Imperial Cruisers

The Imperial Cruisers are the advanced vessels of the enigmatic crystalline people. Having re-emerged onto the galactic scene, their powerful crystal-based tech gives them a strong advantage in ensuring their survival. They appear on page 7.

## **Layout A**

*This powerful vessel is powered by the secret technologies of the lost Crystalline Beings.*

* Default Name: Bravais
* Starting Crew: 2 Crystal, 1 Human, 1 Rockman
* Starting Reactor: 8
* Max Hull: 30
* Crew Capacity: 8
* Starting Systems
	+ Shields (2)
	+ Engines (1)
	+ Oxygen (1)
	+ Weapons (4)
	+ Medbay (1)
	+ Piloting (1)
	+ Sensors (1)
	+ Doors (1)
* Starting Weapons
	+ Crystal Scatter
	+ Crystal Charger
* Starting Augments
	+ Crystalline Armor
* Starting Resources
	+ 7
* Slots: 4 Weapons, 2 Drones, 2-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. "Assistance from the Crystalline people? Not the last thing I expected, but certainly not the first either. Let us both hope your Crystal tech will stand against the Rebellion's Flagship."* **(SHIP\_CRYSTAL)**

### **Unlock**

* Prove yourself to the Crystalline Empress to unlock this ship... OR win the game with any SSLG Cruiser.

## **Layout B**

*This Crystal ship might have no airlocks, but its crew are well suited to low oxygen environments and are adept at boarding.*

* Default Name: Phanerite
* Starting Crew: 2 Crystal, 2 Lanius
* Starting Reactor: 7
* Max Hull: 30
* Crew Capacity: 8
* Starting Systems
	+ Shields (2)
	+ Engines (2)
	+ Oxygen (1)
	+ Weapons (1)
	+ Medbay (1)
	+ Teleporter (1)
	+ Piloting (1)
	+ Sensors (1)
* Starting Weapons
	+ Crystal Burst MK I
* Starting Augments
	+ Crystalline Armor
	+ Exovests
* Starting Resources
	+ 7
* Slots: 4 Weapons, 2 Drones, 4-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. "Assistance from the Crystalline people? Not the last thing I expected, but certainly not the first either. Let us both hope your Crystal tech will stand against the Rebellion's Flagship."* **(SHIP\_CRYSTAL)**

### **Unlock**

* Get to Sector 5 with the Imperial Cruiser Type A to unlock this ship.

## **Layout C**

*This Crystal ship specializes in teleporting its crew aboard to lockdown enemy systems, then burning the enemy crew alive with several fire weapons.*

* Default Name: Amber
* Starting Crew: 1 Crystal Sentinel, 1 Crystal, 1 Cultist
* Starting Reactor: 8
* Max Hull: 30
* Crew Capacity: 8
* Starting Systems
	+ Shields (2)
	+ Engines (1)
	+ Oxygen (2)
	+ Weapons (3)
	+ Clonebay (1)
	+ Teleporter (2)
	+ Piloting (1)
	+ Sensors (2)
	+ Doors (1)
* Starting Weapons
	+ Fire Bomb
	+ Crystal Burst MK I
	+ 'Torch' Beam🗲
* Starting Augments
	+ Crystalline Armor
* Starting Resources
	+ 7
* Slots: 4 Weapons, 2 Drones, 2-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. "Assistance from the Crystalline people? Not the last thing I expected, but certainly not the first either. Let us both hope your Crystal tech will stand against the Rebellion's Flagship."* **(SHIP\_CRYSTAL)**

### **Unlock**

* Get to Sector 5 with the Imperial Cruiser Type B or beat the game with the Imperial Cruiser Type A to unlock this ship.