recursal/Fanatic-Fandom huggingface dataset:
Roasted Fish Meat

Game Version 1.2.0.1

**Roasted Fish Meat** is a food item.

## Description

*"A type of food. Roasted on the Campfires and Grates. Can be consumed."*
―In-game description
A roasted food, Roasted Fish Meat rots by 50%, 25%, and 12% every season when stored in the Inventory, non-Food Storage chests, and Food Storages respectively.

## Crafting

No scheme is required to craft Roasted Fish Meat. It can be crafted at a campfire or stone grate in the Kitchen with the following ingredient:

* 1 x Fish Meat

Villagers can produce Roasted Fish Meat from available Fish Meat when assigned as Cooks.

## Uses

Roasted Fish Meat can be consumed to gain +8 Food.
Ida

Game Version 1.1.1.0

**Ida** is a villager in the village of Borowo. She is the wife of Falibor and the mother of Inga and Milena.

## Quests

* Ida plays her part in Uniegost's Story II and the player must win back the Scythe from her in a game of riddles for Uniegost.
* A more discerning player might recall her when Domagoj mentions losing his crossbow due to a lady and her riddles during Uniegost's Story VI...
* Angler Without a Cause
Noble Boots

Game Version 1.4.0.3

**Noble Boots** are an item of clothing worn on the feet.

## Description

*"A type of clothing. Crafted at the Tailoring Table in the Sewing Hut. Can be used for wearing and temperature control."*
―In-game description
Fur Boots provide 25% protection against cold in cold seasons, but a penalty of 5% heat protection in warm seasons.

## Crafting

The scheme for Noble Boots is unlocked at 7500 Production tech points and can be bought for 600 coins. It is made from 24 Leather, 2 Fur and 2 Linen Thread using the tailoring table in the Sewing Hut building.

## Production

Villagers can produce Noble Boots from available materials when they are assigned as Seamsters.

## Uses

Noble Boots are mostly used for wearing and to regulate the body temperature during warm and cold seasons.

## Vendor

Seamster vendors sell Noble Boots in Branica, Denica and Hornica.
Kitchen I

Game Version 1.5.2.2

**Kitchen I** is a tier-1 production building where a villager can be assigned as a Cook. It has an upgraded version, the Kitchen II.

## Description

Upon completion, Kitchen I will contain a storage box allowing 200 kg of storage, have 1 worker slot, a Stone Grate for roasting meat, a Cauldron for making soups/stews, and an Oven for baking.

It is taxed at 2 coins at Hermitage development stage, 5 coins at Camp development stage, and so on.

## Production

### Dairy, Misc

 Quark | ? |  | 35
 Roasted Meat | 10 |  | 6
 Roasted Fish Meat | 7.8 |  | 8
Poppy

Game Version 1.4.0.3

**Poppy** is a resource item used in crafting. It can be grown from Poppy Seeds.

## Description

*"*A type of crop. Harvested during autumn. Can be used for crafting Poppy Seeds at the Workbench in the Barn.*"*
―In-game description
Poppy seeds can be harvested from poppy at the workbench in the Barn. It's stored in Resource Storage.

## Production

After Poppy Seeds are sowed on a field, which can be done in spring, poppy will be ready for harvest in autumn. Villagers can plant and harvest poppy when they are assigned as Farmers.
Market Stall

Game Version v1.1.0.2

The **Market Stall** is a service building where a villager can be assigned as a Stallholder.

## Description

The Market Stall is unlocked at 2,500 Production tech points. It is a service building whose worker can be ordered to sell items in the settlement's storage. Each Market Stall has 1 worker slot and can only sell items of one type (either tools, clothes, resources, food, or herbs) at a time. Once assigned an item type, a Market Stall's name will be changed accordingly, for example, into "Tool Stall". It is taxed at 30 coins.

The Market Stall yields 100 gold per day per skill level (at 100% intensity), regardless of what product(s) are sold. The number of goods sold depends on the value of the sold good.
Milk

Game Version 1.1.1.1

**Milk** (also known as **Bucket of Milk**) is a food item and a resource that can be collected from adult cows and goats by using an empty bucket.

## Description

*"A type of beverage. Collected from Cows and Goats. Can be consumed, soured or cooked into various dishes in the Kitchen."*
―In-game description
A raw food item, buckets of milk turn into Soured Milk every season change.

## Production

Milk is produced by adult cows and goats that the player has bought. Villagers can harvest milk when they are assigned as the Animal Breeder in the Cowshed or Fold and are provided with empty buckets in either the resource storage, or the storage provided in the Cowshed and Fold respectively.

## Uses

Milk can be used to produce Cheese in the Kitchen, or soured every season change.

Fresh milk can be eaten raw to restore 6 nutrition and 10 water per use. They have a total of 10 uses (60 nutrition and 100 water per full bucket). A bucket is returned after the last use.
Onion Seed

Game Version Alpha v0.4.0.2

**Onion Seed** is a seed. It can be planted on fields to grow Onions.

## Description

*Crafting resource. Can be gained while collecting Onion or bought. It can be planted in spring and collected in summer. Needs a Bag for sowing it on the field.*

## Production

After **Onion Seeds** are sowed on a field, which can be done in spring, onions will be ready for harvest in summer. Harvesting onions will result in onions and onion seed. The seed drop rate from one square field is 1-4 seeds.
Just like papa

Game Version 1.4.1.4

**Just like papa** is a side quest in Medieval Dynasty, which can be randomly given by a child villager.

## Synopsis

*"This kid wants to play at pretending to be an adult. Fine for me as long as his friends spread a good word about me."*
―In-game description

## Walkthrough

You need to deliver a randomly requested item to the child. Give him the requested item to gain the reward.
It's Laundering Time!

