Session 1

The party found themselves out of the forest, yet not out of danger. Unfamiliar with travel through the woods in the night, Yuldra and Alistair felt so tired. But the boy seems far worse than just normal tiredness. The injury must have taken it toll on him, Valar thought, and the must be over his head of medicine capability. With that condition of the young boy, the party have no other choice than seeking for help. Luckily, the bounty hunter experience now came in handy, they found a church hidden in the wood to the south. It was the church of Holy Adimoolan. The priests and sisters're also finished their pilgrimage and going back there. The boy, now bloodied and weak, must have all the luck in the world as the priests didn't not attack them on sight when they saw such a threat of a mountain-size figure rushing toward them along side a big bird covered in blood carrying a dying child also soaked in his own blood. Despite distrusting the duo, the priestess cared more about the boy dire situations. They took him and put him on their altar. Their high mother were called to heal the wound and some others made sure there would be no interruptions during the procedure. Without any pain killer at hand, the high mother has to cut the young lad wound open to take out the arrow head and cure any infection while he was still able to feel it all. Bowls after bowls as the bleeding was internal, and hard to contain. The priestess put everything they have got in this struggle to get him out of Death's grasp. There were a time when they thought they lost him to blood lost. But that nonstop blood flow broke through the clogging in his pulse and woke up something inside that boy. It made him stronger, more resilience and it helped him make it through. Then, Yudra's breath were at ease, the bleeding also stopped. Alistair was worrying sick, he dared not sleep, but Valar took his nap for he knew, the boy was in good hand and he must have strength for the next days to come.

The sun light shined through the church's glass window as the bell rang to wake up the morning. The last night was rough but now it's done. The sisters now started cleaning while some went to get some rest. One of them called upon Alistair and Valar. The kid was tough and his life's no longer in danger, though he far from well enough to go through whatever they had been doing. Valar suggested to leave the kid there for a day to heal and the rest of the party can get back to hunting goblin. Hearing of the intention for him to be left behind, Yudra got up and dragged his body of bandages to object the idea. The sister, still trust not, denied. She and others have more works to do and people to care than their kid of burden. As the party then tend to leave, the sister the called them back. She sighed in upset and disappointment for she was waiting for the payment for their service. Anyhow, she ask a favor of them to recompense her people's hard work:

- We do have our charity work but wound treatment is not a common task and the resources to make the procedures aren't cheap either. Either you three pay it up or...

- We don't have that kind of money, woma... - Valar grumbling

- I'm sorry, sister. For his bad wording and that we don't have money on us. - Yudra interrupted - But there must be work that we can do in return for your kindness.

- Yes, there were, in fact. There were grave robberies around the church graveyard. Their increasing number make the high mother worried. We reported this problem back to our headquarter. They said they would send people to help, none arrived yet. And that was months ago. The church's resource is running short lately and those graveyards aren't the places for any of us to dig and search freely. So if you managed to figures this out, we would call it even. Better yet, we may even spare something for you as well.

- I will give you a better one. WE WILL CATCH THOSE BASTARDS DIGGING UP THE DEAD. Valar boasted.

- Hughhhhhh. Please forgive him, sister. Yes, we will do our best, so that the dead can have their rest peacefully. Said humbly Yudra.

Taking the task, the trio made their trip the dead's resting place and try to make it as quick as possible because they still have a village to save and goblin to settle the score. Now that they had arrived the graveyard, they started to search for the unfortunate graves. It didn't take them long to do so as the graves were very organized. All the graves are marked with stone tombs and put in lines so that any disturbing the dead acts would be easily noticeable. There was one grave that had been dug up, and by the look of it, the team assumed it was recently. On further investigation, they found the casket had also been open, violently. As they were trying to find more lead, they found themselves having disturbed the dead's rest. They were ambushed "again", by a pair of hands and a foot, literally. These parts were cut clean but somehow regained the life force inside them. Thou they were made short work by the team. And they even managed to catch the foot intact and tied it up while it's still kicking.

Having been through with all that distraction, the party quickly got back to do more blasphemous act, except for Yudra. They get down to the dug hold and found some coins under the coffin and decided to take it since the dead wouldn't need them in his current state now. Yet again, Yudra refused to take his share. They tried to dig into the ground for more clues but all in vain. So the party departed and headed back to the church.

Walking from afar, the party called for the priestess. Seeing the undead thing, the priestess who had given their task rushed away, seemingly to call for her high mother. To their surprise, the lady walked toward them not showing any surprise at the still-kicking foot at all, at if she was expecting it. She said:

- We had this problem before and that was long ago. We have the men from headquarter do something about it but it still come on and off form time to time. Though I did not expect it to emerge so soon. This is far serious than any of us can do. I have to report this back to higher order for instructions and aids. But please, keep yourselves involved in this, for us. I thank you, Yudra, for keeping your words. Anyway, I see you have another job to do, I will not keep you long. How can i make contact when information from headquarter get through?

- We will be at the Inn of Gullin Guild, the Bitter Chestnut i think, high mother. Answered Yudra.

- Then, so be it. I will sent word when the time comes...

- oh umm, we never cactch your name, High mother.

- That's would be Ursulla of Adimoolan church, my dear child. And again, I thank you all. May the Lord be with you. She replied as she bowed her head and walked away.

