Level 61

**Survival Difficulty: Class Habitable**
**》Safe**
**》Sustained Communities**
**》Devoid of Harmful Entities****Level 61** is the 62nd level of the Backrooms.
## Description

**Level 61**, frequently referred to as "The Snackrooms," is composed of an expansive structure resembling a food court. The level is distinct in that it is one of the only existing human-made Backrooms levels; initially, it was merely a minuscule concrete platform, however, through several operations, it has developed into a lively, complex location that supplies wanderers with any meal conceivable. It contains countless unique culinary establishments, each with its own distinctive characteristics and menus. The eateries are often run by docile entities that otherwise would exhibit extreme hostility.

The food in **Level 61** doesn't seem to be finite, and restocks weekly with a random assortment of various nourishment items inside of vending machines, fridges and shelves. Some restaurants shut down temporarily by The Snackrooms Staff due to the complete usage of their food supply during that week, before reopening after the restocking session. Various drinks are available including Almond Water and even normal distilled and purified water. These normal water types are one of the more popular items in **Level 61** due to it's rarity in the Backrooms.

Some rooms can be found within **Level 61** which have a collection of vending machines scattered around the room. Some arrangements are in order, or entirely random. Some rooms are even unenterable due to the sheer amount of vending machines piled on top of each other which can block the entrance to the room. The vending machines in **Level 61** can produce small snacks and drinks without any payment, and groups encourage Wanderers to use the vending machines anytime they'll possibly need it.

**Level 61** also has a storage room, which is a small, metallic-walled room within the level encompassing a long, black conveyor belt. Despite the level's human-made nature, it still displays anomalies: Consumables consistently materialize on top of the conveyor belt, which systematically delivers the foodstuffs to the kitchens of each restaurant within **Level 61**. The foods and liquids are curiously imperishable and remain at a steady temperature following preparation. Several tests have been performed concerning bacteria and consumables, and it has been inferred that harmful bacteria disintegrate upon contact.

## Communities

### Infinity Explorers: Base Zeta

* Has 72 members.
* Gives out food and supplies.
* Friendly and open to trade.

Many other communities reside within the level.

## Entrances & Exits

### Entrances

**Level 61** has many entrances, such as:

* Getting 3 items from a vending machine in Level 4;
* Accidentally tripping on a wire in Level 6;
* Entering a snack shop in Level 11;
* Entering room 6161 in Level 13;
* Opening up a food crate in Level 20.

### Exits

**Level 61** has 2 exits:

* Going into a rusty door will take you to Level 6;
* Going out a pair of glass doors will take you to Level 11;

« Level 60 | Level 61 | Level 62 »

**Infinite Explorers**
**Investigating outer worlds since 1962.**

**Open Author & Licensing Information**

**Close Author & Licensing Information**

Author: Om5551

Original Authors: Stretchsterz, Cringeaccount123456789

Original Page: Wikidot, Fandom

Images: Unknown.