recursal/Fanatic-Fandom huggingface dataset:
Bobby Williams

Bobby Williams is David and Melissa William's son and is the nephew of the original Trent Williams.  Father unknown.  He was taken with the rest of Triway Facility's children in mid 2235 and placed in Virtual Reality for the next 3 years.  Exposed to growth hormones and an accelerated dream-time world, he aged rapidly.  What for the rest of the world was only 3 years, for him it was 9 years, and thus when he was rescued he was a friendly 14-year-old boy who was eager to find his real parents.

Although he was raised to know of the apocalypse, he never experienced it and thus is somewhat naieve about how dangerous the world really is.  He knew that Mr. Blackwood was keeping them safe -- but also that he was a threatening figure.  He also knew of Circuit and Glitch through half-whispered myths spread throughout the student body in ways that the Beacon folks overseeing the whole thing wouldn't figure out.  They used the Song of the Three Pillars as a way to communicate their belief that some day someone would save them.

Currently resides in Triway Facility with the rest of the Triway children (who now range between 14 - 26 years of age).  He has been tentatively adopted by Sergeant Patricia Nicholson and Noah Nicholson as his parents are deceased and he has no known living relatives.
Kineticist

## Overview

A kineticist has some psychic control over kinetic forces and can work electricity to their own advantage. Unfortunately for them, kineticists are also prone to causing themselves harm and suffer terrible migraines called shorting out.

## Short Out

After you have used faith on any kineticist power during the day, you will “short out” if you ever fall to 0 faith. These symptoms include migraines, light sensitivity, blood noses and excessive sensitivity to sensory stimuli which cause your character to walk at a slow stagger and be unable to use skills until you regain faith.

## Core Ability

Each day you can conjure five shock spell balls and throw them or channel them through weapon or hand. Shocks deals no damage but any weapon used may. It costs 1 faith to gain an additional spell ball. All shock balls are yellow.

It costs:

* 1 spell ball to resist or produce 1 shock attack.
* 1 spell ball per second to ignore electrical damage.
* 1 spell ball to recharge a device for 1 use or 10 minutes (depending on device).
* 2 spell balls to defibrillate someone within 1 minute of the dead state (brings them to the dying state).
* 5 spell balls to resist or produce an additional and empowered shock attack that will knock out most organic sentients (including those augmented with shock protection). Call “Shock Out!” instead of the usual “Shock!”
Commander Illinois (New Yuvon Liaison)

The Captain Showing off his weapons on his last active mission

### **Backstory**

((specifically those parts you wouldn't mind other PC's knowing or thing they would pick up on in the close confines of the game environment))

## Quotes

### **Quotes About**

* "Father is a god man, I got very .... not happy, when they said he wasn't coming back I am glad he did," - Kai Reh on the man she knows as Father and his death at the Triway Facility
Formation Session

This session involved locating Cali who was printed in a Lobetful Military Base and collected by the others. They also formed the Seekers and elected a number of people to special positions to ensure smooth operations.

Downtime 1 occurred during the session itself and was rapidly followed by Downtime 2 and Downtime 3 between this game and the Gala Session / VR Session.
The Shard

A strange device that was initially discovered by the Hashin aboard the Sentinel Vessel over 2000 years ago. There were several dozen in orbit around a single planet, causing the veil between realities to thin and allow the Writhing One to be visible in the sky. When most of the Hashin crew, except for Edrik Khissan, went on a space walk to examine the shards they were turned into psykers. Upon their return, they were isolated to one area of the ship but soon escaped quarantine and continued to attempt to corrupt the Sentinel systems as they attempted to locate Edrik Khissan.

In desperation, the Sentinel Ship translocated to the Hope reality so that Edrik Khissan could escape to safety upon the habitable world but he chose instead to avoid wasting time and ordered the Sentinel Core Propulsion System to self-destruct by blowing the miniaturised blue sun within its engine room. It did so, killing all of the crew and causing the remains of the ship to crash land to Hope.

Unfortunately, one of the Shards was "caught in the ship's wake" or chose to follow along and translocated with it. It crash landed to Hope, was discovered by the military when the world was colonised a few thousand years later, and launched back into space where it caused the Incident.

Little else is known about the Shard at this point.
Independent Salvagers

Independent salvagers are a loose affiliation of
people who are about exploring out of the way
places in search of lost technologies and forgotten
relics. They identify each other by certain
markings on their body and respect each other
enough to steal but not maim each other.

They are forgiving. Yes, independent salvagers
can hold a grudge but living in a world where
everyone’s trying to manipulate, \*borrow\* (aka
steal) and con you means holding a grudge too
tightly (or violently) will just get you ostracised.

They are competitive. You need to build your
reputation so that handlers and fixers go to you when they need something found so be ambitious
and try to get your name out there.

They are secretive. In terms of your actual
plans, try to hold them close to your chest and
tell only a few people at a time. This doesn’t
mean you should hide vital secrets that could get
everyone killed, but having a little mystery can’t
hurt.

They are loyal. Independent Salvagers have a
funny kind of loyalty to each other. If someone’s
con goes too far and they’re about to gain some
pretty nasty enemies, help them out. Help them
get clear, hide the gear, or get them to back out of
the problem.
You can communicate with chalk markings to
alert other salvagers to important information
about various locations or people.

