Level 00.2

1
1

**Survival Difficulty: Class 1**
»⠀Safe
»⠀Stable
»⠀Minimal Entity Count
 **Level 00.2** is the 3rd sub-level of the Outrooms.

## Description

**Level 00.2** has a cubic room of about 10 cubic meters surrounded by four doors, one of which leads to Level 0, another to Level 00.1, one of the other two leads to Level 00.3, and there is only one passage behind the last door , which leads to a planet with a day and night cycle, a countryside-like place, and entities like Facelings and the Hounds. Most of them are affected by "Level 11 Effects", but some are not. These unaffected entities live in the wild between villages, they like to move around at night, so don't leave the village at night. There are also cities in **Level 00.2**, but the technology here is not very developed and there are no big cities.

**Level 00.2** is mainly these villages. Please don't do anything to hurt others. Like the name "The Confessional" here, you are instantly teleported to the void and can't go back anywhere else, so think twice!

**Level 00.2** appears to be similar to the vestibule, but no one has yet explored the subsurface of **Level 00.2**, and no one has broken out of **Level 00.2**'s atmosphere. The atmosphere of **Level 00.2** is very thick, but there is still light, We don't know what the light source is. **Level 00.2** also has an ocean, which is very large and fed by many rivers. **Level 00.2** has mountains and peaks, some of which are covered with snow all year round.

## Entities

In **Level 00.2** there are many entities such as Facelings and Hounds. However, some homeless people have reported encounters with laughing nightmares, but this has not been confirmed.

## Resources and Objects

**Level 00.2** has abundant objects. We found streams (consisting of normal water) near many villages where it rains (also normal water) and the villages here have farmland with wheat and rice (rarely) and various fruit trees in the wild. Livestock such as sheep, cows and pigs are also found here. This is arguably one of the best floors in the Outrooms.

## Colonies, Outposts and Bases

### Outrooms Survivor (O.S) Base Camp

* Founded at **Level 00.2**
* Total 1000 members, about 490 of them are at Level 00.2
* Occupies a village and many surrounding lands
* Willing to accept wanderers

### B.S.A Outpost 4

* At **Level 00.2**
* About 200 members
* Willing to accept wanderers
* Occupied a small village, supplies were secured, and kept in touch with the B.S.A headquarters.

## Entrances and Exits

### Entrances

* Close your eyes at Level 00.1 and jump off any island (the container must have mercury in it) and you may fall on another island, or with some chance (if you collect some of this mercury, you'll have higher chance) to reach **Level 00.2**.
* Take a sip of mercury in Level 00.1 (it won't affect your health if you jump off for a short time), then jump off any island, you'll have a 50% chance to get back to Level 0, and another 50% chance to reach **Level 00.2**.

### Exits

* **Level 00.2** has four doors, one of which leads to Level 0 (and may sometimes lead to Level 00.3), another to Level 00.1, and one of the other two leads to Level 00.3.
* Some people report that if they live in **Level 00.2** for ten years (some say one year), and can repent of their previous wrongdoings, they can go back to Level 0 (some say back to the Frontrooms), but it's not confirmed yet.