recursal/Fanatic-Fandom huggingface dataset:
Armor/Shield Types

This is a reference page for armor or shield types known in the Empyrdom.

## Armor

* Weak - Utility hexasteel armor
* Average - Substandard hexasteel armor
* Strong - Hexasteel armor
* Very Strong - Hexasteel armor + Hexagraphene
* Ultimate - Hexasteel armor + Hexacarbyne

## Shields

* Weak - Utility ethereal shielding
* Average - WF astral shielding
* Strong - Astral shielding
* Very Strong - SF astral shielding
* Ultimate - Absolute Astral Defense Matrix/Absolute Astral Airwall Matrix
Cimmerian aether secutor

The **Cimmerian aether secutor** is formerly a combination infantry unit of the Empyrdom developed from Jkirkian dark matter tech. During the aftermath of the attack on Planet Regeleim, its tech was replaced by refined Imperial dark matter tech, given that the Federations had given them intel on how to produce dark matter by themselves.

## Development

It is a powerful organic unit that can deal very high damage at close range with an equipped Cimmerian aether blade while permanently invisible. It is usually sent in squads to assassinate enemy vanguards while guaranteeing initial advantage for the Empyrdom or the Jkirk Federations. However, like all cloaked units, they can be attacked by enemies when detected by detector units.

## Design Features

* Anima Projection
* Antimatter weaponry

## Armaments

* Archanid aether blade
* Ethereal blaster
Empyrdom × Federations

The **Empyrdom × Federations** is a crossover web novel series written by User:Aethervallum and User:Joshua the Hedgehog. It tells about the story of the Empyrdom of Anticytheris encountering the Jkirk Federations and their journeys together in warfare and investigation, together with potential allies, factions, and such. There will be an original canon version of this series, featuring The Federations from Glorious Imperiums instead of the Jkirk Federations.

## Novels

1. The Myriad War
2. Sapience Uprising
Altiventus

**Altiventus** is the southeastern continent of the Planet Archonos, with land connecting to Terallia in the northwest and Benthos in the east. It is mainly inhabited by Altiventians because they have the inherent trait of adapting to the continent's windy conditions.

## Countries

* Celerestania
* Argentes
* Verdegram
* Collys
* Mirandel
* Trigon
* Strass
* Arazel
* Nefelis
* Aquilid

## Geography

The majority of Altiventus' geography is covered in pine forests. This signifies that Altiventus has a high percentage of taiga. The only non-boreal section of Altiventus is in the southeast, which has a biome of alpine tundra. Thirty-five percent of Altiventus is mountainous. The prominent mountainous areas are located among Celerestania, Argentes, and Collys. Interestingly, Altiventus has the highest elevation among the continents of Archonos and is also home to the planet's highest peak called Celeres Vertex which stands up to 33,434 feet. Another mountain called the Trigonos Vertex stands up to 16,916 feet at the Verdegram-Collys border.

70-feet trees called grammi mostly grow in central Altiventus. Falconid Altiventians called Horutians inhabit on the tops of these trees to meditate and take nourishment from Hellux, the sun of Heluxion System. This goes to say they are photosynthetic autotrophs.

## Climate

Because of Altiventus' fairly high elevation, the temperature is slightly decreased, thus the surrounding air is cool.
Imperial stronghold

A main structure of an Imperial outpost. It produces Materia Downloaders in order to construct defensive structures and Power Processors to provide power to most Imperial structures. It is usually built in the vicinity of resource nodes, such as mineral fields and oil wells. It can store resources as well.
Astrapalbrand

The **Astrapalbrand** is a double-bladed plasmatic shortsword. It comes with a two-branched hexsteel handle that can project the blades at around 40 cm. One of the blades is made of superheated plasma and the other of supercooled plasma. It is usually used to exploit weak points in accordance to the heat conduction of certain entities. It is equipped by Aleva along with the Ilicosvard.
Hecaton carapace

The **Hecaton carapace** is a massive starship that can carry even larger units through its high-powered Natura Lattice Tera Core.

## Development

This enormous airship sports ten Hecaton transport modules—three on the left, three on the right, and three on the front. Each of these modules are actually equal to the capacity of a peregrine chassis but each of these particular modules have faster processors, allowing them to load or unload units faster than a peregrine chassis. This allows the airship to transport a multitude of battle units in a fleet. Four hecatoncherein carapaces are currently part of the 1st Judgment Armada, an intergalactic starmada of the Empyrdom. Moreover, this starship is heavily protected from energy attacks and compressible-matter attacks by its Class A ethereal shielding.

It is equipped with 14 Gishilian Magitek cannons—5 on the front, 6 on the top, and 3 on the back to protect its thrusters. They release high-velocity rays of supercooled plasma which is mostly effective against energy shields.

To hit targets up close, it comes with 48 Hephestian Gardni autocannons. In addition, it has four Hexadon missile arrays that launch armor-piercing missiles that lock on and home towards specified targets detected within the Astral Vigilance system.

However, there were only four of these carapaces until 3238 ATS because one is very expensive to build- mostly on the high-grade tera data transport modules. Fortunately, due to the growing influence of the Empyrdom during the aftermath of the attack of Regeleim, few more carapaces are being manufactured to be added to the 2nd Judgment Armada.

