recursal/Fanatic-Fandom huggingface dataset:
Treyvon

**Treyvon** is Scarlett's biological father and husband to Hank. He becomes an available NPC after Scarlett is unlocked as a friendable character.

He is the owner/operator of "Treyvon's Essentials" a wholesale store operating in downtown Grampleton. He has a contract to sell some of Marnie's goods at his store and makes regular visits to pick up new stock.

Together, Treyvon and Hank keep a tidy home, both taking the 'a place for everything and everything in its place' attitude toward the house and Hank's Garage.

## Schedule

Treyvon has a limited schedule. It repeats every day, yearly, except for rainy days.

 9:00 AM
 12:00 PM
 3:00 PM
 4:00 PM
 6:00 PM
 8:00 PM
 9:30 PM
 10:00 PM

 9:00 AM
 11:00 AM
 2:00 PM
 5:00 PM
 7:00 PM
 8:00 PM
 9:00 PM
 10:00 PM

## Quotes

Treyvon only has weekly dialog for each season. Here is a small selection:
Grandpa's Shed

Grandpa's Shed on Grandpa's Farm

**Grandpa's Shed** is a new location in Stardew Valley Expanded. The shed comes in three options, depending on which farm the player chooses: Grandpa's Farm, Immersive Farm 2 Remastered, or all other farms.

The shed has overgrown with vines and weeds and has fallen to decay in the many years since Grandpa left the valley. While visible from day one, the player will be unable to access the shed interior until upgrading their tools. Which tools and which level varies by farm type.

The decorative items on the top floor can be removed using a config option.

## Artifact Spots

The artifacts that can appear while digging outside Grandpa's Shed are:

* Chipped Amphora
* Arrowhead
* Ancient Doll
* Chewing Stick
* Ornamental Fan
* Dinosaur Egg
* Ancient Seed

Note: These artifacts do not appear when using Grandpa's Farm or Immersive Farm 2 Remastered

## Grandpa's Shed Quests

Note: All events in the questline must be triggered by the host in multiplayer.

**Grandpa's Shed Part 1:** *Safety Inspection*
After the player has fully upgraded the farmhouse and entered Grandpa's Shed for the first time, Robin will visit the farmhouse and knock on the door between 7AM and 8PM if the player re-enters the farmhouse during this time. She is making a check of abandoned buildings and suggests the player come watch her inspect Grandpa's Shed.

After looking it over, Robin decides it would be a good challenge of her skills to restore the building. She asks the player to visit her shop later to discuss the details.

By the time the player arrives, Robin has calculated the material costs for repairing the shed. She needs 150 pieces of hardwood, 600 pieces of stone, 50 iron bars, and 20 battery packs. Robin tells you to take your time gathering everything, and she'll craft a special chest to leave in the shed for storing everything.

**Grandpa's Shed Part 2:** *Rotten Wood, Rusty Pipes*
After the player has seen Robin, they will be able to drop the materials off in the shed as they are able. In a multiplayer game, any player can contribute to the required amount Robin needs. After gathering all materials, Robin will come to the farm and declare that not only will she start that day, but she also thinks she will be done by tomorrow!

The next morning, the player can enter the shed to find Robin has finished the shed overnight. The downstairs area, she says, would be a great space for using them to age wine. Upstairs Robin has installed window panes on the roof to allow the floor to grow plants, like a greenhouse. Susan has also donated several plants to spruce up the floor.

The questline ends here, effectively giving the player a second basement and a second greenhouse in one location. If the player is also on Grandpa's Farm, there are three more quests following the repair of the shed.

## Gallery

Grandpa's Shed on Immersive Farm 2 RemasteredGrandpa's Shed on Other FarmsRuins of Grandpa's ShedGreenhouse Top Floor
Balanced Crafting

In the config.json file, you can turn on Balanced Crafting. It defaults as false, and these changes will only take place if you go to the config.json file and implement them.

From the SVE description page: "*Crafting requires more/different resources. Some craftables are easier to make. Recommended if players are using the “Automation” mod and/or IF2R to balance resource intake*."

## Site Navigation

 Navigation
 Character
Crimson Badlands

*- Camilla, when first arriving at Castle Village Outpost*
**The Crimson Badlands** is a desert wasteland on the Galdoran Continent created by ancient dark magic.

In order to unlock it, the player must have seen the "Nexus: Galdoran Continent" event. This is the final event the Enchanted Grove questline, which begins after having seen Marlon's Galaxy Sword event, met Alesia at the Adventurer's Guild, removed the boulder blocking the Summit, and reached the caldera of the Ginger Island volcano. (Note: In year 3+, this event will automatically trigger on the 28th day of the current season once the player has unlocked the Enchanted Grove)

There are several locations within the Crimson Badlands, including the entrance to Castle Village to the north (not accessible as of 1.13.11), an oasis in the southeast, a skeleton graveyard in the south, and the entrance to Treasure Cave to the southwest.

Several types of bone artifacts can be found scattered throughout the skeleton graveyard, and two types of fish appear in the oasis.

To the far west of the Badlands is the Iridium Quarry, an off-shoot of the Badlands that is filled with Iridium Nodes, but is guarded by stronger Corrupt Mummies.

While in the Crimson Badlands, Stardew Valley Expanded defaults to using the Galdoran Theme for user interface.

## Monsters

### Canon Monsters:

* Mummies
* Serpents
* Purple Slimes
* Skeletons

## Fish

An oasis containing two unique fish is located south of the entrance to the Desert Railway. Fishing here can be dangerous, as monsters will attack while waiting for fish to bite, making it best to clear the nearby area before casting a line.

