recursal/Fanatic-Fandom huggingface dataset:
The Gallant

**The Gallant** is a merchant ship that is primarily based out of the Merchant Isles, but performs some runs between Albion and the continent of Zeltennia. The captain of The Gallant is **Wilford Kent**.

The hull of the ship is adorned in many silver trimmings and a variety of gemstones, and the figurehead at the front of the ship resembles a silver dragon. These additions were made over time by Wilford Kent to attract the attention of a "beautiful" silver dragon that the crewman glimpsed one day on one of their many runs. The dragon eventually became enticed by the flashy looking ship and came aboard in the guise of an attractive woman. The dragon, who calls herself **Tyrana Silverwing**, quickly became enamored by the charming Wilford. When in human form, the two are nearly inseparable. Tyrana has made herself a near permanent presence on the ship and acts as the ship's first line of defense against threats.

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Winterhold

Winterhold was the home to the famous demon slaying family, the **Ashcroft Family**. In 269 AP **Raum**, a general of Demon Lord Azmodeus lead a large assault on the small village that completely overwhelmed them. The entire Ashcroft family was slain that night except for a young boy and son to the current leader, **Isley Ashcroft**.

**Leon Jarsyn** of the **Shields of Valour** arrived at the ruins of Winterhold after hearing tell of what had transpired. Leon found Isley after being nearly knocked from his horse when Isley engaged the group unsure if they were demons sent to finish him off. Impressed with the young boys strength and skill Leon took Isley under his wing and Isley joined the Shields of Valour until Leons untimely death on an uncharted venture the Musplem.

Winterhold only consisted of approximately a dozen families. Generally the males were trained as the demon slayers while the women were tasked to maintain the village. Generally daughters were married off to other families within the village. On rare occasions men sought out women outside of the village. While not forbidden, it was generally frowned upon to taint the Ashcroft blood.
Serbest Serhildan

Serbest Serhildan is the Captain of the Desert Wolves, a vicious band of sellswords currently based out of an undisclosed location in the desert kingdom of Kaspia.

Serbest and his company have been hired by the wealthy **Dante Ravello** to fight with the Albion Resistance Army in an attempt to free Sardonis, and Albion as a whole, from the clutches of **Aysha Morose**.

 Liberation Military

 Albion Resistance Forces
Tyrana Silverwing

Tyrana Silvering is a silver dragon whose lair is somewhere near the Merchant Sea according to sources aboard **The Gallant**. Tyrana was attracted to The Gallant after seeing that it was adorned in many silver trimmings and a variety of gemstones. The figurehead at the front of the ship resembles a silver dragon which the ship captain, **Wilford Kent** added to further coax Tyrana to approach the ship. She eventually became enticed by the flashy looking ship and came aboard in the guise of an attractive woman. In her human form, she quickly became enamored by the charming Wilford and eventually came to take a romantic liking to the man.

Tyrana has made herself a near permanent presence on The Gallant and acts as the ship's first line of defense against threats.

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The Tidechaser

The Tidechaser is a large logistics and transport vessel based primarily out of Alexandria that services Nordland and Eastern Stromgarde, as well as the independent city of Sagebard. Artalia, Jourdain, the Merchant Isles, and the central and western reaches of Stromgarde are not within The Tidechaser's range of operation. The ship's captain, **Jaela Norcroft**, chooses to keep the ship's operational range limited to those territories in order to prevent long travel times and to keep fees down.

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Kingdom Crests

Crests for all populated city states, kingdoms, and territories. There is no crest for Kurjaztar, as it has become a desolate and forsaken land.

Crest of AlbionCrest of AlexandriaCrest of AltamiraCrest of ArtaliaCrest of BaldrheimCrest of JourdainCrest of KaspiaCrest of MuspelmCrest of NordlandCrest of SagebardCrest of Stromgarde
Stanimir Ryder

**Stanimir Ryder** is the current Highlord of the Artalian Military. He is based out of the capital of Artalia City. He is the son of retired knight **Benedict Ryder**, who served as Highlord before Stanimir.

Despite his age, Stanimir was the champion of the 275 AP **Contest of Blades** in Artalia City. He was the first fighter to ever win the tournament when it was hosted in the kingdom represented by a competitor.

 Military

 Populace
Raum

Raum is responsible for the slaughter of Winterhold, the hometown of the **Ashcroft Family**, and **Isley Ashcroft**. Raum acted on orders from his superior, **Azmodeus.** In 269 AP Raum and his minions carried out the annihilation of the Ashcrofts, a famous family renown for their history of demon slaying and the occult. It was never discovered how Raum attained such easy access to the material plane of Xesteria to conduct the attack.

