Hexa Jurusa

**Queen Hexa Jurusa**, born Ijosi Jurusa, is a Heskra Pureblood and the self-styled Sovereigness of the Sovereignty, one of the Heskra factions vying for control over the Reach. Controlling the Charna, Kissilian, Vidimic, Shadalian, Nakiri, and Khetaric systems of the Reach through military conquest, Hexa aims to unite the Reach into a new golden age to match the prosperity enjoyed by the Core. While vain, tyrannical, and merciless to her foes, Hexa has proven to be a competent leader and shows none of the discrimination of species that has become regular for Heskra in power.

## Appearance

As a Heskra, Hexa has a light gray skin color with thin, black Heskra markings across her body. She has dark red hair and emerald-green, slitted eyes. Her ears are small and pointed and her teeth are sharp canines. She is noted for having sharp yet beautiful features, with a predatory gaze and a hungry smile.

Often adorning fine, dark robes or armors, Hexa is most often seen sporting a black, scale-like armor raiment with a lightly-exposed top to feature her cleavage along with a collar connected to a pair of feathers resting on her shoulders. Her gauntlets are a dark metal fitted with red gemstones that seemingly enhance her abilities, with the fingers being tipped like claws. A dark red rear coat is connected to her belt and falls down behind her calves. Very rarely does Hexa part with her spiked crown, the symbol of her rule.

## Personality

Devious and power-hungry, Hexa is one of the many Heskra warlords ruling a small portion of the Reach. Even in her youth, Hexa has longed to carve a name for herself in the galaxy and to never be fade like so many other Heskra before her. While outwardly cold and uncaring for most of her subordinates, she seems to hold some in close regard while never openly admitting it.

Hexa's closest relationship, by far, is with the Hedge-Wizard Craz Ganon. The two have deep feelings for one another but are constantly at odds due to Hexa's tyrannical and controlling nature conflicting with Craz's altruistic and adventurous one. While Hexa has repeatedly tried to make Craz see her way of thinking and become her Sovereign - forcibly if need be - she relents that her love for him outweighs her desire for controlling him.

Hexa views her subjects as mere tools and capital to be used to better her Sovereignty, be they soldiers, scholars, or slaves. While she is strict with her sense of justice and law and will defend her commonfolk fiercely, this is only to encourage loyalty both among them and among any of her own soldiers that grow out of control. Her Marauders she keeps on a tight leash as well as the House of Obsidian, her collective of Mages and Witches. She entrusts the most operative freedom to her court spies, the Stygian Order

Hexa has an unmatched lust for power and conquest, seeing herself as the most worthy leader of Aeos and its' peoples. As a leader, she holds a tight grip over all levels and faculties of her government, ensuring each runs to her satisfaction.

## History

Born on Discrosa during the tumultuous war between the Four Great Covens on Faska, Ijosi Jurusa was the daughter of den mother Karasi Jurusa, consort to Israk the Insidious. Karasi raised Ijosi and two other daughters, Kimara and Marassa in her palace in the Drakvor marshlands, along the Drekara river.

Raised alongside her sisters to be loyal to family rather than to outsiders, Ijosi learned at a young age to distrust and look down upon foreigners, particularly aliens, after seeing the effects raiders left in their wake upon her families' farmlands and their populace. She was taught by her mother to always protect what was hers or else others would claim them from her. She competed with her sisters often for the approval of her mother, but often found herself competing hardest in spite of being the eldest.

Her abilities took twice as long to master and she struggled to harness enough hatred in her Magick to even wilt a flower, a common early-level Heskra spell. Noticing her eldest child struggling with overtly malicious spells, Karasi introduced Iji to spells that allowed her to communicate with, command, and eventually, become certain animals.

She would come to meet her future husband, Craz Ganon, when shapeshifted as a Krellis. While the child was initially mistrustful and hostile toward the young half-breed, Craz placated her with his food and allowed her to have the hunting territory he was using all to herself if she desired. Curious about the boy, she agreed to allow him to hunt there as well alongside her for a time in exchange for knowledge about the worlds that Craz had seen.

Over time, the two bonded and became friends, sharing a love of the nature around them and their abilities to help it grow. They shared a love for and curiosity about animals large and small, and worked in secret to reverse the damage the Plaguebringers had wrought in the lower marshlands during the war. As they began to mature, they found their attachment to each other was beginning to blossom into romance, and sought each other out less to hunt and talk and more to bond.

At age nineteen, Ijosi was returning from one such trip when she watched a small band of Abyssans sacrifice her family by sinking their palace into the river and drowning them. In a fit of rage, Iji sprouted vines that coiled around the Abyssans and dragged them into the waters to drown as well. By the time she was able to drag her mother out of the murky waters, however, it had been too late.

Distraught, she sought out Craz, and the two struck out on their own to form the family that she had lost.

## Skills and Abilities

### Spells

* **Mirage** - Hexa is capable of creating detailed images of herself to appear where directed. These images are capable of speech and can even be conduits through which she can cast spells such as Force abilities, elemental attacks, and more.

## Resources

* **The *Maelstrom*** - The first and only *Tyrant*-class Dreadnought ever made, the *Maelstrom* is a gargantuan vessel built to serve as a mobile fortress and terror-inducing weapon of Hexa's will. Built over the course of many decades, and costing several fortunes, the "Dark Titan" of Discrosa is most often found looming over the planet. Fear of the vessel as well as the Sovereign fleet has kept the many warring factions of the Reach away from Hexa's territory. Tailored by the Witch-Queen herself to be both luxury yacht for herself and guests, as well as a base of command for campaigns, it has a variety of devastating weaponry and technical innovations that mirror much of the current tech used by Core militaries.

* **The *Umbrage*** - A specialized *Kybar*-class shuttle painted Hexa's signature black and green color scheme. It has been modified to be able to hold a small but comfortable cabin for Hexa to reside in as well as a life support system that can last for roughly three days with minimum power and a reserve of food and water. The hull has been reinforced with a sturdy lining of Hylon plating capable of resisting hard impacts and laser damage for a time. The armor makes the shuttle more sluggish, however, and many weapon systems had to be stripped to help with maneuverability. To this end, the shuttle relies heavily on fighter escorts and Hexa herself for defense.