recursal/Fanatic-Fandom huggingface dataset:
Brewer (House)

## Description

Major house founded by Brewer in the south of the Hawk Kingdom on the eastern shore in the city of Brewer. The house is a sworn child house of house Ellison.

## Sigil and Motto

### Sigil

The sigil of house Brewer is a mug filled with ale with a black shadow on a Cyan background

### Motto

The words of house Brewer are: "Won't be tested"

## Notable Minor Houses

* Adams
* Wieser
* Danyells
* Pabst
* Mourjan
Аурелия Арно

**Аурелия Арно**, ранее была известна как **Six** – персонаж, показанный в игре Tom Clancy's Rainbow Six Siege.

Она была первой женщиной, удостоенной звания "Six". Является бывшим заместителем директора контртеррористической группы "Rainbow" после ее возобновления.

Оставила эту должность после предложения занять должность в Государственном департаменте США. Её преемник – Харишва Панди.
Sefling (House)

## Description

Major house founded by Sefling in the north of the Crowned Kingdom in the city of Sefling. The city is a sworn child house of house Eden.

## Sigil and Motto

### Sigil

The sigil of house Newfeld is a downward pointing sword on a Yellow-Green background

### Motto

The words of house Sefling are: "Noble Warriors"

## Notable Minor House

* Temmer
* Lentz
* Distaso
* Ranford
* Kagan
Bahrmashi (City)

## Description

City in the Wolf Kingdom founded by Bahrmashi that is the seat of the major house of Bahrmashi

## Geography

City is in the East of the Wolf Kingdom with ports on the Great Sea. To the east of the Hollow River

## City

The city is also well known for having many taverns and good breweries. Pretty lively city although most of it is from drunken citizens or street fights. The guards of the city often don't do much to keep peace because they are too lazy or drunk themselves. This leads to a large amount of thievery and crime. The city is surrounded by large hills providing for natural city walls. Most surrounding towns of the city are farther away because of the hills. There lies a pack of Creatures in the caves of a small mountain a little ways away from the city, however it lies very close to the main road and there has been known to be trouble in that area.

## Castle

The castle built is average sized and pretty bland, a very well known extremely large wine cellar with one of the largest collections of alcohol in the world.

## People

Bahrmashians are a very rambunctious people, cause chaos in their own city and wherever they travel. Known for excessive drinking and being violent drunks. Not people that are not typically good to mess with. Are not very friendly nor helpful and typically do not talk to those they do not know.

## Food

Fishing is fairly common considering it yields a large profit, farming and hunting are less common due to the fact that it does not provide for much gain.

## Army

The raised is very large but untrained. Many of the citizens and soldier take after their Secondale and are quite drunk quite often, leading people to fight each other rather than focus on fighting threats.
Chrichtan (House)

## Description

Major House founded by Chrichtan in the south of the Wolf Kingdom on the Brown Bay of the Great Sea in the city of Chrichtan. The house is a sworn child house of house Westhurst.

## Sigil and Motto

### Sigil

The sigil of house Chrichtan is a yellow flower growing out of a yellow sun on a light blue background

### Motto

The words of house Chrichtan are: "Bright and Blue"

## Notable Minor Houses

* Sonne
* Talip
* Deisey
* Bloom
* Schine
Minotaur

Minotaurs are a sea faring race who were driven from their home following the sinking of a Krevian merchant ship. They now live as seafaring nomads, resorting to piracy to arm their empire to retake their homeland.

## Society

The highest duty of a minotaur is to his ship, next to his captain. They are trained from birth on every aspect of running a ship. The elderly and those who cannot help are marooned.

Magic users are held in high regard for their ability to repair the ship without requiring it to dock and their ability to turn the tide of a naval battle by using abjuration spells.

Capturing a ship is seen as one of the greatest accomplishments a captain can do, as it allows the minotaur race to grow without being forced to abandon their friends.

## Religion

Minotaurs do not worship any gods in particular, varying from ship to ship. Many pray to Haryk, who controls the waves. Other minotaurs have turned to darker gods to get vengeance for their lost home. Those who have are known to perform sacrifices rather than marooning the members of their crew.
Rainbow Six Siege: Список обновлений/Обновление 4.1.1

← 4.1.0 • • • • • Список обновлений • • • • • 4.1.2 →

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 NOEDITSECTION

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#### Mozzie

* **Исправлено** – В определенный момент игрок мог подключиться к камере «бота», которого Mozzie только что захватил.
* **Исправлено** – Силуэт захваченного «бота» не был виден на камере Evil Eye и сквозь «Черное зеркало».

**Исправлено** – На различных картах терялся сигнал захваченного «бота». Исправления будут вноситься отдельно для каждого случая, поэтому пока в некоторых точках неполадка сохранится.

### Игровой процесс

* **Исправлено** – Если оперативник лежал на спине, анимация перезаряжания воспроизводилась быстрее, чем задумывалось.
* **Исправлено** – Если оперативник, занимавший положение лежа, резко переходил на бег, анимация этого действия воспроизводилась некорректно.

### Дизайн карт

#### Орегон

* **Исправлено** – Если оперативник запрыгивал на сломанную полку в постирочной, его модель некорректно взаимодействовала с моделью объекта.

