Little Hope

*We each have our own demons. They are ours and ours alone...**This article is about The Dark Pictures Anthology's second installment,* *****Little Hope*****
***.***

## **Little Hope**

### Genres

Survival Horror
Interactive Drama
Adventure
Exploration

### Release Date

**PS4, Xbox One, PC**
October 30, 2020
**PS5, Xbox Series X/S**
September 28, 2022
**Nintendo Switch**
October 5, 2023

### Rating

Mature (ESRB)
18 (PEGI)

### Platforms

PlayStation 4
PlayStation 5
Xbox One
Xbox Series X/S
Nintendo Switch
PC Digital

## Anthology Guide

***Little Hope*** is the second installment of the first season of *The Dark Pictures Anthology* series, and the second installment overall.

It is an interactive horror video game with psychological and folk horror elements developed by Supermassive Games and published by Bandai Namco Entertainment for a multi-platform release on PlayStation 4, Xbox One, and PC on October 30, 2020. An upgrade for the mentioned platforms as well as the PlayStation 5 and Xbox Series X/S versions were launched on September 28, 2022.

The game is based on the Salem and Andover witch trials of 1692.

## Synopsis

Abandoned and all alone, 4 college students and their teacher become stranded in an isolated town miles from anywhere after their bus crashes in bad weather. Trapped by a mysterious fog in the town of Little Hope, they search desperately for a means of escape whilst visions from the past haunt them from the shadows.

## Plot

**Warning**: *This section contains spoilers.*

On January 17, 1972, the Clarke family (James, Anne, Tanya, Dennis, Anthony and Megan) is having a typical yet rough day. The spouses quarrel over James neglecting the family, especially Megan, in favor of the factory. As Tanya arrives from work, each member of the family goes about their own business - James watches TV; Anne takes a bath; Dennis puts his records away in the attic; Tanya goes to check on Megan and Anthony puts the kettle on the stove. Tanya, trying to talk to her sister, finds herself trapped on the balcony, causing her to call Anthony for help. When he comes outside, Megan enters the kitchen and starts a fire.
As the fire spreads through the house, the Clarkes slowly die one by one trying to escape - James is crushed by debris; Anne suffocates from the smoke; Megan is burned to death; Tanya burns or hangs herself on a scarf and Dennis gets impaled on a fence. This process is watched in horror by Anthony, who has been locked out of the house. As everyone he has seen at this point is dead, Anthony runs back in the house for his mother (as he has not seen Anne die), and disappears in a flame. Later, the Clarkes' funeral takes place in the cemetery, attended by Tanya's boyfriend.

