Suzerain Cruisers

The Suzerain Cruisers are the mighty ships of the Elite Mantis. They utilize the ferocity of their boarding crew, along with supporting drones, in order to crush their foes. They appear on page 7.

## **Layout A**

*The Suzerain are a powerful group of Mantis warlords, and the size of their ship is a sign of their power. This powerful warship will make any enemy shake in their boots.*

* Default Name: Discus Mortis
* Starting Crew: 1 Mantis Suzerain, 2 Mantis
* Starting Reactor: 9
* Max Hull: 30
* Crew Capacity: 8
* Starting Systems
	+ Shields (2)
	+ Engines (2)
	+ Oxygen (1)
	+ Weapons (1)
	+ Drones (3)
	+ Medbay (1)
	+ Teleporter (1)
	+ Piloting (2)
	+ Doors (1)
* Starting Weapons
	+ 'Leto' Missiles
* Starting Drones
	+ Maintenance Drone
	+ Manager Drone
	+ Guardian Drone Mk. I
* Starting Augments
	+ Suzerain Pheromones
	+ Drone Booster [X]
* Starting Resources
	+ 17
	+ 10
* Slots: 3 Weapons, 3 Drones, 4-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. "Support from the Hive? I can't say this was expected. Not that I'm complaining, we need all the help we can get against the Flagship."* **(SHIP\_HIVE)**

### **Unlock**

* Free a Mantis hatchery from the control of rogue defectors to unlock this ship.

## **Layout B**

*Though this ship has no shields, its strong boarding crew and additional systems provide strong alternatives.*

* Default Name: H-Chapin
* Starting Crew: 1 Mantis Suzerain, 1 Mantis, 1 Human Engineer
* Starting Reactor: 8
* Max Hull: 30
* Crew Capacity: 8
* Starting Systems
	+ Engines (1)
	+ Oxygen (1)
	+ Weapons (1)
	+ Medbay (1)
	+ Teleporter (1)
	+ Cloaking (1)
	+ Hacking (2)
	+ Piloting (1)
	+ Doors (1)
* Starting Weapons
	+ Breach Bomb
* Starting Augments
	+ Suzerain Pheromones
* Starting Resources
	+ 12
	+ 10
* Slots: 3 Weapons, 3 Drones, 2-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. "Support from the Hive? I can't say this was expected. Not that I'm complaining, we need all the help we can get against the Flagship."* **(SHIP\_HIVE)**

### **Unlock**

* Get to Sector 5 with the Suzerain Cruiser Type A to unlock this ship.

## **Layout C**

*This ship is armed to cause hell on the enemy ship, but its boarding crew are also at a particular risk.*

* Default Name: Fourth Horseman
* Starting Crew: 1 Mantis Suzerain, 1 Leech Ampere, 1 Separatist Engi
* Starting Reactor: 10
* Max Hull: 30
* Crew Capacity: 8
* Starting Systems
	+ Shields (2)
	+ Engines (2)
	+ Oxygen (2)
	+ Weapons (2)
	+ Drones (3)
	+ Clonebay (2)
	+ Teleporter (1)
	+ Piloting (1)
* Starting Weapons
	+ Charge Stunner
* Starting Drones
	+ Hellraiser
	+ Pestilence Drone
	+ Pestilence Drone
* Starting Augments
	+ Suzerain Pheromones
	+ Drone Arm [M]
* Starting Resources
	+ 12
* Slots: 3 Weapons, 3 Drones, 4-tile Teleporter
* Last Stand entry text: *On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. "Support from the Hive? I can't say this was expected. Not that I'm complaining, we need all the help we can get against the Flagship."* **(SHIP\_HIVE)**

### **Unlock**

* Get to Sector 5 with the Suzerain Cruiser Type B or beat the game with the Suzerain Cruiser Type A to unlock this ship.