recursal/Fanatic-Fandom huggingface dataset:
Challenge Scroll Guide

### Challenge scroll Digging Locations

 Don't forget to bring a shovel!

**Teleport: Global Teleports > General > Varrock**
**Teleport: Global Teleports > General > Varrock**
**Teleport: Global Teleports > General > Falador**
**Teleport: Global Teleports > General > Rimmington**
- Run North West to Crafting Guild
**Teleport: Global Teleports > General > Yanille**
**Teleport: Global Teleports > General > Draynor Village**
Underwater Dungeon

### Inhabitants

Deep Water snapper, blubbery snapper, Mudskipper, Giant Sea Snake, Riptide Strykewyrm

The dungeon can be accessed by going south-east of Home. There, you find a pirate that explains the underwater content and sells equipment for going underwater.  It is **not** recommended to enter the Underwater Dungeon without the required gear.

Underwater dungeon monsters can **only be attacked** by the following **weaponry**:

* **Rapier**
* **Lance**
* **Spear**
* **Maul**
* **Crossbows**
* **Any Magic Wand**

## Frequently Asked Questions

* **How to recharge oxygen tank?**
	+ You can recharge by going out of the underwater dungeon. It will then automatically recharge your tank. To fasten this process you can use oxygen capsules to recharge it.
* **How to cure oxygen tank of poison?**
	+ You can cure your oxygen tank by purchasing purification tables from the pirate.
* **Can the oxygen tank be upgraded?**
	+ Yes, it can be upgraded by using a pressure equalizer on your tank. The pressured oxygen tank lowers the amount of oxygen drained and decreases the chance of a poisoned tank.
* **How do I make oxygen capsules?**
	+ You can purchase empty capsules from the Pirate. The empty capsule needs an ingredient which is; Coral sprouts.
* **How do I get coral sprouts?**
	+ Coral sprouts can be mined in the underwater dungeon. It can only be mined with the following pickaxes: Lucky pickaxe, infernal pickaxe and riptide pickaxe.
* **Catching Snappers**
	+ The underwater dungeon introduces 2 new fish monsters. Deep sea snapper and blubbery snapper.
	+ They can be caught in the underwater dungeon by right clicking > catch. In order to catch those fish you need a riptide tri-spear and level 74 fishing. you need to catch the actual monster.

## The Pirate

The pirate swill sell you everything you need to spend your time down in the water. You'll be required to wear the helmet, scuba tank, and diving boots in order to not take damage when diving.

## Barrelchest Boss

bit of a hidden gem, this boss isnt one on many peoples radar but worth the grind.

## Riptide Strykewyrm

### Location

Sparkling Pool (Underwater Entrance) > North

## Riptide Strykewyrm World Boss

The world boss Riptide Strykewyrm can be found every 9 hours spawning north of the Underwater Dungeon spawn point.

Drops:
Amethyst Bronze

### Overview

Amethyst Bronze is a Tier 3 Material. It replaced Tinker's Bronze as an alloy of Copper.

#### Encyclopedia of Tinkering

*"Grants 0.25 mining speed per level to blocks that don't require tools, even ones where the tool is not effective."*

### Obtaining

Amethyst Bronze can be obtained via alloying. One Amethyst Gem and One Copper Ingot will yield 1 Amethyst Bronze Ingot.
Vein Hammer

*The Vein Hammer is a broad mining tool. It harvests blocks of the same types in veins. It is optimal for getting all ores in a vein in one hit. Disclaime: Thruul Industries is not responsible for mass vein mining of property.*

-Thruul M’gon, Mighty Smelting

### Overview

The vein hammer is a specialized mining tool, being able to mine the same block simultaneously for up to 3 blocks from the origin. By default, vein hammers start with Piercing II dealing extra damage that ignores armor.

### Crafting

A Vein Hammer is made with a Hammer Head, Pickaxe Head, Large Plate and a Tough Handle in a Tinker's Anvil.
Luck

*"In my experience, there's no such thing as luck."*

-Thruul M'Gon, Mighty Smelting

### Overview

Tools modified by Luck increases the chance and amount of drops from killed mobs and mined blocks.

Each level of Luck requires a different recipe, each level applied with rarer and rarer items.

### Effects

* Up to 3 levels
* Further levels requires the previous level to be applied
* Requires an Ability Slot for the first level
Titan Forge

# The Titan Forge

## Introduction

```
The titan forge is an important part of gear progression on Exora. You can forge the best in-slot equipment, weaponry, shoulder pets and more within it. It contains various equipment from low level, to the highest level.

```

```
You can visit the Titan Forge at (CTRL + F). It is located directly south of home.

```

```
In order to forge your upgrades you must have the materials needed to forge the item. The forge attempts are not guaranteed though, each item has a specific % success rate. Failing a forge attempt will result in all your materials being destroyed. Succeeding also means your materials will be destroyed, however you'll receive the forged item in return!

```

## Success Rate Boosts

```
There are abilities, benefits and other ways to increase your chance to succeed your forge attempt.

```

## Fail-safe

```
When forging for extremely powerful items, the materials needed are far more expensive and take a lot of time to obtain. If you don't want to lose a lot of your materials, you may use the weakened fail-safe ticket, or the superior fail-safe ticket.

```

```
Weakened fail-safe ticket allows you to either keep all of your ingredients, or lose 50% of your secondary ingredients when you fail titan forge attempt. You may combine x2 Weakened fail-safe tickets to create a Superior fail-safe ticket.

```

```
Superior fail-safe tickets will always guarantee you keeping all your ingredients.
**Here's the list of Secondary ingredients**

```

 Superior Essence
 Elemental Dusts
 Lava Bars
 Crystallised Materials

## Titan Forge

```
**Note;**
**With updates, there may be more items introduced, and this list may not be complete. For an accurate list of all items in the titan forge visit it in-game (CTRL + F)**

```

* Weapons
* Equipment
* Accessories
* Materials
* Battle Pets
* Skilling Pets

*Succes rate:* **100%**

*Smithing level:* **1**

*Smithing level:* **1**

*Smithing level:* **1**

## Special Interactions

```
When using the titan forge there are some special interactions that can give you special items.

