Guardian Core MTL

The Guardian Core MTL is the second miniboss inside of the Lost Dungeon, and is found on the left side. When entering the Guardian Core MTL's boss room, nothing will happen. The player can enter and leave the room at any time, but if they break the core (which it will re-appear) then the core will turn red, the boss will start and the door behind the player will lock up. During this boss, the player is unable to build, as the blocks will be immediately broken. The shell uses the netherite block texture.

## Guardian Core MTL Shell

**Guardian Core MTL**

After starting the fight, the following attacks will be performed in order:

• Begins slamming around the room quickly, picking a random direction from left, right, front and back. It does this 8 times.

• Warps to the top left, charges for 1.5s then slams the ground, causing a wave of evoker fangs to quickly pop up.

• Warps to the bottom right, charges for 1.5s then slams the ground, causing another wave of evoker fangs to quickly pop up.

• Warps one last time to the center of the room, charges for 2.5s as 4 additional Phantom Core's appear around it, then all of them slam, causing 3 waves of evoker fangs to pop up, and the Phantom Core's will vanish. After this attack, a random Gray Dungeon Brick tile will crack. If it chooses a cracked one again, it will break. Falling inside will warp you back up at a greater height, causing you to take fall damage. The Core's glass will shatter on one side and will be stuck for 4s.

• After the Core's glass is restored, it will rise into the air, and create sparks for 1.5s, before striking lightning on each tile around it. You will need to move underneath it to avoid being hit.

• After the lightning attack, the core will slam back down after 2.5s. You will need to run out from under it.

Once you've taken the core down to half health, it will start a new attack pattern, in this order:

• Begins slamming around the room as normal, but searches for the nearest player. It does this 10 times.

• Warps to the left center, and rams over to the right, and has a 25% chance to crack or break a random tile.

• Warps to the bottom center, and rams over to the top center, and has a 25% chance to crack or break a random tile.

• Warps to the bottom right, charges for 1s then slams the ground, causing a wave of evoker fangs to pop up.

• Warps to the top right, charges for 1s then slams the ground, causing another wave of evoker fangs to pop up.

• Warps to the center of the room, and begins charging for 12s. Every 3.5 seconds, Phantom Core's will appear in random spots and slam down.

• After it finishes charging, it slams the ground and causes lightning to strike from left, right, front and back, and evoker fangs will pop up. The glass will shatter and the player can attack for 4s.

When the Core's health hits 0, the boss will begin to explode, with mini explosion particles appearing before it explodes completely... besides the Core.

The Core will warp out of the room, into the bottom layer of the dungeon, where it will regenerate its power. The player does not need to rush over to it, as it will always be recharged again.

After the boss leaves, the doorway to the bottom layer of the dungeon will shatter, allowing you to enter.