recursal/Fanatic-Fandom huggingface dataset:
Agatha Aaronholt's diary

Template:Infobox item

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

Template:FO76CC

**Agatha Aaronholt's diary** is a paper note that was cut from *Fallout 76*.

## Transcript

File:Transcript.png
Agatha Aaronholt Diary

My 3 brothers were invoked with the public outcry when the state government invoked eminent domain to seize farmland for the construction of a lumber mill. Three of the Aaronholt sons joined the locals and tried to sabotage the mill. Their efforts failed and they were forced into hiding when law enforcement came after them.

They hid from the law for a time, but when the Vultures showed up, they stubbornly chose to fight in the hope of protecting our land. The Vultures eventually killed them. I fear the same fate for me.

ru:Дневник Агаты Ааронхолт
Alan

Template:Disambig

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

* Characters:
	+ Alan (Fallout), a member of the Followers of the Apocalypse, cut from *Fallout*.
		- ALAN.MSG, dialogue for Alan, cut from *Fallout*.
	+ Alan (Fallout 3), a member of the Family in *Fallout 3*.
		- TheFamilyAlan.txt, dialogue for Alan in *Fallout 3*.
	+ Alan Dalton, an employee of the H&H Tools Company before the Great War, mentioned in *Fallout: New Vegas*.
	+ Alan Mitchum, a scoutmaster before the Great War, mentioned in the *Fallout: New Vegas* add-on *Honest Hearts*.
	+ Alan Rothchild, the pre-War manager of the Wastewater treatment plant, mentioned in the *Fallout: New Vegas* add-on *Lonesome Road*.
	+ Alan Binet, the head of the Institute's Robotics division in *Fallout 4*.
		- AlanBinet.txt, dialogue for Alan Binet in *Fallout 4*.ma
	+ Alan Moody, a pre-War student at Mass Bay University, mentioned in *Fallout 4*.
	+ Alan Patterson, the pre-War dean of Mass Bay University, mentioned in *Fallout 4*.

* Real-life people:
	+ Alan Nanes, a developer who worked at Bethesda Softworks as a quest designer on *Fallout 3*, *Fallout 4*, *Fallout 76* and *Fallout: The Board Game*.
	+ Alan Webb, a developer who worked at Obsidian Entertainment as a quality assurance tester on *Fallout: New Vegas*.
	+ Gregory Alan Williams, an American voice actor who provided voice for various named and unnamed characters in *Fallout: New Vegas*.
	+ Alan Blumenfeld, an actor who voiced various characters in *Fallout 4*.
	+ Alan Oppenheimer, a voice actor who voiced characters in *Fallout 4*, *Fallout Tactics* and *Fallout: Brotherhood of Steel*.

## See also

* Allen

de:Alan
pt:Alan
ru:Алан
Alan Patterson

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Dean Alan Patterson** was the head of Mass Bay University in 2077.

## Background

Dean Patterson was mainly focused on profiteering from the university's operations and embezzling money, over the academics of the institution. Patterson hired Professor Stuart Campbell for his contacts in the private sector and access to research grants. It was a profitable arrangement at first, but what Patterson failed to account for was that Campbell was well aware of his intentions and structured his contract not just to guarantee tenure, but also give him autonomy and independence from Patterson's control and meddling.

The dean did not take kindly to this independence and demanded full disclosure from Campbell, especially after construction work started on university buildings, all classified and under Campbell's authority. The professor refused to submit to the demands and simply referred him to his liaison, Colonel Rosemont. Since Patterson had no security clearance, he was repeatedly rebuffed, and eventually thrown out of the colonel's military base when he went there to meet him in person. The events further aggravated the conflict between him and the professor. The university was making money, but Campbell's flagrant disrespect for the dean's authority could not go unpunished, in his eyes. In his desperation to control Campbell, the dean tried to find leverage, first by trailing him and then enlisting the aid of a suspended student. In return for forging a good GPA, Henry Mitchell provided evidence that suggested Campbell was having an illicit affair with a student, Leslie Mathews. Patterson wasted no time in threatening Campbell.

## Appearances

Alan Patterson is mentioned only in *Fallout 4*.

