recursal/Fanatic-Fandom huggingface dataset:
Masaya Matsukaze

**Masaya Matsukaze** (松風 雅也 *Matsukaze Masaya*, born **Masaya Watanabe** (渡邉 政也 *Watanabe Masaya*), September 9, 1976 in Fukushima Prefecture, Japan) is a Japanese actor, voice actor and radio personality. He is best known for playing MegaBlue/Shun Namiki In *Denji Sentai Megaranger*, Ryo Hazuki in the *Shenmue* game series, Kyoya Ootori in *Ouran High School Host Club*, Gaelio Bauduin/Vidar in *Mobile Suit Gundam: Iron-Blooded Orphans*, Yasuhiro Hagakure in the *Danganronpa* series and Illumi Zoldyck in *Hunter x Hunter (2011)*.

## Voice Roles

* Super Battle Saga - **Grover Underwood**, Additional Voices
Extinction Curse Episode 10: Fossils & Fields

## Episode Summary

Climb the tower, save the world! The
Wandering Three have found a grave secret about the Island of Erran, and
 it's up to them to investigate further to prevent the lands from slowly
 draining in vitality! The ancient tower left by the dead god keeps
countless secrets inside it... but who are its new denizens? What
secrets do THEY hide? What role did they have in the demons that have
been plaguing the sleepy town of Abberton? And for the love of the gods,
 what is that AWFUL smell? It's right out of the hermit cult pot and
into the mysterious monstrous flames as our heroes uncover an ancient
secret that has dire consequences on their circus... after all, if the
life force of their home just fades away, who's going to buy tickets
from the circus?!

RIDE on the whimsical wagon ride pulled
by wondrous toads of impressive sizes! SEE the possessed criminal slowly
 realize the consequences of their actions! FACE the deadly foes of a
bygone era as they emerge as one to face against the circus and bring
ruin to the world!

All this and more  in this episode of
Dice Will Roll, where we ask the Hard  Questions like... how does one
improve their social standing with slurks?
Kingmaker Episode 07: Ales & Adventurers

Book 1: Stolen Land

## Episode Summary

So, a druid, a fighter and a bard walk into a temple, right? And there's a massive bear, yeah? Except it doesn't seem to really be a bear, and it's like, half covered in moss, and is maybe kinda some sort of monster? And then the barkeeper says "Why the long face!" Ha! Regardless, our heroes continue their quests, and get a healthy dose of new quests too, along with some new friends, some new coin, and a lot of booze!

Hookups get made. Livers get destroyed. Kingdoms get promised.

All this and more in this episode of Dice Will Roll, the Gayest Pathfinder Podcast on the Planet, where we ask the hard questions like... should I really trust every single zombie that crawls out of a river to give me a quest?

## Who'd we Meet?

* River zombie
* The Hams of Destruction
	+ Syldaer Anyolks
	+ Aratris Joyra
	+ Piper Pipington
	+ Woodrow Bright
Summerelm

The home of the halflings, **Summerelm**, is a great little place for farming and agriculture. Renowned for its tranquil farmlands and bustling breweries, it’s a land rich with fertile soil and pristine waters. The fairies of the moors often come and help the halflings with their farming and making sure the gardens are abundant.
Kingmaker Episode 62: Fiends & Furnaces

Book 5: War of the River Kings

## Episode Summary

Throw some coal on the fire! The Kingmakers find themselves reunited with some old friends, but the danger isn't over yet. Before they can escape the Cruel Clockwork Castle and end the War of the River Kings once and for all, they must put out the flames in the heart of the beast and grind the steam-powered engines to a halt- but they will not find it unguarded! All of this is pretty cool, but.... man, it's sooty down here! Is breathing in all this coal dust healthy for you? I mean, I know the guy who runs this place is evil and all, but like, surely there's some health violations going on down here. Are we sure we want to have our climactic duel to shut down the engines HERE of all places? Yes? Well... here we go, I suppose!

Souls get banished. Proposals get made. Arrows get fired.

All this and more in this episode of Dice Will Roll, the Gayest Pathfinder Podcast on the Planet, where we ask the hard questions like... are there any spells that can help me with platformer challenges?
Extinction Curse Episode 23: Rescues & Revelry

## Episode Summary

We're here to save our friend! Wait, you
want to be rescued too? Jeez, you're the 4th person today who's asked us
 to do that! What the hell is going on, why do so many people here need
to be saved? Could it be that this evil circus run by a sadistic
catwoman and her greedy minions will hurt anyone they come into contact
with? How horrible! Hot on the tail of Mistress Dusklight, our heroes
are encountering more and more of those used and abused by the Celestial
 Menagerie as they try to rescue their dear friend Axel. Guess we'll be
adding a tonne of people to our found family trope! One way or another,
though, buckle up- this rescue mission has only just started!

SPIN the Hallowed Wheel and brave its
magical tricks! ENTER the Sanctum of Sublime Spectacles and gaze upon
its freakish inhabitants! STRUGGLE against the titanic megafauna and its
 brutish master!

All this and more in this episode of
Dice Will Roll, the Gayest   Pathfinder Podcast on the Planet where we
ask the Hard Questions  like...  is it okay to trust a blatantly fake
angel if they're like, sexy?
Doomsday Dawn Episode 01: Playtests & Peril

## Episode Summary

Blast from the past! In this very special
 Dice Will Roll miniseries, we're going back to where the show all
began: Doomsday Dawn, an adventure made to playtest Pathfinder 2nd
Edition while it was still brand new. Follow the gang as we play the
system for the first time with a gallery of unlikely heroes delving into
 a mysterious tunnel pit beneath the home of a noblewoman in the city of
 Manigmar. Did we mention there's a tonne of goblins? Yeah, now you're
interested.

