Law Forces

From Police Cars to Tanks, Law Forces are always attempting to stop or destroy the player. The game ends if the player is either busted, destroyed or fell into kill zones.

## Units

### Police Cars

These units start to chase you as soon as the game begins. They are basically modified Casual Sedans colored in black and white with police lights mounted on the top. Police Cars are the weakest units. They are not very fast and vulnerable to collisions. When the player reaches 40 points in Urban Area, roadblocks with static Police Cars start to spawn. These roadblocks are usually made up of one or two Police Cars with some safety cones and barriers. Roadblocks in other maps seem to spawn later.
Destroying each unit awards the player 5 points.

### SWAT Trucks

These units can be seen as soon as the player reaches 90 points. They are large trucks colored in black with hexagram decals on their hoods. The SWAT acronyms are written on both sides of their trunks. Ironic to their weight, they actually move faster and are much more destructive. When the player reaches 200 points, the Police Cars in roadblocks are replaced with SWAT vans, and they use Spike Strips and barriers to lock down the road.
Destroying each unit awards the player 10 points.

### State Police Interceptors

They get involved in the pursuit once the player reaches approximately 140 points. They are white SUVs with blue stripes on the sides. A pushbar is mounted on the front. These units are very aggressive. They are fast, agile and tend to knockdown the players from the sides. They don’t appear as roadblocks as other units do. Once the player gets around 350 points, they stop spawning.
Destroying each unit awards the player 10 points.

### Humvees

At around 250 points, HMMWVs join the chase. These vehicles are tough off-roaders colored in military green. Despite their size, they are among the most powerful adversaries in the whole game for how frequently they appear due to their impressive speed, high health, destructive power and ignorance of collateral damage. Roadblocks consisting of these vehicles now have reinforced with HESCO Barriers that are harder to displace and cause more damage while landmines pepper the roads to quite literally throw vehicles off.
Destroying each unit awards the player 15 points.

### Tanks

Once the player gets 350 points, roadblocks with military Tanks starts to spawn on wide roads. Unlike most other vehicles, Tanks themselves do not engage in pursuit, but instead fire tank shells that deal significant damage to the player's vehicle. On top of that, their very high health makes them near-impossible to destroy through conventional means. When destroyed, Tanks violently explode, generating a powerful shockwave that throws vehicles nearby away.
Destroying each unit awards the player 25 points.

### Police Helicopter

The Police Helicopter joins the pursuit after reaching 90 points. As opposed to most other ground-based units, the Police Helicopter is entirely invulnerable, but tends not to intervene unless the player's vehicle is sufficiently slow or lingers around the same area for some time, flushing them out into the reach of other vehicles. Its red icon flashes alongside a 3-second countdown when it does prepare to strike, and when that ends, the helicopter continuously fires rockets until the player's vehicle is destroyed or if they start driving away, throwing off its aim.
The Police Helicopter is entirely invulnerable.

## General Strategies

* Always try to avoid enemy vehicles to the best of your ability as they'll never stop coming. Their reckless and aggressive tactics often cause havoc within their ranks, and they're likewise vulnerable to the environment.
* If a roadblock appears in the middle of the road try to get around it or go through the weaker barriers, using a civilian vehicle as a shield to reduce any potential collision damage.
* For slower vehicles, it is a good choice to keep turning and roam along narrow roads. This can lure the Law Forces into kill zones or force them to crash into each other.
* Make the best of all power-ups you collect.

## Gallery

A Police Car in its roadblockA SWAT Truck in its roadblockA State Police Interceptor performing a PIT maneuver on the playerAn Army Car in its roadblockA Tank ready to destroy the playerA Tank exploding upon its demiseA Helicopter firing its missileThe helicopter's presence in the promotion artThe Helicopter in Destination Asia
## Trivia

* The Interstate Police Interceptors possess a continuous siren, which is different from Police Cars and SWAT Trucks.
* The Police Helicopter only appears as a shadow on the ground, it is unknown if it has a model or not.
* The Tank is based on the General Dynamics M1 Abrams.
* Interestingly, most if not all of the aforementioned vehicles are American, yet they can appear in regions where they are not actually employed in reality. This is particularly true for the Tank.
* A helicopter can be seen in the game's promotion art.
* The presumed model of Police Helicopter can be found in the airport and the top of a building.

### Changes In Updates

* When the game was first released, only Police Cars, SWAT Trucks and State Police Interceptors were present in chases.
* Prior to Version 1.09, the Law Forces are much faster then the player and can almost be outruned by using a faster vehicle.
* The State Police Interceptors were replaced by Army Cars during the Chase in Version 1.0.9
* During Version 1.0.9 and Version 1.2.1, enemy vehicles yield more points when destroyed (E.G. Tank gives 40+ Points)
* Before Version 1.3.0 was released, the Tank does not release a giant shockwave after its demise.
* The Tank used to fire faster in the first version of the game.
* During Version 1.0.4 and Version 1.0.9, there used to be a Infamy Star-Counter,
	+ However, it was removed at the next version for unknown reasons.