Items

## TM List

**TM#001: Dynamic Punch
TM#002: Dragon Claw
TM#003: Psyshock
TM#004: Calm Mind
TM#005: Seismic Toss
TM#006: Toxic
TM#007: Hail
TM#008: Bulk Up
TM#009: Venoshock
TM#010: Hidden Power
TM#011: Sunny Day
TM#012: Taunt
TM#013: Ice Beam
TM#014: Glaciate
TM#015: Hyper Beam
TM#016: Light Screen
TM#017: Protect
TM#018: Rain Dance
TM#019: Giga Drain
TM#020: Safeguard
TM#021: Frustration
TM#022: Solarbeam
TM#023: Smack Down
TM#024: Thunderbolt
TM#025: Thunder
TM#026: Earthquake
TM#027: Return
TM#028: Dig
TM#029: Psychic
TM#030: Shadow Ball
TM#031: Brick Break
TM#032: Iron Tail
TM#033: Reflect
TM#034: Swagger
TM#035: Flamethrower
TM#036: Fire Blast
TM#037: Sludge Bomb
TM#038: Sandstorm
TM#039: Rock Tomb
TM#040: Aerial Ace
TM#041: Torment
TM#042: Facade
TM#043: Secret Power
TM#044: Rest
TM#045: Attract
TM#046: Thief
TM#047: Low Sweep
TM#048: Double Team
TM#049: Tri Attack
TM#050: Overheat
TM#051: Steel Wing
TM#052: Focus Blast
TM#053: Energy Ball
TM#054: Brine
TM#055: Scald
TM#056: Fling
TM#057: Charge Beam
TM#058: Sky Drop
TM#059: Dragon Pulse
TM#060: Drain Punch
TM#061: Will-O-Wisp
TM#062: Silver Wind
TM#063: Embargo
TM#064: Explosion
TM#065: Shadow Claw
TM#066: Payback
TM#067: Recycle
TM#068: Giga Impact
TM#069: Rock Polish
TM#070: Flash
TM#071: Stone Edge
TM#072: Volt Switch
TM#073: Thunder Wave
TM#074: Gyro Ball
TM#075: Swords Dance
TM#076: Stuggle Bug
TM#077: Psych Up
TM#078: Bulldoze
TM#079: Frost Breath
TM#080: Rock Slide
TM#081: X-Scissor
TM#082: Dragon Tail
TM#083: Petal Blizzard
TM#084: Poison Jab
TM#085: Dream Eater
TM#086: Grass Knot
TM#087: Swagger
TM#088: Sleep Talk
TM#089: U-turn
TM#090: Substitute
TM#091: Flash Cannon
TM#092: Trick Room
TM#093: Wild Charge
TM#094: Rock Smash
TM#095: Dark Burst
TM#096: Hyper Voice
TM#097: Dark Pulse
TM#098: Power-Up Punch
TM#099: Dazzling Gleam
TM#100: Infestation
TM#101: Discharge
TM#102: Blizzard
TM#103: Lava Plume
TM#104: Powder Snow
TM#105: Nightmare
TM#106: Sludge Wave
TM#107: Earth Power
TM#108: Stormy Sky
TM#109: Fire Punch
TM#110: Ice Punch
TM#111: Thunder Punch
TM#112: Shadow Sky
TM#113: Fiery Dance
TM#114: Mega Horn
TM#115: Water Pulse
TM#116: Bullet Seed
TM#117: Night Shade
TM#118: Roar
TM#119: Telekinesis
TM#120: Cut
TM#121: Fly
TM#122: Snow Day
TM#123: Dive
TM#124: Whirlpool
TM#125: Fire Spin
TM#126: Sand Tomb
TM#127: Magical Leaf
TM#128: Vacuum Wave
TM#129: Waterfall
TM#130: Ancient Power
TM#131: Defog
TM#132: Rock Climb
TM#133: Feather Dance
TM#134: Fairy Wind
TM#135: Hex
TM#136: Body Slam
TM#137: Psybeam
TM#138: Strength
TM#139: Ominous Wind
TM#140: Surf
TM#141: Water Arch
TM#142: Parabolic Charge
TM#143: Razor Wind
TM#144: Sweet Scent
TM#145: Nasty Plot
TM#146: Power Whip
TM#147: Clear Smog
TM#148: Swift
TM#149: Knock Off
TM#150: Draco Meteor**

