recursal/Fanatic-Fandom huggingface dataset:
Knots Watchman's Report

*This entry refers to content from the original Pathologic (2005) and the Pathologic Classic HD remaster. It has nothing to do with the sequel.*

**Knots Watchman's Report** is a quest item found in *Pathologic* during the Bachelor Route. It is one of three reports obtained by the Bachelor on **Day 7** for the main quest "Lies, Truth, and Everything In-Between".

The Bachelor is asked by the Inquisitor to obtain several reports from informers around the Town. He will obtain this report by speaking to the informer located in the Knots District, behind the Theatre.

The Knots watchman will always be the one who must be turned in to the Inquisitor.
Kerosene

*This entry refers to content from the original Pathologic (2005) and the Pathologic Classic HD remaster. It has nothing to do with the sequel.*

**Kerosene** is an item that is available in all routes. It is gradually consumed when the player uses the lamp. It may be bought from clothing shops and Bad Grief's lair. It may also be looted from houses.

The player's lamp is not an item that may be dropped or moved, as it is rather an innate ability that all playable characters possess. The default button to activate the lamp is *F*.

 9
Protective Gloves

*This entry refers to content from the original Pathologic (2005) and the Pathologic Classic HD remaster. It has nothing to do with the sequel.*

**Protective Gloves** are a clothing item found in *Pathologic* that can be worn to protect the player's hands. Protective Gloves can be bought at clothing stores. The Bachelor starts with Protective Gloves in his inventory.

At full durability Protective Gloves provide 5% physical resistance and 15% infection resistance.

 300

## Gallery

* Protective Gloves in *Pathologic* 2004 Alpha
Grindstone

A **Grindstone** is an item in Pathologic 2. It can be looted from houses, bodies, scavenge containers and, starting from Day 2, trash cans. It is used to repair melee weapons. It can be traded with Crows, Herb Brides, and Pochards.

## Notes

* Grindstones take up 1x2 inventory slots and stack up to 10 times.
* When bartering, Grindstones are worth 4 to Crows, 2 from Herb Brides and 4 from Pochards.
Key

This entry contains potential spoilers for *Pathologic 2: The Marble Nest*. Read at your own risk.

**Birdies, birdies... gather ye here, round the marble nest...**This entry contains potential spoilers for *Pathologic 2: The Marble Nest*. Read at your own risk.

The **Key** is an item in *Pathologic: The Marble Nest*. It is used to open a door in the Bachelor's dream. It can be obtained by looting the top drawer of a cabinet by the locked door.

Later in the day, if the Bachelor visits the House of Death, he must find this Key on a dead patrolman in order to enter a locked room and obtain the items necessary within it to leave the house.
Gamma-Tablets

*This entry refers to content from the original Pathologic (2005) and the Pathologic Classic HD remaster. It has nothing to do with the sequel.*

**Gamma-Tablets** are immunity boosters found in *Pathologic*. They may be obtained by trading with townsfolk or bought from drug stores.

Gamma-Tablets are the third type of immunity boosters available to the player. When taken, health decreases by 1.5 and immunity increases by 30.

 150
Pemmican

**Pemmican** is a ration in *Pathologic 2*. Consuming it reduces hunger by 22%, but increases thirst by 10%. It can be purchased from groceries and the Broken Heart Pub, or looted from containers and bodies. It can also be traded for via townsfolk.

## Notes

* Pemmican takes up 1x1 inventory space and stacks up to 10 times.
* When bartering, Pemmican is worth 6 from Herb Brides, Kayuras and Pochards.
* Pemmican is a real life food, with origins in Indigenous cultures in North America with several varieties that differ between Indigenous nations. It is a highly nutritious food often packed mix of meat, fruits, and berries.
Pass

The **Pass** is a quest item in *Pathologic 2*. As of the dawn of **Day 2**, Isidor Burakh's House is available to the Haruspex. It is initially locked, and requires either the key or a lockpick to gain access. The Haruspex may speak to Alexander Saburov in the Town Hall to receive the key. If the Haruspex arrives at the house after 20:00, but before midnight, it will be guarded by Alexander Saburov's men. They will inform the Haruspex that in order to gain entry, he will need an additional permit (the Pass) from Saburov, who can be found once again in the Town Hall. If the Haruspex initially approached Saburov about the key after 20:00, then he will have already received the Pass.

## Notes

* The Pass shares the same art as all other Notes in game.
* The Pass takes up 2x2 inventory slots.
* Once the Pass has been secured, it may be discarded, as the guards only check whether it was once held, rather than if it is currently in the Haruspex's inventory.
Peter Stamatin's Blueprints

*This entry refers to content from the original Pathologic (2005) and the Pathologic Classic HD remaster. It has nothing to do with the sequel.*

**Peter Stamatin's Blueprints** is a quest item found in *Pathologic*. It is obtained during the Bachelor Route on **Day 10** for the main quest "Clarity and Focus".

In order to obtain Peter Stamatin's Blueprints, the Bachelor must first find Peter Stamatin hiding next to a Stairway to Heaven. He will be disguised as an orderly. Peter asks the Bachelor for five bottles of Twyrine in exchange for the Blueprints.
Muddy Water

Redirect to:

* Water Bottle#Muddy Water .28Pathologic 2.29

**Muddy Water** is a type of ration in Pathologic 2. It can be crafted by using an empty bottle at any muddy water pump or murky water. It restores 65 points of thirst, but decreases immunity by 40% of its current value. Upon use, an empty bottle will be added back into the player's inventory.
Morphine

* Pathologic 2
* Pathologic

**Morphine** is a type of drug found in *Pathologic 2*.

When administered to another character during diagnosis, Morphine reduces their pain by 25%. When consumed by the player character, Morphine increases health by 5%, but also increases exhaustion by 10%. Upon consumption, Morphine will give them a buff for 2 in-game hours, during which time their health recovery during sleep is improved by 26% (resulting in an additional 6.5% HP recovered in 2 hrs sleep). In either case, use of a Morphine will create a Broken Ampoule in the player's inventory.

