Cleric

*Clerics are practitioners of divine arts.
Their healing abilities make them essential companions for any troop of adventurers.
Clerics can also channel divine wrath to smite down entire legions of foes.*

## Skill List

**Divine Strike**

Basic attack. Deals 100% basic attack plus damage and consumes Favor. The skill's effect will be improved while using Favor.

 CD(s)
 Skill Time(s)
 MP cost
 Release Range(meter)

**Heal**

Increases your health and that of surrounding allies. Recovers health by plus 30% of the caster's attack, increases Favor.

 CD(s)
 Skill Time(s)
 MP cost
 Release Range(meter)

**Divine Reckoning**

Attack surrounding enemies twice, stun targets. Each attack deals 68% basic attack plus damage, Increases Favor. The skill's effect will be improved while using Favor.

 CD(s)
 Skill Time(s)
 MP cost
 Release Range(meter)

**Frost Concentration**

Has a chance to slow target. Deals 116% basic attack plus damage, consumes Favor. The skill's effect will be improved while using Favor.

 CD(s)
 Skill Time(s)
 MP cost
 Release Range(meter)

**Healing Light**

Continuously recovers your health and that of surrounding allies. Each second recovers health by plus 5% of the caster's max mana. Increases max HP over a period of time. Increases Favor.

 CD(s)
 Skill Time(s)
 MP cost
 Release Range(meter)

**Holy Shield**

Dispel stun, immobilize, silence, sleep and disarm status, Cast a protective shield. You can cast this skill while being controlled.

 CD(s)
 Skill Time(s)
 MP cost
 Release Range(meter)

**Freezing Surge**

Attacks and slows surrounding enemies. Deals 100% basic attack plus damage, consumes Favor. The skill's effect will be improved while using Favor.

 CD(s)
 Skill Time(s)
 MP cost
 Release Range(meter)

**Strike of Punishment**

Attack twice with a chance to silence. Each attack deals 68% basic attack plus damage, consumes Favor. The skill's effect will be improved while using Favor.

 CD(s)
 Skill Time(s)
 MP cost
 Release Range(meter)

**Holy Prayer**

Attacks twice, has a chance to absorb mana, each attack deals 68% basic attack plus %d damage, consumes Favor. The skill's effect will be improved while using Favor.

 CD(s)
 Skill Time(s)
 MP cost
 Release Range(meter)

**Divine Light**

Increases your health and that of surrounding allies. Recovers health by 6.3% of the caster's max HP. Cast a protective shield. Increases Favor.

 CD(s)
 Skill Time(s)
 MP cost
 Release Range(meter)

**Angelic Harmony**

Restores your health and that of nearby allies over time. Reduces damage taken during this time, increases Favor.

 CD(s)
 Skill Time(s)
 MP cost
 Release Range(meter)

**Divine Judgement**

Attacks surrounding enemies 3 times. Reduces targets' mana and has a chance to silence. Each attack deals 48% basic attack plus damage, consumes Favor. The skill's effect will be improved while using Favor.

 CD(s)
 Skill Time(s)
 MP cost
 Release Range(meter)

**Frozen World**

Attack surrounding enemies 3 times, immobilize targets. Each attack deals 48% basic attack plus damage, consumes Favor. The skill's effect will be improved while using Favor.

 CD(s)
 Skill Time(s)
 MP cost
 Release Range(meter)

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