Campaign 3, Arc 2: The Hunt for the Lost Lights

## The Hunt for the Lost Lights

* Symbol
* Poster

***The Lost Light Arc***, or ***The** **Hunt for the Lost Lights***, is the second arc of DiceVersa's *Heiliger Krieg* campaign and is the second arc of the *War's Prelude Saga*. It saw *Filii Impiorum* travel south to the Ocrtan Plains of the *Akkaran Kingdom* in order to hunt down and recover the *Five Lost Lights*.

The Lost Light Arc began on September 18th, 2022 with the players beginning at level 4, and ended on December 18th, 2022. The events of the campaign have taken place between **10th Dynikure, 6E 34** and **7th Hajnkure, 6E 34**.

The second arc is broken down into twelve sessions detailed below.

## The Sessions:

### Session #13: "The Journey to the Diamond City"

With their return to the Hyslia Takers' Camp, Filii Impiorum makes their way to Eris. While on their travels they retrieved their battle cart and searched in vain for their lost horse Terrance, making their way back to Oprefine they spoke with Riros and explained what happened. Riros thanked them for helping him out of the Duke's clutches and offered them to stay the night. That night Odysseus had a connection to Frinday one that saw the Mask destroyed and Odysseus on his own, soon after Filii Impiorum traveled to the City of Herdirs where both Odysseus & Garret made a plan to steal weapons from the blacksmith. It worked without a hitch, and Odysseus was able to seduce the blacksmith into sleeping with him.

After those troubles, the group arrived at the capital city of Eris, also known as the Diamond City, they arrived during the King's Festival an event held in honor of the Kingdom's founding. After arriving they make plans to tailor suits for the Moonstone Banquet, they quickly meet a man named Tailor Breakdance and his companions Dr. Johnathan Busttown and Philip. The three agree to make suits for the four, meanwhile, they travel around the city for some time. Finally, with their suits done and the Banquet about to begin, they make their way to the castle.

### Session #14: "The Moonstone Banquet"

With the Moonstone Banquet now underway, Filii Impiorum dresses up and heads into the party. Garret and Odysseus quickly enact their plan, spiking Biri's drink and distracting the audience with Odysseus' playing while Garret picked the pockets of all the guests. After picking their pockets, Garret noticed the Queen's Advisor Vadren suddenly leave the party.  Deciding to follow, Vadren asked him to help protect the Queen while he tried to protect the Lost Lights. Soon after, an Ocrtan man tried to enter the Queen's room. Garret stopped him after he warned him that "Ocrta will Rise".  Quickly running up to the Queen, they both began to try an evacuate. Meanwhile, suddenly the Southeast Tower exploded causing everyone to panic and try and flee.

Filii Impiorum reunited with the Queen, and meet up with Vadren and his men. They quickly split up and reconvened at a bunker, where they learned that the three Lost Lights were stolen by a group of Ocrtan supremacists and that the Kingdom needed Filii Impiorum to travel to the Ocrtan Plains in order to learn more about this Ocrtan supremacy group and possibly take back the Lost Lights. Filii Impiorum eventually agreed, getting their gear and supplies ready. Before they left for the Ocrtan Plains, Odysseus told Biri what he learned about Frinday, and how the Mask was destroyed when he tried to speak with him. Biri began to open up, but before she could both Zamiel and Garret returned. She decided to stay quiet, telling Odysseus that she'll tell him more later. That night, Filii Impiorum headed out of Eris, beginning another adventure in their tale.

### Session #15: "The Session That Shall Not Be Named"

~~*Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted Redacted*~~

### Session #16: "The Anguish & The End-Times"

Arriving in the city of Erpen, Filii Impiorum quickly spreads out to gain supplies to continue their journey. However, this would soon lead to problems like it normally does, as Odysseus kills a local drug dealer for his supply. Quickly realizing what he did, Odysseus begins to have a panic attack and rushes to the nearest bathroom. Entering inside, Biri tries to check on him but he explained that he doesn’t want to talk. Biri gives him some space, allowing Odysseus to begin using the drugs that he obtained. Sadly, in his panic-induced state Odysseus overdoses on the drugs. Luckily, Biri decided to check on Odysseus again leading to her finding him not breathing. Biri quickly ran to Zamiel, who used Lesser Restoration in order to remove the effects of some of the drugs. After heading to a cleric nearby, they are told to simply wait for him to wake up.

