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*Dungeon Maker* Wiki へようこそ
*Dungeon Maker* の Heroes, Monsters について、プレイヤーが情報をまとめたページになります。
皆で新しい情報を書き込んだり、既存のページを充実させていきましょう。

Dungeon Makerについて**Current Version:** テンプレート:Current Version
あなたはダンジョンを支配する魔王となり、侵入してくる勇士達を撃退していく。

罠をおいたり、モンスターを雇用したり、神秘的な力を得たり、そうしたことであなたはとダンジョンは強くなり、

魔王を倒して世界を平和にしようとするヒーローたちから魔王を守るのだ。Read more...

魔王

リリス

エリザベート

レベッカ

エマ

ターニャ

フロリア

メリエール

イレア

ガイドと質問

FAQ

New Players Guide

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Guides

* How to play guide for Dungeon Maker
* System requirements
* Release date
* Game support

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How to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
Plain Runner

The **Plain Runner** is the most common type of Runner as it spawns in groups of 2-4 and is easy to find in all Landscapes. It also spawns in any Landscape with vegetation, or in any place that allows other Runners to spawn in. Like all Runners, they are aggressive, have high attack speed, and can be mounted.

## Appearance

Plain Runners are ostrich-like mobs. They have purple-blue feathers and no neck. A purple crest goes down their heads. They have white eyes with green pupils and large open orange beaks. They have skinny orange legs.

## Taming

They are tamed using Milk Chocolate Bars, which are not to be confused with White Chocolate Bars.
レベッカ

**Rebecca** is a Dark Lord in *Dungeon Maker: Dark Lord*. Her playstyle is ...

 防御力 | 12

## Mana Abilities

Shadow Arrow
Tap anywhere on the screen to inflict 18 damage and give 6(+1 per Dark Lord Level) Corpse Explosion to the nearest hero.
 死の叫び
Scream of Death
 生と死
Life and Death
 腐敗
Decay
Inflict damage to all enemies as much as 10% of their current LIFE and give Corpse Explosion as much as damage dealt. **Upgrade:** Damage is increased by 15%.

## Awakening Rebirth Levels

Decay
 12 | 魂の侵食
Penetrating Soul
 13 | 霊の矢
Soul Arrow
 14 | 膨張
Expansion
 15 | 腐った肉
Rotten Flesh
Damage of Boss Skill: Decay is increased by 15%.

## [ひらく/とじる] 効果的な運用方法

レベッカは、フェーズによって運用法が変わる魔王だ。序盤は権能3を用いた不死の軍勢を利用して戦う。権能4解放後は死体爆発を火力に転換して戦うことになる。デバフ解除で死体爆発を消されるorバフ解除で不死を消されると事故死してしまうため、恐怖を安定して付与することが重要だ。

### ☆6装備の選択について**Weapon Exclusions / Weapons to Pick and why**

死体爆発を即座に火力に変換する死の掌中、不死のバフを撒く魔物の生存性を伸ばす堕落の斧の二つのみを開放しておくと良い。

### **継承について**

#### **魔物**

不死の多さが権能1の火力の高さ、および安定感につながるため、堕落した魔道学者（or聖職者or精鋭天使）は継承優先度が高い

#### **施設について**

Here is where we get a lot of variety in (this may be biased)

**とてもおススメ**

血のシールド

霧爆風

プリズム

**それなりにおススメ**

順風

恐怖

こんな選択肢もある

プリズムPrism

誘惑

恐怖

### **ゲーム後半における戦略Late Game Goals**

権能4の死体爆発の付与からの死の掌中での着火をスムーズに行うために、敵の行動を阻害する魔王部屋の構成は必要不可欠となる。

#### **魔物のスキル厳選Monster Builds**

魔王部屋は、シードレイク5体がいいだろう。

* シールド付与、不死付与の奴らを置いておきたい

##### **おススメ宝玉Recommended Orbs**:

* シャドーメア宝玉（魔王部屋の警備員に）
* フェアリー
* 魔道学者など

### **序盤について**

Usually the first \*500 days\* can take longer, can be done faster

### **中盤について**

Usually lasts for \*a few hundred days\*, may take longer
Release date

*This article is a stub. You can help Planetoid Pioneers Wiki by expanding it.*

This page contains the **release date** information for Planetoid Pioneers.

## Release date

The game was released on February 8th, 2018.

## Release information

The game is be available for purchase through both Steam and the Humble Store.

## See also

* How to play guide for Planetoid Pioneers
* System requirements
Creatures

*This article is a stub. You can help Planetoid Pioneers Wiki by expanding it.*

The **Creatures** in Planetoid Pioneers en el juego hay criaturas que actúan como la cadena alimentaria del planeta oh son la fauna el primer bicho que encontrarás oh los más comunes es un bicho de fauna espacial que vuela y se parece a un loro y otro que habita las cavernas que es un poco más resistente y es un bicho que también puede escalar

Bomb Bug

bicho volador

Bicho subterraneo

Silverback
How to play guide for Planetoid Pioneers

*This article is a stub. You can help Planetoid Pioneers Wiki by expanding it.*

This page will serve as a basic **How to play guide for Planetoid Pioneers**. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## Controls

A - Move to the left

D - Move to the right

W - Jump on the direction you are aiming

S - Lie down

Left click - Use weapon/Gather materials

Right click - Use weapon/Open blueprint window

Mouse wheel - Zoom

## See also

* Release date
* System requirements
Items

*This article is a stub. You can help Planetoid Pioneers Wiki by expanding it.*

The **Items** in Planetoid Pioneers.

```
   Wooden crates can be burnt and easily destroyed by players. They can be climbed. You can make one with 33kg of carbon and 13kg of water

```

-Small wooden crate:

```
   Small wooden crates are like wooden crates, but smaller. You can make one out of 16kg of carbon and 7kg of water

```

-Crate A:

```
   Crate A is a metal crate that can be climbed and destroy, but can't be burnt. You can make one with 148kg of metal

```

-Crate B:

```
   Crate B is a metal crate like crate A, but with a rectangular shape. You can make one with 149kg of metal

```
Weapons

**Weapons** are a type of category in Cube World.

Weapons and Armor are necessary for combat and defense.
The Steam version and Alpha Version use weapons differently but they work the same way.

