recursal/Fanatic-Fandom huggingface dataset:
Initiative Crate

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* Faction
* Desert

## Initiative Crate

### Amount Spawned Outside Structures

Grass
11

### Destroyable?

120
Yes

### Stone Plated?

No
No

### Loot

Tier Guns (3)
Tier Armor (2)
Tier Packs (1)

### Collidable?

No
No
Yes

## Desert Initiative Crate

### Amount Spawned Outside Structures

Beach
0

### Destroyable?

140
Yes

### Stone Plated?

No
No

### Loot

AN-94 (1)
Lieutenant Helmet (Aged) (1)
Stifled Blue (1)
Tallow's Kukri (1)

### Collidable?

No
No
Yes

The **Initiative Crate** is a Crate added in the v0.7.0 "Incursion recursion" update on January 31, 2018. It is found on the Blue Team's side of River Town. It is similar to Soviet Crate, but with a Blue Surviv/Parma Symbol. This crate only appeared on the 50v50 Map. Another variant was added in Danger close to the Desert Map that spawns items the blue leader during the 50v50 Events had, with the exception of the skin and helmet being replaced by variants. There are only one in the Desert Map.

## Strategy

* Since this crate can contain valuable loot, many players will come for it. For the desert map, if you also want the loot, you should wait until your opponents finish fighting each other, injured or dead, before taking your chances. For the 50v50 Map, just try to get it before anyone else does.

 File:Image1234568.png
Bridge Column

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## Bridge Column

### Amount Spawned Outside Structures

Grass, Beach, River Shore
0

### Destroyable?

250
Yes

### Stone Plated?

No
Yes

### Collidable?

No
No
Yes

The **Bridge Column** is a stone-plated Obstacle in surviv.io. Two of them appear in the Desert Map River Town. They appear as decayed and aged rectangle which represents the Extra Large Bridge that connects the 50v50 Map River Town in the 50v50 mode.

Because it is stone-plated, it can only be destroyed by a Stone Hammer, the Iron Bomb from an Air Strike, or by getting crushed by an Air Drop.

## Trivia

* From the Bridge Column can suggest the Desert Map is created after river dried up and the extra large bridge was destroyed except for 2 columns between the 50v50 Map and the Desert Map.

 File:50A13AF6-FD60-43F5-BE69-2A27CB0B7754.jpeg
Soda Machine

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* Normal
* Valentines

## Soda Machine

### Amount Spawned Outside Structures

Grass, Beach
0

### Destroyable?

Health
Yes

### Stone Plated?

No
No

### Loot

Tier Vending Soda (1-3)
Soda (1)

### Collidable?

Yes
No
Yes

## Chocolate Box Machine

### Amount Spawned Outside Structures

Grass, Beach
0

### Destroyable?

Health
Yes

### Stone Plated?

No
No

### Loot

Tier Vending Soda (1-3)
Chocolate Box (1)

### Collidable?

Yes
No
Yes

**Soda Machines** are a type of Crate added in the "Downwards is the only way forwards" update. They are similar to the red fridge you see in Houses, but blue in color with three Soda icons on it, one large size soda in the middle and two smaller soda icons on the left and right, and it is breakable. It drops one to three sodas and possibly some Ammunition. They also reflect bullets, so be careful if shooting it.

## Locations

* One in the Police Station
* One in the Bank
* One in the Crossing Bunker
* Junkyard
* During the Halloween update scattered across the Halloween Map to help people disguised as soda machines blend in.
* One Chocolate Box variant in the Candy Store.
Groza

***Not to be confused with Groza-S, the suppressed version of the Groza.***
 File:OMGGGGGGGGGG.png
 File:E9200352-29D3-4E3F-9A82-F38A15A2C4E1.png
 File:6F479CA5-BB77-417B-97E2-8AB534815E8C.jpeg
 File:Screenshot 2019-06-17 at 10.59.21 AM.png
The **OTs-14 Groza** (Russian: **ОЦ-14 "Гроза"**, meaning **Thunderstorm**), designated as the **Groza-1**, and known in-game simply as the **Groza** is a bullpup Assault Rifle that uses 7.62mm ammo. It was released in the v0.7.7 "Clubbed to death" update on May 30, 2019.

## Info

This rifle is as common as the FAMAS. It is similar to the M416 because of its low moving accuracy and high fire rate. This gun is optimized for close to mid-range combat. Unlike most rifles, the Groza is not very effective at long range for the aforementioned reasons. Nevertheless, it is a formidable weapon.

## Strategies

### Using

* The Groza is an excellent mid-to-short-range weapon due to its high range and very fast fire rate for an assault rifle. The Groza and the MP220 make an excellent combo, and the Groza-S and the Saiga-12 are even better, basically guaranteeing a chicken dinner. You can pump your enemy with an M870 and then spray them with the Groza due to the extreme fire rate for an Assault Rifle. The normal Groza can even be used as bait, due to the gun being somewhat uncommon and most players would want to get familiar with it.

### Countering

* Since the Groza is inaccurate in longer ranges, fighting at long ranges is quite useful. Weapons like SV-98 or any sniper rifle is the best example.
* At close range, shotguns are the best defense against the Groza. SMGs like the Vector or MAC-10 also work, but the bullets don't deal a lot of damage so try to get a shotgun by late-game.
* The M416, while inferior at close range, can deal some damage to the Groza user at long range due to its superior accuracy.