That night, Odysseus met an entity within him calling itself The Anguish. The Anguish explained that it planned to use Odysseus as a pawn for revenge once the war came, and it made sure to make it clear that Odysseus had no choice in the matter, threatening to kill his friends if he said anything to them. The next morning, the group begins to travel to the City of Arkhan where they run into two commoners staring at their old horse Terrance. Garret runs after them but notices the world beginning to glitch out. Suddenly the Wanderer appears and warns of the war to come and that soon the Barrier will fall. Soon after his warning, Garret wakes back up in the real world and tells the others of what he saw. Odysseus heads off into the forest, trying to learn more about this war from The Anguish, however, it tells him that he doesn’t need to know anything to complete his role. Finally, back on the move, the group arrives in Arkhan where during that night, Odysseus tries to tell Garret what’s happening. Sadly this backfires as The Anguish teaches Odysseus a lesson by killing him, with no one the wiser.

### Session #17: "The Fist of Ocrta"

Waking up in the City of Arkhan, Filii Impiorum wakes up to find Odysseus better than ever before. After explaining what happened to him to the others, the group decides to split up into teams of two in order to find any information on the group that stole the Lost Lights. Biri and Zamiel head off towards a library, where they learn more about the Erin-Ocrtan War and learned about the City of Ostagar, where the final battle of the Ocrtan War took place. After learning all they could, they decided to search the streets for clues, where they ran into a town crier who said the phrase “Ocrta will Rise”. The two decided to have a friendly little chat with him, which ended with the man being tied to a post and the information that a group known as the Fist of Ocrta was meeting beneath the Devilish Glass Tavern.

Heading to the tavern, Filii Impiorum reunites and waits for the right time. Heading down one at a time, the group enters a large room where a man named Rekurth is giving a speech about how the Fist of Ocrta has stolen the Lost Lights and they have the ability to find the other two remaining. With the speech over, Garret heads off to find some answers while the others wait upstairs. After waiting for three hours, the group heads back down to find Garret unconscious. Healing him up, Garret doesn’t remember what happened. With no leads, Filii Impiorum heads back upstairs on the hunt for the Lost Lights.

### Session #18: "The Arrival at Ostagar"

Exiting from the Devilish Glass Tavern, Filii Impiorum looked at their options for the quickest way to get to the City of Ostagar, where the last battle for the Eridian-Ocrtan War was fought, where they would hopefully find any clues on tracking down the Fist of Ocrta or the other Lost Lights. Deciding the best solution was via boat, Garret and Biri tricked the trade-ship workers into giving them free passage to Ostagar. On their journey towards Temple Island, Biri, Garret, and Odysseus talked about their shared history of the Three Chosen of Frelda and the New Prophecy that Formal had tried to prevent by sending them to Akkara. Deciding that they were hopelessly stuck fulfilling the Prophecy due to Formal's recklessness. They also decided to inform Zamiel of the Prophecy, telling him of the only two lines that they knew.

*"The descendants of Light shall prepare. To face a Choice of hope or despair."*

Annoyed by how frustratingly vague the two lines were, Filii Impiorum focused on trying to find clues about the Fist of Ocrta in Ostagar. Arriving in the city, they quickly noticed how deserted and lifeless it was. They began to ask the locals for any information on the Fist of Ocrta, and they learned that the Fist used to be a political movement group for Ocrtan representation in the Queen's Council. After the Ocrtan figurehead was added to the Council, the movement failed to gain any more ground. They were also told that they couldn't remain neutral forever and that one day they will have to choose a side. Ignoring this, Filii Impiorum made their way to the Castle of Ostagar where they were told that "He" would give them the information they needed. Entering inside, Zamiel stepped on a pressure plate, causing the doors behind them to slam shut. Lost in the darkness of the castle with only Zamiel's battleaxe to light the way, the group heard a voice.

"It is true that Ocrta will Rise, but you will Fall."

### Session #19: "The Castle of Illusions"

Cutting back to before Filii Impiorum entered the castle, Odysseus heads off on his own only to vomit black ooze. The Anguish then revealed that Odysseus had been dead for two days and that the Anguish was using his body like a marionette. The Anguish then warned that next time he wouldn't be so lenient, before giving Odysseus back control of his body.

