recursal/Fanatic-Fandom huggingface dataset:
Earthquake

## Description

The earthquake itself is shaking of a surface (i.e. ground), which can destroy buildings and kill people (people die due to collapsing buildings and things, just shaking doesn’t kill ‘em). It’s a bit similar to the sound element as it’s based on vibrations, too.

## Differences between earth and earthquake elements

Earthquake is focused on ground manipulation via sending vibrations in order to create earthquakes. Earth elemented dragons can cause earthquakes too, but less destructive and mostly uncontrollable.

## Skill levels & abilities

***Starter level***: A dragon can shake a surface slightly, very bit. Richter magnitude is 1-3, and almost no one can feel it.

***Intermediate level***: The magnitude grows to 4-5, and the shaking is quite noticeable. Still causes very bit damage, may knock down some things from shelves.

An element wielder starts learning how to make small crevices and close it up. The crevices are very small and not deep.

**Average level**: All the previously levels' skills but stronger and more stable.

***Master level***: The magnitude extends to 8 at max, which causes damage to majority of buildings. Some collapse fully or partially.

The crevice control is mastered, so that a dragon can open and close crevices at will. The crevices are a few meters deep, enough to have a few dragons fitting; wide enough to make a snake golem stuck.

Despite not wielding the earth element itself, an earthquake user of master
level can manipulate the surface a bit, for example, creating platforms even without touching the surface.

Optionally it is possible
to learn how to send and read the vibrations, similarly to a bat, but via paws only (remember Tofa from Avatar?).

**The earthquake fury** is an earthquake of magnitude around 8 and higher, followed by randomly opening and closing crevices.

***Guardian level***: The magnitude of earthquakes goes over 9, which means total destruction of everything. Obviously the element user can control how bad an earthquake is since intermediate level, but only the guardian level can destroy everything quickly.

The crevices are wider, deeper and can “eat” a few average buildings at once.

## Facts

* If you give a stone to an advanced earthquake user (no less than master level), they can crush the stone into small pieces with their elemental power.
Skill levels

Each dragon who wields at least one element has a certain level of experience with this element. Such experience is called **skill level**.

## Skill levels

### Beginner

This skill level applies to someone who can barely use their element(s), or has no control over it. Usually this skill level only applies to little kids, as they will grow to control their elements even with little training.

Examples: Validor Starwing

### Intermediate

Basic level. The user has control of their element, but it is relatively weak.

Examples: Tori Jewelhorn

### Average

The most common skill level. These dragons can control their element just fine, and it is capable in combat.

Examples: Electroy Thunderfang

### Master

To reach this level, one usually has to go through training. The master skill level opens up new types of element manipulations, including the elemental fury.

Examples: Burner Phoenixwing

### Guardian

Dragons, usually trained by the Guardians, can achieve this skill level. They know everything known about their element(s), each secret attack, ability, everything.

Most of time a dragon of a guardian level is also a guardian.

Examples: The Guardians, General Cynder, and Spyro

Examples (Darkers): All Alpha Darkers
Necessary information for profiles

## Basic data

1. **FULL NAME** - full name of your character. Darkers do not have surnames. Dragons have first names usually in relation to their element, and surnames are inherited from parents and may not be accurate to the character. (Silverscale, Blackclaw, etc.
2. **AGE** - your character's age and birth year. Refer to the official timeline for appropriate years.

 The age is divided as:

 - 0-3 years - Hatchling
 - 3,4-10 years - Child
 - 11/12-17/18 years - Teen
 - 18/19-25 years - Young adult
 - 26-55 years - Adult
 - 55+ years - Elder

1. **STATUS** - alive, deceased, petrified, missing in action, unknown.
2. **GENDER** - male or female.
3. **SPECIES** - your character's species (western dragon, darker, wyvern, etc).
4. **TYPE** - elemental type (for western dragons) (i.e. fire dragon; if a character is a mix (i.e. parents - ice and fire dragons), list as ice/fire dragon mix), darker type (normal, parasite).
5. **ELEMENTS** - for western dragons and darkers only.
6. **SKILL LEVEL** - for western dragons and darkers only. Skills levels are: Starter, Intermediate, Master, Guardian; refer to >>>SKILL LEVELS<<< for more details.
7. **FAMILY** - your character's close family. (No need to list cousins and stuff) It lists all blood relations, even if the characters do not live together in peace, divorced and do not know of each others existence. Yet family isn't bound by blood only, so you can list adopted kids, etc too.
8. **CIVIL STATUS** - if your character is a citizen of Warfang city, they live in either 1st, 2nd or 3rd class district. Darkers and survivors outside Warfang are not citizens of Warfang.
9. **OCCUPATION** - for citizens only. Your character's job, occupation, past and present (they may work, study in school, etc).
10. **SPECIFIC DATA**:

* for Royal Guards, Police and Soldiers - their rank (see >>>RANKS<<< for more details);
* for Freedom Flyers - their team, their rank (see >>>RANKS<<< for more details);
* for darkers - intelligence (low, average, high), able to speak or not, their rank in the dark army (see >>>RANKS<<< for more details).

