Shifu/Data/Abilities

## Abilities

### Spear Slash

  Spear Slash  Melee attack that deals 10 / 10.8 / 11.6 / 12.4 damage. Successful hits charge your weapon, increasing the damage of your next Impale.Melee attack that deals 10\_10.8\_11.6\_12.4 damage. Successful hits charge your weapon, increasing the damage of your next Impale. KEYBIND [LMB]TYPE [Melee]CAST TIME [0.35]COOLDOWN [0]ENERGY COST [0]%ENERGY GAIN [8]% [Max Weapon Charges] [3][] [][] [][] [][] [][] []

### Impale

  Impale  Lunge forward and thrust your spear in a line, piercing enemies to deal 12 / 13 / 13.9 / 14.9 damage. Deals 5 / 5.4 / 5.8 / 6.2 bonus damage per weapon charge.Lunge forward and thrust your spear in a line, piercing enemies to deal 12\_13\_13.9\_14.9 damage. Deals 5\_5.4\_5.8\_6.2 bonus damage per weapon charge. KEYBIND [RMB]TYPE [Cleave]CAST TIME [0.3]COOLDOWN [2]ENERGY COST [0]%ENERGY GAIN [9]% [Dmg Reduction per Hit] [40%][] [][] [][] [][] [][] []

### Fleetfoot

  Fleetfoot  You become Immaterial and remove negative effects. Your movement speed increases by 25% and damage dealt reduces by 50% for the duration.You become immaterial and remove negative effects. Your movement speed increases by 25% and damage dealt reduces by 50% for the duration. KEYBIND [SPACE]TYPE [Mobility]CAST TIME [0.1]COOLDOWN [13s / 11.7s / 10.4s / 9.1s]ENERGY COST [0]%ENERGY GAIN []% [Immaterial] [Attacks cannot hit you for 1.4s.][Duration] [1.3s][] [][] [][] [][] []

### Kunju

  Kunju  Counter the next melee or projectile attack. When you counter an attack, teleport to target location, gain Readiness and heal yourself for 12 / 13.4 / 14.9 / 16.3 health.Counter the next melee or projectile attack. When you counter an attack, teleport to target location, gain Readiness and heal yourself for 12\_13.4\_14.9\_16.3 health. KEYBIND [Q]TYPE [Counter]CAST TIME [0.1]COOLDOWN [10s / 9.5s / 9s / 8.5s]ENERGY COST [0]%ENERGY GAIN []% [Readiness] [Your next Spear Slash has increased range and deals 7 / 7.6 / 8.1 / 8.7 bonus damage. Lasts up to 3s.][Counter Duration] [1.2s][] [][] [][] [][] []

### Javelin

  Javelin  Throw a javelin that deals 18 / 20.2 / 22.3 / 24.5 damage and leap towards the enemy hit. Javelin can be used to pull yourself to a wall, this allows you to recast Javelin.Throw a javelin that deals 18\_20.2\_22.3\_24.5 damage and leap towards the enemy hit. Javelin can be used to pull yourself to a wall, this allows you to recast Javelin. KEYBIND [E]TYPE [Projectile]CAST TIME [0.25]COOLDOWN [8s]ENERGY COST [0]%ENERGY GAIN [12]% [Air Time] [0.2s-0.4s][] [][] [][] [][] [][] []

### Tendon Swing

  Tendon Swing  Swing your spear in a cleaving arc to deal 10 damage and inflict Incapacitate.Swing your spear in a cleaving arc to deal 10 damage and inflict Incapacitate. KEYBIND [R]TYPE [Cleave]CAST TIME [0.6]COOLDOWN [15]ENERGY COST [0]%ENERGY GAIN []% [Incapacitate] [Target is unable to move or use abilities for 1.4s / 1.6s / 1.8s / 2s. Any damage taken breaks this effect.][] [][] [][] [][] [][] []

### Whirlwind

  Whirlwind  Spin into a whirlwind dance and deal 80 damage over 2.75s to nearby enemies. Grants you a Shield and movement speed increase for the duration.Spin into a whirlwind dance and deal 80 damage over 2.75s to nearby enemies. Grants you a Shield and movement speed increase for the duration. KEYBIND [F]TYPE [AoE]CAST TIME [0.4]COOLDOWN [1s]ENERGY COST [0]%ENERGY GAIN []% [Haste Percent] [50%-20%][Shield Value] [16][] [][] [][] [][] []