*“**Your Majesty, spoilers ahead!**”*Be aware, spoilers on this page!You are on your own now.

## It's Laundering Time!

### Location

Player's village

Game Version 1.4.1.3

**It's Laundering Time!** is a family-related story quest in Medieval Dynasty, given by the player's wife. The quest expires in two seasons.

## Synopsis

*I'm still baffled that people actually launder their clothes. What a waste of time... But her wish is my command! How hard can it be?*

## Objectives

Wife: *Good, you're here.*

Player: *Something happened?*

Wife: *Well, your son threw up all over me again.*

Player: *Oh, so now he's my son? Not ours?*

Wife: *He's yours when he's naughty.*

Player: *Is he okay?*

Wife: *Yes. He just has a little sensitive tummy. My delicate little prince.*

Player: *Well, in that case I'll get go...*

Wife: *Could you do me a small favour? I need my clothes washed, and I can't do it myself with our little bundle of joy being ill.*

Player: *Do people actually wash their clothes? I just quickly run in and out of the river and I'm good.*

* Wash the clothes
* Deliver to: Wife - Slightly Less Dirty Clothes x1

Use a Bathtub to wash yourself, that will change the clothes to "Slightly Less Dirty Clothes"

Wife: *Finally...*

Player: *I'm back with clean laundry!*

Wife: *Great! I've been dying to change.*

Player: *Did I do a good job?*

Wife: *Y-yes... It's... definitely less vomity than it was...*

Player: *Oh, I see...*

Wife: *It's fine. You have other strong suits.*

Player: *Such as?*

Wife: *Self-discipline. I've never seen you go to bed before 7:00PM, no matter how tired you were.*

Player: *Ha! Looks like you're the lucky one then!*

Wife: *Don't push it...*

Player: *Take care, lucky girl!*

## Rewards

* 175 Dynasty reputation
* +5 Affection with your Wife
Samurai

Redirect to:

* Category:Candidates for deletion
*“**Off with his head!**”*This page has been nominated for removal from the wiki. Remember to check what links here and the page history before deletion.***Reason:** Unnecessary page.*

### Type

Appearance totally accurate battle simulator tabs dynasty faction health 400 445 cost 500 weapons katana wearing conical hat and dark red shirt and black pants a dark shoes red leg wraps grey katana a shoulder pads blue wobblers,
Plum

Game Version v1.0.0.8

The **plum** is a food and resource item that can be eaten by the player or cooked into various dishes and drinks.

## Description

*"A type of fruit. Collected from fruit trees in the orchards during summer. Can be consumed, squeezed in the Juice Press in the Tavern or cooked into various dishes in the Kitchen."*
―In-game description
## Production

Plums are harvested during summer from Plum Trees that the player grows in an orchard. After 5 seasons, one Plum Tree will yield 15-20 plums.

## Uses

Plums can be baked into Plum Tart in a Kitchen or crafted into Plum Juice in a Tavern.
Diabolik Lovers

***Diabolik Lovers*** (Japanese: ディアボリックラヴァーズ, Hepburn: *Diaborikku Ravāzu*) is a Japanese visual novel franchise by Rejet. Its first entry was released on October 11, 2012 for the PlayStation Portable system. Thus far, the franchise has released six games with the first two having been remastered for the PlayStation Vita and released as *"Limited V Editions"*. The seventh game was released in March 2019 playable on Nintendo Switch. The franchise has brought forth two 12-episode anime television adaptations by Zexcs, which aired from September 16, 2013 to December 9, 2013 and September 23, 2015 to December 9, 2015. The first series was followed by an OVA, which was included in *Diabolik Lovers: Dark Fate* on February 28, 2015. It has been made into various manga, anime, drama CDs, music CDs and fanbooks. Three well received stage plays also ran in August 2015, August 2016, and January 2018.

## Synopsis

Komori Yui is an optimistic young lady that has a strong connection with her father. When he allegedly has to travel for work purposes, Yui is sent to what she thinks is the residence of some distant family members. She is immediately greeted by six strange young gentlemen, the Sakamaki brothers, all of whom want one thing from Yui--her blood. Yui must learn to adapt to life while being a constant target of six forceful vampires, as well as uncover Sakamaki family secrets and information about her role and identity.

## MAL Info:

Score:(Season 1) 5.35; (Season 2) 5.71

Ranked:(Season 1) #9784; (Season 2) #8912

Popularity:(Season 1) #593; (Season 2) #1403

Studios:Zexcs

Source:Visual novel

Duration: 15 min. per ep.

Rating: R - 17+ (violence & profanity)

Producers: Frontier Works, Idea Factory, Showgate
Plum Tart

Game Version 1.2.0.1

**Plum Tart** is a food item.

## Description

*"A type of pastry. Baked at the Oven in the Kitchen. Can be consumed."*
―In-game description
Plum Tarts have a nutrition value of 80.

## Crafting

The scheme for Plum Tart is unlocked at 10,000 Production tech points and can be bought for 450 coins. It is made using an oven which can be found in the Kitchen. Its ingredients include:

* 10 Flour
* 5 Bucket of Water
* 10 Plum
* 4 Egg

Villagers can produce Plum Tarts from available materials when they are assigned as Cooks.
Scythe

* B
* I

Bronze Scythe

Iron Scythe

Game Version 1.4.0.3

The **Scythe** is a tool used to harvest several types of crops from fields.

## Description

*"A type of tool. Crafted at the Anvil in the Smithy. Has more range than Sickles. Can be used for harvesting crops."*
―In-game description
There are two types of scythes: Bronze and Iron.

