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Corporate Republic of Shell Inc. Wiki

This contains vital information for any Shellian! It also is in accordance with our transparency policy with the public. Almost all of our information is available to the public as we are ultimately a public trust.

What is Shell Inc.?Job InformationGeneral Info
 & GuidesPaperworkLore Discord

*Welcome to The Corporate Republic of Shell!*

* What is Shell Inc.? Has a brief introduction to the C.R.S. and Directors.
* Job Information has all of our occupations and the job details.
* General Info & Guides has various pages with relevant information. A-Z
* Paperwork has all of our paperwork templates.
* Lore has Shell history, individuals, and related organizations.
* Lastly, there is a link to our factions discord. Discord
Vice Public Relations Director

**Job Page**

## Duties

* Ensure that paperwork is being filled out and stored appropriately.
* Ensure that PR is receiving a copy of all paperwork.
* Vote in the Council Board on important issues when the PR Director is absent.
* Appoint a Judge when the Directors are asleep.
* Ensure PR staff are fulfilling their duties and are safe.
* Keep track of PR payroll and distribute the pay.
* Hire and fire PR personnel.
* Organize and partake in meetings or events between factions.
* Determine who gets citizenship and permits.
* Oversee how classes are voted on and distributed.

## Authority Under

* The Constitution.
* The C.E.O during executive law.
* All Directors, but the PR Director’s orders take priority.
* Asset Protection when being arrested.
* Presiding Judges when on trial for a crime or disrespecting/disrupting their trial that they're presiding over.
* Shell Law.
* The Council Board.
* Representative Congress decisions.
* Honoring diplomatic status with other factions.

## Authority Over

* All PR personnel except for the PR Director.
* Things elsewhere relating to PR such as orders in a diplomatic meeting or during a multi-factional activity.

## Access

* All of PR.
* Access to the Command areas.
* General/Hallway access for all departments.

## Misc

* In disagreements about a decision regarding permits or citizenship the higher ranking PR occupation decides. If both are the same rank it is moved up the chain of command. A higher rank may always review the situation later and change it.
* There can only be one person in this role.
* May be fired by the department Director.
* Must be nominated by the department Director.
* Must be approved by the Council Board.

## Similar Roles

* https://tgstation13.org/wiki/Head\_of\_Personnel
* https://baystation.xyz/index.php?title=SolGov\_Representative
* https://baystation.xyz/index.php?title=Corporate\_Liaison
* https://baystation.xyz/index.php?title=Senior\_Enlisted\_Advisor
Medical Resident

**Job Page**

## Duties

* Learn how to do everything below.
* Fill out paperwork appropriately.
* Perform various surgeries.
* Grind ices to produce chemicals.
* Mix chemicals to produce medicine.
* Grow herbs for medicine.
* Use medical machines appropriately.
* Utilize pain killers and anesthetics.

## Authority Under

* The Constitution.
* The C.E.O.
* All Directors and medical staff, with priority to the Medical Director.
* Asset Protection when being arrested.
* Presiding Judges when on trial for a crime or disrespecting/disrupting their trial that they're presiding over.
* Shell Law.
* Council Board decisions.
* Representative Congress decisions.
* Honoring diplomatic status with other factions.

## Authority Over

* Things elsewhere relating to medical, such as treatment of patients or medical facilities.

## Access

* All of medical.
* All department's hallway access.

## Similar Roles

https://wiki.aurorastation.org/index.php?title=Medical\_Intern
Doctor

**Job Page**

## Duties

* Fill out paperwork and store it appropriately.
* Sell as many medicines and chemicals with what you have
* Ensure people are healed, don’t suffer, and don’t die - charge them appropriately.
* Put items back where they belong to keep the department organized.
* Clean the department to prevent infection.
* Provide mental care services.
* Grow herbs in the garden.

## Authority Under

* The Constitution.
* The C.E.O.
* All Directors, Chief Physicians, and Vice Medical Director, with priority to the Medical Director.
* Asset Protection when being arrested.
* Presiding Judges when on trial for a crime or disrespecting/disrupting their trial that they're presiding over.
* Shell Law.
* Council Board decisions.
* Representative Congress decisions.
* Honoring diplomatic status with other factions.

## Authority Over

* Things elsewhere relating to medical, such as treatment of patients or medical facilities.
* Medical Residents.

## Access

* All of medical.
* All department's hallway access.

## Similar Roles

* https://bay.ss13.me/Roles/Physician
* https://wiki.aurorastation.org/index.php?title=Surgeon
* https://wiki.aurorastation.org/index.php?title=Emergency\_Medical\_Technician
* https://wiki.aurorastation.org/index.php?title=Psychologist
* https://wiki.aurorastation.org/index.php?title=Pharmacist
* https://bay.ss13.me/Roles/Counselor
* https://tgstation13.org/wiki/Medical\_Doctor
Special Thanks

**General Information Page**

**Credit to:**

Kimochiiiiiiiiiiiiii for providing many of the icons and contributing to lore.

ThermonuclearFeline for making and providing the Augarian lore and images. R.I.P

LordVonSepheron for making The Balance lore.

Aptare for organizing policy and crafting policy.

Laughing Rabbit for contributing to lore, paperwork, and crafting policy.

Crezilin for contributing to lore, icons, paperwork, organizing policy, and crafting policy.

Kurtos for crafting policy.

TheIdiot for crafting policy.

