recursal/Fanatic-Fandom huggingface dataset:
Special Materials

Greycite - Native to the Greystone Mountains, forged into strong metals

Tyberite - A feint green ore that when forged with iron creates a dark green metal that is supremely strong.

Adamantine - An ore located only in the deepest reaches of mountains. Dwarves & gnomes are famed for their skill in working adamantium. The skill required in manufacturing adamantine armor means every set is masterwork quality. It grants increased resistance to damage. Weapons are better able to overcome resistances.

Thorium - A strong metal primarily worked by humans, though sometimes worked by dwarves, that is extremely heavy and resistant to damage. It is typically made into weapons, as it is too heavy to be worn as armor. Orcs, some dwarves, and the rare human can wear thorium armor. It is also used in the construction of fortifications.

Chromium - When copper ore is subjected to intense temporal energy, chromium is created. It is only found near the Precipice of Time in any large quantity. When mixed with iron, it turns into a dull red-orange metal that makes the wearer resistant to temporal magic.

Eternium - An ore only found on worlds & locations that have been pulled into the Prismatic Dark. Eternium is a light-weight maroon colored metal, favored by demons.

Sinmetal - A type of demonic ore found only in demon bastion-worlds & realms. It is a superbly magical metal that when forged properly, can be used in the construction of fiends.
Prismatic Dark

The Prismatic Dark is an extraplanar dimension that serves as home to the Black Order. It is a vast expanse of magic and illusion, shaped and molded by the will of its inhabitants. The Prismatic Dark exists separately from the Physical Realms, and travel between the two is difficult for mortals ─ but not impossible. Those who know how to make use of the Prismatic Dark, can find ways to travel virtually anywhere in the universe they choose. Portals and spells like *planar teleport*, allow one to poke holes in the Dark and traverse great distances.

## Overview

The Prismatic Dark was created by Morgannath, who drew in the energies of the Burning Expanse just moments before his death at the hands of the titans. Morgannath's death served as the catalyst for the creation of the Prismatic Dark.

## Geography

The name Prismatic Dark comes from the black skies visible from worlds and locations within, broken up only by the coiling ribbons of polychromatic energy. While some scholars have described the Dark as a formless place, this is only partially true. The Prismatic Dark is more likened to an unsculpted mount of clay. Beings of sufficient willpower are able to mold and shape the Dark into whatever tangible form or appearance they choose. Furthermore, as the Black Order's conquest rages, many planets are pulled out of the Physical Realms and into the Prismatic Dark.

The further one travels from the tangible locations found within, the less one encounters. Despite the seemingly endless number of demonic inhabitants, the Prismatic Dark is largely an undefined expanse of magical energy.

A variety of physical locations exist in the Prismatic Dark; ranging from individual worlds, clusters of worldshards, all the way up to whole solar systems.
Elusin Kol

The Republic of Elusin Kol, or simply the Elusian Republic, is a maritime nation dominated by a strong mercantile sense and the desire to ply the open seas. It boasts a proud naval tradition stretching back centuries to the founding of the eponymous city-state. It is currently led by House Bluegrave, who has jointly ruled the Republic alongside the Empok Dukes for several centuries.

## Overview

Elusin Kol was built on a foundation of strong naval tradition, a love for the sea, and the pursuit of coin. One would be hard pressed to find an aspect of Elusian society that wasn't affected by one of these three. The eponymous city was founded roughly 600 years before the creation of the Baranil League, and was one of the founding members alongside Tydara.

The island-continent is sparsely populated, with the majority of human settlement located in the city of Elusin Kol. Various hamlets, cottages, and homestead dot the countryside. Beyond the settled areas are vast expanses of snow-covered cypress trees, and rough mountains.

To the south of Elusin Kol are the Wayward Islands, which is hotly contested between the Elusians and the Bloody Tooth troll tribe. The Elusians claim hegemony over the islands, but have to-date been unsuccessful in their attempts to uproot the trolls.

Along the south-west coast of the continent is the town of Stalburg, which is home to a large population of dwarves, gnomes, and mainland humans. While it pledges official loyalty to Elusin Kol, it is largely autonomous as the Elusians are content to rule their city and little else.

## Naval Tradition

Elusin Kol boasts a proud naval tradition, with a heavily entrenched elite who have long family histories of naval service. The half elf family of Emberguard, the dwarven clan Ironfoot, and the Elusian family of Nevermore, are the three major naval families. These three have distinguished themselves as the backbone of the Elusian Navy.

### Elusian Dock Authority

Privately controlled by the three major families, the Elusian Dock Authority is the primary shipwright of the Republic.The EDA has had a hand in the creation of virtually every Republican vessel that plies the open sea. They are responsible for the enormous Tancred-Class Battleship, developed by and named after the illustrious half-elf engineer Tancred Embergard.

The Dock Authority has developed several smaller vessels that have gone on to form the backbone of Coalition navies: the Borealis-Class Frigate, the Kolarin Wind-Runner, and the Cahira-class Dwarven Escort.
Dregg

Dreggs were originally beings made of stone, however were later infected by a magical mutagen crafted by Morgannoth. This virus transforms all stone it comes into contact with into biomatter. Mountains, quarries, titanic constructs - all were affected by the virus. The dregg however were particularly affected by it, suffering severe degeneration at the hands of the virus. Modern dreggs are little more than crude imitations of what they once were.
Elemental

Elementals are the manifestations of one of the four elemental planes: earth, air, water, or fire. They are raw elemental energy made manifest, and can exist as both corporeal and non-corporeal (though often choose the former over the later). They are ageless and undying, unless slain in their native plane. They do not eat, sleep, grow tired, nor suffer poison or disease.