 Devils
Templates

### Usage

To use a template, use these brackets: {{ }} and insert the name of your desired template within.
**Example:** {{Characterbox}}

### Template List

* Template:Characterbox: An infobox for NPC pages that lists details and biographical information.
* Template:Churches of Xesteria: An infobox containing notable members of Xesteria's churches.
* Template:Classes: An infobox containing playable classes.
* Template:Creature: An infobox for any type of creature.
* Template:Defenders\_of\_the\_Dawn: A navbox containing names of Defenders of the Dawn members.
* Template:Deities: Deities used in the Xesteria setting.
* Template:Game Mechanics: A navbox that includes links to gameplay mechanic articles on the wiki.
* Template:Group: An infobox for groups and organizations found throughout Xesteria.
* Template:Groups Navbox: An navbox containing members of various groups present in Xesteria.
* Template:Inhabitants\_of\_Albion: A navbox containing notable inhabitants of Albion.
* Template:Inhabitants\_of\_Alexandria: A navbox containing notable inhabitants of Alexandria.
* Template:Inhabitants\_of\_Altamira: A navbox containing notable inhabitants of Altamira.
* Template:Inhabitants\_of\_Artalia: A navbox containing notable inhabitants of Artalia.
* Template:Inhabitants\_of\_Kaspia: A navbox containing notable inhabitants of Kaspia.
* Template:Inhabitants\_of\_Nordland: A navbox containing notable inhabitants of Nordland.
* Template:Inhabitants\_of\_Stromgarde: A navbox containing notable inhabitants of Stromgarde.
* Template:Item: An infobox for any form of item found in Xesteria.
* Template:Legends of Xesteria: A navbox containing Xesteria's most prominent heroes from history.
* Template:Location: An infobox for locations and places in Xesteria.
* Template:Muspelm\_Expedition: A navbox containing members of the Muspelm Expedition.
* Template:Party: A navbox containing the various parties across all campaigns.
* Template:PCbox: An infobox for PC pages that lists details and biographical information.
* Template:RevisionRequired‎‎: A notice indicating that an article contradicts the established timeline.
* Template:Seafarers: A navbox containing seafaring individuals and ships.
* Template:UniqueEncounter: An infobox for one of a kind encounters.
* Template:WIP: A notice indicating that the article is still under heavy construction/revision.
* Template:Vehicle: Vehicles such as airships or ships that are in use throughout Xesteria.
Titles

There are a plethora of different titles in use in Xesteria. This list serves to educate adventurers in Xesteria as to what the titles are and who they refer to.

* **Arcanist:** A magician who serves as a member of the Arcanists Guild, which is based out of Baranos.

* **Conservator:** A member of high elven society tasked with looking after, maintaining, and safeguarding the Sun Trees of Altamira.

* **Duke:** Once a standard noble title, but is now often associated with male rulers in the kingdom of Albion.

* **Emissary:** Leader of high elves, and elven society in Altamira.

* **Exarch:** A title given to Xesteria's most proficient independent magic users (ie. those of no affiliation to groups such as the Arcanists). The title of "exarch" can only be formally granted by another exarch. A magician receiving the title of exarch is considered to be a great honour, even moreso than would-be knights receiving the title of "sir".

* **First Ranger:** Head ranger of Altamira's Ranger Reserves.

* **Guardian:** The protector of Jourdain, equivalent in martial prowess to generals and highlords from mainland kingdoms.

* **Highlord:** Leader of a kingdom's military.

* **Keeper:** The head of a Church in Xesteria, as recognized by elves.

* **Retainer:** An experienced fighter or knight that has sworn an oath to protect the noble family with their life until the end of their days. Retainers can be commoners or nobility from a lesser noble family. In elven lands, retainers are known as praetorians.

* **Steward:** Trade Union bureaucrats employeed by nobility to assist in overseeing local development, finances, and trade.

* **Warlord:** Leader of a band of orcs.
Torsten Dhumed

**Torsten Dhumed** is an experienced solider who served as the General of Southern Albion when the kingdom was under the rule of **Duke Fargo Albion VII**. After Duke Fargo was assassinated and the kingdom was declared free of slavery by **Liberator Aysha Morose**, Torsten rose up to rebel against her forces. He then united all of Albion outside of Sardonis under an army known as the Albion Resistance Army.

Though unsuccesful in driving Aysha Morose and her people out of Albion's capital, Torsten and the Albion Resistance Army were able to prevent Aysha from strengthening her hold on the kingdom any further. It was not until the kingdoms of Zeltennia openly declared that they were backing Aysha over Torsten as the rightful ruler of Albion that he and his forces began to dial back their attempts to capture Sardonis and reintroduce the slave market.

Being an experienced warrior and veteran soldier of several wars with the frame of a bear, Torsten is considered to be one of the most martially adept combatants in all of Xesteria and is frequently regarded as being shockingly durable and difficult to subdue. Though his battalions and squads have suffered losses in the past, Torsten himself has never actually experienced defeat in one-on-one melee combat.

During the 275 AP **Midwinter Feast**, Torsten attended peace talks between the Liberation Regime and Resistance Army that were held in Sardonis. After the Liberation Regime made a compelling case and highlighted that their growing support spelled doom for the Resistance Army, Torsten caved and surrendered. He immediately vowed to disband the Resistance Army. He agreed to assist the Liberation Regime with the assault on Anatoll to dismantle the Slave Trade, but expressed his intention to fully step down from the military after the attack's conclusion.

 Liberation Military

 Albion Resistance Forces
Universal Gold Coin

The universal gold coin is a standardized form of currency produced by the **Traders Union** which is in use by all kingdoms and major organizations throughout Xesteria, having replaced the ancient system of copper, silver, and gold coins. The universal gold coin is in fact made of aluminum and then coloured gold in order to cut down on production costs, as the old coins, namely silver and gold, were extraordinarily expensive to mass manufacture. Due to being made of aluminum, the universal gold coin is also extremely light. The average weight of an individual universal gold coin is 0.05 lb, which equates to twenty coins weighing 1 lb.

