recursal/Fanatic-Fandom huggingface dataset:
Dwarves (Hill)

"The Orcs have to be right looney if they think they can evade our trap, and the others after that, for a day or so" - Gingo Smitterloon, Trapping enthusiast

## About

As a hill dwarf, you have keen senses, deep intuition, and remarkable resilience. The dwarves living inside the Gronau mountains are hill dwarves, living together with Duergar and Mountain Dwarves. The forced migration to the mountains as a result of human violence has led them to believe that all dwarves, regardless of subspecies should stick together against the human menace.

All Dwarves have a deep hatred for Orcs and Goblins. Regular Orcs are common in Hallon but sometimes wandering Blue Orcs from Espinas stumble upon Gronau, much to the Dwarves' irritation.

## Traits

* Ability Scores: Con +2; Wis +1
* Size: Medium
* Speed: 25 ft.

* ***Age.*** Dwarves mature at the same rate as humans, but they're considered young until they reach the age of 50. On average, they live about 350 years.
* ***Alignment.*** Most dwarves are lawful, believing firmly in the benefits of a well-ordered society. They tend toward good as well, with a strong sense of fair play and a belief that everyone deserves to share in the benefits of a just order.
* ***Size.*** Dwarves stand between 4 and 5 feet tall and average about 150 pounds. Your size is Medium.
* ***Speed.*** Your speed is not reduced by wearing heavy armor.
* ***Darkvision.*** Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
* ***Dwarven Resilience.*** You have advantage on saving throws against poison, and you have resistance against poison damage.
* ***Dwarven Combat Training.*** You have proficiency with the battleaxe, handaxe, light hammer, and warhammer.
* ***Tool Proficiency.*** You gain proficiency with the artisan's tools of your choice: Smith's tools, brewer's supplies, or mason's tools.
* ***Stonecunning.*** Whenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus.
* ***Languages.*** You can speak, read, and write Common and Dwarvish. Dwarvish is full of hard consonants and guttural sounds, and those characteristics spill over into whatever other language a dwarf might speak.
* ***Dwarven Toughness.*** Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.
Humans (Witcher)

This makes them an incredibly rare albeit mutated human species although they are far quicker, stronger and more resilient than regular humans.

They have peculiar yellow slanted eyes and varying hair colours, the outcome of their appearances differs greatly due to an agonizing series of tests they need to overcome.

The only confirmed living "Witcher" is an adventurer named Meeseeks of Kaedwen, although his current whereabouts are unknown.
Calendar

**Pre-flare era**

The world of Aecephalon is currently in its 875th year of the second solar flare (Astronomers have come to use '2S' as connotation to the current year).

The year count of Aecephalon started approximately 6000 years ago and was used for 1344 years.

It is unknown for how long the planet itself has existed, astronomers estimate that the planet is greatly older than we could establish with today' methodologies.

**Era of the first flare**

In the year 1344 the people witnessed a historic event which was the first solar flare since the beginning of history, this heralded the era of the first flare.

Solar flares are large eruptions of electromagnetic radiation from the central sun, promptly named 'Mordhona', lasting from minutes to hours.

The sudden outburst of electromagnetic energy travels at the speed of light, therefore any effect upon the sunlit side of Aecephalon’s exposed outer atmosphere occurs at the same time the event is observed.

The people believed this to be a sign from the goddess of the sun: Mordhona and the significance of this never before seen event heralded a new era.

**Era of the second flare**

The year count of the first solar flare continued for around 3831 years until the second solar flare appeared, 875 years ago.

A third solar flare has not appeared ever since.
Warforged

"Go forth metal man, serve your masters" - A Moenschteurian scientist

## About

The warforged were built to serve kingdoms.

The first warforged were mindless automatons, but Allemark devoted vast resources to improving these steel soldiers. An unexpected breakthrough produced fully sentient soldiers, blending organic and inorganic materials.

Warforged are made from wood and metal, but they can feel pain and emotion. Built as weapons, they must now find a purpose beyond wars and borderline slavery.

A warforged can be a steadfast ally, a cold-hearted killing machine, or a visionary in search of purpose and meaning.

## Traits

* **Ability Score Increase.** Your Constitution score increases by 2, and one other ability score of your choice increases by 1.

* **Age.** A typical warforged is between two and thirty years old. The maximum lifespan of the warforged remains a mystery; so far, warforged have shown no signs of deterioration due to age. You are immune to magical aging effects.

* **Alignment.** Most warforged take comfort in order and discipline, tending toward law and neutrality. But some have absorbed the morality – or lack thereof – of the beings with which they served.

* **Size.** Your size is Medium. To set your height and weight randomly, start with rolling a size modifier.

* **Speed.** Your base walking speed is 30 feet.

* **Constructed Resilience.** You were created to have remarkable fortitude, represented by the following benefits:
	+ You have advantage on saving throws against being poisoned, and you have resistance to poison damage.
	+ You don’t need to eat, drink, or breathe.
	+ You are immune to disease.
	+ You don't need to sleep, and magic can't put you to sleep.

