recursal/Fanatic-Fandom huggingface dataset:
Los Remanentes de Solen

Los Remanentes de Solen, tal como su nombre lo indica son el remanente de la gran iglesia de Solen el dios del valor, la justicia y la luz solar. Hoy, en la actualidad, si bien esta religión no es oficial en ninguna región conocida, si tienen mucha influencia por su cercanía con el pueblo llano.
Los seguidores de Solen buscan ser una luz que ilumine a las personas, infundiéndolas con valor y con hambre de justica tanto social como legal. Sus sacerdotes y paladines distinguen por el color amarillo en sus ropajes y el dorado brillante en sus símbolos y armaduras, por lo cual es bastante fácil distinguirles entre la multitud. Los miembros de esta religión, viven con el estigma de ser los ”seguidores del dios muerto”, ya que, según poemas antiguos, el radiante Solen habría caído luchando con Azaloth en la edad oscura.

## *Lema*

“Se la luz que ilumine a otros con valor y justicia”

## *Creencias*

•   Debemos ser una luz de esperanza en tiempos oscuros -Donde quiera que haya sombras, una luz debe mantenerlas a raya, nosotros seremos esa luz

•   Un corazón puro es una antorcha, no existe ley o mandato que se superponga a las buenas acciones, que tu luz sea fuerte y no tenue.

## *Objetivos*

Restablecer la iglesia de Solen e iluminar el mundo con su luz

## *Misiones típicas*

Recuperación de reliquias y documentos perdidos, caza y eliminación de seres malignos, protección de los débiles, ayuda comunitaria en zonas de catástrofe, purificación de lugares profanados.

## Tabla de Reputación y Beneficios:

•   Acceso a Expediciones de Facción
•   50% dcto. a contratar servicios (Escribas, Mensajero)
•   Acceso a contratar servicios
(Conjuros clérigo nivel de hechizo 3)
•   Acceso a la tienda mágica (Tienda 1)
y "Acceso a la tienda mágica" sólo
 **18** | •   Acceso a contratar servicios
(Conjuros de clérigo nivel de hechizo 5)
•   Acceso a la tienda mágica (Tienda 2)
disponible en Sede Mayor
"Acceso a la tienda mágica"
 **40** | •   Bonificador +2 a tiradas de investigación, historia, y religión
•   Bonificador 20% experiencia en expediciones (solicitante)
•   Acceso a la tienda Mágica (Tienda 3)
"Acceso a la tienda mágica" disponible en Sede Central

## **Requisitos de ingreso**

•   Aventurero de Cobre

•   Ritual de Conversión a Solen

•   Alineamiento Bueno
El Gremio de Herbolarios de Thillien

El gremio de Herbolarios de Thilien es una organización independiente que recluta a los mejores alquimistas, exploradores y herbolarios de Thilien bajo un objetivo común, el seguir avanzando en nuevos descubrimientos en el área médica.

Esta organización es financiada por diversos sectores, desde otras organizaciones, hasta estados y reinos.
La posición neutral de este gremio hace que sus miembros sean bien recibidos y requeridos en cualquier región donde sus servicios sean valorados.

Oficialmente el gremio de herbolarios lleva formado un poco más de 700 años, sin embargo, muchas fuentes indican que su origen data desde antes de la caída del viejo imperio.
Por lo anterior la organización no solo posee una gran reputación, si no también una estabilidad que pocas organizaciones no religiosas tienen.

## *Creencias*

•   Cultiva tu saber en la naturaleza, la alquimia y la magia, esas serán tus herramientas para trabajar en un mundo donde la enfermedad supura.

•   Hay mucho que descubrir, mucho que explorar, no todo está en los libros, hay mucho allá afuera.

•   Utiliza tu saber para salvar y mejorar la vida, no para enriquecerte, la ambición y el egoísmo son enfermedades del corazón, que quizás algún día logremos curar.

## *Objetivos*

La investigación médica, mediante la alquimia y el saber natural.

## *Misiones típicas*

Evitar epidemias, descubrir nuevas plantas u elementos alquímicos, eliminar fuentes de contaminación, fiscalizar elementos alquímicos, abastecer boticarias y tiendas alquímicas.

## Tabla de Reputación y Beneficios:

•   Acceso a Expediciones de Facción
•   50% dcto. al contratar servicios (Escriba, Mensajero)
•   Acceso a la tienda mágica (Tienda 1)
 **18** | •   Acceso a la tienda mágica (Tienda 2)
 **40** | •   Bonificador +2 a tiradas de naturaleza, medicina, investigación
•   Bonificador 20% experiencia en expediciones (solicitante)
•   Acceso a la tienda Mágica (Tienda 3)
"Acceso a la tienda mágica" disponible en Sede Central

## **Requisitos de ingreso**

•   Aventurero de Cobre

•   Prueba Herbolarios

•   Competencia Herramientas de Herbolario o Alquimista
Techía: Renombre y Prestigio

En el centro de la isla, el Templo de Mix es actualmente el lugar de partida de los aventureros que se adentran en estas tierras desconocidas llenas de secretos y antiguas tradiciones.

 **3** | •   Bonificador 15% experiencia en expediciones en la zona
 **5** | •   Titulo ciudadano Distinguido(+2 a tiradas sociales con otros nobles)
•   Permiso de Compra de criaturas exóticas.

 **Buhonero:** | Los buhoneros son quienes arriesgan sus vida en las mutables rutas comerciales de Techía, conectando las tribus y la ciudad principal, se han vuelto indispensables para la supervivencia de muchos asentamientos, si vas con uno, serás bien recibido en Coatl, Huacachi y las aldeas Tabaxi.

