recursal/Fanatic-Fandom huggingface dataset:
Co-op Play

Co-op Play is a multiplayer mode that allows you to join forces with other players and build a team of up to 3 people to fight against Super Villains.

## Requirements

Players who possess characters minimum Level 40, 4 stars can enter Team-Up Play mode. No energy, gold etc. will be consumed. All you need to do to start is just choose and drag a hero who will fight in the Team-Up Play mode and start searching for a party.

You must spend Clear Tickets to aquire your rewards. The amount needed depends on the amount of characters that fit the requirements.

## How it works

You can create a private game and invite your friends. If the number of players in private game is 2 or less, it will change into an open game.

The player who started searching first becomes a leader. After searching has finished and the team has been assembled, the leader can start the battle. After everybody is ready, the leader won't be able to change the hero. If the leader changes his hero, then the other Agents will be allowed to change their characters and will have to ready up one more time. If the leader doesn't start the battle in the given time, all team members will automatically exit Team-Up Play mode.

When a battle starts, the Villain is chosen randomly from a small group of characters - Doctor Octopus, Bullseye, Maestro, Loki, Destroyer and Kingpin. If your character dies in Team-Up Play mode, you can respawn. The respawn time varies depending on your number of deaths. Emotes can be used during the battle.

## Reward

If you defeat the Super Villain in the given time, the mission will be cleared and you will be able to claim your rewards. The number of reward slots increases depending on the VIP level. The result screen of the Co-op Play battle will show the amount of damage dealt to the enemy by each player. Once a character is used, they cannot participate again until the next reset.

Get your progress to 100% to acquire a reward. Players get a Reward Progress depending on their contribution after Co-op Play. If you deal the most damage, you gain 35%, for 2nd most 25%, and least 20%.
Clear Ticket

Clear Tickets are an item that allows you to automatically complete certain kinds of missions. You can do this in two ways: you can select a team and it will send them through the level in real time to gain experience and other rewards. For Story missions, you can immediately complete missions for their rewards, but not experience.

## Missions

The following missions can be auto-run by using Clear Tickets:

* Story
* Dimension Mission
* Epic Quest
* Heroic Quest
* Co-op Play

## Availability

* 150 from Daily rewards every 28 days.
* 40 from Villain Siege - 15 from 1st, 25 from 2nd.
	+ Also occasionally given as Bonus rewards.
* Alliance Battle, once certain milestones are reached.
* **Capturing Dimensional Criminals** daily achievement - Villain Siege Participate X 1.
* **Steady Arrest** weekly achievement - Villain Siege Participate X 5.
* From the Store:
	+ 100 for 200 Crystals - 3 of these can be bought per day.
	+ Some Packages give some Clear Tickets.
Kang the Conqueror

Ant-Man and the Wasp: Quantumania

### Bio

As one of many Kangs, Nathaniel Richards calls himself the Conqueror and destroys countless timelines to rule the Multiverse. Exiled by other Kangs for the sake of establishing order in all dimensions, he became trapped in the Quantum Realm. However, Kang the Conqueror raised an army in the Quantum Realm and set out to enact his plan to conquer all dimensions after he escaped his prison.
ISO-8

## Overview

ISO-8 is a strange item that first appeared on Earth after some peculiar events. There are no specific details about the origin of ISO-8, but after much research, it was discovered that it enhanced any objects it was combined with.

ISO-8 can be equipped to your characters to increase their stats.

The amount of ISO-8 that can be equipped to a character increases as they level up. You start with 1 slot open, gaining extra slots at levels 10, 20, 30, 35, 40, 45 and 50, giving a total available slots of 8. Once equipped, you have to pay Crystals to unequip without destroying the ISO-8. The amount of Crystals needed to unequip rises with the level.

## Enhancement

You can enhance ISO-8 to raise the bonuses they give, using other ISO-8 and money. Once you have enhanced them as much as is allowed, you can combine them with another +5 piece of the same rank to increase its rank.

### Optimal Method

**There's a chance, each time you try to enhance ISO-8's that they'll apply an extra 150%**. In order not to waste this when it occurs, if you have the time **it's worth avoiding using too many ISO-8's in one go**. The target you should be aiming for is **at or just under 200%, plus 60% of the current enhancement of the item**, so when starting on a fresh ISO, aim for 200% (though in practice 187% is often as close as you can get without going over). If you use ISO's to reach or exceed that and you get the boost, you'll go straight to +5. If you don't get the boost (which is far more likely), you'll be on roughly 200%, so your next target will be about 320%. Don't expect to be able to get exactly on the sweet spot, but the closer you can get, without using ISO's that are too small to be efficient (i.e. without using 2's and 1's, which cost too much gold per use), the more efficient your enhancement process will be.

* There is no apparent advantage to being over the target, as that will result in portions of ISO-8's being wasted when you get the boost.
* Note that the quickest way to make the calculation repeatedly is to start with 2 + 0.6 x current\_value (working not in percentages of the +5 but in fractions of it). That way it's easier to change the value in current\_value and calculate again over and over.
* **If in doubt about the math, undershoot**, as there is no efficiency issue with even using one ISO-8 at a time.
* Under no circumstances should you use multiple ISO-8's to reach the +5 in one go.
* As the amount that can be wasted reduces, i.e. once you're past +4, you may want to just judge it by eye rather than use actual math.

## Gallery

Nimble ISO-8Powerful ISO-8Vital ISO-8Impregnable ISO-8Chaotic ISO-8Fierce ISO-8ISO-8 BoosterAmplifying ISO-8Absorbing ISO-8
Onponnia Wikia

## Welcome to the Onponnia Wikia!

This Wikia is all about Onponnes, tiny music-themed creatures that live in a hidden world known as Onponnia. Feel free to add your own characters as long as they abide by the rules! Help build the world of Onponnia and read about all the cute creatures that live there.

## What are Onponnes?

Onponnes are fuzzy, colorful beings that live in a tiny world invisible to humans. Each one shares a special connection with a type of musical instrument from the moment they are born; this instrument is called their Essence. When something special happens in an Onponne's life, a tune will play from their heart in the sound of their Essence. If they sing along to this tune, the music will form into a Melody Crystal. Collecting enough Melody Crystals will enable the Onponne to enter the Land of Dreams, a mysterious but beautiful land where Onponnes can live happily for all eternity.

*Don't forget to read the Wikia's policy before contributing! Have fun!*
Killmonger

* Classic
* Marvel's Black Panther

* Info
* Gear
* Skills
* Team Bonus
* Striker

 Applies to: Self
 Applies to: Self
 Exiled from Wakanda, Erik Killmonger vows to overthrow T'Challa from the throne and run the nation his way. He is a powerful warrior and also an expert in politics and economics, making him one of Black Panther's most formidable enemies.

