Farming

## Gardening

Growing crops require Plant Beds, which are crafted at the BCU for 6 scrap metal, 10 planks, 8 cordage, 500 power and 100 mass, and are used to grow up to 8 plants at a time.

### **Seeds**

There are currently 6 types of seeds that can be grown by the player:

* Tomatoes (2 per seed)
* Carrots (3 per seed)
* Potatoes (3 per seed)
* Onions (3 per seed)
* Medicinal herbs (8 per seed)
* Cotton (3 per seed)

**Tomatoes** grow in the wild, also seeds can be found in green loot bags and locked chests, or obtained by right clicking a tomato and clicking "extract seed". This uses the tomato. Growing a tomato seed will yield two tomatoes, enabling the player to renew their supply. Tomatoes can be used to stock chicken/rabbit food, eaten raw or used as an ingredient in tomato soup.

**Carrots**, **onions** and **potatoes** all grow in the wild and can be collected in the same way as fibres. Picking a wild one will yield either a seed or the vegetable itself. Seeds can be extracted by right clicking the vegetable and clicking "extract seed". This uses the vegetable. Vegetables can be used to stock rabbit/chicken food, eaten raw or used in a variety of different recipes in the oven.

**Medicinal seeds** can be obtained through green loot bags or locked chests. They yield the medicinal herbs which can also often be found growing wild. Picking a wild one will never yield the seeds, they can only be obtained by looting. Medicinal herbs can be used as an ingredient for medical tonic, to craft biofuel or as an ingredient in tomato soup.

**Cotton** seeds appear to be the rarest and can be looted from regular crates, locked crates, and hunter chests. They can also be found growing wildly during the months of Fall, giving either a piece of cotton or a cotton seed. Each seed yields three cotton, which is used to craft cloth or padded cloth, with the latter being used to make sofas, or armor.

### **Water/Fertilizer**

Plant Beds take water and fertilizer, as well as light, for plants to grow. Plant beds will grow with no water and fertilizer however at a much slower pace. There are currently three types of fertilizer: Ash, feces and potassium. Ash is obtained via campfires or wood burners. Feces is obtained by building an animal housing unit and upgrading it with a collector tray. When an animal has been domesticated, the tray will collect feces over time. Potassium can be mined from rocks and then it must be refined in the refinery. Potassium is by far the best fertilizer.

 Clean Water

 Faeces
 Potassium

### **Light**

Plant beds require light to grow. The easiest form of light is regular sunlight. This makes growing during the night difficult. There is a grow light upgrade which can be added to the plant beds.

The grow light will consume 0.07 energy and enables the plants to grow during the night or in a low light area, such as indoors or next to a wall. Grow lights keep the light level at 100%. This will offer the quickest growth for plants, but beware it also uses resources very quickly.

## Livestock

Raising small animals require Animal Housing, which are crafted at the BCU for 8 planks, 12 nails, 7 scrap metal, 2 rope, 450 power and 90 mass. The animal housing is the only way to produce higher quality chicken and rabbit meat, eggs, premium feathers, fat, and feces. Chickens and rabbits can be obtained by hunting or trapping them, but keep in mind that hunting them with anything else other than the bow will result in a ruined carcass.
By default, only one (1) chicken or rabbit may be placed in the unit, and they can only reach level 2.

The animal housing unit can be upgraded to house two (2) additional animals - for up to three (3) animals; add a feces tray - which will collect your livestock's droppings for use as fertilizer in your **plant beds**; make it free range - which will allow animals to reach level 10, and reduce food & water consumption.

Additionally, chickens will produce one (1) egg per level, after level 2.

### Rearing Levels

Rearing requires the Animal Housing to be upgraded to free range.

### Food and Water

Only fruits and vegetables can be used to feed animals being reared. Different food sources fill the food bar different amounts. The percentage filled seems to correlate to the hunger value. Adding a canteen of water to the animal house will increase the hydration bar by ~36%.

### Upgrades

It is recommended to get the free range upgrade as soon as possible since this greatly helps reduce the amount of resource needed to sustain animals.