recursal/Fanatic-Fandom huggingface dataset:
Farmer

As the Kebab Farmer you'll spend most of your time in your farm plot, growing food and healing plants for your fellow townies.

## Welcome to the rice farm.

Well you found yourself "feeding" the people of Kebob. At first, you'll realize your plot is very pathetic and the Xander root seeds that spawn next to you are very pathetic in potency. My advice for getting around this is actually to just start scavenging the wastelands all vegetables or fruits or whatever if found in the wasteland start with a potency of 50 so look around you for those before you really start making gods work.

## You and Your Brahmin.

If you haven't noticed yet, there are a few brahmin back behind your farm. These can prove to be very helpful for mass-producing food as their very simple to breed all you need is some wheat which you'll find in a few houses not far from the town and then you'll need to grow them. Once finished growing simply click on the finished wheat and you click on the Brahmin with the wheat make sure to feed at least two brahmins (incest does not bother them) after a certain period of time has passed a newer brahmin will appear. In order to take their meat and skin simply kill it and click on its deceased body with any sharp blade on harm intent.

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Initiate Knight

The lowest ranking member of the Brotherhood. New, inexperienced, and more likely to die horribly and give any random wasters the keys to the Bunker than to do anything useful, your job as Initiate is to listen to what the Paladin or Knight tells you to do, or die trying. Which if you haven't learned already, is your most likely fate.

## What do you mean I don't get Power Armor?

As an Initiate you are one thing, and one thing only: Cannon Fodder. Incredibly valuable cannon fodder, sure, but your role is more about learning the ropes of how to be a good little tin-man then anything else. As an Initiate Knight, the first thing you should do is introduce yourself to your fellow Brothers and Sisters, before asking for any standing orders from the resident Knight or Paladin, and following them to the letter.

In-fact, the most important thing you can do is just following orders however you can. Follow orders, don't leave the Bunker when you don't have to or aren't ordered to, and maybe, just maybe, you won't get your fellows killed because of your own stupidity. Now wouldn't that be nice?

## Scouring the Wastes for Tech

And no, this doesn't mean offering to buy laser rifles over the radio. It means listening closely for intel about advanced technology over the radio... technology the wastrels shouldn't have... What you'll want to do while you're outside, whether this be mining, scouting, or gathering intel, is wear a disguise. The Bunker has plenty of clothes to choose from, and the building west of the bunker has a fine selection as well. You'll want to take your SWAT boots, BoS combat armour, NV goggles and tactical rig off when disguised, because somehow, someone will telepathically know that SWAT boots = Brotherhood. You might want to swap out your radio for a generic one from the construction lathe too.

## Usage

Example of the finished product. Check the source code for the code that generated the thing below. Please document any changes you make to the template code in the parameters and usage sections

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Positronic Brain

A **positronic brain** is an adorable little cube similar to a Man-Machine Interface -- but unlike the former, which relies on a brain yanked out of a real life, the positronic brain replicates a human mind from scratch, with the power of SCIENCE!

## How I Learned To Stop Lobotomizing And Love The Computer

Developed late in the century on the back of mathematic and conceptual work spanning almost a millennia, the first positronic brain was an inch-wide cube of palladium-iridium alloy, nano-etched with billions upon billions of conduits and connections. Upon activation, hard-booted by way of an emitter laser, the brain issued a single sentence before the neural pathways collapsed and it became an inert lump of platinum: "How may I serve?".

## It's *Aliiiiiiiiiiive*!

To use a positronic brain, simply find one or produce one on the protolathe - high material and research requirements, be warned - and left-click it in your hand. If it chimes, and begins to flicker, it has a personality. If it buzzes and goes inert, nobody has decided to join as your plastic pal who's fun to be with.

To become a positronic brain, observe or ghost, and have pAI candidacy enabled. When someone activates a posibrain, you will get a prompt -- click yes and you will become the brain. You can also enter one yourself by clicking on it.

Posibrains can be used in all circumstances that an MMI can be used in, i.e. borgs, AI cores, and exosuits.

## Your Personal Companion Cube

Positronic brains can talk (and beep and boop *d'awwwww*) by default, but like an MMI, they cannot move unless picked up by a player or inserted into a borg body. The resulting cyborg with a positronic brain inside is called an android.

As a positronic brain, remember: you exist to serve! Unlike an AI or a drone you are not bound by a strict lawset; but like both of those, you are expected to serve the crew and generally be not shit. Also unlike a MMI, **you do not remember your past life**. Period. It doesn't exist, it's over, you are a new character. Try to use your new status as a lovable cube to metagame, and enjoy your ban.
Antagonist

This template is intended to be at the top of each of the jobs pages to provide a basic overview of each job.

## Meaning of parameters

**headerbgcolor** is the background color of the upper part which spans the entire width of the screen. This should be a dark color.

**headerfontcolor** is the font color of the same part as headerbgcolor

**stafftype** is the word that is added before STAFF. So adding the word MAINTENANCE here yields MAINTENANCE STAFF. Intended to be in caps.

**imagebgcolor** is the background color of the space behind the image and the job title. this should be a light color as the job title is always black.

