Light-Bulbs

There are a total of 25 Light Bulbs in the game. Lighting them all will grant you access to The Volcano. The Information Guy at the Volcano's entrance will help track how many you have lit up, and Inspector Ludwig can be paid to help find a lightbulb.

## Homeflower

* Cloudy Hill - In the Vampire Form, scare the cloud girl. It will then start to rain. Go to the east to find a path that leads to the Light Bulb.
* Giant Garden - Inaccessible at first, but is found on the other side of the ninth, to get there go into the 7th tunnel and walk left until you come across the 8th tunnel.
* The Wilted Lands - Feed a Nutrition Cube to the dog.
* Central Stamen - Get pollen from three different flowers and give them to the sick bees. To get the pollen, shake the flowers with the Goon Ability.

## Sweet Melody

* Legato Castle - Use the Bear Form on the button in Legato's clock tower to stop time. Go to the prison hallway in Legato Castle that normally blocks your path.
* Blue Staff River - Use the Pumpkin Ability to light the torches in the cave.
* Fermata Forest - Use the Bird form and smash the boarded up tunnel when its Autumn.
* Rainbow Park - Finish the hedge maze in time-which is very difficult if not impossible without using bird dashes effectively. If you don't want to, talk to Inspector Ludwig in Mute Notes after you unlock the door to the pulsating mass. He will finish the race for you, but you need to turn on the Light Bulb yourself.

## Grim Echoes

* Blood Marsh - Use Flower form on fertile patches here and in Blue Staff River to create phone booths. Call the phone from Blue Staff River then go back to Blood Marsh and follow the newly created path.
* Whispering Valley - Use the Vampire Form to scare the floating mouth monster that blocks your path.
* Jonathonland - Examine each mirror as anything but the Vampire. Find a mirror that looks normal and enter it with the Vampire Form.

## Everchip

* King's March - Complete Mulgren's temple puzzle. See image for solution.
* Castle Dragon - Turn on the gas in the upper floor, then go into the dimly-lit treasure room in the basement and light the lamp. Transform to the Vampire, then enter the mirror. Go up to the Dragon's balcony and slay the sleeping Dragon in its prime to access the lightbulb.
* Kung Fu Tower - Clear the third floor, then go to the Light Bulb behind the bunny banner.

## Secret Meridian

* Temple of Sight - See image
* Path of Enlightenment - Talk to Pointman and he'll give you access to the Light Bulb. He is located in a hole in the ground that is accessible with the Flower Ability.
* Legs of the Ancient Giant - Use the Bear Form on the crack on one of the bridges and drop down.
* World's Library - When in the mirror world of castle Dragon, interact with the floating book once Andrew is in your party. Return the book by interacting with the book stature at the World's Library's entrance.
* The Great Triangle - Use the Flower Form over a patch of sand with a flower hieroglyph behind it.

## Megatropolis

* Sunset Beach - Kill the Whisper Weaver boss in the cave on Giant Garden, then talk to Pointman in the Path of Enlightenment. One of his hands will appear back at Sunset Beach, allowing you access to the Light Bulb.
* Shinryu Fish Concern - Shake the vending machine furthest right in the break room then go down the drain with the Slime of Flower Ability.
* Tetsuya Kawaii - Find all 3 shadows, scare them with the Vampire Form, then fuse then to make the Light Bulb by interacting with the computer.
* Subway - Find the exit graffiti in between the first and the 2nd stations then use the flower in front of the graffiti to get the light-bulb
* Abandoned Cineplex - After obtaining the Nexus Orb, take the stairs up and pass through the upper corridor. The first open doorway you see should lead to a room with a running projector with a film "about Jimmy and Buck". Switch the films to that "of a deserted island", then head down the stairs on the left end of the corridor. Return to the first cinema room, pass through the spiderweb-filled passage again, and you should emerge at a door behind a film with the desert island. Go back in through this same door and find the light-bulb instead of the spiderweb passage.

## Iron Flamingo

* Go to the scanner room and scan yourself as Punch Tanaka.