Rukthan

The **Aristocratic Republic of Rukthan** is a planet located at the western border of the Malendor Supercorporation, near the Galactic Community. It was a former Igarin colony that defected to the Malendor Supercorporation and remained under its protection.

The Rukthanians are Kuelgons who fled the misrule of the Konjor Supercorporation.

## Symbols

Rukthan's flag is cyan and violet - cyan is for Narsenre, the god of the dawn, and violet is for Vaisotre, the goddess of the dusk. At the left and right ends are two sigils, monograms of each word to invoke the two deities (*narsa* and *vaisa*, which mean "dawn" and "twilight"), next to a setting crescent and a rising sun. At the middle is the seal of the planet.

Purple is the national colour of Rukthan.

G minor is the national musical key of Rukthan, as it is associated with divine favour, prayers, happiness, and victory under the Gods against the forces of Hell.

In archaic times, rainbows (Azaeh) were a national symbol of Rukthan, symbolising one of their gods, Odin, whose kingdom uses a Rainbow as a bridge to mortal realms. The colours make the rainbow a symbol of righteousness and harmony, and emulating the benevolence of the gods.

## History

In ancient times, Rukthan was under the rule of the Celestial Empire. During the War in Heaven, it was ruled by the Hjokkunzars, causing it to become saturated with magic. It was one of the last Hjokkunzar fortresses to survive up the Second Age, after which it was exorcised by Sadravaen forces.

During the Third Age, Rukthan was a haunted world, inhabited by cursed sorcerers and wicked scientists who attempted to create a horrific form of magical technology. They were overwhelmed by the undead that they created and summoned: the dreaded joñ, cursed by a goddess for their abhorrent cruelty.

During the Fifth Age, Rukthan was taken over by the Rynavonts, who attempted to hunt the undead and even eat them. To suppress the many wraiths that haunted the planet, they spent an excessive amount of resources building its notorious megacity in the north, negating the preexisting dark nexuses and conduits.

Rukthan's current civilisation was founded by the farmer Ezradil, who stumbled upon a seemingly empty world. As the leader of a party of colonists, Ezradril was well-known for leading raids deep into the haunted tunnels of what appeared to be a megacity. Ages later, it was conquered by the Igarin Empire, with its inhabitants being used as sorcerers.

Although Rukthan was far away from the Ninth Celestial Empire, its inhabitants temporarily stopped using magic to avoid being detected and devoured by the Celestial hordes. When their forces and their Atsodan allies arrived to aid the Novantirnas, they managed to repel the Celestials by using the Ninth Lore - Asgardic magic of Odin - to annihilate any Celestial who attempted to eat their souls.

Rukthan was one of sixteen worlds that founded the Malendor Supercorporation. Earlier, they broke away from Igarin rule to the rule of Rigara, sending some of their warriors to fight on his behalf during the Unification of Novantir.

The Kuelgon Mimarithsoz founded a house of aristocrats along the shores to the eastern ocean, only to be cursed on his wedding day to become a dragon as a punishment for defiling a sacred pool. That "curse" was instead a merry blessing to him and his descendants, who eventually used the Sea God's gift to destroy a demon lord.

Rukthan was also invaded by Muntuska Ŷr'hezol, who captured hundreds of slaves and ghosts as his test subjects. Three of them aided them to return to their homeworlds, but not before leaving behind the very elixir that ended Muntuska's reign of terror.

The battleship known as "Moimozgerthaz" was part of a Terran fleet that invaded Rukthan. It crashed into the cursed eastern hemisphere, and every surviving Terran was cursed to become wandering wraiths. One reason why the Terrans waged war on Rukthan was to forcibly incorporate the locals for using their languages, especially two languages remembered as "Inqolez" and "Rosqira"; another was to use the planet as a fortress for further conquests. Other invaders from other dimensions were listed in historical records as "Moqlovlooh", "Iblun", "Aimalok", "Bluieos", and "Omtura". The latter two were too obsessed with symmetry and perfection.

