Indolent Mind Stopper

Mind stoppers before becoming uncanny

The Indolent Mind Stopper is a powerful entity and many of these serve as supporting characters for the cast.

Alternatively, should Olivia intrude on Lauren's enclave, a Mind Stopper may attempt to evict her, resulting in a battle.

## Battle

### Chapter 1

Fighting against the Indolent Mind Stoppers is highly inadvisable. They have multiple extremely deadly attacks such as Chains of Fate and Thermite Blade, and should the player take too long to defeat her, she will liquefy you with Mind Stopper.

If one does choose to fight her, it's a good idea to use the Pyramid of Power within the Clairvoyance Tent until you get the Invigorated buff, which will heavily amplify your physical attack.

Start off the battle by building TP, this can be done with physical attacks, Energy Drinks, Guard or Wait. As Olivia is the only possible party member for this battle, the player should prioritise getting Witch Rage as soon as possible. If Witch Rage doesn't miss, the Mind Stopper will be dead or heavily weakened enough to be finished off with a single attack.

Parameters

Information
 Description
 Skills
Chains of Fate - Powerful magic attack. Stuns and makes the target vulnerable. (Both 100%)
Indolence - Cast on turn 4. Stuns all enemies (60%) and indicates a powerful attack is coming.
Mind Stopper - Cast on turn 5. Deals at least 1500 magic damage and drains all targets' MP.
Siphon Soul - Drain 75% of the targets' MP and return it to the Mind Stopper. Inflicts vulnerable (100%)
 Item(s) Dropped
 Found
Mystic Enclave: Clairvoyance Tent

### Chapter 2

Another Indolent Mind Stopper is found as a mandatory enemy in the Terminus Caverns. This one is possessed, and thanks to her possession, she possesses higher stats.

In spite of her strength, she is much easier than the Mind Stoppers found in Chapter 1 due to your additional party member, items, and levels. The same strategies of TP building can be applied here to unload powerful attacks such as Witch Rage or Fanhammer, killing her or dealing heavy damage.

If the player chose Katrina, they can use Flying Kick to inflict vulnerable and wail in on her with physical attacks. Alternatively, the player can use 4 Energy Drinks to maximise Katrina's TP before the battle and cast Hurricane Katrina, should she be able to recover the MP lost from Siphon Soul.

Lauren has a much more difficult time with this fight. As an MP user, Lauren is crippled by Siphon Soul, so it is wise to bring excess Deluxe Arcane Candies to recover the lost MP. However, once Lauren recovers her MP, she can use powerful attacks such as Crack the Sky or use support skills such as The Fool.

Katja has a very easy time with the Possessed Mind Stopper. She can simply unload her extremely powerful physical attack back to back on the Mind Stopper, and she does not suffer at all from the Siphon Soul skill.

Parameters

Information
 Description
 Skills
Chains of Fate - Powerful magic attack. Stuns and makes the target vulnerable. (Both 100%)
Indolence - Cast on turn 4. Stuns all enemies (60%) and indicates a powerful attack is coming.
Mind Stopper - Cast on turn 5. Deals at least 1500 magic damage and drains all targets' MP.
Siphon Soul - Drain 75% of the targets' MP and return it to the Mind Stopper. Inflicts vulnerable (100%)
 Item(s) Dropped
 Found