recursal/Fanatic-Fandom huggingface dataset:
Quinn

The **Quinn** is a performance car in *Shattered 2*, added in the A Business Opportunity DLC.

## Obtaining

The Quinn is added to the game once the player buys and installs the A Business Opportunity DLC. Following that, it spawns most common in Augustine and the rich residences in Margate and Longport.

## Appearance

The Quinn is heavily inspired by the Scuderia Cameron Glickenhaus SCG 003. The rear of the car is mostly based on the McLaren Senna, although with a lot of elements, such as the diffuser, taken from the KTM X-Bow GT4. Its roof and greenhouse also takes inspiration from the Koenigsegg One:1.

The Quinn is distinctive by its sleek and aerodynamic profile, where the front end is fitted with a carbon-fiber splitter, having an elevated section on the center. Two meshed intakes can be seen on either side above the splitter, while a slatted one can be seen on the center. The front section features a narrow "nose" with a plastic tip on the center, and two long fenders housing the headlamps and carbon-fiber mirror sets, together with triangular carbon-fiber panels with an open section on the inner sides of fenders, intended to let the air flow through the front wheels.

The car features a set of carbon-fiber housings with circular lamps located in black panels, along with dual LED lights on the front end of the carbon-fiber panels. The entire front clip hinges from the front and opens forward, revealing a carbon-fiber chassis with two sections in front of the wheels, rear-facing vents, a racing fuel tank and the suspension shocks/springs. It also reveals that the headlamp housings are attached to the chassis.

## Performance

The Quinn boasts an exceptionally high top speed, and its traction is one of the best in the game, possessing outstanding cornering capabilities. As with many vehicles in the game, the Quinn supports downforce, but it has been cranked up to a level where steering will become relatively sluggish in normal driving, which could result in spin-outs under certain circumstances. The engine model appears to be a single-overhead camshaft V8, coupled to a 6-speed gearbox in a rear-mid engine, rear-wheel-drive layout. The engine sound is high-revving and loud, amplifying its presence among the dominant supercar market.
On A Platter/Transcript

*[The mission starts in front of Mark’s old house, which is now destroyed and all that remains is the rubble. It is the following morning, and the weather is overcast with faint drizzling.]*

**JAMES (INNER MONOLOGUE):** Alright. This is Mark Thanon’s old house. That G Gang thug said that this guy Mark was the one who killed the old gang leader, Johnny G. After his death, his son Joseph stepped up, and since then, every G Gang thug wants Mark’s head on a platter. Well, I’m gonna find him first, and make him squeal. I should examine the wreckage, see if I can find anything.

*[The player must examine the open wreckage of the house remains. Eventually, when the player walks up to an old end table with three drawers in it, the player will be prompted to pick which drawer they want to open. Inside one of the three drawers (it is randomized), James will find an old hat.]*

**JAMES**: A hat? Hmm, this could be evidence. I’ll hold on to this.

*[James calls Pete.]*

**JAMES**: Pete?

**PETE**: Hey, James.

**JAMES**: I investigated a man named Mark Thanon’s old house, and found an old hat. One of the G Gang thugs I spoke to said that Mark was the one who killed Johnny G a few years ago. If we find Mark, we find Joseph.

**PETE**: You think Mark’s the one with powers?

**JAMES**: I’m not sure. The man on the news, the one with powers. If Mark fits the description, it’s him. You think Joseph’s the one with powers?

**PETE**: Nope, can’t be. Joseph doesn’t fit the description.

**JAMES**: And Mark isn’t part of the G Gang, so this is gonna take some time. The old hat I found, should I bring it to you and you can put it through the scanner, just to be sure it’s him?

**PETE**: Absolutely. Anything helps in this case.

*[The player must now bring the hat to the police station, but on the way, James will encounter a large group of thugs and must take them all out. After this, the player can then head to the police station, where a cutscene plays, showing James walk inside the station and up to the front desk.]*

**JAMES**: The commissioner here?

**SECRETARY**: Actually, he’s at a meeting right now. But you could drop the hat off here and I’ll give it to him.

**JAMES**: No problem, sugah.

**SECRETARY**: [giggles] Hey, will I be seein’ you around?

**JAMES**: Maybe. Just stay sweet, honey.

*[James and the secretary both giggle, but the secretary giggles louder. James walks out and calls Joey, ending the cutscene.]*

**JAMES**: Joey, we’re getting closer to finding the man with powers. Just gotta find some other guys along the way, who may lead to him.

**JOEY**: That’s great, man.

*[We hear what sounds like really loud chewing and garbled-ness.]*

**JAMES**: What the hell is all that noise?

**JOEY**: Oh, me and Melanie are eating a Double Cheeser Sandwich. I’m a much messier eater than she is.

*[We hear a loud belch over the phone.]*

**JOEY**: Ah, she’s so classy.

**JAMES**: No offense, but that’s not classy. You’ve always done this.

**JOEY**: Oh, that was her, not me.

**JAMES**: *[Sarcastically]* Oh, well in that case, very classy.

*[James hangs up and sighs, shaking his head.]*

**JAMES**: What a pair.
Libera

The **Libera** is a sports car in *Shattered* and *Shattered 2*.

## Appearance

The Libera closely resembles the 1997-2004 Chevrolet Corvette C5, albeit with projector-style headlamps and slightly altered fascia. The front fascia is closely reminiscent of the facelifted 2002-2005 Honda/Acura NSX which shares the headlamp cluster design. The Libera also resembles the Chevrolet Corvette C7. Some Lexus LFA and Jaguar F-Type influences are visible in the rear, with similar tail-lamps.

