recursal/Fanatic-Fandom huggingface dataset:
Duskull

**Duskull** is a Ghost-type Pokemon. It evolves into Dusclops starting at level 37, which evolves into Dusknoir with a Dusk Stone

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Feebas

**Feebas** is a Water-type Pokemon. It evolves into Milotic with a Shiny Stone.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### Leveling up

 * **Bold** moves get STAB when used by Feebas
* *Italic* moves get STAB only when used by an evolution of Feebas
* Underlined moves are unavailable to a prior evolution(s) and/or willbe completely unavailable upon evolving.
Appletun

**Appletun** is a dual Grass/Dragon-type Pokemon. It evolves from Applin with a Sweet Apple.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Cacturne

**Cacturne** is a Grass/Dark-type Pokemon. It evolves from Cacnea starting at level 32. It is unique in the fact that in the desert it will ambush you instead of a ghost.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### Leveling up

*TODO: the move Spikes is not on this list. Specification on whether it is part of its natural learnset or an event exclusive move is needed.*
Drifloon

**Drifloon** is a dual Ghost/Flying-type Pokemon. It evolves into Drifblim starting at level 28.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Clefable

**Clefable** is a Fairy-type Pokemon. It evolves from Clefairy with a Moon Stone, which evolves from Cleffa when leveling up with high friendship.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Cacnea

**Cacnea** is a Grass-type Pokemon. It evolves into Cacturne starting at level 32.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Corphish

**Corphish** is a Water-type Pokemon. It evolves into Crawdaunt starting at level 30.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Elgyem

**Elgyem** is a Psychic-type Pokemon. It evolves into Beheeyem starting at level 42.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Dragon Rage (move)

**Stats**

* **Affected by Protect**
* Not affected by Magic Coat
* Not affected by Snatch
* **Affected by Mirror Move**
 **Target**

 * On Bulbapedia

**Dragon Rage** is a damage-dealing Dragon-type move.

## Effect

**Dragon Rage** always inflicts exactly 40 HP damage if it hits. It has no secondary effects and does not take weaknesses or resistances into account; however, it does not ignore type immunity.
Attack (field move)

The Attack field move allows you to attack other Pokémon. It's main uses are:

* Attacking aggresive Overworld Pokémon (since they don't get their attack boost that way and you can flee even after attacking without the Pokémon pursuing you.)
* Attack eggs, this allows to check if the Pokémon inside the egg is shiny and/or to get rid of them (in the event where you wish to keep the egg, simply run away from the fight).
* Attacking your own Pokémon (either to get rid of them or catching them again for exp)
* Attacking friendly Pokémon, therefore being able to catch them if you're out of space in your team.
Beacon

**Beacons** are a tile modifier that can be built via Build and removed via Cut. They require 2x Dusk Stones, 2x PSI Energy, and 2x Life Force to create. With a Beacon(s) in the world, if a Pokemon has Teleport you can warp to the Beacon(s). They can be placed on any unobstructed tile in the overworld and can be named by facing them and pressing the key assigned to "A". Naming Beacons will cause their name to appear at the bottom when highlighting them on the map, allowing you to distinguish locations from a glance.
Beedrill

**Beedrill** is a dual-type Bug/Poison Pokémon. It evolves from Kakuna starting at level 10 which evolves from Weedle starting at level 7.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Bind (move)

**Stats**

* **Affected by Protect**
* Not affected by Magic Coat
* Not affected by Snatch
* **Affected by Mirror Move**
 **Target**

 * On Bulbapedia

**Bind** is an offensive Normal-type move.

## Effect

**Bind** inflicts 1/16 of the target's maximum HP as damage for two to five turns upon use, in addition to the damage dealt when it is used. The quote "Pokémon was trapped!" will appear. It also traps the target, preventing switching and escape. If the user switches out, the target will be freed. If a trapped Pokémon uses Rapid Spin, it will be freed.
Cradily

**Cradily** is a dual Rock/Grass-type Pokemon. It evolves from Lileep starting at level 40.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Fighting (type)

## Battle properties

Note: Although Fighting-type attacks normally have no effect on Ghost-type Pokémon, the moves Foresight and Odor Sleuth allow both Normal-type and Fighting-type moves to affect Ghost-type Pokémon. Additionally, the move Struggle, which would normally hit Ghost-type Pokémon even in Gen 2, cannot hit Ghost-type Pokemon in this game.

