Artifacts

They are objects that can have very diverse effects, like doubling damage to a specific beast or give buffs to the Druid. They can be obtained by buying boxes in the shop, in the infinity stage of Necro Cave, by selling fish to the vendor in Mermaid island and through combining other artifacts. They can have four grades: C, B, A and S. The Druid can only equip one artifact at the same time.

## **Boxes**

Boxes can cost 50,000 gold, 170,000 gold and 210 diamonds. Each box contains three artifacts. The 170,000 gold boxes have a higher chance of containing higher grade artifacts than the 50,000 gold ones and the 210 diamonds boxes have a higher chance that the other boxes. These diamond boxes seem to contain all artifacts, including A and S grade artifacts.

## **Combination**

By combining two artifacts of the same grade, there is a chance to get a higher grade artifact (If they are C, you may get a B, if they are B, you may get an A and if they are A, you may get an S. It is not possible to combine S grade artifacts (If you try, the game will show the next message: "I can not strengthen it anymore."). If the combination fails, you get instead an artifact of the same grade. It is possible to increase the chance of getting a higher grade artifact by adding more artifacts to the combination, with a maximum of ten artifacts. All artifacts involved in the combination will be lost.

* The base percentage of combinig two C grade artifacts is 50%. By adding a C grade artifact, the chance of getting a B grade artifact increases by 5%, by adding a B grade artifact, it increases by 25% and by adding an A or S grade artifact, it increases to 100%. The cost of combination is 50,000 gold.
* The base percentage of combinig two B grade artifacts is 22%. By adding a C grade artifact, the chance of getting an A grade artifact increases by 1%, by adding a B grade artifact, it increases by 5%, by adding an A grade artifact, it increases by 26% and by adding an S grade artifact, it increases to 100%. The cost of combination is 170,000 gold.
* The base percentage of combinig two A grade artifacts is 6%. By adding a C grade artifact, the chance of getting an S grade artifact increases by 0.17%, by adding a B grade artifact, it increases by 0.83%, by adding an A grade artifact, it increases by 4.33% and by adding an S grade artifact, it increases by 22,33%. The cost of combination is 540,000 gold.

## **List of artifacts**

### **C grade artifacts**

There are at least 83 C grade artifacts.

-Hammer Head`s sigil: Deals 2x damage to "Hammer Head".

-Sawshark`s sigil: Deals 2x damage to "Sawshark".

-Monkfish`s sigil: Deals 2x damage to "Monkfish".

-Lionfish`s sigil: Deals 2x damage to "Lionfish".

-Moray`s sigil: Deals 2x damage to "Moray".

-Lobster`s sigil: Deals 2x damage to "Lobster".

-Dolphin`s sigil: Deals 2x damage to "Dolphin".

-Penguin`s sigil: Deals 2x damage to "Penguin".

-Arowana`s sigil: Deals 2x damage to "Arowana".

-Jellyfish`s sigil: Deals 2x damage to "Jellyfish".

-Squid`s sigil: Deals 2x damage to "Squid".

-Sea Turtle`s sigil: Deals 2x damage to "Sea Turtle".

-Seaotter`s sigil: Deals 2x damage to "Seaotter".

-Sea Anemone`s sigil: Deals 2x damage to "Sea Anemone".

-Seahorse`s sigil: Deals 2x damage to "Seahorse".

-Clownfish`s sigil: Deals 2x damage to "Clownfish".

-Hermit Crab`s sigil: Deals 2x damage to "Hermit Crab".

-Starfish`s sigil: Deals 2x damage to "Starfish".

-Crab`s sigil: Deals 2x damage to "Crab".

-Hippo`s sigil: Deals 2x damage to "Hippo".

-Gold Mantis`s sigil: Deals 2x damage to "Gold Mantis".

-Moth`s sigil: Deals 2x damage to "Moth".

-Chameleon`s sigil: Deals 2x damage to "Chameleon".

-Moose`s sigil: Deals 2x damage to "Moose".

-Monkey`s sigil: Deals 2x damage to "Monkey".

-Wasp`s sigil: Deals 2x damage to "Wasp".

-Shawl Lizard`s sigil: Deals 2x damage to "Shawl Lizard".

-Red Beetle`s sigil: Deals 2x damage to "Red Beetle".

-Turtle`s sigil: Deals 2x damage to "Turtle".

-Gecko`s sigil: Deals 2x damage to "Gecko".

-Frog`s sigil: Deals 2x damage to "Frog".

-Triceratops`s sigil: Deals 2x damage to "Triceratops".

-Crocodile`s sigil: Deals 2x damage to "Crocodile".

-Centipede`s sigil: Deals 2x damage to "Centipede".

-Moss Turtle`s sigil: Deals 2x damage to "Moss Turtle".

-Horn Bull`s sigil: Deals 2x damage to "Horn Bull".

-Locust`s sigil: Deals 2x damage to "Locust".

-Hyena`s sigil: Deals 2x damage to "Hyena".

-King Cobra`s sigil: Deals 2x damage to "King Cobra".

