recursal/Fanatic-Fandom huggingface dataset:
Disney/Catch Me If You Can

**Cast**

* Tramp (from Lady and the Tramp) as Frank Abagnale Jr.
* Hopper (from A Bug's Life) as Carl Hanratty
* M-O (from Wall-E) as Frank Abagnale
* John Smith (from Pocahontas) as Roger Strong
* Ariel (from The Little Mermaid) as Paula Abagnale
* Amelia (from The Aristocats) as Brenda Strong
* Rabbit (from Winnie the Pooh) as Jack Barnes
* Dumbo (from Dumbo) as Earl Amdursky
* Simba (from The Lion King) as Tom Fox
* Fidget (from Basil the Great Mouse Detective) as Paul Morgan
* Prospector (from Toy Story) as Special Agent Witkins
* John (from Peter Pan) as Assistant Director Marsh
* Belle (from Beauty and the Beast) as Cheryl Ann
* Marie (from The Aristocats) as Carol Strong
* Snow White (from Snow White) as Marci
* Shanti (from The Jungle Book) as Lucy
* Sir Ector (from The Sword in the Stone) as Warden Garren
* Aurora (from Sleeping Beauty) as Darcy
* Pinocchio (from Pinocchio) as Loan Officer
* Timon (from The Lion King) as Footbal Player
* Penny (from The Rescuers) as Joanna

& More
Thomas/Blue's Clues

**Thomas/Blue's Clues** are parody with Blue's Clues sounds and Thomas the Tank Engine & Friends clips.

## Cast

* Thomas as Steve
* Duck as Joe
* Annie as Blue
* Clarabel as Magenta
* Henry as Shovel
* Mavis as Pail
* Edward as Mr. Salt
* Emily as Mrs. Pepper
* Millie as Paprika
* Billy as Cinnamon
* James as Mailbox
* Percy as Slippery Soap
* Gordon as Tyrese Gibson
* Oliver as Green Puppy
Thomas/Ratatouille

**Thomas/Ratatouille** are parody with Ratatouille sounds and Thomas the Tank Engine & Friends clips.

## Cast

* Mr. Conductor as TV Announcer
* Spencer as Anton Ego
* Thomas as Remy
* Percy as Emile
* Gordon as Django
* Troublesome Trucks as The Rats
* Elizabeth as Mabel
* Sir Topham Hatt as Gusteau
* Toad as Dug
* Emily as Colette
* Trevor as Larousse
* BoCo as Mustafa
* Terence as Lalo
* James as Linguini
* Diesel as Skinner
* Neville as Pompidou
* Belle as Solene LeClaire
* Arthur as Horst
* Cranky as Francois
* Oliver as The Lawyer
* Byron as Food Snob #1
* Isobella as Food Snob #2
* Donald/Douglas as Food Snob #3
* Whiff as Ambrister Minion
* Rocky as Git
* Hector as Bomb Voyage
* Duncan as Reporter
* Bulgy as The Health Inspector
* Mr. Percival as Chef Boyardee
* Charlie as Young Ego
* Annie/Clarabel as Ego's Mother
* Narrow Gauge Engines as Additional Voices
Winnie The Pooh

**Winnie The Pooh** is an Disney illuminated by The Walt Disney Company and children show.

## Parodies

1. Winnie The Pooh/Thomas
2. Winnie The Pooh/TUGS
3. Winnie The Pooh/The Simpsons
4. Winnie The Pooh/Dr. Seuss
5. Winnie The Pooh/Family Guy
6. Winnie The Pooh/Spongebob
7. Winnie The Pooh/Futurama
8. Winnie The Pooh/Toy Story
9. Winnie The Pooh/Rugrats
10. Winnie The Pooh/Shrek
Thomas/Shrek

**Thomas/Shrek** are parody with Shrek sounds and Thomas the Tank Engine & Friends clips.

## Cast

* Henry as Shrek
* James as Donkey
* Emily as Princess Fiona
* Donald/Douglas as Puss in Boots
* Gordon as King Harold
* Molly as Queen Lillian
* Diesel as Lord Farquaad
* Daisy as The Fairy Godmother
* Spencer as Prince Charming
* George as Rumpelstiltskin
* Duck as The Big Bad Wolf
* Thomas as Pinocchio
* Percy as Gingy
* Bill, Ben and Fergus as The Three Little Pigs
* Oliver as Artie
* Salty as Captain Hook
Thomas/Home on the Range

**Cast**

* Emily as Maggie

* Mavis as Mrs. Calloway

* Rosie as Grace

* Thomas as Buck

* Diesel as Alameda Slim

* Scruffey as Rico

* Oliver as Sam the Sheriff

* Mavis as Pearl Gesner

* Bertie as Rusty

* Duke as Abner

* Isobella as Audrey

* Percy as Ollie

* Duck as Lucky Jack

* Smudger as Junior the Buffalo

* Gordon as Jeb the Goat

* Henry as Larry

* BoCo as Patrick

* Madge as Annie

* Donald and Douglas as Barry and Bob the Longhorns

* Skarloey, Rheneas and Peter Sam as Piggies

* Splatter, Dodge and Hector as the Willie Brothers

* George as Wesley

* Narrow Gauge Engines as Additional Voices

add more ideas?

