recursal/Fanatic-Fandom huggingface dataset:
The Mod Games

The **Mod Games**, yet to be announced, is a major event of the floo network normally held whenever we feel like it. The **International** **Mod Games Committee (IMGC)** organises the Games and oversees the preparations. In each round points are awared to the winners. 3 points for first place, 2 points for second place and 1 point for third place; this tradition begon in 2020.

## The games

At the start of a round of the **mod games**, every member of the **mod squad** is placed in the center of a map, chosen beforhand by the IMGC. When the round starts all players need to find the volunteers who are spread around the map. When a **mod squad** member finds a volunteer, the volunteer will ask a question which the player has to answer correctly. Those questions are based on real questions we get from the community.
Alohomora (Quest)

*"Open Sesame" - Hermione Granger has decided to teach you the unlocking charm 'Alohomora'. This charm also known as "The Thief's Friend" is a charm that is used to unlock locked doors.*

**Alohomora** is the 15th quest in the main storyline and it's one of only two spells that are not taught by a teacher The other one being Apparition. Hermione let's you practise Alohomora, but her obstacle course also makes you jump, solve riddles and use other spells (Stupefy and Lumos).

**This quest includes a hidden mechanic** - if you get stuck at the jumping section, the gate will open after 7 minutes of waiting.

## Steps

* Make your way through the obstacle course
* Speak to Hermione

## Conversation

[——— *Conversation continues directly from previous quest, Extracurricular Learning* ———]

Hermione:  *Excellent. I suppose I can teach you now. There's one spell that's come in handy for me a few times, although it is of a more mischievous nature. It's called 'Alohomora' and is used to unlock locked doors.
I know a place where we can go to practice.*

Player:  *Let's go there.*

[——— **CUTSCENE** - *Alohomora obstacle course* ———]

Hermione:  *When exploring the world, you will come across doors that are locked.
These can be unlocked with the 'Alohomora' charm.
Double click while hovering over the locked door to use the spell.
Other doors are magically protected against the charm, and require a key.
Keys can only be used once, but you can usually find one nearby these doors.
See if you can make it through this obstacle course.*

[——— *After completion* ———]

Hermione:  *Excellent! Really well done. The Alohomora charm is now unlocked.
I believe your next class is flying with Madam Hooch. Are you ready to head back?*

## How to complete the quest

**WARNING:** **The following section contains spoilers**
Unlock first door with Alohomora. Go up the stairs, then left, use Alohomora again and take a key from a large chest. Turn around, unlock 1st door with Alohomora and the other one with a key. Now pull the chain and jup to 1st door. Unlock it and pull the chain to extend time. Continue to 2nd and 3rd chain behind locked doors. If you fall, go back up via staircase and start over. *(This quest includes hidden mechanic - if you get stuck at the jumping section, after 7 minutes the gate opens.)* After all chains are pulled, hit the target with Stupefy. Then enter the maze with Lumos spell. Find a key and escape through locked door. (If you need help with the maze, see Video guide below). Take a key from a chest. Go downstairs and fight off Monster Books of Monsters. Use Stupefy. Find another key behind the area with books, unlock two locked doors and pull the lever behind each one. Jump across and solve the riddle. Left door is correct. Progress to another riddle with the "TIME" door being the correct one this time. Speak to Hermione and you're done.

## Trivia

After completing this quest, talking to Hermione again will allow you to sell her Rare Books for 50 Coin.
The Shrieking Shack

The Shrieking Shack is a building built on the outskirts of Hogsmeade that the Hogsmeade residents believed to be haunted. The Hogsmeade residents were so scared of the building, that it eventually was known as the Most Haunted Place in Britain. There is only quest that takes place here is the side quest The Most Haunted Place in Britain, and it is the only time that the player will encounter any foes at this location. The Shrieking Shack is connected to Hogwarts via a secret passage called the Whomping Willow Passage, and is one of the three ways you can get to Hogsmeade in the game.

## Location

You will automatically be led here during the side-quest The Most Haunted Place in Britain, and it is to the left of Hogsmeade (map for reference).
The Hospital Wing

**The Hospital Wing** is run by Madam Poppy Pomfrey. Students who suffer mishaps and injuries during the school year, are sent here for treatment.

## Location

The Hospital Wing can be found at the top of the Clock Tower and also by following the signs around the castle that say Hospital Wing.

From The Grand Staircase fast travel point, turn right, walk all the way to the wall, and turn left to go up a flight of stairs and into a corridor. Walk to the end of the corridor and turn left to walk up wooden stairs. At the top of the wooden stairs, you should get to a stone hallway. Cross the hallway and into the room with wood floor directly in front of you. Walk to the right (not down the stairs) and past the signs on the wall to your right. After you leave the room, turn right and walk up the stairs.

Following the signs that say Hospital Wing should lead you to the top of the stairs. You should end up in a room with a low ceiling with house banners on the walls. Walk across the room and up some more stairs. At the top of the stairs, The Hospital Wing should be to your left. The coordinates for the Hospital Wing are (x:637 y:117 z:269).
Cornbread

When consumed, food will restore a small amount of health, which may be useful in some situations. There are many stores around the map that you can buy cornbread from that are listed below.

## Vendors

The store in Diagon Alley that sells cornbread is The Wine Barrel Inn to the left of Gringotts Wizarding Bank.

