Yandere-Chan

**Consigliere** | Your target is mad with love, they must be a Yandre-Chan

Ever since she could remember, Yandere-Chan felt nothing, no pain, no emotions, no, well, anything. But one day, she saw him. A boy who made her *feel something*. Something that could only be described as a *yearning*, a *craving.* That was the day she knew he had to hers. But there was another. Another who craved him. Yandere-Chan couldn't let her steal *her* Senpai. The girl was dead the next day, and since then, Yandere-Chan has made sure nobody stole her Senpai.

## Stats

**Role name:** Yandere-Chan

**Alignment:** Neutral Killing

**Abilities:** Protect Senpai from all visitors. Kill anyone that Senpai flirts with.

**Attributes:**

* You are notified who your Senpai is(Like exe)
* You can choose, three times per game, to kill anyone who visits Senpai- excluding you and Senpai(like a Veteran at Senpai's house)
* Whoever Senpai flirts with will be killed the next night(excluding you)
* The person you attack can not be healed, transported, jailed, or bodyguarded to save them
* If you visit a veteran on alert, you **will** die
* Yandere-Chan's attack ignores night immunity
* Yandere-Chan is immune to Jester haunt, Vigilante, Mafia, SK, WW, Vampire Bite, Witch, Roleblock, Arsonist, ect(Basically everything except for Veteran and Lynching)
* If Senpai flirts with you, you can confess your love the next night, but that leaves both of you vulnerable to killing
* If you successfully confess your love, Senpai will disappear from the town the next morning, and it will say that he was taken to Yandere-Chan's house
* When he is taken to your house, he no longer shows up in town(he will be in graveyard) but you will both be night immune for the rest of the game(even for night-immunity ignoring attacks) and will both win no matter what(you also can no longer be lynched)
* If Senpai dies, you will commit suicide the same night over sadness
* If there is no Senpai at the start of the game, you must choose a Senpai(if you don't chose a Senpai night 1, you will commit suicide over sadness), who will then lose their role(and any abilities/attributes) and become a Senpai(they will be alerted)
* You may **not** choose a mafia or vampire as your Senpai(you will be alerted that they are immune to Senpainess and you can choose a new target without committing suicide the next night, but you must choose a new Senpai or you will suicide)
* You can not talk, vote, or whisper until Senpai is in your home(once Senpai is in your home, you may interact in the day as normal)
* If Senpai is in your home, you will also be able to communicate during the night

**Goal:** Survive until the end of the game with Senpai

**Notes:**

* I haven't made a Senpai role yet, but I will in the future, so don't even think about making one
* You **do not** have to have Senpai in your home to win, you only have to have kept both of you alive(Though having Senpai in your home is an automatic win, so it definitely helps)
* This is my first role to create

## Actions

**Sun Icon:** N/A

**No night action:** Kill whoever Senpai flirted with previous night(if at all)(ignores night immunity and safety of any kind), Confess love to senpai(only if Senpai flirted with you on previous night)

**Target Self:** N/A

**Target Other:** (Only Senpai) Kill anyone that visits Senpai other than you and Senpai(ignores night immunity)

**Secondary Target:** N/A