The Passion Goddesses

"Passion is energy. It cannot be destroyed, only redirected and spent. An apathetic person is no more than void given form."

Giovanni De'Tensen ~ Prostitute, Cleric of Larissa

## Larissa

Larissa's avatar as she appears after the Madness.

### Aliases

The Blindfolded Smile, Fatespinner, and Mistress of Forbidden Pleasures

### Relatives

Neroth (father), Beltine (mother), Illir (uncle), Sarish (brother), Althares (cousin, deceased), Val'iura (aunt, missing)

## Biographical information

### Date of birth

5000 AM (Ante Dementia or Before Madness in Common)

## Physical description

### **Larissa**

Up until the latter
years of the First Imperium, Larissa was only known as the Oracle of the Gods.
Her divining powers were used during the God’s War to track down the Other’s
minions as well as blunting several sneak attacks by It.

Always appearing as a
shy, demure maiden, she was tasked with the codification of the history of Man.
Before his fall to the temptations of The Mad God, Illiir asked each Deity
under his charge to bestow a gift that would give Mankind assistance in the
years to come.

Larissa, with Althares’
help, created the Crypt of Memories below Her temple in the First City. The
Crypt is a labyrinth that winds its way in a random fashion, with the entire
history of Mankind written upon its walls. The history is in no particular
order and it is said that one will only find the passages one was meant to see.
Stories abound of meeting people from different eras of history as well as
strange robed curators that will not speak and only guide if willed by Her.

Not satisfied with
knowing only the past, Larissa extended her divinatory powers to their limits,
seeking to pierce the veil of the far future. She awoke from Her trance
screaming in fear, unable to communicate coherently what She saw.

Larissa began to immerse
Herself in the pleasures of the senses, hoping to forget what terrible sights
She witnessed. Her clergy in turn followed suit, becoming hedonists and
sensates to the extreme. No pleasure or excess was too great for this sect, and
soon this formerly austere group became renowned for their wild revelries.

***Source***: Arcanis

***Pantheon***:  Carceri and
The
Twelve

***Alignment***: Neutral

***Favored Weapon***: Rapier

***Symbol***: Blindfold or a double faced coin with one face
blindfolded

***Sacred Animals***: Swan

***Sacred Colors***: Blue and red

***Domains***: Aristocracy, Captivation, Charm, Divine, Fate,
Innuendo, Luck, Lust, Martyr, Memory, Nobility, Purity, Repose, Revelation,
Revelry, Souls

***Inquisitions***: Banishment, Black Powder, Chivalry, Clandestine, Conversion, Crime, Damnation, Excommunication, Execution, Fate, Fervor, Final Rest, Heresy, Illumination, Imprisonment, Justice, Oblivion, Order, Persistence, Politics, Possession, Recovery, Redemption, Reformation, Restoration, Revelation, Secrets, Sedition, Seduction, Sin, Spellkiller, Tactics, Torture, True Death, Truth, Valor, Vengeance, Zeal

***Mysteries***: Apocalypse, Lore, Streets

***Blessings***:
Charm, Luck, Nobility, Repose

**Worship of Larissa**

 Larissa’s clergy tend to be very seductive and pleasure-seeking in
attitude and quite immodest in their choice of attire. This is not to say that they are non-functioning hedonists incapable of coherent acts. They usually seek pleasure in moderation while outside the temples and religious festivals, only indulging in uninhibited behavior on the High Holy Days or while visiting Sweet Savonna in Carceri.

Because of the clergy's practices, they have also developed a number of cures for previously incurable or inconvenient ailments of the body not discussed in most circles. A sick person who approaches a hospitaler of Larissa can guarantee that they will not be judged, because the hospitaler has likely done the same before. The kindness and understanding of the hospitalers is the largest contributing reason for new clerics joining the faith, even above the rumors of the lifestyle.

## Calistria

The Savored Sting and one of her celestial wasps.