Brotox for crafting policy.
Public Relations Intern

**Job Page**

## Duties

* Learn how to do everything below.
* Ensure that paperwork is being filled out and stored appropriately.
* Ensure that PR is receiving a copy of all paperwork.
* Assist in organizing meetings or events between factions and remind those who need to attend.
* Manages PR desks - depending on badge authority may grant things such as citizenship and permits.

## Authority Under

* The C.E.O.
* All Directors, Secretaries, PR Officers, Vice PR Director, with priority to the PR Director.
* Asset Protection when being arrested.
* Presiding Judges when on trial for a crime or disrespecting/disrupting their trial that they're presiding over.
* Shell Law.
* Council Board decisions.
* Representative Congress decisions.
* Honoring diplomatic status with other factions.
* The other PR personnel.

## Authority Over

* Things elsewhere relating to PR such as paper and pens.

## Access

* Depends on the individual's badge access.

## Similar Roles

* https://wiki.aurorastation.org/index.php?title=Assistant
Vice Research & Development Director

**Job Page**

## Duties

* Ensure that paperwork is being filled out and stored appropriately.
* Ensure a copy of all paperwork is sent to PR.
* Vote in the Council Board decisions. on important issues when the R&D Director is absent.
* Appoint a Judge when the Directors are asleep.
* Ensure that research staff are fulfilling their duties and are safe.
* Keep track of R&D payroll and distribute the pay.
* Hire and fire R&D personnel.
* Experiment with new devices to advance technology.
* Sell as many items and mechs as possible with the resources you have.

## Authority Under

* The Constitution.
* The C.E.O.
* All Directors, but the R&D Director’s orders take priority.
* Asset Protection when being arrested.
* Presiding Judges when on trial for a crime or disrespecting/disrupting their trial that they're presiding over.
* Shell Law.
* Council Board decisions.
* Representative Congress decisions.
* Honoring diplomatic status with other factions.

## Authority Over

* All R&D personnel except for the R&D Director.
* Things elsewhere relating to R&D, such as new alien lifeforms, artifacts, or experimental weapons.

## Access

* All of R&D.
* Access to the Command areas.
* General/Hallway access for all departments.

## Misc.

* May be fired by the department Director.
* Must be nominated by the department Director.
* Must be approved by the Council Board decisions.

## Similar Roles

* https://bay.ss13.me/Roles/SeniorResearcher
* https://bay.ss13.me/Roles/ChiefScienceOfficer
* https://tgstation13.org/wiki/Research\_Director
* https://wiki.cev-eris.com/Expedition\_Overseer\_ErisEn
* https://bay.ss13.me/Roles/Pathfinder
Researcher

**Job Page**

## Duties

* Fill out paperwork and store it inside of R&D appropriately.
* Sell as many items and mechs as possible with the resources you have.
* Put items back where they belong.
* Perform ‘Robotics’ related repairs and surgeries.
* Breed slimes and harvest their cores.
* Grow or mutate plants and harvest them.
* Excavate artifacts and secure them in R&D.
* Conduct tests on artifacts to uncover anomalous secrets.
* Manufacture explosives.
* Experiment with new devices to advance technology.

## Authority Under

* The Constitution.
* The C.E.O.
* All Directors, Research Admins, and Vice R&D Director, with priority to the R&D Director.
* Asset Protection when being arrested.
* Presiding Judges when on trial for a crime or disrespecting/disrupting their trial that they're presiding over.
* Shell Law.
* Council Board decisions.
* Representative Congress decisions.
* Honoring diplomatic status with other factions.

## Authority Over

* Research Interns.
* Things elsewhere relating to R&D, this includes new alien lifeforms, artifacts, or experimental weapons.

## Access

* R&D Hallways, R&D Lab, Locker Room, Toxins Testing, Xenobotany, Misc. Lab, Xenobiology, and Xenoarchaeology.

## Similar Roles

* https://bay.ss13.me/Roles/Scientist
* https://tgstation13.org/wiki/Roboticist
* https://bay.ss13.me/Roles/Explorer
* https://wiki.aurorastation.org/index.php?title=Xenoarcheologist
* https://wiki.aurorastation.org/index.php?title=Xenobiologist
Sergeant

**Job Page**

## Duties

* Ensure that paperwork is being filled out and stored appropriately.
* Keep the workplace organized.
* Ensure that Shell Law is being enforced.
* Ensure that Shellians and their property are protected.
* Arrest and fine enough criminals to keep AP well funded.
* Be a prosecutor in trials.
* Lease out prisoner's that owe labor.

## Authority Under

* The Constitution.
* The C.E.O.
* All Directors, Lieutenants, and Vice AP Director, with priority to the AP Director.
* Asset Protection when being arrested.
* Presiding Judges when on trial for a crime or disrespecting/disrupting their trial that they're presiding over.
* Shell Law.
* Council Board decisions.
* Representative Congress decisions.
* Honoring diplomatic status with other factions.

## Authority Over

* Privates.
* Things elsewhere relating to AP, such as a hostage situation or patrol routes.

## Access

* All of asset protection.
* All department's hallway access.

## Similar Roles

* https://wiki.cev-eris.com/Operative\_ErisEn
* https://wiki.cev-eris.com/Ironhammer\_Inspector\_ErisEn
* https://wiki.cev-eris.com/Medical\_Specialist\_ErisEn
* https://wiki.aurorastation.org/index.php?title=Security\_Officer
* https://baystation.xyz/index.php?title=Forensic\_Technician
* https://paradisestation.org/wiki/index.php/Security\_Pod\_Pilot
* https://tgstation13.org/wiki/Warden
* https://tgstation13.org/wiki/Detective
* https://baystation.xyz/index.php?title=Master\_at\_Arms
Representative

**Job Page**

## Duties

* Create, edit, and vote on policies, and laws via the Representative Congress.