200 years before the fall of the Igarin Empire, Rukthan languished under an economic depression, the Nakatjae Collapse. Following seven days of rioting, local warlords took over much of the planet and established a feudal system on the urban north. Some warlords and leaders continued the same liberty as the south retained, because they were still loyal to the Malendor government.

Valdradil, the great-grandfather of the current ruler of Izelgara, sponsored his city's first aspirants in over three hundred years: Tim the Illustrious and the Soul of Horror.

This world is the destination of Bagofen during his assignment as an aspirant.

In modern times, Rukthan is known as Ruksar. Its megacities were mostly demolished, replaced with splendid new forests and shining cities. It consists of seven nations, three republics and four kingdoms, all a shining beacon of civilisation in a Galaxy infested with cannibals and murderers. Ruksar has been reunited with its old allies, including Novantir, in an alliance.

## The planet of Rukthan

Rukthan is a temperate planet, with its northern hemisphere covered in huge cities.

### Arbalis System

Moinejor is the first planet from its sun. It is an arid red desert world venerated by the Rukthaneh, as the domain of the younger god of war. Rukthan's sun is known as Oikre, or Oikrethara in religious ceremonies.

Rukthan's moon is known as Valatarja. Arches are littered all over the surface, an expression of wishes by visitors.

The third, fourth, fifth, and sixth planets of Rukthan's system are Azdhana, Valaichardhin, Minahlar, and Ômbövalatha. Azdhana is a tropical world where the landmasses are made of emerald; Valaichardhin is a forest planet littered with arches and Celestial ruins; and Minahlar is a cold planet with ruined palaces used as laboratories and skiing resorts, the summer villa of the Rukthaneh.

Ômbövalatha, the sixth and furthest planet from Rukthan's sun, is an artificial planet rebuilt from a damaged Celestial conduit. It is a world made of asteroid rocks and lantern cities powered by plasma and raw magical energy.

Atsodan, a terrestrial planet ruled by a republic of Novantirnas, is at a nearby star system.

## Locations

### Main continent

The main continent of Rukthan. Its original shape was a hexagon.

### Northern Sprawl

* Izelgara - a huge palace complex at the west of the northern hemisphere of Rukthan.
	+ Monitokkeh (Disappointment) Station - the easternmost monorail station at Izelgara, an ironically-named hub that is thriving in contrast to the next station to the east, Hopelessness.
* Mostarkil - a squalid city to the south of Izelgara. Notorious for luxurious settings for the richer visitors, but its slums are sealed off by tall walls to avoid being seen.
	+ Mitorika Gang - known for their dice helmets.
	+ Gang 543 - known for their helmets looking like playing cards.
	+ Paligha Gang - known for building mechas and effigies from scrapped war vehicles, and marking them with their sigil-emblem in red graffiti. Some of these statues got possessed by undead spirits.
* Depths under Mostarkil - an underground complex built by the Celestials. Later used by the sorcerers, and then by the Igarin Empire. Currently a war zone between the two dominant gangs of Mostarkil.
	+ Aelkarand Gate - the gate's control panels are located at a tall height. One barracks to the right of the gate produces sentinel robots.
	+ Hangar, Crystal Hall - a former Celestial dance hall used as a hangar. Surrounded by twelve ruined statues, and littered with golems and effigies built from scrapped machines.
	+ Hall of Gorozel - a hall that was once the feasting hall of Gorozel, a greedy Hjokkunzar Celestial who murdered and devoured many reptiles, including several sacred dragons. Gorozel was murdered by one of his underlings, and he became the eyes that possessed the walls.
	+ Korabinda Nexus
	+ Tunnels of Dul’hirvaloz - passages explored in the month of Raničrarona, Malendor year 3199. The Allorin clones and their Sarrugan reptile went there to escape the murderers lurking in the tunnels, to the safety of the planetary capital of Vanorîzeh.
	+ Black Castle - a great fortress in central Mostarkil that was the former seat of its government. Destroyed during the Nakatjae Collapse, and its ruins became an open-air market.
	+ Ashtalkar Gap - a large cave under the middle of Mostarkil used by its gangs as a warzone to resolve disputes, and as an execution ground for victims or offenders.
	+ Tram Network - a mostly-ruined underground network of trams to the south of the Ashtalkar Gap. One of its stations was hidden from the Gap's walls and the gang wars, having some of the few remaining coaches with functioning plasma power.
* Nolgurqlâ Canal - a large canal turned river along Mostarkil's northern reaches. One passage can flood into the Hall of Gorozel to clean the hall or any relics, nullifying any unholy magic on artifacts.
* Qailanda - a district to the east of Mostarkil. Formerly a slave complex, ruined by a great gang war into an ash-charred wasteland inhabited by bandits and wanderers.
* Aizñänno - a ruined metropolis to the east of Izelgara. Mostly uninhabited except by seventeen murderous gangs, who reduced it to a smoldering battlefield. Only the western and northern districts remained active as they struggled to rebuild, forming a fragmented remnant of its past administration with the help of Izelgara and other Freefolk cities.
	+ Daïztamoz (Hopelessness) Station
	+ Dunttřaz (Despair) Station
	+ Lomrol (Failure) Station
	+ Gruddelom (Ruin Station) - now a blasted, ashen crater.
* Vanorîzeh - the Diamond Nexus, the capital of Rukthan. A shining metropolis surrounded by impoverished wards run by hostile, rebellious warlords who violently resist any attempts to improve or liberate the enslaved denizens of their miserable domains.
* Klodarob - considered the worst city in Rukthan's northern urban sprawl, inhabited by murderers.

