Counteroffensive

**New in Town: Counteroffensive** is the second sub-plot, taking place in the Nether.

### How to Start

Counteroffensive starts when the player enters the Nether again after having defeated the Tyrant in his attack on the player's settlement in Kingdoms. The player will receive the War Strategy, a unique book that is used to start building their own Nether Fortress. The Portal Platform generates around them, complete with a functional Nether Portal, and spawns the War Strategist ,who fills the same role as the Town Planner.

Unlike in Kingdoms, Counteroffensive recipes do not require Building Permits. Instead, the player must use Gold Ingots to build each structure. Construction occurs similarly, however, as the War Planners are functionally identical to the Site Planners in the Overworld.

### Gameplay

In Counteroffensive, the player constructs a Nether Fortress, using Gold Ingots to fund their campaign and fight back against the Tyrant's forces. Most structures here are devoted to supplying the player with better means of enhancing their fortress, or armaments and effects to better equip the player's war efforts.

#### The Tyrant's Bases

As the player expands their fortress, they will be prompted with messages and strikes of lightning when the Tyrant's various bases are revealed or restocked with his soldiers. These mobs have the glowing effect applied so that the player can locate them, and drop Tyrannical Hearts, unique Firework Stars that can be traded to the War Strategist in exchange for Gold Ingots.

The Trawler Ship at the level of the lava oceans will become crewed with increasing numbers of Tyrant's Soldiers (Wither Skeletons) when the player builds their first, second, and third structures.

The location of the Portal Factory will be revealed embedded in the lower ceilings of the Nether, by Tyrant's Rangers (Blazes) and then by a combination of Rangers and Soldiers when the fifth and sixth structures are built, respectively.

Finally, the player will be able to find the Ancient Drill near bedrock, as it becomes manned by a combination of Soldiers, Rangers, and Tyrant's Cavalry (Magma Cubes) when their ninth structure is built.

Following this, the advancement tree will indicate to the player that they must summon the Tyrant at the Portal Factory. If the player summons a Wither by normal means within the factory, it will trigger a rematch with the Tyrant, and he will drop the End Invasion Plans upon defeat.

### Structures

Counteroffensive currently features 15 functional structures and 1 aesthetic structure that can be built as part of the player's fortress.

* Respawn Platform
* Crimson Arbor
* Warped Arbor
* Basalter
* Wart Pit
* Hoglin Pen
* Weaponsmith
* Armorer
* Demolitions Bridge
* Magical Farm
* Strider Dock
* Ghast Balloon
* Soul Forge
* Barter Platform
* Forbidden Steeple
* Empty Platform

### Natural Features

Besides the Tyrant's various bases, there are two naturally generating features in Counteroffensive. These structure does not appear based on seed or as part of world generation; instead, they are randomly loaded into the world when the player starts their fortress with the War Strategy. They can appear up to 300 blocks away and is not biome specific. They feature an unclear task or puzzle which, when overcome, yields a unique item.

* Paradox Box
* Withermaw