recursal/Fanatic-Fandom huggingface dataset:
Acedia Horatius

Acedia Horatius (born March 15, 3162) is a Tribune in the 146th Legion, commanding the Second Cohort. He is the current Aquilan representative to House Lyra. He was made a Tribune in [Year] and fought in the Synth War from 3185 to its end. He was appointed as representative to House Lyra in 3199.

## Traits and Appearance

*[summary]*

*[detailed description]*

## Biography

### Military Career

Horatius was assigned to the Second Cohort in [Year]. At that time it was a mixed human-synth Cohort, with humans being gradually phased out. This trend was reversed by Horatius who distrusted the synths and preferred real humans with souls. Synths were not allowed to rise in the ranks and no new Synths would be accepted into the Cohort.

#### Staconago

Shortly after being assigned to his Cohort, Horatius was placed on garrison duty on the moon of Staconago, orbiting the holy planet of Andophael. He was immersed in the traditions and cultures of the Church and became a devout believer in their creed. This was also when he started enforcing prayer among the humans in his Cohort once every week. His cohort also trained with the High Church guardians.

#### Diomikato

He was recalled to Diomikato when House Aquila joined the war against Cygnus and the Synths.

#### Tiber

At some point Horatius fought on Tiber against the Synths.

## Early Life

Horatius was born on March 15, 3162 in Infernum, Diomikato. He is the third child of Quaestor Aquila Acedia Petrus (3123 - ) and Promagistrate Aquila Acedia Seung-ah (3119 - ). His mother commanded the 9th Legion but retired at the end of the Synth War due to old age. Horatius' father administers the large Acedia estates on Diomikato and is also a judge. Horatius was raised on the Acedia estates on the Green Belt of Diomikato. He enrolled in the Aquilan military academy at age 15, and graduated [We need to decide how long it takes to graduate]. The same year as he went to the academy his older sister, who had already graduated from the academy, was killed by a malfunctioning Synth.

## Education

*[summary]*

*[detailed description]*

*[include psychic powers here - short summary!]*
Briolette

Zercoulos, renamed Briolette by The Trilliant Ring, is part of the Oenon system in Hex #0007.

## Terraform Failure

This world was marginal for human habitation when it was discovered, but the Mandate or the early government put in pretech terraforming engines to correct its more extreme qualities. The terraforming did not entirely work, either failing of its own or suffering the destruction of the engines during the Silence. The natives are only partly adapted to the world's current state, and struggle with the environment.

### Enemies:

* Brutal ruler who cares only for their people
* Offworlder trying to loot the damaged engines
* Warlord trying to seize limited habitable land

### Friends:

* Local trying to fix the engines
* Offworlder student of the engines
* World-wise native survivor

### Complications:

* The engines produced too much of something instead of too little
* The engines were hijacked by aliens with different preferences
* It was discovered that an earth-like environment would eventually cause a catastrophic disaster

### Things:

* Parts to repair or restore the engines
* Lootable pretech fragments
* Valuable local tech devised to cope with the world

### Places:

* Zone of tolerable gravity or temperature
* Native settlement built to cope with the environment
* Massive ruined terraforming engine

## Outpost World

The world is only a tiny outpost of human habitation planted by an offworld corporation or government. Perhaps the staff is there to serve as a refueling and repair stop for passing ships, or to oversee an automated mining and refinery complex. They might be there to study ancient ruins, or simply serve as a listening and monitoring post for traffic through the system. The outpost is likely well-equipped with defenses against casual piracy.

### Enemies:

* Space-mad outpost staffer
* Outpost commander who wants it to stay undiscovered
* Undercover saboteur

### Friends:

* Lonely staffer
* Fixated researcher
* Overtaxed maintenance chief

### Complications:

* The alien ruin defense systems are waking up
* Atmospheric disturbances trap the group inside the outpost for a month
* Pirates raid the outpost
* The crew have become converts to a strange set of beliefs

### Things:

* Alien relics
* Vital scientific data
* Secret corporate exploitation plans

### Places:

* Grimy recreation room
* Refueling station
* The only building on the planet
* A "starport" of swept bare rock
Crusaders of Contrition

The **Crusaders of Contrition** were a seditionist group inside the house of Aquila during the Second Imperial Civil War. They were mostly comprised of Aquilan troops from worlds other than Diomikato, who had come to consider the Aquilan-Cah Binn Conflict to have been a senseless waste of life, and whose attitudes grew into complete disillusionment with High Church teachings. Primarily comprised of war weary soldiers who resorted to militant protests, some would defect to become outright terrorists and dissidents.

Largely working from the shadows, their embeddedness into the imperial military structures made them a particular tough nut to crack. Several times bombings or vandalism by the Crusaders incited paranoia and over-reactions on the part of the Blood Eagle and Conséc. Eventually, their leadership was discovered on Imperial Prime and killed in a firefight involving legion forces.

After the reign of the Blood Eagle, surviving crusaders and sympathizers would go on to join the movements which would soon found the Church of Humanity, Repentant.