## Crafting

### Bronze Scythe

The scheme for Bronze Scythe is unlocked at 500 Production tech points and it can be bought for 350 coins. It can be crafted from 1 Log, 1 Stick and 4 Bronze Bars using the anvil at a Smithy.

### Iron Scythe

The scheme for Iron Scythe is unlocked at 5,000 Production tech points and the scheme can be bought for 750 coins. It can be crafted from 1 Log, 4 Iron Bars and 1 Stick in 15 seconds using the anvil at Smithy.

## Production

Villagers can produce scythes from available materials when they are assigned as Blacksmith and have access to a Hammer. All produced scythes can mainly be found in the Resource Storage.

## Uses

Scythe is used to harvest Flax, Oat, Rye, Wheat and Poppy from fields. It can also be used as a weapon to deal 40 damage regardless of whether it's Bronze or Iron Scythe.

Farmers working at Barns must be provided with a sickle or a scythe to be able to harvest fields.

## Vendor

Blacksmith vendors sell scythes in Hornica and Lesnica.

The price to buy for each (without the Barter skill) is...
* Bronze Scythe (540 coins)
* Iron Scythe (750 coins)
Rot

Game Version 1.2.0.1

**Rot** is a resource that can be used to make Fertilizer.

## Description

*"A type of crafting material. Created by food rotting over time. Can be used for crafting Fertiliser at the Workbench in the Barn."*
―In-game description
Rot is the final product of the rotting process where food items lose their quality every season to eventually become a rotten version of themselves, which turn into rot after another season. Rotting speed varies among different types of food and depends on where they are stored. Foods in the inventory rot faster than those in non-Food Storage chests, which rot faster than those in the Food Storage. Rot can also be produced by placing items into the Compost Bin where the items will rot at season change.

Rot can be consumed to gain +0.3 Food, but it also gives 50% poisoning to the player character.

## Process

***Following information needs to be updated if necessary!***

## Uses

Rot can be used to make Fertilizer in the Barn. For Barn Workers to start producing fertilizer from the rot, it needs to be in the Food Storage so they can collect it to craft fertilizer.
Pear Tart

Game Version 1.2.0.1

**Pear Tart** is a food item.

## Description

*"A type of pastry. Baked at the Oven in the Kitchen. Can be consumed."*
―In-game description
Pear Tarts have a nutrition value of 85.

## Crafting

The scheme for Pear Tart is unlocked at 10,000 Production tech points and can be bought for 450 coins. It is made using an oven which can be found in the Kitchen. Its ingredients include:

* 10 Flour
* 5 Bucket of Water
* 5 Pear
* 4 Egg

Villagers can produce Pear Tarts from available materials when they are assigned as Cooks.
Inspector Mode

**Inspector Mode** is a visual effect that overlays the vision of the playable character, with the purpose of highlighting environmental features.

## Description

When Inspector Mode is activated, the field of vision is desaturated and a vignette effect is applied. Features that are highlighted include:

* animals
* harvestable crops
* wild plants and resources
* the skill summary of recruitable NPCs
* NPCs that have a quest available
* Thrown or shot arrows, bolts and spears

Animals and wild plants (but not crops) require the Tracker and Survival Sense talents respectively in order for them to appear in Inspector Mode. Animals that can be hostile to the player are highlighted red, passive animals are highlighted green and owned farm animals are highlighted blue.

Activating Inspector Mode consumes stamina. The default key-bind for Inspector Mode is the **Alt** key.
Piastovia

**Piastovia** is the biggest and most developed village in the central region of the Oxbow.

## Overview

Piastovia seems to be the local political centre of the Oxbow, and the home of the Castellan who collects taxes on behalf of the King. It is the most developed village on the map. However, the Oxbow looks to be inhabited by people who are dissatisfied with the prosperity of this village, and Piastovia seems to be at odds with some of the other villages.

The player must travel to Piastovia every year to pay taxes if they don't have a wife yet who does it for them when asked.

## Fixed villagers

 Sulibor
works on the hop plantation as farmer

 Zegota

 Bogmila

 Gorazd

 Bratumil

 Barlim

 Niesiebadka

 Zofia

 Biagota

 Tolislawa

 Izbylut

 Swietomira
 Racigniew

*Needs content.*

## Animals

The following animals can be purchased from Piastovia:

**Cows****Horses**Geese
Sew me!

Game Version 1.2.0.1

**Sew me!** is a side quest in Medieval Dynasty, which can be randomly given by a seamstress villager.

## Conversation

*Ah, a customer!*

I'm not sure, if I'm buying it just yet.

*Why?! You aren't thinking about buying something from that other village, are you?*

You don't seem to like your competition.

*It's just professional rivalry. I make the best products in this region, maybe even in the whole country! Say, would you be interested in helping me prove that?*

It depends. What do you want?

*I'm going to give you my latest work that I just crafted. If you are going to the other village you can show it to that fraud there. Tell her, it's the best you've ever seen.*

## Synopsis

*There is a rivalry going between two seamsters. Maybe I can resolve it somehow?*

## Objectives

* Deliver To <seamstress>: 1x <Random Clothing>
* Deliver To <questgiver>: 2x <Random Clothing>

## Rewards

* 50 Dynasty Reputation
* Random Clothing

## Walkthrough

A seamstress in a village asks for your help in settling a rivalry with a seamstress from another village. She gives you a random clothing item, which you need to deliver to another village. Upon delivering the item, you have two dialogue options that will result in different rewards:

Option 1 is trying to convince the seamstress to end their rivalry. The second seamstress will agree and offers a random clothing item as sign of good faith. Upon return to the questgiver you get to keep both pieces of clothing

Option 2 is going along with the rivalry. The second seamstress will also give you a random piece of clothing and tells you deliver both pieces of clothing back to the questgiver. At this point you must choose which of the two seamstresses produced a superior item, and the corresponding piece of clothing will be your reward.

