recursal/Fanatic-Fandom huggingface dataset:
Dyson Sphere Program Wiki

ComponentsBuildingsResearchIcarusDyson Sphere
Other sites: https://dsp-wiki.com, https://www.dysonsphereblueprints.com/

## Dyson Sphere Program Wiki

### Rating

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**Wiki Statistics**

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Edits: **3,205**

Here is a list of service pages that any wiki member will need:

* All wiki articles
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* Recent edits
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* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
Stone

> *"A common ore. It is a raw material which can be also obtained from rocks."*
>
>

## Overview

Stone ore is an ore found on certain planets from Stone veins. This ore can be gathered from stone via the player or can be mined. It is used primarily to make Stone Brick and Glass but it can be also be used to make Silicon Ore, though its high conversion cost make it imperative to find a proper Silicon Ore vein.

A single Stone vein can have multiple miners on it.

## Crafting Recipes

view source editShow graphical recipes Show text recipes

### Crafting From

46s684
11s1
110s10
12s2
Logistics Carrier Capacity (Lv1)

> *"Applying material compression technology to logistics, which greatly increases the carrying capacity of logistics drones.
> Increases the carrying capacity of logistics bots."*
>
>

> *"Logistics Drones and Logistics Bots can transport more cargos each time."*
>
>

1. ↑ Tech dependency is not shown on the tech tree, but it will appear as a blocker if all the regular prerequisites are met.
Cluster

In Dyson Sphere Program, a cluster is a region in space that is created by the game when a player creates a new save file. Each cluster is a self-contained game world that contains a unique set of planets, stars, resources, and challenges. Clusters can be customized by the player, with options such as the number of stars, the starting resources, and the difficulty level.

## Properties

Within the Dyson Sphere Program, players have the ability to generate unique clusters of stars by inputting a random seed, which determines the placement and distribution of stars throughout the galaxy. Interestingly, the same stars will generate every time that seed is used, allowing players to revisit and explore the same galaxy clusters multiple times. Each seed contains all the different types of stars, and players have the flexibility to select how many stars they want within a particular seed. The minimum number of stars for a seed is 32, while the maximum is 64, providing players with a range of options to create a unique and challenging gameplay experience.

The following stars can be generated in Dyson Sphere Program:

* M type star
* K type star
* G type star
* F type star
* A type star
* B type star
* O type star
* Neutron star
* White dwarf
* Black hole
Space Warper

> *"Consumables. Used to activate warp of mecha and logistics vessels.
> Use the CapsLock key to start the warp engine."*
>
>

## Notes

It is far more (16x) Deuterium efficient to produce it via the Gravity Matrix instead of directly via Graviton Lenses. While it can be used by the player, it can also be supplied to the Interstellar Logistics Station to enable Logistics Vessels to warp.

## Crafting Recipes

view source editShow graphical recipes Show text recipes

### Crafting Into

Space Warper

110s1
Space Warper (Advanced)

810s1

### Total Raw Materials

2421242038.5

Crafting Energy (not including mining): **192 MJ**
Annihilation Constraint Sphere

> *"It is a crucial component of artificial stars to confine the annihilation reaction within the sphere to obtain stable and controllable energy output."*
>
>

## Crafting Recipes

view source editShow graphical recipes Show text recipes

### Crafting Into

Annihilation Constraint Sphere

120s11

### Total Raw Materials

12298261.5(0.75)

Crafting Energy (not including mining): **44.7 MJ**

### Crafting From

224s121211
130s20201010
Dyson Sphere

A Dyson Sphere is a hypothetically constructible structure which surrounds and collects energy from a star. While there has never been a Dyson Sphere constructed in the real world, it is a popular concept in media due to the sheer power that an entire star provides. The sun for example produces about 4 × 1026 J every second compared to the total energy consumption of all people on Earth which is a mere 5.7 × 1020 J every year. In other words, the energy the sun releases in less than a 10,000th of a second is greater than what humanity needs for almost 7 entire years.

As the Dyson Sphere is the game's name sake, it is necessary to construct to beat the game. To beat the game, you need to produce several thousand Universe Matrices which are comprised of Electromagnetic Matrices, Energy Matrices, Structure Matrices, Information Matrices, Gravity Matrices, and Antimatter. This Antimatter can only be produced with the assistance of a functioning, but not necessarily complete, Dyson Sphere. The Dyson Sphere allows the collection of Critical Photons via the Ray Receiver that can be processed by the Miniature Particle Collider into antimatter.

Beyond allowing completion of the game, the Dyson Sphere can also be used to produce energy directly via Ray Receivers. Multiple Ray Receivers can and should be used at a time, as a fully constructed Dyson Sphere will produce more energy than a single Ray Receiver can utilize. Each Ray Receiver can independently put energy onto the grid or convert that energy into Critical Photons as desired.

## Build Plan:

To start, you need to build the main blueprint in a free-form editor. You can access the current star and editor by pressing Y, or clicking on the icon in the lower-left. Until you research latitude increases, you will be limited to only a small horizontal stripe. Once you enclose a small enough area using the nodes, you can then click on the pentagon icon to mark one of those areas to build the shell.

You should *always* define a Dyson Sphere layer of maximum radius, even if you never add nodes to it or use it in any other way. Doing so will greatly increase the Strength (and thus the Continuous Receiving) of your Ray Receivers. (Still true as of 6.17.5932) See Ray Receiver#Strength for details.

