Myr

Myr, The Possessed Conqueror, is a Retainer in Syndicate of Souls.

Her Resource is Rage.

## Lore

There is no information about this Retainer at this time.

## Abilities

### Passive: War Fever

Myr gains 2%  **Life Steal** and 4  Movement Speed towards enemy retainers for every of her summoned creatures near her.

(Buff is Physical Alignment)

### Q: Vanquishing Strike

* Cost: 25 Rage

* Cooldown: 26/23/20/17 seconds

* Type: Self cast (Attack modifier)

* Range: Self

The next three basic attacks (within 3 seconds) will deal 80/130/180/230 + (100%  Physical Power), 120/190/260/330 + (130%  Physical Power) and 200/300/400/500 + (170%  Physical Power) Physical damage on hit. Damage is decreased by 70% if the target is further than 300 yards (units) away.

(Buff is Physical Alignment)

### W: Frozen Bones

* Cost: 30 Rage

* Cooldown: 18/15/12/9

* Type: Target Location

* Range: 300 Units

Places a grave at the target location that turns invisible after 3 seconds and lasts for 60/70/80/90 seconds.

Deals 40/60/80/100 + (140%  Ethereal Power) Ethereal damage, stuns for 1 second, and spawns a skeleton when stepped on.

(Debuff is Ethereal Alignment)

### E: Boundless Rage

* Cost: 20 Rage

* Cooldown: 60/53/46/39

* Type: Self

* Range: Self

Consumes all charges of Berserker's Wrath, requires at least 10. Grants 10/15/20/25% **Tenacity**, removes all active Crowd Control and causes nearby graves to eject their skeletons towards nearby enemies for 40/60/80/100 + (150%  bonus Physical Power) + (120%  Ethereal Power) Physical damage.

Grants one charge of Bonestorm for every 10 charges consumed, dealing 1/1.3/1.6/2% Current Health Physical damage (min. 10/16/22/28) every 0.5 seconds to nearby enemies. Incoming Basic Attacks consume one stack and have their damage reduced by 15%. Duration extends when damaging enemies.

(Buff is Physical Alignment)

## Etc. Stats

### Vision Radius

700
65
65
1000

Some of Myr's abilities summon Skeletons, which she can control manually.

Myr's skeletons apply a debuff on-hit, which is a low priority Ethereal debuff. After applying 5 stacks to a target, their next attack slows the target by 30% for 2 seconds.

## Gameplay

Myr is a melee-focused Retainer, with her main limitation being range and mobility. As she continues to fight, she gains more minions to summon alongside her in battle, further empowering her.

## Patch History

See Also: Myr/Previous Versions

6/24/2023

Myr "Raise Bones" (W): No longer has a recast

Myr "Boundless Rage" (E):

* No longer an Ultimate ability
* Now casts Bonestorm around Myr, no longer has a recast.
* Passive Berserker's Wrath moved to War Fever.

6/8/2023

Myr "War Fever" (Passive): Removed Maximum Charges

Myr "Boundless Rage" (E): Cast time removed

4/7/2023

Myr "Raise Bones" (W) reworked

Myr "Abhorrent Companion" (E) reworked into Boundless Rage.

3/4/2023
Myr "Vanquishing Strike":

* Damage Increase % second use: 30 → 50
* Damage Increase % third use: 80 → 140
* Bonus Physical Power, Base Damage scaling: 0.7 → 1.2

2/18/2023
Myr:

* Physical Power: 63 → 33
* Physical Power per Level: 4.5 → 1.8
* Max Health: 576 → 340
* Max Health per Level: 92 → 56
* Armor: 33 → 17
* Armor per Level: 3.5 → 1.85
* Magic Resistance: 32 → 15.5
* Magic Resistance per Level: 0.9 → 0.55

Myr: "Vanquishing Strike":

* Physical Power, Base Damage scaling: 0.6 → 0.7

Myr "Raise Bones" Skeleton Explosion:

* Ethereal Power, Base Shield Amount scaling: 0.4 → 0.55
* Removed Mending Power, Base Shield Amount scaling

1/6/2023
Myr "Abhorrent Companion" (E):

* Ghoul max range: 1000 -> 1500

10/15/2022

* Myr's Skeletons (W) now only explode when their duration expires.
* Myr's Skeletons grant 5 gold on kill; her Lich (E) grants 15 gold.
* Myr's subsequent Q strikes now deal 30% and 80% extra damage respectively, down from 130% and 200% extra damage.
* Myr Passive Rework: Instead of gaining Armor and Magic Resist when near a summoned creature, Myr now gains lifesteal and movement speed towards enemy Retainers per nearby (900 units) summon, up to 10 stacks.
* Myr's Lich (E) now takes damage when away (>1000 units) from Myr.