recursal/Fanatic-Fandom huggingface dataset:
O'Neil III

O'Neil Mark III (Codename: O-AFDM-3) was a nuclear fission weapon developed during the Adam Project. It was produced alongside Atlas. It was one of the first attempts at a nuclear bomb since the Manhattan Trials. It was never tested because the theoretical yield would be capable of decimating more land and creating more nuclear fallout than what would be sustainable at Kirsten.

It contained Uranium and Plutonium. It would've been dropped from a plane, and detonated remotely using Critical Compression. It was named after an Irish Hero, Owen Roe O'Neill. There has been worldwide speculation that Alchemy was somehow involved in its creation. Hugh Libz, head researcher of O'Neil III, has denied these claims.

## History

O-AFDM-3 was developed with the intent of testing for a perfect combination of Plutonium and Uranium. It was overseen by Juno Thomasson, and was researched by Hugh Libz and Suffolk Young.

It was denied testing by District Manager Ethan Kooper in fear of the damage it would cause to Demoni-Torvae as a whole.

1. ↑ O'Neil Atomic-Fission Detonation Model
2. ↑ 89 Megatons
Providence

**Providence** (lit. **Providenciaga**) is a large, agricultural country in the 3rd Heptant. It was not a part of the Neo-Rikolich Alliance, instead allying itself alongside the Wussein Union (though not being a part of it). It borders Eaxaria and Gath. It has a population of 6,882,134, and is one of the poorest countries in Eos. It is mostly run by gangs, especially since the Decadence Coup, coupled with the more recent Julia Rebellions.

The country consists of 12 different zones, known as the Tapel States. The country was "established" (violently stolen, originally belonging to Gath) by Grimmish settlers, led by Astricks Teach. It was utilized by multiple countries during the Great Crusades as a flanking position to get into the Holy Land, and was destroyed and used as military outposts for centuries. The country is renowned for its high death-toll, and its prevalence of pirates.
Sigler

The Sigleri Invasion of 500

The **Sigleri** are an ethnic group who originated from the 5th Heptant, and migrated (via sailing) to the Laaglands in 500 BC. They had traditionally dark hair with pale skin, as they originated from a frozen country. They spoke Siglerian, which merged over time with the Germani languages of Cadmus to form Digslerman.

Lord Kyviloin of Eaxaria met with the Sigleri as they landed on the Port Hixlu, greeting them with amicable relations and gifts. The Sigleri were mysteriously already familiar with the religious deities of the Eaxarian people, including Chokhmah, whom they feared as their religion's devil. This stark religious divide amounted to the Ritual, which caused the deaths of most nobility in Eaxaria at the time.

The Sigleri were feared as demon-worshippers and pagan barbarians, coming into contact many times with the Romans and the Gath. They were crucial in the Dandel War, and proliferated as one of the most widespread and fastest-growing ethnicities in the 4th Heptant. As of the current era, the Sigleri have genetically integrated into the population, being the main cause of black, curly hair.
Sineun Islands

The **Sineun Islands** (abbreivated to **Sineuia** or the **Kingdom of Sineau**) is a very small, ancient country comprised of several small islands in the 5th Heptant. It was founded in 551 AD by Rurik Halfdanssen's brother, Sineus, during the Luka Conquests. It is ruled by a very long-lasting dynasty, parallel to the Rurikids, named the Sineulids. It is predominantly a prideful culture, compromised of ancestral connections to vikings and legendary historical battles.

The Sineun Islands are renowned for their archery, and their ballistae sporting events. It is the national sport, and is prominently featured in art, flags, and their national identity. According to scholars at Trintite State University, The Sineun people are the best archers in the world. Every island is guarded by the Millennium Wall, a large structure designed to protect the country, lined with ballistas.
Nivveaun Parietal Eye Syndrome

**Nivveaun Parietal Eye Syndrome**, otherwise known as **NVPES** or **Six-Eyes**, is a congenital medical condition categorized by infants with 4-6 functioning eyes, located above and below the original set of eyes, just above zygomaticus minor and adjacent to the procerus. The condition is non-fatal, and most children grow up into functioning adults. Each eye is divided across the colour spectrum, with each one being responsible for a different set of wavelengths. The original eyes are colourblind. They can see slightly into infrared.

The condition was originally extremely common, with multiple accounts in 2000 BC of entire populations of people in Nivveau with the condition, often being worshipped as having some kind of religious importance. The condition is highly associated with the noble inbreeding of the past, and, with the development of morals, has been on a decline. It is considered a symbol of incest and inbreeding in previous family. It is prevalent in reptiles in the 4th Heptant. The lower-left eye is always responsible for 700 nm~ of the colour spectrum, such as the warm colours.
Noidermaarian Effect

The **Noidermaarian Effect** is a psychological and sociological term that refers to sailors and maritime experts, and their tendency to favor religious fanaticism over logic and science. The banal nature of sailing and the isolation experienced by some at sea, as well as first-hand experience with violent natural phenomena may be considered contributing factors. It was coined by scientists studying the long term effects of sailors from Noidermaar.