Creeps get rebuffed. Boxes get unlocked. Adventures get started.

All this and more in this episode of Dice
 Will Roll, the Gayest  Pathfinder Podcast on the Planet, where we ask
the hard questions  like... how many goblins can we fit into a box?

## Trivia!

* This is the first of a special five-episode series giving us a look at the cast as they were first learning how to play Pathfinder 2E.
Kingmaker Episode 37: Rivers & Raiders

## Episode Summary

The Duchy of Kilcela has entered a period
 of peace and prosperity over the last year; the nation has expanded,
its leaders risen in fame for their legendary feats and you know what?
Tourism is doing pretty good too. But when a hearty meal in the idyllic
town of Tatzylford is interrupted by a stranger baring a dire warning of
 impending doom, our heroes are faced with an unfortunate fact: when you
 go around stopping bad guys every day for a living, eventually, a few
of them are going to want revenge! It's a veritable siege today, fellas,
 as the Kingmakers face off against an invasion of foes from the woods,
both new and old- and they're all that stands between the forces of
destruction and the town they must rally and fight back with!
Barbarians, witches and giants, oh my! Grab your sword, study your
spellbook- the Siege of Tatzylford begins today!

Bad Guys get bisected. Heads get exploded. Poems get recited.

All this and more in the first episode of
 Kingmaker Book 4: BLOOD FOR BLOOD, where we ask the hard questions
like... what's the easiest way to convince a nine year old not to use
their shapeshifting powers for evil?
Hod

Level 1 Human Assistant

### Affiliation

The Circus of Wayward Wonders, Mistress Dusklight's Celestial Menagerie (Formerly)

### First Appearance

Extinction Curse Episode 01: Carnivals & Clowns

*"OH, HELLO."*

*-Ritz and Dave immediately upon seeing Hod's token for the first time.*

Hod is an NPC from Extinction Curse. A quiet man and the assistant to Mordaine the Magician, Hod serves both as an excellent aid to her tricks, as well as an eye-catching hunk to lure more customers into the show.

## Description

Hod is a physically athletic man with well defined muscles and blond hair. He is famous for wearing skimpy outfits, usually shirtless with a bow tie. He's stated by Mordaine to be exclusively attracted to other men.

## Personality

Hod is a quiet man, rarely opting to say more than a few words at a time. He's shown to be very patient, dealing with Mordaine's petty outbursts calmly and professionally. Whether his quietness is from stoicness, shyness, or from being selectively nonverbal is unknown.

## Abilities

Hod is very strong; enough so that he carries Mordaine around on a throne over one shoulder. His patience in dealing with her may also be considered an exceptional ability of sorts. As Mordaine's assistant, it's his job to ensure that her more dangerous tricks don't have lethal consequences, something he has thus far done perfectly.

## History

At some point before the events of Extinction Curse, Mordaine and Hod were members of Mistress Dusklight's Celestial Menagerie, but left due to the
cruel circumstances which surrounded the circus. In late 4719 AR, Mordaine was invited to rejoin some of her former coworkers in the Circus of Wayward Wonders by Myron Stendhal, and accepted, meeting with them and
practicing for a month. However, moments before the show was set to
begin, Thunder's body was discovered by Axel, throwing the show into disarray. The Wandering Three and The Professor
 quickly helped reorganize and help the show continue. Mordaine and Royari San Sarnax were
given the role of the Buildup, where Hod acted briefly as an assistant to both, aiding both in helping Mordaine in her escape artist trick and Royari in their sword tricks.

Hod was among the performers wrapped
 up in a fireside jig by the grigs, Tarisia & Cannono. He witnessed
the Wandering Three's battle with Nemmia and her defeat at their hands. Since then, Hod has been patiently at Mordaine's side, aiding her through her performances and practice no matter what.

## Relationships

### Mordaine the Magician

Mordaine and Hod appear to be quite close friends; though he dresses very skimpily, Mordaine has no interest in him beyond a very close platonic companion, respecting his preference towards other men. For his part, Hod seems to be the only one who truly understands Mordaine, and is never frustrated by her antics.
Kingmaker Episode 28: Villages & Vanishings

Book 3: The Varnhold Vanishing

## Episode Summary

Knock knock! Anyone home? No? Huh. When a
 single house does this, it's a normal afternoon- the residents might be
 out having a picnic, going on a hike, practicing wizardry or something.
 But when a whole city has been completely abandoned, with no sign of a
struggle or even a hint of where they might have gone aside from a
single ominous word carved into the the door of an inn, something's
definitely up. Our heroes have crossed into the nation of Varnhold to
investigate why their neighbouring kingdom has gone radio silent, but
the discovery that they're not just ignoring them, but are all gone is
more than a little chilling. Now they must put on their detective caps
and investigate the empty barony, because all of this raises a single
question- if they're not here, then where did the people of Varnhold go?

Jars get knocked over. Books get read. Gods get discovered.

All this and more in this episode of Dice Will Roll, where we ask the hard questions like... how can I identify someone based solely on their hands?
Kingmaker Episode 58: Forests & Ferocity

Book 5: War of the River Kings

## Episode Summary

Into the belly of the beast we go! The Kingmakers continue to wage war against the Clockwork Kingdom of Pitax, and in order to overwhelm their mechanical foes and their twisted king, they must undermine his allies. And to do that, they've travelled deep into the cursed woods of the Thousandvoices Forest to find themselves in the Hungerdark Caverns, facing off against Minognos-Ushad, the Wyvern Queen. Only one problem... she's like, a lot scarier than we originally anticipated?! She's like, 30 feet tall, and her fangs are as long as my arm... is it too late to change our minds and leave? Yes? Well, no point crying about it now! Hold on tight- things are about to get rocky!

