AOI-EOI-227 (PATIENT-0)

## **Standard Containment Measures*:***

### Threats:

Aggression hazard, Transmutation hazard, Emotional hazard, Regenerative hazard, Memory alteration hazard, Mind-control hazard, Sentient hazard.

Patient 0 must be kept in a large humanoid containment chamber lined with titanium. Within the chamber must be several bookshelves with literature about nonexistent “famous” individuals who were “so kind that the world only paid attention to them”. This is to hopefully subconsciously manipulate Patient 0 into being more docile and less aggressive. In the best case scenario, Patient 0 attempts to mimic these “kind individuals”, as it is in its nature to find the best possible way to seek attention. Exposure and contact to this entity must be kept to a minimum due to its anomalous properties and way with words, except during weekly “worshipping”. Every week, on any day, send in a group of designated people who will sing and chant prayers to it. This is to quench its thirst for attention. **WARNING:** It is extremely manipulative. **Do not trust it at all costs. It is not your friend. It will never be your friend.**

**It is not human.**

**It is a monster.**

**It will speak like a human. It will chat like a human. But it will tear you open like a hound the moment you turn your back on it.**

**...**

**We cannot reiterate this enough.**

**It is not your friend. It never has and never will be human.**

~~When it has behaved very well for a long time, it can be allowed to roam the facility under heavy watch.~~

## **In Case of Escape:**

* Breakout/Aggression Scale: 1 (**Docile**) - 10 (**Manic**)
* When hunting for this entity, always send trained personnel who are able to stand their ground against ruthless shapeshifters.
	+ **Scale 1-3**
		- Do not engage in combat.
		- Able to be negotiated with.
			* During negotiation, convince it that the FFOS is a “safe space” for it and that it will receive the attention it deserves through worshippers.
			* When it lets its guard down, temporarily put it to sleep via general anesthetics.
	+ **Scale 4-7**
		- Do not engage in combat.
		- Highly skilled personnel who have proven to be able to dodge extremely well are to be deployed.
			* During “negotiation”, these personnel are to constantly question its identity until the entity is rendered harmless.
			* Such negotiation may last for long periods of time.
			* WARNING: It has slowly built immunity to such tactics to the point where the longest recorded Scale 7 capture was recorded to be around two weeks long. Personnel consistently needed to be switched out.
				+ Currently, the most effective way of rendering it into a harmless state is through anesthetics, however anesthetics are not consistent as there have been recorded times where it has woken up in the middle of transportation.
			* WARNING: Sometimes, it will feign its broken down state in order to lure personnel into approaching it.
	+ **Scale 8-10**
		- Combat is required.
		- Casualties will be had.
		- Continue to fight it until it has tired out or gotten bored.
			* If it shows extreme resilience, temporarily surrender and allow it to roam free for a few days to hopefully render its Scaling to around a 4.
			* If it begins to show signs of tiring, anesthesia is strongly recommended to quicken the tiring process.
	+ **Scale 11**
		- There has only been one recorded instance of a Scale 11 breakout.
		- The only way to keep it under control is through constantly weakening it through traps and combat.
		- During a Scale 11 breakout, the entity loses most of its sentience, turning into a ██████.
		- Pray.

## **Description**:

Most of the time, Patient 0 resembles a tall, raceless young man with long and well kept yet messy white hair. It is impossible to pinpoint a “proper” description of this entity, considering its appearance changes with each identity that it steals. However, it is commonly seen wearing the same/similar fancy clothing, which have been observed to have no brand whatsoever.

## **Activity**:

While in its chamber, it can be seen reading or singing. It rarely eats, however it has requested the occasional cup of peppermint tea. “To soothe the nerves”, it claims. Despite how extravagant it likes to look, it appreciates very simple things. Occasionally, it will chat normally, but such occasions are very rare. It seems to have grown a genuine liking to certain individuals and has been shown to be more benign/kind to these individuals.