## Parts:

Small Carrier Rocket: Launched Rockets will construct both built nodes and frames of the Dyson Sphere. Rockets can be launched by being loaded into the Vertical Launching Silo. In order to be launched, a **Dyson Sphere** plan must first be drawn in the editor. If no plan is drawn, or if the plan is drawn but not completed no launches will occur.

Solar Sail: While they are unlocked first, if you launch them with the EM-Rail Ejector without a shell ready, they will disintegrate over time. Once all the nodes and frames of a given shell are completed it may then be filled with Solar Sails that are launched using the EM-Rail Ejector. The Solar Sails are always launched into a Dyson Swarm orbit *first*, and then incorporated into the sphere. The exact ratio of Small Carrier Rockets to Solar Sails varies based on the radius of the orbit.
Marvas

## Bio

Nobody could read Jody's emotions from her photos. Despite having an appearance as delicate as a doll, Jody never spoke a word and never showed any emotions. Only her twin sister, Cynthia, could understand her thoughts and speak for her. After she entered the Academy, Jody stayed away from the cameras and never approaches anyone who isn't her sister.

## Skill

***Face-up entry**: Deal 2 damage to a random enemy hero;*
**Ambush**: Deal 2 damage to the enemy emperor.'

## Origin

Jody is based off the demon Marbas. Unlike Jody, Marbas is usually depicted as a male lion who can shape shift into a man. Marbas' and Samigina's (Gamigin's) Sigils are similar to each other.
'
Diamond

> *"Diamond is obtained by using strong pressure and heat to change the structure of graphite. It is a very hard crystal that not only retains the parallel hexagonal lattice of graphite but also forms a cubic hexagonal lattice. "*
>
>

## Crafting Recipes

view source editShow graphical recipes Show text recipes

### Crafting Into

Diamond

12s1
Diamond (Advanced)

21.5s1

### Total Raw Materials

2

Crafting Energy (not including mining): **1.50 MJ**

### Crafting From

16s41
11s21
18s11
Mini Fusion Power Generation

> *"By using a stellarator to confine high-temperature plasma, the new generation of controlled nuclear fusion technology can make use of Deuteron fuel rods, these technological breakthroughs promote the miniaturization of fusion reactors."*
>
>

> *"You can now use a Mini Fusion Power Plant. It is a power generation facility that converts the energy released by the controlled fusion reaction of deuteron fuel rods into electrical energy."*
>
>

1. ↑ Tech dependency is not shown on the tech tree, but it will appear as a blocker if all the regular prerequisites are met.
Conveyor Belt

* MK.I
* MK.II
* MK.III

> *"We need automation! Conveyor belts are the most basic part of production automation. They can transport cargo from one place to another."*
>
>

## Overview

Conveyor belts are buildings used to transport items, they can interact with sorters or can be directly connected to certain buildings such as miners, oil extractors, storage tanks or logistics stations. They come in three different tiers with MK.I being the slowest and MK.III being the fastest.

All conveyor belts can be pathed three different ways by cycling with 'r' (by default). For example: to go up and right 2 points on the grid you can press 'r' and cycle from right>up, up>right, and diagonally up and to the right. Diagonally allows you to bypass a lot of the difficulties that come with pathing near poles of planets, while the more square approach allows for the best use of space as most buildings have a square footprint. They can also be raised and lowered to pass over and under obstacles or reach stacked ports on buildings like Splitters, Storage Mk.I and Mk.II.

## Crafting Recipes

view source editShow graphical recipes Show text recipes

### Crafting Into

Conveyor Belt MK.I

31s21
Conveyor Belt MK.II

31s31
Conveyor Belt MK.III

31s311

### Total Raw Materials

#### Conveyor Belt MK.I

1

Crafting Energy (not including mining): **656 kJ**

#### Conveyor Belt MK.II

4.3330.667

Crafting Energy (not including mining): **3.90 MJ**

#### Conveyor Belt MK.III

0.1671220.3331.6670.25(0.125)

Crafting Energy (not including mining): **12.9 MJ**
Bhuta

As Emperor Gagan's most trusted demon, it's hard to imagine that Alagan and Gagan once got into a really fierce battle against each other. But after that battle, Alagan realized that Gagan's strength doesn't stem from his tremendous powers alone, but also a kind heart that cares for the demons. Thus, he willingly served under Gagan and won't allow anyone to doubt him- including other Emperors.

## Skill

*Battlecry: Allied emperor can't be damaged this turn.*
Universe Matrix (Technology)

> *"The Universe Matrix contains everything, matter, energy, and information. It turns out that these are all the same thing. It is the ultimate crystallization of the theory of everything, revealing the ultimate mystery of the universe."*
>
>

> *"You have unlocked the Universe Matrix. It is the ultimate crystallization of the theory of everything and reveals the ultimate mystery of the universe."*
>
>
Distribution Range (Lv5)

## Distribution Range (Lv5)

### Items Needed

1200xElectromagnetic Matrix
1200xEnergy Matrix
1200xStructure Matrix
1200xInformation Matrix
1200xGravity Matrix12001200120012001200

### Items/Set

12xElectromagnetic Matrix
12xEnergy Matrix
12xStructure Matrix
12xInformation Matrix
12xGravity Matrix1212121212

### Version Added

9.27.14546

> *"Increase the distribution range of logistics bot."*
>
>

> *"The range of Logistics Distributor is larger."*
>
>
Optical Grating Crystal

> *"Rare ore. With naturally formed grooves distributed on the surface, is used to produce precision optical components and high-power exciters."*
>
>

## Overview

Mined from optical grating crystal veins; usually, these veins are found on star systems other than the first. There has yet to be any clear correlation between planetary factors and the occurrence of these veins.