The stores in Hogsmeade that sell cornbread are the Three Broomsticks Inn, the Flying Apron Bakery, a Café/Restaurant down the street from Magical Menagerie, Madam Puddifoot's Tea and Cakes, and The Hog's Head Inn. If you are having trouble looking for these locations, here is a Map of Hogsmeade with the names of all the locations/stores in Hogsmeade.
Knockturn Alley

**Knockturn Alley** is the mysterious and shady alley in Diagon Alley, where you may be able to find Dark Wizards and Witches. A notable shop down this alley is called Borgin and Burkes, which is the only place selling the Cloak Of Invisibility.

## Location

Walk down Diagon Alley toward Gringotts and once you reach the end, the alley should be to your right. You can also be automatically led here as a part of the side-quest, Illegal Items.
Leaky Cauldron

The Leaky Cauldron is a popular pub within the people of the wizarding community and also serves as the entrance to Diagon Alley for people entering without Apparition or Floo. The Leaky Caldron is also an Inn and the hotel rooms can be located on the second floor of the pub.

## Leaky Cauldron

### Quests

Diagon Alley
Platform Nine and Three Quarters

### NPCs

Tom
Hagrid
2 additional dialogues

### Loot

30 Coins
3 Large Chests
3 Small Chests

## Location

You will automatically be lead here during the quest Diagon Alley.

## Loot

30 Coins

**Large Chest #1**

* 4 Coins
* 2 Butterbeer
* 2 Cheese
* 1 Cornbread

**Large Chest #2** (Alohamora Needed)

* 4 Coins
* 1 Wizard Card

**Large Chest #3**

* 8 Coins
* 1 Murtlap Essence
* 1 Strength Potion
* 1 Magical Me

**Small Chest #1**

* 7 Coins
* 1 Chocolate Frog
* 1 Bundle of Hairs
* 1 Blue Powder

**Small Chest #2**

* 1 Invigoration Draught
* 1 Bundle of Hairs
* 1 Green Powder
* 1 Vial

**Small Chest #3**

* 1 Flask
* 2 Linen Cloth
* 1 Silverware
Hog's Head Inn

**The Hog's Head Inn** is an Inn in Hogsmeade run by the Inn keeper, Aberforth Dumbledore. The Inn is separated into two separate buildings: The lobby/dinning area (pictured), and the hotel rooms.

## Location

You will automatically be lead here via the side quest Postponed Postage. It is to the left, outside of the main part of Hogsmeade (map for reference).

## Loot

**Large Chest**

**Small Chest**
Sewer Rats

*Rats are eating up Elik Trismegistus' potion supplies, limiting the type of potions he can brew and sell. Find where the rats are coming from in the cellar and get rid of them.*

**Sewer Rats** is a quest given by Elik Trisegistus of Elik's Elixirs in Diagon Alley. It involves defeating several rats infesting the sewers under the store. The quest requires the player to have completed the storyline quest Bombarda Maxima.

## Steps

* Go to the cellar of Elik's Elixers
* Find where the rats are coming from
* Clear out the rats
* Return to Elik Trismegistus

## Conversation

Elik Trismegistus: *Our inventory isn't quite what it has been with these cursed rats eating up my supplies, but I hope we have what you're looking for.*

Player: *Rats?*

Elik Trismegistus: *Ah yes. The blasted things come up through the basement and eat up my supplies.
I would go down there, to clear them up, but I never was very good at that sort of thing.
I prefer the cauldron to the wand.*

Player: *I could help you get rid of the rats.*

Elik Trismegistus: *Really? That would be wonderful.
I'll make sure to reward you when the task is done.*

Player: *I'll help you.*

[——— *After completion* ———]

Elik Trismegistus: *Wonderful!
This will help me get the shop's inventory back to what it was before.
Here, take this, as a token of my gratitude.*

## How to Complete the Task

**WARNING:** **The following section contains spoilers**
The quest starts by descending into Elik's basement and destroying a barrier with Bombarda Maxima. After descending down some rough terrain, the player should go left to find an arena where they will have to fight three waves of rats. Bombarda Maxima will make this a lot easier. Equipping Dungbombs will also make it a lot easier. After the final wave, a ladder will appear to help the player leave the arena. Return to Elik for your reward.
Honeydukes

**Honeydukes** is a Sweet Shop in Hogsmeade and is a very popular spot for students when they visit Hogsmeade. Honeydukes is also where the entrance to the Honeydukes Passage is that connects Hogwarts to Hogsmeade.

## Location

You will automatically be led here during the side quest Postponed Postage, but it is easy to spot when you first walk into Hogsmeade since it is one the the big stores to the right.
Commands and cheats

**Commands and cheats** should only be used if necessary, as they may easily break your game when used incorrectly.
If you have a problem and need help, ask us on discord.

Commands may solve many issues, but incorrect use might resolve in even more damage. Please, keep that in mind and always consult our Moderators before using commands.
Golden Skull

*A mysterious golden skull? This can't be good. Bring it to Professor Lupin and get him to inspect this dark artifact.*

**Golden Skull** is a side quest that begins when the player finds the titular Golden Skull. The skull *will not appear* until the player has completed the quest Vera Verto, though the black shadow where it would appear is always visible.

Because finding the skull takes up the majority of the quest's challenge, the location can be found in the spoiler block, below. After finding the skull, the task involves bringing it to Professor Lupin.