Both options require the same amount of actions to complete the quest. So option 1 offers the better reward for no extra effort.
Quark

Game Version 1.2.0.1

**Quark** is a food and resource item.

## Description

*"A type of cheese. Cooked in the Cauldron in the Kitchen or in the House. Can be consumed."*
―In-game description
A cooked food item, used in the processing of Cheese.

## Production

A Quark is produced with the Cauldron in the Kitchen with a use of Soured Milk.

## Uses

They can be eaten to restore 35 nutrition or used to cook Cheese.
Joined Hose

Game Version 1.4.0.3

The **Joined Hose** is an item of clothing worn on the legs.

## Description

*"A type of clothing. Crafted at the Tailoring Table in the Sewing Hut. Can be used for wearing and temperature control."*
―In-game description
Joined Hose provides 20% protection against cold in cold seasons, but -5% heat protection during warm seasons.

## Crafting

The scheme for Joined Hose is unlocked at 750 Production tech points and can be bought for 400 coins. It is made from 1 Linen Thread, 1 Linen Fabric and 2 Wool Fabric using the tailoring table in the Sewing Hut.

## Production

Villagers can produce Joined Hoses from available materials when they are assigned as Seamsters.

## Uses

Joined Hose is mostly used for wearing and to regulate the body temperature during warm and cold seasons.

## Vendor

Seamster vendors sell Joined Hoses in Branica, Denica and Hornica.
Porridge

Game Version 1.0.0.8

**Porridge** is a food item. It is crafted in a Cauldron.

## Description

*"A type of dish. Cooked in the Cauldron in the Kitchen or in the House. Requires a Wooden Bowl. Can be consumed."*
―In-game description
A cooked food, Porridge rots by 50%, 25%, and 12% every season when stored in the Inventory, non-Food Storage chests, and Food Storages respectively.

## Crafting

The scheme for Porridge is unlocked at 25 Production tech points and can be bought for 50 coins. It is made using a cauldron which can be found in a House or a Kitchen. Its ingredients include:

* 2 x Oat Grain
* 1 x Wooden Bowl

Villagers can produce Porridge from available materials when they are assigned as Cooks at the Kitchen.

## Uses

Porridge can be consumed to restore +20 Food and +5 Water.
Shounen

**Shounen** is an anime/manga demographic aimed towards a teen/pre-teen male audience. A lot of shounen series are heavily based around action and adventure, while some are based around sports, psychology, and even ecchi. Shounen is arguably the most well-known part of anime culture with many mainstream titles such as **Dragon Ball**, **Naruto**, and **One Piece**.

## History

Shounen had existed before World War II, but the groundwork for the genre was laid by Osamu Tezuka, more commonly known as the Father of Manga, after the war in the 1950s. His most notable work, **Astro Boy**, is regarded as the shounen that started it all.

Weekly Shounen Jump, the most well-known shounen magazine today, started in 1968.

The 1980s was a revolutionary decade for shounen, creating two of the most influential shounen titles up to date. The first one being **Fist of the North Star**, which popularized the muscular art style which would flourish during that time period and would later inspire now-famous manga such as **JoJo's Bizarre Adventure**. The second one of these influential shounens being **Dragon Ball**, which laid the groundwork for modern shounen with its more friendly and childish art style that put an end to the muscular art styles featured prominently in shounen.

The 1990s was arguably the Golden Age of Shounen Jump, birthing classic titles such as **Naruto**, **One Piece**, **Slam Dunk**, and **Hunter x Hunter** and significantly pushed the Shounen Jump brand forwards.

The 2000s was a good decade for the shounen demographic as well, with the release of **Bleach** and **Gintama**, both blasting in popularity under the Shounen Jump label. However, many shounens that weren't serialized in Shounen Jump exploded in popularity as well. Manga like **Fullmetal Alchemist**, **Fairy Tail**, and **Soul Eater** had an immense following.

The 2010s helped grow shounen to an immensely different level of popularity. With the releases of tremendously successful titles such as **Attack on Titan**, **My Hero Academia**, and **Demon Slayer**, the 2010s had a large amount of new titles that blasted in popularity. Additionally classic manga such as **JoJo's Bizarre Adventure** and **Hunter x Hunter** were given successful anime adaptations this decade as well.

## Notable Shounen Titles

\*Only shounen manga with over 100 million manga sales are shown here:

* Attack on Titan
* Astro Boy
* Black Jack
* Bleach
* Demon Slayer
* Detective Conan
* Dragon Ball
* Fist of the North Star
* JoJo's Bizarre Adventure
* KochiKame: Tokyo Beat Cops
* Naruto
* One Piece
* Slam Dunk
Iron Spear

Game Version v1.0.0.8

The **Iron Spear** is a weapon used in hunting.

## Description

*"A type of melee weapon. Crafted at the Anvil in the Smithy. Can be used for hunting and combat."*
―In-game description
The Iron Spear is a weapon that can be thrusted or thrown at a wild animal to injure and kill it. It deals 60 damage, the highest among any types of spears in the game, outclassing the Wooden Spear and the Stone Spear, and can be used 30 times before breaking.

