Sebiscuits: Apocalypse

## Sebiscuits: Apocalypse

### **Rating**

Rated PG for action violence and some thematic elements.

### **Preceded by**

*Boys vs. Girls: The Rise of the Serpent*

### **Followed by**

*The Super Babies: The Blabberish Singer*

***Sebiscuits: Apocalypse*** (retroactively referred to as ***Sebiscuits 2***) is a 2014 novel about Sebiscuits Cardarphen. It is the tenth installment in the D.I.T. Literary Universe, and the fourth installment of Part Two: The Downfall of Evil.

## Summary

Having joined the pet project of Baby Intelligence, Sebiscuits Cardarphen is well on his way to becoming a full-fledged superhero, and in good time too, as the totalitarian NoHeads close in on the free peoples. The very rebellion that raised Baby Intelligence is placing him at the center of a plot to turn the tables on the Dark Lord of Tsala. Sebiscuits is fully on board to help, but how can someone so neglectful, shallow, and blindly devoted to the old ways possibly be trusted? Can Sebiscuits trust himself? For that, he only has two choices now, because the only way the Eight Worlds can survive is if they all unite one way or another and give absolution in one glorious belief—or so he has been led to believe. But there is still good in this civilization, and Sebiscuits' life is about to change forever.

## Plot

The Dark Lord tightens his pernicious grip on the free peoples. He lures Professor Sirius Xameres into a cave and possesses him so he can observe his young friend, Sebiscuits Cardarphen. Meanwhile, Cardarphen and Baby Intelligence work on their ambitious superhero initiative, and they recruit Paige Nelson, the child prodigy behind the Great Battle itself. She has them help her prepare a chain reaction machine to aid in the war. Baby Intelligence's malignant mother Rotta Hecks has been ordered by the Dark Lord himself to relocate the NoHeads to Palmyra, and while eager to act on this, Baby Intelligence reminds Cardarphen and Nelson they do not know the way and will need help. It comes in the form of two babies hiding in an office building, who introduce themselves as Baby Strength, who has superhuman strength, and Force Baby, who is sensitive to cosmic energy. Becoming their guides to Palmyra, the cousins assist the others in a mission to prevent the NoHeads' evil work. After what they presume to be their victory, Baby Intelligence offers them ranks in the S.M.S.B. However, this causes a decline in attention for Sebiscuits, which he misunderstands as he struggles increasingly to have his needs met. Xydarone V, secretly working for Galfalor, ambushes him and steals the prototype for an army of mechanized rockets. After losing his temper during a simple game of duck-duck-goose, Cardarphen is told by Baby Intelligence that he needs him to report on the affairs of Xameres, essentially spying on him, diminishing his trust in his master. He proceeds to meet with the Mystic to discuss a prophecy.

Through Xameres, the Dark Lord tempts Cardarphen with the Darkness, telling him the NoHeads' draconian cause is just and offers to show him the truths of the universe. Concerned about the enormous stakes, he discloses the NoHeads' whereabouts in Palmyra. As the S.M.S.B. wreaks havoc on the lower levels of the Tropic NoHead Research Facility as a diversion, Nelson confronts Mr. Stupid NoHead and subdues him. Baby Intelligence suspects Cardarphen of insubordination and betrays him, leaving him stranded. Desperate to find purpose and enamored of the doctrine shown to him by his master's nemesis, Cardarphen chooses to save the Dark Lord and burns Nelson's arms. After the Dark Lord casts her out, Cardarphen accepts his place among the NoHeads.

As per his first assignment, Cardarphen proceeds to free numerous NoHead agents and declare all-out war on Jade Sanctum and proceeds to the MBH only to realize Baby Intelligence is investigating Mr. Stupid NoHead's initiation of Operation: Purge: the command to a legion of "Conversion Junctions" to obliterate the Police Grand Army. Lucky Jason Sedgwick and Dexter survive the ambushes across the country, call any survivors to the Sanctuary, and meet up with Sheriff Bladepoint; others are not so lucky. Cardarphen goes to the state capitol and rig his own tournament set up there: all the attendees are translated into the *Mindless* by Cardarphen, including Baby Intelligence's father. He proceeds to confront Baby Intelligence; their resulting battle quickly ends in stalemate when a member of the Arcanus interferes and brings him home, where he wakes up to Hell Burnbottom challenging him. The two are instructed to see to a meeting in Iseville in which great king Xener plans to negotiate an alliance with Baby Intelligence. Given hope by the king, the S.M.S.B. has a two-week armistice on the run from propaganda while Cardarphen begins pursuing a new agenda unrelated to the military. The Dark Lord has sent his new disciple to assassinate the Magistrate. An agent named Dovo quickly defeats Cardarphen and advises he return to Jade Sanctum. Upon learning what a Simult's true purpose is and being spared by Dovo, Cardarphen starts to question his loyalty to the Dark Lord. Arriving at the sanctum, he receives affirmation of Baby Intelligence's treachery. He uses it to deduce that a renegade Agency scientist named Ansel helped Saturnian residents, prompting Cardarphen to remember the crash: Cardaphen was negligenly left on a bed by a babysitter and watched Ansel be cornered by wicked servants of Galfalor of Eris and destroy the Singularity Motor before Galfalor could obtain it; Cardarphen absorbed the energy from the ensuing explosion, gaining powers from the motor's energy source: the legendary Master Crown. Throughout his campaign, Sebiscuits has apprehended a number of mutated war criminals that mysteriously disappeared once transferred to the S.M.S.B.'s authority.

