Farscape: Characters: Key Characters: Bialar Crais

File:Farscape Bialar Crais.jpg
**Name**: Bialar Crais
**Type**: Warrior
**Species**: Sebacean
**Height**: 1.88 m
**Age**: 45
**Gender**: Male

**Dexterity**: 3D

* Blaster: 8D+2
* Blaster Artillery: 7D+2
* Brawling Parry: 7D
* Dodge: 5D+1
* Grenade: 7D
* Melee Combat: 7D+2
* Melee Parry: 7D
* Missile Weapon: 7D+1
* Thrown Weapon: 7D
* Vehicle Blasters: 7D

**Knowledge**: 2D+2

* Bureaucracy: 4D
* Intimidation: 3D+2
* Scolar: Peacekeepers: 4D+1
* Survival: 3D+1
* Willpower: 4D

**Mechanical**: 3D

* Capital Ship Gunnery: 7D
* Capital Ship Pilot: 4D+1
* Capital Ship Shields: 4D+1
* Communications: 4D
* Sensors: 4D
* Space Transports: 4D+1
* Starfighter Pilot: 4D+1
* Starship Gunnery: 7D
* Starship Shields: 4D+1

**Perception**: 2D

* Con: 2D+1
* Investigation: 2D+2
* Persuasion: 2D+2
* Search: 2D+1
* Sneak: 2D+2

**Strength**: 3D+2

* Brawling: 7D+1
* Climbing / Jumping: 4D+2
* Stamina: 6D+2
* Swimming: 4D+2

**Technical**: 2D+1

* Armor Repair: 3D+1
* Blaster Repair: 3D+1
* Capital Ship Repair: 3D+1
* Capital Ship Weapon Repair: 3D+1
* Computer Programming / Repair: 3D+1
* Demolitions: 3D+1
* First Aid: 3D+1
* Security: 5D+1
* Space Transport Repair: 3D+1
* Starfighter Repair: 3D+1
* Starship Weapon Repair: 3D+1

**Move**: 10
**Force Sensitive**: No
**Force Points**: 2
**Dark Side Points**: 0
**Character Points**: 23

**Special Abilities**:

* When subjected to temperatures above 35 degrees Celsius, a "pure" Sebacean suffers 1 point of stun damage per turn. This stun damage does not heal until the temperature drops to 30 degrees Celsius or below. Once the stun damage has rendered the Sebacean character unconscious, they take 3 real damage per turn until they die or the temperature drops to 30 degrees Celsius or below. Sebacean offshoots do not suffer this penalty.

**Equipment**: Pulse Blaster Pistol, Pulse Blaster Rifle, Commlink

**Description**: Unlike most Peacekeepers, Bialar and his brother Tauvo were conscripted into Peacekeeper service at extremely young age. Before being taken from his father Bialar swore to watch over and protect his brother, but with training and assignments they were soon separated. Over the years Bialar caught the eye of his superiors, and quickly rose through the ranks and gained the rank of captain and the command of a command carrier, a position rarely achieved by any Peacekeeper not born on a carrier. Ordering the transfer of Icarion Company, in which his brother was now a lieutenant, Bialar and Tauvo were finally reunited.

Crais used his command to forward his own pet projects, including the genetic engineering of Leviathans, blending their DNA with Peacekeeper technology to produce an hybrid gunship. Capturing the Leviathan Moya, Crais had the uncooperative Pilot killed and replaced her with a younger Pilot he had covertly drafted.

Soon afterwards, Tam Velorek, the Pilot/Leviathan expert in charge of the gunship project, had begun an affair with a young officer named Aeryn Sun to whom he told his plans to sabotage Crais' experiments. However, duty came first and Aeryn wanted nothing more than to return to Prowler duty. In exchange for a transfer back to Icarion Company's Pleisar Regiment, Aeryn betrayed Velorek to Crais, who executed him for treason.

During D'Argo's Trial, Crais tried to get D'Argo released, although he knew full well that in the PK views D'Argo was doomed before he was even arrested. He also shocked D'Argo to make him easier to take away and was a pain to his admiral by mentioning that D'Argo's military record was better than Machton and that his own admiral lost several fights against D'Argo's general.

**Source**:

* Farscape Wiki: Bialar Crais
* Farscape Role Playing Game Sourcebook (pages 313-314)
* thedemonapostle