recursal/Fanatic-Fandom huggingface dataset:
Огненный шар

## Пользователи

ФеодалБадюк

Димка Синицын

Апостик

**Стихия огня:Техника огненного шара** -  техника , при использовании которой воля замешивается и превращается в огонь прямо внутри человека, а затем выдыхается изо рта в виде крупной сферы бушующего пламени или же в форме продолжительного потока огня. Силу
атаки можно менять , контролируя количество накопленной воли . Выпущенный огненный шар поглощает противника , при этом оставляя горящий кратер.

В клане Димонов эту технику должен освоить каждый юноша , в качестве перехода во взрослую жизнь , из-за чего она стала одной из самых распространённых и любимых техник среди них.

## Прочее

* Этой техникой в совершенстве так же овладели:Феодал и Бадюк
* В клане Димонов не умение делать эту технику считается позором
* Самый мощный Огненный шар у Феодала , хоть он и не принадлежит клану Димонов
Stampy

She is is the "postwoman" of the Dream Tree. Champion in organization, calculating to the nearest half-inch the shortest route to make her rounds on her scooter, she never forgets anything. For her, being on time is a real obsession. She goes so far as to develop plannings so as never to be late (especially for the Tsurus' flight). She even tries to beat her record for the fastest round ever. She knows all the Monchhichi by heart, their addresses on the tree, the dates of the ceremonies...

In the blink of an eye, she is able to count the Tsurus marching on the conveyor belt, or remember the exact location of a box of pins... a gift that can prove invaluable to the community (see "The Joking Tsurus"). She sometimes has trouble understanding that other Monchhichi are more carefree than she is.

Particularly obsessive, she likes to control everything. Sometimes too much, to the taste of the Monchhichi! Fortunately Artus is there to bring a little fantasy into her tidy life. Stampy loves him... but sometimes he annoys her, especially when he forgets an appointment!

## Her role in the community

In addition to her role as postwoman, she writes the addresses of the children on the Tsurus. She has all the addresses in her head and she's never wrong. Fortunately, because no pretty dream should get lost on the way!

She also collects Farandolis leaves and cuts them carefully to make Tsurus paper for Artus. A task that suits her like a glove, because she must be extremely meticulous not to damage the precious leaves (see "Willow against the World"). Artus helps her when she lacks time, despite her keen sense of organization.

## Accessory

Her scooter, with which she makes her rounds to distribute the mail and the Monchhinews, the newspaper of the Dream Tree.

## Interests

She collects Artus' creations, including the most eccentric ones, which she arranges and frames with a thousand precautions.

## Her little flaws

Her obsessive side sometimes pushes her too far. Like when she puts away Artus' crayons all the time, how annoying! (see "The Secrecy Plant"). She has trouble understanding that not everyone is like her. You can imagine the sparks it can create if she finds herself in front of a "too cool" Monchhichi like Kauri!

And then, everyone on the Tree knows that you shouldn't risk an inappropriate commentary in front of her on one of Artus' works that she admires!

## Her relationship with Artus

As much as Artus admire Stampy's rigour, she is enthusiastic about Artus' creativity. Of course, he sometimes annoys her, leaving his stuff around and forgetting his appointments. But she appreciates their complementarity, which makes them inseparable. If Artus were to disappear, it would undoubtedly affect her profoundly.
L'intérêt chez Kenny

L'intérêt chez Kenny est un épisode de la saison 1 d'Humain Animaux.

## Résumé

En rencontrant une fille nommée Arielle, Kenny devient obsédée par cette fille et a envie de l'embrasser. Stressé par sa gêne, il demande un conseil à Stan au sujet de cela. Pendant ce temps, Eric pense avoir été dans le futur alors que ce n'était qu'un simple rêve.
Kauri

He is the strong man of the gang, a true force of nature. He is able to carry huge boards or lift the monchhicar to help Willow repair it. But that's about the limit of its power, which is not magic. Thus, he could not break the stone wall of Aikor prison.

Kauri is a "quiet force", a great cool rather dreamer, rarely won by stress. This is in opposition with Hanae, who always wants him to go off in a hurry. Very courageous, sure of his strength, he is not impressed by Aïkor, even if he never takes his threats lightly. And he won't hesitate to step forward to protect his friends.

Less rebellious than Hanae, less susceptible than Saule, he is the most measured of the Trio. He's a tough guy with a tender heart who hates conflicts between his friends. It's his cool side. But if he can't calm the game down quickly and is overwhelmed by the mess, he can give up, especially if a fight between Willow and Hanae goes too far and he can't reconcile them. He then runs off to calm himself, moving away from the Tree... at the risk of finding himself isolated in the face of danger (see "Three of a Kind").

And then all the same, his coolness has limits: he can get angry if we push him to the edge... especially of course when it's Aïkor and his henchmen. These guys, they annoy him immensely and take him off his hinges! Especially if they're attacking defenseless monchhibugs or his friends!

## His role in the community

Strong Kauri is the builder of the Dream Tree. An expert in carpentry, he can build a house, build a pond, repair a fragile branch...

## Interests

Heavy, but sensitive, Kauri loves music. He plays several instruments, including the monchhiridoo, a kind of didgeridoo with which he creates harmonious melodies that have the gift of making everyone zen, even Hanae... Monchhibugs love his music.

