recursal/Fanatic-Fandom huggingface dataset:
Inn

## Description

The **Inn** was the building where you could send your heroes to rest after a battle to restore their Vigor, a mechanic that limited how much a hero could be used in the Tavern, and while depleted would reduce the amount of rewards for winning or losing a game. It also increased Vigor regeneration of all heroes by 3% (+3% per upgrade).

There were 4 options as to how to regain your heroes' vigor:

* Option 1: Restored vigor for 1 outpost in 5 seconds for a low ammount of silver.
* Option 2: Restored vigor for 1 battle in 10 seconds for a medium ammount of silver.
* Option 3: Restored full vigor in 10 seconds for a higher ammount of silver.
* Option 4: Restored full vigor instantly for a low ammount of gold.
Luna

**Luna** draws her strength from the energy of space, concentrating it in her magic band. This allows her to unleash a barrage of charged particles at her enemies or hurl them into Stasis, completely immobilizing them. Her Support ability is also indispensable: the Astral Gate helps her move about quickly and strengthen her allies. And when she looks into the very mind of the cosmos, Luna can transform into Serenity form, becoming completely invulnerable.
Game Modes

There are several **Game Modes** in Prime World.

## Apocalypse: An Army of Darkness

Apocalypse is a 5v5 game mode on Borderlands with an infectious twist. After an enemy minion or hero dies, there’s a chance the deceased will become an undead. These undead freaks will join your team and help you push toward the enemy base. Building your army will be key to countering the opposing zombie forces and overwhelming your foes.

For more information, visit the Apocalypse page.

## Native Land

Native Land takes the concept of Native Terrain (land that is controlled by your team through raising flags) to the extreme. In this 5v5 map, when heroes are on Native Terrain, they are more powerful than on the original Borderlands. So powerful, in fact, that even if your opponents are outleveling you by two to three levels, you can equalize the fight if you’re on Native Terrain.

For more information, visit the Native Land page.

## Switcheroo

In Switcheroo, players randomly switch heroes with their team-mates at the start of the match. You won’t know whose hero is in your possession or how their hero talents are arranged until you start the battle.

For more information, visit the Switcheroo page.

## Challenge

Challenge is a wave-based survival mode that concludes with an epic boss battle. Players will win talents and resources just like in the PvP modes. Bring your friends for cooperative action, or recruit AI heroes to help you in single-player.

There are three main goals in Challenge: control the flags, defend the towers, kill the enemies. As you complete these objectives, an artifact in your base will charge up. At full capacity, the artifact will create a Prime Explosion, closing off a path for the monsters to come from. As more paths are closed off, the Dragon will get closer. When only 1 path is left, the Dragon will not be happy!

For more information, visit the Challenge Mode page.
Fanatic

He is more then a support: Fanatic is also dangerous in one-on-one combat, being able to teleport himself from place to place and lay down a hail of ritual strikes upon his enemies.

## Biography

“Heretic!” Fanatic cried and threw a bottle of mead at the man he was talking to. “You nutty fanatic!” hissed Heretic, dodging the bottle, and flung his already empty tankard in response.

A poor tavern-keeper was watching in horror how vessels and other things were flying around his tavern. Meanwhile, the visitors didn’t even think about calming down — each of them was ardently defending his own beliefs. They were so engrossed in this argument that failed to notice the point — basically, they were talking about the same thing but in different words.
Katana

Guided by a code of honor, the Katana sows chaos and destruction on the battlefield. Here nothing can stop its blistering fire or prevent its mighty strikes from splitting enemies in twain.
In one leap, it explodes into the trick of the battle and, taking the form of a fiery ghost, becomes invulnerable.

Take care – the path of its blade leaves enemies no chance of victory.

## Biography

Katana currently has no background story.
Forest Magic

When near a tree or mushroom, the hero spends **2** times less energy on class talents, while his attacks and Roots of Evil drain **8-86** Health (based on Strength or Intellect whichever is greater).
 A Wicked Tree counts as a tree.

## Change Log

-As of Update 11.17.1 The Hero's attacks and Roots of Evil additionally drain 6-68 Health (based on Strength or Intellect, whichever is greater) when the Hero is near trees.
Immortal Spirit

Activates automatically upon death. The hero becomes immune and loses **100** Energy per second. The heroes is resurrected in the same location where his Energy runs out, or upon use of the Immortal Spirit talent. Upon resurrection the hero recovers **35%** Health, stuns enemies nearby for **1** sec. and inflicts **75-636**  damage on nearby enemies (based on Max Health).
**Bonus:** On Native Terrain the hero resurrects with **50%** Health.
Frontline Comrade

The hero is accompanied by a bear whose attacks deal **18-114** damage. The bear has **483-3489** Health (based on the highest of its Strength and Intellect) and respawns next to the hero **30** sec after its death.
Using a talent defines the bear's behaviour depending on the target: attack the indicated enemy, move to and defend a given point or follow the hero.
Lightning Master

