Level 5

*Level 5* is the 6th level of Enter The Backrooms and where the jazz music kicks in.

## Description:

   **Level 5** appears to be an infinite hotel, with white un-smoothed ceilings, a red carpet floor with white dots, a beige wallpaper, and (un-openable) doors lining the walls. Many portraits reside on the walls with some abnormal interesting pictures in them. Boxes appear commonly throughout the level, especially in dens. The ambiance of level 5 is consists of the buzzing sounds from the ceiling lights and an eerie, echoing ambience with "its just a burning memory" playing somewhere far away.

See Level 5 SUB LEVELS for information about this level’s sub-levels.

### Entities:

* Dullers
* Clumps
* Smilers
* Elevators
* Partygoers (only from boxes)
* Death-moths
* Insanities
* Face-lings (only in dens)

#### Events:

**Level 5 only has one event currently,** which can occur at random. This event involves “The Entity of Level 5”, which is music that chases you around. It has no physical form. This entity makes the player take one damage every second within a radius of the music was heard and also shakes the player's screen until the event end.

## Entrances:

* Using an Elevator in Level 3 will bring you here.
* Using an Elevator in Level 4 will bring you here.
* There is a 33/66/100% Chance of Entering Level 5 through doors in Level 21 with the number "5" which will bring you here.
* Using a door in Level 11 will bring you here.
* Using a Rift on Level 6 will bring you here.

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TIP:As of now, you can easily go in the Boiler Room if you walk 14k units in the x direction(press g to toggle).But beware because Insanities and Dullers spawning are increased when you go to the Boiler Room. Also note that this has a very rare chance of leading somewhere else so unless you're unlucky this is a good and easy tip.

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## Exits:

* Using a door in the center of The Boiler room maze will lead to Level 6.

* Using a Rift will take you back to Level 4.
* Entering a Trapdoor will lead you to Level Fun =).

* Gambling Tables will take you to a random level between **0 - 7.** However, it is most likely to take you to *Level 6.*

## Tips:

* Despite the high Dullers spawn rates, it’s important to keep your flashlight off because of the high spawn rates of Death-moths.
* Your main priority should be to look for the boiler room if you intend to go to Level 6.Gambling can also work.
* Don’t get distracted by the Elevators, as all of them are fake.
* You can use a Broken Pocket Watch or load your last save (game saves before gambling) to go back if you gamble to the wrong level.
* Noclippers are extremely useful when exiting Level 5 via the boiler room.
* Stock up on batterys as much as possible to prepare for levels 6 and 7.
* It is recommended to stock up on a large amount of level 5 artifacts for the late game when you encounter levels like Level 19 or Level 28 as boxes become very scarce in the later levels and these levels can very easily drain all of your items due to how dangerous they are.
* Stocking up on level 5 artifacts will make collecting other artifacts significantly easier and obtaining all the level keys for the omnipresent achievement much easier.

  *- Level 4, Level 5, Level 6 -*