Hunter's Machete

## Passive

Unique – Nail: Basic attacks against monsters deal <span style="color:**Script error: The function "keyword" does not exist.**;">35 **bonus** on-hit physical damage. Healing provided by this item is increased by 50% when below <span style="color:**Script error: The function "keyword" does not exist.**;">30% **maximum** health.

Unique – Monster Hunter: Killing large or epic monsters grants <span style="color:**Script error: The function "keyword" does not exist.**;">+60 bonus experience. Once per game, killing a large monster also grants an additional <span style="color:**Script error: The function "keyword" does not exist.**;">+150 bonus experience. If your gold from minions is greater than 40% your gold from monsters, a lane minion will grant 13 less gold and 50% reduced experience. *This penalty is removed at 20 minutes.*

### Limitations

Limited to 1 Jungle or Gold Income item. The bonus experience part does not stack with passive Tooth.

### Requirements

Can only purchase if you have **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).**.

## Builds into

**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Skirmisher's Sabre****Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** **Stalker's Blade**

## Menu

Starter Items › Jungling

Attack › Life Steal

**Hunter's Machete** is a basic item in  League of Legends. It is exclusive to Summoner's Rift. It can only be purchased if you have **Lua error in Module:ImageLink at line 274: attempt to call field 'arguments' (a nil value).** as a summoner spell.

## Cost Analysis

**Gold Value**
* 10% life steal = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* 35 on-hit damage = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
	+ **Total Gold Value** = **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**

Gold Efficiency*\**

* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** is 0% gold efficient, but 357.14% gold efficient against monsters, without its passives.

## Builds Into

**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Skirmisher's Sabre**
**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** **Stalker's Blade**

## Similar Items

**Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).****Hunter's Talisman**
## Notes

* An exception to the limitation of one jungle item is being able to purchase **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** or **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** when either one is already in the inventory.
* The bonus on-hit damage does not benefit from  life steal.

## Strategy

* The life steal that the **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** provides is more useful on champions with high base attack damage such as **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).**, or **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).** rather than on **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).**, or **Lua error in Module:ImageLink at line 148: attempt to call field 'arguments' (a nil value).**.

## Trivia

* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**, and its upgrades are the only non-consumable items that grant no direct stats.
* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** is an alternative to the **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** to start in the jungle.
* **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** and **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** reference the eponymous expression.

## Patch history

V10.8
* New Effect: Healing provided by this item is increased by 50% when below <span style="color:**Script error: The function "keyword" does not exist.**;">30% **maximum** health.
* Minion gold penalty threshold reduced to 40% from 50%.
* Penalty timer increased to 20 minutes from 14.

V10.6
* New Effect: Now receives 50% reduced experience from minion if your gold from minion kills is greater than half your gold from monsters. This penalty is removed at 14 minutes.

V10.3
* Large or epic monster bonus experience increased to 60 from 50.
* First large monster bonus experience reduced to 150 from 165.
* Minion farming penalty increased to 13 reduced gold from 10.
* Minion farming penalty is now removed at 14 minutes, rather than upon completing an enchantment on **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** or **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**.

V9.23
* Removed: Killing large or epic monsters no longer grants 50 **bonus** experience for each level the monster is higher than you. *Epic monsters still innately have catch-up experience.*
* First camp bonus experience increased to 165 from 120.

V9.1
* New Effect: If your gold from minions is greater than half your gold from monsters, lane minion kills will grant 10 less gold. *This penalty is removed upon completion of an enchantment on a **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** or **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**.*

V8.23
* Removed Effect - Monster Hunter: If you have the highest minion score on your team, lane minion kills will grant 10 less gold. *This penalty is removed upon completion of an Enchantment on a **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** or **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**.*

V8.15
* Removed Effect: If you have the most individual total gold on your team, lane minions kills will grant 10 less gold. *This penalty is removed upon completion of an Enchantment on a **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** or **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**.*
* New Effect - Monster Hunter: If you have the highest minion score on your team, lane minion kills will grant 10 less gold. *This penalty is removed upon completion of an Enchantment on a **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** or **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**.*
* New Effect: The Monster Hunter gold penalty also applies to Twisted Treeline.

