Guest Suite

This page contains **spoilers** about the main game's story and/or images of completed areas that you might want to discover on your own. Please proceed with caution.

## Guest Suite

* Before
* After (Ext.)
* After (Int.)

## Area Information

### Unlocks After

* Mansion
* Level

### Unlocks

* Playground
* Time in the City

### Cast

* Sunny
* Bright
* Neil

### Reward

* Anxious Neil

*"I don't want to forgive Neil, but part of me wants to believe him!"*

–Sunny

The **Guest Suite** is the twelfth area that Sunny renovates. It is unlocked while working on the statue to the front of the Mansion and reaching level 17.

You need to 100% finish the Time in the City event in order to be able to complete the area.

You can see both the exterior and interior of the two houses depending on how zoomed in you are. If you zoom out, you can see the exterior and when you zoom in, you can see the interior.

## Plot

The Guest Suite is one of Sunny’s favorite places in the manor. She says she will live in a house just like the guest house when she gets married. While telling this story to Bright, Sunny recalls what happened during the trip when she canceled the rest of the schedule after certain incident. Then Neil, the very person who made Sunny cancel the trip, shows up at the same place.

## Story

Click **Expand** to view dialogue

**Dialogue 1**

> **Sunny** Hey, Bright. Do you remember the Guest Suite?
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> **Bright** The one near the orchard, right? It's been a long time...
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> **Sunny** Yeah. You know, I always wanted to get married and settle down in a house like that.
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> **Sunny** I just... Never expected someone to actually kneel down and actually propose.
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> **Sunny** ...Wait...... Propose...? Kneel....?!?!
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> **Sunny** Oh no - Neil!
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> **Bright** Hold up - Sunny, what are you talking about?
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**Dialogue 2**

> **Bright** Did someone ask for your hand in marriage? Is that what's happened? Who? Do I know the guy?
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> **Sunny** Oh Bright! You know how crazy things get in the big city...
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**Dialogue 3**

> **Bright** What are you thinking about so seriously? Won't you tell me what happened in the city?
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> **Neil** Guess Who?
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> **Sunny** Who did that?! Get off of me!
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> **Bright** Hey - The lady asked you to stop. Get your hands off of her eyes, Sir. Who do you think you are?
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> **Neil** Who do I think...? The real question is who are YOU? I'm her Fiance!
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> **Sunny** Neil, why are you here? We're OVER!
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**Dialogue 4**

> **Bright** You weren't kidding when you said someone proposed to you...
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> **Sunny** Yeah. But it gets a little complicated. I can totally explain.
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> **Neil** Complicated? I think what happened was straightforward. We fell in love, and we promised to love each other.
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> **Sunny** Neil, could you not? Bright, I'd like to speak to Neil alone, please.
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> **Bright** You got it, Sunny. Let me know if you need anything.
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**Dialogue 5**

> **Sunny** Neil, why are you here? I told you I never wanted to see you again.
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> **Neil** Sunny, baby, I'm sorry. If you'd just let me explain-
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> **Sunny** No. You had your chance, Neil. I just want you to give me my money back. The Money you STOLE.
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> **Neil** Oh, Sunny...
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**Dialogue 6**

> **Neil** I'm sorry about that. You shouldn't have gone through so much pain just because of me...
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> **Sunny** Your face says otherwise. If you really cared about me, you'd leave me alone.
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> **Neil** Sunny, I DO care about you!
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> **Neil** I Love you, Sunny. That's why I followed you back... here. To this wasteland.
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> **Sunny** You've got to be kidding me!
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**Dialogue 7**

> **Neil** So, this the Guest Suite?
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> **Sunny** Go away, Neil.
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> **Neil** I thought something was fishy when I arrived. The manor is still a fixer-upper, isn't it?
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> **Neil** Let me help you out! You know I'm an Interior Designer. I'd like to help you out while I stay here.
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> **Sunny** No, you're not staying. You're going to leave right away! Right?
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**Dialogue 8**

> **Neil** ... Not bad. Despite the narrow corridors, the space has been used well.
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> **Neil** Your family seems to have a soft spot for the guest suite.
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> **Sunny** That's because we make an effort. As Artisans, we take pride in -
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> **Sunny** ... I mean, none of your business.
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**Dialogue 9**

> **Neil** Sunny, I'm staying here until you forgive me. No - I'm going to stay wherever YOU are.
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> **Sunny** Nothing would ever make me forgive you, Neil.
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> **Neil** I think I can change that. Don't you remember dreaming of our future together? In an apartment over the city?
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> **Neil** An architect and an Interior Designer. The Dream Team. The Perfect couple.
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> **Sunny** Neil. There is no "Us". If you're not going to leave, you need to get your hands dirty.
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**Dialogue 10**

> **Neil** This place is amazing, Sunny. I've never seen anything like it.
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> **Sunny** You should have seen it in its heyday. It's lost its glow, but it's still got it.
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> **Neil** Just because something isn't shiny and new, doesn't mean it isn't beautiful. I'm glad we could do this, Sunny. I'd love to learn more about you.
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> **Sunny** Good to know.
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**Dialogue 11**

