recursal/Fanatic-Fandom huggingface dataset:
Jabberwocky Hero Alan

Alan (アラン) is a male enemy in Kagihime Monogatari Eikyū Alice Musou. He is one of Jabberwocky's riot officers who being summoned and he serves as minor antagonist in the game. He also appeared as enemy officer mid boss character only in Tutorial stage.

## Tutorial Hint

**Enemy Officers**: When you spot an enemy officer, take note for your advantage to how to defeat the enemy officer. Hitting the enemy officer, it shows a HP bar and buff/debuff as mentioned earlier of the tutorial.
Defeating the enemy officer causes their morale will permanently drop to zero and any riots under his command will barely to fight the player.
Defeating enemies who commanded with enemy officer causing their morale to drop permanently.

## Role in Game

### Aruto Arc

Alan is only appears in prologue Tutorial stage working as riot officer, he commands his own massive army of riots to slaughter all of the people who against the Jabberwocky army mercilessly. However, he was killed shortly by the player and eventually dissipated into thin air.

## Character Information

### Appearance

Alan's apperance is identical to the original.

### Personality

Alan is ruthless and very violent knight in combat who loves Aina for sake, but was too shy to admit his love. Eventually did, and is set to marry her soon.

## Quotes

* "I shall show no mercy!"
* "You should have brought your allies with you!"
* "Aina... I'm so sorry..." (as officer defeated)

## Gameplay

The difficulty on Tutorial Stage is always set to "Alice" for the newly players.

### Movesets

This character is not playable and he cannot perform charge related combos, counters, skills, musou or burst attacks. Also he has only aerial normal combo.

Ground Moveset

: A dashing upper slash.

, , , : A multi slash combo 4 times.

Aerial/air combo Moveset

, , , , : A aerial 4 slash combo.

, : A downward slash that launches the player up the air.

### Strategy

Fighting against Alan is the easiest and extremely easy to kill him by the player due to on "Alice" difficulty. Despite on "Alice" difficulty, there is no flinch for players when Alan hits the player even his Aerial normal combo.

## Trivia

* Alan made his debut from Trapt (Kagero II: Dark illusion). However, his appearance in that game was slightly different than Kagero counterpart.
* Like most of Jabberwocky's heroes, they lack the ability of aerial regains or counterattacks.
* All enemy officers and bosses are the weakest point is Air Combo attacks and Aerial Charge Attacks which inflicts heavy damage than the player's grounded attacks even on higher difficulties.
Jabberwocky Attack Force Douglas

Douglas (ダグラス) is a male enemy in Kagihime Monogatari Eikyū Alice Musou. He is one of Jabberwocky's riot officers who being summoned and he serves as minor antagonist in the game. He also appeared as enemy officer character only in Chapter 2 "Finding Kiraha".

## Role in Game

### Aruto Arc

Douglas is only appears in Chapter 1 "Finding Kiraha" as one of the enemy officers along with Douglas. to create a chaos and slaughter all of the people who against the Jabberwocky army mercilessly. However, he was killed shortly by the player after the player found Kiraha, then he eventually dissipated into thin air just like others.

## Character Information

### Appearance

Douglas appearance is identical to the original.

### Personality

Douglas is ruthless and very violent warrior in combat, his duty is to slaughter all of the people who against the Jabberwocky army mercilessly. However, after he was killed by the player, he apologies to Jabberwocky.

## Quotes

* "Bask in the beauty of my muscle!"
* "How could anybody but the chosen one beats me!"

## Gameplay

Note: all enemy officers are shared with the same stats and EXP get in Stage 2 only.

### Movesets

This character is not playable and he cannot perform charge related combos, counters, skills, musou or burst attacks. Also he has only aerial normal combo.

Ground Moveset

: A hammer stomp, causes flinching to the player.

, , , : A multi swing combo 4 times. Spiral knock the player away at last hit via Spiral Hard Knockdown for 10 seconds.

Aerial/air combo Moveset

, , , , : A aerial 4 swing combo. Spiral knock the player away at last hit via Spiral Hard Knockdown for 10 seconds.

, : A downward hammer stomp that launches the player up the air.

### Skill Attack

**Stomp Clap**: Douglas delays and stomps on the ground within 5 meters with his hammer to pull nearby enemies and slow them down for a few seconds. Afterwards, it causes earthquake that paralyzing the player for 5 seconds. The cooldown between each skill attack used is 30 second.

### Strategy

Most weak enemy officers, fighting against Douglas is the easiest and very easy to kill him by the player due to his weakness lies with a lack of the ability of aerial regains, counterattacks or retaliates, making him extremely vulnerable to Air Combo attacks and lead him a endless air/juggle until he was defeated.

His Stomp Clap can cause slow the players down on hit, leaving the player wide open to Douglas's attacks. To avoid get hit by Stomp Clap by simply guarding or don't get too close to Douglas for too long before he spams Stomp Clap again.

## Trivia

* Douglas made his debut from Trapt (Kagero II: Dark illusion). However, his appearance in that game was slightly different than Kagero counterpart.
* Like most of Jabberwocky's heroes, they lack the ability of aerial regains or counterattacks.
* All enemy officers and bosses are the weakest point is Air Combo attacks and Aerial Charge Attacks which inflicts heavy damage than the player's grounded attacks even on higher difficulties.
Burst Mode

**Burst Mode** (バーストモード) is a special ability that is available to all characters. While in Burst Mode, they doubles the characters’ attack and defense stats, movement and attack speed, Strength, Agility and Intellect stats by 50% and gain unlimited MP for last 30 seconds. In addition, players can access the Burst Musous during their Modes, converts the player's Musou stocks (empty or not) into one full bar upon activation, and a character won't flinch from any attacks (except Musou Attacks). However, players can only take a minimal damage, but it only drops HP to 1 and do not die during Burst Mode (Unless killing them with Musous Attacks or Burst Musous).