## Crafting Recipes

view source editShow graphical recipes Show text recipes

### Crafting From

14s8212
13s11
120s201010440
Logistics Carrier Capacity (Lv12)

> *"Increases the carrying capacity of logistics drones.
> Increases the carrying capacity of logistics bots.
> Increases the carrying capacity of logistics vessels.
> Increase the storage capacity of the logistics stations."*
>
>

> *"Logistics Vessels, Logistics Drones and Logistics Bots can transport more cargos each time.
> Planetary Logistics Station and Interstellar Logistics Station can storge more cargos."*
>
>

1. ↑ Tech dependency is not shown on the tech tree, but it will appear as a blocker if all the regular prerequisites are met.
Logistics Carrier Engine (Lv2)

## Logistics Carrier Engine (Lv2)

### Items Needed

600xElectromagnetic Matrix
600xEnergy Matrix
600xStructure Matrix600600600

### Items/Set

20xElectromagnetic Matrix
20xEnergy Matrix
20xStructure Matrix202020

### Version Added

Initial Early Access Release

> *"Increase the flight speed of logistics drones.
> Increase the flight speed of logistics bots."*
>
>

> *"Logistics Drones and Logistics Bots fly faster."*
>
>
Solar Sail Life (Lv4)

## Solar Sail Life (Lv4)

### Items Needed

1000xElectromagnetic Matrix
1000xEnergy Matrix
1000xStructure Matrix
1000xInformation Matrix1000100010001000

### Items/Set

12xElectromagnetic Matrix
12xEnergy Matrix
12xStructure Matrix
12xInformation Matrix12121212

### Version Added

Initial Early Access Release

> *"Extend the operational life of solar sails."*
>
>

> *"The life of a Solar Sail is longer."*
>
>

+600sec solar sail life
Energy Circuit (Lv4)

> *"Increase the recovery speed of mecha core energy.
> The higher the fuel chamber's power, the faster the mecha converts fuel into energy."*
>
>

> *"Mecha now has more fuel generation. As long as there is fuel in the fuel chamber it can recover its core energy faster."*
>
>

1. ↑ Tech dependency is not shown on the tech tree, but it will appear as a blocker if all the regular prerequisites are met.
Arc Smelter

> *"High temperature arc smelting can smelt ores and metals, and also be used for purification and crystal smelting."*
>
>

## Overview

The **Smelter** is a building that allows processing of various ores. It is used in the creation of Iron Ingots, Copper Ingots, Magnets, Stone, and etc.

## Crafting Recipes

view source editShow graphical recipes Show text recipes

### Crafting Into

Arc Smelter

13s4242

### Total Raw Materials

1032

Crafting Energy (not including mining): **8.62 MJ**

### Recipes this Facility Crafts

11s1
11.5s1
11s1
11s1
12s2
110s10
12s1
12s2
12s2
12s1
21.5s1
13s3
12s2
412s448
Electromagnetism

> *"Maxwell's equations poetically describe electricity and magnetism intertwining. With a deeper understanding, machines can be created for acquiring and using electrical energy with high efficiency."*
>
>

> *"You have unlocked a new automatic mining machine, which will automatically collect ores for you. Of course, its capacity is limited. You may wish to transport these minerals to the smelting facility automatically."*
>
>

1. ↑ Tech dependency is not shown on the tech tree, but it will appear as a blocker if all the regular prerequisites are met.
Miniature Particle Collider

> *"When the two beams of particles are continuously accelerated to a certain intensity and energy, they will collide, and new particles can be obtained. It is usually used to stably produce deuterium and antimatter, but will consume a lot of energy."*
>
>

## Crafting Recipes

view source editShow graphical recipes Show text recipes

### Crafting Into

Miniature Particle Collider

115s202025108

### Total Raw Materials

145711124104160290440217.5(108.75)

Crafting Energy (not including mining): **1.88 GJ**

### Recipes this Facility Crafts

52.5s10
222s2
18s2210
Storage Tank

> *"The Storage Tank has a larger capacity than the Storage for storing fluid. When dismantling a non-empty Storage Tank any remaining fluid will be lost."*
>
>

## Overview

**Storage Tank** is a vertically-stacking storage specific to liquids. Each one can store up to 10000 of a single item, which is much better than than the 600 that a basic Storage can hold for a 20-stackable liquid like Hydrogen.

Multiple output belts from a tank follow a set of rules. Instead of splitting the items round-robin (like a Splitter) the Storage Tank will prioritize the outputs one-by-one, outputting up to full flow on one belt before overflowing onto the next belt. The orientation (rotation) of the storage tank does not matter. Priority is determined by the input placement which **outputs clockwise** relative to the input.

Deconstructing destroys the contents, which can be a feature. You can manually extract the contents first instead, via the UI (assuming you have room).