* Clockworkers' Faith
* Concord of the Sanctified Souls
* Deadbound
* Devotees of the Good Work
* Divinity of the Sky Whales
* Gardens of the Repented
* Hand of the Weeping Way
* Helping Hands
* Hieratic Jabal
* Infinite Chant of the Soul Indivisible
* Initiates of the Holy Void
* Kindly Ones
* Mudders of the Earth
* Order of the Ouroboros Cycle
* Order of the Quill
* Soul ex Sol
* SPACE Initiative
* Stewards of Knowledge
* Students of God’s Empire
* Tapeinosi
* The Sky is a Lie
* Wave Whisperers
 Culture & Activities
* Great Rethinkers
* Lux Gravare Founding Day
* SERAPH
* Vigil Pilgrimages
* Vigil's Railroad
 History (Pre-CHR)
 History (CHR)
* CHR Welcome and Outreach Centers
* Treaty of Cabina
* Sector Trade Organization
* Concord of Peace
* Liberatory Coalition
* Temperance Coalition
* Four Deeds
* Statement of Shared Values
* Phoenix Foundation
* Dissolution of the CHR
 FAQ
Adria Madalancha

## Professor Crux Adria Madalancha

A Native Cabinian with a suspect lineage tying her down to Crux. She's apparently a lawyer, but as with most people with this sort of past, she doesn't advocate the house much to hide her own embarrassment she no longer holds any official Crux titles to her name.

With the recent scrutiny tied on Cabina by Crux, she saw fit to seek employment with the new SERAPH administration rather than remain or take part in the Crux security initiative rumored to be taking place on the planet.

## Traits and Appearance

Traits \*Enthusiastic and Defiant

Appearance \*Long flowing hair, braided and inlaid with gold. Chiseled and Amazonian outlook.
Argo Barachiel

Argo Decimus Barachiel J.C.D, (born Vela Mazandari Argo; 14 February 3149), is a prelate of the High Church, Doctor of Canon Law, Magistrate, Prefect of Rhapsody VIII District and Hierophant of the Camera Reverenda.

## Traits and Appearance

*[summary]*

*[detailed description]*

## Biography

*[summary]*

*[detailed description]*

## Early Life

*[summary]*

*[detailed description]*

## Stats

### Foci

Specialist - Talk, Specialist - Administer, Close Combatant

### Skills

Administer 0, Know 1, Talk 1, Perform 0, Punch 0

### Cha

10

*[summary]*

*[detailed description]*

*[include psychic powers here - short summary!]*
3rd Mechanized Heavy Infantry Division

*Live Eternal -Division Motto*

The 3rd Mechanized Heavy Infantry Division is a unit in The Deathless that specializes in Heavy Mechanized combat

## Named Members

Colonel Ilya Petrov: Commanding Officer

Lt. Colonel Asha “Nomad” Tucker: 1st Battalion Commander

Lt. Colonel Jenzak Zevery: 2nd Battalion Commander

Lt. Ezekiel “Tumbler” Gin: 2nd Battalion, 4th Company Commander, “Zeke’s Marauders”

Lt. Min-Seo “Wolfhound” Kim: 2nd Battalion, 3rd Company Commander “The Pack”

Lt. Shaw “Hellhound” Kaiser: 3rd Battalion, 1st Company Commander “Fenrir”
Administration des membres/Anciens

Les guerriers qui le souhaitent, après avoir longtemps servi leur clan, et qui ne se sentent plus en mesure de traîner leurs responsabilités peuvent demander à rejoindre les Anciens. Ces derniers sont choyés, et aimés de tous <3

## **Anciens du Clan :**

**Plume de Cendry**    **Rang unique :** Ancienne Responsable des **RPG**
Rang spécial : **Membre Dévouée**

Date d'inscription : 2 mai 2018

Modifications : 5 754

Score Badges : 1 590

Mentor : Fleur Sauvage (Sur un autre Wiki)

Apprenti(s) : Eclair Vif, Aile de Rossignol, Étoile du Loup, Ombre Chat, Souffle d'Automne

Nombre d'infractions au code du guerrier : 0

Page personnage : Cendre encore Chaude après l'Incendie et Plume de Cendre

Anniversaire : 22 août

**Léow93**
Rang unique : **Ancienne Responsable des Livres**

Date d'inscription : 30 mars 2019

Modifications : 579

Score Badges : 370

Mentor : Pelage de pluie

Apprenti : Plume de bouvreil et Ciel d'Azure

Nombre d'infractions au Code du Guerrier : 0

Page personnage : Feuille d’Érable, Truffe de Loup, Truffe Sauvage et Croc de Jaguar

Anniversaire : 3 décembre

**Lune du Loup**   *Rang : Guerrière*
Date d'inscription : 5 janvier 2019

Modifications : 795

Score Badges : 640

Mentor : Pat' de flamme

Apprenti: Pétale de Camomille

Nombre d'infractions au Code du Guerrier : 0

Page personnage : Petit Ouragan

Anniversaire : 21 Octobre

**Yagua**

*Rang : Ancienne*

Date d'inscription : 28 mars 2020

Modifications : 187

Score Badges : 210

Mentor : **Plume-de-cendre** et Étoile du Loup

Apprentis : **Patte d ecorce** *(anciennement)* et Fleur de Cerisier 37

Nombre d'infractions au Code du Guerrier : 1

Page personnage : Aucune

Anniversaire : 18 Avril

**Plume de Mésange**
Rangs spéciaux : **Ancienne Responsable des pages** et **Membre Dévouée**

Date d'inscription : 21 avril 2018

Modifications : 2 159

Score Badges : 1 040

Mentor : Boule d'Argent (sur un autre Wiki)

Apprenti(s) : Patte de Silex, Pelage de Braise, FleurduMiel et Chant de l'Ombre

Nombre d'infractions au code du guerrier : 0

Page personnage : Plume de Mésange, Fleur de Granit et Petites Pattes Recouvertes de Jais

Anniversaire : 4 avril
Adrian Cheng

Adrian Chang is a member of the 14 Red Dogs Triad. Working at the rank of Cho Hai.

