recursal/Fanatic-Fandom huggingface dataset:
Atari

Name: Atari

Age: Atari

Rank: Recruit

Unit: Fury of the Called

Affiliations: Belegarian Navy, Union of Tavern Owners, Cat Ladies Unanimous

Atari, a rare khajit, is currently the owner of the largest group of pubs on what is left on the continent. Interestingly, all of the workers in the bars are also khajit. The many bars, pubs, and inns of this clever khajit's alcohol empire are all named, "The Bird" for reasons not entirely clear the various humans and elves that patron them.

Atari and the khajit were allied with the forces of Belegaria in the battle against Maegamarth in and near Hithdor. His skills at managing such a large chain of establishments were put to good use in overseeing the army's supply lines. Khajit are naturally attuned to Light energy because it feels warm, like the sun on their tummies.

After the battle with Maegamarth, where Cross sacrificed himself to protect much of the Crusade's army, Atari commissioned and placed paintings of Cross affectionately giving a thumbs up to the viewer. These paintings have been dubbed, "Buddy Cross."
Aftermath

Sometime after midnight—when all had gone to sleep in the town, and the fires had sunk down to embers glowing softly in their hearths—sometime after midnight a man rode into town.

In the dark there was not much to tell about him. The hood of his dusty cloak shrouded his face. The set of his shoulders betrayed his weariness; He had the look of a soldier riding home at last. Whether it was from victory or defeat it was impossible to say.

Stepping down from his dark horse, he quickly tied the reins to a post. Lashed onto his saddle was a bundle of black cloth. He untied it and walked briskly to the center of town, not wanting to be disturbed in his business.

When he reached the center of the small town he laid down his burden and sunk down to his knees wearily. Unwrapping the bundle of black cloth, he drew forth a bundle of leather armor. It was pierced deeply and in many places. There would be no mistake about the fate of its wearer. Nor would there be about his identity; it was too small of a town, its sons too few and precious not to note the absence of the one who would not ride back from the war they had all ridden away to years ago.

Sighing softly, he withdrew a small spade from his belt and began to dig. Not deep enough for a grave, or to cover the armor by his side. Just enough for the small acorn he drew next from a pouch on his belt. He set it inside and pushed the dirt back over it.

Standing, he paused in silence, what might have looked like a moment of prayer, if the man had been one for praying. Directed to no one but the wind that came whistling through the trees, he spoke:

"Most would say that planting an oak here is something profane. That it is an honor reserved for those who served the light until the bitter end."

He paused and pull his cloak closed against the cold.

"None of them know the darkness, truly. They forget the darkest shadows are cast by the brightest lights. If there is a creator, it is him and only him who can know the truth of this. If he judges you innocent, then perhaps this oak will grow. Or perhaps it will not."

Without any hesitation, he turned and strode back to his horse, pulled himself up into the saddle, and turned the way he came. The horse trotted slowly out of town. Just as he was passing out of sight, back into the shadows from which he had arrived, he turned back and said, in a voice no louder than a whisper, "Goodbye, Yinz." And then he was gone.
Zac el bebe terracornio

**Zac el bebe terracornio** es el sexto episodio de la 1 Temporada, y el sexto episodio en general.

 Escrito por:

## Trama

Durante la noche, dos Terracornios dejan un regalo en la puerta de la casa del árbol un bebe Terracornio. Steven lo recoje y lo lleva para dentro y su cuerno viene de una gema, Steven examina la gema y dice que es caliente como fuego y el bebe se transforma en un unicornio de fuego, pero despues dice que necesita agua y el se transforma en un unicornio de agua, Steven decide ponerle nombre mañana. Por la mañana Steven habla con las Crystal Ponies hay dos nombres posibles, Elemtel o Zac, al final lo llamaron Zac. Podía controlar los elementos perfectamente y no solo eso se podia transformar en: fuego, agua, tornado, montaña, electricidad, volador, fantasma y meteoro. Pero había un problema para que se transformara, habia que decir el elemento en el que quería que se transformara, despues de dos semanas Zac era muy fuerte, era una buena arma pero un día se sentía sin energía y Twilight busco informacion sobre los Terracornios y parece que necesita una baya especial cada año para ganar energía vital. Steven, Twilight, Pinkie Pie, Rainbow Dash y Applejack van en una mision a la montaña terrial, el único lugar donde se encuentran esas bayas. En la lucha contra Ciclón, un monstruo corrompido, en la lucha Pinkie Pie, Rainbow Dash y Applejack despiertan su habilidad especial, la habilidad especial de Pinkie Pie es saliva acida, Rainbow Dash consigue controlar las nubes y Applejack consigue su brazalete que le permite controlar las plantas. Derrotan al monstruo y consiguen la baya.