## Crafting Recipes

view source editShow graphical recipes Show text recipes

### Crafting Into

Storage Tank

12s844

### Total Raw Materials

812

Crafting Energy (not including mining): **8.56 MJ**
Plane Filter

> *"Studying the Rabi oscillation to obtain the law of the probability change with time during the evolution of the particle wave function over time, it can be artificially interfered with during the quantum transition so that the quantum jumps in the expected direction."*
>
>

## Overview

The plane filter is a Tier IV component that, along with Processors, is a key component in creating Quantum Chips.

## Crafting Recipes

view source editShow graphical recipes Show text recipes

### Crafting Into

Plane Filter

112s12

### Total Raw Materials

4106106.58.75

Crafting Energy (not including mining): **43.3 MJ**

### Crafting From

16s22
15s15415
Star Systems

There are a variable number of Star Systems in the game, depending on random seed (but generally 50-70ish). As the name implies, each Star System is based around a star. They can contain different numbers of Planets and resources available on each planet. Travel to other star systems (in reasonable amounts of time) requires the use of an advanced item, the Space Warper. In order to travel to another star, select it as your target, navigate facing it, and hold down the CAPS Lock key until you have arrived.
Gravity Matrix (Technology)

> *"One of the basic source codes that keep the CentreBrain simulating, through the study of the Gravity Matrix, finally reconciled Quantum Field Theory and General Relativity."*
>
>

> *"You have unlocked the Gravity Matrix, one of the five source codes to keep the CentreBrain simulating, reconciling Quantum Field Theory and General Relativity."*
>
>
High-Strength Material

> *"Objects made of Carbon Nanotubes that are harder than diamond can maintain structural integrity better when subjected to greater pressure. This is very practical for industrial production that requires withstanding extremely high pressure."*
>
>

> *"You have obtained Carbon Nanotube, a material harder than diamond. Has extremely high strength and resistance to deformation. You can go to marine planets to find rare ores, the Spiniform stalagmite crystal. It is very convenient to use them to make carbon nanotubes."*
>
>

1. ↑ Tech dependency is not shown on the tech tree, but it will appear as a blocker if all the regular prerequisites are met.
Solar Sail Life (Lv5)

## Solar Sail Life (Lv5)

### Items Needed

1600xElectromagnetic Matrix
1600xEnergy Matrix
1600xStructure Matrix
1600xInformation Matrix1600160016001600

### Items/Set

12xElectromagnetic Matrix
12xEnergy Matrix
12xStructure Matrix
12xInformation Matrix12121212

### Version Added

Initial Early Access Release

> *"Extend the operational life of solar sails."*
>
>

> *"The life of a Solar Sail is longer."*
>
>

+900sec solar sail life
Nisroch

After Roxanne's lover passed away, she lost all her passion for life. Dazed and confused, she would use the school's old telephone to dial his cell phone. After all that time, she didn't really expect hto hear his gentle voice. Even if it's just a dream, she hopes that she never wakes up.

## Skill

*When this card is given a Status Effect, add 1 Demon to your hand.*
Stars

The goal of Dyson Sphere Program is to complete a megastructure called a Dyson Sphere around a star. Stars have six different attributes and each will affect the Dyson Sphere and its outputs in different ways. These attributes are: mass, spectral class, radius, luminosity, temperature, and age.

### Attributes

#### Spectral Class

* O (blue)
* B (light blue/Blue Giants)
* A (blue/white)
* F (yellow)
* G (yellow)
* K (orange)
* M (red)

* X
	+ Black Hole
	+ Neutron Star
	+ White Dwarf

Notes:

The older a B Type Star gets, the less blue it appears, eventually appearing almost white.

Young B Type Stars are blue and usually much more hot and massive than the other B stars.

X subclass of stars do emit light and it is possible to build a Dyson Sphere around a black hole.
Drive Engine (Lv1)

> *"Double-press Space to lift off, and the mecha will increase the move speed by 150% in low-altitude flight mode, flying will consume a lot of energy."*
>
>

> *"You can now fly, and increase the move speed of 150% in the flying mode, double-press the Space key to lift off."*
>
>

1. ↑ Tech dependency is not shown on the tech tree, but it will appear as a blocker if all the regular prerequisites are met.
Spiniform Stalagmite Crystal

> *"It will only be a rare occurrence on the living planet that once existed widely in the ocean with a depth of 100,000 meters. After the marine life on these planets die, and the corpse sinks to the bottom of the sea, it can directly mineralize with seawater under the deep sea high pressure. If there is a stable, smooth, slow, and hot ocean current at this time, spiniform stalagmite crystal may form under the blow of the ocean current."*
>
>

## Crafting Recipes

view source editShow graphical recipes Show text recipes
Communication Control (Lv5)

> *"Increase number of construction drones controlled.
> The more drones, the higher the building speed and energy consumption."*
>
>

> *"You can now control more construction drones."*
>
>

1. ↑ Tech dependency is not shown on the tech tree, but it will appear as a blocker if all the regular prerequisites are met.
Tsukiwa Shiina

Born into a noble family as the only daughter, calling the expectations and pressure laid on her unbearable would be a severe understatement. Ever since she was little, she was locked inside her home and subject to the strictest possible education. Her abnormal values are a direct result of this experience, but she was fortunate to have met a gentle mentor, who guided her back to the right path. She now treats everyone respectfully and kindly. She became Emperor in order to seek freedom and find her revered mentor. She spares nothing in her attempt to shed herself of her fate.