## References

1. ↑ Sedgwick Hall terminal entries; professor's terminal
2. ↑ Sedgwick Hall terminal entries; dean's terminal, [SCampbell] - About my research
3. ↑ Sedgwick Hall terminal entries; professor's terminal, [APatterson]- I have a right to know
4. ↑ Sedgwick Hall terminal entries; professor's terminal, [TRobinson] - Construction under Admin?
5. ↑ Sedgwick Hall terminal entries; dean's terminal, [DParker] - Can't reach the Colonel
6. ↑ Sedgwick Hall terminal entries; professor's terminal, [APatterson]- Regarding Col. Rosemont
7. ↑ Sedgwick Hall terminal entries; dean's terminal, [SCampbell] - You don't have clearance
8. ↑ Sedgwick Hall terminal entries; dean's terminal, [HMitchell] - About Prof. Campbell
9. ↑ University Credit Union terminal entries; lab terminal, Containment problems
10. ↑ Sedgwick Hall terminal entries; professor's terminal, [APatterson]- Leslie Mathews

Template:Navbox University Point
Alex Rocco

Template:Infobox person

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Alex Rocco** (February 29, 1936 – July 18, 2015) was an actor who voiced Big Sal in *Fallout: New Vegas*.

## Credits

### *Fallout* series

Template:Credits table
Template:Credits table
Template:Credits table

### Other work

Template:Credits table
Template:Credits table
Template:Credits table
Template:Credits table
Template:Credits table
Template:Credits table
Agatha's Station

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

 File:Agatha performing.png
**Agatha's Station** is a radio station in *Fallout 3* that transmits classical violin music played and recorded by Agatha. It is activated after completing the side-quest Agatha's Song.

## Background

Agatha says that the radio station is her way of paying back the traders who come to visit her. The station can be heard anywhere in the Capital Wasteland. Between pieces of music, Agatha sends messages to her listeners, telling them to stay safe and to "...most importantly, stay happy!"

Agatha says that she has prerecorded each session on the radio, which explains why it is possible to hear her playing on the radio even when standing right in front of her. Even if she is killed, her radio transmitter will continue to randomly repeat the songs that she has already completed.

## Music

In this station, there are six clips of noodling (pure musical improvisation) and five clips of famous pieces from the violin repertoire: three for violin alone, two for violin and orchestra, and one for violin and piano, or orchestra alone.

* "Gigue" from Johann Sebastian Bach's Partita No. 3 (BWV 1006; Composed in 1720)
* "Preludio" from Johann Sebastian Bach's Partita No. 3 (BWV 1006; Composed in 1720)
* "Grave" from Sonata No. 2 (BWV 1003) by Johann Sebastian Bach (1720)
* The exposition sections of the first two movements ("Allegro ma non troppo - Violin Concerto in A minor" and "Adagio ma non troppo", respectively) from Antonín Dvorak's Violin Concerto in A minor, Op. 53 (B108; Composed in 1879)
* "Zigeunerweisen" (*Gypsy Songs/Airs*) by Pablo de Sarasate, Op. 20 (1878)

## Quotes

Before music is played, Agatha introduces the piece with a short quote. Many of these are dedicating the piece to a specific individual, including the Lone Wanderer, Crazy Wolfgang and Crow, with some referencing Agatha's mother and husband.

Template:Notable content

## Notes

* As well as dedicating songs to various caravan merchants, she also dedicates a song to the Lone Wanderer and her late husband, as well as her mother.
* Agatha pronounces Crazy Wolfgang's name in the traditional German style (as Wolf-gung), even though every other character, himself included, pronounces it in the English fashion (as Wolf-gang). This is most likely due to her education in classical music.
* She will stop mentioning a merchant if they have died, though Lucky Harith is not mentioned in her dedications at all.

Template:Navbox radio stations FO3

de:Agathas Radiosender
es:Emisora de Agatha
ru:Радиостанция Агаты
uk:Радиостанция Агаты
Alexandre Lainé

Template:Infobox person

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Alexandre Lainé** is a developer who worked at Interplay Entertainment on the *Project V13* projects as Associate Producer.

He worked with Masthead Studios on the "Fallout Online" incarnation. Invar and was responsifble for the content validation and overall project progress, ensuring the link between Interplay and Masthead.

## Employment history

Template:Employment history table
Template:Employment history table
Template:Employment history table
Template:Employment history table
Template:Employment history table
Template:Employment history table
Template:Employment history table

## Credits

### *Fallout* series

Template:Credits table
Template:Credits table
Template:Credits table
Alan (Fallout)

For other characters named Alan, see Alan.

