recursal/Fanatic-Fandom huggingface dataset:
Cardamine Cartridges

**High Risk Commodity** | False

CARDAMINE CARTRIDGES

Shipped in bulk from the Outcast homeworld Planet Malta, Cardamine is repackaged into cartridges at allied facilities and redistributed for sale on the local markets to buyers in smaller volumes for personal and/or recreational usage.

## Availability

*NOTE: This page was generated on the 28/10/2023 at 17:59:49. Server-side data may be changed on the server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.*
Capital Armor Upgrade Mk VII

**Multiplier** | 1.0x

Capital Ship Armor Upgrade Mk VII

Armor upgrades specially developed for capital ships offer a much higher degree of protection, but occupy much more cargo space. The Mk VII version was constructed by specialised ship engineers using top secret alloys. This upgrade is one of the best of its class, and one of the most expensive. Multiplies base armor by 4.0; occupies 250 cargo space.
Connecticut

*No description available.*

# System Overview

Stellar Objects
**Medium Blue*** TYPE: B2
* LUMINOSITY: IV
* COLOR: Blue
* TEMPERATURE: 14K
* MASS: 2.12 x 10e30 kg
* DIAMETER: 1.69 x 10e7 km

Planetary Objects

Nebulae & Asteroids*
Space Stations

Commodity Mining | Faction Presence
Lawful Factions* Neutral

Corporations & Guilds
Unlawful Factions* pf\_08\_grp IFF

# Jump Gates/Holes

*NOTE: Page generated on the 25/11/2022 at 21:34:39*
Bastion Gunboat Shield

**Technology** | s\_bomber\_molecular01

"Bastion" Heavy Gunboat Molecular Shield

This molecular-based shield provides improved protection from plasma and particle weapons. It is a high-capacity shield that requires a substantial amount of reactor power to function. Its specialized design, optimized to withstand capital ship weaponry, also makes it vulnerable to the various frequencies employed by fighter weapons.

**Shield Resistance Modifiers**

Fighter Weaponry: -50%
Corsair Train

The Corsair Train was developed to meet the needs of an expanding population and support the diversity of internal manufacturing projects. It is becoming a common sight amongst Corsair trading convoys in the border worlds.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 15.28°
* Time to Max Turn: 1.38s
* Time to turn 180°: 11.98s
* Maximum Strafe Speed: 16.67m/s
* Distance Strafed in 0.5s: 2.74m

## Hardpoints

* 9x Transport Turret
* 1x Transport Shield
* 1x Hyperspace Beacon
* 1x Thruster
* 1x Hyperspace Navigator
* 1x Docking Bay

## Purchase Includes

* A-J17 Engine Mk II ($1)
* Ageira Mark IIc Fusion Reactor ($0)
* Light Transport Graviton Shield ($6,000)
* Scanner ($5)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:40 UTC*
CNO-S Freighter Engine

**Cruise Charge Time** | 5

CNO-S Freighter Engine

Originally designed by Solar Engineering for use on GMS utility vessels, the CNO-S became the most popular engine used throughout the Gallic civilian market within a decade, and soon leaked into the black market of Gallia. Favored by long-distance haulers, vessels manufactured by GMS and the Gallic Brigands are known to have undergone extensive modifications to make full use of the engine's efficiency. Similar in design to other CNO-based engines, they are manufactured in Gallia and use Promethene as a catalyst to fuse petroleum. Due to the fuel being only available in significant quantities within Gallia, the engines have no export market to speak of. This engine is intended for use on freighters.

 Top Speed (theoretical): 350

 Energy Drain / sec: 0
Cleanser Turret 2

Kp-2t Kusari "Cleanser 2" Tachyon Turret

The Cleanser was developed by Kishiro Technologies, and is now sold primarily to Kusari corporate and private security interests. This tachyon-based weapon has the longest range of all energy-based weapons, but requires enormous amounts of power to fire. This weapon is most effective against molecular shields, and weakest against positron shields.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:53 UTC*
Battlecruiser Voidstorm Turret

DRDD-M9 Battlecruiser Voidstorm Turret

While technically two devices coupled into one unit, the Voidstorm appears to be an attempt to deliver an otherwise unstable plasma charge over distance by using an energized containment shell. The design originally began life as an alternative to cruise disruptors and specifically for police use. Early development was promising, but tests always revealed targets as being more charred than intended. Faced with the dilemma of corpses being far less valuable than live prisoners who could be put to work, the project was cancelled - but evidently the specifications have been leaked onto the open market. And these modern day Voidstorm units are favored for their ability to "fry" the complex electrical systems of anything it might touch. Often used in the opening salvos of combat to prime a target for violent decompression by a complementary weapon.

## Availability

### Wrecks

*NOTE: Page generated on the 28/10/2023 at 18:00:01 UTC*
Dur-Shurrikun

Active Nomad City deep within the nebula. Unexplained appearence of the structure suggests it is of recent construction. Much like "Dyson city", it is also protected by impenetrable shield, however this one appears to be built with strong defense in mind: heavily reinforced and lacks vulnerabilities of the predecessor.

