Surviv Help Center

**Surviv.io** is a 2D Battle Royale game very similar to PUBG and other battle royale games that came out during that time. It may seem like a game in which you just randomly shoot at other players, but that's not true, as you will need to have good knowledge of the game to get the Chicken Dinner. Hopefully, this page will help out the newbie players and get them their first Chicken Dinner.

## Tips

* **Read the weapon stats** — Knowing the numbers behind each Weapon is crucial to understanding which guns to take. Different weapons have different stats, all weapon stats are here. If you don't want to, you should at least try to understand which guns are better.
* **Take cover** — This is obvious, it will reduce the amount of damage you take drastically. Stones and Trees are recommended as they are abundant across the Map. If you can, try finding indestructible or hard-to-destroy cover like hardstone blocks, shacks, and houses. Don't take cover behind explosive obstacles such as barrels because they could kill you if destroyed.
* **Use A Med Kit If needed** — Bandages now heal up to 100% health! With this knowledge, one should easily judge when it is right to use a Med Kit. Since Bandages take 3 seconds to use for 15 health, it would take 9 seconds for 45 health. That sounds good, right? WRONG! A Med Kit can heal all damage in 6 seconds, so it is more efficient after that 55 health and below threshold. That doesn’t mean to say that bandages are bad, because they are far more common that Med Kits, and it might sometimes be better as a quick starter for healing. Just remember the relative rarity and situation before deciding on what to choose to heal.
* **Adrenaline helps** — Adrenaline, which comes from Sodas and Pills, will make you recover health faster. The more adrenaline you have, the more health you gain per second and also will boost your movement speed when you have more than 50%. This means you can dodge bullets better and stay in battles for prolonged periods of time. It's usually best to get your adrenaline as high as possible once there are few enemies left and to keep it up whenever possible. High adrenaline also allows you to advance into the red zone and recover precious amounts of forgotten loot, as it will slow the Red Zone's passive damage. Depending the quantity of supplies you have, you should always at least have some adrenaline.
* **Lead your shots** — Bullets have travel time. Don't just fire where enemies are now, fire where they will be when your bullets reach them. Try to predict their movements and act accordingly. You should also take into account your weapon's accuracy and bullet velocity.
* **Deal with the threat before reviving** — You're defenseless when reviving teammates, so take down the enemy or make sure he's gone before trying to revive your teammates. Always revive a teammate beside or near an Obstacle in case another enemy with higher Scope sees you unless your teammate won't move. DeployingSmoke Grenades can also help hide you and your teammate while reviving. Also, don't be stupid and revive your teammate if he's disconnected/AFK (Away From Keyboard). You can tell if there is an “x” next to their name and health bar in the upper left corner.
* **Frags and MIRV Grenade** — Frag Grenades and MIRV Grenades are very good for convincing people to leave and killing unaware players, as long as you can get away in time. One trick is to throw a Smoke Grenade, then throw the Frag/MIRV Grenade in the cloud of smoke formed by the Smoke Grenade if you know that someone is inside. After pulling the pin, count to four so that the grenade explodes immediately when it lands. Be careful not to hold it for too long, or it will explode and most likely kill you before/when you throw it. If you have a good scope (Preferably a 4x Scope or higher), you can throw the Frag Grenade onto someone with a smaller scope, as the field of vision lets you throw the frag farther. This also applies to MIRV Grenades. But make sure to lead your throws on a moving target else it'll miss or not explode in time. To make sure it explodes quick enough, cook it for at *least* 3 seconds, but not more than 4.
* **Speed** — Especially at the beginning of the game, rush to get Equipment. Avoid combat zones, unless there is something rare or something that you absolutely need. In all situations, speed can give you advantages of all sorts. To increase your speed, practice using the controls quickly, and try to increase your adrenaline, which is from Pills and Sodas so use it whenever you can. It should be noted that you run the fastest with fists equipped. So if you're in a hurry, and there's no nearby threat, you should just run with no weapon in your hand.
* **Stay in the circle** — This is obvious, but unless you want to grab anything or revive a teammate, stay in the white outlined circle. As mentioned before, if you must dive into the red zone, be sure to have a substantial amount of adrenaline and health, especially in late game.
* **Don't go for useless clothing** — If you are in a dangerous place, don't go for useless clothing unless it is Forest Camo or the Ghillie Suit, as those provide adequate camouflage.
* **Reload your weapon** — Reload whenever possible. There is no penalty, and the extra bullets may save your life. Reloading while traveling can save you from arriving at a battle/running into an enemy with an empty gun.
* **Be Aware Of Your Surroundings** — Take note of any obstacles around you. This may help save your life later on. Generally, you should stay away from explosive obstacles, especially if they are partially damaged, for obvious reasons. You never know if there's a player off-screen ready to blow you up.
* **Take cover under tables and bushes** — You are able to hide in/under both bushes and tables, the latter of which will completely hide you under it. Generally, you are less noticeable under bushes when wearing Ghillie Suits or Forest Camo. Doing this is especially useful when needing to heal, reload or just wait to perform an ambush on anyone walking by. People rarely check under tables, by the way.
* **Destroy Cover** — Certain walls can be destroyed by shooting them, so you are never 100% safe behind walls. Shotguns or spray n' prey weapons are very good at destroying cover, but LMGs such as the M249 are also given damage buffs to cover (DP-28 and QBB-97 has a 50% boost, BAR M1918 and M249 have a 75% boost, PKP Pecheneg has a 100% boost). Shotguns will destroy walls in two shots or less, and some pellets from the last shot may even go through the wall.
* **Conserve Ammunition** — If you have a gun and come across a crate or whatnot with loot inside, DO NOT use your gun to break it open, especially with rarer ammunition types such as the .50 AE (For the DEagle 50) and the .308 Subsonic (For the AWM-S). Use your fists. By using your gun, you are wasting precious ammo which should be used for combat. Even if you have a surplus of ammo, try to be conservative with it. If you happen to be in a situation in which you must break crates with your gun, say if someone has a shotgun and you don't want them to turn it on you when you are vulnerable, feel free to do so. This strategy will help if you are low on ammo, and conserving it will increase your odds of winning. If you wish to not use this technique, you do not have to, but keep in mind that your chances of being in a situation in which you are ammo-less will skyrocket.
* **Looting** — Try to take the loot in a fight if you can, as the enemy will not be able to get at it and may run out of supplies. However, be careful as enemies may attack you if the loot is in the open.
* **Two birds with one stone** — Try to get behind Crates when players are shooting at you. When they destroy the box, pick up for loot. Especially useful if you are low on supplies (etc. good guns, Ammunition, Consumables).
* **Go to nearby loot spots** — Trekking across the map to reach your favorite loot spot wastes time that could be spent looting and killing.
* **Find the Bunkers** — Bunkers can be found by looking on the map for a perfect triangle of three trees. Even if it has already been looted, there is almost always a couple things left on the floor.
* **Get help from friends** — If you don't know what to do in a situation, ask a friend for help!
* **Don't draw attention to yourself** — Use this to your advantage, as if you keep quiet, don't fire your weapons, and use bushes especially, you may end up winning. Try to know your surroundings so that you may move from bush-to-bush. Be sure to find clothing that helps you blend into the map.
* **Bullets ricochet** — Certain metal objects, such as Barrels, Ovens, Containers, Warehouse walls, hedgehogs, and Silos will reflect bullets. This can be used to attack enemies who are around corners, or to cause enemies to damage themselves. Do note that bullets deal less damage and travel shorter distances after ricocheting.
* **Change Keybinds** — Changing keybinds will allow you to more comfortably (to your taste) press buttons and do different things. Some good examples are binding "toggle map" to Q, for it will still keep the g key toggling map. This means that you no longer have to use your other hand to toggle the map when moving left. The other example is to make "other gun" bound to space, making it extremely easy to quick switch, making you look like a real pro. Or even change you reviving keybind so you are still able to pick up loot as you revive a team mate.
* **Time your attacks** — If you're facing a survivr in a fist fight or any type of melee fight, time your attacks and hit only when you know you can score the opponent. Spamming the shoot button not only means you are easy to dodge - it also means that you will break your mouse soon.
* **Don't team** — Noobs or beginners often tend to try and team with other people, and that person may be you! Backstab them before they backstab you.
* **Toggle your minimap** — If you have a good scope like a 8x or 15x you can almost see what the minimap shows you so toggle your minimap since it partially blocks your bottom-left view.
* **AFK TEAMMATES** — Many duo or squad players close their games randomly. You can see their names are grey, like dead teammates', and there is an “X” next to their health bar. Kill them with your fists for loot or use them for shooting practice. Killing AFK teammates does not grant you kills, however, killing afk enemies grants you kills so make sure to kill your afk teammates if you don't want your enemy having a kill!
* **Take ammo** — If you do not want a gun that uses rare ammo (EX. Deagle 50 or other guns that use rare ammo), take the ammo even if you are not taking the gun. This makes the gun relatively useless for anyone else that might come upon it. You might also come across a good gun that needs that particular type of ammo or your teammate might need it.
* **Gun selecting** — Always have a mid/long range weapon and a close range weapon so you can be ready for any situation you might encounter. also, if you are low on ammo for a gun, especially one with rare ammo, it might be better to take a worse gun with more ammo to save you from running out mid-fight.
* Katana — The Katana has a small damage hitbox behind you and to the right. You can take advantage of this, just don’t rely on it.

