Badge

File:Ash Unova Badges.png
A **Gym Badge** (Japanese: **ジムバッジ** *Gym Badge*), commonly referred to as simply a **badge** (Japanese: **バッジ** *badge*), is an item that serves as proof of a Pokémon Trainer's victory in a battle against a Gym Leader at a Pokémon Gym.

Trainers need to collect a certain number of Gym Badges in order to qualify for a region's Pokémon League. Young Trainers usually begin their initial Pokémon journey by traveling from city to city in order to collect them. Badges are small enough to fit easily between one's thumb and index finger and can be pinned to a shirt or kept in a badge case.

## Terminology

In Pokémon Scarlet, Violet, and Masters EX, it is written in lowercase as "badge" or in title case as "Gym Badge". Prior to Generation IX, the word "Badge" was written in title case even on its own.

In all core series games that feature badges except Pokémon Scarlet and Violet, Badge is consistently written in title case (or ALLCAPS in Generations I to III, which frequently render proper nouns in ALLCAPS). Some examples:

* "*Those **BADGEs** have amazing secrets! Now then... Which of the 8 **BADGEs** should I describe?*" (Pokémon Red, Blue, and Yellow)
* "*I got my **Badge** already, so it's no big deal to me, but...*" (Barry in Pokémon Diamond and Pearl)
* "*This gate is the entrance to Victory Road! Only Pokémon Trainers who've collected all eight **Badges** may pass!*" (Pokémon X and Y)
* "*A Gym Challenger! And you've even earned your first two **Badges**!*" (Pokémon Sword and Shield)

In Pokémon Scarlet and Violet, it is instead written in lowercase as "badge" or title-case as "Gym Badge". Some examples:

* *"Now that you've got a **badge** from Katy, you're entitled to try a special Olive Roll challenge!"*
* *"Show me the battle skills that got you six **badges**!"*
* *"I hear you beat Grusha and earned yourself a **Gym Badge**! Way to go!"*
* *"Nemona's **Gym Badges** are squeaky-clean!"*

In Pokémon Masters EX, this is consistently written as lowercase **badge**, including **PML badge**, except the title-case **Gym Badge** is sometimes mentioned. As in the core series games, the badge names themselves are written in title case as well, such as **Fairy Badge**. Some examples:

* *"As Gym Leaders, it's part of our job to award **badges** to Trainers who've proven their skill."* (Morty)
* *"The **badge** I give out is called... the **Fairy Badge**. It's a really beautiful **badge**, too."* (Valerie)
* *"So instead they faced me in their first battle for a **Gym Badge**."* (Brock)
* *"When I got my first **Gym Badge**, I used the move Thunderbolt."* (Volkner)

## Development

 File:Early Badges.png
A selection of familiar and unfamiliar badges can be seen in early character artwork by Ken Sugimori. It appears that the original concept of badges was more similar to an embroidered patch than the pinned badge they are portrayed as in the anime and subsequent game entries. While some of these patches do resemble badges seen in the final game like the Cascade Badge, the Volcano Badge or even the Rainbow Badge, others don't appear to be based on anything, and may have only been made for the sake of aesthetics, much like real-life embroidered patches, such as Red's "Leaf Badge" or Silver's "Artsy Badge".

Other instances of embroidered "badges" can be seen in the cover art for the *Games That Stand Out Collection* magazine, with the male Trainer's rock or diamond badge and the female Trainer's teardrop badge, which shares a resemblance to the Cascade Badge. However, given the nature of this illustration (the designs were made specifically for this cover and weren't intended to be used in the franchise), it is likely that these designs were chosen randomly. The latter badge's resemblance to the Cascade Badge was most likely a coincidence, given it is a stylized drop of water.

## Effects

### Stat boost

In Generations I-III, some badges boost a certain stat or stats of the player's Pokémon. This boost is applied only in internal battles, not link battles. In Generations I and II, the stat or stats are increased by 12.5%; in Generation III, the stat or stats are increased by 10%. This boost does not exist from Generation IV onward.

In Generation I, this boost is reapplied whenever the player's Pokémon's stats are raised or lowered, allowing boosts to be stacked (this stacking effect is lost if the Pokémon levels up). In Generation II, if the attack is a critical hit and the attacker's used offensive stat stage is less than or equal to the opponent's defensive stat stage, all badge boosts are ignored.