## Crafting

The scheme for Iron Spear is unlocked at 5,000 Crafting tech points and can be bought for 500 coins. It can be crafted from 1 Log, 2 Iron Bar and 1 Wool Thread using the anvil at a Smithy. Villagers can produce Iron Spears from available materials when they are assigned as Craftsmen and have at least a Wooden Hammer.
The Highschool Life of a Fudanshi

***The High School Life of a Fudanshi*** (腐男子高校生活, *Fudanshi Kōkō Seikatsu*) is a Japanese *yonkoma* manga series written and drawn by Michinoku Atami. The manga is published online in Ichijinsha's *Zero-Sum Online* with first *tankōbon* format released on September 25, 2015. The manga is licensed in North America by Seven Seas Entertainment. This work parodies BL's cliche and fandom, but is more focused on the genre, than other elements.

An anime adaptation was produced by EMT Squared and broadcast in Japan from July 5, 2016 with each episode 4 minutes long.

## Synopsis

Ryou Sakaguchi is a totally normal high school student, aside from his single unusual hobby. Sakaguchi is a fudanshi—a man who loves reading "boys' love" manga, and fantasizing about the gay potential he sees everywhere. He has only one wish before he dies: to find himself some friends that understand his secret passion.

His wish comes true, as Sakaguchi begins to uncover a host of interested parties. There's Rumi Nishihara, a closeted fujoshi who is more than eager to discuss the joys of boys' love with Sakaguchi; the flamboyantly gay leader of the school's cooking club, Yuujirou Shiratori, who makes no effort whatsoever to conceal his sexuality; Akira Ueda, Shiratori's diligent admirer, who will do anything for the love of his life; and even the mischievous Daigo, a fellow fudanshi and popular author of boys' love doujinshi. Standing by their sides throughout all the otaku chaos is Sakaguchi's best friend, Toshiaki Nakamura, who only wishes his classmates would start acting more like normal people.

## MAL Info:

Score:6.56

Ranked:#5534

Popularity:#2085

Studios:EMT Squared

Source: 4-koma manga

Duration: 3 min. per ep.

Rating:PG-13 - Teens 13 or older

Producers:DAX Production, Dream Creation, bilibili
Potion of Instant Healing II

Game Version 1.4.0.3

The **Potion of Instant Healing II** is a potion crafted in the Herbalist's Hut.

## Description

*"A type of potion. Prepared at the Herbalist's Table in the Herbalist's Hut. Instantly restores a certain amount of health. Can be consumed."*
―In-game description
## Crafting

To craft the Potion of Instant Healing II, it must be unlocked for 2500 Survival tech points, and the potion recipe must be purchased for 550 coins. To craft, the player requires 1 Clay Vial, 4 Broadleaf Plantain, 4 Dandelion and 1 Bucket of Water.

## Production

Villagers can produce Potion of Instant Healing II from available materials when they are assigned as Herbalists.

## Uses

Once consumed, Potion of Instant Healing II will heal +50 health instantly.

## Vendor

Herbalist vendors sell Potion of Instant Healing II in Baranica and Rolnica.
Resource Storage III

Game Version Alpha v0.4.0.2

Resource Storage 3 is a tier 3 storage building used to store non-food items produced by villagers.

## Description

*The village's main storage for resources. It receives resources collected in the Woodshed, Excavation Shed, Mine, Hunting Lodge, Barn and Fold. It has more workers and bigger storage than the lower version. Inhabitants need this building to get wood.*

Resource Storage 3 is unlocked at 10,000 Building tech points. It is the village's main storage for resources. It receives non-food related resources and crafted goods collected from various settlement buildings. It also supplies crafting materials for production buildings.

Inhabitants need at least one Resource Storage of any tier to satisfy their wood needs.

Upon completion, Resource Storage 3 will contain a storage box allowing 4,000 kg of storage. It is taxed at ? coins.

All Resource Storages (regardless of tier) are connected and share the same inventory. The storage capacity of multiple Resource Storages adds up.

Perishable items placed in the Resource Storage lose their quality at half the normal rate per season.

**Attention:**

You cannot delete/deconstruct the "Resource Storage" if you don't have at least one.
Meat Pie

Game Version 1.2.0.1

**Meat Pie** is a food item.

## Description

*"A type of pastry. Baked at the Oven in the Kitchen. Can be consumed."*
―In-game description
Meat Pies have a nutrition value of 85. A baked food, they rot by 33%, 17%, and 9% every season when stored in the Inventory, non-Food Storage chests, and Food Storages respectively.

## Crafting

The scheme for Meat Pie is unlocked at 10,000 Production tech points and can be bought for 450 coins. It is made using an oven which can be found in the Kitchen I or Kitchen II. Its ingredients include:

* 10 x Flour
* 5 x Bucket of Water
* 5 x Egg
* 4 x Roasted Meat

Villagers can produce Meat Pies from available materials when they are assigned as Cooks.

## Quests

In the side quest Food processing, an Innkeeper in the player's settlement asks them for some ingredients to make a Meat Pie, which may include Flour, Eggs or Roasted Meat. When the quest is completed, the innkeeper will reward the player with a Meat Pie of their own.
Mine

Game Version 1.4.0.3

The **Mine** is an extraction building that allows six villagers to be assigned as miners in order to extract stone, salt, copper ore, tin ore and iron ore.

## Description

The Mine is unlocked at 5,000 Building Tech points. It is a worker building for mining stone, salt, copper, tin and iron ore. It can be built only at the entrance to caves. Each year, the mine extends deeper into the cave for another section, until all the cave corridors are opened. Upon completion, a mine will contain a storage chest allowing 200 kg of storage and have 6 worker slots and 1 slot for a teenage apprentice. It is taxed at 9 coins at Hermitage development stage, 22.5 coins at Camp development stage, and so on.

