Patch Notes/Playstation 4

This page details patch notes for Sakuna: Of Rice and Ruin on the Playstation 4.

## Version 1.15

* Added Content
	+ Major overhaul of Sakuna the Efflorescent.
	+ Several new Spirit Boughs have been added to the rewards of Sakuna the Efflorescent.
	+ Added several new "dishes" using ingredients that are not often used.
	+ A large number of cooking icons have been added.
* Adjustments
	+ Adjusted weather-based buffs from being limited to indoor use to having an effect anywhere.
	+ Fixed the "Full Throttle" Spirit Bough having no effect on the Divine Raiment's debuff skills.
	+ Fixed the "Full Throttle" and "Celestial Maiden" Spirit Boughs having no effect on the Toxic Crown skill.
	+ Added a new display during the opening Divine Raiment tutorial.
	+ Fixed some typos in the text.
* Bug Fixes
	+ Fixed a crash when changing equipment during the battle at the deepest level of Amagaeshi Shrine.
	+ Other minor bug fixes.

## Version 1.14

* Added Content
	+ Added text support for Chinese (Simplified) and Spanish (Latin America)
	+ Dogs will now greet you upon returning to the pass home
	+ Dogs and cats can now be carried at the same time
	+ Implemented some previously unused voice lines
	+ More than one of a food item can now be processed at once
	+ Added a UI element that shows when in-game time is paused
	+ Made changes to the porch animations in the latter half of the game
	+ Added option for monitors not in 16:9 aspect ratio to darken everything outside the game screen when playing in borderless mode
* Adjustments and Improvements
	+ Adjusted difficulty for bosses in the latter half of the game
	+ Fixed an issue where the knockdown effect for moves such as Tidal Wave, Thundering Magnitude, and Rising Carp was too high due to a calculation error
	+ Fixed a calculation error that occurred under specific circumstances (such as when Thundering Magnitude reflects an enemy projectile)
	+ Damage now caps at 9,999,999
	+ Improved effectiveness of using the cow to till soil
	+ Soil nutrients now cap at 9,999
	+ Reduced the nutrient value for fertilizer with nothing added to it from 10%→5% when the farming difficulty is set to default
	+ Made adjustments to the materials and effects of Medicine items
	+ Adjusted effects of Alcohol items
	+ Improved graphical quality of falling snow
	+ Oil droplet no longer moves during event scenes
	+ Improved controller detection accuracy
	+ Improved fullscreen performance for monitors not in 16:9 aspect ratio
* Bug Fixes
	+ The expiration date of food used as a component in fertilizer will no longer reset when the fertilizer is disposed of
	+ Fixed an issue where time would pass when selecting farm tools for Sorting, Threshing, and Hulling
	+ Fixed an issue where time would not pass after Sorting or Hulling were completed during the winter season
	+ Fixed an issue where rice disorders had no effect on any stage of the farming process except rice actively growing in the paddy
	+ Fixed an issue where the correct reward would not drop during the 4th and 9th waves of “Sakuna the Efflorescent”
	+ Added more characters to the cutscene where everyone gathers together when resting on the porch
	+ Fixed issue where autosave would create corrupt data under extremely specific circumstances
	+ Fixed multiple stability issues throughout the game
	+ Improved stability of characters’ head movements
	+ Other minor bug fixes

## Version 1.12

* Bug Fixes

Bug Fixes

* + Fixed an issue that occurred rarely with certain boss fights where the game would proceed even if Sakuna and the boss were defeated at the same time
	+ Fixed an issue in Amagaeshi Shrine where there was a possibility of enemies not loading in correctly following certain specific actions
	+ Temperature is now a condition for Bakanae disease to develop
	+ Salt damage will now be reduced by using flowing water or while the field is being drained
	+ The disorder Cloudy Rice will now develop during the ripening stage, not the drying stage
	+ Fixed an issue in the second half of the game where conditions for an event occurring in the field can be met using flowing water
	+ Fixed it so that playtime is not extended incorrectly when fast-forwarding through cutscenes
	+ Other minor bug fixes
* Adjustments
	+ Added new animations when resting on the porch
	+ Improved the way that Tidal Wave interacts with the terrain
	+ Improved the accuracy of annual temperature calculation
	+ Added Autumnal Hunter’s Garment as a reward for clearing Amagaeshi Shrine Floor 100
	+ Maximum in-game years has been expanded from 999 to 9999, and the Cornucopia effect of the Rice Hunter’s Garment will now max out after 1000 harvests
	+ Optimized CPU load when V-Sync is turned off

## Version 1.11

* Bug Fixes
	+ Fixed a bug that caused a crash when selecting input settings from the pause menu.

