recursal/Fanatic-Fandom huggingface dataset:
Ganoel Mones

Ganoel Mones Foi Um Dos 6 Participantes Dos Jogos

Ele Foi o Primeiro Jogador a Perder Um Desafio e Foi Quem Alertou Sobre o Perigo Dos Jogos Para Os Outros Participantes

**Personalidade:**

Por Ter Sido o Primeiro a Morrer, Não Sabemos Muito Sobre a Sua Personalidade

O Que Sabemos é Que Ele é Um Senhor Muito Simpático e Carinhoso

Tratou Todos Muito Bem e Não Parece Manter Remorso Do Jig Saw

**Relações:**

Jig Saw: Neutro/Negativo

Ganoel Não Parece Manter Remorso Pela Sua Morte Com Jig Saw, Muito Por Ele Ter Libertado a Sua Alma. Mas Definitivamente Fica Irritado Dos Outros Não Terem Sido Libertados Também e Por Ter Tido o Seu Jarro De Cinzas Quebrado

Shrek: Muito Positivo (Melhor Amigo)

No Ponto Tempo Que Passaram Juntos, Shrek e Ganoel Pareceram Se Dar Muito Bem, E Até Chegaram a Prometer Que Sairiam Juntos Depois Dos Jogos (O Que Infelizmente Não Aconteceu)

Lula Molusco: Positivo

Ele E o Shrek Foram As Únicas Pessoas Que o Ganoel Mones Conversou, E Eles Aparentaram Terem Se Dado Bem Um Com o Outro

Homer: Neutro/Positivo

Patrick: Neutro/Positivo

Crazy Frog: Neutro/Positivo

Ganoel Mones MortoAlma Do Ganoel Mones Sendo LibertaMemorial Do Ganoel MonesGanoel Mones Quando Criança (Imagem Rara)
Wolverine

## Wolverine

* Wolverine
* Logan

### **Real Name**

James Howlett (birth name)
Logan (legal name)

### **Alias(es)**

**Codenames**
Wolverine

## Actors/Actresses

### **Portrayed by**

Tyron
Hugh Jackman (Actor Claim)

*"To be added"*
―To be added[src]
To be added

## Personality

*"To be added"*
―To be added[src]
To be added

## Powers and Abilities

### Powers

* **Mutant Physiology**: To be added
	+ **Superhuman Strength**: To be added
	+ **Superhuman Durability**: To be added
	+ **Superhuman Speed**: To be added
	+ **Superhuman Agility**: To be added
	+ **Superhuman Stamina**: To be added
	+ **Superhuman Reflexes**: To be added
	+ **Enhanced Senses**: To be added
		- **Animal Empathy**: To be added
	+ **Regenerative Healing Factor**: To be added
		- **Longevity**: To be added
		- **Contaminant Immunity**: To be added
		- **Atmospheric Adaptation**: To be added
	+ **Claw Retraction**: To be added
	+ **Feral Mind**: To be added

### Abilities

* **Master Martial Artist**: To be added
	+ **Master Marksman**: To be added
* **Skilled Leader**: To be added
* **Stealth Mastery**: To be added
* **Bilingualism**: To be added

## Equipment

### Other Equipment

* **Adamantium**: To be added
* **Wolverine Suit**: To be added

## Relationships

	+ Scott Summers/Cyclops - Leader
* Wade Wilson/Deadpool - Friend and Temporary Enemy
Levemopolis

**Appearance**

Levemopolis are entities with glowing white eyes. They have human looking hands and appear in levels with holes, cracks or caves. They are very hostile and come out walls if in a raged state. In a raged state they will attack anyone by pulling them in, squeezing the blood out of them and eating them. They will attack entities but have never come out of their hole
Shimo

**Shimo** is a reptilian Titan.

### Awakened by Monarch

In 2024, after the attack on a Monarch crew led by Valentina Allegra de Fontaine, Shimo was awakened from her dormant state.

## Appearance

Shimo is an enormous quadrupedal creature, boasting a robust frame covered in dense reptilian scutes and a striking purplish-white coloration. Her head possesses two forward-facing eyes and a crest adorned with vibrant purple spikes. She possesses translucent purple spikes running along her back and an extremely lengthy tail ending in four thagomizers.

## Powers and Abilities

### Powers

* **Reptilian Titan Physiology**: *To be added*
	+ **Superhuman Strength**: *To be added*
	+ **Superhuman Durability**: *To be added*
	+ **Superhuman Speed**: *To be added*
	+ **Superhuman Stamina**: *To be added*
	+ **Regenerative Healing Factor**: *To be added*
	+ **Longevity**: *To be added*
	+ **Self-Sustenance**: *To be added*
	+ **Frost Bite Breath**: Shimo has the ability to produce a breath of ice capable of causing an ice age. She froze not only Ghidorah but froze over the entirety of the Earth.

## Relationships

	+ Skar King - Enthraller
* Godzilla - Attempted Killer
* Kong
* Monarch
	+ Valentina Allegra de Fontaine
	+ Rhys Adams
Elevator Hitch/Minor Characters

This page contains minor or major spoilers ahead for their original source! Please read with caution if you do not want to get spoilered!

**This is a page for Elevator Hitch's secondary, minor or background characters in the gameplay or storyline that don't have a major role in the plotline.**

## Fake Protagonists

### Fake Protag

**Fake Protag** is one of the few characters that the Player can encounter in the game, appearing on Floor 8 alongside the **Fake Co-Worker**. They are a perfectly identical copy of their original counterpart, with the only difference being they sport a completely different attire. Their personality is identical to original Protag too, but in the *STRANGER DANGER* ending it is clear that their intention is to steal Protag's place in reality to presumably "escape" the elevator that they've been stuck in for months, according to them.