He is also a sports fan, where his strength and will do wonders. He loves challenges and sports competitions (see "Super Willow"). With Hanae, he's served. They'll be able to compete with the chhinanas!

## His little flaws

His "coolness" can turn against him, especially when it is necessary to act quickly... or when a chore is announced. For sometimes this "mania" to take things in a relaxed manner can put him and the community in perilous situations.

## Accessories

Kauri handles with skill a boomerang with triple branches: his Boonchhirang. He loves to play with it under any circumstances. He can also use it to counter an enemy, drop an object, pick a chhinana... He customized, personalized, decorated it... Willow and Hanae even suspect that he sleeps with it, hidden under the pillow, like a cuddly toy.

## His relationships with Hanae and Willow

Kauri the debonair is the "stabilizing" element of the Trio. He calms Willow's anguish and calms Hanae's ardor. He doesn't look for the "little beast" like his friends, and doesn't like it at all when an argument starts. He then plays on his coolness. And it works well... in general.
Capix

He is the "figure of order", the policeman of the Monchhichi community. Always wearing a whistle which he uses with sound and emphasis, Capix has the skill of being in the right place... Where foolishness is committed. Since the Monchhichi are fond of fantasy, Capix is not idle. He cares about duty and dedication to the community.

Generally, the Monchhichi naturally respect his authority. But it can happen that he is too strict and annoys a Monchhichi, who has fun teasing him. But Capix stays straight under his cap. And he'll never let it go!

One can imagine that in an episode, he would be tempted by the desire to join the Trio to fulfill a mission. But very quickly, Képix will return to his usual role, especially as the experiment is likely to be inconclusive. Anyways, the Monchhichi need him on the Dream Tree and to watch the Grasslands from his bungalow. Besides, our friends don't dare tell him, but he is so "rigid" that he would clutter them up. Thus, if he is facing lizards, he would be well able to waste time trying to lecture them, wondering why they do not understand him.

## His role in the community

He guarantees order and tidiness on the Dream Tree.

It is also Capix, who from his observation post, watches over the surroundings of the Tree, making sure to prevent an attempt to infiltrate the lizards or a bad blow from Aikor.

## Interest

His whistle and cap! Capix pampers them, cleans them, makes them shine... He never leaves these indispensable accessories.

## His little flaws

Képix is uncompromising. A little piece of paper, a chhinana peel, dragging around on the floor, and now he's out of his hinges. And he'll prosecute the offending Monchhichi until he's fixed their stupidity.

## Accessories

Capix always wears binoculars, a whistle and a red card.
Сергей Николаевич

Сергей Николаевич Иванов - старший брат Иванова. На момент написания статьи ему 51 год.

## Биография

Главная цель в жизни - превзойти Иванова, а к старости уничтожить его. Также готовится к убийству отца Обамы и истреблению негроидной расы.

После убийства их родителей отцом Обамы начал ненавидеть всех негров, а также Иванова, т.к. тот, по мнению Сергея, не смог защитить самое ценное, что у них было. После инцидента надел повязку на глаза, что помогло ему развить сверхчеловеческие способности, а также стал отращивать ноготь на мизинце, который уплотнил до уровня стали.

## Сила

Сергей Иванов владеет приобретёнными сверхчеловеческими физическими характеристиками. Владеет аномалией - все, чья психика и интеллект недостаточно высоки (~меньше уровня богов), либо моментально сдаются, либо, при попытке воспротивиться смерти, практически полностью теряют мобильность, из-за чего могут лишь сражаться лицом к лицу, а в этом Сергею Иванову мало равных.

RSP неизвестно, т.к. ещё никогда не был побеждён, а по физическим способностям определить его точно нельзя (RSP от 0.05 до 10, разброс огромен). Вся его деятельность - участие в военных действиях на планете Земля.

Единственный, кого Сергей Иванов, искренне этого жаждя, не смог убить в схватке - Каджан (причина этому - вероятно, необъяснимая сила последнего на территории Казахстана).
Helenium Sastros

Helenium was a goliath fighter who joined the ranks of the Micenaries during the War of the North. His brother Malculmus also joined the rankings, and they became known as the "Twins of Chaos." Helenium proved himself as a ruthless warrior, and was quickly known as "Helenium the Butcher." While Malculmus was sent to serve as guardian to Raytheon II, Helenium would come to serve as the right hand man to Eido, the Rakshasa general. When Malculmus was slain at the hands of the Warriors Seven, Helenium pushed for Eido to kidnap the group and kill them. Eventually the chance would come and Eido would capture three members of the group, Leia, Renten, and Aralin. Helenium saw to torturing the halfling Aralin, who was directly responsible for the murder of his brother. When the rest of the Warriors Seven sprung an ambush, Eido slew the cleric Renten. Helenium attmepted to kill Aralin, but was caught by the Paladin Idris. Helenium attempted to reach for his blade, but Idris caught the goliath by the hair on his helmet and pierced his throat with one of the torture hooks. Helenium's blade *Headsplitter* was taken Raytheon when he arrived at the scene of the battle. The blade was given to his son Raytheon II and would see battle again against Idris ten years later when the two would battle atop the Black Mountain.
The Monchhichi

The Monchhichi, are facetious and generous little beings who built their houses, in symbiosis with the Dream Tree. They have fun, work, take care of it, make jokes and sometimes bicker...

