List of Terms

A list of terms present in *Infinite Dendrogram.*

## Resource

A type of energy omnipresent in the world of *Infinite Dendrogram*, and it could be said to be the basis of life. Whenever a monster, Master or tian is killed, their resources can be absorbed by the killer.

## Inventory

An **Inventory** or **Item Box** is an item commonly used in *Infinite Dendrogram*. As the name suggests, it is a device that holds the user's items. The inside is a different dimension capable of holding far more than its size. It can also be modified to resist the effect of thief type skills and to stop the time of the objects inside to preserve them.

## Master

*Main Article: Master*
The in-game term for players of *Infinite Dendrogram*. Their bodies are created by the Control A.I's to possess aptitude for all jobs, and after death, once a period of three days (in universe) has passed, their bodies are reconstructed at the nearest save point available for their use.

#### Ludos

The In-Game term for Masters who only sees *Infinite Dendrogram* simply as a type of game.

#### Worlders

The In-Game term for Masters that considers *Infinite Dendrogram* and its inhabitants as completely real.

## Tian

The native inhabitants of the world of *Infinite Dendrogram*, referred to NPC's by players. They possess the same intellectual and emotional capacities as Masters, as well as free will. Unlike Masters, most tians possess a limit to the jobs they can take and their total level. Unlike Masters or monsters, they leave corpses after death and of course, cannot simply respawn after death like Masters.

## High End

They are an extremely rare individual born possessing talent and aptitude far beyond the norm of normal tians. They are also given information by the Archetype System about the DEMISE and GAME OVER.

## Dendronomy

A term for marriage between Masters or Masters and Tians.

## Lir

The currency commonly used in *Infinite Dendrogram*. The currency value is about 1 lir equal to 10 yen, and one silver coin circulating in the market is 1000 lir. The starting money for Masters is 5 silver coins.

## Metel

The base unit of length commonly used by tians in *Infinite Dendrogram.* A metel is exactly equal to a meter.

## Gem

A **Gem** is a one use magic item used to store spells for later use. It is available on the market, though the price changes drastically depending on the spell stored inside.

## Jewel

A **Jewel** is an inventory for tamed monsters and slaves. When they receive heavy damage, they can be healed automatically by returning here. Time is frozen for any creature stored inside. In the case of Masters, if they do not log in within a 6-month period, any creature stored inside their Jewel will automatically be released.

## Drop Item

A **Drop Item** is an item(s) left behind whenever a monster is killed. Most of the Resources possessed by a monster will be used to create these items.

## Save Point

A **Save Point** is a location where Masters can log in and where they will be resurrected upon returning from the death penalty. Each of the major countries possesses a save point. It is also possible to reset jobs at a save point. In the event that a Master becomes wanted in a country, they will be unable to use that country's save point. There are items that are mobile save points which are considered luxury items for masters. They are managed by the 5th Control A.I. Caterpillar.

## Guild

A **Guild** is an organization created to mediate quests for certain jobs. They are usually run by tians. It is impossible to receive quests from a guild unless you possess the associated job. They also do other works, such as deploying job holders to areas where they are lacking. Some jobs, such as Pimp, cannot operate in a country unless they are a part of a requisite guild.

## Demi Dragon

**Demi Dragon** can refer to two things:

* A **Demi Dragon** can either refer to a dragon type monster with particularly low stats or a monster that possesses some type of dragon lineage. The former are referred to as **Demi Drag** followed by something else, e.g. Demi Drag Worm and the latter as **Demi Dragon**.
* **Demi-Dragon class** (亜竜級) refers to a system to classify the strength of monsters. A Demi-Dragon class monster is said to be roughly equivalent in strength to a party of low rank job users or a single high rank job (of tians).

## Pure Dragon

**Pure Dragon** can refer to two different things:

* A **Pure Dragon** (純竜) is a classification of a certain type of dragon which, as the name suggests, has a pure dragon lineage.
* **Pure Dragon Class** (純竜級) refers to a system to classify the strength of monsters. A Pure Dragon class monster is said to be roughly equivalent in strength to a party of high rank job users (of tians).

## Window

The **Window** is a translucent screen used to view the user's information.