They tend to get along better with rangers, who don't investigate financial crimes, then the wallriders who tend to look poorly at those who might steal their stuff.  But they'll do jobs for either.
Dr. Lisa Germaine-Conven

Test image insert your own image and test here

## Personal Information

### **Appearance**

Long brown hair and an often thoughtful expression on her face. Her most striking feature was her southern American accent.

### **Personality**

A strong-willed and defiant woman who is always ready to roll up her sleeves and get involved -- especially if medical assistance is required. Smart and fiercely protective of her family, she will nonetheless help strangers who are in need.

### **Backstory**

She was born in the Drifter's Inn bunker to an important family and was descended from Yollando Germaine who died protecting the bunker during the Incident by faking an explosion so the military wouldn't bomb the shuttle that was there.

She became a physician at an early age, did a few years of additional training in New Yuvon (who didn't know her origin) and then returned to work in the aboveground part of Drifter's Inn -- tending to wastelanders and earning goods and equipment for the inn.

While there, she grew fond of two cousins whose parents neglected them -- Harry and Patricia Hammond. She became a surrogate mother to them both, assisting Harry with his mood swings and Patty with her need for stability, and providing them both with a safe place to stay when their parents were crueller than usual.

Upon discovering that the security council had been doping Harry with underworld with his parent's blessing, she threatened his father and demanded that it stop immediately. She also advised Harry to join the rangers and that he would be happier there than doing the security council's dirty work.

She trained Patty in the Drifter's Inn as a physician in her teenage years before Patty went to get more advanced training from New Yuvon University.
Cheo Maedama

This fae was the first one brought over to Hope from Arcadia by Beacon at Triway Facility and isn’t much remembered by the other Arcadians who arrived later on -- except as the "ghost" who blocked the doors and prevented them from leaving during the dangerous period while the building was being translocated to Hope.

All that is known about her is that she used to be a school teacher, she lost her legs during her first translocation here, she is capable of projecting herself into people's dreams and that she recently acted as a navigator for Beacon when they used her to direct the Core when attempting to translocate more matter and sentients from Arcadia.

The strange stones used by Beacon to make the psi-fence was found on her person when she first arrived.

She was placed in Virtual Reality with Mr. Blackwood to help keep him company and was rescued with the Triway Children. Although she has spent the past couple months with Vukrar and Erin in New Yuvon, she is planning to return to Triway Facility soon to help school the teenagers currently living there.
Nanite Autoimmune Conflict Condition (NACC)

This rare genetic affliction involves the body's own immune system attempting to destroy the wastelander's nanite gland. Current treatment involves regular doses of gene stabilisation serum which is a form of gene therapy that will slowly, over decades, re-code the body so that it no longer sees the nanite gland as a foreign object.
Sentinel Life Support

This individual first appeared to Dante when he traced a mysterious signal transmission in the air. Simply making the connection loaded him with enough infohazards to further mutate his ears and cause shadowy elements to appear across his body.

It was later connected to the military base clone lab in the outskirts of Lobetful where both Cali and Dr. Ezra York were printed (at different times). All of the monitors in that clone lab were showing the letters "SLS" as a screensaver. The signal sent to print them came from an unidentified address -- though Santiago's efforts managed to identify some atmospheric disturbance suggestive of an anomaly in cloud streaks over Tukrohan to the south-east.

Later through conversations with both Cali and Dr. Ezra York they identified that both had been appointed to work in an underwater satellite launch facility called "Upsilon" and that some elements of an alien spacecraft had been held there.

More recently, Dante attempted to reach out and make contact with the entity again while in the Virtual Reality nightclub, the "Nostromo", which caused her to send forth an avatar that appeared as a silhouette of nothingness with the username "UnknownUser."

"UnknownUser" attempted to forge a connection with several individuals, much to their detriment. The first woman she touched was sanity blasted. Firestorm was electrocuted and injured. Talon was held still as she attempted to connect to ... somewhere else ... until Salvation managed to uncouple her and free Talon from cyberspace.

One strange phrase that she continued to repeat were the words: "Paging Dr. York to the Medical Bay...."

The songs "Wandering Star" by Portishead and "Paint It Black" by Ciara were also played as she walked. OOC: Both songs were spoken by the cast member and in-game were repeated snippets from those songs.

The Kingfisher Drone was sent to examine the Upsilon Underwater Research Facility and it managed to gather some footage before the connection was lost.
Psi-Fence

This device was found at the Beacon High School for the Gifted and at the subway station where Dante was raised.  Both were designed and constructed by Beacon.  These devices emit a sound that discourage zeds from exploring the area contained within the fence and which prevent psykers from noticing when more than five individuals are clustered together.  The psi-fence doesn't prevent them from entering nor does it stop them from being drawn by loud noises, conversations or seeing people themselves but it does keep them from happening to walk through or being drawn to it by unknown sensory mechanism.
Ranger Town

The only known settlement with a public swimming pool, Ranger Town sits within a 50 mile exclusion zone to give it safety and security. There are numerous gated checkpoints within Ranger Town where everyone is blood tested to see if they are undergoing a spontaneous cascade into becoming a Zed-Synth, to try to avoid mass casualties. They have a civilian government separate to the more externally forced ground force and air force. They have a large e-library open to the general public. Propaganda is rife to ensure that morale stays high and people are paid largely in ration coupons.

