recursal/Fanatic-Fandom huggingface dataset:
Jacks Despson

"You shouldn't ask yourself if you are happy. Instead, ask yourself if you are content."

### Occupation

Count, adventurer(Former), lawyer(Former)

## Role

### Trailblazers 1

PC

Count Jacks Despson was a Altherian adventurer who became one of the founders of the anti-necromantic organization the Dawnwardens.

Jacks grew up in the small village Cliffside, where his teenage years would be marred by his tiefling heritage. His parents were Garr and Wiona Despson. He quickly came to the conclusion that he was meant for something else than the life of a woodworker, but mostly he wanted to find a new start. When he moved to Rathalas he found a new career as a lawyer and a mentor, Commela Dies. In the city he also found help for controlling his chaos magic, which he had previously dismissed as a quirk due to his infernal heritage. While he had aptitude for his work, his appearence gave him doubt whenever he faced challenges in court. He would face many loses, and in the end left the city as he once again set off for a new start.

He would find it with old friends. While on the road, he met up with Brogar, Alfrey and Lily Forrester who all were from the same village and were also travelling. Shortly after they would also meet Velora. This group would be chosen by Istus to prevent a great tragedy to befall Altheria.

During their travels, Jacks would lean more into his chaotic magic and became a sorcerer of great power. He gave up his title as a lawyer to fully devote himself to the arcane arts, and faced near death many times. When he found his purpose in using his power to ward of threats against the innocent, his alignment changed from Lawful neutral to Lawful good. In time he decided that he needed to birth a child soon to prevent his parents bloodline from dying out as he was an only child. He married a dwarven merchant who gave birth to a son.

The Dawnwardens managed to prevent the powers of Vecna from taking hold. He would afterwards be part of the leadership of the Dawnwardens for the rest of his long life. His fall came during a mission where his group fought a Balor. He was killed in the infernal beast's death throes.

During his adventures he used several magical items. These included Jacks black dragon coat, a Decanter of endless water, a Stone of telepathy, Shailas staff, a Broach of shielding and Fatum Vincula.
Success

Success is a altherian tiefling who seeks to regain power and control by serving in the Court of Graz'zt.

## Story

Despite being born as a tiefling, Success managed to claw his way through noble networks to become advisor to High King Eledus Ferrus of Altheria. After a short career though, he was accused of murdering the queen.

Now an outcast and stripped of a position which should had been impossible for him to obtain, he became truly desperate. In a move fueled by a lust for the power which he once had, he began worshipping Graz'zt. Through the demon prince, he gained enough resources to start a cult devoted to fulfilling desires, lusts and gluttony for the wealthy. As part of the deal though, he now continues to serve Graz'zt indirectly by following the orders from Sorcerer king Garoth Ursuul.

He moved to Krupaski, Cidarn where he established a base of power. His mansion serves as a base of degeneracy and secrets where he is in full control. Amongst his servants is Yman, whom Success tricked into beliving that they are true partners.

His latest order from the Graz'zt was to capture the Destined youths. He began hiring bounty hunters of various kinds, inclugin the Silvered brotherhood and Clan Sunblight.

## Character

Success is arrogant, power-hungry and determined. He fully belives that the world is easy to control if one is prepared to make pragmatic decisions, but that the people in it are too lazy and unambitious to realize that. There is none he holds true loyalty to besides himself, and he hates every pledge he has ever made to anyone in a higher position than him. Deep down however, he wishes that the world stop struggling as he'd prefer to gain power without trampling those whose story is yet written. His fear of the powers he has had to align himself with are quelled with luxurious goods.
Pillos pot

Pillos pot is a huge volcano located in eastern Cidarn. It is named after the former nation Pillos Cairn.

It has a large cultural influence for the surrounding population, being a centerpiece in many stories feared by both heroes and villains. Many foes and powerful artifacts has met their end in the ever boiling lava.
Sparkling

Sparklings are the result of a union of gnome and human. Such unions are uncommon and most sparklings rarely grow up with both, or any original parent. From its gnomish parent the sparkling inherits natural magic, and its human heritage unlocks the true potential of it. This leads to sparklings being natural batteries of arcane magic and can easily become powerful magicians. If either of the parents has had an event in their family tree which may lead to a sorcerer being born, the sparkling will definitely unlock the potential. But they also inherited the gnomish unfettered emotional freedom which makes the sparklings very reactional and has to learn self-control or become short-sighted. This together with their magical power has led them to be viewed as dangerous individuals.

### Physical description

Sparklings resemble short humans, standing at about 4.5 feet tall. Their extremities such as noses, hands and feet are slightly larger than what would be expected of a humanoid creature of such size. Most notable are their hair. Their eyebrows grow long and they, like the hair on their head, shoot straight up due to the natural buildup of energy in the sparkling’s body. No one can tame that hair for long, and those who find it embarrassing often take to wearing large hats to hide it. Their hair color can be any color imaginable, as it is the exact same shade as the astral perception of their soul.

