recursal/Fanatic-Fandom huggingface dataset:
Elizabeth Olsen

**Elizabeth Olsen** est une actrice américaine. Sœur des célèbres jumelles Mary-Kate Olsen et Ashley Olsen, elle est révélée à l'âge de vingt-deux ans dans le thriller dramatique *Martha Marcy May Marlene*, réalisé par Sean Durkin en 2011. Depuis 2014, elle tient le rôle de Wanda Maximoff alias la Sorcière rouge dans l'univers cinématographique Marvel.

## Métier

### Films notables

Martha Marcy May Marlène
 Godzilla
 Avengers: L'ère d'Ultron
 Captain América: Civil War
 Avengers: Infinity War
 Avengers: Endgame

### Séries notables

Sorry for your loss
 WandaVision

## Biographie

Si sa carrière d’actrice démarre en 1994 par une brève apparition dans le téléfilm Deux Jumelles dans l'Ouest, c’est en 2011 qu’elle décide de suivre la voie de ses ainées et décroche les rôles principaux dans les thrillers Silent House et surtout Martha Marcy May Marlene. Dans ce dernier, la comédienne marque les esprits avec son personnage de jeune fille traumatisée par une secte.

Rapidement, Elizabeth intègre le casting de plusieurs films qui ne sortent pas en France : le thriller Red Lights, la romance Very Good Girls, la comédie dramatique Liberal Arts et enfin Therese, un autre thriller. Elle partage ensuite l’affiche avec Josh Brolin du remake américain d’Old Boy (2013) réalisé par Spike Lee et - preuve que sa notoriété ne cesse de se renforcer - est au casting de deux blockbusters (et pas des moindres) : Godzilla (2014) et The Avengers: Age of Ultron (2015).

Elizabeth reprend son rôle de Wanda Maximoff alias La Sorcière rouge dans Captain America Civil War avant d'être victime du claquement de doigts de Thanos dans Avengers Infinity War. Avant cela, la comédienne brille dans Wind River, thriller glacial de Taylor Sheridan. Elle y interprète Jane Banner, un agent du FBI chargée d'élucider meurtre d'une femme de la communauté amérindienne.

## Filmographie

Le ***Wiki Stars Américaines*** possède une collection d'images et de médias traitant de ***Elizabeth Olsen***.
Monitor

### Personality

Monitor adapts a rather calm and honest personality. He is normally straightforward and obvious when it comes to his actions and sentences. However, despite that, Monitor isn't much of an active contestant, in which he usually uses Tom for his advantage to win the competition. He seems to be incapable of feeling positive emotions
Basket ball

### Personality

Basketball is very loyal to tom usually supporting his endeavors. Basketball also cares about the well-being of her fellow contestants, as she picked Monitor for her team when no one else would, and she felt that she gets worried so basket ball is nice.

### Eye color

Black

Basket ball from bfb Is a female contestant in battle for octillion
Thaddeus Giberson

The most junior memer in both age and order of addition, Thud joined Memeswithoutborders+ at the beginning of season 4. Throughout the first 3 seasons, Thud was merely an off-screen character referenced frequently by the main cast. This made his first on-screen appearance all the more exciting for the dedicated fans.

### Affiliation

MemesWithoutBorders+™, The Anti-Memers, The Church of Jesus Christ of Latter Day Saints (formerly)
D100

### Personality

D100 is shown to be most of the time timid and a mom friend, but she is also opened that she has smarts in her, like how she pointed out when a disappointed picked her up when she said that they're both tied for last to be picked in a team, but outsmarted her when she said she sound like it's important to her.

### Eye color

White

D100 Is a female contestant in battle for octillion
MemesWithoutBorders+™ Wiki

**Welcome to the MemesWithoutBorders+™ Wiki!**
We're a collaborative community website about MemesWithoutBorders+™ that anyone, including you, can build and expand. The history of the local celebrity group MemesWithoutBorders+™ is available here to edit and read!

## Members of the Memers

Alex Brightman

Antonio Funicella

Connor Buckley

Jack Goad

Jackson Schubert

Jonathan Reyes

KJ Marino

Nico Morin

Rahul

Thad Giberson

## Honorary Memers

Kurt Fisher

Matthew Foster

Sergio Picado

Jason
Jack Goad

## Biography

Jack is the funny guy. Jack was incredibly influential in the creation of the Memers, as his friendships bonded the separate groups and schools, and the friends got together. Jack was previously a long-haired depressive ex-extravert, who entered middle school sticking to his preschool-to-now best friend Nico as his go-to.Jack's friendship with KJ, bonding over being extraverts, having an affinity for speaking, and humor led to Jack bringing himself out as an extravert again and bonding more closely with the other school. Jack's close connection between the schools brought together the two schools and worked as an intercessor and a link between worlds. The closeness between elementary friends and new ones led to Connor, Antonio, Cole, and Alex forming the original "Memeswithoutborders" group chat, a place to text and theorize about the CW show, the Flash. Jack later brought in Nico, KJ, and Jackson, and his and their friendships with Thad also led to his entry. Jack's strong empathy and charisma is often known to be an integral part of the group's bonding and planning, such as Birthdays and Get-Togethers, as Jack is almost never missing, and almost always wants to work on getting everyone together. Jack's Best Friendship with Nico is important to Nico's attendance, as it is said to be almost impossible to get Nico to come without Jack being there, or bringing him, the two are seemingly inseparable. Jack's close attention to plans and trying to be there causes him to almost never be absent in the worst of ways, as when the group is together without him, incidents that have been described as out-of-character for the group often occur. These may be along the lines of poker, and Buffalo Wild Wings sessions, Jack's self described "worst nightmare" would only add one thing to the mix: fishing. Jack's former depressive states have been banished, and he is now at what he calls the 'top of [his] game' mentally, and working toward his full career as an actor.

