recursal/Fanatic-Fandom huggingface dataset:
Tumbleweed

A tumbleweed is a piece of dead vegetation that tumbles around.

## Description

Tumbleweeds roll around the area. If they collide with a prop, they will stop in place, not moving anymore. If thrown into a crate, however, it will destroy the crate and itself.

If they are driven over or shot, then they will be destroyed. Nothing will happen if the player touches the tumbleweed. They can be carried, however they cannot be equipped in the player's inventory.

They can spawn in all biomes except the ice plains. They can also spawn in great hordes, which can be much bigger than you might expect.

Tumbleweeds spawn in a variety of sizes, although this does not do anything, and is only cosmetic.

## Strategy

Other than a cosmetic feature to make the environment more deserty, tumbleweeds are not dangerous and are to run over.

However, it is best not to chase after them.

## Facts

* Tumbleweeds are referred to as thumbleweeds by the owner
* They were added in the Third Anniversary Update
Compass

A portable instrument indicating direction of travel.

Compasses may be found in various locations through the desert.

The compass can be attached to the interior of a vehicle as desired.

The in-game compass is notable in that the arrow indicates the direction of travel (West) , rather than pointing North as might be expected.

When near a UFO, the direction arrow starts spinning at high speed.

A useless object that cannot point to the north, no matter where you are facing, the pointer always point to 10 o'clock.
Death

A number of situations in game may bring about the player's untimely demise.

Upon encountering a fatal situation, the player will fall down, their eyes slowly closing as a funeral bell tolls. The player will then return to the main menu and be able to continue from their last save. It is therefore important to save regularly, particularly before undertaking a dangerous activity.

If you die while holding a gun, you can continue to fire the gun until the screen goes fully dark.

### Vehicle collisions.

A first hard impact while driving will leave their vehicle stained with blood. A second impact can lead to their death. Using a sponge or polish on the blood stain after an accident will remove the blood from the vehicle and protect the player from death in subsequent collision.

### Explosions.

Shooting a gas cylinder or fuel tank with a firearm or hitting it with a melee weapon will cause the cylinder or tank to explode. If the player is too close to the explosion they will die.

### Crushing.

Moving large, heavy items such as beds and planks can cause them to fall on the player, crushing them to death.

### Wildlife.

Bunnies can and will attack the player, killing them. This form of death can be avoided by selecting the 'Peaceful' option from the game's main menu screen. In the winter Update Zombie snowmen could kill you.

### Falling.

Although the player can drop quite long distances safely, a fall from a high place such as a bridge building can prove fatal.

### Suicide.

The player can kill themselves with a firearm.

### Starvation/Dehydration.

If playing with hunger/thirst mode enabled, allowing the water or food meter to remain empty for an extended period of time will slowly lower the player's health bar until they eventually die.
Binoculars

Portable optical equipment offering a magnified view of the player's surroundings.

A pair of binoculars can be found at home at the start of the game and at many locations around the desert in varying states of repair.

Pressing the left mouse button while holding the binoculars activates them and they can be focused using the mouse scroll wheel.

Binoculars may be held the the player's inventory.

#### Bugs

* There is currently a bug where holding the binoculars in front of the character allows infinite jumping into the air. It is performed by keeping the binoculars within close proximity of the crosshair, and spamming jump. It is also possible to cushion the landing by spamming jump to cancel out the momentum as long as the binoculars are in front of the player.
* In some cases, the texture may gain motion blur when inside a moving vehicle.
Observation tower

The observation tower is a tall wooden structure offering a good view of the surrounding desert.

## Description

The observation tower can be accessed via a ladder on the side of the tower. In order to enter, the player may have to jump crouch.

Observation towers can spawn anywhere, occasionally in a line which may intersect the road, being able to see the next few from each tower.

A vehicle may spawn near any tower.

Several items can spawn in the towers, it is highly likely that a revolver and/or binoculars may spawn along with other items like an oilcan full of oil or a worklight or both among other things.

## Strategy

The observation tower may carry useful items or have a vehicle parked at the base, so checking each one may be a good idea.

They can also be used to escape rabbits or zombies, as they cannot climb ladders and may kill themselves trying to get at you.

Helpful for scanning the horizon in search of the road in case you're lost or for finding buildings.
Jerry Can

A metal canister capable of holding up to 20 litres of liquid. May be found at points of interest containing any liquid.

To transfer the jerry can's contents to a vehicle's fuel tank or other container, open the target tank/container to be filled and move your crosshair onto the opening where the fill icon will then appear. Pressing [LMB] will then pour the contents of the jerry can, pressing [LMB] without pointing at a fuel cap or the opening of another container will cause you to drink from the can. It is not necessary to open the jerry can or to invert it.

If an open jerry can is knocked over its contents will leak out. An open jerry can can be emptied by simply inverting it.

A jerry can can be damaged if shot with a firearm and will then leak, shooting any container full of flammable liquid will cause it to explode.

It can also be used as a fuel tank.
Radio transmitter

The radio transmitter is a tall, free standing structure found randomly in all biomes of the desert.

## Description

One side at the stone base features what seems to be a screen and some buttons but they cannot be interacted with at the current stage of the game. Radio towers Commonly have a blinking red light at the tip of the mast which can easily be spotted at night.

