recursal/Fanatic-Fandom huggingface dataset:
The Armory

## Description:

An arms focused Metro station that belongs to the Red Line operating at R-5. Key supply point for the manufactured arms trade in the Metro. Also known to be one of he few places that is actively capable of fabricating bullets.

## History:

Part of the industrial sector; The Armory is what remains of Frunzenskaya station after WWIII commenced. A place for the arts and culture, the station was soon transformed to meet the needs of the local populace. The station and its surrounding areas became the home to Volskaya industries; creating weapons for the growing Red Army in the buildup to the war. It is said that as people flooded into Fruzenskaya station; the former arms workers used firearms of their own to force their entry into the station before it was considered too full to allow any others in. There are disputes to this claim.

## Present Day:

A mysterious Metro station that practices a certain degree of autonomy under the guidance of the Red Line. Known to be populated by previous workers of the munitions factory in Moscow; they brought with them knowledge and expertise of firearms and their production, leading to the creation of makeshift weaponry that has since spread throughout the Metro. This has put the armory in the eyes of many in the Metro, especially as they possess the means to generate and train people in the weaponry commonly found throughout the Metro. Delegates should consider finding a way to benefit from a relationship with the Armory, as it will give them a huge bonus towards negotiating and offensive leverage. How delegates wish to engage with a Red Line allied station will have to be considered.
Natural Resources (Class A)

Natural Resources are essential resources needed for human survival

## Types of Natural Resources

### Fish:

Prized for rarity and taste, the only major fish populations of the Metro exist within the flooded stations of Venice, though small populations have been known to exist elsewhere. Fish is difficult to preserve due to containment difficulties.

### Pigs:

It is said that all pigs in the Metro system are related to the surviving pigs from the Moscow exhibition right before the mass evacuation. Pigs are the main source of protein for Metro residents that is not radioactive ground meat, though they are only farmed at certain stations.

### Mushrooms:

Mushrooms are an essential staple of the daily diet in the Metro. Mushrooms can be dried into a very basic tea that is easily exported throughout the entire Metro and can be ground into spices for inhabitants as a substitute for salt or pepper.
Artem Gangaren

Artem was brought up in a small village outside the edge of Moscow. In his trips to the big city, he marveled in the magnificent architecture and culture that the government cultivated. There were talks of becoming a city planner in a leaflet sent out to his village. Needless to say; he felt that his services were becoming of such an opportunity, and at the first chance he had left for the illustrious Moscow. On his way into the city; he was jostled as the tram he was riding screeched to a halt as its driver ran out on to the streets, disappearing around the bend. Other passengers screamed, as loud noises filled the air with an uneasy tension. Artem was shocked when he followed his fellow passengers around the corner to a crowd nearly hundreds strong attempting to reach a massive doorway. The next few hours were blurry for him, but upon trying to recall them, Artem firmly believes that its probably better to forget. In his journey to forget his past, he plunged himself into creative station management to better improve the ergonomics of living underground. Seeing him as someone that understood the needs of the people, Artem was quickly chosen as a representative for the Coalition’s council.
Die Volke

## Description:

The HQ of Das Faust, found on B-7 on the Blue line.

## History:

A mega station comprised of the Chekovskaya, Tverskaya, and Pushkinskaya stations. All three stations were known during the pre-war days as the halls of "classic" symbolism; being made in mind to showcase the classical art that was present throughout the times of the greats.

## Present Day:

The three stations have since been converted into consolidated front for Das Faust's activities. Because of their closely centralized nature, the placement of the stations have provided an ample defensive line against the Red Line's constant attacks, keeping all backs of the defenders to one another, leaving little space for exploiting weak points. Ultimately, Das Faust enjoys the relative immunity that this placement offers them and are privy to keep this stronghold well defended. Should delegates be interested in contacting or interacting with Das Faust, it is likely that they will eventually come to Die Volke seeking some methods of contacting one another.
Claudius Varian V

**Emperor Claudius Varian V** (5E 415 - 5E 474), also known as **Claudius Augustus**, was eighteenth Emperor of the Varian Empire.

## History

Born in New Gaius, Yneslea, and the youngest son of reigning Emperor Claudius IV, and youngest brother of Severinus and Empress Marlena Varian II.

He begin his military service at the Cyrodiilic Army and later becoming Imperial General and was stationed in final days of Imperial-controlled Akavir and escaped after an failed assassination attempt, leaving Claudius Augustus wounds. As General under his uncle and his father, he's one of the famous generals after Claudius's ancestor Marcella Varian and spend his final years as General in New Gaius.

When his uncle, Claudius III died in 5E368, his father succeeded the throne but his health is failing and suffered an long-time illness and refused to in his duties of his illness as Emperor. Severinus and Claudius Augustus's sister Marlena started beef by series of duels, which Claudius's keep wounded and losing more than Severinus. Marlena inherited the throne after the death of Claudius IV.

He become Emperor after his sister Marlena's nine-year reign, Claudius was twenty-four years old when he becomes monarch of the Cyrodiilic Empire. His subsequent military campaigns against Highwayman tribes were successful: he defeated the Reach in 5E 371. He becoming the first Emperor to hold the title of Augustus after his surname nickname, and alliance with Morrowind during the Tamrielic Alliance.

His final years where his health declined, started that he survive an assassination attempt in 5E 372 and the series of illnesses. On his death bed, Claudius Varian V called his son, Pelagius and named his successor and Claudius V died in 5E 474. He was buried in Dovah Skor.

## References

Template:Start box

Marlena Varian II
5E 439 - 5E 474

Pelagius Varian II
Template:End box
Anja Kusi

Anja was a peddler for most of her life. Born to a poor parenthood during the height of the Cold War, she was
taught to scrape by with the one thing she knew how to do; sell things really damn well. Starting as a tin salesperson; she worked her way up to owning her own (state-owned) metals shop and was keen at figuring out exactly what made her customers tick. Just when she was able to finally have a chance at owning a proper store that would make her parents proud, the sirens to evacuate to the Metro went off. In a mad dash; she left for the Metro with as much money as she could carry. Unfortunately, the money she had above ground didn’t translate to much underneath. With near nothing once underground and losing both her parents (supposedly) Anja had only one option. Do the entire thing over again. It took some time, but she finally managed to get herself back on her feet as a tin worker of relative renown, fashioning toys and tools out of the metal. Her input on this council, as someone who had lived through thick and thin would be invaluable to the cause.
The Coalition

The Coalition's Emblem

A collection of small stations in the northern most
tip of the Metro, the Coalition has sensed aggression from numerous external
communities. It aims to preserve the nature of humanity in the Metro by fighting
against those who aim to project their power and influence across the world.
While the Coalition is still relatively small, it has amassed several resources
through its initial population and physical geography. Delegates will decide
the fate of the Coalition and whether it will go down in history as a victor or
victim.

