recursal/Fanatic-Fandom huggingface dataset:
Bjørn Bøøtsinger

### Age

Age (Mental age, physical age, and time existed if applicable. If you are not immortal put one number.)

### Pronouns

Pronouns of Character (she/her/hers, he/him/his, they/them/theirs, etc.)

### Sexuality

Sexuality of character (romantic and sexual)

## Basic Description

### Teeth/ Tongue/ Mouth Description

Teeth, tongue, mouth (ex. sharp teeth, forked tongue, etc. if normal leave alone)

## Relationships

### Parental Figure

Mentor, grandparent etc. (write deceased if dead)

### God Worshipped

Main god worshipped (ex. Wicor, Alucala, Keenan) (write deceased if dead)

### Best Friend

Best Friend (ex. NPC or PC) (write deceased if dead)

### Spouses/ Significant Others

Spouses and Significant Others (write deceased if dead, or ended if ended)

## Backstory

### Birth

What happened during/before birth and baby stage

### Early Life

What happened during toddler to 12 y/o in their years

### Teenage Years

What happened during 13-19 in their years

### Young Adult Years

What happened during 20-30 in their years

### Adult Life

What happened during 31-60 in their years

### Retirement

What happened during 61-death in their years

### Death

Events leading up to death, death, and after life

## Description

A brief physical, and personality description of character. The whole picture together, what someone would feel or notice just glancing at them. Personality wise, how they react, think, and morality.

## Backstory

Backstory of character starting from birth to death, afterlife, of current progress.
Morning Star Hospital

Point Treatment Clinic
St. Elysium Clinic

Welcome to Morning Star Hospital, owned and run by Dr. Cecilia Valarian! MSH Is located in Rione and is set apart from the town just slightly on it's own land. The Hospital is run by a small yet efficient staff and she tends to all cases- from emergency to mundane.

* surgical table
* cabinets for surgical tools
* cabinets for storage (0/100)

12 patient bedrooms (overnight)

* Nightstand (0/5)
* Bedpans (0/1)

3 doctor offices

* Two chairs per
* Cabinets (0/5) for storage

Lobby

* 20 chairs

Current Medical Supply:

* Horrifium: 50 pills
* Marijuana: 30 blunts
* Bandages: 100
* Pressure bandages: 20
* Stitching: 200 uses
* Surgical tools
* Splints: 20
* Painkillers: 10

* Antibiotics: 5

**Staff:**

1 Doctor: Dr. Cecilia Valerian

2 nurses (50 marks/day)

1 janitor (25 marks/day)

**Cost:**

The cost will vary case by case but be ready with some form of payment!
Marian

Energy
 Marian
N.L.N.G.
T.S.

 0

 100/100

Armor:

Weapons

Psionics

Money/Funds:

 0

 English

 +5

Racial Traits+Perks: (Add more as you need)

 Eagle Eye (TS)
 Regenerative Genetics
 Dragon Skin
 Atrophied Reflexes
 High Density
 Amphibious Lungs
 Osteogenesis Imperfecta

**Hobbies:**

1. Archery
2. Crappy Leather Working
3. Heavy Drinking

**Fears:**

1. Spiders
2. Snakes
3. Scorpions

**Likes:**

1. K9s
2. Reading
3. The Comedic Art

**Dislikes:**

1. Being called short
2. Vulpines
3. Politics

**Character Bio+Description:**

Marian is a young woman of a fairly small stature during her experimentation process she Quickly learned how to practice Medicine, after a incident leaving her able to escape she met a fellow who took her on as a traveling companion,it was with this man that she first found her love for archery, unfortunately her companion would die in a hunting accident by a vulpine before teaching her how to maintain her favored weapon. she can most commonly be found drinking herself silly,practicing her archery, or administering care to those who need it.some times she can still hear his voice mocking her for her size in a charismatic way the only thing she ever let get away with it.

**Backpack inventory(C.C)**

Duck Tape (10 Use)

Spare Clothes
Fox

Healths

Armor/Clothing
 N/A

**Weapons/psionics:**

 Dagger

* Bowyering: J (32/80 No Trainer)
10 @ night
0 @ Light

**Racial Traits+Perks: (Add more as you need)**

**Hobbies:**

1) Parkour

2) Dancing

3) Trailing/Eavesdropping

**Fears:**

1) Large Crowds

2) Being Buried Alive

3) Living a "Normal" life

**Likes:**

1) Silence

2) Music

3) Seclusion

**Dislikes:**

1) More Than a Few People

2) Most Advanced Technologies

3) Bright Light

**Character Bio+Description:**

Fox has nearly no memory of many things, such is a rare side-effect of being in cryosleep, for instance, she has no recollection of her name before going into the pod, only that one of her tattoos read "FOX".

**Backpack Inventory(C.C):**

Misc Items
 Javelin (12)
 Masonry Tool Set
 Carpentry Tool Set
 Dogman Coat (Juvenile)
 Ecosphere (2)
Eisa Karsten

Psionics

Rifles
 Attacks
 Type
 Damage
 Crit
 Tile Range
 Shots
 Capacity/Magazine
 Special Effects
 Item Slot Usage

* Horsemanship: N (37/40 No Trainer)
**Racial Traits+Perks: (Add more as you need)**

**Hobbies:**

1) Hunting

2) Leatherworking

3) Spending time in the water

**Fears:**

1) Losing Control

2) Wildfires (Not controlled fire)

3) Extreme Heights

**Likes:**

1) Animals of all kinds

2) Water

3) Quiet

**Dislikes:**

1) Overthinking

2) Large Weapons

3) Depending on others

**Character Bio+Description:**

Eisa has become closer to animals than to people, given her mutations have altered her to be physically closer to the animal kingdom than her previously human race

   **Backpack Inventory(C.C):**

Current Equipment
 Daypack
 Summer Jacket
 T-Shirt
 Cargo Pants
 Hiking Boots
 Tuque
 Weapon
 Basic Psionic Technique
 C308
 Bedroll
Psuedo

**Armor:**

**Weapons and** P**sionics:**

 Bite
 Tail
 gnite Weapon
 Pulse
 Torch
 Torchlight

**Racial Traits and Perks**

 Glider
 Dragon Skin
 Tail
 Regenerative Genetics
 Rock Climber
 Low Metabolism
 Cold Blooded
 Psionically Unstable
 Osteogenesis Imperfecta
 Ill Fitting

**Hobbies:**

1) Hunting

2) Crafting

3) Snoozing

**Fears:**

1) Complete Entrapment

2) Sensory Deprivation

**Loves:**

1) Yum Yum sauce (White Sauce)

2) Lo Mien, Chow Mien. Really just any Asian food that isn't spicy.

