Domain

## Overview

"Domain are your focus on the path of divinity, and will impact future domain choices. The first choice is your primary domain. Choice of domain greatly influences type of future skills learned."

A Domain is a reward from the System for achieving Level 150. As described by the system, it is a step towards godhood, and leads to an immense increase in power, powerful and unique skills or abilities, as well as a natural resistance to the outside interference of other Domain holders. Every ten levels after gaining a Domain, they are then granted an additional ability as their Domain is upgraded. Every fifty levels after gaining a Domain, they are granted another choice of Sub-Domain, with another major increase in power and ability.

A domain naturally gives off an oppressive aura, which can cause mental distress in those of significantly lower level. Through practice this aura can be managed or suppressed to avoid such problems.

## Known Domain Holders

### Aeon

In the year 106, Aeon achieves level 150 and gains a domain. At this point, Aeon is given a choice of three possible Domains. Domain of Nature, Domain of Spirit, and Domain of Astral. Aeon proceeds to select Domain of Nature.

#### Level 150 - Year 106

* Roots of Life - Roots of Life - So long as you are rooted to the ground, the ground will nourish you, heal you, and debuff negative statuses and effects. Strength of domain ability proportional to the amount of roots connected to the ground.

#### Level 160 - Year 125

It was upon reaching this level that the gods seemed to first become aware of Aeon's presence as a Domain holder, communicating to the temples of Treehome and commanding them to strike Aeon down.

* Aeonic Variants Unlocked - Aeonic Classes, and Aeonic Monster Variants are introduced into the world of Treehome. Aeon is given access to two special classes, Aeon's Demon Slayer and Aeon's Field Scientist.

#### Level 170 - Year 143

* Gift of Accelerated Growth - Once a year you can cause any one person to hit level 60. Activating this ability gives you a full read of a person’s classes. You may assign the additional levels. Does not work for those above Level 60. Does not work for hero class.
* Gift of Accelerated Skill Evolution - Once a year, you can upgrade any one individual’s skill of your choice by one tier. Does not work on hero or divine skill types.

#### Level 180 - Year 156

* Natural Dungeons - Grants the ability to trigger new dungeons. Each dungeon must be powered by either a leyline or magical formation of equivalent power. Dungeons are not subordinates and are mostly independent, but you have some influence to control their difficulty level and strength. Each dungeon generates rewards and monsters based on the chosen difficulty and strength.

#### Level 190 - Year 156

* Court of the Deitree - 50 Member Limit - Special Familiars similar to those of the Devoted. Those who serve never truly die, their abilities are recorded, elevated, and retained. Court members function similar to familiars and can instantly be summoned without any mana requirements, use limits or restrictions. Skills of those court members who die are absorbed.

#### Level 200 - Year 191

At Level 200, Aeon is given three choices for a Sub-Domain, as well as Minor Pantheon Powers. The options were as follows:

* Tree of Life - This choice leads you down the path of regeneration, evolution, immortality and life creation. Each of your main body and your cloned bodies gains significant regenerative abilities, This choice allows the creation of cloned bodies under the Tree of Clones. Your trees gain the ability to adapt to all kinds of environments, and terraforming ability. This subdomain choice will lead to creation of life, greater-monster minions, evolution-alteration, healing, endurance, regeneration, clones and multi-body skills in the future
	+ Pantheon Power - Immortal Tokens  - Domain-level individuals who join your pantheon can be remade and regenerated even if they are killed. On death or destruction, their souls will return to you for ‘respawn’. The respawn time depends on how strong they are. Stronger deities require longer respawn times. However, choosing this ability will mean the death of these pantheon members will no longer grant Titan Souls, and you will not be able to gain any stored experience from their familiars. These domain holders can still die if all your tree of clones and your main body are destroyed.
	+ Tree of Clones - You may now create clones in addition to your own. The number of main-body clones increases with level. You cannot die unless all cloned bodies are destroyed. You can regenerate any destroyed bodies after a small recovery time. Each clone body and your main body are magically intertwined and you may move items and people between them, subject to a distance-adjusted mana cost, with a discounted or minimal cost for Aeonic-related items, classes and individuals and also familiar-holders. Clones initially take the form of a basketball sized seed that can be transported and planted elsewhere. Tree of Clones may be placed anywhere and naturally terraforms their environment. They do not need to be physically linked as their connection is through the system. Began with Four Clone Seeds, including his original body that makes a total of five trees.