### Fake Co-Worker

**Fake Co-Worker** is one of the few characters that the Player can encounter in the game, appearing on Floor 8 alongisde the **Fake Protag**. They are a perfectly identical copy of their original counterpart, with the only difference being the noticeably messier hair and facial hair, indicating their older age in comparison to the actual Co-Worker. Their personality is *almost* identical to the original Co-Worker, but they seem to be noticeably quieter and introverted, giving off a weird impression on the original characters. However, in the *STRANGER DANGER* ending is clear that their intention is to steal Co-Worker's place in reality to presumably "escape" the elevator that they've been stuck in for months, according to them.

## Normal Guy

**Normal Guy**, also spelled as **NORMAL GUY**, is a side character/"final antagonist" that the Player inevitably encounters at the end of the game on Floor 9, functioning as the representation of the colleague or manager that is supposed to hold Protag's interview, mentioned since the start of the game. Despite his seemingly-welcoming aura, they're depicted as overly violent and off-putting if the Player responded negatively to the interview.

***More information on: Normal Guy***
Cobyn

This page is missing some information and might come off as incomplete or inaccurate. You, as the user, are perfectly permitted to fill in the empty gaps of information on this article, but please avoid vandalising or inputting incorrect misinformation!

## Miscellaneous

### Game

Jackpot Crash Course

**Cobyn** is a character who will feature in the upcoming game Jackpot Crash Course.

## Trivia

* Cobyn uses he/they pronouns.

1. ↑ File:Jackpot crash course cast.png
Skar King

*"To be added"*
―To be added[src]
The **Skar King** is a simian superspecies.

## Appearance

Skar King's appearance somewhat resembles Kong's, but with proportions similar to those of a chimpanzee and red fur similar to that of an orangutan. He has a lanky build with long arms and legs. Reddish fur covers the majority of his body except for his face and scalp. He possesses light blue eyes that glow, red war paint on his face, and a scar above his right eye. He wears what appears to be an enormous vertebrae column like a sash.

## Powers and Abilities

### Powers

* **Titan Physiology**: *To be added*
	+ **Superhuman Strength**: *To be added*
	+ **Superhuman Durability**: *To be added*
	+ **Superhuman Agility**: *To be added*
	+ **Superhuman Stamina**: *To be added*
	+ **Enhanced Senses**: *To be added*
	+ **Regenerative Healing Factor**: *To be added*
	+ **Longevity**: *To be added*
* **Whipslash Capabilities**: *To be added*
	+ **Mind Control**: *To be added*

### Abilities

* **Gifted Intellect**: *To be added*
	+ **Tactician**: *To be added*
* **Skilled Combatant**: *To be added*
	+ **Whip Mastery**: *To be added*

## Relationships

* Skar King's Army - Subordinates
	+ Rhys Adams - Attempted Victim
	+ Valentina Allegra de Fontaine - Attempted Victim
	+ Sully - Attempted Victim
	+ Cherry Voss
* Kong
* Godzilla
* Mothra
* Suko - Former Subordinate
* Doug
Eloquent Countenance/Minor Characters

This page contains minor or major spoilers ahead for their original source! Please read with caution if you do not want to get spoilered!

This page contains eerie, off-putting or disturbing imagery that might upset certain people. Please proceed with caution if you are easily frightened or triggered!

**This is a page for Eloquent Countenance's secondary, minor or background characters in the gameplay or storyline that don't have a major role in the plotline.**

## Cage Person

The **person in the cage** is a mysterious character that functions as the main leader in Angelica's, the player's, fate. Helping them results in Ending 2, while ignoring them results in Ending 1.

## The Nuns

**The nuns** are minor characters that barely interact with the player, and only one of them actually speaks.

## The Congregation

**The congregation** is the crowd in the church that the player can interact with. One of them even interacts with Angelica because of their missing Chrysanthemum.
World War I

## Casualties

*"The war. The war to end all wars. Four years, 27 countries, 25 million dead, soldiers and civilians. Innocent people. Women and children slaughtered. Their homes and their villages looted and burned. Weapons far deadlier than you can... ever imagine. It's like nothing I've ever seen. It's like the world's going to end."*
―Steve Trevor[src]**World War I**, also known as **WWI**, the **First World War**, the **Great War**, or the **War to End All Wars**, was a global conflict centered in Europe that began on July 28, 1914, and lasted until November 11, 1918. Due to Ares' role in discreetly instigating it, World War I was more widespread and had a greater number of casualties than any war that had ever come before it.

With the supposed death of Ares at the hands of Wonder Woman, many Central and Allied Powers soldiers embraced and smiled, as if they had just woken up from an enthrallment, ending World War I for good, with the German Kaiser officially capitulating shortly thereafter.
God the Father

* Human Form
* True Form

*"How else do you explain it? I write things and then they come to life. Yeah, no, I'm definitely a god. A cruel, cruel, capricious god. The things I put you through – The physical beatings alone."*
―Chuck Shurley to Sam and Dean Winchester[[Unnatural World|[src]]]
To be added

## Biography

### Prophet of the Lord

#### Meeting the Winchesters

*"To be added"*
―To be added[[Unnatural World|[src]]]
To be added

#### Saving the Winchesters

In 2009, to save the Winchesters from Lucifer, who was released from his Cage, God teleported them on an airplane, as they wondered what brought this about.