The remaining S.M.S.B. members team up with the Rear Guard and infiltrate the Fourth Dominion as Cardarphen heads Nelson off at the City Volcano, who reveals that the distrust between him and Baby Intelligence was manipulated, as she intends to annihilate Palmyra in order to finally defeat the NoHeads. A violent duel erupts, and Cardarphen ultimately kills Nelson, saving thousands of innocent people. He returns to the Fourth Dominion, aids in the capture of Galfalor of Eris, and saves a dying Sirius Xameres from Mr. Stupid NoHead, declaring he loves his friend more than he fears his lord. As they escape with Agency members, the Dark Lord condemns Rotta Hecks for insubordination and proceeds to murder her right in front of her son. The latter lashes out at his mortal enemy, stealing an ethereal ore from the overlord's grasp and ripping him from his physical body and ending the battle. Baby Intelligence hears his mother's echo and her spirit manifests, apologizing for her actions and explaining her ultimate plan to protect him from being given up to the Dark Lord, whose life has miraculously endured. As the last three superheroes prepare for a quest to find the Chosen One, who will defeat the Dark Lord, Cardarphen visits Annabeth Black to learn why she's obsessed with the "Dark Ones", but he decides against it. Inspired to carry on, he dons a new armor and resumes his vigilantism, honoring his parents' mantra of community service and responsibility.

## Reception

Readers have judged the novel as a sequel that equaled or even surpassed the original in terms of quality. It received much praise for its serious, subversively dark, and deliberately paced story, and for featuring some breathtakingly suspenseful action sequences. Despite acclaim went directly to the characterizations and themes, the novel received negative criticism for its villain; Galfalor of Eris. Many claimed the villain was extremely cliched and even drew criticism for his armor. While Melissa Vaine was less charitable in her regard for this novel and went so far as to call its plot formulaic, Chris believed the novel delves deeper into the characters in a way few sequels ever do, advancing the cause of childrens' fare in an original, new, and effective way.

## Gallery

Baby Intelligence Face.pngApocalypse-sebiscuits.jpgBaby Intelligence and Sebiscuits Cardarphen at the testing entrance.jpgGreat Battle.jpgNoHead-at-balcony.jpgNoHead-lightning.jpgLightning.jpgMr stupid nohead s2.jpgNoHead Verasect.jpgNoHead-backfire.jpgS2-VerasectMastery.jpgBabyIntelligenceDuel2.jpgBabyIntelligenceDuel3.jpgLighted.jpgNoHeadBlast.jpgPromoS2 Baby Intelligence.jpgPaige 1.jpgPaige.jpg
## Appearances

### Events

* Second NoHead War
	+ Battle of Palmyra
	+ Attack on the Tropic NoHead Research Facility
	+ Attack on Jade Sanctum
	+ Duel in Idaho
	+ Conspiracy of Palmyra

### Creatures

* Ants
* Cats
* Humans

### Locations

* Earth
	+ New York
		- MBH
		- Radio City Music Hall

### Organizations

* Best Lock Corporation
* Better Business Bureau
* NBC (mentioned)
* NoHeads
* Police Grand Army
* S.M.S.B.
* Scholastic Corporation (mentioned)

### New characters

* Frank
* Alice Shinner
* Chimaera
* Paige Nelson
* Cecelia Martez
* Dovo

### Mentioned

* 30 Rockefeller Plaza
* Ants
* Big Ben
* British Library
* Cassietta George
* Disney Cruise Line
* Joan Didion
* Nelson Mandela
* P.R.O.M.
* Prada
* Scholastic Corporation
* *Toy Story*
* Treaty of America

## Music

 Daylight | Maroon 5 | * Sebiscuits Cardarphen bids Sirius Xameres farewell.

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