Homebrewed Spells

Here is a list of unique spells that have been created by several extraordinary casters in Awbor. These are currently set out for 3.5 edition, but can be transcribed to 5th with slight adjustments.

## Bando's Paper Sending

* Evocation
* **Level:** sorc/wiz 6
* **Components**: V, S, M
* **Casting Time**: 10 Minutes
* **Range**: See Text
* **Target**: One Creature
* **Duration**: 1 Round; See Text
* **Saving Throw**: None
* **Spell Resistance**: No

The spell functions just like *Sending*, but with the following exceptions:

* The sending is a physical object, and as such it can be noticed by others.
* The message is not limited to 25 words. Instead it can be as long as there is space on the paper.
* Images and drawings may also be sent.
* The reply is still limited to 25 words.

## Dispel Void

* Abjuration
* **Level:** Cleric 3, Sorcerer 3, Wizard 3, Wu Jen 3
* **Components:** V, S
* **Casting Time:** 1 standard action
* **Range:** Medium (100 ft. + 10 ft./level)
* **Target:** One spellcaster, creature, spell, or object
* **Duration:** Instantaneous; or 10 minutes/level until expended.
* **Saving Throw:** None
* **Spell Resistance:** No

This modified version of Dispel Magic is optimised to safely neutralise and suppress void magic. When used against normal sources of magic, Dispel Void functions as Dispel Magic (1d20+your caster level, maximum +10). When used against void magic, however, the maximum dispel modifier you can apply increases to +15. The spell also negates any random non-instantaneous side effects caused by void magic. You may choose to use Dispel Void in one of three ways:

**Targeted Dispel:** This function is the same as Dispel Magic.

**Imbue Weapon:** When you cast this version of the spell, you may choose to target a weapon and imbue it with the magic of Dispel Void. The spell remains in the weapon for 10 minutes per level, after which it dissipates. During this time, as a swift action, the wielder of the weapon may choose to activate a targeted dispel upon a target the weapon strikes. Doing so ends the spell.

**Counterspell:** This function is the same as Dispel Magic.

### Trivia

Belgrin created this spell from the results of the collected research from several void magic cultists across Awbor, culminating with the study of Orby, a potent void magic artefact. This spell has been shared with the entire clerical community of Zingherra. When it successfully dispels, it releases a shower of magical sparks resembling Belgrin's arcane mark.

## Firelighter

* Evocation [Fire]
* **Level:** Druid 0, Sorcerer 0, Wizard 0
* **Components:** S
* **Casting Time:** 1 swift action
* **Range:** 0 ft.
* **Effect:** A small flame at the tip of your fingers.
* **Duration:** 1 round/level (D)
* **Saving Throw:** None
* **Spell Resistance:** Yes

You bring into being a small flame, perfect for lighting materials or for starting a fire. The flame illuminates as brightly as a candle (5ft.). If used as a touch attack against an opponent, the flame deals 1 point of fire damage and is extinguished. You are immune to the heat of the flame.

### Trivia

Using Pyrotechnics requires a source of fire, and this spell, designed by Belgrin, achieves this aim. Also it's handy if you don't have a flint and steel.

## Magic Circle against Spirits

* Abjuration
* **Level:** Wu Jen 3
* **Components:** V, S, M
* **Casting Time:** 1 standard action
* **Range:** Touch
* **Area:** 10-ft.-radius emanation from touched creature
* **Duration:** 10 min./level
* **Saving Throw:** Will negates (harmless)
* **Spell Resistance:** No; see text

This spell works as Magic Circle against Evil, but instead protects against Spirits. Spirits are defined as: Incorporeal Undead, Fey, Elementals, and other creatures with the Spirit Subtype.

### Trivia

This spell was designed by Jhere to aid her in binding spirits to her service with her Spirit Binding spells.

