recursal/Fanatic-Fandom huggingface dataset:
Dr K'Teera

## The Librarian

Dr K'Teera is Librarian of the Great Archiving of Gold Ring. It is either he or she who manages all the archives that it lists in this Huge library. In a way she is the guardian of this place.

Like most Talyxian Rooters, she is endowed with high intelligence and a great memory.

She is also there to help in some research of the C.R.I. Without necessarily giving the answers! When you ask K'Teera any questions, she will answer you in the form of a riddle, and her manner of speaking makes K'Teera a sage, and also a perfect keeper of knowledge. Thanks to her, K'Teera amplifies the reliability of research found in this giant library.
Jinosuke Kien

Jinosuke Kien (奇縁じのすけ) is the urban male Nevrean living in Gold Ring. He is Reza Kien's younger brother.

## Disappearance & Return

One day, when the brother and sister were very young, Jinosuke wandered off and disappeared. After not being able to find him and as time past Reza eventually accepted the belief that he must have died. However, one day Jinosuke showed up to meet his big sister in Gold Ring; leaving many to wonder, especially Reza, where had he been all this time.

## Personality

Jinosuke is a typical male Nevrean, having strong childish characteristics. His personality is that of optimistic and mischievous, with a strong ability to talk one senseless (leaving many to say he has a big mouth). While talking speak childish and use low forms of words to joke often (saying "poot" for example). If he happens to learn a new word, especially if it sounds interesting, he will use it with inconsistent frequency, not really knowing the meaning of the word but wanting to say it out of excitement over something new. Often times Jinosuke will find things or activities interesting or amusing; once this happens he is very strong-willed to try and participate or inspect such things to satisfy his curiosity.
Aruuchi Nira

**Aruuchi Nira** (アルウチ・ニラ　*Aruuchi Nira*) is a northern sergal of Clan Shigu, from the Nira tribe. An optimist, Aruuchi always seems to wear a relaxed smile upon his face when off duty. He was a scout during Rain's campaigns against the Reono and across the Sailzane and was part of the border patrol later on during times of peace. He has a particular fondness for alcohol, and spends time with Enoca merchants whenever he thinks he can benefit from their generosity. Aruuchi loves to leave the mark of the Shigu clan wherever he can, often making these markings in blood with the mutilated corpses of fallen foes strung up nearby serving as a warning to those that would oppose General Rain.

Aruuchi's best friend is his uncle Torori, who he sees more as a brother than an uncle. They were inseparable growing up, defecting from their own tribe together (among many other youths) to join Rain's army and serving in the same scout squad. He also considers Liam a close friend, who sometimes accompanies the scouting party on his way to deliver messages.

Aruuchi has one daughter, Ikar Nira.
Gahiji Jäger

Gahiji is an Eastern Sergal n the New Age setting.

## Appearance

Jäger's body fur is the typical "Eastern Oreo" pattern with white chest and belly, white inner biceps, and white fur from below the shins.  More distinctly, a "dipped nose" pattern of dark fur at the end of his snout and chin. Locks of hair bound on either side of the head.

Flame of Motivation: left pec

Tears of the past: under each eye depicting a red drop.

Leadership: two stacked chevrons on each forearm.

Bounty Hunter: stylized arrow.

## Biography

He was born some time during the Shigu conquest.
At the age of 6, his village was raided by bandits.  Jäger and his older sister were the only survivors.  He managed to kill one raider with a bloodlust, but was still inevitably takan away, and spent 3 or 4 winters as a prisoner. During that time, enduring physical and mental trauma, resulting in a torn right ear as well as becoming sterile.

Eventually, they were found by the Shigu army and freed.  Not having anywhere else to go, nor knowing the whereabouts of his sister, he lived with the Shigu Forces, training up to be a bounty hunter.

At this current time, Gahiji is 14 years old (being 19 in human years). He spends his time outside in Talyxian Wastelands. Hunting many creatures and completing small bounties. Gahiji camps sometimes in the wilderness, but has acquired many friends while he visits the inner walls of Gold Ring. Along with a group of 3 other bounty hunters, being a Nevrean, Agudner, and finally a Talyxian Stalker. Each with their own set of skills to form a strong group.
Anix

**Race**
 **Residence**
 **Occupation**
 **Canon**
 **Character by**

Anix is an eastern sergal living in modern-day Tal (100 RC). His natural fur pattern is rather typical of eastern sergals, with a light grey belly and a very dark grey back. A light-colored diamond naturally exists on his forehead between his eyes, and he has unusual yet striking lavender-purple eyes.

Anix was born and raised in Dallon, a town in northern Reono that is famous for producing some of the best talyxian hunters. As a youth he yearned to be the next great hunter and couldn’t wait to go on hunts with the adults. When not performing chores or working on the community gardens, he would sneak off to try and find small talyxian creatures to fight with his staff, which often led to him being bitten, stung, or scratched. While never injured enough to show visible scars, he worked up a tolerance to pain and injury.

Eventually upon becoming an adult, Anix was offered a job as a mercenary escort by an agudner named Talik that is the head of a mercenary company. He accepts and eventually travels with Talik to Gold Ring where the company has a branch set up. He befriends a co-worker named Senna, a sarcastic and competitive female nevrean. He also meets and befriends a talyxian stalker named Mercy. Together with Talik they form a 4-member squad that takes on some of the more advanced and dangerous contracts.

Other supporting characters include...

