recursal/Fanatic-Fandom huggingface dataset:
Celeste Rhodes

**Celeste Rhodes** was a dwarven artificer who served as the Iron Rook of the Spellfire Club. She was kicked out of her guild for unlawful and unethical experiments. Upon hearing about her skills and lack of restraint, Emma Diamondfrost recruited her into her secret society.

Under her influence, the Colossus of Akros stormed into the badlands of Theros and attacked the minotaurs who lived there. The construct proved so powerful that it defeated Warlord Chiron's personal attack squad. However, it wasn't powerful enough to stop the Acolytes in Sexy Tights. They freed the construct from Celeste's influence. SBG3 punished her for her crimes and turned her into a construct/humanoid hybrid. He then used his artificer skills to make her attack and kill Warlord Chiron so Minnie Bloodyhorn could usurp the throne.

## Magical Prowess

Celeste was a very talented artificer. She was tasked with figuring out how SBG3's reanimator worked and then used that to bring the Colossus of Akros to life. When the Colossus refused to assist the Spellfire Club, she created a control panel to manipulate the construct. She built the control panel in one of its eyes, which she converted to an escape pod.
Sula Abadmani

**Sula Abadmani** (Sussian: *Sulayyad Barkad-Elias Bait Abadmani*) also known more formally as **Sula Barkad Abadmani** is the current *hassan* (king) of the Kingdom of Al'Huwei. He is considered one of the most powerful rulers in the world outside of Ivlon, expanding his territory greatly during his reign, and by maintaining a demanding diplomatic presence within the courts of many Ivlonian rulers. His chief ambassadors, Bayait Chayat and Abdelkarum La'ami serve in the courts of Colegemate XIII and Siari Manuset.

## Description

Sula has made only two diplomatic visits. Once in 1523 SY, soon after becoming king; in this visit he traveled along with his royal entourage and guard to the cities of Krigzstosberg and Lon Miera before returning home. On his second visit, in 1526, he traveled to Castle Lohn to oversee the placement of his advisor, Abdelkarum La'ami in the courts of Siari Manuset.

On these visits he was described as a imposing man with a wide jawline and a large nose. He wore his hair very short, even though he seldom showed it. A Lohnian politician described his voice as "...(being) quiet, yet extremely intimidating." The lack of personal interaction Abadmani has had with Ivlonian rulers has added to his reputation as the most mysterious ruler in the known world. Despite this, he does correspond with Siari Manuset, and the two are said to be somewhat close.

## Biography

Although a powerful man, much of his early life is unknown to the educated men of Ivlon. It is thought he was born in about 1495 SY in rural Al'Huwei. Earlier references of him refer to a *Sulayyad of Khasa*, suggesting he was from the fishing village of Khasa. His father was the patriarch of the wealthy Abadmani Clan, Hamza Abadmani. Sula's mother could have been one of Hamza's nine wives, and his siblings and half-siblings number over a dozen.

Sula, as a child and adolescent, was considered extremely smart and cunning by his peers. His smarts allowed him to win the favor of his father, Hamza, who would bestoy the honor of being his heir apparent to his estate. By 1520 SY, Sula was one of the most notable young nobles of Al'Huwei. Around this time he became a much loved member of the court of Sabatar. By 1522 SY, he was the *hassan*.
Ivlon

**Ivlon** is a name used to refer to a large section of the known world, mainly centered around the Sea of Gadfral. Although previously referring only to Ahremia and the area around it, it now includes (generally) the lands of Ahremia, Birgolon, Raivon, Buthenia, Cisalia, Iremia, Katemia, Myria, Livia, Cynglia, Nillary, Riveta, Lietuva, Grecoa, Regala, Valaui, Elvekia, and Zedia - although sometimes the areas of Al'Huwei and Mehemut are included.

Ivlon is, as far as current knowledge allows, the most developed portion of the world. Those who live outside the sphere of influence Ivlon projects have found to have an interesting prospective on Ivlon. The most common idea foreigners have is that Ivlon is plagued with constant political strife. A pretty true assumption, the rulers of Ivlon are some of the most cuthroat in the world. The most powerful men in Ivlon include the rulers of the Birgol-Raivon Covenant, Siari Manuset and Turien Lagadec and the King of Ahremia, Colgemate VIII. Other important include Adrianne DuSpalle, King of Lohn and Irwin Bernwalth, High King of Cisalia. Ivlon is also subject to the influence of foreign kings, including Sula Abadmani and Hamza N'Ait among others.
Euritas

**Euritas** (Early Ahremian: *Yritase*) is the most populated city in Ahremia, and the historical capital of the country. Euritas is the main port for all of southern Ahremia, seeing some of the highest concentration of grain trade in Ivlon. The city is home to large port and maritime districts as well as an external port with a population of a few thousand, the Port of Euritas.

Euritas is located at the delta of the Euritas River (Slorend River) which is known as Eagle Inlet. The city always hugged the banks of Euritas River, but the shape of the city was standardized to a rough circular shape around the delta by the construction of the current walls in the early 1400s SY. The land around Euritas is fertile, and is the basis for the Province of Euritas, the smallest "province" of the Kingdom of Ahremia.