## See Also

* TUGS/Home on the Range
* TV/Home on the Range
* Spongebob/Home on the Range
* Toy Story/Home on the Range
* Blue's Clues/Home on the Range
* Theodore Tugboat/Home on the Range
* Sonic/Home on the Range
* Mario/Home on the Range
Thomas/The Incredibles

**Thomas/The Incredibles** are parody with The Incredibles sounds and Thomas the Tank Engine & Friends clips.

## Cast

* Henry as Bob Parr/Mr. Incredible
* Emily as Helen Parr/Elastigirl
* Gordon as Lucius Best/Frozone
* Rosie as Violet Parr
* Thomas as Dash Parr
* Percy as Jack-Jack Parr
* Diesel as Buddy Pine/Syndrome (Young Buddy; Incrediboy)
* James as Gilbert Huph
* Toby as Bernie
* Edward as Principal John Walker
* Oliver as Rick Dicker
* Daisy as Mirage
* Mavis as Edna Mode
* Molly as Mrs. Hogenson
* Old Slow Coach as Honey
* George as Underminer
* Neville as Mugger
* Trevor as Radio Voice
* Donald and Douglas as The Police Officers
* Toad as Squeaker
* Bridget Hatt as Squeaker's Owner
* Hector as Bomb Voyage
* Stepney as Tony Rydinger
* Troublesome Trucks as The Guards
* Hiro as Crowd Member
* Smudger as Monster Jack-Jack
* Stephen Hatt as Rusty McAllister
* Bill and Ben as Frank and Ollie
* Diesel 10 as Omnidroid
* Sir Topham Hatt as Newsreel Narrator
* Mr. Conductor as Reverend
* Skarloey as Universal Man
* Madge as Psycwave
* Rheneas as Everseer
* Sir Handel as Macroburst
* Peter Sam as Phylange
* Belle as Blazestone
* Rusty as Downburst
* Bertie as Hyper Shock
* Isobella as Apogee
* Kelly as Blitzerman
* Oliver (Pack) as Tradewind
* Annie/Clarabel as Vectress
* Alfie as Gazerbeam
* Alicia Boil as Stormicide
* Ferdinand as Gamma Jack
* Harvey as Thunderhead
* Dowager Hatt as Kari
* Whiff as Oliver Sansweet
* Gremlin as Monodrawolverine
* Narrow Gauge Engines as Additional Voices
* Shrimpers (from TUGS) as Firefighters

## See Also

* TUGS/The Incredibles
* TV/The Incredibles
* Spongebob/The Incredibles
* Toy Story/The Incredibles
* Rugrats/The Incredibles
* Wade/The Incredibles
* Sonic/The Incredibles
* Mario/The Incredibles
Toy Story/TUGS

**Toy Story/TUGS** are parody with TUGS sounds and Toy Story clips.

## Cast

* Woody as Ten Cents
* Hamm as Big Mac
* Bullseye as OJ
* Mr. Potato Head as Top Hat
* Buzz Lightyear as Sunshine
* Rex as Warrior
* Slinky as Hercules
* Andy as Grampus
* Sid as Zorran
* Jessie as Lillie Lightship
* Bo Peep as Sally Seaplane
* Mrs. Potato Head as Pearl
* Buster as Little Ditcher
* Prospector as Bluenose
* Broken Toy Train as The Goods Engine
* RC as Puffa
The Undisputed Era

They are a faction of the RAW roster.

Kyle O'Reilly

Roderick Strong

## CAREER

### Year 1

Bobby Fish and Kyle O'Reilly won the World Tag Team Championship at Wrestlemania 1, while Adam Cole and Roderick Strong had nothing.

## APPAREANCES

Wrestlemania 1

RAW Episode 01

RAW Episode 02

RAW Episode 04

Backlash (Year 1)

RAW Episode 06

Fastlane (Year 1)

RAW Episode 09
The good dinosaur Wiki

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Add one below!

File:Placeholder
Corporation Rights

Many rights of a corporation are already mentioned in Organizational Structure#Corporations.
These are a few additions.

## 1.Self-Determination

Every corporation is a legal entity and as such has its own governance that might be differently from how other corps organize themselves.

They also have a unique community that they can and should retain.

Merging the corporation’s discord into the SGA discord is encouraged but not required. Every corporation can keep a separate discord as agreed on in their alliance treaty.

## 2.Fair trial

Should there be any conflicts between corporations or a corporation and the SGA, then there shall be a fair trial led by either uninvolved SGA leaders both sides can live with or by the Founding Fathers. Should neither option be acceptable in the case of a corporation vs SGA, then the corporation may choose an SGA officer to lead the trial.

## 3.Voice in Alliance decisions

As all corporation that are full legal entities are equal and per treaty have a voice in alliance decisions, every corporation has a seat in the “House of Corps”. For more Information see Organizational Structure#Houe of Corps where this is explained in detail.
Member Rights

Each member of the SGA has certain rights.

## 1.Corporation Membership

Should a new player join the SGA, it is not only his right to be part of a corporation but also his duty. He may freely choose the corporation he likes to join if that corporation accepts him.

A member can choose to join another corporation at any time. The other corporation however has to accept him as a member. In this case the responsibility for a member is formally transferred to the new corporation and should be accompanied by a letter of recommendation if requested by the receiving corporation.

## 2.Fair trial

Every member has the right of a fair trial. The process of this can be reviewed in Processes|Disciplinary\_Actions. This ensures that every member is treated fairly and can’t be removed or punished by a leader for no reason.

## 3.White Star participation

Every member has the right to participate in White Stars, unless a disciplinary action excludes him temporarily or permanently. This right is towards his home corporation in the first place. Should he not find a slot there or wishes to run a WS in another corporation of the SGA, he is free to do so if another corporation has open slots and is willing to let him participate.

This is a general right of participation and does not mean that circumstances may not prevent a member from being able to participate in a White Star.

## 4.Red Star participation

We use channels for coordinating Red Stars to ensure we don’t need to run public RS. Every member has the right to participate in these, unless a disciplinary action temporarily or permanently prohibits this. This right also means that other corporations are obligated to accept the participant for the duration of the RS.
Mernis Wiki

## Welcome to the Plane of Mernis

Mernis is an ancient Plane of existence, although the majority of it's historical records begin some time after the calamity of Aqua Tumultus. Little is known about the time before the calamity, save for, the fact that magic was far more abundant than it is in present times. Aqua Tumultus reshaped the Plane of Mernis raising sea levels drastically and releasing countless terrifying monsters and aberrations upon the Plane. It is estimated that 93% of all land dwelling species were exterminated in this time. Leaving the rest scattered and forced to restart civilization on their own.

