Luminous (by Hedgy2099)

## Luminous

Luminous is a Light Sorcerer Sensei who has no fangame appearance, but has appeared officially as a Doom Raider in Trap Team. Despite his decision to willingly be trapped, Luminous never traded their life of crime to become a Sensei... until now! Using his new staff, he's ready to show Light power on full display!

## Background

### Personality

Luminous has a sense of honour to him, showing politeness to almost everyone, especially towards the Portal Master. He's still a ruthless force towards enemies and still has his deathly fear of the darkness, even spooked by his own shadow or zones where Dark elemental Skylanders are stronger.

### Biography

Despite his former status as a Villain, Luminous' motives were semi-noble. Being of the Light element, he grew up terrified over the darkness, even his own shadow. He was determined to find a light source so bright, no darkness, even shadow, would be found. This quest, however, drove Luminous mad, and he set out to annihilate all who opposed him, until a match against Knight Light ended with his imprisonment in the Sunscraper Spire.

Years later, when Cloudcracker Prison's destruction resulted in the re-emergence of both the Light and Dark elements, the Skylanders and Mags arrived at Sunscraper Spire to investigate; an opportunity that Luminous saw to escape. He took on the guise of Mags, leading the Skylanders around the Spire and tricking them into unsealing the central tower to free him. Once they were broken, he revealed his true self to the Skylanders and engaged in battle, one that ultimately ended in the same way. But this time, when he was faced with imprisonment, he didn't resist. Afterall, the Skylanders proved themselves strong enough to combat the evergrowing Darkness, so he accepted his fate and ran towards the light of the portal of the Light Trap.

After the first rehabilitation of Villains to Senseis proved fruitful, Master Eon gave the opportunity again to Luminous and other villains - remain within the reconstructed confines of Cloudcracker Prison, or become Skylander Senseis. With yet two more years of re-arranging the Academy's library, most felt dismayed by the mindnumbing task. But Luminous, he already had time to consider his alliance. If he were on the Skylanders' side, and was training new Imaginators, then maybe, just maybe, that darkness he feared could be defeated once and for all. This viewpoint did put him at odds with other Villains (namely Nightshade) but it put his rehabilitation as one of the program's finest. Now, with his staff - modelled specifically like Mags' - he trains new Sorcerer Class Imaginators as well as many more to combat the Darkness.

## Gameplay

### Overview

Luminous plans to overwhelm enemies with an illuminatingly deadly laser light show, with special emphasis on the deadly & laser parts. Fire out rebounding light beams, crush enemies under Shard of Light that can be used to release even more light rays & shield yourself from those who fly too close to the sun with a damaging shield. Whether you want to further the beam based battle style or cause some crystalline chaos, Luminous is the right man for the job. His Sky-chi allows him to scorch up any enemy in his way with a solar powered ball of light.

### Stats

**These are the Skylander's Stats at Lvl 1**

* Health: 250
* Speed: 8
* Armor: 6
* Critical Hit: 10
* Power: 8

### Abilities

#### Basic

**These Abilities are available from the start of the game**.

* **Bouncing Sunbeams**

Press Attack 1 to fire a beam of light that will rebound off of walls.

* **From the Stars**

Press Attack 2 to drop a Shard of Light onto the nearest enemy. These Shards of Light will cause Sunbeams that hit them to split off into 5, without needing to lower their damage.

#### Basic Upgrades

**Skylanders can buy these new abilities from Persephone or Power Pods**.

* **Into the Light!** (Costs 500 Gold)

Bouncing Sunbeams now have a chance to daze enemies they hit (10% Chance). Enemies dazed will be stunned for a short duration of time.

* **All the Colours** (Costs 700 Gold)

Bouncing Sunbeams will now grow in size with each consecutive bounce, gaining 2% more size with each bounce.

* **Reach for the Stars** (Costs 900 Gold)

You can now have 3 Shards of Light on the field at once.

