recursal/Fanatic-Fandom huggingface dataset:
Cooking

**Food** is one of the most important items in the game which can be obtained naturally throughout the world while exploring or grown/harvested from the player's own farm. Various crops can provide various benefits to the player such as health regeneration, speed, etc.

Food items may also be combined in a Cooking Pot to greatly enhances food's value/buff which increases their efficiency when creating a meal. Certain food items like the Giant Mushroom will provide a buff even if eaten uncooked like *permanently* increasing maximum HP by 25.

## Food Depletion

Mining action does not affect the food bar. Running does (standing on the Conveyor Belt reduces food as well). The food bar depletes by 1 point when the player has run a distance of 20 tiles. The distance per food point can be increased with the Endurance Runner perk. However, traveling by the minecart does not deplete the food bar, making it an excellent method to travel great distances without consuming food.

## Cooked Foods

Completed cooked dishes are a combination of two food ingredients placed in a Cooking Pot. Each separate ingredient combines to make a dish with better food values, buffs, healing, etc. Whichever of these ingredients has a higher food value when cooked is indicative of the food value of the finished dish. For example, when a Carrock is cooked with itself, the food value of the resulting dish is 15. When a Pinegrapple is cooked with itself, the food value of that dish is 20. Because the Pinegrapple's food value is higher, when you cook a Carrock with a Pinegrapple, the food value of the resulting dish is 20. However, it's not always that simple. The food value of the cooked dish gives one ingredient priority, but it can still change from there. For example, a Bomb Pepper, with a cooked food value of 15, yields food values of 10 when cooked with Puffungi or Glow Tulip, bar some exceptions like Lunacorn+Puffungi (I'll find the pattern with those when I have time). These modified food values don't affect dishes in which both ingredients are the same. Below is an incomplete table (I'll get to it when I have time) in which all ingredients are listed with their cooked food values and the expected food value of a dish if that ingredient has priority. Golden Crops, however, buff the food value by a percentage of the prioritized food value. One golden crop will increase the food value by 25% of the prioritized food value, and a second will add around 50% of the prioritized food value. A similar process is used when determining the healing a cooked dish gives (ignoring extra healing buffs from ingredients like the Atlantean Worm Heart, those are added at the end and are not used to determine the base healing of a dish).

**To Editor**Some dietary effects are dependent on the explorer's skill level or acquired skills. When editing an article, it is recommended to create a new explorer in NOMAD and check the items.

## References

1. ↑ https://www.reddit.com/r/CoreKeeperGame/comments/te7k7d/experiment\_rate\_of\_food\_depletion\_and\_why/
Pit

A **Pit** is any location not being occupied by a  ground object or liquid. Pits can be filled in with ground objects, or created by digging ground up; pits can also be filled in with an liquid. Bridges can be used to cross pits without damaging any decorations found within.

## Generation

Pits can be found throughout the word, separating different locations. While many small pits can be found scattered about, a large circular pit, can be found surrounding the inner three biomes. (although land bridges do cross this pit commonly.) Three long outstretched pits can also be found reach out from the large circular pit and crossing between the three outer biomes.

## Notes

While the player, NPCs and most enemies cannot cross over pits, some flying enemies, such as the Lava Butterfly and Bomb Scarab are able to navigate these obstacles.
Rusted Ring

## Rusted Ring

* Level 5
* 6
* 7
* 8
* 9
* 10
* 11
* 12
* 13
* 14
* 15
* 16
* 17
* 18

## Details

### Tooltip

A ring from the depths that someone must have lost long time ago.

## Details

### Tooltip

A ring from the depths that someone must have lost long time ago.

## Details

### Tooltip

A ring from the depths that someone must have lost long time ago.

## Details

### Tooltip

A ring from the depths that someone must have lost long time ago.

## Details

### Tooltip

A ring from the depths that someone must have lost long time ago.

## Details

### Tooltip

A ring from the depths that someone must have lost long time ago.

## Details

### Tooltip

A ring from the depths that someone must have lost long time ago.

## Details

### Tooltip

A ring from the depths that someone must have lost long time ago.

## Details

### Tooltip

A ring from the depths that someone must have lost long time ago.

## Details

### Tooltip

A ring from the depths that someone must have lost long time ago.

## Details

### Tooltip

A ring from the depths that someone must have lost long time ago.

## Details

### Tooltip

A ring from the depths that someone must have lost long time ago.

## Details

### Tooltip

A ring from the depths that someone must have lost long time ago.

## Details

### Tooltip

A ring from the depths that someone must have lost long time ago.

## Salvage and Repair

### Salvage materials

* Scrap Parts (1)
* Copper Bar (2)

## Technical

### Internal name

`RustedRing`

The **Rusted Ring** is an uncommon ring.
Scarlet Chunk Necklace

* Level 11
* 12
* 13
* 14
* 15
* 16
* 17
* 18

### Tooltip

The scarlet variant of an iron chunk necklace. It raises your defense even more and gives additional benefits.

## Details

### Tooltip

The scarlet variant of an iron chunk necklace. It raises your defense even more and gives additional benefits.

## Details

### Tooltip

The scarlet variant of an iron chunk necklace. It raises your defense even more and gives additional benefits.

## Details

### Tooltip

The scarlet variant of an iron chunk necklace. It raises your defense even more and gives additional benefits.

## Details

### Tooltip

The scarlet variant of an iron chunk necklace. It raises your defense even more and gives additional benefits.

## Details

### Tooltip

The scarlet variant of an iron chunk necklace. It raises your defense even more and gives additional benefits.

## Details

### Tooltip

The scarlet variant of an iron chunk necklace. It raises your defense even more and gives additional benefits.

## Details

### Tooltip

The scarlet variant of an iron chunk necklace. It raises your defense even more and gives additional benefits.

## Salvage and Repair

### Salvage materials

* Scrap Parts (1)
* Scarlet Bar (10–17)

## Technical

### Internal name

`ScarletChunkNecklace`

The **Scarlet Chunk Necklace** is an uncommon necklace.