It is also there that each day, the Monchhichi pick the Glowing Fruits, magic fruits from which they draw the Dream Elixir... The Elixir poured on the Tsurus allows them to fly away every evening and to deliver a pretty dream to each child..

But in the Black Rock Desert, beyond the Grasslands that extend at the foot of the Dream Tree, Aikor, a megalomaniac wizard, conspires to steal Glowing Fruits, whose magic will allow him to take power over the Dream Tree.

Fortunately, a Shock Trio, formed by Hanae, Willow and Kauri, is there to thwart Aikor's plans and to help their friends during any occasion.
The Shock Trio

Hanae, Kauri, and Willow are inseparable and are always there to support one another... even when they bicker.

Each has their own role within the community and lives in the Dream Tree with all the other Monchhichi. However, once their is a problem (an Aikor scheme, a problem among the Monchhichi, a failure in the manufacture of the Tsurus...), the Trio forms and hurries to fix the problem.

At the start of each mission, Hanae, Kauri, and Willow get together in solidarity, before expressing a recurring slogan such as : "Let's go chichi chums!". This symbolises a powerful moment of energy.

### Hanae

Hanae always has tons of ideas and is also very determined. She has the temperament of a leader. The problem is that Hanae sometimes tends to forget that she must also listen to others. Additionally, Hanae is also very sporty and agile. If she’s going to prove really helpful to her friends, Hanae will need to learn to be patient and attentive. It’s important to concentrate when you’re trying to pull off a plan, especially as a team!

### Willow

Willow is a little Monchhichi. Quite honestly, one might wonder what Sylvus was thinking when he decided to introduce a “little one” into this grown-up scene! Well, the reason is, Willow has a special gift: he can make anything out of anything! Willow is very zealous and proud to be a member of the hero clique, so he does everything he can to prove he’s worthy of this privilege! In order to work in a team with his friends, Willow is going to have to learn that he can be wrong sometimes and that others may just have the right answer, from time to time...

### Kauri

Kauri is the beefy one of the bunch. His strength is a definite plus-point for the team. His downfall, however, is that he’s very clumsy. Kauri is also the shyest one of the lot because he’s a bit of a klutz, he doesn’t like being in the forefront and gets stage fright whenever he needs to speak in public or be in the limelight in any way. However, Kauri is also extremely brave: if ever any of his friends are in danger, his shyness flies out the window and he immediately runs to their rescue.
Ancient Regime

The Ancient Regime was originally formed by the 4 Princes of Dalatis, when the Black Star's Border was healed and the land was reunited once again. The army at that point was referred to "The Regime" and was created to protect Dalatis as a whole.

The Regime's duty was served for many centuries, with no issues. It was not until High King Thermopylae of Eesia attempted to enslave the mountainfolk that lived between the two countries. The leaders of the Regime decided to try and stop Thermopylae, declaring war of the Great Elvish Army. This set the War of Silver and Gold into motion, which resulted in Thermopylae decimating the forces of Dalatis.

With the fall of the Regime, the New Dragon Lords of Dalatis created a new system of government, and those still loyal to the old princes became known as the "Ancient Regime."

## Notable Members of the Regime

* Lee Caius, Commander of the Silver Sailors
* King Varymoon, one of the Princes of Dalatis
* Adelaide Varymoon, Leader of the Ancient Regime when her father died
* Demarcus, Commander of the Woeful Warriors
* Gabriel, powerful Druid who aided the Warriors Seven
Стихии/Исключения/Печать силы шестерых богов

Используется по согласию шестерых богов. Ставит на любое живое существо метку, которая при необходимости даёт силы своему владельцу.

## Виды метки

### Разовая

Используется один раз, после исчезает. Применяется только когда владельцу угрожает смертельная опасность. Без последствий. Самый распространённый вид метки.

### Жертвенная

Используется один раз, после исчезает. Применяется только когда владельцу угрожает смертельная опасность. Владельцу наносится урон. Он может получить боль, стать инвалидом. Умирают от такого редко. Второй по распространённости вид метки.

### Многоразовая

Используется неограниченное количество раз. Применяется только когда владельцу угрожает опасность. Без последствий. Третий по распространённости вид метки.

### Истинная

Используется неограниченное количество раз. Применяется по желанию владельца. Перед повторной эксплуатацией нужно подождать некоторое время. Без последствий. Самый редкий вид метки.

## Способности

Метка увеличивает силу пользователя на некоторое время. Владелец становится сильнее низших богов в полтора раза. В среднем действует около 5 минут, однако время может сократиться при использовании некоторых способностей.

### Телепортация

Владелец может телепортироваться на расстояние до 15 метров. Сопровождается небольшой белой вспышкой. Не расходует времени действия метки.
Artus

Very skilled with his hands, he is the artist of the community. He loves to create, create and create again! He takes as much pleasure in making origami (how he makes Tsurus) as in decorating the front of Bess'  store (see "Three of a Kind"), carving an old tree trunk found in the Grasslands or painting the community. All the Monchhichi admire his talent.

Artus is also a great romantic. He has an emotional bond with Stampy, loving to surprise her, offering her paintings, floral compositions, or showing her his latest creations.

