recursal/Fanatic-Fandom huggingface dataset:
Toadmire

**Toadmire** is the smallest city on the Bloodtide Coast. It is the northern-most city along that coastline.

## City Description

**Toadmire** is a small city built on the western side of the Boundless Run on the shore of the Dorgan Ocean. Surrounded by sprawling bogs and marshland, the air is humid and sticky. The ever-present sound of insects buzzing and distant marsh creatures calling out mingles with the constant grumbling voices and beasts-of-burden carrying cargo from the docks to the main roads. Money flows here primarily through the trade of rare toxins extracted from the toads that call the swamps home. There’s also a well-known black-market trade (influenced heavily by what ships arrive at port) supported by a loose set of laws that can change based on who has money in the right pocket.

## Points of Interest

#### Trade District

The Trade District is a large section in the center of the city containing a lot of shops and amentities.

* **Blemin's Nook:** A large two-story wooden building where the party first met. It is owned by Blemin and ran by a barkeep named Eliza.
* **Bronze Bar:** A half-blacksmith, half-bar building owned by a minotaur named Mudax. Lots of weapons and armor can be purchased here. Opens up to be a bar in the evening and night.
* **The Jungle's Bounty:** A weekend open marketplace where lots of traveling tradesmen set up shop for two days before departing to other cities.

#### The Swamp

To the north of town, the dry earth gives way to swampy waters which border the Western Brook river. Toadmire's main export is a toxin that is farmed from the toads that live in the swamp.

#### Wiowat Plaza

The Marquis of the city, Enzo Neri, lives here. The Bloodwatch have their guard barracks located here as well.

#### The Docks

A large open expanse of wooden docks where fishermen wander and boats dock.

* **Hallowind Docks:** The docks on the northern side of the city.
* **Torch Key Wharf:** The docks on the southern side of the city. The Forsaken Cup is a shady bar along the docks where the party heisted the Hylek relic.

## Society

Toadmire is a small city, with only about 8000 residents. The population is quite diverse, with humans (50%), many dwarves (25%), elves (12%), and halflings (7%).

#### Factions

* The Iris: This organization has a headquarters in Toadmire and an expansive network of tunnels under the city
Palabra de regreso

**Conjuración**

**Nivel:** Clérigo 6, Druida 8

**Componentes:** V

**Tiempo de lanzamiento:** 1 asalto

**Alcance:** ilimitado

**objetivo:** tú y criaturas voluntarias tocadas

**Duración:** instantánea

**Tiro de salvación:** ninguno

**Resistencia a conjuros:** no

Este hechizo te transporta instantáneamente a un destino elegido, no tiene límite de distancia. Los viajes entre planos no son posibles con este conjuro. Puede llevar objetos, siempre que el peso no supere su peso máximo. Puedes llevar consigo a una criatura por cada tres nivel de lanzador. (En nuestro servidor no tendremos en cuenta, como norma general, la limitación del tamaño que se plantea por manual por motor, permitiremos por rol que se puedan teletransportar a criaturas que superen como maximo 2 escalas de tamaño, sin tener que plantear los cálculos que se plantea por manual [Ejemplo: Un mediano (criatura pequeña) teletransporta como máximo, sin recurrir a los cálculos, a un ogro hechicero (criatura tamaño grande)], el DM puede aplicar la conversión del manual si así lo desea, pero en norma general lo permitiremos para aligerar cálculos). Todas las criaturas deben estar en contacto entre sí y una de ellas mínimo con el lanzador del conjuro.

A efectos onrol se necesita haber estado en el destino y haberlo marcado. No se tiene fallo al teleportar con la Palabra de Regreso y tendrás tres opciones para marcar.

Para transportar a una criatura, que no quiere ser transportada, se debe hacer una tirada de voluntad.
Teleportar mayor

**Conjuración**

**Nivel:** Mago 7/Hechicero 7

**Componentes:** V

**Tiempo de lanzamiento:** 1 asalto

**Alcance:** Otro

**Área:** esfera pequeña

**Duración:** instantánea

**Tiro de salvación:** Voluntad niega

**Resistencia a conjuros:** no

Este hechizo te transporta instantáneamente a un destino elegido, a diferencia del teleportar, éste no tiene límite de distancia. Los viajes entre planos no son posibles con este conjuro. Puede llevar objetos, siempre que el peso no supere su peso máximo. Puedes llevar consigo a una criatura por cada tres nivel de lanzador. (En nuestro servidor no tendremos en cuenta, como norma general, la limitación del tamaño que se plantea por manual por motor, permitiremos por rol que se puedan teletransportar a criaturas que superen como maximo 2 escalas de tamaño, sin tener que plantear los cálculos que se plantea por manual [Ejemplo: Un mediano (criatura pequeña) teletransporta como máximo, sin recurrir a los cálculos, a un ogro hechicero (criatura tamaño grande)], el DM puede aplicar la conversión del manual si así lo desea, pero en norma general lo permitiremos para aligerar cálculos). Todas las criaturas deben estar en contacto entre sí y una de ellas mínimo con el lanzador del conjuro.

A diferencia del teleportar, a efectos onrol no se necesita haber estado en el destino, (aunque por motor lo hemos limitado a que sea así) pero en este caso, debe tener al menos una descripción confiable del lugar al que se está teleportando. Si se intentara teleportar con información insuficiente (o engañosa), se vería a los teleportados desaparecer y reaparecer en el mismo lugar.