* **Sentry's Rest.** When you take a long rest, you must spend at least six hours in an inactive, motionless state, rather than sleeping. In this state, you appear inert, but it doesn’t render you unconscious, and you can see and hear as normal.

* **Integrated Protection.** Your body has built-in defensive layers, which can be enhanced with armor.
	+ You gain a +1 bonus to Armor Class.
	+ You can don only armor with which you have proficiency. To don armor, you must incorporate it into your body over the course of 1 hour, during which you must remain in contact with the armor. To doff armor, you must spend 1 hour removing it. You can rest while donning or doffing armor in this way.
	+ While you live, your armor can't be removed from your body against your will.

* **Specialized Design.** You gain one skill proficiency and one tool proficiency of your choice.

* **Languages.** You can speak, read, and write Common and one other language of your choice.
Edelhard Vandenillis

#### *'My men have been scouting Derber woods for the last few weeks and none of them have returned, I am in need of a few capable men to find out what's happening there' - Edelhard Vandenillis*

Edelhard Vandenillis is the captain of the Daeventrian guard, he has been appointed as captain for his ability to assess situations from a sober perspective.

He doesn't tell a lot about himself but he puts the safety of Daeventria above all else and cooperates with the adventurers as much as he can.

Edelhard participated in the investigation regarding the secret of Lebenhauer and helped the party fight Therazane.
Comunicación

La comunicación es una característica propia del ser humano debido a que, por naturaleza, somos seres sociales y la comunicación es una necesidad.

La comunicación es un proceso que tiene como fin transmitir mensajes o información, esta se hace entre un emisor, que es el que emite el mensaje y un receptor que es quien recibe el mensaje. Existen varios tipos de comunicación, comunicación verbal, oral, escrita, por señas, entre otras.

Existen diversos elementos cuya función es que se complete el acto de la comunicación y sin su participación, el acto no sería producido:

* Emisor: quien emite el mensaje.
* Receptor: quien recibe el mensaje.
* Código: es el lenguaje o conjunto de señales o signos en el que se transmite el mensaje.
* Mensaje: la información a transmitir.
* Canal de comunicación: es el medio de transmisión por donde viaja el mensaje.
Dwarves (Mountain)

"One does not simply walk into Gunnarhammer" - King Torun Aurumheart II

## About

As a Mountain Dwarf, you're strong and hardy, accustomed to a difficult life in rugged terrain. You're probably on the tall side (for a dwarf), and tend toward lighter coloration. King Torun Aurumheart II of the Gronau Mountains is a Mountain Dwarf, as is a large portion of the Gronauan population. Duergar, Hill Dwarves and mountainous races like Goliaths.

## Traits

* Ability Scores: Str +2; Con +2
* Size: Medium
* Speed: 25 ft.

* ***Age.*** Dwarves mature at the same rate as humans, but they're considered young until they reach the age of 50. On average, they live about 350 years.
* ***Alignment.*** Most dwarves are lawful, believing firmly in the benefits of a well-ordered society. They tend toward good as well, with a strong sense of fair play and a belief that everyone deserves to share in the benefits of a just order.
* ***Size.*** Dwarves stand between 4 and 5 feet tall and average about 150 pounds. Your size is Medium.
* ***Speed.*** Your speed is not reduced by wearing heavy armor.
* ***Darkvision.*** Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
* ***Dwarven Resilience.*** You have advantage on saving throws against poison, and you have resistance against poison damage.
* ***Dwarven Combat Training.*** You have proficiency with the battleaxe, handaxe, light hammer, and warhammer.
* ***Tool Proficiency.*** You gain proficiency with the artisan's tools of your choice: Smith's tools, brewer's supplies, or mason's tools.
* ***Stonecunning.*** Whenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus.
* ***Languages.*** You can speak, read, and write Common and Dwarvish. Dwarvish is full of hard consonants and guttural sounds, and those characteristics spill over into whatever other language a dwarf might speak.
* ***Dwarven Toughness.*** Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.
Solar System

A solar system is a system consisting of one or two stars in the center, with planets orbiting the star. There are 3 zones in a solar system: the cold zone, the habitable zone, and the hot zone.

## Cold Zone

The cold zone is a part of a solar system that is too cold for life to be supported.

## Habitable Zone

The habitable zone is a part of a solar system that is just right for life to be supported.

## Hot Zone

The hot zone is a part of a solar system that is too hot for life to be supported.
The Hexmaniacs

The hexmaniacs are a group belonging to the Hexmaniacs' guild in Düsterslugg, they strive to greatly further technology in terms of warfare and are always looking for gifted inventors and scientists alike to join them. They have a renowned leader in the form of Hector Brittlesteel, a Warforged that cares little for trivial business like 'morals' and instead wants results.

Hector heard of a promising Duergar that had an apprenticeship under the renowned Amersian inventor Heimer Grendel and decided to visit him.

