NutSeed Guns and Whatnot

By the time Reginald Ivory came into existance the people of Seeden Prime had, largely, moved away from bullet and propellent based firearms. Instead the militaries, militias, and other such users of guns came to use the laser based assault weapons designed and manufactured by P-Labs and C-Tech. These energy based weapons became the standard, until specialized and more powerful weapons emerged.

## Lasers

Most all laser weaponry functions similarly. Laser weapons are powered by a battery near the trigger that releases a small electrical current to an emitter that is essentially a laser pointer. This emitter emits a beam that travels down a vacuum sealed tube filled with mirrors and prisms that amplify the beam's power until it escapes out the end of the barrel as a high power laser of death. These are labeled as Laser Refraction weapons. An alternate version labeled as Laser Diffraction function is a similar way, but utilizes a barrel narrowed to the point that it is smaller than the beam. These weapons become a sort of pulse shotgun, and are used as such.

Because of the way these weapons are powered, a laser can be attached to a solar panel to recharge it's battery. Higher power lasers require the complete removal of the battery and the insertion of a new one. All lasers must be cooled after a certain number of shots, and is done so by a lever that releases small amounts of liquid nitrogen around the battery's metal housing. For most laser weapons, the 'reload' is simply refilling the liquid nitrogen cooling system.

### Light weapons

#### D Class Laser Refraction Rifle

Style: Submachine Gun

Shots Until Overheat: 25

Manufacturer: P-Labs

The standard laser weapon produced. Is not actually a rifle, and is designed more for personal defense than military conflicts. It is nevertheless a versatile weapon used throughout the world. Battery recharged by solar energy.

#### *Infinity* Regeneration Pistol

Style: Pistol

SUO: Infinite

Manufacturer: P-Labs

This P-Labs made pistol sacrifices power for supreme accuracy, fire rate, and overheat prevention. The battery is recharged by sunlight, heat, or electricity and the weapon itself can fire until the battery is drained thanks to a system of 'veins' throughout the gun that carries liquid nitrogen. Good in a pinch, but can't really penetrate much armor.

#### *Trinity* Laser Refraction Pistol

Style: Pistol

SUO: 3

Manufacturer: C-Tech

This pistol fires in a triangular beam pattern, firing three lasers at a time. This pistol is powered by an ejecting battery cartridge that can be triggered to explode like a grenade. This weapon is the default sidearm of the C-Tech Automated Retribution and System Enforcer Robots, or CARSE-bots.

#### Type 23 *Edge* Laser Refraction Rifle

Style: Submachine Gun

SUO: 30

Manufacturer: P-Labs

The smaller, less versatile sibling to the *Fringe* rifle. The *Edge* is a well rounded weapon with a high fire rate and low heat build up that is perfect for sustained fire, especially for its size. Can be seen as an upgrade, albeit a more expensive one, to the D-Class Laser.

### Medium Weapons

#### Type 20 *Fringe* Laser Refraction Rifle

Style: Assault Rifle

SUO: 60

Manufacturer: P-Labs

The default semi-automatic weapon for militaries and other such organizations. Has one flaw, that being the constant need to refill the coolant reserves, as the compact design leaves little room for large canisters of liquid nitrogen.

#### *Trifecta* Mobile Eradication Device

Style: Shotgun

SUO: 6

Manufacturer: C-Tech

The *Trifecta* is the default assault weapon for the C-Tech robotic army, like other C-Tech laser weapons it fires in a triangular pattern and ejects its battery which can be turned into a live grenade. Unlike other laser based shotguns, this one doesn't use diffraction technology and instead splits the beam into many smaller ones that have less accuracy but just as much stopping power.

Q-Type Pulse Rifle

Style: Shotgun/Rifle

SUO: 15/30

Manufacturer: P-Labs

The Q-Type Pulse Rifle combines both refraction and diffraction into one dangerous gun. The firing mode can be switched with a push of a button which switches the barrel's alignment to match the selected mode. The rifle is accurate and deadly over long ranges, while the shotgun has a wide pulse and is devastating up close. Unlike most P-Labs laser weapons the Q-Type Pulse Rifle ejects it's battery after it is drained.

### Heavy Weapons

#### #34 *Lumberjack* Assault Cannon

Style: Heavy Launcher

SUO: 1

Manufacturer: P-Labs

The Lumberjack launcher fires massive shock waves of energy in a similar vain to laser shotguns. It is a heavy, two handed weapon used by militaries throughout the world to deal with heavy armor units and vehicles of all sorts. Uses a single condensed battery that is ejected after each shot.

#### *Rend* Heavy Rifle

Style: Minigun

SUO: 300

Manufacturer: P-Labs

The only true automatic laser weapon, the *Rend* is the best in anti-personnel weaponry. Styled off of traditional miniguns, this beast must spin up its thirty barrels before it can begin to fire. Once it stops it must cool off otherwise it risks exploding. The 'drum magazine' can be removed and replaced to continue the mayhem. This weapon may have been inspired by The Paladin's signature minigun.

