recursal/Fanatic-Fandom huggingface dataset:
Astral Dreadnought

## Astral Dreadnaught

**Astral Dreadnoughts** were gargantuan outsiders that roamed the Astral Realm.

## Description

Astral dreadnoughts were massive creatures. They had a single, large eye above a large mouth filled with sharp teeth. Instead of hands, they had crab-like pincers, which were incredibly strong and lined with sharp, serrated edges. Their entire body was protected by a layer of strong, spiked armor plates, and their lower half of their body was serpentine. Legend had it that their lower half was infinite, stretching off into the distance.

## Combat

Astral dreadnoughts were a devastating force in combat. Very few creatures encountered one and lived to tell the tale. Their pincers were strong enough to easily crush a humanoid, and their powerful jaws could chew through even the strongest of armor, even capable of severing a silver cord.

## Abilities

The eye of an astral dreadnought was capable of nullifying any magic within a cone-shaped area 100 yd in length and 20 yd at its widest point. This anti-magic field was identical to the antimagic spell. Astral dreadnoughts projected an aura of fear.

## Ecology

Astral dreadnoughts fed on the astral projections of travelers. They had little interest in creatures who were physically present on the Astral Realm, unless provoked. Astral dreadnoughts were incredibly rare, in fact they were so rare that it was debated that only one astral dreadnought existed.
Ceto

Siblings: Nereus, Eurybia, Thaumus, & Phorcys

**Ceto** was the goddess of the dangers of the sea and, more specifically, of sea-monsters, whales and large sharks (all called *ketea* in Greek). She consorted with her brother Phorcys to produced a brood of fearsome monsters including--the sailor-devouring Scylla (crab), the one-eyed Graeae (grey ones), and the petrifying Gorgons (terrible ones).

As the mother of Scylla, Ceto was also named (Crataeis, of the Rocks), Lamia (the Shark) and Trienos (the Thrice). The last title appears to equate her with the thrice-swallowing whirlpool-monster Charybdis. Krataiis was also identified or confused with the goddess Hecate, a divinity whose power extended over the sea. There was also a river named Krataiis in the territory of the Brutti, near the Straits of Messina in Italy.
Erebus

Children: Aether, Hemera, and Charon.

**Erebus** holds the esteemed position of being the Primordial deity associated with darkness and mist. As one of the original primordial deities, Erebus is counted among the Protogenoi in Greek mythology.

## Overview

Erebus assumes the significant role of the second ruler of the cosmos and is born of Khaos. He held a unique dual role as both the husband and brother of Nyx. From their union, two prominent figures in Greek mythology emerged – Hemera, the Protogenos of Day, and Aether, the Protogenos of Light. The irony lies in the fact that the children of Nyx and Erebus represent Day and Light, stemming from their association with Night and Darkness.

Though Erebus is not a prominent figure in Greek mythology, he is acknowledged as the father of various deities through his union with Nyx.

Depending on the source of the myth, their offspring include Aether, Hemera, the Hesperides, Hypnos, the Sisters of Fate, Geras, Styx, Charon, and Thanatos. In Greek literature, Erebus is occasionally associated with a part of the Greek underworld where the deceased initially go after death, and at times, it's used interchangeably with Tartarus.

## Appearance

Erebus exists without a physical form, making it quite challenging to envision any tangible appearance for this deity. Similar to how Nyx is associated with the nighttime sky, Erebus is often symbolized by the shadows and darkness that inhabit the hidden corners and crevices of the world. Nevertheless, Erebus can manifest in a non-physical, spectral form, often considered as his avatar by many.

There have been some sightings of Erebus in a human form.

## Personality

Erebus is always seen to be serene and apathetic towards other people, even while actually deeply conflicted. He is notably calm, even in battle. He generally acts different, bordering on coldness, to most situations he is faced with, and rarely views his opponent as being worth his time.

He doesn't show these emotions very often and it's said that he often sports a poker face. He denies this and believes that he just expresses his emotions in his own way. His sister state that he gets a lot of love letters from female entities. He is good at making friends and socializing, and he is one of the few people who can control Tartarus when he gets out of hand.

He can be seen to be friendly towards his siblings and father, however, his coldness can make him rather cruel and quiet hostile from outsiders, specially if some space monsters or an Old One accidentally find themselves in his presence.

## Powers and Abilities

**Darkness Deity Physiology:** Erebus is a darkness deity, a god/goddess who represents or is associated with darkness and shadows. Darkness gods and goddesses can be found throughout most of recorded history in various forms.
Air Realm

### Inhabitants

Air Elementals, Aerial Servants, Invisible Stalkers, Wind Walkers, Beholders, Cloud Giants, Spectres, Sphinxes and Vapor Rats.

The Air Realm was an Inner Realm or Elemental Realm. Air is one of the four elements and two energies that make up the known Universe and therefore of keen interest to spell casters that wish to harness and wield the raw power of the elements.