## Performance

The Libera's inline 4 engine makes it a powerful vehicle in its own right. It has average acceleration, but a high top speed across sports cars. Handling is great with the Libera, being very responsive and obedient of the driver's desires, meaning it's a great car to weave in and out of traffic with. Understeer is only an issue on tight corners, but otherwise a minor note. Braking power is great, and it can stop on short notice with ease. Crash deformation, however, is poor, and only a small number of collisions are required to disable the car.

## Trivia

* "Libera" means "free" in Italian, referencing the smooth and "free" handling this car offers.
Limousine

The **Limousine** is a 4-door limo in *Shattered* and *Shattered 2*.

## Appearance

The limousine appears to be in the same style as the Tipton sedan, but obviously longer, like a limo. The limo spawns in two colors: black and white.

## Performance

Being a large, multi-passenger vehicle with an extended drive axle due to its length, this vehicle has a very powerful V8 with a rear-wheel drivetrain. Its length makes it difficult to maneuver through tight spaces and around corners at high speed, and its suspension is too soft, contributing to body roll.

Although it may be prone to body roll, the soft suspension also guarantees a very comfortable ride on roads. Its ability to absorb damage is not particularly impressive either, making the Limousine more of a specific-use vehicle, or a status-grabber, and a generally poor choice for primary transportation, or for evading cops.

## See Also

* Tipton
* Marflamino
Prodigy

The **Prodigy** is a sports car in *Shattered* and *Shattered 2*.

## Appearance

The Prodigy is heavily based on the Bugatti Veyron 16.4 Super Sport for the general shape, the greenhouse area, rear bumper area, and side windows. The design of this car has some resemblance to the Saab Aero-X for the wheels, headlamps, and front fascia. The front fascia and partially the headlights also bear a resemblance to some of the recent Jaguar models.

The tail-lights are based off Aston Martins, as they have flattened c-shaped taillights. Some elements of the front and sides of the car appear to be inspired by speculated Super Veyron illustrations.

## Performance

The Prodigy's top speed is very high for a sports car of its stature, beating out a few supercars. Although the Prodigy is capable of reaching blinding velocities, its handling is below average, suffering from prominent understeer, and despite its impressive top speed, its acceleration is lackluster for a sports car and often times will lose to other sports cars with a higher acceleration.
Power Switcher

**Created by**
 **Appears in** | None

**The Power Switcher** was an idea for an item in an early concept of *Shattered*.

## About

Back when *Shattered* was going to have seven different bosses, each with a different element, the idea of the Power Switcher came. The idea was when James defeated a boss, they would drop a sample of their powers and James would collect it, and gain that power by putting it into a device worn on his wrist, ergo the Power Switcher.

This would change what element was in his body, allowing him to switch out powers easily (for example he could start a battle with terrakinesis equipped and finish it with electrokinesis.) This concept was later scrapped when the elemental boss idea was scrapped.
Perez

*Not to be confused with Perez 9.9T.*
**Perez** is a neighborhood of Atlantic City in *Shattered 2*.

## Geography

Perez is bordered by East City to the east, Augustine to the south, Hourglass to the southwest, Venice Island to the northwest, Midman Heights to the north, and the Northeast End to the northeast.

## About

Perez is a mostly poor, lower-class portion of the city, mainly consisting of a mixture of small ranch houses and two-story apartment buildings. There are a few three-story housing projects as well, and run-down shops along the main avenue. It is the primary commercial district of the northern area of the city, but not many shops remain in business. Perez, along with East City, contains a strong G Gang presence.

## Notable areas

Notable areas of Perez include Chris McGlone's house, the ACPD precinct, Slater Park, and The Pony Bar.

## Interactive places

Perez contains:

* 1 bar (The Pony Bar)
* 1 clothes store
* 1 upgrade shop
* 1 purchasable safehouse
* 1 customs shop
Scapraep

The **Scapraep** (pronounced **SCA•PRAYEP**), technical name **Scapræp)** is a 4-door sedan in *Shattered*.

## Appearance

The Scapraep has a modernized appearance, with a general design based on a Mercedes-Benz E-Class W212. Adding to the more modern appearance is the presence of LED strips below the two bi-xenon bulbs in the headlights, and LED taillights. the front heavily resembles the Mercedes-Benz CL-Class C216.

## Performance

The Scapraep is considered to be one of the best performing Sedan-class vehicles in the game, with a higher top speed than most other, and excellent acceleration. Unlike some other cars it doesn't have as much of a tendency to oversteer because of excessive traction, therefore making the Scapraep an ideal car to use if you're under heat.

## Trivia

* The name of the car is possibly derived from "scrap heap", which is ironic because this car performs quite well.
Safehouses

**Safehouses** are locations in *Shattered 2* that the player can purchase and use.

## About

### Singleplayer

In *Shattered 2*, the player can purchase safehouses, locations where they can save the game manually and respawn if they die outside of missions. The player is not able to purchase a safehouse until the mission To Hell, when they can no longer use Jack's House as a safehouse. Players can own a maximum of two safehouses at a time (one per protagonist). If a safehouses is owned by one protagonist, it cannot be bought by the other unless the protagonist who owns it sells it. If the player wants to purchase a different safehouse, they must first sell their current safehouse, which will give them back 1/3 of the Tin they spent on it.

