Faction

A faction is a coalition of nations that are allied to each other.

## Rules

It is **impossible** to create a faction manualy in this mod, all factions not already present at the start of the game must be created through focuses.

## Factions in 2275

### Major Factions

#### NCR

While the NCR is a powerful faction, in 2275 it's power comes mainly from the size, and power of the New California Republic and the strategic location of the Mojave Territories which controls The Dam as well as encircles the entirety of the Mojave Chapter. Despite their apparent initial strength, the  New California Republic is initially plagued by crises that limit it's ability to expand, except for expansion into  the Rapids,  the Divide,  Paz Bandits, and  Valle Bandits.

##### Constituents

NCR factions viewNCR nations view
Initial Members:

* New California Republic \*
* Mojave Territories
* Navarro Territories

Through the course of gameplay, other nations may join the NCR. Under default AI behavior, these often include  New Reno,  Shi, and  Arroyo.

Potential Members:

* Arroyo
* Eureka
* New Reno
* New Vegas
* Rogue Rangers
* Shi
* Vault City

Ultimately, the NCR will go to war with the other great power of the Mojave, Caesar's Legion.

#### Caesar's Legion/The Legion

The Legion is a faction named after the great unifier himself. While all it's constituents occupy inhospitable deserts and mountains it has ample room to grow towards the West and many a strong potential ally in the South (South East) and North (North East) with its Eastern Flank protected by a couple of minors and the Colorado river.

##### Constituents

Legion faction viewLegion nations view
Initial Members:

* Caesar's Legion \*
* Lanius's Cohort
* Navajo
* Two Sun
* The Reservation

Through the course of gameplay, other nations may join the Legion. Under default AI behavior, these often include  Gente Del Sol and  White Legs.

Potential Members:

* Gente Del Sol
* Eighties
* Lone Star
* New Vegas
* White Legs

#### Texas Economic Union

Texas Economic union is a faction built upon the cooperation of  Lone Star and the  Texan Brotherhood, with the ultimate goal of building a Republic of Texas. This strong position is precarious however. Quickly,  Lone Star will face a civil war led by the Hand Warband that can destroy the dream of Texas before it truly begins and  Texan Brotherhood will be split by dissenters from the  Alamo Chapter.

##### Constituents

Initial Members:

* Texan Brotherhood \*
* Lone Star
* Unity of Austin

TEU faction viewTEU nations view
Through focuses and events, an AI  Tubeheads will join the Texas Economic Union as a puppet of  Texan Brotherhood if the TEU survives initial struggles. There is a chance for other  Texan Brotherhood expansion targets to join the TEU as well.

Potential Members:

* Assassin City
* The Carthaginians
* Maxson Chapter
* The Patrolmen
* Texan Arms Association
* Tubeheads

#### Great Plains Federation

The Great Plains federation is a federation of Native nations:  Chickasaw-Muscogee Coalition,  Cherokee Nation, and  Choctaw Nation. It's only a few years from complete federalization under central government as the State of Sequoyah, if it can deal with the threat posed by  The Last Patrol, who imagine a new Oklahoma instead.

##### Constituents

* Chickasaw-Muscogee Coalition \*
* Cherokee Nation
* Choctaw Nation

GPF factions viewGPF nations view

### Minor Factions

Minor factions are not factions composed of minor nations, it is a term describing Factions made up of only one nation (at least in 2275).

#### Children of the Gate

The Children of the Gate are a religious group led by  Heaven's Gate.

Initial Members:

* Heaven's Gate \*

Potential Members:

* Bone Dancers
* Rotpurgers

#### Western Brotherhood of Steel

The Western Brotherhood of Steel is led by the  Lost Hills Chapter. Although initially small and surrounded by the NCR, the Brotherhood can expand across the map, (eventually) able to invite most of the existing Brotherhood chapters and then some.

##### Constituents

Initial Members:

* Lost Hills \*

Potential Members

* Guardians
* Mojave Chapter

#### Northern League

Led by the  Washington Brotherhood. With few friends and many enemies, The Immortal may be replaced and the Northern League placed under new management.

##### Constituents

Initial Members:

* Washington Brotherhood \*

Potential Members:

* Yakama Nation
* Bone Dancers

#### Mormon Alliance

The Mormon Alliance is led by  New Canaan. Under default AI behavior, the  Sorrows and the  Dead Horses join  New Canaan-in-Exile under Daniel.