Heroes get gulped. Trees get chopped. Battles get witnessed.

All this and more in this episode of Dice Will Roll, the Gayest Pathfinder Podcast on the Planet, where we ask the hard questions like... what's the real-estate value of a haunted castle in the woods that fades in and out of reality?
Classes

Each class presents unique challenges and gameplay for you to master. Are you a swashbuckling pirate from Port Coranado? Or a spell slinger who studied at the infamous Wakefield Academy? Or how about a powerful paladin who trained with The Order? The options are limitless.

* Barbarians - *A fierce warrior with a primitive background who can enter a battle rage.*
* Bards - *An inspiring musician whose power echos the music of creation.*
* Clerics - *A priestly champion who wields divine magic in service of a higher power.*
* Druids - *A priest of the old faith, wielding the powers of nature.*
* Fighters - *A master of martial combat, skilled with a variety of weapons and armors.*
* Monks - *A master of martial arts, skilled with fighting hands and monk weapons.*
* Paladins - *A holy warrior bound to the sacred oath of The Order.*
* Rangers - *A master of ranged combat, one with nature.*
* Rogues - *A denizen of the dark, skilled with deception and secrecy*.
* Sorcerers - *A spell caster who draws on inherent magic from a gift or bloodline.*
* Warlocks - *A wielder of magic that is derived from a bargain with an extra-planar entity.*
* Wizards - *A scholarly magic-user capable of manipulating the structures of reality.*
Kingmaker Episode 57: Destiny & Dragonslayers

Book 5: War of the River Kings

## Episode Summary

Oh, your magic world might be full of ancient prophecies and legends of days to come, but that's not how we do it here on Golarion! Here prophecies are RARE and usually BOGUS, and may or may not be the result of ancient wizards messing with things they don't understand! Our heroes find themselves with an audience with an ally who's quite literally the stuff of legends- and find out they've got some legendary duties themselves! And what's a good legend to do? Why, go kill some dragons, of course! The hunt for Minognos-Ushad, the Mother of Wyverns, continues- but never forget, would-be dragonslayers. Not only can you hunt dragons... dragons are fully capable of hunting you too.

Water gets gargled. Skeletons get squinted at. Coup-de-graces get delivered.

All this and more in this episode of Dice Will Roll, the Gayest Pathfinder Podcast on the Planet, where we ask the hard questions like... what's the real-estate value of a haunted castle in the woods that fades in and out of reality?
Kingmaker Episode 34: Daemons & Doom

## Episode Summary

Tombs. Standard adventure fodder. You go
in, fight some skeletons, get the loot, leave and tell tale of your
story. But this one feels... different.  Our heroes must delve into the
tomb hidden in a tall rock formation hidden deep in the mountains on the
 trail of the populace of the entire vanished city of Varnhold. Could
this be where they went? What brought them here, to an isolated island
deep in the treacherous cyclopse gravelands? A veritable tomb of horrors
 awaits these daring adventurers as they try solve the mystery of the
true nature of Vordakai's Isle once and for all. After that... can we
finally go home? I miss the woods, these mountains suck! And I'm pretty
sure I got a stone in my shoe!

Secret doors get opened. Blood gets boiled. Wheels get spun.

All this and more in this episode of Dice
 Will Roll, the Gayest Pathfinder Podcast on the Planet, where we ask
the hard questions like... what's the safest way to talk your way out of
 a fight with a fiend without losing your soul?
Kingmaker Episode 78: Angels & Anguish

Book 6: Sound of a Thousand Screams

## Episode Summary

SHE KILLED A MEPHIT! NOW SHE'S GONE TOO FAR! The Kingmakers continue their exploration of the sprawling mansion of the House at the Edge of Time, seeking out the Green Lady so they can put an end to her reign of terror once and for all! But her cruelty is truly greater than any of our heroes could have accounted for, and each new room they explore while seeking her out brings only new insights into the levels of her villainy. Dead occultists made of worms? Horrific, mutated medusas? Unabashed torture and cruelty? MEPHIT MURDER? The Kingmakers must steel their guts for this dungeon, gang... because in the House at the Edge of Time, everyone's crying- because here, Angels deserve to die!

Wishes get cast. Worms get hugged. Horrors get revealed.

All  this and more in this episode of Dice Will Roll, the Gayest Pathfinder  Podcast on the Planet, where we ask the hard questions  like... what's the best way to pull a Lennie Mice & Men on a dryad?

## Who'd we Meet?

* The angel
* The worm guy
* The dryads
Extinction Curse Episode 12: Scales & Succubi

## Episode Summary

LOOK OUT, WANDERING THREE! HOTTED BOOBS
UP AHEAD! T\*\*S, BIG ONES! The seductress behind the slaughter has
revealed herself, and slowly the conspiracy behind the murder of the
Circus of Wayward Wonder's ringmaster is revealed. Murderous druids,
demon cults, dinosaur people... we just wanted to put a show on, man!
But now as our heroes fight for the fate of the Isle of Erran, one thing
 is abundantly clear... a clown's duty isn't just to do sick tumbles and
 throw pies at people. It's to ward off foul fiends, defeat lurching
horrors and save everyone they know from certain extinction! And also,
to do sick tumbles, that's super important!

PEER beyond the veil and see the fiery
visions of the apocalypse that dance around every corner! SHRIEK at the
hidden horror masked by the floorbound runes! CHALLENGE the wicked
priest that wishes to snuff out all life to your home and save the day,
once and for all!