## Personajes

### Principales

#### Cristal poneis

* Steven
* Zac
* Twilight

### Secundarios

#### Cristal poneis

* Ciclón
* Rainbow Dash
* Pinkie Pie
* Rarity
* Applejack
Belegar

Before Reclamation Day:

Being beyond the Waste of the Black Spell and between the Noram Mountains lies a broken city. The once great and glorious walls of Belegar have now weakened and sunk into the rotten earth, and the stone and brick has begun to mold and fester. Little is known of what now breeds behind the walls of the Castle of Kings, where the essense of the evil and rot festers. The people of the land have heard whispers of the corruption of the east, and words of a wicked mage being at the heart of it all. The Eryndor Crusade tries to spread word of the truth in Belegar, that Maegamarth, lord of all death magic, has taken Belegar as a haven. Patrolling Black Orcs circle the territory of Belegar, and no Men have seen what has been breeding and brewing behind what walls still stand. Even the Dark Followers of Maegamarth must speak with a Black Orc, and even the most dedicated of Maegamarth's underlings has yet to see him. As the Men of the land quarrel in their own matters, Maegamarth grows and plots tirelessly. Will an army ever march to the rusted gates of Belegar and charge through Maegamarth's army of Undead flesh and Black Orc? The Eryndor Crusade trails daily to alliance the peoples of the world in order to create such a force.

After Reclamaton Day:

King Jayne and Queen Glo rule the country, with various militaries under their command, including an Army lead by Field Marshall Corvus, an order of Templar lead by Atalan, and misc peeps in the unit falling into place here. Toland, stripped of his rank and soul for various crimes (namely pissing off the east enough to invade) is locked away in Corvus's tower. In this tower, Corvus and Kali are messing with dark energies. Corvus, with his null-magic abilities, explores the capabilities of both light and dark. They aren't really doing anything evil, just playing with very small amount of dark power that can exist so close to a lifetree, in an environment sealed off from the lifetree's influence. New Belegar is also the home of the Paladin Order, with the Belegarian Academy being tended to by it's headmaster, Arias. Various artifacts from the time of Leechian's rule are held here, although some of these dark powers went missing after the final battle when peasants sacked the academy.

During the uprising of the Sons of Belfalas, Belegar was temporally blockaded by the Belegarian Navy. This blockade was quickly broken and no fighting took place at the capital during this short lived rebellion.

Belegarian National Anthem
Main Page

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Black Spell

The black spell was released when Syris, the father of Mithris of Daeris, found King Leechian, the (at the time) current king of Belegar, and killed him. He did this because he believed that Leechian as possessed by Maegamarth. When Leechian was killed, black energy filled the lands, killing almost everyone in Belegaria, and giving Maegamarth the core of his new undead army.
6 Months Later

"As you have summoned, so am I here, your majesty," Corvus half snarled.

From across the grand space of the Belegarian throne room, Lugh Jayne sighed and lifted a weary hand to his temples. He seemed older and the crown on his head seemed to hang heavier than it had on the summer day of his coronation 6 months earlier. Corvus immediately regretted his words, and in a softer tone, spoke again. "I am here, Brother. Why have you called me away?"

"Away from what?" Jayne spoke, his eyes flashing with frustration, "Your vacation cruise?"

"If you had need of me you had only send for me. Eldgrim sails where he wishes but never beyond the range of communique with Belegaria."

"Of course I have needed your help, Corvus. I have needed all the help I could have asked for and more after that. The world might have been saved in Hithdor 6 months ago but I'll be damned if running a kingdom in peace isn't more difficult than one at war."

He paused for a moment, then added, " In war time it was enough to provide the poor with bread and the rich with protection. Now they petition me to replace sheep lost to wolves lost on my land. Replacement sheep!" Laughter shook his enthroned form, temporarily softening the lines of his face into someone Corvus remembered.

"I am sure your ears have been sorely tested with all this talk of sheep, Lugh, but I am no shepherd. I am a soldier in a time of hard-bought peace. Call on me when your borders are challenged, perhaps, but I do not think they are. If they were, you know my commanding officer is Toland," Corvus paused, the name of his estranged friend and comrade feeling strange as it passed his lips for the first time in months, "I have received no news from the Field Marshall in these six months."

"Aye, that is true, and there is not much reason for the mustering of troops right now, you are also correct to say. But you have brought us to the true purpose of my call for you."

"Toland?"

"Aye"

" What of him?"

Jayne sighed. "I was hoping you would know more than I. I have had no word of his whereabouts or activity since the Army marched from Hithdor."

"We—I have not spoken with him either." Not since that day on the smoldering battlefield six months earlier, he would have said could his heart have bore it.

"Then I am afraid your vacation is over, Corvus" said Jayne, handing Corvus a rolled parchment and a small wooden box, "and considering that most of my commanders are dead or missing, there are 3000 men who need commanding, war time or not." Corvus opened the wooden box. Nestled inside in velvet fabric were a pair of golden Oak leaf pins, the rank insignia of a field Marshall of the rangers.

"Great."

"Find him, Field Marshall," Jayne's tone echoed Corvus's snarl earlier, "You are dismissed."

Jayne did his best impression of a king with more pressing matters to attend to. Corvus guessed that he had had more practice at it then the last time he had seen him.
Black Orcs

The black orc are made to serve the will of Maegamarth. They are known for their connection with the Dark Lord and their unquestioning dedication to his goals. Black orcs are more powerful than their wood orc cousins. Because of this, a cult amongst the green skinned orcs has formed worshiping the black orc as the greatest form of the orcish race.
Belegaria

Once cradling the thriving and righteous nations of Men, Belegaria has since fallen into shadow. Within years, the countryside has turned from rich fields and glorious silver walls to rotten earth and waste. Word of a wicked spell has finally reached The Continent, and rumors of vile deeds have slowly spread across the land. The Black Orcs that patrol the territories of Belegaria have patrolled as far as the great Arnodiad Causeway, which is the main route between Westend and Belegaria. This is one of many reasons why very few dare to travel to the corrupted lands of this peninsula.