Entrance Gate

## Rumors

*NOTE: Page generated on the 28/10/2023 at 17:59:46 UTC*
Core Battleship

The construction of the first Core Battleship became a symbol of the faction's rising influence. Originally just a loose association of bounty hunters bold enough to tackle contracts in the Omicrons, the Core grew into a rich and powerful private military faction. The new Core Battleships are intended to operate in remote Edge Worlds systems, defending station construction sites and spearheading assaults into uncharted deep space.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 11.46°
* Time to Max Turn: 6.91s
* Time to turn 180°: 16.71s
* Maximum Strafe Speed: 50m/s
* Distance Strafed in 0.5s: 2.35m

## Hardpoints

* 1x Countermeasure
* 2x Battleship Turret - Heavy
* 5x Battleship Turret - Standard
* 11x Battleship Turret - Light
* 1x Battleship Shield
* 1x Hyperspace Beacon
* 3x Hyperspace Navigator
* 1x Docking Bay

## Purchase Includes

* Bretonia Battleship Eng ($0)
* Ageira Mark IIc Fusion Reactor ($0)
* Advanced Deep Scanner ($822)
* Battleship Molecular Shield ($150,000)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:40 UTC*
Correo

Even though Corsairs use transports for their main shipments, a smaller freighter has advantages when it comes to smuggling. Thats why the Correo was constructed, a fast and powerful freighter with an adequate cargospace. It is so capable in fact, that it is even used for piracy and raids.

## Handling

* Max Turn Rate: 53.54°
* Time to Max Turn: 2.77s
* Time to turn 180°: 3.76s
* Maximum Strafe Speed: 33.33m/s
* Distance Strafed in 0.5s: 6.15m

## Hardpoints

* 1x Adv. Bomber Shield
* 1x Hyperspace Beacon
* 4x Fighter Gun
* 4x Freighter Turret
* 1x Thruster
* 2x Mine
* 1x Countermeasure
* 1x Cruise Disruptor

## Purchase Includes

* HN-D1 Engine Mk I ($1)
* Pirate Freighter Powerplant ($0)
* Scanner ($5)
* Adv. Protector Fr. Shield ($2,720)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:41 UTC*
Coalition Battlecruiser

Pressed for a response to more versatile enemy capital vessels, the Coalition military once again turned to Mykolaiv Division to meet their needs: a heavy assault ship capable of turning the tide amidst the conflict for the Omega Borderworlds. Mykolaiv's scientists and engineers, in turn, requested access to Volgograd City's most classified archives, and after a few years of development, the Hurricane-class Battlecruiser was born.

Based on an ancient design supposedly traceable back to the Sol Coalition itself, the Hurricane is every bit as terrifying as its ancestor. Heavily armed and armored, it eschews the Coalition's primary focus on irregular warfare, possessing neither high mobility nor the capacity to host hordes of strikecraft. Its fleet role is to be the spearhead, leading the charge against enemy warships and opening opportunities to be exploited by its more agile allies.

## Components

* Fire Control
	+ Armor: 1500000
	+ Explosion Resistance: 80%
	+ Destruction Damage: 800000
* Shield Generator
	+ Armor: 900000
	+ Explosion Resistance: 75%
	+ Destruction Damage: 900000
* Engine
	+ Armor: 1800000
	+ Explosion Resistance: 75%
	+ Destruction Damage: 2700000

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 9.85°
* Time to Max Turn: 4.63s
* Time to turn 180°: 18.94s
* Maximum Strafe Speed: 31.25m/s
* Distance Strafed in 0.5s: 1.19m

## Hardpoints

* 1x Battlecruiser Turret - Heavy
* 4x Cruiser Turret - Heavy
* 5x Battlecruiser Turret - Standard
* 1x Cruise Disruptor
* 1x Countermeasure
* 2x Thruster
* 1x Battlecruiser Shield
* 1x Unused Shield Class-8
* 1x Hyperspace Beacon
* 2x Hyperspace Navigator
* 2x Docking Bay

## Purchase Includes

* Transport Engine ($0)
* CT-R Capital Ship Thruster ($32,900)
* Ageira Mark IIc Fusion Reactor ($0)
* Battlecruiser Power Distributor ($82,500)
* Advanced Deep Scanner ($822)
* Battlecruiser Graviton Shield ($100,000)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:43 UTC*
EFL Oil and Machinery

**ALLIES:**

Gallic Navy, GNI, Gallic Corporations

**ENEMIES:**

Gallic Brigands, Outcasts,The Maquis

EFL Oil & Machinery is a Gallic megacorporation that specialises in building space ships and stations. Originally founded to corner the market on petrol early in Gallia's history, EFL went on to absorb nearly all of its competitors, including infrastructure and tech giant Solar Engineering in 738 AGS. Being controlled by the Gallic Crown, the corporation prepared Gallia for the invasion of Sirius. EFL was also the one to design and develop Gallia's FTL network.

EFL expanded their market outside of Gallia and into Sirius, which they had already begun to do in Rheinland by 825 AS.

As such, EFL competes with Ageira Technologies when it comes to Trade Lanes and Jump Gates, alongside servicing construction projects to cordial partners.

## Rumors

* The miners here have given us tours of this facility per our request. Much of this station was built using Bretonian engineering principles, which isn't surprising. Studying this operational base helps us to learn how Sirian base systems work, lessons we can then apply in repairing the stations we have captured.

* Our refueling post on this station was finished in late 754 AGS, almost a full year before the Navy's glorious invasion. These miners were smart to cooperate before that time, if they had opposed Gallia, our Navy would have blasted this base into oblivion.

*NOTE: Page generated on the 28/10/2023 at 17:59:48 UTC*
Cuirass Gunboat Shield

**Technology** | s\_bomber\_positron01

"Cuirass" Heavy Gunboat Positron Shield

This positron-based shield provides improved protection from tachyon and neutron weapons. It is a high-capacity shield that requires a substantial amount of reactor power to function. Its specialized design, optimized to withstand capital ship weaponry, also makes it vulnerable to the various frequencies employed by fighter weapons.

**Shield Resistance Modifiers**

Fighter Weaponry: -50%
Dragoon Turret Type 1

"Dragoon Type 1" Outcast Tachyon Turret

This is a tachyon-based weapon that has the longest range of all energy-based weapons, but requires enormous amounts of power to fire. This weapon is most effective against molecular shields, and weakest against positron shields.

