recursal/Fanatic-Fandom huggingface dataset:
Ogna

**Ogna** is the name of the hill upon which the city of Isgerdia, capitol of Korevna, was built.

## History

When King Korev the Great and his men first arrived in what would later become Korevna, they noticed from a great distance a mighty hill rising from the plains. Upon inspecting it they found that one portion was a great stone cliff rising from the earth with a sloping earthen hill around it. Believing the hill impossible to have been created naturally, Korev called it “Ogna” meaning “place of giants”.

After the Conquest of the North was completed in 2000 AE, Korev decided to build a fortification at Ogna from which to rule his new lands. This original fortification would be constructed on the lower hillside, spawning also a town, which would grow into a city eventually called Isgerdia. During his lifetime, King Korev created a temple to his household god, Hor, accidentally excavating into a mysterious sealed tomb. Later, this temple would be converted into the Chapel of St. Korev the Great in 972 AE.

Ogna’s interior went largely unexplored until the late 500s AE, when work on a sewer system accidentally uncovered a vast network of tunnels within the hill. These chambers of Korevnan and pre-Northern Contact cultures became invaluable to archaeologists, who quickly took over the discoveries. By the 300s, local children would delve into the depths of the hill looking for treasure to sell in the city. Illicit parties, cult meetings, and criminal activities flourished within Ogna.

In the Current Era, much of the secret passages and chambers have been barred by the Crown in order to prevent further looting and destruction to what has been deemed culturally significant landmarks. Fleurian archaeological work was haunted in 114 CE at the start of the Two Years War.

## Description

Ogna is a hill in the center of the Korevnan plains near the river Vark. It is partially stone, with a peak of 541 feet above the surrounding area. Surrounding the dark cliff portion is a large hill which reaches 266 feet at its highest point and which is now believed to have been man made sometime before the arrival of the Korevnans. Currently the city of Isgerdia surmounts Ogna, nearly covering all but the sheerest cliff face upon which sits Castle Highcrest.
Vaughn Family

The **Vaughn** family is not a family by blood, but met through foster care. The three girls founded a family and swore to each other to never break apart.

## Family Members

* **Brianna Vaughn -** Brianna is a young girl in foster care, who was looking for a family and found it in her two best friends.
* **Emmaline Vaughn -** Emmaline is a young girl in foster care, who was looking for a family and found it in her two best friends.
* **Hayley Marshall -** Hayley is a young girl in foster care, who was looking for a family and found it in her two best friends.

Brianna VaughnEmmaline VaughnHayley Marshall
## Relatives

### Through Brianna

* Tristan Forbes Vaughn is the oldest daughter of Brianna.

### Through Emmaline

* Odeya Gilbert Vaughn is the oldest daughter of Emmaline.

### Through Hayley

* **Hope Mikaelson** is the only child of Hayley and Niklaus Mikaelson
Большая библиотека

### Описание

«Увеличивает максимальное знание библиотек в пределах своего радиуса». Обеспечивает счастье. Разблокирует исследования для бонусов королевства.

Большая библиотека - тип городского строительства в игре *Kingdoms and Castles*.

Для постройки Великой библиотеки нужна обычная библиотека.

Большая библиотека увеличивает максимальное знание +3 всех библиотек в радиусе 11-ти клеток.

Большая библиотека добавляет «Счастье счастья» в радиусе 11 плиток.

### Исследование

(845 золота) Улучшенные печи для хлеба = Увеличивает скорость, с которой пекари могут делать хлеб на 25%

(3 150 золотых) Улучшенные методы строительства = Сокращение затрат на строительство на 10% для дерева и 5% для камня

(2,450 золота) Сильные паруса = Увеличивает скорость движения корабля на значительную величину

(1 250 золота) Технология бронебойных стрел = Увеличивает все повреждения башни Лучника на 25%

(1 300 золота) Технология бронебойных снарядов для балист = Увеличивает урон башни с баллистой на 25%
Городская площадь

Городская площадь - тип городского строительства в игре *Kingdoms and Castles*.

Городские площади увеличивают счастье в соседних лачугах, коттеджах и особняках в радиусе 7 клеток.

### Фестиваль

**Фестиваль** - это событие, которое можно организовать на площади за 50 золотых.

**Выгода:**

Фестивали добавляют +15 к Счастью для королевства во время Фестиваля.

Дает более высокий шанс, что крестьяне остаться в вашем королевстве, предполагая, что для них есть место для жилья.
Каменная замковая стена

### Описание

«Из них строят стены и башни. Чем выше стены, тем сложнее врагам их уничтожить. Иммунитет к огню».

Каменная замковый стена - вид замкового здания в королевствах.

Каменные замковые стены используются для строительства стен и башен, которые защищают ваш замок. Для создания башни можно использовать один стек замковых блоков, или они могут быть расположены рядами для создания стен. Существует предел того, насколько высок вы можете сложить один блок замка, три высоких. Чтобы достичь высот более 3, этот блок должен поддерживаться соседними блоками замка.

Каменные замковые блоки необходимы для строительства обороны вашего Королевства - без них вторжение викингов и огнедышащих драконов разрушит ваши земли и безнаказанно убивать ваших подданных. Первый размещенный блок будет иметь 2 Очка Здоровья, а затем каждый блок, расположенный поверх него, добавит к стеку +1 Очко Здоровья.

