recursal/Fanatic-Fandom huggingface dataset:
A Mysterious Treasure

*"A Mysterious Treasure"* is a quest in the "Παρενέργειες" premium module.

## Walkthrough

**Spoiler warning:** *Significant plot details follow.*
While wandering around the Συνοικία του Ναού, Γκέραλτ meets a drunk by the name of Drevin who seems to be feeling rather worse for wear after a doubtless not unusual night of carousing. Apparently the hangover cure he swears by is buttermilk. There is no accounting for some people's taste, nor for home remedies. The drunk tells him that in exchange for a jug, he will tell him about a magic stone which is also a portal to untold riches. Γκέραλτ decides to take pity on him and offers to give him any buttermilk he might find, doubting sincerely that any treasure exists.

As luck would have it, buttermilk is not so hard to come by for a Μάγιστρος with a few different money-making talents and an interest in chatting up the general populace. Our hero then returns to his new acquaintance and gives him the jug. A grateful Drevin then tells him that he can find this magic stone in an abandoned mages' warehouse in the slums and gives the witcher a key.

The magic stone turns out to be a wayfarer's stone. Again, Γκέραλτ's vast experience provides a good idea on how to use said stone: a combination of three signs. A few tries later, he stumbles on the correct combination and voilà! he is teleported to some underground Ξωτικοειδή ερείπια which are not surprisingly guarded by a few nasty wraiths. Once the spectres are dispatched, Γκέραλτ finds a treasure-filled trunk near a throne. He then uses the twin wayfarer's stone and the same combination of signs to return to the warehouse.

## Phases

### Hangover

Looks like Drevin has a mammoth hangover. If I do him a favor by finding some buttermilk for him, he'll let me in on the location of a treasure, or so he says. I don't know if there's much truth to the drunkard's ravings but it might be worth a shot. *I need to find some buttermilk for Drevin.*

### Buttermilk

I have the buttermilk I promised Drevin. We'll see if he was telling the truth. *I should give Drevin the buttermilk.*

### Treasure

The drunkard wasn't lying after all. He gave me the key to an old warehouse. He claims mages once stored their artefacts there. For some reason they were forced to vacate it in a hurry and left behind a mysterious stone. Supposedly, if I cast the right combination of Signs at the stone, it'll teleport me to the treasure. *I must find the magic stone in the mages's storehouse.*

### Treasure

I figured out the right Sign combination: Aard, Aard, Aard. I need to look around for the treasure and then find a way to get back. Maybe the same Sign combination will work on the stone on this side. *The treasure Drevin mentioned should be somewhere around here.*

### Failed quest

I should fetch Νταντέλιον and get him out of Vizima as soon as possible. I won't have time to finish this quest. *I won't be able to finish this quest.*

*Significant plot details end here.*

  *Το λήμμα χρειάζεται επέκταση. Βοηθήστε τη Witcher Wiki επεκτείνοντάς το !.*
Boholt

**Boholt** is the oldest member and also the leader of the Crinfrid Reavers, a group of mercenaries hired by King Niedamir to take part in the hunt for a dragon outside Hołopole in "Τα Όρια των Πιθανοτήτων" ("Granica możliwości"), a short story in the *Το Ξίφος του Πεπρωμένου* (*Miecz przeznaczenia*) collection by Andrzej Sapkowski. The rest of the group includes:

* Kennet
* Niszczuka

## Στην ταινία και την τηλεοπτική σειρά

The Crinfrid Reavers appear in the episode "Smok" of the The Hexer, where Boholt was portrayed by Marian Glinka.

## Στο παιχνίδι *The Witcher*

Early concept art from the game suggests that Boholt was considered as a character, but obviously did not make the final cut.

## Στο παιχνίδι για υπολογιστή *The Witcher 2: Assassins of Kings*

Boholt does not appear in *The Witcher 2*, only his compatriots Kennet and Desbrut do, but they tell a sad tale of what became of their leader after the dragon hunt. They say he lost his memory after taking a spill and hitting his head on a rock and while he "can still be a beast in battle", he does nought much else, having even lost his interest in women.

## Gallery

* Marian Glinka as Boholt in "The Hexer"
* Boholt drawing for The Witcher (παιχνίδι για υπολογιστή) (dropped)
* Boholt in "Granica możliwości (Κόμικς)"
CD Projekt

**CD Projekt** is a Polish computer game publisher. The company was founded in May 1994 by Marcin Iwiński and Michał Kiciński. From the beginning their goal was to publish software in the Polish market on compact discs. The company became the first Polish publisher to publish software on CDs and for a long time it was the only company in Poland specializing in publishing computer and video games and educational software.

CD-Projekt is also known in the polish gamer community for being the first to publish fully translated international hit games, such as the *Baldur's Gate* saga (one of the first games fully translated into Polish, an event which became a milestone of computer gaming and publishing in Poland), *Planescape: Torment* (considered by many gamers as the best polish translation of all times), both *Icewind Dale* games and many more. A recent major translation, widely covered by the media, was *Heroes of Might and Magic V*. Most of CD-Projekt's game translations feature well known professional Polish actors and celebrities, such as Piotr Fronczewski, Bogusław Linda, Małgorzata Foremniak, Daniel Olbrychski and many others.

## CD Project RED

During February 2002, CD Projekt launched a new unit, **CD Projekt RED** Studio, which specializes in developing computer games. The first game in production is *The Witcher*, based on Andrzej Sapkowski's books. Also in 2002, CD projekt expanded to the Czech republic and Slovakia, where it began to distribute games in Czech transalation.

On October 6, 2005 CD Projekt launched a platform called gram.pl (English: i'm playing.pl). It is a portal created for players looking to sell or buy new games. A life-time warranty is provided with new purchases.

In February 2008, CD Projekt purchased the Metropolis Software development studio.

On 10 July 2008, CD Projekt announced Good Old games (gog.com), a service for purchasing classic, DRM-free computer games online.