## **Poké Balls**

* **Poké Ball** - Catch Rate *x1*
* **Great Ball** - Catch Rate *x1.5*
* **Ultra Ball** - Catch Rate *x2*
* **Premier Ball** - Catch Rate *x1*
* **Cherish Ball** - Catch Rate *x2*
* **Safari Ball** - Catch Rate *x1.5*
* **Level Ball** - Catch Rate [*x1* if Level] = < [*x2* if Level] < Double-Level > [*x4* if Level] < Quad Level+ ->*x8*
* **Lure Ball** - Catch Rate *x4* if fishing
* **Moon Ball** - Catch Rate *x4* on the Nidoran, Clefairy, Jigglypuff, Skitty families or the Lunar Duo
* **Friend Ball** - Catch Rate *x1* Sets Friendship to 200
* **Love Ball** - Catch Rate *x1* Sets Affection to 100
* **Heavy Ball** - Catch Rate Depends on Pokémon's weight
* **Fast Ball** - Catch Rate *x4* if used on a Pokémon with at least 100 base Speed
* **Sport Ball** - Catch Rate *x1.5*
* **Repeat Ball** - Catch Rate *x3* if used on a previously caught Pokémon
* **Timer Ball** - Catch Rate *x(1+(Turns\*0.3))* - Max at *x10*
* **Nest Ball** - Catch Rate *x((61 - Pokémon's Level) / 10)* - *x1* Minimum
* **Net Ball** - Catch Rate *x3* on Water or Bug Types
* **Dive Ball** - Catch Rate *x3.5* on Water-Dwelling Pokémon
* **Luxury Ball** - Catch Rate *x1* Doubles rate of which Friendship grows
* **Heal Ball** - Catch Rate *x1* Heals Pokémon once caught
* **Quick Ball** - Catch Rate *x5* if used on the first turn of battle
* **Dusk Ball** - Catch Rate *x3.5* if used in a cave or at night
* **Dream Ball** - Catch Rate *x255*
* **Gold Ball** [New Event Ball] - Catch Rate *x1*
* **Master Ball** - Catch Rate *x255*

## **Hold Items**

 Black Glasses
 Charcoal
 Dragon Fang
 Hard Stone
 Magnet
 Metal Coat
 Miracle Seed
 Mystic Water
 Never-Melt Ice
 Pink Bow
 Poison Barb
 Sharp Beak
 Silk Scarf
 Silver Powder
 Soft Sand
 Spell Tag
 Twisted Spoon
 Draco Plate
 Dread Plate
 Earth Plate
 Fist Plate
 Flame Plate
 Icicle Plate
 Insect Plate
 Iron Plate
 Meadow Plate
 Mind Plate
 Pixie Plate
 Sky Plate
 Splash Plate
 Spooky Plate
 Stone Plate
 Toxic Plate
 Zap Plate
 Water Gem
 Electric Gem
 Grass Gem
 Ice Gem
 Fighting Gem
 Poison Gem
 Ground Gem
 Flying Gem
 Psychic Gem
 Bug Gem
 Rock Gem
 Ghost Gem
 Dragon Gem
 Dark Gem
 Steel Gem
 Normal Gem
 Fairy Gem
 Deep Sea Tooth
 Eviolite
 Light Ball
 Lucky Punch
 Metal Powder
 Quick Powder
 Soul Dew
 Stick
 Thick Club
 Assault Vest
 Battle Helm
 Choice Scarf
 Choice Shield
 Choice Specs
 Heat Rock
 Icy Rock
 Smooth Rock
 Cursed Rock
 Pretty Rock
 Conductive Rock
 Light Clay
 Grip Claw
 Binding Band
 Black Sludge
 Shell Bell
 Berry Feeder
 Big Root
 Cell Battery
 Expert Belt
 Life Orb
 Luminous Moss
 Metronome
 Muscle Band
 Scope Lens
 Snowball
 Weakness Policy
 Wide Lens
 Wise Glasses
 Zoom Lens
 Power Herb
 White Herb
 Quick Claw
 Focus Sash