recursal/Fanatic-Fandom huggingface dataset:
Luis Perez

**Luis Perez** is a Syndicate Tech for the American Syndicate of Heroes and a member of the Dover City Team. Due to a shortage of heroes on the team, he serves part-time as the hero **Clockatoo**, using his inventions to enhance his abilities.

## History

Luis Perez comes from a long line of superheroes. He has three older brothers, all with super powers. He is the only member of his family without any powers. This gave him an inferiority complex as a child where he felt incompetent compared to his brothers. This caused him to take an interest in inventing where he made device that would allow him to "keep up" with his brothers. His inventions from his youth were somewhat chaotic and unsuccessful, and only isolated him more from his family. This is when Luis began to collect birds, becoming mildly obsessed with them and keeping many as pets.

As he grew older, realizing he'd never be a hero, Luis opted for what he considered the next best thing and joined the engineering tech program at A.S.H.. Here me met and befriended Ember de la Cruz, who was in his training class at the New York HQ. Luis developed a strong crush on Ember, but after their training ended, the two were assigned to different cities.

Luis began working at Dover City for the Dover City Team. He continued to develop his inventions there but the mostly when unused as his work was mostly fixing the operating systems as well as vehicles owned by the DCT. However, after the excommunication of DCT member Hummingbird, the DCT's funding slipped and more heroes left the team. Over time, all that was left was Silver Bullet and the techs, Safiya Abdella and Luis.

Facing dissolvement, Safiya finds a loophole that claims that if the team's techs can fulfill the duty of a hero, they can be a stand in for the absent heroes. Luis then is able to use his inventions to help the team but providing them for both Safiya and himself. With his mechanical devices, Luis and Safiya can perform as heroes, preventing the team from being destroyed.
Maxine

**Maxine** is a former rogue current licensed hero of the American Syndicate of Heroes. Her origins are unknown but her powers are vast and adaptive to her situation. She is known in the A.S.H. database as the "Final Destination".

## Appearance

Maxine is a very typical looking young woman. She has a pale complexion and green eyes and a frequently changing hairstyle.

When she first arrived at the Sulis Sanctuary, she dyed her hair blonde and styled it like Carrie White from the film Carrie (1976), as the film was her favorite. After an emotional incident, Maxine dyed her hair again, this time to a soft ginger. Her natural hair is light brown but she finds the color uninteresting and not fitting of her personal style.

Her style of dress is her most striking feature as she consistently dresses in 60s and 70s inspired fashion. The commitment to this fashion has extended to Maxine cutting apart her own hospital gown to fit closer with her preferred aesthetic.

When acting as a hero, she wears her civilian clothes. Her most favorite pair of boots was a set of vintage gogo boots but she eventually stop wearing them out into the field because they hurt her feet. Because of this, she convinced Ricky Valder to invent a pair of gogo boots that provided by tactical advantage and good foot support. He called them The Maxine and sold them worldwide. After this, Maxine is hardly seen without the pair.
Savior Wiki

**Welcome to the Savior Wiki!**
Database for the super hero story Savior.

We're a collaborative community website about Savior that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Characters

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Leonardo Napier

**Leonardo Napier** is a member of the The Silver Bandits. He is also a struggling actor as well as an acting coach and leader of an improv group.

## Appearance

Leonardo Napier is a large and beefy Caucasian man. He is blond with blue eyes and typically keeps his majestic silky hair pulled back in a ponytail. He is muscular and has broad shoulders and thick hairy arms. Most of him is rather hairy, but he does wax his chest, believing it'll help him win more roles.
Dylan Fletcher

**Dylan Fletcher** is a student at Celestia Public High School. He is the first friend Seymour Ross-Perry makes at the school, and the two share several classes together.

## Personality

Dylan can be difficult to be friends with due to his rather blunt or outright hurtful way of speaking, which he's aware of. He has the tendency to be intolerant of other's unchecked egos, which can make his friendship with Celeste testing. His sense of humor is rather dark, which others find alienating. Though he often does cross the line, he is quick to apologize and aware of his mistake.

His opinions are largely passive, not getting too invested in any large groups or ideas and instead just taking things in stride. While he may not be for or against anything, he definitely likes to complain about things and will do so whenever possible.

## History

Dylan Fletcher has lived in Vega City his whole life. He's always found the excitement surrounding superheroes a bit annoying thanks to his next door neighbor Celeste Greene always rambling on about them, but he never had a clear dislike for heroes either.
Elendar Wiki

**Welcome to the Elendar Wiki!**Elendar is the name of a campaign based on the continent of Elendar on the planet of Aros.
We're a collaborative community website about Elendar that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

ElendarHistory of ElendarReligions of ElendarCurrencies of ElendarRegions of ElendarRaces of ElendarMusic of ElendarCalendar of Elendar

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Rashem

**Rashem**, also known as the Land of Ghouls, is a cold coastal region where the **Rashem** people eke out a living from fishing and some hunting. A millenia-old curse has resulted in countless undead ravaging the snowy coasts, giving it the name Land of Ghouls.