 **Oferta compra de Mascotas o monturas:** | Obtienes acceso y permiso para comprar legalmente mascotas y monturas totalmente domesticadas, las cuales no poseen la capacidad de atacar.
 **Título ciudadano distinguido:** | Eres reconocido como un ciudadano honorario y ejemplar de la ciudad de Techía, lo cual hace que los nobles y la gente importante tenga una predisposición favorable hacía tu persona.
DuckTales Presents: What If?

Official Poster

***DuckTales Presents: What if?*** is a comedy-adventure anthology series created by DoctorQuacks. This series will be released ???.

## Synopsis

On his 16th timeday, Timeco was given a role to watch over and visit in secret the different timelines of the DuckTales universe.

## Characters

### Main

* Timeco (voiced by Christian Jacobs) - the youngest timewalker who was assigned as the new guardian of the time vortex on his 16th timeday.
* Clockware (voiced by Thomas Brodie-Sangster) - the second sibling who envy the fact that Miss Creation chose Timeco over him
* Eva-loution (voiced by Tessa Netting) - Timeco's best friend who is new to the galaxy society (working name)
* Equinnox (voiced by Alex Hirsch) - the first oldest sibling of ???
* Zulu (voiced by Cristina Vee)
* Solstice "Sol" (voiced by ???) - ???
* Ephemerila (voiced by Michaela Dietz)
* IMS (voiced by Finty Williams)
* Miss Creation (voiced by Britne Oldford) - goddess of creation who created the universe
* Galazipop (voiced by Jinkx Monsoon) - a non-binary god of the time who has the ability of seeking the day yet to come.
* Aither (voiced by Joe Keery) - god of the eclipse who ???.
* Okeanós (voiced by David Firth) - god of the ocean who ???.
* Aja/Mother Nature (voiced by Mara Wilson) - goddess of nature who ???. When Aja gets angry, she turns into a volcano.
* Irkalla (voiced by Betsy Sodaro) - goddess of the jungle who is the twin sister of Aja. She's missing a fang. When Irkalla gets angry, she becomes a tiger.

### First Half

* Scrooge McDuck (voiced by David Tennant)
* Donald Duck (voiced by Daniel Ross)
* Gyro Gearloose/Gizmochicken (voiced by Jim Rash)
* Flintheart Glomgold (voiced by Keith Ferguson)
* Goldie o'Gilt (voiced by Allison Janney)
* Dementia Polecrat (voiced by Laura Michelle Kelly) - the owner of the Eye of the Demogorgon
* Bentina Beakley (voiced by Toks Olagundoye)
* Happy Jack (voiced by Weird Al Yankovic) - a corrupted ringmaster of his sideshow who wants to capture Mr. Fuzzy and steal Beakley’s extraordinary necklace. He's the reason why Irkalla lacks one of her fangs.

### Second Half

* Webby Vanderquack (voiced by Kate Micucci)
* Lena de Spell (voiced by Kimiko Glenn)
* Minima de Spell (voiced by DoctorQuacks)

## Episodes

### First Half

1. What if Gyro Gearloose was Gizmoduck?!
2. What if Scrooge McDuck was Stranded in Space?
3. ~~What if Flintheart Glomgold Actually Became the Richest Duck in the World?~~
4. ~~What if Ms. Beakley Ended up in a Jungle~~
5. ~~A Firey Calamity (inspired by Goldie and the Lagoon by Twisted Lady)~~

### Special Episode

What if FOWL won?... - The biggest question among others...

### Second Half

* What if... FOWL was Actually Good?!
* What if Launchpad McQuack was Driven to Evil?
* The Day When The Eclipse was Endless (working title)
* The Life and Death of Scrooge McDuck

## Trivia

* This fanfiction series not only marks the first appearance of Miss Creation but also shows what happens when a high universal threat level occurs.
La Liga de la Canción y la Poesía

La famosa y amada Liga de la Canción y la Poesía es conocida en todo Thilien, dentro de ella se encuentran los más reconocidos trovadores y bardos que el mundo ha logrado formar.
La liga en sí, está formada por un gran número de colegiados de las distintas artes tanto líricas como musicales, pero de entre todas ellas destacan los 7 legendarios Colegios Bárdicos.

Las historias cuentan que los 7 fundadores de estos Colegios Bárdicos debido a su gran talento se ganaron el favor de Rilithir, la diosa de la canción, y ésta en persona le dio a cada uno un instrumento de gran poder acorde a su talento.

Hoy en día solo 2 de estos instrumentos están en poder de sus respectivos colegios, *La lira de Cli* y el *Laúd de Doss*. Debido a esto se hacen llamar las 2 grandes Escuelas Bárdicas.

"El cortejo de Rilithir" es el evento más importante de la liga, en donde los distintos colegios Bárdicos compiten por obtener ganar y recitar su oda frente a la estatua de la diosa.

Sus miembros son aventureros libres, muchos buscando gloria y fortuna para hacer famoso su nombre y al colegio Bárdico al cual representa. Aunque también se dice que muchos de ellos se dedican al espionaje utilizando sus artes en el disfraz y el engaño, pero si bien eso no se ha comprobado, muchos de ellos son excelentes embajadores.

## *Lema*

"No hay mejor regalo que una canción, por eso siempre lleva una en tu corazón"

## *Creencias*

•   Protege siempre el arte, la belleza y la música, el mundo es un lugar vacío sin ellas.

•   El arte debe ser valorado, una moneda, una copa o un beso, no pidas menos.

•   Respeta el arte de otros, nada es más vil que hacer tuyo lo que salió del corazón de otro.

## *Objetivos*

Llevar el arte, la música y la belleza a cada rincón del mundo.

## *Misiones típicas*

Recuperar reliquias, aumentar la influencia del colegio Bárdico, buscar aventuras para crear nuevas historias y canciones, misiones diplomáticas, espionaje.

