recursal/Fanatic-Fandom huggingface dataset:
Wonder Woman (Character)

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Wonder Woman is a fictional superhero who appears in comic books published by DC Comics.[1] The character is a warrior princess of the Amazons (based on the Amazons of Greek mythology) and is known in her homeland as Princess Diana of Themyscira. When outside her homeland, she is sometimes known by the secret identity Diana Prince. She is gifted with a wide range of superhuman powers and superior combat and battle skills. She possesses an arsenal of weapons, including the Lasso of Truth, a pair of indestructible bracelets, a tiara which serves as a projectile, and, in some stories, an invisible airplane, Mental Radio, and Purple Ray that could heal otherwise lethal injuries.
Suicide Squad (Film Team)

The Suicide Squad, officially known as Task Force X,[1] is a team put together by Amanda Waller, consisting of criminals. The criminals undertake high-risk missions in order to shave time off their initial prison sentences.

## Members

* Floyd Lawton/Deadshot
* Digger Harkness/Captain Boomerang
* June Moone/The Enchantress
* Rick Flag
* Harleen Quinzel/Harley Quinn
* Tatsu Yamashiro/Katana
* Waylon Jones/Killer Croc
* Chato Santana/El Diablo
* Christopher Weiss/Slipknot
Haynre-Jozef III

**Haynre-Jozef III** was Emperor of the Casorian Empire following the death of his father, Haynre-Jozef II. Of Haynre's four children two would wear the imperial crown, Seythe and then his namesake, Haynre-Jozef IV. The Third Haynre-Jozef had sought to break the cycle of his own name, seeking to rebrand the dynasty. Fate however would see his name live on through his son.
Wonder Woman (1975-1979 TV series)

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***Wonder Woman*** is an American television series based on the DC Comics comic book superheroine of the same name. Starring Lynda Carter as Wonder Woman/Diana Prince and Lyle Waggoner as Steve Trevor Sr. & Jr., the show originally aired from 1975 to 1979.
Earth 48

*The Earth of the Forerunners - a race of super beings bred to be harvest as ultimate protectors of the Multiverse itself. Rapid evolution has resulted in super-trees, super-dogs, mice, and bacteria; super-weapons, super-food, super-TV shows. Every story is a crossover epic, every event an event. Sometimes known as Warworld, Earth 48 has been converted by benevolent aliens into a factory, designed to produce a race of Fifth World warriors to fight in the eternal war against Darkseid. The royal family of Warworld includes Lady Quark, liana, Brother Eyes, Antarctic Monkey, Danger Dog, Lord Quark, Kid Vicious and billions more.*

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Arrow (Stephen Amell)

Ollie
Arrow
The Hood
 Occupation
Businessman(Formerly)
Hero
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Oliver Jonas Queen (born May 16, 1985) is a former billionaire and former playboy turned vigilante archer. At various points he owned and operated the night club, Verdant, and was CEO of Queen Consolidated. After being presumed lost at sea for 5 years Oliver returned to Starling City with a mission to clean the city of crime and corruption and became a hooded vigilante using a bow and arrow called "The Hood", willing to use lethal force if needed. However after the Undertaking, Oliver made a vow to never kill again and renamed himself "The Arrow". In his time from being shipwrecked to being a vigilante, Oliver has had numerous mentors. These include Yao Fei, Shado, Slade Wilson and Maseo Yamashiro, the latter two of who became enemies. During his vigilantism, he has also taken it upon himself to mentor a number of protégés, including Helena Bertinelli and Roy Harper.

## Abilities

* Expert Marksman
* Master Archer
* Expert Combatant
* Peak-human Condition
* Skilled Detective
Batman (1989 Film)

Batman is a 1989 American superhero film directed by Tim Burton and produced by Jon Peters, based on the DC Comics character of the same name. It is the first installment of Warner Bros.' initial Batman film series. The film stars Jack Nicholson, Michael Keaton in the title role, Kim Basinger, Robert Wuhl, Pat Hingle, Billy Dee Williams, Michael Gough, and Jack Palance. In the film, Batman deals with the rise of a costumed criminal known as "The Joker".

After Burton was hired as director in 1986, Steve Englehart and Julie Hickson wrote film treatments before Sam Hamm wrote the first screenplay. Batman was not greenlit until after the success of Burton's Beetlejuice (1988). Numerous A-list actors were considered for the role of Batman before Keaton was cast. Keaton's casting caused a controversy since, by 1988, he had become typecast as a comedic actor and many observers doubted he could portray a serious role.[2] Nicholson accepted the role of the Joker under strict conditions that dictated a high salary, a portion of the box office profits and his shooting schedule. The tone and themes of the film were influenced in part by Alan Moore's The Killing Joke and Frank Miller's The Dark Knight Returns. Filming took place at Pinewood Studios from October 1988 to January 1989. The budget escalated from $30 million to $48 million, while the 1988 Writers Guild of America strike forced Hamm to drop out. Uncredited rewrites were performed by Warren Skaaren, Charles McKeown and Jonathan Gems.

Batman was a critical and financial success, earning over $400 million in box office totals. It was the fifth-highest grossing film in history at the time of its release. The film received several Saturn Award nominations and a Golden Globe nomination, and won an Academy Award. It also inspired the equally successful Batman: The Animated Series, paving the way for the DC animated universe, and has influenced Hollywood's modern marketing and development techniques of the superhero film genre.
Zatanna (Serinda Swann)

Appearances
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Zatanna Zatara is the daughter of the world's greatest magician, John Zatara. She searched for her father's spell book for years after it was bought by Lex Luthor: after recovering the book, she mentioned she would start researching spells to become a better magician. She is currently a member of the Justice League and a D.E.O. agent.

