The Six

**The Six** are a set of six symbols with strange powers that play a crucial role in *Mr. Hopp's Playhouse 2 and Mr. Hopp's Playhouse 3.*

## History

### Background

The Six were once the force that kept balance among the realms, but at some point in time The Entity stole them.

At some point in ancient times, the Six were given to Isabelle￼ in the form of a necklace by the Entity. This ultimately led to the girl being shunned by her own mother and her execution by burning after she was accused of being a witch.

### *Before The Events of Mr. Hopp's Playhouse 2*

The Entity and Isabelle take the medallions and secure them in The Underworld.

### *Mr. Hopp's Playhouse 2*

Taking place in 1952, the six are scattered throughout the Blacklands Manor Orphanage, Esther can locate and will have to play the Special Stages in order to acquire them as "medallions".

During one of her nightmares, Esther must collect the Six while avoiding traps and Mr. Hopp.

When Esther goes searching for Molly and Isaac, she can find a book page with some vague knowledge pertaining to the Six.

Should Esther successfully collect all six medallions, the games true ending, entitled "The Underworld", Esther uses the medallions to destroy The Entity's servants, then she uses them to defeat The Amalgamation, after defeating it then the medallions return everyone safe and sound to the orphanage.

### *Between Mr. Hopp's Playhouse 2 and 1*

Esther uses the medallions to confine The Entity and all its servants in the underworld, but as she grew old and weak she couldn't do it anymore. Then one fateful day on spetember 12, 2018, the entity and its servants break free and the entity reclaims the medallions.

### *Mr. Hopp's Playhouse 3*

on october 18, 2019, Esther finds 4 of the 6 medallions and uses them to gain the power to blast projectiles and uses that power to turn the monster toys back into stuffed animals and gets the 5th medallion. However, by then the entity had made Ruby his subordinate and makes her wear the final medallion. Just as The Entity was about to kill Esther the medallions remind ruby of how much she loves Esther and cause her throw the medallion to Esther. The entity is angered by this act and proceeds to kill Ruby. Esther then grieves for Ruby and is empowered by her anger towards The Entity as well as the medallions. She uses the power of the medallions to transform into an extremely powerful being. It's unknown what happened to the medallions when Esther transformed, perhaps they disappeared forever since all of their power became a part of Esther.

## Powers and abilities

* **Protection** - Upon wearing all six medallions, there seems to be some kind of shield that appears around Esther that prevents her from killed in one jump scare.
* **Realm Balancing** - According to a totem, the medallions used to keep balance among the realms.
* **Darkness Oozing** - Shown by how they made darkness ooze out of the eyes of Isabelle's mother.
* **Levitation** - Shown by how they levitated Isabelle's mom before making her explode.
* **Exploding** - Shown by how they made Isabelle's mom explode.
* **Inside Manipulation** - Shown by how they made all of the insides of Isabelle's mother into black stuff, not even blood was in her body.
* **Body vanishing** - Shown by how the body of Isabelle's mother completely vanishes when she explodes.
* **Immortality** - Shown by how they survived being at the stake with Isabelle.
* **Nonflammability** - Shown by how they didn't melt when being at the stake with Isabelle.
* **Light energy** - Upon collecting all six medallions, at least one in Mr. Hopp's playhouse 3, the medallions can shoot powerful light energy that can hurt or even kill enemies.
* **Realm Teleportation** - The medallions can travel between realms (shown as how the medallions were not on Esther's neck when she fell but she later had them on her neck) and teleport many people between realms at the same time.
* **Portal Access** - The medallions can create portals between realms, shown by how Esther reached the underworld by falling.
* **Supernatural Strength** **and Fixing** - The medallions can break the floor and they can fix it shown by how when all the orphans are back in the orphanage, the ground is fixed.
* **Flying** - the medallions can fly, shown by how they fly before breaking the floor.
* **Creation of Life** - The Entity used the medallions to create the three curses.
* **transforming** - Using the medallions, Esther turned the toys back into stuffed animals.
* **Possible Item Creation** - It's possible that the medallions created the three coins ruby needed to go to the Blacklands manor part of the underworld, though it's never confirmed.

## Locations in Mr. Hopp's Playhouse 2

### First Medallion

The first medallion can be found during the fourth chapter of the game. It is located on the third floor of the orphanage in the room next to the red chairs. Inside the room, the medallion can be found floating above one of the dressers.

### Second Medallion

The second medallion can be found during the sixth chapter of the game. It is located on the second floor of the library and to the left.

### Third Medallion

The third medallion can also be found during the sixth chapter of the game. It is located at the end of kitchen, sitting on top of a sink.

### Fourth Medallion

The fourth medallion is found during the seventh chapter of the game, when Esther is trapped in the cellar. The medallion is located on the stack of boxes where Mr. Hopp will sit and start chasing Esther. It can only be obtained after Esther escapes Mr. Hopp.

### Fifth Medallion

The fifth medallion is also found during the seventh chapter of the game after Esther escapes the cellar. It is located at the top of the elevator shaft.

### Sixth Medallion

The sixth medallion can be found during the eighth chapter of the game. It is located at the end of the first floor of the orphanage, sitting on a red chair next to a fireplace.

## Trivia

* The game where the Six are first mentioned takes place in 1952 and states that their latest discovery in that era was in the year 1876. As such, it is unknown if the Six had any future discoveries in the sixty-seven years that pass in-between the first and second games.
* During the last chapter of the game, Isabelle will claim that Esther is "using them wrong". Assuming her claim is referring to the Six, it is unknown what Isabelle meant by this.

## Gallery

A book containing very vague knowledge about these six things..The first medallion.The second medallion.The third medallion.The fourth medallion.The fifth medallion.The sixth medallion.All the medallions collected.