Arce

* Biography
* Threat Assessment
* Trivia and Notes
* Gallery

*Arce is the younger of two twin daughters of Thaumas and the Okeanid Elektra. Though her parents originally supported the Titans in the Titanomachy, they shifted allegiances when Hera secured their loyalties in the conflict. As Thaumas and Elektra served Hera loyally since, their daughters had the honor of serving as Hera's Harpies. Arce served as a member of Hera's Harpies for a time until her older twin Iris was named as the queen's messenger and elevated to the status of goddess. Arce became upset by this development and began to sow discord amongst her sisters and other godlings among the Haven's staff, even openly questioning the Olympians' right to reign and speculating that the Titans did not deserve their sentences.*

### Arce: 101 YBT - 12 YBT

In the vast annals of cosmic tales, where deities and mortals dance to the harmonies of destiny, I, Clio, unfold the tragic tale of Arce, a being whose legacy is interwoven with defiance, rebellion, and mystery.

While the Titans' shadows still lingered, Thaumas, revered as the Old Man of the Sea, and the luminous Elektra of the Amber Clouds, found love amidst the nascent dominion of Zeus. From this romance, the world would be graced with twin sisters: Iris and Arce.

### Arce: 101 YBT - 12 YBT

While Iris's personal life became more public, filled with relationships and alliances, Arce's tale took on a darker shade in her exile. Distanced from the limelight and the affections of the gods, she carved out her own path, often questioning the dominion of the Olympians and lamenting the fate of the Titans.

To investigate the Titans, she made an ill-advised attempt to break into Tartarus. She was caught in the act by Hades and his Furies. Arce did not submit when threatened by the Unseen One and she resisted arrest, holding her own against the relentless Furies to a point that Hades was amused and called an end to the skirmish to offer Arce a place among his Furies. Arce initially refused the offer, but when Hades thought to ask her why she came to Tartarus, Arce admitted she had been cast out of the Haven and the Harpies. She only wanted to know what the Titans had done that was so awful to be held in prison for four centuries.

Hades' laughter caught Arce off-guard. He asked her why she had not simply requested access from his court. He waved off the Furies and personally escorted Arce into the prison. He then gave Arce free reign of Tartarus' controls, allowing her to bring any prisoner before her to inquire of them freely, with Hades there to offer counterpoints to any attempts to deceive or manipulate. After speaking to several Titans, including Kronos, Arce asked Hades if that job offer was still on the table.

Arce served the Furies for several decades. She continued to entertain interviews of inquiry with the prisoners of Tartarus. On occasion, she would approach Hades with questions about particular Titans, seeking the god's perspective on what the Titans had told her. Many in Hades' court were hesitant about the Arce's interest in Tartarus' residents, but Hades believed that Arce's perspective was an important thing to consider and he appreciated her counsel.

### What Happened to Arce?: 444 OC - ~1500 NOC

And then, one day, Arce just disappeared. There were rumors that she had found a remote home in the Underworld to live with her ghost lover, but others said that she was seen by nymphs on the road to a foreign land. Others still said that she attempted to free the Titans, but was caught by the Furies in the act and thrown into the Oblivion as punishment. No one seems to know the truth of her fate.

### Arce: ~1500 NOC - Present

The rise of the heretical Broken Book movement saw Arce, with her past of rebellion and defiance, as a figure to rally around. Though her direct involvement with the movement is still a matter of debate, there are whispers of her playing a significant role in its operations, leading to further division among the gods.