## Personality

*"To be added"*
―To be added[[Unnatural World|[src]]]
To be added

## Powers and Abilities

### Powers

* **Primordial Entity Physiology**: To be added
	+ **Superhuman Strength**: To be added
	+ **Superhuman Stamina**: To be added
	+ **Regenerative Healing Factor**: To be added
	+ **Immortality**: To be added
		- **Invulnerability**: To be added
	+ **Omniscience**: To be added
		- **Hyper-Cosmic Awareness**: To be added
			* **Precognition**: To be added
	+ **Omnipotence**: To be added
		- **Absorption**: To be added
		- **Astral Projection**: To be added
		- **Biological Manipulation**: To be added
		- **Conversion**: To be added
		- **Electromagnetic Interference**: To be added
		- **Flight**: To be added
		- **Healing**: To be added
		- **Localization**: To be added
		- **Power Granting**: To be added
		- **Power Negation**: To be added
		- **Power Regulation**: To be added
		- **Plot Manipulation**: To be added
		- **Reality Warping**: To be added
			* **Conjuration**: To be added
		- **Weather Manipulation**: To be added
		- **Fire Generation**: To be added
			* **Explosion Inducement**: To be added
		- **Resurrection**: To be added
		- **Shapeshifting**: To be added
		- **Sealing**: To be added
			* **Spell Casting**: To be added
		- **Soul Manipulation**: To be added
		- **Supernatural Concealment**: To be added
			* **Invisibility**: To be added
		- **Smiting**: To be added
		- **Telekinesis**: To be added
		- **Telepathy**: To be added
			* **Mental Manipulation**: To be added
				+ **Memory Manipulation**: To be added
		- **Teleportation**: To be added
		- **Time Manipulation**: To be added
		- **Possession**: To be added
		- **Existence Erasure**: To be added
		- **Molecular Combustion**: To be added
	+ **Omnipresence**: To be added
* **Mandatory Existence**: To be added

### Abilities

* **Genius-Level Intellect**: To be added
* **Master Tactician**: To be added
* **Expert Combatant**: To be added
* **Omnilingualism**: To be added
Creating Characters

Tegan J Gaming has an excellent Youtube video explaining video creation.

## The narrative approach to creating stats

One of the interesting things about Old Gods of Appalachia is you can generate your core stats not by dice rolling, or heavy math, but through a narrative. You Develop a description for a character using the following phrase:

I am an **{adjective} {noun} who {verb}.**

In terms of game mechanics the adjective is called the **Descriptor** the noun is the **Type** and the verb is the **Focus.** Once you have picked these it gives you all your core characters stats, with some options for customization.

### Character Type

A Character type is the equivalent of the commonly used term **class** in other role playing games. In Old Gods of Applachia there are only four character types:

* Protector - These characters are typically strong physical characters who are good at brawling, and weapons.
* Sage - Sage's are character that delve into the magic in the universe, from healing, to much more "colorful" magic, if you are a character that is guided and shapes the magic in the universe, your type is probably a **sage.**
* Explorer - Explorer are just as their name describes, the explorers and adventures. They tend to be physical, like the protector, but have specialized knowledge as well. Some examples of explorers are Woodsmen, Mountaineers, miners, and even some librarians. Think **Indiana Jones.**
* Speaker - Speakers are the "politicians" in your group, they are good with speaking, with language, and with people. Actors, Politicians, Pastors, and even a Union Boss are all examples of Speakers.

Many times your class is governed by what job you have as part of your PC. For example, a railroad worker is probably a protector, a politician is probably a speaker.

The Type you pick will dictate your core stats, (with the opportunity to add to them),
Old Gods of Appalachia RPG Wiki

## **Welcome to the Old Gods of Appalachia RPG Wiki!**

This Wiki is devoted to information about the Role Playing Game Old Gods of Appalachia.

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Lula Molusco

Lula Molusco Era o Mais Miserável Dos Participantes

Ele Sempre Parecia Cabisbaixo e Teve Que Ser Deixado De Lado Da Prova Da Piscina Graças a Isso

Ele Foi o Maior Alvo Da Loucura Do Jig Saw Mas Também Parecia Saber Como Lidar Com Os Seus Jogos

Ele Conseguiu Chegar No Último Jogo e Parecia Estar Tomando Vantagem Sobre o Crazy Frog, Porém Jig Saw o Assassinou Sem Mais Nem Menos Por Estar De Saco Cheio Dele

**Personalidade:**

Lula Molusco Era Um Cara Triste e Miserável Que Já Havia Tentado Retirar a Própria Vida No Forno e Com Uma Corda Antes Dos Jogos, E Apenas Foi Pois Patrick Insistiu Para Ele Ir

Ele Sempre Parecia Cabisbaixo e Triste Durante Os Jogos, Mas Parecia Ter Uma Leve Vontade De Ganhar Os Jogos e Sobreviver

**Relações:**

Jig Saw: Muito Negativo (Inimigo Jurado)

Jig Saw Espancou e Humilhou Ele Durante a Prova Da Piscina Praticamente Inteira, Ele Matou a Sua Única Amiga e Matou Ele No Último Jogo Por Puro Sadismo

Lula Até Tentou Amigar Com Ele Para Sair Vivo, Mas Ele Nunca o Perdoou (Tá Certo)

Mulher Sem Nome: Positiva

Essa Foi a Única Pessoa Que Conseguiu Deixar Ele Genuinamente Feliz. Eles Conversaram Bastante e Até Se Abraçaram, Porém Ela Foi Morta Por Jig Saw Na Sua Frente

Crazy Frog: Neutro/Negativo

Ele Tiveram Que Brigar Pelas Suas Vidas No Último Jogo e Lula Molusco Mesmo Após a Sua Morte Guarda Rancor Pela Sua Derrota Injusta

Homer Simpson: Neutro

Shrek: Neutro

Patrick: Neutra/Positiva

Lula Molusco Não Era Muito Amigo Do Patrick Nem Na Fenda Do Bikini, Mas Ele Claramente Se Importava Com Ele, Nem Que Só Um Pouco

A Morte Dele Parece Ter Sido Uma Das Mais Dolorosas Pro Lula

Ganoel Mones: Neutro/Positivo

Lula Molusco Se Arrepende De Ter Sido Muito Tímido e Não Ter Interagido Mais Com Ganoel Quando Teve a Chance

Policial Nelson: Positivo

Ele Ficou Feliz Por Ele Ter Tentado Prender o Jig Saw

Lula Molusco Sendo Espancado Pelo Jig SawLula Molusco Abraçando a Sua Única AmigaLula Molusco Morto
Saiko

Todos Pensavam Que Era Jig Saw Quem Estava Por Trás Dos Jogos, Porém Ele Era Apenas Uma Marionete De Saiko, O Ser Superior, O Jogador, O Que Tem o Controle De Tudo

