recursal/Fanatic-Fandom huggingface dataset:
Samantha

Samantha or Satamaniathakra is a demon that takes the form of an ibex. Little is known about the demon as most people think it is just a normal animal. So did the Order of the Ibex, who found the lonely ibex on a hill in the Fonden Isles. This was the first record of this demon and its still unknown how it got there. Only months later did Samantha reveal its true form, when the Brotherhood of the Mountain Goat summoned the demon. It is also unknown how they knew of Samantha's true form. In its true form, it decleared that it would take on any task ordered to it. So David, a member of the Order of the Ibex, told him to slay the Brotherhood of the Mountain Goat, and it did. After the task was completed, the demon transformed back to its ibex form, and stayed with the Order of the Ibex.
Ten Wonders of Tumiun

The Ten Wonders of Tumiun are structures or locations which provoke some sense of wonder inside the people who stumble upon them. These places are known all over the world, and are therefore a major tourist attraction. The list isn't set in stone, as some consider different buildings or places as part of the wonders, but the following list is the most common. Almost every continent has at least one wonder, with the exception of Maratos. Sestiun and Vindikfill both have 2 wonders.

### List of Wonders

* Himagashu, the Peak of the Dragon
* The Neck of the Stonegiants
* The Pool of Time
* The Allfather, Grandtree, Arbor Zum'unda
* The Summer Palace
* Urkhorn, City of the Borhoki
* The Halls of Magruzalim
* The Golden City
* The Stairs Han-Shi Tanong
Order of the Quill

The **Order of the Quill** is a guild of scholars, librarians and researchers who operate mostly throughout the Central Continents. Their main base of operations, the Golden Library, is located in Cirth, the capital of the Central Continents.

## Trivia

1. Ronen, member of the Order of the Ibex, met Patrinsco, a member of the Order of the Quill, in the library of Kron Stilli and offered his services to him to find out more about the six Scrolls of Nazernold.
Avanima

A map of the easternmost continent: Avanima

The eastern land of the Dragon, home to Men and many other strange folk. From the ancient temples that are scattered throughout the Dragonfall Peaks to the ancient Pa'mao Islands in the southern sea.

## Legends

Avanima is rich in folklore, a story most famous of which tells of the end of the world and its rise again thereafter
Titanos

Titanos, Lord of the Earth or Uzdu is an old god worshiped by the Delvers (Dwarves). Titanos is thought to be the first living being on Tumiun and that he created the world as it is known now. His footsteps created peaks and valleys and his tears created rivers and oceans. He cried because he was alone, and in his lonelyness he broke off peaces of him, creating the Stonegiants. In his search for purpose and beauty he roamed to the north, to Vindikfill where he found it. Deep within the mountains he found gems and crystals that shone with the most beautiful light. Together with the stonegiants, he dove deeper into the crust of Tumiun, where they found the dwarves. Titanos showed the dwarfs the world above, which they had not seen before. In their graditude, they offered all their gems to the great Uzdu. Till this day do the dwarves worship Titanos by giving him offers of gems and jewels, even though his presence has long been lost.
Fiona Campbell

**Fiona Campbell** was the daughter of ex-Mayor Kenneth Roberts and his ex-fiancée Diane Ballard. She was also a medical student at the California University of Los Angeles School of Medicine. She worked at Grandsboro Community Hospital for her residency and as a barmaid at a bar/nightclub called Splash! She was accused of running her biological father over with her car.
Vindikfill

**Vindikfill** (veen-deek-feel) is the northeasternmost continent of the world. For a brief overview watch this youtube short.

From the great dwarven cities, such as Buzazor and Magruzalim, where the hollow mountain halls echo with the sound of hammer and trumpet, to the quaint villages scattered among the snowy hills and forests. Ships from all over the world enter the Hornbay in the southwest, to trade with the peoples of Vindikfill. While Stormhouse Redstrong watches over the waters of the Iron Bay in the northeast, and all the rest of Vindikfill, along with the other Stormhouses. The Northwood holds secrets older than the trees that grow there, and every valley could be filled with danger. Nordmen clans wander the continent, pillaging towns and battling rival clans. But the roaming giants and the Blizards atop their snowy peaks are far more deadly than any warrior could ever be. And if none of these kill you, the unrelenting weather just might.

But the beauty of Vindikfill far outweighs the dangers. In summer the green hills are covered in flowers of violet and gold. Churches built of strong pine are hidden in the trees, in reverence of the Masters. Most notably Barúm, the Master of Storm. And behind every hill might stand an ancient ruin, perhaps a remnant of the days of old, when the Stonegiants still walked upon the earth.
The First Mystery

***The First Mystery*** is a crime novel by Maryam Wells that is the first book in the Mystery Sisters series. The series is about three sisters who pool their skills together to crack cases in Grandsboro, California. The Carver sisters each have different jobs: Melanie, an Defense Attorney; Jenna, a police inspector; and Brandi, a reporter who just started working the crime desk of the Grandsboro Gazette.

## Plot summary

In the prologue, a beautiful woman is blungoed to death in her apartment by an unknown killer

Chapter one introduces main characters Kimberly Hanson doing her normal routine by making breakfast for her family and getting dressed for work and Kristen Murphy showering and getting dressed for work.

Kristen attempts to investigate the murder but she isn't allowed because it was a crime scene and it was closed to any reporters
Elves

The Undying

Arkians

The **Elves** are the race of people native to the Long Forest on Arkiun, though they can presently be found throughout all lands. The Elves, who call themselves **Eleva**, which translates to **Treeborn**, are known for their wisdom, grace and long lifespan. The Elves born of the Elventree are believed to be linked to its life, not subject to age or illness as long as the tree still blooms. Those born in other ways still live many times longer than any human would naturally be able to.
Nachtvorst

The Nachtvorst (translation Night Frost) is a man who roams in the Northern Forest from 2900-2904 AK. He always wears a white mask and is engulfed in roots and bark of the forest trees. He attacks anyone that comes to the forest, killing even the old tribes living here. The people who survive his attacks seem to hear him speak the word "vrede", which translates to peace.