```

Special Items
Skilling Guides

These skill training guides mostly focus on methods that give a good bit of experience for the time invested (XP/hour), keep in mind that you will constantly gain lamps, so consider using them on skills that are harder to grind or that you like the least.

Most skills can be leveled at the skill zone (You may access the skill zone via the Global Teleports.), with the exception of Agility, Farming, Magic, Melee, Prayer, Ranged and Slayer.
Kama

*The Kama is a precision reaping tool, fantastic at mowing down plants and shearing animals.*

-Selena, Materials and You

### Overview

The kama is a harvesting tool, allowing the collection of leaves and crops while also being able to till dirt and shear animals.

### Crafting

A Kama is made with a Small Blade, Tool Binding and a Tool Handle in a Tinker Station or a Tinker's Anvil.
Darkthread

Darkthread is a Tier 3 Material.

### Obtaining

Darkthread can be obtained by pouring Molten Obsidian over a String Repair Kit or String Tool Binding.

### Effects

As an Extra slot item exclusively, it gives no stat boosts to tools made with it. It gives the Looting effect, increasing drop chances from mobs. This stacks with the Luck modifier.

It can only be used as a Tool Binding or Repair Kit, meaning the effect is limited to the Pickaxe, Axe, Broad Axe, Kama, and Scythe.
Gear progression

## Progression

While there are tons of weapons in Exora, not all of them are worth getting. Custom weapons are always going to be a better option than typical OSRS weapons. Below is a common path for weapon upgrades.

# PLEASE READ NOTES TO AVOID CONFUSION

```
***Note**

* *Golden Scorias cannot be upgraded to Goliath and is significantly cheaper than a regular Scorias. Stats-wise, they are identical.*
* *When deciding on whether to upgrade your armor or weapon, compare bonus stats as well as % chance for additional hits.*
* *While some weapons may be better than the ones shown in the progression below, it may not be worth the upgrade as the differences are very minimal.*

```

## Melee Progression

 **Exo Rapier** |     | 95 DPS
 **True Exo Rapier** |      | 110 DPS

## Mage Progression

```
***Note**

* *You will mainly be using two spells for DPS at 99 Magic. They are both permanently unlocked though scrolls that are dropped by Akdall.*
* *Power Charge is used for single-target DPS*
* *Hellfire Burst is used for multi-target DPS*

```

 **Exo Staff** |      | 60 Magic
 **True Exo Staff** |      | 72 Magic

 **Nebula Staff** |      | 91 Magic

## Range Progression

```
***Note**

* *Scoria is not listed as DPS with twilight crossbow/offhand is a better and cheaper option. You should only go for a scoria if you plan to upgrade to a goliath bow.*
* *Arrows/Bolts heavily depend on your damage. Hellside Arrows are the best for bows and Toxic Bolts are the best for crossbows.*
* *You should always use the rapid firing option for the highest DPS.*

```

## Heirlooms

Deciding on which heirloom will be pretty easy. There are three main heirlooms that you will use depending on what your needs are.
For more information regarding all heirlooms, please refer to Heirlooms

* Tier 2 +15 Str, 13 Range Str, 8 Magic damage
* Tier 3 +18 Str, 15 Range Str, 11 Magic Damage
* Tier 4 +23 Str, 18 Range Str, 14 Magic Damage
* Tier 5 34 Str, 29 Range Str, 24 Magic Damage
 **Collector** |      | * Tier 1 - +0.3% Droprate
* Tier 2 - 0.75% Droprate
* Tier 3 - 1% Droprate
* Tier 4 - 1,5% Droprate
* Tier 5 - 2% Droprate
 **Elemental lvl 1** |      | * Attack Bonuses +12
* Absorb Bonuses +15
* Melee Strength +30
* Range Strength +25
* Prayer +10
* Magic Damage +25
* Heals 1.25% health every 2.75 seconds
 **Elemental lvl 2** |      | * Attack Bonuses +25
* Absorb Bonuses +15
* Melee Strength +40
* Range Strength +35
* Prayer +10
* Magic Damage +35
* Heals 1.50% health every 2.5 seconds
 **Elemental lvl 3** |      | * Attack Bonuses +37
* Absorb Bonuses +15
* Melee Strength +50
* Range Strength +45
* Prayer +10
* Magic Damage +45
* Heals 1.60% health every 2.25 seconds
* Increases Drop Rate by 3.5%
List of Items

* Copper Ingot
* Copper Nugget
* Cobalt Ingot
* Cobalt Nugget
* Slimesteel Ingot
* Slimesteel Nugget
* Tinker's Bronze Ingot
* Tinker's Bronze Nugget
* Rose Gold Ingot
* Rose Gold Nugget
* Pig Iron Ingot
* Pig Iron Nugget
* Queen's Slime Ingot
* Queen's Slime Nugget
* Manyullyn Ingot
* Manyullyn Nugget
* Hepatizon Ingot
* Hepatizon Nugget
* Netherite Nugget
* Debris Scrap
* Materials and You
* Puny Smelting
* Mighty Smelting
* Tinker's Gadgetry
* Fantastic Foundry
* Encyclopedia of Tinkering
* Skyslime Ball
* Enderslime Ball
* Coagulated Blood
* Ichor Ball
* Pattern
* Necrotic Bone
* Bloodbone
* Blazing Bone
* Silky Cloth
* Dragon Scale
* Iron Reinforcement
* Slimesteel Reinforcement
* Creative Upgrade
* Creative Ability
* Creative Soul Slot
* Creative Armor Slot
* Slime Crystal
* Skyslime Crystal
* Enderslime Crystal
* Ichor Crystal
* Piggybackpack
* Slime Sling
* Skyslime Sling
* Ichor Sling
* Enderslime Sling
* Slime Boots
* Skyslime Boots
* Ichor Boots
* Enderslime Boots
* Congealed Blood Boots
* Glowball
* EFLN
* Quartz Shuriken
* Flint Shuriken
* Repair Kit
* Pickaxe Head
* Hammer Head
* Small Axe Head
* Broad Axe Head
* Small Blade
* Broad Blade
* Tool Binding
* Large Plate
* Tool Handle
* Tough Handle
* Pickaxe
* Sledge Hammer
* Vein Hammer
* Mattock
* Excavator
* Hand Axe
* Broad Axe
* Kama
* Scythe
* Dagger
* Sword
* Cleaver
* Flint and Bronze
* Seared Brick
* Scorched Brick
* Copper Can
* Bacon
Sword

