Ilar

## Overview

Ilar is the largest city and capital of the Ilar Panam region in Iluryia. During the imperial days of Iluryia, it was also the capital of the Emperors and Empresses of the empire. It is one of the largest cities in the world and is known for its grand spectacles, slavery, and storied past. More than one million people reside within the Ilar's walls and at least the same outside them

## Geography

The River Teban splits the city in two, until they both meet the Portsbay. There are Seven Noble Hills in Ilar, each belonging to one of the Seven Great Families of Ilar (those who had ancestors rule as monarchs); they are massive fortified complexes with their families' respective palaces, as well as the residences of lesser nobles who pay them homage and other wealthy families.

### Seven Noble Hills of Ilar

The Seven Noble Hills belong to the Seven Great Families of Ilar: Apenius, Tyllan, Julinyus, Leryius, Numios, Orios, and Pisanius.

#### Hill of Tyllan

* In the north, east of the Teban, north of the Forum

#### Hill of Julinyus

* In the west, between Freeman's Hollow and Commoner's Valley

#### Hill of Leryius

* The most central of the hills, along the west banks of the Teban, north of Numios

#### Hill of Numios

* In the southwest of the city near the Teban, south of Leryius

#### Hill of Orios

* In the southwest of the city, east of the Teban, south of the Forum, north of Pisanius

#### Hill of Pisanius

* The most southern of the hills, east of the Plaza, south of Orios

### Other Notable Places

* Freeman's Hollow: a middle class neighborhood beween the Hills of Julinyus, Leryius, and Numios

* Peasant's Valley: a slum of lower class and enslaved people beween Apenius, Julinyus, and Leryius

* The Plaza: the location of the Hall of Councils, Great Temple, Great Colluseum, Great Circus, Great Theater, and Great Park in the south of the city, east of the River Teban, and west of Pisanius and Orios

## Government

The House of Patrons currently rules the city, which is divided into the Seven Councils. It meets at the Hall of Councils, which is also commonly referred to as the Hall or House, and sometimes as the House of Patrons.

Patrons are nominated by the heads of the great houses, who can appoint three Patrons each. The heads of the great houses vote on the council placement for each Patron, who can only serve on one council; there are three Patrons per council, so there are twenty-one total Patrons.

### Seven Councils

#### Council of Affairs

* Manages affairs between the other city states of Iluryia and the other nations of the world
* Negotiates alliances and trade deals
* Advises other councils on how to govern regarding domestic and foreign affairs

#### Council of Commerce

* Regulates taxes on goods and tolls when entering Ilar
* Implements tariffs and policies regarding imports
* Manages a merchant fleet and the slave markets
* Provides counsel regarding the economy to the other councils

#### Council of Defense

* Oversees the support Ilar sends to Panam
* Manages the city watch, which is responsible for most of Ilar's actual law enforcement, and the Portsbay Fleet, which protects merchant ships near Ilar
* Meets with Generals of Panam's Legion and other defense leaders of Ilar Panam
* Provides counsel regarding defense to the other councils

#### Council of Justice

* Appoints judges to the courts of Ilar and Ilar Panam
* Serves as the highest court of appeals
* Resolves disputes between the noble houses of Ilar
* Investigates and reviews complaints about city watchers and bureaucrats

#### Council of Development

* Maintains public infrastructure of Ilar
* Responsible for Ilar's urban planning, development, and improvement
* Manages the City Builders, a massive force of slaves owned by the city government who build infrastructure and buildings for the public
* Regulates property taxes

#### Council of Laws

* Determines legality of laws and government actions, according to the Constitution of Ilar
* Manages the Guardians of Law, a paramilitary force that acts on the Council's orders
* Advises other councils on the legality of their laws and actions
* Formally codifies the laws and actions of the other laws into the Codex of Laws
* Can initiate proceedings to amend the Constitution, if a unanimous vote occurs between the Council of Laws and at least one other Council

#### Council of Executives

* Manages the city bureacracy and appoint its leaders
* If an emergency occurs, the three Patrons of this council serve as the rulers of Ilar
* Manages the Patrons' Guard, a paramilitary force that acts on the Council's orders, which is primarily to defend the Hall of Councils
* Able to vote on other councils, if a member is missing from a scheduled meeting
* Meets with dignitaries of other city states and nations
* Responsible for much of the regional governance of Ilar Panam