## Tabla de Reputación y Beneficios:

•   Acceso a Expediciones de Facción
•   50% dcto. al contratar servicios (Escriba, Mensajero, Poeta, Intérprete)
•   Acceso a la tienda mágica (Tienda 1)
 **18** | •   Acceso a la tienda mágica (Tienda 2)
 **40** | •   Bonificador +2 a tiradas de persuasión, engaño, e interpretación
•   Bonificador 20% experiencia en expediciones (solicitante)
•   Acceso a la tienda Mágica (Tienda 3)
"Acceso a la tienda mágica" disponible en Sede Central

## **Requisitos de ingreso**

•   Aventurero de Cobre

•   Prueba de talentos

•   25po admisión
Las Tierras Libres (Argus): Renombre y Prestigio

La capital de las Tierras Libres es un nexo multicultural donde todas las razas, facciones, y religiones, conviven con el fin común de alcanzar la paz y la seguridad.

**(Desconocido)** | --
 **5**
**(Aventurero)** | •   Libre Circulacion por fronteras
•   +1 a tiradas sociales
**(Reconocido)** | •   10% Descuento en compras en entreaventuras
•   Liderazgo en Expediciones
**(Famoso)** | •   20% Descuento en compras en entreaventuras
•   +2 a tiradas sociales
**(Heroe)** | •   Permiso para comprar terrenos o propiedades
•   +3 a tiradas sociales
•   Representante

•   Exito automatico en tiradas sociales

 **Liderazgo en Expediciones:** | A veces, una región se enfrenta a problemas que escapan de su poder, cuando piensan en alguien que acuda en su ayuda, siempre piensan primero en estos aventureros. Aquellos aventureros de Oro con este rasgo podrán organizar expediciones en esta región.
 **Embajador del territorio en el gremio:** | Eres un héroe de la región, tu nombre es reconocido en cada rincón, puedes dirigirte directamente a líderes políticos, y siempre tendrán una actitud favorable hacia ti. Además, se te informa de rumores y noticias de la región, y tienes prioridad en todas las expediciones relacionadas con este sector.

 **Oferta compra de mascotas o monturas:** | Obtienes acceso y permiso para comprar legalmente mascotas y monturas totalmente domesticadas, las cuales no poseen la capacidad de atacar.
En caso de las monturas, todas se mueven a un ritmo de 60 pies, cargando solo a un aventurero (o a dos aventureros, moviéndose a la mitad de movimiento).
Elysian Fields

Elysian Fields

The **Elysian Fields** is a City-approved venue that allows for the indulgence of any number of vices - horseflesh, good food, good drink, and good company. Only a few hundred yards from the beach, the old racetrack was once a landmark in The City, but had fallen into disrepair. It has recently been purchased by Philip Ocean and was recently renovated. There's a small army keeping the place running. Philip has no time for anything less than the best. After an intense selection process, his three biggest assets at the racetrack help contribute to the overall atmosphere in the private lounge and the ever-inimitable Magnolia's Restaurant.

## Main Building

The interior is decorated with woods and soft lighting rather than stone and marble. Inside are kitchens to support grand events, a grand hall with attentive waitstaff and non-alcholic bars. Off the beaten track, Philip's accounting department and his office are located within the main building as well. His personal assistant has an office across the hall from him.

### Racetrack Office

    Philip's office is opulant. This is where the king holds court and makes the deals that keep the money flowing and the bootleg alcohol pouring. One must be invited before one can enter and should always be on their guard once they cross the threshold. If you have been summoned here, the pieces are already in motion and the game has begun. Tread carefully, and may the best immortal win.

### Philip's Penthouse

A simple but tasteful room located above Poseidon's office at the racetrack. Unlike his office, which is his inner sanctum, this room rarely sees just one guest at a time and is only used when Mr. Ocean has "company" come by for a sleepover.

## Important Events

* Grand Opening of Elysian Fields
	+ Philip's office at Elysian Fields.1/1

## Associated NPCs

* **Alice Whitmore** is Philip's housekeeper.
* **Armand Aguillard** is Philip Ocean's most capable chef at Magnolia's Restaurant
* **Excalipurr** is Elysian Fields' gray barn cat and is exceptionally fond of hats.
* **Freddy Washington** is a pianist extraordinaire and Philip's right-hand man.
* **George Hammond** is the bartender at Elysian Fields and Philip's left-hand man.
* **James "Jay" Franklin** is Philip's footman.
* **Thomas Calahan** is Philip's driver.
* **Thomas White** is Philip Ocean's valet, when he doesn't feel like driving himself.

### NPC Gallery

* Excalipurr
* Freddy Washington
* George Hammond
* Thomas White
1/4
Macro Mania

***Macro Mania***, working title: *Bigger is Better, Sometimes*, is a macro themed anthology series created by Glendy Vasquez.

## Chapters

### DuckTales

* Here Comes the Would-be Bride! - Goldie was given a fake letter (written by 'Glendy'), saying that Scrooge wants to marry her, even if she's his ex. When she found out Scrooge 'isn't in love' with her anymore, in a fit of rage, she stole a bottle of pink liquid and
* Attack of the Sixty Foot Launchpad - A family adventure has put into a halt when Launchpad drank by the golden lake, turning him into a giant. As the gang finds a cure, someone is after for the one thing she desires...
* (Growth Victim: Scrooge McDuck) - ???
* (Growth Victim: Gyro Gearloose) - ???

## Possible Growth Scenes for Them

### Goldie o'Gilt

(Don't worry. Will not have nudity, thankfully)

Attack Of The 50 Ft Woman 1993 (Growth Scene 1)
Wiki El Archivo del Compañero

**¡Bienvenidos a Wiki El Archivo del Compañero!**
Somos una comunidad web colaborativa sobre El Archivo del Compañero en la que cualquiera, incluyéndote a ti, puede contribuir. Los wikis como este dependen de que los lectores se involucren y añadan contenido. ¡Haz clic en el botón de *"CREAR UN NUEVO ARTÍCULO"* o *"EDITAR"* al comienzo de cada página para comenzar!