## Steps

* Inspect the artifact
* Get Professor Lupin to inspect the artifact

## Conversation

Player: *It's some kind of golden skull. It looks like someone tried to get rid of it.*

[——— *After completion* ———]

Player: *I found this. Do you know what it is?*

Remus Lupin: *What is this?
Dear me. This is a dark magical artifact.
It certainly doesn't belong at Hogwarts.
Must have been brought into the school by a student.
Perhaps something they bought from Borgin and Burkes. This could have done a lot of damage in the wrong hands.
Well done for bringing this to my attention.
Here, take this as a small token of my esteem.
Now, there is another thing you could do to help.
Suitable for someone like you; it seems you have a knack for this.
I happen to know that the famed historian, Bathilda Bagshot, is in the middle of her research for a new book.
I shouldn't wonder if she could use your help.
Go talk to her and tell I sent you.
You will find her in Godric's Hollow.*

Player: *I'll do that.*

## How to Complete the Task

**WARNING:** **The following section contains spoilers**
From the Training Grounds, turn right until you see the second door in that direction (with large, wooden double-doors) and use them to enter the building that adjoins with The Greenhouses. The skull is on the ground next to the door (x=705, y=52, z=53). Bring it to Lupin.
Key

**The Keys** can be used to unlock some locked doors and gates by clicking F on the lock. And unlocking it will consume the key.

## How to get Keys

* You can collect keys from chests (either large or small)
* You can also collect keys by defeating a Key Bearer and collecting it from a package that they drop. Key Bearers are usually Suits of Armor that must to be transfigured into ducks to collect the key. You will learn about this in the lesson Vera Verto.
Demiguise Dodge

> *"He's sort of like a grey monkey, inn't he? Grey fur, long arms. Big yellow eyes. Tha' is when he's not invisible."*
> - Hagrid
>
>

**Demiguise Dodge** is a side quest given by Hagrid in front of Hagrid's Hut. Your task is to tame a demiguise. Petting it turns out to be very difficult as it turns invisible as you approach it. When you get close, it will disappear and reappear at another location. After a few attempts it will let you pet it by pressing F.

## Conversation

Hagrid: *Tha's fine of yeh to ask.
As a matter of fact, there is somethin' yeh could do for me.
Yeh see, I'm lookin' after a demiguise.
Well, I shoul' be.
Lookin' after a demiguise can be tough when you can't see the bloomin' thing.
Demiguises turn invisible, yeh know.
And they can see the bloody future!
Makes them very difficult to catch.
I know he's around here, but he likes to hide from me.
Maybe you can help me find him?*

Player: *What does a demiguise look like?*

Hagrid: *He's sort of like a grey monkey, inn't he?
Grey fur, long arms. Big yellow eyes.
Tha' is when he's not invisible.*

Player: *I'll help find the demiguise!*

Hagrid: *Tha's great. Alright, yeh just need to approach him carefully when yeh spot him.
He might not trust yeh at first, but yeh'll win him over in the end.
Once yeh've got his trust jus' give him a pat on the 'ead, and he should be fine.
Won't run off again.*

[——— *After completion* ———]

Hagrid: *Ah, so yeh've tamed the beast?
This one's given me a lot of trouble, so it's good to see tha' he trusts yeh at last.
Yeh know Demiguise hair is used in invisibility potions.
I might even 'ave some lyin' around.
'Ere, take these.*

## How to complete the quest

**WARNING:** **The following section contains spoilers**
You will need to find the demiguise several times. Get close to it, let it disappear, and then find it again. After 4 attempts, it will let you pet it by pressing F. In order to find the demiguise easily, you can use a broom and fly up in the sky to look around on lowest flying speed. The exact coordinates will be shown below.

First: Near Hagrid's Hut's front door (x:351, z:355).

Second: Near Hagrid's Hut's back door (x:317, z:379).

Third: This location has changed between versions. In version 1.1, the Demiguise can be found on top of the pile of pumpkins (x=309, z=357). This version is pictured below. In versions 1.0 and earlier, it can be found far afield at (x=288, z=436).

Fourth: Slightly uphill of Hagrid's Hut's front door, near the fork in the road. (x=340, z=327).

Fifth: Just slightly downhill from Hagrid, near the pumpkins (x=320, z=361).
Golden Snitch

**Golden Snitches** are collectable items. There are 76 snitches for you to collect, which are scattered around the world. See the Treasure Hunts section for the list of their locations. Golden Snitches can be found in mid air around the world, not in chests. They can even be hidden behind doors or obstacles that need specific spells. Some may be hidden in shops in Diagon Alley, or even in the houses at Hogsmeade, so you must search carefully and check rooms to make sure that you have not missed any.
Transfiguration Classroom

**The Transfiguration Classroom** is the place where you will be learn the art of changing the form and appearance of an object or a person. This class is taught by Minerva McGonagall and is where you will learn the spell Vera Verto.

## Location

The Transfiguration Classroom is located in Hogwarts near the Transfiguration Courtyard. From the Transfiguration Courtyard fast travel point, face the tall circular tower right in front of you. Walk to either side of the tower and you should see a sign pointing towards the classroom. Follow the sign to the classroom (it should be very close). You can also use the compass to lead you here during the story line quest, Vera Verto. The coordinates to the classroom are (x: 722 y: 66 z: 155).

## Loot

**Large Chest #1**

* 1 Guide to Transfiguration
* 1 Anti-Cheating Quil

.
Snowman Supplies

*Help Michael Corner and his friend find the supplies they need to finish their snowman.*

**Snowman Supplies** is a side quest given by Michael Corner outside the side gate of Hogsmeade. It involves finding parts for a newly-created snowman.

## Steps

* Find the Snowman supplies
* Complete the snowman
* Speak to Michael Corner

## Conversation

Michael Corner: *Fancy helping us finish this snowman? We just need to collect a few things.*

Player: *I'll help.*

Michael Corner: *We need a carrot for the nose, two stones for the eyes and two twigs for the arms.*

[——— *After completion* ———]

Michael Corner: *That turned out great. Thanks for the help. Here, have this.*

## How to Complete the Task

**WARNING:** **The following section contains spoilers**
The five items can be found as described below.

At the very left end of the wall right behind you (x=5407, y=103, z=2415).

