Cocoto Magic Circus

*Cocoto Magic Circus* (originally released as *Cocoto Funfair*) is a shoot-em-up video game released in 2006 for PlayStation 2 and GameCube in Europe. It was released on Wii in 2008 in North America and Europe/Australia, under the name *Cocoto Magic Circus.* The game was ported to mobile devices in 2009.

The game features Cocoto and his friends on a mission to rescue Fairy from an evil clown by playing arcade shooting minigames throughout five worlds.

A successor, Cocoto Festival, was released in 2009 for Wii, and a true sequel, Cocoto Magic Circus 2 was released on the Wii U in 2014.

It is of note that the PlayStation 2 version of *Cocoto Funfair* is the only PlayStation 2 light gun game that does not support the GunCon 2 peripheral, as it only supports the original GunCon (G-Con 45)

## Gameplay

The game takes place in a shooting gallery at a circus. There are 5 worlds, with different types of minigames, Each world ends with a boss fight, followed by a bonus stage.

### Objectives

* Explosive ball: The player and an enemy will shoot an explosive ball. The player must let the ball get close to their opponent. The game ends when the ball gets close enough to either the player or the opponent, in which case the ball will explode on whoever received it. If time runs out, the ball will explode, which will result in either a success or failure depending on who is closest to the ball.
* Kill The Enemy: The player has to shoot down a certain amount of enemies before time runs out. There are three cups, with an enemy underneath a cup. The cups will drop and mix, lifting to reveal the enemy (and occasionally a friend). The player has to follow the cup with the enemy, and must shoot it quickly once it's revealed. The game progressively gets faster with each shot. Shooting a friend will result in a penalty.
* Targets and traps: Various targets with a picture of a friend or enemy will appear. The player must shoot a certain number of targets to pass. Shooting friends will result in a penalty. There are various styles to this game
* Ball-trap: The player has to shoot down a certain number of flying enemies before time runs out.
* Kill the bad guys: **(NOT TO BE CONFUSED WITH BALL TRAP OR KILL THE ENEMY)** Enemies will run across a stage. The player must shoot a certain number of them before time runs out. Shooting your friend will result in a penalty.
* Protect Fairy: Fairy is tied up, and enemies are about to attack her. The player must protect her by shooting down enemies before they reach her. After the game is completed, Fairy will be kidnapped by the Clown.
* One Shot: The player has to take down an enemy. As the name implies, the player only has one shot. Missing will result in a failure.
* Targets and models: The player has to shoot the target matching the model, The target will change each shot, or if the player waits too long. A certain number of targets must be shot to pass. Like Targets and traps, this game has various styles.
* Shoot the boss: A boss battle where the player must shoot the world's boss to death.

* Bonus stage: A board of targets with Goldens and skulls. The player must shoot as many Goldens as possible within the time frame. After the minigame, the collected goldens will be converted into extra lives. 10 Goldens=1 life.

Cocoto Funfair Intro