Similar radio towers appear on bridge buildings. Similar structures that are much smaller and look like a plus when viewed from above can be found on the roofs of several buildings, most likely a TV antenna. Two larger plus-shaped transmitters can be found on the largest variant of the water tower.

The mast can be closely examined with a broom since it is the only way to go that high currently without using glitches or towering your way up with a comically large quantity of props.

## Lore

The Controls at the base are a mystery, due to how they cannot be interacted with.

The radio transmitters may be why we still have radio in this post-apocalyptic world.

## Strategy

Radio transmitters occasionally have an item at the top of them. Note that this is only found on the smaller transmitters near bridge buildings.

Also, make sure you are not confused about the red light that blinks from these transmitters, as that's are coming for them, not aliens. Do not hit them, as that could result in death.
Small House

The small house is a small, rare buildings normally found far from the road.

## Description

It appears to be an abandoned house with boarded-up windows and doors. It has one room with a stove, and other various items. These items are most of the time decorations, although they could sometimes be useful. It has two smaller rooms that have less loot.

Both look the same and the only thing that's different is the material of the wall. The building has wooden stairs before the main entrance, as well as a smaller garage near the back. They can also spawn with a ramp a bit further away from the house.

They can only spawn off the road, unlike most other buildings in the game.

## Strategy

Small houses have little useful loot, so it's best to pass them by unless you are desperate.

## Facts

* There was an issue in the first 2022 build of the game, where the house did not spawn naturally. This was fixed in the November 2022 "Scary" update.
* Small houses are one of the rarest buildings in the game, if not the rarest.
* They are also the smallest building that can spawn with items in them.
Refrigerator

A refrigerator is a large household appliance designed to keep food at a low temperature to extend its shelf life.

Fridges may spawn randomly at points of interest, often containing several items of food or bottles of various liquids.

Unlike other electronic items, fridges are non-functional, which doesn't really matter since food does not degrade in the game anyways.

Fridges can be found in varying conditions, from heavily rusted to shiny. They can be restored using wire brushes, sponges and polish. For a period of time, starting with an unknown update before 2023, fridges would only spawn in perfect condition. This was fixed in the April 2023 update to the game.

Items stored in fridges will freeze their physics as long as the Physlock setting is enabled, similarly to a basket or a glove compartment.

Interestingly, in the time the game is set practically no household refrigerators were available with a stainless steel finish. Meaning that the fridge in game may be a commercial appliance.
Liquids

Liquids are fluids that can be stored in containers. They are primarily used in fuelling and cooling cars.

* Alcohol
* Blood
* Diesel
* Gasoline
* Oil
* Urine (which may be a mixture of any fluids depending on what you have drank)
* Water

Also note that when a container holds gasoline, they will explode when attacked with any weapon.

Keep in mind that greater quantities of gasoline cause a larger blast and will cause a chain reaction when exploding in close proximity of other containers full of gasoline.

the player will not explode if their bladder is full of gasoline however.
Barrel

A container capable of holding up to 80 litres of liquid. Barrels have a cap which can be opened by focusing on it and clicking the left mouse button or pressing the 'e' key. If the barrel is tipped over with the cap open, its contents will drain out.

Barrels may be found throughout the desert either empty or containing alcohol, blood, diesel, gasoline, oil, water or some mixture of all of them.

A cargo ship is a good place to find multiple barrels which may yield fuel.

Barrels can be damaged if shot with a firearm, causing them to leak their contents.

A full barrel is too heavy to carry. It may be tipped over and rolled to move it, or some of its contents can be decanted into another container with a siphon hose to lighten it. Starting at 75L/80L filled it becomes properly unmovable by lifting.

Shooting a barrel with a firearm can cause it to explode, so take care with them when they are near your car or yourself.

In lieu of a fuel tank for your vehicles, you can also use barrels.
Ikarus 260 and 280

The bus is a Diesel powered, mid engine, rear wheel drive, water cooled vehicle.

A large passenger transport vehicle found in either three-axle, eight-wheel, articulated or two-axle, six wheel form.

The bus has a large, centrally mounted diesel powered engine, with a tank holding up to 280 liters of fuel. The fuel reservoir is located on the right hand side of the bus, to the left of the front door. The fuel tank can also be accessed from the inside, covered by a removable panel.

The bus can randomly spawn as an articulated vehicle, the rear passenger compartment being permanently attached and linked to the front by a flexible concertina segment of the body. Due to a bug objects attached to the rear passenger compartment will fall off when you reload the save. This also happens with trailers, baskets and metal bars, everything except the wheels - they will stay attached.

The front door can be opened by pressing a switch located beneath the front bumper (see green arrow on picture). Once inside, the driver's control panel houses buttons which operate the rest of the doors and the interior lights.

