recursal/Fanatic-Fandom huggingface dataset:
Dutchman464

**The Grief of Regnum**

Dutchman464 is known as one of the most well known grievers of the Stoneworks server. His first grief and most brutal one so far was the grief of Regnum. Dutchman464 is a great pvper and a very dangerous man for the person who try’s to stop him from grieving. Dutchman hasn’t been always a griever on the contrary, he was first a normal player. Dutchman464 joined the Stoneworks server on the first of March in 2021 together with his friends Deurklink123 and Locoking on recommendation of another friend. They decide to join the town Regnum in the Huitca Federation. Due to the slow application system from the Huitca Federation at the time, Dutchman464, Deurklink123 and Locoking have to make some shelters outside the town. Days past and the friends were still waiting to become an official citizen of Regnum. On the seventh of March Dutchman464 came with the idea to make a statement by raiding Regnum. They took some loot from the town and killed everybody who tried to stop them. Dutchman464 decides then to make one more statement that day by building a iron penis with the heads of their victims on it. Dutchman464 claimed the land surrounding Regnum to protect their statement. As a result of the grief their application get denied. Dutchman464 and Deurklink123 are very angry about this and they decide to grief Regnum a second time. On the twelfth of March they decide to raid Regnum again and they get help from an unexpected person. A citizen of Regnum who traded regnum by griefing Regnum good and properly this time. They take again loot and kill everybody who try’s to stop them. They decide then to make more penises in the claimed land of Dutchman who renames his land to Dick City. At the end the citizen got thrown out of Regnum for betraying them. The citizen decides to leave and walks away from Regnum to find a new place to live.

**The Followers of New-Awm**

After some time Dutchman464, Deurklink123 and Locoking found the lands of the flying city named Awm leaded by Seanatho. Till their great surprise Dutchman, Deurklink and Locoking found out that the citizen who helped them grieving Regnum got banished from Huitca lands and also decided to join Awm. At first they proofed to be trustworthy. All of them decided to join the military of Awm. But then Seanatho decided to leave Awm followed by other members of the flying city. A few days later Dutchman, Deurklink and Locoking got contacted by the former Regnum citizen. The citizen has decided to start his own nation together with 2 other players in the former lands of Awm. The citizen asked Dutchman, Deurklink and Locoking to set up the military for the new nation. The tree accepted the offer immediately and formed the first proper army of Awm.
Durandal O'Cath

**Durandal O'Cath**, or Kain, is demi-god in Kianism living in Lunaris city of Tsukikage he work as builder and built very useful builds like his house and bee house.

## History

Kain was created from dust by his father Kian because Kian used his people ancient Kianians to cause terror on the world, but Kain had defect, he didn't wanted to destroy the world so he started to teach kianians to not make evil but his father like it. Ancient Kianians lived in peace until something bad happened every Ancient Kianians died only Kain survived because he was immortal being with no form, to hide him self from humans he use shapeshift to blend into the community. He lived in island Tepetl he built statues to scare away outlanders and he spread Kianism that happend before 1000 years after the genocide of Ancient Kianians but from nowhere Kianians come exist because of its survived people when they leaved the island they started to make family's with other races. he is now 7000 years Ancient Kianians died when he was age 2000.
Elderaata

Usually calm amd friendly, **Ren Elderaata** is a warm character even thou his face is always covered, with his true beliefs of brutal honesty slipping out from time to time.

Born to two Preacher Elderaata grew up with religion being his goal in life which lead to him rising to be the leader of his dying religion the Children of the Black Rain Maiden. Unfortunaly his parent died when their chip crashed when he was 13 long before his rise to leadership.

## Biography

A traveler of the sea since birth, Elderaata with his age starting to wear him down he started to look for a place to settle.

Originally looking to settle in the city of Aeterna, he found himself sleeping under a bridge fearing being thrown out, because the city had a religion with a fanatical following. He eventualy settled in Nemea which had freedom of religion.

Nemea quickly felt like home for him and when Nemea merged with the Imperium back into the Senate and People of Aeterna & when it merged with Einberg to create the Senate and People of Einberg he was happy with his new family growing.

Unfortunaly after long running internal confilct, Elderaata decided to leave Einberg behind & go live a hermit lifestyle to fully focus on the religion.
Encansavia

**Encansavia** is a historical region in south-east Onthunkan and north-east Arsine. The name is synonymous with Encansavia Province in The Ashtrokan-Wandenreich Empire.

"Encansavia" is the portmanteau of Encan and Cansavia. The current name was created when two under-populated provinces of the A.W.E. were combined into one as part of a series of electoral reforms.

## Geography

Encansavia has a varied climate. To the north is a desolate tundra, containing the village of Srufaraigh. It forms a natural border with the industrial city of Dortberg in the Wandenreich. To the east and west are two seas, connected by more temperate and habitable land.

A mountain range lies immediately south of the Onthunkan - Arsine continental divide. Not only do these mountains trap warmer air and moisture coming from the south, they contain hot springs powered by the Cinderheart. Accordingly, the southernmost part of Encansavia is covered by jungle and swampland. This area is very productive agriculturally and, along with the Ashtrokan Deguaran, serves as a breadbasket for the A.W.E.