**img** is the in-action image file, without the "File:" or "Image:" prefix. (see examples below)
**img\_generic** is the generic image file, without the "File:" or "Image:" prefix. (see examples below)
**jobtitle, access, difficulty, guides and duties** are self-explanatory. **quote** will only show if the parameter is specified

## Usage

Example of the finished product. Check the source code for the code that generated the thing below. Please document any changes you make to the template code in the parameters and usage sections

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Scribe

The job of a Scribe is not only to teach Initiate Scribes the ropes of their job, but to make sure the Bunker's machinery is in working order.

## Scribe's Duties

As a Scribe you'll mostly be bossing around a single Scribe. Showing them the ropes, how to build machinery, how to use the protolathe and RnD console, how to refine resources into valuable items, surgery and the lot. This may include disciplinary action to unruly Initiate Scribes, such as those who don't follow the chain-that-binds... or the ones who ERP all round. In case of the latter, immediate execution is recommended. Your other duties include building defenses and machinery around the bunker, perfecting the perfect gas grenade onions, and gearing up your Knights with implants that make them immortal gods. You're also in charge of taking care of any technology confiscated from the wastes.

## Usage

Example of the finished product. Check the source code for the code that generated the thing below. Please document any changes you make to the template code in the parameters and usage sections

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Requiem

Her true name is Kari In'Zea. She was formerly a commander of the Cthulhu Army. She is now a member of Lightsen's gang and is from the planet Koora, which was enslaved by Cthulhu.

## Characteristics

### Physical Appearance

Requiem resembles a teenage girl, standing at 5'08". She has short, dark hair and dons a traditional Kooran attire. As a Cthulhu Army officer, she previously donned the traditional armor most captains were required to wear.

### Personality

Requiem was previously a cold, ruthless alien under the sevice of Cthulhu. However, upon being defeated by Lightsen, she had a significant change of heart and became an important ally. Now, she is a kind and somewhat feisty girl.

## Powers and Abilities

### Superhuman Strength

Requiem has enough strength to overpower several Manticore Clan troops and Cthulhu Army pirates with ease. She can also lift large islands, massive buildings, asteroids, spaceships, and the like. Due to being born under a royal family, her strength surpasses that of an average Kooran.

### Superhuman Durability

Requiem can survive things that would be fatal for humans, such as crushing weights, extreme temperatures, beatings from superhumans, and so on. Her toughness surpasses that of an average Kooran due to her royal lineage.

### Darkness Control

Requiem can create and manipulate darkness and shadow, being able to create a dark beam powerful enough to level several buildings. She is also able to hide inside shadows.

### Phantom Mode

Thanks to her Kooran physiology, Requiem is able to phase her body, becoming intangible to almost *any* attack. Only Arkeans and deities can cause her harm even if she is in this mode. Her sclera turns black and her irises reptilian green and her hair turns white.

### Phantom Berserker

Requiem can surpass her Kooran limitations and attain this form, becoming intangible to *all* attacks. She also becomes intangible to low-level and mid-level deities. Only Arkeans and high-level gods can cause her harm even if she is in this mode. Her sclera turns black and her irises red, her hair turns white, and she gains horns and large, raven-like wings.

### Superhuman Speed

Requiem can run at speeds that far surpass that of humans. Being raised under a royal family, her speed also exceeds that of an average Kooran.
Knight

You've finished your Initiate training, and have reached the rank of Knight. That means it's now your turn to teach the next batch of Initiates. That and mine all day.

## Being the Knight

As the Knight, you spawn in the Bunker armoury, with your trusty T-45d power armour, recon armour (useful for actually being able to use the power armour), NV goggles, an AER9 Laser Rifle, your Knight holotags, a chest rig, 2 microfusion cells, a box with a stimpak, gauze and radaway, a combat knife, a 10mm pistol and 2 10mm magazines. You also start with the Hard Yards perk. It's a good idea that once you spawn in to say your name and rank over the radio and ask for the Initiate Knights to respond. This way you know who and how many subordinates you'll be taking care of today.

## Your work as a Knight

A Knight's main job is to guide the Initiate Knights through the complex task of becoming a real Knight. Not only will you boss them around, you'll be teaching them how to mine and scavenge on the surface safely. A Knight is essentially the Brotherhood's foot soldier. Not only will are you responsible for the training and well-being of the Initiate Knights, you will be supporting them in teaching and in missions you may be sent out on. The Chain-That-Binds specifies that it's one Initiate to a Knight, but if there are no other Knights present, you'll be taking care of all of them.

## Usage

Example of the finished product. Check the source code for the code that generated the thing below. Please document any changes you make to the template code in the parameters and usage sections

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Den Doctor

If the Mayor stands for the town of Kebab, and the Sheriff stands between it and whatever horrors lurk beyond the town gate, you stand as the towns only barrier between life and the ultimate enemy that hounds every living being : Death itself.

## Practicing Medicine

It's your job to keep your fellow townies, and whoever else who wanders in and is injured, in tip top shape. To do this, you'll need to have ample stocks of medicine. Now, you could send some lackey out to gather stims and radaway, but where's the fun in that? What you'll be using is your chem dispenser, and with the help of your Chem Wiz perk, you can make any medicine or chemical you want. But let's keep it to medicine, shall we?

