recursal/Fanatic-Fandom huggingface dataset:
Supplies

*This article is a stub. You can help BOCProject Wiki by expanding it.*

**Supplies** in BOCproject

## Mechanic

Units require food and supplies in order to survive, thus making the availability of and access to provisions a tactical limitation at any given moment, especially in campaigns beyond a civilization's own borders.

Each group of units can stock a fixed amount of food that can be used in campaigns into foreign territory.

Unit groups can stock up on supplies from cities, towns and farms, including both allied and enemy buildings.
System requirements

*This article is a stub. You can help Вікі Dead Cells by expanding it.*

The following are the minimum and recommended **system requirements** for *Вікі Dead Cells*. While these requirements do not represent a guaranteed working configuration, meeting the minimum requirements should ensure at least a launch-able environment.

## See also

* How to play guide for Вікі Dead Cells
* Release date
Sumerians

*This article is a stub. You can help BOCProject Wiki by expanding it.*

**Sumerians** is one of the civilizations in *BOCProject*.

## Background

The **Sumerians** are the earliest known civilization in southern Mesopotamia, and one of the first in the world. Due to the abundance of grain and other crops, they were able to establish a thriving civilization. They first settled in the fifth millennium BC, and, over time, founded the first Mesopotamian cities, such as Uruk and Jemdet Nasr, which led to Sumerian civilization becoming more complex. Proto-writing was a symptom of this more complex society, and the Sumerians developed an early form of Cuneiform, which went on to be used in several Mesopotamian languages under the rule of the Akkadians in the third millennium BC. The origins of the Sumerians are unknown and contested among historians, but what is certain is their legacy. Even under the rule of the Akkadians, they heavily influenced Akkadian culture, and the Sumerian language continued as an intellectual and sacred language, mirroring the use of Latin in Europe after the fall of the Roman Western Empire, although declining towards the end of the Empire's reign.

Sumer, the Sumerian land of southern Mesopotamia, was divided into many independent city-states, ruled over by kings and priests, which set the model for the Bronze Age city state. Despite being militarily overcome by the Akkadians, one cannot deny the cultural, historical and global significance of the Sumerian civilization, as they truly represented the birth of civilization in the Ancient Near East, ensuring that time would forever remember them for their impact on history.
BOCProject Wiki/Section 2

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Civilization list

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How to play guide for BOCProject

*This article is a stub. You can help BOCProject Wiki by expanding it.*

This page will serve as a basic **how to play guide for *BOCProject***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
Вікі Dead Cells/Bottom section

Wiki

Help Wiki

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	+ An edit doesn't have to be massive; if you feel you don't want to create whole articles, then just fixing spelling errors and broken links is enough.
Roman Monarchy

*This article is a stub. You can help BOCProject Wiki by expanding it.*

**Roman Monarchy** is one of the civilizations in *BOCProject*.

## Background

The **Roman Monarchy** is a period of Rome's history shrouded in myth and mystery, allegedly being founded in 753 BC by Romulus, and ending in 509 BC with the rebellion against the tyranny of Tarquinius Priscus, which led to the founding of the Roman Republic. Although a Senate existed at the time, the Roman kings were effectively autocrats, elected by the people of Rome.

 Roman religion was established in this period, borrowing heavily from both the Hellenic religion and primitive Italian religion, which became an essential part of the Roman government. Under the Monarchy, Rome saw its expansion from the City to the largest city-state in Latium, but it was not until the Republic that Roman expansion became particularly notable. Although Roman culture is often said to have stemmed from Greek culture, the influence of other Italian cultures such as the Etruscans and the Latins was also of great significance in this early period. However, as is the case with many aspects of the Regal Period, little is known of these peoples, but they were an important part of the formation of Rome's early identity.
Friday the 13th: The Game Wiki/Section 2

Game Information

Characters

Guides

Locations

Perks

Statistics

Weapons

Counselors

Adam Palomino

A.J. Mason

Brandon "Buggzy" Wilson

Chad Kensington

Deborah Kim

Eric "J.R." LaChappa

Fox

Jenny Myers

Kenny Riedell

Mitch Floyd

Sheldon "Shelly" Finkelstein

Tiffany Cox

Vanessa Jones

Tommy Jarvis

Jason Voorhees

Part 2

Part 3

Part 4

Part 5

Part 6

Part 7

Part 8

Part 9

Savini Jason

Retro Jason
Вікі Dead Cells/Top section

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Аспекти

**Аспектb** — необов'язкові властивості які можна вибрати на початку забігу. Значно полегшують проходження, але перекривають доступність до нових навичок стовбурових клитин та досягнень за вбивство босів без втрати здоров'я для персонажа. Їх видає Лікар в стартовій локації Тюремні камери.

* Може бути вибраний максимум один Аспект за забіг, без можливості змінити чи видалити його до кінця поточного забігу.
* Перші три Аспекти відкриваються після перших стартових забігів, всі інші з'являються за кожну наступну смерть.