All this and more in this episode of Dice
 Will Roll, the Gayest Pathfinder Podcast on the Planet where we ask the
 Hard Questions like... going in for a hug mid-fight is pretty weird,
right?!
Kingmaker Episode 23: Cults & Cavalries

Book 2: Rivers Run Red

## Episode Summary

Do you ever see someone, and your heart just stops, and you know that this- this perfect being- this is what your whole life has been leading up to? All the pain, the anxiety, the stress of existing on this mortal plane, it was all worth it to meet this person? That's what it's like to look at a horse. Ecstatic over new inhabitants of the Barony of Kilcela and the treasures they bring with them, our adventurers are horse crazy- but not crazy crazy, you know? Better save that kind of insane for the rumoured cult of the hag goddess which is growing in power day by day. Someone should maybe do something about that, and those someones should probably be our brave Kingmakers- but like, give us a second, we're admiring the way the wind blows in their manes!

Bribes get taken. Tripwires get tripped. Terrible future conflicts get revealed.

All this and more in this episode of Dice Will Roll, the Gayest Pathfinder Podcast on the Planet, where we ask the hard questions like... is it obnoxious to use a title like "The Unkillable" if I just haven't died yet?
Extinction Curse Episode 16: Shimmers & Showstoppers

## Episode Summary

It's time for some downtime! Our heroes
have a week to prepare for one of the most important nights of their
lives: the Opening Night of the Circus of Wayward Wonders and their show
 in Escadar! Rivals lurk, and monsters prowl... and all the while, the
circus has to practice, advertise and sell tickets! Clear the monsters
from the Southern Swamp? Research the grim secrets surrounding the
Xulgath? Put up fliers? Have an 80s themed workout montage? How are we
going to fit all that in one week? And can we do all of it and still put
 on a successful show? There's only one way to find out- let's get right
 to it!

SEE the lights on the edge of the camp as
 they beckon you into darkness! GASP at the fantastic performances and
their new heights! LISTEN to the strange, smoking calliope and its weird
 music!

All this and more in this episode of Dice
 Will Roll, the Gayest Pathfinder Podcast on the Planet where we ask the
 Hard Questions like... fellas, is it gay to get swallowed up by a
sinkhole?
Kingmaker Episode 20: Worgs & Warrents

Book 2: Rivers Run Red

## Episode Summary

Huff! Puff! Howl-Of-The-North-Wind, a monstrous talking wolf, has come to the kingdom of Kilcela, and he's lured its leaders into a trap! And if that weren't bad enough, he's apparently in kahoots with the evil Troll King from the South? But fear not- once our heroes slay this fearsome worg and his cronies, surely everything will return to normal, right? Maybe we can relax, rule the kingdom in peace, even pass a few laws. Maybe I could catch up with that book I've been meaning to read. And maybe that guy who's been criticizing the Kingmakers in front of growing crowds will finally shut up! Perhaps all that's wishful thinking- but no worries! In the meantime, though- these three little piggies have a big bad wolf to kill!

Beasts get slain. Meetings get had. Investigations get made.

All this and more in this episode of Dice Will Roll, the Gayest Pathfinder Podcast on the Planet, where we ask the hard questions like... how do I look menacing while sitting in someone's kitchen?
Acromantula

An **Acromantula** is a giant magical species of spider. They sport eight, black eyes (white if blind) and are typically covered in thick black hair, with a leg span that can reach up to fifteen feet. On average, they are the size of a carthorse, though old specimens may grow to 15 feet in leg span.They possess a set of giant pedipalps which they use to eat live prey or their own dead kin. Their pincers produce a clicking sound when they are agitated or excited. They also secrete poison when excited. They are sentient, and capable of speech. The fangs contain highly toxic venom, valued at 100 gold pieces a pint.
Kingmaker Episode 61: Oni & Oozes

Book 5: War of the River Kings

## Episode Summary

Welcome to the world of tomorrow! Our daring heroes find themselves in the Clockwork Castle in search of friends, foes and answers. Where did you put our companions? How do we shut off this machine? And what's the deal with all these doors?! Seriously, there's got to be a couple of hundred of them! But before we can find any concrete ends to these mysteries, they've a few obstacles to overcome- namely, a squad of big, mean robots and an even bigger, meaner Oni General. Hold onto your butts- with the amount of blood we're about to spill, we're going to make Sekiro look like a walk in the park!

Performances get given. Constructs get piloted. Neighs get whinnied.

All this and more in this episode of Dice Will Roll, the Gayest Pathfinder Podcast on the Planet, where we ask the hard questions like... what's the best dance I can do to scare the hell out of my enemies with my cool sword?
Kingmaker Episode 14: Quests & Quicklings

Book 2: Rivers Run Red

## Episode Summary

Deep in the woods, our heroes are solving problems, completing tasks and finishing quests upon quests upon quests- as adventurers are supposed to! But as they make their way deeper into the Narlmarches and discover an ancient ruin from a long forgotten era, they of course drop everything to explore it. But... is everything as it seems? Why are millennia-old traps still working? What's with the movement they see out of the corners of their eyes as they investigate? And why is the name of a sworn foe on the lips of those who oppose them? Doesn't she have better things to do than chill out in a craggy old castle in the middle of nowhere?!  One way or another- the Kingmakers are here to stop whatever's going on, and get some treasure and glory while they're at it!

Trees get chopped. Potions get snatched. Mysteries unveil themselves.

All this and more in this episode of  Dice Will Roll, the Gayest Pathfinder Podcast on the Planet, where we ask the hard questions like... how can I tell a Plant Monster apart from a Regular Plant?

