Radriel Tayloreth/Abilities and Gear

* Existential Dominion: Anything that exists in the same reality as the user, whether physical, spiritual or even as an abstract concept, is under the user's absolute control, allowing the user to shape reality to their will, with the only limit being the user's own imagination and the availability of energy, despite the average usage by the skill being minimal.
* Essence of Origin: Any form of energy that the user requires is supplied to them from an innumerable/incomprehensible number points throughout the world, and can be reproduced artificially with the modified Magicule Breeder Reactor incorporated. Due to the Corrosive properties intrinsic to the user's essence, if they so wish it can be used as a means of deteriorating a target on a spiritual level.
* Forge of Creation: Anything the user can imagine can be created through the user's energy and exist in whatever state (gas, liquid, solid, etc) or form (spiritual, physical, conceptual) that the user wishes.
* Bounty of the Faithful: The user can freely transfer skills, energy and power to and from their subordinates. The compatibility of both the user and the user's subordinates plays a part in the effectiveness and success rate of the skill.
* Unbound Mind: The user's mind is unbound by the usual limitations of a regular mind, allowing the user to comprehend, calculate, and predict that which would otherwise be considered incomprehensible.

**Kratos, Lord of Villainy**

* Demon Lord's Birth: The main ability of Kratos, which allows its user to awaken anyone in possession of a Demon Lord Seed, using a much smaller amount of souls. Seeing as indirectly awakening subordinates requires around 100K souls, that cost has now been reduced to 20K.
* Great Demon Lord's Haki: The super-evolved form of Demon Lord's Haki, that not only forces weak-willed opponents into submission, but also allows the user to "intimidate phenomena". For example, if an enemy attempted to cast a spell against the user, the user's aura would force the magicules involved in the spell into submission, causing the spell to revolt against the caster.
* Demon Lord's Blessing/Magus' Crest: Evolved from the Divine Protection Radriel originally possessed as a resident of the Ulgrasia Repiblic: the Wisdom Crest. A Blessing/Divine Protection that grants the user's subordinates a boost of power. Additionally, each time the user grows exponentially stronger, their subordinates evolve or acquire new skills and abilities to better serve them.
* Carnage Mode: The evolved form of Radriel's regular Battle Mode, incorporated into Kratos for the sole purpose of it being more useful as part of an Ultimate Skill, rather than as a standalone skill.
* Defeated: The user can take control of any enemy who was defeated by them or their subordinates and add them to their ranks. They become loyal to the user under a controlling effect similar to Michael's "Ultimate Dominion".

#### Unique Skills

**Consumer**

* Predation: Absorbs the target into the body. If the target is conscious, however, the success rate greatly decreases. The affected targets include but aren't limited to: organic matter, inorganic matter, skills, and magic. Due to Radriel's body not possessing the same amorphous properties of Rimuru's slime body, he instead uses Corrosion and Chaos Eater to decay his target to a point that he can consume orally. In the case of anything with a soul, he uses Pilfer to absorb his target's soul.
* Storage: The user gains access to a magic-made dimension that can be used as storage where all the things absorbed/consumed using Predation are stored. It is not advised to store anything/anyone that needs to breathe inside the storage, as there is no oxygen.
* Isolation: Harmful materials or unnecessary things for analysis can also be stored. They will be used to replace magic energy.
* Chaos Eater: It corrodes everything it touches, using the user's essence. Its effect is corroding and decomposing every material it comes in contact with. When the resistance of the target fails to resist the corrosion, the target will most likely perish. These effects are not limited to just physical damage and even affect the targets' spiritual body to an extent, which can break the spirit of the target, turning them into a "vegetable" mentally, even if they resist physical attacks or possess strong regenerative powers
* Receive: It is possible to acquire skills from the subordinates under the user's influence. The original owner of the received skill will not lose the skill. Magic and knowledge cannot be transferred.
* Provide: The user can grant an ability to the subordinates under the user's influence or linked to the user's soul. It can only provide skills that the target is compatible with.