The **Lightning Master** uses his talents to charge up storms of Energy and strike the enemy's entire detachment with shots of chain lightning. He effectively attacks enemy heroes with balls of lightning and his electrified weapon. By using the power of thunder, the hero can easily escape anyone pursuing him, incinerating the pursuers in the process. And the Rage of the Skies, an attack on all enemy heroes, lets the hero deal a decisive blow to those who have managed to survive his previous attacks.
## Biography

Taming lightning is one of science's greatest challenges! This persistent researcher refused to succumb to the ridicule and warnings of his colleagues. When lightning melted the earth right beside him, the Lightning Master merely laughed. His laboratory burned to the ground twice, but he did not give up. Each time, he immediately began rebuilding it. Even the call of the Prime could not distract him from his objective.

His design talents helped him produce an electric glove, the Hand of Thunder, which was capable of accumulating the power of thousands of lightning bolts. Using it, the Lightning Master hoped to power a flying machine. But during one of his experiments, such a powerful blast of lightning hit that the Hand of Thunder could not contain its Energy, and the fearless experimenter was burned to the ground in a rage of heavenly flame.

The scientist perished, but from the ashes of his experiment, a new hero was born when rescuers found the scorched glove, which became his Catalyst. He could effortlessly harness the power of thunderstorms and send sizzling flashes of ball lightning surging from his fingertips. As adventurous as he was before, the new Lightning Master feared nothing and was one of the first to fight in the war. All of his life, he had been taught that the Keepers were the eternal enemies of the Imperium. Now, it was up to him to crush them.

During battle, he hovers over his enemies' heads, zapping them with bolts of lightning. Even the most fearless warriors retreat in disarray at the sound of his thunderous laughter roaring from the clouds. They know that this reckless storm rider borders on insanity. At any moment, lightning could come crashing down on them.
Faceless

**Faceless** specializes in surprise attacks and deathblows. His combos and defense are weak, but he makes up for these shortcomings with his quick movements and ever-increasing chances of scoring a critical hit. His talents are designed to slow and weaken his victim (by revealing his true face), making Faceless the ideal assassin.

## Biography

Once considered the greatest surgeon in the Imperium, he successfully treated thousands of mortally wounded and terminally ill patients. But when his operations were finished, the physician would not rest. He had a dream: to find a way to make human skin invulnerable so that no one would ever again have to suffer from trauma or injury.

When his preparations were completed, the doctor decided to conduct his first experiment. An experiment on himself. At first, everything went according to plan: he injected a specially designed Prime fragment into his skin... and then, severe pain assaulted the experimenter. The agony was intense, but the surgeon persevered, his goal driving him to press on, until he lost consciousness. When the experimenter awoke, it looked like his body was decomposing. He tried to find an antidote, but his attempts were in vain. There were no other surgeons like him, so he turned to the help of the Keepers' mages. Perhaps one of their spells had gone wrong? But, after enduring another ocean of pain, he discovered that his flesh was becoming ephemeral.

Filled with despair, he was sure that the Keepers had refused to help him out of envy for his great abilities. He lost his hope of regaining his old appearance and now yearned for only one thing: to find and destroy all those who laughed at lost dreams.

A mask hid his face, and his clothing covered his increasingly dissolving body. He became Faceless, creeping in the shadows, a cruel and skillful assassin. It was a simple matter, after all, to switch from a saving scalpel to a lethal knife. Revenge is now burning his soul out from within as his victims' suffering fills him with a perverse pleasure. Faceless even mocks his victims sometimes, feigning regret for their deaths.

## Trivia

* His Anonymous skin is a reference to the hero "V" from the movie "V for Vendetta".
* His Anon Faceless Skin could be a reference to the world famous hack group "Anonymous".
Inventor

The **Inventor**'s talents create powerful fighting machines on the battlefield but require a unique resource: parts. Time bombs stun opponents and destroy their confidence of victory. Defensive turrets reinforce the allied position, shooting any enemies daring enough to enter their range of fire. Dispensers give allied forces bonuses, boosting them to victory. But, most importantly, the hero's large-caliber machine guns tear his enemies to shreds and show that their defeat is inevitable.
## Biography

As a child, he built high-tech devices and complicated mechanisms, but no one in the remote provinces had any use for such things. He was too young, and his ideas were too daring.

So, when he was twelve, the Inventor left his hometown on a merchant wagon and traveled five hundred miles to New Lafort, where he had no trouble getting accepted to the Institute of Prime Technology. His easy-going nature and cheerful disposition quickly made him the life of his department. Even the cold, unapproachable Cryo paid attention to the wonder kid, despite the difference in their ages.

The young genius graduated with highest honors and began working in a well-known professor's laboratory. There, he began to work on reducing the size of the bulky Prime engines, and he soon succeeded. The scientist wanted to give his prototype to the people immediately, but the professor advised him not to hurry. The young man uncovered the professor's true motives after it was too late. His greedy leader wanted to sell the technology as his own, to the highest bidder.

