Erebor

* Castle
* Camp

* Dale Marketplacesoldiers 1423085913.jpg
* BrandDale Marketplace 1424123388.jpg
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"Glóin began then to talk of the works of his people, telling Frodo about their great labours in Dale and under the Mountain. 'We have done well,' he said. 'But in metal-work we cannot rival our fathers, many of whose secrets are lost. We make good armour and keen swords, but we cannot again make mail or blade to match those that were made before the dragon came. Only in mining and building have we surpassed the old days. You should see the waterways of Dale, Frodo, and the fountains, and the pools! You should see the stone-paved roads of many colours! And the halls and cavernous streets under the earth with arches carved like trees; and the terraces and towers upon the Mountain's sides! Then you would see that we have not been idle.'"
—Gloin, The Fellowship of the Ring, "Many Meetings"

The Dwarves have a massive angular fortress that provides a high number of extensions. The peculiarity of the faction is defined by a leading realm selection: **Erebor**, **Iron Hills**, or **Ered Luin**. The focus depends on the leading realm.

The fortress offers 7 building plots, with 2 more available after researching an upgrade. In addition to a large number of unit upgrades, the Dwarves have three different sources of raw materials: wood, ore and stone. On camp maps, the dwarves have a hexagonal ring of walls with a small opening. **Erebor's** focus is on infantry that can be enlisted in a plethora of different variations. On settlements they can build Mineshafts, Lumbermills or Travel Camps. Ponies are generated every few minutes from Travel Camps, allowing Arkenguard to leave for Khazad Dûm to return as seasoned Veterans.

## Strategic Points

### Castle

The castle is a heavily equipped stronghold with walls, defense plots in the base and a gate. The player can unlock additional defense plots by purchasing the defense plot upgrade from a Stonemason. It has 7 building plots and 4 defense plots inside and more defense plots on the wall.

### Camp

The camp has high walls with a single output. the walls, however, cannot gain defense upgrades, but there are still plots on the inside that can be unlocked with the upgrade. It has 5 plots with 4 defense plots.

### Outposts

Erebor can pick between a regular outpost where they can build regular troops, or Dale Marketplace, with men that will defend their home with all their heart.

### Settlements

On settlements they can build mineshafts that produce resources, lumber mills which produce wood resources and travel camps which make elite troops into Veterans of Khazad-dûm.

## Heroes

### Nori

"Of the ten companions who had survived the Battle of Five Armies seven were still with him: Dwalin, Glóin, Dori, Nori, Bifur, Bofur, and Bombur."
—The Fellowship of the Ring, "Many Meetings"

Nori was a dwarf of the Blue Mountains who joined Thorin Oakenshield's Company to reclaim Erebor. After the Battle of Five Armies, he established himself in **Erebor** and grew rich.

**Recruitment location:**  Citadel

### Brand

"At the same time as the great armies besieged Minas Tirith a host of the allies of Sauron that had long threatened the borders of King Brand crossed the River Carnen, and Brand was driven back to Dale. There he had the aid of the Dwarves of Erebor; and there was a great battle at the Mountain's feet."
—Appendix B, The Tale of Years (Chronology of the Westlands): "The Third Age"

**Brand** was a Prince, who, upon his father's death, became King of Dale Marketplace and fought during the War of the Ring. Brand was the son of Bain and the grandson of Bard the Bowman, who slew the dragon Smaug. Brand became King of Dale Marketplace in TA 3007. He maintained good relations with the Dwarves of the Lonely Mountain and his realm extended as far south as Celduin and as far east as Carnen. He was killed alongside King Dáin in battle against Easterlings.

**Recruitment location:**  Dale Marketplace with a Militia House

### Glóin

"'Welcome and well met!' said the dwarf, turning towards him. Then he actually rose from his seat and bowed. 'Glóin at your service,' he said, and bowed still lower."
—Gloin, The Fellowship of the Ring, "Many Meetings"

Glóin was one of the Dwarves of the Thorin's Company who reclaimed **Erebor**. He traveled to Rivendell with his son, where he told the rest of the council about the problems at **Erebor**.

