recursal/Fanatic-Fandom huggingface dataset:
Dear Grandpa/Script

SCENE 1 (Scene starts at chuck’s house in the morning).

Chuck: \*snoring\*

(then chuck wakes up to the song 1985 on his alarm clock and smashes it).

Chuck: Wow, what a crazy dream I had last night! What a wonderful day!

\*Pepperoni aka chuck’s dog comes in and licks chuck’s face\*

Chuck: Woah boy, stop it, that’s enough.

\*pepperoni stops\*

\*Chuck calls grandpa\*

Grandpa: Well, hi grandson!

Chuck: Hi grandpa! How’s it going?

Grandpa: I’m doing very good! Hey wanna come visit me?

Chuck: Sure!

Grandpa: Ok, I’ll see you soon!

Chuck: Ok grandpa, C' ya!

Grandpa: Bye! Oh and invite your friends.

Chuck: Sure grandpa.

\*hangs up\*

Chuck: time to get ready, in Chuck E. Cheese style!

(Chuck showers, brushes his teeth, eats breakfast, and did some crunches before visiting his grandpa).

\*Chuck walks out of the door and says hi to his friends\*

Chuck: hi guys!

Friends: hi chuck e!

Chuck:hey y’all wanna come to see my grandpa?

Friends: sure!

SCENE 2

\*scene changes to chuck and friends arriving at nursing home\*

\*Chuck sees gpa\*

Chuck e: hi grandpa!

Grandpa: hi grandson!

\*they hug\*

Chuck: so how’s it going gpa?

Grandpa: oh it’s going

Chuck: well that’s aweso-

T.V.: the national weather service has issued a severe thunderstorm warning in our area, seek shelter immediately!

\*sirens go off\*

Chuck: uh oh.

Grandpa: well we need to take shelter

Nurse: everyone take shelter!

SCENE 3

\*Everyone runs to the shelter\*

\*Chuck checks radar\*

Chuck: grandpa, the storm is heading straight for your old building!

Grandpa: wait what lemme see!

\*chuck shows gpa\*

Grandpa: oh no! I gotta save it!

\*grandpa dashes our the door and knowing he won’t be returning\*

Chuck follows behind\*

Grandpa Chuck runs to his house that is going to get structured, Chuck tries to run to the house to try to get

Grandpa Chuck back, he dodges the flying pieces that are falling (kinda like in an action movie)

Chuck E.: Grandpa \*running out of breath\* w-what are you doing???

Grandpa Chuck: Saving my House

Chuck E.: is that even a good idea?

Grandpa Chuck: i would say it—

Grandpa chuck apart of the house breaks on him

Chuck E. (In slow motion): NOOOO!!!

Chuck E. Cries

He sees some cuts on his Grandpa’s arm, (his arm was sticking out of the piece of wood) and saw a few scratches on his arm too.

Grandpa: ow!

Chuck E: grandpa are you ok?

Chuck pulls grandpa out\*

Grandpa: No!

Gpa begins close his eyes halfway\*

Chuck: grandpa please don’t go!

Grandpa: sorry i had to sacrifice myself to try to save my buil-

Grandpa completely closes eyes without finishing his last sentence \*

Chuck E: Grandpa, Nooooooooooooooooooooooooooo!!!!

Chuck E. Just lays with his grandfather in the storm and whines and sleeps

Chuck E.: I miss you already, Grandpa...

SCENE 4

(They have a funeral)

(The funeral ends)

Chuck just cries

(The screen turns black)

(it shows memories of them two)

\*screen turns black\*

(then it show the Chuck E. Cheese's Pizza Time Theater Theme Song, then Chuck E. Pops up in a red ticket circles and he says: Chuck E. Cheese's Celebrating 40 Years of Fun!)

THE END
The Chuck E. Show Theme Song

**This page is for The Chuck E. Show Theme Song!**

## Lyrics

First theme song:

Go, Go, Go, Yo!

When you are all alone, you just know the place to go.

Just head down to Chuck E. Cheese’s, and be in... The Chuck E. Show (Show!)

The Chuck E. Show (Show!)

And you will be in... The Chuck E. Show.

Second Theme Song:

Hello, this fine day, this great today

I can feel it’ll be an awesome day

Cuz when Chuck and his crew come together, we saaayyyyyy...:

Welcome to The Chuck E. Show, the band lives it up, they don’t take it slow!

You’ll feel like you glow, when you see CHUCK E’s SHOW!.... WOO!
Diamond Cards

**Diamond Cards** is a late-game feature unlocked when you land the Slot Machine on the Diamond Card Point. They do not reset like Golden Cards when you invest and stay for the rest of your game. They kind of act as permanent cards that you keep forever and you can't reset them in any other methods. (except hard reset which will completely erase all the data associated in the website or the app)

## Notes

It should be noted that there are only 13 diamond cards. There is only one suit, diamonds, of Diamond Cards.

## Costs and Uses

Drawing a Diamond Card initially costs 10 DCP (Diamond Card Points). The cost then increases by 10 DCP every time you draw a card. The card you get is completely random; you can't choose which card you get. Sometimes, you can get duplicates. For example, if you have a diamond 9 and you get another diamond 9, it will instead dismantle that duplicate for 10,000 diamonds. So the probability never changes and is stayed as 1/13 for each card.
Personality (Fanmade)

Personality is like Destiny. When you convert 52 Ruby Star cards into an Emerald card, the following things happen:

1. You pick 13 Ruby Star cards to get rid of
2. 13 additional Ruby Star cards chosen at random to get rid of
3. You get a Sapphire card of your choice
4. You lose all your destiny
5. You get your personality from your 3rd root of destiny.
6. You can use your personality to buy great upgrades.

