recursal/Fanatic-Fandom huggingface dataset:
1st Star

The first star that appeared in the comic. He traveled many light years to just be seen. He didn't know where were others and he just knew that he was confused...Why did he leave main star, he didn't know but only thing he was happy about was, that he found a new place(Space) to be in.

   Other informations about him remain unknown
River of Fortune

Ronald Solomon, known for his success in the train delivery business, sets his sights on a new venture: a lavish riverboat casino named "Rivers of Fortune." The casino promises an escape from the harsh realities of the Wild West, offering a haven of entertainment, luxury, and a chance at prosperity. Solomon orchestrates a grand unveiling of "Rivers of Fortune." The casino's inauguration is a spectacle, drawing attention from far and wide. Dignitaries, socialites, and adventurers converge on the riverbank to witness the birth of this extravagant establishment. The night is filled with music, games, and anticipation. Operating a casino in the Wild West comes with its own set of challenges. Solomon faces logistical issues, regulatory hurdles, and attempts by local authorities to limit the casino's operations. However, with shrewd negotiation and strategic alliances with influential figures, he manages to overcome these obstacles, gradually expanding the casino's reach. As Solomon's train delivery company focuses on gold shipments, "Rivers of Fortune" becomes a nexus for prospectors, traders, and miners seeking entertainment and respite from their arduous endeavors. The casino capitalizes on this gold rush, offering exclusive deals and services tailored to cater to the growing community of fortune seekers. The Wild West is rife with turmoil, with conflicts between settlers, indigenous communities, and lawless elements threatening stability. Amidst this chaos, "Rivers of Fortune" stands as a neutral ground, a place where people from diverse backgrounds converge, momentarily setting aside their differences for the allure of entertainment and chance. Through Solomon's astute leadership and a dedicated team, the casino not only thrives but becomes an integral part of the region's economy and culture. It acts as a beacon of sophistication and prosperity, attracting investors, artists, and visionaries who contribute to its continuous growth and evolution. "Rivers of Fortune" emerges as a symbol of success and innovation in the Wild West. Ronald Solomon's vision and determination have transformed a dream into a thriving reality, leaving an indelible mark on the region's history. The casino stands tall, a testament to resilience and the spirit of seizing opportunities in a challenging frontier.

## Gallery

* In Game
* Structure Pictures

Grand opening Poker Tournament
Bertha Blanc

Colette Blanc

* Mother

**Bertha Blanc** is a character role-played by itswillowitch.

Bertha was born in Paris at the end of 1855 into a Christian home in a small town near the city. Raised by a bad-tempered mother and father, her mother managed a small salon that eventually grew and became successful. The salon's success was built on providing pleasure to men and customers, and her father engaged in legal and illegal trade during his annual business trips.

Tragedy struck when Bertha's mother fell severely ill with influenza and passed away within a few years. Her father, in his old age, sold their home and the salon at a high price and eventually left for Italy. Leaving Bertha behind.

During these years, Bertha, having saved a small amount of equity, began planning to leave Paris and pursue her dreams.

Bertha's dream was to establish her own salon, manage it independently, and promote her own values. Her motivation included a desire for financial independence and the freedom to live without the control of a man, especially in a world that restricted such independence for women. Bertha decided to embark on a journey from France to America, and along the way, she heard about the developed and prosperous town of Saint Denis. Intuitively, she felt it was the perfect place to turn her dreams into reality.

With determination, hard work, and a significant financial investment, Bertha opened the first-of-its-kind salon in Saint Denis.

Berta is a woman with a lively and warm temperament, who is flexible according to her interests. First and foremost Berta is a businesswoman. However, she often finds herself bored, which over the years encouraged her great love for gossip, gambling, and even fights. Bertha considered herself a free spirit, never married, but someone who enjoyed flirting and having fun.
Matteo Rios

>
>
>
> Matteo Rios
> -----------
>
>
>
>
>
>
>
> ### Status
>
>
> Active
>
>
> ### Aliases
>
>
> Carl
>
>
> ### Relatives
>
>
> Bill Rios, April Rios
>
>
>
> Biographical Information
> ------------------------
>
>
>
> ### Date of Birth
>
>
> 9/1/1868
>
>
> ### Age
>
>
> 22
>
>
> ### Place of Birth
>
>
> Argentina
>
>
> ### Nationality
>
>
> Argentinian
>
>
> ### Gender
>
>
> Male
>
>
> ### Pronouns
>
>
> He/Him
>
>
> ### Species
>
>
> Human
>
>
>
> Physical Attributes
> -------------------
>
>
>
> ### Height
>
>
> 190 cm
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>
> ### Weight
>
>
> 70 kg
>
>
> ### Eye Color
>
>
> Blue
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>
> ### Hair Color
>
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> Black
>
>
>
> Relationship Information
> ------------------------
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>
>
> ### Marital Status
>
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> Single
>
>
>
> Employment Information
> ----------------------
>
>
>
> ### Occupation
>
>
> Unmployed
>
>
>
> Role-player Information
> -----------------------
>
>
>
> ### Played By
>
>
> DeadShot
>
>
>
>
>
>
> **Matteo Rios** is a character role-played by DeadShot.
>
>

## Description

Matteo Rios was a uniquely distinctive individual, marked by a scar on his cheek, a black mane resembling a tiger circling around his head, leaving responsibility for everything happening around him. He had a gaze of an investigator, one who wouldn't compromise on anything.