Every ranger recruit is given 5 citizenship certificates that can be given to non-rangers to allow them to move to Ranger Town -- provided they can pass the psychological screening. Citizens are given ID cards while non-citizens are relegated to the tourist area. They are allowed to visit other areas of Ranger Town under the watchful guidance of Tour Guides (who also happen to be combat trained).

Tourists are invited to stay at the Comfort Inn and relax at the Visitor’s Lounge in a fenced off but well-protected part of Ranger Town. They are given tour guides should they wish to take a leisurely stroll through the place.

They have a postal service run by kids, fully functioning schools with multiple classrooms, municipal hospital, town council that is heavily affiliated with but not precisely controlled by ranger command, sewerage treatment facilities, three country “pubs”, a few playgrounds, several gyms and a swimming pool.

Most of the shops seem more like trading posts where folks trade all kinds of things among each other, including materials that can be pulled apart in the recycling station to be repurposed into something else. Currently a number of posters are requesting donations of various metals and plastics to build walkie talkies en masse to donate to warlady riata to help stem the Alpha tides.

There’s a pretty decent ratio of repurposed killerbots (painted in pastel shades) doing basic labour under the watchful eye of civilians while police bots do an occasional patrol on full Community Service protocols.

The most common form of transportation (other than walking / jogging) is cycling everywhere. Best not squander fuel if you can help it! The Ranger Town population is 12,000 (though with a larger itinerant population of rangers who come and go) but is so spread out that it doesn’t have New Yuvon’s urban feel even though New Yuvon only has 20,000 people in it.

Ranger Town is surrounded by large farmlands that support their food needs.

There are three pubs in Ranger Town that focus on different kinds of music -- Country & Western, Heavy Metal and Electronica.
Triway Containment Failure -- Ekim

*These transcripts of the Incident were located at Beacon  Research Facility -- having been obtained from the Triway security feeds following the major Code White Event.*

Dr. Rory Ekim (Xenobiologist), Jennifer Black and Merriweather
(Reactor Maintenance) are in the staff lounge during the Code White event.  When minor seismic activity due to substance
shift occurs, all three look concerned but otherwise don't react.  They continue their conversation for the next
7.2 minutes until containment failure allows psyker interference.

There are four others in the room.  Richard Cartwright (Morale Officer), Alison
Ekim (Biochemist), Gina Williams (Administration Officer) and Adrian Williams
(Administration Officer) are seated at different places around the room either
in paired conversations or reading / typing on their data-pads.  Psyker interference becomes apparent when all
four begin complaining of headaches and scratching at their ears.

Three translucent infohazardous image appears around Dr. Ekim and the image wearing a lab coat leans in to whisper something in
his ear.  Jennifer and Merriweather rise to
assist the others but Dr. Ekim grabs their hands and appears in
significant distress.  The three
infohazardous images disappear and Dr. Ekim tells them to run.

The other four in the room complete their spontaneous
conversion into zeds and charge toward Jennifer, causing her to take a step
back closer to Dr. Ekim.  The zeds
stop as though they can no longer see her despite the fact that she clearly
moved.

Merriweather: "What's happening?
Why did they stop moving?"

Dr. Ekim: "They want me to get out of here
alive."

Jennifer: "Who?
Beacon ?  Why?"

Dr. Ekim: "Not Beacon.  Not exactly.
There was a message….  We are the
Beacon and we are the Way….  I don't
know.  We need to get out of here."

They exit the staff lounge and arrive in the B2 foyer.

Jennifer: "My wife!
We have to get her.  She's in the
Medical Bay."

Merriweather: "Okay.  Hope
it hasn't gotten to that floor."

The elevator arrives and the door opens.

Merriweather: "We should not take that elevator!"

A voice matching the Triway Mainframe is heard over the
speakers: "All living personnel should evacuate the facility."

Merriweather: "Still not trusting it."

The lift plays a song <see recording of "Ghost of a
Rose".

Dr. Ekim: "Still don't trust it?"

Jennifer grabs them by the shoulders and pulls them into
the lift.  She presses a button presumed
to be for B1.  The elevator doors close
and the lift opens in the aboveground research chamber.  "What?
No!  B1."  She presses the button again.

Triway Mainframe: "All living personnel should evacuate
the facility.  Dr. Sopotonia is currently
self-medicated and had a 92.6% probability of survival.  You do not."

Jennifer: "We need to get Beacon
reinforcements."

The trio exit the elevator and are later collected at the
gate to the underground road.
Seekers Resources

The Seekers have obtained and built a variety of items to assist them in their efforts to undo the apocalypse and free those enslaved by Salvation.

