recursal/Fanatic-Fandom huggingface dataset:
Division of Public Benefit

The **Division of Public Benefit** was an adventuring party based in the city of Bassuras in the Hellcatch Valley of Marquet.

## **History**

After acquiring an advanced Aeormaton called Fresh Cut Grass, Dancer formed the Division of Public Benefit along with several of her friends. They began by working out of Bassuras and branched out into the greater Hellcatch Valley and beyond into the Oderan Wilds. At some point many months before the beginning of Campaign Three, the group was hired by the Rayia Family to clear out their silver mine near Evishi in the Oderan Wilds from unknown monsters. The adventurers camped outside the cave to rest for the night. Sometime during the evening, FCG "broke", going berserk and killing the entire party except Dancer, who managed to escape.

## **Trivia**

* The initials of the group are "DPB". These initials were used by Liam O'Brien as short hand for "dick in the peanut butter", meaning someone who is totally committed to something, a term that was later used by Sam Riegel as well.

## **References**

1. ↑ See "Growing Bonds and Teasing Threads" (3x06) at 0:47:19.
2. ↑ See "Make It Fashion" (3x12) at 2:22:04.
3. ↑ See "A Stage Set" (3x32) at 0:50:00.
4. ↑ See "The Draw of Destiny" (3x01) at 2:53:16.
5. ↑ See "A Stage Set" (3x32) at 0:50:33.
6. ↑ See "Promise and Potential" (3x22) at 1:38:16.
7. ↑ See "The Trail and the Toll" (3x03) at 3:25:46.
8. ↑ See "A Stage Set" (3x32) at 1:05:42.
9. ↑ See "Make It Fashion" (3x12) at 2:48:03.
10. ↑ See "Make It Fashion" (3x12) at 2:47:52.
11. ↑ See "Make It Fashion" (3x12) at 2:47:42.
12. ↑ See "Trial by Firelight" (3x02) at 1:28:46.
13. ↑ See "Hidden Truths" (3x26) at 1:50:53.
14. ↑ See "A Stage Set" (3x32) at 1:05:53.
15. ↑ See "The Draw of Destiny" (3x01) at 2:51:33.
16. ↑ See "Beyond the Boundaries" (2x32) at 0:07:53.
17. ↑ See "The Endless Burrows" (2x50) at 3:13:55.

**Art:**

1. ↑ the Division of Public Benefit, by Kamille Areopagita and Kevin Areopagita from "A Gathering of Heroes" (3x76). Used with permission.
Drew Bearymoore

Official art of Drew Bearymoore, by Joana Carvalho.

**Drew Bearymoore** is a polar bear played by Dani Carr in "Honey Heist 3: Tova’s Honeys" (Sx39)

## **Relationships**

* Tova - Heist Partner
* Grizz Leigh Bayer - Heist Partner
* The Midnight Maven - Heist Partner
* Clair McFuzz - Heist Partner
* Bearah Pawcett - Heist Partner

## **Appearances and mentions**

* Specials
	+ "Honey Heist 3: Tova’s Honeys" (Sx39) (first appearance)

## **Trivia**

* Her name is an obvious pun and homage to actress Drew Barrymore

## **References**

**Art:**

1. ↑ Official art of Drew Bearymoore, by Joana Carvalho (source). Used with permission.
Dwendal family

The **Dwendal family** are the current rulers of the Dwendalian Empire.

## **Known Members**

* **Eckhardt Dwendal**: a well-respected merchant and tremendous force behind the development of Rexxentrum, instituted the monarchy and placed his son Manfried on the throne.
* **Manfried Dwendal**: the first emperor of the Dwendalian Empire in 539 PD.
* **Alfwin Dwendal**: increased the empire's military power by establishing the stronghold of Bladegarden and assimilating Grimgolir into the empire, seeking to hold back the "savage" creatures of Xhorhas.
* **Theoderich Dwendal**: brokered the partnership with the Clovis Concord of the Menagerie Coast and created new opportunities for trade with the rest of Exandria.
* **Willamar Dwendal**: established the initial prominence of House Truscan and granted them oversight of the Truscan Vale
* **Everard Dwendal**: loosened the laws applying to public discourse and established the Augen Trust.
* **Bertrand Dwendal**: became emperor in 790 PD, and declared war on the Kryn Dynasty and the people of Xhorhas.
	+ **Duvia Dwendal**
		- **Eidys Dwendal**
			* **Suria Saugiss**

### **Family tree**

Dotted vertical lines denote a gap of an unidentified number of generations.

## **Trivia**

* At some point in their history, a consecuted soul from the Kryn Dynasty was born into this family. They left for Xhorhas and founded Den Duendalos, and the Dwendalian Empire erased all records of their existence.

## **References**

1. ↑ 1.0 1.1 See *Explorer's Guide to Wildemount*, p. 15.
2. ↑ 2.0 2.1 2.2 2.3 See *Explorer's Guide to Wildemount*, p. 16.
3. ↑ See *Explorer's Guide to Wildemount*, p. 106.
4. ↑ See *Explorer's Guide to Wildemount*, p. 17.
5. ↑ 5.0 5.1 5.2 See *Explorer's Guide to Wildemount*, p. 37.
6. ↑  Matthew Mercer (@matthewmercer) on Twitter: "Well… I will say that when a child born of royal blood undergoes anamnesis and absconds to Xhorhas, they will be quickly struck from history. It doesn't prevent them from establishing a Den as a mockery of their former life, and that Den rising in prominence over the years. ;)" (2021-10-12) — in reply to @booksherpa: "If you would be so kind, @matthewmercer, I have one lingering question from C2 before I head to a theater (squee!) to watch C3 kick off - Den Dwendalos / King Dwendal - coincidence, something more you can share, or a mystery that may yet be revealed? Thanks, and good luck!"

**Art:**

1. ↑ Fan art of the Dwendalian Empire Crest, by Malcassairo (source). Used with permission.
Eclipse

**Eclipse** is a deva who serves the Dawnfather in the Material Plane.

### **Personality**

Eclipse is extremely loyal to his god, to the point where, in his zealotry, he tries to manipulate mortals to achieve the goals he thinks would please Pelor. As Father Larkylai, he's considered an affable man.

