recursal/Fanatic-Fandom huggingface dataset:
Cyan Gunman

Cyan Gunman are a type of creature. They walk back and forth and fire Blue Gun shots.

## Use

When used, their next shot will be a triple shot.

## Notes

Like all Gunmen, they will not fire if there is no room in front of their gun. They can be tipped on their side and will start firing upwards.

## Source

* Available from the Cubes Shop for $1.
* From P Key Level (A Level)
* From U Key Level (P Level)
* From O Level
* From Lil Alien Cave (E Level)
* Several more areas
A Level Wraparound

The A Wraparound Level is accessible from either end of A Level. This area contains 5 coins which can be picked up each time you die/restart if you want (but cannot be kept unless you turn them into gems at the gem shop).

On the far left, a door that leads to the left side of A Level.

Next, a skull block preventing access to a 1 Coin and 3 Coin. Place any item (probably the blue cube that is right now to it) on the collector nearby to removed the skull.

Further right is a some furniture and another 1 Coin. A tall door leads to an empty bedroom (labeled "Village Secret Entrance" in the save file) which has a secret in it.

Further right is a tall door that leads to the right side of A Level.
Blue Bird

Blue Birds are a type of Object. They are decent fliers. They will flap/fly vertically occasionally.

## Use

When used, they flap and provide some momentum upwards. For maximal height, you can jump and then start flapping when you are at the top of your arc.

## Source

* From the Birds Shop for $30.
* From Lil Alien Cave (E Level)
* From Purple Zone Cave (E Level)
J Key Level

This level is located in Purple Zone Cave, in the E Level.

There is a Yellow Bird you can pick up. Carefully drop down between electric blue cubes (having the bird in hand your descent easier). Use the Grey Gun to fire at the blue cube on the far right to push it on to the button, to disable the red laser.

Continue left/upwards. Use the grey gun to get the electric blue cubes out of your way as needed. Use the grey gun to push a 4-second bomb and Silver Gem into a save room collector if you like. Continue up to a door.

Find a Heart and a cyan dog in the next area. There is a gunman trap if you fire the grey gun at the gunman as it will release the hoard of gunmen above.

Continue upwards past various other enemies. Past the next set of doors is a collection of various gems, the J Key, a heart, 2 blue birds and a box containing a yellow dog.
Waterfall World Secret

This level is found at the bottom of the Waterfall Cave Level in L Level.

You can find some money, a Floating Block, a Black Beetle, and further to the right, a lot of Red Cubes (some electric).

Further right, a Super Drone guards the final treasure, and a Red Gun is available to kill the Super Drone if you don't have anything else.

The treasure includes: 4 Warp Blocks, a Skeleton Key, Save Room Box, Floating Block, Super Bomb, $ Bag, £ Bag, ƒ Bag, a Triple Box containing 2 Green Floating Blocks and an electric Green Floating Block, and a Triple Box containing 2 Black Birds and an electric Black Bird.
Green Cube

Green cubes are a type of Animal.

## Use

When used, they create a small explosion which can push nearby Objects.

They will also turn all Blue Cubes and Red Cubes caught in the explosion into Green Cubes.

## Notes

Green cubes will cause Blue Cubes and Red Cubes to jump away/flee from their vicinity.

## Source

Many places.

Available from the Cubes Shop for $1.
Uurnog Uurnlimited Wiki

Welcome to the Official Uurnog Uurnlimited WikiWelcome to the Official Uurnog Uurnlimited Wiki
The Uurnog Uurnlimited guide for Ondskan, Animals, Weapons and more written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

We are currently maintaining 423 pages (145 articles).

About Uurnog Uurnlimited
Uurnog Uurnlimited is a 2D platformer puzzle game created by Nicklas Nygren, Corinne Cadalin, and Harri Dammert, and published by Raw Fury. In it, the player travels through the world in an attempt to steal/collect animals. It utilizes algorithmic music (which can be customized using Ondskan) that changes relative to what the player is experiencing or doing in the game.[Read more...]

Content

**Game content**
* Weapons
* Animals
* Ondskan

**Developers**
* Nicklas Nygren
* Raw Fury
* Corinne Cadalin
* Harri Dammert

Guides
* How to play guide for Uurnog Uurnlimited

Videos

*See more videos*

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Wiki Community
We are currently maintaining 423 pages (145 articles)!

Recent changes | New pages | Missing pages

How to help
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Register an account to keep track of your contributions.

Main page sections: 1 · 2 · 3 · 4. Changes for the main page can be proposed here.
Box

The basic **Box** can contain 1 item. If empty, it will have a downwards facing arrow. Any item placed on/near the box will be sucked in.

If the box contains an item, it will have an upwards pointing arrow. You can use the box to expel the item.

Placing items in boxes can be useful to protect them from lasers/explosions.

## Sources

* From Boxes Shop (A Level) - $5
* From Green Zone Roots (H Level)
Red Bird

Red Birds are a type of Object. They are decent fliers. They will flap/fly vertically occasionally and move sideways to flee the same way Red Cubes do.

## Use

When used, they flap and provide some momentum upwards.

## Source

* Falling Bomb Challenge level at left side of L Level
* Get The Bird Level at left side of L Level
JRC Level

This area is found late in the game. You need the keys to J, R and C. All three doors lead to other doors to other parts of the level.

The J door links to the area where the Gold Trophy drops in.

The R door links to the area where the Silver Trophy drops in.

