Notes (AKPKMN)

SPOILERS: READ AT YOUR OWN RISK.

	+ Ability: Static: 30% chance that the attacking foe will be paralyzed upon contact.
	+ Hidden: Lightningrod: Electric-type moves are drawn to this Pokémon. Electric-type moves will do no damage and the Pokémon's SP ATK is raised one stage.
	+ Moves: Thundershock, Thunderbolt, Agility, Quick Attack, Electro Ball, Thunder Wave, Feint, Double Team, Spark, Discharge, Slam, Wild Charge, Light Screen, Thunder, Protect, Brick Break, Volt Tackle, Thunder Punch, Magnet Rise, Iron Tail, Electroweb, Counter, Attract, Electroweb, Rest, Sleep Talk, Refresh, Mimic, Detect, Zap Cannon, Reflect,

https://www.serebii.net/pokedex-sm/025.shtml

* Charizard M (LVL: 200) FBP: Makes it like a level 280 at 200. +40%
	+ Fire/Flying -- Dragon/Fire
	+ Blaze 50%+ Fire power at 1/3 HP
	+ Hidden Ability: Solar Power: 1.5x during sunshine.
	+ Moves: Scratch, Ember, Smokescreen, Dragon Rage, Fire Fang, Flame Burst, Wing Attack, Flare Blitz (for Powder attacks), Heat Wave, Dragon Claw, Shadow Claw, Air Slash, Flamethrower, Fire Spin, Blast Burn, Inferno, Submission, Seismic Toss, Fire Blast, Overheat, Steel Wing, Hyper Beam, Draco Meteor, Slash, Solar Beam, Aerial Ace, Giga Impact, Dragon Rush, Counter, Dragon Pulse, Dragonbreath,
	+ Has Charizardite X.
	+ Can channel heat within his body to dispel the electricity. 8 feet tall and can carry two times his body weight and lift the same with his arms and legs.
	+ Mega-evolves into Mega Charizard X. Can hold the energy of Mega Evolution within himself and remain Mega Evolved for longer.

https://www.serebii.net/pokedex-sm/006.shtml

* Pidgeot M (LVL: 185)
	+ Flying/Normal
	+ Keen Eye: Opponent cannot lower this Pokémon’s accuracy. The Pokémon ignores evasion boosts of the opponent.
	+ Big Pecks: Protects the Pokémon from Defense-lowering effects.
	+ Moves: Tackle, Gust, Sand Attack, Quick Attack, Whirlwind, Twister, Aerial Ace, Agility, Wing Attack, Roost, Tailwind, Mirror Move, Air Slash, Hurricane, Steel Wing, Giga Impact, Defog, Heatwave,

https://www.serebii.net/pokedex-sm/018.shtml

* Gyarados M (LVL: 200) FBP: Makes it like a level 280 at 200. +40%
	+ Water/Flying -- Water/Dark
	+ Intimidate: Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected.
	+ Hidden Ability: Moxie: Attack is raised by one stage when the Pokémon knocks out another Pokémon.
	+ Moves: Bite, Thrash, Hydro Pump, Twister, Ice Fang, Aqua Tail, Crunch, Dragon Dance, Hurricane, Rain Dance, Hyper Beam, Ice Beam, Thunderbolt, Flamethrower, Roar, Protect, Attract, Dark Pulse, Water Pulse, Dragon Pulse, Reflect, Thunder,
	+ Mega-Evolves into Mega-Gyarados. Can hold the energy of Mega Evolution within himself and remain Mega Evolved for longer. 35 feet long.

https://www.serebii.net/pokedex-sm/130.shtml

* Starmie Genderless (LVL: 185)
	+ Water/Psychic
	+ Natural Cure: The Pokémon’s status (BURN, PARALYZE, SLEEP, POISON, FREEZE) is healed when withdrawn from battle.
	+ Analytic: Attack power increases by 30% if the Pokémon is the last Pokémon to attack this turn.
	+ Moves: Tackle, Water Gun, Recover, Psywave, Swift, Bubble Beam, Gyro Ball, Brine, Power Gem, Confuse Ray, Psychic, Light Screen, Hydro Pump, Ice Beam, Protect, Reflect,

https://www.serebii.net/pokedex-sm/121.shtml

* Cloyster M (LVL: 185)
	+ Water/Ice
	+ Shell Armor: Opponent’s moves cannot Critical Hit.
	+ Overcoat: Protects Pokémon from Weather Effects and Powder moves such as Sleep Powder, Poison Powder etc.
	+ Moves: Water Gun, Withdraw, Protect, Clamp, Ice Shard, Razor Shell, Aurora Beam, Whirlpool, Brine, Iron Defense, Ice Beam, Hydro Pump, Hail, Blizzard, Toxic, Double Team, Attract, Explosion, Reflect,

https://www.serebii.net/pokedex-sm/091.shtml

* Kingdra (LVL: 185)
	+ Water/Dragon
	+ Sniper: Power of critical-hit moves is increased to 225% rather than 150%.
	+ Damp: Explosion, Selfdestruct & Mind Blown will not work while the Pokémon is on the field.
	+ Moves: Bubble, Smokescreen, Water Gun, Twister, Bubble Beam, Brine, Agility, Dragon Pulse, Dragon Dance, Hydro Pump, Draco Meteor, Hyper Beam, Ice Beam, Flash Cannon, Agility, Yawn, Bubble Beam,

https://www.serebii.net/pokedex-sm/230.shtml

* TR's Meowth (LVL: 14) and can talk.

* Dragonite M (LVL: 185)
	+ Dragon/Flying
	+ Shed Skin: Every turn, it has a 1 in 3 chance of healing from a status condition (BURN, PARALYZE, SLEEP, POISON, FREEZE).
	+ Marvel Scale: Defense is increased by 50% when induced with a status (BURN, PARALYZE, SLEEP, POISON, FREEZE).
	+ Hidden Ability: Multiscale: Reduces damage afflicted to the Pokémon by 50% if at maximum HP. (As Dragonite)
	+ Moves: Thunder Wave, Twister, Dragon Rage, Slam, Agility, Dragon Tail, Aqua Tail, Dragon Rush, Safeguard, Wing Attack, Fire Punch, Thunder Punch, Ice Punch, Dragon Claw, Hyper Beam, Thunder, Draco Meteor, Flamethrower, Thunderbolt, Ice Beam, Double Team, Dragon Pulse, Heat Wave, Water Pulse,

https://www.serebii.net/pokedex-sm/149.shtml

* Venusaur F (LVL: 185)
	+ Grass/Poison
	+ Overgrow 50%+ grass atk power at 1/3 HP.
	+ Hidden Ability: Chlorophyll: When sunny, the Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Strong Sunlight.
	+ Moves: Tackle, Vine Whip, Poison Powder, Sleep Powder, Take Down, Leech Seed, Razor Leaf, Double-Edge, Synthesis, Petal Blizzard, Solar Beam, Frenzy Plant, Energy Ball, Toxic, Venoshock, Protect, Seed Bomb, Light Screen, Safeguard, Earthquake, Double Team, Sludge Bomb, Attract, Rest, Grass Knot, Sleep Talk, Giga Drain, Stomping Tantrum, Reflect,
	+ Mega-evolves into Mega Venusaur. Can hold the energy of Mega Evolution within herself and remain Mega Evolved for longer.

https://www.serebii.net/pokedex-sm/003.shtml

* Blastoise F (LVL: 185)
	+ Water
	+ Torrent: When HP is below 1/3rd its maximum, power of Water-type moves is increased by 50%.
	+ Hidden Ability: Rain Dish: If Heavy Rain weather is in effect, recovers 1/16th max Hit Points at the end of the turn.
	+ Moves: Tackle, Water Gun, Bubble, Bite, Rapid Spin, Protect, Water Pulse, Aqua Tail, Skull Bash, Rain Dance, Hydro Pump, Hydro Cannon, Dark Pulse, Dragon Pulse, Ice Beam,
	+ Mega-evolves into Mega Blastoise. Can hold the energy of Mega Evolution within herself and remain Mega Evolved for longer.

https://www.serebii.net/pokedex-sm/009.shtml

* Steelix M (LVL: 185)
	+ Steel/Ground
	+ Sturdy: The Pokémon will remain with 1 HP if it was going to be knocked out by a move when at full Hit Points, and it is immune to One Hit KO moves.
	+ Moves: Tackle, Rock Throw, Rock Tomb, Stealth Rock, Rage, Gyro Ball, Smack Down, Dragon Breath, Slam, Mud Sport, Rock Slide, Iron Tail, Thunder Fang, Ice Fang, Crunch, Dig, Stone Edge, Hyper Beam, Earthquake, Heavy Slam, Fire Fang, Explosion, Giga Impact, Flash Cannon, Dragon Pulse, Stomping Tantrum,
	+ Mega-Evolves into Mega Steelix.

