General Information Hub

## Overview:

This is an information hub for the more scientific and esoteric topics in need of regulation and clarity that are often disputed among fellow RPers. This article endeavours to clarify and give meaning to many terms, as well as provide definition to various argumentative topics. Any information here has been extensively researched, but still may be false due to misinterpretation of information provided. Sources are at the bottom of the page.

Please contact Hank J Wimbleton if you have any queries or think that this article is in need of more information. Small corrections are welcome, though changing the displayed information requires the source to be stated and a contention for the change made.

## Dimensional Tiers

Higher Dimensional beings, for example, 4 dimensional beings, are mysterious. They may appear to three dimensional observers to have impossible geometries, shrinking, expanding, glowing bloating and making all manner of interactions with the world that are at best impossible. For example, if a three-dimensional object were to intersect a two-dimensional plane, then the two dimensional observers would see a circle appear from nowhere, and proceed to grow, expand, then disappear into nothingness, as illustrated here;

http://www.mathsteacher.com.au/year8/ch13\_volume/02\_prisms/Image6062.gif

Imagine the cross-section of the sphere is the two dimensional plane, and the sphere is passing through the two dimensional plane at a constant rate. To the two dimensional observers, it would appear as if this was occurring, but from the side.

https://oliviadcruz.files.wordpress.com/2013/11/702d0-growing-and-shrinking-circle-best.gif

Of particular need of elaboration is that the view above is impossible for the two dimensional observers to observe, as it is looking at the cross-section from an overhead view, which the two dimensional beings cannot be in.

This rule means that if a four dimensional cube, AKA a Tesseract, were to pass into our reality, it would likely appear as a cube that would spontaneously appear, grow, shrink and disappear.

Of particular note is also how a 3d cube is formed of 6 two dimensional planes, and so too, does a tesseract have its faces each being a single three dimensional cube.

Look at the following:

https://upload.wikimedia.org/wikipedia/commons/thumb/3/38/Cube-edge-first.png/160px-Cube-edge-first.png

This is a cube from the side, where you can currently observe two 2 dimensional planes, forming the larger cube.

Now, look at this view of a tesseract, from the same four-dimensional angle;

https://upload.wikimedia.org/wikipedia/commons/thumb/7/7e/Tesseract-perspective-face-first.png/160px-Tesseract-perspective-face-first.png

As you can clearly see, just as the cube showed two 2 dimensional faces, so too, does the tesseract show two 3 dimensional faces.

It is also worth pointing out, that no matter what the actual number of dimensions is, any dimension higher than another displays this property as well, having its objects' faces being formed out of the amounts of faces squared of the lower dimension's objects.

According to String Theory's Thesis on Projective Geometry, each dimension is infinitely larger and more powerful than the last, making any being with even a single dimension higher than another will be infinitely more powerful than the lesser dimensional being. For this example and analogy, the higher dimensional being will be called X, and the lower one will be called Y.

Let us say that X reaches into Y's dimension, and moves their hand around. Can Y in any way interact with X's hand, and attempt to stop its motion?

No.

The explanation is, do you think a perfectly flat object, one which has no depth, and thus has no mass, can interact with you? Also of note is that the two dimensional plane that you would view would NOT be travelling at the speed of light due to its lack of mass, rather, being infinite, and not truly an object but another dimension, would be perfectly still. Euclidean Geometry states that any object can move in the same amount of vectors, and thus directions, as the number of its dimension. For example, a four dimensional object can move in four directions. This means also, that a three dimensional object cannot move through the fourth direction, and any four dimensional object MUST be infinitely more "powerful" than a three dimensional one, as it has an infinitely larger amount of energy, and thus, force.

This might theoretically mean however, that any higher dimensional object interacting with a lower dimensional one would inflict an infinite amount of force, and subseqeuently form an infinte amount of energy which would expand at the speed of light in all directions and form a black-hole from its own energy concentration: but I digress.