* Sann the male agudner -- childhood friend
* Kari the female sergal -- mother
* Yato the male segal -- father
* Leika the female stalker -- mercenary R&D department
* Cyren the male nevrean -- mercenary receptionist and bookkeeper
* Gabi the male sergal -- nobleman’s son
Alan Soros

Alan was a Northern Sergal who fought with Rain Silves during her conquest. He was born in 4 RC, and passed away in 76 RC. Happens to be good at preparing and cooking food

## Personality

Alan is calm and quiet. He has little patience for willfully ignorant people or getting dirty. However, he can handle the latter to an extent

Alan will eat just about anything, but prefers meat-based foods

In his later years, Alan comes down with mild rheumatoid arthritis, causing his patience to be shortened somewhat.

## Encounter with Laura

In 19 RC, Alan finds Laura, an injured and pregnant Talyxian-Stalker. He nurses her back to health, and she eventually gives birth to a litter, of which Orson is a part of. Orson's siblings die off over the next two years, until Orson becomes the only living child of Laura. At this point, Alan effectively becomes Orson's father

## War

While the war started in 28 RC, Alan did not participate in it until 30 RC. This is due to his village being a moderate distance away from where the war had started

## Retirement

Alan retired from the Shigu army in 40 RC, shortly after the war ended. However, this doesn't stop him from being an unofficial guard of the town he lives in, and he occasionally arranges/attends classes and lectures on survival and self-defense.

As Alan got older, however, his arthritis eventually prevented him from fulfilling any guard duties, and while his lectures were mostly unaffected, his classes became shorter and less in-depth

## Death

Alan passes away from natural causes in 76 RC, leaving Orson behind. Alan had originally intended for someone else to take care of Orson, due to Laura having passed away in 38 RC. For reasons currently unknown, Orson instead runs away from the village/city into the wilderness
Zartha Attera

**Race**
 **Occupation**
 **Residence**
 **Canon**
 **Character by**

+Zartha is a non-Native, female Nevrean residing in Gold Ring as a GRVC Officer. She was born about 83RC, putting her roughly in her 30's in Earth years.

## Appearence

She is 5 feet tall, which is about average for female Nevreans. Her main feathers are a dull ruby with a light tan secondary coloring. Her eyes are a light brown. Her beak is a dark ruby color.

She is almost always in uniform, but whenever she isn't, she prefers to wear simple, non-flashy clothing. She is also a fan of ties, and may frequently wear either her officer tie.

Her personal defense weapon is a special 8mm SMG (meant as a deterrent and defensive weapon against mainly other Eltus races) and a metal club that has a rounded blunt end and a spike on the back.

## Personality

Zartha takes her job seriously, and will not hesitate to knock somebody off their high shellfish horse. She tends to have anger issues and a short fuse, (but who wouldn't when you have to deal with people complaining to you every day?) She is also rather sarcastic and has quite alot of profanity in her vocabulary. On major 'issue' she has is that she is a masochist (not in a sexualized way). She enjoys being in physical pain, and even seems to be extremely agile and strong the worse her condition is. When she is not on shift however, she tends to be very outgoing and enjoys what the city has to offer.
Astis Rolsani

**Race**
 **Age**
 **Height**
 **Occupation**
 **Canon**

## Appearance

Her colors are a natural white and black yet her neck is a white fading to black to the chest while her belly was white and her shoulders to her arms were black, wrists to claws staying white her tail being white underneath and black on top as the tip was white all over, her feet being a mix of black on the back and white on top.

## Personality

Her personality comes across as very flirty but also very caring and motherly yet she does have a short temper. She dislikes those who choose to ignore her and strongly dislikes those who tease torment her due to her body.

She tends to like spending her time with all those she calls her little family (normally a group of friends close to her)  she would also love chatting with others and new people all the time. She spends most of her time caring of those around her and making sure her community is safe and happy.

Due to her rather large size and being rather chubby she sadly doesn't open up to people often which can be easily seen as she sticks close to her friends always.
Helios

Helios is a male Nevrean residing in Gold Ring in the New Age setting on Planet Tal. He is a firebender nevrean of the Fire Clan whose powers come from a Talyxian symbiote that lives inside his body. He is based off Fawkes from *Harry Potter*, and thus a phoenix and a harpy eagle.

## Biography

Helios hatched in 82 RC to the then leader of the Fire Clan, Pollux and his wife, Ankaa. He was the third child of five. He grew up as a normal nevrean chick until 87 RC, where he started his regimental training to be a firebender and a formidable fighter. As a chick, Helios' paternal grandfather, Canopus, frequently brought him out to see the night sky by Colvilous Lake, which piqued Helios' interest in astronomy.

He met his group of friends whilst studying in school, which included the other future leaders of the elemental clans, along with five Western Sergals and one normal Nevrean. This group would eventually become the team of astronomers Helios works with. Alongside Helios, one of these friends in particular, Uranus, eventually got the whole group interested in astronomy.

In 95 RC, Helios lost his great-grandmother, Antares, to old age.

As a young adult nevrean, Helios started dating a female nevrean named Vega, who was the sister of one of his friends, Poseidon. Both the Fire and Water clans objected to this at first, stating that "opposing elements shouldn't mix", but their love for each other ultimately won out. Helios then married Vega in 100 RC and eventually had seven children with her, including an exceedingly rare pair of identical twin nevreans.