### **Favours**

* Jennies (ex-Beacon slaves)
* Skywatcher21
* Leviathan (athuor / archivist)
* Bannerman (troll)
* WonderLord (ranger town conspiracy theorist living in ranger town)
* Lord Insight (currently working for the rangers)
* TryMe4Truth
* Watchdog
* Unmatched (girl who needed rescue and got it)
* Watchdog
* Digression
* Checkmate

### **Vehicles**

* "The Kestrel" Tiltjet -- Glitch is primary pilot
* "The Aquila" Tiltjet -- Harry is primary pilot
* "The Phoenix" Tiltjet -- Techie is primary pilot
* "Kingfisher" Tiltjet -- Circuit is primary pilot
* "The Hawk" Mechanical Helicopter
* Underwater Drone (remote piloted)
* Gunship on loan from Ranger Town

### **Technologies**

* Core Pylons (x 6)
* Sentinel Portable Batteries (x 4) (4 Power Units Capacity)
* Salvation Pylon from Radio Station (aka Pylon 18)
* Hashin Space Suit (Not Yet Constructed)
* Hologrammatic Matrix
* Signal Jammer
* 3 x Sentinel Level Viruses (initially created by Edrik Khissan)
* Sentinel 9-foot-long three-strips-of-cloth "outfit"

### **Triway Population (pop. 90)**

* 16 x PCs
* 12 x NASA technicians
* 3 x Radio Station Evacuees
* 28 x Triway Youths (assistant scientists)
* 11 x Wallrider Troops (The Animals)
* 4 x ex-Salvation Chosen (Harry, Cinders, Artemis, Backburn)
* 4 x NASA soldiers (ex-PCs)
* 1 x Drone Rider Squad
* 8 x Site X Personnel (including Malleykat, all are in Site X)
* 15 x Original Triway Personnel (Merriweather, Greene, Katya, Gordon Ekim, Ekim's Mother, Kruglov's Parents and 8 other individuals)

### **Robots**

* 2 x Service Bots
* 6 x Police Bots

### **Manufacturable Items**

* Hashin Venom
* Gene Stabilisation Serum
* Wastelander Nanite Gland
* Psi-Rig
* Bionics
* Psi-Fence
* Psi-Bomb

### **Plot items or items of historical significance**

* The Sentinel Class Ship
* Arcadian Cacti Milk
* Satellites (2 x Communication, 1 x drained Firestorm)
Omega Crisis

The Omega Crisis refers to a sudden plague of the omega strain of Zed-Synth nanovirus two years after Zerk bit a random stranger who was rude to him in a settlement. At some point that stranger must have died or spread the disease (which is both blood-borne and an STD) to someone who instead died, triggering a new Alpha.

The Alpha spread the nanovirus by going to isolated homes, infecting those within, and then moving to larger and larger settlements with an increasing number of omegas. In the resulting battles, some of those omegas died and rose as additional Alphas. Any zeds of other strains they came across were added to their horde.

The rangers attempted to slay the Alphas and rescue the omegas, evacuating them to safety, but Karnaak feared the rise of the most perfect strain -- a strain that could pretend to be normal -- and so threatened to blow the rangers out of the sky if they didn't cease and desist their evacuations. Karnaak wanted to quarantine the area and exterminate the threat -- both Alphas and omegas.

The rangers refused to cease evacuations and several air force vehicles were blown out of the sky.

Before things could get any worse, Glitch and Circuit Williams used the Sentinel Core Propulsion System to make contact with a firestorm satellite which was used to blast a 300m swathe of land in a line around the Nexus Region, allowing them to more readily identify when hordes following Alphas were attempting to cross. This show of force also caused Karnaak to ask for a truce.

Thus far, the Omega Crisis is over but the Nexus Region stands vacant and empty.

How long this peace will last is uncertain since some of the omegas are against the small chemical bombs placed against their spines which will detonate in the case of their death -- preventing them from arising as Alphas. They see it as a crime against humanity, although it only detonates should they die. Therefore there are rumors of omegas seeking surgical aid to remove these bio-bombs and thus more Alphas shall rise.

The detonation is quite small and doesn't rupture the skull nor cause a greater biohazardous environment.
Thunder

Thunder is a Wastelander in his 30s who serves as one of Salvation's Chosen. Born outside Paradise's walls, he was brought into Salvation's care as a child, along with his mother, who is considered one of the Beloved. He passed the test to become a field agent 12 years ago without the assistance of augmentations, in large part thanks to his kinetic capabilities. He was augmented regardless, and has spray painted his augs blue, marking them distinctively from the usual black agumentations worn by other Chosen.

Thunder fought Bear and Sparkie in a duel during the assault on Paradise Resort, which he arranged by offering his voltaic sword, fully charged, as a prize to whoever bested him. This duel that was ultimately won by Ella and a well placed injection of knockout. By dismantling his limb augs she was able to claim her prize. Though initially quite upset he was beaten and lost his sword to a "cheater", later learning it was Songbird seemed to mollify him.

Thunder is currently being held by the Rangers in a secure black site.

### Known Abilities and Augmentations:

* Kineticist
* Combat Training
* 4 Combat Limbs, none of which have shock protection
* Death Grip on both hands
* Combat Stims
* Chest Plate
* It can be assumed that like other augmented Chosen, he has the ability to use Deflect when connected to Salvation.
Edrik Khissan

The Chief Engineering Officer of the Sentinel Ship, Edrik Khissan was one of 19 Hashin who survived the initial crash landing of their own ship on an unknown planet. Upon tracing an unusual energy pattern and finding the crash landed Sentinel vessel, Edrik slowly helped repair it by following instructions given to him by the detached Sentinel Core Propulsion System. His efforts allowed him to obtain the rank of crew member which eventually allowed them all to become crew and pilot the ship.

