recursal/Fanatic-Fandom huggingface dataset:
Fantasia Comet

## Description

**Attack Type:** Comet Strike

Inflict **66.00%** attack damage to nearby targets.

## Hidden Skill

When a certain weapon is  5, a 7th Passive Hidden Skill can be obtained using 5  3  and 3 .

These Hidden Skills are randomly selected from a Draw List. A weapon can get a Hidden Skill without being  5 with 1 .

Hidden Skills can be rerolled.

Draw List
Long Range Boost

Player Killer
Power Enhancement

Immobilize Resistance
Eratoeir (Navigator)

## Eratoeir

> This page is dedicated to **Eratoeir** as a navigator. For Eratoeir as a playable character, please visit the *Eratoeir* page.
>
>

## Overview

Eratoeir is an original character who makes her debut in Rockman / Mega Man X Dive. She is the elder sister of Angie and Droit. Much like her younger siblings, Erato does not belong in any of the worlds of the Mega Man franchise, and has appeared in the Deep Log due to a bug.

## Gallery

Erato shadow mugshotErato mugErato mugErato Playable ArtworkGangsta Girl Eratoeir artworkThe Host of Fate Eratoneir - eventEratoeir's Concept Art
## Trivia

* Her introduction post on JP stated that she somewhat strict in her discipline.
	+ Warning Droit when she said bad words.
	+ Getting angry when Angie didn't value and keep destroying things.
* Eratoeir's design bears a slight resemblance to Based on Flora from Yes! Pretty Cure 5 GoGo!, Cure Flower from Heartcatch Pretty Cure! and Marie Ange from Doki Doki! Pretty Cure.
* She is surprisingly mischievous and has a dark side that she likes to see others in trouble or distressed.
* She loves those whom she recognizes, but is cold and ruthless toward all others.
* In JP version, the title the player gets when Rank her to 5\* is エラトネールのきょうだい ("Eratoneir's sibling").
Guided Laser

## Description

**Attack Type:** Electric Current Radiation

*Inflict **53.16%** attack damage to the target, and the electric current will continue flowing to other targets within range and inflict 25% damage on them.*

## Hidden Skill

When a certain weapon is  5, a 7th Passive Hidden Skill can be obtained using 5  3  and 3 .

These Hidden Skills are randomly selected from a Draw List. A weapon can get a Hidden Skill without being  5 with 1 .

Hidden Skills can be rerolled.

Draw List
Range Increase

Defocus Special Attack
Precision Radiation
Overheat Protection

## Tips and Trivia

* This weapon's appearance is based off of Fuse Man from Mega Man 11.
Gate (Boss)

This page is dedicated to **Gate** as a boss. For as a playable character, please visit the **Gate** page.

## Description

"You made it... You're superior, as always. You always were at the top, Alia."

He is genius scientist who worked with Alia to research thinking robots. He has an arrogant personality, and the thinking robots he developed have a high performance that others find hard to match. However, his robots have such high autonomy that they even harmed other thinking robots, so he cannot be understood by others.
Elemental Metal Sources

## PvP

* **20 Elemental Metals** can be earned **daily** from playing PvP and claiming Daily Arena Rewards.
The Daily Arena Reward pool is listed on the image, it takes 10 matches and a minimum of 1 win to claim all the rewards.

* **170 Elemental Metals** can be earned **weekly** from playing PvP and claiming Weekly Arena Rewards. It takes 50 matches and a minimum of 3 wins to claim all of the rewards of that pool.

* **1000 Elemental Metals** can be earned **monthly** from playing Ranked PvP and achieving GA1. Rewards are handed out once the ranked season ends which lasts for one month.

## Daily Mission

* **60 Elemental Metals** can be earned **daily** from achieving 100 points on the Daily Mission. Information about this can be seen on that page.

## Monthly Activity

* **250 Elemental Metals** can be earned **monthly** by earning a total of 2800 points of Accumulated Activity before the end of each month using the points accumulated from the Daily Mission. While the points for the Daily Mission resets daily, the monthly points (Accumulated Activity) resets after the end of every month.

## Weekly Login

* **170 Elemental Metals** can be earned **weekly** from logging in for 7 days. Day 1 gives you 20 Elemental Metals, day 4 gives you 50 Elemental Metals, and day 7 gives you 100 Elemental Metals which totals 170 Elemental Metals assuming the player logs in everyday of the week. If a player forgets to login for the day and proceeds to log into the next daily reset, the weekly login counter does not reset. The weekly login counter only resets after all 7 individual rewards are collected.

## Events

* The game will occasionally have Events that reward Elemental Metals.

## Developer Compensation and Giveaways

* Emergency maintenance and extended maintenance usually results in the Developers giving Elemental Metals in a player's in game mailbox as a form of compensation.
* Developers can occasionally give away Elemental Metals in form of a redeemable code or directly to a player's in-game mailbox.
List of Status Effects

There are many status and effect skills within characters and weapons that further amplifies their playstyle.

## Buffs

Icons that are in red, which grants benefits to the player.

Damage Buff

CRI Buff

CRID Buff

Speed Buff

Preventive Shield

Defense Buff

Invincibility

Protection Shield

Generic Buff

## Debuffs

Icons that are in blue, which hinders the player.
Purgatory Machine Gun

## Description

**Attack Type:** Shot

*Inflicts **11.47%** attack damage to targets.*

## Hidden Skill

When a certain weapon is  5, a 7th Passive Hidden Skill can be obtained using 5  3  and 3 .

These Hidden Skills are randomly selected from a Draw List. A weapon can get a Hidden Skill without being  5 with 1 .

Hidden Skills can be rerolled.

Draw List
Barrage Storm

Homeopathy Amplification

Slow Special Attack

CRI Amplification

## Tips and Trivia

* The Japanese name for this weapon is slightly different, ヘルガトリング (Hell Gatling).
* Before Oct 7th Adjustment:
	+ The damage was 9.98%.
	+ The slow from Suppressing Barrage was 2.7% per stack.
	+ The bonus CRID from Willingess to Continue was 51.33%.
Berserker Great Sword

## Description

**Attack Type:** Slash (Recharge)

*Inflicts attack damage to targets within range and allows user to execute various moves. Once energy is depleted, the energy will regenerate rapidly but only basic slashes can be performed.*

For Each slash damage for reference, please check https://rockman-x-dive.fandom.com/wiki/Category:Weapons/Saber.