## Availability

### Wrecks

*NOTE: Page generated on the 28/10/2023 at 17:59:52 UTC*
Clydesdale

Often called "the beast of burden that built Bretonia," it certainly played a significant role in establishing Bretonia as a vital actor in trade and commerce. The cargo capacity and armor are superior to other models available on the market elsewhere, making this a leading choice for tradesmen in Bretonia and abroad.

## Handling

* Max Turn Rate: 55.29°
* Time to Max Turn: 3.05s
* Time to turn 180°: 3.7s
* Maximum Strafe Speed: 33.33m/s
* Distance Strafed in 0.5s: 5.49m

## Hardpoints

* 1x Adv. Bomber Shield
* 1x Hyperspace Beacon
* 1x Thruster
* 2x Mine
* 1x Countermeasure
* 4x Fighter Gun
* 4x Freighter Turret
* 1x Cruise Disruptor

## Purchase Includes

* PTE-9 Engine Mk I ($1)
* Pirate Freighter Powerplant ($0)
* Scanner ($5)
* Guardian Fr. Shield ($46)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:38 UTC*
Disinfector 3

Vc-14 "Disinfector 3" Kusari Neutron Blaster

This is a neutron-based weapon which, though very energy efficient has a shorter effective range than most energy weapons. This weapon is most effective against molecular shields, and weakest against positron shields. This is the best Neutron Cannon Kusari has to offer.

## Availability

### Wrecks

*NOTE: Page generated on the 28/10/2023 at 17:59:50 UTC*
Core Gunboat Forward Gun

APXARX-01HF "Ultimus" Core Gunboat Forward Gun

Designed to complement the Pleco, the Ultimus Gunboat Forward Gun fires a bolt of energy that weakens capital ship hull at the molecular level. The extremely deadly nature of this weapon makes it even more effective against organic matter such as Nomadic vessels. However, The Core has no qualms about employing this weapon against human ships either - or the pilots inside.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:59 UTC*
Cruiser Pulse Cannon

EMP-4a Cruiser Pulse Cannon

Capable of obliterating most shields in only a few hits, shockwaves fired by the Pulse Cannon also do not hit the target shield from one side but rather spread instantly around the whole shield surface and wear it out from every direction, overwhelming the generator This turret was developed as a further modification of EMP technology and can be mounted on Cruiser-class ships since it requires less energy to fire.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:56 UTC*
Daybreak 2

Lp-5 Kusari "Daybreak 2" Photon Blaster

The Daybreak was developed by Kishiro Technologies, and is now sold primarily to Kusari corporate and private security interests. This photon-based weapon which has a high refire rate, but exchanges damage output for energy efficiency. It is most effective against positron shields, and weakest against graviton shields.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:53 UTC*
Civilian Gunboat

Building on the ZC-60's ongoing success, Gran Canarian Shipwrights endeavored to provide independent parties with a heavier option fit for long-range escort, security, mercenary work, and more. The result is the ZC-240 Condor. A sleek yet sturdy medium gunboat based on the design of a once popular but now obsolete Zoner vessel, it balances durability, speed, and firepower in an easy to maintain package. Although still new on the market, the Condor has quickly risen to immense popularity with ships found flying across every region of the Sirius sector. Affordability, dependability, and easy maintenance make the ZC-240 the perfect choice for any independent captain looking for a ship in a weight-class above the Jackdaw without breaking the bank.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 39.62°
* Time to Max Turn: 2.88s
* Time to turn 180°: 4.96s
* Maximum Strafe Speed: 9.71m/s
* Distance Strafed in 0.5s: 1.71m

## Hardpoints

* 1x Gunboat Shield
* 1x Hyperspace Beacon
* 1x Gunboat Forward Gun
* 2x Gunboat Turret - Heavy
* 4x Gunboat Turret - Standard
* 1x Cruise Disruptor
* 1x Countermeasure
* 1x Mine
* 2x Thruster

## Purchase Includes

* Ageira Mark IIc Fusion Reactor ($0)
* Scanner ($5)
* Redoubt Gunboat Shield ($30,000)
* Gunboat Thruster ($0)
* CE-Gs Engine Mk I ($1)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:42 UTC*
Eagle

Few vessels have seen as much popular and widespread use in Sirius as the CTE 6000. With her ease of maintenance, rugged reliability and near universal supply of readily available parts, the nimble Eagle often finds itself in service as the space superiority fighter of choice for pilots ranging from convoy escorts to house terrorists.

## Handling

* Max Turn Rate: 70°
* Time to Max Turn: 1.28s
* Time to turn 180°: 2.76s
* Maximum Strafe Speed: 33.33m/s
* Distance Strafed in 0.5s: 9.49m

## Hardpoints

* 4x Elite Fighter Gun
* 3x Fighter Gun
* 1x Hyperspace Beacon
* 1x Thruster
* 1x Mine
* 1x Countermeasure
* 1x Cruise Disruptor

## Purchase Includes

* CE-Hx Engine Mk I ($1)
* Borderworld Very Heavy Fighter Powerplant ($0)
* Scanner ($5)
* Adv. Champion H. F. Shield ($6,123)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:39 UTC*
Crayter Cruiser Turret

CDI-MHW-32 "Hesperius" Crayter Cruiser Turret

An adaptation of the T5b IMG cruiser turret, the Hesperius was designed by Crayter Defense Industries in collaboration with IMG. Intended to be mounted on Thanatos-class cruisers, this turret features a considerable amount of firepower with adequate tracking ability, making it a good all-around weapon. It is most effective when used against other cruiser-class ships or gunboats.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:56 UTC*
Cannonball Missile

C242A "Cannonball" Missile Launcher

This weapon can only be mounted on a Fighter Special Weapon hardpoint.