 Physical Attack (**+20:** 776)
 All Defenses (**+20:** 680)
 Skill Cooldown (**+20:** 1128)
 Ignore Defense (**+20:** 1134)
Critical Rate (**+20:** 537)

 *Apply to: All Allies*
 *Apply to: Self*
*Decreases Physical Damage received by 55%.*
 *Apply to: Self*
*Increases damage dealt to SUPER HERO-type Characters by 45%.*
*Increases Skill damage by 20% and increases Bonus Damage by 15%.*
*Super Armor, All Defenses +5% ↑*
 *Physical Damage 88% of Physical Attack.*
*Additional 71 Physical Damage.*
 *Physical Damage 104% of Physical Attack.*
*Additional 71 Physical Damage.*
 *Applies to: Enemies*
*All Defenses decreases by -500. (10 Sec.)*
*Apply to: Self*
*Increases All Speeds by +20%. (8 Sec.)*
*Physical Damage 148% of Physical Attack.*
*Additional 142 Physical Damage.*
Cooldown Time: 10 seconds
 *Applies to: Enemies*
*Decreases All Speeds by -20%. (5 Sec.)*
*Physical Damage 127% of Physical Attack.*
*Additional 142 Physical Damage.*
Cooldown Time: 13 seconds
 *Applies to: Enemies*
*Stun (2 Sec.)*
*Physical Damage 117% of Physical Attack.*
*Additional 48 Physical Damage.*
Cooldown Time: 12 seconds
Required Hero Rank:

*Physical Attack ↑ +5.4%*
*Attack Speed ↑ +4.8%*
*Max HP ↑ +5.1%*
**X 2 Bonuses:**

*All Defense ↑ +5.2%*
*Cooldown Duration ↓ 4.7%*
*Critical Damage ↑ +4.8%*
**X 2 Bonuses:**

*All Attack ↑ +5.4%*
*Critical Defense ↑ +5.1%*
*Critical Damage ↑ +4.7%*
**X 2 Bonuses:**

*All Attack ↑ +5.2%*

*Criticl Rate ↑ +4.9%*
*Max HP ↑ +5.0%*
Epic Quest: First Family

#### **Like Brothers**

Entries are unlimited, but you can only get 10 bios per day in each chapter. Each entry costs **4** energy.

**Entrance Requirement:** Reaching **It's Clobberin' Time** (Clobberin' Time) and **Up In Flames** (Hothead) in Epic Quest Story.

 Hothead

#### **New Faces**

Can enter an unlimited amount of times each day, however, you can only collect 10 Biometrics from each chapter per day. Each entry costs **3** energy.

**Entrance Requirement:** Reaching **Crystal Clear** in Epic Quest Story.

**Entrance Requirement:** Reaching **Gamma Gamma Hey!** in Epic Quest Story.

#### **Twisted World**

Only **3** entries per day can be used for each chapter. Each entry costs **4** energy.

**Entrance Requirement:** Reaching **She is Victorious!** in Epic Quest Story.

**\*Additional Requirements**: You need to **reach Claiming Victory quest in Epic Quest Story to gain Victorious biometrics** (her biometrics are obtained from having Human Torch as Ally Shifter).

**Entrance Requirement**: Reaching **Doomsday** in Epic Quest Story.

#### **Doom's Day**

If you purchase the Dark Reign: Deluxe pack for 6,600 Crystals, you will be given instant access to a 6 Invisible Woman as well as this mission, in which you can obtain various rewards.

You can enter **2** times a day for **4** energy each entry.

Shifter Biometrics\*
ISO-8 (4-5) (Powerful, Amplifying, Impregnable, Absorbing, Vital, Fierce, Nimble, Chaotic)
Obelisk (4-5)

**\*Shifters include Victorious, Human Torch, Thing.**

### **Ruler of Latveria**

By getting 7 of the required characters to Tier-2, you will be able to unlock the native Tier-2, Doctor Doom.

Mister Fantastic, Crystal, Thing, She-Hulk, Victorious, Human Torch, and Invisible Woman are required.

### **Mister Fantastic's Personal Lab**

By clearing stages of First Family Epic Quest, you can find different item parts for collectibles. Each collectible has 3 parts with different amounts. Successfully finding all parts of a collectible will grant you a bonus reward.

Special Smoke (From **Inhuman Princess**) x30
Flare Gun (From **Clobberin' Time**) x40
 Unstable Molecule
Uniform Fabric (From **In The Shadow of Doom**) x30
Fantastic Four Uniform (In **Clobberin' Time**) x50
 Baxter Building Blueprint
Mr. Fantastic's Plans (From **Mean & Green**) x10
Archived Blueprint File (From **Latverian Champion**) x20
 Doombot
Doombot Schematics (From **Latverian Champion**) x10
Dismantle Device (From **Inhuman Princess**) x20
Norn Stones

## Overview

Norn Stones are stones with magical properties. They have the power to satisfy the desires of their user and were often used for Loki's conspiracies. Use Norn Stones to increase character masteries and make your own characters more powerful.

Acquired in Story Missions, Daily Missions, Dimension Missions and Alliance Battles.

Can also be used in Uru Enhancement and Uniform Upgrading.

There are 4 basic types: Strength (Combat), Energy (Blast), Brilliance (Speed) and Omnipotence (Universal). There are also Norn Stones of Chaos, which are primarily used in Character Advancement.

## Gallery

Norn Stone of BrillianceNorn Stone of ChaosNorn Stone of EnergyNorn Stone of OmnipotenceNorn Stone of Strength
Fox Hunt

Below is a complete list of the missions involved in Fox Hunt.

* 440 White Fox bios
* 20 Hero's Advanced Supply
* 1080 Energy
* 1,440,000 Gold
* 112 Hero's Basic Supply
* 520 Green Norn Stones

#### Hero's Advanced Supply

It's worth noting that these can drop Rank-Up Tickets. Tickets confirmed so far:

* 6\* Rank Up Ticket
* 4\* Mega Rank Up Ticket

Both of these were acquired in a single four-week-run so the odds probably aren't bad: best estimate is a 10% chance on each Advanced Supply, though the sample size so far is too low to draw any conclusions as yet, so **it might be helpful if you could record your results in this regard each time you run it so we can gather a better look at the odds of premium drops.**

## Progress

Missions in ***Bold Italics*** are the ones you should reach but not be able to proceed with each day, presuming that suitable progress is made. This isn't hard and fast: at the week end some stuff resets.

## Beyond Borders

### Week 1, New York

Strategy**:** The first day may be a strain on your available energy, so you may want to stop about halfway through it. Unless you're very new, even after adding a day you shouldn't have any trouble finishing this in 7 days, given that it can be done in 3.
Combo breaker

Combo breaker, conocido como el famoso movimiento de pelea en el mitico juego furry, killer instict, es sinonimo de interrupcion de un owned y que lleva a la humillacion total del adversario.
En la comunidad de enfermos psichopedokillers de /b/ es conocido como una forma de romper algo que se alarga demasiado.
Pero como el GDN tiene que arruinar TODO, los faggots analfabetas lo han adoptado como la forma de joder a algun OP que justo va a anunciar algo o hacer algun post reshulontesco, diciendole " AJAJAJAJAJAJ TLDR, HE GANADO, COMBO BREAKER, FINAL DESTINATION".

Basicamente si ves en el GDN algun post de anuncio que todavia no este completo, \*\*NO LO DUDES NI UN SEGUNDO Y POSTEA UN COMBO BREAKER\*\* TE AYUDARA A SUBIR TU BAJA AUTOESTIMA Y A TAPAR TUS INSEGURIDADES DE NIÑO TARTAMUDO.

