Series EV-A

The **Series EV-A** (or simply **EV**) is one of the playable heroes. She was the first hero to be released in a post-launch update.

## Defenses

EV-A excels at building defenses that are utility based. These defenses can be built to variable lengths. Longer beams/fields cost more Defense Units, but have more health/charges:

* Proton Beam - Rapidly deals physical damage to all enemies that cross its path.
* Blocking Field - Blocks enemies and absorbs damage.
* Reflect Field - Reflects enemy projectiles, reflected projectiles deal increased damage to enemies.
* Shock Beam - Shocks enemies, dealing lightning damage and stunning weaker enemies.
* Overclock Beam - Empowers defenses based on your defense attributes.

## Abilities

* Energy Cannon - Shoots a beam of energy that deals continues damage to enemies it hits.
* Decoy - Creates a holographic copy of the EV-A that lures enemies into attacking it, eventually exploding on them.

## Weapon Skills

EV-A can equip any two Apprentice or Huntress weapons and switch between them at will. On PC, [J] is the default key to swap weapons.

## Notes

* EV-A's *Range* stat affects how long the Shock Beam stuns enemies per charge.

## In Other DD Games

### Dungeon Defenders I

The original Series EV made her debut in Dungeon Defenders 1 as paid DLC. This model and the *Awakened* version share the same defenses and similar abilities. Reflect Fields always reflected projectiles horizontally. Shock Beams had a strict minimum recharge time of several seconds. The Overclock/Tower Buff Beam was extremely powerful, especially when upgraded, to the point that it joined the Monk's auras as an essential defense on Nightmare. Offensively, Proton Charge Blast (replaced by Energy Cannon in *Awakened*) required her to absorb mana to charge it up. The more she filled up her reserve tank, the longer the attack would last once unleashed. When players discovered the once unintended power of the Ember Sceptre staff with this ability, it became straight-up the best DPS weapon in the game for Series EV.

In *Redux*, Holographic Decoy was buffed while Proton Charge Blast's does less damage to some bosses, on top of their inherent damage reduction. Proton and Shock Beams deal more damage; the former also slows enemies touching it. Blocking Fields (Physical Beams in DD1) have better health scaling. EV has a new Tesla Bomb ability which fires an electric ball that explodes on either enemy impact or after a delay.

### Dungeon Defenders II

In DD2, EV had an overheating mechanic. All attacks and abilities built up heat, rather than consume mana. If she overuses her firepower, EV2 would overheat, disarming her for a while.

## Trivia

* The three generations of Series EV: the first, second and *Awakened*, all reference popular science fiction media:
	+ In DD1, the default names: "MegaGirl," "ProtoGirl," "Beat," and "Rush," are all references to *Mega Man* characters.
	+ EV1's two "Bounty Hunter" costumes are based on Samus Aran from the *Metroid* franchise. They may have also been inspired by Master Chief from the *Halo* series.
	+ In Dungeon Defenders: Awakened, the preset name "Glados" is a character in the *Portal* games. Their identity is officially written out as "GLaDOS."
		- The name "Echoes" may refer to *Metroid Prime 2: Echoes*.