Uprising

Uprising is an Adventure and seperated into 3 chapters.

The Slitherbound have rebelled! Could this be the fall of Apep the Serpent God? You must aid the Slitherbound in escaping Apep's City and evading capture.

## Chapter 1 - Begin the escape

### Description

Billows of smoke rise from Apep's palace, the Slitherbound have begun their rebellion and the city is on high alert! You have arrived just in time to aid the Slitherbound in their escape, lead them from the City of Apep's Magnificence to the Jade Bay. A near impossible task.

### Modifier

Betrayal at Magnificence
On minion summon, give all Minions of the same faction, on the team with the least total health of that faction, Turncoat
### Encounter List

This list might be incomplete. The number in parentheses indicates the encounter where you can meet that enemy.

* Thieving little hands (1)
* The big guns (1-2)
* A curse approaching (2)
* Beastly Guards (2-3)
* An Excavator (3)
* More Boom for your buck (4)
* Disturbed Spirits (5)
* Vicious Taskmaster (5)
* A glaring bite (6)
* Chemist or Stylist? (6)
* Dragon Nest(Adventure) (7)
* A loving hitchhiker (7)
* Slither Guard Squad (8)

### Rewards

5x Power Token

20x Daggerfall

1x Legendary Card

## Chapter 2 - Escape the city!

A loud boom rings out over the turbulent city, arresting the attention of all those nearby. All eyes are locked to the highest point of Apep's pyramid palace, smoke rising from a gaping hole. Silhouetted in the smoke stands the self proclaimed, "magnificent figure of Apep", his fury is clear for all to see!

### Modifier

Easy Targets
Give the Minion with the highest Health Rage and 2.5 seconds of Poison every 1 seconds.
### Encounter List

This list might be incomplete. The number in parentheses indicates the encounter where you can meet that enemy.

* Drunk on power (1)
* The reanimated (1)
* PeekaBoo (2)
* Beastly Guards (2-3)
* Void Portal (3)
* Insanely Lost (4)
* Cold Front (5)
* !? (5)
* The rotten wave (5-7)
* A glaring bite (6)
* SCRAAAAATS! (6)
* Disturbed spirits (7)
* Packs a ghostly punch (7)

Herald Ah'mun(Adventure) (8)

### Rewards

5x Power Token

10x Prowler

1x Legendary Card

## Chapter 3 - Out of the pan and into the fire

You enter the ruins. They stretch for quite a ways, but if you hurry you could make it to the tree line before sun down. As you run you think you can hear a hiss on the wind. The Snake god is gaining on you.

### Modifier

No rest for the wicked
On Death give a Spirit to friendly Minions for every 300 max Health
### Encounter List

This list might be incomplete. The number in parentheses indicates the encounter where you can meet that enemy.

* Drunk on power (1)
* The reanimated (2)
* The Dark Sorceress (3)
* Trapping Howl (4)
* Vicious Taskmaster (5)
* !? (5)
* Rush of Toxins (6)
* An Excavator (7)
* God of Scales (8)

### Rewards

5x Power Token

5x Empowered Soul Stealer

1x Legendary Card

## Adventure Masters

* Elder Beast
* Ting Teng & Tung(Adventure)
* Milloween(Adventure)
* Akáal the Unbroken
* Fergus Flagon Fighter(Adventure)
* Caeleth Dawnhammer(Adventure)

## Relic List

This list might be incomplete. Some relics are exclusive to some Adventure Masters.

* Copycat
* To the defense!
* Into the Wild
* Brothers in Arms
* House of Fury
* Army of Anger
* The City Watch
* Frost Shock
* Crystal Clear

## Hard Mode Rewards

Beating Saving Jadespark Jungle on hard with one Master:

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Beating all Chapters in Saving Jadespark Jungle on hard with all Masters:

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