Delivering the most powerful destructive potential available in this category, the Cannonball's damage rating is only surpassed only by that of a torpedo. Originally formulated from demolitions research in asteroid mining, the Cannonball is now a standard loadout for military assault craft.

\*Requires Cannonball Missile

## Availability

### Wrecks

*NOTE: Page generated on the 28/10/2023 at 17:59:57 UTC*
Corsair Light Battleship Turret

RA-153 "Phalanx" Corsair Light Battleship Turret

The RA-153 is the main defensive turret of Corsair battleships. Its high fire rate and velocity oppresses smaller ships that dare come within range. Manufactured at Corsair shipyards, the Phalanx offers a balance of damage and power consumption.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:56 UTC*
Cruche-de-Fer II

"Cruche-de-fer II" Gallic Civilian Neutron Cannon

This is a neutron-based weapon which, though very energy efficient has a shorter effective range than most energy weapons. This weapon is most effective against molecular shields, and weakest against positron shields.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:54 UTC*
Core Gunboat Turret

AR-23B "Firstlight" Core Gunboat Turret

Designed by Core technicians, this turret is used on their gunships. Boasting an extremely high projectile speed and high rate of fire as well as rapid tracking, it can effectively engage and overwhelm multiple fast moving strike craft. Its damage potential and range are limited however, making this weapon less effective against capital ships.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:59 UTC*
Dragoon Type 1

"Dragoon Type 1" Outcast Tachyon Cannon

This is a tachyon-based weapon that has the longest range of all energy-based weapons, but requires enormous amounts of power to fire. This weapon is most effective against molecular shields, and weakest against positron shields.

## Availability

### Wrecks

*NOTE: Page generated on the 28/10/2023 at 17:59:52 UTC*
Core Destroyer

When the Core started to operate in Nomad space, they encountered unexpected hardships - even the most advanced Hammerheads were unable to survive in hostile environment. Because of the enormous potential profits, they invested into developing a new Destroyer-class ship that was later prototyped at Liberty military shipyards. With their new destroyers, the Core felt much more confident among their Nomad, Corsair and Order enemies, being able to hunt Nomads and even fulfil bounty contracts against the Corsairs in the most remote parts of known space. These destroyers are now constructed by the Core at a secure facility in the Omicrons.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 21.57°
* Time to Max Turn: 4.81s
* Time to turn 180°: 9.04s
* Maximum Strafe Speed: 35.71m/s
* Distance Strafed in 2s: 35.82m

## Hardpoints

* 1x Cruiser Shield
* 1x Hyperspace Beacon
* 1x Cruise Disruptor
* 2x Thruster
* 1x Countermeasure
* 3x Cruiser Turret - Heavy
* 6x Cruiser Turret - Standard
* 1x Hyperspace Navigator

## Purchase Includes

* Ageira Mark IIc Fusion Reactor ($0)
* Transport Engine ($0)
* CT-LB Capital Ship Thruster ($32,900)
* Advanced Deep Scanner ($822)
* Cruiser Molecular Shield ($50,000)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:40 UTC*
Dissolver Turret

4-7r "Dissolver" Bretonia Tachyon Turret

This is a tachyon-based weapon that has the longest range of all energy-based weapons, but requires enormous amounts of power to fire. This weapon is most effective against molecular shields, and weakest against positron shields.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:50 UTC*
Fertilizers

**High Risk Commodity** | False

FERTILIZERS

Fertilizers increase crop yields and enable plants to grow in planetary environments that lack the necessary nutrients due either to natural conditions or as a result of large-scale harvesting and grazing. Fertilizers are also a key component of the terraforming process, acting as a catalyst to accelerate the production of the self-sustaining plant ecologies that regulate climate and provide food for more advanced lifeforms.

## Availability

*NOTE: This page was generated on the 28/10/2023 at 17:59:49. Server-side data may be changed on the server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.*
Cloak Disruptor Type-1

**Lifetime** | 3.0s

Short-Radius Pulse Cloak Disruptor

This disruptor module works on a similar technology to the Cloaking Devices it has been designed to nullify. It emits a broad-spectrum EM pulse which, while harmless to shielded vessels, overloads and collapses the masking field of a cloaked ship. The pulse is omni-directional, and so should be used when the operator suspects a cloaked vessel is in close proximity. This smaller-sized model fits on vessels ranging from Fighters to Gunboats.
DF-S Engine Type 2a

**Cruise Charge Time** | 5

DF-S Engine Type 2a

Like most of the technology used by the Blood Dragons, the DF series of ship propulsion systems are based on centuries-old early Imperial Kusari designs. Having been blessed with an abundance of fuel, early Kusari systems were focused more on power than efficiency. The Dragons stuck with this formula, refining the DF series to grind the absolute maximum performance out of a dated design and keep maintenance simple rather than follow newer trends. The Dragons' modern engines are easily competitive with modern designs in terms of performance, though they do lack efficiency. This type is designed for Heavy and Very Heavy Fighters.