#### Аутбэк

* **Исправлено** – Персонажей, выходящих на парковку у мотеля или появляющихся на ней, было слишком легко убить.
* **Исправлено** – Персонажи, перемещающиеся по канату, могли забраться в здание через заблокированное окно.

### Пользовательский опыт

* **Исправлено** – После перемещения окна игры или использования сочетания клавиш Alt+Tab некоторое время отображался черный экран.
* **Исправлено** – При использовании униформы «Онкотисин» между кобурой и пистолетом появлялся зазор.
* **Исправлено** – Буква «V» не отображалась в текстовом чате.
Loaiciga (House)

## Description

Major house founded by Loaiciga, in the northwest of the Lion Kingdom, south of Saltrick Lake in the city of Loaiciga. The house is a sworn child house of house Belgate.

## Sigil and Motto

### Sigil

The sigil of house Loaiciga is a dark blue lake with ten yellow spots and a yellow outline on a sky blue background

### Motto

The words of house Loaiciga are: "Never be Decieved"

## Notable Minor Houses

* Rookard
* Saylor
* Noascee
* Lockerby
* Knudson
Pwyth (Person)

## Description

2nd son of Ellison, established the house of Pwyth in the center of the Hawk Kingdom, south of Ellison, near the pass between the Feyn Mountains. First Secondale of Pwyth.

## Appearance

A short man yet fit, much like his father but has more muscle with dark brown hair and blue eyes. A wide nose, large ears and fat pink lips and pale skin. A strong body with muscular arms and legs and large hands and feet.

## Personality

Very friendly fun prefers to be alone and quiet, not one to be very social. Does his duties and moves on with what he needs to do and doesn’t ask too many questions. Doesn’t enjoy getting close to people other than immediate family, and even them he isn’t too close with. Enjoyed reading and studying which gained him a reputation as a very knowledgable man.

## Family

Son of Ellison and Hanna, marries a shoemaker named Noella, together they have four children: Naomi, Denys, Allyce, and Fionna. Denys being the boy was named heir to the title of Secondale of Pwyth.
Leydon (City)

## Description

City in the Bear Kingdom, founded by Leydon, seat of the major house of Leydon.

## Geography

City is landlocked and lays on the Ircrest Isle of the Great Sea across The Great Bridge.

## City

The city is the smallest in the Bear Kingdom, not much action happening and not many visitors or merchants. Low energy and pretty dull city but it is well off.

## People

Leydonians are pretty dull and boring, don't do much, are simple but are happy with life. With shady and closed personalities, the citizens of Leydon are pretty mysterious and hard for figure out.

## Castle

A small castle, smallest in the Bear Kingdom, yet tall and has an isolated room on the top floor high above the rest. The tower is well known and is even seen on the sigil of house Leydon.

## Food

The city is quite self sufficient, plenty of farms to keep it running as well as nearby fishing villages on the island. Hunting is quite limited because big game is not common but there is a lot of small animals and wildlife that are living freely but not hunted.

## Army

The army is very small but some of the greatest fighters in Yenallum. They are well trained, and seasoned fighters that are very confident in battle.
Chrichtan (Person)

## Description

4th son of Westhurst, establishes the house of Chrichtan on the southern shore of the Wolf Kingdom with ports on the Great Sea. First Secondale of Chrichtan.

## Appearance

A man of average height, heavy set with messy light black hair and scruffy beard, a very dirty man typically, and with hazel eyes. Has a round nose, small ears, fat lips, and rough skin. Laughably large man breasts, oddly bulky arms and very round legs. Misshapen hands and grotesque feet.

## Personality

A man with not much of a care for what's going on, very lazy and typically pretty grumpy. Prefers doing whatever he feels is best at that moment rather than looking towards the future. Is not close to many people simply because he does not care to have friends making him a fairly disrespected leader.

## Family

Son of Westhurst and Gesyt. Marries a stable woman named Ganoule, together they have seven children: Niall, Panoula, Runela, Leesa, Marvin, Insoll, and Beralla. Niall being the oldest was named the heir to the title of Secondale of Chrichtan.
Tarmote (Person)

## Description

9th son of Eden, establishes the house of Tarmote on the far east of the Crowned Kingdom, on Redvale, near The Pass. First Secondale of the city of Tarmote.

## Appearance

A skinny, shorter man, with short, light brown hair, and blue eyes. thin eyebrows and clean shaven, although for the most part is hairless. slender nose and small ears. skinny arms and legs that is most skin and bones, with small hands and feet.

## Personality

Always happy and out going, enjoys good conversation and always keeps it exciting. Very talkative but also a great listener. A huge fan of exploring, constantly running off places to find new places that interest him. As a child, constantly got into trouble for causing small amounts of mischief. But was always in good spirits about it and others seemed to be as well

## Family

Married a mysterious woman named Brinna, together they have three children, Branden, August, and Kira. Branden being the oldest, was named heir to the title of Secondale of the city of Tarmote
Barrant (City)

## Description

City in the Hawk Kingdom founded by Barrant that is the seat of the major house of Barrant.

## Geography

The city is in the far north of the Hawk Kingdom on the eastern side of the South Briva Lake just north of the Briva River. The city is closest city to the border with the Snake Kingdom.

## City

The city is oddly shaped but still organized. A lively city with lots of travelers, especially those coming from the Snake Kingdom. Barrant is known for being quite a trading city rather than one who pays with coins. City is very crowded and has a high crime rate. There are many Creatures that are scattered in numerous locations around the city. Some tribes are less dangerous but some can be very deadly.

