recursal/Fanatic-Fandom huggingface dataset:
TTI154

Team Tardis Incorporated, Episode 154
Episode 24 (Season 4)

## Episode Guide

**The rivalry** is the one-hundred and fifty-fourth Episode overall of Team Tardis Incorporated and the twenty-fourth episode of Season 4. It starts the rivalry with Ashes and features of the debut of Komashiko and Kiramai Tiger.

## Synopsis

Conflict and tension are rising between the two teams as Reiko Shiroishi and Mari Kimura are trying to figure out a mysterious past with the two leaders.

## Characters

### Ashes

* Riley's Gang
	+ Nolan Boland
	+ Albert Albany
	+ Pryce Prynne
	+ Richie Richardson
	+ Barbara Barbosa
	+ Frank Franklin
	+ Sara Saratoga

### Allies

* Akane Hayato
* Kyubi Izayoi

### Villains

* High Priest Vile

* Crappy Culur
* Wipeout Dingo
* Obesity Empire
* Helicobacter Ape
* Neo Fault Combatmen

## Forms and Collectibles Used

* **Medals Used**:
	+ **Transformation**
		- Takeru Hayato
			* Burning Fighter, Jaou Fighter
		- Jun'ichi Ichijiro
			* Aqua Diver
		- Yuriko Sakuraki
			* Uchu Warrior, Cassiopeia Warrior
		- Ken'ichi Ichijiro
			* Galaxy Rider
		- Minato Aoten
			* Rock Raider
		- Hana Sakura
			* Frost Walker
		- Yuri Sakurai
			* Y-Swordsman
		- David Pins
			* Saikou Rainbow
	+ **Command**:
		- Takeru Hayato
			* Burning Fighter - Burning Sky Punch
			* Jaou Fighter - Evil King Darkness Bomber
		- Jun'ichi Ichijiro
			* Aqua Spiral Punish, Hydro Rush, Aqua Shield, Salt Bomb
		- Yuriko Sakuraki
			* Regulus Crush, Regulus Impact, Regulus Shot, All-Star Crash (in conjunction with Galaxy Rider)
		- Ken'ichi Ichijiro
			* Galactic Impact, Galaxy Star Strike, Star Roundhouse, All-Star Crash (in conjunction with Cassiopeia Warrior)
		- Minato Aoten
			* Magma Impact, Roplant, Sparquake, Rockrush, Defenstone, Memorybury, Reflequartz
		- Hana Sakura
			* Freeze Shot, Blizzard Arc Slash, Frost Cracker, Freezer Wave, Frost Spikes, Tundra Storm
		- Yuri Sakurai
			* X-Edge Slash
		- David Pins
			* X-Rainbow Break, Hikari Are
	+ **Item**:
		- Takeru Hayato
			* Burning Fighter - N/A
			* Jaou Fighter - Jaaku Saber
		- Jun'ichi Ichijiro
			* Ridol (Whip)
		- Yuriko Sakuraki
			* Silver Shot
		- Ken'ichi Ichijiro
			* N/A
		- Minato Aoten
			* N/A
		- Hana Sakura
			* N/A
		- Yuri Sakurai
			* Saikou Sabre
		- David Pins
			* Rainbow Wonderful Saber
	+ **Summon**:
		- Takeru Hayato
			* Burning Fighter - N/A
			* Jaou Fighter - N/A
		- Jun'ichi Ichijiro
			* N/A
		- Yuriko Sakuraki
			* N/A
		- Ken'ichi Ichijiro
			* N/A
		- Minato Aoten
			* N/A
		- Hana Sakura
			* N/A
* **Form Used**:
	+ Sky Fighter:
		- Burning Fighter, Jaou Fighter
	+ Aqua Diver:
		- Aqua Diver
	+ Uchu Warrior:
		- Uchu Warrior, Cassiopeia Warrior
	+ Galaxy Rider:
		- Galaxy Rider
	+ Rock Raider:
		- Rock Raider
	+ Frost Walker:
		- Frost Walker
		- Y-Swordsman
			* Y-Swordsman
		- Saikou Rainbow
			* Saikou Rainbow, Saikou Rainbow Magnificat
In Other Waters Wiki

**Welcome to the...**
**In Other Waters Wiki**
**23 articles • 46 files • 271 edits**

**ABOUT THE WIKI**

This is a wiki about the video game *In Other Waters* that anybody can edit. It plans to document all of the content that can be found in the game.

**NAVIGATION**

Lifeforms Maps

**HELPFUL LINKS**

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
A Study of Gliese 667Cc

**A Study of Gliese 667Cc** is a downloadable content for *In Other Waters*.

This DLC acts as both an epilogue to the story of In Other Waters and a partial catalog of some of the life players will discover in their study of the planet. Filled with sketches, paintings and background on the creatures and the universe it, like the game, provides an ambient experience that can be enjoyed at the player's own pace.

Intended to be experienced alongside the game, A Study of Gliese 667Cc is more than an art book, it is a deepening of the world of the game, and offers new images of the creatures players will encounter to help fuel their imaginations.

To access the digital companion book:

* Right click In Other Waters in your Steam Library
* Select Manage
* Select Browse Local Files
* Open the A Study of Gliese 667Cc folder

The digital companion book will be downloaded to this Steam folder in PDF format.
Team Tardis Incorporated Wiki

The Team Tardis Incorporated Wiki
## Wellcome to Team Tardis Incorporated Wiki

The online encyclopedia of the Team Tardis Incorporated Series, featuring the many Characters, and other works by Team Incorporated Ltd..

## Welcome

The first entry of the Team Tardis Incorporated Series, Team Tardis Incorporated, featured a team of Super Heroes encountering monsters, aliens, Yo-kai and other kinds creatures. The series was created by Team Incorporated Ltd., which was founded in 2018 by Takeru Watanabe.