## Hidden Skill

When a certain weapon is  5, a 7th Passive Hidden Skill can be obtained using 5  3  and 3 .

These Hidden Skills are randomly selected from a Draw List. A weapon can get a Hidden Skill without being  5 with 1 .

Hidden Skills can be rerolled.

Draw List
Slow Resistance

Damage Enhancement Special Attack

Ultimate Breakthrough

Crisis Amplification

## Tips and Trivia

* This weapon is called Berserk(ベルセルク) in Japanese, which the sword is based on the weapon from the Thunder Berserk Tribe On form featured in Mega Man Starforce 2.
* Unlike other melee weapons with secondary fire like the Doom Blade and Red Lotus Saber, the Dimensional Rift can be triggered by the Mega Scorpio boss chip, as well as triggering the boss chip itself. This trait is unique to the Berserker Great Sword.
Beam Machine Gun

## Description

**Attack Type:** Beam Shot

*Inflicts **12.71%** attack damage to targets and penetrate up to 5 targets for 25% attack damage after the penetration.*

## Hidden Skill

When a certain weapon is  5, a 7th Passive Hidden Skill can be obtained using 5  3  and 3 .

These Hidden Skills are randomly selected from a Draw List. A weapon can get a Hidden Skill without being  5 with 1 .

Hidden Skills can be rerolled.

Draw List
Improved Energy Slot

Convergence

ATK Amplification

CRI Amplification

## Trivia

* This weapon was based of the Gouden Ride Armor from Rockman X7 which has an identical rifle used for long range attacks.
* The Japanese name for this weapon is nowhere near Beam Machine gun, instead it's ゴウデンライフル (Golden Rifle).
* After Oct 7th Adjustment:
	+ The beam shot was adjusted from dealing 11.05% damage, penetrating 3 targets to dealing 12.71% damage, penetrating 5 targets.
	+ bonus CRIR from passive Weakness Analysis was 44.2%.
	+ Additional beam damage was 7.37%.
New Year Cinnamon

New Year Cinnamon

## Showcase

* Stand
* Penalty Game
* Jeu de Volant

## Description

Cinnamon's seasonal unit for the New Year event.

Inflicts **135.48%** attack damage to targets within range, and paint their faces black to cause Blind.

Cooldown: 6 seconds.

Modifier Chips
Note: Blind won't have effect on debuff immunity dash skills.

**Jeu de Volant**

Send a shuttlecock by hitting it with a racket to cause **272.16%** attack damage to the target.

Cooldown: 6 seconds. (4.8 seconds with mobility unlocked)

Modifier Chips

### Passive Skills

8
24
50
40
1
50
40
1
80
60
800

## Trivia

* The skill set of New Year Cinnamon references Hanetsuki, a Japanese traditional game that plays like badminton but with a wooden plank instead, where the winner get to draw on the loser's face.
* The name for New Year Cinnamon in Japanese is Early Spring Cinnamon (初春のシナモン).
Napalm's Head

## Description

**Attack Type:** Bombard

*Inflicts **64.22%** attack damage to nearby targets.*

## Hidden Skill

When a certain weapon is  5, a 7th Passive Hidden Skill can be obtained using 5  3  and 3 .

These Hidden Skills are randomly selected from a Draw List. A weapon can get a Hidden Skill without being  5 with 1 .

Hidden Skills can be rerolled.

Draw List
Enhanced Pressure

Vacuum Blade

ATK Amplification

Out of Control Resistance

## Tips and Trivia

* This launcher is based on Napalm Man from Rockman/Megaman 5, a boss which specializes in AOE bomb.
Light Bender

## Description

**Attack Type:** **Radial Light**

*Inflicts **112%** attack damage to nearby targets*

## Tips and Trivia

* Despite being a Spray-type weapon, the Light Bender is able to destroy the Stun Orbs found in Cyberspace levels and Jakob Elevator floors, due to being modeled after a chainsaw.
* By aiming the weapon and firing backwards while opening doors leading to boss rooms, one can "prep" up to two shots of additional Bender buzzsaws outside of the boss room. The buzzsaws themselves have unlimited range when returning to the player, which can make them useful for extra damage stacks against bosses.
	+ During special event stages that have transitions from one room to another, such as the Halloween Scare Challenge, the buzzsaws from Bender will not unload during the transition. If the player waits long enough in the new room, the buzzsaws will eventually return to the player's position from seemingly across the entire map. They will also damage any enemies that come across their path, however, which can possibly lead to a softlock of the stage.
Guild Raid Boss

**Guild Raid Boss** is an server-wide event in Rockman X DiVE

## Overview

*List of Raid Boss: Raidboss Event*
A competitive game mode where guilds in each server compete witch each other for higher score to gain Raid Exclusive reward.

Each **Guild Raid Boss** will last for 1 week and the ranking rewards will be give out 1 hours after the event ended

# DMG Output
Base Damage
×
Modifier
×
Passive
×
CRIT

{\displaystyle \text{DMG Output} =\text{Base Damage} \times \text{Modifier} \times \text{Passive} \times \text{CRIT}}

# Base Damage
ATK
×
Raid Bonus
−
Boss DEF

{\displaystyle \text{Base Damage} = \text{ATK} \times \text{Raid Bonus} - \text{Boss DEF}}

# Modifier
Based Multiplier
×
(
1
ATK Buff + DEF Weaken
)

{\displaystyle \text{Modifier} = \text{Based Multiplier} \times (1 + \text{ATK Buff + DEF Weaken})}

# Passive Amp
1
(
Passive Amp
−
0.6
)

{\displaystyle \text{Passive Amp} = 1 + (\text{Passive Amp} - 0.6)}

# CRIT
1.5
∗
(
1
CRID Buff
)

{\displaystyle \text{CRIT} = 1.5 \*(1+\text{CRID Buff})}
Perfect Protection Program

This skill is unlocked after total DiVE Triggers skill level reached 180.

## Description

This is the fourth and final A rank DiVE Trigger, added in the September 22, 2020 patch.

Rank A

0  Rank Effect: "Gain invulnerability that protects you from all damages in 2 seconds."

Max level of this skill is 50.