## Techniques

* **Quick-switching** — This is the act of rapidly changing your weapon after firing it. Certain guns have a massive speed reduction after firing, as well as a delay before you can fire again, and by switching to your secondary right after shooting it you can negate these factors. This helps for guns such as the M870 or any of the Sniper Rifles. To perform the technique, make sure you have two loaded guns in your inventory. When it comes time to use it, shoot and switch to the other one. Reload, shoot again and switch again, and so on. This is good for applying a quick burst of damage at the beginning of combat. You can use the "Q" key to automatically switch to your last used weapon. In an update, they made it so the M870 could not be quick-switched, because the developers thought quick switching M870's was too overpowered. (See: Quickswitch)
* **Grenade pressuring** — This technique is easy to use and extremely effective, however it is not at all well known. When you are chasing someone around a Container, an Outhouse or a Silo, throw a Frag Grenade or MIRV Grenade *without cooking.* Continue chasing but try to force them into the grenade. 9 out of 10 times they will run away or charge at you, enabling you to easily shoot them with no structure in the way. If they don't run away, they will get killed by the grenade (unless they have the Flak Jacket Perk).
* **Sneaky Explosives** — When your opponent is next to a Barrel, Control Panel, or other explosive objects, shoot the explosive, dealing massive amounts of damage to the enemy.
* **Explosive Smoke** — If your opponent is hiding in smoke, run in the smoke, drop a few grenades, and run out. Your opponent will have no idea you threw grenades and will get exploded.
* **Surprise Grenades** — A similar method to "explosive smoke" and "grenade pressuring". Combining the intention of both methods, it makes a great technique for loosing enemies chasing you or luring them into a trap. When fleeing, making the impression of fleeing or making an escape from a tricky situation, walk close to trees, bushes or other obstacles where you can throw in a hidden grenade and then let your enemy follow your path, and hopefully in to the trap. Even if your enemy spots what is about to happen, the method will still work as grenade pressuring.
* **Explosive Bullet V1** — Although this works for all play styles, it works best for sniper rifles. Drop some loot near a damaged explosive and hide nearby. When the opponent walks up to take the loot, shoot the explosive, killing them.

**Explosive Bullet V2** - Toss a mine in whichever direction you choose and quickswitch to an accurate gun to shoot over the mine, exploding the mine.