El uso de esta avanzada tecnica se remontan a los dias del 2008, cuando lolainas posteo un post que decia "chun li en bolas" y alguien posteo "CCCCOMBO BREAKER" provocando lulz y pantalones manchados en toda la galaxia (GAYLAXIA)

Eh..... Si...........
CCCCCCCCCOMBO BREAKEEEER!!!!

# Tutorial de como Usar Combo Breaker en el GDN

* Espera a que eggers OP haga un post importante y serio
* Postea Combo breaker
* Roba calzoncillos
* ?????
* PROFIT!!!
Norn Stone

## Overview

Norn Stones are stones with magical properties. They are said to have the power to satisfy the desires of their user and were often used for Loki's conspiracies. These stones come in 5 different variations, but all are used to increase character mastery.

## Types of Norn Stones and their Usages

Norn Stone of Strength

Norn Stone of Energy -

Norn Stone of Brilliance -

Norn Stone of Omnipotence -

Norn Stone of Chaos -

## Where to obtain:

* Story Missions
* Daily Missions
* Alliance Battles
* Dimension Missions
* Deluxe Upgrade Pack Rewards
* Epic Quest Mission Rewards
* Heroic Quest Mission Rewards
* World Boss Invasion Supply Chests
* Co-op Play Rewards
* Today's World Boss Rewards
* S.H.I.E.L.D. Support Package Rewards
* Giant Boss Raid
Multiverse Invasion

Co-op Play and World Boss Invasion have been integrated as the new content: Multiverse Invasion.

## Features

Multiverse Invasion is a multi-content where three Agents cooperate. Each Agent can set a Character to manipulate and up to five Support Characters before entering Multiverse Invasion.

The battle will be held for a maximum of two minutes, and the enemy boss cannot be defeated. Battle Points will be accumulated based on the damage dealt to the boss during battle.

The Auto Play and Auto Repeat features can be used at Multiverse Invasion. Characters with the highest Tier and Level will be selected in order as the Participating Character → Support Characters when selecting Auto Repeat.

Set Characters as favorite to be selected first when Auto Repeating. Characters set as favorite will not be selected as a Support Character.

The list and number of Multiverse Invasion rewards may vary based on the following factors:

* The total Battle Points of all Agents who participated in the battle
* The Character Bonus based on the growth status of all your Characters
* VIP Level Additional Rewards
* S.H.I.E.L.D.'S Special Support Additional Rewards

## Participating Character

Agents may choose the same Participating Character with other Agents, but Participating Characters cannot be reused until the reset.

## Support Characters

Support Characters do not participate in the actual battle, but buff skills will apply when Support Characters are selected. The type and stats of buff effects will differ based on the growth status of the Support Characters. Support Characters cannot be reused until the reset.
Alliance Raid

In Alliance Raid, Alliance members work together to defeat the Collective Boss.

Members can inflict damage equal to the points scored, and Alliance Rewards will be awarded depending on damage inflicted. Alliance Rewards will be awarded to members who reenter the Alliance Raid after the initial Raid Boss battle ends.

The difficulty levels of the Raid Boss are Easy, Normal, and Hard. Boss patterns and acquirable rewards differ depending on the difficult level. A reward and Raid Points can be earned by defeating an individual boss.

A raid that was already activated when you joined the Alliance cannot be entered. Please enter the next raid.

## Boss

Normal: Combat
Hard: Villain, Male
Normal: 6400
Hard: 9600
Normal: 11,500
Hard: 17,500
Normal: 15

## Alliance Rewards

 750000 Points
 1000000 Points
Furious Beast

**Furious Beast** is Black Panther's Dimension Rift mission in Marvel Future Fight.

## Description

The Black Panther is filled with rage towards the multiple countries that were set on going to war with Wakanda over their supply of Vibranium. Stop him before he joins Loki.

## Mission List

* Furious Beast #1 (Recommended 10 - 19 LV)
* Furious Beast #2 (Recommended 20 - 29 LV)
* Furious Beast #3 (Recommended 30 - 39 LV)
* Furious Beast #4 (Recommended 40 - 49 LV)
* Furious Beast #5 (Recommended 50 - 59 LV)

## Villains

#### Mobs

* Armored Assassin (Blast)
* Thug (Combat)
* S.H.I.E.L.D. Level 2 Spy (Combat)
* S.H.I.E.L.D. Level 2 Infiltrator

#### Boss

* Black Panther (Combat)

```
TARGET: VILLAIN
Silence
Anti-Hero Ability
MAGIC

```

## Item Rewards

* Biometrics: Black Panther
* Booster: Critical
* The Punisher #19 cover pieces
* Dimension Debris
Crystals

Crystals are a paid currency and one of the primary resources in *Future Fight*.

They can be used to buy new uniforms and various packages in the store. They can also be used to refresh daily limits in many play modes.

## Obtained

Daily: 25 if all 5 Daily Challenge are completed.

Weekly: 30 if 30 Daily Challenges are completed.

Monthly Check-In: 100 each on the 10th, 18th and 24th day.

Timeline Battle: Variable amount depending on placement each week. Additionally, one-off rewards for winning Timeline Battles, eg 120 for 3000 wins.

Quests: Obtaining certain amounts of characters at a certain rank, eg. Reach 3\* with 30 characters for 30 Crystals.

Character Progression: 20 Crystals for each level 50 character, and 40 for level 60 character.

Friends: Have 50 Facebook friends for a total of 1000 Crystals, and 150 for 50 in-game friends.
Consumables

List of Consumables items found regularly in the Inventory:

* Alliance Memento
* Alliance Token
* Dispatch Token
* Premium Card Token
* Advance Glory Token
* Glory Token
* Clear Ticket
* Hidden Ticket
* 1-6  Rank Up Ticket
* 1-6  Mastery Ticket
* 6  Mega Rank Up Ticket
* 1-6  Mega Mastery Ticket
* Tier-2 Advancement Ticket
* Tier-2 Mega Advancement Ticket
* Lv.1-6 EXP Ticket
* Uniform Upgrade Ticket (Advance, Rare, Legendary, Mythic)
* Mega Uniform Upgrade Ticket: Mythic
* Lv.1-6 Uniform EXP Chip
* Stage 1-6 Type Enhance Ticket
* Stage 1-6 Advance Type Enhance Ticket
* Level 1-6 Advance Potential Enhance Ticket
* Agent Token
Dazzler

* Info
* Gear
* Skills
* Team Bonus
* Striker

 Apply to: Self
 Alison Blaire dreamed of becoming a famous singer long before her mutant powers awakened. Before she ever joined the X-Men, she performed under the stage name "Dazzler". With the ability to manipulate sound by transforming it into hard light, she made her shows all the more entertaining with her personal special effects. However, it wasn't long until she realized that her gifts could be used for greater purpose, now leveraging her vocal and mutant powers to save all she can as a Superhero.

