Session 6 5/2/2021

Bill, Tasha, Michael, and Megan

Brottar, Elektrah Rae, Arden, and Lucia

The session begins in a very large, mist-covered graveyard. The gravestones are ancient and faded. There is a spirit in a suit of armor walking up and down the rows of the graveyard, seemingly searching for something. He's patting his chest and arms, as if he's looking for a piece of armor or an amulet? or maybe a holy symbol? The party spreads out to help him search. Elektrah finds a little glowing object which turns out to be a key that shocked Lucia when she tried to pick it up. Arden sticks with the spirit, trying to get any information as to what he's searching for or how they can help him. He notices red strings tied around the wrists of his gloves, indicating a follower of Ilmater. The spirit acknowledges him but doesn't say anything or really react beyond looking at him. Brottar finds a gravestone with a raven statuette attached to it. It's made of marble, but is hollow. The spirit seems agitated when they touch it , a red smoke filling out his armor, and starts to knock his fist against the top of his shoulder, baffling the party. Lucia pokes around the raven and finds that it's locked to the gravestone. Every time she touches the raven, she gets a shock (like static, but stronger) They get the raven off and Lucia begins to fiddle with it to get it open. Brottar and Arden are protecting Lucia. Brottar tries to push the spirit back when it gets to close and is backhanded by the spirit. Arden stands between the spirit and Lucia finally gets the raven open. She hands a holy symbol to Arden who presents it to the spirit. The red smoke turns black and he disappears. Arden says a prayer for him and the party begins to look around for the way out.

Walking around the graveyard, they find an iron bar in the air, about 6 feet up. Brottar jumps up and immediately falls off. the bar spins in his hands. Arden tries to grab it and it spins in his hands as well, more easily one way than the other. Looking up the party sees a whole in the sky. While the party tries several ways to get from the bar to the exit, Elektrah notices some wild flowers growing underneath the bar. Flowers you would not expect to see in a graveyard. She picks the flowers and they immediately grow back. She creates water and waters the flowers. Vines come up and wrap around the bar. She climbs the vines and grabs the bar, which stays in place. Another bar appears about 18" above and the vines grow to make a ladder, and so on until the ladder reaches the hole in the sky. She pushes her way thought the portal and finds herself in a shallow pond in the middle of a wooded glen. The rest of the party joins her with no problem.

They are in the middle of a shallow pond. The immediate area is a quiet, peaceful lightly wooded area. Tall grasses, shrubberies, trees, etc. The sky is blue with fluffy clouds. and it's completely silent. They can hear each other, but there is no rustling of the breeze through the trees, no birds, no sounds at all. The party looks around and hears a snort coming from the trees. Elektrah uses her tracking skills and finds a trail. Following the trail, they find a long strand of golden hair. Lucia is very excited about this and begins to collect the hair as they find it. Elektrah hears another snort and sees something white and golden through the trees. The party finds the unicorn and notice that he's agitated about something. Elektrah tries to ask him what's wrong and he hangs his head and kicks at his stomach. She summons some goodberries to feed him. He takes them and seems calmed a bit. He leads them through the woods to a small clearing. A female unicorn (not pregnant) is laying down and does not look good. A medical check from Arden shows that she seems to have been poisoned. She doesn't even ha e the strength to eat the goodberries offered to her. Elektrah uses Lesser Restoration to remove the effects of the poison and the mare eats the goodberries.The party looks around and finds two trails. One leads back to the original pond. the other leads to a small hillock with a cave in it. In the cave is a small chest, a bedroll, and a small firepit. The chest isn't locked but it is trapped. Lucia fumbles the trap and gets stuck with a small needle. She figures she's just been poisoned, but shrugs it off in front of the party. Inside the chest is a small pouch, some darts, and a small vial of a white liquid. The party inspects the liquid and throw it across the cave to the bedroom. The vial shatters with a hissing noise and a puff of black smoke. The party begins to discuss the best course of action and Lucia looks into the pouch. She finds a glob of bat guano which seems to concern Arden greatly. The party make their way back to the mare and Elektrah creates a salve to help leech out the poison. She seems agitated and doesn't seem to welcome their attentions. Elektrah speaks to her and tries to calm her while Arden examines her. He finds the likely spot where she was injected with the poison (via dart). The male approaches and is ready to defend his mate. Arden speaks to him in Sylvan, explaining how she was she hurt and that he's going to put some medicine to help her. The unicorn shakes his head and goes to nuzzle his mate. Arden applies the medicine and the swelling goes down. She should be fine. The party heads back to the cave to wait for the hunter/poacher. Lucia begins dry-heaving. Elektrah uses Lesser Restoration to remove the effects of the poison.

1,500 xp (16,950/23,000)

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