## A New Old-World

With the depths of the seas existing as a habitat for horrible aberrations and monsters, it is reasonable that the majority of civilizations focus their expansions inland. At least, this was the case until the year 1087AT, when famed explorer, Gustaaf Soephen returned from his four year expedition. He returned laden with many treasures, and a map of the Fallowwind Keys. Gustaff's immensely successful venture triggered a gold rush of exploration into the Sea of Broken Memories. Many kingdoms and merchants sponsored voyages in the following years. With the Isles of Mag' Har (1093AT) off the coast of Seocras, being noted as the only other great discovery so far.
Preamble

video File:PlaceholderThe purpose of this constitution is to coordinate, regulate and explain the structure and processes of the Space Ghost Alliance (SGA) to minimize conflicts and ensure that we all have fun playing Hades Star without discussing everything over and over again or get into discussions about things that have been decided month ago.

It also serves to inform everyone interested in joining the SGA.

Every member of the alliance and every corporation has to agree to the constitution.

**Why do we need more rules?**

Some may ask why we need more rules for a free game. The answer is actually simple: Whenever people interact with each other we need rules because conflicts are going to happen. The more people interact between each other, the more rules are needed. That is sadly how society works. With rules you know how to handle conflicts and it doesn't result in chaos and conflicts about how to solve the conflict.

So these rules have the purpose to keep the game fun. They reduce headaches and conflicts instead of creating more.

For the typical member the only important part is the Code-Of-Conduct. This is mostly common sense in basic human interaction.

The rest are organizational topics to ensure corporations can work together on a leadership level. This can result in many conflicts because everyone has his own ideas, goals and ways to solve conflicts. Therefore common rules prevent many conflicts and should keep the interactions fun.
Communication

This game is all about communication. Therefore there needs to be
a medium and some rules for an efficient and comfortable
communication between players.

## 1.Discord

Apart from the in-game communication possibilities, which are
quite limited, the main communication medium is discord. Every member
who wants to participate in White Stars is required to join the SGA
discord and actively use it.

## 2.Language

The communication language is English. This ensures that all
members feel welcome and prevents barriers or subcultures. Also the
moderators and leaders have to be able to understand the post to be
able to do their duties.

Exceptions can be made for communicating with foreign corporations
that do not speak English.

## 3.Inappropriate topics

Some topics may be inappropriate by common sense, others are
generally not inappropriate but not acceptable in our case because we
want to keep our communication game related and not cause conflicts,
heated discussions, people getting uncomfortable or similar. This has
nothing to do with censoring topics, being ignorant or cutting the
freedom of speech. At any time you can just go to another public
forum and talk about any topic you like. Here, we want to keep it
game related.

Inappropriate topics are:

* Erotic content, pornography, Sex, Gender
* Abusive content, violence
* Any kind of illegal activity
* Politics
* Religious beliefs, cults and similar
* Hate, Racism

Personal stuff that improves the community is of course acceptable
like sharing things about family, work, hobbies and similar. Just
don’t use our discord as your facebook. We don’t need to know
everything.
Ienor

The Kingdom of Ienor(Norite) is the eldest known civilization in western Mernis. Located on the landmass of Ienor. It is often debated on whether the landmass was named after the Kingdom, or vice-versa.

### Government

Ienor is a pseudo-republic, made up of a council of Viziers and High Viziers who oversee the governance of defined areas of the kingdom. Each Vizier is afforded a number of votes equal to the deemed value of their current governmental office. This value of each office is based on a number of different factors including; population, cultural significance, natural resources, etc. High Viziers are the premier ranking officials and usually oversee the most important/valuable areas of the Kingdom of Ienor; therefore generally having the most votes.

Viziers are elected from the high ranking members of the Norite guilds. A prospective Vizier must be at least a Rank 2 Norite guild member, where as a High Vizier must be a Rank 1.

### Guilds

In Ienor exists three types of guilds that hold political power; Magus Colleges, Surveyors Guilds, and Knightly Orders. Although each type of guild varies, their intentions remain unified. Their intentions being, the betterment of the Kingdom of Ienor. Guilds often work together, and have diversified creating special ranks. The ranks are for those who have earned the privilege of being members of two guilds. Example: Sage Knight, Rank 2 of both a Magus College and a Knightly Order.

A Rank 2 could run a minor guild, but it must fall under a larger guild run by a Rank 1

#### Guilds and their ranks

Unranked members, are not full guild members, but may have some access to a guilds resources. They may also be sub-contracted by the guilds to do lesser work.

#### Guilds and Gods

Do to the symbiotic relationship between the guilds and their gods. Most guild locations have temples, or at least alters to their chief deity within. Guild members are not forced to worship certain Deities, but by being a member of said guild, they tend to venerate them subconsciously anyway. Each type of guild tends to venerate the following:.

* Magus Guilds - Azuth
* Surveyors guilds - Tuetamos
* Knightly Orders - St Kasos

####
Home

Introduction

## Constitution

1. Preamble
2.  Code of Conduct
3. Goals
3.1. Inside the Alliance
3.2. Outside the Alliance
3.3. Towards the community
4. Groups and Roles within the SGA
4.1. Corporations
4.2. Leaders
4.3. Officers
4.4. Founding Fathers
4.5. Admirals
4.6. First Officers
4.7. Corporation Officers
4.8. Corporation Senior Members
5. Organizational structure
5.1. Corporations
a) Discord
b) Disciplinary actions
5.2. Leadership
a) Membership
b) Duties
c) Rights
5.3. House of Corps
a) Membership
b) Duties
c) Rights
5.4. Founding Fathers
a) Membership
b) Duties
c) Rights
5.5. Officers
a) Membership
b) Duties
c) Rights
6. Corporation Responsibilities
6.1. Towards the Alliance
6.2. Towards their Members
7. Member Responsibilities
7.1. Towards the Alliance/Community
7.2. Towards their Corporation
7.3. Towards their own progress
8. Corporation Rights
8.1. Self-Determination
8.2. Fair trial
8.3. Voice in Alliance decisions
9. Member Rights
9.1. Corporation Membership
9.2. Fair trial
9.3. White Star participation
9.4. Red Star participation
10. Communication
10.1. Discord
10.2. Language
10.3. Inappropriate topics
11. Processes
11.1. Disciplinary Actions/Trials
11.2. Joining the SGA with your corporation
Goals

An Alliance is typically formed to advance certain common goals
together, which would be more difficult alone. Those can be split
into three separate groups.