## Authority Under

* The C.E.O.
* All Directors.
* Asset Protection when being arrested.
* Presiding Judges when on trial for a crime or disrespecting/disrupting their trial that they're presiding over.
* Shell Law.
* Council Board decisions.
* Representative Congress decisions.
* Honoring diplomatic status with other factions.

## Misc.

* You must be at least A class in order to be this role.
* You are a member of the Representative Congress.
* A Representative will have a star *(ex: \*Researcher, \*PR Officer, \*Technician)* for the department that they're representing in the Representative Congress. This does not count as a second occupation.
* The department that you're representing must be the one providing you with your current A class status, but it does not have to be your primary department. You can only have one department provide your A class status at a time - you can only run to represent one department at a time.
* If your class is A or S and has been given directly by an authoritative body and not provided by a department you must actively receive permission from your department's Director to represent your department.

## Similar Roles

* https://paradisestation.org/wiki/index.php/Nanotrasen\_Representative
* https://bay.ss13.me/Roles/BridgeOfficer
* https://wiki.aurorastation.org/index.php?title=NanoTrasen\_Liaison
* https://shiptest.net/w/index.php?title=Representative
Industry & Finance Director

**Job Page**

## Duties

* Design Industry’s department layout and adapt it accordingly.
* Write Industry’s S.O.P.
* Write Industry’s paperwork that must be used to record Industry information.
* Ensure that paperwork is being filled out appropriately.
* Ensure a copy of all paperwork is sent to PR.
* Vote in the Council Board on important issues.
* Act as a temporary Judge when the C.E.O appoints you as one.
* Appoint a Judge to a case when the C.E.O is asleep.
* Nominate the Vice Director of Industry.
* Make the roles for their department and determine what these roles do.
* Ensure Industry staff are fulfilling their duties and are safe.
* Keep track of Industry payroll and distribute the pay.
* Assign a class to each of their employees from the list that PR gives them.
* Hire and fire Industry personnel.
* Invoke legal revisions.
* Write Industry’s prices on selling or buying resources.
* Operate machines and produce items - excluding R&D machines and items.
* Designing the layout for the colony except for the Shell HQ.
* Trade with NPCs.
* Oversee the loan office.

## Authority Under

* The Constitution.
* The C.E.O.
* Another Director concerning the other Director’s department.
* Asset Protection when being arrested.
* Presiding Judges when on trial for a crime or disrespecting/disrupting their trial that they're presiding over.
* Shell Law.
* Council Board decisions.
* Representative Congress decisions.
* Honoring diplomatic status with other factions.

## Authority Over

* Everyone who is not a Director, but their department Director’s orders take priority.
* Orders will override anything from other Directors or other Industry staff when given to Industry staff.
* Things elsewhere relating to Industry, such as new mining locations discovered or non-R&D production machines.

## Access

* All of Industry.
* Access to the Command areas and VIP areas.
* General/Hallway access for all departments.

## Misc.

* Must be appointed by a Council Board vote.
* There may only be one person in this role.
* Only may be removed by a Council Board vote.

## Similar Roles

* https://tgstation13.org/wiki/Quartermaster
* https://baystation.xyz/index.php?title=Deck\_Chief
* https://wiki.cev-eris.com/Merchant\_ErisEn
Chief Executive Officer

J**ob Page**

## Duties

* Essentially in charge at Council Board meetings. Has the right to speak first and over others during Council Board meetings.
* Pardoning low and medium crimes.
* Nominates Judges.
* Nominates the Vice C.E.O.
* Assigns Judges (or Directors) to a case when a trial is to be held.
* May declare executive law.
* Passes or vetoes all diplomatic agreements or statuses coming from PR.
* Approves or denies court requests for mistrials.
* Ensures the proper paperwork for their actions is completed and a copy is sent to PR.
* Invoking legal revisions.
* Appointing non-AP to be a prosecutor or forcing AP to be a prosecutor for a trial.

## Authority Under

* The Constitution and the rights it gives to individuals or departments.
* Asset Protection when being arrested.
* Presiding Judges when on trial for a crime or disrespecting/disrupting their trial that they're presiding over.
* Shell Law.
* Council Board decisions.
* Representative Congress decisions.
* Honoring diplomatic status with other factions.

## Authority Over

* Everyone by becoming the law when executive law is declared.
* Everyone during normal operations as long as it doesn't violate the Constitution.
* Non-department specific areas outside of the HQ.
* Freelancers.

## Misc

* There may only be one person in this role.
* To be considered for or actively be in this role, you must simultaneously be a Director.
* The C.E.O only assigns Directors to a case when there’s no Judges available.
* The C.E.O may verbally declare executive law and it will immediately go into effect but the paper work for it must be filed on the same day that it is declared.
* Executive law may only end when a Council Board vote decides such or the **C.E.O** revokes it.
* The C.E.O may not declare executive law for 7 days after it has be ended by any means.
* During executive law the C.E.O’s word is literally the law - this overrides Shell Law and Director's orders. Only Council Board decisions remain above the executive in this case.
* The only specific action that the C.E.O is barred from doing during executive law is using his powers to inhibit Directors from trying to conduct a Council Board meeting.
* Pardoned individuals are immediately innocent but the paperwork must be filed on the same day as the pardon.
* All diplomatic proposals from PR Director must be approved by the C.E.O to go into effect.
* Freelancers act as if the C.E.O is their direct Director but if an aspect of their business or property relates to a Shell department, that is still under that specific Director’s authority.
* Freelancers are not a department and do not receive the usual benefits of a department.
* The C.E.O may only be removed by a Council Board vote.

