recursal/Fanatic-Fandom huggingface dataset:
Spikeweed

*Spikeweeds destroy one rolling zombie and hurt any zombies that step on them.*

**Although Spikeweed grew up on the seedy side of town, his acupuncture business has been blooming.**

**Spikeweed** is a plant in *Plants vs. Zombies 2: Reflourished* and the third plant obtained in Pirate Seas. He is unlocked after beating Pirate Seas - Day 6.

Spikeweed is normally ignored by most types of zombies, and can deal damage to any grounded enemy that walks on top of him.

When encountering certain enemies such as Barrel Roller Zombie's barrel and Pianist Zombie, Spikeweed will instead destroy the unit instantly, and will be destroyed by the unit as well.

Also, while Spikeweed can still normally damage him, Overstuffed Zombie has the utensils to directly eat Spikeweed just like any other plant.

## Almanac entry

**Spikeweed**

Spikeweeds destroy one rolling zombie and hurt any zombies that step on them.

Speical: can't be eaten by zombies
Weakness: crushed by rolling zombies

Although Spikeweed grew up on the seedy side of town, his acupuncture business has been blooming.

## Plant Food effect

When fed Plant Food, Spikeweed covers the entire lane he is placed in with spikes for 4.5 seconds, dealing damage to all grounded enemies and drawing them towards Spikeweed's position. The damage that Spikeweed can deal will increase if the enemy is closer the plant, with ~575 damage at max and ~410 damage at min. Similar to Spikerock, the secondary spikes can instantly destroy barrels from Barrel Roller Zombies, but Pianist Zombies will get damaged instead. If this occurs when Spikeweed is in a minecart, he may not be moved.
Save Our Seeds

**Save Our Seeds** is a Brain Buster found throughout most worlds. In these levels, the player must protect a number of endangered plants from getting destroyed in any way possible. For plants such as Potato Mine and Lava Guava, the player must prevent the zombies from activating them. Failure to protect the plants will lead to losing the level.

While Escape Root cannot be used to swap places with an endangered plant, vine plants like Pumpkin can still be planted on top of them.
Rustler Wiki

**Welcome to the...**
**Rustler Wiki**
**14 articles • 63 files • 239 edits**

**About the wiki**

This is the wiki about the video game *Rustler* that anybody can edit. It plans to document all of the content that can be found in the game.

**Navigation**

Weapons Map Achievements Horses Horseshoes Musical Notes

**Helpful links**

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles
Terror from Tomorrow

**Terror from Tomorrow** is the 4th Endless Zone in *Plants vs. Zombies 2: Reflourished*. It is Far Future's Endless Zone, and is unlocked after beating Day 4. Like all Endless Zones, the levels themselves gets more challenging as you progress with larger numbers of zombies appearing, and one may not know when a level has one flag minimum or four flags maximum. Power Tiles will aid players immensely against the high healthed mechs, but beware of the Bot Swarms and Jetpack Attacks that strike anytime, anywhere.

## Dialogue

Crazy Dave: Hi neighbor! Welcome to the Terror from Tomorrow!

Crazy Dave: Making tomorrow's terror something terrible for today!

* Adventure
* Vasebreaker
* Miscellaneous
Wild West - Day 24

**Wild West - Day 24** is the twenty-fourth level of Wild West. It is a Save Our Seeds level. The player must protect three endangered Wall-nuts from being eaten When this level is finished for the first time, the player unlocks the Winter Melon.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Slider tile

**Slider tiles** are Frostbite Caves' main mechanic. They appear as cracked tiles with a plate of ice with a zombie's pointing hand, floating on a water puddle. Once a zombie steps on one, the said zombie will be diverted to which lane the zombie hand is pointing at. If the zombie hand points upward, the zombie will be diverted to the lane above it, likewise, a downwards pointing one would divert it to the lane below it. The only zombies that ignore slider tiles are Ice Weasels and flying zombies. Dodo Rider Zombies and Robo Dodo Riders will attempt to fly over slider tiles, evading them unless intercepted by a plant. Additionally, plants cannot be planted on these tiles. Troglobites cannot push ice blocks past these tiles, stopping them from pushing them any further and crushing plants.

They predominantly appear in Frostbite Caves but they can also appear in Modern Day although with a different appearance. This variant appears as a small pool with a yellow inflatable padding floating on it with an arrow on it acting as the indicator of where the slider tile will divert zombies. They also have various set layouts in Inzanity!. Prior to the 1.1.4 update, they could also appear in Thymed Events if the event can generate them.

## Gallery

Slider tile up.pngAn ice floe with the hand pointing upwardsSlider tile down.pngAn ice floe with the hand pointing downwardsKiddie Pool up.pngA slider tile in Modern Day with the arrow pointing upwardsKiddie Pool down.pngA slider tile in Modern Day with the arrow pointing downwardsA Troglobite unable to push ice blocks any further because of an ice floe
Spongebob Age - Day 1

**Spongebob Age - Day 1** was the first level of the Spongebob Age Thymed Event. It introduces goo tiles which freeze any plant and zombie that comes into contact with them. Unlike the proceeding levels, this level contains Big Wave Beach zombies instead of Spongebob Age ones. When this level is finished for the first time, the player unlocks the next level of the Thymed Event.

