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Medical Professional

**Medical Professional** is a trait in Streets of Rogue. It allows you to fully heal Aligned NPCs but it can only be done once per floor on each Aligned NPC as well as using Blood Bags on your own.

## Notes

* To use this trait, speak to a follower and select the 'Administer Treatment' option.

## Trivia

* This trait was originally very different. It used to simply double the healing power of First Aid Kits.

## Sources

* Doctor starting trait
* Level-up
* Possible Custom Character starting trait

Bullet Sponge  •  Burning Bullets  •  Butterfinger-er  •  Camera Shy  •  Charismatic  •  Class Solidarity  •  Clumsiness Forgiven  •  Confident in Crowds  •  Cool with Cannibals  •  Disturbing Facial Expressions
Don't Make Me Angry  •  Drug-a-lug  •  Durabilitacious  •  Extortionist  •  Fireproof Skin  •  Flesh Feast  •  Floats Like Butterfly  •  Friend of the Common Folk  •  Friend of the Family  •  G-P-Yesss  •  Graceful  •  Homesickness Killer
Honor Among Thieves  •  I'm Outtie  •  Increased Crit Chance  •  Infectious Spirit  •  Inferno Assailant  •  Intrusion Artist  •  Jack of Extra Trades  •  Kneecapper  •  Knockback King  •  Knuckley  •  Lock and Load
Loneliness Killer  •  Long Lunge  •  Longer Status Effects  •  Low-Cost Jobs  •  Master of Disaster  •  **Medical Professional**  •  Modern Warfarer  •  Moocher  •  Mugger  •  Nimble Fingers  •  No In-Fighting  •  On the House
Penetrating Bullets  •  Potential To Not Suck  •  Prickly Skin  •  Promise I'll Return It!  •  Random Reverence  •  Rechargeable  •  Roller Skates  •  Safe in Crowds  •  Scorching Savior  •  Secret Vandalizer
Serve Drinks  •  Share the Health  •  Shop Drops  •  Shrewd Negotiator  •  Slippery Target  •  Sneaky Fingers  •  Studious  •  Super Studious  •  Tank-Like  •  Team Building Expert  •  Tech Expert  •  Teleport-Happy

Near-Harmless  •  No Teleports  •  Oil Reliant  •  Pacifist  •  Poor Hand-Eye Coordination  •  Sausage Fingers  •  Scientist Slayer  •  Scumbag Slaughterer  •  Skinny Nerdlinger  •  Specist  •  Strict Cannibal  •  Stubby Fingers

 Cyber Nuke  •  Foolproof Hacks  •  Speed Coder  |   Blazing Lasers  •  Power Lasers  |   Groupies  •  Power Walkers  •  Puppet Power  •  Thick-Skinned Pawn
 Aftershocked  •  Good Vibrations  •  Safe Stomp  |   Riot Cannon  |   Killing Time  •  Restless Beast  •  Steady Head  |   Inhuman Strength  •  Quick and Dead  •  Swift Spitter  •  Throat of Iron
Table Manners

**Table Manners** is a trait in Streets of Rogue that prevents nearby NPCs from becoming Annoyed or Hostile when you Cannibalize.

## Notes

This functionality is included in the Cannibal's Super Special Ability.

## Sources

* Level-up

Bullet Sponge  •  Burning Bullets  •  Butterfinger-er  •  Camera Shy  •  Charismatic  •  Class Solidarity  •  Clumsiness Forgiven  •  Confident in Crowds  •  Cool with Cannibals  •  Disturbing Facial Expressions
Don't Make Me Angry  •  Drug-a-lug  •  Durabilitacious  •  Extortionist  •  Fireproof Skin  •  Flesh Feast  •  Floats Like Butterfly  •  Friend of the Common Folk  •  Friend of the Family  •  G-P-Yesss  •  Graceful  •  Homesickness Killer
Honor Among Thieves  •  I'm Outtie  •  Increased Crit Chance  •  Infectious Spirit  •  Inferno Assailant  •  Intrusion Artist  •  Jack of Extra Trades  •  Kneecapper  •  Knockback King  •  Knuckley  •  Lock and Load
Loneliness Killer  •  Long Lunge  •  Longer Status Effects  •  Low-Cost Jobs  •  Master of Disaster  •  Medical Professional  •  Modern Warfarer  •  Moocher  •  Mugger  •  Nimble Fingers  •  No In-Fighting  •  On the House
Penetrating Bullets  •  Potential To Not Suck  •  Prickly Skin  •  Promise I'll Return It!  •  Random Reverence  •  Rechargeable  •  Roller Skates  •  Safe in Crowds  •  Scorching Savior  •  Secret Vandalizer
Serve Drinks  •  Share the Health  •  Shop Drops  •  Shrewd Negotiator  •  Slippery Target  •  Sneaky Fingers  •  Studious  •  Super Studious  •  Tank-Like  •  Team Building Expert  •  Tech Expert  •  Teleport-Happy

Near-Harmless  •  No Teleports  •  Oil Reliant  •  Pacifist  •  Poor Hand-Eye Coordination  •  Sausage Fingers  •  Scientist Slayer  •  Scumbag Slaughterer  •  Skinny Nerdlinger  •  Specist  •  Strict Cannibal  •  Stubby Fingers

 Cyber Nuke  •  Foolproof Hacks  •  Speed Coder  |   Blazing Lasers  •  Power Lasers  |   Groupies  •  Power Walkers  •  Puppet Power  •  Thick-Skinned Pawn
 Aftershocked  •  Good Vibrations  •  Safe Stomp  |   Riot Cannon  |   Killing Time  •  Restless Beast  •  Steady Head  |   Inhuman Strength  •  Quick and Dead  •  Swift Spitter  •  Throat of Iron
Train

The **Train** is a hazardous object in Streets of Rogue found only in Downtown. It moves along Rails that spawn in the map, appearing at regular intervals and moving in one direction. If it hits any character (including the Player), 30 base damage is taken from the victim, usually killing most NPCs.

The Train can be destroyed, if the player uses a Time Bomb or a Giantizer with the right timing. It can also be destroyed by the explosion of a nearby Overclocked Generator (although this would be extremely difficult to time on purpose).

## Notes

* After being destroyed, that Train will no longer appear on the rails. It does not respawn after any length of time.
Slinky

**Slinky** is a trait in Streets of Rogue that prevents Camouflage from ending when you run into NPCs.

## Notes

This functionality is included in the Assassin's Super Special Ability.

