VSS

The VSS is a semi auto sniper rifle. It takes one headshot or 3 shots elsewhere to kill an enemy. It can be purchased for 625,000 Credits on PC and 1000 gold on mobile, and its rate of fire is 700 RPM. It is quite good for tap firing at long range while up close you can just spam. This is a good gun for somebody who is just getting into sniping and wants to get better at sniping with a forgivable gun other than the Mk11 or the M40A5.

## Pros

* Very quiet due to the integral suppressor.
* Takes up little space on screen.
* Relatively quick aim
* Good Accuracy and Range
* Relatively Fast Reload with Optimized perk
* Style Points: Russian Reload

## Cons

* Expensive
* Like most Snipers, it has low hip fire accuracy, making noscopes nearly impossible
* Low mag size and means that it needs to reload after every second of firing.
* The gun shakes around a bit when you fire, making it difficult to aim long distances
* Not much starting ammo you have to rely on kills to give you more ammo
* As a Gold Gun, it is banned in tournaments, ranked matches and clan scrimmages
* No customization options
* Sniper Scope is hard to aim with
* Has only enough ammo to get a double kill before reloading

## **Strategies**

This gun is very quiet, so not many people will want to notice you, unless you are playing with players rank 100 and above, who have a lot of experience. The best way to play this gun is to be on the most obscure places like the sides of the map, and slowly advance around the corners where less players go, and kill as little players as possible until you get to their flank, at which point you can rack up a lot of kills, and it is highly recommended to switch "Rapid Heal" perk to "Bounty" perk as it allows you to continually get ammo. Eventually, if you are concentrated on the assault rifles, you will get sniped, if there is too many people, you will get overrun, but you won't die until you get a decent amount of kills, or possibly a nuke. The reason why you shouldn't get as much kills is because bullet force implements a feature where you get to watch your killer's perspective after you die, and that could reveal your position and get rushed by many of the people you killed seeking revenge. Personally I think this gun is good for medium range and slightly long ranges, only if you don't see any expert snipers, or expert rangers in sight, in which that is hard to determine since it is difficult evaluate their rank and gun until you get killed by them. This weapon is good for getting rid of people who are flanking, and people on the general warzone who aren't too far away.

The main strategy of this weapon is to always be close to a source of cover, as you have to reload very often. How to react to different guns:

***Minigun -***

* Close Range: Hip fire as many bullets at torso level into the player as you can, if you kill him, Great! If you don't kill him but he hasn't killed you yet, run or hide, then try again. If you don't kill him but you did hit him a few times, at least you might get "Assist count as kill". if you have teammates nearby
* Medium Range: Aim fire, because miniguns are only good at close range, such as the bases in outpost
* Long Range: Scope in and tap fire

***LMGs -***

* Close Range: Try to hit him, aim at torso level, then you can either run in with a melee, or take cover because your secondarys damage output cannot match one of an HMG.
* Medium Range: Take cover, as HMGs with sights and muzzle brake can easily pick you off, but you have the advantage of having a high damage rifle, and so spray bullets while aiming.
* Long Range: Tap fire and try to get a headshot

***Snipers -***

* Short Range: Try to get behind them and kill with knife or VSS/Secondary

* Medium Range: Spam the VSS while aiming and strafing, then take cover when you run out of ammo
* Long Range: If you see a laser or sniper glint, immediately take cover or go a different path. If for some reason the whole enemy team are snipers, throw a flashbang or smoke grenade and advance.

***General Automatic Weapons -***

* Take cover and try to get some hits in their flank.

* Medium range: Aim fire your mag and then take cover
* Long Range: Tap fire your gun

***Knife -***

* Close range: Knife fight, get some hits and you might get "assist count as kill" if you die, or simply just run

* Medium range: Pick them off
* Long range: Tap fire them

**Best Class Setup:**

Perks: Extended, Optimize, Bounty, Trigger Finger

Secondary: G18, Tec 9, Deagle, Karambit, Butterfly Knife, Hatchet

Throwable: Smoke Grenade, Flashbang

Killstreaks: UAV, A-UAV, SUPER SOLDIER

## Trivia

* The VSS Vintorez is a marksman rifle variant of the AS VAL.
* The VSS was produced by Tula Arms Plant, a Russian weapons manufacturer.
* The VSS originally had a 39 round magazine, making it very OP. It was later nerfed by the devs down to 10 rounds.
* The VSS comes stock with 10 rounds, but can also support 20-30 round magazines.