## Dialogue

### Intro

**Penny:** Alert, User Dave.

**Penny:** We appear to have arrived in Bikini Bottom.

**Crazy Dave:** Finally! It's been a long journey!

**Penny:** Of course, Dr. Zomboss has always had a deep hatred for the yellow sponge.

**Crazy Dave:** And that's why he must be stopped!

**Penny:** Indeed. We must secure contact with Spongebob before Zomboss does

**Crazy Dave:** And what are these goo tiles on the lawn?

**Penny:** Must be spills from the iconic Goo Lagoon.

**Penny:** Scans show they possess freezing capabilities.

**Penny:** We must be cautious, the goo can freeze over zombies and plants alike.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Present

presentSunOnDestruction\_valentines
presentPlantOnDestruction\_valentines
presentPlantfoodOnDestruction\_valentines

presentSunOnDestruction\_birthdayz
presentPlantOnDestruction\_birthdayz
presentPlantfoodOnDestruction\_birthdayz

**Presents** are one of the main mechanics of Holiday Mashup. Like tombstones, they are obstacles that block straight projectiles from hitting zombies behind them, however lobbers, piercers like Laser Bean, Ultomato, and Dartichoke will ignore them and go directly for the zombie instead. They can also be destroyed by Grave Buster. Destroying a present rewards the player with either 100 sun, a Plant Food, or a random plant
.

Plants that come from presents have an equal chance to either be an offensive plant or a defensive if they're near the player's house, and have higher chances of it being a defensive plant starting at the sixth column.

Presents are featured prominently in the Feastivus Morning Brain Buster, as the concept of the Brain Buster is to use the given Grave Busters to destroy presents and get a plant out of it.

## Overview

Presents have 700 health. It degrades after taking 1, 150, 300, and 450 damage, before it is destroyed at 700 damage.

## Gallery

A Valenbrainz presentA Birthdayz presentA Feastivus presentHD Valenbrainz presentHD Birthdayz presentHD Feastivus present
Spongebob Age - Mall 15

**Spongebob Age - Mall 15** was the fifteenth level of the Spongebob Age Thymed Event. This level takes place during nighttime, meaning that sun will not be falling from the sky. This level also introduces The Underseer, a fast but frail Yeti Imp who moves by burrowing with his head. When this level is finished for the first time, the player unlocks the next level of the Thymed Event and receive 15 gems.

## Dialogue

### Intro

**Crazy Dave:** Wackers! is this a mall?? i love those!

**Penny (Coin):** yes my compatriot david. We have arrived in Abandoned Mall.

**Crazy Dave:** Tangling!

**Penny (Coin):** what

**Tomb Tangler:** Heyo crew! Did somebody say tangles? Cuz that's me! I'm the Tangles!

**SpongeBob:** This mall is awesomeeeeeeeeeeeee!

**SpongeBob:** It even has it's local man-made horrors beyond my comprehension!

**Crazy Dave:** I've lost my magic

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

- moves at 10 speed

* Adventure
* Vasebreaker
* Miscellaneous
System requirements

This is a list of **system requirements** for *Rustler*. Note that the operating system required to run and play this game is Microsoft Windows.

## System requirements

### Minimum requirements

* Requires a 64-bit processor and operating system
* **OS:** Windows 7
* **Processor:** Core i5-3570K
* **Memory:** 8 GB RAM
* **Graphics:** GTX 780
* **DirectX:** Version 11
* **Storage:** 5 GB available space

### Recommended requirements

* Requires a 64-bit processor and operating system
* **OS:** Windows 10
* **Processor:** Core i7-4790
* **Memory:** 12 GB RAM
* **Graphics:** GTX 1060
* **Storage:** 5 GB available space
Shine Vine

*Shine Vines are vine plants that amplify the sun production of sun producer plants.*

### Special

Doesn't amplify Moonflower sun production

## In-game statistics

### Codename alias

shinevine

**"Peek-a-boo!" giggles Shine Vine, staring directly at you, the player. "Consider that fourth wall SHATTERED!"**

**Shine Vine** is a premium plant in *Plants vs. Zombies 2: Reflourished*. It costs 75 gems to purchase.

When planted on top of a primary sun-producing plant that is not Moonflower, Shine Vine will boost their sun production by 25 sun per cycle. The list of compatible plants are:

* Sunflower
* Twin Sunflower
* Sun-shroom
* Primal Sunflower
* Toadstool

Additionally, at melee range, Shine Vine will perform a weak stunning attack every 5 seconds that deals 5 damage, stuns zombies for 2.5 seconds and generates 5 extra sun per target.

## Almanac entry

**Shine Vine**

Shine Vines are vine plants that amplify the sun production of sun producer plants.

Usage: best used on sun producer plants
Special: doesn't amplify Moonflower sun production

"Peek-a-boo!" giggles Shine Vine, staring directly at you, the player. "Consider that fourth wall SHATTERED!"

## Plant Food effect

When fed with Plant Food, Shine Vine will produce 50 sun and activate the Plant Food effect of the plant inside it. Sun producers inside of Shine Vine will produce an additional 75 sun with their Plant Food effect.

## Balance changes

### Initial launch

* ▼ +25 sun
* ▼ +25 second recharge
* ▼ No longer produces sun by itself
	+ Worded in the changelogs as "Only produces Sun on Sun Producers except Moonflower."
* ▼ No longer stuns
* ▼ -200 health

### Version 1.1

* ▲ Sun Cost: 100 -> 75
* ▲ Health: 100 -> 300
* ▲ Now refreshed at beginning of a level.

### Version 1.1.4

* ▲ Recharge: 35s -> 30s
* ▲ NEW: Stun Attack!
	+ Stun Attack Rate: 5s
	+ Stun Attack Stun Duration: 2.5s
	+ Stun Attack Sun Production: 5
* Target audience: Casuals
	+ Developer note: Shine Vine is a plant intended to help boost the sun production rate of plants but unfortunately, it never found much use due to it only being viable in extremely expensive strategies and only being worth using on two other sun producers. While we could have just reduced the sun cost to try to make it more appealing, that would've ultimately still faced the same issue of only being good on certain sun producers but not on others. A better solution we found was re-introducing its ability to do a short-ranged attack to do minor stun, as well as produce a very small amount of sun, we also gave it a minor recharge reduction to give it that small push. This not only made it worth using on more sun producers (such as Primal Sunflower, who was previously considered counter-intuitive with Shine Vine), but also encouraged skillful play of putting your sun producers in front of your attackers in order to make as much as possible of Shine Vine's health and stun.

