Aavon

Recommended Classes: Wizard, Artificer, Rogue

### Overview

Lithe and Intelligent, the Aavon are a magically infused humanoid race that bears Avian features.

Tufts of Feathers mark parts of their faces, mostly on their cheekbones and hairline, as well as on parts of their bodies, particularity the shoulders and forearms, though small feathers are common on various other parts of the body. The feathers vary in color, though blues, greens, and purples are the most common. Grander and larger plumage is looked upon favorably, and many Aavon take great care not to let their feathers become damaged.The feathers typically only cover small parts of the body, and from a distance most people would not be able to tell an Aavon from another race. Their skin tones range from an almost copper color up to a caramel brown.

The Aavon posess the magical ability to temporarily morph their arms into wings, allowing flight. Aavon typically achieve this ability at around age 18, and most don't consider an Aavon an adult until they've gained skill in calling forth their wings.

### History

Originally a group of Ortanians from the Starfall Mountains, the Aavon were a group of nomads and herders, content in their mountainous homes. According to their legends, about 3,000 years ago, they were blessed by the Goddess Retea atop the highest peak of their homeland, transforming them into the avian peoples they are today.

Since then, the Aavon have spread across Kovall, typically settling near mountainous regions, where they thrive. A large population of Aavon also make residence at Etron, with the cities leader, Prothera, being one of them. Their keen minds and magical nature make them very in tune with the wizardly studies, and many take to magical studies at an early age.

If you're looking for a quick-witted ally, you can always count upon an Aavon.

### Names

Aavon use a mostly standard naming convetion, with the exception of last names, which are honorific names granted by virtue of great deeds, such as 'Honor-Bound', 'Blessed-Born', or 'Razor-Talon', which they are permitted to pass unto their child; though only the proudest of families will claim such a title for more than two or three generations, before another appropriate title is adopted.

#### First Names

Abeila, Athis, Avis, Baleria, Batramia, Bevith, Cairina, Calia, Cypsius, Dendro, Doricha, Dromas, Elenos, Esacus, Eurysto, Falcix, Filauda, Fulran, Geranoa, Glaucix, Glaurios, Hasalis, Hirunos, Hylochar, Ichthoris, Inicha, Iredi, Jacana, Jalcorus, Joviorn, Kelopia, Klais, Knipo, Laniel, Lessonia, Loxia, Melior, Milva, Myrtis, Nasica, Nesillas, Nesops, Oena, Orthis, Ozyure, Perdix, Phenis, Pluvia, Quelea, Quisical, Quetzis, Radjah, Rissa, Rhodis, Sibil, Stillis, Systellis, Taperia, Torgos, Triesta, Ullis, Urotri, Uria, Vanga, Vermia, Vizia, Wernia, Wren, Wyrnan, Xanor, Xema, Xenus, Yernia, Yisa, Yulia, Zaris, Zenadia, Zydon

### Statistics

Your Aavon character has the following traits.

#### Ability Score Increase

Your Intelligence score increases by 2, and your Dexterity score increases by 1.

#### Age

Aavon typically reach adulthood at 18, marked by the ability to call forth their wings.

#### Alignment

Many Aavon are free-spirited and quick to help those in need. Very few are evil-aligned, and almost all learn towards neutral or chaotic alignment. Those that differ in these areas tend to be extremely devout and committed to their ideas, often to their own detriment.

#### Size

Aavon range in height from 5 feet to 6 feet, though some are taller. They typically weigh less than comparably sized humanoid races, around 130 pounds. Your size is medium.

#### Winds of Retea

You know the gust cantrip. When you reach 3rd level, you can cast the feather fall spell with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the Gust of Wind spell and regain the ability to do so when you finish a long rest. Intelligence is your spellcasting ability for these spells.

#### Reteas Transformation

Starting at 3rd level, you can use your action to transform both of your arms into large, feathered wings that match the ones which dot your body. While in your winged form, you gain a flying speed of 60 feet. You can use this transformation to fly for up to 5 hours a day, all at once or in several shorter flights, with each use expending a minimum of one minute of your total flight-time, even if you were transformed for a shorter period of time. Additionally, you may not hold anything with your hands, as you do not have them. Anything you were holding or wearing on your arms morphs into your wings for the duration of the transformation, though certain things such as cursed magical items and mystical diseases which are located on your hands or arms still cause their detrimental effects, even if they are not physically present.

While transformed, you cannot cast any spell that requires somatic components, except those granted to you by the WInds of Retea trait.