Spaceman Alan

This spaceman has the right attitude to lead a team and explore planets across the galaxy. But no one's quite sure who exactly put him in charge.

**Description-***"Spaceman Alan likes to think of himself as a leader to his fellow astronauts. Great to have on your side in a battle. Terrible to have operate the remote control."*

## Upgrading Requirements

Gear Requirements

Gear 2-

Gear 3-

Gear 4-

Gear 5-Lofty Quiver 1, Fancy Backpack 1, Lofty Air Tank 2, Lofty Helm 3, Lofty Pretzel 2, Lofty Coffee 2

Gear 6-

Gear 7-

**Tile Obtainability**

• Unlocks at 3 stars, requiring 65 tiles

• Early Adopters C4 H1

• Premium Bag

## Abilities

**Seeing Stars** *(Basic)*

Level 1: Deals 60% damage to the target foe. If the target for has taunt, clears taunt from target foe and applies it to himself.

Level 2: Deals 70% damage to target foe. If the target for has taunt, clears taunt from target foe and applies it to himself.

Level 3: Deals 80% damage to target foe and has a 60% chance to inflict clumsy on the target foe. If the target for has taunt, clears taunt from target foe and applies it to himself.

Level 4: Deals 90% damage to target foe and has a 70% chance to inflict clumsy on target foe. If the target for has taunt, clears taunt from target foe and applies it to himself.

Level 5: Deals 100% damage to target foe and has an 80% chance to inflict clumsy on the target foe. If the target for has taunt, clears taunt from target foe and applies it to himself.

**Tech Shield** *(Special)*

Level 1: All allies gain Damage Block 1 for 2 turns and Max Health Up 2 for 2 turns.

Level 2: All allies gain Damage Block 1 for 2 turns and Max Health Up 2 for 2 turns. There is a 30% chance to reassemble a Classic Space ally hero with 50% health and a 10% chance for each stack of revive on Alan.

Level 3: All allies gain Damage Block 1 for 2 turns and Max Health Up 2 for 2 turns. There is a 35% chance to reassemble a Classic Space ally hero with 50% health and a 10% chance for each stack of revive on Alan.

Level 4: All allies gain Damage Block 1 for 2 turns and Max Health Up 2 for 2 turns. There is a 40% chance to reassemble a Classic Space ally hero with 50% health and a 10% chance for each stack of revive on Alan. Reassembled hero gains Hardy and Speed up 2 for 1 turn.

Level 5: All allies gain Damage Block 1 for 2 turns and Max Health Up 2 for 2 turns. There is a 50% chance to reassemble a Classic Space ally hero with 50% health and a 10% chance for each stack of revive on Alan. Reassembled hero gains Hardy and Speed up 2 for 1 turn. Another ally hero with the lowest health receives stealth: if that hero has less than 20% health, that hero heals by 50% of their max health.

**Space-Time Accident** *(Special)*

Level 1: Deals 50% Damage to all foes. All foes are inflicted with Accuracy Down 1 for 1 turn and one random foe has a 50% chance to be inflicted with Clumsy.

Level 2: Deals 55% Damage to all foes. All foes are inflicted with Accuracy Down 1 for 1 turn and one random foe has a 55% chance to be inflicted with Clumsy.

Level 3: Deals 60% Damage to all foes. All foes are inflicted with Accuracy Down 1 for 1 turn and one random foe has a 60% chance to be inflicted with Clumsy.

Level 4: Deals 70% Damage to all foes. All foes are inflicted with Accuracy Down 1 for 1 turn and one random foe has a 65% chance to be inflicted with Clumsy.

Level 5: Deals 80% Damage to all foes. All foes are inflicted with Accuracy Down 1 for 1 turn and one random foe has a 70% chance to be inflicted with Clumsy. All allies gain Dodge Up 1 for 1 turn.

**My Space** *(Passive)*

Level 1: Whenever Spaceman Alan receives damage, he has a 50% chance to gain Payback for 1 turn.

Level 2: Whenever Spaceman Alan receives damage, he has a 60% chance to gain Payback for 1 turn. When Spaceman Alan is defeated with Payback, all allies are healed by 20% of his max health, and all goes take damage equal to 10% of their health.

Level 3: Whenever Spaceman Alan receives damage, he has a 60% chance to gain Payback for 1 turn. When Spaceman Alan is defeated with Payback, all allies are healed by 10% of his max health, and all goes take damage equal to 10% of their health. Whenever a Classic Space hero is defeated, Spaceman Alan gains 1 stack of revive.

Level 4: Whenever Spaceman Alan receives damage, he has a 60% chance to gain Payback for 1 turn. When Spaceman Alan is defeated with Payback, all allies are healed by 20% of his max health, and all goes take damage equal to 10% of their health. Whenever a Classic Space hero is defeated, Spaceman Alan gains 1 stack of revive.

Level 5: Whenever Spaceman Alan receives damage, he has a 60% chance to gain Payback for 1 turn. When Spaceman Alan is defeated with Payback, all allies are healed by 10% of his max health, and all goes take damage equal to 10% of their health. Whenever a Classic Space hero is defeated, Spaceman Alan gains 1 stack of revive. When Spaceman Alan has a stack of Revive, there is a 70% chance for Spaceman Alan to reassemble himself with 40% health. This clears all stacks of revive.

## Trivia

• **Apollo 1-** Released in 1978

•**You can call me-** Named after the renowned astronaut Alan Shepheard

•**First Launch-** Along with Spaceman Reed, he was part of the very first Space Set

## Notes

• **You can call me** is a reference to the song "You can call me Al" by Paul Simon