## Who'd we Meet?

* Rigg Gargadilly
* The dancing lady
Kingmaker Episode 17: Swamps & Spirits

Book 2: Rivers Run Red

## Episode Summary

One of the best things about ruling a kingdom is watching it bloom. Farms, towns, cities all rising up from nothing- pretty neat! But with every kingdom comes myths and legends, and when one myth seemingly comes true and startles the locals by snatching someone away... well, that's all sorts of spooky! Our valiant heroes must push into the swampy banks of the Tuskwater Lake in search of a mysterious hag who's stolen a child away- but are things as cut and dry as they seem? One way or another... it looks like we've got a soggy adventure on our hands!

Monsters get scouted. Bells get rung. Old, familiar faces reveal themselves.

All this and more in this episode of  Dice Will Roll, the Gayest Pathfinder Podcast on the Planet, where we ask the hard questions like... is it normal for a Scarecrow to turn its head to stare at you when you're not looking?
Kingmaker Episode 29: Spriggans & Screams

## Episode Summary

They say not to judge a book by its
cover, but maybe they should also say not to judge a gnome by its
height! Our heroes have come across a camp of ghastly Spriggans- grey
skinned, hairless gnomes with a tendency to make mountains out of
molehills- and switch their sizes up to match! Are these deceitful foes
the ones who caused everyone in the city of Varnhold to vanish? If so,
how! Why! Where did they put them? But one question looms over the
others- who is this Supreme Leader they're all terrified of? Mystery is
in the air, but before all else- we have some gnomes to gnash! Let's
roll!

Towers get fallen from. Escapes get blocked. Nightmares get had.

All this and more in this episode of Dice
 Will Roll, the gayest Pathfinder Podcast on the Planet, where we ask
the hard questions like... is it acceptable to kill a bad guy if they're
 crying like, real real hard?
Kingmaker Episode 25: Hermits & Hodags

## Episode Summary

My mother always told me to help older
folks, that they'd lived long lives and deserved respect. What does she
expect me to do when the old man we just met in the woods is not only
shrieking and cackling as he tries gut us with a sword, but also
commanding his terrifying cryptid bull-dinosaur-lion monster thing to
eat us alive?! En-route to scout out the villainous Kingdom of Trolls
deep within the Western Woods, our heroes are ambushed by a mad hermit
and his monstrous companion. Will they defeat this diabolical duo, or
are they destined to fall here before they can save their kingdom from
the vicious monsters of Kongerike and end up as dog chow?

Weapons get picked up. Trees get lifted. Final conflicts get prepared.

All this and more in this episode of Dice
 Will Roll, the Gayest Pathfinder Podcast on the Planet, where we ask
the hard questions like... what's the best way to clear your head after
breathing in toxic fumes?
Issorar Tanavin

pat him nowNOW

Issorar is Kaska’s animal companion and friend of the Kingmakers throughout the campaign. Adopted as a dire wolf pup and has since grown and fought alongside the others. His loyalty to friends is rivaled only by his ferocity in battle.

He is very often called things like "good boi" and "goodest boi" and is arguably the main character of the season.
Kishō Taniyama

**Kishō Taniyama** (谷山 紀章 *Taniyama Kishō*, born August 11, 1975 in Ube, Yamaguchi, Japan) is a Japanese voice actor, singer and lyricist. He is best known for voicing Jean Kirschstein in *Attack on Titan*,(aka: the finest mf in the planet. Jean > your favs existence. Jean is wayyyyyyy better than eren bozos 😭😭😭😭argue with the wall and your non-existent dad 💀💀) Chūya Nakahara in *Bungo Stray Dogs*, Stiyl Magnus in *A Certain Magical Index* series, Kittan in *Gurren Lagann*, Ikki in *Amnesia* and Tatsuya Himuro in *Kuroko's Basketball*. He is also the official Japanese dubbing voice for Fred Jones in the *Scooby-Doo* franchise.
Bardolph

Level 3 Grizzly Bear

*"Bardolph slams out and immediately tries to eat your face, Volio." "IT'S NOT A JOKE?" "It's not."*

*-Derry and Ritz during Bardolph's First Appearance*

Bardolph is a Grizzly Bear and an NPC from Extinction Curse. A member of The Circus of Wayward Wonders, Bardolph is no longer a performer; rather, he acts more like a pet for the group, helping keep their morale high in tough times.

## Description

As a bear, Bardolph has a large body, stocky legs, a long snout, shaggy hair, paws with claws, and a short tail. He is also often seen wearing a top hat and neck frill, befitting his former role as a performing bear.

## Personality

Bardolph is usually surprisingly docile for a bear. As a relatively old bear, he spends much of his time in his caravan resting, and gets on well with other members of the troupe. His presence is somewhat comforting for the rest of the circus, so they take good care of him.

## Abilities

Bardolph is a bear, which makes him good at anything a bear would be good at. Because he is a bear. Bardolph is also talented at other novelty acts, such as riding on unicycles.

## History

Bardolph was once a member of Mistress Dusklight's Celestial Menagerie, until his previous owner and caretaker, the Great Fortunato, was robbed and killed in an alleyway in Escadar. Myron Stendhal couldn’t stand leaving the bear behind in Mistress Dusklight’s clutches, and so he took the bear and the Great Fortunato’s wagon.

Bardolph continued to live in Fortunato’s old wagon peacefully until the day of the Circus of Wayward Wonder's first performance, when Nemmia Bramblecloak came looking to cause mischief prior to murdering the ringmaster. Nemmia charmed the bear and convinced him that the Great Fortunato’s killer is finally coming for him. When The Wandering Three came to Bardolph's wagon, he sensed the scent of Fortunato's cape on Oddbody, and went into a frenzy, stopping only when the cape had been discarded.

