Kenneth A. Trevor

My name is Kenneth A. Trevor. I was once human until I was forced against my will to participate in a Government Op that slowly made me a mutant. If not for that ugly day I might've never found out that I was part alien. Though some of my alien heritage is also god-like which makes me a "Tribrid."

## Appearance:

### Regular Appearance -

* Childhood
* Adolescence
* Adulthood
* High School

## Appearances:

* Antonio Moore
* Void
* The New 13
* Co-founder of \_
 My life while amongst the living.

* Abilities
* Equipment

Abilities are not powers, though some powers may be abilities. Abilities for me are what come natural to me.

* Acrobatics:  The power to perform acrobatic and gymnastic feats greater than average/normal humans.

Abilities are not powers, though some powers may be abilities. Abilities for me are what come natural to me.

* The Orbis:  The "Orbis" is a ring which allows me to channel the emotions known to the Universe.

	+ Red Lantern Corp:  This is the color shown when I use "Rage."
	+ The Communication Corp:  This Corp is a fusion of Red-Violet , Red-Orange , and Blue-Violet Lanterns. This union stands for compassion, love, and above all things **communication**!
	+ Orange Lantern Corp (Hybrid):  There have only been two times I have ever been an Orange Lantern. The first time was when Larfleeze enticed me and his ring went to me. Well, that was the only "true" time.

		- The other time(s) are when I went into a fearful-rage state. The "Orbis" covering me in orange looking like one of their own with the added powers of a Red and Yellow Lantern. Subtly known as "Raging Fear."
	+ The Joy Corp:  This is the color shown when I use "Joy."
	+ Blue Lantern Corp:  This is the color shown when I use "Hope."
	+ The Indigo Tribe:  This is the color shown when I use "Compassion."
	+ The Star Sapphire Corp:  This is the color shown when I use "Love."
	+ The Depressed Corp:  This is the color shown when I use "Depression."
 From being born human, there is nothing better or worse than being a Metahuman. Actually some would argue that when we die we will join our brothers and sisters in Heaven or fall and burn with the other sinners of the world in Hell. However, for me ... well that is another story. For now, this is me as "The Void."

* Powers
* Abilities
* Weaknesses

* Diamond Form:  The power to transform into or have a physical body made up of diamond.

	+ Enhanced Durability:  The power to possess durability beyond that of the peak members of their species.
	+ Light Absorption:  The power to absorb light and utilize them in some way.
	+ Razor Claws:  The power to generate sharp claws.
	+ Telepathic Resistance:  The power to be highly resistant to psychic attacks.

* Solid Surface Acrobatics:  The power to perform acrobatic stunts on solid surfaces.

* Acrobatics:  The power to perform acrobatic and gymnastic feats greater than average/normal humans.

* Mute (formerly):

* Arc 1
* Arc 2
* Arc 3
* Arc 4
* Arc 5
* Arc 6
* Arc 7
 First 26 chapters

 List of ...

 List of ...

 List of ...

 List of ...

 List of ...

 List of ...

* Arc 1
* Arc 2
* Arc 3
* Arc 4
* Arc 5
* Arc 6
* Arc 7
 First 26 chapters

 List of ...

 List of ...

 List of ...

 List of ...

 List of ...

 List of ...

## Powers, Abilities, and More:

* Kenneth A. Trevor
* Phase 2
* Mutations

* Adrian
* Hero Mode
* Rising Sign Zodiac

* Powers
* Abilities
* Weaknesses
* Mayan Zodiac
* Unknown Source

### Temporary Electrical Induced Powers -

To begin with Adrian is unknowingly 20% Kryptonian. Being less than half or a normal Kryptonian, his powers havn't developed properly. Granting him any 3 powers at 1 time via electric shock. Any 3:1 of the following:

* Kryptonian DNA:  Because of his hybrid human/Kryptonian genetic structure under the effects of a "yellow" sun, Jon possesses the same potential powers as an average Kryptonian. However, according to Batman's research, Jon's abilities have the potential to exceed that of his father's and cousins due to his Human/Kryptonian hybrid cells. These powers include.
	+ Solar Radiation Absorption:  Jon's able to absorb the light and radiation of stars & suns, mainly those of the yellow stellar spectrum. His Kryptonian body is constantly absorbing and storing energy from Earth's yellow sun, which in turn grants him incredible powers, such as superhuman strength, super-speed, enhanced senses, impenetrable skin, and even the ability to defy gravity. Superman states Jon's cells ignite with the power of a supernova.
		- Empathic Solar Flare:  Jon has demonstrated the ability to immediately expel solar energy in gigantic bursts of explosive force. Jon's blasts are capable of causing widespread destruction, similar to a nuclear explosion. Jon has very little to no control over it due to his human heritage.
		- Enhanced Visual Perception:  Though stated by Robin that it would take him a week, Jon was able to thoroughly scan through 175 hours of surveillance videos in a few seconds.
			* EM Spectrum Vision:  Jon can see into all of the EM Spectrum. He can see and identify radio/television and any and all broadcast/transmitted frequencies, allowing him to avoid detection through radar or satellite monitoring methods.
			* Heat Vision:  His heat vision is powerful enough to singe even his father's skin and cause considerable collateral damage to his surroundings. He has shown some degree of fine-control as he was able to use it to heat-weld a cape to his jacket. Jon has shown better control over his heat vision than his father being able to detonate his heat vision midair like a bomb, something his father couldn't do. As well as having access to a "hyper-violet spectrum" that Superman doesn't, which produces far more powerful heat vision blasts than normal.
			* Microscopic Vision:  Jon can also see extremely small objects and images down to the subatomic level.
			* Telescopic Vision:  Jon is able to see objects from great distances. He was able to focus on the Cosmos One Space Station in orbit.
			* X-Ray Vision:  Jon possesses the ability to see through solid objects.
		- Flight:  Jon is able to manipulate graviton particles to defy the forces of gravity and achieve flight. Jon is capable of flying at speeds comparable to his fathers. Jon has actually beat his father in a race before.
		- Invulnerability:  Because he is half-Kryptonian, Jon's body is nigh-invulnerable due to his superhumanly dense cellular and anatomical structure as well as his radiating bio-electrical aura. However, in the beginning, his invulnerability was inconsistent, as he got a scraped knee and a concussion. Later on, he has shown certain degrees of durability, such as withstanding the impact of a tree branch, and even Robin's Batarangs. He is capable of withstanding the impact of being slammed through a building. As well as fighting beings of similair strength such as other Kryptonians. In addition, his invulnerability also extends protection against toxins, poisons, and diseases.
			* Accelerated Healing:  Jon possesses an accelerated "healing factor" enabling him to heal almost instantaneously from most wounds.
		- Super-Breath:  Jon is able to project his voice at a high decibel level, which is strong enough to shatter all the windows in his home. He later develops the ability to project freezing cold blasts to create considerable amounts of ice. While not having perfected it, Superboy is learning to project hurricane force winds by breathing.
		- Super Smell:  On various occasions, Jon has demonstrated that his sense of smell is significantly enhanced to the point he can smell odors across the entire city.
		- Superhuman Hearing:  Jon first displayed this power to listen in on the conversation between his father, Batman and Wonder Woman.
		- Superhuman Speed:  Jon has demonstrated the ability to move, react, run and fly at superhuman speeds. He can use this power to disarm opponents, catch bullets or shrapnel and cross vast distances in seconds. Jon has moved so fast that the Teen Titans have mistaken him for Kid Flash when he saved them all in a battle, while Kid flash himself was unable to see Jon when he saved him. Jon has also snatched a bullet fired from a sniper rifle out of the air while moving too fast for the shooter, Talia al Ghul, to perceive what had stopped it despite having her scope trained on her target the entire time. Jon's speed is so great, that he managed to break free from the Time Commander's Chronokinesis.
		- Superhuman Stamina:  Jon possesses a stamina phenomenally exceeding that of humans. Though Jonathan can operate for a substantial period of time without tiring, he eventually does need to rest or relax.
		- Superhuman Strength:  As a result of his half-Kryptonian lineage, Jon possesses incredible superhuman strength and is capable of handling tens of thousands of pounds. He was able to stun a large, flying dinosaur with a single punch. He is able to use his incredible strength to jump incredible distances and land safely. According to Jon's mother, Jon is capable of easily lifting up automobiles and large boulders. He has even stopped a train speeding out of control. Jon is capable of fighting other powerful beings such as full grown kryptonians like Zod and monsters like Rogol Zaar. Batman also comments on how Jon power is growing so quickly he is potentially already stronger than his father or cousin.

