recursal/Fanatic-Fandom huggingface dataset:
June 21, 2019 Patch

Source: Updatelords Rising

## Updatelords Rising

* PC: Flash your window when you're alt tabbed and a new round starts or items selection shows up.
* PC: Hotkeys can now be remapped.
* Mobile: Fixed manipulating UI sliders not being the best.
* Mobile: Fix missing keyboard on iOS after Steam login with incorrect user / password.
* Soul Sucking Syphon will now only attract Warlocks  and Mages . The item still works for other unit types, but only those two will try to get close to benefit.
* Fixed bug that would make it appear to be able to sell other player's units.
* When manipulating the camera distance or angle, the settings panel will dim so you can tweak the view.
* Fixed DPS meter scaling being incorrect on non-1080p resolutions; make it smaller for PC.
* Resolved an issue where some accounts would have their rank incorrectly move backwards.
Juggernaut

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 100
 DPS | 68
 Damage | [60/75]
 Attack Speed | 1
 Move Speed | 300
 Attack Range | 1
 Magic Resist | 0
 Armor | 5

**Juggernaut** is a Tier Two hero in Dota Underlords. Juggernaut has Brawny  and Swordsman  alliances.

## Ability

**Notes:**
* Juggernaut continues to attack the target normally while spinning.
* The damage from Blade Fury will not generate mana to targets if Juggernaut has  Diffusal Blade.

## Equipment

Equipment based on The Boar God's Honor set

## Change logs

August 27, 2020 Patch
* Changed from Tier Three Brawny  Warrior  to Tier Two Brawny  Swordsman .
* Health changed from [900/1,950/3,600] to [900/1,800/3,600]
* Attack Damage Minimum changed from [65, 155, 280] to [60, 120, 240]
* Attack Damage Maximum changed from [70, 165, 300] to [75, 150, 300]
* 3 Star Effect: While Juggernaut is alive, all allied heroes gain 15% of Juggernaut's Max HP.

June 18, 2020 Patch

* At three stars, Juggernaut gains Blade Dance: each attack has a 20% chance to Critical Hit for 200% Damage.

November 21, 2019 Patch

* Attack Rate changed from [0.909, 1.0, 1.25] to [1.0, 1.111, 1.25]
* Maximum Health changed from [1200, 2400, 4800] to [1200, 2600, 4800]
* Attack Damage Minimum changed from [65, 140, 280] to [65, 155, 280]
* Attack Damage Maximum changed from [70, 150, 300] to [70, 165, 300]

August 23, 2019 Patch

* Now Tier Three.
* Blade Fury now activates if there is at least 1 enemy in range (was 2 enemies).

August 15, 2019 Patch

* Blade Fury:
	+ Juggernaut continues to attack his current target normally while spinning.
	+ Properly purges stuns, evens those applied by the hit that triggered Blade Fury.

August 08, 2019 Patch

* If Juggernaut is eligible to cast  Blade Fury (has enough mana, not on cooldown) and he is about to take magic damage, he immediately casts Blade Fury and takes no magic damage.
* Juggernaut no longer spins while silenced.
* Juggernaut no longer enters T-pose while spinning.

August 01, 2019 Patch

* Juggernaut will only cast Blade Fury when he's surrounded by at least 2 enemies.

July 24, 2019 Patch

* Juggernaut Attack Speed changed from 0.91 to [0.91, 1.0, 1.25]
* Juggernaut Min Damage changed from [65, 130, 260] to [65, 140, 280]
* Juggernaut Max Damage changed from [70, 140, 280] to [70, 150, 300]

June 27, 2019 Patch

* Blade Fury purges on activation.
Arc Warden/Responses

## Recruitment

* ▶️ The Self has been crowned Arc Warden.
* ▶️ The Self walks amongst you.
* ▶️ The Self will end this conflict.
* ▶️ Order will be established.
* ▶️ Chaos must be stopped.
* ▶️ Creation is the Self's birthright.
* ▶️ The Self will bring order.
* ▶️ The Self fights for you.
* ▶️ You have seeked the Self's aid and the Self has answered.
* ▶️ The Self offers its aid.
* ▶️ The Self will dominate the field.
* ▶️ A consciousness divided.
* ▶️ The Self is whole but soon will splinter.
* ▶️ The Self will guide you to victory.
* ▶️ The Self brings order.
* ▶️ Glory awaits.
* ▶️ The Self is ready.
* ▶️ You are wise to consult with the Self.
* ▶️ What do you need?
* ▶️ The Self will bring stability to White Spire.

## Upgrade

* ▶️ The Self's power is unending.
* ▶️ The Self is legion.
* ▶️ Force stir within the Self.
* ▶️ The Self's power grows.
* ▶️ Ascendant.
* ▶️ Refined.
* ▶️ Tempered.
* ▶️ Honed.
* ▶️ Strengthened.
* ▶️ Rejoice.

**Final Upgrade**

* ▶️ Chaos wil be controled.
* ▶️ Order will be restored.
* ▶️ Primordial forces bend to the Self's will.
* ▶️ This war will end soon.
* ▶️ The Self is more than a jailer, the Self is a font of life.

## Round Start

* ▶️ Blood will be spilt to establish order.
* ▶️ There efforts will be futile.
* ▶️ Victory is imminent.
* ▶️ Soon, the self will stand triumphant.
* ▶️ Conflict.
* ▶️ Battle.
* ▶️ War.
* ▶️ The skirmish begins.
* ▶️ Fear not: the self stands with you.
* ▶️ Today is not the day the self loses.
* ▶️ They come.
* ▶️ The war begins.
* ▶️ And so it begins.
* ▶️ Let them come.
* ▶️ The battle will rage on.

## Loss

* ▶️ Curious.
* ▶️ Failure.
* ▶️ Redemption.
* ▶️ Anger.
* ▶️ Revenge.
* ▶️ Disbelief.
* ▶️ Outrage.
* ▶️ A new plan is in order.
* ▶️ The self was not prepared for failure.
* ▶️ The self is better prepared now.
* ▶️ The self will not fail again.
* ▶️ Another loss is unacceptable.
* ▶️ Unacceptable.
* ▶️ Undesirable outcome.
* ▶️ Unpleasant.

## Win

* ▶️ The self remains.
* ▶️ Inevitable.
* ▶️ Predictable.
* ▶️ Effortless.
* ▶️ Easy.
* ▶️ The self's allies are competent.
* ▶️ Equilibrium established.
* ▶️ The self was here before war existed. The self will be here when war ends.
* ▶️ The self was never going to lose.
* ▶️ Who can withstand the primordial force?
* ▶️ They were strong. The self is stronger.
* ▶️ Triumphant.
* ▶️ Victorious
* ▶️ Glorious
* ▶️ Superb.
* ▶️ The self challenged, but still remains.
* ▶️ Perseverance.
* ▶️ Unmatched.
* ▶️ Unequaled.
* ▶️ Undisputed.
* ▶️ The fight is over. The battle continues.
* ▶️ A skirmish. Nothing more.
* ▶️ The self established dominance.
* ▶️ The self will not suffer defeat.
* ▶️ The self reigns.

