Cleric

**Cleric +2 Cha**

**Lvl 3**

Lay on hands 3 times a Day (Cha mod+lvl+Heal Skill)

**lvl 5**

Lay on hands 5 times a Day (Cha mod+lvl+Heal Skill)
+2 Heal Skill

**Endlos Grace-**

The character gains a +2 natural armor bonus to Armor Class, or his or her existing natural armor bonus increases by 2.

**lvl 7**

**Raise Dead**

You restore life to a deceased creature. You can raise a creature that has been dead for no longer than one day per caster level.
 In addition, the subject’s soul must be free and willing to return. If
the subject’s soul is not willing to return, the spell does not work;
therefore, a subject that wants to return receives no saving throw.

Coming back from the dead is an ordeal. The subject of the spell loses one level (or 1 Hit Die) when it is raised, just as if it had lost a level or a Hit Die to an energy-draining creature. If the subject is 1st level, it loses 2 points of Constitution instead (if this would reduce its Con to 0 or less, it can’t be raised). This level/HD loss or Constitution
 loss cannot be repaired by any means. A character who died with spells
prepared has a 50% chance of losing any given spell upon being raised,
in addition to losing spells for losing a level. A spellcasting creature
 that doesn’t prepare spells (such as a sorcerer)
 has a 50% chance of losing any given unused spell slot as if it had
been used to cast a spell, in addition to losing spell slots for losing a
 level.

A raised creature has a number of hit points equal to its current Hit Dice.
 Any ability scores damaged to 0 are raised to 1. Normal poison and
normal disease are cured in the process of raising the subject, but
magical diseases and curses are not undone. While the spell closes
mortal wounds and repairs lethal damage of most kinds, the body of the
creature to be raised must be whole. Otherwise, missing parts are still
missing when the creature is brought back to life. None of the dead creature’s equipment or possessions are affected in any way by this spell.

A creature who has been turned into an undead creature or killed by a death effect can’t be raised by this spell. Constructs, elementals, outsiders, and undead creatures can’t be raised. The spell cannot bring back a creature that has died of old age.

Lay on hands 7 times a Day (Cha mod+lvl+Heal Skill)

**lvl 10**

**Resurrection**

This spell functions like *raise dead,* except that you are able to restore life and complete strength to any deceased creature.

The condition of the remains is not a factor. So long as some
small portion of the creature’s body still exists, it can be
resurrected, but the portion receiving the spell must have been part of
the creature’s body at the time of death. (The remains of a creature hit
 by a *disintegrate* spell count as a small portion of its body.) The creature can have been dead no longer than 10 years per caster level.

Upon completion of the spell, the creature is immediately restored to full hit points, vigor, and health, with no loss of prepared spells. However, the subject loses one level, or 2 points of Constitution if the subject was 1st level. (If this reduction would bring its Con to 0 or lower, it can’t be resurrected). This level loss or Constitution loss cannot be repaired by any means.

You can resurrect someone killed by a death effect or someone who has been turned into an undead creature and then destroyed. You cannot resurrect someone who has died of old age. Constructs, elementals, outsiders, and undead creatures can’t be resurrected.

Lay on hands 9 times a Day (Cha mod+lvl+Heal Skill)

+8 Heal Skill

**lvl 13**

Lay on hands 11 times a Day (Cha mod+lvl+Heal Skill)

**lvl 15**

Lay on hands 13 times a Day (Cha mod+lvl+Heal Skill)

**lvl 17**

Lay on hands 15 times a Day (Cha mod+lvl+Heal Skill)

**lvl 20**

**True Resurrection**

This spell functions like raise dead, except that you can resurrect a creature that has been dead
 for as long as 10 years per caster level. This spell can even bring
back creatures whose bodies have been destroyed, provided that you
unambiguously identify the deceased in some fashion (reciting the
deceased’s time and place of birth or death is the most common method).

Upon completion of the spell, the creature is immediately restored to
full hit points, vigor, and health, with no loss of level (or
Constitution points) or prepared spells.

You can revive someone killed by a death effect or someone who has been turned into an undead creature and then destroyed. This spell can also resurrect elementals or outsiders, but it can’t resurrect constructs or undead creatures.