### Multiplayer

Safehouses function the same way in Multiplayer, but because singleplayer has no effect on Multiplayer (and vice versa), safehouses must be purchased separately in Multiplayer. In addition, two players in the same session can own the same house simultaneously, but cannot visit the inside of each others' houses unless one player invites the other. The same works for Garages. Progress in Multiplayer will save, so if the player purchases a safehouse and exits the session, it will be back the next time they rejoin.

## Locations

There are eight safehouse locations in Atlantic City (not counting Jack's House). Safehouses are represented by a house icon on the map (an owned Safehouse is represented by a green house icon). The higher the price, the larger the house is.

Safehouse locations
 Longport | 500 Tin

## Trivia

* The safehouse in Longport is the largest in size (and most expensive), at two full floors and a small third floor.
Malibu

**Malibu** is an unseen girl in *Shattered*. She is only mentioned by Joey Dmitri in the mission No Snooping. Joey called James Derettas on the Bluetooth to tell James that he went on a date with this girl, Malibu, at Chunky Cheddars. Joey described her as "brunette, curly hair, green eyes, nice...eh", which could refer to her privates. How he could know this just by a first date is unknown.

On the date, Joey belched, causing Malibu to be overwhelmed with laughter. Joey told James this meant she automatically liked him, which is pure Joey-logic. James replies to this comment by saying "Yeah, it does. ‘Cause you belchsnoted."
Lyndsey Belcher

**Lyndsey Belcher** is the main field reporter for Diamond 6 News in *Shattered*.

## Appearance

### Looks

Lyndsey is a short woman with ginger hair in a ponytail. She usually wears a tank top.

### In *Shattered*

In Shattered, Lyndsey appears lots of times throughout the game when James is watching TV, and appears as the dominant field reporter for Diamond 6.

## Trivia

* She shares her last name with the Belcher, a type of van in Shattered, and Dick Belcher, a character mentioned on 89.1 NO Network.
Nothing But the Truth

**Chris**: *❝ No shit you’d be dead. Only way to live would be to move outta here, and you know we can’t do that. Shit, our home here in Atlantic City, man.❞*
**Mark**: *❝ That’s nothin’ but the truth, homie.❞*
―Chris and Mark
**Nothing But the Truth** is the third story mission of *Shattered 2*, and of Chapter I. It must be started by Chris McGlone.

## Plot

Chris is sitting on a bench outside his house when Mark Thanon calls. He tells Chris to meet him at The Pony Bar, the same location where Mark killed Johnny G three years ago. In the bar, Mark tells Chris that a a friend of his is dropping off a case of money in an alleyway, but the guy was a former G Gang thug, so Mark doesn't know if he can trust him. However, Mark tells Chris that he paid a lot of money to keep his identity a secret, so the G Gang would never find out that he was the one who killed their leader.

Chris and Mark head to Augustine and search the vicinity for the case. The case will be present in an alleyway, but as soon as the player finds it, cars filled with G Gang thugs will screech up, and the player must take them out with Chris's pistol. Once all the enemies are taken out, the cops show up, and the player gains Heat. The player must steal a car with Mark and escape the cops.

Once the player loses the cops, they must head back to Mark's house, where they head inside and open up the case. Inside the case is thousands of dollars, and Chris and Mark are overjoyed. However, Chris hears faint beeping, and out of suspicion, empties the case onto the floor, causing all the money to fall out. Mark is mad at first, but Chris notices a small bomb inside the case.

Panicked, Chris throws the case and the two leave the house, only for it to explode behind them in a large fiery ball, completely destroying Mark's house. Chris invites Mark to stay at his place for a while, since he is now homeless. Mark vows to get revenge on Moe Derekson, the guy who set him up.

## Trivia

* This mission introduces the player to Heat, police pursuits, and losing the police.
Nightmares/Transcript

*[It is nighttime now and James is on top of the wreckage of BioLynk, but the rest of the city is blurry, so the player cannot exit the area of the wreckage they are on. James sees Vanessa standing about 20 feet in front of him. Vanessa screams in panic.]*

**VANESSA:** JAMES!

*[All of a sudden, Vanessa is eaten by what appears to be Erik on PX-41.]*

**JAMES:** NO. NO!!!

*[The player must now fight Erik in this dream world. Erik is a boss with about twice the health and strength of the PX-41 criminal James fought before. When Erik is defeated, James goes to stab his downed body with his Elemental Blades when all of a sudden, James wakes up in a panic in his bed, in his apartment. It is the middle of the night, and it is still raining outside. James then gets up and jumps out of his window, landing on the street below, and active once again for the night.]*
Power of the Sun

**Appears in** | *Shattered 2* (via DLC)

**Power of the Sun** is a Light Manipulation power in *Shattered 2*, for Chris McGlone.

## About

Power of the Sun is automatically granted to the player when they buy and install the Up In Flames DLC. Power of the Sun allows Chris to take Light energy from the Sun, by lifting his hands towards the Sun, gaining some Light energy from it, and shoot it at enemies. As this power requires the Sun, it can only be used during the day, and has a 1 minute cooldown period.

## Upgrades

The power can be upgraded at an Upgrade Shop:

* **Chain Sun** – Cost: 20 Tin – The Light energy from this attack will chain to other nearby enemies.
* **Regen Sun** – Cost: 45 Tin – After use, Chris's health will heal by 25%. Requires Chain Sun.
Johnny G

*❝ Johnny’s the leader of the pack, bro! I gotta be loyal or I’m dead!❞*
―Mark Thanon to Chris McGlone
**Johnny Gray** was the founder and first leader of the G Gang. He ruled the gang with an iron fist until his death at the hands of Mark Thanon.