### Experiment #2262 -

Being only 20% Kryptonian, this allows Adrian to gain the following albeit against his will.

* The Super-Soldier Serum:  Luke Cage possesses various superhuman physical enhancements after undergoing a Super-Soldier experiment known as the Burstein Process, which was designed to increase his body's cellular regeneration rate.
	+ Accelerated Healing Factor:  Luke's invulnerability is usually enough to protect him from damages. However, if injured, Luke's recovery time from injury or trauma is customarily one-third that of an ordinary human. This ability allows for him to rarely require medical attention after even his most tedious of fights.
	+ Nigh-Invulnerability:  Luke Cage's body is as hard as titanium steel. His muscles and bones tissue are super-dense, granting him much greater resistances to physical injury. He can withstand conventional handgun fire of 4 feet and cannot be cut by the sharpest of blades, although in the event of required surgery his skin can be lacerated with an over-powered medical laser. He can withstand up to one-ton impacts or blasts of 150 pounds of TNT without serious injury, and he is impervious to temperature extremes and electrical shocks. His current level of durability enables him to withstand gunfire at point-blank range, and to withstand being lit on fire without suffering any serious or permanent injuries. He has withstood impacts from superhumans a good deal stronger than himself, destructive energy attacks including electricity, and falls from great heights such as ninety story high skyscrapers.
	+ Superhuman Durability:
	+ Superhuman Stamina:  Cage's muscles generate less fatigue toxins than the muscles of ordinary humans, granting him superhuman stamina. This helps Cage pull off astonishing feats of athleticism despite his excess mass.
	+ Superhuman Strength:  After undergoing the original experiment, Cage's strength was increased to superhuman levels. Initially, it was only sufficient enough to lift approximately 5 tons. However, with extensive physical training and years of experience as a super hero, his strength was increased to approximately 25 tons and he is able to punch through barriers as thick as 4-inch steel plate. While his experience in fighting crime allows for him to gauge the amount of force he exerts, Cage has been known to cut loose in cases of extreme stress often hinting that he's much stronger than his limits suggest; for example, Cage was seen lifting a large bulldozer over his head and throwing it without any strain. His strength has been currently increased to 50 tons or much more. Cage was able to easily bend a metal baseball bat with his bare hands. He was able to knockout the Rhino, a villain known to be a rival with the likes of the Hulk, with one punch. Cage's herculean strength allows him to seamlessly move extremely heavy objects with ease or trade blows with insanely strong extraterrestrials resulting in mild seismic activity, as seen when Luke Cage almost effortlessly carried a semi truck over seven city blocks because he couldn't get the engine to start. He was strong enough to send a woman flying with just the impact of his thunderclap. His strength also extends to his legs enabling him to leap in a manner similar to the Hulk; however, his leaping is not equal to the Hulk. Nevertheless, he can carry himself at speeds that outdo even the fittest of athletes. His most impressive feat of strength is grabbing onto the bottom of the airplane and dragging it hard enough to caused the pilot to shut down the plane.

* Archaeology:  Although nowhere near the level of her mother, Cassandra has learned quite a bit through her mother.
	+ Thievery:  Cassandra followed her mother around the world during her archaeological digs and looted what she wanted from each city.
* Genius Intelligence:  Cage is self-educated in the law and fluent in several languages. T'Challa is a polymath genius and has an eidetic (aka photographic) memory. His knowledge of physics and engineering ranks him among the top eight intellects of the world. He possesses accomplishments such as a PhD in physics from Oxford University. He also combined alchemy with science to create a new scientific field called Shadow Physics, a dangerous discipline which allowed him to track Vibranium on a quantum level, craft weapons which would be particularly effective against Vibranium, and create an unstable teleportation device which at the time ripped apart anyone using it with great healing ability.
	+ Multilingualism:  Due to being a demigoddess, Cassie is able to fluently speak, read, and understand all human languages, as well as some alien languages.
* Heavy Machinery Operation:  Superman has taught Jon how to drive the family tractor at their home, and apparently Jon can also drive a semi-truck.
* Indomitable Will:  Superboy's force of will is strong enough to overcome Time Commander's Time Freeze.
* Investigation:  Her criminal exploits involved a lot of casing, research and intelligence gathering.
* Leadership:  Cassie has shown to be capable of being a good leader, but her brash personality prevents her from fulfilling this duty all the time. He has proven to be very good at speaking positively, truthfully, and with charisma in front of large audiences. His innate nobility has earned him the respect and friendship from a good number of different persons.
* Skilled Athlete:  He is also a gifted athlete, even without his superhuman abilities.
	+ Master Acrobat:  T'Challa is a rigorously trained gymnast and acrobat. He is particularly accomplished at gymnastics, acrobatics, and brachiation (swinging from one branch to another using one's arms).
	+ Master Martial Artist:  T'Challa has been groomed to be a warrior since birth. He is a master in practically all forms of armed and unarmed combat, having mastered various styles of martial arts from around the world. He is considered to be one of the best martial artists to have ever walked the Earth. He has stalemated, and at times even gained the upper hand against various highly skilled martial artists such as Captain America, Daredevil, Iron Fist, and many other dangerous opponents in hand-to-hand combat. He was able to overpower Wolverine twice without much difficulty, even when Wolverine was using his claws. Captain America himself said that when he won against T'Challa, T'Challa was not his usual self, seeming weaker than he actually was. He was shown to be skilled enough to defeat the skilled combatant Karnak with a single blow to the head.
		- Hand-to-Hand Combat (Advanced):  Cage is a self-taught hand-to-hand combatant with years of street fighting experience. He also says he has had extensive training with Iron Fist. Through him, he has learned to utilize leverage with his strength in order to increase his combat effectiveness against more powerful opponents.
			* Swordsmanship:

