recursal/Fanatic-Fandom huggingface dataset:
Glory

## Overview

**Glory** is a non-essential resource used to speed up time.

> Glory makes time pass faster. Using it, you can accelerate construction on new rooms and buildings. It can be earned from winning games. – Your King
>
>

Glory is not required to upgrade buildings – it purely removes the build time. It is also one of few things that retain across seasons and across different servers.

## Uses

Glory is not only used to accelerate construction – it is also used to:

* Restore 250 HP to your house walls
* Instantly upgrade buildings
* Remove the wait time on **/kit**s(coming soon)

## How to Obtain

Despite what the King says, winning seasons is not the only way to earn Glory. The ways to earn them are:

* Win a season and claim 5 Glory from your King in the Throne Room
* Lose a season and claim 3 Glory from your King in the Throne Room
* Gain Glorious Heads during Post-War and trade them to your king
* Purchase it using **/buy** or from shop.siege.world
* Complete expert tier jobs
* Claim 1 Glory from the Glorious Slime every day(or 3 if a 5 day streak is reached)
Página principal

Muitos que reconheceram este link na página de pesquisa do Google ficarão completamente desapontados com o que estão vendo. Uma wiki da Wikia totalmente diferente, cujo tema não se aplica a um filme argentino, ou uma trilogia norte-americana, tampouco um romance e muito menos uma música. **The Jorney trata na realidade de uma obra minha, retratando estórias mixadas com histórias minhas e de conhecidos. Apenas isso.**
Fantasy Room

A level III Fantasy Room (max)

## Overview

The **Fantasy Room** is a cottage room where you can buy spells and wands to give yourself the upper-hand during combat in areas such as the Warzone or during the War Phase.

## Upgrades

 II
 III

## Features

### Tier 1

* *Access to Apprentice Wand and Basic Spells*
* **1000 Treasure, 100 Essence** Blink I
* **1500 Treasure, 150 Essence** Blast I

### Tier 2

* *Access to Expert Wand and Advanced Spells*
* **2000 Treasure, 200 Essence** Blessing I
* **2000 Treasure, 200 Essence** Shield I
* **2500 Treasure, 250 Essence** Blink II

### Tier 3

* *Access to Master Wand*
* **2000 Treasure, 200 Essence** Blast II
* **4000 Treasure, 350 Essence** Blink III
* **3000 Treasure, 300 Essence** Blessing II
* **3000 Treausre, 300 Essence** Shield II
* Amulet of Purity

## Resource Transmutations

Resource Transmutations allow players to "transmutate" other resources into another resource. Fantasy Room III is required to use this option. There is a cooldown for using the transmutations based on your in game rank to prevent players from abusing the system.

## Spells

*Main page Spells*

Spells allow the player to cast multiple weapons or utilities to help them in PvP or PvE battles. They cost Essence to use and must be first applied to a wand to be able to be used. Higher tier spells are unlocked as the Fantasy Room upgrades.

## Wands

*Main page Wands*

The wands only use is to use spells. Players can buy three different wands, each wand containing a different number of spell slots: 1, 2, 4.

## Trivia

* Some spells (like the Shield spell) can be used to lock enemy players between two barriers, but use of this is strictly prohibited and the player using this abuse can be banned
Defending Your House

## Strategic Location

Location is very important in terms of defending your house. If you place your house on a landlocked location, you will be very easily raided, and it can be raided extremely easily. You need to be sure that you do not place your house near an outpost, which enemy players can teleport to once built during the War Phase.

## When War Comes

During war, you should periodically warp to your house and check to make sure no one is destroying your walls. While you're in your home, your walls will regenerate health at a rate depending on its level. Also, you can use glory to instantly regenerate 250 HP of your house walls. Be sure you're well geared to kill any invaders!

## If You Are Raided

Your walls will have holes in them if you have been raided, and they no longer regenerate. However, don't fret! The season will end soon, and all houses will be reset and you can start again. You can also keep using your Cottage Rooms and Farms. Your chests may also be empty if they raided them.

### Why Defend If Rooms Still Work?

During war time, a team must destroy a certain amount of houses in order to begin attacking the kingdom defenses. Defending your house can slow down the enemy.
Ender Chest

## Overview

The **Ender Chest**(in Siege World) is a 9-slot chest unlockable by Treasure Room III. It allows you to preserve items for future seasons.

## Uses

Preserved items can be claimed in future seasons by unlocking Treasure Room III again. When the chest is opened, all previously stored items should be inside.

## Trivia

1. Items from the Storage Stand cannot be stored.
2. Stackable items and wands cannot be stored.
Trophy Points (in-game)

*This is a page about **trophy points** in-game. For the trophy points on the forums, see* Trophy Points (forums).

## Overview

**Trophy points** are earned by completing achievements. You can view achievements completed and their trophy point values using "/trophy". They are purely cosmetic and retain across seasons.
Season

## What is a Season?

A season (In referring to Siege World) is a 7-10 day long period of time where there are three phases: Peace, War, and Post-War.

## Peace

*For full info go to main page Peace Phase*

This is the time to gather resources and build a house. A house will give players multiple advantages like being able to buy Farms and getting different Rooms to help players take over Control Points, do dungeons, and win the season. PvP is enabled but only in the warzone.

## War

*For full info go to main page War Phase*

When War Phase begins players of opposing Kingdoms must battle each other in an effort to capture the other one's Core located in their Throne Room. Players must first raid houses until a certain criteria is met while capturing the three outposts then attack the opposing Kingdom's walls until the Core is reached. Once the Core the is captured that team will be crowned victorious and Post-War Phase will begin.