* Online
* Denshi Trigger
* Cyber Knight
* Metal Hero Neo
* Other Shows

Remakes

Other

Remakes

Other
TTI149

Team Tardis Incorporated, Episode 149
Episode 19 (Season 4)

## Episode Guide

**The Dark Swordsman** is the one-hundred and forty-ninth Episode overall of Team Tardis Incorporated and the nineteenth episode of Season 4. This episode marks the debut of Jaou Fighter and Deepfrost Walker.

## Plot

"*Everyone, **Bonne lecture**! It's me Tassel. Can you believe it? That was some nasty and destructive fearsome power that was awaken. It was within Mr. Takeru Hayato where they encounter the Lords of Wise and was awakened by some sort of reaction. It will obliterate everything and meanwhile Yuri is searching for a certain something...*"
―Tassel?[src]
## Characters

### Allies

* Akane Hayato
* Kyubi Izayoi

### Villains

* High Priest Vile

* Neo Fault Combatmen
Spore catcher

Spore catchers are small, soft-bodied creatures found in the Central reef which move quicly through the water using siphon-jets. Their mantles, striped with bright colors that shift as they swim, allow the creature to modify their movement through the water with pecise flapping motions.

## Description

Spore catchers resemble small orbs surrounded by a thin, tear-shaped veil, which they use to quickly swim around their environment.

## Behaviour

They can be seen swimming around the Central reef, catching spores that drift from the reef stalks. They are attracted to the stalk spore item, and will swim toward it when it is dropped into the water, seemingly attempting to eat them.

## Trivia/other information

* Spore catchers may have been "domesticated" by the reef stalks, who are able to affect their egg production, contolling the volume, traits, and behaviour of catchers in the reef.
The Alliance

\*\*The Alliance is a placeholder name. this is not world of warcraft i promise.

The Alliance is the union of the three human kingdoms and one elven kingdom. They are united against Pandemonium and Abnaria. They focus on aiding the gods in keeping balance on Nexudai, while also working to help one another with trade deals and treaty making. Their main meeting spot is in Ayyappan.

The members are The Kingdom of Atrea (Ayyappan), Dalixan, Mukulu, and Dekaria.

Abnaria used to be part of The Alliance before being kicked out for refusing to shun Pandemonium and ban Chaos magic.
Death (Samedi/Bela)

Samedi is the God of death, and is one of the most worshiped gods in the human kingdoms. He manages the souls of beings on Nexudai who have died. He has full control over the afterlife, and watches over its inhabitants.

Samedi rarely postpones somebody's death, but it is within the realm of possibility, so it is not uncommon for humans to pray and ask for more times with their loved ones when they are near death.

Souls who have misbehaved in live are punished, but not eternally, only until they have properly repented and learned from their mistakes.

He is the leader of the Death Guardians. Death Guardians are beings who transport dead souls to the afterlife, and help protect the afterlife and keep order. They also may be used to act out answered prayers.

His design doesn't exist yet, but when it does it will be by me. teehee.
Ayyappan

Ayyappan is a continent in Nexudai, and is part of the 4 kingdoms. They are close allies with their neighbors in Dalixan, and are also allies with Mukulu and Dekaria. Kingdom leaders go to the main city within Ayyappan for political meetings, discussing alliances and trade deals. The main city in Ayyappan is one of the most technologically advanced areas in Nexudai, with their economy mainly relying on selling their new creations and luxuries to their allies.

## The Kingdom of Atrea

The main city in Ayyappan is owned by the Human Kingdom of Atrea. The city is named Atrea.

## Atrea

### Motto

"yas"

Atrea is the largest and most developed city on Nexudai. Its general focus is on technological progress. It is home to the Academy, where Powerbourns and elite students go to learn magic.

It is also where the Meeting Hall is held. A large building made with the intent of uniting the kingdoms to engage in civilized discussion and treaty making.

Many aristocrats and wealthy business owners live in Atrea. They live in the higher end parts of the city near the center where the Academy and Head Castle sits. The middle portions of Atrea are merchants and housing for the middle class, and the outskirts are poorer parts of the city with less access to the more accommodating parts of the city.

Any Powerbourne in any continent is instantly given the privilege of attending the Academy, as Powerbourns are seen as highly valuable in Atrea.

Atrea is part of The Alliance.
Dalixan

Dalixan is a continent on Nexudai, immediately east of Ayyappan. Much like Ayyappan, it is primarily a human kingdom, but instead of housing a large city, the continent is much less developed, mainly being used for farmland. It has a much smaller population, and leads more traditional and strict human values. While death, darkness, and chaos magic are generally more taboo in Ayyappan, in Dalixan they are seen as evil, and something to be ashamed of. Because of this, Dalixan is more likely to exile controversial magic users.

Though the empires of Dalixan and Ayyappan are separate, they historically have been very close, with the two nations being as close as they could be without actually being one. Their economies work in harmony, with Dalixan providing crops and natrual resources, and Ayyappan giving newer tools in return. They are almost co-dependent on one another, and although this strengthens their bond, it also means that a conflict between them, or a disruption in trading, could be extremely detrimental to not just them, but to all of the union.
The World of Gregoor-Sheav

A world spinning on a strange axis, as if tipped. Tidally locked - one pole ablaze and the other forever frozen. Mysteries lurk from shore to shore of the vast, wild continents of Gregoor-Sheav. Empires emerge beneath the shadow of a past long forgotten. The roots of the mountains whisper, and roving eyes from beyond the sea await. The land holds its breath; The Breaking cometh. All that was lost to the world will return, and the price of the truth will be revealed when the heart of the earth beats again.

