recursal/Fanatic-Fandom huggingface dataset:
Cirdotos class

"Landing on a planetary surface? What's next? Teleportation?"

Heavy transport

The Cirdotos class was a type of civilian cruiser designed and produced by Terran Orbital Construction after they won the legal case over the Sirius Drive Project with the Aurora Drive Yards. The Cirdotos is a unique ship type as it can land on almost any planetary surface due to its extensive engine layout. Almost no ship this size can achieve this feat, aside from the later constructed Hercules class and dedicated cargo landers.

The ship class was the result of a lenghty rivalry between Terran Orbital Construction and the Aurora Drive Yards, and was meant to outshine the Dyson class constructed by ADY.

The ship made use of a Sirius MK5 drive section that was compatible with other Sirius drive sections, allowing for more generalised maintenance programs. Many considered the Cirdotos class to be over-engineered and expensive to achieve the feature of planetary landing, something that was traditionally done by small craft or dedicated cargo landers. Its extensive hangar deck and large interior space made up for this problem, but the ship class was still not a succes initially. Only after the much more expensive Hercules class began to enter the market was it that entrepreneurs began taking the Cirdotos class seriously.

The Cirdotos was a favorite of the Federation's ministry of internal affairs however, as the ship was useful in assisting planetary development and colonization processes. Ships of this class were also present in the evacuation of the Saris System during its Nova in 2324 and the rebuilding efforts of Concordia and Bersalis after the Vrox Rampage.

The ship class was named after Federation president Virdilio Cirdotos after he negotiated a huge construction project with Terran Orbital Construction, which the company was grateful for.
Archimedes class

"Dreams of our ancestors finally come true"

The Archimedes Class was an faster-than-light interstellar colonial vessel employed by the Union of Sol in the 22nd century. The ships of this class proved to be a major cornerstone in establishing humanity's presence among the stars. Ships of the Archimedes class carried Human and Votos interstellar colonists to various new worlds.

## Overview

The Archimedes class was developed alongside the Newton class to supplement the Segan class in establishing humanity's foothold in the Galaxy.

The Archimedes class was the first dedicated interstellar colony ship, providing all the essentials for establishing colonies.

Due to being a slower vessel due to its size, the older Epsilon class could keep up with the Archimedes and often accompanied it on its long voyages, acting as a support ship and armed escort.
Roda pião

O Pião entrou na roda, ó pião!

O Pião entrou na roda, ó pião!

Roda pião, bambeia pião!

Sapateia no terreiro, ó pião!

Sapateia no terreiro, ó pião!

Roda pião, bambeia pião!

Mostra a tua figura, ó pião!

Mostra a tua figura, ó pião!

Roda pião, bambeia pião!

Faça uma cortesia, ó pião!

Faça uma cortesia, ó pião!

Roda pião, bambeia pião!

Atira a tua fieira, ó pião!

Atira a tua fieira, ó pião!

Roda pião, bambeia pião!

Entrega o chapéu ao outro, ó pião!

Entrega o chapéu ao outro, ó pião!

Roda pião, bambeia pião!
Galinha Pintadinha Vol. 5

Galinha Pintadinha 5, é o projeto infantil da Galinha Pintadinha, lançado em 2018 com Produção Bromélia Filminhos e pela Gravadora Som Livre

1. Galinha Pintadinha 5
2. Vídeo Comemorativo
3. Para o Papai
4. Feliz Natal
5. Fui à Espanha
6. Escovar os Dentes
7. A Minha Machadinha
8. Mariana e o AEIOU
9. Papagaio Louro
10. Família Tubarão
11. A Natureza
12. Água vamos Economizar!

Estreia Mundial: 10 de outubro de 2018
Galinha Pintadinha 3

Galinha Pintadinha 3 é o terço album do projeto Infantil Galinha Pintadinha, será Lançado em 2012 com Produção Bromélia Filminhos e pela gravadora som Livre

1. Galinha Pintadinha 3
2. Dona Aranha
3. Fui Morar Numa Casinha
4. Caranguejo Peixe É
5. Mamama Papapa
6. Dó Ré Mi Fá
7. Pirulito Que Bate Bate
8. Lava Mão
9. Ciranda Cirandinha
10. Pai Francisco
11. Coelhinho da Páscoa
12. Meu Limão, Meu Limoeiro
13. O Cravo e a Rosa
14. Borboleta Pequenina
Error Messages

## Error Codes

Occasionally the game will run into an issue and need appropriate action. Fret not, most errors are related to connection issues.

### 520 - An error has occurred while loading. Loading resource failed.

This is tied to Unity and its compressed files that are designed to be streamed into memory when needed. If this error occurs its advised to close the game, clear it from system memory (do not uninstall!), and try launching the game again.

### 20000 - An error has occurred. Returning to Title Screen

The Unity engine has goofed; not much else to say.

### 20100 - Certification failed. Attempting to certify again.

During Point Ranking and Guild vs. Guild events, the server will take the leaderboards down to do basic maintenance. Please wait for the server to come back online.

### 20901 - There is newer game data. Returning to Title Screen.

The game state has changed from the last time you played. This is the game resetting itself to be inline with the information sent by the server.

### 20910 - Insufficient free space.

The game does not have enough space to decompress its assets, free up some space on your devices internal storage and try again.

### 30102 - Unable to connect to server.

Your device or app player was unable to connect to the login server. Check your connection and firewall settings (for app players) and try again.

