The Omen: Legends

## System requirements

Online connection

**"The Omen: Legends"** is a 2038 multiplayer live-service soulslike video game which released worldwide on December 17, 2038 for PlayStation 7, Nintendo Focus and Steam. It has since been ported to Nintendo Focus II and PlayStation 8 and 9. It is not considered a main installment in the ***The Omen*** franchise, but instead a spin-off, telling the story of the creation of Excalibur in its campaign, and a war between all previous and future owners of Excalibur in its multiplayer mode.

## Development

The game was announced alongside *The Omen Chapter II* on August 15, 2030. Santa Monica Studio was going to develop both installments. *Legends* was originally announced as a "multiplayer live-service game featuring the best story for a *The Omen* franchise game since the first in 2028."

The game was originally scheduled for a July 2032 release, as Santa Monica had "not even completed an alpha build" of the game. In July 2031, a year before the game's scheduled release, and a month before the release of *The Omen Chapter II*, the first teaser for *The Omen: Legends* was released. the teaser showcased the entirety of the opening cutscene, as well as an official release date, July 27, 2032.

In November 2031, during the Game Awards 2032, Santa Monica's studio head, Yumi Yang, announced that *The omen: Legends* was delayed untile late 2033, meaning it would release alongside *The Omen Chapter III*. Along with this, Yang also announced that closed tests for the Pre-Alpha of the game would go live on January 30, 2033, but was later forced to reiterate that the Pre-Alpha "is an incomplete build of *The Omen: Legends*, featuring only three missions from the single-player campaign."

On January 30, 2033, the Pre-Alpha went live. Players discovered a myriad of bugs and issues and reported them all to Santa Monica Studio. The game's release window, late 2033, was removed from Santa Monica Studio's website. Franchise rights to *The Omen* were sold to Electronic Arts in 2034, and EA began production on a remake of the first three *The Omen* games condensed into one. In December 2034, during the Game Awards, Electronic Arts announced *The Omen*, which was a single-game remake of the original three Santa Monica Studio games. Electronic Arts also announced that *The Omen: Legends* was cancelled.

Following the failure of Electronic Arts' *The Omen*, franchise rights were again traded off. This time, to Respawn Entertainment, who began production on *The Omen: Origins*, along with production on *The Omen: Legends* being reactivated. At The Game Awards 2037, Respawn Entertainment announced *The Omen: Origins*, along with revealing the first full-length trailer for *The Omen: Legends*, which ended with the reveal of a 2038 release window, the same window as *Origins*. On March 3, 2038, the single-player gameplay trailer for *The Omen: Legends* was released. The trailer ended with an official release date, September 10, 2038. The Closed Beta Test also went live on March 3.

The Closed Beta ended on April 7, which was followed by the multiplayer gameplay trailer on April 10. The M rating was unveiled in this trailer, which made fans ecstatic as this revealed that *The Omen* would be going back to the franchise's mature roots. A trailer unveiling the Open Beta was released on June 11, revealing the final delay for the game, December 17. The Open Beta Test went live on June 13, and ended on August 1, and was followed by three months of silence by Respawn to promote *The Omen: Origins*, which was the next installment in the main *The Omen* cannon. On November 9, the final trailer for *The Omen: Legends* was released. The game was released on December 17, and the multiplayer mode went live on December 20. The multiplayer operated for over 12 years until it was shut down on May 16, 2051. Players were given notice an entire year prior.