* Heightened Senses:  Due to his heightened senses, bright lights, loud noises, & strong smells can potentially overwhelm him.
* Mutism:  At the age of 28 Adrian lost the ability to speak during a trial by combat. Nobody was able to fix his vocal chords by natural means so he is unable to talk.
* Near-Unbreakable Flesh:  Since Cage's skin cannot be lacerated by conventional materials, his superhuman durability is a hindrance if he suffers injuries that are too severe for him to heal on his own and require surgery, such as internal injuries. While his skin can be lacerated by a highly powerful medical laser and weapons composed of Adamantium, neither of these would be readily available or easily accessible.
* Radiation:  Enough exposure to massive amounts of radiation and the resulting burns can kill Cage, if the injuries are extensive enough.

* Monkey Physiology:  The power to use the abilities of primates. The user with this ability either is or can mimic/transform into primates and simians, including lemurs, the Old World monkeys and apes, and the New World monkeys.

* Owl Physiology:  Power to use the abilities of owls. User with this ability either is or can mimic/transform into owls.
* Metal Manipulation:  The power to manipulate metal. The user can create, shape and manipulate metal, a solid material (an element, compound, or alloy) that is typically hard, shiny, and features good electrical and thermal conductivity. Metals are generally malleable—they can be hammered or pressed permanently out of shape without breaking or cracking—as well as fusible (able to be fused or melted) and ductile (able to be drawn out into a thin wire.)
* Nano-Active Blood:  The power to possess nanomachine-primed blood. The user's bloodstream is primed with nanites, which can often enhance the user's mental capabilities, physical performance and/or possibly allow the user to manifest special abilities and superpowers, among other things. Simply having nanobots in the user's bloodstream makes them superhuman since it's beyond normal or peak human capacity.

* Powers
* Weaknesses

Even though he was forced to be the subject against his will. He has put these new found "abilities" useful and went out as "Power Man" before gaining his "new found" abilities by birthright and new aliases.

### Experiment #2262 -

* The Super-Soldier Serum:  Luke Cage possesses various superhuman physical enhancements after undergoing a Super-Soldier experiment known as the Burstein Process, which was designed to increase his body's cellular regeneration rate.
	+ Accelerated Healing Factor:  Luke's invulnerability is usually enough to protect him from damages. However, if injured, Luke's recovery time from injury or trauma is customarily one-third that of an ordinary human. This ability allows for him to rarely require medical attention after even his most tedious of fights.
	+ Nigh-Invulnerability:  Luke Cage's body is as hard as titanium steel. His muscles and bones tissue are super-dense, granting him much greater resistances to physical injury. He can withstand conventional handgun fire of 4 feet and cannot be cut by the sharpest of blades, although in the event of required surgery his skin can be lacerated with an over-powered medical laser. He can withstand up to one-ton impacts or blasts of 150 pounds of TNT without serious injury, and he is impervious to temperature extremes and electrical shocks. His current level of durability enables him to withstand gunfire at point-blank range, and to withstand being lit on fire without suffering any serious or permanent injuries. He has withstood impacts from superhumans a good deal stronger than himself, destructive energy attacks including electricity, and falls from great heights such as ninety story high skyscrapers.
	+ Superhuman Durability:
	+ Superhuman Stamina:  Cage's muscles generate less fatigue toxins than the muscles of ordinary humans, granting him superhuman stamina. This helps Cage pull off astonishing feats of athleticism despite his excess mass.
	+ Superhuman Strength:  After undergoing the original experiment, Cage's strength was increased to superhuman levels. Initially, it was only sufficient enough to lift approximately 5 tons. However, with extensive physical training and years of experience as a super hero, his strength was increased to approximately 25 tons and he is able to punch through barriers as thick as 4-inch steel plate. While his experience in fighting crime allows for him to gauge the amount of force he exerts, Cage has been known to cut loose in cases of extreme stress often hinting that he's much stronger than his limits suggest; for example, Cage was seen lifting a large bulldozer over his head and throwing it without any strain. His strength has been currently increased to 50 tons or much more. Cage was able to easily bend a metal baseball bat with his bare hands. He was able to knockout the Rhino, a villain known to be a rival with the likes of the Hulk, with one punch. Cage's herculean strength allows him to seamlessly move extremely heavy objects with ease or trade blows with insanely strong extraterrestrials resulting in mild seismic activity, as seen when Luke Cage almost effortlessly carried a semi truck over seven city blocks because he couldn't get the engine to start. He was strong enough to send a woman flying with just the impact of his thunderclap. His strength also extends to his legs enabling him to leap in a manner similar to the Hulk; however, his leaping is not equal to the Hulk. Nevertheless, he can carry himself at speeds that outdo even the fittest of athletes. His most impressive feat of strength is grabbing onto the bottom of the airplane and dragging it hard enough to caused the pilot to shut down the plane.

### 20% Kryptonian Physiology-

Adrian must have his whole body in the sun's light in order to possess these abilities. Though when Adrian was younger ... any electric shock "sparked" 3 powers at 1 time.

* Power Instability:  When Jon was very young, his Kryptonian powers were inconsistent, especially his invulnerability. His powers seemed to also fluctuate with his emotions. It was revealed that Jon's power fluctuations were the result of Manchester Black's machinations. After Black was defeated, Jon's powers were fully recharged.
* Solar Energy Dependency:  Like average Kryptonians, Jon needs to recharge his energy by absorbing solar energy from the yellow sun radiation. Lack of solar energy in long periods will gradually weaken his abilities, ultimately making him vulnerable.
* Vulnerability to Kryptonite:  Due to his half-Kryptonian DNA, Jon is susceptible to kryptonite radiation like his father.
	+ Near-Unbreakable Flesh:  Since Cage's skin cannot be lacerated by conventional materials, his superhuman durability is a hindrance if he suffers injuries that are too severe for him to heal on his own and require surgery, such as internal injuries. While his skin can be lacerated by a highly powerful medical laser and weapons composed of Adamantium, neither of these would be readily available or easily accessible.
	+ Radiation:  Enough exposure to massive amounts of radiation and the resulting burns can kill Cage, if the injuries are extensive enough.
* Vulnerability to Magic:
* Vulnerability to Psionics:  Jon's inexperience in dealing with psychic foes leaves him wide open, especially if those psychic attacks target his powers.

