Garry Whitaker (Zombies Timeline)

Mercenary for Arrowood Corporation

The US Government (formerly)

Brute strength

Marksmanship

Gunmanship

Knifemanship

High pain tolerance

Leadership

Cunning

Strategy

Tactics

Vast resources

Combat proficiency

N-14 enhancements:

Healing factor

Superhuman strength

Superhuman durability

Superhuman senses

To kill Jay Roberts while under direct orders of General Bender and Henry Weaver III (failed)

### Crimes

Mass murder
Genocide

Theft

Assault and battery

Destruction

Treason

Terrorism

Profanation

Corruption

Stalking

Kidnapping

Blackmail

War crimes

Abuse

Torture

Mutilation

Attempted global domination

Conspiracy

### Type of Villain

Power-Hungry and Genocidal Soldier

**Garry Whitaker** is the main antagonist in the 3rd chapter of the "Raider of the Dead" series.

Whitaker is a former US Special Forces operative turned mercenary that worked for Arrowood Corporation and led his private army of his fellow mercenaries throughout the outbreak to help his boss gain power over the country by acquiring the N-14 virus to become immortal and to aid in future events to take over the United States.

## Personality

Whitaker has been described as a ruthless, feared, and sadistic man. Power-hungry and ambitious, Whitaker would stop at nothing to achieve his goals and his boss' goals. He has a totalitarian philosophy based on the bloodiest dictators in history, viewing historical figures such as Genghis Khan, Hitler, Stalin, and Pol Pot as "great men" due to their lack of compassion and mercy. Because of his philosophy, he basically has no value for life, having tortured and murdered hundreds of people, including killing his *own* soldiers if they would betray or slow him down.

In his view, caring for human life is a shameful weakness and ruthlessly mowing down people or taking supplies under direct orders is strength. He does not care to kill anyone who crosses his path, and would kill or infect even innocent and injured people who had nothing to do with him; he mindlessly killed an injured resistance fighter after trying to escape and slaughter an entire small town of innocent civilians just because they were in his way and to wipe out survivor communities under direct orders.

Whitaker has no respect or care for his associates and soldiers, seeing them just as another tool that would help him with his search for the N-14 serum, as seen as he went so far as to murder and devour his entire tank crew that disagreed with his orders as they had received conflicting orders from General Bender. Because of his cruelty and charisma, Whitaker is both feared and respected by his soldiers, who are extremely loyal to him and would give their lives to help him.

Despite his brutish and violent attitude and appearance, Whitaker is a genius-level intelligent and cunning person, demonstrating wide knowledge on how the virus functioned, seeing through the Super-Infected's make-shift suits and knowing their goal to protect the serum, and understanding that the serum could kill him if he isn't careful. He is shown to be somewhat affable and respectful, having respect for Jay for his attempts to stop him and even choosing to fight him on even terms.

As a Super-Infected, Whitaker became more determined and very aggressive, having used all means necessary to kill Jay by fully using his strength and durability to overpower Jay, but his new arrogance and aggression resulted in his downfall as Jay quickly used his wit to chop half of his head off, dying as a violent, arrogant mass murderer that tried to become immortal by seeking a concentrated serum.

## Appearance

Garry is an American man, standing at 6'3. He has dark blue eyes, a burly muscular build, and balding black hair. Most of his facial features have been burnt off during WW3, as seen on the right side of his body.

Garry wears a dark black and grey digital camouflage paramilitary-style uniform that resembles the uniforms worn by his soldiers. His sleeves are folded and he wears a large, light kevlar armor vest pockets, shotgun ammunition, and two weapon holsters; one on the upper left part of his vest for his knife, and one on the lower left part, for his sidearm. There is also a radio on the upper right part of the vest. He keeps a sawed-off pump-action shotgun on his back and has black military pants along with black boots. He also wears fingerless gloves.

Garry's most notable feature in his appearance is a large scar that passes over the right side of his body, primarily on his right arm and the side of his face. The scars were caused by the Russians' attempted assassination attempt with white phosphorus (informally known as Willy Pete). After drinking the pure, concentrated N-14, Garry's scars healed instantly and it appears that Garry regrew his hair and facial hair and his height went up to 7'1, suggesting that it was producing testosterone.

