Ultra Mobs and Super Mobs

**Ultra mobs** are powerful and rare mobs. They are much harder to kill than even Mythic mobs. Ultra mobs have a very high chance compared to Mythic mobs of dropping Mythic petals, and a low chance of dropping Ultra petals. The drop rate was previously 3-4x higher, but M28 nerfed it as part of the May 3rd update. It is announced in the chat when an Ultra mob spawns, and announced to all players in the server when a Super mob spawns. When an Ultra or Super mob is in screen view, a large health bar appears at the top of the screen. They are barely slowed by Webs or Pincers.

Some Ultra mobs have boss moves that are completely unique to the rarity. Their spawning used to not be affected by Clover, but can now, indirectly. As of the January 1st 2024 update, Ultra Mobs spawn every 6.5-19.5 minutes on average, so you can try afk-ing at its spawn. After the December 25th 2023 update, Ultra Mobs have a 0.1% chance to now spawn as Super Mobs which have 12x the health and 3x the attack damage. Ultra Mobs have 10 times the more chance to spawn as Super Mobs if they don't get destroyed often.

After an unknown date, Super Mobs have 18x the health of Ultra Mobs instead of 12x.

As of the January 5th, 2024 update, Ultra+ mobs no longer have fixed spawn points and instead spawn wherever their Mythic counterparts can.

Since Ultra+ Petals are very powerful, Ultra mobs would be powerful too.

Certain Ultras can summon legendary minions. Supers summon mythic minions, which would be hard to beat. Luckily, currently only 6 Ultra mobs can summon minions: Queen Ant, Queen Fire Ant, Hornet, Wasp, Bush, and Rock (also summons epic minions), Beetle was added later. Others are unknown for now.

### Bee

* Since they have the highest damage in the game (36.5k at Ultra, enough to one-shot), but low health, it's best to attack it with high-rarity Stingers with Third Eye, or use Wing for extra range, as melee petals are extremely difficult to use against a mob with erratic movement. The Bee is also faster than the player, so it is wise to use Bubbles against it.

### Bumble Bee

* They run fast, and are always passive. Using mythic+ bubbles against them are a good idea because their movement is completely random.

### Centipede

#### Strategies

1. Use lightning to deal with it.
2. If you think you are not strong enough to kill most of them, try to use other high DPS petal to attract 1 or 2 of them.
3. If you are bad at running from fast mobs, use Bubble, but be careful where you bubble to.

### Dandelion

1. Place yourself in a location where you will not get hit by a dandelion missile, then equip Uranium to make the dandelion project its missiles. Or, you can carefully go between 2 of the dandelion missiles and hit the dandelion which will cause the missiles to launch outwards.
2. Attack it with DPS petals. Deathwheel builds are best at countering ultra dandelions as they have no other defense once the missiles are gone.

### Hornet

**A big yellow spot shows up in the distance...**

1. They spin around and rapidly shoot out missiles during its rotation. This is warned by wiggling their Missile.
2. Summons hornets *2 rarities below the ultra/super hornet*. This is warned by wiggling their Antennae.
3. Shoots a huge missile (default attack) this happens usually after spinning or summoning hornets.

#### Strategies

Each number stands for a strategy for the move.

1. The rapid-firing missiles are legendary rarity, so it's easy to dodge unless you're on low health. If the hornet is a super hornet, the missile rarity is mythic, so do not attack those unless you have enough base HP and healing.
2. Bubble away either behind a wall or into a portal if the hornet is attacking you. You can also use shovel added in January 2024. This will block you from the hornet's line of sight, and it will attack another player. Then, these minions will usually be harmless unless aggroed. If you have enough base HP and healing, the minions will not be much of a problem. If it is a super hornet, you need enough base HP and healing to be able to outheal 1-3 mythic hornet missiles.
3. Dodge it like you do with mythic hornets. Be careful with super hornets because their missiles are F A T. Note that the default attack usually happens 3-5 times. The default attacks can be separated by the minion summoning, but this only happens if the ultra/super mob is low on minions.

### Ladybug

* They are slow and easy to outrun. Use a regular DPS/Deathwheel build to counter these. Be careful of other mobs, especially MHornet, as they can push you into the Ladybug.

### Rock

**Something mountain-like appears in the distance...**

* Use a DPS/Deathwheel build. Ultras fling Epic/Legendary rocks at the players depending on how much damage they dealt. Supers fling Epic/Legendary/Mythic rocks.
* Jelly can stop small rocks from hitting you.

