge and swirl she has had a small tattoo placed on her cheek that incorporates them to create a butterfly.

## Friends/Enemies

Dawn is very self reliant and strives to be kind to everyone she meets that isn't actively trying to harm her. She is however somewhat cool and aloof, not making many close friends. She has no enemies that she's aware of.

## Goals

To travel. Always. To discover and seek new beauty. In her few years she's learned that the only true thing beyond the horizon is another horizon. and in the void, in space, there is no horizon. The love of travel for it's own sake, for the journey itself is what seems to drive Dawn and in turn endears her to Desna.
Fang

*"I've been around the galaxy for a while now... Seen wars start and end, Pirates fighting Heroes and Corpos. But unlike most, I'm a merchant and miner first and foremost." - Fang, Leader of the Exerton Fleet*

## Shardal (( Fang ))

### Aliases

Names character has been officially known by: N/A

Fang is a rare Sapphire Blue Urog, That stands at a 5,11 height when out of his travel mode. His shell-scales are faded and damaged from the years of spacing and the battles he has been in as a space farer, But he holds the cybernetics with pride.

## Personal History

Please add a detailed history of your character from birth/creation to their present state! Feel free to come back and edit this page as needed, since a character can change and gain new experiences worthy of putting on their official record!

## Personality

What is your character like? Put what they're like on a normal basis and what kind of things might please them or set them off!

## General Appearance

Please describe how they look on a day-to-day basis, including without their helmet or mask. Would also be good to include any symbols or special features some may recognize elsewhere

## Starships

A brief description of their personal starship or a starship they share ownership of, and how they got the ship, how they built it, or otherwise obtained it.

## Friends/Enemies

Does your character have any friends or enemies? List them here!

## Goals

What does your character hope to achieve? And what will they do if they achieve that goal?
Sanctinus Consolidations

> "You may disagree with our methods. But we are, always have been, and remain the largest and most successful trade conglomerate in the Sanctinus Galaxy in all four major nations." - Niel Jandanel, CEO of Sanctinus Consolidations
>
>

Sanctinus Consolidations is a trade conglomerate or several very large trade companies overseen by the High CEO, Niel Jandanel. Their manufacturing covers nearly all available products on the market, including some ship manufacturers.

## History

The influence of Sanctinus Consolidations reaches virtually every star in the Sanctinus Galaxy. Their presence is known in virtually every metropolis, major cities and smaller cities. The only places one may not see their presence would be small towns, villages and rural communities. Even in those places, however, people use their products such as farming vehicles, farming tools, and family vehicles manufactured by one of the several manufacturers in the massive trade conglomerate.

Their roots start in the Gatekeeper Imperium in the Barons class when followers of Abadar were starting to take a more proactive effort to grow their business. The resulting Gateway Industries controlled most of the established businesses in the Gatekeeper Imperium. But while many wanted to expand business to the Fairfax Kingdom after it was founded, those involved were told that no official Imperium entity was allowed to associate with the enemy. Thus, the top leaders of the Gateway Industries declared the company as a neutral trade entity.

Knowing their roots was in the Gatekeeper Imperium, the Imperium did not interfere as the business boosted their own economy with information and technological advancement made to stay ahead of the Fairfax Kingdom. But as the Blue Nova Republic and Tunguska Conglomerate grew, Sanctinus Consolidations found it was best to stop favoring the Imperium and continue with the practices of Abadar and its church. As a result, Gateway Industries became Sanctinus Consolidations, growing to be the largest monopoly in the Sanctinus Galaxy.

## Mission

While the majority of individuals across the galaxy may not agree with their practices, no one takes much action, if any at all. This is mostly because everyone knows that the megacorporation is the easiest and most efficient method of obtaining their goods for living and comfort. And because they remain neutral to government affairs, their prices tend to remain consistent and in steady supplies thanks to their logistics mastery across the galaxy.

The goal of the megacorporation is to control most, if not all business across the galaxy. While its leadership knows its an impossible task, they are always willing to see how much of the galaxy's business they can legally control.

## Pathfinder Comparisons

While multiple ship manufacturers are considered to be members of this company, no single manufacturer is considered Sanctinus Consolidation's "flagship" manufacturer. Thus, there is no equivalent to a single Starfinder ship manufacturer.