Currently, Bardolph rests in his caravan most days, where he sleeps alongside Axel.
Extinction Curse Episode 06: Rivals & Runes

## Episode Summary

ANOTHER circus has come to town?! What
the hell! That's bull! What? Boo! Get out of here, you clowns! And not
the good type of clowns, like us! The bad type of clowns, like
Republicans! Former friends and present foes have shown up on the
streets of Abberton, laying claim to the turf that the Circus of Wayward
 Wonders has already rightfully claimed! But is now really the best
time? We're kind of in the middle of investigating a missing persons
report or two, and we really don't have a tonne of time to... ah, to
hell with it. This town ain't big enough for the two of us, and you're
going DOWN, Jellicho Boing-Boing! It's time for a clown off!

BEHOLD the dazzling street performances
of wayward delights! CREEP through the undergrowth on your daring
investigations! UNCOVER the awful truth that underlies the mysteries at
hand!

All this and more in this episode of Dice
 Will Roll, where we ask the Hard Questions like... what kind of stuff
should go in a sandwich to maximize its healing potential?
Extinction Curse Episode 07: Sanctums & Slurks

## Episode Summary

Ah yes, the famed destination of many a
circus throughout history: a hermitage filled with demon-worshiping
nature cultists! The Wandering Three have uncovered the unsettling truth
 about the nature of the Hermitage of Blessed Lightning, and need to
race to their cliff-side hideout to rescue the hapless mayor who went to
 investigate them. This is all kind of a lot to put on the shoulders of
some traveling entertainers though, right? We just wanted to like,
juggle and do sweep flips... surely, once this is out of the way, we can
 just go back to our normal lives, right? Right! So let's save the mayor
 and be done with it!

MUSE upon the works of the Dead God and
his incredible architecture! GASP at the strange events heralded in by
magic gone awry! CLENCH the finely crafted weapon you just stole from
some cultist dude!

All this and more  in this episode of
Dice Will Roll, where we ask the Hard  Questions like... is it weird for
 God to contact me through a mosaic fish?
Kingmaker Episode 59: Lords & Linnorms

Book 5: War of the River Kings

## Episode Summary

Quests. Every adventure needs them. They're a critical part to the life of a hero, be they a mission from a high priest to seek out an ancient relic, a treaty to seek out a bandit king, or... wait, am I reading this right? A cry for help to slay an evil monster from a particularly depressed mammoth? On their journey to seek out allies who can help them go to battle against the Clockwork Regiment, the Kingmakers traverse the Glennabon Uplands on a particularly unusual mission. Can our brave heroes triumph in the face of legendary opponents? Or is their legend a tragedy, not an epic? For my sake, I'm hoping it's the first- I don't wanna be out of a job writing these blurbs!

Lore gets shared. Curses get inflicted. Alliances get forged.

All this and more in this episode of Dice Will Roll, the Gayest Pathfinder Podcast on the Planet, where we ask the hard questions like... how do you win an arm wrestling fight with a Barbarian King?
Kingmaker Episode 15: Waltzes & Wickedness

Book 2: Rivers Run Red

## Episode Summary

In the dark, dark forest, there is a dark, dark castle- and a formidable foe who lives at the top tier of its tower! The fabled Green Lady is said to lurk among the ancient ruins of this Elven keep, spinning a web of mysterious plots and killing unicorns and stuff. But... wait, are we sure it's her? If the legendary fey hunted by our heroes is really here, would she truly have only left like, two or three traps? Surely she could have invested in some better security than a plantman and a quickling! But if it's not her, then who is it? Why are they here? Why are they using her name? And what truly lurks within? There's only one way to find out- rush in foolhardily and hope for the best!

Dances get danced. Soapboxes get stood on. Friends return home.

All this and more in this episode of  Dice Will Roll, the Gayest Pathfinder Podcast on the Planet, where we ask the hard questions like... how can I convince the tavern keeper to let my dire wolf into the bar?

## Who'd we Meet?

* The dancing lady
* Crowley?
Kingmaker Episode 04: Castles & Companions

Book 1: Stolen Land

## Episode Summary

After a busy day adventuring, our heroes of the wilds get ready to continue their quest, but come upon a few minor roadblocks which cause them to reconsider their plan of action. And by a few, I mean a single one. And by minor, I mean super major. And by reconsider their plan of action, I mean realize this whole bandit-slaying thing just got a million times more deadly. For our heroes, I mean.

Dreams get discussed. Warnings get given. Companions get introduced.

All this and more in this episode of Dice Will Roll, the Gayest Pathfinder Podcast on the Planet, where we ask the hard questions like... is it a problem if I find the grizzled silver fox with an axe to my throat kinda sexy?

## Who'd we Meet?

* The Grizzled Man
* Kesten Garess
* Jhod Kakven

## Trivia

* This episode was originally named Castles & Comrades, but was changed after the end of Kingmaker by Derry.
Extinction Curse Episode 09: Half-Fiends & Hellraisers

## Episode Summary

GHOULS!! The Wandering Three have found
themselves in a crypt full of cannibalistic undead intent on feasting on
 their flesh! They didn't sign up for this! They signed up to find the
last demon in the Hermitage of Blessed Lightning, so they could enter
the main temple and take on the wicked priestess who started this whole
debacle, and there's NO sign of-- ohhhh, the last demon is probably one
of these GHOULS, huh..? Rats. Well, Wanderers, you're on your own. Have
fun with the living dead, I suppose! And good luck... you're going to
really, really need it when you find out what's caused all of this.

SCRAP with the final evolution of the
ghoulish ghasts and its' dreadful gaze! DUEL against the terrifying
storm queen of the demon cult! LEARN the awful truth that threatens the
Isle of Kortos!