Main Story
As the prologue ends, the player enters the repository, where he is met by the Curator. He explains that the fire was inevitable, but the player has to look forward, after which he talks about basic gameplay mechanics before saying goodbye. Throughout the game, the player interacts several times with the Curator, who summarizes the decisions made by them and offers them hints.
**Act 1**
On May 27, 2019, a small group from college (students Andrew, Angela, Taylor, and Daniel, and their professor John) are on a bus trip. As they drive through the woods of Massachusetts, the driver is forced to take a detour through the abandoned town of Little Hope. Before reaching the town, he spots a girl on the road too late and, trying to avoid her, causes a bus crash. Once the group comes to their senses, they notice that the driver has disappeared. The five begin discussing what to do, only to discover that they cannot turn back because of the fog, which brings the group back to where they left.
Forced to enter the town, the group finds a bar and goes inside, hoping to find help. In the bar, they spot only a drinking man named Vince, who gives the group no information, causing them to continue their journey. On the way, Andrew and Angela fall behind and, upon discovering a strange straw doll, find themselves in 1692, where they encounter a girl named Mary and a hooded woman named Amy. Back in the present, the two tell the others what happened. At first, the trio doesn't believe them, but their doubts soon dissipate once they encounter Amy again and are shocked to see that she looks just like Angela. After what they saw, the five decide to split up to find a way out, with Andrew and John continuing down the road and Taylor and Daniel following the trail while Angela goes with one of the group.
Unfortunately, both groups find nothing (though Andrew can find a gun) and soon regroup. Along the way, however, they are taken several times back in time. It turns out that Mary was confronted by Reverend Carver, who thought that she was a witch, causing the girl to accuse Amy of witchcraft. As a result, she was arrested, tried, and sentenced to execution, despite attempts of her husband Joseph, John's double, to protect Amy. Wanting to find out what will happen to Angela's double next, the five follow an unexplored road and reach a ruined bridge. The group decides to cross it one by one, with John, Andrew and Angela going first, but part of the bridge collapses, separating Daniel and Taylor from them. Moreover, the trio witnesses Amy's execution, followed by the Drowned Demon's attack in the present. The boys manage to escape while Angela escapes as well or is caught and killed by the demon.
**Act 2**
Andrew, Angela and John make their way to the cemetery, from where they return back to the main road. There, the trio spots a girl who caused the bus crash and follows her, but Angela falls behind and is attacked by a demon who drags her into the sewers. Thinking she is dead, Andrew and John continue on their journey. Meanwhile, Daniel and Taylor take a detour and try to catch up with the others when they witness the execution of Tabitha, Mary's sister and Taylor's double, who has been accused of making Mary's poppet (in fact, Mary made the poppet herself, but lied that it wasn't hers).
The couple then begins to be pursued by the Hanged/Burned Demon. During the chase, the two groups reunite, after which the four run to hide in a church with Andrew running into Vince along the way. At the church, the two continue the conversation, where Andrew can call Vince for help or chase him away. Exploring the church, the group watches the execution of David, Mary's brother and Daniel's double, who has been accused of conspiring with the dark forces. Then they finally realize the pattern - if one's double dies, then they begin to be chased by a demon. However, they have no time to process, as the four are attacked by the Impaled Demon, who teamed up with the Hanged/Burned Demon. The group successfully escapes into the woods, though Daniel or Taylor can die.
**Act 3**
Having escaped far enough, the survivors take a break and discuss what they should do. Their conversation is interrupted by the silhouette of a demon in the mist, which actually turns out to be Angela, who has successfully escaped from her demon. Reunited, the five set off, only to be attacked again by Daniel and Taylor's demons, where the group may lose them both. Soon, they reach the derelict building, where they meet Andrew's double, Abraham. He reveals that he wants to tell the court his suspicions about Mary, but isn't sure if she's really responsible for the trials. As the survivors are discussing Abraham, Taylor finds herself attacked by her demon, but she manages to escape.
Keeping on walking, the group finds the factory, where Daniel is attacked by his demon, but he escapes as well. The protagonists follow the trail to the burnt-out Clarke house, where they watch the execution of Joseph, followed by the Crushed Demon's attack along with the Drowned Demon on John and Angela. As the survivors flee to hide in the house, said duo can die. With no way to escape and surrounded by demons, the five look around the house and are taken back in time one last time. They see as Carver accuses Mary of witchcraft, while Abraham stands up for her. Depending on the player's decisions, the trial could end with Mary executed, her poppet destroyed as the true source of evil, or Carver's true sinister nature revealed and arrested. Having finished with the witch trials, the relieved survivors leave the house, though if any of the protagonists (except Andrew) were unheroic in the final skirmish with the demons, they will be attacked and killed.

Endings
The finale reveals that Vince is Tanya's boyfriend, as well as that Anthony survived the fire and is actually the missing bus driver. Moreover, it is revealed that Anthony, feeling guilty about the death of his family, has been suffering from hallucinations, including protagonists, demons, and the witch trials. Anthony's future fate depends on the player's decisions and has two versions:
1. If some or all of the protagonists survive, they will leave Little Hope and make it to the nearest diner. However, if Andrew has a bad relationship with Vince, he will stop Anthony, saying he won't forgive him for Tanya's death and will call the police, who will arrest Anthony. Either way, the hallucinations disappear, leaving Anthony alone who finally accepts that the family's death wasn't his fault.
2. If Andrew is the only survivor, he will remain in Little Hope and sit on the doorstep of the house. However, if Andrew has a bad relationship with Vince, he will stop Anthony, saying he won't forgive him for Tanya's death, and will call the police, who will arrest Anthony. Either way, the hallucinations disappear, leaving Anthony alone who continues to blame himself for the death of his family.
	* If Andrew found the gun, Anthony will try to shoot himself and, depending on Mary's fate, Megan's ghost will either drive Anthony to suicide or stop her brother.

In a post credit scene, the player meets with the Curator for the last time, where he comments on their ending and the number of survivors. The Curator bids the player farewell, promising that they will meet again, either in South Pacific, the Arabian Desert, or elsewhere, followed by a short teaser announcing the third installment in the anthology, *House of Ashes*.

