Pang De

* Officer Keywords: S-tier Bow Troop Quality, Exceptional Tactics
* Tactic Combos: Damage dealing Tactics such as Fallen Phoenix, Weakest Link, True to Duty, Raid and Pillage, etc.
* Teammate Combos: Officers from the Wei Faction with good Bow or Cavalry Troop Qualities.

## Pang De

### Troop Quality

S: BowsA: Cavalry

B: Shields, Spears, Siege

### Innate Tactic

Iron Determination

As a rather accessible Legendary Officer in the early game, Pang De has a decent damage output and a great Inherit Tactic. He is a valuable addition to your team, as well as a fierce Officer your enemies cannot ignore. Of course, many other Officers, Tactics, and effects in the game work well with Pang De, so explore yourself!

## Gameplay

In the game, Pang De is an Officer who excels in dealing damage. Regarding attribute potentials, Pang De has an outstanding Strength growth potential. When it comes to Troop Qualities, Pang De has one S-tier Troop Quality - he becomes even fiercer when he’s leading Bow units.

### Tactics

**Iron Determination** is Pang De's innate tactic. The most noteworthy part of Pang De’s Innate Tactic is its group buff-removing effect, as it is quite rare in the game. This Tactic is great against enemies’ buffs such as damage bonus / damage reduction. This allows you to weaken your opponents in a unique way before attacking them.

## Strategy

### **Recommended Tactics**

**Rain of Arrows:** After 1 round of preparation, deals Weapon Damage to all enemies and has a chance to inflict Flee on them for 1 round (damage dealing Tactics with a big damage potential can increase Pang De’s damage output).

**True to Duty:** Deals Weapon Damage to a single enemy and has a chance to inflict Awe on them for 1 round. (Tactics excel in both Control effects and damage output work well with Pang De, too.)

**Close Combat:** Decreases the Defence attribute of a single enemy for 1 round and deals Weapon Damage to them (this is a damage-dealing Tactic with a Defense debuff).

Other than these, Tactics like **“Unstoppable,” “Weakest Link,” “Fallen Phoenix,”** etc. are all great choices as well.

### Early Game Lineup: Deng Ai + Pang De + Xiahou Yuan (16 Cost)

Putting three Officers from the Wei Faction in a team gives you an additional attribute bonus. This team works well with both Cavalry and Bow units. Deng Ai and Xiahou Yuan are the sources of Control effects and some damage output, while Pang De plays the role of main damage dealer in this team.

#### Late Game Lineup: Deng Ai + Pang De + Zhong Hui (17 Cost)

This lineup shares the same concept as the one we recommend you use in the early game, but the Control effects of this lineup are more consistent. Cavalry and Bow units work well with this lineup in combat.

#### Affinity Bonus Lineup: Ma Chao + Pang De + Ma Teng (18 Cost)

This lineup triggers “Lord of Xiliang,” an Affinity Bonus. It grants all team members a Strength bonus as well as Always Hit for the first 2 rounds. Cavalry units are recommended for this lineup. You can evolve them into Xiliang Cavalry to increase all allies’ Critical Chance. With the Critical Chance buff and Always Hit, all 3 Officers can deal tremendous damage to their enemies, effectively countering any lineups with Evade or Defence.

## Story

In his youth, Pang De fought with Ma Teng on the battlefield. After that, he served under Ma Chao until he went over to Zhang Lu after Ma Chao lost his army. Following Zhang Lu’s defection to Cao Cao, he joined Cao Cao’s forces, too. However, when Guan Yu captured him during the Battle of Xiangfan, he didn’t defect to Guan Yu at the enemy’s invitation like he did many times in the past. In the end, Pang De was beheaded by Guan Yu.