Apprentice Mage

**Apprentice Mage** is one of the Job Cards in the game Mobius Final Fantasy.

As one of the four starter jobs (alongside Onion Knight, Neophyte Ranger and Trainee Monk) all players are given access to this job after completing the Greydawn Wood area in Chapter I: Blank Slate.

## Basic Stats

Assumes no auto abilities or completed panels.

 50
 100
 150

## Ultimate Ability

**Rain of Ruin**
> Single-target attack. Unleashes multiple Ruin bolts at an enemy.
>
>

Added EffectsLesser  Faith (increases Magic)

## ★8 Auto-Abilities

* Apprentice Mage
* Mage
* White Mage
* Black Mage
* Red Mage
* Scholar
* Devout
* Occultist

* Clutch Faith
* Clutch Boost
* Clutch Regen
* Clutch Veil
* Enhance Water+75%
* Resist Water+21%
* Element Starter+16
* Extended Break+4
* Avert Bio+50%
* Avert Magic Down+20%
* Job Change Shift: Water
* Job Change Recast
* Area Ultimate Charge: Abilities
* Damage Up+50%

- Clutch Faith

- Clutch Boost

- Clutch Regen

- Clutch Veil

- Enhance Water+75%

- Resist Water+21%

- Element Starter+16

- Extended Break+4

- Avert Bio+50%

- Avert Magic Down+20%

- Job Change Shift: Water

- Job Change Recast

- Area Ultimate Charge: Abilities

- Damage Up+50%

- Clutch Faith

- Clutch Boost

- Clutch Regen

- Clutch Veil

- Enhance Water+75%

- Resist Water+21%

- Element Starter+16

- Extended Break+4

- Avert Bio+50%

- Avert Magic Down+20%

- Job Change Shift: Fire

- Job Change Recast

- Area Heals and Boons

- Life Orb Draw Up

- Clutch Faith

- Clutch Boost

- Clutch Regen

- Clutch Veil

- Enhance Water+75%

- Resist Water+21%

- Element Starter+16

- Extended Break+4

- Avert Bio+50%

- Avert Magic Down+20%

- Job Change Shift: Wind

- Job Change Recast

- Area Ultimate Charge: Abilities

- Damage Up+50%

- Clutch Faith

- Clutch Boost

- Clutch Regen

- Clutch Veil

- Enhance Water+75%

- Resist Water+21%

- Element Starter+16

- Extended Break+4

- Avert Bio+50%

- Avert Magic Down+20%

- Job Change Shift: Earth

- Job Change Recast

- Area Heals and Boons

- Life Orb Draw Up

- Clutch Faith

- Clutch Boost

- Clutch Regen

- Clutch Veil

- Enhance Water+75%

- Resist Water+21%

- Element Starter+16

- Extended Break+4

- Avert Bio+50%

- Avert Magic Down+20%

- Job Change Shift: Fire

- Job Change Recast

- Area Element Drives

- HP Up+50%

- Clutch Faith

- Clutch Boost

- Clutch Regen

- Clutch Veil

- Enhance Water+75%

- Resist Water+21%

- Element Starter+16

- Extended Break+4

- Avert Bio+50%

- Avert Magic Down+20%

- Job Change Shift: Light

- Job Change Recast

- Area Heals and Boons

- Life Orb Draw Up

- Clutch Faith

- Clutch Boost

- Clutch Regen

- Clutch Veil

- Enhance Water+75%

- Resist Water+21%

- Element Starter+16

- Extended Break+4

- Avert Bio+50%

- Avert Magic Down+20%

- Job Change Shift: Dark

- Job Change Recast

- Area Ultimate Charge: Abilities

- Damage Up+50%

## Evolution

\*Increase from non-evolved Ultimate

Apprentice Mage elements will permanently change to  during Chapter 4: Doubt and Illusion, Part 1

## Skill Panels

* Skill Panel 1
* Skill Panel 2
* Skill Panel 3
* Skill Panel 4
* Skill Panel 5
* Skill Panel 6
* Skill Panel 7
* Skill Panel 8

Cost:
×70 ×275 ×1

Cost:
×110 ×4150 ×270 ×30 ×60 ×2

Cost:
×1260 ×36630 ×3150 ×450 ×450 ×3

Cost:
×6900 ×215700 ×10500 ×9000 ×3000 ×6000 ×4

Cost:
×26000 ×2

Cost:
×1700 ×51500 ×2500 ×500 ×750 ×1750 ×3

Cost:
×3500 ×114000 ×8000 ×1500 ×1500 ×4

Cost:
×10500 ×315000 ×16500 ×13500 ×4500 ×9000 ×5