Además, no hay posibilidad de fallo al teleportar, por lo cual siempre llegarás a tu destino si se cumple los requisitos. Se pueden marcar además, tres opciones personalizadas para teleportarse. Ésta opción no funciona en todas las áreas (para evitar marcar zonas de boss y otras irregularidades).

Para transportar a una criatura, que no quiere ser transportada, se debe hacer una tirada de voluntad.
Aslarn

El continente de Aslarn, se encuentra entre el sur de la Isla de Siempre Unidos (Evermeet), éste de Maztica, al oeste de las Islas Nelanzther y Lantan, concretamente desde Ulatos (Helmpost) hasta Astorga en línea recta, hay unos 750 kilómetros de distancia.

## Política:

Debido a su situación y el reciente descubrimiento de Maztica por Amn, Aslarn ha sufrido una oleada constante de extranjeros de paso y también la mirada ambiciosa ante la estratégica localización de la isla. Sin embargo, antes de que ésto sucediera, Aslarn ya tenía asentados diferentes reinos, que se han disputado territorios de la isla desde que éstos fueron llegando. Éstos reinos son: Oenwar, Eska, Kazad-Ungor, Bronkart y, aunque diminuto y inadvertido, Pueblo Pequeño.

* **Oenwar:** El reino dominante y el tercer más antiguo, posee la mayoría de territorios de Aslarn. Es un reino humano.
* **Eska:** El reino más antiguo de Aslarn, ahora se encuentra en Agarwaen. Es un reino élfico.
* **Kazad-Ungor:** Fue el segundo reino en aparecer en Aslarn, situado en la cabeza norte de la Cordillera de la Serpiente. Es un reino enano.
* **Bronkart:** Es el reino más nuevo e invasor, posicionado en el sur de Aslarn. Es un reino de bestias.
* **Pueblo Pequeño:** Es el cuarto reino más antiguo de la isla, situado en las Colinas Gerum, al este del bosque de Edash. Es un reino habitado por Gnomos y medianos.

Grupos como los Zhentarim (éstos colonizaron una las Islas Hermanas), Magos Rojos de Thay, o reinos como Amn, Tezhyr, la ahora Ciudad de las Bestias de Murann (uno de los reinos que apoyan a Bronkart), Lantan, los piratas de las Islas Nelanther, entre otros, intentan ampliar influencias en la zona. También, la zona cuenta con bastante actividad en su infraoscuridad.

## Geografía:

* **Bosque de Eryennar:** El segundo bosque más grande de Aslarn, antaño, era parte del Bosque de Agarwaen. Dentro de éste, se encuentra la Arbolera de Eryebrent. Es cruzado por el Río Kaslald, donde éste acaba desembocando. Al sur se encuentran las montañas más altas de la Sierra del Fénix.
* **Bosque de Agarwaen:** El bosque más grande de Aslarn. Antaño, ocupaba la mayor parte de la isla, con el paso del tiempo, el avance de la civilización humana, la desolación que ha ejercido Bronkart en el sur, ha quedado reducido a lo que es a día de hoy. Dentro se encuentra Eska, una ciudad élfica, a la orilla del Río Alushar. El bosque colinda al oeste con la Cordillera de la Serpiente.
* **Bosque de Mirr:** Bosque que antaño formaba parte de Agarwaen. En su oeste, parte de la Cordillera de la Serpiente lo divide. Éste bosque tiene dos tipografías diferentes, siendo por su vertiente un bosque común y al sur, un bosque pantanoso. Al nore, colinda con la Sierra de Mirr.
* **Sierra de Mirr:** Formación montañosa que colinda con el norte del bosque de Mirr y al oeste con el Valle del León, donde se sitúa Garra León.
Zancada arbórea

**Conjuración**

**Nivel:** Druida 5, Explorador 4

**Componentes:** V, S, DF

**Tiempo de lanzamiento:** 1 asalto

**Alcance:** ilimitado

**Duración:** instantáneo

**Tiro de salvación:** ninguno

**Resistencia a conjuros:** no

Obtienes la capacidad de entrar en los árboles y moverte desde el interior de un árbol, al interior de otro. El primer árbol al que ingreses y todos los siguientes, deben ser del mismo tipo, estar vivos y deben tener el grosor del mismo tamaño que tú. En nuestro servidor, debes haber visitado el lugar del árbol al que deseas saltar, no hay límite en el rango de transporte.
Áreas privadas

En nuestro servidor hemos habilitado un sistema de áreas privadas, el cual nos permite (mientras se estén dentro de éstas áreas) saber cuando un DM ingresa o sale de dicha área. Este sistema está para complementar la normativa de pornorol y/o roles que puedan dañar la sensibilidad del resto de jugadores.

Estas áreas suelen ser zonas de la siguiente índole:

* Templos de diosas como Sharess.
* Habitaciones de posadas/tabernas.
* Casas de los jugadores.
* Sedes de Facción.

El sistema es de uso simple:

1. Entras al área, te salta un aviso indicando que entras en una área privada.
2. Si hay un DM dentro cuando entras, te avisará de que hay un DM.
3. Si un DM entra en el área cuando el jugador ya está dentro, avisará al jugador de que un DM ha entrado al área.
4. Si un DM sale del área cuando el jugador está dentro de ésta, avisará al jugador de que un DM se ha ido del área.
5. Cuando se sale del área, te salta un aviso indicando que has salido de una área privada.
Usar Objeto Mágico

En nuestro servidor, hemos modificado el cómo el motor lee y realiza las tiradas del Usar Objeto Mágico, para varitas y demás objetos.