The current iteration of the universal gold coin, dubbed the "Kraken Coin", was introduced by the Traders Union in 882 BP.
Wilford Kent

**Wilford Kent** is the captain and navigator of **The Gallant** merchant ship. He is based out of the Merchant Isles, but services port towns throughout Zeltennia and Western Kaspia. He once established himself as a loose ally of **Salem Solstice** and **Zagato Unrhymed** after both helping them flee from Albion after escaping from Salt Town and later ferrying them back to Albion with **Aysha Morose** to assassinate **Duke Fargo Albion VII**. He also granted free rides to Artalia from Nordland for **Isley Ashcroft** and **Cecille the Swift**.

Wilford is romantically involved with **Tyrana Silverwing**, a silver dragon who he had attracted to his ship at an unspecified date. The dragon spends most of her time around Wilford and in human form.

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Trista Rayner

**Trista Rayner** is the wife of **Lord Lambert Rayner**. She is the Lady of Elmshire as well as a member of the Church of Aureon.

When the old Elmshire Castle came under occupation from demons, Trista entered the castle on behalf of the town's Cathedral of Aureon. When she did not return, Lambert Rayner hired **Gabrielle Prost** to investigate. After **Zagato Unrhymed** and **Salem Solstice** arrived in town, they joined Gabrielle and entered the castle together. They located Trista in the castle dungeon where she had been possessed by a shadow demon. After defeating the demon, Trista was returned to the town. Some time later, she fully recovered from her ordeal in the castle and returned to her duties as Lady of Elmshire.

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Talos

**The God of Storms and War.** Commonly believed to be a hulking Storm Giant that ascended to godhood ages ago, Talos not only controls the elements and the weather of the Material Plane, but he is the patron saint of combat and war. This does not mean that he openly endorses warfare between kingdoms, but rather that he supports gladiatorial sports and battle.

Talos is worshipped heavily in Baldrheim by the Dwarves, but his reach is less evident everywhere else in the Material Plane. Outside of the Warrior's League arranging their colosseum battles in the name of Talos, worship of him is almost exclusive to Dwarves due to his ideals resonating with their culture so strongly. With Dwarves adoring arranged combat, smithing, and hardy weather; it was only natural that their kind would gravitate towards Talos over all other gods.

As the patron saint of the elements, it is up to Talos to ensure that seafaring individuals who follow him are given clear paths when venturing through snowy lands or sailing the seas. It is not unheard of for blizzards and severe windstorms to disappear upon request of those who pledge their lives to Talos. Cases of storms even working with Talos' followers to overcome adversity have been documented, such as lightning storms and powerful waves fighting back gargantuan sea creatures attacking ships belonging to Talos' followers.

It is said that Talos greatly enjoys subjects who demonstrate ferocity and a passion for combat, but only when it is done so appropriately. Strong warriors who overcome other challengers in sport are loved by Talos while those who carry out reckless violence are not and are, in fact, likely to attract the god's wraith in the form of lightning, tornadoes, and tidal waves. It is said that those who seek to cause bloodshed and destruction for the sake of it are deemed enemies of Talos, even if they were once his champions, and the god will chase them to the edges of reality in an attempt to take their life. Talos likes battle and combat, but only when it is done so honourably and for the right reasons (fighting for sport, sparring, defending your kingdom in wars, and so forth).

 Other Deities
Snow Elf

Snow elves were a subrace of elves that lived exclusively on the subcontinent of Muspelm. Their existence is mostly unknown save for various records and texts unearthed throughout Muspelm. Few are considered "experts" in snow elven history, and the majority of Xesteria's commonfolk do not even know what a snow elf is/was.

## Description

Snow elves were human-sized elves with pale hair and skin that is believed to have often resembled snow, hence why modern scholars refer to them as snow elves (the actual civilization may have referred to themselves as something entirely different). Snow elves are believed to have been very agile and lithe like other types of elves, and that their bodies were naturally resistant to the cold.

## Society

Much of snow elven society remains a mystery, but it is known that much of their culture and society revolved around the sun and warmth. Their capital city, Nerevar, survives as mostly intact ruins. However, they are protected by Old Magick that even the most powerful mages of Baranos cannot penetrate.

## Religion

Aseroth once walked the Material Plane of Xesteria long ago in the frozen north, and he was primarily worshipped by the now extinct Snow Elves of Muspelm as the patron saint who would protect them from the extreme conditions of the north. They were misled by the demon, believing him to be a well-intentioned deity.

Eventually, Aseroth grew tired of being worshipped by the Snow Elves and found their petty wishes for agreeable weather to be infuriating. This caused him to unleash a cataclysmic blizzard that engulfed the entirety of Muspelm, bringing death to most Snow Elves as he sought to destroy them. However, both Aseroth and the Snow Elves disappeared from Muspelm.

It is unknown what Aseroth's ultimate fate was. His absence allowed Chemosh to replace him as the fairer Patron of Death and Winter.
Solonor Thelandira

**Solonor Thelandira** is the elven god of hunting, archery, and survival in wild and harsh places. He teaches his followers the arts of hunting; including archery, moving unseen and hiding in the wild places. He watched over Altamira's borders of wilderness and farmed land and sought to maintain the balance between them. Solonor manifests as a lean & muscular male elf clad in a cloak of leaves.