## General Characteristics

### Power Source

* Natura Lattice Tera Core (with Data Transport System)
* Nexus Drive

## Design Features

* Absolute Ethereal Shielding
* Data Transport System
* Tachyonic Travel
* Astral Vigilance
* Integrated Rey-Graviton System

## Armaments

* 10 Hecaton transport modules
* 6 Scadian high-velocity plasma cannons
* 4 Hexadon missile arrays
* 1 Subultima cannon
* 48 Hephestian Gardni autocannons
* 1 astral sensor

## Known Models

* ISS CC-JAHC1 Megrez
* ISS CC-JAHC2 Alkaid
* ISS CC-JAHC3 Altair
* ISS CC-JAHC4 Vega
Ilicosvard

The **Ilicosvard** is a double-bladed cosmic shortsword. It comes with a two-branched hexsteel handle that can project the blades at around 40 cm. One of the blades is made of dark matter and the other of antimatter. It is usually used to exploit weak points in accordance to the material response of certain entities. It is equipped by Aleva along with the Astrapalbrand.
Caitlineia Eurius

Caitlineia Eurius is one of Joshua Zephyrius' best childhood friends. Formerly a slave of a Pyronian renegade dragoon, she is now the Archon Empress of the Empyrdom of Anticytheris. She is also the second Lesser Deific Queen of Ventilus. In Antiquus, she is known as the "Platinum Heart" because of her great charisma.

## Basic Info

### Voiced by

* Kate Higgins (English)
* Haruka Chisuga (JP)

## Biographical Information

### Affiliations

Ventilus Royal Hierarchy, Empyrdom of Anticytheris

## History

### Early Life

She is born on October 1, 2002, in the city of Cryglen, Avalaera, Ventilus, as Caitlineia Sylphia Pagonia Eurius. She is one of the daughters of a Ventilussian couple, with Cordelia as her twin sister. In the neighborhood, there stood Zephyeur Castle. Her first childhood friend is Joshua Zephyrius, the son of the 1st Lesser Deific Ventilus King. she often played outdoor games with him. However, three years later, she was chosen to be one of the slaves of a Pyronian dragooon.

### Captivity

During her bondage in Pyronia, she met a strange girl with the same age as her. This girl named Astreia Arcstellaerea became her close friend. They helped each other together while in the dungeon. They grew closer after three years.

## Personality

During her childhood times, she had a mildly cheerful demeanor yet she also had a demure bearing. However, when she became a slave, she became emotionally detached, resulting to the complete loss of her cheerful bearing. She became a very quiet, bland, and mysterious individual.

Fortunately, this condition did not last long subsequent to their reunion. Her mild cheerfulness returned, and a boost of aesthetic value followed. She now valued elegance and modesty. She is even strict in terms of choosing clothes in her wardrobe for a specific occasion. Her complete silence became taciturnity. However, her mysteriousness remained. When she is with her husband at public, she does not display any form of romance of some sort. She only bonds with him as a couple in private circumstances and is not shy to do so, because she is also firm in her beliefs and ways to enjoy her marriage life.

As her real name itself implies purity, she is renowned as the legendary "Platinum Heart", due to her high level of charisma and beauty. She can persuade an individual to return to his or her old deeds, which can benefit himself or herself and others, even if they are within an inch of complete corruption. She can only do this efficiently if she is willing to do so or if the target is not firm in his or her decision or standing.

## Trivia

* Her first name **Caitlineia** is a handmade derivative of **Caitlin** which means "chaste" or "pure". This foreshadows her alias as the Platinum Heart.
* Her surname **Eurius** signifies that she uses the Eastern Style of Ancient Aerokinesis. On the flip side, Joshua Zephyrius uses the Western Style, since he belongs to the Zephyrius bloodline.
	+ The bloodlines **Zephyrius** and **Eurius** are both royal bloodlines that originated from the Ventilus' royal pureblood bloodline **Celerea**.
Aetherial mothership

The **Aetheris Dome** is an Imperial mothership usually deployed when the threat is of Level 3+.

## General Characteristics

### Mobility

Very Slow (circumgyratory Rey-Graviton module)

## Armaments

* 40x baryonic cannons
* 40x hadronic cannons
* 60x Hephestian plasma cannons
* 60x Scadian plasma cannons
* 30x mach cannons
* 20x Wulphramic missile arrays
* 50x graviton projectors
* 20x tachyomagnetic accelerator cannons
* 40x Cimmerian cannons (dark matter)
* 40x arch cannons (antimatter)
* 1x rift cannon
Cacactoturge of the Abyssal Veil

The **Cacactoturge of the Abyssal Veil** is the first and smallest cacactoturge within the Empyrdom of Anticytheris. Its member capacity surpasses Theaters of Purification, Oblivion, Superiority, and Primordiality (barely), mainly consisting of infantry, ground vehicles, star vehicles, starships, and rarely vessels if there is a naval battle. This division is usually deployed to instigate an invasion on another planet. Sometimes it is also deployed as an expeditionary force or if a high-priority target is present in space. This is usually the first cacactoturge an enemy faction will encounter when at war with the Empyrdom.

## Known Deployments

In May 13th, 3239 ATS, the cacactoturge was deployed 100 km near Basterven's orbit with the assistance of their ally Jkirk Federations during the Purification of Basterven.
Cryostatic Defense System

The Empyrdom constructed an ingenious defense system against nuclear weapons— the cryostatic defense system. This almost clears any sign of nuclear warfare on any Imperial colony because it neutralizes the effect of nukes to explode upon exposure to increasing temperatures. Upon detection within the cryostatic field (also known as a cryostatiosphere) by astral-magitech sensors, the colony will begin immobilizing the nuke in it with calibrated graviton projectors. After this, it will be transported by a nearby peregrine chassis through data transport to a desired target location.
Everburn (Empyrean Phantasm)

Vorkata Everburn wasn't born into the multiverse, he was created by human scientists as an ultimate weapon to destroy all the Apocalians.

