recursal/Fanatic-Fandom huggingface dataset:
Tips

"Tips and Tricks to give you a head start”

• Upgrade your Treehouse to unlock new buildings and upgrades.

• Towers can protect your camp from both air and ground troops.

• Puddles are hidden from the attackers until they get close enough.

• Upgrade your Sprinklers to improve your camp's defense.

• Defensive buildings like Sprinklers and Towers can't shoot while they are being upgraded.

• Even if your camp is completely destroyed, you always keep most of your Coins.

• Don't worry about the damage. It will dry off on the sun.

• Gems can never be stolen by attackers.

• Troopers and Blasters tend to attack the nearest building, regardless of its type.

• Ninjas are greedy for Coins. Their favorite targets are Factories and Storages.

• Ninjas make triple damage to Factories and Storages.

• Rubber Squads go straight for defensive buildings. They absorb attacks while the rest of your troops does the damage.

• Sprinklers can only damage ground units.

• Need more Coins? Upgrade your Coin Factories to increase their production.

• Coin Factories do not produce Coins while they are being upgraded.

• In order to declare victory in a battle, you only need to earn one star.

• The Rain Rocket tactic damages buildings in a small area.

• The battle ends when all your troops and tactics are used up.

• You can get victory star by destroying the enemy Treehouse!

• If you destroy all defensive buildings, troops who survive the battle will return home!

• You will earn Gems for successful defense!

• The Join Forces tactic can be used to direct your troops around the enemy camp.

• The Research Lab can't start new upgrades while it's under construction.

• The Tactics Fort can't produce new tactics while it's being upgraded.

• The Troop Shop can produce new troops while being upgraded.

• Clear obstacles to have more space for your buildings.

• Upgrade your Treehouse to expand your camp territory.

• You can buy more Gems in the Shop, or earn them by completing Quests!

• Upgrade Beaver's Dam to house more Beavers to get multiple jobs done at once.

• Keep tapping on the enemy's road to deploy all of your troops.

• Birds can only attack air troops like Jetpacks.

• Some troops need more than one seat in Minivan.

• Jetpacks cannnot be damaged by Sprinklers and Puddles.

• Wingsuits can be deployed anywhere in the enemy's camp.

• You need Beavers to construct and upgrade buildings.
Hank

File:Hank head.png

“Talking Hank manages the Rubber Squad's job single-handedly. His rubber dance significantly increases the Troops' water resistance.

From Level 4 on he has the power to increase the damage the Troops inflict in attacks.

The power increases with each upgrade.

His power, called the “Rubber Dance”, is activated by tapping his Power Icon (the raised fist), the same one that was used for deploying him.

His Hero Power only works on Troops that are within his range.
Minivan

“The surprisingly spacious Minivan houses trained Troops. Always have enough seats for everyone you want to take to a water fight.”

Tom and his friends arrive to the camp in a Minivan. It stays there to house Troops, Tactics and Heroes and transport them to battles.

The Minivan capacity determines how many Troops and Tactics the player can have.

The capacity increases with upgrades.

Minivan is linked with the Troop Shop, Tactics Fort and Hero Hall to make your army as easy to manage as possible.
Elements

When you decide your Affinity, remember that your attacks and defensive actions will be of that element by default, and that you will have strengths and weaknesses through that. When you have the advantage, you deal an additional 20% damage; likewise, if you're at a disadvantage, you deal 20% *less*. The one mistake to never make, however, is to attack someone of your own element - you deal a whopping 50% less damage then!

## Main Elements

### Fire

* Strong against Earth
* Weak to Water
* 30% Chance to **Burn** foes, dealing 5% of their Max HP as damage once per turn for 3 Turns.

### Earth

* Strong against Wind
* Weak against Fire
* 20% Chance to **Silence** targets, preventing Skill use for 2 Turns.

### Wind

* Strong against Lightning
* Weak to Earth
* 20% Chance to **Cloud** targets, preventing Ability use for 2 turns.

### Lightning

* Weak to Wind
* Strong against Water
* 20% Chance to **Shock** targets, preventing regular Attack use for 2 Turns.

### Water

* Weak to Lightning
* Strong against Fire
* 30% Chance to **Maroon** targets, making movement impossible for the turn.

## The Second Cycle

### Solar

* Strong against Lunar
* Weak to Time
* 15% chance to **Flare** foes, dealing an additional 15% damage, but only once.

### Lunar

* Strong against Storm
* Weak to Solar
* 10% chance to **Illuminate** foes, reducing their Evasion to 0 for 1 Turn.

### Storm

* Strong against Void, somehow.
* Weak to Lunar.
* 20% Chance to **Waterlog** targets, preventing Item use for 2 Turns.

### Void

* Strong against Time.
* Weak to Storm
* 20% chance to **Nullify** foes, cutting their Toughness and Resistance by 33% for 2 Turns.

### Time

* Strong against Solar
* Weak to Void
* 20% chance to **Slow** foes, cutting their Agility and Evasion by 33% for 2 Turns.
Mecha

“There's a new boss in town: he's big and bad and soaks enamies like mad! The future really does belong to our mechanical overlords.”

A big troop in a mechanical suit that shoots two cannon sized water balloons.

It can target any building.

Mechas are slow and very water resistant, they can serve as a “tank” during attacks.

Mecha takes 8 seats in the Minivan.

Available when Troop Shop reaches Level 10.
Sprinkler

“This is your main defense against ground Troops. When this baby is provoked, attackers get soaked!”

