Galaga '88 ships

There are 2 types of **Galaga '88 ships** are:

* Blast Fighter
* Lockheed Galaga '88 Triple Fighter Lightning

## Blast Fighter

The **Blast Fighter** was a default single fighter from Galaga '88. As in the original *Galaga*, Gorgs shall occasionally stop mid-dive, and attempt to capture the Blast Fighter with a tractor beam. When captured, the boss returns with Galaga in tow to the enemy formation and attacks the player. As before, it was possible to get the Blast Fighter by destroying Gorg Boss Galaga that got captured while diving. Freeing a Blast Fighter causes it to join up with the current Gorg Boss Galaga, doubling the Blast Fighter's firepower. Meanwhile in later years much like the Gyaraga MP-95 from Galaga Arrangement, it was also mass-produced.

## Lockheed Triple Fighter Lightning

The **Lockheed Galaga 88 Triple Fighter Lightning** is a Octonaut-Tomorrowlandian Space-World War II-era heavy fighter, piloted by Sorcerer Reginald along with Dashi (main co-pilot), along some other Octonauts (Koshi, Tweak, Shellington, etc.) & is the Octonauts' flagship. Developed to the Tomorrowland Death Squad Force & the Octonauts, the Lightning had distinctive twin booms and heavy armament. Named "armor-piercing devil" by the enemy forces and "Angel with Heavy Firepower" by the UGSF, the Lightning was used for many purposes, including interception, dive bombing, level bombing, heavy bombing, ground attack, night fighting, photo reconnaissance, radar, fighter and visual pathfinding for bombers, evacuation missions, and extensively as a multipurpose fighter.

In Galaga '88, a new feature allows the "dual fighter" itself to be captured requiring a third Blast Fighter to free it, whereupon all three ships shall combine into the Lockheed Triple Fighter Lightning, which appears as a large heavy fighter, has synergistically increased firepower and cannot be subsequently captured. However, this doesn't make it invulnerable to enemies' attacks.

In Galaga Arrangement, unlike Reggie's Lockheed Lightning from Galaga '88, the Dual Fighters can't be captured and retrieved to create the triple ship. Instead, it shall merge with the captured Gyaraga to create a blue **Wave Shot Fighter** once you've killed Gorg the Boss Galaga. However, if you retrieve one that had been captured by a Boss Choucho Moth, it shall create a yellow **Gatling Fighter**, and if you retrieve one that was captured by a Boss Ladybug, it will create a red **Ricochet Shot Fighter**. However, the capturing enemies shall attempt to capture the Dual Fighters in their tractor beams. If either player rescues a captured Dual Fighter, one half of it'll fly back down to the bottom of the screen to join up with the retrieving captured Gyaraga, while the other half falls back down into the remaining lives; however, if either player retrieves a captured Dual Fighter with another type of the Dual Fighter, it'll just fall back down into the remaining lives.

In later stages of Galaga 88, the final enemy on any screen, if killed, may drop a purple capsule (sometimes called a "power capsule"), which when collected immediately upgrades either single or dual Blast Fighters directly into Reginald's triple fighter and has no effect on the player's current number of remaining lives. Imagine if you're in a dual Blast Fighter, a purple capsule represents another Blast Fighter being rescued from a Gorg Boss Galaga.

Later in the SS772020 Universe, the Lockheed Triple Fighter Lightning gains an all-new powerful "Thunder Saber" delivered from some other TDSF ships, which its attack deals heavy-and-instant damage to enemies. It requires that Lightning has Thunder CLAWs. With the Thunder Saber equipped, it unlocks new weapons & charge weapons to the Triple Fighter. The Thunder Saber is based on Fire LEO-04 Rynex's Thunder Sword from Thunder Force IV.

Somewhere in 2020 on the latest update of Xeno Fighters R, the Gyaraga's bomb attack was the ability to transform into Reggie's Lockheed Triple Fighter Lightning instead of Hoplon's Phoenix Barrier from Phoenix.

## Stats (for Blast Fighter)

Speed: Medium (3/6, can't adjust)

Attack: Standard Damage (3/6)

Defense: Standard Strength (3/6)

Fire Rate: Standard Speed (3/6)

## Stats (for Triple Fighter)

Speed: Variation (adjustable)

Attack: Maximum (6/6)

Defense: Maximum (6/6)

Fire Rate: Variation (depending on weapon)