recursal/Fanatic-Fandom huggingface dataset:
2x17: A Shadow in the Stall

The Saints of Emon traveled through the tunnels running below the forest floor, accompanied by fleeing elves and tabaxi refugees. They passed through a cave that had recently been claimed by a wild Behir, which they tried to sneak past before is swallowed Frovroth. They killed it and went on to see the Warden of the Rifenmist, an emissary from Syngorn, to speak about travel to Vasselheim. After eventually divulging to him their plans with the Vestiges, and the threats facing the continent, he agreed to send them to the city in Issylra, provided they help him investigate the disappearance of a priest at the small temple to the Archeart outside the city. They agreed and were sent through either druidic or divine magic from the center of the jungle to the Abundant Terrace. They sought out the elven contact, who informed them of his theory that the disappearances were tied to a possible resurgence from the necromantic remnant. The party then stopped by the Slayers Take to speak with Osysa about the vestiges she had sent them to find through Aelar, and afterwards learned of a few contracts that could be completed in the area. They then investigated a nightclub in the quadroads where the missing priest was last seen, and found there was a scuffle between him and an old, wealthy human man. They located a magical device that had been planted in the wall of a bathroom, and were then attacked by several shadows. Red was then killed by their undead strength drain. After dispatching the shadows, Tannin brought red back from the other side, and the group went to the slayers take to rest. There they learned from the artifact that it is part of a dark ritual to bring something into the city from some plane beyond.
Hazir

Hazir the Duelist is a pirate captain from Marquet. He captains the Lust of the Sun and one of the 9 pirate lords in the Tempest Fang. He considers himself one of the world’s greatest swordsmen, and prides himself as being an honorable pirate. He often challenges his victims to a one-on-one duel for the right to plunder their ship. This does not always go according to plan because his challenge is not always accepted. He is very competitive and will jump at the chance to risk everything he owns in a game of cards or a duel. On several occasions, he spent evenings with Holly, and joined them in adventuring around the world following the defeat of Graz'zt.
2x20: Choked by a Chuul

The saints went about their day preparing for a trek into the cold of the timberlands. Meanwhile, Lupin snuck into the veil embassy in vasselheim disguised as a former captain who had been killed. He learned information of their troop movements and the location of their base of operations, along with information about the goings on in Tal'Dorei. After a narrow escape from the headquarters, the group rested up and headed out the next day for the frozen forests of the Vesper Timberlands. They traveled for miles until sunset when they arrived to a lake. Across it was a small shanty town built around a cave inhabited by lizardfolk adapted to the cold weather. A gunshot rang out across the lake during the fight, prompting the arrival of an adult white dragon and a frost giant. A tense battle ensued involving a shower of piercing snowflakes, and a summoned shadow demon that killed Holly instead of fighting the dragon. A well placed dragon-slaying arrow finally killed the white dragon as it retreated into its lair, and the Frost Giant fled the battle. Tannin quickly brought Holly back to life, and then the group assessed the treasure hoard they had acquired. Much of it was frozen in an underwater tunnel that lead towards the lake.

Part 2: **Crab Rave**

Red and Tannin swam down to the bottom of the frigid lake in search of the pale stone. Once down there they saw a large chest being guarded by a Chuul. Tannin grabbed the treasure and began to dash back down the tunnel, followed closely by the creature. The creature combined with the freezing waters almost killed Tannin but he was saved by Red who bisected the creature with a radiant blast, awakening the newly acquired Belt of Yas Varda. The group then decided to rest in the cave before beginning their haul back towards the town.
Obsidianis

## History

The Obsidianis are the elite fighting force of The Sanguine Lands. Trained by the world-class instructors in The Hural Empire, the Obsidianis are deployed at the will of Roth Hawksplitter in order to protect the realm. Currently, a large proportion of the force are deployed to Spiritmond Redoubt and Cleargarde in Sleetguard.

## Fighting Style

Obsidianis have followed suit with fighting styles of The Hural Empire. They choose to stay on horseback and use pyramid formations in order to smash through defensive lines. The horses are Obsidia horses and are picked for their low centre of gravity and speed. What they lack in size they make up with aggression and acceleration.

The Obsidianis train to fight in an aggressive style. They never intend to have to defend and choose to bring the fight out to the enemy. Their dual, silvered bastard swords are always close to hand. Their lack of shield is made up by their world-class armour which is developed in Azuriantis - the south coast of The Sanguine Lands. The signature metal shares the Obsidian name. Its strength is unmatched.

## The Five Battalions

There are five major battalions which are currently ready for combat, all named after the time and current fighting quality. This is not to underplay the quality of the soldiers in each battalion.

**The First and Second** are stationed at Spiritmond Redoubt

**The Third** is undertaking training in Obsidia

**The Fourth** is stationed in support in Sleetguard under the authority of Leopold Sleetguard. Led by Commander Garmier. A veteran Tiefling and staunch supporter of Roth Hawksplitter.

The **Fifth** is on a very secretive mission to the east.
Vershani

Vershani is the lead of the Orcus rebellion on the sword coast. Her job was to infiltrate and control the minds of those who could be esily swayed. many of the individuals she gained as allies she decieved, telling them she worked for Tiamat as there is a growing cult following on the sword coast. She is, in fact, a Yochlol and here are her stats. She is always with Duregar, another force she has managed to bring in under her control.