The Nachtvorst plays a key role in the events happening around het Zilveren Verbond. He was shown to them in a vision from Fata, who also ordered them to find "the man with the white face". When the ZV arrived here, they found out that the man behind the mask was being controlled by the roots and vines of the forest, and that they controlled him. After saving the Nachtforst, it was revealed that the man behind the mask was a man named Fredegar, and that the line "vrede" was him trying to tell everyone his real name.
Buzazor

*There it stands, a sight indeed! A true landmark, visible on the horizon for many miles around. What at first seemed only a small peak, rising from beyond the fields, now stands before me tall and grand. Buzazor they call it, the Towering City!*

*According to legend, this lone peak was once the mighty tower Ozkozîk, built by the Stonegiants in the ancient days. It is said that the tower was once high enough to pierce the sky itself, and that it was visible from halfway across Vindikfill. Why the Giants erected the tower is not entirely known, but some say it was a gathering place for all Titans roaming the lands.*

*But over the ages, the tower has fallen into ruin. Some say it was Titanos himself, Lord of the Stonegiants, who toppled the spire in his anger. Others think the tower fell when Kataklysmus shook the world. Whatever the case may be, the Stonegiants have now long since passed, and the tower has become a different kind of gathering place. The Dwarves living in these barren fields saw the Tower as a gift, a shelter from the storms and the cold. If the legends are true, the entire mountain has been hollowed out, from deep in the earth up to the highest tip of the Tower. They say a thousand bridges cross the hollowness, and a million gems are mined each year in the depths of this city.*

*The sun is setting, the wind grows colder here in the shadow of the Tower. I know not what sight awaits me once I enter those gates, but I know it shall be truly magnificent.*
Fredegar

### Relatives

Fredia (mother), Edgarion (father), Ed (brother), Fred (brother), Edgar (brother)

## Physical description

### Gender

Male

Fredegar was an eladrin elf of the Bright Forest. He was a member of the KKC and the ZZP thereafter. He was the boss of the army somewhere between the years 2892 and 2899 AK, but left after he learned about the Silm corruption. He was known for his bloodthirst, as he killed lots of innocent people. His most notable way of killing was chopping someones head off clean. He was convicted for his crimes together with the KKC and was driven into slavery together with them. When he escaped together with the rest of the newly formed ZZP, he was a target for Agatha who was after him for the murder of her parents. Though she failed to kill Fredegar, she managed to bring back Karubrimba, the master of destruction.

Later Fredagar managed to kill a few Silm commanders on his way to Berenost, in order to stop the Silm invasion. When he and the rest of ZZP arrived in Berenost, they fought the Silm and searched for the Allfather. When they found him, he gave part of his powers to the ZZP including Fredegar. With this power, Fredegar managed to drive the Silm army back by chopping off the heads of every Silm army member.

5 years later, Fredegar was found by het Zilveren Verbond in the Northern Forest. He was the one behind the mask of the Nachtvorst and was saved by the members of the ZV.

## Family

Fredegar's mother Fredia and father Edgarion where brought together by the Order of the Ibex. Fredia was supposed to marry Adrion, who was an aggressive and stubborn man. Maniaka or Dii-Rinka ordered the Order of the Ibex to stop that marriage, so that she would marry the more kind and loving Edgarion. Altough it is uncertain if their mission truly succeeded, as Fredegar's personality greatly resambles that of the aggressive Adrion.

Fredegar had three younger brothers, named Edgar, Fred and Ed. Edgar (or Fred, i dont remember) died during an exident in court. Not much is known about the brothers other than that Ed is called "Gekke Edje" (Translation: Crazy Ed) because of his histaric laughter when he saw his brother die.
Orzar

Captain Orzar was cursed by Makuvaku, Mistress of the Seas, for his abominable actions on the Nine Seas. Never will Orzar be able to leave his ship, for as long as the curse lasts. Orzar's single purpose is to find the three Shards of Makuvaku's scepter, to lift the curse and be free once more. Now his might has expanded to many ships, and a strange crew consisting of wild men, other abberations and slaves follows Orzar loyally in his quest.
Sea of Pain

The Sea of Pain is the sea between the Central Continants. It got its name from the many lethal expeditions that were lead here. Many have tried finding a safe route through the sea for it is of great importance to the trade between Arkiun and Sestiun. Yet only the southern parts of the sea are used for trade. The northern part of the sea is still a dangerous place where many who venture there do not come back. The most used trade routes are between the cities Irthillen, Gahar Widon and Wilburstead. The most notable islands in the Sea of Pain are the Fonden Isles, which are also used as a trading hub and resting place.

## Trivia

1. The Order of the Ibex was founded during a mission on the Fonden Isles, where they had to discover why ships were missing from the trade routes in the Sea of Pain.
Scroll of the Sun

The scroll of the sun is one of the six scrolls of Nazernold. The scroll contains many powerful light and fire spells who can only be mastered by an experienced cleric. For a long time, the scroll was hidden in an abandoned temple in the Morghul Desert, but was recently found by Ronen. It was the first scroll to be found after its disappearance and together with the scroll of the sea the only scrolls yet found.
Waanzinnige Onverslagenen

De Waanzinnige Onverslagenen zijn een groep van legendarische figuren. In eerste instantie kwamen zij bijeen voor hetzelfde doel. Zij wilde de Tombe van Waanzin betreden en zijn schatten bemachtigen. Later bleek de groep zo goed te zijn in overleven dat ze zichzelf onverslagen benoemde. Samen met de naam van de tombe werd zo de naam van de groep bedacht. Na hun praktijken in de Tombe van Waanzin zijn ze meerdere uitdagingen aangegaan. Zo hebben ze de Toren van Draakix maar liefst twee keer getrotseerd en hebben ze zelfs voet gezet op Maratos :O.

