Midgard Archipelagos

The **Midgard archipelagos** is a large island group in Midgard. In Super Mario RPG: Legend of the Magician's Sword, it is the 2nd starting place of the game (The first is on the main continent). All Yggdrasil dialectic star fragments are found in this island group. Bowser's Keep is located on this island. The ultimate boss of this island is the robotic blacksmith Smithy.

In the original game (Super Mario RPG: Legend of the Seven Stars), it is the game's world map. The last boss of the game is Smithy.

*Note: In this game, places may vary.*

## Locations

*Mario and his party visit many places over the course of the game.*

### Archipelagoical Mushroom Kingdom

* **Mario's Pad** - Mario's home, it includes tools and a pipe for a smokestack. This is where Mario's adventure begins and has free resting.
* **Mushroom Way** - A short road leading from Mario's Pad to Mushroom Kingdom.
* **Mushroom Kingdom** - A town featuring the Mushroom Castle. This is where Mack and a group of Shysters take over. The first star is found here.
* **Bandit's Way** - A longer road coming off of Mushroom Kingdom. It leads nowhere, but it is where Mario and Mallow fight Croco for the first time.

* Pond to Pipes
	+ **Kero Sewers** - A large sewer system located above the falls. The Big Boos and other enemies inhabit it, and the end is guarded by the doglike Belome.
	+ **Midas River** - A large river fed by Midas Waterfall.
	+ **Tadpole Pond** - Home of Frogfucius and once the home of Mallow. As the name implies, many tadpoles inhabit it. Two of them have started shops. Toadofsky, a composer, also resides in Melody Bay.
	+ **Rose Way** - A short, watery road from Tadpole Pond to Rose Town. Many Crooks inhabit parts of it.
	+ **Rose Town** - A town that is being attacked by arrows. If an arrow hits one of the people, they become paralyzed.
	+ **Forest Maze** - A large, winding forest near Rose Town inhabited by enemies. Bowyer, a member of the Smithy Gang, resided in it. The second star is found here.
	+ **Pipe Vault** - An optional tunnel system leading to Yo'ster Isle. Along with the pipes and tunnels, there are dangerous areas of lava inside.

### Mole Mountains

* **Moleville** - A small town inhabited by moles. The Coal Mines in Moleville's mountain that are infested by monsters up to the deeper areas. Punchinello is found here and seeks fame and fortune at the expense of others. The third star is found here.
* **Booster Pass** - The road between Moleville and Booster Tower used for Apprentices. Has a lot of rock and Artichokers.
* **Booster Tower** - A tower made of towerwoods. Home of Booster and his Snifits and been in his family for generations. He closed off the tower from visitors because of Princess Toadstool. It is similar to Sky Tree Tower.
* **Booster Hill** - A hill between Booster Tower and Marrymore. Not much of anything here, except beetles and barrels.
* **Marrymore** - As its name implies, this is where people go to a chapel to be wed.

### Seaside

* **Star Hill** - The place where wishes that have been granted fall to Mario's world. Due to Smithy destroying the Star Road, some ungranted Wish Stars fell, as well. Flowers open doors around here. The fourth star is found here, unguarded.
* **Seaside Town** - A little town that is taken over by Yaridovich for a short while.
* **Sea** - A blue-gray tunnel going from Seaside Town to the Sunken Ship. It has a shop and water. It eventually leads to the Sea where Mario enters the Sunken Ship.
* **Sunken Ship** - A ship that sank off the coast of the Sea Passage. It is home to Dry Bones, Greapers, and puzzles. King Calamari and Jonathan Jones also call the Sunken Ship home. The fifth star is found here.

### Land's End

* **Land's End** - An area that got its name from the landform near Bean Valley. Pot Cannons are the main means of transportation, which then give way to whirlpools of sand. It also houses a passage to the Kero Sewers.

* **Belome Temple** - A temple that is under the sands near the end of Land's End. The path depends on the player's fortune. Belome is fought at the end with the right fortune and he gains the ability to eat any ally and clone them to fight for him. It leads to Monstro Town.
* **Monstro Town** - The home of reformed monsters.
* **Bean Valley** - This place relies heavily on a maze of pipes to get around. It also leads to Grate Guy Casino.
* **Grate Guy's Casino** - A casino that requires a Bright Card to get in. It has slot machines, guess the hand, and blackjack as games. Operated by Grate Guy, the younger brother of Knife Guy.

### Nimbus Land

* **Nimbus Land** - A kingdom in the clouds is where Mallow's real family is, and also where Valentina took over Nimbus Castle.
* **Barrel Volcano** - A volcano that powers the hot springs in Nimbus Land. Lava covers much of this volcano and there are very dangerous enemies here. It also houses two shops and an inn. The Czar Dragon rules over the Muspelheim Key, but is stolen by the Axem Rangers.

### Smithy's Factory

* **Bowser's Keep** - It was once Bowser's home, but it is taken over by the Smithy Gang early in the game.
* **Vista Hill** - The area that was once connected Mushroom Kingdom to Bowser's Keep via bridge, but Exor, the sword who crashed into Bowser's Keep, destroyed the bridge. Nothing of interest here.
* **Factory** - Where Smithy lives. Machine made replicas of Smithy Gang members are constantly produced here. The final Muspelheim star piece is found here. And Smithy is defeated, a door of Hawth Bowserth's Blacksmithery Field opens.