## Error Messages

Several errors do not have a code associated with them. We're still building a list of these errors.
T-series Tactical Droid

## Keywords

**→Bolster 2, Direct: Droid Trooper Unit, Sharpshooter 1**

## Weapons

Bludgeon

Range: Melee |1

Commander's E-5 Blaster Rifle

Range: 1-2 |11

## Keywords

### **Unit**:

* **Bolster 2** *(Choose up to 2 friendly units within range 1. Each chosen unit gains a surge token.)*
* **Direct: Droid Trooper Unit** *(During the Command Phase you may issue an order to a friendly Corps droid trooper unit at range 1-2)*
* **Sharpshooter 1** *(While performing a ranged attack, reduce the defender’s cover by 1.)*

### **Weapons**:

* **Bludgeon**
* **Commander's E-5 Blaster Rifle**

## Available Through

* **Seperatist Specialists Personnel Expansion**
Special Combo

Some Riders come with a special combo finishing move that is activated by having all Riders for that combo on your team and then activating their finisher at the same time. Special combos have high damage compared to the individual special moves used separately. Below is a list of the known combos and their effects.

 Riders
 Effect
敵単体に77777の固定ダメージ。
敵を一定の間、停止させる

 Riders
 Effect
敵単体に2人の攻撃力合計の
3300%の属性無視ダメージ

 Riders
 Effect

 Riders
 Effect
敵単体に2人の攻撃力合計の
2700%の属性無視ダメージ。
味方全体を40%回復、一定時間攻撃力UP

 Riders
 Effect
敵2体に2人の攻撃力合計の
2600%の属性無視ダメージ

 Riders
 Effect

 Riders
 Effect
敵単体に2人の攻撃力合計の
3300%の属性無視ダメージ

 Riders
 Effect
3300%の属性無視ダメージ。
敵の防御を貫通する

 Riders
 Effect
1800%の属性無視ダメージ。
敵を吹き飛ばす

 Riders
 Effect
2300%の属性無視ダメージ。
一定時間敵全体の
複数の能力が弱体化する

 Riders
 Effect

 Effect

 Riders
 Effect
320%の属性無視ダメージ。
敵を一定の間、停止させる

 Riders
 Effect
3000%の属性無視ダメージ。
防御貫通かつ敵を吹き飛ばす
Galinha Pintadinha 10

Galinha Pintadinha 10, é mais um daqueles DVDs lixos feito por kid no kinemaster, o dvd tras literalmente musicas roubadas na cara dura de outros artistas. o filho da puta que fez essa merda fez outras produções como os piratinhas 2, de onde vem a sara, a punheta que pisca e turma da fazenda

1. Galinha Pintadinha 10
2. Hora do Almoço
3. Dança do Bambolelê
4. Num bote a navegar
5. A Leitura e o Livro
6. Canção da Criança
7. Quer desligar um pouco!
8. Vamos para Escola
9. Mina, Seus caveira é a hora
10. Bebê Lindo
11. Para a Vovó
12. Coxinha é Salgado
13. Onde vai morena
Carneirinho Carneirão

Carneirinho, carneirão-neirão-neirão,

Olhai pro céu, olhai pro chão, pro chão:

Manda o Rei, Nosso Senhor, Senhor, Senhor

Para todos se ajoelhar.

Carneirinho, carneirão-neirão-neirão,

Olhai pro céu, olhai pro chão, pro chão:

Manda o Rei, Nosso Senhor, Senhor, Senhor

Para todos se levantar.

Carneirinho, carneirão-neirão-neirão,

Olhai pro céu, olhai pro chão, pro chão:

Manda o Rei, Nosso Senhor, Senhor, Senhor

Para todos se sentar.

Carneirinho, carneirão-neirão-neirão,

Olhai pro céu, olhai pro chão, pro chão:

Manda o Rei, Nosso Senhor, Senhor, Senhor

Para todos se levantar.

Carneirinho, carneirão-neirão-neirão,

Olhai pro céu, olhai pro chão, pro chão:

Manda o Rei, Nosso Senhor, Senhor, Senhor

Para todos se deitar.

Carneirinho, carneirão-neirão-neirão,

Olhai pro céu, olhai pro chão, pro chão:

Manda o Rei, Nosso Senhor, Senhor, Senhor

Para todos se levantar.
The Ghost

***The Ghost*** is the first episode of the fourth season of the television series *Agents of S.H.I.E.L.D.* and the sixty-seventh episode overall. It first aired on September 20, 2016.

## Synopsis

Ghost Rider is coming, and S.H.I.E.L.D. will never be the same.

## Cast

**Main Cast:**

* Clark Gregg as Agent Phil Coulson
* Ming-Na Wen as Agent Melinda May
* Chloe Bennet as Daisy Johnson/Quake
* Iain De Caestecker as Agent Leo Fitz
* Elizabeth Henstridge as Agent Jemma Simmons
* Nick Blood as Lance Hunter
* Adrianne Palicki as Bobbi Morse
* Henry Simmons as Alphonse Mackenzie
* Luke Mitchell as Lincoln Campbell
* Natalia Cordova-Buckley as Elena Rodriguez
* Juan Pablo Raba as Joey Gutierrez
* Gabriel Luna as Danny Ketch/Ghost Rider
* Karen David as Barbara Ketch
* José Zúñiga as Ray Carrigan
* Mallory Jansen as Jocasta/Madame Hydra/Julie Kingston
* John Hannah as Holden Radcliffe
* Patton Oswalt as Agent Billy Keonig/Sam Keonig

**Guest Stars:**

* Briana Venskus as Agent Piper
* Max Osinski as Agent Davis
* Ricardo Walker as Agent Prince
* Blaise Miller as Nathanson
Connor Ironwood

**Connor Ironwood** is

## Powers and Abilities

### Powers

*"I don't fully understand how but I'm can replicate the powers of those around me, use them for myself."*

*"So... what? Do you just keep them?"*

*"Not really? I mean, sometimes they do and other times they just disappear until I'm near the person again. Jiaying believes that the more I'm around someone, the easier it is for my body to adapt to that power and the longer I can use it.*