## Biography

Adrian was born on Hong Lu before the Revolt. His father was an extremely skilled starship mechanic under House Cygnus and his mother a moderately famous performer from the Hong Lu megacity. Adrian grew up under the mentorship of his father and was expected to enter the services of House Cygnus like his father. However, with the fall of House Cygnus and the Hong Lu Revolt this was no longer possible. Adrian’s father was working at the shipyards when the forces of House Crux invaded and was executed, accidently mistaken for being a synth despite his protests otherwise. Upon hearing of the invasion, Adrian and his mother fled to the lower city, attempting to hid out until the invasion was completed. Unfortunately, the cutthroat gangs found them on the way down and abducted Adrian’s mother, leaving him for dead in a filthy, polluted alley. It was here that the first members of the 14 Red Dogs Society found him and nursed him back to health. Forever indebted to the Society, Adrian swore to track down the gangers and find his mother, a personal quest he still follows to this day. Leaving behind his father’s Cygnian last name, Adrian took his mother’s maiden name of Cheng and joined the Logistics department of the 14RD where his skill as a mechanic saw him working as an onboard engineer for the GFC. Overtime, he also received pilot training and now tends to work on solo assignments.

## Personal Life

Frequently used to do charity work all around the sector. Whenever home in Hong Lu, Adrian will pursue his other passion, modifying and fixing up starships for the Society.

## Appearance and Traits

5’8’’ lean muscular compact build in his 30s. Of Chinese and northern European ancestry. Think Jonathan Stanton but with striking blue eyes and a scar running between his eyes. He often has a stern unreadable expression and harsh piercing eyes. In a bar, he is the guy seen sitting quietly in a corner booth smoking, sipping his drink, and scanning the crowd. Among friends in private, will let a smile show with the faintest curl in the corner of his mouth. Frequently seen wearing his customized vacc/flight suit and half Oni-style rebreather when outside his starship.
Bernard Benzo

Emissär Crux Benzo Bernard is the first and current speaker for House Crux and Liaison with the Prince. He is also a member of the Crux high council, diplomat to House Serpens and a powerful noble in his own right holding the title of Herzog. His skills as an able administrator and politician have allowed him to keep his position for a remarkable number of years despite his age and physical infirmity. His estate consists of at least half of the domes on Throphe where he owns several prominent Hotels and Hunting resorts that account for a vast amount of wealth. The resorts help to shore up his political influence as the fine beverages of his estate have been known to loosen many tongues.

## Traits and Appearance

Emissär Crux Benzo Bernard is man of singularly striking appearance. Due to his loss of his right leg during a combat action in the synth purge and war against House Cygnus he rides around in a hover chair as he refuses to have a robotic or biological prosthetic as it would make him "too much of a synth". He is also a man of some considerable girth with a ring of grey hair around the top of his head and a penchant for formal attire.

## Family

The Emissär only has one surviving son and heir as the rest were killed during the uprising including his favourite daughter Carla. He is quick to tell everyone that she was a fan of the white flowers that grew on the highest peak of Hiera and he himself can often be seen wearing that particular type of flower pinned to his chest.
Ana Indri

**Political Scientist Δ Indri Ana** (born Ana Candles) is a political observer from House Triangulum on Yakiyah and a silent supporter of the UPC s more moderate factions.

## Traits and Appearance

A fairly young woman by the standards of the world, with the optimism and drive to change the future that that brings.
Seldom dressing as a noble and fairly competent at disguising her self, she tries her best to always assimilate with whatever group she's observing.

## Biography

She was only a child when the war against House Cygnus began and her mother,Pythagoras Lady V.I. Engineer Δ Candles Elizabeth was executed for treason. Both she and her brother Pontius have since been working in their own ways towards vengeance, Pontius through political means and Ana through more a cloak and dagger way.

## Early Life

Ana's life before the war was marked by travel around the sector.
Her genetic disposition towards MES meant that her mother wanted to keep her close at all time, to make sure she could receive assistance at a moments notice, should she awaken. As a result, Ana grew up learning fewer cultural norms from nobility and more from the common-born crew of the Prometheus and the people she met during their travels.

## Stats

### Skills

Speak 2, Connect 1, Precog 1, meta-psion 1

### Cha

14

Trained by Triangulum in her preferred field of study, Political science with a focus on revolutionary ideologies has put her in a position of some diplomatic skill.

When her MES finally awoke, she received training from House Serpens in controlling her precognition and Meta-psionic capabilities.

She is still a novice in many ways while also young and somewhat naive, how her interactions with the UPC will go... is hard to say.
Coffea tiberis

“The best coffee in the sector” is a saying that you will hear from any proud Eridanii. Because of the lush tropical mountains that flank the headwaters of its many rivers, the planet Tiber is the perfect place to grow coffee beans. Growing and harvesting processes of *Coffea tiberis* was a closely guarded trade secret between the A.C.R.E. corporation and House Eridanus until the merge of the entities. This restriction, and the fact of the precise climate of Tiber, means that any illegal export of coffee seeds and saplings from the planet results in decreased yields and inferior cups. From Triangulum House Blend, to A.C.R.E. Instant Espresso, and to boutique roasts onboard “The FoodMaster,” beans from Tiber find themselves into every Cup-o-Joe in Acheron Rho.

*See also: Coffee in Acheron Rho*

## Varieties

### Orange Owl Roast

Kaw Valley - Strix Coffee Co.- Light Roast

Notes of blackberries, a rich chocolate body, and a tart citrus finish.

### Big Red Five

Rio Rojo’s ‘Five Fincas Valley’ beans - Strix Coffee Co. - Espresso

A sweet cup with a sharp kick of ginger and pepper notes. The beans are well known for being used in Diomacchiato by Centuri-O’s™

### Moka-Yavan Roast

Moka Mountain and Yavan River beans - Dark Roast

Earthy baked quality with notes of chestnuts and pipe tobacco.

