Salaros

Salaros is known for its magic academy. As an established city with 200,000 citizen

## Overview

**The region of Salaros. Built upon the magic advances, intelligence and wisdom of its past, this state is now among the most respected countries in its corner of the world.Their magic expertise, export and education are among its current greatest strengths. Unfortunately they lack a lot in fuel production and** **trade.**

**Salaros is a fedrational state. There are hardly any opposing groups against the current leadership, but they pose no real threat.** **However, the current greatest threat to the nation is the drought,but the current leadership is too preoccupied with other issues to solve this issue.**

**The people of Salaros are quite happy. They live brilliant lives and while trade might be lacking, their literacy helps relief most of their issues.Religion holds great importance in their lives and, if anything, has made them more modest. The people of** **Salaros** **are very spiritual as well and they have an abundance of celebrations and many special ceremonies.**

## Layout and Location

### **Locations**

#### **Shops-**

Tavern, inn, bakery, weaponshop, armorer, outfitter, stables, church, apothecary, healer, animal shop, workshop, brothel, bank, forge, guardhouse,

Tannery, candle shop, glass-blowing workshop, toy shop, butcher/deli.

#### **Areas**-

sewers, graveyard, jail, gatehouse, marketplace, cult lair, gallows, fish market, docks, garden, ruined house, town wall, catacombs, slums, rooftops,

Warehouse, aviary, apiary, library, guild house, beacon, lighthouse.

#### **scatters-**

fountain, statue, stockade, bridge, bulletin board, well, carriage, lampost

### **Inhabitants-**

drunkard, moritican, guard, old solider, serial killer, theif, merchant, local lord, farmer, thug, crime boss, fisher, flower peddler, fortune teller, street, urchin, milk maid, preacher, courier,ranger, lunatic, leper, gambler, magistrate, scribe, magic user,

**Environment-**woods, river, lake, bog, desert, waterfall, caves, canyon, ocean, glacier, island, mountain

## Details

* Size: very large
* Walls: wood and stone with many gates
* Layout: built in a forest

* Attractions:beautiful new architecture and exceptional sanitation
* Famous For: noble intrigue, seers and wizards' schools
* Nearest Tavern: near the entrance

* Streets: smoothly cobbled
* Buildings: well built
* Population: Fairly even mix of races

### Ecology

* Main Climate: temperate - plains/forest
* Ocean: one side
* Mountains: none
* Frequent Trouble: magical disasters

* Wilderness: 75%
* Wild Animals: dangerous
* Natural Resources: abundant

### Magic

* Occurrence: widespread
* Source: learned skill
* Major Use: ubiquitous (everything)

* Viewed: with respect
* Enchanted Items: fairly common

### Politics

* Government: one elected offical
* Major Influence: local politics
* Corruption: very low

* Political Structure: True democracy
* Strong Influence: merits
* Popular Issue: magic
* Stability: fairly solid

* Personal Freedoms: good
* Scandals: fairly common
* Foreign Relations: somewhat good

### Culture

* Highly Values: obedience
* Known For: magic
* Popular Entertainment: drinking
* Respected Profession: wizard
* Discrimination: religion based
* Major Taboo: virtually none
* Major Social III: drugs

### Religion

* Type: animism
* Focus: afterlife
* Worship: joyous organized prayer in public temples
* religious influence:

* Associated Artform: stories/parables
* Prevalence: believed by almost all
* holidays: fairly often

### Economy

* Economic Base: trading
* Main Trade Goods: orchards
* Economy: above average

* Main Export: cash crops
* Main Import: orchads , fur , cotton
* Main Resource: timber
* Trade: imports and exports equal

* Strength: stable
* Wealth: fairly even, but with a wealth gap

### Military

* Guards: well-armed
* Locals: overcharge outsiders
* Crime: little

* Strength: average
* Focus: land
* Main Unit: mages/wizards

* Soldiers: hired mercenaries
* Main Use: national defense
* Rank: elected by subordinates

### Population

* Urban: 24% Rural: 90%
* Literacy Rate: 90%

* Gender Ratio: 0.9 male(s)/female Fertility
* Rate: 2.2 children/family
* Life Expectancy: 45.5 years

### Population:

* Approximately 20000; primarily human, some minotaur.