If the Physical/Special split for moves is disabled in the settings, all Fighting-type attacks will be Physical.

## Overworld Properties

* Fighting-types have Build as their Field Move.
* Fighting-types yield Binding Bands when happy in their Habitat.
Arceus

**Arceus** is a Normal-type Pokemon.

## Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Attract (move)

**Stats**

* Not affected by Protect
* **Affected by Magic Coat**
* Not affected by Snatch
* **Affected by Mirror Move**
 **Target**

 * On Bulbapedia

**Attract** is a non-damaging Normal-type move.

## Effect

If the target is the opposite gender of the Pokémon who used **Attract,** the target becomes infatuated; otherwise, the move does nothing. Attract has no effect if used by or on a gender-unknown Pokémon (such as Beldum). Unlike most status moves, this move will affect a target with a substitute.
Baton Pass (move)

**Stats**

* Not affected by Protect
* Not affected by Magic Coat
* Not affected by Snatch
* Not affected by Mirror Move
 **Target**

 * On Bulbapedia

**Baton Pass** is a non-damaging Normal-type move.

## Effect

**Baton Pass** switches out the user, passing all temporary stat stage increases and decreases on to the Pokémon that replaces it in battle. Baton Pass also passes some volatile status conditions, namely confusion, getting pumped, taking aim, can't escape, Leech Seed, Curse, Substitute, Ingrain, Power Trick, Heal Block, Embargo, Perish Song, Magnet Rise, and Aqua Ring.

No matter what type of Poke Ball the user was captured in, the animation will always display a normal Poké Ball.

Baton Pass fails if there are no other Pokémon in the user's party that can be switched in in its place. Baton Pass will not change the effect of Pursuit. Baton Pass will also not pass the effect of Minimize causing Stomp to hit at double power nor the effect of Defense Curl causing Rollout and Ice Ball to hit at double power.
Chandelure

**Chandelure** is a dual Ghost/Fire-type Pokémon. It evolves from Lampent with a Dusk Stone, which evolves from Litwick starting at level 41.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Fossil

Fossils are buried items that can sometimes be found when using Dig in the Desert biome. Like Evolution Stones, they will replenish in the environment over time so they are not finite in quantity.

Fossils can be revived into living Pokemon by taking an Electric-type Pokemon to the building in the Oasis and using Power to operate the PC. Revived Fossil Pokemon will be hostile, but can be picked up without a fight if you have a Pokemon at a high enough level with Charm and room in your party. You can also KO the Pokemon an infinite number of times without losing the opportunity to catch it later, making for a good way to gain XP against Pokemon with a predictable level, type(s), and movesets. (Aerodactyl appears to yield the most XP)

Unlike other overworld Pokemon, running away or losing will clear the battle's progress.

Fossil Pokemon levels change depending on the player party's levels whenever they interract with it just like most random encounters and can range from level 1 to 50. Also, unlike when Headbutting trees, it's possible to run from/KO the Pokemon and try again for a shiny version of it.

