recursal/Fanatic-Fandom huggingface dataset:
Arcport Anchor

*This page was last updated during patch* v0.7.1716*. The current patch is* v1.6.1946*.*

*This article may be outdated. Please check the* Patch Notes *for more details.*

The Arcport Anchor site with 3 of the 5 caches

## Description

**The Arcport Anchor** is located in Antarctica and is normally covered by the Melding. After clearing the area of it (with the help of "Repulsor Alpha, Bravo and Charlie"), the event can be started by powering up main installation with 1,000 Melded Crystite.

In the following 5:00 minutes all participating players have to defend the 5 **Chosen Tech Chaches** surrounding the "Achor" from advancing Chosen and Tanken forces.

## Lore

*"This was the last know location of a group of raiders on the run from the Chosen. Activating the Arcport Anchor could pull back whomever arcported from this location, along with whatever they where hauling ..."*

## Rewards

* 1 Accord Merit Points
* 1 Crystite Resonators
* ~20 Crystite
* ~500-800 raw Resources
Bio Rifle (Weapon Type)

*This page was last updated during patch* v1.2.1847*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
## Description

Bio Rifles are a class of Biotech Battleframe weapons. Bio rifles fire fast moving, non-arcing projectiles and can produce a smaller version of Healing Wave. All bio rifles are only usable by the Dragonfly battleframe. Bio rifles deal poison damage by default, and can possess the basic and elemental Weapon Prefixes.
Aranha Nest

*This page was last updated during patch* v0.9.1757*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*

Weakness:

## About

Aranha Nests are organic structures that can be found throughout New Eden. They do nothing besides pulsate and emit squelching noises until they either take damage or a player walks nearby. Upon either event, the nest will erupt and spawn several Aranhas. Small nests will only spawn Aranha Workers, while large nests will spawn other types, such as Aranha Siegers and Toxic Aranhas.
Antigenic

*This page was last updated during patch* v1.2.1838*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
This is a mission on the Stronghold Job Board

## Description

Eradicate a Bacterial Outbreak Among Accord Soldiers

## Objectives

* Obtain Tissue Sample From Recovering Creatures
	+ Eliminate 15 Volcano Wildlife
	+ Collect 5 Objectives
* Bring Tissue Sample to Dr. Lyon
* Innoculate Soldiers
	+ Activate 3 Targets

## Rewards

* Chance Item
* XP
* 1x Copper Vending Token
* 8x Stronghold Voucher
* Crystite
Ammo Chamber

*This page was last updated during patch* v0.7.1683*. The current patch is* v1.6.1946*.*

*This article may be outdated. Please check the* Patch Notes *for more details.*

## Description

**Ammo Chambers** are consumable calldowns adding elemental damage to the currently active weapon for 15 minutes. They are listed in skill slot 5, alongside other Calldowns and can be found in the "Supplies" tab.

## Ammo Chamber Variants

 **Source:** | * Crafting: 20 seconds + 100 Organic + 200 Crystite

 **Source:** | * Crafting: 20 seconds + 100 Mineral + 200 Crystite

 **Source:** | * Crafting: 20 seconds + 100 Gas + 200 Crystite

 **Source:** | * random loot from the Vending Machine
Biomaterial

*This page was last updated during patch* v1.2.1843*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*

## Description

Biomaterial is one of the three main types of resources in Firefall. Like most materials for crafting, it is looted in raw form, then refined at a molecular printer station for use in crafting.

## Crafting Components

The crafting components created from raw biomaterials can be used to manufacture new equipment or can be sold on the market for credits. Raw Biomaterials are refined into crafting components at the Molecular Printer. There is a 1:1 refining ratio from raw biomaterial to crafting component. *Example: 20 Bone Fragments = 20 Carbon Powder*

Biomaterial comes in different rarities and tiers, depending on the exact area and zone where creatures drop it.

## Drops by Region

#### Coral Forest

Coral Forest is the best place to find **Tier 1** and **Tier 2** biomaterials.

#### Sertao

The biomaterials found in Sertao are the same as in the Coral forest with the addition of **Tier 3** biomaterials

 Melded Muscle Tissue
 Dark Crystite

#### Devil's Tusk

Devil's Tusk has all of the same biomaterials as Coral Forest and Sertao, but with the addition of **Tier 4** biomaterials.

 Melded DNA Sample
 Dark Crystite

## Optional Components

Certain creatures drop special components for equipment. These  Optional Biomaterials are not refineable and are not dropped as frequently as the regular biomaterials. Recipe Unlocks from certain Vendors will require these optional components for Manufacturing. *Example: The **Barrier HMG** for the Dreadnaught requires Brontodon Ivory in its recipe.*
ARES Missions

*This page was last updated during patch* v0.7.1714r2*. The current patch is* v1.6.1946*.*

*This article may be outdated. Please check the* Patch Notes *for more details.*

## Description

**ARES Missions** are dynamic World Events that each provide small bits of info on lore and events around New Eden and Diamondhead.

They come in different **difficulty** levels (1 - 2 New Eden / 1-4 Diamondhead) that indicate the recommended stage of equipment (stage 1 or higher) and they can be group or single player content (white symbol on top of the mission icon).

Single player missions come with significantly less enemies than group missions.