### Government:

* Salaros is governed by a collection of wizards and sorcerer

### Notable Places:

* The Guildhall: An ornate building of timber and brick walls, once a minor temple. It contains a large meeting hall and several smaller rooms, and is shared amongst several local trade guilds.
* Nichye's Clocks: A modest clockmaker's workshop, filled with swinging pendulums and interlocking gears.

### A few NPCs:

* Gimli: Female Dwarf Entertainer, Evil. Gimli has a round face, with matted copper hair and large brown eyes. She wears fine clothing and numerous rings. Gimli has an animal companion, a hunting dog named Frinain.
* Benne: Female Human Scofflaw, Neutral. Benne has blonde hair and large grey eyes, and walks with a limp. She wears plain clothing and a wooden holy symbol. Benne is easily distracted by arcana.
* Hily: Female Human Ranger, Neutral. Hily is exceptionally beautiful, with thick blonde hair and large amber eyes. She wears studded leather and wields a short sword and short bow. Hily is principled and depressed.
* Lewalt: Male Human Ranger, Neutral. Lewalt has messy copper hair and soft blue eyes. He wears leather armor and wields a military pick. Lewalt is timid and jealous.
* Here: Male Human Aristocrat, Evil. Here has straight silver hair and blue eyes, and walks with a limp. He wears fine raiment and a leopard fur cape. Here has an animal companion, a tawny rat named Bertio.

### Notable Places:

* The Crossed Spears: A grand dwarven inn, said to be a front for the Assassin's Guild.

### A few NPCs:

* Baldwy: Male Human Servant, Neutral. Baldwy has black hair and dark hazel eyes. He wears travel-stained clothing and a blue cloak. Baldwy was magically imprisoned for a hundred years.
* Gerey: Male Human Servant, Good. Gerey is overweight, with white hair and dark brown eyes. He wears sturdy clothing and several small tools hang from his belt. Gerey has an animal companion, a ginger cat named Johny.
* Odbald: Male Human Fighter, Evil. Odbald has a round face, with thin copper hair and blue eyes. He wears chain mail and wields a short sword and shield. Odbald has an animal companion, a grey wolf named Tholex.
* Amin: Male Dwarf Thief, Neutral. Amin has a narrow face, with copper hair and brown eyes. He wears leather armor and wields a short sword and dagger. Amin is pious but secretive.

### Notable Places:

* Beorhtio's Armory: A neglected armorer's workshop, decorated with a collection of shields from many kingdoms.
* Balda's Carvings: The workshop of a male human woodcarver named Balda, who also brews potions and elixirs.
* The Black Flagon: A neglected dwarven inn, said to be haunted by the ghost of an arch-wizard.

### A few NPCs:

* Kjofi: Male Dwarf Fighter, Evil. Kjofi is tall and willowy, with cropped golden hair and sharp blue eyes. He wears plate mail and wields a long sword. Kjofi is conceited but pious.
* Cyne: Male Human Wizard, Evil. Cyne is short, with grey hair and brown eyes. He wears worn clothing and wields a quarterstaff and dagger. Cyne seeks to raise an army of water elementals.
* Hriri Erlarson: Male Dwarf Cleric, Good. Hriri is heavyset, with red hair and dark green eyes. He wears banded mail and wields a club. Hriri is easily distracted by magic.
* Alfith: Female Human Merchant, Good. Alfith has copper hair and brown eyes. She wears simple clothing and a wooden holy symbol. Alfith has an animal companion, a red fox named Eanfrisl.
* Amer: Male Human Soldier, Neutral. Amer is fair in appearance, with thin grey hair and large blue eyes. He wears scale mail and wields a short sword. Amer is irreverent and cautious.