## How to enter

To activate Burst Mode by simply pressing **R3** button if the Burst Gauge is full. Characters under this condition are able to perform Burst Musou which equivalent of
Rage Attack from Dynasty Warriors 8.

## Different kinds of Burst Modes

There are several kinds of Burst Modes in following:

* **Standard Burst Mode**: Applies to most characters. This burst mode doesn't have additional effects.
* **Divine Avatar**: Applies to the main characters in Simon Side (E.g. Simon and Eclair). This burst mode gains invincibly for a short period of time.
* **Empowering Awake**: Applies only to Solace Taiyokawa with more like a sun like aura. This burst mode gains hyper armor for a short period of time.
* **Berserk Burst**: Applies only to Saix Moonrust with a blue auras. However, same effects of Empowering Awake and doesn't have additional effects.
* **Heaven Awakened/Hellfire Awakened**: Applies only to Juros and Iris with more like Zero Chronicle style auras. This burst mode gains hyper armor and taking zero damage for them for a short period of time.
* **Starlight Awake**: Applies only to the Hoshiza siblings with more like a constellation star like auras. However, same effects of Heaven Awakened/Hellfire Awakened burst mode, it added with a white constellation star afterimages as they move around.

## Trivia

* The Burst Mode is basically similar to the Burst Mode for all characters from Magical Battle Arena with Dynasty warriors 8's on screen Rage Mode lightning effect.
* Upon enter the Burst Mode, the noises are mixed with Dynasty warriors 8's Rage mode noise and Burst Mode noise Magical Battle Arena.
Pierce Pale

**Properties** | Invincible (during spinning slash)
Projectile,
Piercing,
Spiral soft Knockdown (in mid air enemy),
Crumple (Spinning slash hit),
 **Maximum hits** | 2

The **Pierce Pale** is Delilah's skill available at the beginning of Level 1. She toss her lightning sword at the straight line in front on her like a throwing javelin over 5 meter range. Grounded foes will inflict pierce damage and knock away from the hit of her lightning sword via crashing knockback, while airborne foes are spiral-launched in place. After she throws her weapon, Delilah performs a full-range spinning slash as she draws her weapon back. Causes foes to stumble around until they crumple to the ground when she connects.

Also the Pierce Pale is quite effective against enemy officers and bosses from afar before the enemies reaches her (However, if the enemies closer to Delilah, she'll perform a crumple hitting spinning slash as they get close to her in time). Sometimes enemy officers will might block the Delilah's spinning slash, then leaving her wide open to enemy officers' attacks, but her spinning slash is very fast before she reacts fast enough.

## Tips

* Much like other projectile skills, Pierce Pale is for ranged attack combo after following up with C1 or Arcane Spiliter to assault the enemy from the distance despite being a "Warriors Close Combat" type character.
* Also this skill attack can hit OTG, but the Pierce Pale projectile can be used for relaunch and it can be followed up with Musou Attacks.
* Also the Pierce Pale can be used as sniper attack from the distance, followed up with Arcane Spiliter.

## Trivia

* The Pierce Pale's spinning slash is identical to the lightning sword's Switch Attack from Dynasty Warriors 7 & 8, except has no longer being unblockable attack and little invincibility frames (during spinning slash only) when executed unlike from Dynasty Warriors's Switch Attack counterpart.
Whirlwind Strike

**Damage** | \*400% per hit (Stage 1)
* 800% per hit (Stage 2)
* 1200% per hit (Stage 3)

 **Maximum hits** | \*5 hits (stage 1)
* 10 (stage 2)
* 15 (stage 3)

The **Whirlwind Strike** is a Kiraha Kirihara skill available at level 20. She lowers herself to collect energy in her weapon, then sweeps the floor to performs a circular-outward slash, unleashing a whirlwind of Alice energy in the immediate area to make nearby enemies fall and spiral launch them away from her over infinite knockdown distance until the enemies hit the wall or other obstacles.

The amount of hits, damage and the AoE size varied depends on the time taken to collect energy. Attack area is determined by stage charging, Stage 1: 2m, Stage 2: 3.5m, Stage 3: 5m.

Similar to the Halfmoon Slash, the Whirlwind Strike is also very effective against a large swarms of enemy riots, enemy officers or bosses due around her to clear the enemies effortlessly. But unlike Halfmoon Slash, the Whirlwind Strike can hit around it instead of only in front of it and it has infinite knocking distance.

## Tips

* Using the Whirlwind Strike on the huge number of enemies and enemy officers and clearing the area in instant even without using Musou Attacks.
* For juggling combos, using the stage 3 Whirlwind Strike on walls right after performing a cancelled Criss-Cross Stance attack even can hit OTG.

## Trivia

* The Whirlwind Strike is similar and a combination of Lancea's Spinning Cut from Dragon Nest and Roxas's Whirlwind Swing from Kingdom Hearts.
* The slash of the Whirlwind Strike is nearly different than the cancelled Criss-Cross Stance attack.
Arcane Wild Shot

**Maximum hits** | 10 +1 ( button attack),10 ( button attack)

The **Arcane Wild Shot** is Mireille Arcatelier skill available at level 10. After performing a back tumble, Mireille rains arcane arrows on enemies from where Mireille previously stood. An additional massive arcane arrow can be fired by pressing ( button during the skill action. If pressing the  button during the skill action, Mireille rains more arrows instead of massive arcane arrow.

