recursal/Fanatic-Fandom huggingface dataset:
Lily Chen

**Lily Chen** is a vampire and the second-in-command of Raphael Santiago's clan.

## Biography

In 2016, after Camille Belcourt was overthrown, she became Raphael Santiago's second-in-command.

She was walking out of the Hotel Du Mort when Amélie Musset found her way there. She then helped her feed and, with Brandie's help, explained to the girl her new life.

She was at the battle of the cemetery when Kenneth Nelson was taken down.

## Personality

Lily is brave and smart, quite trustworthy. She can be blunt and straightforward, saying what she wants and believes.

## Physical description

Lily is of Chinese descent. She is petite and has dark eyes and dark hair. She stopped aging physically when she was in her early 20s.

## Trivia

* Lily is pansexual.
* Lily speaks French, but it is quite "rusty".
Calm Anger Rune

The **Calm Anger Rune** is a Mental Rune .

This Rune allows a Shadowhunter to take use emotional turmoil to power up fighting skills, channeling emotional energy into combat while not losing your head.

## Known Placements

* Alec Lightwood : left side of back
* Jace Wayland : left elbow
* Sebastian Verlac : left side of neck
* Maryse Lightwood: right upper arm/shoulder
The Descent Into Hell Isn't Easy

**The Descent Into Hell Isn't Easy** is the second chapter of Shadowhunters 2.0. - Discovery.

## Synopsis

Clary's memories may be the key to finding her mother and the Mortal Cup.

With the knowledge that Valentine is alive and on the hunt for The Mortal Cup, the Institute is on high alert. Not wanting to waste time, Jace jumps into action and figures that Clary's memories are the key to finding Jocelyn and The Mortal Cup. Unfortunately, Clary's memories were wiped leaving her without any recollection of this other life that could help her and the team. With only one other option remaining, Jace, Isabelle and a very reluctant Alec take Clary to the City of Bones to face the powerful Silent Brothers.

## Plot

Simon is introduced to the Shadow World and worries about Clary's easy acceptance of what's happening around them.

Unable to find Clary's Nephilim identity, they go to the City of Bones, where the Silent Brothers retrieve her memories using the Soul Sword. Jace and her learn that she is the daughter of Valentine Morgenstern, leader of the Circle.

In the meantime, Simon, under Izzy and Alec's protection, is captured by vampires, who demand the Mortal Cup in exchange for his release.

## Characters

By order of appearance

* Isabelle Lightwood
* Simon Lewis
* Clary Fray
* Jace Wayland
* Alec Lightwood
* Brother Jeremiah
* Luke Garroway (flashback)
* Jocelyn Fairchild (flashback)
* Raphael Santiago
The Council

**The Council** is the governing body of the Clave. They are based in Alicante. They write the laws which Shadowhunters and Downworlders must observe. The Council also signs the Accords and dictates decisions for official agreements between Shadowhunters and Downworlders. it is composed of the Consul, the Inquisitor, and the Council Members.

## Description

The Council retains the power to recall any Shadowhunter to Idris at any time. The Council is also responsible for appointing the Consul, among other positions.

Council members can be distinguished by either their Council robes, a black robe figured with silver runes, or the sigil they wore that bore the symbol of the Clave.

Council members are elected every 15 years, or whenever a Council member dies. New Council members are elected by the Heads of Institutes.

They work and meet in the Council House, a building next to the Hall of the Accords. Their offices and the Council Hall are there, as well as the Consul's office.

## Known Council Members

* Consul Malachi Dieudonné (current)
* Inquisitor Imogen Herondale (current)
* Councilwoman Jia Penhallow (current)
Trueblood Family

The Trueblood Family is a small Shadowhunter family.

## History

The Trueblood Family was never very powerful, but they lost most of their power when the last son of the Trueblood, Maxwell, chose to leave Nephili community, by deruning and exile, to live his life as a gay man in the mundane world.

## Known Members

* Adam Trueblood †
* Maxwell Trueblood (1968 - , Exiled, Deruned, Taken off of the Family Tree)
* Maryse Trueblood (1971 - , marr. Lightwood)

## Family Residence

The Trueblood Family used to own a House in Alicante, Idris. The last of the Truebloods, Maryse is the current owner of the House, though no one lives in it.
Tessa Gray

**Theresa "Tessa" Gray** is a warlock  and a scholar at the Spiral Labyrinth. She is a rare kind of warlock—the rare half-Shadowhunter , half-Eidolon demon .

## Biography

#### Before Canon

Theresa Gray was born to an unmarked Shadowhunter and an Eidolon demon.

In London, she met and fell for Will Herondale, a Shadowhunter. Along the way, she also met Magnus Bane . Tessa eventually married Will, and the two stayed together for at least 60 years. Tessa stayed with Will until his death in 1937. She then went back to using 'Gray' as her surname.

She eventually settled in Los Angeles.

#### Canon

After Magnus Bane decided to leave the safety of his loft to meet with a group of Shadowhunters, he told Elias to go to the Spiral Labyrinth to ask Tessa for more shields.

When Magnus and the Shadowhunters of the New York Institute  were trying to find the warlock who made the potion for Jocelyn that put her in a deep slumber, Tessa was included in the final list of warlocks, along with Catarina Loss  and Ragnor Fell , whom they suspected were powerful enough to be capable of doing it.

## Physical Appearance

Being immortal, Tessa stopped aging young and appears like a young woman in her early twenties.