## Overview

The four major types of elementals are earth, wind, fire, and water, though variation upon these four elements are not uncommon. Their corporeal forms appear roughly humanoid, with hands and fingers, though generally do not possess legs or a lower body.

### Earth

Earth elementals often appear as stone constructs assembled from bits of stone of various sizes. They are extremely durable and possess incredible strength.

### Air

Air elementals take the appearance of a swirling vortex with arms, and eyes made of lightning. They have no real discernible features beyond their tornado-like form.

### Water

Water elementals appear as a human-sized tidal wave.

### Fire

Fire elementals are the most humanoid of the four types, possessing legs, arms, and a humanoid torso. They stand tall, their appearance that of a contained inferno.
Primal Wilds

forThe Primal Wilds is an Aemidium plane and birthplace of the barbarian. It is a realm of untamed wilderness, vast jungles, megaflora and megafauna. It is deadly to all but the most skilled of hunters and barbarians. It's ruler Ardemys is the Aedric Lord of Instinct. He crafted the realm to be a place in which life was driven entirely by instinct, regardless of capacity for intellect. The hunter-prey relationship is no better represented anywhere else than in the Primal Wilds.

## Barbarians

The first barbarians were a lupine-humanoid hybrid created by Ardemys, known as skinwalkers. They were native to the Primal Wilds, where they hunted and lived completely ignorant of the wider universe. When Midrann, Aedric Lord of Bastion invaded the Primal Wilds, Ardemys needed warriors to defend his realm. He taught his aedrith how to tap into the deepest recesses of the psyche, and draw forth a primal rage that allowed his warriors to tear apart their enemies.

Eventually Ardemys's barbarian hordes beat back the aedrith of Midrann, but the damage was done. The Primal Wilds had been corrupted beyond recognition, pitched in a perpetual battle between civilization and nature. Many barbarians left the Primal Wilds, traveling across Aemidium and laying waste to the various micro-realms they discovered. Some ventured into the Physical Realms where they taught mortals the secret to Primal Rage.

Very quickly the concept of a barbarian spread throughout the Physical Realms; worlds were sundered beneath unending hordes of mortal barbarians. Soon there was not a single world untouched by the rage, and the conflict that played out in Aemidium all those millennia ago was now being replayed across countless worlds.
Fiend

Fiends are creatures created from entropic fel, or living fel, which is shaped into various forms by felsmiths. Very few fiends are naturally occuring, and are instead artificially made. Most fiends lack sapience, and are little more than instinct driven beasts, with directives instilled in them by their creators. All currently active fiends were created by one demon or another, with only a few exceptions. Their patterns passed on and disseminated throughout demonkind.

## Types

There are several different types of fiends, all originating from one powerful demon or another that created their pattern. To date, these are the most common types of fiends one may find.

* Infernal
* Bonedog
* Gorebeast
* Barnacle
* Demolisher - Siege engines; mobile catapults
* Executioner - Single minded assassin constructs.
Luminary

A Luminary is a system of planets concentrated in a localized region of Wildspace. While many luminaries have only one star and several planets, this is not always the case. Some may have multiple stars located in the center, others may have one star per planet. Others still, may have a planet at the center of the luminary, with a star and all other planets (if there are any) orbiting it.

## Overview

The typical make-up of a luminary is the star, surrounded by several World Realms, with some of those Worlds possessing Lunar Realms. Sometimes these luminaries will also possess Shard Realms; the broken and tattered remains of what was once a World Realm.
Siege Galleon

Siege galleons are large structures carried into battle by demonic dragons, and dropped into combat zones to act as beachheads for military invasions. Within each siege galleon are sleeping areas, a kitchen, a portal room, and an armory. Running along the equator of the structure are weapon holes, from which crossbows may be fired from. In addition to weapon holes, there are several magical turrets which may be used by spellcasters to fire upon outside foes.

Siege galleons are massive, capable of supporting over 100 demonic troops within the confines of its walls. In addition it has a portal room, which is activated upon deployment. A demonic spellcaster is tasked with channeling mana into the portal to keep it open, so that reinforcements may be sent through from Order-controlled worlds.
Nerani

Nerani are bark-skinned antlered humanoids native to the Verdant Aspect. Unlike most creatures from the Aspect, nerani are not spellcasters. They possess the ability to infest other living creatures via virulent spores, which twist the victim into shambling thralls. Nerani are also the first to fight when the Aspect is threatened.
Archmage

Archmage is title awarded to exceptionally skilled mages. It sees most use by those who hail from or operate within the violet city of Daramaar. High elves, who boast the most prolific arcane tradition outside of Darmaar, prefer to use Magister/Maigstrix for their archmage equivalents.

While the term archmage can be used to describe powerful spellcasters, it is generally looked down upon to call oneself an "archmage" without the proper recognition from the Violet Council. Instead, many skirt around this technicality by calling themselves "archmaster" or "highmage".

## Shadow Name

Most archmagi take on a shadow name, a pseudonym designed to protect them from sympathetic magics. Most archmages tend to use their shadow name in all company, save for only the most trusted of their lieutenants. Many of the mage towers located across the world are named according to the shadow name of the archmage who built it.

## Notable Archmagi

* Aevelyn Embrysian
* Elygelos
* Heads of the Schools of Magic
Nozriel

Nozriel, more commonly known as *dreadlords*, are a race of large humanoid demons. The dreadlords are stark contrasts to those within the Black Order, preferring to manipulate and seduce mortals into betraying their worlds, instead of razing them. They do this with a powerful grasp of transmutation and enchantment magics, infiltrating mortal organizations and corrupting them from within.

