Dusk Storm/Synopsis

## Description in the series

### Before

During Dusk's first year of life, he used to live on the Light Castle with his parents and older brother, with whom he was very close with. However, manipulated by Pandora, Zealous Anvil poisons Star's heart, causing him to suffer whenever someone he loved touched him. The fraternal love between Dusk and Star causes the curse to activate, but fortunately Heartbeat appears and is able to contain the curse, but only by binding it to the mark left on Dusk when he touched Star. Because of this, Dusk became a danger for Star and Twilight and Blue were forced to separate the two brothers.

### *Light and Darkness - The Shadow of Midnight*

In "Epilogue - A Mysterious Guest", this colt is seen by Star, unsure, at the doors of the Great Hall and then going out. Despite Kurama's warnings to not follow him, Star does so and tries to convince him to stay, despite the colt insisting he had to go. But when Star touches him, a huge pain takes over him, right in his heart, and he is pushed away. Panicking for what happened, the colt teleports away.

### *The Hidden Prince*

In "Dusk Storm", after a session of surf, Dusk meets his parents who gives him a sermon about having gone to the citadel and meeting Star. The young colt becomes very frustrated with his parents, as they have kept him hidden from his brother and sisters for most of his life, lashing out on them.

In "A Meeting at the Museum", Dusk, despite angry at this parents, is able to calm down and, feeling a desire to get closer to his siblings, decide to go to the Light Kingdom. There, he goes to the museum, the place where his brother is as well. He ends up seeing him, but keeps his distance. But, when he gets distracted seeing Star's statue, his brother gets close to him and ends up touching him, causing to happen what happened before. Because of this, Dusk gets out of there as fast as he can, but is confronted by Mirror Coat who tells he's going to take him to his parents.

In "The Truth Finds a Brother", Dusk is brought by Mirror Coat to Twilight and Blue's presence at the throne room, where the three of them finally have a heart to heart regarding their feelings for the current situation of their family. After Dusk expressed his frustration for not be able to be with his family, Twilight and Blue also expressed to him their saddeness of not having their family complete. This caused the three of them to make up and then, after agreeing return to Bright Shore, he crosses the portal made by Mirror Coat to get back there.

In "Epilogue - A Brand New Adventure Begins?", Dusk helds his birthday party at the Bright Shore and is seen talking with Star and his friends. Heartbeat then appears to give him a gift: a necklace with a blue pearl with a symbol of a wave.

### *Adventures in the Bermikun Triangle*

In "Surfing to an Adventure", Dusk is seen surfing with Star when a strange event evolving the pearl-like stone on the necklace given to him by Heartbeat causes him and Star to be transported to another realm.

In "Getting in the Triangle", Dusk and Star are surfing through the portal, when a force pulls the former forward. Dusk finds then himself alone, when he is attacked by a strange dragon-like creature and then by a sea monster. The danger of being pursued by the creature causes Dusk to be rescued by a strange ship which appears to be alive and is where he meets Clover, a ghost. Later on, he is boarded by Golden Bones, a skeleton pirate, who is able to capture him, despite Dusk's attempts to fight him, and take his necklace. Dusk is then placed in Chaos' captain's quarter.

In "The Great Key", Dusk is informed by Clover about the Bermikun Triangle and how it works. Deciding to find his brother so they could get out, Dusk has the idea of having Clover to fight Golden Bones and his skeletons and get him out of there, what he does and also retrieves Dusk's necklace. While facing Golden Bones, Dusk follows the stone on his necklace to the skull on the top of the Chaos' mast, taking it. The skull is revealed as being alive and takes the Eye of Beru, turning then into a saber. The skull introduces himself as being Calabrass and he helps Dusk fight Golden Bones by giving him the elemental powers of the Seven Seas of the Bermikun Triangle. Dusk uses the power of the Eye of Blazz that gives him fire powers. After a battle between Dusk, Calabrass and Clover with Golden Bones and his army. When they are cornered, they escape through the Chaos who uses his cannon to damage the Demoniac, Golden Bones' ship, and sail away. Deciding to search his brother, Dusk recruits the help of his new friends for that.

In "Training With the Sea Beast", Dusk wakes up after having a nightmare regarding the last events. After waking up and seeing everything he had experienced was real, Dusk was explained by Calabrass about the way to get out of the Bermikun Triangle: find all the locks in the seven seas and open them. Deciding to find not only Star, but also find those locks, Dusk decides to train with Calabrass so that he can also face Skullivar, Golden Bones and their army and, to do that, he challenges the Sea Beast, using the Eye of Aeria. However, he is only able to barely win the confrontation and was casted away by Calabrass' power. He explains to him that he has to choose with care the power he wants to use. After the explanation, the Sea Beast comes back and grabs Dusk and Calabrass. Urging Clover to do something, Dusk transforms then with the Eye of Beru. After Clover shoots a grappling hook in the Sea Beast's mouth, Dusk is able to escape, but that causes the beast to pull Chaos with it, almost causing it to sink. The young colt then drives and shoots at the Sea Beast so that it can release them. However, all that caused the Chaos' clutch to malfunction. Fortunately, they are nearby Marituga and so they advanced there.

In "Recruting a Crew", Dusk and Calabrass, arriving to Marituga, go to find a mechanic to fix Chaos' clutch. Despite Clover wanting to go, he couldn't for being bond to the Chaos. His search leads Dusk to Opal's workshop, where she and Mallet prepares a trap for them to take Calabrass from Dusk. As they escape, Dusk finds himself unable to follow them, until Star appears. He gets very happy to be with his brother and then he gets his help to reach the thieves and recover Calabrass. A fight between them starts, with each side searching to take Calabrass. Their fight is terminated with the arrival of Golden Bones and his army, where Opal and Mallet escape with Calabrass, while Dusk and Star are captured. After the escaping duo is also cornered, Opal, after realizing Calabrass will only work with Dusk, gives him Calabrass and, with a great help from Star, they are able to escape and try to reach the Chaos. Fighting the skeletons both on land and on the sky, Dusk and his companions are able to reach the Chaos and Dusk tries to hold Golden Bones until the Chaos was fixed, only to use the Eye of Sino to freeze the skeletons and allow the Chaos to escape. Now out of danger, having his crew complete, Dusk and his friends decide to call themselves the Sea Raiders.