### Aliases

The Funny Guy, The Man Behind the Slaughter, Jake Glod, John Wick Fortnite

### Affiliation

MemesWithoutBorders+™, Grapevine Memers, Bachelor's Party

## Season One

In season one, during the group's formation, Jack had been in contact with friends Cole, Connor, and Antonio about television show The Flash, and was excited for episodes to continue. The group's chatting let to the formation of an official group chat and official name for round-table discussion to begin. Alex Brightman being the only founding member Jack didn't know, their friendship grew and Jack talked more about the group and his friends to Nico and KJ, his closest friends in middle school. The progression of the show, and the conversations others had led to Nico, KJ, and Jonathan being added to the group, and groups meeting up to spend the night at KJ's grandparents' house. The group first engaged in comedic games with the age-old-classic, Card Against Humanity. The group's affinity for card games, and separately creative comedic games became a staple for the group due to the intense time being spent with the game. [WIP]
Arkangel

Arkangel is an interstellar corporation. The company was founded in the early 21st Century with the goal of being the first corporation to colonize the solar system. and has been going for over 1000 years. Arkangel was one of the first corporations to colonize Mars and owns a large amount of land and resources.

## History

Alastor Odon founded Arkangel in 2013, then under the name Odon. Odon Corporation pioneered privatized space travel technology after a long period of astronautical stagnation. Governments on Earth were too interested in fighting one another on the ground to take the time to look up toward the stars.

After testing out many propulsion technologies a new goal for the company was proposed, to go even further than Earth's Moon, Luna, they promised a new frontier for humanity on Mars, the Red Planet. Rebranding as Arkangel, a play on Archangel with Arks being the names for the colony ships that would eventually take humanity to Mars and the rest of the solar system, and Angel being the all powerful savior of humanity.

However Arkangel had a secret other agenda, building orbital battleships for the United States to wage war far above Earth's surface.

Arkangel also came under heavy fire from other space travel corporations, aiming to beat them to Mars and in the war effect. Chinese and Russian corporations pioneered their own technology and soon, American and Russian battleships were blowing each other up far above Earth.

Earth was quickly becoming overpopulated and polluted, the ozone layer was fading, temperatures were rising as were the sea levels, and Odon Corporation promised a new life on Mars. Domed luxurious cities, green technology free of all carbon emissions and completely safe from all hazards of Earth far away. Little did the naive population of Earth know that these luxury mars colonies would only be available for the 1% who could afford it. Domed cities were built by an effective slave force of migrants from Earth, believing that their efforts would be rewarded with luxury under the domes.
T-Rex

Don't mess with the king of dinos (used again)

Don't mess with the king of dinos

The **T-Rex** is the final boss of Astro’s Playroom and the oldest enemy in the whole game. It is encountered in the grey cube in the basement of CPU Plaza, [aka 1994 throwback.]

## Appearance

### Phase 1

The T-Rex during the first phase looks like an ordinary T-Rex, with brown skin, white and sharp teeth, and glowing yellow eyes with black pupils.

### Phase 2

The T-Rex during the second phase gets a major appearance change. The T-Rex is now green and robotic, with a long green tail massive bolts screwing in its legs and artificial hair strands poking out of its back, its head has also grown massive cartoonish eyes with a exhaust port nose and rows of metal teeth and a large red light in the back of its mouth. Defeating the T-Rex and gaining the PS5 also gives you the Play Has No Limits trophy.

## Personality

The T-Rex acts like a normal T-Rex, that being trying to eat anything in front of it, While mostly bent on destroying Astro Bot, it also seems to keep itself hidden away (only making itself known by the roar once you unlock the first four key PlayStation artifacts, (PS1, PS2, PS3 and PS4). And it is not afraid to tackle its prey head on. It is currently unknown what happened to the T-Rex after its defeat, although it possibly drowned due to the amount of water in the area where you face the second phase.

## Trivia

* The Trophy earned for unlocking the PlayStation 5 is a reference to the PlayStation motto (Play Has No Limits)
* The T-Rex is inspired by the very first PlayStation 1 Tech Demo, which showed how the PS1 rendered its characters.
Hypershock Drive

Hypershock Drives are devices fitted into ships that allow for the creation of controlled cross dimensional "tears" into Hyperspace. Usage requires an immense amount of energy and tears can only remain open for a limited time before closing naturally as so called "Dimensional wounds" heal.

## History

The first Hypershock Drive was invented by scientist Dr. Nicolas Canterbury for the Bowman Corporation in 2212.

## Usage

Hypershock Drives require the parent ship to be outside of a strong gravitational field, usage inside of one will render the effort useless. This includes stars, planets, moons and large stations. Regions of a star system where ships may use their Hypershock drives are defined as "Shock zones", areas where the gravitational field is low enough for ships to activate their drives. The amount of energy a Hypershock Drive uses is dependent on the size of the tear being made, smaller ships fit through small tears whilst large ships and fleets require huge tears.