All of this isn't to say that dreadlords run from physical fights; they are more than willing to wade into battle using a mixture of magic and serrated claw to quell their enemies.

## History

The Nozriel were initially a race of peaceful explorers and beautiful architects. They sailed across their enormous world looking for adventure and far away places to explore. Pyrmonde changed that for the worse, turning their world into a living nightmare with acidic oceans and bloody forests. The Nozriel were twisted into their current visage, and cursed with a thirst for sentient flesh. They turned on one another, bathing their world in blood and death.

When the radyth came to their world they became impressed at the machiavellian politics and intrigues of the planet. The Nozriel jumped at the chance to explore the stars, and sample the other races of the universe. So together the radyth and the Nozriel set out as the Burning Host. The radyth taught the dreadlords their command of fire magics, and they set to work roasting and consuming as many Physical Worlds as they could.

## Description

Dreadlords stand roughly between 11 and 13 feet tall, and possess a set of leathery flightless wings which act as a third pair of limbs. They typically have various shades of grey skin, humanoid faces, and thick imposing jaws. Their legs end in cloven hooves, and their five-fingered hands in two-inch thick claws.

### Combat

Most dreadlords adorn themselves in some form of plate armor and prefer to use their claws in combat. They use a mixture of hand-to-hand combat and magical ability, supplementing their offensive strikes with magics to control, dominate, and lay waste to large numbers of opponents at once.

## Biology

A dreadlord's blood is a bio-luminescent purple color, that when consumed horrifically transforms the imbiber. Their skin takes on a ashen gray color, gaining a leathery texture. Their faces become exaggerated and monstrous, their skulls often forming crests made of bone and cartilage. The imbiber also grants a set of new abilities: preternatural speed, enhanced strength, and magical abilities inherent to their new demonic conditions. Mortals who consume Nosriel blood are known as *serfs*.

Nosriel possess flightless wings which double as an additional set of limbs. The wings, much like that of a wyvern, act as an extra set of arms. These arms possess the same range of motion and ability as a regular pair would.

The legs of dreadlords end in cloven hooves. Some dreadlords take to casting their hooves in steel to be used as weapons in combat. Because dreadlords do not possess nerve endings in their feet, the process is relatively painless.
Imesken Alliance

Over 30,000 years before the formation of the The League, there existed a vast multi-racial interstellar empire known as the Imesken Alliance.

However, the Imesken Alliance came to a bloody and devastating end. The Alliance's homeworld of Imeska was claimed in a apocalyptic explosion of unidentified cause.

*To be continued...*

## Culture

Knowledge of the Imeskeni culture is unknown and oft prone to speculation. Common testimonies state that they were once a sophisticated people, driven by science and reason. They had no gods, no philosophies save for personal ones, and their mastery of the natural sciences was unparalleled.

Their architecture is one of the few things to survive the fall, centered mostly around the capitals of what were once colonies of the Alliance. The fact that they stand tall today with absolutely no need for maintenance is testimony to their engineering prowess. Human cities are often laid out as they once were, imitating the original designs for the ancient colonies. The ancients prized stonework, and built the majority of their cities from stone, a tradition that survived into the modern era.

The Cathedral of the Divine was originally a library constructed by the Imeskeni to rival the libraries back home. The information found within is heralded largely as the progenitor to the Divine Light.

## Geography

Very little is known of the geographical make-up of the Imeska homeworld. Where it once stood is now only a massive aether storm of tremendous power. This storm, known as the Raging Tempest, obscures any attempts to investigate what remains of the Imesken luminary. A few intrepid explorers have attempted to map out parts of the system, but few if any have returned.

## Technology

*For more on Imesken technology, see the main page*

Imesken technology as it was described in blueprints was supremely advanced. Intricate machines and complex mechanisms formed the basis of all their technology. Clockwork and steam engineering were second-to-none. They once possessed mighty airships that plied the open skies, and massive yachts that carved through Wildspace.

Most of it did not survive the apocalypse. Those few items that did were mostly weapons and armors; simple things made from unknown alloys that never dull nor need repair. These artifacts have mostly found their way into the hands of wealthy collectors, noblemen, and kings looking to cement their right to rule.
Judicator

Commissioned portrait of Judicator

Judicator is a famous bounty hunter that operates in and around Coalition territory. He is ruthless, hunting down his targets with a cunning efficiency that even the mere mention of his name is enough for bounties to turn themselves in. When Judicator is not hunting targets, he pursues his own brand of frontier justice; operating on the fringes of Coalition territory to help those without easy access to the judicial system.

In his 15 years of service, he has accumulated enough wealth to retire several times over. Yet he refuses to do so, wishing to see a world without the need for bounty hunters. Judicator has instead used his wealth to establish judicial offices in more remote areas of Tydara, and establish permanent guard outposts on frontiers to hunt down and protect against bandits.

Judicator is renowned for his exceptional martial skill and physical prowess. Standing just over six feet tall, Judicator is a muscular and imposing individual. He wields *Lawgiver*, a master-crafted shortspear and *Unending Redoubt*, a tower shield enchanted to absorb the impact of any blow. His skill in physical combat is matched only by his sleuthing ability, which is renowned across the Coalition.
Suzukaze

* Basic
* Sprite

File:Suzukaze sprite.png

## **Story**

Young human woman. Previous identity and origin unknown due to memory loss. The first thing she sensed when she woke up was a wisp of a cool breeze on the Monsoon Plain, and she thus gave her the name Suzukaze. Does not care about the lost memory. Taught herself Athena's "Energy Control Principles" in the Crandall Magic Academy's library and mended her missing arm with magic. Possesses outstanding magic talent, hired as a professor in the magic academy. Greatly admires the chancellor of the magic academy, Tao. Despite the fact that this chancellor never takes care of the academy and leaves everything to herself.