### Former

#### Ultimate Skills

**Sirpa, Lord of Severance**

* Space-Time Domination: Manipulating and bending time and space to the users will.
* Gravity and Motion Domination: Total control over gravitational forces. Total control over the speed and direction of movement.
* Summon Grand Elemental [Space-Time]: Allows Radriel to summon Sirpa.
* Grand Elemental Nucleation [Space-Time]: Allows the user to utilize the element associated with the being used to create the skill and imbue it into objects such as weapons. Radriel utilizes this ability to allow his attacks to ignore the conventional laws of space-time, ignoring and nullifying most defenses.
* Multi-Dimensional Barrier: Absolute defense is achieved through the separation of spatial dimensions and several powerful barriers. Able to block anything the user can comprehend. Sirpa's version of the skill also incorporates the use of temporal distortion fields around the user as an additional layer of defense, should the user be assaulted by an attack they can not comprehend.
* Parallel Existence: Allows the user to establish multiple doubles of themselves that act on their own and do not require the user to control them remotely.
* Shatter: The ability to destroy the boundary between dimensions, allowing for the convergence of spaces. In most cases, this ends in the total collapse of the dimensions involved, unless the user chooses otherwise. In most cases, Radriel uses this as a means of instantaneous transport.

**Leviathan, Lord of Envy**

* Skill Replication: It allows the user to copy skills from another. After evolving into an Ultimate Skill, Leviathan allows Radriel to freely copy almost any skill he sees in effect.
* Item Replication: The user is able to replicate items such as weapons and armor from magicules.
* Life Force Manipulation: The user is able to absorb various types of energy in the same manner as Life Force Absorption, but to a much greater degree, as well as provide energy to others. Due to its evolution it now also allows the user to freely manipulate the flow of various kinds of energy, allowing them to freely control the essence of life.
* Pilfer: Similar to Merciless, if a target loses their will to fight against the user, or falls into despair as a direct cause of the user, the user can reap the target's soul. Unlike Merciless, however, if the target regains their will to resist, they can fight the effects of Pilfer. Additionally, the user is able to see the target's spiritual body, allowing for a clear analysis of their abilities, if the target has no resistance against it.
* Corrosion: Upon contact, the user is able to inflict the Abnormal Condition of decomposition, corroding and eating away at the target's physical and spiritual body. However, the latter seems to have a much weaker effect than the former. This effect can be utilized in conjunction with other skills for increased effectiveness. Through the Soul Corridor established between him and Vivek, Radriel obtained the ability to apply the Corrosion effect to skills after acquiring similar abilities to Enmity.
* Mimicry: Replicate the target's appearance. The skills and abilities used by the target can also be used. However, this depends on the successful analysis and acquisition of relative information regarding the target.
* Spiritual Attack: The user is able to deal damage to the target's Astral Body, ignoring most defenses. This aspect of Leviathan was later separated and combined with Perseverance's Armor Penetration to create Gilgamesh's Unstoppable Force.

**Hermes, King of Invention**

* Thought Acceleration: Raises thought-processing speed by a thousand times.
* Perfect Memory: The users memories never fade and are kept as a record. The user can be revived at any time due to their ego and will never fading.
* Analytical Appraisal: The ability to appraise a target by eyesight alone.
* Chant Annulment: When using magic, the chant is no longer necessary.
* World of Simulation: The user views the world around them as a simulation, allowing to run various scenarios and possibilities for the future, and possibly predict the future because of it.
* Metamorphosis: The hyper-evolved version of Transmutation. Allows the user to strengthen a skill to the peak of its power (and potentially an evolution) in exchange for a large sum of magicules. Limited by what the user's soul can handle, as the sudden and extreme shift in power could collapse the user's soul. The previous effects of Transmutation that allows it to alter matter and skills are included.
* All of Creation: The ability to comprehend any non-concealed phenomenon in this world. Depending on the things the user understands and the information the user knows about, additional information can be inferred. In other words, the user needs to see it (the phenomenon) at least once.