Eventually, the Crusade marched to the doorstep of what was once Belegaria and pushed back the darkness. After helping to free the land from necromantic corruption, the Fury of the Called settled in to rebuild the country, dubbing it "New Belegaria." Since this Reclamation Day, much has changed in the nation. No longer a lost land, the nation is tussling with life once more, it's inhabitants protected from any damage from the falling moon by the lifetree planted by Fairion.

## Cities in Belagaria

* Batta
* Belegar
* Belfalas
* Kolefas
* Reidor
* Trunka
Especimen 1

Tipo
 Total Fatalidad
 Metodo
 Apariencia

el especimen 1 es un antagonista en la casa de los sustos de spooky

## apariencia

de hecho este personaje tiene distintas apariencias a continuacion una lista de cada una:

* un fantasma verde
* una calabaza
* un esqueleto
* un fantasma azul
* un tronco
* una araña purpura
* un fantasma con pies de burbuja
* un fantasma con cara terrorifica

## apariciones

el especimen 1 aparece en ciertas habitaciones al azar con sus variaciones

## descripcion de CAT-DOS

un fantasma que ocasionalmente sale por los pasillos

## curiosidades

* es el unico para tener variaciones
* es el unico que aparece en la mayoria de las habitaciones
Batta

Being in the rocks of South Noram, the people of Batta admired the power of stone and believed it would be an effective weapon if they were ever invaded. After hearing of the atrocities at Reidor, the townsfolk of Batta knew their rockdrops would soon be unleashed. Although successful against the soldiers of Belegar, the stone traps and slings only held the threat at bay for less than a day. Soon ladders and climbing flankers breached the high walls scattered through the mountains, and slaughtered the townsfolk of Batta. The gray stone town is now splattered with rotten red. Because the people of Batta fought until their ends, most of the buildings were destroyed by the White Infantry of Belegar.

After Reclamation Day, Batta became the new home of the New Belegarian army. Luckily, the army was on the move and fighting in Htihdor during the confrontration with Maegamarth, when the city was sunk during the Cataclysm.
Especimen 5

Tipo
 Total de daños
 Metodo
 Apariencia

el especimen 5 es un antagonista y enemigo del jugador en spooky house of jumpscares

## apariencia

parece una bola gigante de masa con forma de humano sosteniendo algo

## curiosidades

* no parece ser un humano
* sostiene algo
* es un homenaje a las series de *sillent hill*especialmente a *sillent hill 2*

## *​audio*

*cuando esta cer*ca del jugador

sonidos aleatorios
*​*
Halloween Horror Nights: Carnival Of Carnage (2007)

Icon's
 Year
 Houses

## Houses

* **Jack's Clown-O-Vision**
* **A Nightmare on Elm Street: Dreamwalkers**
* **The Texas Chainsaw Massacre: Flesh Wounds**
* **Friday The 13th: Camp Blood**
* **The Thing: Assimilation**
* **Dead Silence: The Curse Of Mary Shaw**
* **Psycoscarapy: Home For The Holidays**
* **Vampyr: Blood Bath**

## Shows

* **Jack's Carnival of Carnage**
* **Bill And Ted's Excellent Halloween Adventure**
* **The Rocky Horror Picture Show: A Tribute**
* **Freak Show**
The Freescast

This is just a copy paste of the "Who are the Freescast?" part of the main page.

The Freescast is a group of Youtubers, founded and led by Shadow (Shadowman1127). Other members include: NDunk (ndunk58), TheDig (thedig47), MGFish (mgfish), and Alec (AH\_Alec). In a collaberation video with zEliteFleet (Skyscraper- Fun, Friendly Building Challenge) it was revealev that Alec was no longer part of The Freescast. Some people who are not technically "Members" of The Freescast, but are friends and frequently make appearences in videos are: Edak (edak3), ISuckAtGames (HDXvideogames), zEliteFleet (MinePro63), and Michiel Geleyns (CineMinecraft). They mainly play Minecraft and modded forms of it, but they also play many other games such as: The Forest, Saints Row Series, Garry's Mod, etc. Some of their Minecraft series include: Stranded, Freescast War (Now entering its second season), Shadow of Israphel "Conspiracy" Theories, and The Freeszer. Stranded follows the popular Minecraft plot format, where it starts as pretty much un-scripted survival and building, but a story emerges as the series goes on. Freescast War is a war between Shadow and a team of NDunk and TheDig, and is only scripted in its last few episodes. In the second season, a new enemy (Edak) has been introduced as a new villian to the team of NDunk and TheDig. However, his opinion of Shadow is unkown, and it is possible that he will later join NDunk and TheDig, as he really doesn't have that much of a reason to be angry at them. The Freeszer is a series following a laboratory where mods are tested by NDunk, Shadow, and TheDig. TheDig is the test subject, while NDunk and Shadow merely conduct and observe the testing, remaining unharmed whilst TheDig is thrown into dangerous situations. NDunk and Shadow seem to be the brains behind the operation of The Freeszer, as it were. The series reveals, in its second episode, that the FTB series, Freescast War Season One (So... I would assume Season Two , as well), and The Freeszer all take place in the same universe, and with The Freeszer taking place after the two. However, the order of the two (FTB and Freescast War) is unrevealed, only that they take place before The Freeszer. Most of the scripted or slightly scripted Minecraft series of the Freescast are written by Shadow (Who, in the creator of this Wikia's opinion, does a great job). The Freescast have also revealed plans for a Shadow of Israphel prequel, abbreviated as ROI, or Rise of Israphel, coming in Summer 2016... "Hopefully," according to the first trailer. It apparently takes place after Stranded.
Амулеты

