recursal/Fanatic-Fandom huggingface dataset:
List of enemies

While experiencing the world you will meet hostile creatures and adversaries. This is a **list of enemies** that will enter combat with you sorted by location.

## Bareshade

* Big Rat (Tavern's basement)
* Ratkin (Tavern's basement)

## Forest

* Blue Jelly (Pond)
* Werewolf (During the night in the Forest, Cottage and Wolves Den)
* Alpha Werewolf (During the night at Wolves Den)
* Beta Werewolf (At Wolves Den Level 2)
* Dire Wolf (During the day in the Forest, Cottage and Wolves Den)
* Werewolf Logan (At night during the Full Moon event, went after Bernard)
* Werewolf Bernard (At night during the Full Moon event, went after Logan)
* Pack Leader (During the day at Wolves Den. Usually accompanied by two Dire Wolves)
* Nymph (Pond)

## Track

* Barrel
* Male Bandit
* Female Bandit
* Bandits (Pair)
* Bat (At night)

## Forest Path

* Brown Jelly
* Hornet (During Country Road event)
* Matriarch (During Country Road event)

## River's Bank

* Aureed
* Satyr
* Tar Being (Vicoria's Lair)

## Fishing Village

* Gunnar (enemy) (During the Northcrest Conspiracy event)
* Murcad Scout

## Battlefield

* Northcrest Soldier
* Orc Brawler

## Murcad's Cave

* Killer Crab
* Murcad Defender
* Murcad Predator
* Murcad Scout

## Munbury Mountain

* Cave Crawler
* Emerine Golem
* Ghoul
* Troglodyte
* Skeleton

## Wasteland

* Gurdar
* Orc Brute
* Wolbauk

## Plains of Death

* Khalgor (Near the conclusion of the Orc's War event)
* Male Harpy
* Orc Brawler
* Orc Brute
* Vulture

## Mythshore

* Zombie
* Ghoul
* Skeleton

## Junkyard

* Mimic (Chest)
* Mimic (Crate)
* Purple Jelly
* Ragroach
* Ratkin
* Small Jelly

## Lake of the Ancients

* Mercenary (Hogsvin)
* Mercenary (Ursadin)

## Farmstead

* Ratkin
* Hornet

## Swamp

* Green Jelly
* Corrupted Lizard (at Corrupted Lake)
* Lizardman Acolyte
* Lizardman Hunter
* Lizardman Rider (at Forgotten Temple)
* Lizardman Warrior
* Raptor (at Forgotten Temple)
* Roushk (at Corrupted Lake during the Curse of Lust event)
* Swamp Creature
* Swamp Werewolf (at Misty Abyss after Troubles in the Den event)

## Deep Jungle

* Carnenta
* Sabal

## Steppe

* Centaur Spearmen
* Gnoll Brute
Antilycan

**Antilycan** is a treatment for lycanthropy. It does not *remove* lycanthropy *per se*, but it gives the afflicted person the ability to control their transformation into a werewolf at will, although if given in the late stages of the disease, the person will regain their personality and memories, but will not be able to turn back into human beings and will be stuck as a werewolf probably forever.

## Uses

It is the core of the Full Moon event: during this event, two residents of Bareshade are turned into werewolves, and as the herbalist, you are the only person capable of finding and crafting a cure.

## Consumption

The player cannot consume the item for an effect.
Lust Incense

### Description

*Different kinds of aphrodisiacs were used in making this incense, resulting in giving its scent a rather powerful arousal effect. It can turn a calm evening into a very sensual night full of passion.*

## Recipe

### Ingredient 5

 Binding Powder

**Lust incense** is a blend of aphrodisiac herbs in incense form. Its scent can arouse even the proudest person.

## Learning the recipe

It can be crafted at home after buying an incense burner, then studying twice.

## Gifted to

* Grushk
* Roushk
Pearl

**Pearls** come from shells in Murcad Cave.

## Acquisition

When investigating Murcad's Cave, land on this tile or this tile has a 15% chance to find a pearl. 94% chance that pearl is 1 Pearl, and 6% chance it is 1  Pearl (big).

## Uses

* 10 for a dialogue scene at Entice as part of a lewd scene, where it unlocks *"Stuff pearls"* (must be female, "Wait for client" at Entice, get the bearded client which has a 70% chance, and choose "F-ck him").
* Sold to Zoe.
* 8 used for Zoe's *Pearl hunting* to add  Pearl Necklace to Zoe's shop stock.
Lotion delivery

## Lotion delivery

### Rewards

EXP 30
40

### Repeatable

Yes

Hayden could use some supplies for the hot springs.

## Guide

1. Talk to Hayden, get the "Lotion delivery" quest
2. Go home and brew 3 lotions. You will need:
	* Gel and Water Lily (take a walk around the pond in the Forest)
	* Anoley (look around the Track)
3. Go back to Bareshade, speak to Hayden and finish the quest.
Minotaur

**Minotaurs** are a species of humanoid bulls. They have both human and bovine traits. They have an incredible sense of direction and can navigate a maze with their eyes closed. They are now thought to be almost extinct.

## Population

It is not known if any Minotaurs are still alive outside the Farmstead. Ste's mother fled with him when his village was struck by the curse of lust. All females were in heat and all males, including Ste' brother, were fighting to the point of war when they left. Except for Ste, the only other known minotaurs are his children, Neva and Ever.
Goblin Shaman

**Goblin Shamans** are enemies encountered in the Dust Bowl Cavern.

## Description and lore

This type of goblin is capable of using herbalism notions to craft libido-modulating concoctions. They use staffs adorned with skulls and pouches of herbs as weapon during battle. If you win the battle against them, you can use those herbs at your advantage...