* Western: ?

I think my "Ascendant Sign" is a Libra. Though I'm not 100% sure about that being true.

* Earth Manipulation:  The power to manipulate earth. Users can create, shape and manipulate earth and "earthen" elements including most solid objects, specifically all minerals and mineral compositions regardless of their state (mountain, boulder, sand or dust), dirt, soil, etc. More advanced users can manipulate metals such as iron, copper and titanium. Offensive uses of this power include extracting huge boulders from the ground and hurling it at the enemy at high speeds, impaling the enemy with countless spikes from the earth and in some cases creating giant golems or other creatures from earth and utilize them for combat. Defensive powers include shaping huge walls or barriers from the ground, creating an omni-directional wave of rocks/stone around the user to defend from all attacks and covering oneself with armor made from earth. Supplementary uses of this power include flight by standing on a piece of levitating earth and enhanced movement by using by skating on the earth and gaining enhanced senses from sensing the earth.
* Enhanced Regeneration:  The power to rapidly heal at a level beyond that of the peak members of their species. The user can close minor to moderate wounds near-instantaneously, appearing as though they never happened, with more serious injury taking more time to heal, regardless of the extent of the damage. Depending on the severity of the injury, the process of healing from more grievous wounds can span from a few seconds or minutes to a matter of hours. Lost or damaged limbs, internal organs and damaged nerves can be completely regenerated, and fatally damaged cells can regenerate, preventing scars. They are near-completely unaffected by toxin or drugs and their cellular senescence is drastically reduced, if not completely halted, granting them decelerated aging/eternal youth. User can regenerate as long as the head/brain is damaged to no more than a certain level, leaving destruction of the head as one of the few sure methods to ensure their death. Their healing strength may be so powerful that their blood could be enriched with healing powers that can be used to heal others.
* Healing:  The power to heal. The users can restore biotic organisms to their optimal health, curing damaged or withered organisms, wounds, broken bones, low vitality, and diseases/poisoning. Though the user may potentially heal any form of bodily damage, the patient must be alive, even if hanging by a thin thread, in order to be healed; once the patient has died, it would transcend healing and would require resurrection instead.
* Purification:  The power to remove all evil or negativity from any object or person. The user can remove the darkness or evil from a person or objects, often including demons possessing it or mind control affecting it. It can turn evil to good or merely make someone pure.

* Human-Alien Hybrid; mutate
* Weaknesses
* Equipment

* Powers
* Abilities
* Weaknesses
* Equipment

Before gaining this "Monster" form. Adrian was just learning he was part alien after being in an experiment slowly making him a human; mutate. Now knowing his alien heritage. He found out he was also part "god." Then just when he started getting a taste of his newfound abilities ... he lost them all and gained a "new" form with all new powers and abilities as well as weaknesses.

