Fixer

Fixer is a main protagonist in The Scratched Universe. He is introduced in Episode 03 - The Distortion.

He is a BLU Scout mercenary who lived a happy and honest life as a Civilian, who worked in Railway United, before the events of EP:03.

## Biography

### Early Life

Not much is known about Fixer's early life other than he seemed to have been working on Railway United for quite some time, due to how everyone acknowledged him. His aspiration to become an Engineer is a very plausible reason as to why he decided to work within Railway United. Fixer had also formed bonds with his work shift colleagues: Jumpsuit; Hotrod and an unknown RED Engineer.

More information shall be added once it is revealed in the upcoming episodes.

### The Railway United tragedy

#### EPISODE 03

During a normal day of work, Fixer was present in the Break Room, along with 2 of his 3 buddies; Jumpsuit and Hotrod, with the latter busy with the machinery in the background. After motivating and reassuring Jumpsuit, he stayed in the Break Room for an undetermined amount of time. Meanwhile, an unscheduled cargo train arrived in the station, much to the other group's disapproval and concern.

Fixer had fallen asleep in the Break Room for over 48 minutes, before suddenly waking up from a Spy's revolver being shot. Shortly afterwards, the power boxes are broken by a BLU Medic and the facility activates its emergency systems, sounding the alarm and causing Fixer to panic. In an attempt to flee, he stumbles upon his friend Hotrod's dead body. Paralyzed by the discovery, he hears footsteps and hides behind a corner. Two infected mercenaries walk by the dead body and head into the main courtyard through one of the two security checkpoints. After the two mercenaries walk away, Fixer comes out of hiding and honors Hotrod by briefly taking a knee, before heading out into the other security checkpoint with his shotgun, in order to defend himself from possible attacks.

During this time, Fixer fights for survival through the main building, killing fellow workers in the process and stumbling upon Jumpsuit minutes later, who shows him the weakness of the infected mercenaries and leads him to a way out: the water network. After navigating through the waters, they arrive at the RED facility, who had suffered a worse fate than the previous one. Jumpsuit directs Fixer to a smuggled weapon crate and gives him the honors of opening the case and keeping the weapon for himself, as a gift. Inside the weapon case is a prototype Magnum Opus.

The two Scouts manage to navigate and push through the building's infected mercenaries in order to acquire a keycard for the Storage room. Inside this room lies Jumpsuit's backup plan. Fixer and Jumpsuit push the two emergency buttons and the pod opens, revealing a robot Scout designated as Bonkbot. By finding and recruiting Bonkbot, the Scouts manage to successfully open up a way to escape the buildings as all the exits were previously barricaded. After fighting through groups of them, the Scout trio stumble upon the V.A.C, who had already placed the Railway United server under a successful lockdown.

The commander of the cleanup crew, Foster, reveals to the fellow Scouts the source of this outbreak: The Distortion. After informing them on how to defend themselves from the Distorted, Foster escorts the Scouts to the main travel point, *Travel Point #4*, and delivers them the bad news of being unemployed due to this event, but offers them reassurance by providing their data entries to some companies and letting them keep Bonkbot as compensation. Soon after this, the Scouts leave in Fixer's car, head into the residential server Fixer lives in and become his roommates.

### Present

#### EPISODE 04

After the events of EP:03, Fixer is seen being extremely affected by the tragedy of Railway United: mourning over his peers and friends who he had lost, namely Hotrod, who was a very close friend to both Fixer and Jumpsuit. Soon after this, three V.A.C taskforce members made up of a Pyro; Engineer and Heavy, arrive at Fixer's apartment with the intentions to deliver and build Bonkbot's charging pod and return Jumpsuit's belongings.

When the charging pod was finished, the Pyro had received an important message from base, indicating that another Distorted invasion had occurred on a server. They quickly finish their business and leave the vicinity. While they are embarking on a pickup truck, it is revealed that Foster was present. The Pyro reassures him that the two Scouts seem to be well and not affected by the past events. Foster is relieved, and then drove off to the vulnerable server.

After they leave, it is shown that an additional box was left behind by the V.A.C. Fixer and Jumpsuit open up the contents of the box and it is revealed by a recording left by Foster in a RED *walkmann* that he had left two keycards for the Scouts' new jobs, along with a device built to be used by Bonkbot's personal owner.

## Appearance

Fixer is a BLU Scout who sports a Teenage Dream hairstyle and Buck Turner All-Stars shoes. These cosmetics are consistent with his appearance, while his body attire changes depending on the situation, such as a Breakneck Boiler for work attire.

## Personality

His personality is unlike most of the average Scout mercenaries. Instead of being a naïve, selfish and brash individual, he is quite the contrary. This will often catch people that aren't familiar with him off-guard.

Fixer is a very likeable, happy-go-lucky, kind, honest and empathetic individual, complemented by his charisma around fellow workers and friends. He respects people for who they are, which in return allowed him to be considered as a "people person" from his peers.

Thanks to his ways, he managed to gain the trust and respect of a very introverted Scout, who he met in Railway United.

Unfortunately due to the events of EP3, Fixer now suffers from post-traumatic stress disorder (PTSD) and survivor's guilt. He believes that if he hadn't overslept during his break, Fixer could've saved Hotrod from his demise by the Distorted. Macabre visions and loathing speeches of a manifestation of Hotrod haunt him frequently whenever Railway United is mentioned in any way.

## Abilities

Fixer is a regular Scout with no supernatural or anomalous properties. Living up to his name, Fixer has quite the savant on several kinds of machinery, ranging from sentry guns, locomotive transports and Bonkbot's personal pod. Although Fixer can fix the problem, he can not build the machines himself but one of his life goals is to be an Engineer, so he can make his own contraptions.

Fixer's expertise on machinery has even made a fellow V.A.C Engineer confess that he almost mistook Fixer for an actual Engineer, to his genuine surprise, when assisting the latter to set up and install the pod for Bonkbot.

Although Fixer is a Scout, he does not act nor use strategies similar to one, as he is not seen using the speed and agility of a standard Scout, including the weaponry. If a life-threatning situation arises, Fixer can use the Magnum Opus to turn the odds in his favor, as the weapon is extremely powerful if used correctly.

## Trivia

* After the events of EP3, it is confirmed that Fixer suffers from post-traumatic stress disorder (PTSD) and survivor's guilt;
	+ PTSD - mentioning the tragedy of Railway United is a way to trigger it; causing great agitation, anger, sadness or even visual and auditory hallucinations of his fallen friend;
	+ Survivor's guilt - Fixer's confession of not being able to "*get over it*" and Hotrod's dialogue directed towards him.