## External links

* CD Projekt's blog
* Official site (english)
* Good Old Games - official online shop, support and community site (English)
* gram.pl - official online shop, support and community site (polish)
Argentia

*"Silver brings ruin to all beasts, but even a brave knight bearing a silver blade may not have the strength to defeat the most dreadful monsters. There is a way, though, to awaken the spirit of a silver sword — by using the moon oil known as Argentia."*

Witchers coat their silver blades with **Argentia**, which increases the effectiveness of silver, but weakens steel blades. Damage inflicted is increased by 60% for silver swords, but reduced if the oil is applied to a steel sword.

## Source

* The Book of the Kiss
* Παρενέργειες: Argentia Formula.
Barghests

A bestiary volume on barghests, based on the accounts of those who have witnessed their attacks.

## Content

***Barghests***
*The text consists of statements by people who have seen barghest attacks. These eyewitness accounts provide a lot of valuable information.*
## καταχώρηση στο ημερολόγιο

**Monsters**: Barghests
**Ingredients**:
* Barghest skull
* Beast fangs
* Death dust
* Ectoplasm

## Location

* Abigail in the Outskirts of Vizima in Chapter I.
* Antiquary in the Outskirts' inn.
Caroline

**Caroline** was Alvin's foster mother. She died in the fangs of barghests one night on her way to the Inn with the boy in the opening sequence of Chapter I. We know she was not his biological mother because of a conversation Alvin has with Γκέραλτ at the Inn the following day. During that conversation, Alvin mentions that his parents were already dead and that he has no other kin whatsoever.
Bloodthirsty Vegetation

**Bloodthirsty Vegetation** is one of nine optional Αποστολές Τρόπαιων στο The Witcher. This quest is obtained killing the coccacidium, a vicious archespore that Vincent Meis is offering a reward for. Only one trophy quest, The Beast of the Sewers, is not optional, making a total of ten.

## Walkthrough

Γκέραλτ acquires this quest by slicing and dicing this overgrown asparagus in his travels through the Swamp. After slaying the Beast of the Sewers, he consults Vincent Meis for a list of other monsters which fetch a good price, and this plant is at the top of the captain's list.

After the witcher has slain the plant, he returns to town to present the trophy head to Vincent for a nice reward.

## Notes

* This plant can spawn in a few places, ***see*** the notes section of the Coccacidium entry for a list.
* Unlike most other trophy monsters which are worth XP similar to their non-unique counterparts, the coccacidium is worth approximately 2000 XP (exactly 2000 XP at level 19, +5 XP per each level less than 19) for the kill on top of the 3000 XP quest reward, so the total rises to 5000 XP.

## Phases

### Archespore

I have proof of having killed the archespore. I should take it to Vincent. *I need to get the proof of having killed the archespore to Vincent.*

### A Reward

* *this phase only happens if you fail to turn in the trophy head in Act II*

Vincent no longer holds the key to the coffer. I need to see the Royal Huntsman about my reward. *Vincent no longer disburses rewards. I need to find the Royal Huntsman.*

### A Reward

I killed a very dangerous plant in the swamp. My pouch is now heavier by 400 orens. *I received my reward for the trophy.* (400  + 3000 XP)
Cockatrice feather

**Cockatrice feathers** are obtained from cockatrice carcasses, not surprisingly.

## Πηγή

* Siegfried will give this Bestiary entry if Γκέραλτ asks him what he knows about cockatrices when they meet in the sewers.
* Ornithosaurs

## Notes

* Cockatrice remains will not contain these feathers unless you have their Bestiary entry.
* You will need five of these for the scribe at the town hall in Κεφάλαιο III.
* Neither bought nor sold by anyone.
Ard'aenye

The name of this blade is Αρχαία Διάλεκτο and translates as *mountain fire* or *greatest fire*. It was quite likely inspired by the real world family of flame-bladed swords: *flambard*s, *flammard*s and *flamberge*s.

## Στο παιχνίδι *The Witcher*

**Ard'aenye** is a sword which *used to be* found during Κεφάλαιο IV of *The Witcher*, the first time Γκέραλτ entered the fields. It is **no longer available** in the game, but does appear to be the same model as the sword used by the Grand Master of the Order of the Flaming Rose. It closely resembles the description of a gnomish gwyhyr in the novels.

In the Enhanced Edition, **Ard'aenye** was once obtainable and used to be found during Κεφάλαιο V of *The Witcher*, inside Raven's crypt, in the swamp cemetery. It was found inside one of the graves of **graf Corbus de Ruyter** with the Remains of Raven's Armor. After the last patch update, **Ard'aenye** was replaced by a meteorite sword, regardless of the description in the Enhanced Edition 's official Game Guide book on page 105.

## Στο παιχνίδι για υπολογιστή *The Witcher 2: Assassins of Kings*

Ard'aenye can be imported from a saved *The Witcher* game into *The Witcher 2*.
Adam's house

**Adam's house** is found right next door to Alina's house in the village of Θολά Νερά. The lovelorn would-be poet spends his days either here, or in the Fields, where he meets his lover daily at the raspberry patch. When he is at home, he quite generously allows the witcher to camp down for the night.
Cloth

**Cloth** can be looted in many places or purchased from the following merchants:

* Fioravanti in Flotsam
* Vilmos Bartok in Flotsam
* Sendler in Lobinden
* Mottle outside Vergen
* Myron in the Kaedweni camp
* Relic peddler in the Kaedweni camp
* Felicia Cori in Vergen and Loc Muinne
* Polycarp της Rinde in the Order of the Flaming Rose camp
* The Incredible Lockhart in Loc Muinne
* Falas in Loc Muinne

This component is necessary to craft many pieces of armor and other crafting components. It can be used to craft the following items:

## Other crafting components

* Leather
* Robust cloth

## Armor

* Elder Blood gauntlets
* Elder Blood trousers
* Heavy elven armor
* Heavy leather jacket
* Heavy leather trousers
* Kaedweni falconer's gauntlets
* Leather jacket
* Light leather armor
* Long leather gauntlets
* Long studded leather gauntlets
* Nilfgaardian falconer's gauntlets
* Robust leather jacket
* Seven-furlong boots
* Superb leather trousers
* Temerian falconer's gauntlets
* Vran armor
Ancient crypt beneath the old mine

**Spoiler warning:** *Significant plot details follow.*

The **ancient crypt beneath the old mine**, one of three such crypts, is a required destination in the game only if Γκέραλτ choses the Scoia'tael path. The crypt remains accessible for other path choices, but is not required to complete any quests. It can be explored purely for the sake of interest, XP and loot.