## Post-War

*For full info go to main page Post-War Phase*

During the post-war period, which lasts for anywhere between 12-24 hours after the war period, any armor you put on the Armor Stand located in the Treasure Room can now be accessed, regardless of whether or not you actually have the armor. During this post-war period, killing players has a 50% chance to drop a Glorious Skull, which can be sold to that player's king for 1 Glory. If a player goes to their King during this period they will be eligible to earn 5 Glory from him, but that is only if that player have built a house before the war and is on the team that won. The team that lost will be able to claim only 3 Glory.
Jobs

## Jobs Overview

Jobs are tasks given to you by your King in the Throne Room, and when completed, can reward the player with resources and sometimes Glory. To be able to get a job you must first have a house. After your house is made talk to your King and you will be able to take up a job. There are 4 tiers of jobs: Easy, Medium, Hard, and Expert. Do note, you can only have one job at a time and if you abandon your current job all progress will be lost. More jobs are unlocked with the more jobs you complete and for completing two jobs in one tier it unlocks the next tier (i.e. complete two easy jobs unlock medium tiered jobs).

## Easy Jobs

### **Marathon Runner**

Travel 10,000 blocks

Reward:

* 1,500 Timber
* 2,500 Treasure
* 100 Essence

### **Logger**

Collect 500 logs

Reward:

* 1,500 Timber
* 2,500 Treasure
* 100 Essence

### **Iron Miner**

Collect 500 Iron Ingots from resource ores

Reward:

* 1,500 Timber
* 2,500 Treasure
* 100 Essence

### **Gold Miner**

Collect 300 Gold Ingots from resource ores

Reward:

* 1,500 Timber
* 2,500 Treasure
* 100 Essence

## Medium Jobs

### **Lumberjack**

Collect 50 big timber bundles (noteblocks)

Reward:

* 5,000 Timber
* 10,000 Treasure
* 250 Essence

### **Emerald Miner**

Collect 50 Emeralds from resource ores

Reward:

* 5,000 Timber
* 10,000 Treasure
* 250 Essence

### **Diamond Miner**

Collect 150 Diamonds from resource ores

Reward:

* 5,000 Timber
* 10,000 Treasure
* 250 Essence

## Hard Jobs

### **Head Hunter**

Trade 100 player skulls to your King

Reward:

* 10,000 Timber
* 15,000 Treasure
* 500 Essence

### **God Set Unlocked**

Wear 4 armor pieces with Protection IV

Reward:

* 10,000 Timber
* 15,000 Treasure
* 500 Essence

### **Assassin**

Kill 50 different players

Reward:

* 10,000 Timber
* 15,000 Treasure
* 500 Essence

## Expert Jobs

### **Maxed Out**

Own the highest level of every room

Reward:

* 10,000 Timber
* 20,000 Treasure
* 1,000 Essence
* 1 Glory

### **Arsenal**

Open 5 war chests

Reward:

* 10,000 Timber
* 20,000 Treasure
* 1,000 Essence
* 1 Glory
Walls (House)

## Overview

**Walls** form the boundary of and protect your house. During war, enemy players cannot enter a house without first destroying its walls. Every time they hit a wall, it generally does 1 damage to the wall, without custom enchants such as Geminate. There are 7 different tiers of walls which can be upgraded to help defend your house.

## Wall Tiers

**Dirt Walls:** The walls you start off with, has 100 Health and 1 health regen per 5 seconds. Does not cost any resources.

**Wood Walls:** Second tier of walls. Has 200 Health and 1 health regen per 5 seconds.

**Stone Walls:** Third tier of walls. Has 400 Health and 2 health regen per 5 seconds.

**Iron Walls:** Fourth tier of walls. Has 800 Health and 4 health regen per 5 seconds. Costs 100 Essence, 2500 Timber, and 10000 Treasure.

**Diamond Walls:**Fifth tier of walls. Has 1500 Health and 5 health regen per 5 seconds.

**Obsidian Walls:** Sixth tier of walls. Has 2000 Health and 10 health regen per 5 seconds. Costs 500 Essence, 5000 Timber, and 100000 Treasure.

**Bedrock Walls:** Seventh and last tier of walls. Has 3000 Health and 15 health regen per 5 seconds.

Walls must be upgraded in order.

## Upgrading Walls

In your home, talk to your House Manager and click the middle block named "House Walls" that represents the type of walls you have. Click a wall tier to upgrade to it, assuming you have the sufficient resources and wall tier to upgrade. Then, type a 5-digit confirmation code if you are sure you would like to upgrade your wall. Once confirmed, the walls will transform itself instantly and your walls will start regenerating health.

## Regenerating Walls

To regenerate walls in your house, stand inside your house and it will automatically start healing itself. You can also spend 1 glory point to instantly heal your walls with 250 HP.
Heads

**This article is a disambiguation page for Heads**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

**Heads** may refer to:

* Corrupted Head
* Normal Head
* Glorious Head
Blacksmith

## Overview

The **Blacksmith** is a cottage room that provides more advanced armor and weapons than the Armory. It is possible to buy iron and diamond armor from the Blacksmith.

## Features

### Tier 1

* **??? Treasure** Iron Helmet
* **??? Treasure** Iron Chesplate
* **??? Treasure** Iron Leggings
* **??? Treasure** Iron Boots
* **??? Treasure** Iron Sword *Critical Strike I*
* **??? Treasure** Bow *Velocity II*

### Tier 2

* **??? Treasure** Diamond Helmet
* **??? Treasure** Diamond Chestplate
* **??? Treasure** Diamond Leggings
* **??? Treasure** Diamond Boots
* **??? Treasure** Diamond Sword *Lightning I, Critical Strike I*
* **??? Treasure** Bow *Velocity III, Volley I, Explosive I*
Treasure

## Overview

**Treasure** is the most common obtainable resource. It is essential to preparing for war, upgrading your house, and more.

## How to Obtain

There are many ways to obtain treasure:

1. Mine for ores in the Warzone, Market Place, or wilderness and sell them
2. Collect from 3 farm rooms in your house; Iron Mine, Gold Mine, and Diamond Mine
3. Right-click a treasure note
4. Have another player "/pay" you
5. Steal treasure from other players using the Corruption enchant
Trophy Points

**This article is a disambiguation page for Trophy Points**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

**Trophy Points** may refer to:

* Trophy Points (in-game)
* Trophy Points (forums)
Glorious Heads

## Overview

Glorious Heads are one of the three heads that can be claimed from killing a player, the others being a Regular Heads and a Corrupted Head. When sold to the King in the Throne Room, the player is rewarded 1 Glory.