https://www.serebii.net/pokedex-sm/208.shtml

* Alakazam F (through trade) (LVL: 185)
	+ Psychic
	+ Synchronize: When this Pokémon becomes Poisoned, Paralyzed, or Burned, so does the opponent. However, Fire-type and Water Veil ability Pokémon cannot be Burned, Poison-type and Steel-type and Immunity ability Pokémon cannot be Poisoned, and Limber ability Pokémon cannot be Paralyzed.
	+ Hidden Ability: Magic Guard: Prevents all damage except from direct-attack moves.
	+ Moves: Psychic, Future Sight, Recover, Psybeam, Disable, Reflect, Teleport, Telekinesis, Miracle Eye, Psycho Cut, Toxic, Shadow Ball, Energy Ball, Dream Eater, Ice Punch, Thunder Punch, Fire Punch, Signal Beam,
	+ Mega-Evolves into Mega Alakazam.

https://www.serebii.net/pokedex-sm/065.shtml

* Gengar F (through trade) (LVL: 185)
	+ Ghost/Poison
	+ Cursed Body: When a move hits the Pokémon, that move has a 30% chance of getting disabled.
	+ Moves: Shadow Punch, Mean Look, Destiny Bond, Shadow Ball, Hex, Nightmare, Toxic, Hypnosis, Dream Eater, Venoshock, Sucker Punch, Dark Pulse, Psychic, Sludge Bomb, Shadow Claw, Explosion, Poison Jab, Ice Punch, Nightshade,
	+ Mega-Evolves into Mega Gengar. Can hold the energy of Mega Evolution within herself and remain Mega Evolved for longer.

https://www.serebii.net/pokedex-sm/094.shtml

* Electivire M (through trade) (LVL: 185)
	+ Electric
	+ Motor Drive: The Pokémon takes no damage from Electric-type attacks and Speed raises by one level.
	+ Hidden Ability: Vital Spirit: The Pokémon cannot be Asleep while having this ability.
	+ Moves: Quick Attack, Thunder Shock, Swift, Shock Wave, Thunder Wave, Electro Ball, Light Screen, Thunder Punch, Discharge, Low Kick, Thunderbolt, Thunder, Giga Impact, Electric Terrain, Hyper Beam, Ion Deluge, Fire Punch, Protect, Brick Break, Flamethrower, Double Team, Psychic, Focus Blast, Rock Slide, Wild Charge, Ice Punch, Magnet Rise, Electroweb. Iron Tail, Focus Punch, Stomping Tantrum,
	+ Z-Move: Gigavolt Impact

https://www.serebii.net/pokedex-sm/466.shtml

* Magmortar M (LVL: 185)
	+ Fire
	+ Flame Body: The opponent has a 30% chance of being induced with Burn when using an attack, that requires physical contact, against this Pokémon.
	+ Hidden Ability: Vital Spirit: The Pokémon cannot be Asleep while having this ability.
	+ Moves: Smog, Ember, Smokescreen, Feint Attack, Fire Spin, Clear Smog, Flame Burst, Confuse Ray, Fire Punch, Lava Plume, Flamethrower, Fire Blast, Hyper Beam, Thunderbolt, Can channel heat within his body to dispel the electricity.

https://www.serebii.net/pokedex-sm/467.shtml

* Butterfree M (LVL: 40)
	+ Bug/Flying
	+ Compoundeyes: Raises the Pokémon’s accuracy by 30%.
	+ Tinted Lens: The power of “not very effective” moves is doubled.
	+ Moves: Tackle, String Shot, Harden, Gust, Confusion, Poison Powder, Stun Spore, Sleep Powder, Psybeam, Silver Wind, Supersonic, Safeguard, Whirlwind, Bug Buzz, Rage Powder,

https://www.serebii.net/pokedex-sm/012.shtml

* Golem M (LVL: 185)
	+ Rock/Ground
	+ Rock Head: Does not receive recoil damage from recoil-causing damages.
	+ Hidden: Sand Veil: Raises the Pokémon’s evasion during a sandstorm by one level.
	+ Moves: Tackle, Defense Curl, Rock Polish, Rollout, Magnitude, Rock Throw, Smackdown, Thunder Punch, Bulldoze, Self-Destruct, Stealth Rock, Rock Blast, Earthquake, Explosion, Double-Edge, Stone Edge, Heavy Slam, Flamethrower, Thunder, Hyper Beam,

https://www.serebii.net/pokedex-sm/076.shtml#standardlevel

* Ninetails F (LVL: 185)
	+ Fire
	+ Flash Fire: Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user’s Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks and Fire-type Hidden Power (accuracy and effect from these moves are ignored). For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect. If a non-Fire-type Pokémon has this ability, Will-O-Wisp will activate the ability and will have an effect.
	+ Drought: Weather changes to Intense Sunshine when the Pokémon enters the battle.
	+ Moves: Ember, Roar, Quick Attack, Confuse Ray, Fire Spin, Will-O-Wisp, Feint Attack, Hex, Flame Burst, Extrasensory, Safeguard, Flamethrower, Imprison, Toxic, Protect, Double Team, Attract, Energy Ball, Solar Beam, Reflect,

https://www.serebii.net/pokedex-sm/038.shtml#standardlevel

* Arcanine M (LVL: 185)
	+ Fire
	+ Flash Fire: Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user’s Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks and Fire-type Hidden Power (accuracy and effect from these moves are ignored). For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect. If a non-Fire-type Pokémon has this ability, Will-O-Wisp will activate the ability and will have an effect.
	+ Moves: Bite, Roar, Ember, Odor Sleuth, Helping Hand, Flame Wheel, Reversal, Fire Fang, Take Down, Flame Burst, Agility, Retaliate, Flamethrower, Crunch, Toxic, Protect, Solar Beam, Attract, Will-O-Wisp,

https://www.serebii.net/pokedex-sm/059.shtml

* Tyranitar M (LVL: 185)
	+ Rock/Dark
	+ Sand Stream: Sandstorm blows when the Pokémon enters battle. Lasts 5 turns.
	+ Moves: Bite, Sandstorm, Chip Away, Rock Slide, Thrash, Dark Pulse, Crunch, Earthquake, Stone Edge, Hyper Beam, Giga Impact, Ice Beam, Thunder, Flamethrower, Rock Slide, Stealth Rock,
	+ Mega-Evolves into Mega Tyranitar. Can hold the energy of Mega Evolution within himself and remain Mega Evolved for longer.

https://www.serebii.net/pokedex-sm/248.shtml

* Rhyperior M (LVL: 185)
	+ Ground/Rock
	+ Rock Head: Does not receive recoil damage from recoil-causing damages.
	+ Hidden Ability: Reckless: The power of moves that have recoil damage is increased by 20%.
	+ Moves: Horn Attack, Smack Down, Bulldoze, Rock Blast, Drill Run, Take Down, Stone Edge, Hammer Arm, Earthquake, Mega Horn, Horn Drill, Rock Wrecker, Toxic, Ice Beam, Protect, Thunderbolt, Brick Break, Flamethrower, Flash Cannon, Stealth Rock, Sandstorm, Double Team, Attract, Stomping Tantrum, Endeavor,

https://www.serebii.net/pokedex-sm/464.shtml

* Houndoom F (LVL: 185)
	+ Dark/Fire
	+ Flash Fire: Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user’s Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks and Fire-type Hidden Power (accuracy and effect from these moves are ignored). For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect. If a non-Fire-type Pokémon has this ability, Will-O-Wisp will activate the ability and will have an effect.
	+ Moves: Thunder Fang, Inferno, Fire Fang, Smog, Roar, Bite, Feint Attack, Foul Play, Flamethower, Crunch, Feint Attack, Solar Beam, Shadow Ball, Toxic, Sludge Bomb, Will-O-Wisp, Dream Eater, Dark Pulse, Heat Wave,
	+ Can channel heat within his body to dispel the electricity.
	+ Mega-Evolves into Mega Houndoom. Can hold the energy of Mega Evolution within herself and remain Mega Evolved for longer.

https://www.serebii.net/pokedex-sm/229.shtml

* Aerodactyl F (LVL: 185)
	+ Rock/Flying
	+ Rock Head: Does not receive recoil damage from recoil-causing damages.
	+ Moves: Hyper Beam, Rock Slide, Giga Impact, Aerial Ace, Ancient Power, Ice Beam, Thunderbolt, Crunch, Wing Attack, Dragon Claw, Toxic, Earthquake, Double Team, Flamethrower, Sandstorm, Protect, Steel Wing, Rest, Sleep Talk, Roost, Earth Power, Dragon Pulse, Heat Wave, Sky Attack, Stealth Rock,
	+ Mega-Evolves into Mega Aerodactyl. Can hold the energy of Mega Evolution within herself and remain Mega Evolved for longer.

