recursal/Fanatic-Fandom huggingface dataset:
Savant

## Summary

"Each day, you can visit the Storyteller to recieve two pieces of information; one of which is false, and the other which is true."

The Savant is able to secretly meet with the Storyteller and learn two bits of information unavaliable to any other role. However, one piece of info is incorrect while the other is true.

* Each day the Savant can visit the Storyteller and request two lines of information. The Storyteller then gives the Savant one true statement and one false statement, the contents of which are up to the Storyteller's discretion.

## Examples

```
The Savant learns that "The mafia boss is wearing a red shirt" and "One of your neighbors is a stranger."

```

```
The Savant learns that "There is a Jester in play" and "No players were drunk or poisoned last night."

```

```
The Savant learns that "A Doctor saved someone's life last night" and "Two different players visited you last night."

```

## Tips & Tricks

* False information is just as helpful and true information, because you know that it is guaranteed false.
* To maximize the information you recieve each day, try and live as long as possible. One way to do this is to bluff Veteran, to avoid mafia attacks.
	+ This may however backfire, if the Mafia is able to poison you (with roles like the Sommelier or Widow).
* A drunk Savant will either recieve two bits of false information, or two bits of true information.
Joseph

### Relatives

MotherFatherClyde(Adopted Father)Dum Dum(Adopted Uncle)Pockets(Adopted Uncle)Snoozy(Adopted Uncle)Softie(Adopted Uncle)Yak Yak(Adopted Uncle)Zippy(Adopted Uncle)

## Appearances

### Appears in

Team 28(Main Character)Onchao And Friends(Recurring Character)

### Debut

Vanoss' Adventures Of Lemonade Mouth(Team 28)Unknown(Onchao And Friends)

Joseph is a male character in #1MikeFan's Adventure Series Team 28. He is a the main character in Roommates. He's also a recurring character in BeckLoveu6 Film Production's series Onchao And Friends also known as The Chronamantics.

## Personality

Pinpointing the main aspects of his personality is considered difficult among many, Roommates creator FlowJoe himself has stated that Joseph is rather a more "complex" character as opposed the other characters who are all pretty much based off mostly character tropes. Joseph seems to show curiosity on the things happening around him, as he often questions what's going on and messing around with other people's stuff. He also shows a liking for food and gaming, from suggesting to go eat pizza after killing Dan in "The Halloween" and even eating a sandwich that Dan got from a stranger in one comic. He also longs for a family something Clyde gives after hearing about his father. And was his reasoning to joining Team 28.

## Appearance

Joseph's outfit consists of a blue short sleeved V-neck along with beige (presumably cargo) shorts and white ankle socks held inside royal blue shoes. He has short brown hair with 3 bangs sweeping toward the left side of his head. His skin tone is tanner than Dan and Coy's, rivaling that of Nathan's.

## Trivia

* Its been implied that he might be heavy weighted, since characters such as Nathan and Dan have had difficulty carrying him. This may possibly derive from his eating habits.
* He has his own Ant Hill Mob suit Clyde give him. But his stripe is a Dark Blue.
* His Color Text Is Blue In Team 28 making his main color Blue.
* His Team 28 Partner Is Clyde due to their father/son bond
Bootlegger

## Summary

"Each night\* you can order a mafia to attack a player. When you attack a player, they become poisoned. The next night they are eliminated. You can attack the first night."

The Bootlegger as a mafia boss can order other mafia to attack players at night. However, the Bootlegger can attack players themselves, poisoning them and delaying their elimination until the next night. The Bootlegger can also attack a player on the first night, if they choose themselves for the attack

* At the start of the game, the Bootlegger is told the names and roles of all other mafia.
* Each night (except for the first), the Bootlegger can choose a mafia player to attack another player in the night. The Bootlegger may choose themselves to attack at night if they desire, including the first night.
* When the Bootlegger attacks a player, they become poisoned. At the start of the next night, that player is eliminated.

## Examples

```
The Bootlegger attacks the Sheriff. The Sheriff becomes poisoned, and chooses the Bootlegger at night: getting a thumbs up. During the day the Sheriff shares their false information. The next night, the Sheriff is eliminated.

```

```
The Bootlegger attacks the Veteran when they are not alert. The Veteran becomes poisoned. The at the start of the next night, the Veteran is eliminated.

```
Arsonist

## Summary

"Each night, choose to douse a player, or eliminate all doused players. All players who visit you at night become doused."

The Arsonist is a methodical killing role, that slowly marks their victims each night until deciding to eliminate a large portion of players in a single stroke.

* Each night, the Arsonist chooses either to douse a player, or to eliminate all currently doused players.
* Whenever a player visits the Arsonist, they become "doused."

## Examples

```
The Arsonist visits the Mayor, and douses them. Three turns later, the Arsonist 'ignites' killing all doused players, including the Mayor.

```

```
The Arsonist is visited by the Sheriff. The Sheriff gets a thumbs-down, and is unknowingly doused by the Arsonist.

```

## Tips & Tricks

* Target players who don't visit others at night. Since many roles visit other players at night, you will douse a multiple players without you ever knowing. Make sure to douse the immobile roles, to guarantee their elimination.
* Douse players who are hostile and pro-active. Work with others to get them on your side. That way if you need to ignite a premature inferno, you can get off the chopping block before suspicion piles onto you.
Undertaker

## Summary

"You have the ability of the most recently eliminated villager role. You still register as the Undertaker."