### Adventurers

Sparklings are rarely allowed moments to sit still, either by their own boundless energy and passion or by the common people around them who fear this wandering natural catastrophe waiting to go off. Which one is more prevalent varies from each sparkling. Some may seek a way to control their own power to either become something less than they are to find peace, or to prove to the world that its arcane might can be used for greatness.

### Names

Sparklings recieves a name from the parental culture, but many sparklings take on a chosen name to reflect their view on their unfettered energy.
Prince Jean de l'Ours

Jean de l'ours is a famed dumérian hero, one of the members of Duméri's Three legendary heroes. He comes from a small mountain village where he recieved little in the way of traditional dumérian education. During his adventures he was famous for his luck, unbreakable spirit and crazy ammount of magical swords.

During the Arcane revolution, he was called upon by Captain Permon Dalléi to aid if there would be battle when the Anti-Arcane Authority searched Castle 8 for proof of activity of the Tower of 8. While the revolutionary organization had made preperations for such an event, Kyle had to teleport the leaders back to the prepared temple to Boccob in order to escape from a battle with Obarion the immolator. When they arrived, the AAA was searching the grounds and Jean was loitering around aswell. Lucien hid the temple entrance, just in time as Jean noticed an odd smell around the area where they were hiding. Nethertheless, he wasn't able to find the group.

During the Siege of Lutecia, Jean was attending the Kord tournaments at Titanum and arrived too late to aid.
Ralishaz

Ralishaz, the Unlooked for is a chaotic neutral god. His domain is trickery, advocating that the world is inheritly uncontrolable and trying to impose order is only a cause for strife.

Ralishaz teaches that insanity is a sign of free mind, leading his cults to be viewed by outsiders as freaks who either fake insanity or follows the words of madmen. To the followers themselves however, they find new truths through the minds who are unfettered by convention.

Ralishaz worshippers
Path of the ancestral guardian

The path of the ancestral guardian is a subclass of Barbarian which characters in Reth'car can become.

They are reoccuring amongst species and cultures which have strong ties to their ancestors, such goliaths and dwarves.

## Notable ancestral guardian barbarians

Dworic, a dwarf who fought alongside the Tower of 8 during the arcane revolution.

Waldemar, a goliath who is one of the Destined youths.
Nissus

Nissus was a balth adventurer. She was part of the group sent to investigate a secret entrance to Sorcerer king Garoth Ursuul palace in Azzagrat.

## Character

Nissus was a remarkably chipper and uplifting adventurer. She always saw the best in people and was always happy to help others. Her fighting style used elven fencing techniques which she learned from her husband.

## History

Nissus had a happy relationship with her elven husband with whom she had a child with. She kept up adventuring life however and left her child with her sibling in Salmon river.

She was part of the group sent to investigate a secret entrance to Sorcerer king Garoth Ursuul palace in Azzagrat. During the travels, she was remarkably cheerful and tried to get to know the withdrawn half-orc Tûgrakk.

When they arrived at the throne room of the palace, they saw that 4 beings were being projected and contemplated over by the ruler and other beings. Nissus was pushed by Tûgrakk down in front of the Sorcerer king as a part of the half-orc's plans to betray the group once the secret path had been found. While Tûgrakk asked her if she was still smiling, she indeed was. She charged against the ruler of Vasheedas, but was immediately defeaten and turned to dust. This left only her locket, revealing that one of the beings that were being viewed was her son, Lucas.

While Nyx was training with Shata, she viewed Shata's memories of the events and got to se how her mother had died.
Hànzhī Zuǐ

Hànzhī Zuǐ(Kraken's Maw) is a province located in the northern region of Yuan. It is widely known for its powerful ocean druids who have mastered the art of taming sea monsters. These sea monsters are then used to protect the coast and ward off any potential invaders. The province's location makes it a key defense point for Yuan's northern borders.

The people of Hànzhī Zuǐ value their connection to the sea and are known to be skilled fishermen and sailors. The province's economy is primarily based on fishing, as well as trade with other coastal provinces in Yuan. Its capital city, Qīngfēng, is a bustling hub for trade and commerce.

Hànzhī Zuǐ is also home to many mystical landmarks, including a forest said to be enchanted by the sea druids. The forest is rumored to have a portal to an underwater realm, although no one has been able to confirm its existence.

Notable individuals from Hànzhī Zuǐ include the legendary ocean druid, Lady Shui, who is said to have single-handedly defeated a Kraken that threatened the coast. Another notable figure is the governor of the province, Liu Jian, who is known for his strategic mind and fierce loyalty to Yuan's emperor.