### Bubble

* Bubbles have extremely low HP. They are greeded extremely fast, so immediately switch to your bubble build and dodge the Crabs. Do not greed the Bubble, as 15 players can get loot from it.

### Crab

* Make sure you have an ultra+ bubble to use if it is a super. Ultra crabs can still be avoided without bubbles with enough distance. Attack with ranged petals like Third Eye or Wing.

### Jellyfish

**You hear lightning strikes coming from a far distance...**

* It releases a shockwave that damages all nearby players and destroys all their petals. This shockwave can be dangerous if you do not have enough base HP.
* Ultra and Super Jellyfish can disable petals temporarily with its shockwave. At ultra rarity, this isn't too bad with enough healing from the lightning strikes, but for supers, the only effective method is to bubble near it, hit with some high damaging petals like stinger or tomato, bubble away, and heal. Do this in between each shockwave.

### Leech

* Tank them with healing petals with healing petals, ultra preferred. The leech's only problem is lifesteal, so as long as you can outheal the leech, you will be fine.
* If you have a build that does not heal enough, immediately switch to a bubble build and wrap the leech around. Then attack. If it is a small leech (rare variant of leech), tanking is the only option.

### Shell

* Shoots a huge pearl to the player that its aggro is on. It has high health and average damage like the Pearl petal. It also has a similar movement to the Pearl petal. An Ultra+ Shell can shoot 5 pearls, and it will predict where the player will go. (like how Epic+ hornets shoot its missiles) After it shoots a pearl, it will dash twice before shooting another. When all pearls are shot, it will stay still, shake its head, call its pearls back one by one, and immediately shoots more pearls after.
* To counter this, use bubbles to stay a safe distance away from the shell. If the shell blasts you directly, you will die. If it hits you, but the shot is not direct, you can survive. Wings and third eye is a great combo to counter the shell.
* Another strategy is to have one player using a Rubber + Salt tank build while the rest of the players use a DPS/Deathwheel build. As the tank, be careful to not travel too far from the Ultra Shell or the DPS/Deathwheel build players will be at risk.
* If you are alone, try moving it into a spot in the top-right tunnel where you can safely hit it without it seeing you, then killing it. Another method is to predict the pearl trajectory. Dodging the pearl is, in some ways, similar to dodging the hornet/wasp/mantis attacks.

### Starfish

* Use Dandelion to counter its healing factor. You may want to use Bubbles or a knockback petal like Heavy, as they are quite fast. In small maps like O7, the mythic starfish can be a problem. In other maps, it is still fine to deal with.

### Beetle

* Because Ultras and Supers are immune to webs and pincers, use bubble to be faster than the beetle.
* If there is no one else around, place an Ankh at the entrance as an escape pod in case you have low hp.

### Cactus

**A tower of thorns rises from the sands...**

1. Do not ram it. The thorns insta-kill most players, but the Cactus' own body deals low body damage.
2. Use a DPS/Deathwheel build.

### Desert Centipede

#### Strategies

1. Place Ankh in a safe spot, then aggro the Ultra/Super Desert Centipede with pollen or other petals. Quickly bubble to the Southwest tunnel to trap the Ultra/Super Desert Centipede. When the Ultra/Super Desert Centipede is about to crush you in the tunnel, quickly inventory swap the Ankh to teleport to safety, then the Ultra/Super Desert Centipede will be trapped for a while.
2. Once the Ultra/Super Desert Centipede only has the first 2 segments, use multiple Rubbers (4 at legendary, 3 at mythic, 2 at ultra) with Fangs, Yucca, Starfish, and Salt. Cacti and Soil can be used for extra health, but Cactus is preferred because Soil decreases speed. At this stage, tank the centipede like how you would tank a leech.
3. If ultra eggs are available, use at least 2 ant eggs (beetle egg requires more), as this, in theory, is enough to kill the ultra centipede. For supers, there is no real strategy other than to tank it.

### Sandstorm

1. Pulls in nearby players and mobs but not petals (e.g. Ankhs won't be pulled into the Sandstorm so it's still safe to use them unless it's rammed by the Sandstorm.). Mobs will stay at the center of the Sandstorm if they are not friendly mobs unless they moves too quick (e.g. Desert Centipedes will not be pulled to its center since it's too quick). The closer the player or mob, the stronger the pulling force. This attack is indicated by the Sandstorm staying put and its hexagons rotate faster.