Ele Foi Quem Elaborou Os Jogos e Colocou Cada Um Deles Naquela Casa, Apenas Usando Jig Saw Como Ferramenta De Tortura e Anfitrião

No Final, Ele Perdeu o Controle Do Jig Saw e Possivelmente Nunca Mais Teve Coragem De Voltar a Jogar The Sims 4

**Personalidade:**

Saiko é Apenas Um Jovem Imaturo e Desocupado Que Decidiu Organizar Esses Jogos Pelo Entretenimento Próprio e De Ser Expectadores Do Youtube. Ele Se Via Ao Mesmo Tempo Como Expectador e Como Mestre Do Jogo. Sempre Alterando As Coisas Ao Favor Dos Jogos Porém Deixando Os Participantes Pensarem Por Conta Própria e Tentando Não Ter Favoritismos (Mesmo Anulando Duas Mortes Do Shrek)

Ele Sempre Se Importou Com Os Jogos e Ficou Irritado Quando o Jig Saw Quebrou As Regras

**Relações:**

Jig Saw: Neutro/Negativo

Saiko Usava Jig Saw Como Forma De Fazer Os Jogos Acontecerem, E Parecia Querer Ajudar Ele Como Quando Ele Salvou Ele De Ser Preso.

Porém Ele Ficou Muito Decepcionado Com Ele Por Ter Matado o Lula Molusco No Último Jogo, E Depois Assustado Quando Ele Tentou Fazer o Crazy Frog Matar Ele Porém Ele Agiu Mais Rápido

Dizem Que Jig Saw Vive Vigiando Os Arredores Para Garantir Que Saiko Não Volte a Controlar Ele

Lula Molusco: Neutro/Negativo

Ele Julgava Lula Molusco Como Um Fresco, Sempre o Julgando Por Se Sentir Triste Ou Envergonhado Mas Ele Tinha Pena Das Vezes Onde Ele Era Espancado e Humilhado Pelo Jig Saw

Shrek: Muito Positivo (Favorito)

Shrek Era o Favorito Do Saiko e Ele Queria Muito Que Ele Ganhasse. Ele Chegou a Anular Duas Das Suas Mortes e De Longe, A Morte Do Shrek Foi a Que Ele Mais Sentiu e Ficou "Triste". Ele Inclusive Fica Meio Triste De Saber Que Ele Fez Tanto Pelo Shrek, Torceu Tanto Por Ele e Ele Nem Sequer Sabe Da Existência Dele (Mas Por Outro Lado, Acho Que o Shrek Não Ficaria Feliz De Saber Que Foi Ele o Responsável Pela Morte Dos Seus Dois Melhores Amigos)

Patrick: Positiva

Ele Gostava Do Patrick e Do Seu Jeito Idiota, Mesmo Tendo Feito o Jig Saw Dar Um Tapa Na Cara Dele

Crazy Frog: Neutro/Positivo

Por Ter Sido o Mesmo Destacável Entre Todos, O Saiko Só Deu Atenção Real Para Ele Quando Ele Foi Para Final Com o Lula Molusco e Quando Tentou Usar Ele Para Matar o Jig Saw

Ganoel Mones: Positivo

Ele Ficou Triste Que Alguém Tão Simpático Acabou Morrendo Primeiro, Tanto Que Ele Decidiu Libertar a Sua Alma (E Quebrar a Sua Jarra De Cinzas, Por Alguma Razão)

Homer Simpson: Neutro/Positivo

Mesmo Gostando Do Homer, Ele Estaria Mentindo Se Não Ficou Decepcionado Pela Sua Morte No Terceiro Jogo

Morte: Neutro

Ele Não Ligou Muito Pra Morte, Só Quando Ele Tentou Fazer o Jig Saw Matar Ela Duas Vezes e Quando Ele Notou Que Ela Jogava Subway Surfers Enquanto Fazia Ser Trabalho

Policial Nelson: Negativo

Ele Ficou Bravo Com Ele Tentando Atrapalhar Os Seus Planos e Impediu Ele De Prender o Jig Saw Duas Vezes
Level -4.5

I was coming out of school but I never reached the exit. I was trapped. Nothing was real. It was endless madness. ~ Wanderer

**Survival Difficulty Class 4**

» Unsafe

» Unstable

» Moderate Entity Count

Level -4.5 is a negative sub-level between level -3 and level -4. It is one of the only negative sub-levels to exist.

**Appearance**

Level -4.5 takes the appearance of a school/office building full of twisted winding hallways and fire exits. It has an estimated temperature of -3°C but it can plummet down to -14°C! The twists and turns have walls made out of white, modern bricks and a floor made out of gray marble. Rarely you can find marble stairs leading to a fire exit on the level. The roof of the level is tiled and has constant buzzing lights. **Don't break the lights**. Fire alarms can be found on the walls and if you come in contact with one run away immediately as it will start a deafening blare alerting all entities in the current area.

**Entities**

Not too many entities live in this level but entities in this level are very hostile. This level consists of entities like Gwols, Malgris, Levemopolis and Capgras

The fire alarms will blare alerting any entities in the area. Never touch a fire alarm.

**Colonies and outposts**

**A.E.G (The Anti-Entity Group)**

The A.E.G have set up a small base consisting of only 12 members to make this level safer. They will hunt down all entities they come across dangerous or not and kill them. They are very highly trained and have lots of weaponry. They have other rare liquids and objects like almond water and radios.

**Entrances and exits**

**Entrances**

- No-clipping through a wall in level 6 to be sent here

- Getting electrocuted in level 3 will send one here

**Exits**

- Finding a fire exit will send you to level 666
Jogos Mortais Do Saiko Wiki

**Bem-vindo(a) à Jogos Mortais Do Saiko Wiki!**
Um Registro Dos Jogos Mortais Do Jig Saw No The Sims

Muito Inspirado Pela QSMP Wiki

## Artigos importantes

PlaceholderUma página sobre seu tópicoPlaceholderUm Personagem PrincipalPlaceholderO Primeiro EpisódioPlaceholderUm Local ImportantePlaceholderUm Evento ChavePlaceholderUm Item Crucial

*Precisa de ajuda para construir esta comunidade?*

* Regras desta wiki
* Começando
* Como contribuir
* Gerenciando sua nova comunidade
* Guias
* Todos os artigos de Ajuda

Você também pode fazer parte de uma grande família de comunidades Fandom. Visite a Central da Comunidade Fandom!

