recursal/Fanatic-Fandom huggingface dataset:
'Nam

The 'Nam played a major part in most of the main casts upbringing. Bruce Collins, Brovdiss, Clanky Carl, and Chuchie all fought in it. Because of the 'Nam, Clanky Carl often stops moving, thinking about what happened. Clanky Carl often mentions that he saw something horrible, but always faints before he can say what he saw. Bruce and Chuchie have remained relevantly unaffected by it, but they constantly shun Brovdiss for the terrible actions he committed.
Pink mole

Pink Moles are Moles that absolutely despise weeaboos, they frequently attack weebs and anime related things.

## Appearances

They are mentioned by Bruce Collins as he described the horror of them destroying his Miki Chan.

They are then seen stalking a Forest Nerd in the Forest, where they attack him.

In the season 12 finale, the Pink Moles kill Rage M. Onster.
All Numbers GO!

**All Numbers GO!** is a an American online children's series created by Patrick Jenner. The series was created on November 6, 2021 and was released on January 1, 2022. All Numbers GO! is a show that features a little number named One. He along with his best friends, Three, Four, Six, Seven, and Ten go on adventures, play, build, and learn together in Patrick’s bedroom. The series currently airs on Ring 2 and MarvelouzTube TV in the United States and Kids Channel in Canada.
Brovdiss's MANY catchphrases

"I'm late for the Brovklov!"

"My son is a doctor"

"Did you know my son is a doctor? I'm very proud"

"How much is that in money?"

"Gotta get to the synagogue!"

"I love money"

"Yeah, my son's a doctor, impressive, right?"

"Beware the man who masks with a branch"

"Have you seen the recent atrocities against the Jewish people?"

"No, please don't sacrifice me again!"

"I haven't cashed out my wellfare check yet!"

"I have like a... super hot wife!"

"Have you seen the new Jewspaper article?"

"Eat led, suckers!"

"He deserved it!"

"Money is really HOT"

"The rabbi has banned me from the synagogue, I think he's corrupt"

"There's some neat stuff on Jewspaper!"

"I can't help you, but my son can, he's a doctor"

"The greatest trick the devil ever pulled, was convincing the world that he existed"

"I'm holding a Brovklov in my neighborhood!"

"Yeah I watch that TV show, I also watch Meru the suc- The news, I watch the news..."

"That better not be the UPS guy at my door!"

"Good thing I'm not a jew! Oh sh-"

"Ow, I think you broke my back! Oh, that's a fracture! Ooh and my neck! yeah my neck!"

"How much would I get if I sued you?"

"Why is it that there has never been a Jewish president? I should run for office! How much does the president make every year?"

"Oh come on! It was decades ago!"

"Is it illegal to rape a Barbie?"

"I don't know how that got on my search history!"

"Back in 'Nam we didn't have toilet paper!"

"Have you ever considered being a bounty hunter? It pays good."

"Remember kids when you get trapped in the forest, you got your friend for food!"

"The government isn't watching you, I am"

"Cannibalism isn't always bad"

"The Toys R Us bathroom seems a nice place to die! Besides, my family could sue them, and put the money in my urn"

"I remember, back in the 'Nam, there was this fellow, he... he..."

"My uncle Gustav talked about the time he fought the Nazis, one of them broke his rib, he sued them, he won and got $100 million reichsmark, he's techanically a war hero, because the German economy was put in debt after the government paid him the $100M"

"You call it a sneeze, I call it a lawsuit"

"You drink water, I drink your water, get sick, and sue you for poisoning me"
JackBoy and Bigfoot

Jackboy is naïve young man. He went hunting for Bigfoot with his partner we shall not name. He lives in a RV in the middle of the forest and he regularly tracks and hunts bigfoot. Although he has not killed Bigfoot yet, bigfoot has killed him multiple different times. One time of note, Jackboy was out with his partner and was hunting Bigfoot. They had gotten some shots in Bigfoot already but suddenly Bigfoot rushes in to their camping ground. and ground pounds Jackboy. All of Jackboys limbs and bones were crushed in the process. jackboy died on the ground. Jackboys partner came over to help him, but decided to let him die and to take his loot. Then Jackboys partner idiotically walked into masked beartrap. Instantly killing him. Jackboy still hunts for bigfoot to this day. Yet to capture or kill him.
Technology

**Technology** is a gameplay mechanic in *Palworld*.

It's made up of blueprints split between technology and Ancient Technology. Blueprints are unlocked via meeting tiers and using Technology Points and Ancient Technology Points.

You gain 6 Technology Points every time you level up and 1 every time you unlock a fast travel point. You get 5 Ancient Technology points for defeating a boss.
Area 125-7

Area 125-7 was the secret government base in of which Professor Manfred Comstock performed experiments on various animals, attempting to morph them into humanoid like beings. In 1967 one of his creatures, dubbed, "Mothman", had escaped. Many other incidents occurred which could be traced back to Area 125-7. However, the facility is still well guarded and the government refuses to state why, or whether or not they authorized it.
Li Wu

Li Wu is Bruce Collins’s friend from Myanmar, he is mentioned several times by Bruce, before Bruce states that Li had died while fighting the Myanmarian government.

## Mentions

Bruce first mentions Li when he is talking on the phone with him. Bruce and Li discuss purchasing estate in Bulgaria.

A 2nd time, Bruce and Li argue over what they should pay for the property, Bruce hangs up.