## Appearance and Personality

Zatanna is an attractive young woman with long, straight black hair and blue/gray eyes. When she uses her magic or casts a spell, her eyes glow a bright blue color.

## Powers and Abilities

* Magic: Zatanna possesses the ability to control magic. At first, her abilities were limited to granting a person's wishes of whatever that person most desired at the moment. However, her ability to grant wishes only works on others: it does not work on herself. After finding her father's spell book, Zatanna's powers were increased and she learned that, by speaking words backwards, she could conjure spells. By speaking "Leets yb dnuob!" ("Bound by steel!"), she was able to imprison Oliver Queen with chains that suddenly appeared. With the book, Zatanna has access to a wealth of magical spells, including one that can resurrect a person from the dead, provided that another life is sacrificed in exchange for theirs. Currently, she possesses the ability to create powerful magic without the help of the Book of Zatara. In Warrior, she was able to conjure up a spell the was capable of defeating Alec Abrams, who was transformed into Devilicus.
* Teleportation: During her first appearance, Zatanna was able to appear and disappear by thought.
* Telekinesis: When Oliver was going to burn the Book of Zatara, Zatanna stretched out her hand and the book came to her.
Callejeando por Seúl

## **¿Qué es Callejeando por Seúl?**

              Callejeando por Seúl es una actividad cultural coreana organizada por la maestra Pyoni, donde se disfruta de un ambiente familiar y divertido. Consiste en crear un ambiente semejante a Surcorea, de tal manera que sientas que vas callejeando por las calles de Seúl. La actividad se realiza una o dos veces al año. Además de juegos, demostraciones y competencias, también brindan un menú de sabrosos platillos coreanos.

## **Secuencia**

* Callejeando por Seúl I
* Callejeando por Seúl II
* Callejeando por Seúl III
Pedigree Ghosts

**Pedigree Ghosts** are a species of ghost and the highest-ranking ghost species in the Purgatory Caste System. Unlike other ghosts, they are not classified as any subspecies; rather, they are referred to as "default" ghosts with no outstanding vices to speak of that would cause them to be reborn in any other subspecies after they die a human death. They are among the most common ghosts in purgatory.

## Overview

Pedigree ghosts, despite their esteemed ranking and title, are nothing more than ordinary or "default" ghosts who experienced no debilitating vices in life other than typical wordly problems as humans. They are sometimes created from humans with high virtues who, despite whatever carnality they may possess, try to overcome their shortcomings to the best of their ability. Pedigree ghosts by comparison retain their overall human appearance more closely than other subspecies and they have no unusual physical differences, other than their change in hair, eye and skin color.

Ghosts of these type tend to possess stronger and more potent abilities than other subspecies of ghosts (such as one extraordinarily powerful ability, or several more abilities than other ghosts), making them potent fighters and competent adversaries for anobaiths. A trade-off to these odds is that these powers can come at a physical cost to their owners, causing injury and even death if used irresponsibly or too often without regulated pauses. In addition, their powers can be unweildy and dangerous to hone without proper training, and consuming souls during reaping missions to improve the quality of their own soul is one out of several ideal steps to taming unmanegable abilities. Their eye and Will o' Wisp color is light blue.

## Relevant Pedigree Ghosts

* Weltraum
* Donner
Wiki Gwiyomi

## Novedades

* Fecha- Texto de novedades
* Fecha- Texto de novedades

## Colabora con este wiki

Para escribir un artículo, ingresa el título en la caja de abajo.

<createbox>
width=24
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buttonlabel=Crear un nuevo artículo
</createbox>

**¿No estás seguro por dónde comenzar?**

* Revisa **Ayuda:Comenzando este wiki** para conocer algunos consejos
* Si eres un novato respecto a los wikis, revisa **Ayuda:Empezando**
* Revisa el **Portal de la comunidad** para ver en qué está trabajando la comunidad

## Artículo destacado

 Archivo:Destacado.png
*Rellena aquí con el primer párrafo de un artículo que quieras destacar. No olvides incluir un enlace al artículo para que los visitantes puedan leerlo completo.*
House Sethil

Status: Active

House Colors: Black and Red

House Motto: Steel your mind, for the body is but a vessel.

House Leader: Unknown

House Members: Unknown

Location: City of Deathmyre, Land of Outlaws, Pirate Bay, Western Bronze Mountains, continent of Falder

Allies: -

Enemies & Rivals: -

## Background

House Sethil is a new house, having overtaken its predecessor in a mass assassination of the houses former masters; the new rulers call themselves the plague priests, wearing long black robes and cloaks; and a fiendish looking crow mask. They rule their people with fear and ruthlessness.

More recently, their numbers of soldiers has risen, how this has been done is anyone's guess; many believe it is because they are hiring gangs and outlaws from their lands, others believe it is to do with forced recruitment of children from their own city; known as Deathmyre.

Whatever the reason, their ranks have bolstered tremendously, all wearing the striking red uniforms with the tall hats. The men at arms carry weapons in either disciplined blocks or as smaller skirmishes, most often seen with swords and shields, but polearms and pikes have been used also.

They are also famed and feared for their impressive navy, their ships range from quick boarding craft too hulking brutes of ships, largest too ever sail the seas, this is mostly thought to have occurred because of their proximity to the sea, and before these times pirate raids were frequent, but now it's almost like a pact has been signed.
KPOP Talent Contest

## Descripción

Este es un llamado para gozar del talento de Puerto Rico bailando el KPOP. Podrás participar bailando, imitando y cantando lo que más te gusta...el KPOP. Además gozarás disfrutando de talentos y podrás comprar artículos de KPOP y comida coreana.

