Muck

Muck, formerly known as Island during its beta phase, stands as a captivating and free multiplayer survival game crafted by Dani. This engaging gaming experience officially debuted on Steam on June 4, 2021, following a brief delay from its initially scheduled release date of May 28. The inception of Muck was sparked by Dani's response to a YouTube comment challenging his game development prowess with the prompt, "Why don't you try making a multiplayer survival game (or you can't do that)."

In the expansive world of Muck, players embark on a quest for survival, navigating a challenging landscape fraught with perils. The primary objective is to endure for as long as possible by adeptly gathering essential resources and acquiring formidable weapons. The ultimate goal is to assemble a collection of 5 gems and utilize them to restore a shipwrecked boat. Amidst the immersive gameplay, players encounter a diverse array of adversaries, including stone golems, goblins, and a character intriguingly named Dave. Defeating these foes yields valuable materials crucial for the player's progression.

As day transitions to night, formidable bosses emerge, adding an extra layer of challenge and excitement. The culmination of the adventure requires players to confront a final boss, requiring them to venture into an enigmatic and unknown area. The looming question encapsulates the essence of the game's climax: Will Bob, the protagonist, emerge victorious in this epic confrontation?

Muck promises an enthralling multiplayer experience where strategic thinking, resourcefulness, and skillful combat are essential for survival. With its dynamic world, diverse enemies, and an ultimate quest for triumph, Muck provides an engaging and immersive gaming journey for players seeking the thrill of survival in a multiplayer landscape.

Description of Muck on Steam: "Muck is a survival-roguelike. Collect resources, find items & build a base to survive for as long as you can."

Muck seeds are generated through Perlin noise generation.

Link to Dani's video on Muck's development.

Link to Dani's part 2 video on Muck's development.

## Game settings

Welcome to the diverse world of Muck! Customize your gaming experience with these three sets of game settings tailored to suit your preferred level of challenge, interaction, and playstyle.

1. **Game Difficulty**: Choose the level of challenge that suits your gaming prowess.
	* Easy:
		+ Bosses spawn on the 6th night, 12th night, and every night thereafter.
		+ Enemies have lower health and deal reduced damage.
	* Normal:
		+ Bosses spawn on the 4th night, 8th night, and every night thereafter.
		+ Enemies have standard health and damage.
	* Gamer:
		+ Bosses spawn on the 3rd night and every night thereafter.
		+ Enemies boast increased health and inflict higher damage.
2. **Player Damage**: Determine the level of player interaction in the game.
	* On:
		+ Engage in combat with other players, adding an extra layer of challenge and strategy to the multiplayer experience.
	* Off:
		+ Focus solely on survival and collaboration without the risk of player-inflicted damage.
3. **Game Mode**: Select the overall style of gameplay that suits your preferences.
	* Survival:
		+ Experience the normal mode of Muck, where days pass naturally, and damage received is at standard levels.
	* Versus:
		+ Engage in a thrilling Battle Royale mode, competing against other players until only one survives. Navigate the shrinking map, gather resources, and emerge as the ultimate survivor.
	* Creative:
		+ Embrace a more relaxed gaming experience where days don't pass, mobs don't spawn at night, and received damage is significantly reduced. This mode allows you to focus on creativity, exploration, and building without the constant threat of survival.

Tailor these game settings to your liking, and embark on your Muck adventure with a personalized and immersive gaming experience!

## Natural Resources

* Shrooms
* Apple
* Wheat
* Flax
* Rock
* Coal
* Flint

## Crafting Ingredients

* Flax Fibers
* Bowl
* Bark
* Wood
* Birch wood
* Fir wood
* Oak wood
* Dark oak wood
* Wolfskin
* Iron
* Gold
* Mithril
* Adamantite
* Obamium
* Chunkium

## Rare Drops

The acquisition of a rare drop will be announced in the chat, and the outline of the item when it is on the ground will be red.