The city was first founded as an early Ahremian port, with descendants of the Urdan people building the earliest settlements in about 400 NSY. The city was known as Yritase, pronounced similar to the current pronunciation. About one hundred years after its first founding, Zedian colonists from the city-state of Ermikas arrived in Southern Ahremia. A sizable Zedian settlement was built on the site, and the native inhabitants enjoyed foreign goods such as Zedian wines, fabrics, dried exotic fruits, and tin to make bronze with the already plentiful copper. The Zedians also named their settlement *Euritas*, a Zedianization of the original Ahremian *Yritase*. The name has remained unchanged since. Euritas grew to be the capital of the old kingdom of Aesterbyen, which would last until the 900s SY. In about 950 SY, Euritas was conquered by the Empire of Exelon, under which many public works projects were built in Euritas, including its main port. During Exelon the Kranor family gained power, who would become the rulers of Euritas under Exelon and afterwards.

House Andalin, the first rulers of the Kingdom of Ahremia, became at odds with House Kranor as they used Euritas as their capital - Nazka is the original home of House Andalin. These tensions heated up in the War of the Two Houses, in which House Kranor successfully took Euritas back and amassed a great force across Ahremia. Andalin was forced to step down while Hew Kranor, the head of House Kranor, became king. Today Euritas is the de facto capital of Ahremia, with the Glass Palace serving as the home of the Ahremian senate. The royal family moves between Nazka and Euritas, though Nazka is generally considered the modern-day capital of Ahremia.

## Etymology

Euritas, pronounced (YER-ri-tahs) has remained virtually unchanged in pronunciation and spelling since 300 NSY. The name was given to the city by Zedian settlers, being a Zedian version of the Ahremian name, Yritase. The name *Yritase* is Urdan in origin.
Lei Uwatami

**Lei Uwatami** is a pirate who operated in the Sea of Gadfral actively until around 1525 SY. During the preceding decade he was one of the most prolific pirates of the 16th century SY, operating a large fleet of ships that preyed mainly on Ivlonian merchant ships making their way to Ahremia's colonies of the Border Isles and Nha'o. As of 1527 SY, it is not known whether Uwatami is still alive or where he may be if he is.

## Biography

Lei-Uwatami was born around 1495 SY on the west coast of North Skid Isle, the largest and most populated of the Border Isles - a possession of the Kingdom of Ahremia. He grew up in a small coastal community located on a shallow bay on North Skid's west side. His father was a servant to the Ahremian governor Alandrin Kranor. When Uwatami was a teenager, his father contracted a sickness and died on the grounds of Alandrin's estate. Although a request for a his body was made by Uwatami, his father's remains were buried in an unmarked grave in a ditch near the estate. Uwatami would break into the estate and steal his father's remains along with several pieces of expensive dishware, making him a fugitive.

From this point, he most likely immediately fled North Skid and no records of him on the island ever appear again. Almost five years later he began to assemble a small crew on Skid Island, a smaller and more southerly isle of the Border Isles. On Skid Island he made contact with Ahremian forces again, and a bounty of three hundred silver coins was placed on his head. His crew would flee the Border Isles all together soon after. Between 1415 and 1423 the Uwatami pirates made a series of raids on mainly Ahremian merchant ships in the Sea of Gadfral. Occasionally the ships would be seen docking at the cities of Pocamietra in Lietuva or at Del Quantin. At Del Quantin one of the pirates' smaller vessels was temporarily seized by Ahremian forces. The ship and its crew was being sailed to Nazka for investigation when it was attacked and reclaimed by Uwatami.

In 1523 his crew was encountered by a number of Ahremian ships being captained by Hall Kranor, a prince of Ahremia. The encounter took place near Halda. Uwatami's fleet was attacked and the Ahremian witnessed a number of the ships sink completely. Two of the ships were only partially sank, at which point the crew continued on assuming they had killed Uwatami and his entire crew. Despite this thinking, Hall still placed a bounty of seven thousand silver coins on Uwatami's head in case he had survived.

Two years later on the Acean island of Kanoni, almost 900 miles from where his ship had sunk, Uwatami's presence was suspected on the island by locals. The local Acean chief was called, who requested assistance of Wayinawanda, the *ettal* of Kanoni. By the time Wayinawanda had arrived, Uwatami had fled the island. Locals reported that he had been staying in a boarding house and had arrived around four months prior with two other men, neither of which were ever found.

