1980 Conquest

The year is 1980, many nations have fallen to a new powerful foe. The Empire of Scorpion. For the first time in recent history, Democracy is on the defensive. The remaining nations have set aside their differences and have united to defeat this foe. Will you make Germany flex their muscles? Or maybe show the world the futility of invading Russia? Maybe even Re Unite the states of America and show this enemy the power of freedom! The choice is yours. This is our last chance, The Eos must be stopped, and it is up to you to stop them! You're our last hope in World Conqueror 4's final year 1980. Our fate is in your hands, now show the Eos what happens when the world unites against a common enemy. Good luck, You'll need it!

**Please note that this page is for advisory purposes only. The tips and tactics described here are only to help other players in Conquest 1980, but these are not *necessary* for victory in this Conquest. Feel free to play your own way with your own tactics. If you want to, you can share them here too. Have fun!**

1980 is the fourth and final conquest available and is by far the hardest. It is unlocked after beating all the Cold War: Scenarios.

## **United Nations**

### **Great Powers**

#### China

China is arguably one of the hardest 3 star countries in the game since the cities are pretty spread out. The fact that the cities are of high tier means that the loss of any one of them would severely cripple your ability to win. You should put your best tank generals on the Heavy Tanks you spawned in with or else they won't be able to last long. You should mobilise your troops from Nanking and Chongking to take Wuhan, but be careful, Chongking can be gone in a few rounds if you don't pay attention to enemy troops sneaking in from elsewhere. The tank in Peking would mainly serve defensive purposes when Peking is under attack. As for the artillery in Changchun, you can use it to sneak a shot on Vladivostok whenever Changchun is not under attack. You should use your satellite to attack enemy tanks that pose a great threat to your cities instead of taking enemy cities. After destroying the first wave of enemy attack, you can then move on to taking some smaller cities in the north, such as the unnamed city in Inner Mongolia, Shenyang, Nagasaki etc. If the enemy comes attacking in a large wave again then you can change to defence immediately. Repeat this cycle until you can get the larger cities (e.g. Korea) and start to share a border with your allies. By that time it's pretty much bookwork as you make a slow, painful, and bloody push to the west using air forces. Good luck!

#### Soviet Union

The Soviet Union is the easiest of the 3 star countries, because you start out with an economy capable of building a Super tank on Turn 1 and place a general on it, and you have all those cities in Eurasia which you can take which will MASSIVELY increase your economy. Like any of the 1980 conquests, using paratroopers is the key to victory. All your units in Moscow and Leningrad will rush Minsk, Riga, and Helsinki, which will be a major boost to your economy. Kiev and Stalingrad will be tasked with destroying Osborn and Yudintsev while your 4 stack Mechanized and probably a heavy tank will try to take Donetsk and Moldova. Also, remember to assist your allies in the middle east, as they simply do not stand a chance against The Mysterious forces. Once you have defeated Osborn, Yudintsev, and their respective task force's then you will start a massive offensive throughout Siberia and Central asia, and seize the cities which will make your economy very rich. It is important you take Warsaw whenever there is an oppurtunity as it provides a staging base to assist Germany, France, and Italy. the Balkans are also very easy to occupy, as usually Turkey and Italy are distracting the enemy. Once you have secured eastern europe, send the rest of your forces in europe to conquer the rest of european cities and then send a few paratroopers to take a city in Africa, then build a tier 3 factory in order to build a task force to take the rest of the continent. In asia, your main priority is to take Ulan Baator, as that city contains a tier 3 factory which will allow you to assist China. Throughout Siberia, you will be fighting mostly Guerilla warfare with the mysterious forces, as they usually will ignore fighting in siberia and central asia, however they will concentrate much of their forces along Ulaan Baator. At this point, you have around 3 generals in Siberia, and you must take out the Mysterious forces while you occupy Ulan Baator. Congratulations! Once you have seized Ulan Baator, you will start building atleast 4 Heavy tanks and 2 Rocket Artillery to seize the rest of Eurasia, and at this point Australia, India, and Siam are holding and attacking Indonesia. Do not worry about it for now. Now, the rest of the conquest is self-explanatory. Start your invasion of Mysterious controlled America, and take the remaining cities. Victory! By bruhvonbruh.

#### United States

Playing as the USA, you are mostly alone in this fight, with Cuba only being minor assistance. Take Texas and deploy troops stationed in San Francisco to Vancouver, ignore the northern Alaska city and take over west Canada, meet up with Cuba and conquer Mexico then south america. Your allies, Egypt would have conquered most of the African continent, building missile silos and take Dublin and Ireland, remember to use the airports to take as many cities as possible. The far east would be the changing factor: If China falls, secure Asia by airborne, then head to Indonesia. Remember to build nukes to clear out capital city/level 5 cities.

Written by STARFIGHTER120 on a random PC

### **Regional Powers**

#### Australia

Australia is easy for beginners, and users with a limited number of generals, since it use a lot of aerial attacks rather than land invasions.

The minimum tech upgrades: for tech you just need the additional attack range upgrade for your aircrafts.

