recursal/Fanatic-Fandom huggingface dataset:
Power Cells

**Power Cells** are devices found across Arcadia. Their purpose is to be collected and given to Quatern in exchange for Spare Parts or materials. You can receive certain Chips or Health Fragments from collecting Power Cells but typically you will receive a large sum of Spare Parts for each Power Cell brought to his Project. They serve no other purpose other than assisting Quatern to finish his project, Rusty will gift the player markers for the remaining Power Cells on the map after defeating Virus.

The origin of Power Cells is shrouded in mystery, all that is known is that it is connected to The Gran Calculus.
Chapter 42

This is the fourth chapter of the seventh volume and the forty-second chapter overall of the More Than a Married Couple, But Not Lovers manga series written by Yūki Kanamaru.

## Summary

This is an empty section. Please help improve this article by adding information to it.*Please remove this message once the section has been expanded.*
## Characters in Order of Appearance

Sadaharu Kamo
Jirō Yakuin
Shiori Sakurazaka
Minami Tenjinflashback
Akari Watanabeflashback
## Chapter Notes

This is an empty section. Please help improve this article by adding information to it.*Please remove this message once the section has been expanded.*
Health Fragments

Health Fragments are collectibles that allow Haiku to gain extra health points, a total of 12 health fragments can be found in Arcadia for the player to collect. In order to utilize these fragments the player must hop on board the Traveling Town to find Rondel who is able to weld **3 fragments** to construct a single health point for the player.

The player can add a total of 4 health points to their base game health with these fragments, additional health can be granted through the use of the blue chip Protector’s Capsule. Health Fragments are not available in Corrupt Mode as a result of the game mode utilizing Corrupt Fragments instead.

Health Fragments appear to be a common use within Arcadia, or at least they were previously before the Virus. Rondel makes frequent remarks that their shop "used to be so busy that we needed two of us to run the shop", this combined with the additional health fragments within their shops leads to the assumption that most robots in Arcadia would use these fragments to grant themselves additional health upgrades. Although, it is entirely possible that Rondel and their sibling Lune welded much more than just Health Fragments back in the day.
Jun Wajiro

* Anime
* Manga

****Jun Wajiro**** (和白 (わじろ) ジュン, *Wajiro Jun*?) is a minor character of the More Than a Married Couple, But Not Lovers manga series. He is a student in Seishun Academy and is close friends with Minami Tenjin, Shū Terafune, and Takeshita.

## Appearance

Jun Wajiro is a teenager with gray eyes and medium length bluish purple hair.

## Personality

This is an empty section. Please help improve this article by adding information to it.*Please remove this message once the section has been expanded.*
## Plot

This is an empty section. Please help improve this article by adding information to it.*Please remove this message once the section has been expanded.*
## Relationships

### Takeshita

This is an empty section. Please help improve this article by adding information to it.*Please remove this message once the section has been expanded.*
### Shū Terafune

This is an empty section. Please help improve this article by adding information to it.*Please remove this message once the section has been expanded.*
### Minami Tenjin

This is an empty section. Please help improve this article by adding information to it.*Please remove this message once the section has been expanded.*
### Jirō Yakuin

This is an empty section. Please help improve this article by adding information to it.*Please remove this message once the section has been expanded.*
## Etymology

* The name **Jun** is written in katakana (ジュン), which has no special meaning. However, when written in kanji (淳, 潤, or 純), it could possibly mean:
	+ 淳 - "pure"
	+ 潤 - "moisture"
	+ 純 - "pure, clean, simple"
* The surname **Wajiro** means "harmony, peace" (和) (**wa**) and "white, innocence" (白) (**shiro/jiro**).

## Trivia

* Jun's full name was only revealed in Chapter 58. Although his first appearance is in Chapter 15, his first name is only revealed in Chapter 45. In the anime, he is credited as "Wajiro."

## Gallery

This is an empty section. Please help improve this article by adding information to it.*Please remove this message once the section has been expanded.*
NPCs

This is a list of NPCs in Haiku the Robot.

## List of NPCs

* Echo: A shy engineer selling chips.
* Elder Snail Bot & Snail Bots: A group of snail-shaped cleaning bots that inhabit the Water Ducts.
* Limerick: A curious detective investigating the infection. Holds little hope of your survival, but tolerates you none the less.
* Lune: The haiku-loving poet.
* Melody: A music-loving cassette player bot.
* Mundo: The wise elevator.
* Quatern: A determined robot working on his project.
* Reaper: A surface scavenger selling his finds.
* Rondel: The gruff black smith in the train.
* Rusty: An intrepid traveler, marking points of interest for Haiku. Offers markers for Haiku to use while traveling.
* Sonnet: A book loving merchant. Sells various wares including Chips, Chip Sockets, Capsule Fragments, and a Human Skull.
* Splunk: The brave little toaster. They can be located all over Arcadia in various spots. They refer to themselves as "The Lost Toaster," but it is unclear whether this is a self given name or a title.
* Verse: Mysterious, knowledgeable guide for Haiku.
Achievements

There are a total of 40 achievements available in the base game but eventually 2 were added during the Corrupt Mode Update and 6 were added during the Obscure Information update with a total of 48 achievements. They are necessary for 100% completion. Achievements are found in-game in the Settings listed under "Achievements", they are grayed out until completing the requirements and will be colored in upon completion. Additionally, they can be found under the steam page however only the original 40 can be viewed on Steam, Mr. Morris explains the reasoning is because

"Many players felt that their sense of accomplishment for completing the base game was taken away when their 100% ribbon disappeared. To avoid this feeling in the future, all additional/optional achievements will now be accessible through the in-game "Achievements" menu located in the Settings."

