recursal/Fanatic-Fandom huggingface dataset:
Mail

**This page's content relates to Cattails's newly-released sequel, Cattails: Wildwood Story.**
Because Wildwood Story has just been released, parts of this page may be lacking information. Please be patient, or help out if you'd like!

**Mail** includes letters sent to the player by various cats in their colony in Cattails: Wildwood Story.

Each letter has a requirement that must be met in order to receive the letter. Many also include gifts.

## Relationship-based

These letters require certain levels of friendship, romance, or marriage with cats to be received.

## Time-based

These letters primarily require reaching certain seasons, days, or years to unlock.

**Autumn is Here!**
**Hi (Name),**
Can you feel the wind in your fur? As the weather gets colder, everything begins to slow down in the wild. Take some time to stock up on prey and herbs before the snow begins to fall and you'll thank yourself later. Also, keep an eye out for wild mushrooms!
*From Coco*

**Red Rose**
**New item in stock!**
Red Roses are now available at the shop! These romantic flowers are a great way to express your true feelings. Give one to that special someone if you'd like to start dating. Fingers crossed that they accept!
*Good luck! -Ember.*

**Shiny Trinket**
**New item in stock!**
I've just received a shipment of Shiny Trinkets, beautiful gold rings that are highly prized by cats in love! Tradition holds that you must give one to a cat that you are dating to propose marriage.
*Now available! -Ember.*

**Festival Today!**
**Good day to you (Name)!**
Today is the Spring Festival! I sure hope you'll join us at the Festival Plaza, just north of town, for the festivities. There's games to be played and prizes to be won! I've attached some complimentary Festival Tokens to this letter. See you there!
*-Coco*

## Miscellaneous

These letters have other requirements that are not primarily time or friendship based, though they might also factor in.

TBA
Red Rose

### Description

A beautiful flower. Give this item to another cat as a symbol of romantic interest.

### Found

The Sacred Temple

**Red Roses** are ultra rare items that can be given to a marriageable cat with a five star friendship to begin dating. Coco will show it to the player on Autumn 5, Year 1. Colonies will not accept this as a gift to raise reputation.

## Appearance

Red Roses have red petals and a green stem with a leaf.

## Location

The Red Rose bush at the Sacred Temple will grow a new rose daily. Red Roses can be grown in the  den garden year-round.

## Trivia

* A marriageable cat will not accept a Red Rose if the player is already married to another cat.
* When dating or married to a cat, the player can keep gifting them Red Roses to increase relationship stars or heart color.

**Cattails Misc. Items**
**Single-Use Items**: Vial of Spring Showers, Confetti Bag, Glow Potion, Bubble Wand
**Relationship Items**: **Red Rose**, Black Rose, Shiny Trinket
**Misc. Items**: Conch, Scallop, Turtle Shell
Portobello

## Crafting Guide

Recipes consuming item

```
1 White Button + 1 Portobello + 1 Morel --> 1 Mushroom Salad

```

```
3 White Button + 3 Portobello + 3 Morel --> 3 Mushroom Salad

```

```
9 White Button + 9 Portobello + 9 Morel --> 9 Mushroom Salad

```

## Appearance

Portobellos are wide circular light brown mushrooms with a white stem, similar to Portobello mushrooms in the real world.

## Location

In select caves in any season and in forests in autumn.
Molu

**Cattails**
Wildwood Story

* Portrait
* NPC

**Molu** is a slender, light brown mole with wide, blue-gray eyes. They oversee the Prairie Mine.

## Molu's Mole Cash Shop

*Note: Some item prices may vary based on difficulty.*

## Trivia

* If the player reaches level 100 of the Prairie Mine and asks Molu about the mines, they will give a hint about a hidden location.

**Cattails Moles**

**Resident Moles:** Molo (Canyon Mine), **Molu** (Prairie Mine), Molay (Island Mine)
**Mine Shopkeeper:** Miner Mole
**Den Renovator:** Molby
Red Ladybug/Wildwood Story

Cattails
**Wildwood Story**

## Gift Guide

Red Ladybugs are common insects in Cattails: Wildwood Story. They can be gifted, sold or used as decor.

## Appearance

Red Ladybugs are six legged insects with a black head, two short black antennae, and a red body with black spots.

## Locations

Red Ladybugs can be found anywhere during spring during the daytime.
Human Structures

**Human Structures** are a type of land structure in Cattails.

## Tiles

There are eleven human structure map tiles, including Rumbling Stones, the Sacred Temple, and more.

## Specialty

These structures were presumably built by humans, but are now disused. The player must visit The Abandoned Cottage and Graveyard quest areas to complete the main quest.

## Trivia

* Cats in Cattails refer to the road as “Rumbling Stones”.
* In-game lamps are on from 6 PM to 8 AM each day.
* The player cat is abandoned on the roadside in Cattails.
* Tombstones have harmless ghosts rising from them at night.
* With Fancy Lights enabled, shadows from cats and prey will appear when they are near lights.

**Cattails Locations**
Map
**Developed**: **Human Structures**, The Sacred Temple
**Land**: Canyons, Forests, Highlands, Prairies
**Water**: Beaches, Island Mine, Swamps, Water Sources
Tropical Butterfly

**Cattails**
Wildwood Story

### Description

A rare summer butterfly with stunningly diverse markings. It looks a little lost!

### Found

Anywhere, summer 12 AM to 7 PM

**Tropical Butterflies** are rare insects in Cattails. They can be gifted, sold, or used as decor.

## Appearance

Tropical Butterflies have four yellow, multicolored wings.

## Location

Tropical Butterflies can be found anywhere during summer, from 12 AM to 7 PM.

## Gift Guide

You can receive Tropical Butterflies as a gift from Lyrus and Peanut.