## Guides

https://bad-deathclaw.fandom.com/wiki/Guide\_to\_Medicine

https://bad-deathclaw.fandom.com/wiki/Guide\_to\_Chemistry
Relic of Light (series)

**Relic of Light** is a graphic novel franchise, possessing a total of nine installments.

## Overview

The series takes place after the events of *Kid Icarus: Uprising*, focusing on the main protagonist, Lightsen, on his various adventures to defend and bring peace to the universe, one planet at a time, under the guidance of Mackenzie Manticore and with the help of his many ragtag alien friends. The setting is influenced of modern Earth, particularly the United States of America. Some areas have elements from many mythologies, with several characters bearing names and resemblances to deities from classic mythologies and H.P Lovecraft's Cthulhu Mythos.

## Books

* Relic of Light
* Battle of Gods
* Prince of Zorton
* Gunslinger Dragon
* Flames of Wrath
* Seeds of Evil
* The Monkey King
* Book of Divine Beings
* Heart of Darkness

## Trivia

* The *Relic of Light* universe and the *Kid Icarus* universe are said to be one and the same universe.
Zortonians

**Zortonians** are among the existing alien races in the *Relic of Light* universe.

## Physical Appearance

Zortonians have a striking resemblance to the now extinct dinosaurs that once inhabited Earth. They vary in shape and size in a similar manner to animal-type Earthlings. However, not all Zortonians have that appearance, the prime example being Sheranee.

## Powers and Abilities

Compared to dinosaurs, Zortonians have immense strength and durability. Depending on the category the Zortonians are in, they can learn signature elemental abilities.

* Therapods- Able to learn powerful and destructive elements, like fire, chaos, or the like.
* Sauropodomorphs- Able to learn healing abilities.
* Thyreophors- Able to learn abilities used mainly for defense.
* Cerapods- Able to learn calmer elements, such as water.

Warrior-like Zortonians, particularly Therapods, grow stronger as they fight; the stronger their opponent, the stronger the Zortonian gets. After the fight ends, their amplified physical capabilities return to normal.

## Known Rivals

* **Draconids-** The Zortonians and Draconids have been natural rivals ever since the Arkeans went extinct. Their rivalry is more beneficial than not because it helps both species push themselves to become stronger.

## Notable Zortonians

* **Carl Compsognathus****-** Zorton's current monarch.
Heavy Trooper

You are the Heavy Trooper. You saw a bucket when you were a kid and really wanted to wear it. Living out your childhood dream, you wear a suit of salvaged power armor from before you were born. In a stand-up gunfight, you are king of the battlefield ~~as long as you don't have to move~~.

As a Sergeant you can choose or be chosen to lead detachments of troopers on whatever harebrained scheme the Lieutenant or Captain has come up with this time.

## Being the Heavy Trooper

The Heavy Trooper is a Stronger, Slower, More Obese Sergeant.You're armed with a Combat Shotgun, which is probably the best shotgun ever or something.

here's what a HT does better than a regular SGT.

```
**1.Report For Duty**

```

Walk up to the Captain or Commanding Officer. Salute. Report rank, Last Name and your Readiness to Kick some ass. By now you have a really cool one-liner to go with it.

```
2**.Guard The Base**

```

Watch the Door with the eyes of a hawk and the speed of a Pitch Drop Experiment. You're literally a human tank.

```
3**.Guard The Brig**

```

Practice your 1000 Yard Stare. Then get bored and assign a trooper to do it for you while you stare at the desert instead of war criminals. Be sure to keep your prisoners in humane and safe environments, Violation of this will result in review by **Military Tribunal.**

```
4**.Guard The Armory**

```

This is the real kicker. **If another Sergeant isn't already running it**, and **the base is adequately defended,** take off your armor and run it yourself. THE VERY LAST THING YOU WANT is some random guy to steal/sabotage your equipment. If you lose control of the Armory you have failed as a HT.

```
5**.Have a Buddy Drag you around on patrols**

```

You're very very slow. You're probably the slowest fucker in the wastes, so you're gonna need to find a friend to drag you around. This person is your **Battle Buddy.** They're the closest thing to a significant other you will get in NCR, keep them alive, and they'll keep you mobile. Make sure your battle buddy know's you're their battle buddy and has the mental capacity to operate the power-armor as a team.

## Chain of Command

* Captain
* Lieutenant
* Medical Officer (Equal to LT.)
* Sergeant
* **Heavy Trooper (Equal to SGT.)**
* Engineer (Equal to SGT.)
* Trooper
* Recruit
Vault

A vault is a type of subterranean installation initially designed by the Vault-Tec Corporation, later constructed in collaboration with RobCo Industries. Officially, they were designed for the sole purpose of sheltering up to one thousand citizens each in the event of a nuclear holocaust; however, in reality, they were a series of secret experiments orchestrated by the United States government.

## History

Commissioned by the U.S. government in 2054 as part of "Project: Safehouse," also known as the "Societal Preservation Program," the Vault-Tec Corporation constructed 122 vaults across the country. However, at the onset of the Great War in 2077, most vaults were sealed without many of their intended inhabitants, a result of the “cry wolf effect" that previous training drills had on the populace.

The first vault was constructed beneath Los Angeles, and was intended to demonstrate the viability of such a facility. Unlike subsequent installations, this demonstration vault was not part of the ulterior experiments behind Project: Safehouse, and wasn't meant for anything more than a demonstration. By 2063, most of the vaults had finished construction, with the exceptions of 13, 76, 114, 118 and 88. Vault 112 is the last known construction on record, completed in June of 2074.

## Faction Roles

* Overseer
* Chief of Security
* Scientist
* Doctor
* Security Officer
* Dweller
NCR Colonel

This template is intended to be at the top of each of the jobs pages to provide a basic overview of each job.

