What Ghosts Do

Ghosts - our (mostly) invisible and wispy friends. I love 'em. They're cute.

## How Ghosts Are Created

Ghosts are created in several ways. When a human passes on while they still have yet to do something that they feel strongly about, they have a chance of becoming a ghost. These ghosts would be your average, everyday Manes - they have nothing noticeable about them; their influence on their surroundings is weak. When a human passes on while feeling extremely strong and negative emotions, they also have a chance of becoming a ghost. These sorts of ghosts can impact their environment a lot more; they're visible to the human eye sometimes. The places they haunt generally become too cold or too hot because of the Anima's strong emotions. If a superhuman being such as a Nocti or an angel dies while possessing a desire in liquid form (which would be supplied by Avalon) then they'll become a ghost no matter what. These ghosts would be called Vis - each Vi interrupts the flow of magic circuits around it, which makes the mages nearby unable to cast magic. Their desires sometimes manifest as corporeal items, despite their owner's nature.

## Ghosts' Effects on Other Species

Every god is affected by ghosts - so are other species, but the effect is unnoticeable when it comes to them. Ghosts make up about thirty percent of every god's magic power, but for other species (excluding personifications), they make up about one or two percent. They do not affect the Nocti queen whatsoever, but she's still somewhat affable toward them - most of the humans she'll interact with have short lifespans compared to hers. The wispy near-immortals are the only individuals whom the queen can truly become companions with. Anyways, ghosts give gods about twice the amount of power than normal people do, which is part of why they make up so much of a god's power. The other part of it is that the power gods obtain through ghosts has a tendency to...well, multiply. Think of it as a blob of goo that's slowly expanding and stretching outwards more and more. There's (kind of) a limit to how much a god's power can increase through this method, though - once the power increase from the ghosts reaches thirty percent of the god's total power, it stops increasing. However, as we all know, everything is constantly gaining power - be it a small bit or a large amount. Because of that, you could say that the power you can obtain from ghosts is constantly edging toward its limit.

## Possession

Ghosts can possess people, which I'm sure you've heard. However,  ghosts cannot control inanimate objects. This is what makes the Possessive Hoodie an Anomaly - the poltergeist shouldn't be able to possess the hoodie, much less control people through it. Not to mention, the poltergeist is unable to possess people normally; the Anomaly researchers have been unable to figure out why. However, putting that Anomaly aside, the rest of the ghosts should be unable to possess objects. Whenever a malicious ghost enters a host, its first course of action is to view its host's memories. This will decrease the chance of having its host rebel against the ghost because of the potential threat to family and friends hanging over them. While inside a vessel, ghosts can cast magic, making exorcisms somewhat worse to deal with. However, benevolent ghosts use their powers to assist their host. From supporting their love life to making the world better overall, there's nothing they won't do - although the number of things they can't do might limit their abilities...

Exorcisms are exactly what humans make them out to be - a pinch of salt, some holy water, etc.

## Ghosts and the Personified

Because of the ghosts' power, personifications are naturally drawn to them - you could say that some of the ghosts have a contract with personifications. The ghosts give the personified types of magic their power, and in exchange, they keep the ghosts company. It's much more important to the ghosts than it sounds; ghosts might live to be thousands of years old. In that amount of time, it's easy to lose hold of your values and hope. Sadly for the personified, the ghosts' power can only make up twelve percent or so of their total power.