Sonn'Runedar

this is a temporary page that will be built upon later

## **Continent Overview**

General continent description + meaning of continents name and where it came from

## **Societies**

List of societies on the continent, where they're located and general info on them

### *T**he United Dwarven Clans***

* **Description of Society:** The UDC are a series of the various dwarven clans across the western region of Sonn'Runedar that form together to create the UDC. They are a society focused on family and honing ones craftsmanship. The UDC is made up of four distinct regions, the Wood Region, which sits in the East, The Stone Region which sits in the North, The Precious Materials Region which sits in the South and the Development Region which sits in the west. Each Region is responsible for the production and craft what that region is best at.
* **Structure:** Every Clan has a place within the UDC, these clans unite within their own regions to establish their own laws and structure for their region, with a series of 4 Clans being elected from each region to meet together in the capitol city to meet on problems on the continent, laws and structure for the whole civilization. This creates a group of 12 Clans that are elected to go to each meeting, along with the Stormbrands, who always have a seat at the table due to help overthrowing the Thornack Empire.
* **Symbol:** The symbol for the UDC is a diamond with four symbols closest to each corner of the diamond, there is a axe representing the region of wood, a pickaxe representing the region of stone, a magnifying glass representing the region of minerals and a gear reprseenting the region of development.
* **Population:** 97,351 - Mostly Dwarves, the majority of Dwarves are Mountain Dwarfs, with Hill Dwarfs making up the next biggest majority. Humans and Gnomes make up most of the rest of the population, with a very little amount of other species.
* **Military:** The UDC has an high land military rating, with a very strong focus on capable melee fighters. Both their sea and sky military's ratings re considered to be low. The UDCs military is known as the United Militia, they wear light reds and dark browns. The UDC also has a paramilitary force known was the Protectors of Law, a force of spys that act under the Lawmasters watch.
* **Trade**: The UDC trades in wood, stone and precious materials, Sonn'Runedar being a continent rich in all of these things, they trade with much of the rest of the world regularly. A lot of the worlds stone comes from Sonn'Runedar alone.
* **Religion:** ***Gerick*** is the Patron God of the UDC, being the God of the Dwarves. ***Adrex*** and ***Cerilla*** are the two other gods mainly worshipped here. The Worship of ***Tizena*** and ***Lennox*** are both outlawed within the UDC, Tizena due to her relation to Storms, which the UDC relate to the Storm Giant which attacked and attempted to take over the continent. Lennox due to being a God of Trickery and Differences, when the dwarves wish to be punctual and ordered, the UDC believes the worship of him would lead to nothing good.

### *Highstone*

* **Description of Society:** Highstone is very new within the world of Dissaria, only having existed since 685 PV, founded during the war with the Thornack Empire. Highstone is an independent city-state of Giants, and home to very few, despite this many different types of Giants can be found here, other than Storm Giants. More recently the acceptance of other Giant-Kind into their society has been proposed. They are also close allies with the UDC.
* **Structure:** Geras, a Frost Giant, is the current leader of this society, Geras meets with the many giants and discusses each situation as it comes.
* **Symbol:** Highstones symbol is that of a giant fist holding a large boulder. It represents their strength to stay a nation of their own.
* **Population:** 98 - All Giants of Different types, although Frost Giants take up a majority.
* **Military:** Highstone have an average military rating, due to them being giants their military rating is afforded an average rating as many giants would be capable of taking on other average land militaries across the world. Their sea and sky military ratings are both low.
* **Trade**: Highstone does very little trade with any civilizations outside of the UDC, although are welcome to it. Their most common export is Alcohol due to Geras's love for it, as well as construction of anything large that needs to be made and transported, the UDC has used this in their rebuilding of house structures and walls for cities destroyed during the war with the Thornack Empire.
* **Religion:** *Runa* is the God of Worship here, being the original worshipped god before the Harmonious and Ruined came to be, although Gerick has also become worshipped by some giants within Highstone.

