recursal/Fanatic-Fandom huggingface dataset:
Jarate Master Sniper

**Jarate Master Sniper** is a normal Sniper robot armed with Jarate and Bushwacka. This robot appears in *Be With Robots Redux*.

## Summary

A Sniper robot with more health. Its Jarate recharges faster and slows down enemies, and uses a Bushwacka that deals slightly more damage.

## Origin

This is a *Be With Robots Redux* original.

## Trivia

### *Be With Robots Redux*

* This robot appears to be a revised version of Jarate Master, though with more improvements.
Giant Festive Soldier

**Giant Festive Soldier** is a giant Soldier robot armed with the Festive Rocket Launcher and Shovel. This robot appears in *Be With Robots 2 (OS Edit)*.

## Origin

This robot is based on the **Giant Festive Soldier** from the *Titanium Tank* mission *Entertainer's Entourage*.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Entertainer%E2%80%99s\_Entourage\_(mission)#Waves
Smoker

**Smoker** is a regular Heavy robot armed with the Minigun and Fists. This robot appears in *Be With Robots 2 (OS Edit)*.

## Origin

This robot is exclusive to *Be With Robots 2 (OS Edit)*.

## Abilities/Notes

* Minigun deals less damage.
* Minigun is 100% accurate.
* Bullets pull players closer.

## Strategy

The best strategy here is to pull players in to the horde of robots. Vulnerable classes like Heavy can easily be killed with a horde of robots surrounding them. Airborne players can also be shot at to make them instantly fall and take fall damage. This also applies to pulling players off ledges, and they cannot jump while being shot at.

## Trivia

* This is the only robot to have a slight torso adjustment. This is to help the robot be easily recognizable.
* This robot is based on the Smoker from the *Left 4 Dead* series.
Giant Miner Soldier

**Giant Miner Soldier** is a giant Soldier robot armed with Escape Plan. This robot appears in *Be With Robots 2 (OS Edit)*.

## Origin

This robot is based on **Giant Miner Soldier** from the map Underground.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

### *Be With Robots 2 (OS Edit)*

* Because the Escape Plan has its stats active only when the weapon is out, a Barely-Melted Capacitor was added to this robot to set the health correctly.
Giant Medic (BWRR)

**Giant Medic** is a giant Medic robot armed with Syringe Gun and Quick-Fix. This robot appears in *Be With Robots Redux*.

## Summary

A giant Medic that moves slower and is resistant to knockback. Its Quick-Fix heals at a faster rate and builds Uber slower. Its Syringe Gun does a lot less damage and gets less health from healers. It spawns with full Uber.

## Origin

This robot appears to be based on the Giant Medic by Valve, but with many differences.
Sergeant Crits

No cosmetics

*Be With Robots Redux*
Base health: 9000
Health per player: 8500
Health regen per player: 41

**Sergeant Crits** is a boss Soldier robot armed with Rocket Launcher and Shovel. This robot appears in *Be With Robots*, *Be With Robots 2*, and *Be With Robots Redux*.

## Summary

A giant Soldier robot that moves slower an is resistant to knockback. Its Rocket Launcher does more damage, reloads faster, fires faster, and has a bigger clip size. Its projectiles move faster. It gives 90% less rage and heals 250 HP per second.

In *Be With Robots Redux*, this robot cannot fire until fully reloaded and its health values are scaled dynamically based on the amount of RED players.

## Origin

This robot is based on **Sergeant Crits** from the Mann vs. Machine mission *Broken Parts*.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Soldier\_Robot#Sergeant\_Crits
Extended Conch Soldier

**Extended Conch Soldier** is a normal Soldier robot armed with the Rocket Launcher, Concheror, and Shovel. This robot appears in *Be With Robots*, *Be With Robots 2*, and *Be With Robots Redux* (under the name **Extended Concheror Soldier**).

## Summary

A Soldier robot with a fully charged Concheror. It has a longer buff duration, allowing faster speed for a longer period of time.

In *Be With Robots Redux* is may occasionally appear with a Shovel.

Show/hide attributes

* +800% buff duration

## Origin

This robot is based on the **Extended Conch Soldier** from various Mann vs. Machine missions.

## Strategy

This robot can use its buff to make itself and other robots around faster. Kills will also reward health, which could be effective for giants. Keep in mind they lose this when the buff runs out or the robot dies.

## Update History

### *Be With Robots Redux*

**Release 0.1.3**
* Extended Conch Soldier now spawns with full rage.

**Release 1.2.0**

* Extended Conch Soldier now has a 50% chance to spawn with the Shovel.

## Trivia

### *Be With Robots 2*

* This robot spawns with three weapons: Rocket Launcher, Concheror, and Shovel.el.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Soldier\_Robot#Extended\_Banner\_Soldier
Giant Overheal Medic

**Giant Overheal Medic** is a giant Medic robot armed with Syringe Gun and Medi Gun. This robot appears in *Be With Robots Redux*.

## Summary

A giant Medic robot that moves slower and is resistant to knockback. Its Medi Gun heals faster, gives a lot more overheal, and has a shorter Uber duration. Its Syringe Gun does a lot less damage. It spawns with full Uber.

## Origin

This robot is a *Be With Robots Redux* original.
Chief Pyro (Valve)

**Chief Pyro** is a boss Pyro robot armed with the Flamethrower and Fire Axe. This robot appears in *Be With Robots* and *Be With Robots 2*.