## Skill: Hundred Ghosts

*Summon a 1/1 Yō Kotsu to a selected space.*

## Relationships

**Yō Kotsu (Banmu)**

Tsukiwa sees Banmu as something of a little brother, however her naivete makes him uneasy and so he always has his eyes wide open, observing the situation and staring down demons that try to get near Tsukiwa for reasons that are less than admirable.

**Hashihime (Kohmi)**

A demon sent into the Academy by the Shiina family to assist the Emperor, Kohmi ardently watches over and encourages Emperor Tsukiwa. She does have some compassion for Tsukiwa, but not much. All she can do is sew clothes and gift them to Tsukiwa as a way to try and show some feeling.

**Onihitokuchi (Kuranosuke)**

He is secretly in love with Emperor Tsukiwa but has no intention to confess his love. He merely buries this treasured feeling deep in his heart and promises himself that he'll protect Tsukiwa for the rest of his life.

**Samael (Victor)**

After he joined the Academy, he ended up falling head over heels in love with Tsukiwa.

**Enenra (Chizuru)**

Chizuru is Tsukiwa's personal bodyguard and always quietly lurks close by.

**Ameonna (Karen)**

For some unknown reason, she is deathly terrified of Tsukiwa.
Titanium Ingot

> *"Obtained from smelting titanium ores, it is light in weight and high in strength. It is an indispensable raw material for producing high-strength materials."*
>
>

## Crafting Recipes

view source editShow graphical recipes Show text recipes

### Crafting Into

Titanium Ingot

12s2

### Total Raw Materials

2

Crafting Energy (not including mining): **756 kJ**

### Crafting From

26s110
14s13
25s222
24s31
412s448
120s40404020
Gravitational Wave Refraction

> *"The Graviton Lens made of strange matter can produce a particular range of spatial distortion near the lens through ingenious design, which will refract the passing graviton."*
>
>

> *"You have mastered the Gravitational Wave Refraction Technology, and the space warper made of Graviton lens can make mecha and logistics vessels warp."*
>
>

1. ↑ 1.0 1.1 Tech dependency is not shown on the tech tree, but it will appear as a blocker if all the regular prerequisites are met.
High-Strength Crystal

> *"To obtain a titanium spar with higher strength, you can strengthen the crystal lattice structure of the titanium atoms by mixing a precise proportion of organic crystal into the titanium."*
>
>

> *"You are familiar with the production method of high-strength crystals. You can now utilize organic crystals to strengthen the lattice structure of titanium atoms. It will obtain a special titanium atom crystal, the Titanium Crystal."*
>
>
Planetary Logistics System

> *"Transportation of materials around a planet can be realized through Planetary Logistics Stations and Logistics Drones after the materials technology reaches a certain level. The logistics drones will automatically transport the items after the supply-demand data is setup."*
>
>

> *"You have unlocked the planetary logistics system, the Logistics Station and Drone. As long as you set the conditions in the station, the drones will automatically transport cargo."*
>
>

1. ↑ 1.0 1.1 1.2 1.3 Tech dependency is not shown on the tech tree, but it will appear as a blocker if all the regular prerequisites are met.
Solar Sail

> *"Use the EM-Rail Ejector to launch a large number of solar sails to form Dyson swarm, which can more effectively obtain the radiant energy of stars."*
>
>

## Overview

A Solar Sail launched into orbit by the EM-Rail Ejectors will have one of two fates, it can either be part of the Dyson Swarm, or become part of the Dyson sphere proper. If a proper shell has not been designed, or if the shell has not been fully constructed via the launch of many Small Carrier Rockets, a Solar Sail will join the Dyson Swarm instead of a Dyson Sphere Shell.

As part of the Dyson Swarm, these Solar Sails will have a limited lifespan because they are unsupported. This limited lifespan makes this mode of operation undesirable in the long run. Still, it does provide some value if needed due to the variations in orbit radius having an impact on power generation per Sail.

Provided nodes and frames between them are constructed, and the inner region designated a shell (a blue-green area enclosed with frames), you will have the start of a Dyson sphere. You will then need to fill shells with Solar Sails. Just launch Solar Sails with the EM-Rail Ejector, and an unfilled shell will requisition them from their orbit. Sails will change from white to blue to show they have been requisitioned. Note that the Solar Sails take many minutes to change orbit and speed in order to join the shell area. A sail that has been made part of a shell is permanent.

## Crafting Recipes

view source editShow graphical recipes Show text recipes

### Crafting Into

Solar Sail

24s11

### Total Raw Materials

0.250.50.253.51.50.375(0.187)

Crafting Energy (not including mining): **5.37 MJ**
Sorter Cargo Stacking (Lv4)

## Sorter Cargo Stacking (Lv4)

### Items Needed

1000xElectromagnetic Matrix
1000xEnergy Matrix
1000xStructure Matrix100010001000

### Items/Set

12xElectromagnetic Matrix
12xEnergy Matrix
12xStructure Matrix121212

### Version Added

Initial Early Access Release

> *"Increase the cargo stacking for sorters Mk.III."*
>
>

> *"Increased the number of cargo that the Sorter MK.III carries each time."*
>
>
Mecha Core (Lv4)

> *"Improve the mecha core and greatly increase the upper limit of mecha core energy."*
>
>

> *"You have increased the Core Energy Limit of the mecha."*
>
>

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Tech dependency is not shown on the tech tree, but it will appear as a blocker if all the regular prerequisites are met.
Fractionator

> *"Taking advantage of the high vapor pressure ratio of liquid hydrogen and liquid deuterium at a certain temperature, deuterium is fractionated from liquid hydrogen with a certain separation efficiency. Use a conveyor belt to introduce hydrogen from one side, after fractional distillation, export from the other side, and export the deuterium from the front port."*
>
>

## Overview

The Fractionator is a unique building. Unlike other buildings that require Sorters to input and output materials, it operates in a "continuous process" mode taking inputs and outputs directly by belt. This allows it to have much higher throughput than most buildings, essentially only limited by the tier of the input and output belts. In addition, it draws its full power as long as it is processing *any* Hydrogen, meaning it takes the same power to run it with a full load of Conveyor Belt MK.I as it does with Conveyor Belt MK.III, but the latter produces 5x as much Deuterium.

