Afterlife, Revival, and Lives Systems

.　 . • ☆ . ° .• °:. \*₊ ° . ☆

**Revival/life systems**

The Astral SMP revival and life system works in a similar way to many other minecraft smps. To start, everyone upon joining the server/being born into the story is granted 3 lives. After each life being lost, the character responds either at their bed or at the location they died *(Whatever works best in lore at the moment).* After they lose all 3 of their lives, the character officially dies and is either sent to Limbo or a Starry Place *(Elaborated on in The Afterlife Section).*

Once a character has died, they either will remain dead in their afterlife, or they can potentially be revived. There is only one way to revive someone and in order for the revival to work completely, the following requirements must be met in full:

* The revival ritutal must happen at a constructed shrine *(Either Moon goddess shrine or a Sun God shrine).* The shrine must be in perfect condition and well taken care of.
* They must sacrifice a sentimental item of the person they want to bring back. This item MUST be the original in order for the ritual to work correctly.
* The person wishing to revive another character must trade a life for the revived life. They can do this by trading one of their own 3 lives away or by killing someone else at the shrine and using that life. (However, if they kill someone else, they must sacrifice their OWN sentimental item instead of an item of the person they want to bring back)

If any of these requirements are not met in full, the ritual will become corrupted and something can potentially go wrong. There is no clear way of how these revials can go wrong, but it can range from the person not being brought back to the person being brought back but with something changed about them.

Once someone is revived, they are revived with one life. They get one last chance to prove themselves. Once a character dies after being revieved once, they can no longer be revived again and will remain in either a Starry Place or in Limbo.

Gods lack the ability to successfully revive someone, it is impossible for them to revive someone unless they have another character complete the ritual fully for them.

.　 . • ☆ . ° .• °:. \*₊ ° . ☆

**Totems of Undying**

Grants you the ability to save your life, but it’s a bit powerful. Side effects could include:

* Losing a life if you use one too early
* Severe damage to your body permanently

You can use one totem which will protect a life. However, you can not use *another* totem until at LEAST a few days after. Using a second totem too soon can lead to the side effects listed

.　 . • ☆ . ° .• °:. \*₊ ° . ☆

**The Afterlife**

**Starry Place**

Once you lose a life, that life gets turned into a star.

All three lives get turned into a star and the star of your last life is supposed to be your little paradise. You and loved ones get to hang out in the starry sky.

Because the Starry Place has the people that the person cares about, those people soon will join their starry place over time. Every time someone loses a life, a part of them becomes a starry silhouette in the starry place. Once they lose all their lives they are fully in the starry place with their loved ones. But until they are fully there, it’s more like half of them. They might not remember what happens fully due to only part of them being there, but they would behave the same as they would alive as they would in the Starry Place.

**Limbo**

Limbos are only for people who deserve it (so like Opia, Arrow, Streamless, etc. Major villains or characters who have done more harm than good).

A limbo is also not a personal hell, it’s not good or bad, just a place you wonder. Limbos are a place of reflection, similar to purgatory The characters sent there are supposed to reconsider their actions in order to possibly be forgiven by the gods and be able to live in a Starry Place. However not every character wants that and the gods are not easily forgiving.

**The Choice between Limbo and a Starry Place**

Typically, *The Moon Goddess Selene* is in charge of deciding who gets sent to a limbo and who is sent to their star paradise. However, since currently the only god in some kind of power is Aereus, there is no one to decide who goes where. This can cause characters who are considered more “Neutral” to possibly be misplaced. *(Whether they go to a limbo instead of their star or the other way around depends on the character)*.

However, characters who are automatically considered “evil” and “good” typically are easily sorted without the need of a god to judge them. *(Ex: Streamless to limbo)* Characters like Skye who have done bad things, but for a good reason/can justify it in a way that seems “good”, may have more trouble and are more likely to be misplaced.

.　 . • ☆ . ° .• °:. \*₊ ° . ☆

**Ghosts**

Ghosts are the remains of someone who has died being left on Earth. They are considered a fragment of a missing whole of the character that was once alive.

Most ghosts have the following *side effects/characteristics*:

* Ghosts will have parts of or their full memory about their living lives missing
* Ghosts personalities are partly different from their alive selves due to having certain events that may alter a charcters personality missing from their memories
* Ghosts can not hold heavy weapons such as netherite or diamond. They are limited to only wooden weapons/tools.
* Ghosts can not wear any armor
* Ghosts are significantly weaker fighters due to their transparent and fluid like forms

Ghosts will eventutally fade after a long period of time. All ghosts have a pull to the Astral Planes which they will eventually travel to if the character they originally were is not revieved or if the ghost doesn't die.

Ghosts have 2 lives due to part of them still being missing. If they lose both their 2 lives, they can not be revived.

While a ghost is in the living world, their previous alive counterpart is stuck in either Limbo or a Starry Place.