**Settlements**

* Ghost Harbor
* New Hope
* Three Fingers
* Misthaven
Alvin and the Chipmunks: The Squeakquel/Credits

### Closing

#### Writing Credits (WGA)

 Jonathan Aibel
 Glenn Berger
 Ross Bagdasarian

#### Produced by

 Michele Imperato
 Janice Karman
 Arnon Milchan
 Karen Rosenfelt
 Steve Waterman

#### Production Management

 Michael DeSantis
 David McKimmie
 Brian Raider
 Leigh Shanta
 Jamie J. Silverman

#### Location Management

 Elisa Ann Conant
 Peter Gluck
 Jody Hummer
 Craig W. van Gundy
 Steve Woroniecki

#### Transportation Department

 Robert K. Johnson
 Mel Langford
 Chuck Martinez
Zeerox

**Zeerox** is an Adversary Level Villain. She is a shapeshifter who transforms into whatever person she touches.

## Personality

Little is known of Zeerox's history, true name, or origin. She began to make a name in the criminal underworld as well as in the American Syndicate of Heroes radar. Using her shapeshifting ability, she could easily infiltrate locked down areas in disguise, and by the time her identity was uncovered, she could simply change her face again.

Because of this, Zeerox is sly, clever, and distrustful of others. She doesn't hold strong allegiance to any group or hold many ties with anyone. As her physical appearance is nearly constantly changing, her identity is distorted as she feels she becomes a new person almost every day.

Because her powers are triggered by physical touch, Zeerox is very avoidant of any form of touch to prolong her physical form as long as possible. She behaves very skittishly and always keeps her guard up around others.
Syndicate Member

**Syndicate Members** are active members of the American Syndicate of Heroes. They are hosted by a team and cover an assigned region in the US.

## Role

A Syndicate Member is assigned a Syndicate Team as well as a greater region to watch over than just a licensed hero. As a member, they are given Syndicate funding and resources as well as access to their assigned headquarters.

Syndicate members can also be summoned at any time for high-level threat missions. These missions are ones that require a large sum of people to work on them or require a certain set of skills not matched by the High-Level members.
Insurgent

**Insurgents** are villains at a high-level risk and act as a direct threat against the American Syndicate of Heroes.

## Role

Insurgents are villains who act directly against the A.S.H. and are on their watch-list. They are pursued by High-Level Syndicate Members, but Syndicate Members and A.S.H. Teams will also participate in the pursuit of Insurgents.

Insurgent's actions can vary in their overall danger to society and the common good, but it is common that they target large populations and encourage mass destruction and chaos. Someone can also be labeled as an Insurgent if they go after the A.S.H. rather than the greater population.
Ms. California

***Ms. California*** is a song by Beach Bunny from their debut album, *Honeymoon*. The song, which serves as the albums second single, was released on December 6, 2019 by Mom + Pop, together with a music video.

## Background & Theme

On December 5, 2019, Beach Bunny announced that something is coming soon. This single was released on December 6, 2019, together with a music video

This song is about someone wanting to be in a relationship with a person, but the other person is already in a relationship. Lili wanted to write a song about the feeling of jealousy and bitterness

## Lyrics

[Verse 1]

The more I try to catch your eye

The less I seem to hesitate

But every time you cross my mind

The words come out in figure 8's

[Pre-Chorus]

I need to let go of everything

Ooh, it's getting hard to fight the feeling

[Chorus]

She's your girl

She's in all your pictures

California girl, I wish I was her

When you're gone

She sleeps in your T-shirts

It hurts, I wish I was her

Ms. California

Ms. California

[Verse 2]

I love your voice but hate the way

You talk of her consistently

But every time you say her name

It honestly kills me

[Pre-Chorus]

I need to let go of everything

Ooh, it's getting hard to fight the feeling

[Chorus]

She's your girl

She's in all your pictures

California girl, I wish I was her

When you're gone

She sleeps in your T-shirts

It hurts, I wish I was her

Ms. California

[Bridge]

And everything's better in California

And everything's better in California

[Outro]

Ooh, ooh

Ooh, ooh

Ooh, ooh

Ooh, ooh, ooh, ooh
Morenda

**Morenda, Songtress of Death,** also know as Morenda Mitchell is a broadway singer turned superhero after discovering her voice had deadly talent. She is a Lisenced Hero of the American Syndicate of Heroes and a former resident of the Sulis Sanctuary.

## History

Morenda Mitchell was always a talented muscian, primarily a skilled vocalist. Her skills as a soprano made her notable from a young age where she began to perform as young as 12 years old. Her entire life was consumed with music, attending a music school and studying singing.
Reflected World

**The Reflected World** is a void of space used to travel between different mirrors and reflective surfaces. It can be controlled by some gifted superhumans. Little is known about the space, and it is easy to become lost and trapped inside. The world was discovered and managed by Dr. Reflector.

## Description

The Reflected World is access through mirrors or other strong reflective surfaces. It can easily be accessed through water since it is a movable reflective surfaces.

The Reflected World reflects both aspects of the real world as well as the beings inside it. This can create problems, making it easier to become trapped.
Celestia Public High School

**Celestia Public High School** is a school located in Vega City dedicated to the superhero Celestia.

## Description

Celestia Public High School was made in honor of Vega City's own hero Celestia. The school was made with the goal of creating a safe space for the inner city students to attend school. For this reason, the school is fitted with a giant bubble that can be put up whenever the city is endanger, allowing schools to continue teaching safely without being disturbed by the dangers outside.