*Fundadores da Comunidade*: Escreva uma boa descrição do tamanho de um parágrafo para sua seção de boas-vindas sobre o seu tópico. Deixe seus leitores saberem sobre o que é seu tópico e adicione algumas informações gerais sobre ele. Depois disso, visite o painel de administração para mais dicas.
BackroomsArchives Wiki

Welcome to the backrooms archives wiki where you can find out about Horrifying Lost Backrooms Levels.
Note: **NEVER** enter these levels because they are very Dangerous.

**Backrooms Wiki:** https://backrooms.fandom.com/wiki/Backrooms\_Wiki

## Important articles

Level List

Entities

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Level ☼

**Please expand this page. It will make it easier to read.**

**Survival Difficulty: Class DeadZone**

»⠀Unsafe

»⠀Unstable

»⠀Presence of Lethal Entities

**Appearance**

Level ☼ is a level that looks similar to level 0 only that it's way more deadly. Do **NOT** enter this level unless you are part of an exploration team like M.E.G or the ERC. The level has yellow walls (like level 0) and a yellow tiled floor. On the linoleum tiled ceiling there are bright, square lights that are constantly on. The walls have black wall trims on them and sometimes outlets.

**Entities**

Many **DANGEROUS** entities live in this level such as Wormlings/Brain Worms, Gwols and Malgris.

Not so dangerous entities live here as well like Peekers (most likely no-clipped into this level from level 9.6), Smilers, Needlelimbs, Hounds and Wretches.

**Colonies and Outposts**

**M.E.G (Major Exploration Group)**

M.E.G have set up a base in this level to research the level and the entity Gwol. The M.E.G base in the level currently has 64 members and are willing to take in or trade with any wanderer. They can supply resources such as weapons, almond water and food.

**Entrances and Exits**

**Entrances**

- Going through a wooden door in level 0.22

-Jumping out a window of level 188.8 can lead one to this level

**Exits**

-No-clipping through a wall with an outlet may take one to level 3.33

-Breaking a octagonal pillar will lead to level 900

-jumping through a ceiling vent may take one to level 6.54
Going Medieval Вики

**Добро пожаловать на Going Medieval Вики!**
Это онлайн-энциклопедия о **Going Medieval Вики**, куда любой участник может внести свой вклад. Мы рады каждому участнику! Просто нажмите «Править» в верхней части любой страницы или «Создать страницу» в меню рядом со счётчиком статей.

## Описание

*Основатели*, расскажите подробно о теме вашей вики и посетите кабинет администратора, чтобы увидеть больше советов о вики.

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Level 6.54

**Survival Difficulty: Class 3**

»⠀Unsafe

»⠀Stable

»⠀Moderate Entity Count

Level 6.54 is a sub-level between level 6 and level 7. Not much is known about the level as the only ways to enter this level are through **EXTREMELY** dangerous levels.

**Appearance**

Level 6.54 Takes the appearance of a claustrophobic hallway with blood coloured (Red) walls. It got its name from the blood splattered pattern on the grey, tiled floor. There are luminous ceiling lights that flicker uncontrollably and sometimes vents dotted around the ceiling.

**Entities**

Entities such as Hounds, Skinstealers and Wretches are commonly found in this level. They are most likely to have no-clipped into the level by accident.

**Colonies and Outposts**

No outposts are found in this level as it is to cramped.

**Entrances and Exits**

**Entrances**

There are currently three known entrances to this level...

- No-clip through a rock in level 8 to be sent here

- Tripping over a chair leg in level 305 will send you here

- Crawling through a ceiling vent on any level can send one here

**Exits**

- Crawl through a ceiling vent to be sent to level 7

- No-clipping through a wall has an extremely small chance to send you to level 37 or more commonly known as the poolrooms
Level 3.33

**Survival Difficulty Class: 6**

» Extremely Unsafe

» Extremely Unstable

» Very high entity count

Level 3.33 is a sub-level between level 3 and level 4. **Don't** come to this level...

**Appearance**

Level 3.33 is a hallway filled with machines and wires. A lot of these machines explode due to the heat of the level. The level can reach up to a staggering 63°C (145.4­°F). It has grey, brick walls and a worn out concrete floor. Pipes run along the ceiling of the level and carry liquid pain. The level has non-euclidean geometry.

**Entities and Machines**

A lot of weird unknown machinery is on this level but one machine you will run into is a grinder. Grinders are the only machines from earth that lays in this level.

This level contains a lot of dangerous entities such as Spines, Wormlings/Brain Worms, Anethikas and Magris. It also contain some other non lethal entities like smilers and hounds

**Colonies and outposts**

No outposts are on level 3.33 the reason being that it's to cramped but M.E.G still explore the level for unknown reasons.

**Entrances and Exits**

**Entrances**

- No-clipping through a wall with pipes on level 3 may lead one to this level

- No-clipping through the floor in level 2.21 has a rare chance of sending you here

**Exits**

- Entering a door with a coffee cup on it will take you to level 6.1

- No-clipping through the floor has an extremely small chance to level ☼
Teletubby

The Teletubby Specimen is a rare Specimen across [[The Memeverse]]. Only 5 Teletubby or Teletubby-related specimens are known to existence. Although, the Teletubby is not an endangered specimen, despite its scarce population, it will be easy to reproduce due to their reproductive organs on their head. Teletubbies can also reproduce in their [[Human Form]], like every other none-purely-human specimen which exists within [[The Memeverse]].
Uma página sobre seu tópico

No Dia 8 De Dezembro De 2023 No The Sims 4, Um Maníaco Chamado Jig Saw Reuniu 6 Participantes Em Uma Casa Para Participar Dos Seus Jogos Que Envolvem Tortura e Morte

Os Participantes São:

-Ganoel Mones

-Shrek

-Lula Molusco

-Crazy Frog

-Patrick

-Homer Simpson

**Primeiro Jogo:**

No Primeiro Jogo, Jig Saw Serviu Queijo Quente Para Todos Os Membros e Atrás Dele, Tinha Uma Porta.

