Ghoul

* Biography
* Threat Assessment
* Trivia and Notes
* Gallery

Operates out of multiple lairs and safe-houses run by the Laugh Pack and the Masterminds

## Physical Description

### Stewart Winthrop III: 1991 - 2007

Stewart Winthrop was born into a moderately wealthy family from Blüdhaven, but his father was a notorious penny-pincher for anything which did not directly affect him or his wife, and this included costs any way they could with their son. Though Stewart was a truly brilliant boy, his parents did not see fit to provide him with the various resources or attention to mold that genius into something productive. Stewart became a neglected product of Blüdhaven's overburdened, underfunded public education system where he was never challenged and fell into criminal behavior as a way to rebel against his parents.

### Stewart Winthrop III: 2007 - 2011

After stealing a car in a joyride, Stewart injured a Blüdhaven Police Officer and spent the next four years in the custody of the New Jersey Youth Connections. Stewart took advantage of vocational programs, becoming an expert computer programmer and technician.

Somehow, Stewart discovered that his father had put a number of his businesses in his son's name to defer, avoid, or ignore corporate taxes. After learning of this, Stewart broke all contact with his parents and made it his mission to gain an early release - which he accomplished, earning a release six months before his twenty-first birthday.

### Stewart Winthrop III: 2011 - 2012

Once out, Stewart quickly got a crew together consisting of a shady lawyer and accountant. They drew up the papers they needed to quickly and quietly take over his father's businesses and bank account through completely legal (though unethical) means. Stewart even had his parents evicted from "his" house. When they refused to leave, he had them arrested for criminal trespassing.

### Stewart Winthrop III: 2012 - 2013

Stewart began living it up, spending all his ill-gotten (though legal) gains in every way he had been denied as a child. Instead of toy cars, he bought luxury sport cars. Instead of trips to the zoo or amusement parks, he bought nightclubs. Instead of junk food, Stewart blew his money on caviar, champagne, and narcotics. He lived a fast, flashy life.

This lifestyle drew the attention of some vampires. They befriended Stewart and eventually offered him that which money could not buy: Eternal life. After Stewart signed over his nightclubs to the alpha, the vampires attempted to turn Stewart... except, it didn't take. Stewart lacked the psychic potency or the vampires lacked the ability or patience to perform the turning correctly. So, Stewart's life ended anti-climatically, his body being ditched in Slaughter Swamp.

### Ghoul: 2013 - Present

Stewart, or what was left of him, crawled out of the swamp six days later. His partial turning had made him a ghoul. However, Stewart's intellect allowed him to retain more humanity than most ghouls and he was able to carve out a new lifestyle for himself as one of Joker's more unique henchmen and the Laugh Pack's go-to technical expert.

### Supplemental Reports

* (*Submitted by Four-Eyes*) Ghouls are supernatural scavengers that feed on the flesh and blood of the dead. Though they can prey on the still-living, ghouls tend to be skittish and find relative safety through grave-robbing for their diet. Ghouls can take the form of anyone whose flesh and blood they have tasted. However, this transformation is a one-time altercation.
* (*Submitted by Jester*) Ghoul, despite having supernatural abilities, is actually not that difficult to deal with in a fight if you know what you're doing. The guy is a computer expert and clearly doesn't have the head for fighting. He's also got a glass jaw and very little tolerance for pain - provided you choose the right sort of pain to implement. He can take dozens of bullets with little effect, but if you can dislocate just one pinky finger, this guy is crying for mercy.
* (*Submitted by Four-Eyes*) Ghouls can revert back to their original form at any time. Ghouls can also assume the form of a hyena (a trait that suggests ghouls originated from Africa or the Middle East, and may explain their skittish behavior). In this person's case, I would not be surprised if his ability to transform into a hyena had anything to do with his joining up with the Joker's crew.

## Threat Assessment

### Resources

* Ghoul Physiology
	+ *Enhanced Resilience*
	+ *Enhanced Speed*
	+ *Enhanced Strength*
	+ *Enhanced Supernatural Senses*
	+ *Immortality*
	+ *Immunity to Gases, Poison, and Disease*
	+ *Limited Shapeshifting*
* Genius Intellect
* Expert Computer Hacker
* General Technical Expertise
* Arsenal of Gag Weaponry
	+ *Jack O'Lamper*
	+ *Trick or Treat Bombs*

### Weaknesses

* Decapitation
* Unholy Hunger

### Analytics

* **Physicality:** 4 — Expert / Enhanced
* **Occult:** 3 — Trained / Exceptional
* **Weaponry:**  2 — Basic / Typical
* **Expertise:**  4 — Expert / Enhanced
* **Range:**  2 — Basic / Typical
* **Strategy:**  4 — Expert / Enhanced
	+ **TOTAL:** 30
	+ **RANKING:** Low Threat

## Trivia and Notes

### Notes

* Ghoul is a character from *Batman Beyond.*

## Network Files

Network Files Stewart Carter Winthrop III.pngNetwork Files: Stewart Carter Winthrop III

## Links and References

* Appearances of Ghoul

1. ↑ Network Files: Stewart Carter Winthrop III