Roles

## Overview

There are 18 significant roles in each game.

## You

Read the Main Article: Pinkarella

*"You are the renown serial killer Pinkarella, hiding incognito in this remote and isolated pony town. Your goal is to eliminate the town council without arousing suspicion that would lead the town to identifying and executing you. You have some magical skill and extreme physical strength. There are very few who can defend themselves against you, but it is vital you remain in the shadows.*

*"Keep your sanity and bloodlust under control, avoid suspicion while arousing it against others and you will surely succeed."*

~ In-Game Wiki

## Town Council

There are 13 Town Council members and roles. All Town Council members (except the Magician, Naturist, and Preacher) must be killed in order to win the game, unless the town surrenders. All Town Council members' Cutie Marks are required to complete Cuddletini's Cloak.

### Deputy

Read the main article: Deputy

*"The Deputy is the lowest ranking investigator in the town, and also the first to become active after you begin your activities. The Deputy is not very organized and will check suspects more or less at random.*

*"Being of lowly rank, the Deputy will never check a higher-ranking investigator, the Mayor, or the Noble/Alicorn. If they investigate you, they will raise your suspicion by a maximum of one point if you fail their interview. If they are interviewing a pony you are attempting to murder, you will be forced to abandon the attack. The pony they are interviewing will be blocked from doing their own work that night.* *If you kill the Deputy, it will trigger a full investigation."*

~ In-game wiki

### Sheriff

*"The Sheriff is a medium ranking investigator who will become active soon after you begin your murders. They are more organized than the Deputy and will check the townsponies one by one as they attempt to find the guilty party. Once they have checked everyone, they will begin again.*

*"The Sheriff will never check the Detective, the Mayor, or the Noble/Alicorn. If they investigate you, they will raise your suspicion by a maximum of two points if you fail their interview. If they are interviewing a pony you are attempting to murder, you will be forced to abandon the attack. The pony they are interviewing will be blocked from doing their work that night. If you kill the Sheriff, it will trigger a full investigation."*

~ In-game Wiki

### Detective

*"The Detective is the highest ranking investigator in the town. They are slower to become active, but once they do they will check every pony one by one as they try to find the guilty party. Once they have checked everyone, they will begin again.*

*"The Detective can check everyone except the Mayor and the Noble/Alicorn. If they investigate you, they will raise your suspicion by a maximum of three points if you fail their interview. If they are interviewing a pony you are attempting to murder, you will be forced to abandon the attack. The pony they are interviewing will be blocked from doing their own work that night. If you kill the Detective, it will trigger a full investigation."*

~ In-Game Wiki

### Visitor

*"The Visitor is affiliated to the Church and takes it upon themselves to visit a pony most nights to 'keep them company', gossip, and ensure morale is kept up over the dreary winter season. They are inclined to visit ponies who are showing signs of mental distress, but can decide to visit almost anybody, with the exception of the Noble/Alicorn who they do not wish to intrude upon.*

*"While the Visitor is harmless, if they are visiting a pony you are attempting to murder, you will be forced to abandon the attack. If the Visitor visits you, you will be blocked, but will have an opportunity to deal with them."*

~ In-game Wiki

### Noble/Alicorn

*"The Noble is a pony of Royal blood residing in the town for reasons of their own. As a Noble, they command respect but have no particular power. The Noble can be of either gender, but will always be either a pegasus or unicorn.*

*"After some time, the Noble will transform into an Alicorn. At this point, they will start helping the town to track you down. The Alicorn is multi-skilled and can perform investigations, fly over the town and act as another Lookout, or attempt to read minds via rune magic like the Magician, although they are not as skilled at these tasks as the ponies dedicated to them. Killing them in either form will trigger a full investigation."*

~ In-Game Wiki

### Guard

*"The Guard is primarily assigned to protect the Noble/Alicorn, but once your murders are underway the Noble will order them to start guarding specific houses. If you are caught by the Guard attempting to break into a house, you will first receive warnings, but if you are caught too many times the Guard will execute you on the spot!*

*"Once the Noble has become an Alicorn, the Guard will refuse to protect lesser ponies and will station themselves exclusively at the Alicorn's house unless for some reason they are not working that night. The Guard has made a lifetime commitment to protect the Noble/Alicorn, and if they fail in their duty it will break their sanity."*

~ In-Game Wiki

### Lookout

*"The Lookout will become active early in the game and will begin watching houses to try and catch you in the act. While they choose a specific house to watch, they also keep an eye on the entire street. If you attack their chosen house, you will be blocked from your attempt. If the Lookout happens to be in your target's street, you can still make an attempt but this risks you being spotted and you will have to decide if you want to proceed.*

*"If you are spotted, the Lookout will make a report to the town investigators and you will be marked for interview."*