## Info

* A tow hook is fitted to the rear of the bus making it capable of towing a trailer.
* It having an Automated Transmission, and how they are currently "simulated" in the game makes it hard to accelerate and climb hills. it's easier to climb hills in reverse,
* The Ikarus 280 has a 3 speed and the Ikarus 260 a 2 speed transmission
* Ikarus 280 has a fuel usage of 73.5L/100km at cruising speed 75kmh while Ikarus 260 has a cruising speed of 80kmh.
* The Ikarus 280 is by far the heaviest vehicle in the game at 12375kg empty, while the Ikarus 260 is 9275kg empty.
* The bus's large wheels are also used by the IFA W50 truck and its trailers and may also be fitted to cars.
* The engine is accessible through three removable panels in the floor of the passenger compartment allowing fuel, oil and water to be topped up. There is also a panel on the left hand side of the vehicle via which the engine and radiator can be removed.
* Although the bus is diesel powered, they can sometimes be found with gasoline in the fuel tank. With a 280 liter tank, this can be a surprising source of large quantities of gasoline. If you are hoping to find a bus on your journey note that 23 liters of diesel can be found in a barrel in the basement of your home at the start of the game.
* Each bus has different art on the panel behind the driver.

## Trivia

* The bus is based on the Ikarus 280 (articulated), and Ikarus 260. It is also available in the 2 configurations.

Buses in poor and good condition.The shorter, two-axle bus.Door opening switch.The engine compartment.The bus engine.The luggage compartment.Exterior fuel filler.Bus interiorRadiator through access panel.Oil filler through access panel.Fuel filler through access panel.Bus art.Driver's seat.Bus gauges.Hidden double wheel.
Artworks

Both of the buses have artwork on the back of the wall behind the driver's seat.

The Ikarus 280 (The bendy bus) has what appears to be a watercolour painting of a woman brushing her teeth. This could possibly be a toothpaste advertisement.

The Ikarus 260, on the other hand, has what looks to be an oil painting of two people "passionately hugging".

   Several buildings, including the Haunted Mansion and Old House have what seems like artificial intelligence generated paintings hanging on various walls. These paintings are often of landscapes. They cannot be removed, but in the mansion some paintings may be opened like a door to reveal secrets.
Skip

Skips are large metal containers found only at the back of diners. They can contain a variety of items, most notably food and tires. But the contents can vary wildly.

Skips can be used to stock up on resources in case you are low on them, although sometimes they do not contain useful items. However, it is more likely that the diner itself would contain more valuable items.

They were added in the it's about time update.
Well

A deep, stone-lined shaft in the desert, usually found near buildings.

Wells will often have a miscellaneous item at the bottom but, oddly, no water..

A player entering a well will immediately fall to the bottom. Climbing back out of the well can be achieved by running against the stones and repeatedly crouching and jumping at the same time. This process causes the player to quickly ascend up the well.

The items found in wells are rarely of any value, meaning wells are best avoided.

A broom can be found in the well beside the player's home at the beginning of the game.
Cobweb

### Description

Cobwebs are a network of fine strands of fibre spun by a spider in order to trap prey.

Cobwebs prevent the player from accessing weapons trapped in it. However, not all cobwebs contain a trapped item for you to get.

The only way to remove cobwebs is to use a duster to clean them up. You do this by rubbing up the duster with the cobwebs.

Cobwebs can be found in the player's house, as well as several other buildings.

They were first added in the October 2020 Update.
Urine

The player is able to drink any of the liquids to be found in game. Doing so will fill their bladder. Drinking while having no thirst will greatly increase the amount of liquids going to the bladder. The bladder's contents can be urinated back out at will by pressing and holding the 'P' key. The bladder does not decrease on its own, thus it is not like the hunger system.

The bladder has a capacity of 2 litres, its level of contents is displayed on an onscreen bar while the player is drinking or urinating.

Whatever liquid the player drinks will be urinated back out in the same form. If the player drinks two litres of water they will urinate pure water. If they drink 1 litre of oil and 1 litre of water they will urinate out a 50/50 mix of oil and water.

Urine color will also be affected by the liquid they had:

 Gasoline
 Diesel
 Oil
 Alcohol
 Blood

Having a full bladder is not harmful to the player and urination is not necessary. Having an empty bladder also has no harmful effects.

Having a full bladder will render the player unable to ingest more liquids making it necesary to urinate to reduce thirst. Having an empty bladder has no harmful effects.

With good aim a car radiator may be topped up by urinating into it.
Overheating

Lack of water or a rusted radiator will lead to a vehicle's engine overheating. The temperature gauge will rise into the red, and the engine will lose power while emitting steam and ticking loudly. If the engine gets too hot it will stop running, and cannot be restarted until it has cooled sufficiently.

Idling the engine while the vehicle is stationary will increase the likelihood of the engine overheating due to temperature rising as long as the engine is working.

The Trabant 601 , VW Beetle and Ebatta are air cooled vehicles that cannot overheat with their stock engines and require no radiator or coolant.
Shotgun ammo

The shotgun ammo is an item that is used for replenishing the shotgun and efficiently storing large amounts of shot shells.

## Description

The shotgun ammo contains 12 shells, It may not be used for any weapon but the shotgun.

Shotgun ammo can be found in most buildings, although the amount of shells it has can vary, most likely will not spawn alongside a shotgun. They may also be found in crates. It cannot spawn in the player's home.

## Usage

Same functionality as revolver ammo, place in inventory or focus on with crosshair, open shotgun with [R] and press [R] to reload one shell at a time.
Blood

A heavy collision while driving may cause the player to be injured, leaving the interior of their vehicle bloodstained. Sometimes blood will splatter onto the hood and the engine, as well as just the interior. Suffering a collision while driving a bloodstained car can prove fatal.