3) FOOD

**Likes:**

1) Incredibly warm places

2) Nom Nom's

3) ...Maybe the occasional petting and grooming...

**Dislikes:**

1) incredibly cold places

2) Severely burnt nom nom's

3) Individuals who pet things with their swords.

**Character Description:**

Pseudo starts as a young wyvern, with heavily keeled burgundy scales, though the scales of her jaw and undersides are smooth and tannish. Throughout her growth, Pseudo's eyes will remain a candlelight color, and sometimes when the light hits them just right, they may appear as if they are truly glowing and flickering. Her talons are black, and while she has opposable thumbs on her wings, she has avian hind feet. Her tail is as long as she is, with a mixture of scales that remain the same as the rest on her body, and many more that have increased in length and darkened to a near black. Her wings attach to her sides and briefly her tail. As Pseudo grows, her burgundy scales will darken, just as the ones on her tail has. When Pseudo has finished growing, she will be completely black with dark gray undersides, and have some random few and scattered golden scales.

-Player's Notes-
Dr. Cecilia Valerian

Also Vet

Doctor, Pre-war

**Racial Traits+Perks: (Add more as you need)**

 Super Immune
 Linguist
 Volatile
 Exotically Beautiful
 Iron Gut
 Prewar Tech head

**Hobbies:**

1) Reading

2) Writing

3) Organizing

**Fears:**

1) Broken Hand

2) No Coffee

3) Bugs

**Likes:**

1) Coffee

2) Helping others

3) Meditating

**Dislikes:**

1) Show off's

2) Messy rooms

3) Constantly being bothered

**Character Bio+Description:**

Before she was locked away into cryo, Cecilia had just received her medical license. She was one of the youngest doctors in the nation as she had entered university early and graduated with high honors. She is well trained in basic and aggressive care of a patient- as well as being able to perform various surgeries. When the wars started, they were sure to place Dr.Cecilia Valerian in their most secure pod and revived her when it was safe to. The young woman is always kind to others, treating mutants and humans alike- she even funds a few small clinc's across the country that she randomly checks on and takes notes of what they need to be resupplied and then returns to the Hub.

Doctor's bedroom

- a chair and desk

- a double bed for sleepin'

- two nightstands

- a dresser (0/30) (all clothing items count as 1 save for shoes)

- chest of drawers (0/30) (same as above but shoes are 1)

https://sojourner.fandom.com/wiki/Morning\_Star\_Hospital

**Loot Items:**

Fishing line (300ft)

Fishing pole

Fishing hooks (4)

Dogman: Boy, salt and pepper fur.  Alive but heavily wounded but now her pet

Duffle Bag

Bottle of Wine

Box of cereal (10 uses)

Tomato plant (18 tomatoes on the big ass vine)

Laptop + charger

Solar-powered mobile port (basically a charging port for shit. Can charge up to 4 objects at once)

Laptop + charger

Solar-powered mobile port (basically a charging port for shit. Can charge up to 4 objects at once)

Hot Wheels Car: vintage 1997

Stuffed Dog Toy

Sequin dress

Pencil skirt

White button-down shirt

Black stiletto heels

Bag of dice (2 pounds, literally every type of dice you will ever need)

D&D 4e Monster Manual, DM's guide, Player Handbook

Deck of playing cards (4)

Gameboy Color and charging cable (has games: Pokemon Red, Pokemon Blue, Pokemon Yellow)

Bag of chips (6)

Handcuffs (fuzzy and pink)

Condoms: 84

Lube (20 uses per bottle): 16 bottles

Butt plug (pink)

Vibrator and charging cable

Royal ceptor style vibrator

Anal beads

Egg vibrator with charging cable and remote control

Collar and leash (leather, black)

Vibrating Wand

A 9ft long dildo as thick as a grapefruit. It's purple with pink veins. It has a bulge in the center of it, ribs, a knot and has the word 'Jennifer' carved into the side.
Leonida

Leonida (Леонида): the home planet of Leoniders, a humanoid alien race that lives in a perfect symbiosis with the planet's biosphere. Leonida is located in EN-23 system, its only moon is called Palmyra (Пальмира) and its day-night cycle lasts a bit longer than 27 hours. This planet was apparently the first one with an Earth-like climate suitable for humans' existence. Perhaps, the planet was named after its discoverer, Leonid Gorbovsky. Discovered in 2133 AD.
Amaya

Geisha
Wastelander

L:100
L:100

**Racial Traits+Perks: (Add more as you need)**

 Enhanced Psionic Ability
 Chameleon Skin
 Rock Climber
 Reg. Genetics
 Squishy Body
 Volatile
 Carnivor
 Outstandingly Beautiful
 Nervous

**Hobbies:**

1) Collecting Gems

2) Horses

3) Dancing

**Fears:**

1) Small Spaces

2) Her horn being broken

3) Jelly-like substances

**Likes:**

1) Coffee or Tea

2)Spicy Food

**Dislikes:**

1) Too much sweet

2) No Alone Time

3) Being forever alone

Double Bed w/Mattress

Samurai armor (plat mail with a -3 to armor rating since made of wood)

42 gp

Geisha Dress

Nightvision goggles (solar charged, 12-hour batteries)

Suppressors (modular, fits any weapon)

Climbing harnesses

Rope (100ft)

Climbing hooks

Leather armor

Chain mail armor

Disposable Active Camouflage +15 sneak

Pens

Notepads (100 sheets of paper each)

