recursal/Fanatic-Fandom huggingface dataset:
Darkwater Caverns

## **General Information**

* Previous: The Great Hollow / The Catacombs
* Next: Verdant Bastille / Darkwater Sanctum

## **Bosses**

* Defiled Construct
* Creature of the Depths***Quest*** (Miniboss)

## **Items**

Consumables

* Anima Drop
* Ariadne Thread
* Large Anima Drop
* Refreshing Melon

Weapons, Spells & Armor

* Dolphin Ring
* Ring of Invigoration
* Scrap Iron Set
* Earth Blessing
* Water Blessing
* Cragblade
* Fungal Blade
* Mushield
* Stone Greatshield

Upgrade Materials

* Iron Nugget
* Gold Nugget

Keys & Other

* Boat Dock Key

## **Enemies**

* Dweller
* Stone Golem
* Tarantula
* Diver
* Seeker***Quest***

## Full [Area Name] Walkthrough

Starting Area - After your victory over the Hollow King or the False Idol, you

[Insert Noteable Location 1] -

Flooded Tunnels -

The Sanctum Gates -

**Boss Fight**: [link to boss page]

Ending -

Full Circle -
Elder Myconid

**Elder Myconid** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Great Club (10% chance)
* Bark Shield (10% chance)
* Cleansing Carrot (% chance)
* Iron Nugget (% chance)
* Argic Tome (100% chance) (Miniboss variant)
* 645 Anima

## Trivia

* TBA

Enemies (Base Game)

Minibosses
Bloodroot Necropolis

## **General Information**

* Previous: The Great Hollow + Verdant Bastille***Key***
* Next: None

## **Items**

Consumables

* Anima Cluster
* Blowdart

Weapons, Spells & Armor

* Madman's Bauble
* Battlemage Set
* Necrosis Reaper
* Notched Whip
* Yggdrasil Branch
* Deathroot Greatshield

Upgrade Materials

* Iron Ingot
* Iron Block
* Gold Ingot
* Gold Block

Keys & Other

* Necronomicon

## **Enemies**

* Huntress
* Shambling Corpse
* Maggot
* Shaman

## Entering Bloodroot Necropolis

1. In Verdant Bastille, complete the 3 torch puzzle (light up the torches with Nether Wart Blocks underneath). Completing this correctly should cause the 3 torches near the Abyss Magistrate to be lit up, revealing a hidden room.
2. This hidden room contains the Mimic (not required for entering the Necropolis), and a stairway leading to yet another door.
3. Retrieve at least one Elemental Crystal and return it to the Abyss Gate in Pilgrim Road, this will cause the Verdant Bastille gateway to open.
4. Entering the formerly locked room will put the Empty Vessel in your inventory.
5. Equip the Empty Vessel and fill it with 10,000 Anima to turn it into an Anima Spirit (It takes 50% of the Anima you receive, so to fill it you must receive 20,000).
6. Navigate to the entrance of the Bloodroot Necropolis.
	* To reach this place, enter the shortcut closest to the False Idol's arena, go the opposite way and follow the leaves.
	* After the Blowdart Pygmy and 2 Pygmies, should be an underwater tunnel.
	* Use the Dolphin Ring to traverse this tunnel, there are navel mines in this tunnel that can be disabled temporarily by dashing into them.
	* After the underwater section should be a room containing the Construct Core and the corpse of a Construct. This is the entrance to the Necropolis.
7. With your Anima Spirit, click on the construct's corpse.
8. The Construct will be given a short-lived burst of life and destroy a blockage in the cave, revealing the path to the Bloodroot Necropolis.
Essence of the Bloodrot Knight

"The remnants of one of the three champions of Dysmere. Taking the bloodrot upon himself, he prevented the spread of the abyss to his people."

**Essence of the Bloodrot Knight** is an Essence in Megido: Abyss.

### Usage

* Can be used to unlock Cursed Greatsword.
* Can be used to unlock Bloodrot Shield.
* Can be used to unlock Emit Shock.
Bloodrot Knight

The [Boss name] is a Boss in Megido: Abyss.

### Bloodrot Knight INFORMATION

The Bloodrot Knight is the boss of Ironvale Quarry. You can get to him by \_\_\_\_. The most accessible Save Crystal for re-attempts would be the Leere save crystal.

## Lore

According to the Bloodrot Knight's essence, he was one of the 3 champions of Dysmere, alongside the Demon of Ash and Shadow Swordsman. He took the bloodrot upon himself, an act that halted the forces of the Abyss. The effects of bloodrot can be seen through the Infected, enemies found in the quarry that release crimson gas on death, the same gas found in the bottom of Ironvale and weilded by the Bloodrot Knight as a weapon.

The precise origin of Bloodrot is unknown, although it should be noted that the weapon of the Dysmere conscripts were made to fend off the forces of Illusion, a possible link between Luveno and the Bloodrot.

## Attacks

* Bloodrot Aura: The knight creates an aura of bloodrot around himself, this cloud follows the knight around and builds up bleed to nearby players.
* Emit Shock:
* Engulfing Bloodrot: The knight fills the room with his bloodrot, if players are not hiding on the left or right sides of the arena, they will suffer from rapid Bleed buildup.
* Blood Curse:
* Summon Familiar: The knight raises fallen Dysmerian guards in the form of 2 Spectral Guards.

## Rewards & Drops

* Essence of the Bloodrot Knight
* 20,000 Anima
* Access to Dysmere
* Helm of Rot (Chest in boss room)
Essence of the Defiled Construct

"The remains of an experimental model of an artificial lifeform. The queen was deceived by Illusion, and unknowingly made to spread the Abyss."

**Essence of the Defiled Construct** is an Essence in Megido: Abyss.

### Usage

* Can be used to unlock Ice Hammer.
* Can be used to unlock Icicles.

