Airmobile Infantry

**Airborne Infantry** are a light unit, supported by transport helicopters, intended for rapid intervention. They are especially effective in being able to flank deep behind enemy lines by using the air assault ability. On foot, they are extremely slow, however their air assault capabilities allow them to cover great distances and difficult terrain in record times. And as frequent fliers, they can strategically relocate anywhere around the globe via airlift. These infantry do not pack the biggest punch but do decently well across all terrains, except for rougher areas.

As mentioned, Airborne Infantry do not march fast at all. They are very dependent on their helicopters so it is essential you utilize their air assault ability whenever possible. Aircraft Carriers do NOT extend the assault range of any air assault units.

They are also debatably one of the most controversal units of the game. Some claim that the air assault is very useful, others claim that it is overly slow, is expensive and has bad damage. But others also claim that it is very useful in air assaults.

## European doctrine

### Builidings

Army Base level 1, Air Base level 2, Recruiting Office level 1

### Attack and defense rating to soft targets

5.0 attack, 3.3 defense(level 1)
6 attack 4 defense(level 2 and 3)

### Attack and defense rating to hard targets

3.0 attack, 2.0 defense(level 1 and 2)
 3.5 attack and 2.3 defense(level 3)

### Resources needed

1250 components, 1000 manpower, 550 electronics and 1500 dollars

### Daily upkeep

65 supplies, 45 manpower, 50 fuel and 85 cash

##### Upgrades

1. Basic airborne: starting research of the unit(day 1)
2. Jungle warfare training: Removing debuffs from jungle territory(day 5)
3. Rapid deployment training: Faster movement(day 11)

#### Abillities

* Radar signiture low
* Can conquer territory
* Can be airlifted by C-160
* Can air assault

### Builidings

Army Base level 1, Air Base level 2, Recruiting Office level 1

### Attack and defense rating to soft targets

7.0 attack, 4.7 defense(level 4 and 5)
8.0 attack, 5.3 defense

### Attack and defense rating to hard targets

4.0 attack, 2.7 defense(level 4)
4.5 attack, 3.0 defenese(level 5 and 6)

### Resources needed

1250 components, 1250 manpower, 550 electronics and 1500 dollars

### Daily upkeep

70 supplies, 50 manpower, 55 fuel and 90 dollars

### Mobilization time

23 hours(level 4)
1 day(level 5)
1 day 1 hour(level 6)

Damage is now decent... ...to soft targets

##### Upgrades

4. Advanced airborne: starting of tier 2(day 14)

5. Woodland warfare training: removed attack debuff in woods(day 17)

6. Advanced ballistic armour: More HP(day 21)

#### Abillities

* Radar signiture low
* Can conquer territory
* Can be airlifted by KC-390
* Can air assault

### Tatics

Use only for capturing land in tier 1; Try to upgrade as fast as possible. Stack with level 3 combat recon vehicles, level 5 tank destroyers for better strength. Use only in planned attacks, don't waste them

### Builidings

Army Base level 1, Air Base level 2, Recruiting Office level 1

### Resources needed

1500 components, 1500 manpower, 750 electronics and 2000 dollars

### Daily upkeep

95 supplies. 75 manpower, 80 fuel and 115 dollars

##### Upgrades:

7. Modern airborne: Tier 3 starting research(day 25)

#### Abillities

* Radar signiture low
* Can conquer territory
* Can be airlifted by A400M
* Can air assault

## Real life

Obviously, they are riding on utility helicopters.

## External links

https://en.wikipedia.org/wiki/Air\_assault: air assault in real life

https://en.wikipedia.org/wiki/Airborne\_forces: airborne infantry in real life

1. ↑ https://youtu.be/Jmru\_2O-aMA
2. ↑ https://youtube.com/shorts/1JryLTCSpEU?feature=share
3. ↑ https://www.youtube.com/watch?v=k\_lOa2dd5Mc&list=PLJ-5CURA0aYnIy0eWJoyizBdL7Sh4phyH&index=19