## Trivia

* In the actual game, the "Finely Tuned" achievement is listed differently than it is on Steam. On Switch it is listed as "Melody" with a description "By Patrick Meyer". This is of course referencing to the character you bring the VHS tape to in order to complete the achievement. Why it is different is unknown
* The "Brave Little Toaster" achievement is a reference to the 1987 Disney Animated Movie, The Brave Little Toaster. Seeing as Splunk tries to appear brave it makes sense to reference the movie in this achievement.
* All of the achievements come in 3 colors for their background, orange, dark orange, and red. These are to show how difficult the achievement is to complete, this is clearly shown with the Badge of Steel achievements progressively getting darker in color.
* The Poetic Justice achievement where the player must kill 575 enemies, this is a reference to how you create a haiku poem. First line must have five syllables, second line must have 7 syllables and the third line must have five syllables
8E5A1120A22934

`**[data unavailable (err404)]**`

An Automaton created shortly before the Aberration that was shut down due to mold making the bot unreliable. Nearly a century later, the bot has rebooted, although they do not recall most of their past due to their damaged circuitry.

## History

### Creation

`{404}` was created in 1990 by Current Technologies' Head Programmer, James `{404}`. The bot initially performed very well as a proof-of-concept, and plans were made for production before the Aberration struck.

The Aberration, however, disrupted plans significantly. The bot also became unstable when a blue-purplish mold began damaging the machinery, and it `{data_removed}`.

The bot was deemed too dangerous and unpredictable, and was shut down.

### Reboot

During 102 AAE, the bot was rebooted, and began wandering around the forest looking for it's programmer, though the bot had lost most of it's memory due to the mold eating away at their circuitry.

While searching, they came across Zylon, who spoke to the bot and led them to his home, allowing them to stay a while. As the bot did not remember their name, Zylon decided to give them one - 'Echo'.

## Personality

Echo is generally logical and somewhat cautious, preferring to think things over, and will tend to ignore emotions completely when making decisions. The bot is also very trusting and even gullible at times.

Their personality is still mostly intact despite the mold rotting away at the rest of their processes, but it can suffer from occasional disruptions.
Limerick

**Limerick** is a character in Haiku the Robot. Limerick is a curious detective investigating the mysterious infection plaguing robots in Arcadia.

## In-Game Events

Haiku first meets Limerick in Abandoned Wastes, as he stands next to a broken map disruptor. After you get the first ending, you can find him dead near the Mainframe Vault.
Shops

There are three **shops** in Haiku, the Robot that sell various items. For the location of non-buyable chips, see Chips.

## Sonnet

Her shop is found inside the train after unlocking it.

## Echo

This shop is found behind the door unlocked with the Electric Key in Central Core.

 Shock Projectile Chip
 Shock Wave Chip

## Reaper

This shop is found in the middle of the Ruined Surface.

 Power Enhancer Chip
 Tungsten Steel Chip
Trash Worm

The Trash Worm is a boss in Haiku The Robot. Defeating it will unlock a Power Cell. It is located in the Abandoned Wastes, in the top right of the area.

Attacks:

* The Trash Worm will create particles and will tunnel out going into another wall and tunneling in.
* After a it attacks a few times it will then go into the ground and launch balls out that will damage the player.
Chapter 8

This is the second chapter of the second volume and the eighth chapter overall of the More Than a Married Couple, But Not Lovers manga series written by Yūki Kanamaru.

## Summary

Sadaharu, who saw Minami and Akari "kissing" is wondering what he should do to avoid any drama between the two pairs. Minami hands him the key to the gym's equipment room and then asks Shiori if she'd like to eat lunch together. Shiori agrees and they leave together.

Jirō looks at Akari to see her reaction to Minami and Shiori's interaction. Sadaharu sees how awkward it was and is relieved after Minami and Shiori leave. He sees how Jirō looks at Akari and wonders why he's making that face. He shrugs it off and leaves the two alone.

Later, Jirō notices that Akari is absent from class. Sadaharu tries to broach the subject of what he saw earlier but is hesitant. Jirō gets annoyed and demands that he just spill what he wants to say. Sadaharu then relays that he saw Akari and Minami kiss while they were alone in the gym's equipment room. Jirō acts nonchalant about it, saying that it has nothing to do with him, although Sadaharu isn't convinced by this. Jirō looks at Minami while thinking about how happy Akari would be if she was with Minami instead of him.

Jirō arrives at home and sees Akari in the living room. She completely ignores him despite him trying to strike up a conversation. He sits next to her on the couch and apologizes to her for not being Minami. She wonders why he's bringing up Minami all of a sudden. He shares that he heard about something that happened between them and that he was happy for her for having kissed Minami earlier. This confuses Akari but he goes on to congratulate her for finally getting involved with Minami.