**Hephaestus, King of Forge**

* Skill Creation: Allows the user to create brand new skills based on the information obtained from analysis and the user's desires.
* Item Creation: The user is able to create items such as weapons and armor from magicules. After being unified with a duplicate of Transmutation, the items created by this skills effects do not fade, however the amount of magicules consumed by a creation became fixed.
* Skill Duplication: Allows the user to recreate skills that they have a full analysis of.
* Skill Storage: Stores the information of all analyzed skills so they can be recreated later.

#### Unique Skills

**Esteemed Scientist**

* Thought Acceleration: Raises thought-processing speed by a thousand times.
* Perfect Memory: The users memories never fade and are kept as a record. The user can be revived at any time due to their ego and will never fading.
* Contact Analysis: The users understanding of an object increasing upon physical contact with it.
* Chant Annulment: When using magic, the chant is no longer necessary.
* All of Creation: The ability to comprehend any non-concealed phenomenon in this world. Depending on the things the user understands and the information the user knows about, additional information can be inferred. In other words, the user needs to see it (the phenomenon) at least once.
* Transmutation: The user can change the state of matter and skills, so long as the result is equal in value to what was sacrificed. Separation/Synthesis is incorporated, though with more limitations.

**Envy**

* Skill Replication: It allows the user to copy skills from another, with the potency of the copied skill depending on how envious the user is of the target. Additionally, if the user is incompatible with the copied skill, or the copied skill is too powerful for the user to handle, it could potentially deal damage to their astral body.
* Item Replication: The user is able to replicate items such as weapons and armor from magicules. If the item the user is replicating was created using magicules, the cost of a full replication increases.
* Probability Alteration: The outcome of a situation is skewed in the users favor. In its simplest form, it enhances the users luck. The only caveat to this ability is the fact that it can not help the user evade an inevitable outcome, such as the meeting of a Hero and Demon Lord. This aspect of Envy was later separated from Envy and used in the creation of Gilgamesh.
* Life Force Absorption: The user is able to absorb energy from a designated target through physical contact. Integrated into Envy via Transmutation.

**Supreme Magus**

* Magicule Manipulation: A more advanced version of Magic Manipulation that makes it possible to interfere with magicules as a whole.
* Magic Enhancement: Allows the user to enhance anything that exists in a magical state, either boosting it or granting them access to a completely different yet far more potent spell.

**Kindness**

* Skill Gifting: Allows the user to grant skills to a target, assuming they're compatible.
* Energy Conferment: The user is able to transfer various kinds of their own energy to a designated target. It was later combined with Leviathan's Life Force Absorption to create Life Force Manipulation.
* Benevolence: The modified version of Malice copied from Nereid's Enmity. It allows the user to boost the abilities of skills, arts and magic, as well as the physical statistics of individuals associated with them.

**Eradicator**

* Bloodlust: When the user experiences the urge the kill their physiology is enhanced, scaling with how intense the feeling is. Magicules are expended in the use of this skill. The user also experiences a significant decrease in rational thought. This skill was later stripped down to its barest parts, Battle Rage and Brute Force, with the former being modified and incorporated into Gilgamesh's Provocation, and the latter being incorporated into Gilgamesh's Unstoppable Force.
* Pilfer: Similar to Merciless, if a target loses their will to fight against the user, or falls into despair as a direct cause of the user, the user can reap the target's soul. Unlike Merciless, however, if the target regains their will to resist, they can fight the effects of Pilfer. Additionally, the user is able to see the target's spiritual body, allowing for a clear analysis of their abilities, if the target has no resistance against it.
* Corrosion: Upon contact, the user is able to inflict the Abnormal Condition of decomposition, corroding and eating away at the target's physical and spiritual body. However, the latter seems to have a much weaker effect than the former.

**Fallen One**

* Enhances the value of an individual's soul for various purposes, most notably to reduce the cost of souls required for the Harvest Festival.

