recursal/Fanatic-Fandom huggingface dataset:
1.0e Armor

## Armor

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The Armor table shows the cost, weight, and other Properties of the Common types of armor worn in fantasy gaming worlds.

**Armor Proficiency**: Lorem Ipsum

**Armor Class (AC)**: Lorem Ipsum

**Heavy Armor**: Lorem Ipsum

**Stealth**: Lorem Ipsum

**Shields**: Lorem Ipsum

### Light Armor

Made from supple and thin materials, Light Armor favors agile Adventurers since it offers some Protection without sacrificing mobility. If you wear Light Armor, you add your Dexterity modifier to the base number from your armor type to determine your Armor Class.

### Medium Armor

While wearing Medium armor proved better protection than Light Armor, you lose out on some of the movement. IN the case of Medium armor, you can only add up to a +2 with your Dexterity Modifier, to the base number from the armor type to determine your character's Armor Class. Medium consists of five types of armor, as well as the Kite Shield. The armor types are known as: Hide, Chain Shirt, Scale Male, Breastplate, and Half Plate.

**Hid⁠e**: Lorem Ipsum

**Chain⁠ S⁠hirt**: Lorem Ipsum

**Scale M⁠ail**: Lorem Ipsum

**Breastp⁠late**: Lorem Ipsum

**Half⁠ Plate**: Lorem Ipsum

**Kite Shield:** Lorem Ipsum

### Heavy Armor

Heavy armor is the category of armor that gives the player character the strongest form of protection against attacks. They are designed to cover the entire body and are meant to guard against the variety of attack types. Though only those chosen warriors that have proficiency in this armor. The only real downsides to heavy armor include not being able to apply your dexterity modifier to your Armor Class, and that you gain a disadvantage upon any stealth checks. However, it does not also penalize you if your Dexterity modifier is below 0. There are four types of heavy armor that are present in the game: Ring Mail, Chain Mail, Splint and Plate as well as the Tower Shield.

**Ring⁠ Mail**: Lorem Ipsum

**Chain⁠ Mail**: Lorem Ipsum

**Splint**: Lorem Ipsum

**Plate**: Lorem Ipsum

**Tower Shield:** Lorem Ipsum

## Getting Into and Out of Armor

The time taken to take on and off armor depends on the category of armor.
Thepitis

In the most wild and untouched forests resides the thepitis, a humanoid race that have been given a deer-like appearance, that was once believe to have been made by the forests themselves. As a force of nature themselves, they don't have a patron of any kind, and it is also rare too see a thepitis outside of the forests. And as a protector of the forest as it was the forest that made them, it is easier to repay the forests by living in and protecting the forests.

## Thepitis Traits

Your thepitiis character has certain characteristics in common with all others like them.

#### Age

Thepitis reach maturity by the age of 10 years old, and have been known to live to be between 70 and 90 years old, though it still is unclear as a death seen from outsiders has not been observed.

#### Alignment

Tehpitis tend to lean towards the Lawful alignments, following the laws of nature as opposed to the laws of man. It is unlikely that you will see the thepitis perform an act of wrongdoing or evil.

#### Size

Thepitis range from 7 to 8 feet tall without counting their antlers, and weigh in at about 180 to 200 pounds with their slender builds.

#### Antlers.

Your antlers are natural melee weapons, with which you’re proficient. When you hit with them, the target takes piercing damage equal to 1d6 + your Strength modifier + your Proficiency Bonus.

#### Bashful Blow

If a creature ends its turn within 5 feet of you, you can use your reaction to attempt to shove that creature with your antlers, this only works on creatures no more than a size larger than you. It must make a Constitution saving throw against a DC equal to 8 + your proficiency bonus + your Strength modifier. If it fails, you push it up to 5 feet away from you and the creature has disadvantage on opportunity attacks against you until its next turn.

#### Languages

You can speak, read, and write Common and Thepitias. The Thepithias language, which uses the Druidic script, is thought to be one of the most oldest languages and linguists studying it believe it to be the easiest language for animals to learn.
Жанры спекулятивной биологии и примеры статей

В этой статье представлены основные жанры спекулятивной биологии, а так же образцы страниц, рассказывающие о персонажах этих жанров.

## Биология будущего (спекулятивная эволюция)

В этом направлении рассказывается о том, как могли бы эволюционировать современные виды животных в далёком будущем. Хорошим примером этого жанра является интернет-книга Павла Волкова "Путешествие в Неоцен".

Пример статьи: Кролопы

## Альтернативная эволюция

В данном направлении описывается эволюция видов в мире, где не было каких-либо значимых событий (мел-палеогеновое вымирание, выход жизни на сушу и т. д.). Примером является проект " SPEC".

Пример статьи: Плотоядные пахицефалозавры

## Палеонтология будущего

Это направление частично связано с первым. В нём описывается то, как учёные будущего (люди либо какая-то другая разумная раса) могли бы представить животных и растения, которые существуют в одно время с нами (например, собака домашняя, дуб черешчатый, карась золотой и т. д.). В этом направлении возможно (и рекомендуется) упомянуть странности, связанные с этим представлением. Естественно, на реконструкции животные могут совсем не походить на "оригиналы". Примером этого жанра можно считать проект "Все нынешние дни".

Пример статьи: Зофобас

## Ксенобиология

Это направление рассказывает о возможных формах жизни, обитающих на других планетах, их образе жизни, эволюции и т. д. Это могут быть как обитатели реальных космических тел (Марс), так и вымышленных (4546B, игра Subnautica). Часто в произвелдениях такого типа рассматривается контакт различных цивилизаций между собой. Ярким примером можно считать работы художника Алекса Риса.

