recursal/Fanatic-Fandom huggingface dataset:
Eggplant

File:Eggplant.png

xpxp Exp. lvl(s) 90

coincoin 1 to 14

timetime 40 min

xpxp 3

**Eggplant** is a field crop unlocked at experience level 90.

Like all crops, they are stored in the silo.

### **Growing eggplant**

Eggplant is grown in fields by planting another eggplant (either previously harvested or purchased). Each plot yields 2 plants (net gain of 1 plant) and 3 experience points, and takes 40 minutes to mature.

Eggplant Stage 1.pngEggplant Stage 2.pngEggplant Stage 3.pngEggplant Stage 4.pngEggplant Stage 5.png

### **Selling eggplant**

Roadside Shop
* Eggplant can be sold or bought for a maximum price of 144 coincoin for 10 units.

### **Using eggplant**

Eggplant is used to make the following products:

### **Boat orders**

Riverboat
Boat orders ask for 22 to 30 eggplant per crate, up to a total of 120 per boat.
Fish Fillet

Fish fillet

xpxp Exp. lvl(s) 27

coincoin 1 to 54

timetime Instant

xpxp 4 to 20

**Fish fillets** are animal goods unlocked at experience level 27.

They are used to make various products (pizzas, tacos, soup,...).

Like all goods, they are stored in the barn.

### **Collecting fish fillets**

Fish Fish fillets are collected from fish that have been caught in the fishing lake. If players use lures to catch fish fillets can be yielded in a few seconds; however, that fishing spot can't be used for a period of time, based on the spot, for 2 to 4 hours. If players use nets they get 3 fillets after 20 hours.

Collecting a fillet gives players between 4 and 20 xpxp points, depending on the type of fish they caught.

Note that fish cannot be caught using diamonds. Players have to play the mini-game when catching them with lures, or they have to use nets.

### **Selling fish fillets**

Roadside Shop
* Fish fillet can be bought or sold for a maximum price of 540 coincoin for 10 pieces.
* Making red lures or nets to catch fish requires no material and does not cost anything. Making other types of lure requires vouchers.

### **Using fish fillets**

Fish fillets are used to make the following products:

### **Boat orders**

Riverboat
* Boat orders ask for 6 to 9 fillets per crate, up to a total of 27 per boat.

### **Strategy tips**

* Recipes ask between 1 and 3 fillets.
* Fillets are so rare that selling them below the maximum price is not recommended.
Cloche Hat

Cloche hat

xpxp Exp. lvl(s) 70

coincoin 1 to 468

timetime 2 h

xpxp 56

**Cloche hats** are products unlocked at experience level 70.

Like all products, they are stored in the barn.

To make a cloche hat, players need the following ingredients, in the specified quantities:

It takes 2 hours to make one cloche hat, and 1 hour and 42 minutes in a fully mastered maker. Each hat gives players 56 experience points.

### **Selling cloche hats**

Roadside shop
* Cloche hats can be bought or sold for a maximum price of 4,680 coincoin for 10 hats.
* Buying the ingredients required to make a cloche hat costs 424 coincoin.

### **Boat orders**

Riverboat
* Boat orders ask for 1 to 4 cloche hats per crate, up to a total of 16 per boat.

### **Strategy tips**

* Cloche hats are commonly found in the Daily Dirt. Selling them at maximum price or in big quantities may result in slower sales.
* Buying wool and strawberries and continuously making cloche hats is a simple and easy way to master the Hat Maker.

### **Do you know?**

* There is a flower on the cloche hat, but it doesn't ask for peoniesFile:Peony Stage 4.png or sunflowersFile:Sunflower.png
Bunny House

Bunny house

xpxp Exp. lvl(s) 31 • 41

coincoin 20,000

**Bunny houses** are shelters for rabbits (or bunnies). The first house is unlocked at experience level 31.

### **Appearance**

The house is a wooden earth house with a yellow front. However, bunnies never go into the house. They eat and sleep in front of it.

### **Building**

Each house costs 20,000 coincoin and can hold up to three bunnies. The second house is unlocked at level 41. Building them takes no time.
Bakery

Bakery

xpxp Exp. lvl(s) 2

coincoin 20

timetime 10 s

2 slot(s)

The **Bakery** is a production building unlocked at experience level 2. It is the first production building players unlock in the game.

It is used to make bread, cookies, muffins and pizza

### **Appearance**

The Bakery is a large, ginger oven with few sacks of flour beside it and a small wooden table in front of it. The floor is tiled. It matches the look of the Popcorn Pot, the Cake Oven and the Pie Oven.

The mastered version gets copper-colored parts and a golden star on the side.

### **Building**

It costs 20 coincoin and takes 10 seconds to build the Bakery. It gives players 3 xpxp when completed.

### **Strategy tips**

* Many products from the Bakery require eggs and wheat.
* All products sell well at max. price.
* Very large quantities of bread are requests in boat orders.
* Bread and corn bread are the ingredients of many other products in the game so make sure you always keep a good stock of these.
Goat Feed

Goat feed

xpxp Exp. lvl(s) 32

coincoin 1 to 14

timetime 40 min

xpxp 3

**Goat feed** is a product unlocked at experience level 32. It is used to feed goats.

Like all products, it is stored in the barn.

### **Making goat feed**

Feed Mill
Goat feed is made in the Feed Mill. Sacks of feed are made three by three.

To make three units of goat feed, players need the following ingredients, in the specified quantities:

It takes 40 minutes to make three sacks, and 34 minutes in a fully mastered Feed Mill. Three sacks give players 3 xpxp points.

### **Selling goat feed**

Roadside shop
* Goat feed can be bought or sold for a maximum price of 144 CoinCoin for 10 sacks.
* Buying the ingredients required to make goat feed costs 24 CoinCoin.

### **Strategy tips**

* Rose can make feed for you if you hire her. This costs diamonds.
* Boats never ask for any type of feed.

