Magic

**Magic** is a primordial and natural force able to influence events and beings without recourse to the physical world. Users are anle to manipulate and cast magic to encompas many different activties, for example: creating snow, changing the weather, turning other people into animals, etc. Thus, giving it control over everything and everyone. Magic is a very complex and dangerous force as it gives control of natural energies in order to produce a needed positive change, but also could be used for evil purposes.

## Overview

A power in which allows for manipulation over creation, in order to practice magic, they must become aware of magic itself and understand that magic can be shaped by will. A person's ability to do so is considered **Magical Sensitivity**, a topic considered subjective and difficult to grasp even with other sorcerers.

Spells used for magic possess two competents; a external and internal component. The external component refers to an incantation, rune, or a combination of the two similar to a mathematical formula in which binds two previously attempted spells to achieve a desired result. The external component is considered the easier aspect to understand, requring a certain level of research. The internal aspect refers to the component in which represents the desire to rewrite reality and is considered the most difficult component to achieve when performing magic.

### Sources of Magic

As its most fundamental level, Magic is divided into three different categories: Personal energies, Universal energies and Dimensional energies. Supposedly, all magic is built on the concept that all realities can be reshaped by tapping into the existing power that is found in either themselves, the Universe, or other dimensions.

**Personal Energy** is derived from the life force of the sorcerer. Personal energies can only be used to power abilities developed through mental studies and are thus limited to mental abilities such as astral projection, hypnotism, telekinesis, and telepathy. However, because it is known that the continual use of such energies will fatally deplete the individual by consuming their life force, sorcerers must also learn to harness external forces through meditation techniques and trained willpower. It is known that the students enrolled at K'un-Lun are trained to harness an internal force known as Chi as a means to strengthen their own minds and willpower, as well as their physical capabilities to varying degrees.

One of the easier sources that a sorcerer can draw power from are the **Universal Energy** of their home dimension. Universal energies can be used for conjuration, transmutation and teleportation purposes and are commonly used in battle to create shields, weapons and other constructs made from energy. Universal spells usually require specific gestures and/or words in order to be activated. Some Universal energies can also be used by astral bodies who contain a dimensional anchor in the form of an artifact or an individual. For example, the Ancient One was able to force Stephen Strange's consciousness to safely travel throughout the Multiverse and to return to their physical world by using herself as an anchor.

Lastly, **Dimensional Energy** are those that are drawn from other planes of existence throughout the multiverse or are bestowed upon a sorcerer from one or more extra-dimensional entities. These entities must be entreated by the sorcerer(s) using ritualistic spells and possibly a promise, contract or sacrifice of some method. For example, Kaecilius and his followers promised to give Dormammu access to the Earth in exchange for eternal life and superior power. Once their agreement had been made, Dormammu proceeded to bestow his power unto the Zealots. However, the Ancient One has proven that some such Dimensional energies can be channeled without the awareness or participation of the entities involved as she successfully managed to siphon power from the Dark Dimension for hundreds of years without any allegiance or loyalty to Dormammu.

Many magic users don't always utilize of these "basic" aspects of magic. This was because magic is a force ever present throughout Creation, binding everything together amd because of this, there are various sources of magic one could be linked with.

### Mystic Arts

As magic is a field of primordial energy that could be shaped into something tangible, the Rules of Magic dictate that a practitioner of magic requires a field of study for magic to be used and manifest itself. This was derived from many diffirent cultures and religious belief systems, collectively being known as the **Mystic Arts** or **Styles of Magic**, since mortals were bestowed the ability to wield magic by the Old Gods themselves. Depending upon the individual, some sorcerers study and practice their power by certain belief systems, such as Shamanism, Voodoo, Greco-Roman, or any number of other practices from cultures around the world.