## See also

* Polished Scarlet Chunk Necklace, the upgraded polished version.
Phantom Spark

* Level 15
* 16
* 17
* 18

### Tooltip

A legendary, masterfully crafted bow that shoots pure energy projectiles. Sometimes those pierce the veil of time and space, calling upon the spirits of the past.

## Details

### Effects

+10% critical hit chance (+0%)
+28% critical hit damage (+1%)
+20% chance to summon a ghost caveling when killing any enemy

### Tooltip

A legendary, masterfully crafted bow that shoots pure energy projectiles. Sometimes those pierce the veil of time and space, calling upon the spirits of the past.

## Details

### Effects

+10% critical hit chance (+0%)
+30% critical hit damage (+3%)
+20% chance to summon a ghost caveling when killing any enemy

### Tooltip

A legendary, masterfully crafted bow that shoots pure energy projectiles. Sometimes those pierce the veil of time and space, calling upon the spirits of the past.

## Details

### Effects

+11% critical hit chance (+1%)
+31% critical hit damage (+4%)
+20% chance to summon a ghost caveling when killing any enemy

### Tooltip

A legendary, masterfully crafted bow that shoots pure energy projectiles. Sometimes those pierce the veil of time and space, calling upon the spirits of the past.

## Technical

### Internal name

`LegendaryBow`

**Phantom Spark** is a legendary bow.

## Notes

* The Ghost Cavelings restore the player's health.
* Ghost Cavelings will automatically despawn after 15 seconds.

## History

* **0.5.2.4-9120**: Fixed Caveling Scholars not healing.
* **0.4.0-3f9c**: Introduced.
Ricochet Shuriken

* Level 16
* 17
* 18

### Tooltip

A four-bladed throwing weapon that bounces back and forth across the room. Slicing any enemy in its path.

## Details

### Effects

+4.5% range attack speed (+0.3%)
+23% critical hit damage (+1%)

### Tooltip

A four-bladed throwing weapon that bounces back and forth across the room. Slicing any enemy in its path.

## Details

### Effects

+4.8% range attack speed (+0.6%)
+24% critical hit damage (+2%)

### Tooltip

A four-bladed throwing weapon that bounces back and forth across the room. Slicing any enemy in its path.

## Salvage and Repair

### Salvage materials

* Scrap Parts (32)
* Solarite Bar (6–10)
* Ancient Gemstone (6–10)

## Technical

### Internal name

`RazorFlake`

The **Ricochet Shuriken** is a rare range weapon.
Portal

### Tooltip

Allows teleporting to other portals that have been placed out. The portal takes 20 minutes to charge up before it can be used once it has been placed.

## Technical

### Internal name

`Portal`

The **Portal** is a furniture item that allows the player to go back and forth between two or more portals. After placement, a 20-minute charge time is required before it can be used.

Once charged the portal can be used indefinitely with no charge needed after the initial charge.
Petal Ring

* Level 10
* 11
* 12
* 13
* 14
* 15
* 16
* 17
* 18

### Tooltip

A precious ring that has naturally grown in the yellow blossoms of the jungle caves.

## Details

### Effects

+34 max health (+3)
+24.9% larger harvests (+2.2%)

### Tooltip

A precious ring that has naturally grown in the yellow blossoms of the jungle caves.

## Details

### Effects

+37 max health (+6)
+27% larger harvests (+4.3%)

### Tooltip

A precious ring that has naturally grown in the yellow blossoms of the jungle caves.

## Details

### Effects

+40 max health (+9)
+29.2% larger harvests (+6.5%)

### Tooltip

A precious ring that has naturally grown in the yellow blossoms of the jungle caves.

## Details

### Effects

+43 max health (+12)
+31.4% larger harvests (+8.7%)

### Tooltip

A precious ring that has naturally grown in the yellow blossoms of the jungle caves.

## Details

### Effects

+46 max health (+15)
+33.5% larger harvests (+10.8%)

### Tooltip

A precious ring that has naturally grown in the yellow blossoms of the jungle caves.

## Details

### Effects

+50 max health (+19)
+35.7% larger harvests (+13%)

### Tooltip

A precious ring that has naturally grown in the yellow blossoms of the jungle caves.

## Details

### Effects

+53 max health (+22)
+37.8% larger harvests (+15.1%)

### Tooltip

A precious ring that has naturally grown in the yellow blossoms of the jungle caves.

## Details

### Effects

+56 max health (+25)
+40% larger harvests (+17.3%)

### Tooltip

A precious ring that has naturally grown in the yellow blossoms of the jungle caves.

## Salvage and Repair

### Salvage materials

* Scrap Parts (1)
* Scarlet Bar (2)

## Technical

### Internal name

`PetalRing`

The **Petal Ring** is a rare ring.
Purple Paint Brush

The **Purple Paint Brush** is a paint brush used to paint certain objects purple.

## Gallery

BedChestDecorative TorchDresserFloor PillowGlass Bridge (Snow Ground)Glass Floor (Dirt Ground)Glass Wall (Paintable Floor white)LampLamp light sourceLit FloorLoose FlooringMannequinPaintable Festive Wall LightsPaintable FloorPaintable WallPaintingPedestalPressure PlateRugThin Glass Wall (Paintable Floor white)Wash BasinWood StoolWood TableWooden PillarGeode Wall Display
Range weapons

For a sortable list of all available range weapons, see List of range weapons.

**Ranged weapons** are weapons that deal range damage and fire projectiles.

## Types

### Guns

Guns fire fast-moving projectiles, typically bullets or explosives.

### Consumables

Consumables are single-use and cannot be recovered.

### Others

These are range weapons that do not fit into any other category.
Scarlet Workbench

The **Scarlet Workbench** is a crafting station.

## History

* **0.6.0.0-62a8**: Key Casting Table has been moved to the Iron Workbench. Automation Table has been moved to the Tin Workbench.
* **0.5.2.0-b84a**: Workbenches now have the option to select earlier tier Workbenches in their UI to allow crafting items from those Workbenches.
* **0.4.4-d5ea**: Scarlet Doors can now be crafted at the Scarlet Workbench.
Scarlet Key

### Tooltip

A sturdy key cast in scarlet. There should be a lock somewhere that it fits into.