Furious, the young man threatened to expose the professor, who merely laughed him off. So, the Inventor began to write an open letter to the Scientific Council. He still had no idea whom he was dealing with. As the scoundrel left, he hurled a handful of gray powder into the fire and blockaded the door behind him.

Soon, the young scientist realized that something was wrong. He ran to his workbench, full of tools and parts of Prime devices. Gasping for breath, he built a unique life support system and activated it. The Prime antidote filled the Inventor's body, neutralizing the Poisoning. The young man was safe from the toxic gas, but the Prime changed him forever: he became a hero.

Now the young scientist is known for his many contraptions, from Prime enrichment devices to weapons. In battle, the hero feels at home. War, after all, is the strongest catalyst of progress.

## Trivia

* His Adeptus Skin seems to be a future version of him, hinted by his almost identical look.
* His Adeptus skin is based on the Warhammer 40,000 Space Marines who's military designation is Adeptus Astartes.
Global map

When your clan attacks or captures someone, a special icon appears in your castle on the right. This is a prompt with information about how much longer the siege and defenses will last.

But to access everything related to the clan war, you can check a new screen: the global map. You can do this by pressing the appropriate button, at the bottom-right corner of the castle screen, above the portrait of the player.

The screen shows a stylized map, at the center of which is your clan’s castle. Surrounding it are your vassals, and the clan’s suzerain is shown at the top in a special frame, where you can access your clan store. Also displayed is the clan’s abbreviation, as well as its rating. In addition, the castles display their status – whether they are captured and so on. If you right-click on your clan, a pop-up menu displays the actions you can take, depending on the situation. Click on a vassal, for example, and you can you “Expel” them. Click on a suzerain, and you’ll have the option to "Overthrow" them.

You can also see the map of any other clan (except for those that are issued automatically at the beginning). To do this, select a Clan and a pop-up menu will appear. Then you may select 'Go to.' To return, right-click on any castle on the map and click "Return."

The top of the screen displays gold and other resources used in clan warfare – the clan members’ personal tactical points and the clan’s strategic points. Also shown are the number of captured vassals.

The icon at the bottom left of the clan offers the following options:

* Return to castle
* Clan shop
* Search clans
* Chat
Furious Throw

For **1** sec prepares, choosing a direction, and then throws a spear, which flies towards the first enemy hero and deals **102-899** to all enemies on its way. Attacks against injured heroes collects **300%** more **Anger** during 5 sec.

## Trivia

-Double tapping the ability with quick-cast enabled will cause the spear to fly immediately.
Hunter's Domination I

Hero's attacks have a 25% chance to deal additional damage to soldiers and monsters. If several passive damage buffs from the Domination talents are active at the same time, the one with the highest value takes effect.
Effect when used on Native Terrain: Health Regeneration is increased by an additional **0.8**.
Mage

The **Mage**'s spells deal large amounts of damage but take time to cast. This hero can temporarily turn particularly threatening opponents into chickens. Explosive fireballs, an impenetrable Energy barrier and summoned demons work to destroy the enemies before they return to their normal form.
## Biography

The path of understanding forbidden knowledge can be very long. And only for those who have something worth bleeding and dying for can it be a stepping stone to resplendent heights of wisdom and power.

One day the young Dokht lieutenant was transformed into a chicken by one of the Keepers' magicians. The soldiers carried their bewitched comrade from the field of battle, but nobody in the Imperium could help him. The warrior's father, a famous scientist, struggled for days and nights to find a solution for the problem, but traditional science lacked the necessary understanding. In despair, he decided to resort to ancient knowledge, which the pragmatic Dokhts had always considered to be backward quackery.

Eventually, the scientist discovered a great number of strange, and occasionally frightening, secrets. He learned how to fling balls of fire at enemies and create Energy barriers. He even developed his own technique for summoning demons. However, a long time passed before he found a way to break the spell on his son. But an incantation taken from decayed pages proved insufficient on its own. Something more was required, another ingredient that would give true power to the forgotten magic. And the scientist discovered it in the region from which he had fled: without flinching, he gulped down a vial of Prime concentrate mixed with quicksilver and sulfur. Then he recited the words of the ancient incantation once more.

The greatly increased magical power returned the courageous lieutenant to his previous form, but his father was not the same. Choosing as his Catalyst the vial that had turned his life upside down, the new hero founded a school of "scientific magic" and wrote the first textbook for his future followers. Nowadays many Imperium heroes study lethal battle spells in order to use this dangerous knowledge boldly in open battle.

