recursal/Fanatic-Fandom huggingface dataset:
Yoshihide Fujiwara

**Yoshihide Fujiwara (藤原芳秀)** is a Japanese manga artist. He served as the character designer for the Imperial China chapter of the Super Famicom version of *Live A Live*.

Fujiwara's most notable works as an artist include *Maris* and *Kenji*.

## Artwork for Live A Live (1994)

Promo artEarthen Heart ShifuYun JouLei KugoHong HakkaSun Tzu WangOu Di Wan Lee
## Other

Artwork for Live A Live A Live 2019Artwork for Live A Live A Live 2019Note celebrating the release of the Live A Live remake
The Sound of Silence

"**The Sound of Silence**", also known as "**Sound of Shinobi**", is the overworld theme of the Twilight of Edo Japan chapter, The Infiltrator.

"Sound of Shinobi" SFC Ver.

Overworld Theme for Secret Orders*Trouble with the audio sample?*

"The Sound of Silence" Remake Ver.

Overworld Theme for The Infiltrator*Trouble with the audio sample?*
World Warriors - Rematch

"**World Warriors - Rematch**", also known as "**Defeated...**", is a song from the Present Day chapter, The Strongest. It is a variant of World Warriors that plays as a "game over" theme, after losing to any of the six warriors.

"Defeated..." SFC Ver.

Defeated theme for The Strongest*Trouble with the audio sample?*

"World Warriors - Rematch" Remake Ver.

Defeated theme for The Strongest*Trouble with the audio sample?*
Thrown Rope

**Thrown Rope** is an enemy technique used by Goemon and Pike Brother. It is a low damage medium ranged technique. It is weak and mostly used as a counter.

## Combat Stats

**Technique Stats**

* Technique Level: 4

* Basic Power: 20

* Ocurrence Time: 0

* Number of Hits: 1

**Stat Dependency:**

* Attack: None
* Defense: Target's Vitality Stat

**Unusable if:**

* Stoned, Sleep, Numb or Disabled Hand

**Gives status:**

* None

**Counterattacks if:**

* Hand, Foot or Ranged

**Changes position:**

* None

**Change in stats:**

* None
Taroimo PUNCH

Attack - Far enemy flying PUNCH!

**Taroimo PUNCH**, also known as **Taro Punch**, is a move that is pre-learned by Taroimo.

## Animation

Taroimo extends his bowling ball fists to punch the target from a lateral distance.

## In Battle

Original: It is a medium damage medium range technique. It's damage is based on the Power Stat.

Remake: It is a low damage, medium range physical attack, dealing Martial type damage.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Hand
2

### Charge Time

20
1
0

## Stat Dependance

### Resisted by target's

25% of POW Stat
VIT Stat

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O
O
Whee Jump

(ブンブン, Bun Bun?)

Jump Tech/Yaaaah!! Boiing!

**Whee Jump**, referred to as **Boom Boom** is a move that is learned by Pogo at Level 6.

## Animation

Pogo jumps high and lands on the enemy, before leaping back.

## In Battle

It is a medium damage long range technique. Its damage is based on Pogo's Speed Stat. The long range and chance to push back can help against enemies with strong close-range attacks. This technique also reduces Pogo's Speed stat afterwards.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Firearm
2

### Charge Time

20
2
0

## Target Position Changes

### Turn 180°

O

## Can change User stats by

### SPD

-25%

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O
O

### Dis. Arm

O
O
Trial of Heart

AKA: Dungeon of Mind

“A tricky thing, it must be said, to bear your heart. For love and trust betrayed can cut souls to the quick.”

—Gameplay Tips, Akira

The **Trial of Heart** is one of the seven Trials found within the final chapter, The Dominion of Hate. Unlike the other trials, no physical entrance to the Trial of Heart exists anywhere in the land. It is only accessible through Akira's Teleport command, his unique variation of the Flee command. Teleporting from battle has a random chance to warp the party to this otherwise unknown location.

The eternally bound souls of the departed pervade the silent, mournful halls of this trial, unable to find escape from the land of sin. Akira's ultimate weapon, the Guts and Glory Glove, may be found at the end of their sorrow.

## Appearance

The Trial of Heart is a stronghold of ancient, crumbling stone brick. Sleek Doric columns prop up the ceiling, while the floor is surrounded with bottomless pits and dotted with small grates. A system of canals snake throughout the complex, kept flowing by lion fountain heads. The halls are illuminated with purple-flamed candles.

## Overview

The party begins the dungeon having been warped to one of several small annexes. Within the desolate walkways of the stronghold, several wells can be found, each one holding a formless blue wisp. Examining these wisps will conjure the spirit of an inhabitant of the former Kingdom of Lucrece. The spirits are incapable of speaking; Akira must use his ability to read minds to hear their thoughts. After reading their minds, the spirit will dissipate back into flame.

* The members of the Royal Guard are the most common of the spirits, all believing Oersted had been the Lord of Dark from the start.
* The King of Lucrece mourns the fall of his kingdom, placing the burden on himself.
* The Minister too regards the former knight as the dreaded archon.
* The boy of Fugalia Village, despite everything, refuses to believe Oersted could be the Lord of Dark.
* Streibough solemnly ponders his role in events, wondering if he is the one responsible for Oersted's downfall.
* Hasshe notes that Oersted's misanthropy now exceeds even his own.
* Uranus can only express disappointment, at himself and at everything that has occurred.

At the very bottom of the dungeon lies a large chamber, where the Guts and Glory Glove sits on a pedestal. On claiming the glove, the spirit of Princess Alethea manifests before the party. She pleads with the party to stop Oersted, before an exit portal opens alongside her. It is the only escape from the trial; taking it will warp the party to the courtyard of the Seat of the Betrayers.

The Trial of Heart is an unrevisitable location. Once the party has left via the exit portal, it cannot be reentered, Teleport or otherwise.

