Battlestar Class Colonial Warship (CBSG)

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Battlestars are the premier capital ships, effectively the space equivalent of aircraft carriers, of the 12 Colonies of Man but also combining some attributes of battleships; Battlestars have fought for at least five hundred yahren in the Thousand Yahren War against the Cylon Alliance.

The hull is divided into the main hull with the bridge and propulsion systems, and winged hangar bays on the port and starboard sides. Each hangar bay typically carries many Viper Starfighters and several unarmed shuttles which can deploy armed Landram armoured vehicles. The exact number of fighters deployed by each Battlestar is unclear although the Galactica recovers at least 69 in "Saga of Star World" including some from other Battlestars which had been destroyed. Later in same episode the Cylons on Carillon estimate the Galactica's Viper pilot complement at 200 and in "The Hand of God" Adama tells his pilots they will be outnumbered 2 to 1 by the Basestar's 300 Raiders (the Galactica squadrons having been reinforced by fighters evacuated from the Pegasus). Given the large dimensions of the ship design there is an internal rail car system to transport personnel, especially in the event of a battle alert.

The fuel for a Battlestar and its Vipers is called tylium which can be found only on certain planets.

**Purchase TN:** 2,560 (To Build) 1,706 (New) 1,137 (Used)

**Restriction:** Mil (+3)

• • Capitalships require the Pilot Starship Skill to be operated.

• • Many capitalship have vehicle mounted weapons, these vehicle weapons require the Vehicle Weapon Proficiency feat.

• • A capitalship can forgo all standard attacks (not including automated weapons witch function normally) to provide heavy covering fire. In a radius around the capitalship equal in size to its own fighting space, this area is counted as rough terrain to enemy vehicles costing double movement to move. This area also grants a +2 bonus to defense to all friendly vehicles. (Vehicle Trait)

• • An explorer gets a +4 bonus to all sensor system checks the ship makes, on both internal and external sensors. (Vehicle Trait)

• • Explorers are designed to operate in harsh, unforgiving, and even dangerous environments. Because of this explorers treat radiation exposure as one step less severe, and crew on-board get a +2 bonus to saving throws made to resist the effects of radiation exposure. (Vehicle Trait)

• • Explorer ships are built for, as you would guess exploration as such an explorer gets a +4 to all checks made to navigate or determine its position.

• • *Sectional Construction:* A Battlestar gains a +2 bonus to damage control checks.

• • *Flight Deck Pods:* 7 Viper Launch Tubes on each hanger pod.

• • *Electronic Warfare Resistant:* A Battlestar has subdivided systems. Everything from command and control down to environmental systems are subdivided, and fire-walled with the absolute minimum of digital networking and computer equipment. This grants the Battlestar’s crew a +5 bonus to checks made to resist hacking or other electronic warfare*.*

***Accommodations***

• • 1,024 Luxury Accommodation • • 2,000 Dorm Accommodation • • 3,000 Spartan Accommodation

***Facilities***

• • 2x Astronomic Lab (PL6) • • 2x Archaeological Lab (PL6) • • 2x Biology Lab (PL6) • • 2x Geological Lab (PL6) • • 2x Energy Lab (PL6) • • Astrometrics Lab (PL 6) • • 4x Brig (PL 5) • • Diplomatic Facilities (PL3) • • 2x Dojo / Training Area / Gym (PL3) • • Hospital Deck (PL 4) • • Library, Large (PL2) • • 4x Maintenance Bay (PL 4) • • 2x Chapel (PL 2)

***Structure Traits***

• • 6x Docking Clamps (PL 4) • • 6x Hanger Bays (PL 4) • • 6x Docking Clamps (PL 4) • • Escape Pods (PL 6) • • Vehicle Racks (PL 5)

***Power System***

• • Fusion Generator (PL 6)

***Vehicle Systems***

• • 3x Rocket-Jet Space Engines (800 meters) (PL 5) • • 100x Fuel Tanks (PL 5) • • R.C.S. (Reaction Control System) (PL 5) • • Advanced Maneuvering Thrusters (PL 6) • • Fuel Economizer (PL 6) • • RAM Scoop System (PL 6) • • Navicomputer (PL 6) • • Hyperdrive, Class 6 (PL 7) • • Automatic Fire Control System (PL 5) • • Internal Comm System (PL 5) • • Life Support System (PL 5) • • Radio Transceiver (PL 5) • • Data Spool Computer Systems D.S.C.S (PL 5) • • Class III Sensor Array (PL 6) • • Gravity Field Generator (PL 6) • • Proximity Sensors (PL 6) • • Collision Detection Sensors (PL 6) • • Grappling Cables (PL 6) • • Anti-Accident System (PL 6) • • Damage Control, Improved (PL 6) • • Point-Defense System (PL 6) • • Radiation Shielding (PL 6) • • Self-Destruct System (PL 6) • • Interceptor Missiles (PL 6) • • Missile Lock Alert (PL 6) • • Targeting System (PL 6) • • Battleship Weapons Coordination Computer (B.W.C.C.) (PL 6) • • Flake Guns (PL6) • • 8x Missile/Torpedo Launcher, Heavy (PL 5) • • 16x Rail Cannon, Heavy (PL 6) • • 2x Mac Gun, Heavy (PL 6) • • 16x Autofire Module (PL 6)