Terrogates Personal Protection Emporium

Terrogates Personal Protection Emporium was Je’daii Master Terrogates first owned and operated business located on Dromund Kaas when he was still an apprentice in the Eternal Sith Empire. It was the place he and his now wife Grand Master Mab Bathori first discovered their passion for each other and closed during the last year of the Galactic Civil War when he left the Empire and became a Je’daii. Below was the following message on entry.

You stop into the multi stage and newly built shop, outside neon signs flash on and off displaying the general representation of the goods available. Central and above the entry is the shop's name ”Terrogates Personal Protection Emporium”

”Weapons, Medical supplies, Jetpacks and Personal protection devices”

You enter the store, it is neat and newly renovated. Double automatic glass doors at the entryway allows easy access opening as you arrive, music plays on hidden speakers in the ceiling and the store is buzzing with the many potential customers, many speaking to sales assistants showing them the selected guns/ammunition and personal protection equipment.  Looking at the various viewing screens that surround the room you see several demo videos and advertisements showcasing jetpack's, explosives heavy guns and shields. Behind the counter is new secured shelving displaying the medical supplies the store also offers.

As you approach the main counter you are surprised to find their is a open alcholoic bar off to one side with a sign { 1 free alcoholic drink of choice per customer per day, please help yourself while you wait }

As the staff are all busy in the store with customers a single bell sits on the counter that would an announce your presence to service personnel.

{ GUNS AND AMMUNITIONS SECTION }

Low tier blaster pistol:  20c-50c

Mid tier blaster pistol: 50c-80c

Low tier heavy blaster pistol: 30c-60c

Mid tier heavy blaster pistol: 60c-90c

Low tier blaster rifle: 50c-80c

Mid tier blaster rifle: 80c-120c

Low tier blaster marksman rifle: 50c - 80c

Mid tier blaster marksman rifle: 80c - 120c

Low tier repeating blaster: 70c – 100c

Mid tier repeating blaster:  100c - 130c

Low tier slugthrower pistol: 20c - 40c

Mid tier slugthrower pistol: 40c 80c

Low tier slugthrower rifle: 40c – 80c

Mid tier slugthrower rifle: 80c – 120c

Low tier Ion weapon: 30c -60c

Mid tier Ion weapon: 60c 90c

Special weapons: Ask for price

Visual Modifications:

Engravings – 10c-100c, depending on size and detail

Colour change – 30c for a single colour, 50c for two colours

Graphic Wraps – 40c for any full design.

Physical modifications

Liquid-cable launcher – 40c

RIFLES ONLY – under slung grenade launcher – 120c

RIFLES ONLY - Bi-pod – 30c

RIFLES ONLY – Sharpshooter barrel – 50c

2x Scope – 40c

4x Scope – 40c

8x Scope – 40c

Bayonet – 20c

Rate of Fire selector – 50c

Blasters Only:

Pulse Charger – 80c

Slugthrowers Only: Sidearm/Long gun

Silencers – 30c/50c

Subsonic ammunition – 10c/20c per 100 rounds

Expansion ammunition – 10c/20c per 100 rounds

Cortosis ammunition – 50c/100c per 25 rounds

Extended magazines – 20c/40c x2 capacity magazine

Droid Router – 80c

Melee weapon modification:

Ion Charger – 40c

Tesla Coil – 40c

Armour modifications:

Stun Field - 60c

Gyroscope - 60c

Secret compartment – 20c

Mechu Deru modifications: prices available on request

Droid Connections: Using additional powercells in a backpack you can, at risk of over encumbrance, overload shots of a blaster to do more damage.

Metal bending: Two objects that normally cannot interact are now combined. For example, a lightsaber that can be used as a flashlight, or a pistol that can be used as a small low damage flamethrower, at the cost of tibana gas.

Consumables:

Thermal Detonator x1 - 60c [\*note his is an uncommon item and requiring clearance as per the handbook ]

Stun grenade x6 – 20c

Smoke grenade x6 – 20c

Concussion grenade x6 – 20c

Cryo grenade x6 –  20c

Incendiary grenade x6 – 30c

Fragmentation grenade x6 -  30c

Ion grenade x6 – 30c

Plasma grenade x6 -  40c

Less than Lethal pack (6x Stun, smoke, concussion and cryo grenades) – 70c

Lethal pack (6x Incendiary, Frag, Ion and Plasma grenades) – 90c

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{ MEDICAL SUPPLY SECTION }

bacta vial - 20c

Basic field medical kit - 40c

Stimulant shot - 20c

Adrenaline shot - 20c

Bacta container & Gauz strips (\* 40 liters ) - 60c

Basic surgical tools kit - 30c

Blood packs  1 pint - 10c

Hyperspray Sedative H4b - 20c

(\*mild\* induces unconsciousness )