Lockpicking tools

Salams Sanity

Duffel bag: 1

Heroin: enough for 20 uses

Methamphetamine: enough for 150 uses

Opium: enough for 150 uses

Weed: Enough for 200 joints

9 days work of meat rations

Order of Magi Necklace

2 silver Ingots

1 gold ingot

Bee Bombs: smoke bomb but everything in the AoE takes 1d20 damage per turn for 5 turns
Caroline

**Racial Traits+Perks: (Add more as you need)**

 High Metabolism
 Rock Climber
 Ill Fitting
 Neurotoxin
 Extremely Weak
 Regenerative Genetics

**Hobbies:**

1) Catching prey

**Fears:**

1) Fire

2) People she doesn't know

**Likes:**

1) Making webs

2) Climbing

**Dislikes:**

1) Having her webs destroyed

**Character Bio+Description:**

Caroline is a very small and young spider girl, who was found alone without a family. She was lost, afraid, and had no idea what to do. Her spider parts closely resemble those of a black widow spider. She has the abdomen and thorax of a spider for her lower half, and 6 legs. Her upper half is human-like, but her arms are replaced by a pair of spider-like limbs, with pointy tips that unfold into 3-fingered claws. She has straight, black hair, and four solid red eyes. Her mouth has fangs capable of injecting venom, and mandible-like appendages next to her mouth also capable of injecting venom. She can climb walls and ceilings like a spider can. She can spin sticky webs, which she can use to create spiderwebs, dangle from ceilings, and temporarily ensnare people (Though they can be torn off).

**Backpack Inventory(C.C):**
Wiley Warner

**Racial Traits+Perks: (Add more as you need)**

 Outstandingly Beautiful
 Asthmatic
 Enhanced Perception
 Mental Antenna
 Warm Blooded
 Rock Climber

**Character Bio+Description: Lieutenant Dan ain't got no arm. No wait, he does, it's a pretty basic cybernetic. Wee.**

**Backpack Inventory(C.C):**

Sleeping Bag

x2 M9 Magazines

3x Field Rations

Door Ram
Pistols

**This page covers all Pistols**

 Attacks
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 Damage
 Crit
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 Special Effects
 Item Slot Usage
 Offhand Penalty

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 Attacks
 Type
OR
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 Crit
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OR
 Special Effects
 Item Slot Usage
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 Item Slot Usage
 Offhand Penalty
Bonacieux Quest

**Warning! The following article contains spoilers for Bonacieux's quest.**

Bonacieux's quest is only available if the player is at least a level three digger, and will open up at the temple.

See: Become A Digger

He takes the player down into the tombs, where they both face some supernatural phenomenon. He will give the player two special supplies to work with, and each will be used up for each mistake you make. If the player completes everything, the supplies come in use at the end. Bonacieux takes the player to slay a monster whom refers to Bonacieux as "brother", and Bonacieux turns into a large feral wolf to fight it.

If the player helps defeat the monster, one of two things can happen. If the player has at least one of the supplies left, they can leave the crypt successfully, but if they ran out a small piece of the monster possesses Bonacieux and turns him into a monster, and you into his cock. Finishing the quest rewards the player with the Engraved Pistol, which adds +5 might. The quest helps Bonacieux reach a peaceful resolution to his past, and on the pistol it's written "For my little brother. I will always protect you. Deus."

Taking the pistol with the festival at level three to the woods rewards the player to become Bonacieux's mate, and turns them into a wolf. The player receives The Howl, one of the memories found in the game.

*Note: This quest is one of the few that has a lasting effect, with The Howl and Engraved Pistol being two of the most useful items in the game. It's also one of the hardest to complete, and is suggested to be attempted with at least level 20 stats.*
Cheat Shrine

The Cheat Shrine is a location in Dormaus Town.

To find this location, go to the church in the top right of town and use the event "Enter a small shrine"

At the shrine, you can reset your character, undo your quest lines, or automatically set yourself with the prerequisites for various major quests.

This is cheating! Use sparingly.
Jingi

Pre-war

**Racial Traits+Perks: (Add more as you need)**

 Wastelander
 Exotically beautiful
 Iron Gut
 Linguist
 Prepper
 Volatile

**Hobbies:**

1) Arack-knowledgey (Spiders/scorpions ect)

2) Merc work

3) Fighter Pilot

**Fears:**

1) Clowns

2) Dishonoring ones-self

3) Crashing whatever I am flying

**Likes:**

1) Boobs

2) Whiskey

3) Money

**Dislikes:**

1) Asparagus

2) Tomatoes

3) Tornados

Pyro

Mosin nagano

leather armor

ammo

day pack

tent

M67 Frag

combat knife

combat boots/black

field rations

climbing pick
Synthea "Syn" Draemor

"Syn"
Draemor

 Japanese

**Racial Traits+Perks: (Add more as you need)**

**Hobbies:**

1) Planning/Plotting

2) Cooking

3) Training (Melee mostly)

**Fears:**

1) Drowning

2) Being killed from behind

3) Flying

**Likes:**

1) Climbing/Heights

2) Hunting/Trapping

3) Fair Combat

**Dislikes:**

1) Prey Food (Fruits/Vegetables)

2) Technology of most kinds

3) Unfair Combat

**Character Bio+Description:**

Syn was a decent sized girl, standing around 5'7" with rather pale skin, jet black hair and green eyes. She was raised by her uncle, a well-known conspiracy theorist, whose CIA brother (her father) suddenly disappeared for unknown reasons. He did well to teach her many forms of combat, even verbal but failed to really show her nearly anything to do with technology, barely showing her how to fire a rifle, always saying "they could find a way to turn that against you too." After the cryofreeze, she would come out of the pod much taller, her eyes would turn a seafoam blue and her black hair would change to a snowy white as well as a good majority of her body now being covered in fur. Her ears had shifted into the shape of a snow leopard's as well as her feet, her fingertips converted to claws and her spine now extended to a long tail, which was surprisingly strong enough to use as a melee weapon.