As an organization, Sanctinus Consolidations is the Sector Wars incarnation of AbadarCorp.
CEO's

CEO's are leaders of companies whos outreach may not be as powerful as most government leaders... but they can easily have outreach that stretches across multiple planets, buying planets in their vast wealth and control, CEO's are almost the royals of the galaxy, as business has become an almost sacred tradition to many...

* the Dragon CEO's
Chapter 1

## Chapter 1: Silence Broken

In recent centuries, long after the discovery and development of Drift Travel, explorers have been growing restless and began exploring the Vast Void in untold levels of eagerness and enthusiasm. An estimated twelve percent of the galaxy’s population took to exploring the Vast Void but with little success, in many cases resulting in the loss of entire crews, ships and even, in a few cases, entire exploration fleets.

But people suspect foul play in the recent decade. In the year 4512 A.S. (generally referred to as After Splits) a ship dropped into the Longinus Sector’s home system, the Fairfax System in the Liberated Cluster. When a response fleet was sent, the unknown ship exploded. A single survivor was found in an escape pod and after much medical work, he only uttered a single word in his final breath:

“The Scourge”.

Now rumors of an unknown force in the Vast Void run rampant but do little to dissuade adventurers from exploring into the Vast Void. Some even see it as a challenge from the Vast Void itself. But the governments of the galaxy are preparing their military forces in anticipation of an invasion from whatever this “Scourge” may be.

Chapter 1 begins in the year 4522 A.S. with a major hub station run by the Exploration Society set up at the edge of the Vast Void near the Longinus Sector: Vast Station. All walks of life from across the galaxy are welcome as long as no one brings trouble. For there is already a great threat nearby in the Vast Void. But will this stop the governments from preparing for war with each other?
The Actius

> *"Your ship showcases your soul."* - Shaene Arakaki
>
>

## Ship Name

The Actius is a unique ship custom built in a remote location of the Tanguska Sector by the Arakaki-Long shipyards on Selene Station.

### Primary Purpose

The Actius was designed for the personal use of the owner.

### Layout

The Actius' primary entry is through a personal airlock on the port side between the 'wings'. A secondary entrance without an airlock is on the starboard side for use while docked. Both entrances lead into a main corridor running front to back in the ship. Towards the stern of the ship are two doors on each side that lead into the tech and science labs, as well as a ladder up to the engine room and 2 crew quarters. Forward from the entrance the hall way opens up forming a common space with small galley and dining area. Two doors to each side lead to the synthesis and rec rooms. Stairs up lead to the command deck and 2 more crew quarters. While one is for the captain, the other space has been turned into a small shrine to Desna. Design motifs through out the ship include moons and butterflies.

### Design

To honor Desna, the Actius is built to resemble a long tailed butterfly.

### Stats

Speed 12; Maneuverability perfect (turn 0); Drift 2

AC 16; TL 14

HP 35; DT n/a; CT 7

Shields Basic 40 (forward 10, port 10, starboard 10, aft 10)

Attack (Forward) linked gyrolasers (2d8)

Attack (Turret) flak thrower (3d4)

Power Core(s) Pulse White (140 PCU); Drift Engine Signal Booster; Systems basic medium-range sensors, crew quarters (good), mk 4 armor, mk 2 defences, mk 2 mononode computer (tier 1); Security anti-hacking systems mk 3 (DC +3), biometric locks; Expansion Bays synthesis bay, science lab (general), recreation suite (HAC & Gym), tech workshop

Modifiers +2 any one check per round, +2 Computers, +1 Piloting
Hunter's Guild

> "When in doubt, take a bite." The Handler
>
>

The Hunter's Guild (HG) is a well known wild life protection NGO which is in turn an arm of the much larger Nature Protection Federation (NPF).

## Hunter's Guild

### Personnel

unknown

The Hunter's Guild has two main purposes:
1. to discover and study new wild life
2. to regulating badly out of balance ecosystems due to all kinds of anthropogenic influences including up to war, but the main problem they deal with is eradicating non-endemic life to prevent mass extinctions through the acts of less than careful explorers and traders.

* The members of the Hunter's Guild fall into 3 categories, scholar, craftsperson and hunter:
* The Scholars are the dedicated scientists of the HG that collect the data and regulate the hunters activities.
* The Craftspeople build and maintain the equipment used, but also take care of the housing and supplies.
* The titular Hunters are professional hunters with even the lowest in rank being an elite tracker and survival specialist capable of wielding a wide array of weapons and being able to face some of the most dangerous fauna in the universe by themselves and survive. They are also known for their voracious appetites, due to being so highly active. So active in fact that the scholars need to hold them back once in a while as the hunters are prone to overdo it, thus overhunt, in their passion if left unchecked.