### Location

* Reward for defeating Defiled Construct.
Bastille Plates

## Stats

**Physical**: 4%
**Poison**: 4

**Fire**: 2%
**Bleed**: 1

**Water**: 0%
**Slow**: 8

**Earth**: 5%
**Petrify**: 4

**Wind**: 0%
**Confusion**: 5

**Bastille Plates** is a pair of Leggings in Megido: Abyss.

### Bastille Plates Information

*"Armor worn by gaolers. Their heavy plating suggests they were designed to protect against something more deadly than prisoners."*
Breeding Grounds

## **General Information**

* Previous: Pygmy Burrows***DLC***
* Next: Howling Gulch***DLC***

## **Items**

Consumables

* Acid Rain Mote
* Blood Curse Mote
* Essence Vessel
* Large Anima Cluster
* Suffocate Mote
* Wrath Mote

Weapons, Spells & Armor

* Orb of Power
* Bloodstained Kotoborro Set
* Lingering Flame
* Mage Masher
* Flaming Brand

Upgrade Materials

* Diamond

Keys & Other

* Spider Egg

## **Enemies**

* Mudman
* Scavenger Beetle
* Corpse Mite
* Hellspawn

## Full [Area Name] Walkthrough

Starting Area -

[Insert Noteable Location 1] -

[Insert Noteable Location 2] -

[Boss name]'s Arena -

**Boss Fight**: [link to boss page]

Ending -
Darkwater Sanctum

## **General Information**

* Previous: Darkwater Caverns
* Next: The Abyss***Key***

## **Bosses**

* Ancient Queen Shiva & Templar Knight Valasca
* Yeti***NG+*** (Miniboss)

## **Items**

Consumables

* Anima Orb
* Ariadne Thread
* Large Anima Drop
* Magic Pouch
* Refreshing Melon
* Small Anima Drop
* Small Anima Orb

Weapons, Spells & Armor

* Scrap Set
* Ice Axe

Upgrade Materials

* Iron Nugget
* Iron Ingot
* Iron Block
* Gold Ingot
* Gold Block

## **Enemies**

* Construct
* Frozen Corpse
* Shadow
* Ice Warrior

## Full [Area Name] Walkthrough

Starting Area -

[Insert Noteable Location 1] -

[Insert Noteable Location 2] -

[Boss name]'s Arena -

**Boss Fight**: [link to boss page]

Ending -

Full Circle -
Executioner Boots

## Stats

**Physical**: 1%
**Poison**: 15

**Fire**: 0%
**Bleed**: 13

**Water**: 0%
**Slow**: 6

**Earth**: 0%
**Petrify**: 0

**Wind**: 2%
**Confusion**: 5

**Executioner Boots** is a pair of Boots in Megido: Abyss.

### Executioner Boots Information

*"A bloodstained pair of boots worn by an ancient executioner tasked with bringing anima to the master of Phantasmagoria."*
Burial Leggings

## Stats

**Physical**: 3%
**Poison**: 8

**Fire**: 5%
**Bleed**: 6

**Water**: 0%
**Slow**: 3

**Earth**: 4%
**Petrify**: 5

**Wind**: 0%
**Confusion**: 2

**Burial Leggings** is a pair of Leggings in Megido: Abyss.

### Burial Leggings Information

*"Leggings worn by an undying knight of Alendale. Once a brilliant iron, it has now corroded over the many years."*
Demon's Spear

"A thin pole carved out of igneous rock with a molten crystal welded onto the tip."

## Weapon Stats

**Damage**: 85

**Weight**: 35

**Range**: 4

**Class**: Medium

## Requirements

### Bonus

30
E

**Demon's Spear** is a Weapon in Megido: Abyss.

### How To Get / Where To Find

* Merchant: Anima Smith (10000 Anima) (Essence)

### Weapon Upgrade Table For Damage

\*not sure how you formatted it in the other ones, but the numbers here are the base stats with the min stat reqs
Buckler

## Stats

**Physical**: 60%
**Poison**: 20%

**Fire**: 48%
**Bleed**: 20%

**Water**: 12%
**Slow**: 10%

**Earth**: 18%
**Petrify**: 0%

**Wind**: 52%
**Confusion**: 10%

**Stability**: 10

**Parry Window**: +1

**Buckler** is a Shield in Megido: Abyss.

### Buckler Information

*"A small, light shield commonly wielded by thieves to deflect light attacks."*

### Where To Find \ Location

* Starting Class for Thief.
* Merchant: Armor Merchant (700 Anima) (Smithing Text)
Ancient Queen Shiva & Templar Knight Valasca

## Templar Knight Valasca

Ancient Queen Shiva & Templar Knight Valasca are Bosses in Megido: Abyss.

### Ancient Queen Shiva & Templar Knight Valasca Information

Shiva & Valasca are the bosses of Darkwater Sanctum. You can get to them by \_\_\_\_. The nearest Save Crystal is located in the Sanctum.

## Attacks

###### Queen Shiva

* Icicles
* Freeze
* Summon Construct - Shiva will be stuck in a long animation, attempting to create a Construct. It is recommended to either backstab Shiva or do enough stagger damage to cancel this attack, as otherwise extra enemies in an already difficult fight can be devastating, and quickly lead to a lost attempt.

* Blizzard
* Icicle Barrage: Shiva causes icicles to fall upon the entire arena, the very edges of the arena are safe from this barrage.

###### Knight Valasca

* Dragon Rush
* Wrath
* Protective Plunge - Valasca leaps into the air towards Shiva, and creates a small shockwave upon landing.

* Great Ice Shockwave: Valasca teleports to the center of the arena, hovers above ground for a short duration, before violently crashing down. This sends a massive shockwave not unlike the Defiled Construct's, however, this shockwave will cover the entirety of the arena, forcing players to perform a well-timed dash.
* Ice Heave - Very similar to Boulder Heave, but throws 3 blocks of Ice instead of rock.
* Phantom Lunges: Valasca creates 3 clones of herself, all 4 Valascas positioned surrounding the player. Shortly afterwards they'll all lunge forward, dealing heavy damage to the player.

## Attack Sequence (Repeating)

Shiva's attacks are marked with *Aqua in Italic*, and Valasca's would be marked with **Blue Violet in bold**.

* (Phase 1 loop) **Single Melee** -> **Dragon Rush** & *Icicles* -> *Freeze* -> **Protective Plunge** -> *Summon Construct* & **Wrath/Ice Heave + Dragon Rush** -> -> -> repeat
* (Enraged Shiva phase 1) -> -> -> -> -> -> -> -> ->
* (Enraged Shiva phase 2) -> -> -> -> -> -> *Blizzard* -> *Summon Construct* -> ->
* (Enraged Valasca phase 1) **Great Ice Shockwave** -> **Single Melee** -> **Dragon Rush** -> **Wrath** -> **Dragon Rush** -> **Ice Heave** -> **Ice Heave** -> **Ice Heave** -> Repeat
* (Enraged Valasca phase 2) **Great Ice Shockwave** ->
* (Enraged Valasca phase 2.5) **Phantom Lunges** -> repeat

## Rewards & Drops

* Essence of the Templar (Ancient Queen Shiva killed first)
* Essence of the Queen (Templar Knight Valasca killed first)
* 25,000 Anima
* Water Crystal
Barbarous Champion

* Phase 1
* Phase 2

The Barbarous Champion is a Boss in Megido: Abyss. In his second phase, he gains the title of Barbarous Lancer.