## How to Obtain

Glorious Heads can only be obtained during Post-War Phase. When you kill a player you have a 1/5 chance of yielding a Glorious Head which in turn can be sold for 1 Glory. Do note that when a certain player was killed once and yielded a head, he can not be killed again by the same player for more heads within an hour. This is to prevent potential skull farming. The same goes for both Regular Heads and Corrupted Heads alike.
Wands

## Overview

A Wand's main use is for applying spells to it. There are three different kinds of wands a player can buy, but can only be bought from the Fantasy Room or from other players. Wands are not able to be stored into a player's Ender Chest.

## Wands

Three wands are available to be bought from the Fantasy Room, each with a different number of slots that can be put on it. Left click to use the spell on the wand and right click to select the spell.

### Apprentice Wand

Costs:

* 100 Essence
* 2,500 Treasure
* Requires Fantasy Room I

1 Spell Slot

### Expert Wand

Costs:

* 200 Essence
* 2,500 Treasure
* Requires Fantasy Room II

2 Spell Slots

### Master Wand

Costs:

* 300 Essence
* 3,500 Treasure
* Requires Fantasy Room III

4 Spell Slots
Resources

There are three main resources that Siege World is based around: Timber, Treasure, and Essence.

## Timber

Can be obtained from cutting down trees and selling the logs for 10 timber each, or using an axe to harvest Large Timber Bundles, which give 500 timber. Planks can be sold for 2 Timber. Timber can also be obtained by capturing the timber control point, which gives 25 timber per second to start, but drops down to 5 timber per second. There's also dead bushes around the castle which when broken will give one oak log as well. Timber can also be found scattered throughout the Warzone.

Timber can also be obtained through farm(s) in your house.

## Treasure

Can be obtained by selling any ores (smelted). You can mine iron, gold and diamonds with an iron pickaxe, but a diamond pickaxe is required to mine emerald ore. Iron sells for 5 treasure, gold sells for 25, diamond for 100, and emerald for 500. You can also get treasure from the treasure control point, which gives 25 Treasure Per Second to start, but drops down to 5 Treasure Per Second. Around the kingdom entrance, there are some ores to be mined within the castle to allow for obtaining treasure without having to go out mining yourself. This is the easiest resource to get, so most things that you build will require a hefty amount of treasure. Treasure can be found scattered throughout the Warzone.

Treasure can also be obtained through farm(s) in your house.

## Essence

Essence is the equivalent of normal Minecraft exp. Anything that would give you exp would instead give

you essence. There is also the essence control point which gives 5 Essence Per Second to start, then drops down to 1 Essence Per Second. This resource is the hardest to get, so things that require essence cost very little. Essence can also be found scattered throughout the Warzone.

Essence can also be obtained through farm(s) in your house.
Treasure Note

A treasure note worth 1 treasure when right-clicked.

## Overview

A **treasure note** is a paper item that gives a variable amount of treasure when right clicked set by a player. The player uses a Treasure Room to create the note.

## How to Obtain

Talking to the Treasure Room villager opens a GUI with a paper on it. When this paper is clicked, the game asks to type an amount of treasure in chat. It must be a valid number that is at least 1. There is also an extra fee of 100 timber to create the note.

## Uses

Treasure notes can be useful in trade when you want to exchange some treasure for some items, such as custom enchants.
Apothecary

A level III Apothecary Room (max)

## Overview

The Apothecary Room is a room that gives players potions. They are either drink or splash potions and provide stats like Jump Boost, Strength, and Speed.

## Upgrades

 II
 III

## Features

### Tier 1

* **500 Treasure** Speed II *1:00*
* **500 Treasure**Splash Instant Health I
* **500 Treasure** Splash Instant Harming I

### Tier 2

* **500 Treasure** Leaping II *1:00*
* **500 Treasure** Splash Instant Health II
* **500 Treasure**Splash Instant Harming II

### Tier 3

* **500 Treasure** Fire Resistance *3:00*
* **500 Treasure** Invisibility *3:00*
* **500 Treasure** Jump V *1:00*
* **500 Treasure** Speed III *1:00*
* **500 Treasure** Strength I *0:20*
Storage Stand

## Overview

A Storage Stand is an armor stand that a player is able to use when they at least have a Treasure Room II. Players can store armor and items on their Storage Stand by holding the item and right clicking the stand with it. The stand will not consume the armor and this can only be done during Peace Phase and War Phase. A player can only store a full set of armor and one item on it; once five minutes have passed then the Storage Stand locks making it so players can't edit it, however a player can click the lava bucket in the GUI when it hasn't been 5 minutes yet to reset it. Once Post-War Phase has begun a player will be able to claim the items from the Storage Stand resulting a duped copy. These duped items **cannot** be stored inside an Ender Chest.

## Appearance

The Storage Stand is a normal armor stand except that arms are shown.

## Trivia

1. If items on the storage stand are not claimed, they do **not** go over to next season.
Stables

A level I Stable

## Overview

The Stables is a room where players have access to multiple items. Players can get mounts from the Stables and weapons. There is also free food provided once a player has both Stables and a Kitchen.

## Features

### Tier 1

* **Free**5 Pig Launcher Ammo *??? Cooldown*

### Tier 2

* **Free**Summonable Mount *??? Cooldown*

### Tier 3

* **???**3Wolf Ammo
* **??? Treasure, ??? Essence**Wolf Launcher
* **3000 Treasure, "your soul" -Bladehell2k16**Super Pony Mount
Kitchen

A level III Kitchen (max)

## Overview

The Kitchen is a players main source of food. This room also has special foods that when eaten provide the player with special stats. Free food can be gained from here once the player also acquires a Stable.

