Knight Armor

Knight Armor

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Note: This armor was replaced with Pria Knight Armour. The information on this page is outdated.

Level: 30
Cost: 2,000 426
Sellback: 200 1,000 213
Location: Class Shops ( https://forums2.battleon.com/f/tm.asp?m=3092328 - Dracomancer /  https://forums2.battleon.com/f/tm.asp?m=3736401 - Rogue)
Element: Neutral

COMBAT DEFENCE
KnghtLv 1-8	9-10

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Melee 20 30
Ranged 15 30
Magic 15 30

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ELEMENTAL MODIFIERKnghtLv 1-2	3-10

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Fire 102 102
Water 102 98
Wind 102 98
Ice 95 92
Earth 95 85
Energy 102 102
Light 95 85
Dark 95 85

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ATTACK
Hits: 1
Type: �As Weapon�
Element: �As Weapon�
Damage: 100% Base, 130% Random and 100% Stats
BTH: +0 plus Stats

DESCRIPTION
Become a Knight!

 https://i122.photobucket.com/albums/o261/feral\_john/Knightarmor.png

 https://img191.imageshack.us/img191/6840/knightclassabilities3xk.jpg

Level 1 - Fierce Offensive!
A Melee attack that hits harder or softer, depending on the melee blocking abilities of your enemy!You perform the following attack:
Hits: 1
Type: Melee
Element: �As Weapon�
Damage: [MonsterMeleeDefense/25]*100% Base, 100% Random, and 100% Stats
BTH: +0 plus Stats
Cost: 40 MP
Level 2 - King's Blessing!
An attack boosted because of your loyalty to the King. If you are charismatic enough, he may even heal some MP!You perform the following attack:
Hits: 1
Type: �As Weapon�
Element: �As Weapon�
Damage: 150% Base, Random and 100% Stats
BTH: +30 plus Stats
**If you have 45 CHA or more, your MP is then healed by [YourMaxHP]/40.

Cost: 0 MP. However, if you have 31 HP or or more, you will lose 29 HP instead.

Level 3 - Resistance Bonus
Increase Resistances!The armor receives a passive bonus to its resistances. See above for details.
Level 4 - Onslaught!
Use all of your might to beat down your foe, at the minor cost of your well being.You perform the following attack:
Hits: 3
Type: �As Weapon�
Element: �As Weapon�
Damage: 2 hits of {80% Base, Random and 100% Stats} each; 1 hit of {60% Base, Random and 100% Stats}
BTH: +0 plus Stats
**After each hit, you lose HP equal to (YourCurrentHP*0.01 - 1).

Cost: 30 MP
Level 5 - Mace Stun!
Take out a mighty mace, powerful enough to lower your enemy's melee and ranged defenses!You perform the following attack:
Hits: 1
Type: Melee
Element: �As Weapon�
Damage: 150% Base, Random and 100% Stats
BTH: +0 plus Stats
**The monster loses 2 Melee and Ranged defense.

Cost: 60 MP
Level 6 - Summon Squire! - Guardian Only
Bring out your own personal assistant to help you in battle!Summons  https://forums2.battleon.com/f/tm.asp?m=1696096 - Squire as a guest.

Cost: 60 MP
Level 7 - Arrow Assault! - Guardian Only
Bring upon your trusty archers to infringe heavy wind damage to your enemy!You perform the following spell:
Hits: 14
Type: Ranged
Element: Wind
Damage: 1-4 plus 100% Stats each
BTH: 0 plus Stats each
Cost: 70 MP
Level 8 - Armour Ascent! - Guardian Only
Cast upon yourself a set of powerful new plates. Sacrifice your hit bonus for two strong attacks!You perform the following attack:
Hits: 2
Type: Melee
Element: �As Weapon�
Damage: 160% Base, Random and 100% Stats each
BTH: 0 plus Stats each; any BTH you would normally gain from equipment is set to 0.
Cost: 80 MP
Level 9 - Defence Bonus - Guardian Only
Increase Defence!The armor gains a passive bonus of +10 to Melee and +15 to Ranged and Magic defenses.
Level 10 - Cavalry Charge! - Guardian Only
Call out the King's Army to trample your enemy, while you hop on your trusty steed (it is a steed, not a donkeyI'm so bad at jokes.:P)You perform the following attack:
Hits: 4
Type: Melee
Element: �As Weapon�
Damage: 1 hit of {100% Base, Random and Stats}; 1 hit of {80% Base, Random and 100% Stats}; 2 hits of {60% Base, Random and 100% Stats} each
BTH: +0 plus Stats; +5 plus Stats; +5 plus Stats; +5 plus Stats
**There is a 25% chance of doing one additional hit of {60% Base, Random and 100% Stats}, with +5 BTH plus Stats.

Cost: 80 MP

Compiled by Wallo.  Details from Jergal.  Image from feral_john. Guardian requirements from Rhowena.

Updates

July 6, 2005: The armor was released, along with the Knight class.
July 19, 2013: The armor was revamped, with new stats, skills, art and name.

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< Message edited by Koree -- 3/3/2014 6:53:00 >