A sponge or polish may be used to clean up blood or after an accident, eliminating the chance of death in another collision.

Blood is also sometimes found in game, in the letter from mom (If you shoot the letter blood will drip) in vehicle fuel tanks and other containers. Blood found in fuel tanks or containers can be used as a substitute for water  as a coolant in radiators. Blood also heals the Player after injury (like from eating poop).

1. ↑ https://steamcommunity.com/app/1017180/discussions/0/2289464731264524587/#c2289464731265316507

Blood can also be used in fuel tanks to add a red tint to the fuel. For further information check the fuel page.
VW Golf

The VW Golf, Caddy is a Gasoline (or Diesel) powered, front engine, front wheel drive, water cooled car.

The hatchback body has two variations, having either a standard roof or one that can be opened/removable sunroof. Sunroof cars spawn with a petrol engine, non-sunroof cars with a diesel. The sunroof can spawn in a variety of different colors. The Caddy does not have an option of a sunroof. Both variations (Golf and Caddy) can have a vented hood.

Aside from the aforementioned engine variation, the Golf can spawn as either a standard two-door hatchback or as a utility pickup truck variation, known as the VW Caddy (also known as the VW Rabbit Pickup in North America.) The Caddy will only spawn with the diesel engine variant.

The car also has two facial variations, the grille can feature either 2 or 4 headlight slots. The former option was available of the GTi or Golf LX trims, however there is no proof of either being in-game. The headlights are unique to the Golf, having a slight halo effect which is most noticeable with the lights set to low beam. These headlights are interchangeable with other cars.

## Info

* The petrol golf weights 776 Kg (not counting liquids), the diesel version weights 764 Kg, the Caddy also weights 764 Kg.
* Features two engine options.
	+ 1.8L petrol (JB) with a speed of 180 km/h and fuel consumption of 6.3L/100km
	+ 1.6L diesel (CK) with a speed of 160 km/h and fuel consumption of 5.4L/100km
* It has a 4-speed gearbox.
* Though the VW Golf has only a 4 speed gearbox, it has a tall differential ratio of 3.85:1, so it has the highest cruising speed of all TLD cars. Combined with the powerful 1.8L SOHC petrol/gasoline engine, it is one of the fastest cars in the game.
* The Golf is also the first car in the game to have originated from Western Europe, and as such is a milestone in both the game's development & its vehicle catalog.
* Given the fact there is a 23L diesel barrel at the player house in-game, the Golf can serve as an excellent starter car, if the diesel variant is spawned, due to having the lowest fuel consumption at 5.4 liters per 100 km along with being one of the faster starter vehicles.
* The Golf has a tachometer, the first consumer vehicle in the game to feature one.
* The doors of the Golf and Caddy differ, with the window pillars being different shaped to suit either the Caddy's or Golf's body shape.
	+ Though the doors are interchangeable, there will be a noticeable panel gap or overlap in the window where the body shapes do not align with the door.
* The pickup has a unique split rear bumper and does not have a tow-hitch.
* These engine displacements are from engine options which did not yet exist in 1979 for the 1974-1981 model year, and only after 1981 did the 1.6L diesel become available for the Mk1 Golf.
	+ These engine sizes were confirmed by the developers during their "EAT THIS: UPDATE" Live stream on Youtube on 03/10/2021.

## Trivia

* It's based off of the real-world Golf Mk1 Phase II facelift 1981-83.
Headlight shrouds

**Headlight shrouds** (in Dev menu called Simli), also known as **Pedestrian Skewers**, are decorative objects, mountable to any car with round headlights (not including the Dacia or Bus). They spawn on cabriolet VW Beetles, and much like many other items, can also spawn loose at most buildings.

Headlight shroudsBeetles with headlight shroudsTrabant with headlight shrouds
Fuel

Combustible oil derived liquid used as a power source for vehicles.

There are three types of fuel used in the game. Remember that the fuel your vehicle needs depends on what engine it has. If your vehicle has its original engine, feel free to use this guide:

* Gasoline used in VAZ-2101, Lada 2105, Dacia 1300, Škoda 100, VW Golfs with sunroofs, Plymouth Fury and VW Beetle.
* Two-stroke used by the Trabant 601, the Wartburg, the Barkas, the Pannonia, and the Ebatta.
* Diesel used by the Bus, IFA W50, VW Caddy, and VW Golfs without sunroofs.

The VW Golf has both diesel and gasoline variants, it is important to know which engine your car has before filling the tank. The VW gasoline engine has a large black air intake above the engine, the diesel does not. It is also worth noting that the VW Caddy, the pickup variant of the Golf, exclusively runs on diesel.

All vehicles except the Trabant, Pannonia, and the Ebatta have a fuel gauge on the dashboard indicating fuel level.

The fuel level can also be checked by looking at the fuel filler - outside of all vehicles apart from the Trabant which has it located under the hood.