**Cattails Insects**

**Ladybugs**: Red Ladybug, Orange Ladybug, Yellow Ladybug, Blue Ladybug
**Butterflies**: Azure Butterfly, Painted Butterfly, Emperor Butterfly, Tiger Butterfly, Iridescent Butterfly, **Tropical Butterfly**, Lunar Butterfly

**Fireflies**: White Firefly, Red Firefly, Yellow Firefly, Green Firefly, Black Firefly
**Dragonflies**: Southern Damselfly, Brown Hawker, Banded Darter, Northern Emerald
Mushroom Salad

### Description

Several kinds of mushrooms tossed together with leafy salad greens. A very filling meal!

## Crafting Guide

Recipes producing item

```
1 White Button + 1 Portobello + 1 Morel --> 1 Mushroom Salad

```

```
3 White Button + 3 Portobello + 3 Morel --> 3 Mushroom Salad

```

```
9 White Button + 9 Portobello + 9 Morel --> 9 Mushroom Salad

```
Mackerel/Wildwood Story

Cattails
**Wildwood Story**

## Mackerel

### Description

A silver-scaled saltwater fish. Its reflective body gleams brightly in the sunlight.

## Location Guide

Is prey in regions:

```

```

Mackerel are uncommon fish in Cattails: Wildwood Story. They can be sold, gifted, donated for stockpile, or used to restore \*TBA\* hunger bar(s).

## Appearance

The Mackerel has a dark-grey color in Cattails: Wildwood Story, Opposed to having a light-grey in Cattails.
Hunting/Wildwood Story

Cattails
**Wildwood Story**

**Hunting** is a returning mechanic in Cattails: Wildwood Story that allows the player to gather prey to decrease their hunger. Though it returns from the first game, it is notably different in concept, as Wildwood Story introduces several different hunting styles.

## Styles

In *Wildwood Story*, hunting can be toggled between three modes: **Quick Time**, the default mode; **Coin Toss**, and **Immersive**. Quick Time is a completely new method, while Coin Toss and Immersive are both reminiscent of the previous game's mechanic. The player may change their hunting style at any point in the game.

### Quick Time

With the Quick Time mode enabled, a timing bar appears after initiating the pounce. To successfully catch their prey, the player must stop the bar's cursor within the green area. The size of the area is dependent on the distance between the player and the targeted prey, as well as the rarity of the prey.
Exclusive to this mode, if the player initiates the pounce at the perfect distance, which is marked by a slow flashing ring around the prey (not to be mistaken with the rarity indicator ring), the timing bar becomes darker with sparkles and the word 'Perfect!' appears. This grants extra XP.

### Coin Toss

With the Coin Toss mode, catches are determined by the game's RNG, which is affected by the prey's rarity and the pouncing distance. An animation of a flipping coin and the chance of success is displayed after pouncing, and will show the result of the hunt.

### Immersive

The Immersive mode functions nearly identically to Coin Toss and hunting in the original game; however, unlike Coin Toss, no coin flipping graphics will be shown.
Iridescent Butterfly

### Description

A rare summer butterfly with a shining, multi-colored body. Light refracts suddenly upon its wings!

### Found

Anywhere, summer 12 AM to 7 PM

**Iridescent Butterflies** are rare insects in Cattails. They can be gifted, sold, or used as decor.

## Appearance

Iridescent Butterflies have four shimmery purple, blue, and pink wings.

## Locations

Iridescent Butterflies can be found anywhere during summer, from 12 AM to 7 PM.

## Trivia

* A Pet Butterfly is available at the Winter Festival for 5 Festival Tokens.
* When placed down, Iridescent Butterflies will brighten dark rooms, such as the player's den or mines.

**Cattails Insects**

**Ladybugs**: Red Ladybug, Orange Ladybug, Yellow Ladybug, Blue Ladybug
**Butterflies**: Azure Butterfly, Painted Butterfly, Emperor Butterfly, Tiger Butterfly, **Iridescent Butterfly**, Tropical Butterfly, Lunar Butterfly

**Fireflies**: White Firefly, Red Firefly, Yellow Firefly, Green Firefly, Black Firefly
**Dragonflies**: Southern Damselfly, Brown Hawker, Banded Darter, Northern Emerald
Marigold

**Cattails**
Wildwood Story

**Marigolds** are uncommon herbs that can be used to restore more health than Goldenseal. Its health restoration increases if the foraging skill is upgraded. They can be gifted, sold, or used.

## Appearance

Marigolds are round, orange flowers with a dark center and two light green leaves.

## Location

Marigolds can be found in the wild during all seasons except winter but can be grown in the den garden year-round.

**Bolded** gray tiles indicate where the herb is found; *italicized* tiles are where it cannot be found; brown underlined tiles are mines; and colored tiles are locked areas.

## Gift Guide

You can receive Marigold as a gift from Ember, Doc, Sarge, Lyrus, Pebble, Delta, Arthur, Luna, Krampy, Savannah, Mossie, Galen, Mango, Sunshine, and Claw.

## Map

Marigold Map
**Cattails Herbs**

**Berries**: Raspberries, Blackberries, Winter Blueberries
**Herbs**: Valerian, Lavender, Licorice Root, Goldenseal, **Marigold**, Snake Lily, Catnip
Red Firefly

### Description

This little summer guy gives off a pale red light, illuminating the area nearby.

### Found

Anywhere, summer 7 PM to 12 AM

**Red Fireflies** are uncommon insects in Cattails. They can be gifted, sold, or used as decor.

## Appearance

Red Fireflies glow pale red and have two translucent wings.

## Location

Red Fireflies can be found anywhere during summer, from 7 PM to 12 AM.

## Gift Guide

You can receive Red Fireflies as a gift from Mayor.

## Trivia

* When placed down, Red Fireflies will brighten dark rooms, such as the player's den or mines.