## His role in the community

It is he who makes the Tsurus, the magic origami which, thanks to the Dream Elixir, will transport the pretty dreams to children. Artus is the only one who knows how to make Tsurus. Other Monchhichi have tried it, and Willow even imagined a machine for it, but in vain: only the expert hands of Artus are capable of this meticulous craft (see "Artus at all Costs"). He shares his workshop with Stampy, who writes the addresses of the children on his Tsurus.

## Interests

Art! Whether origami, sculptures, drawings... he never misses an opportunity to create. He is able to imagine up a statue in a simple twisted tree trunk.

And of course, there is Stampy, whose sense of organization, memory and mental rigour he admires (of which he is devoid)... even if sometimes he would like her to relax a bit! He tries to surprise and amaze her with his creations - because he knows that deep down, she loves it. He's the only one who can, by the way. And he knows that it feels good to let go a little...

## His little flaws

Artus is sometimes so caught up in his creations that he no longer pays attention to what is happening around him. Not very well organized, daydreaming, forgetting his appointments... good thing that Stampy is here to reframe him!

## His relationship with Stampy

The character of Artus is the very opposite of that of Stampy. Each brings to the other what they do not have. Artus admires the rigor of Stampy, and sometimes has a little too much of a tendency to rely on it. This does not prevent him, sometimes, from getting annoyed by the same rigour, which risks stifling his creativity. But he also knows that Stampy loves his surprises. Because in the end, Artus' best audience is her. And that's good, because he's ready for all the creative madness to please him. It is clear: Artus and Stampy are attracted towards each other, but neither of them has so far dared to reveal his feelings clearly. Yet, for the whole community, this attraction is obvious.
Leafy

He is Sylvus' young assistant, dressed like him but in a different colour. Always anxious to do well, he takes good care of his old master, who he calls "Master Sylvus".

He is also particularly enthusiastic and does not hesitate to take initiatives. Sylvus is always there to encourage him, because he has great confidence in his young assistant

Leafy helps Sylvus daily. Available but not servile, he is smart and knows many of Sylvus' secrets... but not all of them, far from it.

## His role in the community

We can imagine that in a very long time, Leafy will succeed Sylvus at the head of the community. But for now, he is learning: knowing the Dream Tree and its secrets, talking to it, caring for it, mastering the properties of plants, concocting the Dream Elixir... He still has many skills to acquire.

## Interests

Curious about everything, Leafy wants to know everything. He shares this thirst for knowledge with Willow, with whom he gets along well, exchanging observations.

He particularly enjoys exploring the Grasslands in order to find specimens of plants and flowers that he collects in a large herbarium. There, he sometimes meets Fieldo, who directs him to the "good corners" of the Grasslands that he knows like the back of his hand. But be careful, concentrated on his search for rare plants, he tends to forget all prudence and could well get too close to Aikor's territory.

## His little flaws

Leafy tends to play the sorcerer's apprentice. His enthusiasm sometimes leads him to take unwise initiatives. If Sylvus has his back turned, it is possible that Leafy tries to improve the Dream Elixir and commits a blunder... that turns against him, and even against the Monchhichi community (see "The Joking Tsurus").

## His relationship with Sylvus

Leafy is respectful of his "master", whose knowledge he admires. He is also grateful to him, without abusing him, to be indulgent for his mistakes... Because eager to deserve the trust that Sylvus places in him, Leafy seeks to show him that he is worthy of it... at the risk sometimes of taking too many risks and playing the sorcerer's apprentice. But he can also be a precious help, thanks to his knowledge, and find the right salvific remedy (see "Looking For Lost Memories").
Lysandre Caius

Lysandre Caius was a courier who served for the Ancient Regime during the War of Silver and Gold. Lysandre was also the younger brother of Commander Lee Caius, and would take over for his brother as mayor of Erendale when the Commander was kidnapped. Lysandre would come to marry the Woeful Warrior Demarcus when they both returned to Dalatis after the Purge of Chaos.

## Biography

Lysandre joined the Ancient Regime after his older brother Lee was drafted. Since Lysandre was too young to be a soldier, he was instead offered the job of courier. Due to his brother's high ranking position, Lysandre was entrusted with carrying high profile secrets and messages throughout Dalatis.

Lysandre would travel to Eesia in search of his brother, and eventually settle with him in Erendale to aid during the Black Rose Rebellion. When Lee was kidnapped, Lysandre became the temporary leader and protector of Erendale.

When Tsukuyomi was killed during the Purge of Chaos, Lysandre aided the Warriors Seven and eventually returned to Dalatis to serve Lady Adelaide Varymoon. He served as her royal courier and married the Warrior Demarcus who served as her guardian.
Stranger of Erendale

The stranger of Erendale was an alias used to refer to Digius Eiolin, while he was working undercover for the

micenaries. Digius entered Erendale pretending to be an apprentice to the smiths Barthur and Parthur. He and his ally Belliow were secretly investigating if the Black Rose Knights had already infiltrated the southern city.

Digius' disguise was blown after only a few months during the Battle of Erendale Bridge. During this, an early iteration of the Warriors Seven (consisting of Renten, Leia, Corvux, and Aralin) attempted to out the stranger and uncover his identity as well as motives. A battle erupted atop the bridge connecting the two portions of the city, and Digius was nearly caught by Leia and Corvux. He managed to escape, blowing the bridge up in the process, but his identity had been revealed.

