Bloomerang

*Bloomerangs can hit multiple targets in their lane, twice each coming and going!*

## In-game statistics

### Codename alias

bloomerang

**As the first new member to your home defense team, Bloomerang enjoys long walkabouts with his friend, Koala Bear, and listening to his Bob Barley albums out back.**

**Bloomerang** is a plant in *Plants vs. Zombies 2: Reflourished* and the second plant obtained in Ancient Egypt. He is unlocked after beating Ancient Egypt - Day 3.

He shoots one boomerang every 2.85-3 seconds that can hit up to three zombies, twice. Each hit does 25 damage, meaning that one boomerang deals a total of 50 damage to a zombie.

## Almanac entry

**Bloomerang**

Bloomerangs can hit multiple targets in their lane, twice each coming and going!

As the first new member to your home defense team, Bloomerang enjoys long walkabouts with his friend, Koala Bear, and listening to his Bob Barley albums out back.

## Plant Food effect

When fed with Plant Food, Bloomerang hurls several boomerangs in a plus-shape (+) pattern, launching 16 boomerangs for each direction. These boomerangs can return to Bloomerang after reaching any edge of the lawn to hit zombies again, and pierce through an infinite number of targets.

## Strategies

With a slight damage boost versus his Vanilla counterpart, Bloomerang is a capable pick for dealing damage to groups of zombies. Being the first multi-hit plant unlocked in the game, he is a great introduction to plants that deal cost-efficient damage to groups, while maintaining competent damage against singular targets.

Bloomerang's ability to pierce multiple targets makes for a great starting option against Tombstones and other board obstacles. Boomerangs can bypass the projectile-blocking properties of obstacles to continue attacking zombies, while simultaneously damaging and eventually removing those obstacles. This may become obsolete as more plants are unlocked, as options like Fume-shroom can deal area-of-effect damage to bypass obstacles entirely, instant-use plants like Grave Buster and Ghost Pepper can destroy gravestones with ease, and Boingsetta can outright clear the board of obstacles.

Bloomerang's straight-shot boomerangs give the plant unique properties against zombies that may counter most other straight-shooting plants. Shield Zombie can consume two hits instead of the usual one; one hit for the shield and another for the zombie itself. Bloomerang can catch boomerangs reflected by Jester Zombie, preventing himself and plants behind from taking damage. Excavator Zombie will block boomerang damage as they fly outward, but not on return, effectively halving the damage dealt to them.

A direct competitor to Bloomerang exists in the form of A.K.E.E. The latter's projectiles redistribute damage to be most powerful against the first zombie hit, while also being able to hit a fourth target. This also comes with the traits of a lobbing plant; A.K.E.E. can entirely miss targets if they are moved or defeated, wasting damage, and will shoot over obstacles by default. As such, which of the two to use depends on whether it is worth leveraging the more complex properties of A.K.E.E. over the consistency of Bloomerang.