**脚本错误：函数“machine”不存在。**
Giraffe

Giraffe

reprep Rep. lvl(s) 3

timetime every 10 h

xpxp 25

**Giraffes** are sanctuary animals. They are unlocked at reputation level 3.

Like all other sanctuary animals, players can only have two of them.

When players tap on the yellow giraffe, its legs start to tremble for a short period. When players tap on the beige giraffe, it plops down on the ground, spread-eagle fashion and blushes before it gets up.

When players tap on the beige giraffe calf, it bats its eyelashes and watches a blue butterfly that flits around it and lands on its tail. It flicks its tail and the butterfly flies off. When players tap on the yellow giraffe calf, it wags its ears and strikes a playful pose.

Beige Giraffe.pngBeige GiraffeBeige Giraffe Calf.pngBeige calfYellow Giraffe.pngYellow GiraffeYellow Giraffe Calf.pngYellow calf

### **Unlocking giraffes**

Giraffe puzzles
Unlike other animals, giraffes cannot be bought. Players must unlock them by finding puzzle pieces (which are collected in a log book). 36 pieces are required for each animal.

Once players have obtained the first giraffe, the puzzle for the second giraffe is unlocked. After both adult giraffes have been added to the sanctuary, the puzzle for one of the calves is unlocked.

Players get the first sanctuary animal for free once the sanctuary is opened. The animal is chosen at random and can be an elephant, hippo or giraffe.

### **Placing giraffes**

Players must pick up a giraffe house to be able to place the animal in the sanctuary. The house is free and can be obtained from the Shop. ShopShop.

When the second puzzle is completed, players are asked to upgrade the house, which does not cost anything. The same happens when players complete the calf puzzle. When the house is big enough to welcome a new animal, it is delivered in a crate, "airlifted" into the sanctuary by balloons.

Giraffe House.pngGiraffe House Stage 2.pngGiraffe House Stage 3.png

### **Feeding giraffes**

File:Wheat Bundle.png
Giraffes are fed with wheat bundles. Once giraffes have eaten they roam the sanctuary for ten hours and finally fall asleep. Players can immediately wake them up to receive 25 xpxp per animal. Giraffes stay asleep otherwise.

Giraffes which have been woken up but are not fed for a long while cannot fall asleep and wander around looking sleepy and tired.

### **Decorations**

Each giraffe unlocks some decorations in the shop as specified below:

Acacia Tree.pngAcacia Tree (Yellow)Creosote Bush.pngCreosote Bush (Yellow calf)Ice Plant.pngIce Plant (Yellow)Lala Palm.pngLala Palm (Beige)Prickly Pear.pngPrickly Pear (Beige calf)Rock Formation.pngRock Formation (Beige)Saguaro Cactus.pngSaguaro Cactus (Yellow calf)Small Termite Mound.pngSmall Termite Mound (Beige calf)
With each animal players are given the first pair of decorations for free.
Daily Quest

Daily quests
**Daily quests** are Valley activities that players can do to get rewards other than Valley Shop. It can be found through the button above Fuel Spin. Unlike sun activities, they can only be done in the valley. They reset every 24 hours at 08:00 UTC. Players get 4 quests every day.

### **Daily Quest Example**

4 different daily quests are given to players every day.

* Visit one diner/fish shop
* Drive to buildings or road stops a certain number of times
* Complete a certain of number of requests
* Help with a cooperative quest a certain number of quests
* Do delivery task a certain number of times
* Use the fuel spin twice
* Collect tokens of a specific color

### **Rewards**

Each completed daily quest turn one tile blue at the horizontal rewards road. You get rewards when you complete enough daily quests.

* Mystery Boxes including ordinary box, big box and huge box. Huge box spawns only once per valley season.
* Lucky Bonus: it is achieved by completing Daily Quests.  You play by uncovering tiles which contain prizes or bombs. The prizes you find are accumulated. You can quit the game at any time and collect your prizes, or press your luck to win more prizes.  Finding a bomb will end the game and you will lose all of your prizes. You will be offered the option to retain your prizes and continue by spending diamonds.  The number of diamonds required begins at 10 and increased to 30, 60, and 90 as you hit more bombs. It’s a freeroll, so best of luck!

### **Strategy**

* Stop your truck at a fish shop or diner until the nexy day to hope that you can complete a quest immediately.
* Use the Fuel Spin twice to get enough fuel. You can do so by collecting sun points.
* In lucky bonus, uncover at most 4 tiles before entering next round. Otherwise you have a high chance to uncover a bomb and lose all rewards.
Fancy Cake

Fancy Cake

xpxp Exp. lvl(s) 54

coincoin 1 to 450

timetime 15 min

xpxp 49

**Fancy cakes** are products unlocked at experience level 54. They are not used to make any other product.

Like all products, they are stored in the barn.

### **Making fancy cakes**

Cake Oven
Fancy cakes are made in the Cake Oven.

To make the cake, players need the following ingredients, in the specified quantities:

It takes 15 minutes to make one cake, and 12 minutes in a fully mastered oven. Each cake gives players 49 experience points.

### **Selling fancy cakes**

Roadside shop
* Fancy cakes can be bought or sold for a maximum price of 4500 CoinCoin for 10 cakes.
* Buying the ingredients required to make a cake costs 450 CoinCoin.

### **Boat orders**

Riverboat
* Boat orders ask for 1 to 2 fancy cakes per crate, up to a total of 6 per boat.

### **Did you know?**

* Fancy Cake originally sold for a maximum of 414 CoinCoin when it was introduced on 30 March 2020, but that was increased to 450 CoinCoin the following day.
* It needs to be made with another product (Cream Cake) made in the very same machine.

**脚本错误：函数“machine”不存在。**
Gnocchi

Gnocchi

xpxp Exp. lvl(s) 72

coincoin 1 to 475

timetime 1 h 20 min

xpxp 57

**Gnocchi** is a product unlocked at experience level 72.

Like all products, it is stored in the barn.

To make gnocchi, players need the following ingredients, in the specified quantities:

It takes 1 hour and 20 minutes to make a plate of gnocchi, and 1 hour and 8 minutes in a fully mastered kitchen. Each plate gives players 57 experience points.