The Sprinkler is a ground defense, it attacks only ground Troops.

It focuses on one target at a time and attacks the nearest enemy troop in its range.

It has a moderately short range that increases with upgrading.

There's a dotted line around the Sprinkler, when it’s selected, representing it's range.
Beaver Dam

"The Dam is where your builders live, but the Beaver Union rules state a Beaver can only construct one building at a time.”

The Beaver Dam houses Beavers, the camp's workforce.

It is always located on the river, outside the active map area. It can't be moved nor attacked by other players.

The Game starts with one Beaver in the camp and the Dam is already there.

Each new Beaver levels up the Beaver Dam and, of course, makes construction and clearing that much faster.

## Data

 2
 3
 4
 5
Treehouse

“The Treehouse is your main base, so don't lose it in a water fight! Upgrading it unlocks awesome new features.”

It’s the player's main building, which is used as a measure of general progress and an additional resource storage.

This building has already been built when the game starts.

Upgrading the Treehouse gives the player new buildings and increases the camp area, providing space for new buildings.

The Treehouse is a strategically valuable building. If the Treehouse is destroyed, the attacker receives a Star which instantly means victory.
Energy Storage

“State.of-art batteries that store Energy for Later use. Make sure they stay dry and out of attacker reach.”

Energy Storage is where you store the Energy, produced in the Energy Generator.

The player can only use the Energy that has been collected and stored.

The overall amount of available Energy can be seen on the main screen.

The capacity of all the storages put together defines the maximum amount of Energy the player can have.
Angela

“Meet the loveliest and toughest Ballooner of them all!
At higher levels, she can dry Troops, recovering their water resistance.”

Talking Angela fights the same way Ballooners do, but she’s much stronger.

From Level 4 on she has the power to heal Troops during battles.

The power increases with each upgrade.

Her power, called the “Dry Chi”, is activated by tapping her Power Icon (the raised fist), the same one that was used for deploying her.

Her Hero Power only works on Troops that are within her range.
Coin Storage

“Gold is never safe! Store your Coins here, it's the best place to keep them.”

Coin Storage is where you store the Coins, produced in the Coin Factory.

The player can only use the Coins that have been collected and stored.

The overall capacity of storages defines the maximum amount of Coins the player can have.

The amount of available Coins can be seen on the main screen.

Enough Coin Storage capacity is one of the conditions for upgrading buildings.

Storages keep your coins safer when your camp is under attack.
Shield

Shield

The Shield protects your camp from attacks.

It will be activated after you have been attacked.

If you attack a rival camp while your shield is active, two hours will be taken off your shield-time.

The shield duration is 10 hours.

You will be notified when you have 2 hours of shield left or when your shield is dropped.
Ninja

“These guys are fast, masked and amazing at snatching rivals' gold. Keep them clear of defenses and they will clear out the Coins.”

A ninja water-fighting troop armed with balloons.

Ninja attacks resource buildings first and by dealing double damage, so it’s very good for looting other players’ resources.

It is very fast, but quite vulnerable, so the defenses should be kept busy while Ninja is on the move.

Each Ninja takes up 2 seats in the Minivan.

Available when Troop Shop reaches Level 4.
Energy Generator

“Produces the Energy needed for training and upgrading. Keep it flowing and your Camp will be glowing.”

Energy Generator produces Energy.

**Energy is used for:**

-building and upgrading certain buildings

-training and upgrading Troops, Tactics and Heroes.

The more Energy Generators you build and level up, the more Energy will be produced.

The player can only use the Energy that has been collected.

In case of an attack the losses from the Generator are bigger than from the Storage.
Mine

“Stepping on a concealed water mine can be a slippery problem. With explosive consequences.”

The Mine is a ground defense.

It's yet another trap the attackers step into, but a much bigger one and make more damage to attackers.

It has a small range, but it’s invisible to attackers.

It inflicts area damage, so more than one attacker will get wet.

Tap it to see it’s range.

## Data

 2
 3
Hammers

**Hammers** are a Subtype of **Warhammers** which deal lesser damage, but which are more accurate and which cost less Energy to wield. They also fit in one hand quite nicely.

## Skills

* **Power Strike** - 15 ENE. Hit for +25% damage, -25% accuracy.
* **Pinpoint** - 15 ENE. Hit for -25% damage, +25% accuracy.
* **Triple Blow** - 18 ENE. Strike three times at 50% damage.
* **Gutsy Swing** - 27 ENE. Send out a 3-tile shockwave to attack a distant foe. Gains +15% Accuracy.
* **Mondo Slam** - 36 ENE. Knock one target back until they hit a wall. Deals +15% Damage.
Tactics Fort

“This where Talking Ginger comes up with spectacular Tactics you can use alongside your Troops in a water fight.”

The Tactics Fort is an attack building operated by Ginger. It is where the attack Tactics are developed.

Tactics are a kind of special weapons the player takes into battles alongside Troops and Heroes.

Every tactic has its own unique purpose which increases your chance to win a battle.

Developed Tactics stay in the Minivan.

Minivan capacity (which depends on the Minivan level) determines how many Tactics can be taken into battle.
Troops

Troops attack rival camps and are not used during defense battles.

They are trained in the Troop Shop for a certain amount of **Energy**.

After they are trained they go to the Minivan. Upgrading the Minivan increases the number of Troops and Tactics the player can have.

**Each Troop is equipped with a different weapon.** Their weapon determines the space the troop takes up in the Minivan.

Troops also differ in their water resistance, they inflict a different amount of damage, they don’t take up the same number of seats in the Minivan, they have different favorite targets, moving speed and range.