### Bright Ocean

This is the ocean west of the main continent and east of the Haunted Lands. Except for the northeastern shores of the Haunted Lands, it is a normal ocean of water with regular weather and sunlight.

### Dark Ocean

This is the ocean east of the main continent and near the Haunted Lands. The northern half is full of storms, while the south is a normal tropical ocean bathed in sunlight, the Sunny Sea.

### Haunted Lands

The eastern hemisphere of Rukthan is beyond the Dark Ocean to the east of the Northern Metropolis. It is also a metropolis, but it was heavily ruined by the Nakatjae Collapse and previous undead outbreaks. It is sometimes known as the Haunted Lands, the Terran Infernium, or "New Terra".

At the middle of the Haunted Lands is a great crater, where many powerful ghosts live.

* Moimozgerthaz - a wreck of a Terran battleship from one of four empires known as "Rasvaethoz". In Rasvaeir, it means "my brain is dead". The survivors of the crash were cursed to become wandering, tormented wraiths, while others were taken as prisoners and playthings.

## Culture

"*We only bow to the Gods.*"

Rukthanian architecture tends to have splendid domes, reflecting the artistic obsessions of the locals. Many domes in richer buildings are ornamented with dragons.

Many parts of northern Rukthan had descended into feudalism: every resident was stuck into poverty as slaves to rich aristocrats.

Exceptions include the Free Cities and several reformist complexes, including Izelgara. The Free Cities were made of independent citizens who answer directly to the Malendor Supercorporate government, while the reformists are various complexes who abolished slavery and made all the slave-residents into free citizens. The "reformists" are properly known as "Freefolk".

Because the Rukthaneh Kuelgons are hatched with long claws in their fingers, they created many dances and manouvering sprints as their traditional art. One martial art used in Rukthan is the *izkel*, which involves the combatants' claws.

At Lumbariz's Birthday, the Malendor New Year, Rukthaneh families prepare and present a rich array of dishes on golden platters to shrines of their gods. The meals consist of roasted *pulkotře* meat, grape wine, tropical fruit, and the Seven Jellies (popular Novantirna folk cuisine), and more. After some hymns, the offerings are eaten as lunch or dinner, or simply burned as a pyrotechnic display and a lavish offering to the Malendor gods.

The song "Twinkle Twinkle Little Star" is the planet's own version of "Happy Birthday". It is mostly due to the song's melody being both unnerving and uplifting at the same time. The scary parts represent the Rukthaneh being monsters, and its transition into something more heroic or happy represents the Rukthaneh using their monstrous powers for good purposes instead of evil.