* Las tiradas de UOM para varitas, será siempre CD 20 para exito.
* Las tiradas de UOM para pergaminos tienen en cuenta lo siguiente:
	+ Si queremos usar un pergamino sin ser de la misma clase lanzadora: CD 20 + Nivel de esfera del conjuro.
	+ Si queremos usar un pergamino, de la misma clase, pero de nivel de conjuro superior al tuyo: d20 + nivel de lanzador vs Nivel de esfera de conjuro + 1.
	+ Queremos emular característica: CD 20 + Nivel de esfera del conjuro.

Es un sistema bastante simple. Sabemos que por manual hay sinergias y otro tipo de valores, pero hemos decidido no implementarlos, de momento (cuando tengamos tiempo ampliaremos el script si hace falta).
Hurtar

* Se realizará con tiradas, jamás por motor.

* Lo que sea que robéis, estará en la decisión del jugador robado, evaluando con la máxima neutralidad posible el qué se le roba.
* Y el objeto robado, o el oro robado, será dado onrol, no por motor a no ser que la víctima esté de acuerdo en lo contrario.
* Lo único que cambia estas reglas es la participación del DM en el hurto. Para esto, el DM debe ser llamado.
* Cuidado con el Hurto, es una acción de PvP y puede acarrear consecuencias.
Kylie

### Previous Names

The\_Jackler, Backpack, i am made of cheese, KylieInTheSkylie#0554, Pine#9808, a whole bunch of others she can fill in lol

### Account Created

Old account: Febuary 7th, 2019 New account: July 6th, 2020

## Other Details

### Occupation(s)

DoS Special Agent, Journalist, Chief Minister (formerly)

## Honourifics

### Orders & Medals

Order of Elaci Member, Star of Activity, Purple Heart

made of cheese
Teleportar

**Conjuración**

**Nivel:** Mago 5/Hechicero 5

**Componentes:** V

**Tiempo de lanzamiento:** 1 asalto

**Alcance:** Otro

**Área:** esfera pequeña

**Duración:** instantánea

**Tiro de salvación:** Voluntad niega

**Resistencia a conjuros:** no

Este hechizo te transporta instantáneamente a un destino elegido, debe estar a una distancia de 100 millas/nivel de lanzador. Los viajes entre planos no son posibles con este conjuro. Puede llevar objetos, siempre que el peso no supere su peso máximo. Puedes llevar consigo a una criatura por cada tres nivel de lanzador. (En nuestro servidor no tendremos en cuenta, como norma general, la limitación del tamaño que se plantea por manual por motor, permitiremos por rol que se puedan teletransportar a criaturas que superen como maximo 2 escalas de tamaño, sin tener que plantear los cálculos que se plantea por manual [Ejemplo: Un mediano (criatura pequeña) teletransporta como máximo, sin recurrir a los cálculos, a un ogro hechicero (criatura tamaño grande)], el DM puede aplicar la conversión del manual si así lo desea, pero en norma general lo permitiremos para aligerar cálculos). Todas las criaturas deben estar en contacto entre sí y una de ellas mínimo con el lanzador del conjuro.

Se debe tener una idea clara de la ubicación y el diseño del destino, habiendo estado al menos una vez en tal lugar. En nuestro servidor, siempre habrá un porcentaje de fallo a la hora de transportarnos, pudiéndonos llevar a destinos peligrosos.

Para transportar a una criatura, que no quiere ser transportada, se debe hacer una tirada de voluntad.
Janthir

**Janthir** is an Eidyran continent.

The **Bloodtide Coast** is a collection of city-states on the coast next to the Maguuma Jungle, as well as the Puralt Islands.

### Verdant Fields

→ *Main article: Verdant Fields.*
The **Verdant Fields** center the continent of Janthir, comprised of rolling grassland hills and three powerful families in a power struggle.

### Sombrehaunt Woods

→ *Main article: Sombrehaunt Woods.*
The **Sombrehaunt Woods** is a forest on the northern side of Janthir, bordering the top of the Verdant Fields and the Adamantine Cascades.

### Adamantine Cascades

→ *Main article: Adamantine Cascades.*
The **Adamantine Cascades** is a huge mountain range going south from Orr to the north, bisecting western Janthir and the eastern region known as Corras.

### Corras

→ *Main article: Corras.*
**Corras** lies in the expansive wastes and turbulent badlands of eastern Janthir.
Wiki El Baúl Animado

Somos El Baúl Animado, una página donde encontrarás temas acerca de la animación, técnica y sus avances en el tiempo, al igual que encontrarás información sobre los personajes de nuestra historia. El formato wiki permite que cualquiera pueda crear o editar páginas, para que de esta forma podamos trabajar juntos en crear una base de datos sobre la Animación.

    Te invito a que te informes un poco sobre esto tocando los enlaces
Acoma

nice person who is also important

Profile Picture (Dec 2020)

## Other Details

### Occupation(s)

Minister of the Economy, Director of Intelligence (dishonourably discharged), Chief of Joint Military Staff (formerly), Chief Minister, Deputy Chief Minister, Minister of the Interior, Treasury, Foreign Affairs (all formerly)

### Noble House

House House, House Crimson (formerly), House of Sat (formerly)

### Noteworthy Details

Recently found innocent of high treason but guilty of some other things. Holds highest MEE6 experience on the server. One of the Empire's most respected, trusted, and powerful citizens (formerly).