## Origins

Formed by the stationmasters of three closely aligned Metro stations, the Coalition was born from simple circumstances. Survivors needed to survive, and in order to survive they needed food and water, companionship, and safety to survive. It only made sense to band together to share resources and to consolidate more of these resources, biding strength over time. This method would eventually grow to the point where all three stations became so ingrained with one another, sharing all their processes with one another. The Coalition was hardly three stations working together, rather a single large station under the same leadership. Built on the principles of preserving some semblance of the Humanity above ground; the Coalition's governance has always been open for their citizens, and all actions are convened only at the behest of a committee dedicated to decision-making.

## Present Day

Delegates will be assuming the role of Coalition members on the deliberative council for the faction. Due to the sheer variety of individuals that this council is comprised of, there is sure to be plenty of diversity in outcomes when it comes to processes and how to deal with scenarios. With this in mind, the Coalition will be a reflection of the desires of the delegates that it is comprised of; for better or for worse.
Sasha Baren

A famous actor turned political; Sasha was one of the most famous comedians in Moscow’s entertainment scene. His plays on the folly of U.S imperialism and the dangers of capitalism brought the laughter of many of those that came to see his works. He was among the few cultural icons that managed to escape to the underground as the nuclear sirens went off, running into the station as his entourage (or maybe they were just terrified people?) slowed down the guards around him. The damp corridors of the Metro station made entertainment a necessity for people living underground; and Sasha saw the chance to entertain a new audience. A group that would come to marvel at plays and shows would be about remembering the illustrious past for a stronger future. This dream however would end; as an altercation whilst traveling with a small caravan from his home station led to a permanently disfigured arm and a missing leg. Distraught, Sasha rerouted that energy for theatre into speeches and talks meant to rile the citizenry to a common cause.
Chistye Prudy

## Description:

The "Cursed Station" of the Metro, found on R-12, on the Red Line.

## History:

An old station of relative renown and dispute. Not much is known from its past, as all records of the station have seemed to be destroyed since WWIII.

## Present Day:

Named the "Cursed Station," the tunnels of this station are said to carry the breath of death itself. Nothing living enters the station and exits out alive, and the only thing that is certain of the station are the echoes of the things that the darkened halls hide. Recent attempts have been made by the Red Line to pacify the area and to provide unrestricted access throughout the Red Line, but their attempts have been met by nothing but failure. Whether or not it will remain like this for the rest of time is left to be desired. Delegates will have to be prepared to deal with the unexpected should they choose to engage with this station.
Traders

## Overview:

Built upon years and years of experience in the industry, Traders played an integral role in society before the bombs dropped. Existing in the morally grey area of Soviet infrastructure, many traders made a living making deals and performing sales with many groups throughout society. Upon reaching the Metro, many believed that their former careers would be over, that there would be nothing left to trade and barter for. Many were grateful for their survival, but were anxious about what this new life held for them. It did not take long however, for their trade to revive themselves again. Bullets popped up as a form of currency early on, tying the utility of them to their value. This easy medium of money enabled trade to blossom and bloom as infant industries arose filled the nooks and crannies within the Metro with markets and communities. With the Civil War breaking out, trade became more important than ever as the primary source for accruing more ammunition. These negotiations would lead to alliances, that would formatively define and change the face of the war itself.

## Traders in Committee

* Andrei Rienofski
* Anja Kusi
Info Redacted

## Description:

A station found on [͎̦̞͖i̡͏͚̩̜̭͕̱̬̰͕n̶͉̩͕̳f̺̘͓̠͍̭͢͝ǫ͍͓̙̬ ̠͟͠r̷̸̥̗͡e̢͓͈͓͎̭̹̺͜d̦̠͉̬̰̘͢a͎͙̯͚̦͜͡c̲̠̠̜̤̬̕͠t̨͈́e̢̡͓̰̙͖̯̼̹͓d̵̮̟͚̹̝̳̀]҉̝̪͘ on P-3 of the [̶ͥ̂̂̿͗̓i̡̪̥̰̓ͬ͗ͭͣ̑ͅņ͚ͮ̅͛f͉ͥ̂̐͟o͈͍̭̲̝̘͍̒̈͛ ̢̬̩ͦ̔̑r͚̔̎̆̑͟e͐͛͆ͯ͐d͕́a̩̾ͤ͋͊̎̚c̛̖̼̓͋͊̾t̻̗͉̦̤̽ͅe͆̽ͣ͐̓̀̿҉ḋ̴͚͕̗̻̞͂]̀ͥ̅̾͏̱͔̖.