## Culture

Due to the varied climate, Arsinian Encansavia and Northern Encansavia have visibly different identities. Only a powerful wizard can comfortably wear the exact same clothes in frosty Srufaraigh and steamy Encan City. Vulpur transiting the region often find it beneficial to use human outerwear, as they would otherwise have to grow, and subsequently shed, a full winter coat.

Arsinian Encansavia is a descendant branch of the Ashtrokan culture, having been settled by citizens of Leehhtarka and Vonkari. This said, there are also Huitca and Rattican influences. Some traces of the original residents remain, including the original Seat of the Huitca Commonwealth building (preserved as a cultural and historic site) and the Ruins of Greggdale.

Northern Encansavia is aptly described as "Vaemore, but friendlier". Cold, harsh, and enduring, but also a place of respite for travelers from the Wandenreich. The city of Sturulungar is part of the Rattican cultural memory, and while the original city was destroyed, its legacy is commemorated with a statue of a rat.
Duni

This article is written in the first person.Articles should generally be written in the third person.
If the article contains quotes from an in-universe piece of literature, mark it using the LiteratureDisclaimer template.

## Historical data

### How did we form?

The nation of Duni was originally a small town called Pythonstine. At some point, the town was abandoned and forgotten. A few months later, the town was discovered and reformed by the leader Cubesolved, who is still the ruler today. Cubesolved saw the potential in the town and its surrounding areas, and set out to build a new nation. With the help of like-minded people, Cubesolved worked to establish a new society based on individual rights, cultural diversity, and a hope for a better future.

Under Cubesolved's leadership, the newly formed nation of Duni has continued to grow and develop, with new infrastructure, commerce, and trade routes being established. Despite not having a strong economy or rich cultural heritage, Duni is still a nation full of potential and a bright future, with its ruler working tirelessly to ensure its continued success.

### Ongoing events

The nation of Duni is still young and relatively unknown to the rest of the world. Despite its rich culture, talented people, and strong sense of community, it has yet to receive widespread recognition from other nations.

Determined to change this, the leader of Duni, Cubesolved, embarks on a mission to raise awareness of the nation and its unique qualities. Despite not being wealthy, Duni has much to offer, including its hard-working people, and strong sense of community.

Cubesolved hopes to bring recognition and respect to Duni, and secure a brighter future for its people.
Egalitarian Commonwealth of Palaris

Flag

## Government data

### Government

Decentralized, socialist country (government currently in process of being formed)

## Demographic data

### Towns

Crescada, Duragrad, Jamestown, Morsakya Bay, Syrgorod

## Historical data

### Preceded by

UBSR

The **Egalitarian Commonwealth of Palaris**, simply known as **Palaris** or **ECP**, is a socialist, decentralized continuation of the UBSR. The UBSR was reformed into Palaris on 24 December 2020 by General Secretary Travistoo. It was created in order to expand the autonomy of the former UBSR member states in order to foster more democratic processes within the nation, as well as expand to include more member states from outside the former UBSR (Mainly Deviks and Nyr Tlorn). Palaris is currently part of the Crescent Concordant and the Sparwood Defense Bloc.

### Geography

Palaris is located in the eastern continent of Sparwood. It is located south of Vraelea and west of Nýr Tlörn. The capital of Palaris is Duragrad.

## History

### Marleybone Dispute

The Marleybone Dispute is debated by historians to be the event that sparked the discussion of decentralization in the UBSR, ultimately leading to the creation of the Palaris.
On the days leading up to Christmas Eve, a new member of the UBSR, Gamersgaming, disagreed with the UBSR's policy on economy and prepared to secede from the nation.

Hours before Palaris was founded, Gamersgaming announced his secession. Not long after, General Secretary Travis of the UBSR said if Marleybone was to secede that it would cause a great secession crisis within the UBSR. Travis tallied a vote on Marleybone's independence and it was voted that it should not secede, but Gamersgaming refused, so Travis made a deal:

> The UBSR will allow Marleybone to become a protectorate of the UBSR, but anything further will result in local militias declaring war on the region of Marleybone.
>
>

Gamersgaming thought about it and signed the deal. Marleybone now runs its own government, economy, and military.

### Government

The government of Palaris consists of the General Assembly, the legislative body and soon-to-be main government of the nation. The Politburo (formerly part of the UBSR) will now solely act as an advisory body to the General Secretary.
End of Unterrech

## Background

Unterrech was an Estate that existed within the Aesperium Niedea. The Estate had been acting as an independent entity for a while, despite its fuedal obligations to the Church and Empire.

On April 24th, 2021, Unterrech declared war on the state of Floramia, and by extension, the Soleannen Order of Müviel. While Niedea had previously feuded with Floramia, the two nations had just recently begun to repair relations. Due to real-life timezone issues, and the fact that the war was declared via the Lands Plug-in, the majority of Floramians would not be active at this time.

## The Battle of Skar

Valerian I, the Emperor of Niedea, who is also a member of the Handy Helpers, would reach out to fellow Hands and Soleannan Spirits for aid in the coming conflict.