**Backpack Inventory(C.C):**

Nightvision goggles

Suppressor

Climbing Harness

Climbing Hook

Leather Armor

Disposable Active Camouflage

Pen

Notepad

Lockpick Tool

Fire charge

377 Ak47 Rounds (In magazines)

Black Cloak

Bastard Sword

Kunai x3

Dagger x2

'Splosive Hammer "Grav-Hammer"

Rocket Spear
Kagahami

**Racial Traits+Perks: (Add more as you need)**

 Ill Fitting
 Warm Blooded
 Rock Climber
 Primate
 Regenerative Genetics
 Lightning Reflexes
 Mental Antenna
 Eagle Eye
 Outstandingly Beautiful

**Backpack Inventory(C.C):** Leather Armor, Combat Knife, Daypack, Bedroll, Duct Tape, Lock-Pick, Jeans, Button-down (White), Laptop, Playing Cards, Depleted Uranium Core, Geiger Counter, Watertight Container (3 doses), Blunderbuss, Dragoon, Water Bottles (4), Rations (3), Silk collar with embedded sapphire
BanG Dream Wiki

**BanG Dream Wikiへようこそ！**
このWikiは、１つのテーマに関するウェブサイトを、同じテーマに興味を持つインターネット上の仲間と協力しながら作り上げていくための場所です。まずは、ページの上のほうにある「新しいページをつくる」または「編集」ボタンをクリックして、サイトの構築を開始しましょう。

**設立者の方へ**: このウェブサイトでどのような話題を扱うのか、解説を書きましょう。話題 (ゲーム、テレビシリーズなど…) についての基本的な情報をメインページに書き、訪問者に伝えましょう。アドミン・ダッシュボードでは、サイト構築のヒントをご案内しています。

## 主な記事

PlaceholderトピックPlaceholderメインキャラクターPlaceholder第1話Placeholder主要な場所Placeholder重要なできごとPlaceholder欠かせないアイテム
Everett Gindrall

**Racial Traits+Perks: (Add more as you need)**

 Outstandingly Beautiful
 Prey Animal
 Squishy Body
 Angler Lure (Loud Boy)

**Hobbies:**

1) Acting

2) Stand Up Comedy

3) High Adventure (The Safe Kind)

**Fears:**

1) Death

2) Spiders

3) Irrelevance

**Likes:**

1) Attention

2) Kids (NOT LIKE THAT THOUGH)

3) Strong Women

**Dislikes:**

1) Extremely Spicy Food

2) THE COLD

3) Cruel People

**Character Bio+Description:**

Imagine if Ashton Kutcher was a furry. Charismatic, gorgeous, and dumb as hell. A true himbo to the core with a heart of gold. An A list actor before the war started who was able to get into cryo stasis because he had money, he was considered a 'cultural icon', and also he totes boned the lady who got to choose who in Kansas got to become a Popsicle.

**Backpack Inventory(C.C):**

Cell Phone

Pistol Ammo

Flashlight

Duct Tape

Winter Sleeping Bag
Dormaus Valley

## Overview

### Description:

Dormaus Valley is the first city you appear in when you start the game. You can start most of the quests there, and it's where the cheat shrine is located.

## Shops

There a total of 4 vendors in Dormaus, with Flute, Grizz, Mikhail, and Saberhagen being the only NPCs that you can either buy or sell items to.

## Events

### Transformations

In the town of Dormaus there are a total of 22 different transformations in Dormaus that result in a Species change.

### Interactions

There are 7 characters that are willing to have a conversation with you, the highest amount than any other location. These NPCs are seen throughout the game, and can be found in several other locations.

## Quests

### Description

The following are the quests the player can start in Dormaus

Bonaciuex's Quest

Makarna Harem

Ace's Quest
CM-1221HK

military model
living skin

Leather jacket

**Racial Traits+Perks: (Add more as you need)**

pre war

 Humanizer

**Hobbies:**

 1)reading medical texts

2)staring at emotional displays

3)collecting cassette tapes

**Fears:**

 1)losing cassette tapes

2)rusted objects

3)powering down

**Likes:**

 1)singing and dancing

2)glitter

3)ants

**Dislikes:**

 1)runners

2)losing skin

3)bright lights

**Character Bio+Description: pre-war infiltration model created to destroy resistance groups reprogramed to fight for scavengers that have died years ago. Has the appearance and voice of David Bowie.**

**Backpack Inventory(C.C): Casette tapes-** Diamond Dogs – Argentina: RCA; AYK1 3889**-** David Live – Canada; paper labels- Scary Monsters (and super creeps) – Netherlands; RCA; PK 13647
Become A Digger

**Warning! The following article contains spoilers!**

Becoming a Digger involves obtaining permission from the Mayor of Dormaus Valley to enter ruins and caves, in order to adventure and seek treasure. Diggers in the setting are the generic "Adventurer" type fantasy job, but they must be licensed. Becoming a Digger is a prerequisite for many of the game's quests.

## Events

The Mayor is prejudiced against non-felines, and will not grant a Digger's license to anyone without a recommendation from a natural-born feline. The only feline in town who will give the player such a recommendation is Saberhagen, the baker.

Go to the purple tent in the western side of the Dormaus Town map. Use the event "Work at Saberhagen's Bakery". This will increase your "Saberhagen [Interest]" attribute.

When your "Saberhagen [Interest]" attribute is high enough, use the event "Make a Move on Saberhagen" to increase your "Saberhagen [Connection]" attribute. Once you have a point in this, you are ready.

Go to the Mayor's office and use the event "Ask for a Digger's Permit". This will unlock further digging options.

To go on a dig, you will need supplies. You can either buy these from Flute, or trade wine and poker chips for them at the mayor's office.

Go to the farm south of Dormaus town, and then travel east to "Scrubby Farmland". From here you can "Enter the Dark Cavern" to start a dig.

While you are in a dig, you can move one level deeper into the dig site by spending 1, 2, or 3 supplies. If you run out of supplies, you will be eaten by a grue. The more supplies you spend, the more difficult the stat check is, but the more progress points you will receive.

At the end of the dig, you will have a set of options for which reward you want. The more progress points you achieved, the better the options are. The two best items available from this are the Stone Shield and the Ritual Mask, which also come with a merge transformation scene.

The various depths of the dig also have events and transformations you can experience.

