Anakim

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## Appearance

The Anakim range from 6 ½ feet tall to 8 feet tall and are of a muscular stature. They are hairless and have a grey-white skin tone. Their pupils are much larger than that of humans and vary between black, dark blue, dark brown and dark green. They tend to move when they aren’t on the offensive or defensive, though when they are in combat they move much faster and are very formidable.

## Mythology

According to myth, Anakim soldiers would guard the gates of wizarding importance and none who were unjust, deceitful or evil would be allowed to pass. They were sentinels of justice and fairness, and, when necessary, would defend those principles violently. When they became disgusted with the laws of men, they retreated and turned to stone, intent to return when the innocent needed them the most.

### Fact or Fiction?

*Anakim are evil.*

Fiction. the Anakim were both good and bad but over generations developed a sense of duty to their role. while there's always a bad apple in any group, they are mostly an example of justice and fairness.

## History

The Anakim were driven from their native lands in biblical times. By the time they made it to northern Europe very few of them remained. Due to their physiological inability to be affected by magic, they were ideal for guarding magical places from offenders. Very effective at this task, they were also very intelligent, making it easy for them to anticipate attacks. As a witch or wizard would physically have to best them (not an easy task given their size and skill set), it was rare for them to have any difficulty forcibly subduing an offender. It became a matter of honor to hold their post and eventually, upholding justice became the first thing they lived for and the last thing they died for.

As the magic world hid from the muggle one and witches and wizards built up their world, the Anakim began to feel obsolete and approached a brilliant potions master of the time. While unaffected by magic, potions were another matter. Not wanting to die, but not wanting to feel unneeded, they asked for a solution.

The potions master made Vivstatua Potionem\*. Intent to sleep as statues until they were needed or for all eternity, the remaining Anakim took the potion, and the instructions needed to reverse it, and left.

They went to a secluded area by the coast and, finding a series of caves, made their place of slumber in one of them. To this day they remain, tall statues standing guard just inside the mouth of the cave, waiting to be found by those that need them the most and woken up.

*\*(latin. Viv- living, statua, statue)*

## Real World Reference

Anakim
From Wikipedia, the free encyclopedia

Anakim (Hebrew: עֲנָקִים‎ ‘Ǎnāqîm ) are a race of giants descended from Anak[1] mentioned in the Tanakh. They dwelt in the south of the land of Canaan, near Hebron (Gen. 23:2; Josh. 15:13). According to Genesis 14:5-6 they inhabited the region afterwards known as Edom and Moab in the days of Abraham. Their name may come from a Hebrew root meaning "strength" or "stature".[2]

Their formidable appearance, as described by the Twelve Spies sent to search the land, filled the Israelites with terror. The Israelites seem to have identified them with the Nephilim, the giants (Genesis 6:4, Numbers 13:33) of the antediluvian age. Joshua finally expelled them from the land, excepting a remnant that found a refuge in the cities of Gaza, Gath, and Ashdod (Joshua 11:22). The Philistine giants whom David encountered (2 Samuel 21:15-22 ) were descendants of the Anakim.[1]