Unfortunately, with their original navigator and pilot deceased, they had no way of finding their way to their home world and so journeyed the multiverse, meeting new species and exploring new worlds in their long journey homeward. Over the course of this journey, Edrik and his fellow crew members died dozens of times and were returned as clones.

Unfortunately, they encountered the Shard and Edrik Khissan made the fateful decision to convince the Core to blow up the miniaturised sun inside its engine room after sending out a distress signal and warning for other species in all known languages. Thus they never made it home.
Chits

Chits are a kind of currency which are based off the colony’s original ration system. Initially blue chits were used to represent a single day’s clean water ration (including water for hygiene needs) and a green chit represented a half days ration of blandly nutritious food. As the colony’s needs expanded, so did the range of colours on offer.

These include:

* Blue / Green: 1 ration chit.
* Red: 10 ration chits.
* White: 100 ration chits.
* Black: 1000 ration chits.
Shield

Your shield can be used to block bullets and melee weapons.  Damage-dealing spell balls break the shield and require it to be repaired with 1 scrap.  Shock balls simply ignore the shield -- causing it no damage but forcing you to briefly stagger and lower the shield to provide an opening for a couple of seconds.  Shockout travels through the shield to knock you out.  Shields must not cover more than two thirds of your body not including your head (which isn’t a valid target).
Distress signal

The distress signal sent out by Edrik Khissan shortly before blowing up the ship's power supply after his crew were infected by proximity to the Shard. It was sent out as a recording in all known languages and contains a non-infohazardous image of the Shard. The three languages recognised by the Seekers included Hashin, Latin (i.e. ancient Roman) and a specific indigenous Australian language.

This device was smuggled out by the original Cali and was later found by the seeks at Limbo Radio Station.

"I am Edrik Khissan of the Sentinel Ship, Haviathan.  If you're hearing this distress call, it
means the threat that followed us from the Blasted Lands is likely still here
as I've had to scuttle the ship.  Please
-- if you see the Shard depicted in this hologram -- do not touch it.  Evacuate and never return to this
planet.  Proximity alone can erode your
mind.  If you have evolved here, I'm
sorry.  We didn't know it would follow in
our wake.  I only hope that the millennia
required for your evolution has weakened it somehow -- caused it to lose
power.  If you can jettison it from this
dimension, you might have hope….  Sorry,
I'm out of time.  This is Edrik
Khissan.  Goodbye and good luck.  Core, please repeat this in every known
language."
Researching Rudnik (Tabletop)

## Mission Overview

A message warning of General Rudnik's continued existence has been intercepted at both Nistaraah Radio Station and at Mindoraan Robot Factory, on two separate continents. It's believed that he was in charge of the Upsilon Underwater Research Station and the military base around the Sentinel Ship that was uncovered on Hope a couple decades before the apocalypse. Following up on information revealed by the Tracing Triway Expedition, a group of Seekers set out to uncover the truth.

## Style

* Occasional horror themes and descriptive gore.
* Occasional combat to manage the horrifying threats within the corpse cities.
* Gathering information from the locals -- and possibly evacuating them.
* Investigating several locations to determine where she may have gone.
* Piecing together the clues to help reunite the family.

## Player Characters

* Lily

* Nadia
* Cricket
* Ella

## Seekers Post-Mission Briefings

### Insert Character Name -- Briefing Edit

Crickets "report" -https://drive.google.com/file/d/1SXSUS4eLLy2yLg7jgifhzqSXCnrsakH3/view?usp=sharing

## Mission Outcome

The Seekers investigated several sites on Hope, including:

* General Rudnik's private address. They found the red jelly that remained of his family members, took his wife's laptop and the PDA from the security guard stationed in the car outside whom he had secretly hired to watch his family.
* Veyshul Military Base -- one of three corpse cities that wasn't targeted by any satellite bombardments. They found personnel files in this location of General Rudnik and those assigned to his command.
* Ovalni Military Base -- corpse city closest to Salvation (i.e. the crashed ship) was found to be where those stationed at the top secret military base called Project Chessboard would be rotated to during their leave. Nadia and Cricket stayed on the roof while Ella and Lily explored the base and found many had been mutated to have bony protrusions. A surprisingly recurring theme among the psykers. They found the hard copy files (paperwork) in the locked safe room in archives had been breached and charred with a flamethrower. They gathered the fragments for later analysis.
* Midvah Military Base -- actually to the north of the corpse city, Midvah, and completely empty but for an apparent AI that had been uploaded to the secondary server room in the military armoury which was installed there by the SLS to protect the brain scans and genetic information of the original crew. The military armoury and the hangar both still contain functional equipment. The initial populace were waiting in the helipad area, as per evacuation orders, and were gunned down by a military chopper. They showed signs of bone spurs and similar spiky mutations. A number of computers and speakers were shot up -- it appears they had been playing "Monster" by Call Me Karizma at the time.
Grit

Your body is robust.  You require no rest after surgery before getting back into the thick of things, and you can take the benefits from a double dose (2 doses) of a drug or medication within the same half hour.