## Unique

**Ally**

* ▶️  Nature cannot be denied.
* ▶️  Creation is unstoppable.

**Enemy**

* ▶️  You are at war with yourself, Magi.
* ▶️  Magi, you need to learn how to split your consciousness.
* ▶️  Why do you choose not to split yourself in twain, Magi?

**Unknown Trigger**

* ▶️  We are not unalike, Meepo.
* ▶️ A dichotomy.
* ▶️ A strange aberration.
* ▶️ A charlatan defeated.
* ▶️ A rouge consciousness destroyed.
Early Bird/Week 9

The week 9 started on July 09, 2020 and ended on July 16, 2020.

## Headline

**Spy Ring Congregates In White Spire**

Lorlin Lasan has chosen White Spire for the annual gathering of the Jasper Circle

## Challenges

### Objective

**WANTED: JASPER CIRCLE LOOKING FOR RECRUITS**

*Do you have a gift for subtlety? Do you have questionable morals? The Jasper Circle is always looking to expand its reach. Impress us, and we will find you. - Lorlin Lasan, Leader of the Jasper Circle*

* Kill 400 units with Assassin

### Streetfight

**STABBING ALLEY GETS MORE STABBIER**

*Long time residents of White Spire know to stay clear of Stabbing Alley on Wednesdays, but ever since the arrival of the Jasper Circle, our local murder landmark has gotten even more dangerous. (More on page 2)*

**Player**:

* Jull

**Stabbing Alley Regulars**:

* Enemy hero pool:
	+ Broodmother
	+ Ember Spirit
	+ Medusa
	+ Nyx Assassin
	+ Pudge
	+ Queen of Pain
	+ Slardar
	+ Slark
	+ Templar Assassin
	+ Tidehunter
	+ Viper
	+ Windranger

### Puzzle

**Assassins For Hire Take Time Out Of Meetings To Kill People Recreationally**

*What do assassins do in their free time? Apparently kill people. Rumors have spread across White Spire about a deadly game being played by a number of contract killers, in which dangerous prey are given a point value and hunted for sport. (More on page 8)*

**Rules**:

* Board maximum cost: 35
* Unit maximum count: 3
* Item maximum count: 3
* Available units: Assassin

**Enemies**:

* Medusa
* Ogre Magi
* Pudge
* Slardar

## Reward

**Icewrack's Shadow**

Wanted Poster Image
Death Prophet

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 100
 DPS | 44
 Damage | [50/60]
 Attack Speed | 1.25
 Move Speed | 300
 Attack Range | 3
 Magic Resist | 0
 Armor | 5

**Death Prophet** is a Tier Four hero in Dota Underlords. Death Prophet has Fallen  and Heartless  alliances.
Dragon Knight

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 100
 DPS | 54
 Damage | [55/75]
 Attack Speed | 1.20
 Move Speed | 295
 Attack Range | 1
 Magic Resist | 0
 Armor | 10

**Dragon Knight** is a Tier Five hero in Dota Underlords. Dragon Knight has Human , Dragon , and Knight  alliances.

## Abilities

**Notes:**
* Breathe Fire has a range of 3.

**Passive**: At the beginning of combat Dragon Knight takes the form of one of three powerful elder dragons, increasing his movement speed by 30% and attack damage by [40/80/120] and granting him new powers.
**Green Dragon**: Attacks deal 10 poison damage per second for 5 seconds and  Poison the target.
**Red Dragon**: In addition to poisoning enemies, attacks damage all enemy units 1 cell away from the target for 50% damage.

**Notes:**
* Attack range in Elder Dragon form is 3.
* Splash damage is physical damage and is calculated using the damage the original target would take, pre reductions.
* The dragon Dragon Knight transforms into is based off of its level.

## Equipment

Equipment based on Knight of the Burning Scale

## Change logs

August 27, 2020 Patch
* Elder Dragon Form:
	+ Attack damage bonus changed from [50/100/150] to [40/80/120]

April 30, 2020 Patch

* Maximum Health changed from [1350, 2700, 5400] to [1400, 2800, 5600]
* Elder Dragon Form:
	+ Attacks now apply  Poison to the target.
	+ Corrosive breath damage per second changed from 30 to 10.

March 05, 2020 Patch

* Breathe Fire:
	+ Cooldown changed from [10, 8, 6] to [7, 6, 5]
	+ Duration changed from 6 to 4
	+ Mana Cost changed from 100 to 50

February 25, 2020 Patch

* Tier changed from 4 to 5
* Attack Damage Minimum changed from [45, 90, 180] to [55, 110, 220]
* Attack Damage Maximum changed from [55, 110, 230] to [75, 150, 300]

January 24, 2020 Patch

* Maximum Health changed from [1400, 2800, 5600] to [1350, 2700, 5400]
* Attack Damage Minimum changed from [50, 100, 200] to [45, 90, 180]
* Attack Damage Maximum changed from [60, 120, 240] to [55, 110, 230]
* Breathe Fire:
	+ Enemy Attack Damage Reduction changed from [25, 40, 55]% to [25, 35, 45]%
	+ Damage changed from [150, 250, 400] to [150, 200, 250]

January 16, 2020 Patch

* Maximum Health changed from [1500, 3000, 6000] to [1400, 2800, 5600]

November 21, 2019 Patch

* Breathe Fire:
	+ Damage changed from [200, 350, 500] to [150, 250, 400]

June 26, 2019 Patch

* Elder Dragon Form bonus damage changed from 100/150/200 to 50/100/150.
* Elder Dragon Form is now marked as passive and cannot be silenced.
* Now properly aims at the targets in front.
* Fixed bug that caused Elder Form to take 0.5 seconds to start.

June 25, 2019 Patch

* Breathe Fire is now his base ability.
* Dragon  Alliance now unlocks  Elder Dragon Form
* Hit Points increased from 800/1600/3200 to 1000/2000/4000.
* Gained +10 Health Regeneration.
Eidolon

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 DPS | 33
 Damage | [40/60]
 Attack Speed | 1.50
 Move Speed | 400
 Attack Range | 2
 Armor | 3

**Eidolon** is a unit in Dota Underlords. Eidolon has the Primordial  alliance.

## Change logs

January 24, 2020 Patch
* Attack Rate changed from 0.667 to [0.667, 0.8]
* Armor changed from [3, 5] to [3, 8]

December 18, 2019 Patch

* Rank 3 Eidolons are no longer possible.