 Defense | Thunder Badge**RBY**Soul Badge**FRLG** | Mineral Badge
 Special Attack andSpecial Defense\* | Volcano Badge
 Speed | Soul Badge**RBY**Thunder Badge**FRLG** | Plain Badge

Note that in Generation I, the game states that the Thunder Badge raises Speed and the Soul Badge raises Defense, but these are not the actual effects caused.

### Type boost

In Generation II, every badge boosts the power of the moves of a certain type by 12.5% (1/8), despite never being referenced in the games. The type strengthened matches the type theme of the Gym (for example, Zephyr Badge boosts the Flying type); despite the Viridian Gym no longer having a type theme in Generation II, the Earth Badge boosts Ground-type moves.

These boosts work similarly to the way same-type attack bonus (STAB) boosts work, and are, in fact, calculated in-between weather modifiers and STAB. Just like stat boosts, type boosts are not applied in link battles.

### Obedience

Main article: Obedience

Badges affect a Pokémon's behavior. Outsider Pokémon over a certain level will refuse to obey the player without the appropriate badge. In Pokémon Diamond, Pearl, and Platinum, Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, and Pokémon Scarlet and Violet, obedience is determined by the number of badges, not which specific badges the player has. Starting in Legends: Arceus, this applies even to non-outsider Pokémon, but is based on the level the Pokémon was met at when caught (as displayed on the Summary screen), rather than its current level. This prevents a Pokémon from suddenly becoming disobedient once it exceeds a player's current obedience level (listed below), as long as it was caught at or below that level. In Generation IX if a Pokémon is received in a trade, the level at which it was traded instead becomes the level it was met at, even if traded back to its Original Trainer.

In the anime episode *The Problem with Paras*, Lacy mentioned this when Ash's Charmeleon refused to obey him.

### Catch level limit

In Pokémon Sword and Shield, the player cannot catch wild Pokémon above a certain level without appropriate badges. Such uncatchable wild Pokémon are described as being "very strong-looking" upon encounter, and attempting to use a Pokéball displays the message, "You can't throw a Pokéball! It won't let its guard down!"

 Up to Lv. 30
 Up to Lv. 35
 Up to Lv. 40
 Up to Lv. 45
 Up to Lv. 50
 Up to Lv. 55
 All Pokémon

### HM moves

Main article: HM

While Trainers can teach their Pokémon HM moves and use them in battle, Trainers require the appropriate badge to use them in the overworld in Generations I through IV as well as Generation VI. In Generation V only, badges are not needed to use HM moves in the overworld.

### Poké Mart stock

From Generation IV onwards, the number of badges a Trainer possesses affects which items Poké Marts sell. The more badges, the more items that become available for purchase, with more expensive items generally appearing after more badges are obtained.

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### Pokémon League

In the games, in order to enter the Pokémon League and challenge the Elite Four and Champion, the player must have all eight badges from that region (in the case of the Indigo Plateau, either Kanto or Johto; for Paldea, only the badges earned from the Gyms are accepted by the League, as the others are unofficial designs merely meant to resemble the proper badges). In Unova, Kalos, and Generation I, III, and VII Kanto, badges are checked individually through a series of badge Check Gates; in Hoenn, Sinnoh, and Generation II and IV Kanto, badges are checked all at once.

## List of badges

### Indigo League

In Generations IV and VII, these badges do not affect stats.
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### Johto League

In Generation IV, these badges do not affect stats.

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### Hoenn League

In Generation VI, these badges do not affect stats.

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### Sinnoh League

When badges are touched in the games, they play a single note, and will make a musical C major scale when all eight badges are collected. When a player rubs the stylus across them numerous times to polish them (as they gradually tarnish), they will begin to shine. This process can be continued until four sparkles are visible. The musical notes are also the most clearly defined and accurately tuned when there are four sparkles.

Unlike other generations, it is the number of badges that determines which outsider Pokémon obey the Trainer, rather than the badges themselves (this distinction is important because the order in which the Cobble, Fen, and Relic Badges are obtained differs between Diamond/Pearl and Platinum). For every second badge the maximum level of obeying Pokémon increases (0 badges—level 10; 2 badges—level 30; 4 badges—level 50; 6 badges—level 70; 8 badges—level 100). The number of badges collected also affects the items that the player can purchase in Poké Marts.

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### Unova League

Unlike previous badges, the level at which traded Pokémon will obey the player goes up by ten per badge, rather than the previous system of rising twenty levels after every even-numbered badge. They can be polished like Sinnoh's badges, although they do not make different notes when polished at the same level. Instead, the picture of the Gym Leader from whom the badge was earned gets grayer.

