Buffs

## Flat Buffs

* File:Damage Redirection Icon.png Damage Redirection - Damage dealt by enemy heroes is transferred to  Moriko.
* File:Elemental Advantage Icon.png Elemental Advantage <Element> - Deals 30% extra damage to, and receives 25% less damage from <Element> enemies. ( Sybil)
* Flying - Receives 25% less damage from Melee attacks. ( Lorelei) [Don't confuse with the Trait Flying]
* Foresight - The next Debuff that would apply to this character is not applied and 1 stack of Foresight is removed instead. Persists until removed and can't be stolen. Max 9 stacks.
* Invincible - Immune to damage for 2 turns. Can't be purged.
* Invulnerable - Immune to all Debuffs. ( Niveous,  Ekko,  Bauble,  The Furnace)
* Phoenix Feather - Corpse cannot be removed for 3 turns. ( Solaris)
* Playing Tricks - The next debuff that would be applied to this hero is applied to the instigator instead. Can't be Stolen, Copied, or Purged. ( Miko the Marvelous)
* Possess - Target is resurrected at <x>% hp with all abilities ready, removes the caster until Possess ends. The Possessed hero can't be Feared. Cannot be Stolen or Copied. ( Shade)
* Reflecting - Reflects a percentage of the damage taken back at the attacker. ( Lorelei)
* Shrouded - This character can't be targeted by enemy abilities unless they are the only remaining target.
* Soul-Tethered - When this character is defeated, their corpse is removed, and will Resurrect the ally who applied Soul-Tethered. Cannot be Stolen, Copied, or Purged. ( Archon)
* Spirit Linked - <x>% of damage done to Shade is redirect to the target, <x>% of healing given to the Target is redirected to Shade. Can't be Stolen or Copied. ( Shade)

## Stacking Buffs

* Defended - Increases Defense by (5,10,20,35,55)% for 3 turns. Depends on the number of stacks. Max 5 stacks.
* Empowered - Increases Attack and Crit Damage by (5,10,20,35,55)%. Depends on the number of stacks. Max 5 stacks.
* Evading - Increases Dodge chance by (3,6,12,21,33)% for 3 turns. Depends on the number of stacks. Max 5 stacks.
* Growth - Growth increases Max Health and Attack by 2% per stack. Stacks can be reset and reset each encounter. Can't be Copied or Stolen. Max 8 stacks. ( Moriko)
* Hastened - This character's next 2 turns will be taken at the next speed level up from their current speed ( Slow →  Normal,  Normal →  Fast). Stacks up to 2 times, up to  Fast.
* Inspired - This character heals for (5,10,20,35,55)% of their Max Health whenever they use an ability other than a Basic Attack for 3 turns. Depends on the number of stacks. Max 5 stacks.
* Pressure - Gains 1 stack of PRESSURE when hit, 2 stacks if Crit. Decreases 1 stack if hit by a Water character, 2 if Crit. Increases Attack and Defense by 2% per stack. Can't be Purged, Copied, or Stolen. ( The Furnace)
* Shielded - The next hit on this character will deal no damage and remove one stack of SHIELDED instead. SHIELDED stacks persist until removed. Max 5 stacks.
* Soul Ledger - Increase Skill and Max Health by 2% per stack. Can't be Copied, Purged, or Stolen. Max 8 stacks. ( Craw)

## Skill-Based Buffs

* Attack Up - Increased Attack.
* Crit Up - Increased Crit chance. ( Ekko,  Chief NubNub)
* File:Defense Up Icon.png Defense Up - Increase defense by <x>%. ( Pontifex Mortis - Returned,  Grondar)
* File:Dodge Up Icon.png Dodge Up - Increase dodge chance by <x>%. ( Zen,  Chief NubNub)
* Perpetual Flame - Heals each turn for 3 turns. ( Ember Sanguine)
* Regenerating - Heals each turn for 3 turns. ( Cobressa ,  Chief NubNub,  Grondar)