Operators

**Operators** are automated, floating machines that perform services for customers and employees of the TranStar Corporation.

The three common Operators, Medical, Engineering, and Science, dispense Health, Suit Integrity, and Psi respectively, completely restoring that stat instantly. Operators can be used repeatedly, with no cooldown period or limit. Functioning Operators are only found occasionally and are confined to their assigned areas. They cannot be transported along with the player.

In areas where Operators have been destroyed, new Operators may sometimes be summoned from Operator Dispensers.

Operators can also become corrupted by Technopaths, becoming hostile to Humans.

## Special Operators

A few Operators have special purposes:

* January
* December
* Skillet

These do not behave like most Operators and do not restore player stats.

## Medical Operator

* Electric
* EMP
* Explosive
* Melee
* Psychic
* Nullwave
 Total Scans | 1

The **Medical Operator** restores the player's full Health, and is a suitable alternative to a Medkit. Like other Operators, dispensers for Medical Operators are located throughout Talos I, especially in Medical Bays.

### Description

#### Excerpt from the TranStar Operator Brochure

A vast anatomical database coupled with a top-of-the-line compact surgical toolset makes the **TranStar *Pyramid* class 490 medical series Operator** the finest in automated healthcare, rivaling even the most skilled surgeon. Patients concerned with safety and privacy can also rest assured. With its patented Panacea Governor technology, the TranStar Medical Operator is programmed to be minimally invasive and fully discreet.

This latest iteration in TranStar technology also boasts an increase 98.2% diagnosis accuracy rating as well as the introduction of a "bedside manner" protocol designed to improve rapport with patients.

#### Morgan's Notes

Most medical facilities on station have these in the operator dispensers. Can handle just about any trauma. If only they didn't tell stupid jokes.

## Engineering Operator

* Electric
* EMP
* Explosive
* Melee
* Psychic
* Nullwave
 Total Scans | 1

The **Engineering Operator** restores the player's full Suit Integrity, and is a suitable alternative to a Suit Repair Kit. Like other Operators, dispensers for Engineering Operators are located throughout Talos I, especially on the lower decks.

### Description

#### Excerpt from TranStar Operator Brochure

Designed with precision craftsmanship for the dangerous vacuum of space, few utility robots can measure up to the **TranStar *Kobold* 410 Engineering Class Operator**. Equipped with two GenSENSE manipulators and a swappable utility arm with a full array of tools, there's little the Engineering Operator can't fix.

For more heavy duty work, each Engineering Operator comes standard with industrial-grade OMNI navigational systems capable of deftly maneuvering cargo containers in zero-g environments.

#### Morgan's Notes

Can be found wandering the station, especially on the lower decks. Good for patching up holes in my suit.

## Science Operator

* Electric
* EMP
* Explosive
* Melee
* Psychic
* Nullwave
 Total Scans | 1

The **Science Operator** restores the player's full Psi points, but only if they are depleted below 75%.

### Description

#### Excerpt from TranStar Operator Brochure

In the world of scientific progress, nothing is more important than accuracy and safety. This is why all TranStar laboratories are equipped with ***Sybil* 495 science class Operator**s.

The latest in TranStar's line of Operators, the Science Operator combines unprecedented access to TranStar's scientific databases with two highly customizable utility arms to make an unrivaled laboratory assistant.

#### Morgan's Notes

Can be found floating around in Psychotronics. Helps restore psi potential.

## Corrupted Operator

* Electric
* EMP
* Explosive
* GLOO
* Wrench
* Recycler
* Psychic
* Nullwave
* Machine Mind I
* Remote Manipulation I
 Total Scans | 3

The **Corrupted Operator** is an Operator that became corrupted by a Technopath. Rather than helping the player as Operators normally would, they instead attack the player, often with built-in flamethrowers or stun guns. Their attacks are short-range, but Corrupted Operators move much faster than ordinary Operators, and approach speedily as soon as they detect the player.

Corrupted Operators can be destroyed with weapons or abilities, or can be hacked to once again become friendly.

### Description

#### Excerpt from TranStar Security Records

* Incident report #1258-011835
* Classification: Equipment Malfunction
* Reporting officer: Patricia Wang

Incident summary: I was called to the scene by Carlos Popinga, who requested assistance with another haywire Operator near the Arboretum lift. Popinga explained that he had been sent to fix the main lift, which had been malfunctioning. He claims his Engineering Operator upon approaching the lift and became hostile when Popinga attempted to deactivate it. I used an EMP Charge to neutralize the Operator. Popinga was sent to Trauma with severe burns.

The engineers down in Hardware Labs have already checked out the Operator. They tell me it's been physically rewired and completely reprogrammed, just like the last four cases. This looks like sabotage to me.

#### Morgan's Notes

Corrupted by some sort of Typhon ability. Will try to incinerate you at close range. Keep away. Either freeze in place with GLOO cannon or knock out with EMP. Metal body shrugs off most rounds.

## Military Operator

* Electric
* EMP
* Explosive
* Melee
* Psychic
* Nullwave
 Total Scans | 1

The **Military Operator** is a top-secret offensive Operator. They fire long-range energy beams.

Military Operators can be hacked, but they require much more GLOO to subdue than other Operators. Hacking them also requires Hacking IV, whereas other Operators only require Hacking II.

Military Operators begin appearing during the later story mission The Keys to the Kingdom.

### Description

#### Excerpt from TranStar Operator Brochure

The **N-CN9 *Blackbox* Military Operator** is the world's most advanced unmanned multi-role fighter. Armed with a state-of-the-art MAG-directed energy weapon and an OMNI navigation systems, the Military Operator is never short on firepower. From assault operations to security detail, the innovative *Synthetic Hyperdynamic Neural Network* ensures the Military Operator is quick to respond to developing and dangerous situations.

#### Morgan's Notes

TranStar's been covering their tracks about these. Don't want to look like an arms-tech company. They're probably wired into Talos I's security system. Could track me using the station's security rosters. Might be a way to get rid of my tracking bracelet.