Sarraki

**RACE**
 Height
 Weight
 Speed
 Characteristic change(s)
Chitin - +5 Constitution
Laborers - +5 Strength
 Racial skills/Misc change(s)
Extra arms - Can wield two two-handed items or four one-handed items simultaneously. Melee weapons in the secondary arms do 1/4 damage, and difficult strength check to maintain weapon control
Hardened phalanges - Large hands do 2d4 unarmed, small do 1d4
 Names

#### Physique:

The Sarraki people are a race at the very edge of what would be a humanoid, essentially only retaining a bipedal anatomy, two legs, two eyes, one torso, and one head; asides from that they are more akin to tall, thin, locusts. They have wide, somewhat short heads with broad and well-armored necks, large humanoid eyes to the front that are usually between a light brown and hazel. Tall and somewhat thin torsos that taper to the waist, which widens for the legs; their most powerful asset. The torso has strong chitin on the top, but on the more actively moving areas it has more of a very tough leather skin, not sacrificing mobility for armor. Their top set of arms are long and strongly armored, and while strong they are not comparable to their legs, the top set is aligned with the shoulders like other humanoids. The bottom set is overall smaller and lightly armored, but have the flexibility and mobility to reach almost directly behind themselves, these arms are just above where the torso armor transitions to skin. Their skin is usually a dark khaki/tan, and the chitin may have subdued patterns, but is usually a dark sand-ish color for concealment. Though they do molt and occasionally patterns change to help camouflage them, as well as serving as an important healing process for major wounds. The Sarraki are known to live extraordinarily long, the oldest dying to failures to molt, but most die prematurely due to their society and living conditions. Sarraki do gestate in eggs, but do not have larva stages, instead being more like other humans, but with growth spurts there is instead molting. Sarraki are usually no higher than 7’6, with females being a bit smaller and with much less torso taper, and usually no heavier than 200 lbs, with females being of a similar if not slightly heavier weight. They also only have 3 “fingers” (and one slightly smaller thumb), being large, chitin-covered, and cone-shaped. They are known to use their hands to break bone or chip rocks easily, because of this they use their smaller hands, featuring 6 equidistant thin but overall similar fingers for complex manipulation.

#### History:

The Sarraki were dropped off by a space-faring civilization a long time ago, though the exact time-frame is unknown, they are thought to be the first or one of the first bipedal intelligent species in the Kalkoff cluster. They are largely unorganized and chaotic, barely making, or more stealing/scrapping their way to space-faring 'vessels'. They have long been harassed and attacked for slaves by the Vasari, but never for long as they've always fought extremely hard and pushed them back. Now there are many tribes in their home region Mashkaria, and they could grow to be a significant force on the Vasari side of the Black Abyss.