Even the character is locked on the enemy officer, this skill can be cast at the auto aimed enemy, but the camera views the enemy officer is still locked.

The Arcane Wild Shot is also effective against a large swarms of enemy riots in mid range, and stalling enemy officers and bosses with a raining arcane arrows before they closer to her.

## Tips

* The Arcane Wild Shot is for range attack combo following up after C1 + EX attack 1.
	+ For a long combo method, use C1 EX attack 1, then follow up with this skill, then combo them with Arcanite Spread Shots or Storm Rush Deluge Arrows respectively (The cancelled Storm Rush Deluge Arrows attack might be hit combo stop unless by timing with Huge AoE or Ultimate Musou Attacks. If you do that, the hit combo scores will stop after the Musou Attack is over).
	+ Another method for long combos after this skill by doing a normal long ranged attack combo five times (If six, otherwise, the hit combo scores will stop if not hit the enemy within 3 seconds), then repeat this long ranged attack combo five times before this skill is ready to use. Afterwards, repeat this process in a neverending Arcane Wild Shot spam to keep the chain hit combo much higher (even they're K.Oed); but keep an eye on the MP Gauge consuming from her Arcane Wild Shot.
* Arcane Wild Shot has a small invincibility frame or Iframe and Mireille is invincible during back tumble. Thus, making this skill safety and capable to dodge most one-hit powerful attacks like Fireball, Ring Bombs, Explosion Crash (used by Grastrong in Chaos Difficulty), Circle Slam (used by Derick the Revenger in Chaos Difficulty), Aruto's Halfmoon Slash and Line Drive, etc. by timing this skill correctly.

## Trivia

* Mireille's Arcane Wild Shot is basically Hunter's Skills from Dragon Nest except with arcane element.
	+ The name of this skill was "Arcane" instead of "Aerial" on its first word. Which means Mireille was a Arcane Element.
Drift Blades

**Maximum hits** | Varied depending the distance of the enemies in close proximity (12 - 26 hits for each wave)

The **Drift Blades** is Delilah's skill available at level 30. She does a wild quick slashes around her to produce purple waves of sword crescent waves around her and fires at all directions. Larger hits and damage can be given to targets that are nearer to her. The drifting sword crescent waves last upon reaching the maximum range of 6 meters.

Unlike Halfmoon Slash, the Drift Blades is also effective against a large swarms of enemy riots, enemy officers or bosses due to a over round arc to clear the enemies around her effortlessly rather than wider arc.

## Tips

* For higher combo scores, the Drift Blades can also used for huge swarms of weak enemies for multiple hits and can be followed up with Delilah's repeated C4 combo + EX Attack 1 or followed up with Stabbing Storm Rush or Stinger Drive (after her Drift Blades's cooldown of 20 second, she'll spam her skill again, then repeats this combo process to rack up some higher combos; but keep an eye on the MP Gauge consuming from her Drift Blades).

## Trivia

* The Drift Blades's properties are carried over from Arcane Spiliter's with a unstoppable hyper armor.
* This skill's MP cost is the same as Halfmoon Slash's.
Armor

**Armor** is the general term in Kagihime Monogatari Eikyū Alice Musou for items worn on the body, mainly for protection. In fact, all equippable items except Rings, Earrings, Necklace and character specific Weapons are classified as Armor for gameplay purposes. Most types of Armor items can equip to all characters to increase the character's Defense, Hit Points and Stats (but does not change the character's clothing appearance, only stats).

There are 5 types of armors:

* **Helmet**
* **Upper Body**
* **Lower Body**
* **Gloves**
* **Boots**

Armor may also refer to Chest Armor, Body Armor or Torso Armor, the type of items worn on the character's Upper Body: i.e. breastplates, cloaks, capes, chain mails and other types of protection from damage received from the enemy.

Like weapons, the rarest armors can only be obtained in higher difficulty levels such as "Hard" or "Chaos" or can be bought from Wonderland Market's Forbidden Workshop available if any character reaches the level 60 or above. Players can carry up to 1000 armors.

## Armor Attributes

Similar to Weapon Attributes, except being a defensive or stat bonus as opposite of offensive bonus. With a maximum of 50 levels per attribute, up to 10 can be attached to a non-unique armor items via armor fusion. Attributes with special properties have no level capacity.
Kiraha Raid

**Maximum hits** | 2

The **Kiraha Raid** is a Kiraha Kirihara skill available at the beginning of Level 1. She throws her key sword which travels a certain distance and returns to her like a boomerang. Her skill attack damages and stuns enemies on impact and can inflict crashing knockback on juggled foes when they hit again.

The Kiraha Raid is quite effective against the enemy riots from the distance and stall and stun enemy officers and bosses. Her skill attack also can hit right through the rows of the enemy riots including enemy officers and bosses behind their riots.

Arisu variation of the Kiraha Raid was a typical **Strike Raid** with the same effect, but it was a C1 move for her ranged attack.

## Tips

* After she performs C1 move, using the Kiraha Raid for long range raid assaults, making it useful for ranged mix-ups.

## Trivia

* The Kiraha Raid is similar to the most Strike Raids (While Arisu's C1 is the same name) from Kingdom Hearts series with the same animation and hit properties like Kingdom Hearts does.
Story Mode

Kagihime Monogatari Eikyū Alice Musou's Story Mode uses the same chapter selection format from Samurai Warriors while dividing the cast into different sides similar to in Dynasty Warriors. Each side has their individual take for the final battle with the final bosses.