The rewards vary strongly, but higher threat level or group missions commonly are more rewarding. Participants need to actually participate in the mission to get any reward (killing enemies/getting objectives)

**Note: Occasionally there can be extra Bosses encountered in ARES missions. Those can be:**

* Giant Arahna
* Crystite Arahna
* Giant Nautilus
* Toxic Land Shark

## Mission Types

* **Data Pad Retrieval** (Arahna/Tanken/Chosen)
	+ grab the data pad and take it out to the arcporting pylon
	+ optional: activate the **Bandit Terminals** in the area after picking up the data pad
* **Payload Recovery** (Arahna/Tanken/Chosen)
	+ get the supplies and take them out to the arcporting pylon
* **Arahna Infestation**
	+ get in and blow up the **Armored Arahna Nests**
* **Chosen Encampment**
	+ get in and blow up the **Chosen Strifebringer**
* **Hijacked Terminals**
	+ look out for hijacked terminals and hack them back (interact with them)
* **Manhunt: Tanken Raider Chief**
	+ fight through a Tanken hideout to get to their Raider Chief (optional spawns from Raider Callboxes)
* **Chosen Bomb**
	+ get in and defuse the bomb with the red/violet/white pins (pins need to be used on the bomb, at the moment the bomb matches the pins color that the player is carrying)

## Rewards

### New Eden

* 1-2 Accord Merit Point
* 0-2 Crystite Resonator
* ~150 Crystite
* ~250 raw Resources
* 1-2 Accord Merit Point
* 0-2 Crystite Resonator
* ~200 Crystite
* ~500 raw Resources
* 1-2 Accord Merit Point
* 0-2 Crystite Resonator
* ~250 Crystite
* ~400 raw Resources
* 1-2 Accord Merit Point
* 0-2 Crystite Resonator
* ~300 Crystite
* ~600 raw Resources

### Diamondhead

* 2-3 Accord Merit Point
* 2-3 Crystite Resonator
* ~500 Melded Crystite
* ~300 raw Resources
* 2-3 Accord Merit Point
* 2-3 Crystite Resonator
* ~600 Melded Crystite
* ~400 raw Resources
* 2-3 Accord Merit Point
* 2-3 Crystite Resonator
* ~700 Melded Crystite
* ~700 raw Resources
* 2-3 Accord Merit Point
* 2-3 Crystite Resonator
* ~800 Melded Crystite
* 2-3 Accord Merit Point
* 2-3 Crystite Resonator
* ~600 Melded Crystite
* ~400 raw Resources
* 2-3 Accord Merit Point
* 2-3 Crystite Resonator
* ~800 Melded Crystite
* ~600 raw Resources
* 2-3 Accord Merit Point
* 2-3 Crystite Resonator
* ~1,000 Melded Crystite
* ~800 raw Resources
* 2-3 Accord Merit Point
* 2-3 Crystite Resonator
* ~1,200 Melded Crystite
* ~1,000 raw Resources
Biotech/Tier 1

Redirect to:

* Accord Biotech

**Tiers have been removed from the game. This information is outdated. See Biotech/Accord Biotech**

Stock Biotech battleframe.

## Description

The Biotech is the only battleframe that did not exist prior to the Chosen conflict. In an effort to keep Holmgang play fast and fun, league players thought it was but to have their lineups filled with heavy damage dealers, save for the occasional engineer with support deployables. This all changed though when mercs left the safety of Holmgang and entered the real line of fire. Suddenly, with no more do-overs, everyone was playing for keeps. A merc didn't have to witness too many grisly deaths before realizing another solution was needed.

The solution lay in the technology of repatterning. Repatterning had existed for some time in medical facilities, but its hardware had never been made mobile, nor it's process utilized outside of a controlled, sterile environment. Omnidyne-M was the first to encapsulate the technology in a battleframe and it revolutionized the war effort. The bio equivalent of molecular printing, repatterners sample the DNA of the subject they are reconstructing and then set about replacing damaged tissue at highly accelerated rates. With the Biotech battleframe, Omnidyne-M enabled mercs to remotely apply repatterning treatments to other colleague from short-to-medium range distance. More recent iterations on this model have introduced the deeply controveisial depatterning technology, whereby the same techniques used to heal are instead applied to deliberately scramble molecular cellular construction.

## Skills

### Default

* **Healing Wave** - Sends out a short wave of burst healing.

### Unlockable

* **Poison Trail** - Releases a cloud of poison in the Biotech's wake.

* **Healing Ball** - Sends out a quick moving ball that can hit allies, or be detonated to heal any allies within its radius. Bounces when it hits inanimate objects.

* **Triage** - Activates a short buff that allows the Biotech to revive fallen allies very quickly,and at more health than a standard revive.
Apotheosis

*This page was last updated during patch* v1.3.1858*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
## Description

Apotheosis is a Prototype purple Ability Module acquired by completing the Genesis achievement in Amazon Warzone. It provides a small boost to a large variety of stats in addition to charging the player's Hyper-Kinesis Module whenever the ability the module is slotted into is used.

### Bonuses and Flavor Text

* Slightly increases all ability attributes
* When you activate the ability this module is slotted into, you gain 10% HKM Charge. This effect may not occur more than once every six seconds.

*Slightly singed, but still functional. A small label reading "13" is stuck onto the module's surface, somewhat obscured by an old bloodstain.*
Accord Soldier

**Location** | Unknown

*This page was last updated during patch* v0.7.1683*. The current patch is* v1.6.1946*.*

*This article may be outdated. Please check the* Patch Notes *for more details.*
*This {{#arraymap:page|,|x|x}} is a stub. You can help FireFall Wiki by expanding it.*
This article has been a stub since 01 Jan 1970.
Breaking Their Toys

*This page was last updated during patch* v1.2.1842*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
This is a mission on the Forest Watch Job Board

## Description

The Ophanim are a constant pest in the Ashlands. Every opportunity to put a dent in their operations should never be wasted.