Returning back to the castle, Filii Impiorum decided to split up with Biri and Zamiel heading off on their own while Odysseus and Garret did the same. Both Odysseus and Garret ran into a large hallway with many doors, however with the use of detect magic they were able to find the right one that wasn't trapped. They then entered a cathedral-like room that had two opposing hallways and an altar filled with strange water in the center. When one would travel down one of the halls, they would appear as if they came from the other. Garret then decided to drink the water from the altar, which caused him to appear in a mirrored version of the room. After finding a pattern on the altar, both he and Odysseus used it and found themselves in a new room. This new room had a large mirror that covered the wall opposing the door, while examining it Odysseus and Garret then realized that their reflections were moving on their own. So after, their reflection jumped out of the mirror and attacked them. Using trickery and intimidation, the two were able to defeat the mirror clones before moving on. Finally, they entered a weird bedroom, where they met a crazy old man named Norrim. At first, the two were going to ignore him, however, Norrim then changed his attitude and tone, he then explained that his name was Isher and he had a split personality. Isher then transformed the room into a dining hall and also brought Biri and Zamiel with him. Isher then explained how he was once the leader of the Fist of Ocrta before they exiled him after the failure of the First Movement.

After Odysseus inspired him to keep fighting no matter how hard it became, Isher shared the locations of the other two Lost Lights. One was located in the Larousse Marshland, near the village of Wakater. While the other was located on the main island of the Jean-Charles Archipelago. Deciding that the Archipelago Lost Light was the best option, Filii Impiorum began to head out for the ship. However, before they left, Odysseus asked to have a word alone with Isher. Isher teleported the others out, Odysseus then told him about the Anguish, believing that Isher may have the ability to keep the Anguish contained within the castle. But before Odysseus could explain the full danger that he held within himself, the Anguish suddenly took over and stabbed Isher in the heart. Isher fell to the ground, his eyes void of all life. Then Odysseus felt himself being ripped out from his own body, finding himself in a void-like world with only a window to see what his body was doing. The Anguish then laughed, asking Odysseus:

"Since when were you the one in control?"

### Session #20: "The Rise of Tension"

While Odysseus has his nice chat with Isher, the rest of Filii Impiorum appears outside on the front door of the castle. Garret quickly heads off to find a tavern, while Biri and Zamiel wait for Odysseus. After ten minutes, Odysseus walks out and seems kind of strange, however, the others let go of their suspicions and head into the city to look for Garret. Arriving in the city, the group looks around and finds no trace of Garret, meanwhile, Garret was traveling outside of the city. After arriving about a mile away from the city, he begins to create a ritual to get some answers out of Ravenos. Ravenos appears in front of him and answers some questions, he explains how Nimway's Prophecies have caused many problems in the past and how they work overall. He also mentions how not even the Divines know what the rest of the new Prophecy is and that they know as much as Filii Impiorum knows. He then explains that Odysseus must defeat the Anguish on his own and overcome his fear. Finally, he explains that he is unsure if the Fist of Ocrta is connected to the Prophecy, that without the rest of the lines from it they wouldn't be able to tell for sure. With that, Ravenos disappears leaving Garret with more questions than answers. Back with the others, Zamiel and Biri decide to head back to Isher's castle in order to ask to stay the night there. Meanwhile, Odysseus decides to stay back and look for Garret more. Heading back to the castle, Biri and Zamiel notice that it's no longer magically protected. Ready for a fight, the two enter and make their way through the right side of the castle and eventually find the dining hall where they see Isher's dead body. Back with Odysseus, he uses detect magic and sees Garret slowly traveling back to the city. Waiting for him, the two finally speak in which Odysseus reveals that he knows that Garret knows that the Anguish is in control.

Anguished Odysseus then attacks Garret who jumps back and tries to speak to the real Odysseus, telling him to overcome his fear. Odysseus gains back control and puts himself to sleep before the Anguish can take control once again. Now asleep, Garret ties him up and uses a spell to inform the others to head back to the ship. Biri, and Zamiel who was sleeping like little baby, hear it and make their way back to the ship with Isher's dead body wrapped up in a makeshift body bag. Both sides explain what they went through, and give Isher a nice viking funeral. Afterward, they begin their voyage to the Jean-Charles Archipelago hoping to bring an end to this craziness soon.

