GAT-X105 Strike Gundam

* Original model
* Launcher model
* Sword model
* Aile model
* Perfect

Strike Gundam was created for Newtypes of the Coordinator subtype. Its pilot is Kira.

## Origin

Strike Gundam is the most versatile of the five Gundams in the Earth Alliance's Project G and can be easily customized for a variety of combat types. Like its predecessor, the Gundam Barbatos, the Strike Gundam is capable of using a variety of weapons. Having become one of the successful projects of the Earth Alliance, he also joined one of the legions, which included the battleships Yamato, Acradia and Blue Typhoon. One of the Gundam army was capable of fighting against the Dark Crusaders.

## Abbilities

### Usual Model

* "Igelstellung" 75mm Automatic Multi-barrel CIWS

Anti-aircraft defense cannons mounted on both sides of the head. These light projectile weapons are used to intercept missiles, to destroy lightly armored vehicles, etc.
* "Armor Schneider" Combat Knife

Stored in the Strike's side skirt armor are a pair of folding "Armor Schneider" combat knives. These knives do not need power from the suit, can be thrown, and their blades vibrate at high speed allowing them to pierce through most armor except PS armor.
* 57mm High-energy Beam Rifle

The Strike's primary ranged weapon, it can be stored on the side skirt armor, and can easily destroy a ZGMF-1017 GINN with one shot, but is mostly ineffective against suits with anti-beam coating. It has an additional handle that can shift to the side and is often used for extra stability when the Strike is firing its rifle rapidly.
* Bazooka

An optional ranged weapon, the bazooka fires explosive shells and is loaded with four magazines. As it is a conventional weapon, it does not draw power from the Strike's battery and this results in extended combat endurance. Another advantage is that the bazooka can be used underwater, unlike a beam rifle. The disadvantage of the weapon is that its greater size and weight makes it somewhat less mobile than the beam rifle.
* Shield

A piece of equipment designed to increase the Strike's defensive capability, it is mounted on the left forearm and/or handheld. The shield does not have phase shift armor, so it is not as durable as the Strike's armor, but it also does not drain energy each time it is hit. The shield's major advantage is that it is anti-beam coated and can block or deflect beam weapon attacks, against which phase shift armor is ineffective. The same shield is also used by GAT-X102 Duel Gundam and other mobile suits.
* XM404 "Grand Slam" Anti-Ship Sword

A large sword developed by the ZAFT, but used by the Strike to take down enemy mobile suits.
* MMI-M100 190mm Anti-aircraft Shotgun

* Saber for Mock Battle

### Launcher Model

* "Igelstellung" 75mm Multi-barrel CIWS

Mounted in the Strike's head are two "Igelstellung" 75mm multi-barrel CIWS guns. These light projectile weapons are used for warning shots, intercepting missiles, destroy lightly armored targets, etc.
* "Armor Schneider" Combat Knife

Stored in the Strike's side skirt armor are a pair of folding "Armor Schneider" combat knives. These knives do not need power from the suit, can be thrown, and their blades vibrate at high frequencies to pierce through most armor except PS armor.
* "Agni" 320mm Hyper Impulse Cannon

The primary weapon of the Launcher Strike, this large beam cannon with a total length of about 20m was one of the most powerful mobile suit mounted beam weapon at its introduction. It generates and fires critical plasma energy in a highly compressed state as a burst impulse in the order of microseconds, easily destroying a mobile suit in one shot and blasting a hole through a space colony's wall. Although its energy consumption is high, repeated firing for an extended period of time is possible by connecting to an external power supply. It is mounted on the left side of the backpack via an arm unit, and held under the left shoulder when in use.
* Combo Weapons Pod

The secondary weapon of the Launcher Strike, it is a close range, defensive, composite armament unit consisting of a 120mm anti-ship vulcan gun and two 350mm gun launchers. It is mounted on the right shoulder and can lock onto multiple targets simultaneously. The 120mm anti-ship vulcan gun is effective in intercepting MS at close-mid range and can also be used for anti-ship combat. As for the 350mm gun launchers, they are missile launchers, but can also fire a variety of projectiles including grenades.
### Sword Model

* "Igelstellung" 75mm Multi-barrel CIWS

Mounted in the Strike's head are two "Igelstellung" 75mm multi-barrel CIWS guns. These light projectile weapons are used to intercept missiles, to destroy lightly armored vehicles, etc.
* "Armor Schneider" Combat Knife

Stored in the Strike's side skirt armor are a pair of folding "Armor Schneider" combat knives. These knives do not need power from the suit, can be thrown, and their blades vibrate at high speed allowing them to pierce through most armor except PS armor.
* "Schwert Gewehr" 15.78m Anti-ship Sword

The "Schwert Gewehr" 15.78m anti-ship sword is the Sword Strike's largest and primary weapon. It is a large physical sword that has a laser blade along the cutting edge. The large blade is designed to easily slice mobile suits in half or to cut off sections of a ship such as the guns. Although "Schwert Gewehr" was designed to have a laser gun at the bottom end, Strike only uses the prototype model which lacks this feature and has it replaced by a short beam blade emitter. Due to its sharp tip, the sword can also be used for aquatic combat. It is stored on the right side of the backpack when not in use.
* "Panzer Eisen" Rocket Anchor

