recursal/Fanatic-Fandom huggingface dataset:
Unstoppable Strike

Essences: Swift

Special attack (movement).

Cost: Moderate mana and stamina.

Cooldown: One minute.

Effect (iron): Melee attack. If any instances of [Momentum] are triggered by the attack, they deal an amount of disruptive-force equal to the resonating-force damage.

Effect (bronze): When combined with a movement-combination special attack, the physical momentum of that attack is extremely hard to impede. Physical barriers and constraints are struck with resonating-force damage. Magical barriers and constraints are struck with disruptive-force damage. Resistances to any effect that impedes motion are significantly increased for the duration of the combination attack.

Effect (silver): The cooldown of this ability is reset when using a movement-combination special attack, allowing this ability to be combined with that attack.
Vampires

Vampires are entities that feed off of others. They come in a variety of forms.

* Greater vampires are individuals who volunteered to be turned and had their souls altered by the process. They can get a variety of powers depending on their bloodline, and can create lesser vampires. They are weakened, harmed, and slowly driven insane by magical sunlight, depending on their rank and the level of magic in the sunlight. Greater vampires appear to be more common on Earth than Pallimustus . This is due to potent vampiric bloodlines manifesting on Earth as a result of patterns placed into the seed of that universe by the Builder, and possibly the low mana saturation and density leaving sunlight less damaging to greater vampires' power and sanity.
	+ The Cabal contains a large number of the Greater Vampires on Earth.
* Essence user vampires are created by an essence user forming specific varieties of the Undeath confluence essence (often, if not always, involving the blood essence).
* Lesser vampires are created by greater vampires and some types of monsters (possibly some death essence powers as well). They can be cured if the victim is cleansed before their body is altered too much by the curse.
* Blood servants are not technically vampires, but are people who consumed vampire blood, strengthening them. Not only is it addictive but they lose their strength if they don't regularly consume more vampire blood. Since this is mostly done by normal-rankers the process of dropping from iron or bronze-rank tends to be very, very unpleasant.
* Energy vampires are created from obscure methods (such as being the discarded vessel of a Great Astral Being that was able to feed on a soul) They can drain the power of essence users, leaving their bodies as dried-out husks.
Unexpected Allies

[Unexpected Allies] (Charlatan)

Special Ability (dimension, teleport, illusion)

Cost: Very high mana.

Cooldown: 10 minutes.

Effect (iron): You and your allies take
 on the illusionary form of nearby enemies, but your allies can still recognise one another. All allies and enemies in the area are randomly switch-teleported.

Effect (bronze): Create illusions of your allies.
Realm of the Infinite Eclipse

Realm of the Infinite Eclipse (curse, boon, magic, fire, holy, dimension)

Ability type: Spell (Zone)

Incantation: “Darkness and light, sun and moon; be mine to awaken and move at my command. Mine is the realm and mine is the power; bring forth the kingdom of eclipse.”

Base Cost: Very High.

Cooldown: 12 hours.

Iron: Create a zone of darkness that suppresses light sources other than those that come from the user’s essence abilities. Enemies are limned in moonlight that increases damage suffered from all sources, which is a curse effect. Allies are limned in sunlight that adds heat damage to all their physical and projectile attacks, which is a magic and fire boon effect.

Bronze: All instances of [Burning Eye of the Sun] and [Pale Eye of the Moon] are consumed to form an eclipse orb in the sky. The orb will take an extended time to form, increasing with the number of afflictions it absorbs. Once complete, the orb can be used to make a powerful beam attack, inflicting transcendent damage for each affliction consumed in its formation. Using the beam ends the duration of this ability immediately.

Silver: Enemies cannot leave the zone affected by this spell, including through dimension effects.
The Reaper

The Reaper is an Great Astral Being who advocates finality of death.

There was an ancient order of assassins who venerated it, but said order was completely eradicated from the world along with nearly all knowledge about them. Emir and Rufus Remore are investigating the order. Jason Asano and Sophie Wexler practice a martial art called The Way of the Reaper, which is given to the assassin order by the Reaper.

Shade is The Reaper's shadow and/or child.

There is a cult of the reaper and an order of the reaper ( assassins ) which is a separated faction
Rune Mantle

Spell (boon, this ability has variable subtypes, contingent on effect).

Cost: Low mana.

Cooldown: 10 seconds.

Effect (iron): Bestow a ring of random runes around an ally. Each rune is associated with a specific effect that affects the ally or an enemy. Attacks against the ally trigger the destruction of a random rune, causing its effect to occur.

Effect (bronze): Increasing the cost to moderate mana allows the rune mantle to be bestowed on all nearby allies.
Wing Raider

Transfigured from [Human] ability [Essence Gift].

