Broadside Class Cruiser kdb-1

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The Broadside-class cruiser kdb-1, also known as the Broadside-class corvette, was an Imperial capital warship.

Designed for long-range engagements, ships of this class had light armor and unimpressive acceleration and maneuverability. They were armed with missile launchers and two turbolasers.

Early models were armed with expensive diamond boron missiles that could be used to deadly effect against formations of tightly-packed ships. The range of the missiles made them very useful in long-range attacks. These weapons were replaced by more economical concussion missiles in later models, though some of the cruisers still kept their lethal armament. The payload was 1,200 missiles.

The cruiser, despite its poor maneuverability, was useful at firing long range missiles under enemy radar. This would leave the enemy confused with the sudden concentration of missiles bombarding their ships. Many Broadside-class cruisers, placed strategically where enemy radar would not detect them, could easily bring down a sizable fleet with a heavy flurry of concussion missiles, or at least bring down their shields leaving them vulnerable to attack.

**Purchase TN:** 354 (To Build) 236 (New) 157 (Used)

**Restriction:** Mil (+3)

**Shield** – **SP** 440 – **DR** 88 – **Shield** **Damage Threshold** 176

• • Broadside Class Cruiser require the Pilot Starship Skill to be operated.

• • Broadside Class Cruiser are simple ships designed to be crewed by fewer people than other ships of their size reduce the minimum crew of the ship by one-quarter.

• • Broadside Class Cruiser have vehicle mounted weapons, these vehicle weapons require the Vehicle Weapon Proficiency feat.

• • Repair checks made to repair damage to a Broadside Class Cruiser or restore a damaged system get a +2 bonus. Broadside Class Cruiser have a straightforward design with simple and durable components, making repairs very easy to handle. (Vehicle Trait)

• • A Broadside Class Cruiser may go twice as long without maintenance as other vehicles their size. (Vehicle Trait)

***Accommodations***

• • 60 Luxury Accommodation • • 200 Dorm Accommodation • • 600 Spartan Accommodation

***Facilities***

• • Arcade (PL 5) • • 2x Brig (PL 5) • • Command Salon (PL 6) • • Diplomatic Facilities (PL3) • • 2x Dojo / Training Area / Gym (PL3) • • Maintenance Bay (PL 4) • • Sick Bay (PL 6)

***Structure Traits***

• • 2x Docking Clamps (PL 4) • • 4x Hanger Bays (PL 4) • • Contoured Stealth Hull Geometry (PL 5)• • Escape Pods (PL 6)

***Power System***

• • Fusion Generator (PL 6)

***Vehicle Systems***

• • Maneuvering Thrusters (PL 5) • • 20x Fuel Tanks (PL 5) • • Fuel Economizer (PL 6) • • Hyperdrive, Class 12 (PL 6) • • 3x Ion Engine (Speed +500 meters.) (PL 6) • • Navicomputer (PL 6) • • Hyperdrive, Class 2 (PL 7) • • Automatic Fire Control System (PL 5) • • Internal Comm System (PL 5) • • Life Support System (PL 5) • • Radio Transceiver (PL 5) • • Class III Sensor Array (PL 6) • • Gravity Field Generator (PL 6) • • Proximity Sensors (PL 6) • • Collision Detection Sensors (PL 6) • • Holo Transceiver (PL 7) • • Tractor Beam Emitter (PL 7) • • Subspace Communication Array (PL 7) • • Autopilot System (PL 5) • • Damage Control, Improved (PL 6) • • Radiation Shielding (PL 6) • • Self-Destruct System (PL 6) • • Interceptor Missiles (PL 6) • • Missile Lock Alert (PL 6) • • Shields – SP 440 – DR 88 (PL 7) • • Targeting System, Improved (PL 7) • • Advanced Battleship Weapons Coordination Computer (A.B.W.C.C.) (PL 7) • • Advanced Pin-Point Targeting Compensater Computer (PL 7) • • 3x Missile/Torpedo Launcher, Heavy (PL 5) • • 4x Turbolaser, Medium (Pl 7)