### Session #21: "The Vault of the Ancients"

Four days after the events of the 23rd of Dynikure, Biri has a horrible dream about her son Maxwell, one that causes her to wake in a cold sweat. Afterward, Filii Impiorum arrived on the main island of the Jean-Charles Archipelago known as l'Île Tranquille or Tranquil Island. Making their way inward, they found the village of Kongosa, notorious for its parties and drinking. After having a fun night, the group wakes up with 3/4's them suffering from the shitfaced effect. Deciding to try and help Odysseus to overcome this effect, Biri and Zamiel with Odysseus in tow head toward a church in the village. There, the priest creates a ritual to trap the Anguish and gets some answers out of it. While it almost fails, luckily at the last moment it succeeds. The Anguish is then forced to tell its past via the Zone of Truth spell, which then reveals that it was created from the pain and hatred of Frinday's followers that were massacred during the Purge, a period in the Zemnian Empire were all non-followers of the Divine God of Light, Laverno were destroyed. It also tells that it possessed Odysseus due to his connection to the God of Fire, and notes that most of the group has a similar connection to the Divines, all except for Biri. Afterward, the priest forces the Anguish to give Odysseus back control, she then gives Odysseus an amulet to help anchor him to his own body. With Odysseus seemingly in full control once again, the three of them head out to find Garret to head to the location marked on Isher's map. The group then finds Garret in a heated conversation with Vadren Alderheart, they then decide to continue down the path. Before heading on, Odysseus tells Biri that she can talk to him whenever she feels like it. The two then reunite with the group and eventually find a set of Foreclaimer ruins. Taking some time to bring power back to the ruins, Garret then messages Riros, who tells him not to do anything and that he'll be over soon.

Arriving with help from the Queen's Council's teleporting messenger, Riros explains the dangers of this Foreclaimer ruin. Stating that it's either a tomb or a vault. With a new addition to the group, Filii Impiorum heads into the ruin. Entering it, they quickly run into a couple of traps, one causing Garret to almost fall to his death, the other being a fight against some flesh guy and two sets of armor. With the enemies defeated and the vault quiet, Filii Impiorum rests before heading deeper into the vault.

### Session #22: "The Revelation of the Truth"

With their bodies rested, Filii Impiorum continues deeper into the ancient Foreclaimer vault. Arriving in a second room, Biri and Zamiel note a series of writing spread across the wall in the old Foreclaimer language. Calling over Garret, Garret was able to decipher the text learning about a series of temples that the Foreclaimers deemed important. He also learned that the necessary power source for these temples was a set of five powerful crystals very similar to the Lost Lights called Pieces of Ever-Light. With this information in hand, the group continues until they run into a pressure plate outside the next hallway. Before anyone can attempt to disarm it, Biri makes her greatest plan and throws her *"Hammer of Dawn MK. II"* onto the pressure plate. This causes the room to glow red and a Foreclaimer Shield Guardian & Armored Guardian to appear from the walls. After a quick battle, Garret & Riros scream in anger at the foolishness that was Biri's plan while Zamiel tried to defend their actions. Moving forward with a bit of unease in the group, Filii Impiorum arrives in the main vault room of the structure. Avoiding the traps laid out, Garret grabs the Archipelago Lost Light and then reads another series of writing spread across the back wall. The writing is from the perspective of one of the creators of the temples, who gives their concerns on the safety of the project and the possibility of breaking through the Veil.

Realizing that combining the Lost Lights is what led to the Foreclaimer Calamity, the group quickly readies to leave the vault. As they leave the room, however, the vault begins to collapse in on itself. Dashing toward the exit, the group avoids newly made traps in an attempt to escape. However, as most of the group reaches the next hallway, they turn back to see Riros struggling to lead Mace across. With some trial and error, the two can catch up. Entering the first room, the group notices crystal balls appearing from the wall. As they rush across, Odysseus gets grazed by a bolt of lightning and falls to the ground. With no time left due to the collapsing room, Mace throws Odysseus to Biri just in time. As soon as Biri turns back to Mace, she watches him get ripped into pieces by the bolts. Deciding to save Odysseus first, Biri rushes outside with Odysseus questioning why she was leaving Mace behind. Biri explains that she was going to get him second and eventually runs outside handing Odysseus to Zamiel before turning around back toward the vault. Before she can run back in, however, the vault finally collapses trapping the damaged Mace inside.

