Gameplay Overview

This is for new players to get a "quick" overview on the core gameplay. It focuses on what you need to do to improve your score and unlock story. I recommend working through it as you read to get a feel for it.

Please make sure you've already gone through the Getting Started guide and have finished the tutorial.

For other guides that go into more details, you can check How to Play.

## Home

This the Home screen. Here's a brief description on what each item is.

* **Heroine Level** - Your Heroine Lv affects various aspects of the game play. A higher Lv is beneficial. When you level up, your Training Pts and Ticket Pts are refilled.
* **Training Pts** - You need this to do Rehearsals. Refills over time.
* **Ticket Pts** - You need this to do Performances. Refills over time.
* **Dia** - A currency used to roll Gacha and buy items from the shop.
* **Yell** - A currency used to strengthen Cards and can be used in the Event Yell Shop.

* **Heroine Status** - You can increase your status by playing the game. Statuses higher than C get daily rewards.
* **Cast Ranking** - You can see the Cast Ranking here. 1st and last place gets a boost in parameters during performances.
* **Notice** - General information about events, gachas, and maintenance can be found here.
* **Present Box** - You can collect items from login bonuses, challenge rewards, Yell Shop, etc here.
* **Challenge List** - A list of all the current song challenges. More details in Performances.
* **Play Nav** - A lift of links to things you may want to do, such as unread stories and expiring presents, etc.
* **Announcements** - A sliding banner of current events, gachas, and promotions. You can tap on it to go the relevant page.

At the bottom is the navigation bar.

## Menu

Check the image on the left for each navigation. A brief description on each item is available below.

* **Card List** - Shows all your cards.
* **Team List** - Shows info on all of the teams.
* **Card Power Up** - You can strengthen your cards here.
* **Card Trade** - You can exchange your cards for materials to strengthen cards.

* **Casting** - You can see and alter you unit compositions.
* **Item List** - Shows all your items.
* **Shop** - You can see all the different shops and item exchanges available.
* **Friend** - See people who you follow and who have followed you.
* **Profile** - View and edit your profile
* **Heroine Status** - See your Heroine Status Ranking

* **Settings**
* **Help**
* **Dia History** - See all the Dia you've obtain from rewards or purchasing.
* **Support**
* **Minigame** - These are generally follow up from real life events (ie, Stamp Rally) to see special talks.

## Rehearsal

By rehearsing, you can increase each cast's Proficiency Level for that specific song.

You can select the song to be rehearsed on the right.
Tap anyone on the left to change the rehearsing cast.
The button below the casts can be tapped to select the Standard Members for that song.
The button left of the Start button indicates how much Training Pts to use for this rehearsal.

* **Light** - 10 Pts
* **Normal** - 20 Pts
* **Full Power** - 30 Pts

You will not be able to use **Normal** or **Full Power** until your maximum Training Pts increases. It increases by 1 every time you Heroine Level goes up.

Press the large bottom-center button to begin Rehearsal.

You can select a cast to rehearse 10 times. Tap any cast icon at the bottom once to see a preview of what will be increased. Tap again to confirm your selection.

In the selection bar below, you may see small icons for each cast icon.

* Red Exclamation Mark indicates that you may be able to trigger a Bonus. Triggering a bonus give extra Proficiency Exp to the selected cast and others.
* An orange "Event" icon on the top-left of certain casts during some events. They will have a shared Relationship Lv with another cast. It increases by 1 every time you select one of them.

Tap the Auto button to turn on or off auto mode.

**Tips**:

* Whenever a cast's cumulative level throughout all songs increases by 100, you will get one free 4\* card. For new players, this means you will get a 4\* of any cast you rehearse for the first time.
* I recommend getting every cast in your unit composition for that song to at least Lv 10. It should not take too long.
* It's better to use 20 Pts and then 30 Pts as soon as you have enough maximum Training Pts available.

## Performance

Each play will consume 1 Ticket Pt. Event songs will give you the option to use 2 Tickets at once for double the rewards (except Yell).
Do Performances in order to unlock story and gain Yell and Badges to strengthen you cards.

* **Mission** - Do song missions to unlock story. You can tap on it to see the Mission objectives.
* **Challenge** - All songs in the Regular tab has 3 challenges you can do the obtain rewards and Challenge Points.

* **Event** - Tap to see the current event song(s). You can play these songs to earn Event Points to get rewards and unlock story for the current event.
* **Regular** - See all permanently available songs.
* **Recollection** - See limited time songs from previous events. These uses Recollection Tickets instead. Recollection tickets is a possible random drop from playing performances.