― Connor and Daisy about his power

Being an Inhuman, Conner underwent Terrigenesis which allowed him to achieve his genetic potential and gained superhuman powers as a result

* **Power Mimicry**: Alexander has the ability to duplicate the powers of other Inhumans around him and use them as his own.
	+ However, he does have a limit of what powers he can copy as he was unable to copy either Lash or Hive's own powers. His power doesn't work on deceased Inhumans though this isn't a problem so long as he was able to gain their power prior to their death. He was also limited to
	+ **Fire Manipulation**:
	+ **Flight**:
	+ **Vibration Manipulation**: Copied from Daisy,

### Abilities

* **Multilingualism**:
* **Expert Combatant**:

## Relationships

### Friends and Allies

#### Lincoln Campbell

― Conner talking to Daisy about Lincoln's death

## Quotes

* (Upon seeing the LMDs of Daisy) *"This is... incredibly disturbing."*
Agents of S.H.I.E.L.D./Season Three

The **Second Season** of *Agents of S.H.I.E.L.D.* premiered on September 22, 2015 on ABC.

## Synopsis

S.H.I.E.L.D. searches for the newfound Inhumans that have been sporadically appearing throughout the world. In L.A., Victoria Hand meets Rosalind Price, the head of the ATCU, who is also trying to find the Inhumans, while the Inhuman Lash has been hunting them down and killing Inhumans who are not "worthy". Meanwhile, Raina leads an Inhuman resistance.

## Cast

### Starring Cast

* Clark Gregg as Agent Phil Coulson (22 episodes)
* Ming-Na Wen as Agent Melinda May (20 episodes)
* Chloe Bennet as Agent Daisy Johnson (22 episodes)
* Iain De Caestecker as Agent Leo Fitz (22 episodes)
* Elizabeth Henstridge as Agent Jemma Simmons (22 episodes)
* Ruth Negga as Raina (15 episodes)
* Nick Blood as Lance Hunter (20 episodes)
* Adrianne Palicki as Bobbi Morse (19 episodes)
* Henry Simmons as Alphonse Mackenzie (20 episodes)
* Kyle MacLachlan as Calvin Zabo (19 episodes)
* Luke Mitchell as Lincoln Campbell (20 episodes)
* Constance Zimmer as Rosalind Price (17 episodes)
* Powers Booth as Gideon Malick (16 episodes)
* Andrew Howard as Luther Banks2 (9 episodes)
* Patton Oswalt as Agent Billy Keonig/Sam Keonig1 (9 episodes)
* Juan Pablo Raba as Joey Gutierrez1 (6 episodes)
* Natalia Cordova-Buckley as Elena Rodriguez3 (9 episodes)

1Listed as also starring in the episodes they appear in.

2Listed as a series regular until Maveth.

3Listed as a series regular from Bouncing Back onwards.

### Supporting Cast

* Saffron Burrows as Victoria Hand (7 episodes)
* Adrian Pasdar as Glenn Talbot (4 episodes)
* Matthew Willig as Lash (8 episodes)
* Blair Underwood as Andrew Garner (6 episodes)
* Daz Crawford as Kebo (3 episodes)
* Spencer Treat Clark as Werner von Strucker (5 episodes)
* Alicia Vela-Bailey as Alisha Whitley (4 episodes)
* Mark Dacascos as Giyera (6 episodes)
* Gabriel Salvador as Lucio (3 episodes)
* Alexander Wraith as Agent Anderson (5 episodes)
* Axle Whitehead as JT James (4 episodes)
* John Hannah as Holden Radcliffe (5 episodes)
Super Awakened Riders

**All stats other than Level 1 are for awakened Riders (+). Abilities are unlocked by awakening twice (++).**

## ==== Blue Attribute Riders

 Rider Templates

To copy a template highlight from (here) to (here) by clicking and dragging and copy paste. Be sure to be in edit mode. Don't forget to remove the words 'here' from your new content afterwards. Images should be centered and re-sized - double click on an image to access the advanced menu.

*here*

*here*

*here*

*here*

**Still Missing from the list:**

Black RX Roborider

Build

Brave

Faiz

Delta

Kabuto

Shin

Shadowmoon

Joker

111

Dark kiva

Eternal
Agents of S.H.I.E.L.D./Season Two

The **Second Season** of *Agents of S.H.I.E.L.D.* premiered on September 23, 2014 on ABC.

## Synopsis

With Coulson the new director of S.H.I.E.L.D., many things have changed; Fitz is still in his coma. Simmons has joined HYDRA after her mother was struck with a disease and HYDRA has the resources for her research. Raina leads an entire branch of HYDRA. Hand leads the S.H.I.E.L.D. facility in New York, while Skye's father begins his search for her.

## Cast

### Starring Cast

* Clark Gregg as Agent Phil Coulson (22 episodes)
* Ming-Na Wen as Agent Melinda May (22 episodes)
* Brett Dalton as Agent Grant Ward (18 episodes)
* Chloe Bennet as Agent Skye (22 episodes)
* Iain De Caestecker as Agent Leo Fitz (22 episodes)
* Elizabeth Henstridge as Agent Jemma Simmons (22 episodes)
* Ruth Negga as Raina (18 episodes)
* Nick Blood as Lance Hunter (22 episodes)
* Henry Simmons as Alphonse Mackenzie (22 episodes)
* Kyle MacLachlan as Calvin Zabo (17 episodes)
* Reed Diamond as Daniel Whitehall2 (10 episodes)
* B.J. Britt as Antoine Triplett2 (11 episodes)
* Adrian Pasdar as Glenn Talbot1 (8 episodes)
* Patton Oswalt as Agent Billy Keonig/Sam Keonig1 (12 episodes)
* Simon Kassianides as Sunil Bakshi1 (9 episodes)
* Edward James Olmos as Robert Gonzales1 (9 episodes)
* Adrianne Palicki as Bobbi Morse3 (18 episodes)
* Dichen Lachman as Jiaying3 (12 episodes)
* Jamie Harris as Gordon3 (11 episodes)

1Listed as also starring in the episodes they appear in.