Solonor always keeps his word, but does not offer it lightly. He often comes across as grim due to the complexities of his duty making compromises between those who want to exploit nature's gifts and those who wish to preserve nature in an unaltered state.

Worship of Solonor is essentially unheard of outside of the elven kingdom of Altamira.

 Other Deities
Soren Karadeniz

Soren Karadeniz was one of three Salt Town guards who slaves had learned the name of via eavesdropping, with the others being **Lars Kofroy** and **Tristan Cavus**. He was regarded as often being very abusive and harsh in his punishments. Soren perished in Salt Town when **Axom Holtcroft** unleashed his fiery destruction on the slave colony.
Theomer Mavirsk

**Theomer Mavirsk** was the last official minister of Westmarch's former annexed community of Cress prior to it being incorporated into the city as a whole. As minister, his duty was to act as an official representative of the tiefling population of Cress to the ruling body of Westmarch (**Lord Dalen Whitemane** at the time).

After Cress was fully absorbed into the city proper, Theomer abandoned his title of Minister of Cress as it had become obsolete and redundant.

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Raven Queen

The **Raven Queen** is a major demigoddess who is viewed as the Adjutant of **Chemosh**. She is a former mortal of unknown origin who is believed to have acquired deity-level powers and challenged Chemosh in an effort to usurp him and replace him, as the Raven Queen believed Chemosh and his doctrine to be too fanatically harsh when it would come to mortals performing reincarnations and resurrections in the name of good. The Raven Queen wished to allow spirits to freely return to the world of the living if it meant they were destined for greatness. The Raven Queen challenged Chemosh, but was swiftly defeated and brought in line to serve him instead.

The Raven Queen does Chemosh's bidding and enforces his doctrine and principles after being made to serve under him, though it is believed that she still conspires to one day replace him in the Pantheon of Xesteria in an effort to better serve the heroic figures of the world.

 Other Deities
Sarendil Autumnwind

**Sarendil Autumnwind** was a high elf druid from Altamira who served as a member of the **Defenders of the Dawn** from 157 AP to 264 AP when she was killed in a freak accident with a roc. She served as their leader for a time, her leadership term starting in 190 AP and ending in 264 AP with her death.

After her death, Sarendil's spot in the Defenders of the Dawn was filled by **Verise Alogreth**.
Samedi

**Samedi** is a minor god and the patron of death in Xesteria. He has no unified church due to his unorthodox mantra, though he does have a number of discreet followers and worshippers across the world.

## Description

Samedi is said to be an unusually hospitable god when confronted with mortals seeking an audience. He is known for his eerily welcoming demeanour, wry humour, and keen interest in those who follow him. Samedi is believed to not be keen on punishing his followers under any circumstances, believing that the fact that they will one day die and likely be used in necromantic experimentation to be punishment enough.

Samedi's appearance is said to resemble a middle-aged human man with extremely gaunt features. Half of his face is said to be devoid of flesh, his unnaturally pale and bleached skull in place of it.

## Mantra of Samedi

Samedi believes that undeath is not something to be feared or reviled, believing that it is just another stage in the cycle of life. He views the undead as tools that can be used by mortals to achieve their greater goals. While some followers of Samedi recite this in their mission to eradicate life with undead armies, Samedi's intended meaning behind his mantra is that the undead can be used to end or solve problems in the world. For instance, working to raise an army of skeletons to combat an invading army and save one's homeland is considered a noble use of necromancy in the eyes of Samedi. Though he doesn't turn his back on those with immoral or perverse intentions, he is more receptive towards those who dabble in manipulating the undead for clear, concise, and understandable reasons.

## Enemy of the Gods

Though Samedi and the majority of his followers don't mean any harm, some gods and their churches actively resent Samedi and his followers. Those who have devoted their lives to Chemosh, Ehlonna, and Pelor consider Samedi and his followers to be perverse ingrates who violate the natural cycles of life and death. Champions of these gods are often quick to apprehend anyone found to be a follower of Samedi. In extreme cases, and if the law cannot be enforced, they will even try to execute Samedi's faithful on the spot. The followers of the other principal deities (Aureon, Bahamut, Talos) do not particularly care one way or another for Samedi's followers and tend to leave them be as they do not interfere with the teachings of their gods.

## Asphodel

Somewhere in Xesteria is said to be the fabled location known as **Asphodel**, the only place where followers of Samedi assemble to share their knowledge with one another, preach and worship Samedi, and/or conduct experiments and research in private. The location of Asphodel is not shared with anyone in order to prevent the followers of Chemosh, Ehlonna, and Pelor from ever finding it and shutting it down. As a result, nobody knows where to start looking for Asphodel since even the continent it is on remains a mystery. Followers of Samedi who are interested in locating Asphodel are expected to find it on their own.

 Other Deities
Vargas Actoras

**Vargas Actoras** is a travelling merchant from Artalia. Vargas and his caravan wander the roads of the entire continent of Zeltennia to sell their goods to prospective buyers. Vargas is able to be successful with this peculiar style of trade due to the fact that all of his wares come from adventures he undertakes with his bodyguards, **Mace Gerholdt** and **Malina Lemire**, who are both former adventurers in their own right. It is because of his relationship with his bodyguards that Vargas is able to be so successful, and remain safe, as a travelling merchant.