* **Door Mastery** — This is a technique that is very useful while inside a building. This technique requires you to be behind a door with a breakable wall. Stay at a safe position around the door, making it so if the other person pulls out a shotgun, they won't be able to shoot you if they open the door and fire. However, you can also close the door every time the other person opens it up. What you want to do is to take a fast firing gun, MAC-10 or Vector recommended. Shoot at and break the wall with the door and pull out your Shotgun to fire at the other person. They will either die or lose a tremendous amount of health. From here you can finish them off with your fists, or another Shotgun.
* **Door Mastery 2-** Metal doors have the property of ricocheting bullets dealing 50% of damage. You can use this to your advantage when going against an opponent with a shotgun or sniper. If you open the door so that your opponent has a clear shot to you BUT the door can be closed, BLOCKING the shot, you can stand right by the door and just as they shoot, close the door on them, effectively making them shoot themselves. Works great when you have low-level guns, fists, or just want an advantage.
* **Door Surprising** — Extremely effective technique. Find any bunker, like the Storm Bunker or Hydra Bunker, and peek inside to make sure there either is an inhabitant, or extremely likely to be one. Close the metal door leading up the stairs and back up. Make sure you are *entirely* clear of the stairs or the person downstairs can see you! Take any close range weapon (MP220 preferred, but any Shotgun, or even SMGs, will work) and wait for someone to poke out. As soon as that noisy door opens, you blast them. NOTE: Basic Bunkers are one room and fairly obvious if you peek in on someone, and the Conch Bunker has two possible exits.
	+ *Also works* — when inside Hydra or Conch Bunkers, camping behind automatic sliding doors when you see/hear another person entering the bunker (noisy stair doors), or in the Vector room with known people looting the Hydra Lab (they'll check the room eventually, its principle). Works because each room in a Hydra or Conch Bunker is revealed separately as you walk around them, but beware some visibility between rooms from ceiling grates.
* **Door Leaning** — Take close range weapon preferably a shotgun or a fast-firing smg and lean against a door. When a player enters the building they usually don't check what is inside and enters right away. When they enter, immediately fire while exiting the building to avoid retaliation just in case he is still alive. This normally results to the person having no time to react and dying quite instantly.
* **Blind Swinging** — Smoke Grenade, useless no more! Until Melee Weapons were added, Smoke Grenades weren't very good for their intended purpose as a range equalizer, since spraying blindly around when you and an opponent are both covered by smoke is more wasteful than effective and generally doesn't land many hits. HOWEVER, chances are your adversary is within arm's reach, so why not bring out your melee and aimlessly swing it around? As long as you walk about the cloud a bit, you're bound to connect a few hits. Besides, it beats the alternative to blindfire; sitting around doing nothing until the smoke clears. However, going to an edge of the smoke and spraying back and forth while moving is more effective, so blind swinging works best when you have low ammo.
	+ *Also works* — Spam a bunch of grenades all around the smoke. As they will be completely hidden from view, all you will have to do is exit the smoke right when they are about to explode, in order to act inconspicuous. This is usually very effective if your opponent is healing.
* **From the Grave** — If you know you are about to die, drop a few Frag Grenades and if the enemy isn't paying attention, they will be blown to smithereens as you get the last laugh.
* **Kamikaze** — Throw a Frag Grenade and stand right on top of it so you will blow up. The Frag Grenade will be covered by your body so hopefully, people will try to take the opportunity of killing an AFK player with their Fists. Usually, though, you will just explode yourself.
* **Kamikaze 2** — With a high adrenaline bar, and the perk Flak Jacket, run after an enemy player while cooking a grenade. This is typically done is close quarters combat, and sometimes at medium range if there's enough objects. However, the flak jacket perk is only available in events.
* **Kamikaze 3** - When you are low health while fighting an enemy and there is no possibility of getting out of this situation alive, cook a grenade and charge at the enemy, killing both yourself and the enemy. This mostly only works in close quarters.
* **In The Hatch** — When an enemy is healing or reviving a teammate in a room with one entrance, throw a grenade and close the door. The enemy will stop reviving/healing and run out of the room. They will be weak if they are healing and their teammate will be dead if they were reviving.
* **Fire and Hide** — This technique works especially well with a Sniper Rifle or Shotgun. Using an indestructible obstacle will work the most effectively. When up against a person who has a more powerful weapon, try firing a one quick, accurate shot, then just as quickly getting behind cover so they don't have time to fire back. Very effective because you will surprise your enemy, and, when using a Sniper, it only takes a couple of shots to finish them off. Also quite effective in 1v2-4s.
* **Movement master** — Mastering the WASD movement you may dodge bullets and minimize the damage you take, shooting wide angles and using obstacles to your advantage, often optimized movement and looting in buildings, a technique developed, optimized and used by the very best players in game, like serin.
* **Corpse Defense** — Hide behind a enemy that is knocked down, using them as cover. They will not take damage for their own team is shooting at them. This will make them unable to be revived and giving you a temporary indestructible shield.
* **Desperate Looting** — Using a weapon with a really large magazine and or a weapon that deals additional damage to objects such as the DP-28 or another LMG to destroy loot crates. A melee weapon (other than knuckles) can do this much better. This technique is often used by noobs is is generally advised against doing so.
* **Explosion Cover** — Throw a Frag Grenade or MIRV Grenade where a teammate is going or where a teammate is stationary (Healing or Knocked down). Since friendly fire is disabled, nearby enemies will either have to run away from your teammate, or take a lot of damage. When doing this, you typically don't cook the grenade for longer than two seconds.
* **Mosin Attack** — While you have the perk, One In The Chamber and the Mosin Nagant, shoot a single shot, reload and repeat whenever in combat. As you can reload in 0.5 seconds a single shot, this works well enough, but requires that you have very good aim.
* **Bloodthirst** — Using a weapon other than melee or a shotgun, fire in random directions around yourself. The goal of this is to fire enough bullets so that a stray bullet will attract the attention of a player to come towards you.
* **Human Shield** - When reviving a teammate, put your body in front of your teammate to avoid any stray bullets from hitting and possibly killing your teammate while being revived. This best works with a Pan as it can deflect bullets.
* **Grenade Faking** - When you see a Player camping, cook a grenade and look at the opposite direction, then immediately face the enemy and throw it at him. The player will not expect you to throw it at him and will have no time to react.
* **The Execution** - When in close quarters, you can rush your opponent and stay on top of them while spamming your melee. Your opponent’s guns can’t hit you if you are on top of them due to barrel length, but your melee can hit them fine. You can also try to stay behind them if you have a Katana or Naginata, and above 50% adrenaline, and smack them in the back of the head repeatedly. The Katana/Naginata’s high damage will kill the enemy quickly, and if they try to change direction, the reach will do them in. Since you are faster than them with adrenaline and melee, they will be hard-pressed to hit you, as you can change directions quickly and overtake them.
* **Cheeky Pressure damage** - In mid or longer range battles, throw an uncooked grenade to move your opponent, and as they run away to avoid frag damage, put some cheeky shots in to damage them. Any shots they make will be relatively inaccurate do to their movement and them being focused on the grenade.
* **Pressure Switching** - If an enemy has a high powered weapon, forcing them into an environment where that weapon is no longer a viable option - therefore forcing them to change weapons - can eliminate the threat of very good guns and give you a better chance. Examples of this would be pushing a Sniper Rifle user into a close range situation. To know which situations to force each gun into, visit each guns pages.

