Recommended Force Feedback Settings

### **IN GAME PROFILES**

AMS2 currently offers two default FFB profiles and one option for a "custom" profile. In all profiles a major part of signal output is steering torque acting around steering (kingpin) axis - how that is composed by other forces is how they may differ from each other.

* **DEFAULT** profile adds on top of this base steering torque: damping, friction, few sources of vibration with a small amount of chassis "seat of pants“ feedback (mainly yaw)
* **DEFAULT+** as per the name, this is the same as the above plus some drop-off from understeer as front tires reach a critical sliding point, and slightly more chassis feedback added to the mix from lateral & longitudinal acceleration for a feel of the car´s weight transfer as load shifts in different stages of a corner. Default+ also features drivetrain vibration / pulses while the vehicle is stationary or moving slowly which directly relates to the vehicle engine configuration ( whether a 2-stroke or 4-stroke engine, how many cylinders it has and at which architecture).
* **CUSTOM** as shipped with the game is just barebones steering torque acting around steering (kingpin) axis. No road vibration feedback, no damping, no friction - this profile however is editable by a user via the ffb\_custom\_settings.txt file located in Documents/AMS2/. Please note this is NOT customizing any of the Default profiles above, but rather allowing users to write their own FFB script using LISP-like syntax.

### Fanatec DD1

#### IN-GAME:

* Gain: 30 - 40
* LFB: 0 - 10
* FX: 10 - 50
* Damping: 50 - 70

#### ON DEVICE:

* SEN: Auto (Maximum steering angle)
* FFB: 50% (Overall FFB Strength)
* FFS: Peak (Force feedback scaling)
* NDP: 10% (Natural damper) (in case of oversteers wheel is too heavy, increase)
* NFR: 3% (Natural Friction)
* NIN: 5% (Natural inertia)
* INT: 3-4 (Interpolation filter) (if FFB feels too grainy, increase)
* FEI: 100 - 80 (Force effect intensity) (if there are too many jolts, decrease, but don't go too low)
* FOR: 100% (Force effect strength)

SPR & DPR are DirectInput effects. DPR is not used, but if in doubt set to 0%. SPR is used for menu-centering spring (this applies to all devices)

### Fanatec Podium Wheel Base DD2

#### IN-GAME:

* Gain: 65
* Low Force Boost: 0
* FX: 0
* Menu Spring Strength: 0

#### ON DEVICE:

* SEN Auto
* FF 42
* FFS Peak
* NDP 22
* NFR 1
* NIN 6
* INT 2
* FEI 100
* FOR 100
* SPR 100
* DPR 100
* BLI User Preference
* SHO 100
* BRF User Preference

### Fanatec CSL DD with Boost Kit

#### IN-GAME:

* Gain: 60
* LFB: 7
* FX: 50
* Damping: 50

#### ON DEVICE:

* SEN: Auto (Maximum steering angle)
* FFB: 100% (Overall FFB Strength)
* FFS: Linear (Force feedback scaling)
* NDP: 22% (Natural damper)
* NFR: 14% (Natural Friction)
* NIN: 10% (Natural inertia)
* INT: 2 - 4 (Interpolation filter)
* FEI: 80 (Force effect intensity) (recommended too have jolts under control with not much numbing)
* FOR: 100% (Force effect strength)

SPR & DPR are DirectInput effects. DPR is not used, but if in doubt set to 0%. SPR is used for menu-centering spring (this applies to all devices)

### Simucube 2 Sport

#### IN\_GAME:

* Gain: 40
* LFB: 2
* FX: 50
* Damping: 50

#### TRUEDRIVE:

* Overall strength: 40 - 60%
* Steering Range: 900
* Bumpstop feel: Soft
* Bumpstop range: 900
* Reconstruction filter: 1
* Torque band width limit: 2200 Hz
* Damping: 8 - 10%
* Friction: 2 - 8%
* Inertia: 0 - 10% depending on your rim
* Static force reduction: 0 - 15% (depending on how much you reduce Overall strength, decrease. Having overall:60, static force reduction: 15 gives good tradeoff between too stiff wheel and surface details)
* Slew rate limit: 0.21 (this one is rather important, will aid in reducing rattles over curbs / sausage curbs)
* Ultra low latency mode: Off.
* Peaking and notch filter : Disabled
* Direct input effect fine tuning:
* Damping: 0%
* Friction: 0%.
* Spring: 0% (this will mean no menu centering spring, but we have noticed: occasionally, sc2 exhibits constant very stiff spring effect, making it near impossible to calibrate)

### Thrustmaster 5-7NM Belt Driven

#### IN\_GAME:

* Gain: 75
* LFB: 10
* FX: 50
* Damping: 40

#### Control Panel:

* Overall Strength: 100
* Constant: 100
* Periodic: 100
* Spring: 100
* Damper: 100
* BOOST: Off
* Auto-Center: By the wheel, 0%

### Logitech G29 & G923

#### IN\_GAME:

* Gain: 80
* LFB: 50
* FX: 20
* Damping: 10

#### GHUB:

* Operating Range: 900
* Sensitivity: 50
* Centering Spring Strength: 20
* TRUEFORCE: Apply Settings From Game enabled

### Logitech G25 & G27

#### IN\_GAME:

* Gain: 100
* LFB: 60
* FX: 50
* Damping: 0

1. ↑ [1]Reiza Forum: Automobilista 2 V1.4 Force Feedback Overview & Recommendations