## Castle

The castle built is modest in size but very beautiful. built on a small hill so it is slightly raised above the rest of the city, has a room at the top that can overlook the entire city and beyond the walls.

## People

Barrantans are a loud and happy people. They enjoy going out and enjoying new experiences, which sometimes involves leaving the city which causes lots of travel going in and out of the city. Can be a little short tempered which causes plenty of scuffles throughout the city at random times.

## Food

There are numerous farms along the Briva River that produce a fair amount of crops for the city. Fishing gathers a decent amount for the city whereas hunting is very plentiful and there Primale of Barrant will give a reward to the hunter that brings in the largest game each month.

## Army

The army raised in Barrant is quite large but is mostly men in the city looking for a fight. An underrated and good fighting army with a large amount of zeal. The city's army is tasked with being the first defense against any possible Snake Kingdom Invasion.
Conklin (Person)

## Description

5th son of Rown, establishes the house of Conklin in the northeast of the Bear Kingdom with ports on the Icy Sea. First Secondale of Conklin

## Appearance

A tall man with long black hair, long sideburns, and a bushy mustache, and brown eyes. Large eyebrows slanted inward, a round nose, and a frowning mouth, on a square face with winkles and rough skin. A well built man with bigger arms and legs and a torso that is large mix of muscle and fat

## Personality

A brooding man with no love for his family, always getting into trouble, and always very loud and angry and a lover of a good cup of ale. Never been a very good leader, making rash and impulsive decisions causing bad things to happen and making him even angrier. Enjoys fighting but takes it upon himself to surprise his opponent who is not not ready for nor willing to fight.

## Family

Son of Rown and Gina. Married a woman named Joice, together they have seven children: Elane, Nomi, Clea, Bessy, Christi, Ally, and Gaelan. Gaelan being the only boy was named the heir to the title of Secondale of Conklin.
Pwyth (City)

## Description

City in the Hawk Kingdom founded by Pwyth that is the seat of the major house of Pwyth

## Geography

City is in the center of the Hawk Kingdom, south of Ellison. Lies near a break in the Feyn Mountains.

## City

The city is pretty poorly designed but navigable enough, Not very active but the people are still happy with their mellow lives. Being in the center of the Kingdom the city gets plenty of visitors and traffic causing it to be a hot spot for trade and merchants as well as a decent amount of thievery. Mining in Pwyth is quite common, lots of metals are excavated and used for weapons and other common goods. There are lots of Creatures lurking in the Feyn Mountains that cause trouble near and sometimes in the city from time to time.

## Castle

Build a relative small castle, but with tall towers for him to be alone in. well decorated but only because Pwyth's wife Noella dressed it up. Has a large library poorly placed next to a fighting yard.

## People

Pwythians are very mellow and quiet people, go about their business not bothering anybody. They keep to themselves and only consult others when they absolutely have to. It is hard for people to move to the city because none of the citizens will really talk to them. Since the city gets many travelers, they all mingle together, buy, sell, trade because locals most almost will not.

## Food

The farms are plentiful as well as the hunting, but fishing is very rare, the city is the number one city for imported fish from Ellison.

## Army

The army raised is decently sized and fairly well trained. They may not fight the best in an open field but they know the landscape very well which they use to their advantage.
Weldite

Weldite is a god created by the old gods to watch over nature. Alongside Pelor, she help to ensure that the mortal world will continue on.

## History

Weldite was created by the old gods, alongside Pelor.

## Cults

### The Green Circle

The green circle is an order of druids, clerics and rangers. They carry out Weldite's mission on Jarus. The order is divided into two groups, the circle of the land and the circle of the moon.

The circle of the land tries to gain enlightenment through meditation and the study of nature.

The circle of the moon protects the wilds and is said to have the aid of every animal.
Lyons (Person)

## Description

8th son of Eden, establishes the house of Lyons to the eastern shore of the Crowned Kingdom with ports on the Pryport Bay. First Secondale of the City of Lyons.

## Appearance

A heavier set man with long light brown hair, sad hazel eyes, and a distinctively long beard. Long eyebrows and lashes, a stumpy nose, wrinkly skin, and small ears despite being constantly being covered by his hair. Long arms and fat hands yet short legs and small feet cause him to walk with a wobbly limp.

## Personality

A brilliant man with extensive knowledge of history, language, and geography, enjoys studying and growing his knowledge about many subjects. A nice fellow but always quite anxious around others and is constantly nervous. Never a huge fan of doing any of his duties as a Secondale so it was passed it on to others and not much got done in the city.

## Family

Lyons married an older farmgirl named Carel and together they have two children: Kaine and Anetta, Kaine was named the heir and became the acting Secondale at age 16 because his father did not want to do his duties.
Kingdom of Uthoram

The kingdom of Uthoram was a magocracy that existed long before the ancient war.

## History

The kingdom was created by elves, the only sentient race the gods had created at the time. They discovered that some members of their species had the ability to access arcane magic. Those who could rose to prominence, which prompted those who could not access magic to turn to other sources of magic. Some experimented with nature, some with outsiders. Those who looked to the planes started with the angels, but they would not help, so they turned to demons. They were eager to gain a foothold in the mortal world and to capture souls. Many elves took the offer and became warlocks. the warlocks summoned demons, performed rituals and did anything else that their demonic masters asked. Many were opposed to the deals with demons, and many of them were exiled or were found dead.