The effect can extend to victims having extreme unwavering faith to religions that have been scrutinized, or for outdated and old religions, such as Old Norse. The more apt victims are even capable of forming new religious beliefs and faiths, often inviting other victims to join them in their scourge. Most of these religions are harmless. The effect was a contender as a new form of syndrome, however the fading short-term nature of the effects leaves much to be desired.
Syphil Hansen

* OS:JAY ▾
* Osmotrophy ▾
* Masked
* Unmasked
* 1648
* 1647
* 1646
* 1643

**Syphil Hansen** (known simply as ***The Prophet***) is a cult leader, bokkenrijder ringleader, terrorist, fugitive, and Royal Laureate who operated in Holy Frankia before his trial in 1642. Syphil is a Weather Baby who was found in Neustria after the Rain of 1630. He, alongside fellow orphan Azreal Hansen, were adopted by the Hansens at the Orphanage before its burning.

Syphil Hansen was ousted from Frankia and any nations middlelining it following his trial, where he escaped with the Schwartzveld Pirates. Since then, he has been seen multiple times in the 3rd, 4th and 5th heptants. He has become an interheptant symbol of religious rebellion and general misbehaviour and unethical treatment of metereological orphans. For this, he earned a Royal Laureate title.

Syphil is the leader and messiah of the Blind cult. He is also a leader of the East-Sandro Bokke. Syphil is considered a high priority target by the Neo-Rikolich Alliance's Cerberus unit. He was, for a short while, the main revolutionist and figurehead of a town in Southern Arcturus. He befriended the King (Addison Colt) of the Reirenmark Kingdom, and he was sighted smuggling stolen nuclear weapons into NRA borders.

## Appearance

Syphil Hansen has an androgynous appearance, and often sports loose oversized formal clothing. He stands at 176 cm and has a relatively thin and frail frame. He has a handsome face, and has bandages wrapped around his face, covering his eyes. He has extremely long, poofy, curly hair that wraps around his entire head and creates a sort of mullet as well. He has a small nose and a relatively tiny mouth.

## Personality

Syphil is an interesting, but most likely disturbed person. He seems to follow his own goals, even if they push him to level of national terrorism  or murder. He seems to be unbothered by death, murder, or gore, but instead displays a childlike innocence and positivity regardless. He has an almost psychopathic tendency to stick to schedules. Being a child prodigy, he has an eidetic memory and is considered extremely autistic. He is an extremely enigmatic and inconsistent person, yet too disturbed to be properly examined. He seems to be honest and friendly, but can be driven (quite easily) to do morally compromised acts.

## Abilities and Powers

Syphil is a skilled planner with a psychopathic level of accuracy and devotion to his plans. His scheming abilities are unparalleled. He has mastered a multitude of skills during his tenure as a fugitive.
Sylvanic

**Sylvanic** (also called **Thoalic Paganism**) is a religion loosely related to Asatro. It originally emerged as a Germani pagan religion belonging to the Thoalacs, which subsequently spread into the Roman Empire. Its calendar, deities, and terminologies were merged with local Christian beliefs, and were completely accepted in the Edict of Milan. The religion was one of the main factors behind the Muravi Wars (296-315) in Barisia.

As of 1648, it is considered the largest alternative religion to Catholicism, mainly known for focusing on "Saints", and being immensely popular in more rural communities. It was known to be the main religion of Grimm-based Imperial Grimmica, until the baptism of Emperor Eamonn III. It remains in many Laaglandic settlements, and is the most prevalent faith of Lowmannen.
Nuclear Physics

Nuclear Physics is a branch of physics that focuses on the study of neutrons, protons, vectons, and other fundamental interactions related to the atomic model. It is mostly just for the nucleus. It started as Alchemy and eventually splintered off into real science in the 16th and 17th century with the invention of the Knoll-Ruska Microscope.

## History

Nuclear Physics was toyed under many different names (*High Alchemy, Czechian Knife, The Hibernian Truce*) with by ancient Alchemy guilds, such as the Globetrotters and the Exxatlt.
Suecian Letel Epidemic

The **Suecian Letel Epidemic** (*otherwise known as the Letell Outbreak or the Blue Death*) was an intentional and viscous chemical attack on Suecia orchestrated by Subterranean China during the tail-end of the Osmonian Wars. The main weapon was Letel-Osteomyelitis, referred to colloquially as Letel. It murdered ~70% of the population, and forced what remained of Suecia to enter its Dark Ages, or to flee to Noidermaar.

*For more information, see Letel*
Trintite State University

**Trintite State University** was a public higher-education facility located in the Tridistrict (Sol, Safee, Kristen) city-state of Trintite. It was established in 1330 AD. It is known for its extensive Biophysics Department.

It has a long list of notable alumni. It is considered one of the most prestigious universities in Demoni-Torvae. The Trintite Archery Program is internationally renowned.

Suffolk Young, an alumni of Trintite State University, won the title Royal Laureate for her discovery of the new element Devinium, and its subsequent Isotope, Devinium-296

## References

1. ↑ though it burned down in 1344, before being rebuilt in 1348 and opened in 1349
2. ↑ 6th in the World
University of Tetch

The **University of Tetch** (also known as **King's College**) is an incredulously scientific "Alchemy" academy that operates in the 6th Heptant. It is considered a religious commune disguised as an education facility. Most Filoquistic clergymen in Molkonia originate from Tetch, or the St Lucas Academy. In the Marseille Infection outbreak of 1595, the university was ravaged, especially in the unprepared biology labs. It is located in Lint Cape, Molkonia.

Tetch is in service to the crown nobility of the kingdom, and are expected to produce alchemical results in order to compete with the county of Laagerdam in the 3rd Heptant, as it has a large amount of technological and naval mercantile potential. For this reason, students at Tetch are taught the well-known lingua franca of the Laaglands, a variant of Disglerman. This is opposition to the largely Grimmish influence on Molkonia.
Sol Bank

**Sol Bank** (originally Sol National Bank) was a municipal bank that operated in Sol Harbour in Demoni-Torvae. It was affected by the Carcass Disaster's impact on Sol's infrastructure and government, being completely abandoned a few months after the disaster.