## Gallery

Minecart EntranceCorrupted Monsters in the BadlandsThe Iridium QuarryInside Treasure Cave

## Trivia

* Using a reach mod or magic mod to interact with the people on top of the castle could cause some interesting dialogue. (Alesia calling you a spellcaster and Isaac calling you a cheater while the rest will just ask how you got up there).

## Media

How to Unlock the Crimson Badlands (2021) SVE version 1.13.12

```

```
Gil

## Information

**Gil** still primarily trades items for killing monsters as he does in the base game. However, SVE now adds Gil to more festivals and to events as a background character.

According to Marlon, the two have known each other for a long time, possibly as long as the Adventurer's Guild has been open. Gil rarely leaves the guild hall, usually taking on administrative tasks while Marlon continues to protect the valley directly.

For canon information on Gil, please see the official wiki here.
Minnow

Fisher
(+25%)
25g
 31g
 37g
 50g

 Angler
(+50%)
30g
 37g
 45g

 60g
Base Roe
40g

Aged Roe
80g

The **Minnow** is a Fish that can be caught in most bodies of freshwater. Due to the very low difficulty of 1, when entering the fishing minigame, the Minnow will simply drop to the bottom and stay there for as long as the minigame goes on.

## Fish Ponds

 1
 7

 10
 3+
 1+
Clint

## Information

For canon information on Clint, please see the official wiki here.

 Oil (1)
 Wheat Flour (1)

The Farmer comes upon Clint hard at work. He tells the Farmer that he's making a sword for a monster hunter from Castle Village. He explains that he has contracts with different guilds in the Ferngill Republic to make weapons and armor. He says he hasn't been getting any contracts from the Adventurer's Guild in Stardew Valley. He used to when there were more members, but they've lost many. He apologizes for bringing that up when the Farmer is also a guild member. They can respond:

* **We all accepted the risks when we joined.***"I look up to you Adventurer Guild members. You keep everyone safe from monsters."*
* **I didn't know any of them.***"...Yeah. I knew a couple of them. Fine adventurers with amazing skill."*
* **I've visited their graves and paid my respects.***"I've hiked up there myself. Some of those adventurers had quite the kill count on their tombstones. They were fine people."*

### **Clint & Emily Event**

 Description:Just Friends

### **Player Married Emily Event**

The farmer enters the smithy, where Clint greets them tersely, mentioning their marriage to Emily. He then says the farmer knew how he feels about Emily and asks if they considered how he'd feel at all.

* **No, not really.**
* **Yes, but we can’t help who we fall in love with.**

Either way, Clint will say he wishes he could feel happy for them, but he doesn't think he'll feel that way anytime soon. He asks the farmer to leave, and the farmer does.
Camilla

*- Magnus in his four-heart event*
Despite her flippant attitude around the player, Magnus Rasmodius describes Camilla as the most powerful figure in Castle Village. Not only does she maintain the largest barrier of any guild witch or wizard, she holds the sole ability to give permission to enter the town.

Somehow in her free time, Camilla has managed to become an author, penning "Potions Brewing Vol I". She uses this knowledge to brew the Elixirs you can buy from Alesia and Isaac. She also sends Alesia and Isaac to the Stardew Valley Fair to show support to the town.

## Schedule

After meeting Camilla and entering the Crimson Badlands, she appears in the watch rounds at Castle Village Outpost and begins visiting Magnus on the 1st and 15th of every season.

 7th:Shop Open
 14th:Shop Closed
 22nd:Shop Open
 26th:Shop Closed
 28th:Shop Open

 9:20 PM
 2:00 PM
 6:30 PM

## Shop Schedule

After entering the Crimson Badlands Camilla's shop opens at the Castle Village Outpost on the 7th, 22nd, and 28th.

*See also: Consumables*

## Events

### **The Junimo Scroll**

 Description:The Junimo Scroll
The farmer finds Magnus sitting outside his tower. He says that intense magic is surrounding them and asks them what they've done, to which the farmer explains what they found in Aurora vineyard. Magnus asks about an object the farmer is carrying, and they realize there's something in their pocket. They take out the scroll, and after inspecting it, Magnus asks them to come inside.

### **Nexus: Galdoran Continent**

 Description:A Swirl Stone
Once all the other Nexus points are created (Joja = 4 points / Community Center = 6 points) and at least one day has passed, **Camilla** will knock on the front door after the Farmer has re-entered the farmhouse. She briefly says hello before stepping forward and teleporting them both away. They appear at the Farmer's Nexus in Enchanted Grove. Camilla compliments the beauty of the Farmer's Nexus and asks forgiveness for the sudden kidnapping. Important things are happening and she asks this time if the Farmer will come with her.

### **Kittyfish**

 Description: More Friends

### **Olivia & Victor**

Version History

* 1.7: Introduced. (Cutscene Only)
* 1.10: Added as an antisocial NPC.
* 1.11: Removed from antisocial NPCs due to incompatibilities.
* 1.12.8: Added a new cutscene.
* 1.13:
	+ Added as an antisocial NPC.
	+ Added schedule & dialogue.
	+ Camilla will now have a shop on certain days.
	+ Added 2 new events.
	+ Removed West Forest introduction event.
	+ Adjusted requirements to see Kittyfish event.
	+ Small changes to "Camilla's Tower" soundtrack.
Elliott

## Information

Elliott receives one new event in Stardew Valley Expanded.

For canon information on Elliott, please see the official wiki here.