Пример статьи: Скорпохвост

## Криптозоология

Это направление не совсем имеет отношение к спек. биологии, поэтому долго останавливаться на нём не стоит. В произведениях этого жанра поясняется возможное происхождение различных криптидов (Несси, снежный человек, драконы) с точки зрения биологии и теории эволюции.

**Конечно, это далеко не все жанры, но здесь перечислены 5 основных, которые используются на этой вики. Естественно, жанры могут перемешиваться между собой, а так же между другими жанрами (рассказ о животных, повесть и т. д.). Статья будет дополняться.**
Atsum

Short and stout, and amazing craftsman to boot, Atsum are known as the 'craftsmen of to world' for their exceptional skills with stonework as well as crafting weapons and armor. Not just this, Atsum have been known as exceptional warriors, and while they only standing at roughly five feet tall, they can weigh as much as a normal sized humanoid that is two feet taller than them. Along with their small stature come a massive sense of courage and honor when fighting.

## Atsum Names

Atsum are generally granted their names by the elders within their groups, and are a large part of their tradition. Names are often used and reused through the generations, yet are unique to the individual themselves, yet belongs to the clan instead of the individuals. Any Atsum that chooses to misuse their given clan name become stripped of their name and is afterwards forbidden from any Atsum name thereafter.

**Male Names:** Adrik, Baeo, Bruenor, Tordel, Rubik, Kaldor, Ulfgar

**Female Names:** Amber, Ruby, Vistra, Eldeth, Dargnel, Helna, Hiln

**Clan Names;** Balderk, Urlgat, Danskarl, Steelbeard, Sootfoot, Lodefist, Lutgehr

## Atsum Traits

Your Atsum has a variety of innate abilities ans impart some of their racial prowess.

### Ability Score Increase

Your Constitution score increases by 2. Choose either to increase Strength or Dexterity by 1.

### Age

Atsum mature just like most humanoid, but are not considered to achieve adulthood until the age of forty. On Average though, most Atsum live to an age of 400 years.

### Size

Despite a stature of between 4 and 5 feet on average, Atsum are still considered Medium in size.

### Speed

Your Base Walking Speed is 25 feet. Your Speed is also not reduced by wearing heavy armor or shields.

### Darkvision

Accustomed to life inside of the mountains, you are granted vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

### Mountainous Resiliency

You gain advantage on rolls against poison spells or attacks, and you have resistance against all forms of poison damage.

### Specialized Atsum Training

You have innate proficiency with the battleaxe, handaxe, light hammer, and warhammer.

### Tool Proficiency

You are natively proficient with a choice of the artisan tools: Mason's Tools, Smith's Tools, Brewer Supplies, Gem Cutter's Tools.

### Loremaster

Whenever you mack an Intelligence Check pertaining to the History skill, you are considered proficient in the skill and you double your proficiency bonus.

### Languages

Natively Atsum can You can speak, read, and write both Common and Atsui. Atsui is a language that contains mostly harsh sounding consonants or guttural sounds. And those traits also carrying into the other languages that are spoken
Bhaisier

Born and bred for combat, the bhaisier leave, breath and die fighting, often taking up a sword before they can barely learned to walk. the environment that bhaisier are from is extremely hostile and divided between three groups, all trying to achieve dominance over the other two. It's been told that this conflict has been going on pretty strongly for the past millennia and a half. It is unclear when or why these conflicts started in the first place, and no one alive now doesn't really know of the tales either as they have been washed away from their race's history.

## Racial Features

Bhaisier characters gain the following racial traits

### Ability Score Increase

Your Strength score increases by 2, and your Constitution score increases by 1.

### Age

Maturing at only ten years old, bhaisier ten to live to about 75 years old.

### Alignment

Typically seen in the neutral zones, bhaisier tend to stay of out trouble with the law whenever they can and typically do not pick sides when conflict arises.

### Size

Standing at just under 8 feet tall when standing fully upright and 6 to 7 feet in their natural position. Bhaisier weigh between 370 and 480 pounds. Your size is Medium.

### Claws

You can make a melee attack with your claws as an unarmed strike. On a successful hit you do 1d6 + your Strength Modifier + your Proficiency bonus slashing damage, instead of the normal bludgeoning damage accustom to unarmed strikes.

### Languages

You can speak, read, and write Common, Bhasian, and another languages of your choice.
Onsian

As those who gave upon an onsian, they begin to question whether it is a dragon, a deer, or something entirely different. Onsian are a type of creature that somewhat resembles a deer with their antlers and cloven feet, but they also have dragon like scales along the front of their legs, down their back and along the sides of their arms, and even along their muzzle. They often are found living in the forests along with Beolids as they were once considered to be guardians of the forest for their protectiveness towards the different micro biomes found within most types of forests, and different types of forests often imparted different characteristics within their antlers, some with long sweeping antlers, others with small, chunky antlers, and many kinds in between the extremes.

## Onsian Names

Onsian often hold names dear to them, and while your first name is your personal name, someone outside of your family or close friends will call you by your last name, your family name. To be able to be called by their first name is an honor in itself, *especially* if you are not a onsian yourself.

**Male Names:** Akihiko, Akio, Daichi, Genji, Hajime, Hanzo, Haru, Haruo, Hikaru

**Female Names:** Aika, Akane, Akira, Amaya, Ayaka, Ayame, Ayumi, Chiharu, Chiyo

**Clan Names:** Shimada, Fujiwara, Himura,  Ishikawa, Kawaguchi, Kimura, Kita, Kobayashi

## Onsian Traits

As an Onsian, your character is granted the following traits.

