recursal/Fanatic-Fandom huggingface dataset:
Monastery Map 8

Reward: Reward: Equipment

## Start Searching...

1. Combat: Shaman Gnoll, Savage Gnoll
2. Combat: Shaman Gnoll, Savage Gnoll
3. Combat: Shaman Gnoll, Savage Gnoll
4. Combat: Shaman Gnoll, Savage Gnoll
5. Simple Search | or | Dismantle >?
6. Read > Collect: Dex rune II | or | Destroy > ?
7. Combat: Shaman Gnoll, Savage Gnoll
8. Combat: Shaman Gnoll, Savage Gnoll
9. Combat: Shaman Gnoll, Savage Gnoll
10. Remove the Seal with 220 Magic
Mill Map 2

Unlock: Occupy resource + 15 Food craftsman

## Start Searching...

1. Combat: Goblin x3
2. Collect Food > [Travel Ration x2 / Party Loses 6-8 Life] | or | Discard > Nothing Happens
3. Combat: Goblin x3
4. Simple Search > ? | or | Dismantle (-2Food) > Travel Ration x2, Berry x2
5. Combat: Goblin x3
6. Combat: Goblin x3
7. Try Restoring > Require? > [Fail / Succeed] | or | Hire a Craftman (50 Gold) > 100% Success Chance
Oblation's Cemetery Map 10

Reward:

## Start Searching...

1. Combat: Evil Eyed Tyrant x3
2. Combat: Evil Eyed Tyrant x3
3. Combat: Evil Eyed Tyrant x3
4. Combat: Evil Eyed Tyrant x3
5. Combat: Evil Eyed Tyrant x3
6. Open > Equipment | or | Seal > (Picked?) Soul
7. Combat: Evil Eyed Tyrant x3
8. Combat: Evil Eyed Tyrant x3
9. Combat: Evil Eyed Tyrant x3
10. Light > (requires ? ) | or | Leave
Misfortune tower Map 12

Reward: Rune IV x2

## Start Searching...

1. Combat: Freezing Wraith x2
2. Combat: Freezing Wraith x2
3. Break the Ghost Barrier | or | Against Magical Barrier ~ Damage on fail
4. Combat: Freezing Wraith x2
5. Combat: Freezing Wraith x2
6. Combat: Freezing Wraith x2
7. Dispel > Heal | or | Continue
8. Combat: Freezing Wraith x2
9. Combat: Freezing Wraith x2
10. Remove the Seal with 360 Magic
Quirky Bird Map 15 LD

4 waves of 1

Quirky Bird: Soul Splitter, Wind Blade, Full Recovery (Can be stunned)

Strategy: (By Goodurden)

60 res minimum on all- Can go lower if priest as Lobster Gauntlets

Priest: Lobster Gauntlets but not required

Paladin: Rune-keeper help but not required 80-100+ Armor and taunt

Nightingale: DoT skills

Mage: Heal set to 60/60, Fireball Frequently
Smelter Hall Map 9

Reward: Equipment

## Start Searching...

1. Push | or | Dodge ~ damage on fail
2. Combat: Enhanced Golem x2
3. Combat: Enhanced Golem x2
4. Search | or | Dismantle > Rare Earth, Dark Fire Stone
5. Combat: Enhanced Golem x2
6. Combat: Enhanced Golem x2
7. Combat: Enhanced Golem x2
8. Combat: Enhanced Golem x2
9. Remove Seal with 240 Magic
Old workshop Map 8

Reward: Equipment

## Start Searching...

1. Open with STR 20 | or | DEX 210
2. Combat: Ancient Wolf, Shaman Gnoll
3. Combat: Ancient Wolf, Shaman Gnoll
4. Blend > Heal | or | Spill > ?
5. Combat: Ancient Wolf, Shaman Gnoll
6. Combat: Ancient Wolf, Shaman Gnoll
7. Combat: Ancient Wolf, Shaman Gnoll
8. Combat: Ancient Wolf, Shaman Gnoll
9. Combat: Ancient Wolf, Shaman Gnoll
10. Remove Seal with 230 Magic
Mystery Smelter Map 14

Reward: Exile's Symbol

Requires 2x Fine Steel Ingot, Flux

## Start Searching...

1. Combat: Exiled Forerunner x4
2. Combat: Exiled Forerunner x4
3. Combat: Exiled Forerunner x4
4. Damage | or | Block > ? ~ Damage on fail
5. Combat: Dragonborn Infantry x4
6. Combat: Dragonborn Infantry x4
7. Magic Inhibitor > req Magic ? | or | Resist the Flame > ? ~ Damage on Fail
8. Combat: Exiled Forerunner x2, Frosty Drake
9. Start the Smelter: Requires 2x Fine Steel Ingot, Flux
10. Fill mold and Collect the Exile's Symbol
Mystery Cave Map 4

Reward: Blueprint: Dragon Pattern Silver Coin

Unlock: People: Bard Aveline

## **Shever's Tomb A**

Line up 1: Priest, Pally, Ele Mage, Assassin at 3\* 40 with rating at around 2500-3000

## **Walkthrough:**

1. Lion
2. Combat: Golem x2
3. Combat: Explosive Golem x2
4. Investigate: Require 135 Dex
5. **Disable** | or | Force to pass
6. Combat: Agile Golem x2
7. Combat: Explosive Golem x2
8. Get Settled and rest > Heal | or | Continue
9. Bridge Require ? to pass
10. Combat: Screaming Wraith x3
11. Combat: Screaming Wraith x3
12. Combat: Screaming Wraith x3
13. **Stop** (Require 140 Mag) | or | Force to pass >
14. Avoid Dark strings (Require 150 Dex) | or | Force to pass ~ Damage on fail
15. Combat: Screaming Wraith x3
16. **Enter White Jade Gate** | or | Check Black Marble Statue
17. Combat: Mighty Golem x2
Raven Alley Map 9

Reward: Equipment

## Start Searching...

1. Combat: Mercenary Assassin x2
2. Combat: Mercenary Assassin x2
3. Respond w/Magic > Engage: Furious Wraith x2 | or | Avoid > ?
4. Combat: Mercenary Assassin x2
5. Combat: Mercenary Assassin x2
6. Enter > Equipment | or | Continue > ?
7. Combat: Mercenary Assassin x2
8. Combat: Mercenary Assassin x2
9. Pick the iron lock: 260 Dexterity check at end
Mighty Badge

Badge for the Strongest. Can be used for redeeming some raid equipment.

## Obtained

Crafted with 28,000 Iron and 10 Mighty Fragments.
Provides 56 forge exp.
Requires the Mighty fragment blueprint.

The Might fragment blueprint is obtained on Map 14 (33,26) midway through the progression of the map while restoring the Statue of Waukeen.