*End of section.*
## Gameplay

*See The Dark Pictures Anthology#Gameplay for full gameplay of the anthology.*

*Little Hope* has a strict auto-save system that prevents the player from reloading the save file to an earlier point in the game if they want to change their decision. The only way to do this is either by starting a new game or by playing chapters separately (available after completing the game), while giving the player the option to overwrite an old file or create a new one. After the update, *Little Hope* allows the player to reload save files without requiring a full playthrough.

To see all the content in the game, the player must pass it multiple times on different paths and scenarios. Moreover, the game involves a permanent death mechanic, which means the loss of a character forever if they died. Thus, *Little Hope* provides numerous outcomes and endings for each character. The installment is fairly short and take 4-5 hours to complete, though in Shared Story, it's slightly shorter due to players playing multiple chapters at the same time.

* Andrew must choose which of his friends to save - Daniel or Taylor.
* Daniel must decide to help John or escape. The latter will result in Daniel getting a locked trait.
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Throughout the game, the player is constantly faced with moral dilemmas ranging from the usual dialogues to life and death situations (flee or fight, who to save, etc.). For these cases, the player has a moral compass that offers them two or three choices for the answer - act rationally ("Head"), act emotionally ("Heart"), or say/do nothing. However, the time to choose is limited, about 5-10 seconds depending on the situation. *Little Hope* utilizes a system of "bearings" that record any choice of action made by the player, which may have great consequences later on and are able to affect the outcome of the game. Moreover, some wrong choices result in the character getting locked trait, which complicates the game by speeding up the QTEs and Keep Calm segments. This mechanic is exclusive for *Little Hope*.

The gameplay is focused on exploration, quick-time events (usual and Keep Calm segments) and discovering collectibles. The latter include pictures that show possible future events and secrets that reveal the lore and help to reveal the mysteries of Little Hope 1692 and 1972. An in-game system keeps track of all discovered collectibles, making them always available to the player, regardless of their current playthrough. Collecting all or specific secrets, as well as completing the game, rewards the player with bonus content that provides additional information about the game's lore and development.

* An example of the floating camera.
* An example of the QTE alert.
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Taking player feedback about *Man of Medan* into account, Supermassive has updated *Little Hope* with several new mechanics that will later be used in the next installments of the anthology:

* The player now receives alerts that notify them of upcoming QTEs.
* In open spaces, the camera is now floating and rotating 360 degrees.
* Some chapters got multiple segments and therefore has multiple protagonists. Also during some action scenes there is a switch between protagonists.

Finally, *Little Hope* offers players four game modes: single-player, which allows to play the game from a main (Theatrical Cut) or alternate (Curator's Cut) perspective, and multiplayer, which allows two players online (Shared Story) or two to five players offline (Movie Night) to play the game.

Since the upgraded and enhanced version was released, new game mechanics from other installments (specifically *House of Ashes*) have been added in *Little Hope*. First of all, difficulty levels - Forgiving (Easy), Challenging (Normal), and Lethal (Hard) - which affects the speed of the QTEs and Keep Calm segments. The player can change the difficulty settings at any point in time while in a playthrough. Aiming QTEs have been changed as well.

## Characters

*Little Hope* follows a small group from college (four students and their professor) who, during a bus trip in the woods of Massachusetts, got into an incident and found themselves trapped in a mysterious abandoned town of Little Hope. The supporting cast includes Little Hope residents from three different eras (a group of Puritans from 1692, families and some other characters from 1972, and a lone resident of an abandoned town from 2019) and a group of demons eager to kill the protagonists.

* Alex Ivanovici as John
* Ellen David as Angela
* Kyle Bailey as Daniel
* Caitlyn Sponheimer as Taylor
* Demons

### Supporting Characters

* Will Poulter as Anthony Clarke & Abraham Alastor
* Alex Ivanovici as James T. Clarke
* Ellen David as Anne Clarke
* Kyle Bailey as Dennis F. Clarke
* Caitlyn Sponheimer as Tanya A. Clarke
* Ella Rose Coderre as Megan R. Clarke
* George Weightman as Leonard Carson
* Kevin Hanchard as Vincent Barnes
* Louise Atkins as Amy Lambert
* Scott Haining as David Milton
* Rebecca Brierley as Tabitha Milton
* Holly Smith as Mary Milton
* Adam Jowett as Thomas Wyman
* Freddie Bolt as Isaac Worel
* Minor Characters