### Notable Places:

* The Explorers Guild House: An ornate stone-walled building, decorated with monstrous skulls. It is said to contain a magical portal, which opens into the distant future of the world.
* The Minstrel and Cup: A large dwarven tavern, kept by a sphinx named Gezuumma.

### A few NPCs:

* Here: Male Human Mercenary, Evil. Here is haughty in bearing, with silver hair and grey eyes. He wears scale mail and wields a bardiche. Here is a terrible liar.
* Burgiua: Female Human Professional, Good. Burgiua has a round face, with copper hair and green eyes. She wears tailored clothing and a dragonscale cloak. Burgiua has an animal companion, a silver cat named Wynna.
* Iner: Male Human Ranger, Neutral. Iner has golden hair and amber eyes, and a round nose. He wears studded leather and wields a short sword and long bow. Iner has a mild allergy to eggs.
* Chames Gere: Male Human Druid, Neutral. Chames has auburn hair and dark grey eyes. He wears leather armor and wields a spear and sling. Chames holds a grudge against druids.

### Notable Places:

* The Stormspire: An obelisk of rune-carved stone, engraved with columns of arcane symbols. Each time the spire is struck by lightning, it vanishes for exactly nine hours. Each time it returns, some of the symbols have changed.
* The Pavilion of Etius: A grand stone-walled theatre, known for its drunken satyr plays.

### A few NPCs:

* Brancent: Male Human Soldier, Good. Brancent has white hair and soft blue eyes. He wears studded leather and wields a battle axe. Brancent seeks to save his family from financial ruin.
* Hone: Female Human Necromancer, Evil. Hone is pleasant in appearance, with thin blonde hair and dark blue eyes. She wears modest garments and wields a dagger. Hone is antagonistic and flirtatious.
* Berter: Male Human Cleric, Good. Berter is rugged in appearance, with white hair and green eyes. He wears chain mail and wields a club. Berter has a traumatic fear of spiders.
* Undin: Male Dwarf Servant, Evil. Undin has a narrow face, with red hair and dark amber eyes. He wears modest garments and a red cloak. Undin seeks to free himself from an ancient curse.
* Elys: Female Human Aristocrat, Neutral. Elys has uneven grey hair and soft blue eyes, and walks with a limp. She wears fine raiment and jewelry. Elys is soft-hearted and analytical.

### Notable Places:

* The Theatre of Areus: A two-storey timber and brick theatre, home of the renowned female human bard Brichtlu.
* The Barracks: A sturdy stone-walled building, a station of of the town guard. It adjoins a walled courtyard used to detain thieves and scofflaws.

### A few NPCs:

* Mery: Female Human Cleric, Neutral. Mery has silver hair and hazel eyes, and a pattern of distinctive marks on her face. She wears chain mail and wields a hammer. Mery is hunting the fiend which destroyed her homeland.
* Lida: Female Human Priest, Good. Lida has golden hair and hazel eyes, and a wide mouth. She wears modest garments and a dragonscale cloak. Lida is curious and driven, and often gets in way over her head.
* Wynna: Female Human Peasant, Evil. Wynna is rugged in appearance, with thick silver hair and narrow green eyes. She wears simple clothing and riding boots. Wynna has a sable ferret named Thenry.
* Ellyn Rysor: Female Human Necromancer, Evil. Ellyn is overweight, with black hair and hazel eyes. She wears dark robes and wields a dagger and darts. Ellyn is malevolent but romantic.

## Charger's Ward

### Notable Places:

* The Stone Giant: A colossal petrified giant stands over the street. Nothing grows in its shadow, and it is said that the giant was an avatar of Death.
* The Crossed Candles: A shabby elven tavern, built around a hewn stone impaled by a sword.