Dominate Person
Rupert Quakesly

Extravagant, charismatic, well-known and deadly. These are just some of the words to describe the leader of The Ivory Jacks. He leads at the front and continues to take part in business dealings with outsiders before allowing them access to his 'wares'. After having his right leg shattered by the Obsidianis many years ago, he holds a certain disdain for Obsidia and its control over the realm. His speciality is in the blackmailing of politicians and generals which he completes with panache and the help of his personal Hareem, Jaedra and Krandos. Two ex-prostitutes hired and trained to complete his blackmailing whenever Rupert wishes.

Those that cross Quakesly have a habit of disappearing for a length of time before reappearing without a head, hanging from a rope attached to the right foot from a bridge in the city.
The Veil

The Veil is a group of anti-arcane warriors, paladins, political proponents, mercenaries, and benefactors, all aligned under the banner of hatred towards any and all magic. They're a military organization who's sole goal is to destroy any and all evidence of powerful magic, and then regulate it to the point of inaccessibility. To do so, they employ a heavy amount of Abjurers, Clerics, and Paladins to deal with any political or militant opponent they deem has too much pull, too much power, or is far too dangerous.

They are also in the business of collecting and destroying powerful magical objects / artifacts that they track down and "contain", sometimes through coercion, other times through intimidation, and often through force.

**Notable Members:**

* Alaxar Orblem (Field Marshal / Known Dragon)
* Dirtram Vinerath (Former Captain of Salkyre)
* Amelia Wardenfire (Commander of Issylra Regiment)
* Gareth Mornguard "The Lichbreaker" (Commander of Tal'Dorei Regiment)
* Brunar Drakebane (New Margrave of Stilben)
* Dragor "The Illuminator" (Goliath, seen)
* Ricar "The Spellcarver" (mentioned)
* Lugo "The Revealer" (mentioned)

**Deceased Members:**

* Warwin Barnboil (Killed in the swamps of Stilben)
* Lorin Fandar (Killed in the swamps of Stilben)
* Janin Dravos (Known Dragon / Killed on the road from Stilben)
* Stanir Brandt (Known Dragon / Killed on the road from Stilben)
* Neela Dorathian (Aspiring Magesyth / Killed in Salkyre Fortress)
* Marcus (Killed in Salkyre Fortress)
* Nerle (Killed in Salkyre Fortress)
Emberscar Blight

No one knows how it began, but in the 36th year of the realm, a Realm-wide emergency was issued by the Leopold Sleetguard II. Deep in the dead forest a blight began to spread across the trees, infecting all it encountered. This eventually took over the forest and people started to hear noises coming out of the forest, undead noises. Eventually, blights, skeletons, zombies and beasts more horrific than description began to pour out of the forest into the surrounding lands. The lands of Sleetguard fell. in the 39th YOTR, two major battlements, set up to defend the nearby lakes and resources (Sevenberg Citadel and Cantlyn Fortress) fell to the undead forces and have been aptly renamed Ghostmere and Brittlestar. Those held up at Spiritmond Redoubt managed to hold back the first wave of incoming forces on the eastern end of Sleetguard however, without constant supplies and soldiers, the Redoubt will be overrun in the near future. Without support from the Hailstorm Surge and the Obsidianis, Spiritmond Redoubt would have fallen at the first wave. There is a constant battle between the forces of the living and the forces of the dead along 'No souls land' which forms the border between the two forces.

Nothing is known of why the Emberscar have poured forth onto this plane. All that is known is that all must be sacrificed to stop their spread.

Despite its lack of permanence, Emberscar Blight has been named (to Sleetguardians distain) as the Twelfth Kingdom by Roth Hawksplitter.

They are known as the Emberscarred Legion.
Jorland Vhor

Jorland Vhor is a Half-Orcish Researcher for the Alabaster Lyceum. Was rescued by "The Saints" after being captured by the White Helix. He returned to the Alabaster Lyceum, and provided a source of resource to "The Saints" after they returned a book from Felrinn Derevar's house. This book contained statements about Carceri, Orcus, and other such demon facts. He also gifted access to "The Saints" with permission from Thurmand Aldum, to use the Alabaster Lyceum whenever they like. So long as they don't destroy it, steal anything, and use it for research purposes.
The White Helix

The White Helix, a group of arcane supremacists who believe that it is time for a second Age of Arcanum. Many of them have been expelled from the Alabaster Lyceum and other magic schools. They started out as just a group of like-minded individuals, but before the start of the new year had devolved into a terrorist organization. They have been hitting places of power in the city with their magical explosives.

One of the leaders, Ixrattu Khar, explained to the Saints of Emon on a chance meeting that they had formulated a plan within the Black Bastille to take over Emon, but that this plan had fallen to the wayside once they realized their leader, Felrinn Derevar, was actually a gem-covered dragon-like creature in disguise, in addition to having lost many battles against the Veil. On the advice of the Saints, Khar took the remaining few numbers of the Helix to Kanko to lay low.