### Treasures

* Demon Blood Armor x1
* Helm of Nightmares x1
* Coral Ring x1
* Holy Water x1
* **Guts and Glory Glove** x1

## Gallery

The soul of the King of LucreceThe soul of the MinisterThe soul of the Fugalia boyThe soul of StreiboughThe soul of HassheThe soul of UranusThe soul of AletheaThe pause screen of the Trial
Tiger

**This article is a disambiguation page for Tiger**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.

Tiger may refer to:

* Tiger (Inheritance)
* Tiger (Secret Orders)
Whirlwind's Dismay

Empty-Mind Tech/Uncounterable

**KongPoXuanFengShou** **("Sky Whirlwind Hand")** is a move that is learned by Yun Jou at Level 11.

## Description

Yun does a series of motions and attacks with his hands to attack the target without hitting it.

## In Game

It is a high damage medium range technique. It has a chance to decrease the target's Power Stat. It is one of Yun´s most useful moves, due to it having a decent range and area of effect while also being uncounterable.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Neutral
0

### Charge Time

12
7
0

## Stat Dependance

### Resisted by target's

0% of IQ Stat
POW Stat

## Can change Target stats by

### SPD

-100%

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O
O

### Dis. Arm

O
O
Under the Fake

"**Under the Fake**" is a song from the Wild West chapter, The Wanderer. It plays during the night in Success, as the Sundown Kid and the townsfolk set up their traps.

"Under the Fake" SFC Ver.

Overworld Theme for Wandering*Trouble with the audio sample?*

"Under the Fake" Remake Ver.

Overworld Theme for The Wanderer*Trouble with the audio sample?*

## Arrangements and Other Versions

* The song is incorporated into the arrangement of Wanderer for the album *Beer SQ*.
Theatrhythm Final Fantasy:Curtain Call

**Theatrhythm Final Fantasy: Curtain Call** (*シアトリズム ファイナルファンタジーカーテンコール*)

Theatrhythm Final Fantasy: Curtain Call is a game for the Nintendo 3DS and was released in 2014.It was first released in Japan on April 24th and following later in the year with September 16th in North America and the 19th in Europe. The game is a rhythm styled game that features characters from the Final Fantasy series as well for playable tracks. Two songs from Live a Live are featured in this game. That would be MEGALOMANIA and Birds in the Sky, Fish in the River. Both are DLC songs.

Other Square game tracks are included, such as Xenogears, SaGa Frontier, Romancing SaGa and Final Fantasy Legend.

## MEGALOMANIA

Megalomania is a song that is featured in Curtain Call as DLC. It is a battle song. The background shows Oersted facing off with Straybow.

## Birds Fly in the Sky, Fish in the River

Is a field song featured in Curtain Call. Another DLC track. This has your character walking what appears to be either the mountains or near the bamboo forest.

## Trivia

* Prior to the remake's release, these songs were the only official exposure of Live A Live to Western players.
Trial of Instinct

AKA: Dungeon of Instinct

“The Trial of Instinct 'twas its given name. For only those of primal potency - the chosen few - could weather dangers dire.”

—Lucretius

The **Trial of Instinct** is one of the seven Trials found in the final chapter, The Dominion of Hate. It is found on the northeastern cliff of the Last Hero's Grave's southern face, opposite the Trial of Skill. This trial is tied to the unique abilities of Pogo, and only he possesses the raw strength needed to bash open the trial's entrance.

This fragrant cavern is the home of an indignant deity, as old as the kingdom it once lived alongside. It is also the resting place of the Great Stone Axe, Pogo's ultimate weapon.

## Appearance

The Trial of Instinct is a frigid-looking cave system, built uniformly of bright cyan stone. Crystals resembling ice both hang from the ceiling and rise from the ground. The entire trial gives the appearance of being completely frozen over. It is evidently not so cold as to freeze running water, as a small stream carves through the stone and flows into a small pool in the cave's center.

## Overview

Initially, the Trial of Instinct appears as a simple winding cavern with no real direction, or even any special mechanics when compared to the other Trials. In actuality, a hidden gimmick does exist: Pogo may use his unique scent-tracking skills at the cave's mouths to determine what lies on the other side. The way forward is marked by the scent of meat, serving as a clear guide to the trial's end.

Halfway through the trial, a pair of out-of-place, humanoid stone statues can be found, one large, one small, both crying exaggerated streams of tears. If the lead hero can read, they will notice a partially faded name carved into the statues' clothing upon examination: "Watana...". If Akira is in the party, he can read the minds of the petrified pair. In their thoughts they plead with the party not to run from battle, lest they draw the ire of a ferocious beast and succumb to the same fate as them, alluding to the existence of the Death Prophet.

Continuing to follow the delectable odor will lead to a large sanctum, holding the trial's greatest reward, the Great Stone Axe. After obtaining it, an exit portal will appear beside the party. Taking it will warp them to the base of the Last Hero's Grave.

### Boss: Lucretius

One particular offshoot path in the Trial bears the scent of not meat, but fish. This path leads to the cavern's central pool. Approaching it, a large shadow in the waters will demand the party offer a Golden Topknot as tribute. Doing so will arouse the shadow, the colossal carp Lucretius, where the heroes may choose to do battle with him. Upon defeat, Lucretius will concede to the party the Cosmic Ring, one of the five pieces of Cosmic Equipment, and allow them to inquire as to who he is and the nature of their surroundings.

### Treasure

* Alice Biscuit x1
* Unicorn Horn x2
* Bird of Paradise Tailfeather x1
* **Great Stone Axe** x1
* **Cosmic Ring** x1

## Gallery

The party comes face to face with the cranky carpThe pause screen inside the Trial
White Tiger

**White Tiger (Fierce Tiger)** is an enemy from The Successor chapter. They are white tigers that have been tamed and are used by the Indomitable Fist Kung Fu men for battle. They will attack the player on sight.