## **Biography**

At some point before 836 PD Eclipse arrived to Exandria and visited Bronbog, a village in Tal'Dorei with a great devotion to the Dawnfather. Using his powers, Eclipse created himself a humanoid persona, Father Larkylai, and settled in the village, gaining a good reputation and conducting services from within the town's tavern. His main objective was to brainwash the Bronboggi to create a loyal Army of the Dawn to fight against Pelor's enemies.

In the adventure hook *Morning Glory* in the *Tal'Dorei Campaign Setting Reborn*, Eclipse tries a new trick to impress the townsfolk, summoning several glowing obelisks from the swamp that cause the most devout villagers to marvel, calling them "heralds of the Dawnfather, the rising sun", but all others are disturbed by their neighbor's feverish attitude.

## **Character information**

### **Abilities**

As a deva, Eclipse is able to change shape, appearing as a humanoid priest without raising suspicion. He also has healing abilities that help maintaining his facade as an affable priest. Additionally, Eclipse is capable of summoning bits of architecture from Pelor's ancient temple.

## **Trivia**

* Eclipse chose his current name (a reference to the the total or partial obscuring of one celestial body by another), which suggests that originally he had an angelic name.
	+ Having astronomical connotations in his name is a trait he shares with Perigee, another deva and servant of Sehanine.
* It is unknown if Eclipse's ability to summon the shining obelisks is due to his affinity with Pelor (the deity to whom the old temple was dedicated) or if is something more direct (such as control of the stone itself).

## **References**

1. ↑ 1.0 1.1 See *D&D: Monster Manual*, 5th ed., p. 16.
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 See *Tal'Dorei Campaign Setting Reborn*, p. 110.
3. ↑ See *Call of the Netherdeep*, p. 168.
Druvenlode

* Cityscape
* Map

Fan art of the mines of Druvenlode, by Sang.

Official map of Druvenlode and surrounding areas, by Deven Rue from Explorer's Guide to Wildemount.

## Location Information

### **Districts**

* Dustbellows
* Silverstreet
* The Pillars

### **Points of interest**

* The Sterling Satchel Casino
* Cabin of Fortune Casino

## Societal Information

### **Races**

* 70% Human
* 14% Dwarf
* 9% Elf
* 7% Others

### **Affiliation**

Dwendalian Empire

**Druvenlode** is one of the larger mining cities in the Empire. It is located south of Rexxentrum along the Amber Road.

## **Description**

Druvenlode is located at the base of the Silberquel Ridge and is the Empire's main source of precious metals, notably silver. The buildings of the town are primarily built for utility and are simple, despite the city's wealth.

### **Dustbellows**

The Dustbellows is the primary residential area, particularly for the poorest residents. The homes are simple and rough, some of them converted warehouses. However, lively music and dancing can be found in its taverns.

### **Silverstreet**

Silverstreet is the gambling and commercial district, where peddlers and job-seekers alike can be found. The Sterling Satchel and the Cabin of Fortune, both casinos, can be found on either end of the street.

### **The Pillars**

The Pillars are the industrial district, dedicated to smelting. Many miners and laborers live in factory housing in this district.

## **Society**

The mining guilds report to Druvenlode's starosta, Uvilia Whek, and the governance and business of Druvenlode are closely intertwined. Most of the population works in the local mining industry or in supporting professions.

Crime increased during the War of Ash and Light as Crownsguard were deployed to other locations, with theft being the most common. Mercenary work is always in high demand as a result of Crownsguard shortages or apathy; their services are used to protect the miners or to fight off the dangerous beasts in the Silberquel Ridge.

### **Demographics**

In 835 PD, Druvenlode has a population of 12,110. 70% are humans, 14% are dwarves, and 9% are elves.

## **Trivia**

* In the book *Tusk Love*, Oskar and Guinevere met on the Amber Road near Druvenlode.

## **References**

1. ↑ 1.0 1.1 1.2 1.3 1.4 See *Explorer's Guide to Wildemount*, p. 98.
2. ↑ See "Steam and Conversation" (2x09) at 0:23:53.
3. ↑  Map of the Dwendalian Empire, by Deven Rue.
4. ↑ 4.0 4.1 4.2 4.3 See *Explorer's Guide to Wildemount*, p. 99.
5. ↑ See *Explorer's Guide to Wildemount*, p. 110.
6. ↑ See "Labenda Awaits" (2x20) at 31:50.
7. ↑ See "Zemnian Nights" (2x11) at 2:09:33.

**Art:**

1. ↑ Fan art of the mines of Druvenlode, by Sang (source). Used with permission.
2. ↑ Official map of **Druvenlode** and surrounding areas, by Deven Rue from *Explorer's Guide to Wildemount*. This page contains unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Demithore Valley

Fan art of Orym surveying the Demithore Valley, by @MiddiMidori.

The **Demithore Valley** is a forested, beautiful rolling valley located south of the Sunderpeak Mountains and Othanzia in Issylra, occupying the central portion of the continent.

Its lush forests are broken occasionally with verdant green grass fields. Climbing hills sometimes rise into small mountains or clusters of mountains. A few roads wind through the trees, connecting the small villages and townships scattered around the valley. One of these is the major Outerwalk, which leads from the valley northeastward toward Othanzia.

To the west, the Spectrum Gorge cuts through the landscape. Its geothermal activity produces mineral-dense soil in the area around it, causing the forest to become even more healthy and dense. A river flowing roughly east-to-west falls into the gorge forming a tall waterfall pouring over its edge.

The various villages scattered throughout the valley are loosely joined together in the Valley Coalition, and some of them, like Hearthdell, are being pressured by the religious forces of Othanzia.

### **Places of interest**

* Endovaar
* Hearthdell
* Serratus Wilderness
* Spectrum Gorge

## **Trivia**

* This valley gives its name to a type of elemental spirits that survived the Founding and are now worshiped as spirits of the land in humanoid settlements: the Demithore Eidolons.

## **References**

1. ↑ See "Faith or Famine" (3x60) at 1:28:13.
2. ↑ See "Somewhere Out There" (3x59) at 1:05:27.
3. ↑ See "Faith or Famine" (3x60) at 0:26:27.
4. ↑ See "Somewhere Out There" (3x59) at 4:01:51.
5. ↑ See "Faith or Famine" (3x60) at 0:25:20.
6. ↑ See "Somewhere Out There" (3x59) at 0:58:47.
7. ↑ See "Crisis of Faith" (3x61) at 3:48:00.
8. ↑ See "Faith or Famine" (3x60) at 2:19:24.