#### Strategies

1. Soil users are less affected by this, so you can bring a Soil. Root is also a great alternative. Another counter to this ability is to quickly bubble away if you get too close. Cutter doesn't work anymore. Make sure you use wings to attack from a safe distance, because you can die from one ram. Otherwise, use third eye with a Deathwheel build.

### Scorpion

* Scorpions can be handled with dodging skills and Lotus. You should have at least 23k base HP and Mythic Lotus to barely survive one hit from an ultra scorpion missile. For dodging, a quick tip is that scorpions shoot every 5 seconds.

## Sewers

### Fly

**A buzzing noise echoes through the sewer tunnels...**

* Counter the fly with Jelly.

### Moth

* You can corner the moth, or you can use Bulb + Jelly.

### Roach

* Shoot a carrot or missile to gain its aggro, then use Legendary+ bubbles to bubble away along with Mythic+ pollen to chip its HP. At Super rarity, there will be a horde of flowers, so it will die quicker.

## Ant Hell

### Queen Fire Ant (Ant Hell 1)

* Treat it like a regular Queen Ant. Be careful with the Mythic Soldier Fire Ants, as they can jam you, which is especially deadly since they do 2x damage. If there are not enough players to kill it effectively, lure it to the top chamber where Mythics spawn less frequently.

### Queen Ant (Ant Hell 2)

* Its eggs aren't too big of a problem. Queen ants have a weird hitbox on the edge, so it is recommended to use wings and stay a safe distance from the Queen Ant.

### Termite Overmind (Ant Hell 3)

Periodically disables some of the players' petals for a while (marked with a red X over the petal in the hotbar).

* The main problem with the Overmind is how tanky it is. Use Deathwheel builds against it. A time consuming but safe strategy is to lure it to the entrance chamber so that you don't have to deal with Mythic Soldier Termites, and that players who die can return to the battle much faster.
* The Termite Overmind only disables your loadout slots, but not targeting at any of your specific petal. When it is possible, swap petals between slots to ensure that your major attacking and healing petals are on their places.

## Jungle

### Bush

Spawns random non-stationary Jungle mobs except for Termite Overminds 2 rarities below it when hit.

* Use a Deathwheel build.

### Firefly

1. Use a Deathwheel build.
2. Don't ram it as it can release lightning when you do so, which can kill other players close to you with low health.

### Leafbug

* Use petals that deal more damage than its amount of armor, like MTomato, UWing, or UStinger (Armor: 7.3k at Ultra, 21.9k at Super). If you do not have any, use Lightning and Iris because they bypass armor. For super, lightning or super petals are the only effective counter.

### Mantis

1. The Mantis rapidly shoots Peas that have an armor debuff. To dodge these, move to the sides of the Mantis back and forth to confuse the Mantis.
2. Wings have high range and decent damage. This can be helpful when you are being targeted as that extra range lets you hit the Mantis from further away. Missile works too, but can be easily destroyed by the Mantis' peas.

### Wasp

1. They spin around and rapidly shoot out missiles during its rotation. This is warned by wiggling their Missile.
2. Summons wasps *2 rarities below the ultra/super wasp*. This is warned by wiggling their Antennae.
3. Shoots a huge missile (default attack).

#### Strategies

Each number stands for a strategy for the move.

1. The rapid-firing missiles are legendary rarity, so it's easy to dodge unless you're on low health. If the wasp is a super wasp, the missile rarity is mythic, so do not attack those unless you have enough base HP and healing.
2. Bubble away either behind a wall or into a portal if the wasp is attacking you. This will block you from the wasp line of sight, and it will attack another player. Then, these minions will usually be harmless unless aggroed. If you have enough base HP and healing, these minions are not a problem.
3. Dodge it like you do with mythic wasps. Note that the default attack usually happens 3-5 times. The default attacks can be separated by the minion summoning, but this only happens if the ultra/super mob is low on minions.

## Hel

### Hel Beetle

**You sense ominous vibrations coming from a different realm...**

* There are lots of players in Hel trying to farm dice, so whether or not you obtain drops is based on pure luck (and skill). Even the strongest players can still struggle, so good luck. It is recommended to have at least 3 ultra bubbles and multiple ultra stingers, as well as mythic+ sponge before attempting to loot it.
* Its movement speed is slightly faster than desert beetles, so you can use the same strategies.