### **Selling gnocchi**

Roadside shop
* Gnocchi can be bought or sold for a maximum price of 4,752 CoinCoin for 10 plates.
* Buying the ingredients required to make gnocchi costs 400 CoinCoin coins.

### **Boat orders**

Riverboat
* Boat orders ask for 1 to 2 gnocchi per crate, up to a total of 8 per boat.

### **Strategy tips**

* Gnocchi is very hard to find in the Daily Dirt.
* It is the only product which requires two sticks of butter.
Chili Fudge

Chili Fudge

xpxp Exp. lvl(s) 104

coincoin 1 to 540

timetime 2 h 50 m

xpxp 64

**Chili Fudge** is a product unlocked at experience level 104.

Like all products, it is stored in the barn.

To make the chili fudge, players need the following ingredient, in the specified quantities:

It takes 2 hours 50 minutes to make one serving, and 2 hours and 25 minutes in a fully mastered shop. Each serving gives players 64 experience points.

### **Selling chili fudge**

Roadside Shop
* Chili fudge can be bought or sold for a maximum price of 5,400 coincoin for 10 servings.
* Buying the ingredients required to make the chili fudge costs 494 coincoin.

### **Boat orders**

Riverboat
* Boat orders ask for ? chili fudge per crate, up to a total of ? per boat.
Blue Peacock

Blue peacock

xpxp Exp. lvl(s) 20

timetime every 6 h

xpxp 40

VoucherVoucher10 VoucherVoucher9

**Blue peacocks** are pet animals. They are unlocked at experience level 20.

They give players experience points in exchange for any available feed.

Each blue peacock costs 10 green vouchers and 9 chick vouchers. They must be placed near a bird house to be bought. Players can have one blue peacock.

Peacocks and bird houses can be bought from the Shop. ShopShop

### **Feeding**

 File:Bird House 2.png
When given certain quantity of Soybean, Carrot, Fish Fillet, Strawberry, Sesame, Rice, Cabbage, Sunflower, Bell Pepper, Broccoli or Watermelon, peacocks eat then roam the farm for 6 hours and finally fall asleep. Players can immediately wake them up to receive 40 xpxp per animal. Peacocks stay asleep otherwise.

Peacocks which have been woken up but are not fed for a long while cannot fall asleep and wander around their shelter looking very sleepy and tired.

The feed bucket can hold up to nine feed items.

### **Strategy tips**

* Waking peacocks to maximize their Experience points to reach your magic number will increase your chances of getting a random supply item.
Honey Apple Cake

Honey apple cake

xpxp Exp. lvl(s) 42

coincoin 1 to 482

timetime 3 h 20 min

xpxp 57

**Honey apple cakes** are products unlocked at experience level 42.

Like all products, they are stored in the barn.

To make a honey apple cake, players need the following ingredients, in the specified quantities:

It takes 3 hours 20 minutes to make one cake, and 2 hours 50 minutes in a fully mastered oven. Each cake gives players 57 experience points.

### **Selling honey apple cakes**

Roadside Shop
* Honey apple cakes can be bought or sold for a maximum price of 4,824 CoinCoin for 10 cakes.
* Buying the ingredients required to make a cake costs 428 CoinCoin.

### **Boat orders**

Riverboat
* Boat orders ask for 2 honey apple cakes per crate, up to a total of 8 per boat.

### **Did you know?**

* Honey apple cake is the only product made in the Cake Oven that doesn't require a product from the Dairy.

**脚本错误：函数“machine”不存在。**
Cake Oven

Cake Oven

xpxp Exp. lvl(s) 21

coincoin 12,100

timetime 1 d

2 slot(s)

The **Cake Oven** is a production building unlocked at experience level 21.

It is used to make carrot cakes, cheesecakes, chocolate cakes, chocolate rolls, cream cakes, fancy cakes, fruit cakes, honey apple cakes, lemon cakes, potato feta cakes, red berry cakes and strawberry cakes.

### **Appearance**

The Cake Oven is a gray oven with a whisk and a spoon hung on its side. There is a small table and a workbench in front of it. Dough and a rolling pin are on the workbench. The floor is tiled. It matches the look of the Bakery, the Popcorn Pot and the Pie Oven.

The mastered version gets a few golden parts, and a star-decorated purple tablecloth.

### **Building**

It costs 12,100 coincoin and takes 1 day (or 47 diadia) to build the Cake Oven. It gives players 24 xpxp when completed.

### **Upgrading**

主条目：Production Buildings
The Cake Oven originally has two slots available. Unlocking the third slot costs 6 diamonds. Players can unlock 7 new slots in total, each new one costing 3 more diadia than the previous one. Alternatively, they can spend a total of 105 diadia to completely upgrade their machine.

### **Mastering**

A total of 1,365 hours of production is required to master the Cake Oven:

### **Strategy tips**

* Many products from the Bakery require eggs, sugar, wheat and products from the Dairy.
* All products sell well at max. price.
Bell Pepper

Bell pepper

xpxp Exp. lvl(s) 74

coincoin 1 to 36

timetime 4 h 30m

xpxp 7

**Bell peppers** are field crops unlocked at experience level 74.

They are used to make bell pepper soup and veggie platters.

Like all crops, they are stored in the silo.

### **Growing bell peppers**

Bell peppers are grown in fields by planting another pepper (either previously harvested or purchased). Each plot yields 2 plants (net gain of 1 plant) and 7 experience points, and takes 4 hours and 30 minutes to mature.

### **Selling bell peppers**

Roadside Shop
* Bell peppers can be sold or bought for a maximum price of 360 coincoin for 10 units.

### **Using bell peppers**

Bell peppers are used to make the following products:

### **Boat orders**

Riverboat
Boat orders ask for 10 to 14 bell peppers per crate, up to a total of 56 per boat.

### **Strategy tips**

***Note:** we have no tips yet for this item. You can help the 卡通农场 Wiki by adding your own.*
Coffee Bean

Coffee bean

xpxp Exp. lvl(s) 42

coincoin 1 to 64

timetime 1 d 1 h

xpxp 12

**Coffee beans** are fruit crops unlocked at experience level 42. They grow on coffee bushes and can be harvested four times.

