ARF Trooper

*Homebrew Reference Book: Clone Wars Saga Edition Fan Sourcebook - Clones*

*Affiliations: The Galactic Republic*

The Grand Army of the Republic relied on their scouts to provide reconnaissance. Scouts went by a number of other names, including Lancers, BARC Troopers and ARF Troopers, each denoting a specialty or level of skill. Scouts' primary task was to locate and observe the enemy, and report that information back to their parent unit. Because scouts were often already in prime positions to observe high-value targets, they often acted as spotters for snipers, and while not as trained or experienced as commando snipers, were capable sharpshooters in their own right.

Scouts also performed as mounted cavalry, usually cutting through Droid formations from unexpected directions to support more conventional troops. Clone Mounted Troopers were trained to ride a variety of animal Mounts, Walkers, Speeder Bikes, and Airspeeders to quickly cut across the battlefield, or move from one recon point to another. Long range scouting patrols were often issued Vehicle or Animal Mounts as well to enlarge their area of responsibility.

### Procurement

Scouts are issued either the DC-15a Blaster Rifle or DC-15s Blaster Rifle. However, they are occasionally deployed with the DC-15x Sniper Rifle for sniping missions, the Z-6 Rotary Blaster for ambushes, missile launchers to take out enemy armor, or Power Lances or Flamethrowers for frontline combat. Trooper weaponry is supplemented by a Utility Belt and a pair of Grenades. Standard grenade load-out includes two Thermal Detonators, though Antipersonnel Mines are sometimes substituted.

### Deployment

Mounted cavalry will often function in two man elements, using stealth to remain hidden and avoid a fight, or at least set up an ambush to take advantage of a Surprise Round. Scouts have a tendency to favor either very long range combat from a concealed sniper's perch, or close-in combat with their Vehicles when in larger numbers. It is possible to deploy a unit of mounted cavalry using the Vehicle Units rules. In this scenario, you can create a squad consisting of four scout Vehicles or add a Vehicle using one of the templates as a pilot for a unit with the Vehicle Contingent Advantage.

## ARF Trooper Statistics (CL 8)

Medium Human Scout 5/Soldier 3

**Force Points:** 4

**Initiative:** +7; **Senses:** Low-Light Vision, Perception +18

**Languages:** Basic, Military Sign, 1 Unassigned

### Defenses

Reflex Defense: 23 (Flat-Footed: 20), Fortitude Defense: 23, Will Defense: 20; Mounted Combat, Vehicular Combat

Hit Points: 71, Damage Threshold: 23; Shake It Off

### Offense

**Speed:** 6 Squares

**Melee:** Unarmed +8 (1d4+6)

**Ranged:** DC-15s Blaster Rifle +9 (3d8+4)

**Ranged:** Thermal Detonator (2) +7 (9d6+4, 4-Square Burst)

**Base Attack Bonus:** +6, **Grapple:** +9

**Attack Options:** Autofire (DC-15a Blaster Rifle), Far Shot, Momentum Strike, Point-Blank Shot

**Special Actions:** **Battle Analysis**, **Spotter**

### Base Stats

**Abilities:** Strength 14, Dexterity 16, Constitution 14, Intelligence 14, Wisdom 14, Charisma 9

**Talents:** **Armored Defense**, **Battle Analysis**, **Improved Stealth**, **Mechanized Rider**, **Spotter**

**Feats:** Armor Proficiency (Light), Far Shot, Informer, Momentum Strike, Mounted Combat, Point-Blank Shot, Shake It Off, Skill Focus (Perception), Vehicular Combat, Weapon Proficiency (Pistols), Weapon Proficiency (Rifles), Weapon Proficiency (Simple Weapons)

**Skills:** Climb +11, Endurance +11, Knowledge (Tactics) +11, Perception +18 (may substitute for Gather Information checks), Pilot +12 (**Mechanized Rider**), Ride +12, Stealth +12 (may reroll, must take second result), Survival +11

**Possessions:** Clone Trooper Armor, Light (+3 Reflex, +1 Fortitude; +4 Perception, Low-Light Vision; Breath Mask, Droptacs, Polarized Lenses, Sound Dampeners), DC-15a Blaster Rifle, Thermal Detonator (2), Electrobinoculars, Field Kit, Hands-Free Comlink (Long-Range), Medpac, Power Pack (2), Ration Pack (6), Utility Belt (Liquid Cable Dispenser with Grappling Hook), Wallet Tent, Mount or Speeder Bike

### Heroic Traits

**Organization Score (The Galactic Republic):** 2

**Age Acceleration:** This clone has had their age accelerated (x2), and while physically an Adult, their mental attributes (Intelligence, Wisdom, and Charisma) are still those of a Child and suffer the normal -2 penalties (see Aging).

**Loyal Worker:** Clone Troopers cannot make Deception checks against, be bribed, blackmailed, seduced, or otherwise convinced to act against The Galactic Republic. Any such attempt automatically fails.