## Sounds

* Shooting
* Reloading
* Swapping to

## Trivia

* In real life, the OTs-14 Groza has two variants, the **Groza-4** and the **Groza-1**. The Groza-1 uses 7.62×39 rounds, while the Groza-4 uses 9×39mm Subsonic rounds.
	+ The Groza in-game is supposed to be the Groza-1.
* The weapon was first designed in 1989 and first produced in 1994, the same year as the AN-94, coincidentally.
* The OTs-14 is used in Russian special task forces such as the Spetsnaz.
	+ What can be referenced from this, coincidentally, is that the Level 3 Helmet resembles a Spetsnaz helmet, and the Siberian Assault's internal code, `outfitSpetsnaz`, can imply it is based off something of the Spetsnaz.
* It, along with its suppressed version, are the fourth and fifth bullpup style weapons added in the game, respectively.
* The Groza was conceived by oofer, also known as ithinknotdumbo. The developers took inspiration from his concept to add it to the game.
* The Groza is very similar in design to the AK-47.
* The Groza has a weapon quality of one, so it can drop with the Rare Potato Perk equipped.
* The reload sound is very similar to that of the USAS-12.

## History

* v0.7.8
	+ Changed Gun Position
* v0.7.7
	+ Added

zh:Groza
Sandbag

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* Regular
* Small

## Sandbag

### Amount Spawned Outside Structures

None
0

### Structures Found In

Large Bridge, Extra Large Bridge, Police Station, Docks, Desert Town, Hydra Bunker

### Destroyable?

150
No

### Stone Plated?

No
No

### Collidable?

No
No
Yes

## Small Sandbag

### Amount Spawned Outside Structures

None
0

### Destroyable?

150
No

### Stone Plated?

No
No

### Collidable?

No
No
Yes

The **Sandbag** is an indestructible Obstacle in surviv.io. The sandbag is located in many areas including the Bridges, Greenhouse, and the Police Station and more. The sandbag is very helpful in defense as you can hide behind it and someone who is shooting at you won’t be able to deal with any damage.

## Strategies

* A good strategy while in an encounter with someone would be to hide behind the sandbag when you would need to heal.
* You can hide behind the sandbag and throw a Frag Grenade over it and it potentially could deal a large amount of damage to someone on the other side of the Sandbag.

## Trivia

* Just like the Hedgehog, sandbags were used extensively in WWI, WWII and more recent conflicts.
Mk 20 SSR

The **Mk 20 Sniper Support Rifle (SSR)**, known in game as the **Mk 20 SSR**, is a high damaging, suppressed DMR that uses .308 Subsonic Ammunition. It was released in v0.8.3 "The perks of being a survivr", along with the Savannah Map. It is similar to the SCAR-H in many ways, and its loot image is more like a detailed SCAR-H.

## Rarity

The Mk 20 SSR is very rare, close to the same rarity as the AWM-S. It can also be found in Hardstone Boulders on the Desert Map.

## Sounds

* Firing
* Reloading
* Swapping To

## Strategies

### Using

* Stay at long range as much as possible.
* Also, try not to waste your ammo due to the ammo being extremely rare (Unless you have the Endless Ammo perk).
* If you have another decent gun, try to use the Mk 20 SSR as a Sniper Rifle due to the rare ammo.

### Countering

* Try to take cover and/or dodge the bullets because .308 Subsonic is rare, and the enemy will likely use most of it unless the enemy has Endless Ammo, which will probably prove a problem in countering it. If so, try getting in the enemy’s face with a high DPS gun.
* Like the AWM-S, it has low velocity, so use adrenaline for holding the fight.
* Running around with maximum Adrenaline and a DEagle 50 is a great way to counter this gun as the user will have to time their shots and will probably miss, while getting shot with a high velocity, high damage Pistol.

## History

* v0.8.35 - September 17, 2019
	+ Fixed tinting on world sprite from 10189640 (#9B7B48) to 16777215 (#FFFFFF)
* v0.8.3 - September 12, 2019
	+ Buffed moving spread from +7 to +5.5
* v0.8.3 Test Server - September 11, 2019
	+ Added

## Trivia

 File:MK 20 SSRrr.png
* The Mk 20 SSR is a marksman rifle development of the Mk 17 SCAR-H.
* The Mk 20 SSR is the second Weapon that uses .308 Subsonic, which makes .308 Subsonic not exclusive for AWM-S anymore.
* The Mk 20 SSR is typically used with a 20 round magazine in real life. This was probably lowered to the 10 round magazine for balance reasons.
* The Mk 20 SSR shares its reload sound and 2.7 second reload time with the SCAR-H.
* The Mk 20 SSR is also known as the SCAR SSR and is referred to in the code as the "scarssr".
	+ The SCAR-H is also known as the Mk 17 SCAR-H.
	+ During the test server, its world image was also identical to the SCAR-H.
* The sprite and the gun world image shows a foldable bipod attached to the weapon, similar to the Mk 12 SPR.
	+ It is the first bipod weapon to show the attached bipod in the world image
* It is possible that subsonic 7.62x51mm ammunition would not cycle the semi-auto action of the Mk 20 SSR in real life.
* During the first Savannah event, the Mk 20 SSR had a tint identical to that of SCAR-H overlaying the gun world image.
	+ This is an oversight caused since the Test Server where the Mk 20 SSR uses a stick-like world image instead of a unique gun world image, and it was supposed to look like the SCAR-H at that time.

## Gallery

Savanna Leek 3.jpegLeek by Justin that shows the Mk 20 SSR2422D2A8-B492-4B01-9555-FF025B00B059.jpegA fellow Survivr holding the Mk 20 SSRImage (2)12345678.png2 Mk 20 SSRs on the ground
12 gauge

File:Shell-12gauge.png
*Main Article: Shotguns*

**12 gauge** (Red) is a type of Ammunition that is used solely for Shotguns. Some Shotguns fire different types of 12 Gauge, even though the same ammo will be consumed. The different kinds are:

* Buckshot. Used by:
	+ M870
	+ MP220
	+ Saiga-12
	+ Hawk 12G
	+ 12.5 damage, and 9 pellets. Medium spread, short range.
* Birdshot. Used by:
	+ M1100
	+ 4 damage, and 18 pellets. Very high spread, very short range.
* Flechette. Used by:
	+ SPAS-12
	+ 8.75 damage, and 9 pellets. Low spread, medium range.
* Fragmentation. Used by:
	+ USAS-12
	+ 12 damage, and explodes shooting shrapnel everywhere. High accuracy, and medium range.
* Slugs. Used by:
	+ Super 90
	+ 77 damage. High accuracy, high range.
Miu miu

**Skin Color**
 **Hair Color**
 **Eye Color**
 **Hat**
 **Power**
 **Voiced by**

**Miu miu** is Kiki's sister. She hates Ricky and his minions in the game.

## Looks

Miu miu has black and white fur and wears a pink bow with white polka dots on her side on her head and her ear.