> Drunk on the power of anima, the Champion slaughtered his victims mercilessly and turned the Colosseum into a house of bloodshed
>
> The Essence of the Champion

### Barbarous Champion Information

The Barbarous Champion is the boss of the Royal Colosseum and by extension the Proving Grounds. You can get to him by obtaining a Writ of Courage through the Jester, then bringing the writ to the Arena Master near the Warrior. The nearest Save Crystal is located at the entrance of the colosseum itself.

## Attacks

##### Phase 2 Only

* Summon Steed: The Champion creates a dark cloud, in which his golden-clad horse would rise up to his aid. The Champion will then claim the title of "Barbarous Lancer", signifying the start of phase 2.
* Impaling Charge: After a roar, the Champion dashes in a straight line, rapidly striking forward. He cannot change directions during this attack.
* Vicious Trample: The
* Arrow Shot (slow): The Champion, whilst on his horse, will throw heavy hitting arrows at you, the timing between the throws have a short delay in between.

## Attack Sequence (Repeating)

* (Phase 1) Barbarous Roar (long staggers you) -> [Long range hit] -> [2x short range hit] -> Waits -> [Dash] -> [1x short range hit] -> [Leap to plunge x1 or x2]
* (Phase 2) Impaling Charge ->

## Rewards & Drops

* Essence of the Champion
* 22,000 Anima
* 10x Revealing Compasses (Chest in the Treasury Room)
* Access to the Temple of Idols

## Strategy/Tips

* It is highly recommended to parry his Impaling charge attack, as it is heavily choreographed and does not punish slightly mistimed parries like his other attacks (note that missing the parry completely would result in a stun-lock and most likely a death).

## Trivia

* The Barbarous Champion and the Lord of Illusion are the only bosses that change their title mid-fight.

Bosses (Base Game)
Celestial Dress

## Stats

**Physical**: 2%
**Poison**: 8

**Fire**: 0%
**Bleed**: 8

**Water**: 6%
**Slow**: 8

**Earth**: 0%
**Petrify**: 8

**Wind**: 5%
**Confusion**: 8

**Celestial Dress** is a pair of Leggings in Megido: Abyss.

### Celestial Dress Information

*"A dress worn by a former servant of the god opposed the Origin. When the god left this world, his servants were left to wander the abyss aimlessly."*
Deep Leggings

## Stats

**Physical**: 4%
**Poison**: 1

**Fire**: 0%
**Bleed**: 3

**Water**: 3%
**Slow**: 11

**Earth**: 4%
**Petrify**: 0

**Wind**: 1%
**Confusion**: 9

**Deep Leggings** is a pair of Leggings in Megido: Abyss.

### Deep Leggings Information

*"A mildew covered pair of leggings that was likely pilfered from an unfortunate adventurer by the inhabitants of Darkwater Cave."*
Cornelius

Cornelius is a Boss in Megido: Abyss.

### Cornelius Information

Cornelius is the Boss of the Megido 1 section of The Shattered Realm. You can get to him by first finding the Lower Deck Key and Main Deck Key of the Pirate Ship. Cornelius is located at the left side of the ship. The nearest Save Crystal is located in the middle of the realm.

## Lore

After being beaten:

Heroic Voice: You actually did it...!

Heroic Voice: In my era, I stopped a madman from wielding the powers of the Origin to destroy our country.

Heroic Voice: Now it's your turn... Use this!

- Found Curaja x1

Heroic Voice: It was vital in my fight back then... maybe it'll be of use to you now.

Heroic Voice: Good luck!!!

Curaja's description - "Fully heals the caster. A parting gift to an ancient hero who destroyed an incarnation of the Origin from his father."

The voice could be either:

- (Most Likely:) The protagonist of Megido 1, a descendent of Cornelius who defeated corrupted Xande (The source of Curaja comes into question)

- The protagonist of Megido: The New World, who received many "parting gifts" from his father Luveno to stop his brother Luther from resurrecting Xande, and fight the Fallen Creator, a false god created by the Origin of Sin (though it is arguable if Luther is the "madman", and if Curaja is actually among the parting gifts)

- Uncorrupted Xande, who stopped Cornelius from his plan to massacre humanity for anima ("powers of the Origin" or Curaja doesn't really make any sense, then)

## Attacks

* Shockwave
* Emit Shock
* Megidola
* Double Anima Volley
* Helix
* Stalking Orb - Cornelius will create a purple orb, slowly following a nearby player until it either disappears after a short duration or touches a player. The orb inflicts rapid Bleed buildup, which can only be stopped with a Medicinal Beet.
* Acid Rain
* Enhanced Poison Mist - A stronger, four-way version of Poison Mist.
* Swarm
* Devour
* Anima Barrage
* Homing Fireball

## Attack Sequence (Repeating)

* Phase 1 (Light Blue Health Bar)

1. Shockwave -> Wrath/Megidola/Emit Shock, Double Anima Volley
2. [Double Anima Volley -> Helix -> Emit Shock] or [Stalking Orb -> Acid Rain -> Shockwave x 3]
3. Enhanced Poison Mist -> Swarm x 3 -> Devour
4. [Whichever one he didn't do in 2.; which he uses first persists for the fight attempt]

* Phase 2 (Purple Health Bar)

1. Anima Barrage -> Swarm x 3
2. Acid Rain -> Helix x 3
3. Homing Fireball -> Shockwave x 3 -> Homing Fireball
4. Stalking Orb -> Double Anima Volley x 3

## Rewards & Drops

* 100,000 Anima
* Curaja
* 1/4 Access to Origin of Sin. Cornelius, Xande, Arkan Prime and Shadow of the Origin must be defeated to access the final boss of The Shattered Realm.

## Tips

* Cornelius can be staggered out of some of his spells. Specifically, it is easy to stagger him out of Helix.

## Trivia

* Anima Volley can be deflected with the Essence Shield.