In "Morlock the Unstoppable", Dusk tries to do what he can to impress them as a captain, leading them into claiming a chest that was being taken by Golden Bones and his skeletons. Because of Dusk's determination to prove himself, they lost the chest and, through Sassafras, they soon come to discover that in that chest was a piece of a powerful armor called Morlock the Unstoppable. It doesn't take long for them to be attacked by Morlock, whcih was being controled by Skullivar. Dusk tries to lure Morlock away from his friends, but things don't go as planned, as Dusk tries everything to defeat Morlock, when he can't be defeated by force. This stubborness of Dusk causes him and his friends to be captured. While in caged and thinking the others are unconscious, Dusk starts venting to himself about his troubles. When Star is revealed to have listened him, the older brother is able to talk with his younger brother and advice him about what he had to do to be a good captain. With that, he is able to inspire him to come up with a plan to get out of there and retrieve Calabrass. When Skullivar threatned to cast Mallet to the bite-acudas to force Dusk to tell him how to get the Eyes of the Seven Seas from Calabrass, the young captain played the villain into believe he would be able to do anything as long he could go, abandoning his crew. This causes Skullivar to turn to him and, after Dusk confessing he doesn't know how to get him the Eyes of the Seven Seas, Skullivar throws him to the bite-acudas, but the Plank rescues him and, with the help from Clover and the Chaos, is able to distract the enemy, enough for Star to release his brother and the others. The four then fight Morlock, with Dusk trying to recover Calabrass and using the Eye of Blaze to incase the armor's torso and limbers in stone one by one and burry them in the sea. After they are able to pull this off, they are able to retreat to Chaos and escape, while Golden Bones and his soldiers are thrown to Netherwhere after Clover messed with their controls. After they are safe, Star, after getting a punch on his shoulder from his brother, asks Chaos to send Dusk to the water, what caused a lot of laughter between the members of the Sea Raiders.

In "Freezing Point", Dusk leads the Sea Raiders to save a wyvern egg that is the one of a royal. After being able to do it and escape to Sino, the Sea Raiders try to reach Wyvern Bay, where the wyverns live. However, for that, they needed to pass through a maze. However, when the Demoniac starts open its way through the maze and that causes the cave to start crumble, Dusk is forced to use the very little piece of energy left in Chaos to be able to get out of the maze and arrive to the Wyvern Bay. Then, he and Mallet become responsible to take Boreal, the baby wyvern back to her mom, but when Golden Bones appears and has his skeletons attack Star, Opal and Clover. To help them, Dusk instructs Mallet to return Boreal, going down to fight Golden Bones. However, he is surrounded and thrown overboard by Golden Bones, but saved by a wyvern. With the wyverns at their side, they are able to defeat Golden Bones and his skeletons and, with the creatures carrying Chaos, they escape.

In "The Voice of Chaos", Dusk and the others are trying to escape the Demoniac at the Sea of Aeria. After using a tornado to escape Golden Bones, Dusk's stunt causes some damages to one of Chaos' turbines and so, while trusting Star and the others to evade the tornados, he and Opal go down to fix the problem. While doing it, they explore some of the rooms inside Chaos, all while facing some robotic monsters. During that time, he helps Opal to not overthink so much, while he learns that thinking can also be very usefull. While facing a joined form of the monsters, Opal tell him to not fight them and show no fear and that allows them to escape the monsters. While fixing the turbine, Opal tells Dusk about what the monsters are and Dusk protects her, as she fixed the turbine. After a kick from him, the turbine is activated and Chaos is fixed and they return to the deck. When it appears everything is okay, the Demoniac appears. However, Dusk is able to jump over Golden Bones' ship using a tornado and causing him to get trapped in the tornado field. Now really safe, Dusk heads the Chaos towards the nearby vortex to Beru to return to Marituga.

In "Troll Diving", after Opal is taken by Sea Trolls, Dusk and Star go to save her. Infiltrating in the Troll Cave, they do their best to get to the treasure room unnoticed, but their cover ends up being blown. After dealing with the guards, they are able to infiltrate the treasure room where they face the Troll King. Dusk tries to deal with him, but the sudden appearance of Mallet, causes him to face the Troll King, while Star and Mallet save Opal and take her away. After knocking the Troll King out, Dusk goes to the exit, but finds the door closed and is unable to open it. The Troll King reaches him and taunts Dusk for not having more power to use, until the Chaos is able to open the door, allowing Dusk to escape.

In "Infiltration", after Star senses that Skullivar had been able to retrieve the Heptahedron, a powerful weapon created by Bright Night, the Sea Raiders go try to take it back. Dusk comes up with a plan involving Opal's new invention: the holoprojector. They then infiltrate Netherwhere by posing as skeletons, however the plan is exposed, causing Dusk to pretend to be Golden Bones, but when the real Bones appears, Dusk's holoprojector malfuncions, causing the Sea Raiders to run. Thanks to Opal, Dusk, Star and Mallet are able to get to Skullivar's throne room and face him, with Dusk distracting him while Star and Mallet recover the Heptahedron. However, Skullivar is proved to be too much stronger than them and, when Golden Bones and his skeletons appear with a captured Opal, Dusk is able to come up with a plan to escape, using Opal's holoprojector to trick Skullivar he would handle him Calabrass and the Heptahedron in exchange for their release. After Opal is safe with them and their ruse is revealed, the Sea Raiders jump through Skullivar's window, only to be caught by Chaos who then sails away.

In "Spirited Away", after Clover is kidnapped and pulled into the Sea of Zite, Dusk and Star use the power of the Eye of Zite to project their spiritual forms so they can enter the Sea of Stars. Once there, they meet with two Ziteans who guide them to Clover who is being attacked by a garundray. Despite they were able to save Clover, they discovered that the two Ziteans were the ones to kidnap him with the solo reason to occupy their bodies, what they discover once they returned to Beru. However, with Clover unable to help them for being again bound to Chaos, Dusk and Star found themselves unable to communicate with Opal and Mallet about their situation, specially when the two Ziteans find the power of the Seven Eyes that they start to use to destroy Marituga. When they discover Sassafras can see and hear them, they convince her to help them deal with the Ziteans, first by informing their friends about the situation and then in their plan to expell the Ziteans from their bodies. The plan is successful and Star and Dusk are able to recover their bodies after they use the light of the lighthouse to expell the Ziteans from their bodies.