**In battle:**

Troops are deployed by tapping their icon in the bottom row and then tapping the road, which is the usual deployment area.

If a troop runs away from a water-fight, it doesn’t return to the Minivan, so the player needs to retrain them to use them in the next battle.
Tactics

Tactics are your special weapons which take care of the element of surprise in a battle.

They are built and developed by Ginger in the Tactics Fort.

Every tactic has its own unique purpose which increases your chance to win a battle.

Developed Tactics stay in the Minivan.

The Tactics' performance can be leveled up by researching them in the Research Lab.

After a water fight the **tactics that were not used** remain the Minivan and the **used ones** need to be replaced..
Slinger

“Catapulting big balloons from a distance can turn the tide of a water fight. Just make sure somebody watches their back.”

It is a big troop, armed with a sling and big balloons.

They inflict a lot of damage and have a very long range. Short-range defenses are a sitting duck for Slingers.

Slingers are one of the biggest damage dealers in game. They can damage multiple enemies and buildings with single shot.

Slingers are vulnerable and you need to protect them with other Troops.

One Slinger takes up 6 seats in the Minivan.

Available from Troop Shop Level 5.
Inseparable EP

The Inseparable EP isVERIDIA 's first EP and first release. It was released on February 25, 2014 by Word Entertainment.

## Songs

We Are The Brave

Disconnected

Furious Love

Mechanical Planet

Mystery of the Invisible

## Trivia

Deena Jakoub has said that Mechanical Planet is her favorite song from this EP to perform because it has such a dark vibe and she gets to put on a character while performing.

VERIDIA ends each show with Disconnected.

The Dave Ramsey Show played We Are The Brave months before the EP was released.

We Are the Brave is a *Billboard* U.S. Christian Rock Chart No. 1 single. It was also nominated for Rock Song of the Year at the 2014 Dove Awards and featured during ESPN broadcasts of the NCAA Softball regular season and world series.
Invisibubble

“This tactic hides your Troops in plain sight. The enemies won't know what hit them until it's too late!”

This tactic makes your troops temporarily invisible to enemy defenses, so they don’t attack them.

It is perfect for getting close to enemy defenses without getting noticed by other defense buildings.

The hidden Troop is unable to attack until the effect wears off.

Invisibubble is unlocked at Tactics Fort level 3.

It doesn't protect your troops from enemy traps.

Each upgrade increases the duration time of the Invisibubble for 1 second.

It’s active range is 6 tiles.

Tower - Sprinkler - Puddle - Catapult - Birdhouse

## Data

 2
 3
 4
Rewards

Rewards!

During the game you will be rewarded for various actions and accomplishments:

• You will be rewarded Gems every time you complete a Goal.

• You can be rewarded Gems for removing shrubbery.

• You will also get Gems when you successfully defend your camp.

• Occasionally a gift box will appear in your camp, bringing you surprise coins, energy or gems.
Jetpack

“These guys fly so high the ground defenses can’t touch them, but low enough to launch water bombs with laser precision.”

The troop has a jetpack on it’s back and it is armed with balloons.

They are an air Troop, so ground defenses can’t touch them.

Jetpacks do a lot of damage and they have a decent attack range.

They have a low water resistance, so they should avoid enemy air defenses.

Each Jetpack requires 5 Minivan seats.

Available from Troop Shop Level 6.
Trevor Hinesley

Trevor Hinesley was the guitarist for VERIDIA . He left the band in 2016.

Trevor was from Alabama and played in a few bands before moving to Nashville. He played in band Half Priced Hearts until 2012 and then played with VERIDIA until 2016, when he left to focus on health and family. He was a rhythm guitarist as well as a soloist for the band. His last Show with VERIDIA was Christmas Rock Night in Germany, the first international show of VERIDIA's career.

## Trivia

Trevor went to Belmont University and is a web developer and now works at Soundstripe Music in Nashville, TN.

Trevor has a pit bull called Banon.
Cannon

“This high-end air defense targets flying Troops. They call it a bummer, because it brings them down.”

The Cannon is an air defense, it attacks only air Troops.

It targets groups of attackers.

It has a very long range and can inflict a lot of damage.

Not effective at short range.

It’s range is highlighted, when you select the cannon.

## Data

 2
 3
Puddle

“A well-placed, camouflaged Puddle can do serious damage to ground Troops. Attackers better watch their step!”

The Puddle is a ground defense.

It has a short range, but is invisible to attackers.

It does not shoot, it's a trap the attackers step into.

It inflicts an area damage, so more than one attacker can get wet.

To see the puddles range, just give it a tap.

## Data

 2
 3
 4
 5
Hero Hall

“This is where you recruit mighty Heroes and upgrade their powers. Between water fights, your Heroes will be right here, drying off.”

## Data

 2

Hero Hall is where Heroes are trained, selected (to join battles) and upgraded.

The building unlocks when the Treehouse reaches Level 3.

Here you can find info about which Hero is available or selected, who’s on cooldown or being upgraded.

All time-consuming processes can be sped up by paying with Gems or watching Video Ads.
Notes

## Nine says...

> "*The **Notes** system? Man, uh...look. It's based on the late Seventh Sage's powers. It's a mystery to someone like me...you should just read the text below. I really don't think I can help you here...The only kinds of notes I'm familiar with are Eights, and the kinda screechy ones that happen when I try to play Violin."*
>
>

Notes are a unique magic type wielded by **The Bard Class Path**. They offer a wide variety of abilities, and work in the same tier system as other skillsets.