## Uses

Used for exchanging for items at (29,29) Statue of Waukeen on Map 14 - requires 10-20 mighty badges depending on the item to exchange.  Can only be accessed ***after*** restoring the Statue of Waukeen as part of Map 14 progression.

Required for many crafting recipes e.g. Imperial Armor
Patch v1.55

[Update Announcement] 8/28/19 @1900 PDT

[Fury Survivor: Pixel Z] X [Dungeon Survivor II: Dark Tide]
Crossover version [DEAD LAND] will be released at 8/28/2019 19:00 PDT time!!���
The update is expected to be a hotfix without maintenance. Please restart the game and update at that time. If you cannot update, please kindly wait 30 minutes and try again. Thanks for your support!

* Added a new dungeon at map 4.

* Added Moon Island.

* Adjusted the content of crucible.

* Adjusted the content of daily package.

* Increased the caps of craftsmen by 5.

* Increased the max level of tavern by 1.

* Increased the caps of resources storage.

* Your First Strike will trigger before Lost Spirit.

* You can change your tactics during the battle now.

* Optimized the ability of Holy Hall, Holy Cross, and Rejuvenation.

* Fixed the bug where you can get rewards of Everlook Temple in advance when watching ads to resurrect.

* Loot Boxes in the Treasure panel of Market will only appear after you first arrive in map 4.

* Increased the income of Dark Rift.

* You can see the amount of Prayer of Spirit now.
R9 Guide Teams 4

Day 1 - Sunday (run on Monday morning)

Send ? (? left)

Priest 1, Priest 2, Priest 3, CK 1, Titan, God1, HWD 1, Lava 1, Mare 1, Mare 2, Mare 3,

2 Surveillant:

3 Crypt King: BM

10 Royal Priest: KT,

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

**Day 2 - Monday**

(?+? = ?)

---left in

---Send ? (? left)

32 Guardian

49 Old God Naih

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

Day 3 - Tuesday

Send ?

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

Day 4 - Wednesday

Send ?

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

Day 5 - Thursday

Send ?

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

Day 6 - Friday

Send ?

\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

Day 7 - Saturday

Send ?
Merciless Shever

Found in Shever's Tomb

+ x2 Sellsword: Shield Bash, Taunt, Counter Roar

## Drops

**Drops:** Boiled Leather Armor, Bloodsoaked Dagger, Crowbeak Short Sword, Cruelty Ring, Exotic Leather Armor, Oppresssor Fury Axe, Revel Long Sword, Trickster Cloak, Shadow Voice, *Swiftness Boots*, Ruthless Spike, Mighty Fragment, *Vision Powder*, *Malevolence Stone*, Mithril Dagger, Golden Breast Plate, Various Purple & Yellow Runes
Recall Sand

## Obtained

Obtained through the Everlook Temple series, specifically the Mysterious Tourist that appears in the castle only available after completing map 17.

## Crafting

Requires: 500,000 wood, 500,000 iron, 30 ether.
Provides 1764 forge exp

## Used

Used in Everlook Temple Day 1 event.
Used to upgrade the following classes to sun tier: CK, KT, DK, DM, Demon Blade, Great Blademater.
Plague Village

(This might still be mixed up)

Visit the Gravedigger in Village of the Sacrifices > **53,13:** Dark Old House: Requires 350 STR

* From now on 4 Demon heads will spawn on the map every day to which all have 30% chance to drop a Old God Signet (This part should be triggered ASAP)
* Got o (35,54): Vines Cottage: This is where you place the 5 Old God Signet
	+ Investigate the reason why Priest Gone mad >
	+ Farm Old God Signet through out the next few days to get 5 while placing them at (35,54) to get new Lore.
		- Branch One(Hard mode): Dispel the curse of Village of the Sacrifices >
			* Return to **53,13:** Dark Old House **to kill the 2 Ghouls \*Require Lvl. 5\***
			* Return to Map 5:Wetland at **49,7 at the top right corner:** Graveyard to get the book of the martyrdom.

Branch Two(easy mode): Dispel the curse of Village of the Sacrifices > (This must be done before killing the High Witch Doctor or the quest branch will change to branch one)

* In' ***'***Village of the Sacrifices:visit **49,7:** Gravedigger to get theCorrupted Soil
* Go to Map 9-The Capital at **5,42:** Cellar, use Corrupted Soil to get quest on Deactivated Grass
* Deactivated Grass Can be found in Illusion Forest (left side of the map) - **need to kill 2 Illusion Wolf**
* Deliver Deactivated Grass and Corrupted Soil to Rholana on Map 9-The Capital at **5,42:** Cellar to get new lore.
* Receive ?Purifying Syrup? to 49,7 Gravedigger
* Return to Map 5:Wetland at **49,7at the top right corner:** Graveyard to get Book of Martyrdom.

Return to Map 8:Monsoon Plain at **39,5:** The Peaceful Goddess Shrine with the Book of Martyrdom.

Full quest line: Books & Goddess Shrine
Patch v 1.53

A new patch (Ver. 1.53, size: 0.89 MB) is available. \ Do you want to update?

New Contents:

-\* Fixed an iOS issue where displaying wrong time when resource is full or used up during doubled income time.

-\* Defeat Time in the Dark Rift is accurate to milliseconds.

- Able to increase the income of Manor and rescue dying adventurers through watching ads.
Moon Sand

## Obtained

Obtained through the Everlook Temple series, specifically the Mysterious Tourist that appears in the castle only available after completing map 17.

## Crafting

Requires: 800,000 food, 550,000 crystal, 30 dark fire stones.
Provides 1764 forge exp

## Used

Used in Everlook Temple Day 2 event.
Used to upgrade the following classes to sun tier: Illusion Assassin, Nightmare, Nightingale, Trickery Master, Holy Sage, Pope
Patch 1.0.08

**Changelog:**

* Increased Adventurer's caps to 6-star Lv.30
* Increased Tavern caps to Lv. 35
* Increased Forging caps to Lv. 70
* Glowing Branch is available At the Market
* Dungeon / Expedition will drop Class Transfer Items
* Class Transfer Items Are available at the Sage in Red Robe
* Class Transfer Items Are available At the Market

**What's new:**

* Unlocked new map The Forgotten Land
* Unlocked new map The Edge of the World
* New dungeon: Dark Rift in Map 5 (14,54), requires ticket Glowing Branch
* New dungeon: Underground Colosseum in Map 9 (23,32)
* New dungeon: Element Tower in Map 11 (40,30), requires tickets from quest Specter's Game
* New monster: Furious Shadow Dragon in Map 13
* New siedequest: Circus Challenge in Map 9 (3,17)
* New sidequest: E-rank Adventurer in Map 9 (18,8)
* New sidequest: Specter's Game in Map 10 (47,47)
Sawmill Map 3

Unlock: Occupy resource: +10 Wood craftsmen

## Start Searching...

1. Search the Remains > ? | or | Guide the Souls > Robust Soul x1
2. Combat: Warlock x1, Goblin x2
3. Combat: Warlock x1, Goblin x2
4. Destroy (Require ? Dex) > ? | or | Block > ~ Damage on fail
5. Combat: Warlock x1, Goblin x2
6. Combat: Warlock x1, Goblin x2
7. Simple Serach > ? | or | Dismantle > Travel Ration, Wolf Meat
8. Combat: Warlock x1, Goblin x2
9. Combat: Warlock x1, Goblin x2
S Test Chamber

## Strat

Can be done differently now that moon island is available, and likely even easier when newer updates come out.
Forge level 97 for current gear (some crafted at forge level 85/90).
Likely easier to get a double MAG rune keeper using the Abyss Rune from Moon Island for lava mage and/or IP. Probably just need 1 on lava.