## Upgrades

 II
 III

## Features

### Tier 1

* **20 Treasure** 3 Apples
* **10 Treasure** 3 Carrots
* **15 Treasure** 3 Bread
* **30 Treasure** 3 Cooked Fish

### Tier 2

* **100 Treasure** 3 Steak
* **Free** 3 Cooked Porkchop *Requires Lvl 1 Stable, 15 Minute Cooldown*
* **1000 Treasure Each** 5 Golden Apples *15 Minute Cooldown per Apple*

### Tier 3

* **5000 Treasure** 5 Super Soup *Grants Short Speed Boost, 30 Minute Cooldown*
Gate

## Overview

The Gate is the one and only main entrance to any given Kingdom. It is the first wall that an opposing Kingdom has to break through during war in order to capture the Core. There is one War Chest located there that can only be opened with a War Chest Key which are earned through Warzone events.

## Glorious Slime

*For full info on Glorious Slime go to Glorious Slime*

The Gate also leads to the Glorious Slime which gives Glory on a daily basis.
Essence

## Overview

**Essence** is one of the three main essential resources needed for players to progress throughout Siege World (the others are Timber and Treasure).

## How to Obtain

Players are able to obtain Essence by breaking slime blocks (blue transparent blocks if using Siege World texture pack). When broken the player receives about 1-20 Essence. Essence can also be gained when the player sells normal or corrupted skulls; from the Essence Mine; or by jobs.
Large Timber Bundles

## Overview

The Large Timber Bundles are blocks represented as a notebox without the in-game texture pack. With the in-game texture pack it is shown as a stack of logs piled and tied into one block with a sign on it that reads "Timber x500". Large Timber Bundles must be broken by an axe or else they won't be harvested. When a Large Timber Bundle is broken you gain 500 Timber from it. They are scattered all around Kingdoms and the Warzone. Large Timber Bundles are also listed in a job where you need to harvest 50 of them to complete it.
Enchantment Chamber

A level III Enchant Chamber Room (max)

## Overview

The **Enchantment Chamber** is a Cottage Room where you can buy vanilla and custom enchantments.

## Enchantment Shop

Different tiers of enchantments are unlocked with each level of the Enchantment Chamber.

 2
 3

## Features

### Tier 1

* **300 Treasure, 10 Essence**Tier 1 Vanilla Armor/Weapon Enchants
* **400 Treasure, 15 Essence**Tier 2 Vanilla Armor/Weapon Enchants
* 3 *Enchantment Stack Limit*

### Tier 2

* **500 Treasure, 30 Essence**Tier 3 Vanilla Armor/Weapon Enchants
* 5 *Enchantment Stack Limit*

### Tier 3

* **? Treasure, ? Essence**Tier 1 Custom Armor/Weapon Enchants
* **? Treasure, ? Essence**Tier 2 Custom Armor/Weapon Enchants
* **? Treasure, ? Essence**Tier 3 Custom Armor/Weapon Enchants
* **2 Glory**Enchantment Specilization *Access to buy any maxed vanilla enchant, lasts 24 hours*
* *Unlimited Enchant Stack*

## Enchanting Items

To enchant an item as of Patch 1.1.3, first reveal a hidden enchantment book(if required) by right clicking with in in hand. Then, right click an enchantment table in the Enchantment Chamber and a GUI will pop up:

Place your weapon, bow, pickaxe, armor, or other item; and the revealed book in the respective slots. The result will appear below the two items.

## Trivia

1. You used to be able to enchant items without an Enchantment Chamber before 1.1.3 by right clicking on a book.
2. Enchantments, custom and vanilla, are an integral part of winning wars and make it much easier to get kills, prevent deaths, and break walls, both kingdom and house.
3. You used to be able to have an infinite amount of enchantments per item even if you had Enchantment Chamber I, II, or even if you didn't have one.
Peace Phase

## Overview

Peace Phase is the first phase out of the three phases that make a season. Peace Phase lasts 7 days. During this time period, players must collect resources in preparation for the upcoming War Phase that occurs when the 7 days are up. In order to strengthen Kingdom walls the respective player must capture Control Points. The time left for the Peace Phase can be viewed with "/sb kingdom". During this time period players are not allowed to enter the opposing sides Wilderness and will be forced back when attempting to do so. PvP is enabled in Peace Phase but only in the Warzone.
Farm Rooms

## Overview

Farms are essential to helping you collect resources in preparation for the War Phase alongside with the cottage rooms. Each farm provides different resources listed as Treasure, Timber, and Essence. Timber and Essence have only one of each room while Treasure has 3 rooms. There is also one extra room known as the Stables that provides players with weapons, ammo, and mounts.