## **Obtaining**

### How to Acquire

* Summoning
* Bond Shop

## **Initial Stats**

 Physical
 Intelligence
 Agility
 Strength
Scylla

* Basic
* Sprite

File:Scylla sprite.png

## **Story**

Fallen angel Syclla, the Scion of the Lunar Altar has an unknown origin. There are those who say she represents death and destruction, thus her very presence is an omen of ill fortune. It is her duty to destroy the world, yet this memory is sealed, she does not know when or how this event will take place. The Supreme Council say that she is the sister of the Dragon God, though he has never confirmed it.

## **Initial Stats**

 Physical
 Intelligence
 Agility
 Strength
Bang

* Basic
* Sprite

File:Bang sprite.png

## **Story**

Spring soldier produced in the capital of the dwarves. The time should be traced back to [50 years] ago, to escort a group of Titan admirers in the Gladiator Village. A very old kind of dwarf soldiers. Due to age, the [Optical Brain] controlling wisdom has rusted, and it can only perform a few very simple combat instructions.

## **Initial Stats**

 Intelligence
 Agility
 Strength
7 Abyssal Monarchs

**The Seven Monarchs of the Abyss** were heads of the Abyss side during the Gods' War, and rule their respective planes in the Abyss. They are extremely powerful and dangerous creatures. Each of them have their own unique ability along with a soul binding contract, which are said to be more powerful than even the gods' own abilities. Each monarch represents a sin among the 7 Deadly Sins.

## Members

The Arrogant Monarch - Currently unknown.

The Greed Monarch - Netheria: Her ability, [Silvermoon Trial] allows her to steal other's power through a ritual.

The Lust Monarch - Kalypso: A young elf who inherited her Monarch abilities from her mother, Haname. Her ability can charm others and control Abyssal demons.

The Wraith Monarch - Currently unknown.

The Gluttony Monarch - Currently unknown.

The Envy Monarch - Ryudo: The one who abandoned the Abyss side to help the Supreme Council win the Gods' War due to having a child. He has to rival his dependent, Candela, to maintain the title and power. His power [Deprive] can deprive anything, deleting that thing out of existence with the cost of certain absolute events. Candela, who obtained a small portion of this ability after unknown events, easily deleted a part of Athena's dream which was materialized by Acedia. According to Candela, Ryudo could delete the entire dream if he tried.

The Sloth Monarch - Acedia: A great snake with the ability to materialize anything she wants. Due to the fact that her power can grant everything such wishes, she rarely puts effort into anything.
Orange

* Basic
* Sprite

File:Orange sprite.png

## **Story**

A young man of the Gutes taking his little sister in search of their big brother in Atlantis, but no one's actually ever seen this so-called brother. Currently learning the common tongue of the realm, yet speaking it poorly. He used to learn drawing for the purpose of communication via pictures, but he had no talent. "My...belly...googoo! But, find big brother, must!" Though possessing certain power, he may cower in front of a bug due to his weak personality.

## **Obtaining**

### How to Acquire

* Summoning
* Bond Shop

## **Initial Stats**

 Intelligence
 Agility
 Strength
Roshi

* Basic
* Sprite

File:Roshi sprite.png

## **Story**

A mysterious character, a romantic bard according to himself. Not good at magic. Once after drinking, he claimed that he had gained some prophecy power for believing in Zeus. But after seeing Goddess Zeus in person, he abandoned his faith as he believed she was "extremely ugly, like Old Peter's hard bread", which was why he could cast almost no advanced spells now. If someone suddenly hugs you on the street and says, "Oh, my friend! I can't believe it! I met you here! In the name of High God, this is more thrilling than Old Peter's soup I ate yesterday!" That should be him! If you really meet him...I give you one suggestion--run.

## **Obtaining**

### How to Acquire

* Summoning
* Bond Shop

## **Initial Stats**

 Physical
 Intelligence
 Agility
 Strength
Astral Chronicles (Law of Creation II) Wiki

**The Astral Chronicles Wiki is a community project, so feel free to make contributions!** Do remember to also read our edit policy!

## **PLEASE NOTE: This Wiki is inactive and outdated, and will not be updated any further as the Global servers close on December 31, 2020. Thank you for your time and contributions.**

Astral Chronicles is a side-scrolling JRPG that features a vast, open world and an eye-opening story. It was published by uBeeJoy on July 27, 2019.

AlliesAchievements & FramesBadgesEventsFish FightPhantasm

MapMain QuestSidequests

Morolo's StoreTreasure HouseRechargeUnion StoreAbbey's ShopBond ShopArena Coin ShopSpace-Time Store
Nora

* Basic
* Ghost Fire's Pact
* Sprite

File:Nora sprite.png

## **Story**

The Lord of the Tower of Babel, the successor of the Vulcan Godhood. Yet since half of the Vulcan Godhood was stolen by Prometheus, there is no longer a true god of the Vulcan Godhood. Nora possesses half of the Godhood and is considered to be the most powerful person who masters the Vulcan Godhood and gets the title of "Extinguisher". But Nora hates the title. Due to burst of fire power, she burned a whole village to ashes on her birth. The Kamiko took notice and ordered that she inherit the Vulcan Godhood. Later she applied to enter the Tower of Babel due to ██ of ████ and became the most powerful person in the tower in 200 years.