The Undertaker copies the same role of the most recently eliminated villager. The ability changes when another villager is eliminated, and the role must be public for the Undertaker to copy it.

* The Undertaker's ability is the same as the most recently eliminated public villager role. The Undertaker's night order is changed to their copied ability, although they still register as an Undertaker.

## Examples

```
The Sheriff is attacked in the night and is eliminated. The next night, the Undertaker is woken up and asked to choose a player. The Undertaker chooses the Mayor, and gets a thumbs up.

```

```
The Amnesiac is attacked in the night by a Janitor and is eliminated. However, since the Amnesiac's role is concealed by the Janitor's ability, the Undertaker does not have the Amnesiac's ability.

```

```
The Vigilante shoots a Watchman. The Watchman is eliminated, their role is revealed, and the Vigilante is eliminated. The Undertaker then stands up and shoots the Godfather, causing the villagers to win the game.

```
Mayor

## Summary

"Once per game during the day before voting: you can publicly declare yourself as the Mayor. Once you have declared yourself, your vote counts as three instead of just one."

The Mayor can publicly declare their role, giving them triple the amount of votes a player would normally have.

* During the day, before voting the Mayor player can publicly declare to all players that they are the Mayor. From that point on the Mayor is considered 'revealed' giving them three votes instead of one. For a decleration to count the Mayor must make their claim in front of all living players.

## Tips & Tricks

* Multiple people can make the same public declaration as the Mayor, even when there is only one Mayor. In this case, it is best for the true Mayor to camoflauge their declaration by masking it.
* If you are forced to claim another role by the Blackmailer, you can not make your public claim as the Mayor without risking being eliminated.
* Declaring yourself as the Mayor does not reveal your role, and therefore can still cast doubt on your claim.
* Once declared, the Mayor becomes incredibly dangerous to the mafia. Attempt to co-ordinate with the Doctor or other defensive roles to guarantee your survival.
* Generally, it is a poor idea to publically declare yourself on the first day.
Doctor

## Summary

"Each night, choose a player: that player is healed from any attacks they suffer in the night. Once per game, you can heal yourself at night."

The Doctor can prevent an attack from being fatal by healing them during the night. The Doctor can also prevent themselves from being killed at night once per game.

* Each night, the Doctor chooses a player. If that player was attacked previously the attack fails, and all future attacks against that player during the night fail as well.
* If the player was attacked before they were able to activate their ability, but was healed after their turn in the night order has passed, they survive but are not woken up.

## Tips & Tricks

* The Doctor is a valuable role for the villagers to have, since it is one of the only ways to be protected from the mafia. Try to keep your role a secret for as long as possible, and keep notes on who you visited in order to support your claim.
* Even though no one can kill during the first night, it is still a good idea for the Doctor to heal a player. This way, a Butler or Insomniac can see that you visited someone at night, increasing the strength of your claim.
* Avoid saving your "self-heal" for the entire game. There are many roles less valuable than the Doctor and it is often worth it to guarantee your survival for another round.
Bartender

## Summary

"Each night, you must choose another player: that player is drunk until the next night."

The Bartender each night must make a player other than themselves drunk until the next night.

* Each night, the Bartender chooses a player. That player is drunk that night and the following day until the start of the next night.

## Examples

```
The Bartender chooses the Butler, causing them to be drunk. The Butler receives then incorrect information at night.

```

```
The Bartender chooses the Janitor, causing them to be drunk. The next day, the role of the Janitor's victim is not concealed.

```

```
The Bartender chooses the Mute, causing them to be drunk. The Mute then speaks the next day and is not eliminated since their role ability that states they cannot speak is momentarily disabled.

```

## Tips & Tricks

* It is good to keep track on who you've made drunk. That way if a player such as the Sheriff begins to give out faulty information, you can track it back to you making them drunk.
* The Bartender is incredibly powerful tool for roles with heavy drawbacks, such as the Mute and Lovers. Find these roles, and confirm your identity by making them drunk the next day.
* Once you've found a player who has a role that is comfortable being drunk every night, keep choosing them to prevent other roles from receiving bad information.
Mafia

The **mafia** is a group evil players and who fled the Big City to form a newly minted criminal organization in Lynchdale. Each group of mafia is lead by a boss, who runs all the operations of the mafia.

## List of Mafia

BalloteerBlackmailerDukeInitiate.pngInitiateJanitorMafiosoMyrmidonPuzzlemasterQuislingSommelierTailorUncleVentriloquistWidow
## List of Bosses

BootleggerGodfatherPadrinoSuc-LideriTeamsterYobbo
Fisherman

## Summary

"Once per game, you can visit the Storyteller during the day to receive a piece of advice."

The Fisherman can meet with the Storyteller once per game during the day, and the Storyteller will give them a piece of advice that will help them win the game.

* Each day the Fisherman can visit the Storyteller and request advice. The Storyteller then gives the Fisherman a piece of advice, the contents and length of which are up to the Storyteller's discretion.

## Examples

```
The Fisherman visits the Storyteller and is told, "Don't trust Henri," this is not because Henri is mafia, but he is poisoned by the Widow making all his Sheriff information unreliable.

