Centauri Class Cruiser

## Subsystem Info

### Primary Armaments

25 KP-3 anti-aircraft cannons, 17 KP-6 heavy turrets, 20 KP-7 long-range ship-to-ship cannons, 1 KP-10 Light Shock Energy Rays, and 12 KMR-17 anti-ship ballistic missiles

### Armor

9.3 - 11.2 cm absorbic armor and Mk. 2 shielding grid

## Complement & Cargo

### Strike Craft

4 Phoenix fighters, 2 Swallow light fighters, and 2 FInch gunships

### Note(s)

The redesign on "Centaurus Class Cruiser"

The Centauri Class Cruiser is the next generation of cruiser. It's
firepower is massive; not only from the sheer amount of armaments it
carries, but because it is armed with two new weapons, rarely seen or
never seen on previous warships before.

The Centauri Class Cruiser is one of the most versatile warships
ever designed by PXE. It is equipped with a variety of armaments, making
 it deadly to both aircraft and capital ships. The Centauri is heavily
armored, making it difficult for enemies to damage. Centauri's also
boast a large fighter complement, making them excellent for carrying
squadrons into battle or acting as support ships during invasions on
enemy planets, asteroids, etc.

The Centauri is a well-armed vessel. Though it is equipped with many
 KP-3 cannons, the cruiser's main role is simple: target and destroy
enemy dreadnoughts or battleships. The Centauri is specially equipped
with two weapons to help it do this: the light ShockER mounted
ventrally, and the twelve KMR-17 anti-ship ballistic missiles mounted in
 each "wing". In addition, the Centauri carries a large amount of KP-6
and KP-7 cannons which can quickly finish off an opposing dreadnought
(if the ballistic missiles can do enough work).

A volley of three, EXTREMELY well-placed KMR-17 missiles can completely
destroy a light battleship. A volley of about five to seven KMR-17's can
 completely destroy an average-sized battleship (if placed extremely
well). Finally, a volley of twelve to twenty EXCRUCIATINGLY well-placed
KMR-17's can completely destroy a dreadnought.

To make the Centauri's job easier, it is equipped with a KP-10 Light
ShockER Mk. 2 to immobilize large enemy vessels. It can fire up to three
 shots in quick succession, completely frying thrusters, communications
arrays, primary defense systems, and warp nacelles. This can
significantly increase not only a KMR-17's accuracy, but their damage as
 well. However, the KMR-17's are NOT regenerating (for obvious reasons)
and the Light ShockER requires almost seventy-two hours worth of
recharge time to be at full power. Because of this, Centauri Class
Cruisers are generally not used in lone combat raids against a
dreadnought (as dreadnoughts will generally be in fleets).

Instead, the Centauri Class Cruisers are usually seen in large fleets.
In battle, an actual ShockER warship will usually be available, and
thus, the cruisers can use their ShockERs to fire at smaller targets.
After the ShockER warships cripple or destroy an enemy ship's shield,
the Centauri will finish it off with several KMR-17's. Therefore, a task
 group of Centauri Class Cruisers combined with ShockER warships is
never a good sign, and has become a symbol of PXE naval power and
versatility.

The Centauri has become a feared vessel by both enemies and allies.
The cruiser has proved its firepower in training exercises and live
combat against pirates and raiders.

However, a Centauri Class Cruiser can easily fend off multiple vessels
without its missiles and ShockER. It is quite capable of using its
fighters and KP-6 and KP-7 cannons to take care of enemy capital ships.
With or without the KMR-17 missiles and KP-10 Light ShockER, the
Centauri is still a threat.

The Centauri features significant amounts of absorbic armor in case it
cannot destroy an enemy dreadnought and is individually trapped. Though a
 Centauri without its ShockER and KMR-17 missiles is no match against a
dreadnought alone, its heavy armor can absorb huge amounts of fire
before going down. In addition, the ship is equipped with a Mk. 2
shielding grid, giving it extreme durability and flexibility.

The cruiser boasts a massive fighter complement as well. Generally, the
Centauri carries four squadrons of Phoenix fighters, two squadrons of
Swallow light fighters, and two squadrons of Finch gunships while in
fleet. When on solo or task group missions, the Centauri carries four
squadrons of Phoenix fighters, two squadrons of Fireclaw dropships, and
two squadrons of Finch gunships.

The Centauri Class Cruiser is not extremely fast and is much slower than
 the Nirvo'Kor Class Destroyer. However, it can easily outrun enemy
dreadnoughts and light battleships.