Electricity Manipulation

The power to **manipulate electricity**. Variation of Elemental Manipulation, Energy Manipulation, Kinetic Energy Manipulation, and Potential Energy Manipulation. Users of this power are sometimes called *Electrokines*.

## Also Called

* Breath of Thunder (*Demon Slayer: Kimetsu no Yaiba*); Appearance
* Electricity/Electric/Electrical/Lightning Arts
* Electric Current Manipulation
* **Electrokinesis**
* Fulgurkinesis
* Fulminokinesis
* Electric Charge Manipulation
* Electrical Energy Manipulation
* Electrokine Physiology
* Lightning Bending/Generation/Control/Manipulation
* Lightning Element Control
* Lightning Style/Raiton 雷遁 (*Naruto*)
* Thunderlight Manipulation

## Capabilities

User can create, shape and manipulate electricity, a form of energy resulting from the movement of charged particles (such as electrons or protons), allowing control over electric fields, all charge carriers (Ions, Electrons, Protons, and Positrons), and electronics. One could eventually grow to manipulate the weather and create thunderstorms.

## Applications

* Conduct, heat and/or charge objects with electricity.
	+ Melting
* Electrical Telekinesis
	+ Electrokinetic Flight
	+ Electrokinetic Surfing
* Electric Field Manipulation
* Electricity Absorption
* Electricity Attacks
* Electric Augmentation
* Electrical Constructs
* Electricity Detection
* Electricity Generation/Infinite Charge/Ionization
	+ Electric Charging
* Electricity Negation
* Electricity Solidification
* Electric Pull to pull themselves toward something or to pull things toward them.
* Electroreception
	+ Electrocommunication
* Manipulate the properties of electricity.
* Personal Electricity

## Techniques

* Bio-Electricity Manipulation
* Electric Aura
	+ Bio-Electric Aura
* Electric Discharge
* Electric Shock
* Electric Transmutation
* Electrical Beam Emission
* Electrical Bolt Projection
* Electrical Healing by charging with electricity, which accelerates the healing of cells.
* Electrical Levitation
* Electrical Signal Manipulation
* Electrical Telepathy
* Electrical Transportation by using electricity to teleport.
* Electrical Wall Crawling
* Electricity Defense
* Electricity Empowerment
* Electricity Mimicry
	+ Lightning Ball Form
	+ Technoportation
* Electricity Portal Creation
* Electrokinetic Combat
* Electrokinetic Invisibility
* Electronic Communication
* Electronic Disruption
* Electrical Enhanced Condition
	+ Electrical Regeneration
* Electrolysis on atomized water.
* Infinite Charge
* Lightning Bolt Projection
* Lightning Calling
* Positive Electricity Manipulation
* Prevalent Discharge
* Static Electricity Manipulation
* Super Charge
* Zap

## Variations

* Charged Particles Manipulation
* Conceptual Lightning Manipulation
* Cosmic-Electric Manipulation
* Dark Lightning Manipulation
* Death Electricity Manipulation
* Demonic Lightning Manipulation
* Divine Lightning Manipulation
* Electricity Embodiment
* Electricity Magic
* Electron Manipulation
* Empathic Electricity Manipulation
* Esoteric Lightning Manipulation
* Geoelectricity Manipulation
* Life Electricity Manipulation
	+ Spiritual Lightning Manipulation
* Multicolored Lightning Manipulation
* Pure Lightning Manipulation
* Physical Lightning Manipulation
	+ Astral Electricity Manipulation
* Positron Manipulation
* Primordial Lightning Manipulation
* Psychic Lightning Manipulation
* Underwater-Lightning Manipulation

## Associationsedit | edit source

* Electrical Immunity
* Electricity Weaponry
	+ Electricity Artillery
* Electromagnetism Manipulation - potentially as a stronger byproduct of this power.
* Electrolytic Blood
* Elemental Manipulation
* Energy Manipulation
* Enhanced/Supernatural Speed - Electricity/Lightning is often associated with speed/running in many pieces of fiction.
* Fire Manipulation - electricity can spark fire.
* Heat Generation
* Ionic Manipulation
* Incineration
* Kinetic Energy Manipulation
* Light Manipulation
* Lightning Induced Powers
* Magnetism Manipulation
* Nigh-Omniscience towards everything related to electricity.
* Brain Manipulation
	+ Neural Impulse Manipulation - by redirecting the electrical signals between the brain and nerves.
		- Memory/Mental Manipulation - by controlling the electrical signals in the brain. This takes very high skill.
		- Motor-Skill Manipulation - by controlling the nerve-signal for movement.
		- Reanimation by reanimating the dead.
* Plasma Manipulation
* Potential Energy Manipulation
* Resurrection - by restarting a person's heart or reviving their dead nerve cells by applying electric energy.
* Spark Manipulation
* Storm Manipulation
	+ Thundercloud Manipulation
		- Thunderstorm Creation
* Technology Manipulation - by controlling the electrical functions of technology.
* Thunder Manipulation

## Limitations

* Users of Electricity Resistance are highly resistant and users of Electrical Immunity are not affected.
* Distance, force, precision, etc. depend upon the knowledge, skill, and strength of the user and their power's natural limits.
* Electricity needs a conductor like metal or water to move through, therefore electricity can neither exist in nor move through a vacuum (such as outer space) and may be insulated by non-conductive matter, such as air and rubber.
* May be unable to create electricity, being limited to manipulating only from already existing sources.
* Electricity may be redirected by certain materials.
* A strong enough magnetic force/source may be beneficial or a hindrance.
* May be limited only to the path of least resistance.
* May become useless if confronted with electrical resistant material, such as rubber, silicate, etc. although a strong enough electrical change can overload any insulator and force it to become conductive.
* May have to find electrical sources of power in order to recharge.
* Reflection Manipulation could cause a problem since it's unclear if users are immune or not.
* May have problems using electronics.
* May be short-circuited under certain conditions:
	+ Contact with water, a magnet, the opposite polarity, etc.
	+ Absence/lack of electrical resistance between the positive and negative polarities.
* Weak against Electricity Negation.