recursal/Fanatic-Fandom huggingface dataset:
Titan

The word **Titan** can refer to any number of things (some names and details are subject to change or update):

Berg (Crimson Titan): One of the most common variants. Crimson Titans resemble massive humanoid creatures made of red flesh mimicking muscle tissue standing between 40-120 meters tall. They are created via the Biological Recycling abilities of the Verzerrt, combining hundreds of corpses (animal and human) along with any other spare flesh or biomass in a rapid process called Convergence (subject to change). This process forms the skeletal system first as the area around the newly develop spinal column and ribcage erupts with multiple tendrils to pull in any surrounding biomass, forming the rest of the body and expelling a great deal of heat energy. The newly formed Berg can have a variety of unique appearances, all resembling a twisted humanoid form. Mainly Bergs in this category share a similar torso and leg shape, with the differences occurring in the arms and head. Sometimes the arms can be bent at weird angles, formed into tendrils/weapons, be skinny/exaggerated/nearly with flesh, or missing entirely. This seems to be linked to certain instances where the Convergence for a Berg was somehow not able to be fully completed, a common theory is a lack of biomass, as a single Berg requires a tremendous amount to be fully formed. Similar, the head can be varied. Most Berg heads resemble skulls with no skin, but others can have wildly distorted faces, abstract shapes replacing the head, any amount (or lack of) facial features, or sometimes no head at all. Rarities can happen in which the Berg in question has something else replacing the head or multiple limbs, and example being a specimen dubbed the Kraken which has multiple ever-changing tentacles replacing the neck and a circular mouth with jagged teeth where the neck would meet the torso. Another specimen dubbed Verstoßer (German for "Breacher") has four arms with the extra two coming out of it's back, and seems to be missing the upper half of its skull, with no eyes or cranium present. Crimson Bergs have outstanding regenerative abilities along with the ability to warp and change their flesh into nearly anything when required. They can create countless tendrils to pull in and consume potential biomass, either living or dead, and consume it to add to their mass. Though they have been observed to simply pick up their prey and eat them. They display other odd behaviors along with a surprising amount of coordination and intelligence, such as standing completely still, sometimes becoming rapidly active and hostile again with little to know warning at random times. Literally jumping and flinging themselves at their prey to kill or incapacitate them. Or even unleashing roars, screams, or cries that paralyze their prey.
Walrider

While Walriders typically have a fleshy red appearance at first, many develop and mutate further to grow chitinous black armor. Regardless, the demonic horns that possess an eerie red glow are present across all individuals who reach this stage.

## Physical description

### Eye color

Rev (Really Eerie Vision) eyes

**Walriders** are a further mutation/evolution of the standard Revenant entity spurred on by Revenant's Devil Horns.

## Etymology

The name Walrider is an alternate name of the Alp (plural: Alpe or Alpen), which is a creature from German folklore most well-known for it's shapeshifting abilities.

## Biology/Mutations

Walriders most commonly resemble Ghouls with similar shaped horns to Rev, along with more pronounced teeth. Though theoretically any type of Revenant can be turned into a Walrider or altered in some way that is similar to the manner.

Most Walriders start out with bright red skin akin to the color of flesh, with possible exposed bone throughout. A feature they all share are horns made out of dark organic material resembling bone that glows red. While the number of horns can vary, Walriders always have at least two on top of their heads. Many Walriders, due to their nearly unkillable nature eventually mutate to grow a similar chitin-like dark armor that replaces their skin, which is far more durable and nearly impossible to penetrate with small arms fire.

Armor or no, the Walrider possesses an incredible level of regeneration. It is not quite on the same level as Verzerrt regeneration, but it still allows Walriders to quickly grow back limbs and rapidly recover and repair damage to their body. They seem to gain to ability to shift their form slightly as well, incurring mutations such as weaponizing their limbs or growing extra appendages or body parts not previously seen on their human or Revenant forms. These mutations can sometimes be influenced by their regeneration, replacing previous limbs with the altered limbs. While rarer, a Walrider in a fit of desperation can mutate their entire form in a few ways as a last ditch effort to exterminate their opponent before their end.

While Walriders can regenerate from many grievous wounds that humans could never recover from, including decapitation, complete brain destruction, along with destruction of one or several vital organs, they can't come back from everything. Instant sufficient damage such as destruction of a certain percentage or amount of the body (usually the upper half from the waist up) or immolation will kill the Walrider. If not possible, immobilization of the creature before burning the body will work as well.

While they act much like their previous selves in terms of behavior, they seem to gain a somewhat heighten level of intelligence and self-awareness. Though it's very possible that this is just due to Revenant's influence.
Negative

The negative area of the alterwoods is mostly dangerous consisting of six total zones: -1 indoor forest, -2 gourmet prison, -3 don't look at it too long! it will melt your eyes!, -4 nitrogen falls, -5 something truly horrible, -48 the cobalt warriors. Each of these levels are super dangerous. this page is not done.
Todesjäger

**Todesjägers** are military bioweapons created by Kurayami using Revenant subjects. Despite their varying forms, most can be distinguished easily by their onyx chitinous skin and seeming lack of eyes.