## Personality

Helios is generally cheerful and outgoing, but he also loses his temper easily if annoyed. He is also prone to literal fiery outbursts when he loses his temper. Despite this, he barely lashes out at his loved ones. Helios is also afraid of failure and is somewhat of a perfectionist, though not to the point where it is obsessive. All in all, Helios can be either warm and cheerful or fierce, harsh, and blazing; literally!

## Abilities

Helios has these abilities given to him by his Talyxian symbiote.

* Pyrokinesis (ability to control fire)
* Thermokinesis (ability to control heat)
* Photokinesis (ability to control light)
* Immune to fire
* Pseudo-immortality
* Healing tears
* Apparition (teleporting in a flash of fire)
* Heat beam eyes
	+ In addition to that, his eyes glow whenever he uses his fire powers, loses his temper, or when he wants them to.
Azaly

## Azaly Theran

 Azaly Theran is a small southern sergal that helps others and tries to get along in life with almost anyone, he sticks to the Big City of Gold Ring and sometimes the south of Tal. Succeeded self thought psychologist, after a time attended psychologist as a profession.

## **Azalys Biography**

He got raised in the south by a rather poor family, quickly trying to find himself he left his parents and broke off school. Living on the streets for a moderate amount of time has taught him how to get along with Eltus and Talyxians alike.

He joined a group of trades and found out about the ideas of the shigu,and Rain herself.
The inspirations of the North he carries in his Braid as a sign for himself, and the colors of his represent what he believes in.

As time passed on he got enough money to find a place in Gold Ring, start a living there as a psychologist using his rather empathic and cheerful attitude to help anyone in need.

That very attitude lead him into becoming a small unofficial psychologist.

## **Azalys Personality**

He is very shy yet charming and loving sergal, so to speak an undying heart of happiness and joy, thees rather high words come with a reason of course. Most of the time he is very relaxe and takes things for how they are, trying to put them in a better light when they should.

He has been raised by himself and the threats of this world have taught him how to get around problems with mind rather than force, leaving him to keep his rather childish mind with a healthy sense of adultery, he despises all sorts of war and violence as he sees no effort and worth in them.

It's very hard to make him mad acutally, most of time he gets sad when faced with things that do hurt him from inside, yet despite that he has no issues using physical violence if necessary.

## **Azalys Life as of now.**

After settling into Gold Ring, Down in an middle class apartment, and slowly began to take reputation as a local psychologist, to make that official he attended many readings in local schools to understand others better.

His life in Gold Ring got better and this is where he lives as of now, sometimes he loves to join random partys in his neighborhood.

(Subject to change in the future)
Alvar Trinket

First-born son of Mixie Trinket and her partner, Zudda. He is born with the same natural grace and coordination that his father has while maintaining a physicality more like his grandfather, Compelo.

## Childhood (RC 42-\_\_\_)

Born full of endless energy he was often told to go outside and play with the neighbors as to not wake up his father or disturb his mother while she was working. While playing with other sergals he had to learn how to be gentle since he was larger and more rambunctious than many of the other Southerners. The lack of direction from both of his parents led him to being less articulate with words, as he decided to let his actions speak for him.

## Reono (RC \_\_\_)

Mixie had told stories about her time in Reono before, recalling the beautiful sceneries, lush plant-life, and speaking fondly of a proud people who lived for glory and the grind in hard work. Hearing the tales of the few people she had met in her time there excited Alvar to no end as he'd listen, completely enraptured, to the stories of their heroism and courage.

Searching for a life with more meaning than sitting idly in a city, Alvar packed his bags and traveled East with a caravan of dye traders.

## Death (RC 76)

Something happened to his squad while they were chasing down a nearby Housepecker.

Whatever it was, nobody survived from it.
Lyra

**Race**
 **Occupation**
 **Canon**
 **Character by**

Lyra is a female southern sergal of western descent at approx. 17 years (24 in Earth's rotations). She spends most of her time working within the Gold Ring and taking numerous trips out to work on the Talyxian creatures of Vilous, helping to provide better care and understanding on their biology.

**Appearance**

5'6" in height. She has a brilliant cerulean and ivory colored fur coat. Lyra is definitely more of a long haired sergal, keeping it well kept every day with her own grooming. She has a chip notched out of her left ear from an incident when she was younger exploring the world unattended. Another reminder is a scar of teeth marks on her right calf, almost the perfect imprint from a wild talyxian attack.

**Heritage**

The grandparents on Lyra's mother's side had escaped from the western lands as Rain made her callous attacks on the people living there. They made their way south and gave birth to her mother. Her mother happlessly fell in love with a Gold Ring soldier and along came Lyra. Stubborn, intelligent, and quiet. Boasting the colors of both her father and mother; her cerulean blue, a vision of her mother and her ivory a replication of her father.