The elven god Shalendra took notice of the suffering of her people and began to look for ways to circumvent the ward. She found that it was possible for her devoted to channel a portion of her power, as clerics. She made the members of the Twin Clouds, a cult dedicated to her, clerics. They went and hunted down the warlocks,driving them and their followers underground. They then remained to ensure that the elves were not enslaved to anyone else.
Hatia

Hatia is an island in the gulf isles that is home to a number of wood elves.

## History

A group of elves was exiled from the kingdom of Uthoram for seeking power that was not a gift from demons. Some settled in the islands of the gulf isles and began to use nature to empower themselves. As the years passed they became a full fledged nations, ruled by a council, the head of which is the primarch.

## Economics

Fish, farmed goods and lumber are all exported, and very little is imported. The nation has a large treasury that they use to support their people in times of need.

## Religion

The wood elves rejected the religion of their brothers when they left Uthoram. They instead worship different gods depending on the person, although many pay homage to Wuldite.

## Relations

The elves of the gulf isles are readying for a war with Haelakath now that the empire has conquerred Krynn. They have a rocky relationship with the elves of Uthoram, and many humans dislike elves.
Bashevis (House)

## Description

Major house founded by Bashevis on the southern shore of the Wolf Kingdom in the city of Bashevis. The house is a sworn child house to house Westhurst.

## Sigil and Motto

### Sigil

The sigil of house Bashevis is a gray dagger over a wooden shield on a dark yellow background

### Motto

The words of house Bashevis are: "Defending Loyalty"

## Notable Minor Houses

* Reid
* Nuwayser
* Costell
* Matera
* Giddens
Lyons (House)

## Description

Major city founded by Lyons on the eastern shore of the Crowned Kingdom in the city of Lyons. The house is a sworn child house of house Eden.

## Sigil and House

### Sigil

The sigil of house Lyons is an open book above a quill on a brown background

### Motto

The words of house Lyons are "Knowledge and Education"

## Notable Minor Houses

* Quill
* Tardif
* Wiffen
* Tribble
* Luppi
Dwarven Civil War

The dwarven civil war was between the rebel Magnus Stonesinger and High King Gardrom Gunderson.

## War

During Alberich's age of prosperity, a group of dwarves lead by Magnus Stonesinger sought to arm the dwarven people to take the surface, so that they did not have to "rely on the scraps of the humans". Gunderson remained adamant that they should continue to trade the wealth of the depths with the people of the surface, worried that the ancients may one day return. Magnus and his rebels seized 2 of the great forges, reducing the output of the city and slowing trade down, leading to a shortage of food. Gunderson used the seized forges to arm his followers. As the factions grew in power, clashes in the street became commomplace. As the conflict continued it raged into a full scale war. The war was fought to a stalemate, raging on for close to a year. Gunderson was forced to destroy the forges held by Magnus. Mining explosived were used on the ceiling above, bringing chunks of tones raining down on them, destroying them. Magnus was furious with the destruction of the great works of his people and challenged gunderson to a duel. Gunderson accepted and the two met, the king wearing ornate armor and using his father's hammer. Magnus wore a set of plate armor made by his best smith and wielded his ax. Magnus swung his ax into Gunderson's armor, where it remained. Disarmed, Gunderson struck Magnus with his hammer over and over, until magnus was killed, putting an end to the war.
Kyramor

Kyramor, also called the unbroken city, is the capital of the Haelakathian Empire.

## History

Some time before the ancient war, a lich named Viratil devoured the souls of all the inhabitants and raised their flesh as undead.

Kyramor was the site of the final battle of the Ancient War, and the site of Haelakath's ascension.

It got the name 'the unbroken city' because it has outlasted every siege that it has came against.

## Layout

The gates of the city are reinforced and ran through several staggered gates, requiring the people entering to walk around the city several times before getting in.

The city is dominated by the grand cathedral of Haelakath, which is where the decisions for the empire are made from. Surrounding the cathedral is the barracks of the 3rd legion, the defenders of the city. Further out than that are the barracks of the legions. Following that is the homes of the commoners who maintain the city and create weapons of war.

## Economy

Raw materials are a common import, purchased with spoils of war. They send what is made out to the legions in the field.
Haelakath(god)

Haelakath is a god ascended in the aftermath of the Ancient War. He wants to unite the people of Jarus under his banner.

## History

Haelakath was an Aasimar who ascended at the end of the Ancient War. An empire was founded in his name.

## Ideals

Haelakath values his power over all else. He commands his followers to claim new territories to

## Church

The only church of Haelakath is run by the Haelakathian Empire. It is divided into two parts, the church and the inquisition. The church deals with ruling the nation and deploying the legions, while the inquisition ensures that all people of the empire are worshiping Haelakath, and only Haelakath.
Zofia/Галерея

Это **галерея** оперативника Zofia.

## Модели

Zofia armed with LMG-EZofia armed with M762
## Шлемы

По умолчаниюWhite NoiseWz. 89 (Эксклюзив для обладателей Year 2 Pass)ChimeraИзоляция (Эксклюзив из пакетов «Outbreak»)Пантера-93
## Униформы

По умолчаниюWhite NoiseWz. 89 (Эксклюзив для обладателей Year 2 Pass)ChimeraДезинфекция (Эксклюзив из пакетов «Outbreak»)Пантера
## Арты и портреты

Внутриигровой артZofia на презентационном арте
Ezkul'thon

Ezkul'thon is a drow nation located in the depths.

