recursal/Fanatic-Fandom huggingface dataset:
Toy Merchant

```
"Having escaped from a life of humiliation and deception, Anne finally realizes her power and gains a true sense of security from her small toy shop. This time, she vows to reclaim what she deserves."

```

The Toy Merchant, "Anne Lester" is a Contain and Assist type Survivor in Identity V.

## Basic Information

### Age

Unknown (18+ according to Demi Bourbon's Dovlins)

## Background Story

Born into a wealthy family of merchants, Anne Lester's mother died while giving birth to her. Her father wished for her to take her mother's place and scorned her for not possessing a lady's bearing, nor the talent and the beauty of her mother or himself. Her only happy moments were spent in a baby room left to her by her mother, where she was allowed to spend only one hour of leisure time each day. It was filled with various wooden toys, allowing her to lose herself in a fairy tale world. In this place, nobody would reprimand her for being herself, and even a crude wooden wing had the power to take her away to the world outside those walls.

As she was approaching adulthood, her wealth drew the attention of unscrupulous womanizers hoping to live a carefree life supported by her riches. She once dared to entertain the idea of having found a perfect love with one of these suitors. When she came of age, her father and her fiancé plotted a scheme to steal her inheritance and run away.

She was always kindest to those she trusted and was prepared to believe in them implicitly—at least, this is what she used to believe. Anne became pregnant, but the child was eventually declared stillborn.

Soon after her miscarriage, her mother's private lawyer conferred the final 30% of her estate to her and Anne used the money to open a toy shop. To Anne, these toys symbolize comfort, family, and stability, and she only feels safe when she is around them. When she sees a toy, she instantly yearns to add it to her collection, as perhaps these toys can one day bring comfort to a child in need. As her toy shop began to grow under her capable management, she discovered that she was not the worthless girl they all said she was, and she vowed to regain her dignity and everything she deserved.

That was until an anonymous invitation letter arrived in the mail, promising information on the two swindlers who had ruined her life. And so, she decided to take a closer look.

## External Traits

Delicate ToySoothing ToyGaze AfarMad Collector
## Tool

### Toy Box

Anne Lester carries a Toy Box which with she can carry up to 3 Tools and later drop them to teammates to use.

### Jump Pad

Anne Lester has a Jump Pad she can place anywhere, launching her and her teammates if they step on it the direction the Jump Pad is facing.

### Wooden Wings

Anne Lester carries Wooden Wings, allowing her to fly if she launches herself off of a Jump Pad.
The Feaster

```
"When the sun sinks into the lake and the black stars rise, the one draped in yellow rags will rise from the depths of the lake. He is a nameless soul with an unquenching thirst for knowledge."

```

The Feaster, "Hastur" is a Hunter in Identity V.

## Background Story

Once a messenger appeared clad in a yellow robe prophesying the catastrophic arrival of a dynasty; this messenger was known as the Feaster, him who is not to be named. He is the embodiment of calamity and suffering, but those with curious hearts have always tried to seek him out in the hope of being enlightened and learning the truth of the world.

## Personality

* The Feaster's traits and personality are unknown.

## Abilities

### Nightmare Attack

Hastur can control nearby tentacles. Tap and hold the skill button to hit the nearest Survivor with the tentacles.

### Tentacles

Hastur can absorb the Survivors' Terror to charge and summon the Tentacles. Hastur can also release the Tentacles at a specific location by holding it.

### Condensation Of Terror

On top of absorbing Survivors' Terror, Hastur's Tentacles will also gain additional charge over time, up to 5 times.

### Nightmare Gaze

Hastur can choose to gaze at a Survivor. After being gazed at by Hastur for over 20 seconds, Hastur can tap the skill button repeatedly to attack Survivors with the Tentacle Smash.
"Little Girl"

```
"Trapped in the nightmare of his memory, perhaps even "Orpheus" doesn't know her."

```

The "Little Girl", "Memory" is an Assist type Survivor in Identity V.

## Background Story

In Orpheus's memory, she is his daughter—his little, cheerful, warm ray of sunshine with her own strange eccentricities. He regarded her as a treasure and hoped that she would have a happy and beautiful future.

However, when the "Nightmare" struck again, the "Orpheus" confined to the past led his most cherished love into the abyss.

## Personality

* Traits: Gentle, Carefree, Scatter-brained
* Likes: Truffle Cake, Greek Mythology
* Dislikes: Dark Places, Bird Sounds

## Tool

### Memory Fragment

"Little Girl" can deploy Memory Fragment on the ground, pushing her, her teammates and The Hunter away in a circle radius.

### Memory Sync

"Little Girl" can Memory Sync on teammates to deploy herself on them as a plushie, floating around them and automatically cancelling it if the Survivor she's on gets hit.

### Teleportation

If away from The Hunter, "Little Girl" can Teleport herself to any moving teammate.
Postman

```
"Contrary to the general impressions of postmen, Victor isn't particularly verbal and prefers staying away from people. After receiving his first letter with great excitement, he embarked on a great journey to the Manor with his reliable partner, Wick the Post Dog."

```

The Postman, "Victor Grantz" is an Assist type Survivor in Identity V.

## Basic Information

### Dislikes

People Looking At Him Or People Talking About Him

## Background Story

Victor is a peculiar boy. He's not good with words and is afraid of socializing. Victor prefers the company of little animals than hanging out with people. While he comes across numerous letters every day, none of them are for him.

However, given his gallantry during a fire, people really trust Victor. And the puppy, Wick, whom he saved from the fire, has been accompanying him to deliver letters since then.

