Horns

Horns is a type of curse that seems to infect Seth, as well as his brothers. It is the only curse shown thusfar that has been made apparent in multiple characters.

## **Overview**

The Horn infection is actually a curse with a myriad of different abilities that comes with it. And as such, it may be the only curse thus far that appears to not only be near drawback-less, but also come with more than one different side effect. As the story is first revealed, Seth appears to be afflicted with a relatively harmless infection - that being two small horns resting atop of his forehead. However, it comes to pass that there is a lot more than meets the eye. Alma in particular seems to have sealed away a large quantity of the curse's powers to keep them at bay and from activating involuntarily.

Furthermore, it is later revealed that this infection in actuality exists in multiple persons, all of which seem to be apart of the same family. Whether or not this means that these boys were all born with the infection, and had it passed down through genetics, and thus were born sorcerers, remain to be seen. Nevertheless, as a result of the curse's ability, these persons are of particular interest to the Inqusiiton. The specified reason, however, remains unclear.

## **Powers and Abilities**

### Fantasia Conduit

As a result of the curse, those wielding this infection are able to utilize Fantasia with their bare hands. This proves to be an advantage, as the Sorcerer would no longer find themselves susceptible to being powerless when not in possesion of a feathered weapon. In addition, the wizard's body appears to be equipped to handle Fantasia on the flesh, and thus runs a reduced risk of being burned by the energy's nature.

The Sorcerer is also equipped with gathering massive quantities of Fantasia more easily than the average wizard. This helps them provide a greater concentration of Fantasia, albeit it doesn't enable rookie practitioners of witchcraft to perform upper-leveled techniques. Regardless, once an adequate level of control has been reached, the sorcerer will subsequently be able to launch much more fearsome levels of spells than they would normally.

### Fantasia Shell

Not much is known about this aspect of the curse. It is first mentioned by Piodon in his first meeting with Seth. Apparently, an invisible, near un-noticeable layer of Fantasia wraps about the person's figure to help ward off against attacks or damage in general. It would explain why Seth's threshold for damage is so high.

### Berserk Mode

*Main article: Berserk Mode*

Berserk Mode, otherwise known as the Nemesis Transformation, is a demonic form that can be accessed by those with the Horn curse. The details of this transformation are foggy at best. Nevertheless, it appears to be an internalized, inherently dark power - as viewed by Myr in the Sidh - that can be tapped into by the sorcerer for greater combative ability. Nonetheless, not all of its power can be freely accessed. Gathering too much strength, or staying ia partial transformation for too long a period of time will enable the dark entity to overtake the user's body. In that state, users won't be able to differientate friend or foe, and will attack in a random, feral state.

## Trivia

* The official name has been given to this particular curse. The name you see is purely a fan-based title.
* This type of curse appears to be closely related to the Nemesis threat. It may be that the transformation granted by this curse is simply a partial Nemesis-transformation.
	+ This can be supported by the fact that like Nemesis, one of the core abilities of this infection appears to be the capacity to manipulate Fantasia without a conduit.