Cigarettes

*Art can elicit all sorts of reactions. Delight, inspiration, desire... but also doubt, fear and dread...**This article is about The Dark Pictures Anthology's fourth installment,* ***The Devil in Me***
***.***

## Both Cuts

### Time(s)

7:27 P.M.
7:50 P.M.

### Location(s)

Charlie's Bedroom
Lobby

### Collectibles

8 (Secrets: 5; Pictures: 1; Coins: 1; Business Cards: 1)

## Chapter Guide

**Cigarettes** is the seventh chapter of Act 1 in *The Devil in Me* and the eighth overall.

The player controls Charlie as he looks for some cigarettes before dinner. This chapter can be played fully only in Curator's Cut.

## *Charlie's Bedroom, 7:27 P.M.*

Erin is searching for the cigarettes in the bag. Erin gives Charlie the Anxiety Book, saying it is from Kate and it may help with his stress. Angered, Charlie throws the book down the hallway, asking Erin if he looks stressed. She starts to answer but he interrupts her to say it was a rhetorical question.

Erin compliments Charlie's business card and gives it to him. Charlie exclaims how he should've made one for Du'Met, before continuing to ask where the cigarettes are. Charlie can be instructive, asking Erin to be methodical, or desperate, asking her to check the other bag.

* If Charlie is desperate, Erin finds an eviction note from the studio. Charlie snatches the note from Erin's hand, assuring Erin he already paid the rent and telling her to not worry about it.

Erin then tells Charlie the cigarettes are gone. Charlie then speculates that either Kate or Jamie could've taken the cigarettes. Erin apologizes, to which Charlie can be restrained or frustrated. Regardless, Charlie along with Erin set off to find some cigarettes in the bar.

Charlie can then explore his room, finding his spare cap on a coat hanger and the book "*The Yellow Cross*", and later explore the corridors. In the corridors, Charlie can find the same book he threw down the hallway, a Du'Met business card, and an obol. Along the way, Charlie and Erin converse about the upcoming success of the show. Arriving at the lobby, while talking with Erin about her role in the team and movie directing, Charlie can find:

* A counter reading 0178.
* An invitation letter to the Morello family.
* A booklist of the hotel's guests.
* A locked drawer. Charlie can use his business card to unlock the drawer, in which he can find a postcard.
* Luggage blocking the entrance.

Charlie eventually arrives at a corridor leading to the bar. After finding out the door to the bar is locked, someone rings the bell in the reception. Charlie can backtrack to the lobby and find the bar key. After unlocking the door, Erin suggests that she will go to the gift shop and separates from Charlie. Exploring the bar, Charlie can find two secrets and a picture and interact with the animatronic behind the bar counter.

Charlie is fascinated by the animatronic and asks for a packet of cigarettes. However, the animatronic remains silent. As Charlie is about to give up, the animatronic moves and directs him to the cigarettes vending machine. Charlie thanks the animatronic and can head for the machine. Finding out he needs a change, Charlie can interact with the cash register. Charlie can use the business card to unlock the register, although the drawer opens suddenly and loudly, frightening Charlie.

Charlie can head to the machine and give the change. Charlie becomes excited, only for the excitement to be short as the packet is stuck. Charlie can complete a QTE to hit the machine, but regardless, the machine turns offline. Charlie can explore the bar again, but after some time, the machine turns back on. As Charlie is busy with the machine, the animatronic moves and directs its hand to the man, with its point of view being seen through a camera. A figure then moves past behind Charlie.

Charlie becomes disappointed again when the machine turns off. As Charlie starts pounding on the machine, the same figure approaches him slowly from behind. As the figure gets close to Charlie, Erin appears at the bar, telling him it's dinner time. Charlie angrily tells the machine he'll come back with a pry bar. After Charlie and Erin leave the bar, the animatronic turns back to its standard position, before the same figure walks past it.

## *Lobby, 7:50 P.M.*

*Note: This segment is skipped in the Theatrical Cut.*

Charlie and Erin enter the lobby and hear Mark and Kate talking. Charlie then hides behind a column and listens in. He must complete a Keep Calm segment until it is failed or Mark's dialogue with Kate finishes. Either way, Charlie then gets a dialogue choice to either call Mark and Kate down for dinner without revealing he was eavesdropping, criticize both Mark and Kate (if Mark sided with Kate), or just criticize Kate (if Mark did not side with Kate). Everyone then heads to the restaurant.

In another room, the Kate mannequin is shown, with a man taking a new mannequin head and sewing something into its eye sockets.

## Collectibles

### Secrets

* Hotel Guest Book - In the lobby on the front desk.
* Welcome Postcard - In the lobby inside a locked drawer. Charlie must use his business card to unlock the drawer.
* Morello Family Invitation - Near the balcony on a desk.
* Front Page News - In the bar on a desk.
* Grand Opening Invitation - In the bar on a desk. The mug must be moved aside.

### Obols

* 1 Obol - In the corridors under the picture of the hut.

### Business Cards

* Architect - On the floor in a side hallway to the left after Charlie exits his room.

## Trivia

* In Shared Story, both this and Scouting are played at the same time.