The C door links to the rest of the level. Once you drop down and press the red button, you can't return, so you'll have to prepare the J and R areas ahead of time.

Pressing the buttons near the J area will fire a Red Gun and drop a box with the Gold Trophy in it. Set up with bombs, guns or boxes or other items so that you can access the Gold Trophy.

Pressing the buttons near the R area will fire a Green Gun and drop an ice box with the Silver Trophy in it. Set up with bombs, guns or boxes or other items so that you can access the Silver Trophy.

Press the button on the far right to drop the Bronze Trophy in.

In the middle of the level, there's another trophy collector. Unlike the collector in the save room, this one will reset when you die/reset so you'll need to collect all the gems and trophies in one go. (Or, bring the trophies to the save room and return). You'll need:

* 7 Blue Gems (6 provided)
* 3 Green Gems (2 provided)
* 1 Silver Gem
* 1 Black Gem
* 1 Gold Trophy
* 1 Silver Trophy
* 1 Bronze Trophy

If you get all the above items, you win the game (1 of 3 endings)! The Vault is unlocked in A Level.

There is also a door back to A Level, way up top near the top of Z/U Key tower.
Purple Zone Cave

This level is found in E Level. Assuming you entered from the left side:

To the left, is 3 electric Green Cubes. Bypass them (various ways, red gun may be easiest) to access 2 Silver Gems and 1 Green Gem into the Save Room collector.

To the right, there are various bombs, a save room collector, and a couple blue cubes buried in the ground. A door near the top of the level will skip to the end of the level below\*. To the upper right there is a box with a 9 Coin in it. Watch out for the electric Cyan Gunman.

The upper right path leads past some bombs, 2 brick walls (blow up with bombs), 2 blue cubes and a green gem. This leads to a tall door which goes back to the far right side of E Level.

The lower path leads to small door which drops you off down below. A box containing 7 items (Blue Cube, Blue Bird, electric Cyan Gunman, Green Cube, Red Gunman, 2-second activated Bomb, 5-second Bomb). Blow up the wall to get access to 1 Silver Gem and 1 Green Gem and the door back to above\*.

There is also a secret in this area, if you bring a secret item.

Also on the lower path, a skull block and skull collector which requires some items to remove it. This leads to J Key Level.
Bombs

*This article is a stub. You can help Uurnog Uurnlimited Wiki by expanding it.*

There are a few different kinds of **bombs** in Uurnog Uurnlimited. Most commonly found are timed bombs.

## Timed

Basic Bombs appear as black cubes with blue corners and, optionally, a blue number.

If there is no number, it will explode instantly when activated. Activating a timed bomb will shift its color from blue to red, and begin counting down until it explodes. The explosion will effect a radius of about 3 spaces around it, and can trigger other bombs.

## Remote

Remote Bombs appear as grey cubes with a red skull. The Remote appear as purple cubes with a red skull and a slight indent on the top.

Remote bombs can be detonated by remotes. Remotes work with any remote bomb, so long as the detonator is close by to the bomb. Remotes can be used any number of times. When close to one another, they will blink (with its speed relative to the closeness of the two) and, if held by the player, beep. Remote bombs can be detonated immediately by activating them. Triggering the detonation will blow up the bomb. Remote bombs create a larger explosion than timed bombs, at about 6 spaces radius.

Triggering a remote without a nearby bomb will have no effect.

## Store

Bombs can be purchased inside the bomb store in A Level, to the immediate right of the door. On top of the store is a timed bomb at 0 seconds.

 Save Room Bomb | $60
Cyan Beetle

Red Beetles are a type of Animal. They will walk back and forth. If the player approaches too close, they will explode and turn into a Blue Gem.

When used, they will be disarmed and no longer explode if you approach. You can disarm them from a distance using a Green Gun or Use Bomb.

## Sources

* Throw The Gun Level in L Level (requires a way to bring back such as a Pink Gun)
* Waterfall Cave Level in L Level
Keen Software House

Established in 2010 in Prague, Czech Republic, **Keen Software House** is an independent game development studio aiming to create games that are based on real science, real facts, real physics and real emotions. The company is mostly known for its popular Early Access title, Space Engineers - a sandbox game about engineering, construction and maintenance of space works. Space Engineers was released in October 2013 and sold over 1 million copies in its first year, and is still keeping its bestseller position. After the big success of Space Engineers, the studio is continuing its engineering series with the announcement of Medieval Engineers, a new sandbox game about engineering, construction and the maintenance of architectural works and mechanical equipment using medieval technology.

The game will be released on Steam Early Access soon. Keen Software House is also the developer of Miner Wars 2081 and Miner Wars Arena. In addition to their ongoing development of Space Engineers and Medieval Engineers, the studio develops its own in-house game engine, VRAGE, currently in the second version and its core feature is volumetricity of the environment. Space Engineers and Medieval Engineers are the first titles fully utilizing VRAGE 2.0.

More information about Keen Software House is available at www.keenswh.com
Remote Bomb Level

This room is found at the far left of H Level. In this room, there is a Save Room collector, and various gems and bombs.

The Remote (purple skull) will detonate the nearest Remote Bomb (skull bomb) so be careful where you place it. Any gems caught in a direct explosion will be destroyed as well.

To blow up both walls without blowing up the gems, you can place the skull bomb centered under the bricks above, balanced on top of two cubes (brought in from outside the level).

Once blown up, you can collect the remote and skull bombs as well as the gems ($19).
Health Gun

Health Guns are a type of Weapon.

