recursal/Fanatic-Fandom huggingface dataset:
Realm of Kafern

The Realm of Kafern was a Kingdom, formerly a collection of fiefdoms located in northern Kanahn. It was formally created as a Kingdom after the election of Noctic Xander I to the throne.

## Realm of Kafern

### Notable People

Noctic Xander I, Edward Correlius, Greis Merelli

### Formation

The Realm of Kafern began its existence as a union of two fiefdoms near the northern coast of Kanahn. The town of Valdstadt, originally an iron mining settlement at the foot of the Narich mountains, and Locheel, a fishing village and logistical hub made up the union since around 920. There was an attempt made by the Correlius family in 921 to end the union, and establish Locheel as an independent fiefdom ruled by Edward Correlius. The rebellion saw initial success until the capture of Edward, and his exile and imprisonment to the east. The Merelli family held tight control over the town of Valdstadt through the early to mid 900s to ensure their monopoly on iron and steel production in the region, Giving rise to the Merelli Quarry Company.

After the establishment of the villages Kalva and Arjen, And the construction of the city of Zauho, The region was already shaping up to become a united polity. In 944, The lords of the region, Correlius, Merelli, Wilson and others, Chose to elect Noctic Xander, of the esteemed Noctic dynasty as King of Kafern. While the authority of the king appeared strong to the masses, those with a keen eye recognised that the throne was truly under the control of the Merelli family, with the King knowing so himself.

### Settlements

The King of Kafern held power over a large amount of settlements, many being under the control of his lieutenant lords. The largest being Valdstadt in the west and Zauho, the royal capital in the East. The economy of the Kingdom relied on a system of specialty settlements, each producing a certain good toward regional trade centers. For example, Locheel being a fishing hub, and Valdstadt acted as the main supplier of raw metals to the realm.

### Military

The Kingdom of Kafern maintained a strong military presence in order to deal with the commonality of raider bands, who were especially a problem in the West, with even Valdstadt falling under attack at a time. Nearly every large settlement in the realm was fortified, Such as Kalva having it's own castle, along with Valdstadt a few decades later. The only exception to this being Zauho, a river port city, which had a nearby fortress on the river, Nicknamed the Bulwark by it's garrison. Most of the population had served in the military at some point, Even Noctic Xander prior to his election as King.

### Heraldry

The flag and royal heraldry of Kafern was a purple banner with a golden tree sigil.
Yuri Sakaki

**Yuri**, spelled **Joeri** (ユーリ, *Yūri*) in the Japanese version, is a character in the *Yu-Gi-Oh! ARC-V* anime, and is a member of Duel Academy. He is the Fusion Dimension counterpart of Yuya Sakaki (Standard Dimension), Yugo (Synchro Dimension) and Yuto (Xyz Dimension), and one of Z-ARC's reincarnations.

Yuri is one of Duel Academy's ace Duelists, the most loyal to the Professor, and the person responsible for kidnapping Rin and Lulu Obsidian. He is the only incarnation of Z-ARC that retains his sadistic tendencies and lust for power even when not Awakened, something that horrifies even Leo Akaba.

https://yugipedia.com/wiki/Yuri
Zuzu Boyle

**Zuzu Boyle**, known as **Yuzu Hiiragi** ( , *Hīragi Yuzu*) in the Japanese version, is one of the main characters and a childhood friend of Yuya Sakaki in the *Yu-Gi-Oh! ARC-V* anime. She gives powerful pep talks. Her father owns You Show Duel School, the Duel school that she and Yuya attend, where they spend their time honing their Dueling skills. She functions as the straight man in comedy acts with Yuya.

Like Yuya, Zuzu has dimensional counterparts: Celina (Fusion Dimension), Rin (Synchro Dimension), and Lulu Obsidian (Xyz Dimension). She is also one of Ray Akaba's reincarnations, and later comes to assume Ray's identity after merging with all of her counterparts

https://yugipedia.com/wiki/Zuzu\_Boyle
TheFutureWorlds Wiki

**Welcome to the TheFutureWorlds Wiki**

*Time. Space. Reality. It's more than a linear path. It's a prism of endless possibility, where a single choice can branch out into infinite realities, creating alternate worlds from the ones you know. I am The Watcher. I am your guide through these vast new realities. Follow me, and ponder the question... What if?*

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
LightClan

**LightClan** is a group of wildcats that live in a dry gully squeezed between the MudClan and MaskedClan territories. Their current founder was Talonstar, formerly Lightstar.

## LightClan

### Habitat

Dry flats with a deep gully, dry rivers, cliffs, sparse trees and shrubbery

### Unique Skills

Climbing trees, moving long distances, tree fighting, very well-balanced

### Relations

MaskedClan: Neutral, somewhat friendlyMudClan: Formerly unsteady, currently friendly

GrimClan: Neutral

CreekClan: Neutral, somewhat friendly

## Description

LightClan is the fifth and final Clan, however they were formerly forced to leave the forest territories due to the demolition of their old territory. Their current of leader of that time, a she-cat named Talonstar, appealed to the other Clans to allow them to share shelter in whatever extra territory was provided. The other Clans refused, driving them out by force with reasons not to let them stay. Because of this, Talonstar swore LightClan would never turn to the Clans nor their ancestors again, and in time, the Clan had scattered and vanished.