* **Fecha:**22 de Febrero de 2015
* **Horario:**10a.m.-5p.m. (Participantes)

                        11a.m.-5p.m. (Público)

* **Lugar:**Parque Forestal de Bayamón, PR

Entrada y estacionamiento completamente **GRATIS**

Evento auspiciado por Gwiyomi Asian Shop PR

**Ganadores**

*Kpop Cosplay*

1. Strawberry Milk (Dory & Sony)
2. CNU (Meng)
3. Taeyeon (Judith)

*Canto*

1. Ailee-Goodbye Love (Moonlight)
2. BTS-Just One Day (Galaxie Girls)
3. Lee Hyori-Bad Girls (Karina)

*Coreografía*

1. CL-Revolution (TDCK Boom)
2. Vixx-Steel Heart+Error (Eclipse)
3. Namie Amuru-Make it Happen (Adaliz)
4. EXO-Overdose (24/7)

*Imitación*

1. GD x Taeyang (Xio & Dani)

1. Miss A (Miss B)

1. 2NE1 (Four A)

1. Sonamoo (Red Project)

*El Premio del público de acuerdo a los FeedBack se lo llevó:*

* Vixx-Steel Heart+Error (Eclipse)
Movies

## 1950's

* 1951: Superman and the Mole Men
* 1954: Stamp Day for Superman

## 1980's

* 1980: Superman 2
* 1982: Swamp Thing:
* 1983: Superman 3
* 1984: Supergirl
* 1987: Superman 4: Quest for peace
* 1989:
	+ Return Of Swamp Thing
	+ Batman

## 1990's

* 1992: Batman Returns
* 1995: Batman Forever
* 1997: Batman and Robin
* 1997: Steel

## 2000's

* 2004: Catwoman
* 2005: Batman Begins
* 2006: Superman Returns
* 2006: Superman 2: The Richard Donner Cut
* 2008: The Dark Knight
* 2009: Watchmen

## 2010's

* 2010: Jonah Hex
* 2011: Green Lantern
* 2012: The Dark Knight Rises
* 2013: Man of Steel
* 2016: Batman v. Superman: Dawn of Justice
* 2016: Suicide Squad (Film)
Kingdom of Steichnia

Capital: Kalesch

Royal House: House Reischeigh

Current King: Hanzel Reischeigh

Allies: -

Enemies & Rivals: Kingdom of Forgruïr

Kingdom of Steichnia is located in the main land of Falder, settled in and around the Eastern Bronze Mountains. Its culture is mostly Germanic-like. The main currency of the kingdom is the technology. Magicians, Wizards and Witches are never welcome to the kingdom, due to the conflict between the Science and Magic.
Teidorragh Wiki

Welcome to Teidorragh Wiki. This is a fantasy world which is created by the roleplayers of Warhammer Gaming Rejects, former dwellers of Flashgitz.

## Index

Lands

Kingdoms

Noble Houses

Cultures

Miscellaneous

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.
Northmen Tribes

Current Capital: Gurband

Current King: Hallkatla the Ruthless

Allies: -

Enemies & Rivals: Everyone except themselves

Other Tribes and Jarls:

Kjalmø - Jarl Wulfric

Drakelö - Jarl Bior

Jorgum - Jarl Gunnar

Fendur - Jarl Pal

Gwarb - Jarl Thorfinn

Heindall - Jarl Sigfreed

Amorth - Jarl Rhogar

Lörder - Jarl Valgard

Northmen Tribes is a tribal federation located in northwestern Falder, north of the Crying Mountains. There are nine tribes in this federation, each governed by a Jarl, and nine Jarls elects a King amongst them, by a trial of champions. The king has no function on other Jarls' lands, but leads the armies on raids and other battles, so that the federation stays a federation, not a kingdom. The main political goal of this barbarian federation is to conquer whole Forever Snow Realm and claim the title of true rulers of the North. Other than that, they basically invade and lay raids on other lands, to claim the richness that they have. Ethnically, they share the same ancestors with Steichtians, but they got separated due to the distance between them and religious beliefs about one and a half thousand years ago. They worship the old gods of the North, while Steichtians believes in a monotheistic religion.
Callejeando por Seúl I

## **Descripción**

             Únete a Seoul Madang para disfrutar de la deliciosa comida coreana. La maestra Pyoni, junto a sus estudiantes, te invita a participar de un evento inolvidable donde compartiremos diferentes aspectos de la cultura coreana; desde el increíble sabor de la comida hasta los grupos de música popular.

* **Fecha:** 12 de abril de 2014

* **Horario:** 12 p.m.-6 p.m.
* **Lugar:**

Colinas de Fair View, Trujillo Alto, Puerto Rico

Trujillo Alto, Trujillo Alto

En el complejo deportivo de la urbanización.

## Menú

* tteok Kalbi kochi $2.50
* Kalbi $2.00
* Kimbap $4.00
* Japchae $5.00
* Mandu (Dumplings) $1.00
* Bulgogi $1.50
* Kimchi $3.00
* Pinchitos de carne y Rice cake $2.50

**Snacks**

* Potatoe noddle $2.00
* Pepero $3.00
* Pockie $2.50
* Chocopie $1.00
* Sobre Chapagetti $2.50
* Sobre Ramyun $1.00
* Refrescos & Agua $1.00
Mountain Steel

Mountain Steel is a scarce kind of metal that is incredibly hard to destruct, only to be found in Falder. It is actually not an element alone but a mixture of many minerals, making it impossible to be produced artificially or with alchemy.

