Wavedupe

Wavedupe, a technique discovered in 2016 thanks to the user JoeChef, is potentially the most important technique on all of Tinkercad. It unlocks endless possibilities for designs that would otherwise be virtually impossible to make! Thanks to this, we can make smooth, organic designs- but only if you're willing to put up with the lag it causes.

## How to

The basics of this technique is simple: take any shape, duplicate it by pressing Ctrl+D, move/resize it, then press Ctrl+D until satisfied with the results. It's the type of thing that's easy to learn, but hard to master.

There are three main things you can do with a wavedupe: moving, rotating, or resizing the shape. You could also experiment with other things such as mirroring it, but the main three are the most useful! Moving the duplicated shape in some way is an absolute must, with a few exceptions. If you move the duplicated shape too far from the original, the wavedupe end result won't be very smooth, but if you move it too little, there will be a lot of unnecessary shapes that will make your computer want to implode. So be careful! It's important to find the right balance. Rotating it is the most fun! It's how you can get curvy shapes like in the image. When making organic shapes. it's often better to rotate the duplicate by less than 5 degrees, but hey, experiment and do what you want, there are no rules in Tinkercad! Resizing is also very important. I find it easiest to start with the largest shape you want to have, then wavedupe down, but starting with the smallest might make it a bit easier to get the spacing right.
Keep in mind that when you resize your shape while waveduping, it will change exponentially, not linearly. For example, if you dupe a 20mm cube to 10mm, the next one will be 5mm, then 2.5mm, and so on.

You can get a lot of cool shapes if you only use, say, moving and rotating a shape, or even just rotating a single very long shape while waveduping! However, if you combine all three, you can take things to the next level. Even better is if instead of just spamming Ctrl+D, you change things up while you do it! For example, if you take a sphere, move it up, make it smaller, and duplicate a ton of times, you will get a rounded cone. However, if between every duplication, you change up the size, there's a lot more you can do! Like, I got this weird shape that kinda looks like a bowling pin or vaguely like a person. Experiment and explore all possibilities! And if a wavedupe doesn't end up well, don't be afraid to move, resize, or change some individual shapes in it. If all else fails, don't be afraid to delete it all and try again!
The most versitile shape for wavedupe is a sphere because no matter how much you rotate it, your end result will be smooth. Other round shapes are great too! My personal favorite is an ogive with a sphere at the bottom. However, again, Tinkercad has no rules! There are a lot of possibilities for sharp shapes too. While a waveduped sphere can make a good dragon body, a waveduped asteroid can create a rocky-looking dragon with rough scales. A waveduped sphere can make a smooth dragon horn, but a waveduped cone can make a horn that is rough, textured, and pointy. When weaveduping, be creative, and above all else, have fun with it!

## Usage

* Organic shapes
	+ This is the big, important, most diverse usage! Curvy tentacles, dragon tails, claws, certain fruits and vegetables, and more can be made with a simple wavedupe. More complex wavedupes can be used to create any smooth organic shape you could need, such as those necessary for human faces.

* Symmetrical rotations
	+ Does anyone remember that old Tinkercad lesson where we had to make a clock by taking a long rectangle, rotating it, and duplicating it a ton? That same method involving rotating a long shape is great for many things! Flowers, clocks, starfish I guess, and more. You can even make animal talons or paws by taking a single finger/toe, duplicating it, rotating it, and duplicating again until you have enough. Then rotate it to face front, make any necessary adjustments, and you're done!

I'm adding a lot of examples, but these are just to help consider possibilities. There are WAY more than what I'm listing here! There's no set method for making the things I described, so do whatever feels best for you. Who knows? Maybe that way, you'll discover techniques even bigger than wavedupe!

## Gallery

(If you'd like, please add more example images with your own designs or cool designs you found!)

A Chili pepper created by Joechef with wavedupeA cool example of what shapes wavedupe can make, by QuinnsectAn octopus, well, dectopus, with ten waveduped tentacles by KrasherOx, the wavedupe kingA dragon with waveduped body, head, horns, and mane, by Dragon Girl