Bellator: MMA Fury

File:Bellator MMA Fury - Cover.png  **Bellator: MMA Fury** is a mixed martial arts game developed by ACS Osaka Studio and published by ACS. It is based on the American mixed martial arts promotion Bellator MMA. Released for PlayStation 4, PlayStation 5, Xbox ONE, Xbox Series X|S and PC. It is the second game based on the Bellator MMA license, and the first one published by ACS.

Developed by the same team as the Ring of Honor: Unchained series, Bellator: MMA Fury seeks to aim for a similar, simulation-based gameplay experience in a mixed martial arts setting. Bellator: MMA Fury runs on the Unreal Engine 4, allowing for highly detailed in-game graphics and realistic character models.

## Gameplay

Prior to release, ACS has stated that the gameplay of Bellator: MMA Fury was primarily influenced by simulation-based mixed martial arts games of the past generation, namely THQ and Yukes' UFC Undisputed series. The developers have stated that their main goal was to create a game that will satisfy veterans of the genre, while also not being too daunting for new players to pick up and play.

The game uses a conventional control scheme common in most mixed martial arts games: each face button corresponds to a fighter's limb, blocking and attack modifers are mapped on the shoulder buttons, movement is done with the left stick, the d-pad is used for stance switching, while the right stick is used for clinching, grappling and takedowns. Grapple transitions can be done by circling the right stick around in various directions.

Each players' HUD consists of the health meter, which goes down as the player recieves attacks, the stamina meter which decreases quickly as the player performs attacks, fills up just as quickly while on neutral, and causes slower movement and an inability to attack when depleted entirely, and the body damage indicator, a body-shaped diagram segmented into three parts: head, torso and legs, which flashes for a short time to indicate which body part gets damaged following a certain attack and changes color from white, to yellow, to orange, and finally to red, to indicate which body part is severely weakened.

Unlike the more precision-based submission system of its competitors, Bellator: MMA Fury utilizes a more easy-to-grasp submission system wherein the attacker must circle the right analog stick around rapidly in order to crank the hold and make the defender tap out, while the defender can do the same to escape the hold. The more damage in the targeted body part, the less opportunity there is for the defender to escape. Choke submissions tend to target the head, while joint submissions would take body or leg damage into account.

Each of the 86 fighters in the roster utilize a unique fighting style, which is further reflected in their gameplay. As per unified MMA rules, each fight is contested in three (five during title fights) 5-minute rounds that can be won by either KO, tap out, referee stoppage or judge's decision. In-game commentary is provided by Mauro Ranallo and "Big" John McCarthy.

## Game Modes

The available game modes are as follows: Fight, Grand Prix, Career, Tutorial, Online and Options.

### Fight

Fight consists of two modes: Quick Match and Exhibition. Quick Match mode allows players to start a single match against a random opponent, without the need for setting up rules or choosing the opponent. In Exhibition mode, players can create a bout of their choice against the CPU or another player.

Fights in Exhibition mode can be fought under Strict rules, only allowing bouts between fighters of the same weight, or Open rules, allowing fighters of different weight classes to fight each other. By contrast, Quick Match fights are exclusively fought under Strict rules.

### Grand Prix

Grand Prix mode serves as the game's main tournament mode, allowing players to set up a tournament of their own against the CPU or other players, in a matter not to dissimilar to Bellator's own annual Grand Prix events. Just like in Exhibition mode, these tournaments can be contested under Strict or Open rules. Grand Prix mode can support up to eight players.

### Career

The game features an in-depth Career Mode, which allows players to take on the life and career of their own created fighter. Players start off as an amateur, working on local bouts. Once they rise up the ranks in the amateur MMA scene, they would be elevated to pro status and eventually get signed to Bellator.

From here, the player would continue to fight up the Bellator rankings until they reach a high enough rank to compete for a title for their weight class. After achieving a certain rank, the player might become eligible to join the Bellator Grand Prix, which could net them an opportunity to fight for the championship of their weight class. Once in a while, the player is given an opportunity to switch weight classes.

