recursal/Fanatic-Fandom huggingface dataset:
Tipper Night Run

## Plot

In the middle of the night, an obviously drunk Tipperhooves bursts into Greg's room and tells him he has a "surprise" to show him. While driving his flying vehicle, Tipper explains that he made a bomb: he has decided Equestria needs a "fresh start," and to that end, he wants to destroy everypony, planning to start over with Greg and Wild Rose as a new "Adam and Eve." Greg tries to take control of the situation by taking the wheel of the vehicle. Tipper eventually decides to land the vehicle, and when he does, he says it was all a test. He then passes out.

The next morning, Greg falls asleep at breakfast at the cafe. Astral Perfection shows concern but Tipper scowls at her and tells her to be quiet while drinking a beer. Astral Perfection shows her own signs of disgust before moving to another table.

Later, Greg is accosted by a bully (Misty Scar) but then Tipper uses a freeze-ray to stop him and convinces Greg to skip a class because he needs "an extra pair of hooves" in another dimension. Tipper and Greg then leave Ponyville, leaving Misty Scar frozen and teetering in the road. Walking by (and not realizing that he is frozen), Night Glider tries to talk to him, but the front of his hoof cracks, and he topples; he shatters into pieces on the floor as Night Glider screams.

In an alleyway, Tipper opens a portal in a wall, and Tipper and Greg both step into it, emerging onto a hillside in a colorful and oddly-shaped world. Rick tells an awestruck Greg that they are in dimension 35C, and explains that he needs mega-seeds from mega-trees for his research. When Greg expresses his anxiety about the strange situation, Tipper tries to calm Greg down with a speech about facing your fears, but he is suddenly interrupted by a strange arachnid-like beast; it chases them as Tipper openly proclaims that he has never seen anything like it before and that they are going to die.

Once they escape Tipper gives Greg some grappling shoes with which to scale a cliff. As Tipper explains the capabilities of the shoes, Greg steps over the edge and falls off the cliff, as Tipper neglected to tell Greg to turn the shoes on. Greg lies on the ground at the bottom of the cliff, his legs terribly broken and yells at Tipper, but Tipper takes out some medicine that fixes Greg's legs instantly.

Now it's nighttime in the strange dimension and Tipper collects the seeds he needs. Suddenly, monsters come out and chase them. Tipper says he can't open a portal until they're near the city so they have to run. Tipper hands Greg a small shot gun and tells him to shoot the monsters but Greg is reluctant. Tipper trips and Greg finally shoots before the monster gets them. Tipper gets up and they run, with Tipper saying that he's proud of Greg. A portal opens and they return to Ponyville.

Astral Perfection sees how rustled they look and scolds Tipper but Tipper hugs Greg and says that Greg is brave and adventurous. Greg grins happily as the episode ends with Tipper planting the seeds.

## Quotes

* *"L-Look at that weird c-creature Greg. Y-You think you'd see something like that in Ponyville?"* \_ Tipperhooves
Shakey Hooves

Credit to Spongebobfan123 for his design.

## Backstory

Shakey Hooves was teased a lot as a kid so he is very nervous around people.

## About

Shakey Hooves is a very strange pony and he usually stays inside his house due to being teased. He likes the internet and making his own stories. He is also somewhat pervy when it comes to Yaoi. His close friends are the ones he met online and he is often worried that something is wrong with him.

## Relationships

Shakey Hooves is probably homsexual but he isn't sure yet.

* Grey Skies - Shakey Hooves is good friends with Grey Skies.

## Roles

### Appearances

* Look Before You Sleep (HTForever333 Version)

### Other

* Last To Know
* Hot n Cold

## Trivia

* His design is based on Fear from Inside Out.
* His name is intentionally spelled with an 'e' to make it unique.
* He is the creators ponysona.
Useful Chinese Phrases

Hi - 你好

How are you? - 你还好吗?

Goodbye! - 拜拜!

See ya! - 下次再见!

Good Luck! - 祝你好运!

Be careful! - 小心!

Yes - 好

No - 不

Thank you! - 谢谢!

You're welcome - 不用谢

No problem - 没问题

Me too - 我也是

Don't worry -放心

Help - 救命啊

I don't know - 我不知道

Stop! - 停!

Sorry, I don't understand Chinese - 对不起，我不懂中文

Sorry, I couldn't do anything - 对不起，我什么都做不了

Look! - 看!

That's impossible - 不可能

It's a secret - 这是个秘密

Watch out! It's dangerous! - 小心！有危险！
Animals

**Animals** are multicellular, eukaryotic organisms of the kingdom **Animalia** (also called **Metazoa**). All animals are motile, meaning they can move spontaneously and independently, at some point in their lives. Their body plan eventually becomes fixed as they develop, although some undergo a process of metamorphosis later on in their lives. All animals are heterotrophs: they must ingest other organisms or their products for sustenance.

In Moonlight blade animals are npc's that can be used as a source of money, mounts, and enemies in the game world. Hunter rely on animals as their primary source of wasted time. Some hunter's will spend hours trapping a duck only to learn that the duck doesn't like that particular brand of food, or that a bear trap requires a certain amount of weight to trigger.
Get Out Alive

(Base credit to SelenaEde)

Get Out Alive is a music video that features dragons trying to help Darkfire, but Darkfire wants them to flee for their safety.