https://www.serebii.net/pokedex-sm/142.shtml

* Togekiss F (LVL: 100) SET FREE IN C12
	+ Fairy/Flying
	+ Serene Grace: The chances of a move having a secondary effect is doubled.
	+ Super Luck: Raises the critical-hit ratio of moves by one level.
	+ Moves: Growl, Charm, Metronome, Sweet Kiss, Yawn, Encore, Follow Me, Bestow, Wish, Ancient Power, Safeguard, Baton Pass, Double-Edge, Last Resort, After You, Magical Leaf, Sky Attack, Extreme Speed, Aura Sphere, Air Slash, Dazzling Gleam, Dream Eater, Attract, Steel Wing, Flamethrower, Reflect, Double Team, Light Screen, Protect, Solar Beam, Heal Bell, Shock Wave, Water Pulse,

https://www.serebii.net/pokedex-sm/468.shtml

* Lapras F (LVL: 185)
	+ Water/Ice
	+ Water Absorb: The Pokémon heals up to 1/4 of its maximum Hit Points when hit with Water-type moves.
	+ Hidden Ability: Hydration: All status problems: Burn, Paralysis, Sleep, Frozen and Poison, are healed when raining.
	+ Moves: Perish Song, Ice Beam, Ice Shard, Water Pulse, Water Gun, Hydro Pump, Sheer Cold, Psychic, Rain Dance, Sing, Brine, Safeguard, Thunderbolt, Protect, Dream Eater,

https://www.serebii.net/pokedex-sm/131.shtml

### Legendaries (16/?)

* Mewtwo M (LVL: 180)
	+ Psychic
	+ Moves: Psychic, Barrier, Counter, Shadow Ball, Disable, Future Sight, Miracle Eye, Psycho Cut, Recover, Aura Sphere, Mist, Light Screen, Ice Beam, Protect, Solar Beam, Thunderbolt, Safeguard, Brick Break, Flamethrower, Reflect, Energy Ball, Focus Blast, Will-O-Wisp, Dream Eater?, Nightmare,

https://www.serebii.net/pokedex-sm/150.shtml

* Articuno M (LVL: 160)
	+ Ice/Flying
	+ Snow Cloak: Raises the Pokémon’s evasion during a hailstorm by one level.
	+ Moves: Ice Beam, Mist, Ice Shard, Mind Reader, Ancient Power, Agility, Freeze-Dry, Reflect, Hail, Gust, Tailwind,

https://www.serebii.net/pokedex-sm/144.shtml

* Moltres M (LVL: 160)
	+ Fire/Flying
	+ Flame Body: The opponent has a 30% chance of being induced with Burn when using an attack, that requires physical contact, against this Pokémon.
	+ Moves: Wing Attack, Fire Spin, Ancient Power, Flamethrower, Safeguard, Air Slash, Sunny Day, Heat Wave, Solar Beam, Roost,

https://www.serebii.net/pokedex-sm/146.shtml

* Zapdos M (LVL: 160)
	+ Electric/Flying
	+ Static: The opponent has a 30% chance of being induced with PARALYZE when using an attack, that requires physical contact, against this Pokémon.
	+ Moves: Charge, Discharge, Thunder Wave, Rain Dance, Light Screen, Aerial Ace, Thunder, Thunderbolt, Roost,

https://www.serebii.net/pokedex-sm/145.shtml

* Mew F (LVL: 170)
	+ Psychic
	+ Synchronize: When this Pokémon becomes Poisoned, Paralyzed, or Burned, so does the opponent. However, Fire-type and Water Veil ability Pokémon cannot be Burned, Poison-type and Steel-type and Immunity ability Pokémon cannot be Poisoned, and Limber ability Pokémon cannot be Paralyzed.
	+ Moves: Transform, Mega Punch, Psychic, Barrier, Ancient Power, Aura Sphere, Protect, Light Screen, ANY MOVE THAT IT CAN LEARN.

https://www.serebii.net/pokedex-sm/151.shtml

* Lugia M (LVL: 165)
	+ Psychic/Flying
	+ Multiscale: Reduces damage afflicted to the Pokémon by 50% if at maximum HP
	+ Moves: Weather Ball, Dragon Rush, Extrasensory, Hydro Pump, Aeroblast, Punishment, Ancient Power, Safeguard, Recover, Ancient Power, Ice Beam, Hyper Beam, Protect, Thunder, Earthquake, Shadow Ball, Toxic, Calm Mind, Reflect, Whirlwind, Sleep Talk, Psychic, Thunder Wave, Future Sight, Substitute,

https://www.serebii.net/pokedex-sm/249.shtml

* Ho-Oh M (LVL: 165)
	+ Fire/Flying
	+ Regenerator: When the Pokémon switches out of battle, up to 33.3% of its maximum Hit Points are restored.
	+ Moves: Whirlwind, Weather Ball, Gust, Brave Bird, Extrasensory, Sunny Day, Fire Blast, Sacred Fire, Punishment, Ancient Power, Safeguard, Recover, Future Sight, Natural Gift,

https://www.serebii.net/pokedex-sm/250.shtml

* Celebi F (LVL: 165)
	+ Psychic/Grass
	+ Natural Cure: The Pokémon’s status (BURN, PARALYZE, SLEEP, POISON, FREEZE) is healed when withdrawn from battle.
	+ Moves: Confusion, Recover, Heal Bell, Safeguard, Magical Leaf, Ancient Power, Heal Block, Future Sight, Psychic, Solar Beam, Shadow Ball, Energy Ball, Grass Knot, Seed Bomb, Giga Drain, Water Pulse, Stealth Rock, Leaf Storm, Reflect, Light Screen, Synthesis, Protect, Detect, Perish Song,

https://www.serebii.net/pokedex-sm/251.shtml

* Deoxys (LVL: 165)
	+ Psychic
	+ Moves: Night Shade, Teleport, Psychic, Psycho Shift, Zen Headbutt, Cosmic Power, Recover, Psycho Boost, Hyper Beam, Zap Cannon, Superpower, Counter, Mirror Coat, Swift, Extreme Speed, Light Screen, Ice Beam, Toxic, Protect, Safeguard, Solar Beam, Thunderbolt, Shadow Ball, Brick Break, Double Team, Reflect, Focus Blast, Energy Ball, Giga Impact, Thunder Wave, Rock Slide, Dream Eater, Flash Cannon, Dark Pulse, Drain Punch, Water Pulse, Stealth Rock, Stomping Tantrum,

https://www.serebii.net/pokedex-sm/386.shtml

* Darkrai (LVL: 165) DP104
	+ Dark
	+ Bad Dreams
	+ Moves: Ominous Wind, Disable, Quick Attack, Hypnosis, Feint Attack, Nightmare, Double Team, Haze, Dark Void, Nasty Plot, Dream Eater, Dark Pulse, Toxic, Ice Beam, Hyper Beam, Protect, Thunderbolt, Rain Dance, Psychic, Shadow Ball, Brick Break, Sludge Bomb, Will-O-Wisp, Shadow Claw, Thunder Wave, Rock Slide, Drain Punch, X-Scissor,

https://www.serebii.net/pokedex-sm/491.shtml

* Cresselia F (LVL: 165) DP104
	+ Psychic
	+ Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena

Trap ability. Takes no damage from Spikes.

* + Moves: Confusion, Double Team, Safeguard, Mist, Aurora Beam, Future Sight, Slash, Moonlight, Psycho Cut, Psycho Shift, Lunar Dance, Psychic,

https://www.serebii.net/pokedex-sm/488.shtml

* Heatran (LVL: 165)
	+ Fire/Steel
	+ Flash Fire: Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user’s Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks and Fire-type Hidden Power (accuracy and effect from these moves are ignored). For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect. If a non-Fire-type Pokémon has this ability, Will-O-Wisp will activate the ability and will have an effect.
	+ Flame Body: The opponent has a 30% chance of being induced with Burn when using an attack, that requires physical contact, against this Pokémon.
	+ Moves: Heat Wave, Earth Power, Iron Head, Fire Spin, Ancient Power, Fire Fang, Crunch, Lava Plume, Stone Edge, Magma Storm, Protect, Solar Beam, Flamethrower, Rock Tomb, Will-O-Wisp, Explosion, Giga Impact, Rock Slide, Flash Cannon, Dark Pulse, Dragon Pulse, Stealth Rock, Stomping Tantrum,

https://www.serebii.net/pokedex-sm/485.shtml

* Arceus M (LVL: 270) (Given to him by Fate and Death.)
	+ Normal
	+ Multitype: Changes the Pokémon's type to match the Plate or Z-Crystal it holds.
	+ Moves: Hyper Voice, Extreme Speed, Refresh, Future Sight, Recover, Hyper Beam, Perish Song, Judgment,

https://www.serebii.net/pokedex-sm/493.shtml

* Latias F (LVL: 165)
	+ Dragon/Psychic
	+ Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes.
	+ Moves: Refresh, Heal Pulse, Dragonbreath, Mist Ball, Psycho Shift, Recover, Zen Headbutt, Psychic, Dragon Pulse, Healing Wish,
	+ Mega Evolves into Mega Latias.

https://www.serebii.net/pokedex-sm/380.shtml

* Latios M (LVL: 165)
	+ Dragon/Psychic
	+ Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes.
	+ Moves: Protect, Refresh, Heal Pulse, Dragonbreath, Luster Purge, Psycho Shift, Recover, Zen Headbutt, Psychic, Dragon Pulse,
	+ Mega Evolves into Mega Latios.