Without this skill you require a 10 minute rest after surgery and can only take 1 dose of most drugs and medications within the same half hour.
Nadia Kruglov

### Skills

Field Medic, Confidante, Investigator, Materialist, Pharmaceuticals, Combat Training

### Unique Items

2 x 10 round magazine (10). Dagger (3). Walkie Talkie (5). Flashlight (5). RAD Detector (5). Trid Phone (15), Reloading Bench (10). SPARE 10 points.

### CP Points

4 x Bandages (10). Base Chems x 15 (25). Scrap x 1 (5). Gun (7). SPARE 13 Points.

 Personal Information

### **Appearance**

Long, wavy brunette hair. Blue eyes. Stern look at most times. 5'3 in height.

### **Backstory**

After Beacon forced Ekim to execute her at the age of 12, as a threat to all Triway personnel and punishment for her parents, her death was faked and she was dropped off at New Yuvon by Greene with enough gear and chits to help her make her way.

She ended up in Karnaak, managed to get into university, and studied anthropology. Upon hearing that Beacon had been defeated and Triway facility freed, she returned home to find most of the personnel deceased.

She has since signed on with the Seekers to help fulfil the grand purpose of Triway -- to remove the Shard and save the world.

Her younger sister, Katya Kruglov, is 4 years younger than her.
Pre-Epilogue Downtime

**Build allegiance with Karnaak by clearing out a pre-Incident mine of a clutch of zeds.**

Ella, Emmanuel and Techie don't have a helluva lot of luck with this one and are chased out with the Karnaak militia who went in. It was definitely quite touch and go, but their skills helped

keep armour repaired, bullets reloaded and no one gets lost in the mine. There's no casualties, which is nice, but there's still way too many zeds left in that mine.... They only managed to slaughter a few dozen zeds but it's a good start. Karnaak are still appreciative, however, so it has helped your alliance with them.

**Lurk on the internet waiting to hack Aria51 when she uploads her next video so you can gather information from her computer systems.**

Circuit, Ekim and Calli have got this. It'll actually come up properly next session but they'll be johnny on the spot for actually digging up the data.

**Trace a rumour of an Alpha collecting zeds in the Nexus Region and eradicate it with the New Yuvon militia.**

Bear and Cricket work together with the Animals to track down an Alpha. They manage to find it and slaughter it and its 30 zed allies. It's 12 omega friends are far more difficult and 2 of them spawn into Alphas in the fight, but with the assistance of both the militia and the Animals you get the other 10 out alive. They're, unfortunately, still quite feral due to prolonged proximity with the central Alpha but are vaguely capable of conscious thought.

**Examine the internet for any signs of the SLS or other unusual activity.**

Bob and Dante go online to see what they can find. They're actually pretty successful and notice patches of corrupted data here and there, and rumours of connections being suddenly shut off. It doesn't seem like there are other big instances such as with <UnknownUser> but a bunch of corrupted data does appear to do with search terms involving pre-Incident engine repairs, power supplies and bunker designs.

**Build an additional stellarator.**

The NASA engineer, Robert Douglas, works with the Triway Youth to get another stellarator printed and constructed. +3 Power Units per week.

**Install more defences around Triway Facility.**

Lily helps obscure the facilities activities by setting up some shade cloths at the right angles, boosting the facility's secrecy.

**Espionage action on Firestorm while he's in Karnaak.**

Flight Officer Jason hits up some old contacts in Karnaak to try and keep an eye on Firestorm, but is made pretty quickly and confronted by Firestorm who finds the whole thing rather insulting. Beforehand, however, Jason discovers that Firestorm has made contact with some of the more important people in Karnaak and has an appointment with the president's assembly.

**Set up drone route to collect sea water for the fusion reactor and stellarator.**

Glitch has begun the process of constructing the drones and has mapped out the route but it needs a little more work.

**Identify possible large fusion reactors in cities that might still be operational and scout them out via drones for later.**

(Not attempted).
Combat Training

*These skills allow you to actually use the weapons described.  Otherwise every swing or block of a melee weapon or any shot with a pistol costs you a point of faith to even attempt.*

This skill allows you to use both guns and melee weapons in combat.  Alternatively you can choose either firearms or melee and thrown weapons and instead gain 10 unique item points to spend on a weapon or clip.
Osprey

Osprey / Carter is one of Salvation's longest serving Chosen at the age of 53. he married young and he and his wife Angelina had a daughter a few years later, Ella / Songbird. Angelina died in an industrial accident at the age of 28, Ella was only 4 years old at the time.

Salvation has trusted him with operational command of several missions, including dealing with the Lighthouse Mission and the kidnapping of Harry / Taurus, where he made the decision to take Jak Dallas from the tiltjet rather than smash his augmented eye and leave him to die with the rest of Diamond squad. Osprey has spent the last several months searching the continent for Ella, believing her kidnapped by Harry or the Rangers.