## Main Continuity

Everburn is the prophesied great evil that Darkstorm must battle to the death to ensure that the greater good is upheld.

### Personality

Evil and determined to kill Darkstorm, Everburn is very ruthless and very cunning. His words are poison; if heard, he can turn the mightiest of warriors against their own friends, making them agents of evil. Everburn is treacherous as he is cunning, and he doesn't like playing second fiddle. Once he learns from another force of evil, Everburn will "eliminate the competition" to ensure that he is the only force of great evil.

### Attire

* Black T-shirt (Fire proof coated)
* Brown trench coat (Fire proof coated)
* Black jeans (Fire proof coated)
* Steel-toed combat boots (Fire proof coated)

### Overlook

Everburn looks exactly like Darkstorm except for one tiny detail, Everburn's hair is reddish-orange with yellow tips to make it look like his hair is literally fire.

## History

**Spoiler warning: *Plot and/or ending details follow.***

### Creation

Everburn was created to be the earth's greatest weapon to kill of the warrior race of Apocalia, but the plan backfired when he slaughtered all in the military base. His thirst for blood was great until he met the Drak'Vorkata of Apocalia. After a great battle which lasted days, the end result was wounding the great king and Everburn losing part of his face.

He was created through throat cloning using hair and skin cells from the Apocalian king Darkstorm-Actu-Sin. Human scientists tried 7 separate times to make the process perfect 'til Everburn was made.

### Encounters with Mobians

Everburn encountered the people of Mobius by pure chance in order to find Darkstorm so he may destroy him, but unfortunately this resulted in him being cursed by witches to be sealed in stone for ten years for penance for all his crimes against the greater good.

## Attachments

### Darkstorm

Everburn loathes and plans to kill Darkstorm up until the battle in Antiquus, leading to his conversion to the side of good.

### Aeravelia Zephyrius

Everburn had fallen in love with Aeravelia upon meeting her, she is what keeps his rage in check and helps maintain the spell that Dark placed on him. Current relationship status is Dating.
Character Entries

*This page views certain factions in the perspective of the Empyrdom. This page is neither meant to offend, criticize, nor make fun of other user's creations. Satirical entries are undeniably blunt, but NOT to the extent that Aethervallum will unleash his full savagery regarding the topic and will still stick to view them in the perspective of the Empyrdom.*

The **Character Entries** are constructive opinions according to the Imperial officers regarding other characters (owned by other users), whether it is factual or satirical.

## Factual

* Adex Zarvok Burns
* Joshua Sentrium Burns
* Nickolas the Hedgehog
* Vul
* Io the Cat
* Lunari the Echidna
* Ruben the Hedgehog
* Boltstryke the Hedgehog

## Satirical

* Nathanyl the Hedgehog
* Vuxo the Hedgehog
* Random Savage God
Graviton runner

The **graviton runner** is a motorized vehicle of the Empyrdom of Anticytheris.

## Development

It is a motorcycle that can plant graviton mines which, when they detect an individual ground unit within a meter of radius, can trap it within a restricting force of Graviton Magic, leaving it immobilized for a long duration of approximately thirty minutes. Within the mine is a magic signature of Erdion Ascifalke's Graviton Magic which will be cast upon target contact. The vehicle has an installed tachyonic drive on the rear to enhance movement speed. However, it has weak armor and shields because of the need of mobility. It is ridden by various Imperial infantry.

## Design Features

* Gravitonic Energy Equipment
* Tachyonic Travel
Anticytherian initiate

The **Anticytherian initiate** is the backbone and the main battle trooper within the Empyrdom of Anticytheris. Due to their versatility in combat, they are deployed in various situations.

## Development

As main battle troopers, they come equipped with either the Temperatus arm, the Temporalus arm, the Hephestian electropyrotechnic arm or the Aetertel high-precision arm as their primary weapons and the Hexadon tachyonic rail magnum and the Hexadon polytropic knife as ancillary weapons. For expendable items, they currently come with three photon canisters in order to blind enemy infantry that are not equipped with essential eye protection within a certain radius.

## Design Features

* Tachyomagnetic Weaponry
* Astral Vigilance
* Compressible Matter Weaponry
* Photonic Equipment

## Armaments

* 1 portable astral communication unit
* 1 Temperatus arm
* 1 Temporalus arm
* 1 Aetertel scatter arm
* 1 Hephestian electropyrotechnic arm
* 1 Hexadon tachyonic rail magnum
* 1 Hexadon polytropic knife
* 3 photon canisters
Ancient Kings x Scar Chronicles: Skies of Two Worlds

**Ancient Kings x Scar Chronicles: Skies of Two Worlds** is a canon-fanon crossover series by User:Aethervallum and User:Celestia879. It features Joshua Zephyrius and Keira the Winged Hedgehog together in their journey around Mobius and Antiquus.

* Ancient Kings x Scar Chronicles: Skies of Two Worlds/Chapter 1: Take Flight
Archanid aether blade

The **Archanid aether blade** is melee weapon utilizing Ancient Aerokinesis and antimatter. The weapon is projected by kneading wind energy with antimatter into a highly destructive wind blade. Its effectiveness against material defenses is tripled from the standard. This weapon is equipped by Archanid aether secutor.
Ark dragoon

The **ark dragoon** is a demolition infantry unit of the Empyrdom.