* Combat Stats
* Information

## Stats

### Power

5
128
56

### IQ

44
40
16

## Techniques

### Technique 2

Sharp Fangs
Crushing Bite

### Technique 4

Rend
Body Bash

## Other Values

### Movement Rate

2x2
3

### Back LVL

- 4
- 2

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Fire

Fear

### Demonic

Fascination

## See also

* Wild Tiger (The Successor)
* Tiger (Secret Orders)
Trihorn Doe

(シンテトラケス♀, Shintetorakesu ♀?, lit. Syntetraques ♀)

Synthetoceras (Female)

* Front
* Back

**Trihorn Doe** is an enemy from the The First scenario. It's a female brown horned mammal based on the Synthetoceras.

* Combat Stats
* Information

## Stats

### Physical Attack

3
55
?

### Special Defense

?
?
?

### Accuracy

?
?
?

## Techniques

### Technique 2

Tantrum
Rear Kick

### Technique 4

Charge
Charge

## Drops

### Drop 3

Beast Horn

## Other Values

### Movement Frequency

1x2
0

### Back LVL

-6
-2

## Immune to

### Snare

Yes

* Affinities
* Detrimental Status

## Weaknesses/Resistances

### Void

Resists
Weak

## Detrimental Status Affinities

### Water

Terror

### Void

Charm
Stun

## Possible Encounters

* Trihorn Stag (x1) & **Trihorn Doe** (x1)
* **Trihorn Doe** (x1)
Tachyon Sword

Sword Tech/Absorb enemy HP, speed

**Tachyon Sword** is a move that is pre-learned by Captain Square.

## Description

Slash at an enemy to reduce their speed and restore your HP.

## Animation

Captain Square slashes the target with an energy sword that appears on his arm.

## In Battle

It is a medium damage short range technique. It's damage is based on the Power Stat.

* Combat Stats
* Information

## Technique Stats

### Level

Absorb Attack
Slashing
0

### Charge Time

20
1
0

## Stat Dependance

### Resisted by target's

25% of POW Stat
VIT Stat

## Can change Target stats by

### SPD

-25%

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O
O
Trap Master

**Trap Master** is an enemy from the Secret Orders scenario. It is a small wooden karakuri that controls certain groups of traps.

* Combat Stats
* Information

## Stats

### Power

6
30
0

### IQ

0
48
0

## Techniques

### Technique 4

Ignite

## Other Values

### Movement Rate

1x1
0

### Back LVL

0
0

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Possible Encounters

* **Trap Master** (x1) & Fire Trap (x14)
* **Trap Master** (x1) & Wood Post (x10)
* **Trap Master** (x1), Fire Trap (x3), Gas Trap (x6) & Ice Trap (x3)

## See also

* Fire Trap
* Ice Trap
* Gas Trap
* Wood Post
Sun Tzu Wang

(孫子王, Sonshi Ō?, lit. Sun Tzu Wang)

Sun Zi Wang or Tiger King

**Sun Tzu Wang** is a character and enemy from the Imperial China chapter, The Successor. He is a base thug that has terrorized peaceful towns alongside his lackeys.

## History

### Imperial China: The Successor

Wang is first seen in Wong Village, subjugating Yun Jou into stealing from the innocent townspeople. He treats the boy unfairly, pocketing most of what he earns and belittling him for failing to steal enough. As Yun finally stands up to him, Wang attempts to intimidate the boy into submission. He is interrupted by the timely arrival of the Shifu, who breezily overwhelms him with his practiced moves. Upon realizing the old man's identity, Wang cowardly begs for forgiveness and flees.

Wang next appears terrorizing Yunfa Market after the Shifu finishes training his disciples, taking advantage of the people and extorting them for food, drink, and women. As the Shifu is again sent to stop him, Wang boasts to him of his recent training in the Indomitable Fist style, confident that the harsh regimen he endured would overcome the Shifu. Defeated again, however, he vows that his master Ou Di Wan Lee will take revenge on the Earthen Heart school, before fleeing once more.

In the remake, Wang makes an extra appearance in the true ending. He is seen inside the Earthen Heart dojo, sheepishly waiting as the new master trains their students.

## Stats

* Combat Stats
* Information

## Stats

### Power

6
72
44

### IQ

32
40
40

## Techniques

### Technique 2

Charge
Violent Kick

### Technique 4

Violent Punch
Reckless Strike

## Drops

### Drop 3

Dekapan
Sweet Bun
Meat Bun

## Other Values

### Movement Rate

1x2
5

### Back LVL

0
0

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Thrusting

Tech Limit 3

## Possible Encounters

* **Sun Tzu Wang** (x1) & Hot-Head Lackey (x2)

## See also

* Hot-Headed Lackey
* Indomitable Fist Disciple (Blue)
* Indomitable Fist Disciple (Black)
Warning Shot

Gun Tech/Stop target´s movement

**Warning Shot** is a move that is pre-learned by The Prisoner.

## Description

Startle and disorient the enemy by shooting the ground beneath them.

## Animation

Ryoma aims his gun at the target and shoots a warning shot.

## In Battle

It is a low damage long range technique. While it almost does no damage, it´s main purpose it´s to turn around any target hit to gain time to attack.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Mind
15

### Charge Time

0
1
0

## Stat Dependance

### Resisted by target's

0% of POW Stat
SPD Stat

## Target Position Changes

### Turn 180°

O
O

## Detrimental Status Data

### Detrimental Status Time

8

### Resistance depends on

SPD Stat
IQ Stat

## Creates field of

* Elemental Affinities
* Counter

## Causes/Heals status

### Neck

O

## Unusable if

### Sleep

O
O

### Dis. Arm

O
O
Worldbreaker's Wrath/1994

Furious Bedrock Splitter (大激怒岩盤割り, Dai Gekido Ganban Wari?)