## See also

### Vine plants

* Blastberry Vine
* Pumpkin
* Gloom Vine
* Pea Vine
Steam Ages - Day 28

**Steam Ages - Day 28** is the twenty-eighth level of Steam Ages. In this level, the player must not lose more than 10 plants. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Steam Ages - Day 21

**Steam Ages - Day 21** is the twenty-first level of Steam Ages. This level introduces the Inventor Zombie. To beat this level, the player must not have more than 14 plants on the lawn at a time. When this level is finished for the first time, the player recieves a Mystery Gift Box.

## Dialogue

### Intro

**Crazy Dave:** I have a perfect idea!

**Penny:** User Dave, what is your idea?

**Crazy Dave:** We can list through some of the employees here...

**Crazy Dave:** ...find their paperwork...

**Crazy Dave:** ...and bring up something shady to fire them!

**Penny:** This strategy will not work, as I'm detecting a new underpaid foe...

**Penny:** Inventor Zombie will use her aerodynamic machine to bypass defenses.

**Penny:** Her machine is extremely sturdy, meaning it will take a lot of punches.

**Penny:** However, there is one considerable design flaw.

**Penny:** It uses metallic parts to hold itself together.

**Crazy Dave:** No need to spell it out Penny!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Zombot Security System

**Zombot Security System** is the boss of Spongebob Age. Upon starting Spongebob Age - Day 25, Dr. Zomboss appears and begins commanding, only to be crushed flat by Squidward's house. While the screams of the damned play in the background, a cursor shows up and moves the house, revealing its legs and Plankton inside, along with its arms extending from its body.

It takes up a two-by-two area at the right side of the lawn, jumping to different rows occasionally. It can send out zombies in two rows at a time, and it can only be attacked in the two rows it occupies at any one time. The Security System can also be attacked at any time, provided there are plants in the same row it moves to.

It is also capable of calling in different dinosaurs to aid the zombies, as well as shooting out Sniffers and Superfan Bobs onto the player's lawn.

## Stages

The Zombot Security System randomly performs one of the following actions:

* Warps in zombies through a portal under Squidward's house.
* A RED Demoman from *Team Fortress 2* will reveal himself from the door, laughing at you and summoning various Gargantuars out of thin air.
* A Zombot Dinotronic Mechasaur will come out of the door, summoning zombies and dinosaurs with its roar.
* The Security System will squash and stretch. It will then fire either four Sniffers into the first two columns, or twelve Superfan Bobs into the first three columns.
* The Security System will change position. Sometimes, it will do this by leaping into the air and landing at its new position. However, if it moves by only a column or a row (and not both), then it may simply step over to its new position. It will squash any plants it steps into or lands on.
	+ Upon depleting all its health, the Security System will move to the second row from the bottom and fourth column from the right. Plankton then says "Well this stinks" and the Security System explodes, with the flat Dr. Zomboss stretching and screaming in horror.

## Encounters

* Thymed Events
	+ Spongebob Age - Day 25
Steam Ages - Day 11

**Steam Ages - Day 11** is the eleventh level of Steam Ages. In this level, five plants have been chosen for the player, including a new plant in Lily of Alchemy. This level also introduces the Coal Miner Zombie. When this level is finished for the first time, the player unlocks the Lily of Alchemy.

## Dialogue

### Intro

**Penny:** I have good news and bad news.

**Penny:** Which do you prefer to hear first, User Dave?

**Crazy Dave:** Whichever has the most "b"'s in it.

**Penny:** Bad news it is.

**Penny:** There is yet another zombie that has arrived from the factory.

**Penny:** Coal Miner Zombies can crush any plant using their carts.

**Penny:** When defeated, they will spill all of the coal in adjacent lanes.

**Penny:** It is advised to eliminate the burning coal fast, as it will deal damage to our plants.

**Penny:** The coal also seems to have some impish inhabitants.

**Crazy Dave:** COAL! NOT HIM!

**Crazy Dave:** Say, what if we strike the zombie moving the cart instead of the cart itself?

**Penny:** I fear the zombies pushing the cart may wear protective armor.

**Penny:** Luckily, that is the other news.

**Penny:** I have detected a new plant, the Lily of Alchemy.

**Penny:** It fires lobbed projectiles that have a chance to bypass armor!

**Crazy Dave:** Yes! We will be able to clear those coal fiends in no time!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Steam Ages - Day 13

**Steam Ages - Day 13** is the thirteenth level of Steam Ages. It is a Last Stand level. The player is given 3250 sun and 3 Plant Food in this level. When this level is finished for the first time, the player unlocks the Valuable Mowers.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Sewer

**Lid (pre-1.1.4):**
steam\_sewer\_start
steam\_sewer\_start2

**Lid popping off (pre-1.1.4):**
steam\_sewer\_spawn
steam\_sewer\_spawn2

**Steam releasing (pre-1.1.4):**
steam\_sewer\_repeat
steam\_sewer\_repeat2

**Inzanity! (pre-1.1.4):**
steam\_sewer\_endless

**Sewers** are the main mechanic of Steam Ages. They are manholes that release backwards zombies throughout the level. Players cannot place most of their plants on sewers, with the exception of Torchwood, defensive plants (excluding Infi-nut), instant-use plants, and flying plants such as Rotobaga and Caulipower.

During a wave, sewers, accompanied by releasing a huge amount of steam, will also release backwards Labor Zombies, Coneheads, Bucketheads, Industrial Imps, or even Flag Labor Zombies. Most waves release zombies in decently-sized groups at once, but there are certain waves that slowly release zombies in increments.