https://www.serebii.net/pokedex-sm/381.shtml

#### Weather Trio

* Rayquaza M (LVL: 160)
	+ Dragon/Flying
	+ Air Lock: All weather effects are negated while the Pokémon is on the field.
	+ Moves: Rest, Extreme Speed, Ancient Power, Dragon Pulse, Hyper Beam, Dragon Ascent, Draco Meteor, Dragon Claw, Ice Beam, Thunderbolt, Thunder, Solar Beam, Aerial Ace, Sleep Talk, Thunder Wave, Flamethrower,
	+ Mega-Evolves into Mega Rayquaza.

https://www.serebii.net/pokedex-sm/384.shtml

* Groudon M (LVL: 160)
	+ Ground/ Ground/Fire
	+ Drought: Weather changes to Intense Sunshine when the Pokémon enters the battle.
	+ Moves: Ancient Power, Lava Plume, Earthquake, Precipice Blades, Solar Beam, Fissure, Eruption, Rest, Fire Blast, Hammer Arm, Earth Power, Hyper Beam, Protect, Safeguard, Smack Down, Thunderbolt, Thunder, Stone Edge, Bulldoze, Sleep Talk, Stomping Tantrum,
	+ Can use Primal Reversion to unlock immense power.

https://www.serebii.net/pokedex-sm/383.shtml

* Kyogre M (LVL: 160)
	+ Water
	+ Drizzle: Weather changes to Heavy Rain when the Pokémon enters the battle.
	+ Moves: Water Pulse, Ice Beam, Aqua Ring, Origin Pulse, Muddy Water, Hydro Pump, Water Spout, Double-Edge, Ancient Power, Toxic, Hyper Beam, Protect, Safeguard, Thunderbolt, Thunder, Earthquake, Brick Break, Scald, Giga Impact, Thunder Wave, Rock Slide, Rest, Sleep Talk,
	+ Can use Primal Reversion to unlock immense power.

https://www.serebii.net/pokedex-sm/382.shtml

#### Regi Trio & Regigigas

* Regice (LVL: 170)
	+ Ice
	+ Clear Body: Opponents’ moves which lower this Pokémon’s stats have no effect. However this Pokémon may lower its own stats with its own moves.
	+ Hidden Ability: Ice Body: HP is restored by 1/16th of maximum HP when its hailing.
	+ Moves: Explosion, Bulldoze, Ancient Power, Ice Beam, Hail, Toxic, Blizzard, Hyper Beam, Rain Dance, Protect, Earthquake, Rest, Aurora Veil, Sleep Talk, Ice Punch, Thunder Punch, Thunderbolt,

https://www.serebii.net/pokedex-sm/378.shtml

* Regirock (LVL: 170)
	+ Rock
	+ Clear Body: Opponents’ moves which lower this Pokémon’s stats have no effect. However this Pokémon may lower its own stats with its own moves.
	+ Hidden Ability: Sturdy: The Pokémon will remain with 1 HP if it was going to be knocked out by a move when at full Hit Points, and it is immune to One Hit KO moves.
	+ Moves: Explosion, Bulldoze, Ancient Power, Stone Edge, Toxic, Protect, Smackdown, Thunderbolt, Sandstorm, Earthquake, Rock Tomb, Rest, Thunder Wave, Rock Slide, Sleep Talk, Thunder Punch, Fire Punch, Ice Punch, Earth Power, Stealth Rock, Stomping Tantrum,

https://www.serebii.net/pokedex-sm/377.shtml

* Registeel (LVL: 170)
	+ Steel
	+ Clear Body: Opponents’ moves which lower this Pokémon’s stats have no effect. However this Pokémon may lower its own stats with its own moves.
	+ Hidden Ability: Light Metal: Halves the Pokémon's weight.
	+ Moves: Explosion, Metal Claw, Bulldoze, Ancient Power, Iron Head, Flash Cannon, Toxic, Protect, Rock Tomb, Sandstorm, Earthquake, Rest, Shadow Claw, Thunder Wave, Rock Slide, Sleep Talk, Thunder Punch, Ice Punch, Magnet Rise, Stealth Rock, Stomping Tantrum,

https://www.serebii.net/pokedex-sm/379.shtml

* Regigigas (LVL: 170)
	+ Normal
	+ Slow Start: Attack and Speed is halved during the first five turns since sent out.
	+ Moves: Hyper Beam, Hammer Arm, Confuse Ray, Hidden Power, Crush Grip, Heavy Slam, Fire Punch, Ice Punch, Thunder Punch, Dizzy Punch, Foresight, Revenge, Wide Guard, Zen Headbutt, Payback, Giga Impact, Toxic, Rain Dance, Safeguard, Smack Down, Thunderbolt, Thunder, Earthquake, Brick Break, Double Team, Rock Tomb, Focus Blast, Stone Edge, Thunder Wave, Bulldoze, Rock Slide, Sleep Talk, Iron Head, Earth Power, Drain Punch, Superpower, Stomping Tantrum,

https://www.serebii.net/pokedex-sm/486.shtml

#### Legendary Beasts

* Raikou (LVL: 170)
	+ Moves: Discharge, Roar, Quick Attack, Spark, Reflect, Crunch, Thunder Fang, Rain Dance, Thunder,

https://www.serebii.net/pokedex-sm/243.shtml

* Entei (LVL: 170)
	+ Moves: Roar, Fire Spin, Stomp, Flamethrower, Fire Fang, Lava Plume, Fire Blast, Eruption, Sacred Fire,

https://www.serebii.net/pokedex-sm/244.shtml

* Suicune (LVL: 170)
	+ Moves: Bubble Beam, Rain Dance, Aurora Beam, Mist, Mirror Coat, Ice Fang, Hydro Pump, Blizzard, Ice Beam,

https://www.serebii.net/pokedex-sm/245.shtml

### Hoenn Journey Pokemon (13)

* Salamence M (LVL: 180)
	+ Dragon
	+ Rock Head: Does not receive recoil damage from recoil-causing damages.
	+ Moxie: Attack is raised by one stage when the Pokémon knocks out another Pokémon.
	+ Moves: Ember, Bite, Dragon Breath, Headbutt, Crunch, Dragon Claw, Protect, Zen Headbutt, Flamethrower, Fire Fang, Thunder Fang, Double-Edge, Dragon Rush, Dragon Pulse, Draco Meteor, Aerial Ace, Shadow Claw, Aqua Tail, Heat Wave, Hyper Voice, Giga Impact,

https://www.serebii.net/pokedex-sm/373.shtml

* Metagross Genderless (LVL: 180)
	+ Steel/Psychic
	+ Clear Body: Opponents’ moves which lower this Pokémon’s stats have no effect. However this Pokémon may

lower its own stats with its own moves.

* + Light Metal: Halves the Pokémon's weight.
	+ Moves: Take Down, Iron Head, Zen Headbutt, Confusion, Metal Claw, Bullet Punch, Miracle Eye, Psychic, Meteor Mash, Hammer Arm, Magnet Rise, Hyper Beam, Shadow Ball, Giga Impact, Thunder Punch, Ice Punch, Explosion, Protect,
	+ Can psychically manipulate enemy attacks and its own.
	+ Can psychically manipulate fire, water, air, and lightning.
	+ Mega-Evolves into Mega Metagross.

https://www.serebii.net/pokedex-sm/376.shtml

* Aggron M (LVL: 180)
	+ Steel/Rock
	+ Rock Head: Does not receive recoil damage from recoil-causing damages.
	+ Heavy Metal: Doubles the Pokémon's weight.
	+ Moves: Tackle, Headbutt, Metal Claw, Rock Tomb, Protect, Roar, Iron Head, Rock Slide, Take Down, Iron Tail, Double-Edge, Heavy Slam, Metal Burst, Hyper Beam, Stone Edge, Thunder,
	+ Mega-Evolves into Mega Aggron.

https://www.serebii.net/pokedex-sm/306.shtml

* Altaria (LVL: 180)
	+ Dragon/Flying
	+ Natural Cure: The Pokémon’s status (BURN, PARALYZE, SLEEP, POISON, FREEZE) is healed when withdrawn from battle.
	+ Cloud Nine: All weather effects are negated while the Pokémon is on the field.
	+ Moves: Peck, Sing, Safeguard, Disarming Voice, Mist, Take Down, Refresh, Mirror Move, Cotton Guard, Dragonbreath, Dragon Pulse, Perish Song, Moonblast, Roost, Flamethrower, Aerial Ace, Dream Eater, Dragon Rush, Draco Meteor, Ice Beam, Solar Beam,
	+ Mega-Evolves into Mega Altaria.

https://www.serebii.net/pokedex-sm/334.shtml

* Gardevoir F (LVL: 180)
	+ Psychic/Fairy
	+ Synchronize: When this Pokémon becomes Poisoned, Paralyzed, or Burned, so does the opponent. However,

Fire-type and Water Veil ability Pokémon cannot be Burned, Poison-type and Steel-type and Immunity ability
Pokémon cannot be Poisoned, and Limber ability Pokémon cannot be Paralyzed.