It is one of the first public schools in the nation to provide any sort of protection from outside dangers.

## Extra Curricular

Celestia Public High School has many clubs, teams, and committees that engage with student life.

### AV Club

The AV Club is responsible for most of the school's media. It is particularly underfunded but has a successful radio station that picks up from a 2 mile radius of the school and manages the school's daily announcements. They also correspond with the Weekly Star, the school's paper and news.

### The Future American Syndicate of Heroes (The FASHists)

The Future American Syndicate of Heroes (called FASHists by the students) is a group of students who take interest in the American Syndicate of Heroes. The FASH is a national program started by the A.S.H. to create interest in administrative and tech roles in students, but most members of the Celestia FASH are more interested in creating theories about superheroes.
Power Gauntlet

**The Power Gauntlet** is an invention made by Luis Perez that grants its users various abilities. It is used by Mythos so she can perform as a hero.

## History

The Power Gauntlet was invented specially for Safiya Abdella, also known as Mythos, as a way to grant her useful powers in a combat mission. When the two were asked to fill in as heroes for the Dover City Team, they were required to meet a standard list of abilities to be reliable in combat.

To help Mythos in battle, the gauntlet was invented. It's simple and clean design allows her to easily control its power and use it to fight forces of evil.

## Abilities

The power gauntlet mostly uses the power of electricity to fight and defend itself, but it does have some more complex powers other than.

### Basic Abilities

#### Gravity Ray

The gravity ray can be used for offensive or defensive moves, or just for general use. The gravity ray can pick up objects from a ten-foot distance that weigh up to 800 pounds. It can hold multiple objects at a time, but the total weighted sum must be below the original weight limit and also within the radius. Objects can be thrown or stopped with the ray.

### Offensive

#### Electric Shock

Sends a nonlethal pulse of electricity through the fingers of the glove. Can be used as an up-close attack of mechanical purposes such as short circuiting a device by sending a wave of electricity through it.

#### Laser Beam

A nonlethal attack that shoots an attack laser. Can be used as a blinding light or heated to melt small areas.
Martin Perry

**Martin Perry** is the father of Seymour Ross-Perry as well as an Executive Producer on Vega City Channel 2 News.

## Personality

Martin is a very stoic and professional person. When he was younger he was rather socially awkward and struggled to express his feelings. While he began to become more outspoken socially and professionally, he still lacked emotional honesty.
Super Smash Bros. Melee

Super Smash Bros. Melee is a crossover fighting video game developed by HAL Laboratory and published by Nintendo for the GameCube. It was first released in Japan on November 21, 2001, in North America on December 3, 2001, in Europe on May 24, 2002, and in Australia on May 31, 2002. It is the second installment in the Super Smash Bros. series. It also features characters from Nintendo video game franchises such as Mario, The Legend of Zelda, Star Fox, and Pokémon. The stages and gameplay modes reference or take designs from these franchises as well.

Melee includes all playable characters from the first game, and also adds characters from franchises such as Fire Emblem, of which no games had been released outside Japan at the time. Melee's gameplay system offers an unorthodox approach to the fighting game genre, with a counter that measures damage with increasing percentages, representing the knockback the character will experience, rather than a depleting health bar seen in most fighting games. It builds on the first game by adding new gameplay features and playable characters. Following the popularity of its multiplayer gameplay, Melee has been featured in many competitive gaming tournaments, and is one of the most popular competitive fighting games.

Super Smash Bros. Melee received critical acclaim, as well as several awards and acknowledgements from various publications; it is now considered one of the greatest video games ever made. It achieved strong sales upon its release, becoming the GameCube's best-selling title with over seven million copies sold by 2008. Super Smash Bros. Melee was followed by Super Smash Bros. Brawl for the Wii in 2008.
Bryce Holland

**Bryce Holland** is a student at Celestia Public High School. He is a quarterback on the Celestia Football Team.

## Personality

In spite of his size and role as a quarterback on the Celestia Football Team, Bryce is about as nerdy as they can be. He was recruited onto the team for his size, but in his free time he likes to hang out with his friends and play Dungeons and Dragons, he himself being the Dungeon Master.

He's a very friendly person, always happy to meet new people and call them a friend. Bryce is easily impressed, which makes him a rather enthusiastic friend. He is on good terms with most of his classmates and prefers to not have any tension between himself and his friends.

He has a crush on Celeste Greene, who is oblivious of his affection. When around her he becomes rather flustered and embarrassed, saying things he doesn't mean to or just putting his foot in his mouth.
The Sammatri

**The Sammatri** are two towers connected by a tall iron gate on the road from the Abhaya Pass between the Migrinásh and Dindima Mountains into the Desert Kingdoms of Farrágh. They are heavily fortified and employ royal magi, sanctioned magic users who use Detect Magic spells on everyone entering through the gates.

**Funding**

The Sammatri are funded jointly by the various city-states of Farrágh, and though there tends to be intrigue between the rulers of these city-states, they don't typically disagree about funding the garrisons of the towers. The royal magi are representatives from each city-state, and they function as diplomat-spies for the various city-states.