## Meaning of parameters

**headerbgcolor** is the background color of the upper part which spans the entire width of the screen. This should be a dark color.

**headerfontcolor** is the font color of the same part as headerbgcolor

**stafftype** is the word that is added before STAFF. So adding the word MAINTENANCE here yields MAINTENANCE STAFF. Intended to be in caps.

**imagebgcolor** is the background color of the space behind the image and the job title. this should be a light color as the job title is always black.

**img** is the in-action image file, without the "File:" or "Image:" prefix. (see examples below)
**img\_generic** is the generic image file, without the "File:" or "Image:" prefix. (see examples below)
**jobtitle, access, difficulty, guides and duties** are self-explanatory. **quote** will only show if the parameter is specified

## Usage

Example of the finished product. Check the source code for the code that generated the thing below. Please document any changes you make to the template code in the parameters and usage sections

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Sirius

Sirius is one of Lightsen's many alien allies. He is from a planet located near the Dog Star, Sirius.

## Characteristics

### Physical Appearance

Sirius resembles a gray shaggy dog, standing up to 3'09" and dons a collar with a dog tag that has an "S" and a baby blue cape.

### Personality

Sirius is the troublemaker of the group, and will pull pranks on any one of his friends (excluding Lightsen). However, he is loyal and dependable.

## Powers and Abilities

### Superhuman Strength

Sirius is a super strong alien, capable of lifting tanks, giant asteroids, and the like with relative ease.

### Superhuman Durability

Sirius is super durable, being able to survive high blood loss, crushing weight of buildings, and so on.

### Ballistic Barking

Sirius can bark with enough power to destroy helicopters, tanks, and the like.

### Power of Flight

Sirius can defy gravity and fly at top speeds.

### Moon Empowerment

Sirius grows stronger every time he howls at a full moon. If the moon is at any other phase, Sirius will not gain any power.
Zstylzhemgni

Zstylzhemgni is a Great Old One and one of Shub-Niggurath‘s allies.

She is a major antagonist of *Battle of Gods*.

## Characteristics

### Physical Appearance

Zstylzhemgni resembles a very large sweat bee, with a rather dull metallic green skin. She has octopus-like tentacles to accommodate her as a Great Old One.

### Personality

Zstylzhemgni is cruel and manipulative towards those she deems as inferior and like so many other Great Old Ones and Outer Gods, she wants to exact her revenge on Lightsen for his past actions.

## Skills and Abilities

### Entomopathy

Zstylzhemgni has the ability to telepathically communicate with various insects and make them do her bidding, regardless of which planet they are from.

### Superhuman Strength

Zstylzhemgni has immense physical strength and is able to lift islands at her peak.

### Posionous Stinger

Zstylzhemgni possesses a large and venomous stinger located in her abdomen and can use it to inflict a lethal venom on her enemies, though some die from being pierced alone.

### Insect Spawning

Zstylzhemgni is capable of producing insectoid soldiers as a means of hunting her prey. If she chose to, she is also capable of producing an entire army of her children.

### Immortality

Zstylzhemgni is immortal and cannot die of natural causes. However, she *can* be harmed by extraordinarily powerful beings, such as Outer Gods or Arkeans.

### Giant Form

Zstylzhemgni can transform into a giant beast, which is said to be her true form. In this form, she stands out at 60 feet, while her wing span expands to approximately 900 feet long.

## Trivia

* Zstylzhemgni is loosely based on a Lovecraftian cosmic entity of the same name.
Deconstruir

Este verbo, que procede del vocablo francés **déconstruire**, alude a **desmontar**, a través de un análisis intelectual, una cierta estructura conceptual. El deconstructivismo es un movimiento arquitectónico que nació a finales de la década de 1980. Se caracteriza por la fragmentación, el proceso de diseño no lineal, el interés por la manipulación de las ideas de la superficie de las estructuras, etc.
Twinkle Dreams Pretty Cure!

**Twinkle Dreams Pretty Cure!** is a fanseries created by **Taichi Noki**, replaced by *Forever Rainbow Pretty Cure! Magical Way of Love!* and *Next Love Pretty Cure!* in its same timeslot. The season's themes are stars, twinkles, and dreams.

## Characters

### Cures

* Naya Burns / **Cure Shadow**
* Rosie Afterloone / **Cure Borealis**
* Shiko Hambers / **Cure Reflect**
* Kaila RingMoon / **Cure Ring**
* Aino Megumi / Unlovely / **Cure Lovely**
* Jessica Wood / **Flurry Shelldra**
Forever Rainbow Pretty Cure! Magical Way of Love!

**Forever Rainbow Pretty Cure! Magical Way of Love!** is the sequel to *Forever Rainbow Pretty Cure!* created by **Taichi Noki**, along with *Next Love Pretty Cure!* in its same timeslot.