There are only a few caves throughout the map, therefore the player may have to build mines a very long distance away from their settlement. However, this does not impact the work of miners assigned to mines because for all workplaces, resources automatically start being "produced" when work hours begin whether assigned workers are present or not.

## Production

 Tin Ore | 0.285/h (2.85/d) | Pickaxe (2 Durability)
Meat

Game Version 1.0.0.7

**Meat** is an ingredient item and a cooking resource used in recipes to produce meals.

## Description

When eaten raw, meat has a nutrition value of 2, and gives no water. Raw meat also gives +10% poisoning. It rots by 100%, 50%, 25% and 12.5% each season when stored on the floor, in the inventory, non-Food Storage chests, and the Food Storage chest respectively.

To eliminate the poisoning risk and increase the nutrition value, meat can be roasted using a campfire, fireplace in your house, or the stone grate in Kitchens. It can also be salted in the salting barrel in Hunting Lodge 1 or dried on the drying rack in Hunting Lodge II to decrease the rotting speed. Meat is an ingredient used to cook many other meal items.

## Production

Meat is harvested from animals by skinning their bodies with a knife, or collecting animals from traps.

Villagers can produce meat when they are assigned as Hunters at the Hunting Lodge 1 and Hunting Lodge 2.

## Uses

Meat is required to make:

* Roasted Meat
* Salted Meat
* Dried Meat
* Potage
* Stew
* Soup
* Mushroom Soup
* Meat with Gravy (Roasted Meat)
* Meat Pie (Roasted Meat)
* Meat Tart
Menu

**Menu** is an important part of the game that contains several in-game systems that it gives the player access to.

## Inventory

*Main article: Inventory*
Inventory tab contains all the items (resources, consumable, equipment, misc) that the player has collected throughout the game. It also gives the player access to equip tools, weapons and clothing, and also keeps track of the player character's parameters. When the player has access to a mount (horse, donkey), its inventory can also be accessed through here, and the mount's equipment can also be equipped here.

## Skills

*Main article: Skills*
Skills tab contains all the player's necessary talents (skills). Here the player can use skill points to better their player character.

## Journal

*Main article: Journal*
Journal tab keeps track of all Quests. Here the player can check what quests they have accepted and have yet to finish, what quests have been completed, and failed. The tab also keeps track of events that have happened recently or in the past.

## Map

*Main article: Map*
Map tab contains the game's world map, or in this case the map of the valley that the game's story and gameplay takes place in. The map has the villages marked into it, and the player can see all the buildings, villagers, quests, and locations of the wild animals (either by discovering them or purchasing the information from hunters, such as Gizela in Lesnica or Rajmund in Tutki, or from fishers, such as Bytomir in Jezerica).

## Management

*Main article: Management*
Management tab contains the player's village management. The player can assign where people live and work, manage and keep track of the buildings and their status, see what animals they have and name them, check the fields' status, etc.

## Technology

*Main article: Technology*
Technology tab contains all technologies for items, buildings and structures. There the player can see how many technology points each technology item needs and does the player have access to it, and also see does the player already have access to specific schemes for the items and structures (and how much do the schemes cost to buy).

## Knowledge

Knowledge tab contains all the necessary information to help the player on how to play the game and what different topics in the game do mean. It also contains information of all the tools, weapons, consumable and other items found in the game. It's basically a guide.
Potion of Saturation

Game Version 1.4.0.3

The **Potion of Saturation** is a potion crafted in the Herbalist's Hut.

## Description

*"A type of potion. Prepared at the Herbalist's Table in the Herbalist's Hut. Temporarily slows down the feeling of thirst. Can be consumed."*
―In-game description
## Crafting

To craft the Potion of Saturation, it must be unlocked for 250 Survival tech points, and the potion recipe must be purchased for 250 coins. To craft, the player requires 1 Wooden Vial, 4 Daisy, 1 Hop and 1 Bucket of Water.

## Production

Villagers can produce Potion of Saturation from available materials when they are assigned as Herbalists.

## Uses

The potion can be sold/traded or consumed. Once consumed, Potion of Saturation will slow down the thirst meter about 50% for 120 seconds.

## Vendor

Herbalist vendors sell Potion of Saturation in Baranica and Rolnica.
Pay taxes

Game Version 1.1.1.1

**Pay taxes** is a side quest in Medieval Dynasty. It starts automatically in every Spring and it's ordered by the current Castellan.

## Synopsis

*I have to pay taxes or there might be trouble.*

## Objectives

* Deliver to <Castellan>: Tax amount of coins
* Note: The player's wife can also complete this task if you ask her. Payment will be instant.

## Walkthrough

Taxes are paid in coins. Every Spring you will need to pay taxes to Castellan in the central village of Gostovia. Taxes are charged for your buildings and fields. If you don't pay tax for last year, then the debt increase with interest. The following year you will have to pay back both debt and the new tax. Current tax with the debt is visible in the Management tab. Each subsequent season you don't pay your debt, your Dynasty Reputation will suffer until you exceed -10000, at which point you will be exiled from the valley and your journey will end.

## Tax amount

During a year, taxes of all Buildings will be added for each season.
Moose

**Moose** are large to very large, passive wild animals.

## Description

Like deer, in-game moose can be found in pairs or small herds of a few (~3-5) females (said cow) and one male (said bull). As a passive animal, moose will flee when approached or hunted by the player, and glow green in Inspector Mode if the player has unlocked the Tracker perk.

## Female Moose

### Resources

20 Meat, 5 Leather

After hunting, when skinned with a knife, a female moose produces 20 Meat and 5 Leather.

## Stag

### Resources

22 Meat, 5 Leather

A bull is a male moose. After hunting, when skinned with a knife, a stag produces 22 Meat and 5 Leather.