```

```
The Fisherman visits the Storyteller and is told, "Keep your neighbors alive," with the Fisherman's neighbors being the Gossip and Blackmailer. The Storyteller believes that keeping these two players alive will cause the villagers to find the mafia boss quicker.

```

```
The Fisherman visits the Storyteller and is told, "Gerrit is on the right track," this does not nessisarily mean that Gerrit's information is correct, but his suspicions are correct.

```
Spy

## Summary

"On the first night, you learn the roles of all other players. You may register as a stranger or villager, even when dead."

The Spy learns the roles of all other players on the first night. Additionally, when the Spy is eliminated or investigated there is a chance for their role to appear to be a stranger or villager role, depending on Storyteller disgression.

* On the first night, the Storyteller shows the Spy the board with the roles of each player.
* If the Spy is eliminated or investigated, the Storyteller can make them appear to be a stranger or villager.

## Examples

```
The Sheriff investigates the Spy, and gets a thumbs up.

```

```
The Spy claims Mayor, but is executed by majority vote. The Storyteller announces that the Spy was the Mayor, and the day continues.

```

```
The Spy claims to be the Jester, and is executed by majority vote. The Storyteller announces that the Spy was the Jester, and the game continues.

```
Padrino

## Summary

"Each night\*, you can choose a mafia player to attack another player. Both your living neighbors are poisoned."

The Padrino orders other mafia to attack villagers until mafia gains majority. The closest living players to the Padrino's left and right are poisoned.

* At the start of the game, the Padrino is told the names and roles of all other mafia.
* Each night (except for the first), the Padrino can choose a mafia player to attack another player in the night. The Padrino may choose themselves to attack at night if they desire.
* Both of the Padrino's living neighbors are poisoned.

## Tips & Tricks

* As a Mafia Boss, your safety is paramount. Bluff and claim an important role which other players are unlikely to challenge. Roles such as Artist, Fisherman, Sailor, or Savant are preferred while roles that are more public should be avoided, such as Mayor, Mute, or Vigilante.
	+ If one of your mafia is a Tailor, contact them first to get a better gauge on what to claim.
* One easy bluff for the Padrino is to claim Watchman, since both your neighbors are poisoned. Cooperate with your neighbors, and get them to investigate you while poisoned.
* Send other mafia to attack players whenever possible. This many of them to use their unique abilities such as Janitor or Puzzlemaster, while keeping you out of danger from a Veteran.
Vigilante

## Summary

"Once per game, during the day before voting: you can publicly declare you are the Vigilante and choose a player. That player is eliminated and their role is revealed. If the player was a villager, then you are eliminated as well."

The Vigilante can publicly announce their role and 'shoot' another player during the day. If the shot player was a villager, the Vigilante dies as well.

* Once per game, during the day before voting, the Vigilante can publicly declare themselves to be the Vigilante and choose a living player. That player is eliminated and their role is revealed. If the revealed role was a villager, then the Vigilante is eliminated immediately.

## Tips & Tricks

* The Vigilante is a powerful villager role, which can bypass voting and immediately eliminate a player you think is untrustworthy.
* The Vigilante is best used against strangers; especially the Jester, since its the only way for villagers to eliminate the Jester without losing the game.
* Once you have fired your shot, you are immediately confirmed as villager. If accusations begin to come your way, you can shoot a known stranger player to guarantee your innocence.
* If another player claims Vigilante, and you know they are lying, it's normally a safe bet to shoot them.
* One strategy is to claim Vigilante from the beginning, and since no one will counter-claim you out of fear of being shot, you can assert your innocence early on in the game.
Veteran

## Summary

"Each night, you can stand alert. While alert, you can not die at night. Additionally, anyone who visits you while you are alert is attacked. You cannot be alert two nights in a row."

The Veteran can stand on guard each night, killing anyone who tries to visit them, friendly or otherwise.

* Each night, the Veteran can stand alert. While alert, any player who visits the Veteran does not activate their ability and immediately ends their night phase. Once the Veteran stands alert, they do not wake up the following night.

## Tips & Tricks

* Playing as a Veteran is tricky since you can often do more harm than good while alert.
	+ You can draw out vistors by claiming outrageous roles in private to get their attention. Claiming things like one of the Lovers, or Vigilante will draw the attention of the mafia.
* If your role is known, stand on alert. Theoretically, the only roles that would want to visit you at that point would be mafia roles such as Balloteer, or Blackmailer.

## Changelog

* 8/14/2023 - Added "You cannot be alert two nights in a row."
Lovers

## Summary

"On the first night, learn who the other Lover is (there are always two Lovers in each game). If one Lover is eliminated, the other is eliminated as well."

The Lovers are a role shared by two players, who know each other's identities at the start of the game. If one Lover is eliminated, the other one is eliminated also.

* On the first night, each Lover is woken up seperately and told who their Lover is.
* If one Lover is attacked, banished, or otherwise eliminated: their Lover is immediately eliminated as well.

## Tips & Tricks

* Since the two Lovers are lifelinked, this makes them the perfect target for mafia, who could kill two villagers in one attack by hitting a Lover. Try to keep your true role hidden from the rest of the town, to prevent a double kill.
* The Lovers have a very low placement in the night order. This means that there is a chance of one Lover being drunk or poisoned the first night, giving them false information on who their real Lover is.
* If a Lover is drunk or poisoned when they are eliminated, their Lover is not eliminated with them. This way, try to work with the Bartender or Sailor to make sure you stay drunk to prevent a double kill.
* As a Lover you start the game knowing the innocence of another player. Coordinate voting to prevent the elimination of the other.
Freak

## Summary

"If you claim to be an outcast, then you may be executed and the day ends."