### A few NPCs:

* Phery: Female Human Assassin, Evil. Phery is exceptionally beautiful, with blonde hair and dark green eyes. She wears leather armor and wields a short sword and dagger. Phery is searching for the legendary Undercrypt of Mighty Nightmares.
* Imag Hildidotr: Female Dwarf Professional, Neutral. Imag has a narrow face, with copper hair and blue eyes. She wears modest garments and several pouches hang from her belt. Imag seeks only fame and glory.
* Sige: Male Human Alchemist, Good. Sige has white hair and amber eyes, and a pattern of distinctive marks on his arm. He wears well-made clothing and a dragonscale cloak. Sige has an animal companion, a hunting dog named Gifu.

## Craftsman's Ward

### Notable Places:

* Burga's Blades: A cluttered weaponsmith's workshop, built within the walls of an embattled stone tower.
* Ethed's Masonry: The workshop of a female human stonemason named Ethed, known for her weirdly specific knowledge of giants.
* A statue of hewn crystal, said to be the key to a planar gate.

### A few NPCs:

* Kather: Female Human Fighter, Neutral. Kather is tall and overweight, with auburn hair and grey eyes. She wears chain mail and wields a warhammer and long bow. Kather is dying and desperately seeks the secret of immortality.
* Cathwy: Male Human Soldier, Good. Cathwy has straight silver hair and soft hazel eyes, and a curly moustache. He wears scale mail and wields a bastard sword and shield. Cathwy is hunting the sorceress who stole his wife.
* Ered: Male Human Peasant, Neutral. Ered is tall, with uneven black hair and hazel eyes. He wears sturdy clothing and a blue cloak. Ered is gullible and protective.
* Eburg: Female Human Wizard, Neutral. Eburg is short and thin, with short golden hair and green eyes. She wears tailored clothing and wields a dagger and darts. Eburg is haunted by the memories of a past life.
* Suse Eryng: Female Human Entertainer, Neutral. Suse is fair in appearance, with thin auburn hair and large blue eyes. She wears tailored clothing and carries a fine stiletto. Suse dislikes everyone except other humans.

### Notable Places:

* Joycie's Pewter: The workshop of a female human pewtersmith named Joycie, who knows the secret of an alchemical tin alloy which cannot be melted again once cast.
* Milda's Pottery: The workshop of a female human potter named Milda, who is rumored to craft special tankards for the Assassin's Guild.
* Ginte's Masonry: The workshop of a male human stonemason named Freyny Ginte, who seems to know every dungeon within twenty leagues of town.

### A few NPCs:

* Tane: Male Human Fighter, Evil. Tane has thin white hair and sharp blue eyes. He wears splint mail and wields a warhammer and javelins. Tane has an animal companion, a grey wolf named Folke.
* Wine: Male Human Illusionist, Neutral. Wine has curly brown hair and amber eyes. He wears tailored clothing and wields a quarterstaff and dagger. Wine is pleasant and zealous.
* Erbjorg: Female Dwarf Fighter, Evil. Erbjorg is pleasant in appearance, with silver hair and light grey eyes. She plate mail and wields Sublime Glory, an ornate flail which once belonged to the dwarf warrior Innlaudg Visidotr, who defeated Sindova the Crimson. Erbjorg is envious and instinctive.
* Munder: Male Human Merchant, Evil. Munder is repulsive in appearance, with silver hair and brown eyes. He wears worn clothing and several pouches hang from his belt. Munder is depraved but astute.

### Notable Places:

* Thula's Clocks: The workshop of a male human clockmaker named Thula, who is haunted by the memories of a past life.
* The Cadun Gate: A ring of weathered stone monoliths, within which lies a magical portal to the distant town of Cadun.
* The Hunter and Purse: A fanciful adventurer's tavern, known for the illusions which entertain its patrons.

### A few NPCs:

* Milda: Female Human Cleric, Neutral. Milda is rough in appearance, with uneven black hair and grey eyes. She wears banded mail and wields a hammer. Milda is perceptive but selfish.
* Berny: Male Human Merchant, Evil. Berny is tall, with braided copper hair and narrow amber eyes. He wears modest garments and several small tools hang from his belt. Berny seeks to fulfill an ancient prophecy of evil.
* Freda: Female Dwarf Priest, Good. Freda has thick white hair and sharp brown eyes. She wears expensive clothing and numerous rings. Freda is hunting the sorceress who stole her wife.
* Wenthrieua: Female Human Peasant, Good. Wenthrieua has matted red hair and dark grey eyes, and a pattern of unusual marks on her arm. She wears sturdy clothing and a wide-brimmed hat. Wenthrieua has a white goat named Earcoth.