What this means, is that Y from the previous example could not in any way shape or form inflict any form of force on X, as X's motion within Y's dimension would be dictated by the laws of X's dimension, not Y's, and thus can break every law of physics and thermodynamics of Y's dimension while still adhering to X's reality. This means, if Y isn't instantly obliterated, they still could not attempt to stop X or even inflict enough force for X to notice, as by definition, that force would be an infinitely small amount in X's reality, which at the time would be overruling the reality of Y's dimension.

Higher dimensional beings, no matter how few or how many dimensions they are above a lower dimensional being, will always be infinitely more powerful.

The contention thus is, that any being of a higher dimension than another cannot possibly stand to win a fair battle. However, for the sake of the RP, this has been changed, if only to spite the laws of physics for the sake of playability.

The explanation thereof, to prevent the annihilation of any unfortunate dimension that another higher-being would interact with, would be that high-dimensional beings do not directly interact, but instead have "puppets" of their dimension that they use to interact. For example, a fourth dimensional being interacting with the other side of a blanket without directly touching the object, a three dimension object. Imagine it as a glove of some sort that allows restrained interaction that does not immediately result in utter catastrophe.

This means that the destruction of the said lower-dimensional puppet would also harm the higher-dimensional being, and thus there can be realistic battles and combat between characters of wildly varying dimensional power, or rather, dimensional quality.

Thus, the defeat of higher dimensional beings, despite their almost infinite qualitative dimensional power relative to others can be facilitated by even three dimensional characters.

It should still be noted however, higher dimensions still provide an absolutely massive boost to actual strength and power, though this cannot be explained by science and thus will simply be left as a quirk in order to keep the RP fair and balanced.

It should be noted however, that transformation into higher dimensional beings or absorption of apparently infinite power, can be facilitated through the possession of a higher qualitative dimensional power, as the object in question that is to be assimilated, despite its possibly infinite amount of 3 dimensional power, is still infinitely small to a 4 dimensional being.

It should be noted even if a 3 dimensional being has an infinite degree of 3, 2 and 1 dimensional power, they will still not under any circumstances be capable of interacting with a 4th dimensional being. This means that in the God Tier of the tiering list, quite a few characters are infinitely more powerful than the one directly below them.

## Qualitiative Infinities:

As with some characters in the RP, there are characters who have infinite dimensional power, infinite stamina, infinite power, e.t.c. Please note that these are all technically below levels of "immeasurable", "inapplicable" and "irrelevant" which are all significantly higher in terms of raw power than a true infinity.

This is simply a guide to infinities, and how to think of them. Imagine if you will, for every dimension a character is above another, they have their power multiplied by infinity. Thus, if a character is one dimension higher than another, they would have an "infinite" amount of power. If they were two dimensions above, they would be infinity squared. In this case, infinity has now become a number that can be expressed through integers, but not finite numbers of infinities.

If by any chance, despite the laws of mathematics and the nature of infinity itself, a character has a finite amount of infinity, for example, "two infinities", that will still be taken into account as being equivalent to twice the amount of power that one character has if they only have "one infinity". Imagine infinities like coins.

Qualitative infinities can be expressed in tiers. For example, if there is an infinite number of infinite infinities, that is a 3 tiered infinity. If there is an infinitely larger infinite, infinite, infinite, infinite infinity; that is a 6 tiered infinity.

Infinities, while not by definition in this RP what they truly are, are still very large key points in strength and deciding factors during action.

These infinities also extend to omnipotence. For example, a character can be more omnipotent than another, simply by being in a higher dimension. Being in a higher dimension than another character automatically places the higher one into a position of omnipotence towards the lower-tiered one. Thus, omnipotence in its own right is not infinite in the usual sense, as it can still be overcoem by a higher tiered infinity.

As further elaboration, the infinities in question are not capable of "omnipotencies" or "absolutes", both terms which describe different things; one who is impossible to outmatch in any way shape or form in one statistic in the "absolute" category, while an "omnipotency" is simply an omnipotent character. They are instead, aleph nulls; one of the more average types of infinity.

