Article No.58

**for Akill to spawn:**
The archive documents

**For Akill to talk:**
'Gauss pistol prototype

After showing the X-7 documents from Leshy's body and the flash drive from his stash to Docent, he says that judging by what you brought him, the X-7 laboratory was developing the Gauss pistol. You decide to find out more from Akill who was mentioned in Leshy's PDA. He was going to visit the Bar, so it's worth visiting Barkeep.

Additionally, you show him the information from the Sylvan's note in Leshy's PDA, and he recovers the schematic for the VSSM "Vintorez". This leads to Assembly of VSSM "Vintorez".

## Walkthrough

### Barkeep

Go to Barkeep and ask him about Akill. Barkeep says that Akill has been in the Bar, searching for a stalker named Virus, and was upset when he's been told that Virus was killed in Pripyat. He left immediately.

### Talk with Akill

Akill can be found in Eastern Pripyat in the laundry, together with Dimak; he comes there after completing The archive documents. He will only speak if you talked with Barkeep about him and completed the Gauss pistol prototype.

Talk to Akill. He will act surprised that Leshy was with the mercs, apparently unaware of his ties to them. Akill worked for Leshy to provide him with the samples of electromagnetic weapons, along with his group:

* Virus, the computer expert;
* Pathfinder, the guide;
* Partisan, the lucky guy and experienced looter;
* and Phantom, the firearms expert.

Together with Leshy, they found the information on the Gauss pistol prototype in the Lab X-7. Virus split the information into six pieces and each member of the group took a flash drive with a piece. This was done to avoid it falling into the hands of Blackwater mercs, who were hunting for the same information. Virus also had the single prototype of the Gauss pistol on him.

Akill also tells you about the fate of the other members of his group, in case you want to recover other pieces of the information:

* **Virus** was killed by Monolith in Central Pripyat, but left a stash in the kindergarten, it's worth checking. He had a Gauss pistol prototype, and Monolith probably taken it from his body, so their base should also be searched. This leads to Secret prototype and Place of murder.
* **Phantom** was discovered by Blackwater at the Radar. He tried to hide in X-10, and found a working psi-generator there. He hid his drive inside the generator, and left it turned on to create the phantoms. This leads to Phantom "Kiss".
* **Pathfinder** was assigned to deal with Freedom, in case they have EM weapon samples from the Monolithians killed at the Barrier. You should talk to someone from Freedom, somebody should have seen him. This leads to In the footsteps of the Pathfinder.
* **Partisan** was going to check the information on a Gauss rifle in the hands of some stalkers in Dark Valley (referring to the scammers there). You should look for him there. This starts Rendezvous with death, and a message in the network will immediately announce that some crazy guy mined the X-18 entrance. **BUG WARNING: before accepting this quest, make 100% sure you don't have any leftover quest-related mutants or NPCs left unkilled in X-18 (randomly spawned mutants are OK to have).**
* **Akill** hid his own piece of the information in the Pripyat-1 Underpass, at the top floor of the main dome. The only issue is a Venom with excellent regeration capabilities. It needs to be poisoned with special gas canisters. This starts Chemical equilibrium.

Additionally, Akill asks you to kill 41 Blackwater mercenaries with a single headshot for each. This starts Punisher.

Complete all these missions and obtain 5 missing flash drives with the pieces of the information on the prototype, as well as unfinished prototype itself.

### Back to Docent

Give 5 flash drives and the incomplete prototype to Docent. He will agree to make the full prototype based on this, but you will also need some components, starting Components search.

## Bugs

* After accepting Rendezvous with death, the script reinitializes the X-18. If you have any non-random NPCs or mutants left there from the previous quests, the mission will fail upon entering there; that moment might come a lot later, so make sure you don't.