In 274 AP, Vargas briefly interacted with **Salem Solstice** and **Zagato Unrhymed** in The Fresh Flask, a roadside inn on the road to Elmshire. The two adventurers played a few games of **Beastmaster** with Vargas before moving on.
Retainer

A retainer experienced fighter or knight that has sworn an oath to protect the noble family with their life until the end of their days. Retainers can be commoners or nobility from a lesser noble family.

Below is a list of retainers in Xesteria, including the noble houses that they have sworn to protect.

 Nyla Summersong | Duskmarks of Tel'ashar, Altamira
Tabaxi

Tabaxi are a race of feline humanoids native to the deserts of Kaspia and jungles of Kurjaztar.

## Description

Tabaxi are taller than most humans at six to seven feet. Their bodies are slender and covered in spotted or striped fur. Like most felines, Tabaxi have long tails and retractable claws. Tabaxi eyes are slit-pupilled and usually green or yellow. Tabaxi are competent swimmers and climbers as well as speedy runners. They have a good sense of balance and an acute sense of smell.

## Personality

Tabaxi are a reclusive people who often avoid interaction with other intelligent races. However, as each tabaxi possesses a specific feline trait, some have an innate curiosity that compells them to travel and seek out stories, artifacts, new experiences and knowledge, never remaining in the same place or obsessing over the same piece of lore for too long.

In general, tabaxi do not care for wealth, but they have an almost obsessive interest in ancient artifacts, relics and magic items, but not for the items themselves, as much as the stories and secrets they hold. Once an item had been thoroughly examined and studied, and its secrets revealed, it often loses its allure and the tabaxi will quickly lose interest and pass it on.

Not all tabaxi are motivated by curiosity to leave their homeland, however. Some find safer ways to satisfy their fleeting obsessions by becoming traveling minstrels and tinkers, often accepting interesting objects and stories as payment for their services.

## Combat

Tabaxi are exceptional hunters and utilize these skills in combat. Speed and stealth combined with their natural camouflage mean that tabaxi are particularly skilled at surprise attacks. Tabaxi are even known to disguise their scent with aromatic herbs. Their hunting skills and intelligence make them formidable tacticians. Groups often drive prey into ambushes, sometimes playing with their doomed foe before killing them. Tabaxi clans do have berserker warriors within them, these are known as blood-stalkers.

For weapons, tabaxi favour bolas, slings, macas, and javelins with atlatl. These weapons are often made from wood, bone or stone. Tabaxi are just as likely to use weapons as they were to use their claws and teeth. Their preference of simple weapons is not due to a lack of capability. Tabaxi are quite capable of adapting to new technology or salvaged weapons.

Due to their knowledge of hunting, intelligence and sense of smell, it is practically impossible to trap a tabaxi.

## Society

Tabaxi society is built around clans. Clans are split evenly between males and females with 3 to 12 young. Each clan has several Hunts each made up of two to eight individuals. The Hunts patrol the area around the clan's lair.

Although tabaxi lairs are sometimes just temporary, they are more often small villages of ramadas. Each ramada is built from wooden poles with grass roofs.

Clans are led by elders. About half of the time, leaders are aided by shamans. Clans tend to avoid each other and donot engage in trade. Tabaxi consider trade to be demeaning but in rare instances will use third party agents to trade for them.
Special Categories

Below you can find various categories that allow you to filter what you are looking for in specific ways. You can look for NPCs by gender, social class, race, and more.

**By Status**
● Commoner

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**By Occupation**
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**By Alignment**
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**Miscellaneous Categories/Pages**
● "Browse" Category

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Signar Dragonsbane

**Signar Dragonsbane** is the current Highlord of the Nordland Military. He is based out of the capital of Dragonridge. He is often referred to as being in contention for the title of strongest man in Nordland, with **Jupiter Rush** and **Agnar Volash** being the others in contention for the title.

 Military

 Populace
Salia Veritas

**Salia Veritas** is a noblewoman from Sardonis who was staunchly loyal to **Duke Fargo Albion VII** and the Albion Slave Trade. After Sardonis was taken by Aysha Morose and the city's soldiers were brought in line to follow her by Lars Kofroy, Salia and her husband **Warriv Veritas** were imprisoned after they immediately attempted to overthrow Aysha Morose and take the city back in the name of Fargo Albion VII.
Uqloc

**Uqloc** was the chieftain of a hobgoblin tribe that had taken up residence in the abandoned ruins of **Sovereign**, but was chased out by the adolescent blue dragon known as **Azuron**.

When Uqloc engaged Azuron with the help of **Salem Solstice** and **Zagato Unrhymed**, the dragon was vanquished. Unfortunately, Uqloc perished in the conflict.
Warriv Veritas

**Warriv Veritas** is a nobleman from Sardonis who was staunchly loyal to **Duke Fargo Albion VII** and the Albion Slave Trade. After Sardonis was taken by Aysha Morose and the city's soldiers were brought in line to follow her by Lars Kofroy, Warriv and his wife **Salia Veritas** were imprisoned after they immediately attempted to overthrow Aysha Morose and take the city back in the name of Fargo Albion VII.