## Honourifics

### Noble Title(s)

Baron, Lord Consort, Count (formerly) Baronet (formerly)

### Orders & Medals

Order of Merit Member, Order of Elaci Officer, Aiguillette of Activity, Purple Heart, Medal of Valour, Public Service Medal (Dist.), Medal of Fortitude
Wiki IsladeAslarn

Una enciclopedia comunitaria de Fandom.
Wiki oficial del servidor Isla de Aslarn para Neverwinter Nights EE. Aquí encontraréis diferente información sobre nuestro servidor, que os ayudará a entender las normativas, trasfondo, etc. Esperamos que os sea ilustrador y que os haga más sencillo el jugar y explorar nuestro mundo.

## Comunidad

**Foro**
**Discord**
Teurgo místico

Desdibujando la línea entre lo divino y lo arcano, los teúrgos místicos extraen su poder tanto de fuentes divinas como de viejos tomos. Mientras la mayoría de los lanzadores de conjuros eligen un camino de poder mágico, los teúrgos místicos recorren dos caminos a la vez, dominando simultáneamente conjuros comunes para magos y clérigos.

Los Teúrgos Místicos tienen una diversidad de conjuros sin igual. Con tiempo, el teúrgo puede lanzar prácticamente cualquier conjuro que aparece en el Manual del Jugador. Aunque un teúrgo místico no tiene el avance ininterrumpido de conjuros de un clérigo, mago o hechicero, lo compensa con versatilidad. Los teúrgos místicos a menudo están obsesionados con el conocimiento mágico, viajando a los confines de la tierra para aprender algún nuevo secreto arcano o conocimiento divino.

Debido a que un teúrgo místico lanza tanto conjuros arcanos como divinos, todos los miembros de esta clase son lanzadores de conjuros multiclase. Clérigos/Hechiceros y Clérigos/Magos son los teúrgos místicos más comunes, más raramente son Druidas/Hechiceros y prácticamente nunca Druidas/Magos.

Los teúrgos místicos tienden a fascinarse con la magia cualquiera que sea la forma que adopte. Siempre están buscando poderosos objetos mágicos y nuevos conjuros arcanos. Aquellos teúrgos místicos que adoran a una deidad usan su poder para colaborar con los objetivos de su deidad.

**Dado de Golpe:** d4.

**Habilidades de clase:** Artesanía (Int), Averiguar Intenciones (Sab), Concentración (Con), Conocimiento de conjuros (Int), Descifrar escritura (Int), Oficio (Sab), Saber (arcano)(Int), Saber (religión)(Int).

\*Oficio (Sab) en nuestro servidor también se invierte en artesanía.

**Puntos de habilidad por nivel:** 2 + modificador de Inteligencia.

### Requisitos

**Habilidades:** Saber (arcano) 6 rangos, Saber (religión) 6 rangos.

**Lanzamientos de conjuros:** aptitud para lanzar conjuros arcanos de segundo nivel y conjuros divinos de segundo nivel.

### Rasgos de Clase

**Competencias con armas y armaduras:** el teúrgo místico no gana competencias con armaduras o armas.

**Conjuros diarios:** Cuando se gana un nuevo nivel de teúrgo místico, el personaje obtiene nuevos conjuros por día como si hubiera ganado un nivel en una clase de lanzador de conjuros arcanos que poseyera previamente y a cualquier otra clase de lanzador de conjuros divinos que poseyera previamente. Sin embargo, no gana otros beneficios como si hubiera avanzado un nivel en esas clases (dotes adicionales metamágicas o de creación de objetos, aptitudes de bardo o asesino, etc). Esto significa que el personaje añade el nivel de teúrgo místico al nivel de cualquier otra clase lanzadora de conjuros arcanos y divinos que posea y determina sus conjuros diarios y nivel de lanzador apropiados.

Por ejemplo, un clérigo de nivel 3/mago de nivel 3 que adquiere un nivel de teúrgo místico tendrá el mismo acceso a conjuros que un clérigo de nivel 4 y un mago de nivel 4, pero continuará expulsando muertos vivientes como un clérigo de nivel 3 y su familiar de mago no ganará nuevas aptitudes.
Momopan Fluff-Fluff

**Momopan Fluff-Fluff** is the pet of Ayumi Tsutsudo.

### Appearance

Momopan looks like a large hybrid rabbit-like animal with canine and feline characteristics.

He has soft brown fur with a cream colored underbelly and wears a bell collar that has an enchanted crystal attached to it. Two pink ribbons are tied to his ears, which are long and floppy.
Plasmath

> "Why do you need a quote?" - Plasmath
>
>

Plasmath is an account that joined Clubs For Clubs during the Member Influx on November 3, 2020, and on Clubs For Clubs, his nickname is Oeth Heth.

He is notable for inventing the Oeth Heth language, #bee-movie-script, the Clubs For Clubs Wiki, #heaven, as well as other things. Plasmath's role is currently both Road Runner and Weird Crow, the two highest non-admin roles.

He is currently holds the world record for bananasplit%, at 7.91 seconds. Plasmath is generally regarded as one of the most active members and possibly the most skilled at speedrunning and memes.

His profile photo is an MS Paint version of the original discord logo he had, and the logo is called 'evipi.png', although Plasmath does not remember why it is named like that.
Ēxpërįmęñtåł

User: Ēxpërįmęñtåł, also known as Experiment, is the alt account of n00dlez, created to test lower roles like squishy worm.