Born in Argentina on January 9, 1868, Matteo was absent from all the country's landscapes until a young age. He explained to everyone that life is a journey, and he only knows how to travel. He quickly connected with a group of wandering mercenaries between cities, and as much as he disliked settling down, that was his direction.

He never knew where the road would lead him, but his life was surprising, and as he met new people on his way, his life also involved a variety of interesting individuals.

The boss is Justin Brooks, a man who holds the group like the palm of his hand. His appearance exudes pleasure from the combat life and its significance in life. By his side, like a shadow lurking in the shade, stands Kaley Roberts, a loyal and moral soldier who, like Matteo, has no problem washing his hands in blood but with a slightly cooler head.

Alongside them are two other friends, Aris Dimitrios and Bill Washington, two experienced soldiers, but with unique and dangerous abilities.

Matteo Rios is single, having no time for serious relationships. His life is a constant battle, and he doesn't see himself committing to a normal daily life in a guarded city. He is still traveling, still exploring, and still knows how to navigate between the sides of life, where each day is a new chapter in his journey.
Nelson Mandela

Nelson Mandela's journey began on the outskirts of Dallas, near the Mexican border, in the late 1800s. Growing up in the rugged Wild West, Mandela's childhood was a tapestry woven with stories of cowboys and outlaws, the echoing winds carrying tales of adventure across the vast prairies.

Raised by a cattle rancher father, Mandela learned the ropes of survival in the harsh frontier. His days were spent riding horses, tending to cattle, and absorbing the folklore of the West around the flickering campfires. The horizon seemed limitless, and the allure of the unknown beckoned him from an early age.

As Mandela entered his 20s, the clash between settlers and Native Americans unfolded in the backdrop of his adolescence. The sound of gunfire and the distant echoes of conflict became a somber melody, and Mandela found himself thrust into the chaos of war. Side by side with settlers, he fought against Native American tribes, the harsh realities of battle leaving scars on his young soul.

The war, however, proved to be a turning point for Mandela. As the conflict subsided, he felt a deep yearning for a new beginning, a desire to leave behind the violence and seek a different path. At the age of 29, he made his way to Blackwater, a bustling town in the heart of the Wild West, where he hoped to forge a new destiny.

It was in Blackwater that Mandela, carrying the memories of his childhood and always thoughts about the war, opened the Lucky 7 gang. But before the gang fully took shape, he found fellas to work with. those guys were: George Clark, a sharpshooter, Caleb West, a master of the lasso, Alfonso Sanchez, a strategic thinker, and Oliver Brown, a skilled horseman. These individuals, drawn together by shared experiences and a thirst for adventure, became not just his gang but trusted friends on the frontier.

As Mandela and his friends rode through the untamed landscapes, the echoes of his childhood merged with the stories of war and the adventures that lay ahead. The tale of Nelson Mandela, born in the dust of the Wild West, became a narrative etched in the annals of Western history a story of resilience, camaraderie, and the pursuit of a brighter tomorrow on the open prairies.
Sam Ferman

> **Sam Ferman** is a character role-played by Kedar
>
>

## Description

In the bustling city of San Denis, in the year 1890, is a young boy named Sam Ferman who

## Role-player Information

### Played By

Kadar

entered the world with dreams as vast as the horizon. His family, though not nobility, held a relative affluence that provided Sam with a comfortable childhood. Raised in the heart of the city, Sam's early years were marked by the clatter of horse-drawn carriages and the aromatic blend of various trades filling the air.

From a young age, Sam exhibited a keen interest in the world of business. His father, a shrewd entrepreneur with a successful mercantile, recognized the spark in his son's eyes and imparted the wisdom of trade upon him. Sam absorbed these lessons like a sponge, cultivating a knack for negotiation and a passion for commerce that would shape his future endeavors.

As he matured, the winds of fortune played a capricious tune in Sam's life. The Ferman family faced both triumphs and tribulations, navigating the unpredictable currents of the late 19th century. Financial downturns tested their resilience, but Sam's determination and his father's guidance ensured the family's survival.

At the age of 20, Sam took a leap of faith and ventured into the world of boxing. Drawn to the raw energy and discipline of the sport, he trained tirelessly, honing not only his physical prowess but also the mental fortitude required for success. With an entrepreneurial spirit burning within him, Sam envisioned more than just personal victory in the ring—he dreamed of managing a boxing club, a hub of discipline and camaraderie.

By the time he reached 40, Sam Ferman had weathered the storms of life. His experience in business and his passion for boxing converged as he opened his own boxing club, a haven for pugilists seeking both glory and mentorship. The establishment bore his name, a testament to a journey that began in the cobblestone streets of San Denis.

As the owner and manager of "Ferman's Fight Haven," Sam became a guiding force for aspiring boxers. His club thrived, echoing with the sounds of determination, resilience, and the occasional cheer of victory. Sam Ferman had not only realized his childhood dream but had also become a pillar of inspiration for those who shared his passion for the noble art of boxing.

In the twilight of the 19th century, amidst the echoes of his victories and the shadows of his struggles, Sam Ferman stood tall—a testament to the indomitable spirit that fueled his journey from a boy with dreams to a man of substance and influence in the evolving tapestry of San Denis.
Jimmy Hawkins

> **Jimmy Hawkins** is a character role-played by Ori.
>
>

## Description

In the island of Gurma in the Atlantic Ocean, a boy named Jimmy Hawkins was born.