### Aliases

The Savored Sting, The Lady in the Room, and The Unquenchable Fire

## Physical description

### **Calistria**

 ￼Calistria is the
goddess of lust and revenge who takes on many faces and guises. She is held in
especially high regard by elves, who often identify with her moods and
changeable nature. A fondness for wasps has earned this vengeful deity the
title the Savored Sting; such creatures live on after harming their enemies, a
trait Calistria’s followers hope to emulate when pursuing their goals

Calistria is not only
vengeful, but vindictive when she has been wronged by another; she will take
her time returning such disfavor, maneuvering in order to attain the best
position from which to savor her retribution. Her trysts are well documented
and often near legendary, though conflicting sources result in difficulty
should one attempt to discern those tales based in truth from those that are
nothing more than fantasy.

The followers of the
Lady in the Room fulfill varied roles wherever they are encountered, anything
from spy to prostitute and beyond, but always in support of their goddesses'
mercurial nature. Such individuals deal in trickery and mischief, encounters of
the flesh and knowledge that is both secret or dangerous, and the pursuit of
these goals can often lead these faithful to wander the world in order to
achieve them.

***Source***: Pathfinder Campaign Setting: Inner Sea Gods

***Pantheon***:  The
Twelve

***Alignment***: Chaotic Neutral

***Favored Weapon***: Whip or dagger whip

***Symbol***: Three daggers touching at the pommel and
equidistant from each other over a golden disk trimmed in red

***Sacred Animals***: Wasp

***Sacred Colors***:Black and yellow

***Domains***:Azata (Chaos), Azata (Good), Chaos, Charm,
Curse, Deception, Knowledge, Luck, Lust, Memory, Thievery, Trickery

***Inquisitions***: Conversion, Excommunication, Fervor, Heresy,
Possession, Redemption, Reformation, Sin, Torture

***Mysteries***: Intrigue

***Blessings***:
Chaos, Charm, Knowledge, Luck, Trickery

**Worship of Calistria**

 The faithful of
Calistria can be found across Golarion, but her tenets of lust and vengeance
have taken especially firm root among elves and half-elves throughout the Inner
Sea region. The followers of the Lady in the Room fulfill varied roles wherever
they are encountered, anything from spy to prostitute and beyond, but always in
support of their goddesses’ mercurial nature. Such individuals deal in trickery
and mischief, encounters of the flesh and knowledge that is both secret or
dangerous, and the pursuit of these goals can often lead these faithful to
wander the world in order to achieve them.

Elves hold Calistria in
especially high regard, though she is also popular among humans and more exotic
races, such as half-elves and tieflings. The faithful of the Savored Sting
includes large numbers of prostitutes, thrill seekers, and spies. Her clerics
usually clothe themselves in scant garb in shades of yellow, often accented by
henna dyes used on the skin.

In human lands, Calistria’s temples host numerous sacred prostitutes and act as centers of gossip and information, assuring its continued growth in popularity. In elven lands, buildings dedicated to the Savored Sting more often resemble thieves guilds, and usually cater to those seeking information or retribution rather than more carnal pursuits.

### Aliases

The Ivory Beauty, Lady of Simmering Ambition, and The Whisper in Bronze

## Physical description

### **Fallendra**

 ￼Fallendra is the
goddess of wealth, merchants, greed, steam, invention, and seduction. Long
before the worlds were flooded, Fallendra was the previous goddess of Fire in
the aspect of the Inventor. Not satisfied with the power that fire alone could
generate, she made a play to steal the Portfolio of water from Stalag, called
the Exarch and God of Water. She was rebuked in the face of the Ocean’s
Discipline and extinguished, losing her Portfolio of fire which was claimed by
the mortal Tarleton.

Fallendra brought the
adolescent god before the pantheon, petitioning that her godesshood was stolen
from her by the mere mortal. Tarleton argued successfully that unless Stalag
chose to claim the portfolio that it should be salvage at that point, and that
Tarleton cannot be guilty because his ascension to demi-godhood meant he was
right to claim the divinity. Taking pity on Fallendra, the Stone Queen Teressa
requested a portion of each of the  The
Elemental Council’s powers to forge the Portfolio of Steam for
Fallendra; this new power left the former Goddess of Fire permanently
diminished from her previous role, but still divine. This did not douse her
ambition, however, and the Goddess of Invention continued to grow her
influence, eventually offering her genius to aid  The
Twelve during the Gods’ War. This assistance was invaluable in preventing
further damage during the  Dawn
Sedition and sealing the Mad God, for which she has been cemented as a
member of the Twelve.