## Origins:

[̶ͥ̂̂̿͗̓i̡̪̥̰̓ͬ͗ͭͣ̑ͅņ͚ͮ̅͛f͉ͥ̂̐͟o͈͍̭̲̝̘͍̒̈͛ ̢̬̩ͦ̔̑r͚̔̎̆̑͟e͐͛͆ͯ͐d͕́a̩̾ͤ͋͊̎̚c̛̖̼̓͋͊̾t̻̗͉̦̤̽ͅe͆̽ͣ͐̓̀̿҉ḋ̴͚͕̗̻̞͂]̀ͥ̅̾͏̱͔̖ near the end of [̶ͥ̂̂̿͗̓i̡̪̥̰̓ͬ͗ͭͣ̑ͅņ͚ͮ̅͛f͉ͥ̂̐͟o͈͍̭̲̝̘͍̒̈͛ ̢̬̩ͦ̔̑r͚̔̎̆̑͟e͐͛͆ͯ͐d͕́a̩̾ͤ͋͊̎̚c̛̖̼̓͋͊̾t̻̗͉̦̤̽ͅe͆̽ͣ͐̓̀̿҉ḋ̴͚͕̗̻̞͂]̀ͥ̅̾͏̱͔̖. Although in the past it was known to hold H̑͑̽ͬ̽̂ͫ̓ͯ̽̋͘͟͡͏̲͈͈̬͕͔͓̞E̸̸͍͕̭̼̔ͦͤͣ͒̒̾͒ ̶ͩ̏ͣ̄̆ͭ̿̊̓̐͏̡̲̣͓͎͉̠̥͉̖͔̬̺͙̹͈̥͙͕͚C̗͕̗̺̗̺̞̈̋ͦ́ͅOͣ͒̇ͤͬ̽̉̇ͬͬ̈́ͯͫ̈́҉̛̘̣̩̝̤̲͍͙͈͖͎̬̤͖̘̯͜͢ͅM̵͎̳̺̥̺̫̗͕̈͂͛̍̐̍̐ͦ̑̀͐͂̽ͯ́͞ͅE̎̋͂̅̐̂ͥ̓͆̅ͥ̓̊̈́̄͑ͫ͂͏̜͎̹̯̖͉̮̮͕̩̰͖͖̺͞S̶̡̹̬̰͓̟̘̐̀̅ͪͦ̃͂̋̎ͯ̀̕ it should be noted that it was possible that there some of the leftover Ę̙̐̄͋͆Y̶̦͎̝͗̒̆͋̂̍̚É͙̰̼̫̳̻ͥS̗̠̘̰̳̹̤̮̗ͭ ̵̡͕̮̮̤̝̪̬̈́̉̓W̬̭̣̘ͮ̌͢ͅH̼̪̝̝̺̪ͬͨI͚̩̺̥̬̠̦̯̜͐ͮ͐͒̅ͨ̃ͤ͘Ṫ̢̘͓̬̺͎̘͉͎̲ͯ͌̑̑̋ͫ̚͞E͗̓͌̓ͬ́̄̀̚͏͇̬̩̯̭̻ ̲͚̯̪̟̩̜̒͐͢L͙̘̺̹̙͎̖ͤ̒̓̓ͮ̄̒Iͣ̇҉̠̬̜̻̼͢K̮̙̲͙͇͋͒̆͐͂ͨ͑̈̍̀͠E͎͇̣̺̭̓͒̓ͦ̔̂̾ͅ ̨͉̠̙̠̼̩͊͐͋͒̒ͣ̍̈̐T̶̮̰́̀͌̿̓̓ͣ̍H͓͙̀ͦ̽ͩ̒̀͞E̵̜̭̲͉͚̙͗̃̃̿̉̔̓̊͛ ̫ͤ͂M̶̱̟͈͌ͩ̾̂ͥ͠ͅÖ̢̱̠̼̣̪̩́ͯ̊̏́͒͌̐͜Ö̟͕̩̤̺̬͙̣́̈́̑̾ͧ̈̔͜͞͡Ń̼̰̥͓̰̜̃͂͛͞ͅ

## Present Day:

Delegates will have to work together to uncover whether B̛͈̮͓̪ͥ̔͋̆E͕̥̙̞͕̯ ͕̙̗̹͋͗A͉͚̻̟̠͐͂T̛̝͎̳̼̟͈͇̑ ̭͙̻͑͒ͩ̆ͣ̚͢P͈̥̲̥̯ͨͭ̔͊̈̏E̸͚ͯ̀̋̈͂ͣ̈A͚̯͈̭͋́͗ͥ̓̚C͙̣͙̊̿̑̍̾̽̃͢E̺̰ͦ͡

