Petya Naumov

### Loyalties

freedom of movement, wanderlust, seeking answers, exploring new lands, traveling

### Areas of Concern

travel, exploration, curiosity, movement, wanderlust

## Religion

### Domains

Travel, Liberation, Trickery, Island (3pp)

### Symbol

a tricorne hat tilted down, with two paths leading to the left and right

## Favor/Gift

**Favor**: a feeling of restlessness or alertness, chest filled with energy, distant objects appearing close, cold gusts of wind, feeling of impending change

**Gift**: single use SLA as a CL20 wizard: shadow walk to a place you've never been before 5 times, or greater teleport to places you've been before 3 times

## Dogma

**Code**: the world is too rich and full of surprises to stop seeking out new things. follow your curiosity until you get a satisfying answer, and then ask more and different questions. never stop moving for more than week, or else you'll miss out. stability leads to complacency which leads to unhappiness - seek out new places, new people, new ideas, and new experiences at all times. don't worry too much about others, but lend a hand to fellow travelers and avoid experiences that may harm them.

**Obedience**: Wander along a road or trail - forging one yourself if you must - aimlessly for an hour while pondering all the places in the world that you've yet to see and all the potential things you've yet to discover. Daydream of all the possibilities and potential that lie ahead of you in life and in your travels, though not to the point where you would be putting yourself in danger. At the end of the hour, leave a small offering in a shadowed area such that it is likely to be found only by another traveler, if at all. Gain a +2 bonus on Survival, Fly, Climb, and Swim.

## Herald/Apparition

**Herald**: Nezkomets, a charming cloaked stranger who wanders the world and offers aid to travelers along the way, destabilizing towns too set in their ways

**Apparition**: Neighbor, a native resident of whatever town they appear in, who ensures that daily life is as comfortable and predictable as possible

## Relationships

* Petya Naumov is friends with Basang Ba, Vicenta Salcedo, and Ketar Mozog, as they all create interesting things that make travel worthwhile
* Petya Naumov HATES Nothing Left of Quibatus and Dowager Empress Kyouko, as their random borders and political machinations impede transport for no reason
* Petya Naumov avoids Alessandra Juntoso and Pahala Kadam - she has nothing against them personally, but their involvement makes curiosity often more deadly than it needs to be
* Petya Naumov is conflicted about Másik - his failed experiments make life more interesting, but death cuts short one's ability to seek out answer
* Petya Naumov enjoys Zhihao Jin and Jolein Composed of Desire, since they always have something new or some secrets worth figuring out, respectively
* Petya Naumov is grateful to Fa'qamuu Twice-Heavenbound for the maps that they plot in the sky, allowing her to navigate easily
* Petya Naumov doesn't really like Agathon, whose healing is always welcome but his suffering is not interesting or curiosity-piquing

## Boons

**Fare Well** (Sp): Longstrider 3/day, Communal Mount 2/day, or Tiny Hut 1/day

**Shadowseeker** (Su): You gain darkvision 60ft. If you already have darkvision, it increases by 30ft. For a number of rounds equal to your HD per day, you may see through supernatural darkness with your darkvision. Activating this ability is a free action, and can only be done at night.

**Life on the Road** (Su): You no longer need to drink, eat, or sleep to survive, though you must still rest with only light activity for at least 2 hours a day to renew your spells. While on a road, pathway, trail, or tunnel, you gain DR 5/- against environmental damage of all kinds.

## Fighting Technique

Your movement is unstoppable and your motion unconstrained and free, and the shadows themselves see to it.