Errant Revelry

Original art by SRVilla, recolored

The **Errant Revelry** is the final boss of the campaign *Tearing Veil*. It is a servant of the Violet.

## Description

The Errant Revelry is an angelic-like creature with wings and violet halos.

*Tearing Veil*, EP 18 (recolored, Artist)
## History

### *Tearing Veil*

The Errant Revelry first appeared during combat while the party assault Magistrate Ladlum, summoned by him through the violet portal. Understanding that the portal is what caused the Servant to be here, Raber decides to attack the portal to destroy it. Raber recklessly attacks the portal, giving it everything he has got; all his orcish strength and all the memories he’s made are on the line. His axe strikes the portal; it starts to crack, but it is not destroyed. Violet tendrils reach out to him, wrapping around him to attempt to break and twist him. However, against expectation Raber resists the pull and crushes the portal, severing the enemy’s connection to the Herald.

The party continues facing off against the Errant Revelry. Nidhogg rushes to Flamewrath and drinks a Potion of Greater Healing. As the dragonborn stands in front of him, Flamewrath casts Burning Hands to heal Nidhogg, Wisp, and Raber with his Aeon of Balance abilities. Deximus Blesses Vim and the paladins regroup, healing everybody to full health. The ER counterassault Deximus by putting Vulnerability on him and dealing heavy damage. Vim learns that anyone moving will trigger another attack on Deximus, but Angorn still commands Raber to move. However, Wisp uses her Cutting Words, so the attack barely misses Deximus. As a follow-up, she successfully casts Bane on the ER.

Seeing that the party seems to be in a gridlock, Flamewrath crushes a Mana Crystal to regain his abilities and points his hands towards the ER, preparing to Clash. He blasts the twin wolves into a helix blast. The ER tries to dodge the attack, but the blast hits its wing, scorching it out of existence. With the loss of its mobility, the ER cannot Forcefully Disengage any longer. Deximus follows the Clash with an attack of his own, and the paladins surround the boss. The ER Calls its Shot; it will attack everyone who attacks him. It then shoots at one of the paladins. Angorn uses Taskmaster on ER, and Raber regroups with Angorn to attack the ER while taking its counterattacks.

Wisp uses her wand to cast Magic Missile on the ER, bypassing its triggered attack. Nidhogg then grabs its leg and drags it to the ground so that it can be surrounded. Deximus leaps off the judge’s stand and strikes the ER from above. The ER looks at Wisp and takes her out in one shot. Vim then prays to Falaael; the god responds by blessing his sword with Moonfire. Vim then follows Deximus into another plunging attack on the ER. Angorn also jumps over the ER and Demands Tribute from it so that it would heal less. The dwarf then uses Healing Word on Wisp to bring her back up. Finally, Raber flips over the ER and also attacks the Boss, and the ER is now completely surrounded.

Wisp runs behind the judge’s stand to take cover. Flamewrath switches into his chaos state which activates Howling Blast, and he casts two Scorching Rays on the ER. The ER raises its bow in defiance and casts Volley on Wisp, Nidhogg, and Vim; however, Vim turns into his spider state and dodges the attack. He then swarms onto the boss and sinks his teeth into its body. Angorn uses Taskmaster again, allowing the rest of his party to attack to the best of their abilities. Wisp continues the assault with more Magic Missiles while Nidhogg attacks with both Searing and Divine Smite to add to the damage. Flamewrath tops it off by casting Scorching Ray twice again, putting the ER on its last legs. Deximus raises his sword and critically strikes the ER, bringing it to the ground; the party is victorious.

## Characteristics

* Martial to identify: 15
* +7 Wisdom Saves
* +7 Charisma Saves

## Traits

* **Combo**: This enemy has abilities that inherently synergize and can trigger each other.
* **Deadly**: This creature can inflict a large amount of front loaded damage, breaking the normal HP threshold set in place to prevent one shots, etc.
* **Ruthless**: This enemy will target downed players and will attempt to finish them when given the chance. Ruthless is almost always revealed at the start of an encounter.
* **Violet**: This enemy is a Servant of the Violet and should this enemy kill a player character, all of that player’s characters will be destroyed. This character cannot be resurrected. They will be forgotten and removed from the tapestry. This is known as Violet Death.

## Abilities

Abilities which names/mechanics are identified/intuitively known:

* **Alloy**: At the start of this creature’s turn, a random enemy is selected. That enemy gains vulnerability to damage for one round.
* **Called Shot**: Attack an enemy and then declare an action. Whenever any enemy takes the declared action, attack that enemy as a triggered action.
* **Forceful Disengage**: This ability can be activated when there are three or more enemies next to the Errant Revelry. When activated, this ability does 5d6 Force damage to all adjacent enemies and teleports himself 60 feet away.
* **Oblivion Arrow**: Whenever this creature would make or 4 attacks in a single round, it may activate one of the following abilities:
	+ The next attack does half damage to all adjacent allies of the target.
	+ The next attack will heal this enemy for half of the damage dealt.
	+ Knock the opponent back 10 feet.
	+ Dispel a spell effect on the target.
* **Pursuing Shot**: After attacking an enemy, each time any enemy moves: you may attack them again as a triggered action. This effect is represented as a halo.
* **The Herald Watches**: This ability grants this enemy the ability to use and gain Entropy when it downs an enemy. It can spend Entropy to regenerate its cooldowns or target an enemy with an oblivion arrow. An oblivion arrow is a specific attack that is launched against an enemy. They must make a saving throw for each magical item they have and if they fail, they are destroyed forever.
* **Volley**: The Errant Revelry targets up to 3 enemies it can see. It makes a ranged attack with its greatbow against these enemies. This ability has a cooldown of 1d3 Rounds. This attack can be used as an Attack of Opportunity.

## External Links

* Google Docs for the Errant Revelry encounter, created by Morgeta

## References

1. ↑ As seen in Tearing Veil: Episode 18
2. ↑ As seen in Tearing Veil: Episode 19