## History

Ezkul'thon was formed after the warlocks and their supporters were banished from Uthorim. The elves traveled beneath the world until they came upon an area to start a city. Some stayed, some moved on to Undrek'thoz. Those that stayed formed this city, and over time it expanded.

## Geography

The nation of Ezkul'thon is made up of one large city containing several million drow. The oldest part of the city started on a defensible hill. It continued to grow over time into the surrounding area.

## Economy

The nations of the depths do not trade with the surface. Between each other they trade food, weapons, leather and slaves. Large insects and fungus are grown in the city and eaten by the people. The richest people of the city buy food of off raiders that attack the surface.

## Citizens

The drow are the main people of the city, but they keep members of other races as slaves and sacrifice them when they don't have use for them anymore.

## Religion

The drow are divided into cults, of darker gods or the demon lords. Warlocks usually lead worship instead of clerics.
Захват Позиции

**Захват Позиции** — один из кооперативных режимов игры Tom Clancy's Rainbow Six Siege. Доступен только в обычной игре.

## Описание

На локации в одной из комнат расположен химконтейнер. Задача команды атаки — вычислить эту комнату и добраться до неё за определённое время. В свою очередь, оперативники защиты должны не допустить этого, и убить всех оперативников атаки.

Как только игрок команды атаки добирается до комнаты с химконтейнером, начинается его захват, который длится 10 секунд. Если в комнате с целью находится хоть один защитник, то процесс захвата приостанавливается, и может быть возобновлён либо убийством всех защитников в комнате, либо уходом их от туда. Если же уходят/погибают атакующие, то захват контейнера отменяется, прогресс постепенно сбрасывается, и если в команде атаки в живых остался хоть один оперативник, то атакующим нужно начинать захват заново.

Игроки, которые находятся в состоянии "Упавший, но не умерший" также влияют на процесс захвата точки. Если в команде остался последний выживший игрок, то если он, блокируя процесс захвата, попадет в состояние "Упавший, но не умерший", то он не погибнет сразу, а продолжит блокировать захват до истечения кровью. Если же последние игроки с каждой из команд получат ранение в точке захвата, то они также будут истекать кровью, и победа зачитывается той команде, чей игрок истечёт кровью позже, чем его противник.
Alberich

Alberich is the former capital of the Gredoran dwarves, located under the Giant's Wall. It contains several great forges, which worked non-stop in the aftermath of the Ancient War, making weapons to service to sell to everyone who wanted them. The city has been the site of a civil war, ending with the death of Magnus Stonesinger. The events of this action lead to a demonic assault on the city from the depths. After locking a sizeable force of dwarves in the newly found tunnels, the populace turned against King Gunderson, the leader at the time. He and his family were killed by his royal guard. The newly crowned dwarf king, Nuranmor, swore to destroy the demons and recover the trapped dwarves in a war known as the deep crusade. The last that was heard of the dwarves that went on the crusade was that they found a city belonging to a race of elves deep underground.

## Layout

To access Alberich from the surface you had to pass through the Worldgate, a narrow passage through multiple gates watched by the soldiers of the city, within earshot of their barracks. After passing through, the path you are on will lead you through the markets. To the east are the closely packed houses of the dwarven slums. To the wast are the palaces and great forges.

## Rulers

127 - Founded by Braum Stonesinger and Bhelnom Gunderson.

131 - City is completed. Bhelnom Gunderson Crowned high king.

156 - Bhelnmom Gunderson dies peacefully in his sleep. Succeeded by his son Gardrom Gunderson

162 - Dwarven civil war.

164 - Gunderson seals dwarven warriors in the tunnels created by demons, and his bloodline is ended. Succeeded by Jorgron Nurenmar.

179 - The deep crusade beings and the city is emptied.

## Economy

Ores were mined in the tunnels surrounding the city and refined in the great forges. The metals was either traded away, or dwarven smiths worked on it before it was traded away. Common exports included ore, metal, weapons, armor, mining gear, plates and other cutlery and jewellery. They were traded for food, alcohol, wood and other needs to run a city.

## Religion

The dwarves of Alberich worshipped a pantheon of gods that included Muradin , Koaldir , Lesvyn  and Lueyar .
Neveagon

Neveagon is a minor kingdom in Grotoya.

## History

Grotoya was once a single unified kingdom. In 432, the high king died of a plague and left no heirs. After a period of war, the kingdom was divided into 15 minor kingdoms. Since then the people of Neveagon have clashed with their neighbours, trying to expand their borders.

## Geography

Neveagon is located on the western coast of Grotoya. To the east of the province is Diamond Lake. To the north lies Walyra, with Tagary to the south. The land is flat and contains more than enough arable farmland to support the population.

## Economy

Most foreign goods that enter or exit Grotoya pass through Neveagon, which taxes them. As a result Neveagon is the wealthiest of the minor kingdoms. They import weapons and armor from Krevia and trade food for metal and other raw materials with the other states of Grotoya.

## Religion

Pelor is the primary deity of Neveagon, with the members of his court also being worshiped to a lesser capacity.