**Art:**

1. ↑ Fan art of Orym surveying the Demithore Valley, by @MiddiMidori (source). Used with permission.
Durth Mirimm

**Taskhand Durth Mirimm** is a drow soldier in command of the Kryn Dynasty's forces at Jigow.

## **Description**

### **Personality**

Durth is very loyal to the Kryn Dynasty, but neglects the needs of the town he is assigned to, causing a strained relationship with local leaders.

## **Biography**

Durth joined or was born as a member of Den Mirimm in the Kryn Dynasty, being therefore a nobleman of notable influence due to his family contacts. At some point before 836 PD his military merits helped him achieved the rank of Taskhand, and he was given charge of the Aurora Watch in Jigow.

This city, as part of the Kryn Dynasty, needed an intermediary between its elders, Colbu Kaz and Ushru, and the government, and Durth was supposed to act as such. However, his priorities always favored the Kryn Dynasty, and he only cared about how Jigow could benefit the nation, which, combined with his controversial judgments, causes tensions and challenges from the elders, and particularly from Colbu Kaz, who enjoys thwarting to Durth and other Kryn representatives.

## **Character information**

### **Notable Items**

* Studded leather armor (common or +2)
* Shield
* Shortsword (common or +2)
* Hand crossbow

### **Abilities**

#### **Drow abilities**

* Fey Ancestry
* Trance
* Keen Senses
* Subrace: Drow
	+ Superior Darkvision
	+ Sunlight Sensitivity
	+ Drow Weapon Training (presumably)
	+ Drow Magic (DC 12)
		- *Dancing Lights* cantrip
		- *Faerie Fire* spell (1/day)
		- *Darkness* spell (1/day)
		- *Levitate* spell (1/day)

#### **Elite warrior abilities**

* Multiattack: Durth makes two shortsword attacks.
* Parry: As a reaction, Durth adds 3 to his AC against a melee attack that would hit.

## **Trivia**

* His name seems to derive from the Proto-West Germanic term *diurithu*, meaning "costliness", "preciousness" or "honour". The name itself is most likely a reference to Durth's attitude towards Jigow's potential as a source of resources rather than as a place to protect.
* As Drow Elite Warrior Durth can cast the *Levitate* spell, which isn't available to player characters using the drow racial stats. However, the spell does figure as one of the benefits of the Drow High Magic Magic feat.
* Being a member of one of the three ruling Dens of his nation, it's very possible that Durth is consecuted, although it is unknown if he is in his first life.
* Durth might be related with Skysybil Abrianna Mirimm, but that relationship is currently based on den ties, since the Umavi lives as a goblin right now, and the Taskhand is a dark elf.

## **References**

1. ↑ Elves are only considered full adults when they have lived at least for a century, and presumably wouldn't have a political position before that.
2. ↑ See *D&D: Monster Manual*, 5th ed., p. 128.
3. ↑ 3.0 3.1 See *Explorer's Guide to Wildemount*, p. 140.
4. ↑ 4.0 4.1 See *Call of the Netherdeep*, p. 19.
5. ↑ See *Call of the Netherdeep*, p. 16.
6. ↑ See *D&D: Player's Handbook*, 5th ed., p. 24. Chapter 2: Races. "Elf".
7. ↑ See *D&D: Xanathar's Guide to Everything*, 5th ed., p. 74.
Dylan Templar

**Dylan Templar** is the "Customer Service Templar" at Green Ronin Publishing. He was involved in the development of *Critical Role: Tal'Dorei Campaign Setting*.

## **List of *Critical Role* works**

* *Critical Role: Tal'Dorei Campaign Setting* — credited as a staff member at Green Ronin

## **References**

1. ↑ About Green Ronin Publishing on GreenRonin.com
2. ↑ 2.0 2.1 Dylan Templar at GreenRonin.com
3. ↑ See *Tal'Dorei Campaign Setting*, p. 1.
Diedric Sutan

**Diedric Sutan** is the head of the Sutan family. He has been mentioned but not appeared on *Critical Role*.

## **Biography**

The Mighty Nein first learned of Lord Sutan when Dolan Thrym, speaking in a meeting of The Knights of Requital in Zadash, named the house of Sutan as having taken over his physician practice, placing the son of the house, Ren Sutan, in charge of it. When the party decided to work with the Knights in the plot to take down the High-Richter, part of the plan involved breaking into the Sutan residence to steal a wax seal and a sample of his handwriting in order to falsely connect him to the Myriad and bring down the Sutan family as well.

The plan was executed, more or less successfully until the unexpected return home of the High-Richter and the simultaneous attack on the Zauber Spire by Xhorhasian spies. Afterward, the party heard that Lord Sutan was already in chains.

At Meandering Treasures in Nicodranas, Fjord purchased a Ring of Fire Resistance that had been put on an installment payment plan by Lord Sutan "a year or so ago". He was never heard from again by the pawnbroker, because he was in prison.

## **Character Information**

### **Notable Items**

* a beautiful set of burgundy and gold robes
* a set of polished bracers made of cobalt steel imbued with magic
* three ancient relic-like statuettes
* ~~a single polished magic river stone that served as a sending stone~~ *(taken by Caleb during the break-in)*

## **Appearances and mentions**

* Campaign Two
	+ "Frigid Propositions" (2x109), mentioned only

## **Trivia**

* His ancestors owned the Plate of the Dawnmartyr until it was won as a trophy in a card game by the fire giant Juuraiel.

## **References**

1. ↑ See "Midnight Espionage" (2x12) at 0:25:26.
2. ↑ See "Midnight Espionage" (2x12) at 0:25:26.
3. ↑ See "Steam and Conversation" (2x09) at 0:59:59.
4. ↑ See "Zemnian Nights" (2x11) at 2:29:29.
5. ↑ See "Zemnian Nights" (2x11) at 4:02:26.
6. ↑ See "Midnight Espionage" (2x12).
7. ↑ See "Fleeting Memories" (2x14) at 0:42:49.
8. ↑ See "Frigid Propositions" (2x109) from 1:16:29 through 1:17:07.
9. ↑ See "New Homes and Old Friends" (2x111) at 2:50:24.
10. ↑ See "Midnight Espionage" (2x12) at 3:07:01.  In the safe.
11. ↑ See "Midnight Espionage" (2x12) at 3:07:01.  In the safe.
12. ↑ See "Midnight Espionage" (2x12) at 3:07:01.  In the safe.
13. ↑ See "Lost & Found" (2x13) at 1:15:34.  Stone is Identified by Caleb.
14. ↑ See Matthew Mercer's list of Vestiges shared on Dropbox.