**Samma Town**

The Sammatri are also the home to a sizeable settlement supporting the garrison (on the inner-side of the towers). Several inns are to be found here, and news from the rest of Elendar is shared here. Samma Town serves as one of the most open settlements in Farrágh.
The Accursed

The Accursed trace their decent from a group of humans who made a pact with Tiamat do help fight against Ashardalon in the last Dragon War. Their contribution is relatively unknown, and most Elendarians dismiss stories of this contribution as myths attempting to deceive people into thinking that the Accursed are not evil.

**The Creation of the Accursed**

In the waning days of the last Dragon War, a group of human clerics called the Order of the White, who were worshipers of Solistri, realized that Ashardalon was winning the war. They came to the conclusion that they could only help to end the war through subterfuge, and forged a pact with the united cities of the drow (The Karst Conjunction). The only way to convince the them was to make a sacrifice. They decided to sacrifice their love of Solistri and ask Tiamat for help. She agreed to give them power to help, but they had to essentially sell their souls. They agreed to do this to save Elendar's future. It ultimately led to Ashardalon's defeat, but the Order of the White all grew horns and suddenly found themselves with no place in society. Many wandered alone, and their descendents also bear the mark of the original sacrifice.

**Accursed Society**

Not everyone from an accursed bloodline bears signs of the pact, but many who do find the unwelcome attention from society too much and they become outcasts. There are enough of these that there are a few small communities of Accursed scattered throughout Elendar (think leper colonies). Many are centered around criminal activities, a natural result of their outsider status.
Tortyrn

It consists of two teams of 8 players, where balls made of auroch-hide are hidden in shallow “mounds”. The goal of the game is to capture the opposing team’s ball and return it to the mound with their own ball. There are a few particular positions with special abilities, but otherwise it’s a free-for-all. No magic is allowed in the game. It’s a relatively new invention, but is popular amongst the younger generations. positions
Rachael Lillis

Rachael Lillis is an American actress, voice actress and script writer. She studied acting in Boston and New York City and has appeared in various theater productions, animated series and independent films.
Lillis's voice work can be heard in shows including Pokémon (seasons 1-8), Cubix, Teenage Mutant Ninja Turtles, and Revolutionary Girl Utena. She has also lent her voice to video games. She has recorded several audio books including Diary of a Fairy Godmother, for which she performed the voices for about 25 characters. Her narration and character vocals can be heard in PBS programming as well, including Nova, American Masters and Sesame Street.

## Super Smash Bros. Roles

* Super Smash Bros. - Jigglypuff
* Super Smash Bros. Melee - Jigglypuff
* Super Smash Bros. Brawl - Jigglypuff
* Super Smash Bros. for Nintendo 3DS & Wii U - Jigglypuff
* Super Smash Bros. Ultimate - Jigglypuff
Muamman Duathal

**Muamman Duathal** is the dwarven god of storms and travel in the Morndinsamman. Many adventurers pray to him, as he is responsible for good weather on journeys.

His partner is Haela Brightaxe, and they are parents of Dugmaren Brightmantle and Thuatam.

His priests and priestesses are known as *volamtar* ("blazers of fresh trails").

Ambassadorship is also associated with Muamman, and most dwarven embassies are run by *volamtar*.

**About**

When Haela Brightaxe was unfaithful to him with Hanseath (leading to the birth of Gorm Gulthyn), he was angry but was diplomatic in his handling of the affair, eventually coming to terms with Haela. This is why he is associated with ambassadorship.
Deserto dos Esquecidos

A muito tempo deixada de lado por todos aqueles  que se denominavam importantes nesta terra, terra Infértil, calor infernal, com uma flora e criaturas perigosas a ponto de matar qualquer um, todos esses são fatos irrefutáveis sobre esse local, que por isso, foi esquecido por muito tempo, tendo como sua população apenas cidades móveis de mineradores e mercadores de outras regiões, ou cidades de mercenários, pessoas que usavam essa terra como um esconderijo pelos crimes e atos que fizeram em outras regiões. Esse ritmo de terra de bandidos permaneceu por eras, até que uma cidade estado começou a se formar, fundada na época pelos maiores mercenários e aventureiros das outras regiões que estavam indo atrás do infame grupo de dragões vermelhos, a tríplice Draconiana, esta localidade era para ser apenas um refúgio e abrigo para esses aventureiros, mas a caçada demorou alguns anos, e construções foram feitas nesse tempo, e com a vitória dos mesmos, eles decidiram usar parte de suas conquistas de batalhas para erguer aquela que hoje seria chamada de Mabrid A capital dos saqueadores, nome esse que é para honrar o antigo reis dos saqueadores, morto na luta contra o Tulgokrul (o furioso vulcão).

## Mabrid A Capital dos Saqueadores

Apesar das origens, hoje Mabrid é reconhecida pela união das nações como uma cidade estado, tendo por sinal a maior quantidade de guildas oficializadas entre todas as cidades estados, sendo essas de aventureiros ou de de mercenários, e muitas vezes foram essas guildas as responsáveis por salvar muitas vidas no deserto, transformando o grande deserto dos esquecidos em um local "quase" seguro, apesar dos problemas de crimes e monstros ser recorrente, mas são em maior quantidade mais longe de Mabrid. Esta também se tornou famosa por ser um ponto seguro entre os mercadores e viajantes, sendo um bom local para a venda e compra de todo tipo de coisa.