 Top Speed (theoretical): 375

 Energy Drain / sec: 0
Ceres Civilian Gunship

Starting its life as an ambitious prototype that sought to take advantage of an otherwise static market, test pilots agreed that the Mantis' sheer size made it easy prey for bombers. However, Ceres Innovations prefering to address these issues the same way as a sledgehammer can unlock doors, believed it was more novel to opt for a complex structural redesign. The lynchpin of the ship is the hardened spine that enables a reinforced and souped up array of weapon adapters, allowing the ship to endure searing blows but provide befitting replies. The generous tolerances to punishment that the ship offers has made it popular among pilots who prefer such direct approaches, the fact this correlates with popularity among criminals is dismissed by the company as slander.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 37.1°
* Time to Max Turn: 3.14s
* Time to turn 180°: 5.31s
* Maximum Strafe Speed: 9.71m/s
* Distance Strafed in 0.5s: 1.6m

## Hardpoints

* 1x Gunboat Shield
* 1x Hyperspace Beacon
* 1x Gunboat Forward Gun
* 2x Gunboat Turret - Heavy
* 4x Gunboat Turret - Standard
* 1x Cruise Disruptor
* 1x Mine
* 1x Countermeasure
* 2x Thruster

## Purchase Includes

* Ageira Mark IIc Fusion Reactor ($0)
* Scanner ($5)
* Redoubt Gunboat Shield ($30,000)
* Gunboat Thruster ($0)
* CE-Gs Engine Mk I ($1)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:43 UTC*
Destroyer Insidious

CLASS: Storta

CREW: Unknown

ARMAMENT: Unknown

While the Lane Hackers' main sources of income are not rooted in piracy that they conduct themselves, instead preferring to sell relevant data to third parties or claim a share of the loot, some targets are just so easily struck that the addition of a third party simply is not worth the effort. Acting as a mobile raid platform, the Destroyer Insidious was a gift to the Lane Hackers by a particularly wealthy Maltese family. While not the most modern ship anymore, the Lane Hackers are adept at being one step ahead of their adversaries, and the Destroyer has evaded detection on numerous ocassions. Following the opening of Alaska to Liberty corporations, the Hackers, eager to get a piece of the action, decided that the Insidious would become a forerunner of the Hackers efforts to uncover the secrets of Alaska and keep tabs on Ageira in the system.

## Bribes & Missions Offered

* Liberty Rogues
* Outcasts

## Rumors

* I've heard a few of our ships got lost in the Bikini Debris field in Omicron Nu. Simply vanished without a trace. No records of a fight, no wreckages, nothing. A fight with the corporates or with the navy would have left at least something or we would find the logs on their internal networks we hack. 'tis weird. We read DSE records of the lost without trace ships of their own, so perhaps there is a third side to all of this with no friendly motives.

* The Libertarian corporate machine seems to have found the results of one of its biggest mishaps in Omicron Nu and is now hastily trying to cover it up. They even locked down the system quoting some "disease". If you ask me, it is rubbish and they are trying to keep the noisy journalists away from digging into the story which might bring about a PR nightmare for Ageira. We are no journalists, though, and we can go wherever we please. So don't be surprised if you see our squadrons in Omicron Nu. Unless you are Ageira, he-he.

*NOTE: Page generated on the 28/10/2023 at 17:59:45 UTC*
Claymore Missile Launcher

"Amentum" Unguided Missile Launcher

The Amentum is loosely based on the design of the Catapult missile and rapidly fires unguided missiles at every foe risking to get in front of a HFX-F8B Claymore, featuring this variant of integrated weaponry. While being cost-efficient, the lack of tracking capabilities renders the Amentum as best employed against larger targets or for the usage as spray and pray tactic only.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 18:00:01 UTC*
Colorado

*No description available.*

# Areas of Interest

## Asteroid Fields

### The Pit

A scattered remnant of what was once the Labyrinthian minefield known as Zone 84, many of its constituent ordnance members have been detonated by largescale weapons fire or malfunctions in the aftermath of the now infamous Attica breakout.

This hazardous backdrop now serves as the venue of choice for local criminals to sort out personal grievances away from the eyes of the law, and without interference, colloquially called a gladiatorial pit as a result of this newfound purpose.

### Cheyenne Asteroid Field

A large rock asteroid field. Initial surveys indicated no ore or other resources worth mining. This field is often frequented by Rogues.

### Silverton Asteroid Field

Once the major source of Silver for all of Liberty, the Silverton Field has been mined to rubble and dust. Within the field is the former site of an Ageira Technologies manufacturing facility, abandoned over a century ago in favor of Pueblo Station, it now houses a large contingent of Xenos. Trace amounts of Silver remain.

### Copperton Asteroid Field

Like most of the resources in Colorado, the famed Copperton Field has long since been exhausted. Trace amounts of copper remain. Xenos are active within the field.

### Alamosa Asteroid Field

A large rock asteroid field. Initial surveys indicated no ore or other resources worth mining. Alamosa is a favorite refuge of Rogues and Lane Hackers attempting to escape capture by the Liberty Navy.

# Jump Gates/Holes

*NOTE: Page generated on the 28/10/2023 at 17:59:44 UTC*
Crusader

Known as the "crown royal" of the heavy fighter class, the "Crusader" is the cornerstone of the military and civil authorities. Used largely to enforce the will of the crown, this ship is designed at its core to deliver as significant a beating as it is able to withstand. Thus, the "Crusader" is an optimal choice for its survivability and also its significant offensive capabilities.

## Handling

* Max Turn Rate: 66.1°
* Time to Max Turn: 1.58s
* Time to turn 180°: 2.95s
* Maximum Strafe Speed: 33.33m/s
* Distance Strafed in 0.5s: 9.49m

## Hardpoints

* 4x Elite Fighter Gun
* 2x Fighter Gun
* 1x Hyperspace Beacon
* 1x Thruster
* 1x Mine
* 1x Countermeasure
* 1x Cruise Disruptor

## Purchase Includes

* PTE-6 Engine Mk I ($1)
* Corsair Very Heavy Fighter Powerplant ($0)
* Scanner ($5)
* Adv. Champion H. F. Shield ($6,123)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:39 UTC*
FRXV-580M Engine Mk I

**Cruise Charge Time** | 5

FRXV-580M Overcharged Engine System Mk I

A radically modified version of the original Liberty engine that drove expansion during the early years of Sirius' colonization. These units in particular have seen the application of several aftermarket components to increase durability, or more appropriately tolerance for stress and extreme redlining. Running on poor quality fuel mixtures and at high performance thresholds, these engines produce great results at the expense of unit lifespan, typically burning out engine exhausts due to combat stresses. This engine is intended for use on freighters.