Also not apparent from the in-game tooltip is that the input Hydrogen is *not* consumed on failure; instead it is output as (unmodified) Hydrogen. A loop of Conveyor Belt MK.III running through a single Fractionator will *convert* one Hydrogen into Deuterium at a rate of approximately 0.3/sec at 100% throughput. Which means twenty Fractionators in a closed loop converts Hydrogen into Deuterium at a rate of approximately 6/sec. The same speed of a Conveyor Belt MK.I serving the inputs/outputs.

The following recipe more accurately represents the process (on average):

Deuterium Fractionation

0.010.990s1

## Fractionator vs Mini Collider

Once you research Miniature Particle Collider (Technology), you unlock another pathway to convert Hydrogen to Deuterium. Which way is better?

On one hand, the Miniature Particle Collider is rather expensive to construct. We'll be comparing it to the double-Fractionator loop above, which has at its base 2xFractionator and 20xConveyor Belt MK.III. Even with the high-level belts, the Fractionator requires far less of every high-level component. The overall footprint is a bit larger, though.

What about power and throughput? When using Conveyor Belt MK.III, the Fractionators process 30 Hydrogen/sec and thus produce .3 Deuterium/sec at a cost of 1440 kW, or 4.80 MJ/Deuterium. The Mini Collider produces 1 Deuterium/sec at a cost of 12 MW and an extra Hydrogen, or 12 MJ/Deuterium. (20 MJ/Deuterium if you count the energy of the extra Hydrogen.)

Thus, in basically all respects the Fractionator is superior. The Mini Collider has better throughput for its footprint, but the energy cost is so much higher that it's best saved for the recipes only it can make.

## Crafting Recipes

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### Crafting Into

Fractionator

13s8441

### Total Raw Materials

263812

Crafting Energy (not including mining): **32.1 MJ**
Drive Engine (Lv2)

> *"Double-press Space to lift off. Hold Arrow keys with Space in flight mode, which will activate sail mode at a certain altitude. In sail mode, mecha will orbit the planet at a higher speed."*
>
>

> *"You can now sail, double-press Space to lift off. Hold Arrow keys with Space in flight mode, which will activate sail mode at a certain altitude. "*
>
>

1. ↑ 1.0 1.1 Tech dependency is not shown on the tech tree, but it will appear as a blocker if all the regular prerequisites are met.
Distance

As stated by the creators of Dyson Sphere Program:

> "A 'real-world' Dyson Sphere would be 200 times the diameter of the Sun (which in turn is 100 times that of the Earth). Suppose we make one solar cell to be one square kilometer big. To build a Dyson Sphere, we will need 125,663,600,000,000,000 (125.6 quadrillion) units -- which was obviously impossible to implement and, what's equally important, wouldn't be fun at all."
>
>

Because of the vastness and emptiness of real space, Dyson Sphere Program implements smaller than real world units for distance. As stated in Dev Log 3, the units and scales are as follows:

* 1 **D** (Planet Diameter) is defined as 400m
* 1 **R** (Star Radius) is defined as 4D or 1,600m
* 1 **AU** (Astronomical Unit) is defined as 25R or 40,000m
* 1 **LY** (Light-Year) is defined as 60AU or 2,400,000m

* Icarus's height is 3m
* Building heights are 2m ~ 30m
* Planet diameters are 1D-4D (400m for regular Planets - 1,600m for Giants)
* Star Radius of .25R-25R (400m - 40,000m)
* Solar System radius of 1AU - 10AU (40,000m - 400,000m)
Artificial Star (Technology)

> *"Energy generated from the destruction caused by colliding positive matter and antimatter can be output to the power grid more stably by containing the reaction inside of an annihilation constraint sphere. The high energy production of this technology makes the core radiation stable in the visible light band which causes the reaction to look like a burning sun."*
>
>

> *"You have unlocked the power generation facility, the Mini-sun. It can input the tremendous energy of antimatter fuel rods to the power grid in a stable and controllable way."*
>
>

The artificial star consumes Antimatter Fuel Rods to generate power at a rate of 72.0 MW. Because the fuel rods require Critical Photons to be processed into Antimatter, this is not so much a manner of power generation as it is a manner of supplying systems lacking a Dyson Sphere reliable high-end power generation.
Orbital Collector

> *"Used to collect the resources of the gas giants, it needs to consume the collected fuel materials to maintain the energy required to work in orbit."*
>
>

## Overview

The **Orbital Collector** can be used to gather from Gas Giants, getting copious amounts of the dominate material, and less amounts of the other. Gas Giants come in two types, ones sometimes called "normal" (labeled "Planet Gas Giant" in-game) has lots of Hydrogen and lesser amounts of Deuterium. Ice Giants have mostly Fire Ice and lesser amounts of Hydrogen.