## Types

**Hunter 87-A Type (Claws):** This Hunter Type was created by injecting a specialized serum (known as Nekros 87-A) into necrotizing corpses undergoing the process of turning into Revenants. The mutagenic causes the subject to immediately awaken and rapidly mutate, losing most human features while retaining their humanoid shape. The only clothing left behind tends to be the ones covering the waist down, though the lower parts of the pantleg have been ripped by the mutation. The 87-A Types (nicknamed Claws) have a skinny, yet muscular frame, their skin being entirely overtaken by black chitin that acts as a very durable armor that can't be penetrated by anything less than high-explosive ordinance. This armor does not seem to restrict the movement or agility of the Claws, as they known to cling to ceilings and walls to get the drop on prey, jump extreme distances and heights, and being able to scale any surface with no issue.

Their other most notable feature are their heads, which lack hair, and possess a mouth full of needle-like razor sharp teeth that almost give the creature a kind of permanent grin, like most Revenants. Where their eyes and nose should be have been replaced with several "plates" that actually conceal their eyes and brains along with protecting them. These plates can open up, but the chances of this happening are rare. It should be noted that while their eyes are covered most of the time, this does not affect their vision as Revenants have been proven to be able to see people even when blindfolded or missing their eyes. How they do this is still unknown.

**Hunter 87-C Type (Bruiser):** This hunter type resembles a much bigger, more muscular version of the 87-A Types, much bigger than what any normal person can possible achieve, standing at around 3 meters.

**Hunter 87-E Type (Super Soldat/Über Soldat):** This Hunter is among the rarest of mutations to occur. Not much is known about this Hunter Type, but they seem to possess human intellect on top of enhanced strength, speed, and durability. They are notable for wearing long robes/cloaks and hoods with gas masks equipped. Unlike other Hunters, they primarily utilize military weaponry and equipment.

## Trivia

* "Todesjäger" means Death Hunter in German. They were named so for their role, deadliness, and the dark coloration of their chitin armor.
Squad Designation HAZARD

### **INTRODUCTION**

*Welcome to The my very own JOY Records! These introduce an all new type of fauna that inhabit this universe in an (slightly) new way. All with ever-changing concepts and daily updates, these concepts should be helpful for Roleplaying as such characters! Please reference this page as my "Hub" for my OCs, as i will reference all of their pages here. In Addition,* these entities are conniving creatures that manipulate and scare their enemies into making them angry by acting different ways. DO NOT INFLUENCE THESE ACTIONS! It is ***not meant to be taken literal.*** ANOTHER NOTE-If any of them DO happen to say insulting stuff to you, please, don't take it personal. **ROLEPLAY IS ROLEPLAY. I´M LOOKING AT EVERYONE FOR THIS.** This is also for people who wish to learn the full extent of history. If you don´t care, it is highly advised you leave, but don't get confused or mad when they appear and your completely defenseless.

## Squad Designation HAZARD

Squad Designation HAZARD is a group of vicious monsters indifferent to Roon, and serve as a team under the leadership of the Nycto Lord. These monsters, although not as arguably as powerful as the lord they serve, are still extremely deadly beings that hail from different groups of vicious hunters that work together to take out even the strongest entities of existence. This Designation collects organic monsters from a secret world and uses them for defense, and seeks to steal Roon to become an unstoppable Squad in existence. **THEY CURRENTLY TRACK ROON VIA TRANSPONDER NODE. This group is led by Lilith the Ripper and seeks to destroy the universe using Coactive.**

## Member Descriptions

**-Auto-M414 DEVICE(Auto) {Page}**

**-Belle AVIAN {Page}**

**-Nekro Mortis UNDEAD{Page}**

**-Mantifera UNKNOWN{Page}**

**-Night Tremor SHADOW WRAITH{Page}**

**-Serpentine BASILISK{Page}**

**-Razar LONG{Page}**

**-Apophis APEP{Page}**

## Squad Organization Gear Equipment

**W.A.R.P Mobile transport device**: A special device that creates large portals and vortexes that generate to wherever the creator desires, usually to locations developed by the tracking detector. They usually lead back to SD-HAZARDs headquarters.

Electroarsonic Blast Replicator (EBR): A powerful spherical energy that releases a blast of electrical energy that surges inside of fire energy. This immensely powerful blast is very dangerous to devices and organic matter, used to cull large amounts of land to find their subjects.

Tracking detector: A tracking device used to search for nearby entities.

## All my OCs

-Roon!

-The Fallen Angels.