An Aleph Null is an infinity which can still have more numbers added to it, and are "countably infinite", meaning you can procedurally count through the numbers in it. Examples are all of the whole numbers, all of the square roots of numbers and all of the cubic powers of numbers. This is called a cardinal number.

Aleph One is a cardinal number, except with one more number added to it. For example, if you want to have aleph one, then simply have all of the numbers, then add the symbol Omega afterwards, and then place a 1 under that Omega. Each "Omega symbol" is another countable real number that extends beyond this infinity. Thus, infinities do not define absolutes, omnipotencies or "true infinities".

A "True Infinity" is when something is high enough as to be uncountably infinite, as in, there is no starting or ending point. With aleph nulls, you can simply say that the starting point is negative infinity, while in true infinities, that is not applicable. True infinities are stronger than absolutes which are higher than omnipotencies.

Note that you can have infinite tiers of infinity. This would mean the character in question is infinite in the dimension above them. For example, an infinitely tiered infinite character in the 3rd dimension, at that level of power, would also be infinite in the 4th dimension. If another tier of infinities was added, an infinitely infinitely infinite character, then they would be infinite in the 5th dimension.

The infinite, or rather, true infinity of dimensional tiering is a point at which power is so absolute that the character in question is literally "everything", and thus, is powerless to be anything other than "everything", making any "character" that "opposes them" in reality actually just a part of them. Likewise, they are also unable to act upon anything, as they are literally "everything" and thus share the will of "everything", making them sort of like our own universe; uncaring and unacting.

## Power Scaling:

In terms of power-scaling, unless there are specific factors that may change the true statistics of the characters, such as "hax", power-scaling is viable. For example, if a man is able to kill a dog, and the dog killed another man, then the man who won over the dog may be considered stronger than the second, who was mauled by the dog.

Positions in which this is inapplicable are times where there is an Original Character, or a character who has been significantly buffed or nerfed, and thus have no applicable comparisons or fights or any kind of feats. Feats themselves are good comparison points, but circumstances must be taken into account as well.

For example, if someone makes up their own character and gives vague descriptions of their power at best, it would be extremely hard to determine their power level. However, if someone were to choose a preexisting character who has consistent and comparable feats of strength, intelligence and speed as well as mathematically proveable statistics and has won fights against other comparable characters, they are extremely easy to judge in terms of true power.

Times where power-scaling may be inapplicable due to specific character abilities may be like when a pyromancer killed an enormous planet monster, and then subsequently lost a fight against a cat and was killed. While it is true the pyromancer is stronger than the huge flammable plant monster, it does not necessarily mean the cat could kill the plant monster, as each character had a specific skill set and specific weaknesses. Another example is if a character can kill someone by dealing damage, the younger they are, the more damage. This would mean ancient but weak characters could beat them, while young, but incredibly powerful ones would lose.

Other inapplicable situations are ones in which there are inconsistencies or incomparable feats of power. For example, if someone wins a fight against another much more powerful person, but has consistently ever since that point and before then been defeated, then that is not an applicable feat. Another example is if they beat them for no reason other than luck, and the encounters since that point are sometimes losing, sometimes winning, in which case they are simply equal. Circumstances may also change, and if a character who controls rocks is surrounded by rock in one fight ,and by glass in another, the circumstances then would dictate the victory very concisely and easily, thus making proper comparison impossible due to an "equal ground" never having been found.

A good source for Power Scaling when applicable that specifically takes into account hax, and also gives a full list of abilities and statistics is the Vs Battles Wiki, though it is not and should not be considered the end-all for power scaling. Specific buffs in the IC and OOC, as well as plot-convenience can heavily offset originally extremely biased battles.

For an official source for the RP, check the Tiering Scale if you have not already.

## Time Travel:

Time travel, while in the common vernacular assumed to be impossible, is vastly misunderstood, though many competing theories exist with wildly varying opinions, facts, evidence and support. Time travel, due to its prevalence in main-stream media, is a point of great debate and academic conjecture.