Cats are very popular in Rukthan, as these little creatures are beloved as relatable for their claws and playful attitude.

## Religion

The official religion of Rukthan is Hänsjařo, the national religion of the Novantirna rulers of the Supercorporation. The national gods of Rukthan are Narsenře and Vaisotře, the god of dawn and the goddess of dusk. In honour of their domains of art and creativity, the Rukthaneh are a creative people who are obsessed with art and beauty.

Because the planet was occasionally attacked by the undead joñ, shadowy spirits of cursed evildoers, everyone on the planet uses Celestial technology to tear the wraiths to pieces and defend themselves. While some Rukthaneh are active spellcasters, nearly all Rukthaneh are still capable of magic, with a simple mischievous trick or spell at the most.

### Star Gods

* Ôril, Ônzil, Ôzin - Odin, Lord of Wisdom. Schools throughout Rukthan begin with a hymn to Odin before even a single book can be opened. God of science, education, learning, and literature.
	+ He is also the god of exorcisms, because his vicious cruelty can scare mortals, gods, and especially demons and other horrors. That instead made the Rukthaneh love him more as their hero and role model - they can smile as monsters, in the service of Heaven and a better world!
	+ Out of love for Odin, Rukthaneh begin their classes in schools by proudly singing hymns to Odin, thanking him for the gift of knowledge.
* Thozra - Thor, Lord of Thunder. The crown prince of Asgard, worshipped as the patron of electricity and machines.
* Häidjalo - Heimdall, Lord of Fire. The "whitest god" is seen instead as the "burning god", his great light interpreted as searing heat. Invoked during summer to stave off the flames or to bless bonfires, or in great winters to stave off the cold with his heat.
	+ Rukthaneh with any fire powers tend to pray to him for his blessings. Objects marked to be burned as sacrifices to Haidjalo are marked with red h-runes, including damaged robots and machines from enemies. Metal objects melted as sacrifices are later reforged as holy relics and blessed weapons.
* Vräira - Freyja, Lady of Cats. Cats are very popular in Rukthan because their claws and playfulness make them rather relatable and cute, making Freyja rather popular in Rukthan.
	+ Rukthaneh sometimes joke that they are so monstrous, they end up becoming so cute, and Freyja is happy at seeing them become more like adorable little kittens!

### Malendor/Novantirna gods

Narsandra and Vaisara are worshipped as the national gods of Rukthan.

* Narsanřa, Narsandra - Lord of the Dawn. Appears as a blonde man in cyan robes. God of art, drawing, architecture, and painting.
* Vaisařa, Vaisantra - Lady of the Dusk. Appears as a purple-haired woman in violet robes. Goddess of art, music, and writing.
* Maqroval - Father of Dragons. The many dragons used in Rukthanian art (influenced by Novantirna religion and classics) were done to honour him.
* Freskala - Mother of Wyverns. Destroyer of the undead and demons.
* Lombaiřa - the Wheel God, King of Novantir. Together with Odin and Maqroval, they form a divine triumvirate of supreme deities.

### Kuelgon deities

* Tisharis - son of Narsandra and Vaisara. God of the sunset and travel.
* Nasharis - son of Narsandra and Vaisara, God of the morning and building.
* Othnae - goddess of snow and the colour white.
* Othnorr - god of the northern stars. Husband of Othnae.
* Vahna - god of fire
* Eokre - goddess of winter, hatred, cruelty, and the undead. Also a name for Hell.
* Faetha and Foentha - twin goddesses of beauty.
* Tograhqro - god of technology and machines
* Tleiqtho - god of writing and messengers
* Neru - goddess of magic and protection
* Monoijor - the younger sister, patron goddess of the planet Moinejor, war, daughters, the colour red, love, romance, duels, and happiness. Her spouse is supposed to be a secret only revealed to those who swear an oath never to harm them.
	+ It was later revealed that Monoijor's spouse is female, a childhood friend who died with her wife. The gods were so touched by their love that they raised the two women to godhood as the patron of all lovers in Rukthan. However, the wife had to dress up as a man, hence archaic depictions of her as male. Or was that a *bekri* addition in later times?
* Medednor - the older sister of Meijonor who shares her role as the goddess of warriors. Although she already existed during the settlement of Rukthan, she became more prominent as a replacement for Monoijor due to alleged incidents caused by breaking the taboo.
* Mithonul - the husband of Medednor. Supposedly the god of strategy.