From the carrot on the wall, turn around and walk towards the 2 white notices hanging on the building just to the right of the tree in front of you (x=5398, y=101, z=2432).

From there, turn left and walk to the right side of the tree on the right near a U-shaped bend in the wall (x=5408, y=103, z=2438).

Go back to the 2 white notices on the building, turn away from the building, and start to walk between the tree right in front of you and the tree on the left. You should be walking towards the mountains. After you pass the second tree on your left side, you be close to the next item (x=5386, y=98, z=2413).

From there, turn around and face the second tree that you passed on your left. The next item is on the right side of that tree (x=5379, y=100, z=2420).
Sting

### Description

A small shortsword forged in during the First Age and lost during the Fall of Gondolin. Use his sword to deal significant damage to foes in close quarters.

Like the Fancy Sword, the Sting is very useful during up close combat and can deal damage to your enemies quickly, unlike spells where you have to aim and wait for your magicka to fill up again. Unlike in normal Minecraft, you sword does not have a durability meter so you can use it unlimitedly.

## How to Use

Equip the sword into one of your quick slots and press left click to inflict damage on the enemies.
Extracurricular Learning

*Flitwick mentioned that Hermione Granger might be able to teach you something. But you may have to help her with something first.*

**Extracurricular Learning** is the 14th quest in the main storyline. Hermione sends you to Hogsmeade to put up some S.P.E.W. flyers.

## Steps

* Speak to Hermione Granger
* Travel to Hogsmeade Village
* Put up flyers to spread the word about Hermione Granger's cause
* Return to Hermione Granger at Hogwarts

## Conversation

Player:  *Flitwick said that you might teach me something.*

Hermione:  *Oh wow! Did he really? Well I guess I could teach you a spell, but I'm a bit busy at the moment. Perhaps if you could help me I'd have time to teach you?*

Player:  *That'd be great!*

Hermione:  *Great! Maybe you have heard of my organisation, S.P.E.W? I'm trying to improve the working conditions for house-elves. You know, house-elves get a very raw deal. No payment for their work and no holidays either!
I've tried to convince other students at Hogwarts to join the cause but no one else has been very interested, and the house-elves seem to regard the whole initiative as a bit of an insult.
I was hoping the message would resonate with the residents of the nearby village Hogsmeade.
Maybe you could help me put up some flyers in Hogsmeade to spread the word?
Travel to Hogsmeade, and hang the flyers on 5 notice boards.*

Player:  *I'll do that.*

Hermione:  *Wonderful! We can meet in the library when you are done.*

[——— *After completion* ———]

Hermione:  *Did you put up all the flyers?*

Player:  *I did!*

[——— *Conversation proceeds directly to the main quest, Alohomora* ———]

## How to complete the quest

**WARNING:** **The following section contains spoilers**
First things first. How do you find Hogsmeade? You can walk there from Greenhouses/Taining Grounds, just follow the path that goes to the right and off to the distance. Along the way you will see Hogsmeade Station. If you want to save some time, you can use Marauder's map to travel here instead of walking from the castle. Either way, just follow signs that say Hogsmeade. Once in Hogsmeade, locate 5 Notice Boards and press F when close by. That way you can put up S.P.E.W. flyers. If you need help finding Notice Boards, see Video guide (below) or Hogsmeade Notice Boards list. Then simply return to Hermione Granger at Hogwarts Library by Marauder's map.
Selling items

Selling items is your main source of income besides Quests and collecting Coins. Selling mechanics are very simple - you just need to find a merchant willing to trade your goods.There are many NPCs that let you buy items, but only 7 vendors will let you sell your items to them. All necessary information is shown in the table bellow.

### A Bit Of Light Reading

After completing the quest Alohomora, you can speak to Hermione Granger to sell her Rare Book items for 50 Coins.

## Trivia

* Three of the shop's names were created just for wiki, as their names are not shown ingame. Perfectly Pointless Products were suggested by Tacocat, Jinxr added Colibri's Debris and The Junk Shop was AviiNL's idea.
* *"I always go to that shop to sell everything"* - Modeler Wacky talking about The Junk Shop, 2020
Azkaban (Quest)

*Help the Order of the Phoenix deal with the Death Eaters breakout from Azkaban.*

**Azkaban** is the 24th quest in the main storyline. It involves a dramatic battle against the forces of the Death Eaters on top of the roof of Azkaban.

## Steps

* Defeat waves of enemies
* Speak to Alastor Moody

## Conversations

Alastor Moody:  *Death Eaters attacking the Ministry? Curse them! It is good that you have come tell the Order of this. The death eaters are stepping back into the light after lying dormant for years...
They are getting restless.
I have spent my career as an auror fighting dark wizards.
Fighting the supporters of the Dark Lord. Scores of them.
Constant vigilance!
Now a breakout from Azkaban?
We must go there at once!
Quick now! You. Come.
Grab any weapons, potions and supplies you need, and return to me.
And be swift about it.*

Player: *I'm ready to go now.*

[——— *Azkaban* ———]

Alastor Moody:  *These villains are everywhere.
Hunt them down. Fight them.
They must not escape!*

[——— *After completion* ———]

Alastor Moody:  *You handled yourself well.
There is nothing more we can do.
Battles and wars are not won by letting the enemy get away, but there is a victory in this, which should be noted.
We must not be blinded to the fact that what has happened here today is a colossal disaster.
But had it not been for you and the Order, a bad situation would have been infinitely worse.
Well, let them come.
We will face their trials.
We shall keep fighting.
ith growing confidence and strength.
Constant vigilance!
Now I think we had best get you away from here.*