 Top Speed (theoretical): 350

 Energy Drain / sec: 0
Demi-Culverin II

Maquis "Demi-Culverin II" Particle Cannon

This is a particle-based weapon which, though delivers significant damage at a decent fire rate, requires enormous amounts of energy. This weapon is most effective against graviton shields, and weakest against molecular shields.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:54 UTC*
CE-Gs Engine Mk I

**Cruise Charge Time** | 5

CE-Gs Civilian Engine Mk I

Originally designed for CTE series civilian vessels, the CE engines soon became popular among other independent ship manufacturers and due to their ease of maintenance as well as cost-efficiency are widely used by freelancer pilots and minor organizations and groups to reduce the costs of upkeep to its bare minimum. This engine is intended for use primarily on gunships and gunboats.

 Top Speed (theoretical): 350

 Energy Drain / sec: 0
Corsair Cruiser

The first Corsair Cruiser, also known as the Praefect, was constructed at Tripoli Shipyard more than 100 years ago. In the recent decades more ships of this type were built to counter capital ships of Corsairs' enemies, mainly the Red Hessians. Known as the most powerful pirate cruiser in all Sirius sector, the Praefect is known for its reinforced hull, and reliable power array capable of supporting the most powerful cruiser weaponry.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 19.26°
* Time to Max Turn: 2.65s
* Time to turn 180°: 9.73s
* Maximum Strafe Speed: 40.62m/s
* Distance Strafed in 2s: 37.55m

## Hardpoints

* 4x Cruiser Turret - Heavy
* 6x Cruiser Turret - Standard
* 1x Cruiser Shield
* 2x Cruiser Shield Upgrade
* 1x Hyperspace Beacon
* 1x Cruise Disruptor
* 2x Thruster
* 1x Countermeasure
* 2x Hyperspace Navigator
* 1x Docking Bay

## Purchase Includes

* Ageira Mark IIc Fusion Reactor ($0)
* Advanced Deep Scanner ($822)
* Cruiser Positron Shield ($50,000)
* Bretonia Destroyer Eng ($0)
* CT-P Capital Ship Thruster ($32,900)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:41 UTC*
CE-Fd-I Engine Mk I

**Cruise Charge Time** | 5

CE-Fd-I Civilian Engine Mk I

Originally designed for CTE series civilian vessels, the CE engines soon became popular among other independent ship manufacturers and due to their ease of maintenance as well as cost-efficiency are widely used by freelancer pilots and minor organizations and groups to reduce the costs of upkeep to its bare minimum. This engine is intended for use primarily on freighters.

 Top Speed (theoretical): 400

Cargo Space Occupied: 100
Core Antimatter Cannon

"Scythe Mk I" Edge Worlds Tachyon Turret

This is a tachyon-based weapon that has the longest range of all energy-based weapons, but requires enormous amounts of power to fire. This weapon is most effective against molecular shields, and weakest against positron shields.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:59 UTC*
Civilian Explorer

With each passing generation the wilds seem to become slightly tamer, the dark spaces between stars lose their song and fall mute beneath the thrum of passing commerce and freeports that hung undisturbed for years crawled with passengers roaming between suddenly near ports of call. With discovered resources that fueled their way of life suddenly contested between parties that could not be challenged and individuals who sought the solitude away from the drum of daily life finding themselves hosts to throngs moves were made to redouble the effort of expanding.

The Corvo was crafted to meet the needs of a relatively economic deep space faring vessel, designed to voyage under conventional drives to remote stars to see what might be seen. With an emphasis on interior comfort and reliability, these vessels are designed to sustain themselves for decades.

Originally built by Zoners for Zoners, due to the rapidly increasing demand for this vessel by outsider parties, the blueprints for this ship finally found its way to open-market and has since been utilized by many enthusiasts of deep space exploration and research, in every corner of the colonies.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 39.2°
* Time to Max Turn: 2.92s
* Time to turn 180°: 5.02s
* Maximum Strafe Speed: 9.71m/s
* Distance Strafed in 0.5s: 1.6m

## Hardpoints

* 1x Mine
* 1x Countermeasure
* 1x Gunboat Forward Gun
* 1x Forward Gun
* 2x Gunboat Turret - Heavy
* 4x Gunboat Turret - Standard
* 1x Gunboat Shield
* 1x Cruise Disruptor
* 1x Hyperspace Beacon
* 1x Hyperspace Navigator
* 2x Thruster

## Purchase Includes

* HN-D4 Engine Mk I ($1)
* Gunboat Thruster ($0)
* Ageira Mark IIc Fusion Reactor ($0)
* Advanced Deep Scanner ($822)
* Vanguard Gunboat Shield ($30,000)
* Anomaly Scanner ($0)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:40 UTC*
Flametongue Turret Mk II

Rheinland "Flametongue" Mk II Plasma Turret

The Flametongue Mk II was developed by Daumann Heavy Construction, and is now sold primarily to Rheinland corporate and private security interests. This plasma-based weapon has a slow refire, but exchanges damage output for energy efficiency. It is most effective against graviton shields, and weakest against molecular shields. This is the best plasma turret Daumann has to offer.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:53 UTC*
Devastator Torpedo Turret

"Devastator" Cruiser Ion Torpedo Launcher

The Devastator is a substantial departure from conventional guided missile systems, unleashing a huge wave of ionizing radiation upon detonation that can damage components throughout the target vessel. Though relatively fast for its size, it compensates its lack of hull damage with devastating shield damage potential to compete with the Marauder.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:59 UTC*
Cloaking Device Mk III

Cloaking Device Mk III

A cloaking device bends EM radiation to render the ship invisible to most sensors. It allows a ship to remain cloaked for a short time but uses significant amounts of fuel when active. This device is suitable for mounting only on transport ships with large cargo capacities.

