Sniper

Outback Camper

However, his high damage demands good accuracy from the user and he trades high damage per shot at long range for health. He has one of the lowest health pools in the game as as a result can be one-hit killed by the boss.
But dont let this deter you from playing this class as he is a expert hunter and survivalist and has many tools at his disposal to help him survive and get out of sticky situations.

## Weapons

### General

All rifles deals +100% more damage on normal shots, +100% more damage on minicrit shots and +10% damage on crit shots.

### Primaries

Sniper Rifle

AWPer Hand | Projectiles penetrate enemy players
Huntsman

Fortified Compound | Permanently crit boosted
Sydney Sleeper | +25% charge rate
Silent killer: No attack noise from backstabs
Bazaar Bargain | On fully charged Critical Hit: Gain +15 health and increase the weapon's charge rate by 25% up to 200%
Projectiles penetrate enemy players
Base charge rate decreased by 50%
Machina

Shooting Star | On Full Charge: +15% damage per shot
On Full Charge: Projectiles penetrate players
Cannot fire unless zoomed
Hitman's Heatmaker | Gain Focus on hit (amount received is based on power charge used)
Press ‘Reload’ to activate focus
In Focus: +25% faster charge and no unscoping
In Focus: Gain a speed boost
Projectiles penetrate enemy players
-20% damage on body shot
-25% buff duration
Classic | +92.5% faster firing speed
+100% charge rate
+400% faster move speed while deployed
+300% max primary ammo on wearer
Projectiles penetrate enemy players
Charge and fire shots independent of zoom
-64% damage penalty
-18% damage on body shot
SRS99 | **Available as a Weapon Pickup**
Has a clip size of 4, the remaining ammo is in reserve
+52% damage bonus
+65% faster firing speed
No power charge
-28% max primary ammo on wearer
Heavy Blaster | **Available as a Weapon Pickup**
Headshots deal an extra +191% damage
-25% damage penalty
Sharpshooter | **Available as a Contract Reward**
Magazine size: 6
Reserve ammo: 60
Crits on headshot whether or not the scope is being used
+90% faster firing speed
Projectiles penetrate enemy players
-55% damage penalty
15% slower power charge

### Secondaries

Submachine Gun | Permanently crit boosted
+10% faster firing speed
+33% max secondary ammo on wearer
Jarate

Self-Aware Beauty Mark | Throws grenades instead of jars (240 base damage)
Permanently crit boosted
+4700% damage bonus
+1900% self damage force
+100% explosion radius
Grenades have very little bounce and roll
-33% fuse time on grenades
+67% damage on grenades that explode on timer
+2400% damage to self
-100% max splash falloff damage penalty
Per Shot: -25 ammo
Uses metal for ammo
Razorback | Blocks a single backstab attempt
Blocks a single incoming attack that would do >100 damage or kill the user, the shield breaks afterwards
The shield can be restored by dealing 2000 damage after it breaks
Darwin's Danger Shield | Wearer never takes falling damage
Immune to the effects of afterburn
+40% damage resistance on wearer
10% slower move speed on wearer
-75% less healing from Medic sources
Cozy Camper

Cozy Camper (Submachine Gun) | +4 health regenerated per second on wearer
+4% ammo regenerated every 5 seconds on wearer
When backstabbed: Jarate attacker
No flinching when aiming and fully charged
Knockback reduced by 20% when aiming
## -33% max secondary ammo on wearer
Permanently crit boosted
On Hit: Bleed for 2 seconds
Cleaner's Carbine | Permanently crit boosted
50% more accurate
Accuracy scales damage (2.1x)
Secondary fire when charged grants mini-crits 8 seconds
Dealing damage fills charge meter (400 damage needed)
-25% damage penalty
-20% clip size

### Melees

Kukri | +50% max primary ammo on wearer
+50% max secondary ammo on wearer
Frying Pan

Golden Pan

Freedom Staff

Bat Outta Hell

Memory Maker

Saxxy

Necro Smasher

Prinny Machete | +25 max health on wearer
Ham Shank | On Hit: Gain up to +25 health
-30% self damage force
+25% damage to self
Conscientious Objector

Tribalman's Shiv | On Hit: Bleed for 6 seconds
+10% faster move speed on wearer
Bushwacka | When weapon is active:
On Hit: Gain up to +25 health
On Hit: Gain a speed boost for 2 seconds
Crits whenever it would normally mini-crit
20% slower firing speed
No random critical hits
Shahanshah | +67% faster firing speed
+25% increase in damage when health <50% of max
-40% damage penalty