## Trivia

* His Primologist Skin resembles the historical figure Albert Einstein.
* His Frost Magician Skin is a reference to Santa Claus.
* A shadowy figure very similar to the **Mage** can be seen in the Challenge mode loading screen.
Fire Fox

Despite her weak defense, **Fire Fox** is a formidable opponent. Her fiery talents ignite her enemies as she sends out streams of flame that engulf whole squads of enemy soldiers. Sly and cunning, just like a real fox, the hero can easily escape those who attempt to pursue her, becoming invisible when threatened. Although her combat style usually keeps her at a distance, raining bursts of fire down on her enemies, the hero is able to, for a short time, transform into a practically invincible demon of fire, destroying all enemies in the vicinity.
## Biography

They live as one, a living fire and a sharp-eyed woman merged together into Fire Fox. As a child, her parents would comfort her by placing her cradle near her father's melting furnace. The girl would soon fall asleep, and with her, the flame would sink into slumber as the bellows ceased and the fire died down, diminishing into a pile of spark-shooting ashes.

The fire never harmed the girl, and even the most terrible explosive mixtures became mere fireworks in her hands. It is said that she once rescued a whole weapons manufactory from a terrible explosion. Molten metal from an overturned mold poured towards the explosive-laden warehouse, and only this fragile girl could stop the river of molten heat. Shortly after this incident, she visited the Imperial recruiters to accept the Prime, and joked that she had come to “finally legalize her relationship with flame.”

Even as a hero, Fire Fox never took anything seriously. She liked to flirt, her hood concealing a cheerful face with a playful smile. Suitors flocked to the girl, but Fire Fox was only once ever struck by Cupid's arrow. The dark yet graceful Prince of Thieves, an unwilling servant of the Imperium, stole her love once and for all. The fiery beauty boldly hurried to conquer the heart of this hero of the Keepers, but was rejected. Alas, the hand and heart of the prisoner belonged to another.

There is nothing worse than a woman scorned, especially one so used to being the center of attention. Fire Fox vowed revenge on the one who had dared to ignore her love. There is but a thin line between tenderness and hatred, and Fire Fox's passionate emotions burned hotter than the flames she controlled.

## Trivia

* **Fire Fox** is in love with the Prince of Thieves, but she got rejected.
* **Fire Fox** is also the name of the web browser "Mozilla Firefox".
* **Fire Fox** could have been inspired by the "kitsune", a Chinese spirit fox from ancient mythology.

## Guide

For a detailed guide for this Hero, follow this link: Fire Fox Guide.
Hero power rating

The hero power rating is determined by the rarity and level of their talents. While yellow talents give a measly 24 points each, the more rare talents give much more.
Having a 1200 Power rating with a hero changes your name to green when you play that hero, and the name will vary it's color following the rarity code of the talents themselves.
Healer

This hero does not spend her time destroying enemies. Instead, all of her talents focus on healing her allies and increasing their strength and defense. The hero can heal multiple allies at once, enabling allied soldiers to storm the enemy more effectively. But it is in the most decisive battles that the Healer truly shines, saving allies on her team from the brink of death.
## Biography

For forty hours a week, she gave shots and applied compresses. She was strict, but her deeds helped her patients, and no one could argue with that. She nursed the most helpless and hopeless, poor souls on whom even the most experienced doctors had given up. Sometimes, though, this mediocre life bored her. She would often pace around her room, dreaming of greater things.

Be careful what you wish for. For one day, a raid by the Keepers turned the quiet hospital into a massive bonfire. She awoke stunned, overwhelmed by the pleas for help, the collapsing walls, the unbearable smoke and heat of the fire. “Save yourself!” the staff screamed, “Run!” But she would not leave the patients to die. “Go ahead and run!” she yelled back as she dashed into the burning building. She began to pull her patients and colleagues out of the fire, undaunted by the burning beams all around, unafraid of the soot and the smoke. The difficulty of the struggle only fed her resolve. She resuscitated those who had stopped breathing, quickly treated the worst wounds, and dragged patients out of danger.

When the last patient she had rescued was safe, she realized her calling. The Healer joined the war effort, a place where her abilities were sorely needed.
Ghost Whip

The Ghost Whip affects the selected target for up to **8** sec. as long as the target is located within the talent's range, and the effect will last for as long as the hero is in ghost form. If the target is an enemy, he or she takes **8-67**  damage per sec. while the hero recovers **6-57** Health (based on Intellect) per seconds. If the target is an ally, the hero takes the damage and the ally recovers Health.
**Bonus:** When used on Native Terrain, the talent's range is greater.
Nymph

The **Nymph**, riding on a unicorn, is a wonderful addition to any team. Her magical abilities allow her to deal damage to all nearby enemies or to heal her allies. Her mere presence encourages the hero's friends and confuses her enemies. She can immobilize her enemies in critical moments by summoning Native Terrain. Thanks to her steed, the hero can soar over the battlefield in a moment, rushing to wherever help is most needed.
## Biography

All day long, she roamed the Valley of a Thousand Petals, fearing that someone would try to destroy the magical beauty of the forests. The magic of life enchanted her with its uniqueness. Every fairy-tale creature seemed to be a special creation of nature.