\*Requires Heavy Cloaking Device Batteries
Discharger No.1

ZGOZ-14L "Discharger No.1" Coalition Pulse Cannon

The Discharger is one of the latest developments from Zvezdny Gorodok. It is believed to have been developed from a mixture of Coalition and Civilian weapons, although the speed of the weapon has been slightly modified to make it incompatible with Sirian equipment. This is a pulse-based weapon that does enormous amounts of shield damage, but virtually no hull damage.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:54 UTC*
Demi-Culverin I Turret

Maquis "Demi-Culverin" Particle Turret

This is a particle-based weapon which, though delivers significant damage at a decent fire rate, requires enormous amounts of energy. This weapon is most effective against graviton shields, and weakest against molecular shields.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:54 UTC*
Daybreak Turret 2

Lp-5t Kusari "Daybreak 2" Photon Turret

The Daybreak was developed by Kishiro Technologies, and is now sold primarily to Kusari corporate and private security interests. This photon-based weapon which has a high refire rate, but exchanges damage output for energy efficiency. It is most effective against positron shields, and weakest against graviton shields.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:53 UTC*
Courbe

The Courbe is the primary workhorse of GMS mining operations. It is designed to provide its pilot with a comfortable work station for long shifts in zero gravity mining fields. Its mining lasers are capable of slicing into large asteroids and burning away extraneous rock. It fills a limited role as an escort, on account of the fact that it is not suited to protracted engagement.

## Handling

* Max Turn Rate: 81.05°
* Time to Max Turn: 1.85s
* Time to turn 180°: 2.49s
* Maximum Strafe Speed: 30.42m/s
* Distance Strafed in 0.5s: 9.13m

## Hardpoints

* 4x Elite Fighter Gun
* 2x Fighter Gun
* 1x Hyperspace Beacon
* 1x Thruster
* 1x Mine
* 1x Countermeasure
* 1x Cruise Disruptor

## Purchase Includes

* CNO-S Heavy Fighter Engine ($1)
* Corsair Very Heavy Fighter Powerplant ($0)
* Scanner ($5)
* Adv. Champion H. F. Shield ($6,123)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:42 UTC*
Drake Turret Type B

Hogosha "Drake" Type B Plasma Turret

This is a plasma-based weapon which, though providing a high refire rate, requires enormous amounts of energy to deliver a significant damage output. This weapon is most effective against positron shields, and weakest against graviton shields.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:52 UTC*
FRXV-580M Engine Mk II

**Cruise Charge Time** | 5

FRXV-580M Overcharged Engine System Mk II

A radically modified version of the original Liberty engine that drove expansion during the early years of Sirius' colonization. These units in particular have seen the application of several aftermarket components to increase durability, or more appropriately tolerance for stress and extreme redlining. Running on poor quality fuel mixtures and at high performance thresholds, these engines produce great results at the expense of unit lifespan, typically burning out engine exhausts due to combat stresses. This engine is intended for use on freighters.

 Top Speed (theoretical): 400

Cargo Space Occupied: 100
Freelancers

**ALLIES:**

None

**ENEMIES:**

None

Freelancers don't belong to any of the Sirius factions. They work for themselves, seeking new worlds and systems, glory and fame, money, or just trying to survive in a universe full of dangers. One of the most well-known freelancers is Edison Trent, hero of the Nomad war (799-802 AS), knight of the Lone Star.

## Rumors

*NOTE: Page generated on the 28/10/2023 at 17:59:47 UTC*
Civilian Armored Transport

The introduction of the Grouse lead to an extranet storm with users giving it various nicknames based on its appearance. This helped the publicity of the ship reach beyond what the manufactures expected of it, with its original intention to be an agile and protected blockade runner. The manufacturers have taken note and started to play into the image of the ship while emphasising its abilities to actually perform.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 45.02°
* Time to Max Turn: 1.48s
* Time to turn 180°: 4.21s
* Maximum Strafe Speed: 16.67m/s
* Distance Strafed in 0.5s: 4.03m

## Hardpoints

* 7x Transport Turret
* 1x Transport Shield
* 1x Hyperspace Beacon
* 1x Thruster
* 1x Cruise Disruptor
* 1x Countermeasure

## Purchase Includes

* CE-Ta Engine Mk I ($1)
* Borderworld Freighter Powerplant ($0)
* Scanner ($5)
* Light Transport Graviton Shield ($6,000)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:39 UTC*
CE-Fd Engine Mk I

**Cruise Charge Time** | 5

CE-Fd Civilian Engine Mk I

Originally designed for CTE series civilian vessels, the CE engines soon became popular among other independent ship manufacturers and due to their ease of maintenance as well as cost-efficiency are widely used by freelancer pilots and minor organizations and groups to reduce the costs of upkeep to its bare minimum. This engine is intended for use primarily on freighters.