## Play Styles

There are a few play styles that most players often align with. They depend on loadouts, gear, and how the player performs in the game. Of course, you may play as multiple of these types of styles, or none at all. These aren't here to instruct you that you MUST do one of these; they're just here to inform you of the different types of play styles.

* **Sniper** — This is simple to learn but hard to master. Basically stay far away, with at least a 4x Scope. Arm yourself (anything will do, but a Mosin Nagant, Mk 12 SPR, M39 EMR, SV-98, Scout Elite or AWM-S is preferable for their range, damage, accuracy and bullet speed). That's all there is to it. Stay away from everyone, and if they chase you, run while taking cover. Note that you can see farther to the sides of your characters than above and below. When fighting someone with a smaller scope than you, take advantage of their limited vision and shoot at them from above or below them, instead of to the sides. Further, take advantage of the environment by shooting barrels and ovens, destroying cover, or shooting people as they go for loot.
* **Assault** — Get a fast firing gun (ex. MAC-10, MP5, M416, Groza, AK-47, CZ-3A1, M4A1-S, Groza-S or Vector). Now you have choices. 1. Charge like a savage and just hold down the fire button in the general direction of the enemy and hope they die before you do. 2. Hide around a corner, under the table, in some smoke, the vault, etc. and when they come close, unleash the bullets. 3. Fight them normally.
* **Gunner** — Get an LMG (a DP-28, M249 or similar weapon) and stay at a distance from enemies while spraying bullets at them. Usually, the sheer amount of bullets will eliminate your enemies, but try to stay behind cover and retreat often so they don’t get up close and personal, where LMGs are less effective as a combat weapon. This works well even if the enemy is behind some cover, as LMGs deal bonus damage to obstacles.
* **Close Range** — Obtain a shotgun (M870, MP220, Saiga-12 or SPAS-12) and target starters or Snipers. Don't fight gunners if possible as they will overwhelm you with bullets. Snipers have a slow rate of fire, so get them right after they shoot. Starters don't have weapons except for fists, so if they come close, shoot them, and otherwise for kills, don't chase them as it is a waste of time.
* **Melee** — Use your Fists or a Melee Weapon (Katana, Naginata, Wood Axe) and get Sodas, Pills and maybe Smoke Grenades, if you know how to use them correctly. Be extremely cautious while fighting Gunners and Shot-gunners and try to dodge their bullets, using the speed from adrenaline to your advantage to close the distance to attack them with your fists or melee weapons. Snipers are easier to fight, as they only fire one bullet at a time. Not advisable for new players.
* **Passive** — Get a few weapons (preferably close range), then go to the middle of the map. Hide in a bush and stay there. If the play zone changes move inside and then hide. Keep waiting until there are only a few enemies left — There will be a plenty of leftover loots. Get them without being detected. Avoid combat as long as possible — The ideal situation is that you finish off the last remaining player when they are vulnerable after combat. This is a very good playstyle for those who are not confident and/or those who just want to get to the high rank at all costs. This may be very boring, so having something else to work on while hiding in the bushes might help.
* **Guerrilla** — This technique is similar to passive, but a little more offensive.  It involves hiding, but also involves attacking at the right time.  You need to find a good spot to hide, especially in bushes or overlapping trees. If you are a good player, hide under tables or other stuff in the Mansion, Barn, or House. When you see someone coming you attack, with full force.  whatever gun you use doesn't particularly matter, but it's better to use a small SMG or just an automatic weapon, like the MP5 or the MAC-10, because they have nice fire rates, and don't stick out of a bush while you're hiding.  Another way, which requires a bit of finesse, is smoking a grenade for about 5 and-a-half seconds, and then jumping out of the bushes when an enemy is near.  If the grenade is thrown correctly, you can end up injuring and/or killing *at least* one opponent.  If not, then you might die. (Note: This works especially well in close quarters, like in houses with bushes, because the enemy has nowhere to run.)
* **Demolition Man** — In this tactic, you must use mainly grenades to attack your enemies and smoke grenades to hide and confuse an enemy. Cooking grenades are vital in this playstyle as once you weaken your victim you can go in for the kill using a weapon of high power such as the SV-98 or an M870 or a weapon of high fire rates such as the MAC-10 or Vector. Always hide in bushes typically in-house bushes for a more limited area to escape for your enemy.
* **Border Patrol** — Useful late game. If someone is looting in the red zone or fighting in the red zone, go to that area and shoot at them while staying in the safe zone. The massive damage and your bullets will most likely cause them to die. However, their loot will be in the red zone.
* **Hit and Run** — Great on mobile. Spray bullets and grenades in the general direction of people, then switch to melee and run while erratically pressing the side movement keys/flicking the joystick (mobile). Best with high adrenaline.
* **The Third Party** — Find players who are actively fighting, wait until one party dies, and then rush the winner. They will be weakened from the fight, meaning you can finish them. Works best on lone players. Alternatively, you don’t have to wait until the fight ends, just rush them immediately. However, this is more dangerous, as you might get caught in the crossfire. Two players attacking you at once can be very lethal.