In "The Swap", Dusk and the others come up with a plan to ambush the Demoniac and get from Golden Bones the map of Sino before he delivers it to Skullivar. The plan quickly has a turn over when the skeletons are revealed as having a ship similar to Chaos that they use to evate their trap. Despite that, Dusk continues to try to defeat Bones and get the map, however, because of Clover's eagerness to join the fight, Bones ends up taking control of the Chaos and Calabrass, leaving behind the Sea Raiders on the new ship and starting heading towards the vortex to Vapir. The Sea Raiders are left with no choice but use the ship to follow them, but the ship is revealed to be harder to sail with. With Clover trying to take control of the Chaos and Calabrass back from Bones and help his friends, he ends up sinking the boat where they are on and be subdue by Golden Bones. To reach the Chaos now, Dusk uses a ptero, but ends up being thrown away by it through the vortex to Vapir. Fortunately, Clover saves him by sending the Plank and then the two of them, together, are able to escape Skullivar's grasp, defeat Golden Bones and recover both the Chaos, Calabrass and the map, returning then to their friends after that.

In "A Jellyfish of Legend", Dusk and the Sea Raiders, after getting to know the existence of a jellybeast capable of opening vortexes, they try to capture it so that they can know how to use its power. However, they are not the only ones after it, as Golden Bones and his skeletons also wants it. While having a disagreement with Calabrass because of the latters jealousy towards the attention the jellybeast is receiving, Dusk ends up stabbing it with Calabrass, what causes it to explode. After Calabrass reveals that the jellybeast was able to talk with him and say it didn't want no harm, they all decide to confirm it through the tentacle they had required. But that tentacle is revealed to have regenerate into a small version of the jellybeast. The all crew goes into a pursue for it, but they end up facing Golden Bones who boards the Chaos. Fortunately, they are able to defeat them, with the jellybeast's help. However, the jellybeast, despite told by Calabrass as being harmless, starts to feed on the Chaos' energy. To stop it without harming it, Dusk convinces Calabrass to give him the Eye of Aeria which he uses it to knock the jellybeast out. Later that night, they see the jellybeast coming to Marituga, attracted by the light of lighthouse. Because of the danger of having the lighthouse turned off, the Sea Raiders are force to fight it, but Calabrass convinces Dusk to talk with it using the Eye of Vapir. Once inside of it, Dusk comes to meet the jellybeast that turns out to be just a child wanting only to go home. Understanding her situation, Dusk tell her that, if she let the lighthouse be, he will get her energy. After they notice Golden Bones and the skeletons attacking and so they fight them, with Dusk directing the jellybeast towards the Demoniac to absorb its energy, causing her to become bigger and to open a vortex. She then helps the Sea Raiders against Golden Bones, going away after that.

In "Mutiny on the Demoniac", while in Vapir to gather some energy from its mist to fuel Opal's new invention, they are confronted by the Demoniac. Having no much options, Dusk tries to use a torero strategy, trusting in Opal's new invention to help them escape. The invention is able to turn them intangible long enough for them to pass through the Demoniac and let them invisble to their radars, but also turns Clover flesh and blood, causing him to be caught and capture. Dusk then devices a plan to save him, distracting Bones with a falso surrendering to get on board of the Demoniac to search for his friend. He finds him when Clover is able to make a munity between the skeletons and is able to save him from Bones, sending the Plank to bring him back to the Chaos, only to be captured to prevent Bones from shooting his friend. Without Calabrass, Dusk is put in the same cell as Calico who is able to bring up his hope with the same words the young prince had told Clover. His crew then is able, thanks to Clover, to come up with a plan to save him. Clover is able to convince Bones's first-mate to help, with him giving him Calabrass back. Using then Opal's machine, they start crossing the Demoniac and Dusk, with the Eye of Vapir activated, is able to return to the Chaos, as they passed through the Demoniac, which is left without power.

In "The Eternal Forge", with him and his friends in danger of a collapsing pyramid, Dusk uses the power of all the Eyes of the Seven Seas. However, that leaves Calabrass very ill, what prompts him to go to Blazz to find the Primordial Fire, the place where Calabrass was forged. Because of feeling guilty over what happened to his friend, Dusk becomes determined to help him at all cost. When Golden Bones gets in the way between the Sea Raiders and the vortex to Blazz, Dusk and the others fight his soldiers and then are able to dodge their enemies and cross over to Blazz. Once there, Dusk, Star, Opal and Mallet face the traps placed by the Pasquanites. Dusk is then caught by a trapdoor and Calabrass, in order to save his dear friend, gives him the Eye of Aeria, despite that would leave him even worse. With Golden Bones and his army approaching, his friends urge him to continue while they handle them. Dusk reaches the Primordial Fire and places Calabrass there. However, Golden Bones appears there and corner him. Using the same trick Clover had used before to save one of the Eyes from falling into the lava, is able to place of the Eyes on Calabrass when he recovers and then recover all the others. Using all the Seven Eyes one of time, Dusk knocks down some skeletons. When his friends arrive and are cornered by skeletons, Dusk activates a trap he had spotted before, causing the pyrogenon to appear and allowing them to escape.

In "Lighthouse of the Soul", after returning from Vapir, Dusk and the others find the light of the lighthouse of Marituga failing, what caused the all island to start to collapse. While Opal goes to the lighthouse, he, Star and Mallet go see Sassafras and through her they learned the lighthouse is the one thing that keeps the vortexes open. When Golden Bones and his skeletons arrive and head towards the lighthouse, Dusk and his crew enter in a race against time to reach the top before the skeletons. During the way, one of Dusk's friends are left behind after helping their friends with a problem: Mallet uses his strength to allow his friends to cross over, Opal gets brave enough to use the invisibility feature of her suit to get close to skeletons and then hold them and Star's intelligence allows Dusk to continue the path while he handles Golden Bones. During all the way, a voice is heard telling neither strength, courage and intelligence can conquer darkness. Arriving to the top, Dusk meets the owner of the voice: Freonus, the Guardian of the Triangle, which tells that the thing that can conquer the darkness is hope and that in order for the light be restored Dusk needs to take a leap of faith and sacrifice the most varuable thing he has: Calabrass. Both argues against it. When Golden Bones appears, he summons a creature of darkness that threatens the lighthouse and Freonus. Dusk and Calabrass try to fight it, even with the Eye of Vapir, but it only causes it become bigger. When they are subdued and knowing what is at stakes, they decide they need to do what is right. Dusk then liberates himself and, while facing Golden Bones, he is able to throw Calabrass into the Well of Hope, what gives back the light to the lighthouse and scares the monster away which takes Golden Bones with him and all the damages around Marituga are repaired. Freonus thanks Dusk and then gives him back Calabrass, revealing it was a test, as he had lost faith in the inhabitants of the Triangle and that Dusk had given his hope back. When Dusk tries to know more about Freonus, he replies he needs to be in ignorance as that was the best way to reveal heroes and, before Dusk could insist, he and his friends are teleported back to the Chaos, where they admire the light of the lighthouse.