## Biography

### Pre-*Shattered*

Not much is known about Johnny's early life, other than he was born in 1986, as revealed in a plaque that was placed at the spot of his death (seen in Nothing But the Truth), and the fact that he grew up on the gang-ridden ghetto streets of Atlantic City, dealing drugs and firearms. Eventually, he gained loyalty and respect among the gang members of the city, and formed his own gang, the G Gang. This gang became the largest gang in Atlantic City, and he controlled and ran it.

### Events of *Shattered*

Though Johnny G or the G Gang is not seen or mentioned in *Shattered*, at the same time that The BioLynk Incident was occurring (so during the events of *Shattered*), Mark Thanon made a deal with Johnny G: Mark would deliver Johnny a case of ammunition, and according to Mark, would receive $2,000 as a reward. However, Johnny G denies that the money was part of it, and refuses to pay Mark. Thus, Mark whips out a pistol and shoots Johnny G in the head, assassinating him. This event is seen in the Prologue mission of *Shattered 2*.

### Following his death

Following Johnny G's death, his son, Joseph G, took over gang operations. To avenge Johnny's death, Mark was assassinated by the G Gang three years later.

## Appearance

Johnny is an African-American man who sports a leather jacket, ripped jeans, and bruises on his face. He also has tattoos on both arms, and Dikey sneakers.

## Personality

Not much is known about Johnny G's personality, though it can be assumed that he is a cold-hearted gang leader who will sacrifice what's right to get things done. He is also shown to take back or deny things that aren't in his favor, such as when he rescinds his deal with Mark about giving him $2,000 after Mark delivered him the ammo case.

## See Also

* G Gang
* Joseph Gray
* Prantis Company Building
Just What the Doctor Ordered

**James**: *❝ We’ll see. I'll need plenty of rest then.❞*
**Joey**: *❝ Rest is **just what the doctor ordered**.❞*
―James and Joey
**Just What the Doctor Ordered** is the 31st mission in *Shattered*, and the fourth mission of Chapter III.

## Plot

Joey calls James to tell him that there's an FFUB convoy leaving from Doxon Island, heading to Feldis. James must intercept the convoy and defeat all enemies before the convoy reaches Feldis. Joey calls James back and says that James is going to have to break into Doxon Island, the FFUB headquarters, and defeat all of them. James says he will, but not now. He then says that he needs some rest.

The screen fades out and when it comes back, a cutscene plays, showing James laying in his bed, sleeping. However, he is grunting, and the camera zooms in on his head, and we are now in his dream world. James spots a giant alien tower over Downtown, and heads there. There, he must defeat dozens of Aliens, and he attempts to climb to the top, but a force field prevents him from doing so. Thus, James lands on a rooftop and must take out the four generators at the top of the tower using Aura Zoom, to deactivate the force field.

James does so, and climbs to the top of the tower. At the top, there is a giant spinning propeller and a massive generator-like device. James destroys this, and the tower starts to fall. As the tower is falling, right before James hits the ground and dies, the dream-world ends, and he wakes up. Startled, he gets out of bed and leaves the apartment, ready for whatever awaits him next. The weather is still pouring rain and thunder/lightning, as it was in the dream world.

## Transcript

*See Just What the Doctor Ordered/Transcript*

## Trivia

* This mission sees the only appearance of Aliens.
Plan 11

*❝ Father Time has managed to replicate samples of Time Manipulation, and is planning to launch them into the air all at once, using propulsion devices he’s installed across the city.❞*
―Charles Bradbher informing the others about Plan 11**Plan 11** was a protocol designed by Father Time as part of his master plan to turn the citizens of Atlantic City into Time Minions that would serve him, and take over the city.

## History

During the events of *Shattered 2*, Father Time managed to replicate samples of his power, Time Manipulation, that he could pass on to those with Type M blood, and they would receive the power. He created a document highlighting the entire plan, and encrypted it so no one could find it, but during the mission All Hail, professional hacker Charles Bradbher found and encrypted the document.

## About

During Plan 11, Father Time planned to infiltrate the main generator building of the Atlantic City Power Station, Building 6D, and use the generators there to "re-charge" him, in a sense, granting him extreme power. He would then use a device he built to project a giant force field around the entire city. Then, he would launch propulsion devices containing the samples of Time Manipulation high into the air, and when they hit the force field, they would burst and replicate, showering the citizens of the city in Time energy, and transforming those with Type M Blood into Time Minions.

## Failure

During the mission All Hail, Charles discovers the document highlighting Plan 11, and informs Chris and James of the plan. Father Time is planning to unleash Plan 11 that night, so the two only have five hours to stop it. The two work together to intercept Father Time at the Power Station, and combine powers to destroy Building 6D and the main generator before Father Time can charge up. This causes a massive blackout across the city, and a giant boss battle ensues.

After James and Chris defeat Father Time, Chris heads to Sinep Island to destroy the main generator controlling the propulsion systems, deactivating the propulsion systems and successfully stopping Plan 11. Father Time reveals everything about his past, Erik, powers, Type M blood, and more. However, James believes he is still hiding things from him, so he uses the Mind Scan power to retrieve all the information inside Father Time's brain into him, but Father Time dies as a result of this.

