Predator Chapter Concept

Welcome to Dead by Daylight, Fan Concept #5. As the Entity hungers for the blood of innocents, it will find those to take their lives from beyond the stars, and it found a species that was created to hunt, kill, and pray for honor and glory.

Concept #5: **Predator**

Within the Congo of Mexico, The **Rebel Encampment** is a decimated area littered with bodies of Guerrilla soldiers, Helicopters that were blown up, and files were collected by a team of U.S Marine's before they were hunted by something inhuman.

As honorable as it is deadly, **The Predator** was taken from its hunt on earth and brought into the Entities realm. Although it feels horrible, it begrudgingly abides by its rules and slaughters the survivors with its technology, catching them off guard and gutting them.

As the Predator hunts innocent, one person knows he is seen as a threat. Major **Alan "Dutch" Schaefer** and his army training and his experience with dealing with one of these deadly hunters allow him to take them head on.

# New Killer: The Predator

## The Predator

### DLC

Predator

The Predator is a Technologic Killer, able to Hide in plain sight and stalk its victims, and able to launch a ball of pure plasma from its Plasma Caster.

Its personal perks Agile Hunter, Blood Sport, and Scourge Hook: Hunter's Ultimatum will make it move faster when falling from great height's, deal massive punishment to who it feel is a genuine threat, and make it deal lethal strikes when it stalks its victims.

## Power: Blood and Honor

*Using its advanced technology, The Predator hunts with viciousness and deals critical blows while stalking its prey undetected.*

### Special Ability: Active Camouflage

 By tapping the *power button*, **The Predator** activates its cloaking device and becomes nearly invisible. Survivors are able to see the glowing eyes of **the Predator** regardless of distance, and see the crackling of invisibility when it is within **20 meters** of them.

While *Camouflaged*, **The Predator** is able to attack survivors. By harming a survivor while *Camouflaged*, *The Predator* can not activate *Active Camouflage* again for **25 seconds**.

By pressing the *power button* again will have **The Predator** deactivate its *Camouflage*, and *Active Camouflage* can not be used again for *8 seconds*. Upon deactivating *Active Camouflage*, **The Predator** remains ***Undetectable*** and does not produce any clicking noises for **7 seconds**.

### Special Ability: Targeting System

While *Camouflaged*, Tapping and holding the *active ability button* will have **The Predator's** vision be switch to *Thermal Vision*. While *Targeting System* is active, Survivor's glow a bright red while the environment is blue. While holding *Targeting System*, **The Predator's** movement speed is reduced to **4.3 m/s** and its clicking noises are doubled in volume.

While a survivor is seen in the vision of **The Predator** while its using *Targeting System*, **The Predators** *Plasma Meter* slowly charges. When fully filled, Gain a **Plasma Caster Token**. It takes **8 seconds** to fully gain a **Plasma Caster Token**.

### Special Ability: Plasma Caster

While wielding a **Plasma Token**, Tap the *power button* to enter **Caster Mode**. While in **Caster Mode**, The Predator moves at **4.4 m/s** and its Terror Radius is reduced to **24 meters**. While in this mode, A three dotted laser faces the front direction **the Predator** is facing. (Transition Time - 2.3)

During **Caster Mode**, **The Predator** can not launch a *Basic Attack*, but by holding the *attack button* will charge ***Plasma Caster***. The longer the **Plasma Caster** is charged, the faster the *Plasma Projectile* is fired and the longer it travels. Releasing the *Attack Button* will launch a projectile of pure plasma that will travel forward in a straight line. The Maximum range of the *Plasma Projectile* is **50 meters**, and the Maximum Travel Speed is **25.8 m/s**. The Minimum range of the *Plasma Projectile* is **16 meters**, and the Minimum Travel Speed is **9.5 m/s**. (Max Charge Time - 6)

If a survivor is hit by a **Plasma Caster Blast**, they lose a health state. When a **Plasma Caster Blast** hits the environment, survivors within **5 meters** of the impact zone will lose a Health State.

**Caster Mode** can be activated while *Camouflaged*, and *Active Camouflaged* can be activated in **Caster Mode**.

## Personnel Perks

### Agile Hunter

*You close the distance even in hard to navigate terrain.*

   Upon falling from a great height, you gain a **5%** ***Haste*** **effect** for **5/6/7 seconds**. *Agile Hunter* goes on a **30 second** cooldown.