Fallendra is normally
depicted as either a humanoid woman in red, with long silvery grey hair and
wearing an ivory mask or a voice in the whirring of gears or whistling of steam. Her holy symbol is a feminine ivory mask with a single
rune engraved on the forehead. Gnomes depict her as one of their own rather
than as a human, featuring long eyebrows and metallic wire hair.

***Source***: Original creation

***Pantheon***:  The
Twelve and  The
Elemental Council

***Alignment***: Chaotic Neutral

***Favored Weapon***: Revolver

***Symbol***: a feminine ivory mask with a single rune
engraved on the forehead or a sun and planet gear system with her personal run
suspended above the central gear

***Sacred Animals***: Macaque

***Sacred Colors***: Maroon and ivory

***Domains***: Alchemy, Artifice, Construct, Fire, Glory,
Greed, Imagination, Industry, Knowledge, Madness, Metal, Nobility, Radiation,
Revolution, Smoke, Thought

***Inquisitions***: Black Powder, Conversion, Excommunication,
Fervor, Heresy, Possession, Redemption, Reformation, Seduction

***Mysteries***: Flame, Intrigue, Metal

***Blessings***:
Artifice, Fire, Glory

**Worship of Fallendra**

 Her followers believe
that all knowledge is meant to be built upon. To a devotee of Fallendra,
inventions are their legacy, attention to detail is paramount, and being
willing to innovate around problems is critical. Fallendra’s teachings ground
this process in three equally important concepts, often conceived as a
triangle: questioning, proposals, and testing. Each are considered necessary
and dependent upon one another in the safe, concrete, documentable pursuit of
knowledge.

Fallendra welcomes all
research and invention as devotion, including the creation of destructive
contraptions. She does allows her faithful to abandon research they deem
immoral or hazardous, but only as long as they share the consequences that
inspired their decision. Indeed, Fallendra mandates that her followers share
knowledge, and refusing to do so—even if only posthumously—is seen as stealing
from future researchers. Those who hoard research in secret are tried as
thieves in Fallendra churches and can be forced to reveal their knowledge or
die and have their notes seized by the church.

Physical and social
needs are acknowledged as necessary, but are valued less than alchemical or
technological creation. While Fallendra de-emphasizes mortal concerns over
advancing knowledge and innovation, she does see the value in passing knowledge
and talent to offspring (as well as employing them in laboratories and
workshops). Most, however, are so devoted to Fallendra that people outside of
her faith call them “married to the Whisper,” and such followers view their
inventions and research as a legacy equivalent to passing on their family name.
The allure of her guidance can even draw members of  House
Val’Abebifrom their devotation, few returning to the Azure Way after
inspired by The Whisper.

Fallendra expresses her pleasure through spontaneous repairs,
bronze sheens on mirrors, whispered encouragement from constructs, stimuli
associated with workshops (such as the scents of grease or gunpowder), and
flashes of insight. When upset, constructs malfunction, reagents explode, and
tools fail or break.

**GM Only**

 ~~Larissa (Domain lists)~~

~~The Lost Maiden aspect~~

~~Domains: May add Dark
Tapestries, and Inevitable~~

~~Mysteries: May add Dark
Tapestries~~

**~~Calistria~~**

~~The Savored Sting aspect~~

~~Other Patheons: Elven
Deities~~

~~Nationality/Race: Elf~~

**~~Fallendra~~**

~~Alchemist aspect~~

***~~Alignment~~***~~: Chaotic Evil~~

***~~Symbol~~***~~: a cracked version of her standard symbol~~

***~~Domains~~***~~: add Madness and Thievery~~

***~~Inquisitions~~***~~: Add Sin and Torture~~