## Artículos importantes

ImagenThillienImagenAdmosImagenItherinImagenUna ubicación importanteImagenUn evento claveImagenUn objeto crucial

*¿Necesitas ayuda para construir esta comunidad?*

* Normas del wiki
* Primeros pasos
* Cómo contribuir
* Dirigiendo tu comunidad
* Guías
* Todos los artículos de ayuda

También puedes ser parte de la mayor familia de comunidades de Fandom. Visita la Comunidad Central de Fandom!

*Fundadores de la comunidad*: Escribid un buen párrafo describiendo el tema de la comunidad aquí. Permitid que vuestros lectores sepan más del tema sobre el que trata este wiki y algo de información general sobre el mismo. Luego visitad el panel de administración para más consejos.
The McKennas

The McKenna Family owns a pretty significant piece of organized crime, for all they can't typically enter City limits. They're the sort to mail body parts to grieving widows and mothers and are best left to their own devices.

## Summary

* **Cora McKenna** - Another of Eimear's nieces, the scalpel to her elder cousin Maggie's blunt instrument. Cora is a social butterfly, spending more nights at hotels in the city than she does at her atelier and its attached apartment closer to the rest of the family outside of town. Her particular social set is not the high-toned and well-to-do; it's the haute bohème, the city's well-off artistic types and their hangers-on where she finds like minds. Cora lives more extravagantly than the rest of the McKennas as a matter of keeping up with her social circle but she justifies it both by operating her fashion house and by having one of the best heads in the family for numbers. She keeps an assistant or two in the shop, especially useful for recovering from a night out, but doesn't like trusting overall design or visible stitching to anyone but herself.

* **Eimar McKenna** - The 70-year-young matriarch of the McKennas shows her family life upon her body and is never one to flinch. Fond of Peter. Those that know her face - beautiful, even in her golden years, even with a tailored eye-patch covering her right eye - were surprised to see the figure of one Eimear McKenna within city limits. Oh, but she was invited to a delightful wedding!

Matriarch of the Irish crime family The McKennas, Eimear represents them with friendly smiles and firm hand shakes. Here to do business. Not alone, of course. A tall, broad ginger man upon her arm keeps anyone from getting too close.

* **Killian McKenna** - The head of the McKenna family and Eimar's oldest son has some unresolved beef with **Peter**. For some reason, all attempts to kill the ginger giant simply don't stick. Occasionally contracts **Mortimer Tod** for when one truly needs an artist. Part of the group that cannot enter City limits.

* **Hugh McKenna** - One of the McKennas

* **Johnny McKenna** - Peter broke his arm once.

* **Lloyde McKenna** - One of the McKennas

Cora McKennaEimar McKennaKillian McKenna
Made with wiki coder
Pile

Chaque PNJ peut afficher un Texte Neutre où il n'a aucune préoccupation concrète, jusqu’à la prochaine Séquence. Ce texte est situé de bas de Pile. La plupart du temps, des Séquences sont ajoutées sur la Pile. Les Textes de Séquence avec le niveau le plus haut sont traités en priorité. Ainsi, un événement soudain affectant un PNJ sera traité en priorité devant n’importe quelle autre Intrigue en cours.
The Official GNV Universe

**Welcome to The Official GNV Universe!**
Welcome fellow traveler to The Official GNV Universe and we, the guardians of the universe are happy to have you around. Please take your time looking around the shows and movies we made. Hope that you'll fit right in!

## Important articles

PlaceholderA page about your topicPlaceholderThe Goddess of Creation!PlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Itherin: Renombre y Prestigio

La raza dominante es la humana, sin embargo, se puede ver elfos o semielfos en puestos de confianza, así como nobleza.
El Imperio de Itherin ostenta un poder militar bastante respetado en Thilien.

**(Desconocido)** | --
 **5**
**(Aventurero)** | •   Libre Circulacion por fronteras
•   +1 a tiradas sociales
**(Reconocido)** | •   10% Descuento en compras en entreaventuras
•   Liderazgo en Expediciones
**(Famoso)** | •   20% Descuento en compras en entreaventuras
•   +2 a tiradas sociales
**(Heroe)** | •   Permiso para comprar terrenos o propiedades
•   +3 a tiradas sociales
•   Embajador de Itherin

•   Exito automatico en tiradas sociales
•   Ofertas en compra de bienes, terrenos y propiedades (puja o dato)

 **Liderazgo en Expediciones:** | A veces, una región se enfrenta a problemas que escapan de su poder, cuando piensan en alguien que acuda en su ayuda, siempre piensan primero en estos aventureros. Aquellos aventureros de Oro con este rasgo podrán organizar expediciones en esta región.
 **Embajador del territorio en el gremio:** | Eres un héroe de la región, tu nombre es reconocido en cada rincón, puedes dirigirte directamente a líderes políticos, y siempre tendrán una actitud favorable hacia ti. Además, se te informa de rumores y noticias de la región, y tienes prioridad en todas las expediciones relacionadas con este sector.

 **Oferta compra de mascotas o monturas:** | Obtienes acceso y permiso para comprar legalmente mascotas y monturas totalmente domesticadas, las cuales no poseen la capacidad de atacar.
En caso de las monturas, todas se mueven a un ritmo de 60 pies, cargando solo a un aventurero (o a dos aventureros, moviéndose a la mitad de movimiento).
Morpheus

**Morpheus** (*Μορφευς*) is the god of dreams and the son of Hypnos.

## Sun Court

**Maurice Perrault** is a writer and collector of folk stories. A brilliant newcomer in the French Literary scene, Maurice Perrault has taken Paris and Versailles by storm. He is an aide to the finance minister and leader of the Academy of Inscriptions and Belle-Lettres and a member of the Academie françias, he is, at heart, a writer and collector of stories. He is indefatigable, he writes like he’s running out of time. One of these days he will get himself into trouble.