## How to Complete the Task

**WARNING:** **The following section contains spoilers**
Defeat 5 waves of enemies.
Use Stupefy/Bombarda Maxima/Weapons to damage foes.
Use Expecto Patronum to constantly repel Dementors.
Use Brackium Emendo to heal between waves.
Use the magic fountains near members of the Order of the Phoenix to recharge magicka.
Use potions to aid you. Antidote To Poisons will protect you from Death Eater poison spells.
Sometimes it is easier to knock your enemies off the roof than face them head-on.
Follow the Spiders

*Oliver Rivers described how his pet parrot was snatched by a huge spider and dragged into the Forbidden Forest. You've volunteered to venture into the forest to attempt to find and rescue the pet.*

Follow the Spiders is a quest given by Oliver Rivers, who can be found on the Hagrid's Hut side of The Wooden Bridge. It involves retrieving Oliver's pet parrot from the Spider Lair in The Forbidden Forest. The quest is not available until the player has completed the storyline quest Stupefy.

## Steps

* Locate the Spider Lair in The Forbidden Forest
* Retrieve the pet parrot
* Return to Oliver Rivers

## Conversation

Oliver: *Oh, no...! I can't believe this.
My pet parrot was snatched by a massive spider, and dragged into the Forbidden Forest!
I think it was one of the acromantulas!
I would tell a teacher but parrots aren't really allowed at Hogwarts so I'm worried what they'd say...*

Oliver: *Besides, who would ever go into the Forbidden Forest just to rescue a parrot?*

Player: *I'll do it.*

Oliver: *Really? Are you sure? Thank you!
But be careful, it's dangerous in there, you know.
It's called the Forbidden Forest for a reason!*

Player: *I'll get your parrot.*

[——— *After completion* ———]

Oliver: *Wow, you got my parrot back!
I hope you didn't get hurt in there.
I can't thank you enough. Here, take this.*

## How to Complete the Task

**WARNING:** **The following section contains spoilers**
   This quest can be quite dangerous. Because spiders spawn infinitely in the Spider Lair, it is better to run. Invigoration Draughts or Antidotes to Poisons can be helpful. If you have already been to the Spider Lair, use the fast-travel to get there. Otherwise, follow the compass until the area is discovered. The player should follow the compass at full speed to find the parrot, fending off spiders only if necessary. The parrot can be found near the cave with the spider eyes near the heart of the lair, but is a few steps to the right of it. Once the parrot is retrieved, the player should fast travel away to any location whatsoever, at which point they will be safe to fast travel to either Hagrid's Hut or The Wooden Bridge to get back to Oliver.
Lumos (Quest)

*The time has come for your first lesson at Hogwarts. Professor Flitwick will be teaching you the spell 'Lumos', which will allow you to cast light from the tip of your wand to illuminate dark places.*

**Lumos** is the 10th quest in the main storyline and the first lesson you attend to. You will get to learn spell Lumos. To prove that you mastered this spell you will need to collect five stars scattered around a completely dark maze.

## Steps

* Locate the Charms Classroom
* Collect all five stars
* Speak to Professor Flitwick

## Conversation

[——— **CUTSCENE** - *Lumos maze* ———]

Professor Flitwick:
The Lumos spell will allow you to emit a source of bright white light from the tip of your wand.
As such you can light your way through dark and otherwise innaccessable passages.
In order to use the spell, double-tap RMB when you enter a dark area.
See if you can find all five stars hidden in the maze.

[——— *Player enters the maze and collects five stars* ———]

Professor Flitwick:
Oh, well done! Excellent! 10 points to [Gryffindor/Ravenclaw/Hufflepuff/Slytherin].

The Lumos charm is now unlocked, and can be used when you encounter dark areas in the world.
When you are ready you can head to your next class: Defence Against the Dark Arts with Professor Lupin.

Player: *Thanks!*

## How to complete the quest

**WARNING:** **The following section contains spoilers**
Go into the maze and search for all five stars. When you enter the dark, select your wand slot (1) and double click with right mouse button. Your wand should cast Lumos and shine with bright white light. (In case it doesn't, turn on the simplified Lumos effect by pressing Q over the Hogwarts crest and selecting it there with F.) Maps of the maze are placed inside the maze with a red cross representing where you currently stand.
The Headmaster's Office

**The Headmaster's Office** is where the current Headmaster spends most of their time, and it is also decorated with pictures of past headmasters. Dumbledore is the current headmaster, so this office belongs to him. His office also holds the pensive, which is unlocked after the side quest The Pensieve.

## Location

The Headmaster's Office is located on The Grand Staircase and can be found by following the signs that say Headmaster's Office.

## Loot

**Large Chest #1** (Alohamora Needed)

* 4 Coin
* 2 Cornbread
* 2 Chocolate Frog
* 3 Pumpkin Pie
Essence Of Gillyweed

### Description

When consumed, this potion will allow the taker to breathe underwater for 3 minutes

This potion is useful when traveling underwater, and it will give you 3 minutes of underwater breathing. This potion can be useful in the main storyline quest Bombarda Maxima, and the side quests Chamber of Secrets and Submerged Shrub.

## Ingredients

### Essence of Gillyweed x1

* Untreated Gillyweed x1
* Vial of Puke x1
* Blue Powder x3
* Toad Brain x1
Bombarda Maxima (Quest)

*When in doubt, blow it up. Every once in awhile  you'll bump into an obstacle blocking your path. In this class, you will be taught the exploding spell  'Bombarda Maxima", which creates a small explosionthat can be used to remove certain obstacles or  deal damage to your foes.*

## Bombarda Maxima

### Rewards

N/A

**Bombarda Maxima** is the 18th quest in the main storyline. During this level you will have to swim a bit, fight some enemies and also show your skills at jumping challenge.