## Soundtrack

### In-Game Music

2. *Little Hope*
3. *Beyond Salvation*
4. *Impenetrable Fog*
5. *Come Play with Me*
6. *Something Wicked*
7. *The Devil's Grasp* | 8. *Witchcraft*
9. *Strangers Are Not Welcome*
10. *Fear and Madness*
11. *Museum Piece*
12. *Crossing Over*

### Other Music

* Intro - *A Conversation with Death*
* Credits - *Oh Death* (by *Tim Eriksen*)
* Announcement Trailer - *Scarborough Fair*

## Development

Unlike *Man of Medan*, which was a modern-day story, *Little Hope*'s story covers multiple timelines, with the narrative jumping back and forth between the present and the past. The game features more supernatural elements when compared to its predecessor and the team chose witchcraft as the game's main theme as they wanted to explore its root causes. Pete Samuels, the game director, added that the team was intrigued by the *"greed, paranoia, and fear of God"* which motivated people to commit heinous acts during that period.

The team took inspirations from both the *Silent Hill* series and *The Crucible*, which is a play about the Salem witch trials that took place in the Massachusetts Bay Colony during 1692–93. The game was also inspired by films including *The Witch*, *The Blair Witch Project*, *Hellraiser*, *It Follows*, *The Omen*, and *Season of the Witch*. Will Poulter was hired to voice and provide motion capture for Andrew, the game's lead character.

The first glimpse of the second installment in the anthology appeared in *Man of Medan*'s gold picture showing a young woman (Tanya) slipping on ice and hanging herself as a young man (Anthony) watches in horror. Moreover, as the credits end, the announcement trailer is shown, revealing the identities of the three new characters: Andrew, Angela and Mary.

The teaser opens with Andrew talking to Angela about seeing something in the woods while she doesn't believe him. The scene then switches to Mary dancing around a campfire and showing the two poppet she made. Next, a hand of an unknown creature is seen coming out of the water as Angela tries to climb the slope and desperately calls Andrew for help. Suddenly, her feet are tied with chains, causing Angela to fall down the slope and hit her head on the ground, after which the creature drags her body away while Andrew screams for Angela. The teaser ends with a sign for the town of Little Hope, followed by the title of the second installment and the year of release - *Little Hope*, 2020.

Months later and at the end of the year, Supermassive Games released the first post about *Little Hope* that features the town's church bell tower from the outside with some group of people about to perform an execution. On February 27, the British studio released several images promoting the title and a small trailer with reactions of many popular youtubers to scenes from *Man of Medan*, as well as the announcing teaser of *Little Hope*. They also revealed the cover art of the game and all the main protagonists: four students and their professor, in this case.

After a month and a half with some extra information having been released on social media, on April 14, a new trailer was released, revealing in more detail *Little Hope*'s setting and the release date to be somewhere in Summer. A week later, a small gameplay video was uploaded, showing some of the new mechanics that the second installment of the anthology would use.

Weeks later, on May 5, Pete Samuels made a brief reflection on the game with the first chapter of the *Development Diary*. There, the game director talked about the inspiration for the game, recreating the atmosphere of the 17th century, updated gameplay mechanics, the main protagonists, and finally the mysteries in the history of Little Hope.

On June 11, Pete Samuels announced sad news: because of the COVID-19 pandemic, Supermassive Games had assigned their workers to work from home for their safety, which resulted in Little Hope being delayed for the fall.

On July 8, a new trailer was released with new footage, some visible graphical improvements and even a collection of bundles. There they also revealed Little Hope's release date, being October 30, just in time for Halloween. On the same, day IGN released on their YouTube channel a 10-minute gameplay footage from the prologue chapter, featuring six new characters, the Clarke family, led by spouses James and Anne and their four adopted children Tanya, Dennis, Anthony and Megan. In this occasion, the player would play as Anthony (Theatrical Cut), one of the youngest children in the family.

Later on, on August 26, Bandai Namco Entertainment released a small and interactive trailer in which every single viewer had the possibility of deciding Andrew, Angela and John's fate, who face an ominous threat under collapsed bridge. A clear example of what was to come in Fall. Two days later, IGN published a 26-minute gameplay video showing some of the early chapters of the game (both in Theatrical Cut and Curator's Cut).

On October 1 and 8, a small two-part documentation about motion capture was released, interviewing those who have performed the action scenes for the five main characters of each era. Each one of them (Cheryl Burniston, Kerry Norton, Ian Staples, Michael Jinks & Jack Archer) recounts their experience in this action, and also the adaptation process for each character.