*The Sword is a versatile weapon. It has average damage and allows you to knock back multiple enemies at once with a sweep attack, all while keeping your other hand free.*

-Selena, Materials and You

### Overview

The sword is a basic weapon, dealing medium damage and performing a sweep attack when the attack meter is full.

### Crafting

A Sword is made with a Small Blade and two Tool Handles in a Tinker Station or a Tinker's Anvil.
String

*"Theoretically the best material."*

-Selena, *Materials and You*

### Overview

String is a Tier 1 material that can only be used to create tool bindings and bowstrings. These can be made in a part builder using string. As string can only be made into tool bindings and bowstrings, it doesn't impact tool statistics. It does, however, provide a material trait.

### Trait

*"Like cheese, but less tasty"*

- Selena, *Materials and You*

String has the material trait Stringy. This allows a tool to be repaired using a string repair kit in addition to its normal repair kit. A string repair kit restores 93 points of durability when used. This can be useful for late-game tools that normally require expensive materials to use for repairs.
Pickaxe

*The Pickaxe is a precise mining tool. It is effective on stone and ores. It breaks blocks, OK?*

-Selena, Materials and You

### Overview

The pickaxe is a basic mining tool, allowing collection of stone and ores. By default, a pickaxe starts with Piercing I, dealing extra damage that ignores armor.

Statistics
 Mining Speed
 Attack Damage
 Attack Speed

### Crafting

A Pickaxe is made with a Pickaxe Head, Tool Binding and a Tool Handle in a Tinker Station or a Tinker's Anvil.
Travis

## Background

Travis grew up in Toeshire, with his adoptive parents Thomas and Louie. Toeshire is a town of Gnomes, Halflings, and Dwarfs. Travis is a human boy. His backstory is basically the plot of Elf. After Thomas was presumed dead, Louie began dating Bill.

After he grew up a bit, he decided he wanted to become a townsguard and left to train in Modale. There, he worked for a bit before fate came asking for a tour of the prison and got him fired. Fate is Caeli.

## Adventures with the Amber Order

### He's a werewolf now

Travis joined the group and his relationship with Caeli grew as they traveled together. When the group visited the Volk Clan, Travis was captured and thrown into a pit with a werewolf. The werewolf bit him, infecting him with lycanthropy. Travis transformed and attacked the party, but they were able to restrain him until he transformed back.

Ever since, his life has grown more difficult. He has attacked the group numerous times, almost killing Gossamer often. In the ice caves at Ducee, Travis finally learned that the party was responsible for getting him fired from his job.

### Finding Thomas.... the Desert Demon

While trying to find Uncle Fonzo in Onotara, Travis was kidnapped by cultists and taken out of the city. When the party finally found him, he was naked in the center of ash and sand turned to glass, the charred remains of the cultists nearby. After being comforted by Caeli, Travis was reunited with his father Thomas. Thomas helped Travis learn more of his curse, being a werecoyote himself. Travis traveled with the party to The Black Pyramid, but afterwards decided to return and spend more time with Thomas. Travis parted with the Amber Order, giving his badge to Karaa before saying goodbye to Caeli.
Materials and You (Guidebook)

*Materials and You* by Selena is the first in-game guidebook for Tinkers' Construct 3. The guidebook gives an introduction to the creation of basic weapons and tools, provides information on different Tier 1 materials and their properties, and includes additional guidance for further progression.

## Obtaining

A player automatically obtains a copy of *Materials and You* upon loading a world for the first time with Tinkers' Construct 3 installed. The item can also be crafted using a book and pattern in a shapeless recipe, as shown below.

## Contents

*Materials and You* contains seven sections, titled as follows: Introduction, Tier 1 Melee, Tier 1 Ranged, Tools, Traveler's Gear, Modifiers, Further Reading. Each section contains information about different types of early-game mod content.

#### Introduction

This section serves a guide to the creation and usage of blocks and items needed to create Tier 1 tools. This includes patterns, the part builder, the tinker station, the part chest, and the tinker's chest.

#### Tier 1 Melee

This section is a list of Tier 1 materials that can be used for tools and melee weapons. It also provides a description of each material's properties when used to create melee items. These materials include wood, rock, flint, bone, copper, chorus, leather, string, and vine.

#### Tier 1 Ranged

This section is a list of Tier 1 materials that can be used for ranged weapons, as well as a description of their properties when used to create ranged weapons. These materials include the Tier 1 melee materials of wood, bone, copper, chorus, string, and vine, as well as bamboo.

#### Tools

This section contains information on the creation and usage of basic tools and weapons, as well as short subsections on repairing, recycling, and swapping parts for tools. The tools and weapons are listed as follows: sword, dagger, crossbow, hand axe, kama, mattock, pickadze, pickaxe, and flint and brick.

#### Traveler's Gear

This section provides a guide to the creation of traveler's gear, a unique armor set and matching shield. Traveler's gear includes traveler's goggles, traveler's vest, traveler's pants, traveler's boots, and the traveler's shield.