After escaping the city Digius would ditch the moniker and further be referred to by his name, or the Dragonkin (a title given to him by Belliow).
Astrus

Astrus was the daughter of the Cleric Renten. Little is known about her except her family, and her untimely death.

## Biography

Astrus was born during the Desolate Age of Eesia, and had an older sister named Andromeda. Her mother's name was unknown but her father was Renten. Astrus was the youngest and during the events of the Adventures of the Seven was abandoned by her mother and sister. Renten had left home much before the other two, leaving Astrus alone in the world. She did what she could to survive, but was tortured by the pain of trying to understand why everyone had left her behind. Ultimately, she would join the Micenaries as a means of providing for herself.

Astrus would serve a year with the micenaries, and realize her mistake. She had no idea the army was fighting freed slaves and wanted no part of the villainy. She attempted to run away, but was caught and hung at the hands of Micenary captain Mei.

Astrus entered the Black Plane and joined her mother and sister in the afterlife. Renten would come to visit them when he ascended to the level of Lorekeeper, and brought them to live with him in the White Plane.
N

Подопытный Феодала Истины. Проживал жизни всех людей в системе. Террорист, убийца половины Земли. Совершил покушение на жизнь Иванова, но был избит.

## Навыки

Обладает всезнанием, ограниченным знаниями всех обычных людей.

Способен ускорять время в определённых пределах пространства. Ускорение оптимизируется системой.

Ускорение времени:

* До 4-10 раз до перерождения Системы
* Без ограничений после перерождения Системы.
Shiel the Golden Sorcerer

The Golden Sorcerer was the alias of Shiel, during his covert missions through the Black Plane. He was created when Elrid entered the Black Plane and forced to leave a portion of his soul behind. The Golden Sorcerer's name was never revealed to the heroes he aided in the Black Plane, but it was later revealed that he was in fact Shiel.

## Biography

The Golden Sorcerer was a portion of the soul of the Warrior of Light Elrid when he left the Black Plane. Elrid and the other warriors had come to battle the demigods Daegon and Tenjin, and after defeating them found that they could not return to their world without offering a sacrifice in the form of a portion of their soul. Elrid was the first to do so, and upon leaving was replaced with Shiel. Shiel had retained Elrid's memories and understood why he had been created. For a long time he wandered the Black Plane endlessly, until he met the Warrior of Light Rickius.

Shiel remembered her from Elrid's memories and he told her who he was. Rickius had been trapped within the Black Plane by an evil unknown force, and she begged Shiel for his help. Still retaining his skills as an expert sorcerer and warrior, he began to traverse the dangerous Black Plane in search of answers.

Shiel would quickly become known as "The Golden Sorcerer" throughout the plane as he searched for the force trapping the warrior of light. He would come to learn of the existence of an ultimate being that ruled over the domain of the Black Plane called the Waykeeper. Many of the undead trapped here viewed the Waykeeper as a god, and Shiel sought to meet the being for himself.

As time works differently in the Black Plane, it was not far after when the Warriors Seven arrived. Their transportation to the plane had sent them spiraling in different directions, and Shiel was greeted by the falling bodies of Leia and Aralin. He spoke with them and learned of their quest to liberate the Warrior of Light, and they quickly became allies.

Shiel assisted them in finding the rest of their group and joined them as they ventured to save Rickius. It was at this time that the Waykeeper presented himself to the group who was plotting their escape from the plane. The waykeeper was of course the god of chaos Tsukuyomi in disguise, and he appeared before them as a towering black dragon.

Shiel attempted to shield the warriors seven in an attempt to let them escape, but the stormborn Cannoth ran forward and shouted "WAYKEEPER," in challenge of the god. The dragon wretched forward and battle began, sending the warriors seven flying through the air. Rickius and her crew had nearly escaped, and Shiel knew his mission was nearly complete. He used what magic he could still conjure to trap the Waykeeper in a pocket dimension with himself, but the spell only lasted a few minutes. The Waykeeper quickly broke out, only to find that the Warrior of Light and the Warriors Seven had escaped. Shiel remained trapped in his own pocket dimension, and some state he is still stuck there.
Asuna Theme Song

### Paroles

C'était la fin

Il prend son souffle et dégage de l'air

Décidant de masquer

Son identité à jamais

Cette raison inconnue

Déprimé et moins sûre de lui

Le stress lui cause des ennuis

Il part, il est immortel

L'héro sombre

Dans les ténèbres

Qui n'a peur de rien

il affronte tous ses ennemis

Ce héro sombre

Quand il se fâche

Il affronte bien

Ses ennemis en face

Ce mystérieux

Ces ténèbres courent vers l'obscurité

Des cimetières et du sang qui coule

Les mots se collent et formeront

Des fusils qui fusillent, cela prend ce nom

Mais il n'aura jamais la joie

L'héro sombre

Dans les ténèbres

Qui n'a peur de rien

Il affronte tous ses ennemis

Ce héro sombre

Quand il se fâche

Il affronte bien

Ses ennemis en face

Ce mystérieux

Cette colère ne reste pas longtemps

Il ne demande jamais "S-O-S"

Ses coéquipiers l'attendent

Sans avoir des craintes

Dans ses bras si dures

Il reste dans les aires

Il prend notre main et dit

"Mon identité est secrète".