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

## Technical

### Dialogue

ALAN.MSG

Template:FO1CC

Template:Quotation

**Alan** is a member of the Followers of the Apocalypse around 2161.

## Background

He mostly studies philosophy at the Followers' library. He aspired to be a guard, but a defeat in hand-to-hand combat demoralized him, and he thus continued his more studious pursuits. He does not leave the library too often.

## Appearances

Alan was cut from *Fallout*. His dialogue file can still be found in master.dat.

## References

1. ↑ Alan's dialogue file, line 110
2. ↑ Alan's dialogue file, line 125
3. ↑ Alan's dialogue file, line 121 and 123

Template:Navbox Boneyard

ru:Алан (Fallout)
Air condenser (Fallout 4)

Template:Infobox world object

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

The **air condensor** is a world object in *Fallout 4*.

Pre-War air condensers were used for heating and cooling homes. Given the fact that a coolant cap can be found inside, it appears to be an all-in-one unit - containing both a condenser and compressor.

## Characteristics

The object consists of the air condenser unit itself, with a ventilation grill that connects with it. The condenser itself may become detached from the mount if collided with (either via an object being thrown at it, or a player character running into it) or damaged from projectile weapons.

## Locations

Air condensers can be found on various buildings in the Commonwealth and sometimes in certain interiors.

## Notes

* Part of the unit itself can become detached, and be picked up and moved by the player character, making them one of the few movable storage devices.
* Despite being implied that it is a full condenser unit with a fan, grill and coolant built-in, it does not supply any aluminum or steel salvage as loot.

Template:FO4CC

* 2 unused versions of this object exist in the base game that give a coolant cap when looted.

Template:FO4CC
Aerotech suite 200

Template:Infobox location

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

Template:Quotation

**Aerotech suite 200** is a building located in the southeast corner of Aerotech Office Park in the Mojave Wasteland in 2281.

## Layout

Aerotech suite 200 is the smaller of the two suites in the office park, which formerly served as an office building before the Great War. The interior is in disrepair, cluttered with discarded belongings, furniture, destroyed books, and trash. The main reception area branches three ways, the righthand side and middle leading to a hallway, offices, and a Nuka-Cola vending machine. On the reception counter is a caravan shotgun, ammunition, and chems. To the left of the reception counter is a makeshift bunkroom.

The bunkroom features five unowned beds on the floor, covered in trash and chems such as Jet and Fixer. This is where Keith, a card shark and Caravan player, lives with four junkies. The Courier can speak with Keith, but the junkies will be dismissive and may potentially attack companions without provocation.

## Notable loot

* Marked cards - Inside a desk located in the southwest corner of the suite, along with 11 other miscellaneous playing cards which must be stolen. The marked cards are required for the unmarked quest *Keith's Caravan Charade*.
* Over 200 tin cans - In suites 200 and 300 which can be used for the unmarked quest *Dealing with Contreras*.

## Appearances

Aerotech suite 200 appears only in *Fallout: New Vegas*.

## Bugs

Template:Platforms Inside the righthand side of the building is a door leading to a hallway, with a firehose box and three doors. The first room on the left contains a tin can hovering in mid-air in the center of the room. Template:Verify

## Gallery

Aerotech Office 200 interior.jpgEntrance areaAerotech Office 200 bedroom.jpgBunk roomFNV Aerotech office park.png
Template:Navbox locations FNV

de:Aerotech-Suite 200
es:Suite 200 de Aerotech
ru:«Аэротех» — блок 200
uk:«Аеротех» — блок 200
Agitated plasma thrower

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

Template:FOS

Template:Quotation

The **agitated plasma thrower** is a variant of the plasma thrower that is added to *Fallout Shelter* with the 1.4 update.

## Characteristics

The agitated plasma thrower has an almost texture of a laser rifle, except the noticeably extreme amount of wires on the outside, and a yellowish tint. It's the plasma rifle as it appears in *Fallout 4*, as opposed to the regular plasma rifle, which takes its design from *Fallout 3* and *Fallout: New Vegas*.

## Variants

* Plasma thrower
* Tactical plasma thrower
* Boosted plasma thrower
* Overcharged plasma thrower
* Dragon's Maw

## Locations

* Found during quests
* Craftable in a weapon workshop

## Crafting

A high Strength statistic is needed to effectively create the agitated plasma thrower.
Template:Crafting table

## Sounds

Template:Navbox weapons FOS

ru:Фотонный плазмомёт
uk:Фотонний плазмомет
Alex Ruger

Template:Infobox person

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Alex Ruger** is a musician who worked as a score technical assistant on the *Fallout 4* soundtrack.

