recursal/Fanatic-Fandom huggingface dataset:
A Traitor in Skyhold: Mage Errant Book 3

*A Traitor in Skyhold* is the third book in the *Mage Errant* series. It was published on Amazon in paperback form on September 8, 2019, and was released on Audible on January 14, 2020.

## Summary

It turns out that surviving the depths of the labyrinth and helping stop a coup both tend to attract notice. If Hugh had his way, he'd happily go back to being just another anonymous student. He has more than enough to deal with already as he starts his second year, between his crushing load of schoolwork, training as a prospective candidate to the Librarians Errant, and navigating a long distance relationship.

Oh, and the fact that Hugh and company have been dragged into trying to catch a traitor on the Skyhold Council doesn't make life any easier. Nor does it help that the traitor is working with the demon Bakori, who lurks in the depths of the labyrinth below Skyhold, waiting for his chance at revenge.
Mod Kits

**Mod Kits** are paid customization packs.

## Summary

Mod Kits are customization options that the player can buy that gives the player a personal preference on how they want their weapons to look like. These Mod Kits don't change any statistically data when it comes to weapon damage or aiming down the sights faster. Mod Kits are purely visual cosmetics. Mod Kits comprise of primary, secondary and knife skins that feature custom models, textures, VFX and SFX.

### BULKHEAD Statement

> Mod Kits are PROMOD’s bread and butter for weapon skins and customization. Each Mod Kit consists of cosmetically different weapons that you’re all familiar with, and maybe some experimentation as to not limit ourselves to themes. Mod Kit weapons are created with new animations, new sounds and a whole new feel in mind. Each weapon is controlled by a parent ‘base weapon’, meaning that values from the Default Rifle, SMG and Sniper are the same as Mod Kit weapons in the same category. We can safely guarantee that no weapon or kit has a competitive advantage over its counterparts as we’ve eliminated the chance of a difference ever occurring. In PROMOD’s Weapon Prototype we’ve added our first Mod Kit for players to experience first hand. The Infiltrator Mod Kit brings silencers to the foray across each weapon class. They’re fluid and the feedback is incredibly tactile whilst also maintaining competitive integrity, leaving your Mod Kit selection purely to personal preference only!
>
>

## FAQ

* If some ModKits feature silencers, wouldn't it make it more difficult to be heard on the map?
	+ "All Mod Kit changes are client side. Sounds won't change for your team mates/opponents to prevent any unfair advantages."

## References

1. ↑ https://store.steampowered.com/news/app/1442170/view/2974046742680082498
2. ↑ https://twitter.com/PlayPromod/status/1414568279457234950
Killrun

**Killrun** is a Game Mode in PROMOD.

## Summary

>  You strafed, bounced, and silent dropped with the best of them in the PROMOD Movement Prototype. Now take your skills to the next level with Killrun. Killrun is our purpose made mode for testing weapons and encouraging player feedback. Traverse a selection of 15 maps and take out all the bots in record time, once again competing on PROMOD’s worldwide leaderboards. Be sure to look out for shortcuts to really trim the seconds off!
>
>

## References

1. ↑ https://store.steampowered.com/news/app/1442170/view/2974046742680082498
Alustin Haber/Relationships

Info
History
**Relationships**
Gallery

## Allies

### **Traitor Librarians Errant**

The Librarians Errants who have betrayed Kanderon and fled Skyhold. They intend to destroy Havath with the Chitin Wand.

### **Ruhn Syndicate**

A criminal organisation led by descendants of the royal family of Ruhn. Mattin Kos is the leader of the crime syndicate and is a great power with spatial magic. Alustin wants the syndicate to die during the attack on Havath as he dislikes the syndicate and views them as a tool to be used.

### **Karna Scythe**

The gorgon queen. An immensely powerful mage with an earthquake affinity, an affinity that makes someone a great power. She also is a stone mage on the level of stone liches. Rather than regular snakes for hair like regular gorgons, Karna has two dozen hydras in her head. She is a gorgon juggernaut meaning she has immense physical power. She is immensely strong, fast and her scales are very resilient. Her hydras grant her immense regeneration, durability, strength and other adaptions.
Teekyu (desambiguación)

**Este artículo es una desambiguación de Teekyu (desambiguación)**

La lista de abajo contiene enlaces a páginas que pueden tener el mismo título.

Por favor, sigue uno de los enlaces de desambiguación de abajo o usa la búsqueda de páginas para encontrar la página que estás buscando si no se encuentra aquí. Si te condujo aquí un enlace interno, puede que sea necesario cambiar el enlace para que apunte directamente al artículo correcto.

El término **Teekyu** puede hacer referencia a:

* **Teekyu**: Manga escrito por Tsugeo Terada e ilustrado por Piyo, publicado en Comic Earth Star.
* **Teekyu**: Adaptación al anime basado en el manga.
Soulweaving

Soulweaving is a method of using magic on Larvanin. A Soulweaver, is someone who can perform this magic. Soulweavers can draw and spin thread from the aether which turns the liquid aether into a near-solid shimmering thread. This thread is called soulthread. People can soulweave skills and experiences and personality into things to pass on their abilities, for example a master swordsman's experience making anyone who uses the soulwoven sword a skilled swordsman. It is possible to soulweave identities into most-anything like soulweaving depression into water or feeling suicidal into gas.