## Development

It is an organic unit deployed to lay siege on enemy territories. It is equipped with a plasmatic ax to engage foes in close combat in which they are proficient in. Like the temperatus arm, it can change from two modes to take advantage of enemy types.

It can also burn multiple enemy units with its fire breath, which is inherent in it as a Dragarkian. Its fire breath reaches a temperature of 5,700 degrees Celsius. They can also fly with their dragon wings for a limited time.

However, its main ordnance is eight dragon shells with signature Dragarkian explosive powder seemingly made of a mixture of explosives of mystical origin. One shell packs great concussive power within a ten-meter radius. Excess force can reach an extra three-meter radius to outbalance surrounding infantry, allowing for easy kills from Imperial ranged infantry.

Despite it being seemingly feared within the Empyrdom, it is incapable of retaliating from long range, as its armaments are meant for close and mid-range combat.

## Design Features

* Draconian pyrotechnics
* Superheated plasma weaponry

## Armaments

* Plasmatic ax
* 8 dragon shells
Eidos disc

The **Peregrine Chassis** is a fundamental transport aircraft of the Imperium. It is best used to ferry ground units to bypass impassable terrain. In large numbers, it can also be used to drop multiple units for accumulation into an armada. It is capable of interstellar travel. It has entered service on March 3151 CDE.

## Development

It can convert units into data upon loading and reverting them upon arrival on its desired destination. It sacrifices the durability of its armor for its high mobility. However, it has a strong barrier that can withstand fast-paced attacks which cannot be disabled by electromagnetic pulses because of its ethereal origin. It also has a cloaking function which can be remotely controlled.

## Specifications

### General Characteristics

Crew: None

Height: 4.73 meters

Weight: 0.75 metric tons

Power Source: Natura Lattice Core (with Data Transport expansion)

Armor: Weak (Steel-Plated Aluminum)

Shields: Very Strong (Ethereal Barrier)

Mobility: Fast (Rey-Graviton Module)

Uses: Transportation

Maximum capacity: 48 intelles (equiv. 48 foot soldiers or 8 vehicles)

### Design Features

* Data Transport System
* Integrated Rey-Graviton System
* Ethereal Shielding System
* Aetheris Cloaking Function

### Armament

**Cloak of Aetheris**

It is a widely-used cloaking field device containing a magic signature of Ancient Aerokinetic Invisibility. Due to it being a magical gadget, it usually has a higher grade than most modern cloaking functions. However, since its power source is also the Natura Lattice Core (which is common in Imperium mechanical units), it will pause natural energy conversion when activated. Thus, it will deplete when continuously used. When deactivated, it will resume energy conversion to add to its reserves.
Ancient Kings

**This article is a disambiguation page for Ancient Kings**.

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

You may be searching for the following:

* Ancient Kings/Franchise
* Ancient Kings/Title
Cimmerian aether blade

The **Cimmerian aether blade** is a melee weapon utilizing Ancient Aerokinesis and dark matter. The weapon is projected by kneading wind energy with dark matter into a wind blade with a higher oscillation rate than the standard. Usually, this weapon is much more effective against shields rather than matter. For matter, the Archanid aether blade is more suitable.
Cassian Marcellus

### Relatives

Vel Marcellus (father), Camillia Leontia (mother), Lucia Marcellus (younger sister)

## Elemental Status

### Runic Weakness

???

**Cassian Marcellus** is an Archosapient assassin and the brother of Lucia Marcellus.

## Appearance

Like his sister and parents, Cassian has slightly dark skin and blond hair, although his skin is darker than his sister's or father's. Cassian's hair texture takes after his mother's, inheriting her spiky hair as opposed to his father's wavy locks. His eyes are large, rounded and red in color, though they always seem to be half-closed, making it seem like he has a "bored" expression. He has a triangular shaped face and a pointy chin, and high cheekbones. The bottom half of his face is usually covered with a facial mask, so it's hard to make out many of his features. Finally, Cassian is a somewhat average height and weight, and slightly muscular.

### Attire

Cassian wears a black cloak with a hood attached to it, a white undershirt as a top, and silver light armor overlaying the shirt.

## Personality

Cassian Marcellus is a rather stoic, introverted person.
Empyrdom × Federations/The Myriad War

This is the first novel of Empyrdom × Federations. As part of said series, it is considered canon.

## Plot

The Jkirk Federations was enjoying their age of peace in the year 2016 MC/3238 CDE. All of a sudden, they were met by an extraterrestrial invasion force known as the Myriad of Regeleim. The table of peace was flipped into chaos, as the Myriad begins its path of destruction upon the innocent city of Genesis, one of the core sectors of the Federations. However, the forces of the magical Empyrdom of Anticytheris were nearby and were able to take action against the Myriad, their long-time enemy faction. The Empyrdom and the Federations assist each other to fend off the alien forces. How will they fare against them?
Celestial arc

The **celestial arc** is a ballistic artillery vehicle of the Empyrdom.

## Development

It is a mechanical unit manned by a navigator and two trajectors. The vehicle is equipped with a catastroph arc derived from the machina's destroyer arc. The arc is incorporated with the latest tachyomagnetic acceleration technology. Its 75x30000mm armor-piercing hexsteel arrow tipped with an antimatter arrowhead module can almost easily destroy individual units which occupy a fairly large area, whether it is a ground or star vehicle, starship, or a vessel, especially when such a unit is not shielded.

However, it has no capability of retaliating against any unit attacking directly. It is therefore recommended to deploy escort units with this artillery to protect it from direct attacks. Also, it is also quite slow due to its fairly large weight.