### Known Abilities and Augmentations:

* Physician
* First Aid
* Combat Training
* 4 Limbs
* Recording Ear
* Internal Radio
* He has an augmented eye, its exact function is unknown
* Like other augmented Chosen, he has the ability to use Deflect when connected to Salvation.
* He has demonstrated the ability to generate electricity from his hands, which he can use as a defibrillator.
Techie

### Skills

Combat Training, Disassembler, Heavily Augmented, Materialist, Nimble Fingers, Programmer

### Unique Items

4 Combat Limbs (FREE), Engineering Kit (FREE), Psi-Rig Aug (10), Walking Boots Aug (15), Shock Proof Legs (10), Trid Phone (15), Pilots license (10).

### CP Points

Modded gun (7). 2 x 22 round mags (22). Blue gel (10). Scrap x 2 (10). Bullet x 1.

 Personal Information

## Quotes

### **Quotes By**

* "We can find other choices. That's why are we are the Seekers!" - Techie.
Pit Trap

He's a wallrider drug dealer who helps make money for Lady Riata by heading into populated areas and selling drugs in exchange for guns,
bullets, chemicals and other useful things.
The more illegal things are, the better the price, so he has publicly stated that he loves to work
in areas with strong ranger interference -- as it drives up the price on drugs
like Underworld, Euphoria, Beserker and concoctions simply laced with those
things.  He also finds any young junkies
or other thugs and bring them back to work to Riata in exchange for free drugs
and a good job.

He's rumoured to have sold Beserker to the Karnaak warrant officer who doped people's drinks, but no evidence was found. He was also involved in an exchange of a high tech weapon that destroys synapses in a person's brain which was found by the wallriders in Lobetful and sold to Karnaak via an exchanged suitcase deal during the Gala event.
Anastasia Kruglov

Anastasia Kruglov is Katya Kruglov's daughter.  Father unknown.  When Beacon demanded Katya go to New Yuvon in 2231 to spy on the locals for them at the tender age of 16 (as punishment for her family's insubordination), she went with a purpose.  Find a man she thought was cute, whom she wasn't in any way related to, and have a baby.  And she managed to do just that, returning pregnant to Triway Facility at the end of her espionage task.

Anastasia was an easy baby to raise, and an adorable toddler, but she was taken with the rest of Triway Facility's children in mid 2235 and placed in Virtual Reality for the next 3 years.  Exposed to growth hormones and an accelerated dream-time world, she aged rapidly.  What for the rest of the world was only 3 years, for her was 9 years, and thus when she was rescued she was a stern and sarcastic 14-year-old girl who was best friends with Molly Germaine-Conven.

Although she was raised to know of the apocalypse, she never experienced it and thus is somewhat naieve about how dangerous the world really is.  She knew that Mr. Blackwood was keeping them safe -- but also that he was a threatening figure.  She also knew of Circuit and Glitch through half-whispered myths spread throughout the student body in ways that the Beacon folks overseeing the whole thing wouldn't figure out.  They used the Song of the Three Pillars as a way to communicate their belief that some day someone would save them.

Currently resides in Triway Facility with the rest of the Triway children (who now range between 14 - 26 years of age).
Erin

### Skills

Sixth Sense, Psychometry, Insight, Alchemy, Pharmaceuticals, Interpersonal Awareness

## Personal Information

### **Appearance**

((Description of what your character looks like))

### **Personality**

((Description of your characters personality and how they act))

### **Backstory**

((specifically those parts you wouldn't mind other PC's knowing or thing they would pick up on in the close confines of the game environment))
Clones

A clone is simply a creature made from the genetic material of another creature. However, Hope's technology and scientific reality allow clones to be 3D printed by tissue printers of sufficient size including an accurate copy of a person's brain. All clone printers on Hope leave a certain tag within the genetic code that identifies the person so constructed as a clone.

Through the use of a brain scan, a body shape template and genetic material, anyone can be duplicated. It is also possible to pair the brain scan of one person with the body shape template and genetic material of another person -- effectively making someone with the mind of one person and the body of another.

Beacon put an 18 year lifespan on all of their clones through manipulation of their internal organs -- ensuring multiple organ death would occur somewhere within the clones 17th to 19th year of age.
Satellites

The old Hope government shut down their satellites seven years after the apocalypse in 2273 in order to prevent the further spread of infohazards. Recently the Hashin, Glitch and Circuit, used the Sentinel Core Propulsion System to connect to two communications satellites and a military firestorm satellite and moved them into position over the Nexus Region.

### Communications Satellites

Allows for mobile phone use in a specified region beneath the satellite. These also have powerful cameras that allow some limited surveillance capabilities. Two have been activated.

### Military Firestorm Satellites

These can be used to fire blast stretches of terrain and were used, in part, to clear a 300m wide area around the Nexus Region to better survey the land for individuals (or zed packs) crossing out of the Nexus Region. This satellite is currently activated but depleted. It also has a powerful camera that allows for some limited surveillance capabilities.
Season 2 Epilogue Session

## Mission Briefing

A celebratory event and feast where the characters can let down their hair, relax and talk about what's come before and perhaps touch on plans for the future. This will be a fairly relaxed session but various props from previous games will be available to those who haven't had a chance to look them over. This will include the Triway Expedition's mystery box collected from the Robot Factory. There'll also be a variety of NPCs for people to chat with.

