Grey

"It will be done, you have my guarantee."

## Backstory

Grey was once a Korvosan Noblewoman blessed with sorcerous blood, married, and expecting a child. Her husband was caught in a political witchhunt, and wrongly sentenced for Treason. The Gray Maidens carried out their duties, destroying his house, and erasing all memory of them from Korvosa. Grey herself was stripped of her name entirely, and taken to the Gray Maidens for indoctrination.

Their treatments were particularly harsh for the gifted noblewoman who seemed to have it all. The intent was to create a blindly loyal puppet of status, that could infiltrate noble circles and spy for the organization, but in going to far with their mental reconditioning, they broke the woman's mind instead.

The organization was shattered due to gross incompetence on behalf of the leader, and their members were scattered across Korvosa. Grey lost sight of her companions during a chase by a post-revolutionary Korvosan chapter of the Order of the Blue Rose, and her subsequent aimless wandering eventually brought her to a ship set for Absalom.

## Personality & Appearance

Grey suffers from permanent psychosis. She is fearful, often confused, and latches onto kindness as one might expect from a lost dog. She follows orders according to a code, though such a code has long since been lost to the forefront of her thoughts. Though it has long since been lost to history, speaking her original name is enough to instantly pacify her. (Amalia Duponte)

Much unlike her ilk, the woman known as 'Grey' seemingly retains her original beauty, unmarred by the scarring rituals of the Gray Maidens. She has long blonde hair, naturally lavender-colored eyes, and flawless skin so far as the eye can see, though that of course is what she chooses to expose. Her armor is permanently glamered to that of a revealing leather outfit, complete with frilled skirt and armored boots.

## The Story Thus Far

* **The Heaven's Dominator:**
	+ A powerful wizard had enslaved several good-aligned outsiders to his will, even going so far as to pluck a temple from the heavens with the aims of sacrificing them all in order to summon several demonic entities to the Material Plane. Several scouts had been slaughtered outside of Absalom, and so adventurers were called in to end the charade and put a stop to whatever had been causing the nightmare to unfold. The team included Debza the Skinwalker, Primrose the Hellhound, Talon the Shadow Warrior, and Grey. After subduing and dispatching several of the outsiders, the party made their way to the center chamber of the temple where a well-executed pincer maneuver put a quick end to the wizard's terrible machinations.
* **One-Armed Bandit King**
	+ Grey and another, a woman going by "Brunhilde", are called to a newly-opened gambling hall known to be operated by agents of the Bloody Barbers, to investigate the goings-on and dealing with any particularly unsavory revelations. After some sleuthing and gambling, the pair notice something odd about the oversized Slot Machine in the back of the shop, and the owner of the hall slowly begins evacuating the other guests. As Brunhilde tries to place a fake coin within the machine, it roars to life with blood and hellfire oiling its wicked gears! The pair manage to defeat the fell machine, and free the bartender from the contract placed upon his soul.