Giving the news to Riros, Riros quickly begins to blame himself for getting Mace killed, but Garret tells him to stop crying over his death and instead horror it as Mace chose to sacrifice himself. Slightly coming to terms with Mace's sacrifice, Riros vows to get revenge by stopping the Fist of Ocrta, the ones that led to these events happening in the first place, and asks to join the group. The group accepts and Riros Fullbrew officially joins Filii Impiorum. With a new member of the team, Riros contacts a "friend" of his named Jonala Goldenmoon. Jonala is a bit of an asshole and forces the group to dance for her before teleporting them, instead, they convince her to dance as well and cause her to break her leg. With the large man that is Zamiel threatening to do more than that; she agrees to teleport them to their next location. Teleporting in the middle of the Larousse Marshland, near the village of Wakater, Jonala leaves the group to fend for themselves by teleporting away. Filii Impiorum decides to head to Wakater, where they meet an old man that takes a liking to Zamiel and offers for them to stay the night in his cabin. Going to sleep with heavy thoughts, the group tries to rest and prepare for the trials ahead.

### Session #23: "The Temple in the Marshland"

Waking up in the shack of the nice old frog man, Filii Impiorum makes their way through the Larousse Marshland towards the next location of the Lost Lights. Arriving in an opening clearing, the group spots the ruins of a Foreclaimer temple, similar to the ones depicted in the Foreclaimer vault they found in the Jean-Charles Archipelago. Odysseus and Garret scout ahead and notice a large Hydra sleeping near the ruins, telling the others to flank it. The others try, but sadly Riros accidentally stepped on a pressure plate that alerted the Hydra. While most of the group battles against the Hydra, Garret heads into the ruined temple.

Searching through the temple, Garret uncovers multiple murals explaining how the Lost Lights were crafted from the Ever-Light shards, a power created in a world-ending event the Foreclaimers knew as the Shattering, what modern historians would call the Great Collapse. It then goes into detail on how the temple which the Foreclaimers called a Beacon, would use five Pieces of the Ever-Light to create a powerful beam of energy that would be known as a Convergence. The Foreclaimers planned to use multiple Convergences to break the Veil and release the Divines, sadly the plan backfired and instead destroyed the entire Imperium, which would later be known as the Foreclaimer Calamity. Now understanding the dangers of the Lost Lights, Garret quickly moves onward trying to find the last Lost Light.

After finishing off the Hydra, the rest of Filii Impiorum make their way through the temple and catch up to Garret as he begins to descend into a hidden cavern. Climbing down into the cavern, the group findings a new mural carved into the stone of a cave. The mural is a journal of a Calamity survivor who had fallen into the cavern and had survived the Calamity, they had also been able to grab a Piece of Ever-Light before they fell. Heading down the cave a little further, the group finds the ancient remnants of the Calamity survivor and a stone tablet with writing on it that explained how the survivor had tried their best to safeguard the Piece of Ever-Light and had hoped that there were more survivors out there. With this information in hand, Filii Impiorum continued down the cave finding the remains of one of the survivor's traps. However, they quickly notice that the trap had been recently disturbed, thinking the worst the group ran down the cave where they came into a large corridor with the last Lost Light sitting on a makeshift altar. Rushing forward, the group ran for the Lost Light that was until they were stopped by the sound of a familiar voice.

Turning around, Filii Impiorum came face to face with Rekurth and the Fist of Ocrta. Rekurth gave them an ultimatum, either they gave him both the Lost Lights. Quick to diplomacy, Biri tried to reason with Rekurth by questioning his belief in the Kkaranism religion. It works for the moment, with Rekurth giving the group a chance to prove that they could summon a god. Garret tries to summon Ravenos, however, the power of the Lost Lights was preventing him from showing. Garret then tries to destroy the Lost Light in an attempt to get Ravenos to appear, but Rekurth misunderstands and believes that he was simply trying to prevent Kkara from ever appearing. The Fist and Filii Impiorum clash, but it is clear that Filii Impiorum is outmatched. Then, as Odysseus tries to get up from a fatal injury, The Anguish makes its move and tries to steal Odysseus' body. Odysseus does his best, but in the end, The Anguish takes control. Anguished Odysseus then lies to the Fist saying that it is an angel sent by Kkara to assist them; It then fatally wounds Biri to demonstrate its power. Anguished Odysseus allows Rekurth to take the other two Lost Lights and then allows them to escape to the surface for what it calls the Final Convergence. With the Fist of Ocrta gone, Anguished Odysseus looks towards Zamiel and apologizes for his next action saying that it wasn't personal. Anguished Odysseus then slams its hand against the wall, causing the corridor to collapse and kill the group. Anguished Odysseus then leaves believing that it has truly won, but Odysseus just chuckles.