## Description

The Air Realm was filled essentially completely with air but had various impurities that tended to form pockets or bubbles in the otherwise pure atmosphere. Gaseous bubbles included clouds of every type, fog, steam, mist, smoke, poisonous clouds and acidic vapors; also the rare intrusion of elemental fire which is flame without fuel. Liquid impurities were usually water or water-based and tended to form floating spheres when not buffeted or frozen by the winds. Solid matter could be found here, from dust, ash, salt, or sand, to chunks of earth approaching the size of a large asteroid. The larger chunks were often brought into the realm by intelligent beings and were very likely to be inhabited or formerly inhabited. A traveler with a guide could approach the boundaries with the para- and quasi-elemental realms: where the whiff of smoke eventually became hot, thick, and choking, or the tang of ozone soon lead to heavy storms with arcs of lightning in all directions, or the temperature dropped until flakes of snow, crystals of ice, and lumps of hail finally became a wall of ice, or the light faded to gray and the air thinned out until there was nothing.

## Inhabitants

Invisible, and yet the most common citizens of this realm were the Air Elementals themselves including Aerial Servants, Invisible Stalkers and Wind Walkers. Unless magic was employed their outlines were only vaguely visible if dust or debris were caught in their bodies. When made visible, Air Elementals were usually large wispy beings with aerodynamic bodies and wings, or propelled themselves by forcing air through their bodies and using fins for maneuvering. Others, mimicked the shape of the Physical Realms animals and monsters.
Furfur

Siblings: The Angels

**Furfur**, also known as **Furtur** or **Ferthur**, is the 34th spirit of the Ars Goetia and a great and mighty Earl of Hell (or a powerful Count).

## Overview

Furfur rules over 26 legions of infernal spirits and his seal must be worn when he is summoned. Even without the proper usage of materials and ritual, Furfur answers to his children, and further aids their livelihoods with answers and promises which are both communicated through direct thoughts within the mind, it is a trade. A single known cult for his praising is known, though his worship and learning is considered private, and entwined to single persons.

## Appearance

He appears in the form of a deer or hart with a fiery tail. He will always lie to the summoner unless he is compelled into a summoning triangle. Once he is forced into the triangle, he takes the form of an angel, and he speaks in a rough and hoarse voice.

Collin de Plancy has shown Furfur as a monster with the hindquarters and head of a hart, but the breast and arms of a man, and bat-like wings that carry him through the air. The wings may be intended to suggest his angelic form.

## Powers and Abilities

**Demon Physiology:** Furfur possesses the traits, attributes, characteristics and/or abilities of demon, a malevolent spirit usually of Satanic divinity or associated with Hell. They achieve this either through full or partial transformation into demons, choosing to mimic certain aspects of demonic beings, or simply already being a demon in the first place. Most commonly Furfur retains their general form but with some additions; horns, claws, fangs, and tail are common, as are wings, more fit (muscular and/or larger) body and color change (red, blue or black dominate) but there are several kinds of demons who are far less humanoid, varying from strange, surreal or even absolutely horrific.

**Electricity Embodiment:** Furfur embodies electricity, possessing key physical characteristics and/or personality traits related to it. Most embodiments are the most powerful users of electricity in their universe, having unparalleled control and dominion over lightning and perhaps other things related to it, such as storms and the weather. Otherwise, they could be lightning/electricity itself.
Eunomia

Sisters: Dike and Eirene

**Eunomia** (Greek: Ευνομια, meaning "Good Order/Good Pasture") is the Greek goddess of good order and lawful conduct, and was numbered among the Horae. She is the daughter of Zeus and Themis.

## Myths & Legends

Along with Dike and Eirene, she belonged to the first-generation Horae, goddesses of the seasons and the natural portions of time. Eunomia and her sisters also enacted their namesake upon mankind, and were seen as protectors of civilization and civil order, especially of cities. She opposed the Daimon *Dysnomia* (Lawlessness).

*"The Horae, as they are called, to each of them, according as her name indicates, was given the ordering and adornment of life, so as to serve to the greatest advantage of mankind; for there is nothing which is better to build a life of felicity than obedience to law (Eunomia) and justice (Dike) and peace (Eirene)." - Diodurus Siculus.*

As one of the Horae of the seasons, she was also the spring-time goddess of green pastures (nomia in Greek), and was frequently worshipped in agriculture with her sisters.

## Handmaiden

The Horae are often considered handmaidens to certain gods, usually affiliated with Helios/Apollo. Eunomia was frequently depicted on vase paintings as part of Aphrodite's retinue, and could be seen as representing lawful/obedient behavior in marriage. She has also been identified with Eurynome, mother of the Charites (Graces).

## Powers and Abilities

**Justice Deity:** Eunomia with this ability either is or can transform into a Justice Deity, a god/goddess who represents or is associated with justice, law, order, judgements and punishments. Justice Deities are common in mythology and were important among ancient and current civilizations.

**Spring Deity:** Eunomia with this ability either is or can transform into a spring deity, a god/goddess who represents or is associated with the spring season and any occurrences relating to that, such as seasonal growth with vegetation and the renewal of it.
Kokabiel

Siblings: The Watchers

**Kokabiel** is considered to be the 'angel of the stars,' along with being a fallen angel, and the fourth mentioned of the 20 Watcher leaders of the 200 fallen angels in the *Book of Enoch*.

## Overview

His name is generally translated as "star of God," which is fitting since it has been said that Kokabiel taught astrology to his associates as well as the humans. Like his fellow Watchers, he was subdued by the Heavenly Host and imprisoned within Sheol for his transgressions against God and Heaven.