## Role-player Information

### Played By

Ori.

Growing up, Jimmy was surrounded by a wild and natural

environment. However, as he matured, he discovered less pleasant aspects of the local life on Gurma. The authoritarian rule of the island made it uncomfortable for Jimmy, causing him problems that delved deep into his struggle for rights and freedom.

Jimmy's life was fast-paced under the island's authority, leading to the decision to escape from the dark island and find a place where he could live a new and happier life. Jimmy and his friends dreamed of a freedom boat that would lead them to a better future.

The first time they decided to try and build a boat, it was just a dream. They began to think about all the equipment and materials they would need together. With Jimmy's communication skills, they started looking for a place and dealt with the traders of Gurma Island. Initially, it was difficult for them to find all the required materials, but later, they managed to persuade traders to provide them with equipment in exchange for vegetables/fruits and livestock.

Every day was a challenge, but Jimmy and his friends learned to adapt and rebuild the boat. They constructed a boat in secret using available materials like wood and tin from the island. While they interacted with the island's traders, they gathered information about their location and secretly took items from their yards to use. Thus, the "Freedom" boat was realized, named by Jimmy and his friends, symbolizing their new journey.

After a complicated building process, they stood by the boat on a Thursday night and embarked on a memorable journey. When they accidentally arrived in the city of Denis Saint, they were reminded of memories from the dark island. However, they found themselves facing new challenges. The local authority of Denis Saint heard Jimmy and his friends' story and allowed them to prove themselves in the city, providing basic information on how to function. Jimmy and his friends proved they could adjust and were granted citizenship in the city. They loved the place and decided to stay.

Throughout, Jimmy and his friends cleverly dealt with difficulties and strengthened each other. They decided to forget the past and invest in the future, building new and improved lives in the wild western city. Each of them found a different social community in the city, establishing themselves with dignity, rebuilding themselves and their lives.

Jimmy works as a hunter and trader, dealing both in good and bad equipment. He commits a few minor crimes in the city and lives among the OutLaws gang.
Candle

The Candles are a tribe that lives in the desert west of the planet of Weefager. They are known for taming giraffes and selling lamps.

This tribe lived on the surface of the desert until a tornado destroyed their home and extinguished the flame of their wicks. It was when Cynthia arrived in town and lit each of the fuses to revive the town. Since then, the candles have had absolute devotion to the queen of fire, until she, with a desire for power, kidnapped many candles and extracted their souls with the power of ether to turn them into soulless warriors and serve the queen.

Since then, the town had to move to a set of caves under the desert, where they live and protect themselves from the attacks of the fire queen. Candles are gentle and friendly creatures, although they defend their territory to the death from enemy attacks.
Jack Hill

> **Jack Hill** is a character role-played by SuperM.
>
>

Jack Hill was born in the small town named Rhodes to the Hill family. They were involved in raising animals and plants, dedicating their lives to it. Jack learned from them everything they knew about working on a farm.

As he grew up, he secretly learned to prepare dishes from the animals and plants the family grew up. When his family discovered his love for cooking, they severed ties with him.

After severing the relationship with the family, Jack went to Rhodes' salon to apply for a position as a chef. Initially, they rejected him because he had no previous experience, but Jack was determined to work there. He sneaked into his parents' house at night and took ingredients to create a dish that would impress the salon owners.

All night, he worked on the dish. The next morning, he returned to the salon and let the owner taste the dish. The owner loved it and gave him a job. Initially, he worked as a kitchen assistant, but over time, as they saw his skills, they promoted him to be the salon's chef. When he became the chef, he greatly contributed to the salon's success and prestige.

One day, Jack saw an advertisement from La Flor Salon in Saint Denis looking for employees. Jack, who was Tired of working in the salon in Rhodes and wanting to explore new flavors and places, jumped at the opportunity and went to be examined for the position of the salon's chef. When he arrived at the salon, he met Madam Blanch and underwent a test to become the salon's chef.

Madam Blanch, impressed by Jack's resume and accepted him to work at the salon as the chef.
Thomas Gill

In the bustling city of Saint Denis, nestled along the banks of the river, lived a man named Thomas Gill. At the age of 33, Thomas was a seasoned cowboy with weathered features that spoke of a life spent under the vast expanse of the western sky. Born and raised in the heart of the city, he felt an unexplainable connection to the untamed wilderness that lay beyond the city limits. Thomas was not your typical city dweller. His heart longed for the open plains and the freedom that only a cowboy's life could offer. However, fate had other plans for him, and Saint Denis was where he found himself making a living. Despite the hustle and bustle of city life, Thomas held onto his cowboy roots. His small apartment was adorned with leather saddles, worn-out boots, and photographs of horses galloping across endless prairies. By day, he worked as a clerk in a local mercantile, but come evening, he would retreat to the outskirts of the city, where he kept a couple of horses in a makeshift stable. One fateful day, Thomas received a letter from an old friend, a rancher from the outskirts of Valentine. The letter spoke of a dire situation – the ranch was in trouble, and Thomas was the only one who could help. Without a second thought, he made up his mind to return to his cowboy roots and lend a hand. Leaving behind the familiar cobblestone streets of Saint Denis, Thomas embarked on a journey back to the wilderness that had always called out to him. The transition from city life to the vast, open expanses of the American frontier was not easy, but it felt like a homecoming for Thomas. As he rode through the changing landscapes, Thomas encountered old friends, faced the challenges of the wild, and rediscovered the simple joys of a cowboy's life. The city seemed like a distant memory as he herded cattle, fixed fences, and rode under the star-studded skies. Thomas' skills as a cowboy proved invaluable in helping his friend's ranch recover from its troubles. With each passing day, he found himself more at peace, surrounded by the beauty of the untamed land he had always loved. Eventually, the troubles at the ranch were overcome, but Thomas had changed. The cowboy spirit within him had been rekindled, and he realized that he could never truly leave behind the life he was born to lead. With a heavy heart, he bid farewell to his friend and the ranch, promising to return whenever the wild called out to him. Back in Saint Denis, Thomas resumed his life as a city clerk, but his heart forever belonged to the open plains. As he looked out from his apartment window, he dreamt of the day when he would once again ride into the sunset, leaving the city behind for the untamed beauty of the American West.
Billy Buffalo