In Inzanity! and Brain Drain Factory, sewers rarely release backwards zombies, and when it does, it is considered a "Necromancy!" ambush, as the module used for spawning backwards zombies is hardcoded to always display said text. Waves in Inzanity! will always release zombies in groups.

As of the 1.1.4 update, the ability for sewers appearing with their lids on at the start of the level has been removed in the base game, but it has been left intact in custom levels. After a few waves, the lid is blown away by steam, causing plants planted on it to be bounced off to an empty tile nearby, and can no longer be planted on other than most defensive plants and flying plants.

## Gallery

An open sewerReleasing a huge amount of steamSewer lid popping off (possible in custom levels)An open sewer in Inzanity! (pre-1.1.4)A Rotobaga planted on top of a sewerA Solar Sage planted on top of a sewerA Caulipower planted on top of a sewerA Ghost Pepper planted on top of a sewerA Void Orchid planted on top of a sewer
## Update changes

### Version 1.1.4

* Sewer functionality has been adjusted.
	+ We've removed the ability for sewer lids to "pop off", meaning all sewers will spawn opened now.
		- This has resulted in this change being implemented into all Steam Ages levels, and other levels featuring sewers.
	+ Torchwood and all instant-use plants that die upon use can be planted on sewers.

## Trivia

* Despite not being damagable, Boingsetta will make the sewers flash whenever it damages grid items.
Wild West - Day 25

**Wild West - Day 25** is the twenty-fifth level of Wild West. To beat this level, the player must defeat Dr. Zomboss, piloting the Zombot War Wagon. When this level is finished for the first time, the player receives a trophy for defeating Zomboss.

## Dialogue

### Intro

**Dr. Zomboss:** Have you considered that you are sharing in Crazy David's madness?

**Dr. Zomboss:** There is no zombie outbreak threatening you.

**Dr. Zomboss:** You are not using plants to defend your home.

**Dr. Zomboss:** The zombies and I are normal people, simply trying to help you.

**Crazy Dave:** I bet you'll tell us there are no spoons too.

### Outro

**Crazy Dave:** That's right! These plants versus you and your zombies.

**Crazy Dave:** And we didn't even use any spoons...

**Crazy Dave:** Even though those things totally exist!

**Dr. Zomboss:** I admit you are correct in this regard.

**Dr. Zomboss:** We have no existential conflict over the nature of spoons.

## Stages

 2
 3

* Adventure
* Vasebreaker
* Miscellaneous
Threepeater

*Threepeaters shoot peas in three lanes.*

**Threepeater loves playing multiplayer in video games, but split-screen never works because the left head always cheats.**

**Threepeater** is a plant in *Plants vs. Zombies 2: Reflourished* and the sixth plant obtained in Pirate Seas. It is unlocked after beating Pirate Seas - Day 14.

Threepeater shoots peas in three lanes: the one in which it is planted, the lane above it, and the lane below it.

If a Threepeater is planted on the top or bottom row, it will only shoot peas in two lanes instead of the usual three due to no lanes being above or below its position. Its attack is triggered when a zombie or an obstacle appears anywhere within its area of effect (i.e. in any one of the three lanes).

## Almanac entry

**Threepeater**

Threepeaters shoot peas in three lanes.

Damage Dealt: normal (for each pea)
Range Details: three lanes

Threepeater loves playing multiplayer in video games, but split-screen never works because the left head always cheats.

## Plant Food effect

When fed Plant Food, Threepeater shoots 60 peas in each of three directions: front, up (changing from 0°~90°) and down (changing from 0°~90°).

## Strategies

Threepeater itself has not been changed from its vanilla counterpart. However, Torchwood can allow peas to deal splash damage, making it easier for Threepeater to deal with larger hordes.

Otherwise, Threepeater remains unchanged and standard vanilla tactics apply.

## Balance changes

### Version 1.2.1

* ▲ Plant Food Effect: 2 Seconds -> 4 Seconds
Wild West - Day 11

**Wild West - Day 11** is the eleventh level of Wild West. To beat this level, the player must not spend more than 500 sun. When this level is finished for the first time, the player unlocks the Shovel Perk.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
The Underseer

**The Underseer** is a zombie found in the Spongebob Age Thymed Event. It is a speedier yet weaker version of Yeti Imps that moves with its head, seemingly burrowing through the ground.

## Overview

The Underseer has 90 health and fades away after losing all of its health.

## Encounters

* Thymed Events
	+ Spongebob Age: Day 25, Mall 15 and Missing
* Piñata Party
Wild West - Day 1

**Wild West - Day 1** is the first level of Wild West. This level introduces minecarts and rails. When this level is finished for the first time, the player unlocks the Split Pea.

## Dialogue

### Intro

**Penny:** Six shooters: locked and loaded

**Penny:** Old timey piano music: downloaded

**Penny:** Chance of taco: 0.015%

**Penny:** Margin of error: 0.016%

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Steam Ages - Day 29

**Steam Ages - Day 29** is the twenty-ninth level of Steam Ages. It is a Reverse Engineering level where the player must not plant on Dave's mold colonies. After completing this level, the player receives a money bag.

## Dialogue

### Intro

**Penny:** User Dave, my scanners have picked up something noteworthy.

**Penny:** The tunnels located below the yard are connected to a lot more than manholes.

**Penny:** They span miles.

**Crazy Dave:** Okay, why should I care?

**Penny:** Because Zomboss has been sending more and more zombies in them.

**Penny:** They are not just coming out of manholes, they are exploring.

**Crazy Dave:** What would they even find down there? It's the sewers!

**Crazy Dave:** Unless they're looking for that quarter that I dropped in there unintentionally...

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Taco Imp

*Her spicy taco makes her immune to being chilled or frozen.*

Living every day like it's Tuesday makes it very hard for Taco Imp to make plans with friends. "Let's meet up Friday," they say. No reaction. Fridays don't exist. Then they try again, "How about Sixth Tuesday?" Vigorous taco-shaped nodding.

