Straf Division

Let the criminals, cowards, and other scum fight to redeem themselves in the eyes of the Third Reich - or die trying.

## Overview

Allows access to penal infantry, captured tanks, and mobile artillery.

## Battlegroup

**203. Sicherungs-Division**

Stalwart defensive infantry accompanied by siege-breaking assault vehicles.

## Doctrine Passives

**Bandenbekämpfung**

* Additional weapons have been provided to counter enemy attacks.
* Pioniere can plant explosive booby traps on Capture Points, Volksgrenadiere can be issued satchel charges for use against enemy fortifications, and Grenadiere can requisition MG 34 light machine guns with extended magazines.

## Commander Abilities

**Transfer Orders**

* Requirement: 2 CP

* Command issues the order for a unit to be transfered to another front. A targeted owned unit will attempt to leave the battlefield. Player is refunded approximately 75% of the initial cost. Cannot be used on immobilised, slowed, or suppressed units.

**Munitions Blitz**

* Requirement: 3 CP
* Command issues the order to dispatch emergency munitions at the expense of personnel. Immediately gain 60 Munitions, but lose 80 Manpower over 3 minutes. Maximum of four (4) stacks of Munitions Blitz.

**No Retreat!**

* Requirement: 4 CP
* Command issues a 'no retreat' policy, forcing troops to fight to the death. Timed ability. Infantry are immune to suppression and received increased accuracy and movement. Disables retreating when active.

**Recoup Losses**

* Requirement: 5 CP
* Cost: 80 Munitions
* Command issues the order to expect heavy casualties in the upcoming operation. Timed ability. Player is refunded approximately 50% of the initial Manpower cost. Does not include Scharfschütze.

**Junkers Ju-87D 'Stuka' 50 kg Dive Bomb**

* Requirement: 5 CP
* Cost: 80 Munitions
* Orders a Ju-87D 'Stuka' plane to conduct a precision attack on an enemy controlled point. Has a short delay, with an iconic audio cue. Resource Points are neutralised when hit. Does not require vision.

**Junkers Ju-87D 'Stuka' Incendiary Bombing Run**

* Requirement: 6 CP
* Cost: 180 Munitions
* Dispatches a Ju-87D 'Stuka' plane to saturate the target area with incendiary bombs. Bombs are delivered in a rough line formation. Plane is vulnerable to anti-aircraft fire.

**10.5 cm Breakthrough Artillery**

* Requirement: 10 CP
* Cost: 200 Munitions
* Orders a barrage of 10.5 cm high-explosive shells to saturate the target area, with more shells made available depending on the player's stored Munitions. Fires ten (10) rounds. For every 100 additional Munitions after 200, an additional five (5) rounds are added to the barrage, scaling up to 600. Moderately effective against all but the heaviest of targets.

## Doctrinal Units

**246. Pionier-Bataillon Pioniere**

Doctrine Equipment: Booby Traps

1. Booby Trap Capture Point, Ability: Plant an explosive trap on a friendly and in supply Territory or Resource Point. The trap is activated when enemy forces attempt to capture the point. Trap damages and suppresses enemy infantry when triggered.
2. Requisition cost: 25 Munitions, Usage cost: 25 Munitions
3. Replaces *Salvage Operations*.
4. Warning: Locks out *Demolition Kits*.

**246. Volksgrenadier-Division Volksgrenadiere**

> *Formed in 1941 as an Infanterie division, the 246th fought in the brutal battle for Smolensk before its destruction in mid-1944. Resurrected as Volksgrenadiere, some of its new recruits had received less than ten days of infantry training.*
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Doctrine Equipment: Satchel Charges

1. Satchel Charge, Ability: Explosive charge. Bundled explosives that do extreme damage to stationary targets, capable of destroying vehicles if thrown underneath.
2. Requisition cost: 10 Munitions, Usage cost: 35 Munitions
3. Replaces *Brandflasche*.
4. Warning: Locks out *Panzerfaust-100*.

**Infanterie-Ersatz-Bataillon 500 Grenadiere**

> *Intended to be a reserve unit, the 500th was rushed east to capture Kharkov in late 1941. Fighting later in the Caucasus in 1942, Kuban in 1943, and Crimea in 1944, it drew its final breath during the defence of Carpathians in early 1945.*
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Doctrine Equipment: Maschinengewehr 34 (100rd.) Light Machine Gun

1. MG 34 (100rd.), Traits: *(+ High ROF, + High Accuracy, + High Capacity, - Short Bursts)*
2. Requisition cost: 65 Munitions

**Bewährungsbataillon 500 MG 42**

**Bewährungsbataillon 500 8.14 cm GrW 34**

**Bewährungsbataillon 500 7.5 cm Pak 40**