## Leden

- Karag

- Charly

- Elias

- Polter

- Cheeripo

### Chaos leden

- Dandaram

- Ramdadan

- Laran

- Dandaram II

- Chaereepeau
The Allfather

**The Allfather**, Grandtree, Arbor Zum'unda. These are only a few of the many names we have for this true Wonder of Tumiun. The Tree was here before all, it was the first life. Ancient beyond count of years, wiser and more powerful than any being within the Walls of Tumiun. Home to many thousands of birds and even dragons are thought to nestle in the thick canopy. It is said that it stands in the heart of Berenost, in the farthest south of Tumiun. There in the deepest folds of the Black Mountains lies a vale perpetually covered in a thick mist: The Valley of Life. Only those who are true at heart enter the Valley and leave alive. The indigenous Hirumai tribes worship the Tree as a god, it is their Master. They believe its roots extend to all the reaches of the world, and all trees are its children. Some others say the Tree is nothing more than a legend, a myth from an age long past…
Beasts

Borhos, the Father of Beasts is said to be the first and strongest of all the beasts: Corrupted animal creatures turned monster with the power of Mikoraza. The power of borhos dilluted into a cursed rot that spread throughout nature. Beasts all over tumiun have risen since.

## Origin

*Though the tale of Borhos has long since ended, it began thousands of years ago with the foul creations of Mikoraza, the Mistress of Horrors. When she planted her seed of vile magic in the dark swamps of Hagzissa, the mythical Tree of Horrors sprouted shortly after. Five fruits it bore, sweet and juicy, but filled with the arcane foulness of Mikoraza. The first four were eaten by other creatures, but the fifth fruit was not picked. It fell to the ground, and when the flesh of the fruit was rotten and riddled with mold, a great boar came to feast upon the remains of the cursed fruit. Borhos, the Father of Beasts, was created.*
Hirumai

The Hirumai, or Hirm in short are one of the highborn races in Tumiun. They live in the jungles of Berenost, where they maintain a pieceful and tribal community. Their involvement with the troubles of the rest of the world is little. Most likely due to their history with the Silm and their connection to Kataklysmus.

## Appearance

The Hirumai are a tall, human like race. They have a dark skin and are known for their silver lined eyes.
Nazernold

Nazernold is a Quantar and one of the Masters. He is known as the Controller, Master of the Elements. He posses the power to controll the following six elements: sun, shadow, fire, ice, rock and water. Becasue he is not the true Master of each of these elements, he is considered an outsider and is often compared to a child playing with the building bricks of his elder siblings. Together with his followers, he made the six scrolls of Nazernold, which each poses the power of one of his elements. His followers scattered the six scrolls around the world, waiting to be found by those who are destined to do so. Only two scrolls are known to be found at the start of the silent war. The first scroll to be found was the scroll of the sun, found by Ronen in the heart of the Morghul desert. The scroll of the sea was the second to be found, by Hayami somehwere on the continent of Avanima.
Luna

Little is known of the Mistress of the Moon. However, in elven folklore there goes a story which tells us much about the possible origin of her rise to this title

## The Maiden and the Moon

Once upon a time in a land not far, on night of fullest moon, an elf maiden came into this world, and her parents so did swoon.Her silver hair glimmered in the cold, soft light and the first thing that she saw, was that white disk in the dark night's sky, shining like her soul.

Every full moon since she learned to walk, she'd climb trees to watch and sit. She would climb and reach and jump and shout, never high enough to touch it.

The highest peak she climbed, and climbed, it did not matter how tough. On the highest peak she reached her hand but it was not high enough.

And on that place, above the woods, a wolf pup she did spot. It was hurt and hungry, helpless and alone, as a babe still in it's cot.

It howled and yelped and the maiden came to help the poor small thing. A handful of berries and an elven smile, and the maiden then did sing.

"Oh little wolf I see you there, in light of fullest moon. The moon it guides, and I will climb and be up with it soon."

The pup got up and thankfully ran to find it's little home again. It told the wolves of the maiden and the moon, and how the girl had sang.

The grateful wolves then made a pact to watch over the child. And in all her years she never reached it, but still she always tried.

After many years and a sweetly solemn life, the maiden had fallen ill, she could not climb, she was too frail, although she had not lost her will.

"Oh moon, my love, you are so far, why could you not be near? I wish to be with you above, so far away from here."

And it is said that on that night, the first full moon of spring, the moon itself came down to hear the elven maiden sing.

She stepped out of her door and reached, the wolves all keeping watch. With one large step and a laughing cry the maiden and the moon did touch.

The lady left this world that night, the moon took her with it. Her voice did fade but their light still shines, keeping the nights softly lit.