## Status effect usage

On himself
 Lust-Relief
On you
 Ablaze
 Aroused
 Horny
## Player outcomes

### Victory

* -3 Reputation
* 70 EXP

### Dominate

* +2 Reputation if player overdoses him
* +0 Reputation if player leaves
* 70 EXP

### Submit

* Shaman's Arousal Low:
	+ +0 Reputation
	+ 35 EXP

* Shaman's Arousal High:
	+ Sex scene
	+ +4 Reputation
	+ 35 EXP
	+ -10 Sanity
	+ Sanity ending if Sanity becomes 0.
Jester

**Jester** is met for the first time in the bandit's camp. He seems to be in Scar's good graces. For an unknown reason, he seems to be very helpful for a bandit... As his name suggests, he has quite the sense of humor.

## Interactions

To encounter Jester, the player has to *"Sneak inside"* the Bandit's Camp at night. After their second encounter, the player can visit Jester whenever they want at the camp between 22:00 and 05:59.

## Description

The following is about Jester's life before being a bandit.

**Expand to view, may contain spoilers**

During your research, you discover that Jester is better known as Lionel Blakemore, one of the two missing sons of Lord Edgar; one of the most important people in Northcrest. He and his brother, Scar (Seth), had to flee from the city after a failed kidnapping attempt on him. Scar theorized their father was somehow involved in the incident, so, after that, they changed their names and traveled to Bareshade to gather resources and a small army to strike back.

It's eventually revealed, however, that he's not actually Lionel, but **Thorne**, one of the shapeshifters who infiltrated Northcrest and replaced many of its important and influential people under the influence of **The One.** However, unlike the rest of his kin, he had no intention of being a pawn, so he took Lionel's identity and fled with Seth and Gunnar.

The real Lionel is the aforementioned **The One** who's responsible for the entire conspiracy. According to Thorne, Lionel underwent a drastic change while on an expedition in an old, underground ruin where he discovered an ancient dagger. When he touched it, he was overtaken by a mysterious presence.
## Gifts

Jester will start accepting gifts once the player has fought Scar during *Bandit Camp*, spoken to Jester to *"Give money to the bandits"*, and chose any option to complete the scene.

### Erotic book

Jester will love the Erotic Book and the player gains +5Jester likes to a maximum of 50.

## Quests

* *Extra resources: meat*
* *Extra resources: beer*
* *A bitch for the thugs*
* *Supplies for the camp*
List of equipment properties

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All **weapons have properties** that will be more or less efficient against specific enemies. For example, the soft, squishy jelly that forms the jellies' bodies are resistant to *Cut*. On the other hand, swamp creatures with their vines and leaves are weak to *Cut*.

## Special properties and resistance

Other items such as armor can grant resistance. Some items also have special properties, such as *Illumination* or *Fishing*.
Neva and Ever

**Neva** and **Ever Reddy** are Ste's children. They are twins and are both around 15 years old. Beatrice is their mother, who was a human, making them half-Minotaur and half-human.

## Ever

Ever has similar hair as Ste, a light brown complexion, and a lightly muscled body with a slight belly. He has bovine ears and tail, and small horns jutt from his forehead. He knows how to defend himself using a mace that seems to have been forged for someone of his small stature.

## Neva

Neva also looks like Ste, but with very curly hair pulled into two puffs of tight curls on opposing sides of her head. She has bovine ears and a tail. She uses a gilded bow to defend herself.
Murcad's Cave

* Level a
* Level b

**Murcad's Cave** is a cave only accessible by Murcad's Cove.

## Exploring

When investigating a, 4, 0 or a, 6, 0:

* 24% to enter combat with a Killer Crab
* 24% to find 2  Seashells
* 15% to have a chance of finding a pearl:
	+ 94% to find 1  Pearl
	+ 6% to find 1  Pearl (big)
* 37% nothing happens.

## Secret treasure

There is a spot in the upper right corner that leads to a secret passage where a treasure can be found: it contains 5  Antique Coins, 1  Assassin's Blade and 1  Colorful Sculpture.

By unlocking the door in the bottom right, you can get to a camping spot. At this spot, you will find a weird substance that you can study in order to get the booster recipe.

## Fishing

There is a fishing spot where you could potentially certain items. Murcads can also attack you while you fish.

 Small Fish
 Golden Fish
 Exotic Fish
 Seaweed
Lucky Charm

The **Lucky Charm** is a small necklace that brings luck to the owner.

## Acquisition

It is obtainable during the Bareshade fair. You must convince Logan to go to the fair with you, then roam around the fair to find him and spend time together. Play a Guessing game with him and he'll give you the charm, saying he doesn't need it.
More potions

Bernard saw you can craft great potions. And some people in Bareshade are having special problems. He needs you to take care of that.

## Guide

1. Go home and study "Keep your urges at bay"
2. Go to the Forest and gather red berries and nuts (10 of each will suffice)
3. Go home and craft 5 Restrain Potions
4. Go back to Bareshade, finish the "More potions" quest.
Glafire Stone

**Glafire stone** is crafting material found at Munbury Complex.

## Description

It can be quite brittle if treated in the wrong way, but a dwarf, like Dulrig, might know how to use it. Once treated properly, it can be very sharp.

## Acquisition

* 1 gathered from this tile at Munbury Glafire Complex. If the player's Strength is at least 15, then reduce the time to become Tired by 25%, and there's a 50% chance to get 1 more Glafire Stone.
* 1 gathered from this tile at Munbury Glafire Complex. If the player's Strength is at least 15, then reduce the time to become Tired by 25%, and there's a 50% chance to get 1 more Glafire Stone.

## Uses

* 1 to craft 5 Glafire Arrows.
* Given to Dulrig as part of some of his quests[*verification requested*].
Munbury Mountain Secret Passage

A secret passage that acts as a shortcut from Bareshade to Munbury Southern Complex.