The province's military forces consist mainly of the ocean druids and their tamed sea monsters, but they are also supported by samurai and weather magi from other provinces in Yuan.
Marilou deRémi

Marilou deRémi is a dumérian woman who grew up with a small group of dragon worshipping cultists. When the cult was exterminated with her as the only survivor, she took a risk in desperation by throwing herself at the mercy of the dragon Utharox. Her desperation was her undoing, as the dragon turned her to a statue. She was left like that for several deceniums before the Tower of 8 slayed the dragon and revived her amongst several other people who had been turned to stone. When she learned of what had happened, she was completely crushed. Along with some of the other people who had been revived, she was taken in by Danoved Luranthar to the dumérian druidic order to find whatever help she needed.
Magistrate Oswal Maillard

An extremely jaded judge active in Lutecia. He enjoys the finer things in life and would rather take part in those vices rather than dealing with his actual job. As such, he is remarkably willing to work within gray areas of the law or represent horrific people who pay well.

During the Arcane revolution, he was one of the people which Howell deSamuel suggested that the Tower of 8 should speak to. This was because he would be able to work through the legal details of ordaining a trial to determine the arcane ban.

The founders of To8 never spoke to him in person however, as they gave that part of the mission to Gillés. Gillés in turn made his way to Lutecia and managed to reach the magistrate. Their discussion was filled with jargon to hide their true words, and in the end Oswal made the offer that he would do it in return for 10,000 gold. He also brought up what would be needed to be accomplished by the Tower of 8 before this could even be considered, such as that this trial would not even be considered unless there was a noble which backed it up. And ended the discussions with warnings of what would be faced in such a trial which included the wary eyes of every self-concerned citizen in Duméri and if enough attention were brought to the trial, Pope-King Oscaran Thalvir Inottsal himself might be part of the jury.

A short while later, Maillard recieved the money and began the work. The work was finished well before the trial could begin, which would be a month after the siege of Lutecia.
Tûgrakk

The traitor

Tûgrakk is an altherian half-orc adventurer. He is part of the Court of Graz'zt and an enemy to the known world which he hates with every fibre of his being.

## Story

Tûgrakk's early life was defined by misery, as he found neither home nor comfort anywhere he looked. While he at first attributed it to his Half-orc heritage, he would come to the conclusion that existence itself was misery and that everyone was partaking for fear of the unknown. While he would be able to consciously say so, he also became addicted to make other suffer as a way to make them see the world as he does. In time, this led him to coming into contact with Graz'zt, and he became a servant as a mean of gaining power to fulfill his final goals.

On one of the missions he was sent to accomplished, he successfully infiltrated Baltharn and became an agent of the nation for his physical and magical prowess. While there what would be his final mission was to investigate a secret entrance into Vasheedas capital alongside a group of other agents. They travelled into Vasheedas and reached their target. Once they confirmed the secret entrance and saw the nations sorcerer king, Tûgrakk betrayed the group by summoning a Marilith and attacking them. This attempt only managed to kill Leorio and Nissus as the remaining managed to flee.

He then took his place amongst the Court of Graz'zt, and began work to capture the Destined youths. But while working on this goal, he would also seek to use leylines to bring destruction from the Plane of shadows.

After one of the meetings with the court of Graz'zt, he approached Success to suggest that they would work together as they were the only ones not directly affiliated with demons. Seeking to leverage this situation, Success offered to give the key to killing the sorcerer king. He had previously caught Rashar Otmet, the last known blood of the dead god kings.

## Character

He is a thoroughly bitter person. Despite claiming that his rejection is due to his half-orc heritage, his plans are focused on taking vengance on the world for his suffering rather than changing it for the better. He finds joy in little anymore.
Kiaan

Kiaan is a nation in Reth'car. Its primary inhabitants are the dragonborn, whom claim that all dragonborn orginate from this nation.

## History

For a long time, the island had no relation to any other nation. When dumérian explorers made first contact, the cultural exchange led to a golden age for Duméri which continues to current times.

## Culture

### Food

Common ways of preserving food includes smoking, oil storage(Commonly chili oil), dried cereals(Maize), honey storage, fruit preserves(Commonly cacao and papaya) and fat storage(Mutton tallow).

## People

The Kiaan people live in isolated tribes, divided by the nations enormous rainforests. In these tribes the children are raised by everyone of age, rejecting the common family structure of many other races.

The Kiaan dragonborn which rules the land has for all of their existence fueled their citizens inherent pride by claiming that they are the most developed nation there is. This illusion was shattered when mainland nations traveled southwards in the seas. At first, the visitors was attacked on sight. While trade was established in time, this also revealed to the people how different other nations were and began doubting their leaders claims. As such, the nation became splintered. Several dragonborn voyaged out across the world to learn from other people, in order to truly become the most developed nation and reclaim their shattered pride. Others became more turned inwards, with newfound drive to explore their rich magic traditions to stay ahead in the fields which they excel in. And the leaders themselves are now seeking a way to bring the fold together again, even if it means binding them through war.

The Kiian defenders are lightly armored, relying on their natural scales. Their main tactic is to close the distance to the enemy as quickly as possible to unleash their breath weapons, before switching to heavy clubs laced with poisons.

