Arthur Davies

* CHB
* AI

**Arthur Anthony Davies** is the sixteen-year-old Greek demigod son of Aphrodite and Robert Davies. He is a **B rank** camper and Knight of Arete.

## Personality

Arthur is a chill guy who enjoys nerdy things like Lord of the Rings and Star Wars. Unlike his siblings he doesn’t enjoy fashion and looks, but is very flirty, sometimes too flirty. He’s a caring person who will ramble if not stopped and will protect those he is close to with his life. He is confident in his abilities and doesn’t let things get to him. Arthur can be very unpredictable, he lets his emotions rule his actions, especially around those he cares about which get him into a lot of trouble. He is sometimes called annoying with how he acts,, which he doesn’t care about, as long as he’s not hurting anyone, his fun is all that matters.

## Appearance

Arthur may be a child of Aphrodite, but he has no fashion sense, usually going for short windswept style hair and the same clothes everyday. He has his father’s stunning blue eyes and the blonde hair from the form his mother took when with his father. He has a toned body from his hobbies. He isn’t an extremely muscular guy but they are there and can be seen nicely. Arthur has a small scar above his right eye that he got from his time friendly fighting with friends in his childhood, some may have seen that as a bad thing, Arthur loves it and thinks it makes him look cooler.

Throughout his time in camp, Arthur has acquired many more scars. Arthur has long scars from a hellhound’s claws from his first encounter. It was obtained when the monster swiped at the boy’s back and ripped the suit he was wearing. Since he wasn’t wearing any armour, the claws cut deep and left a permanent reminder why armour is needed. All along his back are small white scars from being blasted by lightning summoned by both Camille, the daughter of Zeus and Rhea, the daughter of Poseidon. While most lightning scars fade over time, these are a permanent addition to his body since there was a lot of lightning and of course, it was summoned by demigods. (These also run along his shoulders, biceps and triceps.)

On his right side is a scar from his very own sword from when the mysterious (but hot) woman in the Decrepit Ruins stabbed him. During the same encounter in the Decrepit Ruins, boiling blood was shot at him, though the son of Triton, Nemo Doris took the brunt of the attack, causing the splatter to burn small holes in Arthur's face. There are two scars on both his chest and stomach from a strange spider monster's twin blades while fighting in Decrepit Ruins, the same monster launched a skull at the boy, creating a scar on his right shoulder from when it cut him.

While on a quest with Alinta of Hephaestus and Sam of Tyche, Arthur was shot in the left shoulder, which left a permanent scar. During part of the final battle in the war with Sindor, Arthur foolishly jumped onto the back of a Tartarus Hound, causing a spine to go through his right foot and stab into his shin, leaving scars in both areas.

## Abilities and Tools

* General Abilities
* Demigod Abilities
* Magical Items
* Additional Armoury

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**Primaries**:

* **Festival Telumkinesis**: The children of Venus will be able to summon a series of weapons that reflect different aspects of both love and war. Combining the two sides into a beautiful array of destructive capability.
	+ Rose Blade - At rank D they are able to summon an imperial gold sword with a rose gold colour to the blade. This blade upon swiping or slashing will release a thick perfume like toxin that expands about 5 feet, making those within that rank have a difficult time breathing, as well as slowly starting to have symptoms of love towards the wielder for the next 3 turns.
	+ Blossom Blades - At rank D they can summon a flurry of tiny blades shaped like cherry blossoms to attack and defend them. These have a 20ft range and can be controlled with the user's mind.
	+ Heartbreak Cannons - At rank C the user can summon a pair of floating cannons that fire small imperial gold cannonballs. These Imperial gold cannon balls explode in a shower of gold and pink, burning enemies near their blasts. These have a 30ft range and have a 5ft blast radius. After being fired twice these cannons go on cooldown for 2 turns.
	+ Blades of Affection - At rank B the more that enemies are hit by the blossom blades, the more they lose their will to fight against the user. Their movements become sluggish and sadder when attacking the user.
	+ Armor Shred -At rank B the Heartbreak Cannons melt the armour or protections of enemies hit by them,
* **Fashion Savant**: Arthur hasn't unlocked this primary yet.
* **Castle Wars**: With this ability they are able to summon their own fortress equipped with 5 knights of previous times under their command. The fortress itself is a tall tower that allows them a great vantage point, it has a small stables for 2 pegasus, canons, basic weaponry, a catapult, and even sleeping quarters for long days in war. The fortress is supported with celestial bronze and other medieval material. It will not disappear through turns, but if it is destroyed it can not be resummoned until the rest of the day. Arthur was granted this ability when joining the Knights of Arete.