In Black 2 and White 2, the badges no longer dull over a period of time, and Sinnoh's notes were reintegrated into the badge screen.

Although badges are not required to use any of the HMs outside of battle, some HMs cannot be obtained until after obtaining certain badges. However, as they are not required, traded Pokémon that have learned an HM move in another game can still use the HM move before acquiring any badges.

#### Black and White

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#### Black 2 and White 2

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### Kalos League

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### Galar League

Unlike previous badges, these badges are not pins or kept in a case, but pieces of a gold-colored medallion placed into a metal ring to stay in place. Once all badges are set, the completed reverse side shows the Gym Challenge logo.

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### Paldea

Unlike in previous games, where badges can only be obtained through defeating Gym Leaders, badges in Paldea can be obtained by progressing through the three storylines in Pokémon Scarlet and Violet. There are a total of 18 badges to collect: eight Gym Badges from the Victory Road storyline (which involves defeating Gym Leaders as in previous games), five Star Badges from the ★ Starfall Street ★ storyline (which involves defeating Team Star Bosses), and five Titan Badges (which involves defeating Titan Pokémon) from the Path of Legends storyline. Only the Gym Badges are officially recognized by the Paldea League; the Star Badges were crafted by the leaders of each of Team Star's five squads as symbols of authority within the group, and the Titan Badges were crafted by Arven to commemorate the defeat of the five Titans of Paldea.

#### Paldea League

The obedience levels listed below are based on the amount of Gym Badges the player has instead of which specific badges they have.
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##### Photos taken with the Gym Leaders

Katy gym badge.pngKaty's badge photoBrassius gym badge.pngBrassius' badge photoIono gym badge.pngIono's badge photoKofu gym badge.pngKofu's badge photoLarry gym badge.pngLarry's badge photoRyme gym badge.pngRyme's badge photoTulip gym badge.pngTulip's badge photoGrusha gym badge.pngGrusha's badge photo
#### ★ Starfall Street ★

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##### Photos taken with the Team Star Bosses

Giacomo star badge.pngGiacomo's badge photoMela star badge.pngMela's badge photoAtticus star badge.pngAtticus' badge photoOrtega star badge.pngOrtega's badge photoEri star badge.pngEri's badge photo
#### Path of Legends

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##### Photos taken with Arven

Arven rock badge.pngArven's badge photo (Rock)Arven flying badge.pngArven's badge photo (Flying)Arven steel badge.pngArven's badge photo (Steel)Arven ground badge.pngArven's badge photo (Ground)Arven dragon badge.pngArven's badge photo (Dragon)
### Orange League

These sets of badges only appear in the anime. Trainers must receive these badges from the Orange Crew.

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## In the anime

### Main series

 File:Kanto Gym Badges anime.png
 File:Ash Iceberg Badge.png
In the anime, badges signify that a Trainer has succeeded at a particular Gym. If a Trainer earns eight Gym Badges in one region, they are eligible to enter that region's Pokémon League Conference.

Trainers do not necessarily have to win a battle with the Gym Leader in order to earn a badge, and Gym Leaders can be quite lenient about giving out badges. For example, Ash was awarded several badges during the original series because of his kind heart and determination; Misty has berated Ash on several occasions because he did not properly earn all of his Kanto badges, arguing that he really only earned three badges (the Thunder, Soul, and VolcaNo badges) and the other five badges were given to him on technicalities. In *Flint Sparks the Fire!*, the Sunyshore Gym was shown to be handing out free Beacon Badges. The Orange Crew all have entire Gym matches devoted to unconventional battling styles.

In *The Problem with Paras*, Lacy mentioned that some Pokémon will not obey their Trainer if they do not respect them, due to their Trainer lacking in badges. For example, after evolving into Charmeleon, Ash's Charmander began to disobey him, which was only exacerbated upon evolving again into Charizard.

In Kalos, due to Clemont's perception of an ideal challenger of the Lumiose Gym, he programmed the Clembot—the substitute Gym Leader—to throw out challengers who did not have four Kalos League badges. As a result, when Ash attempted to challenge the Gym shortly after arriving in the Kalos region, Clembot acted according to its programming and threw him out. After Clemont reprogrammed the Clembot, he removed the badge restriction, but Ash indicated he would still collect four badges before challenging Clemont himself at the Gym.