Файл:Placeholder
Кольцо одобрения (Ring of Acceptance)

Кубок дружелюбия (Goblet of Friendliness)

Корона вызова (Crown of Challenge)

Вилка (Fork of Eating Alone)

Яйцеварка (Egg Boiler)

Чешка кофе (Coffee Mug)

Огромная чашка кофе (Giant Coffee Mug)

Носки раздумий (Socks of Meditation)

Штаны силы (Trousers of Strength)

Шапка фантазии (Hat of Creativity)

Очки мудрости (Glasses of Wisdom)

Линейка школьных бедствий (Ruler of School Disasters)

Йо-Йо одержимости (Yo-Yo of Mania)

Верёвка привязанностей (Rope of Social Bonds)

Наручники близости (Handcuffs of Hovering)
Stranded Cipher Completely Decoded

File:Stranded Cipher translated.pdfHere is the Official Translated Cipher made by Shadow and decoded by him as well! Hope this inspires some new theories and helps anyone struggling to decode it! Look forward to more of these for our other upcoming series! More codes and hints coming your way soon!

-Shadow
The Power/Age Theory

## Could different members of the Freescast be ancient?!?!

Recently after reading alivelauren's NEW Freescast universe theory. I have developed a theory of my own (NOW APPROVED BY SHADOW HIMSELF!). So I believe that different members of the Freescast are various ages. However most of them would be around the same age range since they are all descendants of the Greats. Also, recent news has hit my ear, through the conspiracy theory chain, that ROI (Rise of Israphel), which is the next series to take place, takes place in the year 880B.C. Meaning that inevitably this is the first series in the timeline that alivelauren came up with! So anyway, drawing from Stranded 26 (which might I add was flipping awesome!) Legionnaire\_Bastio, stated that all of them were too powerful to QUICKLY be effected by the sands, however he did not say they were immune! Anyway, so drawing off of my knowledge of crazy stuff like the Freescast universe, I believe that because the Freescast are so powerful, this allows them to age slower as well! Therefore this would make sense, essentially time takes longer to apply to them, meaning it would make perfect sense that they are 1000's of years old and why the sand takes so long to effect them.

I might add more to this later, but for now this is all I got!
Some bits of material for theories!

First off, FOF is NOT the same person on the code wheel... But that person (We will call him Squid for now for no particular reason) is the statue seen in Freeszer Episode 5. And, my personal theory is that he is also the deep-voiced person in Freescast War. Also, on a call with Shadow, he mentioned that we have already seen SCI SIte Z... I instantly shouted "Freeszer!" Of course, he didn't confirm anything, but... I have a gut feeling. Also, Squid is in the middle of the code wheel, and the sand is just another space, just like the heroes, so... Maybe he's controlling it all! Also, in Freeszer Episode 6 Part 2, Shadow mentions they made the Freeszer because of ONE ENTITY. Many believe this to be Israphel, but Shadow says it wasn't... So.... Maybe it's Squid! There you go, let your minds go! Theorize!

You can put them here or on a seperate page.
Stranded

Stranded is the first of the "8 Series." It starts with an airship crashing, leaving mgfish and Shadow stranded on a mysterious island. In the second episode, ndunk crashes his airship there, too, and joins Shadow. Later, TheDig crashes his plane there and joins him as well (In this episode it is revealed that Stranded takes place in our known world, however it is also revealed New York has been demolished due to some sort of nuclear fallout? So it is easy to assume Stranded takes place sometime in the future.). At first, it is just survival. However, a story soon emerges, as the trio finds a book from Shadow's father, a king, during a great war (known as the Battle of the Sands). Sand begins becoming more present on the island. Traps of TNT are frequently left. At one point, the trio goes to investigate a nether portal by their base. An odd creature comes out and says something reverse and Stranded Episode 18 - The Portal ends. The series takes a break for a while. Some time in this break a series called 12 Days of Freescast, a Freescast special Christmas series with 12 parts, begins. The last part takes place in Stranded. A new creature called IceCrown\_Minion has emerged from the portal. By the time the episode has ended, the buildings are in ruins. When Stranded 19 - The Revisit, (I will finish later)
Dallas Finkton

Age
 School
 First Appearance
 Latest Appearance
 Plot Status
 Social Standings
 Crushes

*"He's your typical selfish jock with an unusual way of think for and eighth grader. He's power hungry and will do anything to get what he wants. ANYTHING. AN-NE-THANG. He doesn't go to Earle. B. Wood MS but does goes to Danny's old school. He's one of Danny's most dreaded friends."* - Kevin Bloo, Creator.

## Background

He's always been a trouble maker since the 3rd Grade but is always smart about the way his plans work. He'll always find a way to pin his 'crimes' on someone else. But, there's only been one time he was caught and that was The Danny Incident and he was caught because Danny ratted him out.