### Learned at

Masaru: Level 16 or Getting hit by this attack from Jackie Iaukea O-Robo: Level 16, Using 10 Koban on the secret Jar

**Earth-Rending Fury** is a move that is learned by Masaru Takahara and O-Robo at Level 16. It can also be learned by Masaru from Jackie Iaukea.

## In Battle

It is the ultimate technique of Masaru and O-Robo. It is a high damage long range technique. It is easily overshadowed by other techniques Masaru can learn from the fighters. Its long charge time also doesn't help it since in the time the attack takes to charge many other instant techniques could be used to surpass Worldbreaker's Wrath's damage and it also leaves Masaru vulnerable to attacks. However, it finds some use in being able to damage groups of enemies.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Earth
11

### Charge Time

80
N° of targets
128

## Stat Dependance

### Resisted by target's

100% of VIT Stat
VIT Stat

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O

## Gallery

Jackie Iaukea using the secret technique on MasaruO-Robo using the move
## Trivia

* It is one of the two the second slowest techniques in the game with a Occurrence value of 128, the other being Pion Bomb, and the slowest technique being Xi'an Po Li Quan.
Steel Titan/1994

(ブリキ大王, Buriki Daiō?, lit. Buriki Daioh)

Buriki Daioh, The Tin King

**Buriki Daioh** is a mecha of the The Outsider chapter. It was used by Akira Tadokoro in order to fight against The Inko Buddha Statue.

* Combat Stats
* Information

## Stats

### Power

19
2,032
100

### IQ

72
196
60

## Techniques

### Technique 2

Metal Hit
Babylon Kick

### Technique 4

Jomjom Bullet
Halogen Laser

## Other Values

### Movement Rate

2x3
0

### Back LVL

-3
-8

## Immune to

### Paralyze

Yes
Yes
Yes
Yes

### Neck

Yes

* Affinities
* Detrimental Statuses
The Shifu Descends from the Mount

"**The Shifu Descends from the Mount**", also known as "**The Ancient Master Descends From the Mountains**", is the overworld theme of the Imperial China chapter, The Successor.

"The Ancient Master Descends From the Mountains" SFC Ver.

Overworld Theme for Inheritance*Trouble with the audio sample?*

"The Shifu Descends from the Mount" Remake Ver.

Overworld Theme for The Successor*Trouble with the audio sample?*
World Warriors

"**World Warriors**", also known as "**Martial Arts Masters**", is a song from the Present Day chapter, The Strongest. It plays against the fighter select screen.

"Martial Arts Masters" SFC Ver.

Select Screen for The Strongest*Trouble with the audio sample?*

"World Warriors" Remake Ver.

Select Screen for The Strongest*Trouble with the audio sample?*

## Trivia

* "*The World Warriors*" is the original subtitle for *Street Fighter II*, a primary inspiration for the chapter.
Top Spin (Enemy)

Wind Ninpou/Blow away nearby

**Top Spin (Enemy)** is a move that is learned by O-Robo at Level 11.

## Description

O-Robo quickly spins in place, releasing shining lights around him to attack and push back the target.

## In Battle

It is a medium damage short range technique. It's damage is based on the Speed Stat. It is a great move to displace enemies around the field, as they are turned around and pushed back.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Wind
1

### Charge Time

60
N° of targets
0

## Stat Dependance

### Resisted by target's

25% of SPD Stat
VIT Stat

## Target Position Changes

### Turn 180°

O
O

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O
O
Lucretius/1994

“What, you got something you want to say to me? 'zat so? Then do you have a Gold Topknot?”

—Amlucretia asking for a Golden Topknot before fighting the player

## Amlucretia

(アムルクレチア, Amurukurechia?, lit. Amlucretia)

Amlucretia

### Race

Reptile

**Amlucretia** is an enemy and boss from the Final Chapter scenario. He is a god-like fish that has lived way longer than the Kingdom of Lucrece and resides inside the Trial of Instinct. He is the guardian of the Ariel Ring.

* Combat Stats
* Information

## Stats

### Power

40
2,000
170

### IQ

199
142
163

## Techniques

### Technique 2

Crushing Bite
Body Bash

### Technique 4

Poseidon's Whip
Tail

## Drops

### Drop 3

Mermaid Bottom
Taiyaki
Mermaid Bottom

## Other Values

### Movement Rate

4x4
3

### Back LVL

- 10
- 15

## Field Tile Absorbs

### Electric

Immune
Immune
Immune
Immune

## Immune to

### Paralyze

O
O

### Neck

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Fire

Tech Limit 3

## Strategy

Amlucretia is a strong boss but unlike all the others you won't get a game over if you lose against him. In order to challenge him you must reach his room and give him a Gold Topknot. He can only attack those that stand close to him but due to his size he can cover a large portion of the battlefield. Try to leave your damage dealers away from him by pushing him back and blocking his way with other characters. He is mostly a damage sponge if you manage to keep him away. Once you are done fighting him, you will be able to ask him some questions and he give the Ariel Ring.

## Questions

Who are you?

* I am Amlucretia, and I am older than the history of Lucretia itself. I've lived so long I've become nearly a god myself. I'm not sure why, but all the humans disappeared from around here some time back. It's kinda weird, but at least it's quiet, y'know? I do feel some kind of presence in the southeast, but I don't know whether or not it's human.

Where am I?

* This is the Dungeon of Instinct. Only those with a strong, wild nature may pass into it. There are also Dungeons of Power, Intelligence, Technique, Mind, Time and Keys. What do you mean, "how do I get in?" What a question! Use your loaf, lazybones! What do I look like, a strategy guide? C'mon, I'm sure you can do it. You found your way here, after all. Besides, your drive to achieve is what makes you human! Lose that, and you have nothing.

Who am I?