Victor loves seeing the look on people's faces when they receive their letter: touched, shocked, disappointed, delighted... He enjoys being the key to other people's secret communication. He strongly believes that face-to-face conversations are filled with pretense and lies to conceal people's feelings. The truly important secrets and thoughts are hidden between the lines and waiting for his delivery.

When the invitation from the Manor came, Victor finally received his first letter. He has no doubt about the sincere invitation in the letter and heads to the Manor with Wick excitedly.

## Personality

* Traits: Scoptophobia, Socially Awkward, Kind-hearted, Quiet
* Likes: Animals, Flowers
* Dislikes: People Looking At Him Or Talking To Him
* Talent: Letters

## Tool

### Post Dog

Victor Grantz can send out his Post Dog to deliver one of 3 letters chosen by the player to a teammate, giving them buffs once it delivers. He can also send out the Post Dog forward on The Hunter to create distance.
Wildling

```
"After experiencing betrayals and struggles, Murro decided to give up trying to fit into so-called civilized society. Perhaps the Oletus Manor would be his ultimate destination?"

```

## In-game Information

### Cost

688 Echoes / 3568 Clues

The Wildling, "Murro" is an Assist and Rescue type Survivor in Identity V.

## Background Story

After experiencing betrayals and struggles, Murro decided to give up trying to fit into so-called civilized society. Perhaps the Oletus Manor would be his ultimate destination?

## Personality

* Traits: Childish, Neurotic, Anthropophobia
* Likes: Forests, Quiet Places
* Dislikes: Cities, Noisy Places
* Talent: Riding, Collecting

## External Traits

Wildling PartnerNature GuardianFeral InstinctsAll Thumbs
## Tool

### Wildling Partner

Murro can guide his Boar partner, switching between Following Stat and Riding State.
Hell Ember

```
"Resurrected from the ashes, what exactly is he searching for?"

```

Hell Ember, "Leo Beck" is a Hunter in Identity V. He is the first and the only free Hunter you will get from the start.

## Background Story

Leo Beck was once the owner of a small textile factory. After taking the advice of his friend Freddy Riley, he bought a small gun Factory that was severely in debt. Before Leo realized the poor conditions of the factory, his wife and Freddy Riley made off with all his possessions and disappeared. Drowning in debt, Leo Beck burned down the factory.

## Personality

* Traits: Wrathful, Burned, Stubborn
* Likes: Family
* Dislikes: Rats, Foxes
* Talents: Leatherworking

## Abilities

### Awaken

Tap the skill button to awaken Phantoms for 25 seconds; hold the skill button to transmit Rage to your Puppet and order it to pursue nearby Survivors; When the Puppet hits a Survivor or if you change places with the Puppet, it will stop moving.

### Puppet Control

For an unknown reason, Leo is connected with his puppet. After tapping Deploy or Cast, the Puppets can detect surrounding Survivors and alert Leo. Leo can switch positions with the Puppet, gaining an acceleration boost for a short period. The Puppet can be dismantled by Survivors, during which time Leo is unable to switch positions.

## Relations

### Gardener

#### Father & Daughter

The Gardener misses her father.

After the Factory went bankrupt, The Gardener's father sent her to live in an orphanage, but The Gardener never stopped missing him.

### Lawyer

#### Hates

The Hell Ember hates The Lawyer for bankrupting him.

The Lawyer, Freddy Riley, took all the Hell Ember's property and tricked him into investing in the Arms Factory, leading him to bankruptcy.

#### Hates

The Hell Ember hates The Lawyer for destroying his family.

The Hell Ember's wife eloped with The Lawyer, Freddy Riley, and they were never heard from again.
Cowboy

```
"An adventurous cowboy from the Americas. He lived together with the mysterious native Americans where he perfected the art of using a lasso."

```

The Cowboy, "Kevin Ayuso" is an Assist and Contain type Survivor in Identity V.

## Background Story

A cowboy from North America who befriended a young girl from a native American tribe when he was younger and learned how to use the lasso. Many years later, he was saved by the native Americans when he suffered misfortune and the passionate Kevin Ayuso remained with the tribe. But good things never last and the tribe died out. He didn't want to stay, so he decided to roam the European continent.

## Personality

* Traits: Stubborn, Bold, Enjoys Freedom, Unrestrained
* Likes: Animal Products, Weapons
* Dislikes: Military, Government Officials
* Talent: Lassoing, Herding

## Tool

### Lasso

Kevin Ayuso can lasso teammates and carry them until he drops them or the teammates drop themselves. He can also use this to flip forward if an object or The Hunter is infront of him.
Sculptor

```
"When she was young, Galatea always thought she was her creator's masterpiece, that is, until destiny played a sick joke on her. But she wasn't distraught. A genius sculptor can sculpt a perfect destiny for herself."

```

Sculptor, "Galatea Claude" is a Hunter in Identity V.

## Background Story

When she was young, Galatea always thought she was her creator's masterpiece, that is until destiny played a sick joke on her. But she wasn't distraught. A genius sculptor can sculpt a perfect destiny for herself.

## Personality

* Likes: Beautiful, Mature Women
* Dislikes: Noisy Places, Conventions
* Talents: Sculpting, Sketching

## Abilities

### Sculpture Of Agility

Galatea summons a pair of sculptures one in front of another at the target location.

### Sculpture Of Wisdom

Galatea summons a pair of sculptures side-by-side at the target location.

### Hieroglyphic Graveyard

Galatea throws out a weapon toward the target location. Once the weapon lands, a Hieroglyphic Graveyard with a wider range will be generated. In the next 25 seconds, Galatea will look down on the hieroglyphic graveyard from the creator's perspective and make sculptures inside, during which she can move but cannot perform most actions such as launching a normal attack.

