recursal/Fanatic-Fandom huggingface dataset:
Ultimate (Spray)

## Ultimate

**Ultimate** is a Foreground Spray that allows players to project an image into the game world. This Spray can be unlocked by owning the Back 4 Blood Ultimate Edition or are owners of the Xbox Game Pass Ultimate perks.

## Overview

The Spray features a skull that is covered in worms and has a large blood stain.

## Notes

* Players who have not redeemed their Xbox Game Pass Ultimate Perk before **February 13, 2022** will no longer be able to receive this Spray.
* The Back 4 Blood Annual Pass does not include the Ultimate Spray.
* Customers who opted for either the Standard or Deluxe Editions should be aware that they have deprived themselves of the chance to acquire the Ultimate Spray and other exclusive cosmetics offered in the Ultimate Edition, as there is no option to upgrade.
Pet Project

**Pet Project** is a banner that can be used to decorate a player's Player Card.
The art the banner uses was created by Dominic Jaro.

This banner can be unlocked by spending 100  in any of the Roving Merchants Supply Lines.

## Overview

The banner illustration shows the Kanowa County prison cafeteria in which an Ogre is chained up.

## Developer comments

On Artstation, Senior Concept Artist Dominic Jaro shared information about this art piece:

Huge shoutout to the art direction of Mike Brainard and architect extraordinaire Roger Lundeen for helping push the direction of these maps. This was a huge collaborative effort and thanks to everyone on the team for translating my work into something more incredible in the game.
— **Dominic Jaro, Senior Concept Artist at Turtle Rock Studios**
The Ridden

**The Ridden** are the formerly human hosts of the Devil Worm parasite, which turned them into terrifying creatures bent on devouring what remains of civilization. They are the enemies of humanity and the Cleaners in *Back 4 Blood*.

## Overview

The Ridden were normal humans who contracted the Devil Worm parasite that spread through the entire world. They possess reduced higher brain function, and attack and subsequently infect any uninfected non-immune targets around them on sight.

## Types

* Common Ridden
	+ Common Ridden
	+ Armored Ridden
	+ Blighted Ridden
	+ Charred Ridden
	+ Volatile Ridden
	+ Festering Ridden
	+ Armored Soldier
* Mutations
	+ Stinger-type (Hocker • Stalker • Stinger • Urchin)
	+ Reeker-type (Exploder • Retch • Reeker • Shredder)
	+ Tallboy-type (Bruiser • Crusher • Tallboy • Ripper)
	+ Sentinel-type (Wailer • Swarmer • Sentinel • Lobber)
	+ Snitch
	+ Sleeper
	+ The Swarm
	+ Boss-like Mutations
		- Breaker
		- Hag
		- Ogre
		- Abomination
		- Harbinger

## Notes

* All the Bosses (with the exception of the Abomination and Harbinger as they appear to be unique to this game) all appear to be based on past boss like Monsters from games made by Turtle Rock Studios.
	+ The Breaker bears heavy resemblance to the Tank from the Left 4 Dead series with a similar build and fights using pure brute force much like the Tank.
	+ The Hag bears resemblance to the Witch in that it is very tough to kill, fast and powerful and is based around a startling mechanic.
	+ And finally the Ogre bears resemblance to the Monsters in Evolve being massive in size and powerful compared to normal enemies and even functions on a multiple fight basis where similarly to Evolve the Monster retreats to regain its strength, it features similarities to Goliath specifically.

## Gallery

CommonCommoncommoncommonJump of the HockerAttack of the RetchAttack of the MutationsAttack of the BruiserOgreBruiser (right), Ogre (left)
Stocked Up

**Stocked Up** is a banner that can be used to decorate a player's Player Card.
The banner art was created by Jonathan Kuo.

This banner is available for every player by default.

## Overview

The banner features a scene showcasing several survivors inside Fort Hope. Among them, General John Phillips can be seen looking at a clipboard while standing near a truck where players can interact with Chenda.
Steamed Cleaners (Walker)

## Steamed Cleaners

* Front
* Back
* Left
* Right

**Steamed Cleaners** is an Outfit for Elijah Walker featured in *Back 4 Blood*.
VOLTA was commissioned by Turtle Rock Studios to create the the Outfit, which was made by Francois Dery.

This Outfit is available to all players who own the River of Blood DLC expansion.

## Overview

Elijah Walker's Steamed Cleaners Outfit is a blend of Victorian-inspired elements.

For his headwear, Elijah has decided to wear a large-brimmed hat featuring a red ribbon for embellishment. His hair and facial hair consists of a short haircut paired with a medium-length beard.

The outer layer of his Outfit features a dark coat with a red fabric lining on the inside. Over the shoulders he wears a capelet drapes which serves both functional and ornamental purposes, offering an additional layer of protection and featuring a grayish embroidered floral pattern along the sides.

Beneath the coat, Walker wears a grayish vest with black lapels. Underneath the vest, Walker sports a red shirt with ruffles, a characteristic feature of Victorian fashion. The shirt is paired with a white fabric inside the collar. Dark gloves protect his hands from the elements.

For the lower body, Walker opts for trousers with a nail-striped pattern, a common design in Victorian menswear. A heavy leather belt, fastened around the waist, features two black leather bags and an extendable telescope.

To complete the Outfit, Walker wears brown leather boots, a staple in Victorian footwear, over which he wears gaiters for additional protection and aesthetic enhancement.

## Gallery

Front viewBack viewLeft-side viewRight-side viewRender by Francois DeryRender by Francois DeryRender by Francois DeryRender by Francois Dery
Sadistic

* PvE Effect
* PvP Effect

### Card EffectCampaign & Trial of the Worm

Each **Precision Kill** gives **5%** increased **Weakspot** Damage for **10** Seconds.