> **Billy Buffalo** is a character role-played by milk man
>
>

## Description

>
>
>
> Billy Buffalo
> -------------
>
>
>
>
>
>
>
> ### Status
>
>
> Active
>
>
>
> Biographical Information
> ------------------------
>
>
>
> ### Age
>
>
> 31
>
>
> ### Place of Birth
>
>
> Blackwater
>
>
> ### Nationality
>
>
> American
>
>
> ### Gender
>
>
> Male
>
>
> ### Pronouns
>
>
> He/Him
>
>
> ### Species
>
>
> Human
>
>
>
> Physical Attributes
> -------------------
>
>
>
> ### Height
>
>
> 180 cm
>
>
> ### Weight
>
>
> 80 kg
>
>
> ### Eye Color
>
>
> Blue
>
>
> ### Hair Color
>
>
> Grey
>
>
>
> Relationship Information
> ------------------------
>
>
>
> ### Marital Status
>
>
> Single
>
>
> ### Sexuality
>
>
> Straight
>
>
>
> Employment Information
> ----------------------
>
>
>
> ### Occupation
>
>
> Saint Denis Horse Trainers
>
>
> ### Rank
>
>
> Horse Trainer
>
>
>
> Role-player Information
> -----------------------
>
>
>
> ### Played By
>
>
> milk man
>
>
>
>
>
> Billy Buffalo, was born in Blackwater and lived a simple life with big dreams. Billy started his life in Saint Denis after leaving Blackwater when
>
>
> he was still young, deciding to make a change and open himself up to a new life. Billy had a deep love for horses, establishing a special connection with them. He decided to try to become an official horse wrangler, learning from the one and only head of the Wranglers Association, Ankle.
>
>
> During his apprenticeship, Billy struggled to find satisfaction in his work and eventually sought out new friends and a different world. Initially befriending ordinary people like himself, Billy quickly found himself mingling with more influential figures until he encountered a man named Billy the King, a self-proclaimed monarch. As Billy started associating with the King, he realized that this was what he had been searching for. Billy admired the King and trusted him implicitly, undertaking perilous and frightening tasks for him.
>
>
> After some time, the King introduced Billy to new friends named Antonio and John. Billy felt secure with them and relied on them without fear. Slowly, they introduced Billy to someone significant in their lives known as the Devil. Initially, Billy didn't like the Devil, but he quickly grew fond of him. However, being an honest person, Billy realized that what he was involved in wasn't the best course of action. Things became too complicated, so he decided to involve his friend and partner in crime, Ankle.
>
>
> Ankle, upon hearing the story, was initially shocked but decided to help Billy, not revealing that he had a profound love for money and was considering how to exploit this business opportunity. Ankle and Billy began working together, with Billy still under the Devil's influence but now using it to his advantage and for Ankle's benefit.
>
>
>
> Today, Billy remains under the Devil's influence, but he cleverly leverages it for his and Ankle's advantage.
>
>
Antonio De Loca

> **Antonio De Loca** is a character role-played by Gal.
>
>

In a quiet and enchanting town in the United States, called Saint Denis, was born a son of Italian immigrants named Antonio De Luca. His childhood passed with a thirst to understand and get to know the unique sufferings and experiences of immigrants. He learned early on that in every image, one could find the beauty in different cultures and the colorful ways of each person's life.

Antonio, the daring philosopher, positioned himself close to the local library in town, devoted himself to learning, and became interested in both ancient and modern philosophy. His worldview was shaped by his personal experiences and his philosophical research. Antonio loved music and over the years learned to play the trumpet.

At the age of 25, during one of his routine days, Antonio met Shari, a local American girl. Her warmth and smile left Antonio feeling as if they complemented each other like complex puzzle pieces. Together, they dreamed of a shared life, full of understanding and love.

However, after several years of successful partnership, Shari suddenly departed, leaving Antonio with a profound heartache. His familiarity with philosophical suffering did not help him cope with the loneliness, and his perspective on life changed. "The ice floats in the water," thought Antonio in pain, surrendering to a process of calmness and self-renewal. He began to advance his outlook on life and became an important figure in the local community.

Over the years, Antonio De Luca became a well-known philosopher and a source of inspiration for those around him. His sentences were like his profound soul, focusing on human relationships and a deep understanding of human nature. "The ice floats in the water" and "Peace and poker" became familiar phrases, calming the mind and awakening deep questions.