Upon activating a Hypershock Drive, a bright flash signals the sudden reaction of energy as the tear begins to open. Then a large cloud of black mass leaks from the tear in spacetime often dubbed as a "Dimensional wound" as if space itself is bleeding. The ship will move into the cloud, gradually disappearing as it enters as atoms are moved into Hyperspace.

Whilst being commonly called a tear or wound, the event horizon is however unlike a portal or door. Unlike common theories of teleportation, the event horizon does not teleport matter as it does not change position within the universe but instead alters the dimensional state of matter.

## Manufacture

Hypershock Drives are manufactured by the corporations that build ships capable of interstellar travel. There are no shared Hypershock Drive designs between ships as, like the ships they belong to, the designs are protected by copyright. Designs vary but all serve the same function, some being more energy efficient than others.

Hypershock Drives are small particle accelerators which create an incomprehensible amount of energy which is aimed at a point in front of the ship.
Industrial Empire

The Industrial Empire, founded by Chief Executive Officer crapulous69 and NovisRebus, is an Independent sub-division of the Galactic Empire, meaning, they are not officially supported by the Empire's High Command, however, they act like a sub-division and operate like one.

The Industrial Empire is currently the richest empire to this date and they operate under a base of operations which is made with grand walls and roofs, they are kind but harsh if anybody enters their base. The base is built every day by CEO, crapulous69, and his ways of building such items like the roofs are unknown.

CEO, crapulous69, first started making their bases on the ground but the CEO, crapulous69, has found ways to make a skybase where it is much safer and viable for their base.

## Origins

The Industrial Empire started as a tomato farm where CEO, crapulous69, hired NovisRebus as a slave for his farm, crapulous69 then thought of the idea of the walls and combined them with the already spawn buildings made the first base where he stored his mining drills. Later NovisRebus acquired his own mining drill and he was no longer a slave, both combining their profits and work to make the first empire in the game.

## Materials

The Industrial Empire is able to help new players if they need materials. (It should be noted that the CEO, crapulous69, grinded for 23 hours straight to get his Mining Drills in prime condition for operations.) If you need help starting out, simply contact one of the Industrial Empire's personnel.

## Bounty-Hunting

Specialized personnel can provide Bounty-Hunting services for the public, if you can pay them.
Vehicles

There are two different types of vehicles in the new Imperial Lothal, those being Air and Ground vehicles.

# **Air Vehicle**

Once you are near an air vehicle, hover your mouse near it, then press E,

Once inside, press J to start the engines, then hold J to take off.

### **Controls**

W: Throttle Up

A/D: Spin

S: Throttle Down

The only confirmed air vehicles are the: Rebel X-WIng, TIE Striker and the TIE Fighter

# **Ground Vehicle**

Once near a ground vehicle, press E.

Once inside, press J to start the engines.

The only confirmed ground vehicles are the All Terrain Assault Transport (AT-AT) and the 74-Z Speeder Bike
DualSense

* DualSense
* Retail Box

The **DualSense Wireless Controller** by PlayStation is the new game controller for PlayStation's latest console, the PS5. The DualSense has features like Haptic Feedback, Adaptive Triggers, and Motion Sensing technology, which works well in the game *Astro's Playroom*.

## Appearance

### Controller

The DualSense is a medium sized white video game controller with a rather large black overlay around the middle-bottom edges. The L1, L2, R1, and R2 buttons near the rear of the controller share the same black coloring. Around the top white pad, there are blue lights that go orange/red when charging. The Create and Options buttons are placed on each side of the pad and tilted to make it look nicer. The PlayStation symbol buttons and the arrow buttons are placed in the same spots as the PS4.

### Retail Box

The DualSense's retail box is a white box with a small blue strip around the top, with the Sony and PlayStation logos right below. The background has the iconic "□△×○" PlayStation symbols, and in the middle is the DualSense controller. On the bottom right, there is the text "DualSense™" below that, there is "Wireless Controller" and "For PS5™" in multiple different languages.
Fuel

Fuel is one the largest commodities within the galaxy, without it space travel becomes impossible. As such corporations that specialize in fuel production and transportation are invested in heavily, though the monopoly on fuel has become a problem.

## Propellant

Propellant is a fuel that is combined with an oxidizer then ignited to cause reaction thrust behind a ship's engines. Ships with larger mass require a significantly higher amount of fuel to move, taking much longer to move than others.

### Obtaining Propellant

Liquid Propellant is gained from mining oil from asteroids and planets. It must be refined before use into Kerosene in vast refineries near to the mining site, though some heavy mining ships can have their own refineries built in.

Gaseous Propellant is gained from harvesting highly volatile gases within Nebulae and Gas Giants. Nebulae harvesting can also be done in an event such a ship cannot land or has no mining equipment, most deep-space ships such as mining or exploration vessels will have these or at least one ship capable in a fleet.

## Antimatter

Powering large ships and Hypershock Drives requires an immense amount of highly focused energy. This comes in the form of Antimatter and the process of reacting it to create the energy required to power these devices.