-"Night Tremor" Genepool SHADOW WRAITH

-"Serpentine" Genepool BASILISK

-"Mantifera" Genepool UNKNOWN

-"Nekro Mortis" Genepool UNDEAD

-"Belle" Genepool AVIAN

-Auto M414 Genepool DEVICE

-"Razar" Genepool LONG

-"Kaname" Genepool AKANAME

-"Apophis" Genepool APEP

-“Bedseeker” Genepool JESTER

-"Agent Deceased" Genepool CORPSE WYVERN
That jumbled floors

alright well this is once again a strange thing and its a complex of everything not in our reality, the backrooms (image on the right) or the alterwoods (also on this fandom) consisting of at least 230 different rooms each with levels. go check out the backrooms wiki. http://backrooms-wiki.wikidot.com/[1]
Zone 1

Zone 1 of the alterwoods is a crimson mountain with a highway running through the middle with plants on either side and rivers on one side containing freshwater fish and algae. this zone has big tunnels leading to Zone 2

the other exits to this zone are entering a portal to zone 0 or eating a plant to go to zone 48. the entrances are exiting the tunnels of zone 2 or a portal in zone 0.
Rin Murasakino

**Rin Murasakino** is a scientist, not much is known about him, but he seems to want to kill Alex and anyone affiliated with him.

## Personality

Rin is rather cold and calculating, not caring about other people, or just ethics in general. He is considered by others to be creepy, as well as terrifying. Despite this, he does joke around occasionally, although his "jokes" are so morbid or disturbing that other people take them seriously, while he is the only one laughing.

He also appears to enjoy smoking.

## Abilities/Weapons

**High Intellect:** Rin is highly intelligent in terms of biology and engineering.

## Trivia

* His first name (Rin) translates from Japanese to severe or cold. His last name (Murasakino) translates to purple.
* According to Revenant, he is an asshole (just like Venom).
The anomalies of the world Wiki

**Welcome to the anomalies of the world wiki**

We're a collaborative community website about The anomalies of the world that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderthat jumbled floorsPlaceholderThe First encounterPlaceholderthe alterwoodsPlaceholdernon existent spacePlaceholderunknown\_space

*Need help building out this community?*

* Rules of this wiki
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You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Containment Crux

### Effects

-Immobilizes the Verzerrt that is impaled upon the chest with the artifact-Projects invisible energy field in a large radius that provides a viable "safe area" against Necrotic Entities including Revenants, as they cannot pass through the field

-Various effects that have yet to be revealed through testing

### Source

[REDACTED] (first found in cave system with Specimen 002)

The **Containment Cruxes** (designated as V2/C2) are artifacts discovered that are capable of immobilizing the Verzerrt.
Zone 0

zone zero of the alterwoods is described as a forest with crimson grass with white trees and lavender leaves with a dark green sky. the only non tree life is vines and strawberry cows. there are 2 ways to get here: by going through a portal in zone -1 or zone 1. there are 2 exits: going through a portal to either zone 1 or zone -1.
Fänger

Crimson Heads

Purgatory

**Fänger** are necrotic entities that only manifest in pools of Void Blood. They seem to possess no will of their own, and only exist to grab and pull unsuspecting victims into the pools they spawn from, therefore transporting them to Purgatory.

## Etymology

The name Fänger is of German origin, and translates to "catcher". This refers to their primary purpose of grabbing any living human who draws near and dragging them downwards.

## Description

Typically only the top half of their body is seen, which resembles a bloody red skeleton with no eyes emerging from the pool of blood. How much of them is revealed seems to be relative to how close someone is before they attack, in some cases only the arms and hands of the Fänger will be visible when they try to grab someone who is near the edge of the Void Blood's border.
Shadowbat

A lone Shadowbat ambushing it's prey.

**Shadowbats** are a type of airborne pest originating from the Nightmare Realm. While generally fragile, they are still dangerous, especially in groups.

## Behavior

Shadowbats tend to travel in groups, which can consist of 100-200 of them. When not flying, they either hang from ledges or settle in dark locations, typically caves or underground dens. Much like regular bats, they communicate using high-pitched sounds, though the sounds they make are audible even to humans. Unlike bats, this kind appears to be able to see clearly despite having relatively small eyes, so they have no need for echolocation.

Due to how small and fragile they are, they are considered more of a nuisance than an actual threat to other creatures that live in the Nightmare Realm, even to other animals such as Barghest. They are effective at hunting humans however, often swarming them, and proceeding to tear them apart.

## Abilities

**Flight:** As their appearance suggests, Shadowbats are excellent flyers. Their small size helps to increase their speed, making them tough to pin down.

**Teeth:** Their main form of attack is via biting their target, severing tendons or ripping out chunks of flesh. If given enough leverage, they can even tear limbs off using just their fangs.

**Fire Manipulation:** An unsuspecting ability of theirs, Shadowbats can spew flames from their mouth or cover their body with it, turning them into a flying fire projectile. While it appears small, this is capable of burning most lifeforms, including humans, to a crisp in an instant.
Scharfrichter

**Scharfrichter** (alternatively known as **Dullahan**) are creatures created by Revenant that serve as his loyal bodyguards. Despite this, they are rarely seen, and as such, information about them is scarce.

## Etymology

The name Scharfrichter is German in origin, and quite literally translates to "executioner". This refers to their lethality along with being a nod to their appearance as "headless Grim Reapers", especially with their nearly all black clothing and scythes. Their alternate name of Dullahan was due to them resembling the creatures of the same name from Irish folklore, though unlike the mythological version, Scharfrichter do not appear to ride horses.