As the name suggests, this ancient crypt is hidden inside the old mine in the swamp cemetery. Inside, Γκέραλτ is met by alps, bruxae, wraiths, cemetaurs and fleders on the way to his goal: a bifunctional fiber and alloy recirculator, which is found in a dwarven trunk. There are also sewants and green mold.

## Συνδεδεμένες αποστολές

* A Gnomish Device
* Armor

## Maps

* Map of all 3 ancient crypts
* Map of the crypt

*Significant plot details end here.*
Cemetery crypt

The **cemetery crypt** is located inside Βίζιμα's cemetery, in the north section.

**Spoiler warning:** *Significant plot details follow.*
In the crypt, you can find the corpse of the *real* Raymond (the detective). This proves that the "Raymond" who is currently passing as the detective is actually Azar Javed, and that the other suspects are innocent.

There are also some ghouls, alghouls, fleders and cemetaurs to fight and there is some interesting loot. Cat potions and Necrophage oil are useful.

In Chapter III, the Scoia'tael have locked some humans in the crypt, and Γκέραλτ has to choose whether to save them from the ghouls or pursue the Squirrels.

## Συνδεδεμένες αποστολές

* Six Feet Under
* Suspect: Kalkstein
* Suspect: Leuvaarden
* Suspect: Ramsmeat
* Suspect: Thaler
* Suspect: Vincent Meis
* Suspect: Vivaldi
* Vizima Confidential
* What Lies Beneath

## Notes

There is quite a bit of loot in this crypt:

* a piece of red meteorite ore
* svarog rune stone
* a gold and sapphire ring
* lots of orens
* no less than four mangled corpses with stuff
* at least five trunks, several barrels and a sarcophagus

## Map

* Map of the crypt

*Significant plot details end here.*
Barghest

**Barghest** — these creatures, summoned by the Beast, haunt Vizima's outskirts. There are those who claim they are ordinary dogs transformed into monsters by some curse; others believe they came from the spirit world to torment the town's inhabitants. Packs of barghests appear out of the blue, in the middle of the night, to kill those who are late getting home.

## καταχώρηση στο ημερολόγιο

*"People say that barghests are specters which materialize as ghastly dogs and persecute the living. According to some folk tales these monsters are the scouts of the Wild Hunt. Other legends say the ghosts appear as a sign of divine retribution and embody revenge. However, all tales agree on one point: barghests show the living no mercy."*

## Πηγή

* Spending a Bronze talent on the Monster Lore option adds bestiary entries for Graveirs, Ghouls, Drowners and Barghests.
* Barghests
* In Chapter I, an "Old townswoman" (found in a house in the village) will tell Γκέραλτ a tale about them in exchange for food. This conversation results in journal enrty.

## Notes

* Finding your swordsmanship not up to snuff yet with barghests? Try a heavy club.
* In the Πρόλογος, Lambert claims the Fast Style is best to use against barghests, but the conversation does not result in a bestiary entry.
* In Chapter I, an "Old townswoman" will tell Γκέραλτ about barghests in exchange for food. However, the conversation does not result in a bestiary entry for barghests, but it does result in an ingredient entry for Ectoplasm.
* Γκέραλτ can loot the remains of barghests in for Barghest skulls, Beast fangs, and/or Ectoplasm without having any journal entry for barghests or those items. Barghest remains do not appear to ever contain Death dust unless Γκέραλτ has read the Barghests book.
* Barghest is the name used in the north of England, especially in Yorkshire, for a legendary monstrous black dog.
A Small Book of Minerals

The book provides data on substances found in basic materials which can be purchased from alchemists.

## Content

***A Small Book of Minerals***
*The book describes basic mineral ingredients used in alchemy, including sulfur, Ginatz's Acid, wine stone, Naezan salts, Calcium Equum and phosphorus. It also discusses the alchemical substances found in these minerals.*
## καταχώρηση στο ημερολόγιο

**Ingredients**:
* Calcium equum
* Ginatz's acid
* Naezan salts
* Phosphorus
* Sulfur
* Wine stone

## Notes

* All ingredients listed in this book can also be found in The Great Book of Minerals, so consider buying that instead.

## Location

* Antiquary in the Συνοικία του Ναού.
* Καλκσταιν in Chapter II.
* Bookseller in Tanner's Square in the Trade Quarter.
* Alchemist off Salt Square in the Trade Quarter.
* Hermit
* Καλκσταιν sells it in Παλιά Βίζιμα in Chapter V.
A Gravedigger's Gratitude

**A Gravedigger's Gratitude** is an entirely optional sub-quest of Vizima Confidential. It is not strictly necessary to the completion of the investigation as a whole.

## Walkthrough

Outside the cemetery's main gates in the Συνοικία του Ναού you will encounter the lone Gravedigger hammering nails into freshly built coffins. The plague epidemic ensures there is no shortage of need for his services. To complete this quest, which is technically getting in to the cemetery, you must clear a few people of suspicion in the main case.