### Obtaining Anti-matter

Anti-matter particles can be gained from several sources but they will all come from Cosmic Rays, these are emitted by stars from all over the galaxy and also by black holes. Gaining anti-matter is a highly risky job as in order to catch the most of it, ships and stations have to be stationed almost near to a Star's Corona. Fuel harvesting ships need to have significant thermal protection should they venture this close.
Crapulous69

> "Fuck you, peasants!"
>
> - crapulous69, C.E.O. Of the Industrial Empire

crapulous69 is the Founder and Chief Executive Officer of the Industrial Empire, he is currently the richest person ingame. crapulous69 is a very cautious person and has found ways to bring down ties and disable them, he has found methods of making infinite skybases and has skybased all way to the top of the Blueshroom. He has been hunted down by Crossgods, he is a true capitalist and if you try and loot all of his body it freezes your computer for 10 seconds due to how much materials he has. He can grind for hours to hours and has. He will always have a advantage when in a fight such as a base or walls and has killed ToastMage.

## Career

The Industrial Empire was founded when crapulous started his small tomato farm, eventually employing NovisRebus, who would increase TIE's resources significantly.
Lana Del Rey

**Elizabeth Woolridge Grant** dite **Lana Del Rey**, née le 21 juin 1985 à New York, est une autrice-compositrice-interprète américaine. Ses chansons font régulièrement référence à la culture pop et rock, en particulier à l'americana des années 1950 et 1960. Elle a également été créditée pour avoir popularisé le genre sadcore auprès du grand public.

## Métier

### Chanson notables

Vidéos Games, Summertime Sadness, Dark Paradise...

## Biographie

Dans le monde musical, 2012 fut lannée de Lana Del Rey. De son vrai nom Elizabeth Woolridge Grant, elle est née à New York en 1986. A 16 ans, elle suit une cure de désintoxication pour soigner son problème dalcoolisme. Après un premier disque passé inaperçu en 2010, elle rachète le contrat qui la liait à sa maison de disques. En juin 2011, elle sort une vidéo  réalisée par ses soins  pour son premier single intitulé « Video Games ». Cette ballade mélancolique fait un carton sur YouTube avec plus de 20 millions de visites. Le clip gagne le UK Music Video Award. En janvier 2012 sort son second album, « Born to die », précédé dun énorme buzz véhiculé par des apparitions dans des émissions de télévision et des mini-concerts. Plusieurs singles en sont extraits, dont « Blue Jeans », « National Anthem », « Born to Die » et « Summertime Sadness ». Ses références musicales vont de Nancy Sinatra à Janis Joplin, en passant par Eminem et Britney Spears. Lalbum devient numéro 1 dans onze pays et se vend à près de 3 millions dexemplaires. En novembre 2012, Lana Del Rey sort un EP intitulé « Paradise ».

Le ***Wiki Stars Américaines*** possède une collection d'images et de médias traitant de ***Lana Del Rey***.
Ver de Sang

## Description

Cependant, peu de temps après leur entrée, l'entrée du passage s’était soudainement fermée alors qu’une grande quantité de liquide noir s'échappait des crevasses des rochers.

Quand ils regardaient de plus près, ce n'était pas du liquide mais des vers qui ressemblaient à des mèches de cheveux. Le nombre de vers était incommensurable comme un raz-de-marée. Au moment où les vers toucheraient leur corps, ils entreraient par leurs pores, les rendant rapidement inconscient.

Si quelqu'un avait trop de vers dans son corps, ce serait fatal.
The First Justicar

When my eyes first opened, the first thing I saw was a corpse. I didn't recognize it, but Severian told me it was 'mine'. I could remember Severian, and the others, but not myself.

Severian assured me that most types of transformation, both natural and unnatural, lead to amnesia. A butterfly can never recall what it was like to be a caterpillar. He told me that we'd been 'moved' into the armor, so we would be indestructible- incorruptible by bloodlust. Invisible to beasts that smell blood. He told me that the transition left my old body empty and dead.

But as my corpse was dumped out the garbage chute, I could see very clearly that the throat had been cut with a blade.

Why would he lie about that?
The Great Ones

The **Great Ones** are enigmatic beings in Fraternis and beyond, with influences ranging from direct contact with mortals such as The Heart or being a barely sentient force such as Gaia.

The extent of their power, their origins and their purpose for being in Fraternis are not understood. But it is known that there was a time before their arrival.

Currently, a group of individuals known as the Outriders are in possession of 5 of the 6 Raven weapons capable of banishing a Great One, but not killing it. The only known death of a Great One was Gaia, which had been weakened by the Outriders, then killed an eaten by The Heart.

The 5 Known Great Ones

* The Heart
* The Void
* Gaia (The Stillborn Child)
* The Raven

* Nameless Blue Moon (The Hero's Dream)
World 5

World 5 is the fifth and last/latest world of Astro Bot Rescue Mission. It consists of Stormy Weather, Bots & Goblins, Dojo Danger, Molten Mayhem and Catch Of The Day.

### Level Gallery

Stormy WeatherBots and GoblinsDojo DangerMolten MayhemCatch of the Day
## Trivia

### Unlocking 5-5 Catch of the Day

100 bots are required to unlock 5-5 Catch of the Day.

### Defeating the Shark

The shark can be seen dazed and defeated on 5-5 Catch of the Day.

### Playing 5-5 Catch of the Day

The shark's original level, Catch Of The Day cannot be replayed once beaten for the fifth time.

