Trader and League costs rework

This page shows my opinion on what the ideal price of the magic items should costs in the trader shop and the league shops so that people will actually consider to buy instead of over their own dead body mindset of not buying (i rather chop my testis off than spending 300 gems on a hero potion).

## The Trader

The following numbers are displayed in gems.

* Training Potion: **25**
* Resource Potion: **115 to 50**
* Research Potion: **120 to 75**
* Builder Potion: **285 to 115**
* Clock Tower Potion: **75 to 50**
* Power Potion: **75**
* Hero Potion: **75**
* Wall Rings: **500 (5) or 1000 (10)**
* Super Potion: **300 to 75**
* Book of Fucking: **925 to 700**
* Book of Building: **925 to 700**
* Book of Spells: **925 to 700**
* Book of Heroes: **500 to 350**
* Book of Everything (added to traders): **700** (same rarity as rune of dark elixir)
* Rune of Gold: **1500 to 1000**
* Rune of Elixir: **1500 to 1000**
* Rune of Dark Elixir: **3000 (fucking die) to 1200**
* Rune of Builder Gold: **1500 to 1000**
* Rune of Builder Elixir: **1500 to 1000**

## The League shop

The following numbers are displayed in medals.

* Training Potion: **10**
* Resource Potion: **10**
* Research Potion: **20 to 15**
* Builder Potion: **30 to 20**
* Clock Tower Potion (added to leagueshop): **15**
* Power Potion (added to leagueshop): **20**
* Hero Potion (added to leagueshop): **20**
* Wall Rings (10): **50**
* Super Potion (added to leagueshop): **20**
* Book of Fucking (added to leagueshop): **80**
* Book of Building (added to leagueshop): **80**
* Book of Spells (added to leagueshop): **80**
* Book of Heroes (added to leagueshop): **60**
* Book of Everything (added to leagueshop): **80**
* Rune of Gold (added to leagueshop): **100**
* Rune of Elixir (added to leagueshop): **100**
* Rune of Dark Elixir (added to leagueshop): **110**
* Rune of Builder Gold (added to leagueshop): **100**
* Rune of Builder Elixir (added to leagueshop): **100**
* Hammer of Fucking: **120**
* Hammer of Building: **120**
* Hammer of Spell: **120**
* Hammer of Heroes: **165 to 120** (the lower upgrade time will neutralize the shits of the dark elixir related affairs)
* Hammer of Everything (added to game and to leagueshop): **120**

After all these price reductions has been made, all of the purchase option will be brought more equally when compared to other magic items in the shop.

## Conclusion

* In my fucking opinion wall rings still sucks balls, so its buff will be 1 wall ring until level 11, then 2 wall ring on level 12 walls, 3 wall rings on level 13 walls, and 4 wall rings on level 14 walls.
* The another way to buff the shitty power potion and heroes potions is to increase the duration from 1 messily hour to 5 praise worthy days.
* When i say "time" to supercell is equivalent of saying of saying "shit" in Singapore, and when i say "cost" to supercell is equivalent of saying of saying "bomb" in Singapore. This is the exact analogy of why the hammer of heroes costs more than hammer of buildings even though the hammer of heroes skips less time than the hammer of buildings, because they are too sensitive when it comes to costs (especially dark elixir).