## Counterattacks For Playstyles

* **Snipers** — Try to get up close and personal as their DMR and/or Sniper Rifle will be unreliable at close ranges (unless they have really good aim). If they have an AWM-S though, be careful, as you might accidentally get them a step closer to KFC. However, if they are a bad shot, they may waste their ammo quickly.
* **Gunners** — Sniping is a good idea try to be hidden or have cover. Grenades are also useful for making them back off.
* **Close range** — Just like snipers, but the exact opposite. Attack them from far away, and never get close to them. If they have a SPAS, then you gotta stay a little farther back, or use the strategy for snipers.
* **Melee** — Stay as far away from them as possible, at ALL COSTS! If you have a shotgun, blast them.
* **Passive** — These players usually avoid fighting, so if you spot one, go after them. They probably won't retaliate. If you feel nice, ignore them, they will be happy.
* **Guerilla** — Just like passive, but these guys can actually defend themselves.
* **Demolition Man** — Well, just stay away from the grenades, but if it's late game, the red zone is really small, and you encounter one of these bad boys...
* **Hit and Run** — Don’t let the foe close in. Using a shotgun or sniper, or even holding a shotgun/sniper, especially the MP220, is intimidating enough to make the enemy back off, as they don’t want to die. If you don’t have that, try to kill them fast.
* **The Third Party** — Nothing you can do. Disengage and hope the Third Partyer will attack your original opponent, heal, and then attack.
* **Teamers** — Similar to pacifists, but want a friend they will never get. 'Team' with them, grab a Saiga-12 or MP220 and randomly backstab them. They deserve it. Also, it is useful to note that most teamers are terrible at the game, so it would be easy to dispose of these human wastes with only fists.
	+ **Against A Team** – Grenades can do massive damage to multiple enemies. If you can‘t kill both try to focus 1 so the teamer won’t have anyone to team with. Then finish the other player once finished with the first.
	+ **Against a Duo** — Focus one player and try to knock them out quickly. Then, duck into cover, pretend to heal, and if their partner tries to revive, cook a grenade and hit them. This will almost certainly kill the knocked player, although their teammate will usually see the grenade coming and flee.
* **Shotgun Shogun** — Grab an MP220 and a SPAS-12. If you can't find a SPAS-12, an M870 will do. The SPAS-12 is used for long range and the MP220 is used for short-range. This combo can be really good if used right.

## Combos

Combos are a huge preference for players. Every player prefers different combos based on playstyle and fun factor. This is just a list of the most common and favoured ones, but any two guns can be used in some way with each other. Best way to find out which one to use is try them out yourself, experiment and you might find one worth putting on this list.

* **Two MP220s** — This combo is not the best but will do as a "poor man's" Saiga-12". If you're quick with the Q, this can be for you. It's quite useful if you are bad at close range quick clicking as you have four chances instead of two. This combo can trick your opponent into that you are reloading and they may lower their defenses.
* **M870/Mosin Nagant**- The classic Quickswitch combo. These weapons are not so rare and is really good if you are good at switching guns and aim with a Sniper Rifle.
* **SV-98/Mosin Nagant/AWM and SPAS-12** — A Sniper Rifle and a sniping Shotgun. What could be better than that if you have a great scope? It is recommended to shoot with the SPAS-12 first then the SV/Mosin/AWM. If the target is moving perpendicular from you, shoot with the SV/Mosin/AWM as they might go for you. With this setup, however, it's best to keep a general distance from players, since the SPAS-12 is not as good as other shotguns in CQC.
* **Saiga 12 and M249** — KFC, here I come! Obviously, these two are extremely rare to get, so don't get your hopes up.
* **MP5 and MP220** — MP5 is used for long range combat and MP220 when they get close. Not much to explain here.
* **SCAR-H/QBB-97 and Saiga-12** — Essentially the same as M249 + Saiga, but a slightly lower, but still pretty high chance of winning
* **Dual G18Cs and MP220** — Close ranged madness. Great for clearing out bunkers.
* **Two M870/SPAS-12/Mosin/AWM-S/SV-98/SV-98 and Saiga 12** — Just quick switch. Easy kills.
* **G18C and OT-38** — It may sound rather stupid, but these two guns are surprisingly efficient while in early game.
* **MAC-10 and MK12 SPR/M39 EMR** — An upgrade to #8, it is more reliable and desirable mid-late game
* **SMG (except UMP9)/MP220/Pan** — Try to get as close as possible to the enemy, protect yourself with a pan and unload the magazines, if it survives, finish him with a pan. It would be good to have over 50% of adrenaline.
* **QBB-97 and MP220** — Both are pretty rare. The QBB-97 can destroy at a long range, while the MP220 is arguably the best shotgun close-range at around 562.5 DPS (Damage Per Second).
* **2 SV98/Mosin Nagant/One of each** — Obviously pretty rare to find, but it has happened before. And yes, this strategy actually works... if you are good. This can be deadly at close range too... melee the opponent if you have to.
* **M1 Garand/M39 EMR/ MK12 SPR and MP220** — The DMR destroys shotgun users especially "poor man's saiga" with enough skill and Adrenaline. The DMR tempts the player to draw closer, allowing you to finish them off with preferably a Saiga-12, but a an MP220 works almost as good. This may be uncomfortable with an 8x Scope, because of the Shotgun.
* **Saiga-12/MP220 and SPAS-12** — This combo works because the SPAS-12 is a very good mid-range weapon, its range extending to the edge of the 4x Scope area. Because of the tighter grouping, the SPAS is more like an AR/MG. This may be difficult when sporting an 8x scope because the SPAS can't fire that far, but as long as you good adrenaline you can run up to an enemy and use this combo against them. Perfect for a shotgun lover!
* **MAC-10 and MP5** — This combo is efficient because the MAC-10 is quite a beast at close range, and the MP5 with its great accuracy works at long range, and can even finish off closer ranged enemies!
* **MAC-10 and SPAS-12** — This combo is for the people who like to use the right weapons in the wrong way. In this combo, the roles are reversed. The Mac-10 becomes your shotgun in the sense that it is powerful when your close up to an opponent. The Spas is used as a long single fire weapon in the style of a sniper but with the power of a shotgun. This combo would be used during mid-game.
* **CZ-3A1 and M4A1-S** — Good in 50v50. Not so fast but a lot of damage if you can quick switch. Good close range and far range too. The CZ will basically be your main and you finish your opponent off with M4. like the main course of the dish, then you add some SPICE!
* **M870+AK-47/M416** — This is another good combo for quick switchers. You can get a shot of with the M870, and then a couple cof heeky hits with the AK. Fire M870, switch, fire a couple shots, and then back to M870. Not only does this get extra damage, ibut it will alsoscare your opponents with how good you are.
* **Saiga-12+SV-98** — Very effective if you have a medium scope and a high scope. The Saiga-12 is useful for close range, and the SV-98 is for sniping. Both are pretty rare, but it works just fine if you find them.
* **MAC-10/Vector and Shotgun** — It is an incredible combination, since you could either kill from long distance with preferably a Vector, or a MAC-10, or you can shoot from close range with any shotgun. It is surprisingly effective and tremendously underrated.
* **2 SV-98s** — This combo is incredible for quickswitchers. It is unstoppable. It is a great way to rack up kills. Many notable players have gotten over 30 kills using this combo.