Ela Levava Para Um Corredor Que Levava Para Um Banheiro Com Vários Sinais De Proibido

Ganoel Mones Foi o Primeiro a Ir Lá, E Consequentemente Acabou Sendo o Primeiro a Morrer

Todos Os Outro Membros Ficaram Chocados Com a Situação e Passaram a Levar Os Jogos Mais a Sério, Tirando o Shrek E o Homer

A Morte Ceifou a Alma Do Ganoel Mones e Jug Saw Libertou a Alma Dele

**Segundo Jogo:**

WIP

**Terceiro Jogo:**

WIP

**Quarto Jogo:**

WIP

**Último Jogo:**

WIP
Gwols

Gwols are are very **hostile.** avoid at all costs.

**Appearance**

Gwols are floating, green hairballs with red eyes. They love to feed on human flesh and drink any substance they come across. no weaponry can kill them and they can phase through walls like a ghost. Before eating, they often rip their prey apart and slowly suck it up. These creatures move at a speed of 16Mph therefore it is impossible to outrun one. Good luck, is all I can say.
Um Personagem Principal

* **Jig Saw**

Jig Saw É a Suposta Mente Por Trás Dos Jogos, Cujo Seu Único Adjetivo Possível é Psicopata

Jig Saw De Início Apenas Era Uma Marionete De Saiko, Que Apenas Fazia Os Jogos Porque Era Obrigado

Mas Com o Passar De Cada Jogo, Jig Saw Foi Desenvolvendo Consciência Própria, Ficando Viciado Em Matar As Pessoas

Ele Passou a Cada Vez Mais Demonstrar Agressividade Aos Outros (Principalmente o Lula Molusco) Até Chegar Ao Ponto De Começar a Matar Os Participantes Gratuitamente

Jig Saw Aparenta Não Ser Mais Controlado Pelo Saiko, Isso é Visto Quando Ele Matou o Crazy Frog Quando o Saiko Pensou Em Fazer o Crazy Frog Matar Ele

É Discutido Que Jig Saw Tenha Se Libertado Das Amarras Do Saiko e Atualmente é Um Grande Serial Killer Do The Sims

**Personalidade:**

Jig Saw é Uma Pessoa Cruél e Perversa

De Início, Ele Aparentava Se Importar Com Os Jogos e Com o Sofrimento Dos Participantes

Porém Ficou Evidente No Final Que Ele Não Se Importa Mais Com Os Jogos, Ele Apenas Queria Ver o Sangue E a Dor

Ele Aparenta Saber Que é Controlado Pelo Saiko, E Parece Ter Consciência Própria Agora

Ele Parece Gostar Muito De Cozinhar e Constantemente Tenta Relacionar Os Jogos Com a Comida

Ele Foi Responsável Por 11 Mortes Durante Os Seus Jogos e Parece Não Ter Remorso

**Relações:**

Saiko: Neutro/Negativo

De Início Jig Saw Aparentava Seguir No Controle Do Saiko e Ser Até Que Grato Pelos Seus Esforços De Salvar Ele Da Polícia, Porém Depois De Saiko Tentar Matar Ele Usando o Crazy Frog, Ele Provavelmente Não Vai Querer Mais Nada Com Ele

Lula Molusco: Muito Negativo (Inimigo Jurado)

Jig Saw Nem Tenta Esconder o Quanto Ele Odeia o Lula Molusco. Seja o Espancando, Chutando o Seu Saco, Matando a Sua Amiga e Matando Ele No Último Jogo. É Teorizado Que Ele o Odeie Por Lula Ser o Único Tipo De Carne Que Ele Não Consegue Acertar o Ponto

Crazy Frog: Negativo

Ele Nunca Pareceu Ligar Muito Para o Crazy Frog Durante Os Jogos, Porém Ele Claramente Não Ficou Feliz Com Saiko Usando Ele Para Tentar o Assassinar

Patrick: Neutro

Homer Simpson: Neutro

Shrek: Neutro

Ganoel Mones: Neutro/Positivo

Ganoel Mones Foi o Único Que o Jig Saw Deixou Ir Para o Além Pacificamente, E Parece Gostar De Ele Ter Acabado Com o Primeiro Jogo Rápido

Morte: Neutro/Negativo

Jig Saw Tentou Matar a Morte Duas Vezes, Mas Isso é Claremente Impossível

A Morte Parece Odiar Ele Por Dar Pra Ela Muito Trabalho, Chegando a Espancar Ele

Jig Saw Após o Seu Primeiro AssassinatoJig Saw De SungaJig Saw Assassinando a Única Amiga Do Lula Molusco
Level ☺

**Survival Difficulty: Class 5**

**»⠀Unsafe**

**»⠀Heavily Unstable**

**»⠀High Entity Count**

**Appearance**

Level ☺ takes the appearance of a dark, abandoned play area with ball pits, slides and lots more 'fun' things to do. This play place is dark and dingy. It's infested with entities and has lots of tight gaps to get through. It has a very, VERY low ceiling so if you're tall I wouldn't recommend this level.

**Entities**

Entities you would find in the play place are skin stealers, Standers, Smilers and Aranea Membri.

**Colonies and outposts**

There are no outposts on this level...

**Entrances and exits**

**Entrances**

- There is no known way to enter this level

**Exits**

- No-clipping through a ball pit will send you to Level fun

- Going through a vent will send you to Level 6.54
Elec

Elec is a character from CAOTTAAF. Elec is the oldest out of all the Cats and the Three Amigos, Elec Lives His Life In the Grassy Field with all the other cats. He is also most likely the leader of the trio "The Three Amigos". He usually is more of a side character then a main one, but is most likely always included in a comic.

