My Ideas for the future of DragonFire

#### **Hear me out**

Ok, I know what your thinking, this guys making a useless page for himself. Hear me out, I have been working on and thinking of many and many ideas to make the DragonFire mod perfect for the last year. I have a vision for the updates to follow a storyline which would be a cool feature for the many players who enjoy the mod. If you could check out my ideas or have any new ones id love to hear them in comments. thank you so much.

#### **TT, LL, & SS**

If you guys are looking at this page I would be honored, you guys have been my biggest inspirations since I was a little kid. If your interested in my ideas you should know soon I'm gonna start designing the new nests and locations found within my ideas if u would like to check them out in a world download.

#### **Need Help?**

If you trying to find something specific look at the table of contents at the top of the page

#### **Could you help me?**

If you like my ideas and think they would be good ideas for the mod, then i would appreciate it so much if you would let Tint Turtle and the other Nation Leaders know in there video comments about my ideas. I inspire to make the DragonFire mod fun and have all sorts of adventure. These additions add more goals for the players to work towards to spend more time playing with the mod. I love the mod and more things like dragons, or even dragon variants, just make the mod so much more fun to play and give so much more of a goal for the player.

#### **Update patterns**

* Each update would include the Dragon Design Competition winner
* Every 5 updates, each one would be a different type of update
	+ The first update would be based around exclusive dragons
	+ The second update would be based around the HTTYD series or Dragons: Rise of Berk game
	+ The third update would be based around general minecraft features (gameplay/redstone)
	+ The fourth update would be based around balancing/revamps/remodels/bug fixes
	+ The fifth update would be a special update including random features but having more additions then normal updates

### **Panther Wings/New Tigris Nests (0.1)**

#### **New Tigris Nests**

* Upon this implementation old Tigris nests would stop generating
* New Tigris Dens would be found in the Savannah biome like the previous one
* New Tigris Dens would look like a huge dead Acacia Tree from the surface
	+ From one side of this dead tree there would be an entrance into a Tigris den/burrow
		- In this burrow would be 2 hostile max level Tigris dragons guarding they´re egg
			* 5% chance of this egg being a Panther Wing egg
				+ Panther Wings are black, more muscular, and more panther like dragons then the Tigris
				+ Panther Wings are 1.25x as big as Tigris
		- The male dragon of the nest would leave every other minecraft day to hunt down any other Territorial Dragons within 500 blocks
			* ¨Territorial Dragons" are dragons that spawn at a nest with an egg
			* Territorial Dragons do not respawn upon death
			* Territorial Dragons are hostile towards anything
		- The female dragon would always stay in the den protecting the egg
		- If the egg is destroyed and both parents are alive then after 25 minecraft days a new egg would be laid
		- Upon defeat, dragons would drop 6-20 Scales depending on they´re level & 2-3 Fangs
			* Tigris Scales would be able to be crafted into armor
				+ Tigris Scale Armor would be 1.5x as strong as Diamond Armor
				+ Wearing a full set of Tigris Scale Armor would make you 1.5x as fast running around and 50% more silent
				+ Scale Armor is able to be enchanted just like normal armor
				+ Scales would be able to be sheared from your tamed max level dragon every 10 minecraft days for 4-6
					- Shearing a dragon would do exactly enough durability damage to the shears to destroy them
			* Tigris Fangs would be able to be crafted into a sword
				+ Tigris Fang Blades would do 1.5x as much damage as a Diamond Sword
				+ Tigris Fang Blades would have double as fast of an attack speed as Diamond Swords
				+ Fang Blades are able to be enchanted just like normal swords
			* Panther Wing Scales would be able to be crafted into armor
				+ Panther Wing Scale Armor would be 1.75x as strong as Diamond Armor
				+ Wearing a full set of Panther Wing Armor would make you 2x as fast running around and 75% more silent
			* Panther Wing Fangs would able to be crafted into a sword
				+ Panther Wing Fang Blades would do 1.75x as much damage as a Diamond Sword
				+ Panther Fang Blades would have triple as fast of an attack speed as a Diamond Sword