* The Black Book
* DELPHI
* Demnophi Planetary Militia
* EBSE
* Embassies
* HEX
* Imperial Bank
* Margin Scheme
* Ordo Fiducalem
* Political Parties
* Snickerdoodle
* Tax Breachers
* Tiberian Planetary Militia
* Titles
* Triumvirate
 Culture | * Corp Cant
* Debt
* Debtor’s Orchid
* Dialect
* Faith
* In the Black
* The Joining
* Juliana’s Sarcophagus
* The Red Ledger
* Red Tape of Tiber
* The Ritual of the Eternal Spring
* Sayings
 Tiber | * Alvero
* Locations of Interest
* Flora and Fauna
* The Empress’ Tears
* Divinity of the Sky Whales
* Lacertiller
* Sky Dolphins
* Sky Whales
* The Tiber Titans
 Demnoph | * Tsatsos
* Flora and Fauna
* Satellites
* Syeh
* Infrastructure and Zones
* Notable Locations
* The Ziggurat
* The Foundation
* Project Apollo
* Demnoph Harvesters
* Devotees of the Good Work
* The Sky is a Lie
 Yakiyah | * Tsatsos
* Flora and Fauna
* The Agora
* Ronaseën
* Tañez
* Operation Huddled Masses
* Yakiyan Yaks
* Devotees of the Good Work
 Products
* The Briefcase
* **Coffea tiberis**
* Fizzy Cheese (Second Wave)
* Co-Developed Drugs
* G.E.T.I. Units
* Grey Eyes
* HADES
* Lumber
* Lumberjack Mechs
* L.O.A.V.E. Program
* Paper and Forms
* Quantum Wristwatch
* Tea
* T-Hexes
 House Eridanus Members
* Taxarch Eridanus Eridanus Ricardo
* Arhat Benbow
* Arhat Pitt III
* Viscount Eridanus Theodorou Douglas
* Countess Eridanus Warren Kate
 Social Media & Meta | * Twitter
* Website
* Pinterest
* House Eridanus Faction Turn Fluff
* House Eridanus 3301 Campaign
Amatius Family Businesses

## ARMatius - Military Armaments and Equipment

**Employees:**184

**Net Worth:**~8 Billion Credits

**Industry:**Arms Industry

ARMatius was founded by the Amatius family in an effort to tap into new business areas. Erina Amatius, the current Chair of Trades for the Amatius family, was able to lead the business to success thanks to her brother, Harland Amatius' contacts within the military.

In recent history, Amatius invested around 8 billion credits into the founding and creation of an orbital Aquilan armaments facility and has used her military contacts to form exclusive business contracts with the Aquilan military. There are also rumors that ARMatius is considering forming a joint collaboration between multiple noble facilities sector wide in order to bring about a new state of the art equipment catalog for noble and allied armies.

## Amatius Trade Company

**Employees:**256

**Net Worth:**32-45 Billion Credits

**Industry:**Trading Company

Founded by Dux Amatius Moreno Ambra, in 2486, the Amatius Trade Company is the first and most vital business held by the Amatius family. Though small scale, the company has earned a name for its centuries of experience and with its central base of operations located in orbit around Diomikato , the Amatius Trade Company has remained a flexible business with easily expandable infrastructure to best suit its needs.

In recent history, the Chair of Trades Erina Amatius revolutionized the company by growing into new areas of business, which has led to unprecedented growth within the past six years. In the past the company's main trade interests were in precious resources and Aquilan craft, but through an increased interest in expansion, the Amatius Trade Company is expected to reorder its focus.

## ANNE - Aquilan News Network Establishment

**Employees:**415

**Net Worth:**Unknown

**Industry:** News Media & Entertainment

The first draft of ANNE was proposed by Dux Amatius Roland in 3177, however the Convocation refused to grant a program license. It was not until the ending days of the War Against the Artificials, that his son Harland Amatius was granted approval, after creating a secondary draft, by the Convocation and support from the newer Aquilan Office for Continuation of War by Other Means (AOCWOM). Harland's draft had modified ANNE into a modern mass media company with a focus on military elements.

ANNE's programming is controlled by the AOCWOM, but the company itself is still run by members of the Amatius family. In recent history, ANNE has grown in popularity, not only in Aquilan territory but also in other noble houses and in civilian life all over the Empire thanks to its distribution by the PRISM Network.
A.C.R.E. Clothing

ACRE clothing lines are plain and oppressive, both to keep manufacturing costs to a minimum and to repress individuality within the workforces they are catered towards. It is the low price and rarely the quality or appearance of ACRE clothing which makes them in demand sector wide.

## Manufacturing

The textiles plants on Demnoph reduce production costs via the utilisation of mycofibres, such as mycocotton. These materials can be produced at an incredibly large scale, with genetic and environmental modifications to the fungal strains allowing the density, elasticity, texture and colour of the fibres to be manipulated before harvesting has occurred. The only downside of this methods is that a further treatment process is required to remove a “moldy smell” from the fibres, adding additional costs. This step is thus ignored in the majority of cases.

## Clothing Lines

### Standard Attire

ACRE provides uniforms for practically every industry in the sector. Ranging from basic workers overalls to vac suits, business attire and even body armour. ACRE has standing orders with a number of Houses and Private Organisations, following the clients specifications during the design and production process. However when a more wealthy individual is looking for clothing they often turn to the more trendy Trilliant clothing lines.