User: umbrella asked n00dlez to make Ēxpërįmęñtåł's profile picture to a rock. umbrella searched google images for rock and found Ēxpërįmęñtåł's current profile picture because he thought it was kind of funny.

Ēxpërįmęñtåł was used for one day to see what the Squishy Worm role looks like. After that, Ēxpërįmęñtåł was used as a joke to trick people into thinking Ēxpërįmęñtåł was a random person that n00dlez found on the internet. It was later revealed that Ēxpërįmęñtåł was n00dlez's alt account.
Jonathan's D&D Game Wiki

**Welcome to the Jonathan's D&D Game Wiki!**
This is a personal wiki for keeping track of my D&D game.

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Lizardfolk

**Lizardfolk** are a race of lizard-like humanoids.

## Encounters

The party first encountered lizardfolk in the Maguuma Jungle on their way to the hylek encampment. They had leather armor, spiked shields (which Damakos took), a potion of fire breath, and a small diamond. The hylek later told them that they've had encounters with lizardfolk before and that they can be dangerous.
Morotel

**Morotel** is the second smallest city on the Bloodtide Coast. It lies about a day and half travel south from Toadmire.

## City Description

**Morotel** is a small city built along the shore of the Dorgan Ocean. It is the major city between Toadmire, the entrance of the Bloodtide Coast, and Port Revon, the most prominent city in this region. Morotel was originally founded as a fishing village; the shallow reefs off the coast of the city were home to a bounty of fish. In the last decade, a vein of gold was discovered nearby and the town exploded in population with those who wished to work in the mines. As such, there is a small inner city that is well established with a large outer city of newly-developed, but rushed, buildings.

## Points of Interest

#### Goldworth Mine

The Goldworth Mine is the newly discovered gold mine underneath a large mountain next to Morotel. Large lines can be seen waiting outside the mine each day and night as access is restricted by the Bloodwatch guards.

* Somewhere inside the Iris have slaves mining for them. The party was to be sent there as slaves as well before escaping from Toadmire.

## Society

Morotel is broken into two parts: the inner city and the outer city. The inner city has about 6000 residents. It's made up primarily of humans (67%) with a lot of halflings (14%), dwarves (10%), and elves (5%).

#### Factions

* The Iris: This organization is known to have slaves mining for them in the Goldworth Mine
Naomi

Naomi is a Bondlyverse character, and one of the main characters in the Darken the Shadow saga. She first appears in "Darken the Shadow: Death Game #1 Hopeless."

## Biography

Naomi was born in the year 1002, in the small town of Eastwillow, on the outskirts of what was once the Moonlight Kingdom, on the western continent of Serovolah.

At an early age, Naomi demonstrated her skills in the use of magic and Ikedaki crystals, standing out among her peers at the Eastwillow Hero Academy.

Despite her kind and gentle nature, Naomi is a powerful warrior: when she was only 15, she was part of the defense of Eastwillow in the first of several waves of FOD monsters that attacked the city.

Both the murder of the heroes Kanega and Sapphire, as well as the disappearance of master Uth Ito, convinced the leader Motosato to name her as one of the 3 Eastwillow heroes.
Branches

The Valarian government consists of many different departments, serving a variety of purposes

## **Government Departments**

Government departments are led by the Cabinet and Chief Minister.

## **Former Departments**

Some departments have now been abolished.

#### **The Chancellor's Office**

On top of the central bank, the Chancellor used to be in charge of independent civil servants. This included the employment office, business office, and education. These areas are now covered by the Minister of the Economy and the Minister of the Interior.

#### **The Diplomatic Branch**

Diplomacy used to be a separate branch, headed by the High Ambassador. Initially, the High Ambassador even received a seat on the High Council. The branch has now been placed under the cabinet, with the position of High Ambassador having been transformed into that of a lead civil servant.
High Council

The High Council is the principal advisory body to the Emperor, and consists of the most senior members of Valaria.

## Functioning of the Council

Meetings are usually held ad hoc after a matter is raised by either the Emperor or a member of the council. This can be about an ongoing situation, the consideration of an appointment, or matters relating to the general direction of the server.

## History

Initially, the High Council consisted of the heads of each branch of government. These used to be the: Executor, Chief Minister, (Grand) Marshal, Director of Intelligence, Chancellor, High Ambassador, and the Imperial Guard Captain. After a while, it was decided that offices should not automatically entitle persons to membership of the council. Nowadays, only the offices of Executor, Grand Marshal, Director of Intelligence, and Chief Minister automatically grant a seat on the council, but membership can be extended to other high ranking individuals by the Emperor.

Some of its duties have been transferred to other councils. The Council of Five is the main advisory body on matters of server security, and the Council of Nobles deals with matters of culture, heraldry, and nobility.

## Membership

The current members of the High Council are Fabian, mushimerry, Alexander Eyre, Winston Churchill and Acoma.
Cry Forever

## Singles

1. "Everybody Rise"
Released: June 18, 2020
2. "C'MON"
Released: October 23, 2020
3. "All the Lies About Me" (promotional)
Released: December 4, 2020
4. "Love Songs Ain't For Us"
Released: February 18, 2021
5. "Baby Steps" (promotional)
Released: March 19, 2021
6. "Amy Shark"
Released: April 16, 2021
7. "Worst Day of My Life"
Released: June 17, 2021

***Cry Forever*** is the sophomore full-length studio album by Australian singer-songwriter Amy Shark. It was released on April 30, 2021, through Wonderlick Entertainment and Sony Music Australia.