## Locations

Location information for the in-game map can be purchased from the hunters - Gizela in Lesnica, and Rajmund in Tutki - at a cost of 2000 Coin for Moose.
Rye Beer

Game Version 1.3.0.6

**Rye Beer** is a food item. It is crafted at the Brewing Station.

## Description

*"A type of alcoholic beverage. Brewed at the Brewing Station in the Tavern. Requires a Beer Bottle. Can be consumed. Watch out - it goes to your head!"*
―In-game description
Rye Beer restores 3 food and 30 water. It also heals 3% poisoning and gives 15% alcohol

## Crafting

The scheme for Rye Beer is unlocked at 10.000 Production tech points and can be bought for 450 coins. It is made using the Brewing Station which can be found in the Tavern. Its ingredients include:

* 1 Beer Bottle
* 10 Rye Grain
* 1 Bucket of Water
* 10 Hop
Sambor's Story III

Bogdan

Game Version 1.0.0.7

**Sambor's Story III** is a story quest in Medieval Dynasty, for Sambor. You have **17 years** to complete it.

## Synopsis

*How can the potion not be working? Norbert seemed competent enough about his work. I need to see this Bogdan, maybe he used an incorrect dosage?*

## Objectives

* Talk to: Bogdan

*Well it was... He really... Let's just leave it at "everybody makes mistakes". Now back to Fenenna, she cannot weasel out of our deal this time.*

* Go back to Fenenna

Fenenna will tell you that you are not a complete idiot and that she'll leave the valley. She will offer to buy all figurines you have on you for 1 coin each. You have two options:

* Give me the bloody coins!

???

* You better get on your way, little girl.

*I would lie to myself saying that this mission went well. But at least Fenenna is leaving the valley. Hopefully for good. I believe that even nature will be relieved now, without her poisonous presence around. The most important thing now is getting back to Sambor and giving him the news. But what will I tell him? That the task failed successfully? Or maybe I don't need to be entirely honest with him...*

* Go back to Sambor

Outcome:

Say she bought for 20 gold -> Lose 20 gold, gain 50 reputation

Say she bought for 1000 gold -> Lose 1000 gold, gain 150 reputation

Say she stole them -> Gain 100 reputation

This article is WiP
Potion of Health

### Materials

1 Clay Vial, 5 Broadleaf Plantain, 5 Dandelion, 5 Daisy, 2 Poppy Seed, 1 Bucket of Water

### Building

Herbalist's Hut (herbalist's table)

Game Version 1.4.0.3

The **Potion of Health** is a potion crafted in the Herbalist's Hut.

## Description

*"A type of potion. Prepared at the Herbalist's Table in the Herbalist's Hut. Temporarily increases the base health limit. Can be consumed."*
―In-game description
## Crafting

To craft the Potion of Health, it must be unlocked for 2500 Survival tech points, and the potion recipe must be purchased for 550 coins. To craft, the player requires 1 Clay Vial, 5 Broadleaf Plantain, 5 Dandelion, 5 Daisy, 2 Poppy Seed and 1 Bucket of Water.

## Production

Villagers can produce Potion of Health from available materials when they are assigned as Herbalists.

## Uses

Once consumed, Potion of Health will add +50 more health to the health meter for 120 seconds.

## Vendor

Herbalist vendors sell Potion of Health in Baranica and Rolnica.
Potion of Instant Cure

Game Version 1.4.0.3

The **Potion of Instant Cure** is a potion crafted in the Herbalist's Hut.

## Description

*"A type of potion. Prepared at the Herbalist's Table in the Herbalist's Hut. Reduces poisoning effect. Can be consumed."*
―In-game description
## Crafting

To craft the Potion of Instant Cure, it must be unlocked for 250 Survival tech points, and the potion recipe must be purchased for 250 coins. To craft, the player requires 1 Wooden Vial, 2 St. John's Wort, 3 Thistle, 3 Chicory and 1 Bucket of Water.

## Production

Villagers can produce Potion of Instant Cure from available materials when they are assigned as Herbalists.

## Uses

Once consumed, Potion of Instant Cure will cure -20% poisoning instantly.

## Vendor

Herbalist vendors sell Potion of Instant Cure in Baranica and Rolnica.
Pear

Game Version 1.2.0.1

**Pear** is a food item and a resource used in cooking.

## Description

*"A type of fruit. Collected from fruit trees in the orchards during summer. Can be consumed, squeezed in the Juice Press in the Tavern or cooked into various dishes in the Kitchen."*
―In-game description
## Production

Can be harvested from a Pear Tree.

After 5 seasons, a pear tree will yield 10-15 pears per tree. This increases to 20-30 pears per tree after 13 seasons.

## Uses

Can be eaten to restore +2 Food and +3 Water, or to craft various dishes and beverages, including:

* Pear Juice
* Pear Tart
Sambor's Hut

Sambor's Hut

**Sambor's Hut** is an unmarked location to the north-east region of the map of the Valley. It is solely inhabited by Sambor.