It is not unusual for members to switch between branches over the years.

## Notable Members

The Sapphire Star - Best huntress of the HG and probably the best in the entire Galaxy

The Handler - an enthusiastic, inquisitive and reckless lady young scholar and personal aide to the Sapphire Star and rumoured to be her lover as well

The Commander - local chief of the HG, known to be level headed and having a keen understanding of human nature and skilled at gauging people's abilities to handle varies situations
Minor figures

these are characters that a player might like, but really arent that important to anyone else other than said character.. still... they hold a special place in our hearts and as such more than deserve a place on the wiki, they could be a simple store owner, a pick pocket... someone from a characters past. all of which are listed here!

* Harold the goblin
Dianoga

**Dianoga** were large omnivorous cephalopods that hailed from the planet Vodran in the Si'Klaata Custer. Although primitive, in rare cases there were even sentient individuals, and some dianoga were sensitive to the Force.

## Biology and appearance

Dianoga were cephalopods characterized by seven suckered tentacles, an eyestalk, a mouth of sharp teeth, and several hearts. They could grow to a length of 7 to 10 meters. Their blood had a blue tint.

Although they could survive in the open air for short periods of time, dianoga were entirely dependent on water, lest they completely dried out.

While physically hermaphroditic, dianoga could choose to identify as female, diangous (the most common gender), or male. The mating process involved partners exchanging eggs with one another.

The normal skin color of a mature individual was a deep purple, but dianoga could change their color and patterns for active camouflage. They could notably turn black, gray, and even transparent. They also had the ability to regenerate lost limbs.

Dianoga were omnivores, feeding on smaller animals like fish and crabs, but also feed on bones and aquatic plants.

## Dianoga in the galaxy

Dianoga hailed from Vodran, a swampy planet located in the Si'Klaata Cluster. They shared their world with the sentient Vodrans, who usually stayed well away from the deeper wetlands.

Experienced chefs could make grilled dianoga into a tasty breakfast dish, but overcooking it would activate the blood parasites in the fatty tissue, destroying the flavor.

## Hystory

At some point before the Battle of Yavin in 0 BBY, a female dianoga named Omi was captured by Vodrans, who handed her to members of the Galactic Empire en route to their new Death Star battle station. She was dumped into the Death Star's garbage masher 3263827, where she would feed on the organic materials that occasionally fell in. During the rescue of Leia Organa, Luke Skywalker first realized something was alive in the garbage compactor, but shortly after his realization, Omi dragged Skywalker underwater. Han Solo and Organa were unable to locate him, but the dianoga released him just before the walls began to close.

During the Battle of Starkiller in 34 ABY Captain Phasma, after being droped into a garbage masher, was attacked by a semi-sentient dianoga.

## Sources

* *The Baptist* - *From a Certain Point of View*
* *Star Wars*: Episode IV *A New Hope*
* *Star Wars Battlefront*
* *Join the Resistance*
* *LEGO Star Wars: The Force Awakens*
Grass

**Grass** was a type of plant native to many planets that often grew in large patches in fields. Alderaan had green grassy hills.

Grass was common on Lothal and Holshef, a man in hiding from the Galactic Empire, would often ask Merei Spanjaf to describe things like the color of the grass or the sunset. Before the arrival of the Empire on the planet, one could chart the arrival of spring by the shade of green in the grasslands. There was a saying among traders in the Outer Rim Territories that one had not seen the color green until they'd landed in the grasslands of Lothal. Prior to the Empire's devastation, the grass was everywhere on Lothal, spanning the planet's continents like a sea of golden-green.

Grass was a foodstuff for certain herbivore creatures such as nerfs.

## Classification

* Plant
	+ **Grass**
		- Alderaan grass
		- Balmgrass
		- Herb
			* Maridum's medical herb
		- Lettuce
			* Naboo lettuce
Frice Frausht

her company is built around a long line of double crosses and takeovers, and she has earned a reputation for being powerful and ruthless in her rise to status. on the front her company, Frausht Dinamics, like all the other dragonic buisnesses has a certain tie to the element ascociated with their color, and produces high quality cryo tech.
Colossus

Colossus is often called the industrial backbone of The Blue Nova Republic. The famous defense against decades worth of invasions by The Gatekeeper Imperium is often attributed to the military might of The Republic, but the nearly fantastical production capacity of Colossus played a major role in the effort as well, a role which is all too often overlooked in favour of martial pride, much to the dismay of the Colossians.

