The Lion King 2: Simba's Pride GameBreak (1998)

*Note: screenshots on this page are taken from the Russian version of the game.*

## The Game

The Lion King 2: Simba’s Pride GameBreak is an action game, which consists of 4 minigames. Each minigame has 50 levels, which are unlocked in consecutive order. It can be played solo or against another player on the same computer. Minigames using a keyboard can be alternatively played with a joystick / gamepad.

### Story

The lion cubs Kiara and Kovu play a game of tag and run away from their babysitters Timon and Pumbaa. Kiara notices the player, and when Kovu arrives she says they can play together. They hear the babysitters calling, uncover some bugs on the ground to distract them and run off to the secret waterfall. Timon and Pumbaa soon come to the scene, and after a brief argument they choose to stay and eat before they’d continue their search. Meanwhile Kiara and Kovu arrive to the waterfall and invite the player.

When the player chooses to leave the game, Timon and Pumbaa come to the waterfall, and the cubs sneak out without them noticing. The babysitters spot a bug with a wand, who turns the screen black before the game closes.

### Minigames

A minigame is selected by clicking on one of the tables.

When entering a minigame, you need to choose:

* 1 or 2 players
* Kiara or Kovu to play as, and left or right side
* One of the 3 difficulty settings, creatively named Kitten, Cub and Lion (2 players can make different choices)
* Minigame level

By default the game chooses Single Player with Kovu, right side, normal difficulty and the 1st level.

Default Minigame SettingsCustom Minigame Settings VariantInput device is selected after starting a minigame by pausing the game (Esc) and going to the settings menu. When using the keyboard, the left player moves with the WASD keys, the right one – with the arrow keys.

Whenever 2 players compete against each other, the player with the most points wins.

#### Swampberry Sling

In this minigame the player shoots berries at targets and animals. Hitting Timon, Pumbaa or Zazu will result in penalty. The supply of berries is limited, they’re used up when shooting and can be stolen by some animals, such as crocodiles who approach slowly. If the player runs out of berries, it’s Game Over. Sometimes toucans and hippos will stop and open their mouth, if the player shoots in there they can refill their berry supply.

This minigame can be played with mouse only. For this reason, 2 players take turns with the same level.

##### Targets

Most targets give points, typically coming in lines of 3, and if the player hits the whole line they get a big bonus.

There are also targets with pictures which have different effects:

* "No" symbol - Penalty.
* Line of berries - The player can hold the left mouse button for rapid-fire shooting.
* Splattered berries - The player shoots multiple berries at once, expanding their hit range.
* Handful of berries - Refills the berry supply.

#### Paddle Bash

This minigame is a mix of Pong and Breakout: the two players (Single Player mode uses a CPU opponent) use their paddles and pucks to smash bricks on the playfield. In the top of the screen Timon and Pumbaa have their eyes on a bug, but they need bridges to get to it. The players build bridges for them by breaking wooden plank bricks: the left player helps Pumbaa, the right player helps Timon. When a player’s puck flies past their opponent they earn bonus points, but if they miss any puck they get penalized. The level ends when any player completes their bridge, which also gives them a big score reward. The player with the most points wins.

In Single Player, if the CPU player ends up with more points in total, it’s Game Over. This is the only minigame with a CPU opponent in Single Player mode.

This minigame can be played with any device.

##### Bricks

Wooden plank bricks are the most important, as they're needed to finish the level. Some bricks take multiple hits to break, are indestructible or have dynamic passability depending on who touches them first. There are also bricks which change the player's (or their opponent's) paddle size, the size of their defence barriers, the puck's speed or make the puck stick to paddles.

#### Cub Chase

This minigame bears a resemblance to Pac-Man. It takes place in a maze with paths, the babysitters looking for the cubs and useful items. The player must leave paw prints on all the paths to unlock the exit and leave, while avoiding Timon, Pumbaa and Zazu. If they run into one of the babysitters, they’ll be sent back to the starting point and lose points. Kiara’s paw prints are pink, Kovu’s – blue.

In Single Player there’s a limited number of attempts (shown with a number on the paw print icon in the corner). If the player runs out of attempts, it’s Game Over. It’s possible to earn extra attempts.

In 2 Players there are unlimited attempts. If one player steps on the other’s paw prints, they won’t change.

This minigame can be played with keyboard and joystick / gamepad.

##### Items

The player can use items to avoid being caught and get bonus points, but they only last a short while.

* Hyena Mask - When the player walks into any babysitter with a Hyena Mask on, they'll pass through him while scaring him so much that he'll stand in place for a few seconds.
* Earth with Bugs - The player can step over it to reveal bugs. If Timon or Pumbaa runs into the bugs he'll stop for a few seconds to eat.
* Mud Puddle - When the player steps into mud they'll get fully covered in it. The babysitters won't recognize muddy cubs, allowing to pass through.

#### Conga Longa

The minigame is a variation of Snake. The player can move in not only 4 directions, but also inbetween. They need to run into animals to assemble them into a conga line before time runs out (represented with hearts). Bumping into an obstacle will make the last animal drop out or potentially break the entire line, and if the player runs into their own line all the animals coming after the collision will be cut off.

In Single Player there’s a specified number of animals which must be reached to complete the level. If the timer runs out and the player hasn’t gathered enough animals, it’s Game Over.

In 2 Players there’s no requirement for the number of animals. If one player runs into the other’s conga line, their own line will fall apart.

This minigame can be played with keyboard and joystick / gamepad.

##### Flowers

The player can pick up flowers which have temporary effects:

* Yellow - All the free animals stop in place and dance.
* Red - The player speeds up.
* Blue - The player slows down.

## Trivia

* Minimizing the game turns the visuals greyscale and inverted, and leads to a crash soon.