KILLBUG Wiki

**Welcome to the KILLBUG Wiki**
This wiki covers everything about the obscure game KILLBUG

## What is KILLBUG?

KILLBUG is a game that was created when someone decided to combine ULTRAKILL and Devil Daggers into what we know today, the game is highly regarded for its simplicity in controls, fluent aerial movement system and boss fights that make the player feel powerful, more on that later

## The Protagonist

Little is known about the protagonist of KILLBUG, most people just call him Mantis or The Mantis, from the extremely little amount of info given during the tutorial, it states The Mantis has been exiled from somewhere, and is supposedly getting his revenge by slaughtering the armies of bugs

## The Tools At Your Disposal

When you first start the game, your only two methods of attacking are your sword and your gun, that might not seem like much, but what makes these two weapons fun to use is their unique interactions with your other abilities, the uzi when shot down mid-air slows your descent, which can be used to get out of sticky situations, you can't fire forever, though, and have to reload by melee-ing an enemy, the sword works as a dash as well, and killing enemies with it will heal you a small chunk for each enemy killed, yet cannot be used constantly as it has a cooldown

You can also damage enemies by landing on them, although it is rather weak and only really used to make sure you don't get stun-locked

It is unknown exactly how the cooldown works, but from what I've seen, it seems to recover slower from consecutive uses, it refills a little on dealing damage with your uzi and the cooldown penalty supposedly can be reduced by performing...

### Combos

There are three combos in this game, the ground smash, the demon shot, and the blood shot, each useful in different scenarios and usable under certain conditions

#### The ground smash

While melee-ing towards the ground while falling, you'll perform a ground smash, creating a large AOE shockwave that can take out most weaker enemies very easily, it is risky because it requires you getting up close, so it's best to make sure you have an escape plan ready before diving head first

#### The demon shot

While melee-ing towards the ground while ascending, however, it will launch you in the air and your uzi will receive a demon shot, turning sideways and displaying a sigil in front of the barrel, now pressing left click will fire a high damage, high accuracy bullet that pierces multiple foes, it is effective against far away targets, heavies, or in large crowds

Upon making contact with the ground, the charge will be lost, but if you bunny hop right after hitting the ground, the charge will be retained and can be taken elsewhere

#### The blood shot

If you hold melee and shoot at the same time while you have a demon shot charged, the sigil will turn into a spinning triangle, and it will instead fire a blood shot, the blood shot is more akin to a homing shotgun, firing many lightning bolts that instantly make contact with your enemy, dealing high enough damage to one shot most non-boss foes, however, power comes at a price, and using the blood shot will sap your own life, the blood shot can also be held down before firing to charge even more blood, firing more bolts and causing you to hover in the air, a fully charged blood shot from a full health bar is the most devastating attack you can perform, albeit extremely risky

## The Enemies

There is a lot of variety to the enemies in KILLBUG and no two enemies are exactly alike, most having unique abilities that makes choosing the right target essential to your survival

All enemies will flash red before attacking, with some exceptions, namely bosses, giving you a clear indicator of when they're about to attack

The enemies will always spawn in the same locations every run, at the same times, there is no true RNG in enemy spawns

### Fodder units

Fodder units are enemies that don't really pose that much of a threat to you, but can still be troublesome assuming they build up enough of an army

#### The Ladybug

The Ladybug is the first enemy you'll encounter in KILLBUG, these enemies pose basically no threat to you and only really exist to introduce you to the game, they go down in one hit from your melee and can only move on the ground and perform a basic charge

#### The Firefly

The Firefly is a small creature that dies in one hit from most attacks, and explodes on death, the explosion does deal a little bit of friendly fire and can be used to set off a chain reaction, hitting them with your melee will knock them away and can be used to get out of a pinch

Since they die easy, it can be smart to leave them alive for as long as possible and kill them with your melee when you need to heal

#### The Slug

The Slug does not attack you directly, but instead wanders around the arena, leaving a trail of poisonous slime, they aren't very dangerous, considering they die easy and the slime deals minimal damage, and you'll be spending most of your time in mid-air, they can be ignored in the late game, but if you let them pile up, they can cover the entire ground in poison