It is thought that Uwatami is most likely abroad, far from Ahremia and his birthplace on North Skid where the locals will not have heard of him.
Tips/Tricks/Guide

The main purpose in AceofSpadez is not actually to win, since you don't really get anything. The main purpose is actually to get kills, since you get money and xp from kills. In AceofSpadez, when you are just starting, youse your default weaponry, since they are actually good. The default SMG has very little spread and recoil, and is great for sniping. The basic sniper is a one shot to the head, and does decent damage. But buy a scope. The default shotgun is also good for flanking. When you just join a match, chose your class based on the map. If you are playing larger maps, use Marksman, but if you are on a smaller map, use Comando or Trooper. Do not forget to build/tunnel, since they are very important, and can save you. Also, collect blocks by breaking them with your main dig, LMB, so you never run out. Blocks do not break in one shot, so be careful when tunneling while enemies are shooting ar you. When moving, move in a zigzag while jumping to prevent yourself from getting shot. There is bullet travel time. The travel time is just extremely fast, but aim a little in front of your enemy to you hit them. There is also fog in the game to prevent shooting enemies across the map, and guns have range. but no bullet drop. For example, if you shoot a shotgun in front of you, the bullets will not eventually drop; they will disappear, so don't try to predict crop. Just get into range. Also, look at your teammates. If they start dying, that means there's an enemy. Also, if some of them seem underground, that means they're tunneling, and you could dig down on them to help. There are also secret weapons hidden in maps, but watch Youtube videos to find them, since it will be hard for me to explain. You can actually gain cash quite quickly, so you do not need to spend robux. Some guns are considered as "Hardcore" and give you more cash per kill.
Palace of Turns

The **Palace of Turns** (Old Ahremian: *Wyanne alet o Tuyrne*) is a royal residence and fortification located on the very southern end of the city of Euritas, on the banks of the Euritas River. Although not the primary residence of the royalty, the palace is one of the oldest still standing residences connected to House Kranor, the ruling house of Ahremia.

In 1066, the then Prince of Euritas, Eurther Kranor, chartered the construction of a fortification on a vacant plot of land which had been a sheep pasture for the family for decades. With this construction a shallow moat was dug around the castle, effectively making it an island in the Euritas River. The original castles was a small stone keep with a wooden wall around it. It was named the Palace of Turyne, after Lord Turnye, who had donated the sheep pasture to the Kranor family around 100 years prior.

In 1198 SY the castle was heavily damaged during the failed Siege of Euritas during the War of the Two Houses between the Andalinian Kingdom of Ahremia and the Kingdom of Euritas. The castle then suffered a fire soon after, destroying much of what was left. The grounds became a training area for the royal guard afterwards. However, in about 1350, Colegemate III commissioned the construction of a new palace on the site. The new castle was to be more ornate and much larger and residential than the previous one. A U-shaped main building with a tall ornate tower at the bottom of the "U" was built. Two auxiliary wings were also built. The construction completed in 1361 SY. The new palace was named after Turns Square, a local roundabout near the palace which has its etymology in the Lord of Turnye.

In 1400 the southwest end of the artificial island was filled and a cathedral called the Lord Cathedral of Turns was constructed. Together the structure is known as the Turns complex. Presently, the Palace of Turns the primary royal residence of the royal family, except for the king and queen themselves. Many extended family members as well as military officials and a small clergy also reside in the complex. The inner courtyard is open to the public often for gatherings.

## Trivia

1. For almost as long as the palace has been around there is a story that the "turns" name is from the amount of literal turns in the maze-like hallways of the original castle. However, this is untrue.
2. The Lord Turyne, the palace's namesake, originally had a modest home on the original sheeps pasture, of which bricks from the still remaining basement were harvested for construction of the new palace.
Bowen Norris

**Bowen Norris** is a recurring character in *Lynchburg Heroes*. He is currently known as the **Fattest Guy in Lynchburg** due to his undying need of consuming food to empower himself. He is also known for eating 113 items from McDonalds. He is known as the superhero, **Fat Guy**.

## Navigation

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Glaude Erkenham

**Glaude Erkenham** was an Ahremian politician and militant leader who was one of the first Ahremian senators and later served as the Count of Eroda. As a young man, his father and uncles were exiled from Ahremia as members of one of the first Ahremian independence movements. Upon reaching adulthood, he became a member of the Glinwood Tavern Club, the group which held the earliest musings over organizing the effort which led to the Ahremian War for Independence.

His contributions to organizing Ahremia's government and jurisdictions are the most notable thing out of his biography, and traditionally he and fellow leader Wilaum Kahn are associated strongly with each other.

## Life

### Early Life and Influences

Glaude Erkenham was born on the grounds of the Urshmin Temple in Druwell, Ahremia in 1120 SY. His family lived comfortably, yet were not extremely wealthy or influential beyond a very local view. By his birth, Ahremia had been under the rule of Exelon for almost 50 years. His father was Rawnald Erkenham, a merchant who owned a storefront beneath the family flat in central Druwell. Both his parents had strong Ahremian roots, and were among those who considered south and north Ahremia to be different regions worthy of their own separate royalty.

This patriotism on his father's part drove him to conspire with a local movement which wished for southern Ahremia to gain independence from Exelon, and establish a new kingdom. When Glaude was in his later youth, his father's treason was discovered and Rawnald and his brothers were sent to live out a life in service of the empire in rural Iremia. For a time, Glaude ran his father's business. But Glaude's frustration with Elvekian rule and his inherited Ahremian patriotism caused him to close the store and move him and all his assets to Nazka. Through word of mouth, he joined the Glinwood Tavern Club, a small group of like-minded patriots who met at a small tavern in the outer districts of Nazka. His fellow club members included Plavion Andalin and Wilaum Kahn.
Maylyn Vandis

**Maylyn Vandis** (Valaui: *Mi'aeylin Voh-Ondi*) is a Valauian-Grecoan aristocrat who is currently the king of the Kingdom of Grecoa. His rule began on the 12th of Frost's End, 1521 SY when he was sworn in at the country's capital of Astilane.