## Trivia

* This appears to be the only instance in the game where the player can encounter/acquire a Pokemon at level 1.
* There's a (currently not fixed) visual glitch where building a sign with the message "fossil" (or any fossil name such as "helix fossil" for instance) will result in the fossil sign covering the actual sprite sign. It doesn't do anything and sometimes require you walking one step away from it once named. Default fossil to appear is the old amber but if you made a sign named after any particular fossil, creating a sign with just the "fossil" message will result in the same fossil as whatever you wrote last to be displayed.
Charmeleon

**Charmeleon** is a Fire-type Pokemon. It evolves from Charmander starting at level 16 and evolves into Charizard starting at level 36.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Fearow

**Fearow** is a dual-type Normal/Flying Pokemon. It evolves from Spearow starting at level 20.

## Base stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Comet Punch (move)

**Stats**

* **Affected by Protect**
* Not affected by Magic Coat
* Not affected by Snatch
* **Affected by Mirror Move**
 **Target**

 * On Bulbapedia

**Comet Punch** is an offensive Normal-type move.

## Effect

**Comet Punch** inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Bide and Counter will only acknowledge the last strike of this move. All strikes do damage independently, enabling any of them to be critical hits. It will continue attacking after breaking a Substitute.
Chimecho

**Chimecho** is a Psychic-type Pokemon. It evolves from Chingling when leveling up with high friendship at night.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Aura Sphere (move)

**Stats**

* **Affected by Protect**
* Not affected by Magic Coat
* Not affected by Snatch
* **Affected by Mirror Move**
 **Target**

 * On Bulbapedia

**Aura Sphere** is a damage-dealing Fighting-type move.

## Effect

**Aura Sphere** inflicts damage and bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of a move such as Dig or Fly.
Bayleef

**Bayleef** is a Grass-type Pokemon. It evolves from Chikorita starting at level 16 and evolves into Meganium starting at level 32.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Doublade

**Doublade** is a dual Steel/Ghost-type Pokemon. It evolves into from Honedge starting at level 35 and evolves into Aegislash with a Dusk Stone.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Exeggcute

**Exeggcute** is a dual Grass/Psychic-type Pokemon. It evolves into either Exeggutor with a Leaf Stone or (currently not possible) Exeggutor (Alolan).

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Ducklett

**Ducklett** is a dual Water/Flying-type Pokémon. It evolves into Swanna starting at level 35.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Celebi

**Celebi** is a dual Psychic/Grass-type Pokémon.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Decidueye

* Alolan
* Hisuian

**Decidueye** is a dual-type Grass/Ghost Pokemon. It evolves from Dartrix starting at level 34 which, evolves from Rowlet starting at level 17.

Decidueye has a dual Grass/Fighting-type Hisuian form.

## Base stats

### Alolan

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Hisuian

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Absol

**Absol** is a Dark-type Pokemon.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Bullet Punch (move)

**Stats**

* **Affected by Protect**
* Not affected by Magic Coat
* Not affected by Snatch
* **Affected by Mirror Move**
 **Target**

 * On Bulbapedia

**Bullet Punch** is a damage-dealing Steel-type move.

## Effect

**Bullet Punch** inflicts damage. It has a priority of +1, so it is used before all moves that do not have increased priority.
Drowzee

**Drowzee** is a Psychic-type Pokemon. It evolves into Hypno starting at level 26.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Aggron

**Aggron** is a Steel/Rock-type Pokemon. It evolves from Lairon starting at level 42, which evolves from Aron starting at level 32.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Cubone

**Cubone** is a Ground-type Pokémon. It evolves into either Marowak starting at level 28 or (currently not possible) Alolan Marowak.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
ExtremeSpeed (move)

**Stats**

* **Affected by Protect**
* Not affected by Magic Coat
* Not affected by Snatch
* **Affected by Mirror Move**
 **Target**

 * On Bulbapedia

**ExtremeSpeed** is a damage-dealing Normal-type move.

## Effect

**ExtremeSpeed** inflicts damage. It has a priority of +1, so is used before all moves that do not have increased priority.
Bastiodon

**Bastiodon** is a dual Rock/Steel-type Pokemon. It evolves into Shieldon starting at level 30.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Alakazam

**Alakazam** is a Psychic-type Pokémon. It evolves from Kadabra through an unknown evolution method, which evolves from Abra starting at level 16.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Armaldo

