Watchmen

The Watchmen is a military-religious order which is the primary religion of the middle continent, observed by the vast majority in Zorn, the duchies, Syrion, Pazatia, Eldior, Nonvia, and Avalon as well as substantial numbers in Mitteland, Pallidail, Gurihm and the Great Wastes. Several sects of the watchmen exist, including the Order of the Eye and the Hands of Justice

## Code of Conduct

From the moment they become an initiate onwards, all watchmen must follow a Code of Conduct at all times

1. Wear your watchman's hood as much as possible when outside a monastery
2. Practice Abstinence from drinking and other "worldly pleasures"
3. Do not marry or father/bear any children
4. Abandon your last name, keep only your first
5. Respect all creations of the eye (everything except orcs, dark elves, yuan ti, and tieflings)
6. Give aid to those less fortunate
7. Respect your elders and superiors
8. Do not practice torture
9. Do not kill or maim if it can be avoided
10. Do not align with any nation, nor offer yourself as a sellsword

However, many sworn watchmen are known to disobey these rules. For example, Fedus disobeys rules 1 and 2, Typus disobeys rules 5, 6, 7, 8 and 9, Bolton Channing disobeys rules 1, 5 and 9

## Ranks

The Watchmen are a hierarchical order, with 7 theoretically attainable ranks

1. Initiate: The lowest rank the initiate wears watchman's robes with two shades of turquoise. An initiate is usually still perfecting the skills of a watchman monk, namely in combat, language, and magic
2. Monk: A monk is a watchman who has completed their training and been inducted by a Magister, Grand Magister, or High Magister. Monks must be proficient in combat skills, as well as either language (minimum 3, including common and the watchman's scrawl) or magic, with most choosing the former. A monk wears a red and yellow robe.
3. Officer: An officer is a monk who has mastered all 3 watchman skills and as such has been promoted by a Grand or High Magister. There are typically 3-5 Officers under a Magister, if not more. An officer wears a green and yellow robe
4. Magister: The leader of a monastery, wears a dark red robe.
5. Grand Magister: The leader of the monasteries within a nation, wears the Magister's robe with the addition of a cape with fur trim
6. High Magister: The second in command to the overseer, can only be promoted by the overseer themself. Wears a robe with two shades of blue, held by Levis
7. Overseer: The head of the entire watchman order, an Overseer only be chosen by a council on Mount Occulus, wears a red and purple robe. Claimed by Typus but vacant de jure

## Sects

The watchmen have a multitude of sects that differ in some way from the traditional practice of being a watchman. The two best known are the Order of the Eye, led by Lord Commander Typus, and the Hands of Justice, led by Brother Bolton (aka, Bolton Channing). The Order of the Eye is especially fanatical, forcing non-watchmen to conform to many of their rules. The Hands of Justice are also fanatical, but instead of forcing the general populace to conform, they punish government officials and other notable individuals who they perceive as having abused their power through assassination and intimidation, justifying such action by arguing all individuals are bound to follow rules 5-9, especially those with great influence on society.