Akari laughs hysterically, saying that Minami was just picking a speck of dust out of her eye. Jirō apologizes for misunderstanding. Akari continues to laugh until Jirō notices that she is actually crying. Akari demands that he look away, but Jirō gives her a hug instead, saying that he can't see anything at all.

A while later, Jirō is still flustered for impulsively hugging Akari earlier. She comes out of her room after taking a shower. She teases him for blushing at how she's dressed. She then asks if he really believed that she and Minami kissed. She tells him that she's not that easy and that she actually hasn't kissed a lot of guys. She admits that Jirō is her first and only kiss, and that only he knows this fact. She continues to chastise him, although the only thing he can think of is how happy he is to be Akari's first kiss.

## Characters in Order of Appearance

Akari Watanabe
Minami Tenjin
Jirō Yakuin
Shiori Sakurazaka
Sadaharu Kamo
## Chapter Notes

* Jirō's friend has his full name revealed as Sadaharu Kamo.
* Sadaharu tells Jirō that he saw Minami and Akari kiss but Jirō appears to be indifferent towards the news.
* Jirō confronts Akari about the kiss but Akari tells him that Minami was just removing dust from her eye.
* Akari breaks down crying for not making any progress with Minami and Jirō comforts her.
* Akari tells Jirō that he was her first and only kiss.
Sonnet

**Sonnet** is a character in Haiku the Robot. She runs a shop on the train.

## Shop

* Rusty Key - 300
* Human Skull - 500
* Capsule Fragment - 450
* Capsule Fragment - 600
* Ferromagnetic Chip - 400
* Protector's Capsule Chip - 400
* Pocket Magnet Chip - 400
* Sword Extension Chip - 400
* Agile Alloy Chip - 400
* Blue Chip Socket - 500
* Red Chip Socket - 500
Collectibles

These abilities/items can be found all throughout Arcadia through a variety of methods, this image on the right is the menu to organize said abilities/items in Haiku, the Robot. The items populate the left squares and show how many spare parts you have on you and how many you have in the Gold Crest Deposit, additionally you can see your level for Liquid Coolant as well. The middle section is reserved for the abilities Haiku can acquire and they populate around a blueprint of Haiku to show that they are engrained in their system upon receiving. Lastly, the right section is for descriptions of the items/abilities to provide insight in their use for the player.

## Miscellaneous

 **Liquid Coolant** | There are a total of 3 Coolants. Click HERE for more info
(*Dash*, *Power Bomb* and *String and Hook*)
Swallows

**Swallows** is the second ending theme of the *More Than a Married Couple, But Not Lovers* anime. It is performed by Nowlu.

## Characters in Order of Appearance

* Akari Watanabe
* Shiori Sakurazaka
* Jirō Yakuin
* Minami Tenjin *(Credits)*
* Natsumi Ōhashi *(Credits)*
* Sadaharu Kamo *(Credits)*
* Sachi Takamiya *(Credits)*
* Mei Hamano *(Credits)*
Trash Magnet

The Trash magnet is the first boss the player will encounter, and unlocks the ability "Electromagnetism" which is simply a wall-cling. It is located in the Abandoned Wastes, in the bottom-left quadrant. It is found the the left of the bottom-most Repair Station, after a short detour down & then back up.

Attacks: First Phase

* The Trash Magnet will sweep across the entire arena quickly. This can be cleared with a well timed slide-dodge, or can simply be jumped (and pogo-ed) over.

* The Trash Magnet will lift up and stomp down shortly after, summoning lumps of junk from the ceiling. Dodging these is straightforward, and lots of damage can be done here. This will only happen when it is in the corner, and it is less common than the first attack.

Second Phase

When it changes to it's second phase, it will let out a scream, along with black virus particles (which won't hurt you). This is a great oppurtunity to heal a couple health. It's attacks will change and become harder. The slide-dodge is incredibly useful during this part of the fight, but be wary of the cooldown.

* It hovers above you, and tracks your horizontal location. It can then summon up 4 pillars of junk, signified by both of them having electrical sparks. You can upslash here to deal damage easily.
* It will hover above while slowly tracking your horizontal location, and then will slam down 3 (?) times, while summoning lumps of junk, similar to the first phase. It can do this anywhere in the arena however.
* It sweeps the arena similar to the first phase.

After beating the boss, it will let out another scream, and fall off the wires, disconnecting itself. It drops some scrap parts, and allows the player to get the "wall-cling" ability, Electro-Magnetism.
Abandoned Wastes

The **Abandoned Wastes** are an area in Haiku the Robot.

## Areas of Interest

* The Beginning: The room in which Haiku is awoken from. It's a small chamber with a domed ceiling and a concert black floor. Junk is piled high and clung to surfaces about the room, as well as throughout the sector. At the center of the room is a device that houses our Haiku. The device is similar to the Repair Stations scattered throughout the game.
Model 4-5Y7UM

## 4-5Y7UM

```
*She sits across the room from an old TV,* *with just her mind she controls the screen.* *The things she'll show you are so obscene, it makes her laugh when she makes you scream.*

```

Model 4-5Y7UM (or Asylum) is a TV-headed automaton. The frame (and the rest of their chassis) is made with gilded netherite, with glowing Chorus-sourced cores. The screen is black, and expressionless. They wear a black dress jacket with golden epaulettes, matching trousers, and purple gilded boots. They also have a velvet cape that trails behind them.