* If the Freak ever claims to be an outcast role, then the Storyteller may execute them, immediately ending the day.

## Examples

```
The Freak claims to be the Vigilante, and does not die.

```

```
The Freak stays silent and does not claim to be any role, and does not die.

```

```
The Freak is blackmailed into claiming the Inventor. They choose to claim to be the Mayor and are executed during the day.

```
Prosecutor

## Summary

"On the first night, choose a player to be your target. If your target is banished, then you win the game. If your target is eliminated, then your alignment is changed to villager."

The Prosecutor choose a player on the first night, and must banish that player to win the game. If the Prosecutor's target is eliminated in some other way, the Prosecutor's alignment changes to become a villager.

* On the first night, the Prosecutor picks a target. If the target is banished, the Prosecutor wins the game. If the target is eliminated in another way outside of being banished, the Prosector's alignment is immediately changed to villager.

## Tips & Tricks

* Nicknamed 'evil Lawyer' unlike your cousin role, Prosecutor is a dangerous role to the villagers and often must be eliminated to prevent an early loss.
* Force your target to reveal their role during a town meeting, and poke holes in their defense in order to get them banished.
	+ If you are ever caught, sometimes it is strategic to admit to being Prosecutor in the hopes that people don't believe you and let you live believing you are a Jester instead.
Inventor

## Summary

"You might be eliminated at any time."

The Inventor can be eliminated at any time, for no reason.

* The Storyteller may eliminate the Inventor at any time.

## Examples

```
During the night, the Inventor is eliminated, even though the Mafia boss attacks a different player.

```

```
The Toymaker is neighbors with the Inventor and another good player. The Inventor can not be eliminated from an attack or their own ability.

```

```
During the day, nominations are put forward. The Inventor nominates the Blackmailer, and is eliminated because the Storyteller felt like it.

```

## Tips & Tricks

* The Storyteller holds your life in their hands and can snuff it out in an instant! Do not underestimate the petty tyranny that this power trip creates.
Watchman

## Summary

"Each night, you learn how many of your living neighbors are not villagers."

The Watchman each night is given a number equal to the amount of non-villagers among their neighbors.

* Each night, the Storyteller gives the Watchman a number between 0 and 2, representing the amount of non-villagers among their living neighbors.

## Tips & Tricks

* A zero means that you can trust both of your neighbors, while a two means you can't trust either one.
	+ If you recieve a two, try and eliminate one of your neighbors to expand your Watchman range.
* If your result changes when your neighbors do not, you were probably drunk or poisoned. Consider who you told you were a Watchman. Try to discern which result was the most accurate from your neighbors' testimonies.
	+ Always keep your eyes open for a Jester neighbor!
BraStop

BraStop.com is a UK-based online stores that ships internationally; they are owned by Curvy Kate. They often have sales. BraStop is active on social media.

They usually sell a variety of UK and Polish brands.

Right now, the Polish brands they have are Nessa, Gaia, and Gorsenia. In the recent past, they have carried Ava, Kris Line, Kinga, Bella Mysteria.
Town Crier

## Summary

"Each night, you learn if a mafia nominated yesterday."

The Town Crier learns if a mafia player nominated someone the day before.

* Each night, the Town Crier is given a thumbs-up or thumbs-down by the Storyteller. Thumbs up is a positive result, which tells the Town Crier that a mafia nominated yesterday. A thumbs-down is a negative result, which tells the Town Crier that no mafia nominated yesterday.

## Examples

```
The Devil's Advocate, Mayor, and Undertaker nominate during the day. The Town Crier is woken up and given a thumbs-up.

```

```
The Godfather nominates during the day. The Town Crier is woken up and given a thumbs-down, since the Godfather registers as a villager.

```

## Tips & Tricks

* Pay attention to who is nominating! Tracking on who nominates each day is key to mastering this role.
* Beware of the Devil's Advocate! They want nominations as much as you do. These two roles act in direct opposition with each other.
Chemist

## Summary

"You start the game with a non in-game mafia ability."

The Chemist is given a mafia ability at the start of the game, which they can use as a villager.

* On the first night, the Chemist is given a mafia role that is not currently in the game. The Chemist then gains that ability, and will act in the turn order of the mafia role.

## Examples

```
The Chemist is given the Widow role, and so is woken up on the first night to choose which player they would like to poison.

```

```
The Chemist is given the Mafioso role, and so when the Mafia Boss dies, the Chemist becomes the new Mafia Boss.

```

```
The Chemist is given the Janitor role, and so is not woken up at night.

```

## Tips & Tricks

* Even if you are given a mafia role that does not have an active ability, you can deduce that the role you were given is not in the game.
* As a Chemist, there is a good chance that you gain an ability which is detrimental to the villagers, such as Padrino or Widow. Inform other players if you poison them.
	+ If you have a mafia bosses' ability and you are eliminated, the villagers do not win, since you still are the Chemist.

* There is a chance of you becoming evil. If you become the mafia boss from the Mafioso's ability, your alignment changes and you become evil.
Coaster

### Debut

Onchao And Friend's Meets The Pair Of Kings(Onchao And Friends)The Objecters Meet Charlie and the Chocolate Factory(The Objecters)

Coaster is a female character competing in Open Source Objects. As well as a member of The Objecters.

