Yakuma Aketsu

Yakuma is the daughter of Kizu Aketsu and the sister of Densueki Aketsu, she is well trained in her personally modified version of the Aketsu style. Yakuma enjoys befriending demons and often works with them as allies in combat, her best friends are Thunderbat twins by the names of Minari and Rai.

## Overview

As a member of the Aketsu family, Yakuma is trained in Blood Magic, she is capable of utilising many aspects of the traditional style; however, she prefers to expand upon this with features from other styles. She was introduced to the Denatsu style by a member of the Denatsu family that she attends school with and learnt to use some aspects of the style in conjunction with the Aketsu style.

Yakuma utilises what many would consider to be underhanded tactics, however no complaints made against her have ever successfully managed to get her disqualified as most tournaments allow the reasonable use of summoning and traps. In tournaments Yakuma tends to only briefly summon demons as a means to shock or paralyse an opponent for a short time, or to help in traps before she sends them away again, thus adhering to the rules of the tournaments.

## Abilities

* **Aketsu Style**: Yakuma is quite skilled with the Aketsu style, she can temporarily disable limbs and is good at grappling and throwing opponents. She is significantly less skilled at this style than her brother Densueki and would be vastly outmatched in a battle using only the Aketsu style against him.
* **Denatsu Style**: While she is not deeply trained in the Denatsu style, Yakuma has learnt several abilities in order to enhance her version of the Aketsu style. She uses several fast paced moves to outspeed opponents and combines this with some minor use of fast kicks to knock a foe off balance. She also utilises this alongside her use of trap based abilities to create traps at a faster rate.
* **Demon Summoning**: She is at least a somewhat competent demon summoner, having befriended very few types of demons; however, the demons she can summon are very capable allies in battle. Yakuma uses this ability to overwhelm foes or to defeat them by teaming up with allies that can entirely prevent her foes from fighting back if effectively timed.
* **Blood Traps**: Yakuma is notorious for creating traps in battle, these range in style but include soaking a floor with blood as she dashes about the battlefield, leaving blood portals in her wake; making puddles of blood which grow into bubbles around her foes or even summoning a demon into hidden positions in blood puddles in order to grab foes as they get near to the blood.

## Equipment

* **Aketsu Judogi:** The uniform worn by members of the Aketsu Family. Yakuma's judogi is modified with design elements often used by the Denatsu Family to symbolise her specialisation in both styles, it also features a small sewn on patch resembling a stylised image of an Imp.

## Summons

* **Minari**: One of two Thunderbat twins, she is more shy; however, she follows the actions of Rai, helping to tease and paralyse foes. She is the faster of the two twins and has more knowledge of the Denatsu style than the Aketsu style.
* **Rai**: One of two Thunderbat twins, she is playful and likes to tease her opponents as she uses electricity to stun and paralyse foes. She has some level of Denatsu and Aketsu style training and uses these to assist Yakuma in battle.
* **Imp Gang**: a group of about 13 Imps that Yakuma befriended, these Imps are very curious and will pile out of Blood Portals like a tidal wave of Imps. They are trained to fight using the Aketsu style to a slight degree and they have been known to pin down opponents.