## Technical

### Internal name

`ScarletKey`

The **Scarlet Key** is a uncommon key. It is used to unlock a Locked Scarlet Chest.

## History

* **0.5.2.0-b84a**: Reduced cost of Keys crafted at the Key Casting Table. Keys now also have a small chance to drop from all types of Slime enemies, the Miner Cavelings, and from fishing.
* **0.5.0.0-9b96**: Introduced.
Oracle Deck

* Level 15
* 16
* 17
* 18

### Tooltip

The complete set of oracle cards. Bringing them together strangely restored the cards to perfect condition and now they emit a powerful, enlightening aura.

## Details

### Effects

+51 max health (+3)
+4.4 health every sec to you and all nearby allies (+0.2)

### Tooltip

The complete set of oracle cards. Bringing them together strangely restored the cards to perfect condition and now they emit a powerful, enlightening aura.

## Details

### Effects

+54 max health (+6)
+4.9 health every sec to you and all nearby allies (+0.7)

### Tooltip

The complete set of oracle cards. Bringing them together strangely restored the cards to perfect condition and now they emit a powerful, enlightening aura.

## Details

### Effects

+57 max health (+9)
+5.1 health every sec to you and all nearby allies (+0.9)

### Tooltip

The complete set of oracle cards. Bringing them together strangely restored the cards to perfect condition and now they emit a powerful, enlightening aura.

## Technical

### Internal name

`OracleDeck`

The **Oracle Deck** is an epic off-hand accessory.
Scanners

**Scanners** are consumable items that reveal the location of their respective boss on the map when used.

## History

* **0.7.0.0-2cab**: Added the Atlantean Worm Scanner.
* **0.5.0.0-9b96**: Added the Ra-Akar the Sand Titan and Igneous the Molten Mass scanners.
* **0.4.0-3f9c**: Added the Omoroth the Sea Titan and Morpha the Aquatic Mass scanners.
* **0.3.0-297a**: Added the Hive Mother, Azeos the Sky Titan and Ivy the Poisonous Mass scanners.
* **0.1.91e2cab**: Introduced with the Ghorm the Devourer Scanner.
Scarlet Chest

## Locked Scarlet Chest

### Tooltip

A sturdy chest made from scarlet with heavy chains strung around it. It could be opened with the right key.

## Technical

### Internal name

`LockedScarletChest`

The **Scarlet Chest** is a storage item. It is found naturally as a **Locked Scarlet Chest** that can be unlocked by placing a Scarlet Key inside, where it will then turn into a Scarlet Chest and allow players to access its loot.

## Also See

* Locked Chests
* Chests

## History

* **0.5.2.0-b84a**: Locked Chests have a small chance to be caught when fishing.
* **0.5.0.0-9b96**: Introduced.
Octarine Shovel

## Octarine Shovel

* Level 11
* 12
* 13
* 14
* 15
* 16
* 17
* 18

## Details

### Tooltip

An incredibly versatile shovel, unmatched at digging up ground.

## Details

### Tooltip

An incredibly versatile shovel, unmatched at digging up ground.

## Details

### Tooltip

An incredibly versatile shovel, unmatched at digging up ground.

## Details

### Tooltip

An incredibly versatile shovel, unmatched at digging up ground.

## Details

### Tooltip

An incredibly versatile shovel, unmatched at digging up ground.

## Details

### Tooltip

An incredibly versatile shovel, unmatched at digging up ground.

## Details

### Tooltip

An incredibly versatile shovel, unmatched at digging up ground.

## Details

### Tooltip

An incredibly versatile shovel, unmatched at digging up ground.

## Salvage and Repair

### Salvage materials

* Scrap Parts (13)
* Coral Wood (3–5)
* Octarine Bar (3–5)

## Technical

### Internal name

`OctarineShovel`

The **Octarine Shovel** is an uncommon shovel.
Rusted Necklace

## Rusted Necklace

* Level 10
* 11
* 12
* 13
* 14
* 15
* 16
* 17
* 18

## Details

### Tooltip

This pendant used to look pretty but now it's rusted to the core.

## Details

### Tooltip

This pendant used to look pretty but now it's rusted to the core.

## Details

### Tooltip

This pendant used to look pretty but now it's rusted to the core.

## Details

### Tooltip

This pendant used to look pretty but now it's rusted to the core.

## Details

### Tooltip

This pendant used to look pretty but now it's rusted to the core.

## Details

### Tooltip

This pendant used to look pretty but now it's rusted to the core.

## Details

### Tooltip

This pendant used to look pretty but now it's rusted to the core.

## Details

### Tooltip

This pendant used to look pretty but now it's rusted to the core.

## Details

### Tooltip

This pendant used to look pretty but now it's rusted to the core.

## Salvage and Repair

### Salvage materials

* Scrap Parts (1)
* Copper Bar (3–5)

## Technical

### Internal name

`RustedNecklace`

The **Rusted Necklace** is a common necklace.
Octarine Sledge Hammer

## Octarine Sledge Hammer

* Level 12
* 13
* 14
* 15
* 16
* 17
* 18

## Details

### Tooltip

An extraordinary weapon for smashing foes and walls.

## Details

### Tooltip

An extraordinary weapon for smashing foes and walls.

## Details

### Tooltip

An extraordinary weapon for smashing foes and walls.

## Details

### Tooltip

An extraordinary weapon for smashing foes and walls.

## Details

### Tooltip

An extraordinary weapon for smashing foes and walls.

## Details

### Tooltip

An extraordinary weapon for smashing foes and walls.

## Details

### Tooltip

An extraordinary weapon for smashing foes and walls.

## Salvage and Repair

### Salvage materials

* Scrap Parts (14)
* Octarine Bar (4–6)
* Coral Wood (3–5)

## Technical

### Internal name

`OctarineSledge`

The **Octarine Sledge Hammer** is a rare sledge hammer.
Scarlet Dagger

## Scarlet Dagger

* Level 9
* 10
* 11
* 12
* 13
* 14
* 15
* 16
* 17
* 18

## Details

### Tooltip

This wavy, crimson dagger pierces through most materials.

