Strength

**Strength** is an attribute present in all Ally and Hero cards, as well as an attribute present for all Villains. It represents the resilience of a character, and has several uses through the game. It can be modified by other cards in the Territory.

## Altering Strength

Strength can be altered by card Abilities; these alterations can be permanent or temporary.

* **Card Abilities**: Some cards have the Ability to increase or decrease the Strength of a Villain, or increase or decrease the Strength of Allies/Heroes in a location, the Territory, or the Hero to which an Item is attached. They can be permanent or temporary.
* **Allies/Heroes**: Some Allies/Heroes have the Ability to increase or decrease the Strength of Allies/Heroes in their location, the Territory or a specific Ally/Hero in their location or Territory. Some Ally/Heroes increase their own strength for each Ally/Hero in their location or Territory, or for each other Ally/Hero in their location or Territory.
* **Activated Abilities**: Some activated Abilities have the effect of temporarily increasing or decreasing Strength of Allies/Heroes or a Villain.
* **Forms**: Forms modify your Villain Ability and your Villain Strength. While in play, these cards replace your original Villain Ability as well as replace your Villain's original Strength. Only one Form can be in play at a time.

## Uses

* **Vanquish**: During a Vanquish action, compare the Strength of a Hero and Allies, the Hero is defeated if the combined Strength of the Allies equals or exceeds their Strength.
* **Clash**: During the Clash phase, compare the Strength of a Hero and the Villain at their location, the Hero is defeated if the Villain's Strength equals or exceeds their Strength.
* **Scheme Cards**: Several Scheme cards are triggered when opponents have/play allies of certain Strength, or defeat Heroes of certain Strength.
* **Effects**: Several effects target Heroes of a certain Strength.

## List of cards or tiles that increase Strength

These cards or tiles increase the Strength of other characters in play, or otherwise have their Strength increased themselves.

* Nomu
* Gohan
* Krillin
* Hidden Blade
* Mr. 2
* Symbol of Friendship
* Envy
* Mannequin Soldiers
* Philosopher's Stone
* Armstrong
* Asuka
* Rei
* Shinji
* EVA-00
* EVA-01
* EVA-02
* A.T. Field
* Gajeel
* Happy
* Poisoned Kunai
* Sakura
* Prosthesis
* Kaneda
* Devo the Cursed
* Enya the Hag
* Hol Horse
* Midler
* Rubber Soul
* Polnareff
* Star Platinum
* Charlotte
* Silver Crystal
* Ultimate Attack
* Sailor Moon
* Baldroy
* Finnian
* Silverware

## List of cards or tiles that decrease Strength

These cards or tiles decrease the Strength of other characters in play, or otherwise have their Strength decreased themselves.

* Shigaraki
* Perfect Barrier
* Greed
* Riza
* Stone Gaze
* Kaiba
* Debris
* Road Roller
* Nena
* What A Pain...
* Quin

## List of cards or tiles that cause a character to gain Strength

These cards or tiles place (or move) individual +1 Strength Tokens onto characters in play, or remove -1 Strength tokens from them.

* Hypertrophy
* Multiplier
* Power Theft
* Rivets
* Spinner
* Strength Enhancer
* Toga
* Bakugo
* Iida
* Plus Ultra!
* Todoroki
* Uraraka
* Time Chamber
* False God Card
* Lumis
* Umbra
* Cursed Seal
* Nona
* Boxy
* Tuxedo Mask
* Mey-Rin

## List of cards or tiles that cause a character to lose Strength

These cards or tiles place (or move) individual -1 Strength Tokens onto characters in play, or remove +1 Strength tokens from them.

* Endeavor
* All Might
* Gran Torino
* Midoriya
* Absorb
* Multi-Form
* Piccolo
* Mr. 3
* Sables
* Scorpion Venom
* Usopp
* Evergreen
* L
* Cursed Seal
* Poisoned Kunai
* Four Violet Barrier
* Killing Intent
* Summon Rashōmon
* Shuriken
* Shockwave
* Alessi
* Arabia Fats
* Bedtime
* Caring Mother
* Family Dinner
* Free Time
* Litany Test
* Playing Tag
* Alien Morality
* Elsa Maria
* Labyrinth
* Madness
* Torment
* Walpurgisnacht
* Extreme Conditions
* Twister
* DD Girls
* Dome of Darkness
* King Kunzite
* Sailor Mars
* Sailor Venus
* I'll Do It Myself

## List of cards or tiles that remove Strength Tokens

These cards or tiles specifically remove individual Strength Token components from a character.

* Chopper
* Recovery Mission
* Emma
* Mom Is an Enemy
* Madoka
* Friendship
* Jiji
* Crescent Beam

## List of cards or tiles that refer to a character of a certain Strength

These cards or tiles play, discard, move, affect characters depending on their Strength, or otherwise refer to a character's Strength.

* Rescue
* Cell Jr.
* Special Beam Cannon
* Vegeta
* Sanji
* Zoro
* Pride
* Start a War
* Betrayal
* Dark Écriture
* Millennium Rod
* Sadistic Glee
* Heart of the Cards
* Sealed Coffin
* Substitution Jutsu
* White Snake
* Sarutobi
* Awakened
* Steely Dan
* Avdol
* Harvest
* Vida
* Premium Farm
* Radar
* Sister Krone
* True Colors
* Prison Break
* Mind Control
* Strict Discipline
* Cinematic Records
* Grell

## List of Villain Abilities that refer to Strength

The following Villains have a Villain Ability that refers to their Strength or otherwise utilized Strength Tokens.

* All For One
* Marik
* DIO
* Sebastian

## FAQ

* Whenever referring to a Hero's/Ally's Strength, always consider all other card Abilities that are in effect in the Territory. For Example, if a Hero/Ally has a Strength of 5 printed on their card, but another card in the Territory gives them -1 Strength, then that Hero's/Ally's Strength is considered to be 4 for all purposes.
* If a Hero's (or Ally) Strength is reduced to 0 by other card Abilities you must still use a Vanquish action or card Ability to defeat the Hero. However, if you use a Vanquish action, no Allies need to be discarded. You can defeat a Hero with 0 Strength using an Allies as usual, but Allies must still be at the Hero's location, as with a normal Vanquish action.

## Clarifications

* The strength of a Hero/Ally is only altered after being played: anywhere else, they are considered to have the printed Strength. For example, if there is an ongoing effect that prevents Heroes/Allies of a Strength of 4 or less from being played and another ongoing effect that gives all Heroes/Allies -1 Strength, and you want to play a Hero/Ally with a Strength of 5, you can play that Hero/Ally since his current Strength is 5 and they meet the playing restriction, though once played, their Strength will be 4.
* Strengths cannot be decreased below 0. For example, if Shigaraki is at the same location as Iida, then Iida has 0 Strength, not negative 2 Strength.

 ***Card Properties:*** Ability • Cost • **Strength** • Type