In "The Shipwrecked in the Sand", the Sea Raiders are at Dezer looking for the waypoint whose location Star is certain. However, they are attacked by robotic scorpions which they have to face. After a bull's eye shot from Star, they are able to get rid of the scorpions, but when they arrive to the supposed location of the waypoint, they found it empty, causing Star to become depressed over failing, despite Dusk's insistance it was not his fault and that they all fail. At the next morning, Dusk finds out Star was gone and so, using Opal's device and with Calabrass and Mallet with him, he goes find him, arriving to a big pyramid. There, they find him being turned into a mummy. Despite Star's plea for them to leave him be to redeem himself, Dusk tells him that can wait as now they have to go, but he is grabbed by Anpu. Ordering Mallet to take Star out of there, Dusk is able to escape Anpu by using the Eye of Vapir. Arriving to the Chaos, Dusk finds out Star had gone again to fight the waypoint. They are able to get there, but find Star troubling with Anpu, which caused him to choose between his friend and the waypoint. However, Dusk is able to find a way to do both, saving Star using the Plank and then going to the waypoint. However, before Dusk can claim it, Anpu moves the waypoint. After that, a fight happens between the Sea Raiders and Anpu and his scorpions, with Dusk using the Eye of Aeria to defeat them. But Anpu finds the energy to teleport the waypoint away, before going. Later, Dusk reasures Star of his value as his second-in-command and becomes disconserted when Star makes a joke on him.

In "Prison Break", after receiving a distress call from Crow Gamble, a claimed hero of the Triangle, Dusk and his friends try to save him. After doing so, they face the ghosts that are guarding Gamble, facing them and reaching the entrance, which is protected by cutlasses. Gamble then tricks Dusk to give him Calabrass and so, after he does that, Gamble betrays the Sea Raiders, cornering them, what allows the ghosts to take Star as their prisoner. Despite his desire to chase Gamble and recover Calabrass, Dusk went to see his brother who is caged along with Mallet. In order to save them, Dusk goes after Gamble, but he can't stop him from reaching the Chaos, despite being able to recover Calabrass who, unfortunately, was out of energy after shocking Gamble. However, to his luck, Opal, being able to deduce Gamble was a traitor, sends the Plank to him. Dusk arrives to the Chaos and confronts Gamble, engaging in a battle with him that only ends when the real Sea Beast arrives and capture him. Deciding to be the hero he was, Dusk saves Gamble and then goes to Star and Mallet to free them. To their surprise, Gamble appears and let himself be taken prisioner, in order to compensate Dusk for saving his life. After Dusk and the others return to the Chaos, they then see that Gamble was able to break free and escape with some treasure.

In "Flying Up", noticing a strange glow in the sky, Dusk becomes obcessed with the idea it was the Waypoint and recrutes Steam Forge's help through the use of his flying machine. Together with Mallet, he flies up there, even with Golden Bones and his skeletons arriving. They then discover that the waypoint is just a robot that attacks them and forces Dusk and Mallet to land in the Demoniac. Despite their best to avoid the skeletons, they are captured. Fortunately, thanks to the efforts of their friends, they are able to evade Golden Bones and escape the Demoniac on Pipo, returning to the Chaos. In order to defeat Golden Bones and escape, Dusk and Mallet return to Pipo and fly up, throwing the robot to the Demoniac, what distracted Golden Bones and the skeletons so that they could escape.

In "Mallet the Terribe", Dusk faces a mermare when he and his crew are traveling to Vapir. When facing her at close, he is captured by her and put under her influence, being only saved by Mallet who valliantly charges against the mermare, only to be captured by her and brought to Vapir. Despite feeling it was all Mallet's fault, Dusk and the others go to his rescue, but they are captured by zombies and Queen Akana reveals herself. She tries to hypnotize Dusk, but he is able to resist by focusing in escaping her zombies' hold. But he fails to do it and is brought, along with Star and Opal, to the pit. Dusk is able to convince Queen Akana to not throw them to the pit, but she only agrees if he fights her best warrior who is revealed to be Mallet. Despite initially he fights him alone, he is helped by Star and Opal and then tries to recover Calabrass from Queen Akana. After recovering it, he tries to wake up Mallet from his transe, but the jewel on Queen Akana's crown prevent that from happening. Dusk is able to get it, but, because of Mallet, Dusk drops the jewel on the pit where it is destroyed. Without the jewel to free Mallet, Dusk orders a retreat and so he, Star and Opal return to the Chaos, but Mallet and the zombies follow them. Despite defeating the zombies, Dusk doesn't want to fight his friend and then is able to free Mallet from Queen Akana's control. After Mallet attacks Queen Akana, he and Dusk are able to return to the Chaos and sail away.

In "Eye of the Cyclone", Dusk and his crew come across an Aerian, an inhabitant of Aeria, called Iron Feather and save him from Golden Bones' skeletons, taking him to the Chaos. Because he got the map of Aeria to the Waypoint and the fact he is from Aeria, causes Dusk and the others to trust Iron Feather, except for Star who has suspitions towards him because of how Aerians destroyed their own civilizations when trying to rule the skies. Despite that, Dusk urges Star to try to give a chance to Iron Feather. Then, despite having Golden Bones and his skeletons on their tail, Dusk and his crew are able to get to Aeria and then to the location of the Waypoint. Despite the danger they would put Chaos into if they followed Iron Feather's directions, Dusk trusts in him and goes into the cyclone where the Waypoint. Despite they find it, Iron Feather reveals himself as a traitor, taking Calabrass and calling Golden Bones, revealing he had lured them there so that they would fall for Golden Bones' trap, in return of releasing his master, the Guardian of the Waypoint. Dusk goes to retrieve Calabrass and ends up in fight with Iron Feather, while trying to get to the Waypoint. Despite the difficulties he encounters during that fight, Dusk is able to reach the Waypoint and unlock it with Calabrass, causing the cyclone to stop and the Guardian to disappear and releasing a pillar of light.

In "Escape from Netherwhere", when Dusk gets carried away with his new-found fame among the inhabitants of the Bermikun Triangle, he ends up hurting Opal's feelings who gets away from the Chaos, ending up being captured. While searching for her, Dusk, engulfed with worry about his friend, ends up accepting to his dismay the help of Crow Gamble. They travel to the trolls' den as Crow Gamble have heard Opal's kidnappers passed their, but they are only able to find her suit. Eventually, they discover she is in Netherwhere and go there to save her, having to trust in Gamble to navigate there. Despite being able to find her and Steam Forge, they found themselves having to fight the skeletons. During the fight, Dusk accidently activates the altered machine Opal and Steam had been working on, causing the bomb they have implanted to start activating. Dusk directs his friends to return to the Chaos while he and Gamble try to deactivate it. Dusk has the idea of using the ladder there to reach the upper part of the machine, but things get complicated when Golden Bones arrive. Dusk and Gamble fight him with the latter then letting Dusk deal with the skeleton general while he deactivates the bomb. They are able to both deactivate the bomb and defeat Bones, returning then to the Chaos with the others and sailing away. After they return to Beru, Dusk appologizes to Opal and hopes that the machine Skullivar was trying to built never comes to be.