## Old Friends [SPOILERS]

Fast forward a few months later after The Danny Incident and he's extremely bored. It's October and it seems he's taken control of the entire Carder student body and there's nothing to conquer. He's noticed that his school's hangout place (a park) isn't always available all year round so he takes this as an excuse to take over a hangout and why not his dear old 'friend', Danny's school hangout.

While checking around the place, he reunites with his friend Danny in a CVS and worked out amazing but in all reality it was a train wreck. Danny didn't responded at first but once he did, he had a lot to say. At the end of the encounter, Dallas nearly beat Danny to a pulp. Afterwards,(THROUGH THE POWER OF SOCIAL MEDIA), Dallas convinces his entire student body
Shadow Sails

Shadow Sails was a one part mini-series that followed Shadow attempting the "Ultimate Ship Challenge" in Assassin's Creed IV: Black Flag. As far as I can interpret from the description, it was supposed to become a Let's Play Series, but it has not so far been re-visited. For the most part, it has remained unmentioned (at least in a major way) in other videos.

Edit: In a recent statement from Shadow on his Twitter, he stated the Shadow Plays series will continue later this summer, he plans to finish his Assassin's Creed IV: Black Flag play-through, and will then move on to play other games. The main reason he has been unable to continue with this series is due to the fact that he has been very hard at work on Stranded, Freescast War, R.O.I. Plus he also had many personal things to attend to, resulting in his absence from the Freecast and their community for nearly 3 weeks.

Shadow Sails (Shadow Plays) resumed on July 3, 2015.
Especimen 2

Tipo
 daño
 Metodo
 Apariencia

el especimen 2 aparece en la casa de los sustos de spooky

## apariencia

es un espectro verde semi-solido que tien dientes puntiagudos se le ve gran parte de sus huesos y parece estar herido.Levanta una mano con el fin de acercarse a ti

## audio

***cuidado:***el audio puede sonarte muy fuerte

el sonido durante la pantalla de muerte

sonidos cuando esta cerca

## curiosidades

* es el primer especimen que te ataca de verdad
Character Guidelines

Below are some brief character guidelines that are required for your character before you begin role-playing.

Name-[e.g. Roden Walsh]

Gender-[e.g. male]

Age-[e.g. 18]

Weapons-[e.g. bow, saxe knife]

Place of Origin-[e.g. Araluen]

Notable characteristics-[e.g. short brown hair, green eyes, and a fiery temper]

Once you have distinguished these traits, please put your character's name on the Character list at the link provided. With that done, you can begin your adventure. Enjoy!
Choose Your Region

After you have created a character, you can now pick your region. Below is a list of all of the nations featured in the Ranger's Apprentice, you may now select the nation that your character is originally from.

Alpina

Araluen

Arrida

Aslava

Celtica

Eastern Steppes

Gallica

Hibernia

Iberion

Indus

Magyara

Nihon-Ja

Skandia

Sonderland

Teutlandt

Toscano

Ursali
Eastern Steppes

You weave your way through the maze of dome-tents made of yak hide, all the while you observe your surroundings carefully. The air smells of wood smoke, while the yak-tents smell of musty leather. The frost on the ground can be seen glittering in patches around the tents. You come upon a break in the tents to see the towering dome of General Haz'Kam's tent. This is where the General and his tacticians plan the Temujai Horde's raids with precision and accuracy.

Continue through the camp.

Enter the tent.

Return to your tent.
Hibernia Message

You scan the clearing before quickening your pace, eventually breaking into a full out sprint across the clearing and onto a heavily trodden dirt path leading to Dun Kilty. The morning sun shines through the leaves onto the dusty track as you speed along the road. The woods on wither side of the track eventually disappear to reveal the Hibernian countryside, with sheep grazing haphazardly and the occasional sheep herder in their midst. Ahead of you you can see a band of figures blocking your path, you slow down, curious to see who these strangers are. There are five men, most of them armed with dull clubs and one with a rusty claymore sword. Highwaymen.

Run back to Duffy's Ford

Stay put
Ranger's Apprentice Role Play Wikia

## Welcome to the Wiki

Welcome to Ranger's Apprentice Role Play Wiki, where you can experience John Flanagan's world as well as add on to it! From Skandia to Nihon-Ja there is always an adventure waiting to be experienced!

Begin your adventure here!

## How to Play

Playing is fairly straightforward, first, you must create a character, click here for your character guidelines. Then, visit the 'Choose Your Region' page to get started. Before playing, please note that this is not an ordinary role playing game, meaning that you don't make up your own scenarios, you must navigate Araluen and the Continent through another author's descriptive paragraphs and images.

## Questions?

Please visit this link if you have an questions or comments. Further questions? Contact this Wiki's email address: rangerapprenticeroleplaywiki@gmail.com
Characters (not seen in the freescast universe)

**Inspector\_Toby**

**stats:**

**Power Level:** 10,000

**Origin:** lost his family because of an evil corporation know as shadow co industries.

**Description:** A very intelligent man. He has his mind set on discovering the secrets of SCI. (shadow co industries)

**darl the dodo**

s**tats:**

**Power Level:** 10

**Origin:** was cloned in the freeszer.

**Description:** his a dodo.
Hibernia

(Optional) Soundtrack: Hibernia

You weave your way through the thick trees, thanking Cuchulainn you have no pursuers. You come to a small clearing, with the remains of a fire. The ashes are more than a week old. You camp here for the night. Tomorrow, you will move on.