The world of Gregoor-Sheav is wild and wonderful, reminiscent of our own, but alien in its own right.
Humans

Humans are the main form of intelligent life on Nexudai. They control the majority of the continents, and are separated into four kingdoms. Human cultures generally place focus on progress and innovation, while also looking to the gods for wisdom and aid when needed.

### Human Kingdoms:

\*\*Note: These aren't actually the kingdom names, just the names of the continents they are in. The continent names are currently placeholder names for the human kingdoms/cities.

* Ayyappan
* Dalixan
* Mukulu
* Abnaria
Powerbournes

Powerbournes are some of the most influential and important living beings in Nexudai. They are rare, as only ten can exist at one time, one for each element.

* Life - Life (30)
* Order - Order (19)
* Light - Mira (21)
* Air - Air (23)
* Water
* Fire
* Earth - Earth (31)
* Darkness
* Chaos - Alura (18)
* Death - Haidren (17)

Powerbournes are born with a close spiritual connection to one of the gods. Because of this, they are seen as high value and of great importance to all civilizations in Nexudai, as they are the closest bridge between the gods and mortals. They are able to contact, understand, and communicate with their assigned deity better than any other person, which means they can be very helpful in maintaining balance. Unlike others, Powerbourns can control their magic without the use of a tool or weapon. They also have a much higher range of abilities than the average person in their field of magic. A set back however, is that most Powerbournes struggle to learn or master other magic types outside of their own. This can lead to them falling behind in school or in other fields if they haven't yet been discovered.

The individual gods select which person will be their Powerbourne. This selection happens every \**"Lifetime"*, or every time a pervious Powerbourne dies. The exception to this rule is with Pandemonium and his chosen Chaosbourne. Because Pandemonium had become too unpredictable and dangerous, the other gods feared that giving him too much control in the mortal world could be extremely destructive, so instead of once a lifetime, Pandemonium is free to choose a Chaosbourne once every five lifetimes.

*\*a Lifetime is the average lifespan of a humanoid on Nexudai. This generally ranges from 60-100 years. A new Chaosbourne is chosen roughly every 300-500 years, depending on the state of Nexudai.*
TTI162

Team Tardis Incorporated, Episode 162
Episode 32 (Season 4)

## Episode Guide

**The Overlord and the Phantom Rider** is the one-hundred and sixty-second Episode overall of Team Tardis Incorporated and the thirty-second episode of Season 4. It features the debut appearance of Volcano Raider, Kiramai Tiger Three Colors Form and the Yo-kai Villain Phantom Rider.

## Characters

### Ashes

* Riley's Gang
	+ Nolan Boland
	+ Albert Albany
	+ Pryce Prynne
	+ Richie Richardson
	+ Barbara Barbosa
	+ Frank Franklin
	+ Sara Saratoga

### Allies

* Lee Rose
* Kojirō
* Akane Hayato
* Kyubi Izayoi

## Villains

* Dr. Vile
* El of the Water
* El of the Wind
* El of the Ground
* Neo Fault Combatmen

## Forms and Collectibles Used

### Yo-kai Medals

* **Medals Used**:
	+ **Transformation**
		- Takeru Hayato
			* Burning Fighter, Shining Fighter
		- Jun'ichi Ichijiro
			* Aqua Diver
		- Yuriko Sakuraki
			* Uchu Warrior, Cassiopeia Warrior
		- Ken'ichi Ichijiro
			* Galaxy Rider
		- Minato Aoten
			* Rock Raider, Volcano Raider
		- Hana Sakura
			* Frost Walker
		- Reiko Shiroishi
			* Komashiko
		- Mari Kimura
			* Kiramai Tiger
		- Yuri Sakurai
			* Y-Swordsman
		- David Pins
			* Saikou Rainbow
	+ **Command**:
		- Takeru Hayato
			* Burning Fighter - N/A
			* Shining Fighter - Shining Clash
		- Jun'ichi Ichijiro
			* Aqua Spiral Punish, Shining Clash (with Shining Fighter)
		- Yuriko Sakuraki
			* Regulus Impact
		- Ken'ichi Ichijiro
			* Volcanic Magma Galaxy (in conjunction with Galaxy Rider)
		- Minato Aoten
			* Volcanic Magma Galaxy (in conjunction with Galaxy Rider)
		- Hana Sakura
			* Rose Finale
		- Reiko Shiroishi
			* Yo-kai Rocket Drill Kick
		- Mari Kimura
			* Shooting Star Billion
		- Yuri Sakurai
			* X-Edge Slash
		- David Pins
			* X-Rainbow Break, Hikari Are
	+ **Item**:
		- Takeru Hayato
			* Burning Fighter - Shining Caliber Single Mode
			* Shining Fighter - Shining Caliber Twin Mode
		- Jun'ichi Ichijiro
			* Ridol (Stick)
		- Yuriko Sakuraki
			* Silver Shot
		- Ken'ichi Ichijiro
			* Galaxy Shot
		- Minato Aoten
			* Volcanic Blaygun
		- Hana Sakura
			* Rose Saber, Flower Shield
		- Reiko Shiroishi
			* Rocket Module, Drill Module
		- Mari Kimura
			* Kiraful Blaybowgun
		- Yuri Sakurai
			* Saikou Sabre
		- David Pins
			* Rainbow Wonderful Saber
	+ **Summon**:
		- Takeru Hayato
			* Burning Fighter - N/A
			* Shining Fighter - N/A
		- Jun'ichi Ichijiro
			* N/A
		- Yuriko Sakuraki
			* N/A
		- Ken'ichi Ichijiro
			* N/A
		- Minato Aoten
			* N/A
		- Hana Sakura
			* N/A
		- Reiko Shiroishi
			* Nadesan
		- Mari Kimura
			* Glittering Taiga
* **Form Used**:
	+ Sky Fighter:
		- Jaou Fighter, Shining Fighter
	+ Aqua Diver:
		- Aqua Diver
	+ Uchu Warrior:
		- Uchu Warrior, Cassiopeia Warrior
	+ Galaxy Rider:
		- Galaxy Rider
	+ Rock Raider:
		- Rock Raider, Volcano Raider
	+ Frost Walker:
		- Frost Walker
	+ Komashiko
		- Komashiko Basestates
	+ Kiramai Tiger
		- Kiramai Tiger Two Colors, Kiramai Tiger Three Colors
	+ Y-Swordsman
		- Y-Swordsman
	+ Saikou Rainbow
		- Saikou Rainbow, Saikou Rainbow Strong, Saikou Rainbow Magnificent
Dekaria