* **Tendency** - The card parameters that matches the tendency will be boosted, while the ones that don't are lowered. FLAT means all 3 parameter types will be equally effective.
* **Difficulty** - Tap to change the song Difficulty. There are 3 options: Normal, Hard, Advanced. Advanced must be unlocked by achieving Full Combo on Hard.
* **Filter** - Filter the song list.

Tap swipe song list to change songs. Tap on the jacket to select the song.

You will need to select a support card here. The effects can range from boosting parameters to altering reward drops.

Your own support card will be at the very top. Your friends will be listed right below.
You can also filter the support card list to get one of the type you want.

Here's the interface overview:

* **Cast Members** - Tap to see card details, song challenges, and missions.

* **Cast Power** - The total parameter values of all cards for this song.
* **Chance** - The total Chance of all cards. Higher increases drop rates.
* **Proficiency** - The total Proficiency Level of all casts in the unit.

* **Recommended** - Leftmost blue diamond shows the auto generated recommended casts based on card parameters.
* **StaMem** - 2nd from left blue diamond shows the auto generated casts using the Standard Members. Note that Standard Members are position-locked. You can also tap the blue "StaMem" button.
* **Casting** - Tap here to edit casting.

* **Options** - Edit options such as volume, note speed, and visual effects.
* **Mode** - Swap between Rhythm Mode and Cheer Mode.

* **Start Performance** - Start the performance.

During performances, there is a **Skill Gauge** on a left that will fill up as you hit notes. The better the accuracy, the more the gauge fills up. When the gauge is full, you may activate an Appeal Skill.

The game works like a rhythm game. When the Notes reaches the cast member, tap it. You can get different tap judgments depending on accuracy. Better judgments gives you a higher score and fills the gauge more.

4\* and 5\* cards have Appeal Skills with various effects. You can read up about the types of skills here, or see the exact skill info by checking the specific card page.

***Tip**: Your Skill Gauge will initially fill up very slowly. The fill speed will increase as your Heroine Lv increases. If the speed increases, you will be able to use more skills in a play, making it easier to increase your score.*

**Rhythm Mode**

When playing Rhythm Mode, the games works like a regular rhythm game. When your gauge hits full, it will immediately activate a Appeal Skill automatically.

Before the song starts, you will have the option of editing the Skill Order by pressing the button in the bottom right. By default, the Appeal Skills activate from in order from 1st to 5th and loops.

**Cheer Mode**
In Cheer Mode, the rhythm game aspect is automatic. Tap accuracy is dependant on the cast's Proficiency Lv on that song. You can tell which cast's Proficiency Lv is being used by the note colour.

Once the Skill Gauge is full, Appeal Skills will **not** be activated automatically. You will need to tap and drag the cast icon downwards to activate the skill. You can also drag down and hold before the Skill Gauge is full to have it immediately activate once the gauge is full.

After you finish a performance, you will see the results, which shows the individual score of each cast.

You can Bet on the top 3 casts. Betting the 1st Place cast can trigger voice lines at 10 Bet and 30 Bet. You can use a maximum of 30 chips at once.

You can get chips by buying Chip Cards or using Support Cards which adds chips as a drop.

Keep tapping to see the rest of your results, which will show the amount of Yell earned and item drops. At the end, you will have the option of following the Player whose Support Card you used, if you're not already following them. Tap the right blue button to follow.

## Casting

As mentioned above, you can go to Casting either from the Menu or prior to starting a Performance. Here you can edit you selected cast members for each custom unit.

* **Change Support Card** - Tap to see your Support Card and to edit it.
* **Edit Name** - Will open a popup for you to enter the new name.
* **Unit Cards** - Shows the cards in your current unit.
* **Appeal Power** - The total sum of all the parameter of each card.
* **Chance** - The total sum of each card's Chance.
* **Change Order** - Tap to enable. Once enabled, you can drag a card to a different position.
* **Rehearsal** - Rehearse the selected cast members in a song of your choice.
* **Custom Casting** - Automatically selects cards based on your preferences.

Tap on a cast to change the card. It will show you the current card at the top, and below is the card it will change to.
Below shows all your cards. Cards that are already in your unit are marked. You **cannot** use multiple cards of the same cast in one unit, so if you select a cast that is already in use, they will swap position with the card you are changing.

You can tap the top right button to swap between seeing their card's Appeal Skill and Potential Skill.
The Appeal Skill can be activated during Performances when you Skill Gauge is full. The Potential Skill is a passive parameter boost if the specified conditions are met.

Press the button at the bottom-center to confirm the change. Or Press Back in the top-left to cancel.

To update your support card, tap "Change Support Card", which will bring you to a new screen. To update it you can tap either the card icon or the blue botton at the bottom, and it will bring you to a screen similar to the edit cast card.