November 27, 2019 Patch

* Armor changed from [5, 10, 10] to [3, 5, 8]
* Maximum Health changed from [600, 1200, 2400] to [600, 1200, 1800]

November 21, 2019 Patch

* Armor changed from [5, 10, 15] to [5, 10, 10]

October 24, 2019 Patch

* Rank 3 Eidolons are now possible from Primordial  Level 3 (6 units)
* Attack Damage Minimum changed from [40, 80] to [40, 80, 160]
* Armor changed from [5, 10] to [5, 10, 15]
* Attack Damage Maximum changed from [60, 120] to [60, 120, 240]

August 01, 2019 Patch

* Attack Damage Minimum changed from (40, 50) to (40, 80)
* Attack Damage Maximum changed from (60, 70) to (60, 120)
* Armor changed from 20 to (5, 10)
* Maximum Health changed from 300 to (300, 600)

July 24, 2019 Patch

* Eidolon HP changed from [300, 400, 500] to 300
* Eidolon Max Damage changed from [70, 80, 90] to [60, 70, 80]

July 19, 2019 Patch

* Health changed from 240 to 300/400/500.
* Damage changed from 50-80 to 40-70/50-80/60-90
Early Bird/Week 6

The week 6 started on June 18, 2020 and ended on June 25, 2020.

## Headline

**Docking Pay**

City Guard Puts Pressure On Jull's Smuggling Operation

*Are you tired of patrolling the streets of White Spire for not enough pay? Interested in living the excited life of a corrupt civic officer? Come to the Sundered Moon and speak to Jull for potential business opportunities!*

* Kill 15,000 Gold worth of enemies

### Streetfight

**Amidst Chaos, Some Cry For Order**

*Momma Eeb's death has continued to impact daily life in White Spire, as open gang war has become the norm. However, some individuals in White Spire are looking to put a stop to the violent power grab playing out in our city streets. (More on page 6)*

**Player**:

* Jull

**City Guard**:

* Enemy hero pool:
	+ Beastmaster
	+ Dragon Knight
	+ Legion Commander
	+ Luna
	+ Mirana
	+ Omniknight
	+ Snapfire
	+ Sven
	+ Windranger

### Puzzle

**Shakedown On The Docks**

*Late last night, a surprise raid on the docks turned violent as White Spire's resident booze baron defended his wares. (More on page 3)*

**Rules**:

* Board cost maximum: 35
* Unit maximum count: 4
* Allowed units: Blood-Bound   •  Brute   •  Heartless
* Jull and  Mango Tree must survive

**Enemies**

* Luna
* Mirana
* Templar Assassin (2x)

## Reward

**Give 'em The Jacky Kelly special**

Player Yo
Insect

*This article is about a feature that is out of season.*

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

****Insect****  is an alliance in Dota Underlords.

## Spiderling

 Armor | 0

## Change logs

April 23, 2020 Patch

* Miss Chance changed from [20, 35] to [20, 40].

December 19, 2019 Patch

* Changed from a 3-unit Alliance to a 2/4 unit Alliance.
* Number of insects changed from 12 to [6, 12]
* Insect debuff miss chance changed from 30% to [20, 35]%.

November 21, 2019 Patch

* Spawn rate of spiderlings changed to 3 every 0.5 seconds. This means it'll take 2 seconds to spawn the initial batch of 12.
Hood of Defiance

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

**Hood of Defiance** is a Tier One item in Dota Underlords.

## Change logs

August 27, 2020 Patch

* The equipped hero, and allied units within 1 cell left or right of them at the start of combat, gain +30% Magic Resistance.

August 01, 2019 Patch

* Tier changed from 3 to 1.
Font of Creation

*This article is about a feature that was removed from the game.*

 Effect | Primordial  units spawn Eidolons on death. Eidolons are weak ranged Primordial  units that don't spawn Eidolons.

**Font of Creation** was a  **Global** item for the Primordial  Alliance in Dota Underlords.

## Note

* Multiple instances of Font of Creation will cause as many Eidolons to spawn.

## Change logs

August 01, 2019 Patch

* Attack Damage Minimum changed from (40, 50) to (40, 80)
* Attack Damage Maximum changed from (60, 70) to (60, 120)
* Armor changed from 20 to (5, 10)
* Maximum Health changed from 300 to (300, 600)

July 24, 2019 Patch

* Eidolon HP changed from [300, 400, 500] to 300
* Eidolon Max Damage changed from [70, 80, 90] to [60, 70, 80]

July 19, 2019 Patch

* Alliance items no longer have an inherent Tier and are in their own Alliance category.
	+ Primordials now produce higher rank Eidolons based on the tier of Font of Creation. Eidolon stats affected:
		- Health changed from 240 to 300/400/500.
		- Damage changed from 50-80 to 40-70/50-80/60-90
Brooch of the Aggressor

*This article is about a feature that was removed from the game.*

**Brooch of the Aggressor** is a Tier Two item in Dota Underlords.

## Notes

* Increases on-attack mana cap of the units holding the item.
	+ The mana cap increase stacks additively with the increased mana gain for Mages , Template:Shamans and Warlocks , making their effective mana cap 30 (from 20).

## Change logs

December 18, 2019 Patch

* Removed from the game.
Desperate Measures

*This article is about a feature that was removed from the game.*

**Desperate Measures** is a Tier Five item in Dota Underlords.

## Change logs

December 18, 2019 Patch

* Removed from the game.

July 19, 2019 Patch

* Old: Your units gain +1% Attack Damage and +1% Mana gain on damage taken/received per 5 points of damage your Underlord has taken.
* New: Your units gain +0.2% Attack Damage and +0.2% Mana gain on damage taken/received for each point of damage your Underlord has taken.

June 25, 2019 Patch

* Now also increases mana gained on receving/dealing damage by the same amount as attack damage.
Death Prophet/Responses

## Recruitment

* ▶️ I am the voice of the dead.
* ▶️ It is wise to listen to the Death Prophet.
* ▶️ Oh, the (?) these lost souls could gain...
* ▶️ No enemy can resist me!
* ▶️ I am nothing more than a vessel!
* ▶️ I am nothing more than a vessel.
* ▶️ I am nothing more than a vessel...
* ▶️ I speak for the dead.
* ▶️ I will carry out the will of the souls within me.
* ▶️ Every ghost has a story to tell.
* ▶️ I will collect our enemies' spirits.
* ▶️ Death comes for us all... but for them? Far sooner.
* ▶️ You are wise to seek my aid.
* ▶️ There is much you can learn from the dead.
* ▶️ Let the dead show you the way!
* ▶️ The hauting is about to begin.
* ▶️ I will drain them from their essence.
* ▶️ I am here to sow their sorrow.
* ▶️ The screams echo within me.
* ▶️ I will make them wail!
* ▶️ There is no hiding from me.
* ▶️ My reaping touch shall hit them.

