Rhino

Classic

### Bio

Russian immigrant Aleksei Sytsevich used his great size and strength as a hired thug for the mafia in hopes of financially supporting his family. When offered money to undergo a secret experiment, he accepted and was thus permanently bonded with a durable polymer armor as tough and powerful as a rhino's hide. With heightened strength and speed, the newly-named Rhino embarked on a criminal career that often puts him head-to-head with his most troublesome adversary, the Amazing Spider-Man!

## Gear

While names and icons may change between different uniforms, stats remain the same.

Stats are based of Lvl 70 Max Tier character.

**Bonus Option** can be changed via random roll.

File:Rhino Gear1.png **Rhino's Horn +25**

* TBA
* TBA
* TBA

File:Rhino Gear2.png **Rhino Armor +25**

* TBA
* TBA
* TBA

File:Rhino Gear3.png **Steel Shackles +25**

* TBA
* TBA
* TBA

File:Rhino Gear4.png **Gamma Ray +25**

* TBA
* TBA
* TBA

## Skills

### All Uniforms

#### Leadership

**Razor Sharp Horn**

Applies to: All Allias

* 20% Ignore Defense

Mastery Needed: 1 or higher

#### Passive Skills

**Rhino Hide**

Applies to: Self

* Super Armor, increases all Basic Defenses by +15%.
* Decreases basic damage received by 20%.

Required Rank: 4 or higher

**Rhino Stampede**

Enhances effect of skill, Rhino Hide.

Applies to: Self

* Decreases demege received from reflected by 100%.
* Effect: PHYSICAL REFLECT
* 70% chance to penetrate with BARRIER, SHİLD, ALL DAMAGE IMMUNE effect.
* Increases all Basic Attacks by +15%, all speed by +10%, and Critical Rate by +10%, removes Incapacitation.

Tier-2 Advancement Required

#### *Awakened Skill*

**Endless Charge**

*Physical Attack, Super Guard Break, Ignore Targeting*

Applies to: Enemies

* Stun (2 Sec.)

Applies to: Self

* Critical Rate increases by +35%. (10 Sec.)
* Critical Damage increases by +35%. (10 Sec.)
* Ignores target's Dodge Rate by 70%. (10 Sec.)
* 70% chance to penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE. INVINCIBLE effect. (10 Sec.)
* Invincible (8 Sec.)
* Removes all Debuffs. (7 Sec.)
* Increases all Basic Attacks by +25%, Basic Defenses by +25%. (40 Sec.)
* Physical Damage 160% of Physical Attack

Additional 31 Physical Damage

Awaken Potential Required

Cooldown Time: 60 seconds

## "Classic" Uniform

### Active Skills

**Rhino Horn**

*Physical Attack*

* Physical Damage 55% of Physical Attack

Additional 356 Physical Damage

Cooldown Time: 10 seconds

**Rhino Charge**

*Physical Attack, Guard Break*

Applies to: Self

* Barrier (5 times) (3 Sec.)
* Physical Damage 75% of Physical Attack

Additional 214 Physical Damage

Cooldown Time: 9 seconds

**Rhino Roar**

*Physical Attack*

Applies to: Self

* +30% increase of Physical Attack. (10 Sec.)
* Physical Damage 117% of Physical Attack

Additional 1067 Physical Damage

Cooldown Time: 15 seconds

**Ground Collapse**

*Physical Attack*

* Physical Damage 67% of Physical Attack

Additional 119 Physical Damage

Cooldown Time: 10 seconds

Skill Needed: Lv.5 or higher

**Rhino Frenzy**

*Physical Attack, Ignore Targeting*

Applies to: Enemies

* Stun (2 Sec.)
* Physical Damage 105% of Physical Attack

Additional 1067 Physical Damage

Cooldown Time: 14 seconds

## Artifact

**Charing Horn**

*Gamma Skin Lv.4*

Applies to: Self

* Ignores target's Dodge Rate by 20%, and an additional 0.5% of total Instinct. (Up to 200%)
* Increases Basic Damage Dealt to SUPER VILLAIN faction by 20%, and an additional 0.5% of total Instinct. (Up to 200%)

Cooldown Time: 25 seconds

## Team Bonus

Team up Rhino with these characters to gain additional stat boosts.

