Change Log

## Overview

This article is intended as a guide to players whom have played on the original Naval Battlezone's plugin and servers. Past servers such as NavalClash and IronSeas. Our plugin, which called Navycraft, is a updated version of the ones you as a returning player will be used to. The spigot that allows for big vehicles to move and use World War II style weapons against one another.

This article contains sections that cover what has changed. Please read this careful. For all things considered the changes are minor, more additions to how things work and play.

Please also Read the Rules of the Server, before doing anything else. This server has different rules than other navycraft based servers, including NBZ.

## Set Up

Network of Servers
When you log in you will find yourself in the NBZ Hub. The old server is now divided into separate worlds/servers. Warps will NOT work between these servers, you must change servers by doing /server (name). As of this writing there are FOUR servers. /server Hub, /server Main (old WarWorld -Faction combat, the docks) and /server Arcade (Tankspawn Server), and the /server Shipyard (Shipyard World, plots build vehicles)

## Weapons & Equipment

Arguably the most enhanced of the server's regular used things. The following covers weapons mounted on vehicles.

Triple TnT Cannons (Block Change)
The cannons are built in same setup the same except that gold block under the dispenser block is replaced with a Slimeblock. This used to be a Illegal Blocks in older versions of navycraft.
Ammo Block
All cannons, Depth Charges, Bomb Droppers, & Flares Droppers all have limited ammo. Their Cannons especially have less Ammunition/shots than they did on old NBZ or earlier version of NavalClash. **However**, when cannon completely runs out of ammo, a block added in the Shipyard, Emeraldore, to completely restore a item that uses internal ammo like cannon and other weapons mentioned. Ammunition can explode if it's hit by a Missile or Torpedo.
Periscope (Block Change)
Periscope are same with exception of change of key block, gold block. This has been changed to boneblock, which used to be illegal block.
Missiles (New Weapon)
This is a completely new weapon based on the Torpedo Launchers. Which can be built same as Torpedo launcher or fired vertically (upwards) like real modern ships. Missiles have very long range, can be enhanced with TDC or FireControl & Advancedradar to having ability.
Bofors (New Weapon)
This is modified AA-Guns, which rapid fires automatically. This does NOT have same range as the AA-Gun, which is half the reach as the longer range of the AA-Gun.
CIWS (New Weapon)
This is a new type of specialized AA-Gun, but can only damage missiles. A player must man this weapon. It can't do damage against players or any block other than missiles.
FLAK-Gun (New Weapon)
This is modified AA-Guns, which fires explosive rounds verses pellets. This does NOT have same range as the AA-Gun, does not fire rapidly.
Flares (New Equipment)
This is special anti-Missile system, which distracts "Homing" Missiles, which seldom miss. This device drops red wool/clay blocks like depth charges. They can go on ANY vehicle that can fit them.
Jammer (Sign) (New Equipment)
This is alternate means to preventing Mk3 Homing Missiles & Mk3 Homing Torpedoes from strike their targets. This sign also can detect when a Advancedradar has locked into your vehicle.
Turbo (Sign) (New Equipment)
Temporary Vehicle speed boosting sign. This will temporary enhancement to the ship, which will time out until it can be used again.
Depth Charges & Bomb Droppers (Additional Variants)
Bomb Droppers now have additional versions of the each type added. With these more bombs per these new dropper types.
Weapons Weight Added (This applies to non-sign based Vehicle Weapons)
As measure stems over gunning vehicles, each assembled weapon has been assigned weight. This overrides the weight of each block has in the game. This generally for any vehicle weapon that must be assembled in the shipyard verse a sign and writing what it is. See individual weapon articles for their actual weights.
Radio & Crew (Chat) Changed as of March 2020
Vehicles have internal communication ability. Radio allows players using the sign adjust which channel a player may talk to with someone else using radio or multiple players. However, these two work differently now. For both /crew command on vehicles and radio, in order to switch from normal / global/server chat you must type /crew (type anything) or /radio (type anything) to switch chat to crew chat. Anything typed will be on radio channel chosen or on the vehicle's private chat line. Two shut this off, type /crew (type anything) or /radio (anything) you will be changed back to global/server chat.
AdvandedRadar/Passivesonar+ActiveSonar needs Radio to Work
March 2020, Radio has been connected to functionality of both sensor signs. Essentially Radio must be tuned to frequency 2.0.0.0 to allow for either sign to work.
Armor / EndStone
Endstone now weights 2 tons, slabs weight 1 ton and all other armor blocks weigh 1.5 tons
## Shipyard & Plots

Believe or not, the shipyard and it's plugins are been updated. As well as additional plots and improvements to them.

On it's own Server
To reduce lag, you change servers while in the network. To access it, you must do /server shipyard. Warps are now exclusive to the servers, which includes the shipyard world.
Enlarge Plots
Most plots have been made longer than they once were. Ship4 especially are longer than they once were, greatly improving quality of the ships made in them.
Limited World Edit
Players may NOW use limited form of World Editing in their respective plots. Using the //wand, a player may click pos1 & pos2, to change blocks, cut & paste, and copy things so cut down time building or enhancement of what they are trying to do. Example, building faster by copying sections or entire turrets of cannons.
Saving Designs
The shipyard allows players to save up to three designs inside their plots. What this means is you can clear your plot, and reload the old design you have saved. We call this scheming. There is two types, this one is Shipyard Schemes or Plot Scheming. THis is very limited, a vehicle made in and saved in example a Ship3 plot, may only be loaded into another plot you own that is a Ship3 plot. This includes all hangar plots and tank plots.
More Plot Sizes
Yes! Finally! There are additional plots for vehicles, mostly for Hangars, which now from Hangar1, 2, 3, & 4. However, Hangar3 & 4 is only available to Factions with number of players in it, sort of a Faction Plot. Same so is ShipX which unfortunately is not in use, due to lag it produces when used. Only factions with 15 members may get one these titanic plots.
## Blocks

Additional Minecraft blocks have been added or upgraded so they can be used on vehicles.

### Added for Use on Vehicles

* Purpur Block (all types)
* Sandstone (All Types except Sand)
* Bone Block (Used on Periscopes)
* Slime Block (Used on Triple TnT Cannons)

## Gallery

This is images from Shipyard area for the Change Log.

## External Links

* NBZ Change Log June 2020 - Spudcraft added notes