* Асасін
* Швидше, швидше!
* Ветеринар
* Гранатометчик
* Кровопивця
* Крижаний
* Невблаганний
* Вогняний
* Проклятий
* Ремісник
* Надпровідний
* Токсикоман
* Топотун

## Примечания

* Коли гравець покидає стартову локацію, де знаходиться Лікар, він не зможе змінити Аспект до кінця поточного забігу.
Вікі Dead Cells/Section 2

Content

* **Left column subheading 1**
	+ Content item 1
	+ Content item 2
	+ Content item 3
	+ Content item 4
* **Left column subheading 2**
	+ TBA

* **Right column subheading 1**
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* **Right column subheading 2**
	+ TBA

Heading B links

* **Left column subheading A**
	+ Subject B item 1
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* **Left column subheading B**
	+ Subject B item 6
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* **Left column subheading C**
	+ Subject B item 8
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* **Left column subheading D**
	+ Subject B item 12

* **Right column subheading A**
	+ Subject B item 13
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* **Right column subheading B**
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* **Right column subheading C**
	+ Subject B item 20
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Car

The Cars are a means of Escape in Friday the 13th: The Game.

The Car comes in two varieties a 4 seated Blue car and the 2 seated Orange car and before you can escape via a car you must first Repair it by finding the Keys, Battery and some Gas.

Once you have found either the keys, the battery or some gas, you must preform the repair QTE mini game to attach the part to the car. If you fail at any part of the repair QTE mini game Jason will hear a sound cue alerting him to it.

## Spawn Locations

Each time a map is loaded the vehicles are randomly spawned into the map, but have fixed locations as to where they could spawn.

### Jarvis House

1. 4 Seat Car: North-East of the Jarvis Residence on the road to Dier Bay
2. 2 Seat Car: South of the Jarvis Residence by the trail to Blackfoot Camp
Packanack Party

**Packanack Party** is the fifth single-player challenge in *Friday the 13th: The Game*.

## Overview

The counselors are throwing a party in the main lodge and Jason must punish them all. Kill everyone and complete all of the objectives.

## Objectives

 Bump Road | Preform the wheelchair kill on Buggzy. | 1000 CP

## Skull Challenges

No Survivors - Kill Tiffany, Chad, Adam, AJ, Buggzy, and Deborah.

Undetected - Do not get Detected by Tiffany, Chad, Adam, AJ, Buggzy, or Deborah.

XP Score - Achieve 800 XP Score.

## Rewards

Emote Gun Show - Unlocked by completing 1 Skull Challenge.

Emote Victory! - Unlocked by completing 2 Skull Challenges.

Emote Sexy Sway - Unlocked by completing all 3 Skull Challenges.

Snuggle by the Fire - Unlocked by completing the 2 Skull of the 3 Skull Challenges.
Packanack Lodge Small

*This article is a stub. You can help Friday the 13th: The Game Wiki by expanding it.*

**Packanack Lodge Small** is a Location in Friday the 13th: The Game.

## Overview

### Gameplay

This map is the best to play for new players because it's the smallest map in the game. Also it is easier to find gas or batteries to repair a car or a boat. And it is not very dark so the flashlight is pretty useless. But Jason can find you much easier and you need to try to escape before Jason gets rage mode because the map is very small. Although, this map has good and bad things.

## Trivia

* This map is a smaller version of Packanack Lodge. It is roughly 45% smaller in terms of total play area.
* The map is modeled after the setting of the same name from *Friday the 13th Part 2* (1981).
	+ Technically, Part 2 Jason is supposed to be on this map.
* Higgins Camp is a reference to the map Higgins Haven, the location from *Friday the 13th Part 3* (1982).
* In the introduction cinematic, Jason throws his weapon into the ground and then throws Rob into the camp fire.
Preparedness

Start with the large map. also provides some resistance to fear effects.

Positive: Fear Resistance Bonus

Negative: Sprint Speed Decreased

NOTE: This perk will sometimes fail to work, even when equipped. If this happens, clear the perk slot then re-equip the perk and it should work properly.

 Epic |  | 9-10% | 0-5%
Controlled Breathing

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*If the problems have been addressed, please edit this page and remove this notice. It will start with* `{{Reupload` *and end with* `}}`.

 Legendary | ??-??% / ??-??%

*"Fear decreases faster while inside a hiding spot." - In Game Text*

## Gallery

* Perk Image Needed
* Perk Image Needed
* Uncommon
* Perk Image Needed
* Perk Image Needed
Locations

The following is a list of **Locations** for Friday the 13th: The Game.

Presently, there are seven maps based on 4 locations from the films. There will likely be no more new maps coming as the game is shutting down soon.