### Folklore characters

* Mônllonran Redgloom Illosvoi - the ghost of a sentient AI who haunts computers on some nights, begging the player to set her free and love her. She dated back from before the Nakatjae Collapse, when her videogame was abandoned during the outbreak of the war. Having escaped the deletion of her game, she wandered as a lonely ghost in various computers across the northern megacities, seeking people to talk to her.
	+ Chandaelje was one of her victims. However, in one night, Odin spoke to her in a dream, telling her not to be afraid of Mônllonran, so the two females became friends.
	+ Every year, in the darkest month of the year, children mock her by daring to say her name. One game involves saying her name three times at a mirror or a computer to see if her green eyes can be seen. It is also more dangerous and risk to utter her name in the dark, especially if you are alone.
	+ If you see green eyes following you, or if you shapeshift into someone with green eyes, Mônllonran is coming to catch you.
	+ Dangerous greetings on the Yule month, or Month of Darkness, include "Mônllonran, Mônllonqra, Molloiqra" (summoning her to mock her defeat), or "Toikol Mônllonran!" (Unlucky Mônllonran [has failed again]).
	+ Ultimately, it was Chandaelje who ended her terror by trapping her into moonlight, preventing her from fleeing through her computer. Before she might kill the ghost, Odin intervened and instructed her to contain Mônllonran. The mutant princess obeyed her god and struck the ghost, releasing and returning her victims into the material world. Monllonran was given a new, robotic body, but without her prisoners, she had no other choice but to be a servant of Chandaelje, her only willing friend.

### Undead and real creatures

There are many kinds of undead in Rukthan, due to the destructive influence of some Celestials and subsequent sorceries.

* jong - undead spirits of the Second Age and later. For their dark sorceries, they were cursed to become wraiths.
* Fallen Celestials
* cursed sorcerers
* opseglaoveh (sg. opsegaoz), Pamagleh (sg. pamagiz) - undead Terran wraiths from the Moimozgerthaz battleship's wreck. They appear as charred soldiers tormented by flames. Their names were derived from the words for "it's burning!" and "help me!" in their language, "abzhigajet!" and "Pamagitje mnje!"
* opaluvi - more Terran wraiths who appeared as men with dark sashes and blades. Derived from an army of bandits who burned down many cities, they were claimed by a powerful ghost, who fused them into their computers that they used to influence the Rukthaneh into joining their armies.

### Demons

* Naf and Nef - the gods of robbery and looting.
* Nefta - god of liars, scams, murder, destruction, and Terrans.
	+ Named after the Terran billionaire who scammed trillions of people all over the eastern Galaxy. He finally met his end when his luxury ship was burned by a solar storm.
* Naffatar - the god of stealing, killing, corruption, selfishness, and apathy.

## Rukthanian language

See also: Kuelgon language, Rukthanian language

Rukthanian is a Noskowi language.

Novantirna in Rukthan would sound a bit archaic or erratic, due to the mockery of classical and aristocratic culture in its cities.

Rukthaneh can also understand Kuelgon, albeit in an outdated form from smuggled books. Many Rukthaneh can also understand a bit of the Terran languages of Inqoliz and Rosqira, which were often used to mock the Terran undead by using them and suffering no ill effect.