## Skills

**As a Human**:

* **High Intelligence**: Garry was shown to be a highly intelligent, sharp-witted, and methodical man and was highly adaptable to any situation given to him. He is extremely level-headed and can handle extreme stress to get out of dangerous situations by using incredible street smarts. He was capable of using his charm and polite side to gain the trust of enemies in order to blend in and complete his task without them knowing that he was there within their community.
* **Skilled Physician**: Garry appears to have extensive knowledge of human anatomy and physiology, as well as intermediate first aid and medicine, as shown during his self-healing scenes where he puts slight pressure on his severe wounds. He is shown to be extremely knowledgeable in pressure points, as shown during his deathmatch with Jay.
* **Master Tactician**: As a former Delta operator, Garry is highly capable of casing out, planning, and executing plans, assassinations, and raids. He is a keen judge of character, often correctly assessing the correct intentions, flaws, and capabilities of both allies and enemies just by watching them. He is a skilled negotiator and interrogator, capable of presenting facts and telling lies without inducing intense emotion. He is a very effective leader and mentor, having trained, fought, and led his army into various battles with strategic facts and thinking. He's also capable of spotting certain flaws within his environment and using any methods deemed necessary to accomplish his goals, such as using explosives to take out the walls to let Infected inside survivor communities and picking out the stragglers with ease. As shown in the raid against the small town, Garry is a strong and fierce leader to the core, having commanded and led a massive number of skilled operatives to help take out any survivor and to capture Jay Roberts.
* **Expert Spy**: Having worked with the CIA SAD, Garry is extremely skilled in stealth, espionage, infiltration, disguises, thievery, and eavesdropping. He's adept at blending in with his surroundings and sneaking around heavily guarded outposts and compounds with ease.
* **Stealth Mastery**: Garry is a master in stealth tactics, such as understanding the use of disguises to enter authorized locations, using his hacking skills to disable communications and light sources, and using the environment around him to blend in, even in plain sight, to avoid detection. He's also capable of luring enemies into certain scenarios where he can easily eliminate them or pass by them in order to move to the objective.
* **Skilled Engineer**: Garry is a very skilled mechanic and engineer that is capable of manipulating and using objects and machinery around him to gain an advantage. He's also capable of using makeshift traps out of common household supplies and military weaponry to deter his enemies.
* **Skilled Scientist**: Garry has shown to be somewhat knowledgeable in poison and was able to use poisons to either incapacitate or kill his enemies. Combined with his charm and tactical thinking, Garry is able to use poison whenever he saw an opportunity in the form of food and water and was capable of using it efficiently to make things look like an accident.
* **Forensics Specialist**: Before the apocalypse, Garry is very capable of making a "clean job" by using the silent approach to minimize mass destruction. Whenever he kills his targets, he tries to make the deaths look like either a simple accident.
* **Expert Driver**: During his time in the PMC, Garry has shown exceptional driving skills to the point where he is even capable of driving manual cars, mechanicalized vehicles (tanks, APCs, boats, and helicopters), and motorcycles with ease.
* **Master Marksman**: As shown in various fights, Garry is extremely proficient with firearms, including pistols, revolvers, rifles, shotguns, as well as being frighteningly precise with eliminating targets in both close-range and long-range distances (as shown during his fights). He's also skilled with using and firing heavier weaponry, such as grenade launchers, light machine guns, and flamethrowers as well as using mounted weaponry. Due to his extensive knowledge of guerrilla tactics, Garry has shown to be extremely skilled with bows as well as scavenging and using whatever firearm that the enemy has to achieve his goals.
* **Master Martial Artist**: Having been trained in Delta Force, Garry is shown to be an incredibly skilled hand-to-hand fighter. His fighting style is mostly improvised and is consisted of Kickboxing, Krav Maga, Eskrima, Kempo Jiu-Jitsu, Brazilian Jiu-Jitsu, Judo, and Sambo. He can quickly outmaneuver, outmatch, and outlast his opponents, even capable of taking on multiple opponents at once. Due to his quick wit, Garry is able to adapt to his opponent's fighting styles, studying them during the fight and adapting to turn their strengths against them as seen in his fights with Jay Roberts. He also sometimes makes use of dirty tactics, such as eye gouges, biting, and striking the groin and the environment around him to gain an advantage.
* **Knife Mastery**: Garry is highly skilled in wielding and throwing blades, such as knives and axes. Combined with his extensive knowledge of anatomy and intense experience in Kali, Garry is able to use blades to find a suitable angle to either wound or kill an opponent in a fight and has shown deadly expertise with a machete as shown during his fights.
* **Improvised Weapon Mastery**: In addition to his skills with firearms and martial arts, Garry is very good with using whatever tools that he sees during his fights to gain an advantage over his opponents, as such using a pen to stab one of the operators to death. Due to his engineering skills, Garry was very capable of making makeshift traps with minimal resources to maim and kill opponents.
* **Peak Human Condition**: As a former soldier of the United States Army, Garry has displayed peak human physicality for a man of his age. He's extremely athletic, and his strength, stamina, speed, agility, reflexes, durability, and pain threshold are in top condition.
* **Peak Human Strength**: Despite his build, Garry is very strong, capable of overpowering and restraining even larger opponents, knocking out or outright killing a skilled operator with a single strike, breaking their bones and necks with ease, breaking through walls and glass with some difficulty, and surprisingly ripping out their throats, eyes, and ears with relative ease, which shocked allies and enemies alike. Garry was also capable of breaking out of handcuffs and other restraints fairly easily due to his specialized training.
* **Peak Human Durability**: Garry is highly resilient and sturdy due to his time on the battlefield. He is able to survive multiple gunshot wounds, stabbings/slashes, and blunt force trauma without feeling that much pain. The greatest feats of his durability were surviving a brutal GSW by Jay and a severe beating by a Heavy and were capable of withstanding its heavier punches. His durability also made him tougher to kill, as evidenced during his fight against Jay after infecting himself with pure N-14.
* **Peak Human Speed**: Garry is extremely fast, especially for a man of his age. Garry is able to outrun his opponents and is able to run and sprint far distances uninterrupted. In combat, Garry's speed made him more dangerous as he used his anatomical knowledge to quickly injure an enemy.
* **Peak Human Agility**: Garry has extreme amounts of stamina. He is able to fight for considerate amounts of time and run great distances uninterrupted. With some N-14 in his system, he is able to flip and spin his way out of incoming gunfire with the impressive feats of an experienced gymnast and to vault, scale, and traverse through difficult terrains and obstacles with ease. Even with being extremely injured or tired, Garry required little time to recover before continuing the fight.
* **Peak Human Reflexes**: Garry has incredible reflexes. Due to his time on the battlefield, Garry has displayed a fast reaction time, as he is able to evade bullets and melee attacks during combat with ease. Due to his expertise in guerrilla warfare, Garry is able to correctly assess the situation, understand the purpose, and react effectively, making it harder for the enemy to outwit him in the field. His senses are shown to be enhanced, having the capability to hear, smell, and sense his enemies from any direction and to avoid ambushes, raids, and sniper fire with ease.
* **High Pain Tolerance**: Despite his strong combat proficiency, Garry has been frequently injured, but demonstrates a near-inhuman tolerance to pain, being able to survive near-fatal injuries, such as gunshot wounds, stabbing, blunt force trauma, and physical blows with ease.