 File:Gardenia and Forest Badge.png
Many fellow Trainers that Ash has encountered have been shown to have badges that do not exist in the games, such as Gary earning ten badges in Kanto, indicating that there are more than eight Gyms in each region. Other badges observed in the anime which do not correspond to known badges suggest that there are at least 9 Gyms in Hoenn, 11 in Sinnoh, 14 in Unova, and 11 in Kalos. Despite this, Ash's badge case has frequently had indents specifically shaped for the badges that appear in the games. However, Trainers only need 8 to qualify.

It is also implied in the anime that a Gym Badge serves as a primary ID for a Gym Leader (and probably a secondary ID for a Trainer). Brock has used his Boulder Badge to identify himself in order to clear his name from any accusations of stealing parts from a machine shop in Cerulean City.

Additionally, badges are not the only way to enter the Indigo Plateau Conference. Pokémon Tech, a boarding school for Pokémon Trainers, is an expensive school for children, where moving up a grade is the equivalent of winning two Gym Badges. Upon graduation, students may immediately apply for entry in Kanto's League Conference. Alternatively, Trainers can take the Pokémon League Admissions Exam, which awards a single badge that grants entry to the Indigo Plateau Conference on its own; it is convenient for people whose age, health, or work keeps them from traveling around to collect badges.

#### Alternative badges in the anime

 File:Many Unknown Kanto Badges.png
So far, Ash has only obtained badges that are obtainable in the games, with the notable exception of those he obtained in the Orange Archipelago. Several unknown badges can be seen at the beginning of *Mystery at the Lighthouse*, while many Trainers Ash has met have had badges that differ from those that are obtainable in the games. This suggests that there are Gyms in locations which do not appear in the games and therefore more than eight Gyms in each region. Trainers with badges not seen in the games include:

##### Gary

Gary acquired more than the standard eight Kanto League badges, thus leading to confusion as to whether or not there is a fixed number of badges that can be given out in a particular region. By *The Battle of the Badge*, he is shown to have at least ten badges, only three of which correspond to known Kanto badges, suggesting there are at least fifteen Gyms in Kanto. Incidentally, this would provide one Gym for each of the 15 types at the time.

##### Otoshi

In addition, before Ash competes in the Indigo League, a Trainer named Otoshi is shown in the episode *Bad to the Bone*; he owns eight badges, but only shares four in common with Ash; later in the episode another Trainer is seen with eight other completely different badges altogether. In total, Ash, Gary, Otoshi, and the other Trainer display 27 different types of badges, so there must be at least this number of Gyms in Kanto at the time, assuming they are all from the same region. However, Sakura, a Trainer on her journey, was shown to be collecting badges from both Kanto and Johto, so it is unclear what the specific rules are for competing in championship tournaments.

On closer inspection, Otoshi's badges each look somewhat similar to Ash's badges and only differ in size and shape. Similarly, what can be identified as a Soul Badge, Thunder Badge, Marsh Badge, and Volcano Badge slide across the screen every time his Marowak knocks out a Pokémon in his flashback. His badges are in this order from upper-left to bottom-right: Thunder, ? (Rainbow), Cascade, Volcano, Marsh, Soul, Boulder, and Earth. This hints that there may be different varieties of the same badge.

##### Morrison

At the Hoenn Pokémon League Championship in *Saved by the Beldum!*, Morrison was shown to have an eighth badge different from Ash's, suggesting that there are at least nine Gyms in Hoenn.

##### Mismagius

In Ash's dream in *Malice in Wonderland*, Ash has many badges that haven't been on-screen before, as well as some older badges. Considering it was only a dream, it is possible that some of the badges seen don't exist at all.

##### Barry

In *Barry's Busting Out All Over!*, Barry was shown to have three badges. While the Forest Badge and the Mine Badge are no different, Barry has a third badge that is different from the eight Sinnoh badges. In *Fighting Ire with Fire!*, Barry was revealed to have obtained eight badges already, two more of which are different. This means that there are at least 11 Gyms in Sinnoh. The same unknown red badge that Barry owns is shown at the end of *An Old Family Blend!*.

##### Nando

In *Last Call, First Round!*, Nando was revealed to have acquired seven badges, two of which are unknown. These two badges are the same as two of Barry's unknown badges.

##### Trip

In *Ash Versus the Champion!*, Trip revealed all five of the badges he had collected, three of which are unknown and not seen in-game.

