Ardent Censer

## Stats

+60 ability power

+10% cooldown reduction

Unique: +10% heal and shield power

Unique: +8% movement speed

+50% base mana regeneration

## Passive

Unique: Outgoing healing and shielding (*excluding yourself*) enhances you and affected allies with Frenzy for 6 seconds.
Frenzy: Grants <span style="color:**Script error: The function "keyword" does not exist.**;"><span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="10 to 30" data-values="" data-label1="Target's level" data-key2="%" data-start2="10" data-end2="30" data-values1="☂" data-values2="☂10☂11.18☂12.35☂13.53☂14.71☂15.88☂17.06☂18.24☂19.41☂20.59☂21.76☂22.94☂24.12☂25.29☂26.47☂27.65☂28.82☂30" >10% − 30% (based on target's level) **bonus** attack speed and <span style="color:**Script error: The function "keyword" does not exist.**;"><span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="5 to 20" data-values="" data-label1="Target's level" data-start2="5" data-end2="20" data-values1="☂" data-values2="☂5☂5.88☂6.76☂7.65☂8.53☂9.41☂10.29☂11.18☂12.06☂12.94☂13.82☂14.71☂15.59☂16.47☂17.35☂18.24☂19.12☂20" >5 − 20 (based on target's level) **bonus** magic damage on-hit.

## Menu

Magic › Ability Power

Magic › Cooldown Reduction

Magic › Mana Regen

Movement › Other Movement Items

**Ardent Censer** is a finished item in  League of Legends.

## Cost Analysis

**Gold Value**
* 60 ability power =  **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* 10% cooldown reduction =  **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* 10% heal and shield power =  **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* 50% base mana regeneration =  **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* 8% movement speed =  **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
	+ **Total Gold Value** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**

*Ally Buff Value at level 1*

* 10% attack speed = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* 5 on-hit damage = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
	+ **Gold Value** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
	+ **Total Gold Value (1 ally + caster buffed)** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**

*Ally Buff Value at level 18*

* 30% attack speed = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* 20 on-hit damage = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
	+ **Gold Value** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
	+ **Total Gold Value (1 ally + caster buffed)** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**

Gold Efficiency*\**

* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** is 117.58% gold efficient without its passive effects.
* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** becomes 150.19% - 226.28% gold efficient if a single ally (and the caster) is buffed by its passive.
* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** becomes 199.1% - 389.32% gold efficient if four allies (and the caster) are buffed by its passive.

## Similar Items

**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Athene's Unholy Grail**
**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Mikael's Crucible**
**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Redemption**
**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Shurelya's Reverie**
**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Twin Shadows**

## Notes

* The healing bonus only affects **direct heals** so  health regeneration will be unaffected.
* **PENDING FOR TEST**: The on-hit <span style="color:**Script error: The function "keyword" does not exist.**;">magic damage benefits from the attacker's  <span style="color:**Script error: The function "keyword" does not exist.**;">magic penetration.

## Strategy

**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** synergizes well with other healing and shielding sources, especially with those with either wide area of effect or with low cooldown. Also being able to deliver lot of on-hit effects increases the item's effect drastically.

* Items as **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**, and **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**.
* Abilities like **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** is a grand example for the area effect while **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** and **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** can keep the passive up for whole team.
* This item is particularly potent when used on champions who already make use of on-hit effects, like **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).**, and **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).**, and especially so on those who purchase **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** and **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**.

## Trivia

* A *censer* is "a container in which incense is burned, typically during a religious ceremony".
* The bonus on-hit magic damage given by the item's passive appears as a  critical strike for the wielder, but appears as standard magic damage for the buffed ally.

## Patch History

V10.1
* Bug Fix: Passive no longer activates with self shields.

V9.15
* Undocumented: Now also triggers from casting shields on yourself (without having to affect an ally with it).

V8.24b
* Heal and shield power increased to 10% from 8%.

V8.12
* Heal and shield power reduced to 8% from 10%.