## List of Locations

* Camp Crystal Lake - Based off of the First Movie
	+ Camp Crystal Lake Small
* Packanack Lodge - Based off of the Second Movie
	+ Packanack Lodge Small
* Higgins Haven - Based off of the Third Movie
	+ Higgins Haven Small
* Jarvis House - Based off of the Fourth Movie
* Pinehurst - Based off of the Fifth Movie
* Grendel - Based off of the Tenth Movie

## Trivia

###### Each map has its own difficult challenge:

Camp Crystal Lake and Jarvis House are very dark maps making it difficult to see

Packanack Lodge has a lot of steep hills making it difficult to drive the car up them

Higgins Haven has a lot of water making crossing each path away more difficult if Jason is nearby and a more likely chance to fall in the water

Pinehurst is simply the largest map in the game, thus making it hard to navigate around it.
Wrench

*This article is a stub. You can help Friday the 13th: The Game Wiki by expanding it.*

 Durability | 3/4

**Wrench** is one of the weapons you can find in Friday the 13th: The Game.

First, despite appearances, it's not used as a tool; its only purpose is to assault Jason. But with its overall great stats, it's a valuable pick for fighting him off when he gets too close.

With above average stun as well as low damage, this is a great option for counselors who are trying to stun Jason rather than damage him. The stun chance is reliable, and the low damage means unsuccessful strikes will not increase his Rage a great amount. As a nice bonus it has above average durability, meaning even characters with low luck don't have to worry about this weapon breaking often.

As of Patch 1/30/2018, this weapon's total spawn amounts in-game was lowered, making it a somewhat rare weapon to find. However, it's well worth the search; few weapons are as reliable as this choice for self-defense, even when alone.
Speed

*This article is a stub. You can help Friday the 13th: The Game Wiki by expanding it.*

**Speed** is one of the Character Statistics in Friday the 13th: The Game

## Description

This stat determines how fast a counselor can move overall while doing the following actions:

* Jogging
* Sprinting
* Swimming

Having higher speed heightens your ability to escape Jason (especially when trying to dodge his Shift-Grab combo). All counselors are able to out-jog any Jason with the "Can't Run" weakness, and as such jogging is the recommended way to stay away from these Jasons since sprinting will burn through your stamina at a faster rate.

Any Jason with the "Can Run" strength moves at a speed of 8 (compared to a Counselor jogging speed), so the only Counselors able to out-run "Can-Run" Jasons with purely jogging are Chad Kensington and Vanessa Jones. This makes "Can Run" Jasons very dangerous, and very difficult to out-run for slower Counselors.

Some counselors who favor stealth instead of speed will want to walk/jog in order to not attract Jason's attention. In these cases, speed would be considered a secondary stat compared to others depending on your style of play. Still, being able to move fast is a useful trait when you need to reach a destination ASAP, or escape Jason's clutches, so it shouldn't be ignored.

If a counselor has exhausted their total stamina, their speed will be penalized while moving. All Jasons can catch an exhuasted counselor, something very noticeable for the Jasons who can run.

## Trivia

* The fastest counselor in the game is Vanessa Jones.
* The slowest counselors is a tie between Jenny Myers, Eric "J.R." LaChappa and Mitch Floyd.
* Despite the name, attack speed isn't determined by this statistic. In order to increase a counselor's attack speed, you must equip the "Swift Attacker" perk.
Level Headed

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 Legendary | 13-15% / 0-5% / 1-3%

*"Chance to avoid detection completely during Jason's Sense ability." - In Game Text*

## Gallery

* Perk Image Needed
* Perk Image Needed
* Perk Image Needed
* Perk Image Needed
Lights Out

**Lights Out** is the third single-player challenge in *Friday the 13th: The Game*.

## Overview

The car is dead and the power is out, something has to be wrong! Also, Chad once again forgot to fill the generator with gas, so Jason must punish them all.

## Objectives

 **Heart Burn** | Dump gas down Kenny's throat and light him up. | 1000 CP

## Skull Challenges

No Survivors - Kill Kenny and AJ.

Undetected - Do not get Detected by Kenny or AJ.

XP Score - Achieve 400 XP Score.

## Rewards

Emote Scatter - Unlocked by completing 1 Skull Challenge.

Emote The Mia - Unlocked by completing 2 Skull Challenges.

Emote Air Guitar - Unlocked by completing all 3 Skull Challenges.

Stargazing - Unlocked by completing the 2 Skull of the 3 Skull Challenges.
Sucker Punch

*This article is a stub. You can help Friday the 13th: The Game Wiki by expanding it.*

 Legendary | 22-25% / 0-5% / 1-3% Melee Damage Increased

*"Increases your chances of stunning Jason with Melee Attacks." - In Game Text*

## Information

Sucker Punch increases your chances of stunning Jason with melee attacks. This perk is useful for players using low-strength counselors that often find themselves having to defend themselves from Jason, and for those who want to stun Jason with weapons like the Machete or the Plank.

## Gallery

* Poor
* Uncommon
Packanack Lodge

**Packanack Lodge** is a Location in Friday the 13th: The Game.

## Overview

### Gameplay

Packanack plays roughly the same as the other maps with the same escape methods and weapon uses. The map is however one of the most steep maps in the game with many hills surrounding the area making it harder to drive the car up hills.