## Roles

### Starring

* Darkfire
* Toughy
* Frostfire
* Noms

### Featuring

* Spiney
* Emimphilim

### Appearances

* Garble
* Pierce
* Excellent Spark (Teenager)

## Video

Toughy, Frostfire, Spiney, and Noms are seen walking into the center of Dragons Gorge where they find Darkfire fighting another Dragon. Darkfire notices them and starts singing the first verses of the song. Pierce is seen kicking Garble and Darkfire then breathes fire on Pierce.

During the chorus Frostfire, Spiney, and Toughy charge towards Darkfire, hoping to snap him out of his insanity. Darkfire roars and hits Spiney, sending her flying across the canyon. Garble seems to laugh at this as he kicks Frostfire in the back knocking him down.

In the songs second verse, Darkfire's inner self looks at the injured Spiney. Upset, he charges towards Garble and tries to hit him, but ends up running into Noms, who carefully catches him with his jaws.

Darkfire finally punches out of Noms as the songs chorus starts again. He is beaten up as are Frostfire, Toughy, and Garble. Excellent Spark, who was shooting lightning decides to flee. Frostfire, Toughy, and Noms back away in fear, realizing that they can't help Darkfire and that he is going to kill them. Darkfire's inner self weeps.

Suddenly the tall rocks that had been around them begin to rise up and move. A scaly body rises from under the ground that is revealed to be Emimphilim. He slightly changes colors and traps Darkfire by wrapping himself around him.

The others reluctantly flee as Darkfire yells, but they are grateful to be alive.
Greg and Tipper

Greg Silverhooves and TipperHooves have a mentor relationship.

## About

Even though Tipper sometimes says mean things, he seems to really care about Greg, and treats him as a grandson.

## Interactions

In many different episodes, Tipperhooves is known to mock or yell at Greg, but Tipper seems to know when to stop to avoid hurting his feelings too much. Tipperfooves can also be too pushy when wanting Greg to test inventions, or travel with him. So far their worst interactions towards each other were in Tipper Potion 9.

In a few episodes however, Tipperhooves proves how much he cares about Greg by putting himself in danger to save him. So far, this was seen in Tipped Timelines.

Other kind things Tipperhooves has been seen doing, is accepting him and encouraging him when Tipper reveals his crush on Gerrit.

When confronted however, Tipperhooves denies doing kind things, and calls Greg a kid. It is currently unknown why he is embarrassed by being kind.

## Gallery

Tipper and baby Greg. (unfinished scrapped picture)Tipperhooves hugging Greg
Dorhill Town

A beautiful ancient town with a rich culture in herbs and plants. They usually export their herbs, vegetables, and fruits to larger towns using boats. The closest town is Mercory, which is across a large field.

**Points of interests**

Tar Tao Caves - A medium sized cave, luminous mushrooms and invasive mosses cover the walls, a legendary slime is said to inhabit the cave...

Jubilee Fields - A large community garden, where exotic and region-specific plants bloom. Most of the things grown here are exported to larger towns that need the herbs and plants.

Dorhill Docks - Connected to Kilney Beach, Dorhill docks are bustling with exporting and importing boats and cargo. You can also purchase boats or rent boats from there as well

**Important buildings**

Church

Weapon shop

Armor shop

Item shop

Inn
Yarktson

A rather...desolate village. It isn't friendly to visitors whatsoever, the residents commonly shoo them away, or try robbing them. It's truly a sad sight, what makes it worse, is that it's in the middle of Nabbla Swamp, a sticky and dry environment, making it extremely hard to grow crops, except for Swampweed, which is nearly inedible.

**Points of interest**

Nothing at all

**Important buildings**

Church

Inn

Item shop (X)

(X) = Unavailable at the moment
Glumare Town

Glumare town, one of the Alliance towns. They do not believe in electricity, nor technological advancements, meaning there's no artificial light nor machines, they do it all by hand, making most of the citizens brute and strong. The town is settled on a plot of land owned by the infamous Lord Prizinni.

**Points of interest**

Rickety Manor - A manor owned by Lord Prizinni, it's tightly secured by his trained guardsmen, can you call them guardsmen? Because they certainly aren't men... at all..

Spring of Sprigs - Rare and expensive Fawn Sprigs bloom from the cold, "enchanted" waters of the cave. Sadly, at this point in time, Lord Prizinni has this closed for his own malicious deeds.

**Important buildings**

Church

Inn

Item Shop

Weapon Shop

Armor Shop
Mercory Town

A medium sized town known for it's rich ores. Mainly consisting of copper and gold. It sits on Hargle Mountain's base. They also create ancient machinery to speed up ore-processing. Making it one of the most advanced towns in the \_\_\_ Region.

**Points of interest**

Gratty Mines - A long, twisting mine jam-packed with ores and dangerous monsters, most commonly drackys. It's said that a super rare ore is buried in the farthest depths...

Garner's workshop - A small, crowded tinker-shop that was once owned by the world-renowned Garner, an amazing worksman that created the original machinery commonly seen all over Mercory.

Volcaeer steps - Steep steps that lead to the top of \_\_\_\_ Mountain. Sadly at this time, the stairs collapsed, and there's no other way up the mountains...

**Important Buildings**

Item Shop

Weapon Shop

Armor Shop

Church

Inn
Gangrila Town

A sandy town located in the Dhanara Desert. It's heavily famous for it's delicious ginger curry and other exotic foods, although they cannot raise any crops, they created a massive green house, which protects from sandstorms, but for some reason no water is getting to the plants...

**Points of interest**

Gangrila Greenhouse - A massive greenhouse system that produces 1,000s of fresh fruit and vegetables, sadly they're wilting away due to lack of water.

Plumber's Keep - The massive underground water system, created by Artemose the first to prevent dehydration, but something's up with the pipes, and I don't think it's a leak...