-Earwig`s sigil: Deals 2x damage to "Earwig".

-Bee`s sigil: Deals 2x damage to "Bee".

-Fire Fox`s sigil: Deals 2x damage to "Fire Fox".

-Toad Brothers`s sigil: Deals 2x damage to "Toad Brothers".

-Sheep`s sigil: Deals 2x damage to "Sheep".

-Ladybug`s sigil: Deals 2x damage to "Ladybug".

-Ant`s sigil: Deals 2x damage to "Ant".

-Caterpillar`s sigil: Deals 2x damage to "Caterpillar".

-Mantis`s sigil: Deals 2x damage to "Mantis".

-Buffalo`s sigil: Deals 2x damage to "Buffalo".

-Wolf`s sigil: Deals 2x damage to "Wolf".

-Wolf Turtle`s sigil: Deals 2x damage to "Wolf Turtle".

-Cobra`s sigil: Deals 2x damage to "Cobra".

-Desert Fox`s sigil: Deals 2x damage to "Desert Fox".

-Spider`s sigil: Deals 2x damage to "Spider".

-Iguana`s sigil: Deals 2x damage to "Iguana".

-Hog`s sigil: Deals 2x damage to "Hog".

-Toad`s sigil: Deals 2x damage to "Toad".

-Dung Beetle`s sigil: Deals 2x damage to "Dung Beetle".

-Deer`s sigil: Deals 2x damage to "Deer".

-Rabbit`s sigil: Deals 2x damage to "Rabbit".

-Mouse`s sigil: Deals 2x damage to "Mouse".

-Broken dish: When follower died by enemy, druid restore hp +7.

-Sharp tooth of shark: +5% attack speed of druid.

-Stone arrowhead: +1% all insect type followers ATK, HP.

-Insect eggs: +1% all reptyle type followers ATK, HP.

-Sea elephant`s tooth: +1% all mammal type followers ATK, HP.

-Little drum: +10% additional attack range for all ranged followers.

-Dung beetle`s one: Decrease -10% attack range for all ranged enemy.

-Wooden insect: All insect type followers get +1% additional ATK when Druid`s HP lower than 10%.

-Wooden lizard: All raptile type followers get +1% additional ATK when Druid`s HP lower than 10%.

-Wooden horse: All mammal type followers get +1% additional ATK when Druid`s HP lower than 10%.

-Dinosaur eggs: 1% chance to revive unique, hero.

-Bunch of herbs: Druid have 2% chance to heal 20% to himself when HP lower than 5%.

-Feather talisman: 1% chance to get 35% additional attack power to druid for 5 sec.

-Insect wing: 1% chance to get 20% additional attack power to all insect type followers for 5 sec.

-Dinosaur jawbone: 1% chance to get 20% additional attack power to all raptile type followers for 5 sec.

-Bone ring: 1% chance to get 20% additional attack power to all mammal type followers for 5 sec.

-Stone skin: 1% chance to get barrier to all insect type followers for 5 sec.

-Insect feeler: 1% chance to get barrier to all reptile type followers for 5 sec.

-Conch shell: 1% chance to get barrier to all mammal type followers for 5 sec.

-Tree bark talisman: Druid have 1% chance to get barrier for 7 sec.

-Red leaf: Druid have 1% chance to deal 200% critical damage.

-Wolf Fang: Druid have 1% chance to get 200% experience of unique, hero.

### B grade artifacts

There are at least 30 B grade artifacts.

-Unicorn Whale`s sigil: Deals 2x damage to "Unicorn Whale".

-Blowfish`s sigil: Deals 2x damage to "Blowfish".

-Oarfish`s sigil: Deals 2x damage to "Oarfish".

-Elephantseal`s sigil: Deals 2x damage to "Elephantseal".

-Sunfish`s sigil: Deals 2x damage to "Sunfish".

-Horn Scorpion`s sigil: Deals 2x damage to "Horn Scorpion".

-Grizzly`s sigil: Deals 2x damage to "Grizzly".

-Giant Crocodile`s sigil: Deals 2x damage to "Giant Crocodile".

-Stegosaurus`s sigil: Deals 2x damage to "Stegosaurus".

-Bear`s sigil: Deals 2x damage to "Bear".

-Scorpion`s sigil: Deals 2x damage to "Scorpion".

-Rhino`s sigil: Deals 2x damage to "Rhino".

-Alligator`s sigil: Deals 2x damage to "Alligator".

-Leather scrap: +2% all insect type followers ATK, HP.

-Amber: +2% all reptile type followers ATK, HP.

-Tiger skin: +2% all mammal type followers ATK, HP.

-Bone necklace: +2% all rare followers ATK, HP.

-Bone talisman: +3% all rare followers ATK, HP.

-Green stone: All insect type followers get +3% additional ATK when Druid`s HP lower than 10%.

-Blue stone: All raptile type followers get +3% additional ATK when Druid`s HP lower than 10%.

-Yellow stone: All mammal type followers get +3% additional ATK when Druid`s HP lower than 10%.