Characters and stages are generally unlocked by clearing each scenario. Playable characters who can be recruited from Side Story stages are only made available by completing specific stages. The protagonists' affiliations listed in each table do not necessarily reflect changes that occur during battle.
Hyper Blades

**Maximum hits** | 21

The **Hyper Blades** is Joshua Arcatelier's skill available at level 30. Similar to Aruto's Halfmoon Slash, Joshua charges the sword with a Hyper Armor defense which cannot be broken unless hit with the Musou Attacks or Burst Attack. Then performs a powerful 180° arcane slash shot to a wide area in front of him multiple times to inflict multiple hit first, heavy damage and spiral launches the enemies away from him into the air after hit via spiral hard knockdown (which cannot be recovered by Somersault or to retaliate).

Much like Halfmoon Slash, the Hyper Blades is also effective against a large swarms of enemy riots, enemy officers or bosses due to a wide arc to clear the enemies effortlessly.

## Tips

* After the Hyper Blades where the enemies are on the wall, it can be followed with Level 40 Musou Attack to inflict additional damage.
* Also the player can use the Consumable Items quickly after performing his Hyper Blades.

## Variation

**Gigantic Slicer** (ジャイギャンティックスライサー): is the Musou Attack variant of the Hyper Blades. Despite being a similar manner of Gigantic Slicer, he charges his sword as he gathers a burst of arcane energy and he spins around three times to produce a multiple powerful 360° slashes at different angles around him from slow to fast to hit all enemies before he unleashes a powerful blow on final blow. Inflict heavy damage, multiple hits and spiral launches the enemies away from him into the air on last hit via spiral hard knockdown (which cannot be recovered by Somersault or to retaliate).

## Trivia

* Joshua's Hyper Blades is basically an combo version of Halfmoon Slash with a several extra multiple hits , less MP cost and cooldown, but less damage than Halfmoon Slash's.
Alice Cyclone

**Damage** | 510% per tick (Uncharged), 720% per tick (Charged)
 **Maximum hits** | 13 (Uncharged), 26 (Charged)

The **Alice Cyclone** is a Kiraha Kirihara skill available at level 30. She jumps into the air and charges and gathers a burst of Alice energy, and then unleashes a powerful but large cyclone of pure Alice energy. The cyclone will travel in a straight line until it comes in contact with its target. The cyclone will then spin in place while juggling its targets. Size of cyclone will increase as she charges her skill attack.

Much like Aruto's Cyclone Slash, Alice Cyclone is fairly effective against enemy officers and bosses because the collision box of the tornado is very large and easy to contact the enemies. As the tornado hits the enemy officers or bosses, it will launch and juggle in to the air for a while.

## Tips

* For a high combo method, use the uncharged Alice Cyclone at a huge number of enemy riots, then combo them with Rippling Twister or assault them with air combos (The skill attack it self has a large hit combo of 13 or 26 hits).
* During the duration of charged Alice Cyclone, the player can use the Consumable Items quickly.

## Trivia

* Both Alice Cyclone and Line Drive are shared with the same Cooldown time and MP cost.
Spiral Stab

**Damage** | 25% per hit (Uncharged), 45% per hit (Charged)
 **Maximum hits** | 4 stabs with 5 hit per stab (Uncharged), 7 stabs with 10 hit per stab (Charged)

The **Spiral Stab** is a Arisu Arisugawa skill available at level 30. She charges and gathers a burst of Alice energy, and then thrusts forward up to 10m forward in front, stabs at enemies as she goes. After the first stab, it lets Arisu charge with her key sword up to multiple times (massive damage if the player hits all 5 or 10 hits and thus making a most effective skill against most enemy officers and bosses especially on higher difficulties compared to Aruto's Line Drive). Also Arisu is invulnerable during her skill attack.

The ready stab of Spiral Stab is maintained for more then 2.5 second before the skill attack is over.

## Tips

* Much like Line Drive, the Spiral Stab can stab up to 4 or 7 times and can also be used on the enemy officer or bosses and can followed up with a direction Musou Attack or LV 40 Musou Attack right before fallen to the ground finish the enemy officer or boss off.
* During the Spiral Stab since it was invincible, the player can use the Consumable Items quickly before the Spiral Stab's skill attack interval is over.

## Trivia

* Arisu's Spiral Stab is a homage of Sonic Blade from Kingdom Hearts series with the same function like the Sonic Blade was.
* Most of the Chargeable skill attacks's Cooldown time and MP cost are the same.
* Spiral Stab is the only skill attack is not supposed as the "Drive" related; others like Line of Anemoi.

## See also

### Counterpart of this skill

* Line Drive (Aruto Kirihara)
* Line of Anemoi (Rosha Kagarigi)
* Hyper Drive (Joshua Arcatelier)
Jabberwocky Hero Ralph

Alan (ラルフ) is a male enemy in Kagihime Monogatari Eikyū Alice Musou. He is one of Jabberwocky's riot officers who being summoned and he serves as minor antagonist in the game. He also appeared as end boss character only in Tutorial stage.

## Tutorial Hint

"**End Bosses**": When you spot a boss general, take note for your advantage to how to defeat the boss. Like the enemy officers and mid-bosses except has higher Hit Points and stronger than enemy officers. The bosses's text color is red.
Defeating the boss will clear the stage. Upon defeating the bosses, all enemy forces' morale will permanently drop to zero and the entire forces under his command will flee (In the final stage in story mode and/or Free Mode, the entire forces under his command will stand in a mourning upon defeat).