**Finn's Story**

On one of Lyra's numerous outings she had been looking for a pack of associators reported in a place further north than she had ever been before. It was still on the outskirts of the dessert however. This trip was just to recon, and begin to understand the behaviors of the associators and how they interact with each other and everything else in the world of Vilous. Upon spotting them, she stayed a careful distance. Spending a few months she began to form a connection with them and one of the newest born associators. Soon it began bounding up to her, and eventually decided to stick with her after a potentially life threatening event she had saved it from. Affectionately, she named it Finn. Finn and Lyra work together on her outings from the Gold Ring, him being her main protection while she researches and helps any wounded Talyxian she finds among her journies.
Cogswarm Army

An organisation made up of modrons that have abandoned Mechanus, or fallen from its favor, and their mortal allies. The Cogswarm Army acts as a mercenary army. Branches of the army are all over Souldiamond. The first modrons to form the Cogswarm Army was a regiment of the modron army that was exiled from Mechanus for their commander going rogue. The army entered the Material Plane at Oasis, where they allied with several local sorcerers. The army, with their new sorcerer members, started to build new modrons. These modrons are designed to be mindless war machines. A system of tactics were made around this tactic, involving the mindless modrons creating a moving flood, led by a single, thinking modron. Hence the name “Cogswarm.” This mercenary army has been recorded to be devastating in battle.
Tigo Rakker

Tigo Rakker is a male Nevrean who was born in the year 85 RC. He lived in Nevrea for most of his life before leaving and staying in Gold Ring with his friend Akima Taka and Iñigo the t-stalker. He only stayed in GR for a year before going to work for a mining company.

**Physical Appearance**

Tigo is a male Nevrean with light green hair and dark tips, light blue underbelly, dark blue primary color. He's beak, hands and feet are a light purple. His wings have light and dark green at the ends of the feathers, and blue at the base. His lower arms are light green as well as his feather tips at the base of the tail. He has yellow eyes and green eyelids. He occasionally cuts his hair.

**Occupation**

Tigo is a medic for a large mining company. He studied in the medical field for two years with an agudner named Gyrick. He is passionate about his job and takes it very seriously. He tends not to make jokes while on the job, but he is a jokester after hours.

**Relationships**

He is good friends with Akima Taka, Gyrick, Iñigo, and his partners at work. His mother died of illness when he was five years old, and his father still lives in Nevrea, but is slowly losing his mind.
Chiral Sisters

Freel and Niox Chiral are twin sisters in the Northern tribe, and served as a scout team in General Rain's army.

They are the daughters of a rich, though non-influential tribal leader, and a mother who was killed shortly after their birth. More of a figurehead, what little power Strepoc actually had he used to keep his girls out of any real danger. Spoiled rotten by their doting father, they had nothing better to do with their time than find new ways of alleviating their boredom. They have secretly hunted and killed a wide variety of prey - and the occasional unfortunate sergal - from a young age, working together as a unit. Though fearsome experts in combat, that thrill has long since left them. Upon entering adolescence, they sought out new ways to dominate those around them.

The characters are created by the artist En Den.

## Distinguishing Features

### Mirrored Twins

They are literally two halves of a whole. Not just identical twins, they are actual mirror reflections, down to their internal physiology (I.e. Freel's heart is on her right side). As long as they are looking at you (though attracting their attention is generally undesirable), it is rather easy to tell them apart, as their eyes exhibit heterochromia, sky blue and gray. Freel's right eye is blue, and left is gray, Niox's is the reverse.

They are never separated, and practically move in harmony as two limbs of one organism.

### Coloration

The Chiral's fur pattern generally follows the most common traits, with darker fur on the dorsal side and upper tail, lighter fur everywhere else. The darker fur is a cool gray or steel blue, the lighter fur is white.

Each sister has a crescent of darker fur that erupts from behind the rear brow, curving upward to a point below and forward of the eye.

### Physical attributes

The Chiral sisters are young: adolescents by sergal standards.

Their bodies are well toned and springy, well suited to their role as military scouts. They tend to wear lighter armor that does not limit their natural speed and agility, and fight with spears in close combat.

Their snouts are not as long and pointed as other, more mature sergals (i.e. General Rain).

## Names

The letters in FREEL and NIOX may be rearranged into REFLE and XION, which together spell REFLEXION, a UK spelling of "reflection".

"Chiral" is defined as "handedness," i.e. mirror reflections.
Bataluck

Jokingly named for the halfling accents slurring of the phrase “bad luck”, Bataluck is a dwarven city in the Fire Territories, created as a way to bring the Scozian Empire and the dwarvish democracies together. It is neutral ground, where officials from the two powerhouses meet to discuss politics. The city is popular among more adventurous dwarves and tieflings, and is also inhabited by some tribes of halflings, but Bataluck has fallen into disfavor due to recent strings of dragon and fiend attacks.

Bataluck was built in the year 1239 through the combined efforts of several dwarven ambassadors and nobles, as an assurance of peace between the FDD and Scozia after the Pyromancer’s Crusade. Bataluck was then widely known as Sharakhill-Dun. With the blessing of the Scozian Empire, Sharakhill-Dun was built. At first the city was successful. The city was ruled as by dwarven tradition, with the exception of Sharakhill-Dun having two leaders; Eljert Eagleseye, a dwarf, and Braza Gemlarthon, a tiefling. Sharakhill-Dun expanded and grew over another 400 years, becoming a large, powerful city. But then, the dragons, devils, and demons of the nearby Torf Mountains and Fire Territories took attention to the city, particularly its riches. A series of attacks and alliances started, climaxing in the red dragon Lishuur, a ringleader behind many of of the demonic alliances,  kidnapping and eating one of the founding nobles. A mob was formed to hunt down and kill Lishuur. It worked, but Sharakhill-Dun became known as a dangerous city, cursed with bad luck and renamed locally as “Bataluck”. Bataluck still comes under the occasional siege from devils.

