Aracne

*"**Fight fire with fire**, thats what i was made for, the only diffrence between me and the wildfire is that somebody is using me, I think i prefer it that way"*

**Aracne** is a member of the Adventurer's Guild, played by @Lantern

## Appearance

She stands at an avarage height, with a lean looking build, short curly blackish hair and wearing maid inspired attire often incorporated with armour and weapons. Her clothing covers her almost entierly but in the parts that it dosn't you can see many scars that dont appear to have been aquired from battle, infact they look medical in nature: Half her face has an unatural color with the scar between the two showing the aftermath of regection and trobled healing; The back of her palms have similar sighns of troubled healing and discoloration, and her eyes appear to be far more reflective than they should be for a human. Her lean frame does not look like she would be able to wield the weapons she carries(two lances straped to her back and 2 longswords straped to her sides), as she walks you can see she has a limp.

## Personality

She is strict and often intimidating, the aura she poses is that demanding of respect, this translated in her way of existing, through her movements, the way she speaks, and her glances, they are thouse of a head of a household who is used to dealing with often dangerous disobedience and establishing her authority. Despite her often domineering remarks she is both give and take, she will serve the party tea and cook meals on their journey, and ensure they are performing at their fullest, tending to their injuries and filling in for their "incompetances". She is not one for stealth or traking prefering to let the battle come to her.

An insequrityis lurking beneth her intimidating facade though well hidden she is currently rather lost having served a person that is considerd evil for most of her life and having to ajust and accept her new reality. There is also a much softer side to Aracne one she herself has burried quite deep in order to fufil her role properly, perhaps with ths adventuring she will let it shine through much more honestly.

Her understanding of magic is altered by the enviroment she grew up in, specificaly charm magic is one she has an especially odd relationship with thinking that people can and should still be judged by the actions they did under charm. To her charm magic is just an amplified persuation and that if a person is affected by it that means that they already had a seed of betrayal in their mind. Loyalty important to Aracne more precisely loyalty to a task and someone who can switch sides is not one to be trusted.

## History

### Backstory

She spent her first years in an orphanage before being picked up by Terance, who despite being elequently spoken and wealthy was known to be a recluce. He turned out to be a mad sientist obsesed with studing the principles of magic(and magic/superhuman like abilities) and testing his theories even if that meant resorting to inhumane or ilegal means. His studies mainly focused on what he considered magic that amplified ones natural abbilities and what triggered this boost as well as what part of the self is amplified to cause such effects and if it is posible to cause the effect to be permanent. Aracne was not the only experiment subjest there was at any given time around 7, there were also some constructs or undead in the roster of test subject, the roster was frequently changing. She was asigned and raised as a personal maid in addition to being a surprisingly resilient experiment subject for Terace. She was given the duties of managing the households cooking and other chores and taking care of the aftermathof Teraces experiments, with the death rate for these experiment being quite high, this included both taking care of injuries and disposing of corpses. The people that he experimented on often became increcingly indescriminantly violent and volitile as a side effect, as well as whatever magic they had often whent out of control causing plenty colateral damage, the atmosphere was tense and a single slip up would quickly lead to a dogfight.

Aracne was not a strong child she was weak had a deformaty in her foot causing her to have a difficult time walking, precicely because of this Terace chose to use her to experiment with strength based powers as she would not become much of a threat to him this way. She was a succesful experiment and suprisingly resilient still being alive after many years Terace began to cherish her in a twisted way, she was his current "pièce de résistance" living proof that his methods worked, with this he gifted her the name of Aracne, it became commonplace to hear him ranting to Aracne about his magical reseach and how much she is worth. She was made now to be his weapon, a way to control the others. She knew this well and continued to fufill her role at being the "head of the household", still tending to injuries and other husehold chores, giving them the best chance at survival she could wile properly fuffiling her role. She also learned fast not to grow atached and the only permanece was the guiding task of Terace. Perhaps because this was how things should be to her she had no thoughts of going against Terace.

When she was turning 30 the year that the finaly gathered enouph evidence to do a raide on the estate of Terance. In this raid most of the experiments where killed and Terace agreed to surrender if his research was not destroyed, he included Aracne in this. After this they were taken into custoty, Aracne being seperated from Terace and after a lengthy judicial process she was allowed to be free under the supervision of/working for the Adventurers Guild, Aracne agreed to this proposition joining the guild. Because of this incident she was rather lost, living her whole life to serve someone she had no dificulty accepting working under a diffrent master (in this case the ag) she prefered this to the feeling of being lost she experienced during this procces, besides she knew that she was made to fight and would be of servise to the guild. A few years were spent in the legal posedings and minor jobs as well as just general sdjustments to her new life. She is now turning 34 in a month from joining the guild.

## Trivia/Facts/Whatever Else You Want

* Though she is proficient in cooking utenciles and is good at cooking she herself has almost no taste left as an aftermath of the experiments
* She has a soft spot for animals and her favorite chore was taking care of the horses in the stables.