## Sections

1. **PERSONALITY & CHARACTER** - describe your character's personality, specific traits.
2. **SKILLS & ABILITIES** - describe your character's skills and abilities, elemental, physical, other.
3. **WEAKNESSES** - your character's weaknesses (weak to a certain element, etc).
4. **BACKSTORY** - your character's backstory (if any).
5. **RELATIONSHIPS** - if your character is connected to any other character, write the character's name and describe the relationship.
6. **ADDITIONAL NOTES** - any other information you would like to add.
Belokryl

Also known as
 Age
 Status
 Gender
 Species
 Civil status
 Team

## Personality & Character

He was quite a chatty and optimistic equine, but got silent when the topic was close to his "life before joining". Belokryl never revealed anything from his past, but it was obvious something bad happened, and he didn't want to bring it on again.

## Skills & abilities

He was of a rather average horse size, but had more endurance, which resulted in him being able to fly for longer distances even with a rider. It was his main "duty" to carry a rider.

Belokryl could pull some aerial tricks in order to avoid being hit.

Also he could crush skulls and bones with his hooves.

## Weaknesses

He possessed no elemental power of any sort due to being a pegasus, plus his defence wasn't the greatest.

## Backstory

Unknown before he entered the Freedom Flyers as he never talked about his life.

He was killed with his team when they spotted the upcoming dark army, a bit before the battle of Bloody Dawn. His killer was Poisonbeak.

## Notes

* His name is of Slavic origin; originally it sounds as Белокрыл, which means "White wing".
Silence

Age
 Status
 Gender
 Species
 Type
 Element(s)
 Skill level
 Civil status
 Dark army status
 Intelligence
 Can speak?

A darker with its own "dog"? Why not?

## Personality & Character

Mysterious, creepy and quiet.
In her presence most feel uncomfortable and not many can keep her yellow piercing gaze. She relishes in causing pain in other creatures and, when not, tortures any survivors. She has a calm composure and observes before she attacks (even up against Dragons), it’s hard to tell what she’s thinking and her favorite side meal is other lower class Darkers (or any that pisses her off enough).

She spends most of the time scouting the torn lands for parties of creatures or strays foolish enough to be wondering about.

## Skills & abilities

Her Shadow breath is thick and can suffocate her enemies, and she uses a Shadow claw attack to maximize the rest of the damage. Her chest spike can be deadly too, and she has been known to strangle with her tail as well. She is capable of releasing her Shadow through her entire body creating a Shadow cloud that she uses to confuse her victims with. Contact with her Shadow cloud allows Silence to know where any creature is and sneak up on the trapped victim(s) within the cloud. Escaping the cloud is simple if you travel far enough beyond its range. She can blend into the darkness and become practically invisible with her black/blue-grey scales.

## Relationships

### Sarshi

A dog-like darker that follows her everywhere.

## Notes

* The scar on her eye was caused by a poison attack that (luckily for her) didn't cause permanent blindness;
* Her goal is for everything to be silent and dark in the world.
A Story Told

**A Story Told** was a comic by AhksiaDragon.

 Type
 Style
 Status

## Plot

A half-darker called "Feraleleris Greyhair" lives a life with a deep secret that only her family and closest/most trusted friends know. This comic gives an example of her daily life in the city.

## Main characters

* Feraleleris Greyhair

 Side characters

* Pero Bluescale
* Phenomena Greyhair

## Notes

* This comic was non-canon;
* The story was uploaded to AhksiaDragon's previous accaunt, Celestialcore919, before the accaunt was deleted with all of its art;
* Erebus appeared in the comic before he was designed.
Electroy Thunderfang

Age
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 Type
 Element(s)
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 Occupation
 Belongs to

**Electroy Thunderfang** is one of main characters of Pure Light comic.

## Personality & Character

Electroy is known for his cheerful personality and enjoys playing pranks on his friends and classmates. He cares a lot for his friends.

## Skills & abilities

Average electric abilities. Probably if he didn't skip his lessons, he'd be a master already.

## Backstory

Average life of a rather spoiled child, which made him carefree.

## Relationships

### Validor Starwing

Electroy's friend, whom is also often a victim for his pranks, because he is easily scared and clumsy.

### Tori Jewelhorn

Another of Electroy's friends. She doesn't always approve of how Electroy acts though.

### Burner Phoenixwing

They are each others' opposites, but still great friends. Proof that opposites attract.

## Notes

* His position as an apprentice was taken from him during the events of the main comic
Tuzhar

Age
 Status
 Gender
 Species
 Type
 Element(s)
 Skill level
 Civil status
 Dark army status
 Intelligence
 Can speak?

**Tuzhar**'s name speaks aloud as he likes to set things on fire.

## Personality & Character

Tuzhar may look skinny, but he is not. He feeds off weaker
darkers who have no purpose, but being slaves to more powerful darkers. Not much is known about Tuzhar besides the fact that he lives up
to his species reputation of having no fear over anything, he does not
care for anyone either, he will kill anything and everything that gets
in his way except for Spyro and Malefor who have total control over most darkers.

Tuzhar is very intelligent unlike most darkers, a few
darkers can speak and understand many language's, he happens to be one
of them that can speak. He has a fiery tail that can burn one just like
his breath, so he likes to hit enemies in the face with his tail if he
cannot breathe fire on the target.