Career Mode is presented in a calendar format, where the player's progress is shown by a calendar that shows the current date and when they would fight. Off-bout weeks allow the player to either train in order to improve various stats for their fighter, or rest, and heal any fatigue or damage their fighter may have sustained during bouts or training.

The player starts with six training courses, each pertaining to a certain in-game base stat (Striking, Grappling, Ground, Submission, Defense and Stamina). Over the course of time, the player could unlock various advanced courses, which allows players to enhance two stats at once, further boosting their stat gain.

Other vital aspects of the career mode include obtaining sponsorships and joining fighter camps. Sponsors are unlocked by obtaining a certain level of popularity, and can be upgraded by wearing their apparel or logos into a bout, while joining camps require players to master a certain aspect of their fighting, and awards more moves to add to their fighter's repertoire.

### Create

The game includes an extensive Create-A-Fighter Mode which allows the players to create their own fighters, featuring extensive customization features that allow the player to alter their created fighter's appearance, profile, stats, moveset, and even create custom logos. The game includes 50 CAF slots available, as well as 100 slots for custom sponsor logos.

One of the key features of Create-A-Fighter mode is the robust custom fight gear creation mode, giving players lots of options to design their created fighter's gear (trunks, shirts, hats, tops for female fighters), including multiple base options, a paint tool and the ability to attach up to 15 sponsor logos per gear.

### Tutorial

The game features an in-depth tutorial mode that teaches the player everything the game has to offer, from the basics of the game, to the more advanced techniques and options. Also in Tutorial mode is a Sparring mode, which allows players to practice against a dummy opponent.

### Heavyweight

* Template:Flagicon Cheick Kongo
* Template:Flagicon Fedor Emelianenko
* Template:Flagicon Javy Ayala
* Template:Flagicon Linton Vasell
* Template:Flagicon Ryan Bader
* Template:Flagicon Sergei Kharitonov
* Template:Flagicon Timothy Johnson
* Template:Flagicon Tyrell Fortune
* Template:Flagicon Valentin Moldavsky
* Template:Flagicon Vitaly Minakov

### Light Heavyweight

* Template:Flagicon Alex Polizzi
* Template:Flagicon Christian Edwards
* Template:Flagicon Corey Anderson
* Template:Flagicon Grant Neal
* Template:Flagicon Julius Anglickas
* Template:Flagicon Lee Chadwick
* Template:Flagicon Lyoto Machida
* Template:Flagicon Melvin Manhoef
* Template:Flagicon Phil Davis
* Template:Flagicon Vadim Nemkov

### Middleweight

* Template:Flagicon Austin Vanderford
* Template:Flagicon Charlie Ward
* Template:Flagicon Costello van Steenis
* Template:Flagicon Ed Ruth
* Template:Flagicon Fabian Edwards
* Template:Flagicon Gegard Moussasi
* Template:Flagicon John Salter
* Template:Flagicon Lorenz Larkin
* Template:Flagicon Mike Shipman
* Template:Flagicon Norbert Novenyi Jr.

### Welterweight

* Template:Flagicon Andrey Koreshkov
* Template:Flagicon Derek Anderson
* Template:Flagicon Douglas Lima
* Template:Flagicon Joey Davis
* Template:Flagicon Logan Storley
* Template:Flagicon Michael Page
* Template:Flagicon Neiman Gracie
* Template:Flagicon Paul Daley
* Template:Flagicon Sabah Homasi
* Template:Flagicon Yaroslav Amosov

### Lightweight

* Template:Flagicon Adam Piccolotti
* Template:Flagicon Benson Henderson
* Template:Flagicon Chris Gonzalez
* Template:Flagicon Georgi Karakhanyan
* Template:Flagicon Myles Jury
* Template:Flagicon Goiti Yamauchi
* Template:Flagicon Patricio Pitbull
* Template:Flagicon Patricky Pitbull
* Template:Flagicon Saad Awad
* Template:Flagicon Sidney Outlaw