L̢̧̛̥͉̞̘̞̥̲̦̳̖͚͎͐̽̔ͦͯ̋̑̽̇̀̐̀͟Ȅ̦͖̟͈̼͓̈̈́͊ͩ̋͂̇́̊̚͟͠T̨ͨ̌ͬ̏̂̄̽̽̓ͪ͑͒͋̈́͂̕͝҉͚͎͚͍͓ ̶͐̇̃̀̚͟҉͚̗̰̤̥̠̭̥͓̗͍̯̻̦͎̦̘ͅͅŮ̞̬̤̭͎͚͚̘̺̬̘͈͊̌̋̉͗ͥͥͦ̀̌ͧͯ̿̈́̂͡ͅͅṠ̺̙̤̮̥̞̥̜͍̼̮̙̳͕̲̘̱ͦͪͨ̂̉̀ͧͯ̿ͯ͛̍͒̇ͬ̾̉̀́͘ ̴̧̩̝̠̥̞͔͚͓̭̲̞͍̿̊ͪ̒͒ͭ͒͛͌̄̅̽́͘͝ͅͅĻ͇̭̹̙͚̹̝̭̺̮͍̪̤̺̫̩̘̦ͮ̎̊͗ͨ̿ͤ͆͆̂ͣ͊́ͤ̎̚̕͟͜͞O̶̴̷͎̪͙͖͕̣͉̲̭͖͓̳̬͔̹̖̗̯̘ͫ̌ͬ̓ͬͪ͐ͦ̾͒ͨ̅ͭ̇̓̾̃͑Ơ̭͔̘̥̺̜̮̥̲̬̗͙̝̺͔̬̹̈ͦͣ͐̅͋ͨ̏͆ͫ͊ͫͪ̀̀͡K̛̘̙̣͙͖̺̳̜͈͙͚̰̫̭̦̲̪ͧ̌̽ͮͣ͗̉̈́̀͡ ̤̝̼͚̝̦̻̱͖̩̺͙͚̹͖͐̆̌̊ͭ̊̇̆̏̍́͢ͅŢ̮͍̳͚͕̞̘͚̬̪̠̞̪̒ͥ̆̒ͨ̅̅͐̍̇̏̈ͦ͊̅̋ͥ͡ͅȌ̬̘͖͙̖̝̼͙̤̫ͭͯ͒ͪ͋̂͆̏͊̕̕G̛̅̈́̏̓ͯ҉̻̺̞͉̭̻͖̦̭̗̮̱̞̠̮Ẻ̿͌ͤ̾͛̄̑̒̏̿͏̶̼̖̞̤͓̬̣͕̜̻͔T̨̩̻̘̼̥͙͙̭̦͙ͬ̾ͣ̍ͧ̋̑̉͂̊͆̊ͥͭ͛͊̾͗̈́́̀H̷̸̜͓͕̥̤͚̰͖̭̖̯̺̯̤̫̋̾ͯ̿̌̐̈ͩ̂ͬ̔ͦͪ͢E̼͕̳̦̦̥̺͇̤͉͐͑̅ͫ͊͜͝Ŗ̷̴̹͖͉̗̳̼͚͙̲͚̠̗ͬ̌̀͒͌ͦ̔ͯ͒̏͛̈͜͜ ̢̓ͩͨ̿͏̵̥̜̪̦̦̹̙̲͈͎̩T̵͇̝͚̣̥̘͎̱̲̲͊ͮͤ̎̈ͯͪͯ́̿̊͌ͣ̄̐̕͟͢O̶̧̼̦͚̙̤̞̫̗̖̹̯͔̳̊̈̀̿̅̅̋̐̒ͮ͋̎ͪ́ͯ̎̍̎͞ ̴ͨ͗͂ͥ̆ͮ̊́̓҉̩̻̙̺͖̯̳̠͈͍͔̳͚̬̣̯͙͉Ã̷̸ͮ̑̍͛̌͒҉҉̝̗̣̱̖̝͕͍͚͎̳̮̻̫̟͓ ̴̜̩̫̫̄ͯ͂͑̂͒͐͆ͦ͌̿̔̄̑̓̂B̸̥͇̰̝̰̖͉̻̗̫̬̰̪̟̿͒̈́͐ͥ̈͛͊ͫ̃͘͡R̛̹̜̘͍͛͆ͦ̎̅ͨͬ̅̄ͤ̄́̀̚̕͘I̽̅ͮ̔̐͒ͥ̅͆ͥͭͯͬ҉͏҉͔͍͇̝̜̱̤̭̤̣̘͉̖͠ͅĢ̸̶̭͇͙͍͚͉̝̹̺͖̪͙̣ͣ͛̍͊͟H̶̦̯̻̼̭̪̮̙͈́ͫ̆ͭ̊͐̇ͬͭ̀̈́͋ͬ̍̊̓ͬ͆͘͜T̵̸̬̻̫͎̱̠̻̬͉͙͎̯̬̤̭͓̘ͧ͛͑̒̏͋͊̂ͥ͂̀̀͆̊̽ͨ̌͊́Ë̸͖̲͚̳̝͔̬́̏̌ͮ̃̀͜͡R̢̨̋̎ͤ̈́̈́̄ͤ̍͏̹̰̳̜̠͖͓͇̠̳ ̵̛͚̪̭̞̙͈̝̩̮̝͕̭͗̍̂̚Ḟ̴̡̨̛̖̺̠̃͆̇ͣ͐̈̊͌̀͂ͩ̍͒̒͌ͪ̎̓̀Ų̴͈͍̯̜͍͕̼͚̬̠͔̻̪͉́͂ͮ̈́̓̇ͣ̿ͨ̂͒̌̄ͫ͐T͒̀ͩͫ͗̀͢͏̘̞̘̫͕͙̬̱̪Ư̸̪̱̺̯̙̖̯̬͚̫̲̝̥̭̞̫̻͚̇ͨ͂̒ͭ͗͠R̢̝̳͈̘͙̬̭͈͇̘̝̬̺͎̥ͩͦ̾̆͌̈͒̈́̂̀̾ͣ̚͟E̶̯̪̖̫̻̦̹̯̤̖̖̪̳̤̪͆̂͋̂ͅͅ

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Anna Volkova

A skilled chemist; Anna was on the verge of a chemical breakthrough which would have given the Soviet Union a definite edge against the rest of the world in terms of offensive weaponry. This research however was cut short by the whirring of bombs flying overhead much to her dismay. Deemed as a “V.I.P” by some of her colleagues; she was whisked away by some men into the Metro much to her dismay. It was only when she entered the Metro that she learned that she was being held at gunpoint to reveal the technologies that she was working on above ground and to build the apparatuses for these mysterious actors. This was no place for a woman of her genius or intelligence. Taking advantage of a reactive acidic compound and the pushy interest of her captors, she managed to dispatch of them after their curiosity prompted them to get too close to the beaker. Anna lived the life of a vagabond for a while, jumping in between stations and surviving off good will until she met one of her colleagues working underground as a researcher. She quickly joined and became a key pillar of developmental research in the community, gaining her an influential spot on the Coalition’s council.
Metro 2033: Ascension Wiki

## Welcome to the Metro 2033: Ascension Wiki

A Wikia detailing information that will be used for the Metro 2033: Ascension Committee at SSICsim 2018.

## A Metro Embroiled in Chaos and Confusion...

Test the limits of your abilities as delegates as you seek a path in a
Metro torn apart by human ambition, greed, and chaos. How you will achieve your
ends remains a different story, but whatever you choose as a committee will
affect the Metro for years to come. Will you forge a brotherhood, united in the
goal of preserving humanity’s greatest virtues? Or will you create a steadfast
empire whose reach is matched only by the might of its members?

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Anastasia Strelnikov

Once a member of a high-ranking Soviet official; she ex-communicated herself from her family after she opted to

marry her husband who was a convicted felon of state that was to be sent to a gulag on charges of insubordination. Her decision was made just mere moments before the warnings of nuclear attack came in. Fortunately; years of study in the libraries and trade on the streets of Moscow, gave her a plethora of skills that would help her get an easier entry into the Metro. She was certain that her husband made it to the Metro in time; and has since poured all her time and energy into finding where he could be in the sprawling Metro. In her quest; she stumbled upon the coalition and against the initial complaints of the upper management; became an integral part of the R&D of the stations; both in technology and trade. Her insight will make her a helpful voice in the torrent of opposing ideas.
Bullets/Currency

## Description:

The other primary mechanic of this committee is the nature of the Metro’s currency: bullets. The value of bullets cannot be understated and provides a jarring question for delegates. Delegates will have to decide whether to use bullets for an offensive or to barter with other stations.