## Skills and Abilities

* **Immortality**: As a warlock, Tessa has been granted immortality. Physically, Tessa does not age.
* Magic : As a warlock, Tessa has access to magical powers.
* **Changing**: As a child of an Eidolon demon, she has inherited the ability to Change; the demonic power to shape-shift into another person.

## Appearances

No appearance in Shadowhunters 2.0. Discovery.
A Door Into the Dark Part 1

**A Door Into the Dark Part 1**is the third chapter of Shadowhunters 2.0. - Dive. It's the first half of the A Door Into the Dark episode adaptation.

## Plot

Clary and Jace confront on each of their side the parental figure they are with, and Clary learns that Jace has demon blood.

Izzy is offered yin fen by Aldertree and chooses to use it to not be forced off field, despite the known risks.

Alec lashes out at Clary for Jocelyn's action, and Clary runs away from the Institute, only to be taken by Dot, who has been captured by Valentine.

Dot shows Clary a vision of Shadow People killing mundanes.

## Characters

In order of appearance

* Jace Morgenstern
* Valentine Morgenstern
* Clary Fray
* Jocelyn Fairchild
* Simon Lewis
* Isabelle Lightwood
* Victor Aldertree
* Alec Lightwood
* Lydia Branwell
* Luke Garroway
* Dorothea Rollins
Maxwell Trueblood

**Maxwell "Max" Trueblood** is the brother of Maryse Lightwood.

## Biography

Max was born to Adam and Marisa Trueblood. He was born and raised in Idris with his younger sister, Maryse. When his sister was young, their parents used to take him with them to hunt demons and leave her alone at home.

At some point during his life, Max left the Clave, not being able to stand the general homophobia anymore, and having found a mundane partner. In consequence, he was stripped of his Marks and removed from the Trueblood family tree. His situation made his sister somewhat of an outcast among her fellow Shadowhunters. Maryse named her youngest son Max after him.
Promise Rune

The **Promise Rune** is a Symbolic Rune .

It is used as a reminder of a promise made to someone, or to oneself's. It can also be used in relationships.

LGBTQ+ Shadowhunters in queer relationships often use the Promise rune instead of wedding runes, either on the hand in lieu of the Wedded Union Rune or on the heart in lieu of the Devotion Rune .

## Known Placements

* Alec Lightwood : right middle abs
* Jace Wayland : right upper abs
* David Rosewain : heart
* Andrew Underhill : heart, inside of left elbow
Hotel DuMort

Outside of the Hotel Dumort, in construction

**The Hotel Dumort** is the headquarters of the New York vampire clan. It is located Gansevoort St in Manhattan, New York City.

The building looks like a simple, derelict building in construction on the outside, while it still looks glamorous and high-class inside, likely due to Camille's involvement. The hotel appears, to mundanes, under the guise of a building that's been under construction for years by a company called DuMort Construction, where a sign outside has a vampire pun: "Live your way now... and forever."

## Inhabitants

* Raphael Santiago
* Simon Lewis
* Camille Belcourt (former)
* Lily
* Masego
* Other vampires
Timeline

This page chronicles the events of Shadowhunters 2.0.

## 19th century

* 1815: The European Downworlder Treaty was signed.
* 1857: Magnus Bane bought and made the Amor Necklace for Camille Belcourt .
* 1872: The Accords were signed for the first time.

## 1990s

* Early 1990s, Valentine Morgenstern started the Circle.
* 1992: Alec Lightwood was born.
* 1993: Maia Roberts was born.
* 1995: Isabelle Lightwood and Jace Wayland  were born.
* 1998: The Uprising took place , the Mortal Cup was stolen and Clary Fray was born. Simon Lewis was born.

## 2000s

* 2005, May 25th: Isabelle Lightwood's 10th birthday and Jace Morgenstern's arrival in the Lightwood family.

## 2016

### Book 1: Discovery

* March 23rd: Clary Fray turned 18 and discovered the Shadow World.
* April 7th: The Mortal Cup was found by Clary Fray.
* April 9th: Simon Lewis was turned into a vampire.
* April 11th: Clary Fray and Jace Wayland visited an alternate dimension.
* April 17th: Jace Wayland was revealed to be Jonathan Christopher Morgenstern, Valentine's son and Clary's brother.
* April 23rd: Alec Lightwood and Lydia Branwell were set to marry.
* April 24th: The Mortal Cup was stolen and given to Valentine Morgenstern.
* April 25th: Jace Wayland joined Valentine Morgenstern and Jocelyn Fairchild was awakened.

### Book 2: Dive

* May 2nd: Victor Aldertree was named Head of the New York Institute.
* May 9th: Clary Fray was kidnapped by Dorothea Rollins under Valentine Morgenstern's orders.
* May 13th: Jace Morgenstern was arrested.
* May 25th: Isabelle Lightwood's 21st birthday
* May 30th: Jocelyn Fairchild is killed by Alec Lightwood, possessed by a demon.
* June 4th: Jocelyn Fairchild's funeral
* June 25th: Jace Morgenstern and Clary Fray encounter Ithuriel
* July 19th: The Battle of the Cemetery between Raphael Santiago's Clan and Kenneth Nelson's.
* August 29th: Max Lightwood's Rune Ceremony Party
Penhallow Family

Penhallow Family Ring

The **Penhallow family** is an old, wealthy Shadowhunter family.

