Version 5.5

**Version 5.5** is the latest update to Raiders 3: Rise of the North. It released on 25 June 2023.

The update was revealed at the end of the Meancape League 2023.

## General

### New Healing Class: Guardian

A new class is coming to Raiders 3! The Guardian is a healing-based class specializing in keeping its allies at full health, and to protect--or sacrifice--themselves.

### The Campaign Continues

The Bleakmere Factory has been destroyed. The Arois Militia has had its main production facility severed from its grip and prepares to make an epic last stand in this chapter of the expansion campaign. Fort Arois stands in Frosteria amid the endless tundra.

Discover the dark secrets that the Arois Militia are hiding and the truth to what makes this land hunger for freedom.

### New Raid Core Slot

The Raid Core unlocks a new slot:

**Shake the Earth**: A powerful spell that sends a frontal of earth fury towards any enemy in your way.

**Carve of the Heretics**: A quick, timed slash that deals a significant amount of damage to the enemy and leaves a bleed effect.

**Elemental Verdict**: This spell lasts for 30 minutes and allows the wearer to use two of their magic types at random.

**Heavenly Arrows**: Shoot a dozen arrows into the air around you, striking any enemy around you and slowing them for five seconds.

**Conquer the Void**: Be protected by a black shield for up to ten seconds, deflecting any damage and returning a portion of the damage back to the enemy. If no enemy is attacking, slowly regain life.

**Piercing Growth**: Every ally around you is instantly healed to maximum health, and you gain over-time healing for eight seconds.

**Rapid Fire**: Shoot a barrage of bullets in front of you, hitting any enemies within your sight.

**Legacy of the Covenant**: Gain invulnerability for up to six seconds. You will regain Devotion over the course of the spell's duration, and afterwards heal your allies to maximum health.

### Cleric Revamp

The Cleric skill is receiving a new set of update, updating the UI and the process of creating new potions.

## Class Changes

### Destroyer

Blood Rush's duration increased to 6 seconds from 4.

Heat of the Forge's speed increase now stacks with Blood Rush

Cull the Herd's DOT effect now lasts 6.5 seconds up from 5.3.

Cull the Herd has recevied a new effect.

Magic Resistance turned into a passive ability.

Magic Resistance increased by 2% (now 3%, before 1%).

Morale Breaker returns, now lasting 3 seconds and increasing armor by 3%.

### Crusader

Connected Blood's range increased from 4 to 5 blocks.

Warp has received a new animation.

Crimson Block changed to a passive, giving you a shield every 5 critical hits and lasting until it is broken.

Flames to the Rose added, serving as an off-cooldown interrupt. (the april fools post wasn't a joke)

### Wizard

Swiftness' speed increased by 3%.

Quick Time has received a new animation.

Quick Time increases damage by 6 from 5.

Call of the Night has been reworked, now having a 5 minute cooldown and increasing all primary stats for 30 seconds.

### Ranger

Base damage increased by 2.

Automatically enter cloak after using To The Skies, Smash and Grab and For the Ancestors.

### Survivalist

Nature Damage resistance is now equal to your stacks of Wilderness.

### Binder

Self-healing now increases Spellpower regeneration in combat by 3.5.

Hammer Slam's stun duration increased to 2 from 1.4.

Purple Fire will spread faster.

Tomes of Vekas will allow you to quickly regenerate your stacks of Knowledge.