### Sculpture Of Nobility

When two different sculptures collide, they will merge into the Sculpture Of Nobility and charge towards the nearest Survivor within 36 meters after a short delay. It will shatter when it hits the target or an obstacle, dealing damage equal to half of a normal attack to all Survivors within a small range. If there isn't any target nearby, the Sculpture Of Nobility will shatter once it's ready to charge.
Syringe

The Syringe is a tool, it's unlimited, automatically carried by The Doctor, and it can be found in Chests.

For more information, check Doctor's Tool Part in The Doctor's Page.

## Gameplay

Once The Doctor spawns, she carries a Syringe, allowing her to heal herself with unlimited uses. This Tool can be carried by other Survivors and can be found in Chests. The wielder needs to heal themselves two times to get to fully healthy state.
Magician

```
"This magician, who specializes in disappearing magic arts, is not popular amongst the masses. Perhaps in Oletus Manor, the home to countless famous artists, he can find some inspiration for his act."

```

## In-game Information

### Cost

288 Echoes / 1468 Clues

The Magician, "Servais Le Roy" is a Contain type Survivor in Identity V.

## Background Story

Servais Le Roy began his magic career in Belgium and moved to London to open his own magic shop. Despite his proficiency in disappearing tricks, he has not gained approval from the public. In Oletus Manor, which has produced countless famous artists, could he find some new inspiration?

## Personality

* Traits: Cunning, Greedy, Curious, Forgetful
* Likes: Well-made Canes, Well-made Suits
* Dislikes: Being Threatened
* Talent: Magic

## Tool

### Magic Wand

Servais Le Roy can create a decoy of himself stuck in place, going invisible for 2 seconds. If The Hunter hits this decoy, it will disappear and they need to regain their energy.
Composer

```
"Before his family exiled him, Frederick Kreiburg desperately needed a change in his life."

```

The Composer, "Frederick Kreiburg" is a Decode type Survivor in Identity V.

## In-game Information

### Cost

688 Echoes / 3568 Clues / S Tier Dragon Hunter Skin In Early Release

## Background Story

When he was a child, Frederick Kreiburg was plagued by the ghosts in his head... until he attended his father's recital for the first time, and the wonderful music was like the breaking out of prison and seeing the sky, drowning out the noises, including the ghosts whispering in his head.

After that he started obsessing over music, only music will help him get away from the noises in his head. He believed that music is his salvation in this world and the ark of life in the flood. He thought he would like the rest of his family, which was protected by the Muse and become a shining star of art, but Euterpe loved him no more. Over time, the "appreciation" from people depended more on his outstanding appearance and emotional style of "making it difficult for ladies to extricate themselves", rather than his almost exhausted "talent".

## Personality

As Frederick is the newest Survivor and recently added, many information is missing.

## Tool

### Tuning Fork

Once activated, Frederick creates a Tuning Area, this increases his movement speed if the Tuning is successful.

### Decoding Special

Similiar to surprisingly Project Sekai, Frederick has to hit notes while decoding to trigger Tunings.

## Relations

Frederick Kreiburg's relations are unknown.
Novelist

```
"Orpheus, a renowned novelist whose past is a total mystery to all, even to himself."

```

The Novelist, "Orpheus" is an Assist type Survivor in Identity V.

## Background Story

A rising star in the literary world, his speciality lies in writing horror novels. Many rumors surround him - some say he has a happy family life, while others speculate that he lives alone.

However, no matter what the truth is, plentiful royalites and a large fan base have brought him considerable wealth and fame, making "Orpheus" a prodigal talent in the eyes of society.

However, only he knows the nightmares of his past have never left him. So when he received that invitation with the flute, he knew he had no reason to refuse.

## Personality

* Traits: Arrogant, Sensitive, Melancholy
* Likes: Birds
* Dislikes: Noisy Places
* Talent: Writing, Prop-making

## Tool

### Sketchbook

The Novelist can outline the behaviors of other Survivors, see from their perspective and even control them if the receiver allows it. He can also do this to Hunters, but he cannot use any of the Hunter's abilities and only movement.
Weeping Clown

```
"Perhaps Joker really was a natural born money tree as his parents suggested. All he could do to make himself feel needed was to tolerate and play dumb."

```

The Weeping Clown, "Joker" is a Contain and Assist type Survivor in Identity V.

## Background Story

Joker was once the star of the circus. His naturally sullen face made him the best crying clown. However, the advantage changed when the handsome smile clown Segi and the glamorous acrobat and actress Natalie joined the circus, and Joker realized it's time for him to change his "professional track". Obviously, after getting his eternal smile, Joker can go nuts in new comedy shows.

## Personality

* Traits: Resigning To Adversity, Inherent Kindness, Endurance, Emotional Release
* Likes: Natalie (Female Dancer)
* Dislikes: Athletic Person, Smiling Clown
* Talent: Modification

## Tool

### Rocket

Similiar to Smiley Face (His Hunter Identity), Joker can propel himself forward.
Photographer

```
"In Joseph's eyes, every photo is a mark in time."

```

The Photographer, "Joseph Desaulniers" is a Hunter in Identity V.

## Background Story

Joseph was forced to leave France and move to England with his parents. The pain of losing his twin brother caused Joseph to become absorbed with art. He hoped to save the live images of those people and objects to liven up his pictures. Joseph has become obsessed with parapsychology and hopes to make some interesting modifications to his camera. He started to tell his closest friends that he had found a way to capture souls in pictures. No one took him seriously, but then they started to notice that everyone whose picture was taken by Joseph disappeared one after another. When a panic-stricken mob forced their way into Joseph's residence, Joseph was nowhere to be seen. On the wall of his studio, however, were all kinds of lifelike portraits of people that seemed to be looking right at them.

