Natural Sentient

## General:

Natural Sentient are races which the of their existence comes from natural evolution.

\*Because I wasn't sure, if the race was found in two location, Both detail are included. Cleanup may be required.

## Caerisians

Caerisians are a new addition to the empire, having only joined four years ago.  Unlike most other races, the Caerisians are a humanoid wolf-like species covered entirely with fur and have a thriving culture.  While they are new to the empire, and not many Caerisians have left their homeworld of Caerisia yet, many of the younger Caerisians are eager to leave and explore.

Caerisians have many fur colors, from white to black, though they have generally similar eye colors.  The Caerisians are an adaptable race, though many of their people still prefer to live as their ancestors did.  Most however have gone through a cultural rennasaince that saw them move quickly through their own industrial age.  They had just been preparing to enter their space age when a chance encounter with an unknown object changed everything.

The object was an old Caledonian probe that had been launched hundreds of years ago, and while initially non-functional, Caerisian scientists and engineers managed to make it function again.  They had initially planned to use the probe to catapult their technology, but a signal emitted by the probe brought an Caledonian squadron to their world.  A year later, after successful talks, the Caerisians officially joined the Caledonian Empire.

Those Caerisian that have so far left their homeworld have been those joining the military, though several are representatives to the Regional Council of the People.

## Centaurs

Centaurs are another unique race within the galaxy, and a fairly xenophobic race as well. Originating on Caledon Prime, they can now be found all over the Haafingar Quadrant, and some worlds within the Halius Quadrant. Inhabiting worlds that are mostly plains and forests, they have spread through the stars, but are found mostly within the Caledonian Kingdom, and the Akkadian Imperium.

## Dwarves

Dwarves are another of the commonly encountered races in the Dragonstar Galaxy, though their origins are diverse, for the most part, the dwarves are largely similar to each other in culture and appearance.

Dwarves are known to originate on many worlds, including Caledon, Akkad, and many others.  Most can be grouped into one of three sub-groups based on physical and personality characteristics.

### Gold dwarves

Gold dwarves are stout, tough individuals like their shield dwarven brethren but are less off-putting and gruff in nature. Conversely, gold dwarves are often less agile then other dwarves. The average gold dwarf is about four feet tall and as heavy as a full-grown human, making them somewhat squatter than the more common shield dwarves. Gold dwarves are also distinguishable by their light brown or tanned skin, significantly darker than that of most dwarves, and their brown or hazel eyes. Gold dwarves have black, gray, or brown hair, which fade to light gray over time. Gold dwarf males and some females can grow beard, which are carefully groomed and grown to great lengths.

### shield dwarves

- The shield dwarves are on average half a foot taller than other dwarves. They are the most common dwarf in the galaxy. They have light skin that is fair or lightly tanned and green or silvery blue eyes with long light brown or red hair, growing white or gray with age. Most males and even some females have large beards and mustaches. The females are slightly shorter and less heavy than the males.

- There are other sub-races of dwarves, but they will not be listed here.

## Dragons

Dragons are found on many of the habitable worlds in the galaxy, having immigrated along with other races to colony worlds to elieve population pressure, as well as to put some separation between the different types, especially the Metallic and Chromatic dragons.

They keep largely to themselves, and seem to prefer mountainous regions, swamps, or lava fields depending on their preference. There are some times rogue dragons, but they tend to be dealt with quickly.

## Elves

Elves are among the eldest of the known races in the galaxy, having appeared just after the disappearance of the Mi'runian and Kran'raethi races. The elves can be separated into four distinct sub-types, each with their own unique culture and society.

Elves are another commonly encountered race in the Dragonstar Galaxy, and like the Hyur and Dwarves, come in several types.

Elves are known to be the longest lived of the mortal races, the oldest elf recorded living to just under twelve hundred years old.  In culture, the different sub-races are as different as their hair, skin, and eye colors.  Elves also possess powerful innate magic, often choosing to be mages and scholars over being warriors.

Elves are among the eldest of the known races in the galaxy, having appeared just after the disappearance of the Mi'runian and Kran'raethi races. The elves can be separated into four distinct sub-types, each with their own unique culture and society.

### Sun Elve

The Sun Elves, also known as the Gold Elves, are known to be the most insular of the elven races, keeping to their hidden cities and rarely venturing out.  They often have golden colored skin and golden eyes with golden blond hair.  They are also the most magically gifted of the elven races.

### Moon Elves

Also known as Silver Elves, the Moon Elves have dark silver to pale silver hair, fair skin, and deep blue eyes with silver flecks in the irises.  They are the most outgoing of the elven races, often living among the hyur and nord in the cities.  They also mate with the hyur and nord more often than the other elven races.  Unlike their Sun Elf kin, Moon Elves are not as powerful in magic, but are physically stronger with greater stamina.  They more often than not choose the warrior paths.

### Wood Elves

Wood elves are the least magically inclined of the elvish races, though this is because they have hyur ancestry in their lineage that has led to this development. At the same time, the wood elves have gained stronger and studier physiques than their kin. Wood elves typically live in loose clans in the deep forests and swamps where they follow their faith of revering the natural world. Many wood elves also leave their homelands to become adventurer's, as wood elves sometimes get the urge to wander around.​

Wood elves on average stand between 5'8" to 6'9" in height.

Wood Elves typically choose physical professions such as rangers, fighters, and rogues. They will sometimes choose to be a druid as well.