In "Thermal Shock", Dusk and the others are waiting in Blazz for a vortex to Sino to open. While waiting, Dusk gets a little frustrated, but is calmed down by Star who ensures him the vortex will open. At that moment, the Demoniac arrives and they are forced to fight them until the vortex opened and allows the Sea Raiders to escape. But their arrival to Sino is a little turbulent because of the thermal shock that causes some damages to the Chaos. He, Star and Opal then discuss about the Sino Waypoint, with Dusk confidente they can do it and with Star warning him about Chaos' current fragile state because of the thermal shock. But with the Demoniac behind them and the Waypoint very close, Dusk forces the Chaos, causing it to crash and unable to move much. Their situation only gets worse when the Guardian, a wyvern, appears. After Mallet is able to make the Guardian delay the Demoniac, Star, Dusk and Opal head towards the Waypoint, but they are faced with some skeletons. They fight them until Mallet arrives suddenly and helps them. But when they are preparing to go to the Waypoint, they realize the iceberg is not the Waypoint, but a small ice crystal Mallet gave to Clover to prepare his Grollet. Knowing that would cause the Waypoint to blow up and take them all with it, With the Demoniac opening fire at them and threatening the Guardian's babies, Dusk sends his friends save the babies, while he will recover the Waypoint. But after the babies are saved, the Guardian tries to reach the Waypoint. Dusk tries to pass through her, but is unable to do it. He then has the idea of using the Eye of Blazz, what he is able to do thanks to Star. He then throws the Waypoint to the Guardian who cools it off and, after the Guardian flies away, Dusk opens the Waypoint. Later, he and the others watch Mallet warming Clover with his Grollet.

In "Trials by Fire", while heading towards the location of the Blazz Waypoint, Dusk and Clover are playing buckball against Star and Mallet who are able to win, taking advantage of Dusk's tendency to do everything himself. Arriving to the volcano where the Waypoint is, the Sea Raiders are attacked by skeletons on pteros, including Golden Bones. During the fight, both Golden Bones, Dusk and Calabrass fall into the volcano, with the entrance being blocked by boulders. There, Dusk is separated from Calabrass and he tries to reach it, only to be prevented from doing it because of Golden Bones. But his injuries prevent him from holding Dusk for long. But a sudden tremor causes Dusk to fall to Golden Bones' hooves and he threats to drop him in the lava. But that moment is interrupted by the Guardian of Blazz that appears. With the Guardian going after Golden Bones, Dusk is able to reach Calabrass, but he is detected by the Guardian and goes to hide. While trying to find the Waypoint, he meets up with Bones and they fight, with Dusk freezing Bones. Eventually, Dusk and Calabrass find the Waypoint, but, when trying to reach it, they face the Guardian that stands on his way. Knowing they wouldn't be able to reach the Waypoint with the Guardian on their way, they decide to free Golden Bones and ally themselves with him, having him distracting the Guardian while Dusk goes open the Waypoint. After convincing him, they work together to distract the beast and unlock the Waypoint. After that, they are saved by Star and Carver, who worked together to open the volcano and take them out before it erupted. Despite Bones' desire to keep fighting, Carver makes the skeletons to take him back to the Demoniac and retreat, much to Star's gratitude, and tells him next time they would be enemies. Later, Star and Dusk talk about how they were able to work with the skeletons, with the latter wanting a rematch from the former on buckball.

In "Calabrass' Old Friend", Dusk and the others recover an half of a map from the skeletons that may lead them to a Waypoint. Analyzing it, they discover that it belonged to Torg the Terrible. He asks Calabrass about him, but he claims to not have met´him personally. They go to Vapir where they find Torg's ship. While adventuring in it, they find many traps, all of them warned by Calabrass, causing Dusk to suspition on him. When they make it to the captain's cabin and find the piece of the map they want, Torg, now a ghost, appears and reveals to everyone about his past with Calabrass. Dusk becomes hurt for Calabrass hiding something like that from him and, when Torg starts infuriating Dusk, he attacks him, only to end up having Calabrass taken from him by Torg, who uses Calabrass' old scabbard to get him and use his powers. Despite his and the others best efforts, Torg shows to be no match for them and gives them two choices: die or surrender. They surrender and are caged by Torg who then puts the ship on fire. While trying to get the key to escape, Dusk vents out his frustration over Calabrass, but is told by Star that anyone can get ashamed of their past, what caused Dusk to become calmer. They are able to escape and, using the Plank, Dusk gets to the Chaos, confronting Torg. Like the latter did to him before, Dusk provokes Torg to attack him and, with a help from Calabrass, causes him to use the sword's energy. After that, Dusk challenges Torg for a real fight where he is able to get Calabrass back and free him from the scabbard, causing Torg to become a ghost again. Despite Dusk's desire to destroy Torg, he is convinced by Calabrass not to do it. This act causes Torg to repay them by haunting the Demoniac and drove them away from them. After that, and with the map on their possession, Dusk makes Calabrass promisse to not keep anymore secrets.

In "Wrath of Blix", Dusk spots the skeletons trying to captured the jellybeast they have met, Blix. He and his crew go help her and Dusk notices Iron Block on Blix, using a flute to apparently direct her. Telling they had go, Iron Block makes Blix open a vortex and they and the Sea Raiders passed by it. They get teleported to Aeria, where they go to a tornado where they meet up with the matriarchs, Blix's kind. After interacting with the jellybeasts and being informed by Iron Block of their dired situation with Skullivar and his skeletons, Dusk has the idea of Blix feeding on the shipwrecks in Sino's Iceberg Maze, but they get attacked once more by Golden Bones and his army. Dusk is able to cut Blix loose and they all teleport away again. Knowing that situation couldn't continue, Dusk has the idea of angering the matriarchs to fight against Skullivar. This plan proves to be successful as they drove the Demoniac away with a coordinated attack. However, during that plan, the matriarchs realize the skeletons have one baby jellybeast with them, being how they know where to attack. Dusk ensures Iron Block and the jellybeasts he and his crew will save the baby and they do that, but when Dusk returns to the Chaos, the matriarchs arrive to Netherwhere, led by Iron Block, and attack Skullivar's fortress without realising they are actually powering Skullivar's machine, with many jellybeasts being vaporised in the process. Dusk tries to stop that by blowing up the weapons and, despite being able to blow up one, is not able to do the same to the other because of Golden Bones. They fight and it causes them to go in collision course with the remaining weapon. Dusk, noticing that, abandons the fight and lets Bones go against it. He then returns to the Chaos as Iron Block uses his flute to call for retreat. They return to Aeria where he and the Sea Raiders see the jellybeasts, now freed from Skullivar's threat, go away, along with Iron Block.