## Origin

This robot is likely based off the unused Chief Pyro robot.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

* Due to having **Unlimited Ammo**, players can spam Airblasting
	+ M1 can also be spammed as well, becoming an ***Always Fire*** Pyro.
* Chief Pyro is an unused boss robot. This robot Chief was likely scrapped either due to it's health regeneration (500HP per second) and made the fight against it unfun, or simply a useless boss concept.
	+ This Chief is speculated and believed to be a boss in Coal town or Bigrock (It could most likely be Bigrock due to Bigrock being the largest Mann Vs Machine map)
Flare Pyro

**Flare Pyro** is a normal Pyro robot armed with Flare Gun and Fire Axe. This robot appears in *Be With Robots*, *Be With Robots 2*, and *Be With Robots Redux*.

## Summary

A Pyro robot with a Flare Gun. Flares do critical damage on burning players.

## Origin

This robot is based on **Flare Pyro (Type 1)** from various Mann vs. Machine missions.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Pyro\_Robot#Flare\_Pyro
Giant Spy

**Giant Spy** is a giant Spy robot armed with Revolver, Sapper, Knife, Disguise Kit, and Invis Watch. This robot appears in *Be With Robots Redux*.

## Summary

A giant Spy robot that moves slower and is resistant to knockback. Like other Spies, it can backstab an enemy for an instant kill and cloak indefinitely.

## Origin

This robot is a *Be With Robots Redux* original.

## Strategy

This robot shouldn't be used to deceive someone as you will be taller while disguised. It's advised to be rather a distraction to aid the robots bomb advance.

## Trivia

### General

* Giant Spies are not featured as Giants in Mann Vs Machine. As such, they are missing a lot from Giants such as (*Giant Model, voice lines, gibs and idle sound*)
	+ Giant Spies footsteps will be silent.
	+ Along with no footstep noises, Giant Spy will be silent.
Stomping Wizard

**Stomping Wizard** is a normal Soldier robot armed with Rocket Jumper, Mantreads, and Market Gardener. This robot appears in *Be With Robots 2 (OS Edit)*. It also appears on the servers of *Awesome's Awesome Servers* via *Be With Robots Redux*.

## Summary

A Soldier robot that is bigger in size. It jumps higher and moves faster. It also regenerates 30 HP per second. It can stomp on enemies by landing on them, dealing 3x the falling damage to the victim. Every hit is critical.

Show/hide attributes

* +30 health regenerated per second on wearer
* +50% faster move speed on wearer
* +300% greater jump height when active

## Origin

This robot is based on **Stomping Wizard** from the map Wizardry.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

* Since this robot uses the Rocket Jumper's default stats, it cannot pick up the bomb.

### *Be With Robots 2 (OS Edit)*

* This robot's scale is 1.0 and health is 200.
Giant Volley Soldier

**Giant Volley Soldier** is a giant Soldier robot armed with the Rocket Launcher and Shovel. This robot appears in *Be With Robots 2 (OS Edit)*.

## Origin

This robot is based on the **Giant Volley Soldier** from the *Madness vs Machines* mission *Mannure*.

## Abilities/Notes

* Fires a barrage of slow moving critical rockets.

## Trivia

* This robot is supposed to hold fire until it is fully reloaded, but it doesn't work right at the moment.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Mannure\_(mission)#Giant\_Volley\_Soldier
Bonk Scout

**Bonk Scout** is a normal Scout robot armed with the Bonk! Atomic Punch and Bat. This robot appears in *Be With Robots*, *Be With Robots 2*, and *Be With Robots Redux*.

## Summary

A Scout robot that can become temporarily invulnerable, though it is still affected by knockback. Its only way of attacking is with its melee weapon.

## Origin

This robot is based on Bonk Scout from various Mann vs. Machine missions.

## Strategy

Since this robot has the ability to become temporarily invulnerable, it should be used to get the bomb as close to the hatch as possible. If the bomb is sitting on the hatch, the invulnerability can be used to rush the bomb and deploy while invulnerable. This strategy may not work if pushed back (immune to damage, not to knockback).
Tagger Sniper

**Beep boop, new robot here.**

This article talks about a recently added robot. Some information may have yet to be determined.

## Tagger Sniper

### Weapon(s)

Sniper Rifle
Kukri

**Tagger Sniper** is a normal Sniper robot armed with Sniper Rifle and Kukri. This robot appears in *Be With Robots Redux*.

## Summary

A Sniper robot with a Sniper Rifle has the ability to mark enemies for death. It deals less damage and is incapable of charging its rifle. It may occasionally appear with a Razorback.

## Origin

This is a *Be With Robots Redux* original.

## Trivia

### *Be With Robots Redux*

* This robot was added in the 1.2.0 release.
* It has a 25% chance of spawning with a Razorback.
Burst Fire Demoman

**Burst Fire Demoman** is a normal Demoman robot armed with the Grenade Launcher. This robot appears in *Be With Robots Redux*.

## Summary

A Demoman robot that fires a burst of grenades. Its clip size is smaller and reloads at a slower rate. It has slight random projectile deviation. It may occasionally appear with a Bottle.

## Origin

This robot is based on **Burst Fire Demoman** from the Mann vs. Machine missions *Big Apple Barricade* and *Empire Escalation*.

## Trivia

### *Be With Robots Redux*

* This robot has a 50% chance of spawning with a Bottle.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Demoman\_Robot#Burst\_Fire\_Demoman
Combat Engineer

**Combat Engineer** is a normal Engineer robot armed with Shotgun, Gunslinger, Construction PDA, and Destruction PDA. This robot appears in *Be With Robots Redux*.

## Summary

An Engineer robot that builds Mini-Sentries instead of Sentries. Its Shotgun does more damage and reloads faster, as well as fires faster. Its Sentry does more damage and fires faster. It cannot pickup buildings.

## Origin

This robot is a *Be With Robots Redux* original.
Architect

**Architect** is a normal Engineer robot armed with Rescue Ranger. This robot appears in *Be With Robots 2 (OS Edit)* and *Be With Robots Redux*.

