Warzone: Iron Wolf II/Equipment and Utilities Overview

## Elite Weapons

* Mjolnir - Anti-Personel Rocket Launcher
	+ Smart Rocket - Rocket adjusts course towards enemies.
	+ Hunter Rounds - After impact, micro missiles finish off enemies in range.
* Nemesis - Charged Sniper Rifle
	+ X-Ray Vision - See through walls
	+ Hair Trigger - Charge speed is faster
* Banshee - Multi-Arrow Compound Bow
	+ Explosive Tip - Arrows Explode
	+ Target Assist - Larger impact area with autolock mechanic.
* Hornets - Homing Missiles Launcher
	+ Shoulder Mounted - Have regular weapons ready, binds to tactical+lethal
	+ Micro Rounds - Can target up to 3 targets with one round.
* Guardian - Mobile Trophy System Blade
	+ Return to Sender - Every fifth round is caught and can be returned to sender.
	+ Boomerang - Sword can be thrown as a Sawblade and can be called back through a cord.
* Frostfire - Portable Electrolaser
	+ Conductor - The ions can connect up to 3 people.
	+ Alkyl Battery - Ammunition is depleted slower.
* Maverick - Revolving Magazine Railgun
	+ Bonus Round - If all 3 bullets connect, a fourth round is granted.
	+ Speed Chamber - Rechambered faster.

## Attachments

### Optics

* Reflex Sight - 1.2x Tubular Sight
* Red Dot Sight - 1.2x Sight
* Stalker Sight - 1x Sight
* Holographic Sight - 1.4x Sight
* Marksman Sight - 3.4x Sight
* Thermal Sight
* Profile Finder

### Barrels

* Compensator - Increase Range of the weapon
* Muzzle Break - Increase Accuracy of the projectiles
* Muzzle Booster - Increase Projectile Speed
* Silencer - No Minimap Appearance, Decreased Range

### Magazine

* Extended Mag - Increase Ammo count
* Fast Mag - Increase Reload Speed
* Hollow Point - Increased Multipliers, Decreased Penetration
* Armor Piercing - Increased Penetration

### Underbarrel

* Angled Grip - Increased Initial Stability
* Vertical Grip - Increased Stability while stationary
* Stubby Grip - Decreased Stability decrease overtime
* Smartpod - Increased Stability oversurfaces

### Accessoires

* Bayonet - Increased Melee Damage
* Laser Sight - Increase Hipfire Accuracy
* TALM - Identify Enemies in Range faster
* Offset Sight - Additional Sight besides Optic

## Perks

### Tier 1 - Stealth

* Dead Silence - Silent Footsteps and muted boost.
* Cold Blooded - No thermal imaging, undetectable by sentient AI, non-agent nanodrones.
* Blind Eye - Undetectable by smart AI. Not seen by targetting systems.
* Ghost - Undetectable by Satellites, Instinct.

### Tier 2 - Power

* Overdrive - Recharge Energy Faster.
* Power Cell - Earn Scorestreaks Faster.
* Dexterity - Swap Weapons Faster, Use Equipment Faster, Ready up after Sprinting.
* Overclock - More Booster Power.

### Tier 3 - Awareness

* Instinct - Sense and Paint Gunfire Direction in your vision.
* Backscatter - See Enemy Equipment through walls, Enemies during Breaching.
* Eavesdrop - Hear Enemies louder, Pings nearby enemies after a kill.
* Wiretap - Use Enemy SatLinks and SecBreaches, Predict Scorestreak Deployment zones.

### Tier 4 - Survival

* Stacked - Resupply Ammunition, Extra Elite Weapon Mag.
* Hardwired - Immune to EMPs, Hacks. Set of explosives later.
* Focus - Less Flinch and Sway, Less Situational Awareness.
* Nanofiber- Less Explosive Damage, Explosive Flinch.