## Positive Relationships

* Andrew - Andrew is Miu miu's best friend and boss.

## Negative Relationships

* Ricky - Miu miu hates Ricky and his minions.
Egg/Before Eggsplosion

It is no longer in the game or the game's code.

* Pink
* Blue
* Yellow
* Green

 File:Screen Shot 2018-09-19 at 4.37.37 PM.png
 File:Screenshot 2019-10-07 at 8.41.11 PM.png
 File:Screenshot 2019-05-23 at 9.34.56 PM.png
**Eggs** were a temporary addition to the game added on April 1st, 2018 for the "Egg-stravaganza" update. They resemble small, colored eggs, and can be broken, like crates. When broken, they will always drop one Skin, which can be worn like regular skins. All of the skins represent an Obstacle in the game, such as the Tree, Bush, Barrel, Crates and Stone. There are other rarer variants, such as Soviet Crates and Tables.

If a player is shot with one of these clothing's equipped, it will make the same sound of that Obstacle being shot at.

If a player is killed with the one of those clothing equipped, it will have the effect of that item being destroyed (e.g. Explode as Barrel, Extra loot as Crate). The barrel skin also reflects bullets, and smokes when you are near death.

## Strategies

* If you have a Crate, Soviet Crate, or Grenade Crate, position yourself somewhere on the map as to induce players to approach you. If you worry someone is doing this to you, check the minimap to see if there would be a real crate there, or shoot it. If it doesn't shrink, keep up the attack.
* Bush Wookie skins are also useful, as mid-late game players will hide under you. This can also be foiled if a player checks their minimap to see if you are fake or real (this can be countered by standing on a destroyed bush), but the player dot will show on the map, so it would cover the place you are. Bullets, however, will not pass through you.
* Bush Wookie skins and Tree skins all are a bit see through, which you can tell with if looked at closely, preferably with a small scope.

## Trivia

* As of April 2, 2018 on the Hard boiled update, these have been removed from the game.
Wood Barrel

* Normal
* Wall
* Gold Wall
* St. Patrick

The **Wood Barrel** is a type of Crate in Surviv.io. It drops the same loot as a normal Crate. It can be found in the Mansion, with one beside the basement entrance, and two upright barrels inside, and also six barrels on the wall. Rarely a golden wall barrel variant will spawn and will drop an extra item. There are also two Wood Barrels in the Teahouse Complex and three gold wall ones in the cellar of the Saloon. A Wood Barrel can also be found in the Car Park (at the Crimson Ring Club) if it is not a Barrel or a Grenade Box. The Wood Barrel is the crate version of the Barrel, which explodes upon destruction. The St. Patrick's Day variant has a clover tied on its top.

Upright Barrels will take 3 punches to destroy, and wall barrels only need one hit.
AN-94

The 7.62x39mm variant of the **Avtomat Nikonova Model 1994**, known in-game as the **AN-94** is a burst Assault Rifle added in the v0.7.0 "Incursion recursion" update on January 31, 2019.

## Info

It uses the 7.62mm Ammunition and is similar to the FAMAS and the UMP9, but shoots out 2 bullets every burst instead of 3. This weapon will only be given to the Commander of the blue team, although when they die the AN-94 may drop and be picked up by fellow team members or enemy players. It is also found on the Desert Map, under the Blue Aged Faction Statue, added on the v0.7.1 "Danger close" update.

## Strategies

### Using

* Since the AN-94 is fairly accurate and has a large magazine capacity, stand medium to far distance away from your enemy and fire at them. Make sure to have a 4x Scope or higher.
* Keep a good close range weapon in case enemies get into close range, such as a MAC-10 or a Shotgun.
* When using the AN-94 you can quickswitch with a Mosin, M870, or any other good quicks-witch gun for a burst shot and a different type of shot in quick succession

### Countering

* Try to have high adrenaline and move in a zig-zagged line to dodge the bullets, as they are fatal and can shred you in seconds. Use a shotgun or a high-damaging short-range gun to kill them.
* Getting in close range will force them to use a different gun, eliminating the long range threat.
* Because of the accuracy continuing to move around at long range will help make an AN-94 user miss more shots.
* You can fire and hide using cover to get a shot off and not get hit. Works best with indestructible obstacles.

## Sounds

* Firing
* Reloading
* Swapping to

## Trivia

* It's the first burst weapon in the game to not shoot 3 bullets per burst.
* AN-94 shoots 2 bullets per burst. This simulates the advanced "hyperburst" feature of the AN-94 where the recoil of the first shot is mechanically delayed so it does not affect the second shot in the burst. This allows two shots to be placed very close to each other in quick succession, which allows the gun to penetrate armor at close range or improve hit probability.
* In real life, the standard AN-94 uses 5.45×39mm. There exists proof of an exceedingly rare 7.62mm variant in real life, and Justin, a Developer, has confirmed this is the variant featured in game.
* The name of the gun, Avtomat Nikonova, means **Nikonov Automatic Rifle**.
* It's the fourth weapon in the game that burst fires, with the first being the UMP9, FAMAS being second, and M93R being third.
* It was first produced in 1994. It has been in service since 1997, but due to Russia's post-Soviet financial problems, it was not heavily produced. It sees limited service among Russia's special forces.

## History

* v0.7.0 Official Release
	+ Public Release
* v0.7.0 Test Server
	+ Initial Release
Heart Frag

Please help improve the Surviv.io Wiki by **updating it**.