Morphine can be purchased from pharmacies, bartered from townsfolk, and looted from containers. It can be received in trade from Catnip, Dandy, Chickadees, Militia, Teensies, and Swifts. It can be traded to infected townsfolk.

As of **Day 4**, once the Brewery has been fixed, the Haruspex can make Painkillers, which are a homemade alternative to Morphine.

Price Progression

## Gallery

* Original artwork for Morphine in *Pathologic: The Marble Nest* demo.

## Notes

* Morphine takes up 1x1 inventory space and stacks up to 10 times.
* When bartering, Morphine is worth 5 from Militiamen and Dandy; 6 from Swifts, Teensies, and Catnip; and 10 from Chickadees.
* If more than one Morphine (or Painkiller) is consumed by the player character, their buffs to health recovery during sleep will stack.
* Analgesic is another word for 'painkiller'.

**Morphine** is a type of painkiller found in *Pathologic*.

Upon ingestion, restores 15 health and increases exhaustion by 25 upon usage. While sleeping, 20 points of health are gained per hour and exhaustion is reduced by 25 points per hour. Effect for lasts 10 hours.

Due to the increased fatigue and health-restoring properties, it is most effective for players to sleep immediately after using one.

The Bachelor starts his route with one bottle of morphine in his inventory.

 600

## Notes

* Katerina Saburova is described as being addicted to Morphine.
Needle

* Pathologic 2
* Pathologic

A **Needle** is an item in Pathologic 2. It can be bought from tailors or Bad Grief, looted from containers and bodies, randomly obtained from opening packages or bartered with Townsfolk. Needles can be used to pick small locks on drawers, cabinets or cupboards. A Needle is needed for the first workshop upgrade made to the Haruspex's inventory in his Lair.

Price Progression

## Notes

* Needles take up 1x1 inventory space and stack up to 20 times.
* When bartering, needles are worth 3 from Doves, Kayuras, Orioles and Swifts. They are worth 1 to Siskins, 2 to Finches, and 3 to Chickadees.
* The Haruspex Prologue hover quote is a reference to the story of Koschei the Deathless, who hid his soul or his death inside objects which themselves were hidden other objects in order to avoid death.

## References

1. ↑ Wikipedia - Koschei

**Needle** is an item that is available in all routes. They may be obtained from trash bins or picked up randomly throughout the day. They can be traded with girls, teensies, and tots for other items.

 12
Knife

*This entry includes information regarding both Pathologic (2005) and Pathologic 2 (2019).*

* Knife (Pathologic 2)
* Knife (Pathologic)

**Knife** is a melee weapon in *Pathologic 2*. Unlike other melee weapons, it cannot be used for autopsy or lockpicking. However of all the melee weapons, the Knife has the highest durability, and otherwise deals moderate damage.

Knives can be bought from Bad Grief, and otherwise looted from containers and bodies. A Knife in poor condition can be found in one of the cabinets in the Shelter on **Day 1**, and Barley the Barber will drop one if killed. Knives can be sold to all stores and traded to Militia or Dandy in the Soul-and-a-Half Fortress.

Knives are sometimes wielded by bandits, and on rare occasion by generic men.

Price Progression
 Selling\*

\*Value at full durability

Knife Damage Calculation
 Heavy Attack
 Backstab

* The following equations calculate for damage dealt, where *D* represents durability. Durability is reduced prior to damage being calculated.
	+ *Light Attack:* 25 + √(*D*) × 20
	+ *Heavy Attack:* 40 + √(*D*) × 20
	+ *Backstab Attack:* 20 + √(*D*) × 60

Knife Repair Values
 >0%

## Gallery

* A Knife equipped in the melee slot
* A Knife equipped in the melee slot in the Alpha; note the different position

## Notes

* Knives take up 3x1 inventory slots. They do not stack.

The **Knife** is a melee weapon that is available in all routes. However, Knives can only be wielded by the Bachelor and the Haruspex, but not the Changeling. Knives are instead placed into the Changeling's 'Other' inventory.

They may be obtained from muggers' corpses or bought from Bad Grief. They can also be traded with boys for other items.

 Additional damage
 Durability damage

The damage formula is Base damage + Durability \* Additional damage. Damage is calculated before durability reduction. Special backstab can be performed by hitting the head from behind.

 300
Rat Racing

*This entry refers to content from the original Pathologic (2005) and the Pathologic Classic HD remaster. It has nothing to do with the sequel.*

**Rat Racing** is a side activity in *Pathologic* that the Haruspex and Changeling can take part in as a means to gain money. Rats are captured by crouching and pressing the "use" key (E by default) while sneaking behind them. It can be found in warehouse Two in the Works, between factory buildings #3 (The Butchering Room) and #2 (The Long Facility). They may use either a Rat or a Brown Rat.

## Description

*...Obviously, the rats are different every time. It's about the track. Say, a rat took the Smarty Pants track; it has to pass all twelve checkpoints. If it comes first, it wins. If you were smart enough to bet on it, you win*.

Rat Racing becomes available from **Day 5** onward. The Haruspex will recieve a letter inviting him to participate in the races, while the Changeling recieves no such invitation but can still participate as long as the Doghead is there. Winning the race nets a total of 500 coins, while the result of losing is nothing except a loss of time and a rat.