## Skills & abilities

Tuzhar's eye's glow yellow, however the glow becomes more noticeable
either the angrier he gets or the more powerful he gets if around dark
gems, which fuel darker's powers.

### Feeding on emotions

Sometimes he feeds on negative emotions for having a boost in his powers.

### Natural weapons

His horns are very sharp and almost
metal like instead of bone. He can use them to pierce anything, even
armor or bone-plating. His teeth that show while his mouth is closed can
 grind or pierce anything just like his horns, and can be used to suck
prey dry of blood, like a vampire, he can also inject poisonous
(Bacteria) saliva that can cause flesh to rot just like a Komodo
dragon.

## Weaknesses

Light, just like all darkers, his skin isn't very thick or protective
either, however most creatures cannot get close enough to attack his
skin due to his ability to fly and dodge
most attacks, unless an object that is moving too fast, then it might be
 unstoppable and only can be attempted to avoid.
Voltia

Age
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 Element(s)
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 Redesign by
 Belongs to

**Voltia** is a "friend" of Dorkus, usually seen accompanying him together with Metallum.

## Personality & Character

She seems less talkative than Dorkus and Metallum. She's either racist and rude like them, or just pretending she is so the two guardian apprentices would notice her and remain her friends.

Either way, she prefers to be alongside other rich dragons.

## Skills & abilities

Average electric skills, quite agile and fast.

## Weaknesses

It is very likely that water is one of her notable weaknesses.

## Backstory

She lived a normal life in warfang, and happened to meet Dorkus and Metallum at one point. She could've been the electricity apprentice if Zeus Thunderfang didn't take the place for his nephew, Electroy

She then started bullying alongside her new "friends", mostly keeping close to them.

## Relationships

### Dorkus Blackclaw

She's following him the most, and usually doesn't deny any of his rude actions.

### Metallum Metalmace

She's not really interested in him, apart from the fact that he's a guardian apprentice.

### Electroy Thunderfang

It is very likely that she has an inner grudge against Electroy for being the electricity apprentice instead of her, and she's probably taking personal pleasure from bullying him with her "friends".
Sulfur

Age
 Status
 Gender
 Species
 Type
 Element(s)
 Skill level
 Civil status
 Dark army status
 Intelligence
 Can speak?

It is a small golem? Stone? No, it's just another candidate for unusually looking darkers, **Sulfur**.

## Personality & Character

He is brash and stubborn, dislikes other darkers and will do his best to distance himself from others. He isn't very intelligent, he doesn't have very good understanding of language and most of his speech sounds like it's coming from a caveman. His strategies include burn this, burn that, burn everything.

## Skills & abilities

He is resistant to heat and spends most of his time in pits of lava. He can also breath lava and the tubes on him occasionally puff out volcanic ash.

He can't fly because of the loss of his wings, however he doesn't consider it a problem, most of the time he's in lava or underground tunnels and doesn't like to leave it anyway.

## Weaknesses

Elemental light; also cannot fly as his wings were torn off.

Sensitive to cold temperatures, can't last long without his ''coat''

Water-based elements can harm him.

## Backstory

He was born as a lighter colored, sensitive to temperature darker and as such was attacked mercilessly by larger beasts, he survived only because of his impressive tolerance to heat. The other darkers could never get close enough to the lava to attack him, although they did do a bit of damage to him earlier in life, a higher ranking darker attacking him is the reason he lost his wings.
Snek

Status
 Type
 Creator
 Time of creation
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 Belongs to

## Information

Snek is a small snake golem, which was created by Validor Starwing when he used his creation powers for the first time, by the Shopkeeper's advice.

In comparison to Cataclysm and Destroyer, it's powered by light crystals instead.

It seems to be semi-sentient as it is capable of limited emotion display and even asking for pets.

## Notes

* Snek is Vale's first golem, and so far the only known golem which was not created with the purpose to bring destruction.
Poison

## Description

Most darkers that use Poison have a spit attack similar to a spitting cobra; they can also have toxic spikes on their bodies, a venomous bite or even poisonous saliva, some even like to coat objects in their venom. The effects of this element on a victim can vary depending on the Darker's level, so some can cause the victims organs to shut down, others can paralyze muscles and some can cause severe pain, and for some it will end in death.

Poison is a dark equivalent of water element, and often water-based darkers have it.

## Skill levels & abilities

***Starter level*:** The poison of a darker in the starter level is never lethal, not even in large doses. If one gets bitten, stung or hit with this poison, they will feel dizziness, disoriented and slightly paralyzed, but there will be no permanent or lethal damage done. The effects will disappear in an hour or so.

***Intermediate level*:** In large doses, this poison can kill. The effects start as dizziness, disorientation, paralysis, then illness, vomiting, and possibly organ failure.

**Average level**: All the previously levels' skills but stronger and more stable.

***Master level*:** This poison is deadly at a regular dose. If bitten, one needs to turn to healing crystals/creatures or antidotes to survive. If not, death comes within a few hours. If healed late, one can still become paralyzed from the effects, or some of their organs can have been damaged.

