Lucian

## Games

Lucian
* Set 3.5
* Set 3
* Set 2
* Set 1

## Lucian 2

### 主动:

Dashes away from the current target and then attacks twice. The first attack is a standard basic attack that deals physical damage, while the second deals 175 / 250 / 600 (×  SP) magic damage.

属性
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## Trivia

* Lucian appears as  PROJECT: Lucian instead of  Original Lucian due to the skin being best suited for the  Cybernetic origin in his kit.
* His ability is based on his League of Legends ability combo of  Relentless Pursuit into an autoattack with  Lightslinger.

## Lucian 2

### 主动:

Dashes away from the current target and then attacks twice. The first attack is a standard basic attack that deals physical damage, while the second deals 150 / 200 / 375 (×  SP) magic damage.

属性
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## Trivia

* Lucian appears as  PROJECT: Lucian instead of  Original Lucian due to the skin being best suited for the  Cybernetic origin in his kit.
* His ability is based on his League of Legends ability combo of  Relentless Pursuit into an autoattack with  Lightslinger.

## Lucian 4

### 主动:

Fires 12 (+ 400% **total** attack speed) bullets in a direction for 4 seconds, each dealing 50% AD physical damage, applying on-hit effects, and dealing 40 / 50 / 100 (×  SP) magic damage.
**Lucian** will dash during *The Culling* to keep hitting enemies.

属性
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## Trivia

* His ability is based on his League of Legends ability  The Culling. The situational dash is based on  Relentless Pursuit.
* Lucian and  Senna came to Set 2 at the same time, bringing the  Soulbound trait to Set 2. The trait references their romantic relationship in the lore.

## Lucian 2

### 主动:

Dashes away from the current target and then attacks twice. The first attack is a standard basic attack that deals physical damage, while the second deals 125 / 250 / 375 (×  SP) magic damage.

属性
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## Synergy

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## Notes

* **Lucian's** second shot is counted as an on-hit spell and cannot be dodged by things like  Spirit's Refuge or the  Yordle synergy. However, it is blocked by  Spell Shields and  Garen's Judgement.
* The second shot provided by *Relentless Pursuit* can trigger an active  Gunslinger synergy. The additional shots only deal physical damage, as if it were a basic attack.

## Quotes

On Purchase
* *"I'll sleep when they're dead."*

On Rank Up
* *"We're gonna need more coffins."*

End of Round
* *"Stay dead."*

## Trivia

* His ability is based on his League of Legends ability combo of  Relentless Pursuit into an autoattack with  Lightslinger.

## Patch History

;V10.19 - Disabled
* Disabled due to Set 4.

V10.16
* Ability damage increased to 175 / 250 / 600 from 175 / 250 / 550.

V10.15
* Maximum mana reduced to 30 from 35.
* Ability damage increased to 175 / 250 / 550 from 150 / 200 / 375.

V10.12 - Returning
* Returning with the Set 3 mid-set update with no changes.

V10.11
* Ability damage increased to 150 / 200 / 375 from 150 / 200 / 325.

V10.9
* New Effect: Ability now targets the nearest enemy after dashing if the original target is dead.

V10.8
* Base attack damage reduced to 50 from 55.

V10.7
* Basic attacks performed as a part of the spell can now trigger the effects of  Statikk Shiv,  Guinsoo's Rageblade, and  Runaan's Hurricane.
* Bug Fix: Ability now properly counts as an attack for the purposes of the  Blaster trait.

V10.6 - Returning
* Now uses  PROJECT: Lucian instead of  Original Lucian.
* New Traits:  Cybernetic  Blaster.
* New Ability:  Active - Relentless Pursuit: Dashes away from the current target and then attacks twice. The first attack is a standard basic attack that deals physical damage, while the second deals 150 / 200 / 325 magic damage.
* Tier reduced to 2 from 4.
* Base health reduced to 500 from 550.
* Maximum mana reduced to 35 from 50.
* Base attack damage reduced to 55 from 65.
* Base attack speed reduced to 0.7 from 0.8.
* Base attack range increased to 4 from 3.

V10.4
* Ability AD ratio increased to 50% AD at all Star-levels from 30 / 40 / 50% AD.

V10.3
* Ability base shots increased to 12 from 10.
* Ability AD ratio increased to 30 / 40 / 50% AD from 25 / 30 / 50% AD.

V10.1 - January 15th Hotfix
* Ability attack speed ratio reduced to 400% **total** attack speed from 800%.

V10.1
* Bug Fix: Untargetable units should no longer be targeted or crowd controled.

V9.24 - Re-added
* Tier 4  Light  Soulbound.
* Active - The Culling: Fires 10 (+ 800% **total** attack speed) bullets in a direction for 4 seconds, each dealing 25 / 30 / 50% AD physical damage, applying on-hit effects, and dealing 40 / 50 / 100 magic damage. **Lucian** will dash during *The Culling* to keep hitting enemies.

V9.22 - Disabled
* Disabled due to Set 2.

V9.20
* Ability second shot damage increased to 125 / 250 / 375 from 100 / 225 / 350.

V9.19
* Bug Fix: The range of his ability will always equal his attack range.

V9.17
* New Effect: Second shot now scales with his attack speed.
* Bug Fix: Now correctly triggers launch attack effects ( Statikk Shiv,  Runaan's Hurricane) on his first auto after his dash.

V9.16b
* Ability second shot damage reduced to 100 / 225 / 350 from 150 / 250 / 350.

V9.14
* Ability second shot damage increased to 150 / 250 / 350 from 65 / 150 / 235.

V9.13 - Added
* Tier 2  Noble  Gunslinger.
* Active - Relentless Pursuit: Dashes away from the target enemy and then attacks twice. The first attack deals physical damage, while the second deals 65 / 150 / 235 magic damage.

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