Level 100.1

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Add more entrances and exits!

**Survival Difficulty: Class 3e - Environmental**
**》Unsafe**
**》Unsecure**
**》Devoid of Entities**

An image of Level 100.1. Photographer rescued.

## Description

**Level 100.1** is covered in a thick layer of snow and has a lot of trees. Here, the snow is exceptionally firm and doesn't appear to be impacted by temperature. Because it defies natural principles, the snow regenerates at a rate that is perceptible to the human eye when the wanderers attempt to destroy it.

Asthma and chronic bronchitis are only two of the several illnesses brought on by the intense cold that can develop in **Level 100.1**, which is unstable. The level may go as cold as -65 degrees Celsius, and its temperature tends to fluctuate over time. Though on sometimes one could hear creaks and footsteps, the level mostly offers a calm setting. As investigation advances, footsteps and other weird noises are assumed to be signs of a mental condition, which is frequently difficult to explain because there are no creatures in this level.

Another image of Level 100.1.

**Level 100.1'**s abundant flora could make it difficult to explore the level thoroughly. Additionally, although the fruit may be picked from the plants, it is extremely deadly and should not be consumed. So, in case of mishaps while exploring the level, one should prepare an adequate amount of food. Furthermore, since the placement of trees in **Level 100.1** is entirely arbitrary, it's crucial to prepare compasses, maps, and other tools.

**Level 100.1** offers a breathtaking mountain range that seems to go on forever. These mountains are enormous, reaching elevations of 500 to 10,000 meters. Every mountain has roughly half of its surface composed of rock and the other half covered in a thick covering of snow. Compared to typical mountains, the snowfall is significantly heavier, and the rock is quite ordinary.

The sky is a pure blue, cloudless sky at **Level 100.1**. Since there is no visible sun or other celestial body in the sky that would ordinarily be needed to generate light, it is thought that the level's light source is abnormal. That being said, the level does have a day-night cycle similar to Earth's in The Frontrooms, however it never exhibits the distinctive hues of sunrises or sunsets. Furthermore, light does not disappear at **Level 100.1** throughout the night; instead, it remains extremely gloomy and challenging to see without the assistance of an external light source. Because of its temperatures, day and night durations, and solar exposure, it is said to have no seasons even though the level has a day-night cycle.

**Level 100.1** is home to several crevasses that reach deep into the ice sheet. Many people have died from falling into these pits, if not from the constant harsh weather that surrounds them. Additionally, the level experiences exceptionally strong earthquakes that are recorded as being higher than a 6 on the Richter Scale. It has been suggested that because of the earthquakes, the ice sheet covering the level may collapse or break apart, potentially exposing **Level 100.1'**s true surface. These earthquakes also frequently create new crevasses, which make navigating the level more difficult. The level has an unending blizzard, but the snow doesn't get any deeper—it stays at an average thickness of 60 cm.

*10/30/1987*

*It's cold.*

*I don't have much time left.*

*I'm writing this as a final letter.*

*To whom who may find this note: I am already dead.*

*It's too cold, and I don't have a jacket. I'm stuck in a hole. The snow is reaching me.*

*If you're reading this note. Please leave this level now. I... I thought it was safe.*

*The exit is ar* - Note. Found deep below the ice. Found on 02/03/2023. No body of the victim has been discovered, however.
## Colonies and Outposts

### MITG Outpost

* Helps lost wanderers;
* 15 members, 7 staff. Welcome to join;
* Trades sometimes;
* Friendly.

### Hunters

* Kills any wanderer on sight;
* 4 members, 4 staff. Prohibited to join;
* Does not trade. All group that comes into physical contact will be shot;
* Hostile to everything.

## Entrances and Exits

### Entrances

* Touching snow in levels 22-33, this includes stepping, walking over it, etc. Whether you have shoes or anything that covers your feet, it will still transport you here.
* Digging under a peak in Level 97 will bring you here.
* In Level 100, going too far in the road may transport you here. At around the half way point, the desert will turn into plains with lush trees.

### Exits

* Back-tracking will lead you back to Level 100.
* If you got here by other means and you find a road. Going west will transport you to Level 100.
* Tripping *accidently* will transport you to Level 101.

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**Author**: Khaibeltra1291991

images on google under search term "ice forest"