Arcxl

**Arcxl,** the Shadow of the Hero, is the first Nobody of Carl Cooper, older twin of Elisé and Rank XV in a parallel universe version of Organization XIII. Like his Somebody, he wields Keyblades to destroy foes, though he can wield up to six. His attribute is Darkness, though he masters all of the attributes during his time in the Organization.

However, in the fourth game in his series, he becomes the vessel for Master Xehanort's heart in his dimension, and thus becomes a shadow of himself known as Arcxl-Xehanort, or "Arcxlnort" as referred to by fans.

Arcxl is the main protagonist of the Heart of the Keybearer spin-off game Kingdom Hearts: XIII Memories and its three sequels. While possessed by Xehanort's heart, he is the main antagonist of Kingdom Hearts: Dawn of the Keybearer. He is voiced by James Arnold Taylor, who is also Tidus's voice actor. As Arcxl-Xehanort, he is voiced by Michael McConnohie.

## Appearance

Arcxl looks similar to his Somebody, Carl, but with a few differences. He has fair skin, brown hair that is shaggier and darker than his Somebody, red eyes (which are a contrast to Carl's brown ones) and a black patch over the left one. His typical outfit is his Organization XIII standard black coat, black gloves and grey-and-purple sneakers. Underneath his coat, he wears a violet T-shirt with a black jacket, dark violet straps that form a Recusant's Sigil, black and white shorts, white socks and his grey-and-purple sneakers. Like his origin, his signature colors are violet and purple.

For sleepwear, he wears a white T-shirt with a Black Mage graphic and a pair of black sweatpants with fluffy purple slippers. He also has a violet mid-length robe for whenever he lounges while not on missions.

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## Personality

Arcxl is described as the yin to his sister's yang: while Elisé is soft-spoken, peaceful and will only attack when provoked, Arcxl is quick to anger, snarky (not unlike his Somebody) and will fight for any reason and with anyone. Xemnas saw this in the boy, and took him in to help put his anger issues to good use to destroy Heartless so they can collect hearts.

## Powers and Abilities

Arxcl, like his twin sister and his Somebody, is able to use Keyblades. His signature Keyblade is Way to the Dawn, which serves as a foil to Elisé's Destiny's Embrace. He is also able to Formchange his Keyblades, unlike Carl, as well as using Synch Blade so he can use multiple Keyblades at once. Unlike Carl, who can only use up to two Keyblades at once, Arxcl can use six at once; most artwork depicts him using Way to the Dawn (to represent himself), Destiny's Embrace (for his sister), Lost Memory (to represent his connection to his Somebody), Brightcrest (to represent how he may be dark, but not evil), Chaos Ripper (representing his anger issues) and Two Become One (to represent how he and his sister are yin and yang for their Somebody). He is also able to use Shotlocks and D-Links to full effect.

Darkness is the attribute Arxcl has had since his formation, which he has mastered ever since with spells such as Dark/Darkra/Darkga/Darkza, Evil Gate and Dispel. However, he learns how to use the elements of Nothingness, Space, Wind, Ice, Earth, Illusion, Moon, Fire, Water, Time, Flower, Thunder and Light from his fellow Organization XIII members via his Command Deck, as well as many other Magic Commands. Arcxl can also use Dark Slide, Sonic Impact, Dark Barrier, Doubleflight, High Jump, Glide/Superglide, and several other Commands that help him get around.