And though that time is long ago, the howls can still be heard, Every full moon the wolves they sing, watching over her...
Poltelerémus Tijdzat

## Polter

Polter is een vriendelijke halfling die gewoon het beste wil voor iedereen. Hij groeit op in een huishouden van een alleenstaande moeder die een juwelierszaak onderhoud in Kleinmanwerie. Zijn vader is een rondreizende goudsmit die het leven samen met zijn vrouw in het halflingdorp maar moeilijk uit kon houden. Kleine Poltertje leert van alles over juwelen en de verkoopkunst in de zaak van zijn moeder en wordt een meester in de sociale omgang. Hij ontmoet een meisje in het dorp die hem echter zo niet leuk lijkt te vinden, Megan genaamd. Er is iets aan haar wat niet helemaal klopt en dat obsedeert hem. Polter ziet iets in haar gedrag waaruit blijkt wat er eigenlijk speelt: Ze jaagt iedereen om haar heen weg omdat ze bang is. Bang om voor mensen te geven en ze te verliezen. Dit inzicht maakt hem een van de weinigen die haar gedrag kunnen tolereren en er gebeurt iets moois: De twee krijgen verkering. Voor de rest van zijn leven zal hij in de ban zijn van haar, zelfs wanneer de relatie uit gaat en Megan iedereen achterlaat en wegloopt. Het bloed van zijn vader stroomt door hem heen en ook hij moet na een tijd weg uit Kleinmanwerie. Hij gaat op zoek om zijn eigenwaarde te vinden. Een rede om te bestaan nadat zijn hart gebroken is. Zijn vader achterna. Hij gaat niet alleen: Zijn vriend, De Reiziger, is met hem door magie verbonden.

## De Reiziger

Op een dag terwijl Megan en Polter zich verveelden in de taverne merkte Megan een vreemd figuur op. Een Man gekleed in doeken zit in zijn eentje aan de bar. Iemand die hun geheel onbekend overkomt. Hij heeft een vreemde aura om hem heen en zit al voor een lange poos alleen. Na lang aandringen en op afraden van Polter, die de beste man niet storen wil, loopt Megan, met hem aan haar zijde, op de man af. Geen seconde nadat de twee bij hem aangekomen zijn en Megan de heer aanspreekt, grijpt hij Polter in een soepele beweging bij zij hoofd met zijn duim op het voorhoofd. De vreemde man is een tovenaar, en hij legt daar ter plekke een magische verbinding tussen hem en Polter. In een flitsend spektakel vliegen er allerlei beelden voorbij in Polters zichtveld. Hij verliest volledig het gevoel van ruimte en tijd en komt uit op een plek waar hij alleen is met de magiër. "Je bent een goeie kerel, Polter, jij hebt nog veel grootste dingen in het verschiet liggen" zegt hij tegen hem. Woorden die hij nog veel zal horen. Hij stelt zich voor als De Reiziger. Plotsklaps schrikt Polter wakker en ziet een verwarde Megan om haar heen kijken. "Waar is ie nou?!". De vreemdeling is compleet verdwenen. Buiten de eigenaardige gebeurtenis die hem net is overkomen voelt Polter nog iets anders aan zichzelf en Megan merkt ook dat er iets aan de hand is. Polter kan toveren!
Gekebeer

Gekebeer is een van de Bearon of Ursine, afkomstig uit de Rivierlanden, echter is hij nooit opgegroeid in het nabij zijn van zijn soortgenoten. Voor zijn geboorte werd zijn vader vermoord en zijn moeder verbannen. Hierdoor groeide Gekebeer op in de wildernis, zonder zijn vader ooit te kennen. Na het overlijden van zijn moeder besloot Gekebeer op zoek te gaan naar het verblijf van zijn ras, om recht te zetten wat zijn soort ooit zijn ouders heeft aangedaan. Tijdens zijn zoektocht ontmoette hij een groep reizigers, de KKC, waar hij goed bevriend mee raakte tijdens een kort avontuur. Na dit avontuur ging Gekebeer's zoektocht verder. Helaas kwam hij niet dichterbij de verblijfplaats van zijn soortgenoten maar hij kwam wel een vrouwelijke soortgenoot tegen die later ook zijn vrouw werd. 7 jaar na zijn kort durende avontuur met de KKC kwam de groep weer bijeen, om de avonturen voort te zetten. Zij kwamen tijdens deze avonturen in aanraking met de Silm en werden hierdoor betrokken bij oorlog die gaande was tussen de Silm en de Hirm. Helaas eindigde dit in een bittere rechtzaak tegen de KKC, nadat zij vele kwestieuze activiteiten hadden verricht. KKC viel uiteen. Gekebeer en een aantal van zijn kameraden werden tot slavernij gedreven in het noordelijke deel van Arkiun. Gelukkig voor hem ontstond er een mogelijkheid tot ontsnappen, waarna hij onderdeel werd van een nieuwe groep avonturiers, de Zes Zure Personen. Met deze groep maakte hij veel mee die Gekebeer's betrekking met de oorlog tussen de Silm en de Hirm voortzette. Na een lange reis naar de andere kant van Tumiun, kreeg Gekebeer, samen met de rest van de ZZP, de kracht van de Alvader om een eind te maken aan de oorlog tussen de Silm en de Hirm.
The DA's Daughter is Missing!

***The DA's Daughter is Missing!*** is the fourth novel in the *Bradshaw Sisters Mysteries* series by Julie Barnes.

Julie is in the process of working on it in "-"; it is released at the time of "-".

## Synopsis

Assistant District Attorney Preston Grimes has never gotten along with Detective Katie Bradshaw due to their past conflicts with one another. But when Grimes' 14-year-old daughter, Alisa disappears while hanging out with her friends, they are forced to put aside their differences as Bradshaw is assigned to find the missing teenager Paired once again with her younger sister, Emily, who is a top investigative reporter, Bradshaw works to solve the mystery of Alisa Grimes' disappearance. Who has a motive to kidnap the daughter of a well-known and successful Assistant D.A.?
Silaman

The Silaman, or Silm in short, are a highborn race who mostly live in Ambaronau. They are well known for their trade in gold, making them one of, if not thé wealthest races in all of Tumiun. Lately they have been expanding their territory by infultrating numerous other continent. Although they try work in an unnoticable way, a few groups of people are working against them. Their ultimate goal is to overthrow the Hirumai civilization in order to be the only pure blood highborn in all of Tumiun.