### Ability Score Increase

Your Dexterity score increases by 2, and your Wisdom score increases by 1.

### Age

While onsian mature similarly to most humanoids, they live to about 500 years old.

### Alignment

Being that you are a creature that originated from the thicker forests in the world, you can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

### Size

Onsian stand at about 7 feet tall without their antlers and weight about 200 to 230 pounds. Your size is Medium.

### Antlers

Onsian can use their antlers to make an unarmed strike. On a successful hit, they do 1d6 + strength modifier + proficiency modifier piercing damage to the target.

### Speech of Beasts

You are able to communicate with Beasts as if you shared a language, your connection to all facets of nature connecting you to its inhabitants.

### Powerful Build

You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

### Damage Resistances

Onsian are naturally in tune with the forest and gain poison resistance.

Language Proficiency

You can speak, read, and write Common, Sylvan, and one language of your choice.
Kranvi

Originating from the high mountain forests, Kranvi, often referenced as birdfolk, caused fear and wonder. Something major note is that many of the Kranvi aren't from the Material Plane, but rather, the Elemental plane of Air. When their seen on the Material Plane, they are often seen as immigrants, refugees, scouts and sometimes even explorers. Their outposts acting as a foothold within the Material Plane.

## Kranvi Names

As is with their speech, kranvi names consist of many trills, whistles and clicks that make it hard for other races to pronounce,. Typically though, kranvi names have between two and four syllables with the sounds acting as a connector. Many Kranvi use nicknames they've gained from other races and often use such nicknames or shortened forms of their full names. Kranvi don't have gender specific names so either males or females may use the same names.

Some examples of the shorten names include: Aere, Alal, Aur, Dekek, Aerl, Quaf, Qual, Salleek, Urreak, or Zeed.

## Kranvi Traits

As a Kranvi, you gain certain traits the you share with your people, having the ability to fly at level one is both an effective and dangerous trait to have, and has considerations to be made by the DM.

### Ability Score Increase

Your Dexterity score increases by 2, and your Wisdom score increases by 1.

### Age

Kranvi mature very rapidly, reaching adulthood at the age of three, and consequently only live to about 30 years of age.

### Alignment

Typically, kranvi don't choose sides when it comes to lawful and chaotic, preferring neutral alignments. some of the tribe leaders and warriors might end up lying within the lawful side though.

### Size

Kranvi typically grow to about 5 feet in height, and are quite lightweight, coming in at only 80 to 100 pounds. They are classified as medium.

### Flight

You have a flying speed of 50 feet. But you can't be wearing medium or heavy armor.

### Talons

Your sharp avian talons are natural weapons, which can be used to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your strength modifier + proficiency bonus, instead of the bludgeoning damage normal for an unarmed strike.

### Languages

You can speak, read and write Common, Kanvian, and one other language of your choice.
1.0e Bestiary

**A Creatures**

* Acris
* Adoni
* Aepal
* Akvin
* Aleodan
* Allomon
* Anik
* Atac
* Atin
* Axoesse

##### **B Creatures**

* Barviret
* Bazuidae
* Bhaixther
* Bheline
* Binaipus
* Brivian
* Busima

**C Creatures**

* Caerev
* Ceonian
* Ci-Sebraur
* Ciaidae
* Cusnit
* Cy-Hirek

**D Creatures**

* Detherian
* Di-Herene
* Dodaik
* Drivael
* Dy-Ceopa

**E Creatures**

* Evibara

**F Creatures**

* Focebi

**G Creatures**

* Ghaerit
* Ghestal
* Gnikvin

**H Creatures**

* Heidae
* Heldith
* Hi-Stiba
* Himastil
* Holifek

**I Creatures**

* Iidneshi
* Ixvian

**J Creatures**

* Jiasbal

**K Creatures**

* Kadupe
* Kavarian
* Khaminee
* Khival
* Khiver
* Khogale
* Khossian
* Ki-Hopel
* Kinnsial
* Konae
* Krapal
* Kruion

**L Creatures**

* Lilrant
* Llecute
* Llisurian
* Ludine

**M Creatures**

* Maodon
* Mechaedin
* Mi-Hyrek
* Miasier
* Mircua
* Mirgith
* Miritage
* Misum
* Mizaival
* Mmoximire
* Mordian
* Mosri

**N Creatures**

* Naikeim
* Natrik
* Nizaivin
* Nodanie
* Nodanis
* Noenes
* Norsino
* Noumerik
* Nubeti

**O Creatures**

* Oesse
* Omin
* Onorant
* Ostein

**P Creatures**

* Philosic

**Q Creatures**

* Qinean
* Qirua

**R Creatures**

* Ri-Vestige

**S Creatures**

* Shahvin
* Sinlea
* Spiritesse
* Stromngri
* Surta

**T Creatures**

* Torstel

**U Creatures**

* Ucaneil
* Udian
* Ugilio
* Ulea
* Ulian
* Uminsian
* Uscal
* Usceano

**V Creatures**

* Vacean
* Vachieret
* Valein
* Vikelo
* Vin-Aerie
* Vin-Camour
* Vin-Glidal
* Vin-Heavir
* Vin-Klaeva
* Vin-Pettip
* Vin-Sabatour
* Vin-Spira
* Vraepa