### 1. Inside the Alliance

We want to help each Corporation that is part of our alliance to
become better, stronger, more skilled, improve their strategy and
fill the white star slots as good as possible.

Another goal is to improve the availability of Red Star
participants by giving every member the possibility to run RS in
other corporations than their home corp.

### 2. Outside the Alliance

We actively try to
maintain a good relationship to every Corporation
and Alliance in the game because we belief that friendliness, respect
and good relationships are a key to having fun with Hades Star.
At
the end of the day, nobody has fun dealing with more problems and
unfriendliness.

### 3. Towards the community

We want to build a strong community that is welcoming and
supporting each other. This community is built across the boundaries
of corporations.
Спиралька вики

Мультиплатформенность

MediaWiki:Spiralka.css
## Шаг 1: Модульные инфобоксы - завершено

### Миссии

1. {{Infobox rank mission}} — для ранговых миссий;
2. {{Infobox prestige mission}} — для престижных миссий;
3. {{Infobox event mission}} — для миссий событий;
4. {{Infobox danger mission}} — для опасных миссий;
5. {{Infobox dlc mission}} — для DLC миссий.

### Предметы

1. {{Infobox item gear}} — для предметов защиты (броня, шлемы);
2. {{Infobox item weapon}} — для оружия (мечи, бомбы, огнестрельное оружие);
3. {{Infobox item shield}} — для щитов;
4. {{Infobox item trinket}} — для безделушек;
5. {{Infobox item material}} — для материалов;
6. {{Infobox item rarity}} — для редкостей (rarity).
7. {{Infobox item prize box}} — для Prize Box;

### Прочее

1. {{Infobox character}} — для персонажей;
2. {{Infobox boss}} — для боссов;
3. {{Infobox level}} — для уровней;
4. {{Гильдия}} — для гильдий;
5. {{Knight ID Card}} — для рыцарей (требуется доработка);
Moons

The Plane of Mernis is orbited by two moons. Urzer and Savine. Many sages believe that these two moons are actually minor planes of Abyssal and Infernal natures. Savine is a red moon that orbits Mernis on a 28 day cycle, while Urzer is a white moon that is on a 65 day cycle.

### Moon Speech

Both Devils and Demons use the same script, although both types of the "spoken" languages are vastly different.
Surveyors Guilds

GUILD CONTRACT

I, the undersigned

Will in Mutual Agreement with my Brothers and Sisters of the Guild accept the Terms of Agreement listed below and swear the following Oaths of Conduct:

Oath of Good Relations

I swear to uphold and improve the Good Reputation of the Guild in the field as well as in encounters with all Kith.

Oath of Aid

I swear to aid and defend my Brothers and Sisters of the Guild whenever it is possible for me and within Reasonable Effort.

Oath of Truth

I swear to be Truthful in all Official Arbitrations as well as any other Assembly the Guild will call me to witness and counsel.

Oath of Prosperity

I swear to bring Prosperity and Wealth for the Guild to grow and swear to handle any Items granted to me by the Guild with Great Care.

Oath of Camaraderie

I swear not to partake in any Acts of Aggression or ill will against my Brothers and Sisters of the Guild.

Oath of Tuetamos

I swear to discover new lands, and witness new horizons on behalf of the guild.

I also accept the following Terms of Agreement with the following Conditions and Caveats:

Clause I

I agree to share my profits from the Field with those Brothers and Sisters of the Guild who accompany me.

Sub-clause I

Sharing is to be made in equal portions, unless all agree to an alternative share.

Clause II

I agree to pay a Tithe of 1/10 of my earnings to the Guild.

Sub-clause I

Said Tithe may be paid with Equipment and Paraphernalia found on the Field.

Sub-clause & Caveat II

Any Equipment and/or Paraphernalia that may hold significant historical or arcane knowledge may be scrutinised and appropriated by the Guild, with reasonable compensations.

Clause III

I accept that any Disputes among Brothers and Sisters of the Guild may be subject to Arbitration if any Party so wishes.

Subclause I

The Arbitration will be conducted by the Grand Surveyor or the Guild or a Court of my Peers, should the need arise.

Subclause & Caveat II

I will accept any Ruling of Arbitration given by the Guild and will not hold any further Animosity.

Subclause & Caveat III

I will accept that a second Arbitration of the same matter will not be possible, unless substantial evidence of misconduct arises.

Clause IV

Should I break any Oath or Clause in this Agreement, I will accept that I will be banished from the Guild.

This I swear in the Name of the Gods Above and Below.
Deities

**It** is all that exists. Although we cannot comprehend what **It** was, we do know that **It** abdicated part itself to become the Realm that we call ***Ingolin*. It** did not cease to be **It**, but also became ***Ingolin***. ***Ingolin*** creates all **Beings** mortal and immortal, good and evil alike, but **It** as ***Ingolin*** does not create the **Deities**. **It** as **Beings** does. **Beings** venerate **Deities** into existence, into ***Ingolin*.** Since **It** as **Beings** created the deities not **It** as ***Ingolin*,** the **Deities** still being **It** have the power to shape and mould ***Ingolin*** to their will.

### Gods of Mernis

The deities of **The Plane of Mernis** are less true gods and more demi-gods or titans. They are immortal, immensely powerful, but not completely invulnerable. They cannot create from nothing, only shape and form **Mernis** to suit their will. Deities are generally formed into existence when the collective belief of beings believe that they do. Most Deities take the on the aspects of concepts such as wind, earth, death, and life. Although many have taken on more modern concepts such as discovery and knowledge.