## Summary

An Engineer robot that is made for combat. It reloads extremely fast and fires slower. It fires small energy beams (akin to Pomson 6000) that launch players on hit, and does a lot more damage to buildings. It has the unique ability to launch enemies upward on hit.

## Origin

This robot is based on **Architect** from the Madness vs Machines mission *Mannure*.

## Trivia

### General

* This robot uses the Teleporter as its icon, despite not building any.

### *Be With Robots 2 (OS Edit)*

* This is the only robot that uses the Rescue Ranger. It can't build anything, though.
* This robot spawns with a Wrench.

### *Be With Robots Redux*

* This is the only Engineer robot that cannot construct any buildings.
* This robot was added in the 1.2.0 release.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Mannure\_(mission)#Architect
Gasser Pyro

**Beep boop, new robot here.**

This article talks about a recently added robot. Some information may have yet to be determined.

## Gasser Pyro

### Weapon(s)

Gas Passer
Fire Axe

**Gasser Pyro** is a normal Pyro robot armed with Gas Passer and Fire Axe. This robot appears in *Be With Robots Redux*.

## Summary

A Pyro robot that moves faster. Its Gas Passer recharges extremely fast and explodes on ignite.

## Origin

This robot is a *Be With Robots Redux* original.
Weeb Spy

**Weeb Spy** is a normal Spy robot armed with Diamondback, Red-Tape Recorder, Conniver's Kunai, Dead Ringer, and Disguise Kit. This robot appears in *Be With Robots 2 (OS Edit)*. It also appears on the servers of *Awesome's Awesome Servers* via *Be With Robots Redux*.

## Summary

A Spy robot with a higher voice pitch and bigger head. It heals HP on backstab (up to 300). It can feign death with its Dead Ringer and reverse building construction with the Red-Tape Recorder. Each backstab and buildings sapped award critical hits on the Diamondback.

## Origin

This robot is an original creation by *Awesome's Awesome Servers*.

## Trivia

### General

* This robot's icon is of Karen from the anime series *Kin-iro Mosaic*.
* The robot itself is based on a community stereotype.*[citation needed]*

### *Be With Robots 2 (OS Edit)*

* This is the only robot to have a higher-pitched voice.
* Weeb Spy's health was 200, but was later reduced to 100 for balance. In addition, it was given a slight speed boost for compensation.
	+ The original health allowed this robot to heal up to 600 HP.*[citation needed]*

### *Awesome's Awesome Servers*

* In its newest version, this robot lost its higher jump scale and faster move speed.
Giant Deflector Heavy

* BWR/BWR2
* BWRR

**Giant Deflector Heavy** is a giant Heavy robot armed with Deflector and Fists. This robot appears in *Be With Robots*, *Be With Robots 2*, and *Be With Robots Redux*.

## Summary

A giant Heavy robot that moves slower and is resistant to knockback. Its Minigun does more damage and shoots down projectiles in the air.

In *Be With Robots 2*, this robot spawns with a Shotgun based on Giant Shotgun Heavy's Shotgun.

## Origin

This robot is based on **Giant Deflector Heavy** from various Mann vs. Machine missions.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

### *Be With Robots*

* This robot spawns with two weapons: Minigun and Fists.

### *Be With Robots 2*

* This robot spawns with three weapons: Minigun, Shotgun, and Fists.

### *Be With Robots Redux*

* This robot spawns with one weapon: Minigun.
* In the 1.2.0 release, this robot now appears wearing the U-clank-a.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Heavy\_Robot#Giant\_Deflector\_Heavy
Major League Scout

**Major League Scout** is a giant Scout robot armed with the Sandman. This robot appears in *Be With Robots*, *Be With Robots 2*, and *Be With Robots Redux*.

## Summary

A giant Scout robot that is resistant to knockback. Similar to Minor League Scout, it throws baseballs to stun players. Baseballs recharge extremely fast.

## Origin

This robot is based on the **Major League Scout** from various Mann vs. Machine missions.

## Strategy

Since giant robots do not lose any speed when carrying the bomb, this robot should be used to rush the bomb to the hatch as fast as possible while taking the least amount of damage on the way. This strategy may not work if a Soldier is using Rocket Specialist. The Sandman has a fast recharge so it should be used as much as possible to stun players.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Scout\_Robot#Major\_League\_Scout
Giant Bazooka Soldier

**Giant Bazooka Soldier** is a giant Soldier robot armed with Beggar's Bazooka and Shovel. This robot appears in *Be With Robots 2 (OS Edit)*.

## Origin

This robot is based on **Giant Bazooka Soldier** from the Titanium Tank mission *Spyware Shipping*.

## Trivia

### *Be With Robots 2 (OS Edit)*

* This robot was supposed to have the HoldFireUntilFullReload effect, but was taken out due to problems with the Beggar's Bazooka.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Spyware\_Shipping\_(mission)#Waves
Giant Battalion Soldier

**Giant Battalion Soldier** is a giant Soldier robot armed with Rocket Launcher and Battalion's Backup. This robot appears in *Be With Robots Redux*.

## Summary

A giant Soldier that moves slower and is resistant to knockback. Like Extended Backup Soldier, it spawns with full charge and has an increased buff duration. It cannot fire until fully reloaded.

## Origin

This robot is based on **Giant Battalion Soldier** from the Mann vs. Machine mission *Bavarian Botbash*.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Soldier\_Robot#Giant\_Buff\_Banner\_Soldier.2C\_Giant\_Backup\_Soldier\_and\_Giant\_Concheror\_Soldier
Chief Tavish

BWR/BWR2

*Be With Robots Redux*
Base health: 7000
Health per player: 8000
Health regen per player: 82

**Chief Tavish** is a boss Demoman robot armed with Eyelander. This robot appears in *Be With Robots*, *Be With Robots 2*, and *Be With Robots Redux*.