I finished S test (just barely) at 3 minutes, 18 seconds. Lava mage was wounded with ~200 hp going into test chamber fight.
Old God U'r

Recommanded:

* 4 x 4\* Lvl.50

* 1 Rune-keeper with AR 2(preferably 3 but with forge at lvl 9..otherwise dont waste your Ethernium Ingots before forge lvl 9)

* 4 purple Dwarf Helmet with Resist 2 or can make 1 with AR 2 (Can also go for any runes TBH depending ruins gear)
* Heal combined of priest 1 and 2 + Mage over 800

Line up one:

Priest 1: Always Heal\*Priest with highest DEX

Priest 2: 90% heal\*Priest with highest Heal amount

Elemental Mage: 80/80 heals - No attack (can go lower on heal if the character with the weakest resist + priest buff is 50 combined)

Guard: Taunt and Counter Attack only NO Bash

Should take aprox 10 minutes to kill

This is where you learn to use the Counter Attack with the warrior. It is a slow process but allow you to use multiple healers to get you through harder encounters. The more damage the warrior take the more damage they riposte back.
Patch 1.77 9-2-2020

Patch (Ver. 1.77, size:1.14 MB)
New Contents:

* Unlocked the new map:Time Tomb -> Requirements: Have completed Elvish Tomb
* Unlocked the new dungeon:Elvish Tomb -> Start with the Sage at your Castle
* Added a new adventure site in the Great Subterranean -> Time Tomb entrance at in Map 19- The Great Su
* Replaced the appearance for 3 heroes ->
* Power Detector can detect SSS ->
* Added a new shop in Illusion Forest -> To trade philosopher's stone for Souls
* Tavern costs special materials can be found in different maps -> Map 18, Map 19, Time Tomb and DR 65
* Unlocked new level caps for the Tavern and heroes -> Up to lvl 52
* Upgrade a level 10 Sun hero to increase the basic states -> Up to lvl 30
* Redeem in guild requires a secondary confirmation ->
* Replaced censorship words with \* when chatting in guild ->
* Require to redeem Holy Hall before redeeming Holy Cross ->
* Rift (floor 63 to 66) yields souls now ->
* Increased the capacity of Tavern and equipment and loot in Warehouse ->
* Automatically pick the equipment's that you don't need have ->
* Added some bosses in Temple of the soul (no rewards) ->
* Can salvage a certain number of items now ->
* Adjusted the appearing rate of SS in Tavern -> to 0.36%
* Adjusted Philosopher's Stone as a valuable item ->
* Imperial Armor is renamed as Star Armor ->
* Demon Spike Wand is now not the only equipment ->
* Fixed the issue where cannot unlock the avatar after recruiting the Scholar (SS) ->
* Adjusted the icons of Immoral Watchmen and Abyssal Sword ->
* Fixed the issue where the animation was repeatedly displayed after defeating the Guardian ->
* Cannot reforge or upgrade magic stone while in adventure or ruins ->
* Gold obtained by salvaging magic stone will not be counted as Gold earned ->
* Enhancement the stats of Saint Fighter's Wings at the last level. Purchased players will get 50% compensation ->
* Fixed the skill description of Firechase Gun and Pyroblast Scepter ->
Mithrill Hall Map 12

## Start Searching...

1. Combat: Goblin General, Goblin Vanguard x2
2. Combat: Goblin General, Goblin Vanguard x2
3. Come Closely > Lore | or | Continue > ?
4. Combat: Goblin General, Goblin Vanguard x2
5. Combat: Goblin General, Goblin Vanguard x2
6. Remove > | or | Use tools > Continue
7. Combat: Chilling Gollem x2
8. Combat: Goblin General, Goblin Vanguard x2
9. Search | or Guide > Picked Soul x1
10. Combat: Goblin General, Goblin Vanguard x2
11. Combat: Goblin General, Goblin Vanguard x2
12. Combat: Goblin General, Goblin Vanguard x2
13. Search for Equipment
14. Combat: Freezing Wraith x3
15. Simple search > | or | **Thorough Search** > Mats
16. Combat: Freezing Wraith x3
17. Combat: Freezing Wraith x3
18. Neroth the Dragon

Line up 1:
Patch v1.57

* Unlocked Ruins Layer 9
* Optimized Power System
	+ Unsure what this means?
* Increased forging experience gained from forging equipment by using some Ingots or Runes.
* Increased the forging experience gained from reforging.
* Fixed the Rejuvinate issue when wounded.
* Fixed the stunned issue of Child of Forest.
* Resist Reduction Immunity will not work for Acidize.
* Weakened the Black Warlock at The Edge of the World
* Can check the Fragment amount at Moon Island
* Released New Icons: Goddess of Obscurity and Eion.
Succubus Mage

Team comp : Dark Knight, priest, pally, frost mage, inflammable cloth for All, AR/Resist 100

Dark Knight all skills active, taunt 1%
Pally heal 30% self 80% ally + stun,
Frost Mage heal 30% self 40% ally + stun
Pope 100% Heal
Succubus does Resist down

Found: Eternal Maze on Map 15.

Rewards: tokens to exchange for Sapphire Ring (requires 10 signets).
Shadow Assassin Helfrine

Quest: E-rank\_Adventurer

Strategy suggested >Here<

Gear Setup exemple: Vid (by Goodurden)

**Name:** Shadow Assassin Helfrine

**Level:** 900

**HP:** 72000

**Skills:**

* **Lock and Hunt (Lv.1):** Deal 6480 physical damage to one enemy, with a 100% chance to cause Life Erosion. Life Erosion: Lose 300 HP per second for 5 s. Base precision: 40%. Base critical rate: 8%. Reduce 0.5 s cooldown. **This skill is immune to taunt.**
* **Sobering (Lv.1):** This unit cannot be stunned.
Phantom forest Map 7

Reward: Con Rune IV, 500 soul, Nightmare Grass

## Start Searching...

1. Combat: Jungle Predator > use wounded strat with taunt on

Line up one:

Pally: Manual taunt, attack boss in between... Taunt must not fall

Priest: Heal set a 1%

Mage: Heal set a 1%

Assassin: Skill 1 and 3 if Dex is greater then SPD or just 2 if Speed is greater then Dex...
Manor

This is where your primary resource production happens. The yield amount shown for each resource is produced each time the countdown timer reaches zero. Resources continue to produce when the game is not running. You can decrease the amount of time for each production cycle by purchasing the Pipeline in the Marketplace.