#### *Recorded requests:*

* “**A vase of living roses**”: Approved (Currently observed to still be alive)
	+ "**Watering can with water in it**": Approved
* “**Cups of water**”: Approved
* “**More books**”: Approved
* “**Deck of cards**”: Approved
* “**Coin**”: Approved
* “**Knife**”: Denied
* “**Sandwich**”: Approved
* “**Mirror and baseball bat**”: Approved (The broken remains of the mirror and the baseball bat were removed once it had finished breaking the mirror. It was observed to be much more docile for a few days after breaking the mirror. )

## **Anomalous Properties*:***

### **Familiarity**

* To most, it appears familiar yet uncanny, making it seem more friendly than it really is. It is fully aware of this, and makes use of it by acting clueless and greeting you as an old or close friend. Trust your gut. Speak with it formally and do not break character. The moment it knows it has gotten through to you, your mind is already broken.

### **Shapeshifting**

* While it is unable to shapeshift normally, it can cut its own face open in order to free a large amorphous mass of flesh. These flesh tumors have been noted to be the possible thousands or hundred thousands of faces that this entity has stolen from people. To the naked eye, these faces seem to be made of simply muscle and are unidentifiable. However, upon closer observation during Test - ██████, these faces can be identified and matched to various people that it has stolen from. Among these faces are Scientist ████████ and Hunter ███████.
* While not shapeshifting, it is able to twist its own body to inhuman proportions. Eg: Fitting into tight spaces via breaking its own bones; twisting its neck 180°  ; breaking off its own limbs to escape capture or traps.

### **Identity theft**

* Upon catching up to its “prey”, it will cut off the face of its prey and consume the face through ████████ █████ █████ ██ █████ ███████,which afterwards its appearance will change and shift to accommodate this new change. It is through this process of cutting off faces that it has been able to steal identities. Once it has stolen the identity of someone, it will be able to “claim” to be that person and, depending on the emotional/mental vulnerability of the victim who is currently facing it, be able to convince the victim that it is in fact the person it is claiming to be.
* Here are the following effects that have been observed after it has consumed an identity/face:
	+ A change in physique(Height, hair length, facial structure, etc.)
	+ A temporary change in personality (May be more docile and amiable for a few days, or may be more snappy, aggressive, sarcastic, etc.)
	+ **A more potent sense of familiarity.**

### **Lack of identity**

* Memory loss
	+ No matter how hard you try, you will always forget about this entity eventually.
* Lack of name
	+ Naming this EOI seems to have no effect on it, as in as little as a few minutes, it will be as if it had never been named at all. Any past records of names for this creature other than technical labels will be wiped as soon as its name is lost.
	+ At the moment, Zero / Patient 0 are the only names that have been able to stick, however in the unlikely case that those names are wiped, refer to it by its number.

### **Allure**

* Inexplicably, whenever it sings, it is able to produce an extremely alluring tune, reminiscent of sirens. This effect is currently heavily under-researched, as the EOI can choose whether or not to apply its alluring effect to its singing, rendering it incredibly difficult to get the EOI to sing with the alluring tone. Confirmed recordings of singing do not have the alluring effect.
	+ The effect ranges from simply putting the entities (human or not) in a joyful mood to almost forcing obedience or obsession.
		- To most untrained sapient beings, this allure effect is highly effective. However, those who have had prior experiences with sirens and/or are aware of its alluring effect can resist this effect for a short amount of time before very gradually succumbing to its singing.

## **Acquisition Details*:***

The entity was found in Seattle entertaining a crowd of very avid “fans” who it had managed to charm through manipulation. Some violence was required to get it to comply and come to the FFOS, however very few people had to be neutralized. Any other witnesses had been given Class A amnestic and were free to go.

## **Addendums*:***

1. ↑ This excerpt of info was removed once it had been confirmed to be a result of the EOI’s tampering with one of the researcher’s minds. The researcher who wrote this line of information has since been discharged into the psychological ward until it is confirmed that their mind has been repaired.
2. ↑ Strangely enough, this EOI has a seething hatred for mirrors and will give up chasing someone or something if it is forced to look into one for long enough just to avoid a mirror. Of course, this behavior is overridden easily, however it is being considered to equip personnel who are interviewing the EOI with hand mirrors due to this strange behavior.

## Notes:

* Apparently, according to the EOI, its intense hatred of mirrors stems from the fact that the mirror does not reflect its “actual reflection”.

* While none have genuinely attempted to befriend it/take the first step in befriending it, doing so is highly discouraged.