When you equip weapons your stats are enhanced, there are different tiers of enemies that define their strengths.

## Rarity

White Text enemies are the weakest with regular armor and weapons, where Yellow Text enemies are equipped with legendary armor and weapons and can pose a problem for any player.

* White text variants of armor are regular variants of armor with one star.
* Green text variants of armor are are magic variants of armor with two stars.
* Blue text variants of armor are are rare variants of armor with three stars.
* Purple text variants of armor are epic variants of armor with four stars.
* Yellow text items are legendary variants of armor with five stars.

Rarities come with several affixes per tier.
Each item and tier is bound to a maximum and minimum amount of stats per tier.
Specific Tiers come with specific affixes and specific colors.

Exclusive to the Alpha Version, weapons and armor can be Adapted with Platinum Coins.

In the Steam Version, Adapting and Platinum Coins no longer exist.

## Weapon Types

Mage

* Bracelets
* Staves
* Wands

Ranger

* Boomerang
* Bows
* Crossbows

* \*Throwables

Rogue

* Daggers
* Fists
* Longswords

Warrior

* Axes
* Greataxes
* Greatmaces
* Greatswords
* Maces
* Swords

* Shields

## Equipment Stats

Regeneration, Mana Regeneration, Haste, Tempo, Critical, Armor, Spell Power, Attack Power, Resistance and Hit Points are the only stats available.
Assigned stats are not definite, they are generated within an amount of points.

If you find a Great Mace with +10 damage, you will also find a Great Mace with +12 damage.

The stats are not definite however follow a minimum and maximum amount of points per tier.

* "Hit Points" refers to the players amount of health.

* "Attack Power" defines the players melee damage.
* "Armor" refers to the players defense points on individual pieces of equipment.
* "Haste" controls how quickly the player responds.
* "Tempo" is how quickly the player can combat.
* "Critical" is the chance to do more damage.

* "Spell Power" defines a players magic power, mages depend on this.
* "Mana Regeneration" defines how quickly mana will restore, mages depend on this.
* "Resistance" defines the players immunity to status effects.

### Trivia

* Exclusive to the Alpha Version, **Formulas** are recipes sold by village vendors and dropped by monsters. Formulas are right-clicked to learn the recipe, when the player already has that recipe they wont learn it again. Players cannot learn recipes until they are the right level for it.

* In the Steam Version, Gnome Suppliers were added and must be rescued to "unlock" better armor to be sold at vendors in the region. Without saving the gnome supplier, the vendors will only sell worn items. Not only that, but Books of Crafting must be obtained from missions to unlock better recipes in your crafting menu for that region.
How to play guide for The Quiet Man

*This article is a stub. You can help The Quiet Man Wiki by expanding it.*

This page will serve as a basic **how to play guide for *The Quiet Man***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
施設成長データ

施設のレベルアップに必要な経験値：nExp \* Mathf.Pow(1.12f, nLevel)

※nExp=施設ごとの経験値係数

Exp. needed to upgrade facilities.

施設の初期経験値：Random.Range(nDay \* 10, nDay \* 25))

Exp of the battle reward facility:Random.Range(nDay \* 10, nDay \* 25))

戦闘で得られる施設経験値：倒した敵の数依存

1Exp/通常1

2Exp/精鋭1

Exp from battle is related to the defeated heroes.

1Exp/Hero

2Exp/Elite Hero

合成で得られるEXP：累積EXP+100 + 100 \* (1 + byGrade) + （改造済みなら+500）

下の表はそのレベルに至った時に累積している経験値数。

Under table is the points of Exp. which have the facility in that level.

Build10086データのため、現在のデータとはずれがある。（Barrierなどが顕著）
Witch

Landscapes | All

A **witch** is a female humanoid NPC.

## Description

A Witch is a Mage, and knows all of the spells of a Mage. They can be encountered in groups of 2-4 individuals, and as likely to be hostile as well as friendly. They can often be found in Greenlands as well as other Landscapes. Like Wizards, they have a devastating ray attack that can quickly kill players caught in the path of the beam who do not move away fast enough.

## Gallery

* A friendly Witch
* A hostile Witch
Planetoid Pioneers Wiki/Bottom section

Help WikiGeneral HelpGetting StartedEditing pagesNew pagesMoving pagesBasic imagesLinks

CommunityRegisterHow to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
The Quiet Man Wiki/Section 1

Welcome to The Quiet Man Wiki.Welcome to The Quiet Man Wiki.
The The Quiet Man guide for written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About The Quiet Man

**The Quiet Man** is an upcoming game being developed by Human Head Studios and published by Square Enix. It is expected to be released on Steam and Playstation 4.

The quiet man delivers an immersive story driven cinematic action experience seamlessly blending high-production live action, realistic CG and pulse-pounding action gameplay. Embark on an adrenaline-fueled motion picture like experience which can be completed in one sitting. [Read more...]
Planetoid Pioneers

**Planetoid Pioneers** is an action-adventure game developed by Data Realms.

## Description

Welcome to Planetoid Pioneers, a physics-driven action-adventure heavily inspired by classics such as Blaster Master (‘88), Metroid (‘86), and Exile (‘88). It can be played locally with or against your friends in seamless pick-up-and-play Co-Op and PvP action.

Explore deep circular worlds in this Physicsvania with local Co-Op combat and crafting! Also bring your game ideas and Early Access feedback to life with the Contributor Edition - its powerful engine and integrated tools allow you to help shape this game right alongside us.