## Details

### Tooltip

This wavy, crimson dagger pierces through most materials.

## Details

### Tooltip

This wavy, crimson dagger pierces through most materials.

## Details

### Tooltip

This wavy, crimson dagger pierces through most materials.

## Details

### Tooltip

This wavy, crimson dagger pierces through most materials.

## Details

### Tooltip

This wavy, crimson dagger pierces through most materials.

## Details

### Tooltip

This wavy, crimson dagger pierces through most materials.

## Details

### Tooltip

This wavy, crimson dagger pierces through most materials.

## Details

### Tooltip

This wavy, crimson dagger pierces through most materials.

## Details

### Tooltip

This wavy, crimson dagger pierces through most materials.

## Salvage and Repair

### Salvage materials

* Scrap Parts (18)
* Iron Bar (1–2)
* Scarlet Bar (3–5)

## Technical

### Internal name

`ScarletDagger`

The **Scarlet Dagger** is an uncommon dagger.
Octarine Workbench

The **Octarine Workbench** is a crafting station.

## History

* **0.6.0.0-62a8**: The Octarine Sword has been moved to the Octarine Anvil.
* **0.5.2.0-b84a**: Workbenches now have the option to select earlier tier Workbenches in their UI to allow crafting items from those Workbenches.
* **0.4.0-3f9c**: Introduced.
Scarlet Hoe

* Level 9
* 10
* 11
* 12
* 13
* 14
* 15
* 16
* 17
* 18

### Tooltip

An excellent tool to prepare ground for farming. Each hit covers an area of 5x5 tiles.

## Details

### Tooltip

An excellent tool to prepare ground for farming. Each hit covers an area of 5x5 tiles.

## Details

### Tooltip

An excellent tool to prepare ground for farming. Each hit covers an area of 5x5 tiles.

## Details

### Tooltip

An excellent tool to prepare ground for farming. Each hit covers an area of 5x5 tiles.

## Details

### Tooltip

An excellent tool to prepare ground for farming. Each hit covers an area of 5x5 tiles.

## Details

### Tooltip

An excellent tool to prepare ground for farming. Each hit covers an area of 5x5 tiles.

## Details

### Tooltip

An excellent tool to prepare ground for farming. Each hit covers an area of 5x5 tiles.

## Details

### Tooltip

An excellent tool to prepare ground for farming. Each hit covers an area of 5x5 tiles.

## Details

### Tooltip

An excellent tool to prepare ground for farming. Each hit covers an area of 5x5 tiles.

## Details

### Tooltip

An excellent tool to prepare ground for farming. Each hit covers an area of 5x5 tiles.

## Salvage and Repair

### Salvage materials

* Scrap Parts (11)
* Scarlet Bar (2–3)
* Tin Bar (1)

## Technical

### Internal name

`ScarletHoe`

The **Scarlet Hoe** is an uncommon hoe. It affects a 5×5 tile area.

## History

* **0.6.0.0-62a8**: Area of effect increased from 3×3 to 5×5.
* **0.3.0-297a**: Introduced.
Scarlet Hand Drill

## Scarlet Hand Drill

* Level 9
* 10
* 11
* 12
* 13
* 14
* 15
* 16
* 17
* 18

## Details

### Effects

+327 mining damage
+8.3% movement speed

### Tooltip

A powered up hand drill, ready to tear down stronger walls without struggle.

## Details

### Effects

+389 mining damage (+62)
+8.8% movement speed (+0.5%)

### Tooltip

A powered up hand drill, ready to tear down stronger walls without struggle.

## Details

### Effects

+457 mining damage (+130)
+9.3% movement speed (+1%)

### Tooltip

A powered up hand drill, ready to tear down stronger walls without struggle.

## Details

### Effects

+531 mining damage (+204)
+9.8% movement speed (+1.5%)

### Tooltip

A powered up hand drill, ready to tear down stronger walls without struggle.

## Details

### Effects

+610 mining damage (+283)
+10.3% movement speed (+2%)

### Tooltip

A powered up hand drill, ready to tear down stronger walls without struggle.

## Details

### Effects

+694 mining damage (+367)
+10.8% movement speed (+2.5%)

### Tooltip

A powered up hand drill, ready to tear down stronger walls without struggle.

## Details

### Effects

+784 mining damage (+457)
+11.3% movement speed (+3%)

### Tooltip

A powered up hand drill, ready to tear down stronger walls without struggle.

## Details

### Effects

+879 mining damage (+552)
+11.7% movement speed (+3.4%)

### Tooltip

A powered up hand drill, ready to tear down stronger walls without struggle.

## Details

### Effects

+980 mining damage (+653)
+12.2% movement speed (+3.9%)

### Tooltip

A powered up hand drill, ready to tear down stronger walls without struggle.

## Details

### Effects

+1086 mining damage (+759)
+12.7% movement speed (+4.4%)

### Tooltip

A powered up hand drill, ready to tear down stronger walls without struggle.

## Salvage and Repair

### Salvage materials

* Scrap Parts (72)
* Scarlet Bar (4–7)
* Iron Bar (1–2)

## Technical

### Internal name

`DrillToolScarlet`

The **Scarlet Hand Drill** is an uncommon hand drill.
Range combat

* Level 0–99
* Level 100

**Range combat** is a skill that increases range damage by +0.5% per level, up to a maximum of +50% at level 100.

Range combat experience is gained by attacking enemies using range damage, at a rate of 1 experience per hit.

## Notes

* Members of the none and merchant factions do not grant experience when hit.