Le héro sombre

Dans les ténèbres

Qui n'a peur de rien

Il affronte tous ses ennemis

[Refrain]

Ce héro sombre

Quand il se fâche

Il affronte bien

Ses ennemis en face

Ce mystérieux
Ghengis Silverian

Ghengis Silverian was a lesser known crook who operated out of the southern port city of Erendale . Barely anything is known about him or his true identity as most of his criminal records were burned away and the only mention of his comes from the Adventures of the Warriors Seven. It was during this time that he attempted to steal the Vest of Good Faith, a magical cloth that the city's mayor wore. Ghengis was unsuccessful thanks to the Warriors Seven, who found him and ran him out of the city.
Euros

Euros (formally known as Auros) is home to a great number of the Moracar stories. It is considered the heart of Moracar because its history is significantly more extensive than the other continents. Many pantheons and civilizations have conquered this land over the course of many centuries. Euros is divided into four provinces, which are the following:

Dalatis

Eesia

Miffon

Theroshi Enclave
Disco

Disco was the wolf daughter of the Bjestan demigod Fenwryn, twin to the wolf Reba. Disco was given as a gift to the traveler Jomar along with her brother Reba. Jomar raised the wolves and bonded with them, using magic to infuse their souls into his magical swords.

While Reba was infused with Dragonwrath (the blade inherited by Digius), Disco was placed within Phoenixcry (the bladed inherited by Idris).
Secondary characters

The Shock Trio is accompanied throughout their adventures by other Monchhichi ! Each has their own role within the Dream Tree, and all contribute to the Monchhichi's main objective: bring dreams to the children.

### Sylvus

Sylvus is the Old Sage of the Dream Tree, the one all the Monchhichi come to when they have a problem. Sylvus gives advice without ever actually coercing his “apprentices” into taking action. After all, making mistakes and goofing up are part of the learning process; the most important thing is for disciples to be aware of such mistakes and to want to improve themselves and fix the blunders they’ve made. Given his very old age, Sylvus has a lot of experience, which he gladly shares with the Monchhichi in the form of anecdotes or parables. It’s then up to the Monchhichi to learn from this and to realize how they can use it in their daily lives. Sylvus is also a confidant for the Monchhichi, whenever any of them need to get something off their chest: because he’s always kind and attentive, he listens, consoles and reassures. He is the “parent” of the show

### Leafy

He is Sylvus' young assistant. Always attentive to do well, he is always there for his master. He is very respectful towards Sylvus, calling him "Master Sylvus".

### Pollinia

She's the gardener. She is responsible for harvesting the glowing fruits. She’s a great musician because, in order to pick the best fruits, one has to tap them then listen to the song they emit.

### Artus

Very good with his hands, he's the artist in the community. He love to create and decorate! Making origami (used to make Tsurus), decorating Bess' storefront, and other artistic activities are all in his range of expertise. All the Monchhichi admire his artistic talent.

### Stampy

She's the postwoman of the Dream Tree. Her obsession with organisation makes it so that every one of her actions is meticulously calculated. She knows by heart the addresses of all the Monchhichi as well as those of all the children.

### Capix

The community policeman, he represents law and order in the Monchhichi community. He's very attentive to the law in order in the Monchhichi community.

### Fieldo

Fieldo is the only Monchhichi not living in the Dream Tree. Instead, he lives in the Grasslands, where he takes care of his herd of Monchhibug.

### Bess

Generous, always there to help, Bess loves feeding the Monchhichi juices, cakes, all sorts of fruity snacks. She is unique in her capacity to invent new recipes, each one no less original. She especially loves to make chinnana based recipes.

### Twig

Immensely curious, Twig knows everything on everyone. She is always the first one informed of anything going on in the Dream Tree, information which she rarely keeps for herself. She loves to talk and loves gossip. Needless to say, the Monchhichi are fond of knowing secrets... as long as theirs are not exposed.
Eddimu

Eddimu was a snake-demon created by Mother Youkan to hunt down the Ochre. Eddimu traveled the Black Plane in search of the druid, but ultimately was tricked by the Vanguards of Eesia into forgetting his goal. Ultimately he returned to Mother Youkan with no memory of his purpose. When Eddimu failed his quest, rather than slay him Mother Youkan gifted him to King Gnock. She did not particularly like the demon, and wanted to give him something that would be more of an annoyance to him than help.

Eddimu served King Gnock faithfully and even saved him from the Eternal Flames of Minda. The snake-demon would come to be slain by the sorcerer Shiel after Eddimu captured Cannoth and Kallista, offering them to King Gnock to eat.
King Gnock

King Gnock was a demon who lived in the Black Plane. He resided within the Breathless Palace and saw to the torture of undead souls. His servant Eddimu was a gift from Mother Youkan an eternity before the End of the Six. King Gnock would spend eons before interacting with any otherworldly beings, until Cannoth and Kallista appeared before his Palace. The members of the Warriors Seven had become divided from their group upon entering the black plane, and curiously entered the palace. Eddimu captured the restless warriors, and King Gnock sought to eat them. Before he could prepare them, the sorcerer Shiel entered the palace and killed Eddimu. With Kallista and Cannoth's help, the trio killed King Gnock and took his massive club *Lungwolf* as a trophy.