## Resources

Using Double income option doubles the production of one resource for each add you watch. You can do this up to 10 times a day.

### Food

Required for exploring Locations from the Expedition. Each map requires a set amount of food per square you move.

* Does not cost anything to produce.
* Used when producing other resources.
* Required to recruit craftsmen.

### Wood

* Costs 2 food to produce.
* Required to upgrade buildings.
* Required to upgrade resource storage.
* Used in some crafting.

### Iron

* Costs 3 food to produce.
* Used for crafting.

### Crystal

* Costs 4 food to produce.
* Used for crafting.
* Also required for a for a quest.

### Mithril

* Costs 9 food to produce.
* Used for crafting.

## Craftsmen

You must have at least one craftsmen assigned to a resource in order to produce any of that resource. For each craftsmen assigned to a resource yield is increased by 1. There is a max number of craftsmen that can be assigned to each resource you can increase this by taking over certain points of interest on maps. Each craftsmen assigned to a resource will take away from the amount of food produced. Craftsmen are recruited 5 at a time. The cost per each 5 craftsmen increases each time.

## Storage Upgrade

The upgrade option for each resource increases the max storage for that resource.
Twilight Castle Map 10

Light Incinerator #5

## Start Searching...

1. Break the Door with 270 STR | or | Pick the Door Lock with 295 DEX
2. Combat: Old God Follower x3
3. Combat: Old God Follower x3
4. Search for Equipment
5. Combat: Old God Follower x3
6. Combat: Old God Follower x3
7. Try to pass | or | ? ~ Damage on fail
8. Combat: Old God Follower x3
9. Combat: Old God Follower x3
Stable Map 14

Reward: Equipment

Requires 680 Magic.

## Start Searching...

1. Combat: Gargoyle x2
2. Combat: Gargoyle x2
3. Combat: Gargoyle x2
4. Combat: Gargoyle x2
5. Combat: Gargoyle x2
6. Combat: Exiled Forerunner x4
7. Combat: Exiled Forerunner x4
8. Combat: Exiled Forerunner x4
9. Combat: Exiled Forerunner x4
10. Remove the Seal with 680 Magic
Old Loot List

This is the original Loot list that was on this page when I edited it to improve it's usability and add some content. There was some editing that I did to the table but that was only to make it WCAG compliant and to make the terminology used consistent for the benefits. The actual content is still all there.
R9 Guide Teams 1

Day 1: week 2: 1 to 47 By Goodurden

   **Day 1 week 1- Monday pre reset**

General Info:

Send  10(10 left): DK, ST, God, Lava, BM, HWD, Mare 1, Mare 2, Priest 1, Priest 2

**Day 2 - Monday post reset**

General Info: 10 left + 8 = 18

Send  18(0 left): DK1\*, DK2\*, ST, God, Lava, HWD1\*, HWD2\*, Gale1\*, Gale2, Mare1, Mare2\*, Blazing, DH, LH1, LH2, Priest 1, Priest 2, CK

**Day 3 - Tuesday**

General Info: all require stun Immunity and DPS dex down immunity but Mare.

Send  8(0 left):

 47:Mother of Worm
R2: Priest 1, Lava, God, ST
Front Post Map 11

Reward: Equipment

## Start Searching...

1. Combat: Old Gold Follower x3
2. Combat: Old Gold Follower x3
3. Magic | or | Resist ~ Damage on fail
4. Combat: Old Gold Follower x3
5. Combat: Old Gold Follower x3
6. Clever | or | Rush ~ Damage on fail
7. Combat: Old Gold Follower x3
8. Search for Equipment
9. Combat: Old Gold Follower x3
10. Remove the Seal with 320 Magic
The exiled jail Map 12

Reward: Equipment

## Start Searching...

1. Pick the Door with 330 DEX
2. Combat: Freezing Wraith x3
3. Combat: Freezing Wraith x3
4. Magic shield | or | Pass through ~ Damage on fail
5. Combat: Freezing Wraith x3
6. Combat: Freezing Wraith x3
7. Rummage > Nothing | or | Rest >
8. Combat: Freezing Wraith x3
9. Combat: Freezing Wraith x3
10. Break with 310 STR | or | Pick the lock with 330 DEX
Thorns Sentry Map 11

Reward: Equipment

## Start Searching...

1. Clean the Vine | or | Burn with 335 Magic
2. Push | or | Dodge ~ Damage on fail
3. Combat: Old God Follower x3
4. Flex | or | Block ~ Damage on fail
5. Combat: Old God Follower x3
6. Combat: Old God Follower x3
7. Simple Search | or | Dismantle > Equipment
8. Combat: Old God Follower x3
9. Combat: Old God Follower x3
10. Break the Chest with 290 STR
Shadow Mountain

**Team**:

Zombie -> Dragon -> Lizard -> Eroder -> Ascetic -> Boss

**Boss:** Wizard Vilta**:** Chaos Tempest, Life Deprivation, Cannot be Stunned, Enrages every 3 Minutes: gaining a massive MAG boost

+ X2: Rotten Zombie: Erosive Paw Strike\*Plague, Immune to Plague

**Reward:** Blueprint: Ghost Revolver and 2000 Souls
Shopping Arcade Map 9

Reward: Equipment

## Start Searching...

1. Combat: Enhanced Golem x2
2. Combat: Enhanced Golem x2
3. Rummage > Equipment | or | Continue
4. Combat: Enhanced Golem x2
5. Combat: Enhanced Golem x2
6. Combat: Enhanced Golem x2
7. Touch > Heal | or | Crush > ?
8. Combat: Enhanced Golem x2
9. Combat: Enhanced Golem x2
10. Break the Chest with 225 STR
Ruins Layer 4

## General Information:

* Most combat encounter floors are always the same opponent, but some floors have multiple combat encounter alternates. These are noted as Alternate 1, Alternate 2, etc.
* Floors marked as **Options** will have a random non-combat encounter offering between two choices. A list of **Options** encounters, and the recommended choices are at the bottom of the page.
* Some **Options** can spawn monsters (Abandoned Puppet - Physical) and (Rock Carving - Magic) so be careful with the option you pick if you have a low AR or Res group.

## Effects:

 Dark Forbiden Zone | Aura onCrypt King | Reduce Healing by 80%

Protips:

* Be careful with the type of monsters that attack the lowest HP. Sometimes, after previous fights or if you get damaged from options, someone else might end up being the lowest HP. If the fight timer allows you to put DPS on hold to heal up to near max before the fight ends, do it.
* Double-check team skills before each fight and make sure that your tanks that need to taunt has either a First Strike loot or is quick enough to apply taunt before the mobs can attack.