### Known Members:

* Ixrattu Khar
* Illaman Falconsong
* Felrinn Derevar (Later found to be something else impersonating him)
2x14: The Bargain

Last time, the Saints disembarked from Stilben and sailed around the continent. They met their new crew, and survived an intense storm. A few days into the journey, Iselda was attacked by an assassin who stole the Amulet which was in her bag, and knocked her unconscious with an intense poison. The crew was gathered and interrogated and after uncovering some information, the party found the culprit who, once he was discovered, revealed that he had been hired by the Veil to take the amulet and bring Derevar to them. Iselda decided to let him live, and assumed his identity, marooning him on the southern side of the continent to fend for himself among the growing hobgoblin armies. The ship continued to sail, and after a small skirmish with hobgoblin warships, they made it to Kanko island once again. There they saw that Hazir had been granted the position of mayor on the island, as a reward for his claim that he killed Shoal. The Saints met with the Blue Dragon, Vuregos who keeps watch over the island, and after being informed of the dragons in the veil, he instructed them to provide opportunity for him to battle one of the dragons and prove his dominance. The party then left for Emon. Iselda managed to sneak into the city unnoticed and discovered that Gilmore had been forcibly removed from the city by new anti-arcane laws. She arranged a meeting with the party and their contacts in the clasp, one of whom appeared to be Aelar, their guildmaster of the Slayer’s Take in Emon. He introduced them to the new Spireling who asked that they help him assassinate the leader of the Veil, and new Master of Law on the Council, Alaxar. The Saints attempted to kill him, but he morphed into his true form, a gargantuan Dark Wyrm with an aura of anti-magic around him. He seemed completely unaffected by their spells and magic items, and once they ended their assault, he told them that they must either help the Veil destroy the White Helix once and for all, before their attack the next day. The alternative was to leave the city for good, promising that the next time he encountered them, he would not be so gracious. He gave them back the amulet which appeared to have been changed in some way so as not to allow gems to be placed in it. Under his instruction, half of the party rode north to find Ixrattu Khar, the other half stayed behind to do some research on their problem. When the Saints met Ixrattu in a cave in the shade steps, it was obvious that the White Helix had given up, as they were badly beaten. Ixrattu was extended an offer of friendship and a possibly ally was made, as she was sent off to take refuge on Kanko until a proper fight could take place. The party returned to the tunnels below Emon, where Spireling Vesk told them of the existence and possible locations of several ancient artifacts which could be used to overcome the anti-magic field of these new dragons. They are called the Vestiges of Divergence.
Perdiot Gettibrick

A boy who's father is Gettibrick, and helps run the inn within the small town of Gettibrick. Red had some sort of pull to this boy, as he is a year, or a year and a half older, strong, and looks independent, along with being kind. After the Saints defeated Graz'zt and returned to Tal'dorei as heroes, Red began a relationship with the young man.
1x11: Braddick Shoal

The Saints found themselves headed for Stilben after the burning of the *Barge of Bonds*, and were ambushed by the Myriad and Waterwatch who had been paid off by Shoal. These new foes were killed by the party with the help of their party member Red, returned just in time. The party left one guard alive, who they sent off to roam the swamps in the north following an interrogation. They brought the rescued young girl back to her family, where they were told that the item the bronzesmiths were looking for is owned by her father, who is trying to establish a museum in town. They rested in the Sunset Stride, and awoke to the innkeeper distraught and furious that his son had been kidnapped early in the morning by shoal. He was talked down, and assured that his son would be rescued after he almost attacked Lupin for bringing trouble into his life. They later saw the innkeeper speaking with several paladins of the Veil, who were hatching a plan to rescue him in the morning when their reinforcements arrived. The Saints then tracked down a drunken local member of the Black Mast, and convinced him to take them as initiates into the pirate guild. He led them to his small boat, then died once the party arrived on the island belonging to Shoal. They met Blaine Hitch, an ally of Lupin’s who gave them the details of the situation. Holly and Iselda invisibly snuck into the ship to rescue the son of Vart the innkeeper, while Tannin, Frovroth, Red, and Lupin caused a massive explosion in the Black Mast’s warehouse. Almost immediately afterwards, while they ran to relative safety, the other two, escaped hostage in hand, detonated a barrel of gunpowder on the ship. An all out battle ensued with pirates, summoned demons, adventurers and Braddick Shoal himself. During the battle, Lorne Rothwell was convinced to fight his captain alongside the Saints, but was almost immediately cut down by Shoal for his betrayal. During the battle, Shoal lost his hat, a magical item that disguised him as a fancily-dressed human, and revealed his identity as a githyanki pirate captain. He was eventually crippled by Frovroth in a terrific strike and killed by Lupin, who shot him point-blank with the scattergun given to him by Garette. In the aftermath, as the flagship was being claimed, the magical amulet that had been the focus of Shoal’s quest for years was reformed and an illusion of a terrible gemstone-clad draconic creature appeared. The artifacts of Drassig, crown and sword, both of which vanished in smoke, caused its attention to rest on Frovroth was knocked unconscious by psionic energy, and became cursed with black gemstones protruding from his scales. The party revived him, and made for Stilben. The ship docked at the Bellamy Wharf, near Hazir’s ship, Lupin returned the innkeeper’s son, and Tannin took a single bloodstone ring and pressed the gem into the small divot in the amulet.
Highhaven

## History

Based in a clearing of the forest, this small city is predominatly a overgrown lumberyard. Much of the populous works within the forests in cutting back and selling on lumber to fund the war effort. Much of this export is used to fund their import of clay pots for defensive 'Pot Bombs', and stone to fully encapsulate the city in a second wall which would defend those areas of the city that are not within the current city limits. Highhaven also works on exporting a sticky black substance they call 'Black Paste' from the forest which is very flammable: a key ingredient in their infamous 'pot bombs'.