### Notable Places:

* The Pirate and Chain: A shabby elven inn, which serves magical potions in addition to beers and ales.

### A few NPCs:

* Johny: Male Human Fighter, Evil. Johny is repulsive in appearance, with grey hair and green eyes. He wears plate mail and wields a battle axe and shield. Johny is dying and desperately seeks the secret of immortality.
* Hilda: Female Human Peasant, Evil. Hilda is tall and stout, with thick brown hair and grey eyes. She wears well-made clothing and carries a rowan staff. Hilda is searching for her missing son.
* Merey: Female Human Assassin, Neutral. Merey has a narrow face, with braided black hair and light amber eyes. She wears leather armor and wields a poisoned dagger. Merey has a deadly allergy to goblins.
* Burha: Female Human Alchemist, Neutral. Burha is short and willowy, with golden hair and blue eyes. She wears fine clothing and a gold amulet. Burha has an animal companion, a silver cat named Burga.
* Behrtio: Male Human Craftsman, Good. Behrtio has brown hair and brown eyes. He wears modest garments and a wooden holy symbol. Behrtio is energetic and analytical.
* Izan Male: Female Human Aristocrat, Good. Izan is exceptionally beautiful, with uneven grey hair and large brown eyes. She wears fine raiment and jewelry. Izan has an animal companion, a hawk named Ealhstan.

### Notable Places:

* The Cats' Scriptorium: A neglected scribe's workshop, served by a clowder of cats. The cats usually divide their time between playing, sleeping, and working on the pages of a compendium of omens and portents. If asked by a wizard, they may produce a magical scroll of summoning, but no more often than once per month.
* Wine's Armor and Shields: The workshop of a male human armorer named Wine, known for adding spikes to every armor he makes.
* The Clock Tower: A magical clock, set into a monolith of weathered stone. It was constructed by a dwarven craftsman long ago, and has kept perfect time since.

### A few NPCs:

* Joane Eller: Female Human Entertainer, Good. Joane has a long face, with golden hair and soft amber eyes. She wears fine clothing and a copper amulet. Joane has a mild allergy to eggs.
* Guthheardr: Male Human Scofflaw, Evil. Guthheardr is short, with uneven brown hair and green eyes. He wears worn clothing and a white cloak. Guthheardr is combative and abrasive.
* Sidwe: Female Human Soldier, Neutral. Sidwe has brown hair and hazel eyes. She wears studded leather and wields a mace and shield. Sidwe is absent-minded, and always searching for a missing item.
* Enhild: Female Human Artist, Good. Enhild has tangled copper hair and light grey eyes. She wears modest garments and numerous rings. Enhild is hunting the warlord who stole her ancestral sword.

### Notable Places:

* The Broken Wand: A shabby dwarven inn, kept by a gold dragon named Abusus.
* The Moon Gate: A large hemisphere of pearlescent white stone. The stone sometimes becomes ghostly and translucent under the light of a full moon, and a person can walk through it. If you know the right words, it is said that you will be transported to the floating city of the cloud giants.
* The Guildhall: A large timber and brick building, decorated with stained glass windows. It contains a large meeting hall and several smaller rooms, and is shared amongst several local merchant guilds.