King Gnock would reform a millenia later, and escape the Black Plane in search of his club. He would hunt down Cannoth's descendants and kill them, reclaiming his club. Gnock would be permanently killed when Cannoth's last living descendant Auyra trapped his torn body in multiple pocket dimensions as punishment for killing her family.
Commander Lee Caius

Lee Caius was a commander of the Ancient Regime during the War of Silver and Gold. He commanded a battalion of soldiers tasked with traveling down Eesia's western coast in an attempt to attack the Elvish army from behind. He and his soldiers missed their target and accidentally sailed all the way to Erendale, and by this time the Elves had already detonated the Grey Bombs, decidedly ending the war. Caius saved the citizens of Erendale from a terrible monster, and was declared mayor after their previous leader was killed. Caius protected Erendale for some time, and became a great ally to the Warriors Seven when they arrived in the town.

## Biography

Lee Caius was born to parents Cedric and Enid, and had a younger brother named Lysandre. They lived in the southern regions of Dalatis, and was adopted into the Ancient Regime at a young age. His father died during service, and Lee took up his position as an infantry soldier. Growing up, Lee always had a mind for strategy and combat, quickly allowing him to rise through the ranks of the Regime.

Lee became a commander to a battalion entrusted by King Varymoon to attack the elvish forces from behind, sailing southwest of Eesia. Lee and his forces were supposed to land on the ports of Villerville, but missed their target and accidentally sailed to the southern ports of Erendale. By the time they arrived, word had reached Erendale of the Elf's secret weapon which had won them the war.

Many of Caius' men were greatly distraught to be in enemy territory with the war being over, but the people of Erendale had no interest in the war. The soldiers greatly sought to travel home, but their ship was in need of major repairs. The people of the Erendale aided the soldiers, and their good hearted nature changed Caius' opinion on the land. He believed there was nothing waiting at home for him, and wanted to live with these people.

The opportunity was awarded to him when a dragon turtle that lived below the Bay of Erendale took to attacking the port. Caius and his men protected the town and its ships, and were hailed as heroes by the people. From a horn of the Dragon Turtle, Caius would have the Trident of Erendale crafted.

Much later, Caius would become the town's leader and eventually go on to aid the Warriors Seven in their quests.
Gyalls

The Gyalls were a pair of demonic entities created by Lord Redwraith. He saw to the creation of these creatures by performing a ritual on the heroes Virtumal and Bernstein after they attempted to kill him. The Gyalls were sworn to take the place of the heroes shadows, and slowly take their life away from. The only way to rid of the Gyall was to kill the other person, thus forcing the best friends to become enemies.

After destroying Lord Redwraith, the pair hoped the curse would end. When they returned to the grey plane they found that the demon spirits had only grown bigger and now hung over them like terrible cloaks. The duo of wizards attempted to find a cure to the curse, but had no luck.

The Gyalls would kill any being that attempted to take the lives of either of the heroes, to ensure that it sucked the life force of its host in its entirety.

Only at the battle of Villerville did the pair decide that it was their time to go, and simultaneously shot each other with a wicked spell of death. The loophole would cause the Gyalls to devour one another, and ensure the wizards a place in the afterlife.
Omun Cath

**Omun Cath (?-887 MR)**

Omun Cath was a Dark Elf Wizard who served under King Tython of the Dark Elf Army. Little is known about his service or life, until he defeated the mindflayer king Raxickz and his forces. He was last seen when his retinue of soldiers ventured to the Untouched Lands and never returned.

## Biography

Little is known about the wizard except that he trained under King Tython himself for a good amount of time. Due to this, he served as a member of the King's circle. This group was made up of powerful wizards such as Ethon, Drozz Borout, and many others.

Omun came to prominence when he was summoned among the other wizards by King Tython one day. The Dark Kingdom was anticipating the attack of a faction of renegade Mindflayers, led by their King Raxickz. The only way to defeat the mindflayers would be to seal the portal from which they had entered this plane.

To do so, a wizard would have to wield the Sword of Xxyxis , a crystal blade which held the mind of a mindflayer. Three of Omun's colleagues attempted to wield the weapon, but their minds were not powerful enough. When Omun held the sword for himself, he could feel the dark powers of the mindflayer attempting to grasp his mind. He summoned all his mental fortitude and battled the mindflayer into sumbission. With the power of the sword now at his disposal, he joined the ranks of the soldiers preparing to meet the mindflayers.

A large scale battle rumbled over the dark kingdom as the mindflayers invaded and began to wreak havoc upon the land. Omun channeled the power of the sword to shut the portal that the mindflayers had come through, sending them all back into their own plane.

Omun was celebrated for his victory, presented with the blade as a trophy and given a place among Tython's inner circle. He would serve as a loyal friend and strategic ally for the King, while conducting his own research about the blade he had been given.

Omun learned to communicate with the mindflayer Xxyxis who was trapped inside. Xxyxis told him much of the outer planes and the power and wonder that they held. Omun's curiosity grew, and he decided to strike a deal with the mindflayer. In exchange for his eventual freedom, the mindflayer was to help Omun find a way into the other planes.

Convincing the King it was a strategic scouting mission, Omun took a group of soldiers and sailed to the far north. He used the magic of the sword to allow Xxyxis to take the body of one of the crewmates, a dark elf named Alisaire. When they reached the Untouched Lands, Omun and the now mind-controlled Alisaire began their search.

