Oriphiel

> The world turns on petty vengeance.
>
>

In angel lore Oriphiel is an archangel, a prince of the order of Thrones, a regent of the world, an angel of the wilderness, a governing angel of the planet Saturn, and in the works of Rudolph Steiner an agent of divine wrath. He was one of Uriel‘s most senior ofanim and also the most senior servitor of Purity to Fall. He was one of the Tsayadim ~ one of Uriel‘s hunters. However, instead of contenting himself with purging old gods, he set his eyes on punishing the corruption and impurity of Heaven, slaughtering angels with even a hint of dissonance.

But these were just the pawns, an orphaned angel lacked the power to go after Heaven’s heavy hitters, and so Oriphiel turned to Hell, trusting in the purity of his own motives and Uriel‘s blessing to keep him safe. But while Uriel‘s protection might have warded the ofan from incidental corruption it was not meant to shield someone who had willingly embraced the infernal and Oriphiel Fell.

In agony and resentment he burned, damning both Heaven and Uriel. In embracing that outrage he was reborn as the new Demon Prince of Wrath.

## Dissonance

Oriphiel’s servitors must answer any insult or slight within a number of days equal to their Celestial Forces.

## Band Attunements

### Balseraph

Balseraphim of Wrath have a heightened ability to detect Symphonic disturbances ~ whenever making a Perception roll to detect such a disturbance, they are automatically successful (if success is possible, i.e., if the base target number is 2 or higher), but roll for the check digit or interventions.

### Djinni (restricted)

Oriphiel's djinn are pure trackers; they do not need to make physical contact to attune themselves to something. They can attune themselves to the trail their target left behind. This can be any physical remains, from a fingerprint to a discarded candy wrapper. (In the Marches, this can be a problem.) They do not necessarily know who or what they are attuning themselves to, but once they’re on the trail, they can follow it to the ends of the Earth . . . and beyond. If the target leaves the plane, then when the djinni gets to the location where this took place, he must make a new resonance roll. If he fails, he’s lost the trail. If successful, he can continue following his quarry, whether to the corporeal realm, the Marches, Heaven, or Hell ~ even if it’s been longer than a minute!

Since the objects of their attunements are often prey, djinn of Wrath get a bonus, equal to the sum of the attuned person’s dissonance and discord (but not dread), when making a Will roll to dissolve a bond.

### Calab

Calabim of Wrath are the scourges of Hell ~ they add a target’s dissonance to the Accuracy of their attacks, and the target’s discord to their Power. (Fortunately for ethereals, their dread level doesn’t count as either dissonance or discord!)

### Habbalah (restricted)

If the fury induced by one of Oriphiel’s Punishers is interrupted, it can resume up to a number of days later equal to the habbalah's Celestial Forces (often with even greater firepower).

### Lilu

With a glance this demon can determine who or what most angers someone.

### Shedu

Although Oriphiel has been abandoned by Uriel, he still finds Corrupters to be distasteful. However, this will not stop him from using them in his quest for vengeance. The shedim of Wrath can possess dissonant celestials, but their resonance and Will CDs are limited to the level of their host’s dissonance.

Kuriotates possessed by Shedim of Wrath can only control one host at a time.

### Impudite (restricted)

Oriphiel’s impudites can freely direct the anger of those they’ve Charmed.

### Malak

*Strength*

While neither Kezef nor **Oriphiel** will make any particular attempt to corrupt the malakim, both will actively attempt to recruit any of the apostate Virtues. Oriphiel also sees the Dark Malakim as kindred spirits; the impossible fallen of Uriel. Unlike his predecessor, he knows that they’ve abandoned heaven and wouldn’t have it any other way. After using their resonance on someone this malak may resist a number of Hits from them equal to the resonance check digit. This may be stacked with the effects of a dodge unless the celestial is resonating in the round they are being attacked.

#### Common oaths

* Give no quarter to those who feign virtue.
* Never forgive an angel of heaven.

Neither Prince of Wrath sees any particular need to impose a specific oath of loyalty, as the universal vow to suffer no evil to live will typically serve their purpose.

