Level 97

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**Survival Difficulty: Class 5**
**》Unsafe**
**》Unsecure**
**》Entity Infestation**
**Level 97** is the 98th level of the Middlerooms.

## Description

**An image of Level 97 taken on 11/3/23.**

Level 97, or Skier Paradise, is an extremely massive and unexplored level in the Middlerooms. The level consists of thousands upon thousands of large snow-filled peaks. These peaks look the same, but each one has many different properties. These properties range from different snow temperature to how glitchy the peak will be. One thing that is common is the extreme lack of resources. Wanderers that bring no food or water will have absolutely no chance of survival.

The level will glitch more and more the further a wanderer moves. Usually, a wanderer is unable to travel more than 40 peaks without them completely disintegrating. The glitching is similar to Level 85's glitching. For this reason, it is not recommended to wander too far out in the level. Not much is known about the far parts of the level, but it is assumed that the environment is the same.

This false paradise is always locked in early morning, and can never be dark. Contrary to what the environment looks like, the level is at a baking hot temperature of 97° F, or 36.1° C. This often fools new wanderers, who do not know of the danger that they are about to walk into. An initial expedition carried out by a popular Middlerooms group resulted in a 90% fatality rate after the group tried to enter the level wearing winter jackets.

### 5/1/23 Expedition

*`OFFICIAL MIDDLEROOMS EXPLORATION GROUP 5/1/23 Expedition Journal Notes`*
***Day 1: Hello, this is Randy here. I am just writing this journal as a way to record events happening in the May expedition. Today we are exploring this seemingly new level which was discovered by some of our members just 2 months ago. With all of the new levels going around, we are not sure what number this level will be or what name it will get. By the way, we just got here and there are about 100 of us. I have to get going with the group. All I can say is that this level looks like it is snow-related. Bye!***

***Day 2: Hello, this is Randy again updating you on our expedition. We have just set up camp on the first peak that we saw. For some weird reason, the level is scalding hot. We brought winter jackets and are totally unprepared. Five of the expedition members already have medical concerns and have been put on the priority list for going back home. I'm kind of feeling a little bit of doubt about this.***

***Day 3: Randy here. Although resources are abundant, we have a new problem on our hands. We just saw these humanoid figures. Although we quickly figured out that they were entities, it took us longer to realize that they were hostile. Two of the expedition members were seriously wounded and are in need of urgent medical attention. The situation is getting dire.

Day 4: surprisingly uneventful day filled with playing cards and talking about the Middlerooms

Day 5: I may have said that resources were abundant, but now the water supply is running dangerously low. The heat is unbearable and makes me exhausted. The group is still working on an exit. Eight casualties were sustained from heat.

Day 6: Today was extremely bad. We have decided to name the entities as Skiers. These Skiers surrounded our position on the hill and are threatening to storm it.

Day 7: The Skiers tried to storm the hill today. At first, we tried throwing portable nuclear barrels at them, but they turned out to be duds. We were only able to drive them off by splashing black water on their skin just as they were about the reach our position. The group allegedly found an exit to Level 6, but that would require us to be separated, and the group leader struck it down.

Day 8: The siege is not going great. The level is glitching weirdly and we don't know why. Eighteen expedition members got tired of the situation and decided to leave. They were attacked by Skiers immediately. The ones that made it past the entities disappeared in the glitching. The hill is fully surrounded now and the enemies are multiplying by the day. A new exit is almost done.

Day 9: The Skiers are currently attacking. At least twenty expedition members have been lost in this battle. The Skiers are so near to me and are engaging in hand-to-hand combat. Our snow shovels are no match for their ski poles. I do think that these will be my last journal entry. ~~Don't forget me...~~

Post Expedition: Hello, this is Derrick. I am updating this journal to tell what happened on that fateful day that the Skiers attacked us. Unfortunately, my friend Randy was killed on Day 9, most likely due to a Skier. One of our members was able to find a last second exit which allowed us to escape to Level 100.1. We are currently walking and hoping to link up with MITG, or maybe set up our own outpost in the region. Out of the hundred who dared to venture on this ill fated expedition, only ten of us survived, with me being the only un-injured. I genuinely hope that this level is never explored and all entrances closed out somehow. With that being said, Goodbye.***
## Entities

Skiers are the only entities that reside in this level. Unlike their behavior in their original level, Skiers act extremely hostile towards wanderers who step foot in the level. They will try to use their ski poles to maim or even kill wanderers that come near them or mess with them. There is no guaranteed way of survival in this situation, but wanderers who keep their head down and calmly walk away from Skiers have the best chance of survival.

When the level was first discovered, it was devoid of entities, but by the time the first expedition started, the Skiers arrived in Level 97.

## Colonies and Outposts

Due to the harsh environment, it is not possible to create colonies and outposts.

## Entrances and Exits

### Entrances

* A sudden increase in temperature in Level 78 will bring you here.
* Finding a patch of snow in Level 94 will cause you to appear here.
* Touching a snow advertisement in Level 95 will bring you here.

### Exits

* Finding a vending machine will take you to Level 0.
* Managing to noclip while glitching will take you to Level 6.
* Digging under a peak may bring you to Level 100.1.