According to the *Book of Enoch*, as well as the angel Raziel, Kokabiel is a holy angel; in other apocryphal lore, however, he is generally considered to be fallen. Kokabiel is said to command an army of 365,000 spirits in the Underworld despite the fact that he was imprisoned within Sheol alongside his fellow fallen Watchers.

## Powers and Abilities

**Angel Physiology:** Kokabiel possesses the traits, attributes, characteristics and/or abilities of angels, a being connected to and serving Higher Powers. They achieve this either through full or partial transformation into angels, choosing to mimic certain aspects of angelic beings, or simply already being an angel in the first place. Most commonly angels simply manifest wings, an inner glow, and/or a halo, which is the usual form of which angels are imagined, but several kinds of angels are far less humanoid, some ranging from strange to surreal.

**Divine Sight:** Kokabiel can see the divine beings (angels, deities, holy spirits and even the psychopomps) and their actions and possess or gather divine knowledge. They are also able to see divine or mystic realms and perceive the world on many different planes of existence.

**Knowledge Manipulation:** Kokabiel can create, shape and manipulate any/all information/knowledge, they can insert new knowledge into the universe that becomes established fact and reality, or destroy it to do the opposite. An enemy could be made to forget how to walk, while an ally could be given the knowledge of an enemy's weaknesses or mastery of a fighting style.

**Sleeplessness:** Kokabiel has no need to sleep, allowing them to continue living through their lives without suffering health decline from sleep deprivation.
Astraeus

Brother: Pallas

**Astraeus** was the Titan god of stars and planets and of the art of astrology. By Eos (the Dawn) he was the father of the Stars and the four seasonal Winds. The arrival of these Winds was heralded by the rising of certain constellations. Astraeus also had a daughter named Astraea who was the goddess of the constellation Virgo.

Astraeus' name appears with those of several other Titans in the lists of Gigantes who made war on the gods which suggests he played some role in both the Titan and Giant Wars.

## Powers and Abilities

**Astrology:** Astraeus can tap into the mystic energy found in astronomical concepts/phenomena.

**Sky Deity Physiology:** Astraeus with this ability either is or can transform into a Sky Deity, a god/goddess who represents or is associated with the skies and the air. They are a common feature in polytheistic religions, and may include characteristics of the air and weather deities.

**Solar Deity Physiology:** As an archetype, a solar deity is a god or goddess who represents the sun, or an aspect of it, usually by its perceived power and strength. Solar deities and sun worship can be found throughout most of recorded history in various forms.
Lava Children

**Lava Children** were creatures native to the Magma Realm. They were known for being very territorial, and were all born identical to one another, with a permanent smile on their faces.

## Description

Lava children had bodies resembling broadly built and muscular men but they were also oddly child-like with a gray-pinkish skin and permanently smiling faces. All lava children were completely physically identical.

## Behavior

Lava children enjoyed playing within pools of magma, swimming and diving into it as humans would in water. They could be befriended and entrusted with tasks like attacking those who came into certain rooms and could be goaded into acts of violence. Despite not being innately violent, they were fiercely territorial and could not be easily scared from an area.

## Combat

A remarkable distinctive quality of lava children was their immunity to metal. They could freely pass through any type of metal as if it did not exist and they were immune to attacks from weapons made of any metal as well from flames and heat. Surprisingly, they possessed a pair of claws and a maw strong enough to pierce the skin. They possessed surprising climbing abilities capable of scaling cavern walls easily. Lava child clerics and other magic-users existed, with clerics specializing in healing and normal magic-users using fire spells.

## Ecology

Lava children were first born from the merging of spirits of earth and fire. They were able to procreate by themselves upon reaching adulthood, whereupon they laid their eggs in pools of magma. When hatched, the smiling newborn would be cared for by the parent until it became old enough to forage by itself. They matured at approximately the rate of humans and lived to about 50 years. Lava children could digest meat, plants, bone, or even paper, and ate almost anything not composed of steel or stone, although they preferred to eat cooked meat.

## Society

Lava children would serve primordial beings out of fear or they worshiped gods of earth and fire. They formed their Physical Realm communities in underground volcanic caverns.
Astral Streaker

Similar to the carrier pigeon of many worlds, the astral streaker is a creature with a long history of messenger service across the Outer Realms. The great distinction between the two, however, is that in the case of the streaker, the messenger is intelligent.

## History

Being such a minor creature, there is no record of the origin of the astral streaker. It seems to have been present on the Astral Realm for some millennia in much the same form, but unfortunately, the streakers themselves have no clue as to their origins, having little in the way of care for the past. Most sages assume that they are a transplant species, given their avian form; a form quite unsuited to the Astral. The most popular theory associates the astral streaker came from an extinct similar species of bird once known on the Beast Realm that was known for being the subject of intelligence-boosting experiments in the distant past.

## Culture

Though slight in intelligence compared to most humanoid species, astral streakers do have their own culture of a kind. They lack in any sort of social structure larger than a clan, and have no sense of leaders, elders, or anyone with authority greater than any other. However, their clans and their families tend to be quite close indeed. Unlike many avian species, a family of streakers remains as a unit throughout their lives, with every living generation passing along to each new one the knowledge needed to navigate appropriately.

