Sword Classes

## Tier 1

**Swordsman** *Sword*

A Sword Student

+1 Attack

Special Skill:

*Sword’s Charm:* People seem to like your style, trust you more, and offer you quests more often. (+3 charisma)

## Tier 2

**Guard** *Sword*

A Defensive Swordsman

+2 Attack

+1 Defense

Special Skill:

*Deflect:* 25% chance to deflect arrows back at the archer

**Myrmidon** *Sword*

A Fast Swordsman

+2 Attack

+1 Speed

*Special Skill:*

*Vantage:* Always hit first if under half health

**Thief** *Sword*

A Sneaky Swordsman

+2 Attack

+1 Sneak

Special Skill:

*Prospector*: Roll to see how wealthy someone is (d4 25% once per person)

**Mercenary** *Sword*

A Damage Swordsman

+2 Attack

+1 Athletics

Special Skill:

*Hook:* Pull an enemy to you (enemy can be up to 15 ft away, once a day)

## Tier 3

**Vanguard** *Sword*

A Defence Squire

+4 Attack

+2 Defence

Special Skill:

*Luna:* Ignore half of the enemies Defense for 1 turn, once per battle

**Grunt**    *Sword/Axe*

A Fast Defensive Squire

+4 Attack

+1 Speed

+1 Defense

Special Skill:

Galeforce: Take two turns only after you kill an enemy

**Swordmaster** *Sword*

A Fast Squire

+4 Attack

+2 Speed

Special Skill:

*Astra:* Hit 5 times with half damage, once per battle

**Assassin** *Sword*

A Fast Sneaky Squire

+4 Attack

+1 Speed

+1 Sneak

Special Skill:

*Shadow Form:* Invisibility for as long as you can hold your breath (10 secs per turn)

**Rouge** *Sword*

A Sneaky Squire

+4 Attack

+2 Sneak

Special Skill:

*Paralysis:* Paralyze someone, effect goes away if damaged.

**Maverick**    *Sword*

A Sneaky Damage Squire

+4 Attack

+1 Sneak

+1 Athletics

Special Skill:

Wrath: +5 to accuracy roll when under half health

**Rangest**    *Sword/Bow*

A Damage Squire

+4 Attack

+2 Athletics

Special Skill:

*Vengeance*: Deals (user’s Max HP – Current HP)/2 extra damage

**Hero** *Sword* /Magic

A Damage Defense Squire

+4 Attack

+1 Athletics

+1 Magic Damage

Special Skill:

*Hero Beam:* Sword shoots a beam of light dealing 20 damage if at full health

## Tier 4

**Sword Summoner** *Sword*

A Defense dual hand Swordmaster

+8 Attack

+4 Defense

Special Skill:

*Spirit Swords:* Summon 2 Ethereal Swords at any time, they ignore armor and they have a base damage of 15

**Infantry**        *Sword/Axe*

A Fast Defense swordmaster

+8 Attack

+2 Speed

+2 Defense

Special Skill:

Beast Boost: Boosts users most proficient stat each time it kills a target, ends after no longer in combat

**True Blade** *Sword*

A fast Swordmaster

+8 Attack

+4 Speed

Special Skill:

*Disarm:* Disarm any enemy instantly, once per battle

**Twin Blade** *Sword*

A fast dual hand swordmaster

+8 Attack

+4 Speed

Special Skill:

*Dual Strike:* Hit with both swords at the same time.

**Silent Blade** *Sword/Bow*

A fast sneaky swordmaster

+8 Attack

+2 Speed

+2 Sneak

Special Skill:

*Tippy Toes:* Walk completely silently

**Whisperer** *Sword/Magic*

A sneaky dual hand sword master

+8 Attack

+4 Sneak

Special Skill:

*Infiltrate:* Can pass through most magical barriers

**Spellsword** *Sword/Magic*

A sneaky swordmaster

+8 Attack

+4 Sneak

Special Skill:

*Spellsteal:* Steal someone else's spell, their spell cancels and you get to cast it using their stats.

**Wanderer**    *Sword*

A Sneaky damage swordmaster

+8 Attack

+2 Sneak

+2 Athletics

Special Skill:

*Detection:* Detect everything around you within a 15 yard radius (once a day)

**Rough Rider**    *Sword/Bow*

A damage swordmaster

+8 Attack

+4 Athletics

Special Skill:

*Guts:* User is so gutsy, having a status condition boosts their attack by 5 points

**Nomad**        *Sword/Bow*

A damage dual hand swordmaster

+8 Attack

+4 Athletics

Special Skill:

*Thorns:* If user is damaged, the enemy takes 5 damage

**Legendary Hero** *Sword/magic*

A damage defense Swordmaster

+8 Attack

+2 Athletics

+2 Magic Damage

Special Skill:

*Legendary Reputation:* Everyone knows you, most people love you. Evil entities hate you.

**Honor Guard**    *Sword/Lance*

A defense swordmaster

+8 Attack

+4 Defense

Special Skill:
*Knockdown:* Instantly knock something off of its feet, cool down is once per battle