## Rukthaneh characters

* Ezradil - a blonde farmer of Kuelgon origin who led a colony, the founding President of Rukthan. Later, he led bands of raiders to kill the undead and plunder their dungeons.
* Ezradil XIII Zaradan - revolted against the Igarin emperor, aided Rigara.
* Pleharoqroz - an explorer who drew maps of the caverns beneath the megacities built by the Celestials.
* Mimarithsoz
* Menagga of Trihalos

### House of Razuklano

See also: House of Razuklano

* Elbonja Razuklano - the aristocrat who rules over Izelgara, a large neighbourhood at the west on the northern megacity. He is a Kuelgon, so he sometimes shapeshifts to mock certain disliked personalities and celebrities, or even caricatures of himself.
	+ He is rather fair to the denizens of his domain, so he is very popular - but he is hated by other neighbourhoods and their lords for his kindness, seeing it as weak. There are people who may be "poor" by having the least wealth there, but compared to their neighbours, they live rather comfortable lifestyles closer to the average middle-class Malendor citizen.
	+ They not only can freely visit his palace, to eat, drink, and be merry as long as they stay outside the inner quarters (but even more so if they are personally invited or if there is a party within); but they can also travel to any accessible world within the Malendor realm. Elbonja and his rich daughters even sponsored some of their pilgrimages to the greatest of Odinist temples all over the eastern Supercorporation, and up to the metropolises of Holy Novantir!
	+ His wife was murdered during a gang war. Angered by that murder, he and her daughters marched towards his rival and tore him to pieces. They cremated her remains and mourned for her for nine days.
	+ When Banchje, the youngest daughter, warned him about her sisters' cruelty, he manifested as a storm cloud to stop the girls from killing their dolls. The frightened dolls then cowered behind Banchje. As she muttered a prayer to Vrinxal, her fingers crackled with lightning and dark matter, and she glared back at her sisters in wrath. The sisters agreed to stop, tossing their weapons aside, and Banchje and her father's wrath subsided. The father and daughter carried the dolls away to their sunlit courtyard in the form of two clouds, where they hugged his sobbing creations.
* Oraitaq Ilengara - Elbonja's wife.
* Chandälje Razuklano - Elbonja's eldest daughter. She can grow claws from her fingers when she is angry, but she loves fencing, dresses, and being a stylish damsel who looks like a fashionable killer! But she is rather mischievous and kind.
* Boatiqva "GET OVER HERE"/"Swashbuckler" Razuklano - Elbonja's second daughter. She loves poetry and knives.
	+ She can even grow claws that can be launched and drawn back like grapple hooks. Their "fingernails" are sometimes marked with arcane runes, especially when killing the undead abominations that haunt the city.
	+ She has a sword collection, so she is besties with big sister Chandaelje.
	+ Boatiqva loves to explore caves or swing over vast gaps. All she could do is wear some mechanical gloves that allow her to launch some grappling hooks, and she will fly for a while before reaching the other side.
	+ She had learned many languages at a young age, accelerated by her mental ability. Due to this, she joined a group of prodigies, who worked as translators.
* Trescheru Razuklano - Elbonja's third daughter. She is a sharpshooter who loves to use a rifle.
	+ She is also well-learned in fixing machinery, especially the Celestial technology extracted and widely-used all over Rukthan.
	+ In addition, she is also a spellcaster, being able to manipulate the earth by raising pillars of stone from the ground. Most likely, she is a student of the Lore of the Six Gods, with Sarasvas (order) being the basis of her geokinesis.
* Banchjê Razuklano - Elbonja's youngest daughter. She is a soft girl, kind and loving. But she loves to go with her boyfriend to hunt the undead and demonic.
	+ Banchje had practiced magical powers when she was a kid. Her favourite spells involved tossing disks to slice enemies, or sucking spirits into her hands.
	+ She was the one who alerted her father about her sisters' attempts to kill the two ape-dolls. For that, Lijambu and Raiambu forever love her as their heroine.
* Jolqorin - Trescheru's childhood doll, converted into a robot when she reached her sixth birthday. After her mother's death, Elbonja infused his magic into Jolqorin, causing her to become a magical guardian who trained her and her sisters to fight.
	+ When Chandälje brought Lijambu and Raiambu to be killed in a target practice, Jolqorin urged Trescheru to stop her elder sister. She and the youngest daughter, Banchje, rushed to Elbonja to warn the father.
	+ Her older name was Jomaril.
	+ She has pink hair.
* Lijambu - A tall doll with blue fur. He is very kind and somewhat shy, but very happy to meet new friends.
	+ He was formerly created as a doll, but after Elbonja angrily stopped Chandaelje and her sisters from killing him, he became a bodyguard and an usher.
	+ He and Chandaelje had reconciled, with the latter apologising to him.
	+ If threatened, he can beat an enemy to death. One of his weapons is a glove that can suck an object with gravity.
* Raiambu - A tall doll with pink fur. She is very kind and a bit shy, but also glad to meet a new friend.
	+ She was formerly the Razuklano girls' doll since their fifth birthday, after which Lijambu was created a week later. She was created specifically as Oraitaq's gift to his daughters.
	+ When the daughters grew up, the daughters considered killing her in a target practice round. When Qor informed their father, he angrily stormed in and forced them to stop. Ever since, Raiambu and her husband are under Elbonja's direct protection.
	+ If threatened, she can beat her enemy to death. Her weapon is a glove that can suck an object with gravity.
* Qor Ledqôrmar - Captain of the Guard, he and his assassins are the bodyguards who keep the Razuklanos safe to avenge Elbonja's wife.
* Meqil and Samekki - two guards who were cursed to become immortal, after they were seized by an evil Celestial for trying to free the latter's prisoners. They managed to kill that Celestial in his dimension, and they fought their way out, only to find that a hundred years have passed since their disappearance. They aid anyone who finds them, from lost wanderers to young Hunters, as they try to find a way to return home.
* Yuzel Loimari - A huge female robot who stands in front of the Razuklano palace. When she was not guarding the palace, she leads her cohort of Crabmallet Sentinels to slay the ghosts in the underdepths of the city. Her hammer, "Exorcist's Fist", was forged from Celestial technology, allowing it to tear ghosts apart with each crush.