They are used to make drinks in the Coffee Kiosk and Exfoliating Soap.

Like all crops, they are stored in the silo.

### **Harvesting coffee beans**

Coffee bush
The first harvest gives two coffee beans, the second one three, and the other two four. After the third harvest the bush wilts.

Tapping on the bush places a sign on it letting other players know the bush needs to be revived. Once it is, a last harvest can be done before the bush dies. An axe is then required to cut it.

### **Selling coffee beans**

Roadside Shop
* Coffee beans can be sold or bought for a maximum price of 648 coincoin for 10 fruit.
* Buying a coffee bush costs 375 coincoin.
* Given all 13 coffee beans are collected during the four harvests, the batch can be sold for 842 coincoin, thus giving a profit of 467 coincoin per bush.

### **Using coffee beans**

Coffee beans are used to make the following products:

### **Boat orders**

Riverboat
* Boat orders ask for 4 to 8 coffee beans per crate, up to a total of 28 per boat.

### **Strategy tips**

* Each bush gives a maximum of 13 coffee beans in at least 4d4h.
* Coffee beans are so rare that selling them at maximum price is recommended.
* Recipes ask for one to three beans so you need to have several extra bushes to cover your needs. Extras can also be useful if you have boats with coffee bean crates. However, make sure you have enough axes when you harvest some if you don't want to have dead bushes on your farm.
* Tight ranks of bushes attract foxes. If it's an issue space them out a bit.
* Saving revivable bushes and trees is an easy way to achieve help tasks during derbies. Neighbors and friends can help by waiting until you have started your task to flag their dead plants.
Dairy

Dairy

xpxp Exp. lvl(s) 6

coincoin 50

timetime 2 h

2 slot(s)

The **Dairy** is a production building unlocked at experience level 6.

It is used to make cream, butter, cheese and goat cheese.

### **Appearance**

The Dairy looks like a mini red-roofed white house-like factory with a fence around it. A few jars of milk are stored behind it. The house also has a few silver chimney holes.

The mastered version gets a star on one wall of the factory and some golden parts.

### **Building**

It costs 50 coincoin and takes 2 hours (or ? diadia) to build the Dairy. It gives players 8 xpxp when completed.

### **Upgrading**

主条目：Production Buildings
The Dairy originally has two slots available. Unlocking the third slot costs 6 diamonds. Players can unlock 7 new slots in total, each new one costing 3 more diadia than the previous one. Alternatively, they can spend a total of 105 diadia to completely upgrade their machine.

### **Mastering**

A total of 520 hours of production is required to master the Dairy:

### **Strategy tips**

* Products from the Dairy are used to make many other products. Unlocking more slots is highly recommended so make sure to save some diamonds to do so.
* Milk can be found in the Daily Dirt but sells extremely fast.
* Ernest can run the Dairy for you if you hire him. This costs diamonds.
Egg

Egg

xpxp Exp. lvl(s) 1

coincoin 1 to 18

timetime 20 min

xpxp 2

**Eggs** are animal goods unlocked at experience level 1.

They are the first type of goods unlocked in the game and, by far, the most widely used in other recipes.

Like all goods, they are stored in the barn.

### **Collecting eggs**

Collecting eggs
Eggs are collected from chickens which have been fed chicken feed. Once fed, each chicken needs 20 minutes to make an egg.

Collecting an egg gives players 2 xpxp points.

### **Selling eggs**

Roadside Shop
* Egg can be bought or sold for a maximum price of 180 coincoin for 10 units.
* A chicken costs between 10 and 270 coincoin and a chicken coop 5 coincoin.

### **Using eggs**

Eggs are used to make the following products:

### **Boat orders**

Riverboat
* Boat orders ask for 15 to 24 eggs per crate, up to a total of 92 per boat.

### **Strategy tips**

* Most recipes require 1 to 4 eggs, with the exception of Fried Rice which requires 5.
* Eggs are so common that selling them at high prices may result in fewer or slower sales.
Cherry Tree

Cherry tree

xpxp Exp. lvl(s) 22

coincoin 410

timetime every 1 d 3 h

xpxp 13

**Cherry trees** are a type of tree unlocked at experience level 22.

Each tree can give up to 13 cherries, which are collected over 4 harvests.

### **Harvesting**

The time between harvests is 1 day and 3 hours for each tree. Each harvest yields additional cherries:

### **Reviving**

Cherry tree up for revival
After the third harvest the tree wilts. A player can ask for another player to revive it by tapping on it and placing a sign on the tree. When another player revives it a final harvest of four cherries can be collected before the tree dies. The helper gets 13 xpxp by reviving a cherry tree.

### **Removing**

Saw
A saw is needed to remove a dead tree. Note that players may also use a saw to remove the tree after the third harvest instead of placing it up for revival.
Giant Barb

Giant barb

xpxp Exp. lvl(s) 27

xpxp 14

**Giant barbs** are a type of fish.

Like all types of fish, each giant barb gives one fish fillet when caught.

The largest weight for this class of fish is 16.528.

### **Catching giant barbs**

Giant barbs can be caught with blue and purple lures in any fishing spot, but only during fishing events. Their favorite spot is #3 (the reedy area under the waterfall).

Giant barbs can be caught in medium and small circles and therefore are harder to catch.

File:FishingMap Names.png

See Fishing List for more detailed information.

### **Giant barbs in the fishing book**

Fishing book photo
The giant barb is on page 17 of the fishing book:

*Don't get fresh with Barb! She's the biggest fish in the pond, and has an attitude to match.*
Expansion

File:Plot Locked.png
Players can **expand** their land on the farm and in the town using several types of supplies. They can also unlock more fishing spots in the fishing lake.

Expansion in the farm is available from experience level 22 and up. Expansion in the fishing area is unlocked when players repair their fishing boat. Expansion in the town is available from reputation level 3.