## Appearance

The Silm can be recognized by their appearance. They are tall (for human standerds), have pale skin and blond hair. But the most recognizable feature are their eyes. Their eyes are sprinkled with every colour of the rainbow, making it look like their eyes are literally shining.
The Pool of Time

**The Pool of Time** is one of the strangest Wonders of Tumiun, and a very holy place to some. It is a small lake with no rivers flowing from or to it, hidden somewhere in the highlands of the Long Forest, shrouded in mist and mystery. On a clear day you might not even notice the strange magic at work there, but the reflection of the Pool is not what one would expect. The Elves of the Forest learned long ago that it reflects not what is seen on the day itself, but what will be seen on the morrow instead. Look into the pool and you will not see your own face, unless you are in the exact same spot at exactly the same time the following day.

The Elves living near the Pool have used it to observe the coming weather for many an age, whilst also trying to keep it safe and somewhat hidden. The Poolkeepers forbid anyone from touching the water, and warn that drinking from the Pool will drive even the greatest minds irreversibly mad. Not much is known about how it came to be, though some of the Elders say it is the place where Fata and Kronos, the Mistress of Fate and the Master of Time, first met in an age long past. Supposedly, it is where they fell in love, but that may be naught more than a legend.

The magic of the Pool even saved many lives one day long ago, when the ground started shaking in the year 1067 of this Age. The Elves did not understand what was happening, so when Poolkeeper Haelin went to look in the Pool for answers, he saw there a vision of flaming doom. Even though the Pool survived the eruption, the rivers of molten rock destroyed several villages near the foot of what is now known as Ash Mountain. Countless lives of Elves were saved that day, and the Pool has been a place of worship ever since.
Charly

"Ik ben Charly! De onverslagene!"

## jeugd

Charly groeide samen met zijn 2 broers, Barry en Klaasy, op in een arme wijk in het centrum van Cirth. Hier haalde ze vaak veel kattenkwaad uit en experimenteerde ze met de meest vreemde dingen die ze op straat konden vinden. Zo maakte ze vreemde drankjes met het bloed van ratten die ze hadden gevangen en probeerde ze explosieve te maken uit afval. Door hun opvallende gedrag vielen de jongens erg op bij een van de Zure Zes, Mikoraza. Zij wist de jongens in haar greep te krijgen en begon zelf met de menselijke jochies te experimenteren. Hierdoor veranderde Charly en zijn broers in mormannen.

## Leven als morman

Charly werd samen met zijn broers geplaatst in een kamp vol mormels, zonder zich iets te kunnen herinneren van zijn jeugd of Mikoraza. Door de kracht die ze hadden gekregen van Mikoraza wisten de 3 broers zich al in de hogere ordes van de mormelkampen te vestigen. Hierdoor kregen ze gezag en konden ze de mormels hun werk laten doen. Door de tijd die ze hiermee vrij kregen gingen ze weer onbewust experimenteren met de dingen van hun jeugd. Zo maakte ze weer de vreemdste drankjes, die zelfs voor Barry fataal bleek te zijn. Na de dood van Barry hielden Charly en Klaasy even op met het maken van drankjes en begonnen zich te specialiseren in nieuwe takken van sport. Zo vond Klaasy zijn roeping in leiderschap en begon velen onnodige oorlogen aan tussen de mormels en goblins. Charly vond zijn roeping in vechten. Tijdens een inval op een verlaten grot vond Charly zelfs zijn kenmerkende wapen: een dual-sided, dual-bladed, dual-handed, dual-wielded scimitar. Hiermee werd hij een volwaardig krijger in het mormel leger. Deze krijger kwam voor Klaasy goed van pas in zijn oorlogsplannen. Charly werd een wrede massamoordenaar van onschuldige goblins, die hij liever globlienes noemde. Door de grootse prestaties van de 2 mormanbroeders kreeg Klaasy grotere ambities. Hij vertelde Charly over een schat die meer waard zou zijn dan de centrale continenten samen. De kroon van Razakra. Deze zou verborgen liggen in de Tombe van Waanzin. Na het uitmoorden van elke globlien in de wijde omgeving zouden zij koning van de wereld worden met die kroon. Helaas gebeurde voor Charly iets wat hij niet zag aankomen. Een nieuw mormelkamp verscheen tijdens de goblin wars. Zij zagen de krachten van Charly en wilde hem aan hun zijde hebben. Charly moest een keuze maken... Een keuze tussen zijn eigen vertrouwde mormelkamp, waarmee hij zoveel veldslagen overwonnen had, of een compleet vreemd kamp dat hem nu voor het eerst heeft ontmoet. Charly was radeloos en besloot daarom om voor geen van beide te kiezen. Op een zeer sluwe wijze wist hij als dubbelspion te fungeren. Hij kreeg van het ene kamp als opdracht het andere kamp uit te moorden, maar tegelijkertijd kreeg hij dezelfde opdracht van het andere kamp. Op die avond moordde hij beide kampen uit om zo zijn missie voor beide partijen succesvol af te ronden. Hierna zocht Charly zijn broer weer op. Maar na de daden van Charly was Klaasy verdwenen. Er stond Charly nog maar 1 ding te doen. De kroon van Razakra bemachtigen, om koning van de wereld te worden.
Cartographer

The Cartographer is a character from the series Tales of Tumiun. He was introduced in the very first epidose titled: An Introduction to Tumiun, where he showed his mapmaking skills while narrating about the different continents of Tumiun. He is a human, born on Sestiun and was revealed to be based on a D&D player character called Ronen.
Hayami