**Taco Imp** is an Imp zombie found in Holiday Mashup. Unlike most Imps, particularly Yeti Imp who is only immune to getting frozen, she is completely immune to both getting chilled or frozen. However, plants such as Snow Pea will still damage her, albeit without the chill effect.

## Almanac entry

**Taco Imp**

TOUGHNESS: Average

SPEED: Hungry

Her spicy taco makes her immune to being chilled or frozen.

Health: 190
Speed: 0.22
Holiday Spirit: 75% resistant to butter effects

Living every day like it's Tuesday makes it very hard for Taco Imp to make plans with friends. "Let's meet up Friday," they say. No reaction. Fridays don't exist. Then they try again, "How about Sixth Tuesday?" Vigorous taco-shaped nodding.

## Overview

Taco Imp has 190 health and loses her arm at 95 damage.

## Encounters

* Holiday Mashup: Days 10, 13, 18, 29, 36, 37, 43, 46, 47 and The Calamity Calendar
* Thymed Events
	+ Spongebob Age: Days 5, 8 and Mall 15
	+ Big Brainz: Level 9
	+ Harvest Festival: Level 4
	+ Lawn of Doom: Levels 5 and 6
	+ Food Fight: Levels 3, 4, 6, 7 and 9

## Gallery

Almanac iconTaco Imp renderResisting chill effects
Steam Ages - Day 31

**Steam Ages - Day 31** is the thirty-first and penultimate level of Steam Ages. The player must face against every Steam Ages zombie in this level. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Surfer Zombie

*Surfs past plants on the water, then carries board on land.*

Surfer Zombie took up surfing just last year. At first, he only did it because he thought it would make him look cool. But he was a natural. Now he can hang 10 with the best of them. Now he's headed to the pro circuit. Now he IS cool.

**Surfer Zombie** is a zombie encountered in Big Wave Beach. He uses his surfboard to surf on the water, bypassing plants. When reaching land, Surfer Zombie uses his surfboard as a shield to protect him from lobbed projectiles, and crushes the first plant he meets with it. If Surfer Zombie dies on land with his surfboard, the surfboard will land on the tile he died on.

## Almanac entry

**Surfer Zombie**

TOUGHNESS: Dense

SPEED: Basic

Surfs past plants on the water, then carries board on land.

Health: 350 (surfboard has 700 HP)
Speed: 0.55 (when surfing); 0.185 (on land)
Damage: can crush a plant with his board

Surfer Zombie took up surfing just last year. At first, he only did it because he thought it would make him look cool. But he was a natural. Now he can hang 10 with the best of them. Now he's headed to the pro circuit. Now he IS cool.

## Overview

Surfer Zombie has 350 health and loses his arm after taking 175 damage. His surfboard has 700 health and changes appearances after taking 140, 280, 420, and 560 damage.

## Encounters

* Big Wave Beach: Days 11, 12, 13, 14, 15, 16, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 37, 38, 39, 41, 42 and Tiki Torch-er
* Modern Day: Days 2, 18, 19, 21, 23, 33, 35, 42, 43, 45, 47, 48, 49, 50 and Highway to the Danger Room
* Epic Quests
	+ Penny's Classroom: Step 7
	+ Electrical Boogaloo: Step 5
	+ Future Crash!: Step 5
	+ Rescue the Gold Bloom: Step 1
	+ Mission Imp-possible!: Step 5
	+ UniverZ Collides: Steps 5 and 6
* Vasebreaker
	+ Precision Strike
	+ Beach Party!
	+ Present Perfect Future Tense
* Thymed Events
	+ Spongebob Age: Days 1, 18 and Missing
	+ Big Brainz: Level 4
	+ Hero-Con 2023: Level 6
	+ Food Fight: Level 9

## Gallery

Almanac iconSurfer Zombie renderSurfer Zombie render (surfing)Surfing past plantsSurfboard absorbing damage from a lobbed projectileCrushing a plant with his surfboardDropping his surfboard
Robo-Cone Zombie

*The armor-plated cone offers phenomenal protection for its pilot.*

Zombie engineers considered the orange cone the height of zombie protective technology. It wasn't until they perfected the design for the Robo-Cone that someone remembered the bucket.

## Robo-Present Zombie

*The armor-plated gift box offers phenomenal protection for its pilot.*

## In-game statistics

### Codename aliases

birthday\_mech\_cone
birthday\_cone\_mech

### First seen

Holiday Mashup - Day 4

A robotic present sent from the 50th Birthdayz event from now. His robotic present is equipped with all the latest gift-cleansing hardware, like the clothes-eradicator, knockoff detector, and destroyer of anything vegetables related. Also branded by Imps United.

**Robo-Cone Zombie** is a mechanized zombie found in Far Future. He has no special abilities, but he has more than enough health to survive an instant-kill such as Cherry Bomb.

## Almanac entry

* Robo-Cone Zombie
* Robo-Present Zombie

**Robo-Cone Zombie**

TOUGHNESS: Machined

SPEED: Stiff

The armor-plated cone offers phenomenal protection for its pilot.

Health: 2500
Speed: 0.16

Zombie engineers considered the orange cone the height of zombie protective technology. It wasn't until they perfected the design for the Robo-Cone that someone remembered the bucket.

**Robo-Present Zombie**

TOUGHNESS: Machined

SPEED: Stiff

The armor-plated gift box offers phenomenal protection for its pilot.

Health: 2500
Speed: 0.16
Holiday Spirit: fully resistant to Sun Bean effects

A robotic present sent from the 50th Birthdayz event from now. His robotic present is equipped with all the latest gift-cleansing hardware, like the clothes-eradicator, knockoff detector, and destroyer of anything vegetables related. Also branded by Imps United.