**Cattails Insects**

**Ladybugs**: Red Ladybug, Orange Ladybug, Yellow Ladybug, Blue Ladybug
**Butterflies**: Azure Butterfly, Painted Butterfly, Emperor Butterfly, Tiger Butterfly, Iridescent Butterfly, Tropical Butterfly, Lunar Butterfly

**Fireflies**: White Firefly, **Red Firefly**, Yellow Firefly, Green Firefly, Black Firefly
**Dragonflies**: Southern Damselfly, Brown Hawker, Banded Darter, Northern Emerald
List of items in Cattails: Wildwood Story

**This page's content relates to Cattails's newly-released sequel, Cattails: Wildwood Story.**
Because Wildwood Story has just been released, parts of this page may be lacking information. Please be patient, or help out if you'd like!

**Note: This article is a work in progress, formatting may be unfinished, information may be missing, along with other things.**

There are many useful items in Cattails: Wildwood Story that provide benefits, such as restoring health and hunger. Items will automatically be stored in the player's inventory when collected, similar items stacking based on the inventory upgrade the player has. Items can be used as decor, gifts, donated for stockpile, or sold.

## Prey

Land prey are present year-round in various areas around the world.

## Fish

Freshwater fish can be found in any freshwater water in any season besides winter, while saltwater fish (Sea bass and Mackerel) can be found exclusively in the ocean in any season.

## Creatures

Creatures are hostile enemies that can be found in various parts of the world.

## Insects

Most insects can be found anywhere in the world but are only available in their respective seasons. Crickets, however, can be found exclusively in the mines during any season.

## Herbs

Herbs can be found around the world in specific locations. Most herbs are not available during winter.

## Berries

Berries can be found around the world in their respective seasons.

## Mushrooms

Mushrooms can be found exclusively in the mines and in autumn.

## Gardening

Gardening items can be used to grow herbs in the garden. Recipes for these items can be purchased from Alabaster.

## Gemstones/Ores

Gemstones and ores can be found exclusively in the mines.
Mouse

**Cattails**
Wildwood Story

**Mice** are common land prey in Cattails. They can be gifted, sold, or used to restore 33% hunger.

## Appearance

   Mice are light gray with red eyes and pink ears.

## Location

Mice can be found nearly anywhere on the map. They can be bought at the Summer Festival.

**Bolded** gray tiles indicate where the prey is found; *italicized* tiles are where it cannot be found; brown underlined tiles are mines; and colored tiles are locked areas.

## Gift Guide

You can receive mice as a gift from Ember, Missy, Scout, Sarge, Pebble, Delta, Arthur, Leo, Luna, Alisa, Savannah, and Sunshine.

## Trivia

* Three mice are needed for the main quest.
* The player controls a mouse in the credits game.
* The player must hunt mice in the tutorial. Mice will spawn infinitely until the player picks up a mouse.

**Cattails Prey**

**Land Prey**: **Mouse**, Field Mouse, Harvest Mouse, Squirrel,
Grey Squirrel, Rabbit, Black Hare, Frog, Toad, Turtle Meat,
Crow, Dove, Bluejay, Cardinal
**Fish**: Trout, Salmon, Bass, Catfish, Sea Bass, Mackerel
Harvest Mouse

**Harvest Mice** are common land prey in Cattails. They can be gifted, sold, or used to restore 33% hunger.

## Appearance

Harvest Mice are tan with pink ears and tail.

## Location

Harvest Mice can be found nearly anywhere on the map.

**Bolded** gray tiles indicate where the prey is found; *italicized* tiles are where it cannot be found; brown underlined tiles are mines; and colored tiles are locked areas.

## Gift Guide

You can receive harvest mice as a gift from Mayor and Scout.

## Trivia

* Harvest Mice are the slowest of the three mice and the third slowest prey in Cattails.

**Cattails Prey**

**Land Prey**: Mouse, Field Mouse, **Harvest Mouse**, Squirrel,
Grey Squirrel, Rabbit, Black Hare, Frog, Toad, Turtle Meat,
Crow, Dove, Bluejay, Cardinal
**Fish**: Trout, Salmon, Bass, Catfish, Sea Bass, Mackerel
Orange Ladybug

**Orange Ladybugs** are uncommon insects in Cattails. They can be gifted, sold, or used as decor.

## Appearance

Orange Ladybugs have four black spots, two translucent wings, and two antennae.

## Location

Orange Ladybugs can be found anywhere during spring, from 12 AM to 7 PM.

## Gift Guide

**Cattails Insects**

**Ladybugs**: Red Ladybug, **Orange Ladybug**, Yellow Ladybug, Blue Ladybug
**Butterflies**: Azure Butterfly, Painted Butterfly, Emperor Butterfly, Tiger Butterfly, Iridescent Butterfly, Tropical Butterfly, Lunar Butterfly

**Fireflies**: White Firefly, Red Firefly, Yellow Firefly, Green Firefly, Black Firefly
**Dragonflies**: Southern Damselfly, Brown Hawker, Banded Darter, Northern Emerald
Molu/Wildwood Story

Cattails
**Wildwood Story**

**This page's content relates to Cattails's newly-released sequel, Cattails: Wildwood Story.**
Because Wildwood Story has just been released, parts of this page may be lacking information. Please be patient, or help out if you'd like!

## Molu

* Portrait
* NPC

### Marriageable

No

**Molu** is one of the moles in Cattails: Wildwood Story. They have light brown fur and a short snout.

## Dialogue

* “Oh, it's you. Working hard in the mines today? Don't tell Molo, but I'm on break.”

> ***- Molu, Greeting***
>
>
Gold Ore

**Cattails**
Wildwood Story

**Gold Ores** are uncommon ores that can be obtained by mining and gifts from NPCs. They are the third ore to appear in the mines. They can be gifted, sold, or used as decor.