## Personality

* Likes: Autumn, Silverware
* Dislikes: Damp Things, Summer
* Talents: Painting, Dancing, Fencing

## Abilities

### Recorded Moment

A recorded moment which can be used while Camera World is active. Joseph may use it to enter and exit the Camera World freely.

### Time Jump

Joseph records last 15 seconds in time as he moves. Return to your desired point in time by holding down the skill button for the corresponding number of seconds.
Assist

Assist is a Survivor type in Identity V.

This type of Survivor excels at assisting Teammates in various ways to help the Team gain an advantage.

## Assist

### Description

This type of Survivor excels at assisting Teammates in various ways to help the Team gain an advantage.

## Members

* Doctor
* Gardener
* Prospector
* Barmaid
* "Prisoner"
* Priestess
* Forward
* Cowboy
* Female Dancer
* Seer
* Embalmer
* Enchantress
* Wildling
* Postman
* Entomologist
* Painter
* Batter
* Toy Merchant
* "Psychologist"
* Novelist
* "Little Girl"
* Weeping Clown
* Professor
Priestess

```
"Fiona Gilman is a mystic, who claims that a spirit guided her to Oletus Manor. But nobody takes her seriously."

```

The Priestess, "Fiona Gilman" is an Assist and Contain type Survivor in Identity V.

## Background Story

Fiona Gilman is a mystic, who claims to be a follower of Yog-Sothoth and carries with her a strange metal ring. She says that an entity guided her to Oletus Manor, but nobody believes her.

## Personality

* Traits: Self-confident, Skeptical, Romantic, Prophetic
* Likes: Wisdom, Creativity
* Dislikes: Stupidity, Vulgarity
* Talent: Philosophy, Literature

## Tool

### Holy Key

Fiona Gilman can create portals through walls to quickly escape The Hunter.
Antiquarian

```
"Life isn't fair, and few live their lives to the fullest. Qi Shiyi knew this was a life of hardship — a life of uncertainty and diligence."

```

The Antiquarian, "Qi Shiyi" is a Contain type Survivor in Identity V.

## Background Story

Young Xiao Qi was the only survivor when disaster befell the Xiao family. However, after going through hardships and dangers, she found that the heroic story of hoeing the strong and helping the weak and getting revenge for big disasters appeared in the storybook. Only self-destruction.

It was discovered that she was hidden in the blank space of the sky, and the shackles of the day were hidden in the scattered places

Every person and thing she has encountered along the way is proving to her: Don't look back for a life.

Just like the master taught her to "want to obtain the pure land, avoid greed and anger"; just like the old servant's dying order, "forget past hatred and live this life in peace".

But when she was just about to wash off the stains on her hands and adapt to the way of life of ordinary people, the most important person in her family was gone...

## External Traits

ConcealedNimble And GracefulHates EvilOld Wounds
## Tool

### Flute

Qi Shiyi carries a Flute to hit The Hunter with various attacks, possibly making them unable to attack in any way for a short duration. The Flute has 3 attacks and one Evade move. Each unique attack has a cooldown and the Flute has a durability. She can mix attacks to create combos.
Christmas Eve Mystery

"A gathering of like-minded people on Christmas Eve for some puzzle-solving and opening Christmas presents."

Christmas Eve Mystery is an Event introduced before the christmas of 2022, exactly in December 15th, 2022 to December 28th, 2022. This event is a "mystery", and bringed many christmas costumes back available to purchase!

Cartoon-like smaller versions of Characters will walk around on the menu.

* Entomologist
* Clerk
* Novelist
* "Prisoner"
* "Little Girl"
* Photographer

## Costumes

### Free

Two costumes are available to purchase with Christmas Holly, a free currency earned by completing in-game quests, playing battles during this event, etc. Both cost 75 Christmas Holly.

Xmas Ensemble (Photographer)Xmas Ensemble (Entomologist)
### Event Store

Two costumes are further available for Spy Glasses.

Santa (Hell Ember)Xmas Ensemble (Gardener)
### Illusion Hall

Two A Tier Costumes are available for purchase in the Illusion Hall during the event.

Christmas Reindeer (Gamekeeper)Christmas Party (Evil Reptilian)
## Check-In Presents

Oak NightingaleWooden GearEmerald Fountain PenGlass Negative
## Mystery Puzzle

(Image TBA, puzzle is incomplete at the moment)

Players can check in everyday and complete quests to put a puzzle together and receive the title "The End Of A Mystery"
Patient

```
"After escaping from the asylum, Emil became an object of curiosity for Ada's research, choosing to accept Ada's treatment than face those fragmented and painful memories. Unconditional obedience, protection, dependence... These were his unique ways of forming a bond with his lover."

```

The Patient, "Emil" is a Contain and Rescue type Survivor in Identity V.

## Basic Information

### Age

Unknown (18+ according to Demi Bourbon's Dovlins)

## Background Story

No one knows Emil's past. When they looked at him, most people just saw a poor tramp living in the street. A high fever robbed him of most of his memories, and when he regained consciousness, he found himself in an insane asylum. Emil endured much suffering there, but he remained obedient. Through injections, restraints, and electric shock therapy... he was always the most silent among all the asylum's patients.

In the asylum, the amnesiac Emil appeared more taciturn and calm than others. He then met Ada, who entered the asylum to practice medicine. She soon decided to take him away, gradually helping him recover some of his normal emotional reactions and actions. But he would still often recall his days in the asylum—those vague memories of being imprisoned, bound, and unable to move. Dust flew through the stifling air, and countless faces cheered wildly all around him. Since then, whenever he was strapped to a chair or hospital bed, he became anxious and instinctively panicked.