On September 28, 2022, *Little Hope* along with *Man of Medan* were launched for PlayStation 5 and Xbox Series X/S. The versions for the older platforms have been updated as well, with better graphics and new gameplay features.

## Reception

*Little Hope* received mixed to positive reviews. Praise was directed towards the game's atmosphere and sound design. Reviewers also noted the upgraded quality of the plot, character movement, and camera mechanics compared to *Man of Medan*.

One feature especially celebrated was the inclusion of QTE notifications, though some critics also noted that this feature took away some of the game's difficulty, in that "it’s now much harder to fail". Many critics applauded the co-op and multiplayer modes, with Azario Lopez of *Noisy Pixel* mentioning, "It’s also an important mode, given that there are certain scenes that you can’t see otherwise." Actor Will Poulter was also praised for his performance as Andrew/Anthony/Abraham.

Criticism was largely directed at the game's linearity, plot twist, and some of the endings, as *Noisy Pixel* noted, "Some endings can feel a bit anticlimactic or rushed". Kyle LeClair from *Hardcore Gamer* called the plot twist "polarizing", and *New Game Network* described it as a "controversial twist", detailing further "...the fates of many characters are decided in a fairly cheap final event that players can do nothing about".

The game was also criticized for not building up from the innovations introduced in *Man of Medan*, with *Hardcore Gamer* writing, "*Little Hope* doesn’t exactly succeed on the innovation front. You can feel free to basically just copy/paste everything I said about *Man of Medan*[...]it was foolish to expect any particularly grand advancements, since all of the games in this series would preferably want a consistent feel, but it would have been nice to have even a little more variety."

A negative review from IGN's Lucy O'Brien described *Little Hope* as "an odd, anemic thriller" where "its choice and consequence system feels strangely superficial". *New Game Network* echoed similar sentiments about the choice system. Upon release, the digital download version of *Little Hope* was the 4th most downloaded game in its debut week, and ranked 9th in terms of physical sales.

## Special Releases

* Collector's Edition
* Volume 1 Edition
* Triple Pack Edition
1/3
### Collector's Edition

The Collector's Edition is an exclusive edition release of *Little Hope*. It features a copy of the game and a pre-order bonus with a digital soundtrack, plus Mary's poppet figurine, 2 pins (ship and poppet), a 4-disc steelbook, and a map with locations of the first 4 games.

### Volume 1 Edition

The Volume 1 Edition is a collection bundle featuring copies of both *Man of Medan* and *Little Hope*, as well as their respective pins, a cloth map, and a 4-disc steelbook.

### Triple Pack Edition

The Triple Pack Edition is a collection bundle featuring copies of *Man of Medan*, *Little Hope*, and *House of Ashes*, as well as pins (ship, poppet, and eclipse), a cloth map, and a 4-disc steelbook.

## System requirements

* Processor: Intel Core i5-3470 or AMD FX-8350
* Graphics: NVIDIA GeForce GTX 750 Ti or AMD Radeon HD 8570
* Memory: 8 GB RAM
* Storage: 80 GB available space
* Network: Broadband Internet connection
* Graphics: Nvidia GeForce GTX 1060 or AMD Radeon RX 580

## Trivia

### References

* References to *Little Hope* appear in the other installments of *The Dark Pictures Anthology*:
	+ In *Man of Medan*: Julia's book about witch trials; Conrad's tank top with the words "*Salem, 1692, Massachusetts*"; a soldier called Arthur Miller who shares the same name with the author of *The Crucible*, a play about witch trials.
	+ In *House of Ashes*: a commercial of the beer brand "*The Singing Nickel*" in a newspaper; the effigies in the shepherds' huts and the temple; Eric's flashback.
	+ In *The Devil in Me*: pictures seen hanging around the hotels; a line in a book about tackling demons face-on; a poster titled "*Hope for Little Hope*".
* *Little Hope* contains many references to the other installments in *The Dark Pictures Anthology:*
	+ References to *House of Ashes*: a set of coordinates from Occult Flyer; an article in the Newspaper: Cause of Fire about a reunion for veterans of 3rd Force Recon; names of some pastors from the list; Taylor's joke about demons being vampires; crescent (eclipse) symbol.
	+ References to *The Devil in Me*: an article in the Old Magazine about the show "*Architects of Murder*"; an article in the Newspaper: Factory Protests about the Chicago World's Fair.
	+ References to *Directive 8020*: An article about the Apollo landing in a newspaper.