## Ecology

Outside the Astral, astral streakers are insectivorous, each requiring close to twice the food a bird their size would normally require. This is thanks both to their prodigious minds, and their extreme longevity. Even without the timeless properties of their homeland, an astral streaker can live for hundreds of years. Also as a result, they go quite long between clutches, with a single generation usually around 100 years and averaging a mere 1-2 young. It's this fact that largely contributes to them not overwhelming a region with their population; were it not for this, they would likely exhaust any realm's supply of edible insects within mere decades.

## Appearance

Close to the size of a sparrow, streakers' plumage is quite glossy, varying in shade from dark grey to near-white; the better to camouflage themselves from predators. Males tend to be slightly smaller than females on average, with more elaborate feather patterns. The female's plumage, on the other hand, is usually quite flat, with little variation across the body.
Hypnos

**Hypnos**, also known as **Somnus**, is the personification of sleep in Greek mythology.

## Description

He is said to be a calm and gentle deity, as he helps humans in need and, due to their sleep, owns half of their lives. Often at times, Hypnos can be quite mischievous and sarcastic in his own way, while also lazing about and hardly being committed to the tasks assigned to him. Hypnos is also revealed to be an aspect of Dream, a member of the Endless, and is also a subordinate of him.

## Overview

He is the son of Nyx the primordial deities of Darkness. His twin brother is Thanatos, the god of death, and both siblings live in the underworld or in Erebus, another valley of the Greek underworld. His children Morpheus ("Shape"), Phobetor ("Fear") and Phantasos ("Imagination, Phantasy") are the gods of the dream. It is claimed that he has many more children, which are also Oneiroi.

According to rumors, Hypnos resides in a large cave on the island Lemnos, which later on has been claimed to be his very own dream-island. The cave of which he resides is also where the river Lethe ("Forgetfulness") comes from and where night and day meet. His bed is made of ebony, on the entrance of the cave grow a number of poppies and other hypnotic plants. No light and no sound would ever enter his grotto.

## Powers and Abilities

**Sleep Deity:** As an archetype, a dream deity is a god/goddess or a god-like being who represents or is associated with sleep and dreams. Dream deities or sleep deities can be found throughout most of recorded history in various forms. Dream and sleep deities are also related to night deities.

**Wing Manifestation:** Hypnos has or is able to manifest wings that grow or are attached to the body allowing flight. They may also protect from rear attacks or detach and re-grow for quick getaways.
Lightning Quasi-Elemental

## Capabilities

**Lightning Quasi-Elementals** are made up of or can transform their body completely into electricity. Lightning Quasi-Elementals transformed form is anatomically identical to their normal form, aside of being made of electricity, in which case, it contains all to organs and is somewhat vulnerable to attacks. Alternately, Lightning Quasi-Elementals can transform into homogeneous matter, without any part of their form being more important than the other.

## Common powers

**Bio-Electricity Manipulation:** Lightning Quasi-Elementals can create, shape, and manipulate bio-electric currents that exist within all aspects of the body such as in the nervous system, heart, and muscles through the use of one's biofield.

**Disease Immunity:** Lightning Quasi-Elementals immunity, digestive, and other organ systems are enhanced or evolved far beyond that of a normal human.

**Electric Aura:** Lightning Quasi-Elementals can release and surround themselves in electricity for defensive and offensive purposes, possibly becoming almost untouchable and granting them various abilities.

**Electrical Immunity:** Lightning Quasi-Elementals are immune to electricity, being completely invulnerable to direct and indirect effects.

**Electricity Hair:** Lightning Quasi-Elementals have hair with electric properties.

**Enhanced Condition:** Lightning Quasi-Elementals possess all their capabilities, attributes and aspects at an enhanced level, beyond that of the peak members of their own species.

**Intangibility:** Lightning Quasi-Elementals can move through solid objects and ignore most physical effects in their way; the exact means of how this is done vary between slipping partially into other dimensions, being able to make their particles move between different particles, being a non-physical being of energy, vibrating their molecules into a new quantum frequency, etc. Regardless the user can ignore most attacks, physical dangers, and gravity.

**Invulnerability:** Lightning Quasi-Elementals are immune to any forms of physical damage and harm regardless of its type or level of power, unable to feel physical pain, and is immune to bleeding or loss of limb.

**Pain Suppression:** Lightning Quasi-Elementals can block pain at will, are incapable of feeling pain or are highly resistant to the physical pain of any kind, allowing them to think clearly and continue to move without even flinching despite horrific and grievous injuries.
Cassiel

Siblings: The True Archangels

**Cassiel** is an True Archangel of Time in post-Biblical Judeo-Christian religion, particularly in Kabbalah.

## Overview

Unlike many other angels, Cassiel is known for simply watching the events of the cosmos unfold with little interference. His name meaning remains true to the Speed of God, as Cassiel is known to be the fastest archangel in all of creation. Even powerful archangels like Michael cannot keep up with him.
Hell Hound

A **Hell Hound** is a mythological hound that embodies a guardian or a servant of hell, the devil, or the underworld. Hellhounds occur in mythologies around the world, with the best known examples being Cerberus from Greek mythology, Garmr from Norse mythology, the black dogs of English folklore, and the fairy hounds of Celtic mythology. Physical characteristics vary, but they are commonly black, anomalously overgrown, supernaturally strong, and often have red eyes or accompanied by flames.

