Enchanting

In the FSMP, a few new tweaks were added to make enchanting easier and more rewarding. All features listed here can be accessed through the new Enchantment+ table, crafted with 1 crafting table, a diamond block, and 1 red wool. An in-game guide can be crafted showing all details listed here. To craft it, simply place one book and one red wool into a crafting table. This can also be used to access the options menu. In the Enchantment+ table, the item subject to the enchantment must always be placed in the **Red Box**.

## Custom Enchants

A few new powerful custom enchantments were added to give a bit more variety to the Enchantment+ table. These enchantments can be crafted using recipes listed in the in-game enchants guide. All new enchantments and their effects are listed here:

Autosmelt: Broken block will be smelted automaticly.

Beheading: Killing a mob will have a chance to drop their head.

Direct: Dropped items will be teleported to the inventory.

﻿Icy: Slows down the enemy by 60% and disables jumping for players.

Lifesteal: Killing a mob or a player will heal you.

Lumberjack: Breaking one log will also break all other logs. Can also break the leaves.

Unbreakable: Makes your item completely unbreakable.

Vein Miner: Breaking one block will break the whole vein. Can also break other resources.

Wide: Increases tool range up to 7 x 7 including axe stripping, shovel pathing and hoeing.

Deflect: Nullifies first taken damage. Consumes 1 emerald from inventory per hit.

Eyes of Owl: Adds night vision ability to your helmet.

Feeding Module: Feeds you automaticly. Has saturation mode to keep you regenerate.

Heaven's Lightness: Adds slow falling ability to your chestplate.

Leaping: Increases jump height up to 4 blocks.

Thermal Plating: Adds fire resistance ability to your chest gear.

Traveler: Increases movement speed up to +120% speed.

Stone Fists: Increases attack damage up to +9 attack damage.

## Disenchanting & Removing Custom Enchants

Disenchanting is a new feature introduced to make removing curses and useless enchants easier. To disenchant an item, put your item in the red box, and place a book on the opposite side of the grid. The lowest enchantment on the list will be removed from the item and put into the book. This costs 10 XP levels. A similar method can be used to completely delete the enchantment. Place 12 Wither Roses on the opposite side of the red box (where your item is placed) and the enchantment will be deleted. This costs 5 XP levels.

To remove custom enchants, place your item with a custom enchantment in the **Red Box**, and then place a nametag named the enchantment you would like to remove. This will delete the enchantment you specified and will not refund you the materials.

## Level X Enchanting

Another feature of the Enchantment+ table is to push past the basic item enchantment limit, increasing the limit to level X. To create higher level enchantments, an item can only have 1 enchantment, leading most enchanters to use an Enchanted Book. Place one enchanted book in the **Red Box** and place another book of the same level. This will merge the two books and create one with the enchantment's level increased by 1. Merging separate-levelled books will have no effect. You can only merge two books in the enchantment that have levels over the Vanilla max (Maximum achievable through Enchantment Table/Anvil). Merging books costs 12 Levels.

## Enchanting with Materials

Enchantments can now be applied through material crafting in the Enchantment+ table. The Enchanting Guide contains all recipes for material enchanting.

## Bugs

* Level-syphoning is a bug that allows players to siphon levels from players that have levels and are within 12 blocks of an Enchantment+ Table.