Gangrila Palace - A large, beautifully decorated castle full of riches, ran by the caring queen Aquelia the fifth.

**Important buildings**

Church

Item Shop

Weapon Shop

Armor Shop

Alchemy station\*

\*After completing an optional quest, you will be able to own the alchemy machine, you will be able to alchemize anywhere you please, you may also upgrade the machine using Alchemechanical Parts.
Bulging Babble

A strange creature of muck that absorbed every single drop of Gangrila's water source. It stinks, crawls, and drinks. It usually drinks an opponent's internal fluids, after paralyzing it with it's toxic sludge. It's origins are unknown, but it was said to be sealed within a magical chest 1,000 years ago.

**Drops**

Sludgey-wand (10%)

Jar-O-Sludge (100%)
Kotella Region

The first region in which the hero's embark on their perilous journey. It's a medium sized island consisting of Dorhill Town, Mercory Town, Yarkston, Glumare Town, (some india inspired land here thing ok) and of course the infamous Superseize Castle.

It's a tropical Region, it's specialty is lush, refreshing and expensive fruit, making it the 2nd richest region.

**Points of interest**

Magmatonne Mountain - A large chain of mountains separating Kotella Region from the neighboring Region, there is said to be a friendly lost tribe located a the very tip, although this is not confirmed.

Vanity Falls - A rather connected village - literally. All of the houses and shops are connected around the freshest water source - Vanity Falls.
Obad-Hai

Obad-Hai is one of the seven gods worshiped by the Temple of the Seven in Ioro. He is called the God of the Forest, and his domain is Nature. His symbol is an acorn. He is usually depicted as an ancient, bearded man with bark for skin and leafy branches for hair. The Shrine of Obad-Hai is located in the Glades, and his current Cleric is Laurel the Wild.
Derpy Hooves

## About

Derpy, also known as Muffins and Ditzy Doo, is a female Pegasus pony who was given the name Derpy Hooves by the show's internet following due to her cross-eyed "derpy" expression in the first episode. The name has since been adopted by the crew and Hasbro. Starting with Feeling Pinkie Keen, the show's crew began giving the pony crossed eyes intentionally and later gave her "Where's Waldo" type cameo appearances as a nod to the fans. The character is addressed by Rainbow Dash in The Last Roundup as Derpy, where she speaks for the first time. The scene was later altered so Rainbow no longer names Derpy, in addition to her voice being altered and eyes being less crossed. She is called Equestrian Mailmare or Bubbly Mare, among various others, in some merchandise.
Classes

At the beginning of Palace Quest, you will be able to choose 1 out of our 8 classes, each with different attributes, weapons, armor, skills, and magic!

(#) = Number of characters with that class

**Starting Classes**

Minstrel

Mage

Priest

Martial Artist

Robber (1)

Warrior (2)

Crusader (1)

Hunter (1)

**Quest Classes**

These classes are only obtainable after you finish/complete a certain task, there are 8 in total;

Performer

Wizard/Wizardess

Cleric

Brawler

Thief

Ravager

Magic Knight

Falconer
Peridot's Blog

Peridot's Blog is another website owned and ran by Peridot.

## Info

Peridot's blog contains entries of her describing what she does with Lapis Lazuli and Grey Skies. It is kind of a polygamy support blog.

## Blog Posts

* Me, Lapis, and Grey Skies
* Lapis' new dress.
* Me and Grey Skies watch a movie!
* Grey Skies got burned! :(

## Watchers

* Misty
* Colorful Ashes
* Chocolate Swirl
* Tangy Fruit
* (Add Characters if you want)
The Shadowfell

The Shadowfell is a plane of existence that is a nexus of entropy and necrotic energy. It forms one third of the Central Planes, the other two thirds being the Material Plane and the Feywild. The Shadowfell is a dark, desolate, and deadly place, covered in unnatural shadows. It is the source of the necrotic energy that fuels the undead and creatures of darkness. Magic is weaker in the Shadowfell than on the Material Plane.
The Underdark

The Underdark is a subterranean network of caverns and tunnels that stretches across all of Ioro. Inhabited by the some of the strangest and deadliest creatures in existence, it is largely uncharted, and going there is considered tantamount to suicide. Some of the denizens of the Underdark include drow, illithid, duergar, svirfneblin, and kuo-toa.
The Free Bay

The Free Bay is a large body of water in southwestern Ioro. The southwestern region of Ioro, encompassing the Bay and the surrounding coastal plains, are referred to collectively as the Free Bay Area. This area is dotted with small towns, villages, and farmsteads. Rivers both large and small course through the fertile floodplains and form waterfalls all along the rocky coast. Rolling hills and valleys hide caves, ancient ruins, and other dangers.

### Notable Locations

* Freeport
* Rory's Rest
* Ironcask Brewery
The Essay

In this episode Rita must write an essay about how to behave in class.

## Plot

Rita is seen in the Ponyville schoolhouse daydreaming about a giant chocolate chip cookie when suddenly Cheerilee's hoof comes out of it. Back in reality Cheeriliee is waving her hoof in front of Rita, who is not working on her essay. She notes that it's almost recess and that Rita will be unable to go outside if she does not finish. Rita, who hasn't even started, appears to get to work and Cheerilee leaves.

The bell rings and Cheerilee starts to collect the papers. Rita holds back and Cheerilee finds that she has only written the word "THE" in big fancy letters. Cheerilee frowns and makes Rita stay inside. Rita gets unhappy and looks out the window to see the other foals playing. Rita starts writing again but then asks Cheerilee if she can get a drink of water.