 Since its discovery, it has been targeted, seeked and mined by industrialized kingdoms, and been a reason to fight over. Very small amount of it can be found on southern Shady Mountains, Wicked Mountains and Three Horns Mountains, and massive amounts of it can be found on middle and northern Shady Mountains, where the home of Kavkassians is at. Kingdom of Steichnia and Kingdom of Russhland has been fighting over it against the Kavkassians for about a hundred years. Kavkassians refuses to give neither their homeland nor Mountain Steel to anyone, they believe that it is a gift which is granted by their smith god Tlepsh for them alone. And due to the rarity and value of the Mountain Steel, the two kingdoms have been committing all kinds of barbarism upon them.
Callejeando por Seúl III

## Descripción

             Ven a saborear platillos nuevos coreanos mientras disfrutas de un ambiente familiar y divertido donde tendremos música, presentaciones, karaoke, demostraciones, juegos entre otros! Te esperamos a para tener un bonito domingo.

**PD:** Lunes es día festivo

* **Fecha:** 22 de marzo de 2015
* **Horario:** 12 p.m. - 5:00 p.m.
* **Lugar:** Centro de Actividades

Urb. Valle Verde, Río Hondo

Bayamón, PR

## Menú

* 짜장면 Jjajangmyeon
* 오곡밥 Bolitas de arroz de 5 granos y 5 nueces
* 김치 Kimchi
* 김밥 Kimbap
* 만두 Mandu (Dumplings)
* 불고기 Bulgogi
* 떡갈비 Tteokgalbi kochi
Callejeando por Seúl II

## Descripción

         Cada día por Oriente nace el sol y dónde mejor podriamos celebrar Callejeando por Seúl que en "La Ciudad de un Nuevo Amanecer": Cataño. Ven a celebrar el Día de La Raza conociendo y viviendo la cultura milenaria oriental de Corea. ¡Trae tu silla para disfrutar de juegos, competencias, demostraciones, probar algunos de los alimentos que estarán disponibles para la venta y muchas cosas más!

* **Fecha:** 12 de octubre de 2014
* **Horario:** 12 p.m. - 5:00 p.m.
* **Lugar:** Plazoleta del Parque La Esperanza en Cataño
Christmas Kpop Party

## Descripción

* **Fecha:** 27-28 de diciembre de 2014
* **Horario:**5p.m.-12p.m.
* **Lugar:** Nueva Vida El Tuque, Ponce

**Debes traer:**

* Sleeping bag
* Pijamas

**Habrá...**

* Música
* Videos
* Pantalla grande
* Juegos
* Televisor
* Mesa de billar
* Mini Talent Show

**Dirán presente:**

* YAM Kpop Random
* BTS Puerto Rico Is ARMY
Dragons

Dragons are rare creatures that there is not much known about them except how to slay them, they are magical creatures that casts spells just by thought, their will is iron, people with weak minds tend to get hypnotized by them within a second.

## History

They used to be seen as gods, they were beings of great power and gereat wisdom that ruled over the lands and humans would worship them, they built great monuments in the Dragons' honour. Yet some grew jealous. Dragons controlled everything through the use of magic, from flying to changing the weather. Clearing valleys to raising mountains.

Men wanted this power, they delved into forbidden arts and claimed the dragons power in the name of mankind. With the power to alter the world itslef at their fingertips, mankind rebelled against the dragons rule. A great war followed where the glorious power of the dragons came face to face with the collective might of mankind. One on one, a dragon could smite a man with a mere thought, yet when thousands wielding unstable magical powers rose up, the dragons soon realised their doom. Under the dragons rule, mankind had prospered, they lived in great stone cities that the dragons had created, they bred. The dragons were outnumbered, intially they were winning. Man was greedy, they wanted to keep the secrets for themselves so they could become like gods. But they quickly begun to understand that mankind would not survive without it, so they taught how to cast spells. Great gatherings of those able to summon the power appeared, and they quickly grew both in size and power.

The dragons had long since mastered magic and had grown complacent and confident in their abilities. Men were the amateur, yet it was them who could summon a power far greater than the dragons. With the sacrifice of over half their number they could control nature itself. Great oceans rose, mountains crumbled, and the dragons fell.

Unable to hold off such power, they fled, creating great tombs to hold the last of their kind. Yet no living dragon entered these tombs for within were the eggs of the final generation, hundreds of Stone eggs had been placed within inside these was the last hope of a dying race. With mankind wanting their utter destruction, they sacrificed themselves, Combining their powers and sending their eggs to a new home, devoid of man, devoid of life. This home is known to man as the Twillight Realm, the plane between life and death. This is where the Dragons lay.
The War of the Fang

Many years ago, the stout guardians of the world stood ever vigil and unwavering in the face of the horrible monstrosities the frozen wastes of the north could send against them, horrible creatures of purest night and blackest of soul, Frost dragons as big as castles and their spawn and other... ...Darker things... ...Many years ago, yes... ...That was when it all started... ...On the night of the day which has forever been associated with ill omens, friday the 13th, a horrible horde of jabbering and howling monstrosities assaulted our valiant defenders, pure madness met with unwavering faith. The battle went on for 8 days and 8 nights, each night bringing more horrible things onto the field of battle, but not once did The Order of knights break, not once did they give any ground... Their lives were left forfeit as they defended their home, their temple, their monostary... Many did not escape the onslaught, but on the 8th morning of the siege, the monster hordes were finally broken, driven back into the wastelands and long going extinct... ...or so we thought... All that remains of the monastery is a charred and blackened ruin... And its defenders... Some whisper tales of ghosts, remaining ever vigil even in death... But such tails are surely false in their accusations... Right..?
Elemental Organization

The Elemental Organization is a term regarding both a network of young elementalists in training and the building the training is held in itself. Starting at a young age, elementalists are transported there in giant Orbs, which are pretty much hamster balls, which glide at high speeds, similar to a roller coaster. They arrive at a warehouse with a secret door that changes locations each year. Once descending a long spiral staircase, they arrive at the Organization building.