## Rewards

Rewards are available at tiers of the parameter "Digger Progress". You can choose from any reward that costs less than your total digger progress value

4: Ritual Mask (1)

3: Stone Shield (1)

2: Bloodstone (10-12)

1: Witch Lotus (20-25)

## Cheating

You can automatically become a digger and bypass these events by going to the Cheat Shrine and using the event "Think about Bonacieux"
Robbie

## Overview

*"Robby is a slender, naked otter. He's lying on the docks, fishing idly and enjoying the sun on his smooth handsome body"*

### Description

Robbie is an NPC otter you are able meet in Otterton at the Docks. He has two main interactions; You can buy or sell Fish Bones from him, or you can choose his fishing lessons to become an otter.

## Events

Robbie can be met beside the river after you complete his fishing training, and you can help him make a delivery to Otterton.
Mysty Silvana

Pre-war

R:100/100
R:100/100
R:78/100

**Weapons/psionics:**

 Prybar

**Racial Traits+Perks: (Add more as you need)**

 Linguist
 Chameleon Skin
 Carnivor
 Tail
 Rock Climber
 Volatile
 Regen. Genetics
 Enhanced Psionic Ability

**Hobbies:**

1) Collect various stones/gemstones

2) Meditating

3) Wood Carving

**Fears:**

1) Small spaces

2) Extream Heights

3) Veggies

**Likes:**

1) Naps in sun

2) Shiny Things

3) Board Games

**Dislikes:**

1) Chilly weather

2) Messes

3) Slugs

**Character Bio+Description:**

WIP

**Backpack Inventory(C.C):**

Armor: Chainmail +Gambison

Daypack

Nylon Socks

Hiking Boots

Button-Down Shirt

Hoodie

Jeans

Sleeping bag

**Other things:**

Farm: 100 acres

Buildings of said farm:

1 shed (two shelves inside)

1 farm house (12 bedrooms, kitchen, dining room, cellar, attic, sitting room, pantry, garage, dog room)

1 Barn (8 stalls inside, two areas of storage 'closets')

1 Grain silo

6 fields (overgrown, need weeding, planting, plowing, etc)
Rhika

(jeans)
(cat-dog)

**Racial Traits+Perks: (Add more as you need)**

**Hobbies:**

 1)playing with animals

2)brushing tail

3)collecting tourist trinkits

**Fears:**

 1)nell

2)robots that can lie

3)ghosts

**Likes:**

 1)soft clothes

2)warm blankets

3)well done tender meat

**Dislikes:**

 1)being wet

2)wearing shoes

3)running
Armors

**This Page covers all armors**

Flax
 Armor Rating
 Carry Slots Used When Stored
 Requirements to Wear
 Special Effects
Additionally, this armor is thin enough to be worn underneath another armor

Gambeson
 Armor Rating
 Carry Slots Used When Stored
 Requirements to Wear
 Special Effects
Additionally, this armor is thin enough to be worn underneath other armors

Power Armor
 Armor Rating
 Carry Slots Used When Stored
 Requirements to Wear
* Cybernetic Ears
* Cybernetic Eyes
* Cybernetic Heart
* Cybernetic Kidneys
* Cybernetic Legs
* Cybernetic Lungs
* Cybernetic Spine
* Cybernetic Stomach
* Horrifium Addiction
* Pain Nullification Implant
* Power Armor Interface Implant
* Subdermal Armor Implant
 Set Special Effects
* Electrical Shock Hazards
* Environmental Fires
* Fall Damage
* Inhalants (Including Smoke)

Additionally the user gains:
* One hour of air stored within the armor
* Ten additional carry capacity while wearing the armor
Ruth Reyes

**Racial Traits+Perks: (Add more as you need)**

Eagle Eye

Outstandingly Beautiful

Regenerative Genetics

Low metabolism

Carnivore

Ill fitting

Mental Antenna

+5 perception

+10 to speechcraft and bartering

Heal 20 points of base health per day, and 10 points of limb health per day

Hunger and thirst decrease half as quickly, but thecharacter heals at half the normal rate

this character may only eat meat

All armors cost double their normal cost. scavenged armor does not fit.

-10 fortitude when targeted by telepathy
Marcelline

**Armor: Alice pack, Hiking Boots, Cargo Pants, Buttondown, Wool socks, Tac vest**

**Weapons/psionics:Combat Knife, M9 Beretta, M4 Carbine**

**Money/Funds:10 silver coins (unknown)**

* Horsemanship: Novice
**Psionic Skills: NULL**

**Misc. Skills:**

**Racial Traits+Perks: (Add more as you need)**

 Runner
 Very Fast
 Hobbyist
 Depressive
 University Educated
 Wimpy
 Black thumb
 Dull eyes
 Prepper

**Hobbies:**

1) Singing

1) Music (Including Singing, Instruments, etc)

**Backpack Inventory(C.C): Pistol Ammo (One magazine), Tent, Hemprope(20ft), Bedroll, lockpick, 4x Field rations, Sleeping Bag, Fire Axe, Forest Ghillie suit, Castle Robot in disrepair, 5x loaded Stanag magazines.**

A medkit (container) 5/10
Iodine bottle (5 uses)
Bandage roll (5 uses)
Pressure bandage
Tourniquet
Anti-virals (5 uses)
Antibiotics (5 uses)
Anti-fungals (5 uses)
Anti-parasitics (5 uses)
Insect spray (5 uses)
Pressure bandage number 2 (5 uses)
Locations

## Overview

The following is the list of locations you can visit in the game.

###

## Cities

Dormaus Valley

Otterton

Makarna

Westwood

## Locations

Approaching the Woods

Northern Plains

Farm Path

Morgan Farmhouse

Scrubby Farmland

Dark Cavern

Farm South Exit

Top of the Valley

Down the Valley

Beside the River

The Eastwoods

Grease Pit Lot

Windy Path

Witch's Peak Bluff

Glowscale Docks
Cogshang

**Weapons/psionics:**

 Sawn-off Coach gun (Suppressed)

**Racial Traits+Perks: (Add more as you need)**

 Tail
 Night Vision
 Prey Animal
 Mental Antenna
 Lightning Reflexes
 Mania
 Chameleon
Skin
 Primate
 Warm Blooded

**Hobbies:**

1)Write/Read

2)Swim

3)Tinkering

**Fears:**

1)Raiders

2)Being watched (By those he opposes)

3)Death

**Likes:**

1)Sweets/Pastries.