The Hands arrived in Skar, the capital of Unterrech, before the war began. They would quickly dispatch the Unterrechi Army, after entering the Underground city through an unclaimed cave. They would leave when it appeared the Unterrechi had no more gear for the war. The lands war would end in a draw shortly after, with the Estate Prince deciding to leave the server.

## Legacy

The Battle of Skar serves as one of the final vaulting points for Niedea to reach it's goal of peaceful, centralized existence on the continent of Nieden. With the last rebellious vassal eliminated, Niedea has begun to focus more on internal affairs, recruitment, and forging a friendship with Floramia.
Echo Crimson

Echo in his People's Army Uniform

**Echo Crimson** is a 24 year old male that was born and raised in the developing town of Swindongrad in the Socialist state of Atoxa which is situated in the territories of the United Socialist States of Eldham. Echo grew up to learn the arts of military strategy and later became the Commissioner of Security for the USSE for 3 and a half terms at the age of 20. During which he developed the People's Army into the robust fighting force that it is known for today.

## Biography

### Sorcerer communist rebelion

During Echo's early years he was a victim of many violent events including the communist uprising in the Sorcerer kingdom. During this time, Echo had become the Minister of defence for sorcerer and had developed their defence force up. However, alongside many of his comrades, Echo felt that treatment from the higher classes in the kingdom were unfair which lead to their rebellion. Unfortunately their rebellion fell leading Echo and company to flee East towards Oceania. Over the next couple of days, Echo would spend his time in the state of Oceania however this did not last long as his comrade -Regele- had stolen important items from the state leading to their flee to the USSE.

After tedious negotiations with USSE Government, Echo's people were permitted to begin construction over an abandoned city which they named Swindongrad. During its early years, Swindongrad had grown to great heights and had developed a power house for arms manufacture and alcohol manufacture. Echo himself had grown fond of this new life and had many powerful allies in the USSE government.

### Migration to Adalor

Only a year after beginning the construction of Swindongrad the city of Gehenna rose. At first, The two peoples did not get along but they began to grow fond of each other. Slowly, the two cities realised that unification could be beneficial for both the cities, this lead to the unification into one city. Echo disliked this idea as he felt a sense of distrust towards Magnolia Sweete, the Gehenna Mayor. Due to this dislike, Echo decided to leave the usse to explore other cities.

However, the city he had built had fallen as Magnolia Sweete had sold it off to a bank in the west. This angered Echo and caused him to abandon his position in the USSE government. Due to his close relations with KpxTiger, the governor of Adalor, Echo had migrated to the state in hopes for a brighter future. This was a success and he successfully lived in the state for many years after.

With the fall of the usse, Echo switched to the Simulami Empire in hopes for a new start in his life, this was a success for a couple of months where he took on an alternate personality of Atlas Pisse. Echo assisted in the development of the town of Pissevirke but had to leave as he was called back to the USSE.
Durn

## Related ethnic groups

###

Other Dwarves

The **Durn** are a type of dwarf that originate from Serrona in the south-east of Eldham and are also located in Leifmyrr.

## Biology

Durn tend to be short and stocky and in their youth quite hairy. Both male and female Durn possess beards, though female-pattern beardlessness is known to occur resulting in beardless older females around the age of 200 and up.

Their lifespans last hundreds, even thousands of years and can be prolonged even longer with purple crystals known as resurrection gems. Durn age about ten times slower than humans, for example, a Durn who is a hundred years old is akin to a human child of ten years. Durn adulthood is reached when they turn 190.

It is unknown if Durn originated from the northern Dwarves or if their ancestry is different entirely.

## Settlements

   There are a few Durn settlements across Serrona and Leifmyrr:

### Serrona

* **Taarnakgal** - a massive drinking hall with some farms and living quarters surrounding it. It is located under Vulthalla.
* **Carglahtor** - a settlement built on an artificial island made of the dumped excess gravel and sand from Taarnakgal and Vulthalla's mines.

### Leifmyrr

* **Durnhol-Sarkaaz** - a dwarven city state established in southern Leifmyrr by Lady Cyronax as an official home for all Durn.

## Culture

### Activities

Like most other dwarves, Durn culture revolves around drinking and mining. They have a strong work ethic and will build and dig relentlessly.

### Religion

The Durnic Faith, also known as Harnagism, revolves around the belief that the world was forged by a divine creator similar to the blacksmithing process and is believed by most Durn.

### Language

*Main Article: Durnic*

The main language of the Durn is Durnic, though they also usually can speak Traveler's Tongue.

## Notable Durn

While the Durn are something of a minority even among dwarves, there exist a few who are of note:

* Lady Cyronax
* Aza
* Caden Lekstornsan
Eliyani Serys-Blizun

---===Glossary===---

1. Intro
2. Character description and personality

---===Intro===---

**Eliyani Serys-Blizun**, known formally as **Eli** or **Eliyani**, is the daughter of Serys Yinower-Blizun and named after her great grandma. She is dedicated to Solonism and involved with Soliana to the core, fighting in battles and writing books.

Eli is the priestess, princess and influencer in Soliana, having good relations with the citizens and helping on a lower smaller level than the higher ups, helping with the food crisis and military assets.

Eliyani has written one book so far known as the Book of the Twin Flames, covering the leading events towards the beginning of the Soliana vs Anglunia civil war, named after the dual baptism that day, it marks a significant change to Solianas destiny and an important part of Eli's life.