## Scorestreaks

1. SatLink - Link up with Satellite images to reveal enemy positions.
	* 1 SatLink: Only for the player who called it in.
	* 2 SatLinks: For the entire team.
	* 3 SatLinks: 3D Images in the HUD for the entire team.
2. AWD "Autonomous Weaponized Defender" - Personal Flying Sentry
3. Server Crash - Target Enemy Scorestreaks
	* w/ Hacker Proficiency: Takeover
	* w/o Hacker Proficiency: Destroy
4. SecBreach - Counter SatLink
	* 1 SecBreach: No radar
	* 2 SecBreaches: No HUD
	* 3 SecBreaches: No Chatter, Scorestreaks
		+ Variant: Similar to a System Hack, it makes phantom blips (example: unsuppressed firing dot on minimap, random death markers for both enemy and friendly units, completely cloaks the enemy's position without any indication of interference
5. Ground Denial - Cover the entire ground level with Ionized Smoke
6. K9 Unit - Pack of Attack Dogs
7. Sparrow - Autonomous or Controllable Aerial Assault Drone
8. Hellfire - Missile Strikes
9. Striker Mech - Bipedal Drone
10. Suit 2.0 - Enhanced Suit delivery
11. QRF Team "Quick Reaction Force" - AI Soldier used for Sweeping areas
12. Hornets - A trio of Hornet drones that can protect the player, allies or attack enemies on command
13. Air Fleet - Fleet of Drones and Choppers strafing the map and securing spawn locations
14. Stormcaller - Reaper Drone
15. Zeus AMS "Armored Mech Suit" - Juggernaut on steroids
16. Dreadnought - A Massmurdering Drone with missiles, machine guns, VTOL and Jet capabilities
17. Agent Red - Nano Virus Drone
18. Agent Grey - Grey Goo

1. SatLink (Satellite Link) - Transmitter Drone connecting you to a satellite
2. Guard Dog - Personal anti-stealth alarm, disarms enemies in proximity, but doesn't kill them.
3. SecBreach (Security/Sector Breach) - Disruptor Drone jamming enemy transmissions.
4. WASPs (Weapons-grade Automated Scoutings Projectiles) - Miniture scoutings drones, clearing a hallway or path in front of the player.
5. Server Crash - Takedown Scorestreaks (Hack them with Hacker talent)
6. Nightwatch - A 360 degrees flying sentry drone.
7. Hellfire - Cluster missile
8. Payload - Elite Ammo for the entire team.
9. Sparrow - Small Aerial vehicle, both automated and controllable.
10. Orbital Strike - Fast Airstrike from orbit with 3 assigned zones.
11. Armadillo - Ground moving drone carrying rockets and a machine gun.
12. Valkyrie - Air-Assault Overwatch drone.
13. OSHack (Operating System Hack) - Constant flow of information of whereabouts of enemies and their activities.
14. Warhound - Agile ground-moving controllable robot used for fast scouting and assassinating.
15. QRF Team - Group pf AI operators designated to clear areas.
16. Dreadnought - Jet-VTOL hybrid that has to be piloted.
17. Agent Green - Deny an area from being accessed without gasmask.
18. Agent Red - A Swarm of agent red an be assigned to disarm opponents and you can execute them.
19. Agent Grey - Grey Goo outbreak, killing everything it touches.

## Lethals

* Frag - Fragmentation Grenade
* Charger - Creates area of effect that increases in radius, lasting time and damage the longer it is charged
* Semtex - Sticky Grenade
* C4 - Remote Detonator
* Incendiary - Ignites area of effect
* Sawblade - Throwing Knife
* Razor IED - Razor spike bouncing betty. Can be planted on any surface
* Fireflies - Grenade that spawns chasing Nanodrones

## Tacticals

* Flash - Blinds enemies
* EMP - Distorts Scorestreaks and HUDs
* Stim - Revive teammates
* Seeker - Rolling grenade looking for enemies
* Ultrasound - Paint enemies in range in the HUD
* Gas - Disruptive nerve toxic
* Trojan - Hack enemy equipment
* Smoke - Cloak an area