## Appearance

Gold Ores are a clump of three gray rocks with golden specks.

## Gift Guide

You can receive Gold Ore as a gift from Jag, Arthur, and Claudius.

**Cattails Gemstones**

**Ores**: Rock Debris, Iron Ore, **Gold Ore**
**Gems**: Topaz, Sapphire, Emerald, Ruby, Diamond
Rename Token

The **Rename Token** is an ultra rare item that can be used to change a Custom Colony cat's name. Its counterpart is the Recolor Token.

## Appearance

The Rename Token is a light red coin with two name boxes and an arrow in between indicating a name changing.

## Usage

The player can give the Rename Token to a Custom Colony cat to rename them. It cannot be used on kittens or cats from other colonies.

## Trivia

* Kittens and cats from other colonies react neutrally when given the Recolor or Rename Token as a gift.
Squirrel/Wildwood Story

Cattails
**Wildwood Story**

## Location Guide

Is prey in regions:

```

```

Squirrels are common land prey in Cattails: Wildwood Story. They can be gifted, sold, donated to the prey stockpile, or consumed to restore two hunger bars.

## Location

Squirrels may appear as prey in the locations shown on the map below. Other than this, they can also be obtained in the following ways:

* Bought from the Autumn Festival for 3 Festival Tokens.
* Given as a gift from Alabaster, Aster, Elli, Fliss, and Player Kitten 4.
Island Mine

⚠️ **Spoiler Warning!** ⚠️
**This page contains spoilers for the main story or a gameplay feature of Cattails.**
*It is recommended that you **complete the main quest before reading***.

## Island Mine

### Inhabitants

Bats, Ghosts, Molay

The **Island Mine** is the third, hidden mine in Cattails. Molay is the overseer mole.

## Location

The Island Mine is located on an island. Unlike other mines, it is hidden on the map and can only be accessed by swimming out to sea from Beach Central.

To reach the mine, the player needs at least a level five swimming skill to avoid drowning and health depletion. The rate of health depletion depends on difficulty mode. The player can use the active skill Sprint and Valerian to reach the mine quickly.

## The Island

The island is a small land area in the middle of the ocean, just past Central Beach. The vegetation is yellow-green with colorful flowers and four palm trees on it. The player can enter the island on the beach's shore, that can also be used to hunt fish. The resident mole, Molay, is located outside the mine‘s entrance. The mine's cliff exterior has a black pirate flag hung outside.

## Inside the Island Mine

Inside the mine, bats and ghosts can appear on the first levels. Ghosts have higher health and speed, and deal more damage than bats. Island Mine bats deal more damage and have higher health than bats in the other mines, similar to bats in the main quest. Gemstones are easier to find on the first levels and occasional treasure chests can appear.

## Trivia

* Ghosts are exclusive to the Island Mine during regular gameplay, but appear inside the Graveyard during the main quest.
* Moles in the Canyon and Prairie Mine hint about this mine when the player reaches Level 100 of their mine.
* Reaching level 100 of the Island Mine unlocks a hidden Steam achievement: Island Miner.

**Cattails Locations**
Map
**Developed**: Human Structures, The Sacred Temple
**Land**: Canyons, Forests, Highlands, Prairies
**Water**: Beaches, **Island Mine**, Swamps, Water Sources
Swamps

### Inhabitants

The Mystic Colony, Bass, Catfish, Crow, Dove, Frog, Grey Squirrel, Salmon, Toad, Trout

**Swamps** are a land variation in Cattails. They are located in the southeast corner of the map and inhabited by The Mystic Colony.

## Tiles

There are 16 swamp tiles, including the Mystic Colony.

 Wetland Border Northwest
 Wetland Border West
 Wetland Border Southwest

## Specialty

Swamps are marshland areas with dark green vegetation. There are many water sources or puddles scattered around, all with brown water instead of blue. Snake Lilies can only be found in the swamps, growing during autumn and winter. The Mystic Colony is located in the center tile of the swamps. The autumn Power Paw totem is located in Swamp Border West.

## Trivia

* Alisa tells a Mystic Colony legend of large dragonflies that ate wetlands and shaped their landscape.
* If the player visits the Weepingroot, they may see strange orbs floating from it.

**Cattails Locations**
Map
**Developed**: Human Structures, The Sacred Temple
**Land**: Canyons, Forests, Highlands, Prairies
**Water**: Beaches, Island Mine, **Swamps**, Water Sources
Shiny Trinket

### Description

A dazzling trinket of human-make. Give this item to another cat to propose marriage!

### Buy Price

200 Mews (Ember, Delta, Savannah, Peanut)

### Found

Colony shops

**Shiny Trinkets** are ultra rare items that can be given to a marriageable cat with a red heart level. If you give them before this, they will reject it and the player will be left holding it. Before proposing for marriage, the player must give a cat the Red Rose to begin dating, and give gifts to them until they reach a red heart. Colonies will not accept this as a gift to raise reputation.

## Appearance

Shiny Trinkets are golden rings with a diamond attached to it.

## Location

Shiny Trinkets can be bought at colony shops. Coco will visit the player in Spring, Year 1 to tell them Shiny Trinkets are now available at their colony's shop.

## Trivia

* Shiny Trinkets resemble Shiny Things from one of Falcon Development's first games.

**Cattails Misc. Items**
**Single-Use Items**: Vial of Spring Showers, Confetti Bag, Glow Potion, Bubble Wand
**Relationship Items**: Red Rose, Black Rose, **Shiny Trinket**
**Misc. Items**: Conch, Scallop, Turtle Shell
Wretched Talisman

### Description

A cursed amulet that whispers of the void. Use to summon an invading army of Voidling Cats. If you defeat them all, you'll be rewarded.