   In an emergency, cars may operate with a low mixture of gasoline with each percentage reducing the engine power. The absolute limits at which the engines still barely move the vehicle are as follows:

* Dacia 1300 at 40%
* VW Golf (diesel) at 41%
* VW Golf (gas) at 42%
* Trabant 601 at 42% (includes 2% oil)
* Lada 2101 at 43%
* Lada 2105 at 43%
* Plymouth Fury at 44%
* Škoda 100 at 46%

Each engine also has a safe limit to how much you can add other liquids before performance starts degrading:

* Dacia 1300 at over 3%
* Lada 2101 at over 3%
* Lada 2105 at over 3%
* Škoda 100 at over 3%
* VW Golf (diesel) at over 3%
* VW Golf (gas) at over 4%
* Plymouth Fury at over 5%
* Trabant 601 at over 7% (requires at least 3% to be oil to work properly in the first place giving it an extra 4% leeway past that)
Lada 2105

The Lada 2105 is a, Gasoline powered, Front engine, Rear wheel drive, water cooled vehicle.

A newer version of the VAZ-2101, the Lada 2105 features restyled lights and bumpers, and an updated interior and instruments. The engine has also been upgraded from the previous model. It has more power, and a higher top-speed (around 160-140 km an hour) The suspension is also stiffer, combined with it's good engine it's a great vehicle to pull a trailer or carry a decent load.

It's the one of most recent vehicles in the game due to its production date that begun in 1979 (at the exact time when the world died in the lore of the game) with only the VW Golf being newer (1981).

## Info

* The gas cap is on the left rear fender.
* The car weighs 955 Kg (not counting liquids). Which is the same as the Lada 2101.
* Gas consumption with a maintained 160 km/h is 11.2 km/L (8.9 L/100km) making it the least fuel-efficient starter car in the game.
	+ Around 10% more fuel is consumed with a loaded trailer.

## Trivia

* It is based on a real-life Lada 2105.

Front view.Side view.Rear view.Interior.Instruments.VAZ 2105 dash at night.Engine bay.Good condition Lada 2105 found at Gus's gas parking
Flashlight

The flashlight/torch is an item thatrovides a portable light source when turned on. It is slightly worse than the work light in terms of illumination but is better than nothing.

They can be found in multiple colours at most large buildings and on the shelf at Home.

You use a flashlight the same way as a worklight, by equipping it with the [ TAB ] button and turning it on/off with [ E ].

Another useless placeholder item, it has a huge shadow on the center of light. Once you get a work light, throw this into the trash can immediately!
Containers

Objects designed for the storage and/or transportation of liquids in game.

There are a number of containers to be found in game:

* Barrels
* Bottles
* Buckets
* Jerry Cans
* Oil Cans
* Fuel tanks
* Radiators

The player's own bladder can also be used to store liquid.

The letter from Mom after being shot can also carry up to 5L of liquid using a hose.

Containers for storing physical objects rather than liquids include the Basket and Fridge.

Any container will explode if attacked with any weapon while containing any amount of explosive liquids as mentioned in liquids.
Spirit Level

A device used for mesuring the level of surfaces and objects.

To use it, place on top of what you want to measure and check the bubble. If it is in the middle, the object is leveled and flat.

Can be attached to things and held in the inventory.

Why it's useful:

Paste it on your left door.

1)If the bubble is in the rear, close to the door handle, it means that your car is in a downhill position, at this moment your Lada's handbrake is invalid, the fuel tank trailer will push your car escape away - so, if you pull the handbrake and get off, obviously you will be in big trouble !

2)If the bubble is near the black line, it means that the slope is not too large. At this moment you can get out of the car, the fuel tank trailer won't run away too fast, so you have time to pull the trailer brakes.
Waltenberger

See Wartburg for this functional version of this car.

A non-functional car hidden in the game files. It won't spawn naturally. The car can be spawned using the developer menu (available in the multiplayer beta of the game), or with certain mods.

The Waltenberger resembles a Wartburg 353W, a front engined, front wheel driven, two-stroke fueled, water-cooled saloon car.

It's body can only be one color and one condition, unchangable. None of the parts can be dismounted. It is possible to enter this car despite the doors not opening, although the interior is rather sparse, lacking features such as a radio. Additionally, the seats and steering wheel use the same textures as the tires.

In builds of the game prior to December 2019, the front grille of the Waltenberger had a grille texture, and had unused but working engine sounds assigned to the car script. These textures and sounds have been removed since.

Since the October 2021 update to the game, the Waltenberger's car script became further out of date, rendering the wheels non functional. This means the Waltenberger's wheels fall through the ground as if they're not there, whereas prior to this update, it would sit on it's wheels as expected, and could even roll when pushed.

The Waltenberger can be seen in the developer's teaser video for the game, before it was named The Long Drive. https://youtu.be/0FeWJ07MMaQ?t=93

Analysing the game object structure of the Waltenberger using modifications reveals that it was based on the development version of the Škoda 100, using the same colliders and containing a disabled model of this early Škoda 100 within the object structure.

This vehicle has been fully added into the game as of the April 6th 2023 update, known as the Wartburg.
Polish

A liquid preparation - branded as *JIZZ-O-NIT*! - for cleaning vehicles.

Polish can be used to take rough, faded car parts and restore them to a shiny finish. Bald and rotten tires can also be restored using polish. Additionally can be used to clean off blood from non fatal crashes. For more information see body restoration. It can also be used on many other items in the game such as guns, buckets, fridges, etc.