Обратите внимание, что башни и стены, построенные из замковых блоков, сами по себе не требуют какой-либо рабочей силы, однако Башня Лучника и Баллиста (которые построены на вершине ваших стен и башен) будет требовать.

Замковые блоки из камня нельзя укладывать с деревянными замковыми блоками.
Особняк

### Описание

«Предоставляет 25 кроватей для крестьян, требует уголь, дает больше налогов. Имеет 4 главы хозяйства».

Особняк - тип городского строительства в игре *Kingdoms and Castles*.

Он третий и самый большой тип резиденции в игре, которые в два раза больше размера коттеджа и в четыре раза больше размера лачуги.

Особняк вмещает до 25 крестьян и имеет 4 главы хозяйства для получения пищи и древесного угля для жителей.

Он генерирует 10 золотых золотых в виде налогов в год за ставку налога (от 10 до 30 золотых в год) с комнатой сокровищ.

### Эффективность

Усадьба - самый дорогой жилищный район, по стоимости, но вмещает больше крестьян(6,25 на клетку).
Казармы

### Описание

«Использует оружие и золото, чтобы превратить крестьян в солдат. Солдаты ждут здесь, пока генерал не вербует их».

Казармы - вид замкового здания в королевствах и замках.

Генералы, набранные в Зале Войны, ведут солдат, обученных в казармах, для создания армий и защиты королевства от викингов и Огров.

Казармы обучают Крестьяне стать солдатами, используя 5 золотых  и 2 вооружения на одного солдата.

Оружие делается кузнецом в Кузне.

Солдаты остаются в казармах, пока их не набирёт генерал.

Чем больше сотрудников работают в казармах, тем быстрее учатся солдаты.
Kingdoms and Castles вики

**Добро пожаловать на
**Kingdoms and Castles** Вики!**

Kingdoms and Castles – это средневековый градостроительный симулятор, в котором вы начнете свой путь с небольшого поселения и попытаетесь создать могущественный город с хорошо защищенным замком. Оберегайте своих жителей от налётов викингов, а также будьте готовы к сюрпризам, ведь простой налет дракона на ваши посевы может оставить вас без провизии и обречь жителей на голодную смерть

**Навигация**
ЗданияПротивникиСоюзники
Fayos Wiki

## Welcome

If you found this wiki, congratulations! This is the wiki I use to better keep track of the information about my pet project: Fayos. Fayos is a mid-fantasy world that I work on in my free time, hopefully to eventually become something. But for now, enjoy browsing the various articles on the many many things that inhabit my goofy world.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!
Roderick Flore

Roderick a he appeared in an advertisement for Lambert University by Ivan Katar in 26 CE

## Biographical information

### Place of birth

Palisade Street, New Town, Wilemberg, Fleur

## Physical description

### Eye color

Green

**Roderick Flore** was a famous artist's model from the mid 20s-30s CE in Wilemberg, Fleur. He was the muse of Ivan Katar as well as his lifelong companion.

## Biography

Roderick was born on 30th of Muntep in 3 CE to a middle class family. His father was a carpet salesman, his mother a housewife. He had three siblings, an older brother and sister as well as a younger brother. He grew up near Palisade Street in New Town Wilemberg where he attended school until age twelve. Around this time he began to spend more time in Old Town, where he began smoking cigarettes and eventually opium in 18 CE. He worked as a dancer, bartender, and occasional prostitute. His parents attempted to force him to return home many times, but he consistently returned to live as a runaway.

By the mid-20s he was working more and more as a model for independent artists as well as for some of the universities in the area. In 22 CE he would be hired to sit for a painting by Mia of the Lily at her house Yellowpaper. There he met Ivan Katar, a young upstart print artist. The two immediately connected and began a relationship that year. Roderick moved into Yellowpaper with Ivan in 23 CE. He became his muse. During this period Roderick remained largely addicted to opium, until he was forced to quit by Ivan in 26 CE.

Many of Ivan's works from the 20s onward would have Roderick as his subject. He was used extensively as a model for his advertisement works and is instantly recognizable as the face of many Fleurian brands. He would move with Ivan to the Glass District in 33 CE. He lived there until 61 CE when Ivan would move the couple to a cottage outside Maulen. They enjoyed their retirement there until Rodrick's health declined in 66 CE, eventually dying in his sleep on 28 Korvos 67 CE. Ivan buried him in the yard, beneath a magnolia tree. Ivan was buried beside him after his death in 75 CE, though both bodies were moved to a monument tomb in Katar square, a project by Queen Guinevere Wilem of Flowers she had completed that year at the docks, part of a remodel of the slums that had once stood there.

## Appearance

Roderick was incredibly handsome with a well defined face, blond hair, and blue eyes. He was well built, muscular without being too brutish. He was very fashionable, always on the cutting end of the Wilemberg trends.
Little Miss Salvatore Wiki

## Little Miss Series

Find out everything about the series and all the *Little Misses* including the children of the original *The Vampire Diaries* characters.