## Use

When used will fire a pulse that will "heal" any item it hits.

* If it hits the player, you are healed (same as consuming a Heart.
* If it hits an activated bomb, it will disarm it.
* If it hits a Virus block, it will revert it to the original form.

## Source

* From Health Shop for $75.
* U Key Level in P Level
Purple Gunman

Purple Gunmen are a type of creature. They walk back and forth and fire Purple Gun shots.

## Use

When used, their next shot will be a triple shot.

## Notes

Like all Gunmen, they will not fire if there is no room in front of their gun. They can be tipped on their side and will start firing upwards.

## Sources

* From the Cubes Shop for $12.
* From R Key Level in H Level
* From U Key Level in P Level
Red Gunman

Red Gunmen are a type of creature. They walk back and forth and fire Red Gun shots.

## Use

When used, their next shot will be a triple shot.

## Notes

Like all Gunmen, they will not fire if there is no room in front of their gun. They can be tipped on their side and will start firing upwards.

## Source

* From the Cubes Shop for $6.
* From Danger Plants (H Level)
* From Lil Alien Cave (E Level)
* From Purple Zone Cave (E Level)
L Key Level

This level is available from the A level. On entering, you are told "BRING ITEMS IN INVENTORY". This is a cursed level, so you can't put items back in your inventory, but you can put them in the Save Room collector if you need them back.

You will need:

* Something to destroy brick (eg. red gun)
* Something to put on the button to shut down the laser (could be the same gun as above)
* Something to throw downwards to allow you to double-jump upwards, then move past the red laser.
* Move carefully past the alternating lasers.
* Push the 3 bombs into the box, and then pick up the box and carry it upwards. Discharge the bombs from the box and use them to blow up the three walls.
* Next, step on the red button to activate the green laser. Green laser activates the remote detonator which blows up and pushes another bomb into a storage box. Pick up the box and discharge the bomb next to the brick wall.
* Enter the door and find the L Key and a Save Room collector.
Campfire

A Campfire can be crafted from your inventory using 2 Large Stones.

Campfires are used to prepare the following recipes:

Goulash : 3xMeat, 3xBerries, 2xCabbage

Mushroom Soup: 5xMushrooms, 2xHerbs, 1xPumpkin

Roast Meat: 1xMeat, 1xHerbs

Roots with Shrooms: 3xRoots, 2xMushrooms, 1xHerbs

Salad: 2xCabbage, 3xBerries, 1xPumpkin

Shroom Steak: 1xRoast Meat, 3xMushrooms, 1xCabbage, 1xRoots
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Uurnog Uurnlimited

*This article is a stub. You can help Uurnog Uurnlimited Wiki by expanding it.*

**Uurnog Uurnlimited** is a 2D platformer puzzle game created by Nicklas Nygren, Corinne Cadalin, and Harri Dammert, and published by Raw Fury. In it, the player travels through the world in an attempt to steal/collect animals. It utilizes algorithmic music (which can be customized using Ondskan) that changes relative to what the player is experiencing or doing in the game.

It is heavily inspired by Super Mario Bros. 2 and Lyle in Cube Sector in terms of mechanics and style, and Dyad, else Heart.Break(), and the 2016 Ghostbusters film for aesthetics and color.

It was released on Steam on November 16, 2017, and for Nintendo Switch on November 21, 2017.

## System requirements

*Uurnog Uurnlimited* is available for Nintendo Switch, Windows, and macOS. The following are the system requirements for Windows and macOS:

* **OS**: 64-bit Windows or macOS
* **Processor**: Dual Core 2GHZ, x64
* **Memory**: 2 GB RAM
* **Graphics**:
	+ **Minimum**: Intel HD 5000
	+ **Recommended**: ATI Radeon HD5770 / NVIDIA GeForce GTX 650

## References

1. ↑ https://www.reddit.com/r/nintendo/comments/7ej21l/i\_am\_nifflas\_games\_creator\_of\_uurnog\_uurnlimited/dq5we1i/
Cat Zone Secret

The Cat Zone Secret area is found on the far left of P Level. The doorway is hidden until you use an Orb near it. Various scientists watch you as you complete this level.

Far left: A Save Room collector, Health Gun and infected Blue Block. The scientist above will push another infected block into the next area, which you can cure with the Health Gun.

There are a bunch of Blue Cubes and Red Cubes, and a Blue Bird. Watch out for the Red Drone on the right side, which requires a gun or bomb to defeat. Grab the Blue Bird and fly up to the next area.

A Purple Laser is blocking the way. It can be disabled with by pushing the button below. Use the Health Gun to disinfect the infected blocks to get an Ice Box (slide across to press the button) and a Blue Cube which you can use to double jump out of the pit.

Pick up the Remote for use later. There is a vertical area with a lot of Electric Blue Cubes. Probably the easiest way to bypass the Electric Blue Cubes is to infect them, using the infected cubes in the top right of the column. A Heart is available half way down if you need to heal.

At the bottom of the column is a Brick wall and a Remote Bomb. If you brought the Remote from above, you can detonate it to get to the next area (or bring a gun/bomb that can explode brick walls). The next room contains a lot of infected blocks. An NPC with a Health Gun may pop up and will start curing some items, causing chaos.

Another Brick wall to the right holds the next area, containing a Super Gun, and above you: 4 Warp Blocks, Super Gun, Triple Box containing {Super Gun, Green Gun, Skeleton Key}, Rainbow Gem, Black Gem, etc.
Remote Bomb

Remote Bombs are a type of Bomb. They appear as a skull on a flashing grey block.

