Details Tables

Use these tables when desired, or as suggested by Discovery and Danger  results.

## Ability

* 1 bless/curse
* 2 entangle/trap/snare
* 3 poison/disease
* 4 paralyze/petrify
* 5 mimic/camouflage
* 6 seduce/hypnotize
* 7 dissolve/disintegrate
* 8 Magic Type
* 9 drain life/magic
* 10 immunity: Element
* 11 read/control minds
* 12 roll twice on this table

## Activity

* 1 laying trap/ambush
* 2 fighting/at war
* 3 prowling/on patrol
* 4 hunting/foraging
* 5 eating/resting
* 6 crafting/praying
* 7 traveling/relocating
* 8 exploring/lost
* 9 returning home
* 10 building/excavating
* 11 sleeping
* 12 dying

## Adjective

* 1 slick/slimy
* 2 rough/hard/sharp
* 3 smooth/soft/dull
* 4 corroded/rusty
* 5 rotten/decaying
* 6 broken/brittle
* 7 stinking/smelly
* 8 weak/thin/drained
* 9 strong/fat/full
* 10 pale/poor/shallow
* 11 dark/rich/deep
* 12 colorful

## Age

* 1 being born/built
* 2-4 young/recent
* 5-7 middle-aged
* 8-9 old
* 10-11 ancient
* 12 pre-historic

## Alignment

* 1-2 Chaotic
* 3-4 Evil
* 5-8 Neutral
* 9-10 Good
* 11-12 Lawful

## Aspect

* 1 power/strength
* 2 trickery/dexterity
* 3 time/constitution
* 4 knowledge/intelligence
* 5 nature/wisdom
* 6 culture/charisma
* 7 war/lies/discord
* 8 peace/truth/balance
* 9 hate/envy
* 10 love/admiration
* 11 Element
* 12 roll twice on this table

## Condition

* 1 being built/born
* 2-4 intact/healthy/stable
* 5-7 occupied/active/alert
* 8-9 worn/tired/weak
* 10 vacant/lost
* 11 ruined/defiled/dying
* 12 disappeared/dead

## Disposition

* 1 attacking
* 2-4 hostile/aggressive
* 5-6 cautious/doubtful
* 7 fearful/fleeing
* 8-10 neutral
* 11 curious/hopeful
* 12 friendly

## Element

* 1-2 air
* 3-4 earth
* 5-6 fire
* 7-8 water
* 9-10 life
* 11-12 death

## Feature

* 1 heavily armored
* 2-3 winged/flying
* 4 multiple heads/headless
* 5 many eyes/one eye
* 6 many limbs/tails
* 7 tentacles/tendrils
* 8 Aspect
* 9 Element
* 10 Magic Type
* 11 Oddity
* 12 roll twice on this table

## Magic Type

* 1-2 divination
* 3-4 enchantment
* 5-6 evocation
* 7-8 illusion
* 9-10 necromancy
* 11-12 summoning

## No. Appearing

* 1-4 Solitary (1)
* 5-9 Group (1d6+2)
* 10-12 Horde (4d6 per wave)

## Oddity

* 1 weird color/smell/sound
* 2 geometric
* 3 web/network/system
* 4 crystalline/glass-like
* 5 fungal
* 6 gaseous/smokey
* 7 mirage/illusion
* 8 volcanic/explosive
* 9 magnetic/repellant
* 10 devoid of life
* 11 unexpectedly alive
* 12 roll twice on this table

## Orientation

* 1-2 down/earthward
* 3 north
* 4 northeast
* 5 east
* 6 southeast
* 7 south
* 8 southwest
* 9 west
* 10 northwest
* 11-12 up/skyward

## Ruination

* 1 arcane disaster
* 2 damnation/curse
* 3-4 earthquake/fire/flood
* 5-6 plague/famine/drought
* 7-8 overrun by monsters
* 9-10 war/invasion
* 11 depleted resources
* 12 better prospects elsewhere

## Size

* 1 Tiny
* 2-3 Small
* 4-9 medium-sized
* 10-11 Large
* 12 Huge

## Tag

* 1 Amorphous
* 2 Cautious
* 3 Construct
* 4 Devious
* 5 Intelligent
* 6 Magical
* 7-8 Organized
* 9 Planar
* 10 Stealthy
* 11 Terrifying
* 12 roll twice on this table

## Terrain

* 1 wasteland/desert
* 2-3 flatland/plain
* 4 wetland/marsh/swamp
* 5-7 woodland/forest/jungle
* 8-9 highland/hills
* 10-11 mountains
* 12 Oddity

## Visibility

1-2 buried/camouflaged/
nigh invisible
3-6 partly covered/overgrown/hidden
7-9 obvious/in plain sight
10-11 visible at near distance
12 visible at great distance/
focal point