## Sources

* Level-up

Bullet Sponge  •  Burning Bullets  •  Butterfinger-er  •  Camera Shy  •  Charismatic  •  Class Solidarity  •  Clumsiness Forgiven  •  Confident in Crowds  •  Cool with Cannibals  •  Disturbing Facial Expressions
Don't Make Me Angry  •  Drug-a-lug  •  Durabilitacious  •  Extortionist  •  Fireproof Skin  •  Flesh Feast  •  Floats Like Butterfly  •  Friend of the Common Folk  •  Friend of the Family  •  G-P-Yesss  •  Graceful  •  Homesickness Killer
Honor Among Thieves  •  I'm Outtie  •  Increased Crit Chance  •  Infectious Spirit  •  Inferno Assailant  •  Intrusion Artist  •  Jack of Extra Trades  •  Kneecapper  •  Knockback King  •  Knuckley  •  Lock and Load
Loneliness Killer  •  Long Lunge  •  Longer Status Effects  •  Low-Cost Jobs  •  Master of Disaster  •  Medical Professional  •  Modern Warfarer  •  Moocher  •  Mugger  •  Nimble Fingers  •  No In-Fighting  •  On the House
Penetrating Bullets  •  Potential To Not Suck  •  Prickly Skin  •  Promise I'll Return It!  •  Random Reverence  •  Rechargeable  •  Roller Skates  •  Safe in Crowds  •  Scorching Savior  •  Secret Vandalizer
Serve Drinks  •  Share the Health  •  Shop Drops  •  Shrewd Negotiator  •  Slippery Target  •  Sneaky Fingers  •  Studious  •  Super Studious  •  Tank-Like  •  Team Building Expert  •  Tech Expert  •  Teleport-Happy

Near-Harmless  •  No Teleports  •  Oil Reliant  •  Pacifist  •  Poor Hand-Eye Coordination  •  Sausage Fingers  •  Scientist Slayer  •  Scumbag Slaughterer  •  Skinny Nerdlinger  •  Specist  •  Strict Cannibal  •  Stubby Fingers

 Cyber Nuke  •  Foolproof Hacks  •  Speed Coder  |   Blazing Lasers  •  Power Lasers  |   Groupies  •  Power Walkers  •  Puppet Power  •  Thick-Skinned Pawn
 Aftershocked  •  Good Vibrations  •  Safe Stomp  |   Riot Cannon  |   Killing Time  •  Restless Beast  •  Steady Head  |   Inhuman Strength  •  Quick and Dead  •  Swift Spitter  •  Throat of Iron
Zombiism

**Zombiism** is a trait in Streets of Rogue. Any character hit with a Melee attack from the character with this trait will be Zombified and turn into a Zombie once they die. Only one such hit needs to occur, at any point before dying. The resulting zombies will be Friendly to whatever character caused them.

## Notes

* Zombies won't be automatically Aligned with the player, however if you used Zombie Phlegm on them before they die then they will be Aligned with you.

## Trivia

* In version Alpha 31e, the trait name was changed from Zombify to Zombiism.
* Also in this version, the tooltip was updated to clarify that the NPC zombies wouldn't attack you.

## Sources

* Zombie starting trait
* Possible Custom Character starting trait

Bullet Sponge  •  Burning Bullets  •  Butterfinger-er  •  Camera Shy  •  Charismatic  •  Class Solidarity  •  Clumsiness Forgiven  •  Confident in Crowds  •  Cool with Cannibals  •  Disturbing Facial Expressions
Don't Make Me Angry  •  Drug-a-lug  •  Durabilitacious  •  Extortionist  •  Fireproof Skin  •  Flesh Feast  •  Floats Like Butterfly  •  Friend of the Common Folk  •  Friend of the Family  •  G-P-Yesss  •  Graceful  •  Homesickness Killer
Honor Among Thieves  •  I'm Outtie  •  Increased Crit Chance  •  Infectious Spirit  •  Inferno Assailant  •  Intrusion Artist  •  Jack of Extra Trades  •  Kneecapper  •  Knockback King  •  Knuckley  •  Lock and Load
Loneliness Killer  •  Long Lunge  •  Longer Status Effects  •  Low-Cost Jobs  •  Master of Disaster  •  Medical Professional  •  Modern Warfarer  •  Moocher  •  Mugger  •  Nimble Fingers  •  No In-Fighting  •  On the House
Penetrating Bullets  •  Potential To Not Suck  •  Prickly Skin  •  Promise I'll Return It!  •  Random Reverence  •  Rechargeable  •  Roller Skates  •  Safe in Crowds  •  Scorching Savior  •  Secret Vandalizer
Serve Drinks  •  Share the Health  •  Shop Drops  •  Shrewd Negotiator  •  Slippery Target  •  Sneaky Fingers  •  Studious  •  Super Studious  •  Tank-Like  •  Team Building Expert  •  Tech Expert  •  Teleport-Happy

Near-Harmless  •  No Teleports  •  Oil Reliant  •  Pacifist  •  Poor Hand-Eye Coordination  •  Sausage Fingers  •  Scientist Slayer  •  Scumbag Slaughterer  •  Skinny Nerdlinger  •  Specist  •  Strict Cannibal  •  Stubby Fingers

 Cyber Nuke  •  Foolproof Hacks  •  Speed Coder  |   Blazing Lasers  •  Power Lasers  |   Groupies  •  Power Walkers  •  Puppet Power  •  Thick-Skinned Pawn
 Aftershocked  •  Good Vibrations  •  Safe Stomp  |   Riot Cannon  |   Killing Time  •  Restless Beast  •  Steady Head  |   Inhuman Strength  •  Quick and Dead  •  Swift Spitter  •  Throat of Iron
Seeds of Chaos

**Seeds of Chaos** is the Big Quest for the Shapeshifter (and can also be chosen for Custom Characters). In this quest, on each floor you must neutralize a specific character type with a different specific character type (e.g. Kill a Slum Dweller as a Thief).

## Notes

* If all of one of the two specified classes die, then the quest will change the classes so that it is possible to complete.

## Super Special Ability

While playing as the Shapeshifter after completing **Seeds of Chaos**, with Super Special Abilities (Mutator) enabled:

* Possess as a shorter cooldown. 2 seconds instead of 5 seconds.
* No health loss when a host dies.
* People no longer get Annoyed when they see you possess/depossess. In addition, your host will not automatically become Hostile after you depossess.