Back to the main contract, the trio thought they need more proper preparation this time in order to not get f\*cked again. So they decided to find the village of the old man in Camli forest when the sun's still high above their head. Having ventured through the forest, Valar made his way through swiftly, leading them right up the village doorstep in no time. Before them, the villager gathered at the central yard mourning their cattle, their crops and blaming the poor old farmer who supposed to find help but have not turned up. The tense situation make the adventurers reconsidered their approach for a big man and a big bird is not a common and welcome sight at all. So, Yudra, the most normal looking among them, has to do the herald. Contrary to any of their thinking, the boy did not succeed as well. The villager was just seeing before them a mere young boy who might not even be older than their children and got wound bandages all over his body. They become more aggressive to the boy and the old man. The other two had to come to the rescue. Valar made a stomp with his axe and Alistair made his throat clearing as loud as they could. Luckily, their actions caught the crowd's attention. The party explained themselves to the crowd, saying that they did come yesterday, for scouting but unprepared and failed (hard). And that they are here now, had a plan and need more information to adjust it correctly and this time will be successful. Yet, their words were not as convincing as they should have been. The crowd left in their distress, mainly by disappointment.

   The party had to ensue with their job so they asked the old man for more. The poor man told them about the village's many lost in their absent and that all hope was lost as well. But the party has find a pattern, the trails of all stolen goods was leading to one direction. May be there still one glimpse of hope left. Examining those trail, they had found a way to negate the goblin flood flow as well as minimize the chance of being surrounded and overwhelmed by the numerous goblins. But time is a valuable resource and it's now wasting on every minutes. With plan now corrected, the party send words to the old man to gather his people. Knowing the woods and the plan better than the other two, Valar explained the plan to the villagers, hoping they would help to make it work. while urging his company to take their rest to regain strength. For if they not, none of them may survive after. Saw the truth in his word now, Yudra and Alistair now realized they were looking like walking dead as they has been restless lately. The defense was made up of 3 layers: the Barricades that block and reduce the goblins' number, the Pit fall trap with bell alarms to keep them at bay or force them to push through the barricades, and the cattle trap (gathered cattle are put in a big corral on the other side of the entrance route, surrounded by pit fall as well) (as shown in picture 1). In addition, the villagers will hold a little feast in order to make such a attraction those goblins could never resist. Valar get his hands in as well to accelerate the preparation. His comrades now took their rest inside the old man house safe and sound. As would Valar, he snuck away to take his rest when the villagers're finishing the last touch of their traps, and the night was falling upon them.

   The smell of grilled meat on the crackling wake Valar up so that he could join in with others. Exactly according to what they have planned, the goblin showed up. The bell was rung and the DM call for initiative rolls. In the twist of a turn, none of them could ever anticipated the present of one character in the goblins, their leader, a big one, almost twice the size of the others. But even that, the plan still held up. Alistair and Yudra started hiding near the closed by house at the barricades, Valar stayed behind with the villagers to fence off any one got through the traps and barricades. While the cold of night was yet to numb the hands holding weapons, the arrows flew at our heroes. None was hit. And the goblin horde charged in. Though his partners waited patiently to surprise the attacker, the presence of the horde's leader made Valar jumpy and leave his position unprotected. Valar charged in, trying to finish the fight before it's really begun. He took out a dagger inside his coat and aim at the big goblin. Afraid of losing his face in front of many of the villagers and his own company, Valar's dagger was magically lead to its mark. But the goblin leader was not any common one, he quickly grasped another small one to shield himself from harm. The goblins had swarmed in as well. Some of them tried to go beyond the barricades to the side just to fall into the pit and their own deaths. Some having seen their fellow fell to their death become a bit hesitate. A few went further the pit and circled in from the side of the village. As the plan now had go side way, the rest of the groups charged out as well. Alistair rushed to Valar aid. He swung his great sword horizontally. The sword cleave another small goblin clean in half in pursue of their leader. Yudra, on the other hand, ran back to the villagers to keep Valar's supposed spot. He threw his dart and one goblins fell. He then released his chi and unleashed a flurry of kicks and punches at the goblins which was trying to attack the villagers. Those little devils fell before him like wheat fell to scythe.

Back to the big goblin, Alistair now have closed in, he swung his sword again. Yet another goblin fell as their leader again used them as meat shield. Valar saw his chance s the blood and gore of the dead goblin blind the leader sight on him. He took that shot, his axe went from below and this time it his it target on the side waist. There was no time for the big goblin to catch another meat shield. He took that hit hard and he intended to take his revenge. He took his pair of scimitar and swung at Valar. The strike was swift but it only hit the breast plate on Valar and bounced back. Being outnumbered and his attacks went void, the goblin retreat backward to the forest. Valar chased after him swinging his axe toward the runner. The numbness of cold hand made the axe slipped and hit the ground right next to its mark. The axe was stuck. Took advantage on this event, the goblin bastard swing his scimitars again. His cunning blade slashed on Valar's. But Alistair ran in as well. This time, he use his massive body tackling the goblin which's only a fourth of of his size. Alistair grappled the goblin, and his five fingers turned into fist, pouching the little creatures repeatedly till his teeth loosened and his left eye popped out of its socket. The goblin leader has fallen.

Yet another rain of arrows flew in at all three of our men. Valar took an arrow in the knee and fell down. Yudra jump into the line to protect the innocence. He took more hit than he could and succumb to those devious arrows. He lied next to those he was trying to shield as they too took hits. Being the last one of the Entourage to stand, Alistair hold the corpse of his last victim sky high and roar out, breaking all the remaining goblins' morale. A few attempted to reach for the cattle on the far side and fell to the pit fall. The rest of them now lost the will to continue this fight, retreated back to the forest Still growling in anger. Valar rose back up yanking the arrow out in the process. But it seemed the Death once again took his aim at Yudra due to his recurrent wound and the kid was bleeding out. The nearby villagers reach out for their fallen and took care of him as well. Yudra must be Lady Luck's favorite because his guardian angel shielded him from Death's grasp once more time. He survived, with a lot of scars and stories to tell.

The peace has finally returned to the village. For the time being.