The game was released on February 8th, 2018. It is available on both Steam and the Humble Store.

## External links

* Official Website
* Official Twitter
* Official Facebook
* Official Twitch
* Official Youtube
The Quiet Man Wiki/Section 4

Wiki Community

We are currently maintaining 292 pages (20 articles)!

Recent changes | New pages | Missing pages

How to help
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Boron carbide

A highly-resistant mineral compound.

## Used in

### Tailoring

* Ceramic-plated helmet (level 70)
* Ceramic-plated vest (level 70)
* Ceramic-plated gloves (level 70)
* Ceramic-plated pants (level 70)
* Ceramic-plated boots (level 70)
* Composite mask (level 80)
* Composite vest (level 80)
* Composite gloves (level 80)
* Composite pants (level 80)
* Composite boots (level 80)
Silverback

The Silverback is a creature that looks similar to Metroids from the "Metroid" series. It can spit acid, doing little damage to structures and the player, and it can grab into the player with its second "mouth" and drag the unfortunate player to its jaws and bite, almost certainly killing the player. Due to its sluggish movement speed, it is typically easy to stay a safe distance away from it and chip away at its tough and resilient skin, although some Weapons, such as the pistol, machine pistol, and bolt action rifle, do little damage to it. As a result, killing a Silverback requires advanced weaponry or a significant amount of time.

One somewhat reliable tactic is to use a weapon that overheats rapidly, such as the machine pistol, to overheat it on purpose. This allows one to throw the exploding weapon at the Silverback, almost certainly killing it.
The Quiet Man

**The Quiet Man** is an upcoming game being developed by Human Head Studios and published by Square Enix. It is expected to be released on Steam and Playstation 4.

## Description

The quiet man delivers an immersive story driven cinematic action experience seamlessly blending high-production live action, realistic CG and pulse-pounding action gameplay. Embark on an adrenaline-fueled motion picture like experience which can be completed in one sitting. You play as a man who is quiet.

## External links

* Official site
* Steam
System requirements

*This article is a stub. You can help The Quiet Man Wiki by expanding it.*

The following are the minimum and recommended **system requirements** for *The Quiet Man*. While these requirements do not represent a guaranteed working configuration, meeting the minimum requirements should ensure at least a launch-able environment. There is no currently available information about the system requirements.

## See also

* How to play guide for The Quiet Man
* Release date
Wollay

**Wollay** aka "Wol\_lay", born Wolfram von Funck, is a Picroma Developer who is currently creating his own voxel-based RPG entitled Cube World. He is married to Pixxie (Sarah von Funck), who is the voxel artist for Cube World.

The progress of the game development can be assessed on his blog, or at the picroma website.

## About Wollay

Wollay writes about himself:
**I’m 32 years old, live in Germany, and have programmed games and engines half of my life. Besides that I’m also interested in drawing and digital art. I have studied computer science and after receiving my PhD, I started my own small graphics software company (www.picroma.com). Game programming is still my hobby and Cube World is my first “serious” game project.**

## Links

* his blog
* Twitter
* Facebook
Planetoid Pioneers Wiki

Welcome to  Wiki
the *Planetoid Pioneers* guide written and maintained by the players.
We are currently maintaining 253 pages (17 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

About Planetoid Pioneers

Welcome to Planetoid Pioneers, a physics-driven action-adventure heavily inspired by classics such as Blaster Master (‘88), Metroid (‘86), and Exile (‘88). It can be played locally with or against your friends in seamless pick-up-and-play Co-Op and PvP action.

Explore deep circular worlds in this Physicsvania with local Co-Op combat and crafting! Also bring your game ideas and Early Access feedback to life with the Contributor Edition - its powerful engine and integrated tools allow you to help shape this game right alongside us.

The game was released on February 8th, 2018. It is available on both Steam and the Humble Store.

Quick Links
About the GameCharactersItemsWeaponsVehiclesPlanetoidsCreatures

Guides
* How to play guide for Planetoid Pioneers
* Release date
* System requirements

Videos

*Planetoid Pioneers* Links
Official WebsiteOfficial TwitterOfficial FacebookOfficial TwitchOfficial Youtube

Help WikiGeneral HelpGetting StartedEditing pagesNew pagesMoving pagesBasic imagesLinks

CommunityRegisterHow to help

To write a new article, just enter the article title in the box below or in the search box at the top of the page.

* **Adding content**
	+ If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.
	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.

Main page sections: Top · Flex · Bottom. Changes for the main page can be proposed here.
The Quiet Man Wiki

Welcome to The Quiet Man Wiki.Welcome to The Quiet Man Wiki.
The The Quiet Man guide for written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About The Quiet Man

**The Quiet Man** is an upcoming game being developed by Human Head Studios and published by Square Enix. It is expected to be released on Steam and Playstation 4.

The quiet man delivers an immersive story driven cinematic action experience seamlessly blending high-production live action, realistic CG and pulse-pounding action gameplay. Embark on an adrenaline-fueled motion picture like experience which can be completed in one sitting. [Read more...]

Gameplay

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Main page sections: 1 · 2 · 3 · 4. Changes for the main page can be proposed here.
フロリア

防御力 | 12

## Mana Abilities

Nutrient Absorption
Tap anywhere on the screen to inflict 20 damage to the nearest hero, and give 1 Seed to the Dark Lord. **Upgrade:** Get extra 1 Seed if enemy is defeated with 'Boss Skill : Nutrient Absorption.
 自然の守りNature's Protection
また種を最大2個消費し、消費した種分吸収を付与します
Give 30(+3 added per Dark Lord Lv.) Regeneration to all monsters,
 浄化
Cleanse
Consumes all of the seeds and inflict 50 damage per 1 seed consumed to all heroes.
 収穫
Harvest
Give 1 Seed to the Dark Lord for every enemy in battle.