## **Options**

Choices with a \* are recommended (may vary depending the team status)
Rune Array Map 14

Reward: Gilbert's Soul for Gilbert's Square Hammer

Unlock: Anecdote

## Start Searching...

1. Combat: 2x Alchemic Golem: Shattering Slash, Immune to Bleed
2. Combat: 2x Alchemic Golem
3. Search Item > Rare earth x10 | or | Leave
4. Combat: 2x Alchemic Golem
5. Destroy with 600 STR > Ether x10 | or | Pass quickly with 5 food
6. Combat: 2x Alchemic Golem
7. Alchemist Gilbert: Fiery Smash, Mind Shock, Immune to Stun + 2x Alchemic Golem
Lost Oasis Map 15

Requires 850 Dex at start\*Must be done with a single character. Also requires 850 DEX at end.

Unlock: Go to the Sand Dune the gold sand points to > at (43,27) Oasis Dune

## Start Searching:

1. Combat: Desert Lizard
2. Combat: Desert Lizard
3. Combat: Desert Lizard
4. Touch > Damage | or | Crush > Unexpected Surprise (STR Rune III)
5. Combat: Wandering Golem x2
6. Combat: Wandering Golem x2
7. Combat: Wandering Golem x2
8. Combat: Wandering Golem x2
9. Combat: Wandering Golem x2
10. Identify direction with 850 DEX
The Prayer's tower Map 7

Reward: Equipment

## Start Searching...

1. Combat: Quirky Bird, Doomsday Follower x2
2. Combat: Quirky Bird, Doomsday Follower x2
3. Combat: Quirky Bird, Doomsday Follower x2
4. Search > | or | Guide > Strong Soul x2
5. Combat: Quirky Bird, Doomsday Follower x2
6. Combat: Quirky Bird, Doomsday Follower x2
7. Leap > SPD 200 on all | or | Leave (can get a single character with 200 speed bring him here to unlock the way and come back with a full team)
8. Combat: Quirky Bird, Doomsday Follower x2
9. Combat: Quirky Bird, Doomsday Follower x2
10. Pick the lock with 200 DEX
Temple Guard

https://www.youtube.com/watch?v=SUonm-V-euQ&feature=youtu.be

Team comp:

* Dex Priest - Moon hammer, saint robe, light band, resist pendant (heal always)
* Pally - Ocean hammer, best resist/AR you have, desert shield, heart (heal 50-80%)
* Blood (or Lava) - Moon staff, best resist you have, armlet, soul snatch ring (heal 30%)
* Frost - God's Punishment (required), best resist you have, armlet, evil spirit ring (heal 30%)

Shoot for 150+ resist on mages, higher on priest. I recommend First Strike on all since you want to stun the Mage, then you will switch to the tank as he taunts. Once the tank gets below 70% health or so, the Temple Guard stops nuking and starts healing. Getting the stun on the mage and getting the tank down below 70% quickly will negate a ton of damage coming from the Temple Guard.

If you have strong gear, I also recommend setting your pally to attack since stunning the boss speeds up the fight quite a bit. Once the tank gets below 30-40%, the mage starts healing as well. At this point, no damage is coming in and you can manual the pally and stun the boss but I find auto works fine also.

Robo2084
Ruins Layer 8

## General Info:

* **Gear Requirement:**
	+ **Min forge level 90, Prefer 95-100+**
	+ Minimum everlook temple completed
* **Min AR/Res:**
* Helpful Hints
	+ Get as far as possible on day 1
	+ The last fight layer 48 (Ancient Potifex) requires at least 2 days
	+ You need to be flexible with team stats to make up for differences in item stat RNG
		- Don't need to high roll all stats
	+ Can leave a select few characters in ruins for the next day (example: dragon hunters)
	+ Often can find yourself accidentally selecting the wrong character and it will ruin your run, don't setup a team in haste, it can lead to error
	+ You often need the +10% hit as your first "pray" station in order for your week to be successful
	+ My setup was a little heal light in order to get the necessary gear, so I would ocassionally pick +heal (power) instead of constancy if i knew I was going into a tough fight (Layer 23 - Vice Captain)

## **Teams**

* **R8 Guide Teams** (First Blood)
* **R8 Advanced Guide Teams**
* **R8 Pro Guide Teams** (5 Days Farm)
* **R8 Pro Guide Teams** (3 Days Farm)
* **R8 Pro Guide Teams** (1 Days Farm)
Trade Market Map 14

Reward: Flux and random equipment.

## Start Searching:

1. Combat: Frosty Drake, Exiled Forerunner x2
2. Combat: Frosty Drake, Exiled Forerunner x2
3. Search: Flux
4. Combat: Furious Werewolf x3
5. Combat: Furious Werewolf x3
6. Combat: Furious Werewolf x3
7. Combat: Dragonborn Infantry x4
8. Combat: Dragonborn Infantry x4
9. Pick the Iron Lock with 540 DEX
The Peaceful Goddess Shrine Map 8

Reward: Each time you place a book(Book of Creation,Book of Harmony, Book of Martyrdom**)** you will get to open a chest with gold and random equipment. Final reward is: Destroyer Rune, 2500 souls

Part of the quest: **Books & Goddess Shrine**

## Start Searching...

* Place the Book of Creation and open the chest: 1600ish gold, purple equipment.
	+ From the manor in Map 9:The Capital at **7,3:** Great Library after you tear the barrier down.
* Place the Book of Harmony and open the chest: 1600ish gold, purple equipment.
	+ From Map 6 at **31,9:** Dungeon of Khamitala Ice Dragon: Require the Ice Melting Potion. Kill Khamitala to get the book.
* Place the Book of Martyrdom and open the chest: ???
	+ From the Quest: Plague Village
* Upon placing the third book, you will get a few options. Choosing **Down, Down & Up** leads you into a battle with the **Black Warlock**. This boss can be tough so make sure to save all your drops by going back to the Sanctuary first.

**Tips:** Having a high Resist stat helps with this fight, you can equip gears with the resist stat or use a Priest & Elementalist to boost Resist & DEX. The battle should be straightforward. Like most boss battles having 3 healers of some sorts will set you up for a win.
Rift Information

## Obtained

Found in chests randomly on all floors of the Dark Rift.

## Uses

Used to exchange with the NPC in the bottom left corner of floor 1 of the Dark Rift to fight "mini-bosses" on other floors of the Dark Rift.