Bataluck is primarily inhabited by two races: dwarves and tieflings. There is also the usual mixing of Scozian fire genasi, and the world-wide sprinkling of humans and halflings. Unlike other cities with two main races in the populace, there are no separate wards for the dwarves and the tieflings. The two races also live together in peace, despite Bataluck technically being under dwarvish rule, and despite the Pyromancer’s Crusade.
Frulf Sy'baris

## General Info

Frulf Sy'baris, a Northern Sergal born in the Shigu Dukedom and now living around the Vetla Forrest.
A loyal follower of "General Rain Silves,The Savior", he commonly reffers to her as Goddess Rain Silves if he is talking about her.

Frulf Sy'baris is just a common civilized Northern Sergal who developed a deep connection to Rain Silves after a near death experience in a scouting mission, seeing her in his mind as he was fainted, telling him to go on stand up and keep on going. Believing that it was a divine intervention that Rain Silves spared his life and gave him new strength.

## Profile

### Appearance

   Frulf was born in 79 RC. and is 21 years old in present day 100 RC.

He has very brightly coloured uncommon red eyes and with an average height of 6'5" (195cm) and a brightly red dyed chest with a big scar in the middle of his chest beneath the fur, same with his nails which are also painted red.

Mostly keeping his Hair relatively short but still keeping the wild mane as he is, if it has to be formal in any way he only changes to his ceremonial armour.

His normal armour closely resembles the one of Rain Silves with minor changes to accommodate his personal preferences and other fighting needs which he got after the life threatening incident. The same with his split tongue, after his visions he decided to devote his whole life to Rain Silves splitting his tongue as a sign of his devotion.

He also found a crystal in a form of a crown which he worked on to make it a proper crown that he occasionally wears, seeing it as part of his pride and as souvenir and reminder of the past and what happened.

### Personality

A rather cold but caring leader personality, having confidence in his choices which never let him down.

His outer aura is rather aggressive, cold and very repulsive to most on first contact. Meeting someone for the first time he mostly asks where the other comes from followed if they are followers of General Rain Silves. He instantly turns very friendly and excited putting all his care into it if the other answers with "Yes" to the second question. On the other hand if they say "No" or aren't to his liking he gets even more aggressive, especially to Non-Sergals.

He sees every Sergal who likes Rain as his to protect but other than that he keeps most things to himself Wandering lonely around the lands on his search for followers of Rain Silves and hunting enemies of her. Always trying to act like a noble General on when he meets new people especially around the ones in which he finds a deeper interest.
1M Combat Shield

The 1M Combat Shield is considered to be a tactical assault shield with the capabilities to defend the user and to attack opponents using the bladed points on the front and the blades down the sides of the shield. The 1M shield is held parallel with the arm and can be swung parallel with the body to attack. There is an adjustable strap in the center of the shield where the arm is strapped to the shield, also there is a handle at the front on the inside allowing the user to get a good hold of the shield and to drive the weapon forward to impale opponents.

The 1M is very light weight and is considered cheap, and a useful tool, where the user can defend him/herself against hostile Talyaxains and attack others. The strap is made of a type of leather and the shield is shotgun proof being made out of 4mm steel allowing it to be useful in gun fights. Sergals are the creatures that most use this weapon as its size and weight is too heavy for other Eltus races, because the 1M shield can be used with one arm and hand, this allows the user to wield a gun or lance in the other hand.

The shield is popular as is easily produced and modified, the 1M shield first started production in 88RC and has altered my times having many versions. The shield is made by Arken Weapons Co., to this very day in the GR workshops owned my Arken, the shield is exported to various weapon merchants across the outer GR and Reono. Some versions of this weapon are considered very valuable as they are rare and very sought after.  The shield comes in a sand color stock, but many people like to paint the front or the shield with various patterns and images.
Ahool

A race of humanoid bats. They have bat-like faces with long canines, big red eyes, and large ears. They have thin fur that is grey, silver, black, or ginger in color, and webbed wings under their arms. Ahool are known for their shrieking, ghostly call that they use to scare off predators.

**D&D 5e Rules:**

**Ability Score Increase.** Your Dexterity score increases by 2 and your Wisdom score increases by 1.

**Age.** Ahools mature like and live as long as humans.

**Alignment.** Ahool tend to be chaotic neutral, but can vary.

**Size.** Ahool grow to about five feet tall and to 75 pounds. Your size is Medium.

**Speed.** Your base walking speed is 30 feet. You have a flying speed of 30 feet. You must be in a space wide enough to accommodate your wingspan to fly. Your wingspan is equal to twice your height. You cannot fly if you are wearing armor you are not proficient in, armor not tailored to accommodate your wings, or a backpack not specially tailored to your wings. You fall to the ground at the end of your turn unless you move at least half your fly speed during your turn.

**Superior Darkvision:** You have darkvision out to 120 ft.

**Hooked Claws.** You can climb on any surface, including vertical ones, without having to make a check.

**Languages.** You can speak, read, and write Common and Ahool, a wailing, throaty-sounding language taking words from elvish, sylvan, and orcish.
Torgorn

The Lord of life, death, and time. Torgorn is a special case among the Lords, as he is made of of three aspects rather than a single body. These aspects are Trogorn Vitalius, Lord of life, Trogorn Fatalis, Lord of death, and Trogorn Kronos, Lord of time and ruler of the three. These Lords are usually known by their second name. They are also called the Triplet Lords, the Fundamentals, or the Three Fathers. They generally take the form of bald identical gnomes in white, black, and golden robes respectively.