> **Neil** You know, planting flowers reminds me of that time I surprised you with roses. You were so cute. From the look of it, you're totally a flower person, yeah?
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> **Sunny** I mean, who isn't?
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> **Sunny** And about the roses: I just want you to know I was happy to see them. Not you.
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**Dialogue 12**

> **Neil** I wish everyday was as peaceful as this. If this was my life, I'd never want to leave it behind for anything.
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> **Sunny** Don't you have to go back to work, or something? Can you really just hand around here forever?
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> **Neil** Work can wait. You're my only priority.
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**Dialogue 13**

> **Neil** Sunny, has anyone ever told you just how talented you are? With a base structure like this, the interior would blow any guest away! You're an incredible architect.
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> **Sunny** Sweet talking won't get you anywhere... But I AM a talented architect.
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> **Neil** That you are. I can't wait for you to see how perfect we could be together.
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**Dialogue 14**

> **Neil** You know, I've always wanted to settle down in a place like this.
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> **Neil** Once I'm married to my person, this is exactly what my house would look like.
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> **Sunny** You eavesdropped on Bright and I, didn't you?
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> **Neil** I wonder if a Tire-Swing would complete the look...
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> **Sunny** Hey - Don't change the subject!
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**Dialogue 15**

> **Neil** Looks like we made a cozy place together.
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> **Sunny** I hate to say it, but you're pretty talented too.
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> **Neil** Thanks. I made sure to design it after your favourite aesthetics. Your colours, moods, tones...
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> **Sunny** Slow down, Neil. We're not done just yet - There's a lot more left to do.
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**Dialogue 16**

> **Neil** Now isn't this a comfy nook! It reminds me of how we'd stay up all night, talking.
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> **Sunny** Yeah, we did do a lot of that...
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> **Neil** With that being said, There's something I need to confess.
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> **Sunny** Neil. What now?
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**Dialogue 17**

> **Neil** Sunny, truth be told...I donated all of your money.
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> **Sunny** What are you talking about?
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**Dialogue 18**

> **Neil** A friend of mine. He needed funding for an orphanage he's building. I couldn't say no to all those kids, Sunny.
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> **Sunny** Seriously? You could have just asked me, instead of running away!
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**Dialogue 19**

> **Neil** They needed the cash urgently, and the process was so complicated! I thought I'd explain when I got back, but...
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> **Neil** You were gone. I've been looking for you ever since.
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> **Sunny** ... Do you really expect me to buy that?
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**Dialogue 20**

> **Neil** I know how you feel. It sounds like a lie, but...
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> **Neil** Remember that book you got me? It said 'When the impossible is eliminated, whatever remains, however improbable - "
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> **Sunny** Must be the truth.
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> **Sunny** ...I don't know, Neil. You abandoned me. Please don't expect me to believe you just like that. I need time.
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**Dialogue 21**

> **Neil** Would you look at that. Our very first collaboration.
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> **Sunny** Yeah, yeah. I've decided we could use your help around here, so you can stay. But you're still not forgiven.
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> **Sunny** Anyway, is that all you need? A backpack?
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> **Neil** Sunny, all I need is you.
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## Tasks

**Note:** Due to the game's constant updates, the tasks on this page may not always be accurate. If you have any new information, feel free to go to the "Guest Suite/Tasks" page and edit accordingly.

Progression & Gameplay
**Story**
**Characters**
 Sunny •  Bright •  Skylar •  Neil •  Ginger •  Pepper •  Mindy • Ace • Snowball •  Allegra • Marco •  Terrance •  Muriel •  Antonio •  Dorothy
**Areas**
Aqua Garden • Board Game Garden • Botanical Garden • Campground • Cat's Bakery • Clock Tower • Cottage • Family Room • Family's Pond • Flower Garden • Fortress • Fountain • Front Gate • Garage • Garden Promenade • Grandma's Workshop • **Guest Suite** • Healing Patio • Korean Garden • Lemon Market • Lemon Orchard (Pt. 1) • Lemon Orchard (Pt. 2) • Lighthouse • Mansion • Maze Garden • Meow Park • Movie Set • Muriel's Summer Vacation • Mystery Island • Open Air Cinema • Party Garden • Photo Studio • Piano Garden • Picnic Grounds • Pier • Playground • Quacky Garden • Seashore Library • Shipwreck Cafe • Skylar's Lab • Stargazing Garden • Sunny Boutique • Sunny Resort •Sunny's Office • Sunny's Workshop • Tea Party Garden • Terrarium • Treehouse • Unicorn's Hideout • Warehouse • Wedding Hall • Wishing Well • Yellow Cafe
**Mechanics**
 Inventory •  Shop •  Friends •  Profile Pictures •  Clubs • Map • Areas • Events •  Levels •  Daily Clean Up