### Intrinsic Skills

#### Celestial Overlord

* Adaptive Haki
* Authority of Abstraction

#### Overlord Elf

* Spiritual Domination (Absorbed into Kratos)
* Enhanced Body Double (Absorbed into Velmada)
* Infinite Regeneration
* Demon Lord's Haki (Absorbed into Kratos)
* Universal Sense
* Defeated (Absorbed into Kratos)
* Carnage Mode (Absorbed into Kratos)

#### Reaper Elf

* Life Force Absorption (Absorbed into Life Force Manipulation of Leviathan)

#### Death Elf

* Ultraspeed Regeneration (Evolved into Infinite Regeneration)
* Charm (Absorbed in the creation of Gilgamesh)
* Battle Mode (Evolved into Carnage Mode)
* Astral Body Evacuation

### Extra Skills

* Vector Manipulation (Absorbed into Sirpa)
* Shadow Motion (Absorbed into Spatial Motion)
* Magic Sense (Absorbed into Essence of Origin of Velmada)
* Magic Aura (Absorbed into Essence of Origin of Velmada)
* Spatial Motion (Absorbed into Space-Time Domination of Sirpa)
* Multilayer Barrier (Absorbed into Multi-Dimensional Barrier of Sirpa)
* Body Double (Evolved into Enhanced Body Double)
* Sage (Absorbed into Esteemed Scientist)
* Wind Manipulation (Absorbed into Molecular Manipulation)
* Fire Manipulation (Absorbed into Molecular Manipulation)
* Water Manipulation (Absorbed into Molecular Manipulation)
* Molecular Manipulation (Absorbed into Magic Manipulation/Magicule Manipulation/Vector Manipulation)
* Spatial Storage

### Common Skills

* Telepathy (Evolved into Thought Communication)
* Thought Communication
* Acceleration
* Deceleration
* Fearlessness

### Resistances

* **Starvation Nullification**

* **Physical Attack Nullification**

* **Pain Nullification**

* **Abnormal Condition Nullification**

* **Natural Effects Nullification**

* **Spiritual Attack Nullification**

* **Holy-Demonic Attack Resistance**

## Equipment

**Jörmungandr**

A weapon crafted from a replicated core of Velmada.

* God-Grade Spear

**White Haori**

* God-Grade
* Created by Hephaestus' Item Creation and later enhanced with Velmada's Forge of Creation.
* Applies All-Attributes Resistance to the wearer, and protects the user's point in The Origin, allowing protection from conceptual attacks.