## Role in Game

### Aruto Arc

Ralph is only appears in prologue Tutorial stage working as riot officer, he commands his own massive army of riots along with Alan to slaughter all of the people who against the Jabberwocky army mercilessly. However, he was killed shortly by the player and eventually dissipated into thin air just like Alan.

## Character Information

### Appearance

Alan's appearance is identical from the original.

### Personality

Like Alan, Ralph is ruthless and very violent knight in combat, his duty is to slaughter all of the people who against the Jabberwocky army mercilessly along with Alan. However he was enraged after Alan was killed by the player who attempted to kill the player, but he failed and dies at the end.

## Quotes

* "This is for Alan. Prepare to die!!"
* "You're alone? You should have brought your allies with you!"
* "What should... I have... done...?" (as boss defeated)

## Gameplay

The difficulty on Tutorial Stage is always set to "Alice" for the newly players.

### Movesets

This character is not playable and he cannot perform charge related combos, counters, skills, musou or burst attacks. Also he has only aerial normal combo.

Ground Moveset

: A dashing upper slash.

, , , : A multi swing combo 4 times.

Aerial/air combo Moveset

, , , , : A aerial 4 slash combo.

, : A downward chop that launches the player up the air.

### Strategy

Like Alan in Tutorial Stage, fighting against Ralph is the easiest and extremely easy to kill him by the player due to on "Alice" difficulty. Despite on "Alice" difficulty, there is no flinch for players when Ralph hits the player even his Aerial normal combo.

## Trivia

* Ralph made his debut from Trapt (Kagero II: Dark illusion). However, his appearance in that game was slightly different than Kagero counterpart.
* Like most of Jabberwocky's heroes, they lack the ability of aerial regains or counterattacks.
* All enemy officers and bosses are the weakest point is Air Combo attacks and Aerial Charge Attacks which inflicts heavy damage than the player's grounded attacks even on higher difficulties.
Kagihime Monogatari Eikyū Alice Musou fanon Wiki

## Welcome to the Kagihime Senki Eikyū Alice Musou fanon Wiki

Kagihime Senki Eikyū Alice Musou (鍵姫戦記 永久アリス無双 lit. "Key Princess War Chronicle: Eternal Alice Unrivaled" is for the Kagihime Monogatari Eikyū Alice Rondo!'s fans those want to create their own story or characters, even using the official stuffs or no. This wiki is all about the hack-n-slash crowd-combat action fangame and the gameplay is Koei's Dynasty Warriors clone game mixed with Dragon Nest style cutscenes and skill attacks. it is based on the mechanics of Dynasty Warriors and Marvel Vs Capcom's combo system with aerial raves, using the characters from Kagihime Monogatari Eikyū Alice Rondo and original characters. Rather than using characters and story from the novel Romance of the Three Kingdoms, the game draws from across the various Protagonists' story arcs. It will serve as a compendium of information regarding the playable characters from Kagihime Monogatari Eikyū Alice Rondo including original characters, stages inspired of Kagihime Monogatari Eikyū Alice Rondo's including new locations, and enemies, enemy officers & bosses in the game.

## Describe your topic

Kagihime Monogatari Eikyū Alice Musou is a large-scale arcade styled action game. This game includes the ability to play as Kagihime Monogatari Eikyū Alice Rondo characters and original characters, fighting off hundreds if not thousands of enemies in a single battle and Dragon Nest style light RPG element with Diablo style items and looting.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.

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Arcane Blader

**Maximum hits** | 3 hit for each sword beam

The **Arcane Blader** is Joshua Arcatelier skill available at level 10. He slashes repeatedly in diagonal angles to shoot a Arcane Element crescent-shaped projectile at distance of 10 meters in front of him. Similar to Duke's Artorias Crescent, these projectiles are aim-able slightly in a direction where Joshua is facing.

The Arcane Blader is also effective against a large swarms of enemy riots from afar like Artorias Crescent. However, unlike Artorias Crescent which automatically shoot when skill is activated, Arcane Blader is only manually controlled by pressing the  or  to produce more arcane sword beams. Also this skill can piercing multiple hits, and stalling enemy officers and bosses.

Also the enemies are hit by Arcane Blader, it can cause Crumple for last 5 seconds.

## Tips

* Much like Crescent Cleave and Artorias Crescent, Arcane Blader is for ranged attack combo after following up with C1, C4 or C6 to assault the enemy from the distance despite being a "Warriors Close Combat" type character.
* Also this skill attack can hit OTG.

## Trivia

* Joshua's Arcane Blader is loosely similar to Awakened Moonlord's Moonblader from Dragon Nest. However, unlike Dragon Nest counterpart of Moonblader, Joshua's Arcane Blader can shoot up to 6 times instead of 3 and has a Arcane Element.
* The hit properties of Arcane Blader are similar to Crescent Cleave and Artorias Crescent, but it's only a 3 hit per sword beam.

## See also

### Similar Skill Attacks

* Artorias Crescent
* Crescent Cleave
Fireworks Storm

**Damage** | 900% per hit (Uncharged), 1800% per hit (Charged)
 **Maximum hits** | 10-15 (Uncharged), 20-40 (Charged)

The **Fireworks Storm** is Rosalie Atkinson's skill available at level 30. She stands in slashing position and shoots a tens of colorful firework explosions in front of her to hit and float enemies into the air and inflict heavy damage. At the last hit, causes spiral hard knockdown which cannot be recovered by somersault or to retaliate. Charged version of Fireworks Storm, her colorful firework explosions can travel a vast distance over 20 meters to juggle enemies in the air longer.

Similar to Cyclone Slash, Fireworks Storm is extremely effective against most of enemies like crowds of riots, officers and bosses (Although Fireworks Storm can do a lot of damage to bosses and perfect to infinite air juggle to death) especially Charged version of this skill attack.