## Trivia

* The Power Station building containing the main generator, Building 6D, is an Easter Egg, referencing the creator of *Shattered*, Chris6d.
* Plan 11 is similar in nature to Protocol 10 and Protocol 11 from *Batman: Arkham City*.

## See Also

* Father Time
* Type M Blood
* Power Elapser
Lonshan's in Shambles

**James**: *❝ Man, Sentry Town’s in shambles!❞*
**Joey**: *❝ You’re missing the bigger picture. **Lonshan’s in shambles.**❞*
―Joey and James
**Lonshan's in Shambles** is the 18th mission in *Shattered*, and the first mission of Chapter II.

## Plot

This mission starts directly from the previous mission. Joey tells James that the people of Lonshan is scared due to the recent events, and James needs to prove to the people that he’s a good guy. James heads into Sentry Town and stops a bank robbery, and the people start to notice that James may be a good guy after all.

## Trivia

* This is the first mission of Chapter II.
* There is a *Frozen* reference in this mission, when James tells Joey that the people are scared of him, almost frozen, and Joey replies by saying they should "let it go". James catches this reference and tells Joey that the joke was "the worst ever".
Nightstick

The **Nightstick** is a melee weapon seen in *Shattered*, used by the police.

## Use

The nightstick is used by the police to hit James Derettas when the player is wanted. The police won't use this weapon in gunfights but if they are looking for the player and find them, they will put away their Flashlights and *whip out their nightsticks* (no homo), and begin bashing the player. As soon as the player attacks them using a power, the cops will put the nightstick away and take out a ranged weapon, and begin firing. However, if the player has a lot of heat, the cops will just fire at the player without using the nightstick.

## Stats

The nightstick is a melee weapon with very minimal damage done towards the player.

## Trivia

* The nightstick does not appear in *Shattered 2*.
Mechanic's In Town

*❝ Any car you want me to customize? Bring it in, we have a load of options here and you'll be satisfied with the result.❞*
―The Mechanic about his shop
**Mechanic's In Town** is a side mission in *Shattered*, added in the Life With Powers DLC. This mission must be completed in order to be able to customize cars, and unlock garages and the mechanic.

## Plot

The mission begins outside of the closed Mechanic's garage in Sentry Town, Lonshan. The Mechanic comes out of a side door in the garage and meets James. The Mechanic tells James that he just took this abandoned building and made it a vehicle customization and repair shop. James, not interested, simply tells the Mechanic that it's very cool that he did that. But the Mechanic needs a business boost, and asks James to come inside and he'll tell him all about it.

James accepts. The Mechanic takes James inside his garage and shows him around. He tells James that he's been wanting to do this for years but hasn't gotten a chance, but this is it now. The Mechanic also tells James how he can drive any car into his shop and he'll max it out with features, repair it, and fully customize it for a price. He also tells the player that they can purchase garages around the city to store cars in, if they so choose. Finally, the Mechanic tells the player that if they're not feeling their car is for them, they can sell it at the Mechanic for XP.

## Trivia

* This mission's completion is required to unlock certain features (garages and mechanic).
* This is one of two missions added in a DLC, the other being James Claus, which was added in the Christmas in Interface City DLC.
Resolvoli

**Appears in** | *Shattered* (via DLC)

The **Resolvoli** is a super car in *Shattered*, added in the Life With Powers DLC.

## Appearance

The Resolvoli's design is a mix between the Lamborghini Gallardo for the greenhouse area and the front fascia and the Lamborghini Aventador: the front headlights are based mostly on the Lamborghini Gallardo, while the rear louvers are based on the Lamborghini Aventador. The rear hood vent has some elements from the rear and sides of the McLaren MP4-12C. It has a 50% chance to spawn in the mint gold color, as shown, which can grant the player twice as much XP when sold.

## Performance

The car is capable of a higher top speeds, owing to its high horse-power. Bearing what sounds to be a V10 engine, the Resolvoli is very easy to throw around on roads at high speeds. It can curve around bends with ease and weave in and out of traffic without much effort or body roll, though some oversteer is noticeable.

Shifts are rather quick but sometimes it takes a while for the Resolvoli to gain traction after powerful take off, resulting in the transmission hesitating to upshift. Crash deformation is good overall, with the vehicle being able to sustain multiple frontal hits without damaging its engine, which is located in the rear.
Icex

**Powers**
 **Appears in** | None

**Icex** was one of the scrapped bosses that were part of a very early concept of *Shattered*. He would have been the second of seven bosses James would face.

## Appearance

Icex was a 6'7" boss who wore blue armor with yellow shoulder plates. It is possible his skin underneath is red because it appears his arms and torso are red, with a blue chest plate over it. His eyes are red as well so it is likely he is wearing a giant mask. The blue ears a large and pointy as well.

## Powers

Icex was going to be a cryokinesis boss, so his powers were ice related. He could form an ice spike underneath him, launching himself into the air. He could also shoot sharp ice-like projectiles and cause a snowstorm. Icex was also going to have water-related powers as a sub-power to cryokinesis, however these powers are unknown.

## Guardians

Icex was going to have a fortress under the water in Interface City, and evil fish-like minions called Guardians. They would have a long tail, orange spikes, a square body with green skin and gills and a giant eye which would follow you around. This concept was scrapped due to its exact similarity to the Minecraft Guardian.