## Similar Roles

* https://bay.ss13.me/Roles/CommandingOfficer
* https://wiki.cev-eris.com/Captain\_ErisEn
Wiki Généalogie

**Bienvenue sur le Wiki Généalogie !**
Ce wiki est à but informatif, pour celleux qui souhaitent en apprendre davantage sur la généalogie.

Nous sommes un site Web communautaire et collaboratif à propos de Généalogie que n'importe qui, vous y compris, peut modifier. Les wikis comme celui-ci dépendent de la participation des lecteurs et de l'ajout de contenu. Cliquez sur le bouton « Ajouter une page » ou « Modifier » en haut de n'importe quelle page pour commencer !

## Articles importants

PlaceholderUne page sur votre thèmePlaceholderUn personnage principalPlaceholderLe premier épisodePlaceholderUn lieu importantPlaceholderUn événement cléPlaceholderUn objet crucial

*Besoin d'aide pour construire cette communauté ?*

* Règles de ce wiki
* Commencer
* Comment contribuer
* Gérer votre nouvelle communauté
* Guides
* Toutes les pages d'aide

Vous pouvez également faire partie de la grande famille des communautés Fandom. Venez visiter le Centre des communautés !

*Fondateurs de la communauté* : Rédigez une description correcte et courte pour votre section d'accueil concernant le thème de votre wiki. Informez vos lecteurs sur ce dont parle votre thème et ajoutez des informations générales qui le concernent. Puis, n'hésitez pas à visiter le tableau de bord des administrateurs pour plus de conseils.
Xeno

**Lore Page**

## What is a Xeno?

Historically in Shell Inc. a xeno is usually referred to as any organic that is not of any human variant. There is no legal precedent for what this means as a xeno has never received a xeno specific punishment in a Shellian court.

## Past Definitions

An argument between C.E.O Tommy Martiac and R&D Director Joshua Rader once occurred in Sector A. An engineer had spent too much time around the highly dangerous resource known as phoron. The exposure had turned him into a phorosian - a gas creature. The R&D Director argued that they were technically no longer human while the C.E.O argued that technically they're still a human. No conclusion was ever reached.
Earth

**Lore Page**

## Basic Information

**Full Name:** Earth

**System:** Sol

**Type:** Ocean Planet

**Color:** Blue & Green

**Species:** 99% Human, 1% Other

**Population:** 83 Million

**Description:** Earth, the birthplace of humanity, has been severely impacted by pollution, resulting in reduced land mass and a harsh environment. Many humans either fled or perished as a result. The remaining inhabitants consist of scattered religious organizations and those unfortunate enough to still be born on Earth. Accessing Earth's atmosphere is extremely challenging due to the dense debris field surrounding its orbit. Regardless, tourist agencies occasionally navigate through the debris field, offering upper-class Solings the opportunity to experience Earth.
Permits

**General Information Page**

**General Permit Info:**

* In order to own any lethal weapon you must legally have been issued an Arms Permit with your name on it.

* In order to own or operate a mech you must legally have been issued a Mech Permit with your name on it.

* In order to own or operate a weaponized mech you must own both a Mech Permit and an Arms Permit.

* In order to own contraband such as a cloaking device, poison, or explosive you will require a Contraband Permit.

* In order to protest you must have filled out, have submitted, and have received an "approved" Protest Permit.

**Additional Permit Info:**

* You need to carry the permit or a copy of the permit on you while exercising what it permits, in case AP requests to see your permit.

* Unless a permit specifically states the number of *<INSERT SOMETHING>* there is no limit to the amount that you may own.

* Citizens are NOT subjected to weapon restriction quantity as per the Constitution.
Government System

General Information Page

* Constitution
* Executive Branch
* Judicial Branch
* Legislative Branch

## Chain of Command

A generally accurate CoC but there are some exceptions.

1. Council Board decisions.
2. The Constitution / C.E.O during Executive Law.
3. Court results/Judges interpretation of Shell Law.
4. Representative Congress decisions.
5. Shell Law / Diplomatic Status
6. A Judge when in their court room.
7. The C.E.O during normal conditions.
8. Your department's Director.
9. All other Directors.
10. Your department's Vice Director.
11. Your department's Supervisor.
12. Your department's standard employee.
13. Your department's entry level employee.

(Also see **Talastar CoC**.)

* During executive law authority over everything except the Council Board.
* Influences the Council Board through extra vote weight.** | *** Declare executive law in an emergency.
* Nominate Judges.
* Grant warrants for AP to search Shell(ians).
Public Relations Officer

**Job Page**

## Duties

* Ensure that paperwork is being filled out and stored appropriately.
* Ensure that PR is receiving a copy of all paperwork.
* Ensure PR staff are fulfilling their duties and are safe.
* Keep track of PR payroll and distribute the pay.
* Hire and fire PR personnel.
* Organize and partake in meetings or events between factions.
* Determine who gets citizenship and permits.