Bullets are obtained through trade, conquering rival stations, or committee-prompted excursions to search the areas surrounding the controlled stations. As Coalition territory grows, businesses and operations can be started to generate other smaller resources that could turn a profit in local markets. The use of this currency, however, is very limited in a closed-off environment like the Metro, so resource management will be important.

The Coalition communally shares a stock of bullets to ensure that accountability and fairness are considered regarding the use of this resource. Delegates can still earn small personal bullet stockpiles through excursions and by successful trading developments.
The Ice Caps

The northern-most mountain range in Valcoran, it forms part of the border between Valberg, Ellinia, and Sokovia. Named after its high peaks and northern latitude, these peaks are inhospitable to all types of normal life. Due to the rise of the Corruption Rift in Sokovia, these caps remain largely unexplored.
Map

## Historical Uses of the Metro

The Metro was Moscow's largest civilian public good. Spanning the entirety of the city, the Metro was the primary means of transport for many of the inhabitants living within and out of the city.  Made of solid concrete foundations, the Metro was made to stand the hardships of its clientel for centuries; this design philosophy would prove itself a key element to the usage of the Metro as a nuclear bunker as the weaponry of WWIII continued proved unable to penetrate the Soviet subway system.

## The Metro System

In the current era, the Metro system has since been adapted to fit to the needs of the survivors living within its cramped corridors. No longer used to transport people in metal trucks; tracks and stations have been repurposed as paths and homes. The safety provided by people banding together in subway stations overtime created communities that would eventually be able to go beyond simple survival. Some stations in the Metro have attempted to malleate the stations as well as they could in order to adapt to the living conditions present to their inhabitants. Some stations have been able to build small self sufficient farms of a nutritious fungus that grew on the walls of stations; turning it into a dryed substance that mimics tea. Other stations were able to errect actual enclosures for animals that they were able to bring from the surface before escaping to the Metro. Pigs, Chickens, even one or two cows were co-erced to live in the Metro where they are a huge boon and trading resource to those that live in those stations. Although many stations are far from their best condition, residents aim to make the best of the situation that they can.

## Map

The map on this page was found by an intrepid explorer of the Metro lines. Throughout his journeys; he came upon a map maker who was once an architect of the Metro itself. His health was deteriorating, and because of his journeys, he had found himself in seclusion. Seeing the adventurer as a way of continuing his legacy, the map maker thrust the map into the hands of the adventurer, telling him to share this map with all those that needed a guiding point in the Metro. Upon returning to his home station, the adventurer got hastily to work, recreating the map on another scroll of paper for prospective adventurers in the future. The map provided by the map maker was indefinitely more accurate than the left over maps hastily scrawled onto the Metro station walls. The map above is a recreation of the original map made by the map maker.
Vasily Ramius

A priest turned mechanic
after faith abandoned him in his time of need, Vasily quickly grew in renown as
a mechanic of immaculate skill and ability, especially in servicing the bereft
pieces of machinery in the Metro. Where he accumulated knowledge of these
skills, he will never disclose. He never talked much, but perhaps he never really
needed to do so. His rare but insightful comments are integral to the committee
as he once operated as a man of faith, and more recently as a man of steel and
the proletariat. His dual knowledge makes him an asset for the Coalition, where
his skills are used actively to serve the community.
Zhizn'

## Description:

The primary Headquarters of the Hansa throughout the Civil War. Located on B2 on the Round.

## History:

Formerly Belorusskaya station, Zhizn' is now home to some of the richest people in the Metro. Surrounded by beautiful vistas and enjoyments, life above Belorusskaya was good before the war. Some of the cities most affluent individuals found themselves living in the area, and as such acted as both an economic and entertainment hub in the urban sprawl of Moscow. Many family businesses found work in the area, offering a distinct charm to the passerbys, and showcasing a variety of various Russian norms.

## Present Day:

Zhizn' was chosen as the site for the Hansa's key operation for both symbolic and pragmatic reasons. Zhizn' was the origin point of the Hansa when they first made it to the Metro station, and has functioned favourably as the staging grounds for operations concerning the Hansa. As such, it is heavily fortified, and the citizenship of those that reside in this station are exclusive and very high class compared to others in the Metro. The station is heavily guarded by mercenary groups that have either sworn allegiance to the Hansa, or temporary fighters attracted by the prospect of food, shelter, and entertainment.

Although not considered very large or formidable; the foundation of a formal HQ gives the Hansa the ability to properly deal with its trading enterprise while managing their protection and offense capacities. Delegates will have to keep in mind the importance of the HQ to the survival of the Hansa, and will have to decide which channels of support they should attempt to enter if they wish to stay on good terms with the Hansa.
Territory/Influence

## Description:

Metro 2033: Ascension was developed with the mythos of
the Metro universe in mind. The unique setting and mechanics of this committee
will allow delegates to choose how they wish to tackle the expanse of the Metro
and determine how the committee ends.

The first mechanic is the sizeable Metro system itself
and what it means for the people that inhabit its corridors. The Metro is by
nature a sprawling expanse, ripe for the proliferation and exploration of
society.

## Methodology:

The goal of this committee is not just to survive, but
to thrive, with delegates aiming to solidify a much stronger presence in the
Metro through their own means. In this way, consolidating territory by
broadening Coalition influence beyond its subway stations is integral, done
either through establishing ties with neighbouring stations (which will rely on
a dice roll for success) or by conquering and assimilating them into Coalition
territory. Either method will establish a stronger presence in the Metro that allows
expansion. Coalition notoriety grows with territorial gain, and it is
likely that rivalling factions will parley or wage proxy fighting against the
committee, making a coherent decision-making process crucial. Delegates will
have to take into account alignments, future partnerships, and their own
security when it comes to reaching a decision.

A key aspect of this committee will be effectively using
private directives to both enable greater individual autonomy and to channel
the executive powers of each character category. Resolutions are integral to success
and come from organized efforts by the entire committee.
Weapons

As life in the Metro is harsh and violent place. nearly everyone is armed with some sort of weapon or another.