## Tips

* While grinding experience it is more efficient to use weaker and faster firing weapons as the lowered damage allows for more hits per enemy.
Salvage and Repair Station

The **Salvage and Repair Station** is a crafting station with three purposes:

* It can be used to **repair** any tools, weapons, or armor with durability by using some of the item's crafting materials and scrap. The repair cost is relative to the amount needing to be repaired; a small repair may only cost one metal bar or piece of wood and one scrap, but a nearly broken or broken item will require much more. A tool, weapon or armor can be repaired either in the station, or directly in the inventory by clicking the blue repair button and then clicking on the target item.
* Any tool, weapon or armor can be placed inside the Salvage and Repair Station to be converted into raw materials by clicking the large "**salvage**" button. This will return several pieces of the same type of metal bar or wood used to create the item, along with some scrap.
* Any tool, weapon, or armor with durability can be **reinforced** using the yellow reinforce button in the same way as the repair button. Reinforcing an item doubles its durability and causes it to gain a slight bonus to its stats: more damage for weapons, better mining for mining picks, etc. An item cannot be reinforced unless it is at 100% durability - it must be repaired first. Reinforcing an item that is already reinforced works like repairing the item: it restores the durability lost up to 200%. Reinforcing only costs metal bars or wood - it does not require scrap.

## Notes

* For items with durability, the amount of Scrap Parts produced when salvaging is based on the item's internal level, multiplied by 2, then multiplied by the percentage of durability remaining, and rounded down to a minimum of 1. For example, a Scarlet Sword has an internal level of 9. With 60% (210) durability remaining, it will produce 10 Scrap Parts. (9 × 2) × 60% = 10.8
	+ Items without durability (i.e. accessories) will always produce 1 Scrap Part.
Pumpkin Lantern

* Level 7
* 8
* 9
* 10
* 11
* 12
* 13
* 14
* 15
* 16
* 17
* 18

### Tooltip

A scary, yet cozy lantern carved from a vegetable. Don't smash it, it brings bad luck.

## Details

### Effects

+5 glow (+1)
+0.6 health every sec (+0.1)

### Tooltip

A scary, yet cozy lantern carved from a vegetable. Don't smash it, it brings bad luck.

## Details

### Effects

+5 glow (+1)
+0.7 health every sec (+0.2)

### Tooltip

A scary, yet cozy lantern carved from a vegetable. Don't smash it, it brings bad luck.

## Details

### Effects

+6 glow (+2)
+0.8 health every sec (+0.3)

### Tooltip

A scary, yet cozy lantern carved from a vegetable. Don't smash it, it brings bad luck.

## Details

### Effects

+7 glow (+3)
+0.9 health every sec (+0.4)

### Tooltip

A scary, yet cozy lantern carved from a vegetable. Don't smash it, it brings bad luck.

## Details

### Effects

+7 glow (+3)
+1 health every sec (+0.5)

### Tooltip

A scary, yet cozy lantern carved from a vegetable. Don't smash it, it brings bad luck.

## Details

### Effects

+8 glow (+4)
+1.1 health every sec (+0.6)

### Tooltip

A scary, yet cozy lantern carved from a vegetable. Don't smash it, it brings bad luck.

## Details

### Effects

+8 glow (+4)
+1.2 health every sec (+0.7)

### Tooltip

A scary, yet cozy lantern carved from a vegetable. Don't smash it, it brings bad luck.

## Details

### Effects

+8 glow (+4)
+1.3 health every sec (+0.8)

### Tooltip

A scary, yet cozy lantern carved from a vegetable. Don't smash it, it brings bad luck.

## Details

### Effects

+8 glow (+4)
+1.4 health every sec (+0.9)

### Tooltip

A scary, yet cozy lantern carved from a vegetable. Don't smash it, it brings bad luck.

## Details

### Effects

+8 glow (+4)
+1.5 health every sec (+1)

### Tooltip

A scary, yet cozy lantern carved from a vegetable. Don't smash it, it brings bad luck.

## Details

### Effects

+8 glow (+4)
+1.6 health every sec (+1.1)

### Tooltip

A scary, yet cozy lantern carved from a vegetable. Don't smash it, it brings bad luck.

## Salvage and Repair

### Salvage materials

* Scrap Parts (1)
* Scarlet Bar (2–4)
* Slime (2–4)

## Technical

### Internal name

`PumpkinLantern`

The **Pumpkin Lantern** is an uncommon lantern.

## History

* **0.6.0.0-62a8**:
	+ Slot changed from off-hand to lantern.
	+ Salvaging now only provides 1 Scrap Part.
* **0.4.7-4a21**: Introduced.
Robot Arm

### Tooltip

Mechanical helping hand, grabs things and puts them elsewhere when powered with electricity.

## Technical

### Internal name

`RobotArm`

When powered, the **Robot Arm** functions by taking items from one tile and relocating them to the tile on the other side of the machine. It can be used to store resources produced from mob farms or drills by moving the items from a belt into a chest.
Omoroth the Sea Titan

* Appearance
* Map icon

* Standard
* Casual
* Hard

## Omoroth's Tentacle

* Standard
* Casual
* Hard

**Omoroth the Sea Titan** is a large octopus boss found in the Sunken Sea. A scanner can be used to reveal the location of Omoroth on the map.

Defeating Omoroth and interacting with his soul will reward the player with the Soul of Omoroth, which grants a 3% chance on ranged hit to spawn a whirlwind. These look like the whirlwinds Omoroth uses, but they do not travel and simply do damage repeatedly in a small area.

## Summoning

Omoroth can be summoned by using Expert Lure in one of the boss room whirlpools. He appears at that whirlpool and will start the battle there.

## Behavior

Omoroth spits out a massive stream of whirlwinds that fly in a serpentine pattern away from him. They mostly originate from his mouth area. After a few volleys, he will submerge and reappear at another whirlpool, and continue his attacks. Meanwhile, groups of three Omoroth's Tentacles will appear around the arena, usually near the player. These are different from the standard Tentacles, as they are melee-only. However, they hit extremely hard and do more damage per hit than the whirlwinds. They remain until killed.

## Notes

* If all players die while fighting Omoroth, he will submerge and must be re-summoned with a new Expert Lure.