Maylyn is one of only two foreign born kings of Grecoa, having been born in Valaui to Margo Vandis - a powerful nobleman from northern Valaui. Maylyn's mother, Levesha of Taemir, is a well-known sailor who owns and operates multiple trading vessels in the Bay of Polovania from her hometown of Corposia. Maylyn's parents make him half Valaui and half Grecoan.

## Life

Mi'aeylin Voh-Ondi was born on the 19th of Lihonis, 1493 SY in his father's homeland of Valaui. His parents were not married and his birth had been accidental, but his father accepted Maylyn as his legitimate child and would be the one to raise him. His father was named *Maergo* after the ancient Valaui god of the sky - who, in the mythology of Valaui, had a son named *Mi'aeylin* (which is simplified to Maylyn), giving Maylyn his name. Maylyn's last name of *Voh-Ondi* means "of Ondi", a town in Valaui.

Maylyn's father would later marry another Grecoan woman, and the family would relocate to the region around the city of Astilane in Grecoa. His father used money he had from Valaui to buy a large amount of property which he managed to make the family's living. By age 13, Maylyn had seven living brothers and sisters - of which Maylyn was the oldest but also the only one not born to Margo's wife.

As a youth, Maylyn attended school at a local monastery and studied Ahremian. He learned Grecoan naturally, but spoke Valaui at home. His family owned a vineyard on the island of Kreenia (or *Kreenua*) off the coast of Grecoa, a place where he spent a lot of his childhood at. Later in life, he would build the Zapar Doma, a royal auxiliary residence which he lives primarily currently.

As a young man, Maylyn entered politics through work as a translator for the court of the Count of Kayes, a city near Kreenia. Later he married the niece of the at the time king of Grecoa, Veah Callatile.

Maylyn eventually began working within the royal court of Grecoa, and gained much respect amongst its members. Upon Callatile's death, his only son fled to the country of Iremia after being accused of homosexuality by a royal court. This embarrassment led the royal court to seek a successor outside the royal court, a position which Maylyn would fulfill.
Scopes

Scopes. Scopes take a huge part in a life of an average AOS player. They allow him to shoot at the bigger distances, however, not everyone knows how to put a scope

on his gun. Let's see how can we fix it.

First, you need to find this button in the main menu. Found ? Perfect, now click it.

Now if you did everything right you'll see this menu. Feel free to buy and use any scope ! You are breathtaking !
Richard Oliver Spark

**Richard Oliver Spark** (b. August 15, 1961) is an American civil engineer.

He was born in 1961 in San Francisco. He has two siblings, Michael and Barbara. He attended Oregon State University where he graduated from in 1984 with a degree in civil engineering. Since then he has worked for several large-scale public and private engineering projects on the west coast, including the Pike Works Dam in San Mateo County, California. Currently he lives in Folsom, California with his wife.
Birgol-Raivon Covenant

Most used flag of the covenant.

The **Birgol-Raivon Covenant**, also called the **Covenant of Birgolon and Raivon** or **Greater Raivonia** is a large multinational duchy which formed out of the former Holy Kingdom of Birgolon and the Duchy of Raivon. The state covers nearly 300,000 square miles and is considered one of, if not the most powerful and influential states in eastern Ivlon.

The

rr
--
Lagbern Mountains

The **Lagbern Mountains** are a small mountain range located between the kingdoms of Lietuva and Ahremia, in the region of Mesralla. The mountains recieve ample snowfall in the winter and are generally impassable at most points during the winter. The mountains are part of the Velosi Mountains and begin near the Buthenian city of Birgador.

The mountains form the northern highlands of Ahremia and were known as the *Nyagrim* Mountains to the ancient Mesralli people. Nearly the entire Ahremian side of the mountains has been inhabited by Mesrallans since their migration to the area thousands of years ago. On the Lietuvan side the mountains represent an important natural defense and is where the headwaters of their two principal rivers, the *Tagon* and the *Arria* lie. In the summer there are numerous narrow passes at which a band of travelers could cross the range, but only one pass is accessible during the fall and spring and also accommodates large groups of people and is known as the Erkimede Pass.

The name of the mountains varies between speakers of Ahremian, Lietuvan, and Buthenian. The Buthenian word for the mountains is "*Lūgbern*", of which the Ahremian word "Lagbern" is a simplification of. In Lietuvan, the mountains are called the *Bishtagon* Mountains.
Cayalle

**Cayalle** (Iremian: *Seyell*) is a large inland city and trading center located on a river in the center of a large valley in central Iremia. The city is one of the two main urban centers of the Kingdom of Iremia, the other being Lon Miera.