#### Modifiers

This section discusses modifiers, which includes traits, upgrades, slotless modifiers, abilities, and defense modifiers. Although it does not provide a listing of modifiers, it does state where modifier lists can be found, such as the material traits being listed in the Tier 1 melee and ranged material sections.

#### Further Reading

This section contains information on the creation of three of the other Tinker's Construct 3 guidebooks, those being *Puny Smelting*, *Tinkers' Gadgetry*, and *Fantastic Foundry.*
Unbreakable

*"Broken things are not fun, thankfully things can be made unbreakable."*

-Thruul M'Gon, Mighty Smelting

### Overview

Unbreakable tools no longer take damage when used, aside from exceptions like Tasty, Firestarter, Tilling and more.

It requires Netherite and Reinforced V to apply the ability. It takes a total of 7 Modifier Slots and 1 Ability Slot to apply Unbreaking to a tool, requiring Bonus Modifiers, Rose Gold and/or Chain parts due to the Diamond requirement of Netherite, and the 5 levels of Reinforced required, along with Unbreakable itself.

### Effects

* Maximum of 1 level
* Requires Reinforced V and the Netherite modifier
* Requires 1 Ability Slot
Scythe

*The Scythe is an adventurers broadest friend. Prefer venturing through the thick jungles, or delving into the deep spider infested caves? The scythe will always have your back for hacking through folliage. It is optimal for harvesting crops, leaves, hay bales, cob webs, a wide variety of foliage.*

-Thruul M’gon, Mighty Smelting

### Overview

The scythe is a powerful harvesting tool, being able to harvest and till blocks in a 3x3 area. Additionally, it can attack enemies in a wide area, dealing the tool's attack damage to all enemies in it.

### Crafting

A Scythe is made with a Broad Blade, Tool Binding and two Tough Handles in a Tinker's Anvil.
Flint and Bronze

*Flint and Bronze is an affordable tool effective for starting fires. Unlike most other tools, it is crafted on a crafting station or a crafting table.*

-Thruul M’gon, Mighty Smelting

### Overview

*This item is only available in older versions of Tinkers’ Construct 3.*

The Flint and Bronze is an unusual tool that is not made in a Tinker Station or Tinker's Anvil. It can create fires by right-clicking and starts with Fiery I, lighting enemies on fire when hitting them.

### Crafting

A Flint and Bronze is made with Flint and Tinker's Bronze in a Crafting Table.

### Trivia

* Flin and Bronze starts with only a Modifier slot, without the usual Ability Slot.
	+ As such, it is impossible to add the Unbreaking Ability to this tool, as it requires a second ability slot.
* It is possible to light TNTs and Creepers with the Flint and Bronze using right-click.
* Unlike its Vanilla counterpart, Flint and Steel, Flint and Bronze cannot be used in a Dispenser to start fires. Instead they are dropped in their item form.
Vine

*"Keeps living, unlike the social network."*

-Selena, Materials and You

Vine is a Tier 1 material that can only be used to create tool bindings and bowstrings. These can be created in the part builder using vines, weeping vines, or twisting vines. As vine can only be made into tool bindings and bowstrings, it doesn't impact tool statistics. It does, however, provide its material trait.

### Trait

*"Good for the environment"*

- Selena, *Materials and You*

Vine has the material trait Solar Powered. Tools with this trait have a 75% chance to take no durability damage from an action while the player is in direct sunlight. This chance is decreased while the player is in partial shade, such as beneath leaf blocks, and does not function while the player is in full shade, such as while underground. This trait is especially useful on tools often used on the surface during the day, such as excavators and farming tools.
Leather

*"Killed a cow, tanned it's hide."*

-Selena, *Materials and You*

### Overview

Leather is a Tier 1 material that can only be used to create tool bindings. These can be made in a part builder using leather or rabbit hide. As it can only be used to tool bindings, it doesn't impact tool statistics. It does, however, grant tools its material trait.

### Trait

*"Become a master leatherworker"*

- Selena, *Materials and You*

Leather has the material trait Tanned. A tool with the Tanned trait cannot take more than one point of durability damage from a single action. This would normally occur when using a tool for an unintended purpose, such as attacking enemies with a pickaxe, or mining blocks with a weapon, so the trait is useful in these situations.
Reinforced

*"Strengthening your tool might be less work for both of you!"*

- Thruul M'Gon, Puny Smelting

### Overview

Tools modified with Reinforced gain a gradually increasing chance to not take any damage when used, effectively increasing the durability of the tool.

 2
 3
 4
 5
 6 | 80%

### Effects

* Multiple-levels (Up to 5)
* Requires a Modifier Slot per level

1. ↑ Can only be obtained with a Chain part.
Manyullyn

### Fantastic Foundry

"The metal that most Tinkers will never pronounce right. Also known as a star cutting material."

### Encyclopedia of Tinkering

Grants +2 damage per level after 8 consecutive hits.

### Obtaining

Manyulllyn can be obtained by combining Molten Cobalt and Netherite Scrap in a smeltery, at a 3:1 ratio, yielding two ingots. As with all tier 4 alloys, creating Manyullyn requires using a high-temperature fuel such as Molten Blaze.
Bone

*"I am the bone of my sword"*

-Selena, Materials and You

### Overview

Bone is a Tier 1 material usually obtained early on in the game from slain skeletons. Bone tool parts can be created in a part builder using bones. Bone's properties lend it towards weapons; bone is tied for the highest attack damage of any Tier 1 material, and when used as a handle, it grants a positive attack speed multiplier. However, it also imposes a large negative durability multiplier. When used to create ranged weapons, it grants increased draw speed and accuracy at the cost of lowered projectile velocity.