* Energy Projection:  Damage's energy blasts are strong enough to harm even opponents like Superdoom. Grant is able to focus his stored energy outward to produce energy blasts, which at his highest output levels can be focused into 100-ton maximum strength energy blasts of concussive force.
	+ Fusion Discharge:  Grant has the ability to take the energy that he generates to detonate himself like a bomb. This power is the most dangerous of the abilities he possesses and also the most tied to his emotional state and the most likely to lose control.
		- Super-Leaping:  Damage can use his discharges to propel himself into the air.
* Man-Thing:  As a living weapon of the martian race, J'onn J'onzz grew into a few powers others of his species did not. Such as the ability to arsenalize his metamorphic biomass in more creative and unconventional ways. His powers come from his alien physiology. Born on Mars over a millennium ago, from a super advanced civilization, boasting advanced technology and genetic modifications over its people, the Martian Manhunter would appear to be a genetically modified being with incredible powers stemming from the changes made in his body. The Martian's physiology would seem to be composed of a complex molecular chain that resembles polymer bonds but with the ability to be altered at will. The Martian Manhunter can change his mass, color, relative shape, imitating even clothing if desired. The biopolymer is extremely flexible, durable, incredibly strong for a biological material and apparently self-sustaining. Damage is a living biochemical fusion reactor, that constantly absorbs, builds up and produces energy he can manipulate and use in numerous ways. This energy is able to enhance his physiology. This energy seems linked to his hormones; It seems that the more Grant is in physical or emotional activity, or the more physical damage he receives, the more powerful he will become.
	+ Adaptation:  What truly sets a Manhunter class Martian's metamorphosis apart from other Martian's is the spontaneous adjustment of their Sub-molecular physiology on the fly. Be it with or without conscious thought in order to overcome most any kind of threat.
	+ Bio-Fission:  He could even replicate himself to an almost indefinite degree, creating thousands if not millions of multi-colored cast off's of himself by force of will. J'onn can just as simply re-absorb his duplicates back into himself if needed.
		- Aspect Expulsion:  Whenever J'onn replicates he often pushes parts of his psyche out into the world as well, with many of his duplicates embodying a portion of his own core personality.
	+ Bio-Fusion:  J'onn's shapeshifting abilities are so pronounced he could fuse himself into whatever substance he wished too. Turning a mechanical martian city sized battle suit into a new body with which he could pilot and operate.
		- Absorbing Replication:
	+ Chlorokinesis:  Groot especially has the power to control other plants, or his own physical form, therefore he can turn his hands into blades, or grow in size altogether, or even use that power to heal himself from fatal wounds.
	+ Enhanced Senses:
		- Martian Vision:  Martian visual acuity greatly exceed human norms and allows for a wider range of information to be observed. The actual nature of this power seems to vary depending on the reports. It has been seen to be a bolt of force, directed by the Manhunter's eyes causing considerable damage. It has also been seen to cause flammable objects to catch fire. It also grants J'onn the ability to see into other spectrums of light. J'onn can use his Martian vision to see people and objects that are invisible to others. For example, upon their first meeting, J'onn's power allowed him to see past Gypsy's metahuman camouflage ability; other effects are, at present, unknown. This includes the following:
			* EM Spectrum Vision:
			* Extrasensory Input:  J'onn possesses nine different senses. One of these senses could account for instances of the Manhunter's perceived precognitive abilities.
	+ Flight:  The Martian Manhunter flies by manipulation of gravitons (a subatomic particle associated with the force of gravity), manipulation of magnetic fields and control of his absolute molecular movement (a telekinetic effect). These combine to give him the ability to fly great distances with little fatigue and at great speed. The Manhunter has also been seen flying in space with no difficulty, and in space he can fly at speeds that have allowed him to keep up with the likes of even Superman. J'onn can therefore fly at speeds exceeding the escape velocity of earth (7 miles per second) under his own power.
	+ Healing Power:  Groot is able to heal others. While the full capabilities are unknown, Groot was able to rid the Gardener of poison within a few seconds.
	+ Invisibility:  Martians can cause the biopolymers in their bodies to lose their ability to reflect light, making the Martians invisible to normal light and human sight. The Manhunter can cause the biopolymers in his body to lose their ability to reflect light, rendering the Manhunter invisible to normal light and human sight. With more increased concentration, he can render himself completely invisible along the electromagnetic spectrum, including the infrared and the ultraviolet ranges of the spectrum. This invisibility does not affect every other sense and he could still be detected by touch.
	+ Longevity:
	+ Matter Absorption:  J'onn has the ability to absorb matter and add it to his own mass, he once used this ability to grow to the size of the gigantic Antares and in another occasion to enhance his regenerative abilities.
	+ Organic Construct Creation:  J'onn showcased the ability to metamorphos advanced bio-organic weaponry from his own body at will, all of which is powered by his psychokinetic energies as both an energy source and munition's generator.
		- Biological Wears Fabrication:  The Martian Manhunter is capable of divesting pieces of his own biomass as perishable armaments, equipment or protective wear which he can use or share with others.
	+ Phasing:  Martians can go through solid matter. The Manhunter can phase through solid matter. No explanation of this power has been given, but it might possibly be an aspect of his psionic powers, perhaps shifting his mass into another dimension or out of vibrational phase with other objects in this dimension. Since it is known that he can alter the density of his biopolymers, it may be that he can simply become less substantial than solid matter, thereby decreasing the molecular density of his body by loosening the bonds within the biopolymers, due to - and further demonstrating - the absolute control he has over them.
	+ Regeneration:  Martians have powerful regenerative powers that enable them to regenerate their entire body from a severed limb, they can furtherly enhance their regenerative powers by drawing mass from nearby sources. The Martian Manhunter has shown amazing regenerative capabilities. So great are they that he has been able to completely regenerate from nothing but his severed hand, regenerate in moments from nothing more than a puddle of green liquid, and in another instance, survived beheading. Groot has been seemingly killed on three occasions, each time regrowing from a sprig. This may be a major contributor to his botanopathy.
	+ Shape-Shifting, Malleability, Plasticity, Elongation:  Martians have psionic control of their physical for down to the molecular level. This allows them to a form of shape-shifting that allows them to mimic other forms, elongate aspects of their body, increase or decrease their physical size, and so on. He is able to literally control the molecular structure of his body's biopolymers and manipulate them into any construct he desires, in addition to and including his own body. He can form clothing and weapons with non-moving or non-functioning parts. There does not seem to be any limit to the number of people the Manhunter can imitate and has stood in as a double for many famous people. His ability to imitate people and their mannerisms has stood him in good stead for his disguises. He has recently been seen to shape-shift into the size and shape of a common house fly and to enormous sizes comparable to skyscrapers. Groot has the ability to stretch his limbs for long distances and reshape them for a variety of tasks. He normally takes the shape of a large tree-like humanoid, but can also weave his limbs into a dense tangle of vines. He can grow individual limbs to currently undisclosed lengths, allowing him to have stretching powers, similar to Mister Fantastic. This may be related to his cellular regeneration and his control over plants.
		- Size Alteration:  As an extension of their shape-shifting abilities martians can alter their size with ease, being able to shrink or grow to gigantic size. Groot can grow at an extremely advanced speed at will, growing to his normal size from a sprig, or growing from his normal size to a giant form.
	+ Super-Breath:  The inner valves and chambers inside the Martian Manhunter's air canals are very dense and greatly enhanced, allowing him to, much like Superman, create strong hurricane force winds just by exhaling pressurized air from his lungs in an incredibly strong burst.
	+ Super Hearing:
	+ Superhuman Durability:  Martians possess high levels of durability that make them nigh-invulnerable to all forms of damage. Martians can withstand high caliber bullets, powerful energy blast and kinetic impacts without suffering damage. The biomorphic structure of the Manhunter's body allows him to absorb almost all kinetic energies such as high caliber bullets, shrapnel, or flying debris easily. He can harden his biopolymers by rebinding them and increase his durability to the point where he is nearly on par with Superman. Along with his nigh-invulnerability, his shape shifting makes him even more difficult to harm. Hazardous environments practically do not affect the Martian Manhunter.
		- Toxic Immunity:  In addition, Martian Manhunter's immune system protects him from all toxins and diseases (meaning he is unable to succumb to any earthly poison, disease or infection).
	+ Superhuman Speed:  Martians can process thoughts, move, and react at incredible speed, being able to cover vast distances in little or no time, catch bullets in mid flight, run on water and create afterimages as they run. Either through flight or natural movement, the Martian Manhunter can maintain speed and demonstrates reflexes far in excess to that of most metahumans, and for far longer. Like the power of flight, this is accomplished by manipulating the magnetic fields of energy surrounding his body, as well as ambient gravitational particles. Traditionally, J'onn only uses his superhuman speed while flying. He has admitted that he is not as fast as Superman but this can be argued as he has shown speed feats that are nearly at Superman's level, such as the speed necessary to fly around the earth destroying multiple targets around the planet in seconds, while also managing to save Kyle Rayner in the end. He can process thoughts, move, and react at super speed as well. J'onn has also demonstrated that he is fast enough to comfortably catch bullets and other exceedingly fast projectiles.
		- Superhuman Agility:
		- Superhuman Durability:  Groot's hide is composed of wood dense enough and durable enough to make him immune to most conventional weapons, including gunfire and fire which would consume most woods. Channeled energy toughens his skin, making him highly resistant to injury. At the low end of the spectrum, Damage has enough resistance to stop twenty tons of force without being hurt. Bullets will not harm him, nor will temperature extremes from -100 degrees Celsius to about 2000 degrees Celsius bother him much. He's immersed himself in volcanic lava before, and suffered no ill effects except for the lack of air.
		- Superhuman Reflexes:  At his lowest levels, Grant has the agility and reflexes far above that of an Olympic athlete. At these levels, Damage would be able to catch a normal arrow fired from Arsenal at mid-range, and dodge single blasts and bullets. At his higher levels, he will be able to dodge fine-point lasers at close range, and could deflect a stream of bullets from an uzi fired from ten feet away.
	+ Superhuman Stamina:  J'onn's endurance is just as formidable as his strength and invulnerability. He can operate under extreme conditions for an indeterminate period of time without showing signs of fatigue. The exact range of this power is unknown.
	+ Superhuman Strength:  Martians possess vast levels of superhuman strength and are among the few races that are able to match Kryptonians in terms of raw strength. Martians can easily shatter reinforced concrete and steel, lift and carry hundreds of tons with ease and deliver incredible damage with their blows. The Martian Manhunter is one of the strongest beings on the planet. The Martian's superhuman strength comes from his Biomorphic structure formed from immensely long and complex molecular chains, augmented with his psionic and telekinetic abilities allowing him to lift incredible weights without these weights crumbling under the stress. The Martian has been seen lifting tankers out of the ocean for vast distances, stalemating powerhouses like Superman, and he has even helped tow the moon and objects as large as the Earth itself together with Superman. J'onn's strength is great enough to the point that he has drawn blood from beings as durable as Kryptonians such as Supergirl by his punches alone. By modifying the density of these biopolymers, the Manhunter can make himself stronger by forcing them into tighter bundles. While at a resting state the limits of his strength are unknown, the Manhunter can lift 100 tons without much effort. He is nearly as strong as the likes of Superman when concentrating his biopolymers to their full capacity. Groot's tree like form provides him great strength. His strength allows him to overpower Armadillo. Internal energies give him enhanced strength, regardless of the amount of energy he is channeling into his body. At his lowest levels, he is still capable of lifting around ten tons casually, and with enough finesse that he does not crush anything he touches.
	+ Telekinesis:  Martians have mind-over-matter abilities and can lift and move objects with their minds. They can also employ their telekinesis in offensive way by discharging telekinetic blasts capable of great concussive power. J'onn possesses the ability to move objects with his mind, which he described as ""molecular hypnosis" and "Martian mind-over-matter.
	+ Telepathy:  Martians have the ability to read the minds of others and project their thoughts to varying degrees. They can also project their mental essences into a gestalt community known as the "Great Mind". Through this, the community can enhance the telepathic strength of other Martians. This power can also enable them to reverse the effects of amnesia or psychological brainwashing. The Martian Manhunter is the most powerful telepath on the planet, and is one of the strongest telepathic beings in the Universe. He is able to read the mind of any human with no difficulties, and the only minds that can cause him trouble are insane minds. He can even read the subconscious mind as well. He is able to read minds over great distances and has been known to scan the mind of every person on Earth within a matter of moments. This telepathy extends to distances as far away as the moon, since it is known that the Martian Manhunter can telepathically communicate with someone on Earth while on the moon. It is not known whether there is any limit to the number of people he can be attuned to or whether there are any special requirements to being attuned to him. In addition to reading minds, the Martian Manhunter has a multitude of other telepathic capabilities, one of which allows him to literally reprogram the mind of a subject into believing whatever he wants them to. He can use this ability to help subjects forget things that he does not want them to remember as well as set up post-hypnotic suggestions.
		- Mayavana:  One of the most prized abilities of the Martians is Mayavana. It is the ability to reach into another mind and create a mental reality as real as any normal reality. The strain of Mayavana is such that it can only be used once in a lifetime, and so is normally used on the one that a Martian loves the most. J'onn used it on the rampaging Despero so that he thought that he had destroyed the JLH (subsequently he reverted to an embryonic state) and therefore saved his friends.
		- Mind Control:  As an extension of this, Martians can also use the ability to alter a psychological profile of a target, enabling them to manipulate, and in some cases, outright control that individual. This practice is greatly discouraged however, and only rarely used. The Martian Manhunter can also control other beings mind's. Insane minds seem to be the only minds he has some trouble controlling.
		- Possession:
		- Telepathic Assault:  The Martian Manhunter can also use his telepathic abilities in an offensive manner. He has the ability to cause mental shutdown in a target using his psionic powers. The Manhunter does not use this power often due to the invasive nature and harshness of such a telepathic attack.
		- Telepathic Relay:  Otherwise known as a telepathic link. As a Class 3 telepath, the Manhunter is able to use his telepathic prowess as a relay station for a group of minds, who can then "speak" to each other through him. This relaying ability seems to be limited to the same range as the Manhunter's normal telepathic range.
		- Thought Sensing:  The Manhunter can use the mental signature of a being to track it, and can detect life forms by their empathic as well as telepathic signatures. He can detect whether a being is intelligent or not, and can communicate with it empathically if it does not have a communication-driven frame of reference with which normal telepathy may function. He can also detect various states of mind from anywhere in the world.