## Objectives

* Get Explosives from Sadiq
* Sabotage Ophanim Salvage
	+ Activate 5 Target
	+ Eliminate 8 Hostiles
* Destroy Ophanim Listening Post
	+ Activate 4 Targets
	+ Eliminate 8 Hostiles
* Debrief with Sadiq

## Rewards

* Chance Item
* XP
* 1x Copper Vending Token
* 11x Forest Watch Voucher
* Crystite
* Infused Dark Crystite

## Similar Jobs

* Bridge Burner
* Jungle Strife
* Ordnance Breaker
* Strife Breaker
Blood King Dreadnaught

*This page was last updated during patch* v0.8.1750*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*

Weakness:

## About

Blood King Dreadnaughts are one of the standard units of the Blood King ARES outfit. They pilot Accord Dreadnaught Battleframes which are painted to match the Blood King's grey-blue and red color scheme. Both male and female dreadnaughts wield Heavy MGs identical to those available on a standard Accord Dreadnaught frame.

A female Blood King Dreadnaught.
Assault Rifle (Weapon Type)

*This page was last updated during patch* v1.2.1843*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
## Description

Assault Rifles are a category of Secondary Weapons. A typical assault rifle possesses a decent rate of fire, damage, and accuracy, making it a well rounded choice with no particular strengths or weaknesses. In addition to basic and elemental Weapon Prefixes, assault rifles can also possess the beam and microplasma prefix types.

## Variants

* Assault Rifle
* Barnstormer
* Iron Cross
* The Deputy
Blood Sucker Bait

*This page was last updated during patch* v1.1.1833*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
This is a mission on the Broken Shores Job Board

## Description

Blood Suckers Part II - The culex population continues to threaten Broken Shores. Sergeant Wilcox wants to use bait to get to the source of the swarm.

## Objectives

* Meet with Sergeant Wilcox
* Meet with Spicy Al
* Collect Bait From aranha Pods
	+ Activate 5 Targets
	+ Eliminate 20 Hostiles
* Check Traps for Game
	+ Activate 6 Targets
	+ Eliminate 6 Hostiles
* Meet with Spicy Al
* Place Bait in Culex Lairs
	+ Activate 3 Targets
	+ Eliminate 1 Hostile
* Meet with Sergeant Wilcox

## Rewards

* Chance Item
* XP
* 1x Copper Vending Token
* 18x Broken Shores Voucher
* Crystite
Ambush

*This page was last updated during patch* v1.1.1832*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*

## Description:

**"*Nighthawk Exclusive Perk: While not acquired by enemy SIN, the Nighthawk's next shot inflicts +30% additional damage. Ambush has a 10 second internal cooldown*"**

## Additional Effects

* Landing a headshot or critical shot with an Ambush shot will add the Ambush effect to your next shot. Missing or landing a body hit will end the effect and start the internal cooldown.
	+ The Necronus's knees count as critical shots.
* Any shot fired with Ambush consumes no Ammo

## Gameplay Considerations

* Ambush works best with the Sniper Rifle
* Ambush's cooldown is reset by the Execute ability
Cerrado Plains Patrol

*This page was last updated during patch* v0.7.1683*. The current patch is* v1.6.1946*.*

*This article may be outdated. Please check the* Patch Notes *for more details.*

A SIN Data Collector

## Description

The **Cerrado Plains Patrol** is an on-demand World Event in the area around Cerrado Plains giving the player the task to help Ripley Garland to check the Patrol Drones.

The event is started by using the Patrol Comm Unit from the "Mission Stuff" Calldown-menu and can be repeated every 2 hours. The 4 Patrol Drones that have to be checked are actually **SIN Data Collectors**, randomly placed around Cerrado Plains. There is no time limit and nearly no difficulty in finding them, as every drone is marked with a waypoint. There are usually some enemies and a few supply crates near each drone.

At the location of the last drone, various events can take place:

* Crashed LGV
* Chosen Drop Pod
* Melding Tornado
* ...
* nothing

## Rewards

* 9.000 Experience
* ~50 Crystite
* ~200 raw Resources
Beta Crystite

*This page was last updated during patch* v0.7.1683*. The current patch is* v1.6.1946*.*

*This article may be outdated. Please check the* Patch Notes *for more details.*
## Description

Beta Crystite is a special type of currency only available to closed beta testers before July 9th. It was first introduced with the March 0.6 Patch to compensate players since old resources were rendered useless. The patch automatically converted all Crystite into beta crystite at a 1:1 ratio and added a Nanoprint to convert old resources into beta crystite, also at a 1:1 ratio. When the beta crystite store was added, another nanoprint was added to convert current crystite into beta crystite at a 1:1 ratio.

Beta Crystite can only be spent on special items sold by Ratchet such as a special red LGV and special Glider Pads.

This resource has been removed with the beginning of the open beta phase.

## See Also

* Crystite
* Crystite Hybrid
* Melded Crystite
Careers with Nutretic

*This page was last updated during patch* v1.1.1833*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
This is a mission on the Cerrado Plains Job Board

## Description

Help a Nutretic Technician retrieve important hardware before moving south.

**NOTE:** This is a Priority job and will be available at level 14.

## Objectives

* Retrieve the Hardware
	+ Activate 1 Target
	+ Eliminate 6 Hostiles
* Meet with Nutretic Technician

## Rewards

* Chance Item
* XP
* 1x Copper Vending Token
* 5x Thump Dump Voucher
* Crystite
Army

**This article contains information which has not been confirmed by a reliable source.**

*This {{#arraymap:page|,|x|x}} is a stub. You can help FireFall Wiki by expanding it.*
This article has been a stub since 01 Jan 1970.
An Army is Firefall's most basic player-organization structure. Similar to Clans or Guilds in other online games and communities.