## Level Up

 Awakening Levels

Harvest
 12
Tree Bark
 13
Nature
 14
Elasticity
 15
Mother Nature
Whenever an ally monster dies, Floria gets 1 Seed.

# Strategies

## [ひらく/とじる] 効果的な運用方法

フロリアは生存性に特化した魔王である。再生する鋼と盾強打で攻めていくのが一般的な運用となる。

吸収を付与できる魔王でもあるため、魔王部屋にセイレンx5を詰め込み、魅了での自爆を誘う戦法も可能である。

### **継承について**

#### **魔物**

盾強打ビルドをするなら厳選したシャドーメアを（試練10なら）最低3体連れていくと安心。

魅了ビルドをするなら厳選したセイレン5体と聖職者ないし魔道学者。

#### **施設について**

Here is where we get a lot of variety in (this may be biased)

**とてもおススメ**

血のシールド

霧爆風

プリズム

**それなりにおススメ**

順風

こんな選択肢もある

恐怖

### 魅了ビルドでの注意点

セイレンに持たせる宝玉を厳選する。処刑場を入口に置いて恐怖付与をするなら精鋭吟遊詩人1と吟遊詩人を3、修道院長1いるといいだろう。

### **序盤について**

Usually the first \*500 days\* can take longer, can be done faster

### **中盤について**

Usually lasts for \*a few hundred days\*, may take longer
Planetoid Pioneers Wiki/Top section

Welcome to  Wiki
the *Planetoid Pioneers* guide written and maintained by the players.
We are currently maintaining 253 pages (17 articles).

Please feel free to contribute by creating new articles or expanding existing ones.

About Planetoid Pioneers

Welcome to Planetoid Pioneers, a physics-driven action-adventure heavily inspired by classics such as Blaster Master (‘88), Metroid (‘86), and Exile (‘88). It can be played locally with or against your friends in seamless pick-up-and-play Co-Op and PvP action.

Explore deep circular worlds in this Physicsvania with local Co-Op combat and crafting! Also bring your game ideas and Early Access feedback to life with the Contributor Edition - its powerful engine and integrated tools allow you to help shape this game right alongside us.

The game was released on February 8th, 2018. It is available on both Steam and the Humble Store.

Quick Links
About the GameCharactersItemsWeaponsVehiclesPlanetoidsCreatures
Cloth

A textile piece with multiple uses, especially in tailoring.

## Used in

### Crafting

* Gauze (level 10)
* Molotov cocktail (level 18)
* Small plaster (level 21)
* Repair kit (level 27)
* Large plaster (level 28)
* Camo kit (level 45)

### Tailoring

* Crude shoes (level 1)
* Mittens (level 1)
* Cap (level 1)
* Pants (level 1)
* Shirt (level 1)
* Bandana (level 11)
* Sweatshirt (level 15)
* Jeans (level 17)
* Protective gloves (level 22)
* Sweatshirt (steel-plated) (level 25)
* Pants (steel-plated) (level 25)
* Beret (level 30)
* Pants (light-armored) (level 38)
* Balaclava (level 45)

### Toolmaking

* Bag (level 10)
* Backpack (level 75)
* Rubber boots (level 75)
* Particle filter (level 105)
Armor

*This article is a stub. You can help Razor Trail Survivors Wiki by expanding it.*

**Armor** is a type of equipment that can be obtained from Tailoring skill and used in Combat.

This article is about armor base-types. Each armor object in the game is a separate instance of a certain base-type (see base-types and instances).

## List of armor (base-types)

### Head

* Cap (level 1)
* Bandana (level 12)
* Hide hood (level 19)
* Steel helmet (level 28)
* Beret (level 32)
* Mesh net helmet (level 37)
* Camo helmet (level 42)
* Balaclava (level 47)
* Ballistic helmet (level 52)
* Combat helmet (level 65)
* Ceramic-plated helmet (level 66)
* Ghillie helmet (level 73)
* Composite mask (level 81)
* Advanced helmet (level 85)
* Nanomat helmet (level 100)

### Chest

* Shirt (level 1)
* Hide rags (level 10)
* Sweatshirt (level 18)
* Leather jacket (level 22)
* Sweatshirt (steel-plated) (level 30)
* Jacket (steel-plated) (level 35)
* Aluminum vest (level 45)
* Ballistic vest (level 55)
* Titanium vest (level 60)
* Ceramic-plated vest (level 70)
* Ghillie torso (level 77)
* Composite vest (level 85)
* Advanced vest (level 95)
* Nanomat vest (level 105)

### Hands

* Mittens
* Hide gloves (level 7)
* Leather gloves (level 13)
* Protective gloves (level 22)
* Steel-plated gloves (level 32)
* Gloves (light-armored) (level 42)
* Ballistic gloves (level 52)
* Titanium-plated gloves (level 57)
* Ceramic-plated gloves (level 62)
* Ghillie gloves (level 72)
* Composite gloves (level 82)
* Advanced gloves (level 92)
* Nanomat gloves (level 102)

### Legs

* Pants (level 1)
* Pants (reinforced) (level 20)
* Pants (steel-plated) (level 33)
* Pants (light-armored) (level 40)
* Ballistic pants (level 50)
* Titanium pants (level 58)
* Ceramic-plated pants (level 68)
* Ghillie pants (level 75)
* Composite pants (level 80)
* Advanced pants (level 90)
* Nanomat pants (level 100)

### Feet

* Shoes (level 1)
* Hide shoes (level 9)
* Leather boots (level 14)
* Steel-toed leather boots (level 34)
* Boots (light-armored) (level 44)
* Ballistic boots (level 54)
* Titanium-plated boots (level 59)
* Ceramic-plated boots (level 64)
* Ghillie boots (level 72)
* Composite boots (level 84)
* Advanced boots (level 94)
* Nanomat boots (level 104)

## Scavenging only armor

The following base-types can't be acquired by Tailoring and are only available through Scavenging or by purchasing from the player market:

* Construction helmet
* Paintball mask
* Motorcycle helmet
Base-types and instances

*This article is a stub. You can help Razor Trail Survivors Wiki by expanding it.*

The three categories of equipment - tools, weapons and armor - all have **base-types** and **instances** of that base type.