Cheerilee says okay and Rita sneaks out of the school to play. Unfortunately, Cheerilee sees her and brings her back in, and tells her to finish the assignment.

At a final resort, Rita uses her bathroom pass to go to the bathroom and she lingers as long as possible. She imagines the horror of being stuck inside everyday for recess and sighs. Then she realizes that she's been doing everything not to do in class and decides to write about what she was doing. Cheerilee reads it when she finishes and smiles, allowing her to go outside to play.

The bell rings however, and Rita scowls in anger.

## Trivia

* There is a deleted scene where Pinkie Pie is seen with Pipsqueak when Rita looks outside. It is unknown why it was deleted.
* This episode is based on the Spongebob episode "Procrastination".
Max Jackman

Max Jackman is a security guard at Sutherland's Lenders. He is also secretly "Rook," a high-ranking member of the criminal syndicate known as the Kenku.

###  Occupation and History

Rook hails from the city of Laconia in the northwestern badlands of Ioro. At some point in the past, he was exiled from his home city and his tongue was removed. Because of this, very little is known about his past or why he was exiled in the first place. The only person who seems to know anything about him is Crow, to whom Rook is unwaveringly loyal. The two of them have worked together for decades, and when Crow joined the Kenku, Rook followed him. He is considered one of the most powerful warriors in Freeport.

### Useful Knowledge

Although Rook does not speak, he is a high-ranking member of the Kenku, and he can be a useful ally to anyone friendly with that organization.

### Appearance

Rook is almost seven feet tall with a herculean physique. He is completely bald and tends to wear plate armor painted black, wielding a large sword in one hand and an axe in the other.

### Personality Traits

Being unable to speak, Rook is silent and stoic. He is unnervingly calm even in the heat of battle.
Randall Brash

Randall Brash was Drake Shieldheart's second-in-command in the Freeport Guard until he betrayed Drake and attempted to usurp his position as Captain. He was once a pit fighter from Reah.

### Occupation and History

Randall was born into slavery. On his thirteenth birthday, he was forced into the gladiatorial pits of Reah. He distinguished himself as a deadly and resourceful fighter and earned his freedom by winning one hundred death matches against opponents ranging from other slaves to demons and monsters. After leaving Reah, he made his way to Freeport, where Drake Shieldheart took him in and trained him as his second-in-command. When Nari the Trickster and his Templar Knights took over the city, Randall betrayed Drake, imprisoned him in the Bow, and took his position as Captain of the Guard. He was later killed at the Bow by the Heroes of Freeport.

### Useful Knowledge

Randall was directly involved with Nari's plot against Freeport. He was likely privy to detailed information about Nari's resources and tactics.

### Appearance

Quite the opposite of Drake, Randall was short, thin, and wiry. His brown hair and beard were unkempt and shaggy.

### Personality Traits

Randall was harsh and argumentative, but enforced the law to the letter. This left him with few friends in Freeport other than Drake.
Leviticus Sutherland

Leviticus Sutherland is the owner of Sutherland's Lenders. He is also secretly "Crow," a high-ranking member of the criminal syndicate known as the Kenku.

###  Occupation and History

Born to wealthy parents in Freeport's Upper Decks, Crow was tutored in the arcane from a young age by the best wizards in the city. Although he seemed destined to become a great wizard himself, he lost everything when his father gambled away the ancestral fortune and the family was turned out into the street. Turning to crime, Crow combined what magic he had learned with a talent for sleight of hand and quickly became known as one of the best thieves in the city if not the world. When Raven invited him to the Kenku, he gladly joined and has served as her right hand ever since.

### Useful Knowledge

Being a master thief and burglar, Crow can find a way in and out of almost anywhere, usually without anyone even knowing he was there. He is also a high ranking-member of the Kenku and serves as a contact between Raven and outsiders when necessary.

### Appearance

Crow uses illusion magic to alter his appearance every day, identifying himself when necessary with his signature black cloak and silver crow clasp. While tending to Sutherland's Lenders, he is almost unnaturally unremarkable, appearing average in every way.

### Personality Traits

Crow is lighthearted and friendly, even toward his enemies; he enjoys his work and it shows. He shows deference only to Raven.
Shrine of Talos

The Shrine of Talos is the holiest place in Ioro for worshipers of Talos. It is in the Docks district of Freeport, near the docks. The Shrine is a medium-sized building made of wood and marble. The building is sparsely decorated and the interior consists of rows of wooden pews leading up to pulpit.. The basement of the Shrine serves as a storm shelter for the poor.
The Gods

According to the doctrine of the Temple of the Seven, there are seven gods who created all of Ioro. These gods do not interact with mortals, and the Temple is their only link to the world.