2)Other Mutants.

3)Companionship

**Dislikes:**

1)Bad Smells.

2)Sticky Substances (Gets in his fur)

3)Sharp Objects near his tail.

**Character Bio+Description: Looks like a giant rat man, oil smudges marks his face, and arms. He has a bare tail, and covered in a patterned fur, with a half shave long hair. ((Still a little W.I.P. Until Commission is made))**

**Backpack Inventory(C.C):Hatchet (2), Repair Kit(5), 3 Field Rations(3), Duct Tape(2), Rocket-Spear. Sawed-Off Coach Gun, HAS MOTORCYCLE. 16x 12 Gauge, (\*Disposable Active Camo, Drill, Lockpicking tool, Pen and notepad, 100ft Rope)**

Motorcycle Inventory (Motorcycle bags): 3 Day rations, 1 canteen of water, 2 Bandage Rolls, 1 Burn Cream, 1 Splint, 1 Bottle of disinfectant, 2 bottles of Water purification tablets, (Bedroll, Tent.\*Starters kit)
Leigh Fleming

Leigh Fleming, nacida el 31 de Octubre del 2000 en un pueblito llamado Wilson. Ella vivía entre restricciones y creencias del pueblo. Claramente ellas las respetaba, sobre todo porque era lo que su mama quería, ella parecía ser tan perfecta pero nadie sabia lo que esa chica ocultaba. Curiosa, intrigante, misteriosa?

En realidad, el verdadero misterio era la familia vecina de Leigh. Ella sentía tanta curiosidad por esa familia pero no creyó que su curiosidad la llevaría descubrir los tantos misterios que la familia de preciado Heist escondía. Las decisiones que tomaría por su curiosidad, por su necesidad de saber lo que pasaba en la familia Stein

## Leigh Fleming

### Familiares

Thomas Fleming (padre)Lilia Fleming (madre ✞)

Laura (tía, madre adoptiva)

### Afiliaciones

Heist Stein (Amante)Rhett Lombardi (Interés amoroso)

Natalia Montes (Mejor amiga ✞)

Las iluminadas
Sean OFaolain

**Racial Traits+Perks: (Add more as you need)**

 University Educated
 Optimistic
 Slow
 Black Thumb
 Dull Eyes

**Hobbies:**

1) Hunting

2) Reading

3) Cleaning Weapons

**Fears:**

1) Sensory Deprivation

2) Torture

3) Spiders

**Likes:**

1) Food

2) Comedy/Comedic Events

3) His Dog Thatcher

**Dislikes:**

1) Crime (Rape, Murder w/o Moral reason, etc)

2) Nell

3) Impoliteness

Flashlight

M4 magazine x2

Field Rations x1

Tent (Army) x1

Bedroll (Army) x1

Hemp Rope (20ft) x1

Medkit x1

- Iodine (10 uses)

- Alchohol (9 uses)

- Bandages (9 uses)

- Vodka (40% ABV)

- Rose Sedative (100 uses)

- Herbal Antibiotics (2 uses)

Extended STANAG Magazine x3

5.56 NATO x15

Fragmentation Grenade x6

MechAnt Farm

Barret .50

DIY Glowstick Paste (20 uses)

Bio-Luminescent Mushroom x25
Sir Marlboro the Red

* Musketeering: Journeyman
* Swordsmanship: Journeyman

**Racial Traits+Perks: (Add more as you need)**

 Leatherworking, Muskets or Swords.
 Tough
 Very Strong
 Child at Heart
 to adults.
 Prewar Study
 of journeyman in blacksmithing, bowyering, fletching, gunsmithing,
 horseback riding, leatherworking, muskets or swords.
 Prewar Study
 of journeyman in blacksmithing, bowyering, fletching, gunsmithing,
 horseback riding, leatherworking, muskets or swords.
 Prewar Study
 of journeyman in blacksmithing, bowyering, fletching, gunsmithing,
 horseback riding, leatherworking, muskets or swords.
 Volitale
 Uneducated
Ace

## Overview

*"Ace is a coyote with a long smirking muzzle. His face is obscured by his cowboy hat, and sometimes he likes to toy and juggle with a gleaming knife."*

### Description

Ace is a notorious gambler from Westwood, and the player can gamble with him with poker chips. Winning Ace in poker results in the player gaining a pair of Ace's boots, and losing has no consequences. If the player bets their body, it results in the player being eaten, and betting without chips will result in the player being turned into a mouse. If the player receives the Curse of Piss from Flute, they can drink Ace's urine in a watersports scene.

### Events

Ace is also seen in the Land of Lions quest, in which the player meets him in his hometown of Westwood. He offers to help the player by taking them back to Dormaus, but he turns the player into either his cock or his boots. Accepting it requires the player to have high enough stats to survive, otherwise they will permanently become one of the two. Ace has his own quest, in which the player becomes Ace's paw slave.

Ace has his own quest, which becomes available after completing the Hunting with Bonacieux quest. You can meet Ace in Makarna at the Silk Market, where he'll be browsing quest posters. This quest also contributes to the Six Dragons Mystery.
Rifles

**This page covers all Rifles**

 Attacks
 Type
 Damage
 Crit
 Tile Range
 Shots
 Capacity/Magazine
 Special Effects
 Item Slot Usage

 Attacks
 Type
 Damage
 Crit
 Tile Range
 Shots
 Capacity/Magazine
 Special Effects
 Item Slot Usage

 Attacks
 Type
 Damage
 Crit
 Tile Range
 Shots
 Capacity/Magazine
 Special Effects
 Item Slot Usage

 Attacks
 Type
 Damage
 Crit
 Tile Range
 Shots
 Capacity/Magazine
 Special Effects
 Item Slot Usage