-White stone: Druid get 200% additional ATK when Druid`s HP lower than 10%.

-Beast`s skull: 3% chance to revive unique, hero.

-Purple herb: Druid have 5% chance to heal 20% to himself when HP lower than 5%.

-Obsidian blade: 2% chance to get +20% additional attack power to all followers for 5 sec.

-Turtle shell: 2% chance to get barrier to all followers for 5 sec.

-Phoenix breath: Druid have 2% chance to use fire around him.

-Stone talisman: Druid have 3% chance to get barrier for 7 sec.

-Shells: Druid have 3% chance to deal 300% critical damage.

-Raptor claw: Druid have 3% chance to get 200% experience of unique, hero.

### A grade artifacts

There are at least 35 A grade artifacts.

-Bluewhale’s Sigil: Deals 2x damage to “Bluewhale” (useless item - can’t fight the Bluewhale without equipped Horn)

-Octopus`s sigil: Deals 2x damage to "Octopus" (useless item - can’t fight Octopus without an equipped Rock Hammer)

-White Shark’s Sigil: Deals 2x damage to “White Shark” (useless item - can’t fight the White Shark without equipped Venison)

-Killerwhale’s Sigil: Deals 2x damage to “Killerwhale”

-Sperm Whale’s Sigil: Deals 2x damage to “Sperm Whale”

-Manta Ray’s Sigil: Deals 2x damage to “Manta Ray”

-Spearfish’s Sigil: Deals 2x damage to “Spearfish”

-Dragon’s Sigil: Deals 2x damage to “Dragon”

-T-Rex’s Sigil: Deals 2x damage to “T-Rex”

-Pteranodon’s Sigil: Deals 2x damage to “Pteranodon”

-Pachycephalo’s Sigil: Deals 2x damage to “Pachycephalo”

-Hercules Beetle’s Sigil: Deals 2x damage to “Hercules Beetle”

-Horn Beetle’s Sigil: Deals 2x damage to “Horn Beetle”

-Stag Beetle’s Sigil: Deals 2x damage to “Stag Beetle”

-Scarab’s Sigil: Deals 2x damage to “Scarab”.

-Mammoth’s Sigil: Deals 2x damage to “Mammoth”

-Tiger’s Sigil: Deals 2x damage to “Tiger”.

-Moss stone: Elites spawn more frequently in Mermaid island (selled by the vendor in exchange of 7 Spearfish, 7 Sperm Whales, 7 Killerwhales and 30 Blowfish).

-Mermaid scales: 7% chance that the druid attacks with ranged waves (selled by the vendor in exchange of 10 White Sharks, 10 Octopus, 10 Bluewhales and 50 Unicorn Whales).

-Bird's feather: Druid's movement speed +5% (selled by the vendor in exchange of 10 White Sharks, 10 Octopus, 10 Bluewhales and 50 Unicorn Whales).

-Rat’s Toy: Free to using portals

-Sharp tooth of shark: +50% attack speed of druid

-Abandoned bone: When follower died by enemy, druid restore hp + 50

-Red gemstone: +5% all rare followers ATK, HP.

-Blue gemstone: +7% all rare followers ATK, HP.

-Obsidian: All followers get +3% additional ATK when Druid`s HP lower than 5%.

-Magic pearl: 30% chance to revive unique.

-Piece of crystal: 17% to revive hero.

-White flower: Druid have 1% chance to heal 70% to himself when HP lower than 40%.

-Golden statue: 2% chance to get 30% additional attack power to all followers for 20 sec.

-Red stone: Druid have 6% chance to use meteor skill.

-Phoenix feather: Druid have 5% chance to use powerful fire around him.

-Twig talisman: Druid have 5% chance to deal 500% critical damage

-Horn: A whale-horned horn (it is necessary to fight Bluewhale) (selled by the vendor in exchange of 7 Spearfish, 7 Manta Rays, 7 Killerwhales and 70 Oarfish).

-Rock Hammer: A hammer that crushes an animal's hidden rock (it is necessary to fight Octopus) (selled by the vendor in exchange of 7 Manta Rays, 7 Sperm Whales, 7 Killerwhales and 70 Elephantseals).

-Venison: Delicious venison deer meat (it is necessary to fight White Shark) (selled by the vendor in exchange of 7 Spearfish, 7 Manta Rays, 7 Sperm Whales and 70 Sunfish)

### S grade artifacts

There are at least 5 S grade artifacts.

-Golden talisman: +3% all type followers ATK, HP.

-Pearl: All followers get +5% additional attack when Druid's health lower than 20%.

-Whale heart: Druid have 3% chance to heal 100% to himself when HP lower than 40%.

-Golden apple: 5% chance to get 30% additional attack power to all followers for 20 sec.

-Buffalo horn: Druid have 7% chance to deal 700% critical damage.

## Problem

The artifacts that deal x2 damage to White Shark, Octopus and Bluewhale are useless beacause you need the Venison, the Rock Hammer and the Horn respectively to be able to fight them.