Different instructors at the Organization teach different skills, such as transformation with Mary Sue Perfect and Elemental Specialty, taught by various instructors. It is unspecified how long the Organization has been around, but Amoria reveals that she has been there in her youth.

The Organization is run by the Founders, an elderly couple. Avia attends during the summer, but it is open all year round. If one wishes to leave the Organization, they are sent back home through a portal.
Kingdom of Russhland

Capital: Magnowa

Royal House: House Magnowa

Current King: Nakalai Magnowa

Allies: -

Enemies & Rivals: Swarfell, Hudria.

Kingdom of Russhland is located on the main land of Falder, settled on the Plains of Mothergroove, the Grassland. The culture of its people is mostly Russhian. Due to being settled on a grassland which is surrounded by rivers, the main industry of the kingdom is Farming.
Wind Saga Wiki

## Welcome to the Wind Saga Wiki

A wiki for the 4-book series by Ocean Waves, the Wind Saga.

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Mary Sue Perfect

Mary Sue Perfect is one of the instructors at the Elemental Organization. She teaches transformation, the art of bonding with a guardian animal, literally becoming one with it. During transformation, an elementalist's soul will merge with the body of the guardian animal. (Perfect's guardian animal is a unicorn named Little Miss Happy.) Many characters do not like Mary Sue Perfect, finding her annoyingly perky. Perfect is also an Earth elementalist.

(Spoilers ahead)

Mary sue Perfect was killed by Amoria in book three. An Umbroc takes her form. However, it is implied that she comes back to life when Ebony sends Amoria back in time, reversing her actions.
Ka'kari

A Ka'kari is a magical assassin weapon, capable of taking any form that its master desires. The Ka'kari were created hundreds of years ago, by magical smithing techniques that have been unknown for centuries, all that is understood is it required the cooperation of a master smith and a powerful mage. First it was created as a way to carry weapons without being detected. As other easier ways of hiding weapons became popular, Ka'kari has been slowly forgotten.

The Ka'kari take much training and practice to use, as changing its shape requires disipline and focused mind. Once shaped by it's master, the Ka'kari will solidify until willed otherwise. It can also be drawn into its masters body, allowing it to be easily consealable. A ka'kari bonds with a master, or host, for the duration of their life, for another to comand it, the last owner must be killed.
Breeze

Breeze is Avia's guardian animal and is a rather feisty kitten. She is exceedingly power-hungry and likes to fight. She does not like Quixie very much and has a bitter rivalry with Fluffymuffin. However, Breeze can be very helpful in combat, especially against Amoria. She has constant mood swings, ranging from annoyingly happy to a parody of Internet sensation *Grumpy Cat.*
Kingdom of Swarfell

Capital: Hallmarch

Royal House: House Brethus

Current King: Artorius Brethus

Allies: -

Enemies & Rivals: Kingdom of Hudria, Kingdom of Russhland

Kingdom of Swarfell is located on the main land of Falder, in a southern peninsula region called 'The Black Land'. The region is called the Black Land due to the Black Mages and Witches that resides in it. It's culture is mainly Inglerish. Kingdom has a significantly effective battleship fleet and is advanced on trading.
Land of Outlaws

Land of Outlaws is a domain of bandits, thieves, murderers, rapists, deserters and pirates. In this domain, each man is considered free, everyone is free to do everything they like to, as long as they could bear the results and its affection on others, there is no certain law to limit the actions of people, might makes the right. The land is ran by hundreds of Bandit warchiefs and pirate lords, who rule over the land with iron fist. Normally any bandit organisation would collapse against the greater rule of kingdoms, but what keeps the Land of Outlaws standing against the outside world is the Outlaw code. The Outlaw code sticks the pirate lords and bandit warchiefs together, making them separate on interior but one on exterior.
Kingdom of Forgruïr

Capital: Whitefell

Royal House: House Nonmington

Current King: Geebsen Nonmington

Allies: -

Enemies & Rivals: Kingdom of Steichnia, Northmen Tribes.

A Northerner kingdom in Northern Falder. People of this kingdom is originated from Steichnia and Swarfell. The lands that the kingdom is found on used to be an exiling domain. When the amount of people who survived the cold was high enough, they formed an allegiance, worked together hard and built it to be a kingdom. They got used to cold and snow, and began to like it. They populated, expanded their kingdom in snowlands where no one else could dwell. When they went enough to the west, they reached the Northmen Tribes, the folk that they fight over the Forever Snow Realm. To the south, Forgruïr kings tried to conquer shores to assemble a fleet in Arridian Sea. The shores belonged to the Kingdom of Steichnia, and both kingdoms has been fighting over these shores for about a half century. Due to the instability of war, no kingdom has been able to build a functioning port.
Ocean Waves

Waves is the author of the Wind Saga and a few other books that have not yet been published. She sometimes inserts herself into her books. In the case of the Wind Saga, she is a Water elementalist. In her "About the Author" page, it reads: "Ocean Waves is a Water elementalist currently in training. She also just might be right behind you. When not writing, she likes reading and watching a certain television show about talking ponies and another one about a time-travelling blue box. Once, she ran into a group of Bluefangs, bravely fighting them off. You may ask what Bluefangs are, but you'll have to wait for book three. Sorry. This is Ocean's first novel and took seven months to write."

(It's no secret that she has been a fan of *My Little Pony* and *Doctor Who,* which she will discreetly reference occaisonally.) She also has a DeviantART page (her user is Idreamofthewind, a nod to her books, "Dreamer" and the Wind Saga) and a Tumblr, which she rarely uses, and two parakeets.
A Path to Flight and Unity

A Path to Flight and Unity is the first book in the Wind Saga and as of March 2015, the only published book in the Wind Saga. It has been self-published by author/artist Ocean Waves on Lulu.com. The back cover of the book summarizes it, reading: "When Avia Elandice gets sent by overgrown hamster ball to the Elemental Organization, she doesn't know what to expect. But what she finds is both fantastic and terrifying, and so an adventure begins. Along with a few friends, an angry kitten based on world domination, and a human-turned-hummingbird, Avia sets out on a journey unlike anything she has ever encountered to stop a mysterious force and go on an adventure beyond her wildest dreams..."
Lindon Pointedthorn

Lindon Pointedthorn is a Plant Elementalist introduced in A Path to Flight and Unity. He has a crush on Avia Elandice, but the books do not focus on their relationship until book 2.