## Characters

### Pretty Cure

#### CMY

* **Kira Ainfo** / **Cure Pink**
* **Nifokono Nifori** / **Cure Crimson**
* **Inoko Mozin** / **Cure Orange**
* **Masumi Morino** / **Cure Gold**
* **Conko Moso** / **Cure Lime**.
* **Meroki Malie** / **Cure Turquoise**.
* **Sirono Meira** / **Cure Ultramarine**
* **Gunko Mai** / **Cure Wiseria**
* **Jesuko Mozo** / **Cure Lilac**
* **Rezza Rowano** / **Cure Magenta**

#### RGB

*(Notice: These RGB Cures are daughters of RGB RainPoP!)*

* **Anna Paprika** / **Cure Sanguine**
* **Lucy Umber** / **Cure Amber**
* **Lucinda Nectar** / **Cure Saffron**
* **Annie Jaune** / **Cure Mustard**
* **Marine Chrome** / **Cure Goldenrod**
* **Annelle Verde** / **Cure Asparagus**
* **Jesselle Verde** / **Cure Forest**
* **Alessa Emerald** / **Cure Capri**
* **Maya Azul** / **Cure Alice**
* **Kira Moon** / **Cure Iris**
* **Lana Lavender** / **Cure Orchid**
* **Ellen Cerise** / **Cure Phlox**

## Media

### Music

*Main article: Forever Rainbow Pretty Cure! Magical Way of Love! / Music*
### Episodes

*Main article: Forever Rainbow Pretty Cure! Magical Way of Love! / Episodes*
### Merchandise

*Main article: Forever Rainbow Pretty Cure! Magical Way of Love! / Merchandise*
## Trivia

* *Forever Rainbow!* is the second season after Rainbow PoP to have keys as their collectible items.
* The CMY have Japanese names and the RGB have English names (Although the RGBs are daughters of the RainPoP RGBs).
Cthulhu

Nug (father)†

Neuronian Queen (ex-lover)†

Cthulhu is a Great Old One and an enemy of Lightsen and his friends.

He is the main antagonist of *Relic of Light*. He is from planet Vhoorl.

## Characteristics

### Physical Appearance

Cthulhu is a humanoid alien with a octopus-shaped head with tentacles serving as a mustache, large draconic wings, and dons traditional Cthulhu Army armor. His right hand is a metallic crab claw.

### Personality

While Lightsen is short-tempered, yet warm and kind, Cthulhu is just as short-tempered. However, he serves as Lightsen's contrast, being more malevolent and sinister. He takes pleasure in the misery of innocent people and shows little regard in their happiness.

Although he despises freedom, that contempt is surpassed by his hatred toward Lightsen. He desires for revenge against his nigh-omnipotent foe, and will stop at nothing to achieve his goals.

## Backstory

650 million years prior to the events of *Relic of Light*, Cthulhu captured Lightsen and made a foul puppet out of him using a mind-control serum. He then used the Arkean to enslave planets. Eventually, unbeknownst to him, Lightsen managed to expel the serum out of him. The latter then pushed Cthulhu and his army out of a planet in danger of being enslaved, leading to the Enslaver's humiliation. In a fit of rage, Lightsen seemingly slaughtered *all* of Cthulhu's family members, including the fire elemental Cthugha and the Chaos King Nyarlathotep. From that point on, Cthulhu swore revenge against the Arkean Warrior of Light.

## Powers and Abilities

### Superhuman Strength

Cthulhu is able to overpower an entire planet, if not a galaxy, with relative ease. He is able to fight toe-to-toe with the already formidable Lightsen.

### Superhuman Durability

Cthulhu has a toughness that surpasses the likes of mortal aliens, being able to survive planet-sized explosions unscathed, taking blows that would be fatal for humans, and so on.

### Flight

Cthulhu has large wings that enable him to fly at high speed.

### Immortality

Cthulhu is a godlike alien, so he can never die from disease, old age, and the like. However, he can be harmed by exceptionally powerful beings and weapons.

### Transformation

Cthulhu can transform into his giant form, standing at 83'02" tall. His body is metallic in appearance and has one red gem located in his forehead, one on each side of his chest, and one in his belly. He also gains an adhesive tail.

## Trivia

* Cthulhu is loosely based on a Lovecraftian cosmic entity of the same name.
Cthugha

**Cthugha** is a Great Old One and Shub-Niggurath's second-in-command and possibly her love interest.

He is a major antagonist in *Battle of Gods**.*

## Characteristics

### Physical Appearance

Cthugha resembles a reptilian magma creature with flames for hair, a semi-amorphous body, an orange orb attatched to his forehead, solid-rock armor, and a long tail.

### Personality

Cthugha is a calm and collected individual, despite his literally hot exterior. He wants to exact revenge against Lightsen for his past actions like many other Great Old Ones and Outer Gods.

## Powers and Abilities

### Cosmic Flame Control

Cthugha is able to manipulate flames that can burn in areas that fire would normally be extinguished, such as outer space or underwater. This allows him to burn even sea deities.

### Superhuman Strength

Cthugha possesses strength that allows him to lift massive islands. He is able to fight an entire army with ease.

### Superhuman Durability

Despite his partially liquid body, Cthugha is far from feeble in terms of toughness. He can survive many things like the crushing weight of planets.

### Fire Wing Generation

Cthugha can manifest wings made of flames, granting him the Power of Flight that he otherwise lacks in order to travel places.

### Shapeshifting

Thanks to his unique physiology, Cthugha can manipulate his magma body in a way that he can change shape.

### Immortality

Cthugha is immortal and can never die of natural causes. However, he can be killed by extraordinarily powerful beings, such as Outer Gods or Arkeans.

### Giant Form

Cthugha can transform into a giant creature, which is said to be his true form. Being a giant ball of flame, not only does his height and weight vary, he can also change his body into many things, such as a fiery tornado or a phoenix-like abomination.