## Weapon Tactics

### Shotguns

Shotguns can be found all over the island, and with them come to their own unique methods of attacking.

* **Storm Method** — The storm method is where you find a way to trap someone. After this, you shoot them with a shotgun, but the spray doesn't let them escape.
* **Siege Method** — This one is simple. You chase after someone, shooting them as they run. The trick is that they will be surrounded by the bullets and can't escape. They will eventually die. A sub-tactic to use here is to have high adrenaline, making you faster than them, allowing you to catch up.
* **Squad Attack** — If you are ever up against an entire squad or a group of teamers by yourself, attack with a shotgun. The shotgun will spread, shooting multiple of them at once.

### Sniper Rifles

Sniper Rifles are rare but can be found pretty much anywhere. Sniper Rifles are usually only useful with a good scope, but if you can quickswitch well, they are some of the best in the game. These weapons require the highest skill to use.

* **8+ Attack** — This method is where you use a large Scope (8x or 15x) to kill someone. The good thing with all sniper rifles in Surviv.io is the fact that they are incredibly accurate, allowing this method of attacking to work. This attack doesn't require an 8x scope, just a scope larger than the person you are planning to attack. Since you don't know what scope they have, it is safer to use an 8x scope or a 15x scope, but this method will still work with a 4x scope.
* **Squad Snipes** — This is one of this editor's personal favorite methods of attacking. If you are playing squad and you have a sniper rifle, try to gain your teammates a sniper rifle each as well. You can all bunch up, pointing different directions with your snipers, so when you shoot them, it is like a shotgun-sniper rifle mix. Good for taking out small targets trying to run away. This method only works if you are in a squad with people you know, that way you can communicate what you are going to do.
* **Quickswitch** — Without using this skill, sniper rifles are pretty much useless. If you quickly switch weapons, you will not slow down after firing, and by perfecting this skill, you'll be able to wipe out entire squads at close range. Quickswitching also works on M870, SPAS-12, and Saiga-12, although most people do not quicks-witch the Saiga, because it has an insanely fast fire rate. By setting a custom keybind in the lower right corner, you can set the "Swap Weapon" key to whatever suits you. Press this key immediately after firing a sniper rifle. (See: Quickswitch)
* **Double Pump** — If you have 2 sniper rifles or a sniper rifle and a shotgun, you can do a "double quickswitch" by firing one, quicks witching, firing the other, and quicks witching back. This takes a lot of skill and it is best to learn to quicks-witch before working on a double pump.
* **Close Range Assassin** — Sniper Rifles are known for their usefulness at range, not in close quarters combat. If you are in a building where there is a wall separating you and your opponent (like the back door of the police station), you can land an easy shot by going inside for a second and shooting, lowering their health. Another method is to fire off two shots quickly(this should kill your opponent unless they have really high armor) before your opponent even fires off a shot.
* **Fidget Spinner** - After you fire a sniper rifle shot, you become extremely slow. During this time "spin" like a fidget spinner, making it hard for the enemy to shoot you. This task can also be performed when you are reloading with any rifle. Quickswitching is an alternative to this.

### DMRs

* **Spam Click** — If you click as fast as you can, these can turn very powerful, especially in mid-range open fighting situations.
* **Mobile Playing** — I know it seems odd, but as mobile players get a built-in auto clicker, a DMR can be quite overpowered. However, as it is generally harder to play on mobile, you should not play on mobile solely to use a DMR. But if you already are on mobile, they are some of the best choices.
* **Ranged Standstill Attack** — Since all weapons have better accuracy when you are still, a DMR is one of the best examples for this as they have practically 100% standstill accuracy and extremely fast shots. Stand far away from your opponent, with a higher scope, and spam click at them. Most shots will hit and the opponent will usually die. If they seek cover behind rocks or a small structure, you can equip a short-range weapon and grenade pressure.
* **Support Specialist (No Fortnite references intended)** -- One of the most effective ways to deal damage to players with DMRs is to send a teammate to attack the enemy(s). While the enemy(s) are busy dealing with your ally, provide covering fire for them and deal damage from far away with your DMR, AR, SR, or LMG. (This works with multiple classes.) This strategy can be deadly due to the cooperative nature of Duos, Squads, and 50 vs 50. At the very least, it will force an enemy to retreat and be frustrated about all of the bullets that are being fired at them.

### LMGs/SMGs

LMGs (Light Machine Gun) and SMGs (Submachine Gun) are very similar in the fact that they both fire *pretty* fast. Because of that, they have similar tactics used for attacking.

* **Ranged Machine Attack** — This method is *very* powerful against shotguns because they have limited range. Take advantage of that fact and shoot them from afar. This method also works with snipers, but remember to quickswitch.

* **Spiral of Bullets ('Death Blossom')** — This interesting method of attack is called "Spiral" of bullets for a reason. In this attack, you spin in circles, firing as you go. By now, you probably think this attack sounds stupid, but it is good as a last resort if you are surrounded by a whole squad. Also, if you ever need to waste a bit of ammo for some reason, this method is just fun to do to waste it, considering the fact that you might accidentally hit some unsuspecting player.

* **Storm Tactic** — In this attack, you chase after someone, rapidly hitting them with bullets at the same time. This also works with Assault Rifles, like the AK-47, M416, M4A1-S, or FAMAS.
* **Lots of damage** -- For this strategy, get a somewhat high damaging (or high DPS-ing) Spray gun, (PKP, MAC-10, Vector, etc.) and attack enemies at mid to close range. Up close, such weapons will devastate the enemy's health along with any cover they have. It can also suppress enemies, forcing them to find a more suitable cover position and stay there.

### Assault Rifles

Assault rifles are normally decent guns. A lot of the tactics can be the same, as both have similar fire rates.