### A few NPCs:

* Helga: Female Human Necromancer, Evil. Helga is short and slender, with matted red hair and sharp amber eyes. She wears dark robes and wields a short sword and dagger. Helga is astute and reflective.
* Marger: Female Human Assassin, Good. Marger has long black hair and dark amber eyes, and a thin mouth. She wears leather armor and wields a poisoned long sword and dagger. Marger is proud and clever.
* Dinain: Female Dwarf Druid, Neutral. Dinain has short silver hair and soft amber eyes, and walks with a limp. She wears leather armor and wields a club and sling. Dinain is pessimistic and honest.
* Balda: Male Human Fighter, Evil. Balda has braided black hair and brown eyes. He wears chain mail and wields a long sword and shield. Balda is pleasant and clever.
* Ecix Flove: Female Human Professional, Good. Ecix has straight auburn hair and narrow blue eyes, and numerous unusual scars. She wears tailored clothing and carries a fine stiletto. Ecix is searching for her lost brother.
* Hilda: Female Human Fighter, Neutral. Hilda has matted blonde hair and hazel eyes, and numerous distinctive scars. She wears banded mail and wields a spear. Hilda seeks to destroy the race of ogres.

### Notable NPCs:

* Helmund: Male Human Butcher, Neutral. Helmund is thin, with straight golden hair and brown eyes. He wears simple clothing and a pewter amulet. Helmund claims that his meats are free of necromancy, unlike those of some other butchers.
* Wearda: Male Human Thief, Neutral. Wearda has long silver hair and bright hazel eyes, and a cropped beard. He wears leather armor and wields a long sword and dagger. Wearda is rumored to lead a cult of an aberrant god.
* Hera: Female Human Baker, Evil. Hera is short, with golden hair and amber eyes. She wears travel-stained clothing and a gray cloak. Hera is rumored to be haunted by the ghost of a dragon.
* George: Male Human Entertainer, Good. George has tangled white hair and hazel eyes. He wears modest garments and a silver holy symbol. George is also known as the best fire-eater in town.

### Notable Places:

* The Guildhall: An impressive building of timber and brick walls, once a minor temple. It contains a large meeting hall and several smaller rooms, and is shared amongst several local trade guilds.
* The Guildhall: An impressive timber and brick building, decorated with finely carved gargoyles. It contains a large meeting hall and several smaller rooms, and is shared amongst several local merchant guilds.
* A broken temple ruins, said to lie atop catacombs filled with long-forgotten treasures.

### A few NPCs:

* Merey Aner: Female Human Fighter, Good. Merey has cropped brown hair and amber eyes. She wears splint mail and wields a bastard sword and shield. Merey is searching for a legendary blade named Warclaw.
* Andes: Male Human Alchemist, Evil. Andes has matted blonde hair and blue eyes. He wears expensive clothing and a sable fur cape. Andes is inquisitive and cynical.
* Wene: Female Human Fighter, Neutral. Wene has a narrow face, with thin copper hair and light hazel eyes. She wears splint mail and wields a spear. Wene refers to herself in the third person.
* Eanflaed: Female Human Professional, Evil. Eanflaed has thick copper hair and large brown eyes, and a beaked nose. She wears expensive clothing and several pouches hang from her belt. Eanflaed is undisciplined and modest.
* Mera Courte: Female Human Alchemist, Evil. Mera has grey hair and brown eyes, and large ears. She wears modest garments and several pouches hang from her belt. Mera compulsively whispers nonsense.

### Notable Places:

* A column of dark stone, said to be the key to a planar gate.

### A few NPCs:

* Hiva: Female Human Aristocrat, Neutral. Hiva has red hair and soft brown eyes, and a beaked nose. She wears fine raiment and jewelry. Hiva is devout and adaptable.
* Ererct: Male Human Professional, Neutral. Ererct has a narrow face, with short silver hair and bright amber eyes. He wears well-made clothing and a dragonscale cloak. Ererct has an animal companion, a sable ferret named Edwaff.
* Icel: Female Human Fighter, Good. Icel is courtly in bearing, with messy grey hair and amber eyes. She wears banded mail and wields a bastard sword. Icel seeks to become a knight of the realm.
* Piersym Righte: Male Human Ranger, Good. Piersym has curly white hair and grey eyes, and a beaked nose. He wears studded leather and wields a long sword. Piersym seeks to atone for past sins.