## Tips

* It is highly recommended to use ranged attacks, as attempting to melee the boss will quickly cause the player to be overwhelmed with the damage from the whirlwinds. Additionally, it is highly recommended to quickly swap a shield into your off-hand slot after using the Expert Lure to summon the boss, as the shield will be invaluable in the fight.
* It is possible to simply stay in one place on one of the central islands, constantly using the shield, and use ranged attacks against the boss and any nearby tentacles when whirlwinds and tentacles aren't hitting the player. (Using a ranged attack while shielded will lower the shield for the split second that the ranged attack is fired, exposing the player.) If this strategy is used, you will need a large amount of healing potions and healing food to maintain your health - however, the shield will keep you alive long enough to react. A very high armor value (or a very high dodge value) is recommended for this approach.
	+ Alternately, the player can use a Speeder boat to zoom around the arena and attack the boss from range, while constantly avoiding the tentacles and whirlwinds. (The normal, slower boat is not recommended.) Jewelry that increases boat speed can help.
* Whichever strategy is used, the hardest part of this fight is simply staying alive long enough to kill the boss. It never changes tactics or heals itself, so it is a battle of attrition. Additionally, the arena cannot be altered, other than adding bridges or more ground - however, the tentacles will destroy bridges and ground when they attack.

## History

* **0.6.0.0-62a8**: Omototh Figurine drop chance increased from 0.4% to 3.59%
* **0.5.2.0-b84a**: Reduced the health of Omoroth and the tentacles that spawn during the boss fight.
* **0.4.0-3f9c**: Introduced.
Running

* Level 0–99
* Level 100

**Running** is a skill that increases the player's movement speed by +0.1% per level, up to a maximum of +10% at level 100.

Running experience is gained by walking around, at a rate of approximately 1 experience per tile traveled.

## Notes

* Using a vehicle, dash item or standing on a Conveyor Belt does not grant experience.
Pet Rock

## Pet Rock

* Level 16
* 17
* 18

## Details

### Effects

+14% effectiveness of your pets talent effects

### Tooltip

It's Bob the pet rock. Don't drop or throw him, he has feelings too.

## Details

### Effects

+16% effectiveness of your pets talent effects (+2%)

### Tooltip

It's Bob the pet rock. Don't drop or throw him, he has feelings too.

## Details

### Effects

+17% effectiveness of your pets talent effects (+3%)

### Tooltip

It's Bob the pet rock. Don't drop or throw him, he has feelings too.

## Salvage and Repair

### Salvage materials

* Scrap Parts (1)
* Fiber (3–5)
* Galaxite Bar (3–5)

## Technical

### Internal name

`PetRock`

The **Pet Rock** is a rare off-hand accessory.
Omoroth's Tentacle

* Standard
* Casual
* Hard

**Omoroth's Tentacle** are a special type of enemy that will spawn during the fight with Omoroth the Sea Titan or rarely while wandering through the Sunken Sea.

## Behavior

Omoroth's tentacles differ from other tentacles in several ways; firstly, Omoroth's Tentacles are much larger then other tentacles found in the game (such as the Tentacle and Mold Tentacle). Secondly, these tentacles use a melee attack, rather than a ranged attack, which can damage nearby objects. Additionally, Omoroth's Tentacles always usually spawn in groups of 2-4, and never alone.
Red Bikini Bottom

* Level 10
* 11
* 12
* 13
* 14
* 15
* 16
* 17
* 18

### Tooltip

A red underwear piece that goes well with its top part. Get rid of unnecessary clothing and run free in the sun!

## Details

### Effects

+27 max health (+2)
+6.4% movement speed (+0.4%)

### Tooltip

A red underwear piece that goes well with its top part. Get rid of unnecessary clothing and run free in the sun!

## Details

### Effects

+30 max health (+5)
+6.7% movement speed (+0.7%)

### Tooltip

A red underwear piece that goes well with its top part. Get rid of unnecessary clothing and run free in the sun!

## Details

### Effects

+32 max health (+7)
+7% movement speed (+1%)

### Tooltip

A red underwear piece that goes well with its top part. Get rid of unnecessary clothing and run free in the sun!

## Details

### Effects

+35 max health (+10)
+7.4% movement speed (+1.4%)

### Tooltip

A red underwear piece that goes well with its top part. Get rid of unnecessary clothing and run free in the sun!

## Details

### Effects

+37 max health (+12)
+7.7% movement speed (+1.7%)

### Tooltip

A red underwear piece that goes well with its top part. Get rid of unnecessary clothing and run free in the sun!

## Details

### Effects

+40 max health (+15)
+8% movement speed (+2%)

### Tooltip

A red underwear piece that goes well with its top part. Get rid of unnecessary clothing and run free in the sun!

## Details

### Effects

+42 max health (+17)
+8.4% movement speed (+2.4%)

### Tooltip

A red underwear piece that goes well with its top part. Get rid of unnecessary clothing and run free in the sun!

## Details

### Effects

+45 max health (+20)
+8.7% movement speed (+2.7%)

### Tooltip

A red underwear piece that goes well with its top part. Get rid of unnecessary clothing and run free in the sun!

## Salvage and Repair

### Salvage materials

* Scrap Parts (36)
* Fiber (8–12)

## Technical

### Internal name

`BikiniPantsArmorRed`

The **Red Bikini Bottom** is a common armor piece.

## See also

* Blue Bikini Bottom
* Green Bikini Bottom
* Pants
Ore Boulders

An **Ore Boulder** is a large shard of ore that contains 1,800 raw ore.

In order to harvest these boulders, you will need a Drill placed on any of the boulder's sides, which will then need to be connected to an electricity source in order to start breaking away the boulder. Multiple Drills can be placed against the boulder's sides, increasing the rate the ore is harvested. A maximum of *8 Drills* can be placed against a boulder; two on each of the four sides.

The rate at which ore that can be extracted from one boulder is 0.5–2.0 per minute over the course of 15–60 hours, depending on the number of Drills on it; see Drill for exact rates.

Once the Drill is powered, the boulder will start shaking and making a *\*clink\** noise with each hit. After the boulder is depleted, it will break and disappear.

