CHAPTER 3.5: Left Behind

**CHAPTER 3.5: Left Behind**, formerly known as **PARAGRAPH 1: Left Behind**, was the first Half-Chapter DLC for *Dead by Daylight*, released on 8 March 2017.

The DLC was renamed a few years after the Developers abandoned the practice of calling in-between Chapter DLCs *"Paragraphs"* and opted to call them *"Half-Chapters"* instead.

This DLC features the following content:

* **1** Survivor:
	+ Bill Overbeck
* **12** exclusive Cosmetic Pieces:
	+ *Trucker's Cap* - **Uncommon Dwight Fairfield** Head
	+ *Bullshifters Shirt* - **Uncommon Dwight Fairfield** Torso
	+ *Mechanic's Coveralls* - **Uncommon Dwight Fairfield** Legs
	+ *Teen Angst* - **Uncommon Meg Thomas** Head
	+ *Zipper Hoodie* - **Uncommon Meg Thomas** Torso
	+ *Rolled Up Jeans & Sneakers* - **Uncommon Meg Thomas** Legs
	+ *Golden Rings* - **Uncommon Claudette Morel** Head
	+ *True Artists Shirt* - **Uncommon Claudette Morel** Torso
	+ *Producer Jeans* - **Uncommon Claudette Morel** Legs
	+ *Scar & Goatee* - **Uncommon Jake Park** Head
	+ *Hell's Legion* - **Uncommon Jake Park** Torso
	+ *Biker's Boots* - **Uncommon Jake Park** Legs

## Free DLC

Valve, the owner of the ***Left 4 Dead*** franchise, as well as *Dead by Daylight's* original release platform (Steam), has a general practice that games may incorporate their Characters under the stipulation that Players must have access to said content completely free of charge.

## Description

**UP AND AT 'EM, SOLDIER. TIME TO MOVE!**

Put on that comfy beret and green combat jacket if you wanna fight another day as war veteran Bill Overbeck. You were left for dead, but you woke up. Now you have gotten the only thing you ever wanted: an enemy to fight. Left Behind is a free add-on for Dead by Daylight and includes 1 survivor + 4 brand new Survivor outfits.

### Bill's Info

**Back to fight another day**

It took two tours in Vietnam, a handful of medals, a knee full of shrapnel, and an honorable discharge to get William "Bill" Overbeck to stop fighting. He hated it. After decades spent drifting aimlessly through dead end jobs, Bill went in for a routine surgery and woke up to a plague turning normal people into mindless killing machines. Making his way through rural ghost towns and pitch-black forests, he found other survivors, and together they fled from the infected hordes. In the end, one of them sacrificed himself to ensure their safety. Bill was left for dead...and with a new enemy to fight.

### Bill's Perks

Bill is tough as nails and knows how to survive just about anything. He'll do whatever it takes to help others live to see another day and he's not afraid to take one for the team.

You will get the job done... no matter the cost.
When you are the last Survivor remaining in the Trial, the Aura<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> of the Hatch<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> is revealed to you when you are within '''<span class="luaClr clr clr2" style="color: #e8c252;">24</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">28</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">32</span>''' '''metres'''.

You will get the job done... no matter the cost.
When you are the last Survivor remaining in the Trial, the Aura of the Hatch is revealed to you when you are within **24**/**28**/**32** **metres**.

You are fuelled with an unexpected energy when saving an ally from a Hook.
<p>Survivors you unhook benefit from the following effects:
\* '''Extends''' the duration of their '''''Endurance<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>''''' '''Status Effect''' by '''<span class="luaClr clr clr2" style="color: #e8c252;">6</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">8</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">10</span>''' '''seconds'''.
\* '''Extends''' the duration of their '''''Haste<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>''''' '''Status Effect''' by '''<span class="luaClr clr clr2" style="color: #e8c252;">10 seconds</span>'''.

You are fuelled with an unexpected energy when saving an ally from a Hook.
Survivors you unhook benefit from the following effects:
* **Extends** the duration of their ***Endurance*** **Status Effect** by **6**/**8**/**10** **seconds**.
* **Extends** the duration of their ***Haste*** **Status Effect** by **10 seconds**.

Past battles have taught you a thing or two about survival.
Once per Trial, you can completely recover from the Dying State<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>.
\* Your Recovery speed is increased by '''<span class="luaClr clr clr2" style="color: #e8c252;">25</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">30</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">35</span>''' '''&#37;'''.

Past battles have taught you a thing or two about survival.
Once per Trial, you can completely recover from the Dying State.

* Your Recovery speed is increased by **25**/**30**/**35** **%**.

## L4D/L4D2 Survivor Outfits

* Dwight Fairfield as **Ellis** - a zombie hunter with a keen interest in cars and music (***L4D2***).
* Meg Thomas as **Zoey** - a horror film buff who suddenly seemed to live in one of her favourite zombie movies (***L4D***).
* Claudette Morel as **Rochelle** - a TV producer who had to change jobs as the zombie invasion came (***L4D2***).
* Jake Park as **Francis** - a hardened biker and a member of the ruthless biker club Hell's Legion (***L4D***).

## Gallery

* Left Behind
* William "Bill" Overbeck
* Dwight Fairfield's Outfit
* Meg Thomas's Outfit
* Claudette Morel's Outfit
* Jake Park's Outfit