### *Iclanacks*

* **Description of Society:** The Iclanacks are a small civilization of human nomads, who travel the The Untouched Forests beyond the Cold Shoulder. They don't travel beyond the mountains and ignore all those who try to come in contact them, becoming violent if their requests to be left alone are not met.
* **Structure:** The Iclanacks have three leaders, each focused on a different aspect of their survival. Food, Shelter and Medicine, each leader is trained by the previous leader, or is the most skilled in that area.
* **Symbol:** The Iclanacks have no symbol.
* **Population:** 4,076 - Mostly Human, with a couple of other species.
* **Military:** The Iclanacks have a low military rating overall, as they lack any real military due to their small population, with a small group dedicated to protection of the group.
* **Trade:** They are isolated from the rest of the world and barley trade with anyone, only in rare occasions do they trade, usually when a powerful beast is killed, coming to trade its body for lots of things they cannot get themselves beyond the mountains.
* **Religion:** Their main gods of Worship are ***Elasay*** and ***Adrex***, they look towards Elasay for the resilence to keep going on in hard times and to face the hardships they will endure. They look towards Adrex for strength to keep on going, the strength to fight so they may keep their families alive.
* **Points of Interest:** Due to the Iclanacks not having one area they live, and travelling around throughout the forests, following the seasons, they lack any points of interest that are permeant. Although one tradition, held on the same day as Winters Past, is said to be a sight to behold, the Icanacks druids are said to find the oldest tree nearby where ever they are staying, and gift it magic, causing it to grow all sorts of vibrant plantlife, this is said to be one of the most beautiful views ever by those who have been lucky enough to see it. This tradition is what inspired the trees people put up on Winters Past now, started by an explorer attempting to map the region beyond the cold shoulder when he discovered their tradition, heading home and slowly spreading it to the world.

## **Geography / Regions**

A list of the geography / regions on the continent

**Geography:**

* **The Cold Shoulder:** The Cold Shoulder is the giant mountain range that splits Sonn'Runedar in half, it is notable for being the second largest mountain range in the world, with the largest volcano in Dissaria being apart of the mountain range. Underneath this Volcano is the city of Sonn and the Forge of Gerick. The Cold Shoulder divides the Untouched Forests, from the Giant Lands and the UDCs land. It is notable for the continuous snow which falls across it at all times, never not being touched by snow, as well as the Ice Fern which grows at the highest points of the mountain range.
* **The Untouched Forests:** The Untouched Forests is the region beyond the Cold Shoulder, separated from the UDC and the Giant Lands by the Cold Shoulder, this place is as its implies, completely untouched by any major civilization. The Iclanacks call the Untouched Forests home, they never take what they don't need and always try to keep balance with the lands. It is entirely covered in large stretches' of forests, with very few places being open.
* **The Giants Lands:** The Giant Lands is the region currently home to Highstone and the giants that live there, it is the smaller piece of bottom half of Sonn'Runedar to the west. The lower part of the Giant Lands are hilly tree covered regions, with various small lakes. The higher part of the Giant Lands are a slow rising mountain-scape where Highstone is Built.
* **The UDC:** The UDC covers the larger bottom piece Sonn'Runedar to the east, with its own regions being split up amongst this.
* **UDC - Region of Wood:** The Region of Wood sits in the east of the UDC and is known for its transition from large mountain ranges of the rest of the UDC and into the forested expanse of the giant lands, this region is known for its large variety of trees. This regions main production is timber.
* **UDC - Region of Stone:** The Region of Stone sits in the north part of the UDC, and is known for the large collection of mountains towards the Cold Shoulder, this region is known to produce a large amount of some of the best stone in the entire world. This regions main production is various types of stone.
* **UDC - Region of Minerals:** The Region of Minerals sits in the south of the UDC, the deep mines of this area are known for the vast amount of precious materials and minerals which can be found in much larger quantities in this region than in any other. This regions main production is that of precious materials and minerals.
* **UDC - Region of Development:** The Region of Development sits in the west of the UDC, this region is home to the military force of the UDC, manned there to majorly to stop the forces of the underdark. This regions main production is that of mages and warriors, it is known as one of the best places to train ones skills.

**Climate:** The Climate of Sonn'Runder is cold year round, with snow falling more often here, even in the summer of this continent. The climate closer towards the Cold Shoulder gets colder and colder, and beyond the Cold Shoulder, the Untouched Forests, snow falls almost all year long. The Cold Shoulder itself is often plagued with blizzards and is always covered in snow. There are rare oasis's along the the Cold Shoulder near the volcano, areas which seem to be immune from the climate around it.

## **Points of Interest**

Places on the continent notable to the world / cultures

**Points of Interest:** The **Forge of Gerick** is the most notable point of interest within the UDC, although very dangerous, it is a forge deep in the mountains, said to sit right below the center of the volcano along the cold shoulder. It is said this Forge was created by Gerick himself for his worshippers to use, and is a holy site to Gerick. The Forge itself is off limits to use by anyone not given permission by the UDC and is guarded at all times. ***The Underdark Entrance*** is the second most notable point of interested within the UDC, a giant circular permitter around the now ruined city of Negbolder, has been constructed, with various encampments along its edges. This is manned by a majority of the United Militias forces, to hold back the waves of creatures from the Underdark that have begun spilling up and out of ruined city since its destruction.

**Points of Interest:** Highstone has no particular point of interest other than the city itself being a point of interest, a giant city built into the side of the Cold Shoulder.

## **History**

History of the continent, major events, etc