## Overview

Robo-Cone Zombie has 2500 health and changes appearances after taking 360, 720, 1080, 1440, 1800, and 2160 damage before dying at 2500 damage.

## Encounters

* Far Future: Days 5, 7, 8, 9, 10, 11, 15, 16, 17, 18, 19, 20, 21, 22, 23, 26, 27, 28, 29, 30, 31, 32, 33, 34 and Terror from Tomorrow
* Modern Day: Days 1, 10, 14, 39, 42, 49, 50 and Highway to the Danger Room
* Holiday Mashup: Days 4, 12, 20, 47, and The Calamity Calendar
* Epic Quests
	+ Penny's Classroom: Steps 4 and 7
	+ Flame On!: Steps 2 and 6
	+ Aloe, Salut!: Step 4
	+ Electrical Boogaloo: Step 6
	+ Beghouled Blitz: Step 5
	+ Future Crash!: Steps 2, 3, 4 and 5
	+ Rescue the Gold Bloom: Steps 4 and 8
	+ Mission Imp-possible!: Steps 1 and 3
	+ UniverZ Collides: Step 10
	+ They're Trying Their Best!: Step 5
* Vasebreaker
	+ Powerful Connections
* Thymed Events
	+ Luck o' the Zombie - Level 5
	+ Spongebob Age: Days 14 and 18
	+ PvZ's 14th Birthdayz Bash - Level 5
	+ PvZ's 14th Birthdayz Bash - Level 10
	+ Big Brainz: Levels 4 and 6
	+ Lawn of Doom: Level 9
	+ Hero-Con 2023: Level 10
	+ Food Fight: Level 8
	+ Feastivus 2023: Levels 24 and 25

## Gallery

Almanac iconRobo-Present Zombie almanac iconHD Robo-Cone ZombieHD Robo-Present Zombie
Treasure Yeti

*A rare and curious creature, he always packs a lunch.*

The rare and wondrous Yeti carries his lunch box up and down Mount Brainer to his isolated mountain lodge.

**Treasure Yeti** is a rare zombie that can be found in any level at random. He carries a treasure lunchbox containing goodies for the player to collect by defeating him, but will run away after 10 seconds.

## Almanac entry

**Treasure Yeti**

TOUGHNESS: Dense

SPEED: Basic

A rare and curious creature, he always packs a lunch.

Speed Details: runs away after a short while
Special: carries treasure

The rare and wondrous Yeti carries his lunch box up and down Mount Brainer to his isolated mountain lodge.

## Overview

Treasure Yeti has 700 health and loses his arm after taking 340 damage. His dropped body parts can be stolen by Magnet-shroom.

His appearance can change depending on the world currently he's in.

## Possible encounters

* Ancient Egypt: All levels except Days 5, 25, 35 and Pyramid of Doom
* Pirate Seas: All levels except Days 3, 11, 20, 22, 25, 33, 35 and Dead Man's Booty
* Wild West: All levels except Days 4, 12, 20, 25, 33, 35 and Big Bad Butte
* Far Future: All levels except Days 25, 35 and Terror from Tomorrow
* Dark Ages: All levels except Nights 20, 30 and Arthur's Challenge
* Big Wave Beach: All levels except Days 32, 42 and Tiki Torch-er
* Frostbite Caves: All levels except Days 30, 40 and Icebound Battleground
* Lost City: All levels except Day 32, Night 42 and Temple of Bloom
* Neon Mixtape Tour: All levels except Days 32, 42 and Greatest Hits
* Jurassic Marsh: All levels except Days 32, 48 and La Brainsa Tarpits
* Modern Day: All levels except Days 8, 13, 22, 27, 32, 33, 34, 45, 46, 50 and Highway to the Danger Room
* Holiday Mashup: All levels except Days 28, 40, 44, 48 and The Calamity Calendar
* Steam Ages: All levels except Days 10, 32 and Brain Drain Factory
* Thymed Events
	+ Feastivus 2023: Level 21
Sunshine Charmer

**Sunshine Charmer** is a zombie from *Alternate UniverZ* that crossed over to *Reflourished* during the UniverZ Collides Thymed Event. Once she reaches the seventh column or gets spawned from an ambush past that point, she will raise her staff and stun every sun-producing plant on the lawn for 40 seconds, but can be stopped by stunning or killing her or other Sunshine Charmers that are raising their staffs.

## Overview

Sunshine Charmer has 420 health and loses her arm after taking 210 damage before dying at 420 damage.

## Encounters

* Epic Quests
	+ UniverZ Collides: Steps 10, 13, and 15
* Piñata Party

## See also

* Sunshine Charmer in the *Alternate UniverZ* wiki.
Think Backwards

**Think Backwards** is the third and final level of the Industrial Challenge pack. It is a Vasebreaker and Reverse Engineering level. The player must protect the blueprints on the ninth column from backwards zombies. There are also mold colonies right behind the blueprints, which makes protecting them much harder. When this level is finished for the first time, the player receives a Mystery Gift Box.

## Vase contents

* Adventure
* Vasebreaker
* Miscellaneous
Space Dancer

*Kicks zombies into orbit with the power of his ZASA internship.*

Space Dancer has been credited with assisting in Dr. Zomboss's moon colonization plan a few years back, helping to put the first zombie on the moon. What, you thought they used rockets?

**Space Dancer** is a variant of the Breakdancer Zombie found in the Future Crash! Epic Quest. When any zombie gets close to him, he will start to spin, kicking them into the air before landing 2 tiles forward. Zombies kicked by Space Dancer will stay in the air longer than those kicked by his Eighties counterpart.