## Lumber Mill

Basic source of timber; generates even when player is offline

### Tier 1

* 5 Timber/min
* Max cap of 2500

### Tier 2

* 10 Timber/min
* Max cap of 5000

### Tier 3

* 25 Timber/min
* Max cap of 10000

### Tier 4

* 40 Timber/min
* Max cap of 15000

### Tier 5

* 50 Timber/min
* Max cap of 50000

## Iron Mine

**Requires Lumber Mill Lvl 1**Basic source of treasure; generates even when offline

### Tier 1

* 1 Iron/min *5 Treasure*
* Max cap of 500 Iron *2500 Treasure*

### Tier 2

* 3 Iron/min *15 Treasure*
* Max cap of 1500 Iron *7500 Treasure*

### Tier 3

* 5 Iron/min *25 Treasure*
* Max cap of 3000 Iron *15000 Treasure*

## Gold Mine

**Requires Iron Mine Lvl 1** Passively generates gold

### Tier 1

* 1 Gold/min *25 Treasure*
* Max cap of 500 Gold *12500 Treasure*

### Tier 2

* 2 Gold/min *50 Treasure*
* Max cap of 1000 Gold *25000 Treasure*

### Tier 3

* 3 Gold/min *75 Treasure*
* Max cap of 2500 Gold *62500 Treasure*

## Diamond Mine

**Requires Gold Mine Lvl 1** Passively generates diamonds

### Tier 1

* 25 Iron/hour *2500 Treasure*
* Max cap of 250 Diamonds *25000 Treasure*

### Tier 2

* 50 Iron/hour *5000 Treasure*
* Max cap of 1000 Diamonds *100000 Treasure*

### Tier 3

* 75 Iron/hour *7500 Treasure*
* Max cap of 2500 Diamonds *250000 Treasure*

## Essence Mine

**Requires Diamond Mine Lvl 1** Generates Essence even when player is offline

### Tier 1

* 25 Essence/hour
* Max cap of 250

### Tier 2

* 100 Essence/hour
* Max cap of 1000

### Tier 3

* 750 Essence/hour
* Max cap of 7500

## Stables

**Requires Lumber Mill Lvl 1, Kitchen Lvl 1** Provides mounts, weapons, and ammo

### Tier 1

* **Free** 5 Pig Launcher Ammo *??? Cooldown*

### Tier 2

* **Free** Summonable Mount *??? Cooldown*

### Tier 3

* **???** 3Wolf Ammo
* **??? Treasure, ??? Essence** Wolf Launcher
* **3000 Treasure, "your soul" -Bladehell2k16** Super Pony Mount
Normal Heads

## Overview

Normal Heads are gained whenever a player kills another player. Normal Heads can be sold to the King for 500 Treasure, 500 Timber, and 50 Essence, but that player can only sell enemy heads, friendly heads will not be sold. A player cannot gain a Head from an opposing player if the player has already killed the opposing player. The opposing player can still be killed, but the player that already killed him for a skull won't get another one for the next hour. After the hour is up he can yield a skull from that player again.
Kits

## Overview

**Kits** are unlockable or purchasable items and resources. They provide custom enchant books, armor, weapons, and resources, including glory. Unlocked kits can be viewed using "/kit". Unlike god sets, kits can be outplayed using early in-game armor.

## How to Obtain

Kits can be obtained in-game using War Chests, where there is a small chance you can earn one. You can also purchase one from the Siege World shop.
Wilderness

## Overview

The wilderness is one of the three main areas of a given server, the others being the Warzone and the two Kingdoms. There are two wildernesses and each wilderness surrounds a kingdom. Players of the same kingdom can edit the terrain in the wilderness and is also where players can build their houses, collect resources, and raid houses (during War Phase only). Random parts of a kingdom's wilderness can be warped to by using the command "/warp wilderness" or by selecting the sapling in the warp GUI (teleports players to random parts of their **own** wilderness only). Wildernesses are also home to Outposts used during war.

## Wilderness Phases

### Peace Phase

During the Peace Phase the wilderness is completely safe from PvP. Here players can build their houses and collect resources. Players are unable to enter the opposing kingdom's wilderness in this phase.

### War Phase

When War Phase begins, players are able to begin entering the opposing kingdom's wilderness and raid houses. PvP is enabled in the wildernesses during this time and players lose their inventory on death.

### Post-War Phase

After War ends the Post-War Phase begins and houses become unraidable, however, players are still able to enter the other wilderness and engage in PvP.
Commands and Useful Tips

## Useful Tips

-Try to invest as much money as possible in different types of farms. It may be tempting to use your money to splurge on gear for fighting, but the resources will come in handy in the future!

-Don't put all of your eggs in one basket. Hide your gear in places that your enemies won't expect. Chests aren't the only things that can hold items in your house!
Kingdom

## Overview

The Kingdom is a player's main base of operations. There are two Kingdoms per given server and a player has the choice of either one and first joining the server or after a recent season reset. However, there are times when a Kingdom has a lot more houses than the opposing Kingdom so players will have to join the Kingdom with the less houses built in the wilderness. The Kingdom is safe from enemies and PvP during Peace Phase, but during War Phase and Post-War Phase opposing players are able to journey into the other Kingdom through breaking the walls during war or by using Jump Boost potions. Kingdoms have all three main resources scattered around it where new players can collect it without the worry of losing it to PvP. Players can still, however, take damage inside the Kingdom (i.e. burning in lava or fall damage) and will lose all their stuff on death. Kingdoms consist of three main areas: the Throne Room, Market, and Gate. Kingdoms mirror themselves in location places with the only main noticeable difference is the way they are styled.

## Throne Room

*For full info go to main page Throne Room*

The Throne Room is the place where players first spawn after choosing their desired Kingdom. Here you are able to take Jobs from your king, purchase houses, and many other things as well. The Throne Room also consists of the Core which, when captured during war, gives the opposing side the victory.

## Market

*For full info go to main page Market*

The Market is where most new players go to collect resources. Players can go to their Market by typing in the command "/warp market" or by selecting the Emerald in the warp GUI. Here you are able to do the daily lottery which you can do every 24 hours. You are presented with 9 chests, each chest containing resources, and are rewarded with either Treasure, Essence, or Timber.

## Gate

*For full info go to main page Gate*

The Gate is the entrance to a given Kingdom. There is a War Chest there which can be opened with War Chest Keys which are earned through Warzone Events. This place also leads to the Glorious Slime which gives the player Glory on a daily basis of 24 hours. After being on a 5 day streak the Glorious Slime will award the player 3 Glory and the streak will reset.
Wikia Rules

*This page is for the Siege World Wikia rules. If you are looking for forum, game, or Discord rules, please click the respective link.*

The Siege World Wikia is a wiki that anyone can edit, but please keep in mind the following rules:

1. **Don't** vandalize. This includes, but is not limited to:
	1. Pornographic content
	2. Offensive content
	3. Incorrect information that is clearly edited on purpose
	4. Deletion of good content
2. **Don't** swear or use profanity in any way.
3. Respect staff members and other users.
4. **Don't** flood or spam pages, comments, forums, and more. This includes, but is not limited to:
	1. Offensive or rudeness
	2. Pornography
	3. Gibberish/spamming multiple posts
	4. Advertising non-Siege World related subjects
	5. Reviving old comment or forum discussions
5. **Don't** create duplicate topics in forums or wikia pages.
6. **Don't** edit only for Wikia achievements.
7. **Don't** edit in personal information on wikia pages. That's what your personal page(s) and blog is for.
8. **Don't** discuss information regarding abusing glitches or using hacks.
Itália

**A Itália**, tida oficialmente como república Italiana, é uma república parlamentar unitária localizada no centro-sul da Europa (Europa meridional). Ao norte, faz fronteira com a França, a Suíça, a Áustria e a Eslovênia ao longo dos Alpes. Ao sul, que consiste na totalidade da península Itálica, Sicília, Sardenha, as duas maiores ilhas no mar Mediterrâneo, e muitas outras ilhas menores ficam no entorno do território italiano. Os Estados independentes de San Marino e do Vaticano são enclaves no interior de Itália, enquanto Campione d'Italia é um exclave italiano na Suíça. O território do país abrange cerca de 301 338 km² e é influenciado por um clima temperado sazonal. Com 60,6 milhões de habitantes, é a quinta nação mais populosa da Europa e a 23ª do mundo.

## Visão geral

Roma, a capital italiana, foi durante séculos o centro político e religioso da civilização ocidental como a capital do Império Romano e como sede da Santa Sé. Após o declínio dos romanos, a Itália sofreu inúmeras invasões de povos estrangeiros, desde tribos germânicas, como os lombardos e ostrogodos, aos bizantinos e, mais tarde, os normandos, entre outros. Séculos mais tarde, Itália tornou-se o berço das repúblicas marítimas e do Renascimento, um movimento intelectual extremamente frutífero que viria a ser parte integrante na formação subsequente do pensamento europeu.

Durante grande parte de sua história pós-romana, a Itália foi fragmentada em vários reinos (tais como o Reino da Sardenha; o Reino das Duas Sicílias e o Ducado de Milão) e cidades-Estado, mas foi unificada em 1861, após um período tumultuado da história conhecido como "Il Risorgimento" ("O Ressurgimento"). No final do século XIX, através da Primeira e Segunda Guerra Mundial, a Itália possuiu um império colonial que estendia seu domínio até a Líbia, Eritreia, Somália, Etiópia, Albânia, Dodecaneso e uma concessão em Tianjin, na China.

A Itália moderna é uma república democrática, classificada como o 24º país mais desenvolvido do mundo e com índice de qualidade de vida entre os dez primeiros do planeta. O país goza de um alto padrão de vida e tem um elevado PIB nominal per capita. É um membro fundador da União Europeia e parte da zona euro, além de ser membro do G8, G20, OTAN, OCDE, Organização Mundial do Comércio (OMC), Conselho da Europa, União da Europa Ocidental e as Nações Unidas. A Itália tem a quarta maior reserva de ouro, o oitavo maior PIB nominal, o décimo maior PIB (PPC) e o sexto maior orçamento público do mundo. A República Italiana tem o nono maior orçamento de defesa do mundo, acesso às armas nucleares da OTAN e um papel proeminente nos assuntos militares, culturais e diplomáticos europeus e mundiais, o que a torna uma das principais Potências Médias do mundo e uma Potência Regional de destaque na Europa. O país tem um elevado nível de escolaridade pública e é uma nação altamente globalizada.
Throne Room

The Throne Room is the basis of the start of your Siege World adventure and can be accessed by typing the command "/warp throne" or by selecting it from the warp GUI. The King resides in this room and, of course, each Kingdom consists of a this room. The Throne Room also has the Core which needs to be captured to win the war. There are also two War Chests on both sides of the throne that can be opened with a War Chest Key.

## The King

The King is represented as an Iron Golem. When you first arrive after a reset you can go to him and claim a gift. The gift must be claimed in order to be able to warp around. The gift consists of a full set of dyed Leather Armor (colored according to your kingdom), a wooden set of tools, and 10 steak. When you right click the King after claiming his gift you will be presented with a GUI listing 10 items as following:

* Resources
	+ Shows your resource balance and short info about each resource
* Welcome to Siege World!
	+ Gives you a brief summary of Siege World and your goal
* Command Reference
	+ Lists useful commands to use
* Purchase a Home!
	+ Allows you to purchase a home for 2500 Treasure, 1000 Timber, and 100 Essence
	+ Players are limited to one house per person
* Kingdom Walls
	+ Shows the current Kingdom Walls
* Hats
	+ Allows you to select a hat to put on (can also be opened with "/hat")
	+ More hats can be obtained by unlocking more Trophies
* Trophies
	+ Shows all earned and unearned achievements
* Kits
	+ Shows all the Kits you can claim (can also be opened with "/kit")
* Warps
	+ Opens up the Warp GUI
* Skull Rewards
	+ Takes skulls in your inventory in exchange for resources. Regular skulls yield 500 Treasure, 500 Timber, and 50 Essence. Corrupted Skulls yield 1000 Treasure, 1000 Timber, and 100 Essence, and can be obtained by killing a player with the Corrupted Enchant.
Hotel N.H. Bellini

**O N.H. Belini** é um hotel italiano quatro estrelas localizado na praça Trento, dentro da comuna Catânia, na região de Sicília.

## Descrição

Este moderno hotel fica a 1,2 km das performances do vivo no Teatro Massimo Bellini e 1,4 km da catedral Duomo di Catania.

Os quartos contemporâneos apresentam acesso Wi-Fi gratuito, televisões de ecrã plano e áreas de estar, bem como mini-bares, mesas e cadeiras. salas adaptadas adicionando áreas de estar separadas com sofás de encarte.

O hotel oferece um café da manhã de cortesia. As comodidades adicionais incluem um restaurante sofisticado com cozinha mediterrânea e siciliana, bem como um bar que serve merendas. Há também um centro de negócios e estacionamento gratuito.