 Energy Attack (**+20:** 824)
 All Defenses (**+20:** 716)
 Skill Cooldown (**+20:** 1119)
 Critical Damage (**+20:** 1205)
Critical Damage (**+20:** 585)

 *Applies to: All Allies*
 *Applies to: Self*
*Immunity to SILENCE Effect.*
*Immunity to BLIND Effect.*
 *Applies to: Mutant Allies*
*Ignores target's Dodge Rate by 70%.*
*Increases damage dealt to boss types by 65%.*
 *Applies to: Enemies*
*+55% chance of missing attack (0.5 Sec.)*
*Energy Damage 55% of Energy Attack*
*Additional 16 Energy Damage*
 *Applies to: Enemies*
*+55% chance of missing attack (0.5 Sec.)*
*Energy Damage 88% of Energy Attack*
*Additional 71 Energy Damage*
 *Applies to: Enemies*
*Stun (2 Sec.)*
*+55% chance of missing attack (1 Sec.)*
*Applies to: Self*
*5% recovery of MAX HP. (1 Sec.)*
*Increases All Attacks and Defenses by +10%, All Speed by +1%, and Critical Rate by +10%, removes Incapacitation. (2 Sec.)*
*Energy Damage 100% of Energy Attack*
*Additional 24 Energy Damage*
Cooldown Time: 30 seconds
 *Applies to: Enemies*
*Stun (1 Sec.)*
*Silence (1 Sec.)*
*+55% chance of missing attack (1 Sec.)*
*Applies to: Self*
*10% increases of All Attacks. (10 Sec.)*
*Energy Damage 85% of Energy Attack*
*Additional 29 Energy Damage*
Cooldown Time: 14 seconds
 *Applies to: Enemies*
*Stun (1 Sec.)*
*Silence (2 Sec.)*
*+75% chance of missing attack (1 Sec.)*
*Applies to: Self*
*Invincible (5 Sec.)*
*Energy Damage 95% of Energy Attack*
*Additional 18 Energy Damage*
Cooldown Time: 15 seconds
Required Hero Rank:

*Max HP ↑ +5.2%*
*Dodge ↑ +5.9%*
*Recovery Rate ↑ +4.8%*
**X 2 Bonuses:**

*Energy Attack ↑ +5.2%*
*Critical Damage ↑ +4.9%*
*Dodge ↑ +4.8%*
**X 2 Bonuses:**

*All Attack ↑ +5.2%*
*Attack Defense ↑ +5.2%*

*All Attack ↑ +5.3%*
*Dodge ↑ +4.7%*

*All Attack↑ +5.2%*
*Attack Speed ↑ +4.9%*

*All Defense ↑ +5.4%*
*Ignore Defense 4.9%*
*Max HP ↑ +5.0%*
**X 2 Bonuses:**

*All Attack ↑ +5.2%*

*All Attack ↑ +5.4%*

*Energy Attack ↑ +5.2%*

*Energy Attack ↑ +5.4%*
*Attack Speed ↑ +4.9%*
Baron Mordo

* Classic
* Marvel's Doctor Strange
* Doctor Strange 2

* Info
* Gear
* Skills
* Team Bonus
* Striker

 Apply to: Self
 Apply to: Self
 Once lost and broken, Karl Mordo channeled his anger towards the path of enlightenment. As a dedicated and experienced apprentice of the Ancient One, Karl Mordo befriended Stephen Strange and served as his mentor in the mystic arts.

 Energy Attack (**+20:** 776)
 Energy Defense (**+20:** 687)
 Attack Speed (**+20:** 1098)
 Skill Cooldown (**+20:** 1110)
Crowd Control Time (**+20:** 519)

 *Apply to: All team members*
 *Activation Rate: 50% rate when dodging*
*Apply to: Self*
*Increase damage by 110% for 1 times (5 sec.)*
Cooldown Time: 10 seconds
 *Apply to: Self*
*Guaranteed Dodge +15% Increase*
*30% increase to Skill Damage, 20% increase to bonus damage*
 *90% Energy Damage, Add Energy Damage 15*
*Apply to: Self*
*Dodge +3% (5 Sec.)*
Ranged, 11 Hit, Split, Line AOE.
Ranged, 3 Hit, Split.
 *84% Energy Damage, Add Energy Damage 142*
*Apply to: Enemy*
*Stun (3 Sec.)*
Dashes to target, 3 Hit, Small AOE, Pushback, teleport behind.
 *115% Energy Damage, Add Energy Damage 48*
*Apply to: Self*
*Guard 2 hits (3 Sec.)*
Ranged, 3 Hit, Line AOE, Strafe around target.
Cooldown Time: 9 seconds
 *134% Physical Damage, Add Physical Damage 142*
*Apply to: Enemy*
*Movement Speed -15% (4 Sec.)*
Ranged, 5 Hit, Large AOE.
Cooldown Time: 12 seconds
 *75% Energy Damage, Add Energy Damage 48*
*Apply to: Enemy*
*It deals 30% Burn damage every 1 Sec (4 Sec.)*
*Stun (3 Sec.)*
Ranged, 8 Hit, Large AOE.
Cooldown Time: 15 seconds
 *120% Physical Damage, Add Physical Damage 1067*
*Applies to: Enemies*
*Deals 30% Bleed damage every 1 sec. Removes Elasticity. (3 Sec.)*
*Stun (3 Sec.)*
*Bind (3 Sec.)*
*Paralysis (Ignores immunity) (3 Sec.)*
*Applies to: Self*
*Critical Rate increases by +35%. (12 Sec.)*
*Critical Damage increases by +35%. (12 Sec.)*
*Ignores target's Dodge Rate by 70%. (12 Sec.)*
*Invincible (8 Sec.)*
*Removes all Debuffs. (8 Sec.)*
*100% chance to increase Critical Damage by +50% on Critical Attacks. (8 Sec.)*
*Increases all Basic Attacks by +25%, Basic Defenses by +25%. (40 Sec.)*
Cooldown Time: 60 seconds
Required Rank: **Potential Level: Awaken**

*Critical Damage ↑ +4.8%*
*All Defense ↑ +5.0%*
*Cooldown Duration ↓ 5.0%*

**X 2 Bonuses:**

*All Defense ↑ +5.4%*
*Energy Attack ↑ +5.1%*
*Max HP ↑ +5.0%*
**X 2 Bonuses:**

*Dodge ↑ +4.8%*
*Attack Speed ↑ +5.0%*
*All Defense ↑ +5.0%*

**X 2 Bonuses:**

*All Attack ↑ +5.3%*
*Movement Speed ↑ +4.8%*
*Critical Damage ↑ +4.8%*
**X 2 Bonuses:**

*Max HP ↑ +5.4%*
*Dodge ↑ +4.8%*
*Crowd Control Time ↓ 4.7%*
**X 2 Bonuses:**

*All Attack ↑ +5.2%*
*Critical Rate ↑ +5.9%*
*Movement Speed ↑ +4.8%*
**X 2 Bonuses:**

*Attack Speed ↑ +4.9%*

*Max HP ↑ +5.2%*

*Max HP ↑ +5.2%*

*Attack Speed ↑ +4.8%*
*Critical Rate ↑ +4.8%*
Mysterio

* Classic
* Far From Home
* Summer Mystery

* Info
* Gear
* Skills
* Team Bonus
* Striker

 Apply to: Self
 Quentin Beck began work as a stuntman for movies and became an accomplished special effects wizard. Beck wanted to become an actor, but, without the talent or the looks, he was out of luck. Upon realizing that his dream was not to come true and that his true talent lies with illusion, he turned to a life of villainy to obtain the recognition he craved. He dubbed himself "Mysterio" and has since become one of Spider-man's most elusive foes.