## Crafting Guide

Recipes producing item

```
2 Ruby + 6 Iron Ore + 18 Voidmarrow --> 1 Wretched Talisman

```

```
72 Voidmarrow --> 1 Wretched Talisman

```

```
1 Brightstone --> 1 Wretched Talisman

```
Topaz

**Cattails**
Wildwood Story

**Topazes** are uncommon gemstones that can be obtained by mining, shops, and gifts from NPCs. They are the first gemstone to appear in the mines. They can be gifted, sold, or used as decor.

## Appearance

Topazes are sparkling, yellow gemstones with a trapezoidal shape.

## Gift Guide

You can receive Topaz as a gift from Missy, Sarge, and Jag.

## Trivia

* When placed down, topaz will brighten dark rooms, such as the player's den or mines.

**Cattails Gemstones**

**Ores**: Rock Debris, Iron Ore, Gold Ore
**Gems**: **Topaz**, Sapphire, Emerald, Ruby, Diamond
Salmon/Wildwood Story

Cattails
**Wildwood Story**

## Location Guide

Is prey in regions:

```

```

**Salmon** are uncommon fish in Cattails: Wildwood Story. They can be sold, gifted, donated for stockpile, or used to restore 3 hunger bars.

## Appearance

Salmon in Cattails: Wildwood Story are a dark grey on top with a light grey on its belly.

## Location

**Salmon** can only be found in freshwater during all seasons, except winter.
Valerian

**Cattails**
Wildwood Story

**Valerian** are uncommon herbs that can be used to increase the player's speed. Its boost increases if the foraging skill is upgraded. They can be gifted, sold, or used.

## Appearance

Valerian is a cluster of pink flowers with a green stem.

## Location

Valerian can be found in the wild during all seasons except winter but can be grown in the den garden year-round.

**Bolded** gray tiles indicate where the herb is found; *italicized* tiles are where it cannot be found; brown underlined tiles are mines; and colored tiles are locked areas.

## Gift Guide

You can receive Valerians as a gift from Missy, Doc, Sarge, Ember, Scout, Delta, Leo, Luna, Krampy, Oracle, Mossie, Nil, Savannah, and Peanut.

## Trivia

* According to Scout, Valerian grow well around tree stumps.
* The player can eat until their hunger reaches 150% and use the Sprint skill and a Valerian to reach a secret location quicker.

**Cattails Herbs**

**Berries**: Raspberries, Blackberries, Winter Blueberries
**Herbs**: **Valerian**, Lavender, Licorice Root, Goldenseal, Marigold, Snake Lily, Catnip
Valerian/Wildwood Story

Cattails
**Wildwood Story**

## Valerian [Good]

### Description

A cluster of vivid pink and white blooms. Increases your movement speed for a short while.

## Valerian [Fair]

### Description

A cluster of cheery pink and white blooms. Increases your movement speed for a short while.

## Valerian [Poor]

### Description

A cluster of dull pink and white blooms. Increases your movement speed for a short while.

### Consumable

Yes

**Valerian** is a common herb that has increases the player cat's speed for a short time when used. Like most herbs, it has 3 tiers that increase in value from Poor (1 star) to Fair (2 stars) to Good (3 stars). It can be gifted, sold, used, donated to the colony stockpiles for 1 herb, or converted into Valerian Seeds at the Seed Maker.

## Appearance

Valerian has a short, green stem with pink and white blooms.

## Location

TBA

Areas in the wild that Valerian can be found in are as follows:

* TBA

## Gift Guide

 Like
 Neutral
 Dislike
 Hate

You can also receive Catnip as a gift from several cats.

 [★★]
 [★]

## Trivia

* TBA

**Cattails Herbs**

**Berries**: Raspberries, Blackberries, Winter Blueberries
**Herbs**: Valerian, Lavender, Licorice Root, Goldenseal, Marigold, Snake Lily, Catnip
Voidling

**Voidlings** are one of the hostile creatures in Cattails: Wildwood Story. They can be found roaming the map and will attack any cat they can see. When killed they may drop Voidmarrow.

## Appearance

Voidlings are shadowy cat-like beings, with translucent black bodies emanating black particles. Their eye colors are varied and some sprout black tendrils.

## Behaviour

Voidlings will chase and attack cats they come across. Like the player, Voidlings can perform quick attacks as well as some special moves.
The Mystic Colony

**The Mystic Colony** is one of the four cat colonies in Cattails. They are known as a strange group of cats who inhabit tree trunks in the swamps. The map tiles they own are pink, and their locked tile is Sunken Stones.

## Town

The Mystic Colony town is located in the southeastern part of the map. A picket fence serves as the colony's barrier. It can be accessed by guarded north, south, and west entrances.

## Residents

Marriageable Leader: Alisa
Marriageable Doctor: KrampyGuard: OracleShopkeeper: Savannah
Resident: MossieMarriageable Resident: NilMarriageable Resident: Slip

## Trivia

* Alisa is the only marriageable leader in Cattails.
* The Mystic Colony’s original territory color was red, but was changed to pink in the final game.
* The Mystic Colony does not have a straight path from the capital to the Sacred Temple, and is the only colony not to have one (excluding the Custom Colony).
* The Mystic Colony has the most custom cats, created by Kickstarter backers.
* The Mystic Colony is the only colony with a non-marriageable resident, Mossie.
* The Mystic Colony is the only colony that has a soothsayer.

    ****The Mystic Colony****
**Leader**: Alisa (Marriageable)
**Doctor**: Krampy (Marriageable)
**Guard**: Oracle
**Shopkeeper**: Savannah
**Residents**: Mossie, Nil (Marriageable), Slip (Marriageable)
The Player's Colony

**This page's content relates to Cattails's newly-released sequel, Cattails: Wildwood Story.**
Because Wildwood Story has just been released, parts of this page may be lacking information. Please be patient, or help out if you'd like!