## Statistic

### Rank Up Parameter

See improved effects added per rank up:

Stat values in this table are based on the maxed level of the DiVE Trigger.

Each Rank upgrade increases a certain percentage and is not uniform on each rank.

For example Rank 1 can give 2% increase, Rank 2 can give 2.2%, Rank 3 can give 1.9% increase to the stats..

## Tips and Trivia

* is likely a combination of the charged version of Chameleon Sting from Mega Man X game (for the invulnerability but shorter duration) and healing item 'Cure One' from Mega Man X Command Mission (for the status removal except one random status ailment).
* It will eventually be similar to the item 'Cure All' when the necessary star rank is achieved.

## References

* Credits to 333Mety for providing screenshot of power growth 3 star and 4 star rank with maxed stats of Perfect Protection Program
Explosive Flamethrower

## Description

**Attack Type:** Fiery Radiation

*Inflicts **17.00%** attack damage to the targets within range, and continuously inflict burning on the target's HP that deals **10.77%** damage every 0.5 second.*

## Skills

Draw List
CRID Amplification

Accelerated Cooling

Energy Burst

Range Increase

## Tips and Trivia

* This weapon is based off of Blazin' Flizard from Mega Man Zero 3.
* The Burn status effect inflicted by Explosive Flamethrower takes on a unique blue color, as opposed to the bright orange of the standard Burn.
Pallette (Boss)

This page is dedicated to **Pallette** as a boss. For as a playable character, please visit the **Pallette** page.

## Description

She is the only "victim" who was spared from the Bridal Gown Program Error among the three operators. Because she didn't get to dress up in a beautiful bridal gown, she became enraged and is about to vent her anger on others. If no one stops her in time, she would provide erroneous route navigation information and lead to even more grievous program disasters.
Ancient Relic

## Description

**Attack Type:** Slash (Cooldown)

*Inflicts attack damage to targets within range and allows user to execute various moves. Once energy is depleted, the weapon can not be used for a brief period of time.*

For Each slash damage for reference, please check https://rockman-x-dive.fandom.com/wiki/Category:Weapons/Saber.

## Hidden Skill

When a certain weapon is  5, a 7th Passive Hidden Skill can be obtained using 5  3  and 3 .

These Hidden Skills are randomly selected from a Draw List. A weapon can get a Hidden Skill without being  5 with 1 .

Hidden Skills can be rerolled.

Draw List
Speed Rune

Protective Rune

Assault Rune

Cleanse Rune

## Trivia

* This weapon is based on Sword Man from Mega Man 8, with the markings on the sword being the primary proof.
* This weapon's model consists of two meshes. In gameplay the main mesh is not rendered, leading to the sword's entirely-blue appearance and lack of a handle.
Crushing Spray Gun

## Description

**Attack Type:** Crushing Spray

*Inflicts **120.71%** attack damage to nearby targets with knock back effect.*

## Skills

Passive Skills

Shockwave
6

DEF Increase
15

Energy Application
30

Power Increase
50

Rock Impact
80
80
680

## Tips and Trivia

* This weapon is called Sandstormer(サンドストーマー) in Japanese.
* This weapon is based off the enemy Giga Death from Rockman X4.
Maximum Massimo

MAXIMUM MASSIMO

## **Description**

One of the bulkiest units in X DiVE. He made his debut in Rockman X Command Mission. The Reploid donning the green armor goes by the name "Steel Massimo".

## **Abilities**

### Passive Skills

8
24
50
40
* Receive a **50%** chance to gain a **8%** damage increase after being hit and can stack up to 6 times.
1
50
40
* This can only trigger once every 8 econds.
1
80
60
800

## Trivia

* Maximum Massimo is the first Global Exclusive character
Hunter V (Sinister)

Hunter V (Sinister)

## Showcase

* Stand
* Attack
* Jump Attack
* Iai Spirit Slash
* Soaring Slash (Flying Kick)
* Soaring Slash (Spirit Helm Breaker)

## Description

The manifestation of the armor ViA designed for himself with Sinister series (The armor set of the monster Magnamalo). ViA also equipped himself with the Magnamalo Longsword.

## **Abilities**

### Active Skills

**Iai Spirit Slash**

With your weapon sheathed, perform an Iai slash that deals **151.20% (+ 1.20% per level)** damage to all targets along the path. When you perform the slash, you take no damage and if you were attacked while performing the slash, enemies in range will be damaged by several slashes and you will gain one level of spirit.

Several slashes damage: 79.38% (+ 0.63% per level)

Invulnerability duration: 1 second.

Cooldown: 5 seconds.

* The several slashes have up to 3 hits

The subsequent slashes include "Spirit Up" passive effects.

Modifier Chips
(Damage: 166.32% (+ 1.32% per level))
(The slash refers to the multiple slashes after getting attacked during the skill)
(The slash refers to the multiple slashes after getting attacked during the skill)
(The slashes goes up to 4 hits)

**Soaring Slash**

Perform a Flying Kick at the target to deal **60.48% (+ 0.48% per level)** attack damage, and you take no damage during the Flying Kick. When you hit a target, your Spirit Up will reduce by one level. The attack will follow with Spirit Helm Breaker - a downward slash that hits for multiple times.

Spirit Helm Breaker damage: 87.36% (+ 0.69% per level), hits go up to 4 times.

Invulnerability duration: 1 second.

Cooldown: 10 seconds (2.5 seconds with remaining charges)

Number of charges: 2

Modifier Chips
(Damage: 91.73% (+ 0.73% per level))
(Concentration chance: 50%)
(Stun duration: 1 second)

### Passive Skills

8
(Spirit Up chance: 20%)
(Cooldown: 1 second)
(Spirit Up duration: 600 seconds)
24
50
40
(Number of Charges: 3)
1
50
40
(Spirit Aerial Roundslash damage: 90%, up to 3 hits)
(Spirit Up chance: 30%)
1
80
60
800
Capsules/August 2020

* Summer Vacation Pt. 1
* Summer Vacation Pt. 2
* Element Metal Capsule
* Tanabata Festival
* S & A Rank Only Again!
* DiVE Festival (Ciel)

**Limited-time! Swimsuits, come get your girls in swimsuits!**

Happy Summer Vacation, everyone! The Chill Watermelonguin has graced us all with swimsuit-clad girls! Who? The S Rank **Swimsuit Roll** and **Swimsuit Layer**, as well as the brand-new S Rank **Aqua Buster**! Just like every other banner, whenever you roll these rate-ups, you'll get 40 memories for them as well! Make sure to roll while you still can, because they may decide to not come back to the beach until next year!

