Barugvael`s Mansion: Rozy Nightmare

Title screen

**Barugvael`s Mansion: Rozy Nightmare** is a 2019 Russian gothic horror game developed by SquareDan, using the RPG Maker MV program.

## Premises

Set in a Victorian-style Gothic mansion, Rozy is a careless young woman, who ended up trapped inside the mansion full of nightmares, searches the way out in light on her own.

## Gameplay

The game omitted full-fledged plot, introductions, and role-playing elements; like many adventure and horror genres in RPG Maker games, the player moves a character through two-dimensional fields, interacting with and examining various objects.

Like *The Witch's House*, it contains a creepy atmosphere, complex riddles, jump scares, death traps, and creature encounters, the latter two will kill you in a single hit. Even a single hit will lead you achieving a bad ending, permanently.

## Endings

Escape

Rozy finally escaped from the mansion, sprinting towards the ground road until her mother shows up, ultimately let her daughter go from the nightmare and disappears.**NOTE**: It has a probability of extremely low chance of achieving the good ending if you finished the whole game without a single death. According to the developer, this is quite difficult to do, and most likely, more than one attempt will go away if desired.
Suicide

## Version

English version is available on September 30, 2019. Which is translated by Frederick C. Borromeo (originally credited as "Anonymous").

No one would reach the good ending of the original version due to undeniable concerns due to several deaths after avoiding, even BrainStorming Stream played it. Dan issued an apology to the players/streamers for their attempts to reach the good ending, although there are no further updates in this version until it was removed in 2022. Frederick C. Borromeo who came to aid by updating and translating the game into English. It was updated on April 26, 2020.

#### Differences from the original and translated versions:

* In this original, the original save system was still used; Added Triacontane's plugin (UseOnlyOneSave) in translated.
* Third-party fonts: Dpix\_8pt font (original) and Traveling Typewriter font (translated).
* Changing timer by one of the rooms: 0:15 to 0:30 for Clock Room, 1:20 to 0:30 for Living Room (30 seconds is the easiest way to avoid letting the evil doppelganger to kill you, however, do not read the letter if appears, you will give a game over if you read it).
* In original, there is no save state. In this translated version, it added save state found on the corridor; accidentally save the game if you made a single death, it would never have a chance of achieving the good end.

## Trivia

* *Barugvael`s Mansion: Rozy Nightmare* drew inspirations on the original version of *The Witch's House*.
	+ Both games were notable of female protagonists, solving puzzles, creature encounters, chase scenes, and death traps.
* The only reason about the game is more difficult than the other RPG Maker games, unless several players in attempt to reach the good ending; the only one who finally reached the end was the same translator.

1. ↑ Barugvael's Mansion Walkthrough with Endings [No Commentary] | YouTube