## Threat Assessment

### Resources

* **Divine Physicality:** Arce possesses certain innate abilities that manifest from her divine nature. The extent and power of these abilities can vary depending on the consumption of Nektar and Ambrosia.
	+ ***Divine Digestion:*** Nektar, when consumed, gets converted into ichor within Arce's body. This ichor replenishes her divine reserves and aids in channeling her essence. Ambrosia, on the other hand, helps heal any wounds and maintains her godly immortality. Arce, much like other gods, requires some mundane sustenance, but Nektar and Ambrosia are crucial to her divine essence and power.
	+ ***Enhanced Agility:*** Arce is more agile, coordinated, and dexterous than her physique would otherwise suggest. ***-Enhanced Awareness:*** Arce is more closely attuned to the esoteric, arcane, and mystical than mortals are. She can perceive ghosts and other passively invisible patterns at work in her environment.
	+ ***Enhanced Durability:*** Arce is more durable, resilient, and resistant than her physique would otherwise suggest. Mystical weaponry, magic, concentrated essence weaponry, the natural attacks of other gods or divine creatures, and weapons forged of magical metals such as adamantine or orichalcum are the exceptions to this near-invulnerability. Most mortal weaponry cannot pierce her skin, although bladed attacks from incredibly strong mortals have left bruises or slight cuts on her, and repeated blows can weaken her over time as her body burns through its consumed Ambrosia.
	+ ***Enhanced Might:*** Arce is stronger than her physique would otherwise suggest. She can punch with more force than a mule can kick. In conjunction with her enhanced durability, Arce can punch through a brick and mortar wall without concern for harming her body.
	+ ***Enhanced Speed:*** Arce is faster, more reflexive, and all-around quicker than her physique would otherwise suggest. She can usually dodge gunfire if she is aware of the attack and prepared to move.
* **Inheritance and Birthright:** Gods of Olympus will inherit three abilities: One Inheritance from their mother (or matron), one Inheritance from their father (or patron), and one unique ability called the Birthright.
	+ ***Maternal Inheritance: Environmental Affinity:*** As the daughter of Elektra, Arce has an adaptive affinity for ambient essence, giving her heightened environmental protections and a higher affinity for manipulating raw essence.
	+ ***Paternal Inheritance: Geomantic Affinity:*** As the daughter of Thaumas, Arce has an affinity for geomantic essence. Using this, Arce has an infallible sense of direction, can sense caverns and underwater rivers, and has a perfect sense of balance when standing on the ground. By touching the ground, she can also determine the direction and distance of the nearest settlement or body of water.
	+ ***Personal Birthright: Hydromantic Affinity:*** Arce was born with a naturally strong affinity for the essence of water, moisture, and ice. She has a heightened ability to manipulate these forces in her environment. This allows her to walk through a storm without getting wet, manipulate existing bodies of water, collect moisture from the air to condense into a certain area, and walk on water or ice.
* **Doctrine**
	+ ***Younger Goddess:*** Arce is the daughter of an exalted god (Thaumus) and an Okeanid (Elektra). She is the second born child of her parents, with only a few minutes younger than her older twin sister.
	+ ***Harpy (Former):*** Arce was once a member of the Harpies—goddesses trained to carry out tactical, covert, and investigative missions on the orders of Hera. She is highly capable in a number of situations.
	+ ***Fury (Former):*** Arce was also once a member of the Underworld's Furies. Similar to the Harpies, the Furies are renown for their covert, tactical, and investigative abilities. The Furies also have extensive knowledge and familiarity with the Underworld.
* **Essential Doctrine:**
	+ **Cantrips**
		- ***Essence Types: Environment\*:*** Arce can absorb specific types of essence from her current environment. She can store this essence to engage in minor magical tricks at that time or at a later date. Essence not native to her current environment dissipates over time becoming less potent.
	+ **Spells**
		- ***Essence Types: Environment\*, Earth, Water:*** As a nymphatic goddess, Arce can cast spells using any essence in her immediate environment or which she has absorbed through environmental osmosis. Arce has a greater affinity for these types of essence and she can accomplish more significant effects related to that essence type. Such essence does not dissipate when stored in her ichor.
	+ **Invocations**
		- ***Essence Types: None:*** Arce lacks such mastery over any particular essence.

### Weaknesses

* **Adamant:** All gods find adamant to be concerning as injuries caused by such weaponry not only ignore their divine resilience, but also leave injuries that do not easily heal. Such weaponry poison the god's own ichor. Even baring an adamantine weapon against a god is considered a mortal sin punishable by death.

## Links and References

* Appearances of Arce

1. ↑ Neonomikon: Arce