### Tier I: Simple

* **Note of Slapping** - Deals 25% of regular damage, but it can't miss. Costs 30 ENE!
* **~~Power Chord~~** ~~- Empower an ally with +20% damage for the turn. Transcends priority.~~ See Guitars.
* **~~Soothing Lullaby~~** ~~- Restores 15% HP to all allies within 1 Zone, but it costs 40 ENE.~~ See Microphones.

### Tier II: Moderate

* **Note of Bruising**. Deals 50% of regular damage, but it can hit up to 3 targets. Good accuracy, though not guaranteed.
* **Hymn of Restoration.** Restores 20% HP and removes 1 status for all allies, but costs 60 ENE.
* **Song of Silence** - For 40 ENE, attempt to inflict Silence on all targets within the Zone, preventing Skill use.

### Tier III: Advanced

* **Note of Piercing.** Deals 75% of regular damage and only strikes 1 target, but it pierces all defense.
* **Note of Fury**. Send a target in to a blind rage for the turn, causing them to attack the nearest target with reckless abandon.

### Tier IV: Extreme

* **Note of Pain.** Deals pure damage to afflicted targets, but has a 60% accuracy rating, and a 4 target cap.
* **Note of Despair.** Inflicts 1 target with soulcrushing despair. If successful, they are immediately Downed and may be executed. If unsuccessful, it rebounds upon the caster.
* **Note of Death.** Attempts to kill 1 target. If successful, lose 80% Max ENE. If unsuccessful, lose 80% Max HP.
* **Song of Sacrifice.** Restores full health to two allies. 30% of health restored is taken from the caster. Costs 0 ENE.
VERIDIA Wiki

## Welcome to the VERIDIA Wiki!

This is a Wiki page dedicated to the alternative rock band VERIDIA. Please enjoy the content on this Wiki, feel free to edit, like this page, tweet it out and get to know more about this very special band!

## *VERIDIA*

### Founding Members

*Deena Jakoub, Brandon Brown, Trevor Hinesley, Kyle Levy*

### Bands Toured With

*Red, Winter Jam 2014-2015, Evanescence, Ilia, Random Hero, Demon Hunter*

VERIDIA is an alternative rock band from Nashville. They experiment with sounds such as synth pop, classical, hip hop, trap, dubstep and so on, using whatever is inspiring them to create their unique sound. Their lyrics are very diverse, ranging from self-image issues to faith. Their live shows are energetic, unique and heartfelt.

They have released 3 EPs and will release their full length album, The Beast You Feed, in the fall of 2018!

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.
Flutes

## About the Weapon

**Flutes** exist as a weak weapon, but a powerful debuffing tool for **Songsmiths**. They do not do a lot of outright damage, but like **Wands**, they pierce enemy Armor, striking directly at the foe's **Resistance**.

## Attack Range

> *Flutes can attack any target within 10 tiles. However, they only focus on one target at a time.*
>
>

## Skills

* **Power Strike** - 11 ENE. Hit for +25% damage, -25% accuracy.
* **Pinpoint** - 11 ENE. Hit for -25% damage, +25% accuracy.
* **Triple Blow** - 14 ENE. Strike three times at 50% damage.
* **Snakesong** - 18 ENE. Deals no damage. Poisons two foes within 5 tiles.
* **Note of Doubt** - 18 ENE. Targeting one, specify a status. Lowers it by 20% for 3 turns.
* **Note of Weakness** - 27 ENE. Targeting one, lower STR/SPR/SKL by 35% each, but only for 1 turn.
* **Note of Frailty** - 27 ENE. Targeting one, lower EVA/TGH/RES by 35% each, but only for 1 turn.

## Metadata

* **Physical Damage:**0.0x
* **Magical Damage:** 0.5x
* **Weapon Accuracy:** 0.75x
* **Weapon Weight:** 0.1x
	+ **Buy Modifier:** 1.0x
	+ **Sell Modifier:** 1.0x
Unconventional Prom Dress Giveaway

VERIDIA's Unconventional Prom Dress Giveaway is a contest launched by VERIDIA in 2015 to give the winner a head-to-toe custom prom look by Deena Jakoub, makeup artist Anias Shiba and MADNESS IS

clothing designer Emily Swinson. The winner will also be made ready for her prom by Deena and her fashion and styling team.

## Rules

To enter, the participant must write, in 500 words or less, a paper on how they or a friend deserve to win and tell your story.

Besides a prom dress, the winner will also receive a new items for her wardrobe from Kersh and Press Fashion, and world-class makeup from MHD Cosmetics to complete the look.
Pretty Lies EP

The Pretty Lies EP is VERIDIA's second EP. It was released on September 25, 2015 by Word Entertainment.

## Songs

Crazy In A Good Way

Pretty Lies (feat. Matty Mullins)

At The End Of The World

Say A Prayer

Pretty Lies (feat. Matty Mullins) [Valot Remix]

## Trivia

The zippers used on the cover art were real. They were trimmed down and glued onto the band members' mouths with spirit gum.

This is the first of VERIDIA's material to feature another singer and the first to have a remix.
Sticky

“The sticky ooey goo will disable enemy defenses for a while, so your Troops can walk right past them.”

A sticky matter is thrown on the enemy’s defense buildings, to slow them down for a certain amount of time.

Sticky unlocks at Tactics Fort level 2.

Every upgrade adds 1 second to the duration of this tactic.