## História

Justin Condynerson se hospedou no hotel, sem grandes complicações apesar de seu nome listado na lista oficial de procurados da polícia internacional (Interpol). Aproveitou desde então as comodidades do hotel.

William Komander e Haweel Cristove vão ao encontro de Justin no hotel em que estava hospedado, deixando o carro usado pela dupla no estacionamento aos cuidados do funcionário e indo em direção a recepcionista, que os orienta para o quarto da cobertura. Lá, o primeiro é calorosamente bem recebido, iniciando uma conversa íntima sobre os termos da transferência de ações que seriam compradas por Condynerson para a organização, e discutindo o que seria feito com o ocorrido no aeroporto Catânia-Fontanarossa, aonde Will conhece Charles Dave.

Quando tudo é discutido, Justin apresenta um contrato que é firmado, e paga cinco milhões de dólares por sete porcentos de ações na Komander S.A com uma assinatura mútua, ligando para Rubert Thundersay e firmando uma troca de favores em Messina; aonde um jato particular estava a espera de Will e Haweel, em troca da promessa de ligas de ação previamente combinadas. Após isto, a dupla se retira do hotel N.H. Bellini, sem dificuldades.
Walls (Kingdom)

## Overview

**Walls** protect the kingdom. During war, enemy players move on the destroying the next defenses until the outer-most wall is broken. Every time they hit a wall, it generally does 1 damage to the wall, without custom enchants such as Geminate. There are 7 different tiers of walls which can be upgraded to help defend the kingdom.

## Wall Tiers

**Dirt Walls:** The walls started off with.

**Wood Walls:** Second tier of walls.

**Stone Walls:** Third tier of walls.

**Iron Walls:** Fourth tier of walls.

**Diamond Walls:**Fifth tier of walls.

**Obsidian Walls:** Sixth tier of walls.

**Bedrock Walls:** Seventh and last tier of walls.

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

Exact amount of kingdom resources, shown with "/kingdominfo", required to upgrade walls is not known at this time.

## Upgrading Walls

Capture control points to upgrade walls. Resources earned from control points are deposited into the kingdom directly, and the amount of resources the kingdom contains can be discovered using "/kingdominfo". Kingdom walls automatically upgrade.

## Regenerating Walls Edit

The kingdom walls can be regenerated using souls. Souls can heal up to 100 HP of kingdom walls each.
Komander S.A

**A Komander S.A** é um conglomerado industrial multinacional fundado em 1985 por William Komander, sendo um exportador de aço de sede nos Estados Unidos. É formado por uma sociedade de cinco pessoas, e suas produtoras se localizam no sul e centro-leste da China. Dentre seus produtos podem-se incluir o aço, o ferro, o cobre, o níquel e o alumínio. Teve um surto de crescimento dentre os anos de 1993 e 1994, chegando ao patamar em que está. Desde então, produz cerca de 43,200 milhões de tonelada por ano, arrecadando com suas compras mais de US$ 64,432 milhões nesta faixa de tempo.

Segundo dados da Interpol e dos Twelve-Heroes, as empresas Komander a partir de 1995 começaram a se envolver com um esquema de fraudes com muitos dos seus clientes, não entregando inclusive os produtos que lhe foram prometidos, sob a desculpa de que seria um problema com transporte, pedindo uma nova quantia após para a realização de um novo frete. Investigações apontaram o presidente como mandante do crime, o julgando como culpado após sua "fuga" dos E.U.A. .
Player Guides

This area is where guides relating to gameplay of Siege World can be found. Players and editors that have information they would like to share with the community can do so here.

Player guides should be added to a user's namespace as a subpage, using forward (/) slashes, and not the normal wiki namespace (AKA mainspace).

**Instructions:** Let's say you want to make a guide called "Get Quick Treasure". First you would create a page User:UserName/Guides. This "main" guides page would contain a table of contents for your guides, even if you only created one. Then, you would make a page User:UserName/Guides/Get Quick Treasure, which contains your guide.
Armory

A level III Armory (max)

## Overview

The Armory is the basic source of gear in Siege World, beaten only by the Blacksmith which provides the best armor. It provides all armor except Iron and Diamond armor. Players can also repair armor and weapons or tools at the Armory.

## Upgrades

 II
 III

## Features

### Tier 1

* **Free**Leather Cap *60 Second Cooldown*
* **Free**Leather Chestplate *60 Second Cooldown*
* **Free**Leather Leggings  *60 Second Cooldown*
* **Free**Leather Boots *60 Second Cooldown*
* **Free**Wooden Sword *60 Second Cooldown*

### Tier 2

* **250 Treasure**Gold Helmet
* **500 Treasure**Gold Chestplate
* **500 Treasure**Gold Leggings
* **250 Treasure**Gold Boots
* **500 Treasure**Gold Sword *Critical Strike I*
* **250 Treasure**Bow
* **100 Treasure, 100 Timber**10 Arrows
* **Free** Repair *1 Hour Cooldown*
	+ Fully repairs armor you are wearing and one item you are holding

### Tier 3

* **250 Treasure**Chain Helmet
* **750 Treasure**Chain Chestplate
* **750 Treasure**Chain Leggings
* **250 Treasure**Chain Boots
* **1,000 Treasure**Stone Sword *Life Steal I*
* **500 Treasure**Bow *Velocity I*
* *Reduced Repair Cooldown to 15 Minutes*
Siege World Wikia

***NOTE:*** Siege World is down and will likely not come back up. This wikia will remain for historical purposes.

## **Welcome to the Siege World Wiki!**

This wiki is dedicated to helping players who need help getting to know about Siege World and all its components. We encourage all players to come and join up the Wiki! We are a small community of players that help maintain all documentation of Siege World. Come and join our group of 2 active users that have helped create 79 pages.
## **How to Contribute**

**So you want to help and contribute to the wikia?** Cool! Just create a Wikia account and start editing pages, but first please read our wikia rules first. **Don't know where to start editing?** Go to the following link for a checklist on edits and pages you can edit/create to help out the wiki!