## Trivia

* Icex and his guardians were actually the first ideas pitched, which would later evolve into the game *Shattered*.
Pistol

*❝ I’ve seen what you can do. You’ve taken on waves of thugs with a single 9mm pistol, and haven’t even been injured.❞*
―James to Chris in *Shattered 2*
The **Pistol** is a weapon seen in *Shattered* and *Shattered 2*, used by various enemies. In *Shattered 2*, it is Chris McGlone's primary weapon until he receives Light Manipulation, when it becomes the Light Pistol.

## Use

This is basically the standard weapon used by enemies in *Shattered* and *Shattered 2*. When the player is wanted and the police catch him, they will immediately begin firing at him with pistols. If the player resists, the police will "call it in" and send more cops with more powerful weapons, such as shotguns and assault rifles. Other enemies will immediately begin firing at the player.

Chris McGlone uses a standard 9mm pistol throughout the beginning of *Shattered 2*. Before he gains powers, he uses the pistol as a means of ranged attack, so before Chris has powers, the player (as Chris) must use the pistol to attack enemies.

In the mission An Upgrade, while Chris is practicing using his new powers, he realizes that he can load his pistol with his Light energy and fire the light energy out of it. I know that sounds wrong, but it's not what you think. Anyway, Chris removes the cartridge of ammunition from his pistol and fills the gun with Light energy, causing the gun to now shoot projectiles of Light energy instead of bullets. This becomes a "power" the player can use when playing as Chris.

## Stats

*These stats are for the standard pistol used by NPC enemies, not the Light Pistol.*
The pistol is a ranged weapon with good range, accuracy, rate of fire and mediocre damage. However to James, the pistol is not as damaging as some other weapons, but can kill the player in about ten shots (one headshot removes 75% of the player's health, so if a player is shot in the head with less than 75% of health already, they will die.)

## Variants

In *Shattered*, the pistol has two variants: the Standard variant and the Revolver variant. The Revolver variant has a different sound than the Standard variant, and has a slightly higher rate of fire. In *Shattered 2*, the Standard variant is revamped, now resembling a P-9mm. The Revolver variant remains the same, and is only used by G Gang thugs. There is a 15% chance that a G Gang thug will be wielding a Revolver variant rather than a Standard Variant.

## Gallery

The Standard variant in *Shattered*.The Standard variant in *Shattered 2*.The Revlover variant.
## Trivia

* The Pistol is not used by the FFUB or Mercenaries.
Natural Beauty-ness

**Civilian 1:** *❝ They gunna destroy the park’s **natural beauty-ness!**❞*
**Civilian 2:** *❝ Really, Derek? Beauty-ness?❞*
**Civilian 1:** *❝ You gunna mock me grammer NOW? Les GO!❞*
—Two civilians
**Natural Beauty-ness** is the 8th mission in *Shattered*, and of Chapter I.

## Plot

This mission starts directly after Black Market, when James is exiting the Black Market underneath Melody Park. When James exits, he hears screaming and gunshots, and finds that the Ululators are attacking the Park. James takes down all the thugs, explains a bit about the Ululators and their past, and the mission ends.
Pizza Delivery?

*For the side missions with the same concept, see Pizza Man.*

**Man:** *❝ Hey, you’re the pizza guy they’ve been talking about, right?❞*
**James:** *❝ Um, no...❞*
**Man:** *❝ That’s great!❞*
—Civilian asking James to get him pizza
**Pizza Delivery** is the 30th mission in *Shattered*, and the third mission of Chapter III.

## Plot

James sees a civilian and thinks he's in trouble, so he goes over to see if he needs help. Little does James know that the civilian thinks James works for Threeo's Pizza and asks him to go there to get a nice hot pizza pie. James does so, traveling all the way from Zenwood to Feldis. Along the way, Joey calls and tells James that he met a nice cute girl, Melanie, who can "fit her whole foot in her mouth and burp numbers 1-20, each number taking one second", according to Joey.

James eventually reaches the pizza place and orders a pizza pie. He puts the pizza in a bag on his back and returns to Zenwood, where the man is still waiting outside of his mansion. James hands him the box, but when the man opens it, he claims it is no good, and drops it, leaving James. James, out of anger (because he had to go out of his way to get a man a pizza and he rejects it), shoots the man in the back of the head with an aura bullet, instantly killing him. Joey calls and James tells him what happened, but Joey tells him that what he did wasn't right and if he keeps up this behavior, the people will fear him again.

## Trivia

* Melanie is introduced in this mission, but not physically.
* This is the only mission in *Shattered* whose name ends in a punctuation mark, specifically a question mark.
Olga T66

The **Olga T66** is a coupe in *Shattered* and *Shattered 2*.

## Appearance

The Olga T66's design is heavily influenced by the Hyundai Tiburon (second generation), especially the front end and side profile, which is also known as the Hyundai Tiburon in the USA and the Tuscani in Europe. The rear configuration seems to be a cross between the Hyundai Coupe and the 2006 Volvo S60.

## Performance

While the Olga T66 poseses a low top speed, it still holds amazing power for its body style. The vehicle has a front wheel drive layout, which gives the car a large ability to drift without much work put into the mixture of steering and throttle, and still gives great potential. The Olga T66's front end is also very vulnerable to damage, due to the large amount of detachable parts, such as the entire front bumper and wheel arches, which lead to a large amount of the vehicle being exposed. The engine is average at taking gunshots, where it is comparable to the other vehicles of its class.
President Cosme

**President Cosme** is the President of the United States during the events of *Shattered 2*, which takes place in 2018. He is an unseen character in the game, only mentioned briefly during the Spontaneous Fontaine radio show on 99.6 The Javelin. It is assumed that he runs the Government and Military, and is behind the United States Express rail project. It is unknown if he was also the President during the events of *Shattered*, which took place in 2015.
Rocket Launcher

The **Rocket Propelled Grenade Launcher**, known in-game as the **Rocket Launcher** and **RPG**, is a weapon seen in *Shattered* and *Shattered 2*, used by various enemies.

