Autarch

Fate has called me to assume command.

The Autarch is the Primary Commander unit that the Eldar can produce.

## Overview

An Autarch is, simply put, an Eldar who has mastered many of the Eldar Paths over centuries. Their knowledge and expertise surrounding the art of war is incredible, including the Path of Command.

This Eldar Path is followed by those who seek to have complete understanding of the battlefield, and being able to lead others to victory in the most efficient way possible.

These Eldar are not only exceptional commanders, but also incredibly proficient warriors as well; they have endured service as almost every Warrior Aspect known, such as Howling Banshee, Warp Spider, Fire Dragon, and so on.

## Abilities

Teleport

**Requires:* Warp Jump Generator*

- Left-click on this button and then on a location in the world to have this unit teleport to this location, passing over normally impassible terrain and units.

**Hotkey:** J

Mandiblasters

**Requires:* Mandiblasters*

- Offensive ability, able to target all unit types, and deal huge amounts of damage.

**Hotkey:** M

Tactical Explosive
  250

**Requires:* Hero: Level 8*

-Portable, very deadly bomb.

-The explosive can be placed anywhere. When placed, the explosive will be infiltrated and set like a booby trap.

-The explosive can be detonated at any time.

-The explosion is high-yield and deadly.

-It is designed to take down all structure types with ease, and will devastate everything nearby.

-This weapon is very dangerous, yet fragile. It cannot withstand heavy fire power so it must be protected even if infiltrated.

**Hotkey:** K

## Upgrades

Hero: Level 1
  150

-Hero research, upgrades your commanders by levelling them up.

-At level 1: + Health + morale.

**Hotkey:** Z

Hero: Level 2
  300  25

-Hero research, upgrades your commanders by levelling them up.

-At level 2: + Health + morale - ability recharge time.

**Hotkey:** Z

Hero: Level 3
  450  50

- Hero research, upgrades your commanders by levelling them up.

- At level 3: + Health + health regeneration + damage bonus + morale + Wargear - ability recharge time.

**Hotkey:** Z

Hero: Level 4
  600  75

- Hero research, upgrades your commanders by levelling them up.

- At level 4: + Health + health regeneration + damage bonus + morale + Wargear - ability recharge time

**Hotkey:** Z

Hero: Level 5
  800  150

- Hero research, upgrades your commanders by levelling them up.

- At level 5: + Cruel abilities + health + health regeneration + damage bonus + morale + Wargear - ability recharge time

**Hotkey:** Z

Hero: Level 6
  1000  225

- Hero research, upgrades your commanders by levelling them up.

- At level 6: + Health + health regeneration + damage bonus + morale - ability recharge time

**Hotkey:** Z

Hero: Level 7
  1200  300

- Hero research, upgrades your commanders by levelling them up.

- At level 7: + Health + health regeneration + damage bonus + morale - ability recharge time

**Hotkey:** Z

Hero: Level 8
  1500  500

**Requires:* A Relic*

- Hero research, upgrades your commanders by levelling them up.

- At level 8: + Primary commander portable explosives + heroic inspiring aura (100m) + production speed + movement speed

**Hotkey:** Z

Autarch Stealth Stone Research
  150  150

**Requires:* Shrine of the Laughing God*

- Grants the squad (?) the ability to infiltrate.

**Hotkey:** W

### **Level 3 Wargear**

Power Sword
  70  70

**Requires:* Hero: Level 3*

- Versatile striking blade which pierces most armor types with ease.

- Replaces the basic chainsword.

**Hotkey:** A

Shuriken Catapult
  50  50

**Requires:* Hero: Level 3*

- High accuracy rifle, with a good rate of fire. A relic from previous service as a Dire Avenger.

 - Replaces standard pistol.

**Hotkey:** S

Warp Jump Generator
  110  110

**Requires:* Hero: Level 3*

- Improved armor enhanced with Warp technology that allows the user to warp in and out of reality. A relic from previous services as a Warp Spider.

 - Allows teleportation, protects against ranged and melee attacks, and greatly increases health.

**Hotkey:** D

Banshee Mask
  60  60

**Requires:* Hero: Level 3*

- Enhanced Eldar technology able to intensify sight logistics and combat effectiveness. A relic from previous service as a Howling Banshee.

- Increases the movement speed of the Autarch, increases sight, and detects infiltrated units.

**Hotkey:** F

Mandiblasters
  60  60

**Requires:* Hero: Level 3, Banshee Mask*

- Enhanced Eldar technology able to fire lasers out of the helmet. The helmet also boasts improved sight logistics. A relic from previous service as a Striking Scorpion.

 - Allows the Mandiblasters ability, increases sight, and detects infiltrated units.

**Hotkey:** F

Rune of Doom
  95  95

**Requires:* Hero: Level 3*

- Rune blessed by the Seer Council, those who bear this mark are sure to bring doom to those who stray their path.

 - Allows the Aura of Command, greatly increases health and health regeneration.

**Hotkey:** G

### **Level 5 Wargear**

The Executioner
  95  95

**Requires:* Hero: Level 5, Power Sword*

- Deadly assault blade which cuts through any material uncontested.

 - Replaces the Power Sword.

**Hotkey:** A

Fusion Gun
  75  75

**Requires:* Hero: Level 5, Shuriken Catapult*

- Greatly accurate and lethal melta gun that vaporizes most materials on contact. A relic from previous service as a Fire Dragon.

 - Replaces the Shuriken Catapult.

**Hotkey:** S

Rune of Khaine
  145  145

**Requires:* Hero: Level 5, Rune of Doom*

- Grants the aura of the bloody-handed god, the user with this rune is able to cast out all life with ease, and the user will possess the powers of Khaine himself.

- Grants the Autarch an aura of fear, increases movement speed, increases health, grants immunity to knockback.

- Requires all other wargear research.

**Hotkey:** H

## Gallery

Autarch, at level 1 with no upgradesAutarch, at level 3 with all available upgradesAutarch, at level 8 with all available upgrades