### A Life.

Asylum, formerly Mania, was an elytrian bioengineer who took mainly took residence in the End. Their focus was on resurrection - this meant observation of (and occasionally experimentation on) phantoms. They fascinated them, creatures that had somehow seen what was beyond and “lived” to tell the tale.

They wanted to know more. Perhaps it was the key to dismantling the mortal coil entirely. This meant looting cities, picking apart the other odd residents of it that seemed to resemble the phantoms’ more animalistic counterparts. If they succeeded, they could give themself the immortality of the ghosts without the rampant hunger.

Naturally, their hubris got the best of them. A critical error in keeping the more unstable End-sourced materials stable led to the room exploding, taking them with it. Mania was dead.

### A Death.

The remains of the lab showed that their work was gone, their experiment having utterly failed. And yet… they were “alive”. Hungry, yes, but alive. Mania had to gather themself. They salvaged what they could of their laboratory, though gathering resources from the overworld to do so was difficult, with how they burned in the sun now. But slowly, they set their eyes on a new goal. The hunger was gnawing, and they had more than enough knowledge on how phantoms work to make themself somewhere to inhabit.

They needed something durable. A netherite chassis would do, and their phasing made it significantly easier to gather the materials to do so.

Soon enough, they were finished.

### A Rebirth.

When the lights turned on on their screen head, there was… clarity. The gnawing hunger was gone, as were the remains of most of their sense of touch. But they were corporeal. Alive. And they would continue to be so as long as they could repair themself. The body was one in which they could seek Asylum.

The only thing left was to continue. Their research would continue, perhaps put in a new direction...
Jen Henkins

# **Specimen Log:** *003* **(Jen Henkins)**

~~2023~~ 103 AAE, Specimen Transcript, pass on to supervisor.

### **Recorded Temperament:**

Aiding, with complaints. Jen objects to our work, and his current circumstances, but ultimately has been an invaluable asset. This is both due to his aid with our delves, and his current... uniquely anomalous state, both of which have provided us with otherwise inscrutable information.

## Physical Information

### Unique Features

Consistently torn clothes, constantly resetting to all forms of previous damage and wear if repaired.

## OOC Information

### IGN

Hossenpheffer

Jen Henkins currently requires no containment procedures, it's noted to phase out of ~~our~~ ~~***reality.***~~ ~~***dimension.***~~ ***~~timeline.~~*** detection at random intervals, over the previous two months this interval has shortened from weeks, to days, to minutes, I believe it is reasonable to assume that he is getting more unstable over time or perhaps he is stabilising, and is simply meant to alternate between being and non-being, this is simply conjecture at the moment, within weeks we will see the answer. This may pose a problem to future containment so monitor closely.

If at any point he becomes too difficult to contain, he is allowed to be freed, post all memories of ███ █████, ██████ ██████, and ███ ████████ being removed.

### **Origination:**

Jen is no mutant, he is a █████ ████████, ████ ██ ████████, this is ideal, if this changes he will lose much of his use to us. Although currently he lacks mutations he has carried... *some* form of radiation with him, as the geiger readings currently detected upon him are over 400 rem, this would be a **lethal dose** if it were ionising radiation, and if it were of the aberrant strain he certainly would have mutated by now.

He carries something else. His unwelcome passenger. His █████. This is not relevant to ███ ███████████, but must be monitored all the same.

End Log.

```
J:
I have theories, of what happened, we're not allowed to officially note them in the transcript but I think it should be noted. I think you pushed too hard, I think this whole expedition is doomed and I'm the canary in the coal mine

*\*Muffled Crashes are heard\**

I KNOW I'M JUST THE FIRST, I KNOW THERE'S MORE, HE'LL **KILL US**-

```
Jacob(Peel)

## Jacob

Jacob is an Young Merling (he is closely related to 2 fish Pygocentrus nattereri common name being Red-bellied piranha and Lethenteron camtschaticum or the arctic lamprey ) Who likes to the collect all sorts of "trash" witch tends to get him in trouble when he mistakes someone else's items as "trash"

## Appearance

Jacob is a 4'0'' 13-year-old Merling he has light teal/blue scales that get darker from his feet to his head. He has a ripped trash bag that he uses as a shirt and brown shorts that he modified (ripped a hole through) for his tail. He has emerald green/dark teal eyes and two fin-like ears, one of which has holes and is ripped; he has a more round shaped head and a small scar on his cheek. Also he has sharp rigid teeth and claws that can do some major damage the inside of his mouth and body in general have a cyan like glow to them

## Backstory

Jacob was born into the world a few years after the first real merling generation, about at the end of merling territory's outskirts ,where he lived with his family in a small underwater town (well, town is a strong word, more like a village to be honest). Unfortunately, because of his curiosity and need for exploration, Jacob found himself captured by a group of pirates. he thankfully manged to escape although his ear was mangled and scarred when he got captured by the pirate captain( he has an injured/ripped of ear like not fully ripped of but it has a weird shape because of it) but unfortunately he was transported far away from the merling territory(and his home) and now finds himself living in a river next to the inferno kingdom

