Piggy

**Piggy** is a survival horror game created by MiniToon, IK3As, and Optikk as a crossover of the video game Granny and the television show Peppa Pig.

Each round, players are given the role of survivor or Piggy. The objective of the survivor team is to complete different tasks to escape before the timer runs out while avoiding Piggy. The objective of Piggy is to kill every survivor to prevent them from escaping.

The game can be credited for inspiring the creation of numerous character-themed survival horror games, often with very similar mechanics and objectives. Games inspired by Piggy include Bakon, Guesty, Jerry, Puppet, and Spider. Less polished games include Mr. P, Piggy, but it's Very Confusing, survivals the piggy the killer, and survive the piggy in Area 51.

In commemoration of the game surpassing 200,000 concurrent players, Piggy but it's 100 Players was released in the same month.

## ChaptersEdit

* Chapter 1: House
* Chapter 2: Station
* Chapter 3: Gallery
* Chapter 4: Forest
* Chapter 5: School
* Chapter 6: Hospital
* Chapter 7: Metro
* April Fools Map: Gurt (only available on April Fools Day)
* Chapter 8: Carnival
* Chapter 9: City
* Chapter 10: Mall
* Chapter 11: Outpost
* Bonus Map: Distorted Memory (only available before Chapter 12: Plant)
* Chapter 12: Plant

### **Players**Edit

The players must use a variety of different items to help them unlock the exit to the current location.They must avoid the Piggy or traitor, and preferably, the traps it places. Players can't die to traps, but they will be stunned for a certain amount of time, the time depends on the trap. Players also have ways of killing the traitor or knocking Piggy out for 20 seconds.

### GamemodesEdit

Gamemodes are the different ways a Piggy round can be played. There are currently 5 gamemodes: Player, Bot, Player + Bot, Infection, Traitor, and Build.

#### PlayerEdit

In the Player gamemode; a random player is selected to become *Piggy* and their job is to prevent players from escaping and killing players.

#### BotEdit

In the Bot gamemode, a robot becomes Piggy. Although the **Bot** does not have the ability to use traps, it will target the nearest player and follow them until a new player gets closer to piggy or if piggy gets the player it was chasing.

#### Player and BotEdit

In this gamemode, **Player** and **Bot** are combined**,** making the round have two Piggies. In the maps *Forest, Carnival,* *City*, and *Mall* there is additionally another aggressive NPC, making those maps have 3 *Piggies*. In the map *Outpost,* there are also various NPC *soldiers* that appear, which means that *Outpost* is currently the map that can spawn the most *Piggies* at once in a normal gamemode. In the *Plant* map, there can be a player/bot/both player and bot, and a Mr. P bot.

### Party GamemodesEdit

#### InfectionEdit

In the *Infection* gamemode, a player is randomly selected as *Piggy*. This gamemode plays out similarly to Player, only when you die to Piggy (dying by acid, laser, falling, touch Mousy, etc will cause you to not join the Piggy team), you join Piggy and try to kill people as well. The game ends when all players escape or when all players have been captured. Traps, however, are not used in this game mode, so this gamemode will not be so hard. You can be an equipped Piggy in this gamemode.

#### TraitorEdit

In the *Traitor* gamemode, the *Piggy* is a ***Bot.*** And a *player* is randomly selected as the *Traitor.* The objective of the *Traitor* is to kill all the other players. The Traitor can only be stopped in two ways: The *Piggy Bot* kills the *Traitor*, or the *Traitor* is shot with a weapon. The *Traitor* has the same abilities as a Piggy, except the appearance is that of a normal *player*. The *Traitor* receives the *knife* after the clock turns 8:59.

#### BuildEdit

The Build mode is essentially a level creator. You create your own level and can invite other players to play it.

Notes:

* When the Piggy player quits the game while the game is still playing, the Piggy is replaced with a ***Bot*** and the bot's skin goes with the map.
* The *Traitor* doesn't have to wait to place traps. After 1 minute, the *Traitor* gets a knife.

## CutscenesEdit

**Spoilers present below. Read at your own risk.**

Most chapters contain a beginning and an ending cutscene. Chapter 1, Chapter 2, and Chapter 3 do not have end cutscenes. Each cutscene unlocks a piece of the key to solving the entire story of Piggy. Many players have theorized about what the true story could be. Below are the cutscenes from chapters 1 - 12.

## ItemsEdit

Items are objects and tools that a player can carry around and use. They can be found throughout the map. Players can only carry one item at a time. If a player tries to grab another item while already carrying one, the player will swap the item they are currently holding in their inventory with the new one. If a player dies while carrying an item; the item will then be taken from their inventory and placed in the nearest item spawn point. This causes items to overlap in the same spot. Below is a chart on all of the Piggy items, excluding the knife. It is not included due to being only available in one gamemode.