<span style="background-color:#**Expression error: Unrecognized word "shrapnel".**; color:#000000">#**Expression error: Unrecognized word "shrapnel".**

### Tracer Length

.125
.6

### Max Flare Scale

*Unknown*
N/A

### Flare Hex

N/A
N/A

## Cauculated Stats

### Total Damage

365

The **Heart Frag** is a Throwable very similar to Frag Grenade, added on v0.9.1 "Keep Your Enemies Closer" update on February 10, 2020.

## Technical

* It is functionaly identical to the Frag Grenade, except it triggers the Frenemies effect.

## Notes

* It is referred to "Heart Grenade" in the changelog and as its default name, however it is translated to "Heart Frag".

## Trivia

* After exploding it leaves a small pile of pink debris that merely resembles a heart. File:Screen Shot 2020-02-13 at 11.19.49 1.png

## Damage

zh:愛心手榴彈
Castle Wars Wiki

**Welcome to the Castle Wars Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Community Founders*: Write a good and paragraph-length description here about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

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You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Weapons/DPS

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DPS stand for "Damage Per Second" and means the maximum amount of damage done in a a second, not effected by mag size. DPS is calculated by multiplying the damage per bullet and the fire rate together.

## Notes

### USAS-12

The bullets itself from the USAS does 12 damage, but then explodes and the explosion does a 42 damage that almost can't miss. There are 10 shrapnels that each do 5 damage, making it do 104 damage MAX without headshots. The explosions doesn't count since it's not a part of the *bullet*, so the DPS of its *bullet* is 24, with explosions and shrapnels is 104.

## Trivia

* Before it was changed, the Flare Gun dealt 10 damage upon being hit, which meant it was ahead of the Bugle. However it was changed to deal no damage in an update.
Arches National Park

*"From there it was 720 miles to Arches National Park."*
―Sonic the Hedgehog[src]
**Arches National Park** is a national park in eastern Utah in the United States of America.

## History

*"Let me tell you that is one amazing landscape. Sweeping arches, beautiful colors! I could spend whole second running through there!"*
―Sonic the Hedgehog[src]
Travelling around the world, Sonic the Hedgehog visited Arches National Park, remarking the beauty of it's landscape while running into the Delicate Arch.
Crab Claws

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## Crab Claws

### Rarity

N/A
**Stock**

## Image Parts and Sounds

### Loot Hex

Not Uploaded Yet
65280
#00FF00

### Dropped Border Hex

*Unknown*
*Unknown*
*Unknown*

### World Hex

*Unknown*
*Unknown*
*Unknown*

### Attack Animations

fists
fists

## Stats

### Reflects?

0
False

### Stone Piercing?

False
False

### Auto?

False
False

### Obstacle Multiplier

24
1
1

### Cooldown Time

*Unknown*
.1
.25

### Attack Radius

1.35
0
.9

### Attack Speed

13
12

## Calculated Stats

### Avg Headshot DPS

96
96
96

**Crab Claws** are Melee Weapons added in the v0.9.1 "Keep Your Enemies Closer" update on February 10, 2020.

## Trivia

* One of four melee skins that stay equipped after picking up another melee weapon.
* They are basically a reskin to the Fists and all the stats are the same, being only an aesthetical item.
* Previously, the Crab Claws’ rarity was listed as **Epic**, despite it being instantly received upon account creation.
* Equipping a Melee weapon ingame will drop this Melee Skin despite it appearing even when holding ranged Weapons.
River Chest

* Standard
* Cobalt
* Desert
* Snow
* 50v50
* St. Patrick

The **River Chest** is a rare loot Chest that was added in the v0.6.0 "Bridges of Sweatbath County" update on September 7, 2018. Only one spawns per round, and is always in a River. It looks like a regular Chest but with a Crossing Bunker logo on top of it. It always drops a Water Elemental Skin and Tier Chest loot. There is no specific river it spawns in so it could be anywhere in any river. Note that only one River Chest spawns per match. It appears a brown wooden crate, with four circular holders that show an image on a lighter brown background with an image of a smal, bridge in the middle.

## Trivia

* It drops some identical loot as the Treasure Chest and Chest, with a few additional items.
* Its collision box and sprite aren't the same, meaning that the water looking part of this won't receive collisions with the player or bullets, and can't be successfully hit with melee weapons.
* The River Crate is exactly half submerged under water.
* The Karambit Drowned used to spawn from the River Chest, but was removed.
* It is the only crate that allows you to stand on top of it.
* There is a known glitch where the non-collidable part can spawn off water.
	+ This is due to the River Chest spawns collision box-wise so that the non-collidable part is ignored during the generation.

## History

* v0.9.2
	+ Added Saint Patrick variant
* v0.9.0
	+ Changed Snow variant sprite
* v0.8.8
	+ Added Cobalt variant
* v0.7.1
	+ Removed Karambit Drowned and Tier River Melee from their respective chests
* "Squadder's rights"
	+ Changed Water Elemental to The Initiative on the Faction Variant
* v0.7.0
	+ Added Faction Variant
* v0.6.1
	+ Added Desert Variant
* v0.6.0
	+ Added

 File:0400ADD6-66C0-4A91-840B-F441D3B55B0A.jpeg
Shotguns

**Shotguns** are a type of weapon in surviv.io. All Shotguns use 12 gauge (Red) Ammunition. Shotguns are used the most out of all the gun types in the game, due to their high damage.

