Warped Beasts

## An Introduction

Warped Beasts are a Species that were formed after the battle of the Floating City They are "naturally" found within the former Northern Island territories of Zarstad .

## Description

Warped beasts can range in size and appearance unlike their mycelia counterparts, with some being as  small as a patch of grass, and others as large as 328 feet. Usually Warped Beasts can fit into specific molds based on looks size appearance, and features, these molds are called archetypes

## Archetypes:

### Human:

the  Human archetype tends to look more humanoid than some of the other archetypes. Usually ranging from 4-7 feet this archetype is one of the more common archetypes.

### Decayed:

Decayed archetypes tend to look boney usually due to a lack of  necessities. These malformed Warped beasts tend to have very little roots, and can sometimes entirely lack nervous system shrooms. These archetypes usually can’t be reasoned with due to a underdeveloped brains shroom, and are extremely hostile.

### Dwarf:

Dwarf Archetypes are warped beasts smaller than human archetypes. They can range from 1 foot to 3 feet, and usually consist of animals like cows, chickens, foxes and other small mammals, but can consist of half a skeleton of a larger creature. These archetypes are usually friendly and almost always walk on 4 feet.

### Moss:

The Moss Archetype is a warped beast that formed improperly whether it be it was disturbed while growing, or was growing on a fragile corpse. These Archetypes are almost always immobile, and while they can speak, they tend to be ignored, or viewed as a hallucination due to them being talking puddles of nylium.

### Corbal:

Similar to the Human Archetype, except these archetypes more closely resemble corbal physiology rather than Human physiology. This archetype is split into multiple archetypes each based on the corbal species they grew on.

### Hydra:

Hydra forms are one of the rarer types, with most having formed when a spinal cord shrooms spores are turned into brain shrooms. Nobody knows what causes a spinal cord shroom spore to turn into a brain shroom spore, but one thing is for sure, each brain shroom can have a different personality. Hydra forms are usually between 7 and 11 feet tall and tend to look more rugged and deformed.

### Twin:

Twin archetypes are hydra archetypes that are formed unnaturally, whether it be an explosion forcing two archetypes into one, or experimentation.

### Dragon:

Dragon archetypes are even larger hydra archetypes for the most part ranging between 11 and 50 feet tall, with most of them being form during the Yakimetei Era. These Archetypes can form a variety of extra extremities, including but not limited to, wings, fins, tails, and fangs.

Ents: Ent archetypes are archetypes that have grown with the decaying trees of the Islands.These Archetypes are usually immobile, but can sometimes be found wandering old ruins searching for something.

## Special Archetypes

Special archetypes are archetypes that are either extremely uncommon, physiologically different to a major degree, or even unique.

### The tree Archetype: Trietonac

Trietonac is a unique warped beast that acts as the Communications array, as well as a god of sorts. The warped beast is a massive warped tree that is said to have ended the Yakimetei Era with its growth. Any who touch the tree can communicate with it, but it also acts as a conduit for telepathic communication between any warped beast who touches it, allowing them to communicate with other warped beasts nearby and share information to every warped beast within the Trees network.

### Aquatic:

Aquatic Archetypes are archetypes that only grow under water. These archetypes tend to be extremely different from the land archetypes, being able to move swiftly underwater. These archetypes unlike their land living cousins, tend to grow on top of lilypads that grow atop corpses. These lilypads are sentient, and the warped shrooms tend to act as a symbiote for these aquatic creatures.

### Camo:

These archetypes are able to blend in with their surroundings with no real body. These archetypes tend to burrow into inanimate material and then make that there body. An example would be the Snow camo archetypes, which grow roots into snow, and can infuse the snow with properties to make the snow more durable. These Archetypes are extremely unfriendly, and will hunt anything that steps into their territory, even other Archetypes of Warped Beasts

### The Beast of Beasts:

The Beast of Beasts is a frozen Warped Beast that is thought to be dead. It has 46 brain shrooms, and  if it stood tall, it’d be 328 feet tall. It is said that it’s only weaknesses were disintegration freezing and petrification. The United Northern States is currently mining into the Beasts skull to look for samples to study the physiology of the Warped Beasts.

### Beastlings:

The Beast of Beasts spores, unlike  a regular warped beasts spores can spread to living  creatures, These Beastlings as they’re called are trying to reawaken the Beast, and must be kept in containment at site URANIUM If any of these Beastlings escape, the site must be burned to the ground and any evidence of Project [Redacted] is to be immediately destroyed, as well as anyone involved to be terminated on sight. Any UNS Personnel are to report to the bunkers located at [Redacted] and wait until the threat has passed.

## Extinct Archetypes:

These Archetypes are thought to be extinct.

### The Skeletal:

Extreme cases of  Decayed Warped Beast Archetypes, highly dangerous, if seen report to the UNS Bureau of Safety.

### Uduge Beasts:

This Archetype was a mix of Uduge and Warped Beasts. If seen, report to the UNS Bureau of Safety, and The Holy Myconate. Do not approach under any circumstances.

### Crimson Beasts:

Extremely rare archetype that went extinct during the Trietonic Era

### Uranium:

Uranium Warped are unconfirmed to exist with only rumoured to exist. These Warped Beasts are rumoured to hide deep within mountain caves, and appear to be made of a green crystalline structure similar to emeralds according to reports. Any attempts to find this Archetype have been unsuccessful, with most of the teams who have gone searching for them after the initial reports were made having been found dead, or on the verge of death. The cause of death of these victims is unknown, but all them appear to have serious burns, severe coughs, and the occasional spitting up their melted intestines.

## Life Cycle:

Warped Beasts don’t appear to die of aging but can die due to injury in most cases. They can reproduce following way.

Step 1 They rip off one of their Spinal chord shrooms, this Shroom will grow back eventually, unless cut off via cold weapon or any other way that would cause excessive damage to the nerves.

Step 2: They place the shroom on a pile of nylium/netherrack.

Step 3: The shroom grows, and eventually releases spores that produce the spinal chord shrooms.

Step 4. The netherrack starts to Harden, this may cause the skeleton of the body in question to fracture, creating  unnatural bone protrusions.

After this the Warped Beast is alive, one thing to note, is that netherrack and nylium must constantly be supplied, or else the warped beast will turned into a decayed archetype.

## A history of Warped Beasts

The Beast of Beasts Era : Beast of Beast ruled supreme, lasted from the creation of warped beasts to when the Beast of Beasts was frozen.

### The Yakimetei Era:

The First Ushinatan is formed, all warped beasts united under Yakimetei the Prophet. This Era saw the founding of the first Warped Beast Communities.

### Unnamed Era:

After Yakimetei vanished, the warped beasts started drifting apart, this saw the rise of other Prophets, mostly warped trees.

### Trietonac Era:

Warped Beast Trees and non aligned tribes of Warped Beasts are exterminated.

### Current Era:

The warped beasts follow a new Ushinatan by the name of, (I’ll add my ign later) and slowly rely less on Trietonac’s words. The UNS makes official first Contact with the Warped Beasts.

## Diet:

Most warped beasts decompose foods like berries for sustenance, though all they really need is sunlight.