It was then bought out by Bucchanan Fishing and Agriculture Industries Incorporated in 1640 and subsequently privatized.
Reichik Cadma

The **Reichik Cadma** (also called the **Cad**) is the main currency of Cadmus and the Laaglands, which was introduced by the Papal Empire. It is concurrently used by the Neo-Rikolichs, and enforced on all of its territories. It is symbolized by the symbol ₴.

## Trivia

* The Reichik Cadma conversion rate is 6.6 Cad to 1 modern Pound, so 100 pounds is ₴660. It also means ₴1,325,000 converts to £200,757.
Sifch

**Sifch** is a militarized town in Demoni-Torvae in the 7th Heptant. Demoni-Torvae's United Armed Forces were stationed here before the Carcass Disaster. It is currently at war with Cryylon City-State. The population of Sifch resorted to using military equipment to rebuild their town, although it caused tensions with other towns and eventual civil war. Their current leader (and general commander) is Hazzel Chalk.
Sol District

The **Sol District** is a district within Demoni Torvae. It includes Lai, Sol Harbour, Sifch, Cryylon City-State, and a host of other villages and towns. It borders on the Safee District. It used to have a much higher population but following the Carcass Disaster it began collapsing.

District Managers were abolished and replaced by The Neo-Rikolich Alliance's L&L Branch, but the previous district manager of Sol District was Marshall Harp.
North Army

The **North Army** is the primary military force of the country of Northern Arctürus. As a predominantly infantry-based army, it serves as the backbone of the country's defense and security. Led by Cathos Rider in the year 1599, the North Army operates under the command and authority of the government of Northern Arctürus.

With a considerable size of approximately 64,000 personnel, the North Army is responsible for maintaining territorial integrity, protecting borders, and preserving the interests of Northern Arctürus both domestically and abroad. It plays a crucial role in ensuring the stability and sovereignty of the country. They were one of the major powers in the Osmonian Wars.

The political leadership of the North Army is overseen by Secretary Wellic von Fayne, who is responsible for the administrative and organizational aspects of the army, including resource allocation, recruitment, and strategic planning.
Thermridge

Artist Rendition, and also the first ever image ever uploaded to the Osmotrophy Wiki. Happy 200 Pages !

## Details

### Population:

50,000 (1488)
160,000 (1540)
204,000 (1599)

### Mayor:

Vlad Gluff Wilczek (1488)
Dmitri Polyakov (1530)
Saches Polyakov (1540)
Vitsar-Men Polyakov (1599)

## Timeline

### Founding Date:

1478

**Thermridge** (otherwise known as *термарид* or Therm-Ridge) is the capital of the Belarusian Empire. It is a marvel of engineering, and is where most of the nobles of the country reside. It is located atop Neman Spire in the centre of the country. It has a population of 204,000, being the most densely populated city-state in the entire territory, containing most of the population. It is located south of Servach Outpost.

The city-state has an elevated sea level of 198m, standing atop the spire. It is connected to land on long bridges, called the Skotia Ladders. This isolated the city-state, making it almost an independent state. It has extremely tight security, and the country only communicates with other countries on trading grounds, especially with Belarusium. Thermridge was originally designed by Muszkat Rurikid for Suecia, but was repurposed by his grandson Anatoly.

During wars, the Skotia Ladders are ceremonially burned, leaving soldiers of both the Vicar Army and opposing forces with no method of entering the city-state until the war is done. This had the effect of keeping the city-state completely unharmed in all national conflicts. The city-state itself is sometimes rife with terrorist attacks, secret police, and rebellions against the monarchy. It it home to Amisov University. It was also the setting and namesake of the Battle at the Ridge.

The city-state has its own railway system, the Pawiak Line, which curves around the circumference of the spire.
Tythic

The **Tythics** were a collection of ethnic nomadic groups from the 2nd Heptant. During the Vandeer Age, the Tythics ventured into through (and eventually settled in) Cadmus, bringing over 300,000 people. They have bright brown-ish hair, and light skin. They spoke Old Tyhic, a vaguely Germanic language.

The Tythics eventually diversified into Cadmus, and especially into the lowlands. Their influence can be felt across the area, as well as being the pregenital ethnicity (via interbreeding) of the Thomiards, the Aldics, and the High-Easterners.
Ezekiel Moody

## BIOGRAPHY

Notable Artificer, responsible for the creation of Moving Pictures. Waxing Gibbous Rising, Waning Gibbous. Temp: Cool, mostly cloudy. Where: killed in his house in Keating square, a middle class district, in his living room/library lounge Cause of Death: knife wound to the spine, joint between neck. Family History: Married to Ebnec, has two brothers, Jacob and Ulric. Known enemies: artificer rivals, none outside. Was supposed to go to a fundraising gala for the war, otherwise was another day at the front. Stance on the war and technology and races and classes: he worked with camera and electrical tech, developed a type of music box called an auto-marionette, typical middle class fear of dhampir, was profiting due to his technology like photography, a little guilt ridden over it. Criminal History: arrested once in youth for underage drinking. Petal letter: received five or six days before murder. Religious: due to sway he had, able to legally worship Ilenar. Connections to 3rd commerce war and gangs: alive during 3rd commerce war but not known to have any connections to it. Connections to other victims: known to have been half decent friends with Grorg Mcmorgan. Signs of a struggle: no defensive wounds. Any signs of forced entry: none noted, unfortunately, not able to hear if spells were present due to artificer spells. First moving picture: train arriving at a station, hand crank, known to be a bit of a wiz kid. Evidence Drawer: some vacuum tubes he was working on, finance reports, along with a few books splattered by blood.
Zsulloff

