Kajuran System

Heavily inspired by the successful Kathuran System, the Kajuran System is a developing doctrine devised by Hajabarak as a way to modernize the Coriusian navy and build it into a force on par with foreigners. The system relies on organizing the navy into units which can combine to make a fleet fit for desired tasks, contrasting with the disorganized nature of the Coriusian navy of prior.

# Concepts

## Ship types

The Kajuran System classifies six broad types of ships:

* **Fleet Carriers:** A large component of Coriusian’s point defense and holding some offensive potential, Fleet Carriers are the most individually-valued assets of the navy, though not the most employed due to wariness of they and their strike crafts’ cost.
* **Flagships:** Sturdy titan-vessels used to lead the fleet, the Coriusian navy also places their admirals onboard these to ensure they lead from the front.
* **Battleships:** Heavy ships designed for close-quarters combat, they tend to lead a complement of shock frigates. They are meant to soak enemy fire and duel their ships of the line, covering for their slightly more fragile but hard hitting shock frigates
* **Artillery Ships:** Ships equipped with SMASH systems and able to provide supporting long-ranged firepower for their main forces. They are employed to counter long-ranged vessels of the enemy, soften the enemy's front lines, and target vulnerable enemy assets of value.
* **Shock Frigates:** Though less sturdy than their battleship-counterparts, they are also employed for close-quarters combat and have the capacity to do the same amount of damage as their peer battleships at very close ranges. They are usually employed in pairs with a leading battleship.
* **Skirmish Ships:** Lightly armored ships deemed unfit for direct contact with enemy forces. Ideally however, they can be employed as a screening force able to quickly respond to the enemy’s actions. They typically serve as escort ships during peacetime.

## Modular Units

Modular Units of the Kajuran System are intended to serve as flexible building block forces for a fleet:

## Task Units

Composed of modular units, they function as more specialized building blocks for a fleet:

(Number) Shock Squadron
2 battleships, 4 frigates
 Flagship, Battleships, Shock Frigates
 Artillery Ships, Carriers
 Skirmish Ships

## Sample Fleet Compositions

Modular and Task Units are combined to form fleets which have two main variations. Ideally, these fleets can combine or split up when necessary.

(50 NP examples)

### Carrier Supported Fleet

Against enemy fleets with strike craft, this is the preferred fleet composition. It sacrifices much long-ranged firepower in exchange for a sizable strike component, making it less recommended against battleship-centric foes.

### SMASH Supported Fleet

SMASH Supported Fleets are preferred in combat against enemy battleship-centric forces, but are less equipped to deal with enemy strike craft.

## Strengths and Weaknesses

The Kajuran System has moderate flexibility and a decent close-quarters component, but mediocre point defense (with exception of carrier forces) and low capacity to effectively counter small, light ships leaves it vulnerable to many threats other conventional navies are capable of countering. The Kajuran System’s lack of an effective light force also remains an ailment to the doctrine’s effectiveness.

Research into better ship designs stand as a long term goal of the doctrine.

# Ship Designs

## Guardian-Titan

The *Guardian* is a durable titan battleship meant to serve as a fleet flagship to lead close-quarter engagements against other battleships. The ship allows Coriusian admirals to command from the front, a risky but favored approach.

## Sovereign-Fleet Carrier

The *Sovereign* is a respectably strong carrier, but its high cost has resulted in hesitance to employ it on a large scale.

## Lancer-Battleship

The *Lancer* is the main battleship of the Kajuran System, with small amounts of point defense and a couple casemates to deal with strike craft and small light vessels. What it lacks in point defense and casemates though, it compensates with four turreted batteries.

Meant to duel enemy battleships, the *Lancer* is typically grouped with *Vanguard* frigates to help soak damage that would otherwise threaten its frigate counterparts.

## Vanguard-Frigate

The *Vanguard* is a frigate designed for close-quarters combat and is nearly able to match the potential firepower of a *Lancer* battleship. They also have a small amount of point defense and casemates.

Being less sturdy than the *Lancer* though, they are typically positioned behind them to screen their advance, a mild irony given its name.

## Bombard-Light Frigate

The *Bombard* is an artillery frigate with a strong spinal cannon, firing massive guided tungsten rounds at long and close ranges. When there is only a detachment of them, they play a minor supporting role, picking off weakened ships or softening targets before the main attack. In the case of a full battery, they play a far more significant role and can bear down upon foes at long range with devastating concentrated fire. Despite this, they are weak in close-quarters.

## Jetsam-I-Cruiser

The *Jetsam-I* is a relic of Coriusian’s last war of unification, holding little against conventional militaries. Despite this, it has some use in anti-piracy, acting as pseudo-flagships for Coriusian patrol forces. As well, its potential as support against small ships with evasion has led to some reconsiderations of its worth.

## Tusubruk-Destroyer

The *Tusubruk* stands as another symbol of Coriusian’s backwards light fleet, with little capacity to stand in most battles and even having dubious anti-piracy performance.

## Mission-I-Corvette

The *Mission-I* is the result of attempts to make a mobile force of mini-carriers. Their speed is intended to better their capabilities as a patrol/skirmish ship, with their strike craft able to serve as a minor source of point defense when needed.

## Laudulmu Picket-Corvette

The *Laudulmu Picket* is a corvette suited for close-quarters combat. Though Coriusian officials view it as ineffective for most conventional battles, its use in anti-piracy has been considered.