## Vulcão Dos Que Lembram.

O vulcão sempre esteve lá, tão antigo quanto a própria existência do plano, quase tão grande quanto a montanha de visão profunda, e assim como a montanha, ele tem sua própria fonte de energia, uma grandiosa rocha de formato prismático, parecido com um minério, que fica flutuando dentro da lava do vulcão, girando em seu próprio eixo, e esta é a causadora da energia mágica que o local emana, além de ser ela que causa as erupções que anualmente acontecem em dias específicos, que sempre se repetem como um cronograma. O vulcão também é lar de criaturas mitológicas, como inúmeras espécies de dragões e wyverns, a formação rochosa também é lar de uma misteriosa criatura chamada besta de Shevaldan, um monstro que é tão forte que pode matar até dragões e wyverns que descem muito o vulcão, todas essas criaturas vivem no vulcão para se alimentar o poder que o prisma emana, além de usar a construção natural como defesa contra outras espécies, como os humanos.

## Raças

* Ratfolk
* Gárgula
Iristirkianism

**Iristirkianism** is a monotheistic religion based on the belief that the goddess Iristirka is the only true deity.

**Origins**

The cult has its origins in Coristía, in the city of Cor. It quickly spread in popularity, as its central argument that all magic could be explained as the work of one force, was simple and easy to grasp.

**Leadership**

The cult grew quickly out of control, having many groups that are independent of each other. But there is still a strong central authority in Cor with a network of temples throughout Coristía. The high priest of Tumbral Benedator, a human from Valas. The cult is secretly controlled (though did NOT originate) with a beholder named Jalaskt, who uses the cult to deal in all kinds of illicit drugs and arms.
Darsam

**Darsam** is the name of a family of brass instruments originating in the Mountains of Lon. Its origins are dwarvish, but is also is wide use as a military instrument and in court music, especially in Coristía. They cover a broad range of shapes and sizes, and are often played in polyphonic choir settings.
Saras-Kal

**Saras-Kal** is a Farrakian city-state at the southern edge of Farrágh, just across the barren Lake Viras from the Migrinásh Mountains.

**Etymology**

Sara-Kal is Farrakian for "lake-fort".

**Rulership**

Saras-Kal is ruled by

**History**

Saras-Kal has a sizeable population of morikar, most of whom are outcasts from their monasteries of the Migrinásh Mountains.
Migrinásh Mountains

**Migrinásh Mountains** - A high mountain range shrouded in mystery. Legends of monks and the descendants of dragons abound. Morikar, the former soldiers of the great Dragon Kings of old (their name means "lieutenant" in Draconic) have retreated here and commune with their mountain god, Dunatis. Most of them are found in monasteries high up in the mountains. They are often monks, clerics or druids. Monks are typically higher up on the social ladder, despite their not being strong magic users. Their self-discipline is valued highly. Many morikar play a stringed instrument called the *isk* (Draconic for star), with three sets of three strings stretching across each other in a star shape.
Legacy Hero

**Legacy Hero** is an unofficial term given to heroes who are the children of former heroes.

## Description

A Legacy Hero is any hero who descends from a previous hero and continues to carry their name, power, or symbol. There is no official rank for Legacy Heroes, but they automatically receive many perks from being apart of the Syndicate.

Legacy Heroes almost always have an automatic high popularity due to their relation to an already beloved hero. They also climb the hierarchy in A.S.H. much faster than other heroes.

There are also many challenges to being a Legacy Hero, as they are constantly compared to their predecessors. Some Legacy Heroes face the jealousy of other heroes who feel they only got to where they were because of nepotism.

Many Legacy Heroes try to shed any relation to their parental hero, but often fail to full shake the title.
Aerdrie Faenya

**Aerdrie Faenya** is the divine offspring of Dunatis and, together with Corellon Larethian, the head of the elven pantheon. She is the goddess of wind, weather, and the sky. She is the most worshipped elven goddess in Elendar, with her temple of Arvendor in western Coristía being the largest temple on the continent.
Sveltét Forest

Forest of Sveltét - A subtropical forest where wood elves share their hot environment with tabaxi. The coasts are home to the Sveltish, an ethnic group of humans. The language is based on the Eskaya language. They play stones imbued with magic in a gamelan-type style. The stones are called *eclabolto*, “hero stones”. The songs they sing are typically epic poems about jungle monsters and sea beasts and everyman-type heroes who fight them.
Scary Sweary CEO Baby

**The Stupid CEO baby Sweary Sweary Scary**
 Age
 Gender
(English) Andrew Paull

Edit Template and View Source.

**Scary Sweary Baby The CEO Is The main antagonist**

## Apearence

He Shouts Cries Whines He Is A Shouter CEO Baby Its Nickname Because He Complains Baby Adults.

## Death

Disputed Angry Cloud Calls Him And He Was Now Flushed IN The Sri Lanka Toilet.

## Relationships

### Jimbo

After Fixing The Job Evryone Is Happy Forever.