1578-1647

The **Holy Empire of Zsullof** is a empire-country in the 1st Heptant. Its capital is Vabysslod. Its current king is David Skiendzielewski. The country holds a monopoly on the world's supply of Qua-Diamonds. All adults above the age of 24 are required to serve a minimum military service of 11 years, unless they've received extreme injury. Due to this, the country's economy functions revolving around its navy. Instead of actual police, Zsulloff functions using Military Police.

Zsullof was established in 240 AD, and was defined by modern scholars as a blend between the Roman Empire and the East-Cadmus Collective.

Zsulloff is currently engaged in an enormous conflict with its nearby country, Armellion. Known as the Armeli-Zuff Wars. It has suffered thousands of casualties. Zsulloff's reason for starting the war is still unknown, and David has refused to comment. It should be noted that what appears to be a living specimen of The Carcass was discovered on the shores of Vabysslod, and David was confirmed to be suffering from Carcass Fever.
Saint Relia

The **Principality of Saint Relia** (often abbreviated to **St. Relia**) is a principality located in the 3rd Heptant under the sovereignty of Reirenmark, where it was founded in 1181. It is ruled by the Prince of Relia, a high-ranking title in the kingdom. It holds the richest city-state in the kingdom, Highfall.
Otto

**Otto** (originally named **Tito**) is a cat that was routinely fed by Syphil Hansen and Alois Reigns. He was used in the Holy Imperial Army's flying machine experiments, and was the first to test the Volant, being lifted several feet off the ground. He was actually paid for his efforts by the crown. He was jokingly given the title "Heer of Mice".

He was originally owned by a Barisian merchant named Anna Wijker, who eventually ceded Otto (then Tito) to the Forthers at the Battle of Cape Maklik. Tito then had various adventures throughout the Laaglands, but was in the employ of Fortherian allies. He ended up with Syphil in 1645, and is technically owned by the East-Sandro Bokke.

## Appearance

Otto is a fat fluffy white cat with greenish eyes.

## Personality

Otto is extremely hostile and somewhat playful at times. He prefers silence.

## Trivia

* Otto is a Turkish Angora, or whatever the series equivalent of that is.
Ramhead

**Ramhead** (speculated name: ***Samuel Rhodes***) was a legendary knight who served in the army of the Mawnish Empire. He is speculated to have killed over 6000 enemies in the middle ages. He perished in the Burgundia Conquest.

## Appearance

Ramhead was described as leaning heavily toward his Homo Solacium ancestry, with large ramhorns protruding from his skull. He had extremely bountiful, puffy hair that gave him a ram-like demeanour. He had black armour.

## Personality

Ramhead was an enigmatic and tortured individual. Many speculated that he committed suicide.

## Abilities and Powers

Ramhead was considered the greatest knight of his generation, and one of the most prolific killers in history.

### Swordsmanship

Ramhead utilized a long, heavy blade in combat.
The Victim List

## INFORMATION

The following list contains all the victims of the Red Petal Killer. This list, unlike all others on the wiki, lists the victim in order of their deaths rather than alphabetically.

* Silia Crowley(19th Whispers, 1908)
* Newt Beley(26th Whispers, 1908)
* Bishop Harvey(13th Wonder, 1908)
* Eloa Gulissenthrua(16th Wonder, 1908)
* Roger Mac Ran(14th Stars, 1908)
* Faith Mac Aavri(19th Stars, 1908)
* Ezekiel Moody(15th Joy, 1908)
* Grorg McMorgan(21st Joy, 1908)
* Helios Thramas(6th Construction, 1908)
* Issachar(19th Grace, 1908)
* Anita Knight(4th Redemption, 1908)
* Ivey Burke(11th Ancestors, 1908)
* Susanna McKerras(22nd Storms, 1908)
* "Jane Doe"(9th Feasts, 1908)
* Wallace Merkowski(11th Feasts, 1908)
Royal Laureate

A **Royal Laureate** (plural: **royals laureate**) is a scientist, knight, or otherwise significant individual bestowed with the honor of directly serving their monarch academically and physically. it is granted at Royal Ceremonies. it is of the same rank as poet laureate. some countries have more than one. It is a title granted to significant individuals, and is usually (depending on the country) around the 10th highest title.
Vell Machia

* OS: JAY
* Osmotrophy

**Vell Theodore Machia** is a well-known figure renowned for his roles as an agent, hitman, and diplomat, operating under the authority of the GEC. His work involves managing conflicts and manipulating political tensions in regions like Providence, Kollischia, and New Belarus. Within this context, Machia holds significant influence in the world of international intrigue. He was adopted by the ex-noble Lusitannian Machia family.

Machia's background is notable for his status as a Weather Baby, a term referring to individuals born during rare atmospheric events. His story begins with his discovery following the 1621 Königshaltung in the city-state of Ralkburg. Alongside his covert roles, Machia acted as a mentor to a young individual named Sesto in the intricate alleyways of Skokia. Machia's enigmatic character remains influential, with hidden motives that impact the fates of nations.