 Energy Attack (**+20:** 768)
 Energy Defense (**+20:** 656)
 Skill Cooldown (**+20:** 1098)
 Movement Speed (**+20:** 1128)
Attack Speed (**+20:** 507)

 *Apply to: All Allies*
 *Activation Rate: when attacking*
*Apply to: Enemies*
*Silence (3sec.)*
 *Apply to: Self*
*Increases Mind Damage by +15%*
*Increases All Attacks by +15%, All Defenses by +15%, and All Speeds by +10%*
*20% increase to all attacks and defenses of summoned characters,*
*15% increase to HP, and 10% duration increase of summoned characters.*
 Ranged, 1 Hit, Line AOE, Dashes through target.
 *Mind Damage 15% of Energy Attack*
*Additional 15 Mind Damage*
Ranged, 10 Hit, teleports around enemy, short iframe.
 *Mind Damage 35% of Energy Attack*
*Additional 29 Mind Damage*
Ranged, 8 Hit, Small AOE, drawns in nearby enemies.
 *Apply to: Self*
*Summon an illusion with 30% of the summoners's stats. (8 Sec.)*
3 illusions, jumps back, short iframe.
Cooldown Time: 15 seconds
 *Mind Damage 50% of Energy Attack*
*Additional 142 Mind Damage*
Long iframe.
**Either a parachute bomb, minion, or a meteor will appear and attack the enemy.**
Parachute bomb:
Meteor: 6 Hit, Split
Minion:
*Apply to: Self*
*Summon an illusion with 50% of the summoners's stats. (8 Sec.)*
Stationary. 4 illusions Attack 5 times to nearby enemies.
Cooldown Time: 10 seconds
 *Mind Damage 33% of Energy Attack*
*Additional 15 Mind Damage*
Ranged, 13 Hit, Large AOE, drawns in enemies, long iframe.
Cooldown Time: 15 seconds
 *Apply to: Enemies*
*-30% Decrease of Physical Defense. (8 Sec.)*
*Decreases Lightning Resist by -30%. (8 Sec.)*
*Decreases Mind Resist by -30%. (8 Sec.)*
*Apply to: Self*
*Critical Rate increases by +35%. (12 Sec.)*
*Critical Damage increases by +35%. (12 Sec.)*
*Ignores target's Dodge Rate by 70%. (12 Sec.)*
*Invincible (8 Sec.)*
*Removes all Debuffs. (8 Sec.)*
*Increases basic damage by 50% for 1 attack(s). (12 Sec.)*
*Increases all Basic Attacks by +25%, Basic Defenses by +25%. (40 Sec.)*
*Mind Damage 120% of Energy Attack*
*Additional 178 Mind Damage*
Cooldown Time: 60 seconds
Required Hero Rank: **Potential Level: Awaken**

*All Attack ↑ +5.2%*
*Cooldown Duration ↓ 4.9%*

*All Attack ↑ +5.2%*
*All Defenses ↑ +5.2%*
*Crowd Control Time ↓ 4.8%*
**X 2 Bonuses:**

*Energy Defense ↑ +5.3%*
*Cooldown Duration ↓ 5.0%*
*Crowd Control Time ↓ 4.7%*
**X 2 Bonuses:**

*All Attack ↑ +5.2%*
*Physical Defense ↑ +5.2%*

*Attack Speed ↑ +4.9%*

*All Attack ↑ +5.3%*

*Critical Damage ↑ +5.0%*
*Movement Speed ↑ +4.8%*
Epic Quest: The Galactic Imperative

#### **Space Prison**

Entries are unlimited, but you can only get 10 Biometrics per day in each chapter. Each entry costs **3** energy.

**Entrance Requirement:** Reaching **Quantum Combatant** (Quantum Power) and **Raptor's Rage** (Wings of Darkness) in Epic Quest Story.

 Wings of Darkness

#### **Unexpected Intruder**

Can enter an unlimited amount of times each day, however, you can only collect 10 Biometrics from each chapter per day. Each entry costs **3** energy.

**Entrance Requirement:** Reaching **Nebulous Threat** in Epic Quest Story.

**Entrance Requirement:** Reaching **Cosmic Vengeance** in Epic Quest Story.

#### **The Fault**

Only **3** entries per day can be used for each chapter. Each entry costs **4** energy.

**Entrance Requirement:** Reaching **Silver Mettle** in Epic Quest Story.

**Entrance Requirement**: Reaching **Shi'ar Showdown** in Epic Quest Story.

**\*Phyla-Vell's Biometrics are obtained from having characters appear as ally shifter (Darkhawk in The Fallen Harald and Phyla-Vell in Ultimate Corruption).**

#### **Fate of the Universe**

If you purchase The Galactic Imperative: Deluxe pack for 6,600 Crystals (or USD$49.99), you will be given instant access to a 6 Nova (Richard Rider) as well as this mission, in which you can obtain various rewards.

You can enter **2** times a day for **4** energy each entry.

Shifter Biometrics\*
ISO-8 (4-5) (Powerful, Amplifying, Impregnable, Absorbing, Vital, Fierce, Nimble, Chaotic)
Obelisk (4-5)

**\*Shifters include Phyla-Vell, Darkhawk, Punisher (Phyla-Vell's Biometrics are obtained from having Silver Surfer appear as an Enemy Shifter).**

### **Ruler of The Empire**

By getting 6 of the required characters to Tier-2, you will be able to unlock the native Tier-2, Gladiator.

Beta Ray Bill, Phyla-Vell, Darkhawk, Nova (Richard Rider), Nebula and Punisher are required.

### **Vault of the Guardians of the Galaxy**

By clearing stages of The Galactic Imperative Epic Quest, you can find different item parts for collectibles. Each collectible has 3 parts with different amounts. Successfully finding all parts of a collectible will grant you a bonus reward.

Uru (From **Wings of Darkness**) x20
Hammer Worthiness (From **Wings of Darkness**) x10
 Corruption Vaccine
Corruption Research (From **The Cosmic Rider**) x30
Universe Tear (From **The Cosmic Rider**) x10.
 Element Guns
Element Gun Blueprint (From **Dangerous Sisters**) x20 Energy Research (From **Quantum Power**) x50
 Sword of Necropsy
Rite of Death (From **The Fallen Harald**) x25
Many-Angled Ones (From **Ultimate Corruption**) x20
Dimension Chest

## Card Chest

Description: Acquire Comic Cards that enhance the abilities of all characters!

## Custom Gear Chest

Description: Acquire Custom Gear that can give special powers to characters!

## Enchanted Uru Chest

Description: Acquire Enchanted Uru to enhance your characters' gear!

## Type Enhancement Chest

Description: Acquire Type Enhancement Kit and maximize your characters' type affinity!

## ISO-8 Chest

Description: Acquire ISO-8 which can enhance the stats of characters!

