Clash Royale Updates

## Clash Royale

A new game client update is coming (tentatively next week). Along with balance changes — which we cover in a separate post — Clash Royale will introduce Magic Items, a new group of items intended to help players with progression.

By far, one of the most frustrating aspects for players in Clash Royale has been the time it takes to upgrade an account and their decks. This update intends to address this by making it easier to upgrade cards and decks, especially when the meta shifts due to balance changes.

Changes in progression aren’t only useful to new players, but they can also be very helpful for maxed players during new card releases.

### Table of Contents

* Wild Cards
* Book of Cards
* Magic Coin
* Chest Key
* Saving Magic Items for new cards
* Where to find Magic Items
* Wild Cards in Chests
* Wild Cards on Trophy Road
* Magic Items in Pass Royale
* Magic Items in Challenges
* Magic Items in Shop Offers
* Inventory Limits
* Inventory Limits: Wild Cards
* Inventory Limits: Books of Cards
* Inventory Limits: Chest Keys and Magic Coins
* Magic Items: End Note
* Magic Items: TV Royale
* Clan Wars 2 Changes
* UI Changes
* Bug Fixes

## Wild Cards

* Converts into any card that you have unlocked
* Comes in 4 types for each rarity
* Inventory Cap
	+ If a player is near his/her storage cap and collects a stack of Wild Cards, he/she can collect the wild cards over their storage cap.
	+ If a player has maxed his/her inventory and collects a stack of Wild Cards, then the cards will be automatically converted to a random card of the same rarity.
	+ If that random card is already maxed, then the player will receive the  Gold equivalent, similar to how it is now when player receive cards for any of their maxed cards.

 Rare Wild Card
 Epic Wild Card
 Legendary Wild Card

## Book of Cards

* Instantly fill up all remaining cards required to the next upgrade level
* Comes in 5 types: 4 for each rarity, and a special “Book of Books” for any rarity
* The maximum value for a book is when you upgrade cards from Level 12 to Level 13, especially when you have just upgraded the card to Level 12 and want to get to Level 13 immediately.
* You don’t get any “left-over” cards
* Example:
	+ Your Knight is Level 12 and at 2000/5000.
	+ You use a Common Book of Cards to fill up the remaining 3000 cards needed.
	+ Assuming that you have the Gold to complete the upgrade, your Book will be consumed.
	+ Even though technically the Book could give you a maximum 5000 cards, you won’t get anything for those 2000 extra cards.

 Rare Book
 Epic Book
 Legendary Book
 Book of Books

* Books have a maximum inventory storage of 1.
* If you try to collect a Book and you are over the limit, you’ll get a Warning Dialog.
* If you proceed, your book will be converted to its overflow value.
* All the books give 100 Gem  for overflows.
* Considering the maximum value of a book could be as much as 400,000 Gold , make sure you know what you are doing before collecting!

 Rare Book
 Epic Book
 Legendary Book
 Book of Books

## Magic Coin

* Fills up all the Gold  required to upgrade to the next level without using any of your Gold.
* Maximum Value: 100,000 Gold  when you upgrade cards from Level 12 to Level 13.

## Chest Key

* Instantly finishes a Ladder chest opening timer
* The longest time to open a chest is 24 hours, which costs 144 Gems to open immediately
* This means that the maximum value of a Chest Key is 144 Gems

## Saving Magic Items for new cards

Magic Items can be useful to upgrade new cards after they are released. Finding clanmates willing to exchange their cards is a problem of the past. If you’ve accumulated some Magic Items, maxing a new card is just a few taps away.

Let’s look at the most extreme example: Legendary cards. You'll need a total of 36 to fully upgrade a Legendary card (2+4+10+20).

If you’ve managed your upgrades correctly, this can be solved without passing the inventory limits. A Magic Book can help you with the last 20 for the max level, and the first 16 can be exchanged with the Legendary Wild Cards; you can have up to 20, and you'll only need 16.

## Where to find Magic Items

* Magic items can be found in:
	+ Chests
	+ Trophy Road
	+ Challenges
	+ Shop Offers
	+ Pass Royale (Free)
	+ Pass Royale (Paid)
* Wild cards are the only Magic Items that can be found in chests.
* At launch, every player will receive a FREE Book of Books (a $20 value!)
* After launch, the Book of Books will be a Pass Royale exclusive and will not be available in offers / other places.