## Trivia

* Cthugha is loosely based on a Lovecraftian cosmic entity of the same name.
Hastur

**Hastur** is a Great Old One and one of Nyarlathotep's commanders.

He is a major antagonist of *Seeds of Evil*.

## Characteristics

### Physical Appearance

As the nickname *The King in Yellow* implies, Hastur is a golden yellow alien with a rather grotesque appearance, having tentacles to walk instead of legs and a head shape vaguely similar to a triceratops.

### Personality

Hastur is a calm and collected individual with a sense of supremacy over the inferior species. He is rather touchy about his shadow, and will attack anybody, enemies and allies alike, who are foolish enough to step in it. However, he is not without a sense of honor, as he will accept a savage beatdown if he grew careless in battle.

## Powers and Abilities

### Cosmic Lightning Control

Hastur is able to control cosmic electrical energy, especially sprites and blue jets. He can shock enemies that would normally be immune to the element, such as Elefish or Endotopians.

### Electrical Aura

Hastur can increase his toughness and stamina by surrounding himself in a bursting aura of electricity. However, this ability can be bypassed by various means.

### Gravity Breath

Hastur can gather graviton energy and release it from his mouth, whether the shape was a stream, burst, sphere, ot even a mist. This attack has more than enough power to obliterate entire continents.

### Superhuman Strength

Hastur has enough strength to lift objects with seemingly infinite mass and weight, and is able to fight off other beings with high power.

### Superhuman Durability

Hastur is tough enough to survive the crushing gravity of neutron stars, so not much is able to kill him.

### Immortality

Hastur is immortal and cannot die of natural causes. However, he can be killed by extraordinarily powerful beings, such as Outer Gods and Arkeans.

### Giant Form

Hastur can transform into a titanic abomination, which is said to be his true form. In this form, he stands at 433 feet tall. His weight is unknown due to the fact that he floats in his giant form.

## Trivia

* Hastur is loosely based on a Lovecraftian cosmic entity of the same name.
The Arkean cataclysm

The **Arkean cataclysm**, sometimes dubbed the **Sin That Led to Destruction** was an apocalyptic event that befell the Arkeans. The Arkean Master and the Arkean Warriors had died, the average inhabitants were mercilessly killed as Arkea's core eventually collapsed completely and the planet had exploded, spelling the absolute destruction of the Arkean race, or so it seemed...

This was the era responsible for the many events that take place in *Relic of Light*.

## Events

Following the Great Peace, Sinai had allowed himself to absorb the Darkness, greatly increasing his power. The Arkean Master caught wind of the event and tried to kill Sinai to punish his arrogance, but the newborn Arkean God's power had grown beyond control and destroyed the Master completely. Days later, the Arkean Warriors teamed up against the threat, only to fall themselves. The Arkean denizens tried to escape Sinai's campaign of hatred via the Twilight Zone, but the Arkean God had summoned a countless number of creatures known as the Shadows to hunt them down. Having nowhere else to run, the Arkeans surrendered. One by one, the Arkeans were devoured by the Shadows until none remained. Arkea's core collapsed during the massacre until eventually it could take no more, resulting in the planet exploding completely, spelling the eternal annihilation of the nigh omnipotent Arkeans.

## Trivia

* Although Lightsen himself was an Arkean, he mysteriously was not born until 100 million years *after* Arkea's destruction. Details of how this occurred are unknown.
Tsukuyomi

**Tsukuyomi** is a Shinto lunar deity that made his official debut in *Seeds of Evil*and is the deuteragonist in *Book of Divine Beings*. He is the second-born of Izanagi and Izanami, being younger than his sister Amaterasu, but older than Susano'o.

## Characteristics

### Physical Appearance

Tsukuyomi has the appearance of a handsome man with masculine features and silver-gray hair that reaches his lower back. Fitting his title as the Shinto Moon God, he dons a traditional black kimono with blue baggy pants.

### Personality

Tsukuyomi comes across as a courteous and seemingly impeccable individual. However, he is known to be a sadist at times, torturing his victims and rarely, if ever, actually killing them. He is also calculating and intelligent, being able to come up with an effective strategy. Tsukuyomi has a habit of taking an interest in opponents who seem capable of squaring up against a god, the most prominent examples being Lightsen, Carlisle, and Skyjet. He also seems to often laugh at their antics (and those of their friends), as he believes that a life worth living is one that never has dull moments.

## Powers and Abilities

### Superior Condition

Being a deity, Tsukuyomi has physical and mental abilities far surpassing that of mortals, though there *are* exceptions. He is able to overpower human armies with ease and can defeat other gods. Tsukuyomi is essentially one of the Shinto Royalty trio, making him more powerful than any other deity Shinto except for his sister Amaterasu.

### Lunar Control

Fittingly, Tsukuyomi has the ability to manipulate the moon and all of its aspects. He has lunar energy imbued within him and can use it to bring light upon the land of mortals in the dark of night and/or to scorch the land with intense moonlight.

### Combat Mastery

Tsukuyomi is a master of all forms of martial arts thanks to the training he received from his father Izanagi. He is also quite adept in swordsmanship like his mother Izanami. He is able to fight Carlisle, one of the best swordsmen in the universe and a powerful being in his own right, on equal footing. He will only use his katana, fondly named *Bloody Crescent*, on opponents who have proven themselves worthy.