## Base-types

A base-type is a broad group that has the same item name, picture, base stats and special bonuses. For example, a camo helmet is an armor base-type that has a certain amount of armor, evasion and gives an extra bonus to evasion while fighting in a forest or jungle. This is the same for all camo helmets in the game.

## Instances

When a piece of equipment is generated (crafted or found by a player), it will have a specific level (randomly generated but influenced and capped by the player's appropriate skill level) and quality. These two values will determine the number of modifiers to the base stats of the equipment base-type. Each modifier increases a stat (such as maximum damage, evasion points, side-drops and other special properties) and an instance of that equipment is created.

This means that every piece of equipment in Razor Trail Survivors is a unique item with properties based on its base-type but modified in many different ways. Some properties from the base-type are fixed because they're natural to that item: For example, you'll never have a shotgun with a very long range, even if you happen to get one with a high level and quality, because there are no modifiers to range in shotguns.
Combat

*This article is a stub. You can help Razor Trail Survivors Wiki by expanding it.*

**Combat** allows you to fight enemies and human players (PVP). Some combat actions are permanent (list below) while others are random/temporary and associated with events.

It is possible to get many different drops (some exclusive to combat) but proper weapons and armor are essential. Being defeated in combat incurs in penalties.

## Permanent combat actions

* Hunt small animals (level 1-2)
* Fight canyon roamers (level 2-4)
* Attack the docks (level 3-6)
* Look for wild animals (level 7-12)
* Hunt in the hills (level 13-18)
* Check the subterranean shelters (level 19-24)
* Raid the camp (level 21-30)
* Attack anarchists (level 30-35)
* Hunt in the snow (level 31-35)
* Raid the survivors (level 28-39)
* Go into the jungle (level 37-40)
* Walk by the riverbank (level 41-44)
* Into the marshes (level 38-47)
* Investigate the noises (level 43-49)
* Inspect workshops (level 50)
* Explore the mountains (level 52-62)
* Lure the hunters (level 65-69)
* Attack the sentries (level 70-80)
* Attack the guards (level 85-91)
* Defend the shore (level 95-96)
* Fight the occupiers (level 110-111)

## See also

* Enemies
* Locations
* Weapons
* Armor
Acid

**Tags** | Liquid; Chemical

**Acid** is an essential component for making many drugs and composite materials.

## Used in

### Crafting

* Rubber (level 21)
* Sulfanilamide (level 22)
* Salicylic acid (level 25)
* Hydrogen peroxide (level 26)
* Explosive (level 29)
* Iodine (level 32)
* Steroids (level 32)
* Battery (level 41)
* Plastic polymer (level 47)
* Morphine (level 48)
* Aluminum alloy (level 50)
* Aramid fiber (level 60)
* Fertilizer III (level 70)
* Boron carbide (level 75)
* UHMWPE (level 95)
* Graphene (level 105)
Environmental tests

*This article is a stub. You can help Razor Trail Survivors Wiki by expanding it.*

In the early 2020’s, climate change became humanity’s gravest threat. The greatly increased occurrence and severity of droughts, floods and storms was the catalyst that made geoengineering the last resort for climate control within a short time-frame to avoid irreversible damage.

A vast but sparsely populated region known as the Razor Trail was selected for a large-scale trial of environmental manipulation. Untested chemical solutions were applied but some of these experiments had unforeseen consequences on the region's wildlife and plants.

Despite foreign aid and military presence, villages that relied heavily on agriculture saw their once healthy and abundant resources get contaminated and diminish beyond the point of human life sustainability.

Revolts ensued and quickly spread to the urban areas as food and water supply-chains got compromised. Public order eventually turned into chaos and institutions crumbled as the population was swept by fear and the primal instinct for survival.

The communications and energy grid was destroyed and everything that could be used for survival was pillaged, including military supplies left by foreign military units.

The region split into a thousand pieces. Small groups that escaped contamination and civil unrest are now living in makeshift settlements and ghost-like cities without contact from the outside. The Razor Trail has been cut-off and forgotten by the world.
Battery

A general battery to store and provide power.

## Used in

### Toolmaking

* Flashlight (level 45)
* Sewing machine (level 45)
* Soldering iron (level 45)
* Headlamp (level 45)
* Electric mixer (level 75)
* Power drill (level 90)
* Metal detector (level 90)
* Angle grinder (level 105)
* Bench grinder (level 105)
* Range meter (level 105)
* Electric grinder (level 105)
Chemistry Lab

The lab was used mainly as support for high-school students and the necessary equipment for basic chemistry is still available.

This is a base location for making several chemistry-related crafting recipes from level 21 to level 40.

## Actions available

### Crafting

* Make acid (level 20)
* Make sulfanilamide (level 22)
* Make caustic soda (level 24)
* Make ammonia (level 25)
* Make fertilizer (level 25)
* Make salicylic acid (level 25)
* Make hydrogen peroxide (level 26)
* Make alcohol (sugar cane) (level 27)
* Make explosive (level 29)
* Make iodine (level 32)
* Make steroids (level 32)
* Make oil (plants) (level 33)
* Make penicillin (level 35)
* Make fuel (level 38)
* Make paracetamol (level 38)
* Make chlorine (level 40)
Channel Island

*This article is a stub. You can help Razor Trail Survivors Wiki by expanding it.*

**Channel Island** is the initial region for all new players. It is an island with 10 locations including basic actions for all skills.

It is a low-contamination zone including mines, hills, forests and some low-density urban areas.
Aluminum alloy

**Tags** | Metal

A piece of aluminum alloy.