Dekaria is a continent within Nexudai, and is the main homeland of the elves. It is a colder climate, with longer lasting winters, and cooler summers. It is one of the lesser populated continents on Nexudai, because of its climate. However, elves are able to withstand much cooler temperatures than humans, meaning that they are able to properly harvest supplies from this area, and can live comfortably in Dekaria, even in its cold months.

Dekaria is home to different animal and plant life than other continents because of its unique climate. This causes elven homes tools to stand out in comparison to those made by humans. There is a belief amongst some humans that the elves are superior because of their connections to the gods, elves use this to their advantage to market their goods as "blessed".
Gods & Deities

## Gods and Deities

While Nexudai herself is a living being considered as a god, there are deities that take care of Nexudai and the civilians that live on her. these deities represent different elements:

* Life (Leif)
* Death (Samedi/Bela)
* Fire (Agni)
* Water (Isla)
* Light (Lita)
* Dark (Aiya)
* Air (Aura)
* Earth (Gaya)
* Order (Zara)
* Chaos (Jinx/ Pandemonium)

The deities job is to keep everything going as smooth as possible. None of them ever stray from what they are meant to be doing to make sure nothing ever goes wrong. Working together the deities control everything including the weather and civilians stages of life.

While the deities watch over all of Nexudai, they sometimes grant a little more favors the the Elven culture because they understand the deities a little more than humans do.

It is common practice for people to pray to the deities, instead of the deities personally answering each prayer they have guardians to go around and bless those prayers that are chosen to be answered. The guardians were made so the deities could have a heavy duty lifted off their shoulders and leave them more time to work on the bigger things. Although the guardians are there to answer prayers there are times where the deities see it as their place to answer some of the prayers that go through, it is quite rare though.

it is a tradition for the deities to have a civilian born with the ability to use their power with no extension of the body (wand, staff, etc.) Only one person per life time may have each. These gifts are only presented to people on certain months and years that are assigned to. Pandemonium is the only deity not allowed to have someone carry any of his power because he was known to not follow the rules so he is on a long probation against using any magic without it going through Zara.

The deities each have two names, their full name, and a shortened four letter nickname that they are more commonly referred to as. This is because it is seen as disrespectful to call the gods by their full name, and therefor in casual conversation and prayer they use the gods secondary names. Because of this, almost everyone has forgotten Jinx's full name (Pandemonium), and no one ever mentions the name Jinx out of fear of attracting him towards them, or becoming cursed.

## Months and the Deities

1= 36 - Darkness (winter ends on the 30th) (spring starts on the 31st)

2 = 37 - Fire

3 = 36 - Light (spring ends the 36th)

4 = 37 - Air (summer starts the 1st)

5 = 36 - Water

6 = 37 - Earth (summer ends on the 30th)(fall starts 31th)

7 = 36 - Life

8= 37 - Order (fall ends the 37th)

9 = 36 - Chaos (has been banned from gifting)( winter start on the 1st)

10 = 38 - Death month baebei
Alura

\*\*Alura is a placeholder name for the protagonist of this story. This is just so its not impossible to start writing her wiki :)

## Physical Appearance

### Eye Colour

Green

Alura is the protagonist of Nexudai. She was born in Mukulu and raised in a poorer area. She struggled socially from a young age, making her an outcast in school. She couldn't control her magic abilities properly, causing her to fall behind her classmates. She was a target of bullying, having no one to turn to as her parents were usually busy working to make enough to support her.

One day she was met by an apparition of a Jester who introduced himself as Pandemonium. Censorship in regards to Chaos magic was very heavy in Mukulu, and therefore Alura had never heard of Pandemonium or any sort of Jester-like god. Pandemonium offered her his companionship and aid in learning how to control magic, and Alura, desperate to improve, reluctantly agreed.

Over time she began trusting him more, calling him by the nickname “Panda” and sharing more of her thoughts and feelings with him. She saw him as her imaginary friend as only she could see or hear him. She believed that he may be some sort of Guardian and that his presence stood approved by the other gods. She couldn't fathom that her only friend could have been dangerous, so she continued to assume that he was harmless.

Pandemonium told her that she was struggling with magic because she was special, having far more potential than her classmates. He started to teach her how to use her gift and introduced her to Chaos magic. Alura did not understand what she was practicing, having no clue that the magic she was engaging in was highly illegal. Pandemonium was careful to avoid calling it Chaos magic, out of fear of her realizing who he was.

As Alura grew, Pandemonium would continue to follow alongside her but slowly began encouraging her to engage in more risky behaviour, promoting a rebellious attitude and pushing her to disobey rules for the fun of it.
Countries

The countries of Gregoor-Sheav are incredibly varied in everything from their daylight hours and their climates to the edwed that populae their lands. Every decade, leaders rise and fall, marking the ever-changing tide of politics.

## The Continent of Mog-Anesh

### Nov-Romara

The global leader in technology and warfare, Nov-Romara rules its ever-expanding territory with military might and strong nationalism. Founded by the herald Romar, Nov-Romara's Dragon Emperor rules from its rich heartland.