The city hs faced skirmishes from the blight - usually those to make it past The Fourth and past Valour Guard which holds the eastern front against the Blight. There is a strong Hailstorm Surge presence in the city with a number of noteable members of the Hailstorm Academy undertaking soldier training.

## Current Leader and Individuals of Note

Juni Gerrad - Mayor of Highhaven

Commander Keppar Sunspear - leader of the Hailstorm Surge within the city

Anlow Hardhand -

Lavant Vanan -

Brey Vanan -

Tavel Stormchapel - Local Stockie

Quentin Leerstrom - Owner of the alchemical supplies shop

Tamond Falak - Owner of the general goods store

## Locations of Interest

**The Loggers Inn** -

**High Timber's Rest** -

**Hammer and Plate** - Armoury

**Falak's General Goods** -

**The Edge and Tip** - Swordsmith

**Sir Quentin Leerstrom's Alchemical Supplies** -

**Tavel's Treats** - Local Stockie wandering shop

**Long Journey's End** - Faith of Vatinis Prayer House

## Events of Note

Hold up of Stone - The usual import of stone for the second wall has been held up for over a week.

Black Water's Death - The river seems to be running black and those who drink from it die soon after. SOme believe it is the Blight spreading through water.

Flaming Gold - Brey Vanan needs to locate his best logger, Trann Yellan who has been missing on a Black Paste prospecting mission. He is key tot he export of the flammable substance.
The Tempest Fang

There are Eighteen pirate lords who run the Ozmit sea from the Hespet Archipelago and the Tempest Fang is an organization of the largest. It is a loose collection of nine of the eighteen pirate lords who have allied together, using Kanko Port as their prime location.

**Fang Hierarchy:**

* Morzad the Terrible (1st pirate lord) - Ship: The Leviathan
* Hazir the Duelist (2nd pirate lord) - Ship: Lust of the Sun (or Jewel of Emon)
* Thurod the Strong (3rd pirate lord) - Ship: Red Lightning
* Aerosa (4th pirate lord) - Ship: The Waterdrake
* Lupin Arroway (5th pirate lord) - Ship: The Rothwell
* Uvu the Fierce (6th pirate lord) - Ship: The Howling Demon
* Lathus the Insane (7th pirate lord) - Ship: The Shark Hook
* Andon the Small (8th pirate lord) - Ship: Knight’s Shame
* Captain Fuzz (9th pirate lord) - Ship: The Knuckle
* Wilson Tang (10th pirate lord) - Ship: Tang's Splendor
* Peele Tang (11th pirate lord) - Ship: Tang's Splendor

**Other Pirate Lords:**

* Braddick Shoal (Deceased) - Ship: The Jewel of Emon
* Blaine Hitch (Retired) - Ship: The Domino (Destroyed)
Sunset Stride Tavern

A tavern ran by Moordek Vart, with two sons who are also employed there. You can eat, drink, and set up a base of operations there. It is a main meeting point for the town.

The Saints stayed here while they hunted for Braddick Shoal. Consequently, one of Vart's sons was kidnapped by Shoal. The Saints were able to return Vart's son, but have still been asked to never return for their role in his temporary disappearance.
3x27: Here there be Vampires

The party met with the Topaz dragon, Tharion, whom they had saved from the veil flagship during the battle. He informed them that the gem dragons had replaced several powerful warriors of Tal'Dorei in carceri, and once Alaxar was defeated, the heroes would be able to return to the material plane. He agreed to shift himself back to his prison in carceri, bringing back whoever had been imprisoned in his place, hoping that the saints would be able to rescue him if they ever ventured to that prison plane. He completed the spell and in his place appeared Brom Goldhand, the Arbiter of Law from Emon, rumored dead.

The saints then traveled to the north of Kanko port to look for the once-encountered vampire Ixrattu Khar. They found a group of undead gnolls in a castle who were dispatched easily, and then the party entered a desecrated temple home to former White Helix who had been turned into vampires. They were able to kill them, using sunlight to destroy their mist form. Once killed, the party discovered a shrine to themselves. It seemed that Ixrattu had become obsessed with the party, stalking them across Tal'Dorei. A map showed her next movement, to a small town called Riverrunn north of Emon where Tannin's family lives.

The group then traveled to the old shipwreck where they had been asked to kill an ancient sea creature that they had once met and worked with. They were able to slay the creature after encountering it's diseased undead gorilla minions minions, and returned to Kanko port to rest up before taking the fight to Emon.
1x04: Annihilation of the Tomb