### Destiny Exponentation

Raises destiny to a certain exponent. On upgrade, value increases by 0.1 and starts at 0.

### Rainbow Card Progression per Ruby Star Card

For each Ruby Star Card, your Rainbow Card progression increases by this amount. On upgrade, value increases by 0.1 and starts at 0.

### Bonus Point Multi Multi

Multiplies your bonus point multi by this amount. On upgrade, value increases by 1 and starts at 1.

### Luck Coefficient Subtraction

Subtracts from Luck Coefficients (all luck upgrades.) Each upgrade subtracts the luck coefficient by 0.1%. This is compounding, so 1000 upgrades will not give 0 coefficient. Max upgrade is 3218 (otherwise Focus Chance's coefficient would go below 1.) If a luck upgrade's coefficent is less than 1, it becomes 1. After 3218 upgrades, all luck coefficents are 1.

### Diamond Card Point Multi

When you land on the Diamond Card Point in the Slot Machine, which for the main game is mostly used for dice duels, you will get this amount of Diamond Card Points. Each upgrade increases value by 1. Value begins at 1. Also, when you get a duplicate Diamond Card, your diamonds will be multiplied by how many upgrades you have on this to the power of 2. So if you have upgraded this twice, you have a DCP Multi of 3. Thus, 5 columns of diamond card points is 75 diamond card points, and a duplicate diamond card gives you 90k diamonds instead. (However, in the fanmade game, after most current-game achievements are completed, the only important thing in the game is basically farming slot spins for diamond card points to get rainbow cards, and later on, emerald, ruby star, sapphire, and infinity cards. (Because the hardest achievement is a full deck of infinity cards.)
Bonus Points

**Bonus Points (BP)** are the secondary, less common currency system in Idle Dice excluding duel dice cup points and casinos.

You can buy them with real money, but they can be acquired for free by completing achievements, from daily rewards, and from investing in casinos.

## Spending Bonus Points

You can spend bonus points in the Bonus Points Shop which can be found by clicking the button on the top bar with a dollar sign. It includes various upgrades, such as Card Progression Multipliers and Combo Multipliers.
Sapphire Cards (Fanmade)

Sapphire cards are unlocked after getting 56 Ruby Star Cards. Sapphire cards have ten times the rewards as Ruby Star cards, except that 5s do not change, but instead of giving you 1 additional normal die and 1 additional multiplier die, it gives you just 2 new dice of each kind, but with 1.2% subtracted from the upgrade coefficent, and with an x1k dice starting multi for the first, x2k for the second, x3k for the third, and so on. Sapphire cards also give you Personality, a Destiny-like currency, but with more powerful upgrades from your 3rd root of your Destiny (and you lose all your Destiny except of that that is kept from your investment.) You then select 21 Ruby Star cards to get rid of, and then 21 more to get rid of are randomly selected, leaving 14 more Ruby Star Cards. You then select a Sapphire card to get and it gives you bonuses, but do not count towards Casinos like Cards (the normal type), Golden Cards, and Diamond Cards. They also give you amazing achievements to help you progress faster. Sapphire cards are the highest types of gem cards, because you can exchange 56 Sapphire Cards into 1 Infinity card. Infinity cards unlock Galactic achievements.

The game is complete after completing the "Check" galactic achievement, which has the requirement of completing all achievements except for itself and play for a certain amount of time achievements that are 1 month or more. When "Check" is completed, the screen fades to "Game Over! Congratulations for completing the journey of Idle Dice."
Roulette Prestige

**Note:** Please refer to the article roulette for more information if you don't know about this mechanic.

Roulette Prestige is possible when your roulette reaches level 35 for the first time. After that, it only requires your roulette to reach level 34 to prestige. You will get spins for the slot machine.
Roulette 25

Roulette 25 is an expert achievement from getting a roulette to level 25.

## Notes

This is really easy if you have at least 3 casinos, as you only need Chip Multi Per Card, Roulette Level Multi, and Dice Multi per roll, then you just need a high luck, prestige, and 52 golden cards, this is also achievable with 2 casinos easily (look at troubles), although 1 casino is really hard, it is still doable. This strategy can also apply to accomplish the previous achievement Roulette 20.

**IMPORTANT NOTE:** **Some people say that they think that getting this achievement is very useful to them similarly to Roulette 20. However, this is also even harder for players that have little to no casinos. Although auto gild is still useful in the late game, it's not necessary to have it because it only takes 52 gilds and then you can be a little excited but a little bit nervous when you go to the casino level.**
Golden Cards

**Golden Cards** (aka **Gilds**) are the 2nd tier upgrade that do not reset like regular Cards but last throughout basic prestiging. They are unlocked after selecting the **convert** button in the cards tab in-game. Confirming this choice will remove all of the basic cards in your deck and allow you to choose which card(s) you would like to Gild. Along with gaining golden cards, you gain luck upon converting. When you invest in a casino, all golden cards you have are reset unless you have diamonds on them which are obtained from the slot machine.
Emerald Cards (Fanmade)

Emerald Cards are unlocked after getting 56 rainbow cards. Once you get 56 rainbow cards, you can convert it into an emerald card. However, you lose 75% of your rainbow cards (half of your choice and half random) but you get destiny which you recieve from your 4th root of luck (existing luck.) You can use your destiny to buy helpful upgrades. After that, you can choose from 56 emerald cards which are permanent like rainbow cards but have 10x the rewards.