## Use

When used, they will instantly explode, killing the player. They can also be triggered by using a Remote (the closest remote bomb will explode).

## Sources

* From the Bombs Shop for $11.
* From the Remote Bomb Level in H Level
* From the U Key Level in P Level
Hotkeys

## Hotkeys

* TAB: Toggle HUD
* V: Toggle first-person/third-person
* Alt: Holding alt allows you to rotate your camera in third-person view
* Mouse wheel: zooms in and out in third-person view
* W: Forward
* S: Backward
* A: Strafe left
* D: Strage right
* Shift: Sprint
* C: Crouch
* Space: Jump
* X: Enable flying (fly up = space, fly down = C)
* f1: Help page with full hotkeys
* G: Select building blocks
* Q: Rotate block
Gems Shop

This is a shop in level A. They sell gems:

* 1 Blue Gem - $2 (sellable for $1)
* 1 Green Gem - $4 (sellable for $3)
* 1 Silver Gem - $8 (sellable for $7)
* 3 Black Gem - $20 (sellable for $19)

Coins will go away if you die/reset. However you can convert coins to gems here at a slight monetary loss. If you stash your gems in the Save Room, they will persist.
Mining

In Medieval Engineers players build cities, castles and fortifications; construct Mechanical Devices and Engines; and perform landscaping and underground **Mining**. Additional details about Mechanical Devices will be released as the game develops.

There are several different rock types that can be mined.

## Ores

Copper Ore
Tin Ore
Iron Ore
Silver Ore

Gold Ore

## Other Minerals

Small Stone
Large Stone

Dirt

Clay
Nicklas Nygren

*This article is a stub. You can help Uurnog Uurnlimited Wiki by expanding it.*

**Nicklas Nygren**, better known by his alias **Nifflas Games**, is a Swedish game designer and developer. He designed and developed Uurnog Uurnlimited, among other games. He began developing games in 2003, and released them for free until he first sold a game in around 2007–2008.

## References

1. ↑ https://www.reddit.com/r/nintendo/comments/7ej21l/i\_am\_nifflas\_games\_creator\_of\_uurnog\_uurnlimited/dq5ew3c/
Getting Started

## Follow The Tutorial

If you somehow managed to skipped the tutorial or need a refresher, press F1 and then click "Restart Tutorial in the upper left hand corner of the menu.

## General Tips

Press F to interact with objects

Press I to open your inventory

Press M to open up the map

Press J to open up the quest journal

Press G to open up the general search. Information about all blocks can be found here. Large blocks can be drug down to the hotbar to allow scaffolds to be built.

Press K to open up the research list.

Medieval Engineers had two types of placeable objects Large Objects and Small Objects. Large objects require that a scaffold must be placed with some of the building materials then the project can be finished with a hammer and the remaining required materials. Small objects are crafted in the inventory or at the various crafting stations and can be placed onto the world.

In Survival mode, you must have unlocked the corresponding research to unlock different blocks and items. Some research overlaps so some items can be unlocked multiple ways.
Patch Notes

A list of the latest updates and **Patch Notes** for Medieval Engineers.

## 2016

No patches released on June, July and August: Medieval Engineers' Planets is being developed.

### May

 02.067: added wooden gate. Ownership system in progress... | 03/05/2016

### April

 02.063: small blocks are now crafted on the crafting table, and have different keys to be atcitaved/interacted or picked up | 05/04/2016

### February

 02.054: added object highlighting | 02/02/2016

### January

 02.050: added more multi-blocks, focus on large-base towers | 05/01/2016

## 2015

### December

 02.045: enhanced building process, making possible to build without using the ALT key, so only useful combinations can be built. | 01/12/2015

### November

 02.041: added the option to join a Castle Siege game while it's running; also, now the server list show how much time remains until the end of the game | 04/11/2015

### October

 02.037 (feature freeze): added the ability to repair fractured blocks, and implemented damage of compound blocks only to the aimed parts | 06/10/2015

### September

 02.032 (feature freeze): added more graphics options, the hability to move food to the hotbar, and SHIFT inventory manipulation | 01/09/2015

### August

 02.028: added barbarian night waves (with loot), sword and sounds of blocking with all tools | 04/08/2015

### July

 02.024: added health, stamina and food, and more construction models | 07/07/2015

### June

 02.019: added in-game voice chat | 02/06/2015

### May

 02.015: added multiplayer, but it will be soon changed to a new system (Raknet) | 05/05/2015

### April

* **02.014** (28/04/2015): added more roof tiles and big radius platforms;
* **02.013** (21/04/2015): added more round walls, and slopes and top blocks;
* **02.012** (14/04/2015): added miner peasant AI and new diagonal variants of blocks;
* **02.011** (07/04/2015): added deers and new types of roofs;

### March

* **02.010** (31/03/2015): added tree logging, axe and storage units;
* **02.009** (24/03/2015): added object manipulation, peasants and fog;
* **02.008** (17/03/2015): added pickaxe, night/day cycle, rag-doll and several blocks;
* **02.007** (10/03/2015): added torch, hammer and mace;
* **02.006** (03/03/2015): added survival mode, new settings panel and a bunch of new blocks;

### February

* **02.005** (24/02/2015): added barbarians;
* **02.004** (19/02/2015): added more blocks and new features;
Mechanical Devices

In Medieval Engineers players build cities, castles and fortifications; construct **Mechanical Devices** and Engines; and perform landscaping and underground Mining. Additional details about Mechanical Devices will be released as the game develops.

