Ultra Spawner(Fanon)

The Ultra Spawner is a fanon boss. It is very laggy when actually used.

Perfect to wipe out entire servers

### Bullet(s)

Inhale Mostly normal ones but Plasma has plasma bullets and plasma explosions. Hyperdrive has drones and drones have turrets which shoot bullets.

### Spawns when:

3 people who’s usernames start with “T” have been killed by an Amalgam-Mothership

## Design

The Ultra Spawner has a circular yellow body. It only has 3 minion spawners in the forms of player spawners. They’re 120 degrees from each other.

## Technical

The Ultra Spawner spawns 2 sets of 15 special minions each with special mechanics. If a minion dies, it is possible another type will take its place when respawning.

## Minions

### Stationer

The Stationer is a tank with 4 Big bulky cannons and 4 tinier ones. It isn’t particularly good at killing stuff, but it is good at confusion to defense, so be weary of that when fighting one.

### Plasma

The Plasma is a auto-spin tank that has 3 turrets that have long cannons with non functioning rectangles on them. The tank itself also has 3 non functioning rectangles, for design purposes. It isn’t actually that powerful, because it fires bullets that make tiny explosions that do nothing for the team. It is recommended to avoid them, so you don’t waste time.

### Railgun-3

The Railgun-3 is another auto-spin tank. It has 3 Railgun turrets. They take a little to charge up, but then fire fast and powerful bullets. Unfortunately, turret’s power is halved, so this is no exception.

### Swivel-Machine

The Swivel-Machine is an anchored auto-spin tank. It consists of 3 Machine turrets. Unlike most turrets, because they are on top of the tank, they have no arc, and all 3 can be synced targeting something. So if you’re fighting one, please keep in mind all 3 turrets will be shooting at you.

### Vicaria

The Vicaria is a tank with 2 extremely large trap cannons. The cannons are so large it is usually last to get to places if everyone else is attacking something. But if countering one, don’t run into the traps; they hurt.

### Hyperdrive

The Hyperdrive is a drone tank. It controls 10 drones that are weaker but faster than average ones. They also have turrets. It is recommended to use a trap tank to counter it.

### Pumper

The Pumper is a tank that shoots tank sized Monos. These monos have much larger cannons than regular ones. Pumpers are the main sources of destruction for the Ultra Spawner.

### Emitter

The Emitter is the only rammer of the 15 tanks. It has a decagonal shell and prett good ramming stats(1.5 body damage and health and 2 speed). It also has a special ability to “jump”. This give it a THICC boost forwards about 11 blocks. So it is recommended to not pick a fight with an Emitter.

### Staross

The Staross is an Octo but with stacked cannons. It is mostly used to defend the others my making a bullet version of the Wall of China. Although this is its purpose, it can still whoop buttcracks on it’s own, so don’t mistake it for a loser.

### Exterminator

The Extirminator has 3 big cannons. These bullets do a lot of damage, but still Exterminator is easy to kill.

### Partisan

The Partisan is weird. The base is a Rifle, a Sniper with more Mono-like reload. The Partisan, though, spawns a smaller Rifle, so uh, please kill it. It is useless.

### Double Danger

The Double Danger is just a Mono that also fires a small set of weak bullets. It sucks ass so just ignore them.

### Detriment

The Detriment is just a Hybrid-Sentry, Go home.

### Binoculars

The Binoculars is a Duo Machine but also a Quad as well somehow. It is just trying to get kills, leave it alone jeez.

### Stockpiler

The Stockpiler is the ultimate stacker of the team. It supports with a bullet wall and also helps with being the reason no one attacks a mob of minions from behind.