## Magic

### Elemental Magic

* Fire Magic
	+ Fire (火炎球 *faia*?) - The most basic technique within fire magics arsenal, it creates a palm sized ball of fire within the users hands.
	+ Fire Lance (火炎大魔槍 *faiaransu*?) - A projectile magic similar to Icicle Lance, it shoots a spear of fire that burns whatever it comes into contact with.
	+ Fireball (火炎大魔球 *faiabōru*?) - Projectile aoe magic that shoots a ball of fire that incinerates everything near where it lands.
	+ Fire Storm (火炎大魔嵐 *faiasutōmu*?) - High level magic that creates a scorching storm of flames in a specified area.
	+ Napalm Burst (熱龍炎覇 *napāmubāsuto*?) - Magic that produces large projectiles shaped like dragons outwards from the user. This magic is unique in that its fire sticks to whatever it touches and burns away all the oxygen in the area just like a real fire, potentially suffocating the victim if the flames don't snuff them out first.
		- Napalm Disaster - Magic that utilizes Napalm Burst in conjunction with Fire Storm to create a storm of flames that sticks to whatever it touches and burns away oxygen in an extremely wide range. The flames generated by this spell are considered to be a single step down from Nuclear Magic's Nuclear Flame.
* Water Magic
	+ Water Jail (水の牢獄 *u~ōtājeiru*?) - Magic that traps the target in a dome of water with spinning high pressure blades closing in on them as the dome shrinks.
	+ Acid Shell (侵蝕魔酸弾 *ashiddoshi~eru*?) - Projectile magic that generates a large ball of acid. It melts anything it comes into contact with, even bones.
	+ Water Blade - Projectile magic that cuts whatever it comes into contact with using a highly pressurized blade of water.
	+ Aqua Jet - Projectile magic that fires off an extremely powerful, high-speed stream of water that functions like a drill.
	+ Blood Shut - Stops the movement of a target's blood by halting the water in their body.
	+ Faux Megiddo - A spell that creates small pellets made from moisture in the air, and firing them at a target to shoot through them like a speeding bullet.
* Earth Magic
	+ Earth Wall (土壁生成?) - Magic that creates a wall of stone from the ground.
	+ Stone Shot (土石大魔弾 *sutōnshotto*?) - Magic that manipulates nearby rock and shoots it at the target as high velocity bullets.
	+ Liquidize (液状化?) - Magic that softens the earth, typically used to trap an opponent in a pitfall.
	+ Earth Lock (地面固定 *āsurokku*?) - Magic that smooths out the terrain and creates even footing, can also be used in conjunction with Liquidize to trap opponents in the ground.
	+ Stone Coffin - Magic that softens the earth below a target, trapping them within, before returning it to solid form and crushing them. Can be used to set traps.
* Wind Magic
	+ Wind Gust - Magic that generates a large gust of wind.
	+ Wind Cutter (風切大魔斬 *uindokattā*?) - Projectile magic that cuts whatever it comes into contact with using a blade of wind.
	+ Tornado Blade (竜巻大魔刃 *torunēdoburēdo*) - Projectile AOE magic that can tear apart anything within a radius of where it lands. Under the right circumstances it can kill over 3 people with one shot.
	+ Airflow Shut (空流遮断 *eafurōshiyatsuto*) - Magic that prevents sound from traveling outside a specified range and normally used to hold private conversations.
	+ Air Shut (空気遮断 *eashatto*) - Magic that removes the air from a specified space. It's used for shutting down mages who are unable to perform magic without a chant.
	+ Air Buster (空破大魔砲 *eabasutā*?) - High level magic that creates a continuous explosion using air pressure. It's lack of combustion and ability to be limited to a specific direction makes it perfect for enclosed spaces. Anyone capable of casting this magic can be called an A rank threat off of that feat alone.
	+ Air Lock - Magic that traps the target(s) by restraining them in strong winds.
* Lightning Magic
	+ Thunderbolt (六連雷光撃 *sandāboruto*?) - Magic that chars the target to ash with a bolt of lightning from above.
	+ Thunder Rain (雷撃大魔雨 *sandārein*?) - Magic that causes a multitude of lightning strikes to fall in a specified area.
	+ Chain Lightning - Magic that creates a multitude of lightning trails from electrons in the area that track down a target, shocking them before moving on to any target within range.
* Spatial Magic
	+ Warp Portal (拠点移動 *wāpupōtaru*) - Magic that teleports the user to a specific location with a prepared magic circle.
	+ Spatial Storage - Magic that allows the user to store items within a sub-space similar to the "stomach" of Predator.
	+ Dress Change (魔法換装 *doresuchenji*?) - Magic that allows the user to instantly swap out their equipment with replacements inside spatial storage or similar without the need to undress.
	+ Internal Dimension - Dissimilar from the Imaginary Space of Rimuru Tempest's Void God Azathoth. Magic that decouples an area from typical spatial dimensions, allowing the caster to create a dimension that is much larger than it appears, and can not be entered or exited from anywhere aside from the entrance that the caster has specified.
* Light Magic
	+ Lumina Burst - Magic that launches a powerful beam of highly-concentrated light from the users hand.
	+ Light Inversion - A roundabout way of casting Darkness Magic by eliminating light from the area.
* Darkness Magic
	+ Light Inversion - Magic that is used as a roundabout way of casting Light Magic by eliminating shadows in the area.