Goodly deities are venerated through prayers and ceremonies, as well as following said deities aspects. Where as not so goodly deities also accept sacrifice as a mean of veneration.
Processes

## 1.Disciplinary Actions/Trials

If you have any conflicts that you can’t resolve personally, you can ask an SGA Officer to help you. SGA Officers, SGA Leaders and First Officers can initiate a trial.

For that the initiating official makes a post in the channel #sga-discipline stating:

* The involved parties
* The incident(s)/conflict
* What disciplinary action or actions are being used (talking to the involved parties in private first. If no result is possible, it will be a full trial with involvement of the corresponding First Officers and other witnesses)

Any private chats or discord discussions had on the matter should be restated in a private chat with the official leading the case in a synopsis. If it is something public, then that synopsis is to be posted by the officer implementing the disciplinary action. If that officer wasn't involved in a conversation, then the person that started a secondary discussion needs to post a synopsis of their talk here.

Every trial will get a case number. During trials, no discussion are to be held about this case until a result has been posted. You can always refer to the case number if someone brings up a discussion about it.

When the discipline has met it's conclusion, the disciplining official should post the conclusion of final punishment in the channel #sga-discipline.

More about the home corporation’s role and responsibilities in disciplinary actions can be found in Organizational\_Structure|Corporations|Disciplinary\_Action.

## 2.Joining the SGA with your corporation

See discord channel #alliance-faq, did not copy that yet.
Nerthus

Nerthus is an ancient goddess of nature, and is the mother of therianthropes. Since Aqua Tumultus she has all but disappeared in common knowledge. She has few devout followers, most of which are well connected to nature. This also includes some of her children, but not all.

###

### Gift of Nerthus

The Gift of Nerthus is therianthropy, most often seen in its lycan form. Although many other forms have been documented including; bears, boars, rats and even reptilian forms. The gift was created to help the humanoids of Mernis match the power of fiends. That which, in the earlier ages would commonly invade from the moons Urzer and Savine. Those born with the gift often show more control over their bestial nature, when compared those who gain the gift through other means. Generally a gifted one joins an existing pack or finds(is found by) a Druid of Nerthus. Granting them support and assisting them in controlling their gift.

### The Great Hunt

During the night when the moons are full, those blessed with therianthropy experience an immense bloodlust called the Beast Rage, during which they are drawn to the nearest fiend or unnatural creature. If none are within range the hunter must resist their bloodlust or risk losing control. If they lose control they revert to their baser nature and hunt the nearest prey. Once a rare occurrence, however due to some unknown reason Nerthus has become lost since Aqua Tumultus. With mother missing, her children are left to fend for themselves. Some continue to hunt fiends. Others, more wicked give in to the Beast Rage uncaring of what they hunt. Although some still seek out their mother.

### Present Day Therianthropy

Once perceived as great protectors of Mernis, most communities now fear them as cursed monstrosities that desire nothing more than to devour anything in their path. This is heavily influenced by the lack of control. That the majority of therianthropes have when it comes to choosing their prey.

### Druids of the Wilds

Little is known about Nerthus's Druids. They are quite rare, and choose to seclude themselves preferring the company of flora and fauna over other humanoids. Said to be powerful, and even more connected to nature than other types of druids.

### Nerthus Return

If a one comes across a therianthrope that has given in to the Bestial Rage and has done harm to innocent humanoids. They are honour bond to end their siblings suffering. It is believed by those still following their mothers teachings, that if she were to be found she would calm the rage within her children.
Emoji

**Эмо́дзи** (от яп. *絵* — картинка и *文字* — знак, символ) — язык идеограмм и смайликов, используемый в электронных сообщениях и веб-страницах, а также сами пиктограммы.
Это статья создана в целях структурировать и использовать в дальнейшем пиктограммы, взятые в основном из различных discord-серверов.

* :AYAYA:
* :Bee:
* :Bee2:
* :BlobSweat:
* :Bruh:
* :CoolStoryBob:
* :CryingCat:
* :DatFeel:
* :Dead:
* :Derpp:
* :Dolan:
* :ElonLaugh:
* :GoodBye:
* :Harold:
* :Hohotach:
* :HoodSip:
* :Jerry:
* :lovushka:
* :Mmlol:
* :Monika:
* :Nah:
* :Neo:
* :NotLikeThis:
* :OwlSeen:
* :PeKa:
* :Pepe:
* :PepeFeldsher:
* :PepeGun:
* :PepePOGGERS:
* :PepeSad:
* :PepeSmile:
* :Roflanlitso:
* :Roflanpominki:
* :Ron:
* :Sake:
* :Saso:
* :Shinoha:
* :Slowpoke:
* :Tellmemore:
* :This:
* :Thonk:
* :Tom:
* :Triggered:
* :Visoc:
* :Wat:
* :WatTide:
* :WutCat:
* :Yoda:
* :ZooeyStare:
World Concepts

There are many world concepts in Mernis that differ from other D&D settings.

Deities

Legal Systems

Moons

{"year\_len":364,"events":1,"n\_months":12,"months":["Fireseek","Readying","Coldeven","Planting","Flocktime","Wealsun","Reaping","Goodmonth","Harvester","Patchwall","Ready'reat","Sunsebb"],"month\_len":{"Fireseek":31,"Readying":30,"Coldeven":30,"Planting":30,"Flocktime":31,"Wealsun":31,"Reaping":30,"Goodmonth":30,"Harvester":30,"Patchwall":30,"Ready'reat":31,"Sunsebb":30},"week\_len":7,"weekdays":["Starday","Sunday","Moonday","Godsday","Waterday","Earthday","Freeday"],"n\_moons":2,"moons":["Savine","Urzer"],"lunar\_cyc":{"Savine":28,"Urzer":65},"lunar\_shf":{"Savine":1,"Urzer":2},"year":587,"first\_day":0,"notes":{}}
Isles of Mag'Har

Originally discovered by Seocrasin merchants (1089AT) due to the its proximity to the northwestern coast of Seocras. The Isles of Mag'Har are considered the second great discovery of the Coloniae Era. Only eight of it's many islands are respectably populated. Five of which are populated by native orc tribes, while the others are populated by colonists and traders from the colonial kingdoms. Those of which have all been founded within the last eleven years.