Abilities are things learned during life or inherent.

* Diplomacy:
* Genius Level Intellect:  The Martian Manhunter possesses highly advanced reasoning and logic capabilities and uses them to great effect. Despero once claimed that Ted Kord's mind (IQ 192) was second only to that of J'onn J'onzz. The Martian Manhunter's particularly astute reasoning capabilities and long-term association with Earth's global population gives him an edge in dealing with humans of diverse governments, cultures and religions. As a result, in the northern hemisphere of Earth, the Manhunter is one of many costumed adventurers battling against entropy, yet in the southern hemisphere, he is more well-known than even Superman. Groot has received the finest education from Photonic Knowledge of the Arbor Masters. He was highly intelligent and has a tremendous grasp of quasi-dimensional super-positional engineering. Again, allegedly, as reported by a man openly known as "Maximus the Mad".
	+ Eidetic Memory:
	+ Pedagogy:  J'onn not only has experience as a school teacher, but he has trained the Justice League in mental exercises to help them resist mind control, telepathy and mind attacks. He has even trained Kyle Rayner in combat.
* Hand-to-Hand Combat (Advanced):  J'onn has held his own against Mindhunter in combat, for a prolonged period of time, before being overwhelmed. J'onn was capable of fighting out a large group of White Martians, long enough for Batman to escape. Martian Manhunter has also received training from Wonder Woman. J'onn is a superb tactician and leader as well as an excellent hand-to-hand combatant.
* Hunting:
* Investigation:  J'onn is an experienced detective thanks to his time as a manhunter on Mars and as a cop on Earth. J'onn once made detailed files on all of the heroes on Earth, including on the Justice League of America.
* Leadership:
* Meditation:  Martians enter a meditative state as a form of sleep.
* Multilingualism:  The Martian Manhunter is able to speak several languages, those include: Martian, English, Portuguese, Japanese, Russian, Italian.
* Tactical Analysis:
* Weaponry:  Is skilled in the use of a trident.

Abilities are things learned during life or inherent.

* Chocoholism:  J'onn is known to carry a bag of Chocos with him for snacking. J'onn is shown to be obsessed with Chocos, partially due to Captain Marvel's influence. Also it has been suggested that something within J'onn's physiology makes him addicted to the chemicals used in the Earth snack, Chocos.
* Discharge:  If he doesn't use the energy in the aforementioned manner, he is forced to expend it in a discharge.
* Language Barrier:  To most people, Groot appears to only say "I am Groot." This made communication with most people all but completely futile. Maximus the Mad asserted that whenever Groot was saying his trademark "I am Groot!" he had actually been saying any number of things. It was the hardened nature of Groot's larynx that causes people, who are oblivious to the subtle nuances of his speech, to misinterpret him as merely repeating his name. After spending some time with Groot, certain people such as Rocket Raccoon were able to pick up his nuances, and understand him.
* Vulnerability to Fire:  Martians are much more vulnerable to fire than the average Earth human. At times this has been portrayed as physical, psychological, or a combination of the two. The effect of this is to strip any Martian of their powers as they involuntarily lose control of their body. The Martian Manhunter has a psychosomatic fear of fire. The Guardians of the Universe have built in a fear of fire when they first confronted the Burned (Martians). Exposure to fire, causes him to lose his powers, and in the case of extreme fire, to lose his control over his biomorphic form. The Manhunter is more vulnerable in this form and can take damage in this vulnerable state.