Cayalle first gained prominence as a kingdom under the rulership of a wealthy noble family called House Giale. Cayalle grew exponentially between about 900 SY and the present day, hosting a wide range of inhabitants. By 1400 SY Cayalle was a sprawling urban center with many different districts and neighborhoods. Some of the most famous districts of Cayalle include *Nuaga Dolce*, *Sisperta*, *Palle*, and *Yua Frea.*
Achimual Endham

**Achimual Endham** (1451-1524) was the 5th high king of Cisalia, elected by the Cisalian Parliament on the 5th of Leppenis, 1513 SY. He would serve for 11 years, from 1513 to 1524 SY. Upon his death, the sixth formal election for high king would begin, an election which Irwin Bernwalth, former Duke of Orvisselt, would win.

Achimual's reign would begin with the aftermath of Aure's seperation from Cisalian control, and the subsequent attempts made to reconstruct the Cisalian economy after the loss of their largest and most populated city. Endham would spent much of his early years funding port infrastructure in the Cisalian capital of Lagras, hoping to encourage sailors to utilize the port of Lagras.

In the later stages of his reign, in 1521 SY, he would survive a assassination attempt by revolutionaries at his home in Lagras. Despite surviving, his closest advisor and second in command, Drianca Pfavorid, Duchess of Eastrea would be killed. Her death would allow a local Djaeni politician named Sylesi Ildrian to take power as the unofficial lord of western Cisalia. Endham would be unsuccessful in thwarting the rebellion, and by his death Ildrian had firmly established hegemony over the fiefs of western Cisalia.
Davis John Spark

**Davis John Spark** was an American farmer and later storeowner who lived in Indiana during the early 19th century. He was of English heritage and was from a family who had lived in Massachusetts for decades. He was the first in his family to not live in Massachusetts.

## Biography

#### Early Life

Davis John Spark was born on January 23rd, 1779 in the town of Lynn, Massachusetts on his grandfather's farm. His father was John Neil Spark, a farmer from Lynn. His mother was Margaret Spark (neé Williamson). He had one sister, also named Margaret, who was born near the city of Springfield several years after his birth.

For the first five years of his life he lived with his parents and grandfather, Neil Spark, on the family farm near Lynn. His father had been a soldier in the first army of the United States who was still recovering from injuries sustained in battle at the time of Davis' birth. Davis was named for Wilhelm Davis, the local priest and a close friend of the former's father. Upon the death of Neil and the end of the war, the family relocated to Springfield, Massachusetts.

It was in Springfield that Davis spent most of his childhood. He lived on a parcel of land just outside the town, but his access to the town center allowed him to learn about settlement in the western United States.

#### Marriage and Move

Davis married Charlotte Windermere, a woman who attended his church, in 1800. The two were both inspired by the opportunities that lay out west and decided to not have children until they moved to their own piece of land. Davis was originally wanting to attend school in Massachusetts and become a banker, but his prospects didn't turn out and the family chose Indiana as their destination.

Davis and Charlotte would find themselves settling near the town of Greencastle in what became the US state of Indiana. Together they had four children:

* William Spark (1804-1856)
* Martha Spark Adams (1806-1871)
* Harriet Spark Moore (1806-1873)
* Bryant Spark (1811-1832)
Elmius Torquense

**Elmius Torquense** was a knighted man serving under the Empire of Exelon in the mid-900s SY who served as the captain of the emperor's personal guard. Elmius was born under another name in Valaui but would be captured and brought to the port of Tuskamon as a slave in the early 930s. He fought in local arenas until he had earned enough money to free himself, at which point he was recruited by the King of Tuskamon, Spoacos Corpos, as a bodyguard. He would climb the ranks to eventually become captain of the king's personal guard by the reign of Corpos' son, Spoacos Corpos II. By this time the Kingdom of Tuskamon had evolved into the Empire of Exelon which made Elmius' position a very influential one.

Elmius died at an unknown date in the city of Aure. During his lifetime he had many journals which were later used by 16th-century scholars to track the growth of early Exelon.
Death of Arriya and Esplange Andalin

The deaths of Arriya Andalin (wife of Terrico Andalin, sister-in-law of Gavineus Andalin and aunt of Ansafrid Andalin) and her son Esplange Andalin (son of Terrico and Arriya Andalin, first cousin of Ansafrid Andalin) occurred on the 6th of Levvia, 1153 SY in the woods near Castle Eisenhall in Mesralla.

## Events

Esplange Andalin had returned from fighting in central Birgolon with his cousin and king of Ahremia, Ansafrid at the end of 1152 SY. He decided not to travel back to Birgolon for Ansafrid's second campaign, and instead reside with his mother, wife, and infant son at Castle Eisenhall at the amicable request of his uncle Farknald Lestermint II, Count of Eisenhall.