**Armaldo** is a dual Rock/Bug-type Pokemon. It evolves from Anorith starting at level 40.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Charizard

**Charizard** is a dual Fire/Flying-type Pokemon. It evolves from Charmeleon starting at level 36, which evolves from Charmander starting at level 16.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Charmander

**Charmander** is Fire-type Pokemon. It evolves into Charmeleon starting at level 16, which evolves into Charizard starting at level 36.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Dragon Energy (move)

**Stats**

* **Affected by Protect**
* Not affected by Magic Coat
* Not affected by Snatch
* **Affected by Mirror Move**
 **Target**

 * On Bulbapedia

**Dragon Energy** is a damage-dealing Dragon-type move.

## Effect

**Dragon Energy** deals damage. It has 150 base power at maximum HP, but its base power decreases proportionally to the user's remaining HP.
Crush Grip (move)

**Stats**

* **Affected by Protect**
* Not affected by Magic Coat
* Not affected by Snatch
* **Affected by Mirror Move**
 **Target**

 * On Bulbapedia

**Crush Grip** is a damage-dealing Normal-type move.

## Effect

**Crush Grip** deals damage. Its power varies between 1 and 121, and is greater the more HP the target has.
Azurill

**Azurill** is a dual Normal/Fairy-type Pokémon. It evolves into Marill after leveling up with high friendship, which evolves into Azumarill starting at level 18.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Double Kick (move)

**Stats**

* **Affected by Protect**
* Not affected by Magic Coat
* Not affected by Snatch
* **Affected by Mirror Move**
 **Target**

 * On Bulbapedia

**Double Kick** is an offensive Fighting-type move.

## Effect

**Double Kick** inflicts damage, hitting the target twice per use. Each strike does damage independently and either of them can be a critical hit.

Bide and Counter will only acknowledge the second strike of this move.

Double Kick will hit again if the first strike breaks a Substitute. If the first strike breaks a substitute, the second strike can poison the target.
Abomasnow

**Abomasnow** is a dual Grass/Ice-type Pokemon. It evolves from Snover starting at level 40.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Cofagrigus

**Cofagrigus** is a Ghost-type Pokemon. It evolves from Yamask starting at level 34.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Dragonair

**Dragonair** is a Dragon-type Pokemon. It evolves from Dratini starting at level 30 and evolves into Dragonite starting at level 55.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Clamp (move)

**Stats**

* **Affected by Protect**
* Not affected by Magic Coat
* Not affected by Snatch
* **Affected by Mirror Move**
 **Target**

 * On Bulbapedia

**Clamp** is an offensive Water-type move.

## Effect

**Clamp** inflicts 1/16 of the target's maximum HP as damage for two to five turns upon use, in addition to the damage dealt when it is used. The quote "Pokémon was trapped!" will appear. It also traps the target, preventing switching and escape. If the user switches out, the target will be freed. If a trapped Pokémon uses Rapid Spin, it will be freed.
Dig (field move)

Dig is a Field Move allowing you to dig up buried items as well as terraform. When digging, simply navigate through the different type of ground using the keys bound to the "L" and "R" buttons in the settings ("C" and "V" by default) or using the shoulder buttons if you're using a controller. You can also use it to build cliff using ledges (although this is pretty hard to do at the moment and probably deserve a page on its own).