Later, LightClan was resurrected by the leader of MaskedClan, Snowstar, in which she and her mate, Witheredfern ventured on a quest to revive the lost fifth Clan.

The modern LightClan is a Clan of cats with strongly built legs and claws, allowing them to jump great heights or distances inherited from their ancestors, the ancient LightClan, as well as the attributes derived from Tribal bloodlines of the Ancients. These cats have rough, hardened gray pads that help them to jump and walk long distances on hard, rough surfaces without breaking skin, which usually causes them to get damaged and infected. These features allow them to climb and hunt in trees. They are very determined, powerful cats, eating mainly squirrels, mice, and many kinds of birds.

## Appearance

The pelts of LightClan vary in shades of gray and brown, using this as a natural outgrowth of the camouflage in their dry terrain. They are very slender, build-wise, with limbs that reveal lots of muscle and strength. The cats of LightClan are said to carry an accent different from the normal Clan tongue, however it is still very understandable to an outsider's ear.
Acid Rain

**Acid Rain** (酸性雨 Sansei ame) is the Quirk used by Ririko

Description

Ririko's quirk takes her bodily fluids, like water, saliva, etc.. and condenses it into acid rain clouds, that she can then summon at will. These clouds can be summoned anyway, as long as Ririko has the fluids to make up for summoning one. The clouds will take more fluids, depending on the size, the larger the cloud, the more fluids required to make it. The acid rain doesn't burn through skin, and instead will leaving a stinging or burning sensation, wherever it hits. Once a cloud is created, it won't go away unless Ririko releases her quirk or she makes it disappear.

Weaknesses

When Ririko's body runs out of fluids to use for making clouds, she'll be out of luck. Unlike most quirks, even if Ririko runs out of the source for the quirk, it will continue to work as long as Ririko wants, with no damage to herself. The cloud don't know ally from enemy, so Ririko needs to be very verbal, and tell her teammates when, she is going to use Acid Rain.
Night's Emblem

The **Night's Emblem** is a Pre-Hardmode accessory that increases damage by 4%, increases minion knockback, increases mana by 20, increases melee speed by 3% and increases ranged armor penetration by 3,

## Night's Emblem

### Tooltip

4% increased damageIncreases the knockback of your minionsIncreases your mana by 203% increased melee speedIncreases ranged armor penetration by 3
Yusho Sakaki

**Yusho Sakaki**, spelled **Yusyo Sakaki** ( , *Sakaki Yūshō*) in the Japanese version, is a character in the *Yu-Gi-Oh! ARC-V* anime. He is Yuya's father, Yoko Sakaki's husband, a Dueltainer and the founder of two You Show Duel School branches. He was also the pioneer of Action Duels and the ARC System. Three years before the start of the series, Yusho left the Standard Dimension to attempt to stop the Arc Project the day he was supposed to Duel the Sledgehammer.

https://yugipedia.com/wiki/Yusho\_Sakaki
Wasp (Janet van Dyne)

*"What are you, lady? One of Zemo's experiments?""What? No, I'm... Well, it's complicated."*
―Captain America and Wasp[src]
**Wasp** (real name **Janet van Dyne**) is a female superhero and a college student who works with Hank Pym at Greyburn College in New York City.

She is one of the five founding members of the Avengers and the one who gave the group it's name.

## Powers & Abilities

Janet van Dyne was given her powers by Henry "Hank" Pym using Pym Particles.

* **Size Reduction**: Janet's primary power is the ability to reduce her size and mass. Unlike Ant-Man, this reduction is not achieved via technology and appears to be generated from Janet's body. While small, Janet has been shown to retain her human sized strength, as she was able to lift a S.H.I.E.L.D. Agent while flying at a reduced size. Janet has shown that being crushed at a small size is one of her greatest weaknesses.

*"You don’t know everything about me monster."*
―Wasp to Ultron[src]
* **Size Addition**: Janet also possesses the ability to grow to enormous heights, similar to Giant-Man. Though it was only shown briefly, Janet apparently gains all of the same powers as Giant-Man does while at this height, and was capable of punching Ultron and causing some harm to him before shrinking back to her normal size. Use of this power seems to exhaust Janet, as she rapidly shifted back to her normal size after using it.

* **Flight**: When she reduces herself in size, Janet grows a pair of yellow insectoid wings that allow her to fly. Her top speed is unknown, but she was able to keep up with an A.I.M. hovervehicle alongside Thor. Wasp often uses her small size and flight capabilities to dodge enemy attacks, or to fly around them while utilizing her "Stings" at a rapid pace.

* **Bio-Electrical "Wasp" Stings**: Due to alterations by Ant-Man, Janet is able to harness her own body's bio energy and project it as bright yellow electrical blasts from her hands. These blasts, dubbed her "Stingers", are powerful enough to cause pain to superhuman beings as durable as Skurge the Executioner and are able to blast through most heavy metals as well. They have also shown to be more powerful while she is at full size, and have knocked both Whirlwind and Crimson Dynamo unconscious while at point blank range.

Aside from her superhuman powers, Janet is also a talented young woman. She is essentially Henry Pym's business partner, and books all of the events and jobs that he attends and is hired to do. She is also an apparently talented fashion designer. Though it may not be a skill, Janet is also a power shopper, using her wealth to buy the clothes she wants.