Speed, momentum and damage of movement-type special attacks is increased. Heavy conjured weapons and armour do not increase stamina consumption, regardless of weight, and do not impede movement abilities. Light conjured weapons have increased weight and momentum without being heavier to wield, counting as heavy weapons for the purposes of special attack requirements.
World-Phoenix Token

This Item is a medallion, that looks and feels like its made from polished red marble and has gold engravings. One side depicts a fire bird, the other has symbols reading 'Authority of the World Phoenix'. The token is pleasantly warm to the touch.

Item: [ World-Phoenix Token] (transcendent rank, legendary)

*???.* (consumable, ???).

* Effect: ???.
* Effect: ???.

* Uses remaining: 1/1

When the carrier dies, they will be reborn on their home plane of existence.
Vohl Family

*Our community needs more information on this page! Can you help out? Click here to add more.*
The Vohl Family owns many debts in Yaresh. Urman Vohl is considered to be practicing legitimate business even though he also clearly has the city militia in his pocket and takes actions to ensure his debtors are unable to pay off their debts.

## Additional Information

### Emresh Vohl

#### Chapter 638: The Same Thing as Telling the Truth

The morning after Jason stays the night with Bellory, Emresh Vohl comes to collect on Bellory's debt to his family. The previous day, the Vohls had had Bellory's cook-staff detained by the city militia on petty charges with the direct intention of keeping Bellory from running dinner service and thus from making enough money to make that day's payment on her loan. While Bellory is retrieving her payment, Emresh and his enforcers beat Jason up until he is a bloody mess on the kitchen floor by way of sending a message about Bellory keeping her kitchen closed if Urman Vohl decides Bellory's kitchen is closed.

## Additional Information

### Valk Vohl

#### Chapter 763: What's Wrong With Simple

Valk is helping with the rebuilding effort when Jason visits Bellory.
Smolder

## Smoulder

The Smoulder race has glowing red or orange eyes and strong earth and fire affinities. They are known to live near volcanic areas.

### Race Gifts

•    Earth Born (+damage reduction)

•    Life Fire (+health & stamina recovery from heat)

•    Earth affinity

•    Fire affinity

•    [Heart of the Earth] (active, increase stamina and mana recovery through meditation)

•    [Flame Investiture] (active, superheats objects)
Vessel of the Hegemon

This item was obtained as a bonus reward by Jason after defeating a Greater Anomaly in the second transformation zone.

## Description

Item: [Vessel of the Hegemon] (unranked, legendary)

Forge of the divine chariot (consumable, awakening stone)

Requirements: Transcendent rank or growth type vehicle or construct intrinsically connected to an entity with a spirit domain.

Effect: Converts the interior of the vehicle or construct into an extension of the connected entity's spirit domain.

1. ↑ Chapter 441
2. ↑ Chapter 443
Rune Tortoise

There is no Interface description for this power as of yet.

A creature with blue skin and a turquoise shell.

About a meter long.

The rune tortoise's shell has a different glowing rune on every segment. Each produces a different magical effect.

Each rune tortoise has a different set of runes.

Summons a Rune Tortoise familiar

Iron: Can expend runes on its body to cast different spells. User can channel mana into the Rune Tortoise to refresh the runes. When absorbed into the user it becomes a tattoo a tattoo on the users body allowing them to use to th(e Rune Tortoise's spells.

Bronze: Rune Tortoise grows larger and gains the ability to fly.

Silver: Rune Tortoise can exit shell and take on an anthropomorphic form leaving a hollow interior that can be inhabited and used for transportation. While in Anthropomorphic form the tortoise retains control of movement and rune abilities of the shell. This shell can be broken with sufficent force as demonstrated by a in Book 9.

Appears in:

Book 1, Chapter 55: Jason battles a rune tortoise during his field assessment

Book 1, Chapter 68: First appearance of Clive Standish's familiar Onslow.
Wrath of the Magister

Spell (fire, magic, curse, poison, wounding, ice, dimension)

Cost: Varies

Cooldown: Varies

Effect (iron): Lock a prismatic beam onto an enemy. Expend additional mana to alter the target’s reality, using any combination of the available colour effects. This cannot be used in conjunction with the other variant of this spell, which requires an alternate incantation.

Effect (iron): Lock a prismatic beam onto an enemy. Expend additional mana to unmake reality in a localised area, creating an annihilating void sphere inside the target. This effect requires magic to be channelled into the target at an extreme mana cost until sufficient mana has been channelled to trigger the effect.

[Red] (high mana): Target’s temperature is significantly increased (frost burn if combined with blue).

[Yellow] (high mana): Target’s abilities have increased mana cost.

[Pink] (moderate mana): Target’s resistances are reduced.

[Green] (moderate mana): Target’s blood is poisonous to itself.

[Purple] (very high mana): Expending mana harms the target.

[Orange] (very high mana): Target suffers increased damage from all sources.

[Blue] (high mana): Target’s temperature is significantly decreased (frost burn if combined with red).