## Tips and Strategies

> *For more in-depth tips, see: Shapeshifter (Strategy)*
>
>

* Make this quest a priority on every level. You might get yourself into a bad position if too many of the specific classes die before you complete the floor.
* Scout the level and make note of where the host classes and target classes are located before you begin your assault.
* You must DIRECTLY kill you target. Try really hard to make sure other NPCs don't accidentally steal your kill.
* Even if the quest changes when a specific class dies, you can still fail the quest if the entire population of the level ends up dying.
Slower Gameplay

**Slower Gameplay** is a Mutator in Streets of Rogue. Like what the description says, it causes the game to run 20% slower than normal. This affects all aspects of gameplay — walk speed, explosion delay for exploding bodies, explosion countdowns, tranquilization countdowns, and so forth.

It even affects the in-game display of time passed, if that feature is enabled. For example once the timer displays 00:00:10, in reality about 12 real-world seconds have passed.

Ape Town  •  Assassination Nation  •  Big Knockback  •  Continue?  •  Disasters Every Level  •  Doctors are Important  •  Endless  •  Everyone Hates You  •  Exploding Bodies  •  Extra Health for NPCs
Faster Gameplay  •  Full Health for All  •  High Costs  •  Infinite Ammo  •  Infinite Ammo (Common Weapons)  •  Low Health For All  •  Many Werewolves  •  Mixed-Up Environments  •  Money Rewards
Neutral Cannibals  •  New Character Every Level  •  No Cowards  •  No Custom Characters  •  No Disasters  •  No Guns  •  No Limits  •  No Melee Weapons  •  No Patrolling Cops  •  Quick Game
Random Districts  •  Random Mutators  •  Remove Disaster  •  Remove District  •  Rocket Chaos  •  Rogue Vision  •  Sandbox  •  **Slower Gameplay**  •  Speedrun Mode  •  Speedrun Mode (Standardized)  •  Super Special Abilities
Supercop Land  •  Time Limit  •  Time Limit + Time Bonuses  •  Time Limit EXTREME  •  Zombies Ate My Game Balance  •  Zombies Welcome
Silencer

The **Silencer** is a modifier in Streets of Rogue which when attached to certain projectile weapons will make them completely silent to NPCs, as well as suppressing its in-game sound to a quieter higher-pitched noise.

## Trivia

* It's technically possible to attach a Silencer to a Rocket Launcher, but the Explosions from the Rockets still cause a loud noise, making the Silencer somewhat moot.

## Applicable Weapons

This is a list of the projectile weapons which the Silencer can be applied to:

## Sources

* Custom Character potential starting item
* Reward Item from Missions
* Safe and Chest loot
Walls (Disambiguation)

**This is a disambiguation page**. It lists pages associated with a single shared title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.

**Walls** are a barrier which come in 6 varieties.

# Variants

* Border Wall

* Brick Wall

* Glass Wall

* Lockdown Wall

* Steel Wall

* Wooden Wall
The New Hotness

**The New Hotness** is the Big Quest for the Shopkeeper (and can also be chosen for Custom Characters).

In this quest, you must sell one specific item on each floor to your Portable Sell-O-Matic. Selling the item to a standard Sell-O-Matic ***will not fulfill the quest requirement***.

## Super Special Ability

While playing as the Shopkeeper after completing **The New Hotness**, with Super Special Abilities (Mutator) enabled:

* Shrewd Negotiator is more effective.
* All other transactions cost less.

## Tips and Strategies

* Check the Big Quest immediately upon starting a new level. You might have the item you need to sell already in your inventory.

* Check the inventories of Drug Dealers, Bartenders, and other Shopkeepers on the levels if you are having trouble finding the correct item.

* If you need to sell a ranged weapon, the amount of ammo it has doesn't matter. For example, you can sell an empty Pistol instead of a full Pistol to satisfy the quest objective.

* If you need to sell a melee weapon, it might be tempting to use it for a bit before selling it off. Do not do this. If you break the weapon, you might not be able to find a replacement of the same type on the level.
* The current "hot" item is much more valuable to sell than usual, and will make a profit even if you buy it out of an NPCs inventory - but only when sold with the Portable Sell-O-Matic. This lasts the entire floor, so track down and resell every copy of the item that you can find.
Speedrun Mode

**Speedrun Mode** is a Mutator in Streets of Rogue. It changes settings in the game to improve the experience for speedrunners (although it's unclear what these exact changes are).

Ape Town  •  Assassination Nation  •  Big Knockback  •  Continue?  •  Disasters Every Level  •  Doctors are Important  •  Endless  •  Everyone Hates You  •  Exploding Bodies  •  Extra Health for NPCs
Faster Gameplay  •  Full Health for All  •  High Costs  •  Infinite Ammo  •  Infinite Ammo (Common Weapons)  •  Low Health For All  •  Many Werewolves  •  Mixed-Up Environments  •  Money Rewards
Neutral Cannibals  •  New Character Every Level  •  No Cowards  •  No Custom Characters  •  No Disasters  •  No Guns  •  No Limits  •  No Melee Weapons  •  No Patrolling Cops  •  Quick Game
Random Districts  •  Random Mutators  •  Remove Disaster  •  Remove District  •  Rocket Chaos  •  Rogue Vision  •  Sandbox  •  Slower Gameplay  •  **Speedrun Mode**  •  Speedrun Mode (Standardized)  •  Super Special Abilities
Supercop Land  •  Time Limit  •  Time Limit + Time Bonuses  •  Time Limit EXTREME  •  Zombies Ate My Game Balance  •  Zombies Welcome
Unlocks

This page is an incomplete stub. You can help the wiki by *expanding it*.

 This page is a work in progress. You can help the wiki by *adding to it*.

**Unlocks** are a game mechanic and can refer to:

## Achievement Unlocks

* Achievements, unlocked through specific gameplay actions/accomplishments.

## Character Unlocks

* Characters, unlocked through specific gameplay actions/accomplishments.

## Mutator Unlocks

* Mutators, unlocked through specific gameplay actions/accomplishments and customizable at the Hacker in Home Base.

## Reward Item Unlocks

* Reward Items, unlocked by spending Chicken Nuggets at the Thief in Home Base.

## Trait Unlocks

* Traits, unlocked by spending Chicken Nuggets at the Doctor in Home Base.
Sulfuric Acid

**Sulfuric Acid** is a negative status effect in Streets of Rogue. With it, the affected Character immediately takes a single hit for 20 damage.

Though the damage is instant, the status effect itself technically lasts for 2 seconds. During this time, the victim cannot be affected by Sulfuric Acid again until after the two seconds are up.