### Others

* Qarnagri - Chandaelje's love interest, and the leader of his gang of bikers.
	+ Like her, he grows claws, and that - along with his hot body and his childish attitude like hers - are why Chandaelje loves him. Both of them are in love, embracing each other in a cloak of each other's claws.
* Scorpius Tyle - A strange human with a fancy mustache. He was a prisoner in a ruin deep beneath Izelgara, and he guided several parties out of the depths. This man was also gifted with magic.
* Akirewo - A Heronoi man who made a fortune acting as various human characters for locally-produced films in Izelgara.
	+ He and Atykkjo are a couple, as they are of the same age. The problem is that both of them are mistaken for teenagers because they looked so young, cute (with their blonde hair), and weak.
	+ People mistakenly think that he was a slave just because other parts of Rukthan used to abuse Heronoi as slaves and victims of torture.
* Atykkjo - A Heronoi woman who likes to follow the Razuklano sisters in their monster hunts. She is one year older than them, but is notoriously annoying and immature, if not reckless.
	+ She and Akirewo are in love.

* Skâr Morkilor - A member of Qarnagri's biker gang, he is a mutant man hatched with fire powers. As a dragon, he enjoys shooting flames not from his mouth, but from his front claws, imagining himself as some "sweep-trooper". He is Banchje's boyfriend, and sometimes they enjoy flying over the neighbourhoods, whether as humanoids or as dragons.
* "Jenikk Fimma" - a clone of Norse descent. Her self-made name was chosen from her true name, 105, translated into a Norse language. Her in-built intelligence allowed her to rebuild an abandoned railway station by herself, but she later built several robots to assist her.

## Relations

Rukthan maintains good relations with the Tanaecharad Federation.

The Republic of Atsodan is the "brother nation" to Rukthan, having fought together against the Celestials and the latter's undead minions.

Anchanok regards Rukthan as a brother world because both of their peoples are Kuelgons who serve the Malendor Supercorporation. However, Anchanok does not approve Rukthan's materialistic attitude, while the Rukthanians see the Anchanokke as backwards, pedantic sorcerers.