### Casual Attire

Though ACRE primarily produces uniforms and industrial apparel they do produce a casual clothing range, all items being grey, white or black with an ACRE logo on the left breast as the only adornment. These items are universally unpopular except in the poorest of communities and on Demnoph, where they are the only examples of such clothing available to the residents. Special designs featuring the Demnoph Harvesters logo are mandatory for Demnoph residents to wear on game days.

## Clothing Within ACRE

Inside ACRE itself each distinct rank within the Trapezoid has its own associated apparel with strict guidelines on it manufacturing and quality. Only the Directors are exempt from these uniform requirements, often wearing whatever they find most comfortable, ranging from Trilliant suits to ACRE brand pyjamas.

* The Ziggurat
* The Foundation
* Syeh
 Related Groups
* R.A.K.E.
* Demnoph Central Intelligence
* Devotees of the Good Work
* The Sky is a Lie
 Culture & Organization
* Corp Cant
* Corporate Titles
* Employee Generator
 Products | * Fizzy Cheese
* F.O.O.D.
* Virtue Water
* Timmy, the Cornboy
* **Clothing**
 Diplomacy
 Faction Turn
* Faction Turn Fluff
Ammodramus

Ferrifex Fornax Strix Katos

Ferrifex Fornax Leon Gallus

The **Ammodramus *aka The Shadow*** is an Immune Hull ship.

Produced by the House Fornax **Shipyards****.**

Based on the Lacus P design, the **Ammodramus** uses its speed and stealth technology to do recon missions.

This ship is often recognized as a good way to slip past a blockade.
Adella Jane

A young woman with extensive tattoos that span her arms and back, she is known professionally as a Neshmet, shepherd and herald of the dead, despite her morbid profession very rarely do you see Neshmet Lyra Jane Adella, without a bright smile and gentle attitude.

Cutie

## Traits and Appearance

*[summary]*

*[detailed description]*

## Biography

*[summary]*

*[detailed description]*

## Early Life

*[summary]*

*[detailed description]*

## Stats

### Cha

5

*[summary]*

*[detailed description]*

*[include psychic powers here - short summary!]*
Ailani Bulan

Following the commencement of the War Against the Artificials, the then Asura and Saishu, faced with an uncertain future, looked to begin the process of grooming House Reticulum’s next candidate for the throne. The young Naishinnō, a native of Xinjing, counted amongst a pool of dozens of Reticulum children of suitable birth. After an extensive screening process, Ailani won out, her nascent talents complimented well by the backing of her parents, each the heir of bloodlines descended from the Astradhari and countless Asura and Daikannushi.

Under the care of the finest tutors the House had to offer, the young Naishinnō was schooled in the matters of the blade, the hammer, and most importantly state. Alongside her apprenticeship as a young smith she spent nights being interrogated on matters of law, etiquette, management, and courtship, and trusting the word of her advisors. A candidate crafted as finely as House Reticulum’s greatest weapons.

Despite her focus on becoming the best candidate for the Throne, the young Naishinnō found time to find herself at home in her forge. A reserved gunsmith, the work of Ailani counts amongst House Reticulum’s finest. One of her first weapons is never far from her, an auto-pistol ever on the hip of her trusted bodyguard.

* Kahaka
* Terrata Prime
* Bonthi Khao Hai
 In The Alvero System | * Phio
* (304) Udzha
* (63) Moreux
* Platte Station
* Cluny 2
 Related Organizations
* DARE
* Kaze Korporation
 Imperial Responsibilities
 Government
* The Asura
* The Astradhari
* Order of the Blue Forest
* Special Topics Committee
 Culture
* Education
* Spirituality
* Bouts
* Military
* Synthetic Support
 Products
 Alliances
* Crimson Accords
* The League
 Faction Turn
Alexandra Karsten

People for an Independent Berkmann

Revolutionary and leader of the DRF branded by the Empire as a mass-murderer and terrorist. Despite her fame, most Imperial citizens would only recognize her name without knowing many of the attacks Alexandra took credit for. Thought to have an organizing role in other terrorist cells throughout Acheron Rho. Allegedly harbors a deep hatred for the A.C.R.E. corporation.

## Traits and Appearance

A woman of indeterminate age with dark hair turned gray at the temples and ice-blue eyes. She has an aquiline nose, which gives her a vaguely Roman appearance. Her overall look is weathered and that of world-weary readiness.

Alexandra has a scar on the part of the neck where House Crux usually puts prisoner ID tattoos, which implies she has escaped Crux custody at least once in the past.

## Biography

Not much is known about Karsten's biography. She was originally born on Haqani, and at some point in her life joined the Democratic-Revolutionary Front, rising among its ranks to the leading position.

Alexandra is credited with several terrorist attacks on spaceships and bases, although never with ones targeting noble vessels or facilities. Attacks connected to her name seem to predominantly target places where interests of the Empire intersect with those of A.C.R.E.

One of the most well-known crimes associated with Alexandra Karsten is the attack on Pilgrim's Landing on Demnoph, during which a explosives-ridden shuttle was driven into a VIP lounge, killing a number of members of the Imperial clergy, all during a holiday.

Alexandra's last known terrorist action was to assist the People for an Independent Berkmann in their fight for the world of Berkmann III (now Navette) against the Trilliant Ring and the High Church of Messiah-as-Emperox by sending supplies and weapons to forces on the moon. This uprising was later put down by the crew of the 167 Meters of Pure Jurisprudence.

In early spring of 3200 Karsten ended up stranded in the Ellis system on a Velan luxury spaceship Sad Songs Say So Much while carrying out a mission. She and her crew were intercepted and captured by a strike team from a Crux ship 167 Meters of Pure Jurisprudence. Alexandra underwent interrogation, but withheld critical information even under the effects of squeal. She was transported to Khal soon after.