Being an aspect of the god of dreams, Perrault is also an adept shapeshifter, a talent which he uses to collect gossip as fodder for his stories.

## Murphy Strauss

### Description

Murphy Strauss is a carnival fortune teller.

**Murphy Strauss** (*see also: Dr. Mephistopheles*) is a carnival fortune teller. At the edge of town, a carnival has popped up on the fairgrounds. It’s not a big carnival, nor is it quite remarkable. There are animal acts, trapeze, high wire performers. Fire eaters, whip crackers, contortionists. Clowns, freaks, games and prizes. Rides just on this side of safe. But one act stands out among the others, advertised by a poster with a grinning devil.

“Come see the ASTOUNDING DR. MEPHISTOPHELES, MASTER of the MAGIC ARTS, MENTALIST, HYPNOTIST, ILLUSIONIST, SHOCK MAGICIAN, ESCAPOLOGIST, and BIZARRIST. SEE the GREATEST SHOW [direction] side of the Mississippi. What you will see SHOCK and AMAZE you!”

The rest of the time, he is Murphy Strauss

## References

1. ↑ Wikipedia - Morpheus [1]
2. ↑ Theoi - Oneiros Morpheus [2]
Erbor: Renombre y Prestigio

A diferencia de otras regiones, Erbor no tiene una raza dominante entre sus habitantes y se puede ver todo tipo de razas entre sus pobladores. Como una nación en constante movimiento, siempre se encuentran expuestos a los peligros en los viajes, muchos se han
convertido en aventureros después de ser uno de los pocos o el único sobreviviente de alguna caravana.

**(Desconocido)** | --
 **5**
**(Aventurero)** | •   Libre Circulacion por fronteras
•   +1 a tiradas sociales
**(Reconocido)** | •   10% Descuento en compras en entreaventuras
•   Liderazgo en Expediciones
**(Famoso)** | •   20% Descuento en compras en entreaventuras
•   +2 a tiradas sociales
**(Heroe)** | •   Permiso para comprar terrenos o propiedades
•   +3 a tiradas sociales
•   Emisario de Erbor

•   Permiso para comprar mascotas Exóticas
•   Exito automatico en tiradas sociales
•   Permiso para comprar monturas exóticas
•   Ofertas en compra de bienes, terrenos y propiedades (puja o dato)

 **Liderazgo en Expediciones:** | A veces, una región se enfrenta a problemas que escapan de su poder, cuando piensan en alguien que acuda en su ayuda, siempre piensan primero en estos aventureros. Aquellos aventureros de Oro con este rasgo podrán organizar expediciones en esta región.
 **Embajador del territorio en el gremio:** | Eres un héroe de la región, tu nombre es reconocido en cada rincón, puedes dirigirte directamente a líderes políticos, y siempre tendrán una actitud favorable hacia ti. Además, se te informa de rumores y noticias de la región, y tienes prioridad en todas las expediciones relacionadas con este sector.

 **Oferta compra de mascotas o monturas:** | Obtienes acceso y permiso para comprar legalmente mascotas y monturas totalmente domesticadas, las cuales no poseen la capacidad de atacar.
En caso de las monturas, todas se mueven a un ritmo de 60 pies, cargando solo a un aventurero (o a dos aventureros, moviéndose a la mitad de movimiento).
Chiron

### Scars, Tattoos, Etc.

His deep, melodious, calming voice, which draws one’s attention and holds it fast. Walks with a slight limp due to an injury to his left knee.

### Realationships

Heracles (friend???), Achilles (great-grandson and student), Asclepius (ward and student), Jason (student), Peleus (student)

## Summary

The wisest and oldest of the centaurs, Chiron has tutored several famous heroes.

### Titanomachy

Mentor to heroes, Chiron does his best to provide counsel to his students and friends

### Sun Court

As an accomplished scholar, tutor, and musician, Chiron’s skills are in high demand among the elite

### Roaring 20s

In the face of abject hedonism, education seems sorely neglected. Chiron struggles to connect and confer wisdom to those in need

## Scenes

### References

https://www.theoi.com/Georgikos/KentaurosKheiron.html
Made with wiki coder
Scary Tales in Snowmount

**Scary Tales in Snowmount**, also known as **Haunted** **Mansion of Horror**, are an annual tradition in which there is a special Halloween episode consisting of three separate, self-contained pieces.

## Episodes

List of Scary Tales in Snowmount Episodes

## Trivia

* Scary Tales in Snowmount is inspired by Treehouse of Horror.
* Some episodes can mix parodies with other medias (such as X (2022 film) and Final Destination).
Municipalities of Denmark

Denmark is made up of five regions containing a total of **98 municipalities**. Capital region Hovedstaden has 29 municipalities, Southern Denmark 22, Central Jutland 19, Zealand 17 and North Jutland 11.

As of 1 January 2007, there are 98 municipalities of Denmark. The archipelago of Ertholmene is not part of any municipality or region but is administered by Denmark's Ministry of Defence.

## References

* Wikipedia:Municipalities of Denmark
* Wikipedia:List of municipalities of Denmark
Character Page Template

Character intro: Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.

## Titanomachy

Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.

## Sun Court

Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.

## Roaring 20s

Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.