## Biography

Alex Ruger is a composer for film, television, and video games based in Los Angeles.

## Credits

### *Fallout* series

Template:Credits table
Template:Credits table
Template:Credits table

## References

1. ↑ Fullcredits

Template:Copyright Wikipedia
Adirondack Mountains

Template:Infobox location

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

The **Adirondack Mountains** are a large massif in northern New York.

## Background

After Garrahan Mining Company lost the Man vs. Machine contest to Hornwright Industrial and their Auto-Miners, Vivian Garrahan had to make some very difficult decisions regarding the future of her company. They had invested heavily in the Excavator power armor, and with the company now in a precarious financial situation, Vivian considered moving operations to the Adirondacks, or shutting down the company entirely. Instead, she would begin automating the company, causing a new round of riots across Appalachia.

## Apperances

The Adirondack Mountains are mentioned only in *Fallout 76*.

## References

1. ↑ Garrahan Mining Headquarters terminal entries; Vivian Garrahan's terminal; Personal Diary - Entry 04
2. ↑ Garrahan Mining Headquarters terminal entries; Vivian Garrahan's terminal; Personal Diary - Entry 05
Adjustable wrench (Fallout 76)

For an overview of wrench models, see wrench.
Template:Infobox item

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

The **adjustable wrench** is a junk item in *Fallout 76*.

## Characteristics

An adjustable steel wrench with "Schlocket" engraved on both sides of the handle. Commonly found throughout Appalachia, often in or near toolboxes and tool chests. It yields steel and gears when scrapped.

### Crafting

The adjustable wrench can be broken down into components to be used in crafting.
Template:Crafting table FO76

## Locations

* Four can be found around Harpers Ferry.
* Four can be found around Grafton Steel.
* Four can be found around the abandoned Bog Town.
* Four can be found at Mount Blair:
	+ Two inside the main structure.
	+ Two inside the warehouse to the southeast.
* Three can be found at the Sludge Works.
* Three can be found at Camden Park.
* Three can be found in Foundation.
* Three can be found at the converted munitions factory.
* Three can be found inside the Thunder Mountain Power Plant.
* Three can be found around Pylon V-13.
* Two can be found at the Relay tower HG-B7-09.
* Two can be found under a billboard north of Abandoned mine site Kittery.
* Two can be found around R&G Processing Services.
* Two can be found at the Relay tower DP-B5-21.
* Two can be found inside the Overlook cabin.
* Two can be found inside the garage at the Hornwright summer villa.
* Two can be found at Greg's Mine Supply.
* Two can be found at Survey camp Alpha.
* Two can be found at the abandoned mine shaft 3.
* Two can be found at Big B's Rest Stop.
* Two can be found in Sutton:
	+ One inside the garage outside the southern barricade.
	+ One at the Red Rocket station to the west.
* Occasionally dropped by feral ghouls.

Template:Navbox crafting FO76
Adrenaline Rush

For the planned skill of the same name in *Fallout: Brotherhood of Steel 2*, see Fallout: Brotherhood of Steel 2 skills.
Template:Infobox perk

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Adrenaline Rush** is a perk in *Fallout 2*, *Fallout Tactics* and *Fallout: The Roleplaying Game*.

## *Fallout: The Roleplaying Game*

When one's health is below its maximum value, count one's Strength score as 10 for all purposes when attempting a Strength-based skill test or melee attack.

## Behind the scenes

* The perk Nerd Rage! is similar to Adrenaline Rush, and uses a variation of the image.
* The perk image from *Fallout: The Roleplaying Game* is based on the Psychopath perk from *Fallout 76*, but is heavily edited to include two guns and Vault Boy's hair to be unfrazzled.

## Gallery

Adrenaline Rush.jpgAdrenaline Rush in *Fallout 2*
## References

Template:Navbox perks FO2

Template:Navbox perks FOT

pl:Kop adrenaliny
ru:Адреналиновый драйв
zh:肾上腺素
Addictol (Fallout 76)

For an overview of Addictol, see Addictol.
Template:Infobox consumable

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Addictol** is a chem in *Fallout 76*.