The Duergar was excited to show his invention to Hector but quickly he was disdained by what he presented.

The Duergar's name was Byron Vault and was both insulted and seething with anger that the renowned Hector Brittlesteel didn't acknowledge his inventions.

Hector however saw a great yet severely unpolished potential in him and gave Byron a second chance.

##### *If you manage to somehow impress me then the Hexmaniacs will provide you with all the tools and materials you desire to further your craft and help build our arsenal, fail however and our doors are forever closed. I seldomly give second chances, do not waste it'*

After these words the Duergar set out to explore the world in search of the greatest materials to impress Hector.

The Hexmaniacs' true intentions however are unknown, let alone Hector's.
Tales from Hallon

## **About**

"Tales from Hallon" is the first campaign and takes place in the continent of Hallon which also happens to be the focal point.

The campaign is a continuation of the very first oneshot "The secret of Lebenhauer" and currently follows the Unknown Ranger aka "Wolf Smit", Byron Vault and Tork the Enlightened after helping solve the mystery of Lebenhauer church in Daeventria.

## Current events

12-10-2021

Wolf, Boi, Erky and Calcryx have decided to stay in Smur to help them rebuild and improve life there. Vaultron and Tork have said their goodbyes and soon met the eccentric 'Kaptein Kwark' in the swamplands. Kaptein Kwark has decided to accompany the two to go on great adventures.

The newly formed trio made their way to the dandy village of Wyolst and managed to partake in the great cabbage festival.

Many good times were shared there before and after the trio saved the village from a trio of Dwarven brothers that turned all the villagers into cabbages because their precious shrub was stolen by a drunk villager. The Dwarves donned a costume which looked like a 3-meters tall monster with antlers but were in reality them stacked on top of each other. The second eldest Dwarf perished and pleaded for their lives, they were left alive and were told to better their lives by going to Calcryx.

The trio said their goodbyes and made their way to Swoln, the royal capital of Releivos.

The party met Balogog Bulderbaxx, captain of the guard to Swoln and agreed to let the party stay due to them being on a mission from Edelhard Vandenillis. The party was accompanied by a Halfling guide and now stays at the finest inn 'the ruby draegonn' where they rest for the night.
The Containment Hierarchy

## Introduction

This page includes every page that can be accessed by the first verse containing/contained by another verse (based on infoboxes), starting from our
Universe. As a result, not every page is listed here, but a lot of pages will be listed.

Objects are divided into Classes, each of which contain similar verses separated by other classes via some major property.

Indents indicate minor hierarchies, headings indicate different chains completely. Each heading specifies what hierarchy/verse it is connected to.

Here is the list:

## Class 1

### (Class 0 Main) -> Main -> (Class 2 Main)

* Universe
* Multiverse
* Polyverse/Archverse
* Omniverse
* The Box
* The Box (due to self-containment)

### (Class 0 Main) -> Alt. 1 -> (The Box)

* Imaginarium
* Omniaxis
Eric Wallace

**Eric Wallace** has been important to *The Flash*, ever since being a writer and executive producer for the show and becoming the sole showrunner since season 6. He is cool like Todd Helbing and way better than Andrew Kreisberg. He has split up his seasons into sections for easy watching and other reasons.

We have Eric Wallace to thank for the success of seasons 4-8, though Hartley Sawyer also helped a lot from seasons 4-6.

## Trivia

* He was mad at Hartley Sawyer for things that happened years ago; take that how you will.
* He was a writer for *Teen Wolf*.
Wallaceverse Wiki

**Welcome to the Wallaceverse Wiki!**
Eric Wallace has been the showrunner for *The Flash* since season 6, and was a producer since season 4. He has been helping the show and this wiki will document the episodes and seasons he was involved in. Seasons 1-3 won't have pages here; Eric Wallace had not been around during seasons 1-3. If Wallace writes an episode or produces another show that is in the larger Berlantiverse, then it can be added here as well. Don't add things not related to Eric Wallace, not related to *The Flash*, and not related to DC. Please remember to ask questions.

## Important Articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key Event

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
The Flash Reborn

This episode was under the showrunning of *Todd Helbing*.

**The Flash Reborn** is the first in the *Wallaceverse* and the first episode of season 4. The episode starts with a chase scene. This marks the first episode that Eric Wallace co-executive-produced for the show.

## Plot

Wally, Cisco, and Joe start following a teleporting metahuman that is armed with firearms. They are able to capture her by some very good teamwork, with Wally and Cisco leading her to Joe via portal and collision-speed.

The team meet again at Star Labs. Iris doesn't acknowledge that they did a good job and tries to numb their happiness by telling them to be more serious, which they were during the job, so outside of the job it should be fine. Iris tells Wally to train, and Joe leaves to go home. Iris and Cisco talk a little.

A Samurai then comes flying into Central City not too long afterwards, and asks for The Flash/Barry. Cisco makes a rude comment and then the Samurai blasts everyone around with an intense wave of power from his blade. The Samurai demands the Flash within 24 hours, promising pain if not delivered, and then flies away.