( Basically Rainbow cards but with ten times the rewards.)
Casinos/Investments

Investments become available after getting a deck of 52 Golden Cards. Investments are like the ultimate Prestige, they reset everything but the Slot Machine, Diamond Cards, and Dice Duels, for a starting value of 1 skill point. They can give the following:

 Chip Multi Per Card
 Dice Multi Per Roll
 Card Progression Multi Per Spin
 Luck Multiplier Per Golden Card
 Golden Cards Per Convert

\*The game mentions both as the same thing, that is why both are said.
Chips

Chips are used for upgrading the Roulette and buying focuses.

These chips are used for 2 things:

### Level +

This upgrade increases the Roulette level and its starting cost is 5. It multiplies the cost by x5 each time you click **Level+**. It is different than **Level** which means that the roulette lands on the upgrade in the spinner.

### Focus

This adds one Focus. Focus is used to make the roulette land on a specific item. The cost starts at 1 multiplies the cost by x4 every time you buy.

### Chip Multi

Chip Multi is the amount of chips you get when the roulette lands on the colour you betted on.

When you earn certain achievements, your chip multi will increase. Here is a table of every chip multi achievements

*Please note that chip multi per card and the slot machine are not included in this table*

*This table also assumes that you have earned the achievements in the following order*
Auto Function

**Auto Function** is an Idle Dice mechanic that allows the system to do its specific action. This article refers to its settings that can be turned on or off. There are a total of 13 auto functions that can be manually turned on or off.In Idle Dice, it doesn't have its name for that, but it is a group. Autoroll does not count because it will be kept with you forever as soon as you get the achievement and you can't turn it off. **Auto** is short for **automatic** which basically means that the system does it for you. When you get the achievements associated with the specific reward, you will have to toggle it on in the settings in order to have it run

Here are the lists of settings that you can either turn on or off and how it works:

### Auto Ascension

Automatically ascends the die when it reaches level 100 (or level 9 for multiplier die). It is unlocked when you draw 32 cards in one run

### Auto Spin

Automatically spins the roulette if you can afford it. It is unlocked when you spun the spinner 50 times in one run. (prestiging or converting will reset the progress to zero)

### Auto Draw

Automatically draw cards for you in a chosen order if you have cards available to draw. It is unlocked when your roulette reaches level 20.

### Auto Gild

Automatically gild cards for you in a chosen order if you have gildings available to gild. It is unlocked when your roulette reaches level 25.

### Auto Roulette Upgrade

Automatically levels up the roulette if you can afford chips. It is unlocked when you have 2 Casinos.

### Auto Roulette Focus

Automatically buys focus in the roulette if you can afford chips. It is unlocked when you have a charge of 10 focus. The cumulative cost to buy focus to get this achievement is: 1 + 4 + 16 + 64 + 256 + 1,024 + 4,096 + 16,384 + 65,536 + 262,144 = **349,525**.

### Auto Luck

Automatically buys luck upgrades in a chosen order. It is prioritized from most preferred to least preferred. It is unlocked when you have 10 duotrigintillion (10e99) luck points

### Auto Convert

Automatically convert when you have 52 cards. It is unlocked when you have 12 casinos.

### Auto Upgrade

Automatically upgrades **one** die or combo if you have enough points every certain amount of seconds based on your auto upgrade interval. It is unlocked when you have 21 casinos.

### Auto Slot Spin

Automatically spins the slot machine if you can afford it. It is unlocked when you completely fill the slot machine with 7s.

### Auto Roulette Prestige

Automatically prestiges the roulette when you reach level 34. It is unlocked when your roulette reaches level 50.

### Auto Invest

Automatically invest a new casino when you have 52 golden cards. Unlocked when you save 1,000,000 diamonds.

### Auto Upgrade+

Automatically upgrades all dice and combos if it has enough points every certain amount of seconds based on your auto upgrade interval. This **auto-upgrade** variant is unlocked when you reach duel level 150.

## Notes

The phrase "in one run" means that the progress in achievements reset if you prestige.
Idle Dice steps

This article is about how to progress using short words; no details: (when you are a beginner)

1. Roll the dice
2. Upgrade dice
3. Buy dice
4. Ascend a die
5. Draw cards
6. Prestige
7. Unlock the roulette
8. Convert
9. Spend luck points (if necessary)
10. Invest in casinos
11. Get the roulette to level 35 (For casinos 3 and higher)
12. Unlock Slot Machine
13. Keep prestiging the roulette
14. Unlock Duels
15. Become overpowered!
Dice multiplier per ascension

**Dice multiplier per ascension** is a way to increase the dice multiplier each time you ascend the specific die. The only way to increase them is by owning the number 4 card.

Here is how to multiply this: Your coefficient for your multiplier per ascension is:

1
∗

1.04
n

∗

1.4
a

{\displaystyle 1\*1.04^n\*1.4^a}

**N** represents the number of the multiplier values you have. The maximum you can have is 4. **A** does the same thing to the other variable. The maximum you can have for this variable is 2. If you don't own them, you put down zero. The maximum multiplier per ascension coefficient is exactly **2.2929227776**. (although it is most commonly rounded to ~**2.29**)

In your Idle Dice statistics, it doesn't use the exponent method to do this. It uses the multiplication method only. So, with everything you have, it should say: 100 \* 1.04 \* 1.04 \* 1.04 \* 1.04 \* 1.4 \* 1.4 = ~**229.29**. Also, the shortened form of this is: 100 \* 1.044 \* 1.42

**\*The values are rounded the the nearest hundredths in percent form.**

Examples of how this function works:

First let's say your first dice multi of 100 and the dice level is 10. (assuming that you have auto-ascend turned off for this purpose of this explanation) Second, what you want to do is to manually click ascend on the die. It is below the die that is level 100. Click on it, and it will multiply by your **Dice multiplier per ascension** in the form of percent. Let's say that you have an ascension multiplier of about ~229.29. It will multiply this value. (make sure to divide this value by 100 first because it doesn't actually multiply by 229.29) Your actual coefficient for this example is actually ~2.2929. Now your dice multi upon ascension is 229.29. This is because 100 \* 2.2929 equals approximately 229.29.