## Screenshots

* Warehouse Two from the outside in *Pathologic Classic HD*
* The Doghead in the warehouse in *Pathologic Classic HD*
* The Doghead in the warehouse in *Pathologic Classic HD*
* Rat racing in *Pathologic Classic HD*

## Notes

* Bachelor is the only playable character that cannot participate in Rat Races.
* Participating in a Rat Race on **Day 5** as the Haruspex earns you an achievement, titled *"You're so funny"*.
* Brown Rats, which only appear in infected districts, are said to be better than normal Rats.
* Any rat spawned directly into the player's inventory through Console Commands cannot be used in rat races and will prevent the player from interacting with the Doghead at all. However, rats spawned and captured in the overworld can be used.
Inquisitor's Orders

This entry contains potential spoilers for *Pathologic 2*. Read at your own risk.

*Come now, you haven't given us any time to change the set!*This entry contains potential spoilers for Pathologic 2. Read at your own risk.

The **Inquisitor's Orders** is a quest item in *Pathologic 2*. They are found on the courier in front of the Haruspex's Lair on **Day 11** when the Haruspex is required to make a decision on the fate of the Town and the Polyhedron.

The Haruspex's decision with the papers will determine which ending the player gets. If the player destroys the papers, they will trigger the **Nocturnal Ending**. If they player delivers the papers to Alexander Block in the Town Hall, they will trigger the **Diurnal Ending**. Failure to find the courier at all on Day 11 will result in the **Late Ending**.

## Notes

* The orders are encoded in Base36 cipher. When decoded, the message reads:

*"BY THE ORDERS OF THE STATE INQUISITION I HEREBY DECLARE THE TOWER ON THE OTHER SIDE COLLOQUIALLY KNOWN AS THE POLYHEDRON A SPECULAR STRUCTURE OCCUPYING A TINY ISLAND IN THE RIVER GORKHON TO BE DEMOLISHED FOR ITS CRIMES AGAINST HUMANITY AND ITS CRIMINAL HUBRIS PLEASE FIND ENCLOSED..."*
* The final courier will not appear in front of the Haruspex's Lair if the player did not visit all three potential locations and talk to the Changeling, the Bachelor, and the bandits at the Broken Heart first.

## References

1. ↑ "One more little thing from Patho 2..." by aglayalilich on tumblr
Meradorm

*This entry refers to content from the original Pathologic (2005) and the Pathologic Classic HD remaster. It has nothing to do with the sequel.*

**Meradorm** is a type of painkiller in *Pathologic*. It may be traded for with Boys around town or purchased from medicine stores.

Upon ingestion, health increases by 3 and exhaustion increases by 25. Each hour of sleep increases health by 7 points and exhaustion decreases by 25.

Due to the increase in fatigue and health-restoring capabilities, it is most effective for players to sleep immediately after taking painkillers.

 150
Lens

*This entry refers to content from the original Pathologic (2005) and the Pathologic Classic HD remaster. It has nothing to do with the sequel.*

**Lens** is an item in *Pathologic*. Using it will immediately upgrade the Bachelor's Plaguefinder, which is used to detect Plague clouds. Using a Lens will increase the distance at which you are able to detect these clouds.

To fully upgrade your Plaguefinder, 3 Lenses are required. These may be acquired in several ways, but through the main quests, you will have a fully assembled Sighting device by **Day 7**.

Lenses are used by clicking on the item in your inventory.

## Gallery

* A fully upgraded Plaguefinder in use by The Bachelor

## Notes

* Lenses may be acquired naturally through the Main quests with Lara Ravel on **Day 2**, Stanislav Rubin on **Day 3** and Peter Stamatin on **Day 7**.
* Lenses may be sold for a small amount of money or traded with Boys for a value of 1, but due to their rarity, it is far more lucrative to upgrade the Plaguefinder instead.
Gas Mask

**Gas Mask** is a clothing item found in *Pathologic 2* that can be worn by the player. As of **Day 10**, Gas Masks can be bought from tailors, and occasionally looted from houses, or soldiers following the Army's arrival on **Day 9**. It is the highest quality piece of headwear.

At full durability Gas Mask provides:

* 17% fist resistance
* 23% blade resistance
* 25% bullet resistance
* 30% fire resistance
* 12% infected air resistance
* 90% plague cloud resistance

Gas Mask Repair Values

## Notes

* Gas Masks take up 2x2 inventory slots. They do not stack.
Money (Item)

This entry contains information from data found in the console commands, old game versions, and/or game files. The use for this information is based on speculation and may not be accessible through normal gameplay.

**Money** is an item in *Pathologic 2*. It can be used to buy items in Stores.

Money was originally a physical item that would take up inventory space in the *Pathologic 2 Alpha* release, as well as the 2016 *Pathologic: The Marble Nest* demo, but it is not present as a physical item in the full release of either game. Instead, money is measured in a separate counter displayed in the inventory screen.

However, money will still appear as a physical object when looting, and can be hovered over.

## Notes

* The coins used in the artwork are several coins that exist in the real world. Listed from bottom left to middle right to top right: a 1757 Russian kopek; several coins, one labelled '1987', that resemble the Moroccan dirham; a Spanish gold escudo of unknown year (the coin was issued from 1535 to 1833); and a British one-pound coin from 1984 or 1989.
Heart

* Heart (Pathologic 2)
* Infected Heart (Pathologic 2)
* Heart (Pathologic)
* Infected Heart (Pathologic)

A **Heart** is an organ in *Pathologic 2*. It can be harvested from healthy and infected corpses by the Haruspex via autopsy. As of **Day 4**, Hearts can be combined with a Tincture within the Brewery to create Painkillers. It can be sold to Var, traded to Worms, and traded to the Dead Item Shop.

On**Day 7**, Anna Angel will give the Haruspex a heart in exchange for a Spindle.

If consumed by the player character, Painkillers made with hearts lower hunger.

