Missions in Saints Row

**Missions** provide the narrative of *Saints Row*.

*For missions in other games in the *Saints Row* series, see Missions.*
## Overview

Missions are essentially levels that allow progress through the storyline of *Saints Row*.

Strongholds, or "Stronghold Missions", are non-storyline missions which unlock additional neighborhoods. Strongholds silently become available after some missions, must be completed in order to unlock the final mission of each arc, and have a separate map filter.

After completing three missions and a Stronghold in the prologue (which all serve as a tutorial), the game's missions become separated over three different story arcs which concentrate on the 3rd Street Saints' efforts on conquering the other three gangs that own Stilwater: the Westside Rollerz, Los Carnales, and the Vice Kings.

Respect is a form of currency that is used to start missions, and can be accumulated by playing Activities; which also unlock cash and other bonuses upon completion. Overall, there are 36 missions in *Saints Row*.

## 3rd Street Saints (prologue)

*Main article: 3rd Street Saints*
The 3rd Street Saints prologue details Playa joining the 3rd Street Saints gang and helping them retake Saint's Row District (also colloquially known as "the Row").

The missions are available after watching the "The Streets of Stilwater" cutscene, and consist of three tutorial missions and one Stronghold:

### Missions

* Canonized
* Back to Basics
* Reclamation

### Stronghold

This Carnales Stronghold must be completed before being allowed to start "Reclamation".

* Abandoned Storefront (unlocked after "Back to Basics")

## Los Carnales

*Main article: Los Carnales*
The Carnales story arc details Playa's efforts at taking down Los Carnales, with help from Dex and Troy.

The missions are available at any time after completing the "Reclamation" mission, and the story arc consists of ten missions and five Strongholds (although "Abandoned Storefront" is a Carnales Stronghold, it is part of the prologue):

### Missions

* Crack Down
* The Missing Shipment
* Homeland Security
* Trojan Horse
* McManus Says Hello
* Meeting Orejuela
* Strength in Numbers
* Possession with Intent
* House Call
* What Goes Up...

### Strongholds

These Strongholds must be completed before being allowed to start "What Goes Up...", with the exception of "Abandoned Storefront".

* Abandoned Storefront (unlocked after "Back to Basics")
* Fox Drive Weapons Plant (unlocked after "The Missing Shipment")
* Stoughton Shipyard (unlocked after "Trojan Horse")
* Black Bottom Refinery (unlocked after "McManus Says Hello")
* Cecil Park Drug Lab (unlocked after "Strength in Numbers")
* Charlestown Warehouse (unlocked after "Possession with Intent")

## Vice Kings

*Main article: Vice Kings*
The Vice Kings story arc details Playa's efforts at taking down the Vice Kings, with help from Johnny Gat, Dex, and even Benjamin King himself.

The missions are available at any time after completing the "Reclamation" mission, and the story arc consists of eleven missions and five Strongholds:

### Missions

* Aisha's Favor
* ...To Kingdom Come
* Always Use Protection / No More Tricks
* Reinforcements
* Best Laid Plans... / Pulling Out
* Green With Envy
* 3rd Street Vice Kings
* Round Peg, Square Hole
* For King and Country
* The King and I
* All the King's Men

### Strongholds

These Strongholds must be completed before being allowed to start "All the King's Men".

* Sunnyvale Loft (unlocked after "...To Kingdom Come")
* Filmore Parking Garage (unlocked after "Reinforcements")
* Abandoned Police Station (unlocked after "Best Laid Plans...")
* King's Grocery (unlocked after "3rd Street Vice Kings")
* Waterfront Rooftop (unlocked after "For King and Country")

## Westside Rollerz

*Main article: Westside Rollerz*
The Westside Rollerz story arc details Playa's efforts at taking down the Westside Rollerz, with help from Julius Little, Troy, and an undercover informant: Lin.

The missions are available at any time after completing the "Reclamation" mission, and the story arc consists of nine missions and four Strongholds:

### Missions

* Stacking the Deck
* Samson's Surprise
* Guardian Angel
* Escort Service
* One Step Ahead
* Liberation
* Burying Evidence
* No Time to Mourn
* Semi-Charmed Life

### Strongholds

These Strongholds must be completed before being allowed to start "Semi-Charmed Life".

* Pleasant View Storage (unlocked after "Samson's Surprise")
* Tidal Spring Apartments (unlocked after "One Step Ahead")
* Copperton Receiving Station (unlocked after "Burying Evidence")
* Price's Mansion (unlocked after "No Time to Mourn")

## 3rd Street Saints (epilogue)

*Main article: 3rd Street Saints*
The 3rd Street Saints epilogue details the efforts of Playa (now second-in-command), Dex, and Johnny Gat trying to free their boss, Julius Little, who has apparently been incarcerated by the Stilwater Police Department.

The epilogue is available after watching the "Battlefield Promotion" cutscene which plays after conquering all other gangs, and consists of just three missions - the last of which is essentially just a cutscene.

### Missions

* Stuffing the Ballot
* Hail to the Chief
* Saints and Martyrs (erroneously known as "Salting the Earth", which is the name of the cutscene)

## Trivia

* Although a required mission as part of the Saints Row prologue, the "Abandoned Storefront" Stronghold is considered a Carnales Stronghold.

## References

This article contains no references. See Help:Refs.