Regardless, it is equipped with an astral sensor since it is a mechanical unit. This enables it to detect unusual energy spikes originating from entities, mostly ignoring the effects of stealth technology not rooted from magic.

## Design Features

* Data Transport System
* Astral Vigilance
* Nil-Graviton System
* Tachyomagnetic acceleration

## Armaments

* 1 celestial rail
* 1 astral sensor
Imperial Awakening/Chapter 1: Precursor of Terror

## Plot

Year 3007 ATS

An unknown force of distant entities has entered the planet.

MTBA

## Participants

* Josh the Hedgehog

Yoshiya Fukami's Core Continuity/Roleplay Rules

A man of regal armor strode along the aisle heading out of Zephyeur Castle. He is Joshua Zephyrius, the current Ventilus King. He looked at the cloudy sky and crossed his arms.

"Tomorrow is supposed to be Astreia's birthday, huh?" Joshua thought. "What flowers should I lay upon her bed?" He continued thinking of his present for his wife, which is now sleeping in peace under the ground.

He took a stroll around the vast Ventilus Grasslands. He caught a glimpse of the fresh asters growing around the wayside.

"I almost forgot that her favorite flowers are these purple asters," he thought. "I should offer a bouquet of them and..."

## Plot

Year 3007 ATS

An unknown force of distant entities has entered the planet.

MTBA

## Characters

### Heroes

* Joshua Zephyrius
* Thomas Atlanteum
* Louisius Salamandra
* Raymond Jetterra
* Reius Draganea

### Villains

* Paraptomii
* Dynapeinix
* Vermudegarii

## Rules

Yoshiya Fukami's Core Continuity/Roleplay Rules

### Specific Rules

* The roleplay must be written in novel form.
* Only characters canon to the Ancient Kings franchise can join.

## Roleplay

### Prologue: The Precursor of Terror

*Augoustos 3, 3007 - Zephyeur Castle, Cryglen City, Avalaera, Ventilus*

### Unknown Episode

Joshua, Thomas, Raymond, and Louisius were in the King's Lobby at Zephyeur Castle.

Louisius began to speak up. "So, what are the plans for the technological transition?"

Thomas cleared his throat. "The scientists around the globe are trying to establish their gadgetry to progress our livelihood. Not that I really need them, since magic can almost accomplish what these trinkets do."

"First off, about that..." Louisius said. "Can you cast other elemental spells aside your own? They did that to give the people versatility."

"Yeah, right."

"Now, now," Raymond said. "Joshua, do you have anything to share?"

"Hmm, I have something big in mind," Joshua replied. "I have a great ambition for the safety of our people."

"Int'resting," Thomas commented. A grin complemented his statement. "Do tell."

"I am planning to establish a planetary faction as a form of versatile military. It shan't be easy, yet we can manage together."

"Now you're talking our language," Louie replied, rubbing his chin. "We can do that. Yes... If we can gather our men in a covenant."

"That will be necessary," Jetris mouthed.

"All right!" Thomas exclaimed. "If you need our help, just say the word."

"We will divide into four branches with a simple chain of command. The Ventilusian Branch shall be on the top whilst the others remain equal in authority. You know what I mean, right?" Joshua explained.

"I guess," Thomas responded.

"Tomorrow, we begin organizing the plans. The continental military... shall find strength in unity," Josh decided.
Aether blade

The **Aether blade** is a melee weapon utilizing Ancient Aerokinesis in order to knead wind energy into a wind blade with a very high oscillation rate, allowing it to cut through most metals with relative ease, but some powerful shields can mitigate enough damage from it, making it no sharper than the Aetergeheim. It is projected from an Anima Projection Gauntlet.
Imperial automaton/Type P

The **Type-Projectile Imperial automaton** is the main robotic infantry of the Empyrdom.

## Development

It is a mechanical unit equipped with a temperatus arm on the right hand and a temporalus arm on the left hand. It is built to be robust so it has strong armor and average shielding. They are able to handle multiple infantry with relative ease. They are also capable of close combat should enemy units come near. However, since they are quite slow due to their whole metallic composition, they are easily hit by fast projectiles.

Regardless, they are equipped with two astral sensors since they are mechanical units. This enables them to detect unusual energy spikes originating from entities, mostly ignoring the effects of stealth technology not rooted from magic.

## Design Features

* Superheated plasma weaponry
* Supercooled plasma weaponry
* Dark matter weaponry
* Antimatter weaponry
* Astral Vigilance

## Armaments

* Arch magnum
* 2 astral sensors
Cardias Mishir

The **Emblem of the Abyssal Siren - Cardias Mishir** is the Prismatic Armament originating from Xiaki Adbarn's Unlocked power.

## Characteristics

It is a weapon with two basic modes to suit the user's tactics during combat. Its default mode is the dual-gauntlet mode. The secondary mode is the dual shamshir mode.

It is strangely made of prysmadite, but its origins are metaphysical, in which it was not directly crafted in the material plane. Because of this, it is more effective against material objects than it is with astral ones. Frisch can augment its cutting power with the element associated with his Facet by expending a small fraction of his Prismana. Should the weapon be destroyed, it will shatter into crystalline Prismana but can still be summoned back because it does not originate in the material plane. Since it is made of prysmadite, Xiaki can store energy into it.

## Abilities

**Automotion**:

**Astral Mode**:
Gishil, Veil of Abyss

**Gishil** or the **Veil of Abyss** is one of the legendary Antiquian Elemental Guardians. He was directly created by Photos to be the absolute essence of water in Antiquus.