### Card EffectSwarm

Each **Precision Kill** gives **5%** increased **Weakspot** Damage for **10** Seconds.

### How to unlock

Supply Lines:
Bridge Town (2) for 100

**Sadistic** is an offense card with the Reflex affinity that can be used to enhance the properties of a Cleaner.

While the card effect is active, an -icon is displayed at the bottom of the screen.

## Card traits

The following traits become active once the card has been added to the deck:
Reduced Mobility

## Card Information

* Lv15
* Lv35
* Lv45

### Card EffectLv15

**Used Speed** and **Melee Speed** are reduced by **12.5%**, and **Sprint Cost** is increased by **12.5%**

### Card EffectLv35

**Used Speed** and **Melee Speed** are reduced by **12.5%**, and **Sprint Cost** is increased by **25%**

### Card EffectLv45

**Used Speed** and **Melee Speed** are reduced by **12.5%**, and **Sprint Cost** is increased by **50%**

### Affinity

Curse

**Reduced Mobility** is a Curse Corruption Card with the Curse  Affinity that can be used by the Director to give the Cleaners an extra challenge within the Trial of the Worm game mode. Players can select this card alongside others during their Mission Vote phase.

## Card traits

The following traits become active once the card has been played by the Director:
Tuckered Out

**Tuckered Out** is a Foreground Spray that allows players to project an image into the game world. This spray can be unlocked by spending 3  in the Supply Line The Collectors.

## Overview

The spray depicts Jim Hossler in his Un-Phased hazmat suit taking a nap, using the severed head of a Common Ridden as a pillow.
The Diner

**The Diner** is the second and final Mission of Act 1's third Chapter, The Dark Before the Dawn.

When commencing the Mission in Offline Mode, only one supply crate is required to complete it. In Online Campaign mode, however, two crates must be transported to the Diner.

## Mission overview

The Mission begins in the Saferoom located in Trick's Fine Vinyl store. The Cleaners must transport the previously recovered supply crates to the Diner. Having done so, the Cleaners must restart the generator in front of the Diner to power up the refrigeration unit to keep the medicine inside from spoiling. Another group of survivors is located on the roof of the building to assist the Cleaners while the generator starts up. Once the generator is successfully restarted, the Mission is complete.

The duration of the defense is five minutes. In the last minute of the encounter a Boss Mutation spawns. On the Nightmare difficulty and below it tends to be always a Breaker, while on the higher difficulties, No Hope and Legendary, an Ogre might be spawned instead. After the timer is over, at least one Cleaner has to survive for a few more seconds in order to complete the Mission, regardless of where he is located.

## Accomplishments

**The Diner** must be successfully completed in order to satisfy the unlock conditions for the following Accomplishments:

## Changelog

### 2022

 October 11th, 2022(Patch 1.12)
 October 11th, 2022(Patch 1.12)
 October 11th, 2022(Patch 1.12)
 December 6th, 2022(Patch 1.13)
Spec Ops

**Spec Ops** is an Emblem that can be used to decorate a player's Player Card. This Emblem can be unlocked by completing 50 Missions as Elijah Walker.

## Overview

The emblem features a patch depicting a skull on one side while the other side shows a lightning bolt and a star. A knife is vertically behind the patch as well as a pair of wings that frame the patch. The design can be seen on Elijah's B4B Original Outfit on his blue long sleeve shirt.

## Further Notes

In pre-production, this design was planned as a tattoo for Elijah's right forearm. The skull as well as the lightning bolt and the star were mirrored on the patch. In addition, the Spec Ops design replaces a previously planned 86th Ranger Regiment shirt design that featured a skull with a crosshair and a combat knife.

## Gallery

Character concept art by Gue Yang featuring the emblem as a tattoo design.
Razor Worms

### Card Effect

Clusters of Razor Worms grow and spread throughout the area. Crouch through them to avoid their effects.

### Affinity

Challenge

**Razor Worms** is a Corruption card with the Challenge  Affinity that can be used by the Director to jeopardize the mission of the Cleaners.

Players can walk past them, crouch through them, or burn them with the Flamethrower or Molotovs. When a player is hit by the Razor Worms, the victim suffers bleeding damage.

## Card traits

The following traits become active once the card has been played by the Director:
Trail Of Blood

* Front
* Back
* Left
* Right

**Trail Of Blood** is an Outfit for Elijah Walker featured in *Back 4 Blood*, which is a recolored variant of his default Outfit B4B Original.

Turtle Rock Studios crafted the Outfit's base model through a collaborative effort involving concept artist Gue Yang and character artists Jared Chavez and Jason Hill. The original hair model was contributed by Johan Lithvall.
VOLTA was then commissioned to create the textures for the Outfit, which were made by Francois Dery.

This Outfit is available to all players who completed 250 Missions as Elijah Walker.

## Overview

This Outfit showcases a short black hair cut and a medium-length beard. Elijah chooses an olive green baseball cap, worn backwards with a clasp, featuring a red 'E' on the front. Notably, a distinctive scar runs from the bridge of his nose across his right cheek.

On his upper body, Elijah dons a red, long-sleeved shirt adorned with the Sniper Squad crest of the 86th Ranger Regiment on the right sleeve. Completing the look, a desert-colored scarf is draped around his neck. Two dog tags bearing the inscription "Pete Walker" dangle from his neck, prompting speculation about the intentional choice by the development team or if it was an oversight. His hands are shielded by brown combat gloves with sleek black accents.