* + Telepathy: Prevents damage from team-mates during Double and Triple battles
	+ Moves: Confusion, Double Team, Teleport, Magical Leaf, Heal Pulse, Draining Kiss, Psychic, Moonblast, Misty Terrain, Healing Wish, Imprison, Future Sight, Hypnosis, Dream Eater, Moonblast, Stored Power, Shadow Ball, Destiny Bond,
	+ Can psychically manipulate enemy attacks and redirect them.

https://www.serebii.net/pokedex-sm/282.shtml

* Absol M (LVL: 180)
	+ Dark
	+ Super Luck: Raises the critical-hit ratio of moves by one level.
	+ Justified: Attack is raised by one stage when the Pokémon is hit by a Dark-type move.
	+ Moves: Perish Song, Mean Look, Quick Attack, Bite, Double Team, Slash, Swords Dance, Night Slash, Detect, Psycho Cut, Sucker Punch, Future Sight, Ice Beam, Shadow Ball, Shadow Claw, Dark Pulse, Thunderbolt, Flamethrower, Aerial Ace, Counter, Water Pulse,
	+ Mega-Evolves into Mega Absol.

https://www.serebii.net/pokedex-sm/359.shtml

* Sceptile M (LVL: 180)
	+ Grass
	+ Overgrow: When HP is below 1/3rd its maximum, power of Grass-type moves is increased by 50%.
	+ Moves: Pound, Absorb, Mega Drain, Fury Cutter, Pursuit, Leaf Blade, Agility, Slam, Dual Chop, Detect, X-Scissor, False Swipe, Quick Guard, Leaf Storm, Frenzy Plant, Solar Beam, Protect, Seed Bomb, Thunder Punch, Dragon Pulse, Energy Ball, Rock Slide, Dragon Pulse, Giga Drain, Bulldoze,

https://www.serebii.net/pokedex-sm/254.shtml

* Swampert M (LVL: 180)
	+ Water/Ground
	+ Torrent: When HP is below 1/3rd its maximum, power of Water-type moves is increased by 50%.
	+ Damp: Explosion, Selfdestruct & Mind Blown will not work while the Pokémon is on the field.
	+ Moves: Tackle, Growl, Water Gun, Mud Slap, Foresight, Mud Shot, Mud Bomb, Rock Slide, Protect, Muddy Water, Hydro Pump, Take Down, Earthquake, Endeavor, Hammer Arm, Hydro Cannon, Ice Beam,

https://www.serebii.net/pokedex-sm/260.shtml

* Blaziken M (LVL: 180)
	+ Fire/Fight
	+ Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
	+ Speed Boost: Speed increases by one stage at the end of each turn.
	+ Moves: Sand Attack, Peck, Double Kick, Flame Charge, Quick Attack, Blaze Kick, Fire Punch, Slash, Brave Bird, Sky Uppercut, Flare Blitz, High Jump Kick, Blast Burn, Flamethrower, Brick Break, Low Sweep, Focus Blast, Counter, Low Kick, Focus Punch, Thunder Punch, Shadow Claw, Stone Edge, Rock Slide, Solar Beam,
	+ Mega-Evolves into Mega Blaziken.
	+ Mutated Blaze ability.

https://www.serebii.net/pokedex-sm/257.shtml

* Glalie M (LVL: 170)
	+ Ice
	+ Ice Body: HP is restored by 1/16th of maximum HP when its hailing.
	+ Moves: Powder Snow, Double Team, Ice Shard, Icy Wind, Bite, Ice Fang, Headbutt, Protect, Frost Breath, Crunch, Freeze-Dry, Blizzard, Hail, Sheer Cold, Ice Beam, Shadow Ball, Dark Pulse,

https://www.serebii.net/pokedex-sm/362.shtml

* Dusknoir M (LVL: 180)
	+ Ghost
	+ Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes.
	+ Moves: Disable, Astonish, Foresight, Shadow Sneak, Pursuit, Will-O-Wisp, Confuse Ray, Curse, Shadow Punch, Hex, Shadow Ball, Mean Look, Payback, Future Sight, Fire Punch, Ice Punch, Thunder Punch, Gravity, Hex, Shadow Ball, Dream Eater, Dark Pulse, Destiny Bond, Ice Beam, Psychic, Night Shade, Trick Room,

https://www.serebii.net/pokedex-sm/477.shtml

* Milotic F (LVL: 180)
	+ Water
	+ Marvel Scale: Defense is increased by 50% when induced with a status (BURN, PARALYZE, SLEEP, POISON, FREEZE).
	+ Cute Charm: The opponent has a 30% chance of being induced with Attract when using an attack, that requires physical contact, against this Pokémon.
	+ Moves: Tackle, Flail, Water Pulse, Water Gun, Water Sport, Refresh, Twister, Aqua Ring, Recover, Aqua Tail, Attract, Safeguard, Hydro Pump, Rain Dance, Ice Beam, Toxic, Protect, Light Screen, Magic Coat, Hyper Beam, Iron Tail,

https://www.serebii.net/pokedex-sm/350.shtml

* Flygon F (LVL: 170)
	+ Ground/Dragon
	+ Arena Trap: The opponent cannot run nor switch. Flying-type Pokémon and Pokémon with the Levitate special ability are unaffected. If this Pokémon switches, the opponent is still trapped for that turn. The opponent may still switch by using Baton Pass.
	+ Moves: Sand Attack, Bite, Feint Attack, Bide, Mud-Slap, Bulldoze, Sand Tomb, Rock Slide, Dig, Crunch, Earth Power, Feint, Earthquake, Dragonbreath, Sandstorm, Hyper Beam, Dragon Claw, Dragon Rush, Solar Beam, Flamethrower, Bulldoze, Draco Meteor, Dragon Pulse, Toxic, Rest, Sleep Talk,

https://www.serebii.net/pokedex-sm/330.shtml

## Sinnoh Journey Pokemon (13)

* Lucario M (LVL: 170)
	+ Fight/Steel
	+ Justified: Attack is raised by one stage when the Pokémon is hit by a Dark-type move.
	+ Moves:Foresight, Quick Attack, Counter, Force Palm, Copycat, Reversal, Final Gambit, Aura Sphere, Detect, Metal Claw, Bone Rush, Quick Guard, Heal Pulse, Close Combat, Dragon Pulse, Extreme Speed, Psychic, Shadow Ball, Brick Break, Low Sweep, Focus Blast, Shadow Claw, Flash Cannon, Dark Pulse, Low Kick, Ice Punch, Thunder Punch, Fire Punch, Zen Headbutt, Iron Tail, Drain Punch, Focus Punch, Water Pulse, Stone Edge, High Jump Kick,

https://www.serebii.net/pokedex-sm/448.shtml

* Empoleon F (LVL: 170)
	+ Water/Steel
	+ Torrent: When HP is below 1/3rd its maximum, power of Water-type moves is increased by 50%.
	+ Moves: Water Sport, Peck, Metal Claw, Bubble Beam, Bide, Brine, Aqua Jet, Whirlpool, Mist, Drill Peck, Hydro Pump, Ice Beam, Earthquake, Brick Break, Steel Wing, Scald, Shadow Claw, Giga Impact, Rock Slide, Bulldoze, Flash Cannon, Hydro Cannon, Icy Wind, Water Pulse, Stealth Rock,

https://www.serebii.net/pokedex-sm/395.shtml

* Garchomp M (LVL: 170)
	+ Dragon/Ground
	+ Sand Veil: Raises the Pokémon’s evasion during a sandstorm by one level.
	+ Rough Skin: The opponent is hurt by 1/8th of his maximum Hit Points of recoil when using an attack, that requires physical contact, against this Pokémon.
	+ Moves: Tackle, Sand Attack, Dragon Rage, Sandstorm, Take Down, Sand Tomb, Dual Chop, Slash, Dragon Claw, Dig, Crunch, Dragon Rush, Earthquake, Flamethrower, Brick Break, Giga Impact, Draco Meteor, Dragon Pulse, Shadow Claw, Stealth Rock, Stomping Tantrum, Poison Jab, Earth Power, Iron Head, Metal Claw,

https://www.serebii.net/pokedex-sm/445.shtml

* Bronzong Genderless (LVL: 170)
	+ Steel/Psychic
	+ Heatproof: Damage from Fire-type moves and the Burn status is halved.
	+ Heavy Metal: Doubles the Pokémon's weight.
	+ Moves: Confusion, Hypnosis, Imprison, Confuse Ray, Iron Defense, Feint Attack, Safeguard, Future Sight, Metal Sound, Block, Gyro Ball, Extrasensory, Heal Block, Heavy Slam, Light Screen, Protect, Safeguard, Solar Beam, Earthquake, Psychic, Shadow Ball, Double Team, Reflect, Sandstorm, Explosion, Rock Slide, Dream Eater, Flash Cannon, Iron Head, Zen Headbutt, Stealth Rock,

https://www.serebii.net/pokedex-sm/437.shtml

* Froslass F (LVL: 170)
	+ Ice/Ghost
	+ Ice Body: HP is restored by 1/16th of maximum HP when its hailing.
	+ Moves: Powder Snow, Ice Shard, Icy Wind, Bite, Ice Fang, Headbutt, Protect, Frost Breath, Crunch, Ominous Wind, Destiny Bond, Double Team, Draining Kiss, Will-O-Wisp, Confuse Ray, Shadow Ball, Blizzard, Hail, Ice Punch, Toxic, Light Screen, Safeguard, Thunderbolt, Attract, Aurora Veil, Giga Impact, Thunder Wave, Dream Eater, Water Pulse,