## Upgrade

* ▶️ The spirits howl within!
* ▶️ The screams continue to grow louder!
* ▶️ Their wraiths shroud me.
* ▶️ Death bestows me with power!
* ▶️ Death bestows me with power.
* ▶️ I welcome death...
* ▶️ My power grows by the moment.
* ▶️ This is but a taste of my power.
* ▶️ I have gazed the death, and it has rewarded me.
* ▶️ I see past death.
* ▶️ I walk between the living and the dead.

**Final Upgrade**

* ▶️ I will leave them an empty husk!
* ▶️ Their life will seep into me.
* ▶️ Hahahahah!
* ▶️ Oh ahahahah!
* ▶️ Ah ahahahahahah!
* ▶️ Haahahahahah!!...
* ▶️ Offer me your souls!
* ▶️ I am Death's handmaid.
Big Wolf

Armor | 5

**Big Wolf** is a neutral unit.

## Change logs

July 19, 2019 Patch

* Attack Damage changed from 100-200 to 200-250.
* Armor changed from 10 to 5.
* Maximum Health changed from 2500 to 2000.
* Wolves now have the Mega-Assassin alliance keyword.
* Mega-Assassin - 2 units: Allied Mega-Assassins have a 25% chance to Critical hit for 300% damage.
Abaddon

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 100
 DPS | 33
 Damage | [45/55]
 Attack Speed | 1.5
 Move Speed | 325
 Attack Range | 1
 Magic Resist | 0
 Armor | 10

**Abaddon** is a Tier Three hero in Dota Underlords. Abaddon has Fallen  and Knight  alliances.

## Ability

When the shield is destroyed it bursts and deals [100/300/600] damage to enemies up to 2 cells away.

**Notes:**
* Abaddon casts Aphotic Shield based on the amount of damage taken recently by each unit.
* Units that have Aphotic Shield on them do not generate mana from being attacked.
* Units that have  Blade Mail on them fully reflect damage taken by Aphotic Shield.

## Equipment

2-star equipment based on Vespertine Guard

## Change logs

August 27, 2020 Patch
* Health changed from [1,125/2,250/4,500] to [1,125/2,250/5,400]

July 03, 2020 Patch

* Clarified Abaddon's 3 Star Effect description. The Curse (and the bonus) refresh each time Abaddon successfully lands an attack on his target, but on changing targets Abaddon must land 3 strikes to Curse the new target and receive the Attack Speed bonus again.

July 02, 2020 Patch

* Abaddon gains the ability to apply the Curse of Avernus to enemies he attacks. Once Abaddon has attacked the same enemy unit 3 times in a row that unit becomes silenced for 2 seconds and Abaddon gains +30 Attack Speed against it. The bonus is lost if Abaddon changes targets.

July 19, 2019 Patch

* Attack Damage Minimum changed from [45, 90, 180] to [45, 90, 216]
* Attack Damage Maximum changed from [55, 110, 220] to [55, 110, 264]
* Aphotic Shield:
	+ Damage Absorb changed from [100, 300, 500] to [100, 300, 600]

June 26, 2019 Patch

* Base attack time changed: 1.3 -> 1.5

June 17, 2019 Patch

* Aphotic Shield Absorption/Damage increased from 100/150/200 to 100/300/500.
Pangolier/Responses

## Recruitment

* ▶️ I am Donté!
* ▶️ Donté, at your *service*.
* ▶️ The Nivan Gallants has arrived.
* ▶️ So, you need help from the Pangolier?
* ▶️ White Spire is my kind of town!
* ▶️ I don't see any chandeliers for me to swing off of, but it will do.
* ▶️ I don't see any chandeliers for me to swing off of, but it will do!
* ▶️ Donté Panlin. Pleased to meet you.
* ▶️ And how can Donté be of *service*?
* ▶️ There will be wine at the end of this battle, *non*?
* ▶️ There **will** be wine at the end of this battle, *non*?
* ▶️ I see you are a criminal mastermind of discerning taste.
* ▶️ I assume you are a puckish rogue, and not a cruel maniac, yes?
* ▶️ Stories will be written of our adventures!
* ▶️ Why, hello there!
* ▶️ Why hello there!
* ▶️ Why wouldn't you need my help?
* ▶️ It will be my pleasure to be of *assistance*.
* ▶️ What mischief shall we get into today?
* ▶️ You asked for the best, and the best has arrived.
* ▶️ Ah, White Spire!
* ▶️ Such strange bedfellows...
* ▶️ Let's have some fun~

## Upgrade

* ▶️ We will give them a battle to remember!
* ▶️ My blade is keen, but my mind even keener.
* ▶️ My blade is keen, but my mind, even keener...
* ▶️ Tonight, my blade will *danse*!
* ▶️ You like the cap, *non*?
* ▶️ I will lead your army to victory.
* ▶️ It was wise of you to turn to the Nivan Gallants.
* ▶️ My sword is yours.
* ▶️ Your army will not fall.
* ▶️ Not only will we win, we will win with style!
* ▶️ I look forward to the duel.

**Final Upgrade**

* ▶️ My skill is unmatched!
* ▶️ First, the victory, then the wine!
* ▶️ A Nivan Gallants' bladework is unmatched!
* ▶️ The master... is about to get to work.
* ▶️ I am peerless!
Dragon's Hoard

*This article is about a feature that was removed from the game.*

**Dragon's Hoard** was a  **Global** item for the Dragon  Alliance in Dota Underlords.

## Change logs

July 19, 2019 Patch

* Alliance items no longer have an inherent Tier and are in their own Alliance category.
	+ Damage percentage per gold changed from 1% to 0.5/1.0/1.5%
Jail

*This article is about a feature that was removed from the game.*

Every 24 hours, a number of Heroes are temporarily removed from the pool.

* Every day 8 to 12 heroes are jailed.
* Up to 3 heroes from a single alliance can be banned. This means that some days certain alliances won’t be fully completable (this will be displayed in the ingame alliance UI)
* One Ace will be jailed every day.
* Heroes from Tiers 1-4 can no longer have more than 1 unit banned over other tiers, for example if there’s 10 jailed heroes, the Jail might might look like this:
	+ Tier 1: Two bans
	+ Tier 2: Three bans
	+ Tier 3: Two bans
	+ Tier 4: Two bans
	+ Tier 5: One ban (as always).
Target Buddy

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Limit | 1 per player

**Target Buddy** is a Tier Two item in Dota Underlords.

 Target buddy taunts.

