recursal/Fanatic-Fandom huggingface dataset:
Geneticist

When you become a Geneticist at Professional tier, you gain proficiency in Medical and your choice of Melee or Pistols.

##### **Crafter**

At Professional tier, you can start spending your Downtime to create Medical Supplies in addition to Modules and Upgrades you have available. The Crafting Threshold for an item equals 10 x the item’s Rarity and the cost for each Medical check is 10% of the item’s base cost.

##### **Blindsight Module**

At Professional tier, you can spend your Downtime to apply this module to an organic character. The Crafting Threshold to do so is 50, with each Medical check costing 40 Credits.

##### **Genetic Enhancement Upgrade**

At Professional tier, you can spend your Downtime to apply this upgrade to an organic character. An Ability Score is increased by 2, however it does not increase that Ability Score’s maximum. A character can have this upgrade applied up to three times. A character may benefit from this application a maximum of three times. The Crafting Threshold to apply this upgrade is 50, with each Medical check costing 40 Credits.

##### **Medical Manufacturing**

At Professional tier, you can craft Medical Supplies as if they were Rarity 1. For each Rarity level above 1, you create that many additional boxes of Medical Supplies.
Akira Hirosaka

"Come on, what's the deal stupid!"

Touya Ishikawa

Mimi Yamada

Kioko Maruyama

Moe Adachi

**Akira Hirosaka** is a school idol employed by Polar\*s Productions. He is in his fourth year of middle school and is a member of the unit LIMITxBREAK under Polar\*s Productions.

## Appearance

Akira is very short and thin, standing at 143cm (4'6). His face is round and child like, his eyes are a deep blue color. His hair is two toned, the main part being a lemon yellow, and the bottom being a black. Black is his original hair color and the main part of his hair is dyed. He styles it in to a slicked back messy style, swayed to the left. His main outfit is a white T-shirt with black accents and golden shorts. Other than his casual outfits, he likes to wear pleated skirts, slacks, ruffly shirts, and fluffy clothing.

## Background

Akira is an only child born by two old parents known for their old bakery focusing on old cakes and pastries. As society became more modern, the Hirosaka family would keep on their old traditions, but Akira is the only one to break the chain. His delinquent methods of life have caused much distress in his family, and he was classified by them as a delinquent. He doesn't get much attention in the family and he's okay with that. However, his older brother was not and moved away overseas to escape his family.

## Personality

As his title and history suggests, he's one who likes to break out of tradition. However, he takes his rebellion too far sometimes. This has caused him to be bratty and self assured. Although his bratty nature has caused him a multitude of problems, he still knows how to be nice to those who he appreciates which is not many.

## Hobbies

Akira doesn't have many hobbies, except for gaming and fashion. His favorite things to do are shopping for clothes and making mooncakes. He gets his gaming fix from his favorite RPG game that he has been playing since he was 5 years old.

## Relations

* Relations are not mentioned unless needed to go into further detail. Otherwise the character will be listed with their respective relations.

Akira does not have many relations other than with his parents and his groupmates.

## Gallery

Akira's default sprite in his casual outfit.Akira's official description page, featuring his old design.

1. ↑ Character description pages posted on Polar\*s Productions Instagram created by Percy , Rui

and Aqua
"Utter Trash"

Aired: February 5, 2021, Utter Trash is the twentieth episode of season one

**Summary**

The best friends had yet another job to work at the public dumpster and had another request at the public restroom, so they had to split up include their other friends to come and help, to take shifts. They and ended up braking things.
Colincat Fanfic With Kalil's Mom

Colin is going to Kalil's House. he has one goal to fuck Kalil's mom. After all he is the fastest in the universe. Kalil hears the door open it's to early for him to get up so he goes back to sleep. 10 minutes later. "HARDER FASTER!!!" Kalil hears his mom saying. This ruins his morning and wakes him up. "Wait I hear someone else is that Colin? NO NO NO" Kalil says. "COLIN I SWEAR I WILL FUCKING KILL YOU IF YOU ARE FUCKING MY MOM!!!" "Yes Kalil and I ain't stopping till I explode." Colin says telepathicly. "I didn't realize your mom was this thicc Kalil." Colin says. "I'LL CUT YOU!!!" said Kalil calmly.

The end of chapter one.
Kalil and Colincat fan fic Because Kalil didn't listen to my Blackmail.

It was a normal day Kalil woke up and started playing the he man HEYEYEYAYAYAY Video. He goes to get coffee. He sees Colincat and asks if he can buy him a drink. Colincat says "Why?" Kalil says "Because Shallbric is blackmailing me that he'll release a gay fan fic between me and you if I don't do what he says." "Well then NO BIT- Welp The universe is becoming a gay fan fic. Colincat is playing Terraria he is streaming. A drunken Kalil enters his stream room and turns off Colincat's stream. To be continued in part 2.