https://www.serebii.net/pokedex-sm/478.shtml

* Abomasnow M (LVL: 170)
	+ Grass/Ice
	+ Snow Warning: Hailstorm blows when the Pokémon enters battle.
	+ Moves: Powder Snow, Razor Leaf, Grass Whistle, Mist, Ice Shard, Wood Hammer, Ice Punch, Ice Beam, Hail, Rain Dance, Solar Beam, Earthquake, Toxic, Protect, Safeguard, Light Screen, Shadow Ball, Brick Break, Double Team, Rock Tomb, Rest, Attract, Focus Blast, Energy Ball, Frost Breath, Bulldoze, Rock Slide, Grass Knot, Sleep Talk, Seed Bomb, Iron Tail, Giga Drain, Synthesis, Focus Punch, Water Pulse, Stomping Tantrum,

https://www.serebii.net/pokedex-sm/460.shtml

* Torterra M (LVL: 170)
	+ Grass/Ground
	+ Overgrow: When HP is below 1/3rd its maximum, power of Grass-type moves is increased by 50%.
	+ Shell Armor: Opponent’s moves cannot Critical Hit.
	+ Moves: Tackle, Razor Leaf, Curse, Leech Seed, Earthquake, Wood Hammer, Synthesis, Crunch, Giga Drain, Leaf Storm, Light Screen, Protect, Safeguard, Solar Beam, Reflect, Sandstorm, Energy Ball, Stone Edge, Bulldoze, Rock Slide, Grass Knot, Frenzy Plant, Grass Pledge, Seed Bomb, Earth Power, Stealth Rock, Stomping Tantrum,

https://www.serebii.net/pokedex-sm/389.shtml

* Spiritomb M (LVL: 170)
	+ Ghost/Dark
	+ Infiltrator: The protections and stat boosts caused by the moves Substitute, Reflect, Light Screen and Safeguard by the opponent are ignored.
	+ Moves: Curse, Confuse Ray, Shadow Sneak, Feint Attack, Hypnosis, Dream Eater, Ominous Wind, Sucker Punch, Nasty Plot, Dark Pulse, Psychic, Shadow Ball, Double Team, Water Pulse,

https://www.serebii.net/pokedex-sm/442.shtml

* Infernape M (LVL: 170) Wait until Paul abandons his Chimchar.
	+ Fire/Fight
	+ Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
	+ Iron Fist: The power of punching moves is increased by 20%.
	+ Moves: Ember, Fury Swipes, Flame Wheel, Mach Punch, Feint, Torment, Close Combat, Fire Spin, Acrobatics, Flare Blitz, Toxic, Sunny Day, Solar Beam, Brick Break, Double Team, Flamethrower, Fire Blast, Rock Tomb, Low Sweep, Focus Blast, Will-O-Wisp, Shadow Claw, Giga Impact, Stone Edge, Rock Slide, Bulldoze, Poison Jab, Fire Punch, Thunder Punch, Heat Wave, Blaze Kick, Counter, Quick Guard, Focus Punch, Blast Burn, Low Kick, Gunk Shot, Stealth Rock,

https://www.serebii.net/pokedex-sm/392.shtml
https://pokemon.fandom.com/wiki/Ash%27s\_Infernape

* Kommo-o M (LVL: 170)
	+ Dragon/Fight
	+ Soundproof: Unaffected by sound moves. If this Pokémon switches out with Baton Pass, Perish Song against the switched out will not be nullified.
	+ Hidden Ability: Overcoat: Protects Pokémon from Weather Effects and Powder moves such as Sleep Powder, Poison Powder etc.
	+ Moves: Protect, Headbutt, Dragon Claw, Sky Uppercut, Changing Scales, Close Combat, Brick Break, Focus Blast, Flamethrower, Shadow Claw, Rock Slide, Draco Meteor, Dual Chop, Low Kick, Thunder Punch, Fire Punch, Ice Punch, Superpower, Dragon Pulse, Drain Punch, Focus Punch, Water Pulse, Shock Wave, Stealth Rock,

https://www.serebii.net/pokedex-sm/784.shtml

* Naganadel (LVL: 170)
	+ Poison/Dragon
	+ Beast Boost: Increases the Pokémon's highest stat when it knocks out a Pokémon.
	+ Moves: Dragon Pulse, Venoshock, Venom Drench, Poison Jab, Toxic, Fell Stinger, Air Cutter, Air Slash, Dragon Claw, Thunderbolt, Flamethrower, Double Team, Shadow Claw, Smart Strike, Dark Pulse, Draco Meteor, Heat Wave, Shock Wave, Gastro Acid,

https://www.serebii.net/pokedex-sm/804.shtml

* Dhelmise Genderless (LVL: 170)
	+ Ghost/Grass
	+ Steelworker: Increases the power of Steel-type moves used by this Pokémon by 50%.
	+ Moves: Gyro Ball, Giga Drain, Anchor Shot, Shadow Ball, Energy Ball, Heavy Slam, Phantom Force, Power Whip, Toxic, Solar Beam, Shadow Claw, Rock Slide, Flash Cannon, Iron Head, Pain Split, Iron Head, Iron Defense,

https://www.serebii.net/pokedex-sm/781.shtml

* Primarina F (LVL: 170)
	+ Water/Fairy
	+ Torrent: When HP is below 1/3rd its maximum, power of Water-type moves is increased by 50%.
	+ Hidden Ability: Liquid Voice: All sound-based moves become Water-type moves.
	+ Moves: Disarming Voice, Aqua Jet, Bubble Beam, Sing, Sparkling Aria, Hyper Voice, Moonblast, Hydro Pump, Misty Terrain, Ice Beam, Psychic, Shadow Ball, Double Team, Attract, Energy Ball, Scald, Dazzling Gleam, Hydro Cannon, Magic Coat, Water Pulse, Protect,

https://www.serebii.net/pokedex-sm/730.shtml

## Unova Journey Pokemon (4)

* Druddigon F (LVL: 170)
	+ Dragon
	+ Rough Skin: The opponent is hurt by 1/8th of his maxium Hit Points of recoil when using an attack, that requires physical contact, against this Pokémon.
	+ Mold Breaker: The Pokémon's moves are not affected by foe’s abilities during battle.
	+ Moves: Slash, Crunch, Dragon Claw, Chip Away, Revenge, Night Slash, Rock Climb, Hyper Beam, Flamethrower, Shadow Claw, Giga Impact, Dark Pulse, Draco Meteor, Gunk Shot, Fire Punch, Dragon Pulse, Stealth Rock,

https://www.serebii.net/pokedex-sm/621.shtml

* Haxorus M (LVL: 170)
	+ Dragon
	+ Mold Breaker: The Pokémon's moves are not affected by foe’s abilities during battle.
	+ Moves: Assurance, Dual Chop, Slash, False Swipe, Dragon Claw, Slam, Dragon Pulse, Guillotine, Giga Impact, Brick Break, Shadow Claw, Draco Meteor,

https://www.serebii.net/pokedex-sm/612.shtml

* Hydreigon M (LVL: 170)
	+ Dark/Dragon
	+ Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes.
	+ Moves: Headbutt, Dragon Breath, Roar, Crunch, Slam, Dragon Pulse, Dragon Rush, Body Slam, Hyper Voice, Flamethrower, Stone Edge, Giga Impact, Dark Pulse, Draco Meteor, Heat Wave, Dragon Claw, Tri Attack,

https://www.serebii.net/pokedex-sm/635.shtml

* Chandelure F (LVL: 170)
	+ Ghost/Fire
	+ Flame Body: The opponent has a 30% chance of being induced with Burn when using an attack, that requires physical contact, against this Pokémon.
	+ Hidden Ability: Infiltrator: The protections and stat boosts caused by the moves Substitute, Reflect, Light Screen and Safeguard by the opponent are ignored.
	+ Moves: Astonish, Ember, Fire Spin, Confuse Ray, Night Shade, Will-O-Wisp, Flame Burst, Imprison, Hex, Memento, Inferno, Curse, Shadow Ball, Pain Split, Overheat, Solar Beam, Psychic, Flamethrower, Dark Pulse, Dream Eater, Energy Ball,

https://www.serebii.net/pokedex-sm/609.shtml

## Kalos Journey Pokemon (5)

* Greninja M (LVL: 150) GOT ASH'S CANON FROAKIE.
	+ Water/Dark
	+ Torrent: When HP is below 1/3rd its maximum, power of Water-type moves is increased by 50%.
	+ Protean: Before the Pokémon uses a move, it becomes a pure Pokémon of that type.
	+ Moves: Bubble, Quick Attack, Lick, Water Pulse, Smokescreen, Round, Fling, Smack Down, Water Shuriken, Substitute, Extrasensory, Double Team, Hydro Pump, Haze, Night Slash, Toxic, Ice Beam, Protect, Scald, Grass Knot, Dark Pulse, Hydro Cannon, Low Kick, Gunk Shot, Ice Punch, Spikes,