### Trait

*"Become the cactus!"*

- Selena, *Materials and You*

Bone has the material trait Piercing. For each Piercing level on a tool, 0.5 hearts of the tool's base attack damage are converted to 1 heart of special piercing damage. This piercing damage ignores armor. This trait is useful on all types of weapons because of its added bonus damage.
Broad Axe

*The Broad Axe is a high efficiency tree chopping tool. Able to destroy trees in one fell swoop. Optimal for cutting down forests in quick succession.*

-Thruul M'Gon, Mighty Smelting

### Overview

The Broad Axe is an advanced tool, able to interact with an entire tree in a single use, such as chopping and stripping. Additionally, it makes for an exceptionally strong weapon with significantly slower swing speed.

### Crafting

A Broad Axe is made with a Broad Axe Head, Pickaxe Head, Tool Binding and a Tough Handle in a Tinker's Anvil.
Danzig's Hunting Grounds

Danzig's Hunting Grounds is a ***new*** skilling area where you can test your skills against a variety of skilling monsters and a world boss, the Brimstone Bear. Defeating these creatures will reward you with valuable artifacts which can be exchanged for *artifact points* to spend in **Danzig's shop**.
Additionally, you can obtain skilling pets to aid you in your battles and earn skilling experience specific to each monster.

## Go to & Requirements

In order to enter the hunting grounds, head over *south-west* of the skill zone.
You'll see a pathway near the woodcutting area. To enter, you must have level **70 agility**.

## Skilling Weaponry

A *skilling weapon* is the first item you'll need when in the hunting grounds. They're used to attack skilling monsters, and defeat the brimstone bear world boss. Most skilling tools have also been turned in to skilling weapons. To check whether it's a skilling weapon open the tooltip on the item. It will let you know whether it can be used in the hunting grounds.

Here's a list of skilling tools, and which skill monster they can attack.

### Tools

 Mining Monster (**melee**)
 Hunting Monster (**melee**)
 Farming Monster (**magic**)

### New Tools & Weaponry

Has 30% chance at applying an additional hit, dealing 50% less damage.20% increased damage against ents skilling monsters
 **Stoneshatter Pickaxe**    | *Fast attacks*
Has 30% chance at applying an additional hit, dealing 50% less damage. 20% increased damage against crab skilling monsters.
 **Mycelial Hoe**    | Cast spells twice as fast. Has 30% chance at applying an additional hit, dealing 50% less damage.

## Skilling Monsters

*Skilling monsters* are a new type of monster that can **only** be attacked with *skilling weaponry*. Each skilling monster represents a specific skill. To attack a woodcutting monster, you'll have to use a hatchet, and so on. These new monsters will also grant you skill experience, depending on the skill monster.

```
 ***Example:***
Using the woodcutting, if you kill a woodcutting monster, you'll receive woodcutting XP!

```

These skilling monsters drop various new skilling tools, weaponry, lots of skilling supplies, skill pet enchantments and more!

### Monsters

**Let's list the current skilling monsters available and what type they are!**

## Skilling Artifacts

While in the hunting grounds, you'll eventually start receiving skilling artifacts as a drop.
These artifacts can be exchanged for artifacts points at Danzig.
These points can then be used to purchase various items like *skilling pet enchantments, weapons, pets and boxes!*
There are a total of ***10 artifacts***, each tiered from 1 to 10. 1 giving the lowest amount of points, and 10 the most!

## Danzig's Shop

In Danzig's shop you'll be able to spend your artifact points.
It contains *pet enchantments, skilling tools and skill pets*.
Here's a few ***new items*** you can get from the shop.
Spilling

*"Kinda gross that your tool is leaking. But also very effective!"*

-Thruul M'Gon, Mighty Smelting

### Overview

Spilling tools drains a small amount of fluid from the tool's Tank when hitting enemies and apply certain effects based on the fluid.

It takes a different amount of liquid for different effects.

### Effects

* Single-use
* Requires an Ability Slot
Safe Cracking

## About Safecracking

Once you've learned the ability safe cracker. You may open up safes around Exora. There are **3** total safes which are player-based, similar to farming patches. You'll need **lvl. 61** thieving in order to crack them, and you may fail when trying to crack them. However you'll be able to open them regardless, even if you fail. Safe boxes **reset every 5 minutes**. Completing a safe-box route will grant you increased thieving experience.

Opening a safe box will give you various loots/skilling supplies and guaranteed **500-750k** coins, **loose springs** when opening. You may also receive pieces of the auto alchemizer, which will be further explained down below.

### Requirements

* 61 Thieving
* Perk acquired at the Skillmaster Shop for 100 Points.
Fletching

# Fletching Guide

## EXP boosts:

White Octo 25% Exp Boost
White dragon: 10% Exp Boost
White Monkey: 5% Exp Boost
Vote book X2 Exp Boost
Weekend bonus: 25% Exp Boost / 2x 24 hours