Colincat's Terraria Npc comes to life and kicks Kalil. Kalil enters his inventory and equips God's Ball Sack. he gains 01973930959066097652653109 Charisma, and 63256215436512435143764609097 defense. And -9999999999999999999999999999999999999999999999999999999999999999 Attractiveness and -999999999999999999999999999999999999999999999999999999999999999999999999999 testosterone. He plays the rick roll. Colincat summons Magpoggers. Magpoggers takes back his balls. To be continued in part 3
The Birth Of Magpog

This is one of the pages of The Holy Bible Of Magpog. This page is dedicated to the Birth Of Magpog our lord and savior. Now we shall begin. Magpog's mother Magpreg is going to go into labor very soon. Magpoggers Magpog's father is getting ready to bring her to Mt. Pogsaint. Magpog is the chosen Magpot to bring our world to peace. Magpogger carries his wife Magpreg and makes his way to Magville. The three richpogs Elonpog, Bezopog, and Gatepog arrive and go with them.
西新町

**西新町**は、山陽電鉄本線の駅である。

歴史
--

* 1923年8月19日: 神戸姫路電鉄（現：山陽電鉄）の開業に伴い開業。

## 駅構造

### 改札口

2階に改札口、3階にホームという構造。

* 西新町駅
	+ 改札口は1ヶ所

### ホーム

2面2線の駅。

* 西新町駅
	+ 1番線：藤江方面
	+ 2番線：明石方面

ホームの使用状況

### 藤江方面

各種別の停車駅はデスクトップ用ページを参照。
* **普通【十両】**
	+ 本数：　4本/時（平日日中、休日）　5本/時（平日朝・夕方）　3本/時（夜間）
	+ 番線：　1番線
	+ 藤江方面への十両級列車。

### 明石方面

各種別の停車駅はデスクトップ用ページを参照。
* **普通【幕下】**
	+ 本数：　4本/時（平日日中・夜間、休日）　5本/時（平日朝・夕方）
	+ 番線：　2番線
	+ 明石方面への幕下級列車。

## 接続バス路線

駅北側にバス停がある。

* 国道西新町（駅北側、国道2号線沿い）
	+ 西明石駅方面　[神姫バス]
	+ 玉津・西神ニュータウン方面　[神姫バス]

## 駅周辺

* 船上城跡
* 無量光寺
* 明石警察署
* 明石税務署
* 兵庫県立大学明石キャンパス
Kalil's Mom and Jake Paul Fan fic

This is a fan fic about Kalil's Mom and Jake Paul. Kalil was asleep when he heard a very odd noise. It had been a while since his parents divorced. He look down the hall. He saw a stranger entering his house. He got his knife from his drawer and ran and stabbed Colincat?!?!? Colincat coughed up blood and said "The fuck Kalil?" Kalil saw a cake on the table and realized it was his birthday he called 911. It was a big misunderstanding. Colincat was fine. But one night Kalil heard some clapping. It couldn't have been Colincat plowing his mother. He looked and saw Jake Paul plowing his mother. Kalil fainted and died. And met God who offered him to go back and kill Jake Paul or plow Jake Paul's mother. to be continued.
Colincatfanclub Wiki

**Welcome to the Colincatfanclub Wiki!**
Colincat fan club epic

We're a collaborative community website about Colincatfanclub that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Naoto Saikou

"Being an idol... an odd experience, but I'm happy to be here!"

Kokoro Hirasawa

**Naoto Saikou** is a school idol employed by Polar\*s Productions. He is a third year in high school, and is a member of the unit yuniko under Polar\*s Productions. His image color is creamsicle orange.

## Appearance

Naoto is very tall and well built, standing at 188cm (6'1). His face is very boxy and sharp, his skin is mid tone with a slightly more saturated color, and he has freckles over his nose and under eyes, often covered by his extremely redness similar to blush. His hair is a orange-brown color and is spiky and swayed to the right. His eyes are a sky blue. His main outfit is an orange sleeveless hoodie and dark grey sweatpants. Other than his casual outfit, he typically wears very light clothing like tank tops, loose T-shirts, or pajama pants.

## Background

Naoto has lived a very normal life, and doesn't like to talk much about his childhood. His family is extremely traditional and old fashioned, and is unknown to some of the most common modern luxuries like cell phones and even refrigerators. At the end of his fourth year of middle school, he began to gain bodybuilding as a hobby. An old friend of his showed him the idea of blogging, and Naoto decided to give it a try which skyrocketed his career. After showing off his progress he was getting contacted by multiple companies to model for them. He did not like being in the spotlight and rejected almost every offer, except one from an idol agency.

## Personality

Naoto is very introverted and tends to stay away from other people. He is extremely shy, and gets scared of talking a lot of the time, but with the right people he isn't afraid to speak up a little. Because of his nature, he often looks scared or worried, but is just trying to go unnoticed. He may be shy, but he is known quite a lot around his rural town as someone of the Saikou family. A lot of the time the children of the town get scared of his figure, but figure out he gives amazing hugs after getting to know him.

## Hobbies

Naoto's hobbies mainly consist of bodybuilding, but he also likes window shopping and doing household work like cleaning and cooking. Surprisingly, Naoto is not involved in any sports or similar, and only uses his strength to help those around him. So, instead of doing other things, he often joins his friends in what they're doing instead.

## Relations

* Relations are not mentioned unless needed to go into further detail. Otherwise the character will be listed with their respective relations.