 Liberation Military

 Albion Resistance Forces
Sagebard

**Sagebard** is a coastal city that is nestled on a large island in between the kingdoms of Alexandria and Stromgarde.

Centuries ago, Sagebard used to belong to the kingdom of Lenadia before it was incorporated into Stromgarde during a hostile takeover. Sagebard's naval defenses proved to be too much for Stromgarde, and the city was instead left to fend for itself. Fortunately, Sagebard has long been able to take care of itself due to possessing the largest goldmine in all of Zeltennia.
Rita Goodfellow

**Rita Goodfellow** is the Royal Ambassador to **Queen Isildra Blackmont**, a position she has held since the crowning of Isildra. Stromgarde previously utilized two advisors to the Queen, but former advisor **Percival Tremayne** was ousted as a member of the Umbral Covenant and killed, leaving Rita as the Queen's sole (albeit trusted) advisor.

Even despite her age, Rita is still fit enough to be able to produce a child while she also remains an attractive woman that many noblemen within Westmarch's sphere of nobility pine for. Despite this, Rita dismisses notions of raising a child or getting married, claiming that such things would be mere distractions to her obligations which she maintains is by Queen Isildra's side.

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Council of Stromgarde

The Council of Stromgarde is the decision making body based out of Stromgarde Castle in **Westmarch** that meets with Queen Isildra Blackmont to manage kingdom matters. It has members from various branches of authority and rule in the kingdom.

## Active Members

The following individuals are members of the council:

* **Queen Isildra Blackmont**: Oversees all meetings with the council and has final say in all matters that are discussed.
* **High Arbiter Garrett Clade**: Represents the judicial arm of Stromgarde.
* **Chancellor Rita Goodfellow**: The Queen's personal advisor.
* **Highlord Morrigan Shadowbane**: Represents the Stromgarde Army.
* **Kingdom Treasurer Lynett Rosenfield**: Represents the financial arm of Stromgarde.
* **Lord Dalen Whitemane**: Represents the city of Westmarch itself.
* **Grand Admiral Arno Wolfson**: Represents the Stromgarde Navy.

Isildra BlackmontGarrett CladeRita GoodfellowMorrigan ShadowbaneLynett RosenfieldDalen WhitemaneArno Wolfson
## Former Members

Former members of the Council of Stromgarde include:

* **Estevan Morres**: Former Highlord of the Stromgarde Army, a post he retired from after his marriage in order to focus on birthing a new generation of Morres children. He now resides in Hillsdale.

* **Percival Tremayne**: Former chancellor and advisor to the Queen. Killed when he was discovered to be a member of the Umbral Covenant. No replacement to take his seat has been decided upon as of yet.
The Intrepid

**The Intrepid** was a ferry vessel that operated out of Lioncrest and made stops between Castora, Jourdain, Lioncrest, Meksicburg, and Moss Port. The captain of The Intrepid was **Lewis Fairbrand** and the first officer was **Arn Shortmont**.

The Intrepid was in service for countless years until it run into a stray ship from the **Dread Fleet Graveyard** in the early hours of Ehlonna 21, 274 AP. The ship was boarded by countless undead, and Lewis Fairbrand was killed defending it from skeletons. First officer Arn Shortmont teamed up with passengers **Salem Solstice** and **Zagato Unrhymed** to free the ship and continue on its way, but was killed on the ghost ship by a lich.

After the passengers freed The Intrepid and returned it to port with the aid of a sole surviving junior crewman, it was decommissioned.

 Pirates

 Military

 Vessel Types
Varrick Rush

**Varrick Rush**, former Prince of Nordland, was the founder of the **Defenders of the Dawn**. After forming the Defenders of the Dawn in 124 AP, he served as their leader until 183 AP when he died of natural causes at the age of 82.

After his death, Varrick's spot in the Defenders of the Dawn was filled by Teron Cloudbeard. Leadership passed onto his close friend and lover, **Teris Volash**.
Special Shops

This is an index of notable and/or special shops located throughout the kingdoms of Xesteria and where they are located.

## Artalia

**Artalia City**
● **Andraste Spices:** A floral and spice shop operated by **Nikolina Andraste**. Located directly east of the airship tower.

**Autumnreach**
● **Warwick Archery Supplies:** A bowyer shop run by the Warwick family. The young **Felix Warwick**, who works in the shop from time to time, has an infatuation with Cecille.

**Eastmarch**
● **Hailey's Pantry:** A bakery and general shop run by **Hailey Baker**.

**Valourwind**
● **Bullseye Bow Shop:** A bowyer shop that **Caspar Sandrogo** works in. Likely to give deals due to familiarity with Cecille and Isley.

## Stromgarde

**Lioncrest**
● **Firebrand General Shop:** A general shop owned and operated by dwarven immigrant Kron Firebrand.

**Westmarch**
● **Delano's Magic Emporium:** Magic shop in Westmarch's Castle District that is run by the eccentric **Greed Delano**.

● **Vidal Exotic Antiques:** A high end specialty shop owned by the wizard **Elena Vidal**. Located in the residential quarter.
Zehir

**Zehir** is the God of Disease and Poison. He actively seeks the spread of sickness, as it empowers him further. His ambition is to spread extinction level epidemics and plagues in order to attain even more power and influence.

Zehnir's methods are aggressive, yet subtle. He likes his wishes to be carried out quietly, but boldly and does not forgive failure, though those who continue to please him can expect to be richly rewarded. Those who actively seek to spread disease and malady are viewed as Chosen Ones by Zehir, and he will do anything he can to further grant them the means they desire to inflict death and sickness.