## Summary

A giant Demoman robot that moves slower and is very resistant to knockback. Its Eyelander does a lot more damage. It gives 90% less rage and heals 500 HP per second.

In *Be With Robots Redux*, this robot wields the Ali Baba's Wee Booties and Chargin' Targe in addition to the Eyelander. Its health is scaled dynamically based on the amount of RED players.

## Origin

This robot is based on the unused **Chief Tavish** found in the game's templates.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

### *Be With Robots 2*

* This robot should be using the Ali Baba's Wee Booties and Chargin' Targe but it doesn't have any code to do so in any plugin.

### *Be With Robots Redux*

* This robot originally only spawned with the Eyelander. It was given the Ali Baba's Wee Booties and Chargin' Targe in the 1.1.6 release.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Robots#Chief\_Tavish
Heavy Shotgun

**Heavy Shotgun** is a normal Heavy robot armed with the Shotgun and Fists. This robot appears in *Be With Robots 2 (OS Edit)* and *Be With Robots Redux* (under the name **Shotgun Heavy**).

## Summary

A Heavy robot that fires more bullets per shot. It reloads faster and fires at a faster rate. Its bullets does less damage than normal.

## Origin

This robot is based on **Heavy Shotgun** from various Mann vs. Machine missions.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Heavy\_Robot#Shotgun\_Heavy
Caustic Commando

**Caustic Commando** is a normal Soldier robot armed with Woodland Warrior Rocket Launcher, Mantreads, and Market Gardener. This robot appears in *Be With Robots 2 (OS Edit)*.

## Origin

This robot is based on **Caustic Commando** from the map Waterfront.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

* It is possible to perform a legitimate Market Garden with this robot.
Sydney Sniper

**Sydney Sniper** is a normal Sniper robot armed with the Sydney Sleeper and Kukri. This robot appears in *Be With Robots*, *Be With Robots 2*, and *Be With Robots Redux*.

## Summary

A Sniper robot that covers enemies in Jarate when shot. Enemies covered in Jarate will take mini-crit damage from all attacks for a short period of time.

In *Be With Robots Redux*, it may occasionally appear with a Razorback, similar to Razorback Sydney Sniper.

## Origin

This robot is based on **Sydney Sniper** from various Mann vs. Machine missions.

## Strategy

This robot should try to cover as many as it can in Jarate for additional damage.

## Update History

### *Be With Robots Redux*

**Release 0.1.9**
* Sydney Sniper changes:
	+ Replaced Sniper Rifle with Sydney Sleeper.
	+ Added Kukri as a usable melee weapon.

**Release 1.1.6**

* Sydney Sniper now has a 50% chance to spawn with the Razorback.

**Release 1.2.0**

* Sydney Sniper now has a 25% chance to spawn with the Razorback.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Sniper\_Robot#Sydney\_Sniper
Yosuke-Erdrick

Official alt of Slime/SmashBurb (jokingly)

**Yosuke\_Erdrick** is a user on SmashFAQs, best known for his love for series like *Dragon Quest* and *Fatal Fury*, as well as his open opposition to absurd leaks.

## Background and History

Deriving his name from a famous Samurai who was African and the protagonist of the third entry of the Dragon Quest series ,Yosuke\_Erdrick was a lurker during the 2019 E3 speculation period that created an account in August. His initial thread sparked suspicion, as it's title mentioned both Geno and Steve (often a tell-tale sign that a new user is a troll on SmashFAQs). He participated actively to defend Terry in multiple anti-Terry threads that came up around his reveal. He also (alongside SmashBurb, Slime and JudgeHeihachi) argued against the "KOS-MOS is in" trend during the Game awards speculation hype cycle. He was the creator of the first "Wtf happened at Genoboard" thread, detailing the range of conspiracy theories that sprouted up surrounding the character and mocking this portion of Geno's fanbase for being crazy. He has a sockpuppet account called Terra\_Branford which he uses to derail his own topics to lure unsuspecting users into engaging in his flame wars.

## Personality

He is usually pretty collected and calm. He is mostly neutral on characters that aren't his most wanted. That said, he does have a limit if he's pushed, such as the hatred he harbors for the Geno-supporting self-proclaimed leaker Fatmononice. He has on occasion gone on rants when pushed, as seen by when he got himself warned while arguing with a KOS-MOS supporter named Dinah.

## Mains and Secondaries

* Hero (Main)
* Terry (Main)
* Joker (Secondary)
* Byleth (Secondary)

## Most Wanteds

* Steve (confirmed)
* Kat (*Gravity Rush*)
* Madason (*Dragon Quest V* protagonist)
* Rock Howard (*Garou: Mark of the Wolves*; Terry's son)

## Trivia

* He's Jamaican.
* His father is believed to be Bob Marley
* He appears as the bus in Harry Potter
Explosive Sniper

**Explosive Sniper** is a normal Sniper robot armed with Sniper Rifle and Kukri. This robot appears in *Be With Robots Redux*.

## Summary

A Sniper robot with level 3 explosive headshots. Its Sniper Rifle charges, reloads, and fires at a faster rate. It may occasionally appear with a Razorback.

## Origin

This is a *Be With Robots Redux* original.

## Trivia

* Despite having the attribute `explosive sniper shot`, this robot is incapable of performing explosive headshots as Blue team players are not allowed to headshot in Mann Vs. Machine mode.

### *Be With Robots Redux*

* This robot was added in the 1.2.0 release.
* It has a 25% chance of spawning with a Razorback.
Airshot Soldier

**Airshot Soldier** is a giant Soldier robot armed with Rocket Jumper and Shovel. This robot appears in *Be With Robots 2 (OS Edit)*. It also appears on the servers of *Awesome's Awesome Servers* via *Be With Robots Redux*.