Adorning his back is a blue-greyish combat backpack adorned with patches – a US flag, a Special Forces sniper emblem, and a Valkyrie in front of a spade shield. A flashlight is affixed to the left backpack strap.

Moving to his lower body, Elijah sports a blue-greyish combat belt equipped with magazine pouches and a holstered combat knife at the back. He wears camouflage-colored cargo pants, and the ensemble is completed by sturdy black combat boots, along with black knee pads.

## Gallery

Front viewBack viewLeft-side viewRight-side viewRender by Francois DeryRender by Francois Dery
UMP45

## Weapon Stats

* Common
* Uncommon
* Rare
* Epic

### Mobility

80

— **In-game description**

The **UMP45** is a submachine gun featured in *Back 4 Blood*.
This weapon is used by Sharice as her default primary weapon.

### Skins

The following weapon skins for the UMP45 are currently available.

**Default**
**How to unlock**:
Available by default**Lava Lamp**
**How to unlock**:
Bridge Town (5) for 30 **Festive Wrap**
**How to unlock**:
34th Street (2) for 50  (Time-limited)**Cupcake Carnage**
**How to unlock**:
The Collectors for 7 **Tough Love**
**How to unlock**:
Roving Merchants for 250 **8-Bit Blitz**
**How to unlock**:
Own the Children of the Worm DLC expansion.**Do Harm**
**How to unlock**:
Supply Lines: Roving Merchants for 250 **Winter Soldier**
**How to unlock**:
Randomly acquired via Duffel Bags**Pumpkin Eater**
**How to unlock**:
Supply Lines: The Haunt for 50
(Time-limited)**Fight Of The Bumblebee**
**How to unlock**:
Randomly acquired via Duffel Bags**Cyber Polka**
**How to unlock**:
Randomly acquired via Duffel Bags**Flashpoint**
**How to unlock**:
Randomly acquired via Duffel Bags
The Lockdown

### Card Effect

Entering a high security area, many of the alarmed doors are still intact. Proceed with caution.

### Affinity

Event

**The Lockdown** is a Corruption card with the Event affinity that can be used by the Director to jeopardize the mission of the Cleaners.

## Card traits

The following traits become active once the card has been played by the Director:
Spray 'n Pray

The **Spray 'n Pray** is a legendary attachment featured in *Back 4 Blood*.
This attachment can only be acquired within Ridden Hives and Inner Lairs which have been introduced with the Tunnels of Terror expansion.

## Legendary Attachment Perk

This attachment features the following legendary perk:
Infinite Effective Range
-50% Accuracy
Pre-Collapse (Heng)

## Pre-Collapse

* Front
* Back
* Left
* Right

**Pre-Collapse** is an Outfit for Heng featured in *Back 4 Blood*.
Jeronimo Gomez provided the concept art. Based on this initial design, VOLTA then created the 3D model of the Outfit for Turtle Rock Studios.

This Outfit is available to all players who own the Children of the Worm DLC expansion.

## Overview

Heng's Pre-Collapse Outfit is characterized by a punk aesthetic.

He sports a mohawk hairstyle, where the hairline is black, and the majority of the mane is dyed turquoise. The rest of his head is adorned with a leopard pattern. Adding to his edgy look are five piercings: two earrings in his right ear, a ring in his nose, a ring in his left ear, and a ring piercing in his lower lip.

Layered with two t-shirts, one black with a red grid pattern, and the other featuring a large skull print adorned with the words "Punk" and "Undead", Heng establishes a bold visual statement. Over the shirts, he wears a yellow and black checked flannel jacket, embellished with various patches. An oversized patch on the back depicts a zombie with the words "Rotten" and "Punk" sewn on. Additional patches adorn the front and left sleeve, complemented by pin buttons on the breast pocket. The collar is adorned with a leopard print. Heng completes the upper ensemble with black wristbands featuring large studs on both wrists. His right wrist is further adorned with black and silver bangles, adding a distinctive touch.

Heng's lower attire consists of dark, scuffed punk pants, adorned with various zippers and patches. Notable patches include the symbol of anarchy and the flag of Cambodia, his home country. A black and white bandana is wrapped above his right knee. Secured with a black studded belt and a belt with ammunition rounds, his waist exhibits additional punk detailing. The ensemble is completed with black jump boots featuring bright yellow laces.

## Gallery

Front viewBack viewLeft-side viewRight-side viewConcept by Jeronimo GomezConcept by Jeronimo GomezRender by VOLTARender by VOLTA
Cartoon Network

## Information

**Cartoon Network** is a pan-Asian pay television channel that primarily broadcasts animated series. Operated by AT&T's WarnerMedia under its International division, the channel is broadcast from its headquarters in Singapore and Jakarta, Indonesia to audiences in its country of location, as well as to Hong Kong and the rest of Asia (except Philippines, where its feed was later separated from the broader pan-Asian version). It was launched on 6 October 1994. The localized Philippine TV channel started broadcasting on October 6, 1994 as part of Cartoon Network Southeast Asia. It was later separated from the Southeast Asia feed on September 1, 1995.
Total Apocalypse (Evangelo)

The **Total Apocalypse** item set is a cosmetic skin for Evangelo featured in *Back 4 Blood*.

In order to unlock this item set players have to unlock three individual pieces via the supply lines.

