Chevy

Chevy also known as chevychevychevychevy or chevychevychevy is one of the many friends of Nernandez that has been a great help in many Jek games.

## Contributions to Jek

Chevy has been helping with Jek for a while now, even before the discord or this fandom even existed. When Nernandez's friends played the original game, it encouraged him to remake it. Chevy also plays a key role in the speedrunning history of Jek: The Runaway. JTR is a considerably easy game to speed run, where on your first try, if you know how to do it you will most likely get under 50 seconds. This speedrunning history started when Nernandez published update V 1.5. In version 1.4 the timer was introduced, but along with other things, in 1.5 he added a global high score. Nernandez very quickly took the title with a sub 40 second run, but this wouldn't last for much longer. Not much time later, chevy decided to try and beat Nernandez's high score, and after a few attempts using what Nernandez did, which was turn on follow mode, but use the default controls to make Jek move faster, chevy discovered a glitch in the game where if you spam the follow button, Jek shrinks to a miniscule size and can easily go under the rain maze, which was the most time consuming part of any speedrun, and also easily get past the obstacles. This gave chevy a time of 29 seconds. This beat Nernandez's score by over 10 seconds. Sadly for chevy, in the next update Nernandez patched the glitch and removed Chevy's high score and reset it to the original high score. Chevy's speedrunning history was not over yet. At around this point, a role in the Jek server was created called speedy jek and it gave admin. It seemed cool and was a good reward. For now the speedrunning battle between Nernandez and Chevy would freeze though. Finally, in V 1.10, the option for smooth movement was added. What this did was make it so that instead of Jek's blocky movement, he moved smoothly and gained momentum like in your average platformer (though Jek wasn't a platformer) this made the trick where you use the default controls at the same time even better because smooth movement was noticeably faster than the rough movement from before. Nernandez managed to get a high score of 36 seconds, which chevy was quick to beat with 35, the Nernandez with 34, chevy with 32, nernandez with 30, nernandez with 29, tying with chevy's old record using the glitch, which was an insane feat because that glitch let you skip entire levels! The speedrun battles stopped there, but later in the year Nernandez secured his lead even more with a 28. The next year after that he managed to get a 26.

Going back a year from the 26 that Nernandez got, Nernandez was working on the most popular Jek Game to currently exist, Jek Wars. Chevy was also helping him at the same time. This is why you may notice many sprites in Jek wars that don't fit with the normal art style. He made many sprites such as Robo J. Tennis (Image to the right character on the right), the military tank, samurai boi, hammer boi, hamster boi, the nuke, the forest background, most of fire boi, and the I farded it tickled sprite at the end of the stats pages.

Around the same time of the final stages of Jek wars and its release, chevy was working on a jek spinoff called Jek train, it was in a train with Jek characters and black and white graphics. This game was cancelled and never came out though.

It is also known that chevy is helping with the upcoming Jek FNF game and even helped Nernandez create A. Tennis and Sinnep J, two completely original characters that are variants of J. tennis for the new game.