The Templar

"According to history, this fortress was the home of templars. I always seemingly keep finding mutilated corpses of templars everywhere, as if a lion had ran into this castle and slaughtered them. No, I was wrong. I saw some sort of knight. He had red fog coming out of his helmet's visor and his blade was made of an unknown material. I decided to run like hell, as I knew this knight would be my doom." -Benedict Baker.

The Templar is an original character made by Caeden11. (Whoever made The Knight, please don't throw a hissy fit.)

## Lore

"Templars were often holy, but some were evil and corrupt. Sir Theodoric The Merciless was an example. Theodoric was very devoted to God. He slaughtered many heretics, but the leader, Sir Aldwin The Mighty noticed Theodoric's behavior and banished him from the Order. Sir Theodoric wandered in the dark woods and found a mysterious blade. This blade was known as the Blackened Blade, a sword forged in Hellfire. When Theodoric drew the blade from it's stone tomb, his armor fused with his flesh and a blood-red mist seemed to emanate from his visor. He returned to the Templar Order's fortress and slaughtered them all. And then, a black fog has shrouded Sir Theodoric, and took him to his new Holy Land. He served a new God, The Entity."

## Weapon

Blackened Blade. This ungodly blade slaughtered your former friends. When you injure a survivor with a basic attack, you will tilt the blade sideways, the blood falling off.

## Power

Deus Vult. You are able to drag your blade across the ground, igniting the blade, and causes the floor that is affected by Deus Vult to create a Hellfire Trap. Hellfire Traps look like an organic beartrap on fire. You can create up to 5 Hellfire Traps, and when you run out, you can charge your sword to refill your power. When a survivor gets caught in a Hellfire Trap more then 4 times, you can initate Executioner mode. Executioner Mode makes you swap the Blackened Blade with a battering ram used as a club.

Special Ability: Charge. You can charge forward with your battering ram, making you move faster.

Special Attack: Slam. You can slam with your battering ram, and if a survivor gets hit by a slam, they will be put in the Dying state.

## Killer Perks

Hex: God's Blessing. When a survivor cleanses a dull totem, they will be afflicted with the Exposed status effect. Meanwhile, when the totem is cleansed, all survivors will suffer a deep wound.

Heretic's Punishment. When you put a survivor in the Dying state, all survivors will be afflicted with the Broken status effect and the Exhausted status effect for a short time.

Dark Prayer. When you damage a generator, the generator will be blocked by The Entity when the survivors continue work on the damaged generator.

## Mori

You slash the survivor's throat with the Blackened Blade, and you then slam the body with your battering ram.

## Survivor

Robert Halloran. A historian, Robert was relentless when it came to his task of figuring out the truth behind the Templar Massacre. When he was near the fortress, a black fog had transported him to the Templar Fortress.

## Survivor Perks

Historian's Luck. When you unhook yourself, all generators will be revealed to you.

Courageous Mind. When you unhook a survivor, you move faster.

Fortunate Event. When you get healed by a survivor, you see the Killer's aura for a short time.