Blackened Will (Dissidia Final Fantasy Opera Omnia Collaboration)

Kefka Manikin

Yuna and Warrior of Light Manikin

Cloud and Y'shtola Manikin

Garland and Jecht Manikin

Sephiroth Manikin

Planesgorger

Blackened Will (Giga-Legendary)

Blackened Will (Fiend)

Blackened Will (Phase 1)
 Sizz
 Effective
 Fire Breath
 Normal

Blackened Bond
 Sizz
 Effective
 Fire Breath
 Normal

Blackened Will (Phase 2)
 Sizz
 Effective
 Fire Breath
 Normal

**Blackened Will (Phase 1)**

* **Threshold Skills (Bar Breaks) (Blackened Will)**
	+ Green to Yellow: **Thousand Eye** (All: Physical Bang: ??? DMG)
	+ Yellow to Red: **Thousand Eye** (All: Physical Bang: ~??? DMG)
* **Regular Attacks (Blackened Will)**
	+ **Energy Conversion** (Locks Defend and removes DMG Mitigation Shield)
* **Skill Gauge Moves (Blackened Will)**
	+ **Dimensional Dissolution** (All: Dark Breath: ~??? DMG)
	+ **Dimensional Death** (All: Magical Zam: ~??? DMG)
	+ **Dimensional Divergence** (Right Skill Gauge) (???: Magical Zam: ??? DMG and Resummons Blackened Bonds and Self: DMG Mitigation Shield)
* **Regular Attacks (Blackened Bond Left)**
	+ **Rising Sword** (Single: Physical: ~??? DMG)
* **Skill Gauge Moves (Blackened Bond Left)**
	+ **Rising Combo** (Single: Physical: ~??? DMG and Heal DMG done)
* **Regular Attacks (Blackened Bond Right)**
	+ **Rising Spear** (All: Physical Zam: ~??? DMG)
* **Skill Gauge Moves (Blackened Bond Right)**
	+ **Spiral Beam** (All: Magical Bang: ~??? DMG and Spell Resistance Down 2 Steps (40%))
* Blackened Will uses **Energy Conversion** after both Blackened Bonds have been defeated
* Shield can be removed with Dispel (Zenithian Wave, Rake 'n' Break)
* Blackened Bonds can be inflicted with Agility Down

**Blackened Will (Phase 2)**

* **Threshold Skills (Bar Breaks)**
	+ Green to Yellow: **Blade of Doom** (All: Magical Bang: ~??? DMG)
	+ Yellow to Red: **Powers Gathered+** (Self: Magic Defense and Defence Up 2 Step (40%))
	+ Yellow to Red: **Blade of Doom** (All: Magical Bang: ~??? DMG)
* **Regular Attacks**
	+ **Normal Attack** (Random: Physical: 6x ~200 DMG)
	+ **Pursuit** (Random: Physical: 2x ~??? DMG + Defence Down 2 Step (40%)) (Interrupt)
	+ **Piercing Lance** (Random: Physical: 2x ~??? DMG and Magic Resistance Down 1 Step (20%))
	+ **Plunderer's Impermanence** (Single: Magical Zam: ~??? DMG and heal 2x of DMG)
	+ **Powers Gathered** (Self: Magic Defense and Defence Up 1 Step (20%))
* **Skill Gauge Moves**
	+ **Spreading Calamity** (All: Dark Breath: ~??? DMG + Spell Resistance Down 2 Step (40%))
	+ **Dimensional Death** (All: Magical Zam: ~??? DMG)
	+ **Dimensional Divergence** (All: Magical Zam: ~??? DMG + Defend Lock)
	+ **Blade of Doom (Right Skill Gauge)** (All: Magical Bang: ~??? DMG) (Red Health Bar only)
* CT is increased to 100% at start of Phase 2
* Blackened Will does **Powers Gathered** at start of Phase 2
* Blackened Will does **Pursuit** randomly in each turn
* Blackened Will does **Normal Attack** and **Piercing Lance** or **Plunderer's Impermanence** every turn
* Blackened Will uses **Pursuit** (even if he already used it earlier) right before a Skill Gauge Move or after it

**Strategy**

* **Phase 1**
* **Phase 2**

Mission Rewards
 Defeat the boss using attack ability
 Clear the quest without dying

First Clear Rewards
 100 Gems

Notable Rewards

Recommended Food

Recommended Food (For Luck)

Recommended Items

Highly Recommended Resists

Secondary Recommended Resists