*This article is about the main colony featured in Cattails: Wildwood Story. For the Custom Colony led by the player in the original Cattails, see Custom Colony.*
**The Player's Colony** is the colony led by the player cat in Cattails: Wildwood Story. Unlike in Cattails, the Player's Colony is the only colony to appear in Wildwood Story. All characters that appear in the game live here.

## Town

At the beginning of the game, the player can choose one of several presets for the appearance of their colony town (Forest, Meadow, Swamp, Beach, Volcano, or Desert), then further customize it by accessing the Build Menu at any time. The town is highly customizable: all buildings, water sources, paths, and decorations can be moved/removed, and even the habitat of the area can be changed by removing natural objects and selecting a new ground type. The only requirement for layout is that all dens and utility structures must be placed.

## Residents

Six cats originating from the player's original home are automatically included in the colony at the beginning of the game. More residents can be recruited by donating required items to the Pillar of the Wildwood in the Temple of the Forest Guardian.

### Default

Coco (Colony manager)Ember (Shopkeeper)Krampy (Doctor)Elli (Name changer)JagSpark
### Recruited

Alabaster (Gardener)Talon (General)Glimmer (Museum curator)FlissLaineyBobButtercupChampCharlotteGarlicPhantomRosemaryZephyrUmbra (Post-main story only)
## Trivia

* The Desert town preset, with buildings clustered close together and no decoration, functions as a sort of blank canvas layout for players to easily set up a new colony to their liking. This preset was added in v1.10.

## Gallery

Forest layoutMeadow layoutSwamp layoutBeach layoutVolcano layout
Skills

**Cattails**
Wildwood Story

**Skills** are power-ups that can be upgraded with XP. XP can be earned by hunting, fighting, foraging, and sleeping. The player can sleep in their den's bedroom. When they awake the next in-game day, they will heal some HP and earn 5 XP.

## Passive Skills

**Passive skills** do not have a cool down and are always equipped. Passive skills include hunting, fighting, swimming and foraging. Passive skills can be upgraded up to ten times.

#### Hunting

Upgrading the **hunting** skill makes hunting more efficient, as Prey is less aware of the player's presence. Additionally, prey becomes more opaque and the focus bubble fills faster. At 5+ hunting skill, scent arrows appear while sneaking to indicate nearby prey. At max hunting skill, prey will appear as red dots on the mini-map.

#### Fighting

Upgrading the **fighting** skill boosts the speed and strength of attacks. Winning a battle will increase the player's colony influence. Using Snake Lily poisons rivals and deals -1 damage to an enemy's health per second for the effect's duration.

#### Swimming

Upgrading the **swimming** skill boosts the player's swim speed, and allows the player to stay in the water longer and take less damage from drowning. Swimming is used to cross water and reach prey and herbs. Some areas cannot be reached without upgrading to a high swim skill, such as past the ocean and across Rushing Rocks. At max swimming level, the endurance bar no longer appears above the player cat and the player can stay in the water forever without taking drowning damage.

#### Foraging

Upgrading the **foraging** skill boosts an herb's effect and increases health and hunger restoration. At max foraging level, herbs appear as yellow dots on the mini-map.

## Active Skills

**Active skills** have a cooldown and only four can be equipped at a time. The player can upgrade active skills up to five times for 100 XP each. Active skills give temporary boosts that support passive skills.

Active skills can only be equipped and removed in the player's den.

## Trivia

* Certain active skills can be used to break rocks in the mines.
	+ Pinecone Toss will only break the first rock it hits.
	+ Wild Slash, Deep Cuts, and Mortal Wound will clear an area of rocks around the player.
* The Bug Bait active skill has no effect in winter.
* The maximum speed the player can reach is 635%: having 150% hunger, using a Valerian, and the Dev Sprint skill. Without Dev Sprint, the maximum speed is 135%: having 150% hunger, and using Sprint and a Valerian instead.
	+ Sliding across ice during winter can also be used to boost the player's speed.

**Cattails Skills**

**Skills**
**Passive Skills**: Fighting, Foraging, Hunting, Swimming
Winter Blueberries

**Winter Blueberries** are common berries that can be used to restore hunger, but less than prey. Its hunger restoration increases if the foraging skill is upgraded. They can be gifted, sold, or used.

## Appearance

Winter Blueberries have three blueberries and two white leaves.

## Location

Winter Blueberries can only be found in the wild during winter but can be grown in the den garden year-round, it can also be bought at the Winter Festival.

**Bolded** gray tiles indicate where the herb is found; *italicized* tiles are where it cannot be found; brown underlined tiles are mines; and colored tiles are locked areas.

## Gift Guide

You can receive Winter Blueberries as a gift from Mango.

## Trivia

* One blueberry is needed for the main quest.
* Snake Lilies and blueberries are the only herbs that grow during winter.

**Cattails Herbs**

**Berries**: Raspberries, Blackberries, **Winter Blueberries**
**Herbs**: Valerian, Lavender, Licorice Root, Goldenseal, Marigold, Snake Lily, Catnip
Voidmarrow

## Crafting Guide

Recipes consuming item

```
2 Goldenseal [Good] + 2 Marigold [Good] + 1 Voidmarrow --> 1 Elixir of Healing

```

```
6 Goldenseal [Good] + 6 Marigold [Good] + 3 Voidmarrow --> 3 Elixir of Healing

```

```
18 Goldenseal [Good] + 18 Marigold [Good] + 9 Voidmarrow --> 9 Elixir of Healing

```

```
1 Voidmarrow --> 1 Plant Food

```

```
2 Ruby + 6 Iron Ore + 18 Voidmarrow --> 1 Wretched Talisman

```

```
72 Voidmarrow --> 1 Wretched Talisman

```

## Location Guide

Spawns in regions:

```

```

**Voidmarrow** is a common misc. item in Cattails: Wildwood Story sometimes dropped by Voidlings upon death and in Ocean Island. It can be crafted into plant food at a one to one ratio using the seed maker crafting station.