##### Cameron

In *Goodbye, Junior Cup - Hello Adventure!*, Cameron revealed all seven of the badges he collected, four of which are known and three of which are unknown. Two of those unknown badges are the same as Trip's. Since there are 10 badges in Unova in the games (due to two of them being replaced in Black 2 and White 2), this means that there are at least 14 Gyms in Unova.

##### Sawyer

In *A Fashionable Battle!*, Sawyer stated that he had earned one badge. Later, in *From A to Z!*, he was revealed to have earned four more badges, including three unknown ones, respectively resembling a flame, three bubbles, and a pair of wings. This means there are at least 11 Gyms in Kalos.

##### Gallery of unidentified badges

Gary badges.pngGary's ten BadgesOtoshi Badges.pngOtoshi's eight badgesBadges in Red Box.pngAn unnamed Trainer's eight unidentified badgesMorrison Last Badge.pngMorrison's eighth badgeDreamBadges.pngAsh's badges in the dreamBarry Sinnoh badges.pngBarry's eight badgesNando Badges.pngNando's seven badgesTrip Unova Badges.pngTrip's five badgesCameron Badges.pngCameron's badgesSawyer Badges.pngSawyer's badges
#### Non-Gym badges

Several badges have appeared in the anime that are not official Gym Badges.

In the Indigo League, Trainers can take the Pokémon League Admissions Exam, which awards a single badge that can grant them entry into Indigo Plateau Conference on its own, thus replacing the requirement to collect Gym Badges. It is convenient for people whose age, health, or work keeps them from traveling around to collect badges.

During the closing ceremony of Indigo Plateau Conference, all participants are awarded the Pokémon League Badge. However, it is only referred to as a badge in the dub.

For helping the band of Diglett thieves with their facade, the mayor of Diglett Village awarded Ash and his friends with the Silver Wing Badge.

The Trainers who defeat Ryuki, the Leader of the unofficial Kantonian Gym, get a novelty badge featuring his face.

Pokémon League Admissions Exam badgePokemon League Badge.pngPokémon League badgeSilver Wing Badge.pngSilver Wing badgeAsh Kantonian Gym Badge.pngKantonian Gym badge
## Trivia