Effect (bronze): Create a ritual circle in which the magical attacks of spells, staves and wands have increased effect. This effect has a very high mana cost and a one hour cooldown.
Sentinel’s Crown

[Sentinel’s Crown] (iron rank[growth], legendary) The headpiece of the king of guardians (accessory, circlet).

* Effect: Mana recovery is increased. Mana recovery rate is increased briefly after using a shield-based essence ability.
* Effect: Mana cost of shield-based essence abilities is reduced.
* Effect: If wielding both [Sentinel’s Orb] and [Sentinel’s Crown], your shield abilities bestow a mana-over-time effect.

Growth Conditions (bronze):

* Bound user must be at least bronze rank.
* Unknown
* Ritual of bronze ascension.
Shield Breaker

Ability: [Shield Breaker] (Might)

Special attack.
Cost: Low mana, moderate stamina.
Cooldown: 10 seconds.

Effect (iron): Inflicts additional resonating-force damage, highly effective against physical defences. Requires a heavy weapon.

Effect (bronze): Damage to rigid material is significantly increased.

Effect (silver): Inflicts [Vibrant Echo] on anyone damaged by the attack.

[Vibrant Echo] (affliction, damage-over-time, magic, stacking): Inflicts ongoing resonating-force damage. Additional instances have a cumulative effect.
Chapter 76

```
 **He Who Fights with Monsters:**
 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 **76** 77 78 79 80 81 82 83 84
 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108
 109 110 111 112 113

```

```
 **He Who Fights with Monsters 2:**
 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76

```

```
 **He Who Fights with Monsters 3:**
 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
 58 59 60 61 62 63 64 65 66 67 68 69 E1 E2 E3 E4 E5 E6 E7 E8

```

Volume II

```
 **He Who Fights with Monsters 4:**
 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74

```

```
 **He Who Fights with Monsters 5:**
 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
 58 59 60 61 62 63 64 65 66 67 68

```

```
 **He Who Fights with Monsters 6:**
 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
 31 32 22 34 35 36 37 38 39 40 41 42 43 44 45 46 47 E1 E2 E3 E4 E5 E6

```

Volume III

```
 **He Who Fights with Monsters 7:**
 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
 58 59 60 61 62 63 64 65 66

```

```
 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546
 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566
 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586
 587 588 589 590 591 592 593 594

```

```
 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614
 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634
 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654
 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674
 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694
 695 696 697 698

```

Volume IV

```
 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718
 719 720 721 722 723 724 725 726 727 728 729 730 731 732

```
Sin Eater

Sin Eater (Sin)

Awakening Stone: The Feast (common)

Special ability (recovery, holy).

Cost: None.

Cooldown: None.

Effect (iron): Increased resistance to afflictions. Gain an instance of [Resistant] each time you resist an affliction or cleanse an affliction using essence abilities.

* [Resistant] (boon, holy, stacking): Resistance to afflictions is increased. Additional instances have a cumulative effect. Consumed to negate instances of [Vulnerable] on a 1:1 basis.

Effect (bronze): Gain an instance of [Integrity] for each affliction you resist or remove using essence abilities.

* [Integrity] (heal-over-time, mana-over-time, stamina-over-time, holy, stacking): Periodically recover a small amount of health, stamina, and mana. Additional instances have a cumulative effect.

Effect (silver): Health, mana and stamina gained through your own essence abilities of the drain and recovery type can exceed the normal maximum. Excess health, stamina and mana deplete over time until the normal maximum is reached.
Chapter 481

```
 **He Who Fights with Monsters:**
 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84
 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108
 109 110 111 112 113

```

```
 **He Who Fights with Monsters 2:**
 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76

```

```
 **He Who Fights with Monsters 3:**
 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
 58 59 60 61 62 63 64 65 66 67 68 69 E1 E2 E3 E4 E5 E6 E7 E8

```

Volume II

```
 **He Who Fights with Monsters 4:**
 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74

```

```
 **He Who Fights with Monsters 5:**
 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
 58 59 60 61 62 63 64 65 66 67 68

```

```
 **He Who Fights with Monsters 6:**
 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
 31 32 22 34 35 36 37 38 39 40 41 42 43 44 45 46 47 E1 E2 E3 E4 E5 E6

```

Volume III

```
 **He Who Fights with Monsters 7:**
 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 **21** 22 23 24 25 26 27 28 29 30
 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
 58 59 60 61 62 63 64 65 66

```

```
 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546
 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566
 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586
 587 588 589 590 591 592 593 594

```

```
 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614
 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634
 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654
 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674
 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694
 695 696 697 698

```

Volume IV

```
 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718
 719 720 721 722 723 724 725 726 727 728 729 730 731 732

```
Shade

*“I call to the realm beyond cold and darkness, where death has no meaning for life has no place. Let mine be the dark beyond darkness, falling on the final road to the end of all things. Let mine be the shadow of death.” -Shade's Summoning Incantation*

Shade is a Shadow of the Reaper and Jason's familiar. Shade is ancient and very knowledgeable, but seldom shares his knowledge of the nature of the universe even with Jason. he also loves books from the **buttling genre**

## Volume 1

### The Reaper Trials

Shade was the familiar for the former grand master of the Order of the Reaper. He was attached to the astral space to oversee the Trials. During the Trials Jason indicates that he would like to have him as a familiar. Shade suggests that Jason uses the Reaper token in conjunction with an awakening stone of the Reaper, given to Jason when he leaves after the trials end.