Cisco wants Barry back, but Iris argues with him, and Joe tries to stop the argument.
Xheera Naydra

## **Character backstory**

While not always the brightest, Xheera always tries to do the best she can do to help people in need.

Back in her old world, she was regarded as a sort of local errandgirl for an organisation fighting against dark forces.

After encountering a strange rift between dimensions, she was transported to Aecephalon and has since been retreating in the mountains, living a hermits life.

At some point, feeling a sense of duty, she decided to venture out toward civilisation to see if she can be of use to others and lend them her strength.
Galaxy

A galaxy is a structure of Solar Systems that are bound to a gravity of a supermassive and central Black Hole. Apart from the center, Galaxies contain multiple black holes, although these aren't typically supermassive.

Our galaxy is the Milky Way, which contains our solar system.

## Types

### Dark Galaxy

A dark galaxy is a galaxy that contains few to no Stars.

## Groups

Galaxies have been observed to form clusters with many other galaxies via gravity. Smaller clusters are known as Local Groups, while bigger ones are simply known as Galaxy Clusters.

These clusters or Superclusters can also themselves form clusters, leading to the formation of Superclusters. Along with voids containing Dark Matter that lead to expansion, galaxies in various structures make up our Universe
Lol

Narrator: Grubhub perks give you deals on the food you love. The kind of deals that make you boogie. [music] Purple guy: \*bites borger and dances\* Sushi guys: \*appear and eat the sushi\* Sallad girl: \*eats salad and stands up\* Milkshake girl: \*does the splits and sluprs milkshake\* Everyone: \*dances all at once\* camera moves to purple guy and shows him dancing [music stops] camera changes to house and kid looks at purple guy purple guy: points at kid kid: says huh and blinks [music starts again] Kid: \*dancing\* Narrator: Get the food you love with perks \*doorbell rings\* from Happy people: Grubhub! Grub what you love!
Internet equipo 4

La Internet es la red de comunicación que interconecta computadoras entre sí para poder compartir datos que podemos llamar información y que puede estar al alcance de cualquier persona sin importar en que parte del mundo se ubique.

## El uso de la Internet en la vida cotidiana

Desde la invención de la internet en 1960, muchas cosas han cambiado, se podría decir que la Internet revolucionó muchos ámbitos en la vida de las personas, siendo la más destacada: la comunicación.

La internet es una herramienta imprescindible en nuestro día a día, sin ella no podríamos mandar mensajes de texto, hacer llamadas, ver lo que están haciendo nuestros amigos en las redes sociales, mandar emojis, tomar clases, entre muchas otras cosas. En fin, lo utilizamos para casi todo, desde si queremos mandar un mensaje o foto a un amigo, como para pedir una pizza o comprar ropa.

El humano no ha evolucionado solo, ha avanzado junto con la internet, antes si una persona quería estar enterada de los sucesos mas importantes de su país, tenía que comprar un periódico en algún kiosco, hoy en día con solo hacer un clic en tu celular puedes estar enterado de todas las noticias del mundo, ya sea en periódico digital, o por medio de las redes sociales que se han convertido en una gran herramienta de difusión de información.

## La Internet se basa en 4 principales servicios:

* E-mail
* Grupos de noticias
* La web
* Transferencia de ficheros

## Existen 4 etapas en la historia de la Internet:

* Etapa Militar

* Etapa Universitaria y de Investigación

* Etapa Popular

* Etapa Comercial
AEAEAEAEAEAEAEAEAEAEAEAEA

eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
Grupos de noticias

Es un servicio que permite intercambiar información, opiniones, preguntas y respuestas entre un grupo de personas que comparten un interés común por un determinado tema.

Los grupos de noticias se clasifican por jerarquía que se representa de manera de árbol genealógico, las categorías más comunes en los que se clasifican los grupos de noticias se conocen como jerarquías de primer nivel, en total hay una 8 jerarquías en el primer nivel que existen en todos lo grupos de noticias y estás son:

* comp.- debates relacionados con computadoras
* humanities.- debates de literatura, religión, historia, etc.
* misc.- todo grupo de noticias que no pertenezca a otra jerarquía
* news.- debates sobre Usenet en sí misma (creación/eliminación de grupos de noticias, temas de abuso, etc.)
* rec.- debates sobre recreación de cualquier tipo
* sci.- debates sobre temas científicos
* soc.- temas de eventos actuales y sociales, que incluye socialización simple ("chatear")
* talk.- debates sobre temas sensibles; los grupos de noticias en esta jerarquía tienden a incluir debates muy activos, mientras que soc.\* es más informal
Etapa Comercial.

En la década de los 90 , el número de usuarios de internet permitió que las empresas se interesen ya que aparte de ser una herramienta para el intercambio de información y datos era una buen plataforma para los negocios.