### The Gods

* Oghma, God of Reason
* Avandra, Goddess of Creation
* Pelor, God of the Sun
* Obad-Hai, God of the Forest
* Talos, God of Storms
* Tymora, Goddess of Wealth and Trade
* Tyr, God of Courage
Talos

Talos is one of the seven gods worshiped by the Temple of the Seven in Ioro. He is called the God of Storms, and his domain is Tempests. His symbol is a lightning bolt. He is usually depicted as a grey-haired warrior with an eyepatch and a horned helm wielding lightning bolts like javelins. The Shrine of Talos is located in Freeport, and his current Cleric is Taranis the Thunderer.
Катарина Лампрехт

**Катарина Лампрехт** — Прошлый начальник немецкой полиции. Некоторое время руководила спецотрядом.

## История

Она была первым начальником полиции Автобана, Она имеет примерно тот же характер, что и её преемницы Анна Энгельгардт, то есть уважает себя, но в нужном месте подчиняется своим подчиненным. Однако это не так убедительна, как Анна: фактически, она почти никогда не делает предположений о расследованиях, а только стимулирует своих агентов, даже не участвуя в них. Она покидает Криминальную полицию в эпизоде «Потерянная дочь»
Oghma

Oghma is one of the seven gods worshiped by the Temple of the Seven in Ioro. He is called the God of Reason, and his domain is Knowledge. His symbol is an eye enclosed within a pentagram. He is usually depicted as a charming young bard wearing traveler's clothing and carrying a lute. The Shrine of Oghma is located in Reah, and his current Cleric is Polytheia the Wise.
Death Knights

The Death Knights were a branch of the Templar Knights of the Temple of the Seven. Centuries ago, the Temple trained and recruited spies and assassins into the ranks of the Death Knights and used them to spread fear and death among their enemies and discourage others from dissenting. The Death Knights were powerful, mysterious, and feared across Ioro, and they were only used during the Temple's initial crusades to spread its teachings. However, the Temple officially disbanded the unit long ago, and they have since been forgotten by the people of Ioro.
Ioro

Ioro is a world with a single known continent which is home to dozens of sentient and non-sentient races, including humans, dwarves, elves, and many others.

### Inhabitants

Humans are the most common race in Ioro, having a large populations in almost every major city-state. Dwarves, originating from Coppervein, and elves, hailing from the Glades, are also quite common. Halflings, helf-elves, dragonborn, gnomes, half-orcs, and tieflings make up most of the rest of the so-called "civilized races" and are scattered across the land in small communities or integrated into the populations of the human, dwarf, and elf-controlled cities. There are also tiny populations of aasimar, aarakocra, genasi, goliaths, and many others who do not constitute a "major" race, but are considered to be civilized creatures.

The orcs, goblins, trolls, sahuagin, minotaurs, drow, duergar, illithid, and other similar creatures are collectively referred to by the civilized races as the "beast races." The two groups maintain no official contact with one another, and the locations and cultures of the beast race cities, if they even exist, are unknown to the civilized races.

### Geography

Ioro is surrounded on all sides by the sea. The coastal plains that make up the southwestern portion of the continent are excellent for farming, and the most notable feature is the massive Free Bay. In the southeastern part of the continent, a vast, flat grassland called the Ankhor Prairie stretches for miles. Far to the north of the Free Bay lies a desert region known as the Pelorian Wasteland. Covering the central and eastern parts of the continent is an enormous woodland, the Forest of the Fey. The northernmost reaches of Ioro are dominated by mountains, canyons, valleys, and badlands, making the terrain harsh and inhospitable.

### Major Cities

* Freeport: the center of trade and wealth in Ioro, located on the Free Bay
* Laconia: a military dictatorship in the northwestern badlands
* Reah: a magocratic city of wonders protected by the Pelorian Wasteland
* Ankhor: the center of religion and the headquarters of the Temple of the Seven, located in the Ankhor Prairie
* the Glades: the homeland of the elves, hidden deep within the Forest of the Fey
* Coppervein: a subterranean dwarven city lying beneath the northeastern mountains
Roscoe Vanderbilt

Roscoe Vanderbilt is the former Captain of the Guard of Freeport and the current owner of the Smiling Eel Tavern.

### Occupation and History

Roscoe was born to a family of farmers outside of Freeport and later moved into the city in order to join the Guard. He eventually rose to the rank of Captain of the Guard trained Drake Shieldheart as his second-in-command. Later in his career, an incident involving Katya Markovic led him to retire and use his savings to buy a tavern.

### Useful Knowledge

As he is friendly with both the current Captain of the Guard and the leadership of the Kenku, Roscoe's connections can be very useful.

### Appearance

Bald and with a bushy beard, Roscoe is well over six feet tall and looks like a man who was once a powerhouse of muscle, but has since let himself go a little.

### Personality Traits

Roscoe is quite friendly toward his customers and is well-liked around Freeport. He is generally an honorable and trustworthy person.
The Heroes of Freeport

The Heroes of Freeport are a group of five adventurers who were responsible for defeating Nari the Trickster and foiling his plot against the city. Following a trail of clues, they discovered Nari's plans, formed alliances with both Drake Shieldheart and the Kenku, and successfully stopped the Trickster in his tracks.

### The Heroes

* Thea, the Dwarven Gladiatrix
* Alvyn, the Gnomish Alchemist
* Tyranny, the Tiefling Noble
* Berrain, the Elven Archer
* Haroof, the Tiefling Bard
Chapter 2: The Kenku

A week or so after investigating the smugglers' den, Thea the barbarian, Alvyn the wizard, Berrain the fighter, and Haroof the bard were enjoying their breakfast at the Smiling Eel Tavern when Garrett Greenbottle burst through the door looking very disheveled. He told the adventurers that his shop had been ransacked during the night, and he wanted to hire them to help find out who was responsible. After following him back to the pawn shop, the group had a look around and noticed a large, heavy safe in a back room. The lock had been crudely smashed, and the safe was empty. Garrett informed them that the safe had held his most valuable possessions: a collection of ancient books, some centuries old, which could no longer be found anywhere else in the world.