The Farmer find's Elliott preparing his writing supplies outside on the beach. Elliott asks how the morning is for the Farmer, who responds:

* **I'm doing great today! How about yourself?**
* **It's a nice morning. I came to the beach to fish.**
* **I've had some better days... what are you up to?**

After replying to what the Famer says, Elliott continues on to say he's preparing his boat for sea travel. He enjoys writing while on the ocean due to the isolation and natural sounds. He suggests the Farmer might come along someday and fish while he writes.

* **Joining you on your boat sounds fun.**
* **I appreciate the offer, but I'll have to decline.**
Highlands Golem

## Information

### Drop

 Stalk Seed (12%)
 Mixed Seeds (15%)

*Main article: Monsters*
The Highlands Golem is a version of the Wilderness Golem from the vanilla game.

## Comparison

Vanilla Wilderness Golem

Stats

  HP

   Damage

   Defense

   Speed

⁚ 30

 ⁚ 5

 ⁚ 1

 ⁚ 3

Loot

 Coal (10%)

 Diamond (0.1%)

 Earth Crystal (0.5%)

 Fiber (90%)

 Fiber (50%)

 Living Hat (0.8%)

 Mixed Seeds (50%)

 Rice Shoot (6.25% In Spring)

Highlands Golem

File:Highlands Golem.gif

Stats

  HP

   Damage

   Defense

   Speed

 ⁚ 525

 ⁚ 45

 ⁚ 1

 ⁚ 3

Loot

 Stalk Seed (12%)

 Mixed Seeds (15%)
Joja Berry

**Joja Berry** is a crop grown from Joja Berry Starter after 25 days. The starter costs 6500g.

Joja Berries are only available if the player has seen Morris' 10 Heart events after choosing to support JojaMart.

## Stages

You cannot walk through Joja Berry crops at any point of growth. The light turns red to signal the crop is ready for harvest.

## Tip

Joja Berries are more profitable than Starfruit and Ancient Fruit but planting either crop between Joja Berry Starters is useful to navigate between each trellis.
Monsters

Stardew Valley Expanded adds 6 new monsters to the base game.

Located primarily in the Crimson Badlands, these are often the hardest monsters in the game. Partly due to their frequency in the area, and partly from their increased health. It is recommended to be well-prepared when fighting any of these monsters.
Crops

Stardew Valley Expanded adds 6 crops to end game play. Two are only available to players on the JojaMart route.

## Spring Crops

 Joja Berry

*A magically modified organism (MMO). The taste is astonishing, fetching a high price.*

Keeps producing after maturity. Can be grown in Spring, Summer, or Fall.

  Health (+84)
 5 days
40g/d

 Joja Veggie

*A magically modified organism (MMO). Contains perplexing healing properties, fetching a high price.*

Can be grown in Spring, Summer, or Fall.

  Health (+225)
 2 days

 Salal Berry

*A sweet berry filled with antioxidants.*

Salal Berry grows in both spring, and summer. Keeps producing after maturity. Each plant produces 2 salal berries at harvest, with a 3% chance of more salal berries, up to 4 total.

  Health (+31)
46g/d

1. ↑ 4 harvests, minimum amount
2. ↑ 4 harvests, maximum amount
3. ↑ 4 harvests, minimum amount
4. ↑ 4 harvests, maximum amount

 Slime Berry

*It's covered in an odd gooey substance.*

Keeps producing after maturity. Each plant produces 1 slime berry at harvest, with a 10% chance of more slime berries, up to 3 total.

 2 days
31g/d

1. ↑ 4 harvests, minimum amount
2. ↑ 4 harvests, maximum amount

## Summer Crops

 Ancient Fiber

*A sturdy edible fern branch that once flourished.*

  Health (+39)
 2 days

 Monster Fruit

*It has an eyeball-like pattern. It's the closest someone can get to tasting a Stardrop.*

  Health (+95)
 3 days

## Fall Crops

 Monster Mushroom

*It's huge. Suspends itself on a high-up plant to avoid ground predators.*

  Health (+84)
 2 days

## Winter Crops

 Void Root

*A strange dark energy is emitting from it.*

 2 days
Fable Reef

**Fable Reef** is unlocked after viewing Lance's 8 heart event and the following event involving Magnus at the farmhouse. The Reef is located far away in the ocean and is only realistically reachable via Warp Runes. Thus the reef is only accessible through the warp room in the Wizard's Basement and later, after viewing Lance's 10 heart event, from the secret grove north of the Island Farm.

## First Slash Guild House

*Main article: The First Slash Clan*
The first slash guild house can be found on the center of Fable Reef and is where the guild members hang out most of the time.

## Forage

Unlike any other forage spot in the game, new forageables are generated each day and do not persist till the end of the week.

 Conch
 Coral
 Sea Urchin
 Clam
 Nautilus Shell
 Rainbow Shell
Blue Moon Vineyard

Blue Moon Vineyard is owned by Sophia and is located between the beach and the forest. It was previously owned by Sophia's parents, Robert and Alice.

Sophia lives inside the building behind the fields, and in one of the main rooms, there is a catalog that allows the player to purchase Blue Moon Wine, Aged Blue Moon Wine, and Quality Sprinklers.

## Foraging

Between 0 and 2 forageable items spawn at Bluemoon Vineyard per day. They do not last for a week like original maps. Instead, they de-spawn at the end of the day and new forage may appear the next morning.

Items that may appear are:

* In spring:  Wild Horseradish,  Daffodil,  Leek,  Dandelion, and  Common Mushroom
* In summer:  Spice Berry,  Grape,  Sweet Pea,  Common Mushroom, and  Red Mushroom
* In fall:  Morel,  Wild Plum,  Blackberry,  Hazelnut,  Chanterelle,  Common Mushroom,  Red Mushroom, and  Purple Mushroom
* In winter:  Holly,  Crystal Fruit, and  Crocus

## Fish

For information on original fishing times please see this page on the official wiki.