## Trivia

* It Is More The Voice Of Tamura Hiyori And Rinto
Lake Balconia

Lake Balconia is the largest freshwater lake in the region of Balconia. At it's southernmost end is the city of Eagle Town, the second largest city in the region. Other major settlements along its shores include Cedar Valley, Lodestar, Twinning, and Edgetown.

The lake lies at the eastern end of the Balconian Hills where they meet the Horse Plains. Lake Balconia possesses a large eagle population, giving the nearby city its name.
Secret Coven of Good Witches

**The Secret Coven of Good Witches** is a secret organization of witches from around the world. Though there is formal leadership of the organization, the group does not hold many strict guidelines for membership.

## Description

The Coven is a welcome organization to any witches around the world. The Coven words much less like an organization that one pays their dues to, but more a promise of sisterhood between the witches. If a witch joins the sisterhood, her membership requires only a small list of rules.

1. Use your powers only for good.
2. Help your fellow sister in times of need.
3. Keep the existence of the sisterhood a secret from those outside the Coven.

With these simple rules, the Coven encourages comradery and sisterhood above all else. However, if the rules are broken, membership may be stricken or worse. If a sister of the Coven breaks the cardinal rule and uses their powers for evil, they may have their powers taken from them entirely.
Kusakabe Misao

* Character
* Gallery
* Alter Egos
* Relationships
**Kusakabe Misao**

Kusakabe Misao/Gallery

Kusakabe Misao/Alter Egos

Kusakabe Misao/Relationships

## 主要情報

### 項目3

不明

This (AKA English Misao Kusabe) Is Kagami's Freind.

## Apearence

Not For Haruhi Anime It Is More Famous And Famous.

## Vaintrants

* Anime
* Manga
    It Is used By The User: Chipmunkraccon.Yes I
Remember That??

## Personality After The Who's The Baby?\*

She Needs To Eat Ice Cream Before The Girls Leave Bubbezze.net
Shoggoth

*A shoggoth is an intelligent, gelatinous blob that can reshape itself at will. Created by an elder race as servants, the shoggoths rebelled long ago and slew their masters without pity. Since that time, they’ve lived in isolated or desolate regions, devouring whatever they encounter and absorbing its flesh into their own amorphous, shifting forms. Warlocks who make pacts with Elder Gods can summon smaller versions of shoggoths as their familiars.*

***Tiny aberration, chaotic evil***
 **Armor Class** 13
**Hit Points** 10 (3d4 + 3)
 **STR**
5 (-3)
17 (+3)
10 (+0)
7 (-2)
10 (+0)
 **Skills** Stealth +5
**Damage Resistance** Cold; Fire; Lightning; Bludgeoning, Piercing, and Slashing From Non-magical Attacks
**Damage Immunities** Poison**,** Psychic
**Condition Immunities** Poisoned, Frightened
**Senses** Darkvision 120 Ft., passive Perception 10
**Languages** R'lyehian, Common**,** Telepathy 60 ft.
 ***Shapechanger.*** The shoggoth can use its action to polymorph into a beast form that resembles a bat (speed 10 ft. fly 40 ft.), a centipede (40 ft., climb 40 ft.), or a toad (40 ft., swim 40 ft.), another shape of roughly the same size, or back into its true form. Though the shoggoth can polymorph into shapes that resemble real creatures, upon close investigation it can be seen that the tentacles, slime, and eyes are still present. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is carrying isn't transformed. It reverts to its true form if it dies.
 ***Tentacle Strike.*** *Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d4 + 3) bludgeoning damage plus (2d4 ) psychic damage.* The target must succeed on a DC 10 Wisdom saving throw, or take the psychic damage and become frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
***Scare (1/day).*** One creature of the shoggoth’s choice within 20 ft. of it must succeed on a DC 10 Wisdom saving throw or be frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, with disadvantage if the shoggoth is within line of sight, ending the effect on itself on a success.
Mi-Go

*These creatures resemble giant lobsters with bat wings. Full sized mi-go are about 8 feet long and 6 feet tall. Warlocks who make pacts with Elder Gods can summon smaller versions of mi-go as their familiars.They cannot speak, but communicate by clicking their pincers. Creatures of superior intelligence from beyond the borders of our galaxy who mine certain areas on prime worlds for minerals not available on their home planet. The mi-go are pinkish in color, with crustaceous bodies bearing vast pairs of dorsal fins or membranous wings and several sets of articulate limbs. The mi-go have a sort of convoluted ellipsoid where its head should be, covered with a multitude of very short antennae.*

*The mi-go genus is unique in its ability to traverse the heatless and airless interstellar void in its corporeal form, though some of its variants do require mechanical or curious surgical transpositions to do so. They have organic wings which allow them free flight in space, though flight in our atmosphere is rather clumsy. Telepathy is their main means of communication. With surgical alterations of the vocal chords, the mi-go are able to speak human languages, though their voice is buzzy and irritating. The mi-go are advanced in the sphere of surgery and can successfully remove the brain of other species into silver cylinders for transportation to other worlds through space. The mi-go are physical beings and therefore killable, bleeding a strange, green ichor as blood. Dogs and many other unaligned creatures hate mi-go and will attack viciously.*

