Gum Shoot

**Gum Shoots** are an ability that can vary based on each weapon. It involves the user blowing a gum bubble and spitting it at something, which can cause Gum Damage to players leading eventually to a Gum Bind. The form the Gum Shoot takes depends on the weapon selected, and each Gum Shoot gets more powerful with more S-Energy. Gum Shoots have a cooldown similar to Specials, meaning the player needs to wait for a short amout of time to reuse it. Depeding on how powerful the Gum Shoot is, the cooldown time is longer or shorter. Unlike Gum Ninjutsu the time to reuse it cannot be shortened by attacks. But like for Specials there are other ways to reduce it, certain Shinobi Cards and Assist Codes.

In addition to Gum Damage a Gum Shoot can also deal a small amount of damage. Defeating an opponent with the damage of an Gum Shoot always leads to a normal K.O., not an IPPON. Gum Bind or any other condition does not change that behaviour.

Gum Shoots have a projectile property. This means not only that it has range, but also that it ignores S-Burst leading into a potential higher probability of defeating someone. If two Gum Shoots collide with each other they act differently based on their priority. Weapon attacks, specials and Gum Ninjutsus can also have a projectile property which mostly have higher priority than Gum Shoots.

### Sizes

In total there are three levels of sizes. A small Gum Shoot takes 1 to 3 units of S-Energy. A medium sized Gum Shoot takes 4 to 7 and a large 8 or more S-Energy units. If a player has the max amount of S-Energy, meaning 10 units, they are still able to perform a small or medium sized Gum Shoot. Therefore the timing is important. Pressing the Attack or Break Attack Button at the right moment when inflicting a gum bubble leads to a different sized Gum Shoot. The strength also changes in parallel with the size. Larger Gum Shoots deal more Gum Damage and damage while also mostly cover more range. Some consist of multiple projectiles, the number of which also increases in parallel. As for the cooldown, the larger the Gum Shoot the longer the cooldown time.

## Priority

To tell what happens when two Gum Shoots are shot at each other there are Gum Shoot priorities. These priorities determine which Gum Shoot wins or loses to the other. These priorities applies if same sized Gum Shoots are fired at each other. As players shoot different Gum Shoot sizes, the priority may be different. This is addressed in another section below.

On top of the priority list is Gum Searcher. Gum Searcher wins against all Gum Shoots (except for Gum Ghost which will be covered in another section below). It has two states, one in which its flying towards an aimed opponent or Drone and one in which it stays on the spot and drains S-Energy. In the second state, the draining, it cannot be disrupted by any Attack. It stays until its done draining. In the first state it can wipe out any Gum Shoot. It can dissolve any laser of the Gum Laser, or deployed Gum Net.

The second spot is shared by Gum Laser and a deployed Gum Net. Gum Net is a Gum Shoot which has similar to Gum Searcher two states. Both states have different priorities, therefore it appears twice in the priority list. The second state is where the net is deployed. If a Gum Laser is shot towards a Net both stays on their place, they overlap. In this state it can be used as a shield against any Gum Shoot with a lower priority, for example Gum Launcher or Gum Shot.

The next spot is occupied by Gum Shot, a similary fast launched Gum Shoot like Gum Laser. With its shape that the gum takes, it covers a wide range, which is great for blocking other Gum Shoots.

Gum Boomerang and Gum Needle share the same spot as they cancel each other out when colliding. This also applies when Gum Needle is attached to a surface like the ground. However, once a Gum Needle is attached to a player or Drone, it cannot be removed with a Gum Boomerang. In fact, a Needle attached to an opponent or Drone cannot be erased with any Gum Shoot or Attack. The only way to erase it is to defeat the target its attached to.

Gum Net consists of two states, shooting and deployed. Based on its state different rules applies, as its priority changes. In its shooting state its weaker than most of the other Gum Shoots. For example if a Gum Launcher hits an unspread Gum Net, Gum Launcher wins. If a Gum Launcher hits while a Gum Net is in its deployed state however, it loses.

Gum Grenade is similar to Gum Net, Gum Searcher and Gum Needle as it also has two different states, shooting and splintering. Removing it while in its splintering state is nearly impossible. But during its shooting state it can be easily wiped out by a lot of Gum Shoot.

Gum Kunai consist of more Kunai than Gum Balloon of balloon. Therefore Kunai win. Each Kunai cancels a balloon as they would have been on a same level. But because there are more Kunai, Gum Kunai has the lead with a small advantage.

Gum Ghost is a unique case as it goes through every Gum Shoot. It cannot be hindered, no matter which Gum Shoot. But the downside is, it cannot stop Gum Shoots neither. So there is always a trade.

### Difference in Sizes

As the sizes varies the outcome changes depending on the Gum Shoot. Therefore the Priority list does not fully applies. For example a large sized unscattered Gum Net wins against a small sized Gum Launcher even though it has a lower priority. However, the behaviour of a deployed Gum Net, splintering Gum Grenade, Gum Laser and Gum Ghost do not change. For the Gum Kunai and Gum Balloon there is only a quantitative change which doesn't affect their priority.

### Other Projectiles

*(Referenced Projectile Attack Priority List can be found in the Attack Properties article)*

The highest prioritized Gum Shoot, Gum Searcher, can be effectively used to counter Katana Type A's Alter Special Razor Edge or any projectile with the same or a lower priority. Even a small sized one is enough. However, when it faces a back shockwave of Sonic Trick (Sonic Trick BA) it loses. Basically, any projectile with a higer priority than Razor Edge is superior to Gum Searcher and everything prioritized lower lose to it.

Similarly, Gum Laser and a deployed Gum Net cannot win against anything stronger than Razor Edge. Projectiles with the priority of Razor Edge trades hits with Gum Laser.

Gum Boomerang and Gum Needle can compete with projectile attacks with the priority 8 or lower at large size. This means both projectiles cancel each other. The lower the size of the Gum Shoot the weaker it gets. Therefore, a medium sized Boomerang/Needle cannot win against a projectile attack with the priority 8. They can however cancel the wave of Overpowering Wave, which has the priority 9.

A large sized Gum Launcher cancels the wave of Overpowering Wave as well. It's medium and small version is just enough to stop projectile attacks with the lowest priority.

An undeployed large Gum Net can just stop a Break Attack of the Extra Type A weapons. Gum Balloons have a hard time against projectile attacks, as any of them can wipe them out, except for the special projectile attacks Fiery Raid and Cannon Bomber.

Speaking of the exceptional special projectiles: Just like all the other projectile attacks, Gum Shoots trade with them too. One exception though is the in the previous paragraph mentioned Gum Balloon. Gum Balloons can be wiped out by Thunder Cannon but not by Fiery Raid or Cannon Bomber. Gum Ghost behaves pretty much like the exceptional special projectiles as it can go through any projectile attack at any size.

One more thing: an active Gum Searcher, a to an opponent/Drone sticked Gum Needle and a splintering Gum Needle cannot be canceled or wiped out by any projectile attack.

## Patch History

### Version 2.0

* ▲ All gum shoots can now be canceled by Specials.