You can place Hard Stones, however this will **NOT** contribute to the happiness of Rock-type Pokemon in their Habitat. Said stones can also be used to create ledges, however the process is very complex. A guide explaining the intricacies of their construction can be found here.
Azumarill

**Azumarill** is a dual Water/Fairy-type Pokémon. It evolves from Marill starting at level 18, which evolves from Azurill after leveling up with high friendship.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Bronzor

**Bronzor** is a Steel/Psychic-type Pokemon. It evolves into Bronzong starting at level 33.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Air Cutter (move)

**Stats**

* **Affected by Protect**
* Not affected by Magic Coat
* Not affected by Snatch
* **Affected by Mirror Move**
 **Target**

 * On Bulbapedia

**Air Cutter** is a damage-dealing Flying-type move.

## Effect

**Air Cutter** deals damage and has an increased critical hit ratio.

It hits both opponents in a Double Battle. Air Cutter's odds of landing critical hits is calculated for each hit opponent individually.
Crustle

**Crustle** is a Bug/Rock-type Pokemon. It evolves from Dwebble starting at level 34.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Doduo

**Doduo** is a dual Normal/Flying-type Pokemon. It evolves into Dodrio starting at level 31.

## Base stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Fraxure

**Fraxure** is a Dragon-type Pokemon. It evolves from Axew starting at level 38 and evolves into Haxorus starting at level 48.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Ariados

**Ariados** is a dual Bug/Poison-type Pokemon. It evolves from Spinarak starting at level 22.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Forretress

**Forretress** is a dual Bug/Steel-type Pokemon. It evolves from Pineco starting at level 31.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Eelektrik

**Eelektrik** is an Electric-type Pokemon. It evolves from Tynamo starting at level 39 and evolves into Eelektross with a Thunder Stone.

## Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Froslass

**Froslass** is an Ice/Ghost-type Pokemon. It evolves from a female Snorunt with a Dawn Stone.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Abra

**Abra** is a Psychic-type Pokémon. It evolves into Kadabra starting at level 16, which evolves into Alakazam, though it's unknown how Kadabra evolves into Alakazam.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Espeon

**Espeon** is a Psychic-type Pokemon. It evolves from Eevee upon leveling with high friendship during the day.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Aron

**Aron** is a Steel/Rock-type Pokemon. It evolves into Lairon starting at level 32, which evolves into Aggron starting at level 42.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Arbok

**Arbok** is a Poison-type Pokemon. It evolves from Ekans starting at level 22.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Fly

Fly or Flying can refer to the following:

* The Flying type, one of the eighteen types that a Pokémon can have.
* The Flying egg group, the egg group encompassing Pokémon with with the ability to fly and avian-like characteristics.
* The field move, Fly.

Disambiguation page for FlyThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
Dusknoir

**Dusknoir** is a Ghost-type Pokemon. It evolves from Dusclops with a Dusk Stone, which evolves from Duskull starting at level 37.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Forest

The forest biome is an area made of grass and mystic soil as well as a number of trees. Unlike the Deep Forest biome it doesn't have any visual effect nor any change in music. By using the Dig in this biome, one can find Leaf Stones.

If the pokemon in your team are high enough level, you might encounter the evolution of the encounters listed.

Overworld pokemon:Oddish, Vileplume

Wilds encounters (tall grass)
 Spearow (day)
 Hoothoot (night)

Headbutt tree: Metapod, Kakuna, Pidgey, Spearow, Zubat, Hoothoot, Ledyba, Spinarak, Heracross, Aipom, Pineco, Forretress, Applin

Special encounters:
Exeggutor

* Kantonian
* Alolan

**Exeggutor** is a dual Grass/Psychic-type Pokémon. It evolves from Exeggcute with a Leaf Stone.

Exeggutor has a dual Grass/Dragon-type Alolan form. Though the Alolan form is fully obtainable, you currently cannot evolve any Exeggcute into the form.

## Base Stats

### Kantonian

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Alolan

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Drifblim

**Drifblim** is a dual Ghost/Flying-type Pokemon. It evolves into Drifloon starting at level 28.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Delibird

**Delibird** is a dual-type Ice/Flying Pokemon.

Delibird's Item Drop can consist of almost anything. The only things it can't drop are Key Items like the Pokemon Mansion Key and most craftable items.