Each army has a shared Tech Tree, which army members can contribute to in order to unlock Calldowns and other as-yet unknown benefits.

At PAX East 2011, 4 custom armies were shown (Blood Falcons, Emerald Blades, Stellar Ponies, and The Brood), and it was announced that each of those armies had custom insignias and war paint created with in-game tools. The depth of customization allowed for the players has yet to be seen.

Firefall Army List
Caldera Commando

*This page was last updated during patch* v1.2.1838*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
This is a mission on the Forward Operating Base: Harpoon Job Board

## Description

Admiral Mokiao has a special request from UASOCOM to take down an elite Chosen commando unit.

## Objectives

* Find the Chosen Unit
	+ Collect 7 Items
* Find the Chosen Drop Pods
	+ Activate 5 Targets
	+ Eliminate 6 Hostiles
* Find the Chosen Unit
	+ Eliminate 15 Chosen
	+ Eliminate Chosen Commando
* Debrief with Volkov

## Rewards

* Chance Item
* XP
* 1x Copper Vending Token
* 11x FOB Harpoon Voucher
* Crystite
* Dark Crystite
Accord Chemical Sprayer Arcfold

*This page was last updated during patch* v1.0.1797*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
**Accord Chemical Sprayer** is the Accord Biotech's Hyper-Kinesis Module, but can be equipped on any Biotech Battleframe. It switches the Biotech's weapon for a short duration to a chemical sprayer which damages enemies and heals allies. Adding a Potency Module onto this ability applies a portion of its healing to the user.

## Description

***"Arcfolds a chemical sprayer to the Biotech. The chemical sprayer is a temporary weapon that fires in a frontal cone damaging enemies and healing friendlies"***

## Prefixes & Modules

Accord Chemical Sprayer Arcfold can come with the Charged, Cooled, Lasting prefix as well as the Custom modifier.

Modules that modify Recharge, and Duration should be used for best effect.
AWOL: The Cult

*This page was last updated during patch* v1.1.1833*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
This is a mission on the Trans-Hub Command Job Board

## Description

AWOL Part III - Find evidence of activity from the wayward Captain Abrams around Trans-Hub. Track him down before he slips through your fingers.

## Objectives

* Meet Captain Simonis
* Meet with the Dealer
	+ Defeat 5 Rebels
* Find Captain Abrams
	+ Eliminate 10 Rebels
	+ Defeat and interrogate Captain Abrams
* Helder's Mine
	+ Eliminate 6 Rebels
	+ Defeat and interrogate Charon
* Meet Captain Simonis

## Rewards

* Chance Item
* XP
* 1x Copper Vending Token
* 13x Trans Hub Voucher
* Crystite
API Functions/Callback2

Details could be found in "Red 5 Studios\Firefall\system\gui\lib\lib\_Callback2.lua".

Examples

```
require "lib/lib_Callback2";
local UPDATE_INTERVAL = 1

function ScheduledUpdate()
    log("yay!");
end

-- repeat a ScheduledUpdate every UPDATE_INTERVAL
CB = Callback2.CreateCycle(ScheduledUpdate, nil);
CB:Run(UPDATE_INTERVAL);

-- another way to repeat when component load
function OnComponentLoad()
    if not updateTimer then
        updateTimer = Callback2.Create()
        updateTimer:Bind(ScheduledUpdate) -- a function
        updateTimer:Schedule(UPDATE_INTERVAL) -- a constant we declared earlier
    end
end

```
Ancestors Legacy Wiki/editcopy/Section 3

Guides
* How to play guide for Ancestors Legacy
* System requirements
* Release date

Twitter
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CMS Arclight

**This article contains information which has not been confirmed by a reliable source.**

*This {{#arraymap:page|,|x|x}} is a stub. You can help FireFall Wiki by expanding it.*
This article has been a stub since 01 Jan 1970.
The CMS Arclight is the largest interstellar ship ever created. Built as a battleship to maintain the peace between Earth and Alpha Prime, it was powered by two massive crystite reactors. These were necessary to move the entire ship via arcfolding. It was commanded by Orestes Nostromo, and Mitra Batsheba was the chief engineer on the Arc Reactors.

As confirmed by the PAX East 2012 cinematic trailer, the Arclight crashed into Fortaleza, Brazil.
Battleframe Progression Deprecated

**The contents of this page have been deprecated, as they are out of date.**

## Description

**Frame Progression** is made in the Battleframe Garage as well as power distribution and equipment management.

A fully-upgrade Battleframe [level 10/10/10] requires 7,371,000 XP, 94,500 Crystite, 133,500 Minerals/Gas/Organic resources, and 18 Battleframe-specific items (that means additional 90,000 Constraint resource, 1,350 Accord Merit Point and 180,000 Crystite) to complete.

Getting a frame to level 7/7/7 is commonly used to acquire Pilot Tokens. This can be accomplished with 921,000 XP, 13,500 Crystite, and 13,500 Minerals/Gas/Organic resources. This is 12.5% of the total XP needed to max the frame, 5% of the Crystite, 6% of the resources, and none of the AMPs, and acquires half of the available Pilot Tokens.

### Mass

How much mass a Battleframe can handle. Frames gain mass as they equip items. Frames that allocate more of their allocated Mass will move slower, while those that use less will move faster. Can be increased with Mass unlocks.

