Julianna Blake

**I Did It! It Works!**
*I managed to communicate with the future!
This article contains **story spoilers**. Hey! HEY! F\*CK OFF NOW!*

For the Note, see Julianna Blake (note).

> Julianna wants nothing more than to keep this eternal game of cat-and-mouse going. She's the constant voice in your ear...and the ever-present bullet in your back.
>
> DEATHLOOP Twitter

**Julianna Blake** is one of the Visionaries and the main antagonist in *Deathloop*. Her alias is **Jules**.

## Overview

Julianna is the archivist and the new head of security of the AEON Program. She appears at the start of the game, seemingly caught in an endless timeloop within Blackreef along with Colt Vahn, the game's protagonist.

However, unlike the rest of the inhabitants, she seems to have avoided the amnesiac effect of the the anomaly. Being the only remembering Visionary, Julianna believes that her life's purpose, as well as duty, is to 'protect the cycle'—and for that, she must eliminate the threat to the loop in the face of Colt.

## Appearance

Julianna wears many faces, thanks to her unique Slab—the Masquerade.

She is relatively tall, lean and athletic in a way that allows her to be agile to successfully hunt down Colt Vahn. Julianna has voluminous curly dark brown hair, which she usually ties with a mustard-colored natural silk satin headband, and she likes to wear a pair of black and white painted metal round earrings.

She has a standard appearance for cut scenes and in-game profiling—*The Archivist* skin.

It mainly consists of a khaki green oversized nylon bomber jacket with cotton satin inner padding and a painted back logo, a mustard-colored natural silk satin sleeveless top shirt with a stylized aircraft brooch, light blue slim tapered 12oz denim pants, white sneakers with elastic straps and dark brown gloves with 2 white fingers on her left glove.

## Personality

Julianna displays a rather unique personality: "one moment she’s tenderly holding your hand, and the next, she’s plunging a machete through your spine". She is simultaneously caring and mocking, trusting and betraying, but she never fails to deliver a snarky commentary to Colt, whom she constantly tries to convince to not break the Loop—and *any* method to accomplish that is plausible.

Julianna never shies away from excessive violence, and she outright states to be enjoying the hunt and the game between her and the player (Colt), and her motives are rather self-explanatory. She strongly believes in the Loop's potential and exercises it to her own amusement, with little regard to the rest of the Visionaries or Eternalists, unless the Loop is threatened.

Julianna is known to be able to hold her liquor and having an iron spine, and she is an exemplar bookworm, having her own library at her mansion, as well as filling the entirety of available surfaces with magazines and book yet to be read.

She appears to be detached from the events unfolding as the player progresses through the leads, however she is restless and cannot wait until Colt comes to her to talk face to face. She is pretty confident in her own chances, as she doesn't shy away from the direct conversation and even a duel when Colt learns what she deems enough to evaluate the Loop's potential.

Julianna has her priorities set straight and follows through with them efficiently, although she is not one to refuse herself some fun: she outright claims to have killed other Visionaries multiple times and further proves it by commenting "Haven't done that in a while" when killing Harriet Morse during her own game mode.

She is very knowledgeable, keeping many details of her and Colt's lives, as well as other Visionaries' in her mind to carefully lay out her game rules to Colt, as he progresses through the discoveries.

> My island. My rules. My Colt.
>
> Julianna in Official Protect the Loop Trailer

## Powers and Abilities

* Masquerade — a unique ability, available *exclusively* to Julianna. It allows her to swap appearances with **any** Eternalist or Visionary in order to confuse Colt and lead him on a wild goose chase. Unlike Colt's Reprise, it is *upgradeable* ever since the GOLDEN LOOP update, and is always equipped. Masquerade **cannot** be unequipped.
* Karnesis — an ability, innate to Aleksis Dorsey. It is *upgradeable* and up to two upgrades can be equipped simultaneously. Karnesis allows Julianna to send Colt flying in any direction possible to halt his advance.
* Shift — an ability, innate to Charlie Montague. It is *upgradeable* and up to two upgrades can be equipped simultaneously. Shift allows Julianna to transverse considerable distances and reach higher locations to hunt down Colt in the most efficient way possible.
* Aether — an ability, innate to Egor Serling. It is *upgradeable* and up to two upgrades can be equipped simultaneously. Aether allows Julianna to become almost completely invisible to sneak up or evade Colt.
* Nexus — an ability, innate to Harriet Morse. It is *upgradeable* and up to two upgrades can be equipped simultaneously. Nexus allows Julianna to connect Colt's mind to Eternalists successfully making him kill himself, if he lays a hit on the connected NPC.
* Havoc — an ability, innate to Fia Zborowska. It is *upgradeable* and up to two upgrades can be equipped simultaneously. Havoc allows Julianna to decrease the received damage, while it's active, while simultaneously increasing her attack rate.

## Invasion

### As Colt

Julianna may enter a district to hunt the player (Colt Vahn) down, if there is any other Visionary present at the moment. When she invades a game, the tunnel exits get locked, as she uses a special device to activate the Radio Antenna, successfully disabling the password keypads.

Colt can take Julianna on — and replenish his Reprise by defeating her, or hack the Radio Antenna Terminal and make haste from the level.

Killing the invading Julianna will not cross her off the list of the eight Visionaries needed to be killed for breaking the Loop, as she uses her Visitor self to hunt Colt down, which means she can successfully invade any map numerous times during the same loop (only if the player visits the Visionary-present locations). However, the only map with Visionaries she cannot invade is the Fristad Rock's Afternoon map, as it is manually locked for plot purposes.

### As Julianna

See also: Protect the Loop
The player may also choose to play as Julianna once the prologue is completed. In this mode the player can randomly invade other player's timelines or choose to invade a friend's timeline.

## Trivia

* Frank Spicer refers to Julianna as 'Miss J' or 'Miz Blake'.
* She dislikes to be called 'Julie', for reasons unknown

## Gallery

### Style Gallery

"Sharp Shooter" Style, available in the Deluxe Edition."Black Matte" Style."Continental" Style."First Class" Style."Grand Prix" Style."Match Point" Style."Moonshot" Style."Pamplemiss" Style."Shine On" Style."Vitamin C4" Style.
### Promotional Gallery

Early conceptual designs.Profile art of Julianna.Concept art of Julianna.Ditto, featuring Colt.Key art of Colt and Julianna.A frame from the game's reveal cinematic trailer.3D render of Julianna.Jules scheming.Julianna from "Welcome to Blackreef" gameplay reveal trailer.
## See also

* Radio Silence
* Colt Vahn
* Visionaries

## References

1. ↑ DOWN THE RABBIT HOLE IN DEATHLOOP’S STORY TRAILER
2. ↑ Our Visionaries' Incredible Abilities!
3. ↑  Getting to Know Julianna
4. ↑ Getting to Know Visionaries
5. ↑ ATTENTION EVERYBODY
6. ↑ 6.0 6.1 6.2 6.3 Radio conversations with Julianna
7. ↑ Julianna Blake (note)
8. ↑ The Sixty-Second Minute: Julianna Blake
9. ↑ Temporary Group Channel: Morning
10. ↑ Gifts from the Anomaly