**As an Infected**:

* **Superhuman Senses**: Garry was given superhuman eyesight and hearing, as seen as he was capable of hearing Jay's whispers clearly and even pin-pointed his location of the sound.
* **Superhuman Strength**: Garry was granted superhuman strength, as seen as he was able to hit and throw Jay several meters away and throw a brick pillar with relative ease at him. He could also leap great heights and lengths like the Super-Infected, as such as he is seen climbing and landing on walls to kill Jay.
* **Superhuman Agility**: Garry was granted superhuman agility, as seen as he was capable of dodging bullets and evading melee attacks with ease while using N-14 capsules.
* **Superhuman Speed**: Garry was granted superhuman speed, as seen as he rapidly closed in on Jay during his last fight. His speed made him look like he was doing god-like dashes.
* **Superhuman Endurance/Durability**: Garry was granted superhuman durability, as seen as he was capable of taking a brutal beating from Jay and even took 8 bullets to the chest with ease and still stood. He even survived a point-blank grenade explosion and still got up.
* **Superhuman Metabolism**: Garry was seen to be completely capable of withstanding poison and the negative effects of the virus due to the fact that his body adjusted to the N-14 capsules, practically making him immune to diseases and poisons.
* **Regenerative Healing Factor**: Garry was granted a low-level rapid healing factor. Upon a few seconds of consumption of pure N-14, the severely scarred side of his body healed instantly. He even healed from the grenade explosion as well as various ballistic wounds in a matter of seconds. However, his healing factor has its limits, as should he receive catastrophic injuries (a notable example is Jay chopping his head off), he will die out before his body is able to regenerate.
* **Longevity**: Upon being granted superhuman abilities, Garry is granted near-immortality and never physically aged, as seen as his wrinkles and scars went away instantly.

## Deaths

**Murders committed by Garry**:

**Murders connected to Garry**: