Complete List of Proficiencies

## **Complete List of all Proficiencies**

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**Weapon Damage**

**Life-Steal**

15/30/45 Weapon Damage

12/24/36% of all weapon damage dealt by the commander to non-structure targets restores it's health.

Healing is less effective on units by 50% and area of effect abilities also heal for 50% less. (These healing reduction effects are cumulative.)

Increase max Weapon Damage by 4

**Carry Damage**

15/30/45 Weapon Damage

+16/32/48% Armor Penetration

Increase max Weapon Damage by 4

**Brawler Damage**

+10/20/30 Weapon Damage

+5/10/15% Cooldown Reduction

+150/300/450 Maximum Health

Increase max Weapon Damage by 4

**Slowing Attack**

+10/20/30 Weapon Damage

Default attacks reduce attacked target's movement speed by 20/30/40% for 2 seconds

(10/15/20% for ranged default attacks.)

Increase max Weapon Damage by 4

**Weapon Strike**

+5/15/25 Weapon Damage

Ability casts increase damage of the commander's next default attack by 30/45/60% of their Weapon Damage.

Increase max Weapon Damage by 4

**Multistrike**

+10/20/30 Weapon Damage

+150/300/450 Maximum Health

Default attacks deal 20/35/50% of the commanders weapon damage around the target as weapon damage.

Increase max Weapon Damage by 4

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**Attack Speed**

Carry Burst

+15/30/45% Critical Chance

+10/20/30% Critical Damage

Increase max Attack Speed by 2

Increase max Weapon Damage by 2

**Carry Bonus**

+8/16/24% Attack Speed

Default attacks deal 1.5/2.5/3.5% of the target's maximum health as bonus power damage (Max. 100/150/200)

reduces healing effectiveness on affected targets by 0/25/50% for 1.5 seconds.

Increase max Attack Speed by 2
Increase max Weapon Damage by 2

**Armor Shattering**

+5/10/15% Critical Chance

+150/300/450 Maximum Health

Default attacks reduce attacked target's armor by 2/4/6

Stacks up to 3 times.

Increase max Attack Speed by 2

Increase max Weapon Damage by 2

**Life-on-Hit**

+8/16/24% Attack Speed

+2/4/6 Armor

Default attacks to non-structure targets restores 10/25/40 health.

Increase max Attack Speed by 2
Increase max Weapon Damage by 2

**Void Damage**

+4/8/12% Attack Speed

+5/10/15% Cooldown Reduction

Default attacks deal 30/60/90 bonus void damage.

Increase max Attack Speed by 2

Increase max Weapon Damage by 2

**Multishot**

+8/16/24% Attack Speed

+5/10/15 Critical Chance

Default attacks deal 25/30/35% damage to 1/2/3 additional targets near the target.

Increase max Attack Speed by 2

Increase max Weapon Damage by 2

**Sharpshooter**

+6/12/18% Attack Speed

+3/6/9 Armor Penetration

+2/4/6% Movement Speed

Increase max Attack Speed by 2

Increase max Weapon Damage by 2

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**Health**

**Tank**

+350/700/1050 Maximum Health

+15/30/45% Recovery

Increase max Health by 4

**Reflection**

+100/200/300 Maximum Health

Reduce weapon damage taken by commanders by 12/24/36%

Reflects 20/25/30% of damage taken by commanders default attacks to the attacker as weapon damage.

Increase max Health by 4

**Power Defense**

Reduces power damage taken from commanders by 12/24/36%

Creates a shield on the commander when attacked by enemy commanders with power damage that absorbs a total of 150/300/450 power damage for up to 5 seconds. (30 second cooldown.)

Increase max Health by 4

**Regeneration**

+200/400/600 Maximum Health

+0.15/0.30/0.40% Health/sec

Increase max Health by 4

**Mobility**

+200/400/600 Maximum Health

+5/10/15% Cooldown Reduction

+3/6/9% Movement Speed

Increase max Health by 4 \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_

**Armor**

**Burning Armor**

+4/8/12 Armor

+2/4/6% Movement Speed

Deals 12/24/36 void damage to nearby enemies each second.

Increase max Armor by 4

**Second Chance**

+6/8/10 Armor
Reduces resurrection time by 10%

From rank 2 it prevents the death of your commander 500/700 health 3 seconds later. The commander is invulnerable during this time and all it's debuffs are removed. (8/5 minutes cooldown.)