## Unlock

1. Head to Munbury Southern Complex.
2. Head to the this tile.
3. To find the hidden passage there's a Perception stat check of 15 with a 1-10 modifier. If you didn't find it simply move off the tile, and move back onto it to try again.
4. Choose *"Use the secret passage"*.
5. Choose *"Look where the tunnel leads"*.
Gift

A **Gift** is typically an item that can be given to various characters though other types of gifts can be gifted as well. They provide additional scenes, and deepens your relationship with them. Gifts can be offered once per day, per character.

## Offering a gift

Special conditions must be fulfilled before a character is willing to accept a gift from the player. They may require the player to complete quests for the character, or have enough likes. Once the player has met the requirements, then the topic *"Gifts"* will show up in their talk menu.

When the player has something that can be gifted to the character it will show up in the *"Gifts"* menu. Sometimes additional conditions needs to be met before an item can be gifted such as gifting other items.

## List of characters that can be given gifts

* Bernard
* Caleb
* Dulrig
* Everett
* Feliar
* Grushk
* Gunnar
* Jester
* Logan
* Othra
* Rhot
* Rose
* Roushk
* Scar
* Tao
* Vicoria
Lizardman Hunter

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## Lizardman Hunter

* Swamp
* Abyss
* Exiled

## Properties

### Weak

**Lizardmen Hunters** are lizardfolk trained to hunt with a bow.

## Description and lore

As any good hunter should, they are masters of camouflage, lurking in the shadows without being seen. Like many lizardfolk you encounter, they are under the Curse of Lust, so they will attack and/or try to quench their thirst for lust.

## Status effect usage

On himself
None
On you
 Restrained
## Player outcomes

### Dominate

* -5 Reputation if player ties and fucks him
* -3 Reputation if player leaves

### Submit

* Hunter's Arousal Low:
	+ +5 Reputation
* Hunter's Arousal High:
	+ Sex scene
	+ +5 Reputation
Location

**Locations** are landmarks identified on the world map that the player can visit and explore.

## Definition

Locations are considered to be any notable point of interest shown on the player's map. This is separate to Places which are considered areas of interest within those locations such as Entice, and Dungeons which are navigable maps made up of tiles such as Munbury Northern Complex. The difference between a Place and a Dungeon for the purpose of naming is that not all Places are Dungeons, but all Dungeons are Places.

## See also

* World Map
* List of locations
* Underground
* Region
* Munbury Complex
Mysterious Potion

**Mysterious Potion** is a consumable that applies a random effect. It can be bought from an eccentric merchant while exploring the marketplace in Northcrest, and can only be used during battle.

## Effect probabilities

When the potion is used in combat, 1 random effect is applied to the player.

 All status effects removed. | 10%
Gurdar

**Gurdar** is a gigantic two-headed ogre who roams the Wasteland. Each head has its own personality, which is in heavy opposition with the other, bickering being a common occurrence with them. One is named **Gur**, the other is **Dar**. They are very strong, being able to lift boulders above their head to throw at enemies and deliver heavy hits with their fist and hammer.

## Status effect usage

On himself
None
On you
 Beaten out
 Stunned
## Player outcomes

### Victory

* -3 Reputation
* 130 EXP

### Dominate

* +1 Reputation if the player leaves
* +2 Reputation if the player engages in sex
* 130 EXP

### Submit

* Gurdar's Arousal High:
	+ Sex scene
	+ +4 Reputation
	+ 65 EXP
* Gurdar's Arousal Low:
	+ 65 EXP
Hogsvin

**Hogsvins** are a species of humanoid hogs who inhabit the north-western most island of Aigran. Hogsvins are born merchants, most of the stalls in the by haven (neutral ground between settlements of the island) belong to them. They will sell you stuff you don't need at a crazy price, and you will thank them afterwards. They tend to want to claim more land, which sometimes led to tensions between species on the island. They are also skilled farmers. Orwell is the first hogsvin with whom you can interact with peacefully. Some hogsvins are mercenaries and will attack you on your way to Lakeshard. Others include Hugo, Derek and Warren.
Lovely Ribbon

**Lovely Ribbon** is an item obtained during *Country Road*.

## Acquisition

At the initial step in *Country Road*, Bernard and Rose send you letters. Bernard will ask you to help out with Logan's team at the worksite and Rose's letter will detail that she had created a ribbon for Ste's daughter, Eva, and that you should give it to her.

## Uses

After completing *Country Road*, Ste will have a random chance to arrive at your house during the day time, this is your opportunity to give him the lucky ribbon for him to give it to Eva. Ste likes you more. If you missed this on the 1st visit, don't worry. You can give this to him on subsequent visits.
Male Harpy

**Harpies** are a species of human-bird hybrid. They live in mountainous regions and hunt in the Plains of Death. **Male harpies** are slim, slightly muscular winged creatures who can be quite hard to hit due to their flight, quickness, and agility. They can cause small dust clouds with their wings, blinding you and draw heavy amounts of blood with their claws. They also tend to attack multiple times in a row.

## Status effect usage

On himself
 Flying
 Greatly Boosted Agility
 Quickness
On you
 Blinded
 Bruised
 Heavy Bleeding
## Player outcomes

### Victory

* -3 Reputation
* 90 EXP

### Dominate

* +2 Reputation if player fucks him
* +3 Reputation if player rides him
* 90 EXP

### Submit

* Harpy's Arousal High:
	+ Sex scene
	+ +4 Reputation
	+ 45 EXP
* Harpy's Arousal Low:
	+ 45 EXP
	+ Inflict Bruised
Green Jelly

**Green jellies** can poison their enemies by spitting out a stream of sticky, green liquid and are weak to water. They can be found while searching the swamp.

## Status effect usage

On itself
 Permanent Libido
On you
 Poison
## Player outcomes

### Defeat

* -10 Sanity
* Sanity ending if Sanity becomes 0.