## Personality

Coaster is a lone wolf: blunt, curt, and unapologetic about her opinions. She pushes those away she deems annoying and has a critical eye when it comes to other people’s personalities and actions. This, however, does not mean that she doesn’t care for others, and is willing to jump in if it’s necessary.

## Appearance

Coaster is a thin, beige drink coaster. Her face and back are scored with a number of diagonal lines.

## Trivia

* Her Color Text Is Tan In Team 28 making his main color Tan
Yobbo

## Summary

"During the night, the mafia vote on who is the Yobbo. Each night\*, the Yobbo orders a mafia to attack a player **[+1 mafia]**."

The Yobbo is a role which stacks ontop of another mafia role. Any mafia can become the Yobbo in addition to their normal role, and while they are the Yobbo they act as the mafia boss for that night.

* During the night, when the mafia boss would choose who to attack, the mafia silently vote on which player becomes the Yobbo. Once the Yobbo has been chosen, the Yobbo is then asked to order a mafia to attack a player. Once the Yobbo has been chosen, and the mafia attack has been selected, the night resumes as normal.

## Examples

```
The mafia meet, and vote for the Sommelier to be the Yobbo. The Sommelier then decides on who attacks who, and then goes to sleep. The Sommelier is then woken up later in the night, to see who should be poisoned.

```

```
The mafia meet, and vote for the Uncle to be the Yobbo. The Uncle then decides on who attacks who, and then goes to sleep.

```

```
The Janitor is nominated and eliminated by the Mayor. Since the Janitor was also the Yobbo, the villagers win the game.

```
Tailor

## Summary

"Each night\*, choose another player: their role is changed to a randomly to one of the same alignment. You learn their previous role."

The Tailor each night can choose another player, and change their role to a random one of the same alignment. Once they have changed someone's role, the Tailor learns what their role used to be.

* Each night except the first, the Tailor wakes up and chooses another player. The Storyteller shows the Tailor that player's role and the Tailor goes to sleep. The Storyteller then chooses a new role that shares the same alignment with the target's previous role, and informs the target of their new role.

## Examples

```
The Tailor chooses the Gardener, and learns they were the Gardener. The Gardener is woken up, and is told that they are now the Vigilante.

```

```
The Tailor chooses the Quisling, and learns they were the Quisling. The Quisling is woken up, and is told that they are now the Janitor.

```

```
The Tailor chooses the Jester, and learns they were the Jester. The Jester is woken up, and is told that they are now the Freemason.

```

## Tips & Tricks

* The Tailor is a valuable role for the Mafia, giving them a method of removing possible threats outside of attacking or poisoning a player.
	+ Try to target proactive villager roles, such as Bartender, Gardener, and Sheriff. Avoid one use roles such as Gossip, to prevent 'upgrading' their role to a more active one.
	+ Avoid the Veteran. You will get shot, unless a Sommelier or Widow poisoned them first.
* As the Tailor, you can target your own Mafia; allowing you to change people's abilities if they are no longer useful.
	+ For example, if a Quisling has already gotten a villager to say the secret word: you can convert the Quisling into a more active mafia role while still keeping the converted villager.
	+ Another example is the Widow. If their poisoned target is not giving them information, you can convert them into a different role while still keeping that player poisoned.

## Changelog

* 8/17/2023 - Tailor reworked from *"On the first night, you learn three villager roles that are not in the game"* to *"Each night\*, choose a player: their role is changed to a randomly to one of the same alignment. You learn their previous role."*
Actor

## Summary

"Start the game knowing one villager role that is in the game. You must claim to be that role, else be eliminated. When the player with that role is eliminated, you gain that role's ability. You still register as the Actor."

The Actor is given a role that is in the game during set-up. The Actor must claim to the given role, otherwise they risk being eliminated. When the real player with that role is eliminated, then the Actor gains that role's ability while still being the Actor.

* At the start of the game, the Storyteller gives the Actor a villager role currently in the game. The Actor must claim to be the given role, or they may be eliminated.
* When the player with the actual given role is eliminated, the Actor gains the role's ability while still registering as the Actor.

## Examples

```
The Actor is given the role Mayor. When the Mayor makes their claim, the Actor also claims to be Mayor. Later that night, the mafia kill the Mayor. The next day, the Mayor's body is found and the Actor's vote now counts as three.

```

```
The Actor is given the role Detective. When the Detective is eliminated, the Actor explains that they are the Actor and now have the Detective's ability. The Actor is then eliminated for not claiming to be Detective.

```

```
The Actor is given the role Vigilante. During the first day, the Actor claims to be the Vigilante causing them to be shot and eliminated. Their role is revealed as the Actor.

```
Gambler

## Summary

"Each night\*, choose a player and guess their role. If you guess incorrectly, then you are eliminated **[+1 outcast]**."

The Gambler adds another outcast to the game. Additionally, each night the Gambler can guess a player's role. If the Gambler guesses wrong, they are eliminated.

* During the set-up of the game, one villager role is removed and one outcast role is added.
* Each night except the first, the Gambler chooses a player and chooses a role. If the chosen player is not the chosen role, then the Gambler is eliminated.