The Saints of Emon returned from their hunt of the Venom Troll to find the Skyport in the center of the city on fire. They rushed in and fought a group of the White Helix who were stealing the crystals that held the ships afloat. After knocking a few of them off the edge of the docks, Iselda was able to mindspike Illaman, one of the highly wanted criminals, and followed him to the cemetery district. The party entered the central mausoleum, which housed underneath a secret hideout which was filled with magical traps, constructs, a captured archaeologist, and a mimic. They also found what appeared to be a small bomb. Holly activated it with their mage hand, and Lupin opened the door to a room believed to be occupied by the pyromancer. They threw it in and ran like hell. An enormous explosion rocked the tunnels and they discovered that behind that door were thirteen similar devices which exploded in a chain reaction that killed all but their target who had used his cloak of fire resistance to barely survive the blast. He was then easily knocked unconscious. The party gathered what items they could from the wreckage before the tunnel collapsed, and rushed outside to deliver him to the guards where they discovered that the mausoleum that had just sunk into the ground below was home to the body of the beloved Sovereign Uriel Tal’Dorei III. They exchanged their prisoner for the promised bounty, and the next day they went off to purchase some items with the gold earned. Afterwards, they stopped by Berinar of the Everline guild to inquire about a job he had offered them previously.
1x08: The Vault

The Saints of Emon were called into the sewers to meet Lupin who had been captured by the clasp. The individuals who took him seemed to think that the party was responsible for the death of the master thief whose symbol was shown the day before. They informed the Saints that if they complete the contract that this individual took, their offense would be forgiven. All they had to do was break into a casino and steal some gold so that the owner would revert to the clasp for protection rather than the myriad. The saints accepted, and decided to go to Kymal on their way towards Westruun. On the way there, they found a note meant for a doctor, which they took with them, and stopped in a small town where the tavern owner recognized the mask on Red’s hip. He told the party that those masks are from a group of witches and sorcerers who kidnap young girls in the smaller towns around the dividing plains. The group got to Kymal, where they met with the clasp contact, assumed some alternate identities, and made it into the vault. Iselda disguised herself as the owner, Red distracted the bouncer with some music, and Tannin provided tactical support via the owl, Eshrakin, Frovroth ripped off the vault door, Lupin tied up the guardian of the vault, and Holly dealt the killing blow, and then was able to dispel a magical curse on a gold brick. They had almost made it out of the building when the real owner of the casino spotted them, and everyone had to run for it. Red and Tannin stayed back and played it cool, while iselda flew away, frovroth and holly rode a magical warhorse, and lupin dashed away into the night. Everyone met up again, holly delivered the note and some gold to the doctor, and they all set off for Westruun.
Nillen Aradi

## Overview

30th winner of the Eleven Kingdom Games. Born and raised within the Realm and staunch follower and believer of The Hural Empire. Noted member of The King's Sentinel and close companion to the King Ernard Baile.

## Desertion

Soon after winning his champion status, a dispute took place between himself and King Baile. He left with fifty of his closest followers and travelled east across The Scarlet Realm, through the southern mountains of Hentis Empire and into Wildheart.

## Leader of Wildheart

it is said that his has worked hard to form alliances between the multiple warring factions within the Wildlands in order to form a loose coalition. He then requested kingdom status from the Sanguine Order who at first denied his request. It was not until intervention from Roth Hawksplitter that his request was accepted.
Episodes

They're not actually episodes, just sessions, but this sounds cooler.

## Part 1

* 1x01: An Unlikely Party
* 1x02: The Slayer's Take
* 1x03: Gilmore's Glorious Goons
* 1x04: Annihilation of the Tomb
* 1x05: The Everline Job
* 1x06: Drassig's Doorstep
* 1x07: Tempest Fang Fuckery
* 1x08: The Vault
* 1x09: East of Westruun
* 1x10: The Barge of Bonds
* 1x11: Braddick Shoal

## Part 2

* 2x12: A Veiled Attempt
* 2x13: A Midnight Stroll
* 2x14: The Bargain
* 2x15: Chains
* 2x16: Burn them with Fire
* 2x17: A Shadow in the Stall
* 2x18: A Friend of mine in Vasselheim
* 2x19: The Stalking Dark
* 2x20: Choked by a Chuul
* 2x21: The Return

## Part 3

* 3x22: The Skyneedle
* 3x23: Into the Vault
* 3x24: Too Many Swords
* 3x25: A Friendly Face
* 3x26: The Battle for Kanko
* 3x27: Here there be Vampires
* 3x28: Alaxar
* 3x29: The Winding Road
* Afterwards
Spitfire

A rapier with a black, charred blade, still very sharp. It has a guard made of shined steel designed in the shape of flames shooting out from the handle.

You can use a Bonus Action to speak this sword's command word, causing blue flames to coat the blade. These flames shed bright light in a 30-foot radius, and dim light for an additional 30 feet.

While the sword is lit, it deals an additional 1d8 of fire damage, and the fire can leap to a different creature of your choice within 5 feet of it. The second creature takes half of the rolled fire damage.

The flames last until you use a Bonus Action to speak the Command word again or until you drop or sheathe the sword.
Alaxar

Alaxar Orbelm was the commander of the Veil and the appointed Master of Law of the Council of Emon after seizing control of the Council and bending the young crown Sovereign to his rule. His true form was that of a massive amethyst dragon. He served as the main adversary to the Saints of Emon, impeding their progress and placing bounties on their heads after denouncing them as enemies of Tal'dorei. Judging from his powers of manipulation and his willingness to kill his own brother in order to gain power from him, he was an unabashedly cruel and selfish creature.

#### Appearance

Physically, he resembled a man of large stature in his human form, with dark skin and hair, styled into a sort of mohawk. He bore a baleful gaze from dragon-like eyes that hinted at his true nature, along with subtle scales on small areas of skin. In his true form, he was a gargantuan crystal dragon, with amethysts budding out from his scales along his body that produced an anti-magical barrier, which were broken following the Saint's surprise attack on him.