Weapons and other equipment wielded in this form are listed here.

* Kuru Pendant:  The Martian Manhunter owns one of two Kuru pendants. The pendant acts as a repository of ancient Martian lore and knowledge. The second pendant belonged to the late Martian, Roh'kar.

* Cloned Kryptonian Physiology
* Other

* Kryptonian Physiology:  Under the effects of a "yellow" sun, Superboy possesses the same potential weaknesses as an average Kryptonian.
* Vulnerability to Red Sun Radiation:  The damage from the Red Sun seems to be less effective on him than the full Kryptonians.
* Power Instability:  Due to his genealogy, Conner Kent could lose his powers at any moment. This genetic defect seems to have been corrected thanks to Blackfire's medical technology.
* Power Limitation:  Thirteen Gen-Actives appear to be able to resist Superboy's telekinesis.
* Solar Energy Dependency/Yellow Sun Processing:  Because Superboy absorbed less solar energy than Superman as an adult, Superboy was unable to process as much yellow sun energy as Superman could; as a result, overexerting his powers could spell his death, as his body would literally begin to feed on itself, unable to absorb solar energy fast enough to restore itself.

* Arrogance:  Conner has always had always had a bit of a hubris when it came to himself, due to half his DNA coming from Lex Luthor. This issue had got him into disquiet situations multiple times during the early parts of his superhero career. Conner has learned to be more humble and embrace humility more often, due to the death of his first girlfriend Tana Moon, nearly losing Guardian and almost killing the Teen Titans thanks to Lex Luthor. But Conner's ego still has resurfaced a few times, that has inconvenience him in stressful situations. Which has allowed someone like General Zod to get the better of him in combat.
* One Power at a Time:  As mentioned above, one serious limitation to his ultra-powers is that he can only use one at a time. This means that if he wants to fly through space at super-speed he must wear a spacesuit to survive in the cold vacuum. When using his power for super-strength he is not invulnerable and can therefore get tired, feel muscular pain or even pull a muscle.

* Weapons
* Transportation

* Bracelets of Victory:  The B.o.V. are mainly used for defensive purposes. Able to deflect gunfire, energy blasts, small missiles and other projectile weaponry.
* Containment Suit:  Superboy's suit sports the symbol of the House of El and monitors his TK and repairs itself.
* Lasso of Persuasion:  The Lasso of Persuasion has the ability to compel anyone to do as the user tells them to, as long as the strength of their willpower is less than "Double A's."
* Universe Orb:  The Universe Orb contains the history of the multiverse.
* Visor:  Superboy briefly had a visor, given to him by Emil Hamilton, that allowed him to simulate Superman's vision powers. He lost the visor and it was recovered by the Technician. When he got it back, Superboy destroyed it, rationalizing that he would probably lose it again somehow and then it would put others at risk.

* Discordia:  Donna owns Discordia, a mythical black pegasus. Discordia is extremely loyal to Donna and transports her wherever she needs to go, as she does not possess the power of independent flight.
* Legion Flight Ring:

* Powers
* Weaknesses
* Equipment

* First Mutation
* Ultra Power
* Divine Power

Blue Cannon is the first one to take the wheel whenever "Double A" feels stressed, agitated, and angry.

