Vengeance Demon Hunter

The Vengeance Demon Hunter is a Strength Tank who specializes in dealing with many enemies at once. Auto attacks restore 5 pain (mana).

## **Skills**

###  **Shear [Q]**

The demon hunter shears the enemy target's soul, dealing damage and generating 10 mana.

Damage - [30+15\*Skill Level+Strength\*0.6].

Cooldown - 3 seconds.

This ability has a chance to shear off a Lesser Soul Fragment (LSF). Consuming an LSF heals the demon hunter for [105 + Strength\*0.7].

Chance to create LSF - [15+2\*Skill Level%]

Mana cost - 0

###  **Soul Cleave [W]**

Viciously strike all enemies in front of you, dealing damage and creating Lesser Soul Fragment for each target hit. After 2 seconds absorbs up to 5 LSF in a 400 radius.

Damage - [20+13\*Skill Level+Strength\*0.5].

Cooldown - [12-0.5\*Skill Level] seconds.

Mana cost - 25.

###  **Throw Glaive [E]**

Throws a demonic glaive at the target, dealing damage and generating 10 mana. The glaive can ricochet to additional target within 400 radius.

Damage - [40+20\*Skill Level+Strength\*0.8].

Cooldown - [14-05\*Skill Level] seconds.

Mana cost - 0.

###  **Immolation Aura [R]**

- Toggle On:

Engulf yourself in flames. While effect is on it consumes 10 mana per second. Demon hunter takes reduced damage, deals damage to enemies in 175 radius and generating 2 mana per target hit.

- Toggle Off:

Turn off effects.

Damage per second - [10+5\*Skill Level+Strength\*0.2].

Damage reduction - [10+1\*Skill Level%].

Cooldown - 3 seconds.

Mana cost - 10 per second.

###  **Demon Spikes [D]**

The demon hunter surges with fel power, increasing armor and gains a 10% to parry enemy attacks, deflecting damage away.

Armor buff - [5+4\*Skill Level+Strength\*0.15].

Duration - [3+0.5\*Skill Level].

Cooldown - 20.

Mana cost - 40.

###  **Sigil of Flame [E]**

The demon hunter places a Sigil of Flame at the target location that activates after 2 sec. The sigil then explodes, dealing damage to enemies within 150 radius sand increasing the demon hunter's strength. This ability also restores 10 mana for each target that is hit.

Damage - [100+0.65\*Strength].

Strength buff - [0.05\*Number of Targets\*Strength].

Duration - 5 seconds.

Cooldown - 30 seconds.

Mana cost - 35.

###  **Taunt/Soul Rending [F]**

- Toggle On:

[Q], [W], [E] provoke enemies to attack you. Passive turned on.

- Toggle Off:

Abilities no longer provoke enemies. Passive turned off.

- Soul Rending (passive):

The demon hunter has 50% lifesteal.

## **Essences**

###  **Feed the Demon** (Rare Essence)

When the Demon Hunter is getting hit, he generates 5 more rage.

###  **Desperate Instincts** (Rare Essence)

Lesser Soul Fragment consumes only if the Demon Hunter is below 90% health.

###  **Concentrated Sigil** (Rare Essence)

Increases damage of Sigil of Flame [E] by 25% if you were standing on it on activation.

###  **Soul Rending** (Epic Essence)

Soul Cleave [W] chance to create additional Lesser Soul Fragment increased by 25%.

###  **Demonic Speed** (Epic Essence)

The Demon Hunter now has a passive 5% dodge chance.

###  **Quickened Sigil** (Epic Essence)

Sigil of Flame [E] activation time and cooldown reduced by 1 second, radius increased by 50.

## **Changelog**

17.02 - Updated for 12.5.4.

16.04 - Updated for 13.2.2.

12.06 - Updated for 13.7.1.

18.06 - Updated for 13.7.6.