Augmentations

**Augmentations** are systems that can be added to the player by using an Augmentation Canister at a Medical Bot. Augmentations can further be upgraded with duplicate augmentation canisters and Augmentation Upgrade Canisters. Augmentations require energy to function.

## Aggressive Defense System

### Purpose

Detonates explosives.

TECH TWO: The range at which detonation occurs is increased slightly.
TECH THREE: The range at which detonation occurs is increased moderately.
*TECH FOUR: Rockets and grenades are detonated almost before they are fired.*"

The **Aggressive Defense System** augmentation detonates all explosives in flight before they reach the user. Each level increases the distance they detonate. The maximum level easily allows enemies to be killed by their own explosions.

The defense system can detonate explosives at 10ft at level 1. 20ft at level 2. 30ft at level 3. 50ft at level 4.
At level 1 it may be better to not use the defense system as the short detonation range can be more of a hindrance than simply dodging the explosive.

It is paired with the **Spy Drone** augmentation and can be obtained in the New Server Complex, King's Tower Hotel and DX Editing.

## Aqualung

### Purpose

Increases breath.

TECH TWO: Lung capacity is extended moderately.
TECH THREE: Lung capacity is extended significantly.
*TECH FOUR: An agent can stay underwater indefinitely.*"

The **Aqualung** augmentation increases the amount of time the player can hold their breath. While it is minimally useful in The Nameless Mod due to the lack of underwater segments, it can provide increased breath time in vacuums.

It is paired with the **Environmental Resistance** augmentation and can be obtained in the WorldCorp HQ Sublevel or buying it from Kunio Kun or saving Hao Niu-rou.

## Ballistic Protection

### Purpose

Reduced damage from bullets/melee.

TECH TWO: Damage from projectiles and bladed weapons is reduced moderately.
TECH THREE: Damage from projectiles and bladed weapons is reduced significantly.
*TECH FOUR: An agent is nearly invulnerable to damage from projectiles and bladed weapons.*"

The **Ballistic Protection** augmentation reduces damage from bullet and melee damage. Level 1 reduces damage by 20%. Level 2 by 35%. Level 3 by 50%. Level 4 by 65%.

It is paired with the **EMP Shield** augmentation and can be obtained in PDX HQ Floor 1 or WorldCorp HQ Floor 4.

## Cloak

### Energy Rate

300/min (Level 1)249/min (Level 2)

198/min (Level 3)

150/min (Level 4)

### Purpose

Invisibility to organic enemies.

TECH TWO: Power drain is reduced slightly.
TECH THREE: Power drain is reduced moderately.
*TECH FOUR: Power drain is reduced significantly.*"

The **Cloak** augmentation provides invisibility against organic enemies, except those with the **Vision Enhancement** augmentation. Each level reduces the power consumption of the augmentation, although less efficiently than the **Power Recirculator**.

It is paired with the **Radar Transparency** augmentation and can be obtained in Despot's Apartment, WorldCorp HQ Floor 3, PDX HQ Floor 1, or Air Traffic Control or from Pimp-Jojo on day 2.

## Combat Strength

### Purpose

Increases melee damage.

TECH TWO: The effectiveness of melee weapons is increased moderately.
TECH THREE: The effectiveness of melee weapons is increased significantly.
*TECH FOUR: Melee weapons are almost instantly lethal.*"

The **Combat Strength** augmentation increases the damage done by melee weapons while active. Each level increases the base damage by 25%.

It is paired with the **Microfibral Muscle** augmentation and can be obtained in Phasmatis' Apartment Building.

## EMP Shield

### Purpose

Reduces energy drain from EMP attacks.

TECH TWO: Damage from EMP attacks is reduced moderately.
TECH THREE: Damage from EMP attacks is reduced significantly.
*TECH FOUR: An agent is nearly invulnerable to damage from EMP attacks.*"

The **EMP Shield** augmentation reduces the energy drain from EMP attacks, but also costs energy to have enabled. The augmentation is only effective when fighting spiderbots and hoverbots, but the energy drain from the augmentation itself combined with the poor performance from the lower levels makes this augmentation rather useless. Each level decreases the energy drain by 25%, from 75% to 0%. While this augmentation reduces the energy drain from robots, it needs to be combined with the **Energy Shield** to reduce the damage.