All this and more  in this episode of
Dice Will Roll, where we ask   the Hard  Questions like... are clowns
really qualified to save the world?
Kingmaker Episode 06: Boggards & Beasts

## Episode Summary

Book 1: Stolen Land

Armed with new knowledge of their foes that make them look even more inept than before, our valiant travellers bide their time and venture into the woods in search of a secret lost temple, forgotten through the ages. However, as they make their way through the forests of the Greenbelt, they realize something: the wilderness is a lot wilder than previously anticipated! Uh-oh!

Animals get soothed. Druids fall into pits. Fighters experience Catholic Guilt.

All this and more in this episode of Dice Will Roll, the Gayest Pathfinder Podcast on the Planet, where we ask the hard questions like... what's the fastest way to calm a raging boar?

## Who'd we Meet?

* Garuum
* Tuskgutter
Kingmaker Episode 49: Golems & Glory

Book 4: Blood for Blood

## Episode Summary

You might think you're tough. You might have slain monsters, saved villages and kicked butt. But you didn't do it in the Tomb of Trials, and the Tomb Master didn't see it, so it didn't count! Now PROVE yourself! The Kingmakers travel through the Tomb of Armag in pursuit of the Reincarnated Barbarian King, but they are not alone. A haunting voice echoes through the misty passages of the crypt, guiding them through terrible trials to prove themselves worthy of their place in this mausoleum of misery. Can our heroes overcome the tests laid out for them that will surely push them to their absolute limit? Or will they fall to their doom here, as the Twiceborn Warlord retrieves his terrible weapon, Ovinrbaane, the Enemy of Enemies?

Balls get rolled. Teeth get chattered. Naps get taken.

All this and more in this episode of Dice Will Roll, the Gayest Pathfinder Podcast on the Planet, where we ask the hard questions like... does tapping the ribs of a Deathless Skeleton really play xylophone noises?
Kingmaker Episode 66: Ravens & Requiems

Book 6: Sound of a Thousand Screams

## Episode Summary

Oh, thank goodness, it was all merely a dream! And everyone knows dreams are never, ever, ever significant! The city of St. Gilmorg is beset upon by fiendish nightmares that seem somehow all too real, and our heroes smell a rat. Something must be behind these dreams... but the question is what? Or, maybe a better question is how do we stop it? Oh, actually, it'd probably be an even better question to figure out how it's even able to do this in the first place... gah! There's just way too many questions! All we know is that we have to do something... or the dreams that come tonight might be even worse than what preceded them. Tuck yourself in, friends... we're in for some rapid eye movement tonight!

Druids get bit. Houses get burned. Doors get knocked.

All this and more in this episode of Dice Will Roll, the Gayest Pathfinder Podcast on the Planet, where we ask the hard questions like... is it okay to cook a talking creature if it's like, really rude to you?
Kingmaker Episode 33: Tengus & Tombs

Book 3: The Varnhold Vanishing

## Episode Summary

They say that there's no place like home, and you know what? Whoever said that was right. After fighting horrific soul eating Daemons, alien bug-monsters and living shadows, the Kingmakers are getting mighty worn out by all this terror and torture. Now as the snow of winter starts to come down and our heroes must trek into the forbidden canyons of the Valley of the Dead, they must face even more gruesome foes. How long until we can go home again? Not until we solve the mystery that brought us here in the first place?! This sucks! I signed up to be part of a group of adventuring heroes, not a crime-solving gang of teens! One way or another, though, our heroes must be brave- for now, they have to prepare themselves to set foot into a taboo valley, untouched by the locals for centuries... and see what dwells within.

Blessings get given. Lairs get investigated. Cliffs get jumped.

All this and more in this episode of Dice Will Roll, the Gayest Pathfinder Podcast on the Planet, where we ask the hard questions like... how much healing does kissing a booboo better do?
Extinction Curse Episode 27: Big Tops & Bull-Men

## Episode Summary

Down to business! The Circus is at the start of their tour of the Swardlands, beginning in Kerrick, a seaside port and a bustling hub of prosperity! But our heroes have their own business to attend to too; namely, the troubling investigation brought to them by the mayor about a certain haunting experience he's been experiencing. But is the truth all there? Is there something he isn't telling us? Is it really a ghost? And why is Eriato so grimly determined to solve this particular case? Whoa, and do we have time to ponder on all this? Our performance is a week away! Let's juggle our mysteries and our mayhem and put on a good show for the good people of Kerrick!

PURSUE the mysterious leads of an intriguing ghost story! NEGOTIATE with the mighty alchemist over a new apprentice! PERFORM your heart out for the town and get the show on the road once more!

All this and more in this episode of Dice Will Roll, the Gayest   Pathfinder Podcast on the Planet where we ask the Hard  Questions like... is it inappropriate to say "bro" in front of a child?
Kingmaker Episode 42: Grottoes & Guises

## Episode Summary

Being an adventurer is easy! When you
have a problem, just swing your sword at it until it dies. For example,
say you're in a swampy cave, and a horrible tortoise creature rises from
 the depths and tries eat you. What do you do? Slash it with your sword!
 Simple stuff! But what about more complex problems, like sneaking into a
 barbarian infested town where everyone is looking to kill you? Swords
won't fix that. Unless..? Now, I'm not saying that it's the PERFECT
solution to infiltrating the Mad Baron of Drelev's home, but maybe...
just maybe... we can swing our swords at this too! No? Bad idea? Darn,
whatever. Our heroes will probably think of a smarter idea. It's time
for the Kingmakers to find out exactly what's going on with Fort Drelev,
 and try topple the crooked crown that lies atop it!

Breath Weapons get breathed.  Disguises get put on. Dreams get dreamt.