### More Trivia

#### The Boss Moving To The Side Of The Screen

The shark will move start to end without any effort.

#### Water

He cannot have a thing while in water and cannot run out of breath while underwater for the last time.

#### Fading Blocks

The blocks appear and disappear after walking.

#### Spikes and Lasers

If the spikes and lasers touch Astro he will get defeated for the first/second time.

#### Even More Trivia

##### Chomping Toward the Player

It will chomp/eat toward the player - it will result in the shark eating/chomping Astro.

## Goofs

We think squids impale him.

Problems may continue after the boss fight - you have to restart the boss-fight.
Mission Report: Land Invasion of the Islands

"You've told this story many times I'm sure, Bishop, but tell it again for the Council please."

"Yes ma'am. Two months ago, three spies were dispatched to the islands. One integrated into their Dwarven defenses, and the other two into their nobility."

"Did they face any troubles?"

"Disguising themselves as fleeing nobles from the Tsayids was trivial. The Dwarven one was more difficult as they have paperwork proving their bloodlines and familial names, but were quickly fabricated."

"And what did they report back?"

"They did not. None of them returned or ever filled a monthly report. We responded by sending a 'rescue' team."

"Why the emphasis on 'rescue'?"

"In truth, Councilors, the platoon of 80 men deployed were ne're-do-wells, malcontents, duty-shirkers, those with disfigurements or showed signs of lacking sufficient faith."

"Ah, a suicide mission! Clever. And what did their deaths tell us of their defenses? Artillery? Underwater mines? Witchcraft?"

"Uh.... no ma'am. They.... all survived."

".... If they lived.... then why are *you* giving the report and not their commanding officer?"

"When they landed on the beach, ma'am, some fat fucking Baron offered them food- and every single one of them defected. We now suspect the spies did the same."

"....This is an.... unusual outcome. What do you advise, Bishop?"

"Firstly, that the men are warned that desertion will be punished more harshly than any crime imaginable. Secondly, that only the most loyal shock-troopers are deployed to Spiritsglade..... and make sure they arrive well fed."
Herman and Katnip (2009 film)

***Herman and Katnip*** is an American computer animated adventure comedy film produced by Paramount Pictures, Paramount Animation, Blur Studio, Rhythm and Hues Studios, and DreamWorks Pictures. It was released on TBD 2009. The film is directed by TBD. It is based on the theatrical short series *Herman and Katnip*.
Washed Ashore

For unknown millennia she drifted. Laid in a metal raft. The sea rocked her to sleep every night. Millions of nights.

Sometimes the boat would flip over, and water would fill her lungs. She'd cough and cough, but she could not die. It was not her time.

Of the remaining 3 Elves in the world. She was 1. With no prey to kill at sea, she was trapped as an infant. Crying until her lungs could cry no more.

Millennia later, the boat caught a chance current, and drifted to shore. A local huntsman found the babe and brought her to his village, but determined her to be cursed. No other creature bore such terrible grey skin; this could only be the work of evil magic.

The huntsman took it upon himself to pray to god for 3 days and then kill the child, to put it out of it's misery. But he did not return. The villagers went to his home, and found the huntsman dead. His own knife planted deep in his eye socket.

And the infant nowhere to be found.
Incurable

"Sometimes, a disease is incurable. Everyone around grants you platitudes; 'Get well soon!', 'You should pray to my god instead!' or 'They'll find a cure, don't worry!' Some even accept your death and mourn you while you still live; 'You will be missed.' or 'It's not fair.'

But what they all really mean to say is 'I am just glad its not me.'

A hundred doctors. Another hundred clerics of every god. Not one of them could cure me. The pain in my chest when I breathe, the loss of balance.

It doesn't take much time for 'incurable heart disease' to progress to a 'broken' heart. A shattered view of the world, with pieces scattered all across the floor. You cut your fingers trying to pick them all back up, but some of the shards don't quite seem fit anymore.

When gods and men failed me, I sought other cures. My last hope. Ig'no, the Devil of Debauchery. Rah'liss, the Devil of Subjugation. Mont'sur, the Devil of Pestilence.

They would have me kill every single person I've ever loved, for a cure. I agreed.

But they tricked me. Twisted my words against me and granted me nothing in return. I swore by my scales that I would spend every moment of my remaining life looking for a way into their realms to kill them. To cut their lives as short as mine.

I started with their worshipers; timid cultists that hide in the shadows but are never too far from you or I. I got good at it. Real good.

But my clock was ticking, and with only two years left before my death, I'd come no closer to finding my way to them. Until the dream came.

I saw an enormous tree, with branches dividing infinitely higher and higher into the sky. Some were dark and short. Others branched high into the air. But one lone branch continued up and up into infinity. This branch glowed a brilliant gold and hummed with life.

Beneath the tree, was it's gardener. Trimming off dark branches that might harm this golden one. A man I recognized. The Minister of Adelion. I knew in that moment that the figure staring back at me was not a mere dream.

I will find this Minister and I will join him. If he cannot cure me, then he will help me find the Devils I seek.

And in return, with what little time I have left, I will burn his enemies to ash."
Bot

**Bots** are non-playable characters that appear in **LittleBigPlanetDimensions**. They appear as the NPCs of the PS5 as well as the residents of CPU Plaza.