https://www.serebii.net/pokedex-sm/658.shtml

* Chesnaught F (LVL: 150)
	+ Grass/Fight
	+ Overgrow: When HP is below 1/3rd its maximum, power of Grass-type moves is increased by 50%.
	+ Bulletproof: Protects the Pokémon from some ball and bomb moves.
	+ Moves: Vine Whip, Rollout, Bite, Leech Seed, Needle Arm, Pin Missile, Take Down, Seed Bomb, Spiky Shield, Mud Shot, Body Slam, Pain Split, Wood Hammer, Hammer Arm, Giga Impact, Toxic, Solar Beam, Protect, Brick Break, Smack Down, Reflect, Double Team, Focus Blast, Energy Ball, Shadow Claw, Stone Edge, Poison Jab, Grass Knot, Frenzy Plant, Low Kick, Thunder Punch, Giga Drain, Synthesis, Stomping Tantrum,

https://www.serebii.net/pokedex-sm/652.shtml

* Delphox F (LVL: 150)
	+ Fire/Psychic
	+ Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
	+ Moves:Flame Charge, Psybeam, Fire Spin, Lucky Chant, Light Screen, Psyshock, Mystical Fire, Flamethrower, Will-O-Wisp, Psychic, Fire Blast, Future Sight, Protect, Solar Beam, Shadow Ball, Attract, Blast Burn, Shock Wave,

https://www.serebii.net/pokedex-sm/655.shtml

* Aegislash M (LVL: 150)
	+ Steel/Ghost
	+ Stance Change: The Pokémon changes its form to Blade Forme when it uses an attack move, and changes to Shield Forme when it uses King's Shield.
	+ Moves: Tackle, Swords Dance, Fury Cutter, Pursuit, Shadow Sneak, Aerial Ace, Retaliate, Slash, Night Slash, Power Trick, Iron Head, Sacred Sword, King's Shield, Shadow Ball, Brick Break, Reflect, Attract, Toxic, Shadow Claw, Flash Cannon, Destiny Bond, Protect,

https://www.serebii.net/pokedex-sm/681.shtml

* Tyrantrum M (LVL: 150)
	+ Rock/Dragon
	+ Strong Jaw: Increases the power of biting moves by 50%.
	+ Sturdy: The Pokémon will remain with 1 HP if it was going to be knocked out by a move when at full Hit Points, and it is immune to One Hit KO moves.
	+ Moves: Roar, Stomp, Bide, Stealth Rock, Ancient Power, Dragon Tail, Crunch, Dragon Claw, Rock Slide, Earthquake, Horn Drill, Head Smash, Giga Impact, Brick Break, Double Team, Dark Pulse, Draco Meteor, Dragon Pulse, Stealth Rock, Stomping Tantrum,

https://www.serebii.net/pokedex-sm/697.shtml

* Machamp LVL: 165. Guts/Steadfast. Moves: Karate Chop, Foresight, Low Sweep, Seismic Toss, Revenge, Vital

Throw, Wake-Up Slap, Submission, Cross Chop, Dynamic Punch, Strength, Light Screen, Protect, Smack Down,
Brick Break, Attract, Stone Edge, Poison Jab, Detect,
https://www.serebii.net/pokedex-sm/068.shtml

* Magnezone LVL: 166. Magnet Pull/Analytic. Moves: Thunder Shock, Magnet Bomb, Thunder Wave, Light Screen, Sonic Boom, Spark, Mirror Shot, Metal Sound, Electro Ball, Tri Attack, Flash Cannon, Discharge, Lock-On, Magnet Rise, Gyro Ball, Zap Cannon, Light Screen, Protect, Thunderbolt, Reflect, Explosion,

https://www.serebii.net/pokedex-sm/082.shtml

* Mismagius F LVL: 165. Levitate. Moves: Spite, Astonish, Confuse Ray, Mean Look, Hex, Psybeam, Pain Split, Payback, Shadow Ball, Perish Song, Grudge, Power Gem, Will-O-Wisp, Dark Pulse, Destiny Bond,

https://www.serebii.net/pokedex-sm/200.shtml

* Gliscor M LVL: 165. Sand Veil/Immunity. Moves: Sand Attack, Knock Off, Quick Attack, Fury Cutter, Feint Attack, Acrobatics, Slash, U-turn, X-Scissor, Sky Uppercut, Swords Dance, Guillotine, Toxic, Venoshock, Brick Break, Protect, Attract, Counter,

https://www.serebii.net/pokedex-sm/207.shtml

* Heracross M LVL: 165. Guts/Moxie. Moves: Aerial Ace, Counter, Fury Attack, Brick Break, Pin Missile, Take Down, Megahorn, Close Combat, Reversal, Toxic, Venoshock, Smack Down, Attract, Focus Blast, Detect,

https://www.serebii.net/pokedex-sm/214.shtml

* Mamoswine M LVL: 165. Oblivious/Thick Fat. Moves: Powder Snow, Mud Slap, Endure, Mud Bomb, Icy Wind, Ice Shard, Take Down, Fury Attack, Mist, Thrash, Earthquake, Blizzard, Ice Beam, Hail, Blizzard, Toxic, Light Screen, Protect, Double Team, Reflect, Sandstorm, Rock Tomb, Attract, Stone Edge, Rock Slide, Stealth Rock,

https://www.serebii.net/pokedex-sm/473.shtml

* Snorlax M LVL: 160. Thick Fat. Moves: Lick, Yawn, Body Slam, Rest, Snore, Sleep Talk, Giga Impact, Belly Drum, Crunch, Heavy Slam, High Horsepower, Hyper Beam, Headbutt, Mega Kick, Mega Punch, Toxic, Protect, Attract, Psychic, Facade, Double Team, Brick Break,

https://www.serebii.net/pokedex-sm/143.shtml

https://www.serebii.net/pokedex-sm/134.shtml Vaporeon
https://www.serebii.net/pokedex-sm/135.shtml
https://www.serebii.net/pokedex-sm/136.shtml Flareon

* Staraptor LVL: 70. Keen Eye/Reckless. Moves: Tackle, Quick Attack, Wing Attack, Double Team, Endeavor, Whirlwind, Aerial Ace, Take Down, Close Combat, Agility, Brave Bird, Final Gambit, Roost, Steel Wing, Giga Impact, Heat Wave,

https://www.serebii.net/pokedex-sm/398.shtml

* Luxray LVL: 70. Intimidate/Guts. Moves:Tackle, Charge, Spark, Bite, Roar, Thunder Fang, Crunch, Discharge,

Wild Charge,
https://www.serebii.net/pokedex-sm/405.shtml

* Rotom LVL: 70. Levitate. Moves: Thunder Wave, Confuse Ray, Double Team, Shock Wave, Ominous Wind, Substitute, Electro Ball, Hex, Charge, Discharge, Shadow Ball, Will-O-Wisp, Spite,

https://www.serebii.net/pokedex-sm/479.shtml

* Shuckle LVL: 95.

https://www.serebii.net/pokedex-sm/213.shtml

* Ursaring LVL: 95

https://www.serebii.net/pokedex-sm/217.shtml

* Tropius LVL: 95

* Crawdaunt LVL: 85

* Wailord LVL: 95

* Slaking LVL 95

* Ninjask LVL 95

https://www.serebii.net/pokedex-sm/291.shtml

* Shedinja LVL 95

https://www.serebii.net/pokedex-sm/292.shtml

* Exploud LVL 95

* Meganium F LVL: 165. Overgrow/Leaf Guard. Moves: Tackle, Vinewhip, Poison Powder, Synthesis, Reflect, Magical Leaf, Natural Gift, Sweet Scent, Petal Dance, Light Screen, Body Slam, Safeguard, Aromatherapy, Solar Beam, Petal Blizzard, Protect, Double Team, Reflect, Attract, Energy Ball, Grass Knot, Frenzy Plant, Seed Bomb, Giga Drain, Stomping Tantrum, Detect, Hyper Beam,

https://www.serebii.net/pokedex-sm/154.shtml

* Typhlosion M LVL: 165. Blaze/Flash Fire. Moves: Tackle, Smokescreen, Ember, Quick Attack, Flame Wheel, Flame Charge, Swift, Lava Plume, Flamethrower, Inferno, Double-Edge, Burn Up, Eruption, Protect, Solar Beam, Brick Break, Double Team, Attract, Will-O-Wisp, Blast Burn, Thunder Punch, Counter, Detect, Hyper Beam,

https://www.serebii.net/pokedex-sm/157.shtml

* Noctowl (shiny)

https://pokemon.wikia.com/wiki/Ash%27s\_Noctowl

https://pokemon.wikia.com/wiki/Ash%27s\_Torkoal#Known\_moves

https://pokemon.fandom.com/wiki/Ash%27s\_Buizel

* + https://www.serebii.net/pokedex-sm/418.shtml

* Relicanth M LVL: 115. Rock Head/Sturdy. Moves: Flail, Mud Sport, Water Gun, Rock Tomb, Ancient Power, Dive, Take Down, Yawn, Rest, Hydro Pump, Double-Edge, Head Smash, RETURNED TO HOME.

https://www.serebii.net/pokedex-sm/369.shtml

Alt-Lysandre's level 65 Red Gyarados

* Poliwrath M LVL: 55. Damp/Swift Swim. Water Gun, Hypnosis, Rain Dance, Body Slam, Bubble Beam, Mud Shot, Belly Drum, Wake-Up Slap, Hydro Pump, Mud Bomb, Submission, Dynamic Punch, Circle Throw, Ice Beam, Toxic, Brick Break, Ice Punch, Focus Punch, Water Pulse, Counter, Detect, Seismic Toss, SET FREE ON ISLAND.
* Politoed F LVL: 55. Damp/Swift Swim. Water Gun, Hypnosis, Rain Dance, Body Slam, Bubble Beam, Mud Shot, Belly Drum, Wake-Up Slap, Hydro Pump, Mud Bomb, Toxic, Ice Beam, Protect, Water Pulse, Counter, Brick Break, SET FREE ON ISLAND.