### Featherweight

* Template:Flagicon Aaron Pico
* Template:Flagicon Adam Borics
* Template:Flagicon AJ McKee
* Template:Flagicon Daniel Weichel
* Template:Flagicon Emmanuel Sanchez
* Template:Flagicon Gaston Bolaños
* Template:Flagicon Jay Jay Wilson
* Template:Flagicon Jeremy Kennedy
* Template:Flagicon Mads Burnell
* Template:Flagicon Pedro Carvalho

### Bantamweight

* Template:Flagicon Brian Moore
* Template:Flagicon Darrion Caldwell
* Template:Flagicon Henry Corrales
* Template:Flagicon James Gallagher
* Template:Flagicon Josh Hill
* Template:Flagicon Juan Archuleta
* Template:Flagicon Leandro Higo
* Template:Flagicon Patchy Mix
* Template:Flagicon Raufeon Stots
* Template:Flagicon Sergio Pettis

### Women's Featherweight

* Template:Flagicon Arlene Blencowe
* Template:Flagicon Cat Zingano
* Template:Flagicon Cris Cyborg
* Template:Flagicon Janay Harding
* Template:Flagicon Julia Budd
* Template:Flagicon Leslie Smith
* Template:Flagicon Sinead Kavanagh
* Template:Flagicon Talita Nogueira

### Women's Flyweight

* Template:Flagicon Alejandra Lara
* Template:Flagicon Denise Kielholtz
* Template:Flagicon Ilima-Lei Macfarlane
* Template:Flagicon Juliana Velasquez
* Template:Flagicon Kana Watanabe
* Template:Flagicon Kate Jackson
* Template:Flagicon Liz Carmouche
* Template:Flagicon Veta Arteaga

## Default Champions

* Bellator Heavyweight World Championship - Ryan Bader
* Bellator Light Heavyweight World Championship - Gegard Mousasi
* Bellator Welterweight World Championship - Yaroslav Amosov
* Bellator Lightweight World Championship - Patricio Pitbull
* Bellator Featherweight World Championship - AJ McKee
* Bellator Bantamweight World Championship - Sergio Pettis
* Bellator Women's Featherweight World Championship - Cris Cyborg
* Bellator Women's Flyweight World Championship - Juliana Velasquez

## Arenas

* Bellator Gym Fitness Center
* Local MMA Fight Club
* Mohegan Sun Arena
* Pechanga Resort and Casino
* SAP Center at San Jose
* The Forum
* The SSE Arena, Wembley
* WinStar World Casino

## Soundtrack

Bellator: MMA Fury features over 24 licensed hip-hop and rock/metal songs from various artists and bands.

* Bullet for My Valentine - "Knives"
* Cartel Madras - "Drift"
* Cypress Hill - "Can't Get the Best of Me"
* D12 - "Fight Music"
* Denzel Curry - "The Game"
* Dirty Machine - "Against the World"
* Drowning Pool - "Bodies"
* Eminem feat. Jack Harlow and Cordae - "Killer (Remix)"
* Emmure - "Uncontrollable Descent"
* Hollywood Undead feat. Papa Roach and Ice Nine Kills - "Heart of a Champion"
* Godsmack - "Unforgettable"
* I Prevail - "Bow Down"
* Jynx - "Fails"
* LL Cool J - "Mama Said Knock You Out (Undefeated Remix)"
* Machine Head - "Bulldozer"
* NF feat. Tech N9ne - "Trust"
* Nonpoint - "Chaos and Earthquakes"
* Otep - "Battle Ready"
* Saint Asonia - "Beast"
* Seether - "Bruised and Bloodied"
* Skepta - "Bellator"
* Tech N9ne feat. Flatbush Zombies and Jehry Robinson - "Look What I Did"
* Token - "Chit Chat"
* Yelawolf - "Hot"

## Trivia

* This game is ACS' first published MMA title since the Japan-exclusive King of Pancrase duology, released for the PlayStation 2.
* The game's cover features MMA legend and Bellator Heavyweight Grand Prix finalist Fedor Emelianenko.
* ACS has announced DLC content for the game in the near future, including additional fighters and custom fight gear options.