**W Creatures**

* Whuidae
* Wrexonin
* Wruvodian
* Xeritim

**X Creatures**

**Y Creatures**

* Yakdae
* Yavurid
* Yehog
* Yiaret
* Yucpal

**Z Creatures**

* Zalliran
* Zaphon
* Zeate
* Zeorium
* Zimeruk
* Zitan
* Zuxdariu
Dahog

The battle cries of thousands of Dahog's and the thundering of their drums can be heard miles away and instill fear in those whom their targeting. And no matter how thick walls may be, skilled their archers are, proficient their arcanists or sorcerers, few have survived a full army assault of Dahogs. Anyone who lives through an attack by a Dahog army can tell you about the horrors and devastation of how the hulking Dahog cleaved through their allies with ease. And how only a skilled and determined warrior can survive hand to hand combat with a Dahog. While they are savage, fearless and unmerciful, Dahog tribes are always in search of the Anac, Atsum and Agsum, with a thirst to wipe their race off the planet, motivated by pure hatred of the civilized races to quench the thirst and needs of their chosen deities. They understand that for as long as they fight well and bring glory to their tribes, their gods will call them back to their plane in death. It is there where they join their deities in the endless wars for supremacy in the afterlife.

## Orc Traits

You Dahog character has the following traits.

### Ability Score Increase

Your Strength score increases by 2 and your Constitution increases by 1.

### Age

Growing to adulthood at the age of twelve, Dahog's can live up to 50 years of age.

### Size

Dahogs usually grow to between five and six feet tall, and weight between 230 and 280 pounds. Your character size is Medium.

### Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

### Aggressive Tactics

As a bonus action, you can move up to your speed toward an enemy of your choice that you can see or hear. You must end this move closer to the enemy than you started.

### Primal Intuition

You have proficiency in two of the following skills of your choice: Animal Handling, Insight, Intimidation, Medicine, Nature, Perception, and Survival.

### Languages

You can speak, read and write Common and Dahosh
World: Religions

Within the world of Ivanduur, there are numerous religions that have formed throughout history, and each have their own deities, hierarchy of leadership, and well as their own types of followers. There are also some deities however that are considered to be universal across all religions and stand out among the rest. And it's often theorized that these universal deities are what the main basis for which all of the religions had originated from. The table below is a basic overview of the religions; showing their names, the structure of gods, the original founding date and what real world religion they were loosely based from. You can read more about the religions in more detail by clicking on the name of the religion to take you to the page of the religion (If available).
Ginlid

Hailing from similar lands as the dahog's, the Ginlid's have s similar dislike for the Anac and Agsum races and fight to wipe them off of the planet. They are ruthless fighters who have been known to use voodoo and other forms of weird magic to defeat their foes, and are often seen to fight in large armies of krebil and dahogs.They tend to also live in small groupd in an almost nomadic lifestyle, capture prey and also cooking them alive in a spit roast fashion.

## Ginlid Traits

Ginlid character receive the following racial traits.

### Ability Score Increase

Your Strength score increases by 2, and your Wisdom score increase by 1.

### Age

Ginlids mature at about ten years of age, and live to about 150 years old.

### Alignment

Typically ginlid are on the chaotic alignments, though those who have chose to become templars, priests, or clerics are often along the lawful alignments.

### Size

Standing at around 7 feet tall with a slender build ginlid weigh about 140 to 160 pounds.

### Survivalists

You gain proficiency in survival and athletics skills, and can easily adapt to various environments.

### Natural Healing

Ginlids have innate magical healing in which they can heal 1d4 + their constitution modifier at the end of their turn.

### Cunning Escapists

You can use a bonus action at the end of each of your turns to take the Hide or Disengage action.

### Languages

You can speak, read, and write Common, Ginlish and one other language of your choice.
Skycatcher

**Skycatcher** is a skinny, black lioness with silver dapples and blue eyes.

**Skycatcher** was born to No-eyes and Spidermane along side Highleap. She was known to jump very high along with her sister, Highleap and became one of the best bird catchers around. She became a huntress quickly and got her name. But, a few years after becoming a huntress, she became mates with a No-mane named Red when it was said by mother to never go near No-manes. Red was actually apart of Bone's old group of No-manes that was still around to this day. Red showed her the place when the other No-manes were out getting water and she shortly returned after a day with the No-mane and everyone was scared and worried when she came back.
Rules

* Keep the profiles within finite feats thus meaning no feats that are High Universal or higher as this wiki is mainly about being within 3 Dimensional Finite, the same is also said for the rest of the stats as well such as speed and lifting strength not having anything infinite or higher, or infinite intelligence.
* No plagiarism
* No vandalism
Tritagonist

A **tritagonist** is the third main character in a story. They typically share a strong bond with both the protagonist and the deuteragonist, likely being a close friend.

## List of Tritagonists

* Riley Lodge was the tritagonist of *Coda* for Seasons 1 & 2.
	+ After she becomes the deuteragonist for Season 3, there is no tritagonist.
* Belle Woods was the tritagonist of *Vendetta*.
* Samson Yale was the tritagonist of *Inception*.
Зарандер

**Зарандер** (Procerosus elephanasus)– крупное травоядное животное из семейства свиных, упоминающееся в книге Дугала Диксона "После человека: Зоология будущего".

## Экология

Зарандеры – строго травоядные животные. Они питаются редкой травой и кустарниками, что произрастают в негустых участках подлеска. Имеющийся у животного длинный хобот помогает ему дотягиваться до веток на высоте вплоть до четырех метров. Это дает ему преимущество, снижая конкуренцию, так как большинство травоядных вынуждены довольствоваться более низко расположенной пищей. Любимым «блюдом» зарандера являются молодые листья и побеги.

В социальном отношении зарандеры живут небольшими стадами до восьми особей, состоящими из взрослого самца (обычно одного), самок и их детенышей.