**Art:**
Durrom

Fan art of Durrom, by Clara.

**Durrom** was the male lord of the aboleth city of Salar and Overseer of its surviving brood of aboleth. He oversees the brood as it expands its army of thralls and learning about the surface world, with the ultimate goal of shattering the Pillars of the Earth that support the surface of Tal'Dorei and collapsing the continent into his subterranean domain.

So far, Durrom has not appeared or been mentioned onstream.

## **References**

1. ↑ 1.0 1.1 1.2 1.3 1.4 See *Tal'Dorei Campaign Setting*, p. 96.
2. ↑ See *Tal'Dorei Campaign Setting*, p. 121.

**Art:**

1. ↑ Fan art of Durrom, by Clara (source). Used with permission.
Dusttra

Fan art of the *Silver Sun* moving the dusttra, by Northyme.

**Dusttras** are massive creatures that tunnel beneath the badlands of the Hellcatch Valley in Marquet.

## **Description**

A dusttra resembles a large cephalopod, around eighty to one hundred feet long, threaded with deep set brown veins that occasionally shift or ripple with color. Its body is carapaced, and has three large, cerulean blue eyes. Their body ends in twenty-four long tentacles, the ends of which split into hand-like graspers.

Dusttras are typically scavengers, and are rarely seen on the surface. They are seemingly somewhat intelligent, able to understand Common.

## **History**

One such dusttra was bereft of their children and, traversing the Hellcatch Valley in search for them, lashed out in anger on any wayfarer who crossed their way and may or may not caused their suffering. In the summer of 843 PD, they caught a caravan of goods traveling toward Bassuras. Bells Hells, supported by the crew of the *Silver Sun*, managed to connect with the conscious side of this creature and persuade the dusttra to temporarily abandon their furious intent.

## **References**

1. ↑ See "The Hellcatch Valley" (3x24) at 0:45:20.  F.C.G. is able to communicate with a dusttra using *Speak with Animals*, which targets only beasts.
2. ↑ 2.0 2.1 See "The Hellcatch Valley" (3x24) at 0:22:17.  Xandis describes dusttras as "scavengers and vegetarians", implying they eat meat but don't hunt.
3. ↑ See "The Hellcatch Valley" (3x24) at 0:43:27.
4. ↑ See "The Hellcatch Valley" (3x24) at 0:29:40.
5. ↑ See "The Hellcatch Valley" (3x24) at 0:29:56.
6. ↑ See "The Hellcatch Valley" (3x24) at 0:45:20.
7. ↑ See "The Hellcatch Valley" (3x24) at 0:18:33.
8. ↑ See "The Hellcatch Valley" (3x24) at 31:08.
9. ↑ See "The Hellcatch Valley" (3x24) at 0:18:33.
10. ↑ See "The Hellcatch Valley" (3x24) at 0:51:58.
11. ↑ See "The Hellcatch Valley" (3x24) at 0:45:20.
12. ↑ See "The Hellcatch Valley" (3x24) at 46:32.
13. ↑ See "The Hellcatch Valley" (3x24) at 33:01.

**Art:**

1. ↑ Fan art of the *Silver Sun* moving the dusttra, by Northyme (source). Used with permission.
Edelbern Cleareyes

Fan art of Elderbern Cleareyes, by Cristina Anaya.

**Edelbern Cleareyes** is the Master of Development on the Tal'Dorei Council in 836 PD, having succeeded Theadorn Krazz.

## **Description**

Edelbern is a goliath. He is described as having "a remarkable gift of mathematical acuity" and prefers the beauty of stone towers to that of nature. He is also idealistic and dedicated to his work in restoring Tal'Dorei, which has caused him to be easily manipulated by the League of Miracles and granted them increasing power.

## **Biography**

Edelbern is a goliath who belonged to the Rivermaw Herd, which absorbed the Herd of Storms in 811 PD. He grew up in Westruun during its occupation by the Herd of Storms, and this is where he discovered that he preferred architecture to nature. He used his skills in math and interest in civic architecture to help restore Westruun. During the second campaign of Critical Role, Edelbern acted as the Master of Development on the Tal'Dorei Council, having taken over the position from Theadorn Krazz. In this role, he is dedicated to restoring Emon and the rest of Tal'Dorei's cities after the devastation of the Chroma Conclave attacks. To help in this endeavor, he has added an "unprecedented" eight lieutenants to his office.

## **References**

1. ↑ 1.0 1.1 1.2 See *Tal'Dorei Campaign Setting Reborn*, pp. 45–46.
2. ↑ 2.0 2.1 See "Critical Role Campaign 2 Wrap Up" (Sx56) at 4:06:19.

**Art:**

1. ↑ Fan art of Elderbern Cleareyes, by Cristina Anaya (source). Used with permission.
Del Rey Books

**Del Rey Books** is the fantasy and science fiction imprint of Random House, starting as an imprint of Ballantine Books in 1977.

## **Published works**

* *Critical Role: Vox Machina - Kith & Kin* (November 30, 2021)
* *Critical Role: The Mighty Nein - The Nine Eyes of Lucien* (November 1, 2022)

## **Bibliography**

* HYPE: *Kith & Kin*, Our First Novel, Explores Vex and Vax's Past in a Never-Before-Told Story! on CritRole.com  (backup link)
* HYPE: DELVE INTO THE UNTOLD STORY OF LUCIEN WITH OUR NEW ORIGINAL NOVEL! on CritRole.com  (backup link)

## **References**

1. ↑ 1.0 1.1  HYPE: *Kith & Kin*, Our First Novel, Explores Vex and Vax's Past in a Never-Before-Told Story! on CritRole.com  (backup link)
2. ↑ 2.0 2.1 2.2 About Us on Del Rey (backup link)
3. ↑  HYPE: DELVE INTO THE UNTOLD STORY OF LUCIEN WITH OUR NEW ORIGINAL NOVEL! on CritRole.com  (backup link)

## **External links**

* Del Rey
* Del Rey Books (@DelReyBooks) on Twitter.
* Del Rey Books on Wikipedia
Earth titan

Fan art of Vox Machina atop Devo'ssa, flying towards Thar Amphala atop the earth titan, by BlackSalander.