## History

The Penhallows live in a large house on Princewater Street in Alicante; aside from this, the family also owns a manor outside the city.

They are prestigious, on the same level of the Lightwoods before the Uprising, with Jia Penhallow (Ke Family) being a Council Member.

## Known Members

* Aline Penhallow
* Elodie Penhallow (mar. Elodie Verlac)
* Patrick Penhallow †

## Family Residence

The Penhallow Family owns a manor outside of Alicante, as well as a house on Princewater Street. Jia and Aline Penhallow currently live in the Alicante house.

## Symbol

The Penhallow family symbol is mountains.
Magnus' Loft

Outside of the Loft's building

**Magnus's loft** is the home and lair of the High Warlock of Brooklyn, Magnus Bane. It is currently found at the top of Nightingale Towers, a residential building in Brooklyn Heights.

## History

When Magnus went into hiding with other warlocks in the city, his lair became their hideout. He glamoured the lair heavily, making it seem like the loft was in a warehouse and somewhere in the middle of a building looking out onto another building.

When the lair was attacked by Circle members in his absence, Magnus and a group of Shadowhunters arrived to save the remaining warlocks. The attack left the apartment trashed, and that the apartment's location has been compromised prompted Magnus to move the apartment to another location, to Prospect Heights in Brooklyn. Though Magnus moves whenever necessary, he never strays too far from Brooklyn to be able to continue performing his duties as the High Warlock of the borough. Magnus redecorated slightly after the move.

Magnus eventually moved to Nightingale Towers again and redecorated shortly after.
Jade Wolf

The **Jade Wolf** is a Chinese restaurant located on the remote docks of Red Hook in Brooklyn that doubles as the New York werewolf pack's headquarters.

## Description

The location of the restaurant is obscure enough that few mundanes frequent it to dine, allowing Shadow World affairs to occur and be conducted with little risk of discovery. The bulk of their business comes from making food deliveries, with moo shu pork being their most popular item.
Raj Khatri

**Raj Khatri** is a Shadowhunter at the New York Institute, often seen enforcing the orders of the head of the Institute.

## History

Raj was among the Shadowhunters ordered by acting head of the Institute Lydia Branwell to search Clary's room for the Mortal Cup. When Jace Wayland tried to stop him, particularly when he was going through Clary's drawers, Raj explained that he was just doing his job.

Raj and others were then assigned to Meliorn when the Clave, through Lydia, demanded the Seelie's arrest and was among the guards who accompanied Alec Lightwood during Meliorn's transfer to the Silent City. When Isabelle Lightwood and others later intercepted and ambushed them to rescue Meliorn, he was knocked out by Isabelle.

He later briefed Lydia about his vague recollection of the events, telling her that werewolves and vampires were involved, but he was certain that it was a Shadowhunter that got him. When Lydia suspected and blamed Isabelle, Raj agreed, pointing out that her relationship with Meliorn was a well-known fact and thus gave her cause. Lydia then had Raj arrest her. While Isabelle was locked up in a room with Raj keeping watch, he let Alec in to see her.

## Skills and Abilities

* **Nephilim physiology**: Being Nephilim, Raj possesses a variety of enhanced physical and mental abilities granted to her by the angel blood of Raziel in his veins and also by the angelic Marks of the Gray Book. This includes enhanced strength, speed, agility, stamina, and coordination, which continue to improve over time and practice.
	+ **The Sight**: As a Shadowhunter, Raj is able to easily see through most magical illusions and layers of glamour over reality.
* **Runic magic**: Due to the angel blood in their veins, all Shadowhunters are all able to apply runes on their skin without any real danger. These Marks, in turn, give varied effects that serve to benefit the wearer.
	+ **Use of heavenly weapons**: As a Nephilim, Raj is also able to perform tasks unique to their species, such as the ability to use and call on the power of angels for their seraph blades, as well as to handle any heavenly weapons or objects with effect, which would normally not work for other species. In particular, these are tools made of adamas and forged by Iron Sisters.
* **Expert hand-to-hand combatant**: Raj is highly skilled in armed and unarmed combat.

## Possessions

* Basic **Shadowhunter gear**, including: a stele, seraph blades, and witchlight.
Shadowhunters 2.0. Wiki:About

**The Shadowhunters 2.0. WIki** is an encyclopedia-like source of information for Shadowhunters 2.0., a Shadowhunters: The Mortal Instruments fanfiction rewrite by enkelimagnus. As is the tv series that inspired the rewrite, the rewrite is loosely based on The Mortal Instruments by Cassandra Clare.

We are not afficiliated in any way with the Shadowhunters on Freeform wiki or the Shadowhunters' wiki.

There are currently 325 articles on the wiki. It is still a growing wiki and a project that can be considered a work in progress, so we could still use your help in expanding and completing the wiki.

Note: The website contains plot details about the rewrite and is meant to be a fan's comprehensive source about the rewrite. Because of this, the wiki also contains heavy spoilers, hence visitors who visit this site should read the contents at their own risk.
The Mortal Instruments

The Mortal Cup

The **Mortal Instruments** are the three divine items given by the Angel Raziel to Jonathan Shadowhunter, the first of the Nephilim.

In addition to its individual, divine uses, the Instruments could be used altogether to summon Raziel and compel one wish from him.