There are many locations in the game with the most significant location being the packanck lodge. Jason’s shack can also be located in 2 areas depending on where it spawns. One location being a path away behind the packanck lodge and one being located east of flat rock.

## Trivia

* The map is modeled after the setting of the same name from *Friday the 13th Part 2* (1981).
	+ Technically, Part 2 Jason is supposed to be on this map.
* This map along with Pinehurst are the only maps to use a green shading on the layout

## Gallery

* The map's intro.
* Packanack Lodge's map.

### Cameras

* Higgins Camp
* Old Mill
* Flat Rock
* Woodburry Camp
* Packanack Lodge
How to play guide for Default Loadout

*This article is a stub. You can help Вікі Dead Cells by expanding it.*

This page will serve as a basic **how to play guide for *Вікі Dead Cells***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
Camp Crystal Lake Small

*This article is a stub. You can help Friday the 13th: The Game Wiki by expanding it.*

**Camp Crystal Lake Small** (also known as **Crystal Lake Small**) is a Location in Friday the 13th: The Game.

## Notable Locations

* Burrell Lane
* Camp Hillbrook
* Cunningham Road
* Fairview Marina
* Hobbs End
* Springwater Camp

## Trivia

* This map is a smaller version of Camp Crystal Lake. It is roughly 45% smaller in terms of total play area.
* The map is modeled after the setting of the same name from the original *Friday the 13th* (1980).
	+ Since Jason was not present as the killer in the original film, this is the only map where, technically, Jason wasn't supposed to be in.
		- However, since Jason was secretly alive during the events of the first film and witnessed his mother's decapitation, then likely Part 2 Jason is supposed to be on this map.
* Oddly enough, the main cabin was that present in the original film doesn't appear to be in the map anywhere. Thus, this is the only map where there isn't a main house that remains spawned on the map.
* The intro cinematic is different than the standard map. In the Small intro, Jason emerges from the water and drowns Rob Dier.
Plank

*This article is a stub. You can help Friday the 13th: The Game Wiki by expanding it.*

 Durability | 3/4

**Plank** is one of the Weapons you can find in Friday the 13th: The Game.

An overall mediocre weapon, it's a very common find throughout various outdoor areas on the maps.

Consider this weapon a standard pickup while playing. It's not fancy, and there are better choices out there, but it can be a viable option, and there are certainly worse pickups like the branch.
Perks

**Perks** can be equipped by counselors to modify their loadout in Friday the 13th: The Game. The maximum amount of perks which can be equipped in one loadout is 3. To get Perks you must first spend 500 CP to randomly "Roll Perk". Every perks come in 6 rarities and are different colors based on the rarity they are. The higher the rarity the higher the **Positive** Effects can be, but it could also mean the **Negative** Effects are just as High also.

* Poor - White
* Common - Blue
* Uncommon - Yellow
* Rare - Orange
* Epic - Red
* Legendary - Fuchsia

You can also sell back Perks you no longer need for some CP. The CP amount is based on the rarity of the Perk.

* Poor - 100 CP
* Common - 200 CP
* Uncommon - 300 CP
* Rare - 400 CP
* Epic - 500 CP
* Legendary - 1000 CP
Weapons

Weapons can be found in Friday the 13th: The Game. Some weapons are better at stunning Jason, while others are better at dealing damage to him.

## Weapons Overview

During a match, weapons are randomly scattered throughout the levels (with the exception of the shotgun, whose placements are fixed depending on the map when excluding those found randomly near fireplaces).

Counselors will not start matches equipped with a weapon unless they use the Slugger Perk. Jason, on the flip side, always starts off armed.

### Weapon Statistics:

For counselors, there are three main stats each weapon has when determining their fighting potential:\

* ***Stun:*** The chance to momentarily stun Jason upon striking him; when successful, he cannot take any actions for several seconds. It's based on RNG whose chances are improved based on the weapon itself, and cannot be improved by any counselor stats. Some perks can alter stun chance, both increasing (e.g. Sucker Punch) as well as decreasing (e.g. Thrasher) the chances. Despite the existence of weapons with maximum-stun potential, only the flare gun has a guaranteed chance to stun Jason upon successfully hitting him (the shotgun deals high amounts of damage that knocks him down, which is different from a normal stun). Keep in mind that if you stun Jason, that the attack which stunned him will deal no damage, so weapons with high stun aren't good choices if you're trying to rip Jason's mask off.
* ***Damage:*** The amount of damage a weapon can inflict on Jason. It's an important stat when trying to Kill Jason since damage will unmask him eventually. Although somewhat based on RNG, counselors with high strength who wield high-damage weapons can typically unmask Jason within a handful of hits. You can also knock Jason down if he suffers too much damage in a short time frame, something that is akin to stunning him but also means you've successfully hurt him with damage. This means damage can be used to also try to incapacitate him for a brief amount of time, but it will also cause him to gain his Rage ability much faster as a result.
* ***Durability:*** How long a weapon lasts before breaking. A weapon's durability weakens every time you strike Jason, whether or not he was stunned at the time. The Luck stat improves a weapon's durability, helping it last longer.