## Characteristics

Addictol has the appearance of a small inhaler and cures all addictions upon use. It has the negative effects of -2% food and -5% water. Addictol cannot be crafted.

## Locations

Containers
* Occasionally found in chem boxes.

Template:Icon Events and quests
* Three are rewarded for completing the event Guided Meditation at the Palace of the Winding Path.

Locations
* Big Al's Tattoo Parlor: One can be found behind a desk on the main floor.
* Camp McClintock: One may spawn in at the top of the stairs, in the main building, on the shelf.
* Eastern Regional Penitentiary: Two may spawn in the ?.
* Middle Mountain Cabins: Two can be found in open fridges in the cabins. One is on the top shelf, and another is on the bottom shelf of a different fridge.
* Harpers Ferry: One may spawn in the upstairs doctor's office, to the left of the computer terminal in front of the toilet.
* Landview Lighthouse: One can be found inside the house on the second floor, inside a shelf, on the lowest row.
* Mama Dolce's Food Processing: One can be found on the bathroom ground floor.
* Monongah: Downstairs inside where the daily quest "Someone to Talk To" begins on a tray right inside the doorway with some Med-X.
* Morgantown Airport: One can be found inside the 'Medical Laboratory' hanger, on the ground floor, on the collapsible table in the waiting area behind the first door to the left.
* Poseidon Energy Plant WV-06: One can be found outside, in the same shack as a hazmat suit, within an open filing cabinet drawer on the ground.
* The Whitespring Resort: One can possibly spawn in the back seat of the shuttle bus right outside the main entrance next to the red cherry bomb. (Garden area)

## References

Non-game

Template:Navbox consumables FO76

ru:Аддиктол (Fallout 76)
Amanda Burrelli

Template:Image needed

Template:Infobox person

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Amanda Burrelli** is a developer who worked at Bethesda Softworks on *Fallout 76* as an additional quality assurance tester.

## Employment history

Template:Employment history table
Template:Employment history table
Template:Employment history table

## Credits

### *Fallout* series

Template:Credits table
Template:Credits table
Template:Credits table

### Other works

Template:Credits table
Template:Credits table
Template:Credits table
Template:Credits table
Template:Credits table
Template:Credits table
Template:Credits table
Template:Credits table
Template:Credits table
Template:Credits table
Template:Credits table
Template:Credits table
Aim for the Head!

Template:Infobox quest

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

Template:FOS

Template:Quotation

**Aim for the Head!** is an overseer quest and part of The Thrill of the Hunt multi-stage questline in *Fallout Shelter*.

## Walkthrough

Fight through several feral ghouls in the vault's rooms. There will be a glowing ghoul in the second room of the third floor.

## Gallery

FoS Aim for the Head! rewards.jpgRewardsFoS Aim for the Head - rewards.jpgOther possible rewardsFoS Aim for the Head - location.jpgLocation of the quest
Template:Navbox quests FOS

es:¡Apunta a la cabeza!
ru:Целься в голову!
uk:Цілься в голову!
Air condenser (Fallout 76)

Template:Infobox world object FO76

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

The **air condenser** is a world object Template:In FO76

## Background

Pre-War air condensers were used for heating and cooling homes. A coolant cap can be found inside.

## Characteristics

The object consists of the air condenser unit itself, with a ventilation grill that connects with it. The condenser may become detached from the mount if collided with, (either via an object being thrown at it, or a player character running into it) or damage from projectile weapons.

## Locations

Air condensers can be found on various buildings in Appalachia, and sometimes in certain interiors.

## Notes

* Despite being a seemingly full condenser unit with a fan, grill and coolant built-in, it does not supply any aluminum or steel salvage as loot.
* A version of this object only placed around Harper's Ferry and its armory, Freddy Fear's House of Scares, The Giant Teapot and Sutton will function as a lootable container.

## Gallery

FO76 Location 8621 19.pngFlatwoodsFO76 acunit02 nifskope.pngFO76 acunit01 inside nifskope.png
Aldwin Morley

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

Doctor **Aldwin Morley** was the head developer of the MPLX Novasurge plasma pistol.

## Background

Doctor Morley was working to reduce the Novasurge's weight and ammunition consumption, while making it stronger. Incidentally, Dr. Morley was also involved in Quaere Verum's attempt to expose the vast conspiracy of America's Enclave, posing as a double-agent and allowing the group to steal the Novasurge prototype before prompting Enclave agents to exterminate the group.