Little Miss SalvatoreLittle Miss LockwoodLittle Miss GerardLittle Miss MikaelsonLittle Miss Salvatore 2Little Miss DonovanLittle Miss PetrovaLittle Miss GilbertLittle Miss Ancient
## Little Misses

Mandy SalvatoreHannah MikaelsonEmma KirbyMasie LockwoodEmmaline VaughnElle ForbesNikki BennettMarcia GerardIliyana PetrovaCalista SaltzmanGraceLaura SalvatoreLucia MikaelsonZenobia
## Notes

* Some articles are copied from https://vampirediaries.wikia.com/wiki/The\_Vampire\_Diaries\_Wiki
Лачуга

Лачуга - тип городского строительства в игре *Kingdoms and Castles*.

Она является самым первым и основным видом жилья в игре.

Лачуга дает 5 места для жилья и стоит 5 дерева. У неё есть один глава домохозяйства, который отправляется за едой и древесным углем для проживания.

### Эффективность

Лачуга - самый экономичный дом для строительства. Она стоит 1 дерево на крестьянина.

Это наименее эффективное пространство дома, так как в нем размещено 5 крестьян за блок, в коттеджах 6 крестьян на блок и в усадьбе 6,25 крестьянина на блок.

Они также требуют больше дорог, поскольку каждый дом должен быть подключен к дороге.
Masie Lockwood

* Human
* Werewolf

**Masie Lockwood** is the lead character in Little Miss Lockwood. Masie is the daughter of Tyler.

She is part of the Lockwood Family.

## Strengths and Weaknesses

She has all the strengths and weaknesses of a werewolf.

## Relationships

### **Family**

#### Tyler Lockwood (father)

Masie has never met her father when he was alive. He appeared to her as a ghost, helping her through the difficult times of her life until Mandy started to talk to her.

### **Friends**

#### Mandy Salvatore (guardian)

Mandy became Masie's guardian when she first triggered her curse.

## Name

* **Masie** is the short form of Mason. She was named after her father's uncle, Mason. The name means "one who works with stone"
* **Lockwood**is of English origin and means "enclosure forest"
Sigmere Redblade

### Relatives

King Sigholm the Unworthy (Son, deceased)King Sigvening the Navigator (Son, deceased)

## Physical description

### Gender

Male

**Sigmere Redblade** was a legendary king of Nordures who is mentioned in the Song of Sigvening.

## Biography

Sigmere Redblade was the king of Skjolzir the most powerful city in Nordures and the ruler to which the lesser lords of the island deferred to. He had two sons, Sigvening the Navigator and Sigholm the Unworthy. His wife is not named but is speculated to have been of importance to the story at some point as she is often seen in ancient carvings or pottery depicting the story. When he was in the prime of his life he went to war with the King of the Ulds, a mysterious figure from a possibly fictional country. During this conflict, he was slain causing his son Sigholm to turn against his brother, the rightful heir. Later in the chronicle, Sigvening speaks to his father's spirit while living with shamans in the north.
The Caedes

**The Caedes** are the three leaders of the kingdom of Caldos, an independent nation in northern Kaiyados. They have ruled over the kingdom since their arrival in 1370 A.E.

## History

In 1370 A.E. three people in elaborate dress and masks arrived in Etonia to seek audience with the King Yaro Thulasizawa. Upon receiving the audience the three figures introduced themselves as the Lord Malados, the Lady Kovas, and the Master Titil. They explained their purpose swiftly, claiming to be living gods descended from the sky to absolve Caldos of its pagan ways and to lead it into a shining future of excellence. They then asked that King Yaro relinquish his crown to them so that they may take their place as the rightful rulers. To this the king laughed and ordered that they be executed for their insolence and disrespect. He was then asked politely by Lady Kovas again to relinquish the throne yet again he refused. It was said by witnesses that the king suddenly fell from his chair, his eyes becoming bloodshot and bulging as he clenched his head and screamed. His guards attempted to help him but were also afflicted by the strange pressure, which pressed onto them until they, like their king, died on the floor with blood leaking from their ears and noses. After this, the Lady Kovas asked if anyone opposed them, but none did, quickly bowing and allowing the three to assume the position as joint rulers of Caldos.

The Caedes ruled from Etonia from 1370 A.E to 1019 A.E. when they moved the capitol to the then tiny city of Carraco. In Carraco, the Caedes began to form their own orders: Lady Kavos formed the Kavidae College, Master Titil formed the Observatory, and Lord Malados began to reform the knights of many lords into a single standing army under Caedic command.

WIP
Den Mother Orza-Kr

**Den Mother Orza-Kr** was a Gnoll leader from 645 A.E. to 640 A.E. who led the Zaradozi Gnolls during the end of the First Gnoll War. She is notable for her execution at Fort Valencia following her capture at Mikaodoza.

## Biography

Orza-Kr was born to an unknown mother in the woods north of Mikaodoza. She grew up there with two sisters who she fought fiercly with. When she turned three her mother tattooed a leopard on her chest. She left home shortly after.

Orza-Kr had grown strong fighting her older sisters, so she became a Matriarch at Mikaodoza with ease. She started operating raiding parties soon after. Orza was well known by the Caldosi patrollers by the growing amount of tattoos she had, eventually covering her whole chest and shoulders with scenes of animals and geometric patterns. Orza was known for killing any humans she saw, leaving no mercy even for children. Because of this, she became one of the most wanted Gnolls.

