Bedrock Edition beta 1.19.0.20

Preview**Windows**: 1.19.21.0
**Xbox One**: 1.19.21.70
**iOS, iPadOS**: 1.19.0.21

**Beta 1.19.0.20** (Windows, Android, Xbox) or **Preview 1.19.0.21** (Windows, iOS, iPadOS, Xbox) is the first beta/*Preview* version for Bedrock Edition 1.19.0, released on April 6, 2022, which adds the mangrove swamp biome, mangrove wood, mud and its variants, and fixes bugs.

## Additions

### Blocks

Mangrove Leaves
* A new type of leaves.

Mangrove Log
* A new type of log, as well as a stripped variant.
* Can be used to craft mangrove woods and planks.

Mangrove Planks
* A new type of planks.
* Can be used to craft mangrove buttons, doors, fences, fence gates, pressure plates, signs, slabs, stairs, and trapdoors.

Mangrove Propagule
* A new type of sapling.
* Can be grown by bonemealing the mangrove leaves, grows from the exposed bottom of it.
	+ Propagules can also grow spontaneously from leaves, but only if they're naturally generated (not player placed leaves).
	+ Have 4 stages to fully grown, can be accelerated by bonemealing.
* Can break off a fully grown one, plant it to growing a mangrove tree.
* Can be planted underwater.
* Can be placed in flower pots.

Mangrove Roots
* A see-through block just like leaves, but can be waterlogged.
* Mining faster when using axes.
* Unlike leaves, it will not break when moved by a piston.

Mangrove Wood
* A new type of wood, as well as a stripped variant.
* Can be used to craft mangrove planks.

Mud
* Can generate in the mangrove biome.
* When walking on mud, entities sink down a bit.
	+ Like soul sand, but without the slowdown.
* Can be made by using a water bottle directly or through a dispenser on dirt, coarse dirt and rooted dirt.
* Enderman holdable.

Mud Bricks
* Can be crafted from 4 packed mud.
* Can be used to crafted into mud brick slabs, stairs, and walls using a crafting table or stonecutter.

Muddy Mangrove Roots
* Can be crafted from 1 mud and 1 mangrove roots.
* Unlike regular roots, they are an opaque block that can't be waterlogged.
* Mining faster when using axes.

Packed Mud
* Can be crafted from 1 mud and 1 wheat.

### Items

Mangrove Boat
* A new type of boat, crafted with mangrove planks.
* Can be made into a mangrove boat with chest

### World generation

Mangrove Swamp
* A new swamp located in warmer and more humid places, a place which a swamp can be found often.
* Contains Mangrove trees, a new type of tree. Currently, the logs are regular oak logs instead of mangrove logs
	+ It has a chance to generate a bee nest.
	+ Grows from mangrove propagules.
* The floor is coated with a thick layer of mud.

### General

Options
* A new accessibility slider has been added in the options menu called “Darkness Effect Strength”.
	+ It controls how dark the Darkness effect gets when a Warden or Sculk Shrieker gives it to the player.

Splashes
* Added the following splash text:
	+ "Shriek like a Sculk Shrieker!"
	+ "Who let the frogs out?"
	+ "RIBBIT!"
	+ "Croak team!"
	+ "Nooooooooooooo!"
	+ "Flower forest TM perfume"
	+ "Hat Fridays!"

## Changes

### Blocks

Sculk Sensor
* Can now detect more types of vibration, including:
	+ Sneaking in water
	+ Containers being opened/closed
	+ Candles being placed, lit or unlit
	+ Players eating food or drinking potions
	+ Big Dripleaves changing state
	+ Goat Horns being played (not including Copper Horns).
	+ Projectile landing (unless the player is sneaking whilst shooting)
	+ Falling in lava
	+ Players sneaking on top of them

### Mobs

Allay
* Can now be leashed and nametagged if holding an item
* Now have new sound effects
* Now move slower when not attempting to follow its owner, and will only start following its owner from a further distance than before

Frog
* No longer croak whilst eating mobs

Parrot
* Can now imitate the warden

Wandering Trader
* Can no longer open or close doors
* Now randomly moves around
* Changed drinking sound to match Java Edition
* Added new sound effects for gaining and losing invisibility
* Can now be named with a name tag, but this will not stop them from despawning

Warden
* No longer gets angry at inanimate objects, such as minecarts, or other wardens
* Can now preserve anger level towards despawned entities
* Added new hurt, death and angry listening sound effects

### Gameplay

Darkness effect
* Updated to have a black distance fog, similar to Java Edition

### General

Experiments
* All the Wild Update features are no longer behind experimental gameplay.

## Fixes

Wild Update
* Allay can now be leashed if it is already holding an item (MCPE-153068)
* Allay can now be named by a Name Tag if it is already holding an item (MCPE-153079)
* Sculk Sensors can now detect players sneaking in Water (MCPE-117244)
* Sculk Sensors can now detect containers being opened or closed (MCPE-135140)
* Sculk Sensors can now detect Candles being placed, lit, or unlit (MCPE-141453)
* Sculk Sensors can now detect players eating food or drinking potions (MCPE-135114)
* Sculk Sensors can now detect Big Dripleaves changing their state (MCPE-153115)

Mobile Touch Controls
* Block highlights will no longer stay if players lift their block breaking finger off the screen while still using a second finger to move around with non-classic touch controls
* Fixed issue where Boats were not controllable with new touch controls (MCPE-152984)
* Fixed issue where players were not able to descend while on top of Scaffolding (MCPE-152989)
* Removed inversion of movement when in front facing third-person camera (MCPE-153168)

General
* Fixed a bug causing the Parrot's head to always face the player while riding the player
* Fixed bug causing player to take fall damage after getting into a Bed while falling (MCPE-153122)
* Fixed bug causing baby Llamas to fire llama spit from above their head (MCPE-144948)
* Fixed a crash when loading a Behavior Pack with non-JSON object in entity components, component\_groups, and "add"/"remove" events (MCPE-151377) (MCPE-151380)
* Fences and Walls no longer connect to Bells (MCPE-152757)

Graphical
* Fixed a texture bug in the Warden's bioluminescent texture where the right arm's bottom face didn’t have bioluminescent colors (MCPE-153664)
* Fixed a bug where the Trident, Bow, Spyglass, Crossbow, and Shield would not be visible when held by an Allay (MCPE-152965)
* Fixed a bug where the Trident, Bow, Spyglass and Crossbow would not render when picked up by a Fox (MCPE-135346)
* Mirrored the Spider's left legs (MCPE-152927)
* Mirrored the Wolf's left ear and left legs (MCPE-152931)
* Fixed a bug where the Brewing Stand's arms textures did not touch the base (MCPE-152932)
* Moved the Brewing Stand's base UVs and updated the base texture
* Fixed the Brewing Stand's arms rotation
* Created a better transition between the End Portal Frame side texture and the End Stone (MCPE-152930)
* Removed unused pixels in the End Rod texture (MCPE-152929)
* Updated the Mycelium's side texture to match other dirt-based textures (MCPE-152928)
* Fixed a bug where End Crystal beams would point far above their target blocks
* Fixed a bug causing z-fighting to occur on bottom of player’s head while wearing a Skull (MCPE-149125)

Wandering Trader
* The Wandering Trader no longer opens or closes doors (MCPE-113452)
* The Wandering Trader now randomly moves around (MCPE-45756)
* The Wandering Trader now matches Java Edition's drinking sounds (MCPE-47057)

## References

1. ↑ "Minecraft Beta & Preview 1.19.0.20" – minecraft.net, April 6, 2022.