2Listed as a series regular until Aftershocks.

3Listed as a series regular from Aftershocks onwards.

### Supporting Cast

* Saffron Burrows as Victoria Hand (5 episodes)
* Maya Stojen as Agent 33 (6 episodes)
* Christine Adams as Anne Weaver (5 episodes)
* Mark Allan Stewart as Oliver (3 episodes)
* Luke Mitchell as Lincoln Campbell (7 episodes)
Targeting Scopes

*A targeting scope was an electronic device mounted onto blasters, blaster rifles, and bowcasters in order to increase the chances of hitting long range targets. Sniper weapons included scopes but for most other weapons they were a costly addition, especially for the high quality ones. The Mark I, II, III, & IV scopes in turn allowed for increasingly significant boosts in accuracy over longer ranges.*

## Card Text/Abilities

You gain **Precise 1** *(When you spend an aim token, reroll up to 1 additional die.)*

## Available Through

* Legion Core Set (x4)
* Phase I Clone Troopers Upgrade Expansion
* Upgrade Card Pack
* Cad Bane Operative Expansion
Advantage class

"Leave it to humans to figure out how to make something go fast!"

The **Advantage class** was a small transport ship that endured from the later half of the 23rd century. The Advantage class is one of the fastest interstellar ship classes ever built.

The Advantage class's speed comes from its ridiculously thrust-to-mass ratio. The class has 5 sublight thrusters, of which the primary engine is tied directly into the main reactor of the ship. The other 4 engines are for navigational steering at extreme velocities. The class' main engine is actually designed for more exhaust power than that the reactor can directly generate. This was intentional so that newer, more powerful, reactor types could be installed into older ships to keep the class relevant for longer.

The class is equipped with both Hyperdrive and Warp Drive, A rare occurance at the time.

The ship can accelerate so fast that traditional artificial gravity cannot compensate, and passengers are thrown against the walls. This has caused various major injuries and deaths over the course of the class' lifespan. Despite this, various people actively use the ship's powerful drive. The ships of the class are often used as blockade runners, smuggling ships, cargo runners, sports ships, voidhomes, or racing ships.
Agents of S.H.I.E.L.D. Fanon Wiki

## Introduction to Agents of S.H.I.E.L.D. Fanon Wiki

This is the fanon wiki of Agents of S.H.I.E.L.D. meaning nothing on this wiki is canon in the television series that airs on ABC.

## Welcome to the Wiki

This is a wiki, a website that anyone, including you, can edit. Go ahead, try it out! Use the buttons below to create your first episode and character pages.

Create an article about an episode by typing the title below:

Create an article about a character by typing the title below:
 Seasons

Create an article about a whole season by typing the title below:

## Pages created so far

* Agents of S.H.I.E.L.D./Season Four
* Agents of S.H.I.E.L.D./Season One
* Agents of S.H.I.E.L.D./Season Three
* Agents of S.H.I.E.L.D./Season Two
* Agents of S.H.I.E.L.D. Fanon Wiki
* Alexander Garcia
* Connor
* Connor Ironwood
* Fun and Games
* General Discussion
* James Watton
* Main Page
* New on Wikia starter pages
* News and Announcements
* Questions and Answers
* The Ghost
Etadiri system

The Etadiri system was the capital system of the Pirate Alliance. The alliance had various planetside and orbital strongholds out of where they orchastrated their operations.

The system was settled by Grand Pirate Nemo the First. During the reign of his great-great-grandson it was still the unquestioned home of the galactic black market and port of pirates all over the galaxy.

### First Battle of Etadiri

In 2241, the K'adurbian Stellar Empire launched a campaign to clean out the ever-growing pirate threat coming from the Etadiri system. An armada of warships arrived on the systems edge and was ready to fight. Pirate Empress Shihing Barr led the fense of the system, and through her tactical insight and home ground advantage, she managed to defeat the K'adurban armada and score various powerful warships. She died in the waning moments of the battle due to a coordinated last stand from the K'adurbians.

### Second Battle of Etadiri

After the campaign of Emperor Nemo III, the Allied Systems Federation and the K'adurban Stellar Empire made a deal to retalliate together against the Pirate Alliance for stealing the great powers riches. After the defeat of the Stellar Empire in 2241, neither power wanted to launch their retalitory action alone. In 2262, fleets from both great powers rendezvoud outside the Etadiri system. Together they battled against the veteran fleets of Nemo III, and narrowly lost against the Pirates defenses.

### Third Battle of Etadiri

The third major invasion of the star system came during the Vrox Rampage. During this battle, the Vrox defeated the Pirates defenses and most of the orbital infrastructure got destroyed. During the course of the invasion, the Vrox tried to conquer the planetbound strongholds of the system, but the pirates fought them back every time. After the victory following the Battle of Earth, Grand Pirate Nemo V reconquered the system from the remaining Vrox.
Agents of S.H.I.E.L.D./Season One

The **First Season** of *Agents of S.H.I.E.L.D.* premiered on September 24, 2013 on ABC.