**If you don't understand this example, leave a comment below and other people might try to help you.**
The Chuck E. Show

ATTENTION: This article is still in the works! Be patient when it is done!

## Description

**'The Chuck E. Show' is an American/Canadian series, which follows the adventures about the official place since 1977, named Chuck E. Cheese’s. The series is on YouTube, and the owner that created the show is willing to have it air on Nickelodeon, Disney, or Cartoon Network in the future, but needs permission from Chuck E. Cheese's Entertainment Incorporated, also known as CEC Entertainment Inc. for the show to air on those programs.**

## Information about the show

**'The Chuck E. Show'** is a show that follows the events of Chuck E. Cheese (Charles Entertainment Cheese) with his funny adventures with his friends/band, including Crusty The Cat (the xylophone player).

## Theme Song

This video of this theme song is one of the theme songs that were in an Alpha/Beta stage of the final theme song stage. The audio was kept, but the animations were switched.

## Characters

### The Munch Make Believe Band

* Chuck E. Cheese - A mouse and the leader of the Make Believe Band.
* Helen Henny - A tomboy who can be rude sometimes.
* Crusty The Cat - A DJ and also the manager.
* Mr. Munch - A keyboardist who eats nothing but pizza.
* Jasper T. Jowls - A dog who is on and always plays guitar and is best friends with Big C.
* Pasqually The Chef - A chef who likes to be Rolfe DeWolfe.

### The friends of the band

* Marvin
* Copernicus
* Pepperoni
* Ronnie The Unicorn
* Steve Waters
* Artie Antlers
* Mr. Mittens
* Rick Rat - He is Chuck E.'s grandfather.
* Carlies
* Raccit C. Roaten
Idle dice Wiki

Welcome to Idle Dice Wiki! You can edit any pages that need to be fixed, but please don't delete them unless you have permission to and there is a reason to. You can add information if you think it's true in the game but put it in the appropriate page.

- Play on GitHub

- Play on CrazyGames

- Idle Dice Guide: Click here

-Idle Dice 2 Wiki: Click Here

I have created a new wiki inspired by this one about a game I created. Please visit Casino Dice.

Fanmade Ideas: Click here

## Important Articles

CardsDiceRouletteGolden Card.pngGolden CardsDiamond CardsDuels
Card Progression

Casinos (the main way to measure progress after getting a full deck of gold cards for the first time)

Luck

Skill Points

You can't change this unless you find anything rarer and with more sixes
Interest

Interest is the only way to gain points exponentially. You will start gaining interest once you get your first Casino. At certain Achievements, your interest per second will increase . As you increase your interest per second, it makes it a useful way to increase points to increase your points value. Interest doesn't increase your points if you are offline. Time warps on the roulette do not increase points based on interest.

This table assumes you get the achievements in the following order. (from top to bottom)

* All point coefficients are rounded to the nearest hundred thousandths.
* The "Roulette Spin Interval" indicates how long it takes for your points to multiply by 10, in order for you to spin the roulette once more.

Formula to calculate the point coefficient for specific seconds:

A
S

{\displaystyle A^S}

 where "a" determines your current interest per second while "s" determines the seconds of the interest earned.

The other formula that is used to calculate the point earned is:

P
∗
I

{\displaystyle P\*I}

 where p is your point balance and "i" is the interest multiplier from "Point coefficient per second".
Transcension (Fanmade)

**Transcension** is unlocked after winning 500 levels of Blackjack. Transcending resets all of your progress in return of a Rainbow point. You can get more Rainbow points by winning more levels of Blackjack or from achievements. Rainbow points can be used to buy powerful upgrades which are even better than all of the other upgrades in the game. You may only transcend with at least 500 levels of Blackjack, 3 Sapphire cards, and a slot machine layout on all cup points. You lose 500 levels of Blackjack progress, and one of your Sapphire cards (of your choice.)

## Rainbow Point Upgrades

### Blackjack Level Multi

Multiplies how many levels of Blackjack you win everytime you win. Cost increases by 1 for each purchase and starts at 1.

### Daily Reward Multi

Multiplies your earnings from daily rewards. Cost increases by 1 and starts at 2.

### Card progression per casino

Multiplies your card progression multi from casinos. Each upgrade increases the value by 50%. Max upgrade is 30. Cost increases by 3 for each purchase and starts at 5.

### Cloud point multi

Multiplies your cloud points. Each upgrade increases the value by 10%. Cost doesn't increase and starts at 2.

### Exponential Dice Multi

Multiplies your dice multi by ^2. Cost starts at 15 and increases by x1.5 everytime.
The Mash-Up

'**The Mash-Up' is the 1st episode of Season 1 & the 1st ever episode of The Chuck E. Show.**

## Cast

* Charles Tucker as Chuck E. Cheese / Jasper T. Jowls / Mr. Munch / Pasqually The Chef
* The Chuck Gang as Helen Henny / Crusty The Cat

## About

Crusty is visiting Chuck and his gang, so they perform music for him and Crusty officially became a member of Munch’s Make Believe Band.