V8.14
* New Effect: If you have the most individual total gold on your team, lane minions kills will grant 10 less gold. *This penalty is removed upon completion of an Enchantment on a **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** or **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**.*

V8.10
* On-hit physical damage increased to 35 from 25.
* Removed: Basic attacks against monsters granting 15% **bonus** attack speed for 2 seconds.
* New Effect: The first large monster killed grants <span style="color:**Script error: The function "keyword" does not exist.**;">+120 bonus experience.
* Now limited to (1 Jungle or Gold Income item) from (1 Jungle item).

V8.4
* Can no longer build into **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**, due to the item being removed from the game.

V7.22
* Nail
	+ New Effect: Now grants <span style="color:**Script error: The function "keyword" does not exist.**;">15% **bonus** attack speed for 2 seconds.
* Special Bonus Experience
	+ Removed: Bonus experience from lesser and medium sized monsters.
	+ Bonus experience per level difference increased to 50 from 30.

V6.22
* On-hit damage against monsters increased to 25 from 20.
* Lifesteal against monsters increased to 10% from 8%.

V6.9
* Bonus experience upon killing large monsters increased to 50 from 15.
* Added +30 bonus experience on monster kill for each level higher the monster is than you.

V5.22
* reworked:
	+ Cost reduced to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
	+ Grants +8% life steal versus monsters.
	+ Grants Unique Passive - Nail: Basic attacks versus monsters deal 20 bonus damage. Killing large monsters grants 15 bonus experience. *Damage type matches the triggering attack and will benefit from life steal.*
	+ Can no longer build into **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** or **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**, due to the items being removed from the game.
	+ Now builds into **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**.

V5.14
* Mana regeneration per second increased to 4 while in combat with monsters from 3.

V5.1
* Gold on large monster kills increased to 15 from 10.

V4.21
* Now grants 10 bonus gold on large monster kills.

V4.20
* Item cost increased to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
* No longer grants attack damage or damage reduction versus monsters.
* New unique passive Jungler: Deal 30 magic damage on hit to monsters over 2 seconds and gain 7 Health and 3 Mana per second while in combat with monsters.
* Removed from item recipe for **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**.
* Can no longer build into **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** or **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**, due to the items being removed from the game.
* Added to recipes for **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**, **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**, and **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**.

V4.12
* Item removed from Howling Abyss.

V4.11
* Item cost increased to **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).** from **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**.
* Now grants +10 attack damage vs. monsters
* Now grants +5 damage reduction vs. monsters.
* Unique Passive - Maim removed.
* Unique Passive - Butcher removed.
* Added to item recipe for **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**.

V4.7
* Champion kills, assists and large monsters slain now grant **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**.

V3.14 - November 26th Hotfix
* Maim: On-hit healing increased to 5 from 3.

V3.14
* Revised Passive - Maim: Basic attacks against monsters deal 10 bonus magic damage and restore 3 health.

V3.8
* Unique Passive - Rend changed to Unique Passive - Maim: Deals 10 bonus magic damage to monsters with every basic attack.
* Enabled on Twisted Treeline
* Enabled on Howling Abyss

V1.0.0.154
* Hidden update: Hunter's machete sell price reduced to 120 from 210.

V1.0.0.152 Added
* Item cost: **Lua error in Module:ImageLink at line 377: attempt to call field 'arguments' (a nil value).**
* Added to item recipes for **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).** and **Lua error in Module:ImageLink at line 174: attempt to call field 'arguments' (a nil value).**.
* Unique Passive - Butcher: Damage dealt to monsters increased by 10%.
* Unique Passive - Rend: Basic attacks deal 10 bonus true damage to monsters.

## List of Items

Starter items
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Potions and Consumables

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Distributed

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Advanced items

Finished items

Minion and Turret items

Special Game Mode Exclusive items

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cs:Hunter's Machete
de:Machete des Jägers
es:Machete del Cazador
fr:Machette du Chasseur
pl:Maczeta Łowcy
pt-br:Machete do Caçador
ru:Мачете охотника
zh:狩獵者彎刀