## Origin

This robot is based on **Airshot Soldier** from the Madness vs Machines mission *Mechanical Magic*.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

* Although this robot uses the Rocket Jumper, it can still deal damage with it and carry the bomb.
* Shooting up close may unintentionally launch this robot in the air, taking massive damage from falling.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Mechanical\_Magic\_(mission)#Airshot\_Soldier
Grapple Heavy

**Beep boop, new robot here.**

This article talks about a recently added robot. Some information may have yet to be determined.

## Grapple Heavy

### Weapon(s)

Natascha

**Grapple Heavy** is a normal Heavy robot armed with Natascha. This robot appears in *Be With Robots Redux*.

## Summary

A Heavy robot that slows enemies on hit and does less damage. It has the unique ability to pull enemies towards it when firing at them.
Caustic Demoman

**Caustic Demoman** is a regular Demoman robot armed with the Butcher Bird Grenade Launcher and Bottle. It wears the FR-0. This robot appears in *Be With Robots 2 (OS Edit)*.

## Origin

This robot is based on the **Caustic Demoman** from the map *Waterfront*.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

* Because the grenades from the Grenade Launcher cause bleeding, this robot will bleed if it is hurt by its own grenades.

## References

1. ↑ https://steamcommunity.com/sharedfiles/filedetails/?id=947749085
Quick Build Engineer

**Quick Build Engineer** is a normal Engineer robot armed with Shotgun, Wrench, Construction PDA, and Destruction PDA. This robot appears in *Be With Robots Redux*.

## Summary

An Engineer robot that teleports into the map. Its Sentries build at a very fast rate and its Teleporters build at a faster rate. It cannot pickup buildings.

## Origin

This robot is a *Be With Robots Redux* original.
Ravio-of-Lorule

**Ravio-of-Lorule** is a user on GameFAQs, best known for his immense love of *The Legend of Zelda*. He has spend much time on the Smash-related boards on the site advocating for various *Zelda* characters to be included

## Personality

Ravio is generally a pretty good dude with a kind attitude. He has shown himself to be quite passionate about things he loves, like the Zelda series.

## Mains and Secondaries

* Banjo & Kazooie (Main)
* Zelda (Secondary)
* Ridley (Secondary)

## Most Wanteds

* Crash Bandicoot
* Skull Kid
* Midna
* Impa[1]
Caustic Gauntlet

**Caustic Gauntlet** is normal Heavy robot armed with Fists of Steel. This robot appears in *Be With Robots 2 (OS Edit)*.

## Origin

This robot is based on **Caustic Gauntlet** from the Titanium Tank mission *Watershed Waylay*.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Watershed\_Waylay\_(mission)
Razorback Sydney Sniper

**Razorback Sydney Sniper** is a normal Sniper robot armed with Sydney Sleeper, Razorback, and Kukri. This robot appeared in *Be With Robots Redux*, but was removed in future releases.

## Summary

A Sniper robot with a Razorback shield. It functions the same way as Sydney Sniper, but its Razorback allows it to survive one backstab, after which it will need to recharge.

## Origin

This robot is based on one of the **Razorback Sniper** types from various Mann vs. Machine missions.

## Update History

### *Be With Robots Redux*

**Release 0.1.9** (Aug 20, 2020)
* Razorback Sydney Sniper changes:
	+ Replaced Sniper Rifle with Sydney Sleeper.
	+ Added Kukri as a usable melee weapon.

**Release 1.1.6** (May 22, 2021)

* Removed Razorback Sydney Sniper.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Sniper\_Robot#Razorback\_Sniper
Be With Robots Wiki

**Welcome to the Be With Robots Wiki!**
**Be With Robots** is a server mod for the FPS game *Team Fortress 2*, made specifically for the game mode Mann vs. Machine. It allows players to play as the Robots against a defending team of humans. There are several variations of this mod.

Be sure to read the rules before contributing.

## Main Articles

* Be With Robots
* Robots
* Getting Started
Fast Heavyweight Champ

**Fast Heavyweight Champ** is a normal Heavy robot armed with the Gloves of Running
Urgently. This robot appears in *Be With Robots*, *Be With Robots 2*, and *Be With Robots Redux* (under the name **Heavyweight Champ**).

## Summary

A Heavy robot that moves faster.

In *Be With Robots Redux*, this robot uses Gloves of Running Urgently MvM.

## Origin

This robot is based on the second type of Heavyweight Champ from various Mann vs. Machine missions.

## Strategy

### *Be With Robots 2*

Since this robot's health drains quickly, it is best to move the bomb as fast as possible.

## Trivia

### *Be With Robots 2*

* This robot unknowingly had its stats changed during the Jungle Inferno Update, as the Gloves of Running Urgently lost the 25% damage penalty and Marked-For-Death attributes. Because of this, the stats were replaced by one that makes this robot appear weaker.
* This robot uses Gloves of Running Urgently (index 239), instead of Gloves of Running Urgently MvM (index 1184).
	+ The latter is used in *Be With Robots 2 (OS Edit)* and *Be With Robots Redux*.

### *Be With Robots Redux*

* This robot was added in the 1.1.6 release.

## References

1. ↑ https://store.steampowered.com/oldnews/33661
Giant Blast Soldier

**Giant Blast Soldier** is a giant Soldier robot armed with Liberty Launcher. This robot appears in *Be With Robots 2 (OS Edit)* and *Be With Robots Redux*.

## Summary

A giant Soldier robot that moves slower and is resistant to knockback. Similar to Blast Soldier, its rockets will launch players on hit. Its Rocket Launcher fires faster, reloads faster, and has a clip size of 10. Its does less damage and has a bigger blast radius. Projectiles are fired at a random deviation of 5 degrees, reducing accuracy of rockets. It cannot fire until fully reloaded.