## Geography

The rainforests of Kiaan hosts a unique collection of flora and fauna. The food grown there has become a boon to the nations who has accepted it into their own farming and cuisine.

The rich vegetation are excellent materials for magical rituals, medicinal usage and poisons amongst more.

Pyrite and sulfur are abundant on the island, and the people have used it to create healing balms.
Walder the Cobbler

Walder is a dumérian citizen. He grew up knowing he would inherit his father's business. Inheritly curious, he would often listen intently to visiting customers and draw conclusions regarding the happenings in Perholdt. This would lead him to become involved in criminal business, at first finding deaddrops without knowing what they were. But when he did learn, he would exploit this by selling information to other criminals in the city. Eventually he would become known in the less reputable parts of the city as an informer, who used his line of work to get into contact with almost everyone who needed any kind of footwear.

As he was advancing in age, the manipulation of the city became so natural that it began to bore him. When one of his customers mentioned having being approached by a revolutionary organization, he became intrigued by the idea of manipulation on a national scale. He figured out who the actual recruiter was and approached them, becoming a agent of the Tower of 8.

### Agent stats

**information**
**pursuers**
**gold**
**resources**
 4
Urorn the Valerous

Urorn the Valerous is a dumérian dragonborn. He has accomplish deeds for years with his companions, and yet his single most defining act was training a small village to defend against an altherian incursion. With his incredible strategies, a single village of dragonborns defended themselves for 2 years. This brought honour and respect to the entire race of dragonborn in Duméri, who are now in reverance of their champion.
Warlock

Warlock is a class which characters in Reth'car can become. Warlocks uses arcane magic which is given to them by a willing patron. Examples of patrons includes ghosts, angels, devils and other powerful beings.

## Subclasses

Archfey

Celestial

Fathomless

Fiend

The Genie

Great Old One

Hexblade

Undead

Undying

## Notable warlocks

Lia Teasen'Neldeth, a dumérian Half-elf who was part of the arcane revolution and was a founding member of the Tower of 8. Her patron was the lingering ghost of Rose. During her adventures, Lia destroyed her patron and re-train to sorcerer.
Louí Raphaël

Louí Raphaël is a dumérian knight of the Anti-Arcane Authority. He is fully devoted to the service of the ruling Pope-King, Oscaran Thalvir Inottsal.

At the end of the Arcane revolution he was called back from the Altherian frontlines to instead helped the recently devestated Lutecia. When he arrived, he became the guard of the Tower of 8 while they awaited trial to determine the legality of arcane magic. Unlike many of the AAA, he harbored little hatred against the group as they had strived to accomplish their agenda as legally as possible.

When Adran Teasen'Neldeth and Elise Lavicard stormed the trial in a attempt to stop it, he fought against them and even gave the Bag of Holding which had the To8's equipment back to them.
Thane Zardok of clan Sunblight

Zardok is a duergar thane of the clan Sunblight.

During the demon war, he made a deal with Success to capture the Destined youths in exchange for dwarven slaves and coin. Before a proper hunt could begin however, the Destined youths found his clan's hidden opening to the surface. They invaded the dungeon and slayed most of its inhabitants before they found Zardok, and killed him in return as they had learned of the contract.
Thara Nathra

Thara Nathra is a devotee to Istus and friend to Rinya.

During the Demon war, she asked Rinya to find the Destined youths and guide them to the temple of Istus where they would learn more of their role in the current events.

A few weeks after Rinya had found the group, Thara sent a flashpaper to her warning her to stay away from the temple and that *Fate is dead*. Rinya tried to ask for more details, but recieved no response.
Wee Jas

Wee Jas, Death's Guardian is a god. She is primarily worshipped in The Notharian Empire. She was previously worshipped in parts of Altheria, where their primary purpose was to bless graveyards and battlefields to prevent undead from rising. They lost this position after Vecna left the multiverse, reducing the ambient necromancy in the world.
The floating islands

The floating islands is a central region in Cidarn, consisting of several huge landmasses hovering hundreds of feet above the ground with large waterfalls running off them to the earth below. This is a lasting effect from the Elemental upheaval.

Built upon these islands are small villages built by the cidarni genasi people. These villages are isolated from the rest of the nation, doing minimal trade.

Above the air of these islands are several open small portals to the elemental planes. As this is a neccesary part of being able to live upon the islands, the genasi are fiercly protective of them against the wishes of the Order of Stasis who wishes to close them.
Wozk of clan Gloddar

Wozk is a dwarven lawyer from Fort Irkatz. He was schooled for his vocation since early age, and managed to struggle to greatness. His career became filled with minor cases that were handled with excellence. This led him to gain some fame, and was thus hired when Dworic of clan Hidzed needed more lawyers to guarantee the Tower of 8's victory in court.

After the case, he realized that this organization offered something he had never found in his work. Risk, and excitement. When a recruiter from the Tower of 8 was recruiting in Fort Irkatz, Wozk spoke without thinking for the first time since is his youth and hasn't regretted it since.