### Weakness

Janet is only able to fly at her reduced size. Her reduced size also means that she is vulnerable to being crushed and has been rendered unconscious by other attacks due to her size (such as Zemo's gun).

## Equipment

Wasp relies on her stingers and fast flight to take down foes. She often used her variant of the Space Armor which greatly enhances her stings' effectiveness.
MudClan

**MudClan** is a group of wildcats that primarily live in the pines of the forest, as well, formerly, the marshlands. Their founding leader was Mudstar.

## MudClan

### Habitat

Pine forest and marshlands, mulch and gravel grounds, thorn thickets

### Unique Skills

Extraordinary night hunting and battle techniques, skilled night vision

### Preferred Prey

Amphibians, reptiles, small mammals or birds

### Relations

MaskedClan: Formerly hostile, currently unsteadyGrimClan: Formerly hostile, currently unsteady

CreekClan: Neutral

LightClan: Formerly unsteady, currently neutral

## Description

MudClan are proud, quick-tempered, defensive, and slightly arrogant. They are often misinterpreted as battle-hungry, vicious, ambitious, and greedy for more territory by the other Clans in one time. In the forest territories, it was said that the mountain winds hardened and froze the hearts of MudClan warriors, or whoever stepped in the territory of said Clan. Their main prey is reptiles, amphibians, small mammals, and birds, such as crows, finches, sparrows, or jackdaws. such as lizards and frogs. They also hunt rats when prey is scarce. MudClan cats hunt best at night, they are better than others at sneaking through undergrowth, and they have talented art of disguise. In battle, MudClan cats often use shadows and terrain as an advantage. MudClan is the most likely to start feuds and mock-battles in all the Clans.

## Appearance

MudClan cats often have fur that blends with their surroundings, such as dark browns, grays, or other dappled coats. They have burly frames, usually thick pelts, and eyes that shine within the darkness.
Grimstar

**Grimstar**, formerly known as **Crow Pelt**, is a short-furred black tom with dark-yellow eyes.

## Detailed Description

A tall, lanky, long-limbed, short-furred, smokey-black tom with dark yellow eyes. He has torn ear-tips and a narrow tail.

### Affiliations

Current: StarClan

Past: Ancient Tribe, Rogue, Crow Pelt’s camp, GrimClan

### Names

Kit: *Unknown*

Early Settler: Crow Pelt

Leader: Crow Pelt, Grimstar

StarClan resident: Grimstar

Ancient: Crow Pelt

Rogue: Crow Pelt

### Kin

Mother: Unnamed she-cat

Brother: Jagged Claw
Mudstar

**Mudstar**, formerly known as **Mud Whiskers**, is a short, fluffy brown tabby tom with light-colored paws, and golden eyes.

## Detailed Description

A short, stumpy, muscular, large, fluffy brown tabby tom with lighter paws, a plumy tail, and golden eyes. He has soft, matted fur, and a torn ear-tip.

### Affiliations

Current: StarClan

Past: Ancient Tribe, Rogue, Crow Pelt’s camp, Creek Ripple’s camp (temporarily), Mud Whiskers’ camp, MudClan

### Names

Kit: *Unknown*

Early Settler: Mud Whiskers

Leader: Mud Whiskers, Mudstar

StarClan resident: Mudstar

Ancient: Mud Whiskers

Rogue: Mud Whiskers

### Kin

Mother: Fluttering Wing

Brother: Lightstar

Mate: Heather

Former mates: Wolf’s Bane, Pebble Shine

Daughter: Melting Frost

Sons: Hawk Wing, Patch Tail

Adopted daughters: Maskstar, Swift Minnow

Adopted sons: Foxstar, Silver Rain
Maskstar

**Maskstar**, also known as **Mask**, is a gray-and-white she-cat with amber eyes, and huge white paws.

## Detailed Description

A tall, sturdy, slender, sleek-furred, large gray-and-white she-cat with clear amber eyes. She has a broad head and shoulders, a scarred muzzle and back, a torn ear, a long tail, and huge white paws.

### Affiliations

Current: StarClan

Past: MaskedClan, Crow Pelt’s camp, Hawk Cry’s camp, Mask’s camp, Rogue

### Names

Kit: Mask

Early Settler: Mask

Queen: Mask

Leader: Mask, Maskstar

StarClan resident: Mask, Maskstar

### Kin

Mother: Lighting

Father: Lightstar

Adopted mother: Quiet Stream

Adopted father: Mudstar

Siblings: Two unnamed kits

Adopted brother: Raven Tail

Adopted sister: Hazel Feather

Half-sisters: Sun Leaf, Cloudy Dawn, Doe Tail

Half-siblings: pale gray kit, brown tabby kit, two kits

Mate: Rising Shadow

Daughters: Berry Leaf, Hazel Shine

Sons: Raven Flight, Mud Stripe

Adopted daughter: Shy Bird
GrimClan

**GrimClan** is a group of wildcats that live primarily on the open moorlands. Their founding leader was Grimstar, named for the stern, foreboding presence he carried with him, of which he would pass onto the future generations of his Clan.

## GrimClan

### Habitat

Moorlands, heathery fields, sparse tree saplings, scattered bushes and thickets

### Unique Skills

Breathing techniques, use of speed, the use of stamina

### Relations

MaskedClan: NeutralMudClan: Formerly hostile, currently unsteady

CreekClan: Unsteady

LightClan: Neutral

## Description

While GrimClan is known for the adoration for open spaces, they are quite wiry and small compared to the other Clans. They live on the open fields---leaving them to be usually vulnerable for unexpected attacks of the like---where they hunt their main prey of rabbit and hares, or other types of field-grazing birds. They are the least used to sleeping on wet ground, compared to the springy, dry grassy grounds on the moor. To add, they do not enjoy sleeping in the confines of dens because they prefer fresh air. They are considered the fastest of the Clan cats, and they are well knowledgeable on use of circular breathing, allowing them to run without consistently stopping. These cats are able to conserve their energy to its' finest. With this, GrimClan cats think highly of themselves, but they are also the easiest to be offended.

## Appearance

GrimClan favors shades of gray and brown, using said pelts as a natural outgrowth of the camouflage those colors provide, a similarity many Clans use as an advantage. However, there have been many other shades before.
MaskedClan

**MaskedClan** is a group of wildcats that live in the deep deciduous forest by the water. Their founding leader was Maskstar.

## MaskedClan

### Habitat

Forest and caverns, oak, spruce, ash, and beech trees, wildflowers, thorn thickets

### Unique Skills

Exceptional crafting, climbing trees, hiding or fighting in dense undergrowth

### Relations

MudClan: Formerly hostile, currently unsteadyGrimClan: Formerly neutral, currently unsteady

CreekClan: Neutral

LightClan: Neutral, somewhat friendly

## Description

MaskedClan is a mainly peaceful Clan, not to mention respectful of their fellow Clans as well. They are remarkable fighters, courageous, and determined to never back down. Often they are known to take in kittypets, loners, and even kits into their Clan, either to boost ranks or help cats in need of shelter. However, this was not as common until Snowstar became leader of MaskedClan. Because of this, this Clan is usually frowned upon by the other Clans for being soft, and thought of as weak.

The Clan's main prey are mice, voles, squirrels, and other small mammals, as well as birds such as starlings, magpies, wood pigeons, thrushes, and blackbirds. The Clan has excellent stalking techniques, and they are exceptional crafters of dens and nests.

## Appearance

MaskedClan cats vary in color, from a pure white pelt, to the darkest of black, and many others. Often they have sleek, relatively thin pelts, if not thicker.
Supreme King Z-ARC

Supreme King Dragon Zarc (覇王竜ズァーク, Haōryū Zāku) is a character in Yu-Gi-Oh! ARC-V anime series. He is the fused form between Z-ARC and the four dragons, which was said to have once destroyed the world. During a confrontation against Ray Akaba, Z-ARC's soul was split into four and reincarnated into four different persons. He is the original holder of the Four Dimensional Dragons and, along with Ray, one of the true co-creators of Pendulum Summoning.

https://yugipedia.com/wiki/Z-ARC
Starlord (T'Challa)

*"Star-Lord T'Challa, leader of the Ravagers and lost Prince of Wakanda."*
―The Watcher[src]
Prince **T'Challa** is the son of King T'Chaka who was abducted by Ravagers from his home country of Wakanda at a young age. He grew up with the Ravagers, where over time he taught them to change their way of life. Now stealing from the wicked and over-privileged of the galaxy to help the less-fortunate, becoming adored icons to the galaxy and he gained the name **Star-Lord**. He eventually traveled to Morag, where he stole the Orb and hired Korath the Pursuer. He then met up with Nebula, who told him about the Embers of Genesis, which could feed millions of planets. He then hatched, and executed the plan to steal the Embers from the Collector. Successful, he returned to Earth and his homeland, and reunited with his family.

Later, after rescuing Peter Quill from Ego, Star-Lord was chosen by The Watcher as a member of the Guardians of the Multiverse, paired with other heroes from other universes to stop na inter dimensional cosmic being known as Ultron, who planned to destroy all traces of life in the Multiverse. After Star-Lord and his team were successful in defeating Ultron, he soon returned to his universe.

## Powers and Abilities

* **Master Martial Artist**:
* **Expert Marksman**:
* **Master Acrobat**:
* **Genius-Level Intellect**: T'Challa is a highly intelligent galactic outlaw with two decades of experience. He is a skilled debater, as he convinced Thanos, a tactical genius in his own right, to not decimate half of the universe.

*"Amazing. I have no notes. A perfect plan."*
―Korath the Pursuer to Star-Lord[src]
* **Master Tactician**:
* **Bilingualism**: T'Challa is fluent in his native Xhosa, as well as English, albeit with a Wakandan accent.

