Friends and Party

The game Stash will allow you to play with Friends and join Clans.

## Friends

Stash being a friendly community is a nice place to get new friends or bring your own. Official Stash Discord Channel

### Social Interface And Chat Commands

Social Interface is accessible via game option menu, from there you can add friends, send private messages (tells), give a player access to your Base of Operations (BOO), visit theirs (if they granted you access), or ignore a player if you were piqued. To send a tell to a player just type in the game chat the following: /t nickname your text. To quick-reply to a most recent tell from another player type the following: /r your text. Or you can just select "Tell" from the drop down menu next to chat input window. In either case you need to write player name before you send a tell. Selecting "Send Tell" from friend list will automatically include player name to the message. Sending a tell is a good way to check if the player is online. If the player is offline you will get a message of failed tell attempt. Another chat commands include: /t  for trade chat. /c  for clan chat, /s to return to main chat.

Main article: Farmhand

Your friends can help keeping your farming structures clean and tidy by sweeping them regularly. This will give both you and your friend 10 farming XP per farming structure clicked on, but the structure has to be filled with producers for this to happen. For the work, you and your friend will get the farming XP, but they won't harvest or collect any raw materials for them or you. This action has a cooldown of 6 hours and is accrued for each farming structure individually.

To use farmhand, just add your friends to your **BOO Invite** list in the social tab. To access their BOO, *you too* have to be added to their **BOO Invite** list. To access your friends BOO, first go to your BOO and from there open the social tab and click on your friend's name in your **BOO Access** list. You need to be inside your BOO to access other player's BOO. Your friends don't have to be online to receive the XP upon work completion, they will get it even if they are offline. After they log in and open the farming structure's interface, they will get a pop-up.

## Party

### Basic Information

Unlike other games of the genre, Stash RPG makes every character a default leader of their own party which cannot therefore be formed or disbanded. Partying in the game is accessed via party interface, press P to open it. In this interface you can find options to adjust turn time, loot rule and dungeon difficulty, appoint new leader, kick or invite party members. Type a character's name in the invitation field and click "invite", that player will get a pop-up message prompting to join. You can have up to six players in your party. After a party is ready, all party members should stand on the same tile as the party leader. Party leader then moves all party members (they should not click away).
Monsters level will be determined by the set dungeon difficulty. This setting will only work with private dungeons and the difficulty has to be set prior to entering the dungeon first time. After clearing the private dungeon the party leader has to relogin for the dungeon to respawn its monsters, then re-invite party members which are kicked on relogin. Party difficulty setting does not affect world dungeons as well as surface mobs.

### Party Level

* Party level is determined by the level of the highest level party member.
* The numbers of monsters in a given encounter and their ranks are determined by the number of party members.

### Setting Loot Rule

Press P to open your party interface, you can see the "loot rule" drop-down menu there.

#### Free For All

If the loot rule of your party are set to "Free for All", once the last monster dies, the chest appears, and after the chest is clicked, you can manually access your loot then exit the encounter.

#### Grab And Go

* If the loot rule of your party is set to "Grab and Go", once the last monster dies, the chest does not appear, you exit the combat encounter instantly and the loot is automatically distributed at random between all members of your party.
* You will get a system chat message stating whether you have collected anything, or failed to collect something due to insufficient inventory space. Stackable items are kept being looted until a stack is full, then a new stack is started given you have an empty inventory slot.
	+ If you only want stackables in your loot, it is a good idea to prepare an incomplete stack of stackables in every bag you got, by manually splitting and distributing the stackables between your bags, so that when one stack fills up, even if you have no empty inventory space, the stackable will keep getting looted into the pre-made stack located in another bag.
		- You cannot make this work with multiple pre-made stacks of the same item in the same bag due to the fact that every stackable will get auto-combined into one stack if many incomplete stacks of it are found inside a single bag, therefore you want to get as many bags as possible and split a stackable into a new stack in every bags to avoid the need of managing your inventory for a prolonged period of time.
* You can keep collecting stackables, XP and triads even if your inventory is full.

### Setting Difficulty

This difficulty setting only works for private dungeons.
Press P to open your party interface, you can see the "difficulty" drop-down menu there:

* +4 level (harder): monsters are 4 levels above your character's level
* +3 level (harder): monsters are 3 levels above your character's level
* +2 level (harder): monsters are 2 levels above your character's level
* +1 level (harder): monsters are 1 levels above your character's level
* -1 level (easier): monsters are 1 levels below your character's level
* -2 level (easier): monsters are 2 levels below your character's level
* -3 level (easier): monsters are 3 levels below your character's level
* -4 level (easier): monsters are 4 levels below your character's level

### Encounter Difficulty

     The difficulty of a encounter is displayed by the con color seen in the Point of Interest's surrounding base. You can also hover your mouse pointer over it to see additional details about the encounter in the form of a tooltip. This pop-out tooltip will let you know if the Point of Interest is a Combat Encounter by showing the con color of the difficulty and the name of the primary mob for this encounter.

* your party won't get any XP if the party level is more than 4 levels above the level of mobs in a given encounter.
* your party won't get any loot if the party level is more than 5 levels above the level of mobs in a given encounter.

The following chart shows the con color and the level of difficulty the color represents:

### Sidekick/Mentor System

*Main article*: Sidekick System

* This system allows players of any level/level-range to group together.

## Clans

*Main article*: Clans

**Clans** can be joined in the Stash RPG by a player of any level.