## Errors

* When Chuck E. and Munch got in the living room, when they turned around away from each other, Munch didn’t have his green sleeves, but when Chuck E. says, "Ok, you’re good, Munch.”, his sleeves are back.
* In the song, 'Remember That Time', Chuck E. said “Yeah, that was a good time.”, but when he said “Yeah.”, he just shook his head, and didn’t move his mouth to say “Yeah.”
* They never blinked while singing the song, except for Munch.

## Trivia

* It’s revealed that this is a spin-off of the restaurant, Chuck E. Cheese’s.
* Crusty was a 1970s character of Chuck E. Cheese’s, is not in the band anymore, and is in the show since he can make funny jokes and entertainment, and they can have more music.

## Other

The Mash-Up/Script

The Mash-Up/Gallery
Perfect Speed

**Perfect Speed** is a legendary achievement that instead of having the J-card's ability to reduce the roll interval by half, but it adds "All Dice x2" to the J-Card because roll interval doesn't affect anything. Reroll Chance is **not** considered a bad luck upgrade. This is because when you reroll the dice, the previous result still give you points.
Casinos/Strategy

As you have more than 50 casinos, you might be eligible to upgrade **Gildings Per Convert**. The best trick it was discovered is that you need to have a higher interest per second. Make sure you upgrade **Gildings Per Convert** about 13. That way, it'll only take you 4 (or 3 if you have all diamonds) times to convert. Now, what you're gonna do is to idle for like about 10-20 minutes. After that, spin the roulette and make sure you hit your focus to card. Also, make sure that you enable **auto roulette focus** in the settings so that you don't have to keep clicking and as well as the **roulette level multi** in the skill points shop.

This is one of the fastest way to keep going to the next investment.
Destiny (Fanmade)

***NOTE: THIS IS A WORK IN PROGRESS***

**Destiny** is unlocked by converting 52 Rainbow Cards into an Emerald Card which you receive from your total amount of the 4th root ofLuck you have. Once you convert your rainbow cards, you lose all of your luck multi except for the multi gained from Casinos and Achievements but you can use your destiny to buy useful upgrades.

## Upgrades

### Luck Exponentantion

Multiplies your luck exponent. This makes it easier to buy more luck upgrades which will help you go towards your next casino. Each upgrade increases the Multi by 1.

### Max BP cap per casino

Increases your max BP cap per casino. This will help you buy more card progression from the BP shop which will help you progress more. Each upgrade increases the max BP cap by 1.

### Rainbow card progression per diamond card draw

Increases your rainbow card progression per diamond card draw. This will help you gain more rainbow cards which will help you go towards your next emerald card. Each upgrade increases the rainbow card progression per diamond card draw by 0.1.

### Roulette level multi multi

Multiplies your roulette level multiplier. This helps to get slot machine spins faster. Each upgrade increases the roulette level multi multi by 1.

**Diamond Card Point multi**

**Cup point multi**

**All dice multi**

**Diamond Roulette Spin multi**
To Disney World We Go!

The title card of the episode featuring Chuck E. Cheese and Crusty the Cat.

1. "**To Disney World We Go!" is an episode of The Chuck E. Show.**

## Plot

Since Walt Disney’s son died (along with Walt a long time ago), Chuck E. and his friends decide to go to Disney World.

## Characters

* Charles Tucker or CEC Fanposts as Chuck E. Cheese / Jasper T. Jowls / Mr. Munch (not Fanposts as Munch) / Pasqually The Chef
* Rage CEC (Elijah) as Mr. Munch (Maybe)
* The Chuck Gang as Helen Henny / Crusty The Cat
* TBA as Mickey Mouse
* TBA

## References

**To Grandmother's House We Go** -is a 1992 Christmas television film directed by Jeff Franklin and starring Mary-Kate and Ashley Olsen. The film's title is one of the first lines of Lydia Maria Child's Thanksgiving song "Over the River and Through the Wood". This is also the title reference of this episode, named, "To Disney World We Go!"

**Over The Rivers and Through The Wood** - **The New-England Boy's Song about Thanksgiving Day**",[1][2] also known as "**Over the River and Through the Wood**", is a Thanksgiving poem by Lydia Maria Child,[3] originally published in 1844 in Flowers for Children, Volume 2.[4]

People may also mistakenly use “Woods” instead of “Wood”. This song has the reference, “To Grandmother's House We Go!”, in which is in the title. Chuck E. and his friends also sing this song, but in a Walt Disney World version.

## Trivia

* It was formerly going to be the 2nd episode of the whole show, but it was late. So, “Jasper, The B-Day Star” is the 2nd Episode.
* There’s going to be another Disney episode for The Chuck E. Show called Cruise Disaster, with 3 parts, which will be the longest episode.

## Other

To Disney World We Go!/Gallery

To Disney World We Go!/Script
Multiplier dice

Multiplier dice is a dice that multiplies points from all regular dice. It is multiplicative from other multiplier dice and combo multipliers.

## Function

Multiplier dice have a number written on them when you buy or ascend it. These numbers are randomly picked on every roll and then multiplies the points that you get with the number you got on the multiplier die. You can upgrade multiplier dice to add more faces to them (d2 -> d4 ->d6 -> d8 -> d10 -> d12 -> d20 -> d100). Once you reach d100, you have the option to ascend the multiplier die just like a regular die. You can acquire up to 5 multiplier dice of top of your 5 regular dice.

## Unlocking multiplier dice

The first dice is unlocked when you upgrade your 5th die to level 10. The other four are unlocked by drawing Queen cards.