In 645 A.E. she became Den Mother after defeating and killing the former Den Mother Agaza-Kzaza-Zr in solo combat. As Den Mother, she continued the assault on human forces, leading to the Raising in 640 A.E. During the battle she was captured along with Matriarch Zakza-Kil-Ka and a lame male Gnoll. For three months she was shown across the kingdom of Caldos as a captive.

She was brought to Fort Valencia after where she was kept in the dungeons for a week before her execution. During this time she was interviewed by the civilized Gnoll Tellias the Mild. He learned her life story from her and wrote it in his account of the Gnoll Wars, *The Actions and Stories of the Savage Gnolls During the Gnoll Wars.* She was executed second of her peers at Fort Valencia. The axe was unable to make it through her neck, so it took several swings for her corpse to stop moving. Her corpse was skinned and her tattoos were tanned and passed around before becoming the binding of the *Grimoire Gnollium.*

## Appearance

Orza-Kr was fairly average for a Gnoll female in both weight and size. Her tattoos and large mohawked mane made her easily recognizable. Citizens in Caldos thought her especially disgusting due to the hairless quality of her chest, making her breasts visible. Orza-Kr did not wear clothing of any kind, besides a small golden bracelet that she stole from a corpse. Upon capture it was found that it was actually a Kuddian style necklace.

Orza-Kr's tattoos included a central leopard which was surrounded by flowering trees with scenes of a deer hunt at the hands of Gnolls on the left and several goats on the right. Her shoulders were decorated in purely geomterical patterns. Like most all Gnoll tattoos, the designs were completed in blackish-blue ink.
Little Miss Donovan 2

Emery Maxwell wants to find her father, so makes her way to Mystic Falls, where she first meets Hope Mikaelson. After they finished their conversation, Emery gets hit by a car, which almost killed her. Hope feeds her her blood to save her, leaving a hint for the Salvatore school to help her further.

## Cast/Characters

Tiera Skovbye as Emery Maxwell

Danielle Rose Russell as Hope Mikaelson

Zach Roerig as Matt Donovan

Madison McLaughlin as Emma Kirby

Aria Shahghasemi as Landon Kirby

Matthew Davis as Alaric Saltzman

Peyton Alex Smith as Rafael Waithe

Keith Powers as Romeo Castle

Madison Davenport as Liv
Ser Laurence, Saint of the Second Breath

**Ser Laurence the Northlander, Saint of the Second Breath** was a knight under the service of King Wunibald the Wise from 765 A.E. to 754 A.E. He is known as both a martyr and a saint in the Justainian religion and is noteworthy for his controversial nature.

## Biography

Ser Laurence was born to a now lost Skjolian clan sometime between 790 and 789 A.E. according to varying records. He was raised by his parents and squired in the service of his uncle, Ser William Vulbrit until he was seventeen. Around this time he joined the royal guards at the palace at Kalda and swore an oath to protect the King at all costs. Soon, he was knighted with several other men following the Night of Seven Curses in 765 A.E. After, Laurence would become a popular guard within the royal palace, beloved especially by Princess Kaja Nibringr.

In 758 A.E. a tourney was held in Skjol, Fleur which Ser Laurence attended. During this tourney, while competing in the melee, Ser Laurence was unhorsed by Ser Kevin the Fox. As he fell, he was kicked hard in the back of the head by his horse, crumpling his helm and leaving him still in the sawdust. A priest from the lists was called down to attend to him and all manner of men versed in healing joined on the field to attempt to save the man. The priest removed Laurence's helmet to find his head caved in, a portion of his skull falling out when the helmet was removed. Laurence stopped breathing at this time.

Supposedly, eye-witnesses say that the priest began to pray over Laurence's corpse as he poured holy water into the wound. He then pierced both his hands with a splinter of the shattered lance that had killed him, rubbing the blood over the wound. Witnesses claimed that when he moved his hand away, the wound was filled with flesh again, new but gnarled where there had once been brain and blood. Then, Laurence took a ragged breath.

Ser Laurence returned to the palace at Kalda to recover and began to have horrible dreams of a place he called the "River". His description decried of a place without end he had walked forever and ever in the moments he had been dead. He claimed that the waters their were shallow and milky, but that whenever you stumbled they would swallow up to your thighs and make you slow. The people at the time did not understand what he was trying to say. Soon, Laurence would be unable to continue his services, as he had trouble moving at times and his incoherent ramblings became worse. He was kept in the palace at the request of Princess Kaja, the only one who still listened to him.

By 754 A.E. he had become a complete madman, ranting endlessly of the visions he saw. He was executed that same year, by order of the King, on account for his attempt to slaughter his daughter. This incident is largely debated.
Long Lobster

**Long Lobster** or **Anika** is a marine crustacean native to shallow warm ocean waters near Fayos. They are a popular affordable food source, especially in their smaller forms.