## Makeshift Weapons:

Makeshift weapons are weapons that are assembled from various household or founded parts. Such weapons are tools that we encounter everyday re-purposed for a weapon. Most weapons in the metro are makeshift.

## Types of Makeshift weapons.

### Melee Weapons:

One of the oldest kinds of weapons known to man. Melee weapons are any tool that can be used in hand-to-hand combat. the most common found in the metro are clubs, and knifes. if one is lucky you may encounter a sword or a baseball bat from ages long pass. Melee weapons are the last resort option for many in the metro who cant afford more advance means of protection.

### Makeshift Firearms:

Makeshift firearms are crude and poorly made firearms from small metro workshops that lack advance tooling. Such weapons include sub-machine guns formed from metal/wood scraps found throughout put the metro, pipes turns into rifles.

## Military Grade Weapons:

Military grade weapons are weapons that have been produced in a professional weapons factory. such weapons are created from mass production lines. undergo vigorous safety checks, and tested to ensure maximum quality. the vast majority of military grade weapon were weapons saved from the old world just as the nukes fell. but not all are from the old world, there are a few select locations that can still produce weapons with the same quality of old Russia. in armor station, a full weapons factory still produces military grade arms using the machines saved from the Kalashnikov factory above the station. other factories include ones owned by Das Faust and the Red Line. however these factories are nowhere near the size and output as armory station. A common misconception is that Hanza owns there own weapons factory from the massive stockpiles Hanza mercenaries own. However this is a myth. such stockpiles are bought with Hanza's immense wealth not made. Military grade weapons will always be in limited supply and an expensive price in the metro because of there scarcity, and quality in comparison to makeshift weapons. Thus military grade weapons are only found in the hands of the most wealthy and powerful factions.

## Types of Military Grade Weapons:

### Small Arms:

Small arms are any military grade weapon that can be carried. the most common examples are pistols,sub-machine guns, shotguns, rifles, sniper rifles. however this category also includes rocket propelled grenades, and explosives and machine guns.

## Armor

Armor is a colloquial term for any vehicle fitted with weapons and used for military purposes. Armor is the most powerful weapon any person/faction can own in the metro. such examples of Armor are rail tanks, rail cars fitted with machine guns, and trains converted with armor and weapon mounts. while all wealth factions such as the Red Line and Hanza own a fair amount of Armor. Das Faust are the masters of Armored warfare. there factories produce railtanks, and railcars by the dozens.
Mikhail Guschev

Once a member of the Soviet regime’s secret police, he
has since turned over a new leaf as a member of the Coalition’s armed forces. In
the early days of the Metro, Mikhail worked as a mercenary for the Hansa; back
when the faction was struggling to gain territory and make trading connections.
Knowing the intricacies and manners that accompanied years of being in the
secret service, Mikhail performed well. However, as the Hansa soon turned to
criminals and questionable individuals to help line their pockets for dubious
reasons, Mikhail knew he had to turn away from his previous employer. In the
dark of night; he left his caravan without so much as a single word. Eventually,
he found himself in the company of the Coalition, where is able to practice his
trade once more. He is not paid as much now, but he is glad his actions do not
further divide those in the Metro. Can’t really cause as much damage when
they’re dead.
USS Eleanor

The USS *Eleanor* was an advanced 24th century Federation Sailor-class starship operated by Starfleet, and was unofficially known as the Advanced Phase Escort. The *Eleanor* acquired top secret, state-of-the-art upgrades including test drives, new weaponry, and defense systems that made it a perfect ship to be used by Starfleet Intelligence.

## Command Crew

* Commanding Officer:
	+ Captain Cassaundra Silver
* First Officer/Executive Officer:
	+ Commander Marc Seven
* Chief Engineer:
	+ Lieutenant Simone Laureline Bones
* Chief Science Officer:
	+ Commander Annea Jane Moran
	+ Lieutenant Adreanna
	+ Lieutenant JG Galadriel
* Tactical Officer/Security Chief:
	+ Lieutenant Rick Sanchez
* Operations Officer:
	+ Lieutenant Debbie Smith
* Conn:
	+ Lieutenant Ralf Salino
* Chief Medical Officer (CMO):
	+ Lt Commander Aqua Jenny Lynn Swift
* Weapons/Equipment Maintenance Chief:
	+ Chief Daimhin McBride

## Technical Information

* Class: Sailor (experimental light cruiser)
* Decks: 3
* Cruising Speed: Warp 6 (standard)
* Maximum Speed: Warp 9.7 (standard)
* Armaments (standard): 4 Type X phaser emitters, 2 torpedo launchers
* Defensive Systems (standard): Deflector shields, ablative armor, cloaking device
* Engineering Systems (standard): One 1,500 plus Cochrane warp core feeding two nacelles; two impulse modules, experimental Slipstream unit

* Auxiliary Craft: two shuttles
Annea Moran

Annea Jane Moran was a Starfleet science officer who served during the late 24th and early 25th centuries. Her exemplary skills and critical duty posts made her both famous and infamous throughout key historical events key multiple Federation crises in what was later known as the Aftermath era, when Federation control of the Beta Quadrant was severely reduced.

## History

### Early Life

Moran was born on February 28, 2360 in San Francisco. She was present in San Francisco during the Breen Invasion of 2375, but was displaced and relocated with her family to Tycho City Lunar colony during the Technocratic Resistance Movement. She returned to San Francisco in 2380 to attend Starfleet Academy.

### Starfleet Academy

Moran was accepted into Starfleet Academy in 2381 and focused her studies on various sciences, showing excellence in stellar cartography, quantum theory, and xenotechnical studies. She served as a cadet during the Borg Invasion of 2381. As a result of her service during that time, she was fast tracked for split mobile science teams and combat ship duty.

### Early Starfleet Career

After graduating from Starfleet Academy in 2385, Moran served on advanced research and reconnaissance teams at Utopia Planitia and Rigel IV.

### Aboard the USS *Eleanor*

After Moran accepted a position as Science officer aboard the USS *Eleanor* in 2390, she helped complete missions including important rescue and retrieval of Starfleet ships displaced in warp accidents, as well as interception and intervention against dangerous covert enemy agents.