## Notes

* Once the cemetery is opened to you, it remains open, even after you return the key to the gravedigger. (This does not always seem to be true, sometimes the door locks after returning the key.)
* Γκέραλτ receives the formula for Petri's Philter along with the key.
* This quest can obviate the need for the autopsy, as finding Raymond's body clears everyone except Azar Javed.
* Thaler will not help Γκέραλτ get into the cemetery until he is proven innocent in the Suspect: Thaler quest.
* Vincent Meis will not help Γκέραλτ get into the cemetery until he is proven innocent in the Suspect: Vincent Meis quest.

## Phases

### The Permit

The gravedigger says the cemetery should be full of clues. I just need a permit to enter. I should ask someone who has contacts among the city guards or... I could just buy out the gravedigger's debts from Thaler... *I need a permit to enter the cemetery. Thaler or the city guards should provide me with one.*

### The Cemetery is Open

The cemetery gate is open. I sense trouble. *I can enter the cemetery now.*

### The Discovery

I found Raymond's body. Azar must have killed and impersonated him. How could I have fallen for this illusion! (sic) I have to tell the gravedigger about this — after all it's his cemetery. I also should return his key. *I have to tell the gravedigger about my discovery and return his key.* (500 XP)

### Raymond's Body

I found the body of the real Raymond at the cemetery. Fighting my way through the ghouls was worth it. *I found the body of the real Raymond at the cemetery.* (1000 XP)
Cat harness

The **cat harness** is a quest item which is the goal of the Small Problems quest. It has been stolen from the "good" Griggs by rival Griggs (presumably, bad ones) and it is up to Γκέραλτ to retrieve it. This information is given to Γκέραλτ either by Abigail or the healer, depending on Abigail's fate in the Outskirts.

Once Γκέραλτ returns the harness. The Griggs are appeased and offer a four-leaf clover in return.
Black Tern Island

**Black Tern Island** is a picturesque island which rises unexpectedly out of the lake. This is where the chosen few can meet with the Lady of the Lake. The small strip of land, overgrown with trees, is also haven for hundreds of animals. The degenerate vodyanoi have built an altar there from stones extracted from the deep. They use the shrine to offer bloody sacrifices to Dagon.

There is also one Κύκλος των Στοιχείων, the Circle of the Last Drop.

## Monsters

* Basilisks
* Drowners
* Wyverns
* Royal wyverns

## Συνδεδεμένες αποστολές

* The Basilisk Contract
* Berengar's Secret
* The Paths of Destiny
* Ripples
* The Royal Wyvern Contract

## Gallery

* Map of Black Tern Island
* Black Tern Island by day
* Black Tern Island at night
* Circle of the Last Drop
Brickmakers' village

The **Brickmakers' village** is barely a hamlet. The handful of huts huddled together around the remains of the Old Road in the south-eastern part of the swamp, just north of the landing are not much to look at. The brickmakers go about their daily routine, worshipping the Water Lords and making bricks in the clay pits south-west of the village. They do their best to avoid the many hazards of the swamp: the drowners, drowned dead, bloedzuigers and echinopsae. Sometimes kikimora even dare enter the village, though those usually shy away from human civilization.

Vaska's hut is the centre of the village, housing a shrine to the Water Lords as well as being her place of residence.

In the area immediately adjacent to the village, there are also two mysterious, ancient obelisks, assigned to Neh'tza and Maal'kad.

## Notable People

* Vaska, the village Eldress.
* The Old Brickmaker, who knows a lot about the swamp. Alas, a brick fell on his head when he was six, and he was never the same.
* The women of this village will tell Γκέραλτ about beggartick, fool's parsley and crow's eye in exchange for honey, a shawl or 50 . Repeatedly enter and exit a hut, and the woman inside should eventually offer to impart her wisdom instead of just throwing you a jest. But it can take a lot of tries.

## Notes

* After the Reaping Time quest (but possibly any time after the beginning of Chapter III), Γκέραλτ can find some interesting information from some of the brickmakers. One of the brickmakers praying inside Vaska's house mentions that "scouts from the Order" have been asking questions about the witcher's activities and intentions, specifically when it comes to dealing with non-humans.
* Another brickmaker tells the witcher that Salamandra have been asking about him as well, even going so far as to try to torture the information out of the villagers. These villagers may be simple folk, but they are extremely principled in their customs. Not one of them succumbs to torture or gives away information about the witcher.
Cave outside Loc Muinne

*Το λήμμα χρειάζεται επέκταση. Βοηθήστε τη Witcher Wiki επεκτείνοντάς το !.*

As the name suggests, the **Cave outside Loc Muinne** is located outside and to the south of the city of Loc Muinne. If Γκέραλτ sides with Iorveth, they sneak through this cave to gain entrance into the city. The cave is guarded by endregas and an arachas.
Coccacidium

The **Coccacidium** is an unusually vicious and large archespore in the Swamp. It is particularly nasty if Γκέραλτ is not very experienced. Vincent Meis will pay handsomely for its head.

## Associated quest

* Bloodthirsty Vegetation

**Spoiler warning:** *Significant plot details follow.*

The coccacidium usually spawns in a few places preferentially, but the longer you manage to avoid it, the more likely it is to spawn, so after a while it really begins to feel like you are being chased.

* One spot is just north of the Brickmakers' quarry (or clay pits), on the west side of the path where it is joined by a side-path from the east.
* The other is along the southernmost part of the road through the swamp between the swamp cave and the Lumberjacks' glade, but before the road turns north towards the glade, technically closer to the cave. There is another side-path leading north along the water's edge, off the main path near the spawning location.
* A third spot is to the north-west of the area, near Gramps' cottage.
* Coccacidium spawns also in at least one place in the Small Islands region north of Melitele's shrine.
* The map on the right which was researched and created by our own Edi denotes with red dots all the places the coccacidium can potentially spawn.