## Appearance

Anika is a species of aquatic arthropod native to the shallower ocean waters off the continent Fayos. It can grow to be as long as three feet, but averages one and a half feet, though some smaller subspecies exist. It is mostly flat, with the middle portion being only a few inches thick. Its central body is long and tube-like, with radiating overlapping flat exoskeletal appendages that help propel it through the water. The body tapers outwards then inwards again and ends on a split fin tail. Anika's eyes are large and from its face sprout two curling appendages that it uses to bring prey to its mouth, a disc like opening under its head. Its coloration is typically dark reddish brown, though some near Media are known to be more blue in appearance.

## History

Anika have been eaten wherever they can be found for as long as humans or beast races have inhabited such areas. Crushed Anika shells have been found in Mound Builder burials along the coast of Fleur as well as among refuse piles in ancient settlements in northern Kudd. Median folklore speaks of a demon that lived in sea caves that was half man half Anika. In modern times, Anika is typically called Long Lobster colloquially and is fished by trawling nets along shallow waters or laying traps similar to those used for lobsters. Anika is considered largely to be a peasant dish, as its meat is considered of lesser quality to that of the common lobster and is abundant near shallow warm coastlines. It is famously served in Fleur upon its back, sliced open along its middle and gutted, with the flesh drenched in lemon and butter. The curling appendages are considered the finest part of the Anika and it is tradition to attempt to suck the flesh out in one long string so as to avoid using a fork.
Northern Noble Families

In the North, noble families hold most land, office, and governing positions. Here is a list of such families.

## List of Greater Northern Noble Houses

* House Boran
* House Eronov
* House Herminov
* House Isgerd
* House Olivarden
* House Perseum
* House Skjoldir
* House Verden
* House Wilem

## List of Lesser Northern Noble Houses

* House Arimos
* House Boarshead
* House Geraldin
* House Nikita
* House Oster
* House Plumfield
* House Shildr
* House Tarasov
* House Ysborne
Timeline

#### April 6

* Katerina Petrova turns into a vampire by hanging herself after she was fed Rose's blood

## 1500's

* Birth of Hannah Mikaelson
* Hannah transforms into a vampire by a spell performed by Freya Mikaelson at her birth

### 1508

* Katerina turns her daughter Iliyana into a vampire

## 1800's

### 1864

* Damon and Stefan Salvatore are turned into a vampire

### 1881

* Emily Bennett accidentally turns Amanda into an Immortal

## 1900's

### 1901

* Iliyana finds a dying Tinsley Salvatore and turns her into a vampire
Lizbeth of Perseum, Lady of Skjol

Lady Grace Wilem II (daughter)

**Lizbeth of Perseum** or **Lady Lizbeth of Skjol** is the wife of Prince Johan Wilem and mother of their only child, Grace Wilem II. She is currently living in Perseum with her daughter, unofficially separated from her husband.

## Biography

Lizbeth was born in Perseum to noble parents Lady Aleksahsa and Lord Maddox Hilberd of Perseum on the thirtieth of Muntep in 68 ME She was raised nobly in her parents manor Perseum, a small complex within the walls of Holmond, Skjol. Lizbeth excelled in the creation of tapestries and textiles, often embroidering her own dresses with elaborate patterns to the wonder of others.

In 77, her mother died and her father became greatly upset. Lizbeth, as the families only child, was shown often at parties and debutante balls, though with little success. When she was twenty-two in 90 A.E. her father managed to get her betrothed to Prince Johan Wilem of Fleur, a man notorious for his disinterest in marriage to anyone besides his cousin Lady Helena Wilem II. Lizbeth was nervous but excited to marry into royalty, not knowing that her father only got the opportunity out of the desperation of Prince Consort Nikolas Wilem (an old military buddy of Maddox). In 92 ME Lizbeth arrived in Evermere, Wilemberg to marry the prince. Their wedding was attended by few, a small affair in the gardens of the palace.

In the following few years, Lizbeth would fit in well in with court ladies. She excelled in those noble circles, weaving, sewing, and gossiping her days away. She got along fine with her husband at first, but she would soon become frustrated due to his focus mostly on his duties and not her. Their troubles to conceive were well known, Johan blaming Lizbeth for being infertile and she doing the same to him. In 106 ME their only child was conceived and born, Grace Wilem II. In 109 her husband Prince Johan participated in an attempted coupe against the Queen Minerva Wilem II of Flowers. Following the coupes failure, Minerva exiled Johan from the north, sending him south to Sikkud.

Fearing for her life, Lizbeth fled Fleur with Grace, returning to her home in Skjol. She was stripped of her title Lady of Skjol and separated unofficially from her husband. When Johan returned in 113 and received a full pardon Lizbeth made no attempt to contact him. Currently she resides still in her home, raising their daughter as if she was not in line for the crown of Fleur.

## Appearance

Lizbeth has pale skin, dark hair, and light blue eyes. She is rather plain looking, with homely features. She is slightly overweight. Lizbeth prefers low cut dresses of light cloth.
Ashurina

**Ashurina** was the daughter of Crown Prince Ashur and for a brief moment the possible heir to the throne of Bailet. She was murdered in her infancy to keep the throne in the hands of the sons of Nebakamah.