### Jason's Familiar

Shade prefers to address Jason as Mr. Asano, instead of informally calling him Jason, despite Jason's insistence. The only exceptions to this are when Jason decided to accept the Nirvanic Transfiguration ability to enter the permanent Astral Space on Earth and when Shade yelled at Jason after witnessing him start to wrench a Builder Cultist's soul out of their body by using the pathways The Builder used.

Shade is multifarious possessing 3 bodies at Iron Rank. At Bronze he has 7. These can be destroyed down to one with no lasting damage to Shade and costing Jason only mana to replace.

## Volume 2

At silver rank Shade adopts a look more akin to Jason's outline including his silver eyes. He now has 31 bodies to his previous 7 at bronze rank.

## Volume 3

After Gordon had created a 3D ritual sphere to drain the excess mana from Jason to keep him alive in Book 8, Shade was both confused and slightly scared of the sphere, saying that it shouldn't work with their current understanding of ritual magic.
Spell Lance of the Magister

Item: [Spell Lance of the Magister] (silver rank [growth], legendary)

*The staff of an ancient sorcerer, this weapon is focused on priming enemies for a potent magical assault* (weapon, staff).

* Requirements: The power to wield magical tools.

* Basic attack: Explosive disruptive-force bolt. Inflicts [Spell Impetus].

* Basic attack: Disruptive-force beam. Consumes mana. Sustaining the beam on a target periodically inflicts [Spell Impetus].

* Effect: Increase the mana consumption when casting a spell to increase the effect. Effect is further enhanced if wielding both [Spell Lance of the Magister] and [Magister's Tithe].

* Effect: Can be used as a focus for the unique ritual [Magister’s Ballista]. This ritual is not possible without the staff.

* Effect: When used to strike an enemy in melee gain an instance of [Power of the War Magus].

* [Spell Impetus] (affliction, magic, stacking): All resistances are reduced. When the recipient suffers an offensive spell from someone wielding [Spell Lance of the Magister], all instances of [Spell impetus] are consumed to increase the effect of the spell.

* [Power of the War Magus] (magic, stacking): Gain a body-hugging barrier that resists damage. When a force bolt is fired from the staff, all instances are consumed to increase damage.
Vincent Trenslow

Vincent Trenslow is an Adventure Society official with a fantastic mustache. He conducted Jason, Sophie, and Belinda's Adventure Society entrance examinations, and is currently in a relationship with Rufus Remore.

Vincent is fair-skinned, with Mars black hair. His mustache is long, sticking with to the sides with a slight curl. Vincent is seen as a formal man in the Adventurer's Society, but outside of that he's much more informal and silly.
Sophie Wexler

Sophie Wexler is a Celestine and former thief.

### Appearance

She has dark skin and long metallic silver hair, pulled back into a pony tail, and silver eyes; a signature trait of Celestines.

### Volume One

She arrived at Greenstone while she was a toddler and grew up with Belinda Callahan.

Her father taught her skills related to Order of the Reaper, but because of her father's debt, she fought in the pits of the Fortress and earned the nickname 'Nightingale'.

The likes of Cole Silva wanted to break women like her, so she was under Old Silva's protection, who protected her from his son until he died. after which she went to Clarissa Ventress, who used her as a prodding stick to infuriate Cole Silva.

She was later caught by Jason, and became indentured to him. Jason provided her with the Balance, and Wind essences. These additions completing her set, and resulting in the Mystic essence

### Volume Two

After Jason's death, she continues training and growing with her team; becoming Silver rank and even working with Amir to a degree to look into her own history and its connection to the Cult of the Reaper, she slowly develops a romantic interest towards Humphrey Geller. When she learns of Jason's return to Pallimustus she is surprised and taken back. Ultimately she decides to invest in a relationship with Humphrey Geller, but is still excited to have Jason alive and back on the team.