This tactics won’t influence or reveal traps.

The Sticky area of effect is 4 tiles.

Tower - Sprinkler - Puddle - Catapult - Birdhouse

## Data

 2
 3
 4
The Beast You Feed Album

In early 2018, VERIDIA went into the studio to record 10 songs for their full length album, The Beast You Feed.

In June, the band released 3 clips of songs from the album, letting fans vote in which one they wanted to be the first single. The songs were "I Won't Stay Down", "Dopamine" and "Numb". On June 22, VERIDIA announced that "Numb" would be the first single and would be released on July 27.

On June 29, VERIDIA released their PledgeMusic campaign to help with fundraising for the album, which the band would release independently. They offered multiple packages for purchase, some of which included things such as clothes worn by Deena on stage and in music videos and various memorabilia from VERIDIA. The band reached 100% of their goal in less than a month.

VERIDIA announced that they would hold their album release party in Nashville on October 6, 2018.

The album was released on Ocotber 28, 2018.

## Trivia

Deena wrote a detailed blog post on the meaning of "Numb" on VERIDIA's Facebook and Instagram. The link can be found here: https://www.facebook.com/veridiamusic/posts/1766513790084759

The album is split in half. "Numb" begins the dark, cynical, and angry part of the album and "I Won't Stay Down" begins the light, joyful, redemptive part of the album. The black and white theme compliments this.
Only The Crazy Survive Tour

The Only The Crazy Survive Tour was VERIDIA 's first headlining tour in 2015. It began in Birmingham, AL on September 15 and ended in Nashville, TN on October 9. Drew Chadwick was the opener for the tour.

## Setlist

1. Crazy In A Good Way
2. Mad Man
3. Tightrope
4. Furious Love
5. Still Breathing
6. Pretty Lies
7. Mystery of the Invisible
8. At The End of the World
9. Misfits
10. We Are The Brave
11. Don't Be Afraid of the Dark
12. Mechanical Planet
13. Disconnected

## Trivia

On the third day of the tour, VERIDIA's driver drove away and ripped the gas line off the gas pump. That's how Deena Jakoub woke up that day.
Summer Session Vol. 1

The Summer Sessions Vol. 1 is a series of videos and acoustic songs released on YouTube by VERIDIA in the summer of 2015. The songs were later released as a free download. Still Breathing was later recorded as a rock song for VERIDIA 's first full length album.

## Songs

Tightrope

Dirty Secrets

Young and in Love

Don't Be Afraid of the Dark

Still Breathing

## Trivia

Don't Be Afraid of the Dark was written about a young boy named Kaden Wood who passed away from cancer. It also features Benjamin Backus from For King and Country on the cello.

Tightrope was written when the group was moving from their respective homes to Nashville.
Crossbows

**Crossbows** are one of the primary types of Ranged Weapons in RoPH II. They are characterized by their inherent *Armor Bypass* ability, dealing damage without interacting with all of your target's armor - they ignore 40% of it by default. As a tradeoff, they are intensely heavy - among the heaviest weapons in the game, in fact.

## Attack Range

> *Crossbows have a range of 6 tiles.*
>
>

## Skills

* **Power Strike** - 19 ENE. Hit for +25% damage, -25% accuracy.
* **Pinpoint** - 19 ENE. Hit for -25% damage, +25% accuracy.
* **Triple Blow** - 23 ENE. Strike three times at 50% damage.
* **Savage Bolt** - 60 ENE. Fire a specially-crafted bolt that ignores armor entirely.
* **Stakeshot** - 15 ENE. Fire a magic stake, aimed at the heart. Deals damage based on Spirit instead of Skill.

## Behind the Scenes: Crossbows

Oh man, Crossbows - an armored foe's worst *Knightmare.* Heh, sorry, couldn't resist that one; but that's basically why they're in the game. I wanted there to be a viable threat to Knights besides "lol magic", and armor-piercing bows just happen t'fit that bill.

## Metadata: Crossbows

How Crossbows modify material values is as follows:

* **Physical Damage:** 1.4x
* **Magical Damage:** 0.6x
* **Weapon Accuracy:** 0.67x
* **Weapon Weight:** 1.33x
	+ **Buy Modifier:** 1.33x
	+ **Sell Modifier:** 1.33x
Critical Hit

## Surprisingly, Ragnus says...

> *"Though the world has changed, one Critical Hit type remains - a strong pulse in the chaos of time and space. A **Random Crit** occurs whenever you roll within your **Critical Range** - subtract half your **Luck** from 100, and within those numbers you shall find great power, as a Critical Hit **adds a full +100% modifier to your assault**. If you should succeed critically with an action that deals no damage, you will find its other effects are guaranteed - and often, you will find them heightened."*
>
>

"So go out into this world of yours, defy chaos, and bring home the cheese...that is the saying these days, is it not? ...Why are you laughing?"
Deena Jakoub

Deena Jakoub is the vocalist for VERIDIA.

She has said that she has sung in a jazz band in her high school days. She was the vocalist for indie rock band Don't Wake Aislin from 2004-2012 along with VERIDIA guitarist Brandon Brown.

Deena grew up in Texas, but moved to Nashville with her husband after Don't Wake Aislin disbanded, stating "Nashville was calling my name.". She and her husband were featured on the Dave Ramsey Show and VERIDIA's song "We Are The Brave" was played on the show.

## Trivia

Deena is known for her extensive love of chihuahuas. She owns a chihuahua names Ernie and frequently posts pictures of him on her Twitter and Instagram.