## Description

Scharfrichter bear a striking resemblance to their master Revenant, wearing most of the same clothing as them including combat boots, pants, a shirt, and an outfit combining the aesthetics of a robe/trench coat/hoodie. All of their clothing is completely dark normally, but it seems some individuals considered "higher" than their brethren have certain red accents along with a menacing black and red fog surrounding them. Their most striking feature obviously being their complete lack of a head, as though they were decapitated, with there only being a neck with a perfectly clean cut where the head should be. The top of the neck can some times let off an intimidating red glow if the Scharfrichter is enraged or about to strike with a specific attack. While most Scharfrichter keep a majority of their skin hidden from view (with the exception of their neck and hands), some appear to roll their sleeves up.
Kidnapping of the Mona Lisa

On September 18th, 2022, Ariel kidnapped the Mona Lisa.

Basically, what happened is that she snuck into the museum with her sneaky spy skills, grabbed it, hit her thigh against the corner, triggered the alarms, and bounced.

Shortly after the painting was reported stolen, it was burned at the request of General Boba.
Wired Compteur de jeu

**Cet article est une page d'homonymie pour Wired Compteur de jeu**

Vous trouverez ci-dessous une liste de liens vers des pages ayant le même titre.

Veuillez suivre l'un d'eux ou utiliser la recherche si la page que vous cherchez ne s'y trouve pas. Si un lien interne vous a conduit ici, vous pouvez, si vous le souhaitez, modifier ce lien pour diriger directement vers l'article concerné.
* Wired Compteur de jeu 1
* Wired Compteur de jeu 2
Scott Bishop

**Scott Bishop** is a two-time ANW competitor.

## American Ninja Warrior 13

He first competed in the last qualifying episode. His run was cut, but at Split Decision he chose Log Runner which he ended up failing, ending his rookie season.

## American Ninja Warrior 14

He returned for his second season in the third qualifying episode. His run was once again cut, but he failed the fifth obstacle, Salmon Roll and placed 22nd overall, advancing him to the semifinals. He later competed in the third semifinals episode. His run there was also cut, but he failed on Over Under, going out on the second obstacle and ending his season.
Xavier Dantzler

Xavier Dantzler is a ninja from NY who first competed in American Ninja Warrior 13.

## American Ninja Warrior 13

Xavier first competed on American Ninja Warrior 13 in the second qualifying episode and made it all the way to V Formation before falling. He still moved on by placing 16th overall that episode. Then in the second semi-finals episode he made it to Padlock and than fell with a time that wasn't good enough to advance to the national finals, ending his rookie season.

## American Ninja Warrior 14

Xavier returned for his second season in the second qualifying episode. This time around his run was cut, but he failed on Piston Plunge once again falling the fifth obstacle. He once again advanced to the semifinals by placing 12th overall. He then competed in the first semifinals episode. His run there was digested, but he failed on Kaleidoscope on the transition to the final ledge, going on on the fifth obstacle and once again not advancing to the national finals.
Jay Lewis

**Jay Lewis** is a college student from Connecticut. Before he competed on American Ninja Warrior 13, he was on both American Ninja Warrior Junior 1 for the 13-14 age group where he would reach the semifinals of that competition.

## American Ninja Warrior 13

Due to the lowered age limit, Jay was selected to be one of the handful of teenagers to take on the course, making his first appearance on Episode 4 of Qualifying. He breezed through the obstacles, and despite him not clearing the Mega Wall, he completed the course, placing 7th overall.

During the second episode of semifinals, Jay's full run was shown in the middle of the broadcast. He finished the course and earned the fastest time of the night, placing higher than his mentor, Joe Moravsky, who placed 2nd. The Power Tower was an exciting run in its own right, featuring a student vs. master showdown. Even though Jay held a valiant run, he quickly fell behind Joe, who used his legs on the climbing bars, while Jay only used his feet. As a result, Jay lost to his mentor, and did not win the Safety Pass.

Jay's Stage One run in Vegas was digested, but he failed the dismount on the Double Dipper; he dismounted just a tad bit early, hitting the edge of the landing mat and falling backwards. His auspicious rookie season came to an unfortunate end.

## American Ninja Warrior 14

Jay returned for his second season in the second qualifying episode. This time around, his run was digested, to the chagrin of many viewers. It was shown that Jay flew through the first five obstacles and once again attempted and failed the Mega Wall, but cleared the course, placing 7th overall.

Jay later competed in the first episode of semifinals. Just like last year, he cleared the course with the fastest time, earning him another trip to the Power Tower. This matchup was easily the most exciting of the season, as he faced another strong teen, Josiah Pippel. Jay was behind Josiah for most of the race, but was able to match Josiah at the Dropping Shelves; Josiah attempted the shelves facing forward, while Jay faced the shelves by swinging to the side. Jay was more efficient and beat Josiah to the buzzer by less than a second. He advanced to his second straight national finals, with the Safety Pass this time around.