Despite the hardships that Antonio faced throughout his journey, at the core of everything, he continued to search for the truth in his life.
Lucky Lounge

## Description

At 1890, after the long trip of Lucky he meet a kind person names Robert Mac Hood. Robert was an old man who had to sell his dream his lonuge, beacuse he couldn't pay the bills , lucky took that opportunity and bough the place. Five days after Robert Mac Hood sold the lounge, he died. Mr. Lucky heard the cruel news and decided to keep Robert's decoration in his memory. From now on - Lucky took the place to his own hand's - and now its "Lucky's Lounge", one of the most lively place in whole Saint Denis.

## Gallery

* In Game
* Structure Pictures
Lucky Lenny

* Casual
* Headshot

Lucky Lenny, born to a humble farmer in the dusty town of Rhodes in the heart of the Wild West in the year 1860, inherited not just his father's fields but also a dream that stretched far beyond the horizon. Growing up amidst the vast landscapes and harsh realities of the frontier, Lucky Lenny yearned for something more than tilling the soil. His heart's desire was to own the finest establishment in Saint Denis, a bustling city that glittered like a distant jewel. As the years passed, Lucky Lenny worked tirelessly on his father's farm, saving every hard-earned penny from the crops he cultivated and the game he hunted. His days were filled with sweat and toil, but his nights were dedicated to planning and envisioning the Lucky Lounge, a haven of sophistication amidst the rugged Wild West. Lenny's dream wasn't just about bricks and mortar; it was about creating a space where people could escape the hardships of life, even if only for a little while. In 1988 Lucky take's his horse and rides to texas, Lenny sought out experienced hunters who could teach him the ways of the wild. He wandered through dense forests, traversed open prairies, and learned the art of tracking elusive prey. Under the guidance of seasoned mentors, he honed his skills in marksmanship, survival. Through moonlit nights and scorching days, Lucky Lenny embraced the challenges of the Texas wilderness. He not only learned the craft of hunting but also gained a profound appreciation for the delicate balance of nature. After 2 year's in Texas, Lenny returned to Rhodes In 1890 Finally, after years of perseverance, Lenny's dream came to fruition. With his savings and the skills honed in the fields and forests, he purchased , his opportunity arrived when he learned that the old man Robert Mac Hood was selling a quaint lounge in Saint Denis. Without hesitation, Lucky Lenny purchased the establishment, naming it the Lucky Lounge in homage to his journey. Tragically, five days after sealing the deal, news arrived that Robert Mac Hood had passed away. Touched by the fleeting nature of life, Lenny, a man of both the land and the wild, chose not to alter a single detail of the place. The Lucky Lounge retained its character, a living testament to the memory of the old owner. In the heart of Saint Denis, amidst the hustle and bustle of a changing era, Lucky Lenny's dream had found a home, a timeless space that paid homage to the past while embracing the promise of a new frontier.

## Gallery

* Portrait Gallery
* Fan Art

Lucky Fishing with Tom Bradfoord

Lucky Portrait
Ether

In the expansive universe of Monodo, the key to life and creation lies in the ethereal substance known as Ether, a viscous, pink material that plays a pivotal role in the Weefager lore and game. Recognized as the fifth element in classical philosophy, Ether holds the power to both bestow and take life at the whims of its bearer, all through the manipulation of souls. This vital essence serves as the lifeblood of Weefager's cosmic tapestry, weaving together the very fabric of existence.

Ether's influence extends beyond mere physicality, as it establishes a direct connection with the consciousness of its bearer. To harness the potent capabilities embedded within Ether, the carrier's brain must undergo meticulous preparation. This intricate process culminates in the integration of "Onodo" into the bearer's cerebral domain—an entity that becomes the guiding force in managing and wielding the powers inherent in Ether.

As for the use of ether in the game, all of Weefager's attacks are made of ether. This allows it to extract the souls of its enemies and gain control of them.
Staffel Zwei

"*Ich bin ein Fluch auf dieser Welt. Seit einiger Zeit liegt mein Körper im Dunkeln. Mein Geist wird von der Vergangenheit heimgesucht. Die Qual nimmt kein Ende. Und inmitten all meines Schmerzes erinnere ich mich an die Wahrheit eines Dichters im Nichts. Ich war wütend auf meinen Freund. Ich erzählte meinem Zorn, mein Zorn endete. Ich war wütend auf meinen Feind. Ich sagte es nicht, mein Zorn wuchs. Und ich tränkte es in Ängsten, Nacht und Morgen mit meinen Tränen; Und ich sonnte es mit einem Lächeln und mit sanften, betrügerischen List. Und es wuchs Tag und Nacht, bis es einen leuchtenden Apfel trug. Und mein Feind sah es leuchten. Und er wusste, dass es meins war. Als die Nacht die Stange verhüllte; Am Morgen freue ich mich, meinen Feind unter dem Baum ausgestreckt zu sehen.*"
—**Reuben North**
Die **zweite Staffel' *von „*The Gemini Diaries**“ wurde am 15. Juli 2019 angekündigt. 16 Folgen wurden bestellt.