In "Calabrass' Body", Dusk and his crew steal a planetarium from Bones and are pursued by the Demoniac. While that happens, Calabrass suggests Dusk to go to the rifts, knowing Golden Bones would not follow them there, but Dusk ends up following Star's advice in going the other way towards the Waypoint to Dezer. Despite they were able to make, the Chaos got many damages. When Calabrass complain about his idea being better and how he was the greatest pirate, Dusk reassured him he was still his "right-hoof dude" and he he would save them all from the Triangle. Through Golden Bones' planetarium, they are able to locate the Waypoint. Hasting before it could move again, the Sea Raiders head towards its location. But the Chaos is shown to be uncapable of taking them so, while Opal and Clover stay behind to fix it, Dusk and the others go there. They reach the Waypoint, but before Dusk can open it, Anpu arrives and takes Calabrass from the young captain, moving away. With Star indicating the right pyramid belonging to Anpu, they go there to get Calabrass. Despite being more vulnerable without Calabrass, Dusk is able to use himself as bait to allow his friends to take the mummies down. They reach Anpu's throne room, where they are caught by a trap, but they are saved by Calabrass who got a body and helped them escape. When Dusk asks Calabrass to return to be a sword, he refuses, but that only causes his friends to get in trouble while beight caught in the crossfire between the skeletons and the mummies. To save them, Calabrass brings the Chaos, but the former wants to retreat, while Dusk wants to take that chance to open the Waypoint. After a crash of opinions, Dusk apologizes to Calabrass for not treating him as he desirves, but tells them that the fate of every creature in the Triangle depends on him as a sword, causing Calabrass to accept it. They are then attacked by Anpu and, when the latter try to harm Dusk, Calabrass sacrifices his body to protect him. Together, they are able to freeze Anpu, giving them the opportunity to unlock the Waypoint, before the jackal can do anything, causing the latter to disappear. After apologizing, the Sea Riders continued their journey.

In "Tanah Lost", the Sea Riders find a mysterious chest. In his excitement to open it without reading the inscriptions there, Dusk releases an evil spirit that ends up poisoning Opal. After Star telling they need Sassafras' help for that, Dusk uses the Eye of Sino to freeze Opal and, in this way, slow the poison. At Marituga, Sassafras tell them about Buto and the only cure for his poison: the waters of the spring of Tanah Lost. Heading there, they soon find Tanah Lost's guardian: a giant snake. After a brief fight, Star is able to tell the snake about their intentions, with Dusk showing it the empty chest. It let them get to the spring, where they cure Opal from the poison. However, as they are sailing away, the snake attacks them, but it is shown to be weaker than before, what is confirmed as being Buto's fault, who had poisoned both the snake and the spring, after using the Chaos to get to Tanah Lost. Dusk and the others fight Buto with the snake's help, eventually being able to put Buto back to his chest and cleaning the spring, eventually curing the snake and Mallet, who had been poisoned during the battle.

In "Between Stars", the Sea Raiders search for Azurite, a young mare that can take them to Zite so they can open the Waypoint, an information they got from Sassafras, who takes them to where she could be, despite refusing to meet her with them. They meet Azurite, who is also searching for help to search for her father who was lost in Zite. They agree to help each other, despite Azurite becoming furious for Sassafras joining them, revealing they are daughter and mother respectively. Azurite takes them to Zite, however, soon after, they are captured by the Council of the Seven, where they learned Sassafras had been banned from Zite, under the punishment of being casted into a blackhole if she returned. But when Sassafras accepts her fate and prepares to enter the blackhole, Dusk saves her by throwing the Okul, revealing Azurite as being Sassafras' daughter. When the Council of the Seven try to kill them all, Azurite takes them all to the Temple of Zelos, where they meet Zelos, the Guardian, who is revealed as being Azurite's father. When the Council of the Seven arrives and tries to kill Azurite for being half-Zitean, with Zelos threatening to face his own mother to prevent that, Dusk, along with Star, is able to convince them to let Zelos love Sassafras and let Azurite live. After that, Dusk hands Calabrass to Azurite so she can open the Waypoint, as it can only be opened by a Zitean. After that, the Sea Riders and Sassafras say goodbye to Azurite who decided to stay a while in Zite to be with her father.

In "The Stowaway", after the Sea Raiders enter a vortex that should transport them from the Sea of Sino to the Sea of Dezer, they discover they are still stuck in Sino. As the Chaos walks across a bridge made of ice, it cracks, sending them to the bottom. Dusk and the others wake up out of the Chaos and soon find a cave that contained a blue glowing block. Thinking it was another waypoint, Dusk pokes the block with Calabrass, causing suddenly another Calabrass to appear. The copy floated in mid-air, trying to attack them, but Dusk zaps it, breaking it into pieces. After returning to the Chaos and noticing Clover was missing, Dusk, Star and Mallet try to find Clovis, while Opal analysed the fallen pieces. After Opal found out that the pieces could "morph" into anything it touches, Dusk realises the fallen "Calabrass" could have taken the shape of any of the members of the crew. Opal then decided to analyse the data of everyone, to make sure that they were not clones. While they got to it, they are attacked by the antibodies and the suspicion between them increases. Later, they all take turns to use the machine, but they all were normal. After suspicion falls onto Opal as she could have altered the machine to give false results. Opal admits she miscalculated the vortex, causing Dusk to realized that if they admitted something, they were not clones. Dusk told them that he had not managed to read Star Swirl's dissertation Star had given to him all the way through. After they all admitted something, they mention that Clover should be a clone. When the antibodies of the Chaos still attacked them while they were searching for Clover, Dusk realises that the pieces "morphed" into another Chaos. A group of "fake" antibodies came attacking them, causing them to run away, as quickly as possible. The fake Chaos chases them and, despite being able to returned to the surface, they are cornored. Suddenly, the real Chaos jumps and duels the fake Chaos. Thanks to a bold move from Dusk, the real Chaos pushed the fake Chaos down a slope, causing it to fall and break into pieces.