## Used in

### Weaponmaking

* Incision-r Lite (level 44)
* AMR Carbine (level 54)
* LAR-16 (level 63)
* MASP (level 64)
* TEK-3 (level 69)
* AK-2K (level 70)
* SSG Seven (level 80)
* Tundra 12G (level 82)
* Commando 556 (level 85)
* Bullpup SAG (level 90)
* Arctic SR (level 95)
* SKR Combat (level 105)
Abandoned Mall

A famous pasta restaurant used to draw crowds to the mall, but the current staff doesn't make anyone feel welcome anymore.

## Actions available

### Cooking

#### Basic

* Cook mackerel (level 1)
* Cook white meat (level 2)
* Cook shrimp (level 3)
* Cook trout (level 5)
* Cook hake (level 10)
* Cook red meat (level 10)
* Cook salmon (level 13)
* Cook perch (level 20)
* Cook crab (level 22)
* Cook flounder (level 27)
* Cook eel (level 32)
* Cook bass (level 38)
* Cook catfish (level 45)
* Cook mussel (level 55)
* Cook cuttlefish (level 60)
* Cook squid (level 62)
* Cook cod (level 70)
* Cook octopus (level 75)
* Cook swordfish (level 80)
* Cook stingray (level 85)
* Cook tuna (level 90)
* Cook lobster (level 95)

#### Dishes

* Prepare salmon spaghetti (level 22)
* Prepare hamburger (level 23)
* Prepare cuttlefish risotto (level 72)
* Prepare swordfish fusilli (level 87)
Cooking

*This article is a stub. You can help Razor Trail Survivors Wiki by expanding it.*

**Cooking** is a resource processing skill whose main purpose is to produce food from fish, meat, vegetables and other resources.

Food has two main objectives: Replenish lost hitpoints (usually with simple cooked fish/meat) and give a wide array of bonuses (mainly with prepared food or dishes thatrequire both cooked fish/meat and vegetables).

## Actions

* Cook mackerel (level 1)
* Cook white meat (level 2)
* Cook shrimp (level 3)
* Cook trout (level 5)
* Grind flour (acorn) (level 8)
* Prepare fried shrimps (level 9)
* Cook hake (level 10)
* Cook red meat (level 10)
* Grind flour (wheat) (level 11)
* Prepare smoked mackerel (level 11)
* Bake bread (level 12)
* Cook salmon (level 13)
* Prepare hake fillets (level 15)
* Make pasta (level 17)
* Cook perch (level 20)
* Make cheese (level 21)
* Cook crab (level 22)
* Prepare salmon spaghetti (level 22)
* Prepare hamburger (level 23)
* Make soy sauce (level 25)
* Make roasted chestnuts (level 25)
* Cook flounder (level 27)
* Prepare perch dish (level 28)
* Make vodka (level 30)
* Prepare crab sticks salad (level 32)
* Cook eel (level 32)
* Make wine (level 34)
* Grind flour (bone) (level 35)
* Prepare flounder fillets (level 37)
* Cook bass (level 38)
* Prepare teriyaki eel (level 42)
* Make olive oil (level 45)
* Cook catfish (level 45)
* Prepare fish stew (level 47)
* Make espresso (level 50)
* Make butter (level 51)
* Prepare oysters in sauce (level 52)
* Cook mussel (level 55)
* Prepare catfish mango salad (level 57)
* Cook cuttlefish (level 60)
* Cook squid (level 62)
* Make chocolate (level 64)
* Prepare grilled squid (level 65)
* Prepare seafood noodles (level 67)
* Cook cod (level 70)
* Prepare cuttlefish risotto (level 72)
* Cook octopus (level 75)
* Prepare baked apple (level 75)
* Prepare cod with potatoes (level 77)
* Cook swordfish (level 80)
* Make curry (level 80)
* Prepare seafood ceviche (level 82)
* Cook stingray (level 85)
* Make pancakes (level 85)
* Prepare swordfish fusilli (level 87)
* Cook tuna (level 90)
* Prepare fruit juice (level 90)
* Prepare spicy stingray (level 92)
* Cook lobster (level 95)
* Prepare tuna steak (level 96)
* Prepare lobster with butter sauce (level 100)
* Prepare sushi (level 103)
Ammo

**Ammo** is a type of consumable that is required and used automatically when an attack is performed with a compatible weapon.

## List of ammo

* Arrow
* Crude projectile
* .22 ammo
* .30 ammo
* .338 LapMag ammo
* .357 ammo
* .38 ammo
* .45 ammo
* .50 ammo
* 10mm ammo
* 12 gauge shell
* 40mm grenade
* 5.45mm ammo
* 5.56mm ammo
* 5.7mm ammo
* 7.62 NTO ammo
* 7.62 SVT ammo
* 7.62x54mm ammo
* 9mm ammo
* 9x39mm ammo
* Fuel
Effect stacking

*This article is a stub. You can help Razor Trail Survivors Wiki by expanding it.*

Many effects in the game have two parameters: value and duration. Value is the *intensity* of the effect and *duration* is the amount of time for which it remains active.

An example of an effect with both parameters is the one caused by consuming willow bark:
*Regenerate 3 HP per minute for 30 minutes.*
In this case "3" is the *value* and "30 minutes" is the *duration*.

If the same effect is applied to you multiple times, one of two things happens, depending on how the effect stacking is defined:

## Value stacks

The value of the effect is multiplied by the number of times the effect was applied. For example, if you consumed 2 willow bark, you would regenerate 6 HP/min for 30 minutes, because this effect states that *value stacks*.

## Duration stacks

The duration of the effect is multiplied by the number of times the effect was applied. For example, if you consumed 2 lobster with butter sauce, you would gain 10% armor for 20 minutes, because this effect states that *duration stacks*.
Wands

Wands are a type of Weapon in Cube World.