## Gießen

### Hauptbesetzung

* Chris Wood als Brandon Marshall, Kaiaphas Parker und Malachai Parker
	+ Christopher Convery als junger Kaiaphas
* David Tennant als Grayson North
	+ Adam Greaves-Neal als junger Grayson
* Nina Dobrev als Katerina Marshall

### Wiederkehrende Besetzung

* Tom Ellis als Gavin North
* Scarlett Estevez als Isabella North
	+ Kaylee Kaneshiro als Teenager-Isabella  (Flash-Forward)
* Danielle Rose Russell als Elizabeth North
* Tom Welling als Jéssę Russell-Huyler
* Hattie Gotobed as Kandice Parker

## Episodenführer

* *Nichts als Blut*
* *Der Möchtegern-Prinz der Dunkelheit*
* *Bring mich zur Hölle und zurück*
* *Der Teufel trägt Prada*
* *Sie kann es kaum erwarten, Königin zu sein*
* *Ein guter Tag zum Sterben*
* *Was würde Brandon tun?*
* *Fremder in einem fremden Land*
* *Lass die guten Zeiten ruhen*
* *Ruhe bewahren und weitermachen*
* *Hallo, grausame Welt*
* *Wie die Zeit vergeht*
* *Am Anfang*
* *Es ist ein schreckliches Leben*
* *Wenn der Deich bricht*
* *Kaiaphas erhebt sich*
Amelia Gold

> **Amelia Gold** is a character role-played by Majax.
>
>

In the rugged landscapes of the state of Lemoyne, during the year 1899, a figure emerged from the dust and shadows (;

Amelia Gold, a 28-year-old gunslinger whose beauty concealed a dangerous prowess. Born into a world of hardship and lawlessness, Amelia's life unfolded against the backdrop of an era where the line between right and wrong was often blurred.

Amelia's tale began in a small, forgotten town where she was orphaned at a young age, left to navigate the unforgiving world on her own. With a keen intellect and a natural affinity for firearms, she learned the art of survival through grit and determination. As she grew older, her striking looks became a double-edged sword, drawing attention from admirers and adversaries alike.

The dusty trails and desolate landscapes of the West became Amelia's home, and in the shadows, she found herself drawn to a life of crime. The allure of quick money and the pursuit of respect led her to connect with a network of individuals who shared her outlaw spirit. These connections opened doors to illicit opportunities, forging alliances with notorious outlaws and cunning schemers who recognized Amelia's potential.

Amelia's criminal endeavors ranged from Fort Robberies to blackmailing and kidnapping, always executed with precision and a touch of elegance that left lawmen baffled. Her reputation as a gunslinger spread like wildfire across the untamed frontier, earning her the moniker "Miss Gold" – a name whispered in both fear and admiration.

In the chaotic dance between law and lawlessness, Amelia navigated a complex web of alliances, betrayal

s, and ever-shifting loyalties. As she amassed wealth and influence, her strength became a shield, disarming those who underestimated the danger that lurked behind her eyes.

Yet, beneath the veneer of the dangerous outlaw, Amelia carried the weight of a past that fueled her relentless pursuit of wealth and respect. The Wild world, with its vast expanse and lawless terrain, became the stage for her tumultuous journey – a tale of survival, ambition, and the constant struggle to stay one step ahead in a world where danger lurked around every corner.
Henry Brown

> **Henry Brown** is a character role-played by B.K.
>
>

## Description

Henry Brown, a 23-year-old farmer, was born and raised in the quiet countryside on his parents' farm.

From a young age, he developed a deep connection to the land, learning the ropes of farming and cultivating a love for

## Henry Brown

### Relatives

Thomas Brown - FatherMargaret Brown - Mother

## Role-player Information

### Played By

B.K

the simple life. The family farm, surrounded by rolling hills and golden fields, seemed like a haven. Tragedy struck when Henry's parents passed away unexpectedly, leaving him to grapple with the weight of responsibility at a young age. Faced with the reality of managing the farm on his own, Henry realized that the land, once a source of solace, now held a bittersweet echo of his past. Determined to turn adversity into opportunity, Henry made the difficult decision to sell the family farm.

With the proceeds, he set out in search of a new beginning, seeking uncharted paths beyond the familiar fields that had defined his childhood. As he journeyed through the changing landscapes, Henry encountered a series of diverse communities and characters, each offering glimpses of a different life. From struggling homesteads to bustling towns, the young farmer sought a place where he could reinvent himself and find new purpose. His travels eventually led him to the sprawling metropolis of Saint Denis, a bustling city that stood in stark contrast to the quiet serenity of the countryside.

Henry marveled at the towering buildings, the cacophony of urban life, and the opportunities that seemed to stretch as far as the eye could see. In Saint Denis, Henry faced the challenges of adapting to city life. The fast-paced environment tested his resilience and forced him to confront the complexities of the modern world. Yet, within the hustle and bustle, Henry discovered unexpected allies and mentors who guided him through the intricacies of urban living. As he navigated the bustling streets and towering structures, Henry's journey of self-discovery led him to unexpected friendships, romantic entanglements, and moments of personal growth.

In the heart of Saint Denis, the once-nurtured farmer found a new kind of harvest—one of experiences, connections, and the rich tapestry of city life.
Louis Remingtone

> **Louis Remingtone** is a character role-played by M1mran.
>
>

Louis Remingtone, a master gunsmith with a shadowy history, finds himself drawn to the bustling city of Saint Denis, a place where sophistication and lawlessness coexist. Setting up his workshop amidst the elegant streets and hidden alleys, Louis becomes the artisan of choice for those seeking finely crafted firearms that blend both form and function.