Each piece costs 250  which can be found in the following tiers:

• Head Piece: Paul's Alley (6)

• Body Piece: The Clinic (6)

• Legs Piece: The Crow's Nest (6)

## Gallery

Concept art by VOLTA Studio.Concept art by VOLTA Studio.Concept art by VOLTA Studio.Render by VOLTA Studio.Render by VOLTA Studio.Render by VOLTA Studio.Render by VOLTA Studio.Render by Jan Becerikli Garrido.Render by Jan Becerikli Garrido.Render by Jan Becerikli Garrido.Render by Jan Becerikli Garrido.
Swarmer (Corruption Card)

## Swarmer

* Normal
* Ferocious
* Monstrous

* Normal
* Ferocious
* Monstrous

### Card DescriptionNormal

Lurking Swarmers send out Clouds of insects from behind cover to track down Cleaners. Burn these pests and hunt down the Swarmer before you’re consumed.

### Card DescriptionFerocious

Lurking Swarmers send out Clouds of insects from behind cover to track down Cleaners. Burn these pests and hunt down the Swarmer before you’re consumed.

### Card DescriptionMonstrous

Lurking Swarmers send out Clouds of insects from behind cover to track down Cleaners. Burn these pests and hunt down the Swarmer before you’re consumed.

## Enhancement information

### Culling

Swarm Clouds seek out Cleaners with the lowest amount of health.

### Ferocious

Ferocious Mutations have 25% increased Health and deal 50% increased damage.

### Monstrous

Mutations have 50% increased Health and deal 100% increased damage.

### Pesky

The Swarm Cloud applies a stacking 10% Use Speed debuff.

### Voracious

Swarm Clouds move faster. Pesky lasts until the end of the map or until a Bandage, First Aid, or First Aid Cabinet is used.

**Swarmer** is a Corruption card with the Ridden Affinity that can be used by the Director to jeopardize the mission of the Cleaners. This card can be further amplified by the Culling, Ferocious, Monstrous, Persistance, Pesky, and Voracious enhancements. If the Director has decided to equip Swarmer with the Armored enhancement, the Armored Swarmer card will be played instead.

## Enhancements

The Director can apply the following enhancements to this card to amplify it's effect.
Ferocious and Monstrous cannot be active at the same time.

**Culling**Swarm Clouds seek out Cleaners with the lowest amount of health.

**Ferocious**Ferocious Mutations have 25% increased Health and deal 50% increased damage.

**Monstrous**Mutations have 50% increased Health and deal 100% increased damage.

**Persistance**An additional Swarm Cloud spawns.

**Pesky**The Swarm Cloud applies a stacking 10% Use Speed debuff.

**Voracious**Swarm Clouds move faster. Pesky lasts until the end of the map or until a Bandage, First Aid, or First Aid Cabinet is used.
Spiked Punch

**Spiked Punch** is an Emblem that can be used to decorate a player's Player Card. This Emblem could be unlocked by spending 15  in the time-limited Supply Line The Haunt. Alternatively, players can obtain this Emblem at random via the Duffel Bags system.

## Overview

The Emblem features a bowl containing a liquid reminiscent of punch. In the background is a skull engraved with the Rune "Children of the Worm". The skull is held aloft by tendrils.
Power Punk

**Power Punk** is an Emblem that can be used to decorate a player's Player Card. This Emblem can be unlocked by spending 75  in the Roving Merchant Supply Lines.

## Overview

The Emblem features a skull from the side, which has a mohawk hairstyle and is supposed to represent a punk. In addition, the skull is framed by a ring and three lightning bolts can be seen.
The Anchor

**The Anchor** is a legendary attachment featured in *Back 4 Blood*.
This attachment can only be acquired within Ridden Hives and Inner Lairs which have been introduced with the Tunnels of Terror expansion.

## Legendary Attachment Perk

This attachment features the following legendary perk:
+100% Recoil Control
-60% Move Speed while firing
Punk's Not Dead

* Front
* Back
* Left
* Right

**Punk's Not Dead** is an Outfit for Karlee Fincher featured in *Back 4 Blood*, which is a recolored variant of her default Outfit B4B Original.

The model of the Outfit was created by Turtle Rock Studios through character artists Kwangbae Byun and Jason Hill, interpreting the concept by Gue Yang.
VOLTA was then commissioned to create the textures for the Outfit, which were made by Francois Dery.

This Outfit is available to all players who completed 250 Missions as Karlee Fincher.

## Overview

Karlee's Punk's Not Dead Outfit showcases a short undercut hairstyle coupled with vibrant blonde-dyed hair. Complementing her facial features are a nose ring and standard lobe piercings on both ears. A tattoo boldly proclaiming "fearless" adorns the right side of her neck, while the left side displays an array of diamond-shaped patterns. Adding an edgy flair, a moth with a skull tattoo graces the front of her neck.

Moving to her upper body, Karlee wears a cropped black hoodie that exposes her midriff, revealing a collection of tattoos. Layered atop is a red leather jacket featuring detailed embroidery and leopard fabric sections, perfectly aligning with the punk-inspired style of her cropped hoodie. Spikes embellish her upper arms, and the lower right arm showcases an arm protector with sharp blades over a red and white checkered sleeve. Completing the ensemble are fingerless gloves on both hands, unveiling small tattoos, including the letters F and U, while her fingernails sport a bold shade of purple.

Karlee carries a brown messenger bag on her back, secured with a shoulder belt housing essential items such as a flashlight, a black Swiss army knife, and a substantial bronze-colored Assassin pin. The back of the belt is equipped with a knife. The messenger bag stands out with its embellishments, featuring a white skull and a crosshair, along with four distinctive button pins. These include a white pin with a bomb and explosion design, a charcoal grey pin with a black gas mask, a grey pin with a white boar skull, and a black pin depicting a bass drum with a blood-smeared skull and blood underneath.

On her lower half, Karlee opts for snug black and red checkered trousers, secured by a black belt with a double trouser chain. The chain incorporates a key ring adorned with a skull and two crossed revolvers, with a cartridge hanging from it, infusing a unique twist into her ensemble. To round off her look, she steps into shin-high dark leather boots adorned with multiple straps, providing a final touch to her punkish and edgy appearance.

