V1.4.1.2

1. • Shop Updates
2. Battle Pass interface chaged
3. • Spec Changes
4. • Bug Fixes
5. • Text Fixes
6. "Pokémon Unite Championship" added
7. "Settings " menu had changes - Players can now select their Quich messages here; the Invisible status now is split in 2 : 1.Temporarly Invisible 2.Always Invisible

### Others

* X Attack: Changed from"Raises your Pokémon's Attack and Sp. Atk for a short time." to "Increases the Pokémon's Attack, Sp,Atk, and Basic Attack speed for a short time"
* Slow Smoke: Changed from "Creates a cloud of smoke(circular area with the user in the center) that gratly decreases the movement speed of opposing Pokémon for short time" to "Creates a cloud of smoke that greatly decreases the movement speed and Basic Attack speed of enemies for a short time."; Effect strengthened ; Effect Duration letgthened
* Fluffy Tail: Bug fixes - Fixed an issue that it could be used for other than wild Pokemon.

Changes have been made to some Pokémon stats and moves to adjust the balance of Unite Battles.

Details

Dragonite

▼Basic Attack: Range decresed.

▼Hyper Beam: Damage dealt decreased

▲Extreme Speed: Range increased, cooldown reduced from 9s to 7s, bug fixes

▼Unite Move:Draco Impact: Move downgraded- Now it consumes min 50% instead of 25%

Tsareena

▲Basic Attack: atk speed increased

▼Triple Axel: Effect on the user wekened, damage dealt deacreased, Removed the effect that reduced an opponent’s speed when they were hit with the move.

▲Stomp: HP restoration increased

▼Grassy Glide: Move downgrade, cooldown lengthened from 6.5s to 8s

Talonflame

▼Fly: Move upgrade, Damage dealt decresed, cooldown lengthened from 9s to 12s but it's 7s if hits an enemy pokémon, not wild one

▲Aerial Ace: Move upgrade; control adjusted

Lucario

▼Meteor Mash: Damage dealt decreased, Effects on enemies weakened

▼Extreme Speed: HP restoration decreased

▲Close Combat: Move upgrade, now Unstoppable and heals

Power-Up Punch: Fixed an issue where Meteor Mash wouldn’t hit an opponent if used directly after using Power-Up Punch.

Charizard

▲Basic Attack: This move's movement speed decrese on Charizard has been weakened

▲Flamethrower: controls adjusted, the user will use it while in movement

▲Fire Blast: Controls adjusted, the user will use it while in movement

▲Unite Move: Seismic Slam: Range increased

▲Decidueye

▲Stat increases : After level 7, the amount of HP regained when using a Basic Attack has been increased.

▲Spirit Shackle: Move upgrade now has 3 staks with 2s cooldown between them but 8s for 1 stack reset, Bug fixes-Fixed an issue where the next Spirit Shackle’s damage was powered up regardless of whether it was charged when player canceled the Spirit Shackle’s charge.

▲Razor Leaf: Damage dealt increased

▲Leaf Storm: Area of effect increased, Effects on enemies strengthened, controls adjusted

▲Unite Move: Nock Nock : controls adjusted

▲Machamp

▲Stat increase: After level 7, the amount of HP regained when using a Basic Attack has been increased.

▲Karate Chop: Damage dealt to enemies increased

▲Dynamic Punch: Range increased

▲Submission: Controls adjusted

Gengar

Hex: Lv. at which move is learned changed to 5. Damage dealt decresed

Hex+: Lv. at which move is learned changed to 11.

Dream Eater: Lv. at which move is learned changed to 5. Move upgrade - when an enemy pokémon, not wild, gets KO this move's cooldown resets

Dream Eater+: Lv. at which move is learned changed to 11.

Sludge Bomb: Lv. at which move is learned changed to 7.

Sludge Bomb+: Lv. at which move is learned changed to 13.

Shadow Ball: Lv. at which move is learned changed to 7.

Shadow Ball+: Lv. at which move is learned changed to 13.

Zeraora

Volt Absorb: Bug fixes - Fixed an issue where after Zeraora was knocked out and respawned, Volt Absorb’s effect was still active.

Wild Charge: Bug Fixes - Fixed an issue where the increase in the number of Spark attacks was canceled by Full Heal.

▲Garchomp

▲Dig: got added"Using this move increases the user's Defense and Sp. Def for a short time"

▲Dig+: changed from "Reduces the damage the user receives for a short time after it jumps out from underground." to "Increses the length of time enemies are thrown when the user jumps out from underground"

▲Earthquake: changed from "Has the user jump high into the air and crash forcefully to the ground, dealing damage to opposing Pokémon in the area of effect." to "Has the user jump high into the air and crash forcefully to the ground, dealing damage **over time** to opposing Pokémon in the area of effect **and decreasing their movemnt speed for a short time**."

▲Earthquake+: changed to "For a short time, **fruther** decreases the movement speed of opposing Pokémon that are in this move's area of effect **and especially close to the user.**"

▲Dragon Rush: changed to"The user can use Dragon Claw while creating distance at the beginning of this move to create a combo attack**, which strengthens Dragon Claw's effect that decreases the enemies speed.**" This move decreses the damage the user receives while using it.

▲Dragon Rush+: changed to"The user becomes immune to hindrances while using this move"

▲Dragon Claw: changed to "The 2nd deals increased damage **and decreses the movement speed of the enemies for a short time.**"

https://unite.pokemon.com/en-us/news/pokemon-unite-patch-01-20-2022/