In the national finals, Jay got revenge on the third obstacle of Stage One, which was the Giant Rollercoaster. He went on to clear the brutal Jumping Spider and the tricky Tetherball, and even completed the stage with 30.15 seconds left. He also finished Stage Two in his first ever attempt with 35.92 seconds left and moved on to Stage Three. It's worth noting that he was the only Safety Pass winner who did not need to use it that season. On Stage Three, he had little trouble and he became the first of a record five competitors to have cleared the stage. On Stage Four, he was the fourth competitor to run. He started off strong, but he unfortunately timed out around the 70 feet mark, ending his great second season. Since his time reaching the buzzer was just barely bested by Kaden Lebsack, he ended up as the runner-up for the season.
Jeu du Mot de passe

Le propriétaire choisit un mot de passe que les joueurs doivent retrouver, puis donne un indice sur ce mot. Les joueurs prononcent alors toutes les réponses auxquelles ils pensent jusqu'à ce qu'ils trouvent le mot de passe. Le dernier joueur à le trouver est éliminé de la partie.

## WIREDs nécessaires

* 1x  Déclencheur WIRED: L'utilisateur prononce le mot de passe
* 1x  Effet WIRED: Téléporte vers un mobi
* 1x  Condition WIRED: L'utilisateur est sur l'un des mobis sélectionnés

## Programmation

### Étape 1

 Déclencheur WIRED: L'utilisateur prononce le mot de passe

Choisir le mot de passe que les joueurs doivent prononcer pour gagner.

 Effet WIRED: Téléporte vers un mobi

Sélectionner la Dalle rosace où les gagnants seront téléportés.

 Condition WIRED: L'utilisateur est sur l'un des mobis sélectionnés

Sélectionner les Dalles colorées qui composent la zone de jeu.
Jacob Arnstein

Jacob Arnstein is a teen originally from Guatemala who now lives in Massachusetts with an adopted family. He also previously competed on the third season of American Ninja Warrior Junior before competing on the main show.

## American Ninja Warrior 14

Jacob competed in the second episode of qualifying. There he was the first competitor shown that episode who got past the fifth obstacle, Piston Plunge and later the first clear in his rookie debut. He placed 8th overall. Jacob later competed in the fourth and last semifinals episode. His run there was digested, but he failed on the ninth obstacle, Flipped Around. He placed 12th overall, advancing him to the national finals. At the national finals, he was the first competitor shown to have failed the new fifth obstacle, Tetherball after a bad dismount, ending his rookie season.
Jeu du 1 2 3 Soleil

Les joueurs doivent avancer sur un chemin quand un mobi a un état particulier. S'ils avancent au mauvais moment, ils doivent recommencer.

## WIREDs nécessaires

* 1x  Déclencheur WIRED: l'utilisateur marche sur un mobi
* 1x  Effet WIRED: Téléporte vers un mobi
* 1x  Condition WIRED: L'état et la position des mobis correspondent
* 1x  Déclencheur WIRED: l'effet se répète
* 1x  Effet WIRED: Modifie l'état du mobi

## Programmation

### Étape 1

 Déclencheur WIRED: l'utilisateur marche sur un mobi

Sélectionner toutes les Dalles colorées qui composent la zone de jeu.

 Effet WIRED: Téléporte vers un mobi

Sélectionner la Dalle fléchée au début du jeu.

 Condition WIRED: L'état et la position des mobis correspondent

Vérifier que la Balle phosphorescente est éteinte, puis la sélectionner et cocher la case Etat actuel du mobi.

### Étape 2

 Déclencheur WIRED: l'effet se répète

Choisir la fréquence à laquelle la Balle phosphorescente change d'état.

 Effet WIRED: Modifie l'état du mobi

Sélectionner la Balle phosphorescente.
Jeu de Poursuite

Les joueurs doivent traverser un terrain sans se faire toucher par un mobi qui se déplace. S'ils entrent en collision, le joueur est téléporté au début du jeu.

## WIREDs nécessaires

* 1x  Déclencheur WIRED: l'effet se répète
* 1x  Effet WIRED : Poursuite
* 1x  Déclencheur WIRED: Collision mobi/utilisateur
* 1x  Effet WIRED: Téléporte vers un mobi

## Programmation

### Étape 1

 Déclencheur WIRED: l'effet se répète

Choisir la fréquence à laquelle la Balle phosphorescente se déplace.

 Effet WIRED : Poursuite

Sélectionner la Balle phosphorescente qui poursuit les joueurs.

### Étape 2

 Déclencheur WIRED: Collision mobi/utilisateur

Il n'y a rien à configurer dans ce WIRED !

 Effet WIRED: Téléporte vers un mobi

Sélectionner la Dalle fléchée au début du jeu.
Wiki WIRED

**Bienvenue sur le Wiki WIRED !**
Aide et tutoriels sur la technologie WIRED sur Habbo.fr

Nous sommes un site Web communautaire et collaboratif à propos de WIRED que n'importe qui, vous y compris, peut modifier. Les wikis comme celui-ci dépendent de la participation des lecteurs et de l'ajout de contenu. Cliquez sur le bouton « Ajouter une page » ou « Modifier » en haut de n'importe quelle page pour commencer !

