Play Modes

Rogue Adventure comes with 4 play modes: **Classic**, **Hell**, **Void**, and **Tournament**.

### Classic Mode

In **Classic mode**, you choose a Class that you have unlocked and play through the standard game. When you defeat the game on Normal difficulty with a specific Class, you unlock the **Inferno** levels. Each step up in **Inferno**, the enemy's HP, attack, and shield values increase, making the game increasingly difficult.

Defeating **Inferno Levels 2**, **5**, and **7** will also unlock Class Bonuses that help offset the increasing difficulty. Alternatively, beating **Inferno Level 2** on **Hell Mode** and **Void Mode** will unlock the second and third class bonus respectively. In the release (2.2.4) of the game , the Class Bonus you last played with is retained.

There are a select number of Maps that you can see in **Classic mode**.

### Hell Mode

In **Hell mode**, you play through 5 maps of the game - each one successively more difficult than the previous one. Gold rewards for defeating enemies are reduced and you do not Heal at all after defeating Boss fights. There is also a possibility of encountering a variant of the Merchant shop called the **Evil Merchant** where you can pay using your current HP and max HP to purchase cards and skills respectively.

It otherwise functions in the same manner as **Classic mode**. You can use whatever Class Bonuses you have unlocked in **Classic mode** for the Class you choose in **Hell mode**.

There are a select number of Maps that you can see in **Hell mode**.

### Void Mode

In **Void mode**, you select a Class and are given a randomly generated deck which includes the base cards of that Class plus 6 random other cards.

As you move through the levels, you must swap out 3 cards after defeating each Normal enemy, with 3 randomly generated cards replacing those in your next combat. After defeating each Elite enemy, you must select 2 Skills out of a choice of 6 randomly generated ones.

**Void mode** uses a unique map with no choices: 3 Normal enemies, 2 Elite enemies, and 1 Boss. You will go through that map 3 times to achieve Victory. Each map has specific enemies you will run into.

**Void mode** is the shortest mode of the game, however due to the highly random nature of your available cards (and being forced to swap cards even if you have cards you are happy with), it tends to be very difficult.

### Tournament Mode

**Tournament mode** changes each real life week and scores are compared among players, giving you a Ranking on that week's Leaderboard.

Each week, you are given 3-4 Skills and special "Weekly Rules" (which can be something like "Classic Mode - No additional rules").

Upon Entering, you select your difficulty level:

* Normal (6 card slots, start at Inferno 1, and 10% victory bonus to your score)
* Hard (5 card slots, start at Inferno 2, and 20% victory bonus to your score)
* Expert (4 card slots, start at Inferno 6, and 40% victory bonus to your score)
* Impossible (3 card slots, start at Inferno 10, and 80% victory bonus to your score)

NOTE: Beating "Impossible 1" unlocks harder difficulty levels for the Tournament.

After choosing your difficulty level, you will get 11 card-selection screens (these screens remain the same for that Tournament period). This is where the "card slots" come into play. If you selected Normal, you'll get to choose 1 of 6 cards. If you chose Hard, you'll get to select 1 of 5 cards. Et cetera. You can select the eye icon to the right of "Stats" to see how many cards you've selected so far (e.g. 9/11), how many Combat Cards you have, how many Magic Cards you have, and how many cards of each race you have. You can also select the open book icon in the top right corner to see what cards are currently in your deck.

After choosing 1 card from each of 11 choices, you are given the option to add an extra rare card to your deck by watching an add. If you have ad-free purchased, selecting "OK" simply brings you to the next screen, where you again have a choice of 3-6 Rare cards (depending on your difficulty level).

You will then select "Start" and be brought to a Tournament-specific map that starts in Enchanted Forest. If you defeat the Boss, you will move on to a randomly selected world from the remaining options (except for Lost Cathedral, which is unique to **Classic** and **Hell modes**). If you can defeat 3 Bosses, you will get a "Victory" screen with various point bonuses for certain achievements (such as taking no damage in a Boss battle, opening a certain number of chests, etc.).

Unlike **Classic**, **Hell**, and **Void modes**, you can select "Surrender" as one of the options from the top left corner.