## Sources

* Cocktail effect
* Dart Trap
* Gas Vent
* Syringe
Sleep Killer

This page is about game content which is unavailable, unimplemented, unused, or upcoming.  It might be speculation. If you know more about this content, please help by *editing the page*.

**Sleep Killer** was a trait in Streets of Rogue that allowed the player to instantly kill sleeping NPCs with a melee attack.

## Notes

* This trait is now unobtainable. It's been cut from the game due to being made redundant by Backstabber.

## Sources

* Unobtainable

Bullet Sponge  •  Burning Bullets  •  Butterfinger-er  •  Camera Shy  •  Charismatic  •  Class Solidarity  •  Clumsiness Forgiven  •  Confident in Crowds  •  Cool with Cannibals  •  Disturbing Facial Expressions
Don't Make Me Angry  •  Drug-a-lug  •  Durabilitacious  •  Extortionist  •  Fireproof Skin  •  Flesh Feast  •  Floats Like Butterfly  •  Friend of the Common Folk  •  Friend of the Family  •  G-P-Yesss  •  Graceful  •  Homesickness Killer
Honor Among Thieves  •  I'm Outtie  •  Increased Crit Chance  •  Infectious Spirit  •  Inferno Assailant  •  Intrusion Artist  •  Jack of Extra Trades  •  Kneecapper  •  Knockback King  •  Knuckley  •  Lock and Load
Loneliness Killer  •  Long Lunge  •  Longer Status Effects  •  Low-Cost Jobs  •  Master of Disaster  •  Medical Professional  •  Modern Warfarer  •  Moocher  •  Mugger  •  Nimble Fingers  •  No In-Fighting  •  On the House
Penetrating Bullets  •  Potential To Not Suck  •  Prickly Skin  •  Promise I'll Return It!  •  Random Reverence  •  Rechargeable  •  Roller Skates  •  Safe in Crowds  •  Scorching Savior  •  Secret Vandalizer
Serve Drinks  •  Share the Health  •  Shop Drops  •  Shrewd Negotiator  •  Slippery Target  •  Sneaky Fingers  •  Studious  •  Super Studious  •  Tank-Like  •  Team Building Expert  •  Tech Expert  •  Teleport-Happy

Near-Harmless  •  No Teleports  •  Oil Reliant  •  Pacifist  •  Poor Hand-Eye Coordination  •  Sausage Fingers  •  Scientist Slayer  •  Scumbag Slaughterer  •  Skinny Nerdlinger  •  Specist  •  Strict Cannibal  •  Stubby Fingers

 Cyber Nuke  •  Foolproof Hacks  •  Speed Coder  |   Blazing Lasers  •  Power Lasers  |   Groupies  •  Power Walkers  •  Puppet Power  •  Thick-Skinned Pawn
 Aftershocked  •  Good Vibrations  •  Safe Stomp  |   Riot Cannon  |   Killing Time  •  Restless Beast  •  Steady Head  |   Inhuman Strength  •  Quick and Dead  •  Swift Spitter  •  Throat of Iron
Sucker

**Sucker** is a negative trait in Streets of Rogue that increases the cost to buy items by 25%.

## Notes

* Items from Loadout-O-Matic machines do not have an increased price.

## Sources

* Jock starting trait
* Mech Pilot starting trait
* Werewolf starting trait
* Possible Custom Character starting trait

Bullet Sponge  •  Burning Bullets  •  Butterfinger-er  •  Camera Shy  •  Charismatic  •  Class Solidarity  •  Clumsiness Forgiven  •  Confident in Crowds  •  Cool with Cannibals  •  Disturbing Facial Expressions
Don't Make Me Angry  •  Drug-a-lug  •  Durabilitacious  •  Extortionist  •  Fireproof Skin  •  Flesh Feast  •  Floats Like Butterfly  •  Friend of the Common Folk  •  Friend of the Family  •  G-P-Yesss  •  Graceful  •  Homesickness Killer
Honor Among Thieves  •  I'm Outtie  •  Increased Crit Chance  •  Infectious Spirit  •  Inferno Assailant  •  Intrusion Artist  •  Jack of Extra Trades  •  Kneecapper  •  Knockback King  •  Knuckley  •  Lock and Load
Loneliness Killer  •  Long Lunge  •  Longer Status Effects  •  Low-Cost Jobs  •  Master of Disaster  •  Medical Professional  •  Modern Warfarer  •  Moocher  •  Mugger  •  Nimble Fingers  •  No In-Fighting  •  On the House
Penetrating Bullets  •  Potential To Not Suck  •  Prickly Skin  •  Promise I'll Return It!  •  Random Reverence  •  Rechargeable  •  Roller Skates  •  Safe in Crowds  •  Scorching Savior  •  Secret Vandalizer
Serve Drinks  •  Share the Health  •  Shop Drops  •  Shrewd Negotiator  •  Slippery Target  •  Sneaky Fingers  •  Studious  •  Super Studious  •  Tank-Like  •  Team Building Expert  •  Tech Expert  •  Teleport-Happy

Near-Harmless  •  No Teleports  •  Oil Reliant  •  Pacifist  •  Poor Hand-Eye Coordination  •  Sausage Fingers  •  Scientist Slayer  •  Scumbag Slaughterer  •  Skinny Nerdlinger  •  Specist  •  Strict Cannibal  •  Stubby Fingers

 Cyber Nuke  •  Foolproof Hacks  •  Speed Coder  |   Blazing Lasers  •  Power Lasers  |   Groupies  •  Power Walkers  •  Puppet Power  •  Thick-Skinned Pawn
 Aftershocked  •  Good Vibrations  •  Safe Stomp  |   Riot Cannon  |   Killing Time  •  Restless Beast  •  Steady Head  |   Inhuman Strength  •  Quick and Dead  •  Swift Spitter  •  Throat of Iron
Toilet

**Toilets** are a usable object that can be used to purge status effects. The Shapeshifter or any Custom Character with Diminutive can use these to teleport to a random Toilet on the level. It will spew out liquid upon breaking, laying down a a puddle of water.

Toilets can also be used to inflict Poisoned if the character has the Toss ability.
Vendors (Disambiguation)

**This is a disambiguation page**. It lists pages associated with a single shared title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.

**Vendors** are NPCs who naturally sell things.

## Major Vendors

These are the characters most associated with a role as a vendor.

