Gadgets

## THIS LIST IS NOT EXHAUSTIVE! PLEASE REFER TO THIS BLOG POST FOR MORE INFORMATION!

Blog post

*You may be interested in: Final Relic*

At the start of a game, you choose a primary gadget. The primary gadget is located inside the dome and will provide you with active combat abilities once they have been unlocked. Additional gadgets are found in the mine, and once brought to the dome give the player a choice of 2 gadgets or to scrap it for cobalt.

## Primary Gadgets

*Primary gadgets* (also known as *Main Gadgets*) are located inside the dome and can be chosen as a setting before entering a game. All *primary gadgets* can be overcharged, granting them a short buff.

### **Orchard**

The *orchards' fruit* can be consumed, shortly buffing the players' speed and drill power.

**Battle abilities**

* **Snare Roots**
* Activate during battle to grow roots outside the dome that will trap any medium-sized monster stepping on them.

* **Projectile Shield**
* Grow a shield that protects the dome from projectiles.

### **Repellent**

The *repellent* delays the next wave of attacking monsters and recharges every 2 game cycles.

**Battle abilities**

* **Wither**
* Weakens all present monsters, immediately lowering their remaining health.

* **Debilitate**
* Spray a numbing mist during combat that slows all monsters down

### Shield

The *shield* protects your dome by absorbing incoming damage. It has a limit to how much damage it can absorb, which can be expanded with upgrades. It recharges for every wave.

**Battle abilities**

* **Electro Blast**
* Creates a deadly field effect around your dome for a short time.

* **Invulnerability**
* Makes your dome invulnerable for a short time.

* **Reflection**
* Reflects incoming projectiles for a short time.

## Additional Gadgets:

Additional(or secondary) gadgets can be acquired by destroying the 2x2 chamber locations which can be found in almost every biome. Upon bringing the gadget item to the dome, two gadget choices are offered, or the item can be shred into two cobalt. Some gadgets take up a *gadget slot*, meaning not all gadgets can be gathered in one run.

### Auto Cannon

The Auto Cannon is an offensive gadget, capable of targeting and firing at enemies without any input from the player. Upgrades include the option between fire rate and damage, and the ability to have it function even when the player isn't in the dome.

*Takes up 1 of the 2 dome surface slots.*

### **Blast Mining**

Creates a blast charge, that destroys all tiles in a radius. Upgrades include improving the blast radius and the way the blast explodes.

*Takes up 1 of the 2 cellar slots.*

### **Condenser**

The *condenser* slowly produces water in the dome that has to be manually picked up. Upgrades include improving the condensing speed and auto-collection.

*Takes up 1 of the 2 cellar slots.*

### **Converter**

The *converter* helps to balance your inventory by offering resource conversions. Upgrades include better conversions and iron duplication.

*Takes up 1 of the 2 cellar slots.*

### **Drillbert**

*Drillbert* helps you dig by doing his best in drilling a straight line, sometimes taking a power nap when he gets tired. Upgrades include multiple drill-related ones and treats for your best buddy ^\_^.

*Takes up 1 of the 2 cellar slots.*

### **Lift**

The *lift* brings up resources to the dome, using orbs(or balls) that can initially carry 3 resources. Upgrades include lift carry speed and capacity.

*Takes up 1 of the 1 mine shaft slots.*

### **Probe**

The *probe* sends out an impulse that reveals hidden resources. Upgrades include better impulse and longer marker retention.

*Takes up 1 of the 2 cellar slots.*

### **Prospection Meter**

The *Prospection Meter* is a gadget, similar to the *Probe*. It is a meter in the player HUD that shows the distance to a resource.

*Does **not** occupy a gadget slot.*

### **Spire**

The *Spire* is a primarily defensive gadget that destroys enemy projectiles. Upgrade include better fire rate and either damaging projectiles or projectile traps.

*Takes up 1 of the 1 dome backside slots.*

### **Stun Laser**

The *stun laser* is a gadget that helps during combat by stunning enemies. Upgrades include longer stunning duration and laser speed.

*Takes up 1 of the 2 dome surface slots.*

### **Teleporter**

The *teleporter* can be placed and moved around the mine, allowing the player to teleport to the dome and back. Upgrades include faster teleportation and resource teleportation (15 second cooldown on resources).

*Takes up 1 of the 2 cellar slots.*

(orchards totally not easily the best option)