## Autopsy

Heart Autopsy Values
 Durability reduction

* Autopsy chance of success is constant, and does not scale with durability.

## Notes

* Hearts take up a 2x2 inventory slot in the inventory. They stack up to 5.
* When trading, a heart is worth 6 to both Worms and the Dead Item Shop.

An **Infected Heart** is an organ in *Pathologic 2*. It can be harvested from infected corpses by the Haruspex via autopsy. As of **Day 4**, Infected Hearts can be combined with a Tincture within the Brewery to create Antibiotics. It can be traded to Worms and the Dead Item Shop.

If consumed by the player character, Antibiotics made with infected hearts lower hunger.

## Autopsy

Infected Heart Autopsy Values
 Durability reduction

* Autopsy chance of success is constant, and does not scale with durability.

## Notes

* Infected Hearts take up a 2x2 slot in the inventory. They stack up to 5.
* When trading, an infected heart is worth 5 to Worms and 8 to the Dead Item Shop.

A **Heart** is an item in Pathologic. As the Haruspex, it can be traded with Var or used in the creation of Twyrine Extracts. It can be traded to Worms in exchange for herbs.

## Quote

An **Infected Heart** is an item in Pathologic. It can be used to brew Dead Gruel when combined with a Twyrine Extract.
Leather Gloves

**Leather Gloves** is a clothing item found in *Pathologic 2* that can be worn by the player. As of **Day 4**, Leather Gloves can be bought from tailors, and occasionally looted from houses.

At full durability Leather Gloves provide:

* 15% fist resistance
* 20% blade resistance
* 17% bullet resistance
* 25% fire resistance
* 15% infected air resistance
* 90% contact with infected surface resistance

Price Progression
 Selling\*

 \* Value at full durability

Leather Gloves Repair Values

## Notes

* Leather Gloves take up 2x2 inventory slots. They do not stack.
Pathologic Wiki/Section 3

**Featured Article**
The Polyhedron is a joint project of the Stamatin architects and the Kain family. It is said to be a miracle—that it breaks the established laws of the Earth and physics.
The Polyhedron was commissioned by the Kain family, designed by Peter Stamatin, and built by Andrey Stamatin five or ten years prior to the events of the game. It described as a building of mirrors and reflected light, allowed to stand upright with a giant steel-woven "stem" buried deep into the earth; the spring is five-and-a-half meters in diameter and more than 300 meters long.*Read more.*

**Affiliated Wikis**

***Pathologic 2* Screenshots**

*Additional Images*
Liver

* Liver (Pathologic 2)
* Infected Liver (Pathologic 2)
* Liver (Pathologic)
* Infected Liver (Pathologic)

A **Liver** is an organ in *Pathologic 2*. It can be harvested from healthy and infected corpses by the Haruspex via autopsy. As of **Day 4**, Livers can be combined with a Tincture within the Brewery to create Painkillers. It can be sold to Var, traded to Worms, and traded to the Dead Item Shop.

If consumed by the Haruspex, Painkillers (and Antibiotics) brewed with a Liver will give him a buff for 2 in-game hours, during which time his exhaustion recovery in sleep is improved.

## Autopsy

Liver Autopsy Values
 Durability reduction

* Autopsy chance of success is constant, and does not scale with durability.

## Notes

* Livers take up a 1x2 slot in the inventory. They stack up to 5.
* When trading, a liver is worth 3 to Worms and 7 to the Dead Item Shop.

An **Infected Liver** is an organ in *Pathologic 2*. It can be harvested from infected corpses by the Haruspex via autopsy. As of **Day 4**, Infected Livers can be combined with a Tincture within the Brewery to create Antibiotics. It can be traded to Worms.

If consumed by the Haruspex, Antibiotics (and Painkillers) brewed with an Infected Liver will give him a buff for 2 in-game hours, during which time his exhaustion recovery in sleep is improved.

## Autopsy

Infected Liver Autopsy Values
 Durability reduction

* Autopsy chance of success is constant, and does not scale with durability.

## Notes

* Infected Livers take up a 1x2 slot in the inventory. They stack up to 5.
* When trading, an infected liver is worth 4 to Worms.

A **Liver** is an item in Pathologic. It can be traded to Worms in exchange for herbs.

## Quote

An **Infected Liver** is an item in Pathologic. It can be used to brew Dead Gruel when combined with a twyrine extract.
Peanuts

*This entry includes information regarding both Pathologic (2005) and Pathologic 2 (2019).*

* Peanuts (Pathologic 2)
* Peanuts (Pathologic)

**Peanuts** is a ration in *Pathologic 2*. Consuming it reduces hunger by 1%, and reduces thirst by 1%. However snacks hold a fractional amount of hunger value relative to their buying price, and are better off traded to kids rather than eaten. It can be purchased from groceries and the Broken Heart Pub, randomly obtained via Packages, or looted from containers and bodies. It can also be traded for via townsfolk.

## Notes

* Peanuts take up 1x1 inventory space and stack up to 10 times.
* When bartering, peanuts are worth 2 to Teensies and Tots and 4 to Swifts. They are worth 2 from Crows.
* That Peanuts *reduce* thirst, rather than increase it (like other snacks), is probably an oversight in the game's code.

**Peanut** is a type of nut in *Pathologic*. Peanuts can be obtained from trash bins and randomly found while walking around the Town. They may be traded with children for other items.

Peanuts decrease hunger by 1%.
Monomycinium

*This entry includes information regarding both Pathologic (2005) and Pathologic 2 (2019).*

* Monomycinium (Pathologic 2)
* Monomycinium (+) (Pathologic 2)
* Monomycinum (Pathologic)

**Monomycinium** is a type of antibiotic in *Pathologic 2*. It can be bought in Pharmacies or traded with townsfolk starting on **Day 4.**

When used on oneself, it reduces infection by 30% of its current value, but also reduces health by 40% of its current value.