### Djair

Tribal, brutal, and cutthroat, Djair stretches its territory across the western coast of Mog-Anesh. Founded by the herald Djair, the country's closed borders cloak their internal history in mystery.

### Coastien

The trade hub of Gregoor-Sheav, Coastien is notorious for buying, borrowing, and bribing their way out of war whenever possible. Coastien's massive port cities keep some of the best records in the world, including shipping manifests, civil proceedings, and criminal proceedings.

### Coalition of Marquis

Originally 30 warring independent city states, the Coalition of Marquis formed when Lord Yevilfann Marquice rose to battle a Nov-Romarian expansion. Nov-Romara absorbed all but 17 of these original city-states prior to the resistance led by Marquis. After 17 years, the end of the 5th Great Expansion signaled the beginning of hesitant peace in the Coalition of Marquis.

### Lav-Lu

Avaricious, indulgent, and filled with every vice an wdwed could imagine, Lav-Lu is the destination for anyone who wishes to endlessly party, drink, abuse substances, or squeeze edwed for money. In Lav-Lu, the extravagance provides perfect cover for any number of nefarious persons and agreements.

### New-Romara

An annexed territory of Nov-Romara, New Romara has flows under the radar since the commencement of the 5th Great Expansion.

### Borva

Borva separated from the Djarian Empire with the help of Hal Romara, and has since maintained a healthy foreign relationship with Nov-Romara as it grew and expanded over the coming centuries.

### The Wastelands

Abandoned and largely ignored by the rest of the world, the East and West Wastelands hold the northern tips of Mog-Anesh. The frosty climate and inhospitable terrain make the Wastelands a perfect refuge for those who need to dissapear - a fact well known by many governments and fugitives alike.
The Critic

The Critic was a criminal mastermind from Oakland. He was a primary antagonist of Inbetween: Oakland.

## Personality

The Critic's power affected his behavior. Specifically, it made him hyper aware of the 'unconscious mind' of everyone he interacted with, which made him incredibly disgusted and enraged with people and their inner thoughts. Even minor slights were enough to draw his ire, something often akin to a kill order, his fury often arriving unprovoked because of what he glimpsed in a person's psyche. He recognized these urges and did his best to contain them, but was frequently unable to. He disliked when people lied, particularly when they felt like they got away with it.

He was almost incapable of seeing others as anything other their component parts, oftentimes forgetting people were capable of experiencing certain emotions. He found it difficult to comprehend that people might have personal motives and agendas, becoming incredibly frustrated when their goals didn't align with his.

It is incredibly likely he some sort of developmental disorder, such as Asperger's or ADD.

He maintained a professional establishment and diverted significant resources to maintain his image as a criminal mastermind.

### Relationships

#### The Concierge

His only significant relationship that wasn't one of contempt or hatred. It is possible that the Critic's power didn't work on The Concierge, or he found her subconscious mind appealing. It is unclear if The Critic returned the feelings The Concierge had for him.

#### Crux

The Critic disliked Crux immensely, viewing him as old fashioned and old news. He actively opposed Crux's attempted takeover of Oakland and was one of the few forces holding him back.

## Appearance

The Critic's was of average height and build. He had neatly combed and cleaned brown hair parted down the middle. He was meticulously well groomed. He wore expensive suits with bow ties, his costume more akin to a mob boss than a parahuman. He wore an ornate, handmade mask constructed from silver and wood. It had a number of cuts and ridges that alerted its expression when it caught light and shadows from certain angles.

He had a steel cane which housed a hidden blade.

## Abilities and Powers

The Critic was able to innately understand a person's true, subconscious nature through some unknown mechanism. He was able to almost instantly deduce a person's needs, aspirations and unconscious desires. The extent of the power was unclear, but it allowed him to detect a person's emotional state, their motives, agenda and 'alignment'. It also allowed him to detect if a person would consider betraying him in the future. It is possible his power functioned in a precognitive capacity, alerting him to conversations and circumstances before, or just as, they occurred.

It was impossible to lie to The Critic, even indirectly.

## History

Created the Emeryville Conclave with Blue Blood and Crux in early 2005.

### Post-Merry Band

Was killed by Nutcase as part of Quiet's trial.
Antonio Herrera

Antonio Herrera, known publicly as Chainsmoker, is a villain originally from Oakland. He was a player character in Inbetween: Oakland and Inbetween: A Quiet Place

## Personality

Aloof and uncaring, not really showing a strong opinion on anything.

## Abilities and Powers

Antonio is a Changer who is able to produce a heavy fog from his body then turn his body, in part or in whole, into the heavy black smoke. He is able to continually push it out of his body and obscure a fairly large area, roughly sixty feet in diameter. He maintains a tactile awareness and control of smoke, fog and similar particulates such as mist, powders and dust. He is able to manipulate certain drugs, such as cocaine, in a similar fashion. His control over these particulates is noticeably worse than when he controls his own smoke. He retains an intense tactile awareness of the smoke he produces, allowing him to accurately sense even the most minute details. It is sensitive enough to recognize individuals. While within the smoke, this is the only real way he is capable of perceiving anything.

He also retains an intense physical control of the smoke he produces, allowing him to manipulate it to a great extent. While the smoke has no special properties, Antonio is able to shove the smoke down people's throats, suffocating them almost instantly. This is most frequent application of his power and by far his most potent. This control allows him to 'fly' by continually pushing smoke from his body, traversing the world in a bolt of smoke. He can move noticeably faster than a dead sprint and can keep the speed up for a significant amount of time.