### Submit

* -10 Sanity
* 15 EXP
* Sanity ending if Sanity becomes 0.
Larvae gathering

## Guide

1. Have "Ask about the tar beings" talk.
2. Speak to Feliar to obtain the job: "Larvae Gathering".
3. Got to the River's Cave.
4. Defeat tar beings until you have 10 Tar Larvae OR be male, drink Feminine Juice and "let them breed", then "Go to Feliar's house" for a monster-birth fetish scene.
5. Go back to Feliar to finish the quest.
Mimic

* Barrel
* Crate
* Chest

**Mimics** are creatures that disguise themselves as inanimate objects to lure in adventurers. They can mimic chests or crates. When one tries to open said object to get some loot, the mimic comes to life and attacks.

Chest Mimics can bite or throw objects, such as knives, at people. Knives can inflict bleeding. Mimics can summon shadowy hands to restrain people. They are full of lust potions, making it easy to raise their victim's libido. They can also inflict the Rooted status effect, making it impossible to attack or escape.

Crate Mimics can also throw objects, such as rotten food, causing the Toxin status affect. They can also throw lust potions, raising your libido. Like chest mimics, they can summon shadowy hands, rooting you to the ground or restraining you.

## Status effect usage

On themself
None
On you
 Bleeding
 Exploited: Poison (Crate)
 Heavy Bleeding
 Poison (Crate)
 Restrained
 Rooted
 Toxin (Crate)
## Player outcomes

### Victory

* -1 Reputation
* 90 EXP

### Defeat

* +1 Reputation
* Random items stolen

### Dominate

* +1 Reputation
* 90 EXP

### Submit

* +1 Reputation
* 45 EXP
* Random items stolen

## Drop rates

 Plate (water) on first kill. On future kills:
* 2% chance of  Warding Amulet. If Warding Amulet has already dropped, then gain 26-50 instead.
* 5% chance of  Spiked Knuckles
* 10% chance of 3  Small Bombs. Loot is rolled 4 more times for additional bombs:
	+ Roll 1: 50% chance of 2  Exploding Bombs
	+ Roll 2: 10% chance for 1  Water Bomb
	+ Roll 3: 10% chance for 1 Shocking Bomb
	+ Roll 4: 10% chance for 1 Fire Bomb
* 20% chance of 5  Crossbow Bolts. Loot is rolled 2 more times for additional ammunition:
	+ Roll 1: 40% chance for 2  Sparking Arrows
	+ Roll 2: 40% chance for 2  Poison Bolts
* 20% chance of 2  Lust Potions. Loot is rolled 2 more times for additional potions:
	+ Roll 1: 50% chance of  Lust Potion (enhanced)
	+ Roll 2: 10% chance of  Erogenous Powder
* 20% chance of 2  Health Potions. Loot is rolled 2 more times for additional potions:
	+ Roll 1: 50% chance of  Health Potion (strong)
	+ Roll 2: 10% chance of  Healing Salve
* 23% chance of 26-50. If Warding Amulet has already dropped, the chance changes to 25%.

## Notes

* Teasing will have no effect on Mimic. The only way to increase their libido is through lust potions or erogenous powder.
List of Harold's lewd scenes

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Incomplete
Here are a list of lewd scenes that involve Harold.

## Approaching the bartender

1. Requirements:
	* Bandit's Camp's morale is at least 26
	* At least 20 Harold likes
	* *Northcrest Crisis* is complete.
2. Visit the tavern in Bareshade during the hours of 14:00 - 5:59.
3. Choose *"Approach the bartender"* and sex happens. The scene has 100% chance to trigger. If Harold says *How can I help you?* it means that the requirements have not been met.
*This scene will turn on the belly kink in the playthrough.*
Orc

**Orcs** are creatures that live west of Northcrest. They are rumored to be violent creatures, bent on conquest, ready to crush humans for sport when in fact, they are civilized creatures with a rich culture. Clans sometimes disagree, like humans between cities, but they usually respect each other. As for the rumor that they are violent killing machines, although they do consider readiness for combat to be of the utmost importance and tend to resolve conflicts with trials by combat, they do not kill for fun and combat is regulated by a strict code of honor.

## Clans

Clans are ruled by a single leader aided by a single shaman. Athough they are divided into clans, the orcs consider themselves as one single species, being a whole before they are divided units. An orc would sacrifice himself to save an orc from another clan, just like he would sacrifice himself to save their own family. Nowadays though, some unexplained phenomenon happened that divided the orcs: they do not seem to act rationally anymore, letting their bloodlust rule their lives, which resulted in war between Northcrest and the orcs as well as war between orc clans.

### Skullbreaker Horde

They are the most brutal and fierce clan. If any kind of clash between clans happened in the past, it as probably their fault. Their banners feature a skull. Their skin is red. The Horde's warchief is Khalgor.

### Iron Blood Clan

They are known for their craftsmanship. They are wise and well equiped for war. Their leader and shaman is Orgram. They are the only clan whose members still act like their normal selves. The first member of the clan that you meet is Groth, a war general.

### Stormclaw Tribe

This is Korg's tribe. This tribe has a strong spiritual connection and is the only tribe with four shamans. Thanks to Korg, we know this tribe is having problems with their leader and most shamans. Their behavior changed for the worst and they seems to be taking irrational decisions. The only shaman whose behaviour didn't change is Gursh Halfire.

## Gallery

Korg from the Stormclaw Tribe.Groth from the Iron Blood Clan.Orgram, chief of the Iron Blood Clan.Khalgor, chief of the Skullbreaker Horde.
Monster Level

**Monster Level** is how the game affects the stats of enemies that are of the same type to make them stronger. It is modified in different situations such as being ambushed, or failing stat checks.

## Mechanics

The game uses Monster Levels to to make enemies stronger than the default types based on the Monster Level. The tiers are:

* Level 1 -- The baseline stats if no tiers are specified when referring to an enemy.
* Level 2 -- Increased stats of that type, and may have modified combat behavior.
* Level 3 -- Highest stats of that type, and may have modified combat behavior.