## Gallery

Naoto's default sprite in his casual outfit.
Sugi OC Wiki

**Welcome to the Sugi OC Wiki!**
Hello :D Welcome to my OC Wiki, it's just a cohesive place to put all of my OC information if I or anyone wants to view it. Thanks for stopping by! :D

i wish i knew enough code to make it look pretty but i cant so take it or leave it

## Character Categories

* Category:idols
* Category: Idol Support
小野

**小野**は、神鉄粟生線の駅である。

歴史
--

* 1951年12月28日: 神鉄粟生線の延伸により開業。当時は終着駅で、三木方面にのみ線路が伸びていた。
* 1952年4月10日: 神鉄粟生線が粟生方面に延伸し、中間駅となる。

## 駅構造

### 改札口

改札口は3階に、ホームは1階に設置されている。

* 小野駅
	+ 改札口は一か所

### ホーム

1面2線が設置されている。

* 小野駅
	+ 1番線：粟生方面、三木方面
	+ 2番線：三木方面、三木方面

ホームの使用状況
 神鉄粟生線[南行]
 2
 神鉄粟生線[南行]

### 粟生方面

各種別の停車駅はデスクトップ用ページを参照。
* **準急【幕下】**
	+ 本数：　1本/日（朝）　0.5本/時（夜間）
	+ 番線：　1番線、一部2番線
	+ 粟生方面への幕下級列車。

* **普通【幕下】**
	+ 本数：　1本/時（日中・夕方・休日）　2本/時（平日朝）
	+ 番線：　1番線、一部2番線
	+ 粟生方面への幕下級列車。

### 三木方面

各種別の停車駅はデスクトップ用ページを参照。
* **急行【十両】**
	+ 本数：　3本/日（早朝）
	+ 番線：　2番線、一部1番線
	+ 三木方面への十両級列車。木幡まで各駅に停車する。

* **準急【十両】**
	+ 本数：　1本/時（日中）　2本/時（朝・夕方）
	+ 番線：　2番線、一部1番線
	+ 三木方面への十両級列車。鈴蘭台まで各駅に停車する。

* **普通【十両】**
	+ 本数：　2本/時（朝・夕方・夜）
	+ 番線：　2番線、一部1番線
	+ 三木方面への十両級列車。各駅に停車する。

## 接続バス路線

駅東口と、県道18号線沿いのそれぞれにバス乗り場がある。

* 電鉄小野駅（駅東口）
	+ 長尾町・大開方面　[らんらんバス]
* 小野本町一丁目（駅東方、Pine Nouveau前）
	+ 敷地・社・滝野方面　[神姫バス]

## 駅周辺

* 小野藩陣屋跡
* 小野市立好古館
* 小野市役所
* 小野警察署
* 小野市消防署
* 小野工業高校
* 小野高校
* 小野中学校
* 小野小学校
Squishy Nanooka

"Succumb to the worm."

**Squishy Nanooka** is a school idol employed by Polar\*s Productions. She is a first year in high school and is a member of the unit V7 Macro under Polar\*s Productions.

## Appearance

Squishy stands at 138cm (4'5) with a wider stance and a round figure. Her skin is very pale and has a slight yellow tone to it. Her hair is a dirty pink color and cut in a wolf cut style. Her eyes are a deep green color. Her main outfit consists of a dark green hoodie, with a grey pleated skirt and pink stockings.

## Background

Squishy is the child of a rich family, who are both marine biologists. After some thought and processing, her parents deemed her "too weird" due to her obsessions with bugs, plant life and being dirty. Her parents decided to make her a secret home near the ocean, so that she could live her life alone and have fun. However, she had other plans and decided to go to school, go to work, and keep in her studies. Somehow,,,?

## Personality

Squishy is a very lazy and tired girl, but when her goals are in mind she completely changes her attitude. She has the best intentions, but her goals and ambitions are questionable. If she isn't focused on her goals she tends to be blunt, smug and uncaring. She isn't afraid to be mean to those who deserve it.

## Hobbies

Squishy's hobbies are scrapbooking, writing and bug catching. She is typically seen in the woods or forests scavenging for new finds. Other than that, she hangs out at the production agency and just talks to people walking by.

## Relations

* Relations are not mentioned unless needed to go into further detail. Otherwise the character will be listed with their respective relations.

#### Bead

* Bead is her worm on a string pet, who Squishy deeply cares about. Bead joins Squishy everywhere, even on performances. Just a pet, right?

## Gallery

Squishy's default sprite in her casual outfit.
Akihiko Fukuoka

"My legacy carries on, even if its without me."

Cashier

**Akihiko Fukuoka** is a school idol employed by Polar\*s Productions. She is a first year in Law School, and is a member of the unit ProBreak under Polar\*s Productions.

## Appearance

Akihiko stands quite tall and thin and has a boxy figure. She stands at 186cm (6'1). Her skin is very pale, and has a pink / red tint to it. Her hair is a strawberry red color, and is in a messy spiked up look, swayed to the left. Her eyes are a deep violet color. Her main outfit is a cream colored suit, with a black necktie, and khaki slacks. She always features a black cotton glove on all of her outfits. Her outfits consist of only suits, if she is not wearing an idol outfit.

## Background

Akihiko is an only child, who's parents are both involved in law. Her father being a police officer, and her mother a lawyer. Her goal is to graduate college, and carry on the Fukuoka legacy of continuing in law.

## Personality

Akihiko could be described as blunt, formal and ambitious. She tends to think of everything as black and white and is always serious when speaking. She isn't one for jokes, sarcasm, or pranks and dislikes people who use them. However, speaking past these views, she can be nice to talk to after breaking her formal shell.

## Hobbies

Other than her work and school, her hobbies consist of nature walks, foraging, and paperwork. One of Akihiko's side goals is to create a personal nature encyclopedia, that measures creatures and plants she meets while on nature walks. When she isn't working on this encyclopedia, she does other peoples' work for them. She mainly does simple office jobs like sorting, stamping, or signatures.

## Relations

* + Relations are not mentioned unless needed to go into further detail. Otherwise the character will be listed with their respective relations.

### Koharu Adachi

* Koharu is Akihiko's coworker, and detective partner. She is also the one who first introduced Akihiko to idols.