## Prestige

The multiplier dice are not affected by the prestige multiplier. For example, if the player has a prestige multiplier of x1k, a d2 will still give a 1x or a 2x multiplier, not a 1k or 1k multiplier.
Points

**Points** are one of the main currency system in Idle Dice. Points are awarded every time the player rolls the dice. You are granted the number of dots on each dice multiplied by their respective level multipliers. After all five dice are added together, the total is multiplied by the numbers displayed on the multiplier dice, which are also multiplied together. This final number is multiplied by a combo multiplier if it met the requirements.
Roulette 20

Roulette 20 is an expert achievement from getting a roulette to level 20.

The Achievement Completed

## Notes

This is really easy if you have at least 3 casinos, as you only need Chip Multi Per Card, Roulette Level Multi, and Dice Multi per roll, then you just need a high luck, prestige, and 52 golden cards, this is also achievable with 2 casinos easily (look at troubles), although 1 casino is really hard, it is still doable

**IMPORTANT NOTE:** **Some people say that they think that getting this achievement is very useful to them before getting their first casino so they will attempt this challenge. However, you need a RNG & luck to accomplish this. But don't worry about getting this achievement if you don't have any casinos because it's understandable that it requires you to draw 2,704 cards to complete a golden deck. (assuming if your gildings per convert is 1) IF YOU STILL WANT TO TRY TO GET THIS WITHOUT EVEN HAVING A SINGLE CASINO, GO TO "TROUBLESHOOTING" SECTION BELOW!**

## Troubleshooting

### I don't have a lot of casinos

Alright, 3 casinos may be hard, but if you have 2 casinos, all you need is Chip Multi Per Card and Roulette Level Multi. But if you have 1, but you still want to attempt it (yes and it is hard to do), then get Roulette Level Multi only (good luck trying to get it!)

### I don't have ANY casinos!

Let's try no casinos, if not, let's help you get either 1 casino or 2 casinos.

Alright, this may take an insane luck to do without a single casino. You need to gild a full deck of 2's, K's, A's, if **possible,** grab full decks of 3's ,5's, Q's. Then if there is any 3's 5's or Q's to get, grab it. If you don't, find any 10s, 9s, or 8s, then 7s 6s. The worst ones are the J and the 4 card, although the 4 card being SLIGHTLY better than the J. Then manually get the roulette. **This does require an INSANE LUCK!** Make sure to not manually level up the roulette using chips. The maximum chip multi should be 64. so when the roulette luckily managed to reach about level 13-16, spend your chips to level it up. (depending on how many chips you have currently when this process ends)

### Help me!

Try leaving a comment if you are still stuck with this achievement.
Goose

**Goose** is a legendary achievement that is accomplished by having 10 duotrigintillion (10e99) luck points. Upon completing this achievement, it will unlock "Auto Luck". which will allow you to spend luck points in a chosen order.

## Notes

This achievement is impossible if you don't have the reward that is given interest per second. If you have low value of interest per second, it is not recommended to complete this achievement. However, If you can gain interest and you have 33 casinos or more, then this is possible to achieve and you can use the following strategies below:

First, click the convert button to check if the luck points added will equal 10 duotrigintillion (10e99) luck points or higher. If not, do **not** click yes. Instead, click no and check if you can ascend some dice. Try to make your regular dice's ascension value at the same level. Now determine which die has the highest dice multi. Only the highest dice multi will affect the prestige multiplier because the regular die's point values are additive. Once you determined which die has the highest dice multi, try to ascend that die to the maximum possible. You can also try to ascend your multiplier dice as well. Other methods to try if this method is not working is to spin the roulette to try to multiply your highest dice multi. If you are stuck with all of these methods, AFK for as long as you want but don't close the website or the app. (depending on your interest rate) Come back to the game and check if you can ascend your highest dice multi. Keep repeating this process until you can obtain over 10 duotrigintillion (10e99) luck points.
Set (a card game that is fanmade)

Set is unlocked after having 15 Sapphire Cards. In Set, you may play one round an hour during daytime: 8:00am, 9:00am, 10:00am, 11:00am, 12:00pm, 1:00pm, 2:00pm, 3:00pm, 4:00pm, 5:00pm, 6:00pm, 7:00pm, 8:00pm, and 9:00pm. You may play a round until the next round comes. To play, there is a deck of 260 cards. This contains every possible card with 4 different attributes: number (1 to 4), shape (star, heart, square, or circle), filling (empty, half full, stripes, full), and color (red, green, yellow, or blue.), plus 4 "Spade" cards and 4 "Draw 2" cards. In your hand of 12 cards, find as many Sets (four cards where all attributes are all the same or all different). For each Set you find, you get 1 SP (Set Point.) Spade cards are wild cards and can be any card you imagine. Draw 2 cards let you replace this card with 2 other cards. When you reach 12 SP, you advance a Set Level and win once.
Tutorials/Casinos

## Introduction

Hello! This tutorial will explain you about how to progress through while your card progression multiplier goes down by 30% as you invest in more casinos. Again, if you don't know much about casinos, it's recommended to click here for information about casinos.

## Skill Points

Skill Points are obtained after investing in a casino. Skill Points are used to spend upgrades to gain special abilities. You can reset the skill point upgrades once per investment. The full list of upgrades are:

* **Roulette Level Multi** - Increases the roulette level by the multiplier.
* **Chip Multi per Card** - Increases the chip multi for each card you have.
* **Dice Multi per Roll** - Increases the dice multi each time you roll the dice.
* **Luck Multi per Golden Card** - Increases the luck multi for each golden card you have.
* **Card progress per spin** - Increases the card progression multi each time you spin the roulette.
* **Gildings Per Convert** - Increases the amount of gilding per convert.

