Atlas of The Realms

An simple overview of the regions and places of importance in The Realms

2. **The Gates of Eternity** - Manned by Gaurdeans, these gates were built to keep unwanted outsiders from the birthworld of man. They were built by the followers of the crafters, using their blood and essense to form the gates in the first place, and by the wishes of their great masters, who see to it that earth is undisturbed.
3. Ares
4. Ishtar

### **Cœlestemir** (Inner Rims):

1. **Tauri** - Homeworld of the honorable Taurian Legions, Taur is considered the second jewel of the human continuum. Shaped by its proud military traditions, and one of the many leaders of the coming of the human era, they were a force to be reckoned with. Seeding life on many far-flung worlds and spreading the fires of civilization, their empire is now one planet with their armies across the realms fighting the forces of the unholy hordes.
2. **Assuras** - Considered to be Cœlestimir’s breadbasket, and practitioners of medicine and traders, the world is ruled by a nomadic-type peoples. Ruled by tradition and free venture, they are found in all realms and seeding worlds with their massive generation ships. It is also the home of the church of mourning and the first base of the champions.
3. **Aruma** - A sun-blessed desert world, it is the hub of trade and prosperity in the entire sectum. It’s temples feature cultural designs from other worlds that harmonizes with the existing environment and it’s people, though it’s art and people change, it will always be an oasis that never ends.
4. **Britta** - A realm of floating islands and great medieval cities, they see Assuras as their historical rival dating from the League Wars to the War of the 5th Alliance. It is home to the Tradestine Company, the City of Centrale, and their many roads, riches, and respect they built along with it.
5. Raene
6. Magnis
7. Sheol
8. **Station 02** - The oldest surviving exo station in the realms, it is one of the last remaining 1st generation homo exos habitats that exist, surviving 43 wars and is one of the third largest complexes ever built in the outside.
9. Meropis
10. Thais
11. Stora
12. Barkaan
13. Station 26
14. Nostra
15. Nysa
16. Lemuri
17. Scarren
18. Caliente
19. Benom
20. Cellas
21. Ruins of Station 75
22. Brutus
23. Oua
24. Station 62
25. Ream
26. Rath
27. Station 09
28. Tina
29. Moldus
30. Sardu

### **Aulde** (South):

1. Tirth
2. Roscoea
3. Origin
4. Station 213
5. Cannon 05
6. The Katafis Family Manufactorum
7. Einstein Dimensional Academia

### **Aka** (Far South West):

1. Mortus
2. Asunder
3. Station 665
4. Other Paris
5. Outpost Echo
6. Station 667
7. **Nimor** - The All American

### **Balasq** (Inner West):

1. Station 133
2. Lia
3. Vane
4. Sepha
5. El Visions Grande Theatra "The Popcorn Machine"

### **Breik** (Far West):

1. X
2. Station 293
3. Station 352
4. Station 205
5. Station 68
6. The Citadel
7. Umbra

### **Arorez** (Inner East):

1. **Auram** - The golden world of steel and might, it is the capital world of the Unionites, who were in their past a stranded Taurian colony fleeing from the end of the War of The 1st Alliance. Adopting and evolving their traditions and picking up many others, they expanded rapidly, economically, militarily, and diplomatically. In their prime they have held over the entire sectum before falling from the Great Mistake, they have recovered and are now attempting to reconquer what was left of their union.
2. Excen
3. Cass
4. Station 93
5. Heim
6. Senna
7. Elimphus
8. Station 100
9. Battleyard Ares

### **Anda Horiza** (Far East II)

1. Bel
2. En
3. Battleyard Ragnarok

### **Hybur** (South East):

1. Eden
2. Siren
3. Zoral
4. Avalonis
5. Oleon
6. **Port Redmark**
7. Mith
8. Station 345
9. **Howard** - Homeworld of the Mex

### **Feil** (Far North East I):

1. Gilgoamo
2. **Whimsico** - Witch World and PTSD
3. Mania
4. Monument of the Keeper
5. Cannon 02
6. The Splinter

### **The Cirrumvilace** (Far North East II)

1. Endel
2. Cast

### **Thather Dann** (East)

1. Alfae
2. Erene
3. Orah

### **Esheld** (Far North West):

1. The Alexian Librarium
2. The Guilds
3. Temperance
4. Haevenn
5. Aria
6. Device of Unrelenting Repentance (Cannon 16)
7. Shadowlondon
8. Krin

### **Warde** (North West):

1. Istok
2. Paxia
3. Appollis
4. Hope
5. Corth
6. Erhall
7. Planet 3
8. Corpse of the First Guardian
9. Station 46
10. Sepha
11. Station 53
12. **Zuras** - SINULOG!
13. Vaen 14.
14. The Splinter
15. Battleyard Zeus

### **Stennar** (North I)

1. Vagune
2. Hall of Dead Gods

### **Barfirk** (North II)

1. Haveshalla
2. Vulen

### **Farr** (Far East):

1. Olympia
2. Arcadia
3. Azan & Oseus
4. Station 1004
5. Cornport
6. Adyll
7. **Dynarrus** - The Kashane Reborn

### **Sheinlock** (Far South East):

1. Nero
2. Drowne
3. Station 873
4. The Broken Garden
5. The Tomb

## **Others**

### **Nomadic Realms**

1. Sanctum City
2. Daark Sierkess
3. Westfield
4. Eggra's Dimensional Hive

### **Decimated Realms**

1. **Taira** - Homeworld of the Kasha Empires.