## Authority Under

* The Constitution.
* The C.E.O.
* All Directors, but the PR Director’s orders take priority.
* Asset Protection when being arrested.
* Presiding Judges when on trial for a crime or disrespecting/disrupting their trial that they're presiding over.
* Shell Law.
* The Council Board.
* Representative Congress decisions.
* Honoring diplomatic status with other factions.

## Authority Over

* All PR personnel except for the Vice PR Director and PR Director.
* Things elsewhere relating to PR such as orders in a diplomatic meeting or during a multi-factional activity.

## Access

* Depends on the individual's badge access.

## Misc

* In disagreements about a decision regarding permits or citizenship the higher ranking PR occupation decides. If both are the same rank it is moved up the chain of command. A higher rank may always review the situation later and change it.
* May be fired by the department Director.
* Legally speaking this is a Supervisor job.

## Similar Roles

* https://tgstation13.org/wiki/Head\_of\_Personnel
* https://baystation.xyz/index.php?title=Bridge\_Officer
* https://baystation.xyz/index.php?title=SolGov\_Representative
* https://baystation.xyz/index.php?title=Corporate\_Liaison
* https://baystation.xyz/index.php?title=Senior\_Enlisted\_Advisor
Arcadia

**Lore Page**

## Basic Information

**Full Name:** The Arcadian Nexus

**System:** Unknown

**Type:** Nexus City Station-Ship

**Color:** Gray & Black

**Species:** N/A

**Population:** 0

**Description:** Arcadia, a colossal mega-structure, once served as a habitation for thousands of individuals. Comprising three primary decks, each with its distinct purpose. The top deck housed government operations, providing a central location for administrative functions. The middle deck was dedicated to bustling business operations, accommodating various industries and enterprises. However, the purpose or function of the bottom deck is unknown. The Arcadian Nexus now exists in a state of severe disrepair, having sustained significant damage from conflict.
Vice Industry & Finance Director

**Job Page**

## Duties

* Ensure that paperwork is being filled out appropriately.
* Ensure a copy of all paperwork is sent to PR.
* Vote in the Council Board on important issues when the Industry & Finance Director is absent.
* Appoint a Judge when the Directors are asleep.
* Ensure that Industry staff are fulfilling their duties and are safe.
* Keep track of Industry payroll and distribute the pay.
* Hire and fire Industry personnel.
* Keep track of the resources in the Industry vault.
* Sell as many items and resources with what you have.
* Trade with NPCs.

## Authority Under

* The Constitution.
* The C.E.O.
* All Directors, but the Industry & Finance Director’s orders take priority.
* Asset Protection when being arrested.
* Presiding Judges when on trial for a crime or disrespecting/disrupting their trial that they're presiding over.
* Shell Law.
* Council Board decisions.
* Representative Congress decisions.
* Honoring diplomatic status with other factions.

## Authority Over

* All Industry personnel except for the Industry & Finance Director.
* Things elsewhere relating to Industry, such as new mining locations discovered or non-R&D production machines.

## Access

* All of Industry.
* Access to the Command areas.
* General/Hallway access for all departments.

## Misc.

* There may only be one person in this role.
* May be fired by the department Director.
* Must be nominated by the department Director.
* Must be approved by the Council Board.

## Similar Roles

* https://paradisestation.org/wiki/index.php/Quartermaster
* https://baystation.xyz/index.php?title=Deck\_Chief
* https://wiki.cev-eris.com/Merchant\_ErisEn
Vice Engineering Director

**Job Page**

## Duties

* Ensure that paperwork is being filled out and stored appropriately.
* Ensure a copy of all paperwork is sent to PR.
* Vote in the Council Board on important issues when the Engineering Director is absent.
* Appoint a Judge when the Directors are asleep.
* Ensure that engineering staff are fulfilling their duties and are safe.
* Keep track of engineering payroll and distribute the pay.
* Hire and fire engineering personnel.
* Keep track of the resources in the engineering vault.
* Ensure that air, disposals, power, and safety precautions are adequate throughout the HQ and all Shell territory.
* Repair any damage to structures.
* Perform basic maintenance such as fixing machines or lights.
* Build the HQ, colony, and other ships or structures.

## Authority Under

* The Constitution.
* The C.E.O.
* All Directors, but the Engineering Director’s orders take priority.
* Asset Protection when being arrested.
* Presiding Judges when on trial for a crime or disrespecting/disrupting their trial that they're presiding over.
* Shell Law.
* Council Board decisions.
* Representative Congress decisions.
* Honoring diplomatic status with other factions.

## Authority Over

* All engineering  personnel except for the Engineering Director.
* Things elsewhere relating to engineering, such as contract priority or how air/disposals pipes are distributed.

## Access

* All of engineering.
* Access to the Command areas.
* General/Hallway access for all departments.

## Misc

* There may one be one person in this role.
* May be fired by the department Director.
* Must be nominated by the department Director.
* Must be approved by the Council Board.

## Similar Roles

* https://bay.ss13.me/Roles/ChiefEngineer
* https://bay.ss13.me/Roles/SeniorEngineer
* https://wiki.cev-eris.com/Technomancer\_Exultant\_ErisEn
Captain

**Job Page**

## Duties

* Ensure that your ship is always in working order.

## Authority Under

* Asset Protection Director is your legal Director.
* C.E.O takes priority during Executive Law.

## Authority Over

* Their ship when not called upon in a time of war.

## Misc.

* You may register your ship with the C.R.S at the PR department and in exchange will be granted the official title of Captain. Your ship will be recognized as a Shell vessel and may receive special privileges for this.
* Shell ships are seen as autonomous and owned by the Captain. They will likely only ever be given any orders in war time.
* Captains are essentially freelancers that instead answer to the AP Director.