First of all however, it should be completely acknowledged by all parties that time travel is theoretically impossible through conventional, non-quantum probabilistic means. It would either require negative energy, also known as exotic matter, or infinite energy, both of which are theoretically plausible, but completely unfounded at best.

Time travel in the common sense, forward, is already very much possible. Gravity slows time down, and the less gravity is present, the faster time moves, and the more gravity is present, the slower time is, and at the centre of a singularity like a black hole, time completely freezes, though instead of causing it to actually stop for the observer within, all of time simply passes at once, thus showing there is practically no difference between frozen time and infinitely fast time, and possibly even theoretically as well.

Moving quickly also causes time to pass faster, meaning the observer, near the speed of light, can spend 1 minute moving at that velocity, and when they stop, for everyone else, a thousand years will have passed.

The double-slit experiment proves that quantum probability can facilitate back-wards time travel, which is much harder to execute. As shown, photons, when observed, act as particles, while when they are not, act as waves, serving as quantum wave particle functions. However, when they are observed after passing through the slit, but only just, they act as particles, apparently travelling back in time to prevent themselves from following the paths of waves as they pass through, thus proving that they are capable of passing backwards through time and borrowing energy from their future selves as well.

In a sense, all time-travel backwards is simply lending the quantum state of a future self, simply transferring their quantum number and atomic information backwards, either re-creating or moving their quantum strings backwards and folding them to be identical in form.

In the RP, time paradoxes occur not as literal paradoxes that cannot be fixed, but instead, as multiverse-spanning breaches. Every time a timeline is reset, the traveller goes not into a new universe where multiversal beings can interact with them from each one, but instead, into an entirely different multiverse. A multiverse is any dimension from the 4th to the 10th, while an omniverse or a hyperverse is any dimension above. Time travellers in a universe create an entire new branching multiverse, while time travellers in the multiverse can only travel among the universes contained within the said multiverse. Only a few characters are capable of traversing the enormous gaps between multiverses among the hyperverse field.

In a way, a multiverse is an infinite 2 dimensional plane of 0 to 10 dimensional universes, stacked upon one another forever, while an omniverse is like a 3 dimensional stack of multiverses. Above the omniverse is the gigaverse, though that will likely never come into play, considering a giga-verse character would have to literally be above the concept or jurisdiction of dimensions in their entirety.

It should be noted that canon references to singular-universe travel, such as Homestuck and Dave Strider, have their own lore about time travel, and this lore is to be obeyed on the behalf of the characters and in those said characters' presence depending on plot convenience. For example, Homestuck's lore states that a stable time-loop must be created, and paradoxes collapse on themselves and result in the total obliteration and removal of any of the parties involved, though their effects still remain, and the "alpha", the being which would have emerged if they had not time-travelled at all, will be spared.

Time travel is an extremely powerful ability, and currently, for all intents and purposes, is a taboo subject and should only be used to advance the plot. Notable users of time travel include all members of The Felt (Especially Doc Scratch), Frisk, Chara Dreemurr, God of Hyperdeath Asriel Dreemurr, Giygas and Alien X.

## Abilities List:

This list documents any character with an ability that may be considered highly powerful or hard to define, or even infinite in nature itself.

### Omniscience:

Frisk with a fully realised Caduceus (Has the knowledge of Doc Scratch within their Caduceus)

Doc Scratch (Limited by a negligible amount by some individuals)

### Dimensional Tiers above 3 Dimensional, AKA Omnipotence:

Frisk with large amounts of DETERMINATION and a fully realised Cadeceus (6 dimensional)

Zalgo with 6 mouths open. (5 dimensional)

The Four Horsemen with the seven seals shattered (5 dimensional)

Asriel Dreemurr with the power of seven human SOULs (5 dimensional)

Chara Dreemurr with large amounts of DETERMINATION (4 dimensional)

Loki with the Infinity Gauntlet (4 dimensional)

Ben Tennyson while using his Alien X form (4 dimensional)

Chaos (4 dimensional)

Eternal Sailor Saturn (4 dimensional)

Doc Scratch (4 dimensional)

Vriska Serket in their Ancestral Awakening Form (4 dimensional)

Giygas (4 dimensional)

Bill Cipher (4 dimensional)

### Any "Infinite", "Absolute", "Immeasurable", "Irrelevant" or "True Infinity" Statistic:

Frisk at full DETERMINATION and with a fully realised Caduceus.