## General Devices

* Campfire
* Bonfire
* Catapult Head
* Catch Block
* Fire Basket
* Flag 10x10
* King Statue
* Large Catch Block
* Large Projectile
* Rotor
* Timber Diagonal
* Timber
* Torch Stand
* Turn Wheel Cross
* Weight
* Wheel
* Wind Mill Blade

## Rope

* Rope Drum
* Rope Ending
* Rope Torsion Spring
Iron Ore

Iron is a mineral that can be found underground. It is the most common mineral that can be used to create tools and mechanical parts.

## Occurrence

Iron ore occures in three different variations which can only be found underground. The indicator for an iron deposit is a yellow/red grass texture. common in woodlands.

Left: Poor Yield = 1 Iron and 5 Stone

Middle: Regular Yield = 3 Iron and 3 Stone

Right: Rich Yield = 6 Iron

## Obtaining

Iron ore will drop in your inventory if mined by a pick axe or wooden shovel.

## Smelting

Iron ore can be smelted in Furnace. 5 ore pieces to make 1 ingot
Abandoned site (lumberjack camp)

This abandoned site is located at the center of the triangle formed by Sund, Arinbjorn and Fornhala. When Geralt first finds this place it is abandoned and is overrun by bandits, but as soon as he kills them he receives 170  and 50  and people begin to flow and bring place back to life.

The camp also has a stable with rideable horses.
Guide and Tips

## Overview

This guide will teach you some of the basics to get started building in Medieval Engineers. It is by no means complete and you should feel free to add to it.

### Movement

Movement in ME is rather simple, and very similar to other games and RPGs.

W: moves you forward
S: moves you backward
A: strafes left
D: strafes right
Shift: run
C: crouch, helpful for getting into small places, view for block placement
T: autorun, tap any key to turn off
Space: jump

### Creative Mode

Creative mode lets you fly and allows unlimited resources. One thing I would recommend is, instead of starting a Quick Game, start a Custom Game, and disable Structural Integrity. By being enabled, this setting means your building will act similarly to how they would in the real world. Example: if you build too high without proper weight bearing foundations, your entire structure will fall down in shambles.

In creative mode you should feel free to mess with things, the game really is quite simple at the start, and as long as Structure Integrity is disabled you can build whatever you want without worry.

### Different Materials

To access the Blocks tab, hit G while in game. You can move different materials to your toolbar by dragging the material you want to use and replacing it on your desired number. You can also set up different toolbars, and switch between them by pressing Shift+2, Shift+3 etc etc.

### Hotkeys

* TAB: Toggle HUD
* V: Toggle first-person/third-person
* Alt: Holding alt allows you to rotate your camera in third-person view
* Mouse wheel: zooms in and out in third-person view
* W: Forward
* S: Backward
* A: Strafe left
* D: Strage right
* Shift: Sprint
* C: Crouch
* Space: Jump
* X: Enable flying (fly up = space, fly down = C)
* f1: Help page with full hotkeys
* G: Select building blocks
* Q: Rotate block
Blocks

In Medieval Engineers players build cities, castles and fortifications; landscaping with use of Compound Blocks. Multiple **Blocks** are being developed for the building of Engines, Mechanical Devices and . Additional details about Blocks will be released as the game develops.

With the release of the Alpha video as well as some screenshots the devs have released, there's some blocks that have been shown as building. Currently it is unknown what the official names are, but are visually identified from the gameplay video.

## Wooden Blocks

* Wooden Barrel
* Wooden Bed
* Wooden Chair
* Wooden Chest
* Wooden Floor Inv Round
* Wooden Floor Round Large
* Wooden Floor Round
* Wooden Floor
* Wooden Railing Stairs
* Wooden Railing
* Wooden Plank
* Wooden Stairs
* Wooden Table
* Wooden Wall Door
* Wooden Wall Slope
* Wooden Wall Top
* Wooden Wall Window
* Wooden Wall

## Stone

* Stone Battlement Center
* Stone Battlement Round
* Stone Battlement Side
* Stone Block Arch
* Stone Block Cube
* Stone Block Round In Door
* Stone Block Round In
* Stone Block Round
* Stone Block Slope
* Stone Block Stairs
* Stone Ceiling
* Stone Pillar Round
* Stone Pillar Square
* Stone Platform Round
* Stone Platform
* Stone Spiral Staircase Sharp
* Stone Spiral Staircase
* Stone Wall Arch
* Stone Wall Door
* Stone Wall Round Door Offset
* Stone Wall Round Window
* Stone Wall Round
* Stone Wall Window
* Stone Wall

## Roof

* Roof Hay Top
* Roof Hay
* Roof Tile Corner Round Tall
* Roof Tile Top
* Roof Tile
* Roof Wood Top
* Roof Wood
Sandbox

## All Blocks

* Stone Block Cube
* Stone Block Round
* Stone Block Round In
* Stone Block Round In Door
* Stone Block Arch
* Stone Ceiling
* Stone Block Slope
* Stone Block Stairs
* Stone Spiral Staircase
* Stone Spiral Staircase Sharp

* Stone Wall
* Stone Wall Window
* Stone Wall Door
* Stone Wall Arch
* Stone Wall Round
* Stone Wall Round Door Offset
* Stone Wall Round Window
* Stone Pillar Square
* Stone Pillar Round

