King Dáin (Adventure: Dorwinion)

* Portrait
* In Game

"'I grieved at the fall of Thorin,' said Gandalf; 'and now we hear that Dáin has fallen, fighting in Dale again, even while we fought here. I should call that a heavy loss, if it was not a wonder rather that in his great age he could still wield his axe as mightily as they say that he did, standing over the body of King Brand before the Gate of Erebor until the darkness fell.'"
—The Return of the King, Appendix A

Following the death of his cousin Thorin, Lord Dáin Ironfoot was crowned King Under the Mountain. During his reign, Erebor and Dale prospered, and the Dwarves maintained a close bond with the Men of Dale, who were ruled by King Brand by the War of the Ring. Dáin refused to parlay with messengers of Mordor who wanted information about Bilbo Baggins and the One Ring and so Erebor became one of Sauron's many targets in Middle-earth. Dáin sent Glóin and his son Gimli to the Council of Elrond to represent him and seek advice about the threat of Mordor. Sauron eventually sent an Easterling army to lay siege to Dale and Erebor; despite his old age King Dáin fought bravely and defended the body of his friend King Brand at the gates of Erebor before he too fell. His son, Thorin III Stonehelm successfully rallied the Dwarves taking refuge in the Mountain and drove off the Easterling forces once they learned of Sauron's defeat in the south.

While King Dáin is typically the faction leader for the Reign of Ironfoot Erebor faction and its Adventure: Durin's Folk subfaction, he is also a temporarily summonable hero using the **King Under the Mountain** (15 PP) power for the Adventure: Dorwinion subfaction.

*For his permanently recruitable counterpart, see the King Dáin page.*

## Abilities

**King Under the Mountain** - Modifier type: Leadership. Allies near King Dáin gain +75% armour and resistance to fear and terror. King Dáin gains +33% attack damage when near King Brand. Passive ability.

**The Red Axe (R)** - Requires Level 3. Modifier Type: Spell and Active Debuff. Targeted friendly units gain +33% damage and armor for 30 seconds. Targeted enemy units suffer -25% damage and -20% armor for 30 seconds.

At Level 6, targeted friendly units gain +50% damage and armor for 30 seconds. Left click icon then left click on target units.

## Strategy

Although King Dáin is individually less powerful than he is as a permanently recruitable faction leader in the Adventure: Dorwinion subfaction, he is still a powerful force to be reckoned with. He is accompanied by 2 units of powerful Khazâd-uzbadul, and he can be summoned either behind enemy lines so that he can cause havoc with flanking attacks. Alternatively, he and his warriors can reinforce the main part of Dorwinion's army to buff them with **King Under the Mountain,** a powerful defensive leadership that provides a massive armour buff as well as fear and terror immunity, making his allies into an unbreakable force. Dáin himself also gets a significant attack buff if King Brand is near him, heightening his combat capabilities further. He also has a very powerful spell in **The Red Axe,** which can simultaneously provide a massive +50% damage and armour attack buff to his allies on top of the defensive leadership he already provides while simultaneously crippling nearby enemies with a damage and armour debuff, which together can turn the tide of a major battle by itself.