## Scribe

* Transmutation
* **Level:** Cleric 0, Sorcerer 0, Wizard 0
* **Components:** V, S
* **Casting Time:** 1 Standard Action
* **Range:** Close (25 ft. + 5 ft./level)
* **Target:** 1 writing implement, such as an ink pen or a quill.
* **Duration:** 10 minutes/level (D)
* **Saving Throw:** Will negates (object)
* **Spell Resistance:** Yes (object)

This spell enchants an ink pen to transcribe all words spoken within 20ft. of it. The ink pen is only able to transcribe languages the caster understands, and the words must be clearly audible for the ink pen to copy them correctly. Songs, sounds, and incantations cannot be accurately transcribed. The ink pen is able to understand dictation commands such as “begin a new paragraph”, “open brackets”, etc…

The caster may, at the time of casting, choose which individuals the ink pen must listen to.

### Trivia

A spell created by Belgrin to help speed up his note-taking.

## Spellmark

* Universal
* **Level:** Wizard 0
* **Components:** V, S, M
* **Casting Time:** one hour per level of the target spell
* **Range:** 5 ft.
* **Target:** the source arcane writing of a spell you have independently researched
* **Duration:** instantaneous
* **Saving Throw:** No
* **Spell Resistance:** No

This spell allows you to insert your personal signature into a spell you developed, making it recognisable (on paper) as a spell that you created.

The spell creates a ‘spellmark’, a rune that consists of your arcane mark surrounded by a thin script recording the exact time of the casting of Spellmark. You cannot manually alter your spellmark. The rune is inserted into the arcane writing of the target spell, whose structure is irreversibly altered to accommodate the additional symbol. The spellmark is now just as indispensable as every other rune in the target spell’s arcane script. Ignoring the spellmark while memorising the spell, or transcribing the spell (without the mark) into a scroll or spellbook , will result in the spell being incomplete and non-functional.

The spellmark has no effect on the spell’s function or manifestation. The spellmark is only visible when the spell is transcribed onto a scroll, spellbook, or some other physical form. This representation of your arcane mark is non-magical, and is just another rune that makes up the transcription of the spell.

You can only cast Spellmark on a spell that you have created, or independently researched. The complexity of adding a spellmark requires you to know every intrinsic working of the target spell, something that can only be achieved by researching the spell from scratch. Therefore, you cannot cast Spellmark on a spell created by another caster, unless you are prepared to spend the time and money to research the spell yourself.

Material Component: 5gp’s worth of expensive ink used for scribing spells into spellbooks.

### Trivia

After Chymfren stole Belgrin's spells, Belgrin created this spell to avoid any further copyright infringement. All of Belgrin's homebrewed spells are marked with this spell.

## Superior Amanuensis

* Transmutation
* **Level:** Wizard 3
* **Components**: V, S
* **Casting Time:** 1 standard action
* **Range:** Close
* **Target:** Object or objects with writing
* **Duration:** 1 hour/level (D); see Text
* **Saving Throw:** Will negates (object)
* **Spell Resistance:** Yes (object)

This spell functions as Amanuensis, except as noted above, and it can also copy illustrations (though they are copied using only ink-based materials).

Additionally, you may use Superior Amanuensis to copy spells from one spellbook to another, though the effects differ based on whether the spell already exists in your spellbook or not.

* Copy a new spell into your own spellbook: Once you have finished analysing a new spell in a borrowed spellbook, you may cast this version. The spell will transcribe the arcane writing into your own spellbook, translating the writing into your own personal shorthand. This scribing requires one hour per page of the spell copied, and Superior Amanuensis ends when the spell has been transcribed.
* Duplicate your known spells into a new spellbook: This version allows you to copy one or more spells from one of your existing spellbooks into a new spellbook. In this case, the spell copies two pages per hour and continues for the full duration of Superior Amanuensis. This version is used to speed up the process of duplicating an existing spellbook.

The spell can only copy spells that you would have been able to cast from your own spell slots. When copying pages in a spellbook, you must provide the inks and components required for the task you wish to complete. Copying a new spell into your spellbook costs 100 gp per page, while duplicating an existing spell costs 50 gp per page.

### Trivia

This is Belgrin's pride and joy, the answer to centuries of wizard research. Belgrin made the breakthrough thanks to the advice of Ameara, the demi-goddess of Sphinxes. The script of this spells are jealously kept secret. It's just a shame that Belgrin never seems to meet or fight other wizards.