Near the end of 3200 the Unified People's Collective launched a rescue operation to free Alexandra Karsten from imprisonment, which was successful.

At some point in time Karsten was excommunicated by the High Church of Messiah-as-Emperox, although she's not known to be a religious person.

Her current whereabouts are unknown.
Club Lentik

Club Lentik is a popular nightclub in Hong Lu City. It is located in the Red Light District. Sector F, aka Climax.

## Reasons for Popularity

How does a nightclub stand out in the Climax region? One word. Aliens. Climax has everything, and sure, other places have their alien prostitutes, but Lentik is the place for all kinds of weirdness. Sex is so boring compared to what some of these creatures can do. Want to experience absolute happyness for an hour? How about the ASMR experience that will shape your life forever? Come to Lentik and find out for yourself!
Crab Corps

The **Crab Corps** are a small unit of well-trained and mostly House Fornax pilots, who operate specialized mechs with massive claws that help clear out rubble and other obstacles, such as fires and flooded areas, so that other SERAPH first-response units can do their jobs unobstructed. Originally a unit of the former Church of Humanity Repentant's Department of Special Circumstances, after the organization's disbanding, the members of this subgroup coordinated and aligned as their own independent organization, and later agreed to join under the banner of the Gran Panacea Charitable Foundation. These troops are funded by the SERAPH umbrella, and normally furnished by various Repentant-adjacent Fornax nobles, who provide the skilled labourers and the chain-forged mechs.

## Mechs

### “Hermit” Crab™ Cargo Flyer

These large atmosphere flyers were originally designed to haul massive crates of goods from point A to point B. The real design differences for the Crab™ design weren’t in the crafts themselves, but in the crates they carry. For the most part the time of changing these out was a non-issue, it was more important that they are properly stabilized. The new design of crates though need to favor quick reaction, as different circumstances desire different equipment, often the equipment built into them, like massive water pumps that are also designed to also remix the dirty water pumped out of flooded areas it into Fornax Firefighters™ fire-suppression foam, to quickly assist in nearby firefighting operations. There are many types of Hermit Crab™ containers that are designed for swift attach and detach, as well as different types of crisis response.

### “Mantis Shrimp” Specialist Suit Mech

These suits were designed with massive arms that houses different kinds of equipment to respond to different problems, their less endearing name used to be “Swiss Knife”, but after the Blood Eagle wars the official design was changed to not include certain tools. It’s name comes from the massive mono-cutter that is capable of cutting through the thickest steel ropes and has been known to be able to cut through crashed ship platings, for this very reason Vagrants love it for boarding action, and have been the reason that the Crab Corps need constant resupply.

### “Spider” Crab™ Specialist Heavy Mech

These massive long-limbed walkers were originally designed to roam the fields of Maja on days on end, and use their endothermic heat shielding to convert into battery-stored energy  which they use to keep running, while collecting the precious raw materials still remaining on the planet’s surface. The Crab™ differs little, although as the heat is a lot less of a problem on planets that are not made of burning lava, their shielding is changed, and they function as walking fire-repellants, keeping secured areas safe from reignition, and are often equipped with long-range Fornax Firefighters™ foam shooters to boot. In the occasional extremely dire circumstances, they are also easily able to change several lines of Type A and B batteries, further becoming important pieces of mobile HQs.
Adrienne "Nightingale" Cassier

Member of the United People's Collective. Formally a priestess in the Church of Humanity.

## Biography

Former priestess in the Church of Humanity. Used to preach love and kindness. Was opposed to the empire, but generally kept quiet. After the synth genocide, Cassier decided that she needed to change with the times. The empire showed that it was willing to kill it's own Emperor, a major noble house, and an entire race of beings (they already messed up aliens in the past). So what hope did preaching love and acceptance have?

So she left the church and started moving around and preaching the new word about having the working man rise up against their tyrants. She uses her public speaking and singing talents to garner followers and incite riots. She views the violence she causes as a necessary act to bring about peace in the future.

## Early Life

*[summary]*

*[detailed description]*

## Stats

### Skills

Teleportation 1, Perform 1, Connect 0, Lead 0, Talk 0

### Cha

18

A psychic trained in teleportation. She is able to teleport up to 100 meters to locations she can see or has been to before. She is also able to effortlessly teleport within distance of 10 meters.

Trained in public speaking and performance. Good at singing. Can convince random people on the street to cause trouble or even start riots.
Autumn Vaska

Autumn Vaska by @smc\_tait

Countess Eridanus Vaska Autumn is a human psychic, born a noble of House Eridanus. She is played by Mark Hulmes in Far Verona's 2nd season.

## Character Details

Vaska now most often orders her name as Autumn Vaska, rather than the typical noble ordering of surname first name. She is slender and short with a small pair of spectacles, and when we first meet her she is wearing a long, white reinforced coat with bits of tech and elegant black and gold attire underneath. Her hair is kept in a tight ponytail, and its brown strands are mixed with streaks of gold. Her noble status is unknown to even her, as she has not been arrested since she ran away from home.

## Character Artwork

Thumbnails link to the original art.

Art by @smc\_tait
Bill of Governance

The **Bill of Governance** is a Bill that must be passed in the Yakiyan Parliament at the start of every Parliamentary Term. The passing of the bill is what authorizes the Government to assume power of branches of the Executive. The bill takes the format of a legislative agenda for the next Parliamentary term that the new Government aims to enact in a perfect world. It is yet to be seen whether a single party can win an overall majority in a General Election on Yakiyah, so this legislative agenda will contain the agendas of multiple parties who have decided to work together in a coalition towards common aims.