If a body part is very rusty a wire brush should be used on it first.

A bottle contains up to 20 squirts of polish. A polish bottle can be refilled from another by arming it and aiming at another bottle, then tapping the R key to refill.

Similar results can be achieved with a sponge.

Polish can be carried in the player's inventory.

### Using polish

Pick up the polish bottle and equip it using the TAB key. Then aim at the desired car part and use the left mouse button to spray it. If the body part makes a sparkling effect when you spray it, it means it can be polished. After 4 squirts the appearance of the panel will improve.

disturbing fact is that the car polish is called "JIZZ-O-NIT" for a reason. if you look at the bottle closely it says "100% bunny sperm"

so yeah JIZZ-O-NIT is bunny semen
Sled

The sled, also known as the toboggan or snow sled, is a vehicle that the player can sit down on and drive.

## Description

The player can sit on the sled and drive it similarly to the broom. It has a top speed of 10km/h, although can go much faster if it is being pushed on the ground or off a hill. The sled can be used to do sicks jumps, and can go suprisingly fast downhill or when pushed.

The sled lacks what you would expect from a normal vehicle. it is lacking any of the normal parts you would think a vehicle would need such as, brakes, steering wheel (can be steered anyways), any type of gauges, an engine, wheels, or a radio. However, even without these parts, you can still move uphill, and can even be steered. It has missing wheels, so you'll have very little traction so expect to be sliding around a lot. Since there is no engine, it does not require fuel.

## Usage

In order to get on, face the sled and press E. The controls are the same as any vehicle except it lacks any brakes.

The sled can be picked up by pressing F, but it can not be put into the player's inventory.

## Strategy

If you do want to use the sled, you can find one in the attic of the starting house, and it can also spawn at some buildings.

In order to go faster on the sled, you should push it, giving it a big speed boost, and making it worthwhile to use. Do note that it is much harder to control when going faster, as since there are not wheels, there is very little friction to slow you down, and it is very hard to steer when going to fast on the sled.

The sled can be used to do stunt jumps on stuff like ramps or even rock spires, but it is usually unpredictable and I do not recommend doing this.

## Facts

* It is also known as the snow sled, or toboggan
* The sled was first added in the winter update of 2020
* If you have a place to stunt jump, you can remain in the air forever
Gas Cylinder

A canister containing an unspecified quantity of an unspecified gas.

There appears to be no use for the gas cylinder in game at present, though the cylinder can be exploded if shot with a firearm. If the player is too close, this will be fatal.

The explosion, apart from killing the player, moves items and car parts away from the location of the explosion as well as dismounting car parts in the explosion radius.
Rock

Rocks are obstacles that can be dangerous.

## Description

   Rocks can be a major threat in the long drive. Upon hitting a rock, it can prove fatal very easily depending on the size. Smaller rocks may simply flip you over, while larger ones could kill you.

Rocks can appear in a variety of sizes, with the bigger the size, the more dangerous the rock becomes.

Rocks can spawn virtually anywhere, including on the road. They can also rarely spawn in grass, so it is advised to stay clear of them. They can also spawn in the grass in the grasslands biome. However, they spawn the most frequently in the desert biome.

The colour of a rock depends on the biome it inhabits. Rocks that spawn in the desert biome are a coarse grey, ones that spawn in the grasslands have a greenish tint to them, while ones that spawn in the ice plains are white and much more icy. However, the colour of a rock does not affect anything, only it's size.

The player can sit upon most large rocks in a sort of meditating pose.

## Strategy

Rocks are most dangerous when hidden. Grass can hide rocks, so it is important to make sure you try to avoid grass best you can.

Although most common in the desert, they are the most dangerous in the grasslands biome, as the grass hides it's visibility.

## Facts

* You can ride rocks
* In older versions, they could spawn much more frequently on the road.
Fuel Tank

**Fuel tanks** as an item were added in the 2023.04.06b update. They are the tank that stores the fuel for your car. Some existing vehicles, including the Trabant, now have detachable tanks, as well as new vehicles such as the Pannonia. There are various sizes of fuel tanks available, capable of holding different amounts of fuel respective of their size.

It is also possible to use Barrels, Jerry cans, Oil cans, Buckets and Bottles as fuel tanks. This can make it difficult to gauge how much fuel you have left in each though, as you may have to remove each to analyse their contents, unlike regular fuel tanks. Radiators cannot be used as fuel tanks.

#### Vehicles with detachable fuel tanks as of 2023.04.06b:

* Trabant
* Barkas (Tow truck and flatbed)
* Pannonia
* IFA W50
Crate

The crate is a large wooden storage box.

## Description

Crates are breakable props, and can be destroyed with several weapons, such as swords, revolvers, crowbars or the rifle. They can also be broken by impacting them fairly hard, either by throwing them on the ground from high up or jumping on them from high up. When destroyed, the crate collapses with physics.

Crates can be destroyed to reveal items by destroying them. They can contain any random items as long as it is small enough. They most commonly contain cosmetic items, but can contain other items such as fuel or ammo.

Crates may be found in several buildings in the game, most commonly the bunker, but also gas stations and other buildings. A few empty crates can also be found at the player's house.