## Use

In *Shattered*, the RPG is only used by Ululators, Mercenaries, and FFUB soldiers. In *Shattered 2*, the RPG is only used by G Gang thugs. Enemies with RPGs will shoot at the player, and if the rocket hits within a close proximity of the player, the player will take some damage and fall to the ground, but quickly get back up.

In *Shattered*, if the player is hit directly with a rocket, they automatically die. This has been altered in *Shattered 2*, as a direct hit now removes 50% of the player's health (meaning that if the player has less than 50% health and is hit, they will die).

## Stats

The RPG is a heavy-class weapon with the highest damage and a far range. Its accuracy is poor but its blast area is large. It has the slowest rate of fire of weapons in the game, but has a high damage level, as stated.

## Trivia

* In 2016, Chris6d mentioned the possibility of there being some sort of a resistance power in *Shattered 2* that would lessen the damage taken by rockets from an RPG. However, this was never implemented into the game, and instead, the amount of damage taken from a rocket was lowered.
* Although this weapon is commonly called the RPG, it should in reality be called the RPGL, because the Rocket Propelled Grenade (RPG) is the rocket being fired and the launcher is the RPGL. Nobody says this, but still.
Hudgins

The **Hudgins** is a performance car in *Shattered 2*.

## Appearance

The Hudgins is mostly based on the McLaren 570S (front and rear facade) and Trion Nemesis (rest of the body). It also features some clues from the McLaren 650S.

## Performance

The Hudgins performs exceptionally well, with an excellent top speed and handling, due to its AWD nature. Durability is low, with only a few crashes disabling the vehicle.

## Trivia

* The name Hudgins could possibly derive from James Ross Hudgins, also known as MrBossFTW, an infamous GTA YouTuber. However, this is unconfirmed.
Partly Cloudy

*❝ Hmm, it’s **partly cloudy** out today. Doesn’t seem too bad.❞*
―James, right before he gets knocked out
**Partly Cloudy** is the 33rd mission in *Shattered*, and the sixth mission of Chapter III.

## Plot

James is knocked out cold by an unsuspecting FFUB soldier. When he awakens, he is chained to a wall, deep under Doxon Island, the FFUB's headquarters. James is extremely weak, damaged, and injured at this point. X27 tells James that he should get used to his new home here. X27 explains who he is, the FFUB leader, and how he built this organization in 2011 to protect the United States against catastrophic events. X27 also tells James that he knew he was after Erik the whole time, but the FFUB got to him first.

James is furious now. X27 reveals Erik's body in a giant 10x10 foot tank of liquid. X27 says that he and the FFUB had to take Erik out to do their job of protecting Interface City, and that James will be next. James, absolutely furious, unlocks Vision Blast and escapes the chains. He then battles X27, eventually defeating him after an insane battle. James launches X27 into the tank, breaking it and causing Erik's body to roll out, next to James. All of a sudden, there's a sudden bang in the room and James gets knocked back. Then, everything in the room starts to levitate, and when the levitation stops, everything crashes to the ground, and Erik's body is gone.

James awakens in his apartment, and Joey and Melanie, Joey's girlfriend, are there with him. On the TV, a reporter is standing on a street in Feldis, saying that everything in the city levitated, and this caused thousands of deaths and destroyed cars, lampposts, and even buildings. Everyone is freaked out and James leaves the apartment, confused.

## Trivia

* This mission sees the death of X27.
* This mission sees the first physical appearance of Melanie.
* This mission sees the first physical appearance of Erik since Prologue (although Erik is unconscious in this mission).
Jack's House

*❝ My brother has a house in Atlantic City. He’s currently staying there. He’ll let us stay at his place for a while.❞*
―Melanie
**Jack's House** is a safehouse location for James in *Shattered 2*. Located in Midman Heights, Atlantic City, it is the residence of Jack Vectorsen until his death/demise.

## About

In the Prologue mission, Melanie, Joey and James drive to Jack's house and end up living there for the time being. However, Jack's hatred for James is increasing, and after an incident, kicks James out of the house in the mission To Hell. Following the mission Desperate Measures, when Jack is defeated, the group (Joey, Melanie, Charles) still reside at the house, and in Chapters III and IV, use it as their base of operations, despite Jack not being there.

## Use

The player can use this as a safehouse for James Derettas, until the mission To Hell. After this mission, the player can no longer use Jack's house as a safehouse, and is forced to purchase one of their own. This safehouse can never be used by Chris McGlone.
Punish If Necessary

*❝ Look, bro, you don’t understand. I’m not normal. I’m a changed man. I have to do my duty and protect the good citizens, and punish if necessary.❞*
―James to Joey
**Punish If Necessary** is the fifth story mission of *Shattered 2*, and of Chapter I. It must be started by James Derettas.

## Plot

Joey meets James on the boardwalk, and asks him if he's found any leads on the man with powers. James, having made no progress yet, tells him no, but the two talk about the explosion that happened the other night (in that mission, Mark Thanon's house exploded due to a bomb being planted by the G Gang). James tells Joey that he searched the wreckage of the house and found some items belonging to a man named Mark Thanon, who they believe could be a lead.