## Player Guides

Perhaps you want to help other players with strategy, or want to add something that wouldn't fit in a wiki page? Click here for instructions for how to create a **Player Guide**.

***View the most recent patch update (1.1.3) by clicking the following link:*** http://siege.world/forum/index.php?threads/patch-notes-for-1-1-3.3304/

## ***Join the Carnage!***

***The Server IP is:***

```
​play.siege.world

```

1. ***Open Minecraft***
2. ***Select "Multiplayer"***
3. ***Select "Add Server"***
4. ***Paste listed IP into "Server Address"***
5. ***Name it whatever you want!***
6. ***Join the server and siege on!***

## ***Communicate with Fellow Siegers!***

***The Forum link is:***

```
http://siege.world/forum/index.php

```

1. ***Click link or paste into browser of choice***
2. ***Create Account***
3. ***Log in and team up!***

***Link your Forum account with Discord!***

1. ***Go to the following link:***http://siege.world/forum/index.php?account/discord
2. ***Enter your Discord***
3. ***Open Discord and communicate!***

## ***Quick Navigation***

* House
* Seasons
* Kingdoms
* Spells
* Resources
* Heads
* Cottage Rooms
* Farm Rooms

**Image of the Week**

***"To Siege or not to Siege... that is the question..." - Anonymous***
Catânia

**Catânia** é uma comuna italiana localizada na região de Sicília, sendo a segunda maior atrás apenas de Palermo (capital). Possui cerca de 315.576 habitantes, além de uma vida noturna movimentadíssima nos fins de semana, com muita gente bonita nas ruas.

## Geografia

Localiza-se no leste da ilha, junto ao monte Etna, e estende-se por uma área de 180 km², tendo uma densidade populacional de 1703 hab/km². Com belissimos "palazzi" e igrejas barrocas enegrecidos pela fuligem do Etna, iluminados à noite a por luminárias de época, instaladas nas fachadas, a meia altura o que confere um especial charme às construções e ruas. Santa Ágata é a padroeira e o simbolo da cidade é o elefante. Segundo a lenda, elefantes de pedra eram colocados nas portas da cidade para assustarem os invasores e o unico que teria restado seria aquele colocado na "Fontana dell'Elefante" defronte ao "Palazzo dei Chierici".

## História

Catânia foi fundada no século VIII a.C. por colonos calcídicos.

## Os principais locais

* **Duomo di Sant'Agata**
* **Colegiada de Santa Maria da Esmola**
* **Basílica de San Nicola l'Arena**
* **São Plácido**
* **Badìa di Sant'Agata**
* **San Francesco d'Assisi all'Immacolata**
* **Santa Águeda da Fornalha**
* **Santa Maria dell'Aiuto**
* **San Benedetto da Norcia**
* **San Francesco Borgia**
* **Fontana dell'Elefante**
* **Monumento a Vincenzo Bellini**

### Outros memoráveis

* **Aeroporto Catânia-Fontanarossa**
* **Hotel N.H. Bellini**
* **Una Hotel Pallace**
* **Liberty Hotel**

## Referências

1. ↑ http://www.comuni-italiani.it/citta.html
Mushroom Rabbits

**Mushroom Rabbits** (きのこうさぎ *Kinoko Usagi*?) are rabbit-like Fairilus who belong to the Mushroom Fairilu species.

## Description

Each Mushroom Rabbit wears a mushroom cap, which its colour varies from red, pink, purple or yellow. Their favourite thing is mushroom. They are divided into two types according to their personality: the impatient type and the carefree type. They are popular pets among the Mushroom Fairilus.
高中三班

←二班　　　　　　四班→

←翻閱人事簿

## 椎名怜子

*しいな　れいこ*

12/3生日，38歲。

三班班導大和撫子型溫柔新手女老師，隱藏屬性:怪力

## 星野克利斯

*ほしの　クリス*

學生會副風紀長、星座社社長

寢室是男宿504，室友有二班的弗洛斯特、托伊爾‧查爾斯、一班的羅伯特。

## 巫蘇洛

戰隊腦殘粉。

閱讀校隊成員，喜歡讀藍小說。

## 蒂莫希‧享特

*Timothy Hunter*

戰隊腦殘粉。

閱讀校隊成員，喜歡讀勵志書籍。

## 鷲尾正太

*わしお　しょた*

戰隊腦殘粉。

閱讀校隊隊長，跳級生，成績很好。

曾經蟬聯校排第一，但被一班的羅伯特阻止。

喜歡讀人性厚黑學。

## 萊斯‧布里瑟斯

*Less Brisasus*

星野的惡友(?

魔術社，會用魔術把妹(?

似乎誤以為弗洛斯特是女性並熱烈追求，導致更換寢室。

寢室是男宿715，室友有古騰文、二班的魯德。

## 米露可 西里爾

*Milk Cereal*

被摸頭的時候會發出嗚喵—的聲音。

## 蘭曲‧米爾

*Lunch Meal*

暱稱午餐，跟一班的布雷克凡斯‧米爾、二班的布朗齊是三胞胎。

## 奧斯華德

*Ostwald*

漫研社成員。大手宇佐美見的粉絲。

## 克萊森特‧凡‧培爾

*Crescent‧Vam‧Pire*

暱稱新月。

紫外線過敏，自稱吸血鬼。

## 艾琪諾普.瑟利士

奇蹟戰隊瑪雅藍戰士。

總務，天文社社員。

寢室是女宿407，室友有二班的希爾斯、熊本黃色、瑟希莉雅。

## 古騰文

奇蹟戰隊紫戰士。和老師暢談動物理論社社長。

寢室是男宿715，室友有萊斯、二班的魯德。

椎名怜子星野克利斯巫蘇洛蒂莫希‧享特鷲尾正太萊斯‧布里瑟斯米露可 西里爾蘭曲‧米爾奧斯華德克萊森特‧凡‧培爾