### **Expansion supplies**

主条目：Supplies
There are five types of expansion supplies:

Land deeds, mallets and marker stakes are required to expand all locations but map pieces are only used in the town.

As with all other supplies, they can be found in mystery boxes, in the Daily Dirt, in roadside shops, by harvesting goods, producing items, town visitors, feeding pets, etc.

Expansion permits are required to expand a special section in the farm. They cannot be bought or sold, but can only be won on the Wheel of Fortune, as Derby rewards, purchased through the valley shop, and earned as rewards for reaching an experience level threshold.

### **Expanding**

Farm,
Fishing Lake,
Town

### **Expansion packs**

An expansion pack
Expansion packs are one-time limited offers for a bundle of expansion items, diamonds and coins. The packs offer the same amount of each of expansion items but this amount can vary. The offer lasts for 24 hours.

### **Strategy tips**

* All types of supplies are extremely sought-after items. While you can occasionally find them in the Daily Dirt, you have to be very quick to buy them before another player does. Make sure to open the newspaper as soon as it changes then browse it as quickly as possible. Playing at less crowded time also increases your chances.
* As supplies sell extremely quickly, they may not be advertised in the Daily Dirt. Some players prefer advertising more common items to maximize their presence in the paper. You may find supplies by luck if you check ads which appear 'uninteresting'.
* You usually miss one type of item more than another at some point in the game. Try and do trades with friends or neighborhood members who miss a different item.
* The official forum has a trading thread you can use to find missing items. Read the rules before you post!
Green Smoothie

Green smoothie

xpxp Exp. lvl(s) 66

coincoin 1 to 320

timetime 45 min

xpxp 38

**Green smoothies** are products unlocked at experience level 66.

Like all products, they are stored in the barn.

To make a smoothie, players need the following ingredients in the specified quantities:

It takes 45 minutes to make one smoothie, and 38 minutes in a fully mastered mixer. Each smoothie gives players 38 experience points.

### **Selling green smoothies**

Roadside Shop
* Green smoothies can be bought or sold for a maximum price of 3,204 CoinCoin for 10 smoothies.
* Buying the ingredients required to make a smoothie costs 292 CoinCoin.

### **Boat orders**

Riverboat
* Boat orders ask for 1 to 2 green smoothies per crate, up to a total of 8 per boat.

### **Did you know?**

* Green Smoothie is the only product that requires Apple, that doesn't have "Apple" in the name.
Fish Soup

Fish soup

xpxp Exp. lvl(s) 53

coincoin 1 to 298

timetime 3 h

xpxp 35

**Fish soup** is a product unlocked at experience level 53.

Like all products, it is stored in the barn.

To make the soup, players need the following ingredients, in the specified quantities:

It takes 3 hours to make one bowl of fish soup, and 2 hour and 33 minutes in a fully mastered kitchen. Each bowl gives players 35 experience points.

### **Selling fish soup**

Roadside Shop
* Fish soup can be bought or sold for a maximum price of 2,988 CoinCoin for 10 bowls.
* Buying the ingredients required to make fish soup costs 255 CoinCoin.

### **Boat orders**

Riverboat
* Boat orders ask for 1 to 2 fish soup per crate, up to a total of 8 per boat.
Cucumber Smoothie

Cucumber smoothie

xpxp Exp. lvl(s) 70

coincoin 1 to 266

timetime 40 min

xpxp 32

**Cucumber smoothies** are products unlocked at experience level 70.

Like all products, they are stored in the barn.

To make a smoothie players need the following ingredients, in the specified quantities:

It takes 40 minutes to make a smoothie, and 34 minutes in a fully mastered mixer. Each smoothie gives players 32 experience points.

### **Selling cucumber smoothies**

Roadside Shop
* Cucumber smoothies can be bought or sold for a maximum price of 2664 CoinCoin for 10 glasses.
* Buying the ingredients required to make a cucumber smoothie costs 238 CoinCoin.

### **Boat orders**

Riverboat
* Boat orders ask for 2 to 4 cucumber smoothies per crate, up to a total of 12 per boat.

### **Did you know?**

* Cucumber Smoothie is the only product that requires Pineapple, that doesn't have "Pineapple" in the name.
Goat

Goat

xpxp Exp. lvl(s) 32 • 37 • 50

coincoin 2,150 • 5,400 • 8,650

timetime every 8 h

**Goats** are farm animals that produce goat milk. They are unlocked at experience level 32. They are the sixth and most expensive type of farm animal unlocked in the game.

### **Appearance**

Goat.pngGoat Full.pngGoat Scared.pngGoat Fainting.pngGoat Hungry.png

### **Alternate appearance**

主条目：Themes
Goats wear themed clothes and accessories during summer, Halloween and winter.

### **Buying**

A goat yard
Goats must be placed in goat yards to be purchased. Yards cost 1,000 coincoin each. They are unlocked at levels 32, 37 and 50. Each yard can house four goats.

At level 32 goats cost 2,150 coins each; at level 37 5,400 coins; at level 50 8,650 coins.

Goats and goat yards can be bought from the shop.ShopShop

### **Harvesting**

Goat milk can be collected from goats every 8 hours. Players can skip the wait by paying 10 diamonds per goat. Players must then give goats goat feed to get another harvest.

Goat feed is made of:

### **Strategy tips**

* It takes 40 minutes to make 3 units of goat feed. You can easily collect all your milk and replenish your feed stock by the time the goats are ready to be milked again.
* Goat milk can quite easily be found in the Daily Dirt but sells quickly. Selling it at maximum price is recommended.
* Feeding farm animals and harvesting goat milk are common tasks in derbies.

### **Easter egg**

Tapping the goat yard or making a rock explode causes the goats to faint for a few seconds, then get back up and act normally. Fainting Goats (or "Myotonic Goats") exist in real life. This rare breed falls over with stiff legs for about 10 seconds when startled or excited.
Donkey Stable

*Note: this page is about donkey stables, not to be confused with horse stables.*

Donkey stable

## Animal Shelter

xpxp Exp. lvl(s) 43 • 55

coincoin 25,000

### Houses

Provence DonkeyProvence DonkeyAndalusian DonkeyAndalusian DonkeyAnatolian DonkeyAnatolian Donkey x3

**Donkey stables** are shelters for donkeys. The first house is unlocked at experience level 43.

### **Appearance**

File:Provence Donkey Hungry.png
The stable is an old blue stall with hay inside it. However, donkeys never go into the stall or eat the hay. They eat carrots and sleep in front of the stable.