 Top Speed (theoretical): 350

 Energy Drain / sec: 0
Drake Type C

Hogosha "Drake" Type C Plasma Cannon

This is a plasma-based weapon which, though providing a high refire rate, requires enormous amounts of energy to deliver a significant damage output. This weapon is most effective against positron shields, and weakest against graviton shields.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:52 UTC*
Crayter Cruiser

The Thanatos class has been developed to fulfill the Crayter Republics need for a sleek, but deadly vessel capable to carry out both defensive and offensive operations. Based on an old pre-Alliance Cruiser model, the design remained visually similar to its ancestor, while most of the internal systems have been altered to fit the needs of a Republic on the upswing and its military.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 20.72°
* Time to Max Turn: 3.4s
* Time to turn 180°: 9.18s
* Maximum Strafe Speed: 40.62m/s
* Distance Strafed in 2s: 37.55m

## Hardpoints

* 1x Cruiser Shield
* 2x Cruiser Shield Upgrade
* 1x Hyperspace Beacon
* 4x Cruiser Turret - Heavy
* 6x Cruiser Turret - Standard
* 1x Cruise Disruptor
* 2x Thruster
* 1x Countermeasure
* 2x Hyperspace Navigator
* 1x Docking Bay

## Purchase Includes

* Ageira Mark IIc Fusion Reactor ($0)
* Transport Engine ($0)
* CT-R Capital Ship Thruster ($32,900)
* Advanced Deep Scanner ($822)
* Cruiser Positron Shield ($50,000)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:42 UTC*
Falcata Mk II

A late development in the CQ "Conquistador" series of Outcast fightercraft, the Falcata Mk II was designed as a testbed, to see how far the "Rapier" framework could be taken. Outcast engineers added a bomber-grade powerplant from the standard Z-line bomber, and fitted the craft with dual bomber torpedo bays. After initial trials showed the Rapier-based bomber would surpass the Falcata nearly all fields, the goahead was given to fully design it.

The Falcata Mk II still carries the name of its predecessor, but is in fact a completely new design. Built with better maneuverability in mind, this bomber is meant to slip through enemy defenses and deliver her payload before the target has a chance to react - and be out of range by the time it does.

## Handling

* Max Turn Rate: 58.28°
* Time to Max Turn: 1.59s
* Time to turn 180°: 3.32s
* Maximum Strafe Speed: 30m/s
* Distance Strafed in 0.5s: 6.28m

## Hardpoints

* 1x Bomber Shield
* 6x Bomber Gun
* 1x Thruster
* 1x Mine
* 1x Countermeasure
* 2x Bomber Special Weapon
* 1x Cruise Disruptor

## Purchase Includes

* Outcast BM Engine Mk I ($1)
* Corsair Very Heavy Fighter Powerplant ($0)
* Scanner ($5)
* Adv. Citadel Bomber Shield ($9,796)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:42 UTC*
Cruiser Mitrailleuse

DCF-2 "Mitrailleuse" Cruiser Point Defense Turret

The Mitrailleuse is a rapid-fire point defense weapon for Gallic capital ships. It fires volatile bursts of energy at high speed. Although the weapon sacrifices accuracy at long range, individual shots are capable of dealing significant damage to any nearby craft. As a consequence, the Mitrailleuse excels at defensive action.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:55 UTC*
Crayter Battleship Secondary Turret

CDI-VHHW-51 "Koios" Crayter Battleship Secondary Turret

As the Rhea's younger brother, the Koios is a third-generation point defense turret that bears many similarities to its larger sibling. Unlike the Rhea, the Koios possesses formidable targetting and tracking ability that allows it to destroy smaller craft like fighters and bombers.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:56 UTC*
Angelito Turret

Corsair "Angelito" Neutron Turret

This is a neutron-based weapon which, though very energy efficient has a shorter effective range than most energy weapons. This weapon is most effective against molecular shields, and weakest against positron shields.

## Availability

### Wrecks

*NOTE: Page generated on the 28/10/2023 at 17:59:52 UTC*
Dragon Secondary Turret

Blood Dragon "Nagakami" Battleship Secondary Turret

The Nagakami is a smaller battleship turret used by the Blood Dragons. Only a few vessels within their ranks are capable of mounting this huge weapon - the aging Togo class battleships. The Nagakami is designed as a point defense turret, able to engage and destroy strike craft and gunboats with fast projectiles. It's reduced damage potential makes it unsuitable for targeting capital ships.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:56 UTC*
Corsair Battleship

This newly developed warship is a signifier of the Corsair peoples' ingenuity under adverse conditions. The prototype vessel of this class was built from technology borrowed, stolen, and generally just plundered from the wrecks of allied and enemy warships. After promising performance in the field, more of these vessels are being constructed as materials become available.

## Handling

* This ship is too large to use docking bays, it must use mooring points.
* Max Turn Rate: 11.46°
* Time to Max Turn: 6.91s
* Time to turn 180°: 16.71s
* Maximum Strafe Speed: 50m/s
* Distance Strafed in 0.5s: 2.35m

## Hardpoints

* 1x Battleship Shield
* 1x Hyperspace Beacon
* 1x Countermeasure
* 2x Battleship Turret - Heavy
* 5x Battleship Turret - Standard
* 8x Battleship Turret - Light
* 3x Hyperspace Navigator
* 1x Docking Bay

## Purchase Includes

* Osiris Engine ($0)
* Ageira Mark IIc Fusion Reactor ($0)
* Advanced Deep Scanner ($822)
* Battleship Graviton Shield ($150,000)

## Availability

*NOTE: Page generated on the 28/10/2023 at 17:59:40 UTC*
Crayter Antimatter Cannon

CDI-AIP-1 "Yuma's Flame" Crayter Antimatter Cannon

This weapon can only be mounted on a Bomber Special Weapon hardpoint.

With the increasing need for more bomber wings to combat the Gallic advance, the Crayter Military needed to create a more capable antimatter cannon than the black market ones they were using. Based on the schematics of the Coalition's own Equalizer antimatter cannon, the CDI-AIP-1 "Yuma's Flame" has proven easy and affordable to produce and steadfastly reliable under extreme conditions.

## Availability

### Sold at

*NOTE: Page generated on the 28/10/2023 at 17:59:59 UTC*