**Hit Points** 10 (3d4 + 3)
 **STR**
6 (-2)
17 (+3)
13 (+1)
11 (+0)
12 (+1)
 **Skills** Deception +4, Insight +3, Persuasion +4, Stealth +5
**Damage Resistance** Cold; Psychic; Bludgeoning, Piercing, and Slashing From Nonmagical Attacks That Aren't Silvered
**Damage Immunities** Fire, Poison, Cold, Psychic
**Condition Immunities** Poisoned, Frightened
**Senses** Darkvision 120 Ft., passive Perception 11
**Languages** Mi-Go, Common (difficult to understand), telepathy 60 ft.
 ***Devil's Sight.*** Magical darkness doesn't impede the mi-go’s darkvision.
***Magic Resistance.*** The mi-go has advantage on saving throws against spells and other magical effects.
 ***Claw attack.*** *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* (1d4 + 3) slashing damage plus (3d6) psychic damage. The target must make a DC 11 Wisdom saving throw, taking the psychic damage on a failed save, or half as much damage on a successful one.
***Scare (1/day).*** One creature of the mi-go’s choice within 20 ft. of it must succeed on a DC 10 Wisdom saving throw or be frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, with disadvantage if the mi-go is within line of sight, ending the effect on itself on a success.
Eagle Town

Eagle Town is the second-largest human settlement in Balconia. Founded on the ruins of a former fortress by plains barbarians in the wake of the Dragon Wars, it has grown to be a city with a long history and strong militaristic traditions. Many of the humans here come from barbarian stock, and many barbarian traditions survive in perverted form today, without connection to their origins. The eagle in the name comes from the barbarians who first settled the area, who came from a tribe whose totem was an eagle. They settled here due to the large eagle population located in the woods near the fortress. Today, the eagle population is still large.

The town exports a fair amount of fish-related goods, as Lake Balconia provides good fishing waters. Pickled catfish, somobraz, are a delicacy that is exported around the continent. The rather large size of the town means that they produce a variety of goods and services and have a well-functioning economy.
Leirian calendar

The **Leirian calendar**, a lunar calendar used in Elendar, is a calendar using the lunar cycle of 31-day months resulting in a lunar year of 372 days, 4 days more than the solar calendar.

**Etymology**

The Leirian calendar takes its name from the goddess Leira, one of the three primary lunar deities. The irregular (with relationship to the solar calendar) nature of the lunar cycles is said to be related to Leira's reputation for loving randomness and trickery.
Tiamat

**Tiamat** is the five-headed dragon goddess of death, darkness, greed, lust, and evil. She is the younger sister of Bahamut, who is her main rival.

**History**

Tiamat was born jealous of her brother, and constantly sought to thwart his projects. When he created the first intelligent beings, the dragons, it was **Tiamat** who managed to corrupt many of them with the concept of greed.
After her corruption of the dragons, she led an all-out assault on Bahamut and his dragons in the first celestial dragon war. She was beaten and as punishment, banished to Baator, the Nine Hells. After her banishment, she began to expand her influence throughout other planes, including the Abyss and Gehenna, breeding with demons and devils, spawning the various evil gods of Elendar.
Taras'hlón

The **Taras'hlón** (Elvish for "sound-castle") is the main instrument of the elves. The long, meditative melodies played on the taras'hlón are suited to the long lives of the elves, though it is often adapted to faster, more popular melodic traditions, especially in Darlenár, where it is a common sight in taverns and party settings.
Lucky Star Wiki

**Lucky Star Wikiへようこそ！**
Lucky Star Is A Japanese Wiki That I Just Made

このWikiは、Lucky Starに関するウェブサイトを、同じテーマに興味を持つインターネット上の仲間と協力しながら作り上げていくための場所です。まずは、ページの上のほうにある「新しいページをつくる」または「編集」ボタンをクリックして、サイトの構築を開始しましょう。

## Good News Of The Film

This Is A Good News We Have A New Trailer Today This Is Lucky Star The Movie 2 Comming In Netflix In November 17 2021 And It Featured Like Boss Baby Fammily Buisness A Parody Version Will Help FANDOM.

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* Wikiのルール
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Who's The Baby?/Transcript

* Episode
* Transcript
* Gallery
* Trivia
* Referencess
* Watch On Youtube
Who's The Baby?

**Who's The Baby?/Transcript**

Who's The Baby?/Gallery

Who's The Baby/Trivia

Who's The Baby?/Referencess

Watch Video

This Episode Contains Who's The Baby?.

(Music Contains Miku Hatsune) Mega Fat Shares Kangbot And Thanks To Bubbezees Toys And Brings In A Giant Website Thanks To Leonard
Tickling A Laughing Bye Baby Land Die!
Respect Youre
Parents
And
Thank
You
Happy
Mothers
Day
Bye Bye
Casting
To
Miku
Hatsune
For
Japanese Songs.
Drow

Drow, or dark elves, are deep-dwelling elves whose society is based on treachery and murdur. They worship the spider goddess Lloth.