Lindon likes rock-climbing, hiking, and other outdoor sports. He claimed that he has visited every national park in America. He can be very clever and resourceful at some points, but has trouble understanding people and has mediocre social skills. However, he is very extroverted and is friends with almost everyone at the Elemental Organization. His guardian animal is an iguana. However, its name is not revealed.

(Spoiler alert)

He is killed by Amoria in book four, sending Avia into a kind of depression.

(Spoilers end)

Memorable Quotes:

"Almost happened to me once, but they said I was the wrong person and they launched me out of a catapult. Good times."

"That's right! You may be smarter than I thought!"

"You're lucky I know how to sew."

"It's a survival skill, okay?!"

"I guess you're not the only one who they don't hate."
Meliah

Meliah is a Wind Elementalist first introduced in A Path to Flight and Unity. She comes to Avia, hoping to train her to fight after hearing she has been visited by the Spirits of the Elements.

(Spoilers ahead )

When Meliah and Avia are attacked by an Umbroc, it kills Meliah and flies away, despite their attempts to kill it. After she is buried, it is revealed that Amoria has reanimated her in exchange for her services. Meliah agrees.

When Avia and her friends enter Bear Cliff, they meet Meliah's spirit again. She attacks Avia, and it is revealed that she has gained control over all the elements, thanks to Amoria. Avia feels slight compassion and pity for her at first until Meliah tortures her, bringing her to an elevation where she has trouble breathing. After Avia, Lindon, Mackenzie and Quixie return to the Elemental Organization, Meliah is not seen until book two.

(MAJOR SPOILERS AHEAD)

In the second book of the Wind Saga, it is revealed that Meliah and Quixie are cousins. After Meliah tries to kill them in the passage from the Organization to Hydro's Lake, Quixie snaps, killing Meliah. Meliah finally apologizes for her actions as she is dying, while Quixie does not know whether to apologize to Meliah or not, after attacking in self-defense.
Guardian animal

Guardian animals are companions to elementalists. They assist them in combat and everyday tasks, similar to a kind of familiar. An elementalist can combine their body and soul with their animal, taking the form of the creature's body but having their own separate thoughts.

**Combat Mode**

Upon joining their guardian animal, an elementalist can enter combat mode by sending angry thoughts to them. In combat mode, the guardian animal grows more deadly and changes appearance, usually getting longer claws, wings, spikes, etc. Breeze, Avia's kitten grows large dovelike wings and sharper claws, which is actually very common. During combat mode, the animal and elementalist share combined power, making them more powerful as one.

**Cross-Transformation**

Cross-Transformation is one of the hardest skills for an Elementalist to preform. It occurs when they join with the guardian animal in a way that they become something else entirely and turn into a different being that shares traits from both sides. Quixie applies it prematurely, and as a result she had to slowly undergo transformation into her hummingbird in A Path to Flight and Unity.
Mackenzie

Mackenzie Glacen is an Ice elementalist and is Avia's best friend. She can be very sarchastic and cold (pun intended). Her guardian animal is a baby seal named Fluffymuffin. She is the strongest fighter out of all the main characters and likes to offer advice, wheter it's good or not. She has a rivalry with Quixie.

(Spoiler alert)

In the second book in the series, Maclenzie is held hostage by Amoria, who is trying to torture her into finding the Eonires for her. However, Makenzie did not know what the Eonires were, much less where to find them.

In book three, Mackenzie's right leg is burnt off by an Umbroc. She is able to create a prothstetic out of everlasting ice, a substance that some Ice elementalists can create in cases of extreme danger.

Memorable Quotes:

"You IDIOT! This is SHRINKING coffee!"

"Don't you know the feeling when you're so nervous, a million shards of ice have to shoot out of you?"

"Air won't do anything, O Warrior Princess of Little Brain."
Ebony

Ebony is Amoria's daughter and is not introduced until book three. Although Amoria has tried to train her to follow her footsteps, Ebony struggles assisting her mother, wondering if it is wrong. Ebony also has a crush on Cumulus, though he cares nothing for her. When he is killed by Amoria, Ebony begins to question her morals.

(Spoilers ahead)

Ebony soon uses Amoria's teachings to make Time a manipulatable element. She hopes to use it sparingly to put an end to Amoria's "studies" (as Amoria calls them). She defeats Amoria by sending her back in time to nonexistence, unraveling her own life as well.
Karissa

Karissa Cascade was introduced in the third book of the Wind Saga. She is a Water elemetalist with dyed blue hair and green eyes. She was cursed by Amoria and became a cloudlike entity, then known as Laila. As Laila, she could not escape Hydro's Lake, a man-made lake by Elementalist Hydro Crystaqus, or else she would die.

When Avia arrived at Hydro's Lake in hopes of defeating Amoria, Karissa, then known as Laila, begged for help. Avia was skeptical at first, but agreed to help break the curse.