* Will of the World - This choice takes the first step in merging with the world that you are in. This choice removes any distance or depth restrictions for roots and trees. You will thus be able to spread your roots anywhere in the world, through oceans and under them. You may also create underwater trees. This choice leads to terrain and elemental magics and abilities, significantly improved offense and damage for you and those touched by your powers, creation of elementals, weather control, terrain shaping, and wielding the land as your weapon.
	+ Pantheon Power - Strength of the World - Strength of the World - this grants significant stats and strength boost (at least hero tier), improved elemental resistance and enhanced abilities with the four main elements. Pantheon members also gain the ability to terraform and gain ability to temporarily transform into elementals
	+ Elements of the World - This is a path where you gain access to the controls of this world. This includes more accurate astral maps, ability to move the world in the void sea, bend space and distance around the world and its neighbors.
* Crown of Magic - You gain the ability to use all kinds of spells without requiring skills or classes, and simultaneously generate star mana, void mana, blood mana and any other mana type you discover. This path leads to ‘global’ and ‘multi-world’ spells and abilities. You will also be able to override any hero-item restrictions and use them to their full potential. Your magical laboratories and sensors gain increased sensitivity and functionality. Your main tree can now learn magic just by sight, and certain types of hero-abilities. You can also grant magical abilities to a limited number of individuals. Crown of Magic also allows you to Forge Magical items without restrictions. These weapons and items can generate their own mana, act as the locus of area enchantments and amplify magical powers. You are also able to fuse Titan-Souls with deity-class (or higher) magical items to create unlimited-class weapons that can grow, gain their own levels and transform into weapons that can exceed even the gods.
	+ Pantheon Power - A Land of Magic - Domain Members can access and store their unique mana types in areas where your trees are present. They may also pre-cast and store skills and spells in the land itself, thus skipping any casting time and mana cost restrictions. Your trees will function as magical amplifiers for their abilities
	+ Tree of Magics - You may create Great Magical Trees. Each of these magical trees can generate a choice of star mana, void mana, blood mana, or any other mana type discovered. These Great Magical Trees can weave and cast multiple magical enchantments that apply over an area as large as a continent. Magical Trees can significantly enhance existing ley lines, link distant ley lines together, cast wide scale protective spells and interfere with other magic.

Aeon ultimately opts for Tree of Life. This also gives Aeon the ability to add fellow Domain holders to his Pantheon.

#### Level 210 - Year 201

* Tree of Life’s Evolutionary Push - You are now able to inject a skill of your choice into a person, and this skill will be inherited by their offspring for two successive generations. Subsequent inheritance depends on luck and individual performance. The skills are collected through skill seeds, and/or harvested from the dead. You gain the ability to create a special Tree - Tree of Evolution. The Tree of Evolution is the site of your evolutionary experiments.

#### Level 220 - Year 208

* Guardian Treants - You are able to spawn guardian Treants near your clones or your main body. Guardian Treants can act independently and fight, but may not move too far from your main body or clones.

#### Level 230 - Year 221

* Greater Titans - Your titans will now change into their greater forms, with wider range and abilities. Patreeck’s mind-reading and protection range will now expand to include all your clone trees, and it’s range is increased significantly. Hytreerion will now be able to temporarily shrink to travel through the Void, and can shapeshift into other battle forms.

### Edna

In the Year 166, Aeon's subordinate Edna achieves her Domain. She is given the choice between Domain of Shield and Domain of Knight. Edna proceeds to select Domain of Knight.

#### Level 150 - Year 166

* Duty Beyond Life and Death - Functional combat immortality five times a year.
* Knights of Light - Surrounding knights get combat buffs.

#### Level 160 - Year 191

* Regenerating Guardians - Create 5 Guardians that share the domain holder’s toughness.

#### Level 170 - Year 221

* A Knight's Myth - Enhances all knights on Treehome, and created a special class called Knights of Treehome, which empowers them against outside invaders. Also allows Edna to undertake Mythical Knight's Quests which allow her to summon and fight powerful foes in a pocket dimension, gaining skills and stats with each victory.

#### Level 180 - Year 221

* Three Strikes of Honor - A battlefield-wide enchantment that protects everyone from three instances of undetected or unreactable attacks that would have killed them.