## Gallery

Akihiko's default sprite in her casual outfit.
Unique Items

## Introduction

Unique items are exceptionally powerful compared to other items of the game and typically have special properties that make them inherently useful. While a unique item may not be useful to every build, many of them are universal. They are not unique weapons or armor. Instead, unique items rely on specific rules designed for them. Introducing your party to a unique item is typically used as a long-term quest reward, a plot hook or similar reasons. Unique items should be handed out with care as they can readily make a party of mercenaries quickly become too powerful for their tier of missions; drastically unbalancing the game.

These items cannot be purchased in shops normally though exceptions may apply if, for example, a merchant happens to have acquired one. There is only ever one of these items, however, meaning that a shopkeeper cannot simply mass produce them. The unique items are usually prototypes for high end technologies, come from the Ethereal or are artifacts from long dead civilizations. Some unique items are items that a specific individual modified beyond their normal purpose (a weapon example of this would be 'This Machine') or individuals that have had such a profound effect on the item (due to, for example, an Ethereal connection) that the item has been slightly warped by the Ethereal. Each item in this list will contain a small fragment of lore as well as the description of the item and any unique, identifying marks associated with it.

Characters cannot reverse engineer these items nor duplicate them. The rule of common sense applies to this and is handled by the GM. A unique helmet, for example, cannot be coupled with a second unique helmet.

## Headwear/Helmets

 Can Be Worn with a Helmet?
 Effect One
 Effect Two
 Effect Three
 These goggles originated in the Ethereal and their capture was not an undertaking that was done lightly. They resemble night vision goggles from pre-spacefaring Earth in the 1980s with a slight unexplainable sheen. When a user puts them on, with or without a helmet, the goggles allow them to peer between the Ethereal and material space while also highlighting signatures from creatures around them. The technology used in these goggles has yet to be understood and previous attempts to understand them by disassembling them yielded nothing after it was discovered the goggles have no discernable internal parts or electronics of any kind. When left undisturbed in a laboratory after being disassembled a scientist reported that the goggles had assembled themselves over the night. Camera footage of the laboratory was found missing and corrupted, leading a handful to believe the goggles themselves are alive in some way.
Unknown Authors

#### Day Zero

*A looming presence in the skies makes itself known as a single Nell corvette dominates the air above a city. Communications have already been obliterated and here, thousands upon thousands of humans stand near the camera as they point and chatter among themselves. It isn't until the video, likely being recorded on a cellphone of the times, shifts slightly to one side that one of the creatures themselves is visible standing atop a skyscraper. An explosion erupts underneath the corvette as a beam of plasma ignites and begins to burn the street which sends the crowd rushing away. The recording continues with whoever is holding the phone filming from over their shoulder.*

*Fighter jets soon fill the airspace and the Nell respond by deploying their own. Missiles streak back and forth, and the noise of tanks and soldiers immediately fills the video above the shouting. Soldiers are deployed from the corvette and join the fray on the ground alongside Hounds which indiscriminately rip and chew apart civilian and soldier alike. The Nell Soldiers are more disciplined than these beasts and fire short, controlled bursts into what appear to be American soldiers while huge beasts unhinge their jaws to engage wide swathes of massed people or to incinerate entire main battle tanks in a breath of plasma.*

*The Americans stand little chance in the wave of destruction cast upon them. Soldiers hit with plasma weapons do not simply fall over when it flash boils their armor but instead a shot to the arm is just as capable of removing the limb as an anti-armor charge. Meanwhile their own weapons seem to do little to the advancing aliens; at best an annoyance to be disregarded. In massed numbers, the returned firepower of humanity does seem to have some effect... though it is a cold victory at best when the beam of the corvette shifts ever so slightly and anihilates anywhere that the Americans appear to be winning the fight.*

*As the camera moves, a scream is heard as whoever is holding it is knocked to the ground by one of the Hounds. The recording ends with their screams as the creature rips them apart.*
MPF Interceptor

## Overview

The MPF "Interceptor" MK12 is the most common unit and is deployed nearly everywhere in known space. It features an avian design, with a bird-like head and long wings with feathered edges at the tips, its tail is an upturned ring that is vaguely diamond-shaped. A series of small thrusters are built along the back-edge of the wings near the body, while a cluster are positioned beneath the tail where the body comes to a point. One large air vent runs the length of the MK12's spine behind the head, leaving the space beneath its wings against the sides of its keel for weapon placements, typically Prometheus Pulse Lasers. FTL Drives fill in the spaces where crew would occupy, giving the MK12 the capability to run down fleeing starships.

 FF

 32

 +15
Anko Inaba

"Fuck you dad."

Kou Ishikawa

Tatsumi Aoba

Riku Yoshida

Allium Narukami

**Anko Inaba** is a school idol employed by Polar\*s Productions. She is a third year high school student, and is a member of the unit ZAIKAI under Polar\*s Productions.

## Appearance

Anko stands tall at 176cm (5'7). She has a muscular build and a regular figure. Her skin is very pale with a very light red tint. Her hair is a dark grey with the back of her head shaved off, the rest of her hair resting regularly with two sidebangs. Her eyes are a dark turquoise color. Her regular outfit features a basic black long sleeved shirt, with turquoise shorts and black socks. She also has her tail blades on, which she uses for combat. Most of her clothing is either a monochrome shade or a blue-green.

## Background

Anko is a child of the Inaba family, and was supposed to be the next heir of the Tsukugu Goods company. However, she rejected this inheritance and has ran away from home, hoping to make enough money and experience to work in the military. Her brother Zed Inaba is the heir instead taking her place. Around town, school and the idol agency she has kept the title of "Violent Girl" because of her habit of being in a fighting stance at all times.