Vell is also a high-ranking agent of Dartcourt, a judicial organization operating in the 1st Heptant, as well as being a member of the Templar. He is one of the most dangerous individuals in the 3rd Heptant, having the highest bounty assigned from the Neo-Rikolichs. He is known under many aliases. In the underground world of assassins, the name "Machia" is revered as being incredibly dangerous, and specializes in diplomatic executions. He was conscripted in the East-Sandro Bokke for a time between 1646-1648.

## Appearance

Vell is a tall (180 cm), pale-skinned individual with long, curly black hair. He is almost always seen with the polaroid lenses. Genetically, he is partially related to Syphil Hansen, another Weather Baby.

## Personality

Vell is an enigmatic, efficient perfectionist who does dirty work in accordance with Marbull's Doctrine.

## Abilities and Powers

Vell Machia is an extremely revered killer and diplomatic intelligence agent.

### Psychological Expertise

in one of his roles as an agent, he received a formal training in psychiatry and psychological techniques, as he was disguised as the psychiatrist of Brukmil, 5th Duke of Nuveau.

### Alchemy

Vell is capable of alchemy, however he has only ever used it for cooking, cleaning, and as a reading light supplement.

## Trivia

* Vell claims to know every single language spoken in the 3rd Heptant.
* Vell's name is an anagram of Machiavelli.
* The Neo-Rikolichs have him listed as "Mr Havonlin", "Mach", and "Alexander Monro".
Complete Adamas

**Complete Adamas** is a political and philosophical concept coined by Aristotle. It describes a country, country, ethnicity, culture, race, or any kind of group's capability to "ascend" geopolitical designation and "stain the blank canvas" the world's future cultures will be painted on. It is different from world domination, in the sense that the country simply becomes "one" with the world, and any further countries are simply sub-states of this "god-country".

The Grimm, Greeks, and Roman Empire all satisfied the definition of Complete Adamas. Osmont (as emperor of Holy Frankia) strived to achieve Complete Adamas, partially being one of the starters of the Osmonian Wars. Osmont, in conceding defeat, labelled his version of complete adamas to be "Complete Enyoddos". It should be noted that achieving complete adamas is considered mythical, and a part of Pond Theory.
Yutinian Guild of New Earth

## Yutinian Guild

The **Yutinian Guild of New Earth** (locally referred to as *Yutinians*) are an indiscriminate cult-like group of individuals who were followers of genius Conro Yutin. They are the widest group of practicing Alchemists in the known world, operating in temples in the every heptant. They have an especially large presence in Armellion and New Belarus. The current leader of the guild is Simon Yutin. It helps as a tax write-off.

During the Osmonian Wars, the guild took part in the war in the form of the Arctüri Death Brigade. Each member has to enter through a complicated system, all of which is vehemently documented in excruciating detail within in the Woolsthorpe Manor, in Livertni. This location acts as the main headquarters for all the Yutinians, however there are multiple bases and temples spread throughout major cities in the world. These are commonly referred to as "churches".
Malagoth

The **Duchy of Malagoth** is a territory located in the Mawnic Isles, owned by Holy Frankia. It is ruled by the Duke of Malagoth, a fairly high-ranking title close to the nobility of the emperor. The current duke is Lode Nephthysis.

It currently has a population of 64,963, and the capital is Nordéval. The original territory was founded by the Franviks, a group of Mawnish Empire's Mawnish vikings, related to the Normans. It was made an official duchy by Deux Buvogne in 1278.
Vaidect Yard

## BRIEF DESCRIPTION

### Overall

Vaidect Yard makes up an entire district in the western portion of Erton, yet acts as the hub for all things relating to the Erton flatfoot organization. No building has been given a specific name, but the party has entered Vaidect Yard multiple times.

### Pin's Old Office

In Arc 1, Session 0, *"Welcome to Erton"* it was revealed to the party that the old office of Lead Detective Commissioner William Pin had been destroyed by the creation of some sort of portal spawning in the office. The exact details are unknown, however it's known the portal held magical properties that stunted the aging of William Pin and Lieutenant Calvin Hodges, both of the men appear to be in their middle ages, despite both of them surpassing the average human life-span by a significant amount.

### Basement D

One of the bottom most floors in the building that both William Pin and James Earl White work in. The basement was revealed to the party in Arc 1, Session 5, *"The Game is Afoot"* where Union 9C is granted access to the basement full of evidence and files on all 15 victims of the Red Petal Killer in order to aid their research and development of the case of tracking down or finding any lead to the Red Petal Killer.
Wussein Union

The **Wussein Union** (**Das Wussein Gruppe**) is a Germani national designated territory holder, but without the bureaucracy of an empire. It is closer to an alliance, or a self-funded union. It was originally a mercenary group, but after some acquisitions and the merging with the Erfut Union it ended up owning an enormous selection of land. It owns most of the land on Rossville, as well as some islands in the Cadmussian Sea.

As a designation of completely separated territory, it has no armed forces. Its current king is Picard Steiz. The collective population of all of its territory is unknown, but it is estimated to be around 50,000,000. It has no capital, main religion, or any of the identifying features of a country. It is closer to a company. It has sponsors from the Neo-Rikolich Alliance.

## Notes & References

1. ↑ Erfrut Union was too
2. ↑ However it does have a security task force
3. ↑ from which branch is unknown
Upspring

**Upspring** is one of the capital city-states of Armellion. It is a large metropolis with a heavy focus on education and economic values. The Armelli National Bank is located here, as well as the International Stock Exchange.