## Background

On December 3, 2020, Shark posted the tracklist with the caption "👀👀👀👀" on her social media platforms.

On December 4, Shark revealed the title of her second studio album to be *Cry Forever* and announced the accompanying tour dates on her social media platforms.

## Singles

The lead single, "Everybody Rise", was released on June 18, 2020.

The second single, "C'MON", featuring Travis Barker, was released on October 23, 2020.

The third single, "Love Songs Ain't For Us", featuring Keith Urban, was released on February 19, 2021.

The fourth single, "Amy Shark", was released on April 16, 2021.

The fifth and final single, "Worst Day of My Life", was released on June 17, 2021.

### Promotional singles

The first promotional single, "All the Lies About Me", was released on December 4, 2020.

The second and final promotional single, "Baby Steps", was released on March 19, 2021.

"Everybody Rise""C'MON""All the Lies About Me""Love Songs Ain't For Us""Baby Steps""Amy Shark""Worst Day of My Life"

## References

1. ↑ Cry Forever by Amy Shark - Apple Music
2. ↑ Amy Shark: "👀👀👀👀" - Instagram
3. ↑ Amy Shark: "CRY FOREVER. ALBUM & TOUR ANNOUNCE 2021!!" - Twitter
Judiciary of Valaria

The Valarian judiciary consists of several courts.

## **Court of First Instance (CFI)**

Main article: Court of First Instance.

The Court of First Instance is the first court to hear cases, and acts as a trial court.

## **High Court (HC)**

Main article: High Court.

The High Court is Valaria's main appeals court. The president of the High Court is the highest ranking judge in Valaria.

## **Imperial Court of Justice (ICOJ)**

Main article: Imperial Court of Justice.

The Imperial Court of Justice is used when the Emperor chooses to hear a case himself, through a judicial format. It serves both as a special trial court, and Valaria's court of last resort.
Imperial Guard

An elite force of highly trusted an experienced law enforcement personnel. They are not only the main law enforcement personnel of the server but also personally responsible for the security of Emperor Fabian himself. They spend much of their time patrolling the throne room to ensure his safety. They are currently lead by Imperial Guard Commander Winston Churchill. The sole previous holder of this position was the current executor and arch princess Mushimerry.
The current Imperial Guards are Cubby, Airontexx and Silver. Malenstein remains on suspension following his conviction for a breach of basic law.
Orders and Medals

Valaria has various orders and medals that are given by the Emperor to individuals for their contributions.

## **Orders**

#### **The Valarian Cross**

This is Valaria's highest medal. So far, it has only been awarded to the Emperor.

#### **The Cross of Merit**

Awarded for the most significant contributions, the Cross of Merit has so far only been awarded once.

#### **The Order of Elaci**

This order is awarded to individuals who have greatly benefited the commonwealth as whole, and/or individual commonwealth servers. The order is named after Thora Elaci, previously named Thuanacia Elaci, which is Valaria's first colony. The current classes of membership are:

* Commander
* Officer
* Member

## **Medals**

#### **High Activity Medals**

* Grand Aiguillette of Activity
* Aiguillette of Activity
* Grand Star of Activity
* Star of Activity

#### **Grand Medals**

* Grand Medal of Merit
* Grand Medal of Valor
* Grand Medal of Activity
* Grand Medal of Generosity

#### **Special Medals**

* Purple Heart
* Diplomatic Service Medal

#### **Medals with Distinction**

* Medal of Merit
* Medal of Valor
* Public Service Medal (Dist.)
* Medal for the Arts (Dist.)
* Medal of Activity (Dist.)
* Distinguished Military Service Medal
* Medal of Generosity (Dist.)

#### **Regular Medals**

* Medal of Virtue
* Medal of Fortitude
* Public Service Medal
* Medal for the Arts
* Medal of Activity
* Medal of Generosity
* Military Cross
Cabinet

The Cabinet, as the central organ of the Imperial Government, consists of all Ministers and Secretaries of State, and focuses on improving various aspects of life in Valaria as well as creating and implementing new laws and government policy.

## **The Chief Minister**

The Chief Minister (CM) is the head of Valaria's government, elected montlhy by the Assembly. It is the CM's job to form a cabinet at the beginning of the term and then set the overall direction of its work throughout the direction of the term.

## **Council of Ministers**

The Council of Ministers consists of all ministers, and deliberates and decides on overall government policy, along with the CM who chairs the council. Secretaries do not sit on the council.

## **Cabinet Positions**

In addition to the Chief Minister, the Cabinet consists of several other positions, each of which have specific duties. Some positions may remain empty, at the discretion of the incumbent Chief Minister.

#### **Deputy Chief Minister**

The Deputy Chief Minister (DCM) is the most senior cabinet member next to the Chief Minister, and usually holds another Minister position at the same time as holding this position.

#### **Minister of the Interior**

Arguably the most important minister, the Minister of the Interior (MoI) oversees the Imperial Police, the university, and any miscellaneous civil servants. Initially the Minister of the Interior was only in charge of the Imperial Police, but after the reforms to the Chancellor's Office education and other civil servants have been moved under the control of the Minister of the Interior.

#### **Press Secretary**

The Press Secretary is responsible for communicating with the press on behalf of the Cabinet, as well as the rest of the government.

#### **Secretary of State**

Secretaries of State can be appointed as assistants to Ministers.
Thora Elaci

Thora Elaci is Valaria's first colony server.