* **AR Storm** — This attack pretty much works with any assault rifle, unless they are burst, in which case, the attack will take longer. The main gist of this method is to keep a concentrated fire on one person, eventually killing them. But because Assault Rifles are fairly common, this attack is super powerful if you are on squad/duo and someone else is backing you up.

* **Classic Table Troll** — To start off this trap, you have to find a normal, red house. You need to hit the oven down until it is smoking. Then, after that, you need to get someone to chase you. You will pretend to be on the run when actually you are luring them to a trap. In order for this to work, though, you need to be reasonably far in front of them. As you run, you go into the house and hide under the table. Pull out an assault rifle and wait until they come in. Once they come in the door, shoot the oven rapidly, killing them practically instantly. This can work with many other types of weapons.

* **Hydra Ricochet** — Take advantage of small metal rooms. (e.g. Hydra bunker vector room, mansion vault, bunkers, etc.) Bullets bounce on metal, so whenever anyone comes into your little base, all you have to do is provide a steady stream of bullets against the wall and they will get hit.

### Pistols

Pistols are by far the most common type of gun found on the island. They are also the only type of gun you can dual-wield.

* **Bushing Tactic** — Since these guns are so small, if you bush camp, you can hide pistols in there with you. If anyone ever passes by, they will be destroyed! Works well with dual pistols.
* **Splatter Shot** — Go for Dual G18Cs, they have a wide spray combined with high fire rate and are really effective when used in close-range situations.
* **Handgun Sniping** — Since the OT-38 and the OTs-38 is one of the most accurate guns in the game, if you have a good scope, you can turn this revolver into a sniper. OT’s also do high damage, making OT snipes very deadly. However, the OT is terrible in close-range combat, and has low clip size, so have a strong backup.
* **Bam Bam! --** OT-38 and OTs-38 are pretty underrated. They do pretty nice damage and are pretty accurate. Spam clicking with the Dual OTs-38 can do a ton of damage. Dual OTs work as a good substitute for DMRs.
* **Act like A Shotgunner** - Use the Dual G18C and push someone into a corner, then splatter them with the high fire rate of the dual G18C.
* **P30L Spam** - The P30L has the lowest (full clip) reload time in the game, at around 1.2 seconds. You can empty the clip quite fast, and then fire another 15 shots. In addition, the P30L has great damage, firerate, and accuracy, so it is a great gun. Beware the Dual P30L has more than double the reload time of the single P30L, making it much less effective.

### Throwables

Throwables can be found anywhere, but if you really need some, look for a grenade chest. In the recent docks update (Version 0.4.0), you can see grenade chests on the map. Grenade chests always contain frags or smokes.

* **Speed method** — If you have high adrenaline (50% or more) you move faster than normal. This feature helps a lot but comes in real handy for this strategy. First off, holding down with a grenade will allow you to throw it and blow up immediately, but this can be dangerous, because if you hold it down for longer than four seconds... \*Boom\*. If you have high adrenaline, you will run faster while holding down on a grenade, making it ideal for chasing someone. You just chase after them while holding on a frag grenade. After a few seconds, let it go, and they will (hopefully) blow up.
* **Hidden Grenadier** — Smoke Grenades can come in very handy. To use this method of attacking, throw a smoke near a battle. Hopefully, someone will see you trying to hide and come into the smoke cloud. As they do that, they won't be able to see you, allowing you time to hold down on a frag. Throw the frag and run away. Hopefully, they will get blown up, but this can work better if you throw more than one frag and more than one smoke.
* **The big barrel blow-up** — Sometimes barrels spawn relatively close to each other. This can be helpful, considering if someone comes near, all you need is one grenade, and the whole area goes Ka-Blooey. Usually, this method results in you dying as well, but if timed right, you can survive and still kill five people at once. This is efficient in the main room in the Conch Bunker.
* **In the Tank** — This strategy is useful in squads/duos. If a squad member got knocked out and a teammate is reviving him in a room, open the room door, throw a grenade, and close the door. Cooking the grenade is effective but you may be seen cooking the grenade.
* **The Container is for loot, not for a shield** — If your opponent is hiding behind a container, cook a grenade and throw it to one side. your opponent will run away from the grenade and will (probably) go into the open.
* **It's raining Potatoes** - Potatoes will slow down opponent and forcefully removed one of his item. Try grabbing a bunch of Potatoes, and when one unexpected Player comes, spam him with Potatoes and finally kill him. Snowball also works.

### Melee Weapons

Melee Weapons are good when you are in an enclosed area and used up your ammo/ have no time to reload. Besides that, some can be more useful in different ways.

* Samurai-- Have a katana. That is all I ask of. But remember that the katana is LONG so it can reach. Just spam and you can get someone if you have full adrenaline and can be good with click and tap tactics.
* Voorhees- Blast an enemy with a shotgun to weaken them, then chop them to pieces with a wood axe. NOTE: Only works in 1v1s, and best with high adrenaline.
* Juker-- Dodge all of the shots fired and melee them while they are reloading. Takes skill, but since they slow down when reloading, it's possible. Just make sure to finish them off on the first reload, as if they can fire again, they will almost certainly kill you.
* Quickswitching -- If you are pretty close to them, but not close enough, either lure them with grenades or if you have enough adrenaline, chase after them, periodically shooting them with your gun. Once they are weak enough, hit them with your melee weapon.
* Jumpscare -- Hide in a bush, tree, or table and kill the enemy when they are close.
* Territorial Bush Wookie -- If somebody happens to be camping in the same spot as you, cut them.

