Winning

There is no secret strategy to **winning** a brawl. Simply put, the best team should win. But that is not always the case as brawling relies heavily on chance. You can increase your chances of winning in a few ways.

## Give your brawlers good brawling weapons.

The best crafted weapon is a menhir. The best purchased weapon is a Carpet. But many of the other weapons are good to use too. If you cannot make enough menhirs to keep up or cannot afford spartan helmets, then play to your brawler's statistics. Ironix has the lowest defense (15) so it is a good idea to pair him with a weapon that gives him either more defense to increase this stat or to pair him with a weapon that gives him more strength since defense and strength play off of each other. A banner would be good in either case as it adds +13 defense and +4 strength, giving a boost to BOTH stats.

## Give your brawlers good brawling potions.

The best potions will always be the incredible ~~insane~~ and major potions. Like with weapons, you want to play off your brawler's statistics in most cases. Ekonomikrisis easily has the highest starting strength but has a lower defense than 6 of the other brawlers (only Ironix and Pointandclix have lower defense than him). Giving him a major defense potion will help reduce the damage he takes, keeping him (and his high damage output) on the field longer.

## Use your best brawlers.

For the most part, the unlocked Egyptian brawlers are going to be better than the villagers. Until your villagers are at very high levels, their strength doesn't come close to the starting strength of the Egyptians. The Egyptian worker and Edifis also have very high defense, a stat that will never change for your villagers without weapons and potions. If you have the unlocked brawlers, they should always be on your defensive team if you want to win defensive brawls. If you want to use them on offense, be aware of their very long cool down periods. If you don't intend to spend helmets to end the cool down period, then you will spend long portions of time with the Egyptian brawlers unavailable. As for the villagers, Pointandclix and Ironix are usually the best choices. There is debate to if Baltix or Democratix are the better choice for your third brawler. Their strength, defense, crit%, and block % are very close but Baltix has 10 health points more than Democratix. However, Democratix has a 15 minute cool down versus Baltix's 1 hour cool down.

## Chance

A lot of thought goes into what brawlers to use and what weapons and potions to give them. However, a brawling team with the best strength and defense will not always win. This is due to critical hit (crit) and block chance for each brawler.

Every brawler has a % chance to crit with every hit. They also have a % chance to block every hit toward them. This % chance starts differently for most brawlers, between 1-5% chance. A player in a guild will get bonuses to these stats at different guild levels, increasing each a maximum of +15%. With the addition of crit potions and block potions, these numbers climb even higher. Factor in weapons with these stats and things start to get interesting.

Example: Ironix starts with a 5% chance to crit and block when he joins the village. A player in a max level guild will raise his chances to 20% for each with their +15% guild level bonuses. Let's say they give Ironix a major block potion (+15% block). This will raise his chance to block each hit to 35%. Then, they give him an obelisk as a weapon (+25% block). This will then raise his chance to block each hit to a whopping 60%. Even if he has lower strength and defense than his opponent, he has a very high chance of blocking most of the hits coming at him regardless, keeping him on the field longer and whittling away at the opponent's health points with his 20% crit chance in the process.

Brawling comes down to chance in the end. You can only do the best you can with what you have. Use your best brawlers, give them good weapons and potions, and hope for the best. You can't win them all.

## Strategy

In the lowest leagues (Wood 2 and 3), you can get by with any brawler, Egyptian fish as weapons, and no potions. You will win *most* offensive brawls as a very large amount of the people you will come against are inactive players that will likely have low level villagers, no weapons, and no potions. All leagues from Wood 1 and up will require some work on your part.

Anyone in Stone 1 and up are probably very active brawlers so choose your opponents wisely. If you have no Egyptian brawlers and your opponent has Edifis and an Egyptian worker, you will very likely lose. You can skip this player by paying sesterce in the amount shown under their team. It starts at 100 sesterce. Skipping a 2nd opponent costs 200 sesterce. Skipping a 3rd opponent costs 500 sesterce. Skipping a 4th opponent and any after that is 1,000 sesterce. If you reach 1,000 sesterce, every player you skip until you actually brawl someone will cost 1,000 sesterce. The amount will start over at 100 sesterce once you have brawled someone.

One strategy that works well when choosing your brawlers is this:

* Look at the player's name once his/her team shows up. Write it down if you must. If they have special characters in their name that you can't type, you might want to just go ahead and skip them.
* Close the brawl window and go to your friendsmap. Search for that player in the search bar. You must type their name correctly for them to show up. Click their name when it does and the map will automatically move down to show you their village.
* Look at their guild level. If they are in a guild level above yours, then they will likely have a bonus that you don't have. Guilds at level 6, 8, 10, 16, 18, 20, 26, 28, and 30 get bonuses to their brawlers in crit, block, and Pointandclix's strength. You can inspect their guild by clicking "View Guild" when you click on their village.
* Look at the RP they have earned. Click on their village and choose Statistics and Interesting Facts. The first page that will show up will show how much RP they have earned. If they have earned more than you, their villagers will likely be higher level (and therefore have higher strength) than your villagers.
* If the player is relatively close to you in guild level and RP earned, choose your brawlers, weapons, and potions carefully to maximize your chance to win. If they are much lower than you, then you have a high chance to win. You should still choose your brawlers, weapons, and potions wisely but you might be able to win with minor potions or with no potions at all (it still depends on what weapons and potions they have set on their defenders). If they are much higher than you, you are going to have a difficult time winning most likely. You can choose your brawlers, weapons, and potions wisely but will still probably lose. It is a good idea to skip these higher players and take your chances with the next brawler.
* Go back to your village (by selecting the friendsmap button again) and return to the brawling window from the boxing ring. If you want to brawl this player, go ahead and do your best! If you know you will not win, either skip that player or send in your weakest 3 brawlers without weapons and potions and bet something you don't care to lose. Many people will bet sand, iron ore, or entrails in this case as they are very low value and found very easily. Your opponent may send it back to you though as you've just wasted 1 durability on each of their weapons and potions if they had them equipped. Be prepared for colorful language too. It happens.
* If you do this, do it quickly. Especially at high levels, someone may only be available to brawl for a few minutes (or seconds even). If someone else brawls against them before you get to it and your opponent loses, then opponent will "activate their shield" and you will get a new player. In this case, you will skip to the next level of sesterce cost just as if you have skipped them intentionally when you get your next brawling opponent.