### Aboard the USS *Starspeed*

Moran transferred to the USS *Starspeed* as Chief Science Officer in 2391. She was present during several critical missions including defense against an incursion of three planet killers, as well as multiple key missions against the Seguri. Systems logged included Eisa, where Moran rescued her away team from a gravimetric event that almost killed the crew's senior officers.

## Miscellaneous Information

* Moran is rumored to be a member of the Temporal Intelligence Agency, a Starfleet Intelligence cell directed by unknown powers with key assets in multiple historical events throughout established Federation History. Sources have identified her DNA logged on multiple ships in impossible time eras, in various covert and direct missions. Much of Moran's record that may be pertaining to these missions is classified as Top Secret by Starfleet Intelligence, so these rumors cannot be substantiated.

## Chronology

2360 - Born in San Francisco, United States of America on Earth.

2381 - Is admitted to Starfleet Academy.

2385 - Graduates from Starfleet Academy, takes first assignment with Advanced Research and Development at Utopia Planitia.

2389 - Accepts position as Science Officer aboard USS *Eleanor*.

2391 - Accepts position as Chief Science Officer aboard USS *Starspeed*.
Hanza

Hanza (or Commonwealth of the Stations of the Ring Line, and colloquially known as the Hanseatic League) is a

powerful government made up of the Moscow ring stations. Hanza is one of the most powerful economic, and military factions of all the metro.

## Overview:

Hanza is one of the most powerful governments alongside Das Faust, the Red line, and Polis in the metro. Accommodating this power Hanza has a considerable military force, economic wealth, and access to many rare resources. Hanza is most well known for its Businessmen and economic power.

### Hanza-Red Line war:

in the peace agreement signed at Polis. the war was settled with Hanza giving the red line revolution square but in exchange the red line was to grant free transit to Hanza stations and the Lenin library.

## Military:

With its wealth and power, Hanza is able to field a considerable large army only matched by the Red line, Das Faust, and Polis. Hanza troops are recruited from mercenaries. These soldiers for hire mostly come from private mercenary companies own by powerful Hanza businessmen. However is it not uncommon to find mercenaries from all over the metro in Hanza's pay. Hanza troops are outfitted with Military grade weapons, opposed to makeshift weapons found in the hands of other less wealthy factions in the metro.

## Economy

Hanza's key position at the ring of the metro. All goods going into the inner ring and to the other lines must at some point pass through Hanza territory. Hanza has exploited this fact to become the biggest, most dominant trading power within the metro. where there is trade, you will find a Hanza trader nearby. you will Only at Hanza stations can one obtain the rarest of goods in all the metro. Vegetables, and luxury foods once thought extinct, Military grade weaponry from armory station, even heavy machinery from the world above.

Running between many Tunnels are wind turbines which supply electricity to Hanza stations. the only power generation of its kind in the whole metro. Hanza regulatory sells the electricity generated to other stations.
Null-Verse (Evren-0)

## Oluşumu

Zeki Demre(Demre-1593) tarafından araştırmaları Evren saatine göre daha hızlı yapabilmek için kurulmuştur. Uzaya ve bir sona sahip değildir. Zemini Düzdür ve 743. Element olan ve sadece bu evrene özgü olan "Nulla" elementiyle kaplıdır.

## Evren

Tüm paralel evrenlerin en genci olduğu için daha yeni yeni toparlanıyor. Ama Zeki Demre(Demre-1593)'nin gözlem ve tahminlerine göre yerin 68 ışık yılı altından çeşitli depremler gerçekleşmekte ve bunlarda küçük canlılar ve yıldızlar oluşturmaya başlanmıştır.

## Evrenin Enerjisinin Bağlılığı

Zeki Demre(Demre-1593) kendisi orada değilken çok köklü değişiklikler olmaması için kendi özünü bu evrene bağlamıştır bu sayede o bu evrende değilken evrendeki zaman Zeki Demre'nin yaşadığı kadar ilerliyor.
Excursions

## Description:

Delegates will have a small force of local fighters
and cadres that can be used as the Coalition sees fit. While most are prepared
for station security, others are more fit to go on excursions throughout the
Metro to gather intel on rivalling factions or to scavenge for resources.

At the start of committee session, much of the Metro is
still undiscovered and unknown to the Coalition. The goal of excursions is to
increase the amount of uncovered stations to better move forward with Coalition
plans. As the committee progresses, it will be possible to draw the attention
of experienced Stalkers who may be interested in scouring areas above the Metro
system as well.[1] These excursions may provide a
greater understanding of the world above the Metro and find rarer resources not
easily found in the Metro itself. Of course, those that go on excursions are
not immune to the wheels of fate and may be killed. Delegates must decide which
ventures merit risking some of the stations’ top combatants.

Excursions will be undertaken by non-playable
characters (NPCs) at the committee’s request. These NPCs may be from the
Coalition’s local reserves or may be those who are merely enticed by motivators
like bullets or prestige. Delegates must decide who to send on excursions and with
which resources they should be equipped. These decisions will be ratified by a
formal resolution that must be passed by the committee in order to be put into
action.
FantasySeasons Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

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Venice

## Description:

Venice is two partially flooded Metros station that can be found on G-16 on the Green line. Heavily flooded, it is one of the only aquatic civilizations in the Metro, and contains the only source for fish.

## History:

Venice is actually the combination of the Tretyakovskaya and Novokuznetskaya stations, both areas that were meant for heavy ridership prior to WWIII. The lighting in the circular hallways would enable a bright feel to passersby, while the marble ceilings and carvings in the ceiling would remind commuters of the heroes of the Soviet Union. Novokuznetskaya should be noted for its age, as it was originally constructed in WWII with the intent of increasing the ridership of inner city citizens. Both stations were located very closely to water sources, something that would be attributed to its nature in the future...