Just then, Joey directs James into the casino nearest them, encouraging James to have a little fun and gamble a bit, to blow off some steam while they're trying to find the guy with powers. James, hesitant at first, goes forth, and at this point the player is introduced to Gambling. The player is given 20 Tin and they must spend at least 10 of this Tin on the various casino games, including Slot Machines, Poker and Craps.

After the player spends 10 Tin on playing games, G Gang thugs storm the casino and start shooting up the place. Introduced is the new Brute (Heavy) thug class. The player must take them all out, and then leave the casino. Once they do, the mission ends.

## Memorable Quotes

*❝ Look, bro, you don’t understand. I’m not normal. I’m a changed man. I have to do my duty and protect the good citizens, and punish if necessary.❞*
―James

*❝ There are a whole slew of casinos in this area. Just, look bro, I’m telling you this seriously, we need to find this guy. But it’s truly OK for you to have fun on the side. If you live your life in agony, you’ll fail. Take it from me, I know.❞*
―Joey

## Trivia

* This mission introduces the player to casinos and gambling. The player can enter the casinos before playing this mission, but they cannot gamble or play the games.
* Following the completion of this mission, the player cannot enter the casino that this mission takes place in until the completion of Search and Rescue. This is because it is assumed that the casino temporarily closed after the shootings that occurred in this mission. The other ten casinos remain open.
* This is the second of three missions in a row that must be started by James.
Rooftop Rumble/Transcript

*[When the mission starts, gunshots can be heard in the distance.]*

**JAMES:** What the heck? Better go investigate.

*[The player must find that a few blocks down, there is a violent shootout occurring, between two groups of Ululators, on two separate rooftops. The player must go in and defeat all thugs to complete the mission.]*
Light Funnel

**Light Funnel** is a Light Manipulation power in *Shattered 2*, for Chris McGlone.

## About

With this power, Chris summons a blast of Light energy which spins and creates a funnel-like shape, blowing enemies away. If the funnel directly hits the enemy, it kills them.

## Upgrades

After completing Wellness Visit, this power can be upgraded:

* **Disintegration Funnel** – Cost: 25 Tin – Any enemy the Funnel hits will turn into Light and be disintegrated, rather than simply being knocked down.
Quadricentennial

The **Quadricentennial** is a sedan in *Shattered* and *Shattered 2*.

## Appearance

The Quadricentennial appears to be based off of several modern sedans which are common in the United States and other countries alike. It is a four door sedan which commonly spawns in all three boroughs of Interface City.

## Performance

The Quadricentennial is a great car for a sedan of its stature. It has good handling and acceleration, but braking is where this car falls short. Its overall top speed is also good, but lower than other cars of its stature. The wheelbase of the Quadricentennial is good, improving torque and preventing a large amount of wheelspin.

## Trivia

* Quadricentennial is a dated word, meaning "400th anniversary".
Rock Golem

**Powers**
 **Appears in** | None

**Rock Golem** was one of the scrapped bosses that were part of a very early concept of *Shattered*. He would have been the first of seven bosses James would face.

## About

Rock Golem was a 15-foot tall rock monster with terrakinesis. He created earthquakes, dust storms, threw boulders and created rock minions.
Garbage Truck

The **Garbage Truck** is a, well, a garbage truck in *Shattered* and *Shattered 2*.

## Appearance

### *Shattered*

The Garbage Truck usually has ICSD workers hanging on the back, as well as various other details. It closely resembles a DSNY (Department of Sanitation New York) Mack LE Refuse Collection Truck but the front is slightly altered. The front headlights and windshield design come from the Peterbilt Cab-Over Refuse Trucks. The Garbage Truck contains wording including "Interface City Sanitation Department" (ICSD), "Keep Our Streets Clean", and "Do Not Litter".

### *Shattered 2*

The Garbage Truck is slightly changed in the headlights and generally in the front fascia and also in the colors: the truck, in fact, has a new completely gray paint job and has adverts on both sides. Both sides of the truck say "Atlantic Sanitation Department". The rear features altered lights, and the side ladders on the refuse dump of the truck are removed. Side fuel tanks have now also been added to the vehicle, attached to the main chassis. The front tow-hitch device is also removed and a new lined-grille is installed, being shorter and having fewer elements.

## Performance

The Garbage Truck is slow and hard to handle. The truck is powered by what seems to be a large 6 cylinder engine, with a RWD layout, and a 6 speed gearbox. The truck is very slow at accelerating, due to the large and heavy rear, and the unequal weight distribution. The Garbage Truck is also hard to turn quickly, due to the very differently sized rear, which can cause mistakes when reversing down allies and attempting to turn around.

## Gallery

A Garbage Truck in *Shattered 2*.A Garbage Truck in *Shattered*.
## Trivia

* In *Shattered*, ICSD workers can usually be seen hanging on the back, but in multiplayer, other players cannot hang on the back. Thus, the Garbage Truck's capacity is listed as 2.
* Garbage workers cannot be seen riding on the sides of the truck in *Shattered 2*.
Il Rutto

**Il Rutto** is a location in *Shattered 2*. It is an Italian-themed fast food restaurant in Margate, Atlantic City. It is only featured in the mission Playing Games, where James, Joey, Melanie and Charles Bradbher are sitting at a table. It is the place where James is introduced to Charles. The restaurant cannot be entered outside of this mission. The name of the restaurant, "Il Rutto", translates to "The Burp" in English.