## History

A thousand years ago, the Angel Raziel was summoned during a time when the Incursion was at its peak, when a huge wave of demons crossed dimensions into the human world. Raziel rose from Lake Lyn and mixed some of his own blood with the blood of Jonathan in a Cup, which became known as the Mortal Cup, and gave it to him to drink, entrusting with him the responsibility of creating more of his kind by letting others drink from it. Along with the Cup, Raziel also gave him the Mortal Sword.

For years, however, the Mortal Mirror has been believed to be lost.

## The Mortal Instruments

* The Mortal Cup
* The Mortal Sword (The Soul Sword)
* The Mortal Mirror
Thomas Whiteash

**Thomas Whiteash** is a Shadowhunter and a smith in Idris .

## History

Thomas married Evelyn Whiteash in a non-Clave -known ceremony.

Following their wedding, they started making necklaces and bracelets for queer couples as well as straight couples. Eventually, they started ordaining marriages for non-straight couples.
Stele

**Steles** are the tools used by Shadowhunters to draw runes onto their skin, weapons, and other materials. They are made of adamasand crafted by the Iron Sisters.

## Description

Steles look like long, slender twigs, though the length and style vary and may depend on the owner's preferences. There are many different models of steles, the appearance evolving depending on the times. When not in use, steles are inert but they warm and glow while drawing runes.

Since steles are not designed to be used in direct battle against demons, steles do not harm them, though demons tend to recoil when exposed to a stele due to the material it is made of—the heavenly material adamas.

Only Shadowhunters can use steles to create Marks; steles will not even produce a line when used by mundanes or Downworlders, but it will cause no harm to them.

## Specific Designs

Individuals and families can choose to add designs that are specific to their family or selves.

The Lightwood steles, for example, are decorated with flames and torches. The Fairchild steles have patterns of Fairy Wings.

Alec's stele has an arrow like design to it, a reference to his signature weapon, a bow and arrows.

Valentine's stele has runes on it.

Izzy's stele has a snake going around it, a reference to her signature weapon, her electrum-laced whip, that looks like a silver cuff bracelet in the shape of a snake when unactivated.

Jace's stele also has runes on it.
Greater Demon

**Greater Demons** is the term used by Shadowhunters to refer to demons of significant power and intelligence compared to their lesser counterparts.

## Description

"Greater Demons" have some aspects in common: human-level intelligence, personalities, and names. They are considered the upper class in the demonic hierarchy. The greatest of Greater Demons were originally angels who fell from Heaven.

As far as the Nephilim know, Greater Demons cannot be permanently destroyed with any angelic weapon available. Their temporary destruction merely shatters their form into a million pieces between the worlds, or the spaces in Edom, where its ethereal body exists. While it may take them centuries to reform and rebuild its physical form, they eventually do. When they are summoned or forced to reform, they remain weak for decades. To be truly killed, Greater Demons must be vanquished in both their physical and ethereal forms.

Few of the Greater Demons actually decide to produce offspring. Warlock children of Greater Demons are more powerful than Warlock children of Lesser Demons. Some warlocks use Edom Royalty as a way to hierarchize Warlock societies.

## Fallen Angels/Princes of Hell

While several Greater Demons were created as demons, some of the Greater Demons were once Angels. it is unknown exactly how or why the Fallen Angels were corrupted and sent to Edom.

The warlock children of Fallen Angels, such as Magnus Bane, are able to wield heavenly weapons, such as seraph blades and witchlights. In theory, they are also able to use steles and receive runes, though those runes might be corrupted. Heavenly weapons and tools glow blood red in their hands instead of white, as they do in Nephili hands.

Fallen Angels and their Warlock Children are considered "Royals", in Edomi hierarchy.

## Known Greater Demons

* Asmodeus
* Azazel
* Belial
* Lilith
* Marbas
* Thammuz
* Valak
* Yanluo
Amélie Musset

**Amélie Musset** was a vampire.

## **Biography**

Amélie was a French tourist on vacation in New York. In 2016, she was lured into Le Peuple Oublié by the people of Kenneth Nelson's clan, and was drained of her blood in front of Simon Lewis and Raphael Santiago.

She was Turned by Kenneth Nelson. She then found her way to the Hotel Du Mort where she was taken in by the Clan, especially Brandie, a French-speaking vampire, and Lily Chen, Raphael's second-in-command.

She was incredibly injured while fighting to take Kenneth Nelson down in the Calvary Cemetery in New York. Simon Lewis and Brandie killed her to keep her from suffering too much.

## **Physical Appearance**

She had blonde hair and a thin, triangular face.

## **Skills and Abilities**

* **Encanto**: As a vampire, Amélie probably had the vampire ability to mesmerize or hypnotize mundanes, and even animals.
* **Heightened senses**: As a vampire, Amélie had heightened senses.
* **Superhuman strength**: Amélie became physically stronger as a vampire. Her stamina, agility, and movement also improved.
* **Superhuman speed**: Amélie could run at great speeds.
* **Immortality**: As a vampire, Amélie was immortal. However, this did not make her invincible; she is in fact prone to death by fire, among others
Lindsay

**Lindsay** is a Shadowhunter stationed at the New York Institute.

## Biography

#### Canon

When Clary Fray was hearing disturbing noises that only she could hear, she asked Lindsay if she heared them, but Lindsay denied hearing anything.

## Physical Appearance

Lindsay has brown hair, bangs and wears glasses. She's an administrative agent.