## Soulmasks

Soulmasks are created by soulweavers known as maskmakers. Maskmakers are heavily feared because of rumours about body snatching and soul desecration. Soulmasks are good for holding the memories, skills and abilities of a person. They allow those who wear the masks to gain their talents, like wearing the mask of a carpenter to gain the ability to fix a desk. Wearing a soulmask creates a combination identity of the original person and the personality of the mask. Masks can be very different with some having large amounts of memory storage and others with a focus on sensory filtering or reasoning. Masks that are on their own tend to drive people insane, broken masks spill their memories into people around and masks that are with other masks whisper to each other.

## Imbuing

It is possible to draw power from the aether and flood it into existing soulthreads rather than creating new threads. This increases how bright the threads are and the colours created reveal the mood of the person.

## Astral Senses

Soulweavers have an astral sense which allow them to feel Will, soul-density and other things related to soulweaving. This sense seems to scream and fails to sense anything other than Immortals when in their presence.
The Wanderer

The Wanderer is an Ithonian woman who managed to leave Anastis behind and join the Named. She used a tiny fragment of the Exile Splinter to erase her name. The Wanderer is one of the Named.

## Abilities

### Affinities

The Wanderer's affinities failed to manifest as a child. She could cast cantrips but she seemed to lack affinities. At 15 she was taken to the lich Keayda for advice. Keayda originally believed the Wanderer to be a warlock but upon failing to pact with her, he desperately searching for materials. Still failing that, Keayda asked the Calamity for help. Kanderon fails to find the Wanderer's affinity. Over the next 20 years she still did not uncover her affinity.

#### Specific Tree Affinity

The Wanderer has an affinity for one specific tree behind her parent's house and her affinity sense manifested as a sense of nostalgia, which is why she failed to realise her magic. Using this strange affinity the Wanderer could manipulate the roots and seeds of the tree to lethal effect.

### Glyphs/Wards/Cantrips

The Wanderer spent a large amount of time learning glyphs, wards and cantrips as she could use no other magic. She later learns how to invent cantrips and how to use them without spellforms.

### Alchemy

The Wanderer learned alchemy when at Skyhold.

### Iopan Scrying

The Wanderer has an aether sense developed by spending time on Iopis and replacing her eye with a gemstone. With this she can see into the aether.

### Linguistic Magic

An unexplained power from another world. According to the narrator of the Wanderer short story, the Wanderer knows words from other worlds that are capable of slaying dragons.

### Gods

The Wanderer is the host to a dozen gods from the world of [Placeholder - More Gods Than Stars]. They are "gods of little things like loose rocks in trails and knowing when someone is aiming an arrow at your back."

### Portals

The Wanderer can form portals in moments.

## Equipment

### Bag

Kanderon supposedly gave the Wanderer a magical bag. Inside the bag, seeds could be found from her tree.

### Walking Stick

The Wanderer had a walking stick made from the wood of her tree so that she could always use her affinity.

### Crystal Eye

The Wanderer has developed magic from Iopis and can see into the aether with her crystal eye.
Warlocks

Warlocks are not unique to Anastis and are "a not-uncommon magical mutation among humans of the multiverse." Most worlds have warlocks and being a warlock in one world has no impact on being a warlock on another. The similarities between warlocks regardless of world is that they gain magic by connecting to other beings.

## Anastis

Warlocks on Anastis are a type of mage that have to make magical contracts with powerful entities, weapons or anything else that has sufficient power, sentience (or the capability to develop sentience) and mana reservoirs. Warlocks are the only type of mage on Anastis to have no naturally occurring affinities and to have will imbuing automatically. Most warlocks have tiny mana reservoirs but there have been a few with exceptionally large mana reservoirs who have become great powers. Warlocks can gain weakened forms of otherworldly magic if they contract with beings from other universes. Warlocks usually have tiny mana reservoirs because their patrons supply them with power. Warlocks often gain physical alterations from their pacts if they pact with a being of another species. Warlock contracts typically have very few clauses to reduce vulnerability. Pacting with a warlock is a fast way to grow mana reservoirs and cause weapons to gain sentience at a fast rate. There are several horrific uses of warlocks. One is to turn them into brain-dead mana batteries and the other kills them for a fragment of their mana reservoirs. Warlocks can also pass their affinities from one contract to another with gryphons being very easy to pass affinities on to. Uncontracted warlocks are highly susceptible to mental manipulations.
Dreamfire

Dreamfire is one of the results of a technique which is exclusive to dream affinities - Dream Manifestation. Dreamfire is fire which has been known to act in unexpected ways, such as turning targets into pinecones, a shower of wooden coins, a patch of flowers, and tiny diced cubes. Talia of Clan Castis uses this as her main weapon. Dreamfire also has the ability to remove nightmares when used in a non-offensive way. When used for combat it has any number of random effects and is one of the hardest things to ward against due to the instability. However, aether crystal can resist dreamfire to some degree.
The Wrack

*The Wrack* is a book that was published on Amazon in paperback form on April 24, 2020, and was released on Audible on August 18, 2020. Currently, it is the only standalone novel in the Aetheriad shared universe, with no sequel planned.

## Summary

Plague has come to the continent of Teringia. As the Wrack makes its slow, relentless march southwards, it will humble kings and healers, seers and merchants, priests and warriors. Behind, it leaves only screams and suffering, and before it, spreads only fear. Lothain, the birthplace of the Wrack, desperately tries to hold itself together as the plague burns across it and its neighbors circle like vultures. The Moonsworn healers would fight the Wrack, but must navigate distrust and violence from the peoples of Teringia. Proud Galicanta readies itself for war, as the Sunsworn Empire watches and waits for the Wrack to bring its rival low. And the Wrack advances, utterly unconcerned with the plans of men.
The Legendary Swordsman

The Legendary Swordsman is a Patreon short story set on the world of Larvanin, like Maskmaker, Maskkeeper, Maskmatcher.

The story focuses on a detective, Ortegin, investigating the murder of a duellist, and the relation to the life and death of the strange swordsman Tzilov Xolavin, and the various lineages who come after Xolavin's sword.
Takamiya Nasuno Desu!

*Para otros usos de este término véase:* Takamiya Nasuno Desu! (desambiguación)

**Takamiya Nasuno Desu!** (高宮なすのです！; lit. *Yo soy Nasuno Takamiya*) es un manga spin-off de Teekyu escrito por Tsugeo Terada e ilustrado por Piyo, publicado en la revista Comic Earth Star desde abril de 2014 hasta octubre de 2015, recopilando un total de dos volúmenes.

## Sinopsis

La historia se centra en el personaje Nasuno Takamiya, una miembro del Club de Tenis y una cabeza hueca de las que hacen época.

## Capítulos

*Artículo principal:* *Lista de volúmenes Takamiya Nasuno Desu!*
Spellforms

These are patterns of seemingly random criss-crossed, hatched, and cross-hatched with lines that you have to visualize in your mind. You must feed mana into them. There are minor spells called cantrips. Different affinities have differently designed spellforms due to the differing properties that each affinity has. Symmetry is typically avoided in spellforms as it tends to destabilise them. Most spellforms can not use multiple mana types either in most cases and mages that do use spellforms like this have to picture them in three-dimensions. Spellforms can also be inlaid into items with chemical compounds to produce enchanted items.
Magic Overview

This page will give links to each world's magic systems' pages and give some information about the systems.

## Anastis

The main world the *Mage Errant* is set in. Mages mentally picture patterns to produce magical effects.

Anastan Magic.

## Kemetrias

A world that appeared in Mage Errant. Also the focus of two patreon stories. Involves drawing runes that trigger effects.

Kemetrian Magic.

## Limnus

A world that appeared in Mage Errant. A passive magic system that causes people to adapt to stressors they receive far faster.

Linman Magic.

## Larvanin

A world that appeared in a *Patreon short story*. The magic system involves weaving memories and abilities into masks and tools.

Larvanin Magic.

## Iopis

The world *The Wrack* is set in. The magic involves replacing your eye with a gemstone to see into the aether.
Endlings

An Endling, also known as a terminarch, is the term for the last creature of it's kind. Endlings in the aetheriad have immense power. They do not age, can not naturally die and are very hard to kill. Kanderon has heard claims of an Endling that predates worlds and preserves other Endlings. The specific mechanisms of Endlings are largely wildly different from one another. Most Endlings, excluding the insane ones, do not kill children as they can never have a child themselves.

## Known Endlings

### **Sleeper Beneath the Sands**

The Sleeper Beneath the Sands, also known as The Sleeper Under the Sands and The Sleeper in the Sands or simply the Sleeper is one of few named powers on the continent of Ithos and the world of Anastis. The Sleeper is a massive sunmaw-like creature that distorts magic and can recover from any damage as long as the sun exists.
Empty

## Empties

An Empty is a person suffering from a highly specific form of brain damage. If a person suffers from a head injury and develops this form of damage their own soulmasks are incapable of bringing them back. These people, with shattered minds and living bodies are then sold to the Immortals as the soulmasks of the Immortals are capable of wiping away the fragments of mind that remain. The Immortals then use the emptied bodies as a new form to inhabit.

## Failed Empties

The failed empties are people from the Immortal Cities, who have been arrested and tortured with soulchemistry, chemicals combined with soulthreads containing horrible things like depression and dysphoria, in an attempt to form Empties. Failed Empties have broken minds with nothing else but violence, hatred and madness. The failed empties are tossed aside after the testing fails to produce an Empty.
Maskmaker, Maskkeeper, Maskmatcher

Maskmaker, Maskkeeper, Maskmatcher is the Patreon short story that introduces the world of Larvanin to the aetheriad multiverse. The story has a content warning for mild discussion of self-harm and body dysphoria.

The story follows Valaskia Tolpez as she is tasked with solving the killings performed by Hyamir Hachin, whose body was reported as dead weeks before the story is set. The story introduces several new things like Empties, Soulweaving, Immortals, the Mortal War and the Mortal and Immortal cities.
The Siege of Skyhold: Mage Errant Book 5

*The Siege of Skyhold* is the fifth book in the *Mage Errant* series. It was published on Amazon in paperback form on May 24, 2021, and was released on Audible on August 3, 2021.

## Summary

**The Havath Dominion is marching to war.**

Humiliated in the ruins of Imperial Ithos, with the Exile Splinter stolen from their grasp by the ancient sphinx Kanderon Crux, Havath's Duarchs have assembled an army that dwarfs the entire population of Skyhold. Led by their Great Powers, monsters and mages individually capable of leveling a city, they pose a threat that even Kanderon, one of the mightiest of Great Powers, and her equally monstrous allies might be unable to stop.