*XP boosts stacks with all above.*

## EXP rates Gamemodes

Sir: X60 EXP

Lord: X35 EXP

Baron: X15 EXP

King: X5 EXP

## Arrow Shafts

### Level 1-5 Arrow Shafts

**( Normal logs  )**

Sir: 49 exp

Lord: 28.5 exp

Baron: 12.25 exp

King: 4 exp

## Short/longbow

### Level 5-10 Shortbow's

**( Normal logs  )**

Sir: 750 cut, 750 strung exp

Lord: 437.5 cut, 437.5 strung exp

Baron: 187.5 cut, 187.5 strung exp

King: 62.5 cut, 62.5 strung exp

### Level 10-20 Longbow's

**( Normal logs  )**

Sir: 1,500 cut, 1,500 strung exp

Lord: 875 cut, 875 strung exp

Baron: 375 cut, 375 strung exp

King: 125 cut, 125 strung exp

### Level 20-25 Oak Shortbow's

**( Oak Logs  )**

Sir: 2,475 cut, 2,475 strung exp

Lord: 1,443.75 cut, 1,443.75 strung exp

Baron: 618.75 cut, 618.75 strung exp

King: 206.25 cut, 206.25 strung exp

### Level 25-35 Oak Longbow's

**( Oak Logs  )**

Sir: 3,750 cut, 3,750 strung exp

Lord: 2,187.5 cut, 2,187.5 strung exp

Baron: 937.5 cut, 937.5 strung exp

King: 312.5 cut, 312.5 strung exp

### Level 35-40 Willow Shortbow's

**( Willow Logs  )**

Sir: 4,995 cut, 4,995 strung exp

Lord: 2,913.75 cut, 2,913.75 strung exp

Baron: 1,248.75 cut, 1,248.75 strung exp

King: 416.5 cut, 416.5 strung exp

### Level 40-50 Willow Longbow's

**( Willow Logs  )**

Sir: 6,225 cut, 6,225 strung exp

Lord: 3,631.25 cut, 3,631.25 strung exp

Baron: 1,556.25 cut, 1,556.25 strung exp

King: 518.75 cut, 518.75 strung exp

### Level 50-55 Maple Shortbow's

**( Maple Logs  )**

Sir: 7,500 cut, 7,500 strung exp

Lord: 4,375 cut, 4,375 strung exp

Baron: 1,875 cut, 1,875 strung exp

King: 625 cut, 625 strung exp

### Level 55-65 Maple Longbow's

**( Maple Logs  )**

Sir: 8,745 cut, 8,745 strung exp

Lord: 5,101.25 cut, 5,101.25 strung exp

Baron: 2,186.25 cut, 2,186.25 strung exp

King: 728.75 cut, 728.75 strung exp

### Level 65-70 Yew Shortbow's

**(Yew Logs  )**

Sir: 10,125 cut, 10,125 strung exp

Lord: 5,906.25 cut, 5,906.25 strung exp

Baron: 2,531.25 cut, 2,531.25 strung exp

King: 843.5 cut, 843.5 strung exp

### Level 70-80 Yew Longbow's

**(Yew Logs  )**

Sir: 11,250 cut, 11,250 strung exp

Lord: 6,562.5 cut, 6,562.5 strung exp

Baron: 2,812.5 cut, 2,812.5 strung exp

King: 937.5 cut, 937.5 strung exp

### Level 80-85 Magic Shortbow's

**(Magic Logs  )**

Sir: 12,488 cut, 12,488 strung exp

Lord: 7,284.38 cut, 7,284.38 strung exp

Baron: 3,121.88 cut, 3,121.88 strung exp

King: 1,040.63 cut, 1,040.63 strung exp

### Level 85-99 Magic Longbow's

**(Magic Logs  )**

Sir: 13,625 cut, 13,625 strung exp

Lord: 8,006.25 cut, 8,006.25 strung exp

Baron: 3,431.25 cut, 3,431.25 strung exp

King: 1,143.75 cut, 1,143.75 strung exp

## Toxic Bolts

### 90-99 Toxic bolts

**Optional ( faster exp )**

*Made by using Lava ore  On dragon Bolts
1 Ore makes 15 toxic bolts*

Sir: 56,250 exp

Lord: 32,812.5 exp

Baron: 14,062.5 exp

King: 4,687.5 exp

*Enjoy the grind!*

*99 Cape:*
**120 cape** ***(104M exp):***

 ***Guide made by Matty***
Overslime

**Overslime** grants tools a second durability bar, which is consumed before the main durability bar. By default, tools start with 50 max Overslime, multiplied by its durability modifier.

Overslime can be recharged with Slime Crystal, Skyslime Crystal, Enderslime Crystal or Ichor Crystal.

Tools with no slime-based parts have attack damage and mining speed reduced by 10%.

### Effects:

* Multi-use
* Slotless
Chorus

*"Not just the endermen, but the enderwomen, and the enderchildren"*

- Selena, *Materials and You*

### Overview

Chorus is a Tier 1 material that can only be acquired very late-game. While a common material, it can only be found in the outer End dimension, which is accessible only after the Ender Dragon has been defeated. Chorus tool parts can be created in a part builder using popped chorus fruit. Compared to other Tier 1 materials, chorus has very good durability, mediocre mining speed, and low attack damage. It's harvest level of stone makes it a poor material for mining tools, while its low attack damage makes it a poor material for a weapon. Overall, its statistics make it nearly useless as a material by the time a player gains access to it.

### Trait

*"Really quite distracting"*

- Selena, *Materials and You*

Chorus has the material trait Enderference. Tools that have this trait prevent mobs and other players from teleporting upon hitting them. This teleportation disruption lasts for 5 seconds for each Enderference level the tool has. Additionally, a ranged weapon with the Enderference trait gains the ability to successfully target Endermen with arrows.
Severing

*"Who knew that you could blow heads clean off with some well placed explosives? Just a little off the top.*

- Thrull M'gon, Puny Smelting

### Overview

Tools with Severing have a 5% chance per level (plus an additional 5% per level of luck) for a mob to drop its head or other body parts, against rare mobs such as bosses the chance is doubled.

Cleavers normally have Severing II.

You can also get Severing by modifiers.

The following drops

\* For all slimes and magma cubes the effect only applies to their smallest form
Necrotic Bone

*"Do you have a bone to pick with me?"*

-Selena, Materials and You

### Overview

Necrotic Bone is a relatively difficult material to obtain, requiring traversing through the Nether to locate a Nether Fortress.

Every necrotic bone part in a tool will heal you whenever you deal damage, for 5% of damage dealt, per level. This greatly increases the survivability of the user.
Sledge Hammer

*The Sledge Hammer is a broad mining tool. It harvests blocks in a wide range and is effective against undead. It is optimal for mining out large areas and long mining trips.*

-Thruul M’gon, Mighty Smelting

### Overview

*The Sledge Hammer* is a powerful mining tool, being able to mine blocks in a 3x3 area. By default, sledge hammers starts with Smite II, dealing increased damage against Undead enemies.