## Design

Bots are small white robots with screens with blue "eyes" for a face and cords on their heads, similar to the Reddit logo. In the game **Astro’s Playroom**, hitting them will play an animation depending if they have accessories.
Home

Fraternis is the setting for the Outriders D&D campaign DM'ed by Robert, and played by Rita, Kam, Marcus, Austin and guests.

This Wiki is in the very basic stages right now and will be fleshed out whenever I fuckin feel like doing it. Right now though, it is mostly a repository for Codex Entries List, Short Stories List and a list of the Homebrew rules we use.

Eventually though, especially for campaign 2 this will be a public record of all the characters, factions, items and important figures in our campaign and will help us revisit it or reference back.

If you want to start a page, add something to a page or whatever, be my guest. I don't pay for this thing, so it doesn't bother me at all if you add pointless ass pages for some bullshit joke from 40 sessions ago.
Monkey suit

The Monkey Suit is an item in Astros Playroom and is a key component in GPU jungle.

### Appearance

The suit takes the form of a monkey with a blue dot antenna, blue eyes, blue hands, round ears, and blue insides.

### Gameplay

The monkey suit is used to climb the steep cliffs in Teraflop Treetops and Mt. Motherboard and can grab onto ledges and swing on bars by using the DualSense's tilt controls and the shoulder triggers (L2 and R2) to grab onto stuff.
The Catacomb

Leone waved her torch around, burning away the webs in the cramped catacomb. In the chamber she could see a set of oversized staircases leading downwards, flanked by marble statues of lions. All tomb prospectors knew that the deeper beneath Virtannis one goes, the older the ruins. Leone stepped down carefully as to not cause a cave-in, leaving a chalk mark on the wall.

In the torchlight below she was surrounded by more than a few beasts, but these were small and feared flame. The room was built of polished white marble, covered in dust and the bones of beasts, but intact. Along the walls were carvings depicting some great cataclysm. Warriors dueling on a strange city. Three eyes in the sky looking down on it all. And at the bottom, six words in elvish script. Memento mori, Iudex Fiede, Per Aspera, Non Servitam... the named continued, but she didn't bother reading them all.

Interesting to a scholar, surely, but Leone was a prospector- here for treasure- and so she gravitated towards a long narrow coffin in the center of the room. Hanging above it was a gigantic clear crystal. Much too large to carry out, but she figured she would take a chunk back with her. Leone pulled out her pickaxe and climbed onto the coffin, giving it a big swing. As the pick deflected off of it, the entire crystal glew bright orange and released a terrible droning sound. Leone fled back to the staircase, but turned to see what would happen next.

Beneath the crystal she saw a transparent floating image of a tall and slender man all dressed up in a strange military uniform- and facing right at her. She spoke out to it. "Who are you? Are you an elf? Like the man in the dream?"

The figure replied, soft spoken and almost feminine in its gracefullness, "I am the Keymind Personality Core known as Ambrogio. I was an elf, but no longer."

"What are you?" Leone leveled a pistol at the hologram.

"I just told you what I am." The Keymind said.

"Give me a little context here." Leone waggled the gun at him, but he either was not intimidated or didn't know what it did.

Ambrogio shrugged. "It would take some time to explain."

"I've got time." She lowered her pistol.

"By my calculations, you have as little as 45 years left before you die. By all accounts, you are near death. You should spend your time more wisely."

"You're starting to sound like that old man now."

"What old man?"

"The old man in the dreams. Ovroc."

"*He lives*?" The hologram rushed towards Leone, she fired her pistol at him ineffectively. He tried to grab her shoulders, but his hands passed through them. Leone fell backwards onto the steps. Ambrogio's orange figure towered over her. **"Do not trust him. He is not who he seems."**

"I'll believe you as soon as you start explaining what the hell you're talking about."

The hologram sat itself on the staircase and spoke, "It all started when the sun appeared.....
CPU Plaza

**CPU Plaza** is a location in *Astro's Playroom*. It serves as a main hub for accessing the other areas featured in the game. It is also the PS5's main CPU. To go to Cooling Springs, use the blue-colored fan. To go to PlayStation Labo, go to the PS1 door. To go to GPU Jungle, go through the green microchip door. To go to SSD Speedway, head to the black server box with red highlights. To go to Memory Meadow, head to the pink plug-in structure. To go to Network Speedrun, go to the wifi router near the fan and microchip door. And to go to 1994 Throwback (only accessible after beating the 4 main stages), go to the big grey cube in the basement.

When you first boot-up the game and press start, Astro Bot will pop out of the DualSense controller and you'll need you flick him out using the touch pad on the controller. You can also use motion controls to aim Astro Bot in any direction. In this area there are also wires for Astro Bot to pull on to reveal platforming areas for Astro Bot to climb. In this platforming area, you can also find 4 Puzzle Pieces for you to collect and add to the mural inside the PlayStation Labo area.
Puzzle Pieces

Puzzle Pieces are collectables in Astro's Playroom. You can find these collectables in almost every stage. In each stage, there are areas, and in each area, there are 4 puzzle pieces. For each console there is a mural in the PlayStation Labo which is what the puzzle pieces are used to create. The mural shows a brief history of the PlayStation 1.
Artifacts

Artifacts are what the player can add to their collection.