~ In-Game Wiki

### Mayor

*"The Mayor is the leader of the town and responsible for law and order. As such, they disapprove of lynch mobs and will try to prevent them from gathering. Their chances of success are increased depending on how many investigators are still alive to back them up.*

*"You must kill the Mayor to win, as the town will never surrender while they are still alive. Killing the Mayor will trigger a full investigation."*

~ In-Game Wiki

### Reporter

*"The Reporter posts daily bulletins in the town which can keep you clued in to certain events you would otherwise not know. While this is useful to you, the Reporter is also a snooping do-gooder who will take it on themselves to begin checking houses themselves after a certain point. If they find your stock of pony remains, or worse, a captive in your basement, they will bring a great deal of suspicion down upon you!*

*The Reporter can only check your house if you chose to leave it that night, so staying at home will thwart them. They can also be fooled by evidence planted at other houses."*

~ In-Game Wiki

### Veteran

*"The Veteran is an ex-soldier and very skilled with their service rifle. Once active, there is a chance the Veteran will be 'on alert'. If they are, any attempt to attack them will result in them shooting at you and you will have to react quickly to avoid being wounded. If they miss, you can still expect a visit from an investigator. If they manage to wound you, this will seriously affect your suspicion level, and if you are especially unlucky, they may kill you outright."*

~ In-Game Wiki

### Magician

Read the main article: Magician

*"The Magician is the town's spellcaster. Once it is clear there is a murderer in the town, the Magician will magically seal their house, preventing you from breaking in. However, once things become serious the Magician will start trying to find you by intruding into the minds of the surviving townsponies. As they cannot keep up their barrier and do this on the same night, the Magician is vulnerable when working.*

*"If the Magician attempts to read your mind, you can try to defend yourself by arranging runes and trying to match the arrangement of runes the Magician is using. The more successful you are, the less damaging the mind-read will be. The Alicorn can also attempt a mind read."*

~ In-Game Wiki

### Preacher

*"The Preacher is the religious leader of the town and is also a deadly enemy of the Changelings. Convinced (correctly) that there is a Changeling Spy in town, the Preacher will check a pony most nights, blocking them from any action - this includes you. Once a pony has been checked, the Preacher will usually not check them again.*

*"If the Preacher does discover the spy, the spy will be executed. While the Preacher is always victorious, the battle takes a major toll on their sanity."*

~ In-Game Wiki

### Naturist

*"The Naturist is a pure-hearted friend to all animals, and their house is filled with various fauna. These animals are constantly on alert and will repel any attempt you make to break into the Naturist's house. As direct murder is impossible, you will need to find another way to dispose of the Naturist."*

~ In-Game Wiki

## Additional Roles

### Disciple

Read the main article: Disciple

*"The Disciple is your dark, twisted assistant who will do what they can to assist you in destroying the town council.*

*"Each day they will post you an anonymous report which will reveal information about members of the town. Helpful though this is, the deal the Disciple has made with you is that you will slay them too and send them to paradise. If you leave the Disciple alive for too long, they will become annoying and then enraged and finally turn on you. You will need to discover who the Disciple is and choose the best moment to eliminate them to prevent this from happening."*

~ In-Game Wiki

### Changeling Spy

*"The Changeling Spy has been posted in the town to gather information for their evil Queen. While eluding the Preacher, the Spy will compile files on the townsponies. If you manage to kill the spy before the Preacher, you will have a chance to review some of these files and learn some useful information. If the Preacher kills the Spy first, all of this information will be lost.*

*"While the Spy's disguise is almost perfect, it takes a lot of energy for them to keep it up for such long periods and their avatar on the roster will occasionally 'glitch' on some days. This glitch can also be triggered by a certain tarot card."*

~ In-Game Wiki

### Undertaker

Read the main article: Undertaker

*"The Undertaker is a regular townspony and does not need to be killed for you to win. While they are alive, any corpses will be kept in the morgue until the Undertaker can bury them. This gives your pet a chance to raid the morgue for extra material and any marks missing from your cloak. The Undertaker takes a couple of days to prepare a corpse for burial and can only manage one burial a day. Once the corpse is buried however, your chance to obtain that mark is gone forever.*

*"If the Undertaker is killed, any corpses will be immediately cremated on discovery and there will be no chance to obtain that mark at all."*

~ In-Game Wiki

### The Mule

*"The Mule lives with the secret shame of having a donkey father and therefore not being a purebred pony. Sterile, abused and eaten by internal rage the Mule has come to the town to leave their past behind, although possibly not with complete success.*

*"If the Mule is lynched by the town, they will draw upon their natural donkey voodoo for one last act of revenge on the world that has rejected them. The Mule's curse will kill one of the bystanders! You are immune to this magic.*

*"The Mule can be anyone in the town, with the exception of the Changeling Spy, The Magician, and the Noble/Alicorn. The Mule always appears to be an Earth Pony."*

~ In-Game Wiki