### Dark Elves (Drow)

Also known as the Drow, dark elves used to only be dedicated to their dread goddess, Lloth, but recent developments saw many young drow men and women leave their ancestral homes for the surface world.  Some attribute it to a awakened urge to know the outside world, while others believe that the new generations experienced a morality shift that opened their eyes to the sins of their people.  Dark Elves have obsidian colored skin, stark white hair, with eye colors going from red, to blue, and more rarely, purple.

Dark elves are the least populous of the elvish races found throughout the galaxy. They live deep under the ground of the planets they live on, either converting existing caves or carving out their own for their cities. Because they live below ground almost their entire lives, they have developed a weakness against the sunlight of the surface, though it won't kill them, it will cause dizziness due to their eyes not being used to sunlight. Most drow are believed to be evil beings, who delight in slaughter and mayhem, often conducting large scale raids on neighboring races underground or onto the surface at night, taking slaves and supplies with them. The few that do not participate in these activities often live on their own, in small communities in caverns far from the cities, or travel to the surface to live. They are not as magically powerful as their sun elf kin, or as physically capable as their wood elf kin, but the dark elves strike a good balance.

Dark elves on average stand between 5'3" to 6'0" in height.

Dark elves typically choose fighter, mage or priest as their professions.

## Hyur

Hyur are the most commonly encountered of the humanoid races, and are often considered the most adaptive of the humanoid races. They are able to master many different skills, including magic, diplomacy, politics, and the art of war.​

They come in two varieties, determined by the region of a world that they are found in, and both share both physical and mental similarities as well as differences.

The Hyur are the most common race encountered in the galaxy.  They are a versatile and adaptable race with a multitude of hair, skin, and eye colors.  They also vary greatly in height, build, and weight.

The Hyur also come in several different types determined by the civilization they originate from, and the region of that civilization.  For instance, a Hyur that comes from the heartland sector of the Caledonian Kingdom is called a Caledonian Hyur and one from the heart of the Akkadian Imperium is known as an Akkadian Hyur.

Hyur are known to be able to master many types of weapons and sciences.  They make great warriors, scientists, politicians and skilled craftsmen.

The Hyur also reproduce quickly, unlike the longer lived elves, nords, and dwarves.  While the nord do reproduce quicker than the elves and dwarves, they still pale in comparison to the hyur in terms of reproduction, though it has been found that elves and nord can reproduce quickly by mating with hyur, though the resulting children are half-hyur and half-elf or nord.

### Midlander

Midlander's are the most commonly found of the hyur. Slightly shorter in stature to their Highlander cousins. Midlander's are known to be the most adaptable of the humanoid races. They neither excel nor flunk in many of the professions they choose to do, and are well balanced. Where Midlander's excel is in politics and diplomacy. Midlander's tend to either be friendly or hostile depending on who  they meet, and what their opinion is.

Midlander's on average stand between 4'7" to 5'8" in height.

Many midlander's often choose to become warrior's, paladins, priests, rogues, and even mages.

### Highlander

Highlander's are not encountered as often as their midlander cousins. Most of the time they live in the tundra or mountains of the worlds they inhabit, keeping more to a traditional way of life compared to their more urbanite cousins. Highlander's are also not as well balanced as their midlander cousins, typically succeeding more in the martial arts more than the mental or magical arts.

Highlander's on average stand between 5'3" to 6'7" in height.

The professions most highlander's choose are warrior, barbarian, ranger, and fighter, though some choose to become shaman or druids as well.

## Merfolks

One of the more unique sentient races encountered in the galaxy, they are one of only two known aquatic races to have acquired sentience. A mostly female race, with males born. They tend to keep their colonies close to coastal towns and villages. When a female feels the need to reproduce, and no mermen are available, they will venture onto land to find a suitable male counter-part. This has often led to them being mistaken for the sirens, who kidnap men, mate with them, and then drags them to their demise in the depths. Mermaids mate, and then return to the sea to await the arrival of their child.

## Nord

The Nord are a race native to the Caledonian Kingdom, and are the dominant race there.  They are cousins to the Hyur, but differ greatly in appearance.  Nord are taller, more muscular and possess incredibly powerful latent magic, though most Nord cannot use magic, instead it acts as a second immune system, literally making the Nord immune to any disease or virus.

The Nord are also known as honorable warriors, with the males standing between 6'8" to 7'5" and the females standing between 6'5" to 7'3".  The males are known to be ruggedly handsome men with thick , soft beards and intense eyes.  The females are known to be among the most beautiful, easily competing with the elven females in beauty.

The nord also possess the ability to shapeshift into a powerful half-beast form that takes on the appearance of their totem spirit granted from their gods.  In the case of those that take on draconic characteristics, it is known that they worship Dracos, leader of the Draconic Pantheon.

## Orcs

Orcs are found on worlds throughout the galaxy, but have no common ancestry with each other, which has led many to believe that the orcs are beastial humanoids that have evolved on many worlds, and the fact that they greatly resemble each other is still a matter that is being studied.

Orc raiders travel the stars via stolen ships, or hazardous ships of their own making which more often than not explode on them after one or two uses.

Orc weapons tend to be brutal and without much refinement, as they do not care about the enviroment of a world, and will kill all the inhabitants or kidnap them to sell to merc bands and then strip the planet bare of all resources.

Many consider them to be a plague, and the Adventurer's Guild often gets huge comissions for jobs to hunt down and destroy orcs.

## Further Mapping (If ever required)

* Caerisians
* Centaure
* Drwaves
* Dragon
* Elves
* Hyurs
* Merfolk
* Nords
* Orcs