* Genetic Atavism:  It is possible that Beast's mutation is a result of genetic atavism (or genetic traits that resurface in a species after many generations of dormancy). He also possesses neotenous (or traits in a descendant that resemble those of an ancestor organism) characteristics, which would explain why he has a big modern brain with an ape-like physique. Due to Secondary Mutation, Beast transformed from his original ape-like physique to a more cat-like physique. A subsequent mutation affected him, and he required the help of his past self, who was able to stabilize him in a new appearance.
	+ Mood Color Transformation:  Loose Cannon's skin changes as he gets angrier, thus causing him to get stronger and enabling him to fight stronger opponents.
		- Accelerated Healing:  Despite his high resistance to physical harm, it is possible to injure Loose Cannon. Loose Cannon is capable of regenerating damaged or destroyed areas of his body with far greater speed and efficiency than an ordinary human. Beast's metabolism enables him to repair mild to moderate injuries much faster than a normal human. For instance, he can recover from minor ailments, such as a severe cold or fever within a few hours. More severe injuries, like broken bones, used to heal within a few days, whereas normal humans might take many weeks or even months. However, his healing abilities have increased to the point where he recovers from mild to moderate injuries within the span of a few hours. However, he cannot regenerate destroyed organs or severed limbs.
			* Contaminant Resistance:  Hank possesses a highly advanced immune system, which is a partial reason why he is able to recover from mild ailments, among other forms of sickness, within a few hours. Hank also possesses a high immunity to foreign chemicals, such as tranquilizers and certain types of poisons used by Kraven the Hunter in their encounter during his early years with the X-Men.
			* Slowed Aging:  Beast also possesses a slight degree of slowed aging due to his own healing abilities. Despite being 40 years of age since the time of Cassandra Nova's attack, he still retains the physical appearance and vitality of a man in his prime.
			* Telepathic Resistance:  Hank possesses moderate resistance to telepathic manipulation, and was able to resist Cassandra Nova's high-level telepathic powers for a short time until she used his own fears of devolving into a mindless animal against him.
			* Temperature Resistance:  Due to a combination of his own healing abilities and his fine coat of blue fur, Beast is resistant to freezing temperatures. This was evident even before his ape-like form, to the point of being frozen in solid ice by Iceman for a short time and survived with a moderate case of shivers once freed during his early years with the X-Men.
		- Minor Pheromone Manipulation:  Beast has the ability to secrete pheromones to attract members of the opposite sex.
		- Razor-Sharp Claws and Fangs:  Beast sports retractable, 3" razor-sharp claws at the tip of each finger and toe. Their natural edges, coupled with his strength, are sufficient to rend most conventional materials including flesh, wood, stone, and even metal effortlessly and enable him to climb up vertical surfaces by wedging his fingers and toes into the smallest of cracks. He possesses elongated canines that he can use, if he chooses to do so, as effective weapons in close-quarter combat situations.
		- Super-Leaping:  Loose Cannon is able to use his highly developed leg muscles to leap great distances.
		- Superhuman Agility:  Beast's agility, balance, and bodily coordination are enhanced to levels that are beyond the natural physical limits of the finest human athlete. While in his simian form, he has the agility of a great ape combined with the acrobatic prowess of an Olympic level gymnast. He can walk a tightrope or a slack rope as easily as most people can walk on a sidewalk. He can also walk on his hands for many hours, or perform a complicated sequence of gymnastic stunts such as flips, rolls, and springs. He can easily match or surpass any Olympic record in gymnastics.
		- Superhuman Dexterity:  He can perform many tasks with his feet as easily as a human could do with his hands. His manual and pedal dexterity are so great that he can write using both hands at once or tie knots in rope with his toes.
		- Superhuman Durability:  In addition to great strength, Loose Cannon's body possesses a high degree of resistance to injury and pain. Beast's bodily tissues are harder and more resistant to certain types of injuries than the bodies of normal humans. His physiology can withstand great impact forces, though he can be injured by many types of conventional weapons such as standard firearms and bladed weapons. However, he can withstand physical impacts, such as falling from several stories by landing on his feet without suffering any broken bones or sprains. Also, he is able to be physically struck by many superhumanly strong beings like Colossus and The Hulk that would either severely injure or kill a normal human with little to no discomfort.
		- Superhuman Reflexes:  Beast's reflexes are similarly enhanced and are on levels beyond the natural physical limits of the finest human athlete. His training with the X-Men, as well as his experience battling enemies, has granted him the reaction time to evade gunfire. He can react at low-level superhuman speeds, even catching smaller missile mid-air with his feet. His reflexes are a partial reason why the Beast is able to be so agile and fast, despite the abnormal bulk of his ape-like form.
		- Superhuman Senses:  Hank possesses enhanced, acute senses that are comparable to those of certain animals, enabling him to see and hear distant objects more clearly than a normal human, and identify and track someone purely by scent over open terrain and his hands and feet are sensitive enough to detect electronic signals (from bombs, listening devices, etc.) through solid walls and floors. He also possesses cat-like night-vision that also allows him to see even in near-total darkness and when asked by Nick Fury, he was able to identify that it was the real Colossus when he came back to life all by scent.
		- Superhuman Speed:  Loose Cannon's speed, specially as his rage increases, shown that he is able keep up with other super fast beings such the Eradicator whom was caught by surprise. Beast can run and move at speeds that are slightly beyond the natural physical limits of the finest human athlete, despite his abnormal size. He can run at speeds up to 40 mph for short distances, particularly if he runs on all fours. It also allows Beast to attack opponents before they can react and pull their trigger fingers and keep up with opponents who can move at low-level superhuman speeds.
		- Superhuman Stamina:  Loose Cannon's counteracts fatigue poisons that build up in his muscles during physical activity. Beast's highly advanced musculature produces fewer fatigue toxins during physical activity than that of an ordinary human. He can exert himself at peak capacity for several hours before the buildup of fatigue toxins in his blood begins to impair him. He also commented that after his mutation into a cat-like form that he no longer needs a full night of sleep, although it is unknown if he still retains this side effect of his stamina after becoming a new ape-like form once again.
		- Superhuman Strength:  When Eddie changes into his hulk-like state, his strength increases to much higher levels. Eddie is been known to able to go toe-to-toe with the Eradicator and the Parasites at the same time and grow stronger as his anger grows. His strength is unknown, but presumably that all his rage stages indicates that his strength is on the same level as Superman's. Originally in his teen years, Beast was able to lift about 1 ton. From breaking chains to headbutting through a solid metal wall, he always made full use of his physical prowess by combining muscular strength with agile kinetic buildup. After his mutation into a blue simian form, which eventually stabilized afterward, his strength was increased to the point where he can now lift about 10 tons, which is sufficient for him to smash through a brick wall with a single punch, toss a smaller car, and to tie an iron barbell into a knot. When enhanced after Infectia´s kiss, he was strong enough to smash a tank with his bare hands and punch the ground to create a massive shock wave. Even before these extreme levels though, he has lifted part of a full-grown oak tree made of solid gold, with effort. His strength also extends to the muscles in his legs, allowing him to leap a height of 32 feet high and 50 feet in a standing broad jump.
		- Timestream Attunement:  Hank's experiments with time travel have attuned him to the timestream, making him aware of changes in history.

* :

* Amazonian Physiology:  As a magical replicate of Diana, Donna possesses most of her powers. At various times she has lost and gained her powers, even abilities unique to her. After embracing her destiny as a Titan Seed, Troia was granted additional powers by the Titans of Myth. After her resurrection as the Goddess of the Moon, Donna gained the ability to command darkness and atmospheric cold to great effect. However, since regaining her memories she has not used these power, perhaps implying she no longer has them.
	+ Accelerated Healing:
	+ Charisma:  Donna has truth-coaxing powers like Diana; even without a Lasso of Truth people find it almost impossible to lie to her.
	+ Cold Manipulation:  Donna has truth-coaxing powers like Diana; even without a Lasso of Truth people find it almost impossible to lie to her.
	+ Darkness Manipulation:  Donna has truth-coaxing powers like Diana; even without a Lasso of Truth people find it almost impossible to lie to her.
	+ Flight:  Donna can glide on wind currents for short periods of time. As a Titan seed, her ability to fly was greatly expanded, and no longer relied on air currents. When Donna Troy became Deathbringer, she discovered the power to fly at high speeds.
	+ Immortality:
	+ Longevity:  Like the rest of her kind, Donna doesn't age while on Themyscira. Though she possesses a longer lifespans even in the Man's World.
	+ Memory Projection:  Ability to project three dimensional images of a person's memories, provided the subject is a willing participant in the process. This can extend to people remembering long-forgotten facts.
	+ Photonic Energy Manipulation:  Can fire power blasts and create protective force fields.
		- Force Field:
	+ Precognition:  As Fate, Donna Troy was able to see the future of all living beings.
	+ Psychic Link:  While Wonder Woman has a psychic rapport with animals, Donna has a psychic rapport with her. This allows one to feel the other's emotions, dreams and even thoughts.
	+ Superhuman Speed:  Donna Troy was able knock Raven without being notice by her. She appears only as blur when moving at superhuman speeds.
* Mister Cannon
* Tab ACB

* Power Instability:  When Eddie reaches his white rage stage, he tends to loose any coherent thought.

* :

* Weapons
* Transportation

* Bracelets of Victory:  The B.o.V. are mainly used for defensive purposes. Able to deflect gunfire, energy blasts, small missiles and other projectile weaponry.
* Containment Suit:  Superboy's suit sports the symbol of the House of El and monitors his TK and repairs itself.
* Lasso of Persuasion:  The Lasso of Persuasion has the ability to compel anyone to do as the user tells them to, as long as the strength of their willpower is less than "Double A's."
* Universe Orb:  The Universe Orb contains the history of the multiverse.
* Visor:  Superboy briefly had a visor, given to him by Emil Hamilton, that allowed him to simulate Superman's vision powers. He lost the visor and it was recovered by the Technician. When he got it back, Superboy destroyed it, rationalizing that he would probably lose it again somehow and then it would put others at risk.

* Discordia:  Donna owns Discordia, a mythical black pegasus. Discordia is extremely loyal to Donna and transports her wherever she needs to go, as she does not possess the power of independent flight.