#### Style: Heavy Launcher

SUO: 5

Manufacturer: C-Tech

This weapon is a step down from the *Lumberjack*, but is nevertheless a powerhouse. The shockwave produced is smaller than the P-Labs equivalent, but can be used more times. The battery is ejected after use.

## Plasma

Plasma weapons use condensed and super heated materials to throw globs of pain at enemies. A majority of plasma is created from trash and other refuse discarded by P-Labs' various divisions, while some is harvested from nearby stars. Plasma is the most powerful overall of the energy based weapons on Seeden Prime. P-Labs is the one who originally developed this ammunition, but has been reverse engineered by C-Tech.

A majority of plasma weapons throw their payload, instead of shoot. The weapons use a localized gravity well to draw in, then fling the plasma at high speeds, nearly equivalent to bullet based weaponry. Plasma guns draw from a cartridge that must be replaced like bullet based ammunition when emptied. Bigger guns require bigger cartridges, and the weight class of the weapon is based on the type of cartridge it uses.

### Light Weapons

#### *Helios* Plasma Thrower

Style: Rifle

Shots Until Reload: 15

Manufacturer: P-Labs

The first plasma weapon developed. It is a single shot rifle that is powered off of a small plasma cartridge. The *Helios* was developed when Phluphe was attempting to create a more powerful version of the laser rifle, instead he realized that a weapon that throws plasma at high speeds was just what he needed.

#### C-Tech Plasma Repeater MKII

Style: Submachine Gun

Shots Until Reload: 15

Manufacturer: C-Tech

Carse's attempt at reverse engineering the *Helios* rifle was, well, lacking. This weapon has been converted into a single shot, blocky weapon that is powered by superheated trash and sadness. The first version exploded after the first shot. Main reason this one exists.

*Kill-shot* Plasma Repeating Pistol

Style: Pistol

Shots Until Reload: 20

Manufacturer: P-Labs

This compact sidearm was designed with personal defense in mind. Its small payload and relatively cheap ammunition were advertised as huge benefits, that was until it was discovered that this weapon did a terrible job at killing, so it never made it past the field test phase. Since, it has been repurposed for use in the Bene Wars by the Bene Genetic Clones.

### Medium Weapons

#### *Daedalus* Plasma Railgun

Style: Sniper Rifle

Shots Until Reload: Infinite

Manufacturer: P-Labs

The perfected version of the *Helios* rifle. This weapons has air jets along the barrel surrounded by coils of compressed tungsten alloys. When fired, air passes along the coils and creates superheated, super accelerated, plasma. Typically comes equipped with a scope and has a extendable stock that allows for it to become a bludgeoning tool utilizing the heating element. The Paladin's personal modification of the *Helios* rifle was the basis for this weapon's existance, albeit shortened to fit into the hands of normal people.

#### Type 4 Plasma Spreader

Style: flamethrower

Shots Until Reload: 1 tank of plasma

Manufacturer: P-Labs

The Type 4 is, in essence, a plasma flamethrower. It draws from an under barrel tank and spews plasma all over until it empties. Developed as an anti armor weapon, it is just as effective at melting organic things. Still incredibly painful though, most don't ever use this against people.

#### C-Tech Plasma Lobber MKIII

Style: Grenade Launcher

Shots Until Reload: 10

Manufacturer: C-Tech

A clunky block that tosses plasma at relatively low speeds compared to other weapons of its type. This weapon, while manufactured in bulk, is still a prototype. It sometimes explodes, but this is fine as the CARSE-bots that use them are high in the armor department.

### Heavy

#### *Falcon* Heavy Cannon

Style: Heavy Launcher

Shots Until Reload: 3

Manufacturer: P-Labs

The *Falcon* is a VTOL mounted plasma cannon that fires huge globs of superheated material at the enemies below. It ejects empty tanks from the back, below the handles and triggers. This cannon is primarily designed for anti-armor combat, but can be used as an anti-crowd weapon too. It's incredibly painful though.

#### *Heracles* Plasma Repeating Cannon

Style: Heavy Repeater

Shots Until Reload: Infinite

Manufacturer: P-Labs

The *Heracles* is another VTOL mounted firearm that utilizes a pair of tungsten alloy coils and air jets in a similar vain to the *Daedalus* attached to two triggers. Each pull of the trigger draws in air and fires a glob of plasma from the coils and vents. Because of the dual trigger design, plasma is able to be fired in rapid succession. Both anti-armor and anti-personnel.

#### *Dragon* Gate Breacher

Style: Plasma Lance

Shots Until Reload: 1

Manufacturer: C-Tech

A cannon so large it requires robots twelve feet tall to move it around. The weapon fires a single, unconcentrated blast of plasma that is capable of melting an entire gate or other armored entryway. This gun consumes a lot of plasma, sometimes requiring its own robot escorts to climb into the melting chamber and become the next bolt. Is very unwieldy and has been used very rarely. Phluphe and P-Labs are attempting to make a smaller, more portable version of this weapon for use on normal doors. They have developed a single prototype.