## Gallery

Front viewBack viewLeft-side viewRight-side viewRender by Francois DeryRender by Francois Dery
Sharpshooter's Monocle

The **Sharpshooter's Monocle** is a legendary attachment featured in *Back 4 Blood*.
This attachment can only be acquired within Ridden Hives and Inner Lairs which have been introduced with the Tunnels of Terror expansion.

## Legendary Attachment Perk

This attachment features the following legendary perk:
2x Magnification
+ 100% Weakspot Damage
- 25% Bullet Damage
Slugger

* PvE Effect
* PvP Effect

**Slugger** is an offense card with the Reflex affinity that can be used to enhance the properties of a Cleaner.

Reaching total of +45% melee stamina efficiency by combining with Brazen, Meth Head, or Peanut Butter will disable melee stamina usage, and melee will no longer stop stamina regeneration.

## Card traits

The following traits become active once the card has been added to the deck:
Patch 1.14

**Patch 1.14** of Back 4 Blood was released on December 14, 2022.
This small hotfix fixes an issue with frame stutter/hitching for the Mission: "Behold the Harbinger" on PC platforms - Epic Games, Steam, Microsoft Store, and PC Game Pass.

* Bug Fixes

### **Campaign**

* Behold the Harbinger
	+ Fixed an issue where players report frame loss when in the arena with the Harbinger.

## Editorial Note

While the development team referred to Missions as Chapters, Levels, Maps, and Missions, the wiki uses **Missions as the universal term for them to maintain consistency** and not confuse readers. Therefore, the wiki version of the patch notes always uses Missions as the terminology.
**Reason:** The game refers to individual Missions as Missions in the majority, not Chapters, Maps, or Levels.

## Developer Note

This hotfix resolves the issue of reported frame stutter/hitching for the Mission: "Behold the Harbinger" on PC platforms - Epic Games, Steam, Microsoft Store, and PC Game Pass.
The Abomination Mission

## The Abomination

**The Abomination** is the first and final mission of Act 4's first and final chapter, The Abomination.

## The Secret

In order to unlock the "Mind Your Step" achievement, players must tackle this mission, but they do not have to complete it successfully.

Once the Cleaners reach the third phase of the mission, players can wait for the Abomination to break down the first barrier. Alternatively, the team can use a tunnel on the left to get to the next section ahead of time. After following the narrow tunnel, the team returns to the main tunnel where they find in the middle of the section a "bridge" made of biomass on which two other bridges cross horizontally

The Secret is located at the very top on the right side of the first horizontal biomass bridge.

## Accomplishments

**The Abomination** must be successfully completed in order to satisfy the unlock conditions for the following Accomplishments:
Trick And Treat

**Trick And Treat** is a Foreground Spray that allows players to project an image into the game world. This spray could be unlocked by spending 25  in the time-limited Supply Line The Haunt.

## Overview

The spray features a Stinger wearing a scary clown mask. Also, the Stinger holds in each hand a bucket in the shape of jack-o'-lanterns filled with candy.
True Grit

* PvE Effect
* PvP Effect

### Card EffectCampaign & Trial of the Worm

When you take a single hit for **15 or more** damage, recover **10** Health over **5 seconds**.

### Card EffectSwarm

When you take a single hit for **15 or more** damage, recover **10** Health over **5 seconds**

### How to unlock

Supply Lines:
The Furnace (3) for 100

**True Grit** is an offense card with the Brawn affinity that can be used to enhance the properties of a Cleaner.

While the card effect is active, an -icon is displayed at the bottom of the screen.

## Card traits

The following traits become active once the card has been added to the deck:
Pumped Up

* PvE Effect
* PvP Effect

**Pumped Up**, is a stat card with the Reflex affinity that can be used to enhance the properties of a Cleaner.
The card has been added on April 12th, 2022 with patch 1.07 and can be unlocked via the The Collectors Skull Totem Track for 2 .

## Card traits

The following trait(s) become active once the card has been added to the deck:
Tala And Jeff

**Tala And Jeff** is a Banner that can be used to decorate a player's Player Card.

This Banner can be unlocked by finishing a Mission with a Duffel Bag.

## Overview

The Banner features a collage divided into three diagonal segments. Tala Yazdi occupies a prominent position in the center, against a pink and purple background with a faded caricature of a cat. Above Tala, Jeff is in a separate segment with a burgundy background interspersed with various splashes of white paint. The lower segment also shows a burgundy background with splashes of white paint.
Sprinting Ridden (Card)

* Normal
* Ferocious
* Monstrous

**Sprinting Ridden** is a Corruption Card with the Ridden  Affinity that can be used by the Director to jeopardize the mission of the Cleaners.

When the Director plays this card it will spawn Sprinting Ridden which are faster than Running Ridden.

## Card traits

The following traits become active once the card has been played by the Director:
Prototype 378

— **Lionel Stubs**

**Prototype 378** is a legendary weapon featured in *Back 4 Blood*.
This weapon can only be acquired within Ridden Hives and Inner Lairs which have been introduced with the Tunnels of Terror expansion.

This weapon was the third legendary weapon that got revealed to the public on 𝕏 before the expansion was launched.

## Legendary Weapon Perk

This weapon features the following legendary perk:
**ZAP!**: Significantly slows targets for 1.75 seconds.

## Gallery

Promotional render

1. ↑ Prototype 378 reveal (𝕏)
Tallboy (Card)

## Tallboy

* Normal
* Ferocious
* Monstrous

* Normal

### Card DescriptionNormal

These towering mutations can surge into powerful slam attacks. Aim for the weakspot or use fire to take them out.

