Nightstick

WEAPON

The Nightstick in Manhunt.

The Nightstick in Manhunt 2.

“*The official weapon of the CCPD (Carcer City Police Department). Whether in a crowd control or a routine traffic stop, the Carcer City police aren't shy when it comes to using their nightsticks. Check out the "Carcer City Riot" to see this weapon used by real pros.*”
―Valiant Video Winter / Spring catalogue, p.11
The **Nightstick** is a blue class weapon in *Manhunt* and *Manhunt 2*.

## Description

### *Manhunt*

The Nightstick is a law enforcement riot-control T-Baton, believed to be based on the Monadnock PR-24. In direct confrontations against hunters, it is great for truncheoning them, but during stealth, it serves just as well any weapon in executing hunters as well as knocking on any walls to produce noises that alert and lure hunters.

Because of its length and weight, the player can swing a Nightstick around a corner (whether they're standing or crouching) while pressed against cover to attack an incoming hunter. The move can only be done at the edge of a corner where the player's weapon will be raised up when facing left or held at chest level if facing right, both of which have no effect on gameplay. If the attack successfully lands on a hunter, it will stun them for approximately 3 seconds. Doing this on a low health hunter will knock them to the floor for approx. 5 seconds if they survive the hit. While stunned in the idle or suspicious states, the hunter may be briefly locked on to for a quick execution, but in the alerted state, they cannot be locked on to for executions (the player will simply assume a combat stance instead as if the player were still spotted) until this brief interval after they stand up and recover from the stun before spotting the player if they aren't hiding. The player can only exploit this if they stand away from them in a certain distance.

### *Manhunt 2*

Apart from being a melee weapon, execution tool, and noise maker when knocking on surfaces, the Nightstick can still be swung around a corner to stun enemies. The ability to execute them while they are stunned is gone, because the target is knocked down to the ground instead. However, the target can be executed in the short amount of time after they stand up and recover, but only if they stand away from them in a certain distance, just like the first game. Otherwise, the player may beat the downed target, killing them if they're low on health. If the target is still healthy however, they will stand up even if the player is in the middle of hitting them.

## Executions

### *Manhunt*

**Note:** *The Nightstick shares execution animations with the Blackjack.*

 **Gruesome** | insert | The player smacks at the target's occiput twice, the second hit forcing them to face him. The player then strangles the target with a guillotine choke before pulling their body up to break their neck.

## Appearances

*Manhunt*
Despite weapons in “Press Coverage” (like the Crowbar and the Sniper Rifle) being able to be brought into the next scene “Wrong Side of the Tracks” to be used, the Nightstick cannot be brought to that mission. If the player attempts this, they will start the next scene without any Blue class weapons.

* Road to Ruin (Cutscene only. Used by two Cerberus to beat up Cash into submission)
* Fuelled By Hate (Cutscene only. Wielded by a Cerberus approaching Cash to back him up towards another Cerberus who chokes him unconscious)
* Mouth of Madness (Cutscene only. Wielded by two Cerberus dragging Cash's unconscious body to the scene's starting area)
* Press Coverage (Wielded and dropped by two cops in the tunnel and one cop outside the Journalist's flat. They will swap them for revolvers if they see Cash killing a cop or evidence of him doing so)

*Manhunt 2*
* Awakening (Unobtainable. Wielded by Dixmor's orderlies to truncheon inmates in inaccesible areas)
* Red Light (Wielded and dropped by two cops who used theirs to bludgeon a Red King to death)
* Best Friends (Wielded and dropped by the first squad of the Project's militia)
* Ritual Cleansing (Wielded and dropped by several rent-a-cops)
* Domestic Disturbance (Wielded and dropped by the five cops patrolling the episode's first neighborhood area)

## Trivia

*Manhunt*
* A Nightstick can be seen on the utility belt of every CCPD officer. It is purely cosmetic, however, and the player cannot use or interact with it in any way.

*Manhunt 2*
* In Awakening, Dixmor Hospital orderlies can be seen fighting inmates with Nightsticks behind locked gates. They cannot be reached and the Nightstick cannot be obtained in this episode in normal ways.