### Agent stats

**information**
**pursuers**
**gold**
**resources**
 3
Water Genasi

The lapping of waves, the spray of sea foam on the wind, the ocean depths—all of these things call to your heart. You wander freely and take pride in your independence, though others might consider you selfish.

Most water genasi look as if they just finished bathing, with beads of moisture collecting on their skin and hair. They smell of fresh rain and clean water. Blue or green skin is common, and most have somewhat overlarge eyes, blue-black in color. A water genasi’s hair might float freely, swaying and waving as if underwater. Some have voices with undertones reminiscent of whale song or trickling streams.
Varis Teasen'Neldeth

Varis Teasen'Neldeth grew up in his brothers shadow and thus adopted the way of a shadow. He finds his worth in his loyalty to his brother both as a member of the Teasen'Neldeth bloodline and as a compatriot of Anti-Arcane Authority. Compared to Adran Teasen'Neldeth's illustrious position Varis has a less dramatic role as a scout.

After the AAA had found out that the Dawnwardens of Wee Jas were hiding in Sunspear, he was sent there to search for them. While there, Dworic approached him for information without revealing his connections to Tower of 8.

During the siege of Lutecia, his father Count Morinehtar Teasen'neldeth was killed. While this would have meant that Adran would have become the new head of the family, Adran too died later the same month which meant that Varis instead became it and gained the title count.
The orders of Heironeous

The orders of Heironeous is a balth organization which strive to protect and improve Baltharn by upholding the virtues of Heironeous. It is divided into 7 orders, with each order having over time has grown more self-reliant.

## The orders

#### The First order

The First order is the Order of the Heart. The First and Second Orders are tasked with communing with the Heirounous. Its sigil is a flame.

#### The Second Order

The Second Order is the Order of the Spirit or the order of contemplation and enlightenment. The First and Second Orders are tasked with communing with the gods, as well as acting as missionaries. Its sigil is a open hand.

#### The Third Order

The Third Order is the Order of the Mind. They act as the map-makers, scribes and librarians of the state. Its sigil is a book and a quill.

#### The Fourth Order

The Fourth Order is the Order of Direction. They vehemently suppress dangerous religions and followers of said religions, including people touched by The Dark. Its sigil is an Eye.

#### The Fifth Order

The Fifth Order is the Order of the Body. They are the healers of the country. Its sigil is a slab of stone.

#### The Sixth Order

The Sixth Order is the Order of Defence. They are warrior monks who safeguard the faithful. Its sigil is a blind warrior.

#### The Seventh Order

The Seventh Order is the Order of the Arcane. They use magic for the betterment of the country. Its sigil is the thunderbolt.
Virzidio of no clan

A sleazy lawyer who gets hired because of his skills and not his manners. His speech is filled with drawn out words, saliva-filled lip lickings and whenever he needs to turn a page in his notes it's always done with a saliva-covered finger.

When Ermagrott of clan Gloddar lead a case against Kyle and Morelét of Tower of 8 for graverobbing Steelconqueror's tomb, Virzidio was hired as the prosecution. He questioned several people involved, including Lia Teasen'Neldeth and Rabba of clan Hidzed as character witnesses. In the end, the accused were found innocent.
Tsukiya Ihedo

Tsukiya Ihedo, informally known as Ihedo, is the capital of Yuan. It is built upon the slopes of a dead volcano, facing the ocean.

It is named after Tsukiya Ihedo. According to legend, the volcano was about to erupt in an explosion that would have wiped out the known world. Warriors from all corners of the world travelled to face champions of the plane of fire to quelm the fire, to make deals with the earth to swallow the volcano and spread tricks and lies spread with the wind to trick the mountain that it was not the right time. But nothing seemed to work. The lonely poet Tsukiya Ihedo accepted the destruction which would come, and wrote what he thought would be the last poem the world would see. In it, he put his heart and soul into lovingly describe everything in the world that he loved. He plunged himself into the molten magma, and when the volcano ate the poem it understood everything in it. Its was overcame with sadness for what was about to be lost, which allowed the plane of water an opening to quell its eruption.
Yeti

Yeti's are hairy monstrosities with magical abilities related to cold. Their glare can paralyze opponents, leaving them open to be attacked.

During the Demon wars, a yeti attacked the Destined youths while they were resting. It managed to paralyze Lucas Shepard, but the rest of the group was able to save him and kill the yeti. Waldemar kept the pelt, while the head was given as proof of the kill to the nearby village Philden ride.
The unheard tune

The unheard tune is a magical item. It consists of a lead tube covered in chains. It carries a curse which affects those that opens the tube. On nights when both moons are hidden, a tune is heard from the tube even while its closed. No one who hears the tune this way can repeat it.