## Appearance

A dark, writhing mass of essence. It has white speckles all over, implying some sort of unnatural origin.
The Mountain Domain

**The Mountain Domain** is one of the four cat colonies in Cattails. They are brave and honorable cats who inhabit the highlands. The map tiles they own are blue, and their locked tile is the Sentinel Woods, a place with a small lake in the middle and trees dotted around. Leo leaves town to stand here at one point in the day.

## Town

Their town is located in the northern part of the map. The town is on a rocky plateau at the base of an elevated waterfall. It can be accessed by guarded stairs at the east, south, and west entrances.

## Residents

Leader: Leo
Marriageable Doctor: LunaGuard: JagShopkeeper: DeltaMarriageable Resident: ArthurMarriageable Resident: PebbleMarriageable Resident: Robin

## Trivia

* The Mountain Domain is likely ruled by inheritance, as Leo mentioned their mother was the previous leader.
	+ At the time of Wildwood Story, the Mountain Domain is led by Ursa, Leo's child.
* The Mountain Domain was the third colony to be formed.

    ****The Mountain Domain****
**Leader**: Leo
**Doctor**: Luna (Marriageable)
**Guard**: Jag
**Shopkeeper**: Delta
**Residents**: Arthur (Marriageable), Robin (Marriageable), Pebble (Marriageable)
White Button

## White Button

### Description

A petite whitecap mushroom that tastes earthy.

## Crafting Guide

Recipes consuming item

```
1 White Button + 1 Portobello + 1 Morel --> 1 Mushroom Salad

```

```
3 White Button + 3 Portobello + 3 Morel --> 3 Mushroom Salad

```

```
9 White Button + 9 Portobello + 9 Morel --> 9 Mushroom Salad

```

## Location

In select caves in any season and in forests in autumn.
Snake Lily

**Cattails**
Wildwood Story

**Snake Lilies** are uncommon herbs found in the swamps that can be used to apply poison the player's claws, dealing gradual damage to enemies hit by the player. Its damage boost increases if the foraging skill is upgraded. They can be gifted, sold, or used.

## Appearance

Snake Lilies are a brown cone-shaped flower with a purple stem.

## Location

Snake Lilies can only be found during autumn and winter in the swamps but can be grown in the den garden year-round, they can also be bought at Savannah's Shop or the Autumn Festival.

**Bolded** gray tiles indicate where the herb is found; *italicized* tiles are where it cannot be found; brown underlined tiles are mines; and colored tiles are locked areas.

## Gift Guide

You can receive Snake Lilies as a gift from Leo, Krampy, Oracle, Claudius, and Claw.

## Trivia

* Snake Lilies and Winter Blueberries are the only herbs that grow during winter.

**Cattails Herbs**

**Berries**: Raspberries, Blackberries, Winter Blueberries
**Herbs**: Valerian, Lavender, Licorice Root, Goldenseal, Marigold, **Snake Lily**, Catnip
Swimming

**Swimming** is a passive skill in Cattails. It allows the player to swim across a body of water. While swimming, an oxygen meter will appear as the player's movement is slowed. The meter turns from blue to red indicating the player's oxygen level. When the meter is depleted, the player drowns and takes gradual damage, which may lead to death if they have a low swim skill or cannot reach shore in time. The rate of health depletion depends on game difficulty. The passive swimming skill can be upgraded to strengthen it.

Swimming is needed to reach forest islets, such as River Islet and Woodland Eyot. A high swimming skill is needed to hunt fish and for passing strong currents. If the player has a high swimming skill, they can swim past Central Beach to reach a secret location.

## Upgrades

The swimming skill can be upgraded up to ten times with XP.

 2
 3
 4
 5
 6
 7
 8
 9
 10

## Trivia

* Cats may discuss their preference of swimming in their dialogue. Claw and Sarge dislike swimming, but Claudius and Doc enjoy it.

**Cattails Skills**

Skills
**Passive Skills**: Fighting, Foraging, Hunting, **Swimming**
Scallop

**Cattails**
Wildwood Story

**Scallops** are common items in Cattails. The conch is its rarer counterpart. They can be gifted, sold, or used as decor.

## Appearance

Scallops are small, ridged pale pink shells.

## Location

Scallops can only be found at the beach, located in the lower left corner of the map.

## Gift Guide

You can receive Scallops as a gift from Alisa and Mossie.

## Trivia

* If the player visits the beach at midnight, they may see shells disappear or spawn.
* Three scallops are needed for the main quest.

**Cattails Misc. Items**
**Single-Use Items**: Vial of Spring Showers, Confetti Bag, Glow Potion, Bubble Wand
**Relationship Items**: Red Rose, Black Rose, Shiny Trinket
**Misc. Items**: Conch, **Scallop**, Turtle Shell
Seasons

**Cattails**
Wildwood Story

**Seasons** are a gameplay element in Cattails. There are four distinct seasons in Cattails: spring, summer, autumn and winter. Each season lasts ten in-game days and has its own herbs, insects, and weather. On the tenth day of each season, a festival is held at the Sacred Temple, which Coco hosts. Colony leaders will notify the player of upcoming festivals on the ninth day of each season when spoken to.

## Spring

Spring is the first season of the year, after winter and before summer. Vegetation and trees turn green and cherry blossoms begin to bloom. Ladybugs will spawn before 7 PM and all herbs except Blackberries, Snake Lilies, and Winter Blueberries will grow in spring. The weather is sunny with occasional rain and thunder. Cats may mention flowers in their dialogue.

## Summer

Summer is the second season of the year, after spring and before autumn. The game begins on Summer 1, Year 1. Vegetation and trees turn dark green. Butterflies spawn before 7 PM and fireflies will spawn after 7 PM. All herbs except Blackberries, Snake Lilies, and Winter Blueberries will grow in summer. The weather is sunny with occasional rain and thunder. Cats may mention the heat in their dialogue.

