Depths

*All that glisters is not gold, often have you heard that told...**This article is about The Dark Pictures Anthology's first installment,* ***Man of Medan***
***.***

## Chapter Guide

**Depths** is the third chapter of Act 3 in *Man of Medan* and the twenty-second overall.

The player controls Alex/Brad/Fliss (Theatrical Cut) and Fliss/Julia/Brad (Curator's Cut) as they search for the generator in the lower deck.

## *Lower Deck, 4:05 A.M.*

Protagonists who decide to go down into the hole fall to the lower deck. Standing up, the character in the radio room asks if they are okay, to which the duo can say to be quiet or that they are okay. Said character throws the heroes a lighter, which Protagonist 2 uses to light the lamp. Walking through the corridors, the duo goes through the locations which were seen in the prologue and can visit:

* The brig, where they can find:
	+ Minutes of Meeting.
	+ Brig Log.
	+ Incident Report.
* The sick bay where they can find:
	+ Photo of Joe's son.
	+ The doctor's decayed corpse.
	+ Private Patterson's Medical Record.

After passing through the door that was closed in the prologue, the protagonists find themselves in the engine room. After descending down the ladder, Protagonist 1 is frightened by a silhouette passing in the distance, although Protagonist 2 didn't see anything. Protagonist 1 concludes that they are seeing hallucinations because of the Manchurian Gold that still hasn't weathered from the ship. By exploring the engine room, the protagonists can find:

* Description of engines.
* Engine Room Telegraph Log.
* A corpse with a broken head. The protagonists will notice that the corpse was attacked too recently.
* A picture.
* The generator. The protagonists will find out that the power was cut down due to the weak work of the generator. They can start the generator, causing the radio to turn on. The protagonist in the radio room will again try to contact the military and when they report the rescue mission, the radio breaks down permanently.

Once out of the engine room, the protagonists will find a rebreather that the pirates took with them from the Duke of Milan. The duo can either take it, justifying that they will need it in the flooded parts of the ship, or leave it, justifying that it will slow them down. Moving on, the duo hears Olson and possibly Danny.

* If Conrad or Fliss/Brad fell into the funnel in Glamor Girl, as they walked past the hole in the wall, the protagonists would be shocked to find their body.
	+ If Conrad is the one who fell and Julia is present, upon seeing his corpse, she will break down while the other protagonist comforts her.

Upon approaching the voices, the protagonists see Danny tied to a chair and Olson interrogating him to find out where he is hiding the gold.

* If Danny was drowned by Alex in Plunged, he will be unconscious.
	+ If Alex and Julia went down, they will comment on his 'death'.
* If Danny wasn't drowned, he will say he doesn't know about the gold and beg Olson for mercy, while the latter tells him to shut up. As Olson unties the ropes, Danny tries to reason with Olson, but he stabs him in the stomach.

Either way, Olson puts Danny's body on the table and begins to panic due to Manchurian Gold leaking out of the vent. He takes a sledgehammer and leaves the room, thinking that the ghosts of the dead have come for him as the protagonists hide. A Keep Calm segment will begin.

* If one of the protagonists fails the Keep Calm segment, Olson spots them and chases them, causing the duo to run through the room without examining.
* If both protagonists successfully complete the Keep Calm segment, Olson will leave, giving the duo the opportunity to explore the room where they can find:
	+ A vent that is leaking the Manchurian Gold into the room.
	+ Military Orders.
	+ Danny's body. After about half a minute, Olson comes back and tries to open the door. At this point, Danny's clenched hand opens and if Protagonist 2 decides to examine it, they might find Julia's engagement ring (If she accepted the proposal in Dive).

The protagonists then flee Olson.

## Collectibles

### Secrets

* Minutes of Meeting - Can be found in the brig, in the safe.
* Private Patterson's Medical Record - Can be found in the sick bay, on a table near the corpse.
* Engine Room Telegraph Log - Can be found in the engine room, on a table.
* Military Orders - Can be found in the room where Olson interrogated Danny, near the door.

### Pictures

* Know the Ropes - Can be found to the right behind the generator, in the locker.