Missions

In the first Town Cryer menu there are 4 or 5 Mission options (Custom is the fifth and will appear only if you have purchased and equipped a Map of Mordheim) .

* PVP (Internet connection is needed, if you don't have internet connection a normal AI mission will be displayed in this slot). They will appear for the first time after you've played some Missions vs the AI. They are highlighted in yellow. If you select this option you'll be hosting the game and act as the Defender. If instead you respond to a pop up invite, you'll join a hosted game and act as the Attacker. You may prefer to host a game than join a hosted one if you're better at Defending the find than taking it, for example.
* Easy AI Mission.
* Challenging AI Mission, after winning a couple of these, they will award additional xp (xp Survival Bonus) and reduced injury chance.
* Unlocking a new Map Mission. This AI Missions unlocks a new Map, they require internet connection and your wardban needs a certain rating (approximate number appears in parentheses) in order for them to be active. Once you have reached The Pit, this option will remain as an Challenging AI Mission.
* AI Custom Mission: To unlock this slot it is necessary to equip a Map of Mordheim in the Camp. You will be able to choose the Map (location), the Scenario from those described below, the Time of the battle and if you want to be or not the Attacker.

## AI Missions:

There are 8 Artificial Intelligence Missions that you can play. These missions can be played even without internet connection.

### Street Fight:

* Objective: Reach opposite edge with 1 warrior; Stop enemy from reaching their opposite edge; Rout or Wipe Out enemy.
* Additional xp for completing objectives: None.
* Turn Limit: None.
* Time of the battle: Start (nothing especial) or End (each warband have between 1 and 3 Wyrdstone Shards in their possession, these are not accounted on the Mission description.
* Wyrdstone shards scattered through the map: None.

### Wyrdstone Hunt:

* Objective: Collect all Wyrdstone (2 to 4); Rout or Wipe Out enemy.
* Additional xp for completing objectives: None.
* Turn Limit: None.
* Time of the battle: Middle (nothing especial).
* Wyrdstone shards scattered through the map: Only the ones from the objective, between 2 and 4.

### Occupy:

* Objective: Be in control of more objectives after 8 turns (2 to 4 objectives); Rout or Wipe Out enemy.
* Additional xp for completing objectives: Each character that grabs at least one Wyrdstone will be awarded 1 xp (Wyrdstone bonus).
* Turn Limit: 8 Turns unless there is a stalemate, that the battle is prolonged until it is resolved.
* Time of the battle: Middle (nothing especial).
* Wyrdstone shards scattered through the map: Yes between 1 and 2.

### Skirmish:

* Objective: Rout or Wipe Out enemy.
* Additional xp for completing objectives: None.
* Turn Limit: None.
* Time of the battle: Start (nothing especial) or End (each warband have between 1 and 3 Wyrdstone Shards in their possession, these are not accounted on the Mission description.
* Wyrdstone shards scattered through the map: None.

### Breakthrough:

* Objectives:
	+ Attacker: Reach opposite edge with at least 1 warrior; Rout or Wipe Out enemy.
	+ Defender: Stop enemy from escaping; Rout or Wipe Out enemy.
* Additional xp for completing objectives: +1 xp (breakthrough bonus) to the attacking character that reaches the opposite edge.
* Turn Limit: None.
* Time of the battle: Start (nothing especial) or End (each warband have between 1 and 3 Wyrdstone Shards in their possession, these are not accounted on the Mission description.
* Wyrdstone shards scattered through the map: None.

### Surprise Attack:

* Objective: Rout or Wipe Out enemy.
* Additional xp for completing objectives: None.
* Turn Limit: None.
* Time of the battle: Middle (nothing especial).
* Wyrdstone shards scattered through the map: Yes between 1 and 2.

### Chance encounter:

* Objective: Rout or Wipe Out enemy.
* Additional xp for completing objectives: None.
* Turn Limit: None.
* Time of the battle: Start (nothing especial) or End (each warband have between 1 and 3 Wyrdstone Shards in their possession, these are not accounted on the Mission description.
* Wyrdstone shards scattered through the map: None.

### Defend the Find:

* Objectives:
	+ Attacker: Have more warriors in Objective after 10 Turns; Rout or Wipe Out enemy.
	+ Defender: Have more warriors in Objective after 10 Turns; Rout or Wipe Out enemy. (The warband starts in the objective area).
* Additional xp for completing objectives: None.
* Turn Limit: 10 Turns unless there is a stalemate, that the battle is prolonged until it is resolved.
* Time of the battle: Middle (nothing especial).
* Wyrdstone shards scattered through the map: Yes between 1 and 2.

## PVP Missions:

In PVP you can find some of the AI Missions like: Wyrdstone Hunt; Occupy or Defend the Find and also the special PVP Mission Find the Treasure, which is the mission that most frequently appears.

### Find the Treasure:

* Objectives: Find and deliver the treasure chest; Rout or Wipe Out enemy. (Note: once one of the players finds the treasure chest it will be revealed to all, and indicated in the map with coins cascading towards it.). There are four stages in this mission: Find the treasure!, Treasure Found!, The treasure has been dropped. Grab it!, Return the treasure to your spawn point or Stop the treasure leaving the battlefield!
* Additional xp for completing objectives: +2 xp (Treasure bonus) to the character that finishes the mission with the chest in his possession. Additionally, he will find some gold coins and 1 or 2 Wyrdstone Shards.
* Turn Limit: None.
* Time of the battle: Middle (nothing especial).
* Wyrdstone shards scattered through the map: Yes between 1 and 2.

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