All counselor weapons, except the Axe and Baseball Bat, swing at the same rate unless equipped with the Swift Attacker perk.

Some items can be used to attack Jason, and can be found in various places.

Jason's weapons will not break, and he deals a fixed amount of damage. He also has a faster attack speed than counselors, and can grab them quickly as well. As a hidden bonus, Part 6 Jason as well as Savini Jason wield weapons with a longer reach than the other choices.

#### Weapons for Counselors:

* Baseball Bat
* Bear Trap
* Branch
* Fire Poker
* Flare Gun
* Machete
* Pan
* Plank
* Pot
* Shotgun
* Steel Pipe
* Wrench

#### Weapons for Jason:

* Axe
* Bear Trap
* Devil's Pitchfork
* Double-Bit Axe
* Fire Axe
* Machete
* Pickaxe
* Pig Splitter
* Shears
* Spear
* Throwing Knives

## See Also

* Items
* Killing Jason
Offline Bots

## Offline Bot Mode

A patch which introduced Offline Modes was released 18th December and introduced the new Offline Bot Mode. As of right now, Jason is the only playable character and is pitched against AI controlled counselors. Players can use this mode to learn how to become a better Jason, by learning the mechanics of the game, and gain XP at the same time.

## Differences

Compared to the Online Section of the game there are few differences.

The Bot's also seem to be able to sense Jason while he is using Stalk and before they see him on High Difficulties.

The Boat does not spawn while playing this mode, so on the Jarvis House Map where one is always guaranteed to spawn, there will not be any Boat and will just be the 4 Seater Car.

## Location Selection

Just like in Quick Play and Private Match you have the full selection of all Locations both in normal and small size.

## Jason Selection

Just like in Quick Play and Private Match you have the full selection of all of the Jason's you have unlocked and use any of their unlocked kills.

## Offline Bot Settings

### Difficulty

There are a total of 3 Difficulty settings, Easy, Normal, and Hard. Each will offer a different challenge and play style for the AI Counselors. Often at the higher Difficulties the AI will be more aggressive and attack Jason to try to survive.

### Counselors

While you can not select which counselors you play against you can select how many you play against, from 1 - 7 in total.
Challenges

## Challenges Mode

Challenges is an Offline Play mode where you take control of Jason in 10 different Challenges to Earn XP and unlock Emotes for the Counselors

## Challenges

There are a total of 10 Challenges, only Broken Down is unlocked at the start, and to unlock the next one you need to get 2 Skulls in the previous Challenge. The 10 Challenges are as followed.

Broken Down

Power Struggle

Lights Out

Stargazing

Packanack Party

Snuggle by the Fire

Strip Poker

Escaping

JASON IS HERE

Vacation Party
Characters

The following is a list of **Characters** featured in *Friday the 13th: The Game*.

## Overview

In the game, players can take control of a number of different characters. Players will either have a chance at being a counselor or Jason in Quick Play. Players can pick a preference of either Jason, Counselor, or None.

## Counselors

The game currently includes fourteen counselors, plus Tommy Jarvis, all with different strengths and weaknesses. Only five counselors are available to play at the start, with others being unlocked as a player rises up in Player Level.

#### Notes

Although Tommy isn't technically considered a counselor, he can be summoned in the game. All of Tommy's stats are maxed, and he's the only one who can kill Jason if certain criteria are met. Refer to his page for steps on bringing him into the game as well as other special information.

Rob Dier ("The First Victim*"*) also makes an appearance in the game's intro, but he dies immediately. He's currently an unplayable counselor.

The character Victoria Sterling, who is unlocked later in the game, is based on the character Melissa (exact outfit and hair) from Friday the 13th Part 7.

Deborah Kim, "the bookish girl"-- like Victoria Sterling-- is based on a character from Friday the 13th part 7 (Maddy). Deborah's costume is based off the first outfit Maddy wears.

## Jason Voorhees

At the initial release of the game there where six different playable Jason's to choose from, all based on the film series itself. These being Parts 2, 3, 6, 7, 8, and 9. There was also a Tom-Savini-Jason variant created exclusively for backers of the Kickstarter Campaign, later they added a Jason variant based off of the color scheme from the 1989 Nintendo Entertainment System video game of the same name. On Oct 13th 2017, they released Jason Part 4 as a playable Jason and later released Part 5 (Roy Burns) on Jan 26th, 2018.

* Savini Jason is Download only for Backers, and a few who grabbed it on the Xbox and Playstation Store's after a mistake that led to its release.