## Tips

* The Fireworks Storm can be used as follow up with Homing Balloon after her Charge version for higher combos or follow up with Direction Musou Attack right before fallen to the ground finish the enemy officer or boss off.
* While her charged Fireworks Storm is cast, the player can use the Consumable Items quickly.

## Trivia

* The Fireworks Storm is basically similar to Vengeance Storm skill used by the Dark Avenger class from Dragon Nest except with colorful lines of sword energies along with firecracker explosions; also has a Chargeable of this skill attack.
* The Fireworks Storm is based on the fire crackers used for new years and theme park's fireworks display at night especially Disney Theme Parks.
Arcane Spiliter

**Maximum hits** | 6 - 11 hits for each sword beam

The Arcane Spiliter is Delilah's skill available at level 10. Similar to Joshua's Arcane Blader, the Arcane Spiliter shoots a very wide arcane crescent waves slash over 5 meter range straight that covers in wide arc in front of her that inflicts arcane damage to the enemies and pierces multiple hits.

The Arcane Spiliter is also effective against a large swarms of enemy riots from afar much like Artorias Crescent. Then can be followed up with Pierce Pale.

Also the enemies are hit by Arcane Spiliter, they can cause Crumple debuff for last 5 seconds.

## Tips

* Much like other projectile skills like the Pierce Pale, Arcane Spiliter can be used for ranged attack combo to hit the enemies from the distance despite being a "Warriors Close Combat" type character before she engages in close combat.
* Also this skill attack can hit OTG like Arcane Blader or Crescent Cleave.

## Trivia

* The Arcane Spiliter's properties are similar to Arcane Blader or Crescent Cleave.

## See also

### Similar Skill Attacks

* Arcane Blader - Joshua Arcatelier
* Artorias Crescent - Duke Artorius
* Crescent Cleave - Aruto Kirihara
Artorias Crescent

**Maximum hits** | 23 - 27 each sword beam depending of the distance

The **Artorias Crescent** is a Duke Artorius skill available at the beginning of Level 1. He slashes and continuously shoot giant sword energies at the distance over 15 meters in front of him. Much like Aruto's Crescent Cleave, these projectiles are aim-able slightly in a direction where Duke is facing.

The Artorias Crescent is also effective against a large swarms of enemy riots from afar. However, unlike Crescent Cleave which shoots five way spread in instant in front, Artorias Crescent can shoot three times a row straight line rather than multi-way spread. Also this skill can piercing multiple hits, and stalling enemy officers and bosses.

Also the enemies are hit by Artorias Crescents can cause Light Burn for last 10 seconds.

## Tips

* Much like Crescent Cleave, the Artorias Crescent is for ranged attack combo following up with C1, Artorias Spiral and/or uncharged Artorias Great Cleaver to assault the enemy from the distance despite being a "Warriors Close Combat" type character.
	+ Also this skill attack can hit OTG.

## Trivia

* Duke's Artorias Crescent is loosely similar to Dark Avenger's Piercing Crescent from Dragon Nest with the same three shot crescents. But unlike Piercing Crescent which shoot only the air, the Artorias Crescent can shoot in the ground rather than jump and shoot like Piercing Crescent would.
* The Artorias Crescent's hit properties and the number of hits are the same as Crescent Cleave, but more damage than Crescent Cleave's damage output.

## See also

### Similar Skill Attack

* Arcane Blader - (Joshua Arcatelier)
* Crescent Cleave - Aruto Kirihara)
Alice Stance

The **Alice Stance** is Arisu Arisugawa's skill available at level 20 and is a act as a Storm Rush like stance attack. To execute this skill by pressing  and  at the same time. She stands in a ready position. Arisu stands in a ready stab position. Stabs forward repeatedly when the  button is pressed. She ends her attack and stance with a final thrust when  button is pressed or let the Storm Rush effect is over.

During Storm Rush stance, it can move forward via directional pad (not analog stick) during her Storm Rush ready position and she is invincible during the stance. The stance last for 6 seconds before performs a Storm Rush ending stance attack.

Much like Storm Rush attack which breaks the enemy guard upon activation and attack rapidly, but it has a multiple hit stabs and stab only in front of her; thus, making it a quite effective for close quarters compared to Kiraha's Criss-Cross Stance.

## Tips

* Much like Criss-Cross Stance, the Alice Stance is for close melee combo after following up from her charge combos before follow up with Spiral Stab. Also can hit fallen downed enemies to relaunch the enemies in order to continue the combo as re-launch.
* Like most of character's Storm Rush stance since they're invincible during the Storm Rush stance, the player can use the Consumable Items during the stance.

## Trivia

Arisu's Alice Stance is loosely similar to Hacking Stance from Dragon Nest except has different stance animation and she doing a stab attack instead of slashing. When activated, the camera angle is the same as Storm Rush's camera angle.
Criss-Cross Stance

The **Criss-Cross Stance** is Kiraha Kirihara's skill available at level 20 and is a act as a Storm Rush like stance attack. To execute this skill by pressing  and  at the same time. Kiraha stands in a ready position, she unleashes a whirlwind of Alice energy at any time when the  button is pressed. Powerful several rapid slashes and then a wide cross attack are unleashed when the  button is pressed or let the Storm Rush effect is over.

During Storm Rush stance, it can move forward via directional pad (not analog stick) during her Storm Rush ready position and she is invincible during the stance. The stance last for 6 seconds before performs a Storm Rush ending stance attack.