## Present Day:

Following the explosions and nuclear destruction that shattered the world above ground, Venice was unfortunately not spared in the same way that some of the Metro's other stations were. Located closely to decently sized bodies of water; the bombs caused structural damage to the stations infrastructure that would cause a huge quantity of water to flood into the stations and submerge the platforms into nothing. Upon finding the flooded station (and the interesting aquatic wildlife that came with the flooding) Metro survivors quickly set up small communities, making use of the stations unique environment and resources. This would lead to a brimming industry in fisheries and other aquatic bound resources, making it one of the most influential stations in the Metro by far. Should the Coalition have any plans for Venice; they will need to carefully take into account the various factors that make this station near impenetrable by conventional means.
Revolution Square (Red Line HQ)

## Description:

Revolution Square is the capital station of the Red line, located at R9. The placement of the station makes it the centre of the entire Metro, with the station being an equal distance from the northern and southern stations of the Red line.

## History:

Revolution square was once Okhotny Ryad station. the original square itself was a parade ground located between Teatral'naya and Okhotny Ryad, close to the kremlin, the heart of soviet administration. after the bombs fell many of the surviving high ranking military officers, and politicians including Premier Medvedev took refuge in Okhotny Ryad. from there, even in death and the fall of human civilization the old leaders of the USSR planed its restoration. A new name was needed to represent this restored Soviet Union; thus Okhotny Ryad was renamed Revolution Square.

## Present Day:

Revolution Square is a beautiful station with marble pillars, clean lime rock floors, and Soviet propaganda handing off every corner wall. It is a place of luxury where the elites of the Red line live. To the far back of the station is the Volkskammer; the main complex of the Soviet government. In the center of the station is Red Square, the main staging ground for the Red army meant to mimic its purpose above ground. It is said that the square itself can hold 6,000 men. The station is guarded by more machine guns than a man can count, backed by waves of veteran Red army soldiers supplied with the best small arms and training the Soviet government can get.
Louden (Bullets)

Louden

**L**ouden begged his dad to invite some people over for a party. Yet later, the dad has to go to the school for the night, so he invites his friends.

```
AFTER

```

He invited his friends later they realize that they have to play Russian Roulette. Goes terrible wrong.

```
DURING THE PARTY

```

Things got really out of hand and 5 people died, including Louden. During this party, Louden had the gun and he shot one of the friends. Louden later died by getting shot by one of the people invited to the party. He Is gonna get his revenge soon, but when will he if hes dead?
Levels

By harvesting a resource you will gain experience in that resource.

By harvesting a resource, you gain 10 XP per resource, which will leave to different bonuses when you level up.

The +Farm will give extra yield per farm plot and is awarded every 5'th level.

The -Factory will make factories use fewer resources, and is awarded every level.
Sample Company Page

### Anticipated Date of Return

if currently active, put N/A, otherwise put anticipated DoR based on company news. If no known DoR is given, say Unknown.

## Company Name

Here we put a small blurb about the company itself.  The company name should hyperlink back to the company website. DO NOT MAKE PAGES FOR ETSY STORES. We discuss what the company sells primarily, owner, start dates, as well as possible influences and goals of said company.

## Primary Products

This is where the primary products of a company go. If it is makeup, then you put makeup first, which can be sectioned into the following:

### Cheeks

* List products here and if desired, put medium the product is sold as (so if its a loose eyeshadow, state that, or a cream foundation, etc). If you're feeling ambitious, you can also state how many approximate shades of each product there are, although I usually only do this for foundations so that people can get a better idea of whether or not the companie's foundations offered will match them.

## Secondary Products

If a company such as a makeup company sells other products like lotions or such, put them in secondary products offered.

## Misc

I would make a misc section if the place sells weird items or non beauty related items like subscriptions, bookmarks, cheese, etc. etc.

## Company Notes

This is where company claims and certifications go, claims should redirect to appropriate categories as needed, for example:

* If a company states theyre POC friendly, then the notes here should state that as well as have a redirect to the inclusive page on the wiki
* If a company says they are cruelty free, then there should be a redirect on that page as well. Also, if there are certifications received, make note of that.

## 3rd Party Opinions and Notes

This is where you can add commentary from prominent indie bloggers and so on. Right now I'm only going off of Phyrra and workingwithmonolids, but hope to add more commentary later.
Black Phoenix Alchemy Lab

Black Phoenix Alchemy Lab logo

Black Phoenix Alchemy Lab is a perfumery with scents designed by Elizabeth Barrial and Brian Constantine. Founded in 2000, the pair put great focus into conscientious consumerism and pair products with proceeds that have gone to various nonprofits, such as Comic Book Legal Defense Fund, Hero Initiative, the Orangutan Foundation UK, AIDS Project Los Angeles, Covenant House, the Red Cross, UNICEF, the SPCA, and the Humane Society.

## Company Notes

* Offers vegan products
* Offers samples and varied sizing.
* Most if not all products are tied to activism

## 3rd Party Opinions and Notes

* Phyrra has them listed under her 2018's list of best indie makeup companies.
* There is a scent directory.
Aidan Ferguson

"Ahh, boyo! I forgot where me house is again...\*hiccup\*''                                                                                                                          -Aidan being dead drunk

Aidan Ferguson, is a Scottish bar dish-washer and SWAT Demoman's best friend.

## Personality

Aidan is a heavy drinker, so therefore he often acts unnatural and can barely think by himself. He drinks whiskey at least 3 times a day and continues to make money for his drinks by washing dishes in a bar. Like SWAT Demoman, he likes to arm wrestle. Despite being drunk almost all the time, he cares about SWAT Demoman and always emotionally supports him, even if most of the time he's too drunk to express himself.

## Backstory

Aidan used to go to the bar very often, so he didn't see his wife very often, and spent all his money on drinks and gambling. He once challenged someone in a pool match for all his money and then he lost, but he started to fight him which caused a bar brawl. He oftenly comes home torn and dead drunk, his wife couldn't stand it anymore so they divorced. Aidan then started to drown his sorrows in more whiskey at the bar and offered to clean dishes to keep paying for his drinks. Nowadays he lives all by himself in his house or goes arm wrestling with SWAT Demoman.

## Abilities

* Arm Wrestling-When he's drunk, he's almost as strong as SWAT Demoman, but when sober (rarely) he's quite weak;
* Pool skills-He's surprisingly good at pool despite being drunk all the time.

## Gallery

Aidan arm wrestling with SWAT DemomanAidan, dead drunk, sitting on his house's entrance stairs