Deena began an Etsy shop, Sweet But Deadly Co., in 2016. She sells handmade jewelry, such as leather arm bands, leather rings and necklaces. She wears many of her designs herself.

On the last night of the Evanescence tour, instead of introducing VERIDIA as VERIDIA, Deena introduced VERIDIA as Evanescence. She didn't know until after the show what she'd said.

When Deena was a teenager, she was diagnosed with Addison's disease, a stress-related disorder. She says that a lot of VERIDIA's songs stem from anxiety and trying to find a way out of it. VERIDIA wrote Still Breathing about her anxiety and just being grateful for being alive.

Deena is of Egyptian descent. Her father died in March of 2017, which played a big part in the inspiration and concept of The Beast You Feed and VERIDIA's song "I'll Never Be Ready" talks about her reaction to losing him.
Talking Tom Camp Wiki

Main Buildings
Defense Buildings
Camp Rules

Troops
Tactics
Heroes

Make a Splash!

   Talking Tom Camp has all the advantages of a good builder game and is an excellent strategy game. Don’t be fooled, this is not another one of your little brother’s Talking Tom games. This is the next level stuff you will enjoy playing no matter your age.

   Talking Tom Camp is free and all the in-app purchases are optional.
This game makes time fly by and is far from child’s play!

• Build up your camp and supply your troops with extraordinary water-fighting gadgets and tactics.

• Train the Talking Friends to become heroes with special powers.

• Set up defense and develop water-fighting strategies to lead your camp to victory.

• Water fight with players around the globe and prove that you are the next water-fighting champion.

Stress
Brandon Brown

Brandon Brown is the guitarist for VERIDIA. VERIDIA does not have a permanent bass player (either in recorded material or live shows), but Brandon will sometimes play bass on select songs during concerts.

Brandon was active in Texas. He was in the indie rock band Don't Wake Aislin from 2004-2012 with VERIDIA vocalist Deena Jakoub. He moved to Nashville and founded VERIDIA along with Deena in 2013.

## Trivia

Brandon books a lot of the shows and hotel rooms for the band while they're on tour.

Brandon has a dog named Kit.

Brandon has family in New Orleans.

Brandon uses Michael Kelly guitars.
Gems

Gems!

**Gems are the game premium currency. You can earn them, receive them as a gift or buy them as an in-app purchase.**

**You get them:**

By completingGoals,

By winning defense battles,

By removing shrubbery,

In gift-boxes (Rewards),

In In-App Purchases.

**With Gems you can:**

get lacking resources (Coins and Energy),

buy a new Beaver,

speed up processes.

Gems cannot be stolen.

There are 5 different offers for Gems in the Gem Shop. The amount of Gems they provide are fixed. As players buy larger amounts of gems, the cost per Gem decreases.

Buying Gems removes all ads from the game.
San Wiki

Jimmy neutron

Jimmy: Μαρία Ζήσ

imm

## Welcome to the San Wiki

Welcome to wikia Ane ;b mau ngapain hayoo liat wikia W :V jangan di tambahin foto yg aneh aneh Yak..

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.
Pistols

**Pistols** are one-handed **Firearms** with average power and accuracy. They're the Sabers of the Firearm world - they're not fancy, but they *are* reliable.

## Attack Range

> *Pistols have an attack range of 4 tiles.*
>
>

## Skills

* **Power Strike** - 8 ENE. Hit for +25% damage, -25% accuracy.
* **Pinpoint** - 8 ENE. Hit for -25% damage, +25% accuracy.
* **Triple Blow** - 9 ENE. Strike three times at 50% damage.
* **Blade Blast** - 15 ENE. A half-range blast that pierces 20% of target armor on hit.
* **Gun Fu** - 12 ENE. Strike four targets for -25% damage each.

## Behind the Scenes: Pistols

While reworking the game, I had reason to believe that single-handed Pistols deserved to be in the game again. I wanted a balanced weapontype akin to Sabers that could be used for Ranged combat, and Handbows no longer serve that purpose, so...Pistols return.

## Metadata: Pistols

* **Physical Might:**1.0x
* **Magical Might:**1.0x
* **Weapon Accuracy:** 1.0x
* **Weapon Weight:**1.0x
	+ **Buy Mod:** 1.0x
	+ **Sell Mod:** 1.0x
Ballooner

“Basic ground Troop armed with balloons. They may be a core unit, but in great numbers they become **HARDCORE**.”

Ballooners are a basic ground Troop, armed with balloons.

They can be trained quickly.

Ballooners attack from up close and are very vulnerable.

Their strength lies in numbers, so it is recommended to use them in groups.

One Ballooner takes up only one seat in the Minivan.

Available since Troop Shop level 1.
Catapult

“The Catapult is an awesomely devastating long-range device. So don't let the attackers near! ”

The Catapult is a ground defense, it attacks only ground Troops.

It inflicts an area damage, so more than one attacker can be hit at one time.

It has a very long range and can inflict a lot of damage.

The catapult can't hit targets that are too close.

It’s range is highlighted when you tap the catapult.

## Data

 2
 3
 4
 5
Kyle Levy

**Kyle Levy** is the drummer for VERIDIA.

Kyle lived in Indiana and toured with a few bands before moving to Nashville to play with VERIDIA . He was the drummer for rock band Our Hero's End and played a few shows with indie rock band Don't Wake Aislin, which Brandon Brown and Deena Jakoub were apart of.

## Trivia

Kyle makes his own drum sets. He has a company called Levy Drum Co.