On the 5th of Levvia, Esplange and his famously athletic mother went on a hunting excursion. After not returning home, soldiers of the Count Lestermint were sent to find the two. On the 6th, Esplange and Arriya's mauled bodies were found near a creek bed - seemingly having been attacked by a bear. Their remains were taken to Nazka, where a funeral was held and their bodies were buried. Terrico Andalin, who was campaigning in Birgolon at the time, returned to Ahremia to attend the funeral of his wife and son. His absence in Birgolon would delay the capture of Alziron by months.
Persometrea

**Persometrea**, formerly known as **Pers o Metra** is a city in Lietuva and serves as the capital of the Kingdom of Lietuva. The city was founded by a coalition of local tribesmen, and named *Pers o Metra* a saying that means "place of interest/uniqueness". The city was founded in roughly 150 SY, and was destroyed once in 1305 SY by invading barbarians.
Stephen Neil Spark

**Stephen Neil Spark** was an American farmer who lived between the towns of Swampscott and Lynn, Massachusetts. He was the son of Harris Elroy Spark and Eliza Bryant Spark. He had three siblings, including a younger brother named Joseph.

He married Caroline White on August 3, 1719 at the protestant church in Lynn, MA. He had three children, of which one was Neil Spark. He died of the flu at the age of 35.
Lunar

**Lunar** is the fiancee of Nieve and a recurring character in *Lynchburg Heroes*. She is a member of the Black Okami Pack and a member of the Rare Albino Okami Pack.

## Personality

Lunar is at first a very quiet Okami, not having interest in speaking to other people, but in Chapter 2 it is revealed that she only speaks to Nieve and has the ability to communicate with body language and moving her arms in a somewhat of a sign language.
Sadete Reufi

**Sadete Reufi, Governor of Martlet** (c.1128 SY - 1178 SY) was an Elvekian politician who served as the governor of Martlet and Salutemia during Ahremia's ruling under the Empire of Exelon. He was Elvekian in origin yet was most likely born in Zedia, and was mentioned as retaining the equivalent accent during his life.

## Personal Life

Sadete Reufi was the son of Layle Reufi, who also served as the governor of Salutemia before his son. Sadete was married to the Magrete Boress, Baroness of Wimborne, an Ahremian woman. They had three children, although none ever succeeded their father. Sadete was the great-great-grandson of the first Reufi to rule Salutemia and was the stepfather of Markic Rajovic, the first president of the University of Martlet.

## Political Career

Reufi became the governor of Martlet in 1149, a chaotic time. The Province of Euritas was the last piece of Exelonian territory in Ahremia, and was in no way safe from liberation by the Kingdom of Ahremia or Birgalon to the south. Although not secure in his position, Sadete was determined to follow in the footsteps of the other Reufis of Martlet, expanding the city's economy and political influence. In 1150 SY, only one year into his reign, he gave private land (formerly home to government-owned tenant farms) and sold parcels of the land back to the public.

In 1156 SY, he began the construction of a new outer wall to Martlet yet construction was stalled as Ahremian forces began advancing towards Euritas in the spring of that year. Reufi's progress in any public works projects would be completely ended when the center of the province of Euritas, the city of Euritas, was liberated. With Euritas came Martlet, and the Ahremians forced Reufi off of his position in 1158 SY.

Popular opinion placed him back on the throne in 1159 SY, yet his family's hereditary right to rule Summerset was revoked, and given to a native family. Sadete died in 1178 SY, and with him came the end of Exelonian rule in Summerset. The Reufi family would remain in Summerset, with some notable descendants including Maius Reufi and Reylea Holdress, Countess of Martlet.
Nagravien

**Nagravien of Itiom**, also known as **Nagravien the Lohn** or alternatively **Nagravien of the Lohns** was an ancient preacher and writer who lived in the 200s and 300s SY. He was a devout Charinist, devoting his life to connecting the god Charin to all peoples across the world.

Nagravien grew up in the city of Itiom, under the rule of the Kingdom of Mercia. During his time, Itiom was one of the premier centers for educated people to live and gather. Nagravien's parents were both from Lohn, and had come to Mercia after having took part in a revolt against the king of the city of Cielle. Later in Nagravien's life the city of Cielle became a vassal of the Kingdom of Bouleme, allowing Nagravien to return to his family's homeland.

## Life

Nagravién Ledonsed Mirre was born in the city of Itiom in around 270 SY to Soultseé Mirre, a Lohnian nobleman who had been expelled from his native city of Cielle after he had been caught supplying a local revolt which ultimately failed. Soultseé, being the fraternal uncle of King Montaured of Cielle, was able to escape death and was instead expelled to the Kingdom of Dailbura in southwest Ahremia. From Dilbura he and other expelled nobles traveled to Itiom, where they entered the court of Itiom.

The Kingdom of Mercia had been devastated by the constant war between its northern neighbor of Norbrampton. Much of rural Mercia had been destroyed by war, with many of the cities of the region being inundated with refugees. The previous king of Mercia, Brinherd-May, had ten campaigning seasons in a row to combat the Mesralli, the natives of Norbrampton. By the time Soultseé arrived in Mercia, many cities of Mercia - including Itiom - relied on private militias owned by their wealthiest residents to defend their land. Soultseé arrived at Itiom during the waning days of Brinherd-May's kingship, a time which left many nobles with great anxiety as their most competent king in at least the last century was soon to be gone, replaced by his son - a immature and shy man named Gawain.