### Immortality

Tsukuyomi cannot die by natural causes or by any human means. However, he can be killed by extraordinarily powerful beings.

### Superhuman Beauty

Tsukuyomi is inhumanly beautiful. He is able to seduce any woman, regardless of species (Excluding animal-type Earthlings), much to the chagrin of the other goddesses. However, his charms don't have an effect on all women.

## Trivia

* Tsukuyomi is loosely based on a major Shinto deity of the same name.
Sunstreak

**Sunstreak** is a former member of the Elemental Eight army and is currently unaffiliated. He is the main protagonist of *Flames of Wrath*.

## Characteristics

### Physical Appearance

Sunstreak is a quadruped dragon, having four, bird-like legs used for walking. He has an orange coat of feathers with dark markings, his most notable being a Chinese marking on his left rear leg, saying 鳳, which is translated to "phoenix."

### Personality

As the infamous nickname *Dragon of Wrath* implies, Sunstreak is a very short-tempered, reckless, and stubborn individual who prefers to resolve situations and get out of messes on his own. He is also understandably very vengeful, as he wishes nothing more than to slaughter the very dragons who have murdered his mate and child and stabbed him in the back. However, he has a strong sense of justice and moral code, so he refuses to do anything that goes against those morals.

## Powers and Abilities

### Phoenix Dragon Physiology

Sunstreak has a unique physiology, possessing both the strength and ferocity of the dragon and the regal and gentle nature of the phoenix, making him stand out from the rest of dragon-kind.

### Fire Breath

Sunstreak is able to breath fire. Due to his physiology, the heat is so intense, it is able to melt even diamonds.

### Magic Resistance

Sunstreak is highly resistant to most forms of magic, so he is able to shrug it off with ease. However, he is not fully immune to it, as he can easily be affected by eldritch magic and Underworld magic.

### Superhuman Durability

Sunstreak is abnormally durable due to his physiology, as he is able to shrug off most attacks, crushing weights, severe blood loss, and so on.

### Ash Ressurection

Should he die, Sunstreak is able to revive himself after some time passes, bursting into flames in the process. However, if his ashes are disturbed, the revival process is slowed. He can ultimately be killed if he is reduced to a state where not even his ashes remain.

## Trivia

* Sunstreak is likely loosely based off of the Chinese deity Yinglong.
Manticore Clan

## History of the Manticore Clan

The Manticore Clan was founded by Manfred Manticore in the early 1090s. When the clan was founded, Manfred discovered that the organization only had 10 factions, which was a problem on his part. Manfred then took the liberty of calling in skilled people from across planet Earth in hopes of expanding the Manticore Clan. Over hundreds of thousands recruited, and the totality of the Manticore Clan now had 64 factions in 1102. When Manfred died in 1129, his familial line further expanded the Manticore Clan. In early 1900, Luka Manticore had manifested 100 Manticore Clan factions, and since then, the Manticore Clan remained the greatest superpower in the world.

## Military Power

The Manticore Clan possesses the manpower *and* the firepower that exceeds even that of higher authorities such as the American government and the gods themselves. In 1863, ten days prior to Abraham Lincoln's assassination, the government felt that the Manticore Clan was an absolute threat. As a result, the Manticore Clan's current Alpha leader, Kali Manticore had to drag the entire organization into hiding from the public eye.

## Technology

In terms of technology, the Manticore Clan is more advanced than any other superpower across the globe. They had the technology necessary to create energy-powered weapons, jetpacks, and hydroelectric generators that keep their electricity running.
Scathach

**Scathach** is a Great Old One and one of Nyarlathotep's commanders.

She is a major antagonist in *Seeds of Evil*.

## Characteristics

### Physical Appearance

Scathach resembles a teenage girl with dark magenta skin with white markings and an almost petite body. She has tentacles for hair, a cape-like membrane used for flying, and two lavender orbs attached to her forehead and chest respectively.

### Personality

Scathach is a reserved alien who will stop at nothing to achieve her revenge against Lightsen. However, she seems to enjoy fighting more than anything, but very few would dare to say that her love for fighting may spell her doom one day.

## Powers and Abilities

### Combat Mastery

Scathach has the highest level of combat proficiency (armed and unarmed) and is able to perfom feats beyond normal comprehension. She has fighting capabilities on par with that of the Outer Gods and Arkeans, thus allowing her to fight Lightsen or Nyarlathotep on equal footing. Thanks to her level of combat, Scathach is one of Lightsen's most powerful foes.

### Supernatural Strength

Scathach's strength makes her more powerful than any other Great Old One and is able to lift objects of seemingly infinite mass and weight. She combines this along with her combat skills to overpower her foes.

### Supernatural Durability

Scathach is also the toughest of her species and is able to survive things that would otherwise kill Great Old Ones, such as black holes (temporarily), devastatingly powerful attacks, and so on.

### Alien Magic

Scathach has a dab of tapping into magic that exceeds limitations of even Underworld Magic, and thanks to her sheer willpower, she will not go insane from it.

### Master Seductress

Scathach is not only an expert at combat, but she is also capable of charming and manipulating her opponents. However, her seductive intuition is second only to Shub-Niggurath. Only naïve people like Lightsen is immune to Scathach's charms.

### Immortality

Scathach is immortal and cannot die from natural causes. However, she can be killed by extraordinarily powerful beings, such as Outer Gods or Arkeans.