## Alt Infobox sytle

As seen in Tyche and Artemis

Character Traits
 Height
 Build
 Hair
 Eyes
 Complexion
 Distinctive Features
Eros

**Eros** (*Ἔρως*) is the god of love and attraction, son of Aphrodite. Eros, tragically, tries to stick people he falls in love with with his arrows and it almost always goes poorly. They see the wrong person, they get the wrong arrow… but what he wants most of all is for someone to love him for him.

## Titanomachy

**Eros** is a carefree, mischievous dude who probably invented the “Toga Party”. Though he maintains the older brother position, his deep love for his family keeps him from dunking on them too much, and often organizes cuddle puddles and cry sessions. Often seen soaking in the baths to chat with pals, inventing songs, shopping in the agora (under pseudonym Oedi), and on the prowl. Enjoys shooting off arrows with his blindfold on in crowded places for the lols. Despite being mischievous, he hardly ever MEANS to ruin the lives of others, and only wants the best for others. Which is why it’s so hard when he inevitably creates some of the worst catastrophes the ancient world has ever known.

## Edward

### Description

Edward is a gardener at the palace.

**Edward** is a gardener at the palace. He's always excited to share his sense of mischief in the playful trick fountains and his love of romance in every design, every petal, every arrangement. Though his better judgement and preference to preserve his life and moderate status tells him otherwise, he often lets his curiosity get the better of him, listening to conversations in the halls where he refreshes the flowers each day, playing matchmaker in his head.

## Eddie

### Description

Eddie is a waiter at the Cat Scratch Club.

**Eddie** is a waiter at the Cat Scratch Club. He struggles to make ends meet between his tiny flower shop over-brimming with blooms and his admittedly poor attendance as waiter at the Cat Scratch Club, where he is… easily distracted, and nearly on the verge of being fired each night. But he brings the tips in.

## Locations

### Roaring 20s Locations

* **Flower Shop** **Flower Shop**
	+ You can say a lot of things with a bouquet of flowers.1/1

## References

1. ↑ Wikipedia - Eros [1]
2. ↑ Theoi - Eros [2]
Story

The Gods have woken from their sleep in a new time and place. Their memories of the past are blurred, tangled, or missing altogether. It has not always been this way. How much they remember, or are missing from their long sleep, is up to you, though none of them can ever remember *everything* about their past life or circumstances.

They *do* know they are Gods. Their name, their powers are intact- they know to hide who they are from mortals. They know they can no longer reach Olympus, but they can sense each other and the looming Something that has woken them.

Greek mythology is full of conflict, hubris, and consequences. The gods and heroes represent both the best and the worst that the world has to offer, and our ideal for the stories we weave together here is to acknowledge and explore the often gritty and tragic roots of these myths while also providing for moments of levity and warmth.

There are three eras currently available for play, and you can play in any or all three at once:

* **The Roaring 20s**: Post WWI America with prohibition in full swing
* **The Sun Court**: 1690s Versailles
* **Titanomachy**: The Titan Cronos is in power and the Olympians are planning their rebellion

To facilitate this collaborative storytelling in a way everyone can enjoy, please also keep in mind the following:

* Character backstory and setting guidelines
* Etiquette for character relationships
* Etiquette on world altering decisions
* Etiquette on tone
References

For those of us who enjoy extra flavor beyond the references included in other places on this guide, below is an assortment of original texts for the classicists among us.

## Ancient Greek Texts

* Hesiod; Nagy and Banks. *Theogony*.
* Homer; Lang, Andrew. 2005. *The Homeric Hymns*
* Pindar; Sandys, John Edwin. 1915. *The Odes of Pindar, including the principal fragments*.
* Orpheus, Apostolos N. Anthanassakis, Benjamin M. Wolkow. 2013. *The Orphic Hymns*.
* Orpheus, Gottfried Hermann, Julian Hibbert. 1827. *The Book of the Orphic Hymns*.
* Orpheus, Thomas Taylor. 1787. *The mystical initiations; or, Hymns of Orpheus*.
* Pausanias, W. H. S. Jones. 1918. *Pausanias Description of Greece*.
* Strabo, Horace Leonard Jones. 1927. *The Geography of Strabo*.
* Works of Seneca
Cat Scratch Club

Cat Scratch Club

The **Cat Scratch Club** is a speakeasy inside the City. The speakeasy itself is a *friendly* establishment to any and all. This is a classier establishment - leave your coveralls at home. A number of player characters work here. Generally, the industry thrives on ill-kept secrets and bribing underpaid law enforcement. This particular speakeasy doesn't require membership cards, only a password. There's a dance floor, tables for sitting and flirting at, a live band, and, of course, a bar. The club is full of Bright Young Things and a few older patrons hoping that some of that enthusiasm would rub off on them, the bittersweet bite of libations and nostalgia reminding them of when they were Young and Carefree.

## The Bar

The bar is often staffed by Gale Prince and Jane Hildebrand. And they're definitely who you want to order from, since they have a gift for making nearly anything on the menu taste like the nectar of the gods. Not sure what to order? You can get something simple from the menu, or really test their skills with a cocktail recommended by the Savoy itself.

## The Band

The Cat Scratch Band isn't a single entity, but it does have a few key players. The tunes are entirely dependent on the band's mood - especially if Oz Harper is playing.

 * The Cat Scratch is a place to have a nice night on the town, just out of sight is the dance floor
* The music here is like nowhere else on earth.
1/2

## Associated NPCs

* **Fiona Dupree** is a mixed-race bass player with Oz's Cat Scratch band.
* **Harry Kraine** is a Jewish gentleman and decent piano player at the Cat Scratch with Oz's band.
* **Jerry Winstead** is a black man and an excellent drummer in Oz's Cat Scratch band.
* **Martin** is a bartender at the Cat Scratch.
* **Merrilee Walker** is a sometime singer with Oz's band at the Cat Scratch. Rumors swirl that the black woman in her late 20s is possibly involved with Harry. Rumors are right.
* **Reggie Davis** is a white man and poor guitar player who's only played at the Scratch once or twice.
* **Skeet Petersen** is a Scandi man who plays excellent trumpet and saxophone at the Cat Scratch. He's got a line on some good drugs and bad ideas.