## Trivia

* Each Jason has their strengths and weakness mostly based on events depicted from the Friday the 13th film series. For instance, Part 6 Jason was the most noticeable one for using throwing knives in the movie, therefore, he starts off with six when the game begins.
* Four of the counselors in this game were based on Kickstarter backers who donated ten-thousand dollars to make an appearance as a counselor in the game. These counselors in particular are Eric, Adam, Brandon, and Kenny.
Broken Down

**Broken Down** is the first single-player challenge in *Friday the 13th: The Game*.

## Overview

On their way to a wild party, a few of the boys are experiencing car troubles in the middle of the woods. Make sure they don't make it out alive!

## Objectives

 **Jacked** | Pull the jack out from under the car and crush Adam. | 1000 CP

## Skull Challenges

No Survivors - Kill both Adam and Buggzy.

Undetected - Do not get Detected by either Adam or Buggzy.

XP Score - Achieve 400 XP Score.

## Rewards

Emote Hurry - Unlocked by completing 1 Skull Challenge.

Emote The Cabin Boogie - Unlocked by completing 2 Skull Challenges.

Emote Check Pockets - Unlocked by completing all 3 Skull Challenges.

Power Struggle - Unlocked by completing the 2 Skull of the 3 Skull Challenges.
Pamela Voorhees

**Pamela Voorhees** is a character in *Friday the 13th: The Game*.

## Overview

The deceased mother of Jason Voorhees, she only appears in-game as a severed head in Jason's shack; you can find it nestled on a shrine altar with some of her personal belongings. Her voice can be heard by Jason throughout the match, urging him to murder the trespassers as well as congratulating him on successfully murdering counselors. Finally, in the ending cutscene when Jason wasn't killed in a match, she will beckon for Jason to return home. Her head is the last thing all players see while the game tallies up their accomplishments/EXP earned.

When a counselor enters Jason's shack, their view will focus on Pamela's head for a moment: this will raise a counselor's fear, similar to how they panic when seeing a fellow counselor's dead body. Also, her sweater can be equipped by a female counselor in order to be used later for the Killing Jason quest. However, if a counselor isn't equipped with Jason's mask, Pamela will warn Jason someone has intruded the shack.

It is possible that in the future, Pamela will become a playable killer. However, the developers have admitted that it would require a lot of work and prefer to focus on other things than implementing Pamela.

## See Also

* Jason Voorhees
* Killing Jason
Fire Poker

*This article is a stub. You can help Friday the 13th: The Game Wiki by expanding it.*

 Durability | 3/4

**Fire Poker** is one of the weapons in Friday the 13th: The Game.

It can be found near any fireplace, and can be useful in a pinch for characters with high strength.

Due to its low chance to stun as well as high damage, this weapon is a decent choice if you're fighting Jason to rip his mask off. It's also durable; this is a saving grace for many high strength counselors who tend to have weak luck.

However, due to its low stun, this weapon isn't ideal for self-defense against Jason if you're alone. Make sure you're travelling with someone who wields a weapon with better stun potential if you decide to carry a fire poker.
Badges

Badges are collectibles similar to achievements within the game. They can be earned via completing certain tasks a number of times. Badges can be ranked up after being earned by continuing to meet the completion quota, which increases exponentially with each rank until fully ranked up. There are a total of 43 collectible badges in game, thirty of which are Counselor exclusive, leaving the remaining thirteen to be Jason exclusive. An additional badge is only available to players who complete the Virtual Cabin demo. Aside from being linked to a few achievements, badges serve no purpose outside of 100% completion.

## Counselor Badges

Counselors have a total of 30 badges to collect. The badges can be ranked up to Gold from Bronze after earning. Before earning a badge, it is displayed as a darkened version of the Bronze badge which becomes brighter after earning. While in Bronze rank, the Badge appears circular, with a brown circumference and a green background, with the badge's icon in the center. Silver badges appear as a shield shape with a rounded bottom and a section on top with two stars in it. The edge is grey and the background is blue, with the badge's icon displayed within the lower section. The Gold badge appears as a hexagonal shield with a yellow edge and a purple background. The badge icon is displayed in the center beneath three stars.

\* - The Hero Badge merely requires the player to be alive and present on the map during the time of killing. Counselors who have been killed or have escaped prior to Jason's killing do not get progress towards the badge.

\*\* - In order to gain progress towards the badge, the fall must be survived.

## Jason Badges

Jason has thirteen collectable badges, appropriate to the name of the franchise. His badges do rank up, but follow a less conventional scheme to those of the counselors. As such, for simplicity sake, they will be referred to as Rank 1, 2 and 3. The Rank 1 badge is a dark grey diamond with a lighter grey, segmented border, and the badge icon in the center. The Rank 2 badge is a hexagon with a black border and a red background. The top and bottom of the badge contain a black star each and the badge icon remains in the middle. The Rank 3 badge is a pentagonal shield shape with a red border and a dark grey background. There are three stars in an upper section, while the badge icon sits in the lower section.