	+ Blind ( *buraindo*?) - Magic that covers a targeted area in darkness.
	+ Phantom Zone - Creates a metaphorical "Black Hole" that utilizes the shadows normally used in Shadow Motion to absorb and trap opponents or attacks.
* Transportation Magic
* Gravity Magic
	+ Gravity Reduction - Reduces the effects of gravity on a specified area or target.
	+ Gravity Crush - Increases the effects of gravity on a specified area or target.
* Ice Magic
	+ Icicle Lance (水氷大魔槍 *aishikururansu*?) - A projectile magic carried within a spear of ice that freezes whatever it hits.
	+ Icicle Shotgun (水氷大魔散弾 *aishikurushotto*?) - An enhanced version of icicle lance that fires several spears outwards in several directions like a shotgun.
	+ Ice Blizzard (水氷大魔嵐 *aisuburizādo*?) - High level magic that creates a freezing storm of ice in a specified area.
	+ Ice Breaker (氷塊破砕 *aisubureikā*?) - The strongest ice magic against a single target. The user freezes all the moisture in the atmosphere around the targeted space solid and then shatters it.
	+ Cocytus (氷結地獄 *kokyūtosu*?) - Strategic class magic meant for city extermination. It freezes a wide area, extending over a radius of potentially over 30 kilometers depending on the skill of the user. If the magic is focused solely on individuals, it can freeze even a greater fire elemental solid.
* Explosive Magic
* Flight Magic
* Restoration Magic
	+ Antidote - Magic that removes toxins and poisons.
	+ Heal - Magic capable of healing basic injuries.
* Household Magic
	+ Clean Wash (状態清潔化 *kurīn'u~osshu*?) - Magic that cleans the body and removes odor.
	+ Healthcare (健康管理 *herusukea*?) - Magic that allows a certain degree of manual control over the bodies natural functions such as bowel movements and similar.
	+ Insect Repellent - Magic that repels insects.
* Preservation Magic
* Optical Magic
	+ Clairvoyance (遠方視認 *kureaboyansu*?) - Magic that enhances the users vision similar to looking through binoculars.
* Illusion Magic
	+ Channeling (想像共有 *chaneringu*?) - Magic that allows the user to telepathically share ideas similar to Thought Communication.
	+ Confusion (昏睡の香り *konfu~yūjon*?) - Magic that interferes with the targets five senses and puts them to sleep.
	+ Mental Crush (精神破壊 *mentarukurasshu*?) - Magic that attacks the targets spiritual body directly, potentially resulting in an instant kill.
	+ Sleep Down (睡眠誘導 *surīpudaun*, lit. "Sleep Induction"?) - Magic that forces the target to sleep by interrupting the electrical impulses in their brain.
	+ Thoughtography (想像念写 *sōtogurafī*?) - Magic that allows the user to directly print images from their mind onto a surface such as paper.
	+ Lie Detection: Magic that allows the user to detect lies told by a target by reading the electrical impulses in their brain.
* Creation Magic
	+ Create Golem - Magic that creates a golem from whatever materials are present.
* Enhancement Magic
	+ Strength (筋力増強 *sutorengusu*?) - Magic that greatly raises the physical strength of the target.
	+ Agility (速力増強 *ajiritī*?) - Magic that greatly raises the movement speed of the target.
	+ Protection (保護障壁 *purotekushon*?) - Magic that creates a protective barrier around the target.
	+ Reinforce (武具強化 *riinfōsu*?) - Magic that greatly raises the durability of equipment.
	+ Reinforce Structure - Magic that greatly raises the durability of a targeted structure.
* Weakening Magic
	+ Drain Power (脱力?) - Magic that drains the physical strength of a target.
	+ Drain Speed - Magic that greatly reduces the momentum of an object or person, especially useful in dealing with high speed opponents.
	+ Wither Defense - Magic that weakens the protective capabilities of a barrier or piece of armor.
* Contract Magic
	+ Contract Creation - Magic that enforces the terms of a contract between two willing parties.
* Barrier Magic
	+ Anti-Magic Area (魔法不能領域 *anchimajikkueria*?) - A barrier that completely prevents all casting of magic that rewrites the worlds laws inside the bounded field.
	+ Barrier (障壁 *baria*?) - Creates a barrier around the user that can block incoming damage.
	+ Magic Barrier (魔法障壁 *majikkubaria*?) - Creates a barrier that covers a wide area to protect the caster and their comrades from incoming magic.
* Nuclear Magic
	+ Nuclear Cannon (熱収束砲 *nyūkuriakanon*?) - Fires a powerful heat ray straight ahead that can completely destroy the targets material body. This is one of the most powerful magics against a single target.
	+ Nuclear Flame (破滅の炎 *nyūkuriafureimu*?) - Creates a thermonuclear explosion enveloping a large area.
	+ Death Streak (死の祝福 *desusutorīku*, lit. "Death Blessing"?) - Showers a wide area with deadly spiritron radiation that completely destroys the flesh and soul of all living beings, while leaving material objects intact.
	+ Gravity Collapse (重力崩壊 *gurabitīkorapusu*?) - Creates a localized gravitational field disruption, resulting in an artificial blackhole. The black hole sucks everything into a single point and explodes outwards in something resembling a supernova. The barrier used to contain the blast extends upwards instead of outwards, creating a massive pillar that goes all the way out into space. This is the most destructive nuclear magic that encompasses all physical and magical phenomena, making it very hard to defend against.
* Legion Magic