## Personality

Jacob is a curious soul; he likes to explore and collect things (trash); he's friendly to people whom he knows but doesn't trust strangers. He is also very territorial about things and terrain he considers his own. He is almost always hungry. And feeding him is a good way to get him to trust you other than giving him anything that is remotely shiny

## Skills and Abilities

Jacob has 2 Abilities that aren't usual for a normal merling

-He is an Hydromancer(water bender/has hydropathy)

-He can talk to some types of fish(like actually have a full on conversation)

Jacob skills are

Underwater Forging and fishing

He is also a beginner Alchemist

Jacob Main Fighting style and tactic is Guerrilla Warfare aka

stab and run away. stab and run away stab and runaway

his main weapon is an diamond dagger he found
Jelli

## Jelli The Gooper

Jelli

Jelli is infact a goopy guy, Jelli is a Slime Demon a type of demon who normally physical forms are slimy and goopy they normally act more like a 13-16year old but sometimes that may change

## Begginings

On a dark day it was raining suddenly a small goopy creature left a single crack in a brick from a building they looked weak, confused, and scared they didn't know where they were or anything they didn't remember anything they just knew they were scared they stayed there until the rain stopped after some time they would start wandering around trying to see if they could find anything
Character Example

# ***DO NOT USE THIS FOR WHITELISTING PURPOSES!!!***

Wow! This would be a great area to add a quote from your character, or lyrics, or a poem even!

Spew a general overview here. What they look like in detail, personality stuff, anything short and sweet but relevant! Go nuts!

I usually go into source editing here, and add \_\_FORCETOC.\_\_ (without the period point) to make a table of contents!

### I use subheading 1 in order to make new entries!

... and when I hit enter, it makes a new paragraph!

### Subheadings also add to the table of contents,

This makes it easy to keep track of what's going on!
Showstopper

## Wynn "Showstopper" Grey

Wynn "Showstopper" Grey is a trickster spirit originally hailing from Chorus. They came to Terrian sometime in the 1600s, where they took on a more human appearance to fly under the radar. They bounced between alchemists and practitioners of the early years, making pacts and causing chaos. Old tomes call them a danger, manipulative, and a risk to not be tampered with. After being captured by Alexander Grey, they began to make more frequent appearances around Aberrant.

The formerly frightening "Showstopper" seems to have mellowed over time. Nowadays, they can be seen gardening near Port Solstice, helping Pyro with the Inferno Empire animals, or maybe baking with Hearts. It isn't clear how much of their original magic they still possess, but they seem mostly harmless. Sporting a more human appearance and a cheerful attitude, maybe the kid just wants to make some friends.

### Physical Description

Wynn appears to be around 16/17. They stand at 5'2. They are usually seen in a denim jacket, black ripped jeans, and a white collared shirt. They wear two notable pieces of jewelry: a chocker necklace with a purple gem hanging loosely, and a longer necklace with an orange one. They have catlike claws they paint black, chin-length fluffy hair, and a black imp-like tail. They are usually dressed more casually.

### Abilities

Wynn has been noted to shapeshift, most notably taking the form of 8 of Hearts on an invasion to the Rackaseum. They have hinted at other powers before, but very little has been shown. Other than that, they possess the standard phantom abilities, often going entirely invisible. They have also shown prowess with magic of their own.

### Back in the Spotlight

Wynn's first public appearance under their new name was in October of 103AAE, for a Hallow's Eve maze they had orchestrated. Competitors formed teams and underwent various trials to win a favour from the Trickster. A harmless maze was revealed to be a bloodbath as teams slaughtered each other to earn points as Showstopper watched on. Blood was shed, Elijah and Vesuvius made the tunnel a hostile environment, and a duel between two unstoppable forces was accidentally initiated.

Of course, everyone walked away mostly alright. Mostly. In the end, two favours were signed off: One to Jen Henkins (representing team MENZ), one to 8 of Hearts (representing the Crimson Cunts). As of now, neither favour has been cashed in. Wynn also agreed to help Mossra (the runner-up team, being the ONLY person to compete solo) with some household chores in exchange for her performance.
Detective Critical

"Does anyone here know some magic? Oh. Good. Can you transmute this tea into coffee then? No? How about transmuting it into whiskey?"

Detective Critical is a secondary personality of Aberrant Scientist BAT that emerged recently after part of his main research lab was mysteriously destroyed on the 16th Of December, 103AAE. It shares the same bodily characteristics and abilities but has a varied mind and personality, along with a difference in clothing choices. Looking deeper into it's actual formation, It seems that the Detective Critical Personality may have developed as a coping mechanism to try and assist in finding the true culprit of the lab explosion. The Detective part might've formed from the fact that BAT during his Pre-Aberration years may have watched detective noir films and the like.