**Notes:**
* Has a duration of 3 seconds.
* Has a range of 1.
* The taunt also  silences.

## Change logs

February 25, 2020 Patch

* Tier changed from 3 to 2
* Armor changed from 10 to 5
* Maximum Health changed from 1500 to 1200

December 18, 2019 Patch

* Health changed from 2000 to 1500.
* Added festive hat.

October 31, 2019 Patch

* Tier changed 2 -> 3.

October 10, 2019 Patch

* Can no longer be healed.
Demon

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

****Demon****  is an alliance in Dota Underlords.

## Notes

* The bonus damage from the alliance does not count as a separate damage instance when calculating mana gain.
	+ It does, however, count as an increase of attack damage and thus will increase the amount of mana gained for low attack values.
* The additional damage is calculated before damage reduction.
* Every new instance of  Anessix's Demon companion counts as separate Demon for the bonus damage.

## Change logs

December 05, 2019 Patch

* Dead allied Demons and ally summoned Demons now count towards the damage bonus.

November 07, 2019 Patch

* When a Demon casts, now only allied Demons are silenced.

October 24, 2019 Patch

* New: Whenever a Demon casts a spell, for 4 seconds all Demons are silenced and the caster gains +50% bonus Pure damage for each allied Demon.
Ember Spirit/Responses

## Recruitment

* ▶️ You seek Xin's aid?
* ▶️ The Ember Spirit comes.
* ▶️ My blades seek battle.
* ▶️ I'll fight for you.
* ▶️ The flame will rise.
* ▶️ My power is absolute.
* ▶️ Guardian of the flame.
* ▶️ Fires of conflict burn.
* ▶️ Weave me in flame.
* ▶️ I seek more knowledge.
* ▶️ I will bring balance.
* ▶️ I burn away deceit.
* ▶️ Harmony comes from conflict.
* ▶️ My resolve is unbreakable.
* ▶️ I cleanse with fire.
* ▶️ My blades bring mercy.
* ▶️ They call me Xin.
* ▶️ Rejoice, for I've arrived.
* ▶️ There's nothing I fear.
* ▶️ I seek my brothers.

## Upgrade

* ▶️ From knowledge comes skill.
* ▶️ My fire burns brighter.
* ▶️ Insight from the ashes.
* ▶️ I hone my craft.
* ▶️ I sharpen my blades.
* ▶️ I prepare for battle.
* ▶️ I am forged anew!
* ▶️ My power burns bright.
* ▶️ Only discipline begets skill.
* ▶️ Trust in Ember Spirit.

**Final Upgrade**

* ▶️ I have been reforged.
* ▶️ I have achieved mastery.
* ▶️ I am in harmony.
* ▶️ I'm the living spark.
* ▶️ I teach by example.

## Round Start

* ▶️ They'll meet their end.
* ▶️ We will not fail!
* ▶️ The battle has come!
* ▶️ Prepare yourselves for war.
* ▶️ I'll kill them all!
* ▶️ I lead by example.
* ▶️ Let the battle commence.
* ▶️ Show them no mercy.
* ▶️ We stand as one!
* ▶️ We will stand victorious!
* ▶️ This war is unending.
* ▶️ My swords are ready.
* ▶️ We can win this!
* ▶️ They've come for us!
* ▶️ Fight for White Spire!

## Loss

* ▶️ From ash I rise.
* ▶️ The ember still burns.
* ▶️ Hope is not dead.
* ▶️ We can still win!
* ▶️ Do not be discouraged!
* ▶️ Failure is our teacher.
* ▶️ We fought. We failed.
* ▶️ We will regain honor.
* ▶️ This isn't our end.
* ▶️ We now seek redemption.
* ▶️ Pain is a motivator.
* ▶️ We must fight back.
* ▶️ We can't give up!
* ▶️ We will show courage!
* ▶️ We will never yield!

## Win

* ▶️ We leave but ash.
* ▶️ They are all dead.
* ▶️ We will not lose!
* ▶️ We work well together.
* ▶️ They fought with honor.
* ▶️ 'Twas a glorious battle!
* ▶️ Today they learned humility.
* ▶️ They failed their test.
* ▶️ Trust in the flame.
* ▶️ A battle hard-fought.
* ▶️ They had some skill.
* ▶️ Noble but futile effort.
* ▶️ We put them down.
* ▶️ We granted them mercy.
* ▶️ They did not suffer.
* ▶️ They tried their best.
* ▶️ The balance is restored.
* ▶️ Let's enjoy our victory.
* ▶️ We've earned the respect.
* ▶️ The battle has ended.
* ▶️ Finally there is peace.
* ▶️ The flames consume them.
* ▶️ We know no equal.
* ▶️ We cannot be stopped.
* ▶️ Who can match us?

## Unique

**Ally**

* ▶️  The brothers stand united.
* ▶️  We fight as one.
* ▶️  I stand with family.
* ▶️  Our family is unbeatable.

**Enemy**

* ▶️  or  You betray me, brother?
* ▶️  I'm so sorry, Raijin.
* ▶️  Please forgive me, Kaolin.
* ▶️  I expected this betrayal.
* ▶️  You shouldn't have returned.
* ▶️  Time to leave, brother.
Disruptor

*This article is about a feature that is out of season.*

 Mana | 100
 DPS | 38
 Damage | [54/60]
 Attack Speed | 1.50
 Move Speed | 295
 Attack Range | 4
 Magic Resist | 0
 Armor | 5

**Disruptor** is an Tier Four hero in Dota Underlords. Disruptor has Brawny  and Warlocks  alliances.

## Ability

**Notes:**
* Disruptor centres Static Storm on a random enemy.

## Old Ability

 The duration of the effect of the Warlocks  Alliance is now increased by 1 second per Alliance level.+15% chance of finding if you have at least one level of the Warlock  Alliance completed.

## Equipment

Equipment based on Rider of the Storm Set

## Change logs

April 30, 2020 Patch
* Static Storm:
	+ Total Damage changed from [115, 250, 425] to [100, 200, 400]

February 25, 2020 Patch

* Removed Ace effect.
* Tier changed from Ace to 4
* Maximum Health changed from [1350, 2400, 5100] to [1000, 2000, 4000]

December 02, 2019 Patch

* Ace Effect: Instead of increasing number of links per Alliance level, the duration of the link is now increased by 1 second per Alliance level.

September 26, 2019 Patch

* Static Storm:
	+ Fixed an issue where total damage dealt could be wrong.
	+ No longer gives units in the storm a miss chance.

September 12, 2019 Patch

* Ace Effect:
	+ Now reads: The effect of the Warlocks  Alliance is now applied to 1 target per Alliance level.