### Giant Form

Scathach can transform into a titanic abomination, which is said to be her true form. In this form, she resembles a three-headed dragon each with flower like jaws and stands at 465 feet tall.

## Trivia

* Scathach is loosely based on a Lovecraftian cosmic entity of the same name.
The Great Peace

**The Great Peace**, sometimes dubbed the **Greatest Prosperity**, was an event that lasted after the **Creation**up until 800 million B.C.

## Events

The Arkeans had prospered for millions of years thanks to the wisdom and power of the Arkean Master, and when the Arkean Warriors were born, the species had prospered even further. At 800 million B.C., an Arkean named Sinai was born and had the potential to be a very powerful Arkean leader. Unfortunately, his heart was a ball of pure darkness and evil...
Xolotl

**Xolotl**, sometimes known as the "Lord of Darkness," is an antagonist in *Book of Divine Beings**.*

## Characteristics

### Physical Appearance

Xolotl has a similar build to his light-based counterpart Quetzalcoatl. However, his skin is black and his markings are dark purple. His neck, thighs, hands, and the tip of his tail are covered in a coat of dark-orange feathers with purple tips. His wings are the same color in contrast to Quetzalcoatl. He has a dark purple orb attached to his head.

### Personality

While Quetzalcoatl is benevolent and kind, Xolotl serves as a stark contrast. He is fundamentally wicked and destructive in nature and has no regard for life. He is also manipulative and calculating, being able to keep his desire for death and destruction from clouding his thinking capacity.

## Powers and Abilities

### Supernatural Condition

As a god, Xolotl has physical and mental abilities far surpassing that of mere mortals, though there are exceptions. As Quetzalcoatl's dark counterpart, he is more powerful than an Aztec deity can ever imagine.

### Darkness Control

Fittingly, Xolotl can manipulate darkness, being able to instill eternal darkness upon the world. Those foolish enough to challenge Xolotl are swallowed by darkness.

### Necromancy

Xolotl has the infamous ability to control magic involving death energy, being able to use it to kill countless people, mortal and immortal alike.

### Immortality

Xolotl is immortal and cannot die of natural causes or human means. However, he can be killed by extraordinarily powerful beings.

## Trivia

* Xolotl is loosely based on an Aztec deity of the same name. However, while his original counterpart is depicted as a jackal wearing a skull, this incarnation of Xolotl serves more as Quetzalcoatl's dark personality.
Sophia Skunk

**Sophia Skunk** is the main love interest of Carlisle and the tetartagonist in *Prince of Zorton*.

## Characteristics

### Physical Appearance

Sophia is a young and beautiful animal-type Earthling with a slender build. She wears a colorful eye shadow and her attire consists of a blue-jean vest, a violet t-shirt, gray pants with a broad pink streak on each side, and a necklace.

### Personality

Sophia is a feisty individual, being brave in the face of danger despite having no powers. However, she can come across as having a sharp tongue, much to the attraction of Carlisle. Sophia is also a smooth talker, though it backfires more often than not. She has a desire to protect those around her and will put herself in danger to keep them safe.
Ultra Magma

**Ultra Magma** is a protagonist in *Battle of Gods**.* He is one of Carlisle's troops and Lightsen's ally for the rest of the series.

## Characteristics

### Physical Appearance

Ultra Magma has the appearance of a dinosaur, most likely a therapod. He has brown skin with various orange spots across. He has a black underbelly, and a metallic head, bands, and toes. He also has what appears to be a giant cannon attached to his back.

### Personality

Ultra Magma is more animalistic in nature than most and the only word he can utter is "Magma," but if one were to listen very carefully, they realize that there are more words behind it.

## Powers and Abilities

### Superhuman Strength

Ultra Magma is able to overpower an entire army with his bulk and can lift islands at top strength.

### Superhuman Durability

Ultra Magma is capable of withstanding extremely powerful forces, such as crushing weights, powerful force, concussions, etc.

### Ancient Magma Manipulation

Ultra Magma can manipulate magma of a primordial nature, the same magma that makes up the cores of many planets. He can use to melt almost anything, even the fabric of reality itself at top power. He can also shoot this magma out of his cannon.

## Trivia

* Ultra Magma's coloration takes inspiration from *Pokémon's* Heatran.
* Ultra Magma's name is a spoof of Ultra Magnus from *Transformers*.
Banshee

Banshee is one of Lightsen's alien allies. He hails from the planet Melodia and is Psyren's main love interest.

## Characteristics

### Physical Appearance

Banshee is a black-skinned alien who has baby blue eyes, and has sound inhibitors that look like cat ears.

### Personality

Banshee is the brains of Lightsen's group, so he is practically intelligent and knowledgeable. Even though his knack of using complex vocabulary and habit of saying common phrases incorrectly annoys his allies, his information is very useful to them.

## Powers and Abilities

### Enhanced Strength

Even though he lets his machines do the talking in battle, Banshee is a formidable fighter. His strength is enough to overpower enemies that are multiple times his size. He can also take on a superhuman being without retreating.

### Tremendous Durability

Despite his small size, Banshee is a tough alien. He can survive the crushing weights of giant asteroids.

### Ballistic Screaming

Banshee can gather power and let loose an insanely powerful scream of up to 130,250 Ddb, which is enough to destroy a planet.

### Genius-Level Intellect

Banshee is a very intelligent alien. He is able to create drones, machines, and weapons of an advanced level.