## Belgium

Oude Rode Ogen or the "Beast of Flanders" was a demon reported in Flanders, Belgium in the 18th century who would take the form of a large black hound with fiery red eyes. In Wallonia, the southern region of Belgium, folktales mentioned the Tchén al tchinne, a hell hound with a long chain, that was thought to roam in the fields at night.

## Capabilities

A Hell Hound is a supernatural canine connected to the underworld and considered an omen of death. Features that have been attributed to hell hounds include black fur, scales, glowing red or sometimes yellow eyes, super strength and speed, ghostly or phantom characteristics, foul odor, and sometimes even the ability to speak.

## Common powers

**Canine Physiology:** Hell Hounds with this ability either is or can mimic canines, including wolves, fox, jackals, coyotes, and domestic dogs.

**Claw Retraction:** Hell Hounds can project razor-sharp claws of energy, bone, metal, keratin, etc., from their fingertips for various purposes.

**Enhanced Agility:** Hell Hounds with this ability can go from one motion to another effortlessly, effectively dodge attacks, swing from things easily, sprint, do back-flips, leap across rooftops, and numerous other gymnastic, athletic and martial implements with little to no effort.

**Enhanced Leap:** Hell Hounds can jump farther than average members of their species.

**Fear Inducement:** Hell Hounds can evoke and increase fear and horror in others causing the target’s brain to release fear-inducing chemicals.

**Feral Mind:** Hell Hounds can tap into a primal instinctive state of mind, which can release an unstoppable rage that allows them to perform in vastly increased capacity, taking and inflicting damage that they couldn't or wouldn't in their normal state.

**Hell-Fire Manipulation:** Hell Hounds can generate and manipulate the cursed flames of Hell.

**Regenerative Healing Factor:** Hell Hounds possess a regenerative healing factor, meaning that they can rapidly heal and get restored to their optimal and full health at an extremely fast rate.
Keith Johnson

## History

Keith Johnson is the adoptive father of Adrian Zandar, after Kael and Dasha Zandar gave him to Keith and told him everything. Keith and his wife vowed to raise and take care of the child as their first, even though they never aimed to have children. Knowing who this kid was and how much danger he was in, Keith couldn't say no, and decided to take Adrian as his child.

In 2019, 15 years later, Adrian mysteriously disappeared for about 2 weeks. Keith did everything in his power to try and find Adrian, but to no avail. However, as the two weeks came to an end, Adrian somehow came back, seemingly unharmed. Keith suspected something was up, but as of now, he knows nothing about what Adrian has been through, but it will be revealed in time.
Arcutha

## The Arcuthas

Akiel, Arcutha Son of Lucifer and Tarica

The **Arcuthas** were the the first creations of God, older than the Angels and any thing he created.

## Description

The biggest difference between the Arcuthas and Angels is that the Arcuthas do not lose their holy appearance after falling and that they reproduce.

They, however, are nothing in comparison with God and thus unable to break the lock that God created, that separates them from the Universe. They harbor an immense hatred towards Therion for corrupting them and seek to destroy him, not knowing he was already killed by God.

## History

Billions of years ago, before even the creation of the Archangels, God created the Arcuthas to assist Him against Khaos and Azathoth in the conflict, these beings were once pure and didn't know evil, that was until Therion came and corrupted them, turning them into evil beings, God then locked them away in The Abyss which Arcuthas were unable to escape. With their hatred and anger, they had turned a sector of the Abyss into a hellish dimension where they ruled. When Diablo was sent to the Abyss for trying to destroy Creation, he met the Arcuthas and started to corrupted them himself and manipulate the beings to be his own soldiers, but Calur would not allow him to corrupt his people and tried to kill Diablo, he seemed to succeed but instead Diablo pretended to be one of them and continue to manipulate them.

Currently, their leader, Calur, has escaped the realm with the help of Pazuzu and now tries to capture one of the Primordials to open a gateway to the Abyss. Not all of the Arcuthas were corrupted by the dragon as some ran away and hid themselves in the newly formed Creation. After their release, The Arcuthas settled somewhere in the Andromeda Galaxy, they have amassed a lot of wealth.

## Notable Arcuthas

* Akiel
* Arbeshk
* Arca
* Barak
* Calur
* Kyrclon
* Ordas
* Tarica
* Tharo

## Quotes

*"Long before the almighty created the archangels, he created the Arcuthas, ancient primordial beings, they are even said to be the early angels, their leader, Calur, oh boy, that's the nastiest son of a bitch they got, if you dare to touch his family, say bye bye to your wings." - Lucifer.*

*"Aaannd of course, the only myths and fairy-tales the demons conjured up that turned out to be real. How nice. What next is true? Aliens? God's evil twin? My ex-wife's nonexistent heart?" - An unnamed Hunter.*
Eurynome

Siblings: The Oceanids

Eurynome was one of the elder Oceanids and the Titan-goddess of water-meadows and pasturelands. She was the third of the brides of Zeus who bore him the Charites, goddesses of grace and beauty. Her name means "She of Broad-Pastures" from the Greek words *eurys* "wide" or "broad" and *nomia* "pasture."