This capsule have been released on **08/06/2020** and will be available until **08/20/2020** (UTC +8).

**Limited-time! Swimsuits, come get your girls in swimsuits!**

Happy Summer Vacation, everyone! The Chill Watermelonguin has graced us all with swimsuit-clad girls! Who? The S Rank **Swimsuit Iris**, as well as the brand-new S Rank **Aqua Buster**! Just like every other banner, whenever you roll these rate-ups, you'll get 40 memories for them as well! Make sure to roll while you still can, because they may decide to not come back to the beach until next year!

As part of the Chill Watermelonguin's Summer Cheer, there will be one free 10-pull everyday until the banner ends!

This capsule have been released on 08/13/2020 and will be available until 08/20/2020 (UTC +8)

**Generic capsule but updated!**

Nothing special happened really, but the list has been updated with Aqua Buster added to the roster!

This capsule have been released on **08/20/2020** and will be available until **08/27/2020** (UTC +8).

**Unexpected return of the White Day Girls!**

In Eastern culture, Tanabata is also a Valentines Day on 7th July Lunar Calendar Month! The White Day Girls made their return! If you want to make your confession, be sure not to miss this great opportunity! Else you will need to wait until next year!

This capsule have been released on **08/20/2020** and will be available until **08/27/2020** (UTC +8).

**S & A Rank Only!**

Nothing special happened but here's the rerun of the S & A Rank only capsule!

This capsule was released on **08/20/2020** and was available until **08/27/2020** (UTC +8).

**DiVE Festival! Limited Time Rate-Up on the Newest Unit, Ciel!**

The August DiVE Festival commemorated the launch of the newest recruit in the Deep Log, **Ciel** from the Mega Man Zero series. Alongside her, **Ultimate Armor X** , **Iris** and **Awakaned Zero** have also made their returned from the previous DiVE Festivals, although at a rate comparable to the other S Rank units.
Deep Log Error is a miracle! Anything can happen even human can join X DiVE

This capsule have been released on **08/27/2020** and will be available until **09/03/2020** (UTC +8).
Explosive Bolt

## Description

**Attack Type:** Snipe

*Inflicts **150.00%** attack damage to targets.*

## Hidden Skill

When a certain weapon is  5, a 7th Passive Hidden Skill can be obtained using 5  3  and 3 .

These Hidden Skills are randomly selected from a Draw List. A weapon can get a Hidden Skill without being  5 with 1 .

Hidden Skills can be rerolled.

Draw List
Long Range Boost

Snipe Boost

Penetration

Player Killer

## Tips and Trivia

* This weapon is based on the boss Buckfire the Gaxelleroid from Mega Man ZX Advent.
* This weapon is called Deerburner(ディアバーナー) in Japanese, with Deerburn(ディアバーン) being Buckfire the Gaxelleroid's name in Japanese, full name being Deerburn The Gaxelleroid (ディアバーン・ザ・ガゼロイド).
Essence of the Abyss

## Description

**Attack Type:** Essence of the Abyss

*Inflicts **22.67%** attack damage to nearby targets.*

## Hidden Skill

When a certain weapon is  5, a 7th Passive Hidden Skill can be obtained using 5  3  and 3 .

These Hidden Skills are randomly selected from a Draw List. A weapon can get a Hidden Skill without being  5 with 1 .

Hidden Skills can be rerolled.

Draw List
Armor Corrosion

Defense Reduction Special Attack

Range Increase

Homeopathy Adaptability

## Trivia

* The overall shape, reddish main color, and white "teeth" in the open section bear similarities to the weapons of Fighting Fefnir from the Rockman Zero series. However, in most other aspects the weapon is very different from Fefnir's.
* This name for this weapon is shortened to just Abyss(アビス) in Japanese.
* After Oct 7th Adjustment:
	+ Damage for Dark Sphere was 13.6%.
	+ Now the passive Devour applies Interference on hit.
Hidden Skill

## Description

**Hidden Skill** is the 7th Passive can be obtained once the weapon at 5.

Each weapons with **Hidden Skill** have 4 Passive Skills can be draw from the Draw List.

## Activation Requirement

**Hidden Skill** required Player Level to be lv 7 or above and that Weapon has to be 5, Weapon Fragments , Skill Points  and Tech Core  or can be actived directly using Super Core Liberation

You can Re-Active **Hidden Skill** to obtain another **Hidden Skill** but even if you decieded not to exchange the current one, the material the required will still be consumed.
Bass.EXE

This page is dedicated to **Bass.EXE** as a playable character. For Bass as a boss, please visit the **Bass.EXE (Boss)** page.

## Showcase

* Get Ability Program I
* Attack
* Life Aura
* Air Burst
* Explosion
* Boosted Shot

## Description

Bass.EXE is an independent NetNavi and the arch nemesis of MegaMan.EXE. After his canonical debut in the EXE storyline in Mega Man Battle Network 2, Bass is revealed to have the Get Ability Program, allowing him to absorb the powers and abilities of others in a similar manner to Mega Man's Get Ability Program in the Classic series. He also harbors an intense hatred for humans as a result of his being a scapegoat during an event known as the "Alpha Rebellion", and is revealed to have been created by Dr. Cossack in Mega Man Battle Network 3.

## **Abilities**

### Active Skills

**Air Burst**

Unleash a forward sweeping attack that deals damage equal to **134.40% (+ 1.07% per level)** of attack to all targets in range.

Cooldown: 3 seconds. (After unlocking the passive Mobility)

Modifier Chips

**Explosion**

Summon an enemy-seeking glowing orb that ignores terrain and deals damage equal to **145.15% (+ 1.15% per level)** of attack to the target.

Cooldown: 6 seconds.

* The skill has 2 charges.