## Encyclopédie WIRED

Déclencheurs WIREDEffets WIREDConditions WIREDCtlg pic wired selectors.gifSélecteurs WIRED
## Tutoriels WIRED

PlaceholderFacilesPlaceholderMoyensPlaceholderDifficiles

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Vinnie Castranova

**Vincent “Vinnie” Castranova** is a plumber from Fort Lauderdale, Florida who competed on three seasons of American Ninja Warrior.

## American Ninja Warrior 10

Vinnie first competed in Miami for his rookie season. His run was all cut, but he was one of several to fail the fourth obstacle, Ring Turn, losing his grip after struggling to grab onto the third ring. He did not go far enough to advance to the city finals.

## American Ninja Warrior 13

He returned to compete in American Ninja Warrior 13, participating in the first qualifier round. Although his run was digested, he managed to be one of just five competitors to finish the qualifying course entirely, placing 4th overall. He was also one of just two veterans and non-teenagers to finish the course that time, the other one being Jody Avila.

Castranova returned in the third semi-final episode. His run was cut, but it was revealed he went out on the Drop Zone, and he wouldn't move on to Vegas.

## American Ninja Warrior 14

He returned for his third season, once again in the first qualifying episode. His run was digested, but he once again cleared the course, this time doing so with the 2nd fastest time, once again advancing him to the semifinals. Additionally he also propose to his girlfriend after clearing and she said yes. Unfortunately on the day that he was supposed to compete in the semifinals, he tested positive for COVID and he had to withdraw as a result.
Gary Hines

Gary Hines is a professional Handball player who play the sport in Germany. He's also competed on Ninja Warrior Germany and American Ninja Warrior.

## American Ninja Warrior

#### American Ninja Warrior 14

Gary competed during the first qualifying episode. There he managed to hang on to the cliffhanger ledge on the Carnival. He attempted the Mega Wall and failed it, but he still cleared the course in 8th place. He later competed in the third semifinals episode. His run there was digested, but he had a great save on Hopscotch, as he managed to briefly hold on to the third panel with just two fingers. His run later ended at Box Office, the eighth obstacle. His time to the obstacle placed him 16th overall, meaning that he missed out on advancing to the national finals by one spot.
Jackson Erdos

Jackson Erdos is a teenager from Philadelphia. He was previously on the third season of American Ninja Warrior Junior, where he was the winner for the 13-14 age group.

## American Ninja Warrior 14

He first competed in the last qualifying episode as the last runner, and was also the youngest competitor competing. There, he was hyped up to have a rookie season as good as the previous ANW junior winner, Vance Walker. He mostly backed up the talk by having a near flawless run. Unlike Vance, he missed the Mega Wall when he went for it. Nevertheless, he still cleared the course in his rookie debut in 7th place, advancing him to the semifinals. He later competed in the second semifinals episode. His run there was surprisingly digested, but he unfortunately failed on Hopscotch, going out on the fifth obstacle, ending his promising rookie season early.

However, Najee Richardson who qualified for Vegas in his semifinal night withdrew, and Erdos the replacement of that competitor, as he placed 16th overall in the finals due to his quick pace. He made the most of his opportunity, making it to Stage 2, where he failed Piston Plunge, ending his promising rookie season once again.
Leif Sundberg

**Leif Sundberg** is a Medical Technologist from Lakeville, Minnesota.

He is known as the **Swedish Ninja** for his Swedish heritage, who is well known for being capable of several Salmon Ladder tricks, including jumping the entire set of rings, doing it with one hand, and doing backflipped transitions.

## American Ninja Warrior 8

Leif first competed in Indianapolis in American Ninja Warrior 8. In qualifying, his run was digested, but it was shown that he failed the Disc Runner after his feet splashed the water just inches away from the dismount platform, not making it to the city finals.

He did not compete on American Ninja Warrior 9 but did test in Kansas City. He was also seen on the sidelines supporting Sarah Schoback in the same city.

## American Ninja Warrior 10

He returned for American Ninja Warrior 10 in Minneapolis. His run in qualifying was not shown, but he completed the qualifying course with the 3rd fastest time. Despite his amazing qualifying run, he had an early exit on the Salmon Ladder, the very obstacle he is known for. It was shown that he attempted to jump the entire set of five rungs, only to land the bar crooked and cause it to slide off when he trying to correct it. He placed 21st overall and did not move on to the National Finals.

## American Ninja Warrior 11

He returned for American Ninja Warrior 11 in Seattle/Tacoma. In qualifying, he blazed through the course and cleared in an amazingly fast 58.75 seconds, becoming the first competitor since Lorin Ball in American Ninja Warrior 7 to clear a course in less than a minute. He placed 1st, moving on to the Power Tower where he faced Sean Bryan. However, Sean seemed to have a much faster pace than him throughout the race, and eventually hit the buzzer well before he sid.