### Power

How much power the Battleframe produces. Battleframes lose power as they equip items. Power in excess can be allocated to specific items of stage 1 and higher , increasing the damage done by them (50 power per stage, 1% damage increase per 10 power). Can be increased with Power unlocks.

### Cores

Number of CPU Cores available. Newly manufactured items can be modified to require CPU Cores to function, reducing their Mass and Power needs. Can be increased with CPU unlocks.
Carbon Powder

*This page was last updated during patch* v1.2.1843*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
## Description

**Carbon Powder** is a tier 2 crafting material. It is refined from Bone Fragment and Melded Blood Sample.

Refines at a 1:1 ratio;

* Bone Fragment = Carbon Powder
* Melded Blood Sample = Carbon Powder + Dark Crystite (20%?)

### Known uses

Many crafted items between level 20 - 29 use Carbon Powder. These include Modules, Abilities, Weapons, and Consumables.

Hybrid Resources that use Carbon Powder are:

* Entropic Nanotube - Tier 2
* Twinned Muscle Fiber - Tier 2
Barnstormer

*This page was last updated during patch* v1.2.1847*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
## Description

The Barnstormer is a Prototype Assault Rifle acquired from the Proving Grounds campaign mission. It is similar to a standard assault rifle, but deals fire damage and possesses a higher rate of fire and larger magazine.

### Flavor Text and Bonuses

* Thermal Ammunition
* Improved rate of fire
* Increased clip size

*An image of a primitive biplane, of the sort flown over three centuries ago, is etched into the barrel. Below it, one word: "Always".*
A Growing Menace

*This page was last updated during patch* v1.1.1833*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
This is a mission on the Northern Shores Job Board

## Description

Contact has been lost with an ARES team on patrol. Assist Sergeant Lewis in locating them.

## Objectives

* Patrol Waypoint
	+ Inspect the Corpse
	+ Eliminate 5 Sieger Aranhas
* Patrol Waypoint 2
	+ Inspect the Corpse
	+ Eliminate 7 Sieger Aranhas
* Patrol Waypoint 3
	+ Inspect the Corpse
	+ Eliminate 11 Sieger Aranhas
	+ Gather 2 Aranha samples
* Return Sieger Aranha Sample

## Rewards

* Chance Item
* XP
* 1x Copper Vending Token
* +2079 Northern Shores Reputation
* +208 Accord Reputation
* Crystite
Baptism by Fire

*This page was last updated during patch* v1.2.1838*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
This is a mission on the Stronghold Job Board

## Description

Assist Flamestriker Squad in combating a Chosen Attack

## Objectives

* Meet up with Flamestriker Squad
* End Patrol
	+ Escort the Squad
* Intercept the Fleeing Chosen Squad
	+ Eliminate 7 Chosen
* Investigate the Chosen Camp
	+ Activate 1 Target
* Stall the Chosen Attack
	+ Eliminate 10 Chosen
	+ Eliminate Bio Engineer

## Rewards

* Chance Item
* XP
* 1x Copper Vending Token
* 11x Stronghold Voucher
* Crystite
Bulwark

*This page was last updated during patch* v1.0.1797*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
Bulwark is one of the Electron's abilities. Activating the ability shields nearby allies, including the Electron.

## Description

***"The Electron erupts in a pulse of energy, which applies a shield to the Electron and nearby allies. The shield absorbs a medium amount of damage"***

## Prefixes & Modules

Bulwark can come with the Bane, Barrage, Charged, Cooled, Distant, Lasting, and Widened Prefix as well as the Custom prefix.

Bulwark can make use of Modules that affect Duration, Recharge, and AoE.

## Affected By Perks

* Dynamic Relay
* Shields Up
* Resonating Shields
* Augmented Shield Generators

## ARES Suppliers

Bulwark can be bought at various levels from the following ARES Vendors using local vouchers.

* Blue L9 - Northern Shores, Supply Officer Booker - 90 vouchers
* Green L18 - Sunken Harbor, Supply Officer "Jabs" - 35 vouchers
* Blue L29 - Andreev Station, Supply Officer Schwartz - 90 vouchers
* Green L37 - FOB Harpoon, Supply Officer Wachi - 50 vouchers
* Green L39 - Camp Jasper, Supply Officer Mendel - 60 vouchers
Aranha Recovery

*This page was last updated during patch* v1.1.1833*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
This is a mission on the Copacabana Job Board

## Description

The Accord requires ARES assistance to recover lost medical supplies.

## Objectives

* Meet the Accord Medical Officer
* Kill aranha Until You Find The Medical Supplies
	+ Eliminate 10 Aranhas
	+ Activate 1 Objective
* Kill aranha Until You Find The Medical Supplies
	+ Eliminate 13 Aranhas
	+ Activate 1 Objective
* Kill aranha Until You Find The Medical Supplies
	+ Eliminate 15 Aranhas
	+ Activate 1 Objective
* Return to the Accord Medical Officer

## Rewards

* Chance Item
* XP
* 1x Copper Vending Token
* +2835 Copacabana Reputation
* +283 Accord Reputation
* Crystite
Area of Effect

*This page was last updated during patch* v1.0.1797*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*

'Area of effect' (also referred to as 'AoE' and 'splash') refers to weapon attacks, skills, and other gameplay mechanics that affect allies or enemies within a specific range of the target.