It was protected by a family line of haflings, leading to death or madness for several of them. Eventuelly it ended up in the last of this family line, Zallathon. After his tribe Skyshakers was wiped out, he opened the tube in his desperation for any kind of direction of what to do. Whatever was in the tube drove him to madness for years, until he came to his sense but as a changed man. He kept it close to himself while he travelled to the new word.
Ysabel

Ysabel deGretzger is a bone devil born from a human soul. Ysabel was originally a dumérian revolutionary who was an ally of Gillés, alongside Charles deAlix. Like her companions Ysabel was a devil worshipper, and through Gillés plans served as a pawn of Halphas in Duméri.

When Gillés determined that the days of power for the Anti-Arcane Authority would come to an end soon, he and his companions sought out the future founders of Tower of 8 to join them at an early stage. Ysabel furthered Gillés plans by recruiting tieflings and devil worshippers to the organization in particular, and spread the lie that the organization would be a haven for those shunned by worshippers of Pelor.

When Gillés told the truth about the situation to Liberty, she executed him despite the blow the organization could take. Liberty then brought along the other founders to confront Charles and Ysabel. Charles told them with a steady voice that regardless of what they would do to him and Ysabel, they would stand to gain from it. Liberty killed them both, and the organization started to root out those that joined only for reasons that appealed to devil-worshippers.

As planned, Gillés and his companions were rewarded in hell for their continued duties while they were alive. They were reborn as devils, with Charles and Ysabel becoming bone devils in service of Halphas.
Vorg'aut the lady of blight

Vorg'aut the lady of blight is a demonic commander in the service of Graz'zt. When the Destined youths were approaching Baltharn border to Cidarn, she alongside a group of demons attacked. During the battle, Vandarius, 7th wolf of the guard came and tried to keep her off the group. Though he was unable to defeat her, she was defeated when Serelis arrived and destroyed her form. Her remains was taken by Serelis.
Yuan

Yuan is a nation in Reth'car.

## History

After the silver king claimed his throne, the throne of Yuan have stopped being called the dragon throne and is now called the throne of clouds.

## Culture

### Food

Common ways to preserve food are juice storage(commonly cherry), fruit preserves, pickling, sugar coating, pressed cereals, salt curing and oil storing(commonly sesame oil).

## People

The people are divided into numerous clans, large and small, each containing a number of ships. Each clan is ruled by a Wave master/mistress who is elected to her post by the twelve most senior Sail master/mistress within their clan. The Sail master/mistress is served by a Windfinder, a individual skilled in the manipulation of weather. The Windfinder to the Wave master/mistress holds a higher rank as a result of her Wave master/mistress position. You can determine from which clan someone is from their earrings.

The typical yuan soldier is trained in several formations and has great discipline. Their training prioritizes individual soldier's abilities over legion movements and coordination. Their armor is lacking, but their weapons are second only to dwarven-made weaponry.

The imperial bloodline is in direct decension from the nations draconic founder.

### Piercings

For all in Yuan the number of piercings permitted within the ears and the quality and quantity of medallions hung from chains connecting piercings are a clear reflection of rank. This culminates at the rank of Emperor who is marked by six piercings in each ear and a connecting chain so covered in medallions that they overlap. By comparison, Chin-Hae Cho, Sailmistress, wears four piercings in each ear and a chain between a pair of earring a that support her row of medallions. Coine's Windfinder and sister Chung-Cha Cho wears a total of three ear piercings, reflecting her lower rank.

Demotion within the hierarchy is made evident by removal of previously earned piercings.

## Geography

The land only has sparse collections and useful minerals. The few useful there are includes jade, wolfram, tin and very limited iron. Their biggest export is Yuanian porcelain, including cups, teapots, vases, and possibly sculptures, delicate and graceful objects of art, and are highly prized by mainlanders, frequently costing their weight in gold to obtain.

Yuan has very thorough maps of the entire island. The maps use a grid system, with the origin being the former capital.

It has 16 provinces;

Cháoyuè (City of bridges)

Dǎn Hanei (Soaring leap)

Hēi Gū Kokujū (Black tortoise)

Hóng Kōzan (Red peak)

Yuán Hontō (Origin of wind)

Jīngō Fushigi (Mysterious palace)

Tenjō Kōten (All under heaven)

Míngtiān (Radiant heaven)

Fèn Ōuhen (Cherry blossom)

Páo Kinpō (Golden robe)

Zhàn Tatakai (Dragon’s triumph)

Tóngyī Ichiī (Unity & harmony)

Shān Fushigi (Mysterious mountain)

Hànzhī Zuǐ (Kraken’s maw)

Gyokuryū (Jade forest)

Nāguī Jìngjì (Naga’s serenity)
Tenjō Kōten

Tenjō Kōten(All under heaven) is a province located on the eastern coast of the island nation of Yuan. It is home to the capital, Tsukiya Ihedo, which is situated upon the slopes of a dead volcano facing the ocean.

Tenjō Kōten is known for its wine, which is considered some of the best in the land. This is due to the unique soil found in the dead volcano that provides the ideal growing conditions for grapes. The emperor, who resides in Tsukiya Ihedo, enjoys the province's wine greatly.