A 3rd time, Bruce and Li agree on a price, and schedule when they are going to move to Bulgaria and plan to stay there for at least 20 years.

after that, Bruce never makes mention of Li Wu, until he goes on a rant on why people shouldn’t buy from Walmart and HEB, he states that Li Wu was gunned down by the Myanmarian government, his hatred for Walmart and HEB stems from the fact that they get their products from China, and when China gets their bit of the money returned, they pay some to Myanmar, which in turn funds the military’s oppression of its people.

A photo of Li is provided by Bruce

## Li Frédériques Wendell Heim Sposht To Ru Mi Sat Nut Fat Jam Esi Sap Erv Ert Wu

### Affiliation

Bruce Collins, Myanmarian government, Ki Lu (mother), Fuk Lu (sister), Dik Lu (father)
World

*Palworld* is an open-**world** survival game. The world is full of dangers such as food shortages, harsh weather, and illegal poachers.

## Exploration

The player can fly, swim, dig holes and explore all kinds of places on lands, the sea, and in the sky by riding Pals.

The map is a selection of huge islands offering multiple biomes, from the frozen wastelands to the desert sands, all connected by giant oceans, filled with treasure and exotic pals.

In Palworld, players can transform their gathered Pals into 'mounts,' enhancing their exploration and transportation capabilities. Every Pal offers a unique mount experience, enabling players to traverse the game world in various ways – be it riding, swimming, flying, or gliding. This swift and secure mode of travel not only increases speed but also ensures safety. The subsequent article delves into the different mount types available for each Pal, accompanied by illustrative examples of the crafting materials required for mounting.
Bob The School-Shooter

Bob The School Shooter fought in 'Nam, but after many years of being bullied by Bruce Collins and the others, he snapped.

He made plots to shoot up the Chuchie Public School for Disabled Children, and succeeded. He killed 17 kids before Bruce Collins, Clanky Carl, Brovdiss, and Chuchie were able to gun him down.

## Appearance

Bob looks much younger than he is. He frequently wears a red T-Shirt with a grey hoodie over it.

## Appearances

### Appears in

Boys in da 'Nam, Collins family does Jeopardy (mentioned), Good Stonks pt 1 (mentioned), A hamburger, Get me soim cawfee (cameo), NSSA (mentioned), Elephant in the living room or something like that, SEASON 9 EPIC FINALE BATTLE TIME: LIGHTNING DOES NOT STRIKE THE CAT UNLESS IT IS CURIOUS! (seen playing cards with Hitler in Hell)
Battle For Dream Island

***Battle for Dream Island***, abbreviated to **BFDI**, is one of Little KJ's favorite shows. It is the first season of the *Battle for Dream Island* series, first premiering on January 1, 2010, on the YouTube channel jacknjellify. The show takes place in a fictional location known as Goiky. The first season has 25 episodes. BFDI was succeeded by ***Battle for Dream Island Again***, released on June 29th, 2012, within the release of Yeah, Who? I Wanna Know.

This season involves 20 anthropomorphic inanimate objects (as well as one human[**BFDI18**]) who have known each other all their lives, and are casually living together. But when the host, the Announcer, falls from the sky and tells everyone about the luxurious island known as Dream Island, competition sparks, and everyone begins battling each other for the island. In episode 1b, the 2nd part to the first episode, the 20 contestants were divided into 2 teams of 10: the Squishy Cherries and the Squashy Grapes. The 2 teams competed in contests at the beginning of every month, with the losing team being put up for elimination, known as Cake at Stake. The viewers then got to decide who they wanted to be eliminated between the 1st and 10th of every month, with the contestant having the most votes being eliminated, and sent to the Tiny Loser Chamber. In episode 9, the teams reformed, and a 3rd team called Another Name was formed in the process. During Cake at Stake, the 2 most voted contestants would leave the losing team. The winning team would then choose one of the 2 to be on their team, with the other being eliminated. In episode 12, the teams dissolved, and the contestants competed as individuals. A point system was also introduced. The contestant's scores were carried out through the season, and they could earn/lose points depending on how they did in a contest. At the end of an episode, the 3-4 contestants with the lowest scores would be up for elimination, and the most voted contestant would be sent to the Tiny Loser Chamber. In episode 19, the point system ended, and competitors competed for immunity. One or two people won immunity each episode, with the rest of the contestants being put up for elimination, and the most voted competitor being sent to the Tiny Loser Chamber. This process continued until the final 3. The viewers then voted between the 3 finalists, with the most voted contestant winning Dream Island.
Anti - ATF

The Anti - ATF was started not long after the creation of the ATF. It was a group of PTFLIWT. (People That Force Lolis Into Weird Things) They stood against everything the ATF stood for. They supported all the led acts that the ATF did not. Then, all hell broke loose. It turns out that some of the founding members of the ATF had actually joined the Anti ATF and were feeding them information. This helped the Anti ATF grow stronger. And have more control. The ATF tried to stop them but they were halted because the Anti ATF government leaders were tipped off on the missions. Sometimes the spies would trick the ATF into going into traps. The ATF was aware of most of their spies, but not all of them, This led to the very early and unfortunate disbanding of the ATF. The Anti ATF Had nothing else to do, so they disbanded too. And that was the end of that. (Note: The ATF can be brought back with the majority vote of high ranking loyalty members. So far it has not been brought back.) Sorry for the lack of lore here. There is not much known about the Anti ATF. So that is why. Have a nice day.
Jackboy's partner

Jackboy's partner, whom we do not know the name of, is the man who convinced Jackboy to hunt for bigfoot.

