Kuro

Kuro

* Default
* Magicless
* Science

**Kuro** is a male Voidling played by IronClark in CloverCraft Season 3. He was trapped in an underground cave system with Aria, Emrys Taylor, Edgar Garshmanta, Lotus, Kanonerka, and a mysterious ghost entity.

## Appearance

Kuro is a young Voidling with all black skin and bright yellow eyes. He wears an oversized blue coat with yellow trimming, two yellow Ks on the sleeves and two large buttons. Over this he has two belts with metal guards loosely on his waist and neck. Under his coat he wears a white button up collared shirt. He also wears tan pants with suspends hanging loose and brown shoes.

Following the attack on Kuro and the subsequent loss of his magic, Kuro lost his blue coat, now only wearing the collared shirt, which now has a huge gash in the back, stained with blood. Overall, Kuro's colors appear to be more desaturated, with his eyes appearing to be in a permanent sorrow state. After having first aid applied to him by Xera, Kuro now has a large bandage covering the wound on his back.

After becoming attuned to Science, Kuro's eyes became a baby blue. He also wore a lab coat with a gold crescent moon logo on his back.

Kuro also wears a large brown steeple hat that has a black band and a yellow moon emblem on it. Whenever his hat is lost, Kuro seeks a replacement, even going so far as wearing a small cake.

## Personality

Kuro has a fairly timid personality, relying on the help of others more capable to help traverse the eerie cave. However, Kuro gains confidence when he has his Onra wand, however misplaced it can be. This misplaced confidence can lead Kuro to delve deep into a dark cave, only to lose the Onra and revert back to his timid and scared nature.

After losing his magic in a traumatic event, Kuro's memory of it seemed to have been forgotten. After the initially extraction, Kuro claimed to feel cold and empty, being very confused and worried for his magic. Overtime, Kuro has managed to slightly recover, but still searches for his magic, or something to fill the void left inside of him.

Kuro has a noticeable verbal tic that causes him to end most sentences with his name, kuro.

## History

### Pre-Apocalypse

Not much has been revealed of Kuro's past yet, but it is known that he hails from an island and regards a certain Conrad as the greatest salesman ever.

Kuro comes from an island known as Orintia, an island full of Voidlings.

### Post-Apocalypse

Kuro, along with Aria, Emrys, Edgar, Lotus and Kanonerka, was trapped in a cave system that houses an abandoned village. The group immediately dispersed, with Kuro delving into the cave system with false confidence. However, Kuro lost both his hat and the Onra twice, resulting in him being lost in the dark caves, hearing haunting sounds.
Eventually Kuro returned to the abandoned village and stuck close with Aria, Emrys, Lotus and a mysterious ghost that was following them, now too scared to wander on his own. Kuro helped them collected some material for a while before the group returned to the village and began to claim residency as their new home. Kuro chose a dilapidated tower, claiming it to be the future site of "Kuro's Curiosities", and then asked the group what they should call the town, suggesting Ariatown and Conradland.

Afterwards, Kuro assisted the group in gathering cows, to which Kuro named them all Betsy followed by a numeral denomination, as well as cleaning up around the village. Eventually Edgar returned, expressing his apologizes for leaving in such a hurry and introduced himself to the group. After more task work, Edgar returned once more to tell the group that he had found a shopping mall that had sunken underground and was in disrepair. Intrigued, the entire group left to investigate. They managed to collect some collectable MoneyPOPs!, but where quickly overrun by the dangerous creatures inhabiting the abandoned mall. They quickly returned home with their loot, with Kuro organizing all the POPs, and finished up some small tasks. Then Edgar returned once more with two new people, an odd skeleton-clown and a winged girl. After conversing, they learned of a separate group trapped in a near identical town.

After the group rested for the night and once Kuro awoke, he met Aria who was noticing a trail of signs speaking of solving murders, and eventually a trail of bones leading to the skeleton clown's supposed remains. Shocked, the group began discussing as they continued to follow the signs, eventually coming along a Dick Moneybags, Private Investigator. After explaining themselves, the detective began investigating the remains of the skeleton, coming to the conclusion that Ruka, the other visitor, may in fact be the perpetrator. But with Ruka currently missing, all of the leads went cold, so Edgar suggest they inspect a ruin that he had found deep underground. Excited, Kuro, Lotus, Dick, Emrys, and Kanon followed Edgar's lead. Eventually the happened upon the ruin filled with puzzles that Dick expertly solved and quickly grabbed the loot assosiated with it. When they returned home, the happened to meet back up with Aria, who was entertaining a dragon child known as Chira. Still itching for adventure, the group, sans Aria, left to tackle the abandon mall again, this time successfully gathering all the loot for it. Once they returned satisfied, there was a lot of confusion about the other town. Kuro, beginning to get irritated that they still referred to it as an alternate universe, suggested they call the towns "Ariatown" and "Soobtown", to make it much simpler. The group then left to visit "Soobtown" and talk with the survivors there.