By the time Soultseé has married an Ahremian woman and had his first child, Nagravien, Mercia was a very uncertain place. Nagravien grew up with his family essentially living in exile, living amongst the peasant class in Itiom. Nagravien spent most of his childhood on his maternal grandparents' estate outside the city.

During his adolescence Nagravien was sent to live and study at Eulbrox Abbey, although he later switched to living at the smaller Titula Abbey at the recommendation of the *hege* (head priest) of Eulbrox.

### Adult Life

As an adult Nagravien left the monastery to work in various churches across Mercia.
Kanoni

**Kanóni** (Acean: *Kanuyi*) is a small island located about 49 miles off the coast of southwest Acea. The island is the largest of the Kanoni Archipelago, a group of around seven island of which Kanoni, Hydrageae, and Iklos are the most populated. The largest settlement on the island is a fishing town called *Sia*.

## History

Kanóni's name has Zedian origins, coming from a phrase meaning bone island or bone-shaped island; a reference to the island's bone-like shape. In around 800 NSY, the Kingdom of Igansinc conquered the island after a fierce battle on the northern beach of Kanoni with the army of its cheif, Kuegān of Sia. Kanoni would remain in possession of Igansinc and its successor states until the Second Argian War (c. 390 NSY) in which Kanoni was taken by the Kingdom of Argis.

After the war the Argian forces left the island, but the weakened Igansinc never reclaimed the island. The island remained under local control until the Silshian League (180 SY - 410 SY) peacefully took control of the island. In around 250 SY Silshian forces contracted the *Illa as Deoclites Cyclés* - known also as the Palace of Kanoni. This outpost was perched atop the highest point on Kanoni and overlooked the surrounding islands. The palace featured three courtyards, a rooftop beacon, gardens, and over thirty interior rooms.

After the collapse of the Silshian League, Kanoni laid independent until it was formally claimed by the Kingdom of Zyr'Kalaktun (or Kingdom of Acea) in the 14th century SY. It has been under Acean rule ever since, with the *ettal* (governor) of the island residing in the renovated Palace of Kanoni.

The current governor of the island is an Acean man named Wayinawanda.

## Geography

### Kanoni

Kanoni is shaped like a bone, with a somewhat thin isthmus connecting two sides of the island. The peaks are known colloquially as *Lisbis Anu* (right peak) and *Kora Anu* (left peak). On the southern side of the Isthmus is *Kanoni Bay*, the location of the island's largest town of Sia. Much of the island is moderately forested grassland, with large sandy beaches at the shores and rocky foothills near the peaks.

### Kanoni Archipelago

The rest of the islands in the Kanoni Archipelago have similar landscapes to Kanoni, although the shapes vary. Island sizes range from somewhat large like Kanoni to incredibly small, being almost nothing but a rocky outcropping in the ocean. There are about seven islands capable of habitation, of which only three are documented to be inhabited. One of these is Kanoni proper, while the two others are called Hydrageae and Iklos. Hydrageae is of a similar size to Kanoni and hosts a small fishing village where around fifty people live. Iklos is a thin, crescent shaped island and only has a small monastery and a couple of fisherman living on it.
House Andalin

**House Andalin** is a influential aristocratic family located mainly within the Ahremian city of Nazka and region of southern Mercia. The earliest members of House Andalin are credited with the founding of the modern Kingdom of Ahremia, and the first four kings of Ahremia were members of House Andalin. In the 1190s the throne was seized by members of House Kranor, a family from the city of Euritas. Although initially the members of House Andalin were forced to live in exclusion from Ahremian politics, House Andalin eventually began to regain its position and by the 1400s they had once again become the dominant family in Nazka and north Ahremia.

## History

House Andalin began with Plavion Andalin. Plavion was born *Plavius Andemos* in Ermíkas, Zedia in 1045 SY. His parents were Sofronios Andemos and Lafarika Andemos, both of Zedian origins. Sofronios and Lafarika were both wealthy self-made maritime merchant barons from the Ermíkas region. Sofronios, the original carrier of the *Andemos* family name can have his ancestry traced back to persons with the surname *Iendémos* who lived in the 600s SY. Plavion claimed during his younger years that he was related to Elsen, a famous figure from ancient Zedia who had the last name of *Addámos*, although no relationship can be said for certain.

Plavion moved to Ahremia as a young man, and considered it to be his homeland. He would never make mention of his Zedian heritage upon gaining prominence in Ahremia, and changed his named to a more Ahremian-inspired "Plavion Andalin". Plavion purposely had his sons go into marriages with Ahremian women, in order to erase their signs of Zedian heritage. This worked, as the modern members of House Andalin are essentially 100% Ahremian.
Nelson John Spark

**Nelson John Spark** was an American farmer. He was born in Iowa to William and Agnes Spark. He was of mostly English heritage with some Irish on his mother's side. After his father's death he moved to Kansas where he would farm a small piece of land. His family was generally poor, and he was able to raise only one son until adulthood - Allan Nelson Spark, Sr.
Jazir'Al Gang

