Rosefern Hounds

## Background

The guild was founded some one-hundred years ago in Rose Oasis, and it has changed hands numerous times since its inception.  The guild’s leader is traditionally referred to as the Hound and wears a hound’s head helm as a symbol of their station.  The guild's coat of arms is a hound with a rose in its mouth.  Due to the hound iconography the guildsmen are often derogatorily called dogs by their enemies.

Nearly twenty years ago the guild was offered a large sum to join the fighting in Old Artor.  For a time the guild made a name for themselves in service to Wother.  After over a decade of warring most of the guild wanted to return home, but the guild’s current leader was deep in the pockets of wealthy noblemen and refused to give marching orders.

About five years ago dissent amongst the guild had risen to a boiling point, and a mutiny was planned.  When fresh marching orders were given to confront a large Orcish raiding party, the conspiracy made itself known.  The guild’s second in command, Tiko Naught, led the coup and would be its next leader.  He took the guild home to Baaz and secured them work amongst the Perfume-Barons.

The **Rose-Fern Hounds** have made use of war-hounds for nearly its entire career.  When the last firstborn Naught descendent left the Moonfort with the family's riches to join the guild, they searched high and low for the best hounds.  Eventually they would send for Sandor Harlow of Sarnath.  He brought with him a pack of Sarnori wolfhounds that would be the ancestors of the hounds still used today.  Sandor himself would also stay with the guild becoming their Kennelmaster, and it is still his lineage training the hounds today.

The hounds are immortalized by the lost song O the crafty, mighty hounds, written by Tyrion II in 2227

The hound training song is still sung on the training grounds

### Inner circle

Tiko Naught

Bard (Scoutmaster)

Joelle Harlow (Kennel master)

Hildigrim Longhill (Paymaster)

Dib (Spymaster)

**Named guildmates**

Statler Featherfoot (Scout/Trapper)

Hodges (Scout)

Eda (Infantry)

Bond Vondo (Infantry)

Zim (Infantry)

Grr (Infantry)

Guildenstern (Infantry)

Rosencrantz (Infantry)

Gus (Hound warrior)

Pearl (Longbow)

**B-team**

Mithrandude (leader)

Bop the mop

Barkus

Zeke

Deena

### Combat

64 total:

6 Scouts

2 Hound-Warriors

2 Spies

4 long bowmen

50 Regulars (Crossbow, shield, spear)

25 Shield wall

25 Backline

### Noncombat

53 total

2 Dog’s Grooms

1 Secretary (Grim’s)

2 Pages (Grim’s)

2 blacksmiths (weapon smith and armor smith)

* 4 apprentices, two for each
	+ Pewterknuckle family
		- Albere was hired by the Rosefern Hounds over 80 years ago.  The Hounds had just grown to a size, and accrued enough wealth, to need a company blacksmith.  For nearly 40 years Albere worked with a string of other blacksmiths who would come and go.  Since his daughter, Olgret, was old enough he began training her in his arts.  As Norola gave birth to more children and they came of age he began training them as well.  Olgret is no longer considered a mere apprentice but a master smith in her own right.  Whurdin is close to the end of his trading as well.  Together the Pewterknuckle clan keep the Rosefern Hounds well armed.
		Albere - Father age 173 (Name means Forge-Hand) Norola - Mother age 138 (Name means Mithral-Brewer) Olgret - Eldest daughter age 62 (Name means Fat-Daughter) Whurdin - Eldest son age 49 (Name means Iron-Smith) Nurlond - Second son/twin age 36 (Name means Steady-Friend) Yurhild - Second daughter/twin age 36 (Name means Rune-Speaker)

2 Non-combat medic (cleric)

2 Cooks, 1 apprentice

1 Tanners, 2 apprentice

15 General Laborers

10 Children

7 Spouse’s

2 spies

## Stats

### Rose-Fern Hound, Infantry

Human

Fighter 2

HP 22 (2d10+6)

AC 18 (+2dex, +4arm, +2shld)

Touch 12 | Flat-Footed 16

BA +2

Fort +6

Ref +2

Will +1

Shortspear  +6  1d6+2

Light Crossbow  +5  1d8

Str 15 Dex 14 Con 16 Int 12 Wis 13 Cha 11

#### Feats

(1) - Weapon Focus (Shortspear)

(H) - Quick Draw

(F1) - Point-Blank Shot

(F2) - Precise Shot

### Rose-Fern Hound, Bowman

Human

Fighter 2

HP 20 (2d10+4)

AC 16 (+3dex, +3arm)

Touch 13 | Flat-Footed 13

BA +2

Fort +5

Ref +3

Will +1

Longbow  +7(+5/+5)  1d8+2

Shortsword  +5  1d6+2

Str 14 Dex 16 Con 15 Int 13 Wis 12 Cha 11

#### Feats

(1) - Weapon Focus

(H) - Point-Blank Shot

(F1) - Precise Shot

(F2) - Rapid Shot

### Rose-Fern Hound, Scout

Human

Rogue 1/Barbarian(Archery Variant) 2

HP 26 (1d6+2d12+6)

AC 16 (+3dex, +3arm)

Touch 13 | Flat-Footed 13

BA +2

Fort +5

Ref +6

Will +2

Shortbow  +6  1d6+1

Shortsword  +6  1d6+1

Sneak Attack 1d6

Str 13 Dex 16 Con 14 Int 15 Wis 12 Cha 11

#### Feats

(1) - Weapon Finesse

(H) - Point-Blank Shot

(3) - Quick Draw

(B2) - Rapid Shot

### Rose-Fern Hounds, Hound Warrior

Human

Ranger 2/Barbarian 1

HP 26 (2d8+1d12+6)

AC 17 (+2dex, +4arm, +1shld)

Touch 12 | Flat-Footed 15

BA +3

Fort +7

Ref +5

Will +2

Battleaxe  +8(+6)  1d8+3

Light Shield  (+5)  1d4+3

Str 16 Dex 15 Con 14 Int 11 Wis 13 Cha 12

#### Feats

(1) - Weapon Focus: Battleaxe

(H) - Improved Shield Bash

(R1) - Track

(R2) - Two-Weapon Fighting

(3) - Extend Rage

### Rose-Fern Hound, Scout-Trapper

Halfling

Ranger 3

HP 24 (3d8+6)

AC 15 (+1size, +2dex, +2arm)

Touch 13 | Flat-Footed 13

BA +3

Fort +5

Ref +5

Will +2

M-Handaxe  +6(+4/+4)  1d4+2

R-Handaxe  +8(+6/+6)  1d4+3

Str 14 Dex 15 Con 15 Int 14 Wis 12 Cha 11

#### Feats

(1) - Skill Focus: Craft

(R1) - Track

(R2) - Two-Weapon fighting

(3) - Point-Blank Shot

(R3) - Endurance