It functions much like an Interstellar Logistics Station, except it can only provide between planets, it is fixed in place on a specific gas giant, it automatically collects the two gas giant resources, and can only be built at the equator. It also burns some of the gas it mines (at 100% efficiency) in order to run itself; this is taken proportionally from the energy of the gases mined. It cannot be loaded with Logistic Vessels and requires remote Logistics Vessels from stations set to "demand" to come and pick up the cargo.

Bear in mind that Orbital Collectors start out with an 8x mining bonus, so they produce substantially more than what you see when you hover over a gas giant. They also benefit from the mining speed boost of Veins Utilization. This means that if you have Veins Lv2, this combines to a displayed gathering speed of 8x \* 120% = 9.6x.

However, you don't get to keep all the material gathered; much of it is immediately consumed to fuel the 30MW power requirement. This is done in proportion to the power generated by gathering (without Veins boosts). The formula is:

`true_boost = veins_boost * 8 - 30MW / total_heat`,

where `total_heat` is the sum of all the power generated by harvesting the gas at their listed amounts and burning them at 100% efficiency.

Given Veins Lv2 and a gas giant which shows 0.85/s Hydrogen and 0.04/s Fire Ice,

`total_heat = 0.85/s * 9MJ + 0.04/s * 4.8MJ = 7.84 MW` and

`true_boost = 9.6 - 30MW / 7.84MW = 5.77`.

Multiply each listed amount by `true_boost` to find out how much you actually get:
4.91-5.02/s Hydrogen and 0.231-0.292/s Fire Ice. (The uncertainty is because of the game truncating the gas giant values for display; this is especially bad for small quantities.)

## Crafting Recipes

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### Crafting Into

Orbital Collector

130s1502020

### Total Raw Materials

3204150840560360640380480(240)

Crafting Energy (not including mining): **7.97 GJ**
Quantum Chemical Plant

> *"By using quantum entanglement formed by strange matter at specific points, the most complex part of chaos phenomenon in chemical reactions could be decoupled to some extent. It could lead the reaction to proceed in a predetermined direction. If these magical points could be evolved, they could catalyze the corresponding chemical reaction."*
>
>

## Crafting Recipes

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### Crafting Into

Quantum Chemical Plant

110s11033

### Total Raw Materials

4016455488092964878

Crafting Energy (not including mining): **914 MJ**
Automatic Metallurgy

> *"The invention of the Smelter has greatly promoted the development of metallurgical technology. Using the smelter for automated smelting will improve production efficiency."*
>
>

> *"You have unlocked the Smelter. It will automatically smelt base materials such as iron and copper ingots for you. To achieve full automation, you need to use a sorter to automatically put the ores on the conveyor belt into the smelter."*
>
>
Advanced Mining Machine

> *"Using the quantum chip to positively intervene the photon group generated by the exciter in the transition process, it can lead a obvious bunching effect of the laser beam. Under the action of the special gravitational field, the focused laser beam rapidly heats the ore veins along the predetermined path, transports in the form of particles and encapsulated into cargos. it can be built more convenient and have a higher gathering speed. The collected ores can be transported out by conveyor belts or logistics drones."*
>
>

## Overview

This building was recently added in patch 0.9.24.11182. The Advanced Mining Machine is similar but different from the its more basic machine, for it works more like a combination of the Planetary Logistic Station and the Miner. It comes with 9 Conveyor Belts slots and any Ore stored in the Mining Machine is readily made available for pickup from a Logistic Drone, nullifying the need for a Planetary Logistic Station to be built near the ore source. The Advanced Miner can mine ore at twice the speed of a regular miner, but it has the added option for you to configure its gathering speed up to 300% at the cost of substantially increased power usage. Its large Mining area can mostly cover an entire ore vein cluster, but an Advanced Miner cannot be placed near other Advanced Miners, requiring you to place basic miners alongside it's advanced cousin in order to completely cover an ore cluster or to speed up mining rate.

## Crafting Recipes

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### Crafting Into

Advanced Mining Machine

120s201010440

### Total Raw Materials

1223366484180228280187402.5

Crafting Energy (not including mining): **1.38 GJ**
Quantum Chip (Technology)

> *"Quantum chip can interfere with the wave function during the quantum transition process according to the quantum state's Rabi oscillation, increasing the probability of particles appearing in some states."*
>
>

> *"You have unlocked the Quantum Chip, which has more powerful computing power and ultra-fast calculating speed. It can intelligently identify an error in the quantum transition process and timely reverse intervention."*
>
>

1. ↑ Tech dependency is not shown on the tech tree, but it will appear as a blocker if all the regular prerequisites are met.
Logistics Station Integrated Logistics (Lv1)

> *"You can set the output cargo stack count in the "Configuration" of the Logistics Station. If you check the "Use Tech Limit", it will automatically default to the maximum cargo stack count allowed by the current unlocked technology."*
>
>

> *"You can now set the output cargos stack count in the "Configuration" of the Planetary Logistics Station and Interstellar Logistics Station. If you check the "Use Tech Limit", it will automatically default to the maximum cargo stack count allowed by the current unlocked technology."*
>
>

1. ↑ Tech dependency is not shown on the tech tree, but it will appear as a blocker if all the regular prerequisites are met.
Gravity Matrix

> *"One of the five basic source codes that keep the CentreBrain simulating, to some extent, unifies quantum field theory and general relativity."*
>
>

## Overview

To make 60 per minute of it, you need 30/min Graviton Lens and 30/min of Quantum Chips, which need 120/min of Diamond, and 30/min of Strange Matter, and 60/min of Processor and Plane Filter.