En 1994, que es cuando por primera vez los particulares pueden contratar un acceso a internet y la red se vuelve pública. Los costes aún eran altos, y no exentos de una cierta complejidad (módems con protocolos Hayes conectados a 1200 baudios por el puerto COM1 y otras lindezas que algunos aún recordamos no sin cierto estupor). En este contexto sólo las empresas e instituciones dotadas con un departamento de sistemas y con profesionales informáticos podían permitirse la gestión de una presencia en la red.

En 2005 dio pie a la llamada internet social, o Web 2.0, en la que cualquier persona puede publicar un video o una foto, escribir un blog o participar en una red social. Actualmente hay unos 4.000 millones de personas con acceso a la red, y su capacidad de poder comunicarse y de actuar en la red ha modificado casi todos los procesos de negocio que conocemos.

El internet sigue avanzando, y sobre todo su tecnología sigue simplificándose y bajando costes. Ya no sólo las empresas o las personas pueden actuar en la red ofreciendo y negociando información, ahora también lo pueden hacer los objetos. Actualmente hay apenas unos 1.400 millones de objetos cotidianos conectados a la red, pero en 2020 se espera que sean ya más de 40.000 millones. Un crecimiento brutal que va a modificar de manera radical el aspecto de la internet que conocemos.
La web

También denominada World Wide Web (www), es un servicio creado para facilitar la publicación y el intercambio de información, el cual incluye texto electrónico, gráficos e imágenes.

La World Wide Web o simplemente WWW o Web es uno de los métodos más importantes de comunicación que existe en Internet. Consiste en un sistema de información basado en Hipertexto (texto que contiene enlaces a otras secciones del documento o a otros documentos). La información reside en forma de páginas Web en ordenadores que se denominan servidores Web y que forman los nodos. Se denomina páginas Web a documentos que contienen elementos multimedia (imágenes, texto, audio, vídeo, etc.).

El servicio WWW es el servicio multimedia de Internet más extendido. Fue desarrollado en el CERN (Centre Européen de la Recherche Nucléaire, Suiza) en 1992 y desde entonces se ha extendido hasta ser uno de los servicios más populares de Internet. Los primeros servicios de Internet se basaban en texto y no eran muy intuitivos. Por ello se comenzó a desarrollar en el CERN suizo un servicio que permitiera la inclusión de cualquier tipo de contenido multimedia y que fuera cómodo de utilizar.

Una de las características más importantes de las páginas Web es la utilización del hipertexto. Por hipertexto se entiende cualquier texto que incluye un enlace a otra página distinta localizada incluso en otro servidor. Un enlace también puede estar asociado a una imagen o a un icono. El hipertexto suele aparecer subrayado y en un color diferente al resto del texto para destacarlo. En los navegadores actuales tan sólo se tiene que hacer un clic con el mouse sobre el enlace para cargar automáticamente el elemento referenciado.
Go Crazy Go Stupid Wiki

**Welcome to the Go Crazy Go Stupid Wiki!**
Ever wanted to just destroy a wiki? Ever wanted to vandalize freely! Ever wanted to make random joke pages? Well this is the perfect place to do it! Rules on this wiki are completely nonexistent so just go crazy!

We're a collaborative community website about Go Crazy Go Stupid that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Redes sociales

A lo contrario de lo que se piensa, Facebook, Instagram, YouTube, etcétera, no son redes sociales.

Las redes sociales son las conexiones que forman las personas y se produce una comunicación donde comparten información, intereses y actividades con otras personas.

Las plataformas digitales son herramientas que facilitan la conexión y el intercambio de información entre personas en una red social.

A lo que podemos concluir en que las plataformas digitales son el instrumento donde se forman las redes sociales.

En Marketing, las plataformas digitales también son una muy buena herramienta pues se puede crear una relación con los usuarios y generar nuevas ventas.
Tahara Mashuri

## Description

Tahara is a pink Octoling who loves manga, helping others, writing stories, and bubble tea. She is altruistic and is a show off, but she never lets that stop her from having a great time with her friends. Kanna and her friends can always rely on her for good ideas. Tahara also has a stuffed calico cat she affectionately named Kitty, and Tahara loves Kitty so much she cannot imagine being without her. Tahara is the vocalist in Kanna's music group.
Kanna Nakjima

## Description

She is a 15-year old Inkling girl and is the sister of Nami and the childhood friend of Sotan. Her friends are Omori, Tahara, Tui, Ishihara, and Reiko. She is dynamic, full of love and is a yandere. She speaks both English and Japanese, and she is eager to share her language, her culture, and her playtime with her friends and members of the audience at home. Kanna is a natural leader but she is also thoughtful and caring with a gift for helping her friends when they really need her. Her favorite animals are foxes and in her music group, she plays her tambourine. She was born 15 years before the start of the series and might be a orphan before the series started.
List of episodes