She was perhaps identified with the Titan-Queen of the same name--Eurynome wife of Ophion.
Bytopia Realm

The Bytopia Realm was two layers that formed one of the Outer Realms representing alignments between lawful good and neutral good.

## Description

The two layers of this realm were joined at one barrier which happened to span the entire sky at about 10 miles above sea level. Gravity for each layer was normal for that layer but switched direction as soon as one crossed the barrier. The inhabitants of one layer could look up and see the other layer hanging upside down high overhead. Several mountains reached the crossover point and a few met mountains rising up from the other side, allowing careful climbers a way to reach the other layer. Also the space between layers was filled with air, allowing flight from one side to the other. Each layer glowed with a golden-white light.

## Inhabitants

The animals in the Bytopia Realm were sentient with average intelligence or above, but did not have the ability to speak. Some trees were also intelligent.
Dasha Zandar

## History

Dasha Zandar was a military leader in the Galactic Federation, and it was during the first Galactic War that she discovered she and her husband Kael Zandar would have a son. Whom they together would name Adrian Zandar. However, Dasha's father Xenon Aylson would soon discover that his grandson would somehow end up in the year 2019. In this discovery, Dasha and Kael had to escape from him, as he plotted to kill their newborn child. Using her and Kael's rank in the military, they stole a ship capable of time-traveling, the *Voidwalker*. Xenon, being higher ranking took his own ship, and chased them through time.

After unintentionally crash landing in the year 2004, Dasha and Kael discover their ship is beyond repair and they need to run. However, knowing they will never escape Xenon and his expertise in the field, they give Adrian to a family known as they Johnsons before Xenon finds out, and they set out to find Xenon and whatever fate may await them. After he finds them, they all fight, however Kael and Dasha are no match for Xenon. He kills Kael, and then he kills his own daughter, Dasha.
Leda

**Leda** was a queen of Sparta, the wife of King Tyndareus, who was seduced by Zeus in the guise of the swan. There were several versions of the parentage of her children:-

Some say she laid an egg from which were hatched the Dioscuri twins, Kastor and Polydeukes, both sons of Zeus.

Others say she laid two eggs each containing a child of Zeus and a child of Tyndareus--Polydeukes and Kastor in one, and Helen and Clytemnestra in the other.

Yet others relate that the second egg, containing just Helen, was delivered to Leda by the goddess Nemesis who had lain it after coupling with Zeus in the guise of a goose.

### Chronology of Myth

In the chronology of myth Leda was a contemporary of Heracles who placed her husband Tyndareus on the throne of Sparta. Her Dioscuri sons joined the expedition of the Argonauts and the Kalydonian Boar Hunt--albeit at a very young age--while her daughters Helen and Klytaimnestra were the wives of Trojan War heroes.

In ancient Greek vase painting the generation gap between the sons and daughters of Leda was sometimes illustrated--with the full-grown Dioscuri standing witness as Helen hatches from the egg. In myth the twins also led an army to Athens when Theseus kidnapped their ten year old sister.

Leda was usually described as a daughter of Thestios, king of Pleuron. Her sister Althaia was the mother of the Kalydonian hero Meleager. Thestios himself was a grandson of Aetolus, son of the famed Endymion.
Celestia Realm

The Celestia Realm, was the pinnacle of lawful goodness. The Celestia Realm was dedicated to goodness shaped by law and justice tempered with mercy. A characteristic of this realm was described as having Green Fields.

## Description

Celestia was the ultimate in law and good. All aspects of Celestia were beautiful and perfect; it was where the souls of many creatures of lawful good alignment went to after death. Celestia was home to numerous celestial creatures of this realm.

## Inhabitants

Creatures found on this realm were human and non-human pilgrims and dragon horses would visit fairly often. Collectively, the inhabitants of Celestia were called "Celestians".

## Afterlife

The spirits of those who earned a place in Celestia would become Celestians much the same as evil souls became larvae in the Lower Realms.

## History

When the Universe was first created, before any mortals had yet died, Celestia had no Celestians. The first seven martyrs of law and goodness whose souls arrived from the Physical Realm were transformed into the realms first Celestians and mandated with the role of ruling its seven layers for eternity. The seven martyrs and their successors continued to rule Celestia as the Celestials.
Colchian

Siblings: Orthrus, Cerberus, Chimera, Hydra, and Sphinx

**Colchian** (Colchian Dragon) was a giant, watchful serpent which guarded the Golden Fleece in the sacred grove of Ares in Kolkhis (Colchis). When Jason and the Argonauts came to fetch the fleece, the beast was either slain by the hero or put to sleep by the witch Medea. In one version of the story--preserved only in vase painting--Jason was first devoured and disgorged by the dragon.