* Stone Platform
* Stone Platform Round

* Stone Battlement Center
* Stone Battlement Side
* Stone Battlement Round

* Wooden Wall
* Wooden Wall Window
* Wooden Wall Door
* Wooden Wall Slope
* Wooden Wall Top

* Wooden Floor
* Wooden Floor Round
* Wooden Floor Inv Round
* Wooden Floor Round Large
* Wooden Railing
* Wooden Railing Stairs
* Wooden Stairs

* Roof Tile
* Roof Tile Top
* Roof Tile Corner Round Tall
* Roof Wood
* Roof Wood Top
* Roof Hay
* Roof Hay Top

* Timber
* Timber Diagonal
* Weight
* Rope Drum
* Turn Wheel Cross
* Wheel
* Rope Ending
* Catapult Head
* Wind Mill Blade
* Large Projectile

* Rotor
* Catch Block
* Large Catch Block
* Rope Torsion Spring

* Wooden Chair
* Wooden Table
* Wooden Bed
* Wooden Chest
* Wooden Barrel
* Torch Stand
* Fire Basket
* Bonfire
* Flag 10x10
* King Statue

## Character Tools

* Large Projectile Thrower 10x Mass
* Medium Projectile Thrower 10x Mass
* Large Projectile Thrower
* Medium Projectile Thrower

## Voxel Hands

* Box
* Capsule
* Ramp
* Sphere
* Terrain Auto Level
Medieval Engineers

**Medieval Engineers** is a sandbox game about engineering, construction and the maintenance of architectural work and mechanical equipment using medieval technology. Players build cities, castles and fortifications; construct Mechanical Devices and Engines; and perform landscaping and underground Mining.

Medieval Engineers utilizes a realistic volumetric-based physics engine with a focus on structural integrity: all game objects can be assembled, disassembled, damaged or destroyed, and the object’s mass and structure influences its integrity. The game comes with creative mode and an early prototype of survival mode.

Medieval Engineers is the second “engineering” game developed by Keen Software House. The first is Space Engineers, which sold over 1 million copies in its first year and is still a bestseller.

Medieval Engineers concentrates on construction aspects, but can be played as an action game too. It is expected that players will avoid engaging in direct man-to-man combat and instead use their creativity and engineering skills to build war machines and fortifications. Medieval Engineers shouldn’t be about troops; it should be about the Machinery you build.

Medieval Engineers is inspired by real medieval technology and the way people built architectural works and mechanical equipment using medieval technology. **Medieval Engineers** strives to follow the laws of physics and real history and doesn't use technologies that were not available in the 5th to 15th century.

Medieval Engineers was released on February 19, 2015. It is available on steam, right here.
Bonfire

A Campfire can be crafted from your inventory using 2 Large Stones.

Campfires are used to prepare the following recipes:

Goulash : 3xMeat, 3xBerries, 2xCabbage

Mushroom Soup: 5xMushrooms, 2xHerbs, 1xPumpkin

Roast Meat: 1xMeat, 1xHerbs

Roots with Shrooms: 3xRoots, 2xMushrooms, 1xHerbs

Salad: 2xCabbage, 3xBerries, 1xPumpkin

Shroom Steak: 1xRoast Meat, 3xMushrooms, 1xCabbage, 1xRoots
Sekiro: Shadows Die Twice Wiki

Welcome to the Sekiro: Shadows Die Twice WikiWelcome to the Sekiro: Shadows Die Twice Wiki
The guide for Sekiro: Shadows Die Twice written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About Sekiro: Shadows Die Twice

Sekiro: Shadows Die Twice is a third-person, action-adventure game with RPG elements which puts gamers in the protagonist role of a hard-hearted warrior whose mission is to rescue his master, a young lord, and exact revenge on his arch nemesis.[Read more...]

Content

* **Story**
	+ Main character
	+ Setting
* **Abilities**
	+ TBA

* **Equipment**
	+ TBA
* **Enemies**
	+ TBA

Featured images
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Guides

* How to play guide for Sekiro: Shadows Die Twice
* System requirements
* Release date

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Main page sections: 1 · 2 · 3 · 4. Changes for the main page can be proposed here.
How to play guide for Sekiro: Shadows Die Twice

*This article is a stub. You can help Sekiro: Shadows Die Twice Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Sekiro: Shadows Die Twice***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
Release date

*This article is a stub. You can help Sekiro: Shadows Die Twice Wiki by expanding it.*

This page contains the **release information** for *Sekiro: Shadows Die Twice*.

## Release date

Sekiro: Shadows Die Twice will release **22 March 2019**.

## Release information

Xbox One, PS4, and PC for suggested retail price of $59.99

## See also

* How to play guide for Sekiro: Shadows Die Twice
* System requirements
Sekiro: Shadows Die Twice Wiki/Section 4

Wiki Community

We are currently maintaining 272 pages (15 articles)!

Recent changes | New pages | Missing pages

How to help
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Wooden Sticks

Wooden sticks are a common building material.

 **Stack Size**
 **Craftable**
 **Ingredients**

## Obtaining

Wooden sticks can be obtained from a variety of sources:

* Picking up small trees
* Crafting them from logs
* Scrap wood branches are obtained from felling trees, and act exactly as wooden sticks

## Usage

Wooden sticks are a common materials used to craft almost every tool and wooden item, and are extensively used for framing most building blocks.