All this and more in this episode of Dice
 Will Roll, the Gayest Pathfinder Podcast on the Planet, where we ask
the hard questions like... what's the least suspicious way to walk into a
 Brothel Church?
Extinction Curse Episode 03: Bargains & Boars

Book 1: The Show Must Go On

## Episode Summary

You have to be pretty desperate to turn to the circus to solve your
problems, right? But these seem to be some pretty desperate circumstances indeed! Hot off the tail of bringing justice to the crimes
 committed against them, The Circus of Wayward Wonders has even more
trouble on their plate when the town hears about their skills and turns
to them for help. Missing people? Weird weather? Pigs running amuck?!
SHOPPING LISTS? Only one group of people have the talents needed to set things right... traveling performers in tight pants and greasepaint! Now, let's see who the real clowns are... the entertainers, or the people trusting them to help fix their woes?

GAZE into the flames of prophecy that show horrid visions from beyond
 the beyond! LISTEN to the tragic tale of the poor man and his beloved,
poor town! PERUSE the wondrous items of all manners of magic and mundane
 use!

All this and more in this episode of Dice Will Roll, the Gayest
Pathfinder Podcast on the Planet, where we ask the Hard Questions
like... is it unethical to play golf with living creatures as the golf
ball?

## Who'd We Meet?

* Gurty Goldpockets
* Elion
* Pruana Two-Punch (briefly)
Kingmaker Episode 72: Jinxes & Jabberwocks

Book 6: Sound of a Thousand Screams

## Episode Summary

BEWARE THE JABBERWOCK, MY SON! THE JAWS THAT BITE! THE CLAWS THAT CATCH! The Season of Bloom is ending... but not before one last legendary fight against one of the most fearsome foes of the First World... the Jabberwock! This monstrous Tane has only rarely had survivors to its monstrous rampages, and it's headed directly for Levet's Crossing; the same place the Kingmakers started their journey through the Stolen Lands five years ago now. Can the Kingmakers protect the town and its people from this mythical monster and get them to safety? Or will the town fall to the eyes of flame of this demonic dragon? Take your vorpal blade in hand, and get snicker-snacking... it's a final showdown, and the safety of Kilcela relies on our three heroes winning!

Stories get told. Stews get interrupted. Swords get tossed.

All this and more in this episode of Dice Will Roll, the Gayest Pathfinder Podcast on the Planet, where we ask the hard questions like... how high a jump is TOO high a jump?
Extinction Curse Episode 18: Temples & Twirls

## Episode Summary

The best way to ignore a problem is to
put it away. So how do you ignore the death of the God your nation was
sworn to worship? You put it away. Beneath the city of Escadar lies a
sprawling undercity of temples and churches of Aroden long since
abandoned- and it's here that our heroes have come in search of answers.
 Why did the Xulgath come to the farming town of Abberton? What was
their interest in the Aeon Orb? Wh- hey, what's that smell. What? The
Xulgath are here, too?! Aw, come on! We thought we'd seen the last of
those guys! What the hell! This is b\*\*\*\*\*\*t! Ugh. Fine... I guess we can
 keep killing dinosaur people who worship demons for a little while
longer. Grab your hammer and go silly mode- it's about to get primeval
in here!

RECOIL from the saurian blood demon and
its wicked fangs! SPY on the xulgath and their treacherous meetings!
LEARN of the troglodyte's wicked companion!

All this and more in this episode of Dice
 Will Roll, the Gayest  Pathfinder Podcast on the Planet where we ask
the Hard Questions like...  is it cool to adopt the damned souls of the
vile if they're like, cute?
Kingmaker Episode 39: Bog Mummies & Bullywugs

## Episode Summary

Culture Shock! Whenever you visit a new
place, you're bound to find a few customs you're unused to. But what's
with everyone here in the swamp trying to drown us to please their
assorted gods? Our heroes venture deeper into the murky Hooktongue
Sloughs to investigate a barony conquered by barbarians and a clan of
frogfolk that have been attacking travelers on the roads to their
kingdom. But first, they must overcome some of the hazards of the
marshes- such as a trio of hideous bog mummy clerics of the goddess of
undeath! Onwards and forwards, heroes, and guide this motley expedition
of lizardmen, gnomish mapmakers, corvid treasurehunters and furious
frogmen deeper into the wilds!

Gas pockets get popped. Balls get punched. Villages get sneaked through.

All this and more in this episode of Dice
 Will Roll, the Gayest Pathfinder Podcast on the Planet, where we ask
the hard questions like... what's the best backrubbing technique to calm
 a raging Boggard?
Extinction Curse Episode 19: Priests & Poltergeists

## Episode Summary

Back in my day, people used to do things
RIGHT! They built GLORIOUS churches to the God of Mankind, and spent all
 their free time praying to him! Nowadays, they just say that he's dead,
 and let old forgotten bastions of his faith fall into obscurity and
become a hiding place for troglodyte demon-cultists! The nerve! Have
they no respect for their history? The Wandering Three have befriended a
 quasit, and now seek to cleanse the Temple of the Dead God, knowing
that for some reason the Xulgath that stormed the Erran Tower back in
Abberton set this place up as their base of operations a while ago. But
why? There's only one way to find out- and that's delving deeper into
the cracks of the past and seeking whatever answers they might find!

SLAY the profane demon-callers and their
fanatic minions! EXPLORE the tunnels that lie beneath the city! PARLAY
with the restless occupants who have not moved past an ancient, horrible
 event!

All this and more in this episode of Dice
 Will Roll, the Gayest   Pathfinder Podcast on the Planet where we ask
the Hard Questions  like...  is it okay to find a giant sweaty dinosaur
wrestling clown hot?