## Wild Cards in Chests

* All chests have a chance of wild cards starting in Arena 4
* The likelihood of Wild Cards appearing in chests is based on the Arena Level of the chest.
* The King’s Chest and the Legendary King’s Chest give a guaranteed amount of wild cards instead of using a probability / chance factor.

### Regular Chests

* All the cards you get in chests have a chance of becoming Wild Cards of that same rarity.
* The likelihood of each card becoming a Wild Card depends on the rarity and the level of your King Tower.
* For example:
	+ If your chest gives you a Legendary card, there’s a 25% chance that it will be a Legendary Wild Card.
	+ If your chest gives you a Rare card and you are Level 10, there’s a 7.5% chance that it will be a Rare Wild Card.
* This means that value of the chests does not change, but now you have a chance of getting cards as Wild Cards instead, and will help your upgrade progress.

### Legendary King’s Chests

* King‘s Chests and Legendary King’s Chests have a guaranteed amount of wild cards.

## Wild Cards on Trophy Road

* Card rewards (or draft choices) on the trophy road are replaced by Wild Cards of the same rarity.
* There is no change in value or resources because the values are not changed.
* This means that player will now have better control of how they would like to progress.
* Inventory Limits are checked.

## Magic Items in Pass Royale

* Pass Royale now unlocks at King Level 4.
	+ Note: this means that you won’t be able to buy Pass Royale as a Level 1 anymore.
* At launch, every player will receive a FREE Book of Books (a $20 value!)
* After launch, the Book of Books will be a Pass Royale exclusive and will not be available in offers / other places.

### Arena 7+ Free Track

* Increased value: 1200+ gems of free value

### Arena 4-6 Free Track

* Increased value: 375+ gems of free value

 Rare Cards
 Epic Cards
 Common Book

### Arena 7+ Paid Track

* Increased value: 7400+ gems of free value

### Arena 4-6 Paid Track

* Increased value: 4800+ gems of free value

## Magic Items in Challenges

* Magic items that are most likely to appear in challenge rewards include:
	+ Stacks of Wild Cards
	+ Magic Keys
* Global Tournament Rewards:
	+ +1 Magic Key in paid rewards
	+ +3 Magic Key in free rewards

## Magic Items in Shop Offers

* Most likely to appear in offers:
	+ Stacks of Wild Cards
	+ Magic Keys
	+ Magic Coin (Arena 13+)
* Very special / rare offers:
	+ Common Book of Cards
	+ Rare Book of Cards
	+ Epic Book of Cards
	+ Legendary Book of Cards
* In Arena 4+, chests purchased in shop offers contain a chance of Wild Cards.
* In Arena 4+, King’s Chests and Legendary King’s Chests are guaranteed to contain Wild Cards.
* If the shop offer is paid for, items can go over the Inventory Limit.

## Inventory Limits

* There is a limit of how much you can store for each Magic Item.
* Each type of Magic Item has an inventory cap.
* The inventory limit depends on the player’s King Level.
* Upgrading your King Tower level will help tremendously for you to progress your account.
* If a player purchases a Magic Item from the Shop, he/she will be allowed to go above their storage cap.

## Inventory Limits: Books of Cards

Storage limits for books is 1 for all King Levels.

## Magic Items: End Note

Magic Items is Supercell’s first step to streamline player progression for everyone. It may not be the most exciting news for players who already have maxed accounts, but remember that players thriving is what drives new content for everyone. The best new content is the content every player can enjoy!

## Magic Items: TV Royale

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## Clan Wars 2 Changes

* You can now nudge players
* Decks Remaining Today is now visible on the UI
* War deck cooldowns are now synchronized with individual clan’s war week start
* Fame rewards simplified

 Duels and Colosseum Battles
 Boat Battles
 Boatyard Repair

## UI Changes

* The tiling background image got an update.

### Battle Deck UI

* The wooden battle deck UI has been refreshed with a blue skin.
* Context menu for the decks have been updated with new options such as the “Magic” button.

### Additional Panels

* A new tab was added to house all of your magic items.

## Bug Fixes

* Deck copying bug is fixed!
* Fixed an issue that allowed players to enter battles with duplicate cards
* Fixed an issue that prevent players from attacking boat defences
* Fixed battle log entries for Mega Decks
* Fixed issues related to overtime effects between battles in Duels