Haast Maximus Boss

Profile

 **Up-to date as of version: 3.3**
## Abilities

* Round 1
* Round 2
* Round 3

* Deal 1x damage
* Ability Cooldown: 2
* Cleanse.
* 100% chance to dodge 67% of damage for 2 attacks, 2 turns.
* Increase speed 10% for 2 turns.
* Target All Opponents: Distract 50% for 2 attacks, 2 turns.

* Deal 1.5x damage
* Self: Cleanse DoT.
* Target: All Opponents: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 2
* 75% chance to dodge 66.7% of damage for 2 turns, 4 attacks.

* Deal NO damage
* This passive ability is Raid-Exclusive.
* When Secure: Cleanse Speed Decrease.
* When Secure: Increase Critical Hit Chance 20% for 1 turn, 1 attack.
* When Secure: Increase Speed 10% for 1 turn.
* Threatened State: 50% Total HP
* When Threatened: Cleanse Speed Decrease.
* When Threatened: Increase Critical Hit Chance 10% for 1 turn, 1 attack.
* When Threatened: Increase Speed 10% for 1 turn.

* Deal 1.5x damage
* Self: Cleanse DoT.
* Target: All Opponents: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal NO damage
* Ability Cooldown: 3
* This ability will Act First.
* Self: Team: Cleanse All Negative Effects.
* Self: Speed Increase 10% for 1 turns.
* Self: Crit Increase 20% for 2 turns.
* Target: All Opponents: Reduce damage 50% for 2 turns, 4 attacks.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 2
* This ability will Act First.
* Target: Highest Damage: Remove Dodge and Cloak.

* Deal 1x damage
* Ability Cooldown: 2
* Cleanse.
* 100% chance to dodge 67% of damage for 2 attacks, 2 turns.
* Increase speed 10% for 2 turns.
* Target All Opponents: Distract 50% for 2 attacks, 2 turns.

* Deal NO damage
* This passive ability is Raid-Exclusive.
* When Secure: Cleanse Speed Decrease.
* When Secure: Increase Critical Hit Chance 20% for 1 turn, 1 attack.
* When Secure: Increase Speed 10% for 1 turn.
* Threatened State: 50% Total HP
* When Threatened: Cleanse Speed Decrease.
* When Threatened: Increase Critical Hit Chance 10% for 1 turn, 1 attack.
* When Threatened: Increase Speed 10% for 1 turn.

* Deal 2x damage
* Ability Delay: 1
* Ability Cooldown: 2
* This ability will Act First.
* Target: Highest Damage: Remove Dodge and Cloak.

* Deal NO damage
* Ability Cooldown: 3
* This ability will Act First.
* Self: Team: Cleanse All Negative Effects.
* Self: Speed Increase 10% for 1 turns.
* Self: Crit Increase 20% for 2 turns.
* Target: All Opponents: Reduce damage 50% for 2 turns, 4 attacks.

* Deal 1.5x damage
* Self: Cleanse DoT.
* Target: All Opponents: remove Critical Increase and Attack Increase.
* Target: Reduce Critical Chance 100% and reduce damage 50% for 2 attacks, lasting 1 turn.

* Deal 1x damage
* Ability Cooldown: 2
* Cleanse.
* 100% chance to dodge 67% of damage for 2 attacks, 2 turns.
* Increase speed 10% for 2 turns.
* Target All Opponents: Distract 50% for 2 attacks, 2 turns.

## Resistances

* Resist strength: 50%

* Resist strength: 80%

* Resist strength: 50%

* Resist strength: 80%

* Resist strength: 25%

* Resist strength: 80%

* Resist strength: 30%

## Raid Restrictions

*There are no restrictions for this raid!*