## Notes

* Coccacidium is worth approximately 2000 XP (exactly 2000 XP at level 19, +5 XP per each level less than 19, so e.g. 2030 XP at level 13) on top of the quest reward XP for Bloodthirsty Vegetation.
* Igni (level 3) or a Dragon's Dream Bomb work well.

*Significant plot details end here.*
A Sword for Monsters

*Το λήμμα χρειάζεται επέκταση. Βοηθήστε τη Witcher Wiki επεκτείνοντάς το !.*

**A Sword for Monsters** is a quest in *The Witcher 2: Assassins of Kings*.

## Walkthrough

During the encounter with the dragon in the Πρόλογος‎, Geralt unfortunately loses his silver sword.

There are several ways to obtain a silver sword and hence completing the quest:

1. A Diagram: Witcher's silver sword can be found in a chest right after you jump out of Roche's ship in Flotsam. Take this diagram to any of the craftsman to make the sword. Silver ore can be purchased from merchants or looted from a select few bandits.
2. A Silver-plated sword can be purchased from Berthold Candeleria.
3. A Robust witchers' silver sword can be purchased from Mysterious merchant.
4. A crafting diagram can be found in a chest while sneaking around in "Indecent Proposal"

## Notes

If you have imported a save file from the original game, then you may already have another silver sword received as starting equipment and this quest will be completed as soon as it begins.

## καταχώρηση στο ημερολόγιο

*A witcher stripped of his monster-fighting sword is like a dwarf without a beard. Geralt's silver blade had flown off with the dragon just after their memorable encounter on the walls of La Valette Castle, so our hero needed a new one. The best though certainly not the only way to acquire one was to have it forged by the dwarf blacksmith who had a workshop in Flotsam's nonhuman district.*
*With the silver sword in hand at last, Geralt's job became incomparably easier. Finally equipped like a witcher should be, our hero took to solving his own and other's problems with renewed energy.*
Arachnid oil

Γκέραλτ begins the game with four of these. The formula can be bought from Fioravanti in Flotsam.

## καταχώρηση στο ημερολόγιο

*Arachnid Oil is a universal formula that is effective against any creature susceptible to poison. Simply apply it to a blade, wound your opponent, and wait for the poison to take effect.*
*The oil is ineffective against creatures resistant to poisons.*
Balisse

## Στο παιχνίδι *The Witcher*

**Balisse fruit** is an edible berry characterized by subtle magic resonance. The fruit is apparently poisonous unless soaked in alcohol first, after which it can be used for medicines.

### Πηγή

* Field Plants
* This is one of the possible entries acquired from the Old Women in the Outskirts in exchange for food during Κεφάλαιο I.
* Pick as many as you need in Κεφάλαιο I, as this fruit becomes rather scarce in Κεφάλαιοs II and III.

### Η Τιμή της Ανεξαρτησίας

* In the module, this is known (and labelled) as *Balissa*.

## Στο παιχνίδι για υπολογιστή *The Witcher 2: Assassins of Kings*

**Balisse** grows wild all over. Merchants who sell balisse include:

* Anezka in Lobinden
* Vilmos Bartok in Flotsam
* Mottle outside Vergen
* Sambor in the camp followers' encampment
* Myron in the Kaedweni camp
* Relic peddler in the Kaedweni camp
* Felicia Cori in Vergen or Loc Muinne
* The Incredible Lockhart in Loc Muinne
* Marcus in Loc Muinne
Con artist

The **con artist** is, as his name not so subtly suggests, not someone to be trusted. Γκέραλτ meets this shifty character just outside the Συνοικία του Ναού entrance to the sewers. The witcher can choose to accept a proposal from the scoundrel and get some loot at the same time. After accepting the proposal he is found roughly 2 hours before Dawn.
Anabolic steroids

This potion, combination of rare herbs and mushrooms from Ellander, as Marcus is quick to point out, can be used to defeat the Mighty Numa at his own game.

## καταχώρηση στο ημερολόγιο

***Allows the user to defeat the Mighty Numa.***
*He who lives by the sword, dies by the sword. And he who achieves invincibility by consuming performance enhancers, can be defeated by one who also believes in better living through alchemy. This potion provides the Mighty Numa with supernatural strength – drink it to defeat the dishonest athlete at Μπρα ντε φερ.*
*Potion causes severe intoxication when imbibed.*
Bomb making bases

**Bomb making** requires the "Ετοιμασία βόμβας" skill (a silver Νοημοσύνη talent), so Γκέραλτ can not make bombs until he reaches level 15 at least (and then only if it is really a priority as other talents are much more useful). He can, however, use any Βόμβες he finds. Bombs require Συστατικά, just like Φίλτρα, but the bases are different. All bomb-making bases are referred to as "black powder" irrespective of the actual colour of the item.

## Top quality bases

* Only Dragon's Dream requires a top quality base.

## High quality bases

* All Βόμβες except Dragon's Dream require a high quality base.
Coleman

**Coleman** is known as a "white death merchant" by the elves. He works for Ramsmeat, dealing fisstech and is the intended recipient of the parcel Haren Brogg gave to Γκέραλτ in Chapter I, until it is "confiscated" by Jethro. He can be found in the back room of The Hairy Bear with Ramsmeat, in the Συνοικία του Ναού, or just outside the western gate on the dike.

**Spoiler warning:** *Significant plot details follow.*
Coleman also happens to be Vincent Meis' informant. Γκέραλτ can choose to turn him in or not.

Depending on whether or not Γκέραλτ allows the Scoia'tael to take the weapons from Haren Brogg's crates in the Outskirts, Coleman could wind up on the wrong end of an elven arrow.

