Resources

This page is in progress. Content may not be available or organized.

Note: The prices should now be accurate to the 1.0.26 version update, unless marked with an asterisk (\*).

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## **Overview**

Raw Materials are collected from trees and fields or from mines and factories. They can also be collected by the player or by NPC workers.

The resources your workers gather are stored in the Player's Storehouse. Two workers are automatically (and permanently) assigned to collect Pinewood and Stone. There are additional workers that you can choose to assign to gather some other resources: iron, winter wood, deadwood, cactus, pumpkins, carrots, apples, oranges and the four gemstone mines.

Golden resources show up sometimes after collection by player only. Gathering from golden resources grants 5 times the item being collected per drop. For example, a golden apple tree will drop 15 apples instead of 3.

Sell extra resources at the Market (Sell Items) building, next to the Town Hall. You can also sell items at black markets on Islands for a reduced price.

Note: Pinecones are made from Winter wood, not Pinewood; and Cherries are grown on Cherry trees not Sakura (Cherry Blossom) trees.

Note: Lotus Flowers are found in the northwest corner of the teal/rainbow gem area. These flowers sell for a significant amount more than other farmed items. Collect and sell them.

## Resources

Resources can be collected as [Raw Materials] or [Products processed from raw materials] , mainly by use of different tools.

*Raw Materials*

Most Resources are available as raw materials. They can be obtained from:

1. Trees
2. Mining Nodes
3. Fields
4. Animals

Resources from Trees are obtained by cutting then with [Axe] tool (eg. Pine wood, cactus) or simply picking up resources from trees (eg. Banana, Cherries). Note: Pine wood is the only resource in this category that can also be obtained from a building [Sawmill].

Resources from Mining Nodes are obtained by using a [Pickaxe] on nodes or small formations of these resources. Note: stone and iron are the only resources in this category that can also be obtained from a building [Stone Mine] and [Iron Mine] respectively.

Resources from Fields or patches do not require equipment to be obtained. The Player's Character will automatically harvest them by hand when it comes in contact with resources on fields/patches. Note: Wheat is the only resource in this category that needs [Sickle] tool to be obtained from fields.

Resources from Animals are obtained through:

* Hunting animals while on land requires [Hunting Bow] tool.
* Fishing using a boat requires [Fishing Rod] tool.
* Fishing while swimming requires [Swimming Mask] tool.

*Products*

Products are resources that are obtained after processing raw materials. They can be obtained from:

* Factories

Factories need to be given raw materials to process them and produce products.

Some resources are obtained through a combination of animal farms and their respective buildings/factories. Raw materials cannot be obtained in these cases. Materials are obtained by capturing the animals in their farms and carrying them to their respective farm buildings which obtain the animal’s resources. Upon completion, the animals return to their farms independently. There are Farms for sheep, alpacas and Coops / Nest boxes for hens and black chickens. Once an animal is picked up, they cannot be dropped off at any place other than their factories. Sheep and alpacas can only be picked up one at a time, whereas hens and chickens can be picked up 4 at a time, with any number from 1 to 4 being able to be placed in the coop at one time.

Note: If you would like to drop an animal instead of taking it to its factory, you can perform an action that requires a tool, like mining rock or wood from trees, which will remove the animal from your arms and automatically teleport it back to its farm.

## **Collection**

Resources can be collected [manually] or can be [collected by workers].

*Manual Collection*

The [Player's Character] can manually collect all types of resources.

*Collection by Workers*

One worker each is assigned to collect pine wood, stone, iron by default permanently. The resources they gather cannot be changed.

There are 15 workers that are available to be assigned for raw resource collection upon unlocking their respective worker huts. 9 huts are located in the main area aboveground section . 6 other huts are located in the underground section of the main area.

4 huts are generally assigned in each area by players to mine the 4 types of gems. the remaining [ 5 (aboveground) +2 (underground) ] = 7 huts can be used to assign resources to workers. This is because assigning a worker to each mine is the only way they produce resources. This is not a necessary action and the occupation of these 8 workers can be changed, but is advised against because the gems from the mines are materials needed for story progression at some points.

There are no workers or worker huts on islands or areas other than the two main area sections.

Workers cannot collect certain resources like bamboo or lotus flowers. Resources that need farms, like sheep or chickens, also cannot be collected by workers since they require the animals to be manually collected and taken to factories.

Workers have their own tools whose level is separate from the [Player's Character]'s tools, and thus have different level and efficiency. They need to be upgraded separately to increase efficiency.

## Storage

Collected materials are stored in either [Player's Character]'s Backpack or in Storage.

Materials collected by the player go automatically into the Backpack when they are in very close proximity to the [Player's Character].

The materials collected by the workers are temporarily stored in each workers own bags. When the bags get filled, then the workers in their respective collection areas go to the Storage and empty the backpack's resources into the storage.

## Selling Resources

Resources can be sold off at two different types of buildings: [Market (Sell Items)] building or [black markets].

There are 2 [Market (Sell Items)] buildings, one located in each main area section, beside the town hall .

There is a Black Market on each island, which also lets you sell resources, but at a decreased price. To access the black market, the [Player's Character] needs to visit the vendor on that particular island, usually in the initial area of the island.

Although shells can be sold at the black market, it is strongly recommended to be saved for the Shell Exchange.

## **Resource List**

The following is a list of raw materials found on the main island:

Resources Found Underground on the Main Island
 Malachite (Green)
 Mysterious Fruits
 Red Mushrooms
 Blue Crabs

Rewards From Shipping
 Coil
 Spring
 Concrete Block
 Rope

 Ruby  | Y
 Emerald  | Y
 Sapphire  | Y
 Rainbow Gem  | N
 Scrolls

\* y = Workers can be assigned to gather these resources. Two workers are automatically assigned to wood and stone and can’t be reassigned.

Price list is based on prices on the main island, not the black market.

Prices with an asterisk (\*) after them may not be up to date.

Profit Margins (PM) are based on the ingredients in the current processing step. The calculation would be different if based on the initial raw materials. For Example - Blue Potion PM = Sell Price - 5 x Magic Dust - 5 x Malachite Rods or -245 = 180 - 5 x $43 - 5 x $42. VERSUS from Raw Material Calculations: Blue Potion PM = Sell Price - (5 x 4 x Malachite) - (5 x 4 x Stalagmite) or 60 = 180 - (5 x 4 x $3) - (5 x 4 x $3).

\*\*Thanks to Reddit user Good\_Trash for compiling data.

## See Also

* Home page
* Buildings (Mines and factories)
* Locations