### **Building**

Each stable costs 25,000 coincoin and can hold up to three donkeys. The second stable is unlocked at level 55. Building them takes no time.
Crunchy Donut

File:Crunchy Donut.png

xpxp Exp. lvl(s) 82

coincoin 1 to 594

timetime 30 min

xpxp 71

**Crunchy donuts** are products unlocked at experience level 82. It's not used to make any other product.

It is introduced at 28 June 2021.

Like all products, it is stored in the barn.

### **Making crunchy donuts**

 File:Donut Maker.png
Crunchy donuts are made in the Donut Maker.

To make crunchy donuts, players need the following ingredient, in the specified quantities:

It takes 30 minutes to make one crunchy donut, and 25 minutes in a fully mastered maker. Each crunchy donut gives players 71 experience points.

### **Selling crunchy donuts**

 File:Roadside Shop.png
* Crunchy donuts can be bought or sold for a maximum price of 5,940 CoinCoin for 10 donuts.
* Buying the ingredients required to make 1 crunchy donut costs 449 CoinCoin.

### **Boat orders**

 File:Riverboat.png
* Boat orders ask for 2 crunchy donuts per crate, up to a total of 8 per boat.

**脚本错误：函数“machine”不存在。**
Blue Woolly Hat

***Note:** the game uses two different spellings:* woolly *for hats and* wooly *for chaps.*
Blue woolly hats

## Product

xpxp Exp. lvl(s) 19

coincoin 1 to 111

timetime 1 h

xpxp 13

### Source

LoomLoom

### ★★★

51 min

**Blue woolly hats** are products unlocked at experience level 19. They are not used to make any other product.

Like all products, they are stored in the barn.

### **Making blue woolly hats**

Loom
Blue woolly hats are made in the Loom.

To make a hat, players need the following ingredients, in the specified quantities:

It takes 1 hour to make one hat, and 51 minutes in a fully mastered machine. Each hat gives players 13 experience points.

### **Selling blue woolly hats**

Roadside shop
* Blue woolly hats can be bought or sold for a maximum price of 1,116 CoinCoin for 10 hats.
* Buying the ingredients required to make a hat costs 79 CoinCoin.

### **Boat orders**

Riverboat
* Boat orders ask for 3 to 5 hats per crate, up to a total of 20 per boat.
Edit Mode

Edit Mode
Edit Mode Button Locked
From experience level 23 onwards, players can use the Layout Edit Mode to edit the current layouts of their farm, and to create new ones.

The same features unlocks at experience level 34 for the town. Players have one mode for the town and another one for the farm but they function the same way.

Edit mode is accessed by tapping the edit icon at the bottom right of the screen.

### **Layout Slots**

 File:Layout Slots Screen.jpg
Farm and village layouts are saved in slots. Players begin with two slots in each location (including the active layout), but can buy more using diamonds. The first extra slot costs 20 diamonds, the second one 40, and the last one 80. When buying a new slot in the farm it will not open another slot in the town

One layout at a time is set as active, indicating it is currently being used for gameplay. Active layouts are indicated by a green check mark on the layout slots screen. A layout must have all essential items (production buildings, fields, animal shelters, trees and bushes) placed before it may be set as active.

Players can copy an existing layout and paste it onto another slot.

### **Editing Layouts**

Erase Mode
Store button
When editing their established layouts, players can store everything they have bought in the shop.

They can use the erase mode to store items one by one or the store icon to store:

* all fields and animal shelters
* all machines/all service buildings
* all trees and bushes
* all decorations (not essential).

In new layouts, all items are automatically stored from the start.

Paintbrush icon
Certain items (fields, trees and bushes, and decorations) can be placed in rows (instead of one by one) using the paintbrush icon.

Players can then discard or save their changes using the check and X icons at the bottom left of the edit screen.

### **Strategy tips**

* Make sure you name your layouts before you save them because if they get lost the first thing the developers will ask you is did you name it.
* Different types of trees or bushes are fungible between layouts. As an example, imagine you have two layouts with all essentials placed, and cut down 5 cherry trees while playing in the active layout. If you subsequently buy 5 trees of any type while still in the active layout, they will be automatically placed in the inactive layout. However if you buy a 6th tree it will need to be placed manually in the inactive layout.
Clay Mug

Clay Mug

xpxp Exp. lvl(s) 99

coincoin 1 to 212

timetime 2 h 20 m

xpxp ??

**Clay Mug** is a product unlocked at experience level 99.

Like all products, it is stored in the barn.

To make a Clay Mug, players need the following ingredients, in the specified quantities:

It takes 2 hours 20 minutes to make one Mug, and 1 hour 59 minutes in a fully mastered studio. Each mug gives players ?? experience points.

### **Selling Mug**

Roadside shop
* Clay mugs can be bought or sold for a maximum price of 2,124 CoinCoin for 10 mugs.
* Buying the ingredients required to make a mug costs 140 CoinCoin.

### **Boat orders**

Riverboat
* Boat orders ask for 2 mugs per crate, up to a total of 8 per boat.
Feed Mill

Feed Mill

xpxp Exp. lvl(s) 3-12

coincoin 5-3,200

timetime 40 s

3 slot(s)

The **Feed Mill** is a production building unlocked at experience level 3. A second one is unlocked at level 12.

It is used to make chicken feed, cow feed, pig feed, sheep feed , goat feed, wheat bundles and meat buckets.

### **Appearance**

The Feed Mill is a large wooden mixing pot. There is a small wooden table and a few kegs beside it. A wooden mixing tower carries a silver bevel gear above the pot.

A mastered one gains a few golden parts, and a star at the top of the mixing tower.

