Bedroom/Trivia

**Bedroom** • Living Room • Office • Basement • Attic

**Bedroom Navigation**

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**Trivia**

***The Joy of Creation: Story Mode**** It is likely that Nick Cawthon is 5-to-7 years old in this memory, as he is capable of expressing coherent phrases between his seniors, albeit with more Layman's terms than if he were straight-up intellectually gifted at the time.
	+ However, Nick is residing in a crib during the time of the level, which is typically used for children aged 12 months and below to 3 years.
* Each hour in this night lasts 1 minute and 40 seconds, making the total night last 10 minutes.
* There is a Pop goes Easter egg on this level. To activate it simply click on what appears to be a clock with the face of Pop goes the Weasel on it (It is on the same wall as the FNaF 1 poster). This will cause the Pop goes' eyes to glow green and play the part of the tune "Pop Goes The Weasel". This only has one use.
* When the player loses sanity, the death cutscene that plays strongly resembles the secret newspaper the player earns in the Attic.
* Rarely, the lullaby "All The Pretty Little Horses" will play, emitting from outside the window where Ignited Freddy is.
	+ This is intended to be a strategy to force Nick Cawthon to sleep and make him defenseless so he can be killed easily. However, his desire to defend himself being as insurmountable as it is makes this defective.
* As Ignited Foxy is the only enemy to appear next to the desk lamp outside of an unavoidable attack phase, it is unknown why he makes no attempt to break it himself to disadvantage the player despite being right next to it and possessing the freedom to break the desk lamp.
	+ This could likely be because the room would reset to its original physical state regardless after the haunting.
* It is unknown how Ignited Freddy reaches the window when the room it leads to is positioned on the second floor despite not possessing the ability to float, unlike Ignited Golden Freddy.
* Ignited Freddy and Ignited Bonnie are the only characters capable of spawning from either the back, left, front, or right of the crib when facing the door as they enter the bedroom itself, unlike Ignited Foxy who only appears on the left of the crib, or Ignited Chica who only appears on the right of the crib.
* This is the first level in *The Joy of Creation: Story Mode* where Ignited Golden Freddy is able to utilize a method to kill the player.
* Bedroom is the first of the only two levels where enemies can attack from the outer natural world surrounding the house, the second being Office.
* Bedroom is the only level in *The Joy of Creation franchise* to feature any form of Shadow Freddy as a threat to the player.
	+ Bedroom is also the first level to feature a nonmaterial antagonist as a threat, the second level to do so being Attic with Ignited Golden Freddy.
	+ Bedroom is the second level in the franchise to feature a nonmaterial antagonist as a general antagonist, the first being *The Joy of Creation: Reborn*'s Extras and the third being Attic.
* Ignited Golden Freddy can spawn in on this night.
	+ The method of doing so is this: leave the message from Michael running and hold the curtain closed for around 10-20 seconds, or until he starts talking about Freddy. When you open the curtains again, Ignited Golden Freddy should appear.
		- This is also how to obtain the secret news article for the Bedroom.
		- Ignited Golden Freddy is unable to harm the player unless they run out of sanity.
		- Ignited Golden Freddy will sometimes appear looming over you when your sanity is low.
* Ignited Foxy's jump scare in this level is very similar to his jump scare in TJoC: Reborn, just lower lighting.
* There appears to be the tall dresser and the purple fan from Five Nights at Freddy's 4 in the corner to the left of the closet.
* When Creation enters the bedroom camera, he comes in from the left of the camera implying he went through a door there. But when we play Bedroom, and face towards the closet's wall, and look at the corner to the right of it (camera blind spot) there is no door there at all.
	+ This could mean that Creation simply breaks down the wall, as he will remove obstacles in his path on his way to kill the player.
* When the player stares into Ignited Foxy's eyes or after about 30 seconds when the player refuses to get rid of him when he stands over the crib, they hear a deep drone bass play underneath a section of "All The Pretty Little Horses" before he snaps entirely and kills the player.
	+ This drone also plays and crescendos when the player is pretending to sleep while Ignited Foxy is in his last phase, as he will gradually edge towards the player before disappearing, or otherwise killing them if they stop sleeping before his departure.
* If either Freddy or Bonnie enter the room while the player is pretending to sleep, they will slowly leer over into the crib where the player is, making direct eye contact, and kill them when the player opens their eyes.
* Nick is the only one of Scott's children to get any more than a quick tongue-and-cheek reference, possibly due to having a similar name to the Developer of TJOC
* This is logically the only level that can really be called a memory as we see this happening through Nick's eyes (who appears to be protagonist for the main game) while the rest of the memories take place through the eyes of Val, Scott, and Michael.
* There is a Pop goes easter egg on this level. To activate it simply click on what appears to be a clock with the face of Pop goes the Weasel on it. This will cause the Pop goes' eyes to glow green and play part of the tune "Pop goes the Weasel".
* The scene in which Nick goes completely insane resembles the fifth and final memory's secret newspaper, possibly alluding that Nick going partially or entirely insane could be a part of the story instead of just a Bad Ending.
* The player is capable of triggering the "Come Back" cutscene and completing the memory simultaneously if they perfect their sanity drainage rate. Exempli gratia.
* Bedroom is the only level in *The Joy of Creation: Story Mode* to have remained the same from the demonstration release to the final release.
* Bedroom has multiple references to the first game in the franchise:
	+ The player being surrounded by four open entrances for their enemies to access them through.
	+ Ignited Bonnie entering through the only single doorway within the room.
	+ Ignited Foxy rising up from a particular area relatively silently, attacking the player with the most militancy, attacking them from the area that gives the most direct access to the player (the window; the inside of the room from underneath the crib).
* There is an unused recording from Michael, that can be heard in the Bedroom demo.
	+ *\*sigh\* God dammit, why are they doing this? They're only programmed to deal with HIM, not the others! \*pause\* O-oh, oh crap—*
	+ This recording can't be heard in the full game.
* In the demo, instead of getting a "Come Back" scene when running out of sanity, the player will literally just die.