**Recruitment location:**  Hall of Warriors

### Thorin III Stonehelm

"When news came of the great victories in the South, then Sauron's northern army was filled with dismay; and the besieged came forth and routed them, and the remnant fled into the East and troubled Dale no more. Then Bard II, Brand's son, became King in Dale, and Thorin III Stonehelm, Dáin's son, became King under the Mountain."
—Appendix B, The Tale of Years (Chronology of the Westlands): "The Third Age"

Thorin III was the son of King Dáin and a lord of **Erebor** and the Iron Hills. During the War of the Ring, he became King under the Mountain when Dáin was killed by Easterlings in battle. When news of Sauron's defeat came to **Erebor**, Thorin and his forces drove back the enemy. He then rebuilt the Erebor, and Dale Marketplace Marketplace Marketplace and prospered.

**Recruitment location:**  Hall of Warriors

### Gimli

"Gimli the dwarf alone wore openly a short shirt of steel-rings, for dwarves make light of burdens; and in his belt was a broad-bladed axe."
—The Fellowship of the Ring, "The Ring Goes South"

Gimli, son of Glóin, was a well-respected warrior of **Erebor** who joined his father at the Council of Elrond. Here he joined the Fellowship of the Ring, traveled with Aragorn and became a friend of Legolas Greenleaf. Gimli fought in the War of the Ring and, after the war, he established a dwarf kingdom in the Glittering Caves in Rohan.

**Recruitment location:**  Hall of Warriors

### King Dáin

"He was interested, however, to hear that Dáin was still King under the Mountain, and was now old (having passed his two hundred and fiftieth year), venerable, and fabulously rich."
—The Fellowship of the Ring, "Many Meetings"

Lord Dáin was a Lord of the Iron Hills who came to Thorin Oakenshield's aid at the Battle of the Five Armies. After Thorin's death, Dáin was crowned King under the Mountain and brought peace and prosperity to the surrounding area. He fought in the War of the Ring, where he was killed by Easterlings outside the gates of Erebor.

**Recruitment location:**  Citadel

## External Buildplots

Initially the player can build Dale Marketplace outpost which can then be expanded with the various buildings below, gaining access to troops, defense, leadership and healing along with more resources being generated. Each extension cannot directly be attacked, and each one added improves the overall hit-points of the Dale Marketplace Marketplace outpost. Once the militia house has been purchased players can recruit troops, like the Lothlórien outpost.

### Buildings

2 Mineshafts: -10%
3: -15%
4: -20%
5: -25%
 Lumber Mill (X)
 Travel Camp (C)
 Dale Marketplace (X)

## Spellbook

**Due to recent changes by Fandom, the hover mechanics of the spellbooks no longer works. Below you can see how the spells are arranged in the game. To find more about each power scroll down to the tabber.**

**Tabber**

* Carc's Raven
* Rallying Call
* Lone Tower
* Undermine
* Final Stand
* Dwarven Runes
* Art of the Dwarves
* Gandalf the Grey
* Beorn
* Summon Citadel
* Earthquake

## Strategy

Erebor is based on the kingdom of King Dain after the mountain was retaken from the dragon, Smaug. This is a faction that is more focused on dealing damage and reducing the strength of enemy units, as the majority of their infantry have armor-piercing hammers and maces. Better suited for attacking than defending, Erebor can be a particularly useful choice if you're up against a foe with sturdy walls such as Gondor or Angmar. They also exclusively have dwarven catapults, which are one of the best ranged artillery in the game with dual shots, explosive barrels, extra armor, and superior line of sight.

The hero units of Erebor aren't quite as interdependent and numerous as that of Ered-Luin, but each one has a more distinct function. King Dain is clearly the leader and soldier-buffer, while Gimli is the mass-slayer, Thorin III is the hero-killer, Gloin destroys buildings, and Nori is the scout. The trick with Erebor's hero units is to utilize their skills and abilities when most needed and in the right situations.

The Marketplace of Dale is the unique outpost of Erebor, and reflects the city of Dale reborn. It more or less resembles a settlement that can be grown into a small town overtime by purchasing extra buildings around it. With the Militia House built there, it can train basic soldiers, and King Brand of Dale as a hero unit.