### Geography

The Isles of Mag'har are a collection of (mostly dormant) volcanic, rocky, islands with an extremely high quantity of jade and similar minerals, making most stone at least slightly green in colour. The island chain has 3 distinct types of terrain: Mountain, Scrubland, and Swamp.

#### Mountain

High above sea level, the terrain is rocky with few coniferous trees (mostly cypress) and bushes. Due to ancient volcanic activity the geosphere is quite cavernous.

#### Scrubland

Slightly above sea level the terrain is mostly rocky with grasses and tall scrub brushes. Although trees are not uncommon, they rarely grow next to each other. The flora is generally quite healthy because of the rich volcanic soils and frequent rains.

#### Swamp

Occurring below sea level, swamps are the most biologically diverse areas of the Mag'Har isles. The combination of natural springs and heavy rains have made almost all areas below sea level a permanent swamp.

####
Хелли АС

## Хелли Флаурен

* Хелли состоит в АС и помогает главе ПЛАМ

Возраст 720 лет,а дата рождения 28 ноября.

* И немного биографии

Была рождена у в другом клане, где постоянно сбегала от родителей в пещеру, посмотреть на падающую воду, которая ей всегда нравилась. После инцидента в клане, когда Хелли выкрали и пытали одиночки, она вовсе сбежала. Потом бродила долгое время сама, к Сакурам пришла в 21 лонером. Там долгое время была одна, пока с ней не начал говорить её будущий муж Герри, который после переродился и Хелли стала ей как любимая няня. Сначала помогала Азуми, на тот момент главному воспитателю, но после начала учиться на воспитателя, успешно выучилась, но ушла из клана. Пару раз к ним приходила и помогала с детьми, защищала их от Лонеров. Потом вернулась в клан и снова стала воспитателем, а там и Главным воспитателем и Замом. Считает что незаслуженно им стала, ведь сама тоже приносила проблем.
Те(к)стовая вики

Навигация

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Новости

NewAqua
5 ноября 2023

 0

## Кажется, слайм собирается: анонсы обновлений

Перед выходом «Песни саблезубых» мы рассказали о наших планах внедрить новые си…

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NewAqua
5 ноября 2023

 0

## Патч 0.2.2

Вышел патч 0.2.2

Этот патч удаляет Unity Analytics, но сохраняет наше собственн…

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NewAqua
5 ноября 2023

 0

## Патч 0.2.1

Основная задача патча 0.2.1 для Slime Rancher 2 — исправление ошибок, но в каче…

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Магазины0.2.2 Slime Rancher 21.4.4 Slime Rancher
Соцсети

Slime Rancher вики.Вики об игре Slime Rancher, разработкой которой занимается компания Monomi Park.
*Осторожно, спойлеры!*Присоединяйтесь к нам, мы хотим знать всё о Далёком-Далёком Запределье! (=◕ω◕=)Создать статью
С чего начать?
* Зарегистрируйтесь, это оградит от рекламы.
* Познакомьтесь со Slime Rancher вики.
* Используйте справку, если вы впервые на Фэндоме.
* Ознакомьтесь с нормами оформления статей в специальном руководстве.
* Нужна помощь? Задайте вопрос в обсуждениях.
* Нашли ошибку в статье или есть что добавить? Редактируйте!

Slime Rancher - долгожданный проект от ведущего дизайнера Spiral Knights - Nick Popovich.
Member Responsibilities

Before
asking what rights someone has, he has to know and honor his
responsibilities.

## 1.Towards the Alliance/Community

* Honor the Code-Of-Conduct
* Contribute to the community
* Support others and don’t think only about your own benefit
* When posting in other discords, don’t put the SGA in a bad light, the Code-of-Conduct has to be honored there too otherwise it can result in a disciplinary action.
* As a community our goal is to have fun playing this game. If your actions harm this goal, a disciplinary action might follow.

## 2.Towards their Corporation

As every member is part of a corporation, his “home corporation”, he has some
responsibilities.

* Your home corporation comes first.
* If White Star participants are missing, your home corporation can request that you stay in the corp to fill that slot
* Contribute to the corporation community
* Contribute to the training of your fellow members

## 3.Towards their own progress

Every member has to work on making progress.

We do not require regular RS runs but encourage
everyone to do so.
Corporation Responsibilities

A
corporation is not just a container but a
community with an internal structure. As such it has responsibilities
for which the First Officer is responsible.

## 1.Towards the Alliance

The responsibilities
towards the alliance are

* upholding the Code-Of-Conduct in any interactions within the alliance and outside
* not putting the SGA in a bad light
* supporting the other corporations (e.g. if in need of WS participants)
* contributing to the SGA community instead of isolating itself

## 2.Towards their Members

The responsibilities to the own members of a corp are

* solving conflicts within the corporation
* upholding the Code-Of-Conduct
* training the own members in Red Stars and White Stars
* running regular White Stars. If that’s not possible, think about dissolving the corporation or ask for other solutions
Trol Glacinata

Vivendo longe dos olhos das grandes civilizações os Troll Glacinatas dominam as Geleiras Eternas, aqueles que os conhecem por viverem para saciar suas fomes e nada mais, é raro encontrar um que ao menos saiba o que o ouro valoriza. Eles valorizam um bom combate travado, uma boa bebida, uma bela lua, seus valores são diferentes, mas nem piores nem melhores.

