Spawn & Extract

## Spawning/Entering raid

A player can enter the raid solo or as a group in this scenario, individual players will have to head to the HUB (using the interaction in the door from your personal bunker hideout) and the interact with the door to enter a raid, this will transport the player from the hub safe space into the post-apocalyptic city of Chernarus; Groups of players will have to use a custom raid lobby (by default the Control + "U" key) and create/join a group of players. Only the leader will be able to enter the raid, taking the rest of the players in the group with him, effectively spawning them together.

As from version 1.4.4, PMC raids are limited to 4 players per group in order to balance out difficulty for groups. Having bigger parties do not ensure the same combat level and action as small firing squads, however, once in a raid the player do not have any restriction to team up with any other PMC or even SCAV players they come by.

A single raid lobby can only be comprised of up to 4 members at any time.

When opting to join a raid, a countdown times will begin until deployment, during this period of time, the leader can cancel deployment in case the option was selected by mistake or all the players in the group are not ready.

When being placed in raid, the player have a 45 second invisibility period. This period includes the faded black screen upon arrival into AO, letting the player with a solid 20 second grace period of actual visible invisibility.

## Scav Raids

These special raids will be found in your stash room trader up-link/laptop and can be entered with up to 1 friend in your group granting you with a free scav loadout. These loadout might include weapons you don't normally find in raids or in loot.

The scav can only extract in the assigned extractions sets (5 extractions in the map), which will be marked with a yellow icons in the map and the correspondent extraction name for the scav group.

When extracting, only the items inside the scav backpack (if he has one) will be transferred directly to your stash, all other gear/loot will be lost, so make sure you decide what you want to bring to your hideout ahead of time before extracting!

Scav raids are on a 15 minute cooldown every time you enter one, this cooldown can be improved by purchasing rest stations upgrades with Dodgy Dave.

When opting to join a raid, a countdown times will begin until deployment, during this period of time, the leader can cancel deployment in case the option was selected by mistake or all the players in the group are not ready.

When being placed in raid, the player have a 45 second invisibility period. This period includes the faded black screen upon arrival into AO, letting the player with a solid 20 second grace period of actual visible invisibility.

## Extract (or exit the AO)

The scenario uses a custom extraction system to mimic B.S.G. TARKOV. Get a map from a trader or find one in-raid and check it out sometime! You will notice that the map has various icons picturing a small running person.

These icon represent extractions points and are available to all the players. Currently, some extractions are conditioned and they are indicated by a variation of the extraction icon.

These conditions might include but not be limited to:

* Day time (coming soon).
* Faction (coming soon).
* Scav or PMC
* Item requirement (coming soon).
* Mission requirement (coming soon).

The conditions of the extractions are not definitive and might be prone to be changed in future versions as we implement mixed conditionals for more areas.

There is also a great amount of hidden extractions which can be discovered either by stumbling in them by accident or researching them in the marker feature of the intel station.

Upon successfully extracting, the players will be healed from all their damage and debuffs.

***Be aware: SCAV players will not be able to use hidden or normal PMC extractions, as each scav raid assign a special extraction per raid for a duo or solo scav.***