## Quest

A **Quest** is the basic name for various trials, ordeals that can be undertaken in **Infinite Dendrogram**. Every quest give points based on its difficulty, and the higher the difficulty is, the more points you received. A difficulty level one quest give you 2 points, level two is 4, level three is 8, and it doubled that way until level nine, which give you 512 points. The points you get for difficulty level ten quests varied, but apparently, the minimum is 10240. Also, the points are split evenly between all the people who participated in the quest. The quests are divided into four (4) types:

* **Event Quest**: A type of quest that occurs randomly based on interactions the Master has with people or situations. These quests are assigned by the control A.I. Dutchess and the difficulty assigned by control A.I's Tweedledee and Tweedledum.
* **Job Quest**: A quest received from the guild or organization affiliated with one's job. When completed, experience points are accumulated in the job.
* **Guild Quest**: A quest assigned by the Adventurer's Guild.
* **Job Qualification Quest**: A quest assigned by the Archetype System to transfer to a job.

## Pre-Superior

**Pre-Superior** (準 超級) is a term for Masters who have a Superior Job and an Embryo in its sixth form, whose fighting ability is comparable to a Legendary UBM. Whether someone is considered a pre-Superior is based on fighting ability, so even someone with a Superior Job and a sixth form Embryo will not be considered a pre-Superior if they lack combat ability. Conversely, even a Master without a Superior Job or a sixth form Embryo can be considered a pre-Superior if they are strong enough.

## Superior

**Superior** (超級) is the term for Masters whose Embryo have evolved to the 7th form. They are considered the apex of Masters (excluding the deceased Masters of Infinite Embryos).

## Status Effect

**Status Effect** is the general term used for effects or conditions that affect an individual for a period of time, like strengthening or weakening them. They are divided in Buffs and Debuffs. Those effects can be dealt by skills, items or events, like Wound-type Debuffs that can be dealt by certain types or amount of damage.

#### Debuff

*Main Article: Debuff*
**Debuff** is the general name for effects or conditions that have an abnormal and deleterious effect on an individual.

#### Buff

**Buff** is the general term for status effects that have an beneficial effect on individuals. Because of that, they can bypass many kinds of defenses and resistances. No Buffs have been named so far.

## Combat Specializations

The following are classifications of the combat style of an individual. One or more of them can be given to a individual.

#### Individual Battle Type

An **Individual Battle Type** (個人戦闘型) is a person who specializes in fighting in one-on-one combat. Amongst the various styles of combat in *Infinite Dendrogram*, this is the most popular.

#### Individual Survival Type

An **Individual Survival Type** (個人生存型) is a derivation of the **Individual Battle Type**, a person that specializes in surviving alone. Compared to the individual battle type, their combat ability is usually much lower.

#### Wide Scale Suppression Type

A **Wide Scale Suppression Type** (広域制圧型) is a person who specializes in controlling or suppressing all targets in a certain area. Users of this type are divided between those who use a large group of subordinate creatures to suppress the targets or those who possess a method to suppress targets on their own. This style tends to have an increased cost in materials.

#### Wide Scale Annihilation Type

A **Wide Scale Annihilation Type** (広域殲滅型) is a person who specializes in destroying a wide area or a large amount of enemies with massive firepower all on their own. Because it is easy to gather Resources by grinding this way, most of the individuals who have surpassed Level 1000 are of this type.

## Epidemic

**Epidemic** is a term for any sudden diseases that spread among Masters and tians, weak and strong alike since it completely ignored all stats and resistances. Though some went away with the passage of time, some required special healing methods such as vaccines or healing magic available only to Superior Jobs. There were various Epidemics that covered many large areas. Masters saw it as an unpatterned, irregular, widespread *Infinite Dendrogram* event.

## Job Crystal

An item used to manage Jobs. In order to first acquire a job, one must go to the requisite job crystal. They can also be used to switch jobs from main to sub. There also exist portable Job Crystals that let someone switch between their main and sub jobs anywhere, though these are one-time use only.

## Lost Job

A term for jobs that not a single person has at this point in time, and the conditions for which are lost. Regardless of whether they are low or high-rank, lost jobs doesn't appear on the Catalog.

## Minion Capacity

A term which determines how many and how powerful monsters a person can use. Jobs like Pimp or Tamer have much higher minion capacity than warriors like Paladin. Guardner embryos and summoned monsters require no minion capacity.