Kelsa Anyell

**Kelsa Anyell** is a human female from Ahakista, a planet in the Outer Rim close to the Imperial homeworld of Bastion. She serves as a Stormcommando sergeant within the Imperial Special Operations Division and commands Hammer Squad.

## Biography

### Early Life

Growing up an ophan in the Ahakistan underworld, Kelsa got into all sorts of trouble with the local gangs while just trying to survive. It made her a hardy individual and she grew to despise the corruption, degeneracy and lawlessles of her home, seeking justice and order. Eventually she managed to hitch a ride on spice freighter heading for the Imperial capital of Bastion. As soon as she had discovered the illegal cargo she sold the ships captain out to the imperial authorities who were impressed by the young girls tenacity and bravery as well as her dedication to justice. An imperial customs officer unofficially adopted her after this incident and she helped him expose more criminals using her knowledge of the underworld. By the time Kelsa reached adulthood she was already well known in the military as a competent individual which eventually allowed her to join the ISOD and become a Stormcommando, even moving on to command Hammer Squad. In her new position she quickly befriended her superior Major Rea Su-Jai with whom she completed several missions.

### Mission to Yavin IV

in 1001 ABY Hammer Squad was sent to the Yavin moon, tasked with recovering what remained of an imperial scientific expedition. Having arrived in the system, the team regrouped in orbit with the survivors of the expedition at the *Beholder,* a Moribus-class Corvette. After being briefed on the situation, Kelsa decided in order to find out what had happened to the rest of the expedition, it was necessary for them to get to the surface where they would encounter Doctor Ahrda, another survivor of the team. Before Hammer Squad could take any action however, they were joined by Imperial Knight Leojos Westmayl and Prince Aurian Fel as well as Jedi Knight Ashrila Narizeph. Together they would proceed to investigate some nearby ruins where the scientists had been carrying out the excavations. Errie Vaz stayed behind with a detachment of troopers from the *Beholder* to guard the shuttle and the teams escape.

On the way to the ruins the group was ambushed by the Revanite Vici Koan who was after the same thing as the imperial-lead striketeam. Hammer Squad was sent ahead into the ruins where they encounter Koan again after he was driven back by the Imperial and Jedi Knights. Before another engagement could break out however, the group was attacked by several Massassi Warriors who were guarding the lower levels of the ruins. Hammer Squad fought the primitive natives off and managed to defeat them completely after the group under Westmayl caught up. In the aftermath of the fight, Koan was forced to surrender after having been surrounded. At the same time, Westmayl retrieved Darth Magice's Holocron from the ruins and urged the group to return to the surface. As soon as they reached the surface, a distress call was issued by the *Beholder* who were being attacked by Black Sun Pirates. Errie set up a long range transmitter, attempting to call for reinforcements but received to response. When it became clear that no help was going to arrive anytime soon, the group decided to split up and take the few ships they still had in an attempt to escape.

Hammer Squad took the shuttle they had arrived with while the Prince used the RZ-731 A-wing interceptor Narizeph had arrived with. Terrox-class Starfighter engaged them as soon as they left the atmosphere and the shuttle was quickly forced to break off in order to dodge incoming attacks. The Prince attempted to protect the shuttle from the enemy starfighters but was eventually shot down, crashing back into the jungle. The shuttle was then caught in the tractorbeam of one of the pirate frigates who had already destroyed most of the *Beholder,* rendering it defenseless. The shuttle was brought into the pirates hangar but instead of surrendering, Hammer Squad charged their enemies inside the hangar initiating a firefight which, with the help of Westmayl and Narizeph, they managed to win, beginning to push the pirates back. The distress call sent earlier eventually reached the right ears and Major Su-Jai was already en route with a Decurion-class Heavy Cruiser. When the reinforcements arrived, one of the pirates frigates managed to escape just in time but the other was caught by the Cruisers gravity well. The pirates inside the hangar would be defeated, including their Captain Korwija. This led the rest of the crew to resort to deseperate measures, initiating the ships selfdestruct. In the meantime Major Su-Jai had boarded the frigate with a dozen ISOD operatives and would proceed to shut down frigates reactor, disabling the selfdestruct sequence. They then joined Hammer Squad and the others in the hangar where medics took care of Korkh Saedran and Ashrila Narizeph who had been injured during the battle. On the trip back to Coruscant Kelsa and Rea managed to spend some time together again away from the fighting and catch up before the debriefing would set them on different paths again.

## Personality & Traits

Kelsa Anyell is a very practical and pragmatic person who prefers to do things herself. Her childhood on the streets of Ahakista made her a very direct individual who tends to speak her mind and rarely think of the consequences. This carelessness however cannot be found in her actions as a stormcommando where she tries to take everything into account before making a decision. Her caution during missions together with her casual but friendly attitude towards her subordinates makes her a great squad leader but also hard for her to reach any rank higher than that of sergeant.

## Powers & Abilities

Kelsas competence comes from a combination of experience, resilience, determination and talent which allowed her to climb the ranks quickly without formal training or proper connections. She knows the ins and outs of the underworld as well as how to act among scoundrels and criminals. Her life on the streets made her a hardy and resilient individual with a strong sense of right and wrong. She learned to ignore both phsyical and emotional pain at an early age and her although short but elite stormcommando training only made her improve on those qualities. She is also a good shot and leader, having gained the respect of her troops through both skill and personality.

## Equipment

As a Stormcommando Kelsa wears a full suit of black plastoid armor which is attached to a black bodysuit. She is armed with an Interchangeable Weapon System that can be reconfigured into a blaster carbine and sniper rifle with a grenadelauchner attachment being available aswell. Thermal detonators, computer spikes and basic medical equipment also belong to her loadout.

## Statistics

Skills: (Expert) Awareness, (Expert) Physical, (Expert) Ranged, (Expert) Stealth (Adept) Mental, (Adept) Unarmed, (Adept) Charisma

Equipment: Stormcommando Armor, Interchangeable Weapon System, Thermal Detonators, Stealthfield Generator, Basic Medical & Slicing Equipment

## Appearances

* Star Wars: Darkness Returns (First Appearance)