* Hammer shaft
* Chunkium ore
* Wyvern claw
* Spear Tip
* Fire ball
* Lightning ball
* Bones
* Water ball
* Ancient core
* Blade
* Sword hilt
* Ancient bone
* Wolf claw

## Foods

Food Statistics Page

* Shrooms
	+ Gulpon Shroom
	+ Ligon Shroom
	+ Sugon Shroom
	+ Slurbon Shroom
* Mushroom Soups
	+ Red Soup
	+ Yellow Soup
	+ Purple Soup
	+ Weird Soup
* Dough
* Bread
* Apple
* Apple pie
* Raw Meat
* Cooked Meat
* Meat Stew
* Meat Pie

## Tools

* Wooden Pickaxe
* Iron Pickaxe
* Gold Pickaxe
* Mithril Pickaxe
* Adamantite Pickaxe
* Wooden Axe
* Iron Axe
* Gold Axe
* Mithril Axe
* Adamantite Axe
* Milk (Beta)

## Weapons

* Steel Sword
* Gold Sword
* Mithril Sword
* Adamantite Sword
* Bow
* Birch Bow
* Fir Bow
* Oak Bow
* Chunkium Hammer
* Wyvern Dagger
* Gronks Sword
* Ancient Bow
* Night Blade
* Chief's Spear
* Obamium Sword

## Armor

* Wolfskin Armor
* Gold Armor
* Iron Armor
* Mithril Armor
* Adamantite Armor
* Chunkium Armor
* Obamium Armor

## Enemies

 Enemies with no individual pages

* Cow: Non-aggressive source of meat.
* Dave: The simplest enemy. Simply runs around and attacks.
	+ Fire Dave: Dave with fire powers.
	+ Water Dave: Dave with water powers.
	+ Shock Dave: Dave with electric powers.
* Wolf: Wolves like to gang up and kill you instead of simply running and attacking aimlessly.
* Goblin: Wielding the Ancient bone, Goblins try to throw them at you.
* Woodman: A trader that will attack you if you attack them.
* Wyvern: A flying enemy that shoots Windballs at you.
* Gronk: Gronk wields the legendary Gronks Sword.
* Chief: Chief is the chief of the village where Woodsmen reside. It wields the legendary Chief's Spear.
* Big Chunk: He uses his giant rock hands to crush you. Also has rock powers.
* Guardian: The only source of the Guardian Gem.
* Bob: The Ender Dragon but cooler.

## Objects / Generated Structures

### Natural

* Tree
* Birch Tree
* Fir Tree
* Oak Tree
* Dark Oak Tree
* Rock (structure)
* Coal ore
* Iron ore
* Gold ore
* Mithril ore
* Adamantite ore
* Obamium ore
* Perk Chest
* Item chests
* Lake/pond
* Battle shrine
* Wooden Cart
* Jack's hut
* Blacksmith hut
* Chef hut
* Fletching hut
* Ruby Ore
* Shipwreck
* Trader's Camp

### Manmade

* Chest
* Building structures
* Workbench
* Furnace

* Fletching table
* Cauldron
* Anvil
* Torch
* Coins

Achievements

###### WHITE/COMMON

* Broccoli - Regenerates your health, 1 HP every 5s/Stack Count.
* Sneakers - Boosts your movement speed.

* Robin Hood Hat - Increases bow draw speed, arrow damage and arrow speed

* Jetpack - Increases jump boost

* Red Pill - Increases health

* Spooo Bean - Hunger drains slower

* Blue Pill - Increases shield capacity

* Dumbbell - Increases strength

* Peanut Butter - Increases Stamina

* Orange Juice - Increases Attack Speed

###### BLUE/RARE

* Juice- get juiced up after landing a critical attack (extra damage speed and attack speed)

* Dani's Milk - Increases Defense

* Bulldozer - Increases the chance to knock back enemies

* Jannik's Frog - Adds an additional jump per frog (so if you have 3 frogs you can jump 4 times in succession)