Go to Dun Kilty and deliver a message to king Sean of Clonmel.

Help rebuild Duffy's ford.

Spend a night in Mountshannon.
Aslava

Orderly lines of fur-clad soldiers march through the snowy landscape, their icy-blue banners waving in the frosty air. You bring up the back of the column, trampling the muddy earth with your sturdy leather boots. In the distance you can make out the grand, stone walls of Castle Bronislav, set in the remote Aslavan wilderness, Castle Bronislav serves as an outpost on Aslava's north-eastern borders. The column of soldiers move out from under the shady branches of Aslava's winter pines and out into the open, revealing the grandeur of the surrounding scenery. You clutch your shield tight to your chest as the dramatic landscape continues to unfold, showing brilliant snowy peaks and towering pines. As you approach the castle, you can make out the same light blue banners that your battalion possesses on the towers of the fortress. Finally the column reaches the castle's gate, you peer up at Bronislav's towering battlements and familiarize yourself with the structure you were sent to protect.

Stay with the Column.

Ask a senior officer why your battalion is stationed at Bronislav.
Al Shabah Mehdi's Offer

"Ah!" Says Mehdi, a bit louder than intended. "I knew you were wise enough." He then grows more serious, "Where would you like The Gazelle to take you?" You peer around Mehdi's hulking form and observe the man's ship. It is a Dhow, slender and easy to maneuver through open seas. The triangular sail is neatly rolled on the forearm and the Socorran banner is unfurled, a green background with a palm tree and a scimitar. Mehdi looks at you intently, "The Southwest Islands? Toscano? Gallica?" The man inquires.

Turn Down Mehdi's Offer

Southwest Islands

Toscano

Gallica
Continue

The sound of boots on the gangplank wakes you, you are sleeping at the stern of The Gazelle, Mehdi's ship. It seems that Mehdi really likes Gazelles or just isn't very creative. You look up from the sack of Cumin Seeds from Mararoc. Six men board the ship including Mehdi. You stagger to your feet, dizzy from the sudden movement. Mehdi smiles, he gestured to his crew, "Let me introduce you, this is Abdullah, Kareem, Tariq, Khali, and Hassan." You smile and nod politely, the men looked more like criminals than sailors, they all have turbans beside Khali, who is a head taller than the rest of the crew and has noticeably darker skin. "Let's get going." Barks Mehdi and the crew jumps to life, hauling anchors, unfurling sails and preparing ropes. The sail is finally let loose by the nimble-footed Tariq, the smallest of the crew. Khali hoists the anchor, the sun gleaming off of his bare back. Mehdi takes the steer-board and The Gazelle is out to sea. You watch as Al Shabah slowly becomes smaller. The dhow rides the waves gracefully and you look back to see Mehdi smiling in the wind.

Remain.

Jump off the boat.
Al Shaba market

You step cautiously into the bustling market, with hundreds of tradesmen shouting their wares. You stop and hold your breath as five soldiers take someone away on the orders of the Wakir. You head to a fruit stall, making sure your headscarf is concealing your face. You buy five figs and a few dates, all the while keeping a careful eye out.

Go to docks.

Observe the stalls.

Follow soldiers and criminal.
Arrida

(Open Link in New Tab) Soundtrack: Arrida

The white washed stucco of Al Shabah's houses gleam blindingly white in the hot Arridi sun as you make your way down to Al Shabah's renowned harbor. Watching the faces of those who pass, you observe a variety of characters, from loyal Arridi soldiers with traditional spiked helmets, to hardened seamen with sun-faded turbans and hard, callused hands. Through the skyline of houses you can make out the glistening blue Constant Sea, dotted with white masts swaying in the tide. Your head scarf is stiflingly hot, but you keep it on, not only to protect you from the scorching desert sun, but to conceal your identity.

Continue to harbor.

Visit the Wakir's Barracks.

Go to the market.
Duffy's ford

You ride your horse up the path leading to Duffy's ford, a small Hibernian hamlet. It's just blackened timbers, although there have been a few feeble attempts at rebuilding. There is a middle-aged man making clay bricks by what was once a guest house and tavern. "Hello", you say. "Can I help with anything?" The man studies you for a moment. "Aye", he replies. "There's plenty to do around here. You can gather up the missing sheep, help rebuild and hunt for some food."

Leave.

Complete one of the man's tasks.

Ask about the source of the fire.
Endless Ocean Swimming

You take one look at Mehdi before turning to observe the turquoise waves of the Endless Ocean. You dive in, it is surprisingly colder than you expected, you can hear muffled shouts aboard The Gazelle, you open your eyes to observe a slightly blurry array of coral, colorful fish darting away, and the ominous shadow of The Gazelle on the Ocean floor. It is fairly shallow you notice as you look up to see the hull of The Gazelle slicing through the waves. Your lungs begin to burn as you start to swim, causing several schools of tropical fish to flee.

Surface.

