Sekith

Class: | Wizard/
 Affiliations
 Height

## History.

> *"I travel far, far from home and roost, in search of the Five Tomes. Five Tomes of the Five Gods, the Keys, Keys of the God-King, the Keys to Nirvana."*
>
>

Sekith is an Arakkoa born and raised in Terokkar Forest, amongst the Sage Cast of the Arakkoa, alongside his Clutch-Sister, his only relative.

Much of his history is yet unknown to the Sigil, save for few key events. During the Adventurers of Azeroth's time on Outland, they came into conflict with a hostile group of Arakkoa. The yet peaceful Arakkoa attempted to make diplomatic ties with these strange outsiders, to explain that not all Arakkoa were hostile as the Cultists of Sethe were, yet it fell on deaf ears. A fledgling sorcerer at the time, Sekith was unable to prevent the Azerothian outsiders from sacking their temples and stealing their most precious artefacts, the Five Keys of Terrok. Five Books, supposedly written by Talon King Terrok, that serve as both magical lexicons and religious texts. Each book being dedicated to a God of the Arakkoa, covers their respective fields as gods, and their specific fields of magical ability.

Decades later, having recovered one of the Five Keys of Terrok, the Liber Corvinus, Sekith made use of its power to traverse the nether to arrive on Azeroth, and has begun seeking the other Four Keys there, leading him into contact with the Sigil.

With the Liber Corvinus in his possession, four yet remain out of reach.

The Liber Primalis, The Liber Gravitas, the Liber Astora and the Liber Arcana.

Yet he knows where they are, and remains insistent he will claim each and every one, in good time..

## Personality

An avid trickster and irrepressible prankster, Sekith retains a reticent demeanour around humans, elves, dwarves; all races of Azeroth.

Yet the outsiders once mistook all Arakkoa for being the same, he would not repeat their mistake. He treats all he meets with a cautious optimism, sneaking in little barbs of whimsy.

He, as all Arakkoa do, has the ability to perfectly mimic any sound he hears. He loves to utilise this to disturb people by talking to them with their own voice, which often causes him to cackle maniacally.

When not playing tricks upon the townsfolk, he is a studious reader and avid researcher. His kins ability to mimic sounds grants them the ability to become fluent in languages quickly, as such he spends time supplementing this knowledge via research on linguistics.

## Abilities

Sekith is a potent and capable wizard, with a specialization in Abjuration, which he utilises to make himself near impervious to harm via an interlocking layer of barriers. However, his expanded repertoire of magic is often limited to tomes and scrolls, thus, the magic he wields is directly tied to which lexicon he is wielding.

Primarily he makes use of the Liber Corvinus, the Third Key of Terrok, and the Lore of Trickery. Making use of Illusions to confound, terrify and distract foes. He uses this to aid allies in combat while he slips through the lines, impervious and unharmable.

He is also a deft magical potion maker, handing out elixirs to his allies mid battle to dramatically boost their physical and magical abilities.