He speaks a, nearly comedic, Southern accent.

Little is known about him, he walked out of the forest one day, and asked Jackboy to help him with his RV, when Jackboy came in (like the naive boy he is), his partner handed him a rifle and said, "We're gonna hunt bigfoot". After Jackboy died, his partner looted him and left him there. His partner later stepped in his own masked beartrap, and died. Best darn bear trapper there ever was.

When the police investigated the scene, all they found was Jackboy's partners leg in the beartrap, and a note attatched which said, "If ever I am at risk of being caught, it shall not last long. Everywhere you look, may be my home. Every car that passes you, may be mine. Every face you see, no matter how friendly, May. Be. Mine. Every gunshot you hear in the forest, is it a hunter, or me? Is it an animal, perhaps bigfoot, or yet another ragdoll to be manipulated? If ever a man like Theodore Bundy is caught, were all of his alleged victims his? Or mine? Know that the next time you hear of a tragedy, was it a coincidence, or me? And that when my identity may be discovered, will you stare the ID photo in the eye? Or gawk at my sight? Perhaps the next man you see, walking alone, is me, after having collected fresh meat?"

We now believe his name is, Evander Esmez
Factories

At the station "Elektrozavodskaya" there are three factories:drone factory, cartridge and cement factory. To open a cement factory, you need to survive 11+ days on the "normal" difficulty or higher. To open a cartridge factory, you need to live 16+ days on the "normal" difficulty or higher. The drone factory replaces the lab after learning all the technologies.

**Cement factory**

The cement plant increases the strength of the walls and reduces the damage from explosions. The first level is free. The second level costs 12 scrap metal but increases the number of engineers to two.

1 engineer - - - - > +20% wall strength and reduced blast damage.

2 engineers - - - - > +40% wall strength and reduced blast damage.

**Ammo factory**

Gives a buff of one red bullet to all the shooters. The red bullet does not bounce off enemies, and deals 2.5 x damage. The first level is free. The second level costs 12 scrap metal, but increases the number of engineers by 2.

1 engineer - - - - > 1 red bullet every 5 shots.

2 engineers - - - - > 1 red bullet every 4 shots.

**The drone factory**

The drone factory sends drones to the surface, which bring scrap to the warehouse near the generator.

1 engineer - - - - > 4 drones

2 engineers - - - - > 8 drones

1 drone- - - - >1 crowbar
Sunshine, Sunscreen

### Performed by

Flower Power Girls
Harry Hippo
Shades Wolf

**Sunshine, Sunscreen** is a song that teaches about staying safe in the sun.

## Lyrics

When the sun is finally out (bop bop)

You don't wanna stay in (wanna stay in)

You want to play with all of your friends (wup wup)

And go and take a swim! (take a swim)

So you put a long sleeve shirt on

And your favorite hat (your favorite hat)

Then you rub on sunscreen lotion (wup wup)

It's a matter of fact (matter of fact)

We like the sunshine (Yeah we do)

Don't want a sunburn (No way)

We use our sunscreen

Every day

Every day

EVERY DAY!!

We keep our skin safe (I know I do)

Don't want it to burn (Oh no)

We use our sunscreen every day

Every day

EVERY DAY!!

Put on sunscreen lotion daily (bop bop)

When the sun is real hot (sun is real hot)

No matter if there's sun or clouds out

Sunscreen will make a spot (make a spot)

Put the sunscreen on your body (wup wop)

Yes again and again (again and again)

Cause when the sun is shining brightly (wup wup

Sunscreen is your best friend! (your best friend)

We like the sunshine (I like sun a lot)

Don't want a sunburn (Of course not)

We use our sunscreen every day

Every day

Every daaaaaayy

We keep our skin safe (Oh missed just right there)

Don't want it to burn (Might be bad)

We use our sunscreen

Every day

Every day

Every day!!!

We catch the sun rays (Yeah good!)

Don't want to get hot (Without fun)

Without our sunscreen

Oh no way

Oh no way

Oh no way!!!

## Trivia

* It is a bonus feature on the DVD Fire Safety.
Surfent

*The Ocean's Wrath*

## Partner Skill

Swift Swimmer

Icon needed
Can be ridden to travel on water.
While mounted, prevents stamina depletion while moving over water.

## Work Suitability

 Kindling
 **Watering 2**

 Planting
 Generating Electricity

 Handiwork
 Gathering

 Lumbering
 Mining

 Medicine Production
 Cooling

 Transporting
 Farming

**Surfent** is a  Water element Pal.

## Appearance

Surfent is a turquoise serpentine pal resembling a marine reptile. Its body shape vaguely resembles a viking ship. It has a cream colored face and stomach with some navy accents. It has six orange thin spikes running along its back. It has four fins it uses to swim with, its fins are tipped with navy. It has bright orange eyes. It has a long tail that is tipped orange with a navy stripe.

## Paldeck Entry

 Surfent
Its hydrodynamic form is well suited to life in water.
Poachers often catch them and use them in place of surfboards.

## Utility

**Partner Skill:** Swift Swimmer

* Can be ridden to travel on water.
* While mounted, prevents stamina depletion while moving over water.

**Work Suitability:**

* Watering 2

**Possible Drops:**

* Pal Fluids

## Active Skills

This Pal automatically learns the following skills when they reach the requisite level:

## History

* Early Access 0.1.2.0
	+ Introduced.