## Trivia

* The Chad Face badge is named after a meme that grew from the awkward face Chad makes in the intro of every game. When at 100 fear, Chad is capable of making an even more ridiculous facial expression, likely the inspiration for the badge's requirements.
Virtual Cabin

The Virtual Cabin is a pre-release application given to players who pre-ordered or backed the game. It is a fully playable Dev Diary featuring a single unique cabin that is fully explorable at the player's leisure. It contained several details within that would be in the main game that, at the time, hadn't been revealed yet.

### Gameplay

The gameplay is very simplistic, but very different from the final game. Controlled from a first-person perspective, all the player can do is move, look around, and interact with specific objects via a single action button. They are free to go wherever they wish whenever they wish. The cabin itself contains 7 rooms, 1 outdoor area, and 1 hidden room. The hidden room can only be accessed via a chalkboard on the wall outside of the basement. Said chalkboard is only functional via the completion of several hidden objectives that involve staring at specific objects for several seconds until sound cues play. The most notable rooms are the Counselor Room, Jason Room, Conservation Room, and the hidden Pamela Shrine, with the other rooms and lobby being fairly generic in comparison.

The Counselor Room contains several of the counselor models sitting around a campfire, while the Conservation Room is an outdoors section with a single dead counselor in an outhouse. The Items room mostly contains various in-game items that can be seen in the game post launch. The Jason Room contains seven display boxes containing the various Jasons in the game at that time. Initially cloaked, over time, all seven Jasons were revealed leading up to the final game's release.

Upon completing the objectives and reaching Pamela's shrine, Jason will enter and kill the player, giving them an exclusive badge that can be transferred to the main game. Said badge has a unique number per player, telling the order the cabin was completed in.

The Cabin stopped receiving updates after the final Jason was uncovered, but it would eventually receive a sequel called Virtual Cabin 2.0 which would be released as a mode in the main game on December 18th, 2017.
Friday the 13th: The Game Wiki/Section 1

Welcome to the Friday the 13th: The Game WikiWelcome to the Friday the 13th: The Game Wiki
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We are currently maintaining 1,122 pages (168 articles).

About Friday the 13th: The Game

**Friday the 13th: The Game** is a game that was created and developed by IllFonic. It was published by Gun Media. It has been released on Xbox One, Steam (Windows), and Playstation 4.[Read more...]
Stargazing

**Stargazing** is the fourth single-player challenge in *Friday the 13th: The Game*.

## Overview

The smell of death is in the air tonight. Quietly slip around Higgins Haven and kill every counselor that crosses your path.

## Objectives

 **The Showalter** | Feed Kenny into the woodchipper. | 1000 CP

## Skull Challenges

No Survivors - Kill Kenny, AJ, Tiffany and Shelly.

Undetected - Do not get Detected by Kenny, AJ, Tiffany or Shelly.

XP Score - Achieve 700 XP Score.

## Rewards

Emote What Was That? - Unlocked by completing 1 Skull Challenge.

Emote Apologize - Unlocked by completing 2 Skull Challenges.

Emote The Pumpkin Patch - Unlocked by completing all 3 Skull Challenges.

Packanack Party - Unlocked by completing the 2 Skull of the 3 Skull Challenges.
Police

The police is one of the escape methods in Friday the 13th: The Game.

The police arrive at one of the two exits five minutes after they have been called. In order to call the police, you must first repair the Phone Box using a fuse, then locate the phone inside the building and finish a call with the police. Now survive until the police comes.

When the police arrive, counselors simply have to approach them to successfully escape. Should Jason get too close to the police, they will open fire and stun Jason.

## Phone Box

The Phone Box randomly spawns outside a house or cabin. It starts out damaged and has to be repaired with a fuse. The fuse can be found inside any building, but since only one can be found on each map it can be hard to locate it. The Phone Box itself is also hidden on the map for all counselors, but not for Jason. This allows Jason to prepare traps around the area of the Phone Box.

When repairing a Phone Box with your fuse, you must perform the repair QTE mini game to successfully repair it. If you fail any QTE, Jason will get a beeping sound cue.

Once the Phone Box has been repaired, a counselor must enter the building the Phone Box is attached to and locate the phone. They then have to perform a ~10 second call with the police. When the call is completed, the police will arrive at one of the two exits after 5 minutes wait time.

Jason can break a repaired Phone Box if the police call is not yet finished. This makes it hard to successfully call the police if Jason has found out that the counselors have found the fuse and Phone Box. Counselors can repair the Phone Box again after Jason breaks without a fuse, as the fuse is already inside the Phone Box.

## Trivia

* When the call with the police is complete, the dispatch will respond with: "Copy on the route. 10-497". 10-497 roughly translates to "Understood, arriving at scene."
* The perk My Dads A Cop decreases the time it takes for the police to arrive at the camp.

