Triumvirate Rulebook

# Triumvirate Rulebook and Guildlines

Last Updated on January 02, 2023

2. Do not attempt to make the server unplayable for others through lag, war, or harassment.
3. No hacking, glitching, or using exploits.
4. No unwarranted griefing.
5. Do not participate in prolonged toxicity or bullying.
6. Conform to the medieval/fantasy building format.
7. Try to engage with the immersive environment.
8. Spawn trapping and camping is not allowed.
9. Admins, Managers, and Wiz hold ultimate authority regarding punishments and balancing the game.

## Playstyles

The goal of Triumvirate is to create a space for different communities to create a history together. This means that the server mechanics and rules must effectively balance multiple playstyles. These include, but are not limited to:

**Roleplayers** - Roleplayers give life to the server’s culture through the creation of organizations and religion. Creating unique places and social structures, like bars, monasteries, clubs, and road keeping organizations, helps to keep the community active and engaged with what goes on with the server.

**Casual players** - These players are necessary for the economy of the server, their extraction of resources is important for trade on the server, and they provide the outer community of the server that should be appealed to prevent minecraft burnout.

**Builders** - These players must be able to create large scale projects in order to give the world unique cultures and settings. Builders are the most fundamental part of the server, as having large towns and guilds that are physically effective gives purpose to the server politics and culture.

**Imperial players** - These players focus their energy on relationships with others and building systems like empires, guilds, secret societies, or public organizations. These players make up the key of the action of the server, and create the bodies which act as the main agents of server-wide events.

**Creators** - Those who write stories, draw pictures, chart maps, make memes, make videos, or compose music for this server.

## Basic Server Goals

1. Be creative with your character and buildings.
2. Create societies that interact with each other in interesting ways.
3. Build cities, towns, temples, & more.
4. Create dynamic history & lore to further Triumvirate as a whole.
5. Participate in the creation of maps, art, and community projects.
6. Develop character lore to influence your gameplay and interactions.

## In Game Rules

#### **Lands & Builds**

Officially, you can create a nation anywhere that isn't claimed with the lands plugin.

Faction Bases are not allowed, this may include bases you can not break and have one way hitting, this may result in the base being removed. Some things that may lead to your base being deemed a Factions styled base is, unground loot hoarding, walls made of dirt, 1 chunk claims with storage rooms down to or close to bedrock. There must be some form of town or build visible from the surface. If a town is themed as underground dwellers, they must advertise it as so.

PVP in land claims cannot be disabled, and killing another player in your own land claim is always allowed, as long as it was not enabled by teleport trapping the player.

**After around 30 days of inactivity your land is subject to deletion. It can be sooner based on staff discretion.**

#### **Reign of Terror Rules**

If a single player, group, or nation becomes a prolonged problem in terms of toxicity, the admins may step in and attempt to change their gameplay style, or ban them from the server outright. If a group is pervasively causing toxicity to several groups of players or to one group of players over a prolonged time (2-4 weeks of consistent toxicity generated), the admins may step in and attempt to change this with a warning. If this does not cease, the group may be disbanded, and players may be banned.

#### **Griefing/Theft**

Within 3 chunks of a land claim is protected from griefing. Players are not allowed to troll using builds- no spam building penises, obscene images, sky-high pillars, or symbols with unfriendly intent. Swastikas will result in an immediate permanent-ban. Joining claims only to steal from them is not allowed. Claims can be controlled by the land owners by setting up proper lands permissions per chunk using /lands menu here.

Do not grief as a means to harass, destroy, or intimidate. Merely as a way to gain entry, and even then only to create a small and minor entrance.

*Players may be permanently banned for repeated and prolonged harassment of another player outside the conventions of regular server war and conflict.*

#### **“Pressing Charges Clause”**

During times of war, griefing is far more lax. Massive griefing during war for terroism sake is discouraged, but allowed if all parties agree to be chill with each other. However, if a player complains about clear and extreme damage, they can open a ticket, and then argue why this griefing was excessive, unnecessary, mean spirited, and the destruction of hard work and lost time, then admins may discern if the offense is punishable. Players reporting this must show proof of destruction along with the times of the griefing. Punishment will depend on Admins’ discretion considering the severity of the griefs, and precedent.

#### In game Rules:

1. No Griefing. No wanton destruction of builds. You can dig into peoples bases in search of treasure and surprises but prepare for the consequences… Lava casting etc. explosive entry or damage of peoples bases will all result in bans.

2. Don’t harass players. This means stalking, repeated killing, spawn camping etc. All of these activities will result in a ban.

3. No cheating or exploiting. This includes dodgy clients, fly hacks, x-ray and Baritone. We have anti-cheat enabled on this server, and it will tell us when these cheats are used. We do allow minimaps however.

4. PvP must be honorable. PvP is enabled everywhere except the spawn map. There are expectations that you act with maturity. Outside of faction wars you must make reasonable attempts to agree to duels. Killing brand new players is cruel and will not be looked upon favorably.

5. You are able to steal. You can steal anything that isn’t protected. Except Diamond and Netherite gear that is named. Also including bows, crossbows, shields and Tridents. If it isn’t named you are able to steal it. We appreciate the time and effort gone into acquiring these tools and expect players to respect this.

6. All Buildings must conform to a Medieval/Fantasy Aesthetic. Anything built, including mob farms must appear to be medieval/fantasy at least on the outside. We appreciate that not everyone is a talented builder so we appreciate attempts to stay in this format. If your build is assessed to break this rule you will be given 3 days to fix it or it will be deleted.

7. You can only have 1 Land, 1 Nation and 1 Guild. Membership is exclusive. You can be a member of a nation and a guild at the same time but only one of each. You will also have your own personal land which must be part of a nation if you are a faction member.

8. You don’t have to have a faction. We respect individual players and there is nothing wrong with going at it yourself. You can still be a member of a guild or join a faction at anytime.

9. Afking at farms is frowned upon. Staff will use their discretion to kick you. Server performance influences this decision.

10. Respect the rights of players. Spawn traps, void traps or malicious pranks are all banned.