When the group exited the shop, they noticed someone attempting to subtly spy on them from atop a carriage across the street. By splitting up, they were able to surround the carriage and keep it from fleeing. They recognized the driver as the man who had fled the Eel after fighting with them the previous week. A gang of ruffians spilled out from the back of the carriage, and a street fight ensued. After putting most of the thugs to sleep with magic, the group was able to capture the leader and interrogate him in Garrett's basement. The man, who identified himself as Rob, admitted that he worked for an group called the Kenku, an organized crime syndicate operating within Freeport, and that his Kenku handler, a man named Crow, had tasked him with smashing up the pawn shop and stealing the books. Rob also told them that Crow and the Kenku were very interested in the black sand.

After some persuasion, Rob shared the location of Crow's favorite tavern, a dockside establishment called the Nest. While waiting for night to fall, the adventurers stumbled upon a procession moving through the streets of Freeport. Apparently, two Clerics of the Temple of the Seven, Nari the Trickster and Polytheia the Wise, had just arrived in the city. Later that night, the group made their way to the Nest to look for the mysterious Crow. Making no attempt to hide, Crow welcomed them to his table in the corner of the bar and started asking them about their investigation into the black sand and the smuggling operation. While Alvyn told Crow everything he wanted to know, Haroof was busy trying to woo a female tiefling bard with his musical talents. After his conversation with Alvyn, and not wanting to be followed, Crow told the adventurers that the books they were looking for were in the basement, then commanded the other patrons of the bar to slow them down while he made his exit.

After a drunken brawl, the group went into the basement of the Nest and found the books they were looking for. One, however, was missing: an ancient index of alchemical substances, some of which were no longer known to the modern world. With the books in hand, the adventurers returned to Garrett and asked him to look through them for the mysterious tattoo they had seen on the smuggler and what it might mean.
Nari the Trickster

Nari the Trickster was the Cleric of Trickery and Chosen of Tymora, and one of the leaders of the Temple of the Seven.

### Occupation and History

Nari was an enigmatic figure, and very little is known about his past. What is known is that he was born in Freeport, and that at some point after the previous Cleric of Trickery's death, he joined the Temple of the Seven as the new Chosen of Tymora. He spent the next several years in Ankhor training under the older and more experienced Clerics; when he was fully trained, he went on a years-long pilgrimage, spreading the word of the Temple to less devout cities such as Coppervein, the Glades, and Reah. He eventually returned to the city of his birth, where he was the mastermind of a plot to use the newly-discovered black sand to massacre a large segment of Freeport's population while simultaneously orchestrating a sahuagin attack. His goal was to frame the Kenku criminal syndicate for the black sand attack, "rescue" the city from the sahuagin with his Templar Knights, and reestablish the Temple of the Seven as a dominant power in Freeport. He was killed by the Heroes of Freeport during the Festival of the Tides.

### Useful Knowledge

Nari, like all Clerics, was extremely well versed in religious lore, including information about the gods, angels, devils, and the planes; demons were his area of expertise.

### Appearance

Due to the fact that he wore a black cloak and a bird-like mask at all times, it is unknown what Nari actually looked like or even what race he was. Some believe that the mask was somehow keeping him alive.

### Personality Traits

Nari lived up to his title of the Trickster; he loved to confuse and mislead others. While his fellow Clerics found him annoying, his enemies found him terrifying as he toyed with their minds and turned them against one another.
Equipment Standardisation Guide

**Description:** Description made on the item. Set only.

**Pieces:** Number of set pieces.

**Found in:** Type of battle.

**Intended faction/class:** E.g. Haven/Magic or Any/Might

## Set Bonuses

**Amount Pieces**

* Stat, Amount
* Creature Bonus Amount%

**Amount Pieces**

* Stat, Amount
* Creature Bonus Amount%

## Primary Weapon

**Name in Bold**

 Refinable
 Yes/No

**Creature Bonuses:**

* Creature Bonus Amount%

**Confirmed Droplocation:** No specific battle confirmed.

## Headgear

**Name in Bold**

 Refinable
 Yes/No

**Creature Bonuses:**

* Creature Bonus Amount%

**Confirmed Droplocation:** No specific battle confirmed.

## Support Weapon

**Name in Bold**

 Refinable
 Yes/No

**Creature Bonuses:**

* Creature Bonus Amount%

**Confirmed Droplocation:** No specific battle confirmed.

## Lower Body Armour

**Name in Bold**

 Refinable
 Yes/No

**Creature Bonuses:**

* Creature Bonus Amount%

**Confirmed Droplocation:** No specific battle confirmed.

## Body Armour

**Name in Bold**

 Refinable
 Yes/No

**Creature Bonuses:**

* Creature Bonus Amount%

**Confirmed Droplocation:** No specific battle confirmed.

## Trinket

**Name in Bold**

 Refinable
 Yes/No

**Creature Bonuses:**

* Creature Bonus Amount%

**Confirmed Droplocation:** No specific battle confirmed.
Pinkie Pie

## About

Pinkie Pie is a female Earth pony and one of the main characters of My Little Pony Friendship is Magic. Pinkie's mother and father call her by her full name, Pinkamena Diane Pie, respectively in The Cutie Mark Chronicles and in the chapter book Pinkie Pie and the Rockin' Ponypalooza Party! Pinkie is energetic and sociable, and she represents the element of laughter. She works at Sugarcube Corner and lives on the bakery's second floor with Gummy, her pet toothless baby alligator. She writes and performs many songs, and she is the source of many of the comical and cartoonish gags in the show. She is called Ponka Po in some merchandise.

Pinkie is hyperactive, excitable, quirky, and outgoing, often speaking and acting in non sequiturs. She warmly welcomes new faces such as Twilight Sparkle and Cranky Doodle Donkey. True to the element of laughter she represents, she loves to make ponies smile and laugh.

