Mansion

Mansion is the first level in Human: Fall Flat. It is served as the first *tutorial level* to progressively teach the player how to use the controls and is the first level from the base game. In the Mansion level, the player is taught how to use their arms, and how to reach and grab for objects, as the player must press *buttons* to open the various doors leading to the *exit.*

### Objective

The Objective of the level is to escape the Mansion. The player can do so by using their arms to open the doors, and then press various buttons to open 2 pairs of *heavy doors* that lead to the exit.

**Description**

The Mansion is a dreamscape that vaguely resembles that of a, well, mansion. It consists of 4 areas, mainly the front porch, main foyer, side yard and a garden.

When the player(s) first arrive(s) here from the White Void, they will land onto a large, flat piece of ground that is attached to the front porch of the ‘Mansion’, which is slightly covered in patches of grass. The front porch has a simple aesthetic and design, with white pillars and guard rails placed on a small raised floor with a small set of stairs that lead to a large white wall with a simple double door that leads to the interior. There are 8 tall spire trees that are placed on the border of the platform, 2 placed horizontally on the right and 6 placed vertically on the left. It is also where you will find an orange-striped instruction manual, where the Voice will help you on how to progress.

Once you pass through the double door, you will enter the main foyer. It is an open room with a wall of arches that is constructed from one end of the room to the other end. The main point of interest is a large, blocky staircase that leads to a higher floor on the right, where the first *heavy* door is encountered, with a red button on the left side of the door.

Passing through, you will enter the side yard. It has 2 elevated floors. When you first enter, you will be on the higher floor while walking down another small staircase. The higher level has a concrete walkway in-between rectangular patches of grass that splits in two directions, on the right is the lower level and on the left is to the 2nd *heavy* door. There are stone pillars placed in formation on the patches of grass with wooden support beams on top, indicating that the side yard is unfinished. You will also find another instruction manual here. The lower level isn’t all that decorative, with 2 spire trees and only being a viewpoint into the White Void. The left side of the walkway will lead to another small set of stairs onto a raised platform where the door is located. Two red buttons are placed vertically from each other on the left side of the door. After the door is opened, you will walk across a small stone bridge that traverses the large gap that separates the garden from the rest of the ‘Mansion’.

You are now in the garden, the last room of the ‘Mansion’. After crossing the bridge, you will walk along a rectangular, tiled floor. The main point of interest here is the ‘Human’ statue that resides on top of a stone fountain bowl, hunched forward with its hands on its stomach. There are 2 two sets of stairs on each side of the statue that lead to a higher floor behind. There are more spire trees placed behind the statue and on the higher floor alongside more stone pillars with a single guard rail as well. At the very end of the room is the exit door, which will allow the player to escape and end the level. It can only be opened by pressing the buttons that are horizontally placed next to each other.

## Trivia

* This is the first level in the game.
* The Voice will constantly talk to you throughout the level, taunting you after you pass through a door.
* Even though it is the safest level in the game, you can still fall off the edge of the map and restart.