Deathbound

**Deathbound** is a **Unique** Perk belonging to The Executioner.
Prestige The Executioner to **Prestige 1, 2, 3** respectively to unlock **Tier I, Tier II, Tier III** of **Deathbound** for all other Characters.

Those whose lives are intertwined in darkness are destined to suffer together.
<p>Whenever a Survivor heals another Survivor for the equivalent of '''<span class="luaClr clr clr2" style="color: #e8c252;">1</span>''' Health State<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> at least '''<span class="luaClr clr clr6" style="color: #ff8800;">32 metres</span>''' away from you, ''Deathbound'' activates:
\* Causes the Survivor to scream and trigger a ''Loud Noise Notification''.
\* For the next '''<span class="luaClr clr clr8" style="color: #d41c1c;">60 seconds</span>''', the Survivor suffers from the '''''Oblivious<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>''''' '''Status Effect''' whenever they are farther than '''<span class="luaClr clr clr2" style="color: #e8c252;">16</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">12</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">8</span>''' '''metres''' from the healed Survivor.

Those whose lives are intertwined in darkness are destined to suffer together.
Whenever a Survivor heals another Survivor for the equivalent of **1** Health State at least **32 metres** away from you, *Deathbound* activates:
* Causes the Survivor to scream and trigger a *Loud Noise Notification*.
* For the next **60 seconds**, the Survivor suffers from the ***Oblivious*** **Status Effect** whenever they are farther than **16**/**12**/**8** **metres** from the healed Survivor.

Those whose lives are intertwined in darkness are destined to suffer together.
<p>Whenever a Survivor heals another Survivor for the equivalent of '''<span class="luaClr clr clr2" style="color: #e8c252;">1</span>''' Health State<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span> at least '''<span class="luaClr clr clr6" style="color: #ff8800;">32 metres</span>''' away from you, ''Deathbound'' activates:
\* Causes the Survivor to scream and trigger a ''Loud Noise Notification''.
\* For the next '''<span class="luaClr clr clr8" style="color: #d41c1c;">60 seconds</span>''', the Survivor suffers from the '''''Oblivious<span class = "iconLink" style = "vertical-align: middle; padding: 0 0 0 0"><span style = "display:none; width:32px;max-height: 32px" class = "pcView pcIconLink"><span class = "tooltip linkIncluded borderless"><span class="tooltipBaseText iconless"></span><span class = "tooltiptext"><span class="tooltipTextWrapper"></span></span></span></span><span class = "mobileView mobileIconLink"></span></span>''''' '''Status Effect''' whenever they are farther than '''<span class="luaClr clr clr2" style="color: #e8c252;">16</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">12</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">8</span>''' '''metres''' from the healed Survivor.

Those whose lives are intertwined in darkness are destined to suffer together.
Whenever a Survivor heals another Survivor for the equivalent of **1** Health State at least **32 metres** away from you, *Deathbound* activates:
* Causes the Survivor to scream and trigger a *Loud Noise Notification*.
* For the next **60 seconds**, the Survivor suffers from the ***Oblivious*** **Status Effect** whenever they are farther than **16**/**12**/**8** **metres** from the healed Survivor.

## Change Log

### Patch 6.6.0

* ***Change:*** modified the behaviour of the triggered Survivor screams to be consistent across all Unlockables:
	+ Survivor screams are now 3D with a maximum audible range of **19 metres** (used to be a map-wide 2D scream).
	+ Triggers a *Loud Noise Notification*.

### Patch 6.6.2

* ***Reversal:*** reverted the behaviour of Survivor screams to their original functionality.
	+ The reversal was motivated by the community's negative response to the range limit, which caused the Perks to end up weaker than before.