The monster's teeth were harvested by King Aeetes for their magical properties. He commanded Jason sow them in a sacred field of Ares with a plough drawn by fire-breathing bulls. When they were seeded a tribe of warlike men (Spartoi) sprang up full-grown from the earth. The teeth of the closely related Ismenian Drakon of Thebes, sown by Kadmos (Cadmus), produced a similar crop of men.
Crius

Siblings: The Cyclopes, the Hecatoncheires, and the Titans

Crius was one of the elder Titans, sons of Uranus, (Sky) and Gaea, (Earth). Led by Cronus, the brothers conspired against their father and prepared an ambush as he descended to lie with Earth. Crius, Coeus, Hyperion and Iapetus were posted at the four corners of the world where they seized hold of the sky-god and held him firm, while Cronus, hidden in the centre, castrated him with a sickle.

In this myth the four brothers probably represent the four cosmic pillars separating Heaven and Earth which are described in near-Eastern cosmogonies. Crius was likely the southern pillar, while his brothers Coeus, Iapetus, and Hyperion were the pillars of the north, east and west respectively. Crius' connection with the south is found both in his name and family connections:-he is "the Ram," the constellation Aries, whose springtime rising in the south marked the start of the Greek year; his eldest son is Astraeus, god of the stars; and his wife is Eurybia, a daughter of the sea.

The Titans were eventually deposed by Zeus and cast into the pit of Tartarus. Hesiod describes this as a void located beneath the foundations of all, where earth, sea and sky have their roots. Here the Titans shift in cosmological terms from being holders of heaven to bearers of the entire cosmos. According to Pindar and Aeschylus (in his lost play *Prometheus Unbound*) the Titans were eventually released from the pit through the clemency of Zeus.

## Powers and Abilities

**Air Deity Physiology:** Crius with this ability either is or can transform into an Air Deity, a god who represents or is associated with the Air, the Winds and the Clouds.

**Stellar Deity Physiology:** Crius is a Stellar Deity, a god who represents or is associated with the stars and stellar energies.
Concordant Realm

The Concordant Realm was the center of the Outer Realms. It connected to all other Outer Realms and was truly neutral in alignment.

## Description

While there was no sun in the Concordant Realm, the realm still had day and night cycles.

## Geography

This realm defied description by changing the perception of those who entered, becoming a completely new and yet familiar realm with each visit. Typically on the first visit the realm appeared as a larger version of the visitor's homeland. Subsequent visits would reveal a different face but everything remained in the same spatial location—a city on one visit might be a forest with inhabitable trees on the next—chaotic variation but with the same order and placement. Deities could not fully control what visitors saw and heard in their realms, but they could influence the appearance to represent their proclivities.

## Inhabitants

Although the Concordant Realm had no known native species or races, members of all intelligent species could be found here meeting in dead magic zones, trading goods, or traveling between realms, often in service to the higher powers. All manner of Demons, Devils and Spirit legions could be found here, for example.
Earth Realm

### Inhabitants

Earth Elementals, Basilicks, Dwarves, Copper Dragons, Gargoyles, Stone Giants, Dinosaurs and Pterosaurs

The Earth Realm was an Inner Realm or Elemental Realm. Earth is one of the four elements and two energies that make up the known Universe. The abundance of large gems and huge ore deposits lured many greedy prospectors to brave the significant dangers of this realm.

## Description

The Earth Realm was an infinite expanse of solid matter pockmarked by bubbles of other elements and riddled with fissures and tunnels created by burrowing creatures or the occasional small mining operation. Ensconced in a few of these pockets were trading outposts and the rare hidden wizard fortress. Solid does not imply stationary: the substances of this realm were constantly moving in a slow, grinding motion punctuated by earthquakes from small tremors to massively violent upheavals. Open spaces were gradually filled by the relentless shifting unless action was taken to prevent it. Air could be found in scattered pockets but unbreathable gasses were also present—unprepared travelers lucky enough to arrive in a cavern might slowly asphyxiate while the unlucky quickly suffocated by being buried alive. Other pockets of magma, water, ooze, dust, or ash were particularly dangerous for miners if they accidentally breached one of these. Travelers able to pass through stone were effectively blind unless they used magic such as x-ray vision. Hearing was actually enhanced while encased in the Earth Realm, to the point where travelers could detect any movement through the rock within a certain radius of their position.

## Inhabitants

The matter of the plane itself comes alive, Earth Elementals were the most numerous creatures on the realm. Then there were the Basilicks, Dwarves, Copper Dragons, Gargoyles and Stone Giants. All natives and some creatures with an earth-affinity could move through the plane like a fish through water, the rock flowing around them and closing back up again, leaving no tunnel.
Justariana

**Justariana** is the deity and personification of justice that was one of the five children of God's avatar Jehovah.

## Powers and Abilities

**Body Language Analysis:** Justariana can intuitively read others' body language and expression, allowing them to anticipate their actions and respond accordingly, often allowing the user to predict opponent's attacks.

**Enhanced Charisma:** Justariana has unnaturally high charisma, or charm, enabling them to gain the trust and loyalty of others and win them over to their cause.

**Enhanced Investigation:** Justariana possesses unnaturally high skills in investigation and can uncover even the most elusive of secrets with enough effort. Justariana with this power can solve various mysteries and conspiracies that are considered almost impossible to solve under normal circumstances.

**Enhanced Memory:** Justariana can remember great volumes of information, in greater detail and for much longer than the average human, they can read books, listen to song lyrics, encounter people or experience events and recall a vast deal of the details of their experience. In addition, it takes less effort to recall the information they encounter, and they can remember it for longer without having to strain.