**This quest includes hidden mechanic** - if you get stuck at the jumping section, after 7 minutes a ladder to the top spawns in.

## Steps

* Go to the DADA classroom
* Make your way through the obstacle course
* Speak to Professor Lupin

## Conversation

[——— **CUTSCENE** - *Bombarda Maxima - Obstacle course* ———]

Remus Lupin:  *Hello Students!
Today we will be learning to use 'Bombarda Maxima': a strong variation of the exploding charm.
This will allow you to conjure up powerful explosions, capable of dealing great damage to multiple foes as well as blowing up certain walls and objects.
I have set up an area below the castle where you can practice the spell.
The exit is at the top of the main room. See if you can find a way to reach it.
Oh, and I would hurry if I were you. The smell isn’t exactly pleasant.*

[——— **CUTSCENE** - *Bombarda Maxima - Half-Way Point* ———]

Remus Lupin:  *Well done!
But you're not done yet. Keep heading upwards and I'll meet you at the top.*

[——— *After completion* ———]

Remus Lupin:  *Brilliant! 15 points to [Gryffindor/Ravenclaw/Hufflepuff/Slytherin].
The Bombarda Maxima charm is now unlocked! I believe your next class is Herbology with Professor Sprout.*

## How to complete the quest

**WARNING:** **The following section contains spoilers**
Blow up broken pipe parts. First one is behind the rock (you'll have to swim). Second is further up, behind some wooden planks - destroy those with Bombarda Maxima and then hit the pipe with the same spell. Now swim across the lake, fight off some rats and blow up some more wooden planks. Use Wingardium Leviosa on the block and use it to summon a staircase. Use the same block to lower a drawbridge and then use it one more time in order to summon another stairs. Blow up last broken pipe. Use Bombarda Maxima to get out of the cave. After the cutscene proceed to the tower, use Alohomora and pull the chain. Fight off enemies, pull the chain again and repeat for all 3 waves. Pulling the chain after 3rd wave causes the gate to open and lets you grab a key. Exit the room, go up the stairs and use the key. Open door with Alohomora, use Bombarda Maxima to clear the way and proceed to jumping. Pulling the chains lowers 3 platforms - carefull, timer is pretty tight. Use Bombarda Maxima and get a key. (This quest includes hidden mechanic - if you get stuck at the jumping section, after 7 minutes a ladder to the top spawns in.) Jump down, go out of the room and proceed to speak to Lupin at the top of the tower.
Rusty Sword

### Description

A rusty sword with a dull blade; Use his sword to deal medium damage to foes in close quarters.

Rusty Swords can also sometimes be found when you defeat a Skeleton or an Enchanted Skeleton and collect what they dropped.

## How to Use

Equip the sword into one of your quick slots and press left click to inflict damage on the enemies.
The Pensieve

*The situation is under control, and most of the prisoners have been contained. Return to Dumbledore, and tell him about what happened at Azkaban. He may have something to show you in return.*

The Pensieve is the 25th and final quest in the main storyline. It unlocks a new feature, to replay spell courses to get better times.

## Steps

* Go to the Headmaster's office
* Speak to Dumbledore

## Conversations

Albus Dumbledore:  *It seems my concerns are coming true.
I fear dark times lie ahead.
But you know, happiness can be found even in the darkest of times if only one remembers to turn on the light.
Alas... It is important to fight and keep fighting, for only then can evil be kept at bay though never quite eradicated.*
I gather from what you tell me that you played an instrumental role in containing this situation.
Such a deed should be rewarded.
60 points to [Gryffindor/Ravenclaw/Hufflepuff/Slytherin].
For the rest of your time here at Hogwarts, I will also permit you to use the Pensieve here in my office.
One simply siphons the excess thoughts from one's mind and pours them into the basin, to be examined at one's leisure.
In this way, you can essentially relive memories.
Now you have played your part.
Go and enjoy the rest of your time here at Hogwarts in peace.

## How To Complete the Task

**WARNING:** **The following section contains spoilers**
Simply speak to Dumbledore. The Pensieve can be found on the wall adjoining the entrance door.
Delinquent Daily Prophet

*Wayne Brocklehurst has not had the Daily Prophet delivered as usual and has asked you to visit the Daily Prophet offices in Diagon Alley to tell them about his grievances.*

**Delinquent Daily Prophet** is a side quest given by Wayne Brocklehurt at the Ministry of Magic. He can be found just to the right after reaching the first fountain. The task involves following a chain of leads to find the cause of Brocklehurt's missing shipment.