The refined clientele of Saint Denis, including influential figures and dubious characters alike, make their way to Louis's establishment, seeking bespoke weapons that mirror their status or suit their nefarious endeavors. As Louis delves into the art of gunsmithing, he discovers the complex web of alliances and rivalries that define the city's underground.

Louis's past catches up with him as he becomes entangled in the political intrigues of Saint Denis. His skills as a gunsmith attract the attention of both law enforcement and criminal syndicates vying for control. Amidst the swirling fog and cobblestone streets, he must navigate the delicate balance between survival and loyalty.

In the heart of the city's enigma, Louis Remingtone crafts weapons that not only reflect his artistry but also serve as instruments of change. As the echoes of gunfire reverberate through the narrow streets, Louis seeks to shape the destiny of Saint Denis, one meticulously crafted firearm at a time.
Fred Migos

In the rugged expanse of the Wild West, where the sun painted the horizon with hues of red and gold, lived a man named Fred Migos. At the age of 57, he was a weathered soul, a survivor of a life marked by hardship and perseverance. Fred hailed from the once-thriving town of Armadillo, a place that had fallen victim to the unforgiving grasp of a deadly flu. Disease swept through the community like a wildfire, leaving devastation in its wake.

Fred, however, was not one to succumb easily. Amidst the chaos and despair, he found himself taking care of a lone child named Leo. Leo's parents had succumbed to the illness, leaving him orphaned and vulnerable. Fred, despite the years weighing heavy on his shoulders, became a guardian to the young boy. Together, they forged an unbreakable bond.

With Armadillo in ruins and the memories of the flu haunting them, Fred decided it was time to leave the past behind. Packing what little belongings they had, Fred and Leo embarked on a journey to find a new home. Their destination was a small frontier town called Rhodes, a place where rumors of opportunity and a fresh start whispered through the wind.

The journey was no easy feat. They faced harsh weather, unforgiving landscapes, and the constant threat of outlaws lurking in the shadows. Fred, however, was no stranger to adversity. He had weathered storms and stood tall in the face of danger throughout his life. The Wild West had a way of testing a man's mettle, and Fred was determined to see Leo through to safety.

As they approached Rhodes, the duo found themselves drawn into the shadowy world of robbery and outlaws. The promise of quick riches and a chance to secure Leo's future enticed Fred to make choices he never thought he would. The dusty streets of Rhodes were a canvas for the lawless, and Fred, with a reluctant heart, became entangled in a world of crime to ensure Leo's safety.

Their exploits became the stuff of whispered legends in the saloons and alleys of Rhodes. Fred, the grizzled guardian, and Leo, the young protege, navigated the thin line between right and wrong. The locals couldn't decide whether to fear or admire the mysterious duo.

As the days turned into months, Fred and Leo's reputation grew, and Rhodes became both a sanctuary and a battleground. The duo faced challenges that tested the limits of their bond, but in the heart of the Wild West, where the line between justice and lawlessness blurred, Fred Migos and Leo gonzales nen stood together, a testament to the resilience of the human spirit in the face of adversity
The Lion’s Den

In the rugged western town of Saint Denis, a formidable venture known as "The Lion's Den" emerged. This establishment, specializing in the art of boxing, was the brainchild of none other than Sam Ferman, a savvy businessman renowned throughout the city. The backbone of the operation, however, lay in the capable hands of the Solomon brothers—Arthur and Ronald. Their successful moving company laid the groundwork for this new endeavor.

It all began when Sam Ferman, with a keen eye for potential, crossed paths with the Solomon brothers during a bustling day in Saint Denis. The trio quickly recognized the potential synergy between the finesse required in the moving business and the disciplined art of boxing. The idea was born, and "The Lion's Den" became a testament to the fusion of strength, strategy, and business acumen.

Under the skillful management of Sam Ferman and the Solomon brothers, "The Lion's Den" flourished into a thriving hub for aspiring boxers. The echoes of punches thrown and the spirit of competition reverberated through the town, marking the rise of an unconventional yet successful venture in the rugged landscapes of the Wild West.

Sam Ferman's Fist became a focal point in Saint Denis, attracting not only boxing aficionados but also curious onlookers eager to witness the spectacle. The business played a pivotal role in shaping the town's nightlife, offering a unique blend of athleticism, socializing, and the thrill of competition.

Sam Ferman, with his keen business acumen, had successfully woven the threads of boxing, entertainment, and entrepreneurship into a tapestry that left an indelible mark on Saint Denis. Sam Ferman's Fist stood as a testament to the town's ability to embrace the unconventional, making it a destination not only for locals but also for those seeking an unforgettable night in the heart of this historic community.

## Gallery

* In Game
* Structure Pictures
George Clark

**George Clark** is a character role-played by -ziv-

In the dusty town of Blackwater, George Clark rolled into a world that was kind of on the edge of switching things up.

Growing up while the town was doing its makeover, he picked up a taste for adventure and couldn't get enough of the wild frontier. When George hit 27, he ran into Nelson Mandela, this cool dude who balanced on the line between keeping things in check and stirring up trouble. Nelson, the brain behind the Lucky 7 gang,

talked George into joining their outlaw gig. So, they went around robbing rich folks you know. But here's the kicker George wasn't just a has been outlaw. Nope, he was still riding that wild train, living on the wrong side of the law. The thrill of the chase, the buzz of pulling off a good robbery, and the bond he had with his fellow outlaws kept him hooked. As the town changed around him, George found himself stuck between two worlds one that was moving on and another that clung to the old Wild West vibe.