They are found in Cooling Springs, GPU Jungle, SSD Speedway and Memory Meadow.

* They will all have their own description. Such as: Perfect Blu. or With great power... You can even unlock them in the Labo too!
* You will unlock artifacts like old PlayStation things and some modern this too! (just not any PS5 things sadly...)
* They are just as rare as puzzle pieces, but harder to find.
Shattered Heaven Databanks Wiki

**Welcome to the Shattered Heaven Databanks Wiki!**
Shattered Heaven is the original science fiction series by Louis Greenland. Set over the period of 2000 years from the early 21st century to the 42nd century after mankind has left Earth to explore the stars.

A universe primer guide for newcomers

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PlayStation Labo

PlayStation Labo is a place to look at all your achievements earned in *Astro's Playroom*. Your Artifacts, the Gatcha Game, and the Wall Murals are located here.

### Artifacts

All the Artifacts you earn are put on display in PlayStation Labo. Each Artifact is placed in one of 5 sections according to what it is. Sometimes, if you punch an Artifact, an animation plays.

### Gatcha Game

The Gatcha Game is a game where you can earn Artifacts, Puzzle Pieces, or sometimes worthless Tin Cans. The Gatcha Game uses the shoulder buttons (L2 and R2) to control and cost 100 coins to play. If this is your first time you visit PlayStation Labo, four Bots holding canisters will give you 100 coins, or one shot at the Gatcha Game.

### Wall Mural and Puzzle Pieces

Whenever you earn Puzzle Pieces and return to PlayStation Labo, they reveal parts of the Wall Mural. The Wall Mural, once completed, will show a decorated timeline of the history of PlayStation, from 1994 to 2016.
SSD Speedway

SSD Speedway is a location in Astro’s Playroom. SSD Speedway is a futuristic speedway filled with references of old games (as well as bots on hover bikes). The four areas of SSD Speedway are Turbo Trail, Caching Caves, Deep Dataspace and Orbital Obstacles. SSD Speedway contains artifacts from the PS2 as well as representing the red circle button. Clearing this stage unlocks the PS2 as well as activating one of the locks on the grey cube leading to 1994 Throwback. This stage also introduces the hang glider and rocket suit (the rocket suit is used in Caching Caves and Orbital Obstacles, and the hang glider is used in Turbo Trail).

## List of Artefacts

### Turbo Trail

* Buzz Controller
* DUALSHOCK 2 Controller

### Caching Caves

* PS2 Multitap
* PS2 Memory Card

### Deep Dataspace

* PS2 Game Disc
* EyeToy Camera

### Orbital Obstacles

* PlayStation 2 Slim
* Singstar Microphone

## Areas

* Turbo Trail
* Caching Caves
* Deep Dataspace
* Orbital Obstacles

## Gallery

Astro using the hang glider to glide through Turbo Trail, while nearly getting hit by a hover car
Legacy 4: Gold Rush

**Legacy: Gold Rush** is the fourth installment of the Legacy Survivor series.

## Production

Initial production for this season began in June 2020. Julian, Jonathan, Taylor, and Scott all returned to production, with the addition of Blake and Cassidy, winner and juror of The Renaissance, respectively. Tommy, Austin, Hannah, and Maddie all served as honorary prod.

# Twists

* **Gold Nuggets** - This season players will amass fortunes with the currency of gold nuggets. Each player will start with one gold nugget. Gold nuggets can be freely shared, but cannot be returned unless they are transferred once again by the recipient. Whenever a player is eliminated, they must choose one or more of their tribemates to receive their gold nuggets (the total gold nuggets may be unevenly spread between multiple people, if desired). Over the course of the season, other opportunities to earn gold nuggets will emerge. Gold nuggets can be used to make a bid at the Auction (detailed below).
* **Staking Claim** - During the first round, both tribes will attend tribal council. Players will compete individually among their tribe. The players will have the choice between competing for immunity or competing for a secret power. One player from each tribe will earn individual immunity. Only one player across both tribes will win the power.
* **Auction** - The auction allows players to spend their gold nuggets, by bidding on blind items known as “deeds” that each hide a set power, risk, or disadvantage. During the pre-merge, players will be able to visit the auction 3 times. To participate in the auction, a player must have at least 2 gold nuggets. When a player participates in the auction, they must choose a single deed, of the 12 available, to bid on. The highest bidder of each deed will earn the associated power, while all others who bid on that deed will also lose any gold nuggets they bid. Ties for highest bid will be broken by a wheel spin (winners of a tie will be notified of such). To clarify, only one of each deed may come into the game from any auction. Players who participate in the auction will be aware of any members of the opposing tribe who attended the auction, but those participating from their own tribe will not be disclosed. Any deeds earned will only be disclosed to the player who earned it. All deeds earned in the auction may be transferred. The auction will be open for bids starting at the top of the round (after the previous round’s tribal council ends) and will close/lock bids when challenge results are released. For the first round of the game, the auction will be open until noon EST on the day of the first tribal council.
Hank Mr's TGE Lothal Wiki

**Welcome to the Hank\_Mr's TGE Lothal Wiki!**
We're a collaborative community website about Hank\_Mr's TGE Lothal that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

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Memory Meadow

Memory Meadow is a location in Astro's Playroom. Memory Meadow is the cloudy sky high stage of the game, consisting of four different sky themed areas, these being Gusty Gateway, Fastlane Fields, Electrocloud and Bumper Broadway. This stage contains artifacts from the original PlayStation as well as representing the pink square button. Clearing this stage unlocks the PS1 in the Labo, as well as activating one of the locks on the grey cube leading to 1994 throwback. This stage also introduces the ball suit (used in Bumper Broadway and Fastlane Fields).