## Συναφείς αποστολές

* Berengar's Secret, indirectly
* Hot Potato
* Memory of a Blade
* Strangers in the Night, indirectly
* The Rat
* Vizima Confidential, indirectly

## Notes

* Known as a "white death" merchant for selling fisstech to young and impressionable non-humans, possibly even Scoia'tael.
* It is possible that Coleman's inventory of fisstech passes to the Order Armourer in the event of his death. I have not verified this, but strangely, the Order armourer has fisstech. This inventory then seems to pass to the Murky Waters blacksmith in Chapter IV as he also has fisstech.
* Coleman suggests that he sells more than just fisstech, but I have never been able to convince him to show me his other wares.
* Coleman will drink with you, but you gain nothing for out-drinking him, except a sample of his awful singing voice. If you however have talked to Thaler about the silver sword, Coleman will tell you that he bought it from the swampdwellers.

*Significant plot details end here.*
Armor enhancement

This **armor enhancement** is dropped during fighting on the way to Aryan La Valette and his men in the Πρόλογος‎. It can also be purchased from any of the following merchants:

* Dragan in the Arena
* Sendler, in Κεφάλαιο I
* Lasota, in Κεφάλαιο II
* Mael, in Κεφάλαιο II
* Falas, in Κεφάλαιο III
* Polycarp της Rinde, in Κεφάλαιο III

## Note

The name of this item is misspelled in the game as "Armor enchancement"
Cave under the city walls

One of several caves in the game, the **cave under the city walls** is to the north-west of the Outskirts near the Maribor Gate. The cave itself is not much to look at, but was rumoured that it provided secret access to Βίζιμα, avoiding the quarantine checkpoints. This is also the place where Declan Leuvaarden's friend was last seen, and now he is missing.

## Maps

* Map showing the cave location
* Map of the cave itself
* Location of the Echinops (spoilery)
A Rough Landing

**A Rough Landing** is a quest from Chapter 1 in *The Witcher 2: Assassins of Kings*.

## Walkthrough

**Spoiler warning:** *Significant plot details follow.*
As Triss, Roche, and you land in the vicinity of Flotsam forests, you will encounter Iorveth on your way to Flotsam town. Regardless of the dialogue options you choose, you will be ambushed by a band of Scoia'tael. After casting a spell to ward off the arrows, Triss will collapse and you have to defend Triss and Roche (who is carrying Triss) from the attackers.

After fending off the attackers for a while, you will have reached the town where the presence of guards deters further pursuit from the Scoia'tael. If Geralt remains within Triss' magical sphere for the whole journey, he is rewarded by acquiring the Cover attribute.

### Note

As soon as you disembark from the ship, there is a Circle of Life nearby which grants you vitality regeneration.

## καταχώρηση στο ημερολόγιο

*Vernon Roche's ship finally reached the vicinity of Flotsam, a trading post governed by commander Loredo. Roche wanted to meet his informant, yet, unsure of the commander's loyalties, chose not to dock in the harbor, but rather to land on a beach and conduct a bit of reconnaissance before bringing the ship in. He took to scouting in the company of Geralt and Triss.*
*It is prudent to inform the reader that, on account of his profession and personality traits, Vernon Roche had many enemies and possibly no friends at all. By 'many enemies', I mean a legion, and not a weak one at that. In Flotsam alone, Roche counted commander Loredo and the local elven unit's leader, Iorveth, among his foes. The latter crossed our heroes' path. And when a hunter of Squirrels meets the guerrillas' best known leader, the pleasantries can only last so long. The elven partisans immediately attacked from hiding, and Geralt's company only avoided becoming arrow-riddled hedgehogs thanks to Triss Merigold's presence of mind. Vernon Roche took the sorceress, exhausted by her protective spell, into his arms, and Geralt covered the company with his sword. Leaving a trail of corpses behind, our heroes pushed towards Flotsam.*
*At the town gates, our heroes were greeted by Temerian soldiers. Only then did the Scoia'tael withdraw, and the witcher managed but a glimpse of the faces of Iorveth and the kingslayer who accompanied him. Unable to confront their foe, the company proceeded to the town in search of Roche's informant.*

## Gallery

* Special Forces' Warship
* Triss casting a spell
* Geralt protects Triss and Vernon
Charnel house

The **charnel house** is one of the more evil looking places within the catacombs. It could also be considered one of the more visually stunning. It is also guarded by a couple of garkains. It is just south of the entrance Γκέραλτ uses if he chooses the Order path.

## Συνδεδεμένες αποστολές

* Sweet Revenge, *very* indirectly
* The Flame that Cleanses, *very* indirectly
Antoinette

**Antoinette** is a noblewoman from Beauclair in the duchy of Toussaint that Γκέραλτ meets after his audience with the King at the Royal castle at the beginning of Chapter V. Her cousins, Buse, Corbin and Ramerot are in hiding in the refugee caves in the swamp cemetery after incurring the disfavour of the king and they are completely out of orens.

## Antoinette's cousins

**Spoiler warning:** *Significant plot details follow.*
Her cousins can be found here:

* **Corbin** is in the Druids' cave.
* **Buse** is in the refugee cave nearest the entrance to the cemetery on Cemetery Island.
* **Ramerot** is in the southernmost refugee cave, in the chamber next to the boxer, Zdenek.

* Cousin Corbin
* Cousin Buse
* Cousin Ramerot

*Significant plot details end here.*
Armor of Ysgith

**Armor of Ysgith** can be looted from a locked chest in the northernmost part of the Υπονόμους της Loc Muinne during Chapter III, or crafted using the appropriate diagram.

## Notes

This armor is also used as a crafting component during the creation of Vran armor. If, however, you put Γκέραλτ's talents into the Magic skill tree, you may want to think twice about upgrading the Armor of Ysgith, since the Vran armor increases resistances, armor and vitality and thus leans more towards sword combat, while the Armor of Ysgith increases Magic resistance, Vigor, Vigor regeneration and Ζημία bonus on Σημάδια and thus leans more towards magical combat.
Blacksmith's wife

The **blacksmith's wife** is the only member of the Θολά Νερά family who is not a merchant. Running the household and dealing with a moody teenager is plenty to keep her busy, or so it would seem. She does, however, have the time to muse about her husband's activities when he is not at home or working.