### Evolved Racial Abilities

* Enhanced mana recovery rate
* Holy Affinity
* Mana Wellspring (evolved from Mana Integrity)
* Boundary Breaker (evolved from Astral Affinity)
* Way of the Wind (evolved from Special Ability Affinity)
* Princess of the Firmament (evolved from Celestial Swiftness)

### Swift [Speed]

* Free Runner (Swift Essence)
* Avatar of Speed (Awakening Stone of Focus)
* Between the Raindrops (Awakening Stone of the Rain)
* Alacrity’s Reward (Awakening Stone of Preparation)
* Eternal Moment (Awakening Stone of the Moment)

### Wind [Power]

* Wind Blade (Wind Essence)
* Cleansing Breeze (Awakening Stone of Purgation)
* Leaf on the Wind (Awakening Stone of the Sky)
* Wind Wave (Awakening Stone of the Surge)
* Child of the Celestial Wind (Awakening Stone of the Celestials)

### Balance [Recovery]

* Equilibrium (Balance Essence)
* Cloud Step (Awakening Stone of the Foot)
* Moment of Oneness (Awakening Stone of the Moment)
* Karmic Warrior (Awakening Stone of Karma)
* Deny the Reaper (Awakening Stone of the Reaper)

### Mystic [Spirit]

* Strong Soul (Mystic Essence)
* Sight Beyond Sight (Awakening Stone of Eyes)
* Immortal Fist (Awakening Stone of the Hand)
* Radiant Fist (Awakening Stone of the Hand)
* Mirage Step (Awakening Stone of the Foot)
Specious Sorcerer

* Special ability.
* Cost: Very high mana.
* Cooldown: 6 hours.
* Effect (iron): Gain a significant increase to the [Spirit] attribute and the ability to use magical tools. Your maximum mana increases and you gain an ongoing mana recovery effect.
* Effect (bronze): Gain the ability to cast a number of basic spells.
* Effect (silver): Gain the ability to cast additional spells, based on the gear you have equipped.
Shako

Fanart AI

He is a Diamond Ranker, Resident of Glim Island and Favoured Servant of The Builder

## Appearance

Man with pale freckled skin with wild red hair and glowing green eyes

## Volume I

Events after Death of Jason Asano :

Being the Ancestor who created a world spanning Empire in an Unnamed World (Probably his birth world), which was at the final moments as its enemy armies were about to destroy it, He ignored the Emperor's pleading to save the Empire as the very situation was caused by the Emperor's fault which was recurring throughout his reign, Shako simply saved the Empress for her kind heart along with her Children to let them become humble farmers,

After which he teleported to Glim Island of Interstice, Where he was used as a Vessel for the Builder to converse with The Reaper, who used Velius as his Vessel in the midst of their conversation The World-Phoenix chimed in, using Dawn as its vessel,

## Trivia

* First appearance was made at the end of Volume I - chapter 260 (Interval)
* Shako seems to have many decendents in his Unnamed World, as he said in his own words "My Blood flows all across this World" which he said as response to the Emperor who was trying to use end of the bloodline as an excuse to make him act.
Strong Soul

[Strong Soul] (Mystic)

Special ability (dimension).

Cost: None.

Cooldown: None.

Effect (iron): Disruptive-force damage
dealt to you is reduced by a large amount; other damage dealt to you is
reduced by a small amount. Resistance to dimensional or astral effects
and energies is increased. You can physically interact with incorporeal
entities.

Effect (bronze): Increased curse, magic
 and unholy resistance. You cannot receive unholy boons. Each instance
of a holy boon on you increases the damage reduction of this ability.
Shadow of the Reaper

> *“I call to the realm beyond cold and darkness, where death has no meaning for life has no place. Let mine be the dark beyond darkness, falling on the final road to the end of all things. Let mine be the shadow of death.” -* Incantation for the Shadow of the Reaper ability.
>
>

Ability: [**Shadow of the Reaper**] (Dark) - Awakening Stone of the Reaper

Familiar (ritual)

Cost: Extreme mana.

Cooldown: None.

Effect (iron): Summon a [Shadow of the Reaper] to serve as a familiar.

Effect (bronze): Summoned familiar has bronze-rank vessels with additional abilities.

Effect (silver): Summoned familiar has silver-rank vessels with additional abilities.

### Summoning Material (Iron)

* 343 [Dark Quintessence Gems (Iron)].
* 2401 [Iron Rank Spirit Coins].
* 500 grams of [Midnight Onyx Powder].
* 1 [Midnight Jade].
* 24 small, square [Night Stone] plates.

### Shade

* Familiar (iron rank).
* Incorporeal
* Can occupy up to three shadow bodies.(7 at bronze, 31 at silver, 211 at Gold might be around 1,000 at diamond but this is just a theory.)
* Highly visible in well-lit areas but can move rapidly.
* Shadow bodies can hide within the shadows of other people. When there is not at least one shadow body attached to the summoner, the summoner has no shadow.
* Can drain mana by touch. Drained mana can be passed onto anyone with a shadow body hidden within their shadow.
* While at least one shadow body is hidden within the summoner’s shadow, summoner can see and hear through other shadow bodies.
* Shadow bodies hidden in the summoner’s shadow can contain traces of the summoner’s presence. One shadow body can eliminate either the caster’s heat, scent or sound, with additional shadow bodies eliminating additional factors.
* Summoner is able to teleport between Shade bodies, with the teleport range limited to one rank below a portal ability.
* Shadow bodies are able to act as a medium for any of the summoner's non-combat abilities, with range limited to teleport range of one rank below portal ability.