Much like Storm Rush attack which breaks the enemy guard upon activation and attack rapidly, but it has a large AoE even from behind of her and combo on hit, making it a quite effective for close quarters.

## Tips

* The Criss-Cross Stance is for close melee combo after following up from C5-1 or Rippling Twister to combo the enemy. Also can hit fallen downed enemies to relaunch the enemies in order to continue the combo.
* During Storm Rush stance since she is invincible, the player can use the Consumable Items during the stance; making this skill safe and useful as the player passing through most enemy attacks like Skill Attacks and Super Attacks as well as other bosses's Storm Rush attacks without being risk of taking yourself damage (Musou Attacks from AI opponent Playable Characters are included e.g the inescapable Huge AoE Musou Attack; the player must let the opponent's Huge AoE Musou Attack to perform for short period of time before the player's Storm Rush effect is over).

## Trivia

* Criss-Cross Stance is similar to Hacking Stance from Dragon Nest except has different stance animation by twirling her key sword around instead of being a samurai style stance. When activated, the camera angle is the same as Storm Rush's camera angle.
Items

Kagihime Monogatari Eikyū Alice Musou's in game item uses the same in game Items format from Diablo series especially Diablo II. They are the mainstay that helps the player customize his/her character stats. Many types of items can be equipped by the player character as jewelry, weapons or armor. Weapons only be equipped with specified character.

## Characteristics

Items have the following in common:

* They can be traded with trading NPCs in Wonderland Market (with the exception of crafted items from the Weapon Crafting in Wonderland Market)
* They are stored in Weapons/Armor/Accessories selections in Character Option in order to equip.
* They can be dropped by defeated enemies on the ground or breaking wooden crates or containers.
* They are only stored after clearing the stage (failing the stage or quit the game, all the items you carried during the stage are discarded).

Items are the various tools and trinkets that can be found, collected, used and sold by the player character. They are found by:

* Defeating enemy officers, bosses or riot general troops
* Breaking wooden crates or containers
* Crafting in the Weapon Crafting in Wonderland Market
* Purchasing from Wonderland Market
* Clearing the stage

## Weapons

These Weapons were seen with the same format from Dynasty Warriors series.

* Normal grade weapons (1st weapons)
* Magic grade weapons (2nd weapons)
* Rare grade weapons (3rd weapons)
* Epic grade weapons (4th weapons)
* Unique grade weapons (5th weapons, but only be purchased from Black Market in Wonderland Market or defeating mid bosses or end bosses with 5% drop rate)
* Exceptional grade weapons (Secret weapons, but only be obtained from crafting in Wonderland Market or defeating mid bosses or end bosses with 1% drop rate)

## Items

These Items were seen in any locations, but they can equipped to all characters.

* Normal items
* Magic Items
* Rare Items
* Epic Items
* Unique Items
* Rings
* Amulets
* Earrings

## Item Generation

Kagihime Monogatari Eikyū Alice Musou, each item was given a certain Item Level which was stored in a huge database in the game files. Whenever a enemy officer is defeated, the game looks at the Character Level and the Stages in which the enemy officer was defeated. Then, the game looks at the item tables and rolls an item to drop. The magical attributes are also chosen by rolling all the Magical Prefixes and Suffixes. Then, the pouch and/or chest are dropped on the ground. When breaking a wooden crates or containers, a similar procedure is carried out but using only the Stage Level in the calculation. AI controlled Playable Characters and Bosses have a boost to their enemy level. So, they have better than normal drop rates.
Asuka Suwa

**Asuka Suwa** (須羽アスカ) is the recurring and the playable character in Kagihime Monogatari Eikyū Alice Musou and she is from originally appeared in Kagihime Monogatari Eikyū Alice Rondo. She is another Alice User and she is shown to be stronger than most of the other Alice Users. In combat, she specializes Close to Mid Range attacks. Her close range normal moves are mediocre, but she makes more difficult to handle for both officer and boss fights.
Consumable Items and Food Drops

**Consumable Items and Food Drops** are Items depicted as the foods, sweets, cakes, desserts and drinks. They are used throughout in Kagihime Monogatari Eikyū Alice Musou in varying capacities for recovery, restoration, buff/enhancement, debuff removal and protection.

The Consumable Items can be found from Wonderland Market mode on Dessert Shop section and purchase them, from defeating Enemy Officers or Bosses or from breaking wooden crates or containers. All the Consumable Items can be stacked up to 999 except Unique Consumable Items can be stacked up to 99.

Similar to Skill Attacks buttons The Consumable Items can be used via Shortcut by pressing the **L2** button and press a button assigned when desires and only selected 4 at a time. Also the Consumable Items can be used during actions, even the character is moving, attacking, in the air, being hit, fallen down on the ground, juggled/launched, rolling launch/spiral launch in the air, performs Skill Attacks/Charge Attacks, during Storm Rush Stance, etc. but they unusable during Musou Attack or Burst Attack sequences.

## Battlefield Food Items list

**Food Drops** (these food drops dropped from defeated enemies at certain probability with 25 percent. Unlike Consumable Items, These items are automatically used when pickup by the player)

## Weaken Items list

These items are used for weakening enemies's attack and/or defense stats by centain percentage. Upon usage of these items, the Characters announce themselves to emit a aura akin to a shockwave in a 10 meter hit area that knocks nearby opponents down with an unblockable trip state, this also as a guard break and lowers the opponent's stats by percentage. These weakning item deals 1% damage and cannot KO.
Spiral Arrow

**Maximum hits** | 1

The **Spiral Arrow** is a Mireille Arcatelier skill available at the beginning of Level 1. She launches Arcane-attribute arrows and allows her to move using the **Left**, **Right** or **Back** direction pad to maneuver towards specified direction before launching her attack.