Hayami is a monk of the Jade Temple in Avanima. She travels the world fighting evil. On her travels she met the Order of the Ibex during a brawling contest. She defeated every single member in a one on one fist fight which impressed the group, most notably Garawynn. She traveled together with the order to Azazulbar, where she found her purpose of finding the Scroll of the Sea. After traveling back to Avanima and finding the scroll, she was captured by the Brotherhood of the Mountain Goat. The Order of the Ibex managed to save her from the Brotherhood by defeating them. She then joined the Order of the Ibex and started a relationship with Garawynn.
Groups

In the history of Tumiun, countless groups of individuals have been formed. Some have achieved great things, while others failed to reach the goal that was set out at the groups creation. Some groups haven't even a clear purpose and were formed by mere chance. But most known groups showed their relevance one way or the other.

There are lots of people who sit at the sidelines of these groups. Fans of adventuring parties. Historians that set out to know the whole truth. Even makers of toys or games, such as the Deck of Masters, have participated in the conservation of the stories of their subjects.

## List of Known Groups

### Religious groups & cults

* The Masters
* The Black Order
* The Sour Six
* The Twelve Gods of Nature

### Adventuring groups

* The Order of the Ibex
* The Silver Bond
* ZZP (formerly kkc)
* Mad Undefeated

### Institutions & governing powers

* The order of the Quill
* Truth seekers
* The Laws Watch
* The Barretto family
* Kravna
* Miners Guild
* The Four Stormhouses
* The People of Vindikfill
* Pirates
* The Six Kingdoms
* The Kingdom of Arkiun
Tumiun Wiki

**Welcome to Tumiun!**

*The Tumiun Wiki is a place where you can find anything related to the world of Tumiun. A fictional world created by the artist Rick Hertel. The world was mainly created for the game Dungeons & Dragons, but it is also the foundation of many of Rick's artworks and other projects.*

## Geography

The world itself is situated inside of a crater surrounded by unclimbable cliffs of basalt: the Walls of the World. All of recorded history and lore takes place within this crater, which most inhabitants call Tumiun (from *tum* ("all") and *iun* ("land") in the old Heimar language).

### Continents

There are seven continents in Tumiun, of which Arkiun and Sestiun form the Central Continents.

#### Sestiun

(→ *Main article: Sestiun)* The western part of the Central Continents, the native land of Men and home to many different people, creatures and climates. Sestiun is the largest and most ecologically diverse of the seven continents.

#### Arkiun

(→ *Main article: Arkiun)* The eastern part of the Central Continents, and home to most notably Elves, humans and Halflings. The Long Forest, the enchanted home of the elves, covers most of the continent.

#### Vindikfill

(→ *Main article: Vindikfill)* This continent lies in the northeast of the world, where storm and snow ravage all. Homeland of the Dwarves who dwell under the mountains. Also home to many Men, both wild and civilized.

#### Avanima

(→ *Main article: Avanima)* The eastern land of the Dragon, home to Men and many other strange folk. From the ancient temples that are scattered throughout the Dragonfall Peaks to the ancient Pa'mao Islands in the southern seas.

#### Ambaronau

(→ *Main article: Ambaronau)* The land of gold and homeland of the ancient Silaman, the golden-haired Highborn merchants. Shimmering lakes fill the countless valleys among the rolling hills covered in flowers of all colors.

#### Berenost

(→ *Main article: Berenost)* The southernmost continent, a wild and ancient place, covered almost entirely in misty jungles and treacherous mountain ranges. Home to the Hirumai, the tribal Highborn folk living among all sorts of ancient creatures in the depths of the forest.

#### Maratos

(→ *Main article: Maratos)* The broken lands of the west, once a lush green land, before the events of Kataklysmus tore the continent asunder. Now there you will find only ash and flame and shadow.

## D&D Groups

* Orde van de Steenbok
* Zes Zure Personen
* Waanzinnige Onverslagenen
* Zilveren Verbond

## Inhabitants

### Main Races

* Men
* Elves
* Dwarves

### Highborn

* Silaman
* Hirumai
* Quantar

### Miscellaneous Folk

* Orcs
* Halfling
* Triton
* Bearon/Ursine
* Ashling
* Dragonborn
* Gnome
* Goblin
* Mangrel
Gnersk

Gnersk the Bugbear Druid!

Gnersk used to be a manipulative mercenary, traveling the lands with a group of like-minded Bugbear. But the chief of the clan began to worry, Gnersk was strong, and too much of a threat to the chief's authority. The coward backstabbed Gnersk, cutting off his right arm and leaving him to die. As a bloodied Gnersk awoke in the grass he heard the soft voice of a woman. Before him stood a nymph, more beautiful than any gold or jewel he'd ever seen in his life. After days of healing and care, Gnersk began to change. He became one with the forest, as roots and vines slowly began to grow from him. Gnersk was a changed man, he fell in love with nature, and he fell in love with the lady who gave him the gift of magic. He keeps quiet most of the time, simply observing, not eager to show his true wisdom. But now Gnersk has been taken from his home in the forest, finding himself on an epic quest along with a party of misfits, on a journey to save the world from war! And his part in all of it may yet be greater than he ever would have thought.
Abberations

An abberation is defined by its unusual and unexpected nature, like where you'd expect a woman to live in that hut over there, you'll find a nightmare inducing hag instead. But abberations go much further, including also the hags' experiments, bordering the line between magic and the entirely unknown.
Monstrosities

The five **Monstrosities**, otherwise known as the **Five**, or the **Great Horrors**, were the creatures that ate the five fruits of Mikoraza's Tree. The beings known as Monsters are all descended in some way from the Five. In order, the Five are Dragashu, Unalaki, Yddras, Asha-Hamut, and Borhos.