## Citizens

The majority of the citizens of Neveagon are human, but high elves from the western areas also make their way here. The mixing also leads to a small number of high elves living in the city, although most leave due to discrimination against them.

## Racial Tensions

Humans used to rule the entire continent of Grotoya, but in 570 high elves landed on the eastern shores and took over Gerepis. Many native residents did not want to see elves on their land, and the elves did not help this by pushing into the surrounding states. A peace treaty between Grotoyans and the elves was signed in 576, but many humans still resent their presence. This hostility extends to the kin of the elves and the humans, the half-elves, leaving the majority of them to leave for other nations.

## Holdings

The largest city in Neveagon is Gladholm. The strongholds of Bargsea and Narris lie along the border to Tagary and Merkworth lies along the border to Walyra.
Farreus

Farreus is the immortal champion of freedom, and the right hand of Pelor. He is the nemesis of Haelakath, and seeks to fight him at every turn.

## History

Farreus was created by the old gods, alongside Pelor to watch over the mortals.

## Ideals

Farreus fights for the freedom of every being, and encourages everyone to do the same.

## Cults

### Court of Pelor

Farreus is Pelor's right hand and a member of his court.
Saedel

Saedel is the home of several clans of half-orcs, who are constantly at war for the land.

## History

The orcs were driven out of their native home of Uthorim by the elves and traveled across the ocean to Saedel, a nation of gnomes. The orcs destroyed the gnomes in a matter of days after landing. For their retreat, they were cursed by Krakon to be cursed with the blood of the lesser races, creating the half-orcs.

## Economics

Trade with Saedel is limited due to the half-orc's natural hostility towards both each other and the people trading the goods. They purchase foreign weapons due to their vastly better construction than the weapons of the orcs.

## Clans

The orcs have always been divided into different clans, and on Saedel this is no exception. The clans that currently exist are:

* Rockclaw
* Bloodaxe
* Nightfang
* Skulltooth

## Religion

The half-orcs of Saedel follow the sacred traditions handed down from generation to generation. They worship their ancestors and Krakon, the first orc.
The Blood Owl

The blood owl is a minor diety worshipped by some tribes of humans who reside in the tribal lands. The worship of this god is especially common near Fraasuth.

## History

The blood owl is an ancient diety, and having few followers, has not been researched much by scholars. Tales passed down through the tribes tell many tales of how he became a god, including him being an owl that pecked the eyes of Krokon  out. Other common stories tell of him performing a ritual with the blood of a dead god and gaining a portion of his power that way and that he was created from the souls of those warriors who fell without getting the last rites taught employed by followers of this faith.

## Ideals

The blood owl beleives that spirits should be returned to the earth for rebirth, and that the spirit resides in the blood.

## Cults

There is no formal cul of the Blood Owl. How this god is worshipped depends on the village and tribe. Common themes throughout all worship of the god include retuning blood to the earth and coverring oneself in blood of those you respect.
Raziel

Raziel is an archangel who was created by Pelor to make sure that every soul gets to rest peacefully.

## History

Raziel was created after Viratil consumed all the souls of the men in Kyramor and turned their bodies into undead.

## Ideal

Raziel seeks out and destroys undead wherever she can find them. She also does her best to ensure that everyone gets a proper burial.

## Cults

### The Afterguard

The afterguard is an order of holy morticians who are devoted to carrying out Raziel's duty on Jarus. They are divided into 2 orders, the handlers and the trackers.

The trackers are responsible for retrieving corpses from the wild. They travel on horseback and patrol the roads, looking for any corpses or undead.

The handlers are responsible for the burial rites. They bury any bodies that the trackers bring to them, ensuring that they get the proper rites.

They operate out of the houses of passage, which are a combination of a mortuary, a monastery and a barracks.
Fuze/Галерея

Это **галерея** оперативника Fuze.

## Модели

Цветная скульптура Fuze'аБесцветная скульптура Fuze'аFuze в игреМодель Fuze с Пуленепробиваемым щитом (До операции Dust Line)Fuze вооружён AK-12 (До операции Dust Line)Fuze вооружён 6P41 (До операции Dust Line)Fuze с Пуленепробиваемым щитом (Pre-Blood Orchid)Fuze вооружён AK-12 (До операции Blood Orchid)Fuze вооружён 6P41 (До операции Blood Orchid)Fuze с Пуленепробиваемым щитом (После операции Blood Orchid)Fuze вооружён AK-12 (После операции Blood Orchid)Fuze вооружён 6P41 (После операции Blood Orchid)
## Шлемы

По умолчаниюТонкий лёдЗыбучие пескиSkull RainRed CrowVelvet ShellBlood OrchidВыживаниеКрушительGhost Recon (Цифровой контент)Hornet (Набор Про-Лиги второго сезона первого года)KT Raid T.C.O.Зыбучий песокСССРГородскойWhite NoiseШлем элитного набора "2-ая Ударная Армия"ChimeraИзоляция (Эксклюзив из пакетов «Outbreak»)
## Униформы

По умолчаниюBlood OrchidKT Raid CamoЗыбучий песокГородскойWhite NoiseУниформа элитного набора "2-ая Ударная Армия"ChimeraДезинфекция (Эксклюзив из пакетов «Outbreak»)
## Официальные арты и портреты

Изначальный внутриигровой портрет Fuze'aТо же, но без фонаНынешний портрет Fuze'aОфициальный арт Fuze'а в стиле "Тиби"
## Наборы

Fuze на арте набора "Recon"Fuze на арте набора Про-Лиги второго сезона первого годаFuze на арте набора "Удав"Fuze на арте набора "Зыбучий песок"Kapkan, Glaz, Tachankin и Fuze на арте набора "Товарищ"
## Иконки

Иконка Fuze'а в Бета-версии игрыНынешняя иконка Fuze'аМинималистичная иконка Fuze'а
Tribal Lands

The tribal lands are lands that were settled by clans of orcs, later settled by dwarves leaving Alberich during the deep crusade.