The Triplet Lords live in the clockwork land of Mechanus. Chronos is the king of this realm, with Vitalius and Fatalis as his right-hand men. Chronos is also usually credited with building the realm, and even creating the modrons, to keep track of time itself. This claim is unproven, but Chronos does seem to be doing something with the clockwork. In Mechanus, Vitalius and Fatalis run a great library. Vitalius and Fatalis collaborate on writing books magically bound to every mortal’s soul, one book for each mortal. These books are books of fate, telling how a mortal is born, the climax of his life, and how they die. The Triplet Lords work eternally here, forever keeping time running quickly and well.

Each different Lord keeps different servants on the Material Plane. Chronos can have Knowledge or Arcana clerics, Vitalius can have Life or Knowledge clerics, and Fatalis can have Death or Knowledge clerics, and Undeath warlocks.
Drew

Drew is a common black and white (usually dyed red) with a distinctive marking on the front of his muzzle and a rather fluffy pony tail he's proudly grown out and blue eyes but some could swear they're purple. He stands at about 6'2"

When younger Drew was a fairly skilled thief robbing the common folk and trade caravans for money. While it was good for small sums it didn't satisfy so he quickly planned to rob a much bigger store, but being poorly planned lead to his arrest and was sentenced to Kef-Exile. During the week in the desert Drew decided it was fine time to turn his life around. Using stored money he got lessons in blacksmithing from Spikes Backfire learning how to make his own custom jewelry which earned him more money leading to the opening of Gems of Sailzane a large jewelry store in Gold Ring offering custom made necklaces, bracelets and other wonderful adornments for every customer.
Die Glückszahlen

**Die Glückszahlen** ist die dritte Geschichte in der sechsundvierzigsten Folge der 5. Staffel von *X-Factor: Das Unfassbare*.

*Ein Mann erfährt von einem Wahrsager seine Glückszahlen.*

## Handlung

Jan ist enttäuscht, als seine Glückszahlen nicht bei der Lotterie gezogen werden. Doch am Ende meint es das Schicksal dennoch gut mit ihm.

## Cast

### Darsteller/Rolle

* Laura Preiss als Susi
* Kais Setti als Jan
* René Dumont als Irischer Millionär

## Bilder

1/1

## Trivia

* René Dumont wird nicht in den Anfangsszenen gelistet.
Lighting

Lighting is very important in the world of animating. Without lights, your animation will be dark, your shadows will be visible and there will be some irritating stuff on the corners of the pictures called "noise". Noise occurs on pictures when there is insufficient lighting. When pictures have "noise" on them, the picture goes funny round the edges and it spoils the animation. The sort of lights you should go for shouldn't be too big, too bright, or too weak. The sort of light you should go for is a small desk lamp or a clip on lamp.

Another option is to just leave the light in the room on. Never, ever use natural light as while you're making an animation. The sky and outside light is gradually changing, so every time you take a photo, the lighting will change.
Lilac Noon

```
Written by Beak\_Thing (You can also find me on twitter too), also as an FYI this is based in New age canon, in a hypothetical universe written in the form of a mediocre short prompt, but enough boring stuff go read.

```

## Story

**“Even the most minor of mistakes can have far outreaching consequences, these consequences shown in this Lilac Noon which was never meant to be.”**

The two gardeners stare towards the overtaken city, once one of the bastions of civilization now a mere domain for the new monsters that inhabit the city. The lilac noon of the new talyxian oasis pollutes the rich blues of the Sailzane sky. The first looks to the second, staring at a flask he is holding, a face of sorrow and anger on their face; “May I take a swig?” The Sergal gives a nervous smile. The Agudner stares at her before answering “It’s filled with salt water, not saké.” She continues to force a smile, embarrassed by her mistake however she continues to prod; “Is there anything you need. Maybe we could talk about something? She dances around her words carefully as to not plunge the man into any further despair.

He closes his eyes, the despair fading into a look of apathy; “It’s ironic, it really is.” The Agudner states, with a sudden softness in his aged voice rivaling silk. She stares back, confusion filling her *What does he mean by that?* She thinks before speaking up “What’s supposed to be ironic?” The female gardener hesitantly asked “The shining star of the Sailzane, the city that not even the great general of the old empire could take, reduced to a shell of its former self within weeks by only a few parasites in a small fruit. I guess in the end, **the forests will always win no matter our actions…**” He finishes, hints of sorrow excretes from his final words. The male gardener lets out a sigh, putting his crimson flask away. “I suppose it's time we get going anyway the outpost is a day away and they’ll need all the help they can get.” He seems to mutter something in addition; *“I’m going back to the city once the Velvet dusk arrives. I must put them to rest after our help.”*
Eladrin

A race of elves, also known as “Wild Elves”. Eladrin are visibly similar to wood elves, although they have yellow, slitted eyes, like a snakes. They also have sharp, pronounced canines. Eladrin are psychopaths, sometimes self-professed ones. They tend to obsess over a certain topic, object, or collection. The obsession is often over something morbid, such as over necromancy, weapons collections, or torture.

Eladrin were once wood elves that escaped to the Faerie Plane from the Fey Genocide. Irik, Lord of Misery, was attracted by the pain of these wood elves, and traveled to the Faerie Plane. His presence corrupted the wood elves, turning them into the mad creatures they are today, and giving them the ability to teleport. The newly-created eladrin swore fealty to Irik, making him their patron. Every once and awhile, Irik will send one of his eladrin to wreak havoc on the mortal world, and feed on the misery they create.
Canon

Canon is a camera manufacturer.[1]

## **INFORMATION**

Canon was founded in 1937 by Takeshi Mitarai. The first camera Canon created was a replica of the Kwanon.