## Origin

This robot is based on **Giant Blast Soldier** from various Mann vs. Machine missions.

## Strategy

This robot can fire up to 10 rockets at a time, and each rocket launches players. The best option here would be to try and damage players by launching them. The spread makes the rockets slightly inaccurate, so don't expect each rocket to hit your target.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Soldier\_Robot#Giant\_Blast\_Soldier
IdontcaresoFoff

KnuxDontChuckle [friend]

AquariumGravel [friend]

Cat named Eddy [friend]

CuterChihuahua2 [enemy]

Bees [enemy]

### **Background and History:**

IdontcaresoFoff joined this board for [redacted] around a year ago, and since then has made "Must We Understand the Sky", before giving it to someone else. The topic is now inactive.

Foff was a participant in the roleplay Dragoons and Daybreaks.

He also wrote the story of a boy named Jerry.

### **Personality:**

Fun, easy to make laugh, and overall good, but IdontcaresoFoff sometimes rants, gets angry, and, according to him "basically blow up in people's faces if something pisses me off alot".
Giant Scorch Shot Pyro

**Giant Scorch Shot Pyro** is a giant Pyro robot armed with Scorch Shot. This robot appears in *Be With Robots Redux*.

## Summary

A giant Pyro robot that moves slower and is resistant to knockback. It fires at a faster rate and knocks back enemies on hit.

## Origin

This robot is based on the unused **Giant Flare Pyro** found in the game's templates.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Pyro\_Robot#Giant\_Flare\_Pyro
Normal Heavy

**Normal Heavy** is a normal Heavy robot armed with the Minigun and Fists. This robot appears in *Be With Robots*, *Be With Robots 2*, and *Be With Robots Redux* (under the name **Standard Heavy**).

## Summary

A generic Heavy robot with stock weapons.

In *Be With Robots Redux*, it may occasionally appear with a Robo-Sandvich.

## Origin

This robot is based on **HeavyWeapons** from various Mann vs. Machine missions.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

### General

* Certain Valve missions, the Heavy's robot name has 2 different names
	+ Heavy (Seen in Decoy, Mannhattan, Coal town event)
	+ HeavyWeapons
	+ Thus this could mean that "HeavyWeapons" is for an Easy/Normal bot, while "Heavy" is Hard/Expert bot, or this could have been overlooked since missions could have been designed from other different developers working on the mission.

### *Be With Robots Redux*

* In the 1.2.0 release, this robot has a 25% chance to spawn with a Robo-Sandvich.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Heavy\_Robot#Heavy
Super Heavyweight Santa

**Super Heavyweight Santa** is a giant Heavy robot armed with the Holiday Punch. This robot appears in *Be With Robots 2 (OS Edit)*.

## Origin

This robot is based on the **Super Heavyweight Santa** from Officer Spy's mission *AAS Spy Antics 3*.*[citation needed]*

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

* Just like Super Heavyweight Champ, this robot can be selected without the requirements for giant robots.
Giant Shotgun Heavy

**Giant Shotgun Heavy** is a giant Heavy armed with Shotgun. This robot appears in *Be With Robots 2 (OS Edit)* and *Be With Robots Redux*.

## Summary

A giant Heavy robot that moves slower and is resistant to knockback. It uses a Shotgun that fires slower and reloads very fast. It also fires more pellets per shot and does less damage. It can destroy projectiles in the air.

## Origin

This robot is based on **Giant Shotgun Heavy** from various Mann vs. Machine missions.

## Strategy

This robot is not be underestimated, as the shotgun is more accurate at close range. It fires a lot more pellets than usual and is capable of killing players without Bullet Resistance very easily. This robot is weakest at long range, but is viable close.

## Trivia

### *Be With Robots 2*

* This robot was added in a different way: a Shotgun with similar attributes was added to Giant Heavy (Sascha), Giant Heavy (BrassBeast), Giant Heavy (Natascha), Giant Deflector Heavy, and Giant Heater Heavy. However, the Shotgun has a penalty by having a slower switch time when switching from to another weapon.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Heavy\_Robot#Giant\_Shotgun\_Heavy
Giant Heal-On-Kill Heavy (giant)

**Giant Heal-On-Kill Heavy** is a giant Heavy robot armed with Deflector. This robot appears in *Be With Robots Redux*.

## Summary

A giant Heavy robot that moves slower and is resistant to knockback. Its Deflector does slightly less damage and heals 1250 health on kill. It can destroy projectiles in the air with better accuracy.

## Origin

This robot is based on **Giant Heal-On-Kill Heavy** from various Mann vs. Machine missions on the map, Mannhattan.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

### General

* The third version of Giant Heal-On-Kill has some major oversights, those being that the Giant is using Stock Minigun, and the name is "Giant Heavy".

### *Be With Robots 2 (OS Edit)*

* This robot was planned to appear but was never added.*[citation needed]*

### *Be With Robots Redux*

* This robot spawns with one weapon: The Deflector
* This robot has some nerfs for balance reasoning.
	+ 10% Less Damage
	+ Gain 1250 Health per kill.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Heavy\_Robot#Giant\_Heal-on-Kill\_Deflector\_Heavy\_.28Type\_3.29
Giant Long-Range Pyro

**Giant Long-Range Pyro** is a giant Pyro robot armed with the Turbine Torcher Flamethrower and Fire Axe. This robot *Be With Robots 2 (OS Edit)*.

## Origin

This robot is based on the **Giant Long-Range Pyro** from the map *Waterfront*.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## References

1. ↑ https://steamcommunity.com/sharedfiles/filedetails/?id=947749085
MvM Bot Control

Disambiguation page for MvM Bot ControlThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
**MvM Bot Control** may refer to the following:

* The server plugin by Bovril made specifically for the servers of *ThisLD*.
* The server plugin by Pelipoika, a modified version of the original.
Airborne Pyro

**Beep boop, new robot here.**

This article talks about a recently added robot. Some information may have yet to be determined.