## Card Power Up

Open the Menu, and go to Card Power Up to strengthen your cards.

You will see a list of all your cards. Tap on the one you want to strengthen.

The leftmost tab is your Card Level. It will consume Yell and Badges to level up. Badges can be obtained in a number of ways

* Playing Performances
* Card Trade
* Challenge Rewards
* Yell Shop
* Badge Exchange

Once you hit Lv 50 on a card, it will need Limit Badges to get it higher to a max of Lv 99 (Getting past Lv 50 is very expensive starting out, so don't worry about it until you have better cards and too much Yell).

The middle tab lets you increase the card Chance. Higher chance increases the drops you get from performances. You need Chance Stars to increase Chance. Chance Stars can be obtain from Card Trade, Challenges, and is sometimes available in the Yell Shop.

Rightmost tab is the Skill tab. You can use duplicates of the same cards to strengthen the Appeal Skill and unlock card stories. This only applies for 4\* and 5\*.

* 4\* accepts 1 dupe, and can be strengthen 2 more times using Skill-Up Cards (Skill Up cards are very hard to get, don't worry about them starting out).
* 5\* accepts 3 dupes, and once the Skill is maxed out, the card art will change.

## Story

Tap the Story button to see the list of all story.
The tree main tabs are, from left to right:

* **Seasonal Event**
* **Main Story**
* **Cast**

Unlocking Stories and reading them will give you 50 Dia as a reward.

Seasonal Event Stories are grouped by the year it was released which you can see at the top.
Tap on any Story to see the list of parts. There are two tabs: Story and Talk. You can tap on the locked chapters to see how to unlock it.

The songs for all the Season Events will be in the Recollection section of Performances, so you will need to collect Recollection Tickets from playing performances to unlock it.

Main Story works similar to Season Event. It is grouped by Season, with each season having 9 Chapters and an Others button at the bottom. Tap on any Chapter to see the Parts.

Main Stories are formatted slightly differently. Each Part will have a following SideA and SideB story.

Talks are unlocked usually by leveling up Relationship Levels by the 2 specified casts. You will not be able to unlock them after the event is over, so if you missed it, you will need to wait until the entire Season is permanently unlocked to read them (reading them at that point will no longer provide any Dia rewards).

Season 1 and 2 are fully unlocked for you to read.

On the Cast tab, you can select the cast whose stories you want to read. This consist of talks that will be unlocked as you play the game, as well as Card Stories, where you can read the story of cards you have obtained. Note that only 4\* and 5\* cards have story.

To unlock stories under Seasonal Event and Main Story, you will need to complete Missions. You can tap on the locked parts to see the Mission objective, and can press the blue button to go to the song in Performance.

Cast Stories contain Talks that can be unlocked by logging in a certain number of times or increasing cast's Intimacy Level in Rehearsals. It also contains Card Stories which are unlocked by obtaining the card. You will need to increase the skill (power up skill with dupe) to unlock later parts of a card.

## Gacha

Tap on the Gacha button to see all the current banners.

* 1 Pull costs 300 Dia.
* 10 Pull cost 3,000 Dia, and guarantees at least one 4\* or higher card.

There is no pity mechanic, but you can get a Skill-Up Card which can be treated as a dupe for any card.

Thanks Gacha

This is a Gacha that only has 1\*, 2\*, 3\*, and select 4\*. The available 4\* are the Rehearsal cards can get from getting a cumulative Proficiency Lv of 100, 200, etc of a cast.

* 1 Pull costs 200 Thanks Points
* 10 Pull cost 2,000 Thanks Points

You can get Thanks Points by using your friend's Support Card during performances, and having other people use your Support Card.

As mentioned earlier, there is something called a Skill-Up Card. One way to get a Skill-Up Card is by getting 5x30 (150) Skill-Up Star Piece.

* Getting a minimum 10-pull (one 4\*, nine 3\*) will give you 1 Star Piece.
* Getting a dupe of a 5\* you have awakened gives you 3 Star Pieces.

You can see the the number of Skill-Up Star Pieces you have in the top-right of any Dia Gacha Banners.

## Shop

From the Menu, tap on Shop to see a list of shops.

* **Dia Shop** - Purchase Paid Dia
* **Regular Shop** - Buy items and chip cards with Dia
* **Limit Badge Exchange** - Exchange your Badges to Limit Badge.
* **Challenge Point Exchange** - Exchange your Challenge Pts for cards, badges, and gacha tickets
* **Cast Card Exchange** - Use a Nomination Ticket to exchange for a 5\* Card of your choice
* **Skill Piece Exchange** - Exchange Skill Pieces for a Cast Specific Skill-Up Card or Skill-Up Star Piece