Eli helped has helped in the civil war, cutting off troop supplies in Farania, helping to kill the king and destroy his solders

---===Description and Personality===--

Name: Eliyani Serys-Blizun IGN: argorift2 Age: 19 Gender: Female Nation: Anglunia, soliana Religion: Solonist Race: Yirsi 25% and solari 75% Description: About 6,2 with cold white skin with little culture markings like tatoos and one scar on the side of her face, even though a Duaghter of Abbe/Serys Yinower-Blizun she has a rebellouis and exploring nature. She usually wears a black top cut and the shoulders and above her chest (like a crop top) and baggy green ish trousers, but when i meetings and public she may wear a dark blue dress. Personalitty: Usually coming off as harsh and rude/rebellious but when you get to know her she is sweet and caring for you Backstory: She grew up in soliana and learning the deep traditional roots, she was involved in a few battles hence her scars
EliteFett

Grand Prince Basiliskianos Asylaion Romanus-Rejewski, known as Basliskianos I "The Ahalian" of Vladigrad is a mostly unnoteworthy human with an Ahalian and Vladigradi nationality. He is a Legate of the Legio Kleanum in the Second Kingdom of Ahalia along with being the Grandmaster of the Knights Leirus, a Guhenist.

## Early Days

In Jepola after running from the death of his family to bandits, he came to Ahalia and saw hope in the Sunflower of the Desert, an active and flourishing country with many migrants, deciding to stay and move to Dinas, being one of the first residents of the city - if not the first after Wambold Zevedos.

At the time Ahalia had only possessed a month of independence, and he had came in the early days of growth, later on the beginning of the Golden Age of the Kingdom of Ahalia.

## Armour

He slowly grew his position, becoming a soldier after giving himself a largely effective enchanted Diamond Armour set along with a special few weapons. With this, he qualified himself into an army position. He joined as Legate of Kleanum later on, however started as a soldier for a while. From hereon, he wrote a small book about the story of his sword.

## Knighthood

As Legate of Kleanum, he would travel off to shut down an invasive settlement in Vladigrad, and later gained citizenship there. The Fall of Ahalia to civil war after Theo Zevedos' abdication saw him lose hope, with Novastonian annexation and later Wambold's independence. There was light at the end of the tunnel though, with his full baptism and entrance into Fidelium as a Guhenist. He made most of his life depend on his home in Vladigrad, the Casa de Salamanca, an enchantry with a housing he commissioned.

He became a Knight, Grandmaster of the Knights Leirus in Vladigrad and is a strong believer of the faith, having sworn his heart to Guhen and her love.

## Vladigrad

As a loyal citizen, he is handed over the titles of Grand Voivode. He is currently commissioning a brewery and preparing reforms. Currently he is attempting to find what he should do, however the prior Grand Voivode gave him a position to work with.

Prior to his ascendance, he was adopted by the prior Grand Prince, and is a Rejewski.

He went to the Battle of Lazodi however lost his gear, deciding to now forge an armour in the depths of Holy Water instead, to give it abilities held by the Jewels, and a new sense of glistening hope and beauty.
Eastarctic Empire

This is a legacy article.It does not represents the current state of Stoneworks.The article may be in conflict with current wiki rules or formatting guidelines and merely exist to perserve the server history.

The **Eastarctic Empire** was created on the 24th of August, 2020, by minecraft user **KarlosGeek** and **bleeksnot,** as a union between the **Regimoldian Empire** and the **City-State of Obsidiana.** The nation controls 126 chunks and has a total population of 11 players. Its capital is the **City of Regimold.**

The official state-religion is Secularism, and all towns and citizens of the empire have complete freedom of religion, although no religion can interfere or influence the nation's politics.

## Towns

* **City of Regimold** | 5 Players | 86 Chunks | Mayor **bleeksnot**
* **Obsidiana** | 4 Players | 92 Chunks | Mayor **KarlosGeek**
* **Dawen** | 1 Player | 17 Chunks | Mayor **Duggy101**
* **EAST-GONF-TOWN** | 1 Player | 7 Chunks | Mayor **Ormanus**
Eastern Rathnir Mining Road Company

The **Eastern Rathnir Mining Road Trading Company** or the **E.R.M.R.T.C** is a company founded by Oscar\_the\_3rd the company mainly focuses on well mining is the first thing it focuses on the company goes out to other nations to mine resources for the nation and gathers what they need but also the next biggest thing the company focuses on is trading which what the company does is like the mining proses go's to other nations to help them with trade and economics and industry and in return the nations give the company money or gold and the road part of the company is more of a side business were the company provides players with materials for long travels and the company also has outposts such as the biggest one outpost 14 witch is the biggest of them all besides outpost 24.

though they do have a 2nd branch of the company known as the Eldham mining colonial company or the E.M.C.C which focuses on mining operations in Eldham and helps other nations in colonial operations for other nations the company also provides mercenary soldiers in times of war though it's very expensive and if the country loses the company has no liability.

the company also does have a place they set up shop which is a city know as Road-Haven in upper Sparwood in the former kingdom of Kostuco Road-Haven is a nice big city not the biggest but nice most of the houses have a foundation of stone with oak log supports and oak walls and such other things like all the houses having spruce roofs the city is ruled by the player Oscar\_the\_3rd or ward/lord Oscar who is very against communism along with the rest of the company who don't work with communist nations ward Oscar is also known for his brutality but his understanding.

in conclusion this company is a powerful and the words of the company are "You never break a deal" but uh ya this is fictional not real company and crap just fun to make somethings up but maybe one day.
Eikdesomvet (Religion)

## History

Carrying over elements of a lost religion of the Eikdesomvet's ancient precursor race, it was constructed over millennia, influenced by both their war against the Desomersomposer, and their nomadic journeys on their way to Hrafnkeld, their new homeland.