Emil could not remember his identity, but he knew that Ada was different from others, different for him. Ada treated him as a personal possession, to be taken with her as she pleased. Though somewhat twisted, their feelings are sincere. Ada doesn't care about Emil's forgotten past, and Emil also accepts Ada's 'treatment.' After all, for Emil, Ada's treatment feels more like love and care than the pain he received in those fragmented memories.

## Personality

* Traits: Memory Gaps, Shackles, Emotional Disintegration
* Likes: Being In A Daze
* Dislikes: Dogs, Crowded Places
* Talent: Climbing, Sports

## External Traits

By Hook Or By CrookEmotional AttachmentBonded
## Tool

### Hook

Emil has Hooks on his arms, he can grapple forward to objects to create distance.

## Relations

Emil's relations are unknown, however, we do know that Emil

shares a lover bond with Ada Mesmer, The "Psychologist"
Coordinator

```
"Sick and tired of being grounded and doing the same old thing day and day, Martha wants to pilot her own plane. Perhaps by winning this game she will be able to fulfill her wish."

```

The Coordinator, "Martha Behamfil" is a Rescue type Survivor in Identity V.

## Background Story

Martha was good at riding and shooting when she was young and attained the rank of captain after joining the cavalry. Not content to just gallop on horseback, Martha learned basic piloting skills and fell in love with flying. She quit her position in the cavalry and joined the Air Force. However, instead of becoming a pilot, as she had wished, Martha was required to perform signal guide work on the ground. To fly her own plane, she has to find a reliable "sponsor".

## Personality

* Traits: Ambitious, Rash, Careless, Passionate
* Likes: Glider, Firearms
* Dislikes: Signal Tower
* Talent: Shooting, Horseback Riding

## Tool

### Flare Gun

Martha can shoot The Hunter with a Flare Gun and stun him for a longer time, helping teammates get away.
Embalmer

```
"Life's journey always ends in a similar way, and, in most people's dreams Aesop Carl is the person who helps them with their final journey. He strictly adheres to procedure and gives the greatest respect for those travelers who have come to their final stop."

```

## In-game Information

### Cost

688 Echoes / 3568 Clues

The Embalmer, "Aesop Carl" is an Assist type Survivor in Identity V.

## Background Story

There are minor differences in the final destination of people's lives and Aesop Carl is most definitely the person people envision sending them on their final journey. He follows every procedural step rigorously and affords the highest respect to visitors that have come to their final destination. He decided to take the place of an unfortunate, mysterious mother and complete her final wish after finding that letter on her.

## Personality

* Likes: Deceased People
* Dislikes: Living People
* Talent: Funerals, Makeup

## Tool

### Makeup Set

Once Aesop Carl meets a teammate and records their appearance, he can Embalm them on a coffin so if they get downed or tied to a Rocket Chair, they will return to that coffin injured. The Hunter can see the location of the coffin once a Survivor has been saved.
The Ripper

```
"Humming a tune with his arms crossed, The Ripper has his own unique standards for his "guest""

```

The Ripper, "Jack" is a Hunter in Identity V.

## Background Story

Before becoming "The Ripper", he was a student of James Whistler, a renowned artist influenced by Edgar Degas. Who would guess that a well-dressed gentleman during the day will, when darkness falls, walk into an alley and stalk poor women? As "The Ripper" gained infamy, the boundary between his two identities began to fade. Of course, before you see his true face, "The Ripper" is still happy to take a walk at night.

## Personality

* Traits: Calm, Rational, Gentleman, Silence
* Likes: Misty Night
* Dislikes: Flashlight
* Talents: Stealth

## Abilities

### Freezing Fog

Every once in a while The Ripper's attack will trigger a flying Fog Blade. Fog Blades will leave Fog on its path. Survivors hit by Fog Blades will also leave a trail fog behind them as they move around.

### Hidden In Mist

When not striking or vaulting, The Ripper can gradually enter Hidden In Mist mode, increasing his movement speed.

### Hidden In Shadows

The Ripper will enter Hidden In Mist mode more quickly.
Soul Weaver

```
"*T*he curtain will never close on excellent performers. Miss Violetta's latest performance, Wonder Spider, is now showing! Of course, we strongly advise against watching it up close."

```

Soul Weaver, "Violetta" is a Hunter in Identity V.

## Background Story

Violetta was once a famous freak show performer, later reduced to performing in third-rate circuses after the audience lost interest in her. She's always wanted to get back on stage and once again become the much-anticipated star. With the help of a mechanic, Violetta installed flexible mechanical prostheses and a few sophisticated gadgets on herself and created a new show—Human Spider Show. Her old boss refused to let her perform, but Violetta didn't give up. She has accepted an invitation to perform, and is going to hold her comeback show at Oletus Manor. Of course, for safety reasons, audiences shouldn't watch it up close.

## Personality

* Likes: Dolls, Tents
* Dislikes: Fire, Sunshine
* Talents: Weaving

## Abilities

### Webbing

Spinning webs is Violetta's natural instinct. Hold down the skill button and select a suitable place to release Entangled.

### Spinning

Spits out a ball of web that Entangles its target. Each successful hit deals half damage of a normal attack and the target is Entangled with 1 layer of webbing, up to a maximum of 3 layers.