#### The Beetle

The Beetle is basically a juiced up Ladybug, they're slightly bigger, but twice as tankier, they show up much more frequently too, don't let this discourage you, as they can still be taken out easily by just running back and forth with your sword

#### The Rhino Beetle

The Rhino Beetle is yet another link in the ladybug chain, being three times as tanky and being a lot bigger, these enemies actually pose a threat to you and build up like crazy

### Aerial units

Aerial units actually pose some kind of threat to you, and often fire projectiles from out of your reach, any projectile in the game can be reflected with your melee, not just those from basic air units

#### The Bee

The Bee is the second enemy you'll encounter in KILLBUG, they're a simple unit, they fly around and shoot at you, and they die easy

#### The Wasp

The Wasp is a bee on steroids, they have more than three times the health and shoot an explosive stinger instead, they can be devastating if left to pile up and should be dealt with quickly

#### The Mosquito Swarm

The Mosquito Swarm takes the illusion of a ton of enemies, when really it's just one enemy, that doesn't mean they aren't dangerous, however, they fire a devastating shotgun of stingers that stick into the ground and explode, they're tanky as well and can shrug off most attacks, if you see one, you should take it out as soon as possible

### Hunters

Hunters are where things get interesting, these enemies are fast, tanky and aggressive and will likely be the cause of most of your deaths, second to aerial units and bosses, they can easily pile up if left unattended, so taking action soon is advised.

#### The Centipede

Centipedes are docile creatures and will not attack you unless you get near them, but if you anger them by attacking them, they will hunt you down to the ends of the earth, each of their segments count as an enemy, so hitting them with your melee can be a great way to heal, and since they don't attack you unless you attack them, leaving them alive and only killing them when you need to heal can be a great strategy

#### The Huntsman

Huntsmen come from eggs that spawn on the map in set intervals, they're very tanky and very fast, so taking out the eggs when you see them is important, the eggs can also spawn in clusters of three later in the game, each going down at the same time

#### The Redback

Redbacks are basically just more powerful versions of the huntsman, they're much tankier, and hit like a truck, and their eggs are all over the place, these enemies will make sure you keep moving

## The Bosses

There are three bosses in KILLBUG, each of which completely unique

### The Larva Hive

The Larva Hives spawn in groups of at least two, they constantly ooze a trail of poison slime that hurts you if you sit under it and can attack with a barrage of homing projectiles, they're also the tankiest enemy in the game, getting up close with a blood shot is the most effective way to take them down, they also grow a trio of damaging tentacles at their base after the duo tapeworm, making them even worse, however, due to how common they are and how easy they die, assuming you use a point blank blood shot, they're probably more akin to minibosses than actual bosses, still, they're one of the most dangerous threats in the game

### The Tapeworm

The Tapeworm is the first true boss in the game, each of their tentacles can damage you and they often circle the map, spawning hordes of ticks, ticks are like miniature spiders but don't give any healing, the tapeworms have a bulb on each of their segments that have to be destroyed in order to take them down, you can walk on their back to take them all out in one go, but standing still will cause it to erupt in spikes, since tapeworms spawn a constant stream of enemies, it's advised to take them out as quick as possible, before you get overrun, somewhere around the seven minute mark, a duo of tapeworms will spawn, and as far as I know, this never happens again throughout the run, and thankfully so, they will make contact with each other at some point, so hopping onto the back of one after you kill the first is a very efficient, and stylish way to take them down

If this game looks interesting to you so far, and you are unfamiliar with the god, I highly recommend you stop reading and go play the game now, to save yourself the surprise, with that said, if you're still reading, say hello to...

## God

Gods are the most powerful creature in KILLBUG, with a face full of damaging tentacles that can fire a devastating death ray across the whole map, they are impervious to all damage except on a series of crystal spikes on their back, meaning you have to climb this massive creature in order to kill it, it won't be defenseless, however, and comes prepared with hordes of white ticks and homing projectiles, taking down a god can give a player a sense of power, looking back as you jump from its head onto the arena, and seeing the colossus fall into the abyss is one of the more satisfying things you can do in this game, the projectiles it fires are titled "Claw of Kheprios" so we can assume its name is Kheprios, they aren't very dangerous if you're experienced, and the challenge more-so comes from the intimidation factor, but seeing a god for the first time is a feeling like no other, they only spawn once per run, however