Adventure Curiosities in Foxes & Dragons

See also: Foxes & Dragons Campaign

## Small Construct Heart

A small [50ml] viol of liquid found in all mechanical living constructs. It contains weak animating necromancy spells.

## Steelheart's Notes

Loose notes that fell out of the journals that Ugul-Bek bought from a former goliath ruffian

### Prison Notes

On the card with the title "Ugh.. Dear "Diary" " written in maroon ink, possibly with the blood of a goliath, she introduces herself by writing a message to the very sheet of paper as Freled Weakheart, then corrects that she should introduce herself simply as Weakheart as tradition dictates, claiming that living among small races does not serve her tradition. In the memo, she describes the team's raid on her bandit group's camp, having her arm severed in combat, and how she woke up in her cell with her arm bandaged after she passed out. It turns out that she didn't even spend two weeks in prison, because at the beginning of the second, some richly dressed men and elves came to the prison, who behaved among the cells as if in a shop window, selecting prisoners after a single long glance. Selected prisoners were handcuffed and then taken to a warehouse in some skyship. Goliath was one of the chosen and taken prisoners.

### Facility Notes

This card is titled "Worse Than Prison and Death" and is already written in black ink. The author describes on both full pages of paper in small handwriting two weeks she spent in some facility that looked and operated partly like a workshop and partly like a training camp for slave soldiers. In the memo, we learn about the origin of Goliath's mechanical arms, as she openly talks about the pain and trauma she went through when her new - as she calls them - owners amputated her other arm and then fitted both of her shoulders with mechanical arms with an obvious combat purpose due to the presence of knife claws in her hands. Two days after surgery, she was rushed into brutal combat training, endurance testing, and further magical and steroid combat enhancements against her will while under the influence of suggestion spells. The long note ends with a sentence that something impossible has happened.

### Adventure Notes

The card titled "Dura" has a nice ink drawing of the face of the orca Dura on the back, whose name we learn from the note. The third and final story left by mistake by a goliath in the journals tells the story of how literally in her second field training her oppressors were ambushed into the woods by a devilishly precise archer. In the hustle and bustle and with the presence of steroid enhancers in the bodies of the enslaved soldiers, unfortunately, it turned out that the hiding archer had to eliminate not only the masters, but also most of the unfortunate enslaved. However, when peace came, it turned out that the archer was Dura - an orc with whom only 3 weeks ago the goliath travelled in one band of robbers, who, recognizing the author of the notes, recognized her immediately, recognized the situation and rushed to help her former accomplice, arranging a perfect ambush. After these events, as described by the author, she and Dura returned to being partners, but this time as monster hunters. After the upcoming events and long conversations, and reading previous notes, Dura decided to start calling Goliath "Steelheart" instead of the former "Weakheart", a nickname given to her by her home village when she was banished for stealing several times. The rest of the note describes the pair of monster bounties they were slaying together for bounties.

## Strategic Information

Sources: Local Scout Log, Frontline Scout Log, Scout from New Mercenary Scouts

### Local Scout

In the diary, the deceased scout reports the presence and location of a medium war camp, the obvious that the team has already managed to deduce on their own, such as possible lycanthropy and a combination of tabaxi and crabs. Observing the camp from a distance, he also noticed individual messengers coming and going from the camp irregularly on familiar dino-mounts.

### A scout behind the warfront

Another deceased scout in the log provided reports his days behind enemy lines. The Ranger was a specialist in his field, a caster skilled in the arts of illusion and divination that allowed him to fit perfectly into the invaders' society for a few hours a day. He wrote an important piece of information in his journal at the end of his notes, upon obtaining which he decided to immediately return to Ka'rhashan to deliver the news personally without risking interception or overhearing the message and his own death. The scout wanted to provide information from his head, so the information is not detailed, but he writes information about the sensed spells of mass suggestion and about the alleged MWT - Most Wanted Target - which allegedly is/are casters shapechangers (not to be confused with changelings).

### Mercenary Scouts

Among the mercenaries gathered for the army, there was also a group of Rogues willing to do scouting work, who were sent to assess the local military camp up close. By the number of tents and bunks, they estimate the presence of about 500 people in the camp, the presence of a simple arena, constant battle training in military formations. One of the scouts claims that his logbook counts at least 100 unique individuals with crab blood, the general is unsure of his calculations.

See also: Foxes & Dragons Campaign