## Skills and Abilities

* **Nephilim physiology**: Being Nephilim, Lindsay possesses a variety of enhanced physical and mental abilities granted to her by the angel blood of Raziel in her veins and also by the angelic Marks of the Gray Book. This includes enhanced strength, speed, agility, stamina, and coordination, which continue to improve over time and practice.
* **The Sight**: As a Shadowhunter, Lindsay is able to easily see through most magical illusions and layers of glamour over reality.
* **Runic magic**: Due to the angel blood in their veins, all Shadowhunters are all able to apply runes on their skin without any real danger. These Marks, in turn, give varied effects that serve to benefit the wearer.
* **Use of heavenly weapons**: As a Nephilim, Lindsay is also able to perform tasks unique to their species, such as the ability to use and call on the power of angels for their seraph blades, as well as to handle any heavenly weapons or objects with effect, which would normally not work for other species. In particular, these are tools made of adamas and forged by Iron Sisters.

## Appearances

No appearance in Shadowhunters 2.0. Discovery.
Heat Vision Rune

The **Heat Vision** rune is a Physical Rune .

It gives the wearer the ability to see demon  heat signatures through their infrared radiation.

When the rune is first used, the Shadowhunter  may experience sensory overload. Once they learn to focus and grow accustomed to it, they will be able to effectively filter out everything unimportant and hone in on the heat signatures.
Valak

**Valak** is a Greater Demon, also known as a memory demon.

## History

At one point, the warlock Magnus Bane summoned Valak to feed it memories he took from the young Clary Fray for safekeeping.

Over a decade later, Magnus summoned him again to retrieve the memories and return them to Clary. After being summoned, Valak demanded a memory of the ones their hearts ached for from each one. Isabelle Lightwood surrendered a memory of her brother and parabatai, the demon took from Clary a memory of her mother, and when it was Alec's turn, a memory of a fellow Shadowhunter, Raj, appeared.

This left Alec shaken and defensive, causing him to break from the bond that kept the demon contained. The demon lashed out, but Magnus managed to keep him contained, but not for long. In an attempt to keep the demon at bay, Alec approached it but was pushed aside by Jace, who was immediately gripped by the demon. Clary gave up on her desire to get her memories back to save him, easily killing the contained demon in one swoop with a seraph blade.
Abundance Rune

The **Abundance Rune** is a Physical Rune.

When applied to a person or an object, the Abundance Rune creates an illusion of a perfect twin of the person/object.

The Abundance Rune is not permanent and only lasts for around 30 minutes if not reactivated. It does not allow the "twin" to actually move.

Most often used for decoys/bait.
Insight Rune

The **Insight/Foresight rune** supports mental acuity and inspired thought, to better understand and interpret a situation or human being deeply. It provides the Nephilim the ability to better understand current and past events, as well as the ability to understand events yet to happen, based on current knowledge.

It is also used to open objects.
Weapons

There are a variety of **weapons** used by Shadowhunters. Most of these weapons are made with materials capable of killing demons, such as adamas, forged by the Iron Sisters.

## Information

Shadowhunters do not use firearms; their basic armaments are hand-to-hand or projectile weapons, which come in several variations and categories. Most of their weapons are forged by the Iron Sisters and Marked with runes to at least be slightly effective against demons.

Some Shadowhunters have a preferred weapons, or weapons they specialize in: Signature Weapons. Shadowhunters are also trained to battle with weapons improvised from the environment, in the event that weapons are not available, and even without weapons, using only their own body, strength and speed as a weapon.

Institute weapons rooms, Alicante's Armory, and even their hidden caches in churches are often well-stocked with weapons.

Shadowhunters are known to hide weapons in churches for their use in case of emergencies.

Certain elemental weapons are more effective against certain species of Downworlders: Seelies are weakened by pure iron, silver powder and bullets against lycanthropes, holy water, wooden stakes in oak and ash against vampires.

## Varieties

* **Seraph blades** - the most and primary weapon of the Nephilim that is capable of dealing permanent damage against demons.
* Other **bladed weapons** - include swords, knives, daggers, etc.
* **Blunt weapons** - weapons that simply bludgeon with heavy attachments, like maces, axes, hammers, flails, and morning stars, among others.
* **Polearms** - weapons with sharp blades attached to the end of long sticks, such as pikes, spears, lances, and staves, that provide extended reach.
* **Exotic weapons** - nonstandard, specialty weapons from different cultures. These include whips, sword canes, obscure weapons of martial arts traditions, household objects modified to double as blades, and so on.
	+ **Aegis** - a rare dagger that has been seethed and tempered in angel blood. What few of these were made are kept by the Iron Sisters and may only be borrowed upon request.
* **Ranged weapons** - projectile weapons like slings, crossbows, bows and arrows, for long-range fighting.

## Heirloom & Legendary Weapons

* **Cortana**: forged by Wayland the Smith, the Carstairs' Heirloom sword, twinned to Durendal and Joyeuse.
* **Durendal**: forged by Wayland the Smith, held in the Armory, twinned to Cortana and Joyeuse.
* **Heosphoros**: forged by Wayland the Smith, Morgenstern Heirloom sword, twinned to Phaesphoros, lost.
* **Joyeuse**: forged by Wayland the Smith, held by Mundanes, twinned to Cortana and Durendal.
* **Glorious**: the sword of Michael, believed to be the Abendstern Heirloom Sword, lost.
* **Mortal Sword**: also called the Soul Sword, Mortal Instrument, given to the Nephilim by Raziel, held in the City of Bones.
* **Morning Star**: the sword of Lucifer, believe to be a Morgenstern Heirloom Sword, lost.
* **Phaesphoros**: forged by Wayland the Smith, held in the Armory, Morgenstern Heirloom Sword, twinned to Heosphoros.
Shadowhunters 2.0. Wiki:Adding Information

This covers rules on information regarding the addition of different kinds of information to the wiki.