Crates may also be climbed to get to hard to reach areas. Although it may be better with other props or items, it can still be useful to access some areas.

## Strategy

It is advised to destroy crates, as they can sometimes contain useful items. You should especially look for them in bunkers, as they seem to be the most common there.

It is advisable to not destroy too many close together without the "Reduced Debris" option enabled as otherwise, destroying crates splits them into many smaller items which can lag the game.

While crates can be destroyed with either physics or weapons, it is best to use physics-based methods such as throwing them off the top of a building or jumping on them from high up to break them, as using a weapon can result in an explosion if the crate contains explosive objects.

**Tips**

Look this picture: only shoot the red circle place. that will not break the treasures in the crates, such as chocolates, radiator, ammo, fuel tank.

Never use a sword attack the crates, wrong.
Decorations

Mascots and air fresheners coming in many different designs which may be attached to vehicles and other objects in order to personalise them.

**Trivia:**

* The beetle bears a resemblance to a member of the **Reduviidae** beetle family.
* The Minecraft decoration is the player skin of Doggyandi, a Hungarian youtuber who covered The Long Drive during 2019.
* The Squid decoration is, in fact, an octopus.
* The Air Freshener is labeled with the german word "Abwasser", which means it smells like "sewage".
* The Sausage also can be hung on a string, so its like a edible air freshener.
Food

There are three different kinds of food in the game thus far such as Starches, Meats, and Confections.

All food items can be stored in the player's inventory and used to refill the food bar when survival is enabled.

Fridges are a good place to look for food.

Note that all food items Increase thirst.

### Meats

* Bacon
* Hungarian sausage

### Confections

* Chocolate
* Cookie

### Starches

* Croissant
* Bun
Shot

Rifle shots are an item in the game that can be used as ammo for the rifle.

## Description

Shots are small, circles with a green border, a rifle symbol, and words that say 200 DB. They can only be used on rifles, and can not be used on any other weapon in the game.

These ammos can be loaded 200 times altogether, which grants the rifles a total of 200 bullets, meaning that you can get 40,000 rifle bullets from this ammo assuming it is completely full.

Shots can be found in most buildings including the player's house, where they can be found alongside a rifle. Their ammo count can vary based on the pellets you find, but the one you find at the player's home will always have 200 bullets. They cannot be found in all buildings.

They can be put in the player's inventory.

## Usage

In order to use, you have to put the shot underneath the rifle and load it in there. You could then break the barrel by pressing r.

It is very unlikely you would have to replace the shots soon, since they have so much ammo. You could still repeat the process for other pellets, though.

## Strategy

Rifle shots are the most common form of ammunition you can find, so it is not very important to find it if you already have some, since they also have a high number of pellets you can utilize.

Remember, they cannot be used on any other weapons other than the rifle.
Airplane

Planes are a possible random event.

## Description

While driving or just looking around you might see a plane flying through the sky with a giant contrail behind it. Planes are quite high up so in regular gameplay it is hard to make out any distinguishing features apart from two blinking navigation lights on the wings, one red and one green. These lights can help to ascertain its direction of travel, as the green light will always be on the right side and the red light will always be on the left. Planes can be found in any biome.

Planes can be easily located since they make a low rumbling sound. This sound increases as the airplane gets closer to you, and decreases as it flys away from you. This sound does not have any direct effects, so do not let that worry you or distract you for to long.

Like the UFO, planes do not affect gameplay in any way, and are purely a cosmetic feature.

## Strategy

It is best to ignore airplanes, as they do not affect the game functionally.

However, they are a rare sight. You can admire them through binoculars, and you can detect them from their distinct sound.

## Lore

Although you are living in an apocalyptic world, these planes are still somehow functioning and being operated by an unknown pilot. The reason for this is still unknown to us.

There are mentions of these on Steel Pants Radio, and it is unknown whether they are commercial or transportation airplanes, nor where they are going.
Ammo

Revolver ammo is a small box designed for ammo for the revolver.

## Description

They are small, rectangular boxes with a picture a revolver and the number 12 underneath it. It is used to house ammo for the revolver. They cannot be used on any other weapon.

They can provide up to 12 bullets for the revolver, and cannot be used on any other weapon. However, the amount of bullets they actually have varies.

Revovler ammo can be found in the player's house, and most commonly in observation towers. However, they can occasionally be found in other buildings.

## Strategy

Revolver ammo is quite scarce, so make sure to conserve it as best as you can.

It can be quite small, so make sure you look intently for them if you have a revolver. Even if you do not have a revolver, it could be very useful in the future in case you do.

Remember that revolver ammo can only be used on revolvers.
Rock Arch

The Rock Arch is a large natural monument found in the desert.

## Description

The monument consists of a rock platform and an arch, both with the same texture. Some rock arches have a rocky base even underneath the arch, while others do not. They also vary lightly in size and shape.

It can be found primarily a few hundred feet off the road in the desert, but can generate far beyond that. Rock arches can not generate closer than at least 500 feet away, but probably further than that.

When riding this far off the road, it is important to avoid them, as a high speed collision with them can easily prove fatal as a result of them being indestructible.

Rock arches are one of the biggest structures in the entire game.

## Strategy

Rock arches are very common off the road. This means that if you are driving off the road, then you should definitely pay attention to your surroundings, especially at night.

