Minecraft - 1.14.3 (Java)

# CHANGES IN 1.14.3

* Items can now be repaired by crafting them together again
* Reverted the enchanting system to how it was before 1.14
* Torches, lanterns and pressure plates can now be placed on glass panes and iron bars
* Lanterns can now be attached below iron bars and glass panes
* Saturation is no longer required for the "How did we get here?" advancement
* You can now turn off raids with '/gamerule disableRaids true'
* Patrol changes:
* Vindicators are no longer part of patrols
* Doubled the minimum time to spawn from 5 + (up to 1) minutes to 10 + (up to 1) minutes
* Patrols no longer spawns if the block light level disallows monster spawning
* Patrols are now allowed to spawn in any biome except mushroom biomes
* Villagers that are panicking now have a bigger chance of spawning Iron Golems, assuming they can occasionally work and sleep
* "Last slept" and "last worked" is now saved properly for Villagers
* Farmers now spend more time farming when they are working
* Farmers can now always give away food even if other villagers don't need it
* Improved performance
* Fixed bugs

# FIXED BUGS IN 1.14.3

* MC-47699 - Blazes are able to see a player through blocks
* MC-72390 - Rcon is not thread-safe
* MC-74407 - Villager inventories can get into a state where villagers cannot do anything useful
* MC-93892 - Fire/Flame arrows and fireballs set player on fire even when blocking with shield
* MC-110004 - Enderman/blaze don’t drop experience when hit with splash/lingering potion
* MC-123836 - Double blocks aren’t loaded in structures
* MC-124170 - Performance issue with particles causing lag
* MC-129491 - Advancement location trigger works inconsistently for structures added in 1.9 or later
* MC-138053 - Gamerule spectatorsGenerateChunks being false prevents chunks from being loaded
* MC-139257 - Server crash on reload when worldborder is modified.
* MC-141301 - Illager patrols spawning on blocks mobs shouldn’t spawn on, such as slabs, carpets, stairs, etc.
* MC-142360 - Pillagers patrols can spawn pillagers on top of trees inside a leaf block
* MC-143369 - Wandering trader text implies trades refresh
* MC-144107 - Miscalculation of camera position in windowed mode on Linux
* MC-144507 - The legs on cats clip through to the top of the model
* MC-144929 - When there is water above a water source, other water sources adjacent to the water source flow outwards
* MC-145863 - Villagers breed even if there are not enough beds
* MC-146433 - Double Chest does not display custom name
* MC-146835 - Illager captain spawned from raids will still give the bad omen effect to its killer, causing raids to never end
* MC-147619 - Foxes that trust a player will still avoid wolves and other players they’re angry towards instead pursuing them
* MC-147851 - Villagers frequently run right into mobs they’re “trying” to avoid
* MC-148600 - Zombie pigmen will spread their anger forever if they can continously respawn
* MC-148610 - Hostile mobs spawning on top Trapdoors, Glowstone and Sea Lanterns
* MC-148986 - Low-tier enchants from lv.30 standard enchanting setups
* MC-149372 - Game crashes when opening a 1.13.2 world
* MC-149443 - Iron golems spawn too often
* MC-149518 - Skylight appearing under blocks
* MC-149877 - Baby foxes suffocate when jumping under blocks
* MC-150319 - I can’t load up my minecraft world after doing /kill
* MC-150401 - Chickens suffocate if jumping while under a solid block
* MC-150954 - Pillager Patrol spawn is way off. Spawning too close to each other, in odd biomes, and too frequent.
* MC-151079 - An employed villager quickly becomes unemployed and employed when he works, even if his workstation has not been deleted.
* MC-151084 - Chunk rendering is slow and random in 1.14.1 (pre 1)
* MC-151144 - Hostile mobs in lazy chunks no longer count towards mob cap, breaking mob switches
* MC-151185 - Game crash after breaking villager point of interest
* MC-151337 - Mob spawn rate too high
* MC-151346 - Crash while F3 menu tries to access tags while /reload-ing
* MC-151395 - Farmers create Bread ONLY when they pick up at least 3 wheat AT ONCE
* MC-151566 - Pillagers patrols can spawn outside world border
* MC-151710 - Enties not functioning in forceloaded chunks
* MC-151753 - More than one raid can happen in a village
* MC-151771 - Villagers don’t try to run away from zombie villagers
* MC-151772 - Mob cap in the hundreds to over 1000 per player.
* MC-151802 - Spawning causes massive TPS CPU load on a flat world.
* MC-151989 - Players in Survival do not get Dolphins Grace effect if Dolphin cannot path to Player
* MC-151995 - Patrol Leaders spawning without banner
* MC-152044 - Baby trader llamas disappear immediately
* MC-152053 - High client-side lag when pistons activate
* MC-152228 - Can not /summon trader llama
* MC-152542 - Resource Warning “Codepoint ‘1ed0’ declared multiple times in minecraft:textures/font/accented.png”
* MC-152638 - Villager trade GUI does not close when a major change happens to the Villager, leading to free trades and quick stock refreshing
* MC-152810 - Cat’s natural spawning causes Null Pointer Exception
* MC-153221 - dragon fireball causes FPS to crash
* MC-153222 - Broken/Incorrect recipe files cause a data pack not to load with nothing in log
* MC-153470 - Language map does not close internal ‘en\_us.json’ file after reading
* MC-154000 - When dispenser places shulkerbox it decreases its stack twice.
* MC-154080 - Wandering Trader trade GUI does not close when the Wandering Trader changes dimensions allowing you to trade infinitely
* MC-154081 - Opening survival inventory when opening world crashes game
* MC-154092 - Zombie Pigmen lose aggro even when they’re in range and have a line of sight
* MC-154239 - NPE server crash when painting entities spawned with mob spawn eggs are saved
* MC-154328 - The Village Siege (Zombie Siege) never happens