## Personality

Anko doesn't like to say she has personality, but her personality is evident in her fighting style and appearance. She tends to be on guard at all times and is very precise in her movements and speech. She looks violent and threatening, but she tends to be calmer and likes to take her time doing the things she likes. She only puts on her threatening appearance if she or her friends are in danger.

## Hobbies

Anko's main hobbies consist of training, and reading. Her hobbies are one of the main parts of her life and she doesn't focus on school too much. If she isn't training her fighting skills, she's most likely training her idol abilities.

## Relations

* Relations are not mentioned unless needed to go into further detail. Otherwise the character will be listed with their respective relations.

##### Zed Inaba

* To the public media, Zed and Anko's relationship is unknown and Zed is required to not mention her name at all. However, they do have a close relationship, often seeing each other daily. Zed often brings Anko her three meals, water, and entertainment and socialization if she isn't at work. In addition, Zed is the reason why Anko got a job at Polar\*s Productions.

## Gallery

Anko's default sprite in her casual outfit.Anko's official description page, featuring her old design.

1. ↑ Character description pages posted on Polar\*s Productions Instagram created by Percy
Rui
Aqua
[1]
Face

As a Face, you start with the following Role features:

You start with the following equipment:

Riotguard, a Combat Knife and an M2111.

You also start with two magazines of Ammunition, a Cellphone, a Comms Piece, a Flashlight and 50 Credits.

Alternatively, you can choose to start with 500 Credits and can select equipment Rarity 7 and below.

##### **Empathic Presence**

You can spend an Action and make a Persuasion check against the Willpower of up to four targets that can hear you, causing them to become Frightened on a success.

##### **Shared Burdens**

You can spend 2 Sanity to give an ally 4 Sanity back.

##### **Silvered Tongue**

You can spend an Action to give an ally a d4 that they can add to any one check of their choice. Alternatively, you can spend an Action and make an Intimidation check against an enemy’s Willpower, forcing them to subtract a d4 from one check of your choice. This Feature can be used a number of times equal to your Observation modifier and does not affect targets who are Deafened.

##### **Diplomatic Expertise**

At Professional tier, when you make Speechcraft checks and roll below a 10, you can treat the roll as a 10 instead.

##### **As I Lay Dying**

At Professional tier, you can reduce Sanity loss for your allies by a number equal to your Observation modifier.

##### **This Isn’t the End**

At Professional tier, you can allow a number of allies equal to your half of your Observation modifier, rounded down, to ignore the side effects of their mental illnesses for a number of days equal to your total Observation modifier. This Feature can only be used once per month.

##### **Choosing a Specialty**

At Professional tier, you can choose one of the following Specialties:

* **Field Commander**
* **Spy**

Alternatively, you can choose a second Role but you cannot choose a Specialty later for either of your Roles.

##### **We Go Together**

At Veteran tier, you can give your allies Advantage on their Willpower checks made against Sanity loss. This Feature can be used a number of times equal to your Observation modifier.
Player Handbook

## Mechanics

Combat

Improving your Character

Roles

Tags

Vehicle Mechanics

## Economics of Sojourner (NPCs)

Contacts

Medical Services

Mental Health and Therapy

## Equipment Pages

Animal Companions

Armor and Attire

Cybernetics

Medicine

Modules

Miscellaneous Equipment

Ship Weapons

Starships

Terrestrial Vehicles

Weapons

## Guides

Improving Your Character

Making a Character

Mercenary Survival Guide

## Lore

### Concepts

Drugs

Languages

### Factions (subfactions will be listed in the faction's main page)

Third Kingdom of Haminea

United Systems Confederacy

### History

Nell

Unification Wars

## Races

Anubian

An'mauti

Dhulan

Dravinauryn

Human

Kheprian

Lohnea

Machina

Multari

Nisai

Raji

Rous

Scrin
Cheat Sheet

This is a quick reference guide to assist GMs and players.

Armor Damage
 +2/3 vs AR
 +/-1 vs AR
 -2/3 vs AR
 -4 vs AR
 -8 or less vs AR

## Status Effects

Hospital Services
 Health Restoration

3,000 Credits per day for 4hp per day

6,000 Credits per day for 8hp per day

12,000 Credits per day for 16hp per day
 Musculo-Skeletal Rejuvenation
 Psionic Restoration Therapy
 Re-Gel Bath

* **Fire:** The part gains the burning condition to the damaged component, occupants of the vehicle have the suffocating condition from the smoke until the fire is extinguished.
* **Radiation Leak:** The occupants of the vehicle take radiation damage as if they had the burning condition until the Critical Damage is repaired.
 8, 9
* **Hull:** AR is reduced across all components by 4.
* **Control Systems:** All Driving, Piloting, and Attack skill checks are made at -5.
* **Coolant Systems:** Vehicle's Coolant level drops to 1/2 its current amount. (This does not come back if this critical damage is repaired in an encounter.)
* **Drive Systems:** Vehicle's speed is reduced to 1/2.
 10
* **Hull:** AR is reduced across all components by 8.
* **Control Systems:** All Driving, Piloting, and Attack skill checks are made at -15.
* **Coolant Systems:** Vehicle's Coolant level drops to 1/4 its current amount. (This does not come back if this critical damage is repaired in an encounter.)
* **Drive Systems:** Vehicle's speed is reduced to 0 and cannot move.
* **Electrical Systems:** Sensors, Communication, Headlights and other electronics are no longer functioning.
Beast Master

*“Beasts will always be your bestest friend. They don’t lie to you, they offer you good company and they will maul people you dislike without asking for details.” - Siglei*

Beast Masters are people who specialize in simultaneously applying pressure in two different areas, often coming from a background of police work, living in the wilderness for an extensive period of time or having initially developed on a medieval world. Beast Masters are one of the few Specialties that can bring a companion with them into combat, who can then either help the party through certain features or wrangle down select targets.