## Appearances

Aldwin Morley is mentioned only in the *Fallout 3* add-on *Mothership Zeta*.

## References

1. ↑ MPLX "Novasurge" prototype plasma pistol
2. ↑ Reid Underwood's terminal
Alex Larouche

Template:Infobox person

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Alexandre "Alex" Larouche** is a developer who worked at Behaviour Interactive on *Fallout 4* as an additional programmer and at Bethesda Softworks on *Fallout 76* as a systems programmer.

## Employment history

Template:Employment history table
Template:Employment history table
Template:Employment history table

## Credits

### *Fallout* series

Template:Credits table
Template:Credits table
Template:Credits table
Template:Credits table

### Other work

Template:Credits table
Template:Credits table
Template:Credits table
Template:Credits table
Template:Credits table
Template:Credits table
Template:Credits table
Template:Credits table
Agatha (Fallout)

For the *Fallout 3* character, see Agatha.

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

Template:FO1CC

Template:Quotation

**Agatha** was a cut character from *Fallout*.

## Background

The storyteller of Shady Sands, Agatha is an old woman (the oldest person in Shady Sands), wrinkled and gray, yet has a spry step and a bright personality. It is her job to keep the town's history so the people will never forget it. Just like Aradesh, she is a follower of Dharma.

## Interactions with the player character

### Quests

Rescue Tandi from the Raiders: Agatha has a supernatural sense of other people's well-being, especially for Tandi. She is the first to notice when Tandi goes missing from the community. She tells the Vault Dweller that she feels it was a kidnapping.

## Notes

* Her bed was intended to be interactable.
* Agatha's dialogue file can still be found in master.dat, though it is unused.
* She is mentioned in Tandi's dialogue file.

## Appearances

Agatha was to appear in *Fallout* but was cut from the final game.

## References

1. ↑ ARADESH.MSG, line 255
2. ↑ Agatha's dialogue file, line 116
3. ↑ Agatha's Bed dialogue file, lines 100-103

Template:Navbox Shady Sands FO1

de:Agatha (Fallout)
hu:Agatha(Fallout)
pt:Agatha (Fallout)
ru:Агата (Fallout)
Alan Nanes

For other people named Alan, see Alan.
Template:Infobox person

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Alan Nanes** is a designer at Bethesda Softworks and one of the developers of *Fallout 3* and *Fallout: The Board Game*. He also worked on *Fallout 4* and *Fallout 76* as a quest designer and writer.

## Employment history

Template:Employment history table
Template:Employment history table
Template:Employment history table

## Credits

### *Fallout* series

Template:Credits table
Template:Credits table
Template:Credits table
Template:Credits table
Template:Credits table
Template:Credits table

### Other work

Template:Credits table
Template:Credits table
Template:Credits table
Template:Credits table
Template:Credits table

es:Alan Nanes
Alarm clock (Fallout 4)

Template:Infobox item

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

An **alarm clock** is a junk item in *Fallout 4*.

## Characteristics

The alarm clock is a junk item. It can be scrapped for nuclear material, aluminum, spring and glass. Alarm clocks can otherwise be given to Shaun for weapon mods or the Wazer Wifle.

### Crafting

The alarm clock can be broken down in to its individual components to be used in crafting.

Template:Crafting table

## Locations

* Five in Sandy Coves Convalescent Home.
* Four in HalluciGen, Inc..
* Four in Mass Fusion building.
* Four in Vault 81.
	+ Three in the main vault.
	+ One in the secret vault.
* Sold by junk vendors.

## Gallery

Josh-jay-joshjayf4-0007-world-clutter.jpg
Template:Navbox crafting FO4

fr:Réveil
ru:Будильник
uk:Будильник
Alexander

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

Template:Disambig

* Characters:
	+ Alexander (Fallout: New Vegas), a member of the Gun Runners and a merchant in *Fallout: New Vegas*.
		- 188Alexander.txt, dialogue for Alexander in *Fallout: New Vegas*.
	+ Alexander (Fallout 4), the pen pal of Kristen, mentioned in *Fallout 4*.