* Piggybank - Increases amount of coins dropped from enemies

* Dracula - Increases max HP by 1 for every kill

* Horseshoe - Increases chance of Critical Strike
* Crimson Dagger - Dealing damage heals your health

###### YELLOW/LEGENDARY

* Wings Of Glory - Increases damage while falling\*

* Adrenaline - Increases all stats if your health falls under 30%

* Knut's Hammer - Small Chance to fire an AoE burst of lightning

* Checkered Shirt - Increases damage done to all resources

* Sniper Scope - Adds a small chance to deal CHUNKY damage
* Enforcer - Deal more damage while sprinting
* Berserk - Deal more damage the lower your health is

\*Wings of Glory does not decrease fall damage, it increases the damage YOU deal to enemies while you fall.

## Commands

* /debug - Toggles the debug menu.
* /kill - Instantly kills the player executing the command.
* /ping - replies "pong" in chat.
* /seed - Tells you the seed of your current world and copies it to your clipboard.

## Tips

* Natural resources such as Shrooms, Wheat, and Cows respawn in the same areas after you pick them up. This means you can have a sustainable food source if you stay near them.
* Remember, Big Chunk can destroy a forest at will.
* There are multiple strategies for combat:
	+ First, running in circles and attacking enemies from behind. This is typically preferred by lightly-armored players wielding swords or daggers.
	+ Second, melee-oriented players can also adapt the "death from above" type of gameplay, which consists of overhead strikes upon a group of enemies.
	+ Third, ranged gameplay via bow and arrow vastly favors the majority of boss encounters, as kiting and juking are more effective than face-tanking.
* Enemies are programmed to attack manmade structures such as Walls or Stations. You can use this to your advantage by putting up walls as a distraction to run or heal. Make sure you don't let the enemies destroy any important structure such as a Fletching Table or a furnace, as those can take time to rebuild.
* The swinging range of weapons and tools allows you to hit multiple enemies, trees, rocks etc. This allows you to destroy multiple trees that are close together and damage multiple enemies, although the damage decreases with each additional target affected by the strike.
* Big Chunk drops Chunkium Ore which can be used to make armor or make a Chunkium Hammer. Big Chunk's Hitbox is split into multiple parts due to its size, so jumping into it while hitting can hit multiple parts at once, increasing overall damage dealt to it.
* Use the seed 917845201 for a hut with a golden pickaxe and easily accessible ores.
* Use the seed 312837182 for a hut with an iron pickaxe and a mithril axe.
* Use the seed 221294511 for a cave with a Night Blade.
* Don't shy away from combat too much; enemies will spawn even if the enemies from before are still alive, so the more enemies you can kill, the better.
	+ Only retreat for a short time if you are dangerously low on health.

## Changelog

* Jun 5 2021 - Muck released
* Jun 5 2021 (few hours after release) - Multiplayer made more accessible, several bug fixes, and difficulty adjustment
* Jun 14 2021 - The game has become more difficult and atmospheric, there are new items, resources and enemies

### Update 1

* **Big changes**
	+ Changed item cap from 64 to 69
	+ New respawn system; on death you spawn a grave. Can only be used to revive people during day.
	+ Respawn Totem allow you to revive teammates without being close to the grave, but comes at a price
	+ "Buff" enemies can now spawn randomly. They are more dangerous than their normal counterparts and will drop better loot
	+ Versus mode / Battle Royale is now more fast paced, and you gather resources at 2x the previous speed
* **Minor changes**
	+ Chest prices increase with time, hopefully to balance things out a bit more as the player gets better loot
	+ Profanity filter added
	+ Added free camera when spectating
	+ Displays when stations are in use