 Attacks
 Type
 Damage
 Crit
 Tile Range
 Shots
 Capacity/Magazine
 Special Effects
 Item Slot Usage

 Attacks
 Type
 Damage
 Crit
 Tile Range
 Shots
 Capacity/Magazine
 Special Effects
 Item Slot Usage

 Attacks
 Type
 Damage
 Crit
 Tile Range
 Shots
 Capacity/Magazine
 Special Effects
 Item Slot Usage

 Attacks
 Type
 Damage
 Crit
 Tile Range
 Shots
 Capacity/Magazine
 Special Effects
All ammunition is fired in a single shot. each does 1d10 damage
 Item Slot Usage

 Attacks
 Type
 Damage
 Crit
 Tile Range
 Shots
 Capacity/Magazine
 Special Effects
 Item Slot Usage

 Attacks
 Type
 Damage
 Crit
 Tile Range
 Shots
 Capacity/Magazine
 Special Effects
 Item Slot Usage

 Attacks
 Type
 Damage
 Crit
 Tile Range
 Shots
 Capacity/Magazine
 Special Effects
 Item Slot Usage

 Attacks
 Type
 Damage
 Crit
 Tile Range
 Shots
 Capacity/Magazine
 Special Effects
 Item Slot Usage

 Attacks
 Type
 Damage
 Crit
 Tile Range
 Shots
 Capacity/Magazine
 Special Effects
 Item Slot Usage

 Attacks
 Type
 Damage
 Crit
 Tile Range
 Shots
 Capacity/Magazine
 Special Effects
 Item Slot Usage

 Attacks
 Type
OR
 Damage
 Crit
 Tile Range
 Shots
 Capacity/Magazine
OR
 Special Effects
 Item Slot Usage

 Attacks
 Type
OR
 Damage
 Crit
 Tile Range
 Shots
 Capacity/Magazine
 Special Effects
 Item Slot Usage

 Attacks
 Type
 Damage
 Crit
 Tile Range
 Shots
 Capacity/Magazine
 Special Effects
 Item Slot Usage

 Attacks
 Type
 Damage
 Crit
 Tile Range
 Shots
 Capacity/Magazine
 Special Effects
 Item Slot Usage

 Attacks
 Type
 Damage
 Crit
 Tile Range
 Shots
 Capacity/Magazine
 Special Effects
 Item Slot Usage

 Attacks
 Type
 Damage
 Crit
 Tile Range
 Shots
 Capacity/Magazine
 Special Effects
 Item Slot Usage

 Attacks
 Type
 Damage
 Crit
 Tile Range
 Shots
 Capacity/Magazine
 Special Effects
 Item Slot Usage

 Attacks
 Type
 Damage
 Crit
 Tile Range
 Shots
 Capacity/Magazine
 Special Effects
 Item Slot Usage

 Attacks
 Type
OR
 Damage
 Crit
 Tile Range
 Shots
 Capacity/Magazine
OR
 Special Effects
 Item Slot Usage

 Attacks
 Type
OR
 Damage
 Crit
 Tile Range
 Shots
 Capacity/Magazine
OR
 Special Effects
 Item Slot Usage

 Attacks
 Type
 Damage
 Crit
 Tile Range
 Shots
 Capacity/Magazine
 Special Effects
 Item Slot Usage

 Attacks
 Type
 Damage
 Crit
 Tile Range
 Shots
 Capacity/Magazine
 Special Effects
 Item Slot Usage
Making a Character

Creating a character for the Sojourner game is a fairly
simple affair. There are however many intricacies to creating a build that will
be both effective and still have ample skill coverage to cover a wide variety
of situations. Something to keep in mind is the nature of the game. It is
incredibly easy for a character to die in the Sojourner campaign but just as
easy to kill most of the opponents. Most characters without armor will die in
one or two well placed and decently powerful hits. However, what kills most
characters is not combat but disease, starvation, dehydration or other less
violent causes.

For most new players, it is suggested that the character is
new to the world in some way; cryogenically frozen, an amnesiac or otherwise.
That way the player can immerse themselves into the world easily and act as an
individual exploring the depths of the in-game universe. This is merely a
recommendation of course and not a rule.

Players may often find themselves wondering what the dice
system works upon. Almost every dice roll that is a skill check is 1d20+skill
level and any modifiers that follow. The highest level enemies will often have
a +15 skill check at their disposal and at least a +10 or higher save level
across the majority of their saves.

Combat in this game is brutal, fast paced and very lethal to
the unprepared. Most combat is initiated via ambush rather than direct conflict
aside from armies warring against one another. This is due to the nature of
conflicts everywhere and how criminals, psychopaths and other such persons have
commonly committed their crimes. It is far easier to gain the advantage on an
unsuspecting target than to walk boldly forward and make a demand of honor or
the like. Enemies in this game are brutally efficient and they have to be in
order to survive. Stealth based enemies are quite common and most enemies will
work in teams and groups to overwhelm the party rather than act as individuals.

The first step is to select a race. The three races are
human, mutant and robot. Each have their own unique perk charts and racial
traits. Humans tend to be very skillful individuals, robots tend to be able to
take a lot of punishment and have varying degrees of skills they can take while
mutants bring mainly effect based traits to the table. Each of these creatures
are powerful in their own rights but building one is a task for the player.

 Players pick one racial trait for their character. Up to three are available for each species.

 Postwar Citizen
 Nell Hunter

 Test Subject
 Wastelander

 Military Model
 Synthetic Model
 they can use to consume food for fuel.

Once the race has been selected, you may select up to ten
total perks for your character. The sum of the point cost must be equal to or
less than zero after all perks have been decided upon with no more than ten
total perks selected regardless of if the perk is good or bad. Neutral perks
may be taken freely but a character may not have more than four neutral perks
at any given time.
Scrubby Farmland

Scrubby Farmland is a location in the Turner's Farm area of the valley.

It is in the middle of the valley map, just to the east of the river.

This location has the following events:

Travel West to Turner's House: Just moves you one space west.

