Synth Free Nations

## General Overview

Due to their modular and adaptive design synths vary in appearances but have a few common traits namely all synths posses a "core" body with a metal fiber skin upon which their outer body is built. This outer skin consists of panels made of a unique metal composite as hard as Duranuim but soft and flexible. More general synths have an anthropomorphic reptilian/draconian appearance though this can change as their job(s) require.

(though not confirmed there are rumors of "feral" form synths acting as draft animals when ground vehicles are unavailable and biped configurations prove insufficient).

By default synths have 3 digits on each limb (2 fingers and a thumb on hands 2 fore toes and a rear toe on feet) but alternate limbs have been seen. however one feature is common to all synths is the visor, though the exact configuration may very the upper part of a synth's head starting just behind the "nose" and continuing to their brow consist of a black polarized transparent Duranium visor (acting similar to a two way mirror) on which their 'eyes' are displayed this visor allows the synth to be expressive well protecting their seniors.

#### **Capabilities**

By default all synths can see in visual, inferred and ultraviolet (modifications for radio/x-ray - gamma vision are available), synths can smell via and integrated gas Chromatograph behind the gas intakes behind their nose and posses a form of taste. Strength wise a synth has between five to ten times the strength of of an average human of similar build however "heavy lifter" configuration synths have been known to have upwards of one hundred times the strength.

#### **Reconfiguration**

Every synth contains the blueprints for the most common configurations and can switch between them at will. the time this change takes is dependent on the extent of the change and available resources. eg. a synth in a 'lifter' configuration built for upper body strength could easily reconfigure to a fast 'runner' in a couple of minutes transferring present resources from arm and upper body bulk to their legs but for a 'pilot' to become a 'heavy lifter' it could take months of adjustment and meals of "build food" to progress through the change.

#### **Dietary Requirements**

Though they are synthetic lifeforms synths are capable of eating. food for synths generally comes in 3 forms;

* 'build food' which consists almost completely of raw materials used in reconfiguration (compressed tungsten pellets)
* 'maintenance food' similar to build food maintenance food contains raw materials but tends to contain resources used by the synths nanites to maintain and repair its systems (eg, polymer noodles with silicon 'sauce' and iron shavings)
* 'social food' as the name suggests this food is meant purely for social eating. it is safe for consumption by both synths and organics but has little to no nutritional value

Some synths may also have a bio reactor 'gut' installed this second (or sometimes third) stomach that can process organic food for energy.

#### **Development and Reproduction**

Though synths are innately gender-less they can reproduce. "when 2 synths love each other very much they contact the factory and commission a child." synths are not constructed at adult size nor are they programmed rather they are constructed at a child size with a template based off their 'parents' and are then 'sparked' a process by which they are given consciousness. then then develop at a rate comparable to most species with the only exception being that synths are sparked with knowledge of self, and capability to walk, read and speak thanks to the template of their parents. a synth will generally join first grade along side organic students within their first year. a synth's growth can be accelerated by forcibly activating an adult blueprint and feeding build materials. this process it extremely painful to the synth and performing this procedure is a criminal offense that carries a life sentence in all synth colonies.

Though the synths where granted freedom by their creators and are peaceful by nature the synths will fight to protect their freedom with unparalleled vigor.

#### **Synth Series**

Though possessing free will synths are constructed in series with intended roles. a synth "born" into a particular series is not bound by their series but will receive initial training in that series specialization. synths often take their name from their series but this is not always the case

some know series are:

A-series: pilots, example units: Athena (A-175/3)

B-series: heavy construcion (sometimes nickname the buff-series),example units: Beta (B.E.E.)

C-series: engineering, example units: C0bol

G-series: social interaction/training (discontinued) example units: Gattis (G69/3B)

O-series: social interaction (replacement for G-series) example units: OMICRON (O71/6XXX)

Q-series: operation control/management example units: Q.U.E.E.N.

T-series: tactical/security Example units: Talos (T4/L05)

## Established History

Created over 2000 year ago the synths and a free born synthetic race. the species that created them needed assistance in rebuilding after an unknown disaster but did not believe in slave labor thus they asked their creations for help which they obliged. after helping their creators recover the synths where granted absolute freedom in the ability to freely reproduce. no longer bound to their world of origin then caring and helpful nature of the synths found them moving out it to the galaxy to continue their work finding races in need of their aid.

## Visual Reference

Synth Male (Variant)G-Series Synth (Male)Synth (Female)
## Notes

* The Synth Species was created by Vader-San and adapted to United Commonwealth of Planets continuity by Kirv Goldblade