**Poison fury:** The darker unleashes a deadly cloud of poison that will fill the entire area and then release a storm of poison blobs/rain/'fire' from above.

***Guardian level*:** Anything this poison soaks into - plants, water, people and even buildings - is now contaminated and dangerous to touch. The poison’s toxicity is increased greatly, there is now no chance of survival and the victim only has a few minutes left to live. There is no known cure - only healing dragons can save someone who is poisoned by a guardian-leveled darker, but sometimes not even that works.
Tipsay Ironsong

Age
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 Skill level
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 Occupation

**Tipsay** works in "Drakenodem" together with her mate and helps to craft armour for Freedom Flyers.

## Personality & Character

Tipsay is a friendly and optimistic dragoness, who really likes to live in Warfang, even though the current situation and her past experience sometimes bring her down and make her realize, how little she can do to change it, since she is not a fighter. She rarely talks about her feelings with other dragons and only shares them with her family.

Thanks to the daily contact with customers, she knows many citizens of Warfang and turned into a way more open dragoness, then she was as child.
She has a very close connection to her parents and tends to be a little bit overprotective about her daughter.

## Skills & abilities

Tipsay isn't very skilled and just knows the basics of her element, since she never had to fight with it. She only uses it sometimes to cool down iron for the armors.

### Freezewalk

She is able to freeze water under her feet (not whole ponds, oceans, rivers etc.), only a small piece that allows her to walk over it.

### Hailshards

She spits several small hailshards at a target and they shatter on contact.

### Ice beam

She breathes out a straight frozen beam, that freeze on contact.

## Backstory

Tipsay hatched near Dante's Freezer and lived there together with her parents, until the amount of Darkers in this region suddenly rose to a life threatening level. The dragon family decided to seek shelter in Warfang, on their journey Tipsays' parents both got several scars from Darker attacks, Tejorf even lost a big part of his wing, leaving him unable to fly forever. After an exhausting journey, they finally reached the city and slowly started to build themselves a new life. Tipsay was only used to be together with her parents and therefor had her difficulties to get along with other dragons of her age.
After she finished the dragonschool, she started to work in the little jewelcraftershop "The Obsidiancove" of her mother, until she met her future mate Claymore, the Blacksmith. Her parents weren't too fond of the fact, that she fell in love with a firedragon, but also didn't want to see their daughter unhappy and accepted him as Tipsays mate. Shortly after their "wedding", Claymore decided to open his own forge "Drakenodem" in Warfang, where he forges and repairs armors, while Tipsay is mainly busy with selling them to the customers, decorate the finished armors with gemstones and also delivers them from time to time.
The bird song

Type
 Style
 Status

## Plot

Eric, a teen wyvren, gets a weird vision (illusion?) of birds, singing of the end of the world. Nobody seems to believe him and prepares for the grand celebration.

They should've listened...

## Main characters

* Eric
* Guams

## Character cameos

* Bornak
* Chimero
* Dagul
* Guillotinesis
* Hisstearia
* Hugo
* Iniare
* King Cardashian
* Korfeo
* Medusa
* Nightshade
* Shreek
* Sin
* Sulfur
* Tatterwing
* Tuzhar
* Xenia
* Zadimus
* Zondro

## Notes

* This comic was supposed to show the start of the Dark War III, which began with the attack of the Southern Wyvren Kindgom;
* After some changes in the lore, it became non-canon, - monster type darkers couldn't be present at the time of the comic events, only dragon type. The attack itself is still canon.
Deshaarto Rattletail

Age
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 Element(s)
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**Deshaarto Rattletail** is the Guardian of **Sand**.

## Personality & Character

Deshaarto is one of the more reasonable guardians. He's old school, meaning that he still believes that the guardians only job is to protect the dragon eggs and dragonkind itself. He really dislikes the fact that he must serve Ember now and because of this, he serves little to no real purpose now. He will follow her orders nevertheless, but only if he really, *really*, has to. He doesn't like to be bossed around by anyone, meaning that almost no one can tell him what to do unless they're good friends, family or his superiors.

## Skills & abilities

Pretty much all tricks and skills, including fury.

## Weaknesses

There are no known weaknesses, but it is very possible that his element is weak against water.

## Backstory

He was called to Warfang during the final days of Dark War II, before that, he served as a guardian in a southern temple.

Deshaarto has thought of quitting his job multiple times, but he figured that that would do little help.
Seskel

Age
 Status
 Gender
 Species
 Type
 Element(s)
 Skill level
 Family
 Civil status
 Dark army status
 Intelligence
 Can speak?

**Seskel** is an odd-looking Darker and, unlike most, was actually born out of an egg.

## Personality & Character

He isn't the smartest darker but he isn't the dumbest either. He can talk in small sentences and solve problems... To a degree.

## Skills & abilities

Poisonous skin. (Never lethal but can cause paralysis)

Poisonous spikes. (Can kill almost all the time and can shoot them as projectiles that will grow back after a short while).

Poisonous fangs. (Lethal 98% of the time and the other 2% usually leaves lasting trauma even when healed.)

Can use poison breath and spit globs of poison.