The current mayor is Nikolaus Köhler of the Köhler Family. Upspring came 2nd in the Armelli Capital Election. The population is roughly 9,100,000 as of 1648. It is landbound, and is locked by its neighboring city-state, Stellebalkon.
York

a flag in an old tarot mural

**York** was a provincial independent country belonging to Grimm rule. After being absorbed into the body of Grimm culture entirely, the territory was dispersed along with Gulund in its Adamas. The capital was Passover. It stood near what is now Klavoc.

The country seemingly had cultural connections with the Children of Callos.
Pirate Republic

The Flag, incorporating the flags of Ostlichia, Lusitania, Molkonia, and Eaxaria

## Details

### Capital:

Din-Ra (6th Heptant)
Helvicor (2nd Heptant)
Germatica (3rd Heptant)
Hargi (4th Heptant)

### Population:

50,000 (1228)
152,000 (1528)

## Timeline

### Founding Date:

1160

The **Pirate Republic** (lit. *Pirate Republique*) is a large collection of villages, abandoned states, and mega-structures united under the Corsair Alliance. It is located in the 6th Heptant, however it holds territory (constituent states) in the 2nd, 3rd, and 4th Heptant. It is considered one of the world's great powers, alongside the Neo-Rikolich Alliance, the Grand Eos Council, Frankia, and the Cartography Guild.

The Pirate Republic was founded by thousands of collaborating sailing vessels during the Bloodsummit, originally as a Iron-manufacturing facility employed by the Forthers, for the government of the Ostlich Empire. It was frequently pillaged, often by pirates from both Lusitania and Eaxaria. Following the collapse of the empire in the Great Gat War, a certain charismatic individual (Hans Grimraven) used the opportunity to form a union on the isolated island of Hode, consisting of thousands of international pirates and fugitives.

The union was a tax-haven, free of any trade restriction of alchemical legislations set in place by the NRA. The union orchestrated the killing of then-king of Molkonia, Alexios Pane. It was designated a top-level threat by the NRA, increasing its reputation and the power of Hans and his jurisdictive territory. The union, after 3 months, eventually developed into a republic, with invitations to the union being offered globally due to the range and scale of sailing ships.

The republic spread its territory into any unmarked territory near trade routes that they could find. Many islands in the 2nd, 3rd, 4th, and 6th Heptant were claimed by the republic, being turned into tax havens that pirates could restock their supplies and ships at. The famous kunstmeister, Devos Glorry, was born here.
Sol Harbour

**Sol Harbour** is the capital of Demoni-Torvae in the 7th Heptant. It had a population of 9,960,000 in its peak. It is in the Sol District. Following the Carcass Disaster, Sol Harbour's population practically halved. While in a ruinous state, it is still functioning, just not as efficiently as it was originally. Most infrastructure has fallen.

The outbreak of Carcass Fever affected only a few individuals in Sol Harbour, as most of the spread happened in Lai. The mayor of Sol Harbour, Bucchanan Marten, went missing in 1641. He was the owner of Bucchanan Fishing and Agriculture Industries Incorporated, which took over running Sol Bank and Sol Hospital after major evacuations took place.

## Notes & References

1. ↑ i was raised to give up
2. ↑ loving every minute of it
Oorlosten Kingdom

The **Oorlosten Kingdom** (otherwise known as *Oorlostia*) is a small country in the 4th Heptant. It was founded in a collaborative effort between Noidermaarian Settlers and the Germans. It was known to be a safe country for refugees and POW to seek asylum. It was internationally neutral during the Osmonian Wars. Despite this, it is currently at war with East Lorshernstein, a subsidiary country of the Wussein Union.

It is one of the few places where Sugar Tours are outright banned, as well as Alchemy of any kind. In 1535, the country allied with Savaria, and its theorized this alliance never truly ended. The kingdom is home to one of the greatest universities, Quinn-Dell University. The current monarch is William IV Gauss. It has a population of roughly 200,000.

## Notes & References

1. ↑ It had already existed, but was essentially a vassal state.
2. ↑ See Nurma Wars.
3. ↑ as of 1630
Veridonia

The flag as of 1648

**Veridonia** is a lush and vibrant country situated in the heart of the 6th Heptant. It is renowned for its breath-taking landscapes, characterized by sprawling featherforests, majestic mountain ranges, and crystal-clear lakes. The country takes great pride in its commitment to environmental preservation and sustainable practices. It was the only environmental advocate in the Papal Empire. The country is home to numerous nature reserves, where rare and endangered species find sanctuary. The country is also renowned for its archaeological value, as well as its connections to the Children of Callos.

