Server Lore

*Demi gods can be killed, it is something well known. But often times, gods and demi-gods do not actually die. Many times, they simply withdraw from whatever playground they inhabited and slumber for a time...a few sands in their hour glass can be centuries to the mortals they leave behind. But every now and then, someone or something awakens them.*

*Those looking back on this may say that when the Elensars and the Arcanum chose to settle in Vanwamire, the long dormant magic was awakened. Others may place blame firmly on the shoulders of the necromancer who perverted the old religions in his efforts to drive any new blood out of the lands. What is known is that a covenant of the demi-gods that once populated the land awakened.*

*Some were displeased by what their playthings allowed to happen in their absence, and like spoiled children, they were choosing to wipe the playing board clean to start anew. Other of these ancient beings seemed to be annoyed that the necromancer was left to defy the rules of nature. Others still seemed to view it as their entertainment. As they bickered it quickly turned to war. And in wars between demi-gods, mortals will suffer. It started in the far south west, nightmare creatures attacking first the smaller bases, then Firefly itself. Those who escaped the slaughter told of rolling darkness, nightmare creatures fighting an army of beings that were neither man nor beast. And though the forces opposed each other, they seemed to view anything in their path as acceptable losses.*

*Queen Kyra turned to her own magics, the cards and her scrying mirror her tools and what she discovered sent her and Amres right to the mages. Can demi gods be killed? Yes, with effort...and if only facing one at a time. Could they be reasoned with? Perhaps, given time, yet it did not seem they would have much of that. The ancient residents were at war and they did not care that the mortal beings of these lands would suffer for it. The choice was made to evacuate...new lands, new plane. Amres' uncle and his wife had settled in another war torn plane, a land called Lomar. The decision was made to try to reach those lands. Quickly, all communities were called to meet at the Druid's Grove as the druids, the Roses and the Arcanum mages worked to open the portal to allow people to leave.*

*It cannot be said why these demi-gods were so set on destruction. Perhaps they were just enjoying watching the chaos and carnage, or perhaps one or two of these beings simply viewed any escaping them as a blow to their pride. But as effort was made to get everyone to safety, the spider-like creatures of nightmare and a twisted monstrous army attacked. King Amres and his men formed a circle around the Grove and portal out, ordering everyone else to quickly go through. Queen Kyra stubbornly stayed at her husband's side, knowing that he would be the last through the portal as was his way.*

*They almost made it...*

*In Lomar, the portal appeared to implode, closing quickly and shaking the lands as it did so. Any attempts to reopen the portal to Vanwamire failed.*

You now find yourself in a realm known as Lomar. Some of you have arrived here on your own. Some of you have fled the land known as Vanwamire, mourning those left behind. Others may have been born in these lands. Lomar is land seeped with history and had been molded by its past. Wars, betrayals, enemies becoming uneasy allies. The quick lived generations losing what was once known to time, while some elders of the older generations still talk of long ago feuds and how this all came to be. Search out the ruins carefully, not all was lost to the passage of time and one will never know what knowledge may be found.

But you may hear whispers, talks about why one should fear the nights in these lands. Many refuse to even travel into the frozen north. Some even claim that the lands there may be cursed. Others however focus upon the current events. The city down South, called Crow's rest is now thriving, led by a dark skinned elf calling himself Aranlyn the Great and his consort, a winged fey named Jessamine. Whispers claim the two possess great magic, but the pirates are not pleased with their presence.

Then there is the magic school, the Almara Arcanum. The magic school has been slowly establishing a presence, the efforts quickening with the arrival of Fiontann and Loushay Almaran from Vanwamire. They offer to train mages in some of the magical arts.

Then there are the rumors of a golden fortress in the east that is said to be aiding in the arts of divine gifts. And of a druids grove in the far west for those who walk that path. Both locations were founded by the refugees of Vanwamire. How they will make a mark here in Lomar remains to be seen.

And you, dear player...how you will make your own mark? What will you discover? Well, that remains to be seen.