## Airborne Pyro

### Weapon(s)

Dragon's Fury
Thermal Thruster

**Airborne Pyro** is a normal Pyro robot armed with Dragon's Fury and Thermal Thruster. This robot appears in *Be With Robots Redux*.

## Summary

A Pyro robot that does not take falling damage. Its fireballs does more damage heals 10 HP on hit. Its Thermal Thruster can stun enemies upon landing and is able to launch mid-flight, as well as recharge much faster.

## Origin

This is a *Be With Robots Redux* original.
Shield Medic (BWRR)

**Shield Medic** is a normal Medic robot armed with Syringe Gun, Quick-Fix, and Bonesaw. This robot appears in *Be With Robots Redux*.

## Summary

A Medic robot that deploys a level 2 shield. Its shield has a slightly longer duration.

## Origin

This robot is a *Be With Robots Redux* original.

## Update History

### *Be With Robots Redux*

**Release 0.1.3**
* Shield Medic now spawns with full charge.
Normal Scout

**Normal Scout** is a normal Scout robot armed with the Scattergun. This robot appears in *Be With Robots*, *Be With Robots 2*, and *Be With Robots Redux* (under the name **Standard Scout**).

## Summary

A generic Scout robot with stock weapons.

## Origin

This robot is based on the **Scout (Type 2)** from various Mann vs. Machine missions.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

### *Be With Robots 2*

* This robot spawns with two weapons: Scattergun and Bat.

### *Be With Robots Redux*

* This robot does not have a Bat. This is likely because of Bat Scout.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Scout\_Robot#Scout
Chief Concheror Soldier

**Chief Concheror Soldier** is a boss Soldier robot armed with Rocket Launcher and Concheror. This robot appears in *Be With Robots Redux*.

## Summary

A giant Soldier robot that moves slower and is resistant to knockback. Like Giant Concheror Soldier, its Concheror has an extended buff duration. It gives 90% less rage.

This robot's health is scaled dynamically based on the amount of RED players.

## Origin

This robot is based on the unused **Chief Concheror Soldier** found in the game's templates.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Robots#Chief\_Concheror\_Soldier
Crit-a-Cola Scout

**Crit-a-Cola Scout** is a normal Scout robot armed with Scattergun and Crit-a-Cola. This robot appears in *Be With Robots Redux*.

## Summary

A Scout robot that moves slightly faster. It uses a Crit-a-Cola that recharges at a faster rate, allowing it to mini-crit more often. It will be marked for death for the duration of the effect.

## Origin

This robot is based on **Crit-a-Cola Scout** from the map MVM Hanami.

## Update History

### *Be With Robots Redux*

**Release 1.2.0** (Jul 22, 2021)
* Crit-a-Cola Scout was added.
Giant Kritz Medic

**Giant Kritz Medic** is a giant Medic robot armed with Syringe Gun and Kritzkrieg. This robot appears in *Be With Robots Redux*.

## Summary

A giant Medic robot that moves slower and is resistant to knockback. Its Kritzkrieg has a longer Uber duration, builds Uber faster, and heals less health. Its Syringe Gun does a lot less damage. It spawns with full Uber.

## Origin

This robot is a *Be With Robots Redux* original.
Giant Scout

**Giant Scout** is a giant Scout robot armed with the Scattergun. This robot appears in *Be With Robots*, *Be With Robots 2*, and *Be With Robots Redux*.

## Summary

A giant Scout robot that is resistant to knockback.

## Origin

This robot is based on the unused **Giant Scout**.

## Strategy

Since giant robots do not lose any speed when carrying the bomb, this robot should be used to rush the bomb to the hatch as fast as possible while taking the least amount of damage on the way. This strategy may not work if a Soldier is using Rocket Specialist.

## Trivia

### *Be With Robots 2*

* This robot spawns with two weapons: Scattergun and Bat.

### *Be With Robots Redux*

* This robot spawns with one weapon: Scattergun.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Scout\_Robot#Unused\_content
Be With Robots 2/Plugin Differences

Candidate for deletionThis page has been nominated for removal from the wiki.Remember to check what links here and the page history before deletion.
## Differences from *Be With Robots*

* When an Engineer robot builds any building, it automatically levels up even if the Engineer is dead.
* Engineer robot teleporters act as a spawn point for robots instead of just functioning as normal teleporters.
* Anytime the Engineer robot builds something, it knocks back any nearby enemies.
* The Engineer robot builds a mini-dispenser instead of a normal dispenser.
* Teleported Engineer can teleport into the map depending on how far the bomb has moved.
* Normal Engineer has 300 HP, instead of 275.
* Robots Black Box Soldier, Samurai Demo, Shield Medic, Teleported Engineer, Knockback Scout, Rapid Strike Soldier, Future Engineer, Giant Black Box Soldier, Armored FAN Scout, Giant Medic, and Giant Blast Demoman exist only in *Be With Robots 2*.
* Major League is not present in *Be With Robots 2*.
* There is a 2 second cooldown when switching teams.
* There is a Boss system config that can be changed for any wave to allow a Boss robot to spawn.
* Your own Spy is called Your Spy, and is enabled by default.
* Gatebots are present and can capture control points on Mannhattan.
* Robot players get stunned when a control point is captured on Mannhattan, and a particle effect is attached to their head.
* Sentry Busters cannot destroy enemy Engineer buildings with the Ullapool Caber. Attacking with melee will cause the player to detonate.
* When the second control point is captured on Mannhattan, robot players will temporarily switch teams to prevent a server crash.