### **Building**

It costs 5 coincoin to build the first Feed Mill and 3,200 coincoin to build the second one.

Both take only 40 seconds (or 1 diadia) to be built and give players 4 xpxp when completed.

### **Upgrading**

主条目：Production Buildings
The Feed Mill originally has three slots available. Unlocking the fourth slot costs 6 diamonds. Players can unlock 6 new slots in total, each new one costing 3 more diadia than the previous one. Alternatively, they can spend a total of 81diadia to completely upgrade their machine.

### **Mastering**

A total of 6,840 hours of production is required to master the Feed Mill:

### **Strategy tips**

* All feed require two of the following crops: carrot, corn, soybean and wheat.
* The Feed Mill is one of hardest machines to master. Non-stop production whenever possible and patience are needed.
* Put wheat bundles in the production when you are sleeping or away for long time, it will help to master the feed mill as they take longest time.
Gold Bar

Gold bar

xpxp Exp. lvl(s) 25

coincoin 1 to 180

timetime 12 h

xpxp 21

**Gold bars** are products unlocked at experience level 25.

Gold bars are used to make jewelry, and to upgrade the personal train in the player's town.

Like all products, they are stored in the barn.

### **Making gold bars**

Smelter
Gold bars are made in the Smelter.

To make a gold bar, players need the following ingredients, in the specified quantities:

It takes 12 hours to make one bar, and 10 hours 12 minutes in a fully mastered smelter. Each bar gives players 21 experience points.

### **Selling gold bars**

Roadside Shop
* Gold bars can be bought or sold for a maximum price of 1,800 CoinCoin for 10 bars.
* Buying the ingredients required to make a bar costs 63 CoinCoin.

### **Using gold bars**

Gold bars are used to make the following products:

### **Strategy tips**

* As is the case for all Smelter products, completing a truck order requesting one or more bars rewards players with a random voucher.
* Boat orders never ask for gold bars

Template:SmelterMenu
Birthday Bouquet

File:Birthday Bouquet.png

xpxp Exp. lvl(s) 92

coincoin 1 to 349

timetime 20 min

xpxp 42

**Birthday bouquets** are products unlocked at experience level 92. It's not used to make any other product.

It is introduced in 28 June 2021 Update.

Like all products, it is stored in the barn.

### **Making birthday bouquets**

 File:Flower Shop.png
Birthday bouquets are made in Flower Shop.

To make birthday bouquets, players need the following ingredients, in the specified quantities:

It takes 20 minutes to make one bouquet, and 17 minutes in a fully mastered flower shop. Each bouquet gives players 42 experience points.

### **Selling birthday bouquets**

 File:Roadside Shop.png
* Birthday bouquets can be bought or sold for a maximum price of 3,492 CoinCoin for 10 bouquets.
* Buying the ingredients required to make 1 bouquet costs 370 CoinCoin.

### **Boat orders**

 File:Riverboat.png
* Boat orders ask for 1 to 2 birthday bouquets per crate, up to a total of 8 per boat.

### **Strategy tips**

* Birthday bouquets are one of the few products in the game where the ingredients cost more that the final product. This means that you are losing coins by producing them. If you cannot find then for sale in the Daily Dirt then only make enough to satisfy your town visitors. Never sell them in your Roadside Shop.
Cheese

xpxp Exp. lvl(s) 12

coincoin 1 to 122

timetime 1 h

xpxp 15

**Cheese** is a product unlocked at experience level 12.

It is used as an ingredient in many recipes.

Like all products, it is stored in the barn.

To make cheese, players need the following ingredients, in the specified quantities:

It takes 1 hour to make one unit, and 51 minutes in a fully mastered Dairy. Each unit gives players 15 xpxp points.

### **Selling cheese**

Roadside Shop
* Cheese can be bought or sold for a maximum price of 1,224 CoinCoin for 10 units.
* Buying the ingredients required to make cheese costs 96 CoinCoin.

### **Using cheese**

Cheese is used to make the following products:

### **Boat orders**

Riverboat
* Boat orders ask for 3 to 5 cheese per crate, up to a total of 15 per boat.

### **Strategy tips**

* Cheese can hardly ever be found in the Daily Dirt.
* Due to its longer production time, you may want to make cheese when you're not playing.

**脚本错误：函数“machine”不存在。**
Brown Sugar

ru:Коричневый сахар

xpxp Exp. lvl(s) 7

coincoin 1 to 32

timetime 20 min

xpxp 4

**Brown sugar** is a product unlocked at experience level 7.

It is used as an ingredient in several other products, including cookies and tomato sauce which are then used in other recipes.

Like all products, it is stored in the barn.

### **Making brown sugar**

Sugar Mill
Brown sugar is made in the Sugar Mill.

To make brown sugar, players need the following ingredient, in the specified quantities:

It takes 20 minutes to make one bag of sugar, and 17 minutes in a fully mastered mill. Each bag gives players 4 xpxp points.

### **Selling brown sugar**

Roadside Shop
* Brown sugar can be bought or sold for a maximum price of 324 CoinCoin for 10 bags.
* Buying the ingredients required to make a bag costs 14 CoinCoin.

### **Using brown sugar**

Brown sugar is used to make the following products:

### **Boat orders**

Riverboat
* Boat orders require 7 to 13 bags of brown sugar per crate, up to a total of 52 per boat.

### **Strategy tips**

* Although fewer recipes need brown sugar than they do white sugar, it is still a high-demand product in the game. You need to constantly produce some and make sure you have enough stored in your barn.
* You can't expect to find sugar in the Daily Dirt. Selling it, even at the maximum price, is not worth it. Make something with it, and sell those instead.
* **Brown Sugar** is used to make a few intermediate products; for example, cookies are used to make cheesecakes and fried candy bars

### **Did you know?**

* The label on the bag says 'Supasugar', like it does on white sugar.

**脚本错误：函数“machine”不存在。**
Black Sesame Smoothie

Black sesame smoothie

xpxp Exp. lvl(s) 93

coincoin 1 to 313

timetime 45 min

xpxp 37

**Black sesame smoothies** are products unlocked at experience level 93.

Like all products, they are stored in the barn.