August 30, 2019 Patch

* Draft Tier changed from 4 to Ace for the Warlock  Alliance.
* Alliances changed from Brawny  Shaman  Warlock  to Brawny  Warlock .
* Maximum Health changed from [700, 1400, 2800] to [900, 1600, 3400].
* Attack Damage Minimum changed from [45, 90, 180] to [54, 108, 216].
* Attack Damage Maximum changed from [50, 100, 200] to [60, 120, 240].
* Ace Effect: The effect of the Warlock  Alliance is now applied to 2 units in addition to the warlock itself, rather than one unit.

July 04, 2019 Patch

* Alliances changed from Brawny  Shaman  to Brawny  Shaman  Warlock .
* Static Storm:
	+ Also blinds the targets inside the cloud for a 25% miss chance.
Mage

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

****Mage****  is an alliance in Dota Underlords.

## Change Logs

April 10, 2020 Patch

* Extra Magic Damage changed from [35, 75] to [35, 70]

January 16, 2020 Patch

* Extra Magic Damage changed from [25, 75] to [35, 75]

November 27, 2019 Patch

* Extra Magic Damage changed from [40, 100] to [25, 75]
Barricade skins

**Barricade skins** are cosmetic items in Dota Underlords. They customize the appearance of a player's  Barricade.

Barricade skins can be equipped in the loadout menu.

## List of Barricade skins

* **Barricade**
*Better than bad, it's good!*
* **Cabbage Cart**
*HIS CABBAGES!*
* **Hay Bale**
*You don't want to know what's hiding in there.*
* **Icicles**
*Be careful, or you'll poke someone's eye out.*
* **Pure Snow**
*Do you know what the street value of that wall is?*
* **Wall of Dreams**
*Is this Foulfell? No, it's White Spire.*
August 23, 2019 Patch

Source: The Update In Which Juggernaut Gets A Lil' Tweak

* For Lords of White Spire: when starting a game, preview the MMR you'd gain from coming in first and lose from coming in eighth.
* Misc UI improvements.

### Gameplay

* Adjusted hero tier distribution curves. Tier Four and Tier Five pieces are somewhat more common at high levels (see: Player Level).
* Increased Tier Four hero pool to 20 per hero.
* XP is now given before the shop refreshes at the start of the round. If you gain a level at the end of a round, your shop for the next round is now based off that new level.
* Shop refreshes no longer use the blacklist mechanic. Only user-initiated shop refreshes (i.e. rerolls, free and paid) use the blacklist mechanic.

### Hero Changes

 Doom

* Doom's File:Doom ability icon.png Doom ability now disables the Brawny  health buff.

 Juggernaut

* Now Tier Three.
* Blade Fury now activates if there is at least 1 enemy in range (was 2 enemies).

 Shadow Shaman

* Hex will no longer be cast on an already-hexed enemy.
Demon Hunter

*This article is about a feature that was removed from the game.*

****Demon Hunter****  was an alliance in Dota Underlords.

## Change logs

October 24, 2019 Patch

* Removed from the game. Demon Hunters have taken up other jobs on the streets of White Spire.

August 08, 2019 Patch

* Level 2 Alliance (2 heroes) - changed from "Invalidate your opponent's Demon Alliance bonus. All Demon units gain +50% Pure Damage. All Demon Hunters gain +50% Pure Damage." to "Invalidate your opponent's Demon Alliance bonus. All Demon and Demon Hunter units gain +50% Pure Damage.". This means that Terrorblade no longer gets the double bonus.

August 02, 2019 Patch

* **Demon Hunter**  alliance: extra Pure Damage only applies at Level 2 of the alliance. Extra Pure Damage is now +50% for all Demon Hunters regardless of number of Demons  on the board.

August 01, 2019 Patch

* In addition to the existing bonuses both levels now also have "All Demon Hunters gain 30% Pure Damage for each unique allied Demon unit."
Early Bird/Week 10

The week 10 started on July 16, 2020 and ended on July 23, 2020.

## Headline

**Bodyguard Business Booms In White Spire**

Sellswords seem to respond to either Betty or Al

*The Sundered Moon is looking to bolster its security team. Ideal applicants thrive in high stress situations and are comfortable with washing blood out of their clothes. If this sounds like you, speak to Jull and he'll arrange for a try out. - Connie, Sundered Moon Day Manager*

* Kill 400 units with Brute

### Streetfight

**Steel And Spell Components Fly In White Spire**

*Rumors of an upcoming Sapphire Conclave investigation has driven many of our resident spellcasters to Weeping Rose, while those who choose to remain have opted to turn to sellswords for protection. (More on page 6)*

**Wizards With Something To Hide**:

* Enemy hero pool:
	+ Crystal Maiden
	+ Doom
	+ Keeper of the Light
	+ Lich
	+ Lifestealer
	+ Morphling
	+ Ogre Magi
	+ Storm Spirit
	+ Treant Protector

### Puzzle

**Paranoia Saves Mistress of Secrets**

*It's a fine line between paranoia and practicality. Fortunately for Anessix, her recent investment in bodyguards seems to be well timed, as Hobgen has sought retribution for her past transgressions. (More on page 2)*

**Rules**:

* Board cost maximum: 30
* Item maximum count: 1
* Unit maximum count: 3
* Allowed units: Knight   •  Vigilant
* Allowed items:  Desolator  •   Ristul Circlet  •   Skull Basher
* Anessix must survive

**Enemy**:

* Bristleback
* Pudge
* Terrorblade with  Divine Rapier

## Reward

**Long Lost Pal**

Wanted Poster Image
June 20, 2019 Patch

Source: Open Beta Release Day Update

## Open Beta Release Day Update

* Improvements to Android performance.
* Fixed combined hero and item acquire notifications not rendering.
* Added Rank to the Dashboard.
* Adjusted Teleport FX.
* Added language selector to settings.
* More work has been done on the Season Info UI.
* We have solved the quit button disappearance. Someone took it to the dry cleaners and forgot to put it back up.
* Fixed several crash bugs.
Magic Resistance

**Magic resistance** is a stat that modifies the amount of magical damage taken by a unit. Magic resistance values can be modified by items, hero abilities and Alliance bonuses. A positive value reduces the amount of magical damage received by a unit, while a negative value increases the magical damage received.

Magic resistance stacks are multiplicative. For example, A unit with 20% magic resistance gaining a bonus of 50% and another one of 50% would result in a 80% total magic resistance.

Magic resistance has no effect on physical damage or pure damage.
Alchemist

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 100
 DPS | 50
 Damage | [40/60]
 Attack Speed | 1
 Move Speed | 305
 Attack Range | 1
 Magic Resist | 0
 Armor | 5

**Alchemist** is a Tier Three hero in Dota Underlords. Alchemist has Brute , Rogue  and Poisoner  alliances.

## Ability

**Notes:**
* Acid Spray lasts 10 seconds.
* Acid Spray only stacks damage (separate damage ticks) when casted again before the previous one expires, but does not stack armor reduction.