## History

He was created in the beginning of time by the ancient god of the heavens Photos. He became the absolute essence of water for Antiquus.

## Abilities

**Absolute Hydrokinesis**

**Absolute Immortality**
Caradeus Atlanteum

# MAY Timeline

**Caradeus Atlanteum** is the sole crown prince of the Atlantean Kingdom of the continent Benthos.

## Personality

He is a hot-blooded person in most situations. He often likes to engage himself in battle. Without thinking of the situation at hand, he might easily rush off to do things according to his current mindset, especially during conflicts. This kind of personality mirrors his affinity of water which is free-flowing. However, on the flip side of his impetuousness, he is somewhat friendly and laid-back. He also likes hanging out with his fellow kings.

Complementing his impetuous demeanor, he is a very decisive individual. If he has decided something in a certain situation, he stays loyal to his choice.

## Powers

### Baryon Magic

One of the legendary Particle Magic in Antiquus and unique to the bloodline of the Atlanteum family, this type of magic allows Thomas to control baryon energy in his body, causing him to release immense force in a short amount of time. This basically enhances the user's physiology—specifically his or her strength and power.

## Abilities

### Strength

Caradeus, being an Atlanteum, possesses colossal strength due to his Baryon Magic.

MTBA

# AK Timeline

**Thomas Atlanteum** is the second Lesser Deific King of Benthos and is its current ruler.

## Personality

He is a hot-blooded person in most situations. He often likes to engage himself in battle. Without thinking of the situation at hand, he might easily rush off to do things according to his current mindset, especially during conflicts. This kind of personality mirrors his affinity of water which is free-flowing. However, on the flip side of his impetuousness, he is somewhat friendly and laid-back. He also likes hanging out with his fellow kings.

Complementing his impetuous demeanor, he is a very decisive individual. If he has decided something in a certain situation, he stays loyal to his choice.

## Abilities

**Ancient Hydrokinesis**

This type of Ancient Magic that he mastered at over 600 years of age provides Thomas a god-like control over water due to him releasing water energy at pure wavelengths which overwhelms even average-tier electrokinesis.
He is able to turn into water to slip past multiple enemies. However, he cannot liquefy himself into real water, as this ability is unique to his retainer Arethusa Selendris.
**Immense Strength**

Thomas, being an Atlanteum, possesses a very high level of strength due to his Baryon Magic.
**Baryon Magic**

One of the legendary Particle Magic in Antiquus and unique to the bloodline of the Atlanteum family, this type of magic allows Thomas to control baryon energy in his body, causing him to release immense force in a short amount of time. This basically enhances the user's physiology—specifically his or her strength and power.
**Immense Swimming Speed**

**High Flight Speed**

**Underwater Breathing**

**Immense Physical Durability**

**Master Hand-to-Hand Combatant**

**Ancient King Swordplay**
Astral sparrow

The **astral sparrow** is a unique weapon that can change modes according to range. With its default dual sickle mode, the user will be forced to engage in close combat, in which Thalassan conscripts excel in, because of their daily warrior training as Bathysians. The sickles are made of Class B hexsteel, accounting to its strength and durability. With its bow mode, it can release ethereal arrows at single enemies, mostly ensuring kills on hostile infantry and having moderate effectiveness on ground and star vehicles. Starships are slightly affected by this. In order to take the time for recharge, conscripts will switch back to dual sickle mode to attack without giving away the advantage to the opponent. It is equipped by Thalassan conscripts.
Firestorm machina

The **firestorm machina** is the main battle tank of the Empyrdom of Anticytheris.

## Development

This tank is equipped with a Hephestian plasma cannon, with a barrel around 2.75 meters in length, that releases concentrated superheated plasma slugs at single targets. It sacrifices its fire rate with sheer power in combat.

This tank also houses this ballistic weapon called the hot mauling rod which pierces through most armor. This rod is made of Class A hexsteel with a plasma module on its end. It is launched by the tank's destroyer arc which utilizes great tensile force. The end of the rod is connected to a 1-kilometer metallic rope in order to retract it to the arc. This weapon is mostly used against a single heavily-armored target.

It has four legs that each have Jover-class Nil-Graviton modules in which this variant of the aerial Nil-Graviton module enables this vehicle to hover a short distance above sea level, greatly minimizing the effects of terrain. Unlike conventional hovercrafts, it does not sport thrusters on any part of his mechanical anatomy.

## Design Features

* Rey-Graviton System
* Superheated plasma weaponry
* Destroyer Arc ballistics

## Armaments

* Hephestian plasma cannon
* Hot mauling rod
* 4 Hover-class Rey-Graviton modules
Ancient Keystones

The **Ancient Keystones** are Sacred Relics that were lost after the continental separation. Currently, their location is unknown but can possibly be found.

## Powers

One Ancient Keystone has the power to locate other Ancient Keystones. When all seven are collected and their powers harnessed, it can allow form ascension for the user, which increases overall battle parameters twofold. Only the Ancient Kings or Queens can use their power. Normally, Psireffa can use them, but these have the ability to reject the essence of darkness.
Drakhen Canzer

The **Mark of the Meteor Dragon - Drakhen Canzer** is the Prismatic Armament originating from Heiz Celerent's Unlocked power.

## Characteristics

It is a dual-wield weapon with two basic modes to suit the user's tactics during combat. Its default mode is the dual-gauntlet mode.