Similarly to Staves, Wands hit multiple times per attack. Unlike Staves, you have to aim the wand more accurately at an enemy to use it effectively.

## Trivia

* Wizards and Witches can use their Laser Attack with Staves, even though Wollay never planned having players being able to do so. He did mention, however, that Wands will be able to shoot beams, and this was added in the beta release of the game.
Event

An ***event*** is a temporary change in the usual structure of Razor Trail Survivors. They usually involve, but are not limited to:

* New scavenging actions
* Traders (unique resources, consumables and equipment)
* Unusual actions related to other skills
* Unusual side-drops from regular actions

## Types of events

### Random events

Random events are unplanned, frequent and short-lasting.

### Planned events

Planned events have, as the name implies, a set date, time and duration and are usually announced up-front. They are much less frequent than random events.
Aramid fiber

**Tags** | Synthetic

A piece of ballistic fiber.

## Used in

### Tailoring

* Ballistic helmet (level 50)
* Ballistic vest (level 50)
* Ballistic gloves (level 50)
* Ballistic pants (level 50)
* Ballistic boots (level 50)
* Combat helmet (level 60)
* Titanium vest (level 60)
* Titanium-plated gloves (level 60)
* Titanium pants (level 60)
* Titanium-plated boots (level 60)
* Ceramic-plated helmet (level 70)
* Ceramic-plated vest (level 70)
* Ceramic-plated gloves (level 70)
* Ceramic-plated pants (level 70)
* Ceramic-plated boots (level 70)
* Ghillie helmet (level 75)
* Ghillie torso (level 75)
* Ghillie gloves (level 75)
* Ghillie pants (level 75)
* Ghillie boots (level 75)
* Composite mask (level 80)
* Composite vest (level 80)
* Composite gloves (level 80)
* Composite pants (level 80)
* Composite boots (level 80)
* Advanced helmet (level 90)
* Advanced vest (level 90)
* Advanced gloves (level 90)
* Advanced pants (level 90)
* Advanced boots (level 90)
* Nanomat vest (level 105)
* Nanomat gloves (level 105)
* Nanomat pants (level 105)
* Nanomat boots (level 105)
Camo kit

**Tags** | Consumable

## Effects on use

* +25% Evasion for 30 min (duration stacks).

## Used in

### Tailoring

* Camo helmet (level 40)
* Ballistic helmet (level 50)
* Combat helmet (level 60)
* Ghillie helmet (level 75)
* Ghillie torso (level 75)
* Ghillie gloves (level 75)
* Ghillie pants (level 75)
* Ghillie boots (level 75)
* Advanced helmet (level 90)
* Nanomat helmet (level 110)
An Abridged History of Caldeum, Part 2

Description
 Damage
 Damage
 Attack Speed
 Required Level
 Item Level
 Sockets
 Sell Value

> “
> The trade consortium council has always been the ruling body of Caldeum, but it gained additional strength after the fall of the Vizjerei. The councilmen saw opportunity in the rapidly growing Zakarum faith, and they allowed the fanatics to build their enormous cathedral, Saldencal, within the center of the city.
>
>
>
> — Abd al-Hazir
>
>
>

## Location

**An Abridged History of Caldeum, Part 2** is located inside the Searing Sands Inn, to the west of Sadeir the Innkeeper.

* Obtainable only after starting The Road to Alcarnus.
Ancients (Diablo II)

This article is about the Diablo II monsters. For the term *Ancients*, see Nephalem.
The **Ancients** are the spirits of three different Barbarians who were chosen to guard the summit of Mt. Arreat, near the entrance to the Chamber of the Worldstone. When you first meet them, they appear to be crumbling statues, but after you consult the Altar of the Heavens, they come alive and you must defeat them. Once defeated, they will turn into golden statues and grant you passage to the Worldstone Chamber. The ancients are Talic the Defender, Madawc the Guardian, and Korlic the Protector.

They are the final bosses of the Rite of Passage quest and starters of the Eve of Destruction quest.

## Etymology

Fans of the games refer to these monsters as the Ancients, however the Book of Cain clarifies that the term Ancient is used to describe the first-generation nephalem,, which Talic, Korlic and Madawc are not.

## Dialogue

### Rite of Passage

After Initiation:

* *"We are the spirits of the Nephalem, the Ancient Ones. We have been chosen to guard sacred Mt. Arreat, wherein the Worldstone rests. Few are worthy to stand in its presence; fewer still can comprehend its true purpose. Before you enter, you must defeat us."*

### Eve of Destruction

Quest Initiation:

* *"You are a worthy hero! We augment your skill and grant you entry to the interior of Mount Arreat, wherein lies the Worldstone. Beware. You will not be alone. Baal the Lord of Destruction is already inside. The Archangel Tyrael has always been our benefactor, but even he cannot help us now. For Baal blocks Tyrael's spiritual presence from entering the chamber of the Worldstone. Only you, mortal, have the power to defeat Baal now. Baal threatens the Worldstone -- and through it, the mortal realm, itself. You must stop him before he gains full control of the sacred stone. With it under his control, Baal could shatter the boundaries between this world and the Burning Hells, thus allowing the hordes of the Prime Evils to pour forth into the mortal realm like an unstoppable tide! If you are weak, the world as you know it could be lost forever. You must NOT fail!"*

## Trivia

The Ancients have been voiced by:

* Ed Totta who also provided the voices for Tyrael and Izual
* Jon Stark who also provided the voice for Qual-Kehk
* Lani Minella who also provided the voices for Blood Raven, The Countess, Andariel and Malah.