## Synopsis

Fresh from his role in the summer’s box office smash The Avengers, Agent Phil Coulson returns to the worldwide law enforcement organization S.H.I.E.L.D.. He puts together a small, highly trained, team of Agents to tackle the cases that haven’t been classified yet, the new, the strange and the unknown. That team consists of straight arrow Agent Grant Ward, an expert in combat and espionage; pilot and martial artist Agent Melinda May; and brilliant if socially awkward scientists Agent Leo Fitz and Agent Jemma Simmons. They’ll be joined by civilian new recruit and computer hacker Skye.

Prepare for an epic adventure that showcases the hope and wonder of the human spirit. This is a world of Super Heroes, aliens and the unusual – of action, spectacle and world spanning stories. The show will speak to the human condition through the lens of our very human, non-powered S.H.I.E.L.D agents – that together we are greater than we are apart, and that we can make a difference in the world.

## Cast

### Starring Cast

* Clark Gregg as Agent Phil Coulson (22 episodes)
* Ming-Na Wen as Agent Melinda May (22 episodes)
* Brett Dalton as Agent Grant Ward (22 episodes)
* Chloe Bennet as Agent Skye (22 episodes)
* Iain De Caestecker as Agent Leo Fitz (22 episodes)
* Elizabeth Henstridge as Agent Jemma Simmons (22 episodes)
* Ruth Negga as Raina1 (15 episodes)
* B.J. Britt as Antoine Triplett1 (8 episodes)
* David Conrad as Ian Quinn1 (8 episodes)
* J. August Richards as Michael Peterson/Deathlok1 (12 episodes)
* Saffron Burrows as Victoria Hand1 (10 episodes)
* Bill Paxton as John Garrett1 (10 episodes)

1Listed as a series regular only in the episodes they appear in.

### Supporting Cast

* Cullen Douglas as Edison Po (4 episodes)
* Patton Oswalt as Agent Eric Keonig/Billy Keonig (5 episodes)
* Ajani Wrighster as Ace Peterson (4 episodes)
* Cobie Smulders as Maria Hill (5 episodes)
Deployable Personal Armor System

The Deployable Personal Armor System was a prototype exoskeleton originally built by Slork Zmir, while supported by the Advanced Engineering Corps.

The DPAS was the result of trying to improve upon the existing industrial spacesuits.

While the prototype worked fine for its original creator, Slork Zmir, it was hard to get the suit to work on multiple species without extensive tinkering. The suit was also quite expensive to produce and lacked general applicability.

## Technical overview

The DPAS was composed of multiple adornments that the user would wear, as well as several backup pieces that would be summoned to the user in case the suit was activated.

The adornments were several armbands and wristbands, as well as a large belt. These carried extendable pieces that carried plates of protective armor that would cover the user in case of emergency. The plates were sealed by a thin airtight layer.

In event of activation, the backup pieces would engage and travel towards the user with high velocity. These pieces included a space helmet with integrated HUD, flashlights and propulsion systems. The helmet would seek the neck of the user and dock itself. Other important pieces are 2 guided thruster packs that would latch on the users legs, providing the user with limited flight capabilities.

## Armaments

When activated, the suit provided the user with several defensive measures like a small firearm integrated into the right arm's wristband. The helmet's lights had an overload function with effectively caused a flashbang, blinding hostiles.

## Practical use

The suit was really only fashioned for its creator, Slork Zmir. He irregulary used it in his career in the ASF Navy and during the days of his own workshop.

The model was never mass-produced, since it was very hard to make the design applicable for multiple species. The suit was also quite expensive and it was believed that the suit was not really useful in many situations.

The concept was improved upon in the decades that followed. The newer and more applicable Rapid Deploying Combat Space Suit (RDCSS) hit the markets around 2330. This new RDCSS was still very expensive, but it could be used by more species.
Fleming class

"A true workhorse. Reliable and steadfast."

Transport

The Fleming class was the first product of the Sirius Drive Project by Terran Orbital Construction. The Fleming Class was requested by the Allied Systems Federation ministries of Traffic and Trade, and Social Affairs. The goal of the class was to be a general workhorse for medical, scientific, and logistical duties for the citizenry of the Federation.

Due to its meager interior space compared to its engine complement, the Fleming was a very agile and quick ship, able to traverse the galaxy with good speed, often outrunning other civilian ships. The saucer section held plenty of space for living quarters, workspaces, cargo storage, and leisure facilities. With its Sirius Drive, ships of the class benefitted from generalised maintenance procedures in Federation and Republic space.

As such, ships of the class became a common sight. They were often used by private families as a nomadic space habitat; or medical professionals seeking to aid those in need; or traders and companies. A complement of these ships were also part of the Federations medical and logistical services.

Despite being a generally liked ship class, the Fleming had to compete heavily with other Sirius equipped ship classes, such as the Alexandria class or the Varanasi class. The Fleming had its speed and cheapness as its advantages in comparison to these other ship classes.
Qwerrium

Qwerrium is a rare stable exotic element found sparingly throughout the galaxy in extremely low-gravity environments, such as on comets and in deep space. The element seems to have an aversion to higher-gravity environments, such as near planets or stars, and can not be found there naturally. Qwerrium emits spatial distortions if sufficiently energised. These distortions can be harnessed to create faster-than-light propulsion. The element could also be used as a potent power source in special reactors.

Due to its rarity and use in interstellar travel, the elemt was highly valuable to interstellar nations such as the Ursear Republic, the Allied Systems Federation, and the K'adurbian Stellar Empire, among others.

The Nova of Saris is a infamous moment where the rarity of Qwerrium decreased dramatically, as the artificial supernova of the star Saris infused the planet Ursaarus with vast amounts of Qwerrium. During Galactic Dawn, the planet continually emitted Qwerrium that tried to escape the gravity of the now-dead planet.
Bastion class

The Bastion class was a carrier type starship in service of the allied systems federation. It was the largest military starship in operation by the Federated Systems Navy, and the capital ship of any large-scale fleet action.

