Shops

### Shops/Facilities

There are multiple different shops available to select from the drop-down menu in-game in HAVEN. To travel to a facility, choose a facility from the menu and press the X button! Now, just to be safe, I'll tell you again. Choose a facility from the menu and press X button! If you want to wander around HAVEN more, press the square button to close the menu and travel along the paths yourself. The map for each server can be toggled by using the triangle button.

Below are a list of the accessible facilities in HAVEN. Every server has the same facilities, and all are accessible on any given day (with one exception). On the second page of the HAVEN menu, you can find the SV retailers

## **Hard-Wired**

Hard-Wired is the reception area for all rumbling applicants. While Hard-Wired's main purpose as a facility is to provide access to rumbling, there are also other services offered that a Wire-Head can take advantage of.

* **Rumbling**

If you wish to just start a rumble, select the "Rumbling" option in the menu and select the "Launch SV" option that appears. This requires for you to have an available SV purchased and linked. If you do not have the funds to purchase an SV, you can rent one from the "Rent SV" option in the menu. While renting is an option, it is advisable to buy and sell stock if you ever run low on funds.(Insert Link to Stock Here) If you have multiple SV's available in your hangar, you can select the SV you wish to launch in from the "Select SV" option. If you desire to see the current status other SVs on the field, select the "Scouting" option. This allows you to see other Wire-Heads alive on the field and their prize bounty for destroying them. Try to make a habit of scouting each time before you launch a rumble to prevent accidental encounters with crashers.

* **Field Info**

Provides a brief paragraph description describing the field.

* **Rankings**

This menu allows you to see the current rankings of all fields across the servers. Use this to keep track of which rankers you've beaten and which ones you still need to beat. "Regional" shows the listing of current rankers on the regional servers for both the day and night field. "Challenge 1" and "Challenge 2" Show the rankers for the various challenge type events that happen synonymously with free days. "World" shows the top 3 rankers. To challenge the top 3, you need to beat all regional rankers. Challenges are not required, but are the only way you can get sponsorships from the different SV companies.

* **Schedule**

Shows the rumbling class schedule for all the servers to plan ahead after rumbling. This can also be viewed in the Beam-Port. Be sure to remember that launching a rumble will automatically progress time 1 day once you finish.

* **Next Day**

Advances to the next day. Always be sure to double-check to the schedule before advancing to the next day before you make a mistake!

* **Status**

Checks your overall stats accumulated across all of your rumbles. You can also check your overall completion. If you want to get 100% completion, be sure to buy all options mods available as they are counted towards this percentage. An important distinction to make here is that this sub-menu is also the only place you can change your alias in-game, as you cannot do so in Data-Mnemonic.

## Idol

Shop that sells Personas, your digital avatar. These vary in price depending on the series you purchase. The series are Lo-Tek, Readout, Puppet, and Edge. You can only have a single Persona and these do not count towards your completion status.

## Data-Mnemonic

This shop has various non-gameplay functions and serves as the options or settings menu. Here you can save and load your file, adjust key configurations, change the display and sound, and return to the title menu.

## Wild Machines

Wild Machines is shop unlocked after completing 25 different rank matches. It sells unique (only available at Wild Machines), rare (only available on a New SV elsewhere), and powerful weapons and SVs (highly modified). It is also the location where the three secret SVs will appear after you beat the 1st Ranker.

This shop will appear on select days for each server depending on the assigned last number: New York X2 days, Las Vegas X4 days, Tokyo X7 days, Hong Kong X1 days, Cairo X0 days, Stuttgart X8 days, and London X6 days.

* Unique Arm Mods: T66 CO2 Laser Gun (Proton), Jagdgewehr6 (Zwerg)
* Rare Arm Mods: PPc71 "Cherenkov" (KHT KT13/45U), LA52 "Giavellotto" (Carro CAR-920B), M113 ETC Cannon (Hartman MC3-2M2)
* Rare Shoulder Mods: T64 Laser Cannon (Proton PT5-47 and PT7-39), KUV64 "Tunguska" (KHT KT34/92U), LA16 "Brillamento" (Carro CAR-961C), SVabwehr Kanone7 (Zwerg ZWERG36f), FAE5 "Daisy Bell"  (Hartman XMC3-5P1)
* Unique Option Mods: Coprocessor SH-900, Coprocessor SC-109, Lock-On IC/SHF3, Lock-On IC/SHG3, Aiming IC/SHI3, Aiming IC/SHJ3, Aiming IC/SCK2, TAPS IC/SHL3, TAPS IC/SHM3, TAPS IC/SCN2, Moon Land Deed, New SV Model Plans, Proof Of Wealth, (New York), Slot Machine (Las Vegas), Tokyo Tower Statue (Tokyo), Kowloon Model (Hong Kong), Pyramid Fragment (Cairo), Berlin Wall Stone (Stuttgart), Guardsman Figurine (London)

After beating the storyline Wild Machines will unlock three secret SVs located on specific dates in specific locations:

* Day 48 Stuttgart - Molniya (Omsk's proto-type SV)
* Day 76 London - Ardito (Ventuno's sport model)
* Day 77 Tokyo - Elint-Re (Kojima's recon model)