Continue Swimming.
Doodles

The Doodles are pictures that Kyle intersperses throughout an episode, usually before he is making a point in one of his lists, which shows a visual example of his point along with the written point itself. These drawings are usually done with pen are may or may not be coloured in, and are done in the same style as the Final Bosman logo itself. The doodles have been around since the very first episode (PlayStation Meeting Dos and Don'ts) but have not been as common in recent episodes, probably due to time constraints.
Araluen

(Optional) Soundtrack: Araluen

You squint your eyes as you peer up at the magnificent walls of Castle Araluen, the yellow, glistening sun peeks over the fortress's towers, forcing you to look down. Sighing, you make your way through the city's gates and into the crowd of bustling citizens completing a wide variety of tasks. You weave your way through the throng and out into the city's square, glad to get out of the busy streets and into the open, spacious Araluen marketplace, you observe your surroundings.

Go to the River Semath, which runs near Castle Araluen.

Visit one of the merchant's stalls.

Go to Castle Araluen.

Make your way to the countryside.
Enter the tent.

You push aside the massive tent's opening flap and look within. The tent is almost empty apart from a cluster of Temujai officers and the general himself clustered around a yak hide with a map drawn upon it. No one seems to notice you as you peer around the tent. Suddenly you feel a hand on your shoulder, it is a guard you must no have noticed.

Run.

Remain.
Alpina1

Frost crunches under your boots as you make your way down the steep slope of an alpine valley into the gorge below. You stop at a glacial stream and look down, watching the stream gently trickle through the valley. You take a deep breath of fresh, icy, mountain air, it burns your throat with the cold, but you pay it no mind. The scenery around you is magnificent, you can see for miles across the jagged peaks of Alpina. Peaked with snow caps and glaciers, they jut out like daggers, intimidating all who behold the sight of the Alpine landscape. A gust of wind reminds you of your task at hand. Your home village is still several miles away, but your hunt was successful, with a bounty of three frost hares you killed with your bow, now slung on your back.

Continue home.

Wait and try to catch more game.
Indus

(Optional) Soundtrack: Indus

The mud huts of the small riverside village of Banghazi were not built to ward off the boiling humidity, you observe as you wipe a bead of sweat from your forehead with the fringe of your turban. You attempt to ignore the heat and focus on the task at hand, your hands gently ease the brown river clay into the rim of a bowl, you smooth the newly made bowl's surface and climb to your feet, stretching your cramped muscles. Your hut is cluttered with pottery, form dishes to cups and bowls, your careful hands have shaped them all. Bending down, you scoop up the finished bowl and leave your cramped hut, turning, you set the bowl to dry in the scorching Indus sun. You scan the village, children are playing down by the Khaj river, while men are herding cattle through the square. The sun peaks through the palms, bathing the village's square in sunlight and reflecting off of the cow's dull oranges hides. You lean back against your hut and smile, enjoying the little shade provided and observing the village, far off in the jungle somewhere you can here a distant elephant call above the chirping insects and laughing children.

Go into hut

Go to the Khaj River

Leave the Village

Talk to one of the cattle herders
Arrida Docks

You begin your descent to the harbor, looking out over the sparkling Endless Ocean laid out in front of Al Shabah. Below you can see the forest of masts of ships from all over the continent. You pass several groups of sailors fresh off of ships, you tighten your head scarf once again before reaching the quay. You observe the ships, there is a Socorran Slave Dhow anchored alongside a Toscan Caravel, presumably a trading vessel. Further down you can see an Iberion Galleon. The Socorran captain, a hulking man with a black mustache sees you and approaches. "Greetings." He says in a Socorran accent, you nod respectfully. "I am Mehdi Al-Ghazaleh, though people call me The Gazelle because I travel so quickly." You nod once again. "I can take you anywhere." The man chuckled.

Agree to the Mehdi's offer.

Turn down Mehdi's offer.
Southwest Islands

Mehdi's smile broadens, "Tomorrow it will be. My crew will be assembled in that time." You smile and nod, "How much?" You ask. "What?" Mehdi says, as if that wasn't what had been thinking of for the entirety of the conversation. "Oh, ten." You fish out ten coins and drop them into his callused palm. "You can stay the night on my ship." Mehdi says, gesturing towards his Dhow. You nod and cross the gangplank.

Continue

Leave
Al Shabah Docks

You purse your lips, "Sorry, but I will stay." Mehdi's smile fades and he nods, "Another time!" He calls after you as you continue your walk down the quay. You turn your head towards the shops on the seafront, there is small shop selling selling kafay. The smell wafts across the harbor, drawing in customers quite efficiently. You stop in front of the Iberion Galleon and inhale the scent.

Continue on, ignoring the scent.

Return to Mehdi.

Go to the Kafay shop.
Magyara

You flick the reins of your horse while observing the countryside. It is a harsh land, Magyara, dotted with mountains and the occasional river. You feel the first rays of sun peeking over the mountain peaks to the east, bathing the Magyar countryside in a brilliant orange. Your horse begins to speed up, moving from a slow trot to a canter. All around you is the occasional pine but otherwise empty grassland you call home. Your home village, Dezso, is far behind you now, you have made much distance since setting out before light.

Ride back to Dezso.