### Physical Differences

While the Detective Critical personality is at it's core, Mental, there are a few physical differences that are shown when the secondary personality is active. One of these is the coloration of BAT's Iris. Normally it is a dark green hue but when the detective personality is in control, the iris loses most coloration and becomes a light grey. Moving on, a technically physical difference that occurs from the detective personality is a difference in clothing. Normally BAT wears some sort of purple suit, or antarctic exploration gear. When the detective personality is in control, it consistently wears some form of Beige Trench Coat, Usually with a shirt and tie combination underneath.

### Personality Traits

The Secondary "Detective Critical" personality has typical traits accustomed to the detectives of old, due to it's purpose. It has a cynical outlook, and is fine with morally ambiguous actions ( Although Bat normally was fine with them anyway ). It also has a strong sense of justice as is expected.

### Reverting to Normal

While currently still present and controlling BAT, Detective Critical is not a permanent personality fixture, as it returns control to the main personality once the subject of investigation is complete and it feels that adequate justice has been delivered. Thus this makes it a mostly passive personality. It only takes control when certain conditions are met and leaves when they're dealt with.
Wedge White

### Unique Features

Half missing left ear, disproportionately long legs, unsettlingly pristine outfit, unblinking eyes

## OOC Information

### Discord Username

anglerraptor#0011

   Infamous owner of the travelling storefront Wedge's Wonderful Wares, this lanky batperson set up shop in Shadestump for the month of October in 2094 (101 AAE).

## Just a normal bat, nothing nefarious here

A member of the *Diphylla ecaudata* species, common name being the hairy-legged vampire bat, goes about its nightly duties as per the natural usual on the 22nd of May, 1453. This particular specimen along with the rest of its colony have been frequenting a nearby village to feed off its livestock, which hasn't been sitting well with the locals. On the night the village residents decided to take care of their bat problem, a flurry of gunshots halves the population of the colony and the sends any survivors fleeing. One of the casualties being our focus specimen, one bullet blowing its left ear half off, a second cleanly piercing through its stomach and grounding it for good.

The next morning, a resident of the village ostracized for suspicions of witchcraft, discovers the desecrated bat bodies. Feeling sorrow for the unneeded deaths of these animals who were only acting off instinct, she takes these little bodies back to her home. With the intention of providing them a new and thoughtful life, she taxidermies the bats, delicately recreating their forms with utmost care. This group of flawlessly taxidermied bats remained on this individual's shelf until she eventually passed away, her collection of various oddities condemned to the attic of the old house they resided in, remaining there for decades. The bats were next uncovered by a newer owner of the house, who decided to auction all these oddities off, where the bats ended up in the hands of a craftsman. Inspired by the uniqueness of each of the taxidermied specimens, he decided to give each of them a personality. Crafting each bat an individual outfit and various objects to interact with, our focus specimen was given a gorgeous little cream and maroon coloured suit with a matching top hat, golden jewelry adorning its ears and outfit.

These uniquely personalised taxidermy specimens were subsequently sold, traded, and passed down across countries and generations. Our focus specimen, unchanged since the hands of the craftsman left it, sits comfortably in a museum by the time the year 1993 rolls around - the year the Aberration hit. The inter-dimensional force silently crept through the museum during the night, mangling and corrupting the molecules of anything it touched.

And once day broke, the bat was gone.
Acheron Helix

# **Acheron Helix, son of Helix**

### ***Main Backstory***

Born on Hallow's Eve, Acheron Helix was born into a family of royalty. Born in the City of Helia, his father {REDACTED} was the King of a general sub-region of Aberrant near what used to be the south-eastern border of {REDACTED} and onward until he was assassinated shortly after Acheron was born, shrinking it's borders down to a small, just above 52500m2 . As a kid since the age of 8, Acheron was born and raised to be an assassin, taught the ways to properly track down, locate, and assassinate people. As of now, his current kill count is 602. Acheron was also the killer of Theron Crosgrove, the late King of Artual, of which was attempting to disperse the City of Helia in a crazed power-hungry episode.

### ***Personality***

Acheron is a very self centered, short-tempered guy. He was born into a ruling family and was never really taught how to act, so he gets angered when things don't go his way. He's also a heavy overachiever, and judges people highly when they do even the smallest thing. His stubbornness doesn't help him either. Sometimes he may be very extroverted, but he's mostly a pretty introverted guy who keeps to himself. Very disciplined, but won't let other people take control over him unless they're a higher-up in his family.

### ***Strengths, Weaknesses & Miscellaneous Traits***

Strengths:

* Sleight-Of-Hand
* Fast Runner
* Amazing Mechanic
* High pain tolerance
* Good at hunting
* Amazing flyer

Weaknesses:

* Self-Centered
* Compulsive Liar
* HORRIBLE at public speaking

Miscellaneous:

* Wears an old friendship bracelet from an old friend of his
* Superstitious
* Convinced he'll just die randomly at any second
* Brave, but selfish
* Hard-working, but procrastinates
* Sociable, but has breakdowns easily
* Humorous, but has terrible mood swings
* Aggressive for self defense
* Dishonest for an upperhand
* Quick-tempered, but tries to be friendly
* Moody
Sean Wells

Image of Sean Wells

(Character design being decided/created, descriptions and all will be created soon!!)