The largest party in Parliament is the first to be given the opportunity to create a coalition to pass the bill. If they cannot, the second largest party is given the opportunity, etc. It is considered good practice for the opposition parties to show their support for the passing of the bill in some way in order to help foster a democratic tradition of the peaceful transfer of power that will stand the test of time.

## Notable Bills

The first ever Bill of Governance was passed in the year 3200 by a Government led by the political party PRAYER after the Conservative League, the largest party, were unable to form a coalition big enough to pass their own. The Bill stated the Government's agenda of improving the lives of workers and protecting the rights of Synths and Aliens.
9th Orbital Marines Division “Dimi’s Dogs”

*Your Death Comes -Division Motto*

Dimi's Dogs are a unit of Space Marines in The Deathless, specializing in orbital drops.

## Named Members

Colonel Demetri “Demon Dimi” Antonovich: Commanding Officer

Lieutenant Colonel Neylla “Coryphée” Nikitiv: Second in command

Sergeant Chris "Switch" Winters

Corporal Riker "Lead foot" Xerxes

Corporal Cynthia "Desert Fox" Tulen

Private First Class Chet "The Knife" Lao

Sgt. Levi “Silver” Boroslav

## Unit Description

The 9th Division Orbital Marines are all purpose shock troops. Trained to breach ships from space or drop through orbit onto a planet's service, they open up the way for the main infantry force to engage. The marines launch themselves in specially designed powered armor, making them difficult to take out with anti aircraft weaponry. Once they reach their target the strike force engages their mission, sewing chaos and confusion via breaching defenses and breaking troop formations. This initial strike allows time for more traditional drop pods to land The Deathless infantry. Dimi’s Dogs are known simultaneously as the least disciplined and most successful group of marines in the company. WARNING: Dimi and his Hellhounds only have one speed, Total War, they are indisputably effective. however, if subtlety and/or collateral damage are a mission concern they are a risky choice.

## Equipment

Squad Leaders and Officers are equipped with Mech Suits, they also may carry a slightly more customized kit as a result.

Modified Deathless Drop Armor: Includes Extendable Monoblade for close quarters combat, as well as modifications to allows for fitting the Deathless entry shield.

Entry Shield: A once use battery powered shield allowing marines to drop onto ships or from orbit onto their targets. This shield attaches to the Armor to enhance its inertial dampeners and thermal insulation.

Back-up Monoblade (just in case)

Primary Weaponry: Either a Laser Rifle or a Plasma Projector for cutting through hulls and long range engagement.

Back Up: Laser Pistol, Thermal Pistol, or Mag Pistol

Some marines may also carry a Spike Thrower if close quarters combat such as room clearing is expected.

On breach missions each breach team is also equipped with one Anti-Vehicle Laser. (breach team size varies)

Assorted TL4 Demolitions(depending on the mission)

## Traditions

### The Song and The Shot

Before each battle Dimi (and some of the marines who choose to sing along) sings a traditional Deathless folk song. The song is almost entirely in russian and is about Koschei and his soldiers. At the end of the song the marines let a drop of blood fall into a shot of Dvodka, raise their glasses and drink. This tradition is meant to represent that only The Deathless can shed the blood of The Deathless.

### Burial at Sea

When Dimi’s dogs lose soldiers they do a short ceremony, then send the lost out into space wearing their armor. This is always done before leaving the site of the battle.
Abbot

The High Church of Messiah-as-Emperox employs a large number of **Abbots**, tasked with attending to the needs of the nobility. They serve as liaisons, councelors and guides, both on planet and serving in the fleet as Chaplains. They have a broad mandate to serve the spritual needs of their flock, and are organized under a regional Palatinus, who directs their efforts from a central location. For those serving aboard the fleets, their mission is more closely tailored to that of the ship.

Abbots are often the face of the Clergy to the nobility. Most nobles will have had interactions with **The Ministry of Noble Virtue** from a young age, as the Abbots and Acolytes that assist them are in charge of their spiritual care.

Abbots are graduates of the University of Andophael, and most hold degrees in Ministerial Studies, with varying emphases and interests.
Chordeiles

Ferrifex Fornax Strix Katos

Ferrifex Fornax Leon Gallus

The **Chordeiles *aka The Dagger*** is an Immune Hull ship.

Produced by the House Fornax **Shipyards****.**

The **Chordeiles** is fitted with specialized weaponry perfect for sabotage, small dog-fighting.

It is also used as a *Coup de Grâce* ship to finish enemy ships off.
1st Platoon "Pre-Strike"

*Efficiency is fixing the problem before it's a problem -Platoon Motto*

The 1st platoon is a Special Unit in the Deathless operating under MESCOM specializing in Pre-emptive strikes.

## Named Members

Lieutenant Day "Eve" Kozlov: Platoon Commander

## Unit Description

An alpha platoon arm of the deathless that specifies in hitting targets before they can become an issue. Heavily lended/bought for small strikes especially first engagements.  Has also seen use in being a spark to start an engagement. “Pre Strike” has pushed the agenda of heavily integrating pre-cognitive MES soldiers in the aims to negate luck in tactical approaches. This heavy MES built unit has seen much success in ending fights early. The end goal for First LT Day Kozlov is to show the success of this squad to help push for more pre-cog integration in all strike teams
Chiba Azumi

### Aliases

Chief Takumi of MES Medication, MES Research and The Commissioner of Psiball Serpens Chiba Azumi

## Physical description

### Eye color

Light Blue

Chiba Azumi is a High-ranking Takumi for House Serpens and the Highest Ranking member of the Psiball League she spends most of her time in transit between Imperial Prime and Hroa or working on projects. Azumi is a part of The Caduceus Organisation.