## General

* Only create **articles** directly related to the wiki and the canonical information of its focus, Shadowhunters 2.0.. Also, make sure that the pages you are creating do not already exist under another name. **Search** for it or ask an admin if in doubt. **Personal** information, non-canon topics, opinions, speculations, assumptions, theories, rumors, etc. should go to the Discussions or your own user page.
* Only "canonical" information of everything encompassed within and about Shadowhunters 2.0. will be considered facts on the wiki mainspace, **unless** it falls under the criteria of Book canon, i.e. it is about an element (but never characters) yet to be explored on the show.
* Please be careful when adding statements to the wiki. **Verify that they are facts**, true, and reliable. Typically, presumptions should not be allowed. This is to avoid being a contributing factor to the spread of wrong information.
* See the **canon** guide below.
* If you want to completely replace an episode's plot or recap with your own write-up, please create a blogfor it and notify an admin when you're done. Users' recaps may be considered and voted on. If there is no Plot section or recap yet, do not save or publish your own recap on the wiki article immediately unless you are done; incomplete/unfinished plot sections will be removed. Instead, build it on a blog post until you finish.

## Upcoming

Most information readers receive prior to a chapter's positing is tentative. Meaning, it is still subject to change. Aside from this, we still get the occasional vandal that puts fallacies, popular theories, false and misleading information into articles. On the contrary, sometimes even confirmed and sourced information are also removed by uncertain users.

## Canon Guide

* Chapters of Shadowhunters 2.0.

* Other official writings and reveals from enkelimagnus made in a public manner (ask replies, extracts, etc).
Portal

A **Portal**, sometimes referred to as a **dimensional doorway**, is a magical means of transportation used by Shadowhunters and Downworlders.

## Information

Portals are used as means for rapid travel all over the world. A person needs to be familiar with the destination when going through a Portal.

The misuse of the Portal, specifically not being able to properly visualize the destination, not having a specific place in mind, not having been to the destination in mind, or not knowing where the open Portal leads to before entering can cause the person to get stuck in limbo.

Most Portals need to be created and set up by warlocks, whom Shadowhunters employ for this purpose. Warlocks are able to easily create Portals with just a wave of their hands. A way to get around this is the set up of permanent Portals for transport by some Nephilim.

The Seelies guard secret Portals in Seelie Glade in an area of their realm where alternate dimensions intersect with their realm. These Portals can be used to travel to specific other dimensions.

## History

The invention of the Portal was a product of a collaboration between a Shadowhunter and a Downworlder, namely Henry Branwell and Magnus Bane.

## Seelie Portals vs Warlock Portals

While Warlock Portals can only take someone where they have already been, Seelie Portals can only take someone where someone they are following is.

When Clary Fray was searching for her mother, the Seelie Meliorn helped her find a Seelie Portal so she would be able "follow" her mother and find her.

Only Guardians are able to create Seelie Portals, other Seelies can only activate permanent doorways.
Kenneth Nelson

**Kenneth Nelson**is the leader of what used to be Camille Belcourt's clan.

## Biography

#### Rise to Power

After Magnus Bane, Simon Lewis and Raphael Santiago sent Camille Belcourt to the Clave to be punished, Kenneth Nelson took over what was left of her Clan, and decided on going after Raphael Santiago for revenge. He started breaking the Accords and threatening Raphael and Simon's families, causing them great worry.

Eventually, he decided to spend time at *Le Peuple Oublié*, a Seelie club in New York. There he received people, guarded by members of his clan. He also had them lure mundane women into the club to drain them of their blood, showing a great preference for blonde and white women.

Simon and Raphael went to find him to see if they could convince him to stop breaking the Accords, but attempts at diplomacy failed completely, and Nelson sent his soldiers to kill them. They were saved by Jace.

He then Turned Amélie, a French tourist.

Raphael's clan went and found him and his in a cemetery. They fought, many dying in the process. Raphael's clan overwhelmed Kenneth's and most of the remaining vampires of his clan gave up. Kenneth was arrested by Raphael and chained up.

## Physical Appearance

Kenneth Nelson is tall, blonde-haired, with very sharp features.

## Skills and Abilities Edit

* **Encanto**: Kenneth has the vampire ability to mesmerize or hypnotize mundanes.
* **Superhuman strength**:Kenneth is considerably strong, able to level in combat even Shadowhunters.
* **Superhuman speed**: Kenneth can run at speeds comparable to Shadowhunters. His reflexes are similarly heightened.
* **Immortality**: As a vampire, Kenneth is immortal. However, this does not make him invincible; he is in fact prone to death by sunlight and fire, among others.

## Appearances

* How Are Thou Fallen Part 2
* Sword and Stake
Lover Lost Part 2

**Lover Lost Part 2**is the 6th chapter of Shadowhunters 2.0. - Dive. It's the second third of the Parabatai Lost episode adaptation.

## Plot

Going to see his mother to reassure her, Simon is caught off guard by Raphael, before realizing is mother has fallen back into her alcoholism, and he calls Clary to help him with it.

