The Ultimate Crossover

The Ultimate Crossover is an upcoming mod for Garry's Mod on the Steam Workshop and might release sometime in a few months or years. It will be exclusive to PC, with controller support. The games mechanics are about completing different game modes and unlocking certain items that will get you to 100% completion.

## Campaign

The Ultimate Crossover's campaign has the player take control of different characters, including their own customisable character, Wells, as well as Frank MacMillan and many others.

Locations include Los Santos, where the player starts off in the beginning, Stilwater, London and outer space.

## Co-op

Co-op is a game mode where 2 players work together to complete a level in the campaign, or to simply roam around and complete challenges and activities. Racing and Spec Ops can also be played in Co-Op.

## Free Roam

Free Roam is a sandbox style game mode where the player takes control of Wells and can explore every area of the game that you can discover. The starting city is Los Santos, San Andreas, but more areas become available later on. The mode also allows the player to complete activities, such as challenges, emergency missions, courier deliveries and gang attacks. The player can also steal vehicles and access safehouses. The save points in free roam are beds and bathrooms.

## Multiplayer

The multiplayer game mode in *The Ultimate Crossover* features fast paced and tactical combat in standard modes, while there is also racing modes and objective modes like Search & Destroy and Sabotage. The mode allows the player to customise their weapons in the gunsmith menu, change perks and field upgrades, and change killstreaks as well. Operators, which are playable characters one can acquire, can also be unlocked and used within multiplayer.

### Gunfight

Gunfight is a 2v2 game mode where 2 teams compete to win 6 rounds. The maps range from small to very small and allow ample room for teams of 2 to 4. Every player is given the same loadout every 2 rounds, and perks and killstreaks are disabled. The first team to win 6 rounds wins the game.

### Ground War

Ground War is a massive game mode where teams of 32 to 64 compete in a section of a city, and they need to secure flags (a la Domination) to secure points. If a team has all 3 flags on the map secure for 30 seconds, the leader of the team can deploy a Tactical Nuke to end the match with a bang. Every map also has vehicle spawns, with cars, trucks, bikes, planes, boats and helicopters being controllable by default.

### Invasion

Invasion is a game mode similar to Ground War, however, there are some differences. Vehicles do not spawn in by default, instead, when the match reaches the halfway mark (in either points or time), some Oshkosh M-ATVs will be deployed by C-17 Globemaster jets. Another difference is that there aren't just player-controlled enemies. Along with the player-controlled characters, there are also some non-player characters on the map, and periodically get infiltrated via helicopter or transport plane. The final difference is there are no flags or objectives to complete, so the player needs to eliminate targets to secure points, similar to Team Deathmatch or Free-for-All. Buy Stations are also scattered around the maps, allowing the player to purchase killstreaks, weapons or field upgrades without needing to shoot a bullet.

### Battle Royale

Battle Royale is the biggest multiplayer game mode in the game. The maps take place within an entire town or city, depending on the player capacity of the match. The mode is relatively similar to Ground War, though, like Ground War and Invasion, there is a number of differences. There are no flags to control, players that get eliminated have a chance to respawn by winning a Gulag, which is a fighting arena, Contracts are placed all throughout the map, allowing more loot to be awarded for those who complete it, loot boxes are also scattered throughout the map, and these normally contain weapons, equipment, field upgrades, money, and occasionally 1 or more killstreaks, and there are several events that take place over the course of a match, such as a restock (where all supply crates are restocked), and a fire sale (where everything in the buy stations are half price). There are also some alternative modes, such as Plunder, where the team has to secure $1,000,000 to win the match, Resurgence, where the player gets redeployed after they die if they survive a countdown, and Mini Royale, which takes place in small areas of the Battle Royale map.

### Racing

Racing modes also appear in *The Ultimate Crossover's* multiplayer, with several different modes being available, such as circuit and point-to-point races, relay races, pursuit modes, and elimination game modes. The modes allow the player to use any vehicle of choice (depending on the track), and can level up the vehicles by completing races, taking down opponents or surviving a knockout. The vehicles come with different body mods, like spoilers, wheel rims and paint jobs, as well as some tuning options, like nitrous systems, turbochargers and kneecappers.

## Special Ops

Special Ops is a game mode where the player can complete missions to earn stars and XP. By earning stars, the player can unlock new missions, along with new operators, calling cards and emblems for one to use in multiplayer. There is also a survival mode, where the player needs to survive on a multiplayer map infested with waves of enemy soldiers or gang members. Buy stations also become available by completing the first 3 rounds. There are 3 buy stations, one for weapons, one for equipment, and one for killstreaks and perks. The player earns money by killing these enemies and can earn bonus money by getting a double or triple kill or shooting the heads off of enemies.

## Arcade Mode

Arcade Mode is a game mode where the player can take part in a campaign level where they need to complete it in a certain amount of time, or they can do a point-based game mode where the player can earn points by taking out enemies. The mode is unlocked by default.

## Racing Mode

Racing Mode is a game mode where the player can participate in racing championships using the vehicles the player has acquired throughout the game, and they can earn money in this game mode to bank into the main game. There are different types of racing championships, and by completing one or more races in these championships, one can earn a prize car to use in free roam. The player can also tune their car up based on the race and can also purchase other cars in the dealerships. The player can also unlock racetracks to test their car or to race the AI by completing these races. There are also some special events you can acquire, and you can complete them for extra money.

## Zombies

Zombies is a game mode where the player is pitted against an unlimited wave of zombies. Most of the maps in the game are round based, and they all contain weapons one can purchase off of the walls, doors one can open for some points, barriers to keep the zombies out of the map, and a mystery box, which gives the player a random weapon. Perks also appear on all maps, and they take the form of vending machines the player can spend points on to give the player a new power. Some maps also have a wonder weapon on them that has an extra power to it. Pack-a-Punch machines can also be used on some maps. These machines allow the player to upgrade their weapon into a new variant that gives them a few extra attachments and more damaging bullets.

### Outbreak

Outbreak is a sub-mode in Zombies that takes place over the course of a Ground War/Invasion map, only, there are now zombies placed all around the map, there are objectives one can complete for some loot, and there is also supply crates and Aetherium crystals one can open or smash, respectively, to secure loot, such as weapons, equipment or a killstreak.

### Onslaught

Onslaught is another sub-mode of zombies and is also round based. There is a big difference though, and it's that there is an orb that moves over the course of every round, and every 3 rounds the player has to fight an elite, which is a boss. The maps are also those in core multiplayer and spec ops survival. The player can also earn Bronze, Silver and Gold Chalices every 6 rounds on the mode, and by acquiring a Chalice, the weapon the player picks up gets upgraded into a Pack-a-Punched variant.