There's a special tier that is used that prevents the player from escaping in combat but the wiki will not refer to it on a page, and instead simply say the player cannot escape:

* Level 4 -- Baseline stats, but the player cannot escape from combat.

Monster levels are modified to fit the situation. For example, if the player is ambushed then the enemy will have higher stats, or if the player fails an Agility stat check they will fight an enemy with higher stats.

Unless specifically stated on a page, assume that the Monster Level is 1 by default. For example, if a page says to enter combat with a Murcad Scout with no Monster Level specified, assume it also means that the Monster Level is 1.

### Examples

* Lizardman Warrior behaves similar to Monster Levels but uses color in-game instead.
* Ragroach
Nameless Bracelet

The **Nameless Cock Ring** is a thin cock ring in a dark green color, filled with unusual power. It was given to you by The Nameless in a dream after giving him the Lizard's gem during the Lizard's Treasure event.

## Acquisition

1. Requirements:
	* Complete step 14 of Lizard's Treasure, or complete Nameless (event)
2. Sleep at your home. Nameless has a 50% chance to come to you in the night and offers you these options:
	* "Angry": 1 Nameless Bracelet
	* "Scared": 1 Nameless Collar
	* "Intrigued",
	player is male: 1 Nameless Cock Ring
	player is female: 1 Nameless Piercing
3. Choose to be angry. If a different scene appears instead, repeat step 1.
Nameless Collar

The **Nameless Collar** is a thin collar in a dark green color, filled with unusual power. It was given to you by The Nameless in a dream after giving him the Lizard's gem during the Lizard's Treasure event.

## Acquisition

1. Requirements:
	* Complete step 14 of Lizard's Treasure, or complete Nameless (event)
2. Sleep at your home. Nameless has a 50% chance to come to you in the night and offers you these options:
	* "Angry": 1 Nameless Bracelet
	* "Scared": 1 Nameless Collar
	* "Intrigued",
	player is male: 1 Nameless Cock Ring
	player is female: 1 Nameless Piercing
3. Choose to be scared.

## Notes

The player cannot receive more than 1 of this item and is unique.
Girl's Pendant

### Description

*It belonged to the girl from the forest. Maybe someone in town would know more about it?*

A **girl's pendant** that was lost in the Forest.

## Acquisition

Visit Forest and choose *"Check nearby area"* until you get a scene about a girl and wolves. This has 4% to trigger, and it must be triggered a total of 5 times to get Girl's Pendant.

## Uses

* Shown to Harold, then Logan as part of his introduction to the player
* Used in *Full Moon*
Murcad's Scale

## Murcad's Scale

### Description

*A scale collected from the body of one of the murcads.*

**Murcad's Scale** obtained from a murcad.

## Acquisition

Head to Murcad's Cave's and visit this tile to *"Set up a trap"*:

* 15% to enter combat with a white Murcad Defender.
* 40% to get 1 Murcad's Fin and 1 Murcad's Scale.
* 45% nothing happens.

## Used in

As of public version 0.62 there are no uses for this item.
Pastry Sweets

**Pastry sweets** are homemade pastries made by Madeleine. They can be eaten to restore 20 HP.

## Acquisition

* Sold by Madeleine at her stall during Bareshade's Fair.
* Having "Pastries" talk with Madeline and exchanging flour, berries (1 red, 1 blue, 1 green, 1 yellow) and graples for 1, 2 or 5 of them.

## Uses

* Used in some dialogue screen such as Halloween events and offering them as treats.
* Gifted to Everett for +3Everett likes to a maximum of 75.
* Feeding Scrap for +5Scrap likes with no limit, once per game, when speaking to him: *"Hungry Scrap"*
Groth

**Groth** is an orc general of the Iron Blood Tribe. You meet him in the Wasteland while he's being attacked by a group of orcs from the Skullbreaker Horde. Upon meeting him, if you try to join him in battle and treat his wounds, he will like you more.

## Description

Groth is huge : his frame is huge, his axe is huge, everything else is HUGE. Although he is mountain-esque, he is probably the friendliest orc you will meet. He can joke around and have a laugh.
Helping with chores

**Helping with chores** is a quest given by Julian which tasks the player with helping with the daily operations of the inn.

## Guide

The quest requires you to complete 1 task. Each task has an optional stat check (1-5 modifier) of 16 for a lewd scene or other reward.

1. Speak to Julian at Safe Haven Inn and get the quest.
2. Speak to Julian and choose *"Help with chores"*.
3. Choose any option from the list.
4. Return to Julian and complete the quest.
Ground Creeper

### Description

*Several thin vines tangled with each other, almost forming a knot. They are NOT wriggling, definitely not. Used for preparing potions.*

**Ground Creeper** is a vine-like ground plant. It is a collection of thin, tangled vines that form knots. They are called ground *creeper* because it seems that wherever you put your foot, the plant seems to be there, as if it moves there. They may or may not be wriggling...

## Acquisition

It can be found while looking around in the wasteland, and Jungle.

## Used in

* As of public version 0.62 there are no uses for this item.
Home-made Dinner

Bug!Affects up to public version 0.62.
*This item is not properly categorized by the game. This means it will only show up in the player's inventory under the "All" tab.*

## Home-made Dinner

### Description

*A delicious meal prepared from fresh ingredients. With a little bit of reheating it will be just like freshly made again.*

## Crafting

### Materials

2  Carrot
1  Corn
2  Tomato
1  Meat
3  Potato

A delicious **home-made dinner** that with just some reheating will taste freshly made.

## Acquisition

* Bought from the food stand in Northcrest.

## Gifted to

* Scar for +1 Scar likes to a maximum of 30.
Miracle Potion

**Miracle Potions** permanently increase experience by 500 points. They cannot be crafted.

## Acquisition

You can only obtain this potion once per source unless stated otherwise.