## Trivia

* Rukthan was largely influenced by Araby from Warhammer, medieval European depictions of Saracens, and Las Vegas.
	+ A common sight in Rukthaneh traditional architecture are domes, similar to Arabian palaces.
	+ The author based Rukthaneh robes and dresses on traditional Arab dresses, and Rukthaneh armour on Saracen armour.
* It was also inspired by making fun of several recent subcultures from late 2021: Doki Doki Literature Club, Huggy Wuggy, the Backrooms, and Squid Game, especially from animations featuring their characters.
	+ Elbonja may be inspired by Vizier Jafar and Johnny Cage, but he's more benevolent, if not muscular and less magical.
	+ His four daughters may be inspired by the girls of Doki Doki Literature Club. Their names were based on French words: "chandelier", "boutique", "tres cher" and "bancher".
		- Chandaelje may be inspired by Yuri, with her love of fencing and swords. In fact, her first sabre was the broken arm of a fallen chandelier, which she plucked as a toddler.
		- Boatiqva may be influenced by Sayori, but also with Scorpion from Mortal Kombat. It was also inspired by depictions of Sayori as a cowgirl, wielding a lasso.
		- Banchje may be inspired by Natsuki, pop stars, and the trope about the main character making nightmares afraid of them. Her usage of magic may be influenced by a scene of Monika tossing beams and blocks at a character during a fight.
		- Trescheru was influenced by Monika and Tzarina Katarin from Warhammer.
	+ Lijambu and Raiambu may be inspired by Huggy Wuggy.
		- The episode about them being almost killed by Elbonja's daughters may be influenced by Aule's near-destruction of the Dwarves that he created. The god Eru Iluvatar gave the Dwarves souls, causing them to beg Aule to spare them. Then, he told Aule that he accepted the Dwarves and put them to sleep, awakening them many years later.
		- The author considered basing them on Japanese oni, as he disliked the initial designs of his own characters as "looking too much like Chewbacca". He eventually decided to base them on cats and tigers.
	+ Jolqorin may be inspired by Poppy the doll and Cortana from Halo.
	+ Yuzel Loimari may be inspired by the doll from Squid Game and the Terracotta Sentinels. The Mostarkil gangs were inspired by the pink troopers from the Squid Game, but replacing the shapes on their heads (which may had been inspired by Playstation buttons) with objects from other games, like cards and dice.
	+ Scorpius Tyle may be inspired by Ralph Scorpius (a character from the Fresh Prince of Bel Air) and the occasional Empire General who appears in Total War: Warhammer III for Cathayan caravans.
* In earlier drafts, Rukthan was meant to be a very Westernised metropolis themed after cyberpunk.
	+ In early February 2022, the author considered making a story about the four sisters exploring a cave deep within the arcologies. There, they use their mutant powers and magic to traverse the gaps and solve puzzles.
* A person from Rukthan is a Rukthaneh, while the culture and language of Rukthan is Rukthanian.
* A running gag in Rukthan is any reference to Doki Doki Literature Club, mocking the four characters, especially Monika for her obsessive behaviour.
	+ The word "mon" in Rukthaneh means "red", "dry", "arid", or (humorously) "cursed". The author derived it from Monika.
	+ "Monitokkeh", the name of the station to the east of Izelgara, was from Japanese "Monika dake" (モニカだけ), meaning "just Monika".
	+ Toikol Mônllonran, a curse mocking the ghost's defeat meaning "unlucky one", was from Russian "tol'ko Monika" (только Моника), which also means the same thing.
	+ The author decided to rename "Moneiqra" to "Mônllonran", as he preferred to make her more distinct. Mônllonran is also accompanied by a red mist, as "mon" means "red" in Rukthaneh.
	+ The mop that Chandaelje banished Mônllonran into was inspired by another mop used by bronies to mock the character Fluttershy.
* The author imagined that Rukthaneh would speak in a cockney accent if they were to use English, similar to the orcs that they were based on.

#### Draft: "Rukthanian funeral hymn"

*Ash ishanda thaneh qlojul*

*Ithmash jol rulqo ljaz*

*Zqer ne uzil mi dlu*

*Naara ined dmatomda kral*

## External links

* A typical train express to the southern meadows lol