Winnifred Lambton

**Winnifred Lambton**, or **Winnie**, is a student at Miss Bullard's School for Former Ladies. Quiet and inquisitive, Winnie's timidity and murmuring stems from her sensitive nature, but also from her desire to hide her affliction - vampirism. She is one of four romanceable characters in the game.

## Background

### No (Wo)man's Ending

Winnie regretfully tells Lillian that she was not meant to make friends at the school, as she is too afraid of telling the truth to someone like Lillian. She apologizes for not being able to help Lilian more with her affliction. Winnie leaves despite Lillian protesting, firmly telling her that it is her own fault. Lillian notes that she should have been more sensitive to Winnie's cues and given her the patience she needs.

### Winnifred Ending 1

Inspired after bringing Miss Bullard to justice, Winnie asks Lillian if she would like to become a detective with her, as she does not wish to be financially dependent on her parents. She and Lillian become a unique vampire-human detective duo in a field dominated by men. Winnie's vampirism helps with intimidating criminals, and the two inspire mystery novels as they passionately continue solving crimes together.

### Winnifred Ending 2

Finding the ordeal with Miss Bullard to be too harrowing, Winnie and Lilian affirm that should keep to novels and resign from solving mysteries. She asks if Lillian wants to become a vampire like her, and she agrees. Lillian and Winnie live immortally for decade, having a reliable blood source from a covert vampire guilds, and adapt to societal changes while following the latest mystery novels. They befriend humans and immortals alike, share stories, and rejoice in their bond with each other.

## Physical Appearance

Winnie has red hair worn in a loose side braid, hazel eyes, pale skin, and pointed fangs. She wears a long-sleeved, light green button-up shirt, and a white skirt.

## Routes

Below are the choices for the first five prompts to avoid the No (Wo)man's Ending. Afterwards, the player will have three choices that can lead to Ending 1 or Ending 2.

1. **There is a spot open beside Greta at the back corner of the class, and I swear I see her wink when I catch her eye.**

* Sit by Meredith
* **Sit by Winnifred**
* Sit by Virginia
* SIt by Greta

**2. Though I also have a bit of an appetite, and the dining room is only a few steps from my room.**

* Library
* Gardens
* **Dining Room**

**3. I am not certain if I ought to pry. There is a chance I knew what it was. But is it too soon to ask?**

* What is it that ails you?
* **Are you looking for anything in particular?**

**4. Perhaps she doesn’t want to go and is just being polite. Maybe I am taking everything too quickly. She is awfully timid, and I don’t want to overwhelm her.**

* **I look forward to it, then!**
* On second thought, would you rather do something else?

**5. I had… but I am not certain if that was the story worth going through right now.**

* Yes, I thought I would give you a selection.
* **Of course not! These are all for me!**

The following three prompts will determine whether Ending 1 or Ending 2 occurs.

**Winnie still looks a bit distraught. I think on how to reassure her.**

* Every mystery requires a bit of conflict. *(Ending 1)*
* It is more of an excuse to spend time with you! *(Ending 2)*

**It is a fair question. I have no interest in returning home, but the idea of having the option was nice.**

* I do not mind getting rid of what is left of my old life. *(Ending 1)*
* I would rather hold on to what I have. *(Ending 2)*

**But there are so many risks, to both of us. And surely Miss B will be caught on someday? At the very least, there must be a way for us to get around all of this without making such a big scene.**

* Apprehend Miss B *(Ending 1)*
* Forget about the entire business *(Ending 2)*