Theme: High Seas Hero

## Intrepid Adventurers of the High Sea

The High Seas Hero is a Heroic individual in search of adventure upon the High Seas. They were either born to or drawn to this life, and have found themselves to be naturally adept at the sailors life. They know their way about a ship and do not fear at swashbuckling with ne'er-do-wells that might seek to deprive them of their own hard earned treasures.

This Theme is inspired by the swashbuckling heroes of cinema. From Inigo Montoya and Westley of Princess Bride to Jack Sparrow and Will Turner of the Pirates of the Caribbean Franchise, players looking to emulate the fast moving, daring acrobatics and swordplay of these beloved characters should consider choosing this theme.

## Prerequisites

The High Seas Hero Theme is available to the Hero Archetype only.

It is particularly well suited to settings which feature ocean exploration and cinematic action, however it may be enjoyed in a range of settings.

We do not recommend using this Theme in games which do not include grid based combat

## Variant: Deep Space Hero

In Space based settings, change Water Vehicles tool proficiency for Space Vehicle tool proficiency

## Level 3 Features

At Level 3 your Character gains the following features:

### Sailor's Skills

* You gain proficiency in the Water Vehicles tool.
	+ If you already have proficiency in Water Vehicles you gain another tool proficiency of your choice.
* While you are not wearing Difficult or Heavy Armor, you have a Climbing Speed equal to your Walking Speed

### Rope Tricks

* You have Advantage on Strength and Dexterity Skill Checks which utilize ropes and chains.

### Fast Footwork

* Once per turn, if you move at least 15ft without passing through a space you have already passed through this turn, you may use the physical momentum you've gained to empower your next strike. If the next Melee Weapon Attack or Unarmed Strike you make hits, you may add two rolls of your Martial Die to the Weapon's Damage.
	+ You lose the benefits of this feature at the end of your turn or if you move through a space you have already passed through this turn.

## Level 6 Features

At level 6 your Character gains the following features:

### Sea Legs

* While you are not wearing Difficult or Heavy Armor, you have a Swimming Speed equal to your Walking Speed.
* Your walking speed increases by 10ft.

### Faster Footwork

* You may use the Fast Footwork Feature up to twice per turn.
	+ You must move at least 15ft without passing through a space you have already passed through this turn after you have applied the additional damage of your Fast Footwork to an Attack before you may apply the damage granted by this feature to a second Attack

## Level 10 Features

At level 10 your Character gains the following features:

### Daring Acrobat

* You do not expend additional movement when moving through difficult terrain
* If you fail a Skill Check or Saving Throw to prevent yourself falling or being knocked prone, you may expend 1 Stamina Point to prevent yourself falling or being knocked prone.

### Improved Sea Legs

* Your walking speed increases by an additional 10ft.

## Level 14 Features

At level 14 your Character gains the following features:

### Mastered Footwork

* The additional Weapon Damage caused by your Fast Footwork feature increase to three rolls of your Martial Die.

### Sailor's Swagger

* Opportunity Attacks made against you have Disadvantage
* If an Opportunity Attack made against you misses, you may as a Reaction make a Melee Weapon Attack against the Character who missed you.

## Copyright Notice

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode

## Credit this Work

To Credit material presented here which is unique from that contained in the System Reference Document 5.1 (see Copyright Notice), copy the following to your Credits Section:

This work includes material taken from "7e” by Peter Rees and materials taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC. Both "7e" and the "SRD5.1" are Licensed under the Creative Commons: By Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode