King K. Rool

> *This article is about King K. Rool's appearance in Super Smash Bros. For Nintendo Switch. For other uses, see King K. Rool.*
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## King K. Rool

### Also Appears In

Melee (Trophy)
Brawl (Trophy/Sticker)
4 (Trophy/Mii Brawler Costume)

## Voice Actor

### Japanese

Toshihide Tsuchiya

**King K. Rool** (キングクルール, *King K. Rool*) is a playable unlockable newcomer in Super Smash Bros. Switch. A long-running arch-nemesis of Donkey Kong, Diddy Kong, and the rest of the Kong clan, he was the main antagonist of the original *Donkey Kong Country* trilogy and several subsequent games in the broader *Donkey Kong* series.

## Attributes

King K. Rool is a combination of a close combat tank and a mid-ranged zoner, making him a flexible fighter. He has extreme weight and excellent super armor when performing belly attacks.

For his weaknesses, super armor is indicated by cracks on K. Rool's belly. If K. Rool does nothing, these cracks will quickly repair itself. However, if K. Rool's belly takes too much damage, it will stun K. Rool (similar to a shield break). Many of his special moves have slow startup and projectiles are relatively slow, making them ineffective at long ranges. He has large hitbox and low agility as his downsides as well.

## Moves

### On-Screen Appearance

Drops from the sky with his arms crossed before chuckling. His pose is based on how he appears in *Donkey Konga*.

### Taunts

Side - Viciously snaps forward, similar to Bowser's side taunt.

Up - Slaps his belly once in amusement.

Down - Does a sumo-esque stomp.

### Idle Poses

* King K. Rool angrily bites the air.
* King K. Rool slaps his belly twice and gloats happily.

## Victory

### Theme

A flourished orchestration of the first few bars of "Gangplank Galleon", K. Rool's boss theme from the original *Donkey Kong Country*.

### Poses

* Flips his cape around before ending in a pose similar to his official artwork.
* Shifts his eyes left and right before ending with a triumphant pose.
* Belly-flops on screen and rebounds with a backflip before successfully landing on his feet and slapping his belly with pride.

## Alternative Costumes

1. Green - Seems to be based on his design in the original *Donkey Kong Country*, with his cape going down to his waist instead of stopping at his middle back and his belly being plated in golden armor. His scales are also more pronounced as well. His smaller crown, shortened tail, blue gem at the front of his cape, lack of a vertical indentation on his stomach, and more expressive eyes comes from his post-*Donkey Kong 64* redesign.
2. Orange - Resembles Kerozene from the Game Boy Advance version of *Donkey Kong Country 2: Diddy's Kong Quest*, and Re-Koil from *Donkey Kong Country 3: Dixie Kong's Double Trouble*.
3. Blue - Resembles the armored Blue Kritters from the *Donkey Kong Country* series.
4. Yellow - Resembles Kutlass from *Donkey Kong Country 2: Diddy's Kong Quest* and Kopter as he appears in *Donkey Kong Barrel Blast*.
5. Pink - Resembles Skidda in *Donkey Kong Country 3: Dixie Kong's Double Trouble*, Klump as he appears in *Donkey Kong 64*, or armored Kritters from the Game Boy Advance version of *Donkey Kong Country*.
6. Black - Resembles armored Black Kritters from *Donkey Kong Country*.
7. Red - Based on one of his alternate colors in Donkey Kong: King of Swing's Jungle Jam mode.
8. White - Resembles armored grey Kritters from *Donkey Kong Country*.

## Trophies

### King K. Rool

Whereas Mario often squares off against Bowser, Donkey Kong must fight against King K. Rool. He's a big croc with a big attitude...and a tiny crown. He probably could have been Donkey Kong's most trustworthy animal friend. Think he'll ever have a change of heart? Not likely.

* Donkey Kong Country (11/1994)
* Donkey Kong 64 (11/1999)

### King K. Rool (Alt.)

In Smash Bros., K. Rool has many tricks up his sleeve... or is it his crown? He can throw it like a boomerang, though it can be picked up as a item and pocketed. He is armed with his blunderbuss, boxing gloves and a helicopter backpack as well. He can even somehow puff out his stomach to counter opponents' attacks.

* Donkey Kong Country 2: Diddy's Kong Quest (11/1995)
* Donkey Kong Country 3: Dixie Kong's Double Trouble (11/1996)

### Blast-O-Matic (Final Smash)

A powerful weapon, Blast-O-Matic was used by King K. Rool to attempt destroying DK Island. It was designed by Snide, the weasel technician and later incorporated into Crocodile Isle. In his Final Smash, K. Rool charges at opponents to send them into DK Island before firing them with the Blast-O-Matic, destroying both opponents and an island.

* Donkey Kong 64 (11/1999)