Galactic Federation Stellar Defense Fleet

The **Federation Defense Fleet** is the stellar navy of the Galactic Federation, consisting of five core fleets assigned to defend valuable locations in the Federation and seven smaller regional groups for rapid reactionary response. Federation Marines are the infantry manpower of these ships when such action is called for, while Aurora Units are installed in all capital class vessels and linked into the primary Federation interstellar data-network to maintain a central information stream and command.

The Fleet operates from a number of bases all throughout the Federation; notable bases include Norion in the Kalandor Region, and Fleet Base Demeter at the mid-Neck stellar class world station designated *Mor'ia*.

## History

Though a form of defensive navy has existed since the days of the original coalition formed in the 2580s, it was less a formalized fleet and more of a few token vessels along with what warships the Mantu had remaining in their exodus from their nova ravaged home region. It wasn't until the horrors of the Machine War in the 2700s that the Fro'mol factionists conceded to Praetareus pressure to formalize a defensive force that could protect core areas of the Federation without requisition of member system militia. As a compromise, and to help maintain control over the offensive capabilities of the Federations member systems, all signatory members of the Federation were to contribute vessels and resources to build and maintain this defensive fleet. A number of early vessels were salvaged from Confederation ships that had been otherwise been designated for reclamation of materials, but during the nearly two centuries of relative peace that followed the end of the Machine War, the Federation was able to rebuild construction infrastructure and slowly assemble a proper defense fleet beyond a home guard force for the capital over time through the contributions of all member systems.

## Fleet Structure

As previously noted, the Federation Defense Fleet is broken up into five primary fleets and seven secondary regional response fleets, structured around older Mantu military doctrine. The Core fleets are pseudo-permanently assigned to specific high value sectors, such as the Al'kya home defense fleet that protects Daiban and the central worlds in the capital sector region, or the Bordermarch Fleet that maintains the coreward watch for hostile approaches. Each of these Core fleets is led by an Alm'pys-class battleship, the largest vessels in the Federation fleet, and are made up of hundreds of lesser carrier and strike vessels, not including gunships or strike fighters for ship to ship quick assaults. These primary fleet groups are formidable and imposing, though geared and structured for reactionary defense and emergency response, not the forward offensive of war. They are the last defensive line in the event that an enemy pushes past the response fleets or the local defense forces of outer system members.

Regional Response fleets are those that are situated for rapid response to individual crises, be it pirates or intrusion from hostile civilizations outside the Federations borders. While not led by a ship akin to the Alm'pys-class, a regional response fleet is still formidable, structured to be capable of less limited forward operations than the core fleets that defend the inner sectors. Despite this functional role played by the response fleets, they are still intended as a line of reactive defense, not a forward offensive force. They will often position behind the more offensive capable forces of the Terran Confederation as a line of protection, filling any defensive gaps or assisting in loss replacement during operations that occur within Federation territory.

**[FURTHER DATA FORTHCOMING.]**

## Ship Classes

### Alm'pys-pattern battleship

The massive command ships of the Fleet, each one operating as lead for their respective core fleet. They have carrier capabilities for strike craft, as well as support and troop dropships. Only five Alm'pys-class battleships exist in the Federation fleet, each one armed with large bore rail cannons, pulse beam point defense, and directed energy anti-ship armaments and ballistic missile launch points, making these nearly 1.8 kilometer long behemoths a near match for the Confederation's own battlewagons.

Length: 1779 meters

Height: 473 meters

Width: 822 meters

Support Craft: 170 strike craft + 12 transport shuttles and 8 troop dropships

Engine type: GRD Series 38 Repulsor Engines

Series TK-1.3 Fornax Slipdrive(Primary FTL)

Series JX 7-1 Slipspace Jump Drive(Secondary FTL)

Armor: 5 meters of Compressed Durasteel

Shielding: Camdell Systems MF-14 Phase Shielding Grid, 7 meter equivalent

Maximum Sublight Velocity: 175 k/s

Maximum FTL Velocity: 1200 ly/d
Crew: 1500, 100 pilots, 235 flight crews, and 400 Infantry/Marine

Armaments:

8 Mark XV Onager Twin Turret Rail Cannons

24 MarkXIII Twin Hydra Quad Barrel Plasma Turrets

70 Pulse laser point defense grid

### Hera'kur-pattern Strike Carrier

Derived from the carrier vessels that accompanied the Mantu refugee fleet into the Orion Spur following the stellar destruction of their home region, the Hera'kur is a transport and strike craft carrier first, as the maritime vessels of old that bore the term, vs the assault transport that has become synonymous with the term in the Confederation Fleet's execution. The Hera'kur class operate as command ships in defense groups outside the Core Fleets of the Federation, as well as a show of defensive force when more guarded diplomacy is called for. While smaller than the Alm'pys class battleships, they are also far more numerous and economical to maintain as a primary command ship.

Length: 726 meters

Width: 345 meters

Height: 188 meters

Support Craft: 60 strike craft + 6 troop transports or 8 dropships

Crew: 165, 83 flight crews, 34 pilots

Armaments:

6 MkXIII Hydra Twin Turret Rail Cannon

46 pulse laser point defense grid

### Vixiv-class Frigate

Length: 350 meters

Height: 150 meters

Width: 100 meters

Support Craft: 5

Crew: 45

Armaments:

4 MkXIII Hydra Twin Turret Rail Cannon

### Griffin-class corvette

Length: 184 meters

Height: 48 meters

Width: 78 meters

Crew: 27

Armaments:

### Aries-class transport

Length: 46 meters

Width: 35 meters

Height: 13 meters

Troop Capacity: 40 plus flight crew

Armaments:

2 MkVII Accelerated Linear Mass Driver Railgun

### Anhur-class patrol ship

Length: 45 meters

Width: 30 meters

Height: 13 meters

Troop Capacity: 40 plus flight crew

Armaments:

4 Pulse laser light cannons

### Hygieia-class drop ship

Length: 36 meters

Width: 20 meters

Height: 15 meters

Troop Capacity: 24 plus flight crew

Armaments:

2 tri-barrel plasma cannons

1 rearward plasma turret

### Stiletto-Class Fighter

Length: 21 meters(17 meters in docking config)

Width: 10 meters

Height: 5 meters

Armaments:

2 MkVII Accelerated Linear Mass Driver Railgun