Högni

## Class Skills

Madness Enhancement
A

## Personal Skills

Battle Continuation
A+

Aptitude for Slaughter (Psyche)
EX

Eternal Arms Mastery
B

## Noble Phantasm

Dáinsleif
Anti-Unit
A-

Dáinsleif Hjaðningavíg
Anti-Army
EX

## Profile

### Identity

**Ordinance Berserker**'s true identity is that of **King Högni**, this particular version of him relates to the story of the *Legend of Heðinn and Hǫgni or the Hjaðningavíg.*

There was a king named Högni who had a daughter named Hild. While Högni was meeting with some other kings, Hild was abducted by a king whose name was Heðin, the son of Hjarrand. When Högni heard that his daughter had been taken in a raid, he went with his men to search for Heðin.

He heard word that Heðin had sailed to Norway. But when King Högni came to Norway, he heard that Heðin had sailed west. Högni sailed after him all the way to the Orkney Islands and came across Heðin and his men at an island called Háey.

Hild went to meet with her father and offered a necklace in hopes that it might convince her father to settle things peacefully with Heðin. She told him that Heðin was ready to fight, and if it came to that, Högni would have no hope of mercy from him. Högni answered his daughter harshly, and when she returned to Heðin she told him that Högni wasn’t willing to make a settlement. She told him to prepare for battle. And so both of them readied themselves, went to the island they chose as the battlefield, and drew up their men.

Heðin called out to Högni, his father-in-law, and asked him to accept some gold as a peaceful settlement. But Högni replied: “If you wanted to make a settlement, you came too late, because I’ve already drawn my sword, Dáinsleif. It was forged by dwarves, and every time it is drawn it must kill a man. It never fails to make a cut, leaving a wound that never heals.”

Heðin responded: “You can praise that sword all you want, but you shall not have victory.”

Thus began the Battle of the Hjaðnings. They fought all day, and in the evening the kings returned to their ships. But Hild went by night into the battlefield where the corpses lay and used her magic to raise up all those who had died. The next day the kings returned to the battlefield, and so did all those who had fallen the day before. At the end of each day, all those who have fallen, and all the weapons that lie there on the battlefield, and all the shields, turn to stone. And when the dawn comes, all the dead men stand up and battle, their weapons made like new.

## Abilities

Once a great king now riddled with madness, he now wields a cursed blade that drives the fate of its possessor to ruin and causes them to surely die. While demonic and holy swords carry with them both glory and destruction, Dáinsleif is said to only bring the latter onto its wielder.

### Skills

#### Class Skills

* **Madness Enhancement** (A Rank): A king who went mad trying to protect his daughter, now wages an eternal war against those who wronged him. Rank up for all parameters, but most of one's reason is robbed.

#### Personal Skills

* **Battle Continuation** (A+ Rank): This skill is a manifestation of Högni's unrelenting pursuit of Heðin and his army, even though his opponent already pleaded for forgiveness. The indomitable will to continue fighting till the end of days. He doesn't know when to give up. Makes it possible to fight even with deadly injuries and will remain alive so long as one does not receive a decisive fatal wound

* **Aptitude for Slaughter (Psyche)** (EX Rank): Bonded with the cursed will of Dáinsleif, the will to kill is embedded within his mind. The very hands and skills he possesses are nothing but weapons used to end the lives of many. This skill gives Högni a plus modifier in their damage dealt against humans and fellow heroic spirits.

* **Eternal Arms Mastery** (B rank): Rather than being the strongest fighter in his era. This skill represents Högni's skill and connection in wielding the cursed blade. It's as if he and the blade are one, aiding him in his eternal war, his very skills and swordsmanship are embedded within his body preventing the degradation of his fighting skills when under the effect of mental hindrance.

### Noble Phantasm

**Dáinsleif --Accursed Blade of the Mad King--**

## Dáinsleif(Accursed Blade of the Mad King)

### Maximum number of targets:

1

A demonic sword made by the dwarf Dain who was among the most famous and talented craftsmen in the cosmos. It is said to be part of the dragon Fafnir's collection of treasures, it was later taken by the clan that killed the Northern European hero, Sigurd. Now possessed by the Danish King Högni.

It is a cursed Noble Phantasm that contains a powerful curse of "*reparation*" to be used on its target, essentially once someone is cut by this blade, that wound shall never heal. due to the sword's curse once drawn it does not allow it to return to its sheath until someone has died to quench the blood thirst of the sword. This caused him to become locked in eternal combat with the King of Serkland, Heðin. The properties that this blade possesses are similar to that of Cu Chulainn's Gae Bolg. The wounds caused by the blade can only be undone once Högni has been permanently killed.

As a Noble Phantasm, all of its attacks are focused on a single target, a sword that is said that once swung will never miss the opponent's head or heart. this cursed blade reverses the nature of causality, the meaning of "*cause and effect*" in the order of things, to make it so the cause of the "*sword being swung*" comes from the effect of the "*opponent's head being decapitated*" by it. It determines the opponent's fate simply through its use, an always fatal move that decapitates the head with one swing. It is also possible for him to activate it without actively swinging for the head. It is an attack on destiny itself. This is why it's quite advantageous that it only utilizes a small amount of magical energy compared to a Magus or a Caster class servant casting a single spell.

This sword can be swung at impossible angles, signified by the sudden release of cursed or unnatural mana, that always manages to reach its target. Even if he thrusts directly at the feet of the opponent. This action looks completely normal to onlookers as if it were already decapitated the head because rather than truly changing its course, it changes the means to match the result simply as an action meant to prove the fact that the head has already been decapitated. It can only be used against living beings. its range of effectiveness is however quite limited compared to its other ability.

The only way to effectively defend against the attack is to have a high enough degree of luck to be able to alter fate, which would be heightened by also having good reflexive instincts; Divine protection, an auto-resurrection ability, a shield that overwhelms the magical energy of the sword, or, as a countermeasure, knowing it will always aim for the head. Or for a harder but more permanent solution, try to kill him before he reaches you.

**Dáinsleif Hjaðningavíg --My Eternal War rages on--**

## Dáinsleif Hjaðningavíg(My Eternal War rages on)

### Maximum number of targets:

1000

A manifestation of his tale, the longer the battle takes the stronger Dáinsleif becomes. However, as the cursed blade grows in power the more Högni becomes more unstable. His body essentially becomes bigger and more durable, with the cold steel eventually starting to coat his entire body, essentially becoming his armor. This unfortunately degrades his mind to the point where, even his master can't control him properly even with a command seal. This unstable rampage will last for days or even weeks, and will only end once the blade has had enough blood.

All the energy that the blade soaks up eventually starts leaking, this allows Högni to make slashes that contains concentrated amounts of magical energy. This allows him to also shoot dark beams of energy if enough mana has managed to charge up.