#### Biography

Alaxar's origin seems to point him coming from another plane of existence, likely Tartarus, where he emerged with other lesser dragons, including another amethyst dragon named Orchalion. Alaxar maintained control over all other crystal dragons, save for his imprisoned brother, who he killed at some point after the Saint's battle with Shoal, and claimed a magical crystal from him that granted him further power. With an army of disguised crystal dragons and anti-magical zealot paladins known as the Veil, he nearly seized all political power in Tal'dorei for himself.

He was finally killed by the Saints after their surprise attack during his address to Emon, revealing his true form before everyone. After an epic battle, he flew into the Citrine Garrison and even through a portal into a secret treasure horde underneath the Ashen Gorge, miles away, where he was finally slain by Tannin's magical avatar.
The Scarred

## History

The Emberscar Problem was bound to bring in its fair share of casualties. Though no one could have prepared themselves for the horrific nature of their injuries. King Sleetguard decreed once his soldiers started returning "henceforth, soldiers of Sleetguard will be treated with dignity and respect. Their lives will be catered for, their pain limited and their honour bestowed." As such, Lord Vel Bohrum and the town of Bleakmore stepped forward to undertake this decree. Bohrum dedicated the dilapidated Lowsprawl to the cause. Buildings were gutted and retrofitted with to deal with the range of medicinal needs that Sleetguards veterans would be facing.

The sheer numbers of injured soldiers meant that in the first few hours of opening, The Scarred were at full capacity. The staff overwhelmed and under supported. Bohrum was running out of options until an injured Elf by the name of Hesa Erburg was admitted. She was not injured in combat but was found with a serious head injury just outside the city. The Scarred healed Erburg. When she came round, she offered her services as a war medic to The Scarred. Soon she was running the place and the efficiency of the service was realm-leading. Erburg is currently negotiating with Arcward and Bohrum for three new buildings to help expand the capacity offered as the numbers are constantly increasing.
Frovroth Kalkan

## Appearance

Frovroth is almost always in armor and carrying enough weapons to arm a small village. He is a Brass dragon born who stands at a towering height. He carries some scars throughout his body from past fights. He carries himself rather defensively, always trying to keep an eye out and ready to draw a weapon and cause heads to roll.

## Background

Frovroth comes from the outlands of Wildmount. While there he raided with his tribe, eventually, he was forced to flee Wildmount, and picked up work as a slayer to increase strength

## Personality

Tends to lean towards violence if his persuasion and/or intimidation doesn't work at first. Tends to quickly jump into combat with full vigor, and enjoys the thrill of a kill, whether it be humanoid or animal. He also tends to keep everyone else at an arm's length.

## Relationships

### Iselda

Frovroth tended to enjoy fighting with this one. The person is reliable in a pinch and has been helping to make the food he gathers taste better than the standard cooking that he can do.

### Lupin

Frovroth is ok with this one. They have butted heads a few times when Frovroth wanted to use some ill-reputed means to gather information. Frovroth, however, does not hold grudges about the curses ad pain this one has put him through, such as the bomb, or the crystals.

### Red

This one is a decent fighter and tends to be the more innocent of the group. There seems to be some stuff off about this one. The girl is a good person but can be a little naive. Doesn't fully believe that this kind of person can be the spawn of a devil and be the heir of a throne of hell. Still finds it hilarious that she uses a staff with the words "Horny Boi" carved in it in draconic.

### Tannin

This is another strong fighter, which gathers respect, and his ruthlessness can rival mine at times. This man seems to be like a father figure to Red. This can be noble, but can also get him killed. The man is also a great asset to the party with his spells and ability to summon demons. I would fight by his side any day.

### Holly

The Tabixi is an interesting character here. They are by far Frovroths favorite person, if only for the fact that they have cleared my head many times when my conscious was magically altered. They are also very good with their blades, and while they seem small to me, they do well for them in combat. They have been very valuable throughout the group's travels, whether it is increasing our abilities, or giving us an area to sleep. Due to this and many other factors, it takes very little for this one to convince Frovroth to take action, even less if it is encouraging violence.
Emon Albira

**Emon Albira** is a Bangladeshi **Singer** & **Musical Artist**.He was born on April 06 2001 in Cumilla, Bangladesh.He currently living in Cumilla,He was born and brought up in Cumilla. His family consists of five members, parents and his two younger brothers. His father works in a private company, his mother takes care of the family.He started Study when he was five years old. Since then he started to working as a **Musical Artist**.

## Early life

**Emon Albira** started his music career in 2015. He used to sing little by little since childhood. A friend of his was his first music partner. After learning a little from his friend, in 2016 he participated in a singing competition in his district called “**Music Event**” and won the prize. This is how his singing career begin.

## Study

**Emon Albira** started his Education at Tatuakandi Government Primary School, and passed PSC in 2012. After that he passed **JSC in 2015** and **SSC in 2018** from Ramkrishnapur K,K,R,K,High School. Passed Secondary **(HSC)** from Ramkrishnapur Degree College in **2020**.