## Origin

Their story begins thousands of years ago, with the foul creations of Mikoraza, the Mistress of Horrors. When she planted her seed of vile magic in the dark swamps of Hagzissa, the mythical Tree of Horrors sprouted shortly after. Five fruits it bore, sweet and juicy, but filled with the arcane foulness of Mikoraza. The first was eaten by a great lizard, which climbed the tree to feast. Thus, Dragashu, the Father of Dragons, was born. Then, a hairy spider climbed the branches to feed on the second fruit, which birthed Unalaki, the Broodmother, Mother of Abominations. The third to feast on fruit from the Tree was a hungry warrior, which birthed Yddras, the Father of Giants. A curious witch had heard of a strange Tree at the heart of the bog, she picked the fourth fruit and brewed a mighty potion, which she proceeded to drink. Asha-Hamut, the Mother of Abberations was born. But the fifth fruit was not picked. It fell to the ground, and when the flesh of the fruit was rotten and riddled with mold, a great boar came to feast upon the remains of the cursed fruit. Borhos, the Father of Beasts, was created.

## Dragashu

*(Main article: Dragashu)* The Father of Dragons, he was the first and is the wisest. His scales are like stone, his wings a hurricane! His might is truly terrible beyond compare!

## Unalaki

*(Main article: Unalaki)* The Broodmother lies dormant in the Shadow Caverns. Some say her body encompasses the entire world underground, with her eight legs stretching for hundreds of miles through tunnels of stone. She is the Mother of Abominations.

## Yddras

*(Main article: Yddras)* The Father of Giants is the strongest Monstrosity, he wields Hjørnjamunn, his axe, which weighs as much as a mountain. He dwells in the northernmost regions of Vindikfill, in a fortress of ice in the frozen glaciers of Dol-Yddras.

## Asha-Hamut

*(Main article: Asha-Hamut)* A creature so haunting it is the source of many nightmares. Some say she has no body, but is instead the image of your worst fear. Most describe her as a thousand-eyed woman, with a hundred arms, and screaming mouths beyond count. She is the Mother of Aberrations.

## Borhos

*(Main article: Borhos)* The Great Boar has long been slain by Uryk, the Hero of Urkhorn, a city which now lies in the skull of the dead monster. He was the Father of Beasts.
Arkon the Cruel

Arkon was the name of the king who ruled over the Kingdom of Arkiun in NE 2087, after his father, Tulkan the Uniter, passed away. Tulkan had united the continent of Arkiun, so that Elves and Men could live together in peace. It is unclear what motivated Arkon, but his first motion as king was to banish all Elves back to their homes in the Long Forest, forbidding them from entering the coastal cities of Men. He ordered the killing of all eight Elven Lords, and proclaimed himself the one and only true ruler of Arkiun.

Arkon's reign was a terrible yet short one, as he was declared insane and promptly imprisoned by his own arch mage Orlian before the first year of Arkon's kingship was over. After these events the Kingdom of Arkiun fell apart into smaller states and nations.

There has not been a king of Arkiun since Arkon the Cruel. Many of the Elves still linger deep within the Long Forest, rarely seen in the cities. Some say the Elves never forgave Men for allowing Arkon to do such tragic damage, but one thing is certain: they never forgot.
Sestiun

A map showing the western of the two central continents: Sestiun

Home to some of the greatest cities in Tumiun, and birthplace of the race of Men. Once divided into Six Kingdoms, now a broken land, with some still clinging to the great kingdoms that once were. The Six Palaces still remain, now as beacons of pride and hope to those who need it most. From the frigid northern Witwold, to the Morghulian Desert in the south and all forests and grasslands and mountains in between, Sestiun is a most glorious realm. The continent has become a gathering place for all races; Dwarves, Elves, Men, and all others who are in need of a home.
Unalaki

## Origin

*Beginning thousands of years ago with the foul creations of Mikoraza, the Mistress of Horrors. She planted her seed of vile magic in the dark swamps of Hagzissa, the mythical Tree of Horrors sprouted shortly after. Five fruits it bore, sweet and juicy, but filled with the arcane foulness of Mikoraza. The first was eaten by a great lizard, which climbed the tree to feast. Thus, Dragashu, the Father of Dragons, was born. Then, a hairy spider climbed the branches to feed on the second fruit, which birthed Unalaki, the Broodmother, Mother of Abominations.*
Arkiun

A map showing the eastern central continent known as Arkiun

**Arkiun** is the eastern continent of the two Central Continents. It is situated in between Sestiun, Vindikfill and Avanima, with the Sea of Pain to the west, the Northsea to the north, the Satin Sea to the east and the Eastsea to the south. The continent is home to most notably Elves, Men and halflings. The Long Forest, the enchanted home of the elves, covers most of the continent.

When Men sailed to the east many years ago, during the Great Exploring when Sestiun was still called Heimar, they found a barren coast with no signs of other intelligent life. They were wrong to think the land they named Arkiun empty, for in the great forests a land was hidden from sight. Elves had lived there, in the deepest reaches of the Long Forest they dwelled, for many thousands of years. When Tulkan the Uniter came to Arkiun, he befriended the Elves, and the Central Continents were formed. Now Arkiun is a thriving land, with the Long Forest still blossoming, and the coastal cities of Men ever expanding.
Abduction

Kristen is kidnapped by someone claiming that they want to hire her. A few hours later they get a note saying that it was big sister Kimberly that was kidnapped. Kimberly then flies in from Dallas, where she was scheduled to testify for a trial, and joins the family search for her sister. Kimberly herself is later taken captive and it is soon revealed that Kristen was kidnapped by the father of a young man who was infatuated with Kimberly and whom he holds responsible for his son's death. Now Kimberly's husband, Ryan and their father, Arthur must track down the sisters and their captors before it is too late.
Mikoraza

**Mikoraza**, also known as the **Mother**, is the **Mistress of Horrors**. She is one of the Quantar, and part of the Masters of Tumiun. Mikoraza is responsible for the creation of the five Monstrosities, and all other Monsters as a result.