## **Traços Raciais**

* **Aumento no Valor de Habilidade.** Seu valor de Constituição aumenta em 2 e seu valor de Força aumenta em 1 .
* **Idade**. Os Troll da coroa amadurecem aos 25 anos de idade. Eles envelhecem notavelmente rápido e, raramente vivem mais do que 60 anos.
* **Tendência**. Trundle são caóticos e coisas banais fazem eles abandonarem seus modos de vida, mas raramente abandonam seus modos de agir, quase sempre como bestas indomesticáveis.
* **Tamanho**. Variam entre 1,80 metros e 2,10 metros, nunca escapando muito disso. Seu tamanho é médio.
* **Visão no Escuro**. Você tem uma visão superior no escuro e na penumbra. Você enxerga na penumbra a até 18 metros como se fosse luz plena, e no escuro como se fosse na penumbra. Você não pode discernir cores no escuro, apenas tons de cinza.
* **Deslocamento**. Seu deslocamento base de caminhada é 9 metros
* **Sangue Azul.** Os troll glacinatas são imunes a dano de frio e a efeitos de climas frio.
* **Vampiro das Terras Frias**. Sempre que o troll glacinata aplicar dano corpo-a-corpo ele recuperara seu valor de Constituição pela metade em PV. Se o dano for de frio o valor de Constituição sera cheio.
Кара АС

## Кара Лин Грейз

* Кара состоит в АС и помогает Плам

Возраст 1800 лет,а дата рождения 30 июля

* Немного Биографии

Кара родилась у матери Ториассы,и с детства любила заниматься искусством.В свои 3 года Кара встретила свою тётю Плам. Кара росла, и в 16 лет встретила Шина, Каре нравилось с ним общаться пока он не влюбился в парня с именем Юи.У них появилась дочь, и Каре приходилось с ней играть пока Шина и Юи нету.Позже Юи,Шин и их дочь ушли из ДС. В 17 лет Кара встретила Рика. Они очень часто общались, стали встречаться и позже они поженились. Но счастье длится не долго, и Кара и Рик развелись. Кара на то время была Няней,Войном,Целителем и АС. После разрыва с Риком Кара ушла из ДС.

 27 Марта Кара возвращается в ДС,становится АС.А позже начала учится на Воспитателя и Целителя.

* Должности

Няня(Ученик)

Целитель(Ученик)
Materiais

Esses materiais especiais trazem consigo uma diversidade pro game, tanto em lore, como em mecânica, todos são raros de alguma forma. Em sistemas passados sempre teve algo que me incomodava é que era um sistema muito MMORPG, tentei mitigar esse sentimento, de forma que a habilidade do forjador importa, então mesmo que o PJ acho um ferreiro de cidade com material x, na mão de um ferreiro fraco, o material perde sua especialidade.

## **Categoria (CAT)**

Todo material carrega consigo uma Categoria (CAT), que vai de +1 até +12, essa categoria define os bônus básicos que todo material tem, bônus em teste de ataque e em classe de armadura (CA).

Para cada dois níveis de categoria, o material tem +1 em bônus de teste de ataque, importante lembrar que é possibilidade, sendo mais claro um material +12, pode ser que devido a qualidade do forjador, a arma fique com apenas +1 de bônus, quando na verdade era possível ter +6.

Para cada quatro níveis de categoria, o material tem +1 em bônus de CA, de forma que variam de +1 até +3.

Pode haver materiais que tenham mais bônus escaláveis na categoria, que vale mais a pena descreve-los somente no material.

## **Raridade**

Os materiais são separados em cinco tipo de raridade, comum, incomum, raro, super raro, lendário. A raridade pode se dar por diversos motivos que serão melhor explicados nos materiais.

* Comum: 1 a cada 100 pessoas
* Incomum: 1 a cada 1.000 pessoas
* Raro: 1 a cada 10.000 pessoas
* Super Raro: 1 a cada 100.000 pessoas
* Lendário: 1 a cada 1.000.000 de pessoas

## **Materiais**

* Aço Nimiriã
* Aço Valiriano
* Adamante
* Adam Negro
* Gelo Eterno
* Gelo Negro
* Gema Elemental
* Ignum
* Mithril
Тиоши

## Тиоши Вилсон

* Тиоши не состоит в Ас,но раньше состял

Возраст 3400 лет,а дата рождения 15 октября.

* Тиоши. Достаточно смышленый мужчина средних лет. В детстве его мать приютила, но потом ушла и не вернулась. Папы у Тиоши не было, а если и был то не помнит. В раннем возрасте он умел готовить элементарные вещи, чем он и питался позже после ухода матери. Его зрение начало становиться все хуже и хуже из-за того он начал носить очки. В 20 лет на него было покушение. Ему выкололи глаз. Чуть позже детишки начали баловаться, и иглой проткнули ему дырку во лбу. Из-за этого он потерял еще больше зрение, и ему морально начало становиться плохо. Вскоре была война, где он потерял свой хвост. Но у него есть искусственный хвост. <-— Он механический. На данный момент он психически не в порядке, бывают панические атаки ( Минимум 1 раз в неделю ) и он из-за них страдает. За всю жизнь был трижды женат. На данный момент женат за Аманду. Его сильно бесит когда Мефилис контактирует с ним. Интересный факт! (Нет): Чем больше он стареет, тем темнее он становится.
Мавис

## Мавис Аими

* Мавис не состоит в АС.

Возраст 2205 лет,дата рождения 12.04

* Мы знаем немного о Биографии

Биография: Мавис рос со своими братьями и сестрами. Несмотря на строгость матери она давала свободу всем детям, но с условиями. Мавис достались особые условия из-за наследственной болезни. Еще с раннего детства слабость дала о себе знать, и маленький дракон научился летать гораздо позже остальных, хотя размаху крыла юнца можно было позавидовать. Каждую ночь Мавис встречался со своим отцом на небольшом холме, где они наблюдали за звездами и просто разговаривали по душам. Ни с кем из братьев и сестер он не общался так же тесно как с отцом, поэтому после его смерти покинул родной дом. Отправившись на попечение судьбы он сыграл в русскую рулетку и победил.
Плам Флаурен

## Предводитель клана : Плам Флаурен

* Так-же известна как Наста Пламкнина

* Нам известна Биография ОС Насти:

.Плам с детства обожает Сакуру. Её родители навязывали ей то, чтобы она читала только книги, но не сидела постоянно под Сакурой и наблюдав то, как нежные лепестки падают на землю, но Плам не отнеслась положительно к " просьбе " родителей. Дальше Плам ничего не помнит, только отрывками, но ее забилось в памяти только одно - как она увидела погибших родителей. Когда она вернулась - на полу увидела мертвых маму и папу. Она еще так никогда не плакала. Она узнала, что враг был сам Эрлин Кэннер - убийца драконов. Она сказала себе, что отомстит за родителей, но так и не увидела этого персонажа нигде. Проживает около локации " Розовая поляна " где постоянно ходит туда на могилу своих родителей.

