Warlock

Warlock is the third ability class in the game, making sacrifices in order to grow stronger and more powerful. Deciding which sacrifices to make and when to make them, will be the determining factor for the players performance. In addition to having mana, this class also shows how much greed the class has as the only class, which is how much EXP a player will get from killing a monster. Warlock costs 100  to unlock.

## Ability and weapons

Since warlock is an ability class, the class has 2 abilities and one weapon, being the basic sword. The first ability is shield of power, which is the only passive ability in the game. This ability makes the warlock class able to chose path whenever leveling up. This is warlock's way of becoming more powerful, and is a very effective ability. The second ability is death scepter, which deals damage to the current monster, as well as restoring health. This ability works great with the shield of power, since the shield of power can upgrade this ability. As the game progresses, the death scepter becomes more and more powerful, since the player can upgrade it.

## Skills

Like all other classes, warlock has 3 skills. The first is soul siphon, which makes your healing on the death scepter twice as strong if you kill a monster with it. This can be very powerful, if you have chosen the "path: healing" when triggering the shield of power. In this way, warlock might easily heal for very large amounts. This skills has a requirement of 3 charisma, making it relatively expensive to unlock.

Incinerate is the second skill for warlock, and has a requirement of 2 points in strength. This ability deals damage equivalent to the damage of the death scepter, making a big insensitive to chose "path: destruction" when choosing path. It has a cooldown of 2 runs.

The last skill is unholy sacrifice, which fittingly to warlock also forces you to make a sacrifice, in order to gain a bonus effect. In this case, it lets you chose path, just like you do when shield of power is triggered. it has a requirement of 1 wisdom and 2 luck, making it expensive as well. This skill however can be very useful, especially in the later game, when you have more health to sacrifice.

## Strategy and gameplay

Warlock is an extremely very versatile class, having both the ability to heal, gain experience and deal damage. This allows the class for a various of different strategies, having both the ability to maximize healing and take on a game plan similar to that of priest, or go for a more aggressive approach, getting a game plan more like mage.

### Overall strategy

The overall strategy of warlock will often revolve around getting some points in greed early on, so that the most possible monsters will grant EXP. This can make the first area of the game challenging, since the player has to sacrifice vital health in order to gain points in greed. Later in the game, the player should not take more points in greed, since there is no need to get more experience than required to get to level 10.

The player can then proceed to upgrade the death scepter, either by upgrading its healing or damage, or a combination of both. In the last stages of the game, the plan should be to gather a lot of mana, in order to defeat the final boss. This can be done by killing monsters, or by choosing path: clarity when leveling up, or by using unholy sacrifice. This should give you enough health and damage to kill the final boss.

### Attributes

Warlock benefits greatly from the wisdom attribute, since it increases the damage of the death scepter. However, it is vital to also unlock the different warlock skills. Unholy sacrifice is a very powerful skill, which would lead the player to taking 2 points of luck, and 1 in wisdom.

### Using abilities

The only ability warlock can use, is the death scepter. Luckily, this ability is very powerful, and becomes even more powerful as the game progresses. The ability should be used in the early game mainly to kill monsters with high damage such as evil goat and green snek. The player should aim to save up some mana, in order to use more mana when the staff is upgraded more, and thereby has the ability to heal and deal more damage. In the late game, the player should save as much mana as possible, to be able to fight the final boss better.

The death scepter should also be aimed to deal lethal damage to monsters if the skill unholy sacrifice has been unlocked. This will double the healing, making the value of the ability higher.