## **FAMOUS CAMERAS**

Canon 7 (1961)

Canon AE-1 (1976)

Canon EOS 5 (1992)

## **​REVIEW**

**​'***Canon makes very good cameras, though some of them get a little too pricey. The highest price ever for a Canon camera is $19,999. Yeah, a lot of money. Like all other cameras used for brickfilms, it is recommended to used a tripod to stabalize the camera'***.**

## **SEE ALSO**

Nikon

Polaroid

Kodak
Animators

There is a huge community of animators around the world (of course, a few animators live on other planets). If an animator isn't listed here, add them!

**A**

**B**

**C**

Chris Salt

**D**

Daniel Utecht

**E**

**F**

**G**

**H**

**I**

**J**

**K**

**L**

**M**

Michael Hickox

**N**

**O**

Oliver Drummond

**P**

**Q**

**R**

Robert Drummond

**S**

**T**

**U**

**V**

**W**

**X**

**Y**

**Z**

Zachary Macias
Building the Set

The set is a very important part of animating. If there was no set, the film would be completely plain and dull.     ​

## **IDEAS**

What the set is depends on what animation you are doing. For example, if you were doing a shopping animation, you'd build a supermarket. If you were doing a beach animation, you'd build a beach.

## **BACKDROP**

No set is finished without a backdrop. The animation would be rubbish if the camera was pointed at your wall, wouldn't it! There are many ways to make a backdrop, so we've highlighted two of these methods.

### **METHOD ONE**

Use blue coloured baseplates and line them up against a wall/box etc. This method looks very good but it can be a bit pricey.

### **METHOD TWO**

Get several sheets of light blue A4 paper, and stick it to the surface you're trying to cover up. This looks more realistic but it can be a waste of paper and is very easy to stain.

## **LIGHTING**

Lighting is a very important part of the set, so mount a sensible light above or beside the set and make sure it's out of view. For a more in-depth tutorial on lighting, go to the lighting page.
Request Staff Ranks

This is the page where you can request a staff rank on the wiki.

An administrator will read the request and will accept it if the user is worthy of the rank.

## **RANKS**

There are several ranks that can be earned. This is a list of the ranks and their requirements.

## Bureaucrat

The owners of the wiki. Bureaucrats have access to all staff options, and the authority to demote a user.

### Requirements

Must be administrator for at least 6 months

Must have at least 5,000 edits (farm edits won't count)

Must be very trustworthy

No more than 1 block

*Note: Even if the criteria has been reached, the Bureucrat rank may not be given out.*

## Administrator

Administrators are able to give out warnings, ban users, protect and delete pages and have access to the Admin Dashboard.

### Requirements

Must be Moderator for 4 months

Must have at least 2,500 edits (farm edits don't count)

Must be very trustworthy

## Moderator

Moderators have the ability to close and delete threads, edit forums, and patrol the chat.

### Requirements

Must be trustworthy

Must have at least 1000 edits (farm edits don't count)

Must be on wiki for at least 6 months

## Rollback

Rollbacks have the ability to change pages back to older versions.

### Requirements

Must be trustworthy

Must have at least 850 edits (farm edits don't count)

Must be on wiki for at least 4 months

## **REQUESTS**

Please copy this form and fill in the details and **post it below.**

**[Username] REQUEST FOR [Rank]**

Please do not fill out the sample form. Please post the request down below.
The basics (your first animations)

## **THE BASICS**

Animating is so hard! So where do you get started? Here's a step by step guide on how to do just that!

1. The first thing to do, of course, is to set up your "animating table" This should consist of: a table, a baseplate, a Lego set, a box with props and of course, lighting.

2. Equip your camera, tripod and plug the camera into a computer using a micro-usb wire.

3. Take the first photo, move the character's limbs about to imitate different actions. Once you have completed the move (it should be tiny) take a photo. Continue this until you have a good animation.

4. Go on the computer. Open your camera folder and move all the images into a different folder (in onedrive.) Open your video editing software (for beginners,
Tamara Franco

Laura **Franco** é a principal antagonista da série, é uma menina caprichosa, manipuladora que só quer destruir o sua *inimiga* Franky Andrade mas como ela está apaixonada por Christian Leon. Na segunda temporada,ela descobre que Franky é uma robô. **Ela ouve as ordens de doze e treze e chatagia**

Christian
Events

A great staple of items for any player are the items in the events. For newer players, there is a large pain point as you cannot get the older event items anymore. Several older players have some duplicates sitting around in their closets collecting dust, but keep in mind the older the event the less of the N items there are to go around. The difficulty of these items varies on how old the event is. Newest events are listed first and if you see an item you like, put it on your wish list in the forum.