She is very friendly and apparently a very good cook. She gives Γκέραλτ the Temptation quest. Her husband is carrying on with a succubus and she would like an end to it. She offers a book of herbal lore as the reward, but as Γκέραλτ leaves her hut, he is immediately intercepted by her husband, who knows what she is up to. He makes Γκέραλτ a counter-offer. Decisions, decisions...
Artbook

*Το λήμμα χρειάζεται επέκταση. Βοηθήστε τη Witcher Wiki επεκτείνοντάς το !.*
        The book contains 204 pages of concept art with character, architectural, costume, weapon and furniture designs, done during the years 2002-2007. It was enclosed with several Editions of the *The Witcher*.

## Contents

* Locations — Introduction
* Kaer Morhen
* Vizima's Cemetery
* Lakeside
* Swamp Cemetery
* Caverns and Crypts
* Kaer Morhen Interior
* Inside Salamandra
* Taverns
* Ice Plains
* Early Sketches
* Final Form
* Supporting Characters
* Erotica
* Flashbacks
* Placeables
* Weapons and Equipment
* Symbols
* Platige Image
* CD Project RED
* Posters
Celandine

**Celandine** is a common plant with medicinal properties.

### Notes

* Vesemir gives Γκέραλτ one portion of celandine to make a Potion for Triss during the Prologue.
* Five leaves of celandine are needed for Shani in Κεφάλαιο II.
* Celandine is known in the books as *swallow's herb*, or *herba zireael* in Αρχαία Διάλεκτο. This is also the meaning in Czech and likely, Polish.

## Στο παιχνίδι για υπολογιστή *The Witcher 2: Assassins of Kings*

**Celandine** grows wild. Merchants who sell celandine include:

* Anezka in Lobinden
* Vilmos Bartok in Flotsam
* Mottle outside Vergen
* Sambor in the camp followers' encampment
* Myron in the Kaedweni camp
* Relic peddler in the Kaedweni camp
* Felicia Cori in Vergen or Loc Muinne
* The Incredible Lockhart in Loc Muinne
* Marcus in Loc Muinne
Blacksmith's son

The blacksmith in Θολά Νερά does not live alone, nor is he the only merchant. He and his wife have a **son** who also trades in weapons, armor and related products as part of the family business. The boy does not seem really into doing it, but he has to obey his father's wishes, apparently *"or else!"'. The lad can be found next to the his father's shop, looking forlorn. Like most teenagers, he seems to get up relatively late as well.*
Black Blood

*"In the distant past, mages working with Μάγιστροςs developed this potion specifically for use in fighting cemetery and crypt dwellers that drink the blood or eat the innards of their still living victims. Witchers use Black Blood unwillingly because the potion only works when a monster begins to feast on their body. Their transmuted blood proves to be a deadly drink."*
**Black Blood** turns imbiber's blood into poison; blood becomes lethal to monsters which drink it.
Barril de petróleo

*Este artículo es un esbozo. Para más información, consulte la Plantilla:Stub.
 Puede colaborar con 7 Days to Die Wiki ampliando la información.*

Un **Barril de petróleo** un objeto que puede ser recogido y colocado donde se desee. Cuando se le causa suficiente daño, el **Barril de petróleo** explotará, destruyendo cubos a su alrededor y matando a los zombies que se encuentren cerca de el.

## Notas

-Puede ser encontrado en las estaciones de servicio

## Usos

Colocando un **Barril de petróleo** en el centro se obtiene 6 (Seis) Latas de gasolina.
Beann'shie (wolf)

**Beann'shie** is one of Deidre's black wolves, who would not leave her side, even to hunt.

**Spoiler warning:** *Significant plot details follow.*
If Γκέραλτ refuses to deliver Deidre into Sabrina Glevissig's hands, but then tells Deidre to lay down her sword, D'yaebl and Beann'shie aid their mistress when she engages the Μάγιστρος in a fight.

*Significant plot details end here.*
## Notes

*Beann'shie* is a word for banshee. *(Αρχαία Διάλεκτο)*
Alina

A young girl from Θολά Νερά, she is the daughter of the village chief, Tobias Hoffman. Soon she will marry Julian, a rich merchant from Kovir, much to the disgust of her jealous sister Celina and the poet Adam, who loves her secretly. She is the main character in The Heat of the Day.

**Spoiler warning:** *Significant plot details follow.*
She can initially be found in her house in the village of Murky Waters. Later, once she becomes a noonwraith, she usually hangs out near the ruin mill in the Fields.

She seems strangely resigned to marrying Julian and appears fond of him, at least in a way, but she also shows no intention whatsoever of ending her affair with Adam which she carries on every day at noon, in the raspberry patch in the fields. She does seem jealous of Celina's attempts to gain Julian's attention, even though this last endeavour is proving fruitless.

She has also developed quite an attachment to Alvin. She would dearly love to adopt him and raise him with Julian, but Julian is not so taken with the prospect of raising a child who is, from all reports, a Πηγή.

The jealous rivalry with her sister reaches a peak one day and Celina accidentally kills her. One day, near Raspberry patch, Celina pushes Alina down and causing Alina to hit her head on a rock, killing her instantly. Because she is murdered in this manner, Alina arises as a noonwraith, doomed to forever roam the fields.

## Συναφείς αποστολές

* Alvin
* The Heat of the Day

## καταχώρηση στο ημερολόγιο

*A young girl from Murky Waters. Soon she will marry Julian, against the will of her jealous sister Celina and the poet Adam, who loves her.*

## Gallery

* Alina's journal image

*Significant plot details end here.*
Ballads

A volume containing ballads written and performed by the famous bard Νταντέλιον.