(character discontinued)

### ***Sean Wells***

Born October 31st, 1972 (otherwise known as 21 BAE) in Fallespont, Terrian, Sean was a naturally born genius. He was always a loud, social nerd, being extremely knowledgeable of (mostly) everything he needed to have knowledge of. He excelled in school in early years of life, being able to get accepted into Olivarch University at the age of 17. He was very big on physics, especially with gravitational force, attempting to find a way that a person can possibly use even the smallest bit of propulsion, whether it's coming from a small engine or a propeller to move themselves in ways that a normal human couldn't, even on other planets that have different gravitational forces than Terrian. With this knowledge, Sean could also help with space travel, allowing people to even leave the galaxy and find new elements or materials that can help humans. At the time, Talbot Grimes and Cambire Sheldrake found **Dimension -560**, otherwise known as "**The Depths**", reached on June 17th, 1991. Sean was finally understanding the concepts of propulsion, making a suit that ran off of a battery attached to your back that allowed you to float and jump/move with a slower rate of falling. It was used by some for mountain climbing to make sure people wouldn't die. It was helpful, although it had to be calibrated for a very long time, making people not want to use it. Sean was attempting to make a new one.

### ***Death***

On the day of June 18th, 1993 (approximately 0 AAE) the aberration event had happened. Sean was as close as he ever was to finishing his project, but due to the aberration event he immediately died as he was extremely close in range to the event. To this day, the body in which inhabits Sean's spirit and soul (IMIN) still has the knowledge of which Sean has, being able to be adaptive to only being able to use redstone and being able to make innovative projects.

### ***The... Comeback of Sean Wells?***

Somehow, in the month of June, 103 AAE, Sean Wells unknowingly came back. He was homeless, with absolutely nothing to his name. Quickly remembering how to survive, gathering resources to live and finding people to socialize or move in with. (REST OF LORE BEING DECIDED)
Mr. Giggles

## Basic Information

### Basic Info

A clown, A very lucky, yet lonely clown. He tries to amuse people everyday, but despite his efforts they appear to be in vain, as none of his jokes appear to crack a single giggle. He is annoying but will leave if requested. Nervous, paranoid, and somehow still dangerous. He however lacks skills to construct homes, so has a thing for living in boxes. He will help if requested during reasonable time. Ironically, his work is very labour intensive, and although he may put a smile on others faces, one on his own is sometimes rarer than seeing lightning strike. Overall just an overworked clown doing something he is unfamiliar with.

## Biographical Information

### Place of Birth

The Box ( house in the middle of nowhere)
Martin "Crystal" Maier

► ***Work In Progress*** ◄

VERY OUTDATED

not worth wasting time

* Casual
* Formal
* Post Divergence

## Past

### Genesis

Martin was born into a middle-class family in Hostan, the capital of Richtendas. From an early age, he had very ambitious interests, one of them being knowledge about the cosmos. He also loved to collect stuff, for example, different minerals (that's how his nickname Crystal originated).

His mother Marta was a housewife, allowing her to care for her son. However, his father was a very busy man. Martin never really found out where or for whom he works. Even though Tristan used to tell him some stories about his job, it was hard to point to any in particular.

## Present Times

### First Encounter

(That went horribly)

[I broke the timeline here, ignore]

### 52's Funeral

The ceremony was to take place at Shadestump, and despite arriving at the perfect time, it turned out that the final letters were already being read. However, it was still a very intriguing experience for Martin to listen to what other mourners had to say about the deceased.

There were so many characters of all kinds that he had never seen before. Some were different in size, others were translucent, but most still had formal attire in the form of a suit, for example. Another instance of the fact that the culture here was not much different than one on Caldera.

Admittedly, the others' readings touched Crystal deeply as he listened to how Styx was known as a good man and protector who changed many of their lives for the better. It was enough to plunge him into mourning as well.

#### The Saloon

To cheer up the guests and talk more about memories others had with the deceased, the party moved to the Shadestump's Saloon.
Iso

##### Backstory

> The aberration like stated let out a form of ionising ray that was able to pass through stone hitting a cut pile of moss and sculk slowly forming after a few months a form of a humanoid slime. traveling an ancient city he found some torn up clothes on the floor. after a few minutes he managed to get them on and escape the cave.
>
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> Forming the intelligence of a normal humanoid after exploring the land he came across the Sunflowers piece of home. When approching he met \_\_\_\_\_\_\_\_\_\_[1] and he is studding most of the humanoids to try figure out how to act more humanish.
>
>
Cassidy Blaschko

## Cassidy Blashcko

Placeholder image of the Judge from Far Cry: New Dawn until I can make one.

```
"Prepare to receive some Holy Spirit."  - Cassidy, to a nearby Zombie.

```

### Cassidy's overview

Cass is a caring, animal-loving, and slightly unstable angel. He absolutely abhors all types of undead, - sapients included, though only with enough motivation - and will kill any that enters his line of sight, given the chance. Born in the suburban districts of Fallespont around two decades before the Aberration event. His family was decently religious, more so than the average person, but Cass was not.