## Assemble Chest

Description: Use Assemble Points to get various rewards.
Angela

* Modern
* Secret Wars: 1602
* All-New, All-Different
* Asgard's Assassin

* Info
* Gear
* Skills
* Team Bonus
* Striker

 Apply to: Self
Critical Damage +5%
 **All-New, All-Different Uniform only**
Apply to: Self
Fire Resist +10%
 Angela is a fierce warrior raised by Angels in Heaven. After being taken from her home, she discovers that her true parents are Odin and Frigga, and that her disappearance was a result of Asgard's war with Heaven. The Queen of Angels pardoned, but exiled Angela, who has now dedicated herself to exploring other realms.

 Physical Attack (**+20:** 720)
 Physical Defense (**+20:** 610)
 Critical Rate (**+20:** 1014)
 Skill Cooldown (**+20:** 1014)
Crowd Control Time (**+20:** 489)

 *Apply to: Self*
*Crowd Control Time 10% ↓*
 *Apply to: Self*
*Guaranteed Dodge +25%*
*+35% increase to all Critical Rate*
*35% increase to Skill Damage, 25% increase to bonus damage*
**Enhances effect of skill, Asgardian Blood**:
*Remove all Debuff (5 Sec.)*
*Cooldown Time: 15 seconds*
 *54% Physical Damage, Add Physical Damage 73*
Melee, 9 Hit, Pushback.
Cooldown Time: 6 seconds
:
 *137% Physical Damage, Add Physical Damage 146*
Melee, Jumps into air, 1 Hit, Small AOE.
Cooldown Time: 8 seconds
:
Changes to fire type.
 *42% Physical Damage, Add Physical Damage 73*
Melee, 2 Hit.
Melee, 1 Hit, Small AOE.
Cooldown Time: 9 seconds
:
Changes to fire type.
 *29% Physical Damage, Add Physical Damage 30*
Melee, 6 Hit, Large AOE, Pushback.
Cooldown Time: 11 seconds
:
Changes to fire type.
 *24% Physical Damage, Add Physical Damage 30*
Ranged, 5 Hit, Large AOE, draws enemies in.
1 Hit, Large AOE, Pushback.
Cooldown Time: 15 seconds
:
Changes to fire type.
Required Rank:

*All Attack ↑ +5.4%*
*Ignore Defense 4.8%*

*All Attack ↑ +5.3%*
*Energy Defense ↑ +5.0%*

*All Attack ↑ +4.9%*
*Movement Speed ↑ +4.4%*
*Critical Rate ↑ +5.0%*
**X 2 Bonuses:**

*Critical Damage ↑ +4.8%*
*Ignore Defense 4.5%*
*Crowd Control Time ↓ 4.8%*
**X 2 Bonuses:**

*All Defense ↑ +5.4%*

*Movement Speed ↑ +4.9%*

*Cooldown Duration ↓ 5.0%*

*All Attack ↑ +4.9%*

*All Defense ↑ +5%*

*Critical Rate ↑ +4.8%*

*Critical Damage ↑ +5.2%*

*All Attack ↑ +5.4%*
*Attack Speed ↑ +5.1%*
*Critical Rate ↑ +4.3%*
Hawk Aiming at Feed

**Hawk Aiming at Feed** is Hawkeye's Dimension Rift mission in Marvel Future Fight.

## Description

We're facing a totally different Hawkeye, one who has gone down a dark road out of grief over losing his family. We need to stop him before he falls in with Loki.

## Mission List

* Hawk Aiming at Feed #1 (Recommended 10 - 19 LV)
* Hawk Aiming at Feed #2 (Recommended 20 - 29 LV)
* Hawk Aiming at Feed #3 (Recommended 30 - 39 LV)
* Hawk Aiming at Feed #4 (Recommended 40 - 49 LV)
* Hawk Aiming at Feed #5 (Recommended 50 - 59 LV)

## Villains

### Mobs

* S.H.I.E.L.D. Agent (Speed)
* S.H.I.E.L.D. Level 2 Agent (Speed)
* S.H.I.E.L.D. Level 2 Infiltrator (Combat)
* S.H.I.E.L.D. Mandroid Mk.1 Range Type (Blaster)

### Boss

* Hawkeye (Speed)

```
TARGET:HERO

```

## Item Rewards

* Biometrics: Hawkeye
* Booster: Dodge Ignore
* 1602 Witch Hunter Angela #1 cover pieces
* Dimension Debris
Quasar (Avril Kincaid)

* All-New, All Different
* Classic

* Info
* Gear
* Skills
* Uniform
* Team Bonus
* Striker

 Apply to: Self
 Apply to: Self
 Formerly a S.H.I.E.L.D. Agent, Avril Kincaid was given the Galactic Quantum Bands and became the new Quasar. As Quasar, she has a vast amount of pure quantum energy at her disposal.

 Energy Attack (**+20:** 768)
Crowd Control Time (**+20:** 489)
 Energy Defense (**+20:** 659)
Critical Damage (**+20:** 513)
 Attack Speed (**+20:** 1134)
Critical Rate (**+20:** 525)
 HP (**+20:** 2577)
Ignore Defense (**+20:** 519)
"Bonus Option" (**+20:** 1180)

 *Apply to: All Allies*
*Decreases Skill Cooldown by 24%.*
 *Activation Rate: when hit*
*Apply to: Self*
*Creates a Shield that is 50% of Max HP (2 Sec.)*
Cooldown Time: 6 seconds
 *Apply to: Self*
*Increases Skill Damage by 40% and increases Bonus Damage by 30%.*
*Increases Guaranteed Dodge by +30%.*
 *72% Physical Damage, Add Physical Damage 142*
Melee, 3 Hit, Small AOE, Pushback.
 *60% Physical Damage, Add Physical Damage 142*
*Apply to: Enemy*
*Stun (3 Sec.)*
Dashes through target, 6 Hit, Line AOE, short iframe.
 *69% Energy Damage, Add Energy Damage 142*
*Apply to: Self*
*Immune to all damage (3 Sec.)*
Ranged, 2x 6 Hit, Line AOE.
Cooldown Time: 10 seconds
 *35% Energy Damage, Add Energy Damage 142*
Ranged, 42 Hit, Split, Long iframe.
Cooldown Time: 14 seconds
 *152% Physical Damage, Add Physical Damage 142*
Ranged, 12 Hit, Small AOE, long iframe.
Cooldown Time: 15 seconds
 *100% Energy Damage, Add Energy Damage 214*
*Apply to: Enemies*
*Deals 50% Shock damage every 1 sec. (1 Sec.)*
*Stun (3 Sec.)*
*Removes Active Buff from target (4 Sec.)*
*Paralysis(Ignores immunity) (2 Sec.)*
*-5% decrease of All Defenses. (Stack up to -60%, ignores immunity) (6 Sec.)*
*Apply to: Self*
*Critical Rate increases by +35%. (12 Sec.)*
*Critical Damage increases by +35%. (12 Sec.)*
*Ignores target's Dodge Rate by 70%. (12 Sec.)*
*Invincible (8 Sec.)*
*Removes all Debuffs. (8 Sec.)*
*Increases damage by 50% for 1 attack(s). (12 Sec.)*
*Increases All Attacks by +25%, All Defenses by +25%. (40 Sec.)*
Cooldown Time: 60 seconds
Required Rank: **Potential Level: Awaken**