People say she's an oddball.

## **Obtaining**

### How to Acquire

* Summoning
* Arena Coin Shop

### Associated Events

* Trick or Treat
* Ghost Fire's Pact Recharge

## **Initial Stats**

 Physical
 Intelligence
 Agility
 Strength

## **Skins**

}}
Grapefruit

* Basic
* Sprite

File:Grapefruit sprite.png

## **Story**

Once a loyal follower of Barbarian Marquis, revealed a lack of interest from the beginning. Covetous of petty advantages and keen on unearned [Windfall] incidents. Due to it's harmless appearance, it was, at first, regarded as a most trusted friend by Barbarian Marquis. However, tempted by Lazy Demon's [Gold Touch], this goody-goody betrayed Marquis after it had taken care of him all the time, and gradually strayed to the road to destruction. When following Marquis, it collected all kinds of inexplicable fur and cloth strips on the journey and made them into its exclusive chore weapon, [Violent Scavenger], which was actually a super irritable mop with the shape of a squirrel tail. Once irritated, the weapon was overwhelmingly powerful, often making Marquis gasp in awe; but as the object follows the suit of the master, it's usually very lazy and looks just like an ordinary mop.

## **Obtaining**

### How to Acquire

* Summoning
* Bond Shop
Netheria

* Basic
* Fight Against Bride
* Yule Emissary
* Sprite

File:Netheria sprite.png

## **Story**

The Greed Monarch, one of the Seven Monarchs of Abyss. Her power sustains itself through all the greed of the Astral Realm. As long as greed endures in one soul, so too does the Greed Monarch. There are times when the Monarch tried to end its own existence, and even witnessed the [Lunar Altar] at life's terminus. She gained knowledge of the [Silvermoon Trial] and can devour the power of other monarchs. But at the same time, she suffered from the side-effect and created an opposing "self". Then she sold her new persona to ███ and signed ████. Netheria can't get along well with other monarchs, especially the Lazy Monarch. Before the Gods' War, the two were enemies.

## **Obtaining**

### How to Acquire

* Summoning
* Bond Shop

### Associated Events

* Dance of Darkness
* Deal with the Devil
* Ultimate Weapon
* Dimension Split
* Ice Dragon
* Christmas Offering

## **Initial Stats**

 Intelligence
 Agility
 Strength

## **Skins**

}}
Ryudo

* Basic
* Sprite

File:Ryudo sprite.png

## **Story**

The Speaker of the Supreme Council is the greatest hero of Astral Realm, and also has the strongest power, an existence beyond the reach of most strong hands. Once led the Astral Realm to defeat the abyssal creatures and sealed up the 7 Abyss Monarchs eons ago, he won the right to reside in the Astral Realm for the entire Atlantis. Inspired by the Dragon God, he discovered the relationship between Belief and Magic, then he developed the power of Godhood with Kamiko, which allowed ordinary people to use magic. Later, he promulgated the Supreme Law of Astral Realm and founded the Supreme Council, specifying the duties and rights of different races and establishing order for the realm. As the founder and defender of Astral Realm's social rules and magic system, he is known as the Three Giants of Council together with Kamiko and Athena.

## **Obtaining**

### How to Acquire

* Summoning
* Bond Shop
* Destiny Battle
* Power is Justice

## **Initial Stats**

 Intelligence
 Agility
 Strength
Sympathetic Magic

All living creatures sympathetic connections to things around them. Names, items, possessions, valuables -- they all have what is known as a sympathetic connection to their owners. When performing sympathetic magic, the caster is able to ignore any distance between them and their target. Using a wizard's true name in a ritual spell, for example, would allow the ritualist to attack the wizard from great distance, usually out of harms way. Many a careless magi has fallen to "freak accidents", brought on by the seemingly innocuous nature of sympathetic magic.

Of course, sympathetic magic is difficult to perform. Casting spells at targets over great distances is never easy, even when in possession of that person's true name or a sample of their hair.

**I will work on more concrete rules, but for now:**

* S**ympathetic magic can only be cast through ritual**
* **It intrinsically harder to do; meaning a higher DC**
* **Distance is still a factor; only on orders of hundreds of miles/thousands of miles/other continent/other world/etc**
* **The importance of the item to the target will help set the base DC; Trivial/Minor/Personal/Favored/etc**
Mikoto

* Basic
* Sprite

File:Mikoto sprite.png

## **Story**

After the demise of Dawn Watch 100 years ago, God's Verdict has become the strongest legion and last barrier of the Astral Realm. Mikoto is the administrator stationed in the Magic City God's Verdict Division. Likes to wear the men's officer uniform of God's Verdict and stroll around the streets while claiming to be patrolling. Although she's an orc, she doesn't hate to get along with humans, and even likes them a little bit. Despite the unruly character and dislike of constraints of rules, to protect Magic City, her beloved hometown, she chose to join the army of God's Verdict.

## **Obtaining**

### How to Acquire

* Summoning
* Bond Shop
Ironskin Dwarves

Named for their often reddish-brown skin, the Ironskin Clan is the largest of the three dwarven clans, and the most commonly thought of when referring to dwarves. The boisterous, drunk, and talkative stereotypes for dwarves all stem from the Ironskins. Their penchant for war, drink, and storytelling has found them on common footing with humans.

