Building Strategy

In Devast.io, an essential part of the game is your base. You might not need one when you are using a strategy that involves resets, but you would need one for almost all other parts of the game. If you just wanna be a wimp, and camp inside a metal house, and be lazy, since you don't have to build anything, be my guest, you can do that, but then this page isn't for you, for more information on which houses are better, click here.

But if you want to build your own base, then here's the starter tips:

* Gather lots of wood and stone.
* Choose a spot for your base, and make sure it's on the edge of the map (or a corner, though those are usually taken and often raided).
* Place down your campfire, and crafting/work bench on the edge of the map, right next to each other, so you can craft at night.
* Place down all food seeds within the borders you want for the main room of your base.
* Start crafting (you can start this once you're done with step 3) some stone walls and at least 1 door, you want one door for every 3-4 walls you have, as a precaution for escape.
* First, you start by placing one stone wall next to the border of the map, most preferably on the top of the screen, with the workbench right under it, and the campfire under that, so it looks like a stack of blocks.
* Then build at least one more wall, before placing your door. You don't want the wall to be more than 6 blocks from the border (because it would be too big) and something, or someone could spawn inside, and you don't want floors just yet. Make sure there is one door on this wall, and that it is not in the corner.
* When starting the next wall, or the main wall, you want two doors, spaced by at least 2 blocks from the other door, and one block form the corner, so you can place a chest in the corner.
* If you feel ambitious, or you have good loot, you might want 3-4 doors along the main wall, and still the spacing requirements of the step above.
* Then, finish the last wall, with one door, but it doesn't have to be symmetrical to the first wall, but you want the corners open for chests.
* Once you are done with this, place a few spike traps along the border on the shorter walls, and as a reminder, these two have only one door. Make sure not to place a trap right in front of the door, but you can (not recommended though) place them in the blocks adjacent to the door.
* If you need more space, you can start building a second room. You just extend the base, by building two wall extending the side walls to anywhere from 4 blocks, to 7 blocks. Then wall up the gap in between, like how you did it with the first main wall. If it is bigger than the first room, the this is basically your main room now, but more like a lobby, with a few things here and there.
* After that you should place a weaving machine inside the first room, or the lobby.
* You didn't have to by this point, but if you have any more than 16k points, have killed someone, fast ghouls or normal ghouls (normal ghouls for 3+ days) have been attacking you, then you should have built a research bench, and a smelter soon.
* Place spike traps basically everywhere on the frontal outer wall of the lobby, but make sure to leave the doors open, (and you can even try building a maze, if you feel like it) because you won't be expanding this way yet, at least on this wall. Pick a side wall of the lobby, that is open. Then build a room of any type you want, but at least 3 by 5, up to the size of the side wall, by 7. Same with the other side. Leave one door here, but leave the wall facing the map border, and another wall if you so desire, with no doors, because this is storage.
* At this point, you should have enough for at least one LapaBot, or at least can go harvest the materials. This is a building strategy, so there's no need for me to tell you. The Two Noobs Strategy slots in perfectly here.
* Once you have the materials, you can build a few LapaBots, and you want to put them on the walls that are open to the outside, and block them in with low walls. If you want to, this is the best level to expand, while most ghouls are still passive to you.
* If three or more ghoul species are aggressive to anybody who built the base, or to anybody who lives inside the base, and the ghouls are attacking the base, you do not want to do this.
* If you feel happy so far, then the end build, is placing down a bunch of stone low walls or metal, but stone is easier to get, in a bunch of rows, so it looks like a bunch of claws, like this drawing (I wasn't experienced enough to build this, excuse the chicken scratch): The arrow points to a bunch of lines, which are the stone low walls. You place them one block away from the base, all the way around the base, and in the corners, where the walls don't cover, you just build a bunch of things there. This way, you can walk in between the walls, to go in and out of your base, but the ghouls can't. The one block space from the base, is so you can walk to the doors. You cover this, by placing floors, so no ghouls spawn there, no players spawn (even though they can come in too), and no stone or wood gets in the way. (I picked this up from S U N D A Y, who built a gigantic base, on the USA East 2 server, although sometimes he plays on USA East 1, but using this base, he defended himself against the hordes of players he's killed over the day, and it worked surprisingly well, since he didn't have to fight ghouls too.) Anyways, this base design won't let you build a bigger base, but it will defend what you have immensely, even if you don't like anything else, this you should like.

   (someone please edit this, for grammatical errors, and if you can replace the image to the right with something from in the game. also I'd like it if you could add a few pictures, and link a few things here, since I couldn't link everything) Thanks! (delete after all the requirements are fulfilled).

*\*I edited out some of the grammar errors but did not build the base*