## Equipment

### Weapons

* **Vibranium Spear**: *To be added*
* **Quad Blasters**: *To be added*

### Other Equipment

* **Helmet**: *To be added*
* **Jet Boot Attachments**: *To be added*
* **Plasma Sphere**: *To be added*
* **Gravity Mine**: *To be added*
* **Vibranium Necklace**: *To be added*

### Vehicles

* **Eclector**: *To be added*
* ***Mandela***: *To be added*
* **Royal Talon Fighter**: *To be added*
Xerox

**Xerox** (ゼロックス Zerokkusu) is the Quirk used by Kaneki(Nemesis)

Description

The Xerox Quirk take shape as black flame-like creations, these can summoned from Kaneki's hands and thrown, shot, etc. The quirk is very powerful, as once it hits it's target, if the flames grow enough, they will erase the target's quirk for a few seconds to a few minutes, this all depends on how powerful the flames grow. These flames can be used for attack or defense, as Kaneki can use the flames to attack his enemies, and also use Xerox on himself, to defend himself.

Weaknesses

One of Xerox's biggest weaknesses, is that the quirk itself isn't very powerful without extra quirks or time to ignite and grow. This quirk also doesn't have an very effective range, as the flames grow weaker the farther, you go from Kaneki. This quirk is made more useful with Kaneki's other quirks.
Amalgam Mod Wiki

**Welcome to the Amalgam Mod Wiki!**
The Amalgam Mod is a content mod for Terraria that adds various weapons, armor, accessories and bosses. Still very early in development.

We're a collaborative community website about Amalgam Mod that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Ronin

**Ronin** was a contestant in Season 1: World of Light.

During the Pregame Challenge, Ronin came in 9th place with a score of 11:17. This allowed him to pick his Character 9th, and he ended up choosing Kirby. Ronin was placed on the Crazy Tribe and was inactive along with Dimitri and Mark. After losing the first immunity challenge, George proposed to vote Dimitri due to his inactivity. Talk about voting out Ronin also spread around camp and during the first Tribal Council, he received a vote from Mark. Thankfully, Dimitri was voted out and Ronin was spared.

During the Fake Mutiny, Ronin felt like he was on the outs of his tribe and decided to take Mutiny. However, when it was revealed that it was a Fake Mutiny, and instead a Tribal Swap, Ronin was targeted for being a "traitor". Thankfully, Ronin received an Idol Clue which lead him to the Mutiny Idol.

During the Tribal Swap, Ronin was placed on the Darkhon Tribe. After the Darkhon Tribe lost the first post-merge challenge, talk about voting out Ronin and Candy formulated. During the Tribal, Ronin received votes from Phillip and Rare, however, Candy went home. When the Darkhon Tribe lost their second immunity challenge in a row, Rare, Phillip, and Gabriel came up with the plan to vote out Ronin. During the tribal, Ronin released he was on the bottom and played his idol- blocking 4 votes. This caused a tie vote, and during the revote, Gabriel was voted out. During the third post-swap tribal, Greed, Ronin decided to take the Greed and guarantee himself a spot in the merge. However, this caused the Darkhon Tribe to be vulnerable and Scout, was voted off. After the tribal, Ronin received another Idol Clue and he was able to find his second Immunity Idol.

After the Merge, Ronin was placed on the Ultimate Tribe and was immediately targeted for his successful idol play and taking Greed. Ronin failed to win the first Individual Immunity Challenge, and became the vote. Ronin was told by Edog, Ultra, and George that the vote was Mark. This caused him to not play his idol during the tribal. This act of foolishness resulted in Ronin being sent home with an idol in his pocket in a 7-4 vote. Ronin was the 6th person eliminated.

## Voting History

Vote(s)
 S1E5 | Gabriel

Gabriel
 S1E6 | Scout
 S1E7 | Mark

## Character History

Ronin was voted out before he could use his character's ability.

## Trivia

* Ronin was the first person to find an idol with the help of a personal idol clue
* Ronin had the first successful idol play
* Ronin was the first person to be immune while his tribe was vulnerable
* Ronin was the first person to be voted off while having an idol in their possession
Scout

**Scout** was a contestant in Season 1: World of Light.

During the Pregame Challenge, Scout came in 5th place with a time of 6:56. This allowed him to pick his Character 7th, and he ended up choosing Shulk. Scout was placed on the Crazy Tribe and was apart of the majority alliance known as The Crazies along with George, TVFanatic, and Ultra. After losing the first immunity challenge, George proposed to vote Dimitri due to his inactivity. Scout agreed, and during the Tribal Council, they successfully voted out Dimitri.

After the Fake Mutiny and Tribal Swap, Scout was placed on the Darkhon Tribe. After all of his allies were placed on the opposing tribe, Scout realized that he had to make new ones and started reaching out to his tribe mates. After the Darkhon Tribe lost the first post-merge challenge, talk about voting out Ronin and Candy formulated. Scout, however, was left out of the conversation and ended up voting Mark randomly. When the Darkhon Tribe lost their second immunity challenge in a row, Rare, Phillip, and Gabriel came up with the plan to vote out Ronin. Phillip told Scout the plan- forming a bond between the two. During the tribal, Rare Self Voted and Ronin played his idol. This caused a tie vote, and during the revote, Gabriel was voted out. The Darkhon Tribe's losing streak continued after Ronin decided to take Greed, allowing him to be safe, but the Darkhon Tribe- including Scout- to be vunerable.

During that tribal, Scout was lead to believe that vote was Rare. Instead, he is blindsided by Phillip and sent home in a 3-2 vote. Scout is sent home 5th.

