Control V2

# Obtainment

To obtain Control V2, the user must gain the Core Brain, an item that can be obtained with a 2.5% chance from Order after inserting the Fist of Darkness into the Secret Laboratory. They must then talk to the Arlthmetic NPC and give them the Core Brain. (Note: The user must have already gotten cyborg before giving them the Core Brain.) Once the user has given them the item, they will be thanked and asked to defeat Tide Keeper, Cursed Captain, and Order without dying through separate quests. Upon death, even if not in battle against any of these bosses, their progress will restart, and have to give him the Core Brain again. Arlthmetic will give them a special Kilo raid chip that can awaken the Kilo fruit. If the user uses it in the raid area, they will be met with a Kilo raid. However, the player has to talk to Giga Scientist, an NPC also needed to awaken the last attack of Kilo, which cannot be awakened with Special Kilo raids. The NPC will thank the user for the Kilo raid chip and give them the ability to host Control raids at the cost of ƒ1,000 or fruit over $1M. Control raids are unique because at the last island, there are no enemies except for a boss in the Laboratory of the 5th island. Instead of being named Control Master, the boss will be named Awakened Order. This NPC uses every Control V2 and Koko V2 and has a high HP of 1,500,000. What makes this boss even harder is that if the user leaves the Lab Battle, the boss regains health. The user teleports to 'Église de Prophétie, the place where people awaken their fruits and is given the ability to buy their awakening with Fragments.

# Abilities

## Passive

### Area-Bound

Control's moves can only be used inside the Area that the user creates. The Area lasts for ~150 seconds.

### Bent Reality

People recently attacked by the user's Control moves will have a blurry screen, tick damage, and cannot get out of the room for five seconds. They will have the same effect they can get when near an Angel V4 user if near the user.

## Moveset

### Z - Death's Chamber

**Cost: ƒ500**
The user conjures a chamber, within which they become resilient, reducing incoming damage by 30%, and infusing their fruit or Koko's abilities with a formidable boost of 15% additional damage. When held, the user hurls this chamber towards a chosen enemy, causing it to follow them closely. A mere tap keeps it stationary, but its size remains unaltered, regardless of how long it's held. It is as big as Beautiful Pirate's Domain. This deals little to no damage over time, being the move that deals the least damage in the game, not including those that deal no damage.

### X - Roses and Thorns

**Cost: ƒ500**
The user hurls a barrage of rocks forward, fusing them into a colossal boulder that stays floating with a strong gravitational pull, drawing nearby adversaries into its ominous orbit. However, if the user releases the key, a menacing array of spikes appears before them, streaking toward the enemy, as the boulder falls while losing its gravitational pull.

If the user does not stop holding and instead waits until the attack ends, the enemies will eventually be pulled into the center of the boulder, subject to a three-second ordeal of suffocation before the boulder plummets earthward, shattering into smaller, jagged fragments that inflict additional harm upon those ensnared within its grip.

However, if this is done in the air, the user stabs the air, creating lightning shaped like a rose, sprouting out of the user's sword. This lightning stuns enemies for a total of 5 seconds and cannot be dodged using Instinct.

### C - Cardiovascular Echo

**Cost: ƒ4,000**
The user slashes their sword forward. If the user doesn't have a sword equipped, they will automatically use Koko for their iaido strike. The iaido strike will be as long as the room, and if hit, a cutscene will appear where the user teleports to the nearest person hit and dashes around, slashing them multiple times. If held, the user slashes them longer before teleporting behind them, grabbing their heart and dealing damage. Even if the user can still move around, strikes the color of the user's Aura echoing the user's past slashes will appear, damaging the enemy even more. The enemy will be hit by another strike, an attack that was not done before the echos. The enemy will be stricken back, with a sword through their chest, unable to move. The user can no longer use a sword. After a few seconds, the sword flies back to the user, no matter where they are, allowing them to use their sword again. This can be dodged, however, the cutscene will still play and drain Instinct if hit by the strike.

### V - Atomic Starfall

**Cost: ƒ5,000**
The user releases a surge of their energy, summoning a radiant star infused with the vivid hues of their Aura into the sky. This celestial body unleashes a lightning bolt that electrifies every enemy, leaving them temporarily stunned for a span of three seconds. As the star traverses the room, it leaves in its wake a flurry of mesmerizing Aura-colored slashes that dance across the enemies' vision, rendering them immobilized. Simultaneously, the user emits torrents of electrifying beams from their very being, drawing adversaries closer with the captivating Aura-charged electricity.

### F - Heartbreak

**Cost: ƒ3,000**
The user swiftly teleports forward, leaving behind a perilous trail that inflicts damage upon any who touches it. Moreover, anyone harmed by this trial has their heart figuratively 'stolen' for a duration of three seconds, subjecting them to additional damage without disrupting the user's Instinct. This power boasts three charges, with each charge regenerating over a span of 15 seconds. If the user chooses to hold the move, they ascend into flight, delivering devastating harm to those in close proximity.