## Character Information

### Places

* Zenwick Mountains (former resting place)
* Vasselheim (current resting place)

## Appearances

### Stream

Campaign One (7 episodes)

The **earth titan** was a primordial titan composed of stone. The Titanstone Knuckles, one of the Vestiges of Divergence, were carved from the heartstone of this creature.

## **Biography**

This was one of multiple earth primordials. In its final battle, this titan was slammed into the ground violently enough to create the Zenwick Mountains.

During the early Age of Arcanum, the dwarven Thomara clan dug into the fallen earth titan to exploit a precious metal vein cluster and built a vault city there. The society eventually collapsed into madness and cannibalism.

On 15 Misuthar 812 PD, the titan was reanimated by Vecna, with Vecna's city of Thar Amphala atop it, to march on Vasselheim. Vox Machina and Arkhan infiltrated the titan, and banished Vecna during the assault on the city, bringing the titan to a complete halt. The titan's body remained in place, looming over the city, where it remains in 843 PD.

## **Appearances and mentions**

* Campaign One
	+ "The Ominous March" (1x109) (first appearance)
	+ "The Climb Within" (1x110)
	+ "Shadows of Thomara" (1x111)
	+ "Dark Dealings" (1x112)
	+ "The Final Ascent" (1x113)
	+ "Vecna, the Ascended" (1x114)
	+ "The Chapter Closes" (1x115)
* Campaign Three
	+ "Aid of the Tempest" (3x66), mentioned only
	+ "For The Tempest" (3x68), mentioned only

## **References**

1. ↑ 1.0 1.1 1.2 1.3 See *Tal'Dorei Campaign Setting*, p. 116.
2. ↑ The creature is referred to as "a slain earth primordial". See *Tal'Dorei Campaign Setting Reborn*, p. 211.
3. ↑ On the continent of Domunas, Ka'Mort the Empress of Earth was defeated and sealed beneath Mount Ygora.  See "Bitterness and Dread" (E3x02) at 3:31:26.
4. ↑ See "The Climb Within" (1x110) at 3:37:12.
5. ↑ See "The Ominous March" (1x109) at 2:25:42.
6. ↑ See "The Ominous March" (1x109) at 1:40:48.
7. ↑ This is the main arc of "The Ominous March" (1x109) through the beginning of "The Chapter Closes" (1x115).

**Art:**

1. ↑ Fan art of Vox Machina atop Devo'ssa, flying towards Thar Amphala atop the earth titan, by BlackSalander (source). Used with permission.
Dreef

Fan art of Sheila Bobsnopper, Dreef (right), and Rusan, by Kileigh Gallagher.

**Dreef** is a human blacksmith in Nicodranas. As an NPC, Dreef is played by Matthew Mercer.

## **Description**

### **Appearance**

Dreef is a tan skinned, heavyset, burly looking fellow, human, with a smooth bald head, a split lip that healed with a big scar that gives him a little bit of character.

### **Personality**

Dreef apparently is both well-read (being able to produce a book and identify Caduceus's sword hilt as Uthodurnian) and playful. Noticing that Beau was carrying a bo staff, he produced a bow which he tied on the staff, so it would be Beau's bo bow.

## **Biography**

### **Background**

Dreef is the owner of Ingots and Hammers, a humble-sized blacksmith shop in Nicodranas.

### **"Homeward Bound" (2x48)**

Caduceus visits Dreef's shop and learns that the broken sword hilt he bought from Pumat Sol is Uthodurnian, and can only be repaired there.

## **Appearances and mentions**

* Campaign Two
	+ "Homeward Bound" (2x48) (first appearance)

## **Quotations**

* "My apologies. This is not really a form of forging that I can repair. This is Uthodurnian."

## **References**

1. ↑ See "Homeward Bound" (2x48) at 0:22:22.
2. ↑ See "Homeward Bound" (2x48) at 0:25:24.
3. ↑ See "Homeward Bound" (2x48) at 0:21:22.
4. ↑ See "Homeward Bound" (2x48) at 0:23:20.

**Art:**

1. ↑ Fan art of Sheila Bobsnopper, Dreef (right), and Rusan, by Kileigh Gallagher (source). Used with permission.
Duskcrusher

Official art of a Duskcrusher, by Olga Drebas.

A **Duskcrusher** is a magical warhammer with a head made of pure radiant light.

## **Description**

### **Appearance**

A Duskcrusher is a leather-wrapped metal rod that bears the symbol of Pelor.

## **Features**

While holding the rod, the wielder can use their bonus action to cause a hammer head of crackling radiance to appear, which emits bright sunlight in a 15-foot radius and dim light for an additional 15 feet. They can use another bonus action to cause the radiant head to disappear.

While the radiant head is active, the weapon has a +2 bonus to attack and damage rolls, and the weapon deals radiant damage rather than bludgeoning damage. Undead creatures take 1d8 additional damage when hit by a Duskcrusher.

While holding the Duskcrusher, the wielder can use their action to cast the spell *Sunbeam*, with a save DC of 15. This action can be taken once and can't be used again until the next dawn.

## **History**

The paladin Kerrek wielded a weapon called a **"Dusk Hammer"** that acted similar to a Duskcrusher, having a summoned radiant hammer head that shed bright light. Kerrek used this hammer to deal the killing blow to the ancient green dragon Raishan.

## **References**

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 See *Explorer's Guide to Wildemount*, pp. 266–267.
2. ↑ See "The Deceiver's Stand" (1x83) at 1:04:54.
3. ↑ See "Deadly Echoes" (1x82) at 2:05:17.
4. ↑ Kerrek gets the "How do you want to do this?" and the radiant hammer blow is described.  See "The Deceiver's Stand" (1x83) from 2:49:59 through 2:52:18.

**Art:**

1. ↑ Official art of a Duskcrusher, by Olga Drebas (source). Used with permission.
Dusk Hunger

**Dusk Hunger, the Blade of the Black Flame**, is the weapon of Sorrowlord Athion Zathuda of the Unseelie Court.

## **History**

As of 843 PD the Sorrowlord had owned this weapon long enough to be known as its keeper.

