Kassedran

Kassedran is an Alven alchemist from another universe played by Anonymous-77.

Kassedran Onalr.

## History

### Post seeding

He began his life on Tierre, a cold planetoid orbiting a G-class star known as Umid. A war had broken out by the time he had learned to read, and soon superweapons not unparalleled to nuclear arms had arisen; giant, orbital lasers. Cities were razed in the daytime, pushing this planet further and further from their star. It made Tierre colder. Things began to break down. Entire cities froze over. The cold had won over everything, unrelenting in its path whether live or inanimate.

Kassedran was one of a few to manage retreating to bunkers. The Alvs offered their help to the elves and wilden, even though they were the ones who started the mess. They refused out of fear of betrayal. That was the final nail, as both went extinct over the last eleven years of disheartening survival. Kassedran had learned fire magic to protect himself from the creeping frost that seemed to get closer and closer over the years, and ice magic to actively push it back. He learned Carpentry to make more walls, give it more to cross over before reaching his rather lacking home.

### After fusion

Things changed massively when a mage from another world brought the seven planets together around Umid. Tierre was the cryonic hellscape still, just in a regional form now. The few who had survived the fallout of the Elves' weapons got to go back into the world. Well, as was fate, a new war had started. A hundred years of xenophobia and confusion go by. The Alvs do not care. The Harmonic War comes to a slow and painless stop as each and every race learns to coexist.... Yet the problems did not stop there.

Kassedran had been given the honor of being the Splint Commonality's co-research head along with a human. Both worked together on the OTHERWORLD project, a theoretical portal into the spiritual realm that could bring immense power to Nyisd. But an entity from the Shroud had taken notice. It waited as the portal became more and more complete, and when it fired, Kassedran was abducted from his place. His magic was drained- as well as enough life force to corrupt his arm -and he found himself cast out of the Shroud once more, but not back to his own realm. No, Kassedran had been ejected into a binary system by the name of Asteria.

### Asteria - Equinox, Solstice

The natural laws of the realm that Asteria found itself in were not kind to Kassedran. Compared to his own universe, particles were much smaller and less interactive, thus having an equal effect on him. He was stuck being just over a quarter of his normal height and much weaker. He had eventually trained to counteract this, soon obtaining the ability to control his height slighty; while he could not go much larger than his normal height, he could go much smaller.

For now though, in Asteria, he attempted to found the Splint Commonality, as a sort of extradimensional compact. This did not last long, and he instead joined a faction known as the Jien Congregate. There, he obtained much of his current wealth, as well as several of his combative skills- mostly axefighting and Finn Fu -and Golemancy. Soon however he had discovered that his stay was not permanent. He was abducted from his place, and spat out... On Aberrant.

### Abberant - Current Day

Kassedran was spat out deep underground, forcing him to climb his way out. However, Aberrant's star, Sol, burned his skin as he exited, forcing him to traverse the surface in the night. He still retained his past abilities, using them to get out of trouble and throughout caves as he searched for a place to settle. However, he did not manage to find somewhere to settle, let alone somewhere similar to the cold climate of Tierre. Instead, he requested the assistance of a winged character able to go under the sun, which helped him not only find a place to settle, but also set up a home base. He received a gift of armor from another, which could mend its form using magicules.

He did not let these go to waste, venturing deep into the caverns below with his newfound power. It took days for him to resurface, and soon he had begun gathering others at his base once more. A small village had been settled, and has since grown into the powerful city state of Storm's Landing. He is, of course, not happy with this.

As of late, the Aberration has been starting to affect him. He has gotten shorter and shorter, now ending at merely two inches tall; the size of a pre-aberrant moth, to a present day moth. This may have been due to his mutation being that of an inchling despite already being from a universe where he is much shorter. It may take days for him to complete a journey that would take hours for others, and he cannot properly defend himself from most enemies. He may be reliant on others for assistance.

## Abilities

Kassedran is experienced in Pyromancy and Cryomancy. He is also capable of Golemancy, Psionics, and Aurathurgy to a far lesser extent. He can glide using stellae essence.

His functional skills include Carpentry and manufacturing, leatherworking, masonry, alchemy, and knitting.

His combative skills mostly surround the battleaxe, with some experience in using splash potions and Finn Fu as supportive fighting tactics.

## Notes

Kassedran is weak to the K-Class star Aberrant orbits around, quickly burning his relatively sensitive skin. His time in a bunker drifting away from the relatively weak Umid as well as having Umid below-ground has not built up his solar tolerance. Still, he's... Still trying to build something up. As for his palate, the plants and animals of Aberrant seem to be poisonous to Kassedran.