Despite his amazing performance in the qualifiers, he once again failed to move on to Vegas, as he failed the Lightning Bolts, placing 15th overall.

## American Ninja Warrior 13

After taking American Ninja Warrior 12 off, he returned for American Ninja Warrior 13 in the last qualifying episode. It is also revealed he has a new son born, named Linus. He was the first runner in that episode, and he once again started off quick through the first 2 obstacles. But then he ran into trouble on the Log Runner and he managed to save himself from falling on the last log. Unfortunately, it took him about one minute to do so and when he failed later on the fifth obstacle Sideways, his time to that point was not fast enough to make the top 30. Therefore, this meant that he didn't qualify for the semifinals for the first time since American Ninja Warrior 8.

## American Ninja Warrior 14

He returned to compete in the third episode of ANW 14. After his viral qualifier run last season, Leif faced the Log Runner again. This time, he completed it with no problem, not having to make another hard save on the obstacle. He once again got to the fifth obstacle, failing at Salmon Roll, but since he was able to get there at a quicker time, he was able to land in the top 30 by placing 20th overall. However, after testing positive for COVID-19, he had to withdraw from the semifinals.
Joe Capo

**Joseph "Joe" Capobianco** is the boyfriend of ANW competitor Abby Clark.

He was seen on the sidelines during ANW 10, but first competed on the course in ANW 11.

## American Ninja Warrior 11

He and Abby both competed in Baltimore. During qualifiers, his run was digested, but it was shown that Joe made it to the fifth obstacle, Crank It Up, before gassing out. However, he was able to place 13th, so he advanced to the city finals.

During the city finals, his run was once again digested, but it was shown that he got revenge on Crank It Up. However, he was one of many to fail Angry Birds. However, he went at a good pace to that point, which was enough for him to place 11th overall and advance to the national finals.

His run on stage 1 was cut, but he failed the Double Dipper, the same obstacle Abby fell on last season.

## American Ninja Warrior 14

After missing the past two seasons, Joe competed in American Ninja Warrior 14 in the second qualifying episode. His run was all cut, but he made it to the fifth obstacle once again, going out on Piston Plunge. Compared to ANW11, he placed one spot lower, placing 14th overall.

He later competed in the first semifinals episode. His run there was digested, but he surprisingly failed the balance obstacle, the Spinning Bridge, ending his season without a trip back to the national finals.
Josiah Pippel

Josiah Pippel is a teen from Pennsylvania who was previously on the second season of American Ninja Warrior Junior. He keeps five reptiles in his room.

## American Ninja Warrior 13

Josiah had a stunting competition in American Ninja Warrior 13. In the second episode of qualifiers, although he missed the Mega Wall, he cleared the course in his rookie debut in 4th place. In the third semifinals episode, he was one of only nine competitors to complete the eighth obstacle, Padlock. He then cleared with the second fastest time and advanced to the Power Tower, where he raced against Vance Walker. He ended up losing the race, but he still advanced to the national finals as a rookie. On Stage One, he finished the course for his third buzzer of the season, with 25.74 seconds left. On Stage Two, it looked like he was gonna hit his fourth buzzer of the season, until he reached the Falling Shelves, where like 5 other ninjas he failed to get the blind grab to the last shelf, ending his rookie season.

## American Ninja Warrior 14

Josiah returned for his second season. He first competed in the second qualifying episode, where he once again cleared the course, doing so in 5th place. Additionally, after just missing it last year, he also got up the Mega Wall, winning $10,000.

He later competed in the first semifinals episode. There, he once again had a strong run, linking all of the jumps on the Air Surfer, and making it to the back half of the course again. He once again cleared the course with the 2nd fastest time, once again moving on to the Power Tower, racing against Jay Lewis. The race was very close, but Josiah ended up just barely losing again, but he still advanced to the national finals for the second straight season.

In the national finals, he once again finished Stage One, with 37.99 seconds left, one of the fastest times of the first episode. On Stage Two, he got revenge on the Falling Shelves and hit his fourth buzzer of the season with almost 40 seconds left, moving on to Stage 3. On Stage Three, he had little trouble with the stage and he become the fourth competitor out of five to clear the stage this season. On Stage Four, he ran third. Like the other competitors who made it to the final stage, Josiah started strong, but he ended up timing out around the 70 feet mark, ending his amazing sophomore season. He had the third best performance this season.
Jordan Carr

Jordan Carr is a high schooler from Connecticut who previously competed on the second and third season of American Ninja Warrior Junior.

## American Ninja Warrior 14

She competed as a rookie in the first qualifying episode. There, she put one of the most impressive runs in the season, by clearing the course, becoming one of the few women who managed to do so as a rookie. Additionally, she became the first woman teen to clear a course on the main show and also broke the record for the youngest woman competitor to clear a qualifying course at fifteen. She placed 9th overall as the top woman in that episode. She later competed in the first semifinals episode. There she ended up hitting her nose on the dismount of the Spinning Bridge. She continued nevertheless, and ended up falling the next obstacle, Kaleidoscope. Unfortunately her time to the obstacle placed 4th among the women that episode, meaning that she wasn't fast enough to advance to the national finals, ending her rookie season.
Anthony Porter

**Anthony Porter** is an archery teacher from Chino Hills, California.

## American Ninja Warrior 11

He first competed in ANW 11 in Los Angeles. His run was entirely cut, but he was one of 31 to go out on the second obstacle, Walk the Plank. He didn't advance to the city finals.