### Biography

Ashurina was born after the death of her father Crown Prince Ashur to her mother, Marzia, then a widowed princess. Marzia, who had been living in hiding brought the baby to court to present her claim to the throne. Prince Nebakamah II argued that he should take priority over the female baby. King Nebakamah was incapacitated at the time, lying on his deathbed. As the king could not comment on the decision, Prince Nebakamah II was said to have snatched the little princess from her mother's arms to dash her skull upon the floor of the throne room. Marzia became so distraught that she had to be carried away by the king's guard. She spent the rest of her short life as a beggar.

Ashurina remains were lost.
Heptu

**Heptu** is the name of the land to the northwest of Cockaine on the fictional continent of Ayelaend. It is ruled entirely by women and is the opposite of Kird.

## Description

Heptu is said to be a beautiful land of hills and fruit trees where the wheat covers massive swathes of land as far as the eye can see. Among these gardens are large and glorious open palaces where dwell multitudes of beautiful women. The whole nation is ruled by women and their queen is said to be the fairy Circinia. The women of Heptu are said to be entirely virgins, dedicated to the pursuit of beauty in all things. They are said to flee at the sight of men, thinking them beasts or daemons. It is said that if any man were to rape a virgin of Heptu, his soul would be tormented forever in Circinia's palace with tortures the mortal mind cannot imagine.

## Legacy

Heptu was added to Ayelaend later than the other lands, probably within the 5th century AE as a response to Fleurian expansion. It is a clear reaction to the matriarchal kingdom, with its position on Ayelaend reflecting Fleur's in the North. It is a parallel to Kird, the land of the savage dog men which itself corresponds clearly to Korevna. Heptu is meant to signify the sin of lust as man tales set there have the knightly characters succumbing to their base urges only to be punished harshly. Despite this, Heptu is still often portrayed as an evil place of perversions despite its inhabitants being non-hostile.
Gardener Rebellion

The **Gardener Rebellion** was a war fought in the Duchy of --- over the succession of House Olivarden. Charles the Pretender, the bastard son of Duke Charles Olivarden, asserted that he was a true born heir to the Duke, having been born to his mother, Elisia Fair-Welcome, legitimate after she had married Duke Charles in a secret ceremony. The war ended in a defeat of the Pretender's forces, called the Gardeners, as they were made up mostly of peasants and mercenaries recruited from the locals of ---, a duchy known for it's flower farms.

## History

In 28 ME, while traveling to Wilemberg on summons from Queen Isabella Wilem of Flowers, the then Ser Charles Olivarden was stopped in a town called Oakgrove for a great oak tree grew there. At the tavern where he and his party staid, he met a young barmaid called Elisia Fair-Welcome, an orphan woman of seventeen. Being crafty, the young knight Charles eloped with the woman into the night where they slept together beneath the great oak tree. He promised to return for her after his father's duties were done in the capitol, but he never did. A year later, young Elisia gave birth to a baby boy she called Charles Olivarden, after his father.

Eventually, Charles would succeed his father as Duke of --- in 39 ME. His wife Duchess Armina Olivarden gave him a son the following year, called Geoffrey. In 42, she would bear him another son called Charles and a final son called Felix in 45. When Elisia heard of the birth of Geoffrey she became furious, claiming her son's birthright had been stolen. Her attempts to contact Duke Charles were ignored and she found herself living in poverty, supported by her sons work as a mercenary. For his part, Charles the Pretender, had been desperately attempting to win the favor of his father. He competed in three of his tourneys, making it to third place in the melee at the 48 Tourney at Olivarden. His efforts remained unnoticed and Charles began to covet what his half-brothers had. His mother and he began to plot means to regain his birthright. However, several issues remained in their path, even if support was rallied. Duke Charles' brother Vikar still lived, along with his sons and Vikar's son. Unless they were all killed, the Duke's title would pass to one of them. Charles would never be legitimized without force, so the two decided to present their claims to one of House Olivarden's vassals, House Oster.

House Oster had been made the vassal of the Olivarden when they fled their ancestral seat Castle Oligarden during the First Lily War. House Olivarden defended the castle, saving the Fleurian fleet from being burned. For this, they were given the castle and the Duchy of ---.
Viole Manor

**Viole Manor** was a Neo-Fleurian styled manor home built by the commission of Queen Kateraldir Wilem of Flowers by the architect Nikols Witzkatov in 164 AE. The manor was destroyed by the order of Crown Prince Calvan Wilem in 58 ME during the Calvanist Revival.

## History

Queen Kateraldir was heavily involved in the creation of Fleurian Aestheticism, an artistic movement turned spiritual, during her reign. She became close friends with many of the leading intellectuals of the movement who wanted to reject Justainism for a more Fleurian ideal. Kateraldir became close with Nikols Witzkatov, an architect and sculptor from the city of Skjol, Fleur. She admired his drafts for theoretical buildings, objects, and sculptural work. In 166 AE she commissioned him to create a manor home that could be used as a gathering place for intellectuals to discuss the merit of Fleurian Aestheticism. Witzkatov agreed and construction began the following year.

The building was completed in 164 AE and became an icon of the Neo-Fleurian style and Fleurian Aestheticism movement. The green building, sandwiched between two other row houses, was of exquisite make, with twisting polls, naturalistic forms, and curved architecture. Its interior was of the highest quality, filled with art, sculpture, and exotic materials. The iconic building was a meeting place for many important figures in the art scene of Fleur for nearly two hundred years.