Even the character is locked on the enemy officer, this skill can be cast at the auto aimed enemy, but the camera views the enemy officer is still locked.

The Spiral Arrow is tricky similar to Side Slash but quite effective against the enemy riots from the distance and stall them before they closer to her.

## Tips

* After she performs any charge moves including EX Attacks, it follows up with this skill, making it useful for long ranged mix-ups.
* Similar to Side Slash, the Spiral Arrow has a small invincibility frame or Iframe and Mireille is invincible during maneuvering. Thus, making this skill safety and capable to dodge most one-hit powerful attacks like Fireball, Ring Bombs, Explosion Crash (used by Grastrong in Chaos Difficulty), Circle Slam (used by Derick the Revenger in Chaos Difficulty), Aruto's Halfmoon Slash and Line Drive, etc.

## Trivia

* Mireille's Spiral Arrow is basically Hunter's Skills from Dragon Nest except with arcane element.
	+ The name of this skill was "Arrow" instead of "Bolt" on its second word. This means Mireille wields a bow and arrow instead of crossbow.
Homing Balloon

**Maximum hits** | 1 each balloon

The **Homing Balloon** is Rosalie Atkinson's skill available at the beginning of Level 1. She summons a cluster of balloons that Rosalie scatters across the field toward enemies in a wide spread cone-shaped pattern. Any of by these balloons impact the enemies or hit the walls (e.g enemy bases), that balloon pop creates a splash damaging theme park explosions that stuns enemies on hit. The balloons have a higher chance of stunning foes similar to being hit by C3 stun move.

The Homing Balloon is extremely effective against huge crowds of enemies from the distance as well as against enemy officers and bosses and stalling them. While the shockwave from her vertical swing inflicts the same damage as like the balloons, making it useful to knock the enemies away around her while she scatters her balloons and shoots them.

## Tips

* Each balloon deals damage according to Rosalie's attack power as well as additional damage from Weapon Attributes. The closer the target is to Rosalie when her skill attack is cast, the higher the chance is that more balloons will hit it, consequently dealing more damage in total.
* The Homing Balloon can be used as farther distance shooting to hit enemies from afar before engaging them.
* After casting her Rosalie's Charged Fireworks Storm, combo it with this skill attack for higher combos.

## Trivia

* Homing Balloon is similar to Balloonra magic from Kingdom Hearts Dream Drop Distance except has lots of balloons and she can shoot a wide spread.
Seth Goff

Seth is a dirty blonde-haired American teen boy in The Eagles Clubhouse in Greenhouse Academy. He's played by Jake Miller. He went to the dance with Tammy Canfield.

## Appearances

Though Seth is mainly a background character he does have a few scattered lines in the show along w**i**th Tammy Canfield.

## Episodes

**Meant to Be**:

Seth is seen shaking Parker by the shoulders saying "We were always meant to be together, and if we die I want you to know..." "I-I love you!" mocking Parker's love confession that Sophie put on the news even after Parker asked her not to.
Vitality

**Vitality** is a character main attribute that increases the amount of maximum hit points and stun resist rate.

## Effects

* Increases maximum hit points by 10% each level (Maximum attribute level of 50 is 500%)
* Shortens Stun/Dizzy time by 0.5 seconds each level.

## Sources

* Vital (armor/rune/accessory attributes)
* Vitality bonus per level

## Trivia

* No characters with Vitality as the main stat which increases the character's Physical or Magical attack power, instead only increase hit points and stun resist rate.
黄药师

英雄类型
 英雄技能
**主动技能**
玉萧剑法：不滞于物，以箫代剑。用精妙的剑法挑起剑气，对击中的敌人造成内功伤害并浮空；
奇门八阵：扬起周围气流，形成落英飞舞气阵。对气阵内的敌人持续造成内功伤害，定力值过低的敌人会受到浮空；
碧海潮生曲：黄药师以内功催动碧海潮生曲，发出不断向外扩散的音波，对范围内的敌人造成内功伤害和晕眩效果，持续5秒。**被动技能**
桃源迷阵：位于奇门八阵中的敌人有一定几率受到缚足效果(移动速度降低)持续5秒；
春风拂柳 ：友方单位站在奇门八阵中会获得闪避加成效果，脱离奇门八阵后效果仍会持续4秒；
弹指神通：黄药师在释放玉箫剑法后紧接着使用弹指神通，不断射出叶片，对敌人造成多次内功伤害；
 英雄情缘
Teacup Twister

**Maximum hits** | 13 each teacup

The **Teacup Twister** is Rosalie Atkinson's skill available at level 20. She 3 summons colorful large teacups around her in a spiral pattern and spread to all directions to give damage to nearby enemies and launches them into the air.

Also the Teacup Twister is effective against huge crowds of enemies as well as against enemy officers and bosses around her; effective as crowd clearer.

## Tips

* After she pull of her C4 combo, follow up with Teacup Twister (treated as EX C4 attack).
	+ Also the Teacup Twister is also used on downed enemies for OTG re-launch.

## Variation

**Teacup Rush** (ティーカップラッシュ): is the Musou Attack variant of the Teacup Twister. Rather than being used as projectile, Rosalie rides it. As the teacup starts to spin, Rosalie performs a flurry of swings that vary in range and direction. The attack ends with a strike that knocks the closest foe away and the teacup disappears. During her Musou Attack, the path of trajectory can be controlled via directional buttons or analog stick.

## Trivia

The Teacup Twister is basically based on theme park's teacup ride which where Rosalie and Joseph ride in.