Like Cindersap Forest, Bluemoon Vineyard has two bodies of water to fish from: the river through Pelican Town and the Gem Sea.

### River

 Catfish
 Green Algae
 Minnow
 Razor Trout\*
 Shad
 Smallmouth Bass
 Green Algae
 Minnow
 Pike
 Rainbow Trout
 Razor Trout\*
 Shad
 Catfish
 Green Algae
 Minnow
 Razor Trout\*
 Salmon
 Shad
 Smallmouth Bass
 Tiger Trout
 Green Algae
 Lingcod
 Minnow
 Perch
 Pike
 Razor Trout\*

\* Only appears on the JojaMart route.

### Ocean

 Eel
 Flounder
 Halibut
 Herring
 Sardine
 Seaweed
 Halibut
 Octopus
 Pufferfish
 Red Mullet
 Red Snapper
 Seaweed
 Super Cucumber
 Starfish\*\*
 Tilapia
 Anchovy
 Eel
 Red Snapper
 Sardine
 Sea Cucumber
 Seaweed
 Starfish\*\*
 Super Cucumber
 Halibut
 Herring
 Red Mullet
 Red Snapper
 Sardine
 Sea Cucumber
 Seaweed
 Squid

\*\* Does not appear with mod "More New Fish" installed.

## Artifact Spots

The artifacts that can appear when digging at Bluemoon Vineyard are:

* Rusty Spoon
* Prehistoric Rib

Additional items include:

* Clay
* Stone
* Copper Ore
* Lost Book
Pierre

## Information

For canon information on Pierre, please see the official wiki here.

The Farmer walks by the side of the seed shop when Pierre calls out for them to wait. He is brewing pumpkin spiced cider and the batch is almost ready. He says there's nothing else like it to warm up the body on a cold day. After a pause, Pierre asks whether the Farmer would like to share a bottle of cider with him. The Farmer can respond:

* **I would love some.** (+125 Friendship)

Pierre invites the Farmer behind the shop, mentioning Leah created the cover art for the bottles as they walk. Behind the shop the sound of a tap being poured is heard and Pierre offers the cider to the Farmer. It has a sweet kick, he says. The Farmer drinks as the screen fades to black. A message says the cider was delicious and they went through an entire bottle together.
Note: The player will have a 30 second Tipsy effect afterward (-1 Speed)

* **No thanks. I don't like cider.**

### **10 Heart Event (Mature)**

 Extra
The Farmer goes to the town late at night and sees Pierre sneaking off to the forest. The player is given two options.

* **Go to Sleep.**

The event ends and the player continues on with their evening.

* **Follow Pierre**

Pierre goes to the tower, where Caroline and Abigail are talking to Magnus. Caroline breaks the news to Pierre that he is not Abigail's father, and that Magnus is.
Pierre is furious and tries to attack Magnus, but Caroline explains it happens while they were broken up and Pierre was with a girl from Grampleton. Caroline really believed Abigail was Pierre's daughter until she started displaying affinity to magic.
Pierre apologies to Magnus for attacking him. Then he, Caroline, Abigail and Magnus then talk rationally about the situation.As Magnus agrees to teach Abigail magic, he realizes that the farmer is spying from the window.
Spirit's Eve

The Spirit's Eve festival takes place on the 27th of Fall every year. You enter the festival by entering Pelican Town between 10pm and 11:50pm. When you leave the festival, you will be returned to The Farm at 12am.

Some notable changes in SVE are the addition of the Pumpkin King, as well as a more intricate maze with "deadly" monsters. For completing the SVE maze, the player will be rewarded a treasure chest with a golden pumpkin inside, similar to the vanilla version.

## Haunted Maze Solutions

There are two possible solutions to the haunted maze, depending if it's an even year or an odd year.
Haley

## Information

Haley receives 1 new event and 1 cut event in Stardew Valley Expanded.

For canon information on Haley, please see the official wiki here.

 Oil (1)
 Wheat Flour (1)

Haley greets the Farmer and says she's trying to do more chores to make Emily happy. She says she's watering the backyard today. Haley then asks if the Farmer would step inside with her for a minute, because she really needs to vent. The Farmer can say either:

* Sure, Haley.

The Farmer goes inside Haley's house. Haley says it's about her parents, who are on vacation in the Fern Islands. She and Emily got a letter from them where their mother said she missed them. Their mother also sent them 8,000g. Haley says her parents are having fun but she feels like they're forgetting her and her sister. She says money is nice, but she'd rather have them around. She also says she appreciates that she and Emily are allowed to live in the house for free, but she wishes she could see her parents more often and that it's been a year since they've been home. She then says that her makeup is ruined and she needs to clean up. The screen fades to black and a message appears saying, "Haley and I talked. She seems to feel better."

* I stopped by to say hi. I'm busy.
Forest West

> "The forest goes very deep... Off in the distance, I can see a vineyard..."
>
>

A forest to the west of Cindersap Forest. Contains Aurora Vineyard, the entrance to Sprite Spring and the Bear Shop. There's a mass of pine trees, and a small river for fishing.

In the south part of the forest player can also find a bunch of Ancient Sword artifacts for the museum and a weapon: Forest Sword. Many of the artifacts found by digging here suggest this was once the site of a large battle involving dwarves and humans.

## Foraging

Between 8 and 14 forageable items spawn in the west forest per day. Forage in this location de-spawns at the end of the day and new forage appears the next morning.