**Justice Manipulation:** Justariana can manipulate justice among living and non-living beings in different ways.

**Law Intuition:** Justariana is a Master of Legal Systems and how laws work. Justariana can intuitively understand the mechanics behind any law, legal systems and legal doctrine, and understand how to manipulate it.  Using this ability, Justariana can easily perform feats such as always making the right choice when it comes to making the law work in their favor, creating laws, making correct judgment, advancing their legal objectives, and potentially making themselves legally untouchable, etc.

**Lie Detection:** Justariana can sense when they are lied to by various means. Unlike regular humans who can also discern when they are lied to with limited accuracy and consistency, Justariana can detect any and all lies being told at any moment, even if the one spewing lies is doing so through supernatural or abnormal means.

**Photographic Deduction:** Justariana, either innately or through training, is a master of deduction and information processing. This allows them to figure out connections and process them extraordinarily fast. As an example, Justariana would be able to detect whether or not an individual is lying based on their body language and micro-expressions.

**Surveillance Intuition:** Justariana, either innately or through training, is a master of surveillance, able to spy on and map out areas with ease and gather intel.
Merkabah

Siblings: The True Archangels

**Merkabah**, also known as **Merkaba**, is the throne and heavenly chariot of God.

## Description

According to Ezekiel, it is a chariot fashioned out of the essences or Aether of many angels and driven by the "likeness of man." The Merkabah is even considered to be a sentient angelic being that was molded using the material of angels slain during the War in Heaven by Lucifer and his rebel angels.

## Overview

Merkabah is one of the very few "angelic beings" in Heaven that can enter God's palace within the Empyrean, the others being the five original Archangels, or the Seraphim, and with Metatron. Merkabah was created as a weapon to deal with Lucifer's rebellion and assisted Michael in dealing with the Morning Star along with Satan. Merkabah is, more or less, a weapon to be used against the forces of darkness much like a sword while at the same time being its own sentient being.

Merkabah would then be used by God as His majestic chariot. He first uses it when He descended upon the Earth and present Himself to the prophet Ezekiel in all His glory while seated upon Merkabah. According to Ezekiel, Merkabah would be operated by four Cherubim who used the Thrones to move the titanic platform or firmament that held God's throne.

## Quotes

*"You still will not fall? You are truly the embodiment of filth. Nonetheless... just as darkness is pierced by light, your defeat is part of the natural order of things. Now learn of the humans' filth and its powerlessness before my light!" - Merkabah.*
Fairy Realm

The **Fairy Realm**, was an "echo" of the Physical Realm suffused with potent magic, and unrestrained emotions. It was the place from which fairies originated, and from where the first elves originated as well.

## Description

The Fairy Realm was a place of unrestrained and awe-inspiring natural beauty. The realm is always bathed in twilight of the setting sun, with lanterns and fireflies providing additional, haunting lights. Visitors to the plane found that all sensations, both sensory and emotional, were heightened. Smells were stronger, colors were more vivid, and sounds were clearer, but at the same time shadows were darker and impulses were harder to control. Strong emotions even altered the landscape of the Fairy Realm itself, wilting flowers trailed the despondent or furious and carefree animals traveled alongside chipper and cheerful individuals.

## Locations

Though much of the Fairy Realm was the same as the Physical Realm geographically, there were differences, and more importantly, the lands answered to different powers than those in the Physical Realm. Much of the elven and Evo-elven civilizations had their earliest roots here and abandoned remnants of their culture littered the landscape. Unlike the elves, however, who had all but abandoned the Fairy Realm, some Evo-Elves remained behind in the Fairy Realm, most notably the "noble" Evo-elves, who maintained strong kingdoms and citadels. Some notable elven cities and settlements were located at points where the barrier between the realms was extremely thin, and as a result they existed in both the Physical Realm and the Fairy Realm simultaneously.

## History

The Fairy Realm was created by Iam Finding some things of the Physical Realm too "bright" or too "dark," Iam tore these parts from the Physical Realm, creating the Fairy Realm and the Shadow Realm, respectively. It was believed that the deities originated in the Fairy Realm. In -34,000 B.C, the plane came to be ruled by a mysterious Fairy creator race.

## Inhabitants

The inhabitants of the Fairy Realm varied in temperament from kind to malicious, but almost all had a mischievous side to them and few stopped to consider the needs or worries of visitors to their home. While many of those living in Fairy Realm were untamed, large numbers also congregated according to race or by political allegiance. Just as the geography was reminiscent of the Physical Realm, some of its inhabitants existed as Fairy "echoes" of Prime creatures.
Geras

**Geras** was the personified spirit of old age, one of the malevolent spirits spawned by the goddess Nyx.

He was depicted as a tiny, shrivelled-up old man. Geras' opposite number was Hebe, the goddess of youth.

## Powers and Abilities

**Age Deity:** Geras with this ability either is or can transform into an age deity, a god/goddess who represents or is associated with Aging, Lifespans, Old Age, Longevity, Growth, Progression, and Development. Deities of this kind were worshiped by those who desired long lives and progress. Age deities were not common in mythology but were important to the civilizations that worshiped them.