It is paired with the **Ballistic Protection** augmentation and can be obtained in PDX HQ Floor 1 or WorldCorp HQ Floor 4.

## Energy Shield

### Purpose

Reduces damage from burned, flamed, exploded damage.

TECH TWO: Damage from energy attacks is reduced moderately.
TECH THREE: Damage from energy attacks is reduced significantly.
*TECH FOUR: An agent is nearly invulnerable to damage from energy attacks.*"

The **Energy Shield** augmentation reduces damage taken from fire, plasma, electric, and explosions. Each level reduces the damage taken by 20%, from 80% to 20%.

It is paired with the **Regeneration** augmentation and can be obtained in the Llama Temple or Goat Templae or from Pimp-Jojo on day 2.

## Environmental Resistance

### Purpose

Decreased damage from gas, poison, radiation.

TECH TWO: Toxic resistance is increased moderately.
TECH THREE: Toxic resistance is increased significantly.
*TECH FOUR: An agent is nearly invulnerable to damage from toxins.*"

The **Environmental Resistance** augmentation reduces damage taken from gas, poison, and radiation damage, making it most effective when dealing with greasels. Level 1 reduces damage by 25%. Level 2 by 50%. Level 3 by 75%. Level 4 by 90%.

It is paired with the **Aqualung** augmentation and can be obtained in the WorldCorp HQ Sublevel or buying it from Kunio Kun or saving Hao Niu-rou.

## IFF

### Purpose

Provides information on target hostility.

*NO UPGRADES*"

The **IFF** provides the technology to color the crosshair, changing color depending on the hostility of the target being looked at.

## Light

### Purpose

Provides light.

*TECH TWO: No energy drain.*"

The **Light** augmentation does as it says, providing light. This light can be used to attract the attention of enemies.

The light augmentation can be upgraded once, providing light for free when turned on.

Unlike regular *Deus Ex*, in The Nameless Mod the light provided from this aug can go through glass and reflect from mirrors.

## Microfibral Muscle

### Purpose

Allows heavy objects to be lifted.

TECH TWO: Strength is increased moderately.
TECH THREE: Strength is increased significantly.
*TECH FOUR: An agent is inhumanly strong.*"

The **Microfibral Muscle** augmentation allows the user to pick up heavier objects while active.

It is paired with the **Combat Strength** augmentation and can be obtained in Phasmatis' Apartment Building.

## Personal Message Inbox

### Purpose

Receives PMs.

*NO UPGRADES*"

The **Personal Message Inbox** allows Trestkon to receive PMs, messages that only he can hear/read. These PMs are shown at the top of the screen.

## Power Recirulator

### Energy Rate

9/min (Level 1)8/min (Level 2)

6/min (Level 3)

4/min (Level 4)

### Purpose

Reduces energy cost of augmentation.

TECH TWO: Power drain of augmentations is reduced moderately.
TECH THREE: Power drain of augmentations is reduced.
*TECH FOUR: Power drain of augmentations is reduced significantly.*"

The **Power Recirculator** augmentations decreases the energy cost of all augmentations when active, *including itself*. The power recirculator also costs energy to use, so may not be more efficient to use with low cost augmentations like the **Light** at low levels. Level 1 reduces costs by 10%. Level 2 reduces costs by 20%. Level 3 reduces costs by 40%. Level 4 reduces costs by 60%.

It is paired with the **Synthetic Heart** augmentation and can be obtained in Goat City, the Llama Temple, or Aunt Betty Industries Interior.

## Radar Transparency

### Energy Rate

300/min (Level 1)249/min (Level 2)

198/min (Level 3)

150/min (Level 4)

### Purpose

Invisibility to robot enemies.

TECH TWO: Power drain is reduced slightly.
TECH THREE: Power drain is reduced moderately.
*TECH FOUR: Power drain is reduced significantly.*"

The **Radar Transparency** augmentation provides invisibility against robot enemies. Each level reduces the power consumption of the augmentation, although less efficiently than the **Power Recirculator**.

It is paired with the **Cloak** augmentation and can be obtained in Despot's Apartment, WorldCorp HQ Floor 3, PDX HQ Floor 1, Air Traffic Control or from Pimp-Jojo on day 2.

## Regeneration

### Purpose

Heals damage.

