Cordovan Flintrock

## Appearance

If anything, Cordovan looks like an imagined modernized cowboy. He stands pretty tall, somewhat towering and imposing to some. His hair is fluffy and very curly, lumping together akin to a small afro that ends up blocking his right eye. There are a few scratches and bruises on his body that refuse to healed well, more noticeably on his back and his collarbone.

His outfit is pretty simple and is actually lighter than it seems. A neck guard protects and hides half of his face, as well as a jacket and an under armor vest. His regular blue faded jeans are worn and somewhat rugged, so he also has a leg guard over his left leg. His shoes are long booted cleats, which are his actual weapon. His belt also holds his pistol by pouch.

## Backstory

Cordovan grew up more around Vacuo's outskirts in his younger years, his parents accomplished hunters who would rarely ever return to their home region. Life was certainly not easy since he was living with his grand-dad at the town's Ammunition store, with the only remnant of his parents being a baby wolf they left during one visit. As a result, Cord knew his way around hunter weaponry and general things, even if he wasn't allowed to own one or any weapon of that manner. As he got older, he wanted to make some money for himself, so he did odd-jobs as a young-in. Sometimes it was simple, and sometimes he'd have to work himself hard in the heated region. Either way, making money to help his grandfather and keep some for himself was how he lived.

One day while responding to a job listing, the teenage Cordovan met a very odd Hunter after hunting some stray Grimm in the vicinity of his town. The male acknowledged the boy's potential through a small conversation and told him that he could easily be a Hunter if he had the resolve to. The man seemed to have quite a few weapons, and after getting Cordovan to do a small job to test him, he decided to give the now 17 year old Cordovan a pistol. Keeping it a secret, he would commonly go out at night, being sure to be as silent and unattractive to Grimm, and practice shooting spare bullets with his pistol, gaining accuracy.

As an 18 year old, he still needed more money as their local store wasn't doing so well, so he started getting more creative. Eventually, he wound up in the local pub and gambling house often. He was actually getting money from the reckless circle of gambing of the people around him, and to him he didn't even matter as he was simply thinking about profits. He gradually became entrenched within the circle of gamblers and even garnered a small name for himself in those circles as a rags-to-rugged gambler. However, at one point he was profiled and stalked due to angry betters and his dog's life was put as equilateral. Cordovan outsmarted the ruse, but he couldn't save Zipper from the malice that was one who could not handle being duped.

And then it hit the young adult like a truck: W*hat was he even doing?* He was caught up in the life of being a addict with a gambling problem- this was no way to make a life for himself. He buried his pet in the coarse ground and looked at the sky, coming to a decision. With the virtues and friend in animal he lost, Cordovan ran away from home to a new region where nobody would know him from a simple little town on the outskirts of Vacuo. A fresh start, in the more green expanse maps would call Vale.

The trip was hard on the boy, but it helped make him realize something he had forgotten out of his youth: The Hunter who gave him the pistol didn't suggest doing something trivial, he rather hinted at Hunting. With that in mind, Cordovan enrolled in Signal- even though he was several years older than the other applicants. He showed remarkable aim and even the makings of a fine Hunter, although perhaps not quite finding the real drive and reason he needed to excel. From there, he simply transitioned from the island school to Beacon, where the next stage of his life would continue.

## Personality

Cordovan is pretty much a calm and calculating, but sharp-witted soul. He is quite like the area he grew up in almost exaggerated, so he has a thick low voice with a certain accent. He will work hard to do what he wants, but his priorities aren't the straightest at times. Often, he ends up looking at small things at a time instead of the whole picture. As he was once a gambling man, he may get a kick out of tempting fate or playing mild tricks on people who won't suspect a trickster's touch. However, due to events, he doesn't usually partake in these sorts of events and physically keeps himself away from it. Often for him he ends up regretting his decision even with positive results.

He's very one track minded and self-serving in general. However, once motivated or interested he fixates on the subject at hand. It shows in many things he does, either being very thorough or just going along for the ride without much care. This leads to conflicts whereas he may sit on the fence and it may cause issues for others around him and perhaps himself if he chooses wrong. At his core though, he has a genuine bleeding heart, but he keeps up a fairly lackadaisical front to keep and make sure it won't be as abused.