He is the owner of Broken Compass Woodworking.

He made the perfume bottle for VERIDIA's "Perfume" music video.

In his free time, he loves riding his Triumph motorcycle.

Has many different tattoos, including one that says "BAD" on his knuckles and the original VERIDIA triangle logo on his fingers.
Defense Buildings

All defense buildings actively defend the Camp from attacks.

Strategic positioning of defense buildings (and the rest of the buildings as well) is important for the optimal defense of the Camp.

The Layout Editor is great for planning defense strategies.

**When defense buildings are being upgraded, they stop defending the Camp for the time of the upgrade**
Experience

Experience and Leveling!

Experience represents the player’s overall progress. It’s basically a number that shows how “experienced” the player is.

The XP level is graphically depicted in the upper left corner of the main screen, next to the Rank. The circular bar around it keeps filling up. Once it is full, you will level up.

**XP can be gained by:**

-Completing the Tutorial,

-Upgrading and constructing buildings,

-Upgrading Troops, Tactics and Heroes,

-Completing Achievements and Goals,

-Removing shrubbery.

XP is one of the factors in matchmaking - game will try to find opponents in similar XP range.
Dryer

“They dry Troops on the spot, so they can fight again! It sure takes guts to go to a water fight armed with a blow dryer.”

A healing troop with a blow dryer.

Dryers don’t inflict damage!

They dry the troops during battles, so they recover some of their water-resistance.

They are fast and have a long range.

The dryer occupies 4 spaces in the Minivan.

Available from Troop Shop Level 8.
Ranking

Ranking!

Rank is a number that represents your skills, status and success in multiplayer battles.

Your rank will change according to your success in battles. Winning a battle means your rank points will go up, losing means they will go down.

Rank points are won or lost in both, attack and defense battles.

Rank is one of the factors in matchmaking - game will try to find opponents with a similar rank.
Thomas

**Voiced by:** Daniel Radcliffe

**Thomas** is a cheeky blue tank engine. He has his own branch line and two passenger coaches named Annie and Clarabel.

## Bio

Thomas is the No. 1 blue engine. He is a cheeky little engine who often gets into scrapes. However, he works hard and always strives to be a Really Useful Engine. He proudly travels his very own branch line with his faithful coaches Annie and Clarabel.
Tower

"targets both ground and air Troops.Always up for the job and ready to get down!”

## Data

The Tower is a ground and air defense, meaning it attacks ground and air Troops.

It inflicts an area damage, so more than one attacker can be targeted at one time.

It has quite a long range.

There's a dotted line around the Tower, when it’s selected, representing it's range.
Marish Muscoria

Marish Muscoria is a rock gnome inventor and alchemist from the Greycloak Hills. Though certainly not a household name, Marish is well known among the maker communities of the Sword Coast for a wide variety of clever magical and non-magical inventions. Marish is larger than most gnomes, both in height and girth, leading to rumors by some (mainly jealous rivals) that he has dwarven ancestry. One of his trademarks are his meticulously oiled moustaches (which he styles straight to the sides with a curl at the ends) and beard (which projects in seven points around his face).

Though he is a talented magic user himself, Marish is outspoken about the exclusivity of magic in the Sword Coast, especially criticizing the cost and lack of access of magical services to the average citizen. As such, he specializes in creating devices that use mechanical and alchemical means to mimic magical effects in repeatable and mass producible ways. He owns workshops in several cities including Waterdeep, Baldur’s Gate, and others, where his devices are manufactured and sold. As such, most sources report him to be quite wealthy, though he is also known to be dismissive of money and has a reputation for donating the bulk of his wealth to various charities and other concerns.

Among these are many scholarly and archaeological pursuits, which, by all accounts, Marish funds almost compulsively. He is well-known for his deep love of ancients worlds and civilizations and has spent much of his life searching for an sharing the wisdom of the ancients with the modern world. He had commissioned or written many books one various ancient cultures, magicks, and technologies.

Marish has recently gained some notoriety for being one of the only non-dwarves to be allowed into the mines below Citadel Abdar. While neither Marish nor the Abdarran dwarves are forthcoming about the purpose for this historic exception, many of Marish’s rivals speculate that it had to do with one or both of Marish’s rumored current projects:

* ·<s  An excavating automaton that can detect the remains of ancient civilizations and dig accordingly.
* ·<s  A better system for shoring up underground excavations.

Though little is known of either of these projects, sources close to Marish suggest that he has invested considerable resources into both projects, which support his ever growing interest in ancient worlds.

Marish is currently in possession of:

1 brass cube, part of the Zenythri Triplicate (he had 2 but one was stolen)

3 journals kept by Icanus Deepmelder in the strange language which is tattooed on his face. These journals detail Icanus' torture and efforts to deconstruct Nife in efforts to discover some secret hidden in the architecture of Nife's body. Though he never outright says what he's looking for, it's clear he thinks there's a puzzle hidden in Nife that he wants a solution to and he tried both investigation and torture to find it.
Percy

**Voiced by:** Michael Cera

**Percy** is a cheeky green saddletank engine who is best friends with Thomas. Percy is often seen pulling the Sodor Mail train.

## Bio

Percy is the No. 6 green engine. He is the junior member of Sir Topham Hatt's railway. Percy is Thomas' best friend and his favorite job is delivering the mail. He is always happy to help and other engines sometimes take advantage of his good nature.
Youjo Shenki 03

03
--

03 is the 4th Episode of the parody series, Youjo Shenki.