## Almanac entry

**Space Dancer**

TOUGHNESS: Solid

SPEED: Basic

Kicks zombies into orbit with the power of his ZASA internship.

Health: 280
Speed: 0.185

Space Dancer has been credited with assisting in Dr. Zomboss's moon colonization plan a few years back, helping to put the first zombie on the moon. What, you thought they used rockets?

## Overview

Space Dancer has 280 health and loses his arm after taking 140 damage. Zombies kicked by him are airborne for 1.75 seconds before landing. He gains a 1.5x speed boost when his jam is playing.

## Encounters

* Epic Quests:
	+ Future Crash!: Steps 2, 4 and 5
* Thymed Events
	+ Lawn of Doom - Level 6
* Piñata Party

## Gallery

Almanac iconHD Space DancerHD Space Dancer (jamming)
## Trivia

* Prior to version 1.1, Space Dancer did not have an almanac entry.
* Space Dancer originated from Aaron5015's Random Level Pack.
Spongebob Age - Day 23

**Spongebob Age - Day 23** was the twenty-third level of the Spongebob Age Thymed Event. It is a Locked and Loaded level with most of the given plants having their vanilla maxed-out stats, however Dazey Chain and Snap Pea have been given balance changes instead. When this level is finished for the first time, the player unlocks the next level of the Thymed Event.

## Dialogue

### Intro

**Crazy Dave:** Looky! A Peashooter and a Repeater!

**Crazy Dave:** I sure hope no Buckethead Zombie attacks that poor lil' Peashooter!

**Penny:** Your fears are misplaced, User Dave.

**Penny:** That Peashooter is at MAX LEVEL.

**Penny:** It packs a considerable punch!

**Penny:** At its current level, it is even stronger than a regular Repeater.

**Crazy Dave:** Wowzers! I wonder what else has changed?

**Penny:** Here are the plant changes you get to experiment with in this level of my class:

**Penny:** Dazey Chain: Sun Cost 300 -> 2030.

**Penny:** Snap Pea: Sun Cost: 250 -> 450.

**Penny:** Please enjoy these changes

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

- moves at 10 speed

Escalation:       x3

## Trivia

* The first part of the dialogue was taken from *Plants vs. Zombies 2'*s "Leveled-up plants are AMAZING!" quest.
* The balance changes Dazey Chain and Snap Pea received in this level are based on a dream had by an anonymous Discord user, who shares a server with whatevzz, one of the *Reflourished* developers.

* Adventure
* Vasebreaker
* Miscellaneous
Wild West - Day 6

**Wild West - Day 6** is the sixth level of Wild West. It is a Last Stand level. The player is given 2000 sun and 3 Plant Food in this level. When this level is finished for the first time, the player unlocks the Pea Pod.

## Dialogue

### Intro

**Penny:** It's high noon, and waves of zombies about.

**Crazy Dave:** Time to show them who's got the fastest plants in time!

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

- always carries metal grate

= never carries metal grate

* Adventure
* Vasebreaker
* Miscellaneous
Steam Ages - Day 26

**Steam Ages - Day 26** is the twenty-sixth level of Steam Ages. It is a Special Delivery level. This level introduces the Repairimp. When this level is finished for the first time, the player receives a Mystery Gift Box.

## Dialogue

### Intro

**Penny:** Be on a lookout for Repairimps, User Dave.

**Penny:** They are hired to repair any mechanical tool or automatronic.

**Crazy Dave:** Oh, so they get their little tools out and they do their little jobs?

**Penny:** Negative.

**Penny:** To cut costs, they just carry repairing stations.

**Penny:** Upon defeat, the station is dropped.

**Penny:** It then continually repairs in a 3x3 area.

**Crazy Dave:** Can it repair my insomnia?

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

Escalation:

* Adventure
* Vasebreaker
* Miscellaneous
Steam Ages - Day 9

**Steam Ages - Day 9** is the ninth level of Steam Ages. It is a Save Our Seeds level. The player must protect two endangered Split Peas from being eaten from both sides. After completing this level, the player receives a money bag.

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

* Adventure
* Vasebreaker
* Miscellaneous
Z-Mech

*Deploys a set of summoning and teleportation technologies to harass, damage and otherwise imperil plants on the board.*

## In-game statistics

### First seen

Holiday Mashup - Day 24

Z-Mech is taking time out from his PvZ Heroes and PvZ Garden Warfare duties to bring his unique brand of destruction to Plants vs. Zombies 2. Don't worry, though; he's cleared it with his manager.

**Z-Mech** is the third miniboss zombie encountered in Holiday Mashup, fought at Day 24. He can teleport zombies across the lawn and summon Impfinity Clones and Rustbolts.

## Almanac entry

**Z-Mech**

TOUGHNESS: Hardened

SPEED: Creeper

Deploys a set of summoning and teleportation technologies to harass, damage and otherwise imperil plants on the board.

Z-Mech is taking time out from his PvZ Heroes and PvZ Garden Warfare duties to bring his unique brand of destruction to Plants vs. Zombies 2. Don't worry, though; he's cleared it with his manager.

## Overview

Z-Mech has 5400 health and does not change appearances.

In his October 16th, 2023 Piñata Party reappearance, he has 15000 health instead.

## Actions

Z-Mech can do any of the following actions:

 Impfinity Clones!
 Jetpack Attack!
 Teleport

Z-Mech reappears in the October 16th, 2023 Piñata Party with a new set of actions, which are the following:

 Orbital Strike
 Jetpack Attack!
 Bot Swarm
 Teleport

## Encounters

* Holiday Mashup: Day 24
* Thymed Events
	+ Hero-Con 2023: Level 10
* Piñata Party

## Gallery

Almanac iconZ-Mech renderFiring a rocketSummoning Impfinity ClonesSummoning RustboltsTeleporting zombies
Robo Dodo Rider

*Tankier than the normal non-robotic dodos, Robo Dodos can only fly over one tile, and only fly over certain plants and slider tiles.*

## In-game statistics

### First seen

Frostbite Caves - Day 36

Robo Dodo actually has a neat ability: an external temperature calculator, designed by Dr. Zomboss himself to keep track of environmental hazards, including excessive cold or heat. It can even calculate the temperature right now: pretty darn cold.