During one of her walks, the Nymph saw soldiers leading a prison wagon. The iron rods shook as the creature inside, a vile spider, tried to gain its freedom. The girl, realizing that the hunters were taking a unique creature out of the Valley, bravely rushed to the rescue. Should a living creature really be destroyed just because of a repulsive external appearance?

The guards did not expect the girl's actions, and didn't have enough time to stop her. The creature was set free. After scattering the warriors, the monster rushed toward a nearby grazing herd of beautiful unicorns. The surprised creatures scattered in all directions to escape the spider. Only the proud leader stayed, pointing his horn at the aggressor. They fought, blood and chitin flying in all directions.

Shaken by what was happening, the girl rushed to the fight, hoping to stop it. But it was too late: the unicorn lay on the ground, badly wounded, and the monster dragged itself, its leg broken, into the nearby woods to hide.

For several days and nights, the girl nursed the unicorn, using a Prime balm on its wounds. Perhaps it was then that her heroic talents were unlocked, talents increasing her magical powers and allowing her to heal animals.

At last, the unicorn's wounds were healed. The girl and the unicorn tracked down the fleeing monster and drove him across the border into the Keepers' land, in the Primezone. Since then, the Nymph and her loyal friend have fought to protect the world of her dreams, a world where people and unicorns can live together in peace.

## Guide

For a detailed guide for this Hero, follow this link: Nymph Guide
Fay

**Fay** is a great support hero. By sending her fairies into the battle, she can attack enemies and protect allies. She can bring the wrath of her miniature helpers to bear at the crucial moment in the fight, causing significant damage to all nearby enemies. Her unique ability to unite with other heroes allows her to become invincible for a time. By doing this, Fay cannot only avoid danger but also increase an allied hero's combat abilities or hinder an enemy's.

## Biography

The harmonious flight of the fairies delighted the girl. These small mindless creatures were the result of the Prime's influence on butterflies and dragonflies and loved the feeling of flying through the air. The girl dreamed of flying with them, guiding them, leader of the nimble fliers.

The girl's father was an unrecognized genius: all of his inventions had been out of place and time. He decided to make her daughter's fantasies a reality. The townsfolk and his colleagues laughed at him, but he stubbornly kept up his work. And that's how he died, in the prime of his life: misunderstood, ridiculed, and unneeded.

Analyzing the things in her father's library after his funeral, the girl found drawings of a flying apparatus, powered by a Prime engine. A resolution of the mechanics' workshops had judged the design: it would not fly. But despite all of that, the inventor's daughter decided to complete her father's work and prove his genius. When the helicopter unit was ready, the girl went up to the top of the belfry, put it on, fastened the belts, spun the blades, and, ignoring the cries of surprise and horror from below, stepped out into the void.

The joy of the flight, the fulfilment of the dreams which had captivated her for years, turned her into a hero. The awkward somersaults were soon replaced by confident and smooth turns. Suddenly, the air around her filled with fairies, and they adopted her as their leader, mimicking her every move. The girl realized that her childhood dream had come true.

Later, a special commission concluded that the flying apparatus was able to lift a modest weight into the air; however, only a hero could reliably control it. Naturally, these developments did not go unnoticed by the Imperium's armed forces. As soon as the war started, miniature girl-heroes with flying apparatuses bravely went off to the front.

## Trivia

* Interesting enough the **Fay** you play might not be the hero from the lore, but a man-made hero created by the Imperium by analyzing and implementing the technology that the original hero used.
Healing Light

The hero restores **20-173** Health per second (based on Strength) to himself, and **20%-60%** of that value to all allied heroes around him, depending on how close they are from the hero. The effect lasts **6** sec.
**Symbol of Faith:** When activated, the talent blinds all nearby enemies for **4** sec.
Ethereal Form

For **5** sec. the hero's ability to pass through trees and living creatures is gained. When touching a creature for the first time, the hero regains **18-76** Energy (based on Max Energy).
**Bonus:** Coming out of the Ethereal Form on Native Terrain, the hero restores **50-501** Energy (based on Max Energy).
Fairy Queen

The **Fairy Queen** is a great support hero. By sending her fairies into the battle, she can attack enemies and protect allies. She can bring the wrath of her miniature helpers to bear at the crucial moment in the fight, causing significant damage to all nearby enemies. Her unique ability to unite with other heroes allows her to become invincible for a time. By doing this, the Fairy Queen cannot only avoid danger but also increase an allied hero's combat abilities or hinder an enemy's.

## Biography

Driven by the king's ransom offered them, Dokht smugglers kidnapped the Adornian lady's young pupil and hid with her in the Primezone. The best trackers returned empty-handed. The villains had vanished in the mists of the dangerous lands along the border.

Losing their way, the smugglers were themselves lost. The party wandered into the dwelling place of the winged Touched, named so by fairies in memory of the long-gone era of fairy tales. Though they were usually kind to all living creatures, the winged creatures suddenly went into a frenzy. Perhaps the fairies saw something unusual in the girl's heart, something familiar. They ambushed the smugglers and chased them out of their territory, forcing them to release their helpless prisoner.