### Spiritual Magic

* Space-Time Spirit Magic
* Water-Darkness Spirit Magic
* Spiritual Communication
* Arcane Soul Recall
* Necromancy
* Fire Spirit Magic
* Wind Spirit Magic
* Earth Spirit Magic
* Secret of Faith and Grace

### Compound Magic

* Explosive Flame Magic: Compound Magic that combines Explosion Magic with Fire Magic to devastating effect.
	+ Hades - Magic that creates a multitude of Fireballs that rain down from the sky and explode once they touch the ground, spreading flames over a wide area.
* Phantasmal Magic: Combines a variety of magics, with Illusion and Mental Magic as the basis, to turn what would otherwise be a simple optical illusion into a reality.
	+ Fantasy's Extinction - Traps the target in a "dimension within their own mind" that plays out a seemingly infinite amount of scenarios that end in their death, created by their own imagination. In most cases, this ends in the target's mind and spirit breaking, leaving them in a vegetative state for the rest of their life, similar to Mental Crush, however, it can be counteracted if the victim of the spell simply stops imagining ways that they could possibly die.
		- Zero-Point Requiem - An augmented version of Fantasy's Extinction that Radriel created some time after obtaining the Ultimate Skill "Sirpa". It traps the target in a point in reality where "every world overlaps", and forces information and memories from every version of them that has died into their own mind, playing out the scenarios indefinitely.
* Glacier Magic: Combines Water Magic and Ice Magic to increase the versatility and fluidity of Ice Magic, allowing for much more complex spells.
	+ Avalanche - Magic that creates a massive sphere of water before immediately freezing it and letting it crash over a wide area.
	+ Fossilization - Magic that traps the target in a sphere of ice, beginning with the user casting Water Jail on the target, before rapidly freezing it.
	+ Ice Needle - Magic that creates a long needle of ice by first creating a stream of water and then rapidly freezing it.
	+ Ice Maelstrom - Magic that pulls moisture in the air together at several points to create an innumerable amount of beads of water, freezing them, and then firing them off in all directions, freezing anyone hit by one of the "needles" by rapidly freezing the moisture in their body.