When you become a Beast Master at Professional tier, you gain proficiency in Animal Handling, Pistols and Survival.

##### **Favored Adversary**

At Professional tier, you choose two Enemy types and gain a +2 to your Attack and Save checks that you and your companion make against them. At each Rank you choose an additional Enemy type, but you cannot choose more of the same type.

##### **Me and my Best Friend**

At Professional tier, you get access to one Beast companion of your choice:??,??,??. Your companion acts on your Initiative and has two Actions available each Turn. You can spend a week of Downtime to swap between companions, but you can only have one equipped at any given time.

##### **Stunning!**

At Professional tier, the Damage for tranquilizers you use against Beasts is doubled.

##### **Survival Expertise**

At Professional tier, when you make Survival checks and roll below a 10, you can treat the roll as a 10 instead.

##### **Call of the Hunt**

At Veteran tier, you can spend your Reaction and choose a target. You make Perception and Survival checks to find this target with Advantage, and you deal an additional 2 Damage to them. This Feature ends when you choose to end it or until the target reaches 0 HP.

##### **Zoomies**

At Veteran tier, your Beast companion can double their Movement for one Round. This Feature can be used a once per day at Veteran tier, twice per day at Elite tier and three times per day at Heroic tier.
How to Generate New Star Systems

## Star Type

First roll a 1d3 for the number of stars in the solar system. This does not affect anything aside from how many stars are present. If more than a single star is present, roll for the star type of all present stars. Each star additionally may have its own system of planets; making incredibly massive solar systems possible. However; the bonuses and negatives of all stars are taken into account when creating a star system. In systems with multiple stars however, planet types are -5 for all rolls for each star present.

## Planets

After rolling to determine the number of planets in a star system the planet types are rolled. These rolls determine the type of planets; not their order in the star system. Gas giants are most likely to form near the 'center' of star systems in regard to planetary order while rocky and hot worlds are most likely to form closer to the star. Make sure to organize your planets accordingly.

## Moons

Every planet gets a roll check for moons. A planet with a moon gets one extra resource die per moon present. Roll a d6. On an even number, moons are present. Divide the result in half. On an odd number, no moons are present.

## Asteroid Belts

Each solar system has a roll to obtain an asteroid belt. Roll 1d100. If the result is 1 to 40, no belt is present. If the result is 41 - 50 an asteroid belt exists. If the result is 51 - 70 then two belts exist and if the result is 71 or higher, three belts exist. Each asteroid belt gets 3 resource dice and use the planet resource charts. Asteroids can be colonized and follow the rulesets of barren worlds.

## Resources

Each planet has resources. All planets get three resource die by default. Duplicated resources add their deposit tonnages together rather than remain separate deposits mechanically speaking. There may be additional resources based on GM discretion.

Planet Resource Chart
 Precious Metals
 Metal Resources
 Water

Gas Giant Resource Chart
 Hydrogen
 Oxygen
 Water

## Special Planet Types

 Habited World
 Siren World
 Ring World
 Gaia World
MPF EMS

## Overview

The MPF Emergency Medical Service, or EMS unit, are people dedicated to deciding who lives and who dies amidst a combat scene. They come equipped with a variety of tools to help them break through obstacles between them and people requiring medical attention, as well as MP19's and some martial arts training. These people are not your well-known, typical EMTs or firefighters. These are people equipped to keep you alive whether you want to stay alive or not.

 Medium Humanoid

 Health
 Armor Health
 Armor Rating & Tags
 Movement
 4m

 +10
Spy

When you become a Spy at Professional tier, you gain proficiency in Deception, Intimidation, Persuasion, Skullduggery and Stealth.

##### **Active Camouflage**

At Professional tier, you and your Stalker have access to Active Camouflage which allows you to hide in plain sight. It deactivates when you would take the Attack Action and you can be seen by enemies who have Blindsight, Tactile Sense or Thermal Vision.

##### **Disruption**

At Professional tier, you can spend an Action attempting to shut down security measures within a 20 Meter radius. You make a Skullduggery check against a nodes DC, and on a success, devices are deactivated for the next 3 Rounds. This Feature does not activate alarms and does not affect Machina or Power Armor.

##### **Stalker**

At Professional tier, you have access to a Tiny drone that can record audio and footage, and can interact with nodes. It uses your modifiers for any checks it has to make. It has a Movement of 8 Meters and deactivates immediately if Attacked. This drone is also concealable on your person.

##### **Ethermore.net**

At Veteran tier, you have access to a secret network of informants. Once per Day, you can make a Persuasion check against the networks DC, and on a success, you can ask available informants three questions which they may or may not be able to answer. At Legendary tier, the network is guaranteed to know the answer to at least one of your questions.

##### **Insurgency**

At Veteran tier, you can conceal any Light Armor and any Rifle you have equipped on your person. You make a Skullduggery check to set the DC for revealing what you conceal, and should you use any tags on your armor other than those that would provide Resistances, the concealment ends immediately.