* Collect 3 > Floor 2: **Mystery Treasure** *Reward: Equipment*
* Collect 5 more (8 total) > Floor 8: Boss: **Goblin Lord** Drop: Neurotoxin
* Collect 15 more (23 total) > Floor 11: Boss: **Blazing Bird** *Drop: Random Class Specific 6\**
* Collect 20 more (43 total) > Floor 14: Boss: **Milennial Wraith** *Drop:*Random *Class Specific* 6\*'
* Collect 30 more (73 total) > Floor 18: Boss: **Argentine Wolf King** *Drop:*Random *Class Specific* 6\*'
* Collect 30 more (103 total) > Floor 20: Boss: Abyssal Worm  Reward: 10 Eternium Ingots
* Collect 50 more (153 total)>Floor 53: Boss: Lifedrainer Reward: Lifedrainer's Armor and Ancient Fragment
Sage in Red Robe

Found in the Castle

## Involved In

Primarily exchanged alternative currency, Honor, that is earned through the arena for items, blueprints, and other key resources.

## Honor Fragment Exchanges

### Materials

* Mighty Blood (Required: 2)

* Ether (Required: 3)

* Rare Earth (Required: 3)

* Dark Fire Stone (Required: 2)

### **Weapons Blueprints**

All weapons blueprints can be redeemed directly.

 Gladiator's Axe
 Holy Hand Hammer
 Broad Sword
 Revolver Pistol

### **Rune Blueprints**

Rune blueprints differ from weapons in that they must be redeemed in order before the next blueprint becomes available. At the beginning, only the **armor I**and the **resist I** blueprints are redeemable. The bolded blueprints are highly recommended.

### Loot

* Fighter Badge (Required: 100)

* Hawkeye Badge (Required: 100)

* Fighter Pendant (Required: 100)

* Hawkeye Pendant (Required: 100)

* Hawkeye's Wings (Required: 200)

* Phantom's Wings (Required: 200)

* Divine Wings (Required: 200)

* Warrior's Wings (Required: 200)

* Hawkeye's Wings+ (Required: 300)

* Phantom's Wings+ (Required: 300)

* Divine Wings+ (Required: 300)

* Warrior's Wings+ (Required: 300)

### Resources

* Huge Food Supply (Required: 7)

* Huge Wood Supply (Required: 21)

* Huge Iron Supply (Required: 28)

* Huge Crystal Supply (Required: 35)

* Huge Mithril Supply (Required: 70)

### Class Transfer Items

* Warrior

* Barbarian

* Mage

* Stalker

* Musketeer

* Clergy

## Notes

The blueprints are ***invaluable*** to the game.  If PVP does not interest the average person, it is unfortunate as the only way to progress deeply into the PVE content of the game is to obtain the blueprints from the sage.
Secret Passage Map 15

Trigger: Go to the underwater ruins > Return to (43,8) Dam:

Requires 900 STR

## Start Searching:

1. Combat: Wandering Golem x2
2. Combat: Wandering Golem x2
3. Combat: Wandering Golem x2
4. Combat: Wandering Golem x2, Soul Stealer
5. Combat: Wandering Golem x2, Soul Stealer
6. Break the Door with 900 STR
7. Combat: Soul Stealer x3
8. Combat: Wandering Golem x2
9. Open the gate or return to The Edge of the World
Slinger Murloc

Requires: 900 SPD each time you attempt the boss.

## Start Searching:

1. Combat: Toxic Jellyfish x3
2. Combat: Toxic Jellyfish x3
3. Combat: Toxic Jellyfish x3
4. Combat: Toxic Jellyfish x3
5. Combat: Toxic Jellyfish x3
6. Combat: Toxic Jellyfish, Vanguard Murloc, Fluorescent Jellyfish
7. Combat: Toxic Jellyfish, Vanguard Murloc, Fluorescent Jellyfish
8. Combat: Toxic Jellyfish, Vanguard Murloc, Fluorescent Jellyfish
9. Unlock the mechanism with 900 SPD or return to the Southern Waters
10. Boss: Slinger Murloc - Mob: 2x Toxic Jellyfish

## Strategy:

**Slinger Murloc**: Stick Bomb, Smoke Bomb, Can not be Stunned.

+2 Toxic Jellyfish: Venom Splash, Immune to Plague

Line up one:
Town Street Map 9

Complete: Find the Church spy in the western Old Capital

Unlock: People: Young Knight Kane

## Start Searching...

1. Combat: Furious Wraith x2
2. Combat: Furious Wraith x2
3. Reward: Furious Wraith x2
4. Reward: Furious Wraith x2
5. Reward: Furious Wraith x2
6. Search > Spyglass | or | Leave
7. Reward: Furious Wraith x2
8. Search > Nothing | or | Leave
9. Reward: Furious Wraith x2
10. **Search** > Record the Script | or | Leave
Spyglass

Used for surveying your enemy before battle as well as spotting a trap.

## Obtained

Primarily crafted at the workshop with 20 crystal.  Available to craft at workshop level 2. Can also be purchased in the marketplace for 5 gold.

## Uses

Gives detailed information on an encounter prior to engaging in combat.  Semi-useful to know what you're facing.
Ruins of Forest City Map 10

Reward: Equipment

## Start Searching...

1. Combat: Old God Follower x2, Quirky Bird
2. Combat: Old God Follower x2, Quirky Bird
3. Restore > Engage: Evil Eyed Tyrant x3 | or | Continue
4. Combat: Old God Follower x2, Quirky Bird
5. Combat: Old God Follower x2, Quirky Bird
6. Combat: Old God Follower x2, Quirky Bird
7. Rummage > Town Portal Scroll | or | Continue
8. Combat: Old God Follower x2, Quirky Bird
9. Combat: Old God Follower x2, Quirky Bird
10. Break the Chest with 265 STR
Slicing

Repeated slashes inflict damage on the enemy.

**Level 1**

Deal \_ (Strength x 1.3) physical damage to one enemy, with a 50% chance to cause Bleed.

Bleed: Lose \_ (1 + Dexterity x 0.25)HP per second for \_ seconds.

Base precision: 40%

Base critical rate: 9%

Boost \_ second cool down.

**Level 2**

?

**Level 3**

Deal \_ (Strength x 1.35 + Weapon Power) physical damage to one enemy, with a 60% chance to cause Bleed.

Bleed: Lose \_ (1 + Dexterity x 0.25)HP per second for \_ seconds.

Base precision: 40%

Base critical rate: 12%

Boost \_ second cool down.

**Level 4**

Deal \_ (Strength x 1.4 + Weapon Power) physical damage to one enemy, with a 70% chance to cause Bleed.

Bleed: Lose \_ (1 + Dexterity x 0.25)HP per second for 8 seconds.

Base precision: 40%

Base critical rate: 15%

Boost 0.5 second cool down.

**Level 5**

Deal \_ (Strength x 1.45 + Weapon Power) physical damage to one enemy, with a 80% chance to cause Bleed.

Bleed: Lose \_ (1 + Dexterity x 0.25)HP per second for 8 seconds.