## Trivia

* This Pal seems to resemble a Lagiacrus from Monster Hunter. Its Terra counterpart can also be argued to resemble a Landconquest Lagiacrus.
Max Collins canon lore Wiki

==This is private lore you fools==
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*Need help building out this community?*

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*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Chuchie

Chuchie is without a doubt the coolest of all the main cast. He is a ‘Nam war hero that saved 5,000 Vietnamese civilians from Brovdiss after he tried to burn the town of Weeo Boo to the ground. He saved 15 hostages and even assassinated a Soviet general, for his actions, he was awarded the Medal of Honor, and $10 million. He often hangs out with Bruce Collins and his other friends, and even donated $500,000 to the ASPCA, he also invested his money in the stock market, earning an estimated $50 billion dollars, which he donated $20 billion, to various charities, and even went straight to Africa to build air conditioned facilities and donated an estimated 70 million water bottles to families in need. He also donated $700 billion dollars to the WHO, which lead to Coronavirus being cured, as well as 500,000 other vaccines for various infections being developed. He also donated $100 billion to the US government, which led to the liberation of North Korea, and arrest and execution of all of its officials for crimes against humanity. He is actively promoting world peace and has successfully brought peace between Israelis and Palestinians, as of now he is bringing down the Chinese government.

## Chuchie

### Aliases

War hero, greatest man alive, should be made president of the US

## Appearances

### Appears in

Boys in da ‘NamChuchie the heroLoose stonks Forrest CrampDestructive Papsmears Ruining KoreaSchitt’s ListNazeeing the problemWho’s land?GoFundThemChinese PsychoWeb, she wroteSammy and sonNot Stonks pt 2The playZeit issues I-Carl(More to come)
ATF

The ATF (Anime Task Force) is an organization devoted to the protection Anime girls (Other term being Antimoos). It went on two succsessful missions before being disbanded after a long conflict with the Anti ATF. Within the ATF were various sub-organizations, the most prominent being ATFES (Anime Task Force Elite Squadron).

## Creation

Founded by Charles Kemp in 1996, the ATF was made with the sole intent of protecting Anime girls from being forced into lewd scenarios. It started its first mission in a Discord server which had a channel used to distribute Hentai. The ATF successfully managed to get it removed. In another case, users in Meep City were uploading Hentai, the ATF helped in bringing these users down.

## Anti-ATF

A few months after its creation, an Anti ATF was formed, they rebelled against the ATF constantly, eventually, Charles Kemp figured it would be best if the ATF was disbanded, since then, the ATF has remained dormant.
Felbat

*Gloom-shrouded Bloodsucker*

## Partner Skill

Life Steal

Icon needed
While fighting together, grants the player and Felbat the life steal effect which absorbs some of the received damage and restores HP.

## Work Suitability

 Kindling
 Watering

 Planting
 Generating Electricity

 Handiwork
 Gathering

 Lumbering
 Mining

 **Medicine Production 3**
 Cooling

 Transporting
 Farming

**Felbat** is a  Dark element Pal.

## Appearance

Felbat is a bipedal, somewhat humanoid Pal with a primarily black body and white hair/fur similar to a mane. It has large cloak-like wings which have a vibrant red underside. Only a single black upwards horn protrudes from one side of its head, the other side of its face covered by white bangs. Felbat's one visible eye is a cyan color, having a seemingly angry expression. Golden accents cover Felbat's lower legs as well as two small golden details on both sides of its lower torso. Felbat also has two flowing extensions coming from each of its lower sides which may resemble a flowy robe or cloak.

## Paldeck Entry

 Felbat
Attacking from the shadows, this Pal traps its prey within its cloak-like wings. It's probably best not to know what happens within them, or why the inside of its wings are stained red.

## Utility

**Partner Skill:**

* Life Steal - While fighting together, grants the player and Felbat the life steal effect which absorbs some of the received damage and restores HP.

**Work Suitability:**

* Medicine Production 3

**Possible Drops:**

* Cloth
* Small Pal Soul

## Active Skills

This Pal automatically learns the following skills when they reach the requisite level:

## History

* Early Access 0.1.2.0
	+ Introduced.

## Trivia

* This Pal was featured in Paldeck #006 on 01/07/2023: https://www.youtube.com/watch?v=0X6NGQt-0nI
Working Together

**Working Together** is a song.

## Lyrics

Working together

Makes everything better

And together, we'll get the job done

Working together

Makes everything better

Cause friends helping friends is fun

(Basil) I'll play my drums

(Flower Trio) We got the mike! Bom bom bom bombom

(Penny) You got your recorder

With all of your might!

Practice makes perfect

So they say

1

2

3

4

Everybody play!

Working together

Makes everything better

And together

We'll get the job done

Working together

Makes everything better

Cause helping friends is friends

(SeeMore) I'll play piano

(Penny) All 88 keys!

(Shades) Penny's tambourine

It feels big

If at first you don't succeed they'll tell you try again

So take a shot and try your best

Just you watch my friend!

(Flower Trio) Working together makes everything better

And together we'll get the job done

Working together makes everything better

Cause friends helping friends is fun

Working together makes everything better

And we'll get the job done

Working together makes everything better

Cause helping friends is friends

Helping friends is friends

Helping friends is fun
Expedition

Expeditions are unlocked once the player has access to the elevator behind Door R1. Each expedition requires 3 Stalkers and 14 Food and lasts one day, with a message announcing their return. The player must return to the elevator to retrieve the Stalkers and gather the scrap from boxes so bring extra Comrades, especially Diggers, to make the collection go faster.