### Crafting

A Sledge Hammer is made with a Hammer Head, two Large Plates and a Tough Handle in a Tinker's Anvil.
Flint

*"This will spark the flames of a Tinker's heart!"*

-Selena, Materials and You

Flint is a Tier 1 material usually acquired at roughly the same time as rock. Flint tool parts can be created in a part builder using flint or basalt. It cannot be used to create tool parts for ranged weapons. Flint's properties lend it towards weapons; it is tied for the highest attack damage of any Tier 1 material, and it provides a positive damage multiplier when used as a handle. However, it has very poor durability, and imposes a negative durability multiplier when used as a handle.

### Statistics

Statistics
 Harvest Level
 Mining Speed
 Attack Damage
 Attack Speed

### Trait

*"Broken edges make it sharp!"*

- Selena, *Materials and You*

Flint has the material trait Jagged. A tool with this trait deals more damage but mines more slowly as its durability decreases. The damage increase is equal to one quarter of the square root of the Jagged level multiplied by the amount of lost durability. The decrease in mining speed is equal to half of the square root of the Jagged level multiplied by the amount of lost durability. This trait can be useful on late-game swords or other weapons that have very high durability. However, it makes flint a poor material for tools.
Dagger

*The Dagger is a versatile weapon for the quick warrior. It has low damage with higher speed allowing for quick fast attacks. The dagger is also able to be used in your off-hand for double the daggers.*

-Selena, Materials and You

### Overview

The dagger is a light weapon, dealing low damage at high speeds and is also able be to used in both hands. By default, a dagger starts with Padded I, dealing less knockback and allowing more successful close ranged hits, but also lowering the tool's crowd control capabilities.

### Crafting

A Dagger is made with a Small Blade and a Tool Handle in a Tinker Station or a Tinker's Anvil.
Uncle Fonzo

## Background

Uncle Fonzo lives in his manor outside of Onotara. After his sister was killed by The Desert Demon, he took care of his nephew Rimond. Fonzo is a member of the Sons of Vestige.

He genuinely cares about his nephews safety.

## Interaction with the party

The party learned about Fonzo from his nephew when they accidentally trespassed on the manor's property. The party went to Onotara to find Fonzo, and eventually made there way through the sewers to the catacombs. There, they found Fonzo and other members of the Sons of Vestige talking to a skull that was floating outside of a rift.

After Fonzo dropped unconscious, the party healed him slightly before trapping him in a coffin to bring back Moz. The party made the horrible decision of agreeing to never harm Fonzo in exchange for help out of the catacombs and information. If the party ever harms him, he will send us into the rift.

Fonzo helped us free Moz again from the coffin, and then led us back to his manor. He brought us to his secret study and used his powers to show us visions of Travis, Mavka's doppleganger, and the hag who was currently disguised as Tigni.

## Trivia

* Uncle Fonzo's favorite breakfast is poached eggs
The Ruby Ring

## Known Members

* Karog (missing)
* Agile
* Bethel
* Eris
* Yip-Yip
* Zeke (presumably deceased)

## Background

A group of select individuals, originally gathered to help prevent a coup from taking place in the Kingdom of Breck. Coming from different pasts and status', all members are known friends/colleagues of Queen Sophya. The source of the real danger was never uncovered by the Amber Order. They were able to share a list of suspicious names found in the Grey Witch's manor, and left it up to the Queen and her leadership to take action. The only sign that conflict had been resolved, was a letter from the Queen telling them all threats had been "handled".

### Current Day

The whereabouts of the Ruby Ring is unknown. Their base, only accessed via Mirror Travel, was in a landlocked ship, amongst a field of wrecked ships on an unrecognizable coast. Since leaving the Kingdom of Breck, the members of the Ruby Ring's locations are mostly unknown. Aside from recent interaction with Eris just outside of Isaldul.
Queen Sophya

## Background

Queen Sophya is the newly appointed queen of the Kingdom of Breck. After the queen discovered a potential coup against her, the Ruby Ring was formed to find the people responsible and stop any threat to the kingdom.

The Amber Order met the Queen after teleporting through one of Kerog's mirrors into the castle. They informed her of the incoming threat.
World Bosses

## Khaashee Dragon

Great boss that shouldn't ever be looked over. Khaashee is packed full of amazing loot!

**Drops:**

## Elderwood Hecarim

### Location

Event Viewer > World Bosses > Elderwood Hecarim OR ::hecarim

Decent boss, don't forget to pray range!

**Drops:**

## Riptide Strykewyrm

### Location

Sparkling Pool (Underwater Entrance) > North

Drops:

## Brimstone Bear

### Location

Danzigs Hunting Grounds (north) > ::bear

More information => Brimstone Bear

**Brimstone Chest loot:**
Eris

## Background

Eris is a member of the Ruby Ring. She is an intimidating tiefling with a strong Russian accent. She shows her emotions openly and doesn't take crap from anyone. She was married to Zeke but he sadly died after discovering information about Beetroot.

The party reunited with Eris at the Black Pyramid, where she said she would ask the Necromancer to ask Zeke what information he learned.

## Relationships

### The Ruby Ring

* Agile
* Bethel
* Kerog
* Yipyip
Excavator

*The Excavator is a broad digging tool. It harvests soil and snow in a wide range. Useful for when you need to dig a lot of graves.*

-Thruul M’gon, Mighty Smelting

### Overview

The excavator is a powerful digging tool, being able to dig and path blocks in a 3x3 area. By default, excavators start with Knockback II.

### Crafting

An Excavator is made with two Large Plates and two Tough Handles in a Tinker's Anvil.
Rock

*"Rock solid"*

-Selena, *Materials and You*

### Overview

Rock is a Tier 1 material usually acquired immediately after wood. Rock tool parts can be created in a part builder using stone, deepslate, blackstone, and their cobbled variants, as well as diorite, andesite, and granite. It cannot be used to create tool parts for ranged weapons. Rock is generally mediocre compared to other Tier 1 materials; it provides middling durability and attack damage and a relatively fast mining speed. When used as a handle, it provides an increase in mining speed at the cost of imposing a negative durability multiplier.

