Version History

*These versions are based on developer posts on their official Sub Reddit.*
Versions before 0.5 are not documented.

Last Edited: 10 November 2021

#### Dev Note on Cloud Saving

*"I would like to inform everyone that you should NOT uninstall the game, we don't support cloud saves at the moment (we're working on it!). This means that your save is stored locally on your device and uninstalling the game will erase it making you lose ALL your progress."*

## 1.0 (2 September 2021)

* New Hero - Oriana
* Made equipment dropped from non-Chaos Chests exclusive for each hero
* All non-Chaos Chest will drop the exclusive equipment and raised common chest drop rates by 10%
* Started support for 4 new languages (Beta)
	+ Spanish (ES)
	+ French (FR)
	+ Italian (IT)
	+ German (DE)
* New Main Screen & Character Selection Screen
* Improved UI consistency
* Implemented Downloadable Content System

*"Note that the downloadable content we are mentioning is **free to download** content. We’re only delivering it to you at separate times, instead of being all included in the game’s installation file."*
**Bug Fixes**

* Fixed the bug that unequipped your hero after continuing a previous adventure.
* Fixed bugs related to showing ads to users that had purchased Trinkets or the Full Package.
* Fixed the special power visual glitch which showed “broken” power gems in the Special Power interface, during battle.
* Fixed the visual glitch where equipment received in the Daily Chest appeared as a blank square, instead of their corresponding graphics.
* Several minor bugs.

### 1.0.8 (26 September 2021)

**Bug Fixes**

* Game no longer freezes after using certain cards such as Despite Rush and Mighty Blow.

### 1.0.9 (6 October 2021)

* Stability patch: focused on memory management, hopefully lowering the number of crashes.

## 0.8 (5 August 2021)

* New Cards w/ upgraded versions

* Added Card Rarity Indicators

 + Special Locked: Can't use your special power.
+ Brittle: Can't gain shield for a while.
+ Entrenched: Your shield won't break at the end of a turn.
+ Balanced: Every time you attack, gain shield.
+ Enraged: Gain Fury at the start of a turn.

* Added Daily chest to Store - watch advertisement / use Trinket of Opening to claim
* Added Chaos chests to Store (IAP exclusive drops)
* Added Chaotic Emblem to existing emblems for equipment dropped by Chaos chests

**Bug Fixes**

* No longer will some combat animations just break and leave you confused
* The chest opening animation will now correctly show your backpack
* Remove Equipment button's size is now correct

### 0.8.1 (5 August 2021)

* Fixed bug that would remove your trinkets if you have purchased them, and wouldn't let new players purchase it anymore

## 0.7 (12 June 2021)

* New Event - The Training Shop

 + Greed Emblem: Get more Gold after battles.
+ Thorny Emblem: Begin battles with the Thorns buff, get it if you're facing a team of attackers.
+ Agilist Emblem: Get extra actions on your first turn. Use it to destroy enemies before they even see you.
+ Ironclad Emblem: Begin battles with the Armored buff, be invulnerable!
+ Brawler Emblem: Begin battles with the Power Up buff, pulverize your enemies!

* New Cards w/ upgraded versions
* Power Counter is now referred to as Fury
* Full rebalance: Both the enemies and equipment have had their numbers redone.
* Sped up the animations
* Added speed multiplier for game speed in pause menu (1x, 1.5x, 2x)
* Added Store
	+ Special Chests: Separated by region, they give similar drops to a rare chest (equipment)
	+ Gold Packages
	+ Trinkets - Trinket of Abundance and Trinket of Perseverance
* Minor fixes and improvements
	+ Improvements to screen transitions to increase performance.
	+ Nany known bugs squished.

## 0.6 (2 June 2021)

* Removed the Attack Queue from the game (effectively making all cards immediate)

  + Now that there's no longer an attack queue, a Power Counter has been added to the Special Power interface. It will increase in one per attack dealt.
+ As long as you're still chaining and satisfying your Special Power sequence, attacks won't decrease from your Power Counter between turns.
+ Now it is also a **usable** power. Once you *activated* it, you can select the best time for it to go off.
+ Your Power Counter, however, won't continue increasing once you've activated it. Use it to start chaining your Special Power again.

* New Adventure system
	+ You are now able to select from two different paths to progress through the adventure
	+ After finishing certain stages, you are given two deckbuilding events to choose from that will help you in your journey

		- The Workshop - Upgrade a card for this adventure

		- Fairy's Den - Duplicate a card for this adventure

		- Expunger's Lair - Remove a card for this adventure

		- Camp Site - Fully heals your HP
* Added New Map - Indigo Desert
* Minor fixes and improvements

### 0.6.2 (9 June 2021)

**Bug Fixes**

* Freeze when pressing the Special Power button a bit too quickly.
* Special Power gems getting stuck when reviving (visual glitch).
* Deflect attacks were only targeting the center enemy, even when in response to a back line enemy attack. Now Deflect correctly hits back the attacking enemy.
* Freezes that were happening after defeating enemies with Deflect, in multiple enemy battles.
* Some missing texts.
* Fixed some minor bugs.

## 0.5 (15 April 2021)

* New Cards
* New Loading Screen / optimized and smaller loading times.
* New fonts and other visual adjustments;
* Some monsters can (AND WILL) talk to you during battles. Pay attention to what they say!
* Enemy bleeding attacks now show the damage they deal.

**Bug Fixes**

* The "Parry" card bug, in response to enemies with the Thorn status effect, has been fixed.

### 0.5.1 (18 April 2021)

**Bug Fixes**

* Fixed bug where certain attacks would hang up and freeze the game during combat.