Wooden sticks are an excellent source of fuel for the campfire and furnace.
Sekiro: Shadows Die Twice

*This article is a stub. You can help Sekiro: Shadows Die Twice Wiki by expanding it.*

**Sekiro: Shadows Die Twice** is announced to be a fantastical, dark and twisted new gameplay experience, developed by the renowned team at FromSoftware and published by Activision. Directed by Hidetaka Miyazaki, it is a third-person, action-adventure game with RPG elements. The single-player game puts gamers in the protagonist role of a hard-hearted warrior whose mission is to rescue his master, a young lord, and exact revenge on his arch nemesis. The game is scheduled for release in early 2019 for the family of Xbox One devices from Microsoft, including the Xbox One X. Preorders are available now at select retailers for the suggested retail price of $59.99.
Sekiro: Shadows Die Twice Wiki/Section 3

Guides

* How to play guide for Sekiro: Shadows Die Twice
* System requirements
* Release date

Videos

*See more videos*

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System requirements

*This article is a stub. You can help Sekiro: Shadows Die Twice Wiki by expanding it.*

The following are the minimum and recommended **system requirements** for *Sekiro: Shadows Die Twice*. While these requirements do not represent a guaranteed working configuration, meeting the minimum requirements should ensure at least a launch-able environment.

## See also

* How to play guide for Sekiro: Shadows Die Twice
* Release date
Sekiro: Shadows Die Twice Wiki/Section 1

Welcome to the Sekiro: Shadows Die Twice WikiWelcome to the Sekiro: Shadows Die Twice Wiki
The guide for Sekiro: Shadows Die Twice written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

About Sekiro: Shadows Die Twice

Sekiro: Shadows Die Twice is a third-person, action-adventure game with RPG elements which puts gamers in the protagonist role of a hard-hearted warrior whose mission is to rescue his master, a young lord, and exact revenge on his arch nemesis.[Read more...]
Abandoned Sawmill (quest)

**Expansion required**
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**Abandoned Sawmill** is one of the quests available in *The Witcher 3: Wild Hunt*.

## Journal entry

*In a certain forest Geralt found himself looking at a clearly abandoned sawmill enveloped in thick undergrowth. He decided to investigate.*
*Curiosity once again dragged the witcher into trouble. Entering the sawmill provoked the leshen who had killed the woodcutters who had once worked here. Geralt had no choice but to fight the monster.*
Aedireen

**Aedireen**, duchess of Vengerberg, was the bellicose granddaughter of prince Venger. She extended the boundaries of the duchy founded by her grandfather to include the entire area between the mountain ranges of Mahakam to the west and Blue Mountains to the east, transforming it into the Kingdom of Aedirn.

## Notes

* She appears only in the 3rd issue of Biały Wilk (The White Wolf) magazine, whose narrative is totally inconsistent in large part with information contained in dynastic descriptions written by Andrzej Sapkowski.
A Matter of Life and Death (The Witcher 2)

**A Matter of Life and Death** is a quest in Chapter II of *The Witcher 2: Assassins of Kings*.

## Walkthrough

**Spoiler warning:** *Significant plot details follow.*
Saskia has been poisoned and is barely clinging to life. Philippa Eilhart has given a list for items she'll need to cure her. The items needed are the following:

* A dwarven immortelle, can be found in the mines during the quest Subterranean Life
* A source of power
* A rose of remembrance, can be obtained by completing the quest Where is Triss Merigold?.
* Some royal blood, can be obtained either from Stennis or King Henselt

*Significant plot details end here.*
## Journal entry

*As you already know, Saskia, known to those who loved her as the Virgin of Aedirn and to those close to King Henselt as "That Insolent Wench", had been poisoned. There are numerous stories about how the witcher cured the girl, how he climbed a glass mountain and placed a healing kiss on her carmine lips. Well, none of those are true. Several unusual ingredients were needed to prepare the antidote, that is, a rose of remembrance, a dragon's dream, an immortelle and royal blood. The witcher began his search for these ingredients.*
*And when the witcher gathered all the ingredients, he headed for Philippa Eilhart's house with them.*
A Greedy God

* 50  / 50

**A Greedy God** is a secondary quest in *The Witcher 3: Wild Hunt*.

## Journal entry

*In the backwoods of Velen Geralt came across an altar, and next to it - two troubled villagers. When asked the source of their worries, the peasants told Geralt the deity they worshipped - the awe-inspiring Allgod - had rejected the offerings they had brought him. The witcher was not a particularly gods-fearing individual, yet nevertheless promised that he'd intercede for the peasants with their deity.*
*It turned out the revered Allgod was a run-of-the-mill sylvan, or, as the common folk call these beings, a deovel. The conniving beast had convinced the local peasantry of its divine powers and had grown fat on their offerings for decades.*
**If Geralt goes along with the Allgod:**
 *The witcher's argument that demanding outrageously sumptuous offerings in a time of poverty and famine was immoral and unbecoming of even a false god did not convince the sylvan. Geralt decided he was not going to toss his pearls before this particular swine anymore and bid the Allgod farewell before continuing on his path.*
**If Geralt reasons with the Allgod:**
*Geralt convinced the sylvan demanding outrageously sumptuous offerings in a time of poverty and famine was immoral and unbecoming, even for a false god. The sylvan seemed skeptical at first, but after eyeing the silver sword on Geralt's back he decided he'd best not argue.*
**If Geralt kills the Allgod:**
*To Geralt's thinking, while the sylvan had not killed or even injured anyone, it was still a harmful parasite and thus deserved death. The witcher expected the peasants to thank him for freeing them from this horned huckster - but his rational approach to matters of faith met with incomprehension and horror.*
## Walkthrough