Realizing that she could never find her way home, the girl stayed with the fairies. The place where they lived was not troubled by Touched predators and was filled with plenty of sweet flower nectar, which the girl soon learned to love. Soon the girl realized that the silly fairies were unwittingly fulfilling the unspoken desires she had had since she was a child. The girl began to feel herself change: wings grew on her back, and she started to experience the strange powers of her flying friends.

One day, the girl heard the noise of a battle nearby. On the road to Fairy Valley, an Adornian party struggled with a huge Touched fungus creature. Suddenly, a familiar coat of arms appeared from the trees. The lady's heroes had found the girl! The young girl called the fairies to her aid and joined the battle. She hung a spectral silhouette over the heroes' heads, and the fairies surrounded them, creating a protective cocoon of “winged flowers.” Others flew at the monster, preventing him from crushing the heroes.

The heroes triumphed, but only thanks to the help of the girl and her fairies. After the festivities in her honor had concluded, the lady listened attentively to the girl's story. Soon, the Adornian lords learned how to create similar heroes, with the help of nectar from Prime flowers.

## Trivia

* Interesting enough the **Fairy Queen** you play might not be the hero from the lore, but a man-made hero created by the Keepers by giving girls the flower nectar that the original hero ate.
Maiden

The **Maiden**, riding upon a unicorn, is a wonderful addition to any team. Her magical abilities allow her to deal damage to all nearby enemies or to heal her allies. Her mere presence encourages the hero's friends and confuses her enemies. She can immobilize her enemies in critical moments by summoning Native Terrain. Thanks to her steed, the hero can soar over the battlefield in a moment, rushing to wherever help is most needed.

## Biography

The comfort of her castle's strong walls were the source of her happiness. As the heiress of an ancient noble family, she believed that her father's forces would protect her homeland from its enemies. And if the enemies were too strong, then the unicorns, the family's loyal allies from ancient times, would come to protect them.

But war soon broke out with the Keepers of Adornia. An enemy army invaded the lord's territory, attempting to attack the defenders of the Imperium's fortress from the rear. The border guards fought bravely, but what is a handful of brave men against countless thousands? The lord and his sons fell in battle, the army fled, and no one could reignite the flame of hope in the hearts of the warriors.

The Prime had long ago called to the lord's daughter, but she had resisted, too terrified to meet her destiny. Now everything had changed. Her family was lost, and the grief-stricken heiress longed for revenge. She called for the help of the unicorns, but they did not answer. She realized that revenge cannot recover those who have been lost; indeed, it causes even greater loss. She had to to protect the Homeland, saving those captured or wounded. Sensing that the girl's thoughts were pure, the unicorns at last came to her aid.

The army's spirits were lifted when they saw the young rider approach. They followed her, and in that first battle, they gave her the name Maiden. The girl's pure motives and indomitable will endowed her war unicorn with Rainbow Flight, and her enemies were unable to harm her as she soared over the battlefield.

As a Catalyst, she chose the golden needle which had once been used to embroider the family crest on the unicorns' cloths. Now the noble Maiden leads her soldiers into battle, for when the men lose heart, only this chaste beauty can convince them that there is something worth fighting and dying for.

## Guide

For a detailed guide for this Hero, follow this link: Maiden Guide
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Heroes

**Heroes** are the playable characters in Prime World. Players may unlock additional heroes from the Castle screen with either  Silver or  Gold. Some characters require the player to reach a certain account level before they can be purchased while others require a quest or achievements to be cleared before becoming available.

In the past, both factions had unique variants of each hero and even exclusive heroes of their own. Currently, players may unlock any hero regardless of their current faction.

Lists for the heroes of each faction can be found here:

* Imperium Heroes
* Keepers Heroes
Upper Deck Boat

## Info

Information

The *Upper Deck Boat* is a one-person sailing vehicle of medium speed. When created (Crafted or using the Creator Cube), the player must immediately put the Upper Deck Boat in the Water. By default, right clicking on the Upper Deck Boat will move the player into the Upper Deck Boat, even from in the water, and let the player control the Upper Deck Boat. The Upper Deck Boat is simple to control with the same (WASD by default) keys as the player movement. Right clicking again will stop controlling the Upper Deck Boat. The Upper Deck Boat can be locked with any type of Padlock. Using Free Placing Mode, the player can place Containers or other items on the Upper Deck Boat. When destroyed, like larger ships, the Upper Deck Boat will sink and not give the destroyer any items.

### Speed

The Upper Deck Boat is the second-slowest of the Boats with a top speed of around 16.4 knots.

Crafting

Related Pages

* Duck Boat
* Boat
* Motor Boat
Mania

Over **9** seconds the hero's attack speed is increased by **70%** but all of his outgoing damage is reduced by **25%**.

