Hades

## Introduction

The **Hades** is a medium robot with 1 heavy and 2 light hardpoints.

## Ability

The ability named **Retribution** upon activation deploys an impenetrable Absorption shield (blocks all damage types with the exception of the Mercury's Helldive and the Hellburner's Overload) and brings out its built-in kinetic gun. During the first half of the 6 second duration, its shield can absorb damage to increase its built-in weapons' damage output by 45% of the damage the shield takes (for example, 1,000 damage absorbed will increase the Retribution damage by 450). The overall Retribution damage can be increased by up to 100% (double), allowing it to inflict a lot of damage within a short period of time.

## Strategy

This robot is one of three in the Greek Pantheon faction, the other two being the Ares and the Nemesis.

Hades, hence its name like from Ares, is a robot of hatred and destruction. It possesses weapons that are effective to mid-range to close brawl combats, also with its 'Retribution' gun, which damages enemies that shot Hades' shield, absorbing any impact and redirecting it. The dark, evil bot is a mechanical design of Hades, god of Underworld. Sometimes, there were some misunderstanding that if Hades equipped Zeus in its heavy slot, it would perform terribly, hence their rivalry to cooperate together. Beware of Hades.

**Threat Measure**

Hades is the god of underworld, but mostly known for now as god of robot destruction, due to its hardpoints employed and the special ability that absorbs unlimited damage from anything, then revert it inside the cannon that shoots out the estimated damage Hades absorbed. Hades is a enormous threat, right behind Ares, which is arguably the most overpowered robot in the game.

## Possible Setups

These are the recommended setups for the Hades:

Note: When "Opt." is next to a slot type, it refers to one of the multiple options that can be used in combination with the other weapon(s) slot type(s).

Each slot type is filled with only one particular weapon. For example, if a robot has 3 light all three of those slots are filled with Pinatas, as mixing weapons of the same slot type is usually not advisable.

However, utility weapons can be effectively mixed with standard weaponry, for example the Halo (a root weapon) could be used on one light slot, and a Gust on another. This is because weapons such as the Halo give up firepower for the utility of locking down enemies.

Also, despite both being underpowered compared to the Hades, Kang Dae and Nashorn are cheaper than Dragoon and they also line up better with Hades’ gun (both are kinetic).

### Mid-Range (500-600m)

**Setup 3**→

 **#Slots** →
 **Setup 1**  →

## Mark II Statistics

### Purchase Information

Note: Level 12 Mark I is required to upgrade (purchase) to Mark II.

## Built-in Kinetic Weapon

The Hades' built-in weapon system fires 3 kinetic rounds in 3 seconds, with a maximum range of 500 meters.

The damage in the below table can increased up to 100% (dependent on damage absorbed, see ability for details]).

## Mark I Statistics

### Upgrade Information

* This table shows the damage of each individual round.

## Mark II Statistics

### Upgrade Information

* This table shows the damage of each individual round.

## Trivia

* The Hades somewhat resembles the Vityaz in terms of firepower, health and size.
* It takes 30 Days & 58.2 Million Silver to acquire (Using all 6 slots producing packs of 170, which take 3 days).
* The 'Gun' on Hades' back vibrates while the absorption shield is active.
* The projectile of Hades' Gun flies a little bit faster than traditional bullet weapons.
* Hades' Gun is somewhat ineffective against fast moving targets at ranges above 450m.
* In a War Robots 5th Anniversary Video, it featured Hades without its standard paint job. It was shown to have a cybernetic, Cyclops (X-MEN), or maybe another robot paint job.
* Imperial Hades may be a reference to Darth Vader from Star Wars.