Bosses (DLC)

1. ↑ Based on proximity.
2. ↑ Based on proximity(?).
Blowdart Pygmy

**Blowdart Pygmy** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Pygmy Helm (2% chance)
* Pygmy Tunic (2% chance)
* Pygmy Leggings (2% chance)
* Pygmy Shoes (2% chance)
* x3-4 Blowdart (% chance)
* 67 Anima

## Trivia

* TBA

Enemies (Base Game)
Ent

**Ent** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Bark Helmet (2% chance)
* Bark Chestplate (2% chance)
* Bark Leggings (2% chance)
* Bark Boots (2% chance)
* Ent Branch (4% chance)
* 194 Anima

## Trivia

* TBA

Enemies (Base Game)
Anima

Anima is the main currency of Megido: Abyss, mainly used to purchase items from merchants and level up at Save Crystals.

## Obtaining Anima

### Killing Enemies

Enemies in the game usually drop anima, usually based on the diffculty of their encounter.

### Anima Items

Items that will give you a certain amount of anima when consumed, and can be found in chests or dropped by enemies throughout the game. It is recommended that you don't consume these items unless it will be used up immediately as these items will not be lost on death.

 Anima Crystal | Gives 20000 anima when consumed.
Defiled Leggings

## Stats

**Physical**: 0%
**Poison**: 11

**Fire**: 0%
**Bleed**: 15

**Water**: 0%
**Slow**: 17

**Earth**: 0%
**Petrify**: 12

**Wind**: 0%
**Confusion**: 15

**Defiled Leggings** is a pair of Leggings in Megido: Abyss.

### Defiled Leggings Information

*"A corrupted pair of leggings worn by the inhabitants of the Pits, who had their memories stolen due to their weak minds."*
Diver

**Diver** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Diving Helmet (2% chance)
* Diving Vest (2% chance)
* Diving Leggings (2% chance)
* Diving Boots (2% chance)
* Aquatic Hammer (4% chance)
* 133 Anima

## Trivia

* TBA

Enemies (Base Game)
Delta-Seeker

Delta-Seeker, simply known as "Delta," is a cyberjet who's a member of the Autobots' Recon Team, though not a happy one. They'd much rather be a part of the Tactical Team, thinking that their stealth skills could contribute. However, Roadfire is skeptical about letting them off the hook for reasons unknown. This bot's stealth stems from many of their unique skills, such as teleportation (although, looking at it now, I suppose it's not *that* unique), cloaking, (who's gonna tell them?), and even arts and crafts. Had the war not taken place, Delta would've probably become an artist of some sort. Sometimes they chill out with Roller, Sprocket, and Tailgate, with the four of them making silly doodles and coming up with fake scenarios in their downtime. Unlike their teammate, Crosscut, Delta doesn't feel as strong about the Laws of the War, yet certainly doesn't denounce them. Maybe one day they'll have a change of spark and their opinion might sway one direction or another.
Ent Halberd

"A wooden halberd that has been refined out of an Ent appendage. Deals bonus stamina damage against guarding foes."

## Weapon Stats

**Damage**: 100

**Weight**: 44

**Range**: 3

**Class**: Very Heavy

## Requirements

### Bonus

12
C

**Ent Halberd** is a Weapon in Megido: Abyss.

### How To Get / Where To Find

* Crafted from Ent Branch, Flowering Ent Branch, or Flaming Ent Branch at Woodworker (3000 Anima cost)
Burial Knight

**Burial Knight** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Burial Helm (2% chance)
* Burial Breastplate (2% chance)
* Burial Leggings (2% chance)
* Burial Boots (2% chance)
* Burial Hatchet (4% chance)
* Burial Shield (4% chance)
* 174 Anima

## Trivia

* TBA

Enemies (Base Game)
Executioner Tunic

## Stats

**Physical**: 3%
**Poison**: 11

**Fire**: 0%
**Bleed**: 10

**Water**: 0%
**Slow**: 9

**Earth**: 0%
**Petrify**: 1

**Wind**: 1%
**Confusion**: 3

**Executioner Tunic** is a Chestplate in Megido: Abyss.

### Executioner Tunic Information

*"A bloodstained tunic worn by an ancient executioner tasked with bringing anima to the master of Phantasmagoria."*
Concrete Shield

## Stats

**Physical**: 90%
**Poison**: 10%

**Fire**: 38%
**Bleed**: 40%

**Water**: 10%
**Slow**: 10%

**Earth**: 52%
**Petrify**: 10%

**Wind**: 0%
**Confusion**: 20%

**Stability**: 25

**Parry Window**: -1

**Concrete Shield** is a Shield in Megido: Abyss.

### Concrete Shield Information

*"A monstrous slab of concrete that can be used like a shield."*

### Where To Find \ Location

* Starting Classes for Brute.
* Merchant: Armor Merchant (600 Anima) (Smithing Text)
Engraved Iron Shield

## Stats

**Physical**: 100%
**Poison**: 30%

**Fire**: 42%
**Bleed**: 30%

**Water**: 24%
**Slow**: 50%

**Earth**: 38%
**Petrify**: 40%

**Wind**: 60%
**Confusion**: 20%

**Stability**: 20

**Parry Window**: -3

**Engraved Iron Shield** is a Shield in Megido: Abyss.

### Engraved Iron Shield Information

*"A well rounded but rather heavy shield engraved with a detailed pattern engraved on the front."*
Chronos Axe

## Chronos Axe+10

"The largest axe in existence. Very powerful when used by a skilled warrior, but extraordinarily slow."

## Weapon Stats

**Damage**: 300

**Weight**: 100

**Range**: 3

**Class**: Very Heavy+

## Requirements

### Bonus

50
A

**Chronos Axe** is a Weapon in Megido: Abyss.

## Trivia

* This weapon is dedicated to Time/Erik, a former Megido builder. The weapon's name is a reference to Chronos, the Greek Titan of time.
	+ Each of the secret DLC weapons reference their corresponding developer in some way. This weapon's description and unique weight class references Time being fat.
Emblem Shield

## Stats

**Physical**: 0%
**Poison**: 70%

**Fire**: 85%
**Bleed**: 70%

**Water**: 85%
**Slow**: 70%

**Earth**: 85%
**Petrify**: 70%

**Wind**: 85%
**Confusion**: 70%

**Stability**: 20

**Emblem Shield** is a Shield in Megido: Abyss.

### Emblem Shield Information

*"An enchanted shield that is efficient at protecting against spells and ailments."*

### Where To Find \ Location

* Merchant: Armor Merchant (1400 Anima) (Smithing Text)
Bastille Greaves

## Stats

**Physical**: 3%
**Poison**: 3

**Fire**: 4%
**Bleed**: 4

**Water**: 0%
**Slow**: 7

**Earth**: 4%
**Petrify**: 4

**Wind**: 0%
**Confusion**: 4

**Bastille Greaves** is a pair of Boots in Megido: Abyss.

### Bastille Greaves Information

*"Armor worn by gaolers. Their heavy plating suggests they were designed to protect against something more deadly than prisoners."*
Excalibur

"A legendary blade wielded by the first king of Alendale; requires great finesse to wield effectively."