 Other Deities
Ricker Barrington

Ricker Barrington is the current Lord of Hornmill. He was assigned lordship of the town due to his fierce loyalty to **Queen Isildra Blackmont** and to stabilize the region since the previous two lords of the town, **Rowan Barlow** and **Ethan Hale**, rose up against Stromgarde.

 Military

 Populace

 Organizations
Rin Shadowfang

**Rin Shadowfang** was an Albion slaver who worked under the supervision of **Aldrich Morose**. He met her demise at the hands of **Razz Pridemane** in the throne room of Castle Albion in Sardonis, who finished Rin off after he was critically injured by fireball scroll that was used by **Salem Solstice** to deciminate Aldrich's forces.
Rickard Hikash

**Rickard Hikash** was a former soldier of the Stromgarde Army and previous Lord of Meksicburg. Rickard was discovered to be a member of the **Umbral Covenant** in 274 AP after documents were uncovered that outed him. **Estevan Morres**, then Highlord of the Stromgarde Army, ventured to Meksicburg to put Rickard down.

Rickard's widow, **Ophelia Marwood**, now rules Meksicburg after she was cleared of having any involvement in her husband's secret criminal doings.

 Altamira
 Artalia
 Baldrheim
 Kaspia
 Nordland
 Stromgarde
Uther Albion

**Sir Uther Albion** is a wandering knight in service to the **Church of Pelor**. He is the last living heir to the Albion throne, but forsake his noble heritage when he was a youth which prompted his brother, **Fargo Albion VII**, to inherit the throne instead.

Despite being a vocal opponent against the Albion Slave Trade, Uther knew that he would never be able to dismantle it and that he would have been overthrown if he had accepted rule of Albion and attempted to rid the kingdom of the ancient trade. Instead, he turned his back on his own bloodline and their unsavory ways, opting to become a knight in service of Pelor and venturing across the continent of Kaspia looking to help the common folk in the name of the Sun Father.
Yenosh

**Yenosh** was the original God of Justice and Order. His followers spread throughout Xesteria banishing the unlawful and wicked.

In 394 BP when the demigod **Vecna** escaped imprisonment, he was able to defeat Yenosh through nefarious means, legitimately killing the god and absorbing his power to become a god himself.

After the demise of Yenosh, his followers placed their faith in **Aureon**, Goddess of Fate, who was a lesser god at the time. The profound level of worship directed upon her elevated her status to that of a principal god and allowed her to effectively replace Yenosh as the Patron Deity of Justice and Order.

 Other Deities
Therese Allerian

**Therese Allerian** is a human cleric and priestess of the **Church of Talos**. She is originally from Davonport, Stromgarde but is currently based out of North Harbour, Artalia. She is a distant cousin of **Cathryn Allerian**, the Head of the Church of Talos in Zeltennia.

Therese was beheaded by **Joaquin Silvers** on Chemosh 20, 275 AP.
Caer Wydr

**Caer Wydr** - twierdza, skryta w cieniu góry **Blackpeak**. To tam, za czasów króla **Arthura**, **Merlin** prowadził swe badania w towarzystwie zaufanych **druidów** oraz ucznia **Liama Sevenfolda**. Po upadku **Okrągłego Stołu** zrozpaczony Merlin postanowił zaszyć się w jednej z wież Caer Wydr i zapaść w śpiączkę do czasu odrodzenia Arthura. Nieco później Liam zbuntował się przeciwko własnemu mistrzowi. Przeciągnął na swą stronę resztę druidów i zaczął eksperymentować na ciele Merlina, zsyłając magowi przerażające koszmary. W ten sposób mógł bez przeszkód wyciągać z jego umysłu wszystkie wspomnienia i mądrość. Znajdujące się pod twierdzą żyły uśpionego wewnątrz góry **smoka** roztaczały potężne pokłady energii, za pomocą której był w stanie wejść duchowo w ciało Merlina i podróżować w tej formie po alternatywnych światach.
Yeenoghu

Yeenoghu, also known as the Demon Prince of Savagery, it the patron of all savage Gnolls and resembles a Gnoll in many regards, though larger and more demonic in build. Once residing in the **Abyss** as a Daederim (ruler of a region in the Abyss), Yeenoghu had a continuous feud with fellow Daedrim Noxuul, and both demons pulled no punches when dealing with one another. The fight lasted so long that neither demon lord could remember what originally started the battle, but through manipulation of the other Daederim, Noxuul was able to convince them that Yeenoghu started it and was banished.

 Devils
Xesterian Registry

The **Xesterian Registry** is an organization that has formed in Artalia City in 274 AP which aspires to become a place of great research and study for historians, scholars, and those who are simply eager to learn more about their world. It is headed by **Martyn Mystfel**, who serves as the Registry's Grand Historian.

The Registry's appointed senior scholars all head different fields of research.

## Fields of Expertise

**Ancient History:** The Field of Ancient History deals with learning about fallen civilizations, lost knowledge, and the general history of Xesteria. Martyn Mystfel himself heads this field.

**Demonology:** The Field of Demonology deals with understanding of demonic entities, how they operate, discovering better ways to deal with them and/or utilize them, and searching for ways to achieve harmony and/or peace with fiends. **Oswald Clemmington** heads this field.

**Legends & Folklore:** The Field of Legends & Folklore involves investigating various legends and myths that exist throughout Xesteria and searching through historical collections to determine their validity. **Burtley Brownbottom** heads this field.