As the Havathi forces push closer and closer to Skyhold, Hugh and his friends train relentlessly, hoping to make a difference in the oncoming siege. While they venture into dangerous realms of untested experimental magic, though, they're already caught up in currents far beyond their control.

Once you're a pawn in the games of the Great Powers, there's no escape.
Into the Labyrinth: Mage Errant Book 1

*Into the Labyrinth* is the first book in the *Mage Errant* series. It was published on Amazon in paperback form on October 9, 2018, and was compiled with the sequel, *Jewel of the Endless Erg*, as a part of *Mage Errant: Publisher's Pack* on Audible on August 20, 2019.

## Summary

Hugh of Emblin is, so far as he's concerned, the worst student that the Academy at Skyhold has ever seen. He can barely cast any spells at all, and those he does cast tend to fail explosively. If that wasn't bad enough, he's also managed to attract the ire of the most promising student of his year- who also happens to be the nephew of a king. Hugh has no friends, no talent, and definitely doesn't expect a mage to choose him as an apprentice at all during the upcoming Choosing. When a very unexpected mage does choose him as apprentice, however, his life starts to take a sharp turn for the better. Now all he has to worry about is the final test for the first years- being sent into the terrifying labyrinth below Skyhold.
Mackerel

**Info**
History
Relationships

There are three main components that went into the formation of Mackerel. The first being a spell book on a strap that had earlier been gifted to Hugh by Sabae. The second was the labyrinth stone that Hugh had pacted with (unintentionally) in the Labyrinth under Skyhold. The third object was the aether crystals that had been put around Hugh's wrists earlier by Kanderon. Mackerel got his name from the type of fish he dropped in Talia's lap when trying to apologies after he had played a mean trick on her.

## Appearance

Mackerel is a book made of green aether crystal with an orange stone in the centre of the cover.

## Personality

Mackerel hates pinecones. Partly because he believes that they grow people. Originally, Mackerel is very limited and childlike with his behaviour and likes to play tricks on people.

## Abilities

Mackerel is growing in both power and awareness throughout the series. Mackerel can also use enchanted items, most notable the frost and force belt that is attached to him nearly all the time now. Mackerel is developing his own mana reservoirs. He has the same mana types as Hugh does.

### Anti-Scrying Field

He has the ability to block any type of scrying. This ability causes those who scry the field to fail and feel like they were trying to scry into a labyrinth, something that can not be done.

### Scrying

Inside a labyrinth, Mackerel's ability to block scrying is reversed and he can detect things.

### Pocket Dimension Library

Mackerel can devour and replicate an infinite amount of books and written works. Because of this, Hugh has fed Mackerel nearly every book he owns. Mackerel has the ability to replicate the enchantments from enchanted books that he eats. So he can now be used to communicate with Kanderon and other's with communication diaries. Lots of Mackerel's bulk is held inside the pocket dimension as a mountain of aether crystal pages.

### Physical Strength

He also has physical power, by the end of book six he can lift a fully armoured Godrick off of the ground. He is very resilient.

### Flight

Mackerel can fly using his mana. He can fly very quickly.

### Paper Spitting

Mackerel can spit out some of his own aether crystal paper and control them in a swarm behind him. This paper is so sharp it can slice through swords.

### Enchanted Belt

Mackerel uses an enchanted belt as a strap and he can use it in combat to attack foes. He received it from Hugh in Book 5.
Mana

This is the energy that people store in mana reservoirs. Mana reservoirs are aetheric extensions to a mages body. It is possible to draw power straight from the aether, without it refilling your mana reservoirs but it is dangerous to do so, and pure, unattuned mana is very limited in terms of use. Unattuned/aetheric mana is the type that warlocks have before they form pacts, and from that pure mana they can only use cantrips. Higher aether density environments refill a mages mana reservoirs faster than low density ones. Mana is the energy used to cast spells using spellforms and maintain wards (if they are not powered by the aetheric mana). The bigger the reservoir, the better as they can go for longer without running out mana, however it takes longer for them to refill. It is possible to construct artificial mana reservoirs for enchanted items and golems (see Alustin). Using mana from the mages mana reservoir causes the reservoir to grow faster and for mages with multiple reservoirs, if one is far bigger than the others, the smaller reservoirs begin to grow very quickly to try and match the larger reservoirs.
Tongue Eater

The Tongue Eater is made of two components. A ritual and repository. Alustin believes that the Ithonian Empire were given the Tongue Eater by the imperialist faction of the multiversal council and that the Ithonians were also given the knowledge about the Tongue Eater from the faction. However, Kanderon claims that the Ithonians did not know the value of the Tongue Eater which they had stolen. The Tongue Eater has immense value as Kanderon claimed that beings far beyond her (the Named) would rip apart Ithos just to take it.

The Ithonians used the Tongue Eater to commit horrific experiments, wage war and destroy the languages of their enemies. The use of the Tongue Eater left lingering damage on the continent of Ithos as they were incapable of learning new languages and strong accents are relatively new as the effects begin to break apart. This caused affinity distribution to be far more predicable on Ithos than the distribution on other continents.

### Ritual

The ritual to devour a language is a hyper complex spellform that would require dozens to hundreds of mages each time to cast. The Ithonians claimed to have produced an affinity for languages however, this was propaganda and the only mages who could use the ritual were warlocks who had pacted to the Tongue Eater. Being bound to the Tongue Eater would drive the warlocks insane within time. When a ritual was used on a language the people who only spoke that one language would be driven insane and be unable to learn new languages. Those who had joined the Ithonian empire earlier would become less intelligent and potentially lose affinities.