## Weapon Stats

**Damage**: 60

**Weight**: 42

**Range**: 3

**Class**: Heavy

## Requirements

### Bonus

24
B

### Bonus

16
C

**Excalibur** is a Weapon in Megido: Abyss.

### Hints and Tips

* Charged attacks unleash a shockwave. Short charged attack will release a single shockwave forward, while a fully charged attack will release 3 shockwaves in a cone shape.
Essence of the Lord of Illusion

"The remnants of the Lord of Phantasmagoria. A master of deceit, he orchestrated the fall of Darkwater and Alendale civilizations, and spread the influence of the abyss."

**Essence of the Lord of Illusion** is an Essence in Megido: Abyss.

### Usage

* Can be used to unlock Phantasm Blade I.
* Can be used to unlock Phantasm Shield.
* Can be used to unlock Megidola.
Essence of the Demon of Ash

"The remnants of the guardian of the crystal of Fire. A once proud champion of Dysmere, he fell victim to the allure of the abyss, before being sealed away by his former compatriots."

**Essence of the Demon of Ash** is an Essence in Megido: Abyss.

### Usage

* Can be used to unlock Demon's Great Hammer.
* Can be used to unlock Demon's Scythe.
* Can be used to unlock Demon's Spear.
Celestial Hood

## Stats

**Physical**: 1%
**Poison**: 8

**Fire**: 0%
**Bleed**: 8

**Water**: 5%
**Slow**: 8

**Earth**: 0%
**Petrify**: 8

**Wind**: 7%
**Confusion**: 8

**Celestial Hood** is a Helmet in Megido: Abyss.

### Celestial Hood Information

*"A hood worn by a former servant of the god opposed the Origin. When the god left this world, his servants were left to wander the abyss aimlessly."*
Essence of the Templar

"The remnants of the guardian and companion of the Queen of Darkwater. Despite the fall of the Darkwater civilization and the Templar order, she continued to fulfill her duty with pride."

**Essence of the Templar** is an Essence in Megido: Abyss.

### Usage

* Can be used to unlock Templar Greatsword.
* Can be used to unlock Perseverance.

### Location

* Reward for defeating Templar Knight Valasca last.
Clawmark Shield

## Stats

**Physical**: 22%
**Poison**: 60%

**Fire**: 58%
**Bleed**: 10%

**Water**: 42%
**Slow**: 30%

**Earth**: 52%
**Petrify**: 0%

**Wind**: 48%
**Confusion**: 50%

**Stability**: 5

**Parry Window**: +2

**Clawmark Shield** is a Shield in Megido: Abyss.

### Clawmark Shield Information

*"An iron shield engraved with the symbol of a clawmark. Boasts high elemental defenses and a wide parry window."*

### Where To Find \ Location

* Merchant: Anima Smith (3000 Anima) (Essence)
Celestial Boots

## Stats

**Physical**: 1%
**Poison**: 8

**Fire**: 0%
**Bleed**: 8

**Water**: 7%
**Slow**: 8

**Earth**: 0%
**Petrify**: 8

**Wind**: 5%
**Confusion**: 8

**Celestial Boots** is a pair of Boots in Megido: Abyss.

### Celestial Boots Information

*"Shoes worn by a former servant of the god opposed the Origin. When the god left this world, his servants were left to wander the abyss aimlessly."*
Dragon Crest Shield

## Stats

**Physical**: 100%
**Poison**: 60%

**Fire**: 10%
**Bleed**: 40%

**Water**: 58%
**Slow**: 60%

**Earth**: 12%
**Petrify**: 40%

**Wind**: 72%
**Confusion**: 60%

**Stability**: 20

**Parry Window**: -2

**Dragon Crest Shield** is a Shield in Megido: Abyss.

### Dragon Crest Shield Information

*"A shield bearing the image of a primeval dragon."*

### Where To Find \ Location

* Merchant: Anima Smith (3000 Anima) (Essence)
Construct

*Not to be confused with Defiled Construct, the boss that shares a similar name and identical skin to this enemy.*

## Status Resistances

### Confusion

30

**Construct** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Great Hammer (4% chance)
* Iron Nugget (% chance)
* Iron Ingot (% chance)
* Water Stoneplate Ring (% chance)
* 356 Anima
Deathroot Greatshield

## Stats

**Physical**: 84%
**Poison**: 40%

**Fire**: 48%
**Bleed**: 70%

**Water**: 66%
**Slow**: 50%

**Earth**: 24%
**Petrify**: 100%

**Wind**: 62%
**Confusion**: 80%

**Stability**: 50

**Parry Window**: -5

**Deathroot Greatshield** is a Shield in Megido: Abyss.

### Deathroot Greatshield Information

*"A shield crafted out of gnarled deathroot, entirely devoid of anima."*
Crest Shield

## Stats

**Physical**: 88%
**Poison**: 30%

**Fire**: 42%
**Bleed**: 20%

**Water**: 38%
**Slow**: 30%

**Earth**: 32%
**Petrify**: 20%

**Wind**: 30%
**Confusion**: 30%

**Stability**: 20

**Crest Shield** is a Shield in Megido: Abyss.

### Crest Shield Information

*"A simple shield bearing the crest of a long forgotten lord."*

### Where To Find \ Location

* Starting Class for Warrior.
* Merchant: Armor Merchant (500 Anima) (Smithing Text)
Essence Staff

"An incorporeal staff wielded by a lost soul. Denied Eden, they are doomed to wander the Abyss for eternity."

## Weapon Stats

**Damage**: 55

**Weight**: 10

**Range**: 3

**Class**: Light

## Requirements

### Bonus

40
None

**Essence Staff** is a Weapon in Megido: Abyss.

### Hints and Tips

* Charged attacks will fire a projectile at the cost of anima.
	+ The projectile deals the same damage as a normal attack, and the value is not dependent on the time the attack was charging.
Essence of the Scion of Delirium

"The remnants of one of Illusion's vessels used by the Origin to spread the abyss to the Kotoborro civilization."