* What the hell kind of question is that? How should I know if you don't?
Tadokoro

**Tadokoro** is the last name of:

* Akira Tadokoro
* Kaori Tadokoro
* Tadashi Tadokoro

**This article is a disambiguation page for Tadokoro**

The following is a list of links to pages that might share the same title.

Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
Young Monk

**Young Monk (Dumb Monk)** is a special enemy from The Infiltrator chapter. He is a small monk that fights along a Folding Screen Tiger.

* Combat Stats
* Information

## Stats

### Power

11
336
40

### IQ

32
32
124

## Techniques

### Technique 2

Prayer

## Other Values

### Movement Rate

1x2
3

### Back LVL

- 2
- 4

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Possible Encounters

* **Young Monk** (x1) & Folding Screen Tiger (x1)

## Trivia

* He is likely based on Ikkyū-san, a character based on the Zen Buddhist monk Ikkyū.
	+ He is named Dumb Monk in contrast to the character of Ikkyū, who is witty.
	+ He fights along a Tiger summoned from a folding screen which is a reference to the folk tale where he is tasked to capture a tiger from a picture.

## See also

* Monk
* Folding Screen Tiger
Takashi Tokita

**Takashi Tokita, (時田 貴司)** is a video game developer. He was the director, scenario writer and event designer for Live A Live.

He is most noted for his work on Final Fantasy IV (Lead game designer and scenario writer), Chrono Trigger (Director and scenario writer) and Parasite Eve (Director and scenario writer). He joined Square in 1985, starting his work in Final Fantasy games until becoming the lead designer for Final Fantasy IV in 1991. In late 1993, he became the Director of his own project which was *Live A Live*. Tokita wanted to tell multiple stories within a single game with each section drawing inspirations from different sources, most of them being movies. Character designs for the seven main scenarios were handled by different manga artists to create a bigger difference between these stories while the final scenario art was made to resemble Final Fantasy.

## Gallery

Artwork celebrating the release of remake, by Naoki Ikushima
## External links

* Twitter profile
* Takashi Tokita on Wikipedia
* Takashi Tokita at IMDb
* Takashi Tokita at RAWG.io
The Outsider/The Outsider (1994)

(近未来編『流動』, Kin Miraihen “Ryūdō”?, lit. Near Future Chapter "Flow")

Near Future Chapter "Flow"

**The Outsider** is Akira Tadokoro's chapter in Live A Live and takes place in the near future.

Its cursor is a taiyaki.

## Chapter Description

In the not-too-distant future lives a boy with the power to read other people's thoughts. His teenage years are troubled, and he gets into many fights. And yet over his shoulder silently watches a sleeping giant, the robotic Buriki Daioh.

## Chapter Mechanics

Akira has the ability to read people's thoughts, which allows him to get information he wouldn't get otherwise with talking to NPC's, allowing him to progress through the story. The chapter also has a small world map of sorts.

The chapter also contains numerous battles which consist of various robotic cohorts and a Crusader that controls them. If you defeat the robotic cohorts first, you can get special drops that can be refined into other equipment at Tobei's Antique Shop. The refinement is simple, you just give an item to Tobei and after a while he will be back with a new one. There is a small chance that he will fail, but the item is not lost upon failing. And it has a world map of sorts.

## Boss

The boss of this chapter is Odeo, the deity represented by the Inko Buddha Statue and fueled by the mixed hatred of 2,000 liquified humans. You fight him as Burki Daioh, which is really strong on his own, so losing here is quite difficult, but possible. It is recommended to attack with Babylon Kick and Halogen Laser (if you get Feet disabled) until he goes down.

## Endings

### Bad Ending

Gotten after getting a game over at any point. The screen will fade to Kaori's room, who will wake up and exclaim "Bro!", knowing that Akira has failed.

### Bad Ending: Buriki Daioh

Gotten after getting a game over while controlling Buriki Daioh. The screen will fade to the cockpit of the Buriki Daioh, where Akira apologizes to Matsu and then falls unconscious. Matsu's ghost will then appear and call Akira a bastard in disappointment.

* Bad Ending
* Bad Ending: Buriki Daioh
1/6
### Normal Ending

Buriki Daioh successfully defeats the Inko Buddha statue, shattering it into pieces. The liquified humans then proceed to attack and consume Yamazaki, Cindelman and Priest Unryu. Akira then looks in surprise as the liquified humans also try to consume Buriki Daioh. The screen fades to black and then Akira appears resting on the park and waking up to prepare taiyaki, things all go back to normal and the chapter ends with Akira riding Matsu's bike.

## Music Tracks

* Wait for Truth
* A Painful Death at the Hands of a Psycho
* Go! Go! Buriki Daioh!
* Dangerous Bar
* Quiet Port

## Trivia

* The chapter was inspired by various old school mecha anime, including Go Nagai's "Getter Robo", whose anime's theme song (1974-1975) inspired "Go! Go! Buriki Daioh!" song.

1. ↑ NTT Publishing "Live A Live Complete Strategy Guidebook"
The Lord of Dark (Chapter)

(中世編 『魔王』, Chūsei-hen “Maō”?, lit. Middle Ages Chapter "The Demon King")

**The Lord of Dark** is Oersted's chapter in Live A Live and takes place in the medieval ages. It is a classic RPG inspired chapter, one of the longest in the game. It is unlocked once the first seven chapters have been completed.

Its completed chapter icon is of a medieval sword and its menu color is red.

## Chapter Description

Long ago, in the Kingdom of Lucrece, a hero appeared and slew the Lord of Dark. Through that hero has long since vanished, the dread archon has risen once more. Thus must a new champion take up arms to cast down the fiend and deliver the princess from evil...

## Chapter Mechanics

This scenario plays as your normal generic RPG game. You play as the Knight Oersted, having to complete the quest of rescuing princess Alethea and defeating the Lord of Dark. You can freely roam around the kingdom, from which time to time you will have a random encounter. You will have to recruit the hero Hasshe and the monk Uranus to progress through the story. However, as the chapter progresses, the fate of Oersted changes, taking the title of the Lord of Dark, Odio.