Jocelyn tries to get Magnus to help her, but he rebukes her, so she takes matters into her own hand.

Jace wakes up at the hospital.

## Characters

In order of appearance

* Simon Lewis
* Raphael Santiago
* Clary Fray
* Isabelle Lightwood
* Magnus Bane
* Alec Lightwood
* Luke Garroway
* Maia Roberts
* Taito
* Jocelyn Fairchild
Madzie

**Madzie** is a young warlock in the care of Iris Rouse.

## Biography

Madzie lives with the warlock Iris Rouse, whom she calls Nana and is said to be her godmother.

## Skills and Abilities

* **Immortality**: As a warlock, Madzie is immortal. She is expected to stop physically aging at one point, but she may still age as she is still very young.
* **Magic**: As a warlock, Madzie has access to magic. She is powerful for her age.
* **Oxygen vacuum**: Her warlock mark—the gills on either side of her neck—grants her the ability to absorb oxygen from the air around her, suffocating the people in her vicinity.

## Appearances

No appearance in Shadowhunters 2.0. - Discovery

Shadowhunters 2.0. - Dive

* Dust and Shadows Part 1
Main/FeaturedArticle

Dr. Terceris
**Dr. Eric Terceris** (/ˈtərsɛərˈɪs/) is the playable character and the titular main protagonist of Terceris. He is a Redsite scientist assigned under Sector 8 and is the field commander of the Redsite Expeditionary Force. An expert in military and weapon technology, Dr. Terceris is tasked by facility supervisor Ceithun to defend Redsite from The Eternal Ascendancy.
New York Vampire Clan

The **New York vampire clan** is a faction of vampires residing in New York, banded together as a clan. Based in the Hotel DuMort, the clan's leadership has recently shifted from Camille Belcourt to Raphael Santiago. They are considered by some as the most powerful clan in the area.

## History

For a long time, the clan was led by Camille Belcourt, who had a tendency of going rogue, violating the Accords for her pleasures, such as feeding on humans and keeping stacks of human blood, and thus putting the rest of her clan at risk. Not wanting the clan to be affected by her actions, her second-in-commaned, Raphael Santiago led a coup and, with the support of rest of the clan and the Shadowhunter friends of the newly-Turned vampire Simon Lewis ousted Camille, threatening to report her to the Clave otherwise. Raphael then took over the clan.

Raphael was the first of the Clan leaders to secure a peace agreement between the Pack and the Clan, and to secure connections in the Clave via Simon Lewis.

## Known Members

* Annaliese
* Brad
* Camille Belcourt
* Daniel Quinn
* Elle
* Eloise
* Griffin
* Joshua
* Lily
* Masego
* Raphael Santiago
* Simon Lewis
* Vampire woman with a motorcycle  †

Trivia

* Some members of the clan possess motorcycles run by demon energies.
Zal'nier

The **Zal'nier** (short for **Zaliamuralianier**) are a sentient species of tall, intelligent humanoids. They are a highly technological race, specializing in weaponry, equipment, and transport. Zal'nier, aside from their intelligence, are also known for their telekinetic abilities, which they are born with. They are mainly found within The Eternal Ascendancy, filling almost any job.

Zal'nier are both enemies and NPCs found within Terceris.

## Physical Description

Zal'nier are bipedal humanoids, having features highly similar to Humans. They are easily recognized by large tentacle-like appendages, ranging from 2-6 (occasionally more), protruding from the back and sides of their heads. These tentacles replace hair, though some Zal'nier style them in a similar manner to hair. The tentacles can vary in length, ranging from shoulder-length to knee-length, and are often next to one another with no gaps in between. The purpose of these tentacles is unknown, though some suspect that they grant them their telekinetic abilities.

The race is known to have a wide variety of skin and eye colors. Their skin and eye colors range from almost any known color and shade. Their eye color is corrolated with their skin, being in a similar hue range.

They are mostly hairless beings, only having hair in the form of eyelashes and eyebrows. Zal'nier are also known to have stripes and patterns in various spots on their bodies, which are a darker shade of their skin color. These stripes and patterns all have meanings within Zal'nier culture, depending on their shape and location on their body. They also have a dark shadowing above their eyes.

Zal'nier are tall humanoids, varying from 5 to 7 feet in height. They also have sharpened, fang-like teeth, sharp nails, and long, pointed ears that extend well beyond their heads.

## Behavior

Zal'nier, after reaching adulthood, typically adopt a self-sustaining and independent mindset. They become self-reliant, and will often reject help or aide when offered. Zal'nier are also highly aggressive and occasionally outright hostile to people outside of friends, family, or other Zal'nier, and often attack on sight. They will often resort to quick violence to deter anybody, using telekinesis as an unpredictable weapon.
Commander Manlak

**First Commander Savahar Manlak** is a secondary antagonist of Terceris. He is the commander of the Special Operations Regiment and one of the Grandmasters of the Eternal Ascendancy. A grizzled, war-torn Jaar veteran, Manlak specializes in demolitions, special operations, black ops, infiltration, and hostage rescue. Establishing a feared presence in the battlespace, Manlak brings extensive and devastating firepower and experience to the Ascendancy's ranks.
Pandemonium

Outside of Pandemonium

The **Pandemonium** is a nightclub in the Williamsburg neighborhood in Brooklyn, New York that is run by Magnus Bane.