Kuro then joined Aria and eventually Emrys in building a tunnel from the two towns, spending two hours on the mining and construction of the tunnel. Once it was completed, the trio gleefully showed off the tunnel to both Ariatown and the formally called Soobtown, Lessirvirs. Upon arriving back in Lessirvirs, they were met with a character called Ray, who was very obnoxious, with both parties finding ways to get rid of Ray. Though unsuccessful in this endeavor, the group return to their respective towns, with Kuro speaking with Aria about the possibility of Ray being both Shradee and Mr. Bones, a possible shape shifter.

Afterwords, Kuro spent time improving his tower, gathering materials and making small talk with the other survivors. This is including trying to convince Edgar that Shradee may have a multiple personality disorder. Eventually, Kuro managed to get Chira on board with a plan to bonk Shradee on the head in an effort to help the clown gain control over his personalities once more. However this plan was enacted while Kuro was away gathering materials once more, only to return and be met with a new clown.

Kuro then returned to construction on his tower, while Aria, who had apparently killed Bone Boy again, put herself in a self-imposed incarceration. Though this was short lived, as Emrys gained the powers of a Judge from Chira and absolved Aria of the crime quickly. Following this, Edgar arrived, citing a large pyramid had fallen into the cave system after another earthquake. Kuro joined the group in investigating the pyramid, finding the mysterious mummy sleeping in a sarcophagus. After liberating the mummy and Kuro finding a small library of books, Kuro mistake the mummy Sandy for the queen in the books. Sandy quickly tries to set the record straight in that she serves the Queen as a royal necromancer. Though the group quickly decides to christen Sandy as the figure head queen of Chiraria Town. After this, Kuro asks to be the Royal Magician in Sandy's court, to which the mummy accepts. Gleefully, Kuro asks Emrys to help make them official Royal Magician robes, to which the tailor agrees. After that, Kuro continues to work on his tower more until Emrys summoned him to their atelier. Though the elf had other plans as they took him to a long hallway in the back and killed him, taking his magic from him.

Kuro awoke, in his tower, feeling cold and wounded with no memory following speaking with Emrys about getting fitted for a new outfit. Having been found by Lotus, the citizens of Chiraria Town question him on exactly what happened. With no leads, they decided to take Kuro to see Dr. Soobert, in an attempt for him to get medical attention. However, Dr. Soobert was not a medical doctor and could not help Kuro, leading to Xera to preform some rudimentary first aid to help the young mage. Kuro then spent the rest of his time trying to find some leads as to where his magic could be, and recovering from the event.

Edgar eventually arrived, having found a new potential dungeon to investigate. Edgar gathered members of Chiraria Town and took them to what appeared to be a large clown head structure. Hesitant, the group entered finding the simple challenges to be easy enough to solve. That is until they entered into a dark pit, where Shradee, now appearing to be demonic in nature, sought his revenge in his death at the hands of Aria by having the entire group kill themselves in order to leave his dungeon. After a while of refusing to give into Shradee's demands, Kuro eventually offered himself up as sacrifice to Ed. However, Kuro's idea of a peaceful sacrifice only caused the others to release pint up rage in killing each other, finally granting them leave of the dungeon. After escaping the trauma-inducing dungeon, the group left and vowed to leave the events behind.

Kuro was chosen, along with Chira, to be moderators of the "President of the Underground" debate, giving questions to the Presidential candidates to better allow the citizens of the underground to pick between them. After the rather chaotic event, Kuro went to Lessirvirs, curious about the XP machine built by Dr. Soobert and asked Aria and Xera about it. He was fascinated by the technology, being a "magic for everyone" and even left a note for Soobert about his interest in the sciences.

The next day held the announcement of the first President of the Underground: Emrys Tailor. Though with the announcement, Jeb, a presidential candidate who believed himself to have won the election, had his presidential home built prepared in the underground. All of the underground, save for Dr. Soobert, arrived at the home to participate in a "JebQuest" in the home to win awards. However, the group found only opposition and frustation in the JebHome (now being called EmHome), and once the "prize" was won by Chira, the group left in a huff.

Kuro continued to hang around the other denizens, often getting himself in danger. This self-destructive nature eventually lead to him stepping in front of Edgar shooting his gun, killing Kuro instantly.

## Bases

Currently, Kuro has laid claim to a small tower in the corner of the village he was tapped in, claiming it to be the future site of Kuro's Curiosities.

## Abilities

* **Wild Magic**: Kuro has access to Wild Magic, which he channels through his staff. The magic has extreme unpredictability, causing random effects each time he casts a spell.
* **Simian Language**: Kuro has the ability to understand and translate the Simian Language, stating to have learned it in school.

## Trivia

* Kuro is based on the tradition Black Mages from Final Fantasy.
* The name "Kuro" is Japanese for "Black".
* Kuro cannot drive a boat easily, which caused Lotus to get motion sickness.
* According to Kuro's Aunt Vivian, his lucky numbers are 42-79-69.