##### **Skill Expertise**

At Elite tier, you can choose one Skill that is not a Save and increase the modifier cap to 20 for that Skill.
東垂水

**東垂水**は、山陽電鉄本線およびJR山陽本線の駅である。

歴史
--

* 1917年4月12日: 兵庫電気軌道（現：山陽電鉄）の延伸により開業。

## 駅構造

### 改札口

2階に改札口、1階にホームという構造。

* 山陽電鉄
	+ 改札口は一か所のみ

### ホーム

2面2線の駅。

* 東垂水駅
	+ 上り：須磨方面
	+ 下り：舞子、明石方面

ホームの使用状況

### 舞子、明石方面

各種別の停車駅はデスクトップ用ページを参照。
* **早朝の霞ヶ丘行普通【前頭】**
	+ 本数：　5本/時（平日早朝）
	+ 番線：　下りホーム
	+ 明石方面への前頭級列車。霞ヶ丘からＳ特急として運行する。

* **普通【幕下】**
	+ 本数：　4本/時（平日日中、休日）　5本/時（平日朝・夕方）　3本/時（夜間）
	+ 番線：　下りホーム
	+ 舞子方面への幕下級列車。

### 山陽電鉄線：須磨方面

各種別の停車駅はデスクトップ用ページを参照。
* **普通【十両】**
	+ 本数：　4本/時（平日日中・夜間、休日）　5本/時（平日朝・夕方）
	+ 番線：　上りホーム
	+ 須磨方面への十両級列車。

## 駅周辺

* 平磯緑地
* 平磯海釣り公園
Rous

## Appearance

Rous are a species of humanoid rodent, often having white to gray fur coats and black accents. They have pointed pink noses, round leathery ears and a long, whip-like naked tail that is prehensile. Their hands are pink and without fur, as are their feet. Another unique feature that the Rous have is a lack of lower ribs, making the access of tight spaces much easier.

### Size

Rous are a Tiny species, averaging around two feet in height and weighing about twenty-four pounds.

## Culture

While the origins of where the Rous come from is unknown, they have claimed Junkyard as their new home… as well as any ships they manage to infest. With a tendency to steal and having unsurprisingly short tempers, the Rous are best known as being the gremlins of the universe with an all-too-well grasp on how advanced technologies function. In fact, a fascination for “the great shiny things” is how they have managed to survive in the caustic environment of Junkyard. After some Rous escaped beneath the Scrin’s thumb, it’s believed that they came to inhabit Junkyard after the ships they infested were dumped there and their knack for engineering was developed from repurposing functional ships into nests. The focus on engineering for their own survival has even led the species to be a technocracy, as well as an absolute menace should they infest any ships out in the void.

Both crafty and masters of guerrilla tactics, many Scrin have grown to fear Rous and refuse to even dare step foot onto Junkyard. Others may even go as far as to gas or torch out the ventilation systems of their ships should they even \*suspect\* a Rous infestation. Meanwhile, they are most often viewed as an annoyance to other races with only a few reports of positive relationships being formed between Rous and the occupants of whatever ship they’ve come to call a new home. One race the Rous have a particular interest in hiding with is the Dravinauryn, who after many years of tolerating the infestations they couldn’t get rid of, have in some cases employed Rous as tiny engineers for systems they can’t access themselves so easily. This has led some Rous to become much more educated and resistant towards a common virus on Junkyard called Apoplexia Verminosa, or Vermin Stroke, which targets Rous specifically.

## Language

All Rous speak Muslyd and one other language.
Rous Scrapmech

Civilian Light Mech

Note: Can only be piloted by Small Size Characters or smaller

 0

## Lore

Scrapmechs are each unique, often designed and tailored by their pilot. This is the product of particularly crafty Rous and is designed to put them on equal footing with larger species of the galaxy in terms of carrying capacity and weapons they can use.
MPF Castle

## Overview

The MPF Castle unit was adopted from a variety of different designs predating the Liberation Wars. They are a bipedal machine with its head tucked into the top of its broad torso, featuring hands and a surprising amount of versatility for how they can be equipped. And much like Watchers, they are incredibly common throughout known space, often accompanying them in small groups.

 Large Drone

 Health
 Armor Health
 Armor Rating & Tags
 Movement
 4m

 +10
Improving your Character

## Introduction

Improving a character's skills, ability scores and general capabilities in Sojourner is a process that is easy though does take a considerable amount of time and investment. There are no levels in Sojourner other than the level of skills. There are, however, brackets that give a general concept of how developed (skill-wise) a character is. Even within these brackets, there is a lot of variation due to an extreme diversity of builds, different responsibilities among player characters and potential differences in XP gains.

## Brackets

Each bracket is determined by a set amount of XP and mostly denotes roughly how much XP a character has gained. It is of a particular note that the maximum amount of XP any character can gain is 800. At no point is the maximum level of skill changed though no character may improve a base skill (a skill without modifiers from gear, drugs, etc.) from +15.

 Professional
 Veteran
 Elite
 Heroic
 Legendary

## Improving Skills

Skills in Sojourner are improved by directly spending XP. In order to reach a level of skill, the previous level must have been unlocked prior to spending the XP. For example, a character cannot jump from a skill level 0 to skill level 15 without spending 120 total XP. Normally,

## Ability Scores

Improving ability scores is less XP intensive than improving skills though nets less overall reward. Strength based characters can gain additional damage with melee weaponry, Psionics have better saves with higher Observation as well as gaining additional Psionic Energy from improving it, all characters can benefit from having more Stamina by improving their Endurance and most characters will benefit from having higher health by improving Vitality. Additionally, though they do not interact with skills, having higher ability scores also increases the modifiers associated with them.