## Описание

Зарандер – крупное животное, достигающее 2,3 метров в холке и весящее до тонны. Его полутораметровый хобот, развившийся, скорее всего, из рыла его предков, придает ему отдаленное сходство со слоном, хотя в остальном зарандер довольно сильно отличается от него пропорциями. Животное обладает плотным, крепко сбитым телом, с покатой седловидной спиной и высокой холкой. Ноги зарандера не очень длинны (причем передние длиннее), но довольно тонки, напоминая конечности более-менее легковесных животных, таких как козлы, антилопы, олени, лошади и т. п., но не тяжеловесов по типу слонов и носорогов. Ноги оканчиваются небольшими раздвоенными копытами. Хвост тонкий, почти достигающий земли, с кисточкой на конце. Шея животного длинна (достигает более половины длины остального тела), довольно толста, сужается к концу. Когда зарандер вздымает голову вверх, шея как бы продолжает линию спины; когда же он опускает голову, холка вздымается наподобие горба.

Голова зарандера довольно низка и узка, она лишь немного толще шеи в ее переднем конце и, судя по расположению глаз, животное обладает небольшой черепной коробкой. Зверь имеет небольшие глаза, толстые века и остроконечные свиные уши. Наиболее примечательной частью его строения является длинный хобот, превышающий длину шеи. Как видно по иллюстрации, он весьма гибок, но невозможно сказать, так ли он чувствителен, как хобот слонов (способный поднимать с земли монетку и пр.), или пригоден лишь для срывания листвы с ветвей. Нижняя челюсть вытянута. На обеих челюстях имеется по паре длинных, несколько загнутых клыков, причем клыки верхней челюсти кончаются ниже нижней челюсти, а клыки нижней челюсти вздымаются над хоботом.

Зарандер пестро и даже броско окрашен. Основной цвет его тела – коричневый. Брюхо, уши, большая часть морды и внутренние стороны лап окрашены в белый, по крупу, шее и хоботу идут белые полоски. Наружные стороны лап полосатые, черно-белые. Данная окраска служит для маскировки.

Слабое обоняние зарандер компенсирует острым слухом. В случае опасности бежит в чащу, где полагается на маскировку.

## Источники

* http://www.sivatherium.narod.ru/library/Dixon/ch\_08\_ru.htm
* https://speculativeevolution.fandom.com/wiki/Zarander
River-ripple Lake

**River-ripple Lake** is a massive lake right next to the River-ripple Pride camp. was originally a lake that No-manes drank but the No-manes had left a long time ago. It is very bland a plain, nothing much to it but there is a lot of fish and other prey that lives among it. River-ripple Pride claims this as their territory and protect it well since most lions would want to come to their lake and invade their camp when finding it.
Sparrowmane

**Sparrowmane** is a massive pale brown mane with a striped tail and blue eyes.

Sparrow was born a cheerful cub who didn't know he had to leave his pride as a teen. When he had to leave, he had tried to kill his father but failed but he wasn't killed. Sparrow lived his life out in the wild, meeting other No-manes that stole his food. He became angry and when he got older, actually came and destroyed his father when he was sick. He lead the pride to a strong victory over a group of No-manes who were actually going to take over the pride just when Sparrowmane became mane. After taking in a few prideless lionesses, they became more strong than ever. After finding the perfect mate, Sparrowmane made Frostwater his hunt-chief and had cubs with her. There was River, Reed, and 1 female cub. But, a few months after having cubs, a No-mane named Bone came and attacked his female cub. Sparrowmane was angry and sent a message to everyone that if they see this No-mane they are to kill it straight away without warning. But, Bone came back and killed Sparrowmane for good. The thing is that Bone died as well from massive amounts of blood-loss. His life was very happy but not every story is a happy ending.
Frostriver

***Just a correction, throughout this wiki: Frostwater may be called Frostriver. It's meant to be called Frostwater. Thanks for the notice!***

**Frostwater** is a silver lioness with a white stripe down her back and white paws.

## Other Info

### Sexuality

Unknown

**Frostwater** was born to two unknown lions who abandoned her in the desert. She was found by the Unnamed Pride and was saved from possible death. She was adopted by a lioness named Eagleswipe. Eagleswipe died right when she was going to turn into a huntress and decided to leave with her brother, Winter, when she got her name **Frostwater**. Frostwater lived with him for a while till she decided to go back to her pride. She came back to see a young mane leading the pride named Sparrowmane. Sparrowmane fell in love with Frostwater and made her the hunt-chief and had cubs with her. They had 1 female and 2 male. They named the two male River and Reed. She was sad when her mate had died but happy she got to see her cubs grow up to be big and strong, all but No-eyes.
Tigermane

### Half-siblings

Sun, Cinder shatter, Flint hop, Thorn, Puddlemane, Bird leap, Power race, Arch cry, Spark rise, Bound

## Other Info

### Sexuality

Omnisexual

Tigermane is a male Liger who is the current mane of the Destiny’s Canyon pride.