* Bartender
* Drug Dealer
* Shopkeeper

## Minor Vendors

These are NPCs that can be vendors under certain conditions, but typically aren't. These vendors will typically appear in Uptown (if at all).

* Clerk
* Gorilla
* Soldier
* Thief
* Upper-Cruster
Threaten

This page is an incomplete stub. You can help the wiki by *expanding it*.

**Threatening** is a game mechanic related to the RNG and Dialog option in Streets of Rogue. The player can select this option to demand something from an NPC — *"or else"*. Demands can be a quest item, money, and so forth.

## Modifiers

The possibility of threat is affected by certain values:

* **The threat is increased by:**

* The weapon drawn and the state of it.
* The size of your group.
* Your luck.

* **The threat is reduced by:**

* The NPC's stats.
* The weapon that the NPC wields.
* The number of people aligned with the NPC.

## How to threaten

In a normal gameplay, you can only threaten to neutralize someone from a "Neutralize someone" quest or get a item from the Retrieve Item quest.

But with Mugger you can threaten anyone for money or valuables and with Extortionist you can "shake down" whit business owners.

If a threat is successful, the objective with which the threat is made will be carried out (if it is to neutralize someone, the NPC will leave the city, if it is to extort, the extortion will be executed correctly, etc...), but if the threat otherwise fails, the NPC and all the people aligned with it will turn hostile towards you.

## Traits

These traits modify threaten chance:

* Mugger
* Extortionist

(Both are traits of the Mobster)

## Tips for threatening

* If you use a character that can get a large army, it is recommended to first threaten then attack (if the threat fails).

* If the threat has little chance of working, it is better to skip the threat to avoid being surrounded.

* Throwing 30 coins into a Well almost guarantees a successful threat.

* In Downtown and Uptown better leave the threat for later if you can't make a bribe.
Shotgun Blast

**Shotgun Blast** is a Bullets (Projectiles) type in Streets of Rogue. It consists of 3 Bullets which spread apart at a steady rate as they move away from the weapon.

Beyond that, they behave like regular bullets in every respect - there's just 3 of them at once instead of 1 like with the Pistol and Machinegun.
Spread the Love

**Spread the Love** is the Big Quest for the Zombie (and can also be chosen for Custom Characters).

In this quest, you must create a specific number of zombies on every floor throughout your run. You will need to convert roughly 40% [*verification/citation needed*] of the people on a floor to meet the quest requirements. This can be done with Zombie Phlegm or Zombiism.

## Notes

* The number of NPCs on each floor increases significantly as the game progresses, meaning that in Downtown and Uptown you will need to zombify a few dozen (or even several dozen) NPCs per floor.

## Super Special Ability

While playing as the Zombie after completing **Spread the Love**, with Super Special Abilities (Mutator) enabled:

* All zombies (not just the player) are stronger and faster. (Melee increase only applies if <4 Melee)
* Zombie Phlegm charges quicker and costs no health.

## Tips and Strategies

* While playing a Zombie can be difficult, you are almost always going to meet the requirements for the quest through normal play. However, it may be very difficult to do so depending on your personal playstyle and experience with the character.

* If other NPCs are fighting, try to hit a few of them with a melee attack so they will reanimate after being killed.

* The zombie party members you have with you at the start of a level will count towards the quest requirements, as well as ones called in through a Friend Phone.

* If you don't mind cheating, this quest is incredibly easy to complete by enabling the mutators of Zombies Ate My Game Balance and Zombies Welcome.
* Generally, it's better to try to zombify weaker NPCs, such as Hackers or Thieves to reduce risk. Attempting to zombify people with higher stats will often result in you taking damage. It's also not reccomended to try to zombify Upper-Crusters, as if they get away they will spawn a highly dangerous Supercop.
Teleporter

This page is about game content which is unavailable, unimplemented, unused, or upcoming.  It might be speculation. If you know more about this content, please help by *editing the page*.

The **Teleporter** is an unimplemented item in Streets of Rogue. It was most likely an early version of the Quick Escape Teleporter. When re-added using mods it can teleport you to a specific spot.
Shotgun

The **Shotgun** is a projectile weapon that fires a tight blast of 3 shots that can do decent damage, especially if all three shots connect.

It's a starting item for the Shopkeeper character and is commonly wielded by Shopkeepers, Bartenders and later on Downtown Mobsters and Supercops NPCs.

The shotgun's accuracy can be increased if the firearms attribute level is higher. And likewise it also affects the fire rate and damage of the gun.

## Damage Table

This table lists the damage dealt by each Firearms Attribute level which makes it deal more damage.

## Attachable Mods

This shows the list of modifiers that can be attached to the Shotgun.

## Tips and Strategies

* This gun is more effective in close range in damaging single targets.

* Hostile NPCs who are wielding this can be dangerous, it's harder to dodge the bullets fired without any cover and can be painful if they get up close.

## Sources

* Shopkeeper starting item, drop
* Bartender drop
* Cop Bot drop
* Mobster drop
* Supercop drop
* Custom Character potential starting item
* Reward Item from Missions
* Safe and Chest loot
Tutorial

This page is an incomplete stub. You can help the wiki by *expanding it*.

The **Tutorial** is available in the north-west end of the Home Base, and also occurs automatically after the intro sequence when the player launches the game for the first time. Its purpose is to teach the player the basics of movement, combat and interaction throughout the stage with 2 Resistance Leaders, a Bouncer and a Shopkeeper.

## Trivia

* Extra dialogue can be given from the Resistance Leader if certain actions are made to trigger them. These include:
	+ Breaking the door instead of opening it
	+ Neutralising the Shopkeeper
	+ Killing the Bouncer instead of tranquilizing him
	+ Hacking the Television instead of the Computer to make an opening
	+ Attempting to shoot the Resistance Leader with the Tranquilizer Gun when you first receive it
	+ Blowing up the first Laser Emitter before walking through, without taking damage. You manage this by punching a dropped item through it
	+ Throwing the Rocks at the Resistance Leader after being blown up by the first Laser Emitter
	+ Throwing the Rocks away
	+ Trying to walk through the second laser without blowing it up
* The Resistance Leader at the end mentions the amount of casualties that took place during the tutorial. You can get a minimum of 1 and a maximum of 3 by killing (rather than tranquilizing) the other NPCs
* It is impossible to kill yourself by throwing Rocks into a wall that bounce into you, as you cannot receive damage from it in the tutorial
Switch

The Switch is an usable object in Streets of Rogue used only for the completion of the Operate mission. Unlike most usable items, it can be operated through the use of melee weapons, projectile weapons, or disabled with EMP with also counts as pushing the switches.