The **Jazir'Al Gang** is a multinational criminal organization founded in Al'Huwei during the early 1100s. The gang was founded by a group of teenage boys in the city of Sabatar. The gang grew migrated in the 1200s to Ivlon, and made regional bases in Aure and Belvil. Today, these two cities are the centers of Jazir'Al Gang activity. Their operations in Belvil were weakened during a raid in 1477 SY, but they recovered to an extent.
Zedia (original)

The concept of Zedia was originally created around 2011 by Will Minns and Reed St. John, though the world has gone through many changes over time. Much of the original lore was not written down, and must only be retrieved from memory. Zedia, as it is currently understood, is a Greece-inspired region of a larger world. However, prior to around 2018, Zedia was a more general fantasy world and the sole region of the universe. Zedia also originally mad *magic*, something that the current world doesn't, at least not beyond occasional implied references.

## Regions

### Lethia

Lethia was once a great kingdom which stretched across most of northeast Zedia. Many hundreds of years ago it fell, but the name still stuck. The forests and plains that border the Roxxon Mountains are known as "Lethia".
Must Kitsune

**Must Kitsune** was a former villain turned heroine in *Lynchburg Heroes*. She is currently ranked at A-1 on the official Heroes Ranking List.

She used to be a villain having nothing to do but plague earth, but this all changed where she had just given up on Baxter Ewers and decided that being a heroine is nothing more than helping. She signed up to be a hero after realizing her goal wouldn't work.

## Abilities and Powers

### Fighting Style

**Magic:** Must's main ability through her body is that she has Magic in her abilities. She can shoot Magic spells, Fly in the air and create a barrier with the use of her spell and her weapon, a spell book.

**Spell Book:** Must Kitsune's main abilities come from her Spell Book that she summons from her spells.

* **Rock Spells:** Must can use Mineralkinesis as one of her abilities from her spell book.
	+ **Rock Pillar:** A spell that allows Must to create a Rock Pillar from the ground to rise up attacking the enemy.
* **Fire Spells:** Must can use Pyrokinesis as one of the abilities from her spell book.
	+ **Flame Wheel:** A spell that allows Must to shoot a wheel of Fire at the opponent.
* **Ice Spell:** Must can use Cryokinesis as one of the abilities from her spell book.
	+ **Icy Trail:** A spell that allows Must to create Ice from the ground that travels a trail around the ground to anywhere around it's path. It can freeze just about anyone of anykind. She can freely create barriers around anyone in it's path to protect them.
* **Growth Spell:** Must can grow to gigantic heights with this spell.
* **Electric Spell:** Must can use Electrokinesis as one of her abilities from her spellbook.
	+ **Lightning Bolt:** A spell that shoots a bolt of lighting on the ground.
* **Erase Spell:** Must can erase anything as one of her abilities from her spellbook.
	+ **Memory Fade:** Must can erase an enemies memory or mind to cause them to not know what they are doing. This spell was used against Super-S to remove her memories of being a villain.

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Wimborne

**Wimborne** is a unofficial township and former county town in the province of Summerset, Ahremia. The town has held some historical significance, mostly during the pre-Exelon period.

## History

Wimborne was first mentioned in a territorial proclamation issued in 780 SY, in which it was referred to as a village. The principal church of the town, the Church of St. Dustia, was believed to have been first built in about 900 SY.

In the 800s, the area of Summerset was reorganized by the Pretorian administration in the area and Wimborne was made the seat of Wimborne Parish, with Cuthere of Damsus formally chartering the territory in 810 SY. Wimborne was considered the principal settlement within Summerset up until the end of the 800s, when the city of Martlet became the seat of both the Exelonian government in Summerset and the place of residence for the ecclesiastical head of Summerset.

Wimborne became the seat of County Wimborne after the fall of Exelon, but was revoked of this title in 1256 SY in favor of the town of Airedale. Wimborne would still retain the seat of the local parish after this change.

Einhard Britserge, Count of Maythorn was born in Wimborne in 1260 SY and would later become a senator in Ahremia, and played a notable part in The War of St. Arkonis.

## Description

Wimborne is located along a dull ridge in west Summerset, due south of Airedale and northeast of Nevani. The town's only notable building is the Church of St. Dustia, which serves the area and is also the headquarters of Wimborne Parish. The town is bordered by grain farms which make up the town's small economy.
Valery Eruzu

**Valery Eruzu** is a major recurring character in *Lynchburg Heroes*. She is the unofficial partner of Red Noir and is the superheroine **Verre Arc**.

## Navigation

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Klenax River

The **Klenax River** is a river that traverses the plains along the Ahremia-Birgolon border. It is generally a shallow river, meaning it has little importance to merchants but is still a politically important river. It has served as the traditional border between Birgolon and Ahremia for thousands of years, and the official border for about 250 years. The river is sourced in the Velosi Mountains near the city of Chacon, in the Ahremian province of North Lohn and the Lohnian County Pedras. It travels for a distance before emptying into the Sea of Gadfral. Within the river's delta lay several marshy islands, notably the Isle of Nye.

The word *Klenax* is Birgol in origin, stemming from *Klinakz* - a word that refers to white water.