Can shoot barbs from his tail( They mostly cause paralysis and vomiting but if hit a certain number of times the victim will start to hallucinate and may start to have organ failure)

Armored hide similar to his fathers and repels most physical attacks and some elemental ones.

Despite their dainty look his secondary limbs are quite strong and are part of the reason he is an exceptionally good climber. The other reason is that his father is the equivalent of a giant centipede.

Like his sibling and other darkers like him he is rather adept in the water and can stay submerged indefinitely on top of being immune to the poison.

## Backstory

Seskel is a spawn of Toxiferous and Scolopendra.

He was one of three eggs laid in Toxiferous' underwater home.

He and one of the other two hatched at the same time. The third hatched later, and the two killed and ate it as their first meal. Seskel and his sibling are never to far from each other.

## Gallery

Concept artSeskel stalking his usual prey from above.
Fading Souls

Style
 Status
 Pages

**Fading Souls** is a side story by Thal-Verscholen (also known as Thalchanka).

## Plot

Alska Backfire is a third class citizen living in poor conditions. Healing from a few old wounds, he ventures out to make an earning at the local underground area, only to stumble upon an offer that no sane dragon would refuse...

## Side characters

* Azote Fenylat
* Taran Geschutze
Frederik Soundcrest

Age
 Status
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 Species
 Type
 Element(s)
 Skill level
 Civil status
 Occupation

**Frederik Soundcrest** is the **Sound** Guardian **apprentice**.

## Personality & Character

Very impulsive. Talks really loud. Doesn't like responsibilities, skips training.

## Skills & Abilities

Basic sound based abilities. Can deafen anyone for days at close range, or shatter glass

Is one of the fastest flyers among the apprentices.

## Backstory

He lived a pretty normal life in the 1st class district. His parents didn't spoil him or influence him badly, in fact, they were pretty normal themselves.

## Relationships

### Meefala Eyewing

His feelings are rather neutral towards her. He rarely listens to her and finds her quite boring.

### Orhasso Blueribbon

He hates this guardian and tends to deafen him often with a surprise attack (together with Eteri).

### Eteri Featherhead

Often hangs up with her to pull pranks on other apprentices and creatures in general.
My First Flower

Type
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**My First Flower** is a flashback comic by Nikary about Shipovnik Berrytail's character, explaining his habit of expressing emotions through his element.

## Plot

The Berrytail siblings come to Warfang Park for gardening work. Raspberry becomes sad upon looking at the decorative rose bushes, from which Shipovnik deduces she's going to leave again soon, and withers the rose bush next to him. As the siblings begin to repair the damage, Shipovnik recalls the origin of his habit, and concludes that he likes it.

## Main characters

* Shipovnik Berrytail
* Raspberry Berrytail

## Character cameos

* Seaweed Fishtail
* Hiiro Rosetail
* Navy Fishtail
* Spyro
* Orhasso Blueribbon
Aolani Stareye

Also known as
 Age
 Status
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## Personality & Character

Lani is a bubbly young harpy that despite the current time and age remained hopeful that the world will become a safe place again. She is a very affectionate and talk active person and always loves to talk and ask about things, which can be annoying to some. She can also be quite bossy, pushy and loud which can sometimes cause some serious trouble for those near her.

## Skills & abilities

- Agility:  Lani is surprisingly agile despite the broken wing and would often run to safety or stick close to Macon in times of danger. Before she broken her wing, she was rather fast in the air as well. Though should her wing heal she'll still need time to get used to flying again

- photographic memory: She has a very good memory and knows where warfang is to the fact she had been there once before a long time ago. This also helps her reading Macons movements and act according if not reading darkers movement.

## Weaknesses

* Sensitive to hypnosis:

despite her photographic memory  the hypnosis element will mess with it. She is easily affected by hypnosis as well;

broken wing:

Thanks to her broken wing she cannot fly nor fight properly and is forced to have Macon do the heavy lifting for her;

## Backstory

Lani had a normal childhood even though her family never really returned her affection and kindness, finding her mostly annoying and a pain to be with. Thanks to that Lani mostly tried to keep her own spirits up but even she had moments were she just broke down and cried for hours by herself. when she collapsed from exhaustion during the travel to Warfang, Her family left her for dead.
Fortunately for her however she was found and taken care of by a sound dragon called Macon Echotail. She's truly thankful to him and stuck by his side, relying on him to protect her from darkers and other dangers that lurk outside of Warfang. much to his dismay at the time. While traveling with Macon she tried to keep on her best behavior even though she annoyed him most of the time, if not accidentally lure darkers to them thanks to her being so loud. In time however she learns to settle down and keep her emotions down to earth.

## Relationships

Macon Echotail:
She likes him, even-though her relationship with him started off rather rocky. She often annoyed him with questions or by simply talking about anything she wanted to talk about at the time. She would often argue with him and yet clung to him like a lost puppy err bird. Over time however she learned about Macon's past and felt sorry for the sound dragon and would help him as much as she could, even if there isn't much she could or CAN do in the first place.
Ice

## Description

Ice is usually just frozen water, so sometimes people consider ice to be a part of the water element, as it's just one of water forms. In Pure Light, ice is separate from water as it focuses on using the freezing ability in different ways.