TECH TWO: Healing occurs at a slightly faster rate and an agent can heal more serious wounds.
TECH THREE: Healing occurs at a moderately faster rate, an agent can heal a majority of their wounds.
*TECH FOUR: Healing occurs at a significantly faster rate, an agent can heal almost all wounds sustained.*"

The **Regeneration** augmentation heals damage while active. At level 1 it will heal 5 health person to one body part, up to a maximum of 30 health. At level 2 it heals 15 health per second up to 50 health. At level 3 it heals 25 health per second, up to 70 health. At level 4 it heals 40 health per second, up to 90 health.

It is paired with the **Energy Shield** augmentation and can be obtained in the Llama Temple or Goat Templae or from Pimp-Jojo on day 2.

## Run Silent

### Purpose

Decreases movement sound.

TECH TWO: Sound made while moving is reduced moderately.
TECH THREE: Sound made while moving is reduced significantly.
*TECH FOUR: An agent is completely silent.*"

The **Run Silent** augmentation decreases the amount of noise made while moving. Each level reduces the amount of noise made by 25%, from 75% to 0%. The energy drain from the augmentation means that it might be more useful to silently crouch move around, albeit more slowly.

It is paired with the **Speed Enhancement** augmentation and can be obtained in PDX HQ Floor 1 or WorldCorp HQ Floor 4.

## Speed Enhancement

### Purpose

Increases movement speed, jump height, and safe fall distance.

TECH TWO: Speed and jumping are increased moderately, while falling damage is further reduced.
TECH THREE: Speed and jumping are increased significantly, while falling damage is substantially reduced.
*TECH FOUR: An agent can run like the wind and leap from the tallest building.*"

The **Speed Enhancement** augmentation increases the run speed, jump height, and safe fall distance. Each level increases these values by 20%, from 20% to 80%.

It is paired with the **Run Silent** augmentation and can be obtained in PDX HQ Floor 1 or WorldCorp HQ Floor 4.

## Spy Drone

### Purpose

Remote vision and flying EMP bomb.

TECH TWO: The drone can take minor damage and has a light EMP attack.
TECH THREE: The drone can take moderate damage and has a medium EMP attack.
*TECH FOUR: The drone can take heavy damage and has a strong EMP attack.*"

The **Spy Drone** augmentation spawns a remote drone that can be controlled to provide vision of an area. Left clicking while in this mode will detonate the drone, creating an EMP explosion that disables robots and temporarily confuses cameras, turrets, and lasers. The note about the drone's armor isn't true and doesn't matter anyway as NPCs don't target the drone.

It is paired with the **Aggressive Defense System** augmentation and can be obtained in the New Server Complex, King's Tower Hotel and DX Editing.

## Synthetic Heart

### Purpose

Increases other augmentation performance when active.

*NO UPGRADES*"

The **Synthetic Heart** augmentation boosts the level of other augmentations by one level when active.

It is paired with the **Power Recirculator** augmentation and can be obtained in Goat City, the Llama Temple, or Aunt Betty Industries Interior.

## Targeting

### Purpose

Increased accuracy and damage.

TECH TWO: Additional increase in accuracy and more target information.
TECH THREE: Additional increase in accuracy and specific target information.
*TECH FOUR: Additional increase in accuracy and telescopic vision.*"

The **Targeting** augmentation increases the accuracy of the equipped weapon while active and at higher levels provides an image of the target along with their augmentation information. Each level of this augmentation also increases weapon damage by 10%, *including melee weapons*. The augmentation also improves reload speed, lock-on time, and recoil.

It is paired with the **Vision Enhancement** augmentation and can be obtained in the Deus Ex Incarnate Moderator Control Room or from Pimp-Jojo on day 2.

## Vision Enhancement

### Purpose

Improved vision and sonar.

TECH TWO: Infravision.
TECH THREE: Close range sonar imaging.
*TECH FOUR: Long range sonar imaging.*"

The **Vision Enhancement** augmentation allows the user to have improved vision. At level 2 the augmentation makes it easier to see augmentated enemies using a **Cloak** augmentation. At levels 3 and 4 the augmentation allows the user to see enemies through walls.

It is paired with the **Targeting** augmentation and can be obtained in the Deus Ex Incarnate Moderator Control Room or from Pimp-Jojo on day 2.

## History

 2.0 ABI Update | * EMP Shield is now free and passive.