Amanda Thaddeus Creek (Earth-6303)

Amanda unfazed after being injured.

> *"You can't hurt me."*
>
>

One of the leaders of nightlife, Amanda Creek has made a name for herself as someone who should not be crossed. Cunning, smart and dangerous, she will do anything to destroy those who will attempt to bring her down.

## Appearance

Standing at an average height of 5'6, Amanda Creek has dark brown eyes and hair that sits far below her shoulders. A mesomorph frame, she is in peak shape for someone of her stature, often working out in her apartment in her free time after coming home from Trinity.

Scattered along her body are small scars, predominately along her chest, shoulders and legs. The clothing she wears is often loosely fit, donning a pair of combat pants, calf high slick black boots and her signature red shirt when working or as casual wear usually. Around her neck she wears a small pendant necklace, accentuating her collar bones.

## Disposition

A selfish woman determined to have everyone beneath her feet, Amanda only cares about herself and her nightclub. Her lack of pain rendered her almost emotionally stunted, only feeling pleasure and fragments of emotional pain from a young age.

Her unstable nature alarms people who do not know her, always seeming to be happy or calm in situations in which everyone generally would not be.

## Relationships

Running the Trinity Nightclub in the Black Eye District, Amanda has made the name "Queen of the Nightlife" in Manhattan for equally good and bad reasons. Trinity is full with patrons and patrols due to the influx of people leaving and entering. There have been words of illegal behaviours and rings occurring underground, but that is yet to be confirmed by official operatives..

* Isla Creek - *(Twin Sister, Alive)*
* Peter Quill - *(Business partner, alive)*

## Powers/Abilities

* *Pain Immunity -* Immune to physical pain, Amanda is able to think clearly and continue to move without difficulty despite having grievous injuries to her body. Able to think clearly without the knowledge of pain, Amanda can continue to move, ignore torture and function in situations where pain would disable normal people. When damaged, Amanda does not react unless physically moved yet continues fighting.
* *Blue Flame Manipulation -* Amanda can create, shape and manipulate fire, the rapid oxidation in the exothermic process of combustion, releasing heat, light, and various products, flame being the visible portion of the fire. A more intense version of pyrokinesis, blue flame manipulation is associated with mental unsuitability. Hotter and more intense than its counterpart, when put against a user of ordinary pyrokinesis, Amanda has an advantage due to its intensity and strength in comparison.
	+ *Fire Immunity -* Due to her Blue Flame Manipulation, Amanda has been rendered immune against all forms of fire, especially users of orange flames. Fire does not injure her, rather surrounding her.
* *Restorative Healing Factor -* Amanda possesses a restorative healing factor, meaning she can rapidly heal and get restored back to her optimal health at a drastically faster rate when compared to humans. Unlike healing, restoration happens naturally without the need for activation, resulting in Creek being in a constant state of optimal health when not injured. Restoration also increases the speed of processes the body uses in healing to mitigate pain, thus reducing the amount of time and severity of which Amanda feels discomfort leading to an increased pain threshold.
* *Enhanced Durability -* Amanda's physical durability makes her able to withstand damage that is extremely high, allowing her to take numerous blows of internal and external assaults without succumbing to the effects at all when paired with her pain immunity. She can withstand bullets, grenades and low medium explosives, survive falling from the top of buildings and withstand attacks from superhumans with weapons.
* *Enhanced Strength -* Amanda possesses a level of strength beyond that of the human species. At her level, she is able to lift heavy objects with ease, punch holes in concrete walls, lift vehicles with moderate exertion and other objects that are bigger than her in size.

## Skills

* *Knife Proficiency -* The ability to possess great proficiency, capabilities and knowledge in knives or a tool with a cutting edge of blade often attached to a handle or hilt. Amanda can employ a richly varied fighting style; switching between any number of knives mid-fight to hack, jap, hook or otherwise harm a target with pinpoint precision.
* *Bartending -* Qualified in slinging drinks, Amanda is able to make almost any and all alcoholic drinks that could come into someone's mind effortlessly.

## Weaknesses

* Due to her pain immunity, Amanda is able to not realise injuries that may have been inflicted on her body - this can lead to blood loss, haemorrhaging etc.
* If bones are broken, her limbs may be made immobile without her initially noticing.
* Users of ice or water manipulation could prove to be a weakness against blue fire manipulation.
* People that can use guns may prove to be more efficient when compared to her assortment of blades.

## Equipment

* 2 x Twin Push Blade Daggers
* Assortment of other blades.
* Smith & Wesson 5946 - Double/single action, 9mm pistol.
	+ 2 x 9x19mm Smith & Wesson 5946 10 round magazines, loaded with Hollow Point rounds.

## History

where ya origin story goes, and where u can expand on what ya character does during their lifetime

## Trivia & Quotes

fun facts about these characters, and best quotes that they have

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