* 1 bought from the eccentric merchant at Northcrest on Tuesdays, Thursdays and Saturdays for 500 gold.
* 1 from Hyao by accepting Hyao's bribe if non-canon events are enabled in Preferences.
* 1 from choosing to plunder the corrupted Ruins (requires *Curse of Lust* red ending) with a 10% chance.
* 1 from a casket after finding the thief's treasure. Need to succeed on a Strength stat check of 15 with a 1-5 modifier, otherwise the potion is lost.
Harold

**Harold** is the owner of Bareshade's **Tavern**, the only place around to get a drink and have a good night's rest, with or without company.

## Description

Being the owner and bartender of Bareshade's Tavern, Harold has access to interesting inside information from everyone around town. The herbalist has access to said information via the ''Rumors'' option in Harold's social menu.

Harold is married to Madeleine, a talented baker. They are in an open relationship, with Rose being an exception of who he can sleep at Madeleine's insistence.

## Interactions

Harold can be encountered in his tavern from 14:00 to 5:59.

### Events

 "Special" drink
 Barrel X MC

### Quests

* Troublesome customer
* Bar entertainment
* Noises in the basement
* Rats!

 80

### Order something to drink

 One beer please
 Just give me the best thing you have
 ''Special'' drink

### Room for the night

 Some company
 Your company
There is a variant of this scene if you are a top and have higher Bareshade brave fame then kewd fame, then sleep.
Garuik

A strange person that you can meet on New Road during the night.

## First encounter

1. Requirements:
	* Completed *Full Moon*
	* Completed *Country Road*
2. Head to Bareshade during the day and a scene will play about overhearing a conversation between a hunter and a florist. If you're not sure if you've seen this scene, then move onto the next step.
3. Head to New Road between the hours of 22:00 to 6:00.
4. Choose *"Maintain the road"* and Garuik will have a 25% chance to appear. If he doesn't, repeat this step. If he still doesn't appear after multiple attempts, go back to step 2.

## Second encounter

1. Requirements:
	* Witnessed the scene: First encounter and accepted his request during the scene.
2. Visit your home between the hours of 22:00 to 23:59.
Health Potion (corrupted)

## Health Potion (corrupted)

### Effects

+100 HP
+30 Libido
-5 Sanity
10% to Inflict Corrupted

### Description

*Restore 100 HP, but increase libido by 30. It may have some side effects.*

## Recipe

### Ingredient 5

 Corrupted Water

A powerful **health potion** but that may have some dangerous properties.

## Learning the recipe

To learn the recipe, gather  Corrupted Water and study at home.

## Variants

 Health Potion
 Health Potion (strong)
Loosened Up

### Description

*You are well prepared for bigger sizes. Your experience for penetrative sex rises by one level.*

## Effects

Increases the level of ass and pussy experience by 1 when the game checks these parameters. These parameters are only used in sex scenes and the changes in the scene are only minor.

## Granted by

* Allaying Lube
* Being dominated by Mercenary (Ursadin)
Grahm

**Grahm** in an imposing, threatening-looking ursadin that runs the Adventurer's Guild in Lakeshard.

## Description

In his prime, Grahm was an adventurer himself. An accident left him with a wooden leg, making it impossible to pursue his dream. But he didn't give up: now, he takes care of young adventurers.

## Interactions

### Talk

 Guild's owner
 Mercenaries
 Protectors of the Shard
 Clues
Gorilla

**Gorillas** are primates found in the jungle. They are impressively muscled Hominids with opposing thumbs, making them quite capable of punching, grabbing, throwing and restraining their adversaries with force. When standing on their hind legs, they can be very impressive, intimidating even.

## Status effect usage

On himself
 Boosted Strength
On you
 Intimidated
 Restrained
## Combat Notes

* Restrained
	+ HP Loss when not Aroused
	+ Lust gain and sex scene when Aroused

## Player outcomes

### Victory

* -1 Reputation
* 120 EXP

### Dominate

* +2 Reputation if player engages in sex
* +1 Reputation if player stays away
* 120 EXP

### Submit

* Sex scene
* +3 Reputation
* 60 EXP

## Reputation

When Gorilla's reputation is at least 70, the player will have the option to suck him off instead of fighting. Doing so will increase reputation by 1.
Khalgor

**Khalgor** is the Skullbreaker Horde's war chief. He is a gigantic, powerful red orc. He is bent on conquest: he wants the orcs to ''regain their rightful place'', meaning he wants his horde to defeat humans, the other tribes and eventually rule over Aigran. He values strength over everything else.

## First encounter

It is Groth that meets Khalgor first. While you're on Orgram's quest to find the former who has been lost during a scouting mission, Groth and Khalgor fight each other on the way to the Shrine in the Plains of Death. Although it was agreed by the tribes that the monument wound remain a peaceful zone where fighting is prohibited, Khalgor still savagely attacks Groth.

## Status effect usage

On himself
 Concentrated
On you
 Beaten out
 Bleeding
 Dazed
 Heavy Bleeding
 Intimidated
 Restrained
 Rooted
 Stunned
Lizardman Acolyte

## Lizardman Acolyte

### Habitat

Dark Swamp
Corrupted Lake

## Game Mechanics

### Drops

 Lizard's Scale
 Lust-Relief Powder
 Erogenous Powder
 Regen Powder

## Properties

### Weak

**Acolytes** are female lizardfolk who've succumbed to the curse of lust.

## Status effect usage

On herself
 Regen
On you
 Aroused
 Poison
 Sexually Exhausted
## Player outcomes

### Victory

* -3 Reputation
* 30 EXP

### Dominate

* +3 Reputation if player has some fun with her
* -1 Reputation if player leaves
* 30 EXP

### Submit

* Sex scene
* +3 Reputation
* 15 EXP
Nauxus

**Nauxus** is from another furry game called *Tavern of Spear*. He's here due to the crossover between these two games.

You bump into him by accident in the Dark Swamp after completing *Curse of Lust*. He had been ambushed by lizardfolk under the curse of lust. He introduces himself as the leader of the lizardfolk with the name *Roushk* not ringing a bell for him, then asks about *rogue* lizards... Quid pro quo after quid pro quo, you realise Nauxus isn't from Aigran.