## Biography

As it is with most Quantar, the exact history of Mikoraza is not known. But, according to legend, Mikoraza was born of a Silm woman and a Hirm man sometime in the early Age of Light, around twenty five thousand years ago. Her parents, whose names are forgotten, are said to have been gardeners and keepers of many different pets, somewhere in the northwestern regions of Berenost. Mikoraza seems to have been sent away by her parents, possibly because she started experimenting on the animals in and around her home, and showing signs of violent tendencies. It seems she was sent to Sestiun, possibly to live there in exile. At this time, the continent of Sestiun was still a wild and uncivilized continent, full of animals for Mikoraza to perform her dark rituals on.

It is thought that in her days on Sestiun, she encountered

## Mikoraza's Tree

**Mikoraza's Tree**, or the **Monstertree** as it is also known, is a legendary and mythical tree that sprouted from a seed planted by Mikoraza in the early days of the Age of Light. Five creatures are said to have eaten the fruits of this tree, which turned them into the five Monstrosities, the first monsters. It is uncertain if the Tree ever truly existed, or if the Monstrosities are the result of some sort of twisted magical ritual Mikoraza performed on the creatures.
Yddras

Yddras is the father of Giants. His story begins thousands of years ago, with the foul creations of Mikoraza, the Mistress of Horrors. When she planted her seed of vile magic in the dark swamps of Hagzissa, the mythical Tree of Horrors sprouted shortly after. Five fruits it bore, sweet and juicy, but filled with the arcane foulness of Mikoraza. The third to feast on fruit from the Tree was a hungry warrior, which birthed Yddras, the Father of Giants.

   In the years after eating the cursed fruit, Yddras, the roaming hunter/warrior, bedded many women and planted many monstrous seeds of his own. Yddras started growing over the years, and according to legend the warrior became known for his extraordinary height, strength and courage. But Yddras' story is a tragic one, as he continued to grow to an incredible stature. Some say he was as tall as a tree, while others say he was taller than the mountains themselves. Either way, his children were just as cursed, and while none ever grew to be as big as Yddras, the Giants still roam almost every land, all of them outcasts and hermits. Yddras fled to the northern continent of Vindikfill, where folk told tales of Stonegiants, older than the Earth. Some say Yddras went there to finally find a worthy opponent, or to live among other beings of his size. The Giants, his Children, followed him there, and after the Stonegiants disappeared a thousand years ago, the Giants made their home in the northwestern reaches of Vindikfill. That region is known henceforth as Dol-Yddras, Home of Yddras, and while he has not been seen for many an age, tales tell of a city there, high in the icy mountains, beyond the reach of both Men and Dwarf. A gargantuan city, like no other place in Tumiun, where Giants may feel at home.
Calendars of Tumiun

There are several calendars by which the days are counted and sorted, the most used one being the Central Calendar.

## The Central Calendar

The Central Calendar was created by the Order of the Quill on Sestiun, in the early days of the New Era. The names of the months symbolize the passing of a day from morning till night's end, except for Blatrot (from *blat* ("leaf") and *rot* ("red")) and Blatfall (from *blat* ("leaf") and *fall* ("to fall")) which point to the leaves in autumn. The names are derived from the old Heimar language. The year starts on the first day of Spring, and every month starts with a new moon.

A Central Calendar year lasts 336 days over the course of 12 months. Each day is 24 hours in length and the 7 days of the week are named Moonday, Starday, Waterday, Thunderday, Freeday, Sunseve, and Sunday.

A year in Tumiun, by the Central Calendar:

* 4 seasons of 3 months
* 12 months of 4 weeks or 28 days
* 48 weeks of 7 days
* 336 days of 24 hours

2. Fruoian
 Summer
5. Sumarsun
 Fall
8. Blatfall
 Winter
11. Tunkalnaht
12. Nahtenti
The Long Forest

**The Long Forest** is a great forest which covers most of Arkiun. It spans from the northern region of Nordfeld to the southern Drylands and from the Sea of Pain in the west to the Ash Mountains in the east. It is the homeland of the Elves, and said to be enchanted by an ancient magic.

Its original name, given by the Elves, is **Ahwe.** The forest was also called **The Eastern Green,** by Tulkan the Uniter during the Great Exploring.
The Summer Palace

**The Summer Palace**, a remnant of one of the greatest kingdoms to have ever existed in Sestiun, the Kingdom of Summer. This magnificent tower has stood for over fifteen-hundred years, since before the Six Kingdoms were ever even fully formed. A true testament to the willpower of humans. And now the Kingdoms have fallen, the kings who reigned here are long dead, but the tower still stands. It is a place of tremendous political power still, and a great pride of the people living in the River Realm. The people are clueless, they cannot see the strong hand of the Silm wrapped around the throat of the lord in his high chamber. This is where our attack will take place, it will hit the people of Sestiun hard, and they shall surely want their revenge. And they shall have it. When the tower falls, the enemy shall have the blame, and we will march together with the armies of Sestiun to destroy the Hirm once and for all.

- Cherlandyr, the Golden Dragon of Ambaronau, Chief Commander of the Silm

The Summer Palace is one of the Ten Wonders of Tumiun.