## Tips & Tricks

* The high risk of the Gambler's ability comes with a high reward, since it is one of the few roles that can learn a player's exact role.
* Choose good players that you trust the most. Often you can 'threaten' gambling on someone's role to see if a good player is lying about their role.

## Changelog

* 8/26/2023 - Changed from *"One of your neighbors is a stranger **[+1 stranger]**."* to *"Each night\*, choose a player and guess their role. If you guess incorrectly, then you are eliminated **[+1 outcast]**."*
Teamster

## Summary

"Each night\*, a random Teamster attacks a random player. A player is not banished if only mafia aligned players voted. Most players are Teamsters. There is no mafia boss."

Instead of having a small minority team of mafia, the majority of players in the game are Teamsters. Normally, the number of villagers and mafia are reversed, giving the mafia the majority. If only mafia players vote to banish a player, the vote fails. There is no mafia boss in a Teamster game.

* During the set up of the game, the normal amount of villagers are replaced by Teamsters, and the normal amount of mafia are replaced by villagers. If there is ever a town meeting where only mafia aligned players vote to banish a player, the vote fails. There is no mafia boss added to the game.
Preacher

## Summary

"Once per game at night, choose a player: that player's alignment becomes good. If you choose the mafia boss, you are eliminated."

The Preacher can once per game, convert a mafia or stranger to the villager's side. However, if they try to convert a mafia boss, they are eliminated instead.

* Once per game at night, the Preacher can choose a living player, they then go to sleep. If the Preacher chose a player whose alignment is not good and who is not the mafia boss, the Storyteller wakes them up and shows them their new alignment. If the Preacher chose the mafia boss, the Preacher is eliminated. If the Preacher chose a villager, then their ability is spent and their target's alignment remains the same.

## Examples

```
The Preacher chooses the Widow. The Widow is woken up and their alignment becomes good.

```

```
The Preacher chooses the Suc-Lideri. The Suc-Lideri's alignment remains evil, and the Preacher is eliminated.

```

```
The Preacher chooses the Vigilante, and nothing changes.

```
Anarchist

## Summary

"If you publicly claim to be the Anarchist when you are nominated and executed, your team wins the game."

If the Anarchist claims to be the Anarchist, and are voted out, their team wins the game.

* When the Anarchist publicly claims they are the Anarchist, the Storyteller notes their claim. If they are nominated and executed while claiming they are the Anarchist, then their team wins the game.

## Examples

```
The Anarchist claims to be the Anarchist when nominated. They are executed, and the mafia win the game.

```

```
The Amnesiac claims to be the Anarchist when nominated. They are executed, and the game continues.

```

```
The Anarchist claimed to be the Anarchist yesterday, and the day before, but not today. They are nominated and executed, and the game continues.

```

## Tips & Tricks

* The Anarchist's sole goal is to be caught in a lie by the villagers, and get eliminated.
	+ Your play-style is much like the Jester.
Detective

## Summary

"Each night, choose two players. You learn if either is the mafia boss. There is a good player that registers as the mafia boss to you."

The Detective investigates two players each night and learns if one of them is the mafia boss. At the start of the game, the Storyteller chooses a good player to be your 'red-herring' which registers as a mafia boss when you investigate them.

* During game set-up, the Storyteller chooses one player as the red-herring.
* Each night, the Detective chooses two players. The Storyteller then gives the Detective a thumbs up and thumbs down. Thumbs up represents a positive result; meaning one of the chosen players is the mafia boss. Thumbs down represents a negative result; meaning that neither of then chosen players is the mafia boss. The red-herring registers as the mafia boss when they are investigated by the Detective.

## Examples

```
The Detective chooses the Sheriff and the Bartender and gets a thumbs down.

```

```
The Detective chooses the Yobbo and the Fisherman and gets a thumbs up.

```

```
The Detective chooses themselves and the Mayor. The Mayor is the red-herring. The Detective gets a thumbs up.

```

## Tips & Tricks

* Often receiving a negative result (thumbs down) is more helpful than a positive one, since it confirms that neither is the mafia boss.
* You can only recognize the mafia boss. Just because you receive a negative result, doesn't mean they are good.
* You can choose yourself and another player, since you know that you are not the mafia boss: you can effectively investigate one player.
Juggler

## Summary

"The first non-stranger player to visit you at night becomes drunk for the rest of the game, and you become the same alignment."

The Juggler joins the team of whoever targets them with an ability first. However, they cause the person who visited them to be drunk for the rest of the game. This ability does not however trigger when visited by a stranger.

* Whenever a non-stranger player visits the Juggler, they become drunk until the next night. The Juggler is then woken up, and the Storyteller shows them what their alignment has become.

## Examples

```
The Ventrilloquist visits the Juggler. The Ventrilloquist then becomes drunk for the rest of the game, and the Juggler becomes evil.

```

```
The Bartender visits the Juggler. The Bartender then becomes drunk for the rest of the game, and the Juggler becomes good.

```

```
The Reporter visits the Juggler. The Reporter does not become drunk, and the Juggler continues to wait.

```

## Tips & Tricks

* Stay alive until your alignment changes.
* You are a precious resource for the mafia, and by converting you, the mafia can quickly gain majority vote and win the game.
	+ By announcing you are the Juggler, you will more than likely be visited by multiple players.
Clockmaker

## Summary

"If you are executed, then discussion time is halved for the rest of the game."