## Base stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### Leveling up

 * **Bold** moves get STAB when used by Delibird
* *Italic* moves get STAB only when used by an evolution of Delibird
* Underlined moves are unavailable to a prior evolution(s) and/or willbe completely unavailable upon evolving.
Desert

The desert biome is an area made of dry sand, having a number of dead trees, cacti, and large stones. Upon entering this biome for the first time, a message will pop-up, warning the player that this place is dangerous; the music also change to a remade version of Route 111 from Emerald made by SheerSt. By using the Dig field move in this biome, one can find Fire Stones, Sun Stones, as well as a number of Fossils. The tiles from this biome can be used for the habitat of ground Pokemon. This biome is home to the Pokelab (allowing you to revive your fossils) as well as the Ruins.

If the Pokemon in your team are high enough level, you might encounter the evolution of the encounters listed.

Overworld Pokemon: Drapion (Immediate Hostile), Numel, Camerupt, Dugtrio, Nosepass, Natu, Metang, Cacturne (Night, Immediate Hostile)

Wilds encounters (quicksand patch): Trapinch (Arena Trap), Diglett, Sandile, Krokorok

Sand fishing: Trapinch, Sandile, Gible (Super Rod)

Headbutt Cacti: Maractus
Double Hit (move)

**Stats**

* **Affected by Protect**
* Not affected by Magic Coat
* Not affected by Snatch
* **Affected by Mirror Move**
 **Target**

 * On Bulbapedia

**Double Hit** is an offensive Normal-type move.

## Effect

**Double Hit** inflicts damage, hitting the target twice per use. Each strike does damage independently and either of them can be a critical hit.

Bide and Counter will only acknowledge the second strike of this move.

Double Hit will hit again if the first strike breaks a Substitute. If the first strike breaks a substitute, the second strike can poison the target.
Beautifly

**Beautifly** is a dual-type Bug/Flying Pokemon. It evolves from Silcoon or starting at level 10, which evolve into Wurmple and starting at level 7.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Carvanha

**Carvanha** is a dual Water/Dark-type Pokemon. It evolves into Sharpedo starting at level 30.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Corsola

* Johtonian
* Galarian

**Corsola** is a dual-type Water/Rock Pokémon.

Corsola has a Ghost-type Galarian form. The Galarian form is unobtainable through normal gameplay.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Ampharos

**Ampharos** is an Electric-type Pokemon. It evolves from Flaaffy starting at level 30, which evolves from Mareep starting at level 15.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Brionne

**Brionne** is a Water-type Pokémon. It evolves from Popplio starting at level 17 and evolves into Primarina starting at level 34.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Exploud

**Exploud** is a Normal-type Pokemon. It evolves from Loudred starting at level 40, which evolves from Whismur starting at level 20.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Bone Rush (move)

**Stats**

* **Affected by Protect**
* Not affected by Magic Coat
* Not affected by Snatch
* **Affected by Mirror Move**
 **Target**

 * On Bulbapedia

**Bone Rush** is an offensive Ground-type move.

## Effect

**Bone Rush** inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Bide and Counter will only acknowledge the last strike of this move. All strikes do damage independently, enabling any of them to be critical hits. It will continue attacking after breaking a Substitute.
Breloom

**Breloom** is a Grass/Fighting-type Pokémon. It evolves from Shroomish starting at level 23.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Bulbasaur

**Bulbasaur** is a dual-type Grass/Poison Pokémon. It evolves into Ivysaur starting at level 16, which evolves into Venusaur starting at level 32.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Dig (move)

**Stats**

2nd turn: Attack
 * **Makes contact**
* **Affected by Protect**
* Not affected by Magic Coat
* Not affected by Snatch
* **Affected by Mirror Move**
 **Target**

 * On Bulbapedia

**Dig** is a damage-dealing Ground-type move.

## Effect

On the turn that **Dig** is selected, the user will dig underground and become semi-invulnerable, where the only attacks it cannot avoid are Earthquake, Magnitude, and Fissure and will receive double damage from Earthquake and Magnitude.