## Enhancement information

**Tallboy** is a Corruption card with the Ridden affinity that can be used by the Director to jeopardize the mission of the Cleaners.

This card can be further amplified by the Ferocious and Monstrous attributes.
If the Director has decided to equip Tallboys with the Armored enhancement, the Armored Tallboy card will be played instead.

## Enhancements

The Director can apply the following enhancements to this card to amplify it's effect.
Ferocious and Monstrous cannot be active at the same time.

**Ferocious**Ferocious Mutations have 25% increased Health and deal 50% increased damage.

**Monstrous**Mutations have 50% increased Health and deal 100% increased damage.

## Card traits

The following traits become active once the card has been played by the Director:
Silence Is Golden

### Card Effect

Complete the level without triggering any Birds, Snitches, Car Alarms or Alarmed doors to earn 500 Copper.

### Type

Challenge & Rewards

**Silence Is Golden** is a Corruption card with the Challenge & Rewards affinity that can be used by the Director to give the Cleaners an extra challenge to complete. Completion of the challenge will reward Copper and possible Supply Points

## Card traits

The following traits become active once the card has been played by the Director:
Primary Weapon Upgrade

* PvE Effect
* PvP Effect

### Card EffectCampaign & Trial of the Worm

Upgrades the quality of your currently equipped primary weapons by one rarity, up to Epic.

### Card EffectSwarm

This card is not available in Swarm mode.

### How to unlock

Supply Lines:
The Collectors for 3  or randomly via Duffel Bags

**Primary Weapon Upgrade** is a loot Burn card that can be used to shift the favor in the fight against the Ridden for the Cleaners once per level.

## Card traits

The following traits become active once the card has been added to the deck:
Volatile Ridden (Card)

## Volatile Ridden

### Card Effect

These Ridden have developed an unstable cyst in their skull cavity. Head trauma will cause them to explode violently.

### Affinity

Ridden

**Volatile Ridden** is a Corruption Card with the Ridden  Affinity that can be used by the Director to jeopardize the mission of the Cleaners.

When the Director plays this card, it spawns Volatile Ridden, which deal explosive damage around them when they receive lethal weak spot damage. The explosion can cause a chain reaction if there are other Volatile Ridden nearby.

## Card traits

The following traits become active once the card has been played by the Director:
April 2

**April 2** is the 92nd day of the year (93rd in leap years) in the Gregorian calendar; 273 days remain until the end of the year.

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Tenderizer

— **Barb Gunness**

The **Tenderizer** is a legendary weapon featured in *Back 4 Blood*.
This weapon can only be acquired within Ridden Hives and Inner Lairs which have been introduced with the Tunnels of Terror expansion.

**Tenderizer** was the first legendary weapon that has been showcased by Turtle Rock Studios on April 4th, 2022 via 𝕏.

## Legendary Weapon Perk

This weapon features the following legendary perk:
**Mincemeat**: Dismembers enemies upon impact, and deals 90 damage in a large area of effect.

## Gallery

Promotional renderTenderizer weapon render by Brad Boyles.Tenderizer weapon render by Brad Boyles.Tenderizer weapon render by Brad Boyles.Tenderizer weapon render by Brad Boyles.

1. ↑ Tenderizer reveal (𝕏)
Wasted

**Wasted** is an Emblem that can be used to decorate a player's Player Card. This Emblem can be unlocked by spending 75  in the Roving Merchant Supply Lines.

## Overview

The Emblem depicts a barrel bearing the radioactive symbol. It can therefore be concluded that this barrel contains radioactive waste. A leak with the escape of radioactive substance can be seen on the top of the barrel.
Walk Away

**Walk Away** is a banner that can be used to decorate a player's Player Card.
The banner art was created by Jonathan Kuo.

This banner can be unlocked by spending 5  in the Supply Line Grant's Brew House (2).

## Overview

This banner shows a stylistic scene where Common Ridden alongside a Stinger linger in a swamp-like area.
Tattlers

### Card Effect

The mindless babbling of Snitches can be heard constantly here. Work together to avoid notice.

### Affinity

Event

**Tattlers** is a Corruption card with the Event affinity that can be used by the Director to jeopardize the mission of the Cleaners.

## Card traits

The following traits become active once the card has been played by the Director:
Stealthy Passage

* PvE Effect
* PvP Effect

**Stealthy Passage**, formerly known as **Infiltrator**, is a talent card with the Reflex affinity that can be used to enhance the properties of a Cleaner.
The card has been added on February 8th, 2022 with Patch 1.06 but was inactive until April 12th, 2022 when Patch 1.07 officially introduced the card. **Stealthy Passage** can be unlocked via the The Collectors Skull Totem Track for 2 .

Cultist traps that players disarm with this card will become usable for the Cleaners.

## Card traits

The following trait(s) become active once the card has been added to the deck:

## Card history

### 2022

 August 2022
 October 2022
ZWAT (Emblem)

## ZWAT

**ZWAT** is an Emblem that can be used to decorate a player's Player Card. This Emblem can be unlocked by spending 75  in the Roving Merchant Supply Lines.

## Overview

The Emblem features a heraldic shield in the shape of a police badge. Inside there is a police star and the lettering "ZWAT" in capital letters. Bloodstains can be seen at the bottom edge of the Emblem.