There is a unique mechanic in which if you head back to certain tiles, such as where you saw Alethea kidnapped, the stool in Uranus' house, or Hasshe's grave you will view a flashback.

## Bosses

This chapter contains 5 main bosses:

* The Lord of Dark, a greater demon that kidnapped princess Alethea.
* Claustrophobia, the fear of enclosed spaces.
* Scotophobia, the fear of darkness.
* Acrophobia, the fear of heights.
* Hygronophobia, the fear of liquids.

## Boss

The boss of this scenario is Streibough. You fight him at Virtue's Reward, the peak of the Archon's Roost, after he reveals his true emotions and his plan to take revenge on Oersted. In this battle, Streibough has all his attacks and he is very strong, possessing strong magical attacks. However, by this point Oersted is probably level 14 or more due to all the battling in this chapter.

## Chapter Endings

### Bad Ending

Obtained after getting a game over at any point before the defeat of the Lord of Dark. The screen will just fade to black, back to the scenario select screen.

### Bad Ending - Alethea

Obtained after getting a game over after the defeat of the Lord of Dark. The screen will fade to black and show Alethea scared near the Lord of Dark, begging for Oersted to come to rescue her.

### Normal Ending

The only other ending to this chapter, obtained after Oersted successfully defeats Streibough. However, Alethea emerges from the Lord of Dark statue and commits suicide after seeing what Oersted has done. Oersted, after having a flashback, realizes that there is no one left that believes in him and decides to be come the new Lord of Dark, Odio. The chapter ends with the text "To be continued...".

## Music Tracks

* Epic of the Archon
* On Broken Wings
* Heroic Struggle
* The Archon's Roost
* On Broken Wings - Reminiscence
* Cry-A-Live (Harp Version)
* Odio, the Lord of Dark
* Fugue For the Lord of Dark
Taroimo KICK

Attack - Far enemy stretch KICK!

**Tarioimo KICK**, also known as **Taro Kick,** is a move that is pre-learned by Taroimo.

## Description

Taroimo extends his legs to kick the target from a diagonal distance.

## In Battle

**Original:** It is a medium damage, medium range technique. It's damage is based on the IQ Stat.

**Remake:** It is a low damage, medium range physical attack, dealing Agile type damage.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Foot
1

### Charge Time

28
1
0

## Stat Dependance

### Resisted by target's

50% of IQ Stat
VIT Stat

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O

### Neck

O
The Archon's Roost (Location)

**The Archon's Roost (The Forbidden Land)** is mountain from The Lord of Dark chapter. It's the place in which The Demon King created his lair and the place where the party goes to rescue Princess Alethea.

## Overview

The Archon's Roost is a mountain that can only accessed by a demon slayer who carries the Brion. The Brion must be stabbed on the front gate which resembles the face of a demon so that it opens up, revealing an entrance. Going through the Archon's Roost is the only way to access Virtue's Reward, where the statue Demon King can be found.

## Trivia

* It is possible to have Pogo sniff near the entrance to the Archon's Roost to get the same speech bubble that appears in his recruitment cutscene.

## Gallery

### Remake

The statue of the Lord of Dark in the Archon's Roost.The Archon's Roost from the terrace of Lucrece Castle.The entrance to The Archon's Roost.
Strike/1994

## Stab

### Users

Cackle Mole, Er Xi, Yi Po Men Fighter (Black) Ronin, Samurai, The Eight Great Swords, Elite Samurai, Clicker Rock, Royal Soldier, Green Knight

**Stab** is an enemy technique that is used by certain enemies with swords.

## Description

The user attacks by quickly dashing towards the target and attacking with an orange slash.

## In Battle

It is a medium damage short range technique. It's damage is based on the Speed Stat.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Charge
0

### Charge Time

28
1
0

## Stat Dependance

### Resisted by target's

25% of SPD Stat
VIT Stat

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

Yes
Yes

### Dis. Arm

Yes
Yes
Terror Bird Cock/1994

(ファルラルコス, Farurarukosu?, lit. Farralcos)

Phororhacos

**Phororhacos** is an enemy from the The First scenario. It is a male giant bird based on the Phorusrhacos.

* Combat Stats
* Information

## Stats

### Power

12
272
80

### IQ

72
30
1

## Techniques

### Technique 2

Crushing Bite
Beak

### Technique 4

Rend
Divebomb

## Drops

### Drop 3

Meaty Bone
Hard Rock
Hard Rock

## Other Values

### Movement Rate

2x3
2

### Back LVL

- 1
- 2

## Immune to

### Neck

Yes

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Fire

LVL - 2
Random

### Earth

LVL + 1

### Demonic

Charm
LVL + 2

## Possible Encounters

* **Phororhacos** (x1) & Phororhacos (Female) (x1)
Tadashi Tadokoro

(タダシ田所, Tadashi Tadokoro?)

**Tadashi Tadokoro** is a character from the Near Future chapter, The Outsider. He is Akira and Kaori's deceased father, and the captain of a riot police squadron.

## Profile

### Appearance

As a riot police officer, Tadashi wears their standard uniform, including a black armored suit, a visored helmet, and white gloves and shoes. In the remake, he is distinguished from his peers by his raised visor, revealing his eyes.

### Personality

From what little is known of him, Tadashi is shown to be an upstanding man, with a belief in justice and a strong sense of compassion. As a child, Akira looked up to him as a hero for the sacrifices he had made.

## History

### The Near Future: The Outsider

As the captain of the riot police, Tadashi and his men were assigned to the lead the fight against the Crusaders, an anarchist biker gang, and their leader, Kenichi Matsui. The two groups would regularly meet in altercations across the city. On the night of Tadashi's death, he and Matsui confronted each other down by the city docks. Tadashi demanded Matsui surrender, but Matsui simply called him General Yamazaki's lap dog. Regretful, Tadashi drew his gun and prepared to shoot Matsui, but the biker shot first. As he lay dying, Akira, also down by the docks, ran to him and cried out as Matsui ran away.