If the Clockmaker is executed via democratic vote, then the game moves twice as fast.

* If the Clocktower is executed during the day, and their role is public after being eliminated, the time given to discuss is halved for the rest of the game.
Suc-Lideri

## Summary

"Each night\*, you can choose a mafia player to attack another player. If you attack a stranger or mafia player, choose a villager role. You are eliminated instead, and appear to be the chosen role. Your target becomes the new Suc-Lideri."

The Suc-Lideri is able to order other mafia to attack players. The Suc-Lideri is also able to sacrifice themselves, in order to convert a mafia or stranger player into the new Suc-Lideri, all while appearing to be a villager in the process.

* At the start of the game, the Suc-Lideri is told the names and roles of all other mafia.
* Each night (except for the first), the Suc-Lideri can choose a mafia player to attack another player in the night. If the Suc-Lideri chooses themselves to attack at night, they also choose a villager role. If the Suc-Lideri successfully attacks a stranger or mafia player, the Suc-Lideri is eliminated, and they appear to be the chosen role while dead. The attacked player is woken up during the night, and told that their role is now the Suc-Lideri.

## Tips & Tricks

* As a Mafia Boss, your safety is paramount. Bluff and claim an important role which other players are unlikely to challenge. Roles such as Artist, Fisherman, Sailor, or Savant are preferred while roles that are more public should be avoided, such as Mayor, Mute, or Vigilante.
	+ If one of your mafia is a Tailor, contact them first to get a better gauge on what to claim.
* Send other mafia to attack players for the majority of the game. This many of them to use their unique abilities such as Janitor or Puzzlemaster, while keeping you out of danger from a Veteran.
* If you ever feel cornered, and fear that your identity maybe revealed, attack one of your mafia teammates to make them the boss instead of you.
	+ Communicate with your mafia, and scout out any strangers in the game. This way you can convert them at a later date if you get in trouble, and you can avoid killing them if there is no suspicion towards you.
Freemason

## Summary

"On the first night, learn who are Freemasons. If you claim to be a Freemason, you may be eliminated. All strangers are Freemasons. You win by surviving to see either mafia or the villagers win the game."

The Freemason makes it so all other strangers become Freemasons. If a Freemason claims to be a Freemason, they may be eliminated. The Freemason wins by staying alive with either mafia or villagers.

* During the set-up of the game, all strangers are replaced by Freemasons.
* On the first night, each Freemason is woken up seperately and told who the other Freemasons are.
* If a Freemason ever claims to be a Freemason, the Storyteller may eliminate them.

## Tips & Tricks

* Speak with your other Freemasons to make sure you accidently don't counter claim them.
* Avoid voting for other Freemasons.
* Keep your ear to the ground on whether the villagers or mafia is winning. If one side begins to gain the upper-hand, it is in your best intrest to join the winning side.
United States

\*United States stores - this list is just for stores in U.S. so people can try on and return - in case they are unsure of their sizes.

***Obviously, there are many more stores that sell Polish bras overseas.***

\*\*In order of popularity by brand (roughly

**Top five brands by bratabase data**

1) Ewa Michalak List

2) Comexim: Breakoutbras

3) Kris Line: La Bella Intimates

4) Gorsenia: Fit Au Max, Bella Bra Shop, Other Eden, Lavinia Lingerie, Miseczki.com

5) Avocouture: stores unknown in the United states, although I have seen Avocouture here and there online in the U.S.

**Other stores that sell Polish brands \*** Please keep this list in alphabetical order

* Brabbly (Roza, Gracja) online only
* Bra Spectrum (in-store only) Corin, Ewa Bien, Sermija, Lauma, Obsessive, Nikol Djumon
* Fit Au Max (Gorsenia, Nessa, Wiesmann) online only

* Lavinia Lingerie (Gorteks, Kostar, Gorsenia) online and in-store sales.
* Miseczki.com (Gorsenia, Gorteks, Ewa Michalak) online only
* Vivianne's boutique (Gaia, Kinga, Konrad) smaller cup sizes, online only
* Lion's Liar boutique in High Springs and Isamorada, Florida (Nessa, Subtille) online and in-store sales.
* Rebel Romance (Axami, Gorteks)

**Ships from Europe, but has a domestic returns portal in the U.S.**

* Other Eden. Online only. (Alles, Ava, Axami, Gaia, Gorsenia, Gorteks, Jarpol, Julimex bra accessories, Kinga, Kostar, Lupoline, MAT, Nipplex, Obsessive, Passion, Vivisence) Ships from Europe, but has a domestic returns portal in Nebraska.

See also

UK Stores that ship Internationally

Polish Stores that ship to the US/Canada.
Jester

## Summary

"If you are banished during the day, you win the game."

The Jester can only win the game by being banished from the town during a town meeting.

* If the Jester is ever voted majority guilty in a town meeting, they are banished and immediately win the game.

## Tips & Tricks

* Unlike other roles, as a Jester you should claim to be an easily disprovable role. Roles such as Mayor will draw attention to you, and after you cannot prove your claim, can lead to a quick banishment.
* Avoid claiming Vigilante, since if there is a actual Vigilante in the game, you become a very easy target for them to eliminate.
* Try 'making a mistake' while claiming your role. Do this by claiming one role in private with a player, and claiming a different role with another player. This way when the two players exachange information, the 'mistake' is found making you incredibly suspicious.
* Banishing a drunk Jester does not cause them to win the game.
Uncle

## Summary

"Once per game, you can publicly declare yourself as the Uncle to guess which living player is the Legatee. If you guess correctly, the mafia win the game **[+1 legatee]**. If you attack the Legatee, you do not kill them."