After the first expedition, they only bring 20??? Scrap but tell you about an abandoned gas station nearby that they will venture to on the next expedition. You must wait a day to send the next expedition.

The reward for the second expedition is 20??? more Scrap along with Fuel.

All future expeditions bring just 20??? Scrap.
Noggin

Nickelodeon

**Noggin** is one of Little KJ's paper cut outs. He's an orange and blue kid with a rectangle that says ''NOGGIN'' in blue capital letter. Inside the O, there's an eye so he can see where he's going. He's Nick Jr and Nickelodeon's cousin. He's from P-Head and Pals and Battle Logo Mayhem.

Voting Icon
Workshops

Workshops

Workshops create items to determine the class of units. There are 4 workshops in the game: Shovel workshop (diggers), Wrench workshop (engineers), Cannon Workshop (stalkers) and Sniper rifle Workshop (snipers).

The first two are available from the very beginning and require 7 crowbars each to build. Workshops of stalkers and snipers open after the first improvement of the generator, and their construction costs 12 scrap.

## Digger's Workshop

Production speed: 300 seconds (24 hours on normal and experienced, +-26 hours on nightmare)

With the bonus "industry": 210 seconds (+-17 hours on normal and experienced,+-18 hours on nightmare)

## Engineer's Workshop

Production speed: 405 seconds (+-32 hours on normal and experienced, 36 hours on nightmare)

With the bonus "industry": 283.5 seconds (+-22 hours on normal and experienced,+-25 hours on nightmare)

## Stalker's Workshop

Production speed: 420 seconds (+-36 hours on normal and experienced, +-37 hours on nightmare)

With the bonus "industry": 294 seconds (+-24 hours on normal and experienced,+-26 hours on nightmare)

## Sniper's Workshop

Production speed: 630 seconds ( +-50 hours on normal and experienced, 56 hours on nightmare)

With the bonus "industry": 441 seconds (+-35 hours on normal and experienced,+-39 hours on nightmare)
Generator

The generator is the center of the player's base. To improve the generator, you must do enough research.

The generator has 3 levels:

Allows you to build walls, Shovel and Engineer (which opens up Research) workshops, tents, and slug farms.
Unlocks access to build Stalker and Sniper workshops, new research, opens the kitchen, level 2 and 3 tents, and the production of shields and Molotov cocktails (requires Fuel).
Unlocks level 4 tents and new research.
Improvement cost: 24 Scrap and Fuel
Interface

## Interface Items

Timeline, timeline, wall count, unit count, resource count, shield count, and Molotov cocktails. The timeline, timeline action, wall count and shields and cocktails (after the generator is upgraded to level 2) are shown permanently. Units and resources scale is shown when pressing tab.

## **Timeline**

The timeline has three intervals: Day, Evening, and Night.

Day is a safe time when you can safely do all things. Monsters can attack only when first approaching a wall, destroying eggs (difficulty - Exalted or higher) and in some scripted situations.

In the evening all units behind the walls stop their work and go to the wall.

At night the base begins to be attacked by monsters. If you go far outside the base at night, you can be ambushed or attacked by two monsters.

## **Wall Indicator**

To the right and left of the timeline shows the number of walls and their status.

## **Resource Scale**

The resource bar shows all resources and how many you have.

## **Units Scale**

The unit scale shows how many free spaces and how many units of each class you have. You can increase the amount of free space by building and improving tents, lighting barrels (with the corresponding bonus) and building slug farms.

## **Timeline of actions**

The timeline shows the progress of delivering new volunteers, research, and surface forays.

## **Consumable Scale**

At the bottom in the center shows the number of shields and molotov cocktails.
Meru the Succubus

Meru the Succubus is the main villain of the Max Collins lore. She takes away childhood innocence and tries to make all of the main cast perverts.

## Appearance

Meru has sun burnt skin, horns, garbage personality, and is just a total slut

## Meru

### Aliases

Slut, thot, whore, temptress, mistress, dominatrix, demon slut, MMMMEEEERRRUUUUUUU

### Affiliation

Too many virgin perverts to count, Bruce Collins, Max Ryan, and \*insert stock name here because the person in question hasn’t chose an alias or mononym yet\*

## Biographical information

### Date of death

Jun 7, 2021 (though she may have survived)

## Appearances

### Appears in

Bruce discovers Hentai, Mea maxima culpa!, not stonks, I expect you to cum, My eyes are up here, guess who!, accountability, guilty until proven innocent

## Goals

Meru seeks to take away the innocence of the main cast, as well as turn them into degenerates. She has put Bruce Collins into inner turmoil, and has raped at least 100 virgin men.

## Powers

Meru can fly, make illusions, perform “magic tricks”, and is beyond the natural realm of annoyingness. She can sense, “sexual energy” and possesses women.

## Torture and execution

Sick and tired of this dominatrix, Bruce Collins and Max Ryan set flame to her, smited her using lighting, hung her, and held her accountable for all of her wrongdoings, before casting the cursed temptress into hell, though it is referenced that she was able to escape.

Meru has appeared in 8 episodes total.
Commanders

The Commander is controlled by the player and barks orders to their followers to gather, build, defend, and attack. There are currently two commanders to choose from.

