Drake Tatro

Art by CryingWyvern

Captain Drake Tatro is a minor antagonist in Paradise Chronicles. He is the leader of the pirate crew known as the "Gold Bone Pirates of Oblivion" or "Gold Bone Pirates" for short. During the events of Hell Patrol and Paradise Lost he is the leader of Bellum's cavalry and main protector of the Mountain's Gale. He is an extremely charismatic leader who feels like he is on top of the world.

## Appearance

Tatro is a Dracon class Danima, meaning he has many dragon like elements to his appearance. Most notably is his dragon like skull for a head and dragon tail that swings behind him. He has no flesh or muscle unlike most Dracons, being completely made of only bones. In his normal appearance he has a humanoid chest and legs while also having four lizard like arms that extend out (each of which only having four fingers). In his rib cage he has six sword hilts attached to the end of each rib. Some of the vertebrae in his tail have been replaced with golden replicas.

He always wears a large captains coat over himself. It has gold metal accents and red fabric accents throughout. He wears normal light brown breeches. His boots are knee high and are dark brown and gray in color. An assortment of belts also covers his lower half. Tatro wears many different rings on each of his hands.

The most notable piece of his outfit is his captain's hat. It is in the style of a naval captain, but worn sideways with a large skull hanging from the middle. The skull itself is that of a gazer, specifically a Calamity class Danima. Over the eye socket of the skull is an eyepatch that bares the "Gold Bone Pirates'" Jolly Roger. Besides the skull, a string of finger bones wrap around the captain's hat. Each of the finger bones belongs to different creatures of varying sizes.

## History

### **Early Life**

Tatro's birth (or creation) is something that escapes even him. What he did know is that at a young age he had a hunger for adventure. During his early years Tatro would stick mostly to his point of creation Inci' Nulla, a port town on the edge of Tancas Via. He would become a notorious bandit in the area, constantly stealing from local stores, vendors, or even caravans that passed through. He would also pick fights with those he deemed "a worthy adversary." Eventually he was driven out of the town and forced to venture out to the Erased. After carefully traversing through it he would find himself in all different planes of Ovum itself.

On one particular adventure Tatro would find himself captured by a group of pirates whilst moving through the Erased. It was there that he would meet Casus, the navigator for the crew. She was taken by the pirates just like Tatro. The two would bond over their shared situation and sense for adventure. Eventually the two would be able to escape and Tatro would offer to start his own crew with Casus. A crew that would not be bound to any plane of Ovum. One that would be kings of the Erased, the void, the Oblivion. This was the starting point of the "Gold Bone Pirates Of Oblivion."

### **Dig, Bury, Drink!**

After recruiting Casus, Tatro would continue to explore the depths of the Erased and the other planes of Ovum. During this time Tatro would truly start to make a name for himself, taking out countless other crews and recruiting well known bandits for his own. Some of those included Rixtor, Ladris, and Gemen. These already notorious bandits only heightened Tatro's own notoriety.

Most notably during this rise to fame Tatro would capture and tame a Behemoth class kraken known as "Yorgo The Deep": a kraken believed to be a decedent of the great cosmic Danima "Yoth; The Great Void Eater". Yorgo was attacking one of the greater townships of Nubila, but thanks to Tatro and crew they were able to subdue the creature and talk to it. Yorgo would eventually become the "engine" to Tatro's own pirate ship the Golden Oblivion. The ship was given to the crew as a gift from the town of Tenequa after stopping Yorgo's wraith.

With the recruitment of Yorgo, the Gold Bone Pirates became a name known throughout the many planes of Ovum. They would even be considered public enemies in multiple planes of Ovum including Tatro's own home plane of Tancas Via. Despite this he would continue to grow his crew more and more. Eventually the crew size became that of 107 Danimas.

### **Kings Or Gods**

Shortly after Supreme Rexus rose to power of Tancas Via and other neighboring planes of Ovum, Tatro was approached by the Archon Pillar Bellum. Bellum offered Tatro a position as his second in command, to lead Bellum's cavalry and the Mountain's Gale. With this position Tatro and the Gold Bone Pirates would be able to not only escort the Mountain's Gale and cavalry, but also be able to openly move between planes of Ovum and other realities. The latter was unknown territory to Tatro and so he agreed to take the job. This meant that he could explore a whole new world and see what it has to offer.

After the events of both Hell Patrol and Paradise Lost, Tatro was relieved of his duties as the fleet commander of Bellum's cavalry. He was now free to continue his pirating adventures on his own.