### Repository

The repository or "stomach" of the Tongue Eater is a book with some form of intelligence. The stomach holds the devoured languages. After Alustin stole the repository for the Tongue Eater it would speak to him in the devoured languages. Originally only as a whisper, it got louder over time. It would also force curse words into his mind. The Tongue Eater also dumped a huge amount of words and phrases and sayings into his mind at one point. The repository could also feel jealous when Alustin thought about using the Last Echo. The Tongue Eater was also interested in Alustin's relay golems.
List of great powers

Kanderon Crux - Part of the Coven is commonly called the Crystal Sphinx has crystal, stellar, and planar affinities. She is a Unique.

Indris Stormbreaker - Part of the Coven also the Queen of Theras Tel has wind, water, and sand affinities. (Deceased)

Ilinia Kaen Das - Part of the Coven leader of the Kaen Das family wields water, wind, and lightning affinities.

Heliothrax: A powerful dragon wields solar and dragon affinities.

Ramyl the Chained: A mysterious great power who recently arrived in Anastis from another world wields superheated chains and can change bodies. Ramyl is a set of sentient chains that were similar enough to Secondborn enchantments to fool the Liar at first who now believes that Ramyl was just based on Secondborn enchantments.

The Puppet: A Havathi great power, wields an immensely powerful force affinity.

The Sleeper Beneath the Sands - An ageless sunmaw that is kept asleep to prevent it destroying cities. Also considered a named power.

The Sican Elders - Giant once-human wooden constructs that wield immense power.
Kanderon Crux/History

Info
**History**
Relationships

### **Into the Labyrinth**

Kanderon Crux was only present during the final moments of Into the Labyrinth. It was during this scene that Hugh of Emblin was introduced to the sphinx, and she explained the details of their warlock pact; including both their shared affinities and the terms Hugh was now beholden to. She spoke also of her prior confrontation with Bakori. She then dismissed Hugh and Alustin Haber.

### **Jewel of the Endless Erg**

Kanderon was only present at the beginning of Jewel of the Endless Erg, frequently conducting training sessions for Hugh out in the desert around Skyhold. After Hugh and the team had departed, Kanderon, with less frequency, continued flying out to the Moonless Owl during its journey to Theras Tel to conduct further sessions. During these sessions Kanderon imparted knowledge of their shared crystal affinities to Hugh, as well as Aether Crystal bracers and an enchanted communications diary. These sessions concluded prior to the Moonless Owl passing into the unclaimed land dividing Indris Stormbreaker and Kanderon's territories.

### **The Last Echo of the Lord of Bells**

This Book has yet to be completed by John Bierce.
The Liar

The Liar is one of the most powerful humans in the entire aetheriad multiverse. She is not native to Anastis but can speak Ithonian. She considered Hugh's wards "good" but claims that he should not have relied on just Anastan magic to defend him and his friends. The Liar is very knowledgeable. As of *The Lost City of Ithos,* Kanderon considered it fortunate that the Liar had not come to Anastis. Based on the Wanderer's thoughts the Lair has either a highly disturbing aetherbody or one that inflicts a heavy backlash when seen. The Liar is the one who tasked Kanderon with protecting the Tongue Eater. The Liar is one of the Named.

> The Liar mostly contained herself to the known multiverse, the labyrinth ecosystem. Her endless, hopeless war didn’t give her much time for travel.
>
>

## Appearance

The Liar is a middle-aged woman with words rippling across her skin. Her actions cause the words to react, as they writhe when she laughs and ripple when she shrugs. The words are not understandable at first but Hugh believed that he was about to understand before he falls unconscious.

From an AMA on Reddit.

"The Liar is one of the most powerful humans in the multiverse, so, yeah, she's absolutely getting her backstory fleshed out eventually." - u/JohnBierce

"Sweet! Also was it intentional for the description of her to remind the reader of the Tongue Eater?" - u/w1ngzer0

"Insert maniacal laughter here" - u/JohnBierce

## Personality

The Liar came across Hugh and his friends when they were pacting and was willing to protect them from anything that would harm them while the magic completed. She had set up a campfire for Tetragnath despite the fact that she did not personally need the warmth. She did not believe that Galvachren was scared of the Cold Minds returning to Ithos. She considers Anastis "horrid" and was shocked that Kanderon was not joining the Named. The Wanderer believed that the Liar was impressed when the Singer's sent a living song. She also considered the way Ramyl used his chains to enhance his hydra body's speed "fairly disturbing." The Liar is also polite to Tetragnath as he told them about Ramyl.

## Abilities

The Liar is one of the most powerful humans in the multiverse. She bypassed Hugh's wards without them triggering and Hugh could find no evidence of her changing them. The Liar can block scrying attempts easily and, like the Wanderer, cause the attempts to look like accidental failures. There is however, limits to her power as she (like nearly everyone else) did not suspect the presence of Kanderon's fourth tunnel (As a real thing - There are plenty of rumours in Skyhold about the tunnel).

### Linguistic Magic

The Liar knows dozens of language based magics from multiple worlds. She can speak words that cause effects. In the battle with the Ascendant and the Enforcers, the Liar spoke a single word and it caused a ripple of mana that dissolved attacks using magic from dozens of worlds.
Loarna of the Vault/Relationships

Info
History
**Relationships**

Loarna worked at Skyhold under Kanderon. Loarna likes working for Kanderon because she rarely has to interact with new people.

