Fantasy Idea - Buffs And Nerfs

This page contains fantasy ideas for **buffs and nerfs** to things that are already in the game. The page may also contain any modifications to current things you wish to see as well as any changes you want to see that is not a new fantasy idea.

## Adding Ideas

You can add buffs or nerfs to this page. This is how to present it.

### **Name of Buff/Nerf**

* **Summary:** Put your mob/petals name that are affected. If they're buffed or nerfed, put that too. Example: Hornet needs a nerf.
* **Description:** Describe the change

### **Dandelion Petal**

* **Summary:** Dandelion buff.
* **Description:** Dandelion will now also reduce the speed at which the affected target`s petals spin Allowing for higher aggression using dandelion in a setup.

### **Iris Petal**

* **Summary:** Iris nerf and buff.
* **Description:** Iris Total damage should be nerfed from 60 - 45 Since its currently quite powerful in so many setups. Increase damage to mobs because this is one of the worst petals to be used against them.

### **Murder Hornets**

*Main page here.*

* **Summary:** Hornet buff.
* **Description:** Hornets have a 5% chance of spawning as murder hornets. Murder hornets have double bullet speed, health, bullet damage, and body damage. They stray further away from your flower when shooting (so they're not OP). Effect may stack with the Einstein Hornet buff and can apply to all kinds of hornets.

Aw come on we need to NERF hornets not buff them - MeestaMasta

### **Pollen - Bee Reaction**

* **Summary:** Bees and Pollen
* **Description:** Nearby bees have a 10% chance of going toward the pollen when it's laid down. (suggestion: bees can regan health and produce honey petals)

### **Antennae drops**

* **Summary:** Antennae buff to droprate.
* **Description:** Antennae can be dropped by centipides heads, bees, beetles in addition to hornets.

### **Egg Drops**

* **Summary:** Buff egg(epic) drop rate, and buff egg(leg) drop rate, and make it drop from normal beetle
* **Description:** Epic egg should be 50% because queens lay tons o eggs, and massive beetle should be 20% egg drop, and beetle should have 10% drop chance for egg

### **Yin Yang Modification**

* **Summary:** Going into defense position with yin yang equipped does special effects.
* **Description:** If the player has a yin yang equipped and goes into defense position, the petal will start to glow white. The glow intensifies for 5 seconds, and then an 87.5% transparent yin yang symbol will appear where the flower is. The yin yang expands until it has reached 15 tiles. Anything touched by the yin yang symbol will be unable to attack the flower, and neither can the flower attack what was touched. (Bringing peace and harmony). This effect lasts for 5 seconds and having more ying yang petals stacks the effect duration. However, after doing this the yin yang will take 40 seconds to recharge.

### **Crits**

* **Summary:** Buff to all petals
* **Description:** All petals have a 10% chance of doing critical damage (x2).

### **Antennae**

* **Summary:** Antennae buff
* **Description:** Antennae now gives more crit chance. Making it 20% instead of 10% (assuming the above buff was applied).

### **Leveling stats**

* **Summary:** Buff to players.
* **Description:** Leveling now gives stats like crit chance. Only on certain levels will you get HP. When you are above level 45, you don't get more stats when you level up.

### **Inactive Petals**

* **Summary:** Nerf to Leaf and Cactus variants

* **Description:** Leaves and Cacti no longer serve function if you're in an over-leveled zone. (This has actually been added!)

### **Hornet Swarms**

* **Summary:** Nerf to size of hornet swarms
* **Description:** Only a max 7 hornets can lock onto one player at any time. If the player is within the agro range of more than 7 hornets, the 7 nearest will lock onto the player and the others will leave the player alone.

### **Massive Ladybug**

* **Summary:** Massive ladybug can spawn in the ? zone as well.
* **Description:** The massive ladybug should be able to spawn in the ? zone as well, so its rarity increases even more overall. However, if the massive ladybug is attacked in the ? zone, any dark red ladybugs within a 10 tile radius from the massive ladybug will target the player that attacked it.

### **Cactus Spawning**

* **Summary:** Beetles can drop cactus variants
* **Description:** 1% chance of dropping cactus, 0.02% chance of dropping epic cactus, and 0.001% chance of dropping leg cactus. This is so you can still get these petals in the ? zone.

### **Petal Health**

* **Summary:** Put a health meter above your petals
* **Description:** Allows you to see how much health your petals have. Useful when using rocks, heaviests, and corn.

### **Egg Rarity**

* **Summary:** Nerf Egg rarity to Rare.
* **Description:** The egg is not good enough to be epic. An additional 5% drop rate from Soldier Ants and a 1% drop rate from Worker Ants should be applied. This fantasy idea is good enough to be epic though...

### **F11 Problem**

* **Summary:** If you dont click F11 at the beginning, you can't press it anymore
* **Description:** It is annoying for the fact that you cant chat for a short time an even just take a look at the time. You need another device to do such thing or else you can't be on full screen

### **Bubble repelling (from u/StonesofYears)**

* **Summary:** 8 bubble build is useless.
	+ note from BUGoc: because of the petal's movement is slightly behind of the player, 8 bubbles will still repel a bit
* **Description:** It would be nice to have bubbles repel.

### **Hornet Spawning**

* **Summary:** Hornet Spawning Nerf
* **Description:** Hornets spawn rate decreased by 10%.

### **Roses for Starters**

* **Summary:** Buff to rose drop rate
* **Description:** The first ladybug a player kills that is not close to other players is guaranteed to drop a rose. This prevents people from getting killed for having no roses. add "is not close to other players" because other players could rob the rose and kill starters.

### **Corn Protector**

* **Summary:** Buff to corn
* **Description:** Respawn buffed to 10 seconds, hitbox increased to that of a heavy, damage nerfed to 0, gains special ability to deflect objects. This buff makes it so when corn hits another object, it deflects it. Essentially, nothing can move through the corn. It also has high knockback. This means it can send back hordes of mobs creeping up on you, particularly beetle swarms, but ineffective against hornets. Petals that it hits are sent toward the center of the enemy flower before going back out, meaning a few more of your petals can get by before the other petal comes back. Very useful for protecting roses or your sensitive petals such as stingers and irises. The knockback ability does not effect flowers, though they are still pushed by the corn. If this doesn't make sense, don't worry, all you need to know is that it can send mobs back and protect petals that come after the corn; however, it can no longer deal any damage. It's purely a defensive petal (though it can be used for offensive support).

### **All Peas**

* **Summary:** Peas buff
* **Description:** Peas seriously needs a damage buff, you can barely damage anything with it. Peas: Dmg 8 -> 11. Epic Peas: 12 -> 16. Leg Peas: 30 -> 35

### **Salt Stack**

* **Summary:** Buff to salt
* **Description:** Salt is one of the worst petals in the game because you can't stack it. Imagine eight salt stacked, 200% damage reflected! Nobody will be killing you... unless they have tricactus. Still vulnerable to teamers and what not, but this will put the petal solidly in A Tier and not D Tier.
* Salt is already OP with 25% damage reflect so why U want even more?

### **Ghosting**

* **Summary:** Buff to all pea variants
* **Description:** Peas now have a 50% chance of ghosting through enemy petals.

### **A fairer game**

* **Summary:** Easier florr.io
* **Description:** Rare petals should be dropped by several mobs, buff/nerf some mobs and some petals, increase/decrease some mobs' spawn rate and fix bugs.