### Other

* "LITTLE HOPE" logo is written in IM Fell Great Primer font.
* *Little Hope* is the first installment released in the 2020s.
* While the title of the game is obviously the name of the town, it also refers to the fact that Anthony has little hope to redeem his sins for the fire.
* Originally, *Little Hope* was scheduled to launch in Summer 2020, however, due to COVID-19 pandemic, the game was delayed until the fall.

## Gallery

The protagonists (from left to right: Andrew - Taylor - Daniel - Angela - John).Andrew thinking about what he saw.Little Hope's welcome sign.The Curator, once again.A strange stick figure.A terrifying apparition.
## Videos

The Dark Pictures Little Hope Trailer PS4The Dark Pictures Anthology- from Man of Medan to Little HopeThe Dark Pictures- Little Hope - Reveal Trailer - PS4-XB1-PCThe Dark Pictures- Little Hope - First Look & Dev Diary - PS4-XB1-PCThe Dark Pictures- Little Hope - Gameplay First Look - PS4-XB1-PCThe Dark Pictures- Little Hope - Release Date Announcement Trailer - PS4-XB1-PCThe Dark Pictures- Little Hope - Shared Story Mode Gameplay - PS4-XB1-PCThe Dark Pictures- Little Hope - Dev Diary- Motion Capture Part 1 - PS4-XB1-PC-2The Dark Pictures- Little Hope - Dev Diary- Motion Capture Part 2 - PS4-XB1-PCThe Dark Pictures- Little Hope - Secrets & Premonitions Trailer - PS4-XB1-PCThe Dark Pictures- Little Hope – Accolades Trailer (Curator’s Cut & Friend’s Pass)The Dark Pictures- Little Hope - Launch Trailer - PS4-XB1-PC
## References

1. ↑ Little Hope FAQ https://service-en.bandainamcoent.eu/app/detail/a\_id/5264/m/THE%20DARK%20PICTURES:%20LITTLE%20HOPE/t/Little%20Hope%20General%20FAQ/p/8039
2. ↑ PlayStation Europe (March 2, 2020) "*Little Hope | Trailer | PS4*", YouTube. Retrieved on August 30, 2019.
3. ↑ GameSpot (February 28, 2020) "*Dark Pictures Anthology: Little Hope - Official Trailer Ft. Will Poulter*", YouTube.
4. ↑ Supermassive Games (June 25, 2020) "*The Dark Pictures Anthology Little Hope Announce Trailer*", YouTube. Retrieved on April 14, 2020.
5. ↑ BANDAI NAMCO Entertainment Europe (April 21, 2020) "*The Dark Pictures: Little Hope - Gameplay First Look - PS4/XB1/PC*", YouTube.
6. ↑ Supermassive Games (June 25, 2020) "*The Dark Pictures Anthology | Little Hope | Dev Diary #1*", YouTube. Retrieved on May 5, 2020.
7. ↑ Supermassive Games (July 8, 2020) "*The Dark Pictures Anthology | Little Hope | Release Date Announcement*", YouTube.
8. ↑ IGN (July 8, 2020) "*10 Minutes of The Dark Pictures Anthology: Little Hope Gameplay*", YouTube.
9. ↑ BANDAI NAMCO Europe (August 26, 2020) "*Get Ready to Make a Choice - The Dark Pictures: Little Hope - Pre-order Now! - PS4 / Xbox1 / PC*", YouTube.
10. ↑ IGN (August 28, 2020) "The Dark Pictures: Little Hope - 26 Minutes of Dev Gameplay | Gamescom 2020", YouTube.
11. ↑ BANDAI NAMCO Europe (October 1, 2020) "*The Dark Pictures-Little Hope-Dev Diary-Motion Capture Part 1 - PS4-XB1-PC-2*", YouTube.
12. ↑ BANDAI NAMCO Europe (October 8, 2020) "*The Dark Pictures-Little Hope-Dev Diary-Motion Capture Part 2 - PS4-XB1-PC*", YouTube.
13. ↑ BANDAI NAMCO Europe (September 28, 2022) "*The Dark Pictures Anthology: Man of Medan & Little Hope - New Updates Trailer*"
14. ↑ Brown, Fraser (29 October 2020) "*PC Gamer - Little Hope Review*"
15. ↑ Lucy O'Brien (4 March 2020) "*IGN - Little Hope Review*"
16. ↑ NAVGTR "*Awards 2021*"