## Voting History

Vote(s)
 S1E5 | Ronin

Rare
 S1E6 | Rare

## Character History

During Tribal III, Scout mistakenly thinks that he is the vote. This causes him to use his ability: **JUMP** which allows a vote cast towards him to be cast at another player. No votes were cast during Scout that tribal- causing his ability use to be a waste
Character Select

**Character Select** is a recurring challenge that originated in Season 1: World of Light.

## Rules

On Day 0 (before the official game began), castaways would all try and complete a Word Search in the least amount of time. Once every castaway completed the challenge, whoever had the fastest time would get to choose their Character while the second fastest would choose their character 2nd and so on.

## History

This challenge debuted in **World of Light** as a Reward Challenge. The challenge completion times carried from 45:58 to 5:02, showing the divide in the castaway's strategic thinking skills.
Light

**Light** (光 Hikari) is the Quirk used by Itoe

Description

Itoe's quirk allows her to take in light particles, and use them freely. All the light particles are taken in, by the four orbs, she has. Two are located on the ends of her hair, and the other two are on her scarf's two ends. Once, she has absorbed enough light, Itoe can then use the light, however she wants to. Some of the ways, she can use the light, include shooting it as a beam, creating a shield of light, etc... Itoe's orbs can contain a very spacious amount of light, and the orbs automatically take in light, once empty, or they have lost some.

Weaknesses

Similar to Osen and her ability to take in extra water, and it's weakness, Itoe shares a very similar weakness. Once her orbs have filled up, on light particles, they won't be able to hold anymore, and until she releases some of the light, the orbs won't be able to take anymore light in.
The Shallow

the shallow holds the strongest at heart. Bands are placed here because they have the potential for good, and the higher command (the elitists) are intimidated by them, so they want to discard them to the deepest depths before these bands have a chance to escape the kingdom of coerce.

the shallow is a void of endless darkness, navigating through tunnel systems with short water. this location is symbolic of all mixed colour water in a painter's cup. the colour no one wants anymore. the washed out and forgotten colours.

## the shallow shadows

* the shallow consists of the bitter and the sorrow. both of darkness. each shallow shadow is based on either bitter or sorrowful energy. caution is advised when approaching these creatures.

## The Phoenix Coalition's Involvement

* the phoenix coalition’s mission is to save those in the shallow because they know that the shallow shadows are near the end and those above ground are too stubborn (or in denial of their situation) to leave the city.
Lorekos

Lorekos is the Capital City of the Durean Empire, And the former Capital City of the Merchant Republic of Cinder. It was the largest and wealthiest city in southern Kanahn.

Lorekos was founded sometime before the late 7th century, But it's fortifications and walls are dated to around 688.

The City remained firmly in the hands of the Merchant Republic of Cinder and remained a vital trade hub in he North west until the Imperial Wars of 693 - 695, When it was annexed by the Vakarian Led Coalition who went on to form the Durean Empire, Who then made the City it's Capital and home of Government, Which it remains as to this day.

The Population of the city steadily increased after the recovery from it's capture in 695, And it continues to expand under the rule of the Durean Empire.
Battle of Locheel

The Battle of Locheel was a small-scale battle between the forces of Valdstadt and Edward Correlius' Locheel Militia taking place on the 30th of July 921.

Around a week before Edward Correlius had declared Locheel independent of Valdstadt's control, prompting the decision to send soldiers from Valdstadt to reclaim the village from the rebels. On the 30th of July the two forces met in a plain outside of Locheel. Mounted warriors from Valdstadt were harrassed by the militia's longbowmen, and many were unseated from their horses by halberdiers. Among these were Kastav Merelli, the ruler of Valdstadt and Kalva, who was knocked off of his horse and killed by Edward Correlius. After the death of their commander the Valdstadt forces retreated, and the Locheel Milita was victorious.

## Battle of Locheel

### People

Edward Correlius, Kastav Merelli, Greis Merelli
Eiy Smocrak

Eiy Smocrak was the supreme ruler of Marstora. He led the nation during it's war against Remia and it's eventually annexation at the end of the war.

It is unknown where he was born, However judging from the origins of the Marstoran people it is likely he came from the far North of Kanahn.

Before the founding of Marstora and southern Migrations, Eiy Smocrak reportedly killed at least a dozen people in disputes and feuds. He gained prominence during the migration south, Where he made connections with many higher ranking chieftains.

For a short time, He lived in Correl, Under Remian Rule, Where he worked as a courier, and reportedly owed a significant amount of money to Marc Correlius, A member of the Correlius family and relative to the King of Remia, Leonidas III. Marc Correlius reportedly tried to collect the debt from Smocrak at the gates of Correl. It is unknown what caused the fight, But Smocrak likely had been planning for it to happen, And him and another suspect severely injured Marc Correlius before fleeing. Smocrak returned north where he used his connections to make himself a base of power, Eventually ending with him as de facto ruler of the Marstoran People.

The Marstoran-Remian war then took place, During which Marstora began to heavily industrialize. The war seemed to be on the side of Remia, Until for an unknown reason Leonidas III abandoned the War, leading to a Marstoran Victory. Smocrak oversaw the rebuilding of Correl and made it a significant location inside of Marstoran Territory.

Several years later, A series of terrorist attacks carried out by Remian Nationalist groups enraged Smocrak, Making him organize an ethnic cleansing of Remians from Correl and surrounding Remian Lands. The campaign caused a significant amount of damage and violence, But it was ended around a year later.

