Threat Level

There's lots of bad bad things out there that want to separate your intestinal tract from where it should be or don't understand that popping the head off of a man kills them.

But how would you know if that 17 ft tall scale covered thing with claws bigger than your entire torso and eyes that glow a crimson red like the fiery depths of hell wants to disembowel you? Well let me introduce you to a very helpful tool known as...

THE THREAT LEVEL, to calculate ones threat level you must consider three categories:

*Power*

*Mind*

*and Aggression*

But what do all of these mean? Well here's a quick lesson on Threat Level.

All three categories have 6 different levels, and when it comes to mind and power the amount of threat gained from each level is the same, but when it comes to the third category of aggression, it works different, instead of adding to your threat level, it will act as a multiplier for it. So here's the different amounts of threat gained(or multiplied) for each level:

**Quick note: (X) represents multiplier**

**Level 0:** -1 Threat(0.25)

**Level 1:** 0 Threat(0.5)

**Level 2:** 0.5 Threat(0.75)

**Level 3:** 1 Threat(1)

**Level 4:** 2 Threat(1)

**Level 5:** 3 Threat(1.125)

**Level 6:** 5 Threat(1.25)

One final note, although you can reach threat level 0, the only way to reach threat level 0 is to have level zero in all categories, if atleast one of your categories is 1 or above, you will automatically default to threat level 1.

**Power** - Just how capable is it of destruction? This considers factors such as physical strength, how much damage it can tank, and what lethal or destructive abilities does it possess which can include mana, aura, poisons, weapons, etc, among other things. Now we'll go onto the power levels, and keep in mind that there can be in-betweens such as something like a Power 1.5.

**Power 0** - Couldn't hurt a fly

**Power 1** - Average human being

**Power 2** - Can hit like a bull (or alternatively is an actual bull)

**Power 3** - Hits like a bullet, can go through your flesh and bones like butter in an instant

**Power 4** - Walking bomb

**Power 5** - Walking thermo-nuclear bomb

**Power 6** - Think moon man from Majora's Mask.

**Mind** - Being strong is cool and all, but what's brawns without brains to back it up? Mind takes into account how intelligent something or someone is, their influence on others, how they well the react in situations, what tactical prowess do they have, all the funky stuff. Now we'll go onto the mind levels, and keep in mind that there can be in-betweens such as something like a Mind 1.5.

**Mind 0** - Incapable of thought, non-sentient.

**Mind 1** - Incapable of deep-thought, mentally not really there, probably couldn't add 2+2.

**Mind 2** - Average human intelligence, mentally stable, not anything outstanding.

**Mind 3** - Clever being, might have a few tricks up their sleeve, could sweettalk people into following their ideals or doing their bidding.

**Mind 4** - Genius, will completely blindside and backstab you at every chance given, could rally up and influence hundreds, thousands, if not millions.

**Mind 5** - Living computer, knows your every move but you never know it's moves, doesn't need to influence people, will simply just find some way to forcefully take their minds.

**Mind 6** - Omnipotent being. All knowing. All seeing. All controlling.

**Aggression** - Our final category, this category determines just how willing or perhaps unwilling something will be to actually put their abilities to use.

**Aggression 0** - Would not hurt a fly.

**Aggression 1** - Wouldn't hurt a fly initially but if it started eating away at their food then they're exterminating.

**Aggression 2** - If they keep buzzing at their ear they're getting squashed.

**Aggression 3** - They're getting squashed as soon as they come near them.

**Aggression 4** - If the fly is in sight or even in a general vicinity they're getting squashed.

**Aggression 5** - Will actively pursue and chase down the fly.

**Aggression 6** - No mercy, seek out all flies and squash every last one.

Now that all of that mumbo jumbo is out of the way and the threat level is calculated, we can finally look at the threat levels.

**Threat 0** - Incapable of any harm at all

**Threat 1-2** - Couldn't/Wouldn't really do much

**Threat 3** - Could/would cause some harm or damage to few

**Threat 4** - Could/would cause quite a bit of harm or damage to many

**Threat 5** - Could/would massacre hundreds

**Threat 6** - Could/would massacre thousands if not millions

**Threat 7** - Apocalyptic scale event, but there's still a chance for life

**Threat 8-9** - Apocalyptic scale event, almost no chance

**Threat 10+** - Apocalyptic scale event, no chance.