### Web Attack

As time passes, The Soul Weaver's spinning ability becomes stronger, speeding up the spinning action and reducing its cost.
1 Echo Special Coordinator Offer

> "Courageous women are the most beautiful. She is the brightest star in this carnival."
>
>

The 1 Echo Special Offer will bring you The Coordinator for only 1 Echo. It unlocks her permanently, being an actually good offer for money. 60 Echoes is the smallest package you can buy, costing only 1 Dollar. If you do not wish to buy this offer, you can instead unlock The Coordinator for 3568 Clues, but that's hardly not recommended.
Enchantress

```
"Patricia Dorval, who has a curse hidden in her blood, has brought endless pain and great power to herself. She believes that to wear a crown is to bear its weight."

```

The Enchantress, "Patricia Dorval" is a Contain and Assist type Survivor in Identity V.

## Background Story

Patricia Dorval was born on a slave ship where her mother drew her last breath. Little Patricia reached New Orleans alive, the shipowner left her on the street. She thus found a new “mother”. Patricia followed her “mother”, learning herbs, healing and cursing, and when she reached adulthood she decided to go back to her foreign homeland to look for her origin. Patricia never thought that the curse hidden in her blood would gradually emerge at the moment she stepped onto the land. After running away for a decade, she finally arrived at Oletus Manor with the curse.

## Personality

* Likes: Herbs, Woodcarving, Golden Jewelry
* Dislikes: Monkeys
* Talent: Curse Handling

## Tool

### Cursed Monkey Skull

Patricia Dorval can use 1 or 3 item stacks to cause stun paralysis for different durations. To get these item stacks, Patricia needs to kite The Hunter or be near them.
Comparações Entre Televisão do Brasil e do Boorril

Rede Fato/Rede Globo

SCH/SBT

FecordTV/RecordTV

Bomi/Band

RedeLT!/RedeTV!

TV Creltura/TV Cultura

TV Gazega/TV Gazeta

TV Filho Tempo/TV Novo Tempo

Rede Boorril de Televisão/Rede Brasil de Televisão

TV Canção Lmao/TV Canção Nova

Canal Glotura/Canal Futura

Rede 61/Rede 21

TV Perala/TV Diário

ROL TV/RBI TV

TV Boorril/TV Brasil

RIZT/RIT

TV Abatecida/TV Aparecida

Canal Lurral/Canal Rural

Rede CRT/Rede CNT

TV Amalte/TV Escola
Acrobat

```
"Blonde curls, a lively spirit and clear blue eyes forever full of joy, Mike Morton was the most popular guy in Hullabaloo, the traveling circus. Hullabaloo was Mike's entire world, a world where slaughter should never have existed. Having survived from the tragedy, Mike would stop at nothing until he finds the one responsible for shattering his world."

```

The Acrobat, "Mike Morton" is a Contain type Survivor in Identity V.

## Background Story

Mike Morton is the most popular guy in the traveling circus "Hullabaloo". After surviving the disaster, Mike Morton's only goal is to find the

real killer who destroyed his home.

## Personality

* Traits: Dexterous, Childish, Sly, Half-hearted
* Likes: Lions, Stage Light
* Dislikes: Violent And Rude Individuals
* Talent: Gunpowder, Bouncing, Juggling

## Tool

### Acrobatic Bombs

Mike Morton can jump forward, leaving an area covered with dependant stuff at the place he jumped, Mike can switch between a Sticky Bomb, Nitro Bomb, and Fire Bomb.
Thief

```
"After handing over control of the orphanage on White Sand Street to the Church, Kreacher hasn't indulged in extravagance. His thoughts have since been preoccupied on whether he should try to help more children, but perhaps it's time others help foot the bill."

```

## In-game Information

### Cost

Free

The Thief, "Kreacher Pierson" is a Contain type Survivor in Identity V.

## Background Story

When the church wanted to open an orphanage on White Sand Street, Mr. Pierson generously handed over his business and land to the church. The compensation was significant, but for Mr. Pierson, not enough to build a new orphanage. Looks like he needs to make up the difference somehow... But perhaps he should find himself a nice partner first?

## Personality

* Traits: Greedy, Jittery, Unassertive, Narrow-minded
* Likes: Money, Mild-tempered People
* Dislikes: Arrogant People
* Talents: Sneaking, Stealing, Lock Picking

## Tool

### Flashlight

Kreacher Pierson can shine the Flashlight in The Hunter's eyes, stunning him after a while and ruining their vision.

## Relations

### Gardener

#### Like

Kreacher likes The Gardener.

The Gardener's strange illness draws the greedy Kreacher in.

#### Advantage

Kreacher wants to take advantage of The Gardener.

Kreacher wants to take advantage of The Gardener's kind appearance to help him build a new orphanage.

### Doctor

#### Hate

Kreacher resents The Doctor's hypocrisy.

Kreacher discovers The Doctor's true identity - the wanted Lydia Jones.

#### Jealous

Kreacher is jealous of The Doctor's relationship with The Gardener.

The Gardener's trust and dependence on The Doctor make Kreacher very jealous.

### Lawyer

#### Hate

Kreacher hates The Lawyer's slander.

The Lawyer vilifies Kreacher as a thief and a liar, which makes the latter very angry.

#### Dislike

Kreacher looks down on The Lawyer.

Kreacher believes The Lawyer is an unkind hypocrite and a liar.
Painter

```
"Edgar has long been weary of the gossips and hypocrisy. The only thing in this world that is worthy of his pursuit is the true essence of art and creative inspiration."

```

The Painter, "Edgar Valden" is a Contain and Assist type Survivor in Identity V.

## Background Story

Edgar has long been weary of the gossips and hypocrisy. The only thing in this world that is worthy of his pursuit is the true essence of art and creative inspiration.