## Change logs

November 19, 2020 Patch
* Acid Spray:
	+ Damage changed from [10, 20, 30] to [10, 20, 35]
	+ Radius changed from [2, 2, 3] to 2

August 27, 2020 Patch

* Tier changed from 4 to 3. Now has Brute  Rogue  Poisoner  alliances
* Health changed from [1,500/3,000/6,000] to [1,300/2,600/6,240]
* Attack Damage Minimum changed from [50, 100, 200] to [40, 80, 192]
* Attack Damage Maximum changed from [70, 140, 280] to [60, 120, 288]
* Health regen changed from 5 to 0
* Acid Spray:
	+ Radius changed from 3 to [2, 2, 3] cells
	+ Damage per second changed from [15, 25, 35] to [10, 20, 30]
	+ Armor reduction changed from [-4, -7, -10] to [-3, -6, -9]
* 3 Star Effect: Alchemist gains Chemical Rage at the start of battle, gaining Attack Speed and becoming Magic Immune for a few seconds.

January 16, 2020 Patch

* Acid Spray:
	+ Armor Reduction changed from [-5, -8, -11] to [-4, -7, -10]
Batrider

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 20
 DPS | 37
 Damage | [40/55]
 Attack Speed | 1.30
 Move Speed | 290
 Attack Range | 3
 Magic Resist | 0
 Armor | 5

**Batrider** is a Tier One hero in Dota Underlords. Batrider has Troll  and Knight  alliances.

## Ability

**Notes:**
* Has a duration of 20 seconds.
* Unlike most abilities, damage from Sticky Napalm generates mana.
	+ However, this does not count as a separate damage instance and will not increase mana gain if Batrider would have already gained the maximum amount of mana with no Sticky Napalm.
* Slows turn rate of affected targets by 70% (flat, not affected by stack count).
* Damage increase affects all damage dealt by Batrider that is at least 5.  Radiance and  Orb of Venom do not proc it.
* If multiple Batriders apply Sticky Napalm on the same unit, they all get the benefit but the damage is determined by the level of Sticky Napalm that was first applied.
	+ However, the maximum stack count is not bound to the Sticky Napalm debuff itself, but to the Batrider that's casting the skill (a  Batrider will not be able to increase the stack count once it's 4 or more, even if the Sticky Napalm debuff was first applied by a  Batrider).

## Change logs

May 08, 2020 Patch
* Sticky Napalm:
	+ Damage changed from [20, 40, 80] to [30, 50, 80].
	+ At 3 stars, Sticky Napalm now sets enemies on  fire for 5 seconds.

January 24, 2020 Patch

* Change minimum damage threshold for Sticky Napalm damage to proc from 25 to 5.
* Fixed a bug where Radiance and Orb of Venom could trigger Sticky Napalm damage.

October 24, 2019 Patch

* Sticky Napalm:
	+ Cell Range changed from 2 to 1
Maelstrom

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Cooldown | 0.2 seconds

**Maelstrom** is a Tier Four item in Dota Underlords.

## Notes

* Deals magical damage.
* Has a search range of 3, it does not bounce to units greater than 3 cells from the current unit.
* Like most damage dealing items and spells, this generates **no** mana for the user but generates mana for enemies taking damage from it.

## Change logs

August 27, 2020 Patch

* Tier changed from 3 to 4. 25% chance on attack to cast chain lightning for 125 damage to 4 targets. Does 50% more damage to summoned units.

December 28, 2019 Patch

* Damage now reduced by 20% each lightning leap, so only the first target hit each cast takes full damage.

July 19, 2019 Patch

* Tier changed from 4 to 3.
Broodmother

*This article is about a feature that is out of season.*

 Mana | 100
 DPS | 60
 Damage | [50/70]
 Attack Speed | 1
 Move Speed | 275
 Attack Range | 1
 Magic Resist | 0
 Armor | 5

**Broodmother** is a Tier Three hero in Dota Underlords. Broodmother has Insect  and Warlock  alliances.

## Ability

**Notes:**
* Broodmother prefers to cast Spawn Spiderlings on her current target.

## Old Ability

**Notes:**
* Multiple webs do not stack.

## Equipment

2-star equipment based on Pattern of the Silken Queen set

3-star equipment based on Epoch of the Abysm set

## Change logs

May 28, 2020 Patch
* 3 Star Effect: All friendly Spiderlings (both hers and Insect  Alliance Spiderlings) are invulnerable while Broodmother is alive.

April 30, 2020 Patch

* Maximum Health changed from [1200, 2400, 5760] to [1300, 2600, 6240]
* Spawn Spiderlings:
	+ Broodmother's Spiderlings cause targets they bite to suffer a miss chance when the Insect  Alliance is active.

April 03, 2020 Patch

* Attack Damage Minimum changed from [50, 100, 200] to [50, 100, 240]
* Attack Damage Maximum changed from [70, 140, 280] to [70, 140, 336]

March 05, 2020 Patch

* Spawn Spiderlings:
	+ Broodmother now prefers to cast Spawn Spiderlings on her current target.

February 25, 2020 Patch

* Removed ability  Spin Web
* Added ability  Spawn Spiderlings:
	+ Broodmother injects her young into an enemy unit, dealing [ 150, 250, 350 ] damage. If the target is killed [ 4, 6, 12 ] spiderlings will hatch. Spiderlings are untargetable units that deal low damage and have 1 health.

December 18, 2019 Patch

* Gold Cost changed from 4 to 3
* Maximum Health changed from [1500, 3000, 6000] to [1200, 2400, 5760]
June 27, 2019 Patch

Source: I Hear Voices

## I Hear Voices

* Large performance improvements have been done on all platforms.
* Improved network connectivity and ping time for iOS and Android users outside the US.
* The following units got their voices back:
	+ Doom
	+ Drow Ranger
	+ Enchantress
	+ Lina
	+ Luna
	+ Mirana
	+ Shadow Fiend
	+ Phantom Assassin
	+ Queen of Pain
	+ Templar Assassin
	+ Windranger
* Added tooltip to the player's level that shows their XP progress and odds of rolling each tier of hero in the shop. On mobile this is accessible from within the shop.
* Added mobile icons to party members.
* Default Camera distance adjusted to a default of 825.
* Fixed Key Bindings changes not being saved.
* Added Ability mana cost to season Info panel.
* Fixed Victory screen not being displayed if you won the game which begs the question: Did you really win?
* Global Sounds removed with the feature going back in the lab.
* Improved the quality of the dragging effects when manipulating units.
* Fixed being able to click on an item you did not earn if you lost a Loot Round.
* Fixed Sword and Shield icons on the leaderboard not displaying if you were attacking and defending against the same player.
* Fixed Enigma's ambient FX to work for both bench and on the ground.
* Enigma midnight pulse updated to be square shaped.
* Added ability icons to the mobile shop for all abilities.
* Fixed cooldown multiplier display when inspecting a unit.
* Many improvements have been done to the Unit Query UI.
* Fixed not being able to view the inventory of a dead player.
* Fixed ability tooltip not showing lore.
* Clicking outside the shop now closes it.
* Hovering global items that affect specific types of units will highlight those units.
* Alliance Highlight Mode: Highlight bench units differently if putting them on the board would not advance the Alliance.
* Fixed in-game Season Info hero page starting empty by default when the user has no units yet.
* Added info button to units in the PC shop to get more information about that hero.
* Roshan is back from vacation. He didn't bring anything for anyone.