Once per game, you can announce that you are the Uncle, allowing you to guess which living player is the Legatee role. If you guess correctly, the mafia immediately win the game. If the Godfather orders you to attack the Legatee, they do not die."

* At the start of the game, one villager is guaranteed to be the Legatee. The Legatee knows there is an Uncle in play. At anytime during the day, once per game, you can declare yourself to be the Uncle and guess which among the living players is the Legatee. If you guess correctly, the mafia immediately win.
* If the Godfather chooses you to attack a player, if they are the Legatee they are not eliminated.

## Tips & Tricks

* Communicate with your Godfather, and see if finding the Legatee is the best win condition for the mafia.
* To find the Legatee, have the Godfather make you perform mafia attacks to ensure the Legatee's survival.
* Only guess the Legatee's identity if you are sure of it, since if it fails your identity as the Uncle is made public.
	+ It is recommended to save your Legatee guess for the last possible moment, as a last ditch 'hail mary' play for the mafia.
Our Old Friends

I thought it would be interesting to do a page re: the history of Polish bra retailers coming to America (& in one case, Canada) since we do owe them *so much*!! Even if these store owners decided to move on, their social media acct (those that are still online) may be of interest, as it shows some of the gorgeous creativity of the Polish brands.

Again, it's too bad these store owners decided to move on - customer service careers are not easy!! But, they still are worthy of a mention since they did so much for the Polish bra fans: they introduced the brands to us, they helped us with sizing, and they offered these ethically-made and well-constructed bras at a reasonable price. Treasure in heaven!

* A Sophisticated Pair (aka, A Sophisticated Notion)
* Bra Obsessed
* Wellfitting
* Zathiya Lingerie

Last edited 8/11/23 by BraOdyssey. Feel free to add more with an acct.
Lupoline

Lupoline is a Polish bra brand known for it's full-bust sizes. For example, a post on their Instagram said, "A big bust is not a problem for us." Lupoline does not name their bra styles, instead they use numbers. Lupoline also has a lot of maternity and nursing bras & nightwear.

Similar to Gorsenia, Lupoline may also run large in the cup, according to a bratabase review, 65M in Lupoline equals 30K in Curvy Kate (however, I understand this is just one review, and your mileage may vary). Today I am wearing Lupoline 2284 and it is borderline \*too small on my larger breast\* review here. I currently measure 32GG UK, for reference.

Unlike Gorsenia, Lupoline runs firm in the band. A woman/bra-wearer may need to size up 1-2 bands from their normal U.K. band size (this is in my experience. Again, today I am wearing 75H and I measure 32GG UK, the band is still quite firm. I maybe should wear 80 in Lupoline, their bands are traditional European bands).

Lupoline's website is https://esklep.lupoline.pl/ Lupoline is much easier to purchase in Europe compared to the U.S.; I am only aware of one online store that sells Lupoline in the U.S., Other Eden. Note: Other Eden does ship to the United States (via UPS) from warehouses in Europe, but they have a domestic returns portal in Nebraska, USA. So, one does not need to return all the way to Europe if the bra does not fit; I Other Eden a domestic store since returns are in the U.S.

last edited by BraOdyssey on 8/11/23
Matrix Size Bra Blogs

It's okay to include store blogs and YouTube channels, since they can be useful as well; however, I ask to keep all channels & bra blogs in alphabetical order as to not show favoritism to any store or bra blogger. Dziękuję.

* Les Seins du Sphinx
* Venusian Glow
* Shallow breast bra styles recommendations from Venusian Glow
RebelMadness.pl

Rebel Madness is a popular Polish corset company; they ship for about $22 usd to many countries. Their store website is https://www.rebelmadness.pl/

They are a good "starter" corset, and are recommended on the reddit forum r/Corsets.1

PRO TIP: Rebel Madness also sells corsets on Etsy, they are are less money if you buy directly on their store website though!! Etsy fees!

References

1. reddit r/Corsets https://www.reddit.com/r/corsets/
Smaller Cup Sizes

Some recommendations of brands in the smaller cups size

* Agio
* Ava
* Konrad, particularly their unwired padded push-up bras are popular (see Stanikomania.pl article about Polish shop owners, \_\_\_\_\_)
* Roza
* Gracya
* Gorteks push-up bras
* Sawren/Enivrante/Sarien

\*Any Polish brand could be considered, I know Ewa Michalak and Comexim are known for their size inclusivity in the larger cup sizes, however they can still work well in the smaller cup sizes. I would always check the bratabase reviews in your size first (\*or close to your size). Furthermore, Kris Line is also known for their size inclusivity, but I've recently read some positive reviews about them in the matrix sizes, 65DD, (or close to it). So, it really just depends on the person, there's so many different breast shapes, and bra needs b/c of one's build.

It's not any easier finding a well-fitting bra in the smaller cup sizes, it can be even more challenging, because you're talking about a fit where mere millimeter matter!

**Reviews**

* Les Seins du Sphinx
* Venusian Glow

**Sources**

1. Stanikomania.pl