As a carrier, the main objectives of a Bastion class were that of housing strike wings of Artemis-class corvettes, and providing coordination and logistical support for a fleet.
Hercules class

"I could hear them landing from a continent away. What a damm monstrosity."

Various

The **Hercules class** super freighter was a massive transport-oriented starship in use by the Allied Systems Federation and the Terran Unitary State. The Hercules was a refit of the Excalibur class warship. The Hercules was introduced by Aurora Drive Yards after the end of the Vrox Rampage as the next step in heavy cargo transport. Thanks to the refit, the Hercules was capable of landing on planets, which was usefull when large amounts of cargo needed to be loaded or unloaded.

## History

During the Vrox Rampage, the Allied Systems Federation produced the Excalibur around the clock in order to combat the ever-pressing Vrox armada's. This was a hugely expensive undertaking for the Federation. During the war, the need for logistical support was also enormous. These logistics needed to be mobile, and couldn't depend on the crumbling infrastructure in the galaxy. To supplement the huge Bastion carriers and Ursear warships, various damaged Excaliburs were refitted to house cargo and small craft. The back engines were refitted as well and were placed on the side hardpoints where weapon banks used to be placed. another 2 huge ventral engines were added on wings near the bow of the ship. These ships became the basis for the Hercules class.

After the Vrox Rampage ended in 2324 and the Federation subsequently fragmented, there was absolutely no budget for the remaining Excalibur's in service of the Federation Navy. Many of these Excaliburs were disarmed and sold to large companies, colonists, privateers, or neighbouring states such as the Bor Empire.

While mostly intended as a cargo or transport vessel, some parties used the ship a sort of space station or as a mobile city. Others re-armed the vessel to introduce a fiersome battleship. These heavily-armed and armored pirates were a big problem for the stellar states during the Galactic Dawn era of the galaxy.
Galinha Pintadinha 9

**Galinha Pintadinha 9**

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--
Resources

#### Blogs, Zines and Journals

* http://www.whatisitliketobeaphilosopher.com What is it Like to be a Philosopher? "I want to dig a bit deeper into the psychology of philosophers..."
* https://feministphilosophers.wordpress.com Feminist Philosophers - News Feminist Philosophers Can Use
* http://leiterreports.typepad.com/blog A Blog by Brian Leiter: News and views about philosophy, the academic profession, academic freedom, intellectual culture, etc...
* https://aeon.co+Aeon is a digital magazine of ideas, philosophy and culture.
* https://philosophynow.org Philosophy Now: A Magazine of Ideas
* https://www.nytimes.com/column/the-stone A forum for contemporary philosophers and other thinkers on issues both timely and timeless.
* https://www.theguardian.com/world/philosophy Topics include: Higher Education, Books, Psychology, Politics, and Business.
* http://dailynous.com Provides information and news for and about the philosophy profession.
* https://www.philosophytalk.org A podcast celebrating the value of the examined life.
* https://historyofphilosophy.net This series looks at the ideas, lives and historical context of the major philosophers as well as the lesser-known figures of the tradition.

#### Internet Resources for Primary and Secondary Texts

* http://plato.stanford.edu Contains articles on a wide range of topics written by talented  thinkers and maintained by a department of incredibly invested professionals. Super reliable and accessible with great citations.
* http://www.iep.utm.edu Selections of source materials and articles aimed at providing texts and resources to students and professionals looking for internet references and whatnot.
* https://www.rep.routledge.com The Routledge Encyclopedia of Philosophy Online
* http://marxists.org While it may seem like this isn't explicitly a philosophical resource, I think you might be surprised once you look at the archive and see the breadth of material they've collected. It's a pretty impressive library and it's well maintained.
* http://philpapers.org A comprehensive index and bibliography of philosophy maintained by the community of philosophers.
* https://www.academia.edu A platform for academics to share research papers.
* http://www.perseus.tufts.edu/hopper The flagship collection, under development since 1987, covers the history, literature and culture of the Greco-Roman world. They are also applying what they've learned from Classics to other subjects within the humanities and beyond.
* https://www.gutenberg.org Project Gutenberg offers over 53,000 free ebooks: choose among free epub books, free kindle books, download them or read them online.
* https://archive.org A non-profit library of millions of free books, movies, software, music, websites, and more.
* http://www.sacred-texts.com This site is a freely available archive of electronic texts about religion, mythology, legends and folklore, and occult and esoteric topics. Texts are presented in English translation and, where possible, in the original language.
* http://classics.mit.edu The Internet Classics Archive: Bringing the wisdom of the classics to the Internet since 1994.
Yaeger class

## Tactical Data

### Armaments

1 Forward Jazer beam array2 Forward bolt-fire plasma cannons1 Aft medium weapon turret dome.

### Defenses

Rotary shield generatorsCeramifiber hull armor

### Small craft capacity

1

The Yeager class Starship line was a type of Escort starship employed by the Federated Systems Navy and owned by the Allied Systems Federation during the ASF-K'adurbian standoff period and the subsequent ASF-K'adurbian War. Development of this starship class began just after the start of the 24th century. The intend of the Yaeger was to be a multifunctional Escort vessel, capable of guardian unarmed vessels, or to work together in wolfpacks or tactical wings.

The Yaeger was considered by many as spartan vessels, housing very little amenities for its crew. The bulk of internal space was needed to provide for shield-, weapon-, and propulsion systems.

The Yaeger class was one of the most classic examples of the Fill the Fleet initiative. Ships of this class were produced en-masse by the Federation before, during, and after the ASF-K'adurbian war. Variations on the class were made which fulfilled other tasks, such as carrying cargo or transporting personnel. The Yaeger class was often compared to the Chasseur class. Whereas the Chasseur was more focused on defensive and supportive combat, the Yaeger excelled in offensive harassment.
Bontargi

**Bontargi**, also known as **Bontargi's Citadel**, was the second extra-solar colony of the K'adurbian Stellar Empire. The planet was known as a fortress world with planet-spanning cities that housed billions of the Empire's population.