## Content

***Ballads***
*Autumn's scents have pervaded the air.
The wind stole the words from our lips,
That's the way must be, please don't shed,
Those diamonds that run down your cheek.*
## Location

* Cupboard at Shani's house in Chapter III.
* Old shelf in Adam's house in Θολά Νερά.
* Wardrobe in house next to Celina's house in Θολά Νερά.
Bleeding

## Στο παιχνίδι *The Witcher*

* Continuous loss of vitality.
* Attack efficiency reduced — reduced hit, parry and dodge efficiency.
* Chance of dodging and parrying opponent attacks reduced.
* Susceptibility to Pain critical effect increased.

### Weapons

The following weapons all increase bleeding as a critical effect:

* Illegal sword
* Meteorite sword with three red meteorite pieces.
* Meteorite sword with three yellow meteorite pieces.
* Mahakaman two-handed axe
* Two-handed steel axe

## Στο παιχνίδι για υπολογιστή *The Witcher 2: Assassins of Kings*

### Opponents

* Gargoyle, immune
* Rotfiend, immune
* Wraith, immune
* Drowner, immune
* Bruxa, immune
* Bullvore, immune

### Items

* Brown oil, increases chance of inflicting
* Clawer, causes bleeding
* Brock, lowers resistance to bleeding, increases chance of inflicting
* Maribor forest, reduces bleeding
* Virga, increases resistance to but reduces chance of inflicting bleeding
* Wolf (potion), increases chance of inflicting
* Ysgith rune, increases chance of inflicting

### Armor

* Blue Stripes combat jacket, increases chance of inflicting bleeding
* Armor of Tir na Lia, provides resistance to bleeding

### Weapons

* Αερόντιγκτ
* Arbitrator
* Bastard sword
* Blood sword
* Dwarven axe
* Elven sword
* Gwyhyr
* Harpy (Σπαθί)
* Jagged blade
* Kaedweni black sword
* Long sword
* Longsword
* Moonblade
* Negotiator
* Robust Kaedweni sword
* Robust witchers' silver sword
* Rusty dagger
* Short elven sihil
* Stennis' sword
* Sword of Creyden
* Sword of Kaer Morhen
* Witchers' silver sword
* Witcher's superb silver sword
* Zerrikanterment (Σπαθί)
Bloodwing

**Bloodwing** is one of nine optional Αποστολές Τρόπαιων στο The Witcher. It is obtained by killing a larger garkain, Vesper, which the Royal huntsman mentions. Only one trophy quest, The Beast of the Sewers, is not optional, making a total of ten.

## Walkthrough

Talking to the Royal huntsman in the druids' cave lets you learn about a garkain haunting the swamp cemetery. There are a couple of other garkains with him, and several wraiths might join the fight as well, so using Vampire oil is highly recommended. The target is set apart by his name, Vesper, and the fact that he is slightly larger than his compatriots.

Like with other Αποστολές Τρόπαιων στο The Witcher, bringing his head to the Royal huntsman will earn you money (1000 !) and 10000 experience points.

## Notes

* Do not pursue him into the Cemetery as you might also run into Lilly. Γκέραλτ's inventory can only hold one trophy at a time! The second head would have to be retrieved later and may prove difficult to find again.
* You will only encounter Vesper in the cemetery at night!

## Phases

### The Garkain

I killed the web-winged monster that roamed the swamp. I need to deliver proof of having killed it to the Royal Huntsman. *I need to take proof of having killed the garkain to the Royal Huntsman.*

### A Reward

I turned in the trophy and collected 1000 orens. *I received my reward for the trophy.* (1000  + 10000 XP)
Church

This is the Chapel of the Eternal Fire in the Outskirts of Βίζιμα. It is where you will find the Αιδεσιμότατου during the day. At night, he can be found next door, in his house.

During the quest Dead Hand of the Past, Γκέραλτ gains entry to the Chapel and the crumbling sarcophagus in its cellar, and thus meets the King of the Wild Hunt and Leo, one last time.
Blacksmith's house

The **Blacksmith's house** is not just a home but also a place of business. It is located at the southern end of the village of Θολά Νερά. There you can find the blacksmith himself, and his family, which includes his wife and son. The house faces Adam's and Alina's homes.

## Συνδεδεμένες αποστολές

* Armor
* The Heat of the Day
* Temptation
Cemetaur jaw

**Cemetaur jaws** are obtained from cemetaur corpses.

## Source

* The Tome of Fear and Loathing, volume II
* Physiologus

## Notes

* Cemetaur remains will not contain these jaws without the monsters' Bestiary entry.
* The Desperate father, one of the refugees camped out on Cemetery Island, wants five of these in Κεφάλαιο V.
* The Dentist, Zahin Schmartz will require one set for the Won't Hurt a Bit quest.
Balin's journal III

This journal is found on a corpse in the old mines along with Balin's third map and the lower shaft key.

## Associated Quest

* Hey, Work's on in the Mines!
* Subterranean Life

## Contents

*Foreman Balin's journal - the third fragment*
*Monsters! Monsters everywhere! The legends were true - it's Durin's Bane! Too deep we delved and awoke a nameless fear. This is all my fault, so I must try to stop the beasts myself. Fly, you fools!*
## See also

* Balin's journal I
* Balin's journal II
* Balin's journal IV

## Note

* The Balin's Journal quest item that you can find in the mines is a clear reference to *The Lord of the Rings*. While exploring the mines of Moria, the Fellowship finds "The Book of Khazad-dùm" written by Balin before he died in Moria, where he was buried.
* "*Durin's Bane*" also quoted in "The Book of Khazad-dùm", was a Balrog. In the game, there is a Bullvore in the deepest tunnel of the abandoned mines.
Chitinous carapace

High quality chitin from a giant centipede's carapace. Some merchants will gladly purchase it. These items are considered skinnable items, but they have no alchemical value whatsoever.

## Notes

* The elven craftsman will pay for four carapaces as per The Giant Centipede Contract.
* Γκέραλτ can loot giant centipede remains for these carapaces without having the monsters' bestiary entry.