## List

 File:Screenshot 2019-06-16 at 1.59.31 PM.png
## Info

* Most shotguns are the only useful close-to-mid range.
* Each shotgun fills a specific niche that depends on player's skill and preference.
	+ The M870 is useful against opponents with weaker guns like pistols as long as you strafe.
	+ The MP220 is good against opponents who don't know you're there, so you can get two quick shots off and kill them before they know you're there.
	+ The Saiga-12 is useful in almost any situation.
	+ The SPAS-12 is useful against enemies that are slightly further away.
	+ The USAS-12 is good for medium to close-range combat and can be used as an MP220 or a Saiga-12.
	+ The M1100 is best used as a cross between the M870 and the MP220, meant to be used close up for maximum damage, but can fire fast.
	+ The Super 90 is best used for long-range, as it is basically a sniper rifle that shoots faster and uses shotgun ammo.
* Be careful at extreme long range, as these shotguns falls short in engaging in ranges of the like of the Mosin-Nagant and AWM-S.
* Watch your supply of 12 Gauge ammo, as all shotguns use that ammo type.
Egg-Copter

The **Egg-Copter** is a miniature Badnik designed to be both an aerial laser device and sticky bomb by Ivo Robotnik.

## History

### Highway Ambush

*"Buzz off."*
―Sonic the Hedgehog to the Egg-Copter[src]

One of Ivo Robotnik's maneuvers to stop Tom Wachowski and Sonic the Hedgehog from getting away is deploying the Egg-Copter from the recently destroyed Egg-Unicycle. The Badnik lasered off the upper half of the fleeing car before being torn by Sonic. However, it is revealed it was a sticky bomb that exploded seconds after Sonic found a way to rid it from his hand.

## Capabilities

The Egg-Copter is both a small and destructive laser, used upon tearing Tom Wachowski's car, and a sticky bomb, which blew Sonic the Hedgehog unconscious.
Potato (Throwable)

* Normal
* Heavy

***Not to be confused with Potato (Obstacle), an obstacle that shares the same name.***
The **Potato** is a Throwable added in the 0.7.4 "Rotato potato" April Fools update.

## Info

It has the same effects as a Snowball (slows down the target and drops one of their items), and is found commonly throughout the map mostly in grenade crates. It is only available on the Potato Map, both the Main map and Spring map variants.

## Tips

* Use similarly to the Snowball in the Snow Map as they're effectively the same to the snowball. It isn’t a high damage dealer, but rather should be used to slow down opponents, using a Melee Weapon or a Weapon to finish them off easily.
* Due to it's special ability, be careful not to waste too much potatoes, as missing can lead to a life and death situation should you be surrounded.
* Throwing a potato, then shooting with a short range weapon (e.g. MAC-10 or Shotguns) is a risky but sometimes effective strategy as the potato may knock off armor or a weapon from the other survivr, weakening them and allowing you to deal more damage (if armor is knocked off), prevent the opponent from escaping (if Ghillie Suit is knocked off), or prevent retaliation (if weapon is knocked off.)
* Don't waste the potatoes breaking the potato obstacles, as they do very low damage to break those for other throwables.
	+ However, you can punch them 4 times, then switch to a potato, harden it, and it will break the potato.
* When your enemy is trying to escape, throw a potato to slow the player down and finish him off with your gun.
	+ There is a possibility that the potato might even kill the player if he really is low on health

## Trivia

* It's the second weapon in the game to forcefully remove an item from a player without killing the player, with snowballs first.
* It's the third throwable to be exclusive to an event, the Snowballs being first and Strobes being second.
* It is functionally identical to the Snowball.
* Even though it was for April Fools Day, it is an event that appears quite often, because of the popularity, for short times.

## Gallery

Screen Shot 2019-04-02 at 7.32.51 AM.pngThe effects of a potato on a survivrAE8830F3-7428-4AC8-8494-38E62552E961.jpegA survivr holding a potato
Istituto del Caffè

The **Istituto del Caffè** is an institute based in Milan, Italy.

## History

*"Good day, ma'am. I see have need of a barista, and I just so happen to have studied latte pouring at Milan's Istituto del Caffè."*
―Stone to Karen[src]
Stone studied latte pouring at Milan's Istituto del Caffè.

## References

1. ↑ *Sonic the Hedgehog 2: The Official Movie Pre-Quill*
Drawer

*Our community needs more information on this page! Can you help out? Click here to add more.*

* Normal
* With Plant

## Drawer

### Amount Spawned Outside Structures

Grass, Beach
0

### Destroyable?

75
Yes

### Stone Plated?

No
No

### Collidable?

No
No
Yes

## Drawer with Plant

### Amount Spawned Outside Structures

Grass, Beach
0

### Destroyable?

75
Yes

### Stone Plated?

No
No

### Collidable?

No
No
Yes

The **Drawer** is a type of Crate found inside numerous buildings. It is a larger version of the Cabinet and is about twice as wide. It has eight horizontal colored lines alternating between darker and lighter brown. On the front, there are two small grey knobs (possibly locks or handles). The Drawer takes four hits to destroy with Fists. It also has a Potted Plant variant, which has a green shape in the middle, and drops 2-3 items from Tier Soviet.
Egg-Mobile

The **Egg-Mobile** is a steerable Badnik created as a vehicle for Doctor Eggman, which is similar to the Egg-Pod.

## History

### Travel to Siberia

*"Roadtrip! I'll let you stick your nose out the window."*
―Doctor Eggman to Knuckles the Echidna[src]
*To be added*

## Trivia

* In the videogame series, the **Egg Mobile** is a one-man, all-purpose capsule mech created and very frequently piloted by Dr. Eggman as a personal means of transportation and attack vehicle.

## Behind the Scenes

* Knuckles was originally going to be hanging onto the Egg-Mobile in an early poster of *Sonic the Hedgehog 2*.
* Concept art for *Sonic the Hedgehog 2* depicts the Egg-Mobile in a design and color scheme closer to its potrayal in the video games.

## References

1. ↑ *Sonic the Hedgehog 2*
2. ↑ Exclusive: I found an unused Knuckles render in the official Sonic movie sequel poster. Here’s how it happened.
Invasion of the Wachowski Residence

### Result (Outcome)

Tom Wachowski punches Ivo Robotnik as he and Sonic the Hedgehog flee from the residence to the highway.