## Differences from *MvM Bot Control*

* When a Red team player touches an upgrade station, they can no longer join the Blue team until the wave is failed or the player rejoins the server.
* A Red team player can join Blue even if they are ready.

## Differences from *Be With Robots Redux*

* A Red team player can join Blue team even if they are ready.
* When a Red team player touches an upgrade station, they can no longer join the Blue team until the wave is failed or the player rejoins the server.
Giant Black Box Soldier

**Giant Black Box Soldier** is a giant Soldier robot armed with Black Box and Shovel. This robot appears in *Be With Robots 2* and *Be With Robots Redux*.

## Summary

A giant Soldier that moves slower and is resistant to knockback. Similar to Black Box Soldier, its Black Box reloads faster and fires at an extremely fast rate. It also has an increased blast radius, slightly slower rockets, does less damage, and heals 334 HP per hit. It has a random projectile deviation of 4 degrees, making rockets less accurate.

In *Be With Robots Redux*, this robot heals 750 HP per hit and cannot fire until fully reloaded.

## Origin

This robot is based on **Giant Black Box Soldier** from various Mann vs. Machine missions.

## Trivia

### *Be With Robots 2*

* This robot heals 334 HP per rocket, but the actual Giant Black Box Soldier heals 1000 HP according to the TF2 wiki. This was most likely just a balance adjustment.

### *Be With Robots 2 (OS Edit)*

* This robot heals 1000 HP per rocket.
* This is possibly one of the most powerful robots, being able to tank a lot of damage and heal a lot of HP per hit.
* With proper use, this robot can essentially tank all damage and carry the bomb all the way to the hatch.
* Because the HoldFireUntilFullReload effect was changed, this robot can't actually fire until fully reloaded.

### *Be With Robots Redux*

* This robot has a max HP of 3800 and heals 1000 HP per rocket.
	+ In the 1.1.6 release, this was changed to a max HP of 4200 and heals 750 HP per rocket.
* This robot cannot fire until fully reloaded.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Soldier\_Robot#Giant\_Black\_Box\_Soldier
Bowman Rapid Fire

**Bowman Rapid Fire** is a normal Sniper robot armed with Huntsman and Kukri. This robot appears in *Be With Robots Redux*.

## Summary

A Sniper robot that is bigger in size. It has more health and moves slightly slower. It uses a Huntsman that fires at a faster rate.

## Origin

This robot is based on **Bowman Rapid Fire** from the Mann vs. Machine mission *Empire Escalation*.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Sniper\_Robot#Rapid\_Fire\_Bowman
Your own Heavy

**Your own Heavy** is a regular Heavy robot armed with the weapons that the player has currently equipped. This robot appears in *Be With Robots* and *Be With Robots 2*. It is disabled by default in both plugins.

## Origin

This robot is exclusive to Be With Robots and likely exists just to have a personal loadout.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## Trivia

* This robot does not restrict weapons nor cosmetics. It is entirely based on the player's loadout.
Uber Medic (Valve)

**Uber Medic** is a normal Medic robot armed with the Syringe Gun, Medigun, and Bonesaw. This robot appears in *Be With Robots*, *Be With Robots 2*.

## Origin

This robot is based on the **Uber Medic (Type 1)** from various Mann vs. Machine missions.

## Strategy

This robot should be used to help the robots push the bomb closer to the hatch. If a robot is deploying, help them out by Ubering them or yourself if you deploy. This may not work if you are knocked back.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Medic\_Robot#.C3.9Cber\_Medic
Giant Flare Pyro (BWRR)

**Giant Flare Pyro** is a giant Pyro robot armed with Detonator. This robot appears in *Be With Robots Redux*.

## Summary

A giant Pyro robot that moves slower and is resistant to knockback. It fires at a faster rate.

## Origin

This robot is based on **Giant Flare Pyro** from various Mann vs. Machine missions.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Pyro\_Robot#Giant\_Flare\_Pyro
Landmine Demo

**Landmine Demo** is a normal Demoman robot armed with Iron Bomber and Bottle. This robot appears in *Be With Robots 2 (OS Edit)*.

## Origin

This robot is based on **Landmine Demo** from the Titanium Tank mission *Power Palliative*.

## Strategy

This robot should be used to get the bomb as close to the hatch as possible.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Power\_Palliative\_(mission)#Landmine\_Demo
Black Box Soldier

**Black Box Soldier** is a normal Soldier robot armed with the Black Box and Shovel. This robot appears in *Be With Robots 2* and *Be With Robots Redux*.

## Summary

A Soldier robot that heals health on hit. It fires extremely fast and has a bigger blast radius. It reloads slightly faster and its rockets deal less damage. It has a slightly less accurate rocket spread.

In *Be With Robots Redux*, it may occasionally appear with a Shovel.

Show/hide attributes

* +-67% damage bonus
* +100% faster firing speed
* On Hit: Gain up to +60 health
* +25% explosion radius
* +10% faster reload time
* +2 degrees random projectile deviation

## Origin

This robot is based on **Black Box Soldier** from various Mann vs. Machine missions.

## Strategy

This robot fires 3 rockets at once, each healing 60 HP per hit. This robot will most likely die quickly so it's best for it to just get the bomb as close to the hatch as possible.

## Trivia

### *Be With Robots 2*

* This robot is supposed to hold fire until it is fully reloaded, but it doesn't work properly.

### *Be With Robots 2 (OS Edit)*

* Because the HoldFireUntilFullReload effect was changed, this robot can't actually fire until fully reloaded.

### *Be With Robots Redux*

* This robot cannot fire until fully reloaded.
* In the 1.2.0 release, it has a 50% chance to spawn with a Shovel.

## References

1. ↑ https://wiki.teamfortress.com/wiki/Soldier\_Robot#Black\_Box\_Soldier