## Uncategorized

Note: Feel Free to Categorize ANY of the following into a correct category

* Hide in a bush near a barrel, then surprise a nearby player by making the barrel blow up using a gun. Collect loot (or leave some to attract players) and repeat. Useful as you can:
	+ Collect a lot of good loot
	+ Get a lot of kills
	+ Get on the leaderboard!
* When you break crates and you have better guns already, take **only the ammo**. This will ensure that you have enough ammo for new guns if needed or your current guns.
* Hide under a table in a house. Because tables act like bushes but are opaque, this troll allows you to shoot players that are trying to loot the house while staying completely hidden.
* If you have no guns, try running at someone with your fists and dodging at the same time. this will work most of the time as long as you keep dodging. this will confuse the player trying to shoot you.
* Hide in a bunker and close the door, make sure you have a weapon (MP220 works best). and when another player enters, open fire.
* Stay behind a gold rack in the bank. Keep the vault door open. Wait until another player comes or the red zone closes in. If you see a player outside the vault, block shoot or ricochet.
* Go into the shack and break the wall leading to the crate/barrel. Hit the barrel 6 times (7 times and it goes kaboom), then go stand in the corner with an M9 or an OT-38. Drop extra loot if the crate is gone. When victims try to take the loot, say "Bye-Bye" and blow 'em up. Try to position yourself next to high-populated areas (police station, mansion, bank, hydra bunker, etc). Note that armoured players with full hp might take a "finishing touch". This is a great strategy to use if your only weapon is a pistol. [NOTE]: You can stand next to the barrel and take 'em down with you (if you have no weapons)
* Grab a Ghillie suit, or if that's too hard, Forest Camo or Woodland Combat (NOTE: you have to find a storage area or shack with a tree next to it, so Ghillie Suits are better and easier). Hold an MP220 (MP220, NOT A Saiga-12) and when someone walks by, set them up for a date with the home screen.
* Throwing grenades into small spaces with metal walls like Bunkers and the Bank Vault. These frags will be impossible to dodge and deal massive damage to anyone inside due to the ricochet effect they have.
* The most important thing about surviv.io is practice, the longer you play surviv.io, the better you get. Feel free to try any of the tactics and some might work for you, and some might mess up every time.
* Most high kill games are achieved in good servers with few good players. Be sure to check times that servers are filled with bots and play during that time to get a high kill game.
* Most high kills game players usually loot less to save time, so if you have guns you need and plenty of heals, don’t loot, use the time to find more players.
* When shooting players, using a SMG and a high damage shotgun like the MP220. They can turn very powerful if you use them right and quickswitch, either killing or dealing tremendous amounts of health loss to your opponent.

## Outnumbered Fights

*How to win the battles when you are outnumbered:*

**1v2-SMG them.**

**1v3-Go to a nearby barrel, make the enemy follow you, then start punching the barrel and make it explode to kill you and them(Suicide Tactic).**

**Focus at one opponent at a time, and when you knock one down, try to toss a frag or gun them down to gurantee they won't be revived.**

**Hold frag or MIRV grenade, and launch and make take all, if not some of them.**

**Airstrike, especially if you have multiple**

**Techniques:**

(Some of these also goes for normal fighting, for you pros)

When fighting multiple enemies at once it is especially important to minimize the amount of damage taken, even more than usually. This comes at a cost though. You wont be able to stay agressive as much as normal, and for much less time. Making the fights last longer by constantly retreating behind cover makes it harder for your enemies to rush you. This also gives your enemies less time to spray n' pray you. If you know your weapons, be sure to make use of their traits, and make up for their weaknesses. Personally i would prefer a weapon with a high rate of fire or one which deals huge numbers with few bullets and little time on target. Try to throw a grenade or two once in a while. It will hopefully take chunks of their health.

***One at a time:***

Always look for ways to separate the enemy squad. Fighting 1v1 is better than 1v2. 1v2 is better than 1v3. etc. Focus one at a time. Give short bursts of SMG fire like Vector or shotguns like the mp-220, Saiga, or in lack of something else, the M1100. Then jump back into cover or retreat furtherer.

***Don't let em' take turns on fighting you***

If you succsessfully make use of the mentioned techniques, and end up in a battle of nutrition, your chosen enemy will hopefully soon fall behind his teammates to heal. Try to reach him with a grenade or a quick rush. Get him knocked and use him as shield while you escape. If this is too daring, you have still made your odds better by getting one less problem for a moment.

***Other:***

-Knocked survivrs always make good shields (goes with taking less fire). Don't be afraid to use your poor knocked teammate as shield if you need to. He won't survive if you don't anyways.

- Grenading a squad with heavy guns and LMGs while spraying them with SMGs. This puts them in a tricky situatio. They will either be moving slowly, taking damage, or holding fire.

-You can also try to cross a river. If the enemy squad follows you, the slow traverse of the water will make them sitting ducks. If needed, you can rather use your time to heal. Be aware that this can also backfire at you if you get caught crossing first. You always have to weigh your options with risk against benefits.

-Always find the "High ground". Be sure to have cover nearby. Fighting guerilla against the opposing squad will be most effective. Check your adrenalin. Try to keep it maxed if possible. Know that speed is key... and don't you get too greedy. Your health will be worth more than damage dealt.

"Good luck, and may the odds be in your favor"

## Frequently Asked Questions

*For a different list, see Surviv.io for Newbies*

**Q:** MP5 or the MAC-10?

**A:** MP5 is accurate and is useful in all situations but MAC-10 is good in close range as its a Spray N' Pray weapon. MAC-10 is also useful in Bunkers but the MP5 is good in bunkers if you are good at ricocheting. Be careful when using the MAC-10 for ricocheting, as its unpredictability could turn the weapon against you. These two can also work surprisingly well as an early-mid game combo.

**Q:** AK-47 or the M416?

**A:** Again, these are two similar weapons in the same category. Just like the MAC-10 vs MP5 debate, the AK-47 is accurate and longer ranged, but the M416 has a higher fire rate and has better DPS, except because of its accuracy, it's DPS falls behind the AK-47's DPS after about the edge of a 2x scope. It really depends on what your secondary weapon is, and how much ammo you have. It also depends on combos, if you have M870 the M416 is often prefered but if you have ex. Scout, then the AK-47 is better, of course, it's all up to you!

**Q:** My weapon uses ammo up too quickly!

**A:** Try shooting in bursts, it tends to be just as useful for accuracy but uses up less ammo. Also, go for green and blue ammo whenever you have the opportunity as they are more rare.

**Q:** How do you drop items? My teammate needs a Med Kit.

**A:** Right-click on the item you want to drop. Works on everything except for Fists, 1x scopes and your current Backpack. Note that Bandages and ammo drop in large quantities.

## Keybinds

Keybinds are one of the most essential features in surviv. Having a good keybind is the difference between a chicken dinner and 2nd place.

## Misc Trivia

This area is for trivia that doesn't fit into any page.

* It is possible to get a Zero Person Alive game. For that to happen, the winner needs to die before the camera freezes to show the stats.