## Combat Speculations

A decisive fighter who is more of an active mid-close range combatant, anyone weak he will cut out of the fight. His boots have some chunkiness to them, and have some weight. However, he's become accustomed to it to dodge on a dime. His aim is also not something to joke about as well, having reasonable experience and an steady eye from his experiences. His weaknesses stem on his capitalizing on mistakes; if he knows there's a weakness he will often times go for the easiest execution.

On the side, he's taken up Capoeira as a means to increasing his agility and sense of balance.

### Weapons

Cordovan has two types of weapons he'd use in tandem. His first weapon is a harpoon pistol in which he named after the original pistol, Heist. Heist has the look of a revolver, when in actuality it's more akin to a low-scale Harpoon gun. When the trigger is pulled, the weapon will fire a rope with a metal ending at the enemy and wrap around what was aimed at, retaining them. The rope is made of relatively strong materials, and Heist itself may have added effects with Dust.

The second type of weapons he has in his possession are modified twin boots, which he calls the Pleather Twins. Ordinarily strong boots with metal and leather components, they can transform to reveal a system of spokes. In this form, the spikes are indeed sharp and act like cleats. When Cordovan presses hard into the ground, the system will rev and he is capable of propelling himself forward almost in a skating like style.

* As CQC goes, he'll kick at people. He may use his gun in a myriad of fashions, usually simply to bind up his target as he approaches them for a kick with serious momentum.
* Cordovan can rev his boots and pseudo skate himself to charge at or around people to a certain area, although abusing this ability causes his boots to overheat with the friction created. He's even able to vertically climb up surfaces to a degree, but once he loses momentum, he'll fall.

#### POST FUTURE CHANGES

Cordovan wanted to allow his weapon to better express himself, so he gets upgrades for the Pleather Twins to. It increased it's weight and bulk to do so, but he integrated Heist into both boots, and added essentially grappling hooks onto his boots along with a mechanism that was also a gun barrel in them. Calling them the Pleather Twins Remix, he actively uses them with his more floaty fighting style to float both in and out of mid range.

### Aura & Semblance

His Aura is more of a Dark-ish Grey, oddly enough. Just slightly on the lower end of average, He doesn't have the sense of aura that others do and is inherently more squishy. It seems that the chains in his boots becomes influenced by his aura, making an interesting steak of monochrome sparks while in use.

### Semblance - Crow Fledgling

Cordovan's semblance allows him to slow his descend and control his momentum while in midair. While this seems fairly within the realm of an acrobat, Cordovan can use this at his own will to yield some interesting tricks as well as control himself much better in the air. The Side effect of his semblance are the after-image effect of black feathers spawning whenever he uses it.

* It's notable that Cordovan doesn't learn of his semblance until the BoB.
* While it can be hard to use in certain circumstances, Cordovan can often deliver precise strikes from aerial vantage points.

#### Semblance Addition - Dusk Rolling

Cordovan over time of using his semblance gradually thought of why and how he was able to float. Under stressful training, he eventually had a breakthrough in figuring out the flow. By suddenly exerting the force that allows him to float, he can shunt himself in a small burst. While the jump isn't large or long, Cordovan is capable of a small flash step. A flash of ethereal crow feathers will follow him though.

## Trivia

* Cordovan is a reddish brown often used in leathery boots. There's a reason why his boots are reddish.
* Cordovan is based off of the Wild West tales of gunplay and the life of a sharpshooter.
* Could you guess who I got the idea from to make lower limbed chainsaws from? Giriko, from Soul Eater!
	+ Unlike other characters who have some sort of social weakness, Cordovan shows no sign of one. He's a hard worker when he wants to be, and a cocky slackoff in others. He seems quite secure in his social capabilities.
* Cordovan, while he doesn't seem like the sort, is actually quite the animal lover. He is just extremely reluctant to show it, not even to his own teammates. It reminds him too much of his own dead pet.
* He joined the hunter system much later than most due to the faultiness of not expecting to be a hunter.
	+ Lowkey mocked by his team, he's also called the Dad of the team since he's more than likely to have the most screws on.
* Cordovan's choice of Cocktail drink is the Rob Roy. I've never had it, but despite being a New Yorkian drink I feel it suits him.