The appearance of a boulder's foundation is dependent on the biome it is in.

## Types

* There are 8 different types of Ore Boulders, each corresponding to the 8 available ores in the game.
* The boulders are pictured on the map as 2×2 squares of a single-color corresponding to the ore.

## Drilling setups

### Setups info

* Furnace,  Smelter Kiln, and  Fury Forge are all referred to as *smelter(s)* from this point, since they both convert ores to bars, but for different types of ores. Players must choose the correct building, depending on the ore type:
	+ Furnace:  Copper Ore,  Iron Ore,  Tin Ore
	+ Smelter Kiln:  Gold Ore,  Scarlet Ore,  Octarine Ore
	+ Fury Forge:  Galaxite Ore,  Solarite Ore
* The Robot Arms must be oriented correctly to place ore into Smelters, which automatically work when provided an ore that it can process.
* If auto-smelting is not desired, the Smelters can be replaced with Chests.
* Although smelters hold up to 999 bars, output overflow can be avoided by adding a  Chest, one  Electrical Wire, and another  Robot Arm such that bars are moved from the Smelter to the Chest. However, this is 55.5% of the boulder, and requires 16.65 hours of drilling when the boulder is off-screen with 8 Drills on it.

## History

* **0.7.0.0-2cab**: Added Solarite Ore Boulders.
* **0.5.2.0-b84a**: Ores from boulders now spawn in a random position inside the boulder, so having multiple Drills on the same boulder will not always yield ore from the same Drill.
* **0.5.0.0-9b96**: Added Galaxite Ore Boulders.
* **0.4.0-3f9c**: Added Octarine Ore Boulders.
* **0.3.0-297a**: Added Scarlet Ore Boulders.
Remedaisy Necklace

## Remedaisy Necklace

* Level 11
* 12
* 13
* 14
* 15
* 16
* 17
* 18

## Details

### Tooltip

Jewelry made from a rare plant that repels poison.

## Details

### Tooltip

Jewelry made from a rare plant that repels poison.

## Details

### Tooltip

Jewelry made from a rare plant that repels poison.

## Details

### Tooltip

Jewelry made from a rare plant that repels poison.

## Details

### Tooltip

Jewelry made from a rare plant that repels poison.

## Details

### Tooltip

Jewelry made from a rare plant that repels poison.

## Details

### Tooltip

Jewelry made from a rare plant that repels poison.

## Details

### Tooltip

Jewelry made from a rare plant that repels poison.

## Salvage and Repair

### Salvage materials

* Scrap Parts (1)
* Scarlet Bar (3–5)
* Poison Slime (3–5)

## Technical

### Internal name

`RemedaisyNecklace`

The **Remedaisy Necklace** is an epic necklace.
Rainbow Kelp

## Details

### Type

* Food
* Kelp

### Effects

+18 armor for 5 min
+5% critical hit chance for 5 min
+5.9% melee and range attack speed for 5 min
+7 food
+6.2 health every sec for 20 sec

### Tooltip

A super rare mutation of common kelp, showing off a variety of colors.

## Technical

### Internal name

`RainbowKelp`

**Rainbow Kelp** is an epic type of kelp and food item.

## History

* **0.7.0.0-2cab**:
	+ Type changed from valuable to consumable.
	+ Can now be fed to Kelple.
* **0.3.0-297a**: Introduced.
Polished Scarlet Chunk Necklace

* Level 13
* 14
* 15
* 16
* 17
* 18

### Tooltip

The scarlet variant of an iron chunk necklace. It raises your defense even more and gives additional benefits.

## Details

### Effects

+29 armor (+3)
+10% dodge chance (+1%)

### Tooltip

The scarlet variant of an iron chunk necklace. It raises your defense even more and gives additional benefits.

## Details

### Effects

+31 armor (+5)
+11% dodge chance (+2%)

### Tooltip

The scarlet variant of an iron chunk necklace. It raises your defense even more and gives additional benefits.

## Details

### Effects

+32 armor (+6)
+11% dodge chance (+2%)

### Tooltip

The scarlet variant of an iron chunk necklace. It raises your defense even more and gives additional benefits.

## Details

### Effects

+34 armor (+8)
+11% dodge chance (+2%)

### Tooltip

The scarlet variant of an iron chunk necklace. It raises your defense even more and gives additional benefits.

## Details

### Effects

+36 armor (+10)
+12% dodge chance (+3%)

### Tooltip

The scarlet variant of an iron chunk necklace. It raises your defense even more and gives additional benefits.

## Salvage and Repair

### Salvage materials

* Scrap Parts (1)
* Scarlet Bar (10–17)

## Technical

### Internal name

`PolishedScarletChunkNecklace`

The **Polished Scarlet Chunk Necklace** is an epic necklace, and an upgraded version of the Scarlet Chunk Necklace.
Placements

Placements are items that can be placed on the ground or on a wall. Some are functional, such as workbenches, boxes, beds, mechanics, and light sources, while others are decorative. Functional items can be created primarily at workbenches, while decorative items can be found primarily by exploring.

## Workbenches

See also: Crafting

Event

## Light source

See also: Light sources

Event

## Decorative

Found in death

The Dirt Biome

The Clay Caves

Clay Cave Settlements

Various Camping Scenes

The Forgotten Ruins & Azeos' Wilderness

Mold Dungeon

Fishing islets

The Sunken Sea

Forlorn Metropolis

The Desert of Beginnings

Desert Temple

Molten Quarry

The Shimmering Frontier

Materializer Platform & Relics of Alien Tech

Event
Pearl Lantern

* Level 12
* 13
* 14
* 15
* 16
* 17
* 18

### Tooltip

A shimmering blue pearl in a scallop that illuminates your path above the dark depths of the sea.

## Details

### Effects

+6 blue glow (+1)
+7.4% movement speed (+0.4%)
+6.8% melee and range attack speed (+0.5%)

### Tooltip

A shimmering blue pearl in a scallop that illuminates your path above the dark depths of the sea.