   Contents: History, Personality, Relationships, Place in the Comics, Trivia.

## Biographical information

### Marital status

Single, and no you're never going to date him if you wanted to.

## Appearances

### Appears in

All CAOTTAAF Comics, Brawl For Guitar and The Portal

### Debut

CAOTTAAF 1: WHY IS THAT MOUTH SO BIG?!

**HISTORY**

As a general character, like a person I made, I made him around August-September of 2022. I First drew him on Prodigy, A website where you do math. He was the first chronological character I ever drew, with Tric and Boogaloo being drawn right after him.

But if you mean History In The Comics..
CAOTTAAF 1

"WHY IS THAT MOUTH SO BIG?!"

This is the first comic of the CAOTTAAF series in its entirety even if there was scrapped versions ELECTRICMOTOR118 didn't remember, ELECTRICMOTOR118 listed this episode being the first ever glimpse the public ever got of all the Cats together even if there was events in CAOTTAAF's lore that happened before the Comics, ELECTRICMOTOR118 confirms there may be a new series covering the past and future and all of the CAOTTAAF Crew. Anyways, This Comic Follows Nevin as he strives to get a shot on playing on the Three Amigos' Xbox they have for themselves.
Giga Chad Pigeon

**Giga Chad Pigeon**, real name "**Chadwick Pigeonson**", is a fictional character created by discord user, "**ii\_watson\_ii**".

He is a Discord Tupperbox Bot who had two servers revolving around him: "[[Giga Chad Pigeon's Arson Server]]"(First Server), and "Giga Chad Pigeon's Fan Club"(Latest Server). As of early 2023, both servers have become inactive.

**Giga Chad Pigeon** was going to have a further developed storyline, but this was discontinued due to merely forgetting him.

## Appearance

### "Giga Chad" Appearance

#### Build

In his "Giga Chad" Appearance,-the form of himself that is implied to be the form mostly active during the history of the roleplay-he's approximately 8ft tall, taller than the average human. Every single muscle in his body is trained due to his impressive workouts. He has a conspicuously athletic, brawny, robust build; his taut, bulging muscles never fail to flex for the ladies. Upon his abdomen, there's an 8-pack of chiselled abs. He tends to oil up his abs to make his more appealing to women.

#### Face

He is equipped with a slim head, with a protruding, grey beak that slightly slouches. His cheekbones are a dominant feature in his face, alongside his chin. He has piercing crimson-red irises, embellished with petite eyelashes.
Scrap's Plushies Wiki

**Welcome to the Scrap's Plushies Wiki!**
Scrap's Plushies is a wiki dedicated to a fan series made by FourTheFanatic, Hugs4Softie, and the studio behind Total Loser and Class Pass. Scrap's Plushies is a series based on FourTheFanatic and his plush collecting he does, all of his plushies being based on his actual plushies. Scrap is based on both FourTheFanatic and small parts of Hugs4Softie.

The show focuses around Scrap, the 16 year old plush caretaker and his best buddy, Kyle, who he found years ago.

We're a collaborative community website about Scrap's Plushies that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Major Plushies

PlaceholderKylePlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Winnie

This page contains minor or major spoilers ahead for their original source! Please read with caution if you do not want to get spoilered!

## Miscellaneous

### Owner

RachelDrawsThisStudio Investigrave

**Winnie** is one of the protagonists of Cold Front, alongside Augustine.

## Appearance

Winnie is a tall young white-skinned man with blonde short hair and blue eyes. His most iconic outfit is that of a blue and white school uniform shirt, black pants, white snow shoes and a blue jacket.

## Personality

Winnie is portrayed as a happy-go-lucky and always positive person, which is totally different from when he was a child. After meeting Augustine, his personality slowly changed because of him and so he finally learnt how to make friends and actually *live life*. Before then, he was a sad and lonely kid that always felt like he did not fit in with anyone. His initial portrayal of that of a mean manipulator is actually fruit of Augustine's imagination, influenced by his insecurities and doubts of Winnie before Ending 2.

## Trivia

* According to the concept art on Itch.io, Winnie was originally supposed to be Augustine's enemy. Despite that being scrapped, it could still be interpreted in Augustine's jealousy towards him.
* As seen in a concept art, Winnie is supposed to have a dimple show on his left cheek when smiling. However, RachelDrawsThis forgot to include that trait in the final version of the game.
* Winnie almost always calls Augustine by the cute nickname "Auggie", whether he likes it or not.
* Winnie canonically says "Yippee!".
Поселенец

**Поселенцы** — жители колонии игрока в *Going Medieval* .

Профиль поселенца показывает следующее:

* Имя
* Биография (прошлое)
* Псевдоним
* Религиозное мировоззрение
* Возраст (от 22см до 70см)
* Вес (от 45см до 120см)
* Рост (от 100см до 210см)
* Навыки
* Особенности характера

* Фанатичный член Братства Дуба (Для счастья этому поселенцу нужны частые религиозные занятия)
* Набожный член Братства Дуба (Этому поселенцу религиозные занятия нужны раз в несколько дней)
* Практикующий член Братства Дуба (Для удовлетворения религиозных нужд этому поселенцу достаточно беглых и нерегулярных молитв)
* Практикующий воздаянец (Для удовлетворения религиозных нужд этому поселенцу достаточно беглых и нерегулярных молитв)
* Набожный воздаянец (Этому поселенцу религиозные занятия нужны раз в несколько дней)
* Фанатичный воздаянец (Для счастья этому поселенцу нужны частые религиозные занятия. Поселенец не пьет спиртного (показатель нужды в спиртном не меняется))

Для проведения религиозных обрядов поселенцу нужен алтарь, часовня Церкви Воздаяния (для последователей Церкви Воздаяния) или алтарь, храм Братства Дуба (для последователей Братства Дуба)