Despite being the seat of the emperor, the current ruler holds little actual power as the bloodline of dragons has thinned over the many years since their ancestors ruled. Other province leaders and significant figures are individually planning to take the throne, leading to political instability.

Despite its prosperity, Tenjō Kōten is not without its challenges. Its eastern coast is prone to storms, and its navy must remain vigilant to protect against attacks from Viheer raiders. Additionally, the province has been plagued by bandits and rogue mages, making travel and trade dangerous at times. Nevertheless, the province remains a center of power and culture in Yuan, attracting visitors from all over the land.
Tiamat's fall

Tiamat's fall is a area in Duméri. It is named for a ancient story, where it is said that during a bout between Tiamat and Bahamut the evil dragon was thrown at the ground with such force to forever change the landscape.

It is a creviced area from which the scorpion invasion came from. Few plants and trees manages to grow, and the terrain contains treacherous thin ground which is connected to the deep canyons which leads deep underground. Hopeful adventurers, many who did not experience the horrors of the scorpion wars, have attempted to explore the cavernous depths for lost culture and treasure. Few have returned, none that went further than the sun's light could reach.
Tanabijj

A tanabiij is a type of demon-infected human. This type of creature is a unique creation of Xargu by applying his demonic research used to create Tanarukk upon human prisoners. Instead of a large, hardy being like the tanarukk, the tanabijj was more muscular than an human but hunchbacked with long claws and a build which leaned more towards stealth.

During the Arcane revolution, Xargu studied old demonic rituals and was able to find a process to create tanabijj. While he and his tanabijjs were defeated by the Tower of 8, Shaman Azbul escaped with this knowledge. It remains unknown if the knowledge died with him, as Azbul was less interested in studies than pragmatic revenge.
Zhàn Tatakai

Zhàn Tatakai (Dragon's Triumph) is a province located in the center of the island nation of Yuan. It is a landlocked province, with very little land that reaches the coast. The province used to be home to the Yuan capital, which was named Kirinoki. The detailed maps of Yuan use Kirinoki as the origin point from which directions and measurements are based.

Zhàn Tatakai is known for its mystical forests, where the trees are said to be inhabited by spirits. The province is also home to many rivers, which are said to be the domain of water elementals. The people of Zhàn Tatakai have learned to live in harmony with the spirits and elementals, and the many mages in the province specialize in nature magic.

In the past, the province has faced threats from neighboring provinces seeking to expand their territory, but these have been repelled by the powerful mages of Zhàn Tatakai. However, there are rumors that dark forces are gathering in the province, with some fearing that a new age of conflict may be on the horizon.
Viiher

Viiher is a frozen, mountainous nation. It was originally inhabited by the goliath people, who conquered the mountains and bent them to their will.

## Culture

### Food

Common forms of food preservation are freezing(by leaving frost-resistant vegetables outside during the winter), boiling, pickling, cheeses, smoking and milled grains.

## People

People from Viiher are called vii.

The goliaths are a hardy people who are independant people who works hard and expressive little to no emotion when performing their duty. The exception of this is combat, were they are expected to let loose and use all their pent-up aggresion.

The typical viiher raider has adequete equipment but recieve no training in formations. They instead rely on their ferocity and strength to break through opponents line and distrupt plans.

## Geography

The nation consists mostly of snowy, low mountains. The people build villages on the tips of the mountains.

It is rich in iron, lithium and magnesium.

## Relations

It neighbours Cidarn to the west and Tir Bor La to the south. Coastally, it neighbours Baltharn to the west and Isles of Dedecus to the north.

## Internal threats

One phenomenon that happens within the nations borders are the wandering uninvited guests. Once a month when the moons are at their lowest point, the stars go away and lights become weak. Wandering spirits from the shadowfell wanders about during that night and attempts do capture anyone who either opens their doors when the spirits knock, or unfortunate wanderers who are still outside.
Ulaa Blessuroz

Ulaa Blessuroz is a annual dwarven holiday. It occurs on the 3rd Olus of Ulaani and is a celebration of the dwarven tradition of brewing as given from Ulaa. Markets and stands are set up with many different kinds of spirits at cheap prices, and great athletic contests are held.

In Duméri this always occurs as the same time as the weekly Pelos mass, which then recieves many drunkards who interrupts the ceremonies.
Tempest Domain

Tempest domain is a subclass of cleric which characters in Reth'car can become.

The gods which govern this domain are Kord and Umberlee.

Tempest clerics can be found all across the world aboard ships, where they quell and conjure storms. Umberlee is the most commonly worshipped god, in both reverence and fear.
Talisman of Annihilation

A talisman of Annihilation is a magical item. It can be used by the wielder to more easily control a Sphere of Annihilation.