#### P-Labs Prototype Plasma Lance

Style: Plasma Lance

Shots Until Reload: 1

Manufacturer: P-Labs

P-Labs' attempt at reverse engineering the *Dragon* went swimmingly. This prototype is the size of an RPG, and fires similar to one as well. It has yet to enter the field as Phluphe believes upgrading its firing speed and ammo capacity is quite easy, as well as necessary to keep this weapon relevant in the field.

## Magnetic

Magnetic weapons, or mag weapons, are guns styled on traditional combustion based firearms. Instead of intent to kill someone with bullets, mag weapons are designed to completely destroy machinery. Magnetic rounds consist of carbon weave, biodegradable plastic and ash-based rubber bullet casings that contain a payload of a unique isotope that has extreme magnetic properties. Magnetic rounds can even magnetize metals and alloys that are not normally magnetic. All magnetic weapons are operated and reloaded like traditional gunpowder based fire arms. All magnetic weapons are manufactured by P-Labs.

### Light

#### *Alloy* Mag Pistol

Style: Pistol

Shots Until Reload: 10

This pistol was the first magnetic weapon P-Labs showcased. It is styled after a 9mm pistol, as it fires semi automatically and contains small payloads of the magnetic isotope. Weak in appearance, but powerful in actuality. Not nearly as useful as the automatic weapons also produced.

#### *QuickSilver* Magnetic SMG

Style: One-Handed Submachine Gun

Shots Until Reload: 35

This SMG was designed as a glass cannon alternative to the magnetic rifles. It fires its entire magazine in less than two seconds, all bullets of which contain small magnetic payloads. It takes a bit to reload the magazine.

### Medium

#### *Tungsten* Magnetic Shotgun

Style: Shotgun

Shots Until Reload: 6

This pump-action shotgun fires pellets of tiny magnetic payloads in a wide spread. Each cartridge holds up to fifty pellets, and must be reloaded once at a time. This is one of Phluphe's favorite weapons.

#### *Carbide* Mag Rifle

Style: Rifle

Shots Until Reload: 100

The *Carbide* draws from a double magazine feed into a highly accurate, fully automatic firing pattern. Cannot be fired unless both magazines are present, however, both magazines do not have to be full in order to fire; often times only reloading one of the two magazines is the best option. This weapon is the main reason why the CARSE bots lost the Bene War.

#### *Phosphor* Precision Rifle

Style: Sniper Rifle

Shots Until Reload: 6

A revolver styled sniper rifle that fires tracer rounds that can pierce the toughest armors. This is the only magnetic weapon that can be used against people effectively. Each round must be manually placed into the chamber.

### Heavy

#### *Titanium* RPG

Style: Missile Launcher

Shots Until Reload: 1

This launcher fires a single cluster rocket full of the magnetic isotope that rains down on enemies like acid rain. Incredibly powerful, but also incredibly expensive to produce rockets. Despite the name, this weapon is not made of titanium.

## Magic Based Weaponry

"Magic Guns" have been existance since the creation of gunpowder via alchemy. Most traditional magic weapons fire by way of a trigger that creates a reaction with an alchemical reactive agent and a magicka focusing crystal. This reaction causes the crystal to activate, launching a projectile forward along a barrel. The powder used determines the magic element of the projectile.

In addition to these flintlock-esque weapons are the modernized 'arcane guns' developed by Phluphe and Reginald. These act like revolvers, firing semi automatically, and draw from the user's own magicka reserves to create an energy projectile within the crystal where the bullets would normally be. Reginald's arcane guns are unique in that they come with an automatically cocking hammer.

### Flintlock Magic Guns

#### Magic Rifle

Style: Single-Shot Rifle

Shots Until Reload: 1

Fires a single magic bolt of varying elements, depending on the alchemical powder used. The weapon itself is made of wood or stone, and utilizes enchanted quartz crystals as a strike. Can be fitted with a scope.

#### Magic Pistol

Style: Single-Shot Pistol

Shots Until Reload: 1

The exact same as the rifle, but for one hand.

#### Magic Blunderbuss

Style: Single-Shot Shotgun

Shots Until Reload: 1

A shotgun styled magic firearm. Uses the same concept as the previous two weapons, with the change that the barrel has multiple chambers allowing for a split bolt.

### Arcane Guns

#### The Arcane Gun

Style: Revolver

Shots Until Reload: 6

Phluphe and Reginald's first prototype. A revolver styled weapon that fires magical bolts that draw its ammunition from the wielder's magicka reserves. Made of various strong metals, enchanted by Reginald.

#### Reverence and Majesty

Style: Akimbo Bladed Revolvers

Shots Until Reload: 12

These blade guns are Reginald's personal editions of the arcane gun prototype. Each is made of enchanted metals, woods, and the levers were made of dragon bone from an ancient dragon. The crystals in the chambers are carved from a dead Grand Obscurial, and the muzzle attachments are Oracle's and Yfr's engagement rings.