Forage items that can appear are:

* In spring:  Wild Horseradish,  Daffodil,  Leek, and  Dandelion
* In summer:  Spice Berry,  Grape, and  Sweet Pea
* In fall:  Morel,  Wild Plum,  Blackberry,  Hazelnut,  Chanterelle,  Common Mushroom,  Red Mushroom, and  Purple Mushroom
* In winter:  Holly,  Crystal Fruit, and  Crocus

An additional 2-5 forage appear in the area leading to the river in the south-west, and another 1-4 forage appear in the two small clearings in the south-center of the map. These locations may also have  Common Mushroom in spring, and  Common Mushroom and  Red Mushroom in summer.

The west forest also contains a number of limited item spawns. Three  Ancient Sword's are in the small clearings in the bottom center of the map, while one more is in the larger clearing to the north-east of these smaller clearings. One  Maple Syrup jar is on the ground outside the north-west cave. Trash and Joja Cola will also appear inside the Aurora Vineyard yard for some time.

## Fish

Several types of fish can be caught in the small river in the south-west corner.

For information on original fishing times please see this page on the official wiki.

 Catfish
 Dorado
 King Salmon
 Largemouth Bass
 Pike
 Butterfish Bull Trout Catfish
 Dorado
 King Salmon
 Largemouth Bass
 Puppyfish
 Bull Trout
 Catfish
 Dorado
 Largemouth Bass
 Salmon
 Tiger Trout
 Bull Trout
 Largemouth Bass
 Lingcod

## Artifact Spots

The artifacts that can appear are:

* Ancient Sword
* Prehistoric Handaxe
* Dwarvish Helm
* Bone Flute
* Prehistoric Tool
* Ancient Seed
* Prehistoric Skull
* Skeletal Hand
* Prehistoric Rib
Tempered Galaxy Sword

Defense (+15)

  Crit. Chance (+7)

*See also: Weapons, Isaac, Adventurer's Guild (SVE)*

A level 38 sword which can be purchased from  Isaac for   600,000g after you've entered the Crimson Badlands .

Isaac is present in the Adventurer's Guild on the 4th, 5th, 11th, 26th, and 27th of every month, and his shop is open at the Castle Village Outpost on the 1st, 8th, 12th, 19th, and 24th.
Kittyfish

Fisher
(+25%)
350g
 437g
 525g
 700g

 Angler
(+50%)
420g
 525g
 630g

 840g
Base Roe
170g

Aged Roe
340g

**Kittyfish** is found at Shearwater Bridge after an event that can be triggered after meeting Camilla. It is practically the same as the Puppyfish, but can be found in the Winter when Puppyfish cannot.

As of v.1.13 Kittyfish is not used in any recipes.

## Fish Ponds

 2
 6

 10
 5+
 1+

## Events

The following Fall, if the Farmer has either meet Camilla in Apple's introduction questline, or saw the Alesia and Isaac event in Desert Railway, they will meet Camilla again when entering Shearwater Bridge. Camilla will tease the Farmer in the same manner as their first meeting and then hint she is ditching an Adventurer's Guild meeting to be there. Commenting on the fishing scene at the bridge, she decides to alleviate some boredom by casting the spell which creates the Kittyfish, before dramatically disappearing once again.
Robin

## Information

For canon information on Robin, please see the official wiki here.

The Farmer comes across Robin out of breath on the backwoods path. She greets the Farmer, saying she has just finished a jog. While out, she was able to see the progress on the farm and is impressed at the work that has been put into it. She hopes the buildings she constructed are holding up well, and the Farmer responds:

* **You did a great job constructing them.**

Robin is happy to hear this. She mentions she wasn't in the valley during the time the Farmer's grandpa worked the land, thinking Sebastian was only around 2-3 when he retired. Robin brings up the article written about the farm's success and hopes another story gets published now there has been even more progress. Needing to go home and clean up, Robin says to drop by later if the Farmer needs anything.

* **The buildings aren't that great.** (-625 Friendship)
Kent

## Information

For canon information on Kent, please see the official wiki here.

The farmer finds Kent at the adventurer summit. Kent greets them and tells them he just finished his hike, commenting on how nice the view is before asking what the farmer is doing up here. Regardless of the farmer’s answer, the event proceeds the same way.
Kent tells the farmer that being home isn’t the same as it used to be, and the person he was isn’t coming back. He believes what he needs is something to focus on to keep his mind from wandering, but nothing he’s tried so far has worked. He asks the player if the adventurer’s guild is worth checking out.
**“Yes, it is.”** - Kent comments that the adventuring scene has gotten more lively since his tour and says he’ll consider it.
**“No, I wouldn’t bother”** - Kent agrees that he’d just worry his wife and kids, and that was all he needed to hear.
Krobus

## Information

For canon information on Krobus, please see the official wiki here.

### **Hearts: 10 (Part 2)**

 Description:  The Shaman
When entering the sewers the Farmer is greeted by a large number of shadow people who are visiting Krobus, who introduces the Farmer to the leader of the local group of shadow people, Nyx. Nyx has a few words to say to the Farmer, that Krobus translated for them. They express, that the shadow people want peace with the humans and that there is a way to mend the hurt and the wrongdoings of the past. But to make that happen, they would need 60 void souls.

### **Hearts: 10 (Part 3)**

 Description:  Void Soul Ritual

### **Hearts: 10 (Part 4)**

 Description:  Peace With The Shadow People
Torpedo Trout

Fisher
(+25%)
718g
 898g
 1078g
 1437g

 Angler
(+50%)
862g
 1078g
 1293g

 1725g
Base Roe
317g

Aged Roe
635g

The **Butterfish** is a Fish that can be caught at Fable Reef. According to Jolyne, the Torpedo Trout was created when the Gotoro Empire(?) performed a spell that can turn weapons alive. The reason they can be found at Fable Reef is because they are attracted to special lanterns that The First Slash Clan set up to protect the common people.