His story, full of adventure, shenanigans, and a stubborn pursuit of freedom, played out against the backdrop of a town trying to find its new groove. and let me tell you something, the story just begun.
La Flor Saloon

In the bustling streets of 1890, where horse-drawn carriages clattered along cobblestone roads and gas lamps cast a warm glow on Victorian facades, there stood a gem in the heart of the city of Saint Denis: Salon LaFlor, an enchanting place owned by the elegant and enterprising Madam Blanc

Madam Blanc, a woman of unparalleled grace and sophistication, had a vision to create a haven of beauty and refinement that would captivate the senses and transport patrons to a world of opulence. Salon LaFlor was more than just a salon; it was a sanctuary where time seemed to slow, and the cares of the world melted away.

As one entered the ornate doors of Salon LaFlor, they were greeted by the delicate fragrance of fresh flowers, a signature touch that earned the salon its name. Crystal chandeliers adorned with cascading blooms illuminated the space, casting a soft radiance over the meticulously arranged Victorian furnishings.

The salon was a multi-faceted establishment, offering and serving as a cultural hub. Patrons gathered in the opulent parlors to discuss art, literature, and the latest societal happenings. Madam Blanc, with her keen eye for talent, often hosted evenings featuring renowned artists, musicians, and intellectuals.

Salon LaFlor was a particular point of pride. Crafted in mahogany and adorned with gilded accents, it offered an extensive selection of the finest libations from around the world. The skilled mixologists, dressed in dapper attire, concocted signature cocktails that became the talk of the town.

Word of Salon LaFlor spread far and wide, attracting the city's elite and those with a taste for the extraordinary. It became a place where aspirations were shared, alliances formed, and love stories blossomed amid the heady atmosphere of glamour.

The success of Salon LaFlor was not merely in its aesthetic appeal; it was a testament to Madam Blanc's unwavering commitment to excellence and her ability to curate an experience that transcended the ordinary. As the clock struck midnight on the eve of the new century, Salon LaFlor stood as a beacon of elegance, a testament to the timeless allure of its visionary owner, Madam Blanc

## Gallery

* In Game
* Structure Pictures

Local Citizens and Police Officers sit and drinkLocal CItizens playing poker with the Mayor

The saloon with the lights on at duskInside the 1st floorInside the 2st floor
Littlest Pet Shop (Japanese)

Littlest Pet Shop (リトルペット ショップ) is cartoon 2012 japanese 2022 in oringal by TV Tokyo, Hasbro

## Characters Cast

* Blythe Baxter - Yuko Kaida
* Penny Ling - Sayuri Yahagi
* Vinnie Terrio - Hōchū Ōtsuka
* Pepper Clark - Emi Nitta
* Sunil Nevla - Takehito Koyasu
* Minka Mark - Saori Hayami
* Russell Ferguson - Mitsuhiro Ichiki
* Zoe Trent - Kaori Nazuka
Angel Ochoa

> **Angel Ochoa** is a character role-played by Angelo
>
>

Angel was born on December 24, 1850,Angel has blue eyes and grey hair.

Angel a skilled Mexican horse trainer, found himself drawn to the vibrant city of Saint Denis in search of new opportunities for his association. His deep connection to his Mexican heritage extends beyond horse training; it is rooted in a family history steeped in mysticism. Angel's aunt, Santa Marta, is renowned in their hometown as a wise and mysterious figure, known to some as a witch.

Santa Marta, with her deep understanding of nature and ancient traditions, imparted mystical wisdom to Angel during his formative years. While Angel embraces the practical aspects of horse training, he also carries with him a sense of spiritual connection to the animals and the land.

Unbeknownst to many, Angel is also the cousin of Juan, the enigmatic head of the notorious Lucky 7 gang. The horse trainer and the criminal gang leader maintain a complex relationship.
Mari Pupu

In a town called Black Water there was a daughter of a French royal family named Mari pupu, 23 years old, who led an unusual and complicated life in the family and in the family business the famous salon.

that started women's inequality and the worsening of the economic situation in the town, Mari pupu is forced to start standing up for herself and go out into the world as an independent and strong woman, but this is not a way in the town of Black Water

Learned to live in difficult conditions and tried to rebel against inequality.

Mari saw that it was not working for her and it was making people very angry with her

So she sees fit to leave her sick mother and the dynasty behind in time.

On a day of heavy fog, Mari walked around the town and noticed from a distance a horse carriage of slaves in front of her, one of the slaves (Gustavo) looked at her and approached her in a very frightened way

Mari realized that Gustavo needed help and took it upon herself to bail him out and try to build their way out of town by having Gustavo as her loyal slave.

Before starting their thinking about the journey into the unknown, Gustavo suggests to Mari about a town he heard called Saint Denis and thus both of them set out towards the harbor and encounter with their mouths open out of sight the warship of the warrior Ragnar who decided to join them in order to continue their journey to freedom.

Mari Gustavo and Regner notice that they have arrived in a town called Saint Denis.

After they came down Mari notices old friends of her family William, Bill and Emilia.

from there they all connected to business affairs and close partnership.