Magical Girl Council

**Dev. Status** | Conceptual

*"I want everyone to remember. This is a new world, where we are guests. Their customs and ways of living will surely differ from ours. We have two goals: warn the population of the imminent danger that is Walpurgisnacht and find Walpurgisnacht itself and destroy it. Now head off and do what is righteous and good!"*

-Council Member Elizabeth van Heiland the third
The **Magical Girl Council**, also named **Magical Girls** are a group of, well, magically gifted people from another reality where magical (or as we call it, psionic) powers are abundant. They came after an Eldritch Abomination named *"Walpurgisnacht"* devastated a great part of their world's biggest city, eating the souls of people. It gained enough energy to slip into our dimension after giving a warning. *"I'll be back."*

Through the same hole between the worlds, a small fleet of the council's space ships managed to slip through before the portal collapsed. The hope of their world's population, those few hundred thousand heroines and heroes try to find the Walpurgisnacht as well as try to warn the population of the unknown world they find - only to realise the new world is split in dozens of factions with varying powers and contains well over 5.5 billion people.

## At a Glance

Faction Colour : Magical Girl Rose

Gameplay Style : Hit-and-run, Versatility

Preferred Theatre of Operations : Crowded, narrow terrain

Strengths : Units can be used in multiple ways, speed and range

Weaknesses : Horrible expansion due to slow income, needs adaption

## Background

### We come with peaceful intentions

The home world of the magical girls is a place very similar yet very different to our Earth. With a centralised government dubbed the *"High Council"* reigning over the planet from the Capital *"Euphoria"*, important all decisions were handed to the council and other day-to-day matters were solved by one of many ministries around the globe. The council has had the highest influence on the world for over 100 years. Barely a citizen of their world knew any other form of government; their influence on the council and ministries was measured in approval rates of the council's actions and region or globe-wide votes when problems arose due to decisions.

Their world consists of two types of land-scape: massive lands of untouched nature, consisting of giant forests, mountain ranges stretching over continents, deserts and ice regions forming the farthest lands from the second type of land scape: massive mega cities with dozens of millions of inhabitants a time, reaching hundreds of square kilometres each. Giant skyscrapers held aloft by magical powers, transport machines allowing near-instant travel between the regions and a regulated system of air-based paths like a network span across the vast untouched regions, allowing exchange of people and goods between the mega-cities.

Their people have the same ambitions, fears and joys like those in our world, and all was good until the catastrophe came. Huge monsters from nowhere endangering the citizens is nothing new or uncommon in their world. That is what the **Magical Girl Council** and its assorted army exists for after all. Those people posses strong powers to defend the less powerful ones, the cities and uninhabitable lands from the daily dangers huge and small so everyone else can have good lives and work for society. The Magical Girls enjoy a high standing for their services, after all they risk their lives every day.

However, one day, a being dubbed *"Walpurgisnacht"* appeared over Euphoria from out of nowhere. Without warning or announcements, it proceeded to destroy the city part directly under it in less than 5 minutes, taking the lives of thousands of people at once. Even worse, as was later found out the being manages to adsorb people's souls, making it even stronger. An emergency unit of the Magical Girls was send out to deal with it immediately, but Walpurgisnacht proved too strong.

Requiring backup, one of the space ships fired all of its weapons at the monster while the ground forces concentrated fire. It did not help much though. A great part of Euphoria was destroyed, when suddenly *"Walpurgisnacht"* lifted itself into space and opened a portal. Before departure, it send a message that effectively said: *"I'll be back!"* The portal remained open long enough for the High Council to have a crisis meeting and decide that a part of the army has to follow the monster and try to destroy it. Should they find other humans or sapient beings, they must be warned too.

Thus started a voyage into an unknown world.

## Gameplay Mechanics

### Construction Mechanic

With a constant connection to the communication systems of the space ships, the **Satellite Construction Center** is capable of directing the space ships to fire a stream of energy to make a proto-building. This proto-building is weakly armoured and needs a **Promoter** (the construction unit) deployed near it to provide it with additional energy so it can build up. After the building has finished, the Promoter can head off and help building elsewhere.

### Tier Mechanic

The Satellite Construction Center can make Magitek Relays (which can also build each other). Those relays form a network and transmit signals from a Satellite Construction Center to the production buildings. Multiple Satellite Construction Centers can assist each other with unlocking units.

Units are unlocked in batches in the form of upgrades. With the right technology centers, a commander can over-go some units and unlock better ones.

### Power Plants

Magical Power Plants are special energy receivers and are upgradable multiple times, each time adding a little more power. They are quite cost-effective too. However, each upgrade also risks a higher chance that upon destruction something happens. It might be a simple explosion, an extreme explosion, a weird effect or even getting a unit from somewhere or sometime. No one knows.

### Money Mechanics

The Magical Girls did not expect they would need so many resources and thus their Harvesters feature better armour than comparable ones but are slow. However, a specific type of magical girl can be put into a Shrine to start making money. They even get experience this way.