**Hugh Stormward**

Loarna taught Hugh a great number of ward related magic, including highly theoretical and debated aspects. They have similarities including obsession with wards and social anxiety.

### Negative Relationships

**Havath**

Loarna disliked the Havath Dominion for the constant bombardment of Skyhold creating immense noise which prevented her sleeping properly. She considered her wards brutalising the Havathi invaders payback.

**Grandyn the Traitor**

Grandyn the Traitor is hated by everyone from Tsarnassus including Loarna for betraying them and siding with Havath and killing those he had worked with, the Tsarnassan gryphon riders.
A Gluttonous Diet

## Items

There is a total of 39 items:

1. Apple
2. Baked Potato
3. Raw Beef
4. Beetroot
5. Beetroot Soup
6. Bread
7. Carrot
8. Raw Chicken
9. Chorus Fruit
10. Steak
11. Cooked Chicken
12. Cooked Cod
13. Cooked Mutton
14. Cooked Porkchop
15. Cooked Rabbit
16. Cooked Salmon
17. Cookie
18. Dried Kelp
19. Enchanted Golden Apple
20. Golden Apple
21. Golden Carrot
22. Honey Bottle
23. Melon Slice
24. Mushroom Stew
25. Raw Mutton
26. Poisonous Potato
27. Raw Porkchop
28. Potato
29. Pufferfish
30. Pumpkin Pie
31. Raw Rabbit
32. Rabbit Stew
33. Raw Cod
34. Raw Salmon
35. Rotten Flesh
36. Spider Eye
37. Suspicious Stew
38. Sweet Berries
39. Tropical Fish
Benen

**Benen** is a Lothaini healer and seer on Iopis. He was the first to attend Prince Arnulf after he was taken by the Wrack, and the one to send a semaphore message of the news. As with many seers focused on healing, he uses a peridot eye. He possesses a more positive view of the Moonsworn than most Vowless healers.

He was also taken by the Wrack, leaving him with limited use of his digits and frequent drowsiness. Following Arnulf's death, he took over the role of Mist Warden along with Nalda and Captain Oson in running Castle Morinth.

## References

1. ↑ 1.0 1.1 1.2 *The Wrack*, Chapter 1
2. ↑ *The Wrack*, Chapter 2
3. ↑ *The Wrack*, Chapter 4
4. ↑ *The Wrack*, Chapter 17
Команда V

* Манга
* Аниме

**Команда V** (チームV,,  *Chīmu V*) — одна из пяти начальных команд в Синей Тюрьме и была собрана из 11 игроков с высшим начальным рейтингом.

## Навыки

Команда V представляет собой команду с агрессивным стилем игры, стратегия которой базируется на коллективной игре тройки ее наиболее техничных игроков - Рео Микаге, Зантецу Цуруги и Сейширо Наги. Именно эти футболисты несут на себе ответственность за поразительные победы команды. За время первого отборочного тура команда V забила суммарно 22 гола.

## Сыгранные матчи

* **Команда V** vs. Команда Y (8-0) [Победа]
* **Команда V** vs. Команда W (5-1) [Победа]
* **Команда V** vs. Команда X (5-2) [Победа]
* Команда V vs. **Команда Z** (4-5) [Поражение]
Named Powers

Named power is a category used to describe beings that surpass great powers. The term came from Anastan people who heard of the Named and misinterpreted that it meant stronger than great powers. Alustin does not consider the category necessary because of how few are in it. It is debated if any powers in Ithos excluding the Sleeper and Listener could classify.

## Known Named Powers

### **Sleeper Beneath the Sands**

The Sleeper Beneath the Sands, also known as The Sleeper Under the Sands and The Sleeper in the Sands or simply the Sleeper is the last of its kind. An Endling. It is considered a sunmaw but only because that is the closest species to itself. The Sleeper is ageless and nigh unkillable due to its nature as an Endling. It is naturally immensely durable and massive (Around a 1/4 to a 1/3 the side of Manhattan Island if it draped itself atop it). The Sleeper has a similar magic disruption field to sunmaws but it extends hundreds of feet beyond its body. The Sleeper could devour millions without stopping and as such is kept in a permanent sleep with a combination of wards and enchantments. The Sleeper is not hyper-aggressive and could be driven away by a handful of great powers. The Sleeper's life is tied to the sun and even if its entire body was destroyed it could call on the power of the sun to restore itself. The Cold Minds are one of the few things in reality that could kill the Sleeper. The Sleeper is effectively a giant city sized invincible sunmaw with massive tentacles that breaks down magic for leagues around it.

### **The Listener**

The Listener is "A diffuse mass of sensory organs" that resides within the Silent Straits. The Listener was created by someone/something to watch out for and destroy the ancient enemies of its creators. The Listener also has siblings. There are rules for traveling through the Silent Straits which ships follow to avoid attracting the Listener.

1. The ship must not be built of cedar, and they must be carrying as little as possible on board.
2. The travelers must use as little magic as possible.
3. Do not stare towards the demesne of the Listener for sustained periods.
4. Do not speak.

The final rule is the most important because any speaking can result in the Listener targeting the ship. The Listener does not notice none speaking noises but very loud noises can wake it. The Silent Straits are considered to be the Listener's demesne but it is only called this as the Listener never leaves the area. Normally, the Listener's demesne is an ugly, dusty grey-brown. When it blooms, huge patches of yellow, red, and orange appear. When the blooms are dense and wide enough, it is unsafe to venture anywhere near. It’s guaranteed to grant a horrific death to do so even more than breaking the rules.