Mounted on the left forearm, the front portion is a rocket-propelled anchor that is shot out on a reinforced polymer cable. The anchor's claw can open and close to capture or destroy the target. The cable's reel case is installed behind the front portion, and the entire weapon can function as a shield with anti-beam coating. The weapon can also be used for aquatic combat and can defend against the Phonon Maser.
* "Midas Messer" Beam Boomerang

A throwing weapon that emits a short beam blade on one end, and can return to the owner after throwing, often catching enemy units by surprise. It is equipped with a system similar to the beam saber, and the generated beam blade does not dissipate when it leaves the Gundams' hand due to the in-built large-capacity power condenser. It is stored on Sword Strike's left shoulder armor when not in use.
### Aile Model

* "Igelstellung" 75mm Multi-barrel CIWS

Mounted in the Strike's head are two "Igelstellung" 75mm multi-barrel CIWS guns. These light projectile weapons are used to intercept missiles, to destroy lightly armored vehicles, etc.
* "Armor Schneider" Combat Knife

Stored in the Strike's side skirt armor are a pair of folding "Armor Schneider" combat knives. These knives do not need power from the suit, can be thrown, and their blades vibrate at high speed allowing them to pierce through most armor except PS armor.
* Beam Saber

Stored in the Aile Striker is a pair of beam sabers. These are the Aile Strike's primary close combat weapons and can slice through any armor that does not have an anti-beam coating. One can be used as a reserve weapon, or both can be used simultaneously in a twin sword fashion.
* 57mm High-energy Beam Rifle

Aile Strike's primary ranged combat weapon, it can be stored on the side skirt armor. The beam rifle can easily destroy a ZGMF-1017 GINN with one shot, but is mostly ineffective against suits with anti-beam coating. It has an additional handle that can shift to the side, and is often used for extra stability when the Aile Strike is firing its rifle rapidly.
* Shield

A piece of equipment designed to increase the Strike's defensive capability, it is mounted on the left forearm and/or handheld. The shield does not have phase shift armor, so it is not as durable as the Strike's armor, however it also does not drain energy each time it is hit. The shield's major advantage is that it is anti-beam coated and can block or deflect beam weapon attacks, against which phase shift armor is ineffective.
### Perfect Model

* "Igelstellung" 75mm multi-barrel Anti-Air CIWS

Mounted in the Perfect Strike's head are two "Igelstellung" 75mm multi-barrel CIWS guns. These light projectile weapons are mainly used for warning shots, intercepting missiles and to destroy lightly armored targets.
* "Armor Schneider" Combat Knife

Stored in the Perfect Strike's side skirt armor are a pair of folding "Armor Schneider" combat knives. These knives do not need power from the suit, can be thrown, and their blades vibrate at high frequencies to pierce through most armor except PS armor.
* Beam Saber

Stored in the modified Aile Striker is a pair of beam sabers. These are close range combat weapons that can slice through any armor that does not have an anti-beam coating.
* "Schwert Gewehr" 15.78m Anti-Ship Sword

The "Schwert Gewehr" 15.78m anti-ship sword is the Perfect Strike's largest and primary close combat weapon. It is a physical sword that has a laser blade along the cutting edge. The large blade is designed to easily slice mobile suits in half or to cut off sections of a ship such as the guns. Although "Schwert Gewehr" was designed to have a laser gun at the bottom end, the Perfect Strike only uses the prototype model which lacks this feature and has it replaced by a short beam blade emitter. It is stored on the right side of the modified Aile Striker when not in use.
* "Panzer Eisen" Rocket Anchor

Mounted on the left forearm, the front portion is a rocket-propelled anchor that is shot out on a reinforced polymer cable. The anchor's claw can open and close to capture or destroy the target. The cable's reel case is installed behind the front portion, and the entire weapon can function as a shield with anti-beam coating.
* "Midas Messer" Beam Boomerang

A throwing weapon that emits a short beam blade on one end, and can return to the owner after throwing, often catching enemy units by surprise. It is equipped with a system similar to the beam saber, and the generated beam blade does not dissipate when it leaves the Gundams' hand due to the in-built large-capacity power condenser. It is stored on the added left shoulder armor when not in use.
* "Agni" 320mm Hyper Impulse Cannon

A large beam cannon with a total length of about 20m. It generates and fires critical plasma energy in a highly compressed state as a burst impulse in the order of microseconds, easily destroying a mobile suit in one shot and blasting a hole through a space colony's wall. Although its energy consumption is high, repeated firing for an extended period of time is possible by connecting to an external power supply. It is mounted on the left side of the modified Aile Striker via an arm unit, and held under the left shoulder when in use.
* Combo Weapons Pod

A close range, defensive, composite armament unit consisting of a 120mm anti-ship vulcan gun and two 350mm gun launchers, it is mounted on the right shoulder and can lock onto multiple targets simultaneously. The 120mm anti-ship vulcan gun is effective in intercepting MS at close-mid range and can also be used for anti-ship combat. As for the 350mm gun launchers, they are missile launchers, but can also fire a variety of projectiles including grenades.