**Essence of the Scion of Delirium** is an Essence in Megido: Abyss.

### Usage

* Can be used to unlock Delirium Crusher.
* Can be used to unlock Delirium Reaper.
* Can be used to unlock Swarm.

### Location

* Reward for defeating Scion of Delirium.
Bandit

**Bandit** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## **Bandit Information**

The bandit is a common recurring enemy in Megido: Abyss. Although not very threatening, they are usually encountered in groups and can rack up sizable chip damage alongside hunters.

## Attacks

* Double Melee: The bandit swings their blade twice consecutively.

## Drops

* Bandit Hood (2% chance)
* Bandit Cloak (2% chance)
* Bandit Trousers (2% chance)
* Bandit Boots (2% chance)
* Broken Sword (4% chance)
* 38 / 197 Anima

## Trivia

* TBA

Enemies (Base Game)
Kotoborro Soldier Boots

## Stats

**Physical**: 3%
**Poison**: 16

**Fire**: 0%
**Bleed**: 2

**Water**: 9%
**Slow**: 5

**Earth**: 3%
**Petrify**: 0

**Wind**: 0%
**Confusion**: 0

**Kotoborro Soldier Boots** is a pair of Boots in Megido: Abyss. It is apart of the Kotoborro Soldier Set.

### Kotoborro Soldier Boots Information

*"A pair of boots worn by the pygmy warriors of the great Kotoborro civilization."*
Abyss Magistrate

Abyss Magistrate is a Boss in Megido: Abyss.

## Abyss Magistrate Information

The Abyss Magistrate is the boss of the Verdant Bastille. You can get to him by \_\_\_\_. The nearest Save Crystal is located at Derelict Bastille. Use the water shortcut or Cat Ring to fall down, then use the wooden platform shortcut to get to the boss arena.

## Attacks

* Ruinous Impact:
* Blazing Plunge: The Magistrate leaps into the air above his target, and roars, falling from the sky shortly afterwards, creating a pool of magma on impact.
	+ NG+ effect: The Magistrate's magma pools have a greater radius.
* Arrow Volley:

## Rewards & Drops

* Essence of the Magistrate
* 26,000 Anima
* Gorgon Ring (Chest in the Treasury Room)

## Tips

* A lot of his attacks can be parried, even Ruinous Impact (any attack that utilizes the "crit" particle, aside from Plunges and Shockwaves, can be parried).
* After creating his magma pools, the magistrate remains still for a short while, utilize this downtime to deal a charged hit (make sure to not overshoot yourself into the magma pool itself).
	+ In NG+, this may not be possible. However, this short peroid can be utilised for a heal or a spell.

## Trivia

* Even if you kill the Magistrate in your first encounter, you will still have to fight the Abyss Magistrate.
* In a NG+ cycle, the Abyss Magistrate can be fought before his Garrison counterpart.
	+ The Garrison Magistrate will still be found in Derelict Bastille, after the death of the Abyss variant

Bosses (Base Game)
Fetid Horror

The Fetid Horror is a Boss in Megido: Abyss.

### Fetid Horror Information

The Fetid Horror is the boss of The Pits. He is located at the very back of the area. The nearest Save Crystal is located at Leere.

## Attacks

* Gluttonous Lunge: The Horror throws inself in an arc towards in player. The trajectory is based on distance, meaning the Horror will end up near the player no matter their positioning.
* Stalking Burrow: The Horror burrows into the ground, leads into *Resurface* where it re-emerges in a different location.
* Resurface: The Horror resurfaces from its burrows.
* Shockwave: The Horror roars and summons an expanding ring that rapidly attacks all players caught in its perimeter.
* Great Shockwave: Nearly identical to *shockwave*, but would last longer.
* Ceaseless Feast: The Horror stays underground and pulls all players into the center of the arena. Whilst this is happening, devour fangs will be summoned in the center, reapeatedly dealing massive amounts of damage to all players captured.

## Attack Sequence (Repeating)

The Fetid Horror's melee sequences have two interchangeable forms, these would be refered, to as Fetid Strike:

1. Melee -> Melee -> Melee
2. Melee -> Melee -> Wrath
3. Charged Melee -> Melee -> Melee
4. Charged Melee -> Melee -> Wrath

(Phase 1, Starts underground) Resurface -> Gluttonous Lunge -> Fetid Strike -> Backstep -> *Short Pause* -> Plunge -> Shockwave

## Rewards & Drops

* Essence of the Fetid horror
* 30,000 Anima
* Access to Illusory Forest
Black Knight Greataxe

"A tremendously powerful yet heavy greataxe wielded by legendary soldiers charred by flame."

## Weapon Stats

**Damage**: 50+18

**Weight**: 66

**Range**: 3

**Class**: Very Heavy

## Requirements

### Bonus

40
A

### Bonus

16
C

**Black Knight Greataxe** is a Weapon in Megido: Abyss.

### Hints and Tips

* The Black Knight Greataxe is the best scaling in raw damage (not Damage/Stamina Point!) non-meme weapon for maxed offensive stats.
Living Tome

**Living Tome** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Attacks

* Aero
* Wrath
* Emit Shock

## Drops

* Gold Block (% chance)
* 602 Anima

## Trivia

* TBA

Enemies (Base Game)
Forest Hunter

**Forest Hunter** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Bandit Hood (2% chance)
* Bandit Cloak (2% chance)
* Bandit Trousers (2% chance)
* Bandit Boots (2% chance)
* 194 Anima

## Trivia

* TBA

Enemies (Base Game)
Raining Lily

*"Wanna get some prey? We still have more to walk."*
— Raining Lily in a meadow

She is sleek and young

She is a newly appointed troop of Dawn Colony.

## Detailed description

She's a bengal she-cat with bright lime green eyes with a lighter chest, belly, muzzle, and black paws.

## Personality

She is a daring, self-aware, athletic, and talkative she-cat

## Ceremonies

[This Character has Unfortunately Gone Through No Ceremonies]
Demon Heater

## Stats

**Physical**: 100%
**Poison**: 10%

**Fire**: 92%
**Bleed**: 10%

**Water**: -64%
**Slow**: 20%

**Earth**: 24%
**Petrify**: 50%

**Wind**: 34%
**Confusion**: 10%

**Stability**: 25

**Parry Window**: -2

**Demon Heater** is a Shield in Megido: Abyss.

### Demon Heater Information

*"A shield wielded by demons that boasts high stability, physical, and fire defenses, but a rather dramatic water weakness."*
Bosses

Bosses are unique and powerful enemies in Megido: Abyss. Bosses can only be defeated once in your own world, but you may join and assist other players with their battles by using the Sunlight Eye. You receive Boss Essences which can be used to to create Essence Weapons when you defeat your own world's bosses.