## **Structure of Government**

Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.

## **History**

#### **TSIB Period**

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#### **Early Valarian Period**

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The Eyre Trial

The Eyre trial was a case held before the Imperial Court of Justice. Alexander Eyre was put on trial for a variety of crimes. He was acquitted of 7 counts including treason and sedition, but was convicted on 13 counts.

Link to court decision: https://docs.google.com/document/d/1wArNo4EHWS4cDPL-075VjwHx5Rgf1Nt6Bh25OKOCICY/edit
Resmulz

## Biography

Resmulz is the leader of group of warriors known as "The Covenant", enemies of "The Warriors Guild" lead by Farzin, in the planetary scale conflict that confronts them in Planet Darsia.

The beginning of the story reveals that Resmulz is a powerful warrior and leader of several armies, one of them led by General Takrian.

"The Soldiers of Resmulz," as General Takrian calls them, profess unwavering loyalty to their leader. Proof of this is the use of this phrase as a battle cry.

The motivation that drives Resmulz to lead "The Covenant" are at first mysterious. Nonetheless, is clear that they are completely opposed to those advocated by Farzin and his allies.

## Skills

The myth says that his Amalgam sword allows him to move easily through worlds and places, giving him an enormous advantage and power.

Resmulz has the ability to absorb the power of his victims with his sword.

## Appearance

Resmulz comes from the Codomo people, who have a dragon-like appearance. He has sharp, twisted horns protruding from the back of his head. His eyes are a deep red and his face is covered in thick brown fur.

Resmulz has silver and bronze armor, with sharp horns, skulls and claws on his shoulders.
House Freckles

House Freckles is Valaria's oldest noble house, named after freckles.

## **History**

House Freckles has been led by three different people.

#### **House of Sat**

Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.

#### **House of Mush**

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Imperial Court of Justice

The Imperial Court of Justice (ICOJ) is the name given to the structure used by the Emperor-in-Court when dealing with judicial matters. While appeals to the Emperor as court of last resort are still possible, most of the surrounding structure is currently not in active use.

## **The Eyre Trial**

Main Article: The Eyre Trial

Alexander Eyre was put on trial for a variety of crimes. He was acquitted of 7 counts including treason and sedition, but was convicted on 13 counts.
Valaria

Valaria is a mock government server, with a strong focus on community.

## **Structure of Government**

Valaria is led by the Emperor, who is an absolute monarch. In practice most day to day governance is done by the various branches.

* The High Council consists of the server's highest ranking members, and advises the Emperor.
* The Valarian Assembly is the server's legislature.
* The Cabinet is the central executive body, responsible for leading government departments.
* The Judiciary consists of various courts.
* There are a variety of security departments, who are overseen by the Council of Five.

## **History**

Valaria was created on January 24th, and launched on March 28th. While a lot of reforms have been made to individual branches, the overall structure of the server has remained the same since the server's launch.
Assembly

The Valarian Assembly is the Empire's primary legislative body. It's job is to create or amend legislation as well as propose various motions. A bill that passes through the assembly is presented to the Emperor, and he can choose whether to approve or to veto it. If he chooses to approve it, the bill is passed - an act would go into force and become a law while a motion would be carried out.

## Elections

Once a month elections take place where any citizen can sign up to run for the assembly. Following a period of campaigning the nation votes using a ranked voting method, electing those deemed capable into the assembly.

The newly-created body, under the supervision of the Assembly Elder (a permament position given to the person who has served in the assembly for the longest time), then elects a speaker and a deputy speaker whose job it is to coordinate the Assembly's activities. The MAs (Members of the Assembly) then proceed to select the country's Chief Minister for the term, with any MA being permitted to run.

The Assembly is disbanded at the end of each month, after which the process above is repeated.
Noble Ranks

## Major Nobles

All major nobles are entitled to an unelected place on the Assembly unless they choose to forgo it. Noble Houses may only be led by major nobles, and Valarians are almost always granted a major title for the purpose of founding a House.

* Duke - the most senior noble title. A Duke's House is entitled to many channels and several Lords. There are currently no Dukes.
* Count - a Count's House is entitled to 6 channels, 2 Lords and several Esquires. The only current Count is Acoma.
* Baron - the least senior of the major titles. A Baron may have 4 House channels, and name a single Lord and Esquire. There are currently 3 Barons: Churchill, Eyre, and Smith.

## Minor Nobles

* Baronet
* Lord
* Esquire

## Commonwealth Nobles

* Marquess
* Viscount
* Thane
* Seigneur
Wiki Rules

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About Regular Craft

Regular Craft is an online Minecraft Community Server that strives to build an online community that fosters respect, sportsmanship, and fun.

Start the New Year off right and join a friendly and upbeat online gaming community while exploring the benefits of Regular Craft.

Regular Craft seeks to appeal to a wide base of members by providing a wide breadth of game modes and additional game mechanics.

Our focus is 100% on what the community wants to see. We regularly poll the community to stay up to date with demand.

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Please review Terms of Use & Conditions, and Privacy Policy prior to engaging in the Regular Craft Community across any platform Regular Craft operates.

Review Regular Craft Privacy Policy, Terms of Use, Rules, and Community Guidelines on our website prior to gameplay or community engagement.
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Alexander Eyre

yuck.