### 3-Character Bonus

**Rhino Analysis**

* *Max HP ↑ +5.1%*
* *Crowd Control Time ↓ 5.0%*
* *All Defense ↑ +5.0%*

**X 2 Bonuses:**

**Rhino Rescue**

* *Physical Attack ↑ +5.1%*
* *Cooldown Duration ↓ 5.0%*
* *Ignore Defense 4.7%*

**X 2 Bonuses:**

**Animalistic Villains**

* *Physical Defebse ↑ +5.4%*
* *All Defense ↑ +5.1%*
* *Max HP ↑ +5.1%*

**Reluctant Villainy**

* *All Attack ↑ +5.4%*
* *All Defense ↑ +5.2%*
* *Crowd Control Time ↓ 4.7%*

**Monstrous Might**

* *Physical Attack ↑ +5.4%*
* *Max HP ↑ +5.2%*
* *Crowd Control Time ↓ 4.7%*

**Anthropomorphic**

* *Physical Attack ↑ +5.2%*
* *Ignore Defense 4.9%*
* *Crowd Control Time ↓ 4.8%*

**Cellmates**

* *All Attack ↑ +5.4%*
* *Physical Defense ↑ +5.2%*
* *Max HP ↑ +5.0%*

**Sinister Syndicate**

* *All Attack ↑ +5.4%*
* *All Defense ↑ +5.1%*
* *Critical Damage ↑ +4.8%*

**Exterminators**

* *All Attack ↑ +5.4%*
* *All Defense ↑ +5.1%*
* *Critical Damage ↑ +4.7%*

**Trial of Strength**

* *Physical Defense ↑ +5.4%*
* *Max HP ↑ +5.1%*
* *Fire Resist ↑ +4.8%*

### 2-Character Bonus

**Assault Tanks**

* *Physical Defense ↑ +5.4%*
* *Recovery Rate ↑ +4.9%*

**Zoo Alummus**

* *Max HP ↑ +5.4%*
* *Dodge ↑ +4.8%*

**Squirrel vs. Rhino**

* *Physical Attack ↑ +5.2%*
* *Attack Speed ↑ +4.9%*

**When Big Guys Clash**

* *All Defense ↑ +5.3%*
* *Crowd Control Time ↓ 4.8%*

**Rhino Take-Down**

* *All Defense ↑ +5.2%*
* *Movement Speed ↑ +4.8%*

**Bad Rhino!**

* *Critical Damage ↑ +4.9%*
* *All Defense ↑ +5.1%*

## Strikers

 - Hulk - 16% chance to appear when attacking.

 - Spider-Man - 13% chance to appear when attacking.

 - Doctor Octopus - 17% chance to appear when attacking.

 - Green Goblin - 11% chance to appear when attacked.

 - Venom - 17% chance to appear when attacking.

 - Sandman - 22% chance to appear when attacked.

 - Lizard - 19% chance to appear when attacked.

 - Kraven The Hunter - 17% chance to appear when attacking.

 - Mysterio - 19% chance to appear when attacked.

 - Vulture - 20% chance to appear when attacked.

 - Deadpool - 20% chance to appear when attacking.

 - Juggernaut - 16% chance to appear when attacking.

 - Molten Man - 20% chance to appear when attacking.

 - Hydro-Man - 20% chance to appear when attacking.

 - Electro - 15% chance to appear when attacked.

 - Gorilla-Man - 20% chance to appear when attacking.

 - War Tiger - 18% chance to appear when attacking.

 - Baron Zemo - 20% chance to appear when attacked.

 - Viper - 20% chance to appear when attacking.

 - Taskmaster - 16% chance to appear when attacking.

 - Abomination - 20% chance to appear when attacked.

 - Scorpion - 19% chance to appear when attacking.

 - Spot - 16% chance to appear when attacking.