## Personality

Tatro is someone that thinks very highly of himself. He believes that one day with enough effort and motivation that he could be a ruler of a plane of Ovum; even be on the same level as someone like Supreme Rexus. He has stated though that the reason that he hasn't attempted to reach such a position of power is because "He doesn't feel like it" and "It can become boring with big talks and no action." This confidence in his own prowess has gotten him in trouble many times, including when he first met Casus and later Rixtor. His confidence has helped him meet and even overcome many obstacles in his life however. Despite not being the strongest Danima, his determination and near delusional self worth have pushed him to the position that he holds.

The main motive in Tatro's life is the sense of adventure. To him, it's his meaning. If he's not exploring, doing something new, or striving for something more, then he doesn't feel like he's alive (despite not being alive). This mindset is the definition of Tatro. He'd rather die than to stop moving forward, or to stop looking for more thrilling and fulfilling things to do with his life. Being a pirate was the best job for him, at least in his mind; It let him do everything he wanted and more because there were no rules, and nobody to hold him back. This makes his alliance with Bellum later on in life surprising, but the prospect of being able to explore a whole new world without the hassle of travel outweighed the need of being a guard dog.

Despite thinking he is one of the most powerful Danimas in all the planes of Ovum, he still knows what his strengths and weakness are. He relies on his crew to fill in the gaps that he can't. He puts great trust in all of his close crew members, especially Casus. Casus is one of the few Danima that Tatro believes to be smarter than him. The fact that she can easily navigate the Erased and read the charts of it was something unbelievable to him. Because of this Tatro is able to give respect to those he deems deserves it, and usually it's those who can either best him or can do something that he cannot. This also leads to Tatro being very protective of his crew, as he sees them as important members of his life; others that are on this journey with him to explore and adventure to the ends of reality itself.

## Powers and Abilities

### **"Calamity of Minas"**

The gazer skull that sits in his hat is not only for show. Tatro uses the magic of the skull in order to cause misfortune on his enemies. Said misfortune can vary but it raises in severity when Tatro, and more specifically the gazer skull, is attacked directly. The misfortune can range from someone making mean comments or getting soiled on by a flying creature, to an attacker tripping on themselves and falling onto their sword fatally. The skull is almost used like a charm. The effects of the skull seem to not effect Tatro himself or his crew due to the jolly roger that has been placed on the skull.

### **Danima Powers**

Tatro has the ability to manipulate almost every bone in his body. The only bone that he cannot manipulate is his own original Dracon skull. Every other bone is able to be changed into bones of different creatures and monsters that he has come across. In order to gain a new skeletal structure to be able to form into, he must obtain at least one bone of the creature he wants to use. Because of this, Tatro keeps the finger bones of fallen enemies tied to his hat, meaning that he always has them on hand. This isn't to say that he hasn't already infused some into his own skeleton. He mostly keeps a bunch on his hat for show.

Tatro also has the power of ethereal fire. This fire is unlike normal fire, the temperature of it can be control to either be fiery hot or ice cold. The effect of the fire is the same either way: burning and destroying anything that is set ablaze by it. His ethereal fire is a mixture of cyan and magenta in color. The fire itself can be launched from any orifice of his skull and from his hands. He can also use the fire to enchant things, mostly weapons or lamps.

### **Pirate Skills**

Over the course of his adventures Tatro has gained a good sense of improvising. It is probably his strongest skill of the bunch. He is able to work off of any situation that he is in, whether it be in conversation, combat, expedition, or mental. Living day in and day out as a pirate will condition one to be smart on their feet.

With his honing of improvisation he also improved on his swordsmanship. He is a fierce opponent in battle, having mastered multi-sword styles; the most common style being a 4-sword style. Tatro is good at general brawling as well, though part of that is thanks to his powers. Being able to change your own physical form to fit a fight better is always helpful.

Tatro's general leadership skills are also something to mention. At first his skills in this were sub-par, but as time went on Tatro became more and more fit as a leader. Though he doesn't have the best problem solving skills, he is good at knowing who in his crew can excel at a task. He is a good strategist when given the right tools.

## Trivia

* The gazer skull in his captain's hat used to be a calamity class Danima named Minas.
	+ Minas was a gazer that would follow and annoy Tatro, they would eventually meet their end during the battle against Yorgo where Minas was consumed by Yorgo. After the battle Tatro was able to gather the remains of Minas and use the magic still embedded in the skull to good use.

## Gallery

Tatro sheet 1 by CryingWyvernTatro sheet 2 by CryingWyvern