## References

1. ↑ Prohibition: The Mob Museum - Speakeasies of the 1920s https://prohibition.themobmuseum.org/the-history/the-prohibition-underworld/the-speakeasies-of-the-1920s/
2. ↑ Savoy Cocktail Book, 1930 https://euvs-vintage-cocktail-books.cld.bz/1930-The-Savoy-Cocktail-Book/VIII/
Orpheus

### Scars, Tattoos, Etc.

TM: NoneSC: A thin band of pale scarring at the base of his neck, a faint branding scar of a chain on his right palm.20s: The above, but the neck scarring is a bit more pronounced, and also a single swallow tattoo on his left pec.

### Realationships

TM: None. SC: Nicolas de Cachiox, to some degree 20s: Gale Prince

### Face Claim

Keanu Reeves

Character intro: Mopey pain in the ass tortured musician boyfriend, Original Flavor.

## Titanomachy

Orpheus the poet, the wanderer, the bard, the prophet, the mystic, the lover, the Argonaut...Orpheus before he ever met Eurydice.

*There's always a time Before the story starts. Then, when the world was open and raw, and the arts of life so new that they had not yet reached all their first perfections...there was a young man. Bright-eyed, dark haired, long-limbed, outgoing and handsome in all company. Gifted - from the merits of his lineage - in the workings of his hands and mind and mouth, in the making of song and tale, poem and ode. A passionate lover of beauty in all its forms, whose tears were then only of joy for the works of the gods and the world. A giver of gifts, a singer of praise, a seeker and child of the Muse. Ah, but that was Before, and we care very little about him, don't we? Give us the rest of the song, then. The song of passion, of incandescent love, of loss and pain and grief so deep it shakes the hearts of stones. Of hope, and failure, and the long, long After. Yes, we'll have that song again, and again, and again.*

*But there was only one time Before.*
Erebus

**Erebus** (*Ἔρεβος*) is the god of darkness and shadow, as well as the void that existed between Earth and the Underworld.

## Evelyn

### Description

Evelyn is a bouncer at the Irishwoman.

**Evelyn** is a bouncer at the Irishwoman. Evelyn, or Harry, depending on who you ask, is a bouncer and part time hitman. Immediately upon waking up, he was confused, almost unable to comprehend his surroundings, and he lacked the direction required to be more than just muscle. The mob picked him up almost right away, offering a sense of purpose while he figured things out. He would do shakedowns, he would be the tool that applied pressure, and, if it came down to it, he would occasionally do hits. He wasn’t really in line to be anyone, he was neither smart enough nor ambitious enough. He was brutal, he was intimidating, and he was good at following directions. And he was quiet.

## References

1. ↑ Wikipedia - Erebus [1]
2. ↑ Theoi - Erebos [2]
3. ↑ Discord - Roaring 20s [3]
Botanical Gardens

Botanical Gardens

The **Botanical Gardens** is a space open to the public; home to a gorgeous conservatory, with a music room, a small area for parties, and large, lush greenery. The gardens and several select rooms of the former family home are open to the public for the first time in the winter of 192x following the death of notable Society widow and philanthropist, Lois Earl. The gardens contain a series of water features and an extremely large atrium, all of which are bedecked for the upcoming holidays. The trees are draped with tinsel and silver ornaments, the hearth fires inside are crackling merrily, and everyone is in a festive mood. When the chill becomes too much, the fires are ready, as are the displays within the humid and divinely lit greenhouse. It isn't terribly crowded, as it is still early in the holiday season, but those who are there occasionally find themselves breathless with the wonders in front of them. The site is home to a gorgeous conservatory, with a music room, a small area for parties, and large, lush greenery. Mrs. Earl had a passion for orchids, and her favorites were warm yellows, oranges, reds, and purples.

## Associated NPCs

* **Lois Earl** was a wealthy widow and philanthropist who loved gardens and greenery and a dear friend of Hester. Her orchid specimens were prize winners, and botanists competed for her donations to their expeditions and universities.
The Masquerade

*"Come one, come all! King Louis the XIV has invited his court and special guests to don their most elaborate costumes, hide their identities, and join in a night of dancing and delights."*

## Entrances

ExecutionerThe PeacockThe EagleThe PsalmistThe WildfireGilded GhostA Lone WolfThe HoundMan of La ManchaLuciferSunlightRed Riding HoodThe Foreign PrincessThe White CatThe MonarchThe FoxSwan PrincessThe MetalmarkThe AutomatonThe CygnetThe LionessThe HeroThe PlaywrightThe HummingbirdThe Siren
Hermann von Wolfgang (Universe-181)

Hermann Wolfgang (Tiger) is a mutated human who was exposed to Adolf chemicals, giving him his powers. He has the power to turn into a tiger, roar, and has one punch hits. He is best performing at nighttime because Tigers are nocturnal. He was imprisoned in Auschwitz alongside his family in 1941 during the Holocaust due to him and his family being Jewish.
Sun Court - Resources

Find a useful bit of research you want to share? Post it here! Try and keep thing roughly grouped.

**NOTE:** There is absolutely **NO NEED** to be historically accurate to play. We're period-drama levels of accuracy at best. Research is like sprinkles on your ice cream Sunday. You are welcome to add them if they bring you joy, but not a requirement or expectation by any means.

## Food

Living at Versailles…. a hungry court

Dining with the Sun King….