Following Tadashi's death, Matsui stepped down as the leader of the Crusaders, and watched over Akira and Kaori in Tadashi's stead.

## Etymology

In Japanese, the name Tadashi means "right, correct or accurate". The name Tadashi is most often used as a boy name or male name.

## Gallery

Tadashi found dead. (SFC)Tadashi and his Riot Squad (SFC)Tadashi and Lawless face off (SFC)
Yodogimi (Disguised)

**Yodogimi (Disguised)** is an enemy from the Secret Orders scenario. She is Yodogimi disguised as Ode Iou's daughter and princess of Ode Iou´s Castle.

* Combat Stats
* Information

## Stats

### Power

8
64
68

### IQ

60
8
40

## Techniques

### Technique 2

Naginata
Claw

### Technique 4

Kamikaze attack
You'll Die!

## Other Values

### Movement Rate

2x2
14

### Back LVL

- 4
- 6

## Field Tile Absorbs

### Electric

O

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Earth

LVL + 2

## Possible Encounters

* Yodogimi (Disguised) (x1) & Candle (x4)

## See also

* Yodogimi
* Okyu
Wild Tiger

(虎, Tora?, lit. Tiger)

**Wild Tiger** is an enemy from The Successor chapter. They are tigers that roam the Bamboo Forest and will attack the player on sight.

* Combat Stats
* Information

## Stats

### Power

3
90
80

### IQ

28
60
16

## Techniques

### Technique 2

Sharp Fangs
Chew

### Technique 4

Rend
Rend

## Other Values

### Movement Rate

2x2
4

### Back LVL

- 6
- 3

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Fire

Fear

### Demonic

Fascination

## See also

* Folding Screen Tiger
* White Tiger
Yoko Shimomura

**Yoko Shimomura, (下村 陽子)** is a video game composer and pianist. She was the composer of the soundtrack for Live A Live and has also composed for many other games.

She is most noted for is Street Fighter II and Kingdom Hearts. She has worked in the video game industry since graduating in 1988. After joining Square in 1993, her first full project was for *Live A Live* where she composed the entire soundtrack for the game. She worked for Square from 1993 to 2002 and has since become a freelance composer.

## Works

* *Samurai Sword* (1988) - Music
* *Final Fight* (1989) - Music
* *Code Name: Viper* (1990) - Music
* *Gargoyle's Quest* (1990) - Music Support
* *Adventures in the Magic Kingdom* (1990) - Music
* *Mizushima Shinji no Daikoushien* (1990) - Music
* *Street Fighter II: The World Warrior* (1991) - Sound (as **Shimo-P.**)
* *The King of Dragons* (1991) - Music (as **Shimopi**)
* *Breath of Fire* (1993) - Music Composer (as **Pii**)
* *Live A Live* (1994) - Music Composer
* *Front Mission* (1995) - Music
* wikipedia:Super Mario RPG: Legend of the Seven Stars (1996) - Music
* *Mario & Luigi: Superstar Saga* (2003) - Music
* *Kingdom Hearts: Chain of Memories* (2004) - Music
* *Mario & Luigi: Partners in Time* (2005) - Music
* *Heroes of Mana* (2007) - Music
* *Super Smash Bros. Brawl* (2008) - Music Arrangement
* *Luminous Arc 2* (2008) - Music
* *Mario & Luigi: Bowser's Inside Story* (2009) - Music
* *Little King's Story* (2009) - "Bolero" (M. Ravel) Arrangement
* *Kingdom Hearts 358/2 Days* (2009) - Music
* *Xenoblade Chronicles* (2010) - Music
* *Line Attack Heroes* (2010) - Music
* *Kingdom Hearts Re: coded* (2010) - Music
* *Radiant Historia* (2010) - Music, Theme Song -Historia- (Music & Lyrics)
* *Kingdom Hearts 3D: Dream Drop Distance* (2012) - Music
* *Mario & Luigi: Dream Team* (2013) - Music
* *Exstetra* (2013) - Opening Theme Music
* *Super Smash Bros. for Nintendo 3DS and Wii U* (2014) - Music Arrangement
* *Mario & Luigi: Paper Jam* (2015) - Music
* *Radiant Historia: Perfect Chronology* (2017) - Music
* *Mario & Luigi: Superstar Saga + Bowser's Minions* (2017) - Music
* *Final Fantasy XV Pocket Edition HD* (2018) - Music
* *Super Smash Bros. Ultimate* (2018) - Music Arrangement
* *Mario & Luigi: Bowser’s Inside Story + Bowser Jr.’s Journey* (2018) - Music

## External links

* Official Website (Japanese)
* Twitter profile
* Yoko Shimomura on Wikipedia
* Yoko Shimomura on VGMdb.net
* Yoko Shimomura at IMDb
* Yoko Shimomura at RAWG.io
Ballora

**Ballora** is a ballerina animatronic that lives at Circus Baby's Pizza World. She speaks in a very fancy and uptight manner and acts like a lady. She wasn't onboard with Baby's idea to escape to the surface and reprimanded her for her plan and got the other animatronics to do the same.

When she got trapped in a nightmare realm by Bidy, she starts to get jealous of Baby of why she has her own games. She tends to think about herself than she thinks about others. She's known to be a little selfish, strict, self-centered, jealous, bossy and acts like she's the boss when she really isn't.

## How she'll work in Ultimate Custom Night?

* Ballora: She will approach from either the left or right hall, disabling all of your camera feeds as she approaches. You'll have to rely on the sound of her music to determine which side she's approaching from, and close the correct door before she reaches you. Close the door in time and she will retreat into the darkness.
Teil Broodmother

**Teil Broodmother (Mother Tail)** is an enemy from The Mechanical Heart chapter. It appears only in the Captain Square minigame during the Mars stage.