## Weapons

The following weapons use area of effect mechanics:

### Primary Weapons

* Bio Crossbow (Alternate Fire)
* Fusion Cannon
* Plasma Cannon
* Sticky Grenade Launcher
* Thermal Cannon

### Secondary Weapons

* Amazonian Grenade Launcher (acquired from the Hazardous Research event)
* Grenade Launcher
Accord Recon

*This page was last updated during patch* v0.7.1710*. The current patch is* v1.6.1946*.*

*This article may be outdated. Please check the* Patch Notes *for more details.*
## Official Description

The **Accord Recon** battleframe is a medium-range specialist that can utilize different skills for combat support and keeping itself hidden from the enemy. The Accord Recon battleframe is the preferred frame for medium-range snipers. While it lacks defensive plating, the frame includes a Personal Cloaking Device which renders the pilot invisible. The Recon is also outfitted with cryo grenades and SIN beacons to identify enemies.

* **Title**: Interloper

## Usable Modules

### Skills

**Advanced Decoy** - The Advanced Decoy requires more charging time, but comes with AI control for decoy movement

**Burning Cryo Grenade** - Burning Cryo Grenade adds a frozen fire effect which damages the targets over time.

**Cryo Grenade** - The Recon throws a freezing grenade which detonates on impact. Enemies in the blast radius are damaged and become Snared, greatly reducing their movement speed.

**Decoy** - The Recon activates a stealth generator, becoming invisible and leaving a decoy that attracts enemy attention. The decoy explodes after a brief delay, damaging nearby enemies

**Proximity Response** - The Recon explodes outwards, damaging and knocking back nearby enemies. Affected targets become briefly Snared, significantly reducing their movement speed.

**Resonating Bolts** - The Recon shoots out a powerful explosive that detonates after a short time. This ability has several charges which can be stored up.

**SIN Beacon** - The Recon shoots out a deployable beacon which adds nearby targets into SIN. In addition, affected targets become Vulnerable, increasing damage taken. Stores as many charges as maximum beacons allowed

### Hyper-Kinesis Modules

**Accord Artillery Strike** - The Recon paints a target for an Accord Artillery Strike, dealing massive damage over a large area

## References

1. ↑ http://www.firefallthegame.com/pages/accord-recon
AWOL: The Ferryman

*This page was last updated during patch* v1.1.1833*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
This is a mission on the Shanty Town Job Board

## Description

AWOL Part IV - Captain Abrams' mind appears to be free, but he's not ready to go home. First, and with your help, he will find the madman Charon, and make him pay for the damage he has caused.

## Objectives

* Meet with Captain Abrams
	+ Activate 1 Target
* Plant Charges on the SIN Hack Crates
	+ Activate 5 Targets
	+ Eliminate 9 Hostiles
* Install the Program into the SIN Tower Interface
	+ Activate 1 Target
	+ Eliminate 5 Hostiles
* Confront Charon
	+ Activate 1 Target
	+ Eliminate 11 Melding Creatures
* Find Captain Abrams
	+ Activate 1 Target
	+ Eliminate Captain Abrams

## Rewards

* Chance Item
* XP
* 1x Copper Vending Token
* 13x Shanty Town Voucher
* Crystite
Bio Crossbow (Weapon Type)

*This page was last updated during patch* v1.2.1847*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
## Description

Bio Crossbows are a class of Biotech Battleframe weapons. Bio crossbows fire arcing bolts as a primary fire and poison grenades as a secondary fire. All bio crossbows are restricted to the Recluse battleframe. Bio crossbows deal poison damage by default, and can possess the basic and elemental Weapon Prefixes.

## Variants

* Bio Crossbow
* Bolt Driver
Charge Rifle

*This page was last updated during patch* v1.3.1861*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*

 **Damage Type** | Energy
 **Rate of Fire** | 250 ms/burst
 **Range** | 215m

## Description

The Charge Rifle is the Raptor's signature weapon. It is a sniper rifle with a 4-8x zoom scope, a decent rate of fire, and low initial damage. However, the rifle has the ability to significantly increase its damage by remaining scoped in, up to approximately six times the initial damage. Charge begins building up immediately upon using the scope, but is lost after every shot or unscoping. Being a sniper rifle, the Charge Rifle deals double damage on a critical hit, deals a small amount of splash damage to surrounding enemies on a kill, and can hit multiple enemies if lined up. Additionally, the Charge Rifle's shots penetrate shields such as those used by the Chosen Engineer.

Its secondary fire is a 4-8x zoom scope. When hip fired, the Charge Rifle is actually more accurate than when the Sniper Rifle is hip fired, and damage otherwise remains the same.

Additionally, the Charge Rifle interacts with the Raptor's skills. Hitting a shot while zoomed in grants a stack of electrical charge for the Conduit passive, and Overload must be used with the Charge Rifle. If the Charge Rifle is not equipped, it is arcfolded to the Raptor for the duration of the skill.

### Scope Secondary Fire

* 2.2x - 5.6x zoom, adjustable with the scroll wheel.
* Reduces movement speed.
* Gives perfect accuracy.
* Scoping in begins the charging process.

## Affected By Perks

* Plasma Enthusiast
* Conduit
* Arcing Bolts

## Trivia

* The Charge Rifle is similar to the Sniper's sniper rifle from Team Fortress 2.
Ancestors Legacy Wiki/Section 4

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Auto-Repair

*This page was last updated during patch* v1.0.1797*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*

## Description:

**"*Doubles health regeneration when out of combat. Additionally, when greater than 40% life is dealt to the player in one instance of damage, applies the same regeneration bonus*"**

## Effects stack with or compliment those of the following perks:

* Frequent Patient
* Persistence
Armored Dropship

*This page was last updated during patch* v1.0.1797*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*

## Description

Armored Dropships are stationary Dropships that mostly are used to transit players to a single location when interacted with. The exception here however is Copacabana, it is used for accessing Instanced Missions.