When the Fatestitcher talked about it to Bells Hells, they were very excited about the idea of Fearne Calloway (Athion's daughter) taking the weapon for herself, although she wasn't so sure.

## **Trivia**

* It's very possible that the "Lightless Flame" referenced in one of Zathuda's titles refers to his weapon.

## **References**

1. ↑ See "To Hurt Is to Heal" (3x79) at 1:27:58.
2. ↑ See "To Hurt Is to Heal" (3x79) at 1:27:58.
3. ↑ See "To Hurt Is to Heal" (3x79) at 1:28:09.

**Art:**
Den Mirimm

**Den Mirimm** is one of the twelve noble Dens of the Kryn Dynasty, and one of the three ruling Dens under the authority of the Bright Queen. They are in charge of law enforcement.

## **History**

Den Mirimm is one of the oldest houses in the Kryn Dynasty. Its founder, Abrianna Mirimm, was among the dark elves that left the Underdark for Ghor Dranas, being just a bit younger than the soon-to-be Bright Queen, Leylas Kryn, and one of the first followers of The Luxon as well.

Over the centuries Den Mirimm has remained one of the most influential and respected houses in Kryn Dynasty society, and its Umavi, now known as Skysybil Abrianna Mirimm, is loved and respected as a source of knowledge and voice of reason, a guide through the process of anamnesis for many Kryn teenagers, and even the Bright Queen turns to her on matters of history and lore. However, despite the respect she commands, the Skysybil became an object of ridicule in some court circles when she was reborn as a goblin less than a century ago. This experience, far from embittering her, has given her a greater perspective and she has become an advocate for goblinkin rights on the Lucid Bastion council.

In 835 PD Den Mirimm was in charge of maintaining order and legality in Kryn Dynasty society, and one of its members, Taskhand Durth Mirimm, had been chosen to take charge of the Aurora Watch in Jigow, a relatively recent addition to the territory of the Dynasty.

In the capital of Rosohna, Den Mirimm fights crime and enforces the law harshly and at times brutally. While in contrast to the Skysybil's affable reputation, this helps to discourage violent behavior in the streets.

## **Known members**

* **Skysybil Abrianna Mirimm**, Umavi of the Den and a talented diviner
* **Taskhand Durth Mirimm**, a soldier and intermediary between the elders of Jigow and the Kryn government
* Other members who act as law enforcers in Rosohna

## **Trivia**

* Den Mirimm is the second oldest family in the Kryn Dynasty, only behind Den Kryn.
* While it is mentioned that different individuals of goblinkin ancestry are among the nobles, Den Mirimm is the only ruling Den led by a goblin.

## **References**

1. ↑ 1.0 1.1 See *Explorer's Guide to Wildemount*, p. 144.
2. ↑ See *Explorer's Guide to Wildemount*, p. 19.
3. ↑ 3.0 3.1 See *Explorer's Guide to Wildemount*, p. 41.
4. ↑ See *The Tales of Exandria: The Bright Queen* #4.
5. ↑ See "Causatum" (2x70) at 2:39:19.
6. ↑ See *Call of the Netherdeep*, p. 16.

**Art:**

1. ↑ Fan art of Abrianna Mirimm, by BlackSalander (source). Used with permission.
Drunneq Bronzegrip

“
Furthermore, don't you believe that nonsense about rare metals, already refined, found in the remains of a cinderslag. That's so much old smelters' tales! You go seeking a cinderslag, and ye'll get yourself murdered and set on fire, and if ye're very lucky, t'will happen in that order!
”

–
Drunneq Bronzegrip
[edit]

**Drunneq Bronzegrip** was a master smith and a member of House Bronzegrip, one of the five ruling Houses of Kraghammer. At some point, he became fed up with what he regarded as "smoke-brained tavern tales" regarding rare, pre-refined metals left in the remains of deceased cinderslag elementals. He once explained that anyone thinking of seeking out a cinderslag elemental would only get themselves killed.

So far, Drunneq Bronzegrip has not appeared or been mentioned onstream.

## **References**

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 See *Tal'Dorei Campaign Setting*, p. 130.
2. ↑ 2.0 2.1 2.2 See *Tal'Dorei Campaign Setting*, p. 36.
3. ↑ See *Tal'Dorei Campaign Setting*, p. 68.
Entropis

Fan art of Entropis, by BlackSalander.

**Entropis** is a tower at the center of Thar Amphala. Vox Machina encountered Vecna, the Whispered One, for the first time at the top of this tower.

## **Description**

The tower is described as an "ominous, commanding, massive spire of obsidian black... A jagged monolith that exudes ancient hatred, encircled by dozens of dark, winged beasts that watch over the dreary skies."

## **References**

1. ↑ See "Thar Amphala" (1x101) from 2:33:29 through 2:33:53.

**Art:**

1. ↑ Fan art of Entropis, by BlackSalander (source). Used with permission.
Everard Dwendal

**Everard Dwendal** was king of the Dwendalian Empire immediately preceding Bertrand Dwendal.

He notably relaxed some of the rigid imperial laws limiting freedom of speech that had been in place for generations. However, some political figures took advantage of this and gathered large followings of potential rebels, and King Everard became concerned that they could gather sufficient power to challenge the crown. He founded the Augen Trust, a spy network that could secretly corrupt these politicians through bribery or the uncovering of unsavory secrets, as well as influence the population via propaganda. As of 835 PD, his laws remained in place, but his successor, Bertrand Dwendal, was considering a return to the previous state of affairs.

## **References**

1. ↑ See *Explorer's Guide to Wildemount*, p. 16. Bertrand Dwendal assumed the throne in 790 PD, presumably upon the passing of Everard.
2. ↑ See *Explorer's Guide to Wildemount*, p. 106.
Defender

Depiction of a Defender sword from D&D Dungeon Master's Guide, 5th ed., p. 165.

* The wielder can transfer some or all of the sword's bonus to their attacks to their Armor Class.

## Historical Information

### Owner

Nydas Okiro (scimitar)

A **Defender** is a sword allowing its wielder to sacrifice some offensive power for greater protection against attacks in any given round of combat.