## Episodes

### Season 1

1. The Dragonboat Festival
2. Everybody's Hat Parade
3. Mia's Big Flight
4. Safari Pals
5. Twirly Whirly Flyers
6. The Snowiest Ride
7. Tahara's Rhyme Time
8. Kanna's Campout
9. Wait, Mia, Wait!
10. The Inkling Playground
11. Happy New Year!
12. Konnichiwa, Halloween
13. Beach Day
14. Roller Sotan
15. Rain or Shine
16. Kanna's Carnival
17. Nami Day
18. Sports Day
19. Kanna's Trip to Japan

### Season 2

1. The Ledian Festival
2. The Dinosaur Balloon
3. Playtime at Tahara's
4. The Moon Festival
5. Kanna's Big Play
6. Kanna's Big Surprise
7. Sotan's Big Flip
8. Ishihara Rides Again
9. Sotan Makes a Splash
10. The Inklings Dance
11. Tahara's Turn
12. Kanna's Snowcoaster
13. Nami's Cloud
14. Kanna's Playhouse
15. Kitty's Puddle
16. Tahara's Promise
17. The Place Where We All Live
18. The Hula Ducklett Dance Party
19. Princess Kanna
20. Journey to Monkey King's Castle
Etapa Militar

A principios de los años sesenta surge la idea de interconectar diversos ordenadores, con el propósito de intercambiar al instante, información y programas, sin necesidad de utilizar otros dispositivos de almacenamientos como disquetes, discos o cintas; estos últimos tres dispositivos eran muy utilizados en aquella época. A partir de esta idea surge el proyecto ARPANET dependiente del Departamento de Defensa de los Estados Unidos, el cual tenía como finalidad enlazar ordenadores de investigación del ejército situados en distintos puntos del país.

## ARPANET

El objetivo de este desarrollo era mantener las comunicaciones en caso de guerra ante la situación de incertidumbre y temor del momento. Fue toda una revolución, ya que hasta entonces solamente contaban con una red centralizada que se consideraba muy insegura en caso de guerra porque el sistema se podría bloquear fácilmente.

El Dr. Leonard Kleinrock jugó un papel importante en el desarrollo de ARPANET. Su obra sobre la teoría de colas, fue elemental como fundamento matemático de la conmutación de paquetes. Este tipo de conmutación era un método de envío de datos en una red de computadoras por medio de grupos o paquetes de información. De este modo fue posible utilizar distintas redes para enviar la información de manera secuenciada, pero asegurándose de que todos los paquetes llegaran a su destino para obtener el mensaje completo.

Gracias a lo mencionado anteriormente, a mediados de 1968 ya existía un plan establecido para construir ARPANET y es así como en abril de 1969 la compañía BBN, fue elegida para implementar esta red mediante la instalación de IMP’s. La versión inicial de ARPANET consistía en cuatro IMP’s instalados en la Universidad de California en Los Ángeles, el Stanford Research Institute, la Universidad de California de Santa Barbara y la Universidad de Utah.

La primera comunicación a través de ARPANET se realizó el 29 de octubre de 1969, entre la UCLA y el Stanford Research Institute. El mensaje simplemente contenía la palabra "login", lamentablemente en este primer envío solo llegaron las primeras dos letras y luego falló la conexión, sin embargo, una hora más tarde fue posible realizar el envío completo. Esta sería la primera vez que ordenador se conectaba a otro a cientos de kilómetros. El 21 de noviembre de 1969, se lograría establecer la primera conexión permanente usando ARPANET entre los IMPs de estas dos instituciones.

Fue hasta el 5 de diciembre de 1969, tras la inauguración completa de la red inicial, que se logró hacer una conexión permanente entre los cuatro nodos, sentando las bases para lo que hoy conocemos como Internet. De esta manera se inició su expansión y gracias a esto se fueron añadiendo poco a poco más computadoras, lo que fue sumamente favorable para su mismo desarrollo.
Etapa Universitaria y de Investigación

En 1983 se separó la parte militar y civil, lo que dio origen a la primera versión de la Internet. En ese mismo año se establece el sistema de nombres de dominio, que permite identificar a los distintos ordenadores de la Internet. En esa época se incluían en esta red unos 500 ordenadores, pero aún había mucho camino por delante, para que todas las personas tuvieran el mismo acceso a Internet.

En estos años, los ordenadores integrados en Internet pertenecían a distintas universidades y centros de investigación estadounidenses, además eran utilizados exclusivamente con fines educativos y científicos. El número de usuarios y el tipo de información intercambiada era muy limitada, se trataba básicamente de texto utilizando correo electrónico. Realmente el número de personas que gozaba de estos privilegios era muy reducido, debido a la poca accesibilidad y disponibilidad de los recursos tecnológicos, sin embargo, poco a poco el desarrollo fue progresando gracias a la participación de todo el país estadounidense, desde las personas hasta el gobierno.