## Trivia

### General Trivia

* Ultra is the second highest mob rarity in-game, surpassed by Super.
* When Ultra mobs were first added, they just acted like stronger Mythic mobs and didn't have boss health bars on the top of the screen.
* Before the January 19th 2023 update, every single naturally spawned mob at the time could naturally spawn as an ultra.
	+ Out of those mobs, the following ultras didn't spawn naturally: Ant Hole, Baby Ant, Bee, Digger, Evil Centipede, Fire Ant Burrow, Ladybug (Yellow), Ladybug (Dark), Soldier Ant, Soldier Fire Ant, Sponge (used to spawn in East Waters 2 for 1 day) and Worker Ant.
	+ Before the May 3rd 2023 update, Ultra Mobs had a 1% chance to turn into Super mobs with more health when they spawn, and better drops.
	+ Most of the time when you fight an Ultra, it will drop only legendary petals. This may make players consider them as a scam. (Better luck next time)
		- This became especially bad when the May 3rd 2023 update, which increased Ultra Mob spawning (by about 10x), but also heavily decreased the chances for Mythic and Ultra drops (by about 3 - 4x). Super mobs went unchanged, however.
		- In December 25th 2023 however, Ultra Mob spawning rate was doubled, yet the drop rates were unchanged. Super mobs spawn rate were halved due to this.
		- In January 1st 2024, the Ultra+ spawn rate goes back to normal, but Ultras' drop rate are approximately doubled (NOT Super).
* Before the Ultra Mobs, Mythic Mobs couldn't drop Mythic Petals. Therefore, Ultra color was **Black**.
* Ultra+ Mobs used to despawn if there was no one attacking them for more than 5 minutes.
* When Super Mobs were added, they did not have boss health bars, and they were affected by movement reducing petals such as web and pincer.
* Rocks are the only Ultra/Super that spawns Epic/Legendary minions.
* For some unknown reason, Super Fly's spawn message doesn't have three dots at the end of it unlike other super spawn messages,
* Low levelled players would consider them as boss mobs.
* On the 4th of January, 2024, all mobs have an ultra-super variant. They spawn (most of the time) in high rarity zones. With this update, Ultra spawns can be affected by Clover.

## Super Spawn Messages

On the 5th of July, 2023, some super mobs got different spawn messages.

* Beetle: A Super Beetle has spawned somewhere!
* Bubble: A Super Bubble has spawned somewhere!
* Bush: A Super Bush has spawned somewhere!
* ***Cactus: A tower of thorns rises from the sands...***
* Centipede: A Super Centipede has spawned somewhere!
* Crab: A Super Crab has spawned somewhere!
* Dandelion: A Super Dandelion has spawned somewhere!
* Desert Centipede: A Super Centipede has spawned somewhere!
* ***Fly: A buzzing noise echoes through the sewer tunnels***
* ***Firefly: There's a bright light in the horizon...***
* **Hel Beetle: You sense ominous vibr*ations coming from a different realm...***
* ***Hornet: A big yellow spot shows up in the distance...***
* ***Jellyfish: You hear lightning strikes coming from a far distance...***
* Ladybug: A Super Ladybug has spawned somewhere!
* Leafbug: A Super Leafbug has spawned somewhere!
* Leech: A Super Leech has spawned somewhere!
* Mantis: A Super Mantis has spawned somewhere!
* Moth: A Super Moth has spawned somewhere!
* Queen Ant: A Super Queen Ant has spawned somewhere!
* Queen Fire Ant: A Super Queen Fire Ant has spawned somewhere!
* Roach: A Super Roach has spawned somewhere!
* **Rock: Something mountain-like appears in the distance...**
* Sandstorm: A Super Sandstorm has spawned somewhere!
* Shell: A Super Shell has spawned somewhere!
* Spider: A Super Spider has spawned somewhere!
* Starfish: A Super Starfish has spawned somewhere!
* Termite Overmind: A Super Termite Overmind has spawned somewhere!
* Wasp: A Super Wasp has spawned somewhere!

## Gallery

An Ultra Cactus.An Ultra Beetle.An Ultra Fire Ant from the dungeons (formerly unobtainable)An Ultra Sandstorm.A Mythic-sized Ultra Rock.Super RockTermite Overmind in the Ant Hell 3 (Termite Hell)Super Sandstorm (Very huge)A super bubble which had spawned before super mobs had health bars, along with an ultra crabAn Ultra Firefly with low health.A Super Bee death message from the Epic PvP event.