## **Description**

Defenders may be any kind of sword: greatswords, longswords, rapiers, scimitars, or shortswords. They provide their wielder a base +3 bonus to attack and damage rolls made with the weapon.

On the first attack with the sword on each of the wielder's turns, the wielder can transfer some or all of the sword's bonus to their attacks to their Armor Class (AC), instead of using the bonus on any attacks that turn. For example, the wielder of a Defender could reduce the bonus to their attack and damage rolls from +3 to +1 and gain a +2 bonus to AC. The adjusted bonuses remain in effect until the start of their next turn, although the wielder must hold the sword to gain the AC bonus from it.

## **History**

Nydas Okiro used his Defender scimitar in his final battle, and used it to boost his AC as he dipped close to unconsciousness.

## **References**

1. ↑ 1.0 1.1 1.2 1.3 See *D&D: Dungeon Master's Guide*, 5th ed., p. 164.
2. ↑ See "Fire and Ruin" (E3x04) at 4:34:49.
3. ↑ See *D&D: Dungeon Master's Guide*, 5th ed., pp. 164–165.
4. ↑ See "Fire and Ruin" (E3x04) at 4:55:14.

**Art:**

1. ↑ Depiction of a Defender sword from *D&D Dungeon Master's Guide, 5th ed.*, p. 165. This page contains unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Effid

Fan art of Effid the Fallen, by Clara.

**Effid the Fallen** (pronounced /ˈɛfɪd/) is an older eisfuura who lives near Krook House. As an NPC, Effid is played by Matthew Mercer.

## **Description**

Effid is an older male eisfuura with brown feathers, yellow eyes, and a dark beak. His arms are featherless and the joints appear strange; it seems as though they were broken at some point in the past and never healed properly. He speaks slowly in a working-class London accent.

## **Biography**

### **"Growing Bonds and Teasing Threads" (3x06)**

Ashton brought the yet-to-be-named Bells Hells to Effid's cave-like home to ask some questions about the Lumas twins, The Anger, and Brumestone.

## **Relationships**

While Effid is reluctant to give up information without payment, he does seem fond of Ashton and calls him "Cracked One." Ashton, for his part, values being in Effid's good books.

## **Appearances and mentions**

* Campaign Three
	+ "On the Trail of a Killer" (3x04), mentioned only (first mentioned)
	+ "Growing Bonds and Teasing Threads" (3x06) (first appearance)
	+ "Make It Fashion" (3x12), mentioned only

## **References**

1. ↑ See "Growing Bonds and Teasing Threads" (3x06) at 2:25:47.
2. ↑ See "Growing Bonds and Teasing Threads" (3x06) at 2:28:21.
3. ↑ See "Growing Bonds and Teasing Threads" (3x06) at 2:31:04.

**Art:**

1. ↑ Fan art of Effid the Fallen, by Clara (source). Used with permission.
Dwelma

Fan art of Dwelma, by Kileigh Gallagher.

**Dwelma** was a half-orc druid and member of the Iron Shepherds. As an NPC, Dwelma was played by Matthew Mercer.

## **Description**

### **Personality**

Before the battle at Glory Run Road, Keg described Dwelma as the "creepiest and the craziest" of the Iron Shepherds, as well as "pretty gnarly" to the remaining Mighty Nein.

## **Biography**

### **"Divergent Paths" (2x25)**

A group of dark figures (likely Dwelma, Protto, Ruzza, and Wohn) attacked Fjord, Jester, and Yasha when they moved away from the rest of the Mighty Nein camping for the night. The attack made no noise. After a struggle, Fjord, Jester, and Yasha were all bound and gagged. The Iron Shepherds dragged them to Lorenzo to show off their catches then locked them in cages. The carts with the cages continued along the road.

### **"Found & Lost" (2x26)**

Beau, Caleb, Keg, Molly, and Nott ambushed the Iron Shepherds on the Glory Run Road. Beau and Molly surrounded Dwelma when they came out of hiding and attacked her. Dwelma helped her allies by dispelling Caleb's *Slow* spell, but was still knocked unconscious by Beau. No one revived Dwelma and she bled out. The Iron Shepherds put her body on one of their carts after the battle and took her with them.

## **Relationships**

### **Lorenzo**

Keg mentions to the Mighty Nein that Dwelma has "... a weird liking for Lorenzo." and to be ready if Lorenzo goes down first as Dwelma will become very hostile.

## **Character Information**

### **Abilities**

Unless otherwise noted, the following abilities are assumed from the standard *Dungeons & Dragons* materials:

#### **Half-Orc Abilities**

* Darkvision
* Menacing
* Relentless Endurance
* Savage Attacks

## **Appearances and mentions**

* Campaign Two
	+ "Divergent Paths" (2x25) (first appearance)
	+ "Found & Lost" (2x26)

## **Trivia**

* Dwelma normally casts *Barkskin* on herself before battle, but did not get a chance to in "Found & Lost" (2x26) because the Mighty Nein took the Iron Shepherds by surprise.

## **References**

1. ↑ See "Found & Lost" (2x26) at 4:10:02.  Dwelma casts *Dispel Magic,* a third level spell, meaning she is at least level 5.
2. ↑ See "Found & Lost" (2x26) at 3:12:52.
3. ↑ See "Found & Lost" (2x26) at 3:16:29.
4. ↑ See "Found & Lost" (2x26) at 4:11:17.  Matt notes that Dwelma did not have time to cast *Barkskin* on herself due to the ambush.
5. ↑ See "Found & Lost" (2x26) at 4:10:02.  Dwelma casts *Dispel Magic*.
6. ↑ See "Found & Lost" (2x26) at 4:11:17.  Matt notes that Dwelma did not have time to cast *Barkskin* on herself due to the ambush.
**Art:**

1. ↑ Fan art of Dwelma, by Kileigh Gallagher (source). Used with permission.
Emily Axford

Screenshot of Emily Axford.

**Emily Axford** is an actor, writer, and producer who plays Prism Grimpoppy in Campaign Three: Bells Hells of Critical Role and appeared in "The Legend of Zelda One-Shot: Lookout, Here We Come!" (Sx76).

