Cyborg Parts

## Brain

- Red Ribbon Training Enhancement Module ,Slight AP gain increase

- Red Ribbon Synaptic Processor , TEM upgrade slightly

- Capsule Corps Data Link , Faster Skill Gain

- Capsule Corps Experience De-Constraint , FSG upgrade slightly

- Combat Tactics Experience Logging Chip , Zenkai effect but for skills

- Neural Co Processor , 5% discipline increase (No stack with syn booster)

- Synaptic Booster , 10% discipline increase (no stack with Co processor)

## Eyes

(if chosen eyes will always appear bright blue unless contacts are used)

- Capsule Corps Experimental Scouter Implant mk 1 , Built in scouter functions (better than an actual scouter)

- Capsule Corps Experimental Scouter Implant mk 2 ,Upgraded

- Capsule Corps Experimental Scouter Implant mk 3 , Upgraded More

- Sensory Module mk 1 , Ki sense for androids

- Sensory Module mk 2 , increase distance

- Sensor Module mk 3 , increase distance

- Ki Infused Eye module , Eye Beam!

- Material Component scanners , highlights ores

- Targeting Module , Makes Ki attacks and projectiles (from the cyborg) homing.

## Arms

- Titanium Knuckles , Raw Damage Increase

- Projectile Launch System , Launch rocket projectile

- Projectile Launch System Upgrade , More Rockets

- Ki Grip , Ki absorption ability on grapple and activated ability for absorbing Ki blasts

- Hidden Blades , Higher Dismemberment Chance

- Hidden Blades Alt , Sword come out of arm like paipai

- Ki Quickening Module , faster Ki attack charge time

## Legs

- Strengthen Tendons , Faster Run speed

- Dampening Hydraulics , Higher base jumping

- Calf Hidden Boosters , Faster Fly speed

## Torso

- Nuclear bomb , Last resort blow yourself up for massive damage

- Techular Gills and Lungs , Vacuum Breathing

- Enhanced Endurance , Less stamina Drain

- Ki Amplification Module (Form Module)

- Infinite Energy Core , Remove Stamina, passive Ki Regen

- Black Hole Module , Can use it to suck people into melee range

- Ki Healing Microbiotics , heal from Ki absorption (Requires “Ki Grip”)

## Nervous System

(Spine mods are mutually exclusive)

- Ember Celica Nervous Dampening , Reduce Stun Taken

- Red Ribbon Wired Nerve Reflexes , Increase Dodge Chance

- Replacement Spine , Health Increase, Speed Decrease

- Reinforced Spine , Defense Increase, Higher Speed Decrease

- Cellular Fortification , Resistance to heat and cold

## Skin

(can not stack epidermal plating)

-Epidermal Mesh Plating Mk 1 , Add Defense

- Epidermal Mesh Plating Mk 2 , More Defense

- Capsule Corps Epidermal Plating , Even More Defense

- Red Ribbon Army Epidermal Plating , EVEN MORE DEFENSE

- Fire Resistant Coating , Decreased Fire Damage Taken

- Infused Kevlar Lining , Decrease Blast Damage Taken

- Ki Deflection Coating , Decrease Ki Damage Taken

- Deep Fake , Hide Username, change name as much as you want.

- Deep Fake Upgrade , Active Camo (requires Deep Fake)

## Cardiovascular System

- Cardiovascular Rush Valve , Majin Regen Effect 1 times not 3

- NanoTech , Slight Defense Increase and Health Regen

- Auto Adrenaline Injection System , Short burst of 140% no side effect = Synthetic Heart replacement , 2% Vitality Increase

## Muscular System

- Rapidstrike Muscle Tendons , 5% Dexterity Increase

- Heavy Myomer Muscle Augmentation , 5% Strength Increase

- High Muscular System Bonding - 5% Vitality Increase, Less stun damage taken.

## Skeletal System

(Skeletons are mutually exclusive and not stackable)

- Lightened Skeleton , Faster Movement Speed/Fly speed, slight increase to limb damage taken.

- Reinforced Skeleton (Steel) , walk/fly speed reduction, limb damage reduction, 5% Vitality increase

- Reinforced Skeleton (Titanium) , less walk/fly speed reduction, more limb damage reduction, 8% Vitality increase

- Reinforced Skeleton (Mithril) , extra limb damage reduction, 5% Vitality Increase