Most sorcerers, especially those that harness extra-dimensional energies, such as the Masters of the Mystic Arts, train in the art of spell-casting, which was explained by the Ancient One as being conceptually similar to programming and coding in computer sciences and are utilized to produce various effects. In the same vein as scientific formulas and mathematical equations, achieving specific phenomena can require certain words, gestures or rituals of some sort, while others may require the use of relics and other items imbued with supernatural power. Furthermore, these effects can be accompanied by the appearance of varyingly intricate and elaborate geometric configurations and patterns, wether in the form of projected constructs of energy or inscribed onto a physical surface, object or location. As magic is practiced by various different cultures and pertains various disciplines, these formations can appear as symbols most associated its practitioners. A most notable example of this phenomenon are the appearance of mandalas, spiritual symbols commonly associated with Earth religions such as Hinduism and Buddhism, in the magic practiced by the sorcerers of Kamar Taj.

Some uses of magic primarily manifested through the use of verbal incantation or chanting, such as the rituals of the Book of Cagliostro regarding contacting Dormammu, with some incantations on Earth being of Latin or Sanskrit origin and archived by those who study and research it. Alternatively, some magic users were capable of solely relying on concentration and movement in order to utilize their mystical abilities, specifically users of Order and Chaos Magic respectively and those wielding Divine Magic.

### Branches of Magic

**Branches of Magic** are the common field of study and magical practices accessed by magic users regardless of their origin and style. Despite these branches of magic having their own strengths and weaknesses depending on the style being used, it's known all magic users are capable of performing the same capabilities when utilizing these branches.

The branches are:

* Alchemy
* Arthimancy
* Charms
* Dark Arts
* Divination
* Elemental Magic
* Enchantments
* Mind Magic
* Herbology
* Potions
* Transfiguration

## Magic Community

*Main article: Magical Community*
There are various species of beings capable of performing magic, being relatively divided into a **Magical Community** based upon race. Collectively, the Magical Community exists as a shadow to the mortal world, certain communities working harder to keep their existence save for those related to a magic user or important mortals such as the United Nations or the Queen. Most things of magical nature are hidden and obscured from mortals thanks to the Mist, while others such as Dementors simply couldn't see them, but still feel their effects. Alongside Hecate (who manages the Mist), Hermes has the duty of interactions between the divine and mortal worlds and help mortals rationalize these interactions due to being the messenger between the divine and mortal worlds.

## Magic Schools

Due to the fact that all creatures have an inherent connection to the Multiverse, this subsequently means that all creatures, especially those with the mental capabilities to learn of its mechanisms, have the potential to wield these powers through study and practice. Nevertheless, all sorcerers, natural-born or not, are required to study the sciences of the forces that are channeled, not only as a means to better understand them but also as a means to better control them.

## Known Practiontioners

* Old Gods via Divine Magic
	+ Calculha
	+ Lady of the Lake
	+ Deities of Magic (unlimited)
		- Hecate/Trivia
		- Hermes/Mercury as Hermes Trismegistus
		- Perseus Lykaios
		- Circe
		- Thoth
		- Isis
		- Odin Borson using the Odinforce
		- The Dagda
		- The Morrigan
		- Ceridwen
* Users of Enochian Magic
	+ Raziel
	+ Metatron
	+ Shadowhunters (limited)
* Medea
* Pasiphaë
* Calypso
* *Homo Magi*
	+ Atlanteans
	+ Masters of the Mystic Arts
	+ Magicians of the House of Life
	+ Wixen
* Children of Hecate/Trivia
	+ Hecate's Cabin members
	+ Alabaster C. Torrington
	+ Lamia
	+ Merlin Ambrosius
* Lords of Chaos
* Lords of Order
* Creatures of Magic
	+ Dragons
	+ Druids
	+ Faeries
	+ Goblins
	+ Telekhine
* Witches
	+ Agatha Harkness
	+ Ancestral Witches
	+ Morgana le Fay
	+ Scarlet Witch
	+ The Trix

* Wizards
	+ Acheron
	+ Avalon
	+ Brafilius
	+ Nabu
	+ Saladin
	+ Valtor
	+ Wizards of the Black Circle
	+ Zaltora Students

## Weakness

Magic requires energy and it takes it from anywhere it can get it, including the user's own magical energy. If a user overexerts their magical capabilities too much, it physically takes a toll on their body causing them fatigue, exhaustion, dizziness, or fainting. It could also cause their magical energy to be drained or depleted, leaving them unable to use their magic until it recharges, leaving them defenseless. If the user isn't powerful enough and don't know how to cast them effectively, they will be unable to cast incredibly powerful spells.