Erebor (War in the North)

* Loading Screen
* Map Layout

### Playable Heroes

King Dáin, King Brand, Thorin III Stonehelm, Dwalin, Bofur, Thranduil, Glorfindel

"...there was a great battle at the Mountain's feet. It lasted three days, but in the end both King Brand and King Dáin Ironfoot were slain, and the Easterlings had the victory. But they could not take the Gate and many, both Dwarves and Men, took refuge in Erebor...."
—Appendix B, The Return of the King

While Mordor's forces were attacking Minas Tirith in the South, the fortress of Erebor was attacked in the North. Here, a great Easterling army took the city of Dale and forced the survivors into the Mountains itself. It was here that the Dwarves and Men were forced to make their last stand.

This mission is the seventh mission of the War in the North Campaign. It is recommended that the level is played as Erebor.

## Guide

**New Objective - The throne of Erebor must not fall**

**Bonus Objective** **- Build a fortress in Dale**

**Bonus Objective - Build walls in Dale**

The player begins with their forces in two parts: King Brand and a few Barding units are in the city while the Dwarven heroes are with a Dwarven army, a battalion of Barding Longbowmen and a pair of builders. The player has 15 minutes before the main Mordor force arrive. How the player chooses to prepare for the defences is up to them. However, it is recommended that this time is used to upgrade all your units and buildings. Ensuring that there are Mines across the map to connect to the tunnel network, as well as wells to replenish your forces, is also recommended. The Mordor forces will primarily attack from the south-west of the map. However, some small forces will also attack from the north-west and south-east so building some defences at the fortress entrances here would be wise.

After 3 minutes, a small force of Orc Warriors will enter the map from the south-west and begin to attack the buildings in Dale. A small force of your own units can easily deal with them. After 7 minutes, a group of Haradrim, orcs, Corsairs of Umbar and an Olog-Hai will enter the field. With 5 minutes left, a force of Haradrim and Mûmakil. Use your archers and pikemen to fight off the monsters while the infantry deal with the Haradrim.

**New Objective - Defeat the First Wave**

After 15 minutes, the horns of the enemy will sound and the first wave will arrive from the south-west. This will consist primarily of Orc Warriors, Orc Archers, Black Uruk Marauders, Battering Rams, Mountain Trolls and a Nazgûl. While the orcs is easily defeated on their own, their numbers will grant them the Horde Bonus to let them stand up to your forces. The Trolls can be defeated by heroes, archers and pikemen. Good use of your powers will allow you to survive without casualties. Dwalin can be used to disrupt masses of enemy units while King Dáin and Thorin III Stonehelm can support your allies and King Brand can pick off enemies forces from afar.

Once the wave has been defeated, the player will have 5 minutes to prepare for the next wave. During this time, a small force of Mountain Trolls and Haradrim will attack from the south-east. While few in number, they will be able to destroy most defences so ensure that you have some pikemen in the region to fight off the trolls.

**New Objective - Defeat the Second Wave**

The second wave is far tougher the first, consisting of primarily Easterlings and Mûmakil. They will at first move towards the north-western entrance to the Mountain, but a line of walls can be used to direct them to the central entrance of the Mountain. The infantry are powerful and the archers can deal high damage to the slow dwarves. By using choke points within the map and using built defences, these forces can be funneled into one area where AOE attacks (such as Dwalin and Thorin's abilities or upgraded siege) can deal heavy damage. Use archers and pikemen to deal with the Mûmakil.

The player should also be wary of a surprise attack from the north-west consisting of Easterling Kataphrakts and Corsairs. Make sure that you have defences and upgraded pikemen here to deal with the units before they destroy too many buildings inside the Mountain.

**New Objective - Defeat the Final Wave**

The final wave is the toughest of them all, consisting of a lot of Olog-Hai, Easterlings, Drummer Trolls, Catapults and a fellbeast. Therefore, upgraded pikemen and archers will be key to defeating this wave. If your defences are set up at the Mountain itself, use spellbook summons to split up the enemy forces on their way towards the entrance.

**Bonus Objective - Defeat the Mouth of Sauron and his retinue**

During the final wave, the player will receive a notification saying that the Mouth of Sauron has found a secret entrance. He will appear in the east of the Mountain with Nazgûl, a few Orc Warriors and a pair of Olog-Hai. A few battalions of pikemen (maybe backed up by a hero like Bofur) would be able to fight them off. In addition, allied reinforcements will arrive from the west in the form of Woodland Realm units led by Thranduil and Glorfindel. Once all Mordor forces have been destroyed across the map, the battle will be won.