Pinkie tends to have a lighthearted manner in serious situations, such as stopping to drink chocolate milk raining from a cotton candy cloud when the main characters confront Discord in The Return of Harmony Part 2. As a result, she is often not taken seriously even by her closest friends, who occasionally call her out on her seemingly illogical behavior.

## Roles

### Starring

* My Special Somepony
* Dance With Me!
* The Age Gap

### Appearances

* New Relationships
* Tanks for the Memories (HTForever333 Version)
The Planes

The Material Plane, on which Ioro lies, is one of many planes that exist in the wider universe. Exactly how many planes exist is currently unknown, and travel among the planes is very difficult, but Ioro's most powerful and ancient wizards have, through centuries of careful study, assembled a cosmology of sorts.

### The Central Planes

* the Material Plane
* the Feywild
* the Shadowfell

### The Inner Planes

* the Elemental Plane of Air
* the Elemental Plane of Earth
* the Elemental Plane of Fire
* the Elemental Plane of Water
* the Elemental Chaos

### The Outer Planes

* Elysium
* the Beastlands
* Arborea
* Ysgard
* Limbo
* Pandemonium
* the Abyss
* Carceri
* Hades
* Gehenna
* the Nine Hells
* Acheron
* Mechanus
* Arcadia
* Mount Celestia
* Bytopia

### The Transitive Planes

* the Ethereal Plane
* the Astral Plane
* the Outlands
Tyr

Tyr is one of the seven gods worshiped by the Temple of the Seven in Ioro. He is called the God of Courage, and his domain is War. His symbol is a longsword. He is usually depicted as a knight in shining armor wielding a longsword and missing his left hand. The Shrine of Tyr is located in Laconia, and his current Cleric is Gavrel the Warlord.
The Feywild

The Feywild is a plane of existence that is a nexus of natural and magical power. It forms one third of the Central Planes, the other two thirds being the Material Plane and the Shadowfell. The Feywild is a wild and dangerous place, covered in forests and jungles. It is the origin of all fey, including elves, gnomes, and other creatures of the forest. Magic is more powerful in the Feywild than on the Material Plane.
Pelor

Pelor is one of the seven gods worshiped by the Temple of the Seven in Ioro. He is called the God of the Sun, and his domain is Light. His symbol is a radiant sun. He is usually depicted as a white-bearded wizard wearing golden robes and carrying a staff with the sun at its tip. The Shrine of Pelor is located in Ankhor, and his current Cleric is Sol Invictus the Dawnbringer.
The Material Plane

The Material Plane is the plane of existence on which Ioro and the rest of the mortal world lies. It forms one third of the Central Planes, the other two thirds being the Feywild and the Shadowfell. The Material Plane is a lively place with varied terrain, and it is the place of origin of most mortal races.
Avandra

Avandra is one of the seven gods worshiped by the Temple of the Seven in Ioro. She is called the Goddess of Creation, and her domain is Life. Her symbol is a stalk of wheat. She is usually depicted as a middle-aged woman wearing a simple dress and wielding a longbow. The Shrine of Avandra is located in Ankhor, and her current Cleric is Vita the Lifegiver.
Gifts of Ember

**Description:** When the innocent mage Anselma was facing her demise at the stake, she called Efreets to help her escape in a flash of flame, leaving just her possessions behind - burnt, but charged with fire magic.

**Pieces:** 6

**Found in:** Raid

**Intended faction/class:** Any/Magic

## Set Bonuses

**2 Pieces**

* Luck 60

**4 Pieces**

* Might 80

**6 Pieces**

* Might 100

## Support Weapon

**Book of Ashen Promises**

 Refinable
 No

**Creature Bonuses:**

* Archers Attack Power 20%
* Marksmen Attack Power 20%
* Cavaliers Attack Power 8%
* Sun Crusaders Attack Power 8%

## Body Armour

**Cloak of Firebird Feathers**

 Refinable
 No

**Creature Bonuses:**

* Griffins Attack Power 8%
* Imperial Griffins Attack Power 8%
* Celestials Resistance 3%
* Seraphs Resistance 3%
Whine Slime

Whine slime is the first encountered boss, and can be found in Tar Tao caves. The slime is the son of King Kringle-spine, a villainous slime.

**Drops**

Slimedrop (100%)

Gelatin Medicine (30%)

Slime-o-rang (2%)

In all honesty, Whine Slime is utterly useless and hella easy if you consider what you do and how you act.
Rainbow Dash

## About

Rainbow Dash is a female Pegasus pony and one of the main characters in My Little Pony Friendship is Magic. She is responsible for maintaining the weather and clearing the skies in Ponyville. As a huge fan of the Wonderbolts, she dreams of one day joining their elite flying group. In Sonic Rainboom, Rarity and Princess Celestia both declare that she is the best flier in all of Equestria. Rainbow Dash has a pet tortoise named Tank, whom she chooses out of Fluttershy's offered animals in the episode May the Best Pet Win! She represents the element of loyalty.

Rainbow Dash manages the weather in Ponyville. She keeps the skies free of clouds for the Summer Sun Celebration, and apparently, unless the weekly rainfall is scheduled for that day of course, makes sure that Ponyville has nice weather, although in the opening of Bridle Gossip, Spike states that she rarely gets up early in the morning to get a start on it. She lives in a cloud-house near Ponyville, which has the same design elements as her hometown, Cloudsdale.

Rainbow Dash describes her passion for winning in a flashback in The Cutie Mark Chronicles. She races several times with Gilda, her old friend from Junior Speedster flight camp, in Griffon the Brush Off.