## Given away:

* Skarmory M LVL: 45. Moves: Sand Attack, Metal Claw, Air Cutter, Fury Attack, Feint, Swift, Spikes, Agility, Steel Wing, Slash, Air Slash, GIVEN AWAY.
	+ https://www.serebii.net/pokedex-sm/227.shtml
* Donphan M LVL: 50. Sturdy/Sand Veil. Moves: Flail, Rollout, Endure, Slam, Fury Attack, Magnitude, Earthquake, Giga Impact, GIVEN AWAY.
	+ https://www.serebii.net/pokedex-sm/232.shtml
* Tentacruel M LVL: 60. Liquid Ooze/Rain Dish. Moves: Constrict, Acid, Toxic Spikes, Water Pulse, Wrap, Acid Spray, Bubble Beam, Barrier, Poison Jab, Brine, Hex, Sludge Wave, Hydro Pump, Wring Out, GIVEN AWAY.
	+ https://www.serebii.net/pokedex-sm/073.shtml
* Sudowoodo M LVL: 40. Rock Head/Rattled. Moves: Low Kick, Rock Throw, Mimic, Feint Attack, Rock Tomb, Block, Rock Slide, Counter, Sucker Punch, GIVEN AWAY.
	+ https://www.serebii.net/pokedex-sm/185.shtml
* Dewgong LVL: 45. Hydration/Ice Body. Moves: Icy Wind, Ice Shard, Rest, Aqua Ring, Aurora Beam, Aqua Jet, Brine, Sheer Cold, Take Down, Ice Beam, GIVEN AWAY.
	+ https://www.serebii.net/pokedex-sm/087.shtml
* Dodrio LVL: 45. Early Bird/Tangled Feet. Moves: Quick Attack, Fury Attack, Pursuit, Pluck, Double Hit, Agility, Tri Attack, Jump Kick, GIVEN AWAY.
	+ https://www.serebii.net/pokedex-sm/085.shtml
* Venomoth LVL: 41. Shield Dust/Wonder Skin. Moves: Disable, Foresight, Confusion, Poison Powder, Psybeam, Stun Spore, Signal Beam, Sleep Powder, Gust, Leech Life, Zen Headbutt, GIVEN AWAY.
	+ https://www.serebii.net/pokedex-sm/049.shtml
* Golduck LVL: 46. Damp/Swift Swim. Moves: Water Gun, Confusion, Fury Swipes, Water Pulse, Disable, Zen Headbutt, Aqua Tail, Soak, Hydro Pump, GIVEN AWAY.
	+ https://www.serebii.net/pokedex-sm/055.shtml
* Eevee F LVL: 20. Run Away/Anticipation. Moves: Sand Attack, Quick Attack, Bite, Swift, Refresh, GIVEN TO HIS MOTHER/DELIA.
	+ https://www.serebii.net/pokedex-sm/133.shtml

* Buneary/Lopunny LVL: 70. Run Away/Limber. Moves: Foresight, Endure, Quick Attack, Jump Quick, Baton Pass, Agility, Dizzy Punch, After You, Charm, Entrainment, Bounce, Healing Wish, GIVEN TO MAY.

https://www.serebii.net/pokedex-sm/427.shtml

## Fossils

* 50 Kabutops
* 60 Omastars
* 100 Kabuto
* 90 Omanyte.
* 70 Aerodactyl

## Wealth

* 24.008k PD/Pokedollars
* Billions 55+ PD?
* Gold & Silver (worth two million PD). Sold C9.
* Millions in Evolution Stones. Sold 2m worth during C9.

## Titles (Eventual):

* Former Champion of the Indigo Plateau Conference /
* Former Champion of the Silver Conference /
* Hadrian the Dragon Master
* Former Champion of the Ever Grande Conference /
* Former Champion of the Lily of the Valley Conference/
* Former Champion of the Vertress Conference/
* Former Unova Regional Champion League/
* Former Champion of the Lumiose Conference/
* Champion of Kanto

## Assets/Property

* Pokemon League Badge to signify his participation in the Indigo Plateau Conference.
* Eight Gym Badges (Kanto, Johto, Hoenn, Sinnoh, Unova, Kalos,).
* https://bulbapedia.bulbagarden.net/wiki/Pok%C3%A9mon\_Land --only useful for scrap metal and real estate.
* https://pokemon.wikia.com/wiki/New\_Island
	+ Use as a festival/tournament grounds, and "Battle City" a mini challenge with only elite trainers; Elite

Four for Gym Leaders and Champions for Elite Four/Eight. The Crucible

* Multiple mansions and estates; ones in Johto, Kanto, Hoenn, Sinnoh. Several businesses.

* Stock in Lysandre Labs: 52% ?????

* https://bulbapedia.bulbagarden.net/wiki/Celadon\_Game\_Corner --millions per year.
* Ketchum Island and Castle.
	+ Gem, coal, gold, and platinum mines on the island

* Dragon Master Cape: Jet black with gold gilding and a silver dragon on prominent display and has a blood red lining.

* Black/Gold Xtransceiver.
* Red Orb -- Enables Groudon to use Primal Reversion and grow immensely in power.
* Blue Orb -- Enables Kyogre to use Primal Reversion and grow immensely in power.

* Absorbed from Bill and Rick's family assets:
	+ 20% stake in Devon Corporation
	+ 30% Stake in Greater Mauville Holdings.

## Keystones

* 10x Charizardite X
* 10x Charizardite Y
* 5x Tyranitarite
* 8x Blastoisinite
* 9x Venusaurite
* 8x Alakazite
* 5x Gengarite
* 6x Gyaradosite
* 9x Aerodactylite
* 5x Scizorite
* 4x Blazikenite
* 4x Sceptilite
* 4x Swampertite
* 5x Banettite
* 5x Absolite
* 9x Garchompite
* 10x Lucarionite
* 3x Houndoominite
* 15x Aggronite
* 15x Pidgeotite
* 5x Steelixite
* 15x Sablenite
* 5x Cameruptite
* 4x Altarianite
* 5x Glalitite
* 5x Salamencite
* 5x Metagrossite
* 10x Mawilite
* 5x Magmarizer
* 5x Protector
* 5x Electirizer
* 4x Shiny Stone

## Notes

* One Pokemon fainted during Indigo Plateau Conference. National record.
* No Pokemon fainted during Silver conference. National record.
* One Pokemon fainted during Ever Grande Conference. National record.
* Three League wins in a row. World record.
* Four League wins in a row. World record.
* No Pokemon fainted during Lily of the Valley Conference. National record.
* No Pokemon fainted during three League Conference. National and world record.

https://screenrant.com/pokemon-most-powerful-ash-team-anime-tv-show/

* There are different types of Pokedex completion:
	+ Can become a regional/national Pokemon Master Regional, multi-regional, national, multi-national, and finally global.

* Pokedollars is currency.

https://www.reddit.com/r/pokemonconspiracies/comments/1kd5l5/ashs\_age\_explained/
https://www.quora.com/Why-does-Ash-Ketchum-never-win-the-Pok%C3%A9mon-League

* Ash is an idiot and average trainer; above-average at best?
* If Ash wanted to he probably could beat a league by now, take Charizard, Pikachu, Greninja, and let's say Sceptile, Snorlax, and Infernape, went back to Johto, and just trained them for a few months, and he'd beat anyone we saw there. +Staraptor (50)/Swellow/Talonflame (64), Glalie, Heracross (55), Torterra (57+),

http://satoshipediaeng.altervista.org/ashs-age-in-each-series/
http://satoshipediaeng.altervista.org/focus-ashs-psychological-profile/
https://www.quora.com/What-is-the-main-plot-of-each-season-in-the-Pokemon-anime
https://www.quora.com/Are-there-regions-in-Pokemon-countries-or-are-the-all-part-of-a-single-country

* Sinnoh, Kanto, Johto, Orre, and Hoenn all basically the same country, but diff regions of it.

* Elite Four members can challenge champions for their rank without having to win badges, and can sub for absentee Gym Leaders.
* To become champion, you have to defeat Elite Four in succession and then beat the champion; only after winning the specified conference.

* To become a Master you had to complete the Pokedex; catching all Pokemon, win a League Conference, and then defeat the Elite Four and Champion. There were different kinds of Mastery though. Regional, multi-regional, national, multi-national, and finally global.