## Version 1.10

* New Content
	+ A dinner conversation has been added to Chapter 1
* Bug Fixes
	+ First-time clear rewards for Sakuna the Efflorescent and Amagaeshi Shrine can now be obtained again if the player does not already have them
	+ Fixed an issue with Fierce Furrow where it would occasionally become more difficult for attacks to land
	+ Fixed an issue where the cursor would not automatically be positioned over the latest save data when opening the Load screen
	+ Other minor bug and English text fixes

## Version 1.09

* Bug Fixes
	+ Fixed an issue where duplicate meal effects were not being handled correctly.
	+ Other minor bug fixes

## Version 1.08

* Bug Fixes
	+ Fixed an issue where the same menu would carry over to the following day when starting dinner after the date changes at midnight
	+ Fixed an issue where status buffs would not be reflected by equipment-specific Enchantments (such as the Gold Iron’s “Tailor Made” ability)
	+ Fixed an issue where the next level of Spirit Bough’s power would be released automatically if the conditions were already fulfilled when the previous level was released
	+ Fixed an issue where, if players loaded save data at the moment an enemy dropped an item, that item would be acquired in the loaded save file
	+ Other minor bug fixes
* Adjustments
	+ If the Divine Raiment fails to connect with anything when used in midair, it is now possible to extend it a second time

## Version 1.07

* Adjustments
	+ Shortened the recovery period after the raiment is used but does not attach to anything
	+ Made slight adjustments to the camera while in the Mountain Pass
* Bug Fixes
	+ Fixed an issue where “Fierce Furrow” would sometimes miss depending on skill proficiency and framerate
	+ Fixed a bug while “Last Stand” is active where using “Milky Way” and “Mirror of Purification” would recover health
	+ Fixed an issue where the Hidden Power release conditions were being randomly updated when adding/taking out items from the Fertilizer.
	+ The respective recipes will now automatically disappear from the Change Menu screen when their necessary ingredients are used for Fertilizer.
	+ Exploration Objectives will no longer appear during events
	+ The event that requires the Soul-Stealing Mask can also be completed with Soul-Stealing Mask+ now
	+ Other minor bug fixes

## Version 1.06

* Adjustments
	+ Increased natural recovery rate and reduced terrain damage such as thorns and poisonous smoke when the combat difficulty is set to "Low".
	+ You can now make lower level equipment via blacksmithing and weaving if you already possess higher level equipment.
	+ Vinegar can now be used as a disease-repelling item in fertilizer.
	+ Omelette seasoning can now be made from salt, soy sauce and soup stock as well as sugar.
* Bug Fixes
	+ Fixed the problem that file reading may not work properly on rare occasions.
	+ Fixed a calculation error in the effect of fertilizer during an event with a large time lapse.
	+ Other minor bug fixes

## Version 1.05

* Bug Fixes
	+ Fixed a bug that corrupted save data
* Adjustments
	+ -Removed the hit stop from the Fighting Skill "Rising Carp" and slightly lengthened the SP recovery time
	+ Reduced the SP cost of Raiment Skills Otherworldly Affliction, Eldritch Enfeeblement and Supernatural Slowdown.
	+ Immunity, Pesticide and Herbicide corrected to now refer to values during fertilizer application instead of values in aging fertilizer reservoir

## Version 1.04

* Bug Fixes
	+ Fixed a number of bugs that could lead to crashes and save data corruption
	+ Fixed an issue where Ashigumo could become stuck above the ceiling on Amagaeshi Shrine Floor 95

## Version 1.03

* Bug Fixes
	+ Fixed the default position of the cursor when loading.
	+ Fixed a number of bugs that could lead to crashes and save data corruption
	+ Added weed control to bean and bran fertiliser
	+ Fixed a bug where the order of obtaining silk and spirit thread was reversed.

## Version 1.02

* Version 1.0.2
	+ Stabilized overall system operations.
* Version 1.0.1
	+ Added / improved graphic data in some areas.
	+ Added missing voice data.
	+ Adjusted overall game balance and effects.
	+ Stabilized overall system operations.
	+ Expanded end game content.

## References

1. ↑ https://www.perfectly-nintendo.com/sakuna-of-rice-and-ruin-switch-software-updates/
2. ↑ https://www.perfectly-nintendo.com/sakuna-of-rice-and-ruin-switch-software-updates/
3. ↑ https://news-cs.marv.jp/article/10860
4. ↑ https://gameinfinitus.com/patch-notes/sakuna-of-rice-and-ruin-update-1-12-today-on-january-8-details/
5. ↑ https://news-cs.marv.jp/article/10787
6. ↑ https://news-cs.marv.jp/article/10782
7. ↑ https://gameinfinitus.com/patch-notes/sakuna-of-rice-and-ruin-update-1-10-details/
8. ↑ https://news-cs.marv.jp/article/10766
9. ↑ https://gameinfinitus.com/patch-notes/sakuna-of-rice-and-ruin-update-1-08-details/
10. ↑ https://news-cs.marv.jp/article/10752
11. ↑ https://gameinfinitus.com/patch-notes/sakuna-of-rice-and-ruin-update-1-07-details/
12. ↑ https://news-cs.marv.jp/article/10714
13. ↑ https://news-cs.marv.jp/article/10686
14. ↑ https://news-cs.marv.jp/article/10678
15. ↑ https://news-cs.marv.jp/article/10675
16. ↑ https://news-cs.marv.jp/article/10657
17. ↑ https://news-cs.marv.jp/article/10630/
18. ↑ https://nintendoeverything.com/sakuna-of-rice-and-ruin-update-out-now-version-1-0-2-patch-notes/