There are 2 ice elements - ice (normal) and dark ice.

### 1. Ice

Normal ice element, unique to dragons only. It's known to be able to harm dark ice users a bit, and due to its light origin it works well on darkers, harming them more than non-darkers (if ice hits fire and dark fire users equally, the dark fire one will receive more damage).

### 2. Dark ice

Dark ice is a dark equivalent to (normal) ice, unique to darkers only. It's darker than just ice.

Similarly, dark ice can harm ice dragons a bit due to its dark origin. It works better on non-darkers for the same reason.

## Skill levels & abilities

* The guide is about the use of the ice a dragon/darker creates out of nowhere. It doesn't apply to freezing any kind of liquid (especially water).

*For example, a dragon with starter level can freeze a pool of water easily, but they cannot freeze something like enemy's paw with their created ice, since they're not skilled in it yet. If the enemy is wet, they can freeze it; but otherwise, no. Not yet.*

***Starter level:*** a weak ice breath, short, can barely freeze\*.

***Intermediate level***: a stronger ice breath, can freeze many things\*, but not all. It can variate between one long single breath and “spits”. Spits often look like shard pieces, which makes the user breathe ice shards (not very big and solid).

The user starts learning how to create shards with paws, to use separately from breathing.

**Average level**: All the previously levels' skills but stronger and more stable.

***Master level***: a freezing ice breath (practically mastered, can cover an area (cavern, room) completely in ice, freezing everything)\*. Ice shards can be breathed and summoned separately, out of “thin air”.

The user learns how to freeze just by touching something (ice touch), cover parts of themselves in ice/ice magic.

**The incomplete ice fury** consists of the user, surrounding themselves in a "bubble"/wall of ice magic and then making it explode, freezing the area and closely standing/flying enemies.

***Guardian level***: fully mastered ice breath\*, shards, ice touch. If it's required, the user can coverthemselves completely in ice/ice magic, turning everyone who touches them into frozen ice statues.

Can use **the (true) ice fury**: a blast of ice magic, freezing anything in area, with shouting ice shards in most directions.

## Gallery

Ice and dark iceComparison of ice and dark ice
## Notes

* It's a well-known fact that melted ice is water, therefore ice users can always have water to drink. However, melted dark ice is poisonous as a drink to dragons due to its dark origin.
Old Scars

Type
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 Status

## Plot

Isky, while being on a mission outside Warfang, discovers something interesting...

...very interesting. Also dangerous and maybe... close?

## Main characters

* Isky Blackpaw
* Heastah Iceblade

## Side characters

* Baboush
* Cirika Feathertail
* Carlos
* Casi Silverscale
* Flame Goldcrest
* Floe Snowscale
* General Cynder
* Kiwa Groundshaker
* Korfeo
* Leehn Nightwing
* Nova Warfang
* Photilarimas
* Ragan
* Win'os

## Character cameos

* Arta Blackwing
* Belokryl
* Chimero
* Gharras
* Iniare
* Malefor
* Medusa
* Octopandra
* Poisonbeak
* Rshanras
* Spyro
* Tatterwing
* Tuzhar
* Xenia
* Zondro

## Notes

* The story takes place a couple of years after the Bloody Dawn;
* Even though the story was discontinued, the planned events are still considered canon;
* Originally the story was supposed to have a darker and shorter ending, one of the ideas was Heastah turning "dark" and attacking Isky before the dream ends. There is a written version of the original story in DeviantArt.
Alfonsor

Also known as
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 Can speak?

## Personality & Character

Alfonsor is a normal darker, nothing special except that he likes to jumpscare every darker he can spot just for fun... he can convince others that he is invisible to make it easier in his jumpscare and then opens his third eye to make it even scarier (he does the same thing to the dragons, but then hypnosis's them).

## Skills & abilities

He can change his skin colour into any random colour (Brown = Red e.g.). It can allow him to blend with the environment and It fools dragons that they think Alfonsor... he can use his hypnosis to make his victims see a normal dragon eyes instead of yellow.

He can hypnotise dragons to convince them that he is invisible, or do whatever he wants.

## Weaknesses

His weaknesses are the element of Light and Fire (if he gets burned he can't use his changing-skin-colour power for a while).

## Backstory

His nickname refers to his third eye making him look like a Tryclops, Alfonsor was barely seen in the sky but more on ground.

## Gallery

Current reference sheetOriginal reference sheet
M41A Pulse Rifle Trigger Component

Actuates the firing sequence of the Pulse Rifle. In order to properly craft this item you must get a book and a quill in Minecraft and create a writable book. Right-click with the book in your hand to open it and copy/paste with the keys Ctrl-C with the binary text highlighted to copy it and then Ctrl-V when back in Minecraft with the book focused (blinking cursor).

This will automatically paste all of the binary code needed to instruct the CnC machine on what part to make. You can title the book anything you want, once you do this you will not be able to edit the book anymore. However, you can keep using the template to print more items of the same type in the future. It would be advisable to store the books in a bookshelf or a chest near the CnC machine for easy access while working with it.
Snap

Also known as
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 Can speak?

A cute dino darker... though deadly.