## **Ivan**

After lengthy service, he left the army and devoted his subsequent life to gamekeeping on a hunting estate. As a professional hunter, he had no fear of predators or poachers. He proved himself a tough and reliable worker with clear leadership skills. Proficient with firearms.
Perk: Powerful Shot.
Every fifth round in Ivan's clip is explosive. These rounds deal greater damage.
**Stats:**
* Health: 30
* Stamina: 125
* Every fifth shot in Ivan's clip does 2.5 times more damage.
* Bullet damage: 1.5
* Bullet damage to the back (bonus): 2
* Bullet damage to the back (total): 3.5
* Running speed: Basic - 5.2
* Under the shield - 3
* On a clean floor - 6.7

## **Anna**

Before the invasion, she worked as a personal trainer and enjoyed target shooting in her free time. She also won numerous different competitions. She is strong willed, goal-oriented and responsible. She carries a shotgun that belonged to her father and which she will never part with, showing no interest in other weapons.
Perk: Good Appetite.
Restores stamina when she picks up food.
**Stats:**
* Health: 20
* Stamina: 125
* Anna's shotgun fires 6 pellets per shot.
* Damage per pellet: 2
* Pellet damage to the back (bonus): 0.4
* Pellet damage to the back (total): 2.4
* Running speed: Basic-5.8
* Under the shield - 3
* On a clean floor - 7.3
Research

An Engineer can do research at the Laboratory using Blue Flasks to unlock new station improvements. The lab appears near the generator after building the wrench shop. After all the research is converted into a drone factory.

Once all research is complete, the Laboratory is converted to a Droneport.

See the Messages page for more info.
Basic

The game currently has one scenario, "Electrozavodskaya"

The scouts confirmed the integrity of the ventilation shaft at Electrozavodskaya Station. It was decided to entrench in that area and use the mine to deliver supplies from the surface. Your task is to restore power supply to the station and hold out for 25-28 days (depending on the level of difficulty) before our main squad arrives. Good luck, commander!

Game basics:

You drive the dreck to the center of your base - the generator. First you need to get scrap metal from the crates, after which you fix the dreck and the generator.  Next you have to build the right wall and the digger's workshop. After doing all of the above, run to the left side to build the wall there, because that's where the first mutants will come from. After surviving the first night, you'll have to run through tunnels, collect scrap from crates and stuff, and destroy outgrowths and mutants. Expand your territory, build new buildings, open new wagon rooms and just have fun playing the game, because that's what matters most.

You can find the most current pages below, but I suggest you read them all, the links are on the title page. Good luck to you!

CommandersResourcesInterfaceComradesMutantsPoints and ratings
Bonuses

For achieving a certain goal, you are given a choice between two bonuses.

The description does not say this, but diggers increase their rank 1 day faster (usually every 5 days, with combat training every 4)

### Engineering approach

The engineering approach opens for the 3rd level of the car

### Barricades

Barricades work very interestingly, so I decided to focus on them in a little more detail. Barricades are installed every evening and count 50% strength for each wall separately. The barricade takes 50% of the strength from the wall where it was installed for the first time, taking into account all the strength bonuses. For example, the walls of level 1 have a strength of 16, then the barricade will have 8 units of strength . During the day, you improved the wall to level 2 and the strength became 24,but the strength of the barricades will also be 8 until they are broken. After you have completely broken the barricades, they will report 50% strength on a new one and the barricade will already have a strength of 12.
Features and secrets

On this page you will find chips and secrets that can make your passage easier. Elektrozavodstkaya station"

Features and secrets that are only available on normal difficulty:

1)In normal complexity, there is training and it is a cheat thing! During training, time does not go, so you can explore the map, but be careful with the left side, because when you first approach it, mutants will attack you, and also without skipping training, you get the floor of the rebuilt base without wasting time!

2)There are 3 survivors in the tunnel (2 on the left and one on the right), but if they are not saved in time, they will disappear. There are no people on the map during the training!

Common features and secrets:

1)Growths may not appear if a wall is built nearby.

2)When you build a wall, the mushrooms gather themselves. Mushrooms can only grow on an overgrown floor, and after the construction of the wall, the floor is cleaned, which causes food to fall out.

3) Play aggressively! In the first couple of nights, you can clean up the rubble and collect resources right at night, but you will have to kill the monsters yourself.

4) When throwing molotov into rats, food will fall out of them. Molotov can also collect food from large slugs, mushrooms, and larvae.

5)When monsters enter the back, the damage of the character increases.

6) Stalkers can shoot in the squad, not only at the walls, for this you need to start shooting yourself. Helps in cleaning eggs.

7)Damage to enemies stunned by diggers is 60% higher.

8)If your unit is injured, then when you change the class, it will heal.

9) If you go behind the lantern near the wall, then all mutants except spiders and gobblers will not react to you, which makes it possible for the first days to easily deal with attacking monsters.

10)If your wall is broken through, then take the retreating units into a squad, so they can retreat with you faster and take a position for defense.

11)If you do not hammer the crash on the left to the second big wave, then the mutants will trample from there.

12)If you send stalkers to the surface immediately after the first sortie, then two of them will die on their return, and the stalker will scold you for your haste.

13) A dealer on a trolley can lead a person over the limit, but only one. For example, if you have a limit of 8, then he will bring a person, but if you send him again and do not increase the limit, then he will not bring anyone.