### **Alpha Nadders/New Nadder Nests (0.2)**

#### **New Nadder Nests**

* Upon this implementation the old Nadder Nest would no longer spawn
* New Nadder Nests would spawn in oak, birch, & dark oak forests alongside mountains
* New Nadder Nests would be a giant oak tree with hay bales making up nests along its branches
	+ In this nest there would be 2 max level Nadders guarding an egg
		- 5% chance of egg being an Alpha Nadder egg
			* Alpha Nadders have a lot more spikes on there head, back and feet then a normal Deadly Nadder
			* Alpha Nadders skin has a more green tint to it then a normal Nadder
			* Alpha Nadders have pink lines all over there bodies and some blue spots on their wings
			* Alpha Nadders are 1.25x the size of a normal Nadder
		- Nadder Scales would be able to be crafted into armor now
			* Nadder Scale armor would be as strong as diamond armor
			* Wearing a full set of Nadder Scale armor would cause you to gain thermal vision for 30 seconds every 5 minutes
		- Alpha Nadder Scales would be able to be crafted into armor
			* Alpha Nadder Scale armor would be 1.25x as strong as Diamond Armor
			* Wearing a full set of Nadder Scale armor would cause you to gain thermal vision for a minute every 2 and a half minutes
		- Nadder Fangs would able to be crafted into blades now
			* Nadder Fang Blades would do the same damage as a Diamond Sword
			* Nadder Fang Blades would poison the opponent for a minute
		- Alpha Nadder Fangs would be able to be crafted into blades
			* Alpha Nadder Fang Blades would do 1.25x as much damage as a Diamond Sword
			* Alpha Nadder Fang Blades would poison the opponent for 2 minutes

### **Mooblooms (0.3)**

#### **Mooblooms**

* Mooblooms are a rare type of cow that spawn in the Flower Forest biome
* This mob was introduced in minecraft earth and the 1.17 mob vote
	+ Between the 3 vote able mobs, this mob unfortunately lost the vote
* Mooblooms would have 1.5x the health of a normal cow & drop the same drops as a cow alongside 2-3 small sunflowers
* Mooblooms could be sheared with shears to get small sunflowers turning them into normal cows
	+ Small sunflowers are a 1 block tall variant of the already existing sunflowers
	+ Small sunflowers can be used to make the cowbloom
		- The cowbloom is crafted by placing a small sunflower in the middle of the crafting table, then filling are the spaces vertical and horizontal of it with honeycombs, then filling the last 4 corner blocks with grass (obtained by silk touch)
		- The cowbloom is a throw-able object that creates flowers all around it wherever it lands (excluding wither roses)
	+ Small sunflowers can be used to make the Honey Rose Bush
		- The Honey Rose Bush is crafted by placing a rose bush at the bottom middle of the crafting table, then placing a honey comb above it, then placing small sunflowers in the grids touching the honey comb, leaving the 4 corner grids empty
		- The Honey Rose Bush is the bees favorite flower to pollinate from as they can pollinate from it in 3 seconds
	+ Normal cows could be turned back into moobloom with the Bloominator-3000
		- The bloominator-3000 would be able to be crafted by placing redstone in the top left and middle grid blocks, then placing an iron block in the left middle grid block, then placing an Iron ingot below the Iron block, then placing a sunflower to the right of the Iron Block, then placing a Polished Blackstone button to the right of the iron ingot, then placing a diamond to the right of the sunflower
		- The bloominator-3000 would turn a normal cow into a moobloom within 10 hits from it
		- The bloominator-3000 would have 5x the durability of a bow

### **Generation Rarity**

#### **Rarity Changes**

* Upon world generation of a new structure/mob, the chances would differ for what generation spawns
	+ The 5 raritys would be common, uncommon, rare, extremely rare, & legendary
	+ Common generations would have a 40% chance of spawning when a new generation spawns
		- Common generations would include
			* Gronckle nests
			* Deadly Nadder nests
	+ Uncommon generations would have a 30% chance of spawning when a new generation spawns
		- Uncommon generations would include
			* Hideous Zippleback nests
			* Monstrous Nightmare nests
	+ Rare generations would have a 15% chance of spawning when a new generation spawns
		- Rare generations would include
			* Thunderdrum nests
	+ Extremely rare generations would have a 10% chance of spawning when a new generation spawns
		- Extremely rare generations would include
			* Boneknapper nests
			* Catastrophic Quaken nests
			* Seashocker nests
			* Skrill nests
			* Stormcutter nests
			* Woolly Howl nests
	+ Legendary generations would have a 5% chance of spawning when a new generation spawns
		- Legendary generations would include
			* Crimson Goregutter nests
			* Deathgripper nests
			* Night Fury nests
			* Light Fury nests
			* Screaming Death nests