When used on others during diagnosis, it reduces their infection by 35% of its current value, so long as they are infected in the Blood Layer. If used to treat infected individuals whose infection does not affect the Blood Layer, it reduces infection very slightly.

Price Progression
 Selling

## Notes

* Moonomycinium takes up 1x1 inventory slots and stacks up to 5.
* Monomycinium was called "Keto Pills" in the alpha release.
* Monomycinium is not normally accessible in *Pathologic: The Marble Nest*. However, when added through console, the item has assigned quotes. The spelling of the drug name matches that of *Pathologic*.

**Monomycinium (+)** is a type of antibiotic in *Pathologic 2* and ''*Pathologic: The Marble Nest*. It is a more powerful version of **Monomycinium**.

In *Pathologic 2*, the Haruspex can trade it from townsfolk starting on **Day 6** and buy from Pharmacies starting on **Day 7**. In *The Marble Nest*, the Bachelor can trade it from Sticky (who values it as 4) provided he did not give Shrew the nuts.

When used on oneself, it reduces infection by 50% of its current value, but also reduces health by 60% of its current value.

When used on others during diagnosis, it reduces their infection by 50% of its current value, so long as they are infected in the Blood Layer. If used to treat infected individuals whose infection does not affect the Blood Layer, it reduces infection slightly.

Price Progression
 Selling

## Notes

* Monomycinium (+) takes up 1x1 inventory slots. It can stack up to 5.
* In *Pathologic: The Marble Nest*, the spelling of the drug name matches that of *Pathologic*.

**Monomycinum** is a type of antibiotic in *Pathologic*. It can be obtained by trading with children or bought at pharmacies. The second strongest of three antibiotics available to the player.

When taken, the amount of infection is decreased to 40% of its current level, exhaustion increases by a flat 25, and health decreases by a flat 25.

 450
Overseer Tycheek

*This entry is painfully incomplete. Perhaps it is your fate to complete it.*

 Family | Taya Tycheek (daughter)

**Overseer Tycheek** was the former leader of the Kin in the Termitary. Alongside Oyun and Isidor Burakh, he spoke with Big Vlad on behalf of the Kin.

## Description

Not much is known about Tycheek's physical appearance. He lived in the Termitary alongside his Kinsmen, and was in charge of leading those living there and working for the Bull Enterprise. It is presumed his position was given by Big Vlad, much like the title of Foreman, but many of those both inside and outside the Termitary spoke highly of Tycheek.

## Plot

### Pathologic

Tycheek was the "Father Superior" of the Kin, head of the workers in the Termitary; the hereditary position of "Superior" was passed down to Tycheek from his mother. Tycheek's duties included opening and closing the Abattoir's Gates of Labor. He was known to be respected by Isidor Burakh.

Shortly before the events of *Pathologic*, Tycheek perished. The role of "Superior" passed to his daughter Taya Tycheek.

### Pathologic 2

This entry contains potential spoilers for *Pathologic 2*. Read at your own risk.

*Come now, you haven't given us any time to change the set!*This entry contains potential spoilers for Pathologic 2. Read at your own risk.

Overseer Tycheek was the head of the Termitary and one of the Elders of the Kin. He had no love for Isidor Burakh and seemed to oppose his decisions for the Kin.

On the night before Isidor Burakh's death a Kinsman saw him and Simon Kain digging in the Steppe. Piercing the Earth is a taboo and as such the act was done in secret. On seeing the broken Law the Kinsman ran to Overseer Tycheck to tell them of what Isidor and Simon was doing. It is said that upon hearing the news Tycheek flew into a rage. Tycheek quickly left for the Steppe, following after Isidor and Simon. It is unknown what exactly occurred between them in the Steppe that night. Afterwards Tycheek returned to the Termitary and was locked inside with the Kin on Vlad the Younger's orders.

Overseek Tycheek soon dies of the Sand Plague alongside several of the Termitary's residents. With his death he leaves his leadership role to his daughter, Taya Tycheek.

As the creation of the hole in the Steppe was to release the Sand Plague into The Town, it's possible that it was Overseer Tycheek who unwittingly introduced the Sand Pest into the Termitary upon his return.

## Notes

* In the original translation of *Pathologic*, his surname was written as *Tychik*.
* The title of "Father Superior" does not appear in *Pathologic 2*. Conversely, Tycheek was not referred to as "Overseer" in *Pathologic*.
Novocaine

*This entry refers to content from the original Pathologic (2005) and the Pathologic Classic HD remaster. It has nothing to do with the sequel.*

**Novocaine** is a type of painkiller in *Pathologic*. It can be obtained by purchasing from Pharmacies.

Upon immediate ingestion, health increases by 10 and exhaustion increases by 10. Each hour of sleep increases health by 13 points and exhaustion decreases by 25.

Due to the increase in fatigue and health-restoring capabilities, it is most effective for players to sleep immediately after taking painkillers.

 300

## Notes

* Novocaine is also the commercial name for the real life local anaesthetic *Procaine*.
Plaguefinder

This entry contains information from data found in the console commands, old game versions, and/or game files. The use for this information is based on speculation and may not be accessible through normal gameplay.

**Plaguefinder** is an unused item in *Pathologic 2*.

It is also a game mechanic utilised by the Bachelor in *Pathologic*. For further details about the Plaguefinder in the original *Pathologic*, see Game Mechanics.

## Description

The *Plaguefinder* is an unused item from *Pathologic 2* only accessible by utilising the Console Commands to place it in the player's inventory. It has no functional use, though it is likely it would be used to observe Plague cloud distance and potency, similar to its use by the Bachelor in the original *Pathologic*.