14) If you stand at night in the place where the growth should appear, then it will not appear.

15) Previously, the game had mutants with a different texture, it was changed for release. For more information, see here.

16)The bonus for repairing the generator can be rerolnut on P.
NET

**NET** or National Educational Television is one of Little KJ's paper cutout characters. He is one of Playhouse Disney and HiT Entertainment's best friends. He has a red N, a yellow E, and a blue T connected to a house with an antenna. NET also has the ability to rotate his antenna. He's from P-Head and Pals and Battle Logo Mayhem (The Reboot).

Voting Icon
Clanky Carl

Clanky Carl is a German scientist that fought in the 'Nam with Chuchie, Bruce Collins, and Brovdiss. He has forever been traumatized after witnessing an alleged act of violence, so terrible, that he faints just by thinking of it.

He introduced Bruce to Sharky Malarky, whom Carl frequently argues with.

## Clanky Carl's attempted murder and kidnapping.

One day, while at Sharky Malarky's apartment, Carl's bedroom exploded. He survived, but was kidnapped by Darth Vader (who also rigged the explosion). Bruce

## Clanky Carl

### Affiliation

Sharky Malarky, Bruce Collins, Chuchie, Brovdiss, unknown atrocity commiter

## Appearances

### Debut

Boys in da 'Nam

and Sharky Malarky then went to a warehouse to save him, only to find he had been made into a robot. They killed the robot, but were able to revive Carl.

Darth Vader's whereabouts remain unknown.

Carl was kidnapped by Darth Vader so that Vader could get Carl's Sun Hat
Armored Trolley

On the 20th day (18 on the experienced and above), the trolley driver says that there are no more people in the tunnels and we are left alone. The generator has a foreman who can improve the trolley for scrap metal. The trolley can be used for fast movement around the base and for defense. To sit down or get off the trolley, hold down the S key, to move to the side, hold down the corresponding key (A-left, D-right). The trolley itself stops near the generator and at the extreme walls. If the trolley is not near you at the moment, then you can call it using your phone. When the wall against which the trolley was standing is destroyed, it automatically moves to the next whole wall.

Cost: 14 scrap

Weapons: Automatic grenade launcher/howitzer, two machine guns (a volunteer is required to operate the machine gun)

Machine Gun Damage: 1.5

Howitzer/Grenade Launcher:

* Enemy detection radius: 22
* Reload: 15 sec.
* Number of missiles per shot: 3
* Damage: 5

Features:

* Doesn't attack while the dragon is moving
* Destroys grass
Tents

Tents are needed to increase the available space (unit limit). Tents have 4 levels:

## **Level 1** (tent construction)

A simple small tent for one person.

* Construction cost: 5 (6 on units with a buff and above)
* Repair cost: 2 (3 if upgraded)
* Limit: +1.

## **Level 2**

One more tent of the same type is added to the first tent.

* Construction Cost: 5 (6 if Invincible or higher).
* Repair Cost: 2 (3 if used or better)
* Limit: +1

## **Level 3**

A small wooden house appears above the second tent.

* Cost to build: 13 Lom (15 at or above a Victory Level)
* Repair cost: 3 scrap (4 on exhumed and above)
* Limit: +2

## **Level 4**

Another wooden hut appears above the first tent.

* Construction Cost: 13 Lom (15 on or above)
* Repair Cost: 4 scrap (5 on exhumed and above)
* Limit: +2
Breaches

Breaches - large cracks in the walls, from which monsters come out at night. At the station "Elektrozavodskaya" there are two failures - one on the left and one on the right. You have access to the crash on the left from the very beginning, but when you first approach it, you will be attacked by a crowd of enemies, and access to the crash on the right will open on day 12 (on day 10 on the experienced and higher), when a bridge appears there. If you fix the problem, you will reduce the number of mutants that come every night. The repair of the failure is carried out by an engineer and costs this pleasure 18 scrap, but it will make the game much easier for you.

Breach
Production

## Production desk

The game has three tables for the production of consumables: shields, Molotov cocktails and mines. To access the production of shields and Molotov cocktails, you'll to upgrade the generator to level 2. For the production of Molotov you'll need fuel, for which you need to send stalkers to the surface. Access to the mines unlock after upgrading the generator to level 3 and the corresponding research. You can put volunteers and engineers on the production of consumables.

## Production of mines

Production speed:

* 1 engineer - +-228 sec
* 2 engineers - +-114 sec
* 1 volunteer - 400 seconds
* 2 volunteer - 200 sec

With a bonus industry:

* 1 civil - 280 sec
* 2 civil - 40 seconds
* 1 engineer - +-160 sec
* 2 engineers - + - 80 sec
* Damage: 50

## Production of shields

Production speed:

* 200 sec. with one volunteer
* 100 with two volunteers
* +-114 with one engineer
* +-57 with two engineers

With a bonus industry:

* 1 civil-140 sec
* 2 civil-70 seconds
* 1 engineer - + - 80 sec
* 2 engineers - 40 seconds
* Shield Strength: 8

## Production of Molotov cocktails

Production speed:

* 200 sec. with one volunteer
* 100 with two volunteers
* +-114 with one engineer
* +-57 with two engineers

With a bonus industry:

* 1 civil-140 sec
* 2 civil-70 seconds
* 1 engineer - + - 80 sec
* 2 engineers - 40 seconds
* Molotov's Damage: 1 (there are multipliers of this damage in the game)

How Molotov works: Molotov Cocktail ignites mutant every 0.5 seconds, and ignited mutants receive damage from arson every 0.3 seconds in the fire damage zone, when they leave it, they take damage every 1 second for 2 seconds.
Resources

## 1. scrap (gears).

Scrap is a basic building material. All buildings require a certain amount of scrap. Scrap can be found in junk scattered around the subway and in hiding places.