Bosses are mostly located at the end of each area. They are distinguishable by the fact that their Name, and health-bar, shows up at the top of the screen. The battles also take place in arenas, blocked by fog-gates.

Not all bosses are required for game completion. Optional Bosses have a **\*** marker next to their name on the list.

## Area Bosses

Garrison MagistrateRaging Minotaur \*False Idol \*Hollow King \*Creature of the Depths \*Abyss Magistrate \*Defiled ConstructThe Black HoodRaging Golem \*Bloodrot Knight \*Shadow Swordsman \*Barbarous ChampionHopeful Son \*Fetid HorrorMaleficent ScourgeHoarfrost Shade \*Spirit of the Wizard \*Ancient Queen Shiva
Templar Knight ValascaDemon of AshSculptor of IdolsLord of IllusionSpectral Queen \*Formless EntityProfane Inquisition \*Fading Phantasm \*Gloomwraith \*

## Trivia

* Raging Minotaur can be skipped by getting the Sewer Gate Key as your Starting Gift.
* Either False Idol or Hollow King need to be killed to progress. The other is left to be optional.
* Either Shadow Swordsman or Bloodrot Knight need to be killed to progress. The other is left to be optional.
* While not optional on your first playthrough, Garrison Magistrate can be skipped in NG+ by using the Cat Ring and the Igniter. Use the Cat Ring to fall down into Verdant Bastille, and the Igniter to light the torch through the wall, allowing passage into the Darkwater Caverns. From here, you can get to The Great Hollow and then Leere.
* While not optional on your first playthrough, The Black Hood can be skipped every other NG+ cycle by keeping the Central Gardens Key from one NG to the next.

Bosses (Base Game)
Bastille Armor

## Stats

**Physical**: 5%
**Poison**: 3

**Fire**: 2%
**Bleed**: 0

**Water**: 0%
**Slow**: 9

**Earth**: 4%
**Petrify**: 5

**Wind**: 0%
**Confusion**: 5

**Bastille Armor** is a Chestplate in Megido: Abyss.

### Bastille Armor Information

*"Armor worn by gaolers. Its heavy plating suggests it was designed to protect against something more deadly than prisoners."*
Heater Shield

## Stats

**Physical**: 100%
**Poison**: 20%

**Fire**: 56%
**Bleed**: 50%

**Water**: 44%
**Slow**: 20%

**Earth**: 12%
**Petrify**: 20%

**Wind**: 16%
**Confusion**: 40%

**Stability**: 20

**Parry Window**: -2

**Heater Shield** is a Shield in Megido: Abyss.

### Heater Shield Information

*"A well crafted shield that was commonly used by knights in a past page."*
Illusory Forest

## **General Information**

* Previous: The Pits
* Next: Phantasmagoria

## **NPCs In The Area**

* Adventurer
* Illusion Witch***NG+*** (Miniboss)

## **Items**

Weapons, Spells & Armor

* Obscuring Ring
* Demon Hood
* Spellblade
* Leather Shield

Upgrade Materials

* Gold Nugget
* Gold Ingot
* Iron Block
* Illusory Shard

## **Enemies**

* Goblin
* Wendigo
* Myconoid
* Grey Wolf

## Full [Area Name] Walkthrough

Starting Area -

[Insert Noteable Location 1] -

[Insert Noteable Location 2] -

[Boss name]'s Arena -

**Boss Fight**: [link to boss page]

Ending -

Full Circle -
Phantom

**Phantom** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Phantasm Scythe (4% chance)
* Wind Stoneplate Ring (% chance)
* 647 Anima

## Trivia

* TBA

Enemies (Base Game)
Mossy Greatshield

## Stats

**Physical**: 82%
**Poison**: 70%

**Fire**: 46%
**Bleed**: 50%

**Water**: 78%
**Slow**: 70%

**Earth**: 96%
**Petrify**: 90%

**Wind**: 12%
**Confusion**: 10%

**Stability**: 60

**Parry Window**: -5

**Mossy Greatshield** is a Shield in Megido: Abyss.

### Mossy Greatshield Information

*"A makeshift slab of moss-covered stone that can be wielded as a greatshield."*
Flowering Ent

**Flowering Ent** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Bark Helmet (2% chance)
* Bark Chestplate (2% chance)
* Bark Leggings (2% chance)
* Bark Boots (2% chance)
* Flowering Ent Branch (4% chance)
* 185 Anima

## Trivia

* TBA

Enemies (Base Game)
Iron Greatshield

## Stats

**Physical**: 92%
**Poison**: 60%

**Fire**: 84%
**Bleed**: 30%

**Water**: 12%
**Slow**: 60%

**Earth**: 18%
**Petrify**: 40%

**Wind**: 22%
**Confusion**: 50%

**Stability**: 60

**Parry Window**: -5

**Iron Greatshield** is a Shield in Megido: Abyss.

### Iron Greatshield Information

*"A shield crafted out of an iron block. Has incredibly high stability."*

### Where To Find \ Location

* Merchant: Armor Merchant (2600 Anima) (Smithing Text)
Mining Boots

## Stats

**Physical**: 3%
**Poison**: 3

**Fire**: 3%
**Bleed**: 1

**Water**: 0%
**Slow**: 3

**Earth**: 7%
**Petrify**: 1

**Wind**: 0%
**Confusion**: 0

**Mining Boots** is a pair of Boots in Megido: Abyss.

### Mining Boots Information

*"A pair of boots formerly worn by Dysmere miners. Its unfortunately low bleed resistance led to the bloodrot claiming their lives."*
Bloodhound

**Bloodhound** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Wolf Pelt (2% chance)
* Bloodhound Fang (4% chance)
* 428 Anima

## Trivia

* TBA

Enemies (Base Game)
Occult Shield

## Stats

**Physical**: 100%
**Poison**: 60%

**Fire**: 70%
**Bleed**: 60%

**Water**: 70%
**Slow**: 60%

**Earth**: 70%
**Petrify**: 0%

**Wind**: 70%
**Confusion**: 60%

**Stability**: 30

**Parry Window**: -5

**Occult Shield** is a Shield in Megido: Abyss.

### Occult Shield Information

*"An occult shield cursed by a djinn. Boasts incredible defenses, but causes its wielder to incur petrify when blocked with."*
Needle of Agony

## Needle of Agony

"A cursed needle coated with a neurotoxin that neutralizes its target."