His power requires him to be able to breath, the smoke pouring out from his mouth and nose. His power does not work if he is in a vacuum or otherwise unable to breathe. Gagging him or limiting his breathing makes it difficult for him to use his power efficiently. Foreign particulates affect him, such as tear gas, mixing in with the smoke and causing him immense discomfort, the pain quickly forcing him into a solid form. He is affected by gaseous poisons and toxins. Certain other parahumans, such as Blight or Zilch, were able to interfere with his power in significant ways.

He is able to manifest his body anywhere within the smoke, giving him the appearance of being a teleporter. He cannot teleport in smoke he doesn't produce.

He is able to quickly regenerate his all but the most grievous injuries when within smoke, the process more efficient and less painful when within his own smoke.

He can turn into his smoke form fairly rapidly, fast enough to react to most attacks and situations.

Antonio is not particularly skilled in hand-to-hand combat or firearms, relying on his powers. Regardless, he carries a handgun on him.

## History

Of the Outcasts, Antonio has the most impressive victories under his belt and is easily the most accomplished. He, along with Nettle, killed Crucify, a member of the Merry Band in 2010.

He was briefly a member of the Accusers and led a cell of the Hateful, a group of anarchists in Manhattan.
Clemenz

In combat with Bragorius.

### **Background**

Clemenz awoke covered in blood in a room full of corpses. He has little to no memory of who he is or what he has done. His only clue is a letter he found in his pocket written in his own hand.

*To the Great Restorer, Bishop Ponalkin, and my comrades in arms*

*My friends and companions. In good conscience, I can no longer continue with you on our current course of action. For three years, we have sought to rid the world of the scourge of Seekers and these would-be Heralds, to save this world from its obsession with superstition and mysticism, but I feel we have lost sight of our original mission.*

*We set out to challenge and destroy monsters, but we have become the monsters. We travel from town to town persecuting the poor and undefended in the name of our own righteousness while ignoring the real threats that lurk in the halls of power, in the governments and organizations that control and distribute the wealth of this world. We ignore the true threats out of fear of reprisal and a baseless need to earn the support of those we should challenge.*

*We must reorient our mission. We must abandon the path of the persecutor and return to the path of the avenger. We can no longer compromise and become the corruption we see in the world. We must fight it on all fronts regardless of the material cost.*

*But I know this will not happen, hence I must withdraw from the Great Restoration and seek my own path. I do not abandon our holy mission, but I must return to the pure motivations laid before us by the Ancients. I must withdraw, for my own integrity and moral core will no longer allow me to continue on the path we currently tread.*

*Peace be with you,*

*Clemenz*
Titanium

Lily, known publicly as Titanium, is a villainous parahuman from Manhattan.

## Personality

Normally a very sweet person, placing others before herself, practically to a fault. Has become noticeably harder after her parents died in the Calamity attack.

## Appearance

Platinum blonde hair she dyes a silvery-white. As Titanium, she wears a blue-black metal costume that includes a breastplate, heavy gauntlets, boots, and a white-lensed mask etched with a feminine face, and metal bands running down each arm and leg and binding her three braids.

She is noticeably plain looking out of costume, something that surprises those who haven't seen her face.

## Abilities and Powers

Lily is a metallokinetic, capable of shaping most metals to some degree or another. As a Striker, she can more easily manipulate metal in direct contact with her skin, able to wear metal in a semisolid state as Titanium. She can also manipulate metal for several seconds after it leaves her vicinity, giving her the ability to control metallic objects in flight, this allowed her to be an effective long-range attacker. As part of her metal manipulation abilities she can also sense metal to some degree.

Her striker powers allowed her to manipulate metallic objects as she was hitting them, increasing the impact and effect of her punches, with manipulation of her costume allowing her to hit hard enough to break bone, without hurting herself.

Lily also has a passive secondary Brute power that slightly enhances her physique and increases her resistance to damage for a little while after being injured. As stated she uses her metallokinesis powers to enhance the strength of her gauntleted blows as well as her agility, and is even able to deflect metallic objects as they speed toward her.
Visserra

Visserra has found evidence of two edwed majors, and edwed minor, and an edwed prime that she is tracking. Most recently seen in the village of Himplethorn, in conversation with Kilta Bartool.

### Background

Hailing from the lively lands of Faltus, Visserra travels the continents in pursuit of beauty, collecting techniques and patterns to raise her status in her guild. In possession of a cunning mind, Visserra holds their own against the dangers that lurk in the foreign corners of Gregoor-Sheav.​ Bright smiles and playful words mask a clever mind and Visserra is not one to let that lie. The hunt for knowledge has led her through many a city and afforded them a taste of the world.
Leer

Leer is a criminal mastermind from the Bay Area and member of the Elect. He was a tertiary antagonist in Inbetween: Oakland and a deuteragonist in Inbetween: A Quiet Place.

## Personality

Leer is fairly cutthroat and motivated, though isn't particularly interested in rising in power. He was comfortable being delegated to run more legitimate businesses by his boss and did not feel the need to betray or undermine him. He wanted to be a number two or three, not the head of an organization, and doesn't take his new position seriously. He is prone to occasional bursts of uncanny malevolence and evil.

He is fairly friendly and has a habit to talking to people he probably shouldn't. He likes to live in comfort and decadence. He knows exactly how strong his powers are and does not fear using them to their fullest extent.

He enjoys playing strategy games such as chess or tabletop war games.

### Relationships

#### The Critic

Leer did not like the Critic but felt obligated to help him, considering The Critic was Leer's boss. He was upset by his death.

#### Icon

Forced her to trigger with his power and forcibly altered her memories when doing so.

#### The Outcasts

Initially, Leer did not feel threatened by the Outcasts and didn't take them seriously. After The Time Skip, he considers himself at least friends with Conner King and desires to be on good terms with the rest of the team.

## Appearance

Lear wears an expensive ruby red tuxedo with a black dress shirt. His tie is ebony black with fine red filigree. He has a black pocket square; his cufflinks and studs are equally dark. A crystalline ruby mask covers his face. Thin onyx etchings spiral out from the eyes of the mask, pulling attention to them.