 File:The Final Badge DVD.jpg
 File:Earth Badge.png
 File:Legend Badge slot.png
* In the Pokémon Project Studio Red and Blue computer programs, the Soul and Marsh Badges' names are reversed, with the pink heart-shaped badge being the Marsh Badge and the yellow circular badge being the Soul Badge. Several anime and game handbooks also make this same switch. It is possible that there was an initial error in naming the badges in Pokémon Red and Blue. A soul would be more attuned to psychic abilities and one finds poisonous gases in a marsh. However, no official confirmation has ever been given.
* Official artwork of the Earth Badge (featured in media such as Pokémon Project Studio Red and Blue and Extreme Pokémon: The Guide for the Ultimate Fan) differs significantly from its appearance in the games, anime, manga, and TCG. The design in its official artwork resembles a plant, whereas its other design resembles a feather.
* Paldea has the most badges out of any region, at 18, although only eight of those are Gym Badges.
	+ It is also the only region to have a badge for every single type.
* The Orange League is the only known Pokémon League with fewer than eight badges.
* It is possible to obtain certain badges in a non-linear order. The most notable examples of this are the badges in the Kanto and Paldea regions.
	+ In Generation I and III, the Thunder Badge, Rainbow Badge, Soul Badge, Marsh Badge, and Volcano Badge can be obtained in almost any order the player desires, with the stipulation that the Soul Badge must be obtained before the Volcano Badge, as the Soul Badge is required in order to use Surf on the field, which, in turn, is required to reach Cinnabar Island where the Volcano Badge is obtained.
	+ In Generation II and IV, the Kanto badges can be obtained in virtually any order, although in Generation IV the player cannot obtain the Earth Badge until obtaining the other seven.
	+ In Let's Go, Pikachu! and Let's Go, Eevee!, the Boulder and Cascade Badges must each be obtained to progress to the next Gym, and Viridian Gym (Earth Badge) is closed until the player has obtained all seven other badges. Other than these restrictions, the badges can be obtained in any order.
	+ In Ruby, Sapphire, and Emerald, the Knuckle Badge can be postponed until after the Heat Badge, but must be obtained in order to challenge the Petalburg Gym. The Feather Badge is not required until challenging the Elite Four.
		- In Omega Ruby and Alpha Sapphire, this is no longer the case, because the southern part of Route 120 is blocked until the player obtains the Feather Badge.
	+ In Generation IX, the different badges can be acquired in virtually any order as part of the open world design.
* In Pokémon FireRed and LeafGreen|s}}, the Earth Badge is the only badge that doesn't allow the use of an HM outside of battle, while in Pokémon HeartGold and SoulSilver|s}} it is the only Kanto badge that does.
* The Rainbow Badge's colors correspond with the colors of all the other Kanto badges, explaining the colors in its design.
* In the code of the Generation I games, items named for each badge can be found. The items named **BoulderBadge** and **CascadeBadge** allow players to throw bait and rocks, respectively, at Pokémon outside of the Safari Zone when used in battle. The other "badge items" have no known purpose, simply displaying Professor Oak's "This isn't the time to use that!" message when trying to use them.
* The Basic Badge is the only badge to be given out by more than one Gym.
* The Rising Badge is the only badge the player receives outside of its respective Gym.
* The Legend Badge is the only badge from a region where Ash has competed for Gym Badges that has not appeared in the anime.
	+ When Ash initially got his Unova badge case in *Minccino—Neat and Tidy!*, the slots in it were made to fit each badge in Pokémon Black and White, but they later became circular to accommodate the Toxic Badge.
* Ash has not won a badge in the same episode as his first encounter with its respective Gym Leader since earning the Dynamo Badge from Wattson in *Watts with Wattson?*.
* The Rain Badge is the only badge that Ash has earned twice, first earning one from Juan in *Eight Ain't Enough*, and later receiving a second one from Wallace after defeating him in *Reuniting for the First Time!*.
* In Alola, Gyms and badges are not present. Instead, the player receives Z-Crystals for completing their trials and grand trials, which replace badges on the save file and for unlocking new items at the Poké Mart (the latter for Z-Crystals from trials only). Additionally, grand trial completion Stamps are used to ensure obedience.
	+ This makes Alola the only region where the player cannot have all outsider Pokémon regardless of level obey them prior to becoming Champion.
	+ In Pokémon Ultra Sun and Ultra Moon, the player can receive an unofficial badge known as the Surge Badge by defeating the leader of the Kantonian Gym in Malie City. Although it is purely a novelty item and serves no practical purpose, its design and Japanese name are direct references to the Thunder Badge, while its English name is also a reference to Lt. Surge.
* Galar is the only region with version-exclusive Gym Badges.

### Name origin

* Several Ice-type badges have caused a line of naming conflicts, starting with Mahogany Gym's Glacier Badge (アイスバッジ *Ice Badge*).
	+ Snowpoint Gym's Icicle Badge is originally called the グレイシャバッジ *Glacier Badge*.
	+ Icirrus Gym's Freeze Badge is originally called the アイシクルバッジ *Icicle Badge*.
	+ Conversely, Circhester Stadium's Ice Badge**Sh** has its English name conflict with the Japanese name of the Glacier Badge, although its own Japanese name こおり is the Japanese *translation* of "ice", rather than a transcription of the English word.
* With the exception of the Rainbow and Rising Badges, all badges in Kanto and Johto were renamed for audiences outside of Japan. All Hoenn League badges keep their Japanese names, as do Sinnoh League badges, with the exception of the Icicle Badge, as mentioned above.
	+ The Japanese names of the Kanto badges are all colors, following the color pattern for the town and city names. In the case of Celadon City, the Rainbow Badge is likely a reference to the city's namesake in Japanese being the jewel beetle with its wings featuring an iridescent appearance.
* The Trio and Insect Badges are the first badges since the Glacier Badge in Generation II to get renamed in the English version of the games, without there being a localization conflict between the Japanese and English versions.
	+ The Insect Badge is one of two badges whose English name coincides with the Japanese name of a pre-existing badge, in this case the Hive Badge. The other is the Ice Badge, mentioned above.
* All badges in Galar and Paldea are named directly after their corresponding types.
	+ Consequently, Kalos has a Fairy Badge (フェアリーバッジ) in addition to Galar and Paldea, making them the only badges to share a name with each other in both English and Japanese.
* The Storm Badge's English name may be derived from the lucha libre wrestler Fray Tormenta—also the inspiration for Crasher Wake—whose name translates as "Friar Storm".

## References

1. ↑ The scan of the interview page with English translations newly annotated