## Information

The club caters to both mundanes and Downworlders, and is a place where demons sometimes came to victimize the mundane patrons.

The club boasts an impressive dance floor, the latest EDM music, a bar, and a VIP section for clubbers seeking a more intimate experience, which is mostly for members of the Shadow World seeking relief from the mundane clubbers. The bar's menu includes a range of drinks and bites to suit any creature's appetite.

This was where Clary met Jace, Isabelle, and Alec for the first time.
Courage in Combat Rune

The **Courage in Combat rune** is a rune that is essential for Shadowhunters , particularly when facing powerful demons—even Greater Demons . The rune itself is powerful and is painful to apply.

## Known Placements

* Alec Lightwood : right lower back
* Clary Fray : upper left bicep
* Jace Wayland : left lower back
* Isabelle Lightwood: left upper back
Idris

**Idris** is the Shadowhunter homeland, their home hidden from mundanes. Its capital, and only city, is Alicante.

The country is surrounded by mountains and wards. Currently, the new wards in Idris do not allow those with the Circle rune to pass. The wards also typically react to Portals.

Idris is located in Central Europe, between Germany, France, and Switzerland. Because of the wardings placed around the country and all of its borders, mundanes who come close to crossing it are instantly transported through to the other side of the barrier; therefore few mundanes know about it. A counterpart to mundane globes can be found in Institutes' libraries, which includes other lands that are part of the Shadow Realms.

## Alicante

*Main Page: Alicante*

Alicante is the capital, and only city, of Idris. The Gard and the Accords Hall are both found here. The city is surrounded by adamas-formed demon towers, which control the city's wards.

## Imperishable Fields

The Imperishable Fields is the stretch of plain outside Alicante, spanning the land from the city walls to the Brocelind Forest.

## Brocelind Plain & Forest

Brocelind Plain is a flat terrain of high grasses that lead to the Brocelind Forest, which in turn encompasses a large portion of Idris and leads to Alicante. The forest is known to house several Downworlder clans from werewolves to vampires. The forest is thick and nearly impossible to navigate alone. Some manor houses are also scattered amongst the trees.

## Lake Lyn

*Main Page: Lake Lyn*

Lake Lyn is a remote lake that isn't used because the water is poisonous to Shadowhunters. It is the lake where Raziel rose from and first appeared to Jonathan Shadowhunter.

## Academy

*Main Page: Shadowhunter Academy*

Also found in Idris is the Shadowhunter Academy.

## Family Residences

There are a variety of Family Residenses in Idris owned by Shadowhunter families. Residences known to be found in Idris include:

* Branwell Manor
* Carstairs Residence
* Fairchild Manor
* Herondale Manor
* Highsmith Residence
* Lightwood Manor
* Morgenstern Manor
* Penhallow Manor
* Silverhood Manor
* Underhill House
* Wayland Manor

## Trivia

* People who live in Idris have a bit of an accent.
Shadowhunters 2.0. Wiki:GeneralPolicies

This page provides an overview of the general policies for a user's involvement in the community. These apply to the whole wiki and are definite.

1. **Be bold** in updating pages. Go ahead, it's a wiki!
2. **Be civil** to other users at all times.
3. **No profanity** is allowed on any page.
4. When in doubt, **talk it out**.
5. **No personal attacks**.
6. Assume **good faith**. Do consider that the people on the wiki are trying to positively contribute to the project — unless their is objective proof to the contrary.
7. **Don't spam**. "Spam" is an unwanted message, like advertisements, political statements and other off-topic messages. For this wiki, off-topic messages are messages that are not related to the series. Spam also includes duplicate messages that are posted three or more times.
8. As also stated in Wikia's ToU: pornographic content, illegal or unauthorized content, and unsolicited advertising are not allowed anywhere (articles, blogs, user pages, Discussions, etc.) on the wiki. Refer to the Terms of Use page for more.
Catarina Loss

**Catarina Loss** is a powerful warlock, and a good friend of Magnus Bane.

## Biography

### Before Canon

Catarina and Magnus, possibly with many other warlocks, once bottled Malta with wards during a demon attack.

Recently, seeing the issues the Shadow Kinds were having with mental health, she quit her job at St Ambrose Hospital and opened a Shadow World Therapy cabinet.

### Watching Magnus fall for Alec

She was privy to Magnus' plan to 'ruin Alec's life by seducing him', and didn't believe that it was Magnus' actual intentions.

She supported Magnus as he went through the dilemma of trying to save Alec, despite the man getting married that very day.

## Personality and Traits

Catarina is a hard-working and no-nonsense person. She has a dry wit and can be sarcastic to those who annoy her, but she is kind and has a strong sense of justice. Catarina cares deeply for her friends and feels their loss just as much, sometimes for centuries. She puts a lot of time into her work, so much so that she may forget to sleep or eat.

## Physical Appearance

Catarina Loss has naturally blue skin and white hair, but she glamours those. She is of African descent, and would have had dark skin had her warlock mark been different, so she uses that dark tone in her glamour. She often braids her hair.

## Skills and Abilities

* **Immortality**: As with all warlocks, Catarina is immortal. Physically, she does not age.
* **Magic**: As a warlock, Catarina has access to magic. She is adept in healing magic and uses it to treat her mundane patients, among others. She also uses her glamour magic to hide her warlock marks: her blue skin and white hair.

## Appearances

* Moo Shu To Go
* Malec - Part 1