Hecatoncheires

Siblings: Cyclopes, and the Titans

The **Hecatoncheires**, also known as the Hundred Handers, are giant beings from Greek myth who are brothers to the Titans and the Cyclopes.

## History

### Background

Born with one hundred hands and fifty heads, all flailing awkwardly in opposite directions, the Hecatoncheires were seen as disgusting by their father Uranus and imprisoned back inside their mother's womb. The most well known of the Hecatoncheire are the three siblings, firstborn among the Hecatoncheire. These three were named Briareus or Aegaeon (the vigorous or the sea goat), Cottus (the striker or the furious) and Gyges (the big-limbed).

It is upon seeing these particular trio that Uranus became repulsed and imprisoned them back within the womb along with the rest of the unborn Hecatoncheire. This act upset Gaea greatly, causing her great pain and set in motion the eventual overthrow of Uranus by Cronus, who continued their imprisonment, except this time in Tartarus instead.

### Titanomachy

The Hecatoncheires remained there, guarded by the dragon Campe and several minor Titans who tormented their brothers until Zeus rescued them as advised by Gaea. Zeus slayed their captors, but demanded that the Hecatoncheires learn to control their own limbs and work in unison to free themselves if they truly wished to defeat Cronus. The Hecatoncheires did not disappoint, finally learning to control their many hands in order to break free from the chains of their imprisonment.

Stumbling forth as they took their first steps, the Hecatoncheires slowly erupted into a charge lead by Zeus, loyally following him from that day forth. During the Titanomachy, the Hecatoncheires threw rocks as big as mountains, one hundred at a time at the Titans, overwhelming them as they fought alongside the gods and Zeus.

### Gatekeepers of Tartarus

After the conclusion of the Titanomachy, Cottus and Gyges became the chief gatekeepers of the Bronze gates that guarded Tartarus. The Hecatoncheires under their command are known to be some of the most skilled combatants of the lower realms, using the knowledge of their ancient prison to outwit any Titans or infernal abominations that attempt to escape it. These gatekeepers know of all the ways and passages through the underworld, and possess extensive knowledge of the labyrinthian layout of Tartarus.

## Common Powers and Abilities

**Additional Limbs:** The Hecatoncheires possesses or can grow additional limbs and other appendages, including arms, legs or heads.

**Disaster Inducement:** The Hecatoncheires have the power to induce disastrous events onto any kind of event. They could make celebrations where everyone is having fun turns into a riot or a construction of a house going according to plan turns into a disaster that results in the house being destroyed. Anything good can be made into a bad situation. As Murphy's Law says, what can go wrong, will go wrong.

**Enhanced Throwing:** The Hecatoncheires possess enhanced skills to throw any sort of objects, from weapons to improvised objects, with inhuman accuracy, force, precision and speed.

**Environmental Adaptation:** The Hecatoncheires can automatically adapt to and survive any environment and/or condition, being able to tolerate a wide range of temperatures and levels of moisture, any amount/quality of sustenance, breathable medium, etc. with little or no discomfort.

**Supernatural Condition:** The Hecatoncheires possess supernatural capabilities, attributes and aspects that are beyond what is naturally possible. With their condition alone, they can dwarf most beings in their respective universe, being virtually supreme in their existential aspects and attributes. With their superhuman physique, they can move buildings, run at the speed of light, survive nuclear explosions unscathed, and remain active for days to weeks untired. With their mind, they can amass knowledge and information about everything, allowing them to invent and create things beyond the grasps of regular humans. They can master languages and subjects in mere days or even hours too.

**Raw Power:** The Hecatoncheires can use overwhelming power alone to accomplish things that normally wouldn't be possible in such a manner, such as shattering spells, knocking back lightning or sundering space-time with brute strength.

**Weather Immunity:** The Hecatoncheires are unaffected by the weather, including wind, rain, temperature, electricity, fog, etc. Their senses, movement or any actions are not affected by weather in any way.