## Note

ZWAT is an allusion to SWAT (special weapons and tactics), which is a generic term for a police tactical unit that uses specialized or military equipment and tactics. The exact meaning of ZWAT is currently unknown.
ZWAT (Christine Tuttle)

## ZWAT

### Aquisition

Accomplishments: Complete all Campaign Missions (Act 1 to 4) on Nightmare difficulty or higher as Christine Tuttle

### Artist

VOLTA (2D concept)
Manoj Maharana (3D)

**ZWAT** is an Outfit for Christine Tuttle featured in *Back 4 Blood*. The name ZWAT is an allusion to SWAT (special weapons and tactics), which is a generic term for a police tactical unit that uses specialized or military equipment and tactics. The exact meaning of ZWAT is currently unknown.

VOLTA was commissioned by Turtle Rock Studios to create the concept art which was then handed over to character artist Manoj Maharana to create the 3D model.

In order to satisfy the unlock condition for this Outfit, players have to complete all Campaign Missions from Act 1 through 4 on Nightmare difficulty as Christine Tuttle. Completing Missions on the No Hope difficulty will also count for the progression.

## Gallery

Concept art by VOLTA StudioConcept art by VOLTA StudioConcept art by VOLTA StudioRender by Manoj MaharanaRender by Manoj MaharanaRender by Manoj MaharanaRender by Manoj Maharana
Status Effects

## Overview

This article deals with the various **Status Effects** that can either positively or negatively affect the Cleaners. The main aspect of this article is to give players the opportunity to familiarize themselves with the various icons that the game visually displays. Therefore, certain status modifications that do not generate an icon in the player's HUD, such as Food Cards, will be omitted.

**Beneficial Effects** are there to help the Cleaners. They are mostly granted by Cards but can also be activated by various Perks that are innate from the Cleaners themselves.
**Detrimental Effects** on the other hand are there to prevent Cleaners from progressing. They range from causing damage to limiting abilities and making the Missions harder. They can be caused by Corruption Cards, Cultists, Common Ridden, and Mutations.

## Status Effects caused by Active Cards

Main article: Active cards
The following overview provides a look at the various Status Effects that originate from the Cleaner's active cards.

## Status Effects caused by Burn Cards

Main article: Burn Cards
The following overview provides a look at the various Status Effects that originate from the Burn Cards.

## Status Effects caused by Cleaner Perks

Main article: Cleaners
The following overview provides a look at the various Status Effects that originate from the granted by the perks of the Cleaners.

"Prophet" Dan has increased combat attributes when others are incapacitated

## Status Effects caused by Corruption Cards

Main article: Corruption cards
The following overview provides a look at the various Status Effects that originate from the Corruption Cards played by the Director.

## Status Effects caused by Enemies

The following overview provides a look at the various Status Effects that originate from the enemies that the Cleaners encounter.
Unreal Engine

Unreal Engine is a game engine developed by Epic Games, first showcased in the 1998 first-person shooter game Unreal. Although initially developed for first-person shooters, it has been used in a variety of other genres, including platformers, fighting games, and MMORPGs, and has seen adoption by many non-gaming projects.

Unreal Engine is written in C++, features a high degree of portability, and supports a wide range of platforms.

*Back 4 Blood* uses the latest version of Unreal Engine, Unreal Engine 4, as its game engine, unlike its spiritual predecessor which used Source.
Wounded Animal

* Art (Beta+)
* Art (Alpha)

* PvE Effect
* PvP Effect

**Wounded Animal**, formerly known as **Living On A Prayer**, is a defense card with the Fortune affinity that can be used to enhance the properties of a Cleaner.
Critical Health begins when a player is at 20% or less of their maximum Health and there will also be a "HEALTH LOW" notification on the right part of the screen, along with a temporary screen color changes. In addition, the affected Cleaner's posture tells other team members that their Health points are low.

## Card traits

The following traits become active once the card has been added to the deck:
Wanted: Mostly Dead

**Wanted: Mostly Dead** is a Foreground Spray that allows players to project an image into the game world. This spray can be acquired by finishing a mission with a Duffel Bag.

## Overview

The spray features a wanted poster showing the portrait of a Stalker. A bounty of 100,000 in an unknown currency, probably Copper, has been offered as a reward.
ZWAT (Sharice)

## ZWAT

The **ZWAT** Outfit is a cosmetic skin for Sharice featured in *Back 4 Blood*.
This Outfit was added with Patch 1.13 on December 6th, 2022.

In order to unlock this Outfit, players have to complete the accomplishment "**Complete all campaign maps on Nightmare as Sharice**". To satisfy this condition, players have to successfully complete all Missions of Act 1 through 4 on the Nightmare difficulty or higher while playing as Sharice.

ZWAT is an allusion to SWAT (special weapons and tactics), which is a generic term for a police tactical unit that uses specialized or military equipment and tactics. The exact meaning of ZWAT is currently unknown.
ZWAT (Evangelo)

## ZWAT

* Front
* Back
* Left
* Right

### Aquisition

Accomplishments: Complete all Campaign Missions (Act 1 to 4) on Nightmare difficulty or higher as Evangelo

### Artist

VOLTA (2D concept)
Oleg Aleinikov (3D)

**ZWAT** is an Outfit for Evangelo featured in *Back 4 Blood*. The name ZWAT is an allusion to SWAT (special weapons and tactics), which is a generic term for a police tactical unit that uses specialized or military equipment and tactics. The exact meaning of ZWAT is currently unknown.

VOLTA was commissioned by Turtle Rock Studios to create the the Outfit, who made the concept art and character artist Oleg Aleinikov bringing it to life.

In order to satisfy the unlock condition for this Outfit, players have to complete all Campaign Missions from Act 1 through 4 on Nightmare difficulty as Evangelo. Completing Missions on the No Hope difficulty will also count for the progression.