## Player Characters

* Everyone
* Players are welcome to reprise NPC roles that suit the event.
Triway Control Room Computers

The first computer takes data from sensors in the core room and displays trends and ongoing system data, e.g. on a simplified system flow path diagram. There are a series of possible alarms that can activate to show when sensors indicate abnormal conditions occur, e.g low water or oil pressures in supporting systems. Take data from field sensors and calculate corepower on continual basis (referred to as a calorimetric). This takes into account factors as heat lost by discharging water from the steam generator blowdown system, variation in steam pressure and its effect on steam flow rates. Accumulate data and printout automatically if the core shuts down (trips) in order to aid the operators in quickly determining the cause of the shutdown (called a post-trip report).

It also tracks all work status (testing and maintenance) in the core, tracks the status of all equipment isolated for maintenance or other reasons and provides equipment technical information for ~ 150000 components and provides control of non-safety systems, and some limited safety-related applications at the plant. Such control is similar to that used extensively in fossil power plants. And also simulation of the performance of plant systems on full scope models of the control room for training and requalifying operations, engineering, and management personnel.

The second computer takes data from sensors in the core room and around Triway Peak to analyse weather patterns and anomalous reality events - including what are referred to as Code White activities. Doppler radar detects all types of precipitation, the rotation of thunderstorm clouds, airborne tornado debris, and wind strength and direction. Observational data are collected from still operational orbiting satellites and geostationary satellites. There's also data collected from seismographs and other, more complicated sensors, to detect changes to the ground in and around the mountain.

The analysis also examines how that data is affected by certain changes in the Core Pillars triggered by use of Sentinel Pylons during Code White activities. It seems that this place had been exploring the use of Sentinel Pylons for quite some time but the data from a couple decades ago was removed quite expertly by a computer specialist of great skill. The data has since been written over so there's no way to retrieve it.
VR Session

## VR Session Briefing

   While a number of Virtual Reality nightclubs and social locations have sprung up since the reactivation of the communications satellite, the Nostromo Nightclub is unique as a hotbed of information exchange and conspiracy theories. It may be simply that the Nostromo is what it appears to be - a place for crackpots.

However, Reptoid conspiracy theories regarding lizard people wearing human skin to infiltrate important places has gained attention lately due to descriptions of blue skin, dual pairs of lungs and UFOs of a particular white-line-on-silver patterning that matches the Core. This could just be coincidence but does the name Edrik Khissan mean anything to you? These reptoid conspiracy theorists say he's the Reptoid messiah.

The theories themselves are harebrained but there's enough breadcrumbs there to make us think there's either a trap being set up, someone knows something and is baiting us or someone has access to true information and has gotten confused.

Oh, and then there's Archangel. A shadowy but rather demanding figure who is due to arrive there tonight. We don't know much about her but she appears as angelic as her namesake with flowing white robes. She also apparently knows the answers to almost any question you pose to her. Worth looking into.

You're going to have to be careful there. We don't want everyone scattering because someone said the word "ranger". Remember, rangers are the cops around these parts. I'd keep your fame under your hat, too, those of you who never donned the blue but were at Triway. After all, online is the Salvation hackers' domain and we don't want the Nostromo getting flagged while you're there.

Katya did a stocktake and you've only got enough psi-rigs available for a bit under a dozen of you so you'll need to pick whose going under. Oh, and remember to design your avatars! You can look like anything down there. Just don't look like your actual selves.

I will be tending bar at some point. You'll know me when you see me. I can help a little but I can't break her cover so be careful. I'll also be ducking in and out over the course of the evening. It's pretty common and I've got shit to do to keep repairing my e-defences. Don't worry, though, you can go behind the bar to mix your own drinks whenever you want.

Any questions?

## Mission Outcome

Dingo will be defecting from Salvation and needs a pick up at specific coordinates. She's also provided a great deal of information in report format.

The SLS arrived in the guise of Unknown User.
Molly Germaine-Conven

Her father, Niko Conven, was a private investigator in New Yuvon who married Sarana, an out-of-her-depth human who wandered into New Yuvon after getting lost outside of Salvation (though little did he know that).  She died in childbirth as she couldn't go to hospital without the risk of being kidnapped (she was human) and the Artificer's Union doctors were ill-prepared for a human's more delicate anatomy.

Niko raised his daughter, Molly, as a single parent. Salvation knew he had her by this point but due to unknown reasons they don't kidnap children under the age of seven. Beacon noticed this strange attention from stealthy augmented types, created a clone of the girl (without a real mind) and swapped the two while the girl was sleeping and after hitting Niko with a dose of Repressitol mixed in with Hypnospray.

When Niko came to, five zeds which had been led onto the location by Beacon were busy infecting the mindless Molly clone. He had to put her down and, thinking he had failed his dead wife and killed his daughter, Niko fell into a depressive state.

Molly couldn't remember much about her father but when she was placed into a virtual reality school that used accelerated time awareness and growth hormones to boost her age, the other students at least helped her remember that she had a father.  When she finally met Niko in VR, she was over the moon!  Once she realised he was real and not a Beacon trick.  She and the other students were rescued and she went to live with Lisa and Niko and her step brother Charlie while waiting for the birth the newest member of the family Sinclair Lyona Germaine-Conven.

Her best friend is Anastasia Kruglov and they've remained pen pals since their rescue.

You can learn more about her father and her history by reading Niko's diary.