## History

Bontargi was settled out of fear that Imperial capital Netraxia would eventually die out. The planet itself had little noteworthy natural resources, but had many easy to develop light forests. Great cities quickly rose after the initial colonization due to this.

A few decades after initial colonization, a deep-rooted corruption in the emerging government was discovered. This drew the attention of K'adurbian Emperor Orss Brek, as the sister colony-world Lastergavin also struggled with crime and corruption. After organised crime was crushed down on Lastergavin, law enforcement programs were extended on Bontargi too. After a few years of these programs, crime was reduced greatly.
Lastergavin

The tropical planet of **Lastergavin**, or **Lastergavin's shelter**, was the first extra-solar colony of the K'adurbian species and the then emerging K'adurbian Stellar Empire. The colony was famously founded by Gavv Lastt, head of prominent shipbuilding guilds in the Empire. The planet was known as a breadbasket for the Empire, and was one of the bigger exporters of food in the Galaxy.

## History

During first Emperor Orss Brek's reclamation campaigns to stabilize the damaged ecosystem of Netraxia, many K'adurbians feared that their homeworld was doomed and that it would eventually die out. Master shipwright Gavv Lastt made fame by leading a convoy of colony ships to a new planet. This planet eventually was named after him and became known as Lastergavin's shelter. Millions emigrated from the Imperial capital to this newfound colony to escape the pollution of industrialized Netraxia, and the colony quickly grew.

In the early years of colonization, the planet suffered from massive amounts of corruption and crime.

After a few years, a stable government began to form of Lastergavin. It was during this time that retired naval admiral Qorr Mikaba rose through the ranks of this new government and eventually succeeded Lastt as the new Legate of Lastergavin. Now ex-governor Lasst had made a stable fortunic income with his investments in the colony and was now the third-wealthiest man in the Empire, succeeded only by the Imperial Royal Family. Mikaba's naval history quickly proved necessary on the young colony. Parts of the population was unhappy with the established government and unrest filled the streets. An extensive criminal underworld began to form despite Mikaba's best efforts. Various areas of the planet would periodically descend into lawlessness or be ruled by crime syndicates. These syndicates had agents in the planetary government, and would bribe officials to look the other way while nefarious activities plagued the planet. After heavy investments from the Emperor himself, a small army of enforcers were appointed to Lastergavin to crack down on the crime in the streets. Legate Mikaba gave the enforcers additional privileges and authority and launched an extensive anti-crime campaign. While the organised crime was slowly being dealt with, unrest remained among the population for a time.

The hardships endured on this new world, both from its nature and from the struggles of settling a new planet, stimulated clever companies to come up with bright new amenities that would quickly become popular throughout the Empire.

Around 30 years past the initial colonization, the now greying legate Mikaba died peacefully due to old age. To honor her work in the Imperial Navy and as the 'restorer of peace and justice' on Lastergavin, a great military academy was constructed by the population of the planet. Over the years, this academy would grow to be one of the most prestigious in the Empire.
EX

**All stats other than Level 1 are for awakened Riders (+). Abilities are unlocked by awakening twice (++).**

## Rider Templates

To copy a template highlight from (here) to (here) by clicking and dragging and copy paste. Be sure to be in edit mode. Don't forget to remove the words here from your new content afterwards. Images should be centered and re-sized - double click on an image to access the advanced menu.

*here*

*here*

*here*

*here*
Terran Orbital Construction

## Historical information

### Formed from

Various construction, logistical, and space exploration companies in the Union of Sol.

### Date reorganized

2230's, after various mergers with smaller design and construction companies.

**Terran Orbital Construction** (TOC for short) was a shipyard conglomerate that specialised in orbital construction and starship production. While TOC had some involvement in military production for the Federated Systems Navy, it mostly focussed on civilian and governmental products.

Terran Orbital Construction had various holdings and shipyards spread out over the Allied Systems Federation and the Ursear Republic. Its Headquarters were established in Sydney, Earth.

Terran Orbital Construction is most famous for their construction of Helico Station and their development of the Sirius Drive Project and related starships.

During the late 23rd century and the early 24th century, Terran Orbital Construction had a corporate rivalry with the Aurora Drive Yards over the rights of the Sirius Drive Project.
Alliance of Systems

"Two parents, struggling to raise a child"

Votos Expeditionary Forces (supplemental)

Bersalis Interplanetary Forces (supplemental)

Voti (minority)

Bersalian (minority)

Omniaudire (from 2178 - 2196)

The Alliance of Systems was a cooperation between the Humans, Votos, Ancilicae, and the Ursearians before the alliance was eventually reformed into an over-arching Federation.

The Ancilicae joined in 2165, the Ursear of Bersalis joined in 2193.
Fusion power

Fusion power is a form of energy production involving nuclear fusion. The technology forms a cornerstone for all major interstellar civilizations.

## Forms & uses

### Planetary fusion power

Within the gravity well of a planet, fusion power is generated in large power plants. Due to constantly beingaffected by gravity, a more extensive magnetic grid is needed to contain the plasma stream. This makes planetary fusion plants sizeable and expensive. The benefits of having a clean and efficient power source usually makes up for these costs. Still, where there is no need for vast amounts of energy, people might choose for a smaller Fusion cyllinder or alternative means of energy production.

