Arietta Spellquiver

## History

Arietta grew up in the town of Aytirion, as the third daughter of the current head of the Spellquiver family. Though not a particularly high ranking family in the whole of Senfalas, the family boasts a particularly high status in the town, due to their connections with Runewood University -- Her grandfather being the current headmaster, and her parents both being instructors.

Though all her siblings boast a fair degree of magical talent, Arietta's birth showed signs of a deeper connection to magic -- Something her grandfather theorizes is connected to prolonged exposure to the Ley Tree, during the pregnancy. From the very beginning, Arietta's large yet volatile pools of mana were rather apparent. This nature didn't stop there; it also manifested in a resurgence of the sylph gene in the bloodline, which had skipped several generations.

Arietta was able to enjoy a fairly peaceful childhood, knowing little could threaten her home. Though her parents required she not practice magic without supervision, she often practiced in small amounts in secret -- Though she proved poor at actually keeping secrets. Primarily, she spent her free time split amongst reading and exploring the town. Though not physically strong, her sylph nature gave her an edge in learning parkour, subtle gusts helping her leaps go that little bit further.

As her elder sisters took to adventuring, following the call of their blood, Arietta began attendance at Runewood University, her nature putting her on a fast track to the advanced speed courses. It was during her years at the University that she learned to use the form of magical focuses referred to as 'spellbows' to concentrate her magic and keep it stable, following the magic archery form of magic that earned her family its name. Under fairly strict supervision -- as is required when studying fire magic at Runewood University -- She learned a grasp on manipulating fire, to bolster the strength of her primary interest in light magic.

After her first couple of years of studies, she took a break to visit the Kingdom of Catania with her eldest sister, visiting a number of locations in the kingdom. Though, most notable was their visit to The Heroes' Archives, where Arietta fairly quickly took a liking to. She spent several days exploring the wealth of knowledge that the library had to offer her -- though her sister caught her nodding off more than a few times. It was during her time at the library that she found her most exponential growth yet, in terms of her magic, and shortly after began picking up a new hobby of sewing.

After returning home, Arietta resumed her studies at Runewood University, her previously average grades lifting to fairly well above average, as her newfound gift for communing with spirits for aid in her casting lifted her versatility to new heights, allowing her to finish the novice courses with particularly high marks. Finishing the Novice courses, she began to look to adventuring like her elder sisters.

Her adventuring career took off strong, adventuring with many of the adventurers that would become legends throughout the continents, though some months in she went missing during an expedition to fight skum. She was not seen again until an adventuring party found her aboard the deck of a ghost ship.

After the war with the aboleths, Arietta took up plans to lead, among many other adventurers who had chosen to look to the New World for a new home. Senfalas's funding already secured by another group, Arietta's group turned to Catania, which funded them on the condition that they recruited a Catanian noble. Arietta first turned to an old friend of hers from her early adventuring days; Flounce. Though soon, Altesar was also recruited for the effort. Soon, she became archmage of Tuatha de Danann.

Among the first things she did, as the capital city of Elethas grew was found a new academy, not unlike her predecessors. Spellquiver Academy taking up the mantle of teaching magic in the New World.

## Accomplishments

* Founded the kingdom of Tuatha de Danann.
* Aided in the fight against Despair.
* Led the council of Tuatha de Danann (and a couple of guests) to defeat Matilli Laule, freeing the Blackwald from its tyranny.

## Appearance

Arietta appears in most ways like an elf, though in truth, sylph heritage has sprung up in her blood. When looking closely, the wisplike strands of cloudy hair and the breeze of wind that always follows her might become apparent. Though at a glance, all one may notice is her white hair, and lavender eyes. She stands out amongst most of her siblings, however, as the hair colour has skipped a few generations.

She is known to change up her outfit, from time to time, and usually has a set of clothes for swimming on underneath, while adventuring.

## Personality

Free-spirited, and a strong sense of heroism.

## Friends

* The rest of the Spellquiver family.
* Maru
* Alesia Spellquiver
* Skylar Vesperleaf
* Miyuki Shiroyume
* Eldaerenth
* George
* Lyra
* Kiri
* Altesar
* Flounce Trueclaw
* Ulysses Brokenrock-Hawall
* Ilya

## Goals

* To protect the people of Tuatha de Danann
* To bring prosperity to Tuatha
* To maintain a fair place of education for all living peoples.