## History

Colossus was originally an agricultural colony. However, after the creation of The Fairfax Kingdom, the need for an even stronger military-industrial base was felt and the world was slowly converted into a planet-sized munitions, armor, and vehicle factory.

### Rebellion

While Fairfax remained a pipe dream for the distant planet, the creation of The Blue Nova Republic gave the people of the planet hope of escaping the tyrannical clutches of The Gatekeeper Imperium. And so, reports came in of the entire planet suddenly turning in defiance, seemingly in a coordinated action with the help of Imperium agents overseeing the planet. Before Imperium forces could mobilize and put down the rebellion, the area was already claimed by The Blue Nova Republic.

### Integration Into The Blue Nova Republic

In the heat of the moment, there was solidarity between Colossus and The Republic, but once the Imperium threat was gone, the threat of The Republic's navy loomed overhead. The people of Colossus had always been very individualistic, hence the rebellion, and the idea of just switching management was unappealing to the general public. However, some quick diplomacy and a lot of financial aid quickly set aside these worries, and Colossus was welcomed into The Republic with open arms, mostly because of the planet's by now ridiculous quantity of arms, armor, and ammunition.

## Religion and Society

Almost the entire population of Colossus worships Torag, whose worship has grown even more in the time since the planet acquired independence due their place as a border world. However, the primary quality which attracts so many people to Torag is that the planet is essentially a giant forge. In fact, some zealots believe Colossus to be the bronze testicle of Torag, and the natives to be born of his seed with only the most pious able to realize their full potential through his blessing.

### The Quick And The Dead

The industrious nature of Colossians has led to a similarly brutal lifestyle and upbringing. Most Colossians learn from a young age a variety of skills essential to survival in hostile environments, no matter what the source of the hostility might be.

## Racial Populations

Colossus is a planet with a mostly human population, although ysoki are an increasingly common sight as well and many natives feel a special bond and solidarity with them due to their natural tendency towards a troubled lifestyle, which is the lot of most Colossians and one which they are proud to live through.

## Languages

Cosmosian is the most commonly spoken language on Colossus, one of a few pieces of Republic culture that the Colossians proudly embrace to an extent much greater than even some of the core worlds.
The Keeper Fleets

"We were founded to uphold the laws. It is all we know and it is what we will do to the fullest extent." - A Keeper Centurion in an opening statement to new recruits.

The Keeper Fleets is one of the galactic law enforcement forces patrolling the Sanctinus Galaxy.

## History

The Keeper Fleets were established at about the same time as the Fairfax Rebellion when the Gatekeeper Imperium was suspecting the Fairfax Rebels were perhaps established on another world using interstellar travel to send their rebel forces to the First Gate. Originally intended to capture and judge the rebels and other criminals in the stead of the courts of the Gatekeeper Imperium, they were ostracized by the Imperium for failing to capture the rebels who escaped with one of the two active fleets belonging to the Keepers.

After failing to repel the ambush in Fairfax terrritory, the Keeper Fleets exiled with their ships to weather the hazards of the galaxy with no support. After the Fairfax Kingdom had established its territories, the Keeper Fleets gained a neutral purpose to both nations: to enforce the laws of whichever nation whos territory they flew in. This goal eventually expanded to the Blue Nova Republic and the Tunguska Conglomerate after their formation.

While still respected in the Gatekeeper Imperium, they are not actually an official arm of the Imperium. They are instead a law enforcement military group who enforce every law of the local territory on every individual, even on officials and local law enforcement. And because they always enforce the laws to specific details, they've been known to carry out executions of criminals when local laws warrant it, even though the local courts have expressed their interest in detaining said criminals and wanted to implement alternate punishments.