In addition to its natural beauty, Veridonia boasts a rich cultural heritage, with a tradition of storytelling, music, and art that celebrates the wonders of nature. The capital city-state, Verdantia, showcases stunning architecture inspired by the surrounding environment, blending seamlessly with the lush surroundings. Veridonia was only involved in one war, the Promo-Verri Conquests, where they peacefully settled relations with the Neo-Rikolich Alliance. The current king is Elena Castellano, distant cousin of Aphantasia II Septeem of Torgaria. The current population is estimated to be around 18,000,000 people, 78% of which are indigenous natives.
Faith Mac Aavri

## BIOGRAPHY

Veteran of the 3rd Commerce War. Waxing Gibbous, Full Moon. Temp: Mild, a few clouds. Born in mid 1870s. Official age was 34. 12th Chester? Royal Marines, private rank. Had a crimson mark, of three cannonballs on her right shoulder. Gangs like to form blood brotherhoods, known as a crimson vow. Each gang has their own. Crimson vows have arcane practices included in the process of it, you’d know if someone broke their crimson vow. Dead at a shrine to Ulena in the Welcomers Perish District. Indication of a fight, went down fighting, slash through throat that killed her. Reid not a fan of her, she drank a lot, caused a lot of trouble. Org she belonged to: not sure according to Reid which she belonged to, not one of the newer gangs. Lots of enemies. Service Pistol in Evidence Drawer, carved into the side is “La’um?” (law-oom). No current connections to the war, as far as we know. Believed she received petal letter 3 days before she was murdered. Criminal History- Treason.
Xartia the Burner

**Xartia the Burner** (or **Zartia the Pyromaniac**) was a ruler of Gath (modern day Eaxaria) in roughly 700 AD, known for being a pyromaniac who burned almost all his victims. An unstoppable dictator, Xartia was renowned for being obsessed with fire and flame at a young age, often starting fires and igniting small animals just to see what would happen. After Xartia's entire family was slaughtered by the Knock Knights, he, in the spur of the moment, invented a rudimentary form of alchemy that allowed him to boil the internal organs of the pepretrators.

Xartia was renowned for his extremely advanced and innovative techniques in regards to burning his enemies. When fighting the Hermani Kingdom, Xartia introduced an ecosystem of Reddish Magpies to the opposing city-state, and once the kindle/twig based nests were established, began lighting the mother birds on fire, causing them to flee to their nests, spreading the flames and resulting in the Twistburn Disaster. Xartia also poisoned political foes with gunpower, gasoline, and other flammable substances and would offer them a congenial archaic combustible cigar, resulting in the fiery cooking of the opponent's brain and skull.

Xartia has been renowned as the father of modern-day napalm. He never achieved his dream of creating the coveted Greek Fire. Xartia's nickname came from how he treated captured prisoners of war. He would often collect all the prisoners (sometimes thousands at a time) in a large colosseum-like ring, and would coat them in Naptha, light one of them on fire, and watch as they stumbled into one another, spreading the flames until eventually none remained. It was rumored that Xartia would then devour the cooked humans, however this has been left up to speculation.

Xartia was killed by rudimentary cannons during the Siege of Gath.

## Appearance

Xartia the Burner, known as Zartia the Pyromaniac, stood tall at 208 cm (6'10") with an imposing weight of 124 kg. His eyes were a piercing shade of blue.
Vicar Army

The **Vicar Army** (lit. *ВІКАРНАЯ армія*) is the armed land-based infantry of the Belarusian Empire. It was established before the actual founding of the country, as it was the original task force that Anatoly Rurikid had command of in Suecia. It was invented to serve the noble Rurikids, but ended up being the backbone of the entire Belarus empire.

The army mostly consisted of trained men of partially Slavic and Western Ruthenian descent. It originally consisted of around 75,000 armed men, whom settled at Thermridge with the founding of the empire. The military had not yet discovered proper firearms, and had mostly relied on cannons, spears, swords, and arrows until the Osmonian Wars. Before this war, however, the Vicar Army was utilized in the Battle at the Ridge, where the army suffered 14,000 casualties.

During the Osmonian Wars, the army was instrumental at the Battle of Counardes. The emperor of New Belarus has twice been a soldier in the Vicar Army. The eastern sector of the army was often stationed at Fort Wilczek.
Uranium

**Uranium** is a chemical element. It is naturally occurring. It is the most famously utilized radioactive element, at least for its isotope, Uranium-235. It is ranked 1st in popularity, with Devinium in close 2nd. It is often used as nuclear fuel, and was famously used in Fluida's nuclear program, as well as Adam. It is an actinide, it has the symbol U.

## Notes & References

The real page for uranium can be found here.
Edith Risewell

## BRIEF DESCRIPTION

Edith Risewell/Dita Kresge, or just Edith, is a young changeling girl, introduced in Arc 1, Session 13, *"Surprise! You're Asleep"* as Ambrose's daughter, presumably raised by him as it was revealed she had spent the first two years of her life in Kapen, before immigrating to a small, unnamed town in Adreivand, where she and her father lived until the year 1903, where they had been found out as changelings, and members of the Adreivand militia had come to collect them for either execution, or putting them to work in their army as spies. It's known when Edith was running away, she had been caught, and to avoid being caught himself, Ambrose had wild-shaped into a bird and left, explaining why he has been in Erton ever since. As of Arc 2, Session 2, *'The Velvet Manor: Part II'* it had been confirmed by Jumper, Ambrose's contact within The Brazen Ring after completing a job, is that she is alive and is currently in the city.
Noidermaar

**Noidermaar** (also known as the *New* *Vikings*) was an enormous nordic empire in the 4th Heptant. It was founded in 164 by Early Vikings (Vansers), and became even more populated following the politically-motivated Scandinavian Migration of 1578. It became the global hotspot for Nordic culture. They practice the Old Norse religion. It was where the original Lauremony was held and invented by Hansor IX.

Noidermaar prospered significantly in the scientific fields, such as Medicine and Alchemy. It was one of the richest countries in all of Cadmus, and definitely one of the largest. It bordered New Belarus and Eastern Ruthenia, and was connected to the Cadmussian and the Greater Baltic Sea. It was the largest collection of seafaring settlers in the known world. Following the Osmonian Wars's conclusion and the beginning of the Culta Conflict, Noidermaar entered its Dark Ages. The country eventually was absorbed by Holy Frankia, and out of protest over 70% of the population started another great migration.