A mediados de los años ochenta la Fundación Nacional para la Ciencia de Estados Unidos apoya la creación de una red de gran dimensión que permita dar servicio a las Universidades y conectarse a las empresas, mediante el pago de una tasa. Gracias a esto, cada vez eran más las personas que podían tener acceso a la red.
Gripshrooms

Gripshrooms are a species of fungus native to Releivos and other swamplands. These mushrooms glow in an eerie blueish tint and will hold onto someone for dear life if they touch them carelessly. The mushrooms have 5-6 finger-like appendages hence why biologists dubbed them 'Gripshrooms'

Unlike most fungi they are intelligent enough to know when someone takes care, 'taking' care in this context means they wish to be greeted. Greeting a Gripshroom makes them feel comfortable enough to allow you to pluck them from walls and crevices.
Omori Yoshihiro

## Description

Omori is one of Kanna's friends and legal guardian. He was born in Japan and lovingly passes on his exciting traditions to his friends. He provides Kanna with gentle guidance, leading her to find her own answers, at her own pace. (Kanna's parents and grandparents are unknown.) He can play the tuba. He also enjoys picking apples and making dumplings for Kanna and all her friends. He's known to pop out of places unexpectedly, but the gang just gets used to it after a while. He has two gray eyes, blue hair and wears a dark blue and black checkered shirt, black pants with blue lines on the sides, and gray shoes.
E-mail

También llamado servicio de correo electrónico, es un sistema que permite a los usuarios intercambiar información por medio de mensajes entre dos computadoras interconectadas a través de una red.

El correo electrónico o "e-mail" es la herramienta más antigua y a la vez más útil de Internet. Permite enviar y recibir mensajes a cualquiera de los usuarios de Internet en el mundo.

Fue diseñado para que dos personas pudiesen intercambiar mensajes. El primer software de correo electrónico sólo permitía esa función básica: una persona en un ordenador tecleaba un mensaje que era enviado, a través de la Red, a otra persona que utilizara otro ordenador, pero a partir de aquí se abre una nueva forma de comunicación que combina la velocidad del teléfono con la permanencia del correo postal.

Los sistemas de correo electrónico se basan en un modelo de almacenamiento y reenvío, de modo que no es necesario que ambos extremos se encuentren conectados simultáneamente. Para ello se emplea un servidor de correo que hace las funciones de intermediario, guardando temporalmente los mensajes antes de enviarse a sus destinatarios.
Sotan Ichirou

## Description

Sotan is the main character in the show who often likes to chill. He is a red 16-year old Inkling boy. He is Kanna's childhood friend & he even shares a special handshake with her. He likes to watch anime, play games, sleep, and watch mystery videos but when it comes to his friends, he's willing to compromise. He can be very lazy & taciturn & sometimes problems can happen. However, with help from his friends, his problems can be solved. He is good at roaring, as Kanna stated in Safari Pals. Even though he is with Mia most of the time, his actual best friend is Tahara. He might be an Inkling, but he is sweet on the inside.

He has been hurt twice; the first one happened in Kon'nichiwa, Halloween, when he tripped on a rock and sprained his ankle, ruining his chances of going trick-or-treating with his friends which in turn caused him to cry. The only other instance of this was in Kanna's Playhouse, when Mia punched his leg when she had terrible luck at finding things for her wall; however, that blow from Mia didn't result in Sotan crying as he shook it off. His favorite things are race cars & dragons.
Mia Natsumi

## Description

Mia is one of the main characters of the series. She is 11 years old and the youngest and smallest of Kanna's friends, meaning she goes first in activities. She is very superior, a Jonese, and cutest and bounces a lot, and whenever she does that a spring sound can be heard, so she can often be found jumping on her friends' heads. She's full of boundless energy and nothing makes her happier than being the center of attention. She has a close relationship with Nami, Kazuna, Kanna, and Sotan. She likes cosplay, money, makeup, and scary movies. She can't always control her emotions and can sometimes have a fiery temper when she doesn't get her way, so she sometimes needs help with them. She is very cute, adorable and bouncy, and loves playing. Mia is also one of the Octolings, alongside Tahara and Shiraki.
Heimer Grendel

Heimer Grendel is a brilliant scientist originally from Emmerfordt, later in life he decided that his creativity was halted by constant orders of the city to help produce new weapons and other tools to either keep Amsgaard at bay or pacify the rowdy citizens of Düsterslugg.

For this he decided that he needed a calm place like Amersi that he can call home but also help clear his mind and produce what he truly wishes to create.

Heimer is known for taking in disciples so he can pass on his craft to others, the only thing he asks in return is that they strive to constantly improve themselves and produce what they truly wish to create unburdened by political issues in their respective home countries.
Kon'nichiwa, Kanna Wiki

**Welcome to the Kon'nichiwa, Kanna Wiki!**
It is about an Inkling girl named Kanna and her friends learning about life lessons and speaking Japanese.

We're a collaborative community website about Kon'nichiwa, Kanna that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Black Hole

A black hole is a singularity that sucks objects in, which is formed when a Star dies. If anything gets into a Black Hole's event horizon, it will be sucked into the black hole, with no escape. Not even light is able to get out of a Black Hole, hence why it is dark. Everything in the Event Horizon will appear distorted. Black Holes could theoretically be a portal leading to an alternate universe, with the other side of the portal being a White Hole. Black Holes will most likely be the last thing to exist in the Universe during the Heat Death, along with Black Dwarfs.