## Weapon Stats

**Damage**: 20

**Weight**: 16

**Range**: 2

**Class**: Very Light

**Slow Inflict**: 5

## Requirements

### Bonus

25
C

**Needle of Agony** is a Weapon in Megido: Abyss.

### How To Get / Where To Find

* Merchant: Anima Smith (30000 Anima) (Essence)

### Hints and Tips

* Inflicts Poison and Confusion on Slowed Enemies by 5.
Howling Phantasm

The Howling Phantasm is a Boss in Megido: Abyss.

### The Howling Phantasm Information

The Howling Phantasm is the boss of the Howling Gulch. This boss is unique, as it has two distinct versions and arenas. The Howling Gulch is split in 2 - unofficially called Upper Gulch (accessed by defeating The False Prophet in the Darkwater Palace) and Lower Gulch (accessed by defeating Demogorgon in the Breeding Grounds). It is recommended to first fight the Howling Phantasm in the Lower Gulch, as the arena has a harder layout, but the Phantasm is easier the first time you face it. The nearest Save Crystal is located in Pygmy Burrows regardless of which arena you are fighting in.

# Howling Phantasm - Second Fight

## Attacks

* Flaming Trail
* Smoke Orb
* Wrath
* Swarm
* Helix

## Rewards & Drops

* Essence of the Howling Phantasm (2nd Fight only)
* 90,000 Anima (2nd Fight only)
* Nocturne Ring (Speak to Luveno after defeating it for the 2nd time)
* Plague Aspis (Upper Gulch, in the shortcut to Pygmy Burrows)
* Static Shock (Lower Gulch, in the shortcut to Pygmy Burrows)

## Tips

* It is recommended to use Gorgon Ring for higher Petrify resistance. Howling Phantasm's Dash and the Smoke Orb attack can inflict Petrify very easily without it.

## Trivia

* Defeating the Howling phantasm will disable the AI of every Abyssal Construct in the Darkwater Palace. This is because the Phantasm is the source of the Constructs' power.

Bosses (DLC)
Kite Shield

## Stats

**Physical**: 88%
**Poison**: 40%

**Fire**: 34%
**Bleed**: 30%

**Water**: 46%
**Slow**: 40%

**Earth**: 12%
**Petrify**: 10%

**Wind**: 42%
**Confusion**: 20%

**Stability**: 25

**Parry Window**: -1

**Kite Shield** is a Shield in Megido: Abyss.

### Kite Shield Information

*"A common warrior's shield which sports a rounded top that curves down to a point."*
Ironvale Quarry

## **General Information**

* Previous: Leere Marshlands
* Next: Dysmere

## **NPCs In The Area**

* Adventurer?***Quest***
* Blackguard***Quest***

## **Items**

Consumables

* Medicinal Beets
* Throwing Knife

Weapons, Spells & Armor

* Bulwark Ring
* Goddess Tear Shard
* Flax Set
* Firewalk Boots
* Helm of Rot
* Warpick

Upgrade Materials

* Iron Nugget
* Iron Ingot
* Iron Block
* Gold Nugget

Keys & Other

* Miner's Instructions

## **Enemies**

* Miner
* Digger
* Infected
* Blaster
* Guardian
* Spectral Guard (Post-Boss)

## Full [Area Name] Walkthrough

Starting Area -

[Insert Noteable Location 1] -

[Insert Noteable Location 2] -

[Boss name]'s Arena -

**Boss Fight**: [link to boss page]

Ending -

Full Circle -
Deep Boots

## Stats

**Physical**: 2%
**Poison**: 0

**Fire**: 1%
**Bleed**: 1

**Water**: 4%
**Slow**: 13

**Earth**: 5%
**Petrify**: 0

**Wind**: 0%
**Confusion**: 10

**Deep Boots** is a pair of Boots in Megido: Abyss.

### Deep Boots Information

*"A mildew covered pair of boots that was likely pilfered from an unfortunate adventurer by the inhabitants of Darkwater Cave."*
Megido : Abyss Wiki

**Welcome to the Megido : Abyss Wiki!**

Unofficial wiki for Megido : Abyss minecraft server

Server IP : play.megido.xyz

Official Discord : https://discordapp.com/invite/P95Y75u

Megido : Abyss is a Soulslike Minecraft RPG server. This wiki is aimed to help any player that seeks knowledge. Anyone with that knowledge is able to share it by editing freely this wiki

## Important articles

BossesAreasEnemiesEquipment & SpellsQuests

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Gremlin

**Gremlin** is an Enemy in Megido: Abyss. Enemies are hostile creatures that respawn when a player rests at a Save Crystal or upon death. Special enemies that do not respawn are classified as Bosses, Mini Bosses, or Invaders.

## Drops

* Defiled Helmet (2% chance)
* Defiled Chestplate (2% chance)
* Defiled Leggings (2% chance)
* Defiled Boots (2% chance)
* Gremlin Dagger (4% chance)
* 430 Anima

## Trivia

* TBA

Enemies (Base Game)
Classes

Classes in Megido: Abyss determine your starting stats and equipment of the player. There are 6 Classes in the game that you can choose from. They are listed below.

## Warrior

**Level 10**

**Starting Gear**: Flax Set, Falchion, Crest Shield

## Paladin

**Level 12**

**Starting Gear**: Scrap Iron Set, Iron Mace, Faded Royal Shield

## Thief

**Level 9**

**Starting Gear**: Padded Leather Set, Dagger, Buckler

## Brute

**Level 9**

**Starting Gear**: Loincloth, Greataxe, Concrete Shield

## Mage

**Level 11**

**Starting Gear**: Acolyte Set, Staff, Chain Shield

## Peasant

**Level 1**

**Starting Gear**: Ragged Set, Large Branch, Wooden Shield
Goblin Boots

## Stats

**Physical**: 6%
**Poison**: 6

**Fire**: -1%
**Bleed**: 5

**Water**: -1%
**Slow**: 7

**Earth**: -1%
**Petrify**: 1

**Wind**: -2%
**Confusion**: 6

**Goblin Boots** is a pair of Boots in Megido: Abyss.

### Goblin Boots Information

*"A pair of iron boots provided by the guardian of the seal of wind to the mindless residents of the Illusory Forest."*