Genie Lord Pact

**Genie Lord Pact:**

**Alignment:** Chaotic Good (Djinni), Chaotic Neutral (Marid), Lawful Neutral (Shaitan), Lawful Evil (Efreeti).

**Bonus Language:** Auran (Djinni), Aquan (Marid), Ignan (Efreeti), Terran (Shaitan).

**Bonus Skill:** Diplomacy

**Pact Sacrifice:** Task: In return for their power, the Genie Lords demand direct service. Every level, you must perform a task set out by your patron (see Tasks in Warlock Class)

**Pact Boons:** At 2nd level a warlock who formed a Genie Lord pact gains resistance 5 to the relevant energy type of their patron, Djinni: electricity; Efreeti: fire; Marid: cold; Shaitan: acid. He also gains a +2 bonus on all saves against spells and spell-like abilities.

   At 6th level the energy resistance increases to 10. The warlock gains DR 5/magic and spell resistance equal to his class level + 6.

   At 10th level the energy resistance increases to 15. The bonus on all saves against spells and spell-like abilities increases to +4, and the DR to 10/magic.

   At 14th level the energy resistance increases to 20. the spell resistance to his class level + 11, and the DR to 15/magic.

   At 18th level the warlock gains immunity to his relevant energy. The bonus on all saves against spells and spell-like abilities increases to +6, and the DR to 20/magic

**Pact Apotheosis:** The warlocks path in service of a Genie Lord pays off with the ultimate reward of their immense power. Three times a week, the warlock may cast wish without paying the expensive material component.

Least: 8th

All Genies posses an innate control over their form… and a habitual curse for being bound. You may cast binding on yourself once per day without the need for expensive materials, but only using the Minimus Containment version. Remember that since binding is dismissable, you may exit whenever you choose or apply a trigger condition that ends the spell.

**Elemental Authority:**

Lesser: 2th or higher; (summoning) [air, earth, fire or water]

The elemental Genie Lords have given you some authority over their minions. You gain the ability to cast summon monster II  a number of times per day equal 3 + your Charisma modifier. Only elemental or mephit creatures can be summoned and only if they share a same elemental type as your Genie Lord. At 6th level and every two levels thereafter it upgrades to the next highest summon monster spell. At 20th level, you may cast elemental swarm or summon monster IX.

   At 7th level, you gain Elemental Channel as a bonus feat, but you must select the element associated with your patron. You can channel elemental energy a number of times per day equal to 3 + your Charisma modifier, but only to use Elemental Channel. You can take other feats to add to this ability, such as Improved Channeling, but not feats that alter this ability, such as Alignment Channel.

**Elemental Power:**

Greater: 6th or 7th; (polymorph) [air, earth, fire or water]

Tapping into the binding of the pact, you infuse yourself with the energy of your patron. You can cast elemental body III a number of times per day equal 3 + your Charisma modifier. At 14th level, this upgrades to elemental body IV.

   You can cast invocations while in this form.

**Limited Wish:**

Dark: 7th

Unique among all beings is the Genie Lord’s ability to shape reality at a whim; after long service, they finally give you a taste. You may cast limited wish three times a day with no expensive material component.