* Real-life people:
	+ Alexander Burback, a developer who worked at Bethesda Softworks as a world artist on *Fallout 76* and the *Wild Appalachia*, *Nuclear Winter* and *Wastelanders* updates.
	+ Alexander Hall, a developer who worked at Bethesda Softworks as a contract quality assurance tester on *Fallout 76*.
	+ Alexander Nguyen, a developer who worked at Bethesda Softworks as an animator on *Fallout 76*.
	+ James Alexander, a developer who worked at Bethesda Softworks as an additional quality assurance tester on *Fallout 76*.

## See also

* Alex

ru:Александр
Advanced flight suit

Template:Infobox armor FOS

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

Template:FOS

Template:Quotation

The **advanced flight suit** is a craftable rare outfit that is added to *Fallout Shelter* with the 1.4 update.

## Characteristics

The flight suit is a grey one piece outfit with pockets on the chest and thighs. It provides the wearer an added +3 Agility and +2 Endurance.

## Variants

* Flight suit
* Advanced flight suit
* Expert flight suit

## Crafting

A high Agility statistic is needed to effectively create the advanced flight suit.
Template:Crafting table

Template:Navbox outfits FOS

ru:Улучшенный костюм лётчика
uk:Покращений костюм льотчика
Albert Perez Jr.

Template:Image needed

Template:Infobox person

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Albert Perez Jr.** is a developer who worked at Interplay Entertainment on *Fallout Tactics* as a quality assurance tester.

## Employment history

Template:Employment history table
Template:Employment history table
Template:Employment history table

## Credits

### *Fallout* series

Template:Credits table
Template:Credits table
Template:Credits table

### Other work

Template:Credits table
Template:Credits table
Template:Credits table
Alan Dalton

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Alan Dalton** was an employee of H&H Tools Company before the Great War.

## Background

Despite being married, emails can be found on terminals throughout the company that alludes to him having affairs with two coworkers, Jenny DeSoto and Dobson O'Gill.

Alan also corresponds with the two of them on business-related topics, mentioning to Jenny that he has no idea why RobCo Industries is coming after H&H Tools so aggressively, and wonders if it is not something personal between the two CEOs. Jenny replied that she was not sure, and let Alan know she tried to check RobCo's SEC filing information with no luck. She tells that she will email Dobson about it, as he has a brother that is a private investigator with corporate experience.

## Appearances

Alan Dalton is mentioned only in *Fallout: New Vegas*.

## References

1. ↑ H&H Tools Factory terminal entries; E-Mail from Jenny DeSoto
2. ↑ H&H Tools Factory terminal entries; E-Mail from Alan Dalton

de:Alan Dalton
es:Alan Dalton
pt:Alan Dalton
ru:Алан Далтон
uk:Алан Далтон
Albuquerque

Template:Infobox location

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

**Albuquerque** is a city in New Mexico.

## Background

Before the Great War, Albuquerque was the second city in a series of carjackings committed by "Shanghai Sally" who was an alleged Chinese spy on the run from law enforcement.

## Appearances

Albuquerque is mentioned only in *Fallout 76*, introduced in the *Wastelanders* update.

## Behind the scenes

Albuquerque is a real world city in New Mexico, and the most populous in the state.

## References

1. ↑ Shanghai Sally: Chapter Closed

es:Albuquerque
fr:Albuquerque
Against the Odds

Template:Infobox quest

*This image comes from* Fallout Mod *or from websites created and owned by Game publisher or Game developer, who hold the copyright of* Fallout Mod*. All trademarks and registered trademarks present in the image are proprietary to Game publisher.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as **fair use** under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.*

Template:FOS

Template:Quotation

**Against the Odds** is a single stage overseer quest in *Fallout Shelter*.

## Walkthrough

As common with the single-stage bonus quests, it contains one of the larger facilities and it is filled to the brim with raiders, who will attack the dweller in groups of two to four in almost any room. Since this is a one dweller only quest, plenty of stimpaks are a necessity.

The raider boss will be on one of the upper levels. Once they are defeated, they will yield an armor-piercing minigun. The room also contains a legendary junk item and a rare weapon. Since there are only raiders here, no RadAway is required.

## Notable quotes

* Template:Inline quote
* Template:Inline quote
* Template:Inline quote
* Template:Inline quote
* Template:Inline quote

## Gallery

FoS Against the Odds card.jpgRequirements, objective, rewards and descriptionFoS Against the Odds rewards.jpgRewards
Template:Navbox quests FOS

es:Contra todo pronóstico
ru:Неравные шансы
uk:Нерівні шанси