## Screenshots

* A promotional image of the view through the Plaguefinder
* Development footage of the Plaguefinder in use

## Notes

* Although not available in the full release of *Pathologic 2*, the Plaguefinder can still be spawned using Console Commands and reveals different hover and touch quotes than those used in the Alpha release.
Match

A **Match** is an item in Pathologic 2. It can be bought from tailors, randomly obtained from opening packages, looted from containers or obtained through barter with Pochards. They are used to light the Lantern or to barter.

Price Progression

## Notes

* Matches take 1x1 inventory space and stack up to 50 times.
* When bartering, matches are worth 1 to Chickadees, Crows, Finches, Gooses and Herb Brides. They are worth 2 from Pochards.
* Lighting the lantern will dispel stationary Plague clouds.
Painkiller

**Painkiller** is a type of drug in *Pathologic 2*. It is a homemade alternative to Morphine, with which it shares similar properties. As of **Day 4**, the Haruspex can make painkillers by combining a Tincture with a healthy organ or blood within the Brewery once it has been fixed.

When administered to another character during diagnosis, Painkillers reduce their pain, the degree to which is determined by the type of organ used to brew the Painkiller.

If consumed by the Haruspex, Painkillers will give him a buff for 2 in-game hours, during which time his health recovery in sleep is improved. Additionally, Painkillers have unique status effects and brew times, which are determined by the type of organ used while brewing.

Painkillers can be traded with infected Townsfolk, Worms, and Dandy in the Soul-and-a-Half Fortress.

## Brewing Times and Effects

* \*If consumed by the Haruspex, Painkillers (and Antibiotics) brewed with a Liver will give him a buff for 2 in-game hours, during which time his exhaustion recovery in sleep is improved.

## Notes

* Painkillers take up 2x1 inventory slots. Matching Painkillers (made from the same base tincture and organ) can stack up to 5.
* When trading, Painkillers are worth 4/5/6/7/8 to Worms and 3-9 to infected townsfolk (character dependent). Dandy accepts Painkillers made from Blood for 8, and all other Painkillers for 15.
* If more than one Painkiller (or Morphine) is consumed by the player character, their buffs to health recovery during sleep will stack.
Kidney

* Kidney (Pathologic 2)
* Infected Kidney (Pathologic 2)
* Kidney (Pathologic)
* Infected Kidney (Pathologic)

A **Kidney** is an organ in *Pathologic 2*. It can be harvested from healthy and infected corpses by the Haruspex via autopsy. As of **Day 4**, Kidneys can be combined with a Tincture within the Brewery to create Painkillers. It can also be sold to Var, traded to Worms, and traded to the Dead Item Shop.

While in autopsy, Kidneys have the highest success rate (excluding Blood), and cause the least loss in durability to harvesting tools used (such as Scalpels and Lancets).

If consumed by the player character, Painkillers made with kidneys increase immunity.

## Autopsy

Kidney Autopsy Values
 Durability reduction

* Autopsy chance of success is constant, and does not scale with durability.

## Notes

* Kidneys take up a 2x1 slot in the inventory. They stack up to 5.
* When trading, a kidney is worth 2 to Worms.

An **Infected Kidney** is an organ in *Pathologic 2*. It can be harvested from infected corpses by the Haruspex via autopsy. As of **Day 4**, Infected Kidneys can be combined with a Tincture within the Brewery to create Antibiotics. It can be traded to Worms.

While in autopsy, Infected Kidneys have the highest success rate (excluding Blood), and cause the least loss in durability to harvesting tools used (such as Scalpels and Lancets).

If consumed by the player character, Antibiotics made with infected kidneys increase immunity.

## Autopsy

Infected Kidney Autopsy Values
 Durability reduction

* Autopsy chance of success is constant, and does not scale with durability.

## Notes

* Infected Kidneys take up a 2x1 slot in the inventory. They stack up to 5.
* When trading, an infected kidney is worth 3 to Worms.

A **Kidney** is an item in *Pathologic*. Kidneys, as with all other organs, can only be obtained by the Haruspex.

Kidneys can be traded to Worms in exchange for herbs or traded to Var in exchange for healing items.

## Quote

An **Infected Kidney** is an item in *Pathologic*. It can be used to brew Dead Gruel when combined with a Twyrine Extract. Like other organs and infected organs, Infected Kidneys can only be obtained by the Haruspex.
Marat Ranin

This entry contains potential spoilers for *Pathologic 2: The Marble Nest*. Read at your own risk.

**Birdies, birdies... gather ye here, round the marble nest...**This entry contains potential spoilers for *Pathologic 2: The Marble Nest*. Read at your own risk.

 Family | Dora Feugel (sister)

**Marat Ranin** is a character from Pathologic: The Marble Nest and the brother of Dora Feugel.

## Plot

### Pathologic 2

Marat and Dora are present in the Town Hall from **Day 4** onwards. Dora will inform the Haruspex of a reward fund for saving babies from infected districts. Marat is visible behind her desk, sitting at the cradles.

### Pathologic: The Marble Nest

During the events of The Marble Nest, the Bachelor finds Marat and Dora in the Cathedral under self-quarantine. Bachelor determines that Marat is exhibiting early signs of Sand Plague; however, his symptoms disappear once he leaves the Cathedral and goes to the Bachelor's lodgings to help care for sick refugees.

During Bachelor's nightmare, Marat blames his apathy for causing the outbreak in the Stone Yard, and assaults Bachelor. However, Bachelor overpowers him and beats him to death.

During the end of The Marble Nest, Marat indicates that he is at Bachelor's sickbed, begging him to stay alive for the good of the townspeople.