1. ↑ Revealed after a discussion on Discord https://en.wikipedia.org/wiki/List\_of\_prime\_numbers#Euclid\_primes
Rufus Remore

Rufus is a respected mid rank adventurer that met Jason on his first day as a outworlder, He and his team were captured by blood cultist and were saved by Jason, seeing how Jason acted in this extreme circumstances and his heroic actions to save them caused Rufus to believed Jason had the potential to be a great adventurer, Thus Rufus team became Jason's adventurer teachers and more importantly friends.

He's the son of Gold ranked adventurers Gabriel and Arabelle Remore.

### Summary

Rufus' grandfather started an academy for adventures. This has become a very well renowned academy for the adventures that it produces. Before he left his hometown, he started a team with Farrah and Gary, whom he met while taking care of a zombie plague. He then came to Greenstone on a contract, and met Jason.

## Gallery

Rufus Remore AI Fanart"The light coalesced into a sword in Rufus' hand, an elegant scimitar that seemed as much a work of art as a weapon. The hilt was a vibrant red gold..."
## Trivia

* Likes to talk about his family's school **a lot** so to mess with him Jason made it a drinking game, whenever "*My family's school*" comes up in any conversation everyone needs to take a shot of any drink, even Rufus own mother joined in on it much to Rufus's chagrin.
* Once made fun of a person with the Duck essence and got neatly beaten for it.
Chapter 32

```
 **He Who Fights with Monsters:**
 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
 31 **32** 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84
 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108
 109 110 111 112 113

```

```
 **He Who Fights with Monsters 2:**
 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76

```

```
 **He Who Fights with Monsters 3:**
 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
 58 59 60 61 62 63 64 65 66 67 68 69 E1 E2 E3 E4 E5 E6 E7 E8

```

Volume II

```
 **He Who Fights with Monsters 4:**
 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74

```

```
 **He Who Fights with Monsters 5:**
 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
 58 59 60 61 62 63 64 65 66 67 68

```

```
 **He Who Fights with Monsters 6:**
 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
 31 32 22 34 35 36 37 38 39 40 41 42 43 44 45 46 47 E1 E2 E3 E4 E5 E6

```

Volume III

```
 **He Who Fights with Monsters 7:**
 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
 58 59 60 61 62 63 64 65 66

```

```
 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546
 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566
 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586
 587 588 589 590 591 592 593 594

```

```
 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614
 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634
 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654
 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674
 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694
 695 696 697 698

```

Volume IV

```
 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718
 719 720 721 722 723 724 725 726 727 728 729 730 731 732

```
Speed and Power

Essences: Swift

Special attack (movement, combination).

Cost: Low mana and stamina.

Cooldown: None.

Effect (iron): Melee attack. Gains an instance of the [Relentless Attack] boon.

* Relentless Attack (boon, magic, stacking): Consume all instances of this boon to reduce the cooldown of a special attack. The cooldown reduction has an increased effect on movement special attacks.

Effect (bronze): When instances of [Relentless Attack] are consumed, gain that many instances of [Momentum].

* Momentum (boon, magic, stacking): When making an attack, all instances are consumed to inflict resonating-force damage. Multiple instances can be accumulated and instances are lost quickly while not moving.

Effect (silver): May be used as a charge attack by increasing the mana and stamina cost to moderate, granting additional speed for the duration of the attack. Speed increase enhances flight more than ground speed. When combined with a non-combination special attack, a number of instances of [Relentless Attack] are immediately generated based on the damage dealt. Using this ability multiple times in succession progressively increases the mana and stamina cost.
The Ranch

The Ranch was one of the first Children's League's bases creted and was located in Lodi, California. The base had been the head quarters before the Los Angeles Basewas constructed and base of operations were shifted there. The location was secured and only a few the senior most agents knew where to find the base. Because of the increased security, it was considered a last resort base. It was unused for years until the bombing of the Las Angeles base and everyone was forced to relocate to the base.

The entrance of the base was behind a bar in a bedroom. The entrance was covered by a bed and a rug. People would have to climb down a ladder for a short while. Ruby Daly, Senator Cruz, Cole, and others would plan attacks on the camp system at the Ranch. Clancy would be held prisioner for a short period at the base, and was able to escape thanks to his father's men. Ruby Daly was also picked up and taken back to Thurmond. The Ranch would remain unscathed for the entire period of time.
Summoner’s Die: Form

[Summoner’s Die: Form] (bronze rank [growth], legendary)

*An eldritch tool for altering the nature of summoned creatures* (tool, die).

