Plymouth Entertainment

## Summary of Plymouth Entertainment

**Plymouth Entertainment** was founded in 2019 by a Flowlab user called @rcreger (Riley Creger), using the Flowlab site as it's main source of developing Indie games. Stationed in Derry PA, USA, *Plymouth Entertainment* aims to bring to *Flowlab* the best storytelling in gaming for the site, as well as achieving great lengths in art and animation with enthralling platforming and gameplay, and captivating the audience with well organized world building. Generating fan favorites such as the critically acclaimed A-Box in 2019 and the classic A Boy in Armor, which explored a non-combative gameplay style in 2018.

## Plymouth Entertainment Games

As an Indie game developer, *Plymouth* wants to create unique experiences for *Flowlab*. Each of the following games displays the developers reach to create game worlds full of art and literature.

* **A Boy in Armor** : *A Boy in Armor* was *Plymouth Entertainment's* first step to become what it is today. Created in mid-2018 when the brand name was still being created, it was favored by *Flowlab* critics especially for it's storytelling and art, and took advantage of *Flowlab's* free account, which the developer still uses to this day.

**About "A Boy in Armor"**: The story follows a child, who leaves his life behind to search for the King who slaughtered his father. Meeting many along his journey, he finds secrets more and more the more he speaks to others and reads the stories laid across the land. Following a non-combative gameplay style, it stressed for the player to look into every nook and cranny to find more information about the world built for the story. You can play a *A Boy in Armor* here.

* **A-Box**: *A-Box* was *Plymouth Entertainment's* second official game developed in 2019 and with the final update being in 2020, and learning from the previous work, being criticized for the intended non-combative gameplay, the developer took a platformer/puzzle approach to gameplay. While still being able to find world building pieces in the game, such as through broken and abandoned monitors, there was also a sense of challenge, even featuring a boss fight. The game was accepted with great critical acclaim on *Flowlab*, for it's story, creative art style, several animations, and exceptional platformer/puzzle gameplay. It would eventually be put onto the *Flowlab* official site's front page.

**About "A-Box"**: The story follows a box on the search for it's creator, confused about the world around him, he must look for answers by himself through monitors and other lonely boxes stranded in the metal land. You can play *A-Box* here.

* **Night Springs (CANCELLED)**: *Night Springs*, formerly under the code name *Project Breaker*, is was an upcoming Plymouth Entertainment indie video game that is to adapt a video game comic into a 2D action-thriller game. It is based off of the *Xbox 360* exclusive video game, *Alan Wake*, with it being followed by two DLC add-ons and two comics. One of which, is *Night Springs*. The original game and comic was made or developed by *Remedy Entertainment*, which the team looks up to in their Indie development. The game would have also be made with a free account, and also be separated into several parts (2-3). You can still see the teaser trailer, labeled *Project Breaker Teaser*, here. No further information had been released. However, unfortunately, the game was cancelled due to laws against tribute games. Although of this inconvenience, fans were supportive of the next original game that took it's place: *Sol*.
* **Sol (UPCOMING)**: *Sol* is the new upcoming, and original, *Plymouth Entertainment* game being developed on Flowlab. It has been currently announced to be finished mid to late 2022, and is to take full advantage of the past experiences of the other two and a quarter games. With inspiration from the cancelled *Night Springs,* they are still aiming for still picture, comic book styled cutscenes. From what is released, *Sol* is about a robot, named *Sol* parallel to the title. It is set in a half deserted steam-punk realm of "imagination". There has also been references of a *Narrator* and the *Writer* in some teasers on the Flowlab forums. *Sol* has an orignal story, original artwork and animations, and all self-made programming. Like the other previous games, it will feature SFX and music from *Eric\_Matyas* and Flowlab default SFX. Though in development, it is said to be due slow, and is possible that the release date will be pushed back a little further. There has also been talk that *Plymouth Entertainment* will acquire and Indie account to create an even better experience with *Sol.* If this is the case, more things can come from the developer. You can see the *Sol Thread* here.