## Beliefs and Practices

The Eikdesomvet believe in many loosely-defined and sometimes overlapping deities, embodying different natural processes, pieces of the material world that they believe to be a manifestation of the Truth, the underlying static force of righteous candor that makes up the universe.

To the Eikdesomvet, lying is the ultimate sin, as it is to deny the force within us all, that which holds our souls together. All life is of the utmost sanctity, and unjustly taking another's life is believed to dislocate your soul, removing you from the cycle of death and rebirth.

Plants play a major part in the practices of the Eikdesomvet, especially oak trees. Anything taken or made from an oak tree is seen as coming directly from the gods, and it may only be removed from the tree with gold tools. Iron is seen as imperfect, as it rusts, and mortality is not a godly quality.

## Splinter Groups

Currently, the religion is too small to contain variants.

## The Core Tenets

1. Every action has its consequences, and you are responsible for seeing your actions through.
2. All life is sacred. The Eikdesomvet are responsible for seeing this standard upheld in all the lands they may hold.
3. Make an honest living.
4. Always be a good host, as well as a good guest.
5. Uphold the Truth, starting with yourself.
6. Be sure of your convictions, especially when judging, accusing or debating.

## Deities

Dengodeguden - A god of life and death, who orders the seasons through song.

Dendyktigeguden - A god of crafts, who represents the passing of profession from father to son. In a voice of hammered metal, Dendyktigeguden would say "Let the carpenter's son follow the ass to fashion a board aright; let the smith's son take to coal, 'tis his due to follow in the calling of his family."

Jegeren - Speculated to be a borrowed god from another pantheon, Jegeren is seen as a god of animals and of the hunt, who upholds nature's Truth; survival of the fittest.

Elvemor - The high goddess of the Eikdesomvet, believed to be the one whose winds make all rivers flow, and the one who provides the water in rain that all things need to survive. She watches from the sky over her favored children, where her winds raise the sun from the east, the Rettogslett, and set it in the west, the Vriddogfeil.

## Religious Sites

Any and all religious sites that were build by the original practitioners were lost along with the Eikdesomvet homeland, but more are currently under construction by Mylo Hugleikr in Hrafnkeld.
Dwarven Coalition of Rathnir

## ***Dwarven Coalition***

Created 10/26/21

─

Overview

The Dwarven Coalition is a collection of dwarven countries and individuals coming together to create a group that will protect each other, help each other, but ultimately helps our own kin against other races, countries, and people bringing harm. The coalition wont be independent of their respective nations or empires until voted out by the members

Goals of the coalition

⦁ Expand the Dwarf population, power, and influence

⦁ Protecting and reclaiming land lost in the past

The Coalition structure

The Coalition will be made of the table of lords. The lords will be the king of their respective countries. New lords will be voted on upon the founding 3 kingdoms. Wars must be voted upon by majority lords and they must muster at least 3 dwarfs to aid in conflict.

Any dwarf on Rathnir may join the coalition and will not be forced to leave their respective country though it is recommended to relocate to one of the cities.  The Dwarf population is only so big, so another race shows support will be allowed to join but with less trust and power than a dwarf.  Converting to the religion of God Modsognir the founding dwarf is recommended but not enforced. Lords of none dwarf nations may join a coalition if agreed upon by the current lords of the coalition.

Signatures of the Founding 3 to create the Dwarven Coalition,

***FlintTheDwarf of Kal-Thax***

***Barathul Deepcall  of Tholiton***

***Thraín Wolfsbane  of Nidavellir***

https://discord.gg/qAzpUevYKw
Eldurrim

A big and bustling town, Eldurrim has around 30 members, 15 of which are active. It is now the capital of The Kingdom Of Eldurrim, and its mayors have become the King and Queen, collectively known as the Royal Family, guarded closely by the special unit of the AOE (Army Of Eldurrim), EAGLE. The town itself is a beautiful place, and the King (Inferrum) and the Queen (Metonolum) are very well liked, and both generous people. The Minister Of Finance, Quinnsnotok, known as Quinn, has recently reported over 70,000 dollars in the bank. New members join daily, and more are welcome. It consists of 4 districts, the town center, the market area, the tower, and the reaches. The town center is most developed, and the tower is the home of the royals. The market area is still well developed, yet not as much as the town center is. The reaches is the newest part of town, and its not as well done. It also has a library government run. Its giant cat statue is a landmark, and its horses are the best in the Yunrian area.
DaLounge

DaLounge Outhouse, located at 4870/64/520, and la spawn is /la spawn DaLounge.

