Start (Celestial Resort B-Side)

**Start** is the first subchapter of Chapter 3: Celestial Resort B-Side in Celeste. The subchapter returns the player to the entrance of Mr. Oshiro's resort and has them enter in. There's a small secret found in this subchapter to get a glimpse at some birds using skull binoculars.

## **Gameplay**

Though in the first two rooms there aren't any sludge-related enemies to be seen, in the third room the player enters into the hotel and from there tons of these sludges will be in the rest of the rooms. The third room of the subchapter will focus on circling sludges, while the rest of the following rooms will use many moving sludges all across.

### **Strategies**

Room 1

This room will just have you jump over the gap and dash straight to the right, grabbing the ledge if needed, and reaching the end.

Room 2

In this room, you'll need to do a lot of wrap-around wall jump to descend while dodging spikes. Jump on the spring and do a diagonal up-right dash to the right side of the top floating platform. Wall jump to the right, then start moving back left as you approach the next one and repeat until reaching the dash crystal. It's entirely possible to also just go underneath the first two floating platforms and dash into the third one, saving a bit of time. After touching the dash crystal, dash diagonally up-right and you can either wall jump to the left and then back right or just climb up this floating platform and jump over it to the right. From there just get over the last floating platform and wall jump off, then you're at the door to the hotel.

Room 3

There are very many circling sludges in this room and stamina will be tight here. Jump to the first platform when it's safe, then wait until you can jump and dash diagonally up-right to grab the platform up above, then climb on top of it. After the circling sludge around you passes, jump right and dash straight right to climb the platform you reach, then jump over the sludge on top of it and grab its right side when it's safe to do so. When the coast is clear, jump to the next floating platform and again climb it and jump over the sludge on top, then jump to the next floating platform where it's safe to stand. In this next section, you'll want to be quick. Jump and dash up-right to climb the floating platform above and jump to the right side of it when you can. Grab on and wait until you can jump to the next nearby platform, where you should do the same thing. Then, before you run out of stamina, jump to the last platform, which will fall if you wait too long so just get off it quick and you've finished the room.

Room 4

Watch the first two moving sludges until they're both at their highest, and when they are you should jump to the wall and do a wall jump off, then swiftly do another off the left wall to go all the way right and reach the bottom of the right side of the floating platform. Quickly jump off to the right and dash straight up, then jump to the right side and grab the wall while collecting the dash crystal. Watching to your right now, wait until the nearby two moving sludges reach their lowest point to fall down and dash diagonally up-right and grab the platform. When the moving sludge on the left goes back up, jump to its wall, then wall jump back to the right and weave inbetween the other two moving sludges to then wall jump off the floating platform and reach the end of the room.

Room 5

Walk into the spring and dash up-right and fall to the dash crystal. When you reach the dash crystal, dash in any direction that will prevent you from hitting a moving sludge and hold onto the wall. Do wall jumps back and forth until the dash crystal comes back, then time your wall jumps to get over a moving sludge as it goes down to allow yourself to climb up and dash up-right over the pile of sludge above. Do your dash when the moving sludges in the right corridor are both at the edges. Then, climb up the right wall to move past the moving sludge right as it goes left and then jump up and dash to the right. Do your dash when the moving sludge at the right of your position starts to move left and hold right as much as possible. Then, as you fall, hold left to dodge the other moving sludge and you'll be safe.

Room 6

In this room, cycles are very inconsistent, so for the safest way to line yourself up you should bounce off the first spring and then dash diagonally up-right to grab the wall. From here, wait until the moving platform reaches the left and the moving sludge is not going left to fall onto the moving platform and bounce on the spring. For the bottom key token, find a time to fall in the middle when both the moving platform and moving sludge won't be there, then dash straight to the left or right and hold the wall until you can jump up to the moving platform safely. For the key token above you, stall constantly by doing a straight upward dash and landing back on the spring until you find a moment to dash up above a moving sludge and wall jump to the key token, then fall and land on the moving spring again. After these two key tokens have been collected, get the third and last one at the top right by bouncing up with the spring to then climb up the left side. When you can, jump to the right and dash straight right into the key token and grab the wall. When the moving sludge goes down, jump over it and then fall back to the right to reach the end of the room.

### **Secret Bird Room**

By going to the left of the first room of the subchapter, a secret room is reached. This room seems pretty barren, having only a platform far to the left with spikes on top of it. By doing a wavedash to the left, you can get to this platform and use your dash to get across the spikes. Another platform left of the spiked one can be reached which just has skull binoculars on it. By viewing it and holding left for a few seconds, you'll eventually come across a platform with some birds on it at the far-left side of the room. Getting back from this area is barely possible with a wavedash at the right edge and a diagonal up-right dash to just be able to reach the ledge you started at and climb up it. Notably, if you go to this room and die, the Golden Strawberry will no longer spawn in the first room of the subchapter unless you restart the chapter. This doesn't happen if you bring the Golden Strawberry into this room, though.