In 1382, Smocrak was carrying out an inspection of the Marstoran Garrison in Correl, When a suspected Remian Insurrectionist shot him twice in the chest and fled the scene. Smocrak died a few hours later.

He left a lasting impact on Kanahn and paved the way for Marstora to become one of the largest powers in the region.
Candy

**Candy** was a contestant in Season 1: World of Light

During the Pregame Challenge, Candy, Looper, and Rare tied for last place due to the fact that they failed to complete the challenge. Because of this, Candy was one of the last to pick her Character and ended up choosing **Falco**. Candy was placed on the Master Tribe and barely spoke at all. During the first day, she tried looking for and idol- making her an early threat despite the fact that she never found one. The Master Tribe won both immunity challenges, so Candy was never targeted until after the Fake Mutiny and Tribal Swap.

After the Tribal Swap, Candy was placed on the Darkhon Tribe and was immediately targeted for her inactivity. After the Darkhon Tribe lost their first challenge, Phillip and began throwing out Candy's name while Rare was trying to target Ronin. During Tribal Council, however, Candy was sent home in a 4-2-1 vote, making her the second person voted out (third person eliminated) from the game.

## Voting History

Vote(s)

## Character History

Candy was voted off before she could use her character's ability.

## Trivia

* Candy was the first person to self-vote
Floppershire

**Pre-Independence**

Banner of the Floppershire Army

Floppershire was a small hamlet founded by Floporous Superous in 459 who was an emigrant from The Capital who was in search of new land to call home. He found a small bit of grass plains where he settle and called home. He returned to The Capital in early 460 to tell people of the new lands he had and recruited what was assumed to be around 10,000 people to move with him. Due to boiling tensions between The Capital and other surrounding nations, Floperous publicly announced that Floppershire would become independent with the reason of them wanting to avoid war and conflict due to their peaceful nature. It is known that many from outside Floppershire also supported the call for independence.

**Independence and Poverty**

Shortly after independence, Floppershire saw a short gain in infrastructure and even creating a Nether Portal, technology that had been lost until as recent as the late 900s. But the city had very little iron reserves and due to many of the surrounding nations mining in neutral areas. by 461 in the heat of the development of the Netherite Alloy, Floporous Superous was assassinated by his peoples. Bandits had set up a camp nearby Floppershire and after the assassination they raided the city. Thanks to a man called "Todd", The Capital got word and sent the majority of their forces to assist the city. The bandits were exterminated but not without cost. Floppershire had reached it's absolute bottom.

**Floppershire Golden Age**

During 462, surrounding nations engaged in major conflict, however Floppershire managed to stay out of the war and rapidly develop. The ruined village quickly became a minor city and one of the biggest in the time period. The city was seen as a centre of peace after the Neutrality Act passed by the government. The city was equipped with walls surrounding the entire city to protect it from bandits and other people, memorials to their gods and fallen soldiers, and a minor tunnel connecting it to the Floppershire Nether Portal which connected it to the rest of the world. Floppershire was one of the first major democracies in the time period.

**Floppershire War**

The end of Floppershire came when Ignia had annexed all other territory in the region. Ignian forces quickly arrived through the aforementioned nether portal and made a small camp to the south of the city. Floppies (An anti-floppershirean name pawned by Ignians) realised and quickly closed the city up and prepared for a battle. Ignian Commanders knew that they wouldn't be able to just waltz in so they decided to lay siege to the city. The two countries fought endlessly around the walls of the city until winter had arrived. Floppershire was self-sustainable but when winter arrived they no longer had a large enough stockpile of food to feed the population. After some infighting due to the food all going to the Floppie army, Ignians took advantage of the situation and ransacked the city, killing many including all politicians. The nation was dissolved and the city was annexed by the Ignian Empire.
Battle of the Netherwall

### People

Markus Correlius, Leonidas I Correlius, Kh'z'jrulak Veirin-e, Noct Ignus, Otto Merelli

### Casualties

Markus Correlius Killed, Leonidas I captured

### Result

Decisive Ignian Victory

The Battle of the Netherwall was a confrontation between Capital and Ignian forces, Being the first instance of combat in the larger Capital War.

Due to increasing incursions into Ignian Territory by citizens of the Capital, Ignian forces constructed a wall separating a large portion of the Nether, Near the Ignian Capital. A military standoff ensued between the soldiers of Ignia and the Capital, Ending in breakout of a skirmish which developed into a battle. It is unknown which side made the first move in attacking, But it is largely suspected to be the actions of Markus Correlius that set off the battle.

Ignian and Capital forces fought for around 3 hours, Before a successful attack led by the Ignian Vanguard broke Capital lines, Encircling them and routing them. During the chaos, Commander of Capital Forces, Markus Correlius, Was killed fighting Ignian soldiers. Leonidas Correlius fled, then being captured in Veyra, Where he was held as a prisoner on behalf of the Ignians.

Not long after the fighting ended, Ignia launched a major offensive into Capital Territory.
The Challenge: New Beginnings

***New Begininings*** is the first season of *The Challenge*. This season follows various *Soda's Big Brother* alumni competing in a espionage-themed pairs game for a share of a million dollars. The season was filmed in Buenos Aires, Argentina from August to November 2022, premiering at the same time.