## Similar Roles

* https://ss13polaris.com/index.php?title=Explorer
* https://ss13polaris.com/index.php?title=Pilot
* https://wiki.cev-eris.com/Marshal\_ErisEn
Representative Congress

Legislative Branch

## The Representative Congress

The Representative Congress is the secondary legislative body, right below the Council Board, and contains large powers in order to insure proper day-to-day functioning of the Corporate Republic.

## Membership

Members shall be made up exclusively of individuals who are elected Representatives. They are elected monthly but each term is two months, meaning the seat you're voting for rotates each month. The individual with the most votes of each department becomes the Representative of each department for that seat.

* Voting for their membership starts at the beginning of the 1st of each month and ends at the end of the 7th day of each month.

In order to maintain their membership, they must continue to be a member of their represented department and Class A or higher for the duration of their term.

Directors are **not** allowed to be members of the Representative Congress.

## Powers

In pursuance of proper functioning of the Corporate Republic, the Representative Congress has the power to:

* Generally make or edit laws and policies.

* Determine how many classes are distributed to each department.

* Vote on administrative failure proposals.

* Policies will override orders of Directors and the Chief Executive Officer during normal operations (not Executive Law).

* Ten percent of the net profit into the federal account is deposited into the Congressional fund.

* The Representative Congress must successfully pass a vote in order for the Congressional fund to be spent.

* Auditing departments.

The Representative Congress may **not** violate or alter Council Board decisions, The Constitution, or judicial results.

## Voting System

Each Representative shall possess one vote, and any proposal shall require two-thirds of the Representative Congress in order to pass it (with votes ending either after a week has passed since the vote's commencement or when it reaches two-thirds affirmative vote of the entire membership of the Congress). All seats are counted at all times and abstaining counts against a proposal. However, if the second seat of a Representative's department is empty they will possess both of their department's votes.

Any proposal passed may be overturned by the Council Board with one third or more of the Council Board's vote weight.

## Policy Passed by the Congress

After the passage of a Congressional policy, if a Director believes there to be an urgent reason to disregard the decision, they may halt the enforcement and call a Council Board meeting as soon as is possible (the Chief Executive Officer must be in attendance).

If the Council Board rules the delay unnecessary, they may order the Director charged with Grand Defiance at the conclusion of the meeting, with the Chief Executive Officer determining the end of the session.

After the passage of Congressional policy, the Council Board may veto their policy with a third of their total vote weight.
Arcadians

**Lore Page**

## Arcadian History

The Nexus Station-Ship named Arcadia emerged as a beacon of hope for those seeking a new way of life. Its origins can be traced back to a group of rebels hailing from Cascadia, a region that did not share their ideals of democracy and freedom. Seizing the opportunity presented by Cascadia's conflict with the powerful megacorp Nanotrasen, these rebels embarked on a daring mission to establish a new nation that would embody their cherished values.

Arcadians faced unexpected hostility from Nanotrasen, who eventually directed their attention towards them. As Nanotrasen gained the upper hand in the Cascadian conflict, they sought to eliminate all traces of Cascadian influence, inadvertently targeting the Arcadians. Arcadia came under repeated attacks as a result.

Around the same time as the fighting begun, a group of immigrants known as Shellians, began to establish a financial monopoly over Arcadia. Eventually, they also took hold over their political structure and peacefully reformed it into The Corporate Republic of Shell. Shellians had experience fighting Nanotrasen and won many victory's, wiping out most of Nanotrasen in the area. Still, Arcadia was being damaged faster than it could be repaired. Eventually the C.R.S decided to abandon it and flee in an effort to establish a new home.

## Modern Arcadians

As the situation in Arcadia became increasingly dire, with the mega-structure suffering extensive damage and the threat of further attacks looming, the Arcadian population faced a difficult choice. Some individuals and small groups took matters into their own hands, hastily entering their own ships or commandeering available vessels to escape the crumbling Arcadia. These independent Arcadians sought refuge and a fresh start beyond the reaches of the conflict.

Simultaneously, a significant number of Arcadians decided to directly join the ranks of the Corporate Republic of Shell for collective protection and a sense of unity. These Arcadians recognized the strength and strategic prowess of the Shellians in their successful confrontations with Nanotrasen, and they sought to contribute their own skills and resources to the cause. By aligning themselves with the C.R.S, these Arcadians hoped to find stability, security, and a chance to rebuild their lives in a new home.
Class System

**General Information Page**

* Only prestige.
 A
* Rent free small condo.
* Dual occupation employment option.
 B
* Free alcoholic drinks.
* VIP room access.
 C
* Guaranteed personal locker.
 D
* Entitled to basic Shell Rights.
* May perform a Citizen's Arrest.
* Free medical care.
* Free food and water.
 E
* Exile is banned from Shell territory. Any E Class should be KoS.
* Trading with or assisting this individual is now illegal - may also revoke citizenship.

