Path of the Dead

*Death doesn't have to be the end if you don't want it to be. But at what cost? Your story might continue, but it will never be the same again.*

**Requirements**: Base Course Set

**Path Completion Bonus**: None. What? No. Don't. You can't.

## Core Abilities

**Resurrection**

**Cost**: 12,000 XP and dead

**Activation**: Intermission

You may pay for this ability with XP you have already spent by unlearning abilities to regain the XP spent. You may unlearn any abilities in this way, including prerequisites to abilities you choose to keep. After being resurrected, you gain the Dam "Returned From Beyond the Grave." Resurrection is typically available only to truly heroic, powerful characters who have not yet resurrected.

**Reincarnation**

**Cost**: 6,000 XP and dead

**Activation**: Intermission

You may pay for this ability with XP you have already spent by unlearning abilities to regain the XP spent. You may unlearn any abilities in this way, including prerequisites to abilities you choose to keep. Your spirit returns in the body of a newborn child. Over the course of childhood, the new you learns your remaining abilities. The new you has no vivid memories of your old life, but may have sensations or visions reminding you of your past. You gain the Dam "Reborn with a Purpose."

**Living Spirit**

**Cost**: 6,000 XP and dead

**Activation**: Intermission

You may pay for this ability with XP you have already spent by unlearning abilities to regain the XP spent. You may unlearn any abilities in this way, including prerequisites to abilities you choose to keep. You gain the Grievous Wound *Incorporeal*. If your HP ever reaches 0 again, your soul fades from this plane of existence forever. You gain the Dam "Bound to this Plane."

**Hero's Successor**

**Cost**: 6,000 XP and either dead or retired

**Activation**: Intermission

You may pay for this ability with XP you have already spent by unlearning abilities to regain the XP spent. You may unlearn any abilities in this way, including prerequisites to abilities you choose to keep. To purchase this ability, during your life you must have beget, raised, or taught a potential successor. After death, your story continues through the eyes of this successor. Create the successor as a new character. This new character starts with an amount of XP equal to that of the lowest Level character in your party minus 2500 XP. They also inherit some of your abilities which you select: the abilities must have cost you no more than 6,000 XP together. These abilities cost the successor 0 XP. For every ability they inherit, they must also inherit the prerequisite abilities. Depending on the circumstances, the successor may also inherit some or all of your inventory. As this new character, you gain a Dam reflecting your relationship with your predecessor.

**Soul Prestige**

**Cost**: \* XP and either dead or retired

**Activation**: Intermission

Your spirit lives on, but your fate is permanently altered. Your spirit is resurrected in the form of a reimagined version of yourself. You lose all of your XP (min. 9,000) and abilities. Choose either to (a) gain another Gift or (b) lose an existing Gift but start with an amount of XP equal to that of the lowest Level character in your party minus 2500 XP. You retain your current Attributes. You may weaken any number of Tides and choose new Grates. After being resurrected in this way, you gain the Dam "Soul Reborn." Soul Prestige is typically available only to truly heroic, powerful characters.

**True Ending**

**Cost**: Free

**Activation**: Intermission

This was the end of your story. Take a moment to reflect on your journey and your destination, sharing these reflections with your party. Then create a new character. This new character starts with an amount of XP equal to that of the lowest Level character in your party minus 2500 XP.