## Music Career

**Emon Albira** has many credentials as an Singer, Musical Artist, Musician. But he feels more comfortable in his career as a music composer & Entrepreneur. He has been verified on Spotify on 06 October 2022 as a Bangladeshi Musician. He is also a verified artist on the largest music platforms like Jiosaavn, iTunes, Amazon Music, Deezer, Pandora, Shazam, etc. He has an official Facebook Fanpage name “**Emon Albira**“. His Released Popular Album “**Gamer Poristhit**” received special praise from the audience. That music is at the top of the list of favorites of many viewers in other countries including Bangladesh.

## Personal Life

**Emon Albira** is still single and not married yet.

Emon Albira / ইমন আলবিরা

Born : 06 April, 2001 (Age : 21)

Birth place: Cumilla,Bangladesh

Religion : **Islam**

Height : 5 ‘ 9 “

Nationality : Bangladesh

Occupation : Artist,Youtuber,Entrepreneur.

Years active : 2020

Labels : Emon Albira

## Favourite Thing

Food : Kacchi Biriyani

Actors : Afran Nisho,Yash,The Rock

Cartoons : Oggy / Tom and Jerry

Musician/Singer : Ashes,Artcell,Arijit  Singh

Color: Black & White
The Retaking

After the first wave of the Emberscarred Leigon, Cleargarde was overrun. Lord Sleetguard II ordered that the port of strategic significance be retaken to hold the undead back from pressing into deep Sleetguard. To keep the enemy on two fronts, a naval assault was needed the likes of which had not been seen in Sleetguard or the realm at large.

Led by Lucien Sleetguard (known as Lucien Blightbane) and is personal battalion, he managed - with massive losses - to retake Clearguarde and with timely intervention from his brothers reinforcements regain a foothold in eastern Sleetguard.

From here it was a case of canny leadership and luck. After securing land at Cleargarde, a trade ship heading from Sleetguard to The Sanguine Lands was stopped outside of Obsidia on a routine customs inquisition. Onboard was a crew of undead trying to pass as a trade vessel. Roth Hawksplitter issued a decree that all kingdoms aid in the Emberscar Problem an ordered a batallion of the Obsidianis travel to Cleargarde to aid in the battle.

Blightbane fought on the front lines in eastern Sleetguard, securing supply lines and causing constant disruption to the undead forces with gurrellia attacks on settlements and heavy troop movements. This slowed down the undead response to the attack on Cleargarde. The night before a massive undead offensive on Blightbane's position, the Obsidianis landed and reinforced the Sleedguard positions just in time to beat back the tsunami of undead that pummelled their position. From there, the Obsidianis, Blightbane's forces and the newly formed and developed Sleetguard Surge pushed back the undead and retook Spiritmond Redoubt. Just west of the Redoubt, the undead forces took on a ferocity unseen to this time. The battle lines were drawn up and a vicious stalemate ensued.

Despite the missive losses taken by both sides, this was seen as a huge (albeit pyrrhic) victory for the living. Lucien dedicated his life to the cause and gave his family name up in order to stay true to his cause.
3x24: Too Many Swords

The party rested in the dungeon after killing the flail snail, and as they waited, Frovroth became drawn to the ancient, still beating heart found in one of the chests on the vault. The group watched as while he stared into it, it switched with his own heart and he fell, dead within the vault. They attempted to revive him but to no avail, but were able to bring his body along with them in a bag of holding. While they traversed the dungeon, they met a firbolg who was for a moment disguised as a dark elf. He introduced himself as Solvis, and told them that he had been sent by visions given to him by his ancestors to discover the whereabouts of a leader of one of the Ashari villages who had gone missing.

The group made their way through the vault until they found a sphinx which traded them the location of the Galebreaker within the vault for information on the outside world. Taking the scimitar, and finding another powerful sword which claimed to be the Sovereign's Song, but then turned out to be none other than the mythic greatsword of the demon lord Graz’zt, they reached the final room where a draconian named Jerahd was waiting for them. He introduced himself as the Warlock of the Vault, and said the vault would not let them leave until one agreed to become the new protector of the Vault. They fought him, holly using their newly found vestige, and tannin counterspelling a Feeblemind spell that was about to hit Ale, and things were looking up until the warlock used his power over the vault itself to summon a beholder from one of the many doors in the chamber. Their new ally, Solvis, invoked the power of his ancestors and shot a gust of wind that pushed the beholder back into the room, and the door was shut behind it. Jerahd was knocked unconscious, and left to look after the vault by himself for eternity.

The group then explored a few more rooms which they could access via the vault finder, and then called up the exit and left the dungeon. Looking up the stairs to Draconia with an unseen vision orb, they noticed that Lord Kilgour and his draconian knights were waiting up there for them to arrive, apparently armed more heavily than before. Not wanting to fight over the powerful greatsword they found, or give it over to the stranger, they instead teleported back to Gilmore’s and informed him of what they had discovered. He advised them to take the sword of Graz’zt to Vasselheim in order to protect it in the Platinum Sanctuary.
1x05: The Everline Job