* День рождения 27 октября.

* 21 апреля 2017 - Создано ДС, оф. предводитель – Женевьева, её помощник – Аято,А позже Плам присоединяется.

* 28 мая - уход из клана Плами и Аято

* 6 июня - возвращение Плами

* 30 августа - Плами понижается по званию до Главного Заместителя;

* И вот теперь Плам наш вожак!

* Ещё мы знаем что у нашего предводителя есть питомец в Дс: Мун - Аксолотль.

* И немного о характере Плам

Плам добрая и отзывчивая, и никогда не откажет в помощи. Она умеет прощать предательства, других, но для неё забыть это невозможно.

* Все мы,желаем Плам продвигать наш прекрасный клан и быть такой же весёлой и спокойной как сейчас.
Аманда АС

## Аманда Фраус-Флаурен-Вилсон

* Аманда Фраус-Флаурен-Вилсон состоит в Ас и помогает Плам.Так-же Аманда главный заместитель Плам

Возраст 2757 лет,а дата 10 июля

* Нам дали много биографии Аманды:

Была вылуплена из яйца. Мать свою не особо помнит, лишь её прекрасные длинные розовые волосы, оставшиеся у неё в памяти. Аманда быстро выросла, усваивая новую информацию за считанные дни. Из-за отсутствия матери выработался самостоятельный стойкий характер. Росла в клане под присмотром других драконов, чуть позже обзавелась мужем и родила нескольких детей. По неожиданным обстоятельствам, покинула прежде клан, оставив семью целиком, отправляясь в дальнее странствование по огромному миру. Вскоре вернулась спустя несколько месяцев, кардинально изменив внешность и притащив за собой питомца-гарпию. Во время войны, Аманда лишилась зрения на правый глаз, потому иногда носит монокль, подаренный Мефилисом. Иногда носит и линзы красного цвета. Настоящий цвет глаз - лилово-фиолетовый.
АС Драконов Сакуры

## Админосовет

### Что это значит?

* Первым делом АС это люди которые помогают Плам.Их можно считать "Лидерами" ДС,они помогают руководить Кланом.Попасть туда не все могут, лишь если вам сильно доверяет Глава и участники ДС, вы не нарушаете правила, следите за порядком клана, если лидер видит в вас некий потенциал. Некоторые из них могут вылететь в трёх случаях - 1. Не пришёв без предупреждения Лидера на это собрание; 2. Если на него есть множество жалоб/нарушения правил/етк; 3. Желание Лидера.

На данный момент состав АС таков:

* 1. Аманда;

2. Хелли;

3. Пикс;

4. Юмеко;

5. Мизуми;

6. Кара;

7. Монолит;

8. Фараденза;

9. Хронимара.
Юмеко АС

## Юмеко Флаурен

* Юмеко состоит в АС,и помогает Плам

Возраст 2540 лет, а дата рождения 16.01.Год не указан

* Биография:Юмеко как и большинство Драконов Сакуры вылупилась из яйца в самом клан.В первые годы своей жизни Юма была непоседой и ей было трудно усидеть на месте,все вокруг ей было интересно.Годы шли и наша дракоша взрослела,с возрастом она становилась спокойнее.Любимым увлечением Юмеко был полёт,редко могла выращивать кактусы.Единственное что осталось неизменным так это то что с детства любит покушать в большом количестве.В данный момент ей 2540 лет и является членом АС(что считается почти самой лучшей должностью).Есть много друзей на которых можно положится а также большая и дружная семья.Сейчас у Юмки нет времени для развлечений т.к. всячески пытается помогать клану. ✻
Хронимара АС

## ХронимараЛеманн/Флаурен

* Хронимара состоит в Ас,и помогает Плам.

Возраст более 30000 лет,а дата рождения 16.01,год рождения не указан.

* Так-же нам немного известно о её Биографии

В семье была одна, но потом появилась сестра Герань, всё шло хорошо, но отец ушёл из семьи когда Хронимаре было 500, а сестре 300, а потом на следующий день сестра и мать ушли из ДС .Изначально было имя Победа, но по неизвестным обстоятельствам к 100 годам его поменяли. У родителей были жестокие и завышенные требования к драконятам, жёсткая десциплина и внушение что только их семья идеальна, а за своих сородичей нужно драться на смерть. Мать считала что вся доброта и нежность пустая трата времени, и к 4 годам бросила Герань и Победу в холодную вьюгу, полагая что только сильные драконята прийдут домой, пришли домой обе, к счастью. К восьми годам испытание охотой, и проверка дисципленированности. Мать тоже ушла дс не перенеся всей этой розовой доброты забрав с собой Герань надеясь что выростит жестокого и беспощядного бойца, пример для подрожания.Хроно оставила в ДС, посже вступила в королевскую семью приёмной дочерью лидера Плам

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Мафия

## Мафия Романова

* Мафия на данный момент не состоит в АС,но раньше состояла.

Возраст 2400 лет,а дата рождения 18.02.1995

* Немного Биографии

Родилась и растилась в любящей её семье. Среди сакур всегда отличалась оптимизмом и жизнерадостностью, ведь не чувствовала привязанности к кому либо. Как не посмотришь - всегда улыбается, смеётся, может завести разговор и моментально стать хорошим собеседником или другом.