Despite what the Torpedo Trout's tooltip would imply, it is not particularly difficult to catch.

## Fish Ponds

 5
 10
Apophis

*Main article: Monsters*
The Apophis (based on Royal Serpent) is a boss monster in the Crimson Badlands. Only one spawns per day, in the south-west of the map. Apophis spawns with seven segments. The image here shows two.

 Void Essence (24)
 Spicy Eel (1)

## Timeline

The Apophis sprite, behavior, and health changed in v.1.12. Prior to this, Apophis was this smaller version that looks much like a more corrupt Badlands Serpent.

As of SVE 1.12.14 this original Apophis sprite is now the sprite for Corrupt Serpent.
Highlands Sprite

## Information

### Drop

 Coal (38%)
 Fungus Seed (25%)
 Red Mushroom (12%)
 Purple Mushroom (7%)
 Common Mushroom (7%)
 Chanterelle (6%)
 Bomb (5%)

*Main article: Monsters*
The Highlands Sprite is a version of the Dust Sprite from the vanilla game.

## Comparison

Vanilla Dust Sprite
File:Dust Sprite.gif

Stats

  HP

  Damage

  Defense

  Speed

⁚ 40

⁚ 6

⁚ 2

⁚ 3

Loot

 Coal (50%)

 Coffee Bean (1%)

 Crystal Fruit (2%)

 Frozen Tear (2%)

 Dwarf Scroll II (0.5%)

 Dwarf Scroll IV (0.1%)

 Rabbit's Foot (0.1%)

Highlands Sprite

Stats

  HP

  Damage

  Defense

  Speed

⁚ 250

⁚ 40

⁚ 6

⁚ 3

Loot

 Coal (38%)

 Fungus Seed (25%)

 Red Mushroom (12%)

 Purple Mushroom (7%)

 Common Mushroom (7%)

 Chanterelle (6%)

 Bomb (5%)
Secret Note Changes

Stardew Valley Expanded changes three of the secret notes from the vanilla game, and uses one to trigger a new vendor.

For more information on the original Secret Notes, pleases visit the main wiki.

## Secret Note #18

Due to changes with the Calico Desert, SVE has changed the original Secret Note #18 to reflect the new map. This note still points to a spot in the desert where you can hoe the earth to find a Strange Doll (yellow).

## Secret Note #19

In Stardew Valley, Secret Note #19 is a treasure map through town, starting with Jodi's house and using arrows to point the player to a hidden item. Since SVE edits the Town map, the treasure map had to be changed as well. The item and it's final location have not changed however.

## Secret Note #20

In Stardew Valley, Secret Note #20 is another treasure map. Like #19, it was changed to fit the new Town map. Rather than make another treasure map, SVE converts it into a note calling you to the final location.

## Secret Note #23

SVE doesn't change this note, which directs the player to bring maple syrup to the Secret Woods. But once you bring the maple syrup to the Secret Woods, a new shop appears in Forest West.
Cindersap Forest (SVE)

For information on the canon Cindersap Forest please see the main wiki.

**Cindersap Forest** has been modified to include several new features and access to areas added by Stardew Valley Expanded.

The original homes have been enhanced to include small gardens, or in Marnie's case a larger farm plot and a shed. The triangle island was filled in to make space for Fairhaven Farm where Andy lives, and to the east of there is the entrance to Blue Moon Vineyard.

The south side of the map has been expanded to create more space south of the Abandoned House and the southwest entrance to Forest West.

Many new trees and bushes have been added across the map, as well as a new stone bridge between Marnie's ranch and Andy's farm.
Jadu

**Jadu** is a wizard from Castle Village. Currently, he only appears in the cutscene for Marlon's Special Order.

Compared to Magnus, Jadu is a much younger wizard. Nothing is known at this time about Jadu's relationship to Castle Village or its inhabitants.

## Schedule

Jadu is part of a rotational guard that keeps watch at Castle Village Outpost. He is found there on the 2nd, 10th, 13th, 16th, 18th, 21st, and 27th of every season.

 10th
 13th
 16th
 18th
 21st
 27th

## Version History

* 1.12.10: Introduced as a cutscene-only character.
* 1.13:
	+ Added as an antisocial NPC.
	+ Added schedule and dialogue.
About SVE

Stardew Valley Expanded (SVE) is an extensive mod for Stardew Valley created by FlashShifter. It includes a large number of new locations, events, location descriptions, and maps, in addition to reimagined festivals and other miscellaneous additions. SVE also includes a remastered version of Immersive Farm 2.

SVE can be downloaded from Nexus Mods.

### Compatibility:

Any mods that replace these maps are incompatible:

* *Exterior Maps*: Town, Forest, Backwoods, Beach, Mountain, Railroad, Summit, Desert, Skull Cavern, and any festival maps. If you use Immersive Farm 2 Remastered, that list also includes Bus Stop, Greenhouse and Farm Cave.
* *Interior Building Maps*: Mines, Skull Cavern, AdventureGuild, AnimalShop, ArchaeologyHouse, Blacksmith, Club, ElliottHouse, FishShop, HaleyHouse, HarveyRoom, Hospital, JoshHouse, LeahHouse, ManorHouse, Saloon, SamHouse, SandyHouse, ScienceHouse, SebastianRoom, SeedShop, Trailer, Trailer\_big, WitchHut, WizardHouse and WizardHouseBasement.