It is strangely made of prysmadite, but its origins are metaphysical, in which it was not directly crafted in the material plane. Because of this, it is more effective against material objects than it is with astral ones. Heiz can augment its cutting power with the element associated with his Facet by expending a small fraction of his Prismana. Should the weapon be destroyed, it will shatter into crystalline Prismana but can still be summoned back because it does not originate in the material plane. Since it is made of prysmadite, Heiz can store energy into it. However, since these are extremely durable, it is highly slim for these to be destroyed.
Ancient Kings: Mythos of Terra

**Ancient Kings: Mythos of Terra** is a future sequel of the original novel series *Ancient Kings*. This is set on a fictional location on Planet Terra (Earth).

## Characters

### Heroes/Heroines

#### Yoshiya Fukami

The protagonist of the series. He is portrayed as a very calm individual but quite the arrogant type. He is somewhat lazy in general but will get very serious when he is focused on doing something. He is not used to talking with most people and will only talk in his usual way with people he knows well. He is a prodigious individual, excelling in the arts (except theater arts), science, language and other academic prospects. His prevalent weakness is his low social exposure.

He has a very firm sense of justice. He truly believes on what he think is right. He does not care about the opinions of other people regarding him, because he believes that they do not shape his life. Most people may think that he has superiority complex, but he has none. He is not insecure of talents that others have that he does not have—he does praise them, in fact.

He has high regard for most women, except for some. He rushes to the scene as fast as he can when it involves any lady in danger or in need of something. However, he will only do this to those who do not deliberately seek attention.

He is an expert chess player and somewhat skilled in table tennis. He participates in some other sports such as volleyball, basketball, kendo and kick volleyball. His non-physical forte is programming.

#### Katarina Shirohime

The deuteragonist of the series. She is portrayed as a taciturn individual. She does not seem interested in many things around her. She is a classmate and a close friend of Yoshiya since childhood. She is slightly skilled in most academic prospects.

Unlike Yoshiya who has a normal routine for strenuous physical activity, she does so but slightly lesser in degree. She plays lawn tennis as a recreation. She also trains in fencing.

#### Ryusen Tenketsu

The tritagonist of the series. He is classmates with Yoshiya and is somewhat opposite from his personality. He is portrayed as a more energetic individual.
Anticytherian Circle/2016 Tourney

The Trumping Savage God of Apollo welcomes you to the first ever tourney of the Anticytherian Circle! As a standard tournament in itself but with hidden twists which are not inspired from other games, this event will open the door to imaginative innovation! In this tournament for the year 2016, your character must face off against not only others' characters, but also boss characters- mainly members of the Empyrdom- by Yoshiya Fukami himself so that they may rise up to the top and claim the title of a champion. This tournament will be held on both Wikia and Skype.

## Participants (Skype Name)

* User:Josh the Hedgehog [GM] (Yoshiya Fukami)
* User:Joshua the Hedgehog (Josh Kirk)
* User:Saren the Dark Lynx [Judge] (Tavin Velacruz)
* User:Brudikai222
* User:Trisell Chronos
* User:RedRush3999

## Character Roster

### 1v1 Battle

* Joshua Sentrium Burns
* LIVIC
* Axel the Hedgehog
* Pix of The Isis Dominion
* Komerl "Aden" the Hedgehog

## Stages

* Mistral Cylinder
* Infernal Wreath
Astral lance

The **astral lance** is a sniper rifle equipped by silent lancers. It releases a beam of high-density Aetermana at a single target, often ensuring a kill against hostile infantry. It has a fair effectiveness against vehicles as well. It is mostly effective against material targets due to its energy properties. One of its advantages is that it does not produce noise after pulling the trigger since explosive power is not involved in the process.
Emo

**Emos** (also known as "**The Hoodies**") are a Roleplay that completely hate preps like us. We totally support this RP as Many of the army members are these. We feel it's good to be a emo.

## Difference between Emos and Preps

1. Emos DON'T wear sunglasses or so. Emos wear Masks like the black one. Some prefer the sunglasses though.

2.Emos hate preps. They say "PREP ALERT!!" When they see a prep. They roam around the school though.

3.They never say dialouges like preps. They say "XD" or other acronyms. They DON'T say any Dialouge.

4.They are plain, studious people who have a kind nature. They play like normal players and don't do anything wrong. They are super kind and make awesome parties at their igloos.

5. They mostly wear hoodies (that's why they are called the "Hoodies") and/or The White football jersey.

6.They are usually rare but they still hangout with people who are not rare.

7.They do not discriminate new penguins unlike preps.

8.They don't show off.

9.Some of them are experts at making good igloos.

10.Emos are funny and make jokes.

## Executive Comittee's notes

"I literally support Emos, they are really good. I am also an Emo. Being a Emo is the best in club penguin." -General Sydney

"I'm really happy that I introduced **Emos** to the army. I hope they join this army" -Lt. Zippy

"Kewl, I guess. I'm neutral to them." - General Crucio

## Trivia

* They are really opposite to preps.
* They are called the "Hoodies" as they love wearing hoodies as stated before.
* General Sydney and Lt. Zippy supports this. General Crucio is neutral to them.

A group of emos at the Stadium.Emos at the Town.Emos.Another Emo.
Altitude dragoon

An **altitude dragoon** is a Dragarkian-class aerial demolition infantry. Its role is distinct from the ark dragoon, in which thr altitude dragoon mainly fights from the air and that its training is more on spear-wielding.

## Development

The Draconian sector's government in Feronia sought to reestablish their primitive albeit deadly ways of battle for the benefit of the Empyrdom. This resulted to the establishment of this class apart from the standard ark dragoons. While the latter unit is more wieldy with axes, this class prefers lances over such weapons. Additionally, they lack Dragarkian incendiaries as they focus on using their inherent firebreathing arts, allowing them to release varied fireballs which have a temperature of 5,750 degrees Celsius. They are able to attack any kind of unit except submerged submarines.
Dominator machina

The **dominator machina** is the ultimate machina of the Empyrdom.