Modifier Chips

### Passive Skills

8
24
50
40
1
50
40
1
80
60
800

## Cards

* HP:27
* DEF:7
Ability Transformation I(→II):
The activation rate of the Get Ability Program II is increased by 20%(→30%), and the re-activation time is now 5(→4) seconds. When you equip more than 1 copy of this card, only the card in the right most slot will be activated.
Requirement:
 Bass.EXE
Damage Enhancement Special Attack II(→III):
When you hit a target in damage enhancement status, increase damage you deal by 8%(→10%).
Requirement:
1 Red 1 Yellow 1 Yellow
 213
* HP:25
* DEF:8
Life Virus I(→II):
The effect of Life Aura is increased by 30%(→50%). When you equip more than 1 copy of this card, only the card in the right most slot will be activated.
Requirement:
 Bass.EXE
Player Killer II(→III):
When your target is a player, increase damage you deal by 6%(→8%).
Requirement:
1 Yellow 1 Yellow 1 Red

## Tips

* Both skill have really long range and short cooldown which really spammable but his damage output in 1 combo is not strong enough to fight aggressively.
	+ Try keep your distance between to poke them instead.

## Trivia

* Similar to Iris and Ciel, due to the COVID-19 pandemic, Bass.EXE was implemented without voice lines, with a note of implementation at a later date.
	+ In his debut in December 2, 2020, Bass.EXE has no voice line implemented on DiVE.
	+ On June 8th 2022, Bass.EXE's voice clips were implemented, featuring his voice actress from Rockman Battle Network - Keiko Nemoto; New recordings of Keiko also gave voice to the original counterpart.
Godkarmachine O Inary

## Description

The ultimate form of Nightmare Police. The Godkarmachine O Inary is the combined form of Bit as the upper body and Byte as its lower half. Despite their nimbleness as individuals, their massive body after the combinaton comes at the cost of greatly reduced agility as a tradeoff for their incredible power. Its main attack is initiated by Bit, while Byte gradually restricts enemy's movements with its massive body and tramples enemies when the opportunity presents itself.
Dark Man III

## Description

This machine series is fabricated by Dr. Wily for assassinating Mega Man. It is skilled at shooting its right buster while in the air, and its ring shot from the chest can immobilize its opponent. In the cyberspace, the series has apparently been enhanced with upgraded abilities...?.

Variant: Pumpkin Head Dark Man

With a penchant for wearing strange and bizzare apparel, Dark Man has occupied an abandoned castle and nurtured his forces there, vowing to sweep the world with a new wave of darkness and fear. In addition to the original attack patterns for Dark Man, Pumpkin Dark Man will also summon pesky pumpkin heads and bats to attack the player.

## Appearance

Event: *Black Assassin Event*

Variant: Pumpkin Head Dark Man

Event: Halloween Scare Challenge
Floating Ruins

**Floating Ruins** is the six stage of *Story Mode*.

 *Complete the stage in 300 seconds.*
 Finish Reward
 x800
 Completed Reward
 Hidden Element

 *Complete the stage in 300 seconds.*
 Finish Reward
 x800
 Completed Reward
 Hidden Element

 *Complete the stage in 300 seconds.*
 Finish Reward
 x800
 Completed Reward
 Hidden Element

 *Complete the stage in 300 seconds.*
 Finish Reward
 x800
 Completed Reward
 Hidden Element

 *Complete the stage in 300 seconds.*
 Finish Reward
 x800
 Completed Reward
 Hidden Element
 Boss

 *Complete the stage in 300 seconds.*
 Finish Reward
 x800
 Completed Reward
 Hidden Element
 Boss

 *Complete the stage in 300 seconds.*
 Finish Reward
 x800
 Completed Reward
 Hidden Element

 *Complete the stage in 300 seconds.*
 Finish Reward
 x800
 Completed Reward
 Hidden Element

 *Complete the stage in 300 seconds.*
 Finish Reward
 x800
 Completed Reward
 Hidden Element

 *Complete the stage in 300 seconds.*
 Finish Reward
 x800
 Completed Reward
 Hidden Element

 *Complete the stage in 300 seconds.*
 Finish Reward
 x800
 Completed Reward
 Hidden Element
 Boss

 *Complete the stage in 300 seconds.*
 Finish Reward
 x800
 Completed Reward
 Hidden Element
 Boss

 **ViA** | **ViA**:
**RiCO**:
Still, with my navigation and the player's effort, it will turn out well. The correction duty... will be carried out by the player.

### Floating Ruins 6-6

**ViA**:
It is the "Overdrive Ostrich". It belonged to the Airborne unit, but lost its flying capabilities from an accident and retired.
 **Overdrive Ostrich** | **Overdrive Ostrich**:
Did you say to me "showing up" here? You're talking like it has nothing to do with you.
**(RiCO excited and confidently gives advice)**
Here it goes! The field is large and wide, you need to pay attention to enemy actions. Try to gain advantage in this battle of speed!

**RiCO**:
That's a success! The correction of the "Floating Ruins" is also complete!
Well done! That's enough talking. Now that the boss is defeated, it's time to take a rest!

## References

* Credit on recording of stage 6 story: megasaiyamanX13 channel, YouTube playlist of Story Mode.
Absolute Zero

Absolute Zero

## Showcase

* Stand
* Attack
* Crimson End
* Calamitous Arts

## Description

The unlockable hyper mode for Zero in the spin-off title Mega Man X Command Mission.

## **Abilities**

### Active Skills

**Crimson End**

Perform a forward dash while swinging both claws and damage all targets along the path by **134.40% (+1.07% per level)** and take no damage when the skill is active..

Cooldown: 4 seconds.

Modifier Chips

**Calamitous Arts**

Damage all targets in range equal to **172.97% (+1.37% per level)** of your attack and cause them to become slow with **86.67%** reduction in movement speed.

Cooldown: 8 seconds.

* The skill hits 3 times.