## Pathfinder Comparisons

As an organization, the Keeper Fleets are the Sector Wars incarnation of the Hellknights.
Buick Skylark

The **Buick Skylark** is a passenger car produced by Buick. The model was made in six production runs, during 46 years, over which the car's design varied dramatically due to changing technology, tastes and new standards implemented over the years. Created to mark Buick's 50th anniversary, the **Roadmaster Skylark** joined the Oldsmobile 98 Fiesta and Cadillac Series 62 Eldorado as top-of-the-line, limited-production specialty convertibles introduced in 1953 by General Motors to promote its design leadership. Of the three, the Skylark's run of 1,690 units proved the most successful, and an amazing sales feat considering the car's 1953 list price of slightly in excess of US$5,000 was over 50% more than the well-equipped US$3,200 Roadmaster convertible on which it was based. Nevertheless, many languished in dealer showrooms and were eventually sold at discount. It appeared around the same time as the Jaguar XK140, and shows styling influences from the imported car.
Government leaders

government officals and the like are important leaders of planets, diplomats, law enforcement and the like... not all of them are going to be on a players side, and even some are not going to be thinking about their planet, only about themselves. but some few shining examples are bound to be working to make for the common good of the worlds, and for the betterment of the universe as a whole

Vast Station leaders

* "Captain Kor-gee" alias, real name unknown
* Leeka
* Vykrus
Fandia- 456

classifcation: M-class planet

technology: newly reached hyperdrive capability

flora: dense, unique

fauna: humanoid monster "grunoga"

technology level: early hyperdrive industrial age.

country of chosen landing: Okyon

summery: planet has been under servailance for

several stellar years, the flora has been many a

topic for botonists in the star system, just as much

as the prominant species that lives on it.... the

vegitation on Fandia-456 has unique propterties in

that it not only grows in what is normally

considered pollution, but instead thrives in it.

such is the case that it has effectivly helped stifle

the Grunoga's development as the plant life has

grown at a remarkable rate, effecting their beliefs

and evolution of not only technology but species

development... they are a warlike people, that has

numerous conflicts for property, noteriaty, and

advantages... the government has been holding off

first contact for a long time now, but since the

Grunoga have invented hyperdrive as well as long

range transsmission, we have no choice but to engage

in negotiations at such short notice...
Cyborg Sitrus Prime

> *"You and I will both go into the stars! Close your eyes! Let it go! We can go far!"* - Lyrics from theismash hit "Starfield Dreams" by Cyborg Sitrus Prime
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## Cyborg Sitrus Prime

### Aliases

CSP, "those girls"

*Cyborg Sitrus Prime* is a "sugar metal" pop idol group originating from the Blue Nova Republic. Their fame exploded after the release of their first single "Starfield Dreams" under Nova Blast Records.

### History

Two young human girls and a young lashunta woman are what make up the main group, a full band usually playing the music behind them while the girls dance and sing on the stage. They did small shows on the capital world of the Blue Nova Republic after moving from the BNR colony planet Faithfield. When a scouting agent discovered them at a small local venue. Impressed, the agent forwarded their material to his superiors who took a liking to what they saw and heard and produced their first single, "Starfield Dreams", which became a number one hit the same week it was released.

With their first album now released, they are now on tour with the band they've been given by the record company to help them make music. The band was also a growing local music group given their position by request of the girls who had worked with them before.

### Style

The girls take on a lolita style of outfit with some heavy metal inspirations. The band behind them tends to dress in a way that matches the aesthetics of the stage around them, standing out as a band, but also blending in so the girls can take the focus of the audience like they were meant to.

In keeping with the name, the group has adopted a fitting mascot in which the main girls dress to emulate: **C.hiyo S.aki P.rime** (shown to the right)

### Band Members

**Meina** - Female lashunta, vocals

**Kita, Kida** - Human females, vocals

**Valerus** - Human female, lead hyper-guitar

**Adam Antine** - Human male, rhythm guitar

**Kiliash Valskum** - Female vesk, bassist

**Talnan** - Kasatha male, drums/percussionist
The Tunguska Sector

> *"While Nations war with each other over ideals and faiths, we know that we must make our own survival. We will take the body end of Arm Sanctity and name it after the location we intend to start; the Tunguska Flow." - One of the founders of the Tunguska Conglomerate before the secession from the Fairfax Kingdom.*
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The Tunguska Sector is the core end of Arm Sanctity in the Sanctinus Galaxy. It was seized by the Tunguska Conglomerate and became home to the nation of tech moguls, survivalists and economic giants.

## General Information

The Tunguska Sector is one with more than a few dangers, almost matching that of the Bakunin Sector. But the people of the Tunguska Conglomerate have spent their time studying and learning of these dangers, using this expertise to their advantage over technology, making them just as capable of circumventing dangers as the highly advanced Gatekeeper Imperium. Many comets and cosmic auroras are known to be seen here and has become a somewhat popular travel destination because of it, often giving more economic power to the Tunguska Conglomerate.