## Additional Information

* Congressional Representatives likely will vote on the amount of classes distributed to each department.
* The distributed classes are then distributed by the Director of each department to the employees of their own department.
* S class can be given to employee-citizens by the Representative Congress or Council Board vote. Council Board decisions takes priority.
* D class is given to every citizen for free and each Director may give this to as many employees in their department as they want.
* E class can only be given to someone by a Representative Congress or Council Board vote. Council Board takes priority. Directors may not be assigned class E without having their Directorship removed first.
Vice Asset Protection Director

**Job Page**

## Duties

* Ensure that paperwork is being filled out appropriately.
* Ensure a copy of all paperwork is sent to PR.
* Vote in the Council Board on important issues when the Asset Protection Director is absent.
* Appoint a Judge when the Directors are asleep.
* Ensure that AP staff are fulfilling their duties and are safe.
* Keep track of AP payroll and distribute the pay.
* Hire and fire AP personnel.
* Keep track of weapons and mechs in storage.
* Ensure that Shell Law is being enforced.
* Ensure that Shellians and their property are protected.
* Arrest and fine enough criminals to keep AP well funded.
* Set up protection or military contracts.
* Be/assign a prosecutor in trials.
* Lease out prisoner's that owe labor.

## Authority Under

* The Constitution.
* The C.E.O.
* All Directors, but the Asset Protection Director's orders take priority.
* Asset Protection when being arrested.
* Presiding Judges when on trial for a crime or disrespecting/disrupting their trial that they're presiding over.
* Shell Law.
* Council Board decisions.
* Representative Congress decisions.
* Honoring diplomatic status with other factions.

## Authority Over

* All AP personnel except for the Asset Protection Director.
* Things elsewhere relating to AP, such as a hostage situation or patrol routes.

## Access

* All of asset protection.
* General/Hallway access to all departments.
* Access to the Command areas and VIP areas.

## Misc.

* There may only be one person in this role.
* May be fired by the department Director.
* Must be nominated by the department Director.
* Must be approved by the Council Board.

## Similar Roles

* https://baystation.xyz/index.php?title=Chief\_of\_Security
* https://tgstation13.org/wiki/Head\_of\_Security
* https://wiki.cev-eris.com/Commander\_ErisEn
* https://wiki.cev-eris.com/Gunnery\_Sergeant\_ErisEn
* https://baystation.xyz/index.php?title=Master\_at\_Arms
* https://baystation.xyz/index.php?title=Brig\_Chief
Asset Protection Information

**General Information Page**

## Guides

You do not have to read all of the guides. This merely gives guidance when consulted so you can do your job right 99% of the time. These flowcharts don't take all special variables into account. The big text generally is enough. However, if you were memorize this you would know what to do at all times during a normal situation.

**TL;DR Summary:** Someone sees a low/medium crime and writes an AP Report. An AP Officer puts the AP Report into a "Pending Judicial Review" cabinet for a Judge to review. Judges put the innocent into the "AP Report Storage" cabinet and guilty into the "Wanted Criminals" cabinet. AP Officers check for active warrants in the "Wanted Criminals" cabinet, track the criminal down, extract their fine, give the fine to AP management, and then move the AP Report to the "AP Report Storage" cabinet. High crime suspects are almost always imprisoned until trial and if an AP Officer witnesses a high crime should immediately imprison the suspect.
Engineer

Job Page

## Duties

* Fill out paperwork and store it inside of engineering appropriately.
* Put items back where they belong to keep the department organized.
* Work on building contracts organized by engineering.
* Ensure that air, disposals, power, and safety precautions are adequate throughout the HQ and all Shell territory.
* Keep the engine and solars running in Shell HQ.
* Repair any damage to structures.
* Perform basic maintenance such as fixing machines or lights.
* Build the HQ, colony, and other ships or structures.
* Engage in demolition of structures.

## Authority Under

* The Constitution.
* The C.E.O.
* All Directors, Senior Engineers, and Vice Engineering Director, with priority to the Engineering Director.
* Asset Protection when being arrested.
* Presiding Judges when on trial for a crime or disrespecting/disrupting their trial that they're presiding over.
* Shell Law.
* Council Board decisions.
* Representative Congress decisions.
* Honoring diplomatic status with other factions.

## Authority Over

* Things elsewhere relating to engineering, such as contract priority or how air/disposals pipes are distributed.
* Engineering Apprentices.

## Similar Roles

* https://bay.ss13.me/Roles/Engineer
* https://wiki.cev-eris.com/Technomancer\_ErisEn
* https://tgstation13.org/wiki/Atmospheric\_Technician
The Underworld War, The Second Syndicate Wars, The Battle of Palanhi

The Sapin Syndicate's gunmen fought well and hard, fending off the incoming Molino hitmen. Alvarak Padium was making a withdrawal at the central bank of Palanhi, when a teller under his payroll gave him only what the bank would allow. The tellers immediately ducked down when Molino gangsters marched in and fired in the air, announcing their intention of robbing the bank. The Sapin Syndicate's gunmen retaliated by shooting at the Molino hitmen, starting a skirmish within the bank. Gangsters and gunmen brutally murdered each other in a blazing exchange of blasterbolts and slugs. The skirmish lasted only a minute, resulting in a Molino victory. Alvarak was kidnapped and interrogated in a Molino safehouse. Where the hitmen would discover the current leader of the Sapin Syndicate is a human male, Adrian Owen. Alvarak promised that Sapin Syndicate's allies would come after Molino and Hummingbird Enterprises. The hitmen then blasted him, amassing a droid squadron to raid the planet of Skynara.
The First Scandal

A Quarren politician, Shash Tosmo, within the Imperial senate was declared dead sometime at night. Some of the senators and politicians with known underworld connections and illicit campaign funds, the Quarren was a lawmaker and prosecutor against organized crime throughout the galaxy. A Hyperion regional manager, Buassi Laka, was often seen with Tosmo and they were last seen arguing with one another. Many witnesses didn't pay much attention but were rather annoyed with the shouting match, according to a detective. The Quarren was murdered in his apartment sometime at night, a struggle happened within the room. The detective shines his lights and examines the gruesome scene, discovering the Quarren was stabbed 28 times in the chest and stomach, a Hyperion labelled knife was found bloody beside the body. A holopad was taken into evidence and examined thoroughly, discovering the last message received was a voicemail of the Hyperion manager threatening to slash Tosmo and turn him into a dish. However, the manager had an alibi and wasn't anywhere near the Quarren's apartment. Rumor spreads as the news stations broadcast Hyperion Co.'s controversy of gun-manufacturing and selling them wholesale, easily accessible for criminals.