## Personality & Character

She is, well, not the most intelligent Darker, she is simply animalistic. She likes bathing in dust and drinking young creatures' blood.

## Skills & abilities

She is definetly not build for speed or elemental attacks, but strengh. She is not very fast, but she is extremly strong and bulky. She uses different ways to kill her opponents: she jumps and squash them, she breakes their back/strangle them with her tail or her neck or she simply bites their throat.

Besides that, there are two other tactics:

### Camuflage

With her unusual fins, she looks like a flower. But not only that! Her saliva smells like a mix of chocolate and orange, and it's very strong and attractive, she can even trick dragons with that.

### Strangling vines

Probably the only elemental power she can use. Vines with thorns are coming out from the ground, catch her opponents and choke them. She can also use them to climb up hight places.

## Weaknesses

Elemental light.

She is limited in movements: she can't fly or run fast, because of her weak wings and chubby legs.

She is not very intelligent, she uses her instincts instead of tactics.

## Backstory

Snap actually was very lucky. Not only she was rather big, but she was very good at camuflage. She didn't need to fight a lot for her life.

## Notes

* She can't talk, the only word she is able to produce sounds like a "Snap", so that's why other Darkers are strated to call her Snap and a "she". It's actually unknown is Snap really a female or not;
* When she is angry, she opens her fins wide, showing their blood-like colors;
* Her tongue is very strong and flexible, she can hold her prey until she finish them off.
Orhasso Blueribbon

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**Orhasso** is the Guardian of **Wind** and **Tornado**.

## Personality & Character

He considers the air dragons to be the best, very racist, even towards the 1st class guys of other types. And by his "racism" it's meant that he considers all air dragons, no matter what district they live in, to be his equals. Even the 3rd class.

However, he always looks down at the rest and tends to talk/behave in this manner, though he’s always careful to not tell much; quite flexible with words, so sometimes you can’t say if he really called you something dirty or you just misheard it.

Also he likes quizzes, treasures his awesome big wings and kinda paranoic about his tail pinions, which were accidentally ripped a few times in the past and regrew back slowly.

## Skills & abilities

Everything from air/wind breath to wind fury (which blasts all enemies everywhere with a good pressure, so that they land on hard surfaces with many broken bones/spines/necks/wings/etc, or/and sends 'em all quite far away from him). His mastered tornado element allows him to create a tornado of any "size", from usual to tiniest (mostly for fun).

## Weaknesses

He's not one of the strongest Guardians and has a pretty low defence against physical attacks.

## Backstory

He's rumoured to be from the same tribe as Amaris and Ganelle Feathertails, parents of Cirika and Plume, but he himself either denies it, ignores or changes the subject. Orhasso doesn't like discussing his roots at all (but he's actually Amaris' younger brother).

He never concerned himself with building a family and lived all by himself.

Though, when a new sound guardian was approved, he found out that he was drawn to her. Really drawn. Love from the 1st sight at this age, huh... why not.

## Relationships

### Meefala Eyewing

Unexpectedly for himself, he fell in love with her. It's been almost a whole lifetime since he felt something like this, an urge to have someone by his side and protect them. Even though Orhasso swore to never get involved into relationships anymore (due to trauma in the past), he just... couldn't help it. He knows that relationships between Guardians are forbidden, but yet he would do a lot for her. He would even go as far as to quit the Guardian position, if Meefala finally accepts him.

### Mrak Longwing

While most Longwings avoid and do not even greet him despite sharing some history, this one tends to stalk him, to talk when no one's around.

He seems to care about Mrak to some extent, like one would about a not-so-distant relative.

## Notes

* His name comes from French 'aurassos', a very strong northern-west mistral;
* His last name comes from his habit of wearing blue ribbons on his horns;
* His mane keeps its form no matter what conditions he's been through... magic;
* He is a great-uncle to Tori Jewelhorn and Isky Blackpaw.
Arta Blackwing

Age
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## Personality & Character

She seemed cold and untalkative, but was very fond of kids of all species. Particularly she liked to be around Carlos, a young griffin from Team Alpha, often being overprotective of him.

## Skills & abilities

Aside from excellent aerial skills and sharp claws/talons her beak could easily chop off a limb, since it was mostly used for nut (and hard fruit) cracking.

## Weaknesses

Fire, as it could burn her feathers, thus render her flightless.

## Backstory

Not much is known about her life before she came to Warfang, only that she lived high in mountains. Arta used to live in the 2nd class district together with other griffins for a while, before applying to Freedom Flyers.

She was killed during the battle of Bloody Dawn.

## Notes

* She was fond of nuts and fruits more than of meat, though she was rumoured to kill animals, even equines, for food when she lived in the mountains.
Spike

Age
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 Can speak?

## Personality & Character

Spike is sadistic, cocky, tends to play with his "food" (ripping the guts out of the dead body to play with it like a dog). He's known to have "mood swings": from serious to "playful" and vice versa, randomly.

## Skills & abilities

Usually he prefers to use his electricity as a breath attack. If he manages to bite the enemy, he'll shock them with it like an eel, not killing first, no; varying the voltage in order to bring more pain. Spike can stop a heart from beating with a good shock as well.