Zalgo (6 mouths)

The Four Horsemen (7 seals have been broken)

Asriel Dreemurr with the power of 7 human SOULs

Chara Dreemurr at full DETERMINATION

Loki with the Infinity Gauntlet

Ben Tennyson while using his Alien X form

Chaos

Eternal Sailor Saturn

Doc Scratch

Vriska Serket (Ancestral Awakening Form)

Giygas

Bill Cipher

Cynthia (Absolute "Will" and full control of their body)

Star Fox's Team (G-Diffusers, Infinite Output through Zero Point Energy. Fay Spaniel is an example of this.)

Any Pokemon using "Detect" (Always dodges an attack; This temporarily gives the Pokemon potential infinite speed)

Any Pokemon using "Protect" (Always defends against an attack with no harm to the user; This temporarily gives the Pokemon infinite durability)

Any Pokemon with the ability "Sturdy," while at full health (Can not be killed or K.O.'d in one move; This gives the Pokemon infinite durability)

## The Fifth Wall:

While fourth-wall breaking characters generally do so with absolutely no effect on the plot, this shows their relative level of "power" if executed in a specific way, such as Bill Cipher showing off just how much control he had over the universe by changing the introduction of Gravity Falls. This does not however, affect their abilities, nor does it affect their rankings due to inconsistency of fourth-wall level feats. Likewise, a fifth wall breaking character is just as irrelevant in terms of power, but requires a definition in case it ever comes up.

A fifth-wall breaking character is a character who is to people in real life as people in real life are to IC characters. Thus, an example would be Doc Scratch (implied) where Doc Scratch actually tells Hank J Wimbleton what to write about them, and not the other way around.

## Sources:

https://en.wikipedia.org/wiki/Euclidean\_geometry

http://mathworld.wolfram.com/Non-EuclideanGeometry.html

https://www.britannica.com/topic/Euclidean-geometry

http://www.regentsprep.org/regents/math/geometry/gg1/Euclidean.htm

https://en.wikipedia.org/wiki/Four-dimensional\_space

http://www.math.union.edu/~dpvc/math/4d/models/welcome.html

https://www.quora.com/What-capabilities-would-a-4-dimensional-creature-have-over-interaction-with-creatures-existing-in-a-perceived-3d-universe

https://en.wikipedia.org/wiki/String\_theory

http://www.superstringtheory.com

http://www.nuclecu.unam.mx/~alberto/physics/string.html

https://www.youtube.com/watch?v=8Q\_GQqUg6Ts

https://en.wikipedia.org/wiki/Forms\_of\_energy

https://en.wikipedia.org/wiki/Enthalpy

https://www.google.com.au/webhp?sourceid=chrome-instant&ion=1&espv=2&ie=UTF-8#q=laws%20of%20thermodynamics

https://en.wikipedia.org/wiki/Isentropic\_process

http://vsbattles.wikia.com/wiki/Main\_Page

http://mspaintadventures.wikia.com/wiki/Homestuck

http://undertale.wikia.com/wiki/Main\_Page

http://www.andersoninstitute.com/time-travel-secret-truth.htm

http://www.bibliotecapleyades.net/ciencia/time\_travel/esp\_ciencia\_timetravel25.htm

http://www.time-loops.net/TimeTravel.htm

https://en.wikipedia.org/wiki/Time\_travel

https://en.wikipedia.org/wiki/Time\_dilation