Just do normal run like Finland'39, help your nearest allies (Thailand, PRC, and Japan) by using paratroops to capture the enemies empty cities that have been weakened by your allies and defend it by simultaneously purchasing new light infantry. you do not need to kill enemy units that are not in the city to save your resources. Continue to expand into Siberia and central Asia to help India, middle east countries, and Egypt, with the same tactic (airstrike and paratroops). After you've liberated the Middle east and central Asia, you can continue to help USSR and Italy liberate Europe. the USSR must not be defeated as it makes liberating Europe easier (it's okay if France, Germany, Spain, and UK are defeated, but USSR must stay alive!). After you've liberated Europe, its easy to finish the conquest since you have many resources to use. Again, use aerial attack (strategic bomber/missiles) and paratroops on North and south America. Prioritize and attack the empty cities with airports or Missile launchers.

-Written by George Rudi edited by LABWAZHERE

link to original post: https://european-war-4.boards.net/thread/14513/1980-racing-mode?page=1&scrollTo=274103

#### Germany

As Germany, first go deploy your tanks generals: Guderian/Rokossovsky, attack Amsterdam/Brussels, use a general with a minor role in your team (For me Dowding) to shell Copenhagen, meet up with the USSR and airborne to the far east, also take over most of UK's cites (as they're useless). After conquering most of Europe, you need to go south to wreck the Balkans and middle east,(I suggest attacking Ankara for missile) then airborne into Africa, then attack South America. the game should be finished if Japan lost Tokyo, take it and airborne to the midway, then Hawaii, the game should be done by Aussies at the south.

Written by reichtangle on a random PC

#### Italy

As Italy, you start out with 2 3 stack heavy tanks, 2 3 stack rocket artillery (1 has Badoglio on it), a Super Submarine, and a 4 stack mechanized infantry. Use ALL of your generals on each and every one of these units. Put your Infantry general on the mechanized, put your tank generals on the tanks, put your artillery general in the rocket artillery, and put a naval general in the Submarine. Put Financial center on Rome, if you have it yet. Send your Tank in Milan and the Mechanized to Marsielle, and send the Rocket Artillery to Zagreb, and build a new 3 stack heavy tank with another tank general in Milan. Send the Super Submarine to Maldini, and build another submarine. Send the 3 Stack heavy on Naples to the north, as you will use submarines to prevent the units on Ajjacio and Palermo to land on the mainland. This will be all your actions for turn 1.

Turn 2: Mysterious units are moving your way, and Germany is highly stressed out, trying to hold on to Berlin. Move all your forces back to Milan, and defend Milan from mysterious units. This shouldn't be too hard, as you will have multiple generals holding off for you. Build whatever you need in Milan, however keep enough money to build a submarine each turn, in order to take out the Missile cruisers in the Mediteranean. If you have enough after building the Submarine, put a Heavy tank on Rome or Milan.

Turn 3: Now, you have destroyed a majority of Mysterious forces attempting to take Milan. Start pushing north to Zurich, Zagreb, and Marsielle. Continue spamming submarines and attack Maldini and his fleet of cruisers, as they will be a problem for Naples and Rome. divide your armies in Milan to take the cities that were stated earlier.

Turn 4: Continue attacking and seizing cities using Paratroopers, and take Marsielle and Zagreb, while continuing the assault on Zurich. Once you have seized these strategic cities, start assisting your allies across Europe, and then continue attacking Maldini's fleet with your submarines.

Now, having enough money per turn, the conquest is yours to steer. Use your strategies and tactics to liberate the world from the Terrorist Organization. Good luck commanders! -bruhvonbruh

### **Minor Powers**

#### Egypt

\*NOTE WE HAVE PERMISSION FROM THE AUTHOR OF THIS GUIDE TO POST THIS HERE, THEY WROTE THIS GUIDE FOR THE EXPRESS PURPOSE OF BEING PUT ON THE WIKI, THEY KNEW THAT, AND EVEN CONTINUED TO HELP AFTERWARDS\* -LAB

Country: Egypt

Generals used: None

Technology: Maxed (all units)
- Use your given generals and another units to liberate Africa first, while you do that, don't forget use to paratroopers/Airstrike(Missiles)/Air force on any half destroyed/unguarded city in the middle east, including your allies city. Defend them with light infantry.
- Ignore and avoid any enemy generals, don't waste your units trying to kill the enemy generals. Mostly build mechanised or motorised infantry to attack enemy cities. It's better for you to save your spare resources (money, industry, or tech) so you can launch missiles and send paratroops to claim enemy cities. Taking enemy cities will reduce the chance for the enemy to create new units, reduce their income per turn, and prevent the greater troop spam.
- After you've liberated Africa, using your saved industry and tech launch an aerial attack (Strategic bomber/ Missile/ Paratroops) on South America and Cuba. Move your Middle east units East to conquer Southeast Asia and Australia.
- Built some subs and get Naval domination in the Mediterranean sea. Build 1-2 Cruiser to thin coastal city defenses in the Balkans, Italy and Spain (if the enemy manages to successfully take that city).