## What is DaLounge?

DaLounge is a bar of great renown, which many people visit to enjoy it's high quality drinks and unique aesthetic.

## Location

DaLounge is located underneath an outhouse on 4870/64/520, and the land spawn is /la spawn DaLounge.

## Employees

DaLounge is owned by RipleyTheAxolotl. The official manager of DaLounge is HotDogDude42, and the initial investor of DaLounge is hitthepin, who provided the funds to have DaLounge take off DaLounge. These three are the original staff of DaLounge, and later on, Ceannard/CrashSyndicate, DenoraDoodles, and LaughedCoast817 were hired later on, and an iron golem named Aleksandr. Aleksandr was originally a a rusty pile of scrap metal sitting in a supply closet of DaLounge. But as the natural plant life of the lush cave crept back in, the magical properties of the greenery brought it to life. When Ripley found the massive golem crouching in the closet, he let it out, and he now works as DaLounge's bouncer.

## Lore

HotDogDude42 and hitthepin were both well-established citizens of Vraelea, and had access to many resources. After they had known each other for a while, the idea to make a bar came up. But there was one problem. they could not claim the land to do so. This problem was fixed with the appearance of Ripley. Ripley originally came to Rathnir to mine diamonds for Vraelea, convinced by his long time friend, hitthepin. He was a new player at the time, and had the capacity to claim the land needed to make the bar. After Ripley found a lush cave on a mining trip, the concept of an underground bar sounded appealing to the three. So they got to work in the space of the lush cave, making a bar in the style of a high end looking club. But as time went on, the lush caves plants began to seep their way back into DaLounge, giving the place a unique atmosphere.
Endah Talatra

## Relatives

Endah’s biological family for the most part includes Enzohh Talatra (Brother) Karlo Talatra (Brother) Enloa Talatra (Brother) Eniya Talatra (Sister) Daratia Talatra (Brother) Hrataria Talatra (Mother) Codoma Talatra (Father) Kayda Talatra (Niece) Daro Talatra (Nephew) Karaiya Talatra (Niece) Kinara Talatra (Aunt).

Her adoptive family includes Jean Poko Arden (Grandma) Aerith Red Arden (Grandma) Maëlys Arden (Uncle) Evelyn Arden (Sister) Stenn De Manteau (Great Uncle) Viola De Manteau (Great Aunt) Spades Maitonoki (Grandpa) Mercury Maitonoki (Uncle) Clover Maitonoki (Uncle) Tihv Maitonoki (Mother) Izzet Maitonoki (Father) Adashi Cornaro (Grandma) and Demi Maitonoki (Uncle).

## Characteristics

Endah is extremely similar to Enzohh in looks. She has Amber gold eyes and long silver white hair. Her skin is pale white like the rest of her family and her netherite horns that protrude from her skull and shoulders are slanted slightly and miniature razor sharp thorns on the sides.

## Abilities

Endah is widely understood and regarded to be one of the most powerful void demons ever known. She has multiple void abilities and an extremely high affinity to the void. However she hates the void and blames it for everything terrible about her life. Her main abilities include Sonically connecting to the void itself, using void fire which is a special fire like ability related to the void, and her main ability is to control and raise the dead and undead creatures.

## Early Life

Endah was born May 11th about 14000 years before the destruction of Jagdas in Helloria, Demonia. From a young age she showed and proved that she was one of the strongest void demons of all time. However even with this fact she wasn’t trained in combat until much later by her brothers Enzohh and Karlo. She spent much of her childhood being taught table manners and such alongside her older sister Eniya. It’s wasn’t until she was about 12000 that she joined the Demons Watch and became a Void Hunter. After a void walker attacked the demons watch Endah was able to execute it and finally prove to her mother she was ready. Once she was about 14000 she was sent with her brother Enzohh to Rathnir to investigate the void walker Entropy.

## Present Day

Today Endah lives with her brother Enzohh in the city of Nîmes in the Lorentish Empire on the southern continent of Sørligste. She helps her adoptive family cook and brew and also helps Enzohh with projects around his area of Claret Hamlet

Check out the Talatra Journals and House Talatra pages for her personal entries and info on her family
Duradenko Castle

Located in Müviel-Osundir, **Duradenko Castle** acts as the main residence of The Duradenko Dynasty and as the headquarters of The Domains of Osundir's rulership. The main architect of the castle is Zenovyi, who has also built the former Town of Osundir. The structure is entirely inspired by Bran Castle.

## History

Prior to The Merging of Osundir with Müviel, Robb agreed with Zenovyi about the construction of the "New Castle of Osundir" on a cliff next to the Cathedral. During the middle of November 2021, Zenovyi started terraforming the cliff, under which he found a base of some older players from Müviel who went inactive. Later, that part was incorporated into the Castle's interior hallways and Farm.

After the terraforming process ended, Zenovyi started building the main structure of the castle, being inspired by Bran Castle's structure, since he wanted to keep the same idea as the Osundir Castle, which is structured like a realistic medieval keep.

Zenovyi wanted The Duradenko Castle to have less of a militaristic feeling, making it his own personal residence in-game and also a proper roleplay-suited structure.