Quite fast due to his element.

## Weaknesses

Elemental light.

He can't swim in water, and, well, he can shock himself in the water, too.

Spike treasures his wings a lot and tries to avoid it being damaged as it slows him.
Crystals (lore)

## General information

Certain crystals are considered to be gifts from the Ancestors to aid dragons in times of need.

Most crystals regrow over time.

Usually it's used in a form of shards - pieces of actual crystals.

## Types of crystals

### Dood crystals

Crystals of this type have no specific effect on dragons.

Crystals of this type can be created by crystal elemented dragons or found in natural locations.

### Dark crystals

Ranging from dark purple to black in colour, these crystals weaken dragons, disabling the use of elemental magic, and aid darkers instead by boosting their regenerative and elemental abilities.

Due to dark energy being spread across the world, this type is very common. The biggest area covered by dark crystals is the Dark Masters' hideout.

In Warfang, such crystals are used on dragon prisoners to disable their elemental abilities.

### Healing crystals

Healing crystals are red coloured and heal the wounds of dragons when shattered; big crystals can even heal internal damage. However, healing crystals are not an almighty cure from any damage and in rare cases don't do much.

This type of crystals is very scarce: almost non-existent in the world outside Warfang, and in Warfang there are a few growing crystal batches which are well protected by the royal guard, plus it's very expensive, so it's usually only used by 1st class citizens who can afford buying it from the royal family.

### Light crystals

Counterpart to the dark, this type does the reverse - weakens darkers and boosts dragons' abilities. It is also rumoured to be able to purify, but it doesn't seem to be true as the darkers who were purified simply died.

Light crystals are even more scarce than healing and magic crystals. The royals also have a few growing batches under their security.

### Magic crystals

Crystals of this type are bright green in colour and restore an ability of dragons to use elemental magic. It allows dragons to prolong the use of their elements.

Same as healing crystals, this type is scarce and expensive, but it's in less demand.

## Other

### Agoras Gem

Also known as Devil Gem. Mentioned in chapter 1 of the main comic as a combination of a crystal and a diamond which allowed to possess a dragon's body, control it and use their elements. All are considered to be destroyed completely due to the danger it held.

### Mind diamonds

Used for moving objects with it. Nowadays it's a part of prosthetics.
Race to safety

Type
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**Race to safety** was a comic by Thejadephoenix1 about a dragon named Ara trying to flee to Warfang.

## Plot

Ara, a young dragon, is warned by her mother not "to let the hatred of darkness and the want to kill sway your heart [l]est you become a monster yourself". Years later, a younger Ara is attempting to make her way to Warfang, when she is attacked by dark dragons and saved by a satyr.

## Notes

* Although the comic was canceled before it could be completed, the intended plot of the rest of the comic can be found here.
Sirena

Also known as
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## Personality & Character

Sirena is well.. a psycho, a very psycho, sadistic, sarcastic darker. She is always crazy in battle or does crazy stuff. She loves bones, especially the most weird ones .

Sometimes she likes to take a drink... of blood (darkers or dragons, doesn't matter).

She just likes War, Fear, Blood and Bones.

## Skills & abilities

### Siren scream

As strong as usual siren scream, it can even deafen her enemies.

### Siren storm

She can create a fear storm for which causes beings to recall and feel their worst nightmares. Nightmares give her a power boost.

## Backstory

Her nickname was given to her for her weird addiction to bones, which she ate after ripping apart heads, tails and wings of a few civilians.

She died 1 year before the Bloody Dawn.
Burner Phoenixwing

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**Burner Phoenixwing** is one of main characters of Pure Light comic.

## Personality & Character

Hot headed, easy to anger.

He looks up at the old warrior guardians; so much he wanted to become one himself. Though he might have a name at home, his origin will always be a thorn in his side. He's from a poor family, which resulted into a complete disintesrest from the current guardians to make him an apprentice. No one would like a kid from the Third Class district to smother the wealthy reputation guardians achieved over the years. This and the harsh life conditions in the slums gave Burner a distrust towards any authority and reach people in general.

## Skills & abilities

Burner is one of the most talented fire breathers of Warfang, with a record of 28 elemental tournaments won.

He can set his wings and tale ablaze mostly for a boost during a flight; also it can pack quite a punch. It looks cool in his opinion.

By heating up his claws to extreme temperatures, he can slice through objects made of metal and other hard substances.

## Backstory

With both his parents perished during the Clash of Bloody Dawn, Burner has to take care of his three little brothers by himself. Combining this with school, work and training is very difficult for him. This also explains why his siblings have quite bad manners and happen to have a few criminal intentions.

## Relationships

### Tori Jewelhorn

TJ is Burner's friend as well. Once she has even offered to financially help them out, but Burner refused. He didn't want anyone's pity.

### Electroy Thunderfang

Whenever he gets the chance, Burner hangs out with Electroy. People say opposites attract each other. Burner complains a lot about Electroy's childish behaviour, but he'll stick around. He secretly enjoys the carefree sphere radiating off him, making him forget the problems he has at home.

## Gallery

Reference sheetBurner and his siblingsBurner using fire elementBurner's family tree