*"Can you believe Amazon is gonna deliver packages with these things?!"*
―Sonic the Hedgehog to Tom Wachowski[src]
The **Invasion of the Wachowski Residence** was the meeting of Ivo Robotnik and Tom Wachowski in search of Sonic the Hedgehog. Robotnik, who investigated the area, eventually found out about Sonic being hidden, and has a drone enter the residence to threaten Wachowski. Upon Sonic being found, Wachowski quickly punches Robotnik in the face and the duo were able to destroy the drone. The two were able to flee via a vehicle as Robotnik recovers from the punch.

## Background

*"Good morning, my rural chum. I'm… from the power company, investigating the blackout. If you don't mind, I'd like to take a few readings inside your house?"*
―Ivo Robotnik to Tom Wachowski[src]
Following an energy surge, the cause of said event, Sonic the Hedgehog, ran away from his hideout and hid in the Tom Wachowski's shed, readying to throw a ring portal. Wachowski found Sonic however and tranquilizes him, bringing him into his home inside a cage.

Ivo Robotnik was brought to investigate this occurrence by the military, tracking down footsteps of Sonic's to the Wachowski Residence. He then met Wachowski, posing as an employee of the 'power company. Wachowski however knows he is faking and disallows him from entering his house, until hearing a thud.

## Invasion

*"I'm going to give you five seconds to tell me where it is."*
―Ivo Robotnik to Tom Wachowski[src]
Formerly hiding in the attic, Sonic sounds a thud upon the kitchen counter after rolling down the stairs in fear of approaching Flying Eggs, prompting Robotnik to march inside, only to view a raccoon Maddie Wachowski's cake made for Tom. Robotnik however spots a blue quill of Sonic's, thus granting Tom 5 seconds to answer his whereabouts. Sonic however halts his counting, frightening Robotnik who is punched down by Wachowski. Another Flying Egg floating beside Robotnik engages in attack, having Sonic and Tom duck for cover. Sonic however jumps upon the shooting drone as Tom whacks it with a plate.

The two storm out the building afterwards, driving away, as agent Stone checks in on Robotnik, who makes it their mission to dissect Sonic.

## Aftermath

*"Oh, you're in big trouble? You're not the one who punched some government weirdo back there."
"You think you have problems? I lost my rings!"*
―Tom Wachowski and Sonic the Hedgehog[src]
Tom drove away from the Wachowski Residence with Sonic, ordering him to leave, but is convinced to help him retrieve rings he lost during their encounter in the shed.

## References

1. ↑ 1.0 1.1 1.2 1.3 *Sonic the Hedgehog*
2. ↑ *Sonic the Hedgehog 2: The Official Movie Pre-Quill*
Inhibitor Rings

**Inhibitor Rings** are rings that restrain its user's chaos energy abilities.

## History

Shadow the Hedgehog was given Inhibitor Rings to inhibit his powers.

## Capabilities

The Inhibitor Rings limit the user's powers when put on.

## Appearances

* *Sonic the Hedgehog 2* (mid-credits scene)
* *Sonic the Hedgehog 3* (unreleased)

## Trivia

* In the video game series, the **Inhibitor Rings** are worn by Shadow the Hedgehog to subdue his powers.

## References

1. ↑ 1.0 1.1 "Sonic 2’s post-credits scene brings back a long-lost rival"
2. ↑ *Sonic the Hedgehog 2*
1920s

*"From there it was 720 miles to Arches National Park."*
―Sonic the Hedgehog[src]
This is a timeline of events that occurred during the **1920s**.

## References

1. ↑ 1.0 1.1 1.2 1.3 Sometimes the *Sonic the Hedgehog Cinematic Universe* alludes to events which happened in our world. Thus, it is assumed they happened on the same dates in the universe, for timeline purposes.
2. ↑ 2.0 2.1 *Sonic the Hedgehog*
3. ↑ 3.0 3.1 *Around the World in 80 Seconds*
Comics/Credits

Full Credits for all comics set in the Sonic the Hedgehog Cinematic Universe.

## *Sonic the Hedgehog: The Adventures of Sonic & Donut Lord*

**Publishers**

Paramount Pictures
## *Sonic the Hedgehog 2: The Official Movie Pre-Quill*

**Writers**

Kiel Phegley
**Colorists**

Reggie Graham
Luis Antonio Delgado
Heather Breckel
**Letterers**

Shawn Lee
**Cover Artist**

Adam Bryce Thomas
**Editors**

Riley Farmer
David Mariotte
**Managing Editor**

Lauren LePera
**Publishers**

Nachie Marsham
**Sonic Film Universe Creative Consultant**

Toby Ascher
Chest

*Our community needs more information on this page! Can you help out? Click here to add more.*

## Chest

### Amount Spawned Outside Structures

Beach
None

### Destroyable?

140
Yes

### Stone Plated?

No
No

### Collidable?

No
No
No

The **Chest** is a type of Crate. It drops two Weapons from the Tier Chest. They have very good loot, however their locations maybe be very dangerous.

## Location

The chest can be found in the Storm Bunker, unless rarely substituted with a Hatchet Case. It is found in the mansion if it replaces the DEagle Case (there is a 50% chance it will. And is found in the Logging Complex wherein the chest can be replaced by the Flare Gun Case.
Hedgehogs

*"I'm a hedgehog, I feel like that's obvious."*
―Sonic the Hedgehog to Tom Wachowski[src]
**Hedgehogs** are one of the several intelligent species on Mobius.

## History

Around the 1970s, a project revolving around the creation of a powerful being was completed, which was made to resemble an alien hedgehog.

A blue hedgehog, named Sonic, was born in the 2000s on Mobius and was raised by the last Owl warrior Longclaw. Sonic was chased off of his home planet by the Echidna Tribe to reside on Earth, later teaming up with an Echidna by the name of Knuckles to form an order and to protect the fabled Master Emerald.