Modifier Chips

### Passive Skills

8
24
50
40
1
50
40
1
80
60
800

## Cards

* HP:20
* DEF:5
Wrath I(→II):
The invulnerability time of Rampage is extended to 3(→4) seconds, and the invulnerability protects you from negative status effects. When you equip more than 1 copy of this card, only the card in the right most slot will be activated.
Requirement:
 Absolute Zero
Crisis Amplification II(→III):
When below 30% HP, increase damage by 8%(→10%).
1 Red 1 Blue 1 Blue

## Trivia

* If this hunter program would be considered as one of Zero's armor, Absolute Zero would be his second armor (Black Zero would be the first)
* Absolute Zero is actually an homage to the original Bass's Super Armor. Bass stole the blueprints of the Mega Man + Rush Super Armor power up. Bass would combine with Treble (Bass's robot dog companion) and gain bat like wings.
* Similar to Command Mission Ultimate Armor X, Absolute Zero does not actually hold any weapon in the originating game. When Zero transforms to this hyper mode, he uses only his claws for sub attacks and powerful kick for the main attack (as CM UAX uses only his left and right guns for sub attacks and chest beam for the main attack).
Heart Spray Gun

## Description

**Attack Type:** Heart Spray Shot

*Inflicts **95.00%** attack damage to nearby targets.*

## Hidden Skill

When a certain weapon is  5, a 7th Passive Hidden Skill can be obtained using 5  3  and 3 .

These Hidden Skills are randomly selected from a Draw List. A weapon can get a Hidden Skill without being  5 with 1 .

Hidden Skills can be rerolled.

Draw List
HP Amplification

Homeopathy Adaptability

Inject Emotion

Free Emotion

## Tips and Trivia

* This weapon is based on Harp Note of the Mega Man Star Force series.
* This weapon is called Misora Shower (ミソラシャワー) in Japanese, Misora Hibiki being Sonia Strumm's Japanese name.
DiVE Armor Iris

DiVE Armor Iris

## Description

TBA

## Gallery

Concept ArtOfficial Japanese Twitter Wallpaper

## Trivia

* The 6th DiVE Armor created by RiCO.
* DiVE Armor Iris is based on the level 120 Armor Set - **Genesic/Origin (オリジン) Series** in the Repository.
* Like other DiVE Armors, DiVE Armor Iris has the letter "i" at her back representing the first letter in her name, although it is represented by two conjoined cursive renditions instead of a capital letter.
	+ The circles used to represent the dots of the "i" are flat like the "i" in artwork, but represented as 3D rotating spheres on the actual gameplay model.
* DiVE Armor Iris does not feature a new weapon, rather she is depicted using the Standard Saber. When appearing as an NPC, she is instead depicted equipped with the Miracle Saber used by DiVE Armor Zero.
	+ DiVE Armor Iris' concept art depicts a recolored Standard Saber, which was not implemented in the game proper.
* At the time of implementation, if DiVE Armor Iris hits an enemy with the Electric Current from **Ultimate Mode**, she would not be able to get the reset of **Halo Slash**.
* DiVE Armor Iris' hair does not animate during gameplay, remaining static at all times.
Capsules/November 2020

* Halloween Party Night(Surprise!)
* Attack Type Hunter
* DiVE Fes(Copy X)
* Atomic Disintegration
* Network Guaridan

**Another Halloween characters available for a limited time!**

Halloween Aile is much like the surprise 2nd week event capsule like Swimsuit Iris capsule, every player gets to do a free multi each day!

This capsule have been released on **11/04/2020** and will be available until **11/11/2020** (UTC +8).

**3 months long capsule!**

3 months long capsule! You can use a Attack Type Hunter Capsule Starter to activate instead of Element Metals!

This capsule have been released on **11/04/2020** and will be available until **02/03/2021** (UTC +8).

**Finally existing boss turned playable!**

The first X DiVE existing boss turned playable! Now Copy X joins as a playable character alongside previous DiVE Fes units!

This capsule have been released on **11/11/2020** and will be available until **11/18/2020** (UTC +8).

**A brand new weapon available for a limited time!**

This capsule features the limited-time **Atomic Disintegration**, guaranteeing an S Rank weapon on the 1st, 5th, and 10th x10 pull.

This capsule have been released on **11/18/2020** and will be available until **11/25/2020** (UTC +8).

This capsule have been released on **11/25/2020** and will be available until **12/09/2020** (UTC +8).
Compressed Spray Gun

## Description

**Attack Type:** Compressed Spray

*Inflicts **120.71%** attack damage to targets within range and knock them back a short distance.*

## Skills

Passive Skills

Shockwave
6

DEF Increase
15

Power Increase
30

Rapid Reload
50
360

## Tips and Trivia

* Despite its ammunition appearing as highly-compressed air, the Compressed Spray Gun's design is based on a pump-action shotgun.
* This weapon is called Power Puncher(パワーパンチャー) in Japanese.
* This weapon is based on Bad Box Art Mega Man from the Street Fighter X Tekken fighting game, but the barrel is altered to be longer
Gatling Gun

## Description

**Attack Type:** Shot

*Inflicts **11.47%** attack damage to targets.*

## Skills

Passive Skills

Attack Increase
6

Supressing Barrage
15

HIT Increase
30

Power Increase
50

Willingness to Continue
80
80
680

## Tips and Trivia

* Memories of Gatling gun is obtainable from Lv. 55 challenge mode Goliath.
* After Oct 7th Adjustment:
	+ The damage was 9.98%.
	+ The slow from Suppressing Barrage was 2.7% per stack.
	+ The bonus CRID from Willingess to Continue was 51.33%.
Poisonous Cloud Spray Gun

## Description

**Attack Type:** Toxic Radiation

*Inflicts **15.87%** attack damage to targets within range and deals continuous poisoning to the target's HP that deals **13.99%** damage every 0.5 second.*

## Hidden Skill

When a certain weapon is  5, a 7th Passive Hidden Skill can be obtained using 5  3  and 3 .

These Hidden Skills are randomly selected from a Draw List. A weapon can get a Hidden Skill without being  5 with 1 .

Hidden Skills can be rerolled.

Draw List
DEF Amplification

Player Killer

Neurotoxin

Continuous Damage Special Attack
ViA■ (Boss)

This page is dedicated to **ViA■** as a boss. For as a playable character, please visit the **ViA■** page.

## Description

He once helped RiCO and Player, and fought together side by side to restore the Deep Log to their original form. However, he is also the catalyst of this story and was born with a "mission" for the finale of the story.

As the cause of the error of the Deep Log, he hopes that Player and RiCO may end his misery. He also looks forward to the growth of Player and therefore approaches Player.

His unrestrained and direct methods have led Player in the right direction of the world. So far he has spoken no single falsehood, that is, except for his true colors and feelings.