## Description

This season featured 28 alummi exclusively on *Soda's Big Brother* who are trying their shot at a different themed Reality Show.

## Format

Each challenge, contestants will compete with a partner of the opposite sex, which are then followed by an elimination round known as “The Arena”. Each contestant will have a different partner at each challenge, and the pairs are determined by The Algorithm. The winners of the challenge will be safe from elimination. The last-place finishers will automatically be sent into elimination. In the Arena, the winners will select another team to compete against the losers. The two teams will compete in elimination where the winners will stay in the game and the losers will be eliminated.

## Game Summary

### Elimination Progress

Competition
     The contestant won the Final Challenge.
     The contestant lost the Final Challenge.
     The contestant was eliminated in the Final Challenge.
     The contestant won the challenge.
     The contestant was not selected for the Arena.
     The contestant won in the Arena.
     The contestant lost in the Arena and was eliminated.
Tribal Swap

The **Tribal Swap** is a twist in which the remaining castaways left in the game are randomly assigned to a new tribe, where they will have an opportunity to interact with people from opposing tribes. The **Tribal Swap**'s purpose is to give the castaways chances to make more allies before the Merge.

## Tribal Swap

### Description

A twist assigning castaways to new tribes

## Twist History

### Season 1: World of Light

* Type: Swap

The first time a switch occurred was on Day 5 in *Season 1: World of Light*. Both the Crazy Tribe and Master Tribe tribes were told by the hosts that they would all be randomly assigned to one of two new tribes ( the Darkhon Tribe and the Galeem Tribe).
Dunkouvan

Dunkouvan was a large city situated in the Pinelands region of Corvia in northeastern Kanahn. It served as the capital and main trade hub for the region.

## Dunkouvan

### Geography

Dunkouvan was situated on a wooded peninsula that split Lake Onnic from the center. At the northern entrance to the peninsula there was a range of large hills that provided shelter for the town from northern storms or inclement weather.

### Founding

Dunkouvan was founded sometime between 770 and 772 by Corvian traders and fishermen. The area was initially used for farming, until a Fortress was constructed there in 770 by Kuvin Matigar, which the settlement that'd come to be known as Dunkouvan grew around.

### Dunkouvan Castle

The castle constructed at Dunkouvan was one of the most formidable fortresses ever build. It was surrounded by a moat on all sides with thick walls and multiple towers. It was used as the seat of the Matigar Clan and later House Matigar. It was here that Eric Machaer was executed in the winter of 772, and Otto Rath was assassinated in 773.

### Port

Dunkouvan possessed the most important port in the region, being a hub for both naval and trade vessels. It was sheltered from the north by the large hills overlooking the peninsula, and from the south by a sizeable rock facing the city.

### Government

Dunkouvan was ruled by Clan/House Matigar, starting from Kuvin Matigar who ruled the settlement from 772 until his death in 824, when he was succeeded by his grandson, Artorius who then passed on the title of ruler to his descendants.
Rakken Company

The Rakken Company (Abbreviated R.K) Is a mining and trading goods company located in Marstora. It was founded in 1379 by stonemason Artorias Calkos.

### Founding

The company was initially founded as a small quarry venture intending to sell raw materials to settlers or builders in southern Marstora. Artorias Calkos started selling materials and offering construction services in Kuez by late 1379. By 1381 he had recruited another individual, Edward Mathan, to work in the growing company.

### Construction

The company began to move away from quarrying and began a main focus in the construction sector, building several tenements in the town of Kuez and also being commissioned to construct Edward's Tool Store. Since then it built important structures like bridges, roads and docks.

### Current Company

in 1385 the company invested in the trading of luxury commodities like Coffee, Alcohol, precious metals and alchemical ingredients. A tenement building in Kuez was converted into the new trading company's headquarters where it continues to sell these goods today.
Zauho

Zauho's riverside port

Zauho was the largest and Capital City of the Realm of Kafern. It was the most important mercantile hub in the region since it's beginnings in the early 10th century.

### Origins

Zauho began it's existence as a small port and trading post in the land to the east of Valdstadt in 925. Over the years it was built up into a major trading hub and seat of the Kafern government. Edward Correlius was captured there after being in hiding for 4 years prior and purchased warehouses there upon his release.

### Mercantile Hub

Zauho hosted a variety of different commercial and financial establishments, Like bars, masons and grocers. An institution known as the "Zauho Trade Union" was also established, offering a paid membership in return for getting better pay rates for workers.

### Geography

Zauho sat on a tributary, which was part of a large river network linked to the sea. Due to this, the fastest way to get from Valdstadt to Zauho was by ship, Sailing down the northern coast of Kanahn and into the river. The city was also known for experiencing very harsh winters, with a number of incidents involving city residents freezing to death in the streets from the sheer cold.

### Cathedral

During his time in Zauho, Edward Correlius commissioned the construction of a large cathedral, to be used in the education of children in the area. Construction began around 929 and the Cathedral was completed in 931. Subjects such as engineering, history and agriculture were taught for a short time, before the Cathedral was refurbished and converted into a religious hall. The coronation of Noctic Xander I took place in the cathedral in 944 in the presence of a large portion of the cities population.