## Gallery

* Pathologic 2
* Pathologic: The Marble Nest

* Dora and Marat at work in the Town Hall

* Marat in dialogue
* Marat's full model
* Dora and Marat in the Cathedral
* Dora and Marat at the end of the day
* Marat in dialogue in the 2016 *Pathologic: The Marble Nest* demo
* Marat's full model in 2016 *Pathologic: The Marble Nest* demo
Lemon

* Lemon (Pathologic 2)
* Lemon (Pathologic)

A **Lemon** is a ration in *Pathologic 2*. Consuming it reduces exhaustion by 10%. It can be purchased from groceries and the Broken Heart Pub, or looted from containers and bodies. It can also be traded for via Dove.

Besides Lemons, Coffee is the only other food item that reduces exhaustion, however it reduces exhaustion by 20% at the expense of player health and hunger.

## Notes

* Lemons take up 1x1 inventory space and stack up to 10 times.
* When trading, Lemons are worth 3 from Doves.
* Per the game's files, it appears Lemons were intended to increase thirst by 3%, and reduce hunger by 3%, however due to a typo, neither stat change occurs.

**Lemon** is a type of ration in *Pathologic*. It may be bought from stores, traded from patrolmen, or stolen from homes.

Lemons increase hunger by 10%, decrease exhaustion by 10%, and increase immunity by 5%.

## Trivia

* *Citrus medica* is not the common lemon (*Citrus limon*) as the item description states, but rather the citron, a dry and pulpy citrus fruit.
Revolver Ammo

* Revolver Ammo (Pathologic 2)
* Revolver Ammo (Pathologic)

**Revolver Ammo** is a type of ammo in *Pathologic 2* that is used for the Revolver.

Revolver Ammo can sometimes be looted from containers, bartered for with Townsfolk, or purchased from Bad Grief and the Dead Item Shop.

## Tips

A good method of retrieving revolver ammo is by trading with the local town watchmen and militas. A good barter item to use is lockpicks, which become increasingly common to find on looted Bandits. One lockpick can typically be traded for two revolver ammo.

## Notes

* Revolver Ammo takes up 1x1 inventory space and stacks up to 99 times.
* When bartering, Revolver Ammo is worth 4 from Tots and 5 from Militia. It is worth 8 from the Dead Item Shop.
* In the Alpha of *Pathologic 2* Revolver Ammo was instead called "Bullet".

**Revolver Ammo** is a type of ammo found in *Pathologic* that is used for the Revolver and the Double Barrelled Pistol.

Revolver Ammo may be obtained by trading with children, patrolmen, or bought from Bad Grief. The Haruspex can also trade with Andrey Stamatin for ammo, including Revolver Ammo.

 90
Kashk

**Kashk** is a ration in *Pathologic 2*. Consuming it reduces hunger by 15%, but increases thirst by 10%. It can be purchased from groceries and the Broken Heart Pub, randomly obtained via Packages, or looted from containers and bodies. It can also be traded for via townsfolk.

Note that while Kashk and Eggs share identical hunger values and identical costs in stores, Eggs increase thirst by a smaller amount (3%). As such, when given the option, Eggs are an objectively better choice over kashk.

## Notes

* Kashk takes up 1x1 inventory space and stacks up to 10 times.
* When trading, Kashk is worth 4 from Kayura and Herb Brides, 5 from Goose, and 6 from Siskin.
* Kashk, or Qurut (*کشک*), is a Central Asian fermented food, made from what is essentially dried yoghurt.
Tinctures

**Tinctures** are a drug with immunity boosting properties found in *Pathologic 2*. They are made by the Haruspex by combining two Herbs and one Water Bottle within the Alembic in his Lair, which he can gain access to as early as **Day 2**.

Tinctures serve a number of purposes, the simplest being that they increase immunity to plague, similar to Immunity Boosters. In order to do so, they can be issued to other characters via prophylaxis, or consumed by the player character. When consumed by the player, Tinctures will also have small secondary effects on certain status bars, which are either helpful or harmful depending on tincture quality.

Additionally, Tinctures can be issued to infected patients in effort to discover disease symptoms during diagnosis. When administered to a sick NPC, basic tinctures will reveal 1 symptom, and improved tinctures will reveal 2.

As of **Day 4**, once the Brewery is fixed, the Haruspex can use Tinctures to create Painkillers and homemade Antibiotics.

Tinctures can be traded to Herb Brides, Worms, Infected Townsfolk, and Dandy in the Soul-and-a-Half Fortress.

## Notes

* In the *Pathologic 2 Demo*, tinctures were referred to as **Tincture 1, Tincture 2,** and **Tincture 3**.
Tan

**Tan** is a ration in *Pathologic 2*. Consuming it reduces hunger by 15%, and reduces thirst by 15%. It can be purchased from groceries and the Broken Heart Pub, or looted from containers and bodies. It can also be traded for via sick Pochard and Worms.

## Notes

* Tan takes up 3x1 inventory slots. It stacks up to 5.
* When bartering, Tan is worth 3 from sick Pochards.
* Tan, or *Doogh*, as it is also commonly known, is a sweet drink originating from Central Asia, made from fermented milk, similar to yoghurt. It is often seasoned with mint and served cold.
Menkhu's Finger

This entry contains potential spoilers for *Pathologic 2*. Read at your own risk.

*Come now, you haven't given us any time to change the set!*This entry contains potential spoilers for Pathologic 2. Read at your own risk.

**Menkhu's Finger** is a melee weapon in *Pathologic 2* that can also be used during autopsy. It is the rarest scalpel in the game, as there are only two available. One can be obtained during the Ragi Barrow sacrifice on **Day 5**, and another in the Abattoir, which becomes available to the Haruspex on **Day 9**. It can be sold to all stores and traded to Dandy in the Soul-and-a-Half Fortress

Of all the surgical tools, the Menkhu's Finger deals the most raw damage, however the Lancet has the highest autopsy success rate and durability.