## Steps

* Travel to the Daily Prophet offices in Diagon Alley
* Speak to Barnabas Cuffe
* Speak to Kevin Lethas
* Give Kevin Lethas a Remembrall
* Speak to Wayne Brocklehurst at the Ministry of Magic

## Conversation

Wayne Brocklehurt: *This is unbelievable. I haven't had my daily shipping of the Daily Prophet.
I thought it was meant to be daily?!
Now, what am I going to do? This is unacceptable.*

Player: *Can I help?*

Wayne Brocklehurt: *Help? I suppose you could head over to the Daily Prophet offices in Diagon Alley and ask why I haven't had my shipment of their newspaper!
Speak to Barnabas Cuffe.
Tell him Wayne Brocklehurst sent you.*

[——— *At the Daily Prophet* ———]

Barnabas Cuffe: *Did he now? He didn't get his shipment?
That is Lethas' job!
Only just hired the green bastard.
Bloody slacker.
You go find Kevin Lethas and tell him that I won't tolerate this again.
This is his last and only chance!*

Player: *I will.*

[——— *Upon meeting Lethas* ———]

Player: *Barnabas Cuffe sent me.*

Kevin Lethas: *He did...?! Oh, dear!
I had to deliver a shipment of the Daily Prophet to the Ministry today.
I completely forgot.
I have such a terrible memory, I keep forgetting important things.
I hope this never happens again, but knowing me...
If only I had a Remembrall or something.*

Player: *I could get you one.*

Kevin Lethas: *Really? You would do that?
I'm sure you can buy one somewhere around here if you don't have one already.*

Player: *I'll return with that.*

[——— *Returning with a Rememberall* ———]

Kevin Lethas: *I can't thank you enough.
I can't believe I've never gotten myself one of these before.
Now I might actually have a chance at keeping my job.*

[——— *After completion* ———]

Wayne Brocklehurt: *Cheers for that, that's good to hear.
My mood is improving already.
Here, take this. It's the least I can do.*

## How to Complete the Task

**WARNING:** **The following section contains spoilers**
This quest has multiple steps. After speaking to Brocklehurt, go to the Daily Prophet at the far end of Diagon Alley to the left of Gringotts and speak to Cuffe. He will direct you to Lethas, who can be found in the fish and chip shop up the street. Lethas will ask for a Rememberall. If you do not already have one (talk to him again to confirm), you can buy one at the General Store across and slightly down the street for 10 coins. Then return to Lethas, and finally to Brocklehurt.
Gringotts Wizarding Bank (Location)

Gringotts is the only bank in the wizarding community and is run by goblins. It is considered by many to be the safest place to store something and is almost impossible to break into. Some of the most high security vaults are guarded by dragons, and there are many obstacles and passageways that are very easy to get lost in.

## Gringotts Wizarding Bank

### Loot

1 Godric Gryffindor's Sword2 Large Chests

## Location

You will automatically be lead here during the main storyline quest Gringotts Wizarding Bank, and it is located at the end of Diagon Alley, so it will be pretty hard to miss.

## Loot

Large Chest #1

Large Chest #2
Defence Against The Dark Arts Classroom

**The Defense Against the Dark Arts Classroom** is where students learn the subject Defense Against the Dark Arts from Remus Lupin. You will learn many spells here including Stupefy (Quest) and Expecto Patronum (Quest).

## Location

The Defense Against the Dark Arts Classroom is located near The Grand Staircase and The Hospital Wing.

From The Grand Staircase fast travel point, turn right, walk all the way to the wall, and turn left to go up a flight of stairs and into a corridor. Walk to the end of the corridor and turn left to walk up wooden stairs. At the top of the wooden stairs, you should get to a stone hallway. Cross the hallway and into the room with wood floor directly in front of you. Walk to the right (not down the stairs) and past the signs on the wall to your right. After you leave the room, turn right and walk up the stairs.

Follow the signs that say DADA and you should be led to a hallway with Gryffindor banners on the walls. Turn right and walk until the end of the hallway and up one flight of stairs. The classroom should be on your left.

## Loot

**Large Chest #1**

* 1 Murtlap Essence
* 1 The Dark Forces: A Guide to Self-Protection
* 1 Guide to Household Pests
* 1 Magical Me
* 1 Jar Of Leeches

.
Kitchen Raid

*The Weasley twins have asked you to bring up some food from the Hogwarts kitchens and have explained how to get in.*

**Kitchen Raid** is a side quest given by Fred and George Weasley. The task involves fetching some food from the Hogwarts Kitchens. To find the twins, go to The Grand Staircase, and enter the door immediately below the door to the Third Floor Corridor. You will enter a long hall with torches on the left and suits of armor on the right. Walk to the end to find the twins (x=639, y=83, z=300).

## Steps

* Gain access to the Hogwarts Kitchens
* Speak to Dobby
* Speak to Fred or George Weasley.

## Conversation

Fred Weasley / George Weasley: *Help? Oh yeah? Well how is this: how do you fancy a trip to the Hogwarts Kitchens?
We'll tell you how to get in if you just bring some pumpkin pies back for us.
Oh, and there's no need to be sneaky about it.
Just break right into the kitchens and ask the little house-elves for whatever it is you want.
Stupid? Oh but that's why it's brilliant.
Because it's so pathetically dimwitted.
That's right. Just talk to Dobby.
Tell him we sent you.
You interested?*

Player: *I'm in.*

[——— *In the kitchens* ———]

Player: *Fred and George sent me.*

Dobby: *The Weasley twins?
Dobby knows them.
They are friends of Harry Potter!
Any friend of Harry Potter is a friend of Dobby.
Take as much food as you need.*

[——— *Returning with the food.* ———]

Player: *I got this from the kitchens.*

Fred Weasley / George Weasley: *Oh, lovely ey? Cheers mate.
We'll take hte pumpkin pies and you can keep the rest.*

## How to Complete the Quest

**WARNING:** **The following section contains spoilers**
If you have already been to the Hogwarts Kitchens, simply fast-travel there to speak to Dobby at the end of the hall. If you have not, the compass will automatically direct you to the objects necessary: locate the entrance to the Hogwarts Kitchens at the bottom of the The Grand Staircase, then interact with the painting of a pair at (x=723, y=55, z=326) to open the bookcase at (x=721 y=54, z=332). Enter and speak to Dobby, then return to the twins.
London Eye

The London Eye is a world famous attraction in London and is place many people go to watch the beautiful observation wheel. There is a garden/park right behind the London Eye call the Jubilee Gardens. This is where Demelza Robin's friend likes to spend a lot of her time (London Letter Delivery). You might also come across the London Eye during the side quest One Man's Trash. The coordinates for the fast travel point are (x:2570 y:59 z:169).
The Forbidden Forest

**The Forbidden Forest**, also known as the Dark Forest, is the forest on the Hogwarts Grounds that has many creatures that live inside it. There are dungeons and caves that you can explore, and a Spider Lair with lots of spiders. This is also how you can get to the Toad Swamp.