*"There's Something Out There Waiting For Us, And It Ain't No Man." - Billy Sole*

### Blood Sport

 *You bear ferocity to those who dare stand up against you.*

   When the Obsession was to Stun or Blind you, *Blood Sport* activates. While active, if you were to injure the obsession, they are ***Broken*** for **60 seconds** and you see their aura for **10/11/12 seconds**.

When you injure a survivor who takes a protection hit for another survivor, that survivor who was injured becomes the Obsession.

*"Maybe I Can Get Even" - George Dillon*

### Scourge Hook: Hunter's Ultimatum

*Honor serves over all hunts, allowing you to hunt all who fit the criteria as prey.*

At the start of the Trial, **4 random Hooks** are changed into ***Scourge Hooks***:

* The Auras of ***Scourge Hooks*** are revealed to you in white.

Whenever a survivor is unhooked from a Scourge Hook, The following effects happen:

* When they interact with a Generator within **30 seconds**, it becomes Blocked by the Entity for **20/23/26 seconds**;
* They can not leave through the Exit Gates for **55/60/65 seconds**;
* They become the Obsession;

*"She says "The Jungle came alive and took him."" - Jorge "Poncho" Ramírez*

## Mori

The Predator Leaps onto the survivors back and impales them in the back before blasting a hole through their head with the Plasma Caster, It then proceeds to dig into the survivors back and tear out their spine before letting out a victory roar and tossing the spine.

# New Survivor: Alan "Dutch" Schaefer

## Alan "Dutch" Schaefer

### Chapter

Predator

Alan "Dutch" Schaefer is the bold commander, able to use his combat training and lessons he taught himself, he is able to out think any man or thing that tries to take him as a trophy.

His personnel perks Blood of the Bold, Contested, and Deceptive Planning allows him to slow his bleeding, Stand up to the killer and gain strong abilities, and make pallets traps even without need to pull it down.

## Personnel Perks

### Blood of the Bold

 *Your sense of combat has made it so pain is barely a feeling.*

You Bleed **30/35/40%** less frequently. Your Grunts of Pain are **50%** more quiet You are immune to the ***Hemorrhage*** status effect.

If you were to suffer from the ***Broken*** **status effect**, it lasts for **10 more seconds** than usual.

*"I ain't got time to bleed" - Blain Cooper*

### Contested

*When the end approaches, you face it with honor.*

When you are the last survivor standing, *Contested* can be activated by pressing the active ability button. Once pressing the active ability button, You let out a Warrior Cry creating a loud noise notification at your position, see the Killers Aura for **5 seconds**, and Contested activates for **60 seconds**. During this time you gain the following effects.

* You see the Aura of the killer when they are chasing you/ breaking an object;
* If the killer was to be ***Undetectable***, you still are able to see their aura;
* You gain a **5/6/7% *Haste* effect;**
* You are immune to every negative status effect except ***Exhaustion*** and killer inflicted powers effects;

*Contested* activates only once per trial.

*"If it bleeds, we can kill it." - Alan "Dutch" Schaefer.*

### Deceptive Planning

*In order to survive against an unknown threat, you must take your surroundings and make it a defense system.*

 When repairing a Generator to **50%** of its progress, *Deceptive Planning* gains a **token**.

When you stun the killer, a **token** is consumed, and their aura is revealed to all survivors for **7/8/9 seconds**.

*"We're A Rescue Team. Not Assassins." - Alan "Dutch" Schaefer*

# Achievements

### For Honor and Glory

As The Predator, track a total of 18 survivors with Targeting System in Public Matches.

### From Above

While chasing a survivor, fall from great heights a total of 20 times in public matches.

### Adept Predator

Achieve a *Merciless Victory* with The Predator using only his Unique Perks: Agile Hunter, Blood Sport & Scourge Hook: Hunter's Ulitmatum.

### Adaptive Command

Stun the killer a total of 6 times without being 3 meters close to them in Public Matches.

### Welcome to the Jungle

Repair the Generator near the Destroyed Helicopter in the Rebel Encampment and live to tell the tale.

### Adept Dutch

Escape with Alan Schaefer using only his Unique Perks: Blood of the Bold, Contested & Deceptive Planning.