Menkhu's Finger Damage Calculation
 Heavy Attack
 Backstab

* The following equations calculate for damage dealt, where *D* represents durability. Durability is reduced prior to damage being calculated.
	+ *Light Attack:* 40 + √(*D*) × 20
	+ *Heavy Attack:* 70 + √(*D*) × 40
	+ *Backstab Attack:* 18 + √(*D*) × 90

Menkhu's Finger Autopsy Values
 Durability reduction

* The Menkhu's Finger has a LinesVision stat of 30 and Quality stat of 45.
* Autopsy chance of success is constant, and does not scale with durability.

Menkhu's Finger Repair Values

## Gallery

* Menkhu's finger equipped in the melee slot
* Menkhu's Finger during an autopsy

## Notes

* Menkhu Fingers take up 2x1 inventory slots. They do not stack.
* Despite it's description, Menkhu's Finger isn't best scalpel aviable. It's outclassed by Lancet as Autopsy tool, both in durability consumption and chance of success.
Oil Lamp (Item)

This entry contains information from data found in the console commands, old game versions, and/or game files. The use for this information is based on speculation and may not be accessible through normal gameplay.

The **Oil Lamp** is an item and Gameplay Mechanic in *Pathologic 2*. It cannot be accessed through normal means. It is also present in *Pathologic*, but only as a game mechanic and not as an item or physical object.

In the *Pathologic 2* alpha, the Oil Lamp was an item found in Isidor Burakh's House, which had a durability meter and took up the firearm slot.

For details on the game mechanic utilised by the player, see here for its use in *Pathologic* and here for its use in *Pathologic 2*.

## Screenshots

* Touch Screen of unused Oil Lamp item accessed using console commands.
* Oil Lamp in use
Fresh Meat

* Pathologic 2
* Pathologic

**Fresh Meat** is a ration in *Pathologic 2*. Consuming it reduces hunger by 65%, but increases thirst by 30%. It can be purchased from groceries, or looted from containers and bodies. It can also be traded for via the Dead Item Shop.

## Notes

* Fresh Meat takes up 2x2 inventory slots and stacks up to 3 times.

**Fresh meat** is a type of ration in *Pathologic*. It may be bought from stores, traded from patrolmen, or stolen from homes.

Fresh meat decreases hunger by 25%.
Shoes

**Shoes** is a clothing item found in *Pathologic 2* that can be worn by the player. Shoes can be bought from tailors, and occasionally looted from houses. It is the lowest quality piece of footwear.

At full durability Shoes provide:

* 10% fist resistance
* 18% blade resistance
* 10% bullet resistance
* 10% fire resistance
* 70% infected air resistance

Shoes Repair Values

Price Progression

\*Value at full durability

## Notes

* Shoes take up 2x2 inventory slots. They do not stack.
List

The **List** is a quest item in *Pathologic 2*.

The List is obtained from Aspity for on **Day 2** of the Haruspex's route after his father's funeral. It details the names of seven children along with an unknown symbol as the eighth on the List that Isidor Burakh left in the Haruspex's care.

## Notes

* The List shares the same art asset as other Notes in the game.
Raisins

**Raisins** is a ration in *Pathologic 2*. Consuming it reduces hunger by 3.5%, but increases thirst by 1%. However snacks hold a fractional amount of hunger value relative to their buying price, and are better off traded to kids rather than eaten. It can be purchased from groceries and the Broken Heart Pub, randomly obtained via Packages, or looted from containers and bodies. It can also be traded for via Starling.

## Notes

* Raisins take up 1x1 inventory space and stack up to 10 times.
* When bartering, raisins are worth 3 to Teensies, 4 to Tots and 5 to Swifts. They are worth 3 from Starlings.
Infection Map

*This entry includes information regarding both Pathologic (2005) and Pathologic 2 (2019).*

* Pathologic 2
* Pathologic

**Infection Map** is an item in Pathologic 2. They can be obtained by trading with Dandy, a Soul-and-a-Half that specifically trades maps for various items useful to the Soul-and-a-Halves.

Infection Maps become available on **Day 4**. They will show the player the various infected and burned districts without having to enter them, and alert them of any Bound that are in danger.

## Trade Values

The first Infection Map on **Day 4** will be given to the Haruspex for free by talking to Dandy outside of the Soul-and-a-Half Fortress. Afterwards, the Haruspex must trade with Dandy to receive Infection Maps. The value of Infection Maps will increase daily.

 11 | 24

## Screenshots

* Dandy sitting outside the Soul-and-a-Half Fortress on **Day 4** to give the Haruspex an Infection Map
* Dandy sitting inside the Soul-and-a-Half Fortress to trade Infection Maps
* Dandy trading an Infection Map
* Haruspex's Infection Map on **Day 4**

## Notes

* The Infection Map, though an item, does not enter the Haruspex's inventory and is instead automatically applied to the Town Map. It is for this reason that it does not have a Touch detail.

**Infection Map** is a map upgrade available in all three routes, acquired from different characters and for different prices depending on the player character. The Infection Map marks infected and burned out districts, which will otherwise not appear on the map.

## Bachelor's Route

From day 3 onward, the Bachelor can buy the map from Vlad the Younger for 1000 Money.

## Haruspex's Route

On day 3, Notkin will ask the Haruspex for 10 Twyrine Extracts. If the request is completed, no matter the quality of the extracts, he will sell the Infection Maps from day 4 onward for varying amounts of money between 500 to 2000. If the request is ignored, he will sell them for an increasing amount of Razors and Crowbars, which can be obtained from killing muggers and looters.

## Changeling's route

From day 3 onward, the map of infected areas will appear for the Changeling automatically at midnight.