Once the main structure and exterior were finished, he started working on the multiple chambers and especially on the main courtyard, which is almost entirely based off the Bran Castle one. Afterwards, work began underground in order to expand the castle with more chambers, a crops farm and a storage room.

Zenovyi had plans for establishing an Order of Derces Pantheism followers in the lower chambers and halls of the castle, but the plans eventually broke off since it was too much for him to handle.

A lot of interior redesigning was done, which led to the creation of the throne room from where The Lord of The Domains of Osundir rules. The Throne of Osundir is made out of quarts which is a material that represents stability, truth and order to the Trajistavi people.

After a lot of hard work, Zenovyi declared that The Duradenko Castle is officially finished on the 5th of February 2022, after almost 4 months since the beginning of the construction.

To Zenovyi, this project meant that a new direction was to be taken for the future of Osundir after the merging, especially from the architectural point of view, since the Osundir Castle was constructed on a smaller scale.

## Gallery

The Duradenko Castle during the construction phaseThe Duradenko Castle - Foggy and rainy
Endicron

**Endicron Founding**

The founding of Endicron is a product of a specific individual coming into existence. A void-borne interdimensional being born outside the regular world of Rathnir. Endicron is a very privatized religion as originally designed. The founder preferred limited knowledge and records of the religion to be preserved and protected, hidden away from prying eyes. Only select few may be allowed to follow this religion and learn the secrets, however even the highest members excluding the founder will only be granted limited access to knowledge.

**Founder**

The Architect is the founder of Endicron. The founder is a void-borne interdimensional being born from outside the normal world by unknown means. With their birth came this new religion, one of philosophical and scientific collection of knowledge and technologies. The Architect originally appeared in the normal world, at the temples of Kronesia. Taking a liking to the area The Architect considers the temples of Kronesia quite important to the future of the religion.

**Belief/Philosophy**

The known beliefs of the religion are kept hidden quite well. Some of these beliefs include Preservation, End technologies, Dimensional travel, Knowledge gathering as well as much more. That of which is known so far is limited, However it appears only those of the same race as The Architect may follow and take on such religion. The only major known belief is The Architect will put together 3 main books of Endicron. One that references philosophy, The second references End technologies and the last discussing dimensional travels. All 3 of these books will include clues and references to another book only known as 'The Book of Incursions'.
Elvester Card

* Concept
* Main
* Formal
* Priest

Elvester Card [ign:CountCard\_] is an Author who settled in Soliana after running into two Knights of Solon who helped him back to his old temporary home in a crater of the earth surrounded by a sunflower field after an incantation to go from Rathnir to the land of Eldam for a new fresh start.

Elvester is usually seen wearing a black trench coat with blue inner coating and cuffs, a pastel yellow poet shirt with a similar colored silk jabot with a blue jewel in its center presumed to be lapis, and thick framed square glasses with a gold chain on the arms.

Elvester is known to unintentionally stalk someone that they see as new, offering raw fish and other items in either drive by running, they are afk, drop from the roof tops, or have their back turned as an indirect introduction. They also prefer a more peaceful way and tries to avoid conflict.

### *High Pontiff Choosing Event*

Elvester participated in the choosing of a new High Pontiff, They arrived late due to feeling the need to show up in priest's robes of solon for such a sacred event after being chosen as one an hour prior, because of this arrived a few minutes late to the start of the ceremony.

### *TexasBlue Baptism and StateVist*

Elvester participated in the TexasBlue baptism and was the cup holder in the grand feast in the castle of Soliana and was also main decorator of the castle hall.

### First Battle of Hamodia

Elvester joined in the battle that took place at the Bloodkeep, Soliana came in victory and we had assumingly claimed the keep...but is it really done?...

### Leaving

Elvester after discovering the meteor that shall hit the world has decided to flee the world with his children to a distant world far from the land of Eldam and Rathnir, As a parting gift to house Blizun's newly born child had forward their estate into Laemon's name leaving behind books, items, and the house and animals.

## Books

* *The Piglins.*
* *Card Journal.*
* *The Lady's Scarecrow: Volume 1.*
* *Card's Guide To Parenting.*
Duskopion

For the person who shares the similiar name, see Dusk Synderys.

**Duskopion** is a city in Duskyon province in the Second High Kingdom of Daelyria. It is currently being reconstructed and rebuilt. It is located to the east of Frostarch. Current mayor is Havaenar Apisamus.

## History

### Beginning of the City

The city was originally founded by Dusk Synderys, appointing Silent Whiterose as a mayor. He and his son left Daelyria and started his own nation. The city had an amazingly fast construction for its size, spanning to the south of Duskyon all the way up to the sea. The city gained one of the largest populations in Helmia at it's peak. It was known for its street criminals and unorganised lifestyle. Shortly after its population peak it fell into dispair for a long time.

### Post-Mithra Period

After the collapse of The Kingdom of Mithra the city of Duskopion fell into the hands of Whiterose family in the Kingdom of Credia. They wanted to revive the city of Duskopion.

### Second High Kingdom of Daelyria - Revival

After the collapse of Helmian Federation the new nation, Second High Kingdom of Daelyria was born. Spoken Kaerfels was made mayor of Duskopion but after time it was transfered to Havaenar Apisamus. Currently the town is being rebuilt by Havaenar Apisamus, Alpha Kaerfels and other volunteers.
Durk

Not much is known about this man; he has recently appeared out of nowhere and joined the town of Viodoxa.