## Traits and Appearance

Like most nobles her face appears youthful and clear, her long black hair is often worn loose unless she is in the lab were she wears it tied back. Her eyes are sharp, her face has an impassive and attentive but when she is alone or relaxed her face is soft and caring.

## Biography

### Early Life

Most of her early life was normal for a noble. She trained at both the The Imperial Academy of Psionic Learning and Wellness as well as its Psiball Academy. While at the I.A.P.L.W. she had top marks in MES Medication and Studies so she become part of the MES Medication and MES Research Group. But soon after this Her Mother Died **[Reason Redacted]**.

### Life Before the War

Before the Civil war Azumi was a happy one she was looking after Scryer Serpens Storm Faline as both her pseudo big sister and her Doctor, she was engaged to a member of House **[Redacted] [Name Redacted]** and had just joined a Group of Scientists whose research was to be kept secret **[All Files on it are Redacted]** this group was locked in a bunker for all of the Civil War.

### Life After the War

After the war Azumi and the group of Scientists left the Bunker they were hit with the news of the War and the loss of loved ones. Azumi had lost her Father **[Reason Redacted]** and younger Brother in Battle as well as her Fiancée **[Name Redacted] [Reason Redacted]**. She wasn’t going to get anything from her time in the bunker the Research team failed. She then found out her Grand Father had passed away of old age and she was now The Commissioner of Psiball. All of this broke her mentally for a while she is still recovering from the shock of it all.

## Psiball

Azumi played psiball for four years winning rookie of the year and the Gonzalez Award three times, her player number is the number three.

## Stats (ToDo)

### Class

Psychic

*[summary]*

ToDo

*[detailed description]*

ToDo

*[include psychic powers here - short summary!]*

ToDo
Constant c

"Consistency with Constant c"

***Constant c*** is an Interstellar Service Provider (ISP) that manages the sector’s telecommunications backbone, the PRISM Local Exchange Beacons . It is a subsidiary of The PRISM Network as of 2960, but started as a private company back in 2757. Using a webbed series of data couriers and PLEBs, it provides secure, rapid data transfer capacities to a majority of the population of Acheron Rho. Beyond their employment, Constant c also offers contracting services to vessels in ‘frontier’  regions where communication lanes are less present, or more risky to traverse.
Bianca Tipolov

**Captain Bianca "Bicky Tipp" Tipolov** is a Deathless Conflict Solutions soldier played by ThatBronzeGirl on RollPlay: Far Verona

## Traits and Appearance

Biana has sharp features and a distinctive rakshasa neck tattoo. She wears black and red Deathless armor styled with fangs and horns. She is never without her trusty mag pistol "Just the Tipp," or Jessie for short.

## Stats

### Skills

Connect 1, Fix 0, Notice 1, Perform 0, Program 0, Shoot 2, Sneak 1, Talk 0
Chant des Trèfles

Line d'Obfiction / Colorié par Fleur Gelee 22

**~Incarné par Truffe de Chouette~**

## Description

Chant des Trèfles ***(*  *Angl:*  *Cloversong* *)*** est un mâle ocre tigré aux yeux ambrés.

#### **Génétique :**

Chat apricot mackerel tabby aux yeux ambrés.

#### **Caractéristiques :**

**Poids :** Environ 4 kilos
**Taille :** 33 cm
**Âge :** 67 lunes
**Race :** ?
**Poil :** Ocre tigré, à la queue légèrement plus pâle.
## Caractère

Chant des Trèfles est un chat particulièrement impatient. Il pense que la guerre est meilleure que les paroles et n'hésiterai pas à engager un combat pour ne serait-ce qu'une souris. Il sait manipuler, comment parler aux chats en leur faisant croire que son opinion est la meilleure. Parfois, il préfère rester lui-même avec les autres félins, mais c'est extrêmement rare.

## Histoire

Chant des Trèfles est un solitaire, anciennement guerrier du Clan du Sang.

### Dans le cycle original

> A venir...
>
>

### Passé du personnage

>  Trèfle naît dans une forêt avec les autres membres de sa portée. Des chats errants hostiles commencent à les contraindre de quitter leur territoire, et, devenu adulte, Trèfle s'installe près de la forêt des clans. Il rencontre alors un chat du Clan du Sang, qui le menace d'abord, mais qui lui ordonne ensuite de le suivre. Il se retrouvera alors dans le Camp du Sang, entouré des autres chats. On lui proposera de se joindre à eux, et il acceptera - dès lors, il se fera renommer Chant des Trèfles. Cependant, il comprendra que ce clan est dangereux, et ce juste avant la Grande Bataille, et il fuira, se faisant traiter de lâche et de traître par les chats.
>
>

## Nomenclature

**Noms donnés par :** Sa mère puis Patte de Silex

**Trèfle** n'est pas un choix particulier. Sa mère lui a juste donné naissance dans un petit champ de trèfles, et comme elle adorait ces petites plantes, elle lui a donné leur nom.

**Chant** : ?

* Réelle symbolique :

**Trèfle** : Les chats qui ont de forts liens avec lui ont tendance à être gâtés par lui, ou même avoir de la chance. Par exemple : "La mauvaise saison dernière, j'ai eu quasiment aucune proie, mais cette fois-ci, j'ai l'impression d'être en plein milieu de la saison des feuilles vertes !"

**Chant** : ???

## Notes

* Ce personnage a été créé par Truffe de Chouette.

## Version/Apparences

Version solitaire / *Fleur Gelee 22*Line de tête / *Fleur Gelee 22*

## Informations annexes

> A venir
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>

## Famille

> A venir
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## Arbre généalogique

> A venir
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