To make the smoothie, players need the following ingredients, in the specified quantities:

It takes 45 minutes to make one glass, and 38 minutes in a fully mastered smoothie mixer.. Each glass gives players 37 experience points.

### **Selling black sesame smoothies**

Roadside Shop
* Black sesame smoothies can be bought or sold for a maximum price of 3132 CoinCoin per 10.
* Buying the ingredients required to make a black sesame smoothie cost a total of 286 CoinCoin.

### **Boat orders**

Riverboat
* Boat orders ask for 2 black sesame smoothies per crate, up to a total of 8 per boat.
Colorful Candles

File:Colorful Candles.png

xpxp Exp. lvl(s) 84

coincoin 1 to 324

timetime 1 h 50 min

xpxp 39

**Colorful Candles** are products unlocked at experience level 84. It's not used to make any other product.

It is introduced in 28 June 2021 Update.

Like all products, it is stored in the barn.

### **Making colorful candles**

 File:Candle Maker.png
Colorful candles are made in Candle Maker.

To make colorful candles, players need the following ingredients, in the specified quantities:

It takes 1 hour 50 minutes to make one colorful candles, and 1 hour 33 minutes in a fully mastered candle maker. Each colorful candle gives players 39 experience points.

### **Selling colorful candles**

 File:Roadside Shop.png
* Colorful candles can be bought or sold for a maximum price of 3240 CoinCoin for 10 units.
* Buying the ingredients required to make 1 colorful candle costs 287 CoinCoin.

### **Boat orders**

 File:Riverboat.png
* Boat orders ask for 3 to 4 colorful candles per crate, up to a total of 12 per boat.

**脚本错误：函数“machine”不存在。**
Apple Pie

Apple pie

xpxp Exp. lvl(s) 28

coincoin 1 to 270

timetime 2 h 30 m

xpxp 32

**Apple pies** are products unlocked at experience level 28.

Like all products, they are stored in the barn.

To make a pie, players need the following ingredients, in the specified quantities:

It takes 2 hours and 30 minutes to make a pie, and 2 hours and 7 minutes in a fully mastered oven. Each pie gives players 32 experience points.

### **Selling apple pies**

Roadside Shop
* Apple pies can be bought or sold for a maximum price of 2,700 coincoin for 10 pies.
* Buying the ingredients required to make a pie costs 231 coincoin.

### **Boat orders**

Riverboat
* Boat orders require 1 to 2 apple pies per crate, up to a total of 8 per boat.
Fish Burger

Fish Burger

xpxp Exp. lvl(s) 27

coincoin 1 to 226

timetime 2 h

xpxp 27

**Fish burger** is a product unlocked at experience level 27.

Like all products, it is stored in the barn.

To make the fish burger, players need the following ingredient, in the specified quantities:

It takes 2 hour to make one fish burger, and 1 h 42 minutes in a fully mastered grill. Each fish burger gives players 27 experience points.

### **Selling the fish burger**

Roadside shop
* Fish burger can be bought or sold for a maximum price of 2,268 CoinCoin coins for 10 fish burgers.
* Buying the ingredients required to make the fish burger costs 186 CoinCoin coins.

### **Boat orders**

Riverboat
* Boat orders ask for 1 to 3 Fish burger per crate, up to a total of 12 per boat.

### **Trivia**

* Although it contains a chili pepper, the fish burger does not appear to have any on the finished product.

**脚本错误：函数“machine”不存在。**

**Strategy Tips**

* The Fish Burger isn't easily found in the Daily Dirt, so selling it at a low price, is not recommended.
Blue Sweater

Blue sweater

xpxp Exp. lvl(s) 20

coincoin 1 to 208

timetime 3 h

xpxp 25

**Blue sweaters** are products unlocked at experience level 20. They are not used to make any other product.

Like all products, they are stored in the barn.

### **Making blue sweaters**

Loom
Blue sweaters are made in the Loom.

To make a sweater, players need the following ingredients, in the specified quantities:

It takes 3 hours to make one sweater, and 2 hours and 33 minutes in a fully mastered machine. Each sweater gives players 25 experience points.

### **Selling blue sweaters**

Roadside Shop
* Blue sweaters can be bought or sold for a maximum price of 2,088 CoinCoin for 10 sweaters.
* Buying the ingredients required to make a sweater costs 158 CoinCoin.

### **Boat orders**

Riverboat
* Boat orders ask for 2 to 3 sweaters per crate, up to a total of 12 per boat.

### **Strategy tips**

* Blue sweaters can hardly ever be found in the Daily Dirt.
Carrot

Carrot

xpxp Exp. lvl(s) 9

coincoin 1 to 7

timetime 10 min

xpxp 2

**Carrots** are field crops unlocked at experience level 9.

They are used to make many recipes, notably feed for pigs and goats, as well as to feed bunnies, donkeys and horses.

Like all crops, they are stored in the silo.

### **Growing carrots**

Carrots are grown in fields by planting another carrot (either previously harvested or purchased). Each plot yields 2 plants (net gain of 1 plant) and 2 xpxp points, and takes 10 minutes to mature.

Carrot Stage 1.pngCarrot Stage 2.pngCarrot Stage 3.pngCarrot Stage 4.pngCarrot Stage 5.png

### **Selling carrots**

Roadside Shop
* Carrots can be sold or bought for a maximum price of 72 coincoin for 10 units.

### **Using carrots**

Carrots are used to make the following products:

### **Boat orders**

Riverboat
* Boat orders ask for 30 to 49 carrots per crate, up to a total of 188 per boat.

### **Strategy tips**

* Carrots are uncommon enough that selling them at a lower price is not necessary.
* Carrots can very often be found in the Daily Dirt, but sell pretty quickly.
* Recipes only ask for one to three carrots. However, if you have many animals and pets, you want to make sure you always have enough of them in your silo.

### **Did you know?**

* Carrots can help sustain a normal vision.