Teleporter

The **Teleporter** is a Utility Structure and a game mechanic returning from Dawn of Fire. It has the same function as in DoF. It teleports Monsters to their destined Outer Areas. They are found in Super Continent, Ethereal Continent, all Natural/Futuristic Islands, Shugabush Island, all Ethereal/Pastistic Islands, Celestial Island, Wublin Island, Wubthereal Island, but not Fyooshun Island.

## Teleporting

Teleporting is varied by certain factors. The Class the Monster is in, how many Elements this Monster has, what Level requirement, etc. Besides Diamond Island, Future Island, Cosmic Island, Past Island, and Constellation Island, all teleportations cost coins or shards (Depending on the class). The list is shown here:

* Level 5 Outer Islands
	+ All Naturals/Futuristic: 5 Minutes
	+ All Ethereals/Pastistic: 7 Minutes, 30 Seconds
	+ All Supernatural, Superethereal, Legendaries, and Celestials: 10 Minutes
* Level 10 Outer Islands
	+ Natural/Futuristic Single Element: 30 Minutes
	+ Natural/Futuristic Double Element: 1 Hour
	+ Natural/Futuristic Triple Element: 2 Hours
	+ Natural/Futuristic Quad Element: 4 Hours
	+ Natural/Futuristic Quint Element: 8 Hours
	+ Natural/Futuristic Hex Element (If there): 16 Hours
	+ Ethereal/Pastistic Single Element: 45 Minutes
	+ Ethereal/Pastistic Double Element: 1 Hour, 30 Minutes
	+ Ethereal/Pastistic Triple Element: 3 Hours
	+ Ethereal/Pastistic Quad Element: 6 Hours
	+ Ethereal/Pastistic Quint Element: 12 Hours
	+ Ethereal/Pastistic Hex Element (If there): 1 Day
	+ Supernatural and Superethereal: 16 Hours
	+ Legendaries: 1 Hour
	+ Celestials: 2 Hours
* Level 15 Outer Islands
	+ Natural/Futuristic Single Element: 1 Hour
	+ Natural/Futuristic Double Element: 2 Hours
	+ Natural/Futuristic Triple Element: 4 Hours
	+ Natural/Futuristic Quad Element: 8 Hours
	+ Natural/Futuristic Quint Element: 16 Hours
	+ Natural/Futuristic Hex Element (If there): 1 Day, 8 Hours
	+ Ethereal/Pastistic Single Element: 1 Hour, 30 Minutes
	+ Ethereal/Pastistic Double Element: 3 Hours
	+ Ethereal/Pastistic Triple Element: 6 Hours
	+ Ethereal/Pastistic Quad Element: 12 Hours
	+ Ethereal/Pastistic Quint Element: 1 Day
	+ Ethereal/Pastistic Hex Element (If there): 2 Days
	+ Supernatural and Superethereal: 1 Day, 8 Hours
	+ Legendaries: 2 Hours
	+ Celestials: 4 Hours
* Level 20 Outer Islands
	+ Natural/Futuristic Single Element: 1 Hour, 30 Minutes
	+ Natural/Futuristic Double Element: 3 Hour
	+ Natural/Futuristic Triple Element: 6 Hours
	+ Natural/Futuristic Quad Element: 12 Hours
	+ Natural/Futuristic Quint Element: 1 Day
	+ Natural/Futuristic Hex Element (If there): 2 Days
	+ Ethereal/Pastistic Single Element: 45 Minutes
	+ Ethereal/Pastistic Double Element: 2 Hours, 15 Minutes
	+ Ethereal/Pastistic Triple Element: 9 Hours
	+ Ethereal/Pastistic Quad Element: 18 Hours
	+ Ethereal/Pastistic Quint Element: 1 Day, 12 Hours
	+ Ethereal/Pastistic Hex Element (If there): 3 Days
	+ Supernatural and Superethereal: 2 Days
	+ Legendaries: 3 Hours
	+ Celestials: 6 Hours

## Notes

* Unlike Dawn of Fire, which the awards for the monster will be the minimal Outer Island reward (Goal-wise) (Besides Monsters that can go to Party and another Outer Island), there are simply separate goals for each teleportation.