## Details

### Effects

+6 blue glow (+1)
+7.7% movement speed (+0.7%)
+7.3% melee and range attack speed (+1%)

### Tooltip

A shimmering blue pearl in a scallop that illuminates your path above the dark depths of the sea.

## Details

### Effects

+7 blue glow (+2)
+8.1% movement speed (+1.1%)
+7.8% melee and range attack speed (+1.5%)

### Tooltip

A shimmering blue pearl in a scallop that illuminates your path above the dark depths of the sea.

## Details

### Effects

+8 blue glow (+3)
+8.4% movement speed (+1.4%)
+8.3% melee and range attack speed (+2%)

### Tooltip

A shimmering blue pearl in a scallop that illuminates your path above the dark depths of the sea.

## Details

### Effects

+8 blue glow (+3)
+8.8% movement speed (+1.8%)
+8.9% melee and range attack speed (+2.6%)

### Tooltip

A shimmering blue pearl in a scallop that illuminates your path above the dark depths of the sea.

## Details

### Effects

+8 blue glow (+3)
+9.1% movement speed (+2.1%)
+9.4% melee and range attack speed (+3.1%)

### Tooltip

A shimmering blue pearl in a scallop that illuminates your path above the dark depths of the sea.

## Salvage and Repair

### Salvage materials

* Scrap Parts (1)
* Octarine Bar (2–4)
* Slippery Slime (2–4)

## Technical

### Internal name

`PearlLantern`

The **Pearl Lantern** is a rare Lantern.
Octarine Bow

## Octarine Bow

* Level 12
* 13
* 14
* 15
* 16
* 17
* 18

## Details

### Tooltip

A strange bow that enhances the way arrows fly, allowing for quicker shots.

## Details

### Tooltip

A strange bow that enhances the way arrows fly, allowing for quicker shots.

## Details

### Tooltip

A strange bow that enhances the way arrows fly, allowing for quicker shots.

## Details

### Tooltip

A strange bow that enhances the way arrows fly, allowing for quicker shots.

## Details

### Tooltip

A strange bow that enhances the way arrows fly, allowing for quicker shots.

## Details

### Tooltip

A strange bow that enhances the way arrows fly, allowing for quicker shots.

## Details

### Tooltip

A strange bow that enhances the way arrows fly, allowing for quicker shots.

## Salvage and Repair

### Salvage materials

* Scrap Parts (24)
* Octarine Bar (4–7)
* Coral Wood (4–7)

## Technical

### Internal name

`OctarineBow`

The **Octarine Bow** is a rare bow.
Owlboy - Main Title

### Tooltip

A composition containing an uplifting melody. Putting it on a music sheet stand lets one play the melody with an instrument.

## Technical

### Internal name

`MusicSheetOwlBoyMainTheme`

**Owlboy - Main Title** is a music sheet.

## Trivia

* The song originates from *Owlboy*, a 2016 platform-adventure game developed by D-Pad Studio. Its soundtrack was composed by Jonathan Geer, who is also responsible for *Core Keeper's* soundtrack.
Octarine Necklace

## Octarine Necklace

* Level 12
* 13
* 14
* 15
* 16
* 17
* 18

## Details

### Tooltip

A necklace made from pure octarine filled with magic energy.

## Details

### Effects

+6.3% melee and range attack speed (+0.5%)

### Tooltip

A necklace made from pure octarine filled with magic energy.

## Details

### Effects

+6.7% melee and range attack speed (+0.9%)

### Tooltip

A necklace made from pure octarine filled with magic energy.

## Details

### Effects

+7.2% melee and range attack speed (+1.4%)

### Tooltip

A necklace made from pure octarine filled with magic energy.

## Details

### Effects

+7.7% melee and range attack speed (+1.9%)

### Tooltip

A necklace made from pure octarine filled with magic energy.

## Details

### Effects

+8.2% melee and range attack speed (+2.4%)

### Tooltip

A necklace made from pure octarine filled with magic energy.

## Details

### Effects

+8.7% melee and range attack speed (+2.9%)

### Tooltip

A necklace made from pure octarine filled with magic energy.

## Salvage and Repair

### Salvage materials

* Scrap Parts (1)
* Octarine Bar (9–15)
* Ancient Gemstone (2)

## Technical

### Internal name

`OctarineNecklace`

The **Octarine Necklace** is a rare necklace.

## See also

* Polished Octarine Necklace, the upgraded polished version.
Octarine Ring

## Octarine Ring

* Level 12
* 13
* 14
* 15
* 16
* 17
* 18

## Details

### Effects

+2.9% melee attack speed
+2.9% range attack speed

### Tooltip

A ring made from pure octarine enhanced with magic properties.

## Details

### Effects

+3.1% melee attack speed (+0.2%)
+3.1% range attack speed (+0.2%)

### Tooltip

A ring made from pure octarine enhanced with magic properties.

## Details

### Effects

+3.3% melee attack speed (+0.4%)
+3.4% range attack speed (+0.5%)

### Tooltip

A ring made from pure octarine enhanced with magic properties.

## Details

### Effects

+3.6% melee attack speed (+0.7%)
+3.6% range attack speed (+0.7%)

### Tooltip

A ring made from pure octarine enhanced with magic properties.

## Details

### Effects

+3.8% melee attack speed (+0.9%)
+3.8% range attack speed (+0.9%)

### Tooltip

A ring made from pure octarine enhanced with magic properties.

## Details

### Effects

+4.1% melee attack speed (+1.2%)
+4.1% range attack speed (+1.2%)

### Tooltip

A ring made from pure octarine enhanced with magic properties.

## Details

### Effects

+4.3% melee attack speed (+1.4%)
+4.3% range attack speed (+1.4%)

### Tooltip

A ring made from pure octarine enhanced with magic properties.

## Salvage and Repair

### Salvage materials

* Scrap Parts (1)
* Octarine Bar (6–10)
* Ancient Gemstone (2)

## Technical

### Internal name

`OctarineRing`

The **Octarine Ring** is a rare ring.

## See also

* Polished Octarine Ring, the upgraded polished version.