Tanquilzer injection Tranqarest - 125c

(\*heavy\* enough kick to keep a jedi knight sedated for a short time)

Tranquilizer Senflax injection - 150c [\*note his is an uncommon item and requiring clearance as per the handbook]

(\*heavy\* numbs all physical senses causing temporary paralysis while it disrupts mental cognition disrupting force use, the patient remains conscious)

Custom built Residential Bacta Tank. Suits 1 individual for permanent location (takes 80 liters of bacta to fill, bacta fluid sold seperatly). - 350c

Please ask our friendly staff if there is something you require that we don't have and we may be able to source it for you.

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{ PERSONAL PROTECTIONS SECTION }

\*due to the nature of our shield products these guidelines must be followed by consumers\*

:All our products are single encounter items and not rechargeable, once used they are to be discarded. (removed from CS inventory list until repurchased)

:None of our items protects from force generated lightning or mental attacks.

:Only 1 of our products may be selected for use per dueling encounter.

:A maximum of 5 of our products are able to be listed on a single character sheet inventory at 1 time.

Stockists Personal protections..

Personal protective combat shields -

Stock code 001- (Light)

30c - Vambrace activated gauntlet Plasma shield.

# of hits able to be absorbed per charge - 2 (blasters) or 1 (thermal / explosives)

This speciality vambrace activated combat plasma shield made famous by the Death Watch will protect you from blaster bolts and explosive charges.

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Stock code 002- (Light)

30c - Verpine cardio-regulator.

# of uses per charge - 1

Thrust into unarmed combat? Or sent on a mission where you need to have the ultimate endurance? Fear not, with this Verpine designed cardio-regulator it will monitor your heart rate, your breathing and will release chemicals into your body to stabilise you if either become irregular giving you a second wind. All while increasing your fortitude allowing you to outlast and endure.. for a price.

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Stock code 003- (Medium)

50c - Gungan personal energy shield.

# of hits able to be absorbed per charge - 3 (blaster) or 2 (thermal / explosives) or 2 (general melee) or 1 (lightsaber)

This hand held combat shield designed by the Gungans hydrostatic technology will protect you from standard blaster bolts, explosive charges and melee damage. 1.5 meters high and can rebound blaster bolts back at the attacker.

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Stock code 004- (Medium)

50c -  Arkainian Personal elemental energy shield.

# of hits able to be absorbed per charge - 3 (cryo and thermal only)

This Arkanian personal shield is specifically designed to protect from thermal and cryogenic/liquid nitrogen-based attack. The design is similar to the Echani shield and attaches to the wearer's belt and activated by a manual switch

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Stock code 005- (Medium)

80c -  Echani Personal compact energy shield.

# of hits able to be absorbed per charge - 3 (normal melee) or 2 (lightsaber)

this Echani designed personal shield clips onto your belt so as to not restrict movement in combat. It surrounds the wearer with an electrically charged energy field that will absorb melee damage for a short time. Explosives and thermal-based attacks weapons will penetrate it though. Good for getting up close and personal.

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Stock code 006- (Heavy)

200c - IG89 personal electro shield generator.

# of hits able to be absorbed per charge - 3 (all attacks including lightsaber)

You've heard of IG88? Well how about going 1 better with our premium personal shield developed right here at TPPE,  the IG89. This belt mounted personal shield will take 3 direct hits of any weapon class including lightsaber attack. A premium product, for a premium price.

Personal Jet propulsion packs.

Stock code 007-

30c - ”Jetpack Basic” Ariel transportation device. 180kg lift capacity.

# uses per charge - 1 ( lasting 2 turn actions). Weapons - 0

Fighting an opponent with wings? Or just desperate to gain the high ground? This basic jetpack will give you flight when you need it most both vertical and lateral movement capable.  But be careful, 1 direct hit and your grounded.

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Stock code 008-

60c - Jetpack+ Ariel transport advanced unit. ”Fett addition” 250kg lift capacity.

# uses per charge - 1 ( lasting 4 turn actions ) weapons - 1 (rocket/explosive)

This bounty hunter Fett family inspired jetpack is the top of the range in aerial combat, complete with a rocket launcher it's fuel reserves will last twice as long as a basic Jetpack. Both vertical and lateral movement capable. But still, one direct hit from your opponent will see you back fighting on solid ground.