##### Constituents

Initial Members:

* New Canaan \*

Potential Members:

* Crazy Horns
* Dead Horses
* Eighties
* Lonetree
* Lord's Anointed
* Sleepers
* Sorrows
* Tar Walkers
* Timekeepers
* Uintah
* White Legs

#### Daughters of Hecate

The Daughters of Hecate are led by  Ouroboros. If Hecate remains leader, they can expand their faction after the "Dark Moon Rises" focus (picked by choosing to Kill Dae over Hecatae).

##### Constituents

Initial Members:

* Ouroboros \*

Potential Members:

* Hangdogs
* Twin Mothers

## Formable Factions

Many nations in Old World Blues can form factions, either through their focus tree or by event. In some cases, where multiple nations can form the same faction they instead can join that faction.

### Chosen Ones

Formable by  Arroyo if the Chosen One has Bad Karma.

### Big Circle

Formable through the actions of the  New California Republic. If they are unable to survive the various initial crises and breakout into Civil War, the  Baron's Republic will form this faction when they break away.

#### Possible Constituents

* Baron's Republic \*
* Eureka
* New Reno
* Shi

### Big MT

Formed by  The Think Tank if they are enabled at game start using their game rule.

### Denver Defense Network

Formable by the  Hangdogs. When they open the Box and start the civil war with  Warden, the player has the option to side with  Warden. If  Warden is victorious, it can then solidify its control over Colorado and form the Denver Defense Network.

#### Possible Constituents

* Hangdogs/ Warden \*
* Robot City

### Dharma's Way

Formable through the actions of the  New California Republic. If they are unable to survive the various initial crises and breakout into Civil War, the  Boneyard will form this faction when they break away.

### Fantasma Cartel

Formable through the actions of the  New California Republic. If they seek to conquer Baja California, the  Paz Bandits and  Valle Bandits will ally and form the Fantasma Cartel.

#### Possible Constituents

* Valle Bandits \*
* Paz Bandits

### Fire Council

Upcoming formable faction by  Northern Khans and  Standing Rock. Being unreleased, the ultimate availability of this faction is subject to change.

#### Possible Constituents

* Northern Khans
* Standing Rock

### Great Federation

Formable by the  Free Fighters. Through their focus tree, they can invite more members to the Great Federation.

### Imperium Mexicanum

Formable by File:Paullus's Warband.png Paullus's Warband.

#### Possible Constituents

* File:Paullus's Warband.png Paullus's Warband

### Mesoamerican Alliance

Formable by  Nueva Aztlán through the focus "Cempasuchil Within a Map", where they will seek to ally  Chichen Itza. Also formable by  Chichen Itza through the focus "A Great Wedding", where they will seek to ally  Nueva Aztlán. Whichever forms the Mesoamerican Alliance first will be the leader.

#### Possible Constituents

* Chichen Itza
* Nueva Aztlán

### Nevada Pact

A diverse faction made up of various powers in Nevada, seeking to remain independent of the NCR but not necessarily as an enemy. Whoever forms the faction first becomes it's leader, with others then able to join through their focus tree or decision.

#### Possible Constituents

* The Den
* New Reno
* New Vegas
* Vault City

### Nova Legion

Formable by  Lanius's Cohort with cooperation from the  Twin Mothers. When Lanius first comes into contact with the  Twin Mothers, Diana has the opportunity to attempt to sway Lanius. If she succeeds, Lanius will revolt and leave Caesar's Legion and form the Nova Legion with the  Twin Mothers.

#### Possible Constituents

* Lanius's Cohort \*
* Twin Mothers

### The Road Warriors

A faction formable by the  Eighties. When the  Eighties split, the  Thunderbirds, seeking a Second Nevada Road War, will form the Road Warriors faction.

* Thunderbirds \*
* Arroyo

### The Second Coalition

Formable by the  Republic of Three Rivers. The  Republic of Three Rivers has the ultimate goal of toppling the  Kingdom of Manitoba. A coalition to fight the kingdom is always an option, but is the only one if the  Riding Mountain Mooseketeers rebellion fails.

#### Possible Constituents

* Republic of Three Rivers \*
* Vault 37
* Metis Congress
* Forgehold of Gimli