Incompatible Mods:

* *Looking For Love*: This mod patches interiors such as the Wizard's tower and the Oasis. This incompatibility will cause players to warp into incorrect coordinates (back of wizard's house and middle of the body of water at the oasis).
* *Extended Mine Carts*: Some warps teleport players inside of buildings objects, preventing movement.
Penny

## Information

Penny receives one cut new event in Stardew Valley Expanded.

For canon information on Penny, please see the official wiki here.

 Oil (1)
 Wheat Flour (1)

The farmer enters the museum, where Penny is at one of the tables. She tells them she's preparing for her lessons with Jas and Vincent. She says she spent hours last night planning. The player can respond to this by either saying:
**"You're very passionate about teaching."**
"I'm sure it'll help Vincent a bunch."
"Being a teacher seems like a lot of work."
Channeled II

* Title Card
* Eyecatch

## Chronology

**"FILE: 13 Channeled II"** is the thirteenth and final episode of *ID:INVADED*.

## Characters

### In order of Appearance

* Uraido
* Denshin Katsuyama (id well)
* Sakaido
* Miyo Hijiriido
* Funetaro Momoki
* Kokuryu Matsuoka
* Kazuo Wakashika
* Sarina Togo
* Shirou Kokufu

## Trivia

* Due to the COVID-19 pandemic, this was the only episode to not have the English dub stream simultaneously with the Japanese release, as Funimation was forced to delay its simuldub production for employee safety.
	+ The English dub would eventually be recorded from the actor's homes, and was released on the 14th of June.
* Unlike previous episodes, the traditional end card is instead used as a commercial eyecatch.
* The Blu-ray version of the episode features several additions that push the runtime to twenty-seven minutes and thirty-eight seconds, turning into by far the longest episode in the series. Such additions include:
	+ The end-credits scene from **FILE: 12 Channeled**, which opens the episode.
	+ The opening, "Mr. Fixer", which was omitted from the broadcast version.
	+ Several new, fully animated lines of dialogue between Narihisago and Hijiriido discussing what to do with Uraido after they trap him in Kiki Asukai's id well.

## References

1. ↑ 1.0 1.1 Funimation's Twitter
2. ↑ 2.0 2.1 2.2 2.3 Offical Tweet
3. ↑ Funimation's blog post
Cliff Cave

North
**Cliff Cave** is a secret location on Grandpa's Farm only reachable after obtaining a Steel Pickaxe. Climbing the stairs north of the farmhouse and turning right at the first landing, there is a boulder sticking partially from the wall. Breaking this and entering the space behind gives access to the Cliff Cave.

Inside, stones, ore, and minerals will spawn. Like Hill-top Farm what appears is dependent on the player's mining level, starting with Stones and Geodes.

Note: Iridium Nodes do not appear in Cliff Cave.

As the player's mining level rises, more minerals appear in the walls of the cave, starting with copper (3), silver (6), gold (8), and finally gems (10).

Copper: Level 3Iron: Level 6Gold: Level 8Gems: Level 10
Castle Village

Alesia

  Isaac

  Jadu

Castle Village is a nearby city full of adventurers that is referenced by Marlon and other characters. The location's interior does not currently exist, but is in development.

There is an entrance to Castle Village from the Crimson Badlands. The entrance is blocked by a magic barrier that the player cannot go through.

What we know about Castle Village comes from various sources:

* Sandy lives in Castle Village. She can only reach it by magical warp. Emily visits her there sometimes. (From Sandy's 5 heart event and 8 heart event)
* Camilla is the name of the witch in Castle Village. She has sworn to protect the residents there. (From Magnus' 6-heart event)
* Alesia and  Isaac are both adventurers from Castle Village.
* Clint makes swords for the adventurers of Castle Village, including one by the name of SCYTHER. (From Clint's event)
* There is a new blacksmith in Castle Village. (From Marlon's 1-heart event)
* Castle Village sends supplies and weapons to Stardew Valley's Adventurer's Guild. (From   Marlon's letters)
* Castle Village adventurers help catch the monsters on display at the Spirit's Eve festival. (From   Gil's dialogue at the Spirit's Eve Festival
* There is No known time when the interior will exist

## References

1. ↑ https://www.reddit.com/r/StardewValleyExpanded/comments/fbx9c3/castle\_village\_is\_in\_development/
Lewis

## Information

For canon information on Lewis, please see the official wiki here.

 Oil (1)
 Wheat Flour (1)

## Dialogue Changes

**At community garden:** Hi there, @. I'm checking the community garden. Everything seems to be in good condition.

**At kegs:** Kegs seem to be in good order. Susan is quite skilled at crafting kegs.

**At graveyard:** Sorry, @. It isn't the best time to strike up conversation...

**At summit:** Hi, @. I hiked up here as well to take in the view.
George

## Information

George receives one new event in Stardew Valley Expanded.

For canon information on George, please see the official wiki here.

 Oil (1)
 Wheat Flour (1)

George is alone at the Yoba alter praying. The Farmer interrupts him and George says hello. He says he's had a bad day and needed the guidance. The Farmer can choose to say nothing or tell George they will leave him to his prayers, ending the event.
If the Farmer stays quiet, George will continue on to say Harvey gave him bad news. George's morning pain has increased recently. Evelyn made him go see Harvey where they learned the pain was due to cancerous cysts. Alex and Evelyn know already and they, along with Harvey, are looking into specialists who can remove it, but George is scared. He says he finds hope in praying to Yoba and it has helped him before. The Farmer can say:

* **You have friends and family here to support you.**

George appreciates the Farmer's kindness, admitting he hasn't been very friendly in the past. He says he wants to pray for awhile longer and thanks the Farmer for stopping to talk.

* **Praying won't make it better.**  (-1000 Friendship)
Evelyn

## Information

For canon information on Evelyn, please see the official wiki here.