## Design Features

* Rey-Graviton System
* Superheated plasma weaponry
* Supercooled plasma weaponry
* Dark matter weaponry
* Antimatter weaponry
* Rift Aspect
* Draconic pyrotechnics

## Armaments

* 4 Hephestian plasma cannons
* 4 Scadian plasma cannons
* 6 Hexadon missile arrays
* 10 Hexadon machine turrets
* 2 Cimmerian cannons
* 2 Archanid cannons
* 6 Rift lances
* 10 Hover-class Rey-Graviton modules
Aether secutor

The **aether secutor** is a close-combat harassment infantry of the Empyrdom.

## Development

It is a powerful energy-type unit that can deal high damage at close range with an equipped aether blade while permanently invisible due to their ethereal origin. It is usually sent in squads to assassinate enemy vanguards while guaranteeing initial advantage for the Empyrdom. However, like all cloaked units, they can be attacked by enemies when detected by detector units.

They primarily wield an aether blade, an energy weapon that utilizes Ancient Wind Magic to knead wind energy into a sharp energy blade. It is primarily a gauntlet that projects the energy blade from one end. It has a very rapid oscillation rate, which is common in Ancient Wind Magic blade attacks, that allows the user to cut through most objects, even highly strong armor.

Starting mid-3239 ATS, it could now use the ethereal blaster which made during the innovation period of the Empyrdom, after the attack on Regeleim. This weapon is often used to dispatch infantry from a fair distance.

## Armaments

* Aether blade
* Ethereal blaster

## Variants

* Night aether secutor
* Arch aether secutor

## Quotes

—when deployed

—when selected

—when selected

—when selected

—when moving

—when moving

—when moving

—when moving

—when attacking

—when attacking

—when attacking

—when attacking

—when garrisoning a structure
## Trivia

* This unit is named after the Roman gladiator class *secutor*.
	+ It is derived from Latin *sequor* "I follow, come or go after".
	+ Though the Roman secutor dons heavy armor, the aether secutor dons light armor.
First Emprise of the Ancient Kings: Stygian Elemental Cacophony

The **First Emprise of the Ancient Kings: Stygian Elemental Cacophony** is a game idea proposed by Awesome Void Ray. It is about the first adventure of the four Ancient Kings around Antiquus to free the legendary Antiquian Elemental Guardians from the control of Psireffa Cyrepha, the Major Deific King of Darkness.

## Gameplay

This game idea is classified into the category of "turn-based roleplaying game", wherein the characters in a battle take turns to initiate different actions. Unlike most turn-base RPGs, the characters can engage opponents into skirmishes.

## Characters

### Playable Characters

#### Ancient Kings

* Joshua Zephyrius
* Thomas Atlanteum
* Raymond Jetterra
* Louisius Salamandra

#### Supporting Characters

* Reius Draganea
* Caitlineia Eurius
* Cordelia Eurius

### Non-playable Characters

#### Antiquian Elemental Guardians

* Shielpheus, Flames of Demise
* Gishil, Veil of the Abyss
* Zephyr, Tempest of Calamity
* Frigulac, Absolute Zero
* Colossia, Boulder of Aeons

#### Uncontrolled Guardians

* Abisnyctus, Heart of the Void
* Lumineadhar, Halberd of Judgment
* Aethernova, Keeper of Phantasms
* Thelmegiddus, Gate of the Zenith

## Stats

### Thomas Atlanteum

====Skills===="
Hydrus - Deals light water damage on 1 foe.
Faction Entries

*This page views certain factions in the perspective of the Empyrdom. This page is neither meant to offend, criticize, nor make fun of other user's creations. Satirical entries are undeniably blunt, but NOT to the extent that Aethervallum will unleash his full savagery regarding the topic and will still stick to view them in the perspective of the Empyrdom.*

The **Faction Entries** are constructive opinions according to the Imperial officers regarding other factions, whether it is factual or satirical.

## Factual

* Jkirk Federations
* Keter Var Empire

## Satirical

* Golden Nova Order
* Purity Army
Pompidou

*„Ten pies wygląda słodko gdy śpi, ale jeśli podejdziesz bliżej... Cujo!”*
―Max o Pompidou**Pompidou** – pies Franka Bowersa.

## Biografia

### Wydarzenia sprzed gry

Pompidou był psem używanym w nielegalnych walkach psów. Frank, również niegdyś uczestniczący w takich walkach, uratował jego i inne psy z męczarni. Niedługo później postanowił adoptować Pompidou jako jego psa obronnego. Rachel była jedyną osobą poza Frankiem, którą pies naprawdę lubił.

### Epizod 1: Poczwarka

Kiedy Max wchodzi na parking przy Akademii Blackwell widzi zaparkowanego Campera. Zbliżając się do pojazdu zauważa Pompidou, który śpi obok niego.

Max mówi, że wygląda spokojnie ale pozory mogą mylić gdyż mógłby zaatakować ją jak *Cujo* z książki Stephena Kinga jeśli nie będzie wystarczająco ostrożna.

Na koniec epizodu widzimy szczekającego Pompidou i Franka, który wychodzi z Campera żeby uciszyć zwierze.

## Ciekawostki

* W piątym epizodzie podczas koszmaru Max dostaje SMSa od Pompidou.