The Listener is hypothetically more killable than the Sleeper but is a lot more dangerous. The Listener has attention based powers likely mostly relating to hearing and sound.
Юдай Имамура

* Манга
* Аниме

**Юдай Имамура** (今 (いま) 村 (むら)  遊 (ゆう) 大 (だい) , *Imamura Yūdai*) Один из членов изначального состава Команды Z. Выбыл при прохождении Второго Отбора и поэтом не попал в Третий Отбор.

## Личность

Имамура очень энергичный. Помимо футбола, его любимым занятием, похоже, является ухаживание за девушками.

## Умения

### Навыки

С его слов. Его сильными сторонами является скорость и техника.

## Этимология

* Его имя, **Юдай** (遊 (ゆう) 大 (だい) , *****Юдай*****), означает "Большая игра".
* Его фамилия, **Имамура** (今 (いま) 村 (むら) , *****Имамура*****), означает "Родная деревня"

## Примечания

1. ↑ *Синяя тюрьма: Blue Lock* Глава 9
2. ↑ *Синяя тюрьма: Blue Lock* Глава 60
3. ↑ *Синяя тюрьма: Blue Lock* Глава 24
4. ↑ *Синяя тюрьма: Blue Lock* Глава 15
5. ↑ *Синяя тюрьма: Blue Lock* Глава 2
Окухито Иемон

## Внешность

Иемон высокий и мускулистый парень с слегка загорелой кожей. Его волосы короткие и каштановые. Его глаза также каштановые, отличаются своим размером и глубиной цвета. В 46 главе, Бачира отметил, что от Иемона исходит легкий сырный аромат. Он нереально красив и умен. И им восхищаются многие.

## Личность

Он очень заботливый человек и любит помогать своим товарищам по команде, когда может, ведь именно по этой причине он тренируется вместе со всеми до конца. Он также обычно добровольно расставляет конусы на тренировках и берет на себя объяснение тактики, когда Куон отсутствует.

## Умения

### Навыки

 Техника
 Скорость
 Сила
 Удар

## Этимология

В 51 главе, Иемон поделился тем, что происходит из древнего рода «チーズ侍», что означает "Самураи великой темной горы Ам-До.», а его имя значит «Чистый и желтый».

## Факты

• Любимое животное: морская свинка (Guinea pig)

• Лучший друг - умер, когда Иемону было 7 лет.

• Любимая еда - мисо суп с сырным шариком.

• Менее любимая еда - все, кроме мисо-супа с сырным шариком.

• В 98 главе можно было заметить маленькое фото в кошельке Иемона - фото Исаги. Фанаты подозревают, что Иемон очень восхищается парнем.

• Размер стопы 29 см.

• Начинает мыться с пальцев ног, потому что боится получить грибок ногтя.
Aedan Dragonslayer

## Appearance

Aedan has grey hair and has visible battle scars.

## Personality

An arrogant man who was cruel to his apprentice Rhodes after he fled the labyrinth instead of helping Hugh. Aedan constantly reminded Rhodes of his failures whilst praising Hugh's deeds as a way of mocking Rhodes. Rhodes believes that Aedan enjoyed Rhodes suffering.

## Abilities

### **Lightning Affinity**

One of the more known of Aedan's affinities. He can produce webs of lighting.

### **Wind Affinity**

Aedan uses bursts of wind to interfere with dragons flying. He can also fly himself, presumably using his wind and gravity affinities together.

### **Gravity Affinity**

Aedan can produce twisting fields to interfere with dragons flight. Gravity magic can also be used for flight so Aedan likely flies with both gravity and wind.

### **Scale Affinity**

He uses this affinity to help fight against draconic creatures by weakening their scales.

### **Metal Affinity?**

Aedan was controlling flying swords and uses his metal magic to manipulate the sword's positions.

### **Mana Techniques**

Aedan learned will imbuing to help him with combat magic. Aedan's will imbuing means he does not have to use as much conscious effort to use his combat magic as other mages would.
Anastis

Anastis is the main world that Mage Errant is set in.

There are more mana wells than most other inhabited worlds, with the majority of them being junction wells. The labyrinths on Anastis are very deep and tangled within the world. Anastis has a large moon, that is almost the size of the planet itself. The moon and Anastis orbit each other. Anastis has large tides (30 feet on average) and absurd storms. There are very few species on Anastis that are actually native to the planet. There are half a dozen tool-using sapient species on Anastis and half again non tool using sapient species. The amount of sapient species does not count the Endlings on the planet. According to Galvachren’s Guide to Anastis there are also "aether mutations and [redacted]" that no longer count as their original species. The aether of of Anastis is liquid-like but has wild differences in quantities over the planet. Anastan politics are an unstable, constantly shifting mess of coups, civil wars, and assassinations. According to Galvachren the affinities on Anastis makes the magic in general quite diverse compared to other worlds.

It should be noted that from Galvachren’s Guide and the redactor's notes that "Anastis’ Aether is inherently hostile to those belligerent, imbecilic godlings." These godlings are Ascendants.
More Gods Than Stars

More Gods Than Stars is an upcoming series and part of the aetheriad multiverse. It is a new-weird inspired progression fantasy trilogy.

