Dormitabis BETA

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***> Dormitabis BETA*** is a name used for the cancelled first version of *>Dormitabis\_* which was being developed between November 2015 and January 2016. Being a far more ambitious project than the second version, it was to have a free-roam based mechanic, different characters and different storyline.

## Gameplay

Instead of a classic FNaF-styled gameplay, the original version of >Dormitabis\_ would be free-roam based. The player could freely move around the location; the goal would be to escape it before 6 AM, defending themselves from animatronics along the way. Failing to open the exit door before 6 AM would result in being killed Dawnbreaker. However, finding the exit wasn't enough to escape, as the door was locked by multiple keys. To gain the keys, player would have to explore the building and find rooms with different "minigames". Upon completing a minigame, one of the keys would've been gained.

To defend from the animatronics roaming the location, the player would need to use three of their main mechanics. A radar, a flashlight and the Doors. Radar would be a replacement for standard cameras, they would be used to locate certain enemies around the map. The Doors could be found around the whole map, they would be used to block certain enemies from progressing, although the player would need to hold them shut by themselves. The Flashlight was used to gain extra visibility in the rooms, and could also be used to ward off different enemies from the rooms.

While the footage shown in the now deleted video was black-and-white, the final game would have been colored.

After finishing the third night, the player would gain access to Minigames that would have explained the story; these minigames were being made by Blackout, Ultr4nima and EmeraldCraft573.

Characters of the game were mostly the same as in the full game, but with some differences:

* Dawnbreaker was one of the main antagonists in the game; he and Springlitch were to appear in Five Nights After The Fire, a game in the development of which Blackout was also ivolved;
* Havoc Mangle, along with Havoc BB and Havoc Bonnie were both planned for the game; these characters were scrapped during the early stages of development.
* Springlitch was a character found in a Fun-with-Plushtrap type of minigame, possibly guarding one of the keys.
* Molten Evil would possibly be a bigger threat, than the are in the final version of Dormitabis, possibly guarding the last key; it was also revealed to be Purple Guy's soul, who was named Tom back then, while the protagonist's name used to be Samson.
* Havoc Foxy, Molten Evil, Havoc Chica, Havoc Puppet, The B.O.A and Havoc Freddy's had different models.

## Characters

* Havoc Freddy
* Havoc Bonnie
* Havoc Chica
* Havoc Foxy
* Havoc BB (scrapped)
* Havoc Mangle (scrapped)
* Havoc Puppet
* AMIREAL/Cakebear/Living Glitch
* The B.O.A.
* The Bite (scrapped, replaced by Golden Call)
* Dawnbreaker
* Springlitch
* Molten Evil (Tom)
* Samson

## Development history

* The game was announced on November 22nd, 2015; the only developers were Blackout1912, OwneTrick, SuperArthurBros and Ferguson the Shuffler.
* The game was nearly cancelled beacause of Blackout joining Michael V to work on "Five Nights at Rocky's".
	+ the game was uncancelled 3 hours later
* Blackout1912 started posting teasers, including the map and animatronics designs.
* December 3rd, 2015. SuperArthurBros leaves the development team after finishing his models.
* December 4th, 2015. A website showcasing the characters and listing the development team was published. There were new team members:Stojo, Ultr4nima, Golden Nexus, Salvage, DarksArtworks, Heraga and EmeraldCraft573.
* December 10th, 2015. the first teaser game was released.
	+ December 11th: the second teaser game was released.
	+ December 15th: the third teaser game.
* December 23rd, 2015: "I decided to revamp the Story & Font-designs, since the gameplay mechanics recently got a revamp too.

The last 3 teasergame’s storys are invalid and the current website not canon.
Models stay the same, story’s been changed."; the reveal of Cakebear.

* On December 25th, 2015, videos showcasing the title screen and free-roaming test were posted.
* January 18th, 2016: the developers posted a teaser featuring Golden Call and gained 666 followers on the Game Jolt page.
* January 24th, 2016. Blackout1912 said that he would release a game related to Dormitabis.
	+ Several hours later, the fourth teaser game was released.
* January 27th, 2016: Blackout cancels the game due to the RAM limits of CF2.5: "Because of the RAM limit, I don’t want this game to be free roaming anymore. We would probably hit it really soon, so sorry. We are switching back to normal FNaF gameplay. However. I already created the new game mechanics. They are still different to every FNAF game out there yet, and have a lot of twists. So… sorry to say that this isnt free roaming anymore, but don’t worry. It’ll still be really good."
	+ Most of the devs, except for Blackout, OwneTrick and Ultr4nima left the team.

## Trivia

* The thumbnail and the header given here were the first thumbnail and header to be used; later, there were more headers of thumbnails, but they have been lost.
	+ While the first thumbnail and the final version of the game use OCR-A as its title font, during the later stages of development the "beta" version used the same font as the one used in the teasers posted in January 2016.

## Gallery

### Gameplay

DORMITABIS Main Menu TeaserDORMITABIS -- Main Menu Teaser (Reuploaded)Dormitabis (FNAF Fangame) - Free-roaming testDormitabis Minigame Game Over Screen.The map.