"You can't kill them that easily, they'll get out of there, and they will stop you. No matter the cost."

### Session #24: "The Final Convergence"

Zamiel finds himself in a dream-like state, witnessing a conversation between a man and a woman that are seemingly familiar to him. Eventually, Zamiel wakes up in a pocket of the collapsed cavern. Zamiel forces some rock off of him and then realizes how unstable the pocket is. Looking around, he finds Riros in a similar scenario. Zamiel takes a moment to plan the best way to help Riros without destroying everything, he then pulls Riros out and begins to heal him. Zamiel explains what happened to Riros, explaining how Odysseus was possessed by The Anguish and how Anguished Odysseus then collapsed the cavern on top of them. Riros is confused, learning for the first time that Odysseus was possessed by a demon-like creature. Caught up to speed, the two split up to look for the others.

Zamiel finds Biri trapped under some rock and quickly goes to heal her. After she's healed, Biri gets out from under the rock causing the cavern to shake; Zamiel then fills her end on what has happened. Meanwhile, Riros finds Garret and works together help get Garret out of the rocks. The group then reunites trying to find a plan to escape out of the cavern without getting themselves killed. Realizing that they have limited air, the group decides to rest and wait for the reinforcements that King Travis Fòlais would hopefully send. During the wait, Riros asks Garret about the murals in the temple that he didn't get to look at before they fought the Fist of Ocrta. Garret explains how the murals in the vault they found in the Jean-Charles Archipelago talked about the Beacons and how the temple they were in looked very similar. Saying this, Riros then realized where the Fist of Ocrta was going. Explaining how there's a Foreclaimer temple near Ostagar, hence why the island Ostagar is on being called Temple Island. Sadly, the realization doesn't fix their current problem. Just as the group beings to put into motion a last-ditch attempt to break free, they are suddenly teleported out of the cavern.

Finding themselves outside, Filii Impiorum meets the Vylum Mercenaries, last seen in Vitam et Mortem: The Outlaws on the Vylum Pass. The Mercenaries explain why it took them so long to get to the group, which then causes the group to explain why they now need to get to Ostagar. After being healed by Valxire, the group is teleported to Ostagar, where they immediately make their way toward the Beacon. Heading inside, Garret attempts to try to steal a Lost Light to prevent the Fist from activating the Beacon, sadly it doesn't work and the two groups begin to fight. The Battle of the Blackened Light, saw Filii Impiorum and their allies quickly defeat the Fist of Ocrta, causing Rekurth to flee. Before the group can chase after him, however, they are suddenly stopped by Anguished Odysseus. Anguished Odysseus then begins to take care of Filii Impiorum's allies, before then attacking them. But before Anguished Odysseus can attack and kill them, Odysseus fights back and takes back control of his body. Odysseus then forces The Anguish into his right arm, Odysseus then yells at Biri to cut his arm off. Biri complies, cutting off Odysseus' arm and removing The Anguish from Odysseus' soul. Filii Impiorum then completely destroys Odysseus' severed arm, hoping to destroy The Anguish once and for all. With The Anguish seemingly destroyed, Filii Impiorum heads into the Beacon trying to prevent Rekurth from activating the Final Convergence, Valxire stays behind to heal their dying allies.

Filii Impiorum then faces off against Rekurth, who had been slightly possessed by The Anguish, transforming into a chain demon known as Anguished Rekurth. The group tries to defeat it, however, it's clear that Anguished Rekurth can't be killed by normal means. Odysseus then hears a voice in his head telling him to push Anguished Rekurth into the beam of energy coming from the Beacon. Filii Impiorum works together to then push Anguished Rekurth into the beam, they then quickly run out of the Beacon for it explodes destroying the Lost Lights with it.

With the Final Convergence prevented, Filii Impiorum and the Vylum Mercenaries part ways with Garret asking them to give a warning to his father Travis to protect Excalibur with his life. Returning to the capital city of Eris, Queen Solenne Delsarte rewards Filii Impiorum for their heroic actions. Giving titles as the Heroes of the Crown, and of course giving them money. They also received a deed to any land of their choice, where the Akkaran Kingdom would then build them a new home to call their own. With all of these rewards, Filii Impiorum splits up for a time to gather all of their things. Now, they live in a time of peace...for now.