Karissa has four younger brothers- Kyte, Coal, Stone, and River. Though they were intoduced in book 3, this is not revealed until book 4.
Владимир Иванович Вернадский (1863 - 1945)

Владимир Иванович Вернадский (1863-1945) во время учебы в Петербургском университете слушал лекции Д.И. Менделеева, А.М. Бутлерова и других известных российских химиков.
Со временем он сам стал строгим и внимательным учителем. Его учениками или учениками его учеников являются почти все минералоги и геохимики нашей страны.
Выдающийся естествоиспытатель не разделял точку зрения, что минералы есть нечто неизменное, часть установившейся "системы природы". Он считал, что в природе идет постепенное **взаимное превращение минералов**. Вернадский создал новую науку -**геохимию**.
Владимир Иванович первым отметил огромную роль **живого вещества** - всех растительных и животных организмов и микроорганизмов на Земле - в истории перемещения, концентрации и рассеяния химических элементов. Ученый обратил внимание, что некоторые организмы способны накапливать *железо, кремний, кальций* и другие химические элементы и могут участвовать в образовании месторождений их минералов, что микроорганизмы играют огромную роль в разрушении горных пород.
Вернадский утверждал, что "*разгадка жизни не может быть получена только путем изучения живого организма. Для ее разрешения надо обратиться и к его первоисточнику - к земной коре*".
Изучая роль живых организмов в жизни нашей планеты, Вернадский пришел к выводу, что весь атмосферный кислород - это продукт жизнедеятельности зеленых растений.
Владимир Иванович уделял исключительное внимание **проблемам экологии**. Он рассматривал глобальные экологические вопросы, влияющие на биосферу в целом.
Более того, он создал само учение о **биосфере** - области активной жизни, охватывающей нижнюю часть атмосферы, гидросферу и верхнюю часть литосферы, в которой деятельность живых организмов (в том числе и человека) является фактором планетарного масштаба.
Он считал, что биосфера под влиянием научных и производственных достижений постепенно переходит в новое состояние - сферу разума, или **ноосферу**.
Решающим фактором развития этого состояния биосферы должна стать разумная деятельность человека,**гармоничное взаимодействие природы и общества**. Это возможно лишь при учете тесной взаимосвязи законов природы с законами мышления и социально-экономическими законами.
Avia

Avia Skye Elandice is the main protagonist in the Wind Saga. She is 12 years old in the first book, but ages a year per book and is 15 in the last one. She is a Wind elementalist, meaning she can control wind. However, Wind elementalists are powerless if there is no wind in an area.

(Spoiler alert)

In the first book, A Path to Flight and Unity, Avia goes on an adventure with Mackenzie, Lindon, and Quixie to find the Spirits of the Elements, beings that are the embodiments of the elements themselves. They end up at Bear Cliff, an unnatural national park, but the Spirits cannot be found.

Avia is known to be very skeptical, stubborn and set in her ways. She can also be a bit possessive of Lindon Pointedthorn and a tad selfish and inconsiderate of others when there is something she's trying to do. However, she is compassionate and loyal, and will fight for her causes, no matter what she must do. Avia has also been diagnosed with ADHD, and takes ballet lessons as an outlet.

Memorable Quotes:

"Quixie! Would you be a dear AND GET YOUR FEATHERY SELF DOWN HERE?! WE'RE BEING ATTACKED!"

"It's never too late to find your own path to flight and unity-go ahead, your orb is waiting."

"Wind, not air. There's a difference."

"I got that floaty feeling again, and rose into the air...feeling like a balloon without a string; free and flying away from the world."
Домрачёв Георгий Алексеевич (1936)

**Домрачёв** Георгий Алексеевич (р. 17 июня 1936, Одесса) — российский ученый-химик, член-корреспондент Российской академии наук (1991), лауреат Государственной премии СССР (1976), автор трудов в области химии металлоорганических соединений, разработки экологически чистых процессов получения неорганических покрытий, автор теории небиогенного происхождения кислорода.

Георгий Домрачев окончил химический факультет Горьковского университета (1959), после аспирантуры и защиты кандидатской диссертации (научный руководитель Г.А. Разуваев) заведовал химической лабораторией в Институте электровакуумных приборов в Горьком. В 1972 году Г.А. Домрачев стал доктором химических наук и в 1972-2007 годах заведовал лабораторией технологии металлоорганических соединений Института металлоорганической химии АН СССР в Горьком, также занимал должность заместителя директора этого института, кроме того, преподавал на химическом факультете Горьковского университета, читал курс лекций по химии элементоорганических соединений и химии материалов. В 1977 году он получил ученое звание профессора по органической химии. В декабре 1991 года ученый был избран членом-корреспондентом РАН по отделению химии и наук о материалах. С 2007 года Г.А. Домрачев — главный научный сотрудник Института металлоорганической химии РАН в Нижнем Новгороде.
Ученый в основном занимался исследованиями в области прикладной металлоорганической химии, материаловедения и химической технологии. Его ранние работы посвящены химии хроморганических соединений. Первое жидкое соединение этого класса, полученное Домрачевым, применялось для получения стойких защитных хромовых покрытий. Ему впервые удалось получить жидкостный лазер на растворе координационного соединения трехвалентного европия. Г.А. Домрачев разработал приложение теории алгебраических систем для создания иерархии структур твердых тел, которое основано на использовании слабых и сильных взаимодействий. Ученый показал, что жидкий акрилонитрил экзотермически взаимодействует с сэндвич-производными хрома и ванадия с образованием нелинейных оптических материалов, изучил влияние металлов на образование алмазоподобных или графитоподобных структур наноматериалов, рост нитевидных кристаллов металлов, покрытых углеродной пленкой, осуществил синтез полизамещенных фуллереновых производных, содержащих натриевые, литиевые или кремниевые заместители.
Менделеев Дмитрий Иванович (1834-1907)