More Gods Than Stars, a sword and sorcery Progression Fantasy trilogy set on the habitable moon of a gas giant with a mimic-based ecosystem. It's got colossal fantasy megastructure arcologies, gods of cities, roads, kitchen counters, flagstones, and of course more war gods than you can (or should) shake a stick at.

The series is set on the world of Ishveos which has a gas analogue aether. The magic system in the series is related to the series title.
Loarna of the Vault/History

Info
**History**
Relationships

## History

### Pre-Series

Loarna was born in Tsarnassus and was an orphan raised by a vault, making her one of the Children of the Vault. Children of the Vault are given high quality education. Loarna manifested her chalk affinity and learned wardcrafting becoming a master at wards. She breaks the established rules of warding by making a noncontiguous ward with the help of a greater shadow mage. She goes to work for Skyhold at some point, preferring it to the vault in Tsarnassus as she has to talk to less people.

### A Traitor in Skyhold

In the third book, Loarna is assigned as the wardcrafting teacher for the wardcrafting class Hugh is taking. She never appears in her lessons instead creating a series of escalating ward-based challenges that the students have to solve.

### The Siege of Skyhold

Whilst at the cave base at the start of the fifth book, Hugh recognises Loarna's elegant ward work and asks Alustin to set up a meeting between the two of them. Kanderon summons Loarna when Hugh and Talia are talking about their ward armours. Loarna states that Talia's bone carved ward armour was not a terrible idea and that other people have done similar but not with their own bones. Loarna admits that she had previously made a noncontiguous ward before, breaking one of the established rules of magic. Loarna examines Hugh's notes on his armour design. Loarna disappears once she is not needed. Loarna begins to show up to some of her lessons, mostly because most of the class is gone. She allows Hugh to help her examine Skyhold's three ward rings. Loarna begins to teach Hugh highly complex aspects of wardcrafting. She finishes designing Talia's bone ward armour. Loarna helps with Hugh's crystal node wards. Over the months, Loarna wards the entirety of Skyhold with wards to identify everyone who crosses over them as 'safe' to not trigger the offensive wards she is building.

During the siege, Loarna went around killing Havathi invaders with her enchanted knives and asphyxiates some with her chalk cloud. Loarna feels someone ripping up her wards and goes to deal with it. She finds Grandyn the Traitor to be the one breaking her wards. Her knives are deflected by the man's windshield. Grandyn throws lightning at Loarna and recognises her from her reputation. Loarna blocks Grandyn's attacks and constructs a valve ward around him. Grandyn's windshield rapidly consumes the air inside the ward as fuel and when the windshield fails Loarna's daggers immediately impale the man in the throat and the heart. Grandyn's last attack, a great power level lightning spell, burns through Loarna's ward cloud and instead of incinerating her burns a hole in her abdomen, killing her.
Tongue Eater: Mage Errant Book 6

Tongue Eater is the 6th book in the *Mage Errant* series. It was published on Amazon on 23rd April 2022, and was released on Audible on 13th September, 2022.

## Summary

Kanderon Crux has fallen.

The traitors who brought the powerful sphinx down have fled with plagues and other magical weapons stolen from Skyhold's Vault, intending to use them against the Havath Dominion, no matter the cost to the rest of the Ithonian continent. Havath teeters on the edge of collapse after their failed invasion of Skyhold, and the nations and monsters of Ithos circle like vultures. The Dominion has no interest in going down without a fight, however, and there are few depths they're unwilling to sink to for survival.

Kanderon's surviving allies are working desperately to stop both the traitors and the Dominion, but the situation is worse than they know. The traitors didn't steal plagues at all. They stole the Tongue Eater, a weapon capable of devouring entire languages, and unless they're stopped, it threatens the fate of the entire continent. Hugh Stormward and his friends are the only ones who know the truth, and there's no one they can trust with the knowledge. Even with the fate of the continent on his shoulders, however, Hugh doesn't care about any of that.

He's convinced that Kanderon is still alive, even if no one else believes him, and he's willing to do whatever it takes to help her.

(Includes the bonus novella Gram of Clan Castis.)
Kemetrias

Kemetrias is a world in the aetheriad multiverse.

Kemetrias uses runes for invoking magic. The aether on Kemetrias is more predictable and flows easier than the aether on Anastis. There is a massive ring in the sky of Kemetrias. The ring is full of layers with different colours. However, the ring is not solid and there are parts that can be seen through. There are a half-dozen small moons that orbit the planet. The city of Hebrast is enormous and several ziggurats, it is also mostly made of wood. The city has countless birds, both living and depicted. There are runes covering everything on Kemetrias, doors, windows, tattooed onto skin, weapons and clothing. The runes prevent the need for torches due to the light emitted. There are ships on Kemetrias that floats 15 feet from the ground and can move incredibly quickly.

There is a war on Kemetrias between the Bezans (rebels) and Takhanan's family (royalty). The Bezans are backed by the Expansionists.
List of awards and nominations received by Nicholas Stewart

Awards and nominations
 Wins
 Nominations

American Romanian singer-songwriter Nicholas Stewart has received many awards and nominations throughout his career. His accolades include 81 Grammy Awards (including six Album of The Year wins), four Emmy awards, three Tony awards, 41 Brit Awards, 56 MTV Video Music Awards (including six Video of the Year wins). 256 Billboard Music Awards (the most by any artist), and 125 American Music Awards (the most by any artist).