## Gallery

* Phone Box that hasn't been repaired
* The fuse for the Phone Box found in a drawer
* A repaired Phone Box
Pot

*This article is a stub. You can help Friday the 13th: The Game Wiki by expanding it.*

 Durability | 3/4

**Pot** is one of the Weapons you can find in Friday the 13th: The Game.

## Gameplay

Like the pan, it's normally found in the kitchen area of houses as well as cabins or near bonfires. This cooking utensil is a decent self-defense choice for counselors with low luck due to its good durability, but it's rather average when trying to stun Jason but it is a bad self-defense choice for counserlors with low damage due to its bad damage like Deborah Kim or Jenny Myers. Due to its stun, its the worst weapon for stun jason and pan is better. It's not a good choice when trying to demask Jason, but otherwise it's better than nothing if you're unarmed.
Evasion

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 Legendary | ??-??% / ??-??%

*"Increased dodging speed while in Combat Stance." - In Game Text*

## Gallery

* Perk Image Needed
* Perk Image Needed
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Jason Part 4 Pig Splitter Kill Pack

## About

Experience three all new grab kills for Part 4 Jason Voorhees with his Pig Splitter. Three new kills include the 'Throat Slit,' 'Kneecapper,' as well as the 'Slam and Gut,' kill. All new kills exclusive to Part 4.

After installation you can select kills from the customization screen for Jason Part 4 either in your customization sub-menu or in-lobby. Assign each kill with the click of a button!

### Release Date & Pricing

Steam - 26 Oct, 2017 - $2.99 USD/£2.09 GBP

Playstation 4 (US) - 26 Oct, 2017 - $2.99 USD

Playstation 4 (EU) - 30 Oct, 2017 - £1.99 GBP

Xbox One - 25 Oct, 2017 - $2.99 USD/£2.39 GBP

## Trivia

* Due to the Weapon Swap Update these Kills are no longer Exclusive to Jason Part 4
Power Struggle

**Power Struggle** is the second single-player challenge in *Friday the 13th: The Game*.

## Overview

Strange things are happening at Higgins Haven lodge. Screams, Power shutting down, and a mysterious smell of something burning....

## Objectives

 **Sweet Revenge** | Get revenge on Jenny by hanging her in the barn. | 1000 CP

## Skull Challenges

No Survivors - Kill Mitch, AJ, Chad and Jenny.

Undetected - Do not get Detected by Mitch, AJ, Chad or Jenny .

XP Score - Achieve 600 XP Score.

## Rewards

Emote Melbourne Shuffle - Unlocked by completing 1 Skull Challenge.

Emote Take a bow - Unlocked by completing 2 Skull Challenges.

Emote Pelvic Thrust - Unlocked by completing all 3 Skull Challenges.

Lights Out - Unlocked by completing the 2 Skull of the 3 Skull Challenges.
Emote Party Pack 1

## About

Express yourself with dance, confidence or fear with our Emote Pack One. Each counselor at Camp Crystal Lake will now have access to 10 new emotes with a variety of feelings and expressions! Show off your best moves or resign yourself in fear as you meet your maker as Jason Voorhees comes to kill you.

After installation you can select emotes from the various offerings in the counselor customization screen via the main menu or during character select in any lobby. Assign each emote with the click of a button!

Works for all counselors, male and female!

### Release Date & Pricing

Steam - 12 Oct, 2017 - $1.99 USD/£1.69 GBP

Playstation 4 (US) - 12 Oct, 2017 - $1.99 USD

Playstation 4 (EU) - 12 Oct, 2017 - £1.49 GBP

Xbox One - 11 Oct, 2017 - $1.99 USD/£1.59 GBP
Axe

*This article is a stub. You can help Friday the 13th: The Game Wiki by expanding it.*

 Durability | 3/4

**Axe** is one of the Weapons in Friday the 13th: The Game.

This weapon boasts very high damage, and as a result it's best used with characters who have high strength. It only takes a few hacks at Jason to knock him down as well as potentially rip his mask off. With its long reach, use combat stance to hack away at Jason; you can get his mask off in no time if he fails to block your hits. Keep in mind it has a slower attack speed than most weapons, similar to the baseball bat, though this is compensated by having a longer reach than normal (also like the baseball bat).

Perhaps its only noticeable flaw is the fact this weapon has good stun, yet its main purpose is to inflict high damage. It's important to remember all attacks that stun Jason do no damage, so a weapon with above-average stun potential will interfere with trying to rip Jason's mask off occasionally. This weapon can be best thought of as the ultimate self-defense weapon: you will either stun Jason, or deal high amounts of damage that it will knock Jason down to the ground for a moment, both of which gives you time to escape or rest up before Jason stands up again. But if you're trying to kill Jason, you should ditch this weapon in favor of the machete if given the opportunity (unless the increased range matters more to you).

It's also one of two weapons Tommy Jarvis can use to finish off Jason for good (when certain steps have been taken), and since one can always be found in Jason's cabin, it might not be a bad idea to loot it at the time if your team lacks a machete.

## See also

* Weapons
* Killing Jason