Improving any ability score is 5xp regardless of what level the score is at. The ability scores are capped at 10 normally, though certain perks can increase this. Additionally, modifiers such as Cybernetics can automatically override the maximum capacity of an ability score (such as bringing Strength from 10 to 12 with the use of certain cybernetic arm upgrades). Drugs also increase the maximum though only temporarily.
Size

Your species in Sojourner has a base size that they fit into which can be adjusted through the use of perks. Bigger is not always better though being smaller has its own disadvantages. In the chart below, these sizes are sorted from smallest to largest. The effects of being a size category are also listed.

 Small
 Medium
 Large
 Huge
Geisel

Eine **Geisel** ist eine Person, die gewaltsam und widerrechtlich ergriffen wurde und festgehalten wird. Durch die Festhaltung, mitunter sogar durch die Bedrohung der Geisel, wollen die **Geiselnehmer** Forderungen gegen Dritte durchsetzen. Geiselnahme wird in den meisten Ländern der Erde strafrechtlich verfolgt.

Das Töten von Geiseln zählt, nach internationalem Volkerrecht, zu den Kriegsverbrechen.

Es gibt mitunter aber auch Fälle von Geiselnahmen, die keine Forderungen an Dritte beinhalten. Bei dieser Form von Geiselnahme fokussiert der Geiselnehmer vielmehr seine persönlichen Gefühle bzw. Obszessionen auf die Geisel. Solche Geiselnahmen können sich in diesen Fällen über viele Jahre dahinziehen, solange der Täter nicht ermittelt und überführt wird. Manchmal spielen hier auch Rachegedanken eine tragende Rolle.
Vanguard

*"I once saw a massive robot that carried a big machinegun and a rocket launcher on his shoulder. That big guy could lock down an area like no other and God help you if you harmed one of his friends. He wore the heaviest armor just like I did. But we had our differences... mainly that I prefer my axe and he preferred filling an area with bullets to the point that anything in the area came out as a liquid. It warmed my heart for times long past. God Bless the USA." - Titan*

Vanguards are people who specialize in Heavy weapons and may believe too strongly in the saying 'the best defense is a good offense'. They apply pressure in combat from positions that makes returning fire difficult and are often equipped with the means to handle vehicles. Much like Commandoes, most people who specialize into being a Vanguard usually come from military backgrounds. Likewise, Vanguards are exceptional at locking down a generalized area by filling it with lead so that enemies simply cannot retaliate... or end up taking massive amounts of damage or debuffs in the process.

When you become a Vanguard at Professional tier, you gain proficiency in Gunnery, Heavy Weapons, Intimidation and Melee.

##### **Call of the Knight**

At Professional tier, you can spend an Action and make an Intimidation check to set a DC for enemies that can hear you within a 20 Meter radius. When they would try to Attack your allies, they must make a Willpower check against your Intimidation DC and succeed or Attack you instead.

##### **Thunderstruck**

At Elite tier, when you would spend an Action to Move you can choose to Attack in the same Action and Attacking with your Heavy weapon only costs one Action. This Feature can be used a once per day at Elite tier, twice per day at Heroic and three times per day at Legendary.
Pharmacist

When you become a Pharmacist at Professional tier, you gain proficiency in Persuasion, Medical and your choice of Melee or Pistols.

### Combat Stims

At Professional tier, you gain the ability to increase the capabilities of others by injecting them with combat stimulants. These stimulants have varying effects. A character can have no more than three active effects at a time (any more than three and they overdose and die) and the number of combat stims you can apply overall increases as you gain more ranks. At Professional tier, you may apply three combat stims, five at Elite tier and six at Heroic tier. The number of combat stims you can apply refreshes at the end of each day, and each stim lasts for four hours.

 Humming Bird
 Immunity
 Jumper
 Rocky Road

### **Pharmaceutical Expertise**

At Professional tier, the Drugs you apply, including Auto-Injectors that have been loaded by you, have additional effects.
Dhulan

## Appearance

Dhulans stand upright on two hooves and have characteristics consistent with most mammalian species. Their bodies are covered in light hair, though the hair on their head is the most pronounced just like in humans. Unlike humans, their hair extends down the length of their neck and slightly below where it meets with the spine. Their faces resemble that of horses from Earth, and their diet is exclusively vegetarian. Male Dhulans may, depending on their heritage, have horns or tusks though the former is more common. as a whole, Dhulans are incredibly strong compared to most other races and tend to prefer heavy weapons that their physique allows them to handle with relative ease or melee weaponry to take advantage of their immense strength.

## Culture

The culture of Dhulans, as a whole, is collectivist with very little focus on the individual. Arranged marriages are common, even for members of their species living under the banner of the USC, as are predetermined professions other, more authoritarian, methods of society. To go against the will of whoever happens to rule is to go against oneself in the eyes of the Dhulans. Most decisions under these societies are made by the parents, by employers, or by the ruling elite with very few person freedoms available to anyone else. Uder Dhulan controlled societies, the ruling caste can even forbid an individual from breeding as well as control who they are allowed to and who they are forbidden from having children with. Disregarding this command often ends in not only the couple's death but also the destruction of their child and imprisonment of their parents as well. Unlike most species, Dhulans seem complacent with this lifestyle on the whole and often make few attempts, if any, to resist.

Festivals are seldom held in honor of heroes of Dhulan society but instead held in celebration of the leaders that led those heroes to where they are and the decisions they made along the way.

## Size

When you choose Dhulan as your race, you are considered a large creature.

## Language

When you select Dhulan as your race, you speak Galactic Common and one other language of your choosing.