Before he was born his father Treemane met and fell in love with a tiger named Swift and they formed a close bond, but after Tiger was born Swift didn’t want responsibility for cubs, leaving it with Treemane along with his brother Large and his then unnamed mute sister. While in the pride Treemane still treated him with the same hollowness with all his cubs other than his first, he was exiled early due to Treemane exiling all cubs early along with his younger brother Large, who instantly took over a nearby pride, early in his travels he met two no-manes called Scratch and Burn and they met an older no-mane named Rabbit who they led to take over Largemane’s pride and he succeeded and in their travels the three lions met some female lions, Pebble, Mist, and Shade. They fell in love with each of them and after Pebble died giving birth to Burn’s cubs who all died Tigermane helped to comfort Burn and eventually they left, but Burn and Scratch took over prides, but Burnmane forcefully took Scratchmane’s pride from him and Tigermane helped to take care of the injured Scratchmane and eventually he convinced Burnmane to stop taking so many prides and he returned to just his and other no-manes took the other prides, and Tiger took the Destiny’s Canyon pride and eventually he found Mist again and she joined with the name of Mist claw, where she eventually bore their daughter later named Nimble rose
My Pride OC Wiki

**Welcome to the My Pride OC Wiki!**

A community for all My Pride fans! Make pages for characters from My Pride fan-fics and other things.

Go check out the owner's My Pride Fanfic!

## Categories

* Manes
* Hunt-chiefs
* Huntresses
* Cubs
* No-manes
* Prideless Lionesses
* No-mane Group Members
* Others

### Seasons/Episodes

* Books
* Seasons
* Episodes

## Unfinished Pages

### Characters

* Frostwater
* Sparrowmane

## Important Pages

### Places

1. ↑ There is lots of unknown things about Frostriver so this page may need some fixing.
2. ↑ 2.0 2.1 There are lots to fill in for this area.

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

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*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Season 1: The River

***THIS PAGE CONTAINS SPOILERS***

Season 1 Of The River takes place with No-eyes as the main character. It showcases her whole life beginning to close to end, No-eyes doesn't die until the 2nd season. This is the main season that just begins the other seasons, passes on family from generations of generations till there is no more seasons.
Luke's Drag Race

The **fifth season** of *Luke's Drag Race* was officially announced on January 22nd, 2022 with a casting call, of which closed on January 30th, 2022.

On February 10th, 2022, the ten queens competing for the title of "Roblox's Next Drag Superstar" were revealed. The promo theme was Candyland. On the same day the promos were released a promo video came along with it that premiered on MH1. A short teaser for the entrances was released on LH1.

## Episodes

### **Episode 1: "TBA"**

*Airdate: N/A*

*Synopsis: N/A*

* **Mini Challenge:** TBA
* **Maxi Challenge:** TBA
* **Runway Theme:** TBA
* **Winner:** TBA
* **Top Two:** TBA
* **Lip Sync Song:** TBA
* **Eliminated:** TBA
* **Farewell Message:** TBA

### **Episode 2: TBA**

*Airdate: N/A*

*Synopsis: TBA*

* **Mini Challenge:** TBA
* **Maxi Challenge:** TBA
* **Runway Theme:** TBA
* **Maxi Challenge Winner:** TBA
* **Bottom Two:** TBA
* **Lip Sync Song:** TBA
* **Eliminated:** TBA
* **Farewell Message:** TBA
Luke's Drag Race Wiki

**Welcome to the Luke's Drag Race Wiki!**
Information about all the shows that are produced by Luke

We're a collaborative community website about that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

The host of Luke's Drag Race!

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Kratos

## Summary

Kratos is the main protagonist of God of War

## Stats

**Tier: High D-A** | **High C-B** When obtaining the power of hope

**Origin:** God of War

**Size:** 6'7

**Classification:** Spartan

**Skills and Abilities:** S.P.C (Super Human Physical Characteristics), Magic (Involving: ) Aquatic Aspiration

**Durability: City Level** | **Large Island Level** with the power of hope (Took hits from Ares)

**Destructive Force: City Level** | **Large Island Level** with the power of hope (Fought against Ares whose death explosion created an entire wasteland)

**Striking Impact: City Level** | **Large Island Level** with the power of hope

**Speed: Massively Hypersonic**

**Lifting Strength: Class GP** (Broke the strap of the giant metallic serpent)

**Stamina: High**

**Intelligence: Gifted**

**Range: Tens of Meters**

**Equipment: The Blades of Chaos**

**Weaknesses:** His bloodthirsty arrogance can get the better of him.

**Note:** This covers only Greek Mythology Saga Kratos
Lifting Strength

## Strength

Under Human to Athlete

**Athletic Class**

Athletic to Peak Human

**Peak Human**

Peak Human to Class 1

**Class 1-10**

Class 1 to Class 10

**Class 10 to 100**

Class 10 to Class 100

**Class 100 to K**

Class 100 to Class K

**Class KG**

Class K to Class G

**Class GP**

Class G to Class P

**Class GZ**

Class P to Class Z

**Class Z**

Class Z to Pre-Stellar

**Pre-Stellar**

Pre-Stellar to Stellar

**Stellar**

Stellar to Multi-Stellar

**Multi-Stellar**

Multi-Stellar to Galactic

**Galactic**

Galactic to Multi-Galactic

**Multi-Galactic**

Multi-Galactic to Universal

**Universal**

Universal and so on
Zeth Drastic

## Stats

**Tier: F-B** | **High D-C** with the muscle ripper 1979

**Origin:** Insinmind

**Size:** 5'11

**Classification:** Cat-Rat

**Skills and Abilities:**

**Durability: Street Level +**

**Destructive Force: Street Level +**

**Striking Impact:** **Street Level +**

**Speed:**

**Lifting Strength: Superhuman**

**Stamina: High**

**Intelligence: Above Average**
Profile Page Layout Guide

## Stats

**Durability:** As you can see there are no links to Durability, Destructive Force and Striking Impact because the Tier link already covers what these essentially are, an example would be Building Level being used for D-C tierings. Like this **Building Level**

**Destructive Force**

* **Striking Impact:** Can be used for the striking strength with example of the name being **Building Level** not Building Class to serve as the name.
* **Other Attack Uses:** Attack powers they use outside of their striking strength.
Tiering System