## Change Log

-As of Update 11.17.1 Duration of the ability is increased to 9 seconds (instead of 6). Cooldown is reduced to 72 seconds (instead of 90) and Deceiver transforms into his ultimate form faster.
Frog Whisperer

The **Frog Whisperer** always relies on his ravenous "steed." The toad catches delicious enemies with his long tongue and eats them, growing in size and appetite! The toad loves to jump – and the bigger it grows, the more deadly its crushing leaps become. If someone dares to offend the Frog Whisperer's best friend, a throw of his battle ax will put a stop to the insolent fool.

## Biography

It was fall, winter even, but work at the milling machine was torturing the young fellow. He cursed it all, insulted the foreman, and left to travel wherever he wished. And ended up in a laboratory researching the Touched. In the laboratory, the kind eyes of a well-fed HUGE POISONOUS FROG looked out at him from its luxurious heated cage. The two immediately became friends. Inseparable friends.

Everything was fine. The young man would clean the tank and conduct some harmless experiments. But then, a gang of rough Adornian teens broke into the city. They overturned urns, smashed windows, and caused a general ruckus. It so happened that an accurately thrown stone found its mark in our hero, who was trying to protect the laboratory from the hooligans. Well, he wasn't a hero quite yet, but almost.

The frog came and stood over his fallen friend. It washed him with crocodile tears, borrowed from a nearby aquarium. And poked him with his tooth. Yes, we know that frogs don't have teeth, but all kinds of things go on in secret laboratories!

And the brave young lad became a hero. He jumped onto the frog, as if onto a war horse, and they suffocated their enemies. Well, not completely – there were kids there, after all – but they choked them enough to teach them a good lesson. They saved the city, defended their homes, and drove the enemies away.

Since that day, the two have been inseparable. But not long ago, the frog began to miss his birthplace: the Weeping Sun Valley, located in the middle of the Kingdom of Adornia. And to get there, the Dokhts need to win the war first! So, they fight. For a good cause.

## Trivia

* His Female Frog Whisperer Skin shares a identical weapon with the Female Swamp King Skin.
Jaeger

The **Jaeger** is always accompanied by his faithful wolves, who are ready to tear anyone to pieces at their master's command. Jaeger can unite his allies into a single pack, significantly increasing the strength of each. At the crucial moment in battle, the hero announces the Great Hunt, turning his allies into wolves and ruthless hunters – no enemy can escape or keep up with them.
## Biography

He always felt suffocated inside those cramped stone walls. The youngest son of one of the lords, he spent more time in green forests than in his father's castle. Amazingly, he found that the wild beasts obeyed his words. Even the proud wolves followed the boy's orders without question. He begged his father to make him a game warden, and this future hero was soon respectfully called Jaeger by all. He made sure that everyone treated the woods with respect, as good stewards, and he used its resources wisely. However, Jaeger's older brother, a great lover of hunting, considered the forest a source of profit and ignored his younger brother's requests to treat it with care.

One day a pack of vicious dogs surrounded a pack of snow wolves. Overtaken by rage, the vile hunter ordered the deaths of the helpless animals, but the Jaeger stood in his way. The brothers stood facing one another, and the older brother commanded his underlings to rid the world of this “nuisance.” His servants trained their spears at Jaeger, but the youth didn't even flinch... he simply gave a quick command. His order gave strength to the wolves, and when wolves protect their master, nothing can stop them. The terrified servants fled in an instant.

Since then, the Jaeger has never again been seen in the castle. Only when he heard of the war did he return to the world of men. The hero had heard that the wolves of the South were languishing in hunger and savage conditions and that the selfish Keepers did nothing to help their gray forest brethren. It was time to make them do that. Time for the enemy to see what disciplined fighters could do!

## Trivia

* Curiously enough, **Jaeger** is not wearing his iconic hat in the splash art that shows The Imperium and the Keepers fighting each other.

## Guide

For a detailed guide for this Hero, follow this link: Jaeger Guide
Eraser

When the **Eraser** kills enemies, his class talents recharge quickly, and he can use them to become invisible, easily elude his pursuers, and stealthily sneak up to the enemy once again. Selecting a victim, the Eraser places a special mark on him that allows him to finish him off swiftly. And if the target survives the initial attack, an insidious strike will prevent him from escaping the lightning attacks which seal his fate.
## Biography

Each contract must be completed, no matter who the target is or why they must be killed. The creed of the Eraser? “Ask no questions, work quickly and cleanly, and leave no witnesses.” The Organization makes the decisions, and no one dares to question them.

This target caused him no emotional response. He did not know what his target had done to deserve his fate. Perhaps he had contacted the Keepers and sold them some Imperium technology. In any case, if the Organization selected a target, that meant their patience was up, and it was time for the target to pay for his crimes.

