Dancing Maze

## Summary

As Matthew and Penelope dance, Alexander Jefferson debates with the others on who gets to steal the toolbox. Cyrus Ferdinand decides to give it a try only to trip so Douglas sends in Chester. Cyrus calls Chester a show off as Matthew and Penelope do twirls together. Both Penelope and Took Took are smiling geniunely. Matthew then makes it seem like the fence catches fire. Took Took drops everything to make sure the 'fire' doesn't spread and Chester grabs the gear that the size of him from the chest. Penelope is about to turn towards the 'fire' when Matthew holds her in a beautiful embrace.

Chester skitters across the tightrope back to Douglas with gear in hand as Emily Binks asks Alexander where Matthew learned to dance. When Chester returns to Douglas, the music stops and Penelope gives a curtsie. She admits that she hasn't had a dance like that in some time and Matthew says that she can keep her gears. Penelope asks Matthew to stay but he can't and she understands. She notes a crushing feeling in her chest and asks Took Took about it when the 'fire' goes out. Took Took notes Penelope's joy and shakes Matthew's hand. Took Took makes the crowd applaud as the group leaves and Penelope wishes them good luck.

The group leaves with Cyrus and Emily dumbfounded. Gulliver meets up with them outside revealing that Penelope wasn't cursed but Took Took was. Apparently he made Penelope to look like his sister so that he wouldn't forget her. Gulliver then brings up the fact that the missing spell has been located in the funhouse. According to Gulliver it's where Melomene Hollow sends those she doesn't like. He also warns Salem's Children that the owner of the fun house has five personalities at once before giving them six carnival tickets.

As they arrive at the funhouse, Alexander asks how many children have been taken and it turns out they've been taking children for over 1000 years. It would usually happen in bunches of six to ten every five to fifteen years (It averages to be 630 children with only 2% escaping). They arrive at the bottom of the hill with Gulliver staying behind. The party arrives at the funhouse entrance to meet a weird multi-faced man with a trench coat and colorful tie. He calls himself Pentaface, goes over the rules and asks for the tickets. Alexander hands over his tickets while muttering about him being worse than politicians.

The party heads into the funhouse and comes across an odd floor in the first room. Alexander goes first and when he reaches the end he's hit with a boxing glove. Thankfully it doesn't do too much to him. He's annoyed but continued onto a room with a pit of uncomfortable looking liquid. Hazel sniffs and realizes that it's blood below the platforms of the room. Emily groans in annoyance that she has to go naked again and gives Hazel the hood to wear as a mask. The group notices a note in the middle of the central platform. Chester begrudgingly volunteers to get the note. It reads that they can touch the liquid and that it isn't poisonous blood or anything. Alexander is half-tempted to use the note to check the blood and Douglas suggests using some silk to pull the note up for the no litter rule. The note come back covered in steaming blood so Alexander has Chester put it back.

The party heads north first and finds a note in the middle of the next room. It reads 'Blue yellow green and red. You must be quick or you'll be dead.' They pocket the note and head east. Matthew spots another hole in the wall as they head east while Cyrus and Douglas are unnerved that they aren't hearing anything. Alexander trips the boxing glove without getting hit with it. They head into a hallway with a door, a lever and a note at the end of it. The note reads 'pull me' and Alexander suspects a trap. Alexander decides to pull the lever while everyone else is outside the room. Emily stays behind to make sure Alexander is okay as he pulls the lever. The door opens and the room tilts sending both Alexander and Emily plummeting into the room below. The trap door is sealed with stone as the party checks in on Alexander and Emily. The duo find themselves in a spinning room. Alexander uses his wings to hover while Emily keeps her balance. They remember the note from the room before and Alexander extinguishes the blue, yellow, green and red candles in that order. The room stops spinning and a key falls out of the ceiling.

The trap door opens and Alexander carries Emily out. Everyone else is relieved as Emily holds up the key they found. They head into the northern room after Alexander avoids another punching glove trap. Alexander steps into the room and falls into another trap door. In the small room is a small pit with a note that reads 'wrong room try again.' Alexander flies out of the pit all grumpy and the group returns to the blood room.

They head to the left path out of the room after Alexander notices a door with two locks on the other side of the pit of blood. They come across a large chamber that Alexander slips around the middle of. They come upon a hallway heading south as Alexander lets another boxing glove slip past his face. Emily tries hard not to laugh as Alexander tells the party to place their bets.

## Notable Events

* The party gets the doll gear
* The party meets Pentaface
* The party enters the funhouse (which was inspired by spooky's jump scare house)
* Alexander Jefferson and Emily Binks find one key