A particular feature of the Tunguska Sector is the Tunguska Flow, for which the sector is named after. It is a large nebula with multiple "branches" that almost look like rivers, through the system. A star is at the center at the end of a central branch. Multiple planets do orbit said star.

## Systems

The following Systems are found within the Tunguska Sector

* Tunguska Flow (Conglomerate Home Sector)
* Endurance Sector
* Advancement Sector
* Umute-Chibyo System

## Borders

The Tunguska Sector Shares borders with the Gateway Sector and the Longinus Sector. It is on the opposite side of the Galactic Core from the Bakunin Sector, thus, it does not share a border with the Bakunin Sector. All trade with the Tunguska Sector from the Bakunin Sector must be done either through Imperium Space in the Gateway Sector or Fairfax Space in the Longinus Sector.

## Native Species

The kish, ysoki and strix are all races native to the Tunguska Sector. Other races (not yet released by Paizo or as approved 3rd part races) are native to this sector as well but are rarely seen or yet to be encountered.
Selene Base

Selene Base is a dwarven space station eqi-distant between the gas giants Windfall and Eshana in the Umute-Chibyo system of the Tunguska sector. The dwarves built the station here centuries ago to study the Kaglemros' sparks, a nearby remnant nebula.

(Space Station)
**Government**council
**Qualities**technologically advanced

**Maximum Item Level**16th

There are a number of corporations that are located on the station:

* The Windfall Piloting Academy
* Arakaki-Long Ship builders
Enduring Valor

> "Siege-breakers, siege-layers, blitz attackers, shield-bearers, you name it and we've been called it. Even bad things. But when you've survived as much as we have as long as we have, you find words are about as effective as gnats biting through armor. You need a wall? We're the guys to call. Need artillery. You better be louder than our engines." - Siege-brother Harold Johnson
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## Enduring Valor

### Personnel

~150,000

The Enduring Valor security group was founded after the Second Split when Gatekeeper Forces were briefly attempting to lay siege on a critical Tunguska world. While no formal military existed yet, the people of the worlds being hit by the Imperium quickly forged weapons and siege engines to fight back. Only by the masterful strategies of then-leader Christopher Faraday did they manage to endure and beat back the landing forces of the Imperium, leaving the invading fleet vulnerable to the freshly formed Tunguska defensive fleet (now part of the formal Tunguska military). The valorous soldiers and artillery-operators who beat the Imperium ground forces decided to continue fighting to defend people from such impossible odds (as long as they were willing to pay). They have since proved themselves not only to be able to withstand heavy assaults but equally capable of laying siege to dangerous groups like pirates and bandits, as well as rapid armored assault operations against said targets. In a few instances, they've even proven able to fight back small fleets with surface-based anti-orbital batteries, though the use of this equipment is mainly used for the defense of their homeworld.

### Notable Agents

Markus "Bulwark" Oleander - Current CEO "Siege-Master" (mostly operating in power armor with the infantry half)

Gaius Harken - Infantry Division Commander "Spearhead"

Jayda Malganda - Armored Division Commander "Shield-Master"
Luddmus

Luddmus is mostly a forest-filled and mountainous planet surrounded by various oceans that are oddly darker than usual. And the stars around it share the same quality as its oceans; seemingly nonexistent.

Planetary info: Earth-like, Low mass, Semi-low gravity.

It was first advertised as some sort of relief checkpoint by a corporation, but they have taken back those words ever since their efforts to actually carry out that effort was crushed with no hope remaining.

Now they warn the people to not go to that planet at all due to technological anomalies that occur quite frequently, and as they do this, they tried their best to rescue any of the people there, but their efforts have once again been crushed to no avail. Because of this, the planet has been marked for destruction, but with the people who are on it still, they can't do it without casualties that they want to avoid. And this is where the Exploration Society come in; To make sure that the planet's destruction doesn't claim any lives than it needs to.
Chimaera

The **chimaera** was a three-headed monstrous creature represented with spider legs, multiple stalked eyes, and two serpentine heads perched atop long barbed necks.

The flagship of the Chiss Grand Admiral Thrawn was named after it, and the ship's ventral surface bore a stylized version of the creature. Additionally, the officers and sentry droids in Thrawn's forces had a stylized depiction of a chimaera on their pauldrons or uniforms.
Desert

**Deserts** were planetary regions covered almost completely by sparse terrain that received little precipitation. They were dry, desolate, and often harsh regions. On Tatooine, sandstorms proved dangerous to local populations, and some citizens worked as moisture farmers to pump moisture from beneath the desert floor. The planet Jakku also contained a desert. Another example of a desert planet was Er'Kit, characterisated by red sand.