## Overview

Evangelo's headgear includes a combat cloth face covering, yellow and black tactical combat headphones, and ballistic goggles. His signature slicked-back hairstyle returns with the ZWAT Outfit.

The upper body ensemble features a light blue bomber jacket with "ZWAT" printed on the right upper sleeve. Beneath the jacket, Evangelo sports a black multifunctional vest equipped with spacious front pockets and six dedicated pistol magazine pockets. Additional pockets on the back provide supplementary storage, with Evangelo's name displayed in white letters for easy identification. Evangelo's right hand is shielded by a glove, while the left is covered by a dark fabric, leaving the fingers exposed.

The lower portion of Evangelo's Outfit comprises grayish camouflage pants. Secured by a combat belt around the waist, the ensemble features various items, including a radio, a carabiner hook, and two hand flares. A holster is strategically attached to the right thigh, and knees and shins are protected. Evangelo completes the ensemble with dark combat boots.

## Gallery

Front viewBack viewLeft-side viewRight-side viewConcept art by VOLTAConcept art by VOLTAConcept art by VOLTARender by Oleg AleinikovRender by Oleg AleinikovRender by Oleg AleinikovRender by Oleg AleinikovRender by Oleg AleinikovRender by Oleg Aleinikov
January 24

**January 24** is the 24th day of the year in the Gregorian calendar; 341 days remain until the end of the year (342 in leap years).

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Wandering Eye

The **Wandering Eye** is a legendary attachment featured in *Back 4 Blood*.
This attachment can only be acquired within Ridden Hives and Inner Lairs which have been introduced with the Tunnels of Terror expansion.

## Legendary Attachment Perk

This attachment features the following legendary perk:
+ 60% ADS Speed
+ 75% Move Speed while firing
- 15% Weakspot Damage
Prepper Blues

* Front
* Back
* Left
* Right

**Prepper Blues** is an Outfit for Howard Robert Hoffman featured in *Back 4 Blood*, which is a recolored variant of his default Outfit B4B Original.

The base model of the Outfit was internally conceived by Turtle Rock Studios, which saw manifestation through character artists Kwangbae Byun and Jason Hill, interpreting the concept by Gue Yang.
VOLTA was then commissioned to create the textures for the Outfit, which were made by Francois Dery.

This Outfit is available to all players who completed 250 Missions as Howard Robert Hoffman.

## Overview

Like Howard Robert Hoffman's B4B Originals outfit, his Prepper Blues outfit, as the name suggests, is reminiscent of a dedicated prepper.

His grayish hair is neatly parted in the middle. Hoffman sports black, thick-rimmed rectangular glasses. They have an eye-catching white band around the bridge, adding a nerdy charm, and the left lens is cracked.

On his upper body, Hoffman wears a rolled-up blue-striped shirt with light gray buttons. Over this he is wearing a black cargo vest, which is decorated with the US flag on the right breast pocket. The bloodstained scratches around Hoffman's elbow regions are particularly striking. However, these are missing from his B4B Originals Outfit. A green camouflage rucksack with a bowie knife on the side and a black "Prepped" patch with the pictograms of a knife, a flashlight and a drinks bottle on the back complete his ensemble. A gas mask with filter hangs casually on one of the loops of the MOLLE system.

A "GOBI" brand walkie-talkie is attached to the right shoulder strap of the backpack - a nod to the studio's mascot. The walkie-talkie displays the frequencies 417.28061 and 221.56894 and adds a touch of detail to the backpack. An LED flashlight is attached to the left shoulder strap, combining functionality and practicality. Around Hoffman's waist are two multifunctional belt straps that accommodate various ammunition pouches. Also attached is a large ocean blue thermos flask.

On his lower body, Hoffman wears beige camouflage cargo pants with a pistol holster on the right side. He wears sturdy brown boots as footwear.

## Gallery

Front viewBack viewLeft-side viewRight-side viewRender by Francois DeryRender by Francois Dery
Wailer (Corruption Card)

## Wailer

* Normal
* Ferocious
* Monstrous

* Normal
* Ferocious
* Monstrous

### Card DescriptionNormal

This minelayer births Gas Sacs that track any enemies foolish enough to get close. Destroy the Gas Sacs before you're overwhelmed.

### Card DescriptionFerocious

This minelayer births Gas Sacs that track any enemies foolish enough to get close. Destroy the Gas Sacs before you're overwhelmed.

### Card DescriptionMonstrous

This minelayer births Gas Sacs that track any enemies foolish enough to get close. Destroy the Gas Sacs before you're overwhelmed.

## Enhancement information

### Burning

Instantly lights a damaged target on fire. Burning targets take damage over time but can extinguish the flames to reduce severity.

### Ferocious

Ferocious Mutations have 25% increased Health and deal 50% increased damage.

### Monstrous

Mutations have 50% increased Health and deal 100% increased damage.

### Scorch

Gas Sacs set players on fire.

**Wailer** is a Corruption card with the Ridden Affinity that can be used by the Director to jeopardize the mission of the Cleaners.

This card can be further amplified by the Ferocious, Monstrous, and Prolific enhancements.
If the Director has decided to equip Wailer with the Armored enhancement, the Armored Wailer card will be played instead.

## Enhancements

The Director can apply the following enhancements to this card to amplify it's effect.
Ferocious and Monstrous cannot be active at the same time.

**Ferocious**Ferocious Mutations have 25% increased Health and deal 50% increased damage.

**Monstrous**Mutations have 50% increased Health and deal 100% increased damage.

**Burning**Instantly lights a damaged target on fire. Burning targets take damage over time but can extinguish the flames to reduce severity.

**Prolific**Wailer generates 3 Gas Sacs at a time.

**Scorch**Gas Sacs set players on fire.