## Tiering

### **Tier F**

* **F-C**

Regular/ 0 to 500 Joules

* **High F-C**

500 Joules to 5,000 joules

* **F-B**

Street Level

Street to Wall Level

Starting at 250,000 Joules

* **F-A**

Wall Level

Wall Level to Small Building Level

### **Tier D**

* **Low D-C**

Small Building Level

* **D-C**

Building Level

High D-C (Large Building Level)

* **Low D-B**

City-Block Level

* **D-B**

Multi-City Block Level

**High D-B**

Small Town Level

* **Low D-A**

Town Level

* **D-A**

Large Town Level

* **High D-A**

CIty Level

### **Tier C**

* **Low C-C**

Small Mountain Level

* **C-C**

Mountain Level

* **High C-C**

Large Mountain

* **Low C-B**

Small Island Level

* **C-B**

Island Level

* **High C-B**

Large Island Level

* **Low C-A**

Country Level

* **C-A**

Lithosphere Level

* **High C-A**

Outer Core Level

### **Tier B**

* **Low B-C**

Planet Level

* **B-C**

Large Planet Level

* **High B-C**

Dwarf Star Level

* **Low B-B**

Small Star Level

* **B-B**

Star Level

* High B-B

Large Star Level

* **Low B-A**

Solar System Level

* **B-A**

String Ray Nebula

* **High B-A**

Milky Galaxy Level

### **Tier A**

* **A-C**

Laniakea Level

* **A-B**

Observable Universe Level

* **A-A**

Complete Universe Level (All the matter in the universe)
Ganon (Adventures of Link)

## Stats

**Tier:** At least **Low D-C**

**Origin:** The Legend of Zelda

**Size:** 30 foot +

**Durability:** **Small Building level**

**Destructive Force**

* **Striking Impact: Small Building**
* **Other Attack Uses:** None

**Speed: Subsonic**

**Lifting Strength: Class 10 to 100**

**Stamina: Above Average**

**Intelligence: Above Average**

**Range: 100s of Meters**

**Equipment:**

**Weaknesses:** Silver Arrow
Speed

## Speeds

### Regular Speed

Average Human (Below Human to Athletic)

Athletic Human (Athletic to Superhuman)

Superhuman (Superhuman to Subsonic)

### Supersonic Speed

Subsonic (Subsonic to Transonic)

Supersonic (Transonic to Supersonic +

Supersonic + (Supersonic + to Hypersonic)

### Hypersonic Speed

Hypersonic (Hypersonic to High Hypersonic)

High Hypersonic (High Hypersonic to Massively Hypersonic)

Massively Hypersonic (Massively Hypersonic to Sub-Relativistic)

### Relativistic

Sub Relatvistic to Relatvistic

Relatvistic to Relatvistic +

Relatvistic to Speed of light

### Lightspeed

Lightspeed to FTL +

FTL + to MFTL +

MFTL + and so on.
Terminal Alliance

Season 1, Episode 11

**Terminal Alliance** is the eleventh episode of the first season of Inception.

## Plot

The group finally begins to settle as someone watching them lends a hand. Juju reunites with someone from her past.

## Synopsis

At the police station, Lexa became more settled down, as everything in the station felt calm again. In contrast, a teenager named Andre found himself retreating away to the airport for safety. While he was there, he came across a little girl named Lilly. The two become a very unlikely pair, but try to hatch a plan to escape the airport for a better source of food. Meanwhile, a girl named Liz was isolated in the woods, but knew to defend her after being ambushed by walkers. Back at the prison, Julianna’s recovery was steadily improving, as she finally got out of the bed to ask what she missed the night before. Vincent reveals the plan to relocate to the rooftops and Cici and Julianna are very hesitant. Julian elects himself and Vincent to go to the store to find tents and food for their venture on the rooftops. In Andre’s and Lilly’s mission to escape, Lilly turns from hopeful to distressed, when she sees the sight of her parents. Andre carried her back to the grocery store, growing into a protector role for her. As Julian and Vincent are finding the necessary items, the two kids entire the store, forcing all of their suspicions to raise. Vincent decides to invite the kids to the group, and after consideration, the two agree and follow them back. Sara notices she has a mysterious figure following her and giving her a bag of supplies for the group from the rooftop, which Cici immediately distrusts. Romeo at this point woke up, and did not believe that Julianna was alive, as he went to the showers in regret of exposing his dark secret. After being frustrated, the two get emotional after realizing their disconnect. But after Julianna was upset, she found her sister in a rather emotional reunion. Everything goes dark however, as another group with Jade apart of it, reveal the secrets of the group at the station.

## Trivia

* First appearance of Lilly Driskill.
* First appearance of Andre Steele.
* First appearance of Liz Torres.
* First appearance of Jade Halloway. *(Present)*
OlliOlli2: Welcome to Olliwood achievements

This is a list of achievements in *OlliOlli 2: Welcome to Olliwood*:

* **Welcome To Olliwood:** Unlock Olliwood
* **Adventurer:** Unlock Curse of the Aztec
* **Perfect Timing:** Achieve a total of 100 Perfect Landings
* **Tiny Hawk:** Achieve a total of 100 Perfect Launches
* **Outlaw:** Unlock Gunmetal Creek
* **The World Stage:** Compete in the Daily Grind
* **The First One is the Hardest:** Get your first 1,000,000+ combo
* **Thrillseeker:** Unlock Carnival of the Dead
* **Damn Good Coffee:** Achieve a total of 1000 Perfect Grinds
* **Wheely Good At This:** Achieve a total of 500 Perfect Manuals
* **Sky Runner:** Unlock Titan Sky
* **Straight-A Student:** Complete every level in Skatepark
* **Change of Heart:** Achieve a total of 100 Grind-Switches
* **Twisted:** Achieve a total of 50 Perfect Reverts
* **End of the Beginning:** Finish every Amateur career level
* **Twist 'N' Shout:** Achieve a total of 100 Perfect Revert-Manuals
* **Ready for RAD:** Finish any Pro level with every landing, grind and launch perfect
* **Every Trick in the Book:** Perform one of every trick
* **Grindstone:** Compete in the Daily Grind 7 times
* **Going Pro:** Beat every Amateur challenge
* **Spotless:** Set a score on every Spot
* **Hit the Spot:** Unlock every Spot
* **OlliOlli Oxen Free:** Find the 10 members of the Roll7 dev team
* **Certified Professional:** Beat every challenge/Unlock RAD mode
* **The Chosen One:** Finish every level in RAD mode
* **I Want It All!:** 100% Completion
* **Academy Award:** Obtain all Trophies
Noah Laselle (Vendetta)

**Noah Laselle** is a main character and antagonist, as well as a survivor of the outbreak in *Vendetta*.

## Biography

First introduced in the series premiere, Noah clashed with Jax on who should lead the group. After a near death experience with Jax saving Noah, the two came to a mutual understanding and co-led the group. After finding the prison, Noah was determined to keep his people alive. Noah was welcoming to Erin and Laurel, however, after Brayden kicked them out, Noah was part of the decision to also abandon Kaitlyn for dead.

During a supply run, Noah murdered a family for their supplies (later revealed to be Garrett's family). After the Delta attacked and kidnapped Ellie and Belle, Noah went with Brayden to get them back, however, he brutally attacked Ellie and left her for dead, joining the Delta. When Lilly presumably died, Noah left and went off on his own. He ran into Xander and Laurel, with the latter determined to kill him, until Xander talked her down. Noah stayed at Howe's with the group until he disappeared right before Xander attempted suicide. Erin and Belle would later find Noah as a walker, as he had been bitten and turned. Later on, they encountered him again. Before Belle could put him down, he drew a gun and shot her in the leg, revealing he was not actually undead, but they weren't close enough to realize this. Noah later attacked Regalton, setting up the stage to trick the group into thinking the Delta had returned. While a majority of them escaped, Frank and Matthew were killed during the attack. Noah later found Luke, and kidnapped him, tying him up in a house in Macon.

Noah serves as the main antagonist of Vendetta as a whole.

## Death

* Luke Woods *(Caused)*
* Xander Stone

As Noah attempts to kill Xander, Luke interferes, causing his own death, and buying Xander enough time to get up and stab Noah to death.

## Killed Victims

* Frank Anderson
* Matthew Cruz *(Caused)*
* Hannah *(Alive)*
* Ava Cristone *(Caused)*
* Luke Woods *(Accidental)*
Batman (Nolanverse)

## Summary

Batman is the main protagonist of Nolanverse Dark Knight Trilogy

## Stats

**Tier: F-B**

**Origin:** The Dark Knight Trilogy

**Size:** 6 Feet

**Classifications:** Batman

**Skills and Abilities:**

**Durability: Street Level +** (Took multiple hits from Bane)

**Destructive Force: Street Level** **+** (Fought against Bane)

**Striking Impact: Street Level +**

**Speed: Subsonic**

**Lifting Strength: Peak Human**

**Stamina: High**

**Intelligence: Gifted**

**Range: Standard Melee Range**

**Equipment: Bat Suit**

**Weaknesses:**

**Key:** Batman Begins, Gotham Knight, The Dark Knight, The Dark Knight Rises
Julian Phillips (Inception)

**Julian Phillips** is a main character and survivor of the outbreak in *Inception*. He was a quick leader figure to the group, helping them overcome many obstacles in the opening stages of the epidemic. He had a heated argument with Vincent over Lexa killing a member of a rival group, and during this argument, Julian was shockingly shot in the back of the head and killed.

## Biography

Julian is the biggest prankster on campus. He can be hot headed, and he sometimes has a short temper. He enjoys watching Romantic Comedies, and he's flirtatious. Even with all of this going on, he can be socially awkward if someone triggers something in him. He tends to get in trouble a lot due to his temper, and especially when he lashes out on teachers in the middle of lectures. He has a loving and supportive family, however. When the apocalypse broke out, he was seen by the campus fountain calling somebody. Without much to go off of, he feels like it's his duty to protect those he cares about.

## Death

**Killed By**

* Alec's militia

During an argument with Vincent caused by Lexa, the group attracted the attention of Alec's militia, who attacked the group. They started off this attack by shooting Julian in the back of the head, killing him instantly and shocking the entirety of the group.

## Trivia

* Julian was the first main character to die in the series.
	+ He's also the first male in the core group to die
Guts

## Stats

**Tier: F-A** | **D-C** With Berserker armor

**Origin:** Berserk

**Size:** 6'3

**Classification:** Blackswordsmen

**Skills and Abilities:**

**Durability:** **Wall Level** | **Building Level** with Berserker Armor

**Destructive Force: Wall Level** | **Building Level** with Berserker Armor

**Striking Impact:** **Wall Level** | **Building Level** with Berserker Armor

**Speed: Subsonic**

**Lifting Strength:**

**Stamina: High**

**Intelligence: Above Average**

**Range: Standard Melee Range**

**Equipment: Dragon Slayer**

**Weaknesses:**