## Interactions

### Talk

 What do you think about the lizards here?
 Where are you from?
 How did you end up here?
 Examine the talisman together
Goods and Giggles

**Goods and Giggles** is a small boutique located in Entice, Northcrest's brothel.

## Description

The shop is run by a silver haired man and a white beard man. The shop sells mainly romantic gifts or lewd items.

## Shop

All purchases will also give Entice reputation:

* the Dildo Harness will give +1 Entice reputation if reputation is less than 40
* any other item with "dildo" in the name will give +2 Entice reputation if its less than 50
* all other items give +4 Entice reputation if its less than 50
Mercenary investigation

Grahm wants you to find anything that could help identify who is behind the mercenary group.

## Steps

1. Have "Mercenaries" talk with Grahm to unlock his quests.
2. Take the "Mercenary investigation" quest.
3. Go to the Lake of the Ancients and click "set a trap". You can use:
	1. Sleeping mist
	2. Aphrodisiac
	3. Bonk on the head
4. Decide wether or not you want to take the opportunity to steal 500 from the mercenary.
5. Return to Lakeshard, talk to Grahm during the day to finish the quest.
Nepeta

### Description

*A tall plant with green leaves and small flowers either pink in color or white with a shade of purple. It's fragrant, especially to some species.*

"*It's helpful in the treatment of several diseases. It's nothing really that special, some even consider it a weed.*"
— Tao

**Nepeta** is a tall plant with green leaves and small flowers, either pink or white with a shade of purple. It's fragrant, more to some species than to others. They have lots of medicinal properties.

## Description

Nepeta is a common plant in the Lakeshard region and is commonly used in the treatment of diseases. It is easy to grow and propagates easily to the extent that it became a weed.

## Acquisition

* 30% to gather 2-3 Nepeta in Deep Jungle when choosing *"Wander around"*. Get 1 more for every 6 Perception.
* Nepeta can be found in Lake of the Ancients.
* One time scene when traveling with Tao to gather 3.

## Used in

* Unlocking an additional scene when dominating or submitting to Sabal when you have at least 5.

## Notes

* Despite the lore, as of public version 0.62 there are no brewing uses for this item.
Healing supplies

The dwarves may be tough, but they could use some help to recover in between goblin attacks.

## Steps

1. Witness the accident in the mine during *Mining duty*.
2. Talk about the *"Accident Report"* with Vadir.
3. Take the quest from Vadir.
4. Craft 10 strong health potions.
5. Give them to Vadir to end the quest.
Improved Libido (l)

Bug!Affects up to public version 0.62.
*All Libido buff effects will increases maximum health instead.*

## Improved Libido (l)

### Description

*Base Maximum Libido increased.*

**Improved Libido (l)** is a buff that increases maximum Libido.

## Granted by

* As of public version 0.62 there are no sources of this buff.

## See also

* Improved Libido (s)
* Improved Libido (m)
Lakeshard

**Lakeshard** is a town built from collaboration between the Alurines, the Ursadins and the Hogsvins. It is the only mix-species town in the island and the biggest city west of Northcrest. It has no government, and the owner of each separate building makes their own rules. Being adjacent to the biggest lake in Aigran, fishing is an important part of the town's economy and culture.

## Locations

### The Weary Traveler's Inn

The inn and tavern are run by Bowen, a respected alurine.

### The Adventurers Guild

Run by Grahm, this place looks like any other bar, except for the wooden boards on the wall opposite the entrance. This board full of small notes is what makes the Adventurers Guild unique: those notes are quests, tasks, jobs that anyone can take in exchange for a reward. Transporting goods, clearing monsters, looking for stolen goods... There are many tasks you can do.

#### Orwell's Shop

Run by Orwell, this shop is neatly organised. See Orwell's page for items sold in his shop.

#### Derek's Shop

This in an uninviting place... An unorganised stinky mess run by a rude hogsvin called Derek.

#### Warren's Stall

A stall owned by an old hogsvin called Warren.

#### Mei's Stall

This stall is run by a little alurine lady called Mei.

#### Bakery

While exploring the market, there's a chance you'll overhear two ursadins and an alurine talking about a bakery nearby. The bakery becomes available after that. It is Zack's place of work.

#### Back Alley

An alley with plenty places to hide. You could get some privacy, if needed...
Padlock Key

A small **padlock key**. Two of those keys are available in game.

## Acquisition

Both keys open locked gates in Murcad's Cave. The first key can be found among the belongings of a missing woman. She was abducted in Murcad's Cave and her things can be found in the upper left corner of the first part of the cave.

The second key can be found in a small package that was lost by the same woman. It got carried away by water and can be found in the lower left corner of the second part of the cave.
Mentor

player's **mentor** is an unknown herbalist who took you under his wing to teach you the profession. Little is known about him since he goes on a quest at the very beginning of the game. He has lots of books and notebooks in his home (which you share with him). You can learn new List of recipes by studying his books.

## Letters

You recieve a few letters from your mentor throughout the game. On day 1, you wake up to a letter telling you he's gone. On day 10, you recieve a second letter asking you to craft strong health potions and lust potions.

## What is known about him

It is known that he visited Bareshade quite frequently to sell potions. It is known that before leaving, he was overheard at the bar complaining about how much work he had to do. He was also having difficulty doing said work because of his shaky hands, although according to Harold, ''he didn't seem to have any problem holding a mug''.