## Supermassive Black Holes

Supermassive Black Holes are bigger than usual Black Holes found at the center of a galaxy.

## Singularity

A singularity is an infinitely small point located in a black hole.

## White Holes

A White Hole is the opposite of a Black Hole, since anything that exits its event horizon wont be able to get back in, even light cant get into the Event Horizon. White holes are in an alternate universe, making Black Holes portals to other universes, except its impossible to get to the other side of a black hole.
Community Sci-Fi Wiki

**Welcome to the Encyclopedia Beyond our Universe!**
We're a collaborative community website dedicated to Sci-Fi content created by our users. We allow pages related to verses, particles/substances/elements, etc. We also
cover space, time, and unique mathematics. We even cover potential planets, stars, and objects in universes different from our own, etc.

Anyone, including you, can build and expand by adding more fictional and theoretical objects. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Getting started

* The Containment Hierarchy
* ***Rules of this wiki***

* Getting started
* How to contribute
* Guides
* All help articles
Miitopia Song Contest Wiki

**Welcome to the Miitopia Song Contest Wiki!**
We're a collaborative community website about Miitopia Song Contest that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Etapa Popular.

En 1989 el número de computadoras supera más de 100 000. En Ginebra (Suiza) ese mismo año se creó la primera versión de la web (WWW) por el físico e ingeniero británico Tim Berners lee, con el objetivo de conectar o intercambiar la información que incluye texto, imágenes y sonido entre los científicos; se tenía la idea de convertir una red de computadoras, en un espacio de información y comunicación entre usuarios de todo el mundo. Esta claro que al principio, fue una herramienta muy útil, exclusivamente para los científicos, sin embargo, más adelante se fue dando la oportunidad para que más personas pudieran usarla.

A principios de los años noventa, la web, fue el mecanismo que propició la enorme explosión experimentada por la Internet. Gracias a esto, los usuarios mayoritarios de la Internet pasaron a ser ordenadores particulares, dejando a un lado los no integrados en redes de diversas empresas o universidades. El desarrollo de la Internet estaba avanzando muy rápido, para estos años los usuarios particulares podían conectarse a Internet desde sus casas con ayuda de un proveedor y podían acceder a enormes cantidades de información en muy distintos formatos.

El uso de la Internet, dejó de ser exclusivamente para las investigaciones científicas y se diversificó enormemente, alrededor de todas las personas del mundo, de esta manera se convirtió en una superposición enorme y caótica de distintos tipos de servicios e información.
SCP-049

SCP Description

SCP-049 is a 1.9-meter humanoid entity that resembles the appearance of a medieval plague doctor. While SCP-049 appears to be wearing the thick robes and the ceramic mask indicative of that profession, the garments instead seem to have grown out of SCP-049's body over time. In-game SCP-049 can be found in Containment X by taking a left after exiting the checkpoint. SCP-049's chamber resembles a small cabin with minimal furnishing and a small workspace. Upon entering the inner containment area SCP-049 will remain passive unless provoked with gunfire, if provoked SCP-049 will charge at the nearest player in an attempt to reanimate them into SCP-049-2.

Recontainment Procedures

In case of a breach, it is possible to recontain SCP-049 by causing damage to him with firearms while keeping a distance of at least 5 feet to avoid reanimation. Once a significant amount of damage has been inflicted, SCP-049 will become docile for a limited time. If he is not calmed down within this period, he will become aggressive again. You can use Lavender to calm SCP-049 down, which can be found in the Containment I Armory or within SCP-049's outer containment area. By using the Lavender, you can lead SCP-049 back into containment.
Instances of SCP-049-2 are to be terminated immediately.

Anomalous Effects

SCP-049 is capable of causing all biological functions of an organism to cease through direct contact. SCP-049 will then perform a crude surgery on the deceased victim in an effort to revive the victim. In such cases, the victim becomes a SCP-049-2 instance.

Historical Imagery

Nothing to show here yet, come back later to see if this has been updated!
Geoff Johns

**Geoff Johns** is a producer and comic writer. He has made many people happy. He produces a ton of shows. He is also well known within the DC community. He likes food and liquid.

## Shows he Produced

* *The Flash*
* *DC's Stargirl*

## Trivia

* It is likely that he mocked Ray Fisher and enabled Whedon to abuse Ray and Gal Gadot. This was a possibly bad thing he did. Johns denies threatening Mr. Fisher, but it's confirmed that Whedon did abuse people on set.
* Geoff Johns produces *DC's Stargirl*, which has a 7.3 on IMDb currently.
* He started the *New 52* with his *Flashpoint* comic.
* His acclaimed *Batman: Earth One* series has made many people happy. He won many awards for it and other series.
* Jokingly/lovingly called "God Johns" by fans.