After the report of Shash Tosmo's death, the supporting Quarren aides and Umbaran colleagues and several others appealed for the dissolution of Hyperion Company, believing it would somewhat recompense the void left behind in Shash Tosmo's position. Extreme demands and shouting matches occurred within the Senate, sides were taken and the Trandoshan Clandestine Services were employed once more. Hyperion called upon Peter Criswell, A criminal defense lawyer out of the big cities on Hessia, to back Buassi Laka in his trial of the alleged murder of Quarren politician, Shash Tosmo. A functioning court was held and the trial began, with Peter Criswell speaking soundly and stating unquestionable facts, defending Buassi Laka. The prosecutors provided exhibits of clear indications of means and motive. Peter Criswell threw out opportunity due to Laka's steadfast alibi. Meanwhile, the Umbarans are revealed to secretly amass an attack on Hyperion Co.'s critical compounds and facilities, exposed by the Trandoshans, they'd make quick work of Umbaran ambassadors. The ambassadors suddenly disappeared without a trace. This was never mentioned in court.
The Battle of Abafar

Vold Wolves second-in-command, Lazas Grimm, reached out to Commander Marolo to arrange a meeting. Commander Marolo blatantly declined by simply saying "No." and disconnecting. Only a few minutes after, Centurions laid siege on Grimm's stronghold on Abafar. With many dead pirates littered throughout the stronghold, Centurions captured Lazas Grimm forcing him to witness decimation of his followers and fellow pirates. Commander Marolo emerged from the legion and interrogated Grimm. Commander Marolo later brutalized Lazas Grimm and stuffing his body through a stake. Commander Marolo amassed multiple legions led by Legates and devised a plan to attack the underground city with a lurking army of pirates known as the Void Capital. Commander Marolo led his legions into the underground city, starting the battle of Abafar. The Centurion's superior firearms and battle armor was unfair to the pirate's roaming gangs throughout the Void Capital. The underground city was taken with ease and remaining pirates made a run for it by attempting to flee, only to encounter the Centurion's blockade around the planet. The fleeing pirates were immediately shot down and obliterated in space. While chaos reigns in the Void Capital with multiple gangs attempting to take power. The Centurions effectively leave and put Abafar under a planetary lockdown, leaving the armed and angry citizens and rogue pirates to fight each other until the Commander Marolo sees fit for the Centurions to move in and establish law and order.
Citizenship

**General Information Page**

# Citizen

## What is a citizen?

A citizen or "Freelancer" is someone that is voluntarily registered with Shell Inc.

## Why should I become a citizen?

* You will be entitled to Shell Rights.
* You will be allowed to make a Citizen's Arrest.
* You will be more likely to acquire permits and you will be considered a member of the Shell militia. This is nothing more than citizens that may engage in fighting domestic or foreign enemies, especially in times of war, and legally will receive much leeway when doing so.
* You will receive priority docking.
* You will receive support from our Public Relations department.
* You may qualify for loans from our Industry & Finance department.

## What does it cost to be a citizen?

Becoming a citizen is absolutely free! Retaining citizenship is also free!

## How do I become a citizen?

You should seek out our Public Relations department. They handle who gets citizenship and who doesn't.

## Will I always be a citizen?

While it is free you are not guaranteed the right to always be a citizen. Doing something like committing multiple high crimes or violating diplomatic status could cause the government to revoke your citizenship thus removing your class. You could even been sentenced to be an exile.

# Employee-Citizen

## What is the difference between an employee-citizen and a citizen?

An employee-citizen is a direct employee of Shell Inc. Direct employees are almost always citizens.

## Why should I be an employee-citizen?

* Employee-citizens enjoy the safety and advanced work place known as Shell HQ.
* Employee-citizens also may move up in class more easily.
* Employee-citizens may also move up in job rank - which generally goes entry level, standard jobs, supervisors, Vice Directors, and then Directors.

## How many jobs can you have as an employee-citizen?

You may have one job until you are A class and then you may have a maximum of two.

# Misc.

* In order for someone to become a citizen or employee-citizen PR must approve you and there is no way around this. A PR Secretary, PR Officer, Vice PR Director, or PR Director must approve them. If PR personnel disagree it should be handed off to a higher role.
* If a Director wants to hire someone but PR refuses because they failed their background check they can still technically hire them but will have severe limitations, similar to that of a private contractor. The employee cannot be management. If the individual is already a citizen they must remain D class. If the individual is not a citizen they must remain classless, thus without Shell Rights.
* Exiles obviously cannot be allowed to hold any class, occupation, or engage in deals with Shellians.
* If someone hands out a class or role illegally they are committing fraud.
* If someone accepts a class or role illegally they are committing impersonation.