V7.21
* Attack speed reduced to <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="18" data-values="10☂11☂12☂14☂15☂16☂17☂18☂19☂21☂22☂23☂24☂25☂26☂28☂29☂30" data-label1="Target's level" data-key2="%" data-values1="☂" >10% − 30% (based on target's level) from <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="18" data-values="20☂21☂22☂23☂24☂25☂25☂26☂27☂28☂29☂30☂30☂31☂32☂33☂34☂35" data-label1="Target's level" data-key2="%" data-values1="☂" >20% − 35% (based on target's level).
* On-hit damage reduced to <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="18" data-values="5☂6☂7☂8☂9☂9☂10☂11☂12☂13☂14☂15☂16☂16☂17☂18☂19☂20" data-label1="Target's level" data-values1="☂" >5 − 20 (based on target's level) from <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="18" data-values="20☂21☂22☂23☂24☂25☂25☂26☂27☂28☂29☂30☂30☂31☂32☂33☂34☂35" data-label1="Target's level" data-values1="☂" >20 − 35 (based on target's level).

V7.19
* New Effect: You also gain the unique passive attack speed and on-hit effect when shielding or healing an allied champion.
* Removed: On-hit healing.
* Bonus attack speed changed to <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="18" data-values="20☂21☂22☂23☂24☂25☂25☂26☂27☂28☂29☂30☂30☂31☂32☂33☂34☂35" data-label1="Target's level" data-key2="%" data-values1="☂" >20% − 35% (based on target's level) from 25% at all levels.
* On-hit magic damage changed to <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="18" data-values="20☂21☂22☂23☂24☂25☂25☂26☂27☂28☂29☂30☂30☂31☂32☂33☂34☂35" data-label1="Target's level" data-values1="☂" >20 − 35 (based on target's level) from 25 at all levels.

V7.17
* Bonus attack speed changed to 25% at all levels from <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="18" data-values="20☂21☂22☂23☂24☂25☂25☂26☂27☂28☂29☂30☂30☂31☂32☂33☂34☂35" data-label1="Target's level" data-key2="%" data-values1="☂" >20% − 35% (based on target's level).
* On-hit magic damage and healing changed to 25 at all levels from <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="18" data-values="20☂21☂22☂23☂24☂25☂25☂26☂27☂28☂29☂30☂30☂31☂32☂33☂34☂35" data-label1="Target's level" data-values1="☂" >20 − 35 (based on target's level).

V7.4
* Undocumented: Tooltip now mentions how much health as been drained from enemies.

V7.2
* Bonus attack speed on heals and shields increased to <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="18" data-values="20☂21☂22☂23☂24☂25☂25☂26☂27☂28☂29☂30☂30☂31☂32☂33☂34☂35" data-label1="Target's level" data-key2="%" data-values1="☂" >20% − 35% (based on target's level) from 20%.
* Attack health drain on-hit on heals and shields increased to <span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="18" data-values="20☂21☂22☂23☂24☂25☂25☂26☂27☂28☂29☂30☂30☂31☂32☂33☂34☂35" data-label1="Target's level" data-values1="☂" >20 − 35 (based on target's level) from 20.

V6.22
* Total cost reduced to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
	+ Combine cost reduced to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
* Healing and shielding power reduced to 10% from 15%.
* Buff attack speed increased to 20% from 15%.
* Buff on-hit damage reduced to 20 from 30.
* New Effect: Buff's on-hit damage now also heals for 20 health.

V6.15
* Bonus healing and shielding power is now a Unique Passive.

V6.13
* Total cost increased to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
	+ Combine cost reduced to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
* Ability power increased to 60 from 40.
* Base mana regeneration reduced to 50% from 100%.
* New Passive: +15% bonus healing and shielding power.

V5.22
* Total cost increased to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.

V5.10
* New Effect: Buff now only affects champions.
* Attack speed buff reduced to 15% from 30%.
* New Effect: Buffed champions now also deals +30 on-hit magic damage.

V5.2
* Combine cost increased to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
	+ Total cost unchanged.

V4.20
* Mana regeneration changed to +100% of base mana regeneration from +10 mana regeneration per 5 seconds.

V4.12
* Ability power increased to 40 from 30.

V4.10 Added
* Recipe: **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** + **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
* +30 ability power, +10 mana regeneration, +10% cooldown reduction.
* Unique Passive: +8% movement speed.
* Unique Passive: Your heals and shields on another unit grant them 25% attack speed for 6 seconds. This does not include regeneration effects or effects on yourself.

## List of Items

Starter items
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Potions and Consumables

Trinkets

Distributed

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Advanced items

Finished items

Minion and Turret items

Special Game Mode Exclusive items

Removed items

de:Glühender Rauchschwenker
es:Pebetero Ardiente
pl:Ognisty Trybularz
ru:Ardent Censer