Some Switches are in some missions will be tinted red/pink and these will be timed with a **20** second countdown. If it reaches zero, you'll fail the mission. Destroying or using **EMP** on these type of switches will also activate the timer regardless.

## Spawns

* Hideout
* Huge House
Wastebasket

This page is about game content which is unavailable, unimplemented, unused, or upcoming.  It might be speculation. If you know more about this content, please help by *editing the page*.

The **Wastebasket** is a now-removed object in Streets of Rogue. It was used in an unimplemented mission type: Plant Item. It was also used as a decorative object at the home base, but was ultimately removed from the game.
Tank-Like

* Unstoppable-ish

**Tank-Like** is a trait in Streets of Rogue. With this trait, all knockback inflicted on the character from attacks received is 2/3 as large as normal.

## Sources

* Bouncer starting trait
* Gorilla starting trait
* Ride Mech (while in the Mech)
* Wrestler starting trait
* Level-up
* Possible Custom Character starting trait

Bullet Sponge  •  Burning Bullets  •  Butterfinger-er  •  Camera Shy  •  Charismatic  •  Class Solidarity  •  Clumsiness Forgiven  •  Confident in Crowds  •  Cool with Cannibals  •  Disturbing Facial Expressions
Don't Make Me Angry  •  Drug-a-lug  •  Durabilitacious  •  Extortionist  •  Fireproof Skin  •  Flesh Feast  •  Floats Like Butterfly  •  Friend of the Common Folk  •  Friend of the Family  •  G-P-Yesss  •  Graceful  •  Homesickness Killer
Honor Among Thieves  •  I'm Outtie  •  Increased Crit Chance  •  Infectious Spirit  •  Inferno Assailant  •  Intrusion Artist  •  Jack of Extra Trades  •  Kneecapper  •  Knockback King  •  Knuckley  •  Lock and Load
Loneliness Killer  •  Long Lunge  •  Longer Status Effects  •  Low-Cost Jobs  •  Master of Disaster  •  Medical Professional  •  Modern Warfarer  •  Moocher  •  Mugger  •  Nimble Fingers  •  No In-Fighting  •  On the House
Penetrating Bullets  •  Potential To Not Suck  •  Prickly Skin  •  Promise I'll Return It!  •  Random Reverence  •  Rechargeable  •  Roller Skates  •  Safe in Crowds  •  Scorching Savior  •  Secret Vandalizer
Serve Drinks  •  Share the Health  •  Shop Drops  •  Shrewd Negotiator  •  Slippery Target  •  Sneaky Fingers  •  Studious  •  Super Studious  •  **Tank-Like**  •  Team Building Expert  •  Tech Expert  •  Teleport-Happy

Near-Harmless  •  No Teleports  •  Oil Reliant  •  Pacifist  •  Poor Hand-Eye Coordination  •  Sausage Fingers  •  Scientist Slayer  •  Scumbag Slaughterer  •  Skinny Nerdlinger  •  Specist  •  Strict Cannibal  •  Stubby Fingers

 Cyber Nuke  •  Foolproof Hacks  •  Speed Coder  |   Blazing Lasers  •  Power Lasers  |   Groupies  •  Power Walkers  •  Puppet Power  •  Thick-Skinned Pawn
 Aftershocked  •  Good Vibrations  •  Safe Stomp  |   Riot Cannon  |   Killing Time  •  Restless Beast  •  Steady Head  |   Inhuman Strength  •  Quick and Dead  •  Swift Spitter  •  Throat of Iron
Swift Spitter

**Swift Spitter** is a trait in Streets of Rogue that decreases the charge time of Zombie Phlegm.

## Sources

* Level-up

Bullet Sponge  •  Burning Bullets  •  Butterfinger-er  •  Camera Shy  •  Charismatic  •  Class Solidarity  •  Clumsiness Forgiven  •  Confident in Crowds  •  Cool with Cannibals  •  Disturbing Facial Expressions
Don't Make Me Angry  •  Drug-a-lug  •  Durabilitacious  •  Extortionist  •  Fireproof Skin  •  Flesh Feast  •  Floats Like Butterfly  •  Friend of the Common Folk  •  Friend of the Family  •  G-P-Yesss  •  Graceful  •  Homesickness Killer
Honor Among Thieves  •  I'm Outtie  •  Increased Crit Chance  •  Infectious Spirit  •  Inferno Assailant  •  Intrusion Artist  •  Jack of Extra Trades  •  Kneecapper  •  Knockback King  •  Knuckley  •  Lock and Load
Loneliness Killer  •  Long Lunge  •  Longer Status Effects  •  Low-Cost Jobs  •  Master of Disaster  •  Medical Professional  •  Modern Warfarer  •  Moocher  •  Mugger  •  Nimble Fingers  •  No In-Fighting  •  On the House
Penetrating Bullets  •  Potential To Not Suck  •  Prickly Skin  •  Promise I'll Return It!  •  Random Reverence  •  Rechargeable  •  Roller Skates  •  Safe in Crowds  •  Scorching Savior  •  Secret Vandalizer
Serve Drinks  •  Share the Health  •  Shop Drops  •  Shrewd Negotiator  •  Slippery Target  •  Sneaky Fingers  •  Studious  •  Super Studious  •  Tank-Like  •  Team Building Expert  •  Tech Expert  •  Teleport-Happy

Near-Harmless  •  No Teleports  •  Oil Reliant  •  Pacifist  •  Poor Hand-Eye Coordination  •  Sausage Fingers  •  Scientist Slayer  •  Scumbag Slaughterer  •  Skinny Nerdlinger  •  Specist  •  Strict Cannibal  •  Stubby Fingers

 Cyber Nuke  •  Foolproof Hacks  •  Speed Coder  |   Blazing Lasers  •  Power Lasers  |   Groupies  •  Power Walkers  •  Puppet Power  •  Thick-Skinned Pawn
 Aftershocked  •  Good Vibrations  •  Safe Stomp  |   Riot Cannon  |   Killing Time  •  Restless Beast  •  Steady Head  |   Inhuman Strength  •  Quick and Dead  •  **Swift Spitter**  •  Throat of Iron
Teleport-Happy

**Teleport-Happy** is a trait in Streets of Rogue. It allows you to teleport while indoors, on Disaster Levels, during Lockdowns in Uptown, In Mayor Village, and while you're escorting a target to the entrance/exit Elevator or a Mission Giver. However you still cannot teleport in combat.