 Changes effects of skill, Quantum Shield and Power of the Quantum Bands
**Applies to Self**
Increases Chain Hit damage by 20% when attacking
Decreases all damage received by +30%

*All Attack ↑ +5.2%*
*Ignore Defense 5.0%*
*Max HP ↑ +4.8%*
**X 2 Bonuses:**

*Crowd Control Time ↓ 5.0%*
*Physical Attack ↑ +5.3%*
*Critical Damage ↑ +4.7%*
**X 2 Bonuses:**

*All Defense ↑ +5.2%*
*Cooldown Duration ↓ 4.9%*
*Critical Rate ↑ +4.8%*
**X 2 Bonuses:**

*Physical Defense ↑ +5.2%*
*Ignore Defense 4.9%*
*Movement Speed ↑ +4.7%*
**X 2 Bonuses:**

*Critical Rate ↑ +4.9%*

*Energy Attack ↑ +5.2%*

*Max HP ↑ +5.2%*

*Movement Speed ↑ +5.0%*
*Critical Rate ↑ +4.8%*
Research

Research allows to generate Anti-Matter to spend on various useful functions.

## Anti-Matter Generator

A device that can produce and store Anti-Matter. You can craft and rank up with Anti-Matter.

Upgrading provides a higher storage cap and a higher production rate.

## Dimension Warp Device

Allows you to send your characters on missions in other dimensions to gain experience. Upgrading allows people to be sent on more missions each refresh.

## Dimension Shop

Allows you to purchase rare items with Gold or Crystals.

## Biometric Converter

Allows you to convert unwanted Biometrics into different ones.
Heart of Dark Dragon

**Heart of Dark Dragon** is Iron Fist's Dimension Rift mission in Marvel Future Fight.

## Description

Iron Fist was corrupted in another dimension when he was given the villainous Dragon Heart. We must stop his darkened Chi from taking him down an evil road.

## Mission List

* Heart of Dark Dragon #1 (Recommended 10 - 19 LV)
* Heart of Dark Dragon #2 (Recommended 20 - 29 LV)
* Heart of Dark Dragon #3 (Recommended 30 - 39 LV)
* Heart of Dark Dragon #4 (Recommended 40 - 49 LV)
* Heart of Dark Dragon #5 (Recommended 50 - 59 LV)

## Villains

* Boss: Iron Fist (Combat)
* Armored Assassin (Blast)
* Assassin (Blast)
* Thug (Combat)
* Enforcer (Combat)

## Item Rewards

* Biometrics: Iron Fist
* Booster: Dodge
* Secret Wars 2099 #1 cover pieces
* Dimension Debris
Cable

* Modern
* X-Force
* Cable & Deadpool
* Summer Days
* X Of Swords
* Heart of Darkness

* Info
* Gear
* Skills
* Uniforms
* Team Bonus
* Striker

 Applies to: Self
 Applies to: Self
Critical Damage increases by +5%.
 The son of Cyclops and a clone of Jean Grey, Nathan Summers' destiny was certain even before his parents met. Cable is a genetically superior mutant who has Omega-Level telekinetic abilities. As a child he was infected with a Techno-Organic Virus that would permanently alter his appearance and slowly transform him into a cyborg. To keep this infection from spreading and ultimately killing him, Cable uses his mutant abilities to keep the virus at bay while mastering his physical abilities and becoming master combatant.

 Energy Attack (**+20:** 808)
 All Defenses (**+20:** 709)
 Recovery Rate (**+20:** 1205)
 HP (**+20:** 2802)
Ignore Defense (**+20:** 608)

 *Apply to: All Allies*
 *Apply to: Self*
*75% chance to penetrate with BARRIER, ALL DAMAGE IMMUNE, INVICIBLE effect.*
 *Apply to: Self*
*Increases Guaranteed Critical Rate by +30%.*
*Increases Skill damage by 15% and increases Bonus Damage by 45%.*
 *Apply to: Enemies*
*100% chance to remove the area where an enemy has placed a special effect.*
*Removes effect(s): HP RECOVERY, TIME FREEZING, SHIELD, BARRIER, ALL DAMAGE IMMUNE, REFLECT ALL ATTACKS (1 Sec.)*
*+5% chance of missing attack (1 Sec.)*
*Energy Damage 80% of Energy Attack*
*Additional 153 Energy Damage*
 *Apply to: Self*
*Critical Rate increases by +5% (5 Sec.)*
*Energy Damage 65% of Energy Attack*
*Additional 22 Energy Damage*
 *Apply to: Self*
*2.5% Recovery of MAX HP. (1 Sec.)*
*Guards against 2 hits.(5 Sec.)*
*Energy Damage 138% of Energy Attack*
*Additional 153 Energy Damage*
Cooldown Time: 15 seconds
 *Energy Damage 158% of Energy Attack*
*Additional 153 Energy Damage*
Cooldown Time: 13 seconds
 *Apply to: Self*
*Invicible (5 Sec.)*
*Energy Damage 45% of Energy Attack*
*Additional 26 Energy Damage*
**When using manual controls, your character will continuously attack nearby enemies**
Cooldown Time: 16 seconds
 *Apply to: Enemies*
*-5% decrease of All Defenses. (Stack up to -70%, ignores immunity) (5 Sec.)*
*Apply to: Self*
*Invicible (7 Sec.)*
*Increases damage by 45% for 1 attack(s). (7 Sec.)*
*Energy Damage 125% of Energy Attack*
*Additional 22 Energy Damage*
Required Hero Rank: **Tier-3 Advancement**
Epic Quest: The Fate of Mankind

## The Eternals' Ancient Archives

By clearing stages of The Fate of Mankind's Epic Quest, you can find different item parts for collectibles. Each collectible has 3 parts with different amounts. Successfully finding all parts of a collectible will grant you a completion reward.

Superhuman Power (From **Deviant Diversion**) x30
Ability Development (From **Industrial Complex**) x80
Study of Evolution (From **Deviant Diversion**) x40
Arbiters of Planets (From **Industrial Complex**) x20
 Deviants
Monstrous Visage (From **Brains VS Blades**) x50
Eon of Wars (From **True Evolution**) x60
 Uni-Mind
Mental Union (From **Smaller Heads Prevail**) x80
Psionic Deity (From **True Evolution**) x5
Katy

* Info
* Gear
* Skills
* Team Bonus
* Striker

 **Weapon Master**
Critical Rate increases by +3%.
 **Agility**
Apply to: Self
 **Boss Battle**
 **Arena**
 As Shang-Chi's oldest and closest friend, Katy is free-spirited, carefree, and fiercely loyal. Katy is a stalwart companion with her own journey of self-discovery who accompanies Shang-Chi on his quest to free himself from his past. With her bow in hand, Katy strikes at the heart of villainy with precision and pointed sarcasm.

Physical Attack (**+20:** 752)
 **Red Uniform**
Physical Defense (**+20:** 666)
 **Leather Shoes**
Movement Speed (**+20:** 1146)
 **Wrist Guard**
Critical Damage (**+20:** 1122)
HP (**+20:** 1190)

Applies to: All Allies
* Critical Rate Increases by +18%.