## Other Details

### Occupation(s)

Chancellor, Grand Marshal (formerly), Director of Intelligence (ad interim, formerly), Chief Minister (formerly), Minister of the Interior (formerly)

### Noteworthy Details

Founding member, did a treason back in the day

## Honourifics

### Orders & Medals

Star of Activity, Medal of Valour, Distinguished Military Service Medal (formerly), Medal of Virtue, Medal of Fortitude, Public Service Medal
Council of Five

The Council of Five is the main authority and advisory body on Valarian server security. It is made up of the:

* Director of Intelligence
* Grand Marshal
* DOS Director(s)
* FIA Director
* Imperial Guard Commander

These positions are currently held by:

* Acoma
* Alexander Eyre
* Integrity
* Heracles
* Winston Churchill
Lonely Still

## **"Lonely Still"**Song by Amy Shark

"**Lonely Still**" is a song by Amy Shark, featured as the eleventh track on her sophomore studio album *Cry Forever*. It was released on April 30, 2021, through Wonderlick Entertainment.

## Background

On December 3, 2020, the song was confirmed to be the eleventh track on *Cry Forever*, through Shark's social media platforms.
Amy Shark (song)

## **"Amy Shark"**Song by Amy Shark

"**Amy Shark**" is a song by the artist of the same name, Amy Shark, featured as the thirteenth and final track, and fourth single on her sophomore studio album *Cry Forever*. It was released on April 16, 2021, through Wonderlick Entertainment.

## Background

On December 3, 2020, the song was confirmed to be the thirteenth track on *Cry Forever*, through Shark's social media platforms.
Regular Craft Stainless Steel Water Bottle

### Product Page

https://www.regularcraft.net/product-page/regular-craft-stainless-steel-water-bottle

Hydrating is essential, why not do it in style? This perfect size stainless steel water bottle has a plastic screw top to keep ones bag dry. For travels, dance classes, or on a desk next to ones laptop - an excellent choice for every occasion. Learn More!
Love Monster

## Singles

1. "I Said Hi"
Released: April 13, 2018
2. "Don't Turn Around"
Released: June 8, 2018
3. "Psycho"
Released: June 22, 2018
4. "All Loved Up"
Released: August 3, 2018
5. "Mess Her Up"
Released: March 1, 2019

***Love Monster*** is the debut studio album by Australian singer-songwriter Amy Shark. It was released on July 13, 2018, through Wonderlick Entertainment and Sony Music Australia.
You'll Never Meet Anyone Like Me Again

## **"You'll Never Meet Anyone Like Me Again"**Song by Amy Shark

"**You'll Never Meet Anyone Like Me Again**" is a song by Amy Shark, featured as the ninth track on her sophomore studio album *Cry Forever*. It was released on April 30, 2021, through Wonderlick Entertainment.

## Background

On December 3, 2020, the song was confirmed to be the ninth track on *Cry Forever*, through Shark's social media platforms.
The Wolves

## **"The Wolves"**Song by Amy Shark

"**The Wolves**" is a song by Amy Shark, featured as the opening track on her sophomore studio album *Cry Forever*. It was released on April 30, 2021, through Wonderlick Entertainment.

The song contains a sample of "Good Morning" by Kanye West, which originally interpolated "Someone Saved my Life Tonight" by Elton John.

## Background

On December 3, 2020, the song was confirmed to be the first track on *Cry Forever*, through Shark's social media platforms.
C'MON

## **"C'MON"**Song by Amy Shark

"**C'mon**" (stylized as "**C'MON**") is a song by Amy Shark, featuring Travis Barker. It is the fourth track and second single on her sophomore studio album *Cry Forever*. It was released on October 23, 2020, through Wonderlick Entertainment.

## Background

On December 3, 2020, the song was confirmed to be the fourth track on *Cry Forever*, through Shark's social media platforms.

## Lyrics

**[Verse 1]**

Baby, I think it's amazing what you're doing out there

Guess I'm just a little jealous I don't have it all

And I was talking to your sister just the other day

She's the only one who ever asks if I'm okay

**[Chorus]**

Lately I've been losing, letting people down a lot

Cutting all the corners, standing on shoulders

Drowning everyone so I can get to the top

All of these things I would like to stop

**[Post-Chorus]**

C'mon

Help me up one more time

C'mon

Give me that nice strong steady arm

'Cause what if I fall and you don't see?

I don't wanna be responsible for me

**[Verse 2]**

And I got all these people running around now and lifting me up

One shot and watch the birds all fly away

And I know you'd be good at anything you put your mind to

And I'm sorry for everything you had to see

**[Chorus]**

Ooh, lately I've been losing, letting people down a lot

Cutting all the corners, standing on shoulders

Drowning everyone so I can get to the top

All of these things I would like to stop

**[Post-Chorus]**

C'mon

Help me up one more time

C'mon

Give me that nice strong steady arm

'Cause what if I fall and you don't see?

I don't wanna be responsible for me

(Help me up one more time, c'mon)

(Help me up one more time)

**[Verse 3]**

Just another band aid, ripping it off

Totally in love with all that you are and

Found another problem 'cause that's what I do

Just want everything to be perfect, don't you?

**[Post-Chorus]**

C'mon

Help me up one more time

C'mon

Give me that nice strong steady arm

'Cause what if I fall and you don't see?

**[Outro]**

C'mon

Help me up one more time

C'mon

Give me that nice strong steady arm

What if I fall and you don't see?

I don't wanna be responsible for me

(Help me up one more time, c'mon)

I don't wanna be responsible for me

(Help me up one more time, c'mon)

(Help me up one more time, c'mon)