### Псевдонимы

Некоторые поселенцы могут назвать псевдоним, дающий бонус к навыкам:

* Апостол (+3 Плотницкие работы)
* Бард (+3 стрелка)
* Ублюдок (+3 Ботаника)
* Смелый (+3 ближнего боя)
* Костоправ (+3 Медицина)
* Невеста (+3 Портняжное дело)
* Сломленный (+3 стрелка)
* Мясник (+3 Обращение с животными)
* Целомудренный (+3 Строительство)
* Ле Чоу (+3 Ботаника)
* Исповедник (+3 ближнего боя)
* Ворона (+3 Медицина)
* Рогоносец (+3 Плотницкие работы)
* Обманщик (+3 стрелка)
* Доктор (+3 Интеллект)
* Дурак (+3 интеллекта)
* Отчаявшийся (+3 кулинария)
* Призрак (+3 Горное дело)
* Повешенный (+3 Горное дело)
* Еретик (+3 Строительство)
* Котенок (+3 Красноречие)
* Ягненок (+3 Портняжное дело)
* Счастливчик (+3 Кузнечное дело)
* Язычник (+3 Ботаника)
* Философ (+3 Кузнечное дело)
* Пират (+3 Горное дело)
* Блудный сын (+3 Красноречие)
* Пудинг (+3 кулинария)
* Бунтарь (+3 Плотницкие работы)
* Красный (+3 ближнего боя)
* Загадочник (+3 Красноречие)
* Святой (+3 Обращение с животными)
* Копьеносец (+3 ближнего боя)
* Шпион (+3 интеллекта)
* Пирог (+3 Кулинария)
* Вор (+3 Портняжное дело)
* Бодрствующий (+3 ближнего боя)
* Фанатик (+3 Строительство)

### Биография (прошлое)

Происхождение поселенцев обычно представляет собой предыдущую профессию, дающую некоторые бонусы к навыкам. Состоит из двух значений: эпитета (прилагательного) и род деятельности. Оба значения дают бонусы или скидки.

#### Эпитет

Перечислены в алфавитном порядке (по мере их появления в игре).

#### Прошлый род деятельности

Перечислены в порядке их идентификатора (нажмите шеврон вниз, чтобы отсортировать таблицу по алфавиту -> так, как она отображается в игре).
Rook

This page is missing some information and might come off as incomplete or inaccurate. You, as the user, are perfectly permitted to fill in the empty gaps of information on this article, but please avoid vandalising or inputting incorrect misinformation!

## Miscellaneous

### Owner

Studio Investigrave

**Rook** is a character who will feature in the upcoming game Jackpot Crash Course.

## Appearance

Rook has the appearance of a young tanned woman with a unique light-brown, long and straight hairstyle with a faded purple in the middle. She sports a long dark purple trenchcoat with grey pants and a cream-colored shirt beneath the closed coat.

## Trivia

* Rook uses she/it pronouns.

1. ↑ File:Jackpot crash course cast.png
Augustine

This page contains minor or major spoilers ahead for their original source! Please read with caution if you do not want to get spoilered!

## Miscellaneous

### Owner

RachelDrawsThisStudio Investigrave

**Augustine** is the protagonist of Cold Front, alongside Winnie.

## Appearance

Augustine is a young fair-skinned man with short brown hair, brown eyes and a broad neck and shoulders. His most iconic outfit is that of a brown and orange-themed winter outfit. It consists of a brown and orange winter jacket, a white shirt underneath, a brown ushanka hat, black pants and brown boots. He also wears a big blue bag with that outfit.

## Personality

Augustine could be seen as someone who is mostly introverted and not much of a talker, though he has also grown up to be more and more insecure and jealous of Winnie's success, which is fruit of *his* success. He could be described as someone who also bottles up his emotions and is almost scared of how others might react. Despite all this, he could be seen generally as a kind and empathetic person.

## Trivia

* Augustine, according to the concept art on Itch.io, was originally supposed to be Winnie's enemy. This, despite having been scrapped, could still be interpreted in his jealousy towards Winnie's success and popularity before Ending 2.
* Augustine is often nicknamed "Auggie" by Winnie playfully.
	+ It's unknown whether he actually likes the nickname or not.
Cecilia

This page is missing some information and might come off as incomplete or inaccurate. You, as the user, are perfectly permitted to fill in the empty gaps of information on this article, but please avoid vandalising or inputting incorrect misinformation!

## Miscellaneous

### Game

Jackpot Crash Course

Cecilia is a character who will feature in the upcoming game Jackpot Crash Course.

## Trivia

* Cecilia uses she/her pronouns.

1. ↑ File:Jackpot crash course cast.png
Kyle

> Hey Scrap, I'm getting hungry.
>
> Kyle, various episodes

* Character

## Extra Information

### Likes

Food, cuddling, watching TV (especially South Park, his own show), reviewing things, messing around

### Dislikes

Cartman, bananas, being left alone for too long

### Fears

Werewolves (even though they aren't real), Spiders

Kyle Broflovski Plush (written by FourTheFanatic) is one of the main protagonists along with his caretaker Scrap, in the series Scrap's Plushies. Kyle's original design came from Kyle Broflovski, the character in the 1997 comedy show, South Park.

Kyle is an energetic, young plush who lives with his caretaker Scrap in Small Town, Minnesota, in a small apartment with plenty other plushies. Kyle is often seen with Scrap, but when he's not with Scrap, he's often the Stan Plush, Craig Plush, or any of the other plushies he enjoys the company of. Kyle believes his job is to be the best friend he can be. Kyle is seen to be slightly smarter than the average 9 year old.

## Description

Kyle is a very small plush, only standing at a mere 6 inches tall, and only weighing 12 ounces. Kyle is small enough to sit on top of Scrap's shoulder, sit in Scrap's bag, or being carried around by Scrap.

Kyle wears his signature green hat, which he almost never takes off. The hat is so big it actually adds an inch to Kyle's height.

(to be continued!)