* Talk with Preben and Dagmar about their "Allgod" and their offerings
* Talk with the Allgod through the statue
* Search the area and follow the scent of bad wine
* Enter the cellar and talk with the Allgod (25 )

* Geralt either can kill the Allgod or convince him to take also lesser offerings
* Geralt can tell Dagmar and Preben about the cellar or just leave them be and go on with their prayer (gives 50 )

## Notes

* This quest gives Geralt a journal entry about Sylvans.
* If Geralt doesn't reveal information about cellar to peasants they continue worshiping their "god" and Geralt gets 50  from each of them as a reward. If he does, they gather near the entrance to the cellar curious what is hiding beneath... and will be found dead near it in the next few days.
* If you reveal the entrance to the cellar to the villagers, there can be another outcome. If you mediate for five days, the cellar will be buried and there will be no dead peasants nearby. (See the Gallery).

## Gallery

* Preben and Dagmar
* Statue through which the Allgod speaks
* the Allgod
* Buried Cellar, even if Geralt reveals it
A Mysterious Passenger

**Expansion required**
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This quest may remain empty despite being listed as completed, depending on Geralt's actions in Skellige.

## Journal entry

*Geralt learned that, prior to arriving at Crow's Perch, Uma had briefly been the possession of Donar, jarl of Hindarsfjall. At some point, however, Donar sold Uma to a merchant from Novigrad, who thought the strange little creature would make a wonderful jester. This must have been the same merchant who then lost Uma to the Bloody Baron in a hand of cards.*
*It turned out the diminutive freak had spent some time in the possession of Donar, jarl of Hindarsfjall. Later Donar sold him to a Novigrad merchant who thought he was perfect material for a top-notch jester.*
***Alternately, not having talked to the Baron:***

*Finally, after so many faint and elusive trails, Geralt had happened upon something directly tied to Ciri's disappearance. The Hunt had chased her and her companion to the shores of Skellige. There they had boarded a boat and sailed off into the unknown. A short while later, the boat returned, but with only one passenger: a twisted creature that, if a man, was very likely the ugliest in the world. The gnarled lump had found its way into Jarl Donar of Hindarsfjall's care, and so that is where Geralt went to next.*
*Sadly, Donar had sold the misshapen thing to a passing merchant. The strange being had then been shipped off to Novigrad, and there the trail ended.*
## Walkthrough

* Talk to Donar about the ugly creature Skjall saw.

## Notes

* This is about finding the whereabouts of Uma. In a normal game progression Geralt will have visited the Bloody baron and noted Uma living at the castle as a curiosity. To actually follow this quest, Geralt must be unaware of Uma's location, i.e. completely ignore the Baron, and visit Novigrad and talk to Triss to then find a way to Skellige. There follow the main quests to find Ciri with Yennefer, until they lead to a dead end, at least on Skellige with The Calm Before the Storm. It then becomes clear that Uma is the key to finding Ciri, and this quest unlocks.
A Tome Truly Rare

**Expansion required**
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You obtain this quest when you pick up Dearhenna's Notes IV. This is dropped by Adalbert if you kill him at the end of The Secrets of Loc Muinne.

## Journal entry

**If you refused to allow Cynthia and Adalbert to take the megascope at the end of The Secrets of Loc Muinne:**
*Seek and ye shall find. And the witcher did just that. Dearhenna's Grimoire was encrypted (ah, those sorcerers!), but its value was clear at a glance. Our hero had no idea how to use the knowledge recorded in its yellowed pages, so he thought he might sell it to a mage with a penchant for history. But he also considered keeping it as a memento of his adventure of the sewers beneath Loc Muinne.*
**If you choose not to sell it to Bras of Ban Ard initially:**
*The witcher decided against selling the grimoire to Brass (*sic*) of Ban Ard. Later, every time he felt its weight during a climb or happened on it while rummaging through his satchel, he could not help thinking of it as ballast and considered paying Brass another visit.*
*Geralt did not know how to use the Grimoire and the huge tome merely weighed him down. Unwilling to drag it around his satchel, the witcher decided to sell. In the end he chose gold for its basic advantage: no one ever had any problem reading the symbols minted on coins.*
**If you asked to use the megascope at the end of The Secrets of Loc Muinne:**
*Geralt found multiple excerpts from Dearhenna's journal in the cellars of Loc Muinne. In one, the sorcerer mentioned a grimoire he penned. Given its authors genius, the scholarly tome would likely be very valuble. Keeping an eye out for it was a smart idea without question. Well, Cynthia thought so too. The sorceress proved craftier than our hero and outmanoeuvred him. Dearhenna's masterpiece landed in Nilfgaardian hands.*
## Notes

On the Xbox 360 version, selling the grimoire to Bras of Ban Ard results in the quest being completed but nets you no experience or orens, despite the fact that Bras says he'll pay you well.
Aeramas' Abandoned Manor

**Aeramas' Abandoned Manor** is a location accessible by fast travel in Gustfields, east of Oxenfurt up in the hills.

## Map description

*Peasants living nearby often complain about the overwhelming cheese stench wafting out of this residence...*
## Associated quests

* Of Dairy and Darkness
* Scavenger Hunt: Cat School Gear Upgrade Diagrams - Part 1