## Locations in Coral Forest

* Copacabana - Access to Instanced Missions (-548,-477)

## Locations in Sertao

* Forward Operating Base Sagan - Teleports players to Cliff's Edge (-498, -213)
* Tecumseh Airbase - Transit to Devil’s Tusk (1440, -263)

## Locations in Devil’s Tusk

* Forward Operating Base: Harpoon - Transit to Sertao (797, -188)
A Lost Daughter

*This page was last updated during patch* v1.1.1833*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
This is a mission on the Forward Operating Base Sagan Job Board

## Description

Mourningstar Part II - Morningstar needs your help in finding Typhon's lost daughter.

## Objectives

* Meet Mourningstar
* Meet Vibol Soun
* Buzzard Encampment
	+ Eliminate 16 Buzzards
	+ Recover the Ruby Maser.
* Return Ruby Maser To Vibol Soun

## Rewards

* Chance Item
* XP
* 1x Copper Vending Token
* 11x FOB Sagan Voucher
* Crystite
Antarctica

*This page was last updated during patch* v1.0.1797*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*

## History

"Antarctica" is no longer in the current build of Firefall, it was removed from the game following the Launch on July 29th, 2014. You can no longer access this portion of the map or Sargasso Sea. Diamondhead is the only current melding pocket still available to the player and has been reworked and enlarged to form the level 40 area for pilots to traverse under the name Devil’s Tusk. Plans have been rumored to be made about transferring Sargasso and Antarctica into there own new areas, but no official word yet has been given.

As of patch *v1.0.1783* Antarctica was closed because of its incomplete nature.

## Description

**Antarctica** was a pocket deep in the melding, that could be accessed via the world map. Its main characteristics are the all frozen environment, the constantly blowing snow and the cold resisting creatures roaming around.

## Facilities

* **Battleframe Station**
* **Repulsor Alpha**
* **Repulsor Bravo**
* **Melding Repulsor**
* **Arcport Anchor**

## Creatures

### Gaea Creatures

* Glacial Aranha
* Icy Aranha
* Rimehunter
* Wooly Brontodon

### Raiders

* Bandit Overclocked
* Elite Bandit Gunner

## Lore

*Part of the Accord's first forays into the Melding, this ruined installation is located on the continent of Antarctica. It's true purpose remains a mystery.*
Biopolymer

*This page was last updated during patch* v0.7.1694p1*. The current patch is* v1.6.1946*.*

*This article may be outdated. Please check the* Patch Notes *for more details.*

## Description

**Biopolymer** is part of the Organic-Biomaterial family of resources and can have **High Toughness** attributes. It is indicated by orange waves when scanning with the Scan Hammer.
Beta

Beta is when a quality-control technique in which hardware or software is subjected to trial in the environment for which it was designed, usually after debugging by the manufacturer and immediately prior to marketing. The Firefall beta started on September 20, 2011 and it entered into a closed NDA beta. The NDA was dropped on Friday April 6th, 2012 at 7:00 A.M. Pacific Standard Time.

## Patches/Updates

See Patch Notes for details about patches since the NDA was dropped.
Boomerang Shot

*This page was last updated during patch* v1.0.1797*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
Boomerang Shot is one of the Electron's abilities. It fires a fast moving projectile that damages any target it hits and returns after a brief period, again damaging any targets it hits. Additionally, any allies hit by the projectile are shielded for 5 seconds.

## Description

***"Fires an electric shot which returns to the Electron, dealing damage to all enemies in its path. Allies hit by the shot are also shielded."***

## Prefixes & Modules

The Boomerang can come with the Barrage, Cooled, and Widened Prefix as well as the Custom prefix.

Modules that modify AoE, Recharge, Range, and Potency can be used.

## Affected by Perks

* Dynamic Relay
* Resonating Shields
* Augmented Shield Generators
* Shields Up
* Arcing Bolts

## ARES Suppliers

Boomerang Shot can be bought at various levels from the following ARES Vendors using local vouchers.

* Green L7 - Northern Shores, Supply Officer Booker - 20 vouchers
* Blue L13 - Cerrado Plains, Supply Officer Cook - 90 vouchers
* Green L22 - Shanty Town, Supply Officer "Shadow" - 30 vouchers
* Blue L32 - FOB Sagan, Supply Officer Bender - 100 vouchers
* Blue L39 - Crossroads Station, Supply Officer Smith - 110 vouchers
Caldera Subversion

*This page was last updated during patch* v1.2.1838*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
This is a mission on the Forward Operating Base: Harpoon Job Board

## Description

Sabotage Chosen and Ophanim operations in the caldera at the behest of Commander Volkov.

## Objectives

* Acquire Ordinance from Quartermaster
* Sabotage Ophanim Salvage
	+ Activate 5 Targets
	+ Eliminate 8 Hostiles
* ??
	+ Eliminate 8 Hostiles
* Debrief with Volkov

## Rewards

* Chance Item
* XP
* 1x Copper Vending Token
* 11x FOB Harpoon Voucher
* Crystite
* Dark Crystite
Bombs Away

*This page was last updated during patch* v1.0.1797*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
**Bombs Away** is an Accord Assault skill unlocked at level 24, but can be equipped on any Assault battleframe. It fires a group of bombs directed in the direction of the aiming reticle, allowing for use as a carpet-bombing ability at long range or as a cluster-bombing ability at close range.
Deployment modules increase the number of bombs fired per shot.