Evelyn is watering the plants in the center of town. The Farmer spots her and goes over to say hello. She greets them fondly, asking how their day is going. The Farmer can respond:

* **I'm having a great day. And you?***"My day is well. It's a bit on the chilly side, though."*
* **It's chilly today. I'm trying my best to stay warm.***"Be sure to wear several layers, sweetie! I wouldn't want you catching a cold."*
* **My day could be better.***"That's unfortunate to hear, dear. I'm optimistic your day will brighten up."*

Evelyn turns back to her plant watering and says a crow ate one of the display pumpkins that morning, but Pierre kindly gave her another. Remembering a walk near the farm she took recently, she tells the Farmer how proud their grandfather would be over the progress. She says she wishes he was still in the valley and offers to tell the Farmer more about their grandpa.

* **I would love to know more about my grandpa.**

Delighted to share, Evelyn says the Farmer's grandpa was a charismatic man with empathy and humility. She says he and the Farmer share many traits. When grandpa first came to the valley, it was underdeveloped as a town and only just starting to attract residents. The plot of land the Farmer inherited is so large today because their grandpa was able to purchase it cheaply at the time. The Farmer's grandpa was solely a crop farmer, she says, never focusing on animal produce. At it's height, his farm was one of the largest in the Ferngill Republic. Using this money, he had the greenhouse made. She fondly remembers him bringing the town fresh fruit in the winter, as grandpa loved to share his happiness with the town.
Grandpa met the Farmer's grandmother while living in town and the two had a son, the Farmer's father. Grandpa retired around sixty and moved to Pine-Mesa City. He wanted to pass the farm down the family line, but the Farmer's father wasn't interested. Grandpa refused to sell the land, continuing to pay taxes over the years. Despite this, no one was taking care of the land, and it was allowed to overgrow. Evelyn says she didn't understand the choice not to sell until his grandchild showed up. She is happy to have shared with the Farmer more about him, stating again how much of him he sees in their actions and behavior.
Saying she needs to go see Pierre and thank him for the pumpkin, Evelyn wishes the Farmer a wonderful day.

* **Perhaps some other time.**

## Version History

* 1.0: Added 10 heart event.
* 1.14.12: Evelyn no longer mentions grandpa's real name in her 10 heart event.
Alex

## Information

Alex receives one new event in Stardew Valley Expanded. He also now stands inside Dusty's fenced-in space during his 4 Heart event, instead of outside of it. Dusty has a portrait now as well.

For canon information on Alex, please see the official wiki here.

## SVE Gift Taste

### **Like**

 Bread (1)

 Oil (1)
 Wheat Flour (1)

### **Hate**

 Void Essence (50)

## Events

### **7 Heart Event**

 Description:A Tough Routine
The Farmer runs into Alex outside the Spa. Alex says he comes there to use the gym equipment and uses the sauna after his workouts. He reminisces about when the Joja truck caused the area to get blocked off by a landslide shortly before the Farmer arrived in the valley. After, he asks what the Farmer is doing there, who can respond:

* **"I wanted to use the sauna.**"
* **"I wanted to say hi to Susan."**
* **"I'm hiking up to the summit!"**

Alex responds to the comment, then chooses to share the story of why he works out so much. He says he used to use food to cope with the hard conditions of living with his father. He became an unhealthy weight and couldn't talk himself out of the coping habits he'd learned when he was younger. After struggling for a long time he was able to stick to a routine. While it wasn't easy, seeing the results helped him keep moving forward. Alex says he admires the Farmer's work chasing their dreams and admits he's a little jealous. He apologizes for talking so much and the Farmer responds one of two ways:

* **"It was a lot of work. You've achieved a lot too."** (+50 Friendship)

Alex thanks the Farmer and appreciates they listened and says goodbye. Later, he thanks them again and offers to spot each other at a workout sometime.
* **"You talk about yourself too much."** (-500 Friendship)
Marnie's Shed

**Marnie's Shed** is an additional building located behind Marnie's Ranch in Stardew Valley Expanded.

Here, Marnie processes her animal products into artisan goods. Her cheese wheels especially are a treat!

Visiting Marnie here after 8 hearts initializes an event where she teaches the Farmer how to make Cheese Wheels, increasing the base price of Cheese and Goat Cheese.
Emerald Farm

**Emerald Farm** is the home of Susan. It is located next to the Railroad and opposite the Spa. Emerald Farm, like the rest of the Railroad, is inaccessible during Spring of Year 1 and will only become available after Jojamart has removed the landslide debris in early Summer.

Most of the produce from Emerald Farm is sold by train to outside locations, such as Zuzu City. Villagers in Pelican town frequently comment on the high quality of the produce and compare it to that of Fairhaven Farm. This quality is due to the homemade fertilizer Susan creates to use with all her crops.

Seeds for Emerald Farm crops come from either Pierre's shop or the outside town of Chestervale, where all the seeds for Susan's prized melon crops are purchased. Susan does not support JojaMart's practices, so unlike Fairhaven Farm, none of her seeds come from JojaMart sources.

Additional income sources come from pale ale and wine made with Emerald Farm grown hops and grapes, and occasional sales of Susan's crafted products.

## Crops

 🌞   Summer
 🍂   Fall

## Interior Design

When she isn't gardening outside, Susan spends most of her time at her home checking on her wine casks, or crafting at her worktable. Susan keeps her house clean and has many indoor plants she treats like family. In the back of the house, opposite her bedroom is where she keeps her kegs for artisan goods and her farm ledger.

If the player's friendship level is too low, they won't be able to enter Susan's room and speak with her on days she is checking her kegs.