## Autumn

Autumn is the third season of the year, after summer and before winter. Vegetation turns yellow-green and tree foliage turns red, orange, and purple. Dragonflies will spawn before 7 PM. All herbs except Licorice Root, Raspberries, and Winter Blueberries will grow in autumn. Prey becomes scarce and Blackberries and Snake Lilies appear. The weather is sunny with occasional flurries, rain, and thunder. Cats may mention colorful foliage in their dialogue.

## Winter

Winter is the fourth season of the year, after autumn and before spring. Vegetation turns white with frosted snow. All bodies of water will freeze over, except for the ocean. Frozen ice allows the player to slide quickly when walked on. If the player slides fast enough, they will start to spin. Prey is scarce and no herbs, fish, or insects will appear, except Snake Lilies and Winter Blueberries. The weather is snowy with occasional sun and blizzards. Cats may mention snow in their dialogue.

## Trivia

* The game's music transitions three times each season, playing the Intro on days 1-3, the Theme on days 4-7, and the Outro on days 8-10.
	+ If the weather is rainy or stormy, or the time is between 10 PM to 4 AM, no music will play.
* There are four Power Paw totems that will activate in each season.

**Gameplay Elements**

**Game Mechanics:** Cheat codes, Currency, Customization, Death, Difficulty, Experience, Friendship and Marriage, Health, Hunger, Inventory, Reputation

**World Elements:** Colonies, Den, Festivals, The Forest Guardian Quest, Kittens, Mining, Pets, **Seasons**, Tasks, Weather
Wolf Spider

## Location Guide

Is prey in regions:

```

```

**Wolf Spiders** are rare hostile creatures in Cattails: Wildwood Story. They can be gifted, or sold. They can not be eaten.

## Appearance

Wolf Spiders are orange and yellow, with 5 red eyes and 8 legs. However, if arachnids are turned to 'Alternative' in the accessibility page of options, they will become a circle with their orange coloring.

The description of the item reads: " A harrowing creature with a specialized toxin that can slow your movements. "

## Location

They spawn at night around the upper right corner including The Grim Clearing, South Foothills and East Foothills
Mackerel

**Cattails**
Wildwood Story

**Mackerel** are uncommon saltwater fish in Cattails. They can be gifted, sold, or used to restore 49% hunger.

## Appearance

Mackerel are small, silver fish with gray fins.

## Location

Mackerel can only be found at the beach located in the lower left corner of the map, or bought from the Prairie Mine. They will not spawn during winter, even if the ocean is not frozen over.

## Trivia

* Mackerel are the smallest and third fastest fish in Cattails.
* One mackerel is needed for the main quest.

**Cattails Prey**

**Land Prey**: Mouse, Field Mouse, Harvest Mouse, Squirrel,
Grey Squirrel, Rabbit, Black Hare, Frog, Toad, Turtle Meat,
Crow, Dove, Bluejay, Cardinal
**Fish**: Trout, Salmon, Bass, Catfish, Sea Bass, **Mackerel**
Stockpiles

**This page's content relates to Cattails's newly-released sequel, Cattails: Wildwood Story.**
Because Wildwood Story has just been released, parts of this page may be lacking information. Please be patient, or help out if you'd like!

**Stockpiles** are a gameplay element in Cattails: Wildwood Story that represents the colony's accumulated resources. 6 types of items can be stockpiled:  Prey,  Herbs,  Treasure,  Wood,  Stone, and  Sand. These resources are used to unlock daily perks for the player's colony or contribute to construction projects. The amount of items in colony stockpiles can be increased via donating specific items from the player's own inventory or sending squads (see Squads, below) into colony territory.

Stockpiles can be managed by talking to Talon or interacting with the Founders Stone.

## Daily Perks

Each day, a small amount of items from the prey, herbs, and treasure stockpiles are depleted in order to obtain a unique perk for the rest of the day. If there are not enough items in a stockpile to obtain its perk, the items will not be used. The wood, stone, and sand stockpiles do not deplete daily and have no available perks.

Daily decay of a stockpile can be halted by clicking on it in the stockpiles menu. This will keep the amount of items in the stockpile from decreasing, but its perk also will not be earned.

## Squads

The player can speak to Talon every day to send a certain amount of squads to their own territory in order to defend the tile and collect its resources. Resources collected will be automatically added to the colony stockpiles at the end of the day (12 AM). The type of resource to be obtained differs between tiles, and is visible by hovering over a tile on the map; tiles near the corners of the map will typically have larger amounts of resources to be gained.

Squads can alternatively be sent to tiles that the player has not claimed for their colony. Doing this will not collect any resources from the tile, but will instead start a battle there, allowing the colony to gain a large amount of influence over that tile if they win the battle.

By default, 1 squad can be assigned per day, and this number can be increased (to a max of 4) by purchasing Barracks upgrades from construction projects.

## Stockpile Donations

Items can also be manually donated to add to the colony's stockpiles. This can be done by speaking to Talon or the Founders Stone, selecting *View Colony Stockpiles*, and then selecting *Donate Items.* The player can then select what items they would like to donate. Below are lists of all items that can be donated, as well as how many resources they will add to the pile.
Shrew

## Location Guide

Is prey in regions:

```

```

Shrews are common land prey in Cattails: Wildwood Story. They can be gifted, sold, donated to the prey stockpile, or eaten to restore two hunger bars.

## Location

Shrew may appear as prey in the locations shown on the map below. Other than this, they can also be obtained in the following ways:

* Bought from Molo's shop for 55 Mole Cash.
* Given as a gift from Aster, Aurora, Glimmer, Player Kitten 4, Talon, and Umbra.