### Fusion core

In space, most ships make use of a Fusion core for the generation of their energy needs. Fusion cores are typically spherical, where a contained mini-star is fed hydrogen for its fusion proces. A dedicated starship usually has multiple of these fusion cores. These usually come in the form of primary and secondary cores. The primary cores usually provide the ship's baseline energy demand, where the secondary cores are used to smoothly balance out with the varying power consumption of things like engines, weaponry, shielding, or intense communications.

Fusion cores produce a lot of heat. While a lot of this heat is collected and used to power life-support systems, most needs to be radiated away from the ship. For this reason, starships are often equipped with radiative hull panelling, heat sinks, and deployable radiator grids to manage the heat of a ship.

### Fusion cyllinder

A Fusion cyllinder is a small and more compact form of Fusion power. It is also called a **micro-fusion reactor**. A Fusion cyllinder is usually a portable cyllinder producing energy from a Qwerrium fuel cell. While this subtechnology provides a lot of clean energy, and can be scaled down to be portable, it requires the expensive mineral Qwerrium to run. The fusion cyllinder was originally invented to power long-range nuclear missiles of the Union of Sol, but it was later commercialised for general use.
Hermes class

Various

The **Hermes class** was a FTL communications drone starship in use by the Union of Sol in the 22 century. The Hermes class was used for both civilian and governmental communications with various star systems.

## History

As the Union of Sol was slowly transforming into the Alliance of Systems, the need for interstellar communications kept growing and growing. Aside from growing a more complex bureaucracy, the Alliance of Systems was laying claim to an increasingly large territory of space. As such, a faster line of communication ships was needed to supplement the older Tycho class of the Union of Sol. The Hermes class was designed and constructed alongside the Ward class missile corvette and the Mercury class support ship, all three using a comparable spaceframe for ease of maintenance.

## Use

The Tycho Class is an automated communications droneship used to carry information across star systems. Since information can not be sent at FTL-speeds, it has to be carried by a vessel. To optimize this process, these ships were automated as much as possible.

A droneship would often follow a specific route, from solar system A to system B and back again. These ships would warp towards an inhabited planet or designated spaceport, download all outbound messages, would warp back towards the intended solar system, and transmit these messages to its intended recipients. The process would then repeat.
Terra Station

Terra Station was a space station in high orbit of Earth in the Sol system. It was the main spaceport in the Sol system from its inauguration in 2222 until the larger Helico Station was completed in 2278. The station proved to be a major asset to the Allied Systems Federation as it housed the ASF Senate and the ASF Council

Construction of Terra Station was approved in 2216 by the ASF Senate. Funding was provided mostly by Earth, as this space station was a huge political move against the dominant position of the Ancilicus Space Elevator in the Federation.
Factions

This is a main navigator page for all different factions in The Stellar Tales.

## Interstellar Factions

* Alliance of Systems
* Allied Systems Federation
	+ Deep Science Institute
	+ Federated Systems Navy
* Terran Unitary State
* Union of Sol
* Ursear Republic
	+ Galactic Trade Assembly
* K'adurbian Stellar Empire
* Bor Empire
* Nork Collectiveness
* Vrox Commonality
* Pirate Alliance

## Other (need cataloging)

* ZenMars Shipyards
* Terran Orbital Construction
* Bersalian Drive Constructions
* Aurora Drive Yards
Netraxia

The tropical world **Netraxia** was the homeworld of the K'adurbian species and capital world of the K'adurbian Stellar Empire. The world orbited the star Darbu in the inner part of its goldilock zone. The planet suffered from major pollution and ecological damage during the young years of the Empire.
Ursear Republic

- Altair Prime, Altair system

The Ursear Republic was a major political and economic power in the galaxy. The Republic was mostly made up of Ursear, but through immigration all species could be found in the republic. The Republic was known for its high standards of living; its formidable navy; and it's extensive role in galactic history. The Republic was one of the great powers in the Galaxy until its fragmentation following the Nova of Saris.

## History

The Ursear Republic is one of the older space-faring civilizations in the galaxy, being fairly established when humanity eventually joined the galactic playground.

Having only one known contemporary, the far-away K'adurbian Stellar Empire, the Republic did not have a major drive for expansion. The Ursear people were content with having settled a good handful of star systems, and aimed to improve civilization there. The two largest planets in the Republic were its capital Ursaarus and its first colony world Bersalis. The two planets started growing a rivalry for political leadership of the Republic as early as the 21st century.

Before the 22nd century, the Republic underheld limited trade routes with the distant K'adurbian Empire. Both empires had open borders and migration treaties allowing both peoples to legally move to the other. This resulted in a trust and acceptance that would endure into the 24th century.

After the rise of the Alliance of Systems and the subsequent Allied Systems Federation, the Republic used its historical advantage and industrial might to position itself as a major trading partner of the K'adurbian Empire, the Bor Empire, and the Alliance and Federation.

The Vrox Rampage eventually led to the fragmentation of the Republic. First with a major culling of the Ursearian navy, second with the decimation of several republican colonies, and third with the Nova of Saris. This left the republic completely broken, unable to provide for its citizens. Bersalis became the new Ursearian homeworld, and Ursear representatives convinced many colonies to join the Allied Systems Federation. The remaining colonies stayed together in the Republic, and started to rebuild the former galactic state.

## Economy

The Republic was a major economic and industrial powerhouse in the Galaxy. Both Ursaarus and Bersalis housed extensive industrial networks and infrastructure, competing with both the Federation and the K'adurbian Empire. The Republic was a major trading partner with all known civilizations, often acting as a mediator in trade conflicts. The Galactic Trading Assembly had its space station in Republican space.

In comparison, the Republic had the highest standards of living for its citizens. This attracted migrants from all corners of the galaxy.

Cornerstones of the Republican economy were in mineral mining and refinement; planetary and orbital construction; amentity production and distribution; and logistics.