The Saints of Emon voyaged towards Kanko island with their current patron, Berinar the Dragonborn, and Lorne Rothwell, a young man sent by a wealthy man in Westruun to accompany them on a mission to recover the sarcophagus of the ancient king Neminar Drassig. They fought off some fish creatures on the seas, and arrived to an old shipwreck on the island where they discovered a mysterious entity who promised power in exchange for delivering a three-eyed corpse to the ape folk on the tallest mountain. They went to the tomb, and gave instructions to the ship to come check on you every day until the dungeon was cleared. After venturing through quite a lot of it on the first day, fighting sand creatures, undead, and local reptilian inhabitants, the party decided to rest outside the dungeon for a few hours before completing it. They sat a few meters from the temple and traded off watches during the day, but aside from the occasional small reptilian creature flying above, keeping its distance, the rest passed uneventfully as they waited for sunset.
Shoal's Chroma Pistol

**Shoal's Chroma Pistol** is a magical pistol that was wielded by Braddick Shoal, and claimed off of his body by Lupin after he was defeated by the Saints. It is a 4-chamber pistol which deals 1d8 piercing damage. It deals an additional 2d4 elemental damage, with one of the d4s deciding which elemental damage type is used, between cold, acid, lightning or fire.
The Bronzesmiths' Guild

An adventuring guild in Stilben, with a large single-story guild hall that is marked by the symbol of their group, a smithing hammer standing tall within the petals of a rose. They are devoted to fighting evil in the world and beating powerful beasts in combat. The members of the guild are given bronze armor in the uniform style of the guild. Those that do not wear armor can be identified by a single light bronze pauldron. Their rivals are the Relic Seekers.
Tomb of King Neminar

A tomb dedicated to King Neminar, one of the kings that tried to destroy Emon, but ended up falling in a battle with Zan Tal'Dorei. The tomb was previously infested with the undead, cursed with undeath by King Neminar, as well as several native species of the island of Kanko, including an insectoid-like race and assorted beasts. The spirits were apparently freed from the tomb when the Saints destroyed a large crystal at the top at the behest of Quar Lithon.
2x18: A Friend of mine in Vasselheim

The saints set out through Vasselheim to track down the other locations where a mysterious person had stashed tablets designed to bring about a dark ritual across the city. A few of them headed first to the bathhouse after doing a bit of shopping. While in the bathhouse, they discovered that they had unintentionally entered one of these locations and had to fight off Vampiric mist in the buff. After recovering the second tablet from underneath the baths, they went to watch Red barely win a fight with a huge drunken opponent in the crucible. She was helped slightly by some secretive magic that passed right under the noses of the guards. Next, they went to investigate a break-in, thinking it to be the location of a third incursion. They searched it for a bit before finding a banshee hidden inside a cabinet with the third tablet. After that, they found the fourth location by looking at a map and plotting the points together. They headed for the Playwrights Guild, where they discovered a covert thieves guild posing as actors. They took care of their undead problem, and were given information on a possible heist opportunity to steal money from crooked moneylenders for the guild. First, however, the Saints discovered that the origin of this magical portal that was about to be created was in the Elder Outfitters. They rushed to the center of town to confront the tailor, and fought him and his undead allies before he was able to activate the summoning ritual to bring one of his masters from the shadowfell. They gave the tailor to the guards, and rested to continue their search for the vestige of divergence the next day.
2x16: Burn them with Fire

The party returned to their boat to find it had been overtaken by the plant-life of the jungle. As they were discussing their next steps, a large plant monster attacked them. After its defeat, they put together a raft out of fallen trees, and paddled their way upriver until holly received a message from Moon among Clouds, saying that they had been pushed north due to an incoming force of hobgoblins. The party headed for a rendezvous at Erensleaf, an elven outpost, disguising their hobgoblin ally to not get him executed. They saved an elven warrior from a group of half-troll, half-goblin monstrosities. Moving to the fortress, they set up a defence and fought off a group of wyvern-riding mages and troll-kin, protecting all those at the fort before helping them escape through a tunnel, heading for the Emerald Outpost.
Fenton Wilkes

Owner of a tavern and inn called The Ettin's Foot. He met "The Saints" after they defeated the fire slags, and came up to them after overhearing them talking about "Fighting". He talked about how he hosts a small fighting event from time to time, and asked the saints to join. They gladly accepted, cheated, and won.

However, he later confronted them on the road about it, and the situation was quickly resolved after Red offered a rematch. She just barely lost, as he had to use his "Relentless Endurance". Instead of being mad, he actually offered Red a membership to The Brawlers League, and began to grow found of her. This fondness increase, as Red gave him some money to improve the Ettin's Foot, allowing for him to make it nicer quality. He is now considered to be friends with her, and she thinks likewise of him.
Ixrattu Khar

Ixrattu Khar is one of the leaders of the White Helix, and the daughter of the vampire known as Kelrik Khar. Having grown disillusioned with their former mission of ruling the city of Emon in light of their leader proving to be a monstrous creature disguised as Felrinn Derevar, Ixrattu took the few remaining members of the White Helix to Kanko, at the discretion of the Saints of Emon.

After meeting with the Saints, she advised them to seek out powerful magic items called the Vestiges of Divergence to better combat the Veil, pointing them in the direction of the first Vestige, Carnelian's Might, in the Beynsfal Peninsula.

Some time later, she had grown obsessed with the Saints after hearing their adventures, and desired them as servants. She had a special interest in Tannin, and even travelled to his hometown of Riverrun and held his mother Thelma hostage. When the Saints refused and attacked her, she activated a magic necklace, killing Thelma briefly. The party attacked her and defeated her, with Holly using their shimmering scimitar to reflect the sunlight to her mist form, destroying her.