This is where the story of Omun Cath ends, and the story of Shadow (his new moniker) begins.
Wyninn Raeth

Wyninn Raeth was one of the many Death Knights who served in Amaterasu's First Legion of Death Knights. He was the sole survivor of the Battle of Blackrift that ended the War of 1000 Evils. After pressuring Amaterasu to attack the undead forces of the Black Plane once again, Wyninn decided to do so himself. For disobeying the god, he was transformed into a demilich. It was then when he became known as "Wyninn the Withering."

## Backstory

Very little is known about Wyninn's upbringing except that he was a demon born to the Infernal Plane. He was recruited to join the First Legion of Death Knights when another demon recognized his ability to instill fear into others. During the war of 1000 evils, Wyninn marched an army of soldiers into the dark plane. Wyninn's forces were horribly outnumbered, and quickly overwhelmed. He was the only man still standing after the hordes of undead assaulted his warriors. Wyninn refused to retreat, and slaughtered nearly 900 enemy warriors that day. Eventually he was captured by the enemy.

Wyninn would not comply with their interrogations, and even after months of agonizing torture refused to answer any of their questions. Eventually Wyninn managed to escape, and found his way back to the Infernal Plane. Amaterasu's death knights had been all but destroyed, and the god had been forced into hiding. Wyninn attempted to convince him they should strike again, but the god would not listen to him. Wyninn was enraged, having given not only his soldier's lives, but nearly his own, for the cowardly god. He set out on his own and began to recruit demons and devils under his own banner, The Army of the Withering Scorpion.

Wyninn and his army ventured back into the Black Plane, and ambushed the undead forces. They were slaughtered quickly, much to the abhorrence of Wyninn. The God of Power appeared before him and dragged him back into the Infernal Plane.

"You want to call yourself a withering scorpion? I will show you withering!" Amaterasu shouted at him. He took the mans sword and pierced it through his chest, and created the pits of Accarack around him. The pits were hundreds of flaming caverns drawn into the ground, preventing Wyninn's escape.

Amaterasu transformed the man into a demilich, which prevented him from dying. As his armor melted into his skin, he faced the agony of eternal burning for a millenia.

It was only when the god of chaos Tsukuyomi disguised as High King Thermopylae came to Wyninn that he was freed. He returned with Thermopylae to the grey plane and promised his undying loyalty to the King. From here on he became Wyninn the Withering.
Erendale

Erendale is a settlement at the most southern peninsula of the South Lands of Eesia. The town holds a number of ports where traders from the Tropical Isles arrive. The Warrior's Guild also lies on the eastern end of the town, where mercenaries and bounty hunters acquire jobs needed throughout the land. The local militia consists of trained soldiers, who also act as the policing force when things get rowdy. Erendale is famed for hosting the Festival of Foods annually, which summons visitors from all corners of Eesia.

The mayor of the Town is Commander Leon Caius, a soldier who once served the Ancient Regime of Dalatis. He rescued the town from a band of pirates and was favored ever since. His adopted son Xelb is a half-orc sorcerer who aided the Warriors Seven in their quest to defeat the god of chaos.

The thief Genghis Silverian has made his home in Erendale, as for a time did the smiths Parthur and Barthur.

The illusive agents Digius and Belliow also lived in Erendale during their travels, as aids to the smithing brothers.
Tyjah

Tyjah was an ex-micenary turned member of the Warriors Seven. He was a summoner who had been forced by the Micenaries to create terrible creatures, and eventually abandoned the faction to save the Warriors Seven during an ambush. Due to his bravery and his potential inclusion in a prophecy, the group decided to take Tyjah with them. His inclusion in the prophecy would eventually prove to be false, and Tyjah would fall at the hands of the micenary Theros Leonin.

## Biography

Tyjah was born in the town of Andros, and trained to be a summoner under the wizard Heraldius Thorfoot. Tyjah would

prove he was a talented and ambitious summoner, and knew his gifts would help him make the world a better place. Unfortunately, his master would refuse the calls of the Micenaries during the Black Rose Rebellion and was murdered by the army. Tyjah tried to escape but was captured and given a choice, serve or die. Tyjah relented and gave his powers over to the Micenaries, creating devastating beasts for their ranks.

During a travel through the Eternal Grey, Tyajh and the rest of the micenaries he traveled with came upon an unsuspecting Warriors Seven. The group had stopped to rest from a recent battle with ice giants, and the commanding micenary declared for his soldiers to attack. Tyjah had heard the tales of Renten from his master, and recognized the cleric.

Making a split second decision, he turned his sword on his commander and slayed him, summoning monsters to take down most of the rest of the micenaries. He explained his situation to the Warriors Seven (who put him through a ringer of magical truth tests) and the group decided to take him along with them. This was primarily because the Death Knight Leia and Dragon Rider Idris believed he may be part of their prophecy.

Tyjah did not last very long with the Warriors Seven, as shortly after he joined them they launched an attack on Theros Leonin and the giants occupying Xelb's Keep. The Warriors were no match for Theros and his forces, and he quickly killed a great number of them. Tyjah was amongst the dead, as he summoned a horse to make his escape, but Theros tripped the animal and caught poor Tyjah by the hair. He then clobbered in the man's face with his cudgel.

Tyjah left behind no family or friends, and would've been forgotten was it not for the Adventures of the Warriors Seven writted by Aralin Littletree.