* **The Brightest Villain** (Costs 1,200 Gold)

Press and Hold Attack 3 to have Luminous conjure a Sphere of Light that will shield him from damage (up to 20% less). Any enemy to make contact with Luminous while the Sphere of Light is up will take damage and be knocked back.

#### Upgrade Paths

**Skylanders can only pick one of the two available paths, each with their own set of three Upgrades focused on enhancing one part of their Moveset. All four Basic Upgrades must have been purchased before picking an Upgrade Path**

***Light Up the Darkness*** (Luminous has been getting the hang of using a Staff, and this Path will allow him to further his Bouncing Sunbeam skills)

* **Refracting Sunrays** (Costs 1,700 Gold)

Hold Attack 1 to fire a concentrated beam straight ahead, linking onto enemies it hits for continuous damage. Target a Shard of Light with the beam to create a laser turret!

* **Shine Bright like a Diamond!** (Costs 2,200 Gold)

Bouncing Sunbeams now remain longer and will deal more damage & daze more frequently with each bounce (+2.5% with each bounce).

* **Illuminating Elimination** (Costs 3,000 Gold; must learn Refracting Sunrays before this can be purchased)

Bouncing Sunbeams and Refracting Sunrays deal more damage (up to 30% more) and move faster (up to 20% more) for a few seconds after defeating an enemy.

***Reflect on Past Mistakes*** (Old habits die hard, so lets boost Luminous' Shard of Light based skills to make them better)

* **Let there be Light!** (Costs 1,700 Gold)

Bouncing Sunbeams now split into 7 when they pass through a Shard of Light and will grow in size as well.

* **Starstruck Impact** (Costs 2,200 Gold)

When a Shard of Light defeats an enemy they drop, they release an explosion of light, dealing additional damage to surrounding enemies.

* **Eclipsing Antagonists** (Costs 3,000 Gold)

When the Sphere of Light expires, all currently active Shards of Light will fire an orb of light. These orbs will seek enemies to deal weak, continuous damage for their duration.

#### Soul Gem Ability

**Skylanders will first need to find their Soul Gem in levels in order to unlock their Soul Gem ability for purchase**.

* **Sunscraper Security** (Costs 4,000 Gold; requires Luminous' Soul Gem in undecidedstage)

Hold Attack 2 and release to unearth of a large Shard of Light from the ground. Along with having the same properties as a regular Shard of Light, this crystal will fire a laser at enemies periodically for extra damage and will distract enemies to hitting it instead of Luminous.

*(Upgrades affecting Shards of Light like ones on the Reflect on Past Mistakes upgrade path apply to the crystal as well)*

#### Sky-chi Power

**A special Move exclusive to Skylanders of the Sensei class, these need to be unlocked at Sensei Shrines, and require the Skylander to deal 10,000 damage in order to refill after use**.

* **Total Eclipse** (Requires unlocking from the Sorcerer Sensei Shrine)

The ultimate Sensei attack! Hold Special Attack to perform your Sky-chi Power! Luminous forgoes his staff as he calls a ball of solid light to burn any enemy it touches. Use Left Stick to control the ball of light, moving it around to defeat as many enemies as possible.

## Quotes

* "Lights, Camera, ME!"
* "If the Darkness is to be defeated, Portal Master, then we'll need to be tougher to compensate!" (Sensei Training Bonus)
* "Oh, and if you've any Sorcerer Imaginators in need of an enlightening technique, I've got just the thing." (Secret Technique Bonus)
* "My Stats shine brighter than all the rest!" (checking Stats)
* "Not a dull Stat to be found. Uh, not that, I was expecting me to have any..." (checking Stats)
* "My future's looking brighter!" (Level up)
* "Here's a Sky-chi that'll brighten up your day!" (Sky-chi - Total Eclipse)
* "Knocked their lights out." (End of Sky-chi)
* "I'll deal with this in a flash." (Sorcerer Sensei Shrine)

## Trivia

* Catchphrase is the same line Luminous gives when his Trap is placed.
* The staff Luminous wields is nearly identical to Mags', since he had impersonated her during the Sunscraper Spire.