## Description

***"The Assault deploys a barrage of bombs, damaging targets in the area of effect."***

## Prefixes & Modules

Bombs Away can come with the Barrage, Charged, Cooled, Distant, Isolated, Lasting, Longarm, Rapid, Remote, and Widened Prefix as well as the Custom prefix. The Longarm prefix has the description for the LongMag weapon prefix currently.

Modules that modify Max Deployment, Recharge, AoE, Duration, Cooldown, Ammo and Range can be used.

## ARES Suppliers

Bombs Away can be bought at various levels from the following ARES Vendors using local vouchers.

* Blue L30 - The Nest, Supply Officer "Raptor" - 90 vouchers
* Green L38 - FOB Harpoon, Supply Officer Wachi - 50 vouchers
AWOL: The Missing Patient

*This page was last updated during patch* v1.1.1833*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
This is a mission on the Copacabana Job Board

## Description

AWOL Part I - Doctor Abrams, chief Medical Officer at Copacabana, has a serious problem. Several patients have gone missing, including one very important to her.

**NOTE:** This is a Priority job and will be available at level 6.

## Objectives

* Find Doctor Abrams
* Meet Spicy Al
* Find the AWOL Soldier
	+ Eliminate 2 Aranha
	+ Talk to Soldier
* Investigate the Hacked Location
	+ Activate 1 Target
	+ Eliminate 7 Hostiles
* Meet Sergeant Lewis

## Rewards

* Chance Item
* XP
* 1x Copper Vending Token
* +2835 Copacabana Reputation
* +568 Accord Reputation
* +2835 Northern Shores Reputation
* Crystite
Bio Injector

*This page was last updated during patch* v1.3.1861*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*

 **Damage Type** | Poison
 **Rate of Fire** | 300 ms/burst
 **Range** | 150m

## Description

The Bio Injector fires lethal needles that deal poison damage to enemies upon impact, as well as applying poison damage over time. The alternate fire of this weapon fires needles that apply a heal over time to allies.

### Secondary Fire

* Deals no damage to enemies.
* Applies a heal-over-time effect on friendlies.
* Uses ammo.

## Affected By Perks

* Potent Toxins (Primary fire)
* Necrotic Poison (Primary fire)
* Virus (Primary fire)
* Rally (Both firing modes)
Arcfold Barbeque

*This page was last updated during patch* v1.2.1842*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*
This is a mission on the Forest Watch Job Board

## Description

Sergeant Rice wants you to destroy a pair of Ophanim Arcfolding Gates

## Objectives

* Meet Sergeant Rice
* Destroy Ophanim Arcfold Gate
	+ Activate 1 Target
	+ Eliminate 8 Hostiles
* Destroy Ophanim Arcfold Gate
	+ Activate 1 Target
	+ Eliminate 5 Hostiles
* Return to Sergeant Rice

## Rewards

* Chance Item
* XP
* 1x Copper Vending Token
* 11x Forest Watch Voucher
* Crystite
* Infused Dark Crystite
Accord Biotech

*This page was last updated during patch* v0.7.1710*. The current patch is* v1.6.1946*.*

*This article may be outdated. Please check the* Patch Notes *for more details.*
## Description

The Biotech, previously known as 'Medic', is geared mostly towards healing and keeping its teammates alive. They do have some combat capabilities of their own, so they are not completely reliant on their allies to get the job done. The Accord Biotech is the assigned battleframe for combat medics in the Accord. Lightweight to allow for maximum movement, this frame includes a number of tools to keep its pilots safe. The standard weapon is the BioNeedler, which can fire rapid bursts of spikes or a spread of spikes in one shot.

## Usable Modules

### Skills

**Blinding Poison Trail** - Leaves a poisonous trail of gas where the Biotech moves. The gas damages and snares enemies that touch it.

**Ghostly Triage** - A phase shifting Triage variant that allows the Biotech to pass through allies and enemies.

**Healing Generator** - Deploys a healing generator that leashes to nearby allies and converts a portion of their damage into healing.

**Healing Wave** - Fires a forward wave that heals friendlies, knocks back enemies, and damages NPCs.

**Poison Ball** - Shoots a ball that damages targets and afflicts them with Poison, damaging them further over time.

**Poison Trail** - Leaves a poisonous trail of gas where the Biotech moves. The gas damages and snares enemies that touch it.

**Triage** - Grants a buff to the Biotech that makes him revive faster and take less damage

### Hyper-Kinesis Modules

**Accord Chemical Sprayer Arcfold** - Arcfolds a chemical sprayer to the Biotech. The chemical sprayer is a temporary weapon that fires in a frontal cone damaging enemies and healing friendlies

## References

1. ↑ http://www.firefallthegame.com/pages/accord-biotech
Brontodon

*This page was last updated during patch* v0.9.1766*. The current patch is* v1.6.1946*.*
*This article may be outdated. Please check the* Patch Notes *for more details.*

Weakness:

## About

Brontodons are large, naturally armored creatures resembling elephants or mammoths. They possess three means of attacking targets using their tusks. Their stationary tusk sweeps launch targets upwards while doing heavy damage, while their charge attacks launch their targets backwards. Finally, Brontodons can use their large tusks to launch boulders at distant targets with surprising accuracy.

Brontodons are commonly found roaming in herds around the plains of New Eden. They are neutral creatures that will ignore players and other creatures until attacked, at which point they become extremely aggressive. A Brontodon will attack its target until either itself or the target are dead, or until the target flees the area.

Due to their armored hide, Brontodons possess a resistance to standard weapon fire. This resistance can be avoided by targeting the soft underbelly of the creature or by targeting the small unarmored section along their back.