### Notes

Before you go read the tutorial below, there is a very important skill point upgrade that allows you to progress to the next casino faster which is called **Gildings Per Convert**. If you have 2 casinos or more, this will assume that you have 2 skill points or more. If this is the case, then try to apply skill points on Gildings Per Convert if possible. The more you apply, the faster it will take to progress to the next casino.

## Strategy

### Introduction

Congratulations for getting 52 golden cards! Getting 52 golden cards is pretty tough to get for the very first time. One important thing to note is that when you have 52 golden cards, you can start investing in a casino. Now, before you go to the next step, make sure you click on the house on the top. This is where you will find a new feature in the game. The next step is to click "Invest". It will show up a confirmation screen and you can click yes when you are ready. However, a few things to expect when you invest your first casino: You will lose all golden cards and luck, your card progression multi will decrease by 30%, your luck multi increases by 20%, and you will get one skill point to spend on skill point upgrades which will have its specific abilities.

Each time you invest in a casino, here is the best way to spend your skill points and possibly some additional notes. If you don't put them the way the tutorial says, it can take longer to make progress. This is to have maximum efficiency on your progress.

## Casino #11-25

### Notes To Editors

We will gain an insane amount of luck points to accomplish 2 achievements: Goose and Perfect Speed
Dream World

**Dream World** (Working title **Dream Land**) is a song recorded by ABBA in September 1978 with shared vocals by Agnetha Fältskog and Frida. The song was recorded for inclusion on the Voulez-Vous album, however it was ultimately scrapped by Björn Ulvaeus and Benny Andersson, who both composed the song.
Slot Machine

The slot machine is unlocked after reaching level 35 on the Roulette for the first time. **You can spin the slot machine to get bonuses with the main purpose being to get cup points for Duel Dice**. The layout and items in the slot machine can also be customized. The slot machine also allows you to have diamond cards. The reward it lands on is in the middle. To get spins for the slot machine, you have to prestige your roulette which you need your roulette to be at least level 34. If you have more than 10 casinos, you can get more spins. The formula is:

1
c

/

10

{\displaystyle 1+c/10}

where c is the number of casinos you have. The answer you get will be how many spins you will get.

## Columns

You can have up to 5 columns to the slot machine. If you hit the same item multiple times in different columns, the reward gets multiplied by the number of times it was hit to the power of 2. (

R
∗

N
2

{\displaystyle R \* N^2}

) where n is the number of times the item was hit in one spin and R is the reward. Buying the second column starts out costing 10 diamonds, and the value multiplies by 50 each time a new column is bought.

 2
 3
 4
 5

## Achievements

 Full Power
 All on one
 Swimming in diamonds

## Items

###  Lemon

The lemon is the default item in the slot machine. It gives you 1 diamond when you land on it.

###  Apple

The apple is the first item unlocked in the slot machine. It costs 1 diamond to buy and increases by 1 every time you buy one. Hitting the apple gives you 5 diamonds.

###  Die

The die is the second item unlocked in the slot machine. It costs 5 diamonds to buy and increases by 5 every time you buy one. Hitting the die increases your combo multiplier by 2.

###  Luts

The luts is the third item unlocked in the slot machine. It costs 25 diamonds to buy and increases by 25 every time you buy one. Hitting the luts item gives you 25 diamonds.

###  Roulette Wheel

The roulette wheel is the fourth item unlocked in the slot machine. It costs 150 diamonds to buy and increases by 150 every time you buy one. Hitting the roulette wheel increases your chip multiplier by 2.

###  Seven

The 7 is the fifth item unlocked in the slot machine. It costs 750 diamonds to buy and increases by 750 every time you buy one. Hitting the 7 gives you 125 diamonds.

###  Diamond Card

The Diamond Card is the sixth item unlocked in the slot machine. It costs 3,500 diamonds to buy and increases by 3,500 every time you buy one. Hitting the diamond card gives you "1 DIAMOND CARD POINT!!" You can spend diamond card points to place diamonds on cards. When you invest in a new casino, the diamond cards don't reset.

###  Cup point

The cup point is the seventh and final item unlocked in the slot machine. It costs 17,000 diamonds to buy and increases by 17,000 every time you buy one. Hitting the cup point gives you "1 CUP POINT!!!!!!!"

## Strategy

*Start with items that gives diamonds, from apples to luts to sevens, First, put the better items on different rows, beside each other to get better multiplier chances. The slot result is controllable as it spins really slowly.*
Achievements

In Idle Dice, there is an **achievement** system. There are 6 tabs, the names being Basic, Advanced, Expert, Legendary, Godlike, and Lutslike. When you get an achievement, you get the reward associated with the achievement and you also get bonus points. If you want to see the achievements by category type, click here.

## Basic Achievements

Basic Achievements are unlocked at the start of the game. There are 17 achievements you can earn. This section includes a variety of requirements with rewards that will help you progress in the game including reaching a certain amount of points, rolling manually/automatically a certain amount of times, and reaching a certain prestige multiplier.

## Advanced Achievements

Advanced Achievements are all card-related achievements. There are 21 of them and they are unlocked after getting the **Double the Fun achievement** which is accomplished by having a prestige multiplier of 200%.

## Expert Achievements

Expert Achievements are mostly achievements that involve roulette. There are 22 of them and they are unlocked once you have access to the roulette which requires you to draw 10 cards in one run.