## History

The lands are the original home of the orcs, some of whom stayed after they were driven from the land. After the dwarves left Alberich, they settled in this area, and divided into clans.

## Geography

The tribal lands is the vast area of Gredora to west of the Giant's Wall, and to the south of the Draconic Peaks. Many villages are created along waterways and where they can grow food.

## Religion

The orcs of the land worship Krokom. The dwarves worship the various members of their pantheon, the same they worshiped while they lived in Alberich. Tribal humans worship obscure demigods, such as the Blood Owl.

## Economics

Little trade goes on between this region and the others, as the villages here are mostly self sufficient. Villages farm wheat and vegetables, hunt deer for meet and hides, dig for metal in the areas near the mountain and cut down trees for lumber. They will trade with other villages for what they don't have.

## Relationship

Most nations don't interact with the tribes of the area, although some have began to so that they can get a claim on new mines in the area.

## Racial Tensions

During the dwarven exodus, the dwarves settled on the land of the orcs. The orcs small numbers could not repel the dwarves, and they took more and more land from them. The orcs have grown more aggressive in their attempts to reclaim their land from the dwarves, and war between the two races seem likely.
Krynn

Krynn is an island in the gulf isles that was the homeland of the minotaurs until they sunk a krevian merchant ship.

## History

Krynn is the ancestral home of the minotaurs. It was captured by Krevia after the minotaurs killed a Krevian prince. During the Krevian War the island was abandoned as forces were recalled to reinforce the Krevian forces against the rebels. The Haelakathian empire saw this as an opportunity to capture new land for their empire, and the location allowed them to launch campaigns against the other islands in the Gulf Isles. The 6th legion landed and took the island with little resistance. The minotaurs took this chance to attack the newly arrived 6th legion and reclaim their homeworld, but they were no match for the tactics and experience of the legion, who held out until the 4th and 7th legion arrived, destorying 16 of the minotaur's ships.

## Geography

The island contains a large mountain range dividing the island. The mountains contain an abundance of iron, which the empire uses to create more weapons of war. The other parts of the island are covered in tropical trees. The island contains a single city, Gile.
AR-15.50

**AR-15.50** – штурмовая винтовка в Tom Clancy's Rainbow Six Siege. Представлена в операции «Grim Sky». Используется оперативником Maverick.

## Характеристика

**AR-15.50** — уникальная штурмовая винтовка. Фактически, это полуавтоматическая винтовка, которой был присвоен другой класс. Если оценивать её как штурмовую винтовку, то данная винтовка обладает самым высоким уроном в классе, самой лучшей дистанцией падения урона, но самым маленьким размером магазина и не имеет возможности смены режима стрельбы. Если оценивать AR-15 как полуавтоматическую винтовку, то на выходе получается достаточно средняя винтовка со средним показателем урона на короткой-средней дистанции, но при этом одним из лучших показателей урона на дальней дистанции (уступая по этому показателю только Mk 14 EBR и OTs-03) и самым маленьким размером магазина (наряду с 417 и **OTs-03**).

На текущий момент, это единственная полуавтоматическая винтовка, доступная легкобронированному оперативнику. Это, вкупе с особым гаджетом Maverick'а, открывает множество новых тактических решений, недоступных более медленным оперативникам.

## Модификации

* Голографический
* Зеркальный
 Ствол
 Рукоятка
 Подствольник

## Интересные факты

* Модель магазина, использовавшегося на AR-15.50 до 1-го сезона 4-го года, основана на Surefire MAG5-60, 4-хрядного магазина на 60 патронов калибра 5.56 мм, несовместимого с патронами .50 Beowulf в реальной жизни.

## Примечания

1. ↑ Несмотря на то, что у AR-15.50 имеется только полуавтоматический режим огня, в игре сама винтовка классифицируется как штурмовая
Calvert (City)

## Description

City in the Bear Kingdom, founded by Calvert that is the seat of the Major house of Calvert.

## Geography

City lies on the southern shore of the Bear Kingdom with ports on Monkey Bay of The Great Sea.

## City

The city has walls towards the sea but stop when the city ends and the ports begins, West Port and East Port on either side of the city. City is alive with markets of all hours of the day, and many are open at night as well but a little slower. There have been reports of a crime group known as the Rhesus Macaque that seem to have an undiscovered hideout in the Calvert but also have been reported in other cities in the Bear Kingdom and recently in the northern parts of the Crowned Kingdom, with rumors of them spreading to Univ Isle.

## People

People are very suspicious and guarded, many have defense weapons because of the high crime and need to protect themselves from sneaky and dangerous members of the Rhesus Macaque.