But someone betrayed the Eraser and warned the target of the impending attack. The executioner dropped right into a squad of bodyguards. He was outmatched and suffered severe wounds, but he managed to skewer his enemy, fulfilling his mission, before he himself fell.

The hero was brought back to life in the Organization's secret citadel. The master of poisons, who had long aspired to leadership in the Organization, told the Eraser that the High Executioner had been bribed and had tried to save the target from his punishment. The Eraser now understood that the time for justice had come. The illusion of infallibility vanished, and the hero realized that even the most incorruptible of souls can fall. He tracked the leader down and masterfully applied his art.

From that time forth, the master of death decided that he would work to punish traitors and enemies of the Imperium, serving only a lord whom he trusted completely. A difficult task, for few trustworthy lords remained.

## Trivia

* His Hobbit Eraser Skin is a direct reference to Bilbo Baggins from "Lord of the Rings".

## Guide

For a detailed guide for this Hero, follow this link: Eraser Guide
Guardian

The **Guardian** is an angel descended from the heavens. This hero is a specialist class, expert in strengthening allies and weakening enemies. Still, she can deal out quite a bit of damage and her passive restores energy to all allies on the map. With such a defender you and your allies will stand firm against any enemy.
## Biography

The cataclysm has changed many things. Prime, which came with the cataclysm, changed the land, air, and human life. With it the touched came to replace the old forest dangers, and conventional soldiers were replaced by heroes. It would seem that after the Cataclysm there was nothing left of the old world. Almost nothing.

Once upon a time true angels - messengers and servants of the old gods - came to help the needy. Memories of them remained in the statues that previously adorned museums and temples which are now scattered across the continent. Time passed and most of the statues crumbled under the weight of time... But the strange thing: neither ruthless time nor streams Prime, or wind storm could destroy or even mute the extraordinary beauty of the two statues that stood at the border of the Prime Zone, as if they were protecting the inhabitants of the frontier towns.

Many legends go on these statues - how they look and what is the significance. And only one thing is certain for a long time: before the cataclysm, there was nothing even remotely like a beautiful winged maidens, frozen in a rush to heaven.

In the hour before dawn a calm, thick, dense golden fog, so different from the vapors of Prime, enveloped both statues at both sides of the Prime Zone. Flashes of bright light, as if born from the fog, lit up all around, and instead of the stone sculptures appeared pure virgins, who were very much alive.

The winged heroines rushed to the heavens, where they had wished to get there for so very long.

The angels have returned to Praia - Defender and Guardian.
Gold

**Gold** is an exclusive resource used by both factions. It can only be obtained by purchasing it with real money through Prime World's official website, by redeeming Gold promotion codes, or daily from a Treasury.

Gold is used to unlock new Heroes (even if you don't meet their castle level requirements).

It can also be used to purchase unique buildings, like the Dog House & Cat House, and to obtain "**Golden Age**", which boosts the productions from all your buildings and improves your rewards from battles.
Fallen Lord

With combat construction, the hero reverts enemy attacks back against them and moves across the battlefield in a wave of blades, turning even the direst of situations to advantage with sound tactical decisions.

## Biography

... The court archivist managed to tie all the strange prime-phenomena that have occurred in recent times together. According to his calculations, it turns out that the reason should be sought not far from the heart of the Primezone.

All Lords and Ladies quickly organized expeditions in order to understand what was happening. Having reached the place marked on the map given to them, the squads saw the vortex swirls that gathered around an ancient (even seemingly) crown. The power of these Prime streams was so great that pieces of armor flew from the investigators, forming a vague outline of a human figure, and the Highlander's sword, flying out of its sheath, swirled around the crown.

The experiment showed that the more pieces of armor and swords the researchers brought closer to the anomaly, the more human form it took. However, the estimated number of swords and armor needed to get things work is so damn great!

## Trivia

-Fallen Lord cannot be bought for Gold or Silver. He can only be earned through a quest chain. There are 25 quests (you receive him on the 25th quest).

-He is the first hero **ONLY** obtainable through a quest chain.

-The quest chain is only released once a year.
Fragmentation Grenade

Throws a grenade at the selected area that explodes after **0.6** sec., dealing **33-347** damage to all enemies around it, followed by an additional **33-347** damage over 4 sec. The hero receives a Charge of Faith if the explosion hits atleast one enemy.
**Symbol of Faith:** All enemies hit by the explosion are slowed by **40%** for **5** sec.
Regeneration of the Ancients II

**+3,5** Health Regeneration
**Battle:** Using a class talent accumulates a charge for every **100** units of its basic cost in Energy or Health. The effect can be stacked up to **5** times. All charges are expended upon activation, and the target takes **0** basic damage for each charge used.  5 seconds.
Scout's Domination I

Hero's attacks have a 25% chance to deal additional damage to soldiers and monsters. If several passive damage buffs from the Domination talents are active at the same time, the one with the highest value takes effect.
Effect when used on enemy or neutral terrain: Health Regeneration is increased by an additional **0.9**.