In 58 ME, by the order of Crown Prince Calvan Wilem, the manor was destroyed and its owner, famous painter Markus Wulfgang, arrested under charges of indecency. Wulfgang was later released, but the damage was done. The historic building was left in ruins, demolished due to its supposed pagan/heretical nature. A new chapel to Justain was built where it stood, called the Calvanist Chapel of our Lady of the Nine Wounds.
King Nebakamah

## Nebakamah

### Relatives

Alialia (Wife) Alial (Son) Ashur (Son)Nebakamah II (Son) Mardu (Son)Panna (Daughter)Shazzar (Son)Alialia II (Daughter)Enlil (Son)Nasirpal (Son)Shamur (Daughter)Nebakamah III (Son)Han (Son)Nardean (Son)

## Physical description

### Eye color

Black

**King Nebakamah** was the founder of the Asinum-Bail clan and the semi-legendary uniter of the ancient Kuddian city-state kingdoms.

### Biography

Nebakamah lived his early life as a simple shepherd and farmer near the Ashatar-Shamai river. Sometime in 3400 he rallied a great number of men together to start a revolt against the local city of Nerduk. He successfully lead the sack against the city, becoming the king of his followers, who called him Bailet or "lord over men". His army eventually swept through the Kuddian city-states, becoming the first group to "unite" the Kuddian people. Making Abazshara-Al his capital, King Nebakamah took a wife and had many children with her.

His rule was punctuated by lesser revolts but an overall peaceful reign. He reigned for eighty-six years and died peacefully of old age. His crown went to his son Nebakamah II, third born.

### Appearance

Nebakamah was muscled and strong, with long, curled black hair which he kept oiled and bound into balls close to the head. He was tanned and wore the garb of the early Kuddians.

### Family

Nebakamah took one wife, Queen Alialia who gave him many sons and daughters. They are as follows:

* Alial (Son)
* Ashur (Son)
* Nebakamah II (Son)
* Mardu (Son)
* Panna (Daughter)
* Shazzar (Son)
* Alialia II (Daughter)
* Enlil (Son)
* Nasirpal (Son)
* Shamur (Daughter)
* Nebakamah III (Son)
* Han (Son)
* Nardean (Son)
Saint Bernadette

**Bernadette, Saint of Tongues** was a woman who lived in Skjol during the 33rd century AE. She was martyred in 328 AE via beheading. Her head is housed in the Convent of the Sisters of Tongues near the Fleurian border in Skjol.

## Biography

Little is known of Bernadette's childhood or young adulthood. Tradition holds she was the daughter of a cloth merchant who became highly devoted to Justain. In her teenage years, she joined a now destroyed local church, becoming anchored to it for several years before leaving one day on her holy mission. The then adult Bernadette entered Bjorg and began speaking in tongues to the people there. She could not stop, despite being warned by authorities to cease. When given pen and paper she was able to communicate in Northern as well as in a mysterious alphabet not known to anyone on Fayos. After three months of preaching in the streets, Bernadette was imprisoned in Castle Bjordenston. After two years of ceaseless speaking in tongues, she was executed in the town square by sword after refusing to stop.

Her remains were buried at the local chapel, then exhumed in 298 AE to be housed as relics. It was found that her body had barely decayed while her head had withered to just a skull.

## Sainthood

Bernadette's body was exhumed in 298 AE to check for signs of preservation indicating her sainthood after the report of several miracles done by her within Bjorg. The most famous of these miracles was the Miracle of the Voices, in which for nine days none of the people of the town were able to speak following the removal of a shrine to Bernadette in the town's square. Miraculously, all but her skull had remained preserved, and Bernadette was canonized in 297 AE. Her domain is tongues, being the patron saint of linguists and orators. Her sign is a flaming tongue, her animal a parrot.

## Relics

Saint Bernadette's jaw is an important relic, housed currently in the Convent of the Sisters of Tongues, a convent founded in her honor in 280 AE. The jaw is housed within a golden bust with a disc halo, also gilded and inlaid with jewels. The face is blank, with a cushion upon which the jaw sits as well as two floating pearls where her eyes would be. The reliquary is displayed in a small chamber without ornament in the monastery, dimly lit or in total darkness. It is claimed that the jaw will speak if enough time is spent in devotion to it. The women of the convent spend many years of their lives in the chamber.

Several bone fragments, locks of hair, and pieces of cloth claiming to belong to Saint Bernadette appear throughout the North in convents or in amulets sold to travelers. Their authenticity is debated.
Princess Katerina Zhidkov

**Princess Katerina Zhidkov** is the daughter of Bear King Nikita Zhidkov and Bear Queen Pavliana Zhidkov. She is well known in Barland as a controversial figure for her lewd behavior and liberal values.

## Biography

Katerina was born on 83 ME on the 17th of Attep in the late hours of the night. She was a healthy baby, second born to the king and queen after her older brother Petyr Zhidkov VII. Katerina was first seen in public on 3 Netep for the announcement of her mother's third pregnancy. Her childhood was largely uneventful, with training in the typical queenly virtues and life sheltered within the palace. Katerina was very fond of her older brother's bear, often throwing tantrums over why she was not allowed one. To satisfy her, her parents gifted her a Kuddian Hound as a pet, which she called Spitz.