## 2. Food.

Food is useful for recruiting new workers and sending stalkers to the surface. Food can be obtained by picking mushrooms, killing slugs in farms and hiding places.

## 3. Flasks.

Flasks are needed to conduct research. Flasks can be obtained by examining the body of the deceased, with each departure of the train man brings one flask, as well as they can be bought for food from a man in a cloak (appears after the construction of the warehouse and improve the generator to level 2).
Factory

There are three factories at the Elektrozavodskaya station:drone factory, cartridge and cement factory. To open a cement plant, you need to survive 11+ days on the "normal" difficulty or higher. To open a cartridge factory, you need to live 16+ days on the "normal" difficulty or higher. The drone factory replaces the laboratory after studying all the technologies.

## **Cement plant**

The cement plant increases the strength of the walls and reduces the damage from explosions. The first level is free. The second level costs 12 scrap, but increases the number of engineers to two.

1 engineer - - - - > +20% durability and reduced explosion damage.

2 Engineer - - - - > +40% wall strength and reduced blast damage.

## **Cartridge factory**

Gives a buff in one red bullet to all the shooters. The red bullet does not ricochet off enemies, and deals 2.5 x damage. The first level is free. The second level costs 12 scrap, but increases the number of engineers by 2.

1 engineer - - - - > 1 red bullet every 5 shots.

2 engineer - - - - > 1 red bullet every 4 shots.

## **The drone factory**

The drone factory sends drones to the surface, which bring scrap to the warehouse at the generator.

1 engineer - - - - > 4 drones

2 engineers - - - - > 8 drones

1 drone - - - - > 1 crowbar
Growths

The growths spawn eggs every morning, from which mutants emerge at night. They appear on the black grass. Growths are extremely tenacious and can only be killed with diggers or burned out with Molotov cocktails. For each growth kill, other growths are given evolution points, meaning the more growths you kill, the faster the other growths evolve. Also, growths evolve faster due to the expansion of the base. Growths have 3 levels:

## **level 1**

A small growth that spawns weak monsters and has little HP.

**Stats:**

* Health: 150
* Regeneration: 4 unit / sec.
* Digger Damage: 450%
* Fire Damage: 800%
* Mutant Spawn Chance: 100%
* Gobber Spawn Chance: 0%
* Hound (Dog) Spawn Chance: 0%
* Spider Spawn Chance: 0%
* Number of eggs: 2
* Number of eggs (experienced, nightmarish): 3

## **level 2**

The average growth, generates quite serious monsters.

**Stats:**

* Health: 200
* Regeneration: 5 unit / sec.
* Digger Damage: 300%
* Fire Damage: 800%
* Mutant Spawn Chance: 88%
* Gobber Spawn Chance: 4%
* Hound (Dog) Spawn Chance: 0%
* Spider Spawn Chance: 8%
* Number of eggs: 3
* Number of eggs (experienced, nightmarish): 3

## **level 3**

A large growth that can give rise to dangerous mutants.

**Stats:**

* Health: 300
* Regeneration: 6 unit / sec.
* Digger Damage: 300%
* Fire Damage: 800%
* Mutant Spawn Chance: 86%
* Gobber Spawn Chance: 5%
* Hound (Dog) Spawn Chance: 2%
* Spider Spawn Chance: 7%
* Number of eggs: 4
* Number of eggs (experienced, nightmarish): 4

## **Ingrown mortar**

It appears after some time near the places of accumulation of growths. When the growths are damaged, they come out of the ground and spit projectiles at the player. You can protect yourself with shields. Can be destroyed by diggers and Molotov cocktails. When destroyed, it is restored every 2 days.

**Stats:**

* Health: 150
* Regeneration: 1/sec
* Damage: 3

## The principle of egg spawning

Each morning, after deciding on the emergence of the growths, the game spawns eggs.

Eggs are not spawned the day after the wave.

The number of eggs depends on the level of the spawn and extra.

"Extra" is the number of extra eggs the game will spawn. Onegrowth will spawn a maximum of 1 extra egg at a time.

"Exstra" increases each time you kill an outgrowth. By 2 if days lived ≤ 14 days, and by 4 if more than 14 days.

## **Passage from the surface**

Large passageways may hang from the top away from the base or in rooms. They are inactive in the tunnels during the day. At night or in a room, monsters can fall out of this tunnel and attack you.
Railway carriage

You can only get here after you die. Here you can read the descriptions of the received improvements and collect a story note. Also displayed here are the bonuses taken for the  game.

The car is divided into 4 compartments with improvements:

1. Engineering

Bonus: Cement factory.

Condition: survive 11 days at normal and above.

2. Coal furnace

Bonus: Cartridge factory.

Condition:survive 16 days at normal or higher.

3. Signalman's room

Bonus: Enhanced stalkers.

Condition:survive 18 days on the seasoned and above.

4. Radical treatment

Bonus: The first 4 seriously injured fighters can be saved. Once every 6 seconds, a wounded unit or hero restores health

Condition: survive 22 days on the seasoned and above.

Not a whole car (Without improvements):