**History**

The drow were once surface dwellers and were simply dark-skinned elves, but racism from light-skinned elves pushed them away. They fled underground and were tempted and corrupted by Lloth there.
Charir Caex

**Charir Caex**

A large city on the south-western edge of Balconia, Chair Caex was once the home to one to Dragon Kings before the Dragon Wars. The last dragon to rule over Charir Caex was a female red dragon, Latys, Queen of Balconia. After the dragons were eradicated, it was settled by various peoples from the surrounding areas, primarily humans and halflings. The dwarven population came a bit later. Today, the city is primarily human and halflings, but dwarves and gnomes have their own communities and are also well-integrated into the larger society. Like most of the cities of Elendar, the city is run by a council with representatives from various parts of society.

In its early days the city had some run-ins with the barbarians of the plains, but there has been peace for hundreds of years now.

**Government**

The Ruling Council consists of 5 seats that are open elections; that is, any burgher can run. Terms are 5 years, and elections are once a year. Just one seat is open per year.

The other 29 seats are from various guilds and other organizations. Organizations can apply to have a seat on the council, but it requires 80% of the vote to be approved. Organizations can be kicked off the council, but require 90% of the vote to do so.

**The Redswords**

The townsguard are financed by council taxes but elect their own leadership. They take their name from the red dragon queen who ruled over Balconia. Their helmets are shaped like dragon heads, and their shields are emblazoned with a red sword. Hollis Grandorb is the current captain of the Redswords. He is well-meaning, but aloof and unaware of how corrupt his troops are. Currently, they spend more of their time as police officers than dealing with outside threats, and their reputation with the burghers is plummeting.

*Helmet of the Redswords*

**Trade**

While much is produced in Charir Caex, most of its economy is based on being a trading town, as it is the primary place where Coristian merchants can trade for Balconian goods. The taxing of this trade is heavily regulated, as this is the primary income for the city. There is some fishing trade and artisans make their home here, as well.

**Sports**

“The Belly” is the name of the sports arena in the city center. In ancient times, it was a place for dragons to feast on gladiators and is thousands of years old. Gladiatorial sports are only known in Farrágh; here, the relatively new dwarvish sport of *tortyrn* is all the rage. Teams are fielded from all of the guilds and other local organizations. Seasons last from August to May, when the finals are played. Previously, races and olympic style single person sports were more popular.
Elendar

**Elendar** is the main continent on the planet of Aros. For centuries, it was home to several dragon kingdoms. Centuries after the fall of these kingdoms, it is home to the following regions: Darlenár, Rashem, Kadred, Farrágh, Balconia, Coristía, Tiplish Woods, Horse Plains, Mountains of Lon, Migrinásh Mountains and the Sveltét Forest. It is bounded on the north and west by the Aras Ocean and on the south by the Sea of Galvask.

**Etymology**

Elendar means, in Old Common, "Western Lands". This is to distinguish it from the much larger eastern portion of the continent known as Sirindar, or "Home Lands" in Old Common. The first humans came from Sirindar, thus the term "home". But Elendar is now the term for the continent as a whole, though the inhabitants of the western portion of the continent are only vaguely aware of the lands to the East and typically mean just the western portion when using the term.
Currencies of Elendar

There are several different systems of interchangeable currencies in Elendar.

**Ancient**

There are four ancient currencies commonly found in the treasure troves of Elendar: draconic, Elvish, Drakkon, and dwarven.

**Contemporary**

There are many mints at work in Elendar, as most communities are independent. Some, however, work together to have a common currency, which helps to make trade easier. For example, the Free Cities of Coristía have a common system of currency, with mints in most of the larger cities. Balconian cities that are non-dwarven or non-gnomish have a common currency, as do the dwarves of the Mountains of Lon and the communities of Sveltét. Each of the Farrakian city-states mints their own currency.

Here is an overview of some of the currencies in larger circulation:

**Coristian**

copper - *minnow*

silver - *tent*' (short for "tentacle")

electrum - *shark*

gold - *harp*' (short for "harpoon")

platinum - *whale*

**Balconian (non-dwarven, non-gnomish)**

copper - *bear*

silver - *moon*

electrum - *glorn*

gold - *sti* (short for "saristi")

platinum - *mut* (short for "Bahamut")

**Balconian dwarven currency** -

copper - *nuldrar* (named after Nuldrar Kegforged, warmaster of Glorfaern in the last Orc-Dwarf War).

silver - *duat*

electrum - *matho*

gold - *helm* (named after the founders of Glorfaern, Duril and Damolyn Deephelm)

platinum - *vergi*

**Sveltish**

**Lonian**
Saristi (god)

Saristi is the sun deity of Aros. It is genderless, existing before the binary concept of gender.

**History**

**Legends**

The image of a winged spirit riding a vessel through the sky and the underworld at night is the most commonly associated with Saristi.

**Worshippers of Saristi**

Saristi is, like its children, considered to be a primitive deity, and it is primarily barbarian tribes and wood elves who worship it, as well as rangers and druids. Saristi has a significant following among the tabaxi tribes of the Sveltét Forest.

**Rituals**

Saristian clerics and adepts pray to the sun at sunset, sunrise and at midday. Some even pray at midnight for Saristi's safe passage through the dark planes.
Kadred

**Khadred** - A desolate northern land of cannibalistic halflings. They play the *ango*, a lur-like instrument that is played using multiphonics to imitate their demonic gods. The instrument has been borrowed by goblinoids and orcs as their favored instrument, but it is in fact originally of halfling origin. They wage war against the orc and goblin armies to the south.