## Description

Ironskin dwarves often have reddish-brown skin, though some possess lighter shades. They stand roughly between 4 and 5 feet tall, and have powerfully built, stocky frames.
Shenron

* Basic
* Sprite

File:Shenron sprite.png

## **Story**

The most proud "masterpiece" by the Pantheon, unlike other heralds, though Shenron was created with unrecorded blood, he was undoubtedly the most satisfying "Herald" in the eyes of Kamiko. Gentle, intelligent, powerful, calm, and responsible. Shenron seemed to possess everything the Pantheon desires for a perfect weapon. The Pantheon ordered the invasion against the Earth right after Shenron was completed. "This weapon shall plunder the Earth and collect more Truth Shards for us to create more gods for the resistance against the Abyss!"

## **Initial Stats**

 Intelligence
 Agility
 Strength
Link

* Basic
* Sprite

File:Link sprite.png

## **Story**

A waif of unknown origin, likes to go to the magic academy to eavesdrop on magic courses, the "King" of waifs in the academy. Due to his magic talent, Mentor Suzukaze once invited him to attend the academy, while he refused with the excuse of "couldn't afford the tuition fee". He formed a small gang in the magic academy leading the group of waifs. Since his birthday is the same day as the Victory Day of Gods' War, he greatly admires the heroes in Gods' War. But for some reason, Link firmly belives that Cynthia, a slave girl, is the real Princess, and has formed the "Princess Knights" with only one member, unilaterally swearing to protect the Princess.

## **Obtaining**

### How to Acquire

* Summoning
* Bond Shop

## **Initial Stats**

 Physical
 Intelligence
 Agility
 Strength
Alice

* Basic
* Sprite

File:Alice sprite.png

## **Story**

The whole body exudes a noble aura that transcends race. Smooth, long hair like magic. Gentle voice like the water surface at night. Slender, perfect body like a piece of art carved by the ancient master craftsman. If [Beauty] is also a Godhood, Alice must be her holder! Also, this name represents "Eternal Rainbow" in the dragon language, symbolizing hope and beauty. The only daughter of the Dragon God. Since the Dragon God is studying the nature of light and cannot leave the Dragon Island, Anna Belle temporarily represents the Dragon God to walk Astral Realm. The recognized Miss Astral Realm, whose admirers can [fill up the forbidden sea], best friend of Utanashi, daughter of the Supreme Council Speaker. The Dragon God gave her the [wind] Godhood to protect herself, but since she's not mastered the truth, the number of times she can use the Godhood is quite limited.

## **Obtaining**

### How to Acquire

* Summoning
* Bond Shop

## **Initial Stats**

 Intelligence
 Agility
 Strength
Peach

* Basic
* Sprite

File:Peach sprite.png

## **Story**

The Gutes are an ancient race which have lived on Guru Island for countless generations. They are far more numerous than both Elves and Dragons, however they cannot use magic due to an offense against the God of Truth in ancient times, which led to all Gutes being forbidden from worshipping any Gods. Peach's big brother decided to search for the God of Truth to seek forgiveness, but when he failed to return, Peach and her other brother set out to find him. Always seem younger than their age, and their language skills may not be up to the common standards of speaking. The world outside Guru Island has not been kind to them, with the ancient transgressions of their ancestors frequently leading to problems and misunderstandings.
"For big brother!"

## **Obtaining**

### How to Acquire

* Summoning
* Bond Shop
Titan Soul

* Basic
* Sprite

File:Titan Soul sprite.png

## **Story**

One of the Titans who died during the Gods' War. Part of his soul was saved by Sol with the last divine power to wait for the dwarf who could inherit the Titan blood. Restricted by the Spirit Carrier, he can't leave the tomb area, and his strength is also greatly weakened compared to when he was still alive, while the giant body and loud voice can still scare off many tomb thieves. Unfortunately, for so many years, there has been no thief for him to try it out.

## **Obtaining**

### How to Acquire

* Summoning
* Bond Shop

## **Initial Stats**

 Intelligence
 Agility
 Strength
Thallador

Thallador is the largest continent on Nivarra, and is considered the homeland of the andarim, bovren, and the irsoc. Thallador was actually a much larger part of the Baranor continent, specifically the western portion, and is considered to be the largest remaining piece of the once enormous landmass.

Thallador is a wild and untamed continent. In the past, Thallador was largely a barren wasteland, not too dissimilar to its sister continent of Udyra. A significant portion of its eastern coastline is arid desert, and as a result turned aside many early explorations by other races. However, over the intervening millennia, Thallador's ecosystems have slowly recovered. Still dominated by a vast savanna heartland, it has grown to become home to its own unique wildlife evolved specifically to live within its harsh conditions.

Its vast mountain ranges and harsh terrain make life difficult for all but the most hardy of races. In the last few centuries, many dwarven expeditions have attempted to colonize and chart out the continent, often ending in complete failure.

In truth, knowledge of Thallador is scarce at best. It is a land shrouded in mystery by those of Tydara and Aurengraad. A place half a world away, whose journey would take months across treacherous waters. Most people know little of the continent beyond its name, if even that.
Vesta

* Basic
* Punk Girl
* Chronicle of Games
* Sprite

File:Vesta sprite.png

## **Story**

In the abyss, Vesta is known as Wildfire, a cold killing machine. Since birth, her soul seemed to contain a continuous burning flame that removed her from all sense of beauty in the world. Her slender fingertips cannot grasp even the most common emotions that ordinary people experience in their daily lives. Growing weary of this world, Vesta sought to end it all. No matter how she tried, her efforts were in vain, until she encountered the Greed Monarch. Through a desire to have purpose again, she became a Servant of Greed, despite having no true loyalty to any person or anything.