### Gameplay Changes:

* Medusa:  Split Shot extra shot damage reduction changed: [-40, -30, -20 ] -> -40.
* Kunkka:  Ghostship crash cell size changed: [2, 3, 4] -> [2, 2, 3].
* Skull Basher: Fixed only going off once per battle.
* Black King Bar: Purges the user on activation.
* Juggernaut:  Blade Fury purges on activation.
* Slardar: Amp Damage is now purgeable.
* Knights  Alliance:
	+ Default damage reduction changed: [ -15, -25, -35 ] -> [ -15, -20, -30 ].
	+ Adjacent to other knights damage reduction changed: [ -20, -25, -30 ] -> [ -15, -20, -25 ].
* Human  Alliance Silence: Is now purgeable.
* Blight Stone: Fixed stacking on every hit. It will stack if different units are attacking with it.
Early Bird/Week 12

The week 12 started on July 30, 2020 and ended on August 06, 2020.

## Headline

**In Search of A Tree-ty**

Planned City Expansion Angers Druids

*The clearing of the woods outside White Spire must not be tolerated! The Verdant Guild calls on all lovers of nature to stand against this arboreal aggression! - Springfoot, High Druid of the Verdant Guild*

* Kill 400 units with Druid

### Streetfight

**March of Progress Turns Violent**

*Not everyone is pleased with the idea of White Spire expanding its borders. As plans to clear the nearby forest have been made public, local druids have taken to the streets to violently show their displeasure. (More on page 5)*

**Speakers For The Trees**:

* Enemy hero pool:
	+ Broodmother
	+ Lone Druid
	+ Luna
	+ Lycan
	+ Magnus
	+ Mirana
	+ Nature's Prophet
	+ Shadow Shaman
	+ Treant Protector
	+ Weaver
	+ Windranger

### Puzzle

**Forest Clearing**

*Outward expansion was delayed last night as a group of druids refused to let a mango tree grove be cleared. (More on page 2)*

**Rules**:

* Board cost maximum: 35
* Unit maximum count: 4
* Allowed units: Troll   •  Warlock   •  Warrior
* Allowed items:  Mantle of the Flayed Twins  •   Quelling Blade  •   Maelstrom

**Enemy**:

## Reward

**Sphere of Influence**

Wanted Poster Image
Blink Dagger

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Cooldown | 15.0 seconds

**Blink Dagger** is a Tier Two item in Dota Underlords.

## Change logs

April 23, 2020 Patch

* Mana gain changed from 50 to 60.

July 12, 2019 Patch

* Units blinking using  **Blink Dagger** will clear their active target and reacquire once the blink is done. Fixes units chasing their original enemy.

July 04, 2019 Patch

* Now generates 50 mana when activated.
* Cooldown reduced from 60s to 15s.
Kunkka

*This article is a stub. You can help Dota Underlords Wiki by expanding it.*

 Mana | 100
 DPS | 54
 Damage | [65/85]
 Attack Speed | 1.39
 Move Speed | 300
 Attack Range | 1
 Magic Resist | 0
 Armor | 5

**Kunkka** is a Tier Two hero in Dota Underlords. Kunkka has Human , Warrior  and Swordsman  alliances.

## Ability

**Notes:**
* Kunkka centers Ghostship on a random enemy.

## Equipment

3-star equipment based on The Claddish Renegade

## Change logs

August 27, 2020 Patch
* Tier changed from 4 to 2. Now has Human  Warrior  Swordsman  alliances.
* Maximum Health changed from [1,500/3,000/6,000] to [1,200/2,400/4,800]
* Attack Damage Minimum changed from [90, 180, 360] to [65, 130, 260]
* Attack Damage Maximum changed from [110, 220, 440] to [85, 170, 340]
* Armor reduced from 10 to 5
* Ghostship:
	+ Damage changed from [50, 150, 250] to [50, 125, 250]
	+ Stun duration changed from [1.4/1.7/2] to [1.0/1.3/1.7] seconds.

January 09, 2020 Patch

* Maximum Health changed from [1425, 2850, 5700] to [1500, 3000, 6000]
* Attack Damage Minimum changed from [75, 150, 300] to [90, 180, 360]
* Attack Damage Maximum changed from [90, 180, 360] to [110, 220, 440]

July 19, 2019 Patch

* Ghostship:
	+ Damage changed from [150, 250, 350] to [50, 150, 250]
	+ Cooldown changed from 10 to 15

June 27, 2019 Patch

* Ghostship crash cell size changed: [2, 3, 4] -> [2, 2, 3].
Hobgen/Old Abilities

*This article is about a feature that was removed from the game.*

# Abilities

**Notes:**
* Has no range limit.
* The fire lasts for 5 seconds.

 Hobgen Super-Charges the closest friendly unit, setting them on fire and granting them 13 attack speed.

**Notes:**
* friendly units under the effects of Super-Charged take damage from the fire status effect.
* Physical distance is used to calculate the closest unit; non-diagonal units are prioritized over diagonal ones.

## Ultimates

One of the following is chosen on round 20. Ultimates can only be cast once.

 Hobgen is Silenced, his attack range is now 8, and gains Super-Charged and all its upgrades. Hobgen will continually switch targets to units that are not on fire.

**Notes:**
* Hobgen is invulnerable and untargetable while casting Let's Go Crazy.

**Notes:**
* Each bomb has a radius of 1 cell.

# Talents

Every five rounds, from rounds 10 to 35, one talent may be chosen before the battle starts. On round 20, an ultimate is chosen instead.

## Round 25

**Notes:**
* Implosion causes Drain Bomb to drain 200 points of Mana.
* Does not drain Hype.

**Notes:**
* Does not effect magic immune or invulnerable enemies.

## Round 30

**Notes:**
* Does not silence magic-immune units.