## **Background**

Emily was born and grew up in suburban Albany, New York, received a bachelor's degree in religion from George Washington University in Washington, D.C. in 2007, and subsequently joined the Upright Citizens Brigade in New York City. She then left for Los Angeles where she worked for the digital comedy website CollegeHumor from 2011 to 2017. During this time she met and married her husband and regular collaborator, Brian Murphy. She co-created and starred in *Hot Date* and co-starred in *Adam Ruins Everything* (both of which began as CollegeHumor sketches).

In the world of D&D, she, alongside Lou Wilson and Ally Beardsley among others, is a member of the 'Intrepid Heroes' main player cast on *Dimension 20*, the D&D real play show on Dropout created by Brennan Lee Mulligan. Her characters include:

* Fig Faeth (*Fantasy High*, *Fantasy High: Sophmore Year (Dimension 20 LIVE)*, and *Fantasy High: Junior Year*)
* Sofia Lee née Bicicleta (*The Unsleeping City* and *The Unsleeping City: Chapter II*)
* Princess Jet Rocks and Queen Saccharina of House Frostwhip (*A Crown of Candy*)
* Sundry Sidney (*A Starstruck Odyssey*)
* Ylfa Snorgelsson (*Neverafter*) all of which were DMed by Mulligan.
* Lady Chirp Featherfowl (*A Court of Fey & Flowers*) played alongside Mulligan, Wilson, and Omar Najam, and GMed by Aabria Iyengar.

She is also a core member and primary composer for *Not Another D&D Podcast*, which has included guest players such as Brennan Lee Mulligan and Lou Wilson. As a player, her characters include:

* Moonshine Cybin & Calliope Petrichor (Bahumia campaigns)
* Onyx Lumiere (Trinyvale campaign)
* Fia Boginya, Tarragon Snakeroot, & Brimstone Billie (Eldermourne campaigns)

She was also the guest GM for NADDPOD's *The Mavrus Chronicles* and Twilight Sanctorum Bahumia mini-campaigns.

## **Appearances on *Critical Role***

* Campaign Three: Bells Hells
	+ "Somewhere Out There" (3x59) through "Reunited" (3x64)
* Specials
	+ "The Legend of Zelda One-Shot: Lookout, Here We Come!" (Sx76)

## **Other Works**

For the full list of Emily's appearances, see her listing on IMDb.

## **External Links**

* Emily Axford on IMDb
* Emily Axford on Wikipedia
* Emily Axford on Not Another D&D Podcast Wiki
* Emily Axford on Dimension 20 Wiki

## **References**

1. ↑  Emily Axford on Wikipedia

**Art:**

1. ↑ Screenshot of Emily Axford (source). This file is a copyrighted work. Its use in this article is asserted to qualify as fair use of the material under United States copyright law.
Enon Brinjay

**Enon Brinjay** was a human man in his mid-80s who was the first known victim of Kylre. As an NPC, Enon was played by Matthew Mercer.

## **Description**

### **Appearance**

When he was human, Enon was visibly elderly and somewhat frail.

After he died, Enon's body grew slightly in size and skin and muscles fell away, leaving a shambling set of bones and organs that attacked without much visible intelligence.

### **Personality**

Enon was known for occasionally helping out at the docks, despite retiring years beforehand. Though many people knew him, none of them were that fond of him after he died. He was said to be lonely, having a son who had gotten married and moved up north some thirty-five years ago leaving him behind.

## **Biography**

### **"Curious Beginnings" (2x01)**

Enon stood up during Toya's performance at the carnival, only to clutch his chest, die, and become a zombie. His zombie form was struck down by Yasha and left in the carnival tent.

### **"A Show of Scrutiny" (2x02)**

Beauregard, Caleb, Fjord, Jester, Molly, and Nott investigated Enon's favorite bar and dockside workplace without significant results.

At the carnival that night, Fjord and Caleb found his body where it had fallen in the main tent.

## **Appearances and mentions**

* Campaign Two
	+ "Curious Beginnings" (2x01) (first appearance)
	+ "A Show of Scrutiny" (2x02), corpse
	+ "Disparate Pieces" (2x04), mentioned only

## **References**

1. ↑ *The Chronicles of Exandria - The Mighty Nein*, p. 37.
2. ↑ See "Curious Beginnings" (2x01) from 2:21:53 through 2:22:50.
3. ↑ See "Curious Beginnings" (2x01) at 2:46:20.
Esmé Creed-Miles

Photograph of Esmé Creed-Miles attending the "Hanna" New York Premiere on March 21, 2019 in NYC, by Jamie McCarthy.

## General Information

### **Profession**

Actress, writer, director, musician, fashion muse

## Internet Presence

###  **Instagram**

esme\_creedmiles

**Esmé Creed-Miles** is an actress best known for her role as Hanna in the TV series *Hanna*. She has had roles in several films and voiced Cassandra de Rolo in *The Legend of Vox Machina*.

## **Personal Life**

Esmé is the daughter of British actors Charlie Creed-Miles and Samantha Morton.

## **Critical Role productions**

* The Legend of Vox Machina, Season One
* The Legend of Vox Machina, Season Two

## **External links**

* Esmé Creed-Miles on Wikipedia
* Esmé on IMDb

## **References**

1. ↑ Sohohouse.com interview
2. ↑ "The Legend of the Cast of The Legend of Vox Machina"

**Art:**

1. ↑ Photograph of Esmé Creed-Miles attending the "Hanna" New York Premiere on March 21, 2019 in NYC, by Jamie McCarthy (source). This file is a copyrighted work. Its use in this article is asserted to qualify as fair use of the material under United States copyright law.
Everplume

Torrid Reef, surrounding Everplume.

**Everplume** is a massive underwater volcano located in the Lucidian Ocean off the Menagerie Coast. Located in the midst of the Torrid Reef southeast of the Shearing Channel, it is recognized from the surface of the sea by a column of black smoke rising from underneath the water into the sky. The volcano makes the waters murky with soot, filled with toxic fumes, and boiling with heat, and its influence is physically changing the fauna of the reef into fire-based creatures.

Because of the elemental energy observed around the volcano, some experts speculate that a rift to the Elemental Plane of Fire, one the Ashari are not aware of, might be at the center of it.

## **References**

1. ↑ 1.0 1.1 See *Explorer's Guide to Wildemount*, pp. 64–65. "Everplume".

**Art:**

1. ↑  Explorer's Guide to Wildemount - Sources on D&D Beyond. This file is unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.