One of these was used during the Arcane revolution by Antface who had given it to a subordinate alongside a Sphere of Annihilation. It would after the battle be confiscated by the Anti-Arcane Authority.
Veshi

Veshi is a mountainous nation is Reth'car. Is consists primarily of gnomes and dwarves who are descended from researchers of many kinds who travelled to find a safe and private place to attempt experiments in. In time, these camps grew to villages and cities with the leading technology in all of Reth'car.

## Culture

### Food

Common forms of food preservation are drying, salt curation(augmented by saltpeter), oil storage(oil from Frongol-mi), smoking(cherrywood) and alcohol storage(made from reduced beer).

## People

It is considered an unsual and inhospitable nation to outsiders due to their lack of economy. Its only coinage is used for trade with others nations. The people are given resources as needed, with unsuals ammounts needing approval by the state. To avoid abuse the system, its inhabitants are used to reporting anything unusual to the resource inquisitors. They will investigte citizens and visitors alike to find if any of the precious resources are being wasted, and bringing those who waste to justice.

Veshi has strict rules regarding visitors and immegrants. Visitors have guides which will make certain that they do not steal any secrets while in the nation. Immigrants needs to succeed in a performance test to prove their worth before admitted. While the tests are used to determine capability in several areas, the result needed may vary depending on the nation's current needs.

## Geography

It is rich in cinnabarite and chrome. The tops of the mountains have the most reoccuring essence of air in Reth'car.

## Relations

While Veshi trades with neighbouring nations, relations remains cool as it refuses to sell any of its technological secrets.
Tóngyī Ichiī

Tóngyī Ichiī(Unity & harmony) is a province located in the western part of Yuan, known for its emphasis on unity and harmony. The province was named for the peaceful coexistence of its inhabitants, which included humans, elves, and dwarves.

However, Tóngyī Ichiī has suffered greatly in recent times. The three islands off its coast, known as the Shīmiè Archipelago, were once prosperous and provided a vital source of trade and resources for the province. However, a great plague swept through the islands, killing off many of the inhabitants and devastating the economy. The remaining population of the islands has been forced to turn to piracy in order to survive, and the province has struggled to maintain control over them.

In addition to the troubles of the Shīmiè Archipelago, Tóngyī Ichiī has also been plagued by incursions from the neighboring province of Gyokuryū, whose people have grown increasingly aggressive in recent years. The province has struggled to maintain its borders and protect its people from these raids.

Despite these challenges, the people of Tóngyī Ichiī remain committed to their ideals of unity and harmony, and work tirelessly to rebuild and improve their province. The current ruler of Tóngyī Ichiī is Lady Yumi, a skilled warrior and strategist who has been working to bolster the province's defenses and restore order to the Shīmiè Archipelago.
Wolfguards

The Wolfguard is the Baltharian royal guards who's first mission is to protect the royal family and their interests. They are hand picked from the best members of the 6th order of Heironeous, always only ten. When one dies another from the order is chosen. They are empowered by their magical armor, which gives them several abilities including a handle from which they can create a lightning version of any conceivable weapon.
The Roach

Character

Roach is serious and driven. While he wants to be objective-minded, he doesn't mind taking time out to put fools in their place.

Roach was a altherian adventurer. In his youth he found training amongst the Ghostslayer Dawnwardens, and specialized himself in using the newly developed weapon the gun.

He was sent out to determine the undead status of the new continent, and traveled there alongside The Mountain. Shortly after he arrived, he found himself having to rescue several people from the jungle. He did this alongside several other adventurers who he would end up working with for a long time. These people would eventually form the mercenary company The white lillies. Who the Roach quickly decided that he didn't want to be called, so the group compromised by changing the name to The white lillies and the Roach.
Raconteur Taggard of clan Grayfist

Taggard of clan Grayfist is a dwarf from Fort Irkatz. During the arcane revolution, he was sent from the fort alongside Cleric Fortz to aid Captain Permon Dalléi in hus hunt for the Tower of 8. The arcane organization fought against him and other Anti-Arcane Authority soldiers shortly after the slaying of Utharox.
Tena deDanell

Tena is a young dumérian druid. She was left to be raised as a druidic acolyte as a baby.

When Agriette Plainsmaster decided to travel for no reason after helping the Tower of 8, she gave recommendation for a select group of her followers to help the revolutionary organization. One of these followers was Tena. Agriette propably chose her for a specific reason, but as with much of the old hag, her reasons are her own.

### Agent stats

**information**
**pursuers**
**gold**
**resources**
 0
Yman

Yman is a doppelgänger in the service of Success. He acts as both messenger and spy for the disgraced tiefling.

## Character

While Yman is an archetypical doppelgänger in many ways, he is different in having found both stable work genuine trust in his employer. His seemingly endless greed quenched by the generosity of Success, he happily serves in return for whatever whims of fashionable treasure he desires. When not spying, Yman prefers to dress in gaudy clothing displaying his love for gold and all things desired.

His loyalty has grown to become a one-sided friendship, as he truly belives that Success now needs him and trusts him. And the tiefling is all to willing to not let the truth dispel that.

He is arrogant, vain and scornful.