Base precision: 40%

Base critical rate: 18%

Boost 0.5 second cool down.
Torn Note

On Map 6 go **at 42,7:** 'The tower is dusty' to get the Potions Note > Take the note back to the Sanctuary > to the Great Inventor to Unlock the Quest:

* > Find the three materials in the recipe

The three materials for the torn note are:

1. Map 7 at **21,8:** Phantom Forest: for the Nightmare Grass
2. Map 10 at 51,42: Follower's guildhall: Kill Old God's Missionary to get Magic Powder
3. Map 10 at 36,6: Kill Rotting Toxic Ghoul to get Rotting Toxic Liquid
4. Great Inventor: To Prepare the mysterious reagent:
	* Unlock Anecdotes: Barrondean and receive Mysterious Reagent
	* Proceed to **Fall of the Snow-Wolf Guild**
		+ Map 12 at **58,14**: Fireplace Villager: Combat with Wolf Guild Scout: Require the Mysterious Reagent
			- Once you win the fight make sure to pay attention to the order of the elements in the text. (Fire, Rock, Ice and lightning) it is the combination for the Fourskulls Fortress which is random to everyone.
				* Destroy Snow Wolf Gang > **4,30:** Fourskulls Fortress: Enter the combination to each icicle then once open Start Searching...Once Theodore is dead >
					+ Report to the villagers of Fireplace > at **58,14**
						- Reward:
Stone Pit Map 14

Reward: Dynamite and Random Equipment.

## Start Searching...

1. Combat: Gargoyle x2
2. Combat: Gargoyle x2
3. Combat: Gargoyle x2
4. MUST Walk up to Collect Dynamite | DONT Continue... or you will require 950 later.
5. Combat: Furious Werewolf x3
6. Combat: Furious Werewolf x3
7. Combat: Furious Werewolf x3
8. Combat: Furious Werewolf x3
9. Remove the Seal with 700 MAG: Random Equipment
Sherlock's Debt

Map 9 [The Capital] at (25,25) [Shelock] will require the team to collect 3 debts at 3 random location. This is repeatable every day (reset at 4pm east) as long as you return the 15k gold to him. He will give you back 1500 golds for the trouble.

Possible location: (26,6)(25,43)(46,32)(14,3)(6,35)(18,3)(14,3)
The Element Temple Map 7

Reward: Random equipment

## Start Searching...

1. Combat: Quirky Bird, 2x Doomsday Followers
2. Combat: Quirky Bird, 2x Doomsday Followers
3. Combat: Quirky Bird, 2x Doomsday Followers
4. Magic > Damage | or | **Resist** > ?
5. Combat: Quirky Bird, 2x Doomsday Followers
6. Combat: Quirky Bird, 2x Doomsday Followers
7. Magic > Damage | or | **Cross over** > ?
8. Combat: Quirky Bird, 2x Doomsday Followers
9. Combat: Quirky Bird, 2x Doomsday Followers
Sewer Map 3

Unlock Map 6 - Wetland

## Start Searching...

1. Combat: Corrupted Walker x3
2. Combat: Corrupted Walker x3
3. Combat: Corrupted Walker x3
4. Combat: Corrupted Walker x3
5. Combat: Corrupted Walker x3
6. Combat: Corrupted Walker x3
7. Combat: Corrupted Walker x3
8. Combat: Corrupted Walker x3
9. Combat: Corrupted Walker x3
10. Continue to Map 6 - Wetland
The exiled tower Map 12

Reward: Equipment

## Start Searching...

1. Open the gate with 320 DEX: Engage: Chilling Golem x2
2. Combat: Chilling Golem x2
3. Combat: Chilling Golem x2
4. Combat: Chilling Golem x2
5. Damage | or | Block ~ Damage on fail
6. Combat: Chilling Golem x2
7. Combat: Chilling Golem x2
8. Combat: Chilling Golem x2
9. Combat: Chilling Golem x2
10. Remove the Seal with 345 MAG
Sismack's Hideout Map 5

## Team Suggestions

Priest: Always Heal

Pally:Taunt and Heal only 80/65 , no attack

Mage: Fireball, Heal 30/40 or higher if need to dex buff your priest

Stalker(or any non DoT DPS): Chain Strike only no DoT

## Rewards

* Dragon Blood
* Sismark's Soul to turn in at your Castle with Necromant Mathogie for Dragon Fang

## Action Sequence

1. Combat: Mournful Wraith x3
2. Corpse
	1. Search the Remains = Equipment (Chain Mail?)
	2. Continue
3. Combat: Mournful Wraith x3
4. Combat: Mournful Wraith x3
5. Toxic Smog
	1. Through = take damage
	2. Take a detour (Requires 5 Food)
6. Combat: Corrupted Walker x3
7. Combat: Corrupted Walker x3
8. Combat: Corrupted Walker x3
9. Corrupted Marshes: Pass Through the marsh = team members take damage
10. Combat: Sismark
Ruins Layer 2

## General Information:

* Most combat encounter floors are always the same opponent, but some floors have multiple combat encounter alternates. These are noted as Alternate 1, Alternate 2, etc.
* Floors marked as **Options** will have a random non-combat encounter offering between two choices. A list of **Options** encounters, and the recommended choices are at the bottom of the page.
* Some **Options** can spawn monsters (Abandoned Puppet - Physical) and (Rock Carving - Magic) so be careful with the option you pick if you have a low AR or Res group.

## Effects:

 Dark Forbiden Zone | Aura onCrypt King | Reduce Healing by 80%

Protips:

* Be careful with the type of monsters that attack the lowest HP. Sometimes, after previous fights or if you get damaged from options, someone else might end up being the lowest HP. If the fight timer allows you to put DPS on hold to heal up to near max before the fight ends, do it.
* Double-check team skills before each fight and make sure that your tanks that need to taunt has either a First Strike loot or is quick enough to apply taunt before the mobs can attack.

## **Options**

Choices with a \* are recommended (may vary depending the team status)
Test Chamber

Located in Map 7 Illusion Forest at (26,5).  The iron gate will only open when you have a "Swordsman of Star" warrior portrait in your party. The character can be of any rank "D/A/S/SS".  It doesn't matter.  You only need to bring the portrait once to unlock the daily power test.

## Daily Task

You are challenged with a DPS race every day and receive a rank after passing each day.
Everyone starts at Rank F- and works upward.  You have 200 seconds (3 minutes, 20 seconds) to complete the test. You can only do 1 test a day. However, if you fail you can try again unlimited times at that level.
Ruins Layer 5

## General Information:

* Most combat encounter floors are always the same opponent, but some floors have multiple combat encounter alternates. These are noted as Alternate 1, Alternate 2, etc.
* Floors marked as **Options** will have a random non-combat encounter offering between two choices. A list of **Options** encounters, and the recommended choices are at the bottom of the page.
* Some **Options** can spawn monsters (Abandoned Puppet - Physical) and (Rock Carving - Magic) so be careful with the option you pick if you have a low AR or Res group.