It was only 20 years later when he would try and convert. He was praying the the local church when the Aberration Event started. His body was obliterated in the ensuing blast, along with many others. But, miraculously, the fallout and his budding religiousness, his soul ook form once more, turning him into an angel a hundred years later.

## The Future

[Can't write what hasn't happened yet, now can't I?]
Enzo (1B-220)

### Friends

Bat Freeman, Kassedran, Luke Valgard, Stefan Ryan, Xbrigs, Neptune, Caleb Stryker,

# ENZO (1B-220)

## Features

Enzo is an automaton made by Pre-Aberration scientists. Being created by humans, they designed him to be human-like in stature and size. His legs can extend which allows him to reach heights of 300 CM, however his non-extended height is 180 CM. Because he was left abandoned for years, parts of his body are still covered in rust. Being a robotic construct, he weighs 532 KG and sinks in all forms of water. In addition, he cannot eat regular food and relies on consuming coal in order to operate. if he were to run out of coal, he would need to be powered up by another person who has coal. After traversing this strange new land filled with mutated friends and foes, Enzo decided to develop a complex piston-based grapple-gun to his arm that will propel even someone of his weight. (Item added by campanion mod). Enzo is around average human male height and is made out of a solid metal alloy, making him very durable.

## Backstory

1B-220, also known as Enzo is a unique robot that was created before the Aberration by scientists. He was programmed by the scientists to help with the building of the interdimensional portal. When the Aberration happened, Enzo ran away with some scientists from the lab and barely escaped. Following the Aberration, he served the escaped scientists and helped them survive. Around 42 years later, the scientists had begun to establish a foothold in the world. they created a town large enough for them to live in. Just when things finally seemed to be going the right way for the scientists, a nether portal opens nearby and a horde of piglins swarm the scientist town and kill all of the survivors. Enzo fell in battle while trying to protect his friends. The last thing he can remember was a piglin brute ripping the golden memory chip from his head and leaving him to rust. An unknown amount of time later, The rusted and battered robot is found in the ruins of the village by Kassedran and Bat. After being powered back up, Enzo tells his story to Kassedran and Bat. However he cannot recall many details due to his missing memory chip. After a long period of thought, Enzo decides to join Kassedran and bat in building a village for people who are lost to join.

## Storm's Landing

The village founded by Enzo, Bat, Kassedran, and Luke Valgard was beginning to gain more and more traction. With all of the people joining the quickly growing village, Bat decided the time was right to hold an election. The two parties were about ready to begin debating when a issue arose. Dark forests from the planet chorus were spreading towards the town. The election was put on hold until further notice as Bat, Enzo, and Caleb Stryker began experimenting with ways to destroy the trees.
Ezra

Ezra was born with absurdly different pigments than other kids, her head sprouted blue colored hair, and her eyes portrayed a color resembling fresh lemons. Due to this odd occurrence, her parents thought there might have been something wrong with her, and they didn't want to take any chances. She was sent to an Orphanage after being just a few months old, a terrible fate for a child.

## The Orphanage

"Serene...what a sick lie" She said as she ran her finger under the word in her book. The book was a dictionary, it's the only book she was ever allowed to own. Ezra settles the book down onto the table next to her, gauging her attention towards the boarded up window. Compared to the inside of this building, everything looks so bright. Children of the Orphanage weren't allowed outside, no matter the situation.
Ulric

Ulric W/ Mask and Cloak

```
"Greetings." - Ulric, to a figure entering a cave

```

## Characteristics

### Appearance

Ulric has a seemingly standard human appearance, their eyes alight with a faint purple glow. They are almost always in a black cloak with a white mask whilst wearing an odd golden pendent, looking almost as if it's meant to hold a stone of some sort.

### Personality

Ulric is calm yet cautious. Not trusting anyone easily but once they do it takes a large event to remove that bond.

### Abilitys

Ulric is an Enderian and as such has the native ability to teleport, but unlike certain others Ulric does so by clumping together their particles into a sphere and pushing it outward similar to how others throw the ender pearls which are made in a similar way. Similarly Ulric has longer reach than others, they claim its due to their practices, but it is a common trait amongst Enderians.

## Past

Ulric was born somewhere around the third and fourth post aberration generation. Ulric, unlike his family, had most of her mutations take place internally causing them to resemble a human quite well. Their family had moved from cave to cave and at one point they had found a village, it had no name at the time and was quite far from most other civilizations. However they did take in Ulric. who quickly found himself at home as they quickly bonded with others. This ended up causing Ulric to get in trouble as some of the older generations disliked the new person showing up and acting so important, so they had a plan to remove her from the town. It had taken the convincing of one of Ulric's many trusted friends to lead Ulric somewhere that was set up so when the friend left the doors swung open and Ulric was caught somewhere where they shouldn't be.

This event led to Ulric being kicked out of the village and outcast. Left with no way to contact anyone or communicate with another village. In doing so they traveled from place to place, staying away from people and avoiding conflicts. When travelling Ulric learned of the many plants and food sources, eventually locating a good forest spot to rest and dig. They took shelter in the handmade cave and rested and found a tunnel connected to it. by following it they had located not only a cavern but a lab that was long abandoned... Perhaps this is Ulric's chance to find their lost family, or just find someone who won't betray them for some peanuts.