Increase max Armor by 4

**Defensive Support**

+2/4/6 Armor

+48/96/144 Health/min

+24/48/72 energy/min

Increase armor of nearby commanders by 4/8/12

Increase max Armor by 4

**Offensive Support**

+4/8/12 Armor

Reduces attack speed of nearby enemy commanders by 7/14/21%

Reduces critical chance of nearby enemy commanders by 5/10/15%

Increase max Armor by 4

**Armor Melter Aura**

+4/8/12 Armor

Reduces armor of nearby enemies by 4/8/12

Reduces healing effectiveness on affected targets by 15%/30%/45%

Increase max Armor by 4

**Harden Structure**

+2/4/6 Armor
+0.1/0.2/0.3% Health/sec

+10/20/30% Recovery

+3/6/9% Movement Speed

Increase max Armor by 4

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**Power**

**Caster Burst**

+30/60/90 Power

Ability casts increase power by 3/6/9.

Stacks up to 20 times. (5 second cooldown and half of the stacks are lost upon death.)

Increase max Power by 4

**Caster Damage**

+30/60/90 Power

+16/32/48% Armor Penetration

Increase max Power by 4

**Caster Bonus**

+30/60/90 Power

Abilities dealing power damage apply damage over time to their targets that deals 3/6/9% of their maximum health as power damage over 3 seconds. New ability hits reset the duration of this effect.

Reduces healing effectiveness on affected targets by 0/25/50%

Increase max Power by 4

**Life-Drain**

+30/60/90 Power

12/24/36% of all power damage dealt by the commander to non-structure targets restores it's health. Healing is less effective on units by 50% and area of effect abilities also heal for 50% less. (These healing reduction effects are cumulative.)

Increase max Power by 4

**Caster Sustain**
+15/30/45 Power
+1/2/3 Energy Feedback
Increase energy regeneration by 1/2/3% for every percentage of energy missing.
Increase max Power by 4

**Caster Slow**

+10/20/30 Power

+150/300/450 Maximum Health

Abilities dealing power damage reduce movement speed of affected targets by 20/30/40% for 1.5 seconds. (10/15/20% for area of effect abilities.)

Increase max Power by 4

**Power Strike**

+15/30/45 Power

Ability casts stack Power Strike effect on the commander 1/2/3 times.

The commander's default attacks consume 1 stack of Power Strike and deal 20/30/40% of the commander's power as bonus weapon damage.

Increase max Power by 4

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**Cooldown**

**Caster Dot**

+5/10/15% Cooldown Reduction

+10/20/30 Power
Damaging abilities apply damage over time to their targets that deals 45/90/135 void damage over 3 seconds.

Increase max Cooldown Reduction by 2

Increase max Power by 2

**Caster Support**

+5/10/15% Cooldown Reduction

+15/30/45 Power

+3/6/9% Movement Speed

Restores 30/60/90 energy to nearby commanders over a minute.

Increase max Cooldown Reduction by 2

Increase max Power by 2

**Power Penetration**

+5/10/15% Cooldown Reduction

+10/20/30 Power

+4/8/12 Armor Penetration

Increase max Cooldown Reduction by 2

Increase max Power by 2

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**Tactical**

**Map Control**

From rank 2 it gives +6% movement speed and +12% at rank 3
+200/400/600 Maximum Health

Active ability - Sensor Drone: A stealthy sensor drone to target location that is invisible to the enemy. The drone last for 180 seconds and provides vision to a medium size area.
Increase max Attributes by 1

**Chaser**

Default attacks increase movement speed by 5/10/15% for 5 seconds.

+15/30/45% Recovery

+150/300/450 Maximum Health

Increase max Attributes by 1

**Wave Clearer**

+150/600/450 Maximum Health

Default attacks deal 200/400/600 void damage to up to 5 targets. Commanders are not affected. (10 second cooldown.)

Increase max Attributes by 1

**Ability Block**

Regenerates a total of 64/94/128 health over 8 seconds when hit by a commander or tactical ability.

From Rank 2 it creates a shield on the commander that blocks the first commander or tactical ability. (35/25 second cooldown, cooldown restarts when taking damage.)

+8/12/16 Weapon Damage

+16/24/32 Power

Increase max Attributes by 1

**Wave Clearer**

Provides 75/150/225 absorption shield to your units when spawing.

Increases movement speed of nearby friendly units by 5/10/15%

Reduces damage taken from Units and Towers by 5/10/20%

+200/400/600 Maximum Health

Increase max Attributes by 1