Enter the Dark Cavern: Allows you to enter the dig site, if you are a Digger (Become A Digger)

Help Round Up Sheep: Sheepdog tf

Explore the Muddy Fields: Random flavour events (see a pig tf or mudman tf)

Help With Fertilising: Turns you into Turner's horse cock

Fertilise: Requires you to be a cock. Drains all of your stats as you are used.

Stay as Turner's Cock: Requires you to be a cock. Experience life as Turner's cock. Three random outcomes.

Turn Back: Requires you to be a cock. Restores you to normal.
Avalon Frey

Owns land in Tennessee

L-Fract.

* Horsemanship: N+5
* Leatherworking: N+5
**Racial Traits+Perks: (Add more as you need)**

 Enhanced Psionic Ability
 Chameleon Skin
 Rock Climber
 Regen. Genetics
 Squishy Body
 Volatile
 Exotically Beautiful
 Depressive
 University Educated

**Hobbies:**

1) Wood carving

2) Horseback riding

3) Reading

**Fears:**

1) Heights

2) Tight spaces

3) That thing under the bed

**Likes:**

1) Meditating

2) Horses

3) Meeting new people

**Dislikes:**

1) Nell!!!

2) Beats (the veggie)

3) Not thinking a plan through

**Character Bio+Description:**

Avalon was born during all of this waring going on but to her luck, she was given a chance to actually learn a

thing or two. Once she was six, she already showed her mutant abilities thanks to this war and upon that

They found the best trainer out there- Doc. Avalon would go on to study there for a long time, passing tests

Failing some but mostly passing with high marks. At fifteen she would become Doc's apprentice and start

To learn the more complex skills needed to control and use her psionic abilities. Now at twenty, she

is traveling around, helping others and sending them Doc's way. She has a constant line of communication

with him and he thankfully doesn't mind the youngster's pestering questions when they arise.

Looks: Avalon is a rather short redhead, covered in freckles, curvy  with a handful(large b borderline C)bust

She has a couple of scars on her legs and back from Nell.

**Backpack Inventory(C.C):**

Plate Armor

Fragmentation Grenade (1)

Interceptor Body armor 1

Backpack

2 war horses + armor

4 Draft Horses

(15 space)Armored Cart: With a 100 space safe that is waterproof, fireproof, rust-proof, hinges on the inside, needs a +25 lockpicking to break into)

5 Rubbing alcohol(10 uses per)

50 Bandages(10 per roll)

180 Horse Feed

2 button down Shirts

2 leather Pants

1 Summer Jacket:

1 combat Boots

1 set sock’s

2 set Undergarments

Lock-picks

Cookware

2 sleeping bags

100 Jerky

Short staff

5 sheets of leather

Duckt tape

Rope 3,

9 mm bullets

10 gum sticks

7.62x54mmR

Checkers board+Pieces

Tarp (20ft by 20ft)

Rope (30 ft, hemp)

Wool (bundle, 8 lb's)

8 Blunts

24 glowsticks

Katana

Kanabo

Duckt tape

Electrical tape

Gold necklace w/diamond centerpiece

Suitcase: 15 items, can lock

Grains (9 crates)

Potatoes(16 crates)

https://sojourner.fandom.com/wiki/Avalon\_and\_Jack\_House?venotify=created

**Owned Lands:**

Coal Hallow in Tennesse. Location 1

https://sojourner.fandom.com/wiki/Coal\_Hallow?venotify=created

Coal Mine: Anthracite Coal, tope grade coal, best carbon

1,000 square acre plot: Control 1 and a half square miles of land

In Tennessee

Stonewall

House+ furnished
Lin

"*Lin is a white rabbit, wearing a blue-and-white striped top hat with a jiggling question mark atop it. She is wearing a waistcoat and sitting on a stack of books."*

Lin is non-canon tutorial NPC at the beginning of the game. She has the ability to help players with their sufferings, but has very little interactions apart from that. She appears to have a variety of magical abilities, such as teleportation, reality manipulation, healing, and has knowledge in a variety of fields. As a non-canon character, she has no sex scenes in the current version, but hints that if someone were to write some for her they could be added.

If the player has Magician Level 1, she can teach the Sparkle, a spell that has no practical use. When cast, the following is posted to the chat: "*Character* waves their hands, and a glittering wave of sparkling lights appear. They gather up into a ball, and bounce between their hands and over *Character's* head for a moment before disappearing."
Bonacieux

## Overview

"*Bonacieux is a tall and imposing grey wolf, with a small black mustache and goatee. He wears priest robes, and his bare paws stick out from the bottom of them."*

### Description

Bonacieux is a priest in Dormaus who works in the chapel. He's known for helping the people of Dormaus be "cleaned" of their sins, and has good relations with most of the citizens. He has a particularly fond relationship with Mikhail, whom they trade their boys every once in a while for a "Father's Day" celebration. Bonacieux has man scars that he seems to wish to hid, this is shown to you in the bathing scene after you complete the howl festival event.

### Events

Bonacieux can be found in the chapel, but is seen in The Want of a Nail with Mikhail for their Father's Day Celebration.

He has his own quest, which is started if the player is a level 3 digger. This can be achieved by completing Saberhagen's Bakery training and speaking to the Mayor. You can travel west of Turner's Farm to start, but the only place to get supplies if from Flute. Running out of supplies results in you getting eaten by a Grue, turned into a crystal creature, or being turned into a reflection.

## Trivia

Bonacieux name is revealed to be Deus, during the fight with his corrupted brother.

Bonacieux's younger brother became corrupted after exploring a tomb, and was sealed below the churchyard.

The engraved pistol that Bonacieux gives you after his quest has the following written on it: "For my little brother. I will always protect you. Deus."
Heist Stein

Peerce Stein (Padre)

Valter Stein (Padre)

Kaia Stein (Hermana)

Frey Stein (Hermano)

Hayden Stein (Hermana ✞)

Rhett Lombardi(Hermano adoptivo)

Nota: Por favor, dejad de poner el lugar de nacimiento en Alemania; Heist ya había nacido en el epílogo de MDD, en el que estaban preparándolo todo para irse a Alemania por primera vez, por lo que solo podemos deducir que seguían viviendo en Canadá cuando Hayden y Heist nacieron. Un saludo y gracias.