## **Obtaining**

### Associated Events

* Gallops in Abyssal
* Demonic Fire
* Wood and Fire

## **Initial Stats**

 Physical
 Intelligence
 Agility
 Strength

## **Skins**

 TBA

}}
Gokan

* Basic
* Song for Lantern
* Sprite

File:Gokan sprite.png

## **Story**

Fallen elf, self-proclaimed "Natural Villain". Gokan likes destruction, lies, and anything dark or twisted. She believes in the doom of the realm and longs to be the key part of the process.

She used to be a student in the Elf Magic Academy, familiar with the history of the Astral Realm and the Abyssal language. After establishing a cult of "Doom", Gokan killed several believers for their wavering faith. Now there are no initiates in her cult.

Member and coordinator of Dusk killers, she craves nothing but murder and chaos. She likes to recommend business solutions to clients.

## **Skins**

}}
Pandora Z

* Basic
* Pandora Bridal Dress
* Sprite

File:Pandora Z sprite.png

## **Story**

Using [TA], the ultimate war machine during the Gods' War, as a prototype, the Pantheon created this [Ultimate Weapon] with the blood of Einsta from the Earth and the driving core of Godhood from the Dwarves combined with Puppet technology from Magic City. After an overall assessment, Kamiko and Athena thought the weapon's power "exceeds common deities". In need of Earth knowledge for energy, the weapon could not be used at will by the Pantheon for a long time. Later in an accident when Pandora was sent to the Earth by the mysterious man, the weapon obtained sufficient energy to keep its power and met a weak high school student with whom a tight bond was established.

## **Obtaining**

### How to Acquire

* Summoning
* Pandora's Box
* Dimension Split

### Associated Events

* Cross of Fate
* Ultimate Weapon

## **Initial Stats**

 Intelligence
 Agility
 Strength

## **Skins**

}}
Events/2019

**Dance of DarknessJuly 29 - August 12**
**Cross of FateAugust 12 - August 22**
**Pandora's BoxAugust 12 - August 28**
**The Realm of GodAugust 19 - September 2**
**Abyssal EchoAugust 28 - September 7**
File:Thumb-Gallops in Abyssal.png**Gallops in AbyssalAugust 30 - September 9**
**Demonic FireAugust 30 - September 13**
**Burning EnvySeptember 6 - September 20**
File:Thumb-Lust of Legacy.png**Lust of LegacySeptember 13 - September 23**
**Sealed HopeSeptember 13 - September 26**
**Deal with the DevilSeptember 23 - October 6**
File:Thumb-Puppets Can Be Idols.png**Puppets Can Be IdolsSeptember 27 - October 7**
**Puppet X IdolSeptember 27 - October 11**
File:Thumb-Officer's Course.png**Officer's CourseSeptember 29 - October 12**
File:Thumb-VEVE Machine - Midnight Snack.png**VEVE Machine - Midnight SnackOctober 9 - October 16**
File:Thumb-Broken Girl.png**Broken GirlOctober 11 - October 21**
**Broken Girl Debut!October 11 - October 25**
**AstralOctober 18 - October 31**
**Wood and FireOctober 21 - November 4**
File:Thumb-Ultimate Weapon.png**Ultimate WeaponOctober 31 - November 10**
**Dimension SplitOctober 31 - November 13**
**Halloween CarnivalOctober 31 - November 13**
File:Thumb-Pumpkin Party.png**Pumpkin PartyOctober 31 - November 13**
**Ghost Fire PactOctober 31 - November 13**
**Trick or TreatOctober 31 - November 13**
**When Angels FallNovember 7 - November 21**
File:Thumb-Lust of Legacy.png**Lust of LegacyNovember 15 - November 25**
**Sealed HopeNovember 15 - November 29**
**Under the DarkNovember 21 - December 5**
**Blazing SoulNovember 25 - December 9**
**Demon's CovenantNovember 28 - December 5**
**Kalypso's Lucky BagNovember 29 - December 2**
**For JusticeDecember 2 - December 16**
**Above the LightDecember 5 - December 19**
**VEVE Machine - Gravity RushDecember 9 - December 23**
**Power is JusticeDecember 12 - December 26**
**Puppet X IdolDecember 19 - December 31**
**Ice DragonDecember 24 - January 5 2020**
**Christmas OfferingDecember 24 - January 6 2020**
File:Thumb-Star Idol Festival.png**Star Idol FestivalDecember 24 - January 6 2020**
File:Thumb-Christmas Market.png**Christmas MarketDecember 24 - January 7 2020**
Events/2020

**Gemini ProphecyJanuary 1 - January 11**
**Broken Girl Debut!January 7 - January 19**
**Flame DanceJanuary 11 - January 23**
**Fashion FiestaJanuary 15 - January 29**
**Dream CarnivalJanuary 23 - February 6**
**Lunar PrayerJanuary 23 - February 6**
File:Thumb-Abyss Gallop.png**Abyss GallopJanuary 29 - February 9**
**Flame's EdgeJanuary 29 - February 12**
**Lust and WitchFebruary 6 - February 18**
**Twilight AssassinFebruary 12 - February 26**
**Song for LanternFebruary 12 - February 25**
**Soul SonataFebruary 26 - March 11**
**Awakened ThunderMarch 1 - March 12**
**AstralMarch 10 - March 23**
**Omega RisingMarch 18 - March 29**
**For JusticeMarch 24 - April 2**
**Devil DreamerApril 8 - April 22**
**Puppet X IdolApril 22 - May 4**
**Abyss ResonanceApril 28 - May 13**
Haley

* Basic
* Sprite

File:Haley sprite.png

## **Story**

Affiliated to Sky Chamber. One of the Gemini often spotted in the Astral Realm pub, mainly responsible for the reception work. Seems to be interested in how to make money, but doesn't have much talent for business. She'll be really happy if she gets a tip.