## Castle

The castle was built right on the water with one large wall on the edge of the water, with lookout points and a small lookout tower at the top that always has a lit lantern. The castle is quite large, beautiful and well built. The city around it also has walls towards the sea but stop when the city ends and the ports begins, west port and east port on either side of the city

## Food

Lots of imports of fish from nearby villages exclusively for Calvert. Hunting is surprisingly limited but nearby farms produce plenty for the city. Citizens eat well and are generally happy in the city.

## Army

he city is well defending with soldiers who are decently trained and well sized. City has plenty of weapons due to plentiful mines on the islands of Ormere and Scoremere and a less plentiful mine on the smaller island of Bormere. Many of the soldiers are used as guards around the city due to high crime.
Jarus Wikia

Welcome to the Wiki

This is the wiki for the Jarus campaign setting.

## Nations of Jarus

### Gredora

* Alberich
* Caledonia
* Haelakath
* Salizwun
* Tribal Lands

### Krevia

* Caledonia
* Alesha
* Haelakath

### Gulf Isles

* Krynn
* Saedel
* Hatia
* Roton

### Grotoya

* Neveagon
* Walyra
* Arilan
* Cavellon
* Cebet
* Gerepis
* Haelakath
* Kadia
* Kheryn
* Nedora
* Prohan
* Sarith
* Sorean
* Tagary
* Vevira

### Uthorim

* Celwin
* Adriac
* Nerannon
* Ethylind
* Nassa

### Kindroth

* Vesstan
* Ivsaar

### Depths

* Ezkul'thon
* Undrek'Thoz
* Naldarohm
* Hirkohm
* Khor Todyr
Haelakath

The Haelakathian empire is a thereocracy that is ruled by a descendant of the god Haelakath . They seek to conquer the realm and convert the people of the land to their religion.

## History

Haelakath formed the empire when he ascended after the Ancient War. The empire promptly took the empty city of Kyramor  and made it their capital. Work began promptly to fortify the city and to recruit new members for the legion. Sir Redam was recruited during this time. The survivors of the ancient war who remained were organized into legions.

## Holdings

Kyramor is the only holding that has remained in the empire for the entire time. Many city, strongholds and villages were at one time held by the empire. Other current holdings include:

* Raziel's Landing
* Krynn

## Economics

Haelakath has little in the way of an economy. It's citizens are strongly encouraged to give all that they can to support the empire. It uses whatever resources it can take from captured provinces and purchases what it cannot, often using the threat of invasion to get lower prices.

## Religion

The people of the empire worship Haelakath. The provinces the conquer have inquisitors sent to them to convert the people of the lands to their religion. Those who do not convert are slain or exiled.

## Relations with other nations

No nation has a good relationship with Haelakath, and many offer money and supplies to delay an invasion by them. The empire does not consider itself to have any allies.

## Military

The Haelakathian military is divided into legions, there are currently 9. The first legion is always composed of veterans who are loyally devoted to Haelakath, and has been lead by Sir Redam for the last 800 years. The legions contain a large number of clerics, with them taking the front lines alongside the legionnaires.
P229

**P229** – пистолет в Tom Clancy's Rainbow Six Siege, представленный в операции «Red Crow». Используется оперативниками S.A.T. – Hibana и Echo.

## Характеристика

**P229** очень похож на другой пистолет из семейства P220, представленный в игре – P226 Mk 25. Они имеют практически идентичные показатели урона и различаются только размерами магазинов. Подобно P226, P229 требует только 3 выстрела для убийства любого оперативника вне зависимости от уровня брони на оптимальной дистанции, и только средние и тяжелые оперативники с надетыми керамопластинами потребуют 4-5 выстрелов.

Подобно всем пистолетам, увеличивает скорость передвижения на **5%** при использовании.

## Реальное оружие

**SIG-Sauer P229** – это пистолет от компании SIG-Sauer. Выпускается под патроны .22 LR, 9×19 мм, .40S&W и .357 SIG. P229 является дальнейшим развитием идеи компактного пистолета P228, и одним из изменений стала возможность применения патронов .40S&W и .357 SIG.

**P229 Elite** – вариант, снабженный рукоятью с выступом типа «бобровый хвост» и также имеющий насечки на передней части затвора-кожуха помимо стандартных на задней.

## Модификации

 Подствольник
Super Shorty

**Super Shorty** — дробовик в Tom Clancy's Rainbow Six Siege, представленный в операции «Burnt Horizon». Используется оперативником SASR – Gridlock, а также оперативнику FBI SWAT Castle и Новобранцу штрурмотряда.

## Характеристика

**Super Shorty** является третьим дробовиком, доступным в слоте дополнительного оружия. Подобно остальным дробовикам подобного рода, Super Shorty в первую очередь является инструментом и в последнюю – оружием. Для Gridlock, дробовик может оказаться полезным для создания брешей в стенах и полах, через которые можно прокидывать ловушки Trax. Также Gridlock может использовать данный дробовик для облегчения передвижения по карте и прочих взаимодействий с разрушаемыми поверхностями.

Super Shorty обладает заметно меньшим разбросом по сравнению с ITA12S, что позволяет его более эффективно использовать в качестве оружия последнего шанса. За эту возможность дробовик расплачивается самым маленьким уроном и размером магазина среди всех помповых дробовиков в игре.

## Интересные факты

* Вопреки названию, игровая модель дробовика основана не на Serbu Super Shorty, а на Remington 870 MCS в конфигурации для выбивания дверей.