## American Ninja Warrior 13

Anthony was originally scheduled to compete in Los Angeles for American Ninja Warrior 12. However, due to the season being postponed from the COVID-19 pandemic, he did not get a chance to compete in the adjusted season. Likely to make up for this, he was able to compete in the ANW 13 season.

He competed in Qualifier 2 this season. Although his run was digested, he was shown shooting an arrow at the start line. On the course, he put up a solid run in qualifying, finishing the course with the 5th fastest time. He was one of just seven competitors to finish the course that night. In the semi-finals, his run was also digested but it was shown that he failed the Inverter. He was still able to advance to the national finals as he placed 12th overall.

In the national finals, his run was shown in the preview of the second night of the national finals, but it was shown that he finished stage 1 with 1.87 seconds remaining. In his first time on stage 2, his run was digested, but it was shown that he made it all the way to Hammer Drop when he couldn’t get his feet on the pendulum, thus getting slammed down into the water, ending his sophomore season.

## American Ninja Warrior 14

Anthony returned for his third season in the fifth and last qualifying episode. His run was digested, but he once again cleared the course, doing so in 15th place. He later competed in the second semifinals. His run there was also digested, but after he cleared the fifth obstacle Hopscotch, he shot an arrow at the ANW logo on the audience booth. He later failed on the eighth obstacle Box Office. Just like last year, he placed 12th overall and advance to the national finals for his second straight season.

In the national finals, his stage one run was cut, but this time around he went for The High Road and he jumped to the ring early, fell backward onto the platform on his head, giving himself a concussion and had to be stretchered out to a hospital.
Devin Harr

**Devin Harr** is a dentist from Kansas who's a father of six kids.

## American Ninja Warrior 13

He first competed in the third qualifier episode. His run was all cut, but he failed the second obstacle, Overpass, and didn't advance to the semifinals.

## American Ninja Warrior 14

He competed in the fourth qualifying episode. His run was digested, but he put up a remarkable fight on the course. He managed to survive a close call on Shattered Panes, just barely complete Log Runner, and dismount from the Kickboards as his grip was starting to give. He ultimately failed on Final Frontier with his time to the obstacle placing him 20th overall, so he moved on to the semifinals this time around.

He later competed in the last semifinals episode. His run there was cut, but he failed on Air Surfer, going out on the third obstacle, not making it to the national finals.
James Wilson

**James Donald Wilson** is a gym owner from Cincinnati, Ohio. Known commonly as the **Nati Ninja**, Wilson runs for his girlfriend/current wife Caitlin, who is diagnosed with multiple sclerosis. On ANW 10, Wilson was stated to have competed in his fifth consecutive season, meaning that he started back since ANW 6. Though none of his runs were shown from ANW 6 to 8, it was, however, mentioned that he never made it past the fourth obstacle in qualifying prior to ANW 10.

## American Ninja Warrior 6

He first competed in St. Louis in ANW 6 where he made it past the fourth obstacle, but was DQ’d on the Rope Swing Into Cargo Net because his long hair grazed the water.

## American Ninja Warrior 7

He competed in Pittsburgh in American Ninja Warrior 7. In a recent interview, he revealed being one of multiple to fail Snake Crossing.

## American Ninja Warrior 8

He returned in American Ninja Warrior 8 in Philadelphia, where he failed the Wall Drop.

## American Ninja Warrior 9

Wilson competed in Cleveland, Ohio where he was able to get past the first three obstacles. However, his run ended on the Ring Jump, when he made an unwise attempt to leap to the next ring rather than reach for it.

## American Ninja Warrior 10

Wilson returned for his fifth consecutive season in American Ninja Warrior 10, competing in Indianapolis. After five seasons, Wilson had been able to get past the fourth obstacle. His run ended quickly on the Spin Hopper, but his performance was enough for him to place 17th overall and make his first appearance in the city finals.

In the city finals however, he took two hard impacts on the Fly Wheels. Although he was able to clear the obstacle, his run ended one obstacle later on the Wheel Flip.

## American Ninja Warrior 11

He returned to compete in his hometown in Cincinnati. Although he was ecstatic as a hometown representative on the course, he once again failed the fourth obstacle, failing the Wingnuts after accidentally kicking the second one.

## American Ninja Warrior 14

He returned to compete in season 14 in the third episode of qualifying. His run was all cut, but similar to season 10, he managed to make it to the fifth obstacle before falling, getting to Salmon Roll. This was enough for him to place 26th overall and advance to the semifinal round for just the second time in his career.

He later competed in the first episode of semifinals. Though his run was all cut, he failed Kaleidoscope and did not move on to the national finals.