He has dark brown, almost black, hair. He is African American.

## Abilities and Powers

Leer's vision slowly warps reality in a very small area, specifically that which he is making eye contact with. Him making longer eye contact allows him to create more pronounced effects. For example, with just a brief glance he could manipulate temperature, light levels or friction. With longer sight, he can bend space, influence time, manipulate gravity, amongst other things. He could use this ability to make a person he’s looking at immune to fire, for example.

He is able to neutralize a parahuman's powers. He can also neutralize specific powers or make powers become uncontrollable. This process never takes more than twenty or thirty seconds. If he goes too fast, this process becomes unreliable and possibly lethal. He requires to maintain line of sight and breaking this will nullify any changes he is currently working on.

The changes he makes are permanent, so long as he maintains line of sight. Blinking is not enough to nullify the effect. He doesn’t need a direct line of sight, the power can work through mirrors or windows, but sequential layers of separation make the power harder to use.

His eyes glow a soft red when he uses his power.
Nov-Romara

Nov Romara is, according to their official propaganda, the greatest nation that ever was or will be. It has the largest standing army and navy in Gregoor-Sheav.

Since the breaking, Nov Romara has engaged in five Great Expansions, colonizing less powerful nations and elevating puppet rulers in ‘allied’ nations increasing its sphere of influence to its current reach. Nov Romara considers itself the epitome of civilization and looks at its colonization of less evolved neighbors as an act of salvation. Other world powers do not quite see it this way, thus Nov Romarans are resented and despised through much of the rest of the world. Nov-Romara was founded by the Herald Romar the Broken in 019 AB, after the Breaking in 000 AB.
The Heralds of Wayinar

The Edwed wept when the world broke​. They cried out for salvation, begging the Ancients to save them from the catastrophe of Shadzog, God of the Earth, destruction and rebirth—the reckoning that had come to Gregoor-Sheav. The Heralds of Wayinar rose to answer their cries. Wielding the power of the Ancients, they cast down Shadzog​, piercing its shadow with their light and ending the world's pain. But at great cost.

Gregoor-Sheav sleeps now. The Heralds have vanished into the mists of time. The old races have retreated, forced into isolation. Glittering cities rise from the ashes of the old world. Knowledge, intrigue, power, and yes, corruption have returned to fester in the hearts of the Edwed. And with old hatreds come old fears, a shadowy feeling that this world is teetering on a knife’s edge. Those who watch for signs and read the turning of the wind know the world will break again.

Who will be their salvation? The Heralds are gone, though many whisper of their return. Some fashion new heroes, forging ordinary Edwed into figures of destiny. And still others long for the breaking, a cleansing that will see the corruptions of this world purged and natural order restored; a return to balance. They whisper Shadzog’s name as one might whisper to a lover, longing for its touch. Who can know what the future will hold? But one thing is certain. The world will break again and every soul in Gregoor-Sheav will feel its pain.

## Episodes

### Season 2

Episode 7: New Recruits

Episode 6: The Undershifter

Episode 5: Friendship

Episode 4: The Gatherers

Episode 3: Nim'Gurynshii

Episode 2: Resurrected Rivals

Episode 1: Edwed

### Season 1

Episode 1: Betrayer

Episode 2: Blood Door

Episode 3: Fall the Divided

Episode 4: The First Answer

Episode 5: Prime Before the Storm

Episode 6: Streak of Horror I

Episode 7: Streak of Horror II

Episode 8: Flames in the Dark

Episode 9: Fractures

Episode 10: The Storm

Episode 11: He who Stalks

Episode 12: Blood Will Fail

Episode 13: The Open Eye

Episode 14: Legends Lost

Episode 15: Into the Dark

Episode 16: Chaos

## Previous Characters

VanoCendrillionGorrkarrausLord AmadeusSorrelElyiaes
Kujio

Kujio was downed in combat with Bragorius. His status as to whether he is alive, dead, stable, or unstable is not clear.

### Background

Referring to themselves as THE WORLD WALKER. Kujio is immensely powerful and upholds a strong moral code, fiercely protecting those who they deem as ‘worthy’. Standing over 10 feet tall and seemingly made entirely out of metal, not much else is known about Kujio and some believe it’s better left that way.
Azathell

Azathell is the prodigy of Vano. He bears Vano nothing but hatred for his sin of mercy.

Vano was charged with training a young Azathell. As prodigious young fighter, his natural instincts and speed were uncanny. Vano took great pride in Azathell’s development and knew the boy would eventually surpass him. But in the back of Vano’s mind, a horrible realization formed. Azathell came to him as an excited youth, full of energy and humor. With each battle, his eyes changed. Day by day, he gained the look of a killer, the same look Vano saw every time he stood in front of a mirror.

After one particularly vicious skirmish, the two of them walked the field of the dead. Azathell executed wounded enemies with brutal efficiency—without the slightest change in expression. Some of the enemy soldiers were no more than children. Vano knew the boy he took so much pride in, had become a monster, and worse, a monster Vano’s making. Before he could think on it, he said to Azathell the same words he said to his father so many years before: “I’m leaving.”

He felt he owed the boy as much and hoped he would understand, but Azathell’s face broke into a mask of betrayal. He attacked Vano, but Vano was older and stronger and felled Azathell with a vicious wound to the leg. Azathell screamed at Vano to kill him. Defeat and mercy are not tolerated in Oaknesh. But Vano chose the ultimate insult. He walked away and let his prodigy live.
"Surface"

The current profile image of "Surface"

Surface first joined Site Graveyard on the 17th of April 2022. Site Graveyard was the first faction that he joined, and have since then climbed the ranks to Department head of MTF as well as A-1 Commander.