## Location

The Forbidden Forest is near Hagrid's Hut and the Clock Tower Courtyard and can be accessed by crossing The Wooden Bridge. Once you get across The Wooden Bridge, it should be very easy to find the forest.

## Loot

3 Golden Snitches

??
Curable Creature Consultation

*Wilhelmina Grubbly-Plank is looking after a sick mooncalf. She wants a second opinion on how to proceed with the treatment and has sent you to consult Hagrid.*

**Curable Creature Consultation** is a side quest given by Wilhelmina Grubbly-Plank of the Magical Menagerie in Hogsmeade (x:5320, y:101, z:2498). The task involves getting Hagrid's advice on a veterinary matter.

## Steps

* Visit Hagrid at his hut
* Speak to Hagrid
* Return to Wilhelmina Grubbly-Plank

## Conversation

Wilhelmina Grubbly-Plank: *I'm looking after this sick mooncalf.
I'm doing everything I can to ensure that he gets better, and I don't want to leave his side.
Perhaps you could help me with this:
I would like a second opinion on how to proceed with the treatment. I presume you are a student of Hogwarts, yes?
Perhaps you could speak to Hagrid for me.
Visit Hagrid at his hut, and ask him for any advice
And then return here to me.*

Player: *I'll do that.*

[——— *Speaking to Hagrid* ———]

Hagrid: *Wilhelmina Grubbly-Plank wants my opinion? Alright.
Well, yeh know. What she is describin' don't sound too serious to me.
Mooncalves are shy creatures, and not exactly bright either.
But they're sturdier than yeh think.
Just give it some time and tha' mooncalf will pull through.
Tell her she's doin' everything she should be, and jus' keep goin'.*

Player: *I'll tell her that.*

[——— *After completion* ———]

Wilhelmina Grubbly-Plank: *That's good to hear, I expected as much.
But it is always good to get a second opinion.
Hagrid might be a little rough around the edges, but he knows his magical creatures.
Here, have this, as a thanks for your help.*

## How to Complete the Task

**WARNING:** **The following section contains spoilers**
Just talk to Hagrid. While the game tries to insist you must talk to him at his hut (and you can use this to find the hut and add it to your map if you have not), you can also speak to him at the Three Broomsticks Inn, which is faster.
Weather in a Bottle

### Description

This bottle holds a rain cloud and will when unleashed summon a small rain cloud.

Weather in a Bottle is a bottle with a small rain cloud inside of it, and can be used as a practical joke on someone. To use Weather in a Bottle, go to your inventory and move it into one of your quick slots in your hot bar and exit out of your inventory. Select Weather in a Bottle and press Q to watch the small rain cloud appear above you. Weather in a Bottle is used in the side quest Dubious Divination and can be acquired in both Diagon Alley and Hogsmeade.

## Vendors

The store in Diagon Alley that sells Weather in a Bottle is Weasley's Wizard Wheezes.

The store in Hogsmeade that sells Weather in a Bottle is Zonko's Joke Shop. If you are having trouble looking for these locations, here is a Map of Hogsmeade with the names of all the locations/stores in Hogsmeade.
Flying Lesson (Quest)

*Flying is a great way to get around Hogwarts and the wizarding world. In this flying class taught by Madam Rolanda Hooch, you learn to fly on a broomstick. You can purchase a broomstick of your own in Diagon Alley.*

## Flying Lesson

### Rewards

N/A

**Flying Lesson** is the 16th quest in the main storyline. After taking your flying lesson, you can buy a broom and fly it whenever you want. Flying lesson is the only quest that lets you improve your time before finishing The Pensieve quest line.

## Steps

* Find Madam Hooch by the Training Grounds
* Jump on a broom
* Speak to Madam Hooch

## Conversation

Madame Hooch:  *Welcome to your first flying lesson. Here, grab one of the school's training brooms. It's not very fast, but it'll be good enough for now.*

Player:  *Thanks!*

Madame Hooch:  *I've set up a trail for you to follow, so you can learn how to fly. See if you can make your way around the castle passing through all the flaming rings!
Well? What are you waiting for? Go to marked spot and we will get started.*

Player:  *I'll do that!*

[——— *After completion* ———]

Madame Hooch:  *Ok performance! I have to take back the training broom, but you can purchase a broom of your own in Diagon Alley. You can always come back when you have a broom of your own, and see if you can beat your best time around the course. Your next class is Charms with Professor Flitwick.*

## How to complete the quest

**WARNING:** **The following section contains spoilers**
Speak to Madam Hooch. Open up your Inventory, select your broom and move it to quickslot. Select the slot with a broom, press Q to put it down inside 1st firing circle and hop on with right click. Use mouse wheel to adjust speed and cursor to steer. Fly through the firing circles and backtrack if you miss any. The rings play a sound effect when you successfully pass through them, but it is very soft, and you may want to turn up the volume. **If you don't see firing circles, make sure your fire particles are on (Settings)**. At the end press SHIFT to dismount from your broom. Then speek to Madam Hooch.