## Personality

* Traits: Arrogant, Paranoid, Neurotic
* Likes: Things Or People With Artistic Beauty
* Dislikes: Noisy People, Ugly Things
* Talent: Painting

## External Traits

Artistic SensitivityAesthetic ResonanceIntuitionSelf Fulfillment
## Tool

### Paintbrush

Once Edgar Valden looks at The Hunter's face for enough time, he can draw a picture of them and put the painting somewhere on the map to stun The Hunter once they enter the radius.
Logofiction:About

**LogoFiction** (formerly **New LFP** from 2019 to 2020 and **LFP** from 2020 to 2022) is a wiki database of fake, real and fictional logos and branding, founded on November 15, 2022 created by TheNewLFP2001, Currently, it has 75 articles are currently being edited by 1 users.

**This wiki that you can**:

* Create and upload fake, fictional, real, imaginary, and fan-made logos in SVG, PNG, JPG, GIF and more image and video or audio formats.
* Creating fictional countries.
* Creating fake, fan-made, and fictional brands, services and TV channels.
* Creating fake and fictional TV idents, credits, screen logos, commercials and promos.
* Making fictional flags.
* Fictional, trivia, lists and history encyclopedia.
* Home videos or movies and Videogames that included.
* etc...
Naiad

```
""The unheard are doomed to be slaughtered, like fish in a net." It was only after grasping this harsh truth that Grace took up her harpoon."

```

Naiad, "Grace" is a Hunter in Identity V.

## Background Story

A disaster suddenly struck a small fishing village that had subsisted on fishing for generations. The climate became arid, and the land grew cracked and dry. The fishermen would rise early in the morning and fish until long after nightfall, yet they would often return home empty-handed. With each passing day, it became increasingly difficult for them to make a living.

One day, a broken fishing basket washed into the village from upstream—and inside, a baby girl. A family adopted the infant in the fishing basket and named her Grace. Grace was born mute, but from the moment she arrived in the fishing village, it began to rain heavily, and the yields of the fishing village steadily improved, day by day. Many villagers believed that her arrival had put an end to the disaster and brought fortune to the village. As the rumors spread, Grace gradually came to be perceived by some as a goddess.

Grace became isolated from her peers for her inability to speak, so she spent most of her time underwater. She barricaded any human interaction and spent her days splashing around with the fish in the lake instead. She was regarded as an outsider but was also worshipped and revered by those who believe in her powers.

When Grace turned nineteen, another drought struck. The disaster failed to subside for years, and the villagers believed that they had been betrayed by the gods and unloaded the brunt of their anger on Grace. An angry mob emerged and castigated the villagers for putting their faith in a "false god." They urge the villager to sacrifice Grace and send her to the bottom of the lake to abate the anger of the one true God. Naturally, he mute Grace became an object of enmity for the entire village.

Her feet were slashed, her legs were smashed, and she was eventually drowned in the lake, with a heart darkened by resentment. Like the fish she played with, she could not speak and did not belong in the human world.

But unlike those fish, she remembered everything that happened to her those countless years ago and the bitter rancor that filled her heart as she sank to the lake's depths...

## Personality

* Traits: Sensitive, Solitary, Friends With Fish, Seeker Of Vengeance
* Likes: Water
* Dislikes: Human Interaction

## Abilities

### Spearfishing

Hold the ability button to charge and throw Grace's harpoon (tap the button to thrust the harpoon into the ground). The harpoon travels farther the longer the button is held, leaving puddles in its wake. Upon throwing her harpoon, Grace gains Slipstream.

### Surging Tides

Grace dashes forward in a straight line in the direction the camera is facing, inflicting 30% Humidity to all targets hit. This ability can be used while Slipstream is active and can also be canceled midway through.

### Billowing Waves

Survivors hit or caught in an Abyss are inflicted with 50% Humidity.
Evil Reptilian

```
"Luchino's continuous exploration into forbidden areas has brought him endless troubles. Day in and day out, there are always more scales to remove."

```

Evil Reptilian, "Luchino Diruse" is a Hunter in Identity V.

## Background Story

Luchino was an outstanding scholar who was fascinated with reptiles. Not soon after getting a rare poisonous snake from his colleague, Luchino has suddenly vanished. In his room, people only found bloody scales on the ground. The strange thing is those giant green scales are rough and hard and don’t seem to belong to any known reptile.

## Personality

* Likes: Summer
* Dislikes: Cold
* Talents: Toxicology, Biological Research

## Abilities

### Crash

Luchino can crash vertically from the air at will.

### Preying Leap

After leaping from the ground, Luchino can make a second leap in the air. If Luchino hits an obstacle while leaping, it will fall from the sky.

### Lethal Crash

After leaping to a certain height, tapping on the Skill button again will cause Luchino to drop vertically at high speed, causing damage to the nearest Survivor within crash range and destroying all dropped Pallets within range.

### Mania

Luchino mutates further and is able to leap three times in the air.

### Basilisk

Luchino's explosive force will greatly increase the dropping speed.
Dream Witch

```
"She gives eternal life to her followers, but who knows what the price of that gift is."

```

Dream Witch, "Yidhra" is a Hunter in Identity V.

## Background Story

It is said that Yidhra has existed on earth before the emergence of the very first microorganism. As billions of years passed, Yidhra acquired a unique ability from the changes that took place around her, devouring creatures to acquire their characteristics. Yidhra can, therefore, divide herself into different aspects, though each part shares her consciousness. Merging themselves with Yidhra gifts her followers eternal life. She often hides her true form through powerful images, with only summoned followers being able to see it.