His determination is driven from the slightest inkling of hope, still wavering till the last minute. Alas, it was ultimately still an unrealizable wish.

## Appearance

Story: *Deep Log*

Event: *NEXT! Collect All-New Armor*

## Trivia

* On 02/22/2023, the ViA■ chip was added into game and avaliable in level 190 Challenge Mode.
	+ This is first  rank chip in the game, it is also considered the last chip as per the completion of the DiVE servers in Asia in 2023.
Flame Mammoth

## Description

The former leader of the 4th Land Unit of the Maverick Hunter, the Flame Mammoth has been fighting over the years in the desert regions. He takes pride in his enormous body and stores a huge amount of kerosene in his abdomen. With ignition devices in his hands, the Flame Mammoth is able to perform powerful combination attacks with kerosene and fire.

Variant: Summer Mammoth

It's quite hot being in the hot desert for so long and after applying to go to deserted island to see that it's filled with treasures, perhaps the information about the treasures could attract some interesting people wage war against each other...

## Appearance

Story Mode: 12-6

Event: *Summer Treasure Hunt*
Cannon

## Description

**Attack Type:** Bombard

*Inflicts **64.22%** attack damage to nearby targets.*

## Skills

Passive Skills

Attack Increase
6

Improved Energy Slot
15

Power Increase
30

Rapid Reload
50
360

## Trivia

* The weapon is called Bomb Launcher(ボムランチャー) in Japanese.
* The weapon is based on the one used by Guardroids in Mega Man X8

## References

* Credits to [[1]] for photos that show proof about enemy mobs using this weapon
Pandora

Pandora

## Showcase

* Ice Doll
* Homing Plasma

## Description

First appeared in Mega Man ZX and later its sequel Megaman ZX Advent. Pandora is one of the antagonists of the series, working alongside her brother, Prometheus.

One of the tragic creations of Albert who was tortured and forced to serve him and his cause to revive Model W to further his Game of Destiny. Years of confinement and centuries of servitude result in anger and resentment toward their creator, leading her and Prometheus to betray Albert at the cost of their lives.

Pandora is a quiet individual, as she mostly lets her brother, Prometheus, do the talking. In the rare occasion she does speak, there is little emotion within it. By being turned into "the voice of Model W", Pandora seems to have inherit its disdain and nihilism. She believes that she and her brother can never escape their fate and only wish that their suffering can end with the "Destiny of Destruction".

## **Abilities**

### Active Skills

**Ice Doll**

Summon an Ice Doll that bounce along the ground, dealing **174.60% (+1.40% per level)** damage to targets along the path and cause Slow; After penetration, its damage will be reduced to **50%**.

Cooldown: 6 seconds.

Modifier Chips

**Homing Plasma**

Summon a plasma ball with homing effect, **dealing 229.50% (+1.84% per level)** damage to target when hit and render it immobile.

Cooldown: 6 seconds.

Modifier Chips

### Passive Skills

8
24
50
40
1
50
40
1
80
60
800

## Cards

* HP:24
* DEF:5
Enhance Funnel I(→II):
Increase the number of attacks and target-lock speed of funnels by 20%(→30%). When you equip more than 1 copy of a card, only the card in the right most slot will be activated.
Requirement:
 Pandora
Player Killer II(→III):
When your target is a player, increase damage you deal by 6%(→8%)
Requirement:
1 Blue 1 Green 1 Green
 139
* HP:27
* DEF:7
Complete penetration I:
Homing Plasma now penetrates terrains and obstacles (at 5-Star, with the duration of immobilization is extended). When you equip more than 1 copy of a card, only the card in the right most slot will be activated.
Requirement:
 Pandora
Immobilize Special Attack II:
When you hit a target in immobile status, increase the damage you deal by 6%(→8%)
Requirement:
1 Green 1 Green 1 Blue

## Trivia

* The passive First Movement is called "I'll crush you" (潰してあげる) in Japanese.
* The passive Second Movement is called "Unforgivable" (許さない) in Japanese.
* The passive Dance of the Magic Wand is called "You won't get in my way" (邪魔はさせない) in Japanese.
* Her last 3 passives name in Japanese are her lines during her attacks in Rockman ZX and Rockman ZXA.
Aqua Buster

## Description

**Attack Type:** Shot

*Inflicts **27.50%** attack damage to targets.*

## Hidden Skill

When a certain weapon is  5, a 7th Passive Hidden Skill can be obtained using 5  3  and 3 .

These Hidden Skills are randomly selected from a Draw List. A weapon can get a Hidden Skill without being  5 with 1 .

Hidden Skills can be rerolled.

Draw List
Penetration Enhancement

Slow Special Attack

Soaking Power

Homeopathy Adaptability

## Tips and Trivia

* The Aqua Buster is based on Aqua Man from Rockman 8.
* Due to its transparent water tank-like design, some character's forearms can be seen internally clipping into the Aqua Buster's model.
DiVE Armor X

DiVE Armor X

## Showcase

* Stand
* Attack
* Charged Cannon D.I.V.E
* Dimensional Explosion
* Nova Aura
* Healing Aura

## Description

This armor is full of the power from Deep Log and all RiCO's technology. The power of the Deep Log turns into a blue light all over X's body; and gathers on the back to become the wings of DiVE which is said that RiCO is particular about this part. "I hope X and all players will like this new "DiVE armor"!" said RiCO.

The skills of DiVE Armor X, "Charged Cannon D.I.V.E" and "Nova Aura", are both firstly created in the Deep Log which are X's new killer moves. Be sure to see the power with your own eyes!

## **Abilities**

### Active Skills

**Charged Cannon D.I.V.E**

Launch an energy shot to inflict **4.24% (+ 0.03% per level)** attack damage on the target, and you may charge for a more powerful shot. At maximum charge, the energy shot becomes a laser beam that continuously deals **15**X damage to all the targets within range.

Half-charge duration: 0.417 seconds.

Half-charge damage: 21.21% (+ 0.17% per level).

Full-charge duration: 1.5 seconds.

Full-charge damage: 64.26% (+ 0.51% per level).

Cooldown: 2.5 seconds.

Hits go up to 4 times.