## Characteristic Traits

*"He's a hedgehog, or so he says."
"It talks?"*
―Tom Wachowski and Maddie Wachowski[src]
Hedgehogs are anthropomorphic animals, fairly resembling hedgehogs from Earth. They have a set of seven quills on the back of their head, and three on their back.

Hedgehogs are known for their super speed, able to accelerate faster than the speed of sound. Their speed is powered by chaos energy, which is unleashed as an energy burst while under pressure and in motion. They also have the ability to curl up into a ball, either to attack or defend themselves from others.

## Appearances

In chronological order:

* *Sonic the Hedgehog*
* *Around the World in 80 Seconds*
* *Sonic the Hedgehog 2: The Official Movie Pre-Quill*
* *Sonic the Hedgehog 2*
* *Sonic Drone Home*
* *Sonic the Hedgehog 3* (unreleased)

## References

1. ↑ *Sonic the Hedgehog*
2. ↑ *Sonic the Hedgehog 2*
Chase of San Francisco

*"All right, Eggman. You wanna get fast? Let's get fast!"*
―Sonic the Hedgehog to Ivo Robotnik[src]
The **Chase of San Francisco** was a worldwide chase of Sonic the Hedgehog, ensued by Ivo Robotnik.

## Background

*"Your flying eggs are pretty impressive, Mr. Eggman, but let's face it, you'll never catch me!"
"Confidence! A fool's substitute for intelligence."*
―Sonic the Hedgehog and Ivo Robotnik[src]
Now with help from Maddie Wachowski, she, Sonic and Tom arrived nearby the Transamerica Pyramid where his rings are to be found, with Sonic finding out a key is needed to reach the top. Tom however invents a plan in which he must reach the top by convincing a receptionist prevent a person about to perform a suicidal incident, carrying Sonic in a bag.

## Chase

*"The hard way it is."*
―Ivo Robotnik[src]
Finally finding back his rings with aid of Tom and Maddie Wachowski atop the Transamerica Pyramid, Sonic is met by Robotnik inside his Egg-Pod and his Flying Eggs as he attempted to throw a ring to the Mushroom Planet. The Badniks engage in attack mode, leading to Sonic pushing the Wachowskis off the building. Sonic slows down time when Robotnik reaches for a button, and destroys many of them in comical ways until Robotnik succeeds to press the button that allows him to match Sonic's speed. Shooting upon him, Sonic plummets onto the ground with multiple rings and destroyed drones surrounding him after teleporting the Wachowskis. Robotnik descends before him, giving him the chance to give up, but Sonic challenges him to a race instead.

Sonic runs across the many streets of San Francisco as Robotnik leaves a trail of destruction. They teleport to Paris, where Sonic and Robotnik surpass a performing mime and a mother and child. They afterwards run atop the Great Wall of China before Sonic creates a whirlwind of sand in Giza, blocking Robotnik's view. He nonetheless spots Sonic ascending the Great Pyramid of Giza and shoots him as he deploys a ring back to Green Hills.

## Aftermath

*"You're an astonishing little creature! It'll be fun to take you back to the lab for a litany of invasive exploratory procedures. Any last words?"*
―Ivo Robotnik to Sonic the Hedgehog[src]
Sonic lands injured upon a road in Green Hills as Robotnik's Egg-Pod appears out the ring when Tom and Maddie returned to the town after being teleported to farmer Zimmer's barn. Tom picks a fight with the doctor using the ring, but is thwarted upon the ground near Sonic, claiming that Sonic is more human than Robotnik and a true friend, which helps to awaken Sonic with an extra amount of power.

Sometime after this event, Sam Walters and others found the Guardian Units of Nations, a global task force dedicated to protecting Earth from potential alien threats.

## References

1. ↑ 1.0 1.1 1.2 1.3 1.4 *Sonic the Hedgehog*
2. ↑ *Sonic the Hedgehog 2: The Official Movie Pre-Quill*
3. ↑ 3.0 3.1 *Sonic the Hedgehog 2*
M4A1-S

The **Mk 18 Close Quarters Battle Receiver (CQBR)** with a suppressor, vertical grip, and aftermarket stock, known in-game as the **M4A1-S**, is a suppressed Assault Rifle that uses the 5.56mm Ammunition and was added in the v0.6.0 "Bridges of Sweatbath County" update on September 7, 2018.

## Info

The M4A1-S has the third-highest DPS of any Assault Rifle or LMG in the game except for the M249 and PKP Pecheneg. However, it is also more accurate than the M249 and PKP, as well as being faster when moving and having a less lengthy reload.

## Strategies

### Countering

* Countering the M4A1-S is difficult, as it deals extremely high damage and is viable close to mid range. Using Sniper Rifles at long range, or high DPS spray SMGs at very close range will effectively dispose of the enemy or at least force them to switch guns.
* Try to use cover as much as you can, as the M4A1-S may be able to destroy it quickly, but its reload time paired with its small magazine size can easily open a hole for rushing.

## Rarity

The M4A1-S is an extremely rare Assault Rifle that only spawns from Golden Air Drops, Hardstone Blocks, and Hardstone Boulders. It can also be obtained from Military Air Drops or Lieutenant promotions in the 50v50 Map.

## Sounds

* Firing
* Reloading
* Swapping To

## History

* v0.6.7
	+ Changed world sprite from File:Gun-long-01.img.png to File:Gun-m4a1-01.img.png
	+ Changed world tint from #C1AC7F to #FFFFFF
* Added v0.6.0

## Trivia

* The M4A1-S's re-skin is based on the Mk 18 Close-Quarters Battle Receiver, a shortened version of the M4A1.
* The weapon is probably known as the M4A1-S in-game due to Justin's days of CS:GO. Interestingly, the "M4A4" that appears in CS:GO is also based on the Mk 18 and not an actual M4.
* When held, the M4A1-S used to look like a Mk 12 SPR or a longer M416.
* The M4A1-S was the second suppressed weapon added to the game, with the AWM-S being the first, however, unlike the AWM-S, the bullet trails are fainter, contributing greatly to the "suppressed" effect.
* It is the second weapon with a special bullet fade, where the CZ-3A1 followed suit in the community update.
* It used to have a reload speed of 4.1 seconds, which is as long as an LMG. This reload speed has been buffed to be 1 second shorter.
* The gun world image sprite for the M4A1-S looks similar to the CZ-3A1 image.
* In real life, the M4A1-S is actually based off of the AR-15 family of assault rifles.
* The gun sprite appears to have a vertical grip, and the re-skin has what is possibly an attached laser or flashlight.