## Notes

* This perk can be inconveniencing or even harmful on bounty levels, as players cannot use their ability/inability to teleport to determine whether or not there are still bounty hunters left on the level.

## Sources

* Level-up
* Possible Custom Character starting trait

Bullet Sponge  •  Burning Bullets  •  Butterfinger-er  •  Camera Shy  •  Charismatic  •  Class Solidarity  •  Clumsiness Forgiven  •  Confident in Crowds  •  Cool with Cannibals  •  Disturbing Facial Expressions
Don't Make Me Angry  •  Drug-a-lug  •  Durabilitacious  •  Extortionist  •  Fireproof Skin  •  Flesh Feast  •  Floats Like Butterfly  •  Friend of the Common Folk  •  Friend of the Family  •  G-P-Yesss  •  Graceful  •  Homesickness Killer
Honor Among Thieves  •  I'm Outtie  •  Increased Crit Chance  •  Infectious Spirit  •  Inferno Assailant  •  Intrusion Artist  •  Jack of Extra Trades  •  Kneecapper  •  Knockback King  •  Knuckley  •  Lock and Load
Loneliness Killer  •  Long Lunge  •  Longer Status Effects  •  Low-Cost Jobs  •  Master of Disaster  •  Medical Professional  •  Modern Warfarer  •  Moocher  •  Mugger  •  Nimble Fingers  •  No In-Fighting  •  On the House
Penetrating Bullets  •  Potential To Not Suck  •  Prickly Skin  •  Promise I'll Return It!  •  Random Reverence  •  Rechargeable  •  Roller Skates  •  Safe in Crowds  •  Scorching Savior  •  Secret Vandalizer
Serve Drinks  •  Share the Health  •  Shop Drops  •  Shrewd Negotiator  •  Slippery Target  •  Sneaky Fingers  •  Studious  •  Super Studious  •  Tank-Like  •  Team Building Expert  •  Tech Expert  •  **Teleport-Happy**

Near-Harmless  •  No Teleports  •  Oil Reliant  •  Pacifist  •  Poor Hand-Eye Coordination  •  Sausage Fingers  •  Scientist Slayer  •  Scumbag Slaughterer  •  Skinny Nerdlinger  •  Specist  •  Strict Cannibal  •  Stubby Fingers

 Cyber Nuke  •  Foolproof Hacks  •  Speed Coder  |   Blazing Lasers  •  Power Lasers  |   Groupies  •  Power Walkers  •  Puppet Power  •  Thick-Skinned Pawn
 Aftershocked  •  Good Vibrations  •  Safe Stomp  |   Riot Cannon  |   Killing Time  •  Restless Beast  •  Steady Head  |   Inhuman Strength  •  Quick and Dead  •  Swift Spitter  •  Throat of Iron
Slime Barrel

The **Slime Barrel** is a hazardous object in Streets of Rogue, which is prominent only in the Park and Industrial zones. Very similar functionally to the Flaming Barrel, it leaves a puddle of poison goo when destroyed. The explosion of the barrel itself doesn't deal damage, but it does instantly inflict everyone nearby with Poisoned.

## Notes

* Having Graceful will not prevent poisoning if next to the barrel when it breaks, only when walking over the puddle afterward. For example if an individual with Graceful breaks the Slime Barrel by punching it, they'll still be poisoned.

## Tips and Strategies

* Players with Toss and Graceful can throw these in doorways, which causes everyone else entering/exiting the building thereafter to be poisoned.

## Spawns

* Hideout
* Industrial
* Park
Sticky Glove

**Sticky Glove** is a Special Ability used by the Thief. Using this ability in melee range of any NPC steals an item from their inventory. This ability's cooldown is linked to melee speed, so it can be used again very quickly. Items will be stolen one at a time. The attempt is guaranteed to succeed, provided the NPC still has items. "Empty" will appear if the target doesn't have any items to steal. Stealing is silent, but anyone witnessing the action will see it as a Hostile action and will react accordingly. A victim witnessing your stealing attempt will immediately become Hostile.

## Special Ability Traits

* Covert Crook - People don't notice when you pickpocket their friends

## Super Special Ability

* The Thief's Super Special Ability allows you to **Pickpocket** without being noticed.

## Tips and Strategies

* You cannot steal an NPC's active weapon.
* Despite the description mentioning standing behind the victim, it's possible to steal from any angle.
* The order items are stolen in is random, but money is always stolen last.
* You can steal from other players.

## Trivia

* Prior to a nerf, it was possible to steal Gas Masks - a useful tactic to kill or scare NPCs inside of gas-filled buildings. The Sticky Glove now ignores the mask as if the mask was an active weapon.
War Zone

**War Zone** is a Disaster Level. During the disaster, many Soldiers will spawn from the starting Elevator while Cannibals will spawn from uncovered Manholes. The **Soldiers**  start out neutral but the **Cannibals** will be Hostile and they'll attack anyone indiscriminately who aren't cannibals, including the player.

All soldiers use Machineguns while the cannibals use Machineguns, Shotguns, Revolvers or Knives and Axes respectively. Both soldiers and cannibals do not drop any weapons or items when neutralized.

Both sides will keep on respawning and fight endlessly for the entire level.

Butler Bots appear to clean up corpses in this disaster.

## Tips and Strategies

* The Soldiers tend to have an upper hand in the war. This usually means that the areas with uncovered Manholes is where most of the fighting occurs.
* Cannibals will attack any NPCs throughout the level, including Cops caught in the crossfire.
* Don't bother trying to help either side. The war is endless and you will likely hit your "allies" by accident and make both sides Hostile to you.
	+ **Never** attack Soldiers as non-Cannibal characters unless willing and able to deal with an endlessly respawning army of NPCs with machine guns and a level 4 in firearms.
	+ Cannibal players will be Aligned with the Cannibals who are fighting the Hostile Soldiers, whilst Soldier Players will be Aligned with other Soldiers.

* NPC followers will retaliate back when hit by a cannibal or when accidentally shot by a soldier, and can cause unwanted fights and turn the soldiers hostile towards you. It's best to dismiss, or station them away from combat in these levels. This also makes Rescue missions and the Bouncer's Big Quest very difficult.
* Cool with Cannibals trait will turn the Cannibals neutral towards you, making this disaster less of a danger as long as you avoid the crossfire and you don't accidentally hurt one.
	+ However they'll still attack your NPC followers and prisoners, who will need to be escorted.
* Butler Bots will steal dropped items if you wait too long, so be quick about picking up loot.
* If the No Guns mutator is active, Soldiers will have swords while Cannibals have Axes or Knives.
* If your a Soldier or a Cannibal, its best to have No In-Fighting to have less of your teammates conspiring against you if you do too much friendly fire on accident.