In "Dusk's Choice", while waiting for the location of the Beru Waipoint, Dusk gets impatient when he is left with two Waypoints to open and pesters his crew to search for the Waypoint more quickly. Suddenly, Clover spots three flying bite-acudas which Dusk defeats alone, killing one and driving the other two away. Arriving at Marituga, Dusk takes a walk alone, causing some worries to his crew because of his frustration. At the beach, Dusk talks with Calabrass about how much he wants to be back home. As answer to Zak's inquiry on his sword thinking he's a loser, Calabrass tells him he couldn't be worse than when they'd first met. After reflecting on that time, Dusk senses Freonus, the lighthouse guardian, calling him. Though Calabrass denies hearing anything, he climbs the lighthouse and visits the guardian of the Triangle. Freonus then offers him another way to get out of the Triangle, making a portal appear. After crossing it, Dusk finds himself back at home. After much consideration, Dusk decides to take the Eye of Beru, put it on the necklace and use it to return. Calabrass gives him the Beru Stone and, after Dusk uses it, a flash of light appears, causing Calabrass to return to the Bermikun Triangle and Dusk to reunite with Twilight. After telling her about some of his adventures in the Triangle, Dusk notices a chart on the wall, analyzes it and realizes it is the Beru Waypoint. Dusk decides to go back, what Twilight supports and so Dusk does it. After reuniting with his crew and taking Calabrass back, they go to the place from before and, after waiting a while, they see the Beru Waipoint appearing. When Dusk tries to reach it, the Waypoint sinks in the sea and so the captain summons the Eye of Beru to go after it, with Star following him with the Chaos behind. It is then that the Waypoint's guardian appears: the Sea Beast. After several attempts to get past it, though, Dusk's Beru transformation wears off while still underwater. Nevertheless he continues trying to get down to the waypoint, but the Sea Beast grabs him with a tentacle and yanks him away. This action causes him to drop Calabrass to the ocean floor and lose consciousness. When Star realizes what is happening, he swims down, takes Calabrass, and opens the Beru waypoint, making the guardian vanish right before he can harm Dusk further. Star then takes his captain and brother back to the surface. When he wakes up, he happily announces to his crew that the final Waypoint is the only thing in the way of getting out of the Bermuda Triangle.

In "The Lost Orb", Dusk and his crew try to get their hooves on an orb in the Sea of Aeria but Golden Bones' army start interrupting their mission. Fortunately, they are able to defend the orb from his army and managed to escape. Now that they got the Lost Orb, which is told to contain the location of the last Waypoint, the Sea Raiders head towards the Great Library of Sino where its honarable keeper allows Dusk to perceive what is inside the orb. Dusk envisions the location and realised it was in Netherwhere. Suddenly, the library shakes like an earthquake took place. Realizing it is the skeletons, they go outside and are able to escape through a vortex on the Chaos before the Demoniac could took them down. Entering in Vapir, they head towards Netherwhere, but, unknown to them, the Demoniac is following them. Suddenly, Carver teleported onto the Chaos. He took the crew down one by one but could not grab Calabrass, the Sword of Legend. The Demoniac then started firing at the Chaos. With Dusk distracted, Carver took Calabrass and teleported back to the Demoniac. When Dusk tries to go to the Demoniac to retrieve Calabrass, he ends up colliding with Carver, who had teleported out of the Demoniac. Despite losing the Demoniac, Dusk takes the individual vortex inducer from Carver and rides back to the Chaos.

In "The Last Guardian", Dusk and his crew arrive in Netherwhere and sneak in, hoping to get Calabrass back. While Dusk, Star and Mallet go in, Opal remains behind to fix the teleport at Dusk's request. Dusk, Star and Mallet approach Skullivar, who now wields Calabrass. Skullivar says that they have to get passed the last guardian: himself. In shock at what was happening, Dusk tries to call Calabrass to himself again. It works momentarily, but the sword cannot stay normal for long. Skullivar telepathically lifts Dusk from the ground, surrounding him with green power after disarming him; Star and Mallet are unable to help him, because an army of skeletons enter and block their path. Skullivar throws Dysk onto the ground, knocking him out, and approaches to finish him off. Suddenly, the Chaos appears in the room. Along with Clover and Opal, he fires at the machine, which spins through the room and knocks back Skullivar as well as a great deal of his army. Opal brings Dusk on board and checks to see that he is okay. After seeing he is, she wakes him up. At first startled but then thanking him, Dusk controls the Chaos once more and fights against Skullivar, while Star and Mallet battle Golden Bones. Unfortunately, both battles were lost; Golden Bones leaves Mallet unconscious and Star is at his mercy, while Skullivar unbalances the Chaos, throwing Opal and Dusk off. Golden Bones prepares to smash Star's wings so that he can throw him away, while Skullivar corners Dusk, who was weakened from his second fall of the day. Before Skullivar can attack Dusk, Steam Forge comes between them with the drill Dusk had used and fires it, distracting Skullivar. The Chaos rises and pulls Skullivar over the cliff along with himself and Dusk. Retrieving Calabrass, Dusk takes out the Eye of Netherwhere and threw it into the sea, which permanently brings Calabrass back to his real self. He rides on his plank up to his crew, but Skullivar is still hot on his heels. Skullivar knocks him off, causing him to fall into his hands. However, Opal throws the teleporter to Dusk who catches it and teleports with Skullivar into the Sea of Blazz. Both of them fall into the volcano, but Dusk summons the Eye of that Sea and swings at Skullivar a few times. Then he changes to the Eye of Sino and teleports there next, which begins putting Skullivar through thermal shock. After a brief trip to Beru, still with the villain, Dusk then teleports to the Sea of Dezer and began repeatedly hitting a stunned Skullivar with his rocky armor. Next, they appear in the Sea of Zite and then in Aeria, where he electrocutes the villain twice and blasts him away into the cyclone where he meets his doom. He then returns to Netherwhere, reuniting with his crew, and then Dusk walks toward the last Waypoint: the Waypoint of Vapir, plunging Calabrass into it and opening it.

In "A Vortex Away From Home", the Waypoints together open a vortex that will lead outside the Triangle. Before any of them can even consider to cross it, Golden Bones appears, holding Steam hostage, and prepares to cross the vortex, but is captured by Heartbeat and put in Tartarus. With Heartbeat and Bright Night before them, Dusk got the answers they need, with Dusk learning that Heartbeat chose him to free the Triangle because she hoped he would be the one to be able to do it. After saying goodbye to Clover and Mallet and learning that Steam and Opal would remain in the Triangle, he saw Heartbeat lifting her curse on Calabrass, returning him to his pony form. He then gets the ownship of Chaos and he and Star return home, passing the vortex.