### Lumoof

In the Year 170, Aeon's subordinate Lumoof achieves his Domain. Before he can tell Aeon his options, Lumoof decides to select Subdomain of Aeon.

#### Level 150 - Year 170

* Improved Aeon’s domain abilities
* Improved Aeonic class types
* Improved Aeonic familiars
* Avatar of Aeon - Lumoof is eternally bound to Aeon, able to share senses, and communicate with Aeon anywhere in the world.

#### Level 160 - Year 201

* Empowered Faithful - Enchants 5 non-hero, non-domain individuals to gain exceptional temporary powers. He also is able to see through the eyes of his empowered individuals.

#### Level 170 - Year 211

* Forest Sanctuary - Wherever there are trees, a pocket dimension can be created. This is a perfect refuge or campsite.

#### Level 180 - Year 221

* Projected Presence - Allows Lumoof to project himself in another location, and essentially exist in two places at once.

### Roon

In the year 201, Aeon's subordinate Roon achieves his Domain. He does not express what his other options are, and selects Domain of Sniper.

#### Level 150 - Year 201

* Shot from the Stars - Allows holder to effectively shoot a projectile into the sky and have it land anywhere in a continent sized area as he so desires.

#### Level 160 - Year 221

* Unnamed - A powerful and unavoidable null-element arrow attack.

### Johann

In the year 201, Aeon's subordinate Johann achieves his Domain. He does not express what his other options are, and selects Domain of Ranger.

#### Level 150 - Year 201

* Immortal Sentient Companions - Ranger Companions, such as his hunting dog and bird will not die even if their bodies are destroyed, and gain the ability to level on their own, similar to a Beastmaster and their tamed beasts.

#### Level 160 - Year 221

* Reconstructed Mythical Companion - Can rebuild a mythical companion inside his domain-space using bones.

### Alka

In the year 208, Aeon's subordinate Alka achieves his Domain. He does not express what his other options are, and selects Domain of Explosions.

#### Level 150 - Year 208

* Always a Bomb - Can create a bomb around himself from nothing, equivalent to the strength of the strongest bomb he has ever created.

#### Level 160 - Year 221

* Crystalline Supercomputer - The ability to transform crystals into magical computers.

### Stella

In the year 215, Aeon's subordinate and fellow otherworlder, Stella achieves her Domain. She does not express what her other options are, and selects Domain of Void

#### Level 150 - Year 215

* Void Explorer - Send a replica of yourself into the void to explore its depths. Open a portal wherever the Explorer currently is, but only one portal at a time.

### Aispeng

The spirit of the Ice Crystal in the Northern Isles, Aispeng the Frozen Tree achieved their Domain after approximately 1300 years. Aispeng said that after it achieved its Domain the gods sent heroes to attack it, but that they did not persist in attacking it for very long. It is unknown what Domain Aispeng holds. It is unclear if Aria as a tag-along otherworlder was present or not when Aispeng achieved its Domain.

### Crystal King

The Immortal Crystal King and ruler of the humans in Threeworld (though it refers to Threeworld as Varash). It is unknown what Domain the Crystal King holds.

## Trivia

* Aeon estimates that a Domain holder at level 150 matches about 50% of a level 100+ heroes overall combat strength against a Demon King. However, heroes tend to be more effective against Demon Kings in general, having been given powers specifically attuned to fighting Demon Kings.
* Heroes seem to be unable to achieve Domains with their non-hero classes, as the hero Harris mentions that his cumulative level between non-hero classes and his hero class was over 200, but had not achieved a domain. However, Harris himself theorized that his non-hero classes barely counted to his actual level. Thus, it is possible that a hero may be able to achieve a domain if they get their hero class itself to level 150, though this has yet to have been observed.
* Gaining a Domain seems to effectively give the holder immortality, and in mortal beings that are advanced in age it restores them to a younger body, such as with Lumoof gaining the physical appearance of a physically fit 40 year old man upon achieving his Domain.
* A Domain holder will produce a Titan Soul on death, similar to heroes, though members of Aeon's Pantheon do not due to his Immortal Tokens ability.
* It is unknown if a Titan such as Hytreerion or Patreeck would gain a Domain if they were to somehow reach Level 150, though that IS specified to be their level cap.