## Servitor Attunements

### Hunt

This attunement grants to a servitor the ability to unerringly track any being he has fought, however great the distance between them. He may keep track of a number of his opponents equal to his Ethereal Forces.

### Polarize

The demon may ignite conflict between any two people~ they find, guess, or imagine something to fight about. (For example, a father suddenly “realizes” that his daughter is pregnant, or a child decides that one of his friends stole his crayons.) Only one of the victims need be within the demon’s sight.

Essence spent on this roll adds to the check digit as well as the demon’s Will. The check digit determines the seriousness and duration of the argument, but the demon may choose a lesser effect than indicated.

The victim with the higher Will may try to resist.

 3-4
 5-6
 7-8
 9

### Scabbard

This attunement lets the demon “sheathe” any number of weapons just outside of normal space, concealing them utterly until needed. Drawing a scabbarded weapon (the angel simply pulls it out of thin air) doesn’t require a combat round ~ it may be done instantaneously. Weapons stored with this attunement must be ones that the angel can personally wield ~ it can’t be used to hide field artillery. An M-60 is about the practical limit.

### Smite

The demon may lash out with a fiery attack at anyone he can see, within 10 yards times his Corporeal Forces. It does a number of hits equal to the demon's Celestial Forces times the Essence used to power it, and bypasses all normal physical armor worn by the target. However, while there is no roll to hit, the attack can be dodged, with the check digit reducing the damage done as normal.

## Distinctions

### Paladin of Umbrage

The demon automatically knows if an offense was intended or could be inferred. Their dissonance condition only requires a response to intended offenses, but they are more than welcome to act on the others if they so choose.

### Captain of the Wilderness

This demon will never be attacked by wild beasts. Ethereals with the Animal Affinity must succeed on a Will roll in order to attack the demon.

### Baron of Acrimony

This demon may add their dissonance to the target number of all rolls made against someone who caused them dissonance. This automatically includes both God and Uriel; if someone succeeds with a divine intervention this bonus will apply against them until the end of the scene.

### Intransigent

So far Oriphiel has only given this distinction to servitors of Uriel who Fell along with him, though he might entertain petitions from fallen angels of Faith or the Sword (since those Superiors once served Purity). No Song or attunement used by an angel can sway the opinion of these demons, and they are treated as a half-rank more senior than Oriphiel’s other followers.

## Relations

**Allied:** Ba'al

**Associated:** Andrealphus, Beleth

**Hostile:** Belial, Malphas, Saminga

**Enemies:** Asmodeus

### Enemies Before the Fall

While he was still an angel, Oriphiel took a particular joy in hunting down Belial‘s Liars. While the two are now technically on the same side, both have long memories and short tempers. If either gets a chance at betraying the other, they will probably take it.

### Oriphiel, Kezef, and Af

Oriphiel wants to control Kezef’s army but is too blind with rage to realize that he can’t, making Af an enemy. He requires servitors of Kezef to give up their old band attunements if they specifically want Oriphiel’s attunement for the same band; otherwise, he is fine making use of his predecessaor's power. Likewise, the new Prince of Wrath recognizes the honors, distinctions, and positions granted by Kezef to his demons. Oriphiel imposes his dissonance condition on everyone but only takes away Kezef’s dissonance condition once someone shed the last of Kezef’s abilities.

Anyone with one of Kezef’s abilities who rolls a divine intervention while dealing directly with Oriphiel is killed on the spot.

## Rites

* Lash out without a thought of consequences
* Listen to an hour long fire and brimstone diatribe
* Witness an execution

### Expanded Rites

* Attack anyone who balks at following the order of a superior from within the new order of wrath *on account of* Kezef’s dissonance condition at the next possible opportunity.

## Invocation

**Base chance of Invocation:** 3

**+1** Praying before a fight

**+2** Cleaning a weapon

**+3** The life’s blood of a betrayer

**+4** An employee cheating their boss out of $30,000

**+5** Traveling with someone bent on mass slaughter

**+6** Engaged in a mortal battle

## Secret Songs

Retribution and Feedback for sure. Captains and above might also be taught Battle (but without the stipulation that they only target “allies”).