### Summoning Magic

#### Daemon Summoning Magic

* Summon Lesser Demon
* Summon Greater Demon

#### Elemental Summoning Magic

* Summon Lesser Elemental [Fire • Water • Earth • Wind • Space • Time • Light • Darkness]
* Summon Medium Elemental [Fire • Earth • Wind • Darkness]
* Summon Greater Elemental [Fire • Water • Earth • Wind • Light]

### Physics Magic

* Megiddo: This magic uses Spirit Magic to create small water droplets shaped by Water Elementals to create lenses that focus light into laser beams that are deadly to even someone like Folgen and Razen. Smaller water droplets are then used as mirrors to redirect the lasers toward the targets. This process is very energy efficient as the attack that ends up striking the target itself uses no Magicules, Natural Energy, or Spiritrons, and any anti-magic barriers are entirely useless against the beams.
* Prismatic Refraction: Creates a distortion in space that acts like a prism, refracting light in whatever direction the user wishes it to go in the form of deadly lasers that (naturally) move at light speed.

## Arts

### Battlewill

* **Aura Shield** ( *ōra shīrudo*, lit. "Fighting Aura Barrier"?): An art that creates a large defensive shield in front of the user that can block both physical and magical attacks.
* **Modelwill** (気操法 *lit. "Aura Manipulation Method"*?): A fundamental technique that allows the user to create constructs out of their aura. They can also create bubbles able to encase objects, magic, or the effects of skills within.
* **Magic Bullet** (魔力弾 *maryokudan*, lit. "Magic Power Bullet"?): The user gathers their aura and surrounding magicules to form a dense ball of energy before firing at their target. One of the most basic arts but extremely versatile and scales to the users power.
	+ **Maximum Magic Bullet** ( *kyoukudai maryokudan*?): The user gathers an intense amount of Aura into a magic bullet. It is capable of destroying a rather large area and completely obliterating the target's body.
	+ **Death-March Dance** (?): An advanced application of Magic Bullet. The user creates projectiles that can split apart and be controlled remotely to hit the target from all sides.
* **Instantmove** (瞬動法 *lit. "Instant Movement Method"*?): Allows the user to rapidly increase their speed for a single movement, allowing for an almost teleportation like effect visually.
* **Formhide** ( *ongyouhō*, lit. "Hiding Method"?): Allows the user to hide their presence and form.
	+ **Haze** (朧 *Oboro*?): Formhide pushed to it's absolute limit. The Art works in stages, First you rid yourself of any sound, then wipe away any smell and disguise your temperature, before finally wiping away your aura and spirit. The end result makes the user undetectable even to things such as Magic Sense. The only way to counter is pure intuition.
* **Concealment** (?): Allows the user to reduce the presence of not just themselves but others, as well as make them invisible. It's effective for hiding against regular people and monsters but can be seen through rather easily with sensory-type techniques like Magic Sense.
* **Aura Sword** ( *ōra sōdo*, lit. "Fighting Aura Sword"?): The user coats their weapon in aura using modelwill, this boosts the weapons durability and damage potential drastically.
* **Aura Slash** (気斬?): One of the most basic but also most deadly attacks within Battlewill's arsenal. The user launches their aura outwards from their weapon as a projectile.
* **Diamond Path** (金剛法 *lit. "Indestructible Method"*?): The user strengthens the entire body to be as solid as, and similar in consistency to, metal. Allowing the user to brush off physical attacks such as cuts and protect them from things such as acid and fire.
* **Slash Attack** (風破斬?): The user gathers their aura around their blade(s) and launches it towards the opponent with a slash.
	+ **Slash Attack: Maelstrom** (?): An advanced application of Slash Attack used by Radriel. The user gathers an intense amount of their aura around their blade(s) and launches a volley of ranged slashes towards the opponent.

### Mystic Arts

* **Eternal Severance**: A technique developed by Radriel, based on Melt Slash and Absolute Severance. The user coats their blade in both Space and Time Magic attributes and severs whatever it comes into contact with through the severing of space and the divergence of time, overwhelming the target with both physical and magical phenomena and ensuring that whatever is cut by the users blade can never be put back together.
* **Death-March Quickstep**: An advanced application of Death-March Dance. The user creates projectiles filled with different forms of elemental magic that can split apart and be controlled remotely to hit the target from all sides. Upon contact with the target, the projectiles explode like mines, releasing whatever magic was contained within it.