Bairrfhionn Ruith

Myth-Weavers
Preliminary Background
**XP** 1,000 / 3,000; **Level** 2
male phrenic gray elf druid 1/wizard 0
NG medium humanoid (elf)
**Init** +0; **Senses**  low-light vision; listen +9, spot +9
**Languages** Common, Elven, Ancient, Old Ancient, Draconic, Drow, Druidic

**AC** 15 (+3 armor, +2 shield), touch 10, flat-footed 15
**HP** 9/9 (1d8+1)
**Fort** +3, **Ref** +0, **Will** +5 (+2 racial bonus against enchantments spells and effects)
**PR** 11
**Immune** sleep spells and effects
 **Power Points:** 1/1

**Speed** 20 ft. (30 ft. Base)
**Melee** longsword +1 (1d8+1/19-20)
**Ranged** sling +0 (1d4+1/x2)
**Base Atk** +0; **Grapple** +1
**Druid Spells Prepared** (CL 1st):
      0th—*cure minor wounds*, *cure minor wounds*, *detect magic*
      1st—*shillelagh*, *lesser vigor*
**Psi-Like Abilities** (ML 1st):
      3/day—*defensive precognition*
      1/day—*force screen*

**Abilities** Str 12, Dex 10, Con 12, Int 18, Wis 17, Cha 18
**Feats** Natural Bond
**Skills** Knowledge (Nature) +10, Listen +9, Spot +9, Diplomacy +8, Sense Motive +7, Bluff +6, Spellcraft +6, Appraise +5, Handle Animal +5 (+9 for Zephyr), Profession (Gambling) +4, Concentration +2, Tumble +1, Search +6, Survival +5
**Skill Points** Knowledge (Nature) 4, Listen 4, Spot 4, Diplomacy 8, Sense Motive 4, Bluff 2CC, Spellcraft 2, Appraise 1CC, Handle Animal 1, Profession (Gambling) 1, Concentration 1, Tumble 1, Search 0CC, Survival 0CC
**Possessions** hide, heavy wooden shield, longsword, sling, 10 sling bullets, backpack, waterskin, 1 day ration, bedroll, sack, flint and steel, holly and mistletoe, 3 torches, leather barding (Zephyr)
**Coins** 1d6+30
**Potions**
**Scrolls**

**Animal Companion** Zephyr

**Nature Sense** A druid gains a +2 bonus on Knowledge (nature) and Survival checks.
**Wild Empathy** A druid can improve the attitude of an animal. This ability functions just like a Diplomacy check made to improve the attitude of a person. The druid rolls 1d20 and adds her druid level and her Charisma modifier to determine the wild empathy check result. The typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly. To use wild empathy, the druid and the animal must be able to study each other, which means that they must be within 30 feet of one another under normal conditions. Generally, influencing an animal in this way takes 1 minute but, as with influencing people, it might take more or less time. A druid can also use this ability to influence a magical beast with an Intelligence score of 1 or 2, but she takes a -4 penalty on the check.
**Skilled City-Dweller**: Trades Ride, Survival as class skills for Tumble, Sense Motive. This applies for the Druid class.

**Physical Description**:
      Bairrfhionn Ruith is a striking figure with his tall and slender frame, standing at 5'9. His skin is fair and unblemished, with a healthy glow that hints at his connection to nature. His long, pale golden hair is braided, and the sides of his head are shaven in a style that is typical of The Great Rim. His hair flows down his back in loose braids, and some strands fall over his forehead, framing his face.
      Bairrfhionn's eyes are a rare shade of violet, which stands out against his pale skin. They are deep and expressive, and seem to shimmer with an inner light. His eyebrows are thin and arched, giving him a look of intelligence and discernment. His nose is straight and narrow, with nostrils that flare slightly when he is excited or engaged in conversation. His lips are thin and set in a firm line, but they can curve into a smile that is warm and genuine. Despite his gray elf heritage, Bairrfhionn's physique is more muscular and bulky than what is typical for his race.
      His arms and legs are toned and well-defined, with sinewy muscles that suggest a lifetime of physical activity. Bairrfhionn wears hide armor, which fits snugly to his form. He has a longsword at his side, which he wears with the ease and familiarity of someone who has trained with it extensively. He has an intriguing look, with a quiet confidence that suggests he has seen much in his short elven life.