He has been acting very friendly and asking a lot of questions.

He seems to worship some unknown deity.

## History

Durk is not a native of this world, he (in his own words) "was sent here from another world by a benevolent deity in order to spread a message of love and compassion." Nothing else is known about his past, because whenever he's asked more questions about this mysterious deity, his world of origin, the specifics of his mission or any further question about himself he simply changes subject and acts as if nothing had happened.

He currently lives in an apartment in the town of Viodoxa.

## Appearance

He always wears a black and purple cloak, and any part of his body not covered by it is wrapped in tightly tied pitch black bandages.

His cloak seems to have some sort of magical property, since anytime he wears the hood over is head (which is at all times) his face seems to be completely covered in darkness.

Because of the way he dresses it is impossible to tell what race he belongs to, how old he is or what he looks like, we can only know that he has a humanoid form.
Duchy of Urystead

This article concerns the world of Tremons season 1 - Akonanda.Please refrain from referencing it in articles not concerning Tremons and from referencing articles not concerning Tremons in this article.

### Leader

Duke Gerald Sorelia I (5/29/23 - Present)

## Government data

### Liege

Duke Gerald Sorelia I (5/29/23 - Present)

## Historical data

### Founded

5/29/23

The **Duchy of Urystead** is a Feudal Monarchy located on the continent of Centalia. Founded on may the 29th of 2023, Urystead is a vassal state of the Diarchy of Lunariak.

## Founding

Urystead was founded by Duke Gerald I with the permission of Emperor Voleia of Lunariak on 5/29/2023.

## Counties

### County of Urystead

The Couny of Urystead is the location of Urystead's capital city. The county is managed by Duke Gerald I of Urystead and is the first county to be created in the duchy.

## Cities

### City of Urystead

The city of Urystead is the first city to be built in the duchy of Urystead and is thus the capital of the Duchy, the city is ran by Duke Gerald I. The city consists of nothing at the moment as it is under construction.
Enzo Whiterose

**Enzo Whiterose** (IGN: thedonenzo) is the current Basilieus of the Basilea of Credia and sole heir to the Credian Throne. Moreover, he is also the current Credian Minister of War.

### History

Enzo Whiterose originated in the Kingdom of Daelyria in the populous city of Duskopion as the second son of Silent Whiterose, becoming the acting general of the Duskopion legion also known as the Third Legion of Daelyria soon thereafter due to his social status and willingness to help around the city. He was involved in the quelling of numerous Daelyrian rebellions including; The Duskopion Robberies, The Kingstid Crisis and The Halondian Empire recession. However, due to the instability of Daelyria as a nation from such a vast amount of rebellions, he and Silent Whiterose banded together to form a new nation known as The Kingdom of Credia where he still resides today.
Elizabeth Hrafn

## Biography

### Early life

Elizabeth is the youngest daughter of Stabbr Silvertounge and Abyss Hrafn. She was born in 48 SY in the Royal Palace of Mushroomica. Upon her birth, she was not given the same privileges as her siblings and was sent to a Public School in Mushroomica to learn and become a part of the middle class instead of nobility. She would learn how to speak Stormgovan, Klobir and Mushroomican.

She spent many of her days in the palace, painting and writing short stories. She would often watch as her siblings were sent to large festivals, feasts and would attend government meetings but she would not be allowed to participate in them.

This made Elizabeth very jealous and she wished to leave the palace and Simulami all together.

At the age of 14, Elizabeth gained more freedom and departed to live in the city of Dragon's Perch in Druk-Yul. She was frequently visited by members of the Hrafn Family, strengthening a bond between the nations of Druk-Yul and Simulami. This friendship would eventually lead to the creation of the Second Uraki Imperium.

Her time in Druk-Yul was uneventful, she studied war and strategy and practiced her fighting. She would never get a government position, but she got into a relationship with Moldy Aurelian.

When Elizabeth was 18, she returned to Stormgova upon being invited by her Brother, Feloks.

### Stormgova

Elizabeth continued her isolated lifestyle, spending most of her time reading. Although she would occasionally accompany her brother to government meetings and foreign visits. She acted as an assistant to the Imperare of Simulami and Harstor of Stormgova.

In the winter of 68 SY, Elizabeth entered Feloks' room to see him passed out on his bed. The next morning, she called Feloks into the garden and suggested a proposal.

> I know you are a busy man. You do not have time to manage Stormgova and NewJellhem. Let me take over and let me lead the island. You must focus on the Empire!
>
>

Only a few days later, Feloks announced to Stormgova that he is stepping back from the Harskare position to focus on Simulami. The person that would find his crown would be the newly crowned ruler, thought they must be of House Hrafn.

Elizabeth wondered through the castle and found the crown hidden in a bush, giving herself the title of Harskare.

A coronation could not be organised, but Elizabeth called a grand feast in the cathedral where she would walk around wearing the crown.

During this feast, her uncle, Jaycob Hrafn stepped forward and denounced Elizabeth's claim to the Stormgovan crown.