Magic

**Magic** (魔法 *mahō*?) is the embodiment of an "idea" that produces some effect in accordance with a specified law. As an example, a magic releases images that "take away heat" or "burn things", in the form of energy, and as an ancillary effect, physical phenomena such as ice and fireballs are generated. Since the physical phenomena are not the main focus and the main subject is the embodied image, the effect is extended to spiritual life-forms.

The eight elements are in a conflicting relationship of earth > space > wind > water > fire > earth, with light and darkness opposing each other in equal measure and time as the strongest element that is effective against all other elements.

## Four Main Magic Types

### Elemental Magic

**Elemental Magic** (元素魔法 *genso mahō*?) or **Aspectual Magic** is magic cast directly using magicules. It operates by controlling the surrounding magicules to bend the laws of nature, using the caster's mental power and incantations as a medium. More powerful spells will require greater concentration and longer incantations.

The created phenomena is unaffected by other physical factors - for example, magical flame conjured using elemental magic cannot be extinguished by ordinary water. However, it can be disrupted or disabled by spells and properties affecting magicules, like "Magic Jamming" or "Holy Field".

Examples of Elemental Magic:

* Ice Magic
	+ Icicle Lance
	+ Icicle Shot
* Fire Magic
	+ Fireball
	+ Napalm Burst
* Wind Magic
	+ Wind Cutter
	+ Tornado Blade
* Spatial Magic
	+ Spatial Storage
	+ Warp Portal

### Spiritual Magic

**Spiritual Magic** (精霊魔法 *seirei mahō*?) or **Spirit Magic** has a lot of offensive spells that are similar to Elemental Magic. It borrows the power of spirits (Most commonly Elementals) by using a small amount of the users energy as a catalyst, the spirits powers can be exercised. Spiritual Magic that utilizes the power of elementals — beings whose existence are based on natural phenomena, obey the laws of physics and can be cast even when an anti-magic field is active.

Spiritual Magic requires no chants and anyone can use it as long as they are connected with their contracted spirits. However, it is necessary to be liked by spirits in order to be recognized and form a contract. Higher level users can even summon their contracted spirits and utilize their power directly, by ordering them to attack or fusing with the summoner.
Examples of Spirit Magic:

* Aerial Blade
* Thornbind
* Inferno Flame

#### Holy Magic

**Holy Magic** (神聖魔法 *shinsei mahō*?): Holy magic is, in essence, magic that manipulates holy energy and purifies magicules via the power of the "Faith" of the user and sometimes "Miracles". It can be considered a type of spiritual magic that requires making a pact with a spirit that is "Divine" in nature.

Holy Magic can be applied to a wide variety of effects including dispelling curses, curing illness, and healing wounds. Although its number of offensive spells is low, they're highly effective against almost all monsters.

Further beyond this, if ones faith is high enough, one can tap into the "Divine Miracles" which allows for the utilization of "Spiritrons," the basic building block of all magical energy, to perform advanced and powerful magics, such as Disintegration or Resurrection.

#### Basic Class

* Recovery
* Healing
* Holy Cannon
* Holy Bell
* Holy Field

#### Miracle Class

* Disintegration
* Holy Ray
* Resurrection

#### Summoning Magic

**Summoning Magic** (召喚魔法 *shōkan mahō*?) is a branch of magic that involves summoning a living being from another plane of reality and requires mastery of spatial type magic to perform. The most commonly used Summoning Magic is that of summoning Daemons, Elementals, and Monsters.

## Other Magic Types

### Engraving Magic

**Engraving Magic** (刻印魔法 *kokuin mahō*?): Magic that allows the user to "enchant" people or objects with spells which allows them to use magic without having related knowledge or skills. It can also be used to design fully autonomous magical devices that are self-sustaining, like the automatic barrier generator installed along the pathway connecting Tempest and the Kingdom of Blumund.

### Illusion Magic

**Illusion Magic** (幻覚魔法 *genkaku mahō*?) is a type of magic that draws from both Elemental Magic and Spiritual Magic and functions by manipulating the spiritual body of a target or the user themself to achieve a wide-variety of effects. It's effects can range from simple effects that target the senses to more complex offensive magic that directly damage the spiritual body.

### Necromancy

**Necromancy** (死霊魔法 *shiryō mahō*?) is a type of Spiritual Magic that utilizes the negative emotions of evil spirits and the dead. Zombies and other apparitions can be summoned to attack any living being and sap their life energy. These creatures are very weak to holy magic.

Examples of Necromancy:

* Curse Bind
* Birthday
* Immortal Legion Creation