## Planets containing deserts

* Abafar
* Cantonica
* Er'Kit
* Geonosis
* Jakku
* Jedha
* Kalevala
* Mandalore
* Tatooine
The Vomit Kom1t

The Vomit Kom1t, but with less rust, tape, and Grafiti

> *"She's not called the Vomit Kom1t for nothing! AHAHAHAHAHAHAHAHA"* - Kroarch Starchewer, Right before he pushed the Big Red Button.
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## The Vomit Kom1t

Cobbled together from Stolen, scavenged, or scrap parts, the V.K. is a surprisingly space worthy craft, able to transport cargo, as well as utilizing a drift engine. The craft is very fast, very maneuverable and can reasonably hold her own in a fight. (Nevermind the parts that occasionally flake off...)

### Primary Purpose

To function as Kroarch's mobile home, primary means of making money, as well as his primary tool for violence. While it isn't the most advanced, powerful, or even pretty, The V.K. has a lot of potential and Kroarch fully intends to build her up to that potential and become a famous ship in her own right...he just needs the parts and the funds...

### Layout

The Ship has a similar layout to a space R.V., being relatively open and sporting few rooms. Outside of the Cargo Holds, Restroom, and the four Bunkbeds, the whole interior is one elongated common room with an airlock that leads to the outside and a door that leads to the cargo holds as the only doors. The common room also has a very small and very spartan galley, having only a small stove top, fridge, and pantry all right next to a single table and twin benches which slides into the floor when not in use.

The Cargo Holds are very standard, with a loading ramp at the rear of the ship being the quickest and easiest means of loading cargo into them.

### Design

It all began with a very determined goblin with a dream, and an old, rusted out Shuttle Hull. Before long a power core was found, bolted into place and repaired, various armor plates patching up the holes in the hull and adding armor to the outer shell. Then sensors were stolen from a docked Tugboat-class vessel, wired up crudely to the repaired computer. A discarded Mining laser would soon be bolted to the underside of the hull, as well as several outmoded thrusters attached soon after. A Drift Engine, bound to be installed on a Light Freighter, was hijacked en route and quickly squirreled away to be installed onto the ship. As soon as it was, the engines were activated and the ship blasted off from the scrapyard and out into open space, where the final touches were added, Some crude goblin graffiti and the name, Vomit Kom1t. Never had the stars seen a more beautiful ship...

### Stats

For the most part the Ship contains the most basic, Power Core, Thrusters, Drift Engine, Armor, Defensive countermeasures, and cut-rate sensors available. With the mining laser being the only thing not really bog standard. She's not the fastest, strongest, toughest, or prettiest hunk of junk floating out in the black, but she'll get there eventually...
Portcullis Prime

Portcullis Prime is the capital world of the Gatekeeper Imperium and the home of the Highest Throne of the Imperium and the royal family.

## Planetary Information

The entire surface of Portcullis Prime is a massive metropolis, broken into y into Cities. Bastion Coty remains the capital city of the Gatekeeper Imperium.

((remainder to be completely soon))
Loth-cat

**Loth-cats** were members of the tooka family and native to Lothal, often found in the grassy plains of the Outer Rim planet. They were small, temperamental creatures, and while at times friendly, were still able hunters with sharp teeth and claws. They feasted on Loth-rats.

## Sources

* *Star Wars Rebels* - "Rise of the Old Masters"
* *Star Wars Rebels: Head to Head*
* *Star Wars: The Visual Encyclopedia*
Iguana

**Iguanas** were a species of reptiles found on the Forest Moon of Endor.

## Biology and appearance

   Iguanas were a species of reptilian quadrupeds, the body of which was covered in fine scales. They had a spiny crest along the back and a thin, long tail banded alternatively in different colors. At least one known iguana was gray with dark brown scales on the tail.

The body of an iguana was about the length of an Ewok's head, not including the tail.

## History

The Ewok Chirpa, Chief of the Bright Tree Village, kept an iguana with grey scales as his pet and advisor. The Chief showed affection to his iguana, as he would let it clamber over his head during sessions of his tribe's Council of Elders.

## Sources

* *Star Wars*: Episode VI *Return of the Jedi*