Applies to: SHANG-CHI
* Increases all Basic Attacks by +60%.

Applies to: All Allies
* Critical Damage increases by +30%.
* Ignores target's Dodge Rate by 30%.

 **Never Missing Arrow**
Applies to: Self
* Increases Guaranteed Dodge Rate by +30%.
* Increases Guaranteed Critical Rate by +20%.
* Increases Skill damage by 30% and increases Bonus Damage by 30%.

Applies to: Enemies
* Stun (2 Sec.)

Physical Damage 173% of Physical Attack
Additional 1067 Physical Damage
 **Countless Arrows** (Physical Damage)
Applies to: Enemies
* Deals 30% Bleed damage every 1 sec. Removes Elasticity (4 Sec.)
* Stun (3 Sec.)

Physical Damage 140% of Physical Attack
Additional 1067 Physical Damage
 **Promice if Justice** (Physical Damage)
Applies to: Self
* 100% for Immunity to All Damage. (6 Sec.)
* Increases all Basic Attacks by +50%. (7 Sec.)

Physical Damage 100% of Physical Attack
Additional 1067 Physical Damage
Cooldown Time 15 Seconds
 **Anti-Matter Pistol** (Physical Damage)
Tapping and holding the skill icon will charge the skill and releasing it will commence the attack.
Applies to: Enemies
* Paralysis (Ignores immunity) (2 Sec.)

Applies to: Self
* 50% chance to penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE, INVINCIBLE effect. (5 Sec.)
* Increases all Basic Attacks and Basic Defenses by +50%m All Speeds by +6%, Critical Rate by +15%, removes Incapacitation. (7 Sec.)

Physical Damage 160% of Physical Attack
Additional 214 Physical Damage
Cooldown Time 13 seconds
 **Storm Shooting** (Physical Damage)
Applies to: Enemies
* Deals 50% Bleed damage every 1 sec. Removes Elasticity (5 Sec.)
* Decreases all Basic Defenses by -8%. (Stack up to -60%, ignores immunity) (7 Sec.)

Physical Damage 160% of Physical Attack
Additional 134 Physical Damage
Cooldown Time 12 seconds
Skill Needed: Lv.6 or higher

* All Defense ↑ +5.0%
   * Physical Attack ↑ +5.1%
* Dodge ↑ +4.8%
   * Physical Attack ↑ +5.2%
* Critical Rate ↑ +4.9%
* Critical Damage ↑ +4.8%

**X 2 Bonuses:**
   * All Attack ↑ +5.4%
* Attack Speed ↑ +4.9%
* Crowd Control Time ↓ 4.7%

**X 2 Bonuses:**
  * Dodge ↑ +5.0%
  * Critical Rate ↑ +4.9%
* Critical Damage ↑ +4.9%
Abomination

* Info
* Gear
* Skills
* Team Bonus
* Striker

 Apply to: Self
+4% increase of All Attacks.
 Apply to: Self
 After being exposed to gamma radiation, secret agent Emil Blonsky transformed into the massive monster known as Abomination. Gaining dangerous abilities while retaining his intelligence, Blonsky became the eternal archenemy of the Hulk, having matched his power through countless battles.

 Physical Attack (**+20:** 780)
 Physical Defense (**+20:** 666)
 Skill Cooldown (**+20:** 1170)
 HP (**+20:** 2661)
Recovery Rate (**+20:** 519)

 *Applies to: Combat Types*
 *Activation Rate: when HP is below 99%*
*Applies to: Self*
*6% recovery of MAX HP. (1 Sec.)*
Cooldown Time 1 seconds
 *Applies to: Gamma Radiation Allies*
*Increases Chain Hit damage by 20% when attacking.*
*Increases damage dealt to SUPER HERO-type Characters by 45%.*
*Increases damage dealt to SUPER VILLAIN-type Characters by 45%.*
**Enhances effect of skill, Gamma Regeneration**
 *Applies to: Enemies*
*Stun (2 Sec.)*
*Fracture (3 Sec.)*
*Physical Damage 125% of Physical Attack.*
*Additional 142 Physical Damage.*
 *Applies to: Enemies*
*Fracture (3 Sec.)*
*-3.5% decrease of All Defenses. (Stack up to -35%, ignores immunity) (5 Sec.)*
*Physical Damage 120% of Physical Attack.*
*Additional 71 Physical Damage.*
 *Applies to: Enemies*
*Decreases All Speeds by -10%. (5 Sec.)*
*Stun (3 Sec.)*
*Incapacitation (Removes Active Buff from target) (3 Sec.)*
*Applies to: Self*
*Super Armor, All Defenses +10% ↑*
*Accumulates 10% of true damage dealt to enemy regardless of Defense and Dodge Rate.*
*The total accumulated true damage cannot pass 10000. (6 Sec.)*
*+0.5% Increase of ALL ATKS each 1% Accumulated Damage proportional to max accumulated Damage. (6 Sec.)*
*Physical Damage 150% of Physical Attack.*
*Additional 142 Physical Damage.*
Cooldown Time: 16 seconds
 *Applies to: Enemies*
*Stun (3 Sec.)*
*Fracture (3 Sec.)*
*Applies to: Self*
*Increases All Attacks and Defenses by +25%, All Speed by +1%, and Critical Rate by +25%, removes Incapacitation. (7 Sec.)*
*80% chance for Immunity to All Damage. (5 Sec.)*
*Physical Damage 110% of Physical Attack.*
*Additional 29 Physical Damage.*
Cooldown Time: 14 seconds
 *Applies to: Enemies*
*Stun (3 Sec.)*
*-4% decrease of All Defenses. (Stack up to -45%, ignores immunity) (7 Sec.)*
*Physical Damage 125% of Physical Attack.*
*Additional 142 Physical Damage.*
Cooldown Time: 15 seconds
Required Hero Rank:

*Physical Attack ↑ +5.4%*
*All Defense ↑ +5.2%*

*Physical Attack ↑ +5.4%*
*All Defense ↑ +5.2%*

*All Attack ↑ +5.4%*
*Critical Rate ↑ +4.8%*
*Critical Damage ↑ +4.8%*
**X 2 Bonuses:**

*Physical Attack ↑ +5.4%*
*Max HP ↑ +5.2%*

*All Attack ↑ +5.2%*
*Attack Speed ↑ +4.9%%*

*Dodge ↑ +5.2%*

*Critical Rate ↑ +4.9%*

*All Defense ↑ +5.4%*

*Physical Attack ↑ +5.3%*

*All Attack ↑ +5.4%*
*Movement Speed ↑ +4.9%*
Man-Thing

Modern

### Bio

Once a human scientist secretly devolving a drug similar to the Super Soldier Serum for a government agency, Theodore "Ted" Sallis found himself face-to-face with A.I.M. on their quest for power. With nowhere to turn, he administered the faulty serum in attempt to save his live as fell into a swamp. However, instead of dying, he became a monster fused with the Florida Everglades. Now with memories of a previous life and his humanity largely lost, the Man-Thing guards the Nexus of All Realities as a mystical defender.