**Robo Dodo Rider** is a zombie encountered in the Expansion levels of Frostbite Caves, and the Veteran version of the Dodo Rider Zombie. Unlike Dodo Rider Zombie, Robo Dodo Rider can only fly over one tile, and will only fly over slider tiles and certain plants.

## Almanac entry

**Robo Dodo Rider**

TOUGHNESS: Machined

SPEED: Speedy

Tankier than the normal non-robotic dodos, Robo Dodos can only fly over one tile, and only fly over certain plants and slider tiles.

Health: 2200
Speed: 0.3
Weakness: can be disabled by E.M.Peach

Robo Dodo actually has a neat ability: an external temperature calculator, designed by Dr. Zomboss himself to keep track of environmental hazards, including excessive cold or heat. It can even calculate the temperature right now: pretty darn cold.

## Overview

Robo Dodo Rider has 2200 health and changes appearances after taking 726 and 1452 damage.

## Encounters

* Frostbite Caves: Days 36, 37, 38, 39, 40 and Icebound Battleground
* Modern Day: Days 41, 47, 49, 50 and Highway to the Danger Room
* Epic Quests
	+ UniverZ Collides: Step 11
* Thymed Events
	+ Big Brainz: Level 2
	+ Lawn of Doom: Level 4
	+ Food Fight: Level 8
	+ Backyard Brain Bowl: Level 6
	+ Feastivus 2023: Level 12
可用角色

## 官方角色

目前游戏中拥有18名官方角色
12名为首发以及DLC，4名为创意工坊收录为官方，2名联动角色。

博兹特·烈焰咆哮(Zetterburn)奥卡恩·御浪行者(Orcane)维斯托·风暴之怒(Wrastor)克莱格·坚岩壁垒(Kragg)博福斯·灰烬之刃（Forsburn）梅帕尔·席尔瓦守护者（Maypul）阿贝萨·雷霆舞者（Absa）塔鲁斯·冰川威震（Etalus）雷诺·剧毒禅师（Ranno）克莱尔·焰之救世主（Clairen）席尔瓦努斯·丛林之心（Sylvanos）爱丽亚娜·空战机兵（Elliana）奥日与赛安·黑暗森林之子（Ori and Sein）铲子骑士·最后的骑士(Shovel Knight)毛洛·暗火怒放（Mollo）和丹·温泉智者（Hodan）辣波妹·超级女声（Pomme）奥林匹亚·紫晶神拳（Olympia）
The Springening - Level 5

**The Springening - Level 5** was the fifth level of The Springening Thymed Event. It was a Vasebreaker level. This level was one of the few non-randomized Thymed Event levels to be in the game before Thymed Events were revamped in the 1.1.4 update. When this level was finished for the first time, the player earned 25 gems.

## Vase contents

* Adventure
* Vasebreaker
* Miscellaneous
Spongebob Age - Day 26

**Spongebob Age - Day 26** was the seventeenth level of the Spongebob Age Thymed Event. This level introduces Kelpy G, a variant of the Boombox Zombie that plays "Smooth Jazz" instead of the ballad jam. To beat this level, the player must defeat 48 Imp Dragon Zombies spawned by Dark Summoner Zombies. Like with Spongebob Age - Mall 15, this level takes place during "nighttime", meaning that sun will not be falling from the sky. When this level is finished for the first time, the player unlocks the next level of the Thymed Event.

## Dialogue

### Intro

**SpongeBob:** There was this bully, right? Didn't even seem like the bully type

**SpongeBob:** Walked right up to me and told me, "You look like a cookie bite"

**SpongeBob:** I said, "You could be right," but me, I'm not that lookie type

**SpongeBob:** So I walked away and then he hit me with a cooking knife (Jeez)

**SpongeBob:** He said, "Did I tell you you could walk away, Sponge?"

**SpongeBob:** I responded, "No," and then he hit me with an eight punch

**SpongeBob:** All up in my face and then I lost my patience

**SpongeBob:** So I spinned around and whipped out two of my ray guns

**SpongeBob:** He said, "Oh no," and then he tried to run away

**SpongeBob:** But I said, "Oh no, no, lil' homie, you messed up my day" (you messed up)

**SpongeBob:** So I caught up to him and I punch him in the face (Kapow!)

**SpongeBob:** He said, "Hahahaha", then he hit me with some mace

**SpongeBob:** It left a taste, but I absorbed it without a trace

**SpongeBob:** Then I looked at him and said, "I'm 'bout to put you in your place, so you better say your grace" (Say it)

**SpongeBob:** Then I chopped him in the waist

**SpongeBob:** These arms may be weak, but they gon' leave you in a brace (Sponge)

**SpongeBob:** Don't mess with me (While I'm jelly fishing, while I'm jelly fishing, w-w-while I'm jellyfishing)

**SpongeBob:** Mess around and catch a sting (While I'm jelly fishing, while I'm jelly fishing, w-w-while I'm jellyfishing)

## Waves

*The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.*

## Trivia

* This level was based on a scrapped Dark Age expansion level that Slimeakku made that served as Dark Summoner Zombie's intro level, specifically Dark Ages - Night 26, later butchered by her, hence the level name and the "nighttime" setting.
* The dialogue in this level is taken from the lyrics of the "Don't Mess with me" YouTube music video by YourBoySponge.

* Adventure
* Vasebreaker
* Miscellaneous