## **Obtaining**

### How to Acquire

* Summoning
* Bond Shop
Stygian Bell

* Basic
* Sprite

File:Stygian Bell sprite.png

## **Story**

Stygian Bell is the current Village Chief and Tomb Guard of the Gladiator Village, an elder who has lived one hundred years. He lost all his hair 45 years ago, but this emulous old man will always toughly argue, [Haha! Things like hair are simply a waste of the vitality of the brain, so I removed it all as early as 45 years ago. Such a wise decision!] In fact, the hair loss was caused by the [excessive overdraft] of brain nutrition.

## **Obtaining**

### How to Acquire

* Summoning
* Bond Shop

## **Initial Stats**

 Intelligence
 Agility
 Strength
Elemental Lords

The Elemental Lords are the most powerful elementals in existence, and are the unmatched rulers of their domain. Initially created by the titans to serve as jailors, the Elemental Lords have since broken off from their original purpose. As of yet, there are four Elemental Lords:

* Kar the Everburning
* Sol'Alim the Earthguard
* Ammos'Urn the Windswept
* Somat the Undrowned

### Somat the Undrowned

They call him the undrowned, because well, he can't be drowned.
Gillian

* Basic
* Mecha Girl
* Sprite

File:Gillian sprite.png

## **Story**

Rumor has it that the king of the dwarves is infinitely powerful, able to destroy mountains and cut over rivers. His voice can pass dozens of miles, and the spear he throws can penetrate steel. But as far as it's concerned...obviously it's just a legend. Gillian is the supreme leader of the dwarves. Due to the early death of her mother, she was raised by her father, and thus has developed the strange preference for mens clothes. Having succeeded to the throne at an early age, she yearns to create new glory for the dwarves. However, due to her solitary character, she never attends public activities, nor interacts with other nations; It's said that she has serious social phobias. She likes milk, but can't drink much as it disagrees with dwarven digestion. Getting 'drunk' on milk makes for a troublesome ruler. The palace of the dwarves must be quite fun, musn't it?

## **Obtaining**

### How to Acquire

* Summoning
* Bond Shop

### Associated Events

* Gemini Starlight
* Gemini Prophecy

## **Initial Stats**

 Physical
 Intelligence
 Agility
 Strength

## **Skins**

}}
Personas

Personas can be thought of as "personality factions", with each character belonging to one. There are currently 17 different personas (4 are unlisted due to unavailability).

## **Personas**

Chaos (Persona)Destruction (Persona)Divinity (Persona)Envy (Persona)Greed (Persona)Insanity (Persona)Justice (Persona)Lust (Persona)Order (Persona)Reason (Persona)Rebel (Persona)Redemption (Persona)Sloth (Persona)
Manjusaka

* Basic
* Sprite

File:Manjusaka sprite.png

## **Story**

Mixed-blooded elf who once lived near the Sleepless Lake. Due to the failure of the battle against the orcs, she lost her home and began wandering in the Astral Realm. As a result, she utterly detests the orcs and longs to take revenge against them. In the territory of the elves, she happened to meet Raffle, daughter of Healing God Lars, and the two of them developed affection for each other. Later, for an unknown reason, Raffle died, and Manjusaka barely survived. However, the great misfortune has just arrived.

## **Obtaining**

### How to Acquire

* Summoning
* Bond Shop

## **Initial Stats**

 Intelligence
 Agility
 Strength
Rintsuki

* Basic
* Sprite

File:Rintsuki sprite.png

## **Story**

Although as a swordsman attached to Sky City Chamber, she spends most of the time traveling around Astral Realm alone. Possesses the potential of dragon morphing, an excellent dragon even in Dragon Island. But due to an acquired factor, she's extremely resistant to morphing into a dragon.

## **Obtaining**

### How to Acquire

* Summoning
* Bond Shop

## **Initial Stats**

 Physical
 Intelligence
 Agility
 Strength
Kamiko

* Basic
* Seaside Saint
* Sprite

File:Kamiko sprite.png

## **Story**

[Sure enough, it's the same old story again... boring, I already know it.]

As one of the three giants of the Supreme Council, Kamiko has the most special "astrology" Godhood, which can be used to predict and cast the forbidden spell--Great Prophecy. It also has the ability of memory legacy. Every Kamiko will store her memory in the [astrology] Godhood and pass it to the next Kamiko. This is why, no matter who she is, once she receives the title of "Kamiko", she will also lose her own life. The prophecy of Kamiko has never gone wrong. In a sense, the prophecy is equal to the truth.

## **Obtaining**

### How to Acquire

* Summoning
* Bond Shop

### Associated Events

* 7-day Gift
* Cross of Fate
* Ultimate Weapon
* For Justice

## **Initial Stats**

 Intelligence
 Agility
 Strength

## **Skins**

 Sky Trading Post ($280)

}}
Byakko

* Basic
* Sprite

File:Byakko sprite.png

## **Story**

After capturing Haname Kakumi, the former Lust Monarch, the Supreme Council extracted some information from one end of her soul to clone an artificial abyssal creature and named this new species "Herald", meaning "servants to the throne". The first herald created, Byakko's body and magic constitution were used by the Pantheon to give life to other artificial life. For this, Byakko called herself the mother.

## **Initial Stats**

 Intelligence
 Agility
 Strength