## Crafting Recipes

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### Crafting Into

Gravity Matrix

224s11

### Total Raw Materials

5239810820813

Crafting Energy (not including mining): **152 MJ**

### Crafting From

810s1
115s111111

### Research Requiring this

20002000200020002000
2000200020002000
1000100010001000600
300030007507501500
40002000
12001200120012001200
20002000200020002000
2000200020002000
800800800800800
20002000200020002000
10001000100010001000
16001600160016001600
30003000300030003000
16001600160016001600
3000300030003000
16001600160016001600
18001800180018001800
2000200020002000
12001200120012001200
12001200120012001200
16001600160016001600
20002000200020002000
40004000400040004000
20002000200020002000
Mass Construction (Lv1)

> *"With this technology, it can mass copy the existing production line planning, making construction more effective. Saved blueprints can even be used across star clusters.
> (The basic mass construction technology has a limit of facility number)"*
>
>

> *"You can now create a blueprint
> Press [Ctrl+C] to copy a piece of production line and save as a blueprint.
> Press [Ctrl+V] to load a blueprint for mass construction.
> (Blueprints can be used across planets, planetary systems, and star clusters)"*
>
>

## Blueprint System

This research unlocks the Blueprint system for the game. Blueprints allow for the mass copying and pasting of entire layouts of buildings and settings/recipes on those buildings, with their respective orientation and spacing. For example: a 2x4 grid of Assembly Machine MK1 that are set to produce Gears, will be set to produce Gears when pasted elsewhere in the same 2x4 position and distancing.

1. ↑ Tech dependency is not shown on the tech tree, but it will appear as a blocker if all the regular prerequisites are met.
Casimir Crystal (Technology)

> *"Using the force of a strong electric field, a spatial ring crystal can be formed by the Coulomb repulsion between particles. In a weak, static magnetic field the Casimir effect can be observed."*
>
>

> *"You have unlocked the Casimir Crystal. If you find the rare ores, the Optical grating crystal, it will make the production of this crystal much easier."*
>
>
Coal

> *"A solid combustible mineral. It's gradually formed by plants through complex biochemical, physical and chemical changes. It is raw material for smelting and chemical production as well as an energy source."*
>
>

## Usage

**Coal** is an early game fuel source for both the factory and Icarus. It is the first fuel that can be automatically fed into Thermal Power Stations to supply consistent power. While Logs and Plant Fuel can be loaded and burned in a similar manner to coal, they cannot be automatically mined. **Coal** is also one of the most energy dense fuels per stack early game (270MJ per stack vs Log's 150MJ and Plant Fuel's 250MJ per stack).

**Coal's** smelted product Energetic Graphite is more energetic per stack at 675MJ vs 270MJ, making it a better fuel for Icarus due to Icarus' limited inventory space and a slightly more efficient fuel for Thermal Power Plant.

The coal used to create Energetic Graphite has 5.4MJ of Energy, 80% of which is recoverable (4.32MJ). The Energetic Graphite has 6.75MJ of Energy, 80% is recoverable (5.4MJ). Discounting the energy used by sorters, the 2 seconds of smelting require 720kJ of power. This means that Energetic Graphite nets 360kJ.

## Crafting Recipes

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### Crafting From

1.5s1
34s211
12s2

### Research Requiring this

606060
15060
Deuterium

> *"A stable isotope of hydrogen. Rarely exists under natural conditions. Most of them come from the reprocessing of hydrogen and the collection from the Gas giant."*
>
>

## Overview

**Deuterium** is a key ingredient in the upgrading of Particle Containers into Strange Matter. It is primarily obtained by the slow fractionation of Hydrogen over time.

## Crafting Recipes

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### Crafting Into

Deuterium Fractionation

0.010.99.017s1
Deuterium

52.5s10

### Total Raw Materials

1

Crafting Energy (not including mining): **2.42 MJ**

### Crafting From

212s1201
18s2210
Carbon Nanotube

> *"The weight is very light with a perfectly connected hexagonal structure, has extremely high strength and strong resistance to deformation, and is usually used to manufacture high-efficiency devices."*
>
>

## Crafting Recipes

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### Crafting Into

Carbon Nanotube

24s31
Carbon Nanotube (Advanced)

24s6

### Total Raw Materials

0.7511.54.51.125(0.562)

Crafting Energy (not including mining): **8.28 MJ**

### Crafting From

18s221
16s411
12s21
110s121084
Super-Magnetic Ring

> *"Super magnetic field generating device. Generated super-strong magnetic field can directly act on the atomic scale, causing the distortion of the material lattice, thereby preparing high-performance materials and devices."*
>
>

## Crafting Recipes

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### Crafting Into

Super-Magnetic Ring

13s231

### Total Raw Materials

2342

Crafting Energy (not including mining): **22.2 MJ**

### Crafting From

212s1201
115s202025108
16s2020510
18s202010520
15s1102
15s616
31s311
130s1502020
110s121084
16s152041
120s201010440
14s3412