Level 0

> *If you're not careful enough and noclip out of textures in your Minecraft world, you'll end up in the so called "Backrooms of Minecraft". Here you will encounter completely different levels, entites, etc, which are nothing like the ones from the regular Backrooms. This is a completely different universe and space, which can be accessed at all desire in any parts of Minecraft, whether it's multiplayer or singleplayer, it doesn't matter. You can even get here from mystical versions of Minecraft, but here you won't encounter good old mystique...And if you get into the so called "Tipping points"? your dreams of getting inside the game will become so much real, that your monitor will absorb you and you'll end up in Minecraft, but being stuck in it's Backrooms.*
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**Survival Difficulty: Class 1 - Environment****>> Safe****>> Secure****>> Minimal Non-Entity Hazards**

## Navigation

**Level 0** is the 1st level of the Backrooms of Minecraft.

## Description

Level 0 consists of endless mineshafts stretching in all directions, except diagonals. This level is divided into **two** parts: **The Beginning** and **The End**

### Main parts

The **Beginning** is an endless shaft stretching in all directions, except for the top and bottom. They are made of exclusively oak fence blocks, cobblestones and torches that light the territory almost everywhere. There are some areas where the torches light bright red very saturated color. It is not recommended to enter them due to the fact that you may be dragged into your computer. We do not hide the fact that there are also unlit areas here. There are no torches and it is completely dark. These zones are safe.

The **End** is a more difficult version of the "Beginning". There are now tunnels on a permanent basis that go down and up. Due to this, the only safe places are the joints. Joints are the places where the supports adjoin. Here you need a lot of blocks to move between joints. **Caution!!!** This part of the level sometimes updates itself, so the blocks you have placed may disappear under your feet, or you may get stuck in blocks that you have previously broken.

### Rare parts

* Mazes
* East corridors
* Dark areas
* Red corridors

**Maze** is a zone where the shafts don't look like an infinite repeating grid of passages, but normal mineshafts from the Frontrooms, except they are more tangled and don't have ores in the walls. It occurs relatively often compared to other rare zones, and it is most oftenly generated by not particularly big areas. Sometimes wanderers that are new to the Backrooms appear here, and there is no way of exiting to other levels.

   **East corridors** are corridors that always stretch only to the East. They look like an ordinary mine, except they are endless. There are also distortions of time and space, which means in the process of walking, you can suddenly pass through the texture of air and get into Level ▉. Also, your screen may freeze at one moment, only a reboot will help. If you walk through the tunnel in one direction for a long time, the environment around you will begin to distort, and then all the blocks will abruptly turn black. It is unknown what happends next with wanderers who get there. A lot of people went there and none of them returned. It is extremely difficult to get there, usually they appear at a random turn. Also, the Eastern corridors are somehow connected to Level 13 and 13.1. Sometimes, when walking for a long time, you fall into these levels.

**Dark areas** are the same endless mineshafts, except there is no lighting and it is very dark. Light does emit from light sources in any way, there are buggy shadows everywhere. The zone is considered safe.

**Red mines** are the same endless mines, except all the lighting there is emits bright red. Sometimes you can hear an incomprehensible crackle, the source of it is not determined. It is not recommended to enter these zones due to the fact that you may be affected by the Effect of Level 11.

Red mines and Dark areas generate separately from other zones of the level and they can be found in the 2 main parts of the level and it's all other rare zones

## Entities

No entities were encountered on the level, it is considered safe.

## Items that can be found

Except the blocks that make up the level, there is nothing else here.

## Entrances and exits

### Entrances

* You can get to Level 0 by hitting the textures of "caves carved on the bottom of the cube" in the world without seed. However, the chances are extremely small.
* You can also just do noclip, but the chances are very small too.

### Exits

* Walk along the corridors until the walls begin to smoothly transition into those that resemble the Stronghold.
* Or jump down. There is a chance that you will fall through the textures of the void, that may suddenly appear, and thus you will get to Level 3.
* Walk in **Eastern corridors** for a long period of time and there will be a chance to pass through the textures of the air and being transported to Level ▉.
* Break through the floor and jump into the hole that formed at the place of the break and you will find yourself on Level -1 (not confirmed).
* If you walk for a long time in the Eastern Corridors, there would be a chance of falling through the floor. Then you will find yourself on Level 13 or 13.1.

**> Author(s)**

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Original: Kaban ivan
Translated by: ViIGR31415
Translation fixed by: Washer228