## Notes

* Both soldiers and cannibals can run out of ammo or break their weapons. Resulting in them sometimes picking up weapons such as Police Batons from dead cops or attacking with their Fists, unless Infinite Ammo or Infinite Melee Durability mutators are turned on.

* Previously both sides used to drop their weapons upon death. This was patched for obvious reasons.

 Bombs Dropping   •
 Bounty   •
 Hidden Bombs   •
 Killer Robot   •
 Ooze   •
 Police Lockdown  •
File:RadiationBlast.gif Radiation Blasts  •
 Riot  •
 Shifting Status Effects  •
 **War Zone**  •
 Zombies
Sledgehammer

The **Sledgehammer** is a melee weapon and as of Version 94 it is the most powerful melee weapon in game. With a high Melee attribute, it can destroy wooden walls and weak barriers. It can be found in Chests and Safes or given as a Reward Item from Missions.

The Robot starts with this weapon. It is wielded by Slavemasters and on later floors, Bouncers.

## Damage Table

This table shows the damage done by a player character at each level of the Melee attribute with this weapon.

## Abilities

The **Sledgehammer**, unlike any other weapon, can break barriers such as wooden walls and hedges even without Wall Walloper. If the player's **Melee** attribute is at least 4, it can even break windows. With **Melee** 7 or higher, it can break strong walls, including Border Walls.

Using the Primal Lunge special ability will also increase the strength of the sledgehammer's ability to destroy barriers.

The table shows the required **Melee** level to break barriers or objects.

* Red means the wall or barrier won't be destroyed by the sledgehammer
* Green means the sledgehammer will destroy the object and costs 20 durability when used
* And Light blue means the sledgehammer will destroy the object and won't lose any durability at all

Note: The Window can be damaged and can let the player pass through at a cost of 15 HP.

## Tips and Strategies

* Because of its ability to destroy barriers, characters like the Gorilla, Jock, Wrestler and the Mech Pilot while riding the Mech can make good use of it, especially if they get their hands on Strength increasing items.
	+ The **Gorilla's** ability will make short work of **Brick and Glass Walls** thanks to Primal Lunge
	+ Riding the **Mech suit** grants the player a melee attribute stat of 5, making it easy for the **Mech Pilot** to break strong walls with the Sledgehammer while under the influence of Muscly Pills or Strength Syringes

## Sources

* Bouncer drop (on late floors)
* Robot starting item
* Slavemaster drop (on late floors)
* Custom Character potential starting item
* Reward Item from Missions
* Safe and Chest loot
Turf War

**Turf War** is the Big Quest for the Gangster (Blahd) and Gangster (Crepe). It can also be chosen for Custom Characters).

In this quest, you must kill every member of the opposing gang on every floor. The amount of kills varies per level, but missing even one rival gangster in the entire run will cause you to fail the quest.

## Super Special Ability

While playing as either of the Gangsters after completing **Turf War**, with Super Special Abilities (Mutator) enabled:

* Gang members from both gangs will join your party.
* Members of the other gang will be Friendly towards you and will automatically join you if asked. Their attitude will improve to Loyal after joining your party.

## Tips and Strategies

* This quest is pretty straightforward. Don't leave the level until all members of the opposite gang are dead.

* Levels with certain disasters like Radiation Blasts will not spawn any gangsters. If this happens, the floor will be considered "clear" automatically, but you will not receive bonus XP for that floor. The floor will still contribute to the stage XP bonus however.
Tackler

**Tackler** is a trait in Streets of Rogue that increases the damage inflicted (from 10 to 20), as well as allowing you to smash more objects with Chaaarge.

## Notes

This functionality is included in the Jock's Super Special Ability.

## Sources

* Level-up

Bullet Sponge  •  Burning Bullets  •  Butterfinger-er  •  Camera Shy  •  Charismatic  •  Class Solidarity  •  Clumsiness Forgiven  •  Confident in Crowds  •  Cool with Cannibals  •  Disturbing Facial Expressions
Don't Make Me Angry  •  Drug-a-lug  •  Durabilitacious  •  Extortionist  •  Fireproof Skin  •  Flesh Feast  •  Floats Like Butterfly  •  Friend of the Common Folk  •  Friend of the Family  •  G-P-Yesss  •  Graceful  •  Homesickness Killer
Honor Among Thieves  •  I'm Outtie  •  Increased Crit Chance  •  Infectious Spirit  •  Inferno Assailant  •  Intrusion Artist  •  Jack of Extra Trades  •  Kneecapper  •  Knockback King  •  Knuckley  •  Lock and Load
Loneliness Killer  •  Long Lunge  •  Longer Status Effects  •  Low-Cost Jobs  •  Master of Disaster  •  Medical Professional  •  Modern Warfarer  •  Moocher  •  Mugger  •  Nimble Fingers  •  No In-Fighting  •  On the House
Penetrating Bullets  •  Potential To Not Suck  •  Prickly Skin  •  Promise I'll Return It!  •  Random Reverence  •  Rechargeable  •  Roller Skates  •  Safe in Crowds  •  Scorching Savior  •  Secret Vandalizer
Serve Drinks  •  Share the Health  •  Shop Drops  •  Shrewd Negotiator  •  Slippery Target  •  Sneaky Fingers  •  Studious  •  Super Studious  •  Tank-Like  •  Team Building Expert  •  Tech Expert  •  Teleport-Happy

Near-Harmless  •  No Teleports  •  Oil Reliant  •  Pacifist  •  Poor Hand-Eye Coordination  •  Sausage Fingers  •  Scientist Slayer  •  Scumbag Slaughterer  •  Skinny Nerdlinger  •  Specist  •  Strict Cannibal  •  Stubby Fingers

 Cyber Nuke  •  Foolproof Hacks  •  Speed Coder  |   Blazing Lasers  •  Power Lasers  |   Groupies  •  Power Walkers  •  Puppet Power  •  Thick-Skinned Pawn
 Aftershocked  •  Good Vibrations  •  Safe Stomp  |   Riot Cannon  |   Killing Time  •  Restless Beast  •  Steady Head  |   Inhuman Strength  •  Quick and Dead  •  Swift Spitter  •  Throat of Iron