Subaru & Beatrice 3 Star

* Normal State
* Resonance State

## Awakened Art

**Base Level -**

Skill 1 - No cooldown. Magically attacks a single enemy with 600% power, and increase AG by 50% for all allies, except yourself.

Skill 2 - Five turns cooldown. With 75% chance, apply a 3-turn attribute change  to all allies or enemies. Additionally, 100% chance to remove all debuffs, restore 10% of maximum HP, and grant  and  for 2 turns for all allies.

Skill 3 - Five turn cooldown (Initial: 1). Magically attacks all enemies with the power equal to the combined number of  allies and enemies times 20%, and inflict  for 2 turn. All effects applied by this skill are guaranteed to hit (minimum number of attacks: 1).

Skill 4 - No cooldown. [Automatic activation] When an ally gains a turn, increase your resonance gauge by a certain amount. When the enemy uses an ability to increase AG, absorb and reduce the effect by 50%. While HP is 50% or higher, increase your DEF by 50% with every  allies & enemies, and receive immunity to /buff steal/buff remove/attribute change. When transitioning to resonance state, remove all debuffs, restore 100% HP, get a turn for yourself, and apply a 5-turn attribute change  for all allies.

**Max Level -**

Skill 1 - No cooldown. Magically attacks a single enemy with 800% power, and increase AG by 60% for all allies, except yourself.

Skill 2 - Three turns cooldown. With 75% chance, apply a 3-turn attribute change  to all allies or enemies. Additionally, 100% chance to remove all debuffs, restore 60% of maximum HP, and grant  and  for 2 turns for all allies.

Skill 3 - Five turn cooldown (Initial: 1). Magically attacks all enemies with the power equal to the combined number of  allies and enemies times 100%, and inflict  for 2 turn. All effects applied by this skill are guaranteed to hit (minimum number of attacks: 1).

Skill 4 - No cooldown. [Automatic activation] When an ally gains a turn, increase your resonance gauge by a certain amount. When the enemy uses an ability to increase AG, absorb and reduce the effect by 50%. While HP is 50% or higher, increase your DEF by 50% with every  allies & enemies, and receive immunity to /buff steal/buff remove/attribute change. When transitioning to resonance state, remove all debuffs, restore 100% HP, get a turn for yourself, and apply a 5-turn attribute change  for all allies.

**Other Skills -**

Bonus Skills -

Defense 10% Up

Agility 10% Up

HP 30% Up

Leader Skill - Increase all Yellow allies' HP by 60%.

## Animation

### Other Tags

Butler

**Base Level -**

Skill 1 - No cooldown. Magically Attacks one enemy with 1800% power, ignoring damage limiters.

Skill 2 - Five turns cooldown, (initial 1). With 100% chance, apply a 3-turn attribute change  to all allies or enemies. Additionally, 100% chance to remove all debuffs, restore 10% of maximum HP, and grant  and  for 2 turns for all allies. Gain another turn.

Skill 3 - Seven turns cooldown, (initial 1). Magically attacks all enemies with the power equal to the combined number of  allies and enemies times 100%; increase CD by 1 turn, decrease AG by 30%, and inflict , ,  for 3 turns. All effects applied by this skill are guaranteed to hit (minimum number of attacks: 1).

Skill 4 - No cooldown. When the enemy uses an ability to increase AG, absorb and reduce the effect 50%. When your HP is 50% or higher, increase your DEF by 100% with every  allies & enemies, and receive immunity to /buff steal/buff remove/attribute change. When turn gained, permanently increase your own ATK by 30%, and heal 50% HP for all allies.
.

**Max Level -**

Skill 1 - No cooldown. No cooldown. Magically Attacks one enemy with 2000% power, ignoring damage limiters.

Skill 2 - Three turns cooldown, (initial 1). With 100% chance, apply a 3-turn attribute change  to all allies or enemies. Additionally, 100% chance to remove all debuffs, restore 60% of maximum HP, and grant  and  for 2 turns for all allies. Gain another turn.

Skill 3 - Five turns cooldown, (initial 1). Magically attacks all enemies with the power equal to the combined number of  allies and enemies times 300%; increase CD by 1 turn, decrease AG by 30%, and inflict , ,  for 3 turns. All effects applied by this skill are guaranteed to hit (minimum number of attacks: 1).

Skill 4 - No cooldown. When the enemy uses an ability to increase AG, absorb and reduce the effect 50%. When your HP is 50% or higher, increase your DEF by 100% with every  allies & enemies, and receive immunity to /buff steal/buff remove/attribute change. When turn gained, permanently increase your own ATK by 30%, and heal 50% HP for all allies.

## **Stats -**

1. ↑ Purple
2. ↑ Purple