## Legendary achievements

Legendary achievements involve golden cards and 13 of them are golden card achievements to accomplish, most are similar to advanced achievements but with golden cards. They are unlocked when you have access to the **decks** which is obtained by having 52 regular cards and converting them which results in one deck.

## Godlike Achievements

Godlike Achievements almost all have something to do with casinos in one way or another. They are unlocked when you invest your first casino.

**Note:** When you are rewarded with the skill points from casinos x2 or from the bonus points shop, your skill points upgrades automatically reset.

Ideas (but not in the game):

125 casinos: Cup Points x2

150 casinos: x4 interest

250 casinos: Unlocks Auto Spend Skill Points

300 casinos: x3 skills

400 casinos: Duel Dice Power x3

500 casinos: x10 interest

600 casinos: x2 casinos per investment

800 casinos: x1000 luck

1000 casinos: x1e15 combo multi

1200 casinos: x10 cup points

## Lutslike Achievements

This achievements tab involves the slot machine and duel dice. They are unlocked when you hit the highest item in the slot machine which is the Cup Point. This tab is not available on Cool Math Games.
Luck investment

**Luck investment** (short for **luck kept after investment**) is a godlike achievement that allows you to keep some luck points (in terms of order of magnitude) after investing in a casino. The first unlock starts at casino #6 and you can keep a little bit more of that as you claim more achievements. The formula is basically **your current luck points** multiplied by your **luck kept after the investment multiplier.**

When you claim all of the achievements, your statistics in **Luck kept after investment** should say: 0.00001 x 2 x 2 x 1.5 x 1.5 x 2 x 2
Ruby Star Cards (Fanmade)

Ruby Star Cards are unlocked after collecting 56 Emerald Cards. They have ten times the rewards as Emerald Cards ( except 5s, which are the same as before but also have the reward of +1 multiplier & normal dice, which adds a new multiplier dice and normal dice, following the same coefficient patterns used for the other dice.) Instead of getting destiny from your 4th root of luck, you get destiny from your 3rd root of luck when converting Emerald Cards to Ruby Star cards. When you can get Ruby Star Cards, a table of all 56 Ruby Star cards is shown on the screen. When a card is clicked, it becomes a Ruby Star card and cannot be undone until investing 56 Ruby Star cards into 1 Sapphire card. When converting 56 Emerald cards to a Ruby Star card, you pick 21 (37.5% or 3/8) of your Emerald cards to get rid of, then 21 more are selected randomly to get rid of, resulting in a quarter, or 14, Emerald cards left to keep. Ruby Star cards do not count towards casinos. You can also exchange 56 Ruby Star Cards into 1 Sapphire Card.
Dice

**Dice** is the main Idle Dice mechanic that is used to earn points and it is rolled between 1 to 6. By rolling the **dice**, you earn points. You start off with 1 dice but you can purchase 4 more dice. The 2nd dice costs 100 points, multiplying by 10 every dice you buy. Each dice has a multiplier and each dice by default start with its multiplier:

* 1st dice = 1
* 2nd dice = 2
* 3rd dice = 4
* 4th dice = 8
* 5th dice = 16

You can level up dice by spending points, upgrading a die multiplies the points you get. When it is ascended, for example, it is based on the 100x of 1a1, not level 1.

You get points by the number of dots on the dice X the leveling up multipliers X the combos.

After every 100 levels (or 9 levels for Multiplier dice), a dice can ascend, multiplying its points and cost, resetting it to level 1, and increases Card Progression.

You can acquire 5 multiplier dice (starting off at D2 and later on D4,6,8,10,12,20 and finally 100 representing how many sides dice has) after purchasing the 5 regular dice.

123456
Duel Shop

**The following content is fanon.**

The Duel Shop is unlocked after getting your first Rainbow Card.

There are five different shop slots.

The duel shop refresh at 3:00am your local time daily. In case of a time change backwards, if 3:00am occurs twice, the second time the duel shop does not refresh. If time advances and 3:00am is skipped, at the moment time change is when the refreshing happens.

Common dice will always appear in the first slot.

Common dice will also always appear in the second slot.

Rare dice will always appear in the third slot.

Rare or Epic dice will appear in the fourth slot.

Epic or Legendary dice will appear in the fifth slot.

Legendary or Mythical dice will appear in the sixth slot.

Each die can only be purchased *once*.

On Sundays, all dice are HALF PRICE.

(There are two fanmade Mythical dice that are not in the actual game:)

1. Starts as D2, raises outgoing damage to the power of [roll]
2. Starts as D2, takes the [roll]th root of incoming damage

\*CP stands for Cup Points
Prestige

**Prestige** is a mechanic in Idle Dice which allows you to increase the amount of points you recieve from rolling. The section in the very bottom right tells you your current prestige multiplier, as well as a button to increase the multiplier. Prestiging resets your current points, cards, and roulette progress. Prestige multipliers are gained by rolling the dice. Prestige is unlocked after you obtain a 50% potential prestige multiplier.

The amount of prestige you currently have starts as a percentage, up to 1000%. Then, if you gain more prestige, it will turn into x10.1, and so on. Prestige multipliers that are given are additive to your current prestige multiplier.

You can type the letter P to prestige, but it doesn't give you a confirmation.

Another thing: Both achievements that upgrade your prestige will multiply it by a total of 6.5x

## Strategies

* If you are having trouble gaining cards or points, it is suggested to prestige , even if you don't double your current multiplier. By doing this, you can start over with a new set of cards to draw.
* The number colour can be either green or red; red coloured number indcates that you won't end up doubling your points while green indicates that when you prestige, you will double your amount of points earned.