Avirian

"*...Avirian Prophecies have an odd way of coming true.*"

***- Marcario Moorehome, The Trueborn Prophecy***

The **Avirian,** sometimes known as the Trueborn, are humanoids from Waesyn and currently reside in Leta. Avirian are artful and alert. Avirian are fantastic shamans, trackers, botanist, and carpenters.

 Statistics

* ***Ability Scores*** +2 Wisdom, -2 Intelligence; Avirian are survivalists and strong-willed but lack formal education.
* ***Age*** Avirian mature at 16 and live until around 80.
* ***Speed*** Your base speed is 30 feet.
* ***Size*** Medium
* ***Languages*** You can speak, read, and write Eku and Sotteran. Eku was a language developed after contact with the Echoes and perhaps to differentiate the avirian from their ancestors. It is a quick and flowy language.
* **Adaptability:**Avirian may pick a single skill to always consider a class skill.
* **Echoes Watch Me:**Once per session an avirian may re-roll the result of any die roll. You may always choose whichever result you prefer.
* **Self-Sufficient:** Avirians are skilled and handy and gain a +2 miscellaneous bonus to any craft, profession and survival.
* **Versatile:** Avirian always bring personal flavor to everything they do; even their own class. An avirian may choose any other classes first level class ability and add it as a racial ability.
* **Voices:** The Echoes make it difficult to scry on avirian. Even if the spellcaster is succesful extra voices are heard and concentration checks may be required to hear any words the avirian is saying. Additionally, avirian have a 25% chance of knowing they are being scryed on as well as a 5% chance of knowing what alignment the scryer is.

## Leta

*Main article: Leta*

The abandoned forts of Gran Drizir was unclaimed territory after the War of the Giants. The cold forest and icy brooks north of the Fortara didn't seem to interest any of the humans nor did the sotterans choose to settle it as part of Villia. The territory became a destination for the trueborn, a group of half-sotterans and half-humans that, after reading Jera Deni's *Trueborn Manifesto* decided to form an identity of their own.

## Physiology

Avirian can blend in with many sotterans or humans, though they are typically a bit shorter than their sotteran ancestors. The feature that most defines avirian are their facial markings. While originally they were comprised of paint or tattoo ink-- avirian mysteriously formed such markings over time. While they are only outlined in their adolescence the markings take a stronger form as they grow older with color filling in and sometimes the design changing slightly.

Avirian have a wide variety of hair and eye colors due to so many different humans in their lineage. It is extremely rare for an avirian to reach six feet, with most being around 5'6".

## History

The trueborn typically settled for living a similar life to that of one of their parents before the *Trueborn Manifesto* was passed around to their kind. It is often speculated that certain sotterans and Humans in history may have actually been a trueborn, but they so heavily associated with whatever group they were raised by that such facts were brushed over.

During the second cycle, a movement for trueborn to gather in the abandoned lands of Leta began-- and together they constructed a small society and became known as avirian, a name given to them by their newfound religion and philosophy "The Echoes."

Avirian didn't interfere too often with other provinces as they were so far behind them due to lacking numbers, structures and a basic government. Most of the second cycle and third cycle was spent figuring out how to make it in Waesyn.

## Culture

Avirian's are down to earth and romanticize nature. They have very brief schooling for children but classes focus more on the natural world, survival, and other life skills and ignore heavy academics beyond the basics. Children are encouraged to find a passion or a skill they are good at early on to develop them throughout their life.

Avirian are largely self-reliant lacking a surplus of exports to offer and focus on growing and hunting food for themselves. The act of bartering and exchanging services is a very common practice. Most households will have a small garden or a few chickens. Social events and gatherings are often held throughout towns were people will tell stories, give gifts and bring dishes to share.

## Religion

*Main article: The Echoes*

Every avirian will have a "hunch" about something. Some sort of feeling from within that they can't explain. These hunches have since been called "The Echoes." The Echoes are prayed to by avirians for guidance and many even attribute many daily events being "The will of the Echoes." Other races often assume the Echoes are literally voices that avirian hear though this is a myth and most avirian will dismiss the idea of being communicated with directly by the echoes. Some avirian do claim they are spoken to directly and in some cases this may be divine intervention but it is mostly false claims, attention seekers and those experiencing mental inbalance.

## Military

The avirian military grew from the hunters that had to protect their villages and cities. Relying on skills such as tracking, ambushes and skirmishing the avirian have less structures than most others. They aren't pushovers though being some of the best archers in Waesyn and mastering the art of the kukri.

Various beast are called upon for aid in conflict, as avirian typically have a strong connection with fauna. Wolves, hawks, mountain lions and bears are often companions to avirian warriors. While they may not have the rigid tactics and quality steel of others, they have vicious creatures willing to fight for them.

Avirian Scouts are constantly on the lookout in Leta and are the greatest practitioners of their skirmishing combat style. The Scouting units never stop moving in combat and rely on wearing out opponents and never getting caught. They are also even more proficient in trap making than the average avirian soldier.