## References

1. ↑ Cain, Deckard., *Book of Cain*, page 63.
Relic

Relics are items that give permanent bonuses and are the only way of increasing level. These bonuses can apply to climbing speed, swimming speed, diving duration, riding speed, hang gliding speed, sailing speed, and lamp radius. They are found in dungeons. There can be multiple relics per Region. Reaching 100% Lore for a Realm will reveal all of that realm's relic locations on the map (note: they are spread across several regions).
Aid Fops O'Rally

The player will first meet this character through the quest called **Aid Fops O'Rally**. In this quest, you find O'Rally trying his best to serenade a group of Goatman. Unfortunately he appears to be flopping and the monsters are quickly turning on him. After mowing through the dozens of beasts, the Bard will follow you back to town. After coming to terms that his music is not enough to stop these monstrosities alone, the Bard will offer to teach you how to play various songs to add to your physical and magical arsenal.

## Quest Activation Dialog

### Fops O'Rally

*"Aren't you a sight for sore eyes! I must have struck a wrong chord with these Goatmen. Lend me a hand?"*
*"Excuse me traveler! I'm in a bit of a pickle here, would you be so kind to aid me? These Goatmen have no appreciation for my delicate serenade."*
*"I'd really love to chat but I have a small problem here..."*
*"In all honesty, this is really not the most opportune time for a conversation!"*
*"Ow! I didn't want this to be my last ballad!"*
## NPC Quest Dialog

### Upon Completion

**Fops O'Rally**:*"Good Heavens, it appears I need more practice! My music was just not agreeing with those Goatmen. Fancy a tune or two perhaps?"*
A Prisoner's Journal

Description
 Damage
 Damage
 Attack Speed
 Required Level
 Item Level
 Sockets
 Sell Value

> “
> 13th day of Lunasadh, 1263 Anno Kehjistani
>
> The jailers burned runes into my flesh. They say all the torture and dark magic will turn us into demonic slaves for King Leoric. What foolish lies!
>
>
> 17th day of Lunasadh
>
> Pain is terrible... I can't think... I'm so hungrrry.
>
>
> 20th day of Lunasadh
>
> MMMmmMMMASTter I HunnGEr MASTER FeEEED ME
>
>
>
> — Wretched Prisoner
>
>
>

## Location

**Prisoner's Journal** is dropped from Tormented Behemoth in Halls of Agony Level 2 while on the quest event A Stranger In Need.
A Summoner's Journal

Description
 Damage
 Damage
 Attack Speed
 Required Level
 Item Level
 Sockets
 Sell Value

> “
> Maghda is a fool. I will raise an army of souls from these primitives and chain them to my invincible will.
>
>
> Yes, with these heathens at my command, the kingdoms of the world shall bow to the might of... the Lord of Goats!
>
>
> I may have to work on the title a bit more.
>
>
>
> — Dark Cultist
>
>
>

## Location

**A Summoner's Journal** can be found in Southern Highlands. It is always to the right of the map, going down a flight of stone steps (where you'll see a cultist attempting to raise undead Khazra). While the tile will always spawn, the cultist himself only has a *chance* of appearing.
A Page from Lazarus's Grimoire

Description
 Damage
 Damage
 Attack Speed
 Required Level
 Item Level
 Sockets
 Sell Value

> “
> The time of my lord's true awakening is at hand. That fool Leoric was only able to resist because he did not yet possess his full power. With the queen dispatched as a traitor, I may now devote myself fully to preparing the boy for the presence of my master...
>
>
>
> — Archbishop Lazarus
>
>
>

## Location

**A Page from Lazarus's Grimoire** is dropped after witnessing the beheading of Queen Asylla in The Cursed Hold.
An Abridged History of Caldeum, Part 5

Description
 Damage
 Damage
 Attack Speed
 Required Level
 Item Level
 Sockets
 Sell Value

> “
> All was well under the new emperor until his untimely death forced the Zakarum priests to find a new heir for Kehjistan's throne. Through a series of elaborate rituals (undoubtedly a spectacle for their superstitious followers), they determined an impoverished infant in the north was Hakan I's spiritual successor.
>
>
>
> — Abd al-Hazir
>
>
>

## Location

**An Abridged History of Caldeum, Part 5** is located inside the Searing Sands Inn, to the west of Sadeir the Innkeeper.

* Obtainable only after starting Betrayer of the Horadrim.
Absorbs (Diablo II)

Absorption is a Diablo II combat mechanic that appears as an Item Mod on some  Unique,  Set or  Rune Word items. There are three types of absorption, one for each direct damage element type - Cold, Fire and Lightning. The effect will stop the listed percentage of damage(or a fixed value), then heal you for the amount absorbed.

## Notes

* Absorption takes place after Resistances are applied to the incoming damage. It is otherwise unrelated to resistance.
* The effect has two stages, absorb then heal. If an attack reduces your health below zero after the absorb but before the heal, you will still die.
* Absorption is available in two forms: Fixed value or percentage based. Percentage based is more rare and more valuable against high damage attacks.
Affixes

**Affixes** are mods that can appear on items in Diablo III. Some affixes have a primary and a secondary source, while other affixes can only appear on certain items. Finally, certain affixes can be only be found on Legendary items. There are many affixes ranging from ones that give stats such as vitality to ones that give resistance to a particular element. Most affixes also spawn on jewelry.
Ancestors' Grace

Description
 Damage
 Damage
 Attack Speed
 Item Level
 Sell Value
  •  +128 – 163 Vitality
 •  When receiving fatal damage, you are instead restored to 100% of maximum Life and resources. This item is destroyed in the process.
 •  One of 3 Magic Properties (varies)

 •  +128 – 163 Dexterity
 •  +128 – 163 Strength
 •  +128 – 163 Intelligence
 •  +3 Random Magic Properties

> “
> "This unique amulet was originally found on a dead necromancer before being brought to Khalim, the Que-Hegan. It was he who named it, after his archbishops and their philosophers finally divined its powers. I often wonder why Khalim did not use it himself when he was mortally wounded, before being dismembered by his corrupted High Council." —Abd al-Hazir
>
>