Modifier Chips
(Charge duration: 1.2 seconds)
(Damage: 70.685% (+ 0.56% per level))
(X Field damage: 42.5%)
(Enhanced Damage effect: 7.5%, up to 4 stacks)
(Enhanced Damage duration: 8 seconds)

**Nova Aura**

After analyzing the electronic space signals, you turn them into an aura surrounding you that can withstand **106.25%** attack damage and continuously deals **92.82% (+ 0.74% per level)** attack damage to the targets that come into contact with it.

Shield duration: 6 seconds.

Cooldown: 10 seconds.

Modifier Chips
(Damage: 102.098% (+ 0.81% per level))

### Passive Skills

8
(Preventive Shield duration: 5 seconds)
24
(Dimensional Explosion damage: 59.5%)
50
40
1
50
40
(Cooldown: 8 seconds)
1
80
60
800

## Video

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## Trivia

* DiVE Armor X is the second Rockman X DiVE-original armor created for X, after the Rathalos Armor. The design incorporates themes shared by RiCO and iCO such as colors and data patterns.
* X's DiVE Armor is based on the level 70 Armor Set - **Combat/Soldier (ソルジャー) Series** in the Repository.
Military Buster

## Description

**Attack Type:** Shot

*Inflicts **35.00%** attack damage to targets.*

## Skills

Passive Skills

Attack Increase
6

Weakness Analysis
15

Power Increase
30

Improved Energy Slot
50
360

## Trivia

* The Miltary Buster is the arm part of the First/Light Armor and Zero's original body from the first Rockman X game.
	+ As such, the DiVE character First Armor X uses it in his abilities, poses, and art. Except in-game, as oddly enough, he uses the Second Armor's buster when using the  skill. This has since been patched out.
	+ The models between the First Armor X Buster and the Military Buster are different, with the latter being more elongated and darker in color.
Enhancement Plan A

Duration: May 05th 16:00 ~ May 12th 04:00 (UTC+8)

## Description

Complete missions and buy special rewards with Enhancement Coin (A)!

[Daily] Use "Axl" and complete story once.
[Daily] Use "Roll" and complete story once.
[Daily] Use "Massimo" and complete a Co-op stage once.
[Daily] Complete Race Mode 2 Times.
[Daily] Complete the Jakob Orbital Elevator (Challenge) 2 times.
[Milestone] Conduct Research 20 times.
[Milestone] Complete a BOSS challenge 30 times.
Den Area

**Den Area** is the sixteenth stage of *Story Mode*.

## Den Area stage

### Den Area 16-1

* Normal
* Hard

 *Complete the stage in 300 seconds.*
 Finish Reward
 x800
 Completed Reward
 Hidden Element

 *Complete the stage in 300 seconds.*
 Finish Reward
 x800
 Completed Reward
 Hidden Element

### Den Area 16-2

* Normal
* Hard

 *Complete the stage in 300 seconds.*
 Finish Reward
 x800
 Completed Reward
 Hidden Element

 *Complete the stage in 300 seconds.*
 Finish Reward
 x800
 Completed Reward
 Hidden Element

### Den Area 16-3

* Normal
* Hard

 *Complete the stage in 300 seconds.*
 Finish Reward
 x800
 Completed Reward
 Hidden Element
 Sub-Boss

 *Complete the stage in 300 seconds.*
 Finish Reward
 x800
 Completed Reward
 Hidden Element
 Sub-Boss

### Den Area 16-4

* Normal
* Hard

 *Complete the stage in 300 seconds.*
 Finish Reward
 x800
 Completed Reward
 Hidden Element

 *Complete the stage in 300 seconds.*
 Finish Reward
 x800
 Completed Reward
 Hidden Element

### Den Area 16-5

* Normal
* Hard

 *Complete the stage in 300 seconds.*
 Finish Reward
 x800
 Completed Reward
 Hidden Element

 *Complete the stage in 300 seconds.*
 Finish Reward
 x800
 Completed Reward
 Hidden Element

### Den Area 16-6 (Boss)

* Normal
* Hard

 *Complete the stage in 300 seconds.*
 Finish Reward
 x800
 Completed Reward
 Hidden Element
 Boss

 *Complete the stage in 300 seconds.*
 Finish Reward
 x800
 Completed Reward
 Hidden Element
 Boss

## Eddies rewards

 6/18
 12/18
 18/18
Core Chip Recycling Campaign event banner

Take down the rider armor in time and collect the Core Chips!

## Map & Difficulty

The map is a modified Factory stage.

Unlike all other previous events, this event stages doesn't consume any EP and doesn't give any rewards on clear.

The only way to obtain coupons is from daily missions.

The stage has 5 segments: Starting point, gauntlet 1, gauntlet 2, gauntlet 3 and goal

For each gauntlet, the player need to clear out all above enemies and ride armor mobs will appear.

Be aware the 2nd gauntlet the bottom right conveyor belt is much shorter, make the bottom right corner priority.

Each segment has 6 Core Chips, total up to 18 Core Chips.

### Difficulty

 2
 3
 4
 5
 6

## Event Daily Missions

[Daily] Complete event stage: Core Chip Recycling Campaign (any difficulty) once.
[Daily] Complete event stage: Core Chip Recycling Campaign (any difficulty) 3 times.
[Daily] Use "Absolute Zero" and Complete event stage: Core Chip Recycling Campaign (any difficulty) once.
[Daily] Use "Absolute Zero" and Complete event stage: Core Chip Recycling Campaign (any difficulty) 3 times.
[Daily] Use "Twin Fangs" and Complete event stage: Core Chip Recycling Campaign (any difficulty) once.
[Daily] Use "Twin Fangs" and Complete event stage: Core Chip Recycling Campaign (any difficulty) 3 times.

## Event Milestone Missions

Event period: 2021-02-03 16:00:00 ~ 2021-02-09 22:00:00 (GMT+8)

## Video

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```
Enhancement Plan B

Duration: July 07th 16:00 ~ July 13th 04:00 (UTC+8)

## Description

Complete missions and buy special rewards with Enhancement Coin (B)!

[Daily] Use "MegaMan.EXE" and complete story once.
[Daily] Use "X" and complete a Co-op stage once.
[Daily] Complete Race Mode 2 Times.
[Daily] Complete the Jakob Orbital Elevator (Hard) once.
[Milestone] Complete an Event stage 32 times.
[Milestone] Correct 800 irregular data.