- Sweep north with the help of air force strikes, attack on every front (America, Southern Europe, Balkans, and Asia).

written by George Rudi on the ew4 forums, edited by LABWAZHERE

link: https://european-war-4.boards.net/thread/14513/1980-racing-mode?page=1&scrollTo=274103

Another way to win as Egypt is to start of from capturing Saudi Arabia - good income aswell as allies are important to secure. Let SOME troops go to Libya and Sudan, then Ethiopia and other regions of Africa.

Meanwhile, from S. A. go to Balkans and liberate Europe. Send a bit of forces to Asia.

From Ireland land in Canada, then take as many cities as possible.

From Liberia get to Brasil and work with the South America.

And there you (might) have it! For some other details you can view India's guide too.

By TimohaAnim/ShizoidSProblemami

#### India

For this one you need a full team of generals (my conquest was done without Manstein, Zhukov or Eisenhower, so it's possible to complete without spending real money). I will give you what to do in general, so you can add your own details and still have a challenge.

Needed: max technologies; generals should have lots of medals and badges, recommended to upgrade their abilities too; some helpful landmarks.

You start your journey with liberating Iran, accompanied with Saudi Arabia and its peninsula. Continue with helping Turkey and Soviet Union; some forces may aswell visit Africa. When in Europe, capture cities far enough from enemy forces so to not waste money in vain. If Germany is already dead, take Berlin, after take the British isle - they most likely will lose money unnecessarily and you may produce nukes (better destroy land forces of terrorists here). Fight forces with Rocket Artillery and everything you got near, encircling their weaker units and leaving them with little forces to resist.

When most of Europe is liberated, plan on taking Asia - most likely you got some units in New Delhi since the enemy tried capturing it. Go help Thailand and take some Chinese cities.

Using nukes will be troublesome - you have many targets. The most important ones are Propelled Artillery with generals, then Titan Tanks (w/ generals too) or big cities like Stockholm / Oslo / Helsinki / Copenhagen.

After taking Lisbon, send paratroops to Cuban eastern island. On the next move take a 2 lvl city - from there take Havana - and you've got yourself a base in Americas to help United States and liberate the rest of the continent.

Important to mention those things:

1)Take your allies' cities if they are threatened by terrorists - better to keep them free. Or the cities bros aren't able to take.

2)Don't plan on taking much of ports, but you better keep the ones you already have - mfs are likely to have lots of ships, which will disrupt your allies' forces and assist land enemy army when near. Fight them when most of the world is liberated.

3)Capture big cities first - provide yourself with resources while giving less to the enemy. They are likely to have important missile silos / nuclear weaponry too.

The endgame will be near when most of the enemy income will go from their ports. Take their last cities and start bombing their battleships while creating triple submarines in nearest ports. Again, nukes will be very helpful.

I hope I successfully provided you with a good guide to finally get those 150 spendable medals.

By TimohaAnim / ShizoidSProblemami (one bro)

#### Iraq

Relatively easy if you have good generals. First take neighbouring cities, like Damascus, etc. Turkey should have fallen relatively quickly, which then you can take, then expand into Greece. Egypt can likely take Africa with relative ease, so you shouldn't have to worry about that.

#### Japan

Round:34, generals used :8

Take it easy, using generals is less important in playing as Japan, which your duty is to Take over nagasaki and Other parts of Asia(Better take over midway before things get worse, the process would take you around 3-5 rounds (Usually, but someetimes they're more stubborn than that) Slowly strike into west asia(China would be possibly be downed anytime just take over their place) Then strike erurope by the middleeast, which this would be round 13 or something, use generals to liberate europe (As the generals in western europe will annoy you in the later game) Then stike the americas (Usually anchorage will fall earlier in game, so depends on what happened, when it falls just take over) After those rounds you should be able to create nukes to nuke scandinavia, and south america, you will earn tons of money now, which I recommend you to spam navy to take over the ports, this would give you final victory. (If Australia and Thailand are not competitive you need to open the pacific front on your own)

Written by Reichtangle on a random PC

#### Turkey

In fact Turkey is a pretty easy country to play with if you have maxed out most of the technologies.Firstly hold your ground with Inonu(he could take some damage to capture Jerusalem) and of course build industrial centre/ economic centre(depends on you)

The rest will be a relaxing game to expand through Europe and Africa, which I am confident at your tactics if you make it to 1980. Task gets repetitive when you captured most of Europe with appointed generals eg. Guderian Konev or who you recruited simply. After a few rounds you were left to duel with the rogue state navy. And job done I assume.

Written by the under slept STARFIGHTER120

## **The Map:**

### **Africa:**

Africa is mostly occupied by the Scorpion of empire

, barring Egypt.

### **Indo-Pacific:**

Asia has 7 Powers. China, Australia, Japan, Turkey, India, Iraq and Thailand are the only survivors of the Indo-Pacific region. Other nations on the region are completely occupied by the Scorpion of empire.

### **Europe:**

Europe has 6 Powers. The USSR, France, Germany, Italy, the UK and Spain are the only survivors in Europe. Other nations on the region are completely occupied by the Scorpion of empire.

### **The Americas:**

The Americas has 2 Powers. The US and Cuba are the only survivors in the Americas. Other nations on the region are completely occupied by the Empire of Scorpion.