In "Epilogue - The Omen of Shadows", Dusk and Star are reunited with their family.

### *The Elements of Virtue*

In "Legends and Shadows", Dusk is sparring Star on Chaos, with the latter being able to beat the former. As they finish their training, Dusk notices Star feeling a great pain on his heart, but the older brother is able to convince the other to not get worry. As their young sisters arrive to request Star's help with their essay, Dusk decides not to tag along with them.

In "A Bad Feeling", Dusk and the rest of his family go to Ponyville to spend a month of their vacations. Arriving there, he and Star skateboard in direction of Sweet Apple Acres to meet with Jonagold, but, along the way, they meet him and Gunter (who is spending some days in Sweet Apple Acres) near Sugarcube Corner. After that, they meet the Cake twins who are getting out of the store to make some deliveries. He then sees Star and Gunter setting Jonagold up to help Pumpkin Cake with her deliveries. Later, during the party outside the Golden Oak Library, he is bothered by the constant questions of Winesap, but, fortunately, Star is able to save him. He then notices the Pony of Shadows' arrival.

In "The Pony of Shadows", he is seen watching his mother and her friends battling the Pony of Shadows, seeing him turning them into stone. He then watches his older brother Star losing control over his powers and attack the Pony of Shadows, only to then be affected by the Curse of the Poisoned Heart. Because the curse is only activated by his presence, Blue tells Dusk to go inside, what he does.

In "The Pillars of the Pony World", Dusk remains in the library room while he can't get near Star. After Golden Paladin is able to restore his seal, Blue comes to get him. Despite a bit unsure after what happened, his father reassured him. After that, he, his father, his brother, his friends and Golden Paladin go to the Mirror Library to ask Mirror Coat about the Pony of Shadows. He reveals to only know about his defeat by the Pillars of the Pony World on Ponhenge, as that information had been sealed. Taking a mirror portal by Mirror Coat to Ponhenge, Star is able to use a spell with his sage mode that causes a recreation of past events that showed how Star Swirl and the others defeated him.

In "The Elements of Virtue", Dusk and the others try to figure out what to do with what they have discovered and realize they had to find Star Swirl's book, which had the spell to banish the Pony of Shadows. Knowing that they also need the Elements of Virtue, they are approached by the Lord of Order who explains to them about them. After he indicates them how to find them, Star Knight uses a spell on the Tree of Crisis that gives them the location of the Pillars' objects, with Dusk being tasked to recover Somnambula's blindfold, having to go to Marituga to start his search.

In "The Element of Beauty, Part I - Gathering a Team", he expresses his willingness to trade missions with Moonlight.

In "The Element of Hope, Part I - The Blindfold and the Lighthouse Keeper", before he can go to Bermikun Triangle, Dusk gets from Star one of the magic watch so he can open a portal. Then, getting on Chaos, he sails to the ocean where he opens a portal and crosses to the Bermikun Triangle, where he meets with Opal and Steam at Marituga. There, he gets to know what has been happening in the Triangle, like Calabrass getting control over the skeleton army and Netherwhere. The trio then goes to the top of Marituga's lighthouse to meet Freonus who reveals that Somnambula had come to him to ask to hide her blindfold, what he agrees to do it. Deciding to help Dusk, Freonus voluntaries to guide him to the blindfold, but, in order to do that, someone needs to take his place, what Opal agrees to do. After they trade places, Freonus, when they are on the Chaos, tells Dusk to go to Dezer.

In "The Element of Hope, Part II - To Believe Without Doubt", Dusk follows Freonus' directions through Dezer until they arrive to a maze. Despite Steam's skepticism regarding Freonus, Dusk decides to trust the latter. Following Freonus' guidance, the team went through a series of puzzles and riddles in the maze, one of which includes a fountain that demands a coin from each being to let them pass safely. When they made it to the end of the maze, Dusk crossed a bridge made of crystals to unlock the chest containing Somnambula's blindfold. As soon as Dusk came back, however, they are soon attacked by the statue of the fountain because Steam hadn't dropped his coin in the fountain out of disbelief. They later got themselves trapped in a room in an attempt to escape the statue. There, Dusk is able to make Steam believe they can escape the maze and that Opal will be okay, causing the blindfold to become the Element of Hope and destroy the statue. When they are on their way back to Marituga, Dusk uses the power of the Element of Hope to free Steam from his fear of expressing his feelings to Opal, giving him the confidence he needed. Once Freonus and Opal trade places again, Dusk watches as Steam proclaims his love for Opal, with her loving him back. Later, he says goodbye to Opal and Steam, with the former telling about the clues she got about Somnambula's location, returning then to the Pony World.

In "The Element of Sorcery, Part VII - The Return of the Sorcerer", Dusk returns to the Mirrored Library with the Element of Hope, but then he and Gunter get out to help Star who was in big trouble with Chrysalis and Obsidia. The two youngsters distract both Chrysalis and Obsidia and, when Star prepares to cast a Spiraling Star against Obsidia, Dusk helps him hit her. Later, he witnesses Star connecting with the Element of Sorcery and free Star Swirl from the spell that was cast on him.

In "Breaking the Stone", Dusk gets to know through Star and Star Swirl that his friend Clover came to become Clover the Clever. After they return to the Mirrored Library, he and the other holders of the Elements of Virtue proceed to use them to free Rockhoof, Twilight and her friends from their stone prison. Despite they are able to free the former, it takes Blue and Star Swirl's combined magic to allow to break the magic of the Elements of Chaos. With them free, Dusk, along with his brother and father, reunite with Twilight.

In "The Tale of Stygian", Dusk watches Star Swirl as he tells everyone about his plan to stop the Pony of Shadows and later the Tree of Crisis revealing to everyone the location of the Pony of Shadows.

In "Facing the Darkness", after talking about the plan to defeat the Pony of Shadows, he and the others go confront the Pony of Shadows at Arimaspi's territory. When they are about to banish him to the Limbo, Star is able to perceive Stygian and Dusk and the others help him pull Stygian out of the Shadow, all while sending it to the Limbo.

In "Epilogue - A Prophetic Warning", Dusk is seen talking with his friends during the party to celebrate the defeat of the Pony of Shadows.

### *The Prince of the Cursed Kingdom*

In "What Comes Next", he is enroled at the Three Great Fairies Preparatory Academy by his parents, despite his protests, as he wanted to keep having classes with Mirror Coat at Bright Shore. When going to his room, he meets his roommate who is an earth colt from Evermist called Hitch Trailblazer, who is a great fan of Star.