* Tsukimi Celebration! Full Moon Shines Brightest Event
* Amongst falling leaves... Autumn Date Event
* Spooky Costume Parade♪ Halloween Night Event
* Eek, Hold My Hand! Ghost Walk Event
* 1 Year Anniversary Event
* Traditional Beauty Festival Date Event
* Sun, Sea & Sand! Seaside Date Event
* 1st Dream Fashion Show
* Wish upon a star♪ Milky Way Event
* Too Hot...Can't Move...Lazy Summer Day
* Take A Look, It's In a Book! Tale Of Faries Event
* An Alchemical Adventure! Sorcerer's Aprentice Event
* Here Comes The Bride! Dream Wedding Event
* Drink Me! Adventures In Wonderland Event
* Trip Of A Lifetime! World Travel Event
* Fresh winds are calling! Spring Date Event
* Gods Among Us! Folk Tales Event!
* A real-life fairytale! Castle Ball Event
* Winning Isn't Easy! Next Top Idol Event!
* Cold Weather, Warm Hearts! Winter Date!
* Best Wishes! New Year Event
* L'Amour du Chocolat! St. Valentine's Event
* A calming, relaxing... Lazy Day Event!
* Find Your Fortune! Dream Casino Event
* Merry Christmas! Holy Night of Romance Event
* An excursion of love! Dream High Field Trip Event
* The future is now! Science Fiction Event
* Rescue Momoka! The Spirits of China Event
* Seasonal romance... Love in Fall Event
* Roll Up, Roll Up! Bizarre? Circus Event
* Fun in Fall! Grab your Yukata! Fireworks Festival Event
* Feel the Magic! Theme Park Date Event!
Sofia Andrade

Sofia Andrade é uma cientista, criadora do protótipo FR4NK13, mais conhecido como Franky. Ela é a mãe de Clara e Franky (desde a sua criação) e a esposa de Wilson.Tem um papel muito importante para não descobrirem que Franky é um protótipo em experimento.

## Aparência

Ela tem o cabelo até o ombro e castanho.Tem pele branca.

Sofia prova ser uma mãe responsável e preocupada, especialmente o que pode acontecer com Franky. Ela também mostra ser muito concentrada no seu trabalho.
Franky Andrade

Wilson Andrade: (Pai)

Clara Andrade: (Irmã mais nova)

Protótipo FR4NK13 (conhecido como Franky) é a protagonista da telenovela colombiana Yo Soy Franky. É um robô criado por Sofia Andrade.

## Aparecia

Franky tem cabelos castanhos escuros que vão até a altura de seus ombros. Seus olhos são castanhos-esverdeados e sua pele é branca.

Franky faz sua primeira aparição na série usando roupas inteiramentes pratas/cinzas (ela usa essas roupas quando está no laboratório). Quando ocorre uma pequena quebra de tempo, Franky aparece junto com Sofia já em casa, já usando uma blusinha branca, uma jaqueta azul e calça jeans.

Franky parece uma garota adolescente mas é uma robô da mais alta tecnologia. Franky tem a forma de um adolescente de cerca de 14 anos (1°temporda)/15 anos (2°temporada). Ela tem cabelo castanho, de largura até os ombros.Tem pele branca. Seu cérebro é um disco rígido com 1.000 TB de armazenamento para executar aplicativos e abrir arquivos abertos gigantes em um piscar de olhos.Ela pode fazer as tarefas mais exigentes em tempo recorde. Seu conhecimento é ilimitado: tudo o que está na Internet está em sua "mente".
Roby Mejía

Robi Mejía é um andróide criado em casa pelo cientista Paul Mejía, também amigo de Franky, tem vários defeitos que vão sendo corrigidos com o tempo, tem uma namorada androide a qual conheceu quando ela esbarrou nele. Em um determinado período de sua criação pede para seu pai criar uma roupa de herói e se torna Andromax e um tempo depois parceiro de SuperDulce, sua namorada.
Luz

Protótipo S0F14 mais conhecida como Luz é uma androide avançada cheia de mistério que chega ao ano de 2016 com a missão de separar Frank e Christian se passando por amiga de Franky dizendo várias coisas para ganhar a confiança dela, Luz tem muitas habilidades embora não tenha propulsores o que faz com que ela não possa voar, diferente dos outros androides tem a capacidade de mentir. Luz é especialista em manter disfarce e quando é descoberta consegue encobrir seus objetivos com artimanhas e mais histórias para continuar sua farsa, mas o seu principal desejo é conhecer a sua criadora.
Jackwise

Jackwise (also referrted to as the THING) is an ancient eldritch monster. It's a shapeshifting creature that takes the forms of people's fears, as well as feasts on their flesh but gains nutrients from the fears of those IT eats. Hailing from the same dimensional void that Nocturnis hails from, it's somewhat of a brother to the Lord of Darkness.

He's considered one of the most dangerous enemies that the Guardians face.

His primary goal is to feed on humans, generally preferring children than adults since they were easier to scare and, according to the creature, 'Frightened flesh tastes better'.

## Characteristics

* **Name**: Unknown
* **Aliases**: Jackwise, THING, Fear itself, the Giant Arachnid
* **Age**: Billions of Years
* **Hair**: Black (in human form)
* **Eyes**: Yellow (in all forms)
* **Likes**:
* **Dislikes**:
* **Family**: Nocturnis (big brother)

## Personality

This deadly predator primarily hunts for food. But only if it can scare its prey before feasting on it. As he lazily states at times, his only goals are to eat and sleep.

## Skills/Abilities

### Powers

* **Shapeshifting**
* **Mind-Control**
* **Deadlights**
Equestria Guardians Wikia

## Welcome to the Equestria Guardians Wikia

This wikia is for the fanfiction, Equestria Guardians, written by StoneMan85, to help expand the universe of the story, as well as to all those who are Equestria Girls/MLP fans

## Art and Story links

Here, you'll find links to the story and art for the wiki.

* **Deviant Art page**
* **Equestria Guardians Friendship is Magic - Fanfiction.net**

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

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