 File:Gun-m4a1-01.png
## Gallery

FB1E58CC-D7F9-43D8-A880-C1159E23F2AD.jpegM4A1-S in the HUDScreen Shot 2018-09-08 at 5.01.33 PM.pngM4A1-S on the groundScreen Shot 2018-09-08 at 5.01.16 PM.pngFellow survivr holding a M4A1-S (old skin)Screen Shot 2018-09-08 at 5.01.27 PM.pngM4A1-S in the HUD
Coup in Pakistan

*"Remember the Coup in Pakistan?"
"No."*
―Sam Walters and the Army Chief of Staff[src]
The **Coup in Pakistan** was a forceful takeover of Pakistan by the United States Armed Forces.

## Coup

Doctor Ivo Robotnik was commissioned by the United States Armed Forces to overthrow the government of Pakistan. He executed the mission successfully, giving the United States of America jurisdiction in the region.

## Aftermath

During an investigation by the United States Armed Forces into the Green Hills Energy Surge, Commander Sam Walters referenced Robotnik's work in Pakistan, citing it as a reason for contracting him again.
Wood Axe

* Stantard
* Bloodstained

The **Wood Axe** is a Melee Weapon added in the 0.5.0 "Air drop it like it's hot" update on July 26, 2018. Found mostly in Stumps, this melee weapon deals 36 damage to enemies and Obstacles - 150% more than your Fists, which is enough to defeat an unarmored opponent in a fast three hits. Once equipped, it will occupy your third weapon slot - the slot that would ordinarily be your Fists. Because the Wood Axe deals more damage than Fists, it can be considered a direct upgrade. Unlike Fists, the Wood Axe is still relevant and a viable weapon after the first few minutes. The Wood Axe also has a slightly larger range than fists and destroys containers and trees faster as well. It, the Katana, the Naginata, and the Stone Hammer are the only weapons able to break open armored ammo crates, they are also pretty common. You can also find a Wood Axe in the Crossing Bunker, where there's always one in the locked hallway to use for clearing the fourth entry of Ammo Crates.

## Wood Axe Bloodstained

The Wood Axe Bloodstained can be found exclusively in the Cabin on a Wall Mount. It is found in 10 of 121 Cabins and is green with a giant blood stain on the blade. It can also be found from Potatoes or from a modified Stump. It has the same stats as the Wood Axe and the look is cosmetic.

## Rarity

It only appears once during the game and appears as a Wood Axe surrounded by a Stump. You break it open to obtain the Wood Axe. It appears so rare because of the potential damage it can cause and because of the direct upgrade from the fists.

## Countering

Considering that the Wood Axe is a Melee Weapon, meaning it doesn’t have any range to hurt the enemy, it is much easier to counter the Wood Axe - just run away fast enough from the attacker and you'll be safe.

## Trivia

* It is one of the first Melee Weapons added.
* It does 69.12 damage to Obstacles.

 File:Loot-melee-woodaxe-bloody.png
 File:Obstacle-gun-mount-04.png
## Sounds

* Pickup
* Swung
* Hit

## Gallery

Surviv2.pngA Wood axe equipped.Wood axe.PNGThe crate containing a Wood axe. It does not appear on the minimap.Surviv3.pngThe wood axe dropped.Топор скин.pngRuslan found the bloody axe39BD25F8-203C-4129-97F7-066A3EEAE921.jpegA survivr holding a Wood Axe5132B274-E62B-4080-938A-165A32336BF9.jpegA survivr holding a Wood Axe Bloodstained3 wood axes.png3 wood axes dropped
## Links

* https://surviv.io/img/loot/loot-melee-woodaxe.svg
* https://surviv.io/img/loot/loot-melee-woodaxe-bloody.svg

zh:木斧
1940s

*"Morning! Donald, Daisy, Daffy."*
―Tom Wachowski to Donald, Daisy and Daffy[src]
This is a timeline of events that occurred during the **1940s**.

## 1942

* Freightliner Corporation is founded.

* Puma is founded.

## References

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Sometimes the *Sonic the Hedgehog Cinematic Universe* alludes to events which happened in our world. Thus, it is assumed they happened on the same dates in the universe, for timeline purposes.
2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 *Sonic the Hedgehog*
3. ↑ 3.0 3.1 Sometimes the *Sonic the Hedgehog Cinematic Universe* alludes to people who exists in our world. Thus, it is assumed they were born on the same day in the universe, for timeline purposes.
Arlington

**Arlington** is a city in the U.S. state of Virginia and home of the Pentagon.

## History

### Green Hills Energy Surge

*"Twenty minutes ago, an energy surge knocked out power across the entire Pacific Northwest. What do we know?"*
―Sam Walters to United States Department of Defense[src]
Recently after an energy surge took over the entire Pacific Northwest, the United States Department of Defense had a meeting over it, agreeing to have Ivo Robotnik investigate the anomaly.
China

**China**, or the **People's Republic of China**, is a sovereign state located in East Asia.

## History

### Chase of San Francisco

*"Here we go! Room to open it up!"*
―Sonic the Hedgehog[src]
During the Chase of San Francisco, Sonic the Hedgehog attempts to evade the chasing Ivo Robotnik by teleporting through different countries and places. One of these locations were on the Great Wall of China, which is in China. He later would arrive in Egypt.

## External Links

* China on Sonic Wiki Zone
* China on Wikipedia