## Personality

* Likes: Exotic And Novel Creatures
* Talents: Transforming Creatures

## Abilities

### Preach

Tap on the wheel to control Followers. There is a short cooldown between each control. Followers cannot change targets while casting a skill or attacking.

### Leech

Holding the button will select a Survivor without a leeching Follower, spawning a Follower and inflicting a Witch Mark. The cooldown of this ability will decrease by 40% when the Follower hits the Survivor.

### Assimilation

Significantly decreases the cooldown of Leech skills.

### Martyr

Increases control of Followers to significantly increase the Followers' movement radius.
Comparações entre Emissoras do Brasil e do Fuzil Por Channel V

Rede Porco/Rede Globo

EFT/SBT

RecortTV/RecordTV

Cab/Band

RedePV!/RedeTV!

TV Zonduta/TV Cultura

TV Gazedo/TV Gazeta

TV Novo Gordo/TV Novo Tempo

Rede Fuzil de Televisão/Rede Brasil de Televisão

TV Canção Foda/TV Canção Nova

Canal Curta/Canal Futura

Rede 34/Rede 21

TV Dual/TV Diário

ROF TV/RBI TV

TV Fuzil/TV Brasil

RRT/RIT

TV Acordecida/TV Aparecida

Canal Guria/Canal Rural

Rede CRT/Rede CNT

TV Desculpa/TV Escola
Comparações entre Emissoras do Brasil e do Derril

Rede Cinto/Rede Globo

SDB/SBT

Dilecord/Record

Gond/Band

RedeHB!/RedeTV!

TV Tomtura/TV Cultura

TV Gazeha/TV Gazeta

TV Foda Tempo/TV Novo Tempo

Rede Derril de Televisão/Rede Brasil de Televisão

TV Canção Foda/TV Canção Nova

Canal Anima/Canal Futura

Rede 331/Rede 21

TV Variados/TV Diário

RUI TV/RBI TV

TV Derril/TV Brasil

RECHU/RIT

TV Parcela/TV Aparecida

Canal Sural/Canal Rural

Rede CUT/Rede CNT

TV Retoque/TV Escola
Smiley Face

```
"The circus has two types of clowns, the smiling clown who brings joy and the crying clown who drowns in sadness. Joker was tired of his role, so he gave himself a perpetual smiley face."

```

Smiley Face, "Joker" is a Hunter in Identity V.

## Background Story

Joker was once the star of the circus. His naturally sullen face made him the best crying clown. However, the advantage changed when the handsome smile clown Segi and the glamorous Acrobat and actress Natalie joined the circus, and Joker realized it's time for him to change his "professional track". Obviously, after getting his eternal smile, Joker can go nuts in new comedy shows.

## Personality

* Traits: Deranged, Humorous, Temperamental
* Likes: Natalie, Chainsaw
* Dislikes: Athletic Person, Feeble Person
* Talents: Modification

## Abilities

### Rocket Dash

Brandishing a rocket, Joker dashes forward quickly and destroys all targets in his way.

### Crazed Dash

After multiple intimate collaborations, Joker can dash farther and faster with his rocket.
LogoFiction (wiki)

*For the main page of this wiki, see LogoFiction.*

**LogoFiction** (formerly **New Logofanonpedia** and **Logofanonpedia**) is a fan-made version of Logopedia founded on November 14, 2022 by TheNewLFP2001 to prevent fake logos from being uploaded on the real Logopedia site.

## New Logofanonpedia

### 2019

It was used from November 5 to 27, 2019.

### 2019-2020

The logo was created by Flavio Espinoza. It was used from November 27, 2019 to June 2020.

## Logofanonpedia

### 2020

It was used from July 19, 2019 to July 30, 2020.

### 2020-2022

The logo was created by AmazingTLM, as part of 7th anniversary of the wiki and with redesigned website and changed new colors, It was used from July 31, 2020 to November 14, 2022, It is the last logo before AmazingTLM's retirement and demotion.

## LogoFiction

### 2022

On October 23, 2022 **LogoFanon1996** annouced that no-longer account until November 6, 2022, It was created wiki by **LogoFiction** launched in November 14, 2022, It was used from November 14 to 16, 2022., This is short lived on 3 days ago symbol in purple circle.

### 2022-present

On November 16, 2022, transformed purple to blue (similar Logopedia) of the modern wiki and with redesigned website and changed new colors, It is currently used since November 16, 2022.
Bloody Queen

```
"Mary has no interest in playing chess because the queen is the easiest piece to take.."

```

Bloody Queen, "Mary" is a Hunter in Identity V.

## Background Story

Who would mention something so unpleasant as "bread" to such a sweet and lovely person? She has been surrounded by flowers, jewels and fancy clothes since she was born, pursuing fashion and beauty, and being born in a relaxed royal family gave her an inappropriate innocence, so much so that she was guillotined and still distressed. Long hair cut by the executioner. Staring face down at the reflection in the basin, she watched her dress gradually turn red. This was the last scene in Bloody Queen's memory.

## Personality

* Likes: Beautiful Things
* Dislikes: Insolence
* Talents: Harp, Dancing

## Abilities

### Mirror Image

Summon the Aqua Mirror to generate a Mirror Image of the body. When the image is formed, tap the skill button again to switch positions with the Mirror Image.

### Mirror Rotation

Mary can rotate the Aqua Mirror when a Survivor is withing 21m of Mary's Mirror Image to make the Aqua Mirror turn to the nearest Survivor.

### Into The Mirror

When summoning the Aqua Mirror within a 4m radius of a Survivor, a Mirror Image of the nearest Survivor will be generated. The Survivor's Mirror Image will disappear after the Survivor is hit by Mary.