### Statistics

Statistics
 Harvest Level
 Mining Speed
 Attack Damage
 Attack Speed

### Trait

*"Your tool absolutely loves stone!"*

- Selena, *Materials and You*

Rock has the material trait Stonebound. A tool with this trait mines more quickly but does less damage as its durability decreases. The increase in mining speed is equal to half of the square root of the Stonebound level multiplied by the amount of lost durability. The decrease in damage is equal to one quarter of the square root of the Stonebound level multiplied by the amount of lost durability. This trait can be useful on late-game pickaxes or other mining tools tools that have very high durability. However, it causes rock to be a poor material for weapons.
Ancient Hide

Ancient Hide is a Tier 4 Material.

### Obtaining

Ancient Hide can be obtained by pouring 1 ingot worth of Molten Debris onto a Leather Binding.

As an Extra slot item exclusively, it gives no stat boosts to tools made with it. It gives the Fortune effect, increasing drop chances from blocks. This stacks with the Luck modifier.

It can only be used as a Tool Binding, meaning the effect is limited to the Pickaxe, Axe, Broad Axe, Kama, and Scythe.
Vestele

## Backstory

Sharing the same past as Gossamer, Vestele was born in Fayemount to the rebellion leaders Eldrin and Velatha. Tannivh, the vovcha or next in line chief of the Volk Clan, went to assassinate the rebel leaders. He discovered Gossamer and her younger sister **Vestele** asleep in the house and decided to take them and raise them as his own. Gossamer and Vestele have gold eyes which are very rare for Volk Territory, so Tannivh told the clan that they were blessings from the goddess Zvezda. He renamed Gossamer to be Elas, and Vestele to be Amryn.

Growning up in the clan, Tannivh trained Vestele and Gossamer hoping one of them would take his place as Vovcha. When Vestele showed promise in magic, he knew that they would be the one to gain favor from Zvezda. He gave Vestele every leadership opportunity to prove herself to the clan. Tannivh put all his focus on her, which led to her at times hostile personality. She is very quick to action, stubborn, and has learned to remove emotion from her decisions. Her and Gossamer were close growing up, and would always go on missions together for the clan.

After finding and killing a clan member who had given information to the rebels, they were finally worthy and received her cleric powers. Years later, when Gossamer failed to kill the rebel leader Ellisar and ran away from the clan, she was left to pick up the pieces and fabricate a new story. They didn't want to believe what Gossamer had learned from Ellisar about their birth parents, or how the clan was evil. She had given her whole life to the clan and couldn't walk away. The clan believed Ellisar was in fact dead, and Vestele told them that Gossamer had been taken to live with Zvezda until she would be promoted to Vovcha.

## Interaction with the party

### Vovcha Promotion

After a year of silence, Gossamer sent a letter to Vestele to try and rebuild their relationship. Vestele was angry, but invited Gossamer to their promotion as Vovcha. They weresurprised when Gossamer and her new party travelled to Volk since Vestele had assumed she would never show. After talking to Gossamer and learning more about the outside world, and seeing Tannivh transform his new wife into a werewolf, she agreed to help the party stop Tannivh. Vestele controlled Tannivh to break his own amulet, which sent him into a black void and the party presumed he died.

The party then ventured into the Temple of Zvezda, finding Valandris and learning about Amara. After Carter died, the party retreated outside of the temple. Gossamer asked Vestele to join her new group of friends, but Vestele refused. Instead, she stayed behind with her new knowledge to rebuild the clan into something better.

From messages sent between Gossamer and Vestele, the party learned that Vestele had met her aunt and cousins, and was working with them to rebuild.
Eyes of Scrying

The Eyes of Scrying are two glass eyes found in the hag's home near ToeShire.

Currently the Amber Order keeps the eyes in a locked box for safekeeping. The eyes are used by holding one in each hand, describing the person or place you wish to see, and focusing through the eyes. They have an unknown limited range and around 3-4 uses per day. The eyes only allow someone to see the location, but you cannot hear through them.
Ellisar

## Backstory

Ellisar is Gossamer's aunt and Eldrin's brother. She is part of the Lunala family lineage, which is known by her gold eyes.

When Eldrin and his wife Velatha were the rebellion leaders, Ellisar worked side by side with them to turn the tide of the conflict. When Eldrin and Velatha were found dead and there children missing, Ellisar went into hiding to protect her family thinking they would be the next targets. Ellisar thought that Gossamer and Vestele were dead as they went missing as soon as Eldrin and Velatha were assassinated.

Years later, as the rebellion started to lose hope, Ellisar decided to return as their new leader. They formed headquarters underneath Trent's shop and were able to make life a little more manageable for the elves of Fayemount.

### Reunion with Gossamer

Gossamer and Vestele had been sent on a mission to assassinate the new rebellion leader Ellisar to prove their worth to Zvezda. After Vestele had scouted, Gossamer went alone to finish the job. Ellisar recognized Gossamer by her golden eyes, and was able to explain how a cultists had taken them and killed their real parents.

Ellisar helped Gossamer escape the Volk Territory by providing supplies and cover.

## Interaction with the party

Gossamer convinced the party to return with her to the Volk Territory for Vestele's promotion. As they travelled closer to Fayemonut, they were surrounded by cultist members. Ellisar's children (Gossamer's cousins) were the ones who saved them and brought them back to meet with Ellisar.

Ellisar informed Gossamer that they were going to kill the new Vovcha the following day. Gossamer tried to convince her to wait, telling her that the new Vovcha was Vestele. Ellisar agreed to wait on the condition that they help remove a source of power for the Volk Clan.

Unfortunately, after Mavka led cultists back to Trent's shop, the rebellion had to relocate. However, the Amber Order was able to presumably kill Tannivh, ending any immediate threat. After the party left, Vestele and Ellisar were able to meet and begin to form new relations between the clan and the rebellion.