The user may also be hit underground if it was previously targeted by Lock-On or Mind Reader. Damage from sandstorm and hail will not occur.

Once Dig is selected, the user will not be able to switch out until it is disrupted or fully executed.

If Dig is not fully executed it will not count as the last move used. If the opponent uses Mirror Move during the turn that the user digs underground, Mirror Move will copy the move that the user executed immediately before using Dig (or fail if it cannot).

Full paralysis, self-inflicted damage due to confusion, and full infatuation will disrupt the semi-invulnerable state and fail to execute the move.

Pokémon can be caught during the semi-invulnerable stage of Dig.

**(Note: The following is an excerpt of a glitch that occurred during Gen II and may not reflect the function of the move in PokeWilds)**
Due to a glitch, when Lock-On or Mind Reader are in effect, the moves Attract, Curse, Foresight, Mean Look, Mimic, Nightmare, Spider Web, and Transform cannot hit targets in the semi-invulnerable turn of Dig, and moves cannot lower stats of targets in the semi-invulnerable turn of Dig (status moves such as String Shot will fail, and additional effects of moves such as Bubble will not activate).
Beheeyem

**Beheeyem** is a Psychic-type Pokemon. It evolves from Elgyem starting at level 42.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Curse (move)

**Stats**

* Not affected by Protect
* Not affected by Magic Coat
* Not affected by Snatch
* Not affected by Mirror Move
 **Target**

 * On Bulbapedia

**Curse** is a non-damaging Ghost-type move.

## Effect

**Curse** acts differently depending on whether the user has the Ghost type or not.

### Non-Ghost-type Pokémon

The user's Speed stat will drop by one stage and its Attack stat and Defense stat will rise by one stage each. Despite being an effect acting on the user, this move will fail if there are no opponents on the field.

### Ghost-type Pokémon

The user will lose half of its maximum HP (rounded down) and put a curse on the target. If this causes the user's HP to drop to 0, the move will execute fully but cause the user to faint. A cursed Pokémon will lose 1/4 of its maximum HP at the end of each turn. The curse will remain until the Pokémon switches out or the battle ends. This move is not blocked by Protect, Detect, or Spiky Shield, but is blocked by Crafty Shield.

The user does not lose HP if Curse misses (due to a move with a semi-invulnerable turn), fails (due to the target already being affected by Curse), or is blocked by Crafty Shield.

## Trivia

* Prior to v0.8.7 the effects of Curse used by a Ghost-Type on player Pokemon would persist after battles ended and would continue to harm afflicted Pokemon whenever they re-entered battle. This would continue until the Pokemon fainted.
Crobat

**Crobat** is a dual Poison/Flying-type Pokémon. It evolves from Golbat when leveling up with high friendship, which evolves from Zubat starting at level 22.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Burmy

* Plant Cloak
* Sandy Cloak
* Trash Cloak

**Burmy** is a Bug-type Pokémon. It evolves into either Mothim or Wormadam starting at level 20, depending on Burmy's gender. Wormadam's form is determined by the immediate form of Burmy before it evolves.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Axew

**Axew** is a Dragon-type Pokemon. It evolves into Fraxure starting at level 38, which evolves into Haxorus starting at level 48.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Bonsly

**Bonsly** is a Rock-type Pokémon. It evolves into Sudowoodo when leveling up while knowing Mimic.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Electabuzz

**Electabuzz** is an Electric-type Pokémon. It evolves from Elekid at level 30 and evolves into Electivire with a Thunderstone.

## Base Stats

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Darumaka

* Unovan
* Galarian

**Darumaka** is a Fire-type Pokémon. It evolves into Darmanitan starting at level 35.

Darumaka has an Ice-type Galarian form. It evolves into Galarian Darmanitan with an Ice Stone.

## Base Stats

### Unovan

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Galarian

 * **Information relating to IVs and EVs is speculative and not representative of the game's mechanics.**

* Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.