## Summary

Tanya and Viktoriya are standing together in front of a nutcracker while Tanya is spacing out. She thinks about her life and complains about various things in her mind like Being X, Doctor Schugel and **military problems**.

Thereafter, she made angry and irritated expressions as she suddenly walks up to the nutcracker, starting to grasp and wrench it.

Visha is terrified while watching Tanya's tempt to destroy the toy and eventually calls out to her. That catches her attention, Visha then asks Tanya about her scary and grim faces.

Tanya just made up an quick answer which was she had bad memories with nutcrackers. Thus, it relived Visha again.

She told Tanya about her bad childhood when she was bullied and got her own nutcracker split into two pieces ; the body and the head. This gave Tanya an idea on how she could kill Being X when he shows up.

Thinking out loud, she scares Visha again. She just sighs and states that a child and a soldier like her would feel stressed sometimes. Visha feels relatable but Tanya shot a glare and changed her mind.
Youjo Shenki

Youjo Shenki (ようじょしぇんき) is a side-series of Youjo Senki produced by studio PuYUKAI and aired from Jan 10, 2017. Featuring all of the characters in a chibi form and stories not important relating to the main plot.

## List of episodes

* Youjo Shenki 00
* Youjo Shenki 01
* Youjo Shenki 02
* Youjo Shenki 03
* Youjo Shenki 04
* Youjo Shenki 05
* Youjo Shenki 06
* Youjo Shenki 07
* Youjo Shenki 08
* Youjo Shenki 09
* Youjo Shenki 10
* Youjo Shenki 11
* Youjo Shenki 12
Caeryn

A member of the Mudohyn Clan residing just outside of Osten, Auriga, Caeryn tries her hardest to follow the Clan's traditions and values. She is genuinely spiritual and a firm believer of the Clans religions but her standing in the Clan is repeatedly tested by her involvement with Trim, a mischievous Osten boy, with whom she has been friends with since their childhood. Torn between her intense desire to uphold her Clan’s history by becoming the [shaman/keeper] and her cherished friendship with Trim, Caeryn’s personal conflicts escalate when her Clan decide that the time to migrate has finally come.
Youjo Shenki 05

05
--

05 is the 6th Episode of the parody series, Youjo Shenki.

## Summary

Rhiner, Visha, Vooren and Wilibald were gossiping about Tanya's harsh technique to train the Imperial Army 203rd Air Mage Battalion. Vooren was informed that the headache he possessed was caused by Tanya when she booted him to revive him from death at the **avalanche** during training. Visha calmly states that, as a wing commander, Tanya wouldn't do meaningless actions.

Therefore, they bring up how ruthless, sadistic and scary Tanya was in their point of view, even her words hurt them. While resuming further into the topic, both Rhiner and Wilibald agreed the fact that Tanya was small and much of a maniac, somehow Tanya's child appearance doesn't frighten them at all.

Vooren suddenly brings out the comparison of Tanya and Visha's body. However, Visha is still confused about his words as the rest of the four broke into laughter.
Baeric Vaelon

Faestus Vaelon - Grandfather

Daen Vaelon - Younger Brother

Réa Vaelon - Wife

Vas Vaelon - Son

Courageous. Charming. Dutiful. Stubborn. Proud.

Eldest son of Taever, Commander of the Rigan Guard and heir to the throne of Auriga, Baeric prides himself with his duties. His days are predominantly spent with his Guard and their drills however he also devotes himself to his wife Réa and their young son Vas.
Officer Candidate School

* OCS Building
* Square inside OCS.pngOCS square
* Other angle
1/3
Officer Candidate School or Officer Cadet School (OCS) is an institution, which train candidate of military officer in order for them to gain a commission in Imperial Army. This school also serve as the next level of education after Cadet School.

## Enrollment

There are two known route to enter OCS shown in the series, the first is the path Tanya Degurechaff took. Individual who volunteer to serve in army is given privilege to enter the school automatically after Cadet School. The other way for a personnel to enroll is through recommendation. Viktoriya Ivanovna Serebryakov is such case, she was recommended by Tanya Degurechaff and Ihlen Schwarzkopf for officer course.

## Curriculum

Officer training given by OCS focus on military skills and leadership. The regular course takes about two years to complete and during war period the course is accelerated and completed in less than a year. The students are divided by year from the most senior first classer to junior fourth classer. As part of their training, accomplished student like Tanya Degurechaff in fourth class is tasked to be drill instructor for new students.

Upon completion of deployment training, the cadet would be commissioned as Second Lieutenant. The lowest rank of commissioned officer.
Lineatte Talahan

Curious. Driven. Friendly. Reckless. Stubborn.

Adopted into the Rigan Royal family following her father’s execution, Linn struggles in an identity limbo. On the one hand she is officially a member of the Vaelon family and as such a Princess of Auriga but on the other hand she is the daughter of the man who slew the last Emperor of Alta.
Fauque

An ex-Winter Warden. During his pilgrimage with the Winter Wardens, Fauque and his fellow pilgrims were tasked with investigating and clearing out blasphemers in the Outlaw Islands to the North West. Here he was shipwrecked with a small group. They found that the outlaws were rather distracted with a madness about mountainous gods taking the islands. Following this ordeal, Fauque could not go through with his rite (in which the lips are removed) because of his love for Megaen, a fellow Winter [Warden]. Upon finding out that his love had gone through with her own rite, Fauque left Carnaea to live out his life in Osten, dooming himself to a life of wallowing at his own cowardice.