An Introduction to the Campaign and Cast

## **Synopsis**

Franceso and Dave help to orientate the audience and the players in the homebrew Dungeons and Dragons constructed world of Telduria, giving information about their process and how it all came to be.

The following audio snippet is their description of the lore as it was when the campaign began.

Welcome to Telduria.

### **Notable Quotable**

[Insert the top of the episode out of context teaser quote here]

## **Cast**

### **Episode DM**

*"I am your host and DM for this evening"*

* Francesco & Dave

### **Main Cast**

* Joe - Ezra
* Mike - Kwin Southwind
* Dave - Omega Project Prototype Zero
* James - Hobblet The Smasher

### **NPCs**

* N/A

## **Quotations**

**James:** I'm sorry mom

**Mike:** I will avenge my father

**Dave:** Its an interesting story how we got here, just a little brief aside to the audience, so Francesco had the idea that we would run this campaign, he'd run a session, I'd run a session, and he got his hands on the map, he took the map and wrote about 10 paragraphs, hands that off to me, I write *god knows how much* to tack on to that, and we've just been passing this script, lore, world notes back and forth riffing on each other and it was fantastic, because I don't think I could've done anything with just a map, but a map and a few paragraphs and, alright, lets paint all this colour in the middle and suddenly we've got a game world. It was *really good shit*, the map was incredible.

**Fran:** it's fun writing with somebody else, especially when it's just backstory and stuff like that cause I just feel like it helps, it adds some depth to it, whether they learn about it or not it's nice that its just there. Do you decide to look deper into something? Chances are we have something written for that.

**Dave:** Just another small thing this game was kinda born out of the ashes of another game, me, Francesco and Mike had played, and we did this at one of our local gaming stores. This is a big deal, if you've got a local gaming shop, go there, buy a book there, support it that's gonna be spawning a lot of good games and alot of good content like what we're putting together, starts there."

## **Derailing Moment of The Episode**

James interrupts Fran mid flow to inform him that "cartrographer is a pretty great word, I'm just saying."

## **Trivia**

Francesco tells the audience about some of the D&D books being used at the start of the campaign they include: Unearthed Arcana Supplements, Official D&D Supplements, Elemental Evil Player's Companion, Swordcoast Adventures Guide, Unearthed Arcana: Eberron, Unearthed Arcana: Light, Dark, Underdark!

Francesco states that the world is entirely homebrew.

The Hapless Heroes campaign is Joe and James' first forray into the world of D&D.

Mike talks about when he started playing: "I've been playing for quite a long time... when 3rd edition first came out, so it's been what, about 10-15 years."

Dave reveals he is a "Dungeons & Dragons dinosaur, I've been playing since 2nd edition back in the late 90s" and objects to Mike calling it " the shitty edition", by firing back with "Shitty edition, 2, we're not talking about 4th here dude!" prompting a "shots fired" from Francesco.

Francesco tells the audience that inspiration for the world came from a map designed by Maxime Plasse, that he discovered on the Cartographer's guild website. The map was originally designed for an Australian RPG club but after Fran consulted with him, he was happy for them to use it for the podcast.

Francesco tell the audience about the early days of the podcast in terms of audio quality and the fact that it all began with a single mic suspended above the table that they all shared.

Dave takes a moment to sidebar with the audience to inject some realism saying about the audio quality of the early episodes "and if you do have a problem with it, you're listening to six guys throwing dice at a table in a room, you don't need concert quality, relax"

Francesco gives a shoutout to Zach, teasing his later arrival as a member of the cast and thanking him for writing the theme song, which they then mixed and mastered together and creating the podcast's logo.

Dave tells the audience about the writing process and the early stages of lore creation "Its an interesting story how we got here, just a little brief aside to the audience, so Francesco had the idea that we would run this campaign, he'd run a session, I'd run a session, and he got his hands on the map, he took the map and wrote about 10 paragraphs, hands that off to me, I write ***god knows how much*** to tack on to that, and we've just been passing this script, lore, world notes back and forth riffing on each other and it was fantastic, because I don't think I could've done anything with just a map, but a map and a few paragraphs and, alright, lets paint all this colour in the middle and suddenly we've got a game world. It was ***really good shit***, the map was incredible."

Fran continues: "it's fun writing with somebody else, especially when it's just backstory and stuff like that cause I just feel like it helps, it adds some depth to it, whether they learn about it or not it's nice that its just there. Do you decide to look deper into something? Chances are we have something written for that.

Mike and James interject with a shared sense of appreciation that having two DMs broadens the game world and makes it far less predictable.

Francesco closes out the show with a final plug and shoutout to another source of inspiration that he used to help create and inspire aspects of the game world, the DM's Guild.

Dave reveals that "this game was kinda born out of the ashes of another game, me, Francesco and Mike had played, and we did this at one of our local gaming stores. This is a big deal, if you've got a local gaming shop, go there, buy a book there, support it that's gonna be spawning a lot of good games and alot of good content like what we're putting together, starts there." and the cast chime in with "support local" and "support your local gaming store."

## **External Links**

Reddit

Discord

## **Credits**

Special thanks to:

1.) Campaign map credit goes to Maxime Plasse. The map for Telduria was originally a commission for an Australian RPG club and he was kind enough to allow us to use this same map for our podcast. Thanks Max!!!

**Max's Website:**
http://maxsmaps.com

**Deviant Art:**
http://maximeplasse.deviantart.com

2.) **DM's Guild:**
http://dmsguild.com