### Update 2

* Jun 14 2021
* **New Enemies:**
	+ Gronk (Boss)
	+ Wolf
* **New Powerups:**
	+ Enforcer (Legendary)
	+ Juice (Rare)
	+ Robin Hood Hat (Common)
	+ Spoo Bean (Common)
* **New Items:**
	+ Gronks Sword (Rare)
	+ Ancient Core (Rare)
	+ Blade (Rare)
	+ Sword Hilt (Rare)
	+ Ancient Bow (Rare)
	+ Ancient Bone (Rare)
	+ Dark Oak Wood (Uncommon)
	+ Elemental Arrows (Rare)
	+ Flax Fibers (Common)
	+ Wolf Armor Set (Uncommon)
	+ Wolfskin (Common)
	+ Wolf Claw (Rare)
	+ Mushroom soups (4 different types of soup for each mushroom)
* **New Resources:**
	+ Dark Oak Trees
	+ Coal Deposits
	+ Boss Totems
	+ Graves (Revive system changes)
* **Other Game Changes:**
	+ Mobs have weaknesses (Pickaxe is strong against golems, big chunk, etc)
	+ Free roaming enemies
	+ Stations no longer float (no more sky-bases)
	+ Some armor sets now give full set bonuses
	+ Muck is harder since the game was too easy on easy difficulty, especially mid/late game
	+ Nerfed Dracula Powerup & balanced some other powerups
	+ One shot protection on Easy and Normal
* **Graphics:**
	+ Random atmospheres for each world
	+ FOV Sliders
	+ Improved some visuals / animations
	+ Fullscreen mode settings. Allows you to use Exclusive Fullscreen, which should hopefully fix some issues with recording the game
* **Accessibility:**
	+ In singleplayer mode, you can pause the game
	+ Inverted Mouse Options
* **Optimizations:**
	+ Mobs shouldn't teleport anymore, but synchronize smoothly to their correct positions
	+ Might have fixed an issue where not all players would load in. But frankly, who knows if it actually works.
	+ Might have fixed an issue where you get soft-locked and can't take damage or pick up anything
	+ Might have fixed an issue where dropping an item while standing on several other items would send items into the void forever

### Update 3

* Jun 27 2021

**Story**

* + There is now an ending to Muck, allowing you to complete the game. This is optional, and you can just ignore it if you wish to muck around forever,
	+ New unknown structure now spawns randomly somewhere on the island...
* **New Enemies**
	+ Bob (Boss)
	+ Guardian (Boss)
* **Gameplay**
	+ You can now swim (and drown)
	+ Changed terrain generation slightly
	+ Adjusted some difficulty curves (slightly harder)
	+ Mobs hopefully shouldn't phase through objects too much anymore

**New Items**

* + Maps (Common)
	+ Guardian Gems (Rare)
	+ Night Blade (Rare)
	+ Black Shard (Rare)
	+ Ruby (Uncommon)
	+ Obamium Ore / Bar (Uncommon)

**New Resources**

* + Obamium Ore
	+ Ruby Ore
	+ Caves

**Other**

* + Can see other players on map
	+ Fixed a bug where music wouldn't play
	+ Resources now always spawn a minimum amount, so you are guaranteed to find everything
* **Accessibility**
	+ Can now invert mouse x and y axis separately

## Soundtrack

* Slap Tree Slap Rock
* Muckin' Around
* Gronk Stonks (plays during the Gronk Boss Fight)
* Bob Boss (plays during the Bob boss fight)

Slap Tree Slap Rock can be heard in the title menu along with Muckin' Around.

## Trivia

* Muck was the first game created by Dani to get a full release on Steam; Karlson 3D has so far only seen a demo released.
	+ Muck used to be the only game to get a full release, but this was later overthrown by the announcement of Crab Game.
* The game difficulty in the alpha stages were: wacky (=easy), gamer (=normal) and ohno (=gamer)
* Muck takes inspiration from Minecraft for its survival aspects, and was greatly influenced by Risk of Rain 2 for the roguelike experience.
* There is an actual Island called Muck in Scotland.
* There is a wiki dedicated to Muck with more information on it.

 2019
 On Hiatus
 VR Games