## Whereabouts

The last person to have seen your mentor is Ruben, Northcrest's apothecary. The only thing you know is that he went north from there.
Junkyard

The **Junkyard** is a huge labyrinth made of trash. It is accessible only via an underground tunnel that connects it to the tavern's basement in Bareshade. It is where the Ratkin live. The inhabited part of the junkyard is made of ''shacks'' that look like blanket forts made of broken-down furniture and used blankets. In the center of the ''town'' is located the main ''building'', home of the Rat King.

## Exploring

When exploring, you will be shown a map of the junkyard. A detailed map is available here. You can explore alone or with Tao when the Rat King gives you permission.

### Scrap's house

In the junkyard, there is a chunky white ratkin who's not like the others. Scrap is a ratkin that wishes he was a human. He lives in the lower left part of the junkyard.

### Pit

The Pit is the place where ratkins are thrown in when they misbehave or displease the King. Although it was meant as a punishment, the pit quickly turned into an orgy. This is where you are thrown when a ratkin defeats you. It is located in the middle left part of the junkyard.

### Ruined Temple

Deep underneath the junkyard, there are ruins of an ancient civilization. As of public version 0.62, parts of the ruins are still WIP, but there is still loot to be found.

## Equipment Crate

When moving to the dungeon tile 10, 10 in the second room you'll have a 20% chance to find an equipment crate. You'll obtain 1 item. Here are the possible options:

## Map

To uncover the map complete *Rat Problem*.
Ornament Bow

### Description

*More a work of art than a weapon, but still could be used during the combat. Requires arrows to attack.*

More a work of art than a weapon, this **ornament bow** can still be used during combat. It requires arrows to attack. It can be bought in the equipment stand in Northcrest or from Orwell in Lakeshard.
List of Dulrig's lewd scenes

Here is a list of lewd scenes that involve Dulrig.

## Gifting lube

For Dulrig to start accepting gifts the player must first complete *Equipment remains*, then enter the Northcrest marketplace so that a scene can trigger where the player will see the commander. When the scene ends, head back to Dulrig and speak to him on the topic: *"Who was this man in the armor?"*. Finally, leave the topic menu and there should be a new option and choose *"Delivery to the outpost"*. Dulrig will now start accepting gifts from the player from this point onwards.

### Lube

To be able to gift Lube the player must complete a favor for Dulrig by speaking to him on the topic: *"Glafire mineral"*. Help him with the favor twice to unlock *"Discount"*. Speak to him about the *"Discount"* and a sex scene will happen. The player can now give Lube for a sex scene and +3Dulrig likes to a maximum of 50 if the player chooses to *"Test it"*. Otherwise +1Dulrig like to a maximum of 40 if the player chose *"Not really"*.

### Ale

Dulrig will greatly appreciate the Ale and the player gains +2Dulrig likes to a maximum of 60. If the player has another Ale in inventory, then the player can *"Share"*, +1Dulrig likes to a maximum of 70. If the player has at least 1 Heart with Dulrig, then *"A quick round"* then sex happens and gives +2Dulrig likes to a maximum of 75.

### Erotic book

Dulrig will like the Erotic Book and the player gains +2Dulrig likes with no limits. One-time scene.

### Yourself

Once the player has 1 heart with Dulrig and has gifted an Erotic Book at least once, they can offer themselves to Dulrig as a gift where sex happens and the player gains +3Dulrig likes to a maximum of 60.
Harpy Bomber Mk1

The Harpy Bomber is based on the proven 'Astara Plaustrum' Hull. Designed to move directly towards a target before sweeping under it releasing a fusillade of fire with its 8 hidden missile pods. The Harpy also has Decoy technology making it more difficult for defence systems to accurately engage it. The Harpy is significantly more heavily armored than its Vulture gunship cousin.

The Harpy Bomber Mk1 was debuted on N040120
Orc War

### Involved Locations

Northcrest Outpost, River's Bank, Wasteland, Plains of Death, Iron Blood Village, Orc's Camp

**Orc War** is an event that starts when the player helps Dulrig to deliver supplies to the outpost. This is when you meet Everett.

## Steps

1. **This event is still a work in progress and stops here for the moment.**

## Plot

### Learn about the situation

You first need to have a conversation with Everett about the situation with the orcs. Learning more about the situation will lead you to talk about it with Korg. If you ask him, he will agree to meet with Everett and discuss strategy. You want the meeting to take place in neutral grounds though, and Feliar's house seems to be the perfect place for it. With Feliar agreeing to the meeting, inform both Everett and Korg about the place and time of the meeting. Once it's done, wait for Korg at the River's Bank between 20:00 and 2:00. Korg and Everett will agree to team up, but you'll have to do most of the job...

### Through Munbury Mountain

Back at home, ask Korg about the underground passage to the orc's territory. He will show you where Orc's Camp and Uphill Cave are. Entering Uphill Cave and going through the Munbury Complex to the north will lead you to the orc's territory.

**This event is still a work in progress and stops here for the moment. The plot is a work in progress on this Wiki,**
Lizard's Loincloth

**Lizard's Loincloth** is a piece of equipment given to you by Xeroth.

There are two ways to get Xeroth's Loincloth:

3. Head to Xer's Hideout during any time. There is 100% chance to trigger a scene where Xeroth will comment that the player is naked.
4. Choose *"I forgot"*.
5. Choose *"Yes"* and he'll offer his loincloth.

### Route 2

1. Requirements:
	* 11+ Area fame for Lizard's Tribe region
	* 1+ Xeroth love
	* Did not agree to be Xeroth's submissive
2. Unequip Pants and Underwear.
3. Head to Xer's Hideout during any time. There is 100% chance to trigger a scene where Xeroth will comment that the player is naked.
4. Choose *"I didn't."*.
5. Choose *"Yes, please make me your bitch again."*.
6. Choose *"Please do."* and he'll offer his loincloth and the player gains +1Xeroth likes with no limits.