## Buildings

* 1 Hunting Lodge I
* 1 Simple Small House

## Items sold

Sambor doesn't sell anything first until the player completes the Sambor's Story quest line. The following items will then be sold at Sambor's Hut:

* Wooden Bear Figurine
* Wooden Bird Figurine
* Wooden Deer Figurine
* Wooden Rabbit Figurine
* Wooden Wolf Figurine
Little garden

Game Version 1.2.0.1

**Little garden** is a side quest in Medieval Dynasty, which can be randomly given by a villager.

## Conversation

*Do you happen to have any seeds with you? I'm making a little garden for myself and could really use some.*

## Synopsis

*I need to get some simple seeds that someone can grow in a little garden.*

## Rewards

* 50 Dynasty Reputation
* Random farming item

## Walkthrough

You need to deliver some seeds to the villager. The type and amount is random and multiple kinds could be requested. If you don't have the required seeds, they can be bought from vendors.
House rebuilding

Game Version 1.4.0.3

**House Rebuilding** is a side quest in Medieval Dynasty, which can be randomly given by a villager.

## Conversation

*We need your help. Last night there was a terrible storm that destroyed our house. Could you please help us gather resources and rebuilt it? I will pay you with a great reward.*

## Synopsis

*I should help those poor people with their house problem.*

## Objectives

* Deliver to Quest Giver: x <random building supplies>

## Rewards

* 50 Dynasty Reputation
* 20 Building Technology

## Walkthrough

The villager's house has been destroyed in a storm and they are seeking help to rebuild it. Deliver the requested resources (sticks, logs, daub, etc.) to complete the quest.
Iron Crossbow

Game Version v1.1.1.1

The **Iron Crossbow** is a weapon used for hunting and combat.

## Description

*"A type of ranged weapon. Crafted at the Anvil in the Smithy. Requires Bolts in the quiver. Can be used for hunting and combat."*
―In-game description
The Iron Crossbow is a ranged weapon used to shoot Wooden Bolts, Copper Bolts, Bronze Bolts or Iron Bolts. It can be used to hunt wild animals for meat/resources or to defend oneself against animal or bandit attacks. Iron crossbow deals 70 damage, the highest of any weapon in the game.

## Usage

The crossbow only works if you have Wooden Bolts, Copper Bolts, Bronze Bolts or Iron Bolts equipped as ammo.

Unlike various bows, the crossbow has to be armed before every shot, which can be done by holding down the aim key (RMB by default) to arm the crossbow and load it with a bolt. Arming the crossbow uses stamina. After the crossbow is armed, you can continuously aim with the aim key without using stamina and fire with the fire key (LMB by default). After every shot, or by unequipping the crossbow, it has to be re-armed to be fired again.

Bolts have a drop which increases with distance, so you may have to aim higher than your target to hit. Bolts also have a chance to break when hitting a target. Unbroken bolts can be recovered from the killed animal or picked up from the ground (more visible through Inspector Mode) and re-used.

## Crafting

The blueprint for the Iron Crossbow is unlocked at 5,000 Production tech points and can be bought for 1,500 coins. It can be crafted from 1 Log, 4 Linen Thread, 1 Leather and 4 Iron Bar in a Smithy.

Villagers can produce Iron Crossbows from available materials when they are assigned as Blacksmith.

## Quests

**Following information may be inaccurate!** (Needs a fact check.)

In the side quest Time to hunt, a villager in the player's settlement who has been assigned as a hunter asks the player for a specific hunting weapon, which may be a Crossbow. Upon completing the story quest Uniegost's Story III, the player will be rewarded with a Crossbow. In Uniegost's Story IV, the player will need to give two Crossbows (and bolts) to Gizela.
Nunchuck

Redirect to:

* Category:Candidates for deletion
*“**Off with his head!**”*This page has been nominated for removal from the wiki. Remember to check what links here and the page history before deletion.***Reason:** Unnecessary page.*

### Type

Appearance totally accurate battle simulator tabs dynasty faction look like peasant with hold black nunchucks.
Shearing Scissors

* B
* I

Bronze Shearing Scissors

Iron Shearing Scissors

Game Version 1.4.0.3

The **Shearing Scissors** is a tool used to harvest wool from sheep.

## Description

*"A type of tool. Crafted at the Anvil in the Smithy. Can be used for harvesting Wool from Sheep."*
―In-game description
There are two types of shearing scissors: Bronze and Iron.

## Crafting

### Bronze Shearing Scissors

The scheme for Bronze Shearing Scissors is unlocked at 500 Production tech points and the scheme can be bought for 200 coins. It can be crafted from 1 Bronze Bar using the anvil at a Smithy.

### Iron Shearing Scissors

The scheme for Iron Shearing Scissors is unlocked at 5000 Production tech points and can be bought for 400 coins. It can be crafted from 1 Iron Bar in 10 seconds using the anvil at a Smithy.

## Production

Villagers can produce Shearing Scissors' from available materials when they are assigned as Blacksmith and have access to a Hammer. All produced shearing scissors' can be found in the Resource Storage.

## Uses

With shearing scissors equipped, the player can interact with the sheep that they own to harvest wool.

Animal Breeders working at Folds must be provided with shearing scissors to be able to produce wool.

## Vendor

Blacksmith vendors sell shearing scissors in Hornica and Lesnica. An animal breeder (sheep) in Baranica sells only bronze shearing scissors'.

The price to buy for each (without the Barter skill) is...
* Bronze Shearing Scissors (165 coins)
* Iron Shearing Scissors (210 coins)
New Fields

Game Version 1.2.0.1

**New fields** is a side quest in Medieval Dynasty, which can be randomly given by a villager.

## Conversation

*I could actually use your help. I'm thinking about expanding my fields but there are a lot of trees in the area, could you cut some down for me?*

## Synopsis

*A villager wants to expand their fields, but some trees are in the way. I should clear them out.*

## Rewards

* 60 Dynasty Reputation
* 250 Farming Technology

## Walkthrough

You need to cut down a random number of trees. It does not have to be near the village, any tree on the map counts. You only need to fell the trees, you don't have to branch them or chop up to logs if you don't need them. You can cut trees around your settlement (if you have one) and use the logs there if you want.