* Requirements: Summoning power.

* Effect: Rolling this die while enacting a bronze-rank or lower summoning power will randomly alter the form the summon takes.

* Can be used in conjunction with [Summoner’s Die: Element] and [Summoner’s Die: power]. Using more than one die of the same kind will negate the effects of all dice.
Travis Noble

**Travis Noble** is a magitech engineer from the American Network branch. He became an Outworlder in Pallimustus - Volume 7.

Introduced in Book 6, chapter 28, as a 22 year old magitech engineer in charge of the Special Munitions Stockpile Division at a Germany Network facility. He and the head of security, Ingrid, are sequestered in the stockpile warehouse with their staff while the facility is under attack by vampires.

Jason and Farrah scare off the head vampires and defeat a majority of the ghouls, then break into the warehouse in order to steal a nuclear device.

Travis discusses how his family have been part of the network for generations and, as such, he studied magitech in college (set up to look like a scam college). His projects focus on increasing the effectiveness, and avoiding the power bottleneck, of heavy ordinance using quintessence-based specialisation, culminating in the anti-vampire nuke M.A.D.M (Medium Automic Demolition Munition).

Travis goes with Jason and Farrah to France for Jason to sneak into the Saint-Étienne astral space and set of the M.A.D.M. inside.

Abilities: Dimensional Space (in the form of a holographic sliding cabinet), control over his weaponry (makes Ingrid's gun fall apart without touching it), some kind of mental 3D blueprint mapping
Chapter 621

```
 **He Who Fights with Monsters:**
 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84
 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108
 109 110 111 112 113

```

```
 **He Who Fights with Monsters 2:**
 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76

```

```
 **He Who Fights with Monsters 3:**
 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
 58 59 60 61 62 63 64 65 66 67 68 69 E1 E2 E3 E4 E5 E6 E7 E8

```

Volume II

```
 **He Who Fights with Monsters 4:**
 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74

```

```
 **He Who Fights with Monsters 5:**
 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
 58 59 60 61 62 63 64 65 66 67 68

```

```
 **He Who Fights with Monsters 6:**
 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
 31 32 22 34 35 36 37 38 39 40 41 42 43 44 45 46 47 E1 E2 E3 E4 E5 E6

```

Volume III

```
 **He Who Fights with Monsters 7:**
 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
 58 59 60 61 62 63 64 65 66

```

```
 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546
 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566
 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586
 587 588 589 590 591 592 593 594

```

```
 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614
 615 616 617 618 619 620 **621** 622 623 624 625 626 627 628 629 630 631 632 633 634
 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654
 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674
 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694
 695 696 697 698

```

Volume IV

```
 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718
 719 720 721 722 723 724 725 726 727 728 729 730 731 732

```
SILVER

**SILVER** Is A Houseguest On Big Brother 5.

Residence: Miami Florida

Occupation: Under Graduate

Bio: I Am 16 And I Am Very Excited To Play The Game. I Came To Have A Lot Of Fun, And Meet A Bunch Of New Friends!

Motto: It’s All Fun In A Game Of Snakes And Ladders, Until The Snake Catches Up And Eats You Whole!

3 Words That Describe You: Joyful, Somewhat-Gay, Hopeful

Random Fact About You: I Know How To Play Over 10 Different Instruments.

### HOH History

 **Evicted**

 **Evicted**
BUZZIN OUT

"**BUZZIN OUT**" is a Head Of Household competition which originated in Big Brother 4.

### Rules

In this live HOH houseguest will be asked a question about the season and they have to say "buzzes" if they know the answer, if they get it wrong when answering then the person they were up against moves on and picks the next two to face off unless they do get it right then the one who didn't buzz in first is out, This continues until one player remains!
Goldfrapp Wiki

**Welcome to the Wiki of Goldfrapp**
We hope to collect the most information possible for people to get to know about Goldfrapp. The goal of this site is to be a place where everyone can be informed about anything they want concerning of the musical group, as an online encyclopedia. Any information can be helpful for us, to make a more informative site, we depend on readers getting involved and adding content.

Check out their latest album to date.Discography:
Get to know all of the works.
## Studio albums

Click on the album covers to go to their respective article.

## Featured media

```

```

**Which is the latest single?**

"Ocean", featuring Dave Gahan
from the album "Silver Eye: Deluxe Edition"
With the release of a Deluxe Edition for the 2017 album "Silver Eye", Goldfrapp released a remixed version of the last song on the album tracklist, "Ocean", featuring Dave Gahan, the vocalist of the big name band Depeche Mode.
Seventh Tree

Goldfrapp chronology

**Seventh Tree** is the fourth studio album by English electronic music duo Goldfrapp. It was released on 22 February 2008 by Mute Records. It was named after a dream Alison Goldfrapp had about a "very large tree". Taking inspiration from paganism and surreal English children's books, Goldfrapp described the album as a "sensual counterpoint to the glitterball glamour of "Supernature", their previous studio album from 2005.

Seventh Tree became the duo's most critically acclaimed album since their 2000 debut "Felt Mountain", with critics praising their new sound and their bravery for abandoning the dance atmosphere of their previous two albums.
The Builder

The Builder is a Great Astral Being who is obsessed with physical reality while, at its core nature, being unable to co-exist with it. It is building a world of its own, creating a new physical reality in the deep astral. It does this by taking raw materials from astral spaces that are neither fully of the astral or of physical reality. By giving an astral space the ability to sustain itself, even if just for a brief period, the Builder can take it and anchor it to the world it is creating from stolen parts. Since a Great Astral Being cannot interact with physical reality directly, it needs to recruit others to act for it. The Builder recruits people to carve off astral spaces connected to their world, then steps in and claims them.

Shako was the primary vessel for the Builder.

Landemere Vane was a Builder cultist.

Thadwick Mercer, Jonah Geller and three others were infected by Star Seeds supplied by the Builder.

Clockwork Kings are the source of clockwork cores that are utilized in the making of the Builder cult constructs.

The Builder was ascended to its position at 16 after the original **B**uilder was removed.

The messenger who ascended to the position of The Builder was called Zithis Carrow Vayel

It Is unknown what happened to the original builder after he was removed from his position since Astral beings can not die at all
Goldfrapp

*Our community needs more information on this page! Can you help out? Click here to add more.*
   **Goldfrapp** are a musical duo from London, England, consisting of the musicians Alison Goldfrapp and Will Gregory.

The duo was formed in 1999, when after being introduced to Alison Goldfrapp, Will Gregory heard a composition from her (an early version of the song "Human"). The members felt a mutual connection and then they wrote their first song, "Lovely Head". The decision to form a musical band was taken after months of phone calls between the two of them, and they decided to call it like Alison's last name. In August, the newly formed duo signed a recording contract with record label Mute Records.

## History

### Formation

*"We both had been in music doing various things, as you do trying to earn your living as a musician. It seems like you have to be flexible, to say, at the very least. Looking back on it, I guess you could say that we'd come to a point in our lives, respectively, where we felt we needed to just stop doing all those little things that feel like a compromise, and try and do something that feels like it's really what you want to do. But at the time, I think it was just that I heard her voice. I heard her singing on a very early version of a song that later became [the Goldfrapp track] "Human," and it sounded great. I just thought, "This is someone I'd really like to meet. Wherever she is, I want to be there too - because I feel like I already am." I just felt that there was a connection there."*
– Will Gregory
A time when Alison Goldfrapp was trying to find her own sound, after working as a guest performer with musical acts Orbital and Dreadzone, Will Gregory on the other side, had done writing for films and TV and was still working on that, thinking of the idea of being a chameleon –fitting the voice of one to whatever style–, but also more interested of the idea of finding an own voice and style, which he thought he had found, but could not do it because it was not appropiate for the projects. This was the time when a mutual friend gave Will a tape of Alison singing one of her unfinished songs (which would later become "Human"), and Gregory thought about her voice being really appropiate for a project of a song for a film he was making. He phoned Alison with the pretext of doing a demo for this film song, but also with the intention of trying other things to see what can happen. After doing the named demo, which Will describes as "dreadful", they quickly lost interest on it and started doing their own musical works.

With both of them being located on different places (Will lived in Bath while Alison lived in London), they passed the time talking through phone calls and compilation cassettes of their favourite tracks, "just to see where their heads were."

## References

1. ↑ 1.0 1.1 Choler Magazine – Scaling Felt Mountain
Sentinel’s Orb

[Sentinel’s Orb] (iron rank [growth], legendary)
An object with the power to refine barrier energy to its most perfect form(tool, orb).

* Effect: Increase the effect of shield-based essence abilities.
* Effect: Cooldown of shield-based essence abilities is reduced.
* Effect: If wielding both [Sentinel’s Orb] and [Sentinel’s Crown], your shield abilities bestow a heal-over-time effect.

Growth Conditions (bronze):

* Bound user must be at least bronze rank.
* Unknown
Channel Definitions

#character-introductions -- Introduce your characters here.

#one-shot-listings -- upcoming one-shots and bounties will be posted by DMs here. After a oneshot is posted, pm the Dungeon Master to join.

#announcements -- self explanatory!

#how-to-get-started-and-faq -- again no explanation needed

#new-player-help -- for new players to ask questions and receive answers from veterans

Veradon RP Channels -- Do all your between one shot RPing here!

#dice-rolls -- Roll dice here

#the-shoppes -- declare purchases of available items here… shop inventory will also be updated weekly here

#one-shot-loot-tracking -- all players will be required to post the loot and gold earned from a one shot here for tracking