Surface was originally RRT, but later on decided that MTF A-1 was more suiting to him.
Nexudai (Planet)

## The world of Nexudai

Nexudai is a planet and also a god within itself. The Deities who take care of the planet consider Nexudai to be the ultimate being. with 7 continents within it, the continent names are:

* Abnaria
* Mukulu
* Ayyappan
* Dalixan
* Oriarma
* Neivehs
* Dekaria

The continents on this planet has an alliance called 'The 4 Kingdoms' which falls under 5 continents, then the opposition to the alliance is Abnaria. Neivehs is on its own side and is considered by civilians of every kingdom as inhabitable. Dekaria and Oriarma are the common home to the Elven race. Oriarma is one of the coldest places in Nexudai and not even do many elves live there. Dekaria being more populated is scattered with different Elven tribes.

## Time

Time on Nexudai works differently than it does on earth,, yas
Trigger Squad: Triggers to the Rescue

## Production/Release

**Trigger Squad: Triggers to the Rescue** (トリガースクワッド レスキューするトリガー, *Torigā Sukuwaddo: Resukyū Suru Torigā*) is a Japanese film in Team Incorporated's Denshi Trigger Series franchise.

## Characters

### Allies

* Global Special Rescue Organization
	+ Sean Bigtop
	+ Kento Asami
	+ Miyuki Yūta (An Ode to Rescue Trigger Aerial)
* JCPF
	+ ARTS

### Dread Dark Zone

* Grand Master Akuki
* *to be added*
* Familiars Batlings

## Other media

### Manga

* Trigger Squad: An Ode to Rescue Trigger Aerial

## Theme Song

* **Rescue Soliders**
The Concierge

The Concierge is an information broker from Oakland and one of Leer's Legates.

## Personality

She has a professional demeanor and is generally gregarious towards others, even those she views as enemies. She is a remarkably quick thinker, often anticipating questions and needs before they are asked.

She did not care for violent solutions to problems.

### Relationships

#### The Critic

She was fiercely loyal to The Critic. She understood him deeply and was the only one capable of keeping him calm. She held romantic feelings towards him, though it was unclear if he felt the same way.

#### The Outcasts

Initially treated them like children when they worked under The Critic. Since then, she considers them professional acquaintances.

#### Leer

Dislikes Leer, believing he treats his position as a joke and believes he doesn't have the personality or drive to be a real crime lord.

## Appearance

The Concierge wears an understated, when compared to the other Legates, white evening gown. She covers her face behind a matching masquerade ball mask made from platinum and white gold. While not gaudy, her clothes are made from the highest quality silk. She wears jewelry, namely a pearl necklace and white gold earrings.

She has brown hair and is noted be be exceptionally attractive.

## Abilities and Powers

The Concierge is one of the stronger thinkers in the Bay Area. She is able to access an extra dimensional storage space that contains every physical document within a sizeable, city-wide mile radius. She is not only able to access printed files, but also newspapers, books, handwritten notes and similar means of documentation. It does not, however, allow her to access digital records or information stored in a way that could not be pulled out of a filing cabinet.

Despite apparent omnipresence, her power does have flaws. Firstly, her ability gives her no knowledge of a file’s location when she takes it. The time it takes for her to access information hinges on its obscurity and documentation. For example, while today's newspaper would take moments to acquire, it might take hours or even days to find a personal diary or journal. The taken file also cannot leave more than a foot or two from her body. The moment it does, it winks out existence and returns to its original location.

It is unclear the further extent of her abilities, such as if she can alter the documents she takes or destroy them. Further, it is possible her power gives her additional mental abilities, though this is pure speculation. It possible her power made it difficult to read her mental state, in some capacity.

Once she has found a piece of information, she can find it again with increased speed and reliability.

PRO is unaware of her actual abilities.
The Team

Russell E. Welch III

Game Master & CEO

## Cast

Ariel Quinn

Rosara

Rose Velorum

Visserra & Writer/Lorekeeper

Frank French

Sorrel & Social Media

Katya Saturday

Kh'Zarvona

Brad Marsh

Obi & Brand Strategy Lead

Caleb Welch

Kujio & Map Designer

Renée Murat

Kit & Social Media

Jesse Gerrild

Guyras

Paige Bell

Amelianna & COO

## Support Cast & Crew

Bryan Henery

Azathell & Writing Lead

Kristen Coleman

Sheezo & Talent Lead

Donovan Wolford

Clemenz

Anthony

Media

Taylor

Captions & Transcripts

Luna

Quality & Music

Teresa

Legal & CFO
Character Origins

Who can say where a story begins? Even as one act ends, the seeds of another have already been sown and begin to sprout.

## Origin Stories

Visserra - Mind & Memory

The Heralds of Wayinar Season 2

Guyras - Payment & Power

The Heralds of Wayinar Season 2

Kit - Burn & Borrow

The Heralds of Wayinar Season 2

Azathell - Pacts & Portent

The Heralds of Wayinar Season 2

Rosara - Sword & Scale

The Heralds of Wayinar Season 1

Obi - Bone & Mist

The Heralds of Wayinar Season 1

Sorrel - Moon & Sand

Emissaries of the Ancients Season 1

Katya - Seeker & Storm

Emissaries of the Ancients Season 1

Sheezo - Secrets & Sorrow

Emissaries of the Ancients Season 1

Gorrkarraus - Earth & Arrow

The Heralds of Wayinar Season 1

Vano - Smoke & Sail

The Heralds of Wayinar Season 1

Clemenz - Heart & Horror

Emissaries of the Ancients Season 1

Cendrillion - Soul & Star

The Heralds of Wayinar Season 1

Elyiaes - Secrets & Sorrow

Emissaries of the Ancients Season 1