In Fall Weather Friends, Rainbow Dash loses a game of horseshoes to Applejack, and says she hates losing. She then challenges Applejack in the Iron Pony competition. In several rounds, she uses her wings to give herself an unfair advantage. During the Running of the Leaves, Rainbow Dash continues to use underhand tactics even though her wings are tied down. Applejack retaliates with tricks of her own, and both end up tying for last place. They realize that their competitive streaks got the better of them, and apologize to each other and Princess Celestia before amicably running the race again.

## Roles

### Starring

* Make New Friends but Keep Discord (HTForever333 Version)
* Tanks for the Memories (HTForever333 Version)
Phantasmal Gown

**Description:**
 Flimsy an pitch-black are these magical garments. oven by the hands of ghost workers in Nar-Heresh, they are famous among practicioners of dark, sorcerous arts.
**Pieces:** 3

**Found in:** Normal Battles and Artefact Chest, The Whispering Plains, Tranquils

**Intended faction/class:** Any/Magic Hero only

**Extra:**

## Set Bonuses

**2 Pieces**

* Ghosts Heal Power 10%
* Spectres Heal Power 10%

3 **Pieces**

* Spirit 50

??
--

**??**

## Lower Body Armour

 **Phantom Buskins**

 Refinable
 No

## Body Armour

**Phantom Cloak**

 Refinable
 No

**Confirmed Droplocation:** Desert Rakshasa

## Combined Stats & Bonuses

**All pieces:**

 Magic
 0

**Creature** **Bonuses:**

* Ghosts Heal Power 10%
* Spectres Heal Power 10%
The Woods

The Woods is a thriller movie in Eqestria written by Mystic Night.

## Information

The Woods is a movie about ponies who live in a small village in the woods. They are told to not leave because of monsters in the woods.

### Spoilers

It is revealed that the movie is actually in modern times and the village is built in a remote area. The leaders of the village were dressing up as the monsters to keep the ponies in the village.

## Trivia

* This movie is based on the real move The Village, which ironically was originally supposed to be called The Woods.
Tymora

Tymora is one of the seven gods worshiped by the Temple of the Seven in Ioro. She is called the Goddess of Wealth and Trade, and her domain is Trickery. Her symbol is a golden coin. She is usually depicted as a young woman wearing whatever expensive clothing is fashionable at the time and fully decked out in extravagant jewelry. The Shrine of Tymora is located in Freeport, and following the death of Nari the Trickster in Freeport, her current Cleric is unknown.
Temple of the Seven

The Temple of the Seven is the dominant religious institution among the civilized races of Ioro. The Temple worships the seven gods of Ioro and is led by seven Clerics, each said to be gifted with a portion of their god's power. Centuries ago the Temple was the single most influential organization in all of Ioro, but over time people have begun to doubt its teachings, and many no longer believe the gods even exist. The Temple's last true bastion of power is the city of Ankhor in the southeastern Ankhor Prairie.

### The Clerics

* Polytheia the Wise, Cleric of Knowledge and Chosen of Oghma
* Vita the Lifegiver, Cleric of Life and Chosen of Avandra
* Sol Invictus the Dawnbringer, Cleric of Light and Chosen of Pelor
* Laurel the Wild, Cleric of Nature and Chosen of Obad-Hai
* Taranis the Thunderer, Cleric of Tempests and Chosen of Talos
* Nari the Trickster (deceased), Cleric of Trickery and Chosen of Tymora
* Gavrel the Warlord, Cleric of War and Chosen of Tyr

### Forces

The Temple commands approximately two thousand highly trained Templar Knights who serve as its protectors. In ancient times, the Temple also recruited and trained spies and assassins in order to help spread its teachings and silence dissenters. These agents were called the Death Knights; however, the Temple stopped using them centuries ago.
Katya Markovic

Katya Markovic, also known as "Raven," is the leader of the criminal syndicate called the Kenku.

### Occupation and History

Raven is tiefling bard. She was once a member of a wandering troupe of entertainers, but she parted ways with them for unknown reasons. After settling down in Freeport, she established herself as a master thief and infiltrator and eventually worked her way to the top of the criminal underworld. She established her own organization, the Kenku, and drove all competing criminal organizations out of the city. Raven has been one of the most powerful people in Freeport ever since.

### Useful Knowledge

Raven is connected to every illicit activity that takes place within Freeport's walls, and her organization's spying and information-gathering capabilities are unmatched.

### Appearance

With black hair, red skin, and curved horns, Raven looks like a typical tiefling. She is middle-aged and wears an eyepatch over one eye.

### Personality Traits

Raven's personality changes according to her needs, making her true motives difficult to discern. She is at times friendly and outgoing, and at times cold and merciless.
Drake Shieldheart

Drake Shieldheart is the current Captain of the Guard of Freeport.

### Occupation and History

Drake is a lifelong soldier. He began his career in the Freeport Guard at a young age and quickly worked his way up through the ranks. He served for years as the second-in-command to the previous Captain of the Guard, Roscoe Vanderbilt. When Roscoe eventually retired, Drake was the obvious choice to succeed him.

### Useful Knowledge

Drake's position as Captain of the Guard affords him a great deal of knowledge about the city and everything that happens within its walls. He has an unparalleled level of access to all areas of the city.

### Appearance

Tall and blonde, Drake is the stereotypical "knight in shining armor."

### Personality Traits

Drake is charismatic with a forceful personality. He always tries to make his orders as clear as possible in order to leave no room for misinterpretation.