Season Two

### Out of Order

Join the oxventure guild in their continued adventures, how many things will Egbert blow up? How much more jewelry can Corazon possibly wear?

### Ship Happens

The Oxventurers find themselves on an unlikely sea voyage to free an ancient God. What could possibly go wrong?

### Mind Your Manors

On the spooky shores of Necropolis-on-Sea, the Oxventurers face a seemingly-straightforward task. How will they fare?

### Rolling in the Deep

When a beheaded head appeared in front of them the Oxventurers never imagined that it would put them on a quest to clear a cave from brains, trolls and... Egbert's son?!

### Peak Performance

The Oxventurers must scale an icy mountain in order to face a Greal Evil, but can they achieve that without awakening the mountain's most dangerous resident? Let's hope so.

### Exhibition Impossible

When an old foe returns as an unnexpected ally the Oxventurers embark in a quest to the mysterious Treasury in order to break a curse connected to Corazón's past.

### Faire Trial

When Egbert must face a difficult paladin's trial will his cheater friends' actions help or turn the situation even worse?

### Sect Appeal

Romance, rituals and revelations abound when the Oxventurers infiltrate a cult to recover Prudence's missing artifacts.

### The Corn Ultimatum

The Oxventurers seek the help of new allies in order to raid a bandit camp, but will it be enough?

### Hunter Pressure

It should have been a simple errand to the post office. Then the heroic instincts of (some of) Team Oxventure land them in a deadly trap. Who are these hunters? What do they want? Is it to hunt? It's probably to hunt.

### Elf Hazard

When Merilwen is called for an important rite of passage, the group embarks in a journey to a mysterious forest where ancient traditions can be deadly.

### Bone to Pick

Some familiar skeletal faces turn up to settle a debt with Team Oxventure, making Dob confront his biggest mistake.

### Bone 2 Pick

The skeletons have tricked Team Oxventure to renew their pact with the hammer, and must sneak into Bumble before the hammer explodes.

### Tower Rangers

The crew ventures to save Egbert from the evil clutches of Liliana.

### Watch Out!

(Luke DM's for the first time). The group gets out of Suzette's hair, and heads towards the town of Ransom. Hijinks ensue.

### Gnome Alone

The group goes on a hot air balloon ride only to be interrupted by Lilliana and forced to deal with an illithid preying on some gnomes.

### Fast and Furriest

The group reunites with Dob and are recruited by an old wizard to solve a town's animal problem.

### Snow Mercy

A special Oxventure D&D stream from D&D Celebration 2020! The Oxventurers Guild gets stranded in a blizzard. Watch on for Icewind Dale, kidnapped kobolds and an innovative new concept in marshmallow eating.

### Mule Be Sorry

Quested by a rich village to solve an ogre problem, the Oxventurer's guild soon find matters to be slightly more complicated. Merliwen, meanwhile, meets a disgruntled mule and Dob is attacked by his companions.

### Unreal Estate

Suitably distressed following the events of 'Mule Be Sorry', the gang returns to Bismuth to sell Necropolis-On-Sea, Corazon's ancestral home.

### Court In The Act

Dob and Corazon are framed after agreeing to sing for the local Geth mafia, and Egbert becomes a defense lawyer in a bid to get them out of jail.

### Heir Superiority

In a bid to regain their moral standing, Dob suggests the Oxventurer's guild overthrow a local tyrant, who just happens to be a pubescent teenager. Seizing the opportunity to become King himself, Corazon deposes the child and things rapidly spin out of control.

### Silent Knight

Returning to Inkwater upon the day of Sunsturn - Christmas - the Oxventurer's guild find themselves celebrated as heroes in a wintertime festival dedicated to a previous outing [Quiet Riot]. However, the group quickly discover something foul is afoot, and must solve a series of riddles in order to save the day before it is too late.

### Chart Of Darkness

Reunited with the Undead pirate Paniers, the Oxventurer's guild take a short detour to an escape room where the danger is decidedly more real than it first appears. Meanwhile, Dob befriends and summarily kills a monkey, and Corazon hides his identity.

### Sail Of The Century

Tasked with reaching the 'curse-hole' before their pursuers, headed by Liliana, the gang must work their way across dangerous waters and perform a great many nautical feats that, admittedly, they hardly have any idea how to do. An old friend returns, and Corazon's captain cabin is trashed by his cohorts in an attempt to fashion a cannon.

### Brine And Punishment

While looking for 'adventure' - or more accurately, things to pillage - the Oxventurer's guild stumble across an abandoned ship, drifting through the vast oceans. Inside, they find a bloody scene and a mystery to solve - but Corazon and Prudence are too drunk off of stolen brandy to help, and Egbert just really wants snacks.

### High Moon

A bar brawl, a shocking revelation and a gang of hog-riding bikers - what more could you ask for? Meanwhile. Prudence eats an obscene amount of nachos and Merilwen gets queasy.

### Crawl Me Maybe

When one of the gang's past mistakes - rather literally - catches up with them, the Oxventurer's guild go dungeon-crawling with an overly enthusiastic adventuring novice, the promise of treasure alluring them to a dwarven mine. As ever, hijinks ensue - but is all as it seems?