The wire pig is there too.

## List of Artifacts

### Gusty Gateway

* PlayStation Controller
* PlayStation Mouse

### Fastlane Fields

* PlayStation Memory Card
* PlayStation Game Disc

### Electrocloud

* PS One LCD Monitor
* PlayStation Multitap

### Bumper Broadway

* Dualshock Controller
* PocketStation

## Areas

* Gusty Gateway
* Fastlane Fields
* Electrocloud
* Bumper Broadway

## Gallery

Astro holding an umbrella in Memory Meadow.
Frog Suit

The **Frog Suit** is a wearable item featured in *Astro's Playroom,* specifically the Springy Spa and Hotel Hopalot levels in Cooling Springs. It has a large spring at its base that can be used by the player character to perform great leaps, like its namesake. The power of the leap is determined by the tension applied to this spring, which the player can manipulate with the adaptive triggers (L2 and R2) in the shoulder buttons of the DualSense controller. The player tilts the controller to tilt the Frog Suit and determine the direction Astro hops.
Hang glider

A **hang glider** is a small winged vehicle that can be used in *Astro's Playroom*. The hang glider makes its one and only appearance in Turbo Trail, the 1st area of SSD Speedway. Astro must use the hang glider to make it from one platform to the next while collecting coins along the way until he eventually reaches the rocket that marks the end of Turbo Trail.
Astro's Playroom

***Astro's Playroom*** is a 3D platform game developed by SIE Japan Studio's Team ASOBI division.

The game is a sequel to *Astro Bot Rescue Mission* and is loaded to every PlayStation 5 console without use of downloading.

The game was announced on June 11, 2020 at the PlayStation 5 reveal event.

The game was made to showcase the capabilities of the new DualSense controller, as well as the whole world of the game revolving around the insides of the PS5, as well as the history of PlayStation itself.
Customization

The new Imperial City of Lothal has a brand new customziation system, allowing you to change your Hair, Skin, Face, Weapon Layout, etc.

# Weapon Layout

On the WEAPONS tab, you can customize your weapon layout, choosing what serves you better in the battlefront.

# Uniform Customization

An unique the new Lothal has is the ability to customize your uniform, making you able to remove your Stormtrooper Helmet, choosing betwen different morphs, etc.

# Character Customization

This feature, similar to *Star Wars™: Galaxies,* gives you the ability to customize your character, allowing you to have an unique character during your entire service in the Empire.
Gorilla

The Gorilla is the first boss of Astro Bot Rescue Mission. The gorilla makes a short appearance near the end of the first level of the game, where its arm can be seen stealing the banana sign off a building before descending back beneath the clouds. It makes a full appearance as the boss of world 1-5 Tooth Fairy.

## Appearance

The gorilla appears as a giant gorilla with dark blue fur and cream muzzle. The gorilla also sports two metal rings on the sides of its head as well as 2 glowing red eyes and really white teeth, along with huge cybernetic hands.

## Walkthrough

After rescuing enough bots to unlock 1-5 Tooth Fairy, the level starts off with Astro punching away two knockers before gaining the rope gadget, which the player must use to pull down the bridge leading to a big elevator. Enter the elevator and head to the top of the building. Once the elevator reaches the top, head onto the roof. You will hear a loud thud and the gorilla will raise itself up, beginning the boss fight.

## Boss Fight

The gorilla, being the 1st boss, only has 1 attack which is chomping down on the building which sends out a shockwave that can be easily jumped over. When the gorilla stops chomping, Astro can run up to the teeth of the gorilla (after dodging the shockwave) and punch them until they are broken enough to reveal a hook. Grab onto the hook with the rope gadget and pull it back to yank the tooth out and send the gorilla spitting out enemies (eventually getting saliva on the player's visor) while roaring in pain. Do this 6 times to each tooth and pull each one out. Once the last tooth has been yanked out, the gorilla will cry out in pain and feel around his mouth, gasping in shock, when he feels no teeth, the gorilla faints and plummets to the bottom of the building, ending the fight. Defeating the gorilla will also net you the Root Canal trophy.

## Trivia

* The gorilla, like all the other Astro Bot Rescue Mission bosses, can be refought in the challenge belt, but the level part of the fight has been removed.
* Also like all the other bosses, the gorilla's original level, Tooth Fairy, cannot be replayed once it is beaten (unless you start a new game).
* The gorilla is one of three Astro Bot Rescue Mission bosses to look more mechanical than biological, the other two being the octopus and shark.
* Like the other Astro Bot Rescue Mission bosses, the gorilla can be seen dazed and defeated on the world selection screen after being beaten for the first time.
* The gorilla shares the same traits as a normal gorilla in the sense that it really likes bananas (as seen by the sheer amount of stolen banana signs seen at the start of its level).
* The roof of the building the Gorilla is fought on is modeled after the top of the original PlayStation.
* The battle between it seems to be a parody of King Kong.

A screenshot of the gorilla