**Secondaries**:

* **Garden of Eden**: The children of Aphrodite are capable of summoning a massive apple tree with vibrant golden apples adorning its branches. This heals the minor injuries of those within the confines of the trees roots, starting at 5 ft and going up by 5 at every rank. At Rank B they can manipulate the roots and other aspects of their trees.
* **Heart's Passion**: The children of Aphrodite are capable of turning their passions into concussive blasts of energy, the blasts growing more powerful when those that they care about are around. At rank A they can use this energy to create simplistic constructs, however these constructs are incredibly fragile.
* **Til death do us part**: The user can target up to 2 allies and have them share the damage they take, splitting it between them instead of it all going towards the initial target. They can add one more person per rank. This lasts 5 turns and has a 5 turn cooldown.
* **Fallback Play**: Arthur hasn't unlocked this secondary just yet.

**Passives**:

* **Child of Beauty**: Aphrodite kids are far more attractive than normal demigods, so much so that opponents and others might fall into a quick daze as they stare at how pretty they are.
* **Mon Chéri**: Can sense feelings of love in another, they also can sense other forms of love such as platonic forms of love. They also naturally enhance the feeling of love when around others.
* **I Speak Love**: Children are well versed in all love languages. If they kiss someone on the lips they can pass on a new language to their partner for 1 day.
* **Charisma**: Children of Aphrodite are naturally charming and persuasive. Even without Charmspeak, opponents tend to find it difficult to say no to them.
* **Immortal**: The knights of Arete will no longer age(However, they will age to adulthood 18-21), and can not die due to disease or other natural causes. They can only die in battle. They will always remain in their peak physical form.
* **Enhanced Strength**: Naturally they will be stronger than the average demigod and will rival the strength of a standard Ares kid.
* **Knight's Training**: They will be naturally proficient in all medieval weaponry, as well as medieval combat tactics and other strategies.
* **The Brotherhood**: When together with other knights their abilities and strength will passively become stronger. The more knights working together, the stronger they become.

- **Sword of the Tarnished**: A celestial bronze sword that has a minor flame enchantment. It's heat is always on and when the blade is not in use, it should be wrapped and secured in its sheath. The sword also enhances physical strength to a minor degree.

- **War Shield**: The shield is made up of celestial bronze. It can collapse into a wristband. When in use it buffs the battle prowess and strength to a minor degree, while also taking hits better than a normal shield.

- **Featherweight Celestial Bronze Set**: This armour forged from celestial bronze has been enchanted to be lighter in weight than normal armour. Arthur made some changes by adding cloth over the top to resemble a Captain Britain costume.

- **Holy Weapon**: Each knight will be given an amulet with a unique symbol pertaining to the individual. This amulet will grant them confidence and courage when worn. The amulet will also glow a light blue when other knights are near, red when a strong foe is near, then flashing when a fellow Knight is fallen and or in danger.

- **Arete's Amulet**: When knighted by Arete herself, Arthur was given a boar spear, made of blessed material that can burn through monster’s souls, banishing them to Tartarus at a quicker rate. Only the Knight will ever be able to wield their personalized weapon. When their weapon is not in use it turns into a compass that will always point towards the Direction of the Knight’s Hideout.

- **Knight's Armour**: They will be gifted standard armour with the Knight’s of Arete’s Emblem on it. This armour will hide their scent from monsters, as well as giving them and others around them a buff in their confidence and courage. When their armour is not in battle it takes the form of a leather bomber jacket with a personalized dove patch on the right arm, and then the Knight’s Emblem on the back.

- **Endless Backpack**: This magical item will have endless storage. So long as you can fit it through the top of the backpack, it will have no issue going in.

- **Sindor Fragment**: a fragment of the weapon used by Sindor, contains the power of minor geokinesis, with the fragment on the user's person, they are able to create up to five pillars of earth on a battlefield per fight.

- **Mr Whippy**: A whip made from the basilisk skin. it’s rough and tough, as well as resistant to most elements meaning its quite durable. it has a coat of venom on it that causes a burning skin rash on opponents.

- **Crown of Hearts**: KING'S CALL :: It not only enhances the wearer's primary abilities, but the user will be able to let out a command to all those on the battlefield, turning his foes to his side for 2 turns, while enhancing all physical attributes of his party members for 3 turns.

- **Icicle**: A dagger made of Celestial Bronze and enchanted with a magic snowball Arthur received after fighting Hingle, Cringle and Krampus.

- **Aion Watch**:

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## Relationships

### Love Interests

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### Friends

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### Companions

* Whirlwind
* Nilla
* Achilles

Storm grey pegasus from the camp stables.

White Alsatian bought from a monster run pet store.

The animal companion given to Arthur when he joined.

### Family

* Robert Davies
* Aphrodite
* Alicia Davies
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His biological father

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Arthur and his twin sister have never gotten along as they were always treated differently while growing up. Their step-mother Mary had always wanted a daughter and so favoured Alicia while trying to sweep Arthur under the rug.

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### Rivals

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### Gods and Goddesses

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### Enemies

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