Continue.
Cesarz Rudolf XIX

**Cesarz Rudolf Rupert Gerhard Fridrich Bosse Arthur Gotfrid Salazar Rubeus Julius Julien Mortimer Ernest Wasyl Sasza Siergiej Robinson Lasse Ferenc XIX lub Jake398-** Fajny, lub nie fajny gościu. Nie wiem co o nim myślicie. Napiscie to sami bo mi się nie chce pisać.

 Nazwisko
 Nick
 Zajęcie
 Lokalizacja
 Cechy charakteru
 Ulubiona Emota

Anti-Cosmo **Rozmawiasz z Królem Upiorów?**Północne Morderstwa  - Podpis
Hallasholm Harbor

Your men begin to dig into the water deeper and with more strength as their goal is in sight. You peer into the gloom, easing the steering board gently to the port. As you approach, the outlines of Hallasholm's log buildings begin to appear along with the plentiful array of longships docked in the harbor. It is almost evening and you urge your crew forward with encouragements. As you observe the harbor you see That there are few spots available, you must make your selection quickly.

Leave harbor.

Dock on the far west of the harbor near much of the trading vessels.

Dock on the east of the harbor near the raiding longships.

Dock in the center of the harbor near the Oberjarl's ship.
AngryBirds Wiki

AngryBirds Wiki  **- najlepsza Wikia wszech czasów. Jest nafaszerowana artykułami (i toffi C:). To właśnie tutaj czas przy kompie marnuje mnóstwo ludzi, co** grozi banem

## Cel

AngryBirds Wiki ma na celu ~~pranie musgów u dzieci i pożeranie im czasu, a także zamienianie je w swoich murzynów do edytowania~~ bycie wielką encyklopedią o Angry Birds, którą każdy może edytować  lub spamować na niej do woli jako anom, a później nie przyznawać się do tego i mieć bana na IP anoma.

## Przynależności

* Czat
* Artykuły
* Użytkowicy
* Ty :V
* Chuck123456 :D
Adventure Doge

"We should be lovers

We should be lovers" - Tradycyjna piosnka w radiu, którą śpiewa razem z panią dzięciął, oraz parasolą.

 Pierwszy stworzony Bender
 Ilość Benderów
 BFF
 Przyjaciele Bendera
 Wrogowie Bendera
 Najczęściej doglądane Wikie
 Czy żyje?

Kolo, który zmienił nick i nie chce mu się nic o sobie pisać. A teraz szpam.

Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge Doge
Go to the Khaj River

You stride across the sun-baked village square, avoiding the cattle and smiling at the herders as you pass. You reach the Khaj's banks and look across its muddy waters. You are wise enough not to get any closer to the banks in fear of the notorious crocodiles who roam these waters. Standing in the shade of a palm tree, you observe the children playing, happily splashing in the water. Then you spot it, not far from the shore is the scaly ridged back of an Indus Crocodile, slowly creeping towards the group of playing children.

Warn the children.

Swim to meet the Crocodile.

Leave.
Eryndor Wikia

## Welcome to the Wiki

Welcome to the Eryndor Wiki. While you're here, read some Stories, learn about various Characters, check out the realm Timeline, explore the history of various Battles, or read about some Random Things.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Miokol

*Hick*

Powitanie Miokola

*Spadaj, nie gadam z tobą*

Miokol do Rrouge.

**Miokol**-user AB Wiki, który uważa, że lepiej byłoby założyć coś typu "Społeczność Wikia Wiki" i tam każdy user Wikii mógłby się wpisać, ale dobra. Miokol jest na Wikii od września.

## Biografia

Miokol urodził się kiedyśtam w jakimś domu w jakimś mieście. Jakieś miasto uznało się za zbyt małe i połączyło się z Bartoszanią. Tak naprawdę to był chytry plan prezydenta Bartoszanii! Prezydent Bartoszanii rzucił tosterem w Miokola. Miokol miał bliznę w kształcie tosta. Miokol się wkurzył i go zabił. Stał się bohaterem narodowym! Jednak syn babci wujka prezydenta Bartoszanii uknuł przeciwko niemu niecny plan, by pomścić rodaka. Dolał Miokolowi truciznę do coli. Okazało się, że cola jest fałszywa i to tylko skład Braveranu. Miokol przyłapał SBWPB na gorącym uczynku i kazał pić Braveran. Przez to zachorował na...

*Tu są dzieci, bulwo*

Na chorobę. Miokol znowu stał się bohaterem.
Społeczność AB Wikia

## **Witaj na Społeczność AB Wikia**

Społeczność AB Wikia to wiki na wybrany przez Ciebie temat, którą każdy może edytować.

## **Wskazówki**

* Dopiero zaczynasz przygodę z edytowaniem wiki? Zajrzyj do Centrum Pomocy, aby nauczyć się wszystkiego co musisz wiedzieć o budowie wiki.
* Przejrzyj obecnie istniejące kategorie, aby dowiedzieć się jakie narzędzia masz do swojej dyspozycji i jakie strony zostały już utworzone.
* Odwiedź główna kategorię administracyjną, która zawiera wszystkie najważniejsze narzędzia pozwalające utrzymać wiki w dobrej formie.

* Tutaj umieść linki do najciekawszych artykułów na wiki.
* Drugi link.
* I trzeci.

Pomóż nam i spróbuj rozbudować tę wiki.
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Możesz także pomóc rozbudować tę wiki poprzez edytowanie zalążków artykułów.

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