As mentioned before, rock arches are unbreakable, so do not even try to destroy them, as it would probably cause your death.
Buffet

The **Buffet** is one of the upgrades available for the restaurant, located downwards the Restaurant. This area allows the player to earn **Cod** and ​**Plates** offline.

## Unlocking

The Buffet can be unlocked for **150,000** when the Restaurant rating has reached **800**.

## Staff

The Buffet is where Temp Worker Yolky exclusively works. Lucky the Cashier can also work in this area.

**Temp Worker Yolky****Lucky the Cashier**
## Working

In the Update 5.1, a new feature was added to allow you to invite friends to work part-time at the Buffet. Each friend working will increase the buffet's revenue by 10% for 4 hours. Your friends will earn plates as rewards once they finish working.

To invite a player to work in your buffet, you will need to share your link to Facebook, Line, Twitter or directly to someone by clicking the more option (...). Keep in mind that the link will expire after 30 minutes.

**Update v8.2.0.g:**

* Yolky has now a passive plate income. Every 4 hours Yolky earns a certain the amount of **Plates** based on his raise level.
* Player can still send themselves and Yolky to work at somebody else's restaurant, by clicking their invite link, in order to earn **Plates**. The bubble speech in the Buffet area shows where the Player/Yolky is working.
* Player can collect the wages by clicking the clock at the entrance of the **Buffet** and double the amount of plate by watching an ad.
* Player earns a fix amount of **200** every 4 hours. Yolky earns the same amount of **Plates** based on his raise level.

## Recipes

*For all the recipes for this area, see: Buffet Recipes*

## Facilities

*For all the facilities in this area, see: Facilities/Buffet*

* Conveyor Belts
* Gachapon
* Self-serve Drinks
* Wall Hangings
* Ice Cream
* Sliding Doors

## Get Together

Every so often, some customers will want to have dinner parties at the buffet in exchange for **Plates**. Each party group has a maximum number of four guests that are randomly selected among the options.
Radio

The radio in The Long Drive is a classic style unit that can pick up a variety of radio stations.

Active stations can be found on the following frequencies:

AM

* 630 KHz - Rock music station.
* 800 KHz - Oldie Radio.
* 1080 KHz - Custom radio.
* 1330 KHz - King Matthias Radio (Hungarian Radio Station)

FM

* 88.8 MHz - Hungarian Joke Radio (Magyar Vicc Rádió)
* 89.2 MHz - Music station.
* 90.5 MHz - Classical music station.
* 91.3 MHz - Music station.
* 93.0 MHz - Hungaria Radio.
* 94.1 MHz - Steel Pants Radio.
* 95.0 MHz - Chat 'till You Die
* 96.6 MHz - Angry Greg Rage Radio.
* 97.5 MHz - Radio Übermensch.
* 98.4 MHz - Neon Synth Radio.
* 100.5 MHz- Poem Chill Radio.
* 105.0 MHz - CB frequency?

The radio is operated by using the mouse wheel or holding the interact key to scroll up and down on the volume dial. This allows the player to scan frequencies. The keys in the middle of the common radio may be interacted with to switch from FM to AM, or vice versa.

A radio will continue to play even when removed from a vehicle and may be held in the player's inventory so it can be used as portable entertainment. This is an easy way to use a radio when riding the Ebatta, as it has no radio slot.

Radios can be found in varying conditions and can be restored using sprays or sponges.

The Plymouth Fury has a different, AM-only radio that features a green tuning indicator and can be restored with a wire brush if rusty.

As of update v2022.09.25d, a radio cover may be found in the VW Beetle, which may be fitted to any point which may normally fit a radio.
Wheels

Rims and tires are often found at points of interest in a variety of conditions. A tyre's condition will have an effect on a car's handling, so it is advisable to install the best quality you can find, or restore some. Focusing on the tire allows it to be dismounted or remounted to the rim. Focusing on a car's axle while holding a wheel allows the wheel to be mounted onto the car.

Car wheels are also used on small trailers.

Wheels may have a decorative hub cap which must be removed before the wheel can be detached or installed.

Hub caps are interchangeable between car and bus wheels. Whitewall wheels are intended to use a turbine style hub cap while normal wheels use a dish style hub cap. The Barkas has a different type of hub cap, looking more like a round plug that fits over the top of the center of the wheel.

Buses use larger wheels which can also be installed on cars altering the handling and providing a comical appearance. The IFA W50 truck and its associated trailers use bus wheels. The Plymouth Fury and VW Beetle convertible spawn with and use whitewall wheels, which have a slightly larger diameter and provide a similarly comical appearance on unintended vehicles.

   Wheel size also changes the effective gearing of your vehicle. Larger diameter tires will increase top speed at the cost of torque, while small wheels have the opposite effect. Bus wheels will grant the highest top speed, but may be unable to climb steep hills, causing low-power cars to stall.

## Restoration

Rusty rims can be restored in the same way as any other metal object, using a brush for the first few condition levels, and a sponge or polish for the final one.

Polish will also restore tires, improving their performance. Sponges will not improve the condition of tires.

Do not use a wire brush on tires, as it will worsen their condition, only use them on the rims/hubcaps. It is recommended to remove the tires first.