Mountains Of Heterocera Subcontinent

Unlike Sansara, in Heterocera is sometimes impossible to establish the border of a Subcontinent based on sim borders. It is more easy to use things like roads or waterways. An important feature of the continent are the Mountains Of Heterocera, which are the highest mountains on the grid. The mountains are located in their own subcontinent, which shares the transitory name **B041**, as SLGI team established.

## Limits

It is hard to establish the limits of the subcontinent. Usually, the limits should be sim borders. However, there are a few factors that make the mountains share some common features and points of interest.

1. The mountain range of Mountains Of Heterocera spans through many sims and forms a semicircle. It is a barrier that no official road can cross entirely. Despite being a huge natural barrier, the mountain range attracts tourists. There are horse guided tours that start from some distance from the mountain range. Route 6 plays an important role in this matter.
2. In some places, the mountains are surrounded by terraces and plateaus that in some parts look surprisingly like mountains. One well known example is the railway. The railway offers a vital connection through the mountainous terrain and allows residents to be more connected. The railway crosses mountain-like terrain from Neumoegen to Crumbi.
3. The inner coast looks like a plain and has only limited connections with the mountain terrain upstream. So, it can be considered as a separate region.
4. In addition to all this, there are many gardens and wildernesses throughout the area, which share some similar features.
5. There are strong economic connections between East and West regions along the mountains. Such connections are nowhere found on any continent on such a scale.

SLGI team established the limits of the subcontinent based on all these principles. The results are as follows:

* Towards the inner coast: The border should be considered the limit of coastal plain, usually at the altitude of 40 m;
* The limit to South-East: Neumoegen railway station;
* The limit to South-West: Crumbi Junction;
* The limit to West: Robin Loop road from Neumoegen to Tyta. From Tyta to Pyri, the limit should be considered roughly the altitude line of 115 m.
* The limit to North: route 3A and route 3.
* The limit to East: the railway from Saturnia to Crumbi.

The roads and railways described above usually are placed at an altitude of 115 m.

## Geography

The Mountains Of Heterocera can be divided into four regions:

* West Plateau
* West Mountains
* East Mountains
* East Plateau.

The West Plateau is located between the railway and Robin Loop. To South, it continues to Neumoegen, while to North, it extends to Tyta. In this area, the plateau rises to above 100 m. It is the home of many traditional gardens and nature reserves. The gardens in Achemon, Vine or Obscure are very old and can be considered historical places by now. As seen from the railway, the area looks like a mountain place.

The West Mountains share a long, central mountain peak. In South-West, where the mountain peak is very small, there is another unique feature, seen nowhere else: the Great Wall. The wall crosses through 14 sims and rises like a huge barrier against invaders. Surrounding it, there are many residential places, gardens and wildernesses. Along the railway, there are also many places to see. The landscape can offer many surprising. Travelers can find a branch railway in Ribeata that goes to a mine.

The East Mountains is home to the highest peaks on the grid. Around 2016, the mountain area itself was more abandoned then inhabited. As for 2020, there are many inhabited parcels, especially on the high mountain crest. Also, many buildings can be found along the railway or on the other side of the mountains, close to road 3.

The East Plateau is more a railway paradise. The Mountain Railway, with its 3 branches, cross over the area. It is also more a rural place. The East Plateau is home to some major railway projects, like the Bembecia - Hooktip Railway Maze, which resulted in an entire city built around a railway theme.

## Access

An unique feature of this area is the way transport routes are placed. They are always parallel and lack connections between them. This allows for links along the mountains, but not across them.

* The railway spans the entire length of the subcontinent, from Neumoegen to Crumbi. All this distance, the railway follows the rim of a terrace. Along the way, there are no official connections towards the inner part of the atoll (road 1) or towards the next transport route (road 6). Still, many residents have built passage ways through.
* Road 6 (or the Mountain Road) follows the mountains for most of their length. To West, it is continued by the Great Wall. To East, it is replaced by the Mountain Railway, which joins the main rail line at Crenulate.
* Road 3 and its branch - road 3A run on the outer side of the mountains.

There are many rezz zones along the roads and railways. So, it is very easy to use your own train or car.

The railway is the most busy traffic line on the grid, with many trains passing all the time. The SLGI Trains run frequently. In addition, they fly at some altitude above the wall and above road 6. The YavaScript Pods also offer guided tours along road 3, the railway and the Great Wall. There are many other trains traveling along the railway all the time.

## Land Status

There is a multitude of parcels in the area, including Inhabited Land and Abandoned Land. It appears that land corporations don't have a strong presence.

In most places, visitors are welcome. Many parcels are opened for visitors, but Land With Restricted Access exists. There are regions where residents have agreed to an *open borders project*, allowing anyone to enter their lands and explore.

## See Also

* Second Life Geography
* List Of Subcontinents
* Heterocera
* The Great Wall