## Effects:

 Dark Forbiden Zone | Aura onCrypt King | Reduce Healing by 80%

Protips:

* Be careful with the type of monsters that attack the lowest HP. Sometimes, after previous fights or if you get damaged from options, someone else might end up being the lowest HP. If the fight timer allows you to put DPS on hold to heal up to near max before the fight ends, do it.
* Double-check team skills before each fight and make sure that your tanks that need to taunt has either a First Strike loot or is quick enough to apply taunt before the mobs can attack.

* Recommended Moon Class(17): Priest 1, Priest 2, Holy Sage, Paladin 1, Paladin 2, Dark Knight, Marshal, Dragon Hunter, Legend Hunter, Blazing Gun, God, Nightingale, Nightmare, Lava, Frost 1, Frost 2, Blood Mage
* Recommended equipment: Staff of Depth, Fading Flame Blade, Dark Spirit Robe, Twin Pendant, Gilbert's Square Hammer, Wind Elf Ring, Protector Sword, Spar Blade, Wizard Knight Ring, a few crafted AR based hit rings and a lobster gauntlets.
* To optimize DPS use your fastest Mage with the Staff of Depth teamed up with 2 other mages or a gale. As you progress you should finish this layer with the God's Punishment Staff
* Aim for 60+ AR on all and 1100 heal on priest on the first half

## **Options**

Choices with a \* are recommended (may vary depending the team status)
Stalactite Cave Map 4

Unlock: Occupy resource: +5 Crystal craftmens

## Start Searching...

1. Light > Collect (Green) Musket | or | Grope > ?
2. Combat: Ravager Gnoll, Poacher Gnoll
3. Combat: Ravager Gnoll, Poacher Gnoll
4. Search > ? | or | Guide > Robust Soul x2
5. Combat: Ravager Gnoll, Poacher Gnoll
6. Combat: Ravager Gnoll, Poacher Gnoll
7. Collect resources > Mithril Ore x2
8. Combat: Ravager Gnoll, Poacher Gnoll
9. Combat: Ravager Gnoll, Poacher Gnoll
Spar Pit Map 16

Reward +10 Crystal miners

Requires 1059 STR at start

## Start Searching:

1. Break in with 1050 STR
2. Combat: Warrior Murloc x3
3. Combat: Warrior Murloc x3
4. Combat: Warrior Murloc x3
5. Pass Quick > ? | or | Tiptoe > ? | Damage on fail
6. Combat: Warrior Murloc x3
7. Combat: Warrior Murloc x3
8. Combat: Warrior Murloc x3
9. Combat: x2 Toxic Jellyfish, Fluorescent Jellyfish
10. Occupy resource station
11. Return to the Southern Waters
Thorn Valley Map 4

Unlock: Occupy resource: +15 Wood craftsmens

## Start Searching...

1. Combat: Ravager Gnoll, Poacher Gnoll
3. Combat: Ravager Gnoll, Poacher Gnoll
4. Through > ? | or | Take a detour > Combat: Ravager Gnoll, Poacher Gnoll
5. Combat: Ravager Gnoll, Poacher Gnoll
6. Combat: Ravager Gnoll, Poacher Gnoll
8. Combat: Ravager Gnoll, Poacher Gnoll
9. Combat: Ravager Gnoll, Poacher Gnoll
Timorcy Keith

Whole team need 500+ SPD to catch him on random location in map 11

120.000 HP

Deadly Backstab 8715 Physical damage to one enemy with 100% life Erosion (200 dps for 5 Sec) immune to taunt.

Knife Juggling 6615 Physical damage to All with 100% speed buff

Can not be stunned.

Team:

Dark Knight, Blood Mage, Pope, Chaplain Knight,

Team

Fight
Ruins Layer 9

## General Info:

* **Gear Requirement:**
* **Min AR/Res:**

## **Teams**

* **R9 Guide Teams(Week2):** Route: Front Gate > Underground)
* **R9 Guide Teams 2** (Route: Gap > Underground) : Armor/Book
* **R9 Guide Teams 3** (w/book Route: Front Gate > Holy Hall)
* **R9 Guide Teams 4** (w/book Route: Gap > Holy Hall)
* **R9 Pro Guide Teams** 1 (Farm ? Days)
Tavern

The place you go to recruit and manage your adventurers.

## Managing

Change the equipment and loot your adventurers are wearing. Keep in mind that you can change the way your adventures are listed. Depending on what you are doing you may want to sort them different ways.

## Recruit

There are only ever three adventurers available to recruit at one time. Those available to recruit will auto refresh every 60 mins. The counter shows the time left until the next auto refresh. You can manually refresh the list at a cost. The cost increases for each refresh you do before the next auto refresh. It is unknown if there is a limit to how manual refreshes you can do in a row.

Cost of Manual Refresh
 Third

### Grade

A general indicator of how good the adventurer is in comparison to others. They will usually get higher stats when they level the higher their grade. Keep in mind that since the level of stats is random this does not always a higher grade adventurer is better than a lower grade adventurer of the same level. Look at how the stats they have impact their skills. Below is the list of grades from lowest to highest.

* D
* C
* B
* A
* S
* SS
* SSS

## Upgrade

The level of the tavern determines the max level of your adventurers, the number of adventurers can have, and the chance to get better grade adventurers.

You can increase the number of adventurers independently of the tavern level at the cost of gems.

The odds displayed here and in the tavern are for "At least one of" the given growth per refresh. This can be confirmed by computing the corresponding odds for each of the three slots ( = 1 - (1-odds)^(1/3) ) and checking that the sum is equal to 100%.

For information, the odds for each of the three slots at level 30 are around 5%, 40%, 32%, 20%, 3% and 0.1% for D, C, B, A, S and SS growth respectively.
Tower Demon

## Strategy by Goodurden

Video by Goodurden

Priest as close as possible of 6k+ HP, 180+ AR with Paladin buff, 150 Resist combined with Priest buff

Mage full MAG (700sh) w/ Staff of Depth

Gale full DEX (700ish)

Pally full heal (Healing at 1kish)

Skills:

Priest: 1% Ally heal only

Gale DoT skills 1 and 3, w/ Spar Blade

Mage: Fireball/Iceball only, go manual if priest fall behind on heal

Pally: Heal priest manually on refresh

Start with pally heal on priest for AR buff, before boss hits then keep healing priest. Spot heal manually with Mage when needed then back to auto. Healing with mage every 2ish fireballs also help Nightingale DoT Damage, priest Res buff and Pally Ar buff.

Make sure that skill on Paladin and Mage are set to heal before engage, test manualy on a mob outside of the tower if needed...

Must Kill boss before enrage.