Barracks

The barracks - a building where the hero and agents live and receive treatment for injuries. It's the place where new soldiers can be recruited when there are available slots.

## Places and Healing Time

* At the start, the barracks have a basic healing speed, and there are 3 slots for soldiers.
* At the second level of the building, the player can hire one more soldier and reduce the healing time for the wounded by 15%.
* The level 2 HQ increases the size of the barracks by 1 slot. In the barracks, you can view detailed information about each soldier and, if necessary, modify their equipment or weapon modifications.

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## Construction

* The barracks can be upgraded, requiring money, unique items, and the mandatory presence of the hero at the base.
* On any level (except the 1st), the barracks can be destroyed in case of a failed defense.
* When the barracks are destroyed, you lose all the advantages it provided before.
* You can speed up the construction of the barracks with crypto, and the amount depends on the remaining construction time.

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HQ (Level 2)

## Soldier Status

* The barracks show what the hero and other soldiers are currently doing.
* Deceased soldiers do not appear in the barracks.

###### Soldier statuses:

* On base (available)
* Injured
* On guard
* Building (hero only)
* On a raid
* On an attack (on an enemy base)
* On defense (your base)
* On a search (co-op raid)

## Recruiting and Dismissing Soldiers

* To hire a new soldier you need to click on an empty slot in the barracks and choose a recruit from the list.
* The recruiting list always consists of 3 soldiers with different levels of training (different skill level upgrades). Some of them may have abilities and equipment available when recruited.
* The cost depends on the number of currently recruited soldiers and the characteristics, equipment, and abilities of the new recruit. The more soldiers on the base, the more expensive the next one.
* You can only hire soldiers one at a time, and the available recruit list periodically refreshes.
* The game also features unique soldiers that can be purchased with crypto during special promotions.
* Any soldier (except the hero) can be dismissed if they are on the base. When dismissed, all the equipment on the soldier is transferred to the HQ's storage, and the player receives no monetary compensation.

## Soldiers Blocking

* In the event of a failed defense, a player may lose a building that provided additional barracks slots. If the barracks are full at that moment, the last soldier will be blocked until the lost building is restored. Blocking prevents the soldier from participating in any active phases of the game (raids, attacks, and defense).

## Injury and Death

* Soldiers can get injured or die. A wounded soldier automatically moves to the barracks, where they gradually heal.
* The healing duration depends on the soldier's characteristics; the stronger the soldier, the longer the healing time.
* Injured soldiers cannot participate in game activities, and their abilities do not work.
* An injured soldier can be instantly healed with crypto.
* If a soldier dies, the player can still rescue them with crypto. The cost of the rescue operation after a "death" depends on the soldier's characteristics.

## Insurance

* Starting from the 2nd level, the barracks can be insured.
* Insurance protects the building from one destruction in case of a base defense failure or daily tax deduction.
* Insurance lasts for 3 days from the moment of purchase.