The millions of displaced nordic people have come to be known as Noidermaarian Settlers, or Vikings. They have spread into many different countries throughout the heptants, such as Coikvass, Gregory, and the Oorlosten Kingdom. They are the largest group of misplaced people in the world. The scientific term "Noidermaarian Effect" describes the tendency for large seafaring groups of people to drift towards religious fanaticism.
Osmont II Llöpate

**Osmont François Llöpate** (regnal name: **Osmont II**, known colloquially as **Franz**) is the current ruling emperor-king of Frankia. He was placed in power immediately following his father's abdication in 1618, when he was only 2 years old. Being a political and administrative prodigy, Franz assembled what would later be known as the Council of Nine, as well as the Luxom Administrative Cabinet, the Franco-Austrian Duchy, and the Neo-Rikolich Secretarial Council.

After suffering a catastrophic seizure related to a brain tumor aboard La Injuste, Franz was delivered to the Iatric Church (a subsidiary of the Children of Callos), where after undergoing extreme surgery, he emerged slightly blind, suffering from multiple conditions, and with all the colour drained from his hair, appearing bright white. Many in the government commented on his extremely aggressive outbursts, his partial blindness, and his inability to walk without assistance.

Franz is well known for helping establish Frankian relations with the East Cadmus Collective. He tested for an IQ of 205, the highest of any politician in the 3rd Heptant. He is currently engaged to Anna of Lichtenlund. He is renowned for reorganising the government of Frankia, and helping it transform from an effectively-monarchic empire to something closer to a republic or federation.

## Appearance

Franz is a handsome young man with long, ruffled brown hair and grayish eyes. He is often seen wearing earrings.

Following his seizure and surgery, Franz has bright white hair and eyebrows, and he has lost all the colour in his left eye, which he wears his bang over.

## Personality

Franz has an analytical personality, being extremely OCD and prone to being productive. He gets irritated by incomplete paintings, and is quite naíve in the unpredictability and chaos that life is prone to.
Vill Protz

**Vill Protz** is a pilot, politician, and military commander of the Vicar Army of New Belarus. He was born in Thermridge and became a close friend of the Rurikid Dynasty. He ran for mayor of Thermridge, and placed 4th in the 1624 elections. After earning his license at Bolshiv Air Academy, Vill was appointed as an officer in the Vicar Army, and gradually got promoted to the rank of commander.

Vill was the main belligerent in the Melletsar Incident, where his protective division went missing and Vill was forced to face the attacking Children of Callos. Vill would later confess that an offensive with the children was the original objective. He was later found crucified, however he was alive and due to medical experts arriving, recovered easily. He has since converted faith.

## Appearance

Vill Protz has wavy dark hair, a slight beard, and is often seen wearing white suits. He frequently wears a navy sailor beret as part of his attire. He stands at 195 cm, and weighs 81 kg

## Personality

Not much is known about Vill's personality.
Treaty of Gahetzia

The **Treaty of Gahetzia** were a set of laws and guidelines for rulers, despots, and country leaders which were set in place by the now-abolished Papal Empire. They now act as a moral compass, only followed by the wealthy and morally obliged. Only a few copies of the complete collection still exist. It is backed by The Llöpates.
Personal Knight (1st Princess)

This **Personal Knight of the 1st Princess** is a minor character in the series.

## Biography

As with all homunculi this homunculi was created using alchemy as one of 100 homunculi born the same year. This homunculi was then raised for the next 15 years to be totally loyal to the imperial family and to serve their every need. When time came for this homunculi to leave this homunculi was placed under the mind control of the emperor so that this homunculi would not harm any member of the imperial family.
Socilian Kingdom

The **Socilian Kingdom** (previously the *Savarian Homeopaths and Socialists*) is a relatively new country in the 4th Heptant. It is the product of the Duqen Treaty splitting of Savaria. It was reformed after the Binuke Uprising, orchestrated by Gód von Hansen. It had its borders closed since October 1626, and has entered a high-level Dark Age. The previous capital was Mechan.

The kingdom was partially annexed by Holy Frankia during the Great Lubbock War. The capital was claimed by the Holy Imperial Army in 1600. In response, the kingdom began affiliating with Düster Revo-Gruppe. the Socilian Kingdom ended up conquering the Frankian territory of Dupléix in collaboration with the DRG.
Newtonian Glow

## Yutinian Glow

Yutinian Glow (also known as *Distal Incandescent Emission*) is an alchemical technique revolving around the principles of electric resistance and combustion in order to create radiating light from a specific appendage, usually the index finger. It is mostly practiced by alchemists in the Yutinian Guild. While usually requiring the use of Instruments, there are a large number of people capable of manifesting it without any resources regardless. It is mostly practiced in the 4th Heptant.

There are temples in many countries, including New Belarus, where this technique can be taught. It is similar in theory to the 3rd Heptant technique, Calor Vigo. Yutinian Glow is a Benign2 on the Vigori Scale. With enough practice, Yutinian Glow's brightness can be used to induce permanent damage to human retinas.

## References

1. ↑ Electric Resistance is extremely minimal in the human body
2. ↑ According to Yutin's book, Cipial.
3. ↑ there is a small percentage of practitioners who are not Yutinian
4. ↑ an example being House of N.
5. ↑ Yutinian Retinoscopy