* Combat Stats
* Information

## Stats

### Power

8
512
40

### IQ

55
69
12

## Techniques

### Technique 2

Teil Whip
Love Sacrifice

### Technique 4

Love Sacrifice
Love Sacrifice

## Other Values

### Movement Rate

1x2
0

### Back LVL

- 2
- 4

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Fire

LVL - 4

### Earth

LVL + 2

## See also

* Teil Pup
* Queen Tail
Yi Pei Kou

(イーペイコウ, Īpei Kō?, lit. Yi Pei Kou) aka. Yi Bei Kou

**Yi Pei Kou** is an enemy from The Successor chapter. He is an old man, member of the Indomitable Fist kung fu elite fighters and the strongest of them.

* Combat Stats
* Information

## Stats

### Power

15
480
60

### IQ

88
28
56

## Techniques

### Technique 2

Yao Zi Sui Jian
Hu Xing Quan

### Technique 4

Yun Ping Ri Yue Po
Niao Xing Quan

## Other Values

### Movement Rate

2x3
4

### Back LVL

- 4
- 2

## Immune to

### Neck

* Affinities
* Detrimental Statuses

## Detrimental Status Affinities

### Thrusting

LVL + 1
Tech Limit 3

### Grappling

LVL - 2

### Demonic

LVL - 2
The Sundown Kid/Gameplay

The Sundown Kid initially fits into the archetype of the "glass cannon"; he can dish out a lot of damage, but can only take a few hits before going down. He has poor initial HP and defenses, but his high Speed enables him to pull off nearly all his attacks extremely quickly and move a lot in the battlefield. With subsequent levels, Sundown's low defenses will be remedied, though his HP will remain on the lower end of all the final chapter's playable characters.

All of Sundown's abilities are long ranged (in some cases, exclusively) and are good damage dealers, allowing him to easily keep his distance from enemies. On the other hand, his abilities are solely Projectile or Wind types, leaving him little type coverage and the inability to provide much aside from offense. Only his Hollow Point Shot and Piercing Shot could be considered as utility moves in certain circumstances.

However, when Sundown reaches level 16, he acquires possibly the strongest ability in the entire game: Hurricane. This attack can deal large damage to a group of enemies with up to 12 hits, and can easily inflict up to 999 damage on a single foe. While it comes with a large charge time, when stat buffs are applied, Sundown can easily become an unstoppable force against enemies and bosses alike.

## Abilities

\*In the 2022 remake
\*\*In the 1994 Super Famicom original

## Base Stats

* **HP:** 176 (4-25 per level)
* **Physical Attack:** 27 (2-6 per level)
* **Physical Defense:** 21 (2-4 per level)
* **Special Attack:** 34 (3-7 per level)
* **Special Defense:** 28 (2-6 per level)
* **Speed:** 50 (3-9 per level)
* **Accuracy:** 20 (1 per level)
* **Evasion:** 19 (1 per level)
* **Damage Resistances:** Projectile
* **Status Immunities:** None
* **HP:** 144 (0-29 per level)
* **Power:** 27 (3-4 per level)
* **Speed:** 42 (6-9 per level)
* **Vitality:** 21 (2-4 per level)
* **IQ:** 34 (5-9 per level)
* **Immunities:** None
* **Evade Ups:** Firearm
Whee Butt

Charge Tech/Iicrunchtaanku

**Whee Butt** is a move that is pre-learned by Zaki.

## Animation

Zaki charges and hits the target with his back side.

## In Battle

It is a medium damage long range move. Its damage is based on Zaki's Physical Attack. Its ability to push back enemies can prove useful in the battle against Odo.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Charge
9

### Charge Time

40
1
0

## Stat Dependance

### Resisted by target's

100% of POW Stat
VIT Stat

## Target Position Changes

### Turn 180°

O

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O

### Neck

O
Unseen Bow's Arrow

(不射の射, Fushanosha?, lit. Shining Shot/Non-Shooting Shot) aka. FushaNoSha

Shooting Art/Vs. missiles, req Wisdom

**Unseen Bow's Arrow** is a move that is pre-learned by the Earthen Heart Shifu and learned by the three disciples Lei Kugo, Hong Hakka and Yun Jou.

## Description

Punish enemies attacking from a distance with a strike of concentrated will.

## In Battle

It is a low damage medium range counter. It only activates on enemies that do Ranged attacks.

* Combat Stats
* Information

## Technique Stats

### Level

Reaction
Projectile
2

### Charge Time

44
4
0

## Stat Dependance

### Resisted by target's

50% of IQ Stat
IQ Stat

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

## Counterattacks against

### Fire

O
Wolf's Fang

Gun Tech/Level down target

**Wolf's Fang (Quickdraw Wolf Fang)** is a move that is pre-learned by The Prisoner.

## Description

Shoot an enemy's sword arm to injure and weaken them.

## Animation

Ryoma aims his gun at the target and shoots one bullet.

## In Battle

It is a medium damage long range technique. It's chance to level down the target makes it a great support move during The Infiltrator.

* Combat Stats
* Information

## Technique Stats

### Level

Attack
Firearm
1

### Charge Time

48
1
0

## Stat Dependance

### Resisted by target's

0% of SPD Stat
SPD Stat

## Can change Target stats by

### SPD

-25%

## Creates field of

* Elemental Affinities
* Counter

## Unusable if

### Sleep

O
O

### Dis. Arm

O
O
O
Tinkering Guide

In this page you can find a full list of all things that can be tinkered during the Near Future chapter with the help of Doc Tobei. All items from the first column can transform into ones from the second column and so on:

1. ↑ 2022 version only; can be tinkered back into Power Wristband
2. ↑ 1994 version only