**Дмитрий Иванович Менделеев** (1834-1907) - великий русский ученый-энциклопедист, химик, физик, технолог, геолог и даже метеоролог. Менделеев обладал удивительно ясным химическим мышлением, он всегда ясно представлял конечные цели своей творческой работы: предвидение и пользу. Он писал: "Ближайший предмет химии составляет изучение однородных веществ, из сложения которых составлены все тела мира, превращений их друг в друга и явлений, сопровождающих такие превращения".
Менделеев создал современную гидратную теорию растворов, уравнение состояния идеального газа, разработал технологию получения бездымного пороха, открылПериодический закон и предложил Периодическую систему химических элементов, написал лучший для своего времени учебник химии.
Д. И. Менделеев родился в Сибири, в Тобольске, и был семнадцатым ребенком в большой семье. Он был дважды женат, у него было трое сыновей и две дочери. Его дочь Люба была замужем за великим русским поэтом А. Блоком, а сестра Менделеева Ольга - за Н. В. Басаргиным, одним из декабристов.
Современники говорили, что этот великий ученый "создал свою жизнь как произведение искусства".
Umbroc

Umbrocs are birdlike creatures created by Amoria. They can breathe fire and have wings made of shadow.

Amoria created her first Umbroc when her guardian animal, a canary, fell into a fire. She used Darkness to bring it back to life. The first time Umbrocs are introduced is in "A Path to Flight And Unity", where one attacks Meliah. In "Wings", it is revealed that Amoria has "upgraded" the Umbrocs so that they can take the form of anyone they've killed.
Алдошин Сергей Михайлович (1953)

**Сергей Михайлович Алдошин** (род. 2 марта 1953, село Красные Починки, Кадомский район, Рязанская область) — российский учёный, специалист в области химической физики, кристаллохимии, химии твёрдого тела и квантовой химии, академик РАН, вице-президент РАН, председатель экспертного совета Фонда содействия развитию малых форм предприятий в научно-технической сфере, директор Института проблем химической физики РАН, доктор химических наук.

В 1975 году окончил химический факультет Ростовского государственного университета.

Работал в Отделении института химической физики (в настоящее время Институт проблем химической физики РАН) младшим, старшим и ведущим научным сотрудником. С 1989 года — заместитель директора, с 1997 года — директор ИПХФ РАН.

В 1977 году защитил кандидатскую, а в 1986 году — докторскую диссертацию.

В 2000 году был избран членом-корреспондентом, а с 2003 года является действительным членом РАН.

В 2004—2009 годах являлся Председателем Научного Центра РАН в Черноголовке.

31 декабря 2009 года распоряжением президента Дмитрия Медведева включён в состав рабочей группы по разработке проекта создания территориально обособленного комплекса для развития исследований и разработок и коммерциализации их результатов (инновационный центр «Сколково»).
Егоров Михаил Петрович (1953)

Академик РАН, профессор

Егоров Михаил Петрович родился 1 ноября 1953 г. в г. Звенигороде Московской области. В 1976 г. окончил химический факультет МГУ им. М.В. Ломоносова. В том же году поступил в очную аспирантуру химфака МГУ, после окончания которой, в 1980 г. защитил кандидатскую диссертацию. С 1980 по 1983 г. работал младшим научным сотрудником на химическом факультете МГУ им. М.В. Ломоносова. В 1984 г. перешел в Институт органической химии им. Н.Д. Зелинского АН СССР, в котором работает до настоящего времени. Был младшим, научным, старшим научным, главным научным сотрудником, с 2003 г. – директор ИОХ РАН, заведующий лабораторией.
В 1992 г. защитил докторскую диссертацию. В 1997 г. избран членом-корреспондентом РАН по специальности «органическая химия». В 2001 г. в составе авторского коллектива удостоен звания Лауреат Государственной премии РФ в области науки и техники за работу “Химия соединений низкокоординированных кремния, германия, олова”.
Основные научные труды (свыше 260 печатных работ) выполнены в области химии кремний-, германий- и оловоорганических соединений, в частности, высокореакционноспо-собных интермедиатов, содержащих атомы элементов IVБ группы в низкокоординированном состоянии (аналоги карбенов, элемент-центрированные радикалы, ионы, ион-радикалы) и напряженных малых кремниевых и германиевых гетероциклов. Егоров М.П. является членом редколлегий журналов «Известия Академии наук, серия химическая» и “Organometallics” (США).
Борис Шаров

* Сибирь
* Сибирь 2

**Борис Шаров** — персонаж *Сибирь* и *Сибирь 2*.

## Сибирь

Полковник Борис Шаров — бывший лётчик-испытатель из отряда космонавтов, в одиночестве живёт прямо в ракете на космодроме Комсомольска. В апреле 1979 года он должен был испытать пружинную установку «Летающее крыло Форальберга» (проект ХР25), однако автор проекта Ганс Форальберг сбежал, проект был свёрнут, космодром закрыт, личный состав расформирован. Шарова оставили охранять космодром, где он благополучно спился.

При встрече с Кейт Уокер Шаров рассказывает ей о своей мечте — полёте в космос. Узнав о том, что девушке нужно попасть в Аралабад, он сообщает ей о дирижабле со встроенным автопилотом. В обмен на информацию о запуске воздушного судна Кейт выполняет просьбу Шарова — привести установку Форальберга в действие и отправить его в космос.

## Сибирь 2

До космоса Борис Шаров так и не добрался — Кейт встречает его в сибирской тайге, катапультировавшимся после аварии аппарата и висящим на дереве на стропах парашюта. Шаров помогает Кейт использовать катапульту кресла второго пилота и таким образом переместиться со скалы к поезду.
Twillight Realm

Twillight Realm is a plane between life and death, a strange dimension that is parallel to both material and non-material universes. Its existence is known, yet no man has managed to enter it yet. Knowing this, Dragons laid their last stone eggs there to prevent the mankind from harming them, in the end of the Dragon Age.