Katerina began acting out in her teen years. At thirteen, she escaped the royal entourage while they were touring in Isgerdia, being found that night after trying to pawn her bracelets for a horse. After that incident, she was kept on a short leash, allowed only to leave the palace for the gardens if accompanied by guards. Her mother felt for her, and in 98, decided to allow her more freedoms. She did this by allowing Katerina to once again accompany the family on outings as well as by hiring many new ladies in waiting for her daughter.

The princess's demeanor did not change much. In fact, only the occasional outing deemed appropriate for her accompaniment seemed to lift her spirits. Feeling that perhaps they had been too harsh, Pavliana began to allow the sixteen year old to go on monitored trips to the houses of other noble ladies her age. Finally, Katerina began to feel alive again. Of course, Pavliana did not know that her daughter was engaging in wildly inappropriate behavior at these little gatherings. While at the manor of the young Lady Justina Boreshkinik, Katerina slipped into her older brother Lyon Boreshkinik's chamber and seduced him in exchange for helping her sneak out that night. The two ran wild in the small town of Whitebend before returning as the sun rose to the manor. Many such incidents occurred during this time.

By 100 ME, when she was seventeen, Katerina had gained a reputation as not caring much about her status as princess. Instead, she was known in secret as having slept with half the guards in the palace and every brother of every friend her mother had ever chosen for her. Somehow, her parents had not caught on to her behavior. They disapproved of her lack of interest in royal affairs, which Katerina responded to by becoming deeply invested in the art of hosting. Pavliana was thrilled to see her daughter so invested in a womanly skill that she did not realize that the purpose of these parties was far less savory. Often times, the young princess would appear in sultry outfits and make innuendo at her guests.

In
Green Sun

The **Green Sun** is a semi-allegorical symbol as well as pseudo-natural phenomena associated with alchemy and Ashtorah.

### History

The Green Sun was first seen in manuscripts from the times of the Asinum-Bail's. It was seen first in margin drawings and later as the subject of several alchemical texts. The Green Sun is often shown being attacked or eaten by a lion. The Green Sun was actually seen twice throughout history.

Once was during the death of King Nukalial-Asinum-Bail VIII and his three sons at the hands of the Kuddian rebellion. It was said that upon their deaths the sun turned green and "a great lion appeared in the heavens making as to devour it and then the world went dark for five minutes and the armies shook in their armor."

The other time was not during a major event but seemingly random. In 145 A.E. the sun turned green for five hours, the clouds raged and then dissipated, and the people who gazed upon it were blinded if not looking with the assistance of a glass or scrying stone.

### In Alchemy

Alchemists of the natural order view the Green Sun as being representative of the reverse of the natural order, with the color of nature being applied to the heavens. However, the metaphorical alchemist sees it as a depiction of the corruption of the natural order, with the green being the sickness upon the gold and pure sun. The lion who accompanies the event is believed to be a manifestation of Ashtorah.
The Nineka Man

The **Nineka Man** is a skeleton found near the town of Nineka in Sikkud in 103 M.E. The skeleton is noteworthy in its age and features.

## Description

The Nineka Man is five feet tall and somewhat smaller than that of a modern day Sikkudian. The skeleton consists of three hundred and twenty-fragments of bone making a near complete skeleton. However, the left foot bones are mostly missing as well as a large fragment of the right femur. The skeleton is semi-fossilized, currently a dark yellowish-brown color. The man's skull is broken into two pieces, but upon reconstruction, resembles closely those of the native Kaiyan humans. His brow and cheekbones are more pronounced than those of the Kuddian and Norduren people groups, lending to the belief that the man was from Kaiya.

## Discovery

The Archaeological Society of Wildakar was informed by letter that a boy living in Nineka had been playing in the river when he stubbed his toe on something strange in the shallows. He pulled the skull of the man from the soil, accidentally splitting it into two fractures. The society was called due to the suspicion the villagers had at the age of the corpse.

An excavation occurred from the 25th to 30th of Holeaum in 103 M.E. but was ended abruptly due to the start of Attep. It was believed that during this time several fragments were lost by the flooding of the Ashatar-Shamai River. After being studied the bones were put on display in the Wildakar Museum of History and Art which is run by the Society.

## Controversy

The Nineka Man has led to some controversy among scholars for several reasons. First, the bones were determined to be at least 10,000 years old, meaning they predate the crossing of humans to Fayos from Kaiya. Similarly, the ethnicity of the man is equally out of place, as the first men to reach Fayos were of the Ihjargan ethnicity. The first men in Fayos had already lived in the area that made up the Sthargan Bridge for hundreds of years before crossing, meaning they would not bare the physical traits of the Kaiyan ancestors to such extent.

Two theories exist to explain the strange skeleton:

1. The man is not as old as thought and is actually a Kaiyan migrant who entered the area as a prisoner, slave, or traveler with the Ihjargan caravans. This is considered the most logical answer, as the Ihjargans are known for their use of slave labor.
2. The Sthargan theory is incorrect and the man is proof of early migrations to Fayos from Kaiya. This theory is not as popular as it is not backed up by any serious evidence other than the Nineka Man. The main evidence is the skull structure of the Nineka Man and his obvious age.