**Planes of Existence:** The Field of Planes of Existence covers researching and studying information about the other planes of existence to better understand how they function. **Vincia Talador** heads this field.

**Religion:** The Field of Religion deals with studying deities, religions, and worship without actually committing to a religion in the process. **Cara Jotenlayne** heads this field.
Vergil Ebonwolf

Vergil Ebonwolf was a soldier and junior officer in the **Artalian Army** who held the rank of sergeant. He was based out of Deadwood Post where he served under **Commander Aldwin Roth**. He assisted in the defense of the town.

When **Cecille the Swift** and **Isley Ashcroft** arrived in Deadwood to assist in defeating the green dragon known as **Banewing**, they were paired with **Flynn Gwynhall**, **Roberta Dervish**, and Vergil. During the battle with Banewing, everyone perished sans Cecille and Roberta. While Isley's corpse was recovered by Cecille and Roberta, the corpses of Flynn and Vergil corpse were left in Banewing's lair.

 Military

 Populace
Mordred

## Mordred

### Przezwisko

Zdradziecki Bękart Król Ulsternu (Hrabstwo Camelot)

sir Mordred

Rycerz Okrągłego Stołu

### Przyczyna śmierci

Umiera z głodu w zamkniętej przed światem jaskini

## Przywiązania

### Przynależność

Królowie Ulsternu Armia Cesarza (dawniej)

Okrągły Stół (dawniej)

Rodzina Królewska (dawniej)

### Relacje

Uther Pendragon (dziadek) Gorlois (dziadek)

Igerna (babcia)

Vivianna (ciotka)

Lancelot (wujek)

Arthur Pendragon (ojciec)

Morgana Le Fay (matka)

Ginewra (macocha)

Lugh (wujek)

Caoilinn (ciotka)

Galahad (kuzyn)

Caugh Hardwalker (kuzynka)

## Inne

### Debiut

Falstone Story: Korona Nowego Cesarza (wspomnienie)

### **Walki**

**Mordred** vs **Arthur** (remis=śmierć Arthura)
The Watchers

Pictured: Mark of The Watchers.

**The Watchers** are an ancient band of sorcerers who share the trait of metallic draconic ancestry. Though their existence is known and various headquarters in public locations, they are relatively secret in their operations. However, those who are well versed in Xesteria's history are often aware that The Watchers exist to battle an even more secretive group known as the **Chromatic Order**, a group of sorcerers that supposedly look to exploit the power of chromatic dragons for nefarious gains.

## Watcher Branches

There are several branches throughout Xesteria belonging to The Watchers, each with its own members.

### Altamira Branch

**Elmar Nightsong**

**Erendil Oakenrage**

**Arawyn Silverleaf**

**Vanya Trueleaf**

**Darthoridan Windchaser**

### Artalia Branch

**Kane Dondarrion**

**Constance Garrison**

**Eddison Greatmane**

**Dag Lawson**

**Layla Oswood**

**Marius Winterstone**

### Jourdain Branch

**Tiphaine Collett**

**Astrid Lebel**

**Nicolas Raynauld**

**Kristoff Rosier**

**Victor Ocon**

**Anton Sarrazin**

### Kurjaztar Branch

**Yara Gareth**

**Priscilla Lawson**

**Solomon Magdar**

**Salem Solstice**

**Garok Stonefist**

**Barthas Windsong**
Xesteria Wiki

# New Campaign Setting

Our new campaign is set in a new version of Xesteria that will be built up as it is explored rather than mostly established from the beginning. The site for the new campaign is located on Blogger. Here is the link: **Xesteria on Blogger**

Other than the class, race, and D&D mechanic pages, this wiki will not serve any purpose going forward. The pages that you may still find useful are as follows:

● **Adventuring Beyond Level 20 (Homebrew)**

● **Alignment**

● **Campaign Guide**

● **Character Creation**

● **Class List**

● **CR Adjustments**

● **Diseases in Xesteria**

● **Equipment & Item List**

● **Experience Points**

● **Games in Xesteria**

● **Homebrew Rules**

● **Nobility**

● **Playable Races**

● **Potions**

● **Racial Sizes**

● **Resurrection Rules**

And here are pages that will be kept on the main page for sentimental reasons, as they are records of the past campaigns in the old Xesteria and follow the adventures of Salem and Zagato, Cecille and Isley, and Amelia and Rastilin.

● **Campaign Timeline (Homebrewery)**

● **Campaign 1 Achievement Badges**

● **Campaign Timeline (Wiki)**

● **Campaign 1 Timeline (Retconned Post-Orilon Events)**

● **Kill List**

● **Maps**

● **Master Timeline**

● **Newspaper Images**

● **Party Tracker**

● **Reroll Sprites**

*This wiki is for an in-person (and offline) Dungeons and Dragons campaign that is played between a few real life friends, and various pieces of artwork have been collected from across the internet to represent various characters (PCs and NPCs alike) since we are not artistically inclined. We do not claim ownership of any pieces of artwork that we use in our offline campaign, and all signatures/watermarks/etc. are left intact on the images that are used. If you are the artist or commissioner of any specific piece that is located on this wiki and want credit added or for a piece to be removed/substituted, feel free to reach out to me daniel.babineau@gmail.com.*