Dining with the Sun King….. Table Etiquette

## Setting

The Grand Commun - Palace of Versailles Website

Living at Versailles…

History of the Arboretum - History of Chèvreloup, part of Louis XIV's hunting grounds & where water was diverted from for his fountains.

The Royal Stables - Palace of Versailles Website

## Social Etiquette

French Court Etiquette at Versailles and Who Was "Madame Etiquette"?
La Secta de los 4 Anillos

La secta de los 4 anillos es una organización muy reservada que realiza el culto a Vylia la diosa de los elementos.
Sus seguidores además de ser hábiles lanzadores de conjuros también son fervientes creyentes en la entropía de las cosas y que al igual que la magia, todo está en constante movimiento y cambio.
Esto último hace que a diferencia de otras organizaciones religiosas, no tengan una línea moral definida, ya que todo cambio es la forma natural de las cosas, para bien o para mal. La secta protege fuentes mágicas y vela por que estas se mantengan en su forma más pura.

Al igual que su diosa, comparten el desagrado por el dios Mirilir, a quien llaman el tirano de la magia, quien busca a través del orden aprisionar la magia. Lo anterior ha conllevado a que una fracción fanática de la secta sea llamada "destructores de objetos mágicos".

## *Lema*

"La magia misma es la existencia de nuestra diosa, debemos mantenerla libre y pura"

## *Sede Central*

Santuario de la Entropia, al sur de La Ciudad Capital de Itherin

## *Creencias*

•   La magia es libre y debe mantenerse así, solo los tiranos la corromperían para lograr un fin egoísta

•   La tiranía mágica de Mirilir es la peor forma de control sobre la esencia libre de la magia

•   La magia de evocación es la forma más pura de la magia.

## *Objetivos*

La secta busca hacer ver al mundo que la magia debe estar en su estado más puro, y que a través de ella se podrá estar en sintonía con el constante cambio.

## *Misiones típicas*

Proteger fuentes mágicas, destruir objetos mágicos peligrosos, destruir cualquier forma de corrupción mágica.

## Tabla de Reputación y Beneficios:

•   Acceso a Expediciones de Facción
•   Acceso a contratar servicios
(Conjuros clérigo nivel de hechizo 3, sorcerers nivel de hechizo 2)
•   Acceso a la tienda mágica (Tienda 1)
y "Acceso a la tienda mágica" sólo
 **18** | •   Acceso a contratar servicios
(Conjuros de clérigo nivel de hechizo 5, sorcerer nivel de hechizo 3)
•   Acceso a la tienda mágica (Tienda 2)
disponible en Sedes Mayores
"Acceso a la tienda mágica"
 **40** | •   Bonificador +2 a tiradas de investigación, historia, y arcana
•   Bonificador 20% experiencia en expediciones (solicitante)
•   Acceso a la tienda Mágica (Tienda 3)
"Acceso a la tienda mágica" disponible en Sede Central

## **Requisitos de ingreso**

•   Aventurero de Cobre

•   Ritual de Conversión a Vylia

•   Alineamiento Caótico
Pietro Magnus (Universe-181)

Pietro Magnus (Quicksilver) is a powerful mutant with the ability to move, think and process things at the speed of light. His abilities make it so he can walk on water and walk through walls. He is in an incestuous relationship with his sister, Wanda.

## Quicksilver

### Relatives

Erik Magnus (father)Marya Magnus (mother)Wanda Magnus (sister)

### Affiliation

United Heroes, X-Factor, The Evil Mutants
Oto Oviszodi

Oto Oviszodi est le principal village crolien de la région de Crolia, situé sur la côte nord du Lac Lumlei aux abords de la Terre des Fins-Fonds.

## Habitants

Les hommes se laissent pousser la barbe, tandis que les femmes portent de longs cheveux coiffés en tresses. Leurs armures, boucliers et parures sont décorées de dragons stylisés qui, prétendent-ils, les protègeraient des mauvais esprits errant dans les Montagnes des Pics-de-Brume.

Les croliens vivent d’élevage et de cueillette, et résident dans des cabanes en bois épais. Ils élèvent moutons et chèvres, ne manquant ainsi ni de lait, ni de viande, ni de laine pour leurs vêtements. Lorsque l’herbe des basses prairies se fait rare, les croliens estivent en moyenne montagne. Ils y demeurent jusqu’à la mi-automne puis redescendent dans leur village au retour de la saison froide pour que le bétail hiverne dans les étables.

Les croliens se répartissent en plusieurs clans dirigés par un Valeureux. Ce dernier obtient l’honneur de gouverner les siens seulement après avoir accompli un exploit digne d’un héros. Il est conseillé par une chamane, qui remplit les rôles de sage et de guérisseuse. Elle seule sait infailliblement reconnaître herbes médicinales, baies comestibles et poisons. Elle confectionne avec les plantes emplâtres, décoctions et potions capables de soulager vertiges, nausées et douleur.

## Histoire

De nombreuses années après la scission d'Iritaria, le légendaire seigneur de guerre Crol a dirigé un groupe de tribus du sud, qui se sont installées dans la région orientale de la Mirastasie. Les tribus de Crol se sont mariées avec les autres peuples vivant dans la région, les Mortani et les Kraniuar. La plupart des tribus se sont installées dans les vallées et les pentes de Bagmati et de Tinpang et ont commencé à cultiver des cultures et du bétail. Certains croliens ont adopté le commerce lucratif de la capture et de la vente du précieux poisson-mouton en se rapprochant de Karai et du Lac Lumlei. Une minorité a cependant continué à suivre le mode de vie nomade de leurs ancêtres.
Indigo Wiki

**Welcome to the Indigo Wiki!**
Indigo is a passion project made by someone who has lots of random characters in their head. Keep in mind I steal a lot of characters from Marvel, so yeah.

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.