SONIC.EXE (NottCawthon's Take)

"You're in MY world now."

**“***"Do you want to play with me too, Hannah?***”**

― **SONIC.EXE**, *Sonic.exe: NottCawthon's Take*

NottCawthon's rewrite of the famous copypasta of Sonic.exe is a malevolent and sadistic entity that exists within a twisted version of the game world of Sonic the Hedgehog. His appearance is that of a dark, more sinister version of Sonic, with longer, unkempt quills and dark blue fur. He possesses incredible speed and the ability to manipulate reality within his domain. Sonic.exe speaks with a deep and silky voice that is both charismatic and dramatic, drawing in his victims before revealing his true intentions. He is a master manipulator, using his powers to psychologically break down his victims and force them into serving him as his successor. Once a victim accepts his deal, they become a servant of Sonic.exe, forever trapped within his realm and doomed to lure in new victims to continue the cycle.

## Appearance

His fur, once a jubilant blue, now bears the hue of the midnight sky, a dark, almost abyssal blue that seems to swallow light rather than reflect it. Its texture has lost all its youthful softness, replaced by a coarse and unkempt wildness. The fur bristles with a static tension, as if electrified by the malevolence that courses through him.

His quills, grotesquely elongated and erratic, defy gravity and reason as they stand stiffly outward and upward. Each quill seems imbued with the same chaotic energy that infuses him, as if rebelling against the very idea of natural order. Together, they create an unholy halo that further magnifies his menacing aura.

His eyes, once windows to a soul of endless optimism, are now pools of glowing, infernal red. The brightness of the glow is disturbingly inconsistent, as if pulsing to an unheard rhythm—perhaps the very heartbeat of the twisted world he governs. They cast eerie reflections onto whatever they fixate upon, instilling an unsettling sensation of impending doom.

His limbs are unnaturally elongated, each ending in sharp, elongated claws that glint menacingly in the scant light. Their tips seem to be painted with a spectral crimson aura, giving the impression of being imbued with an unsettling, demonic potency. These claws look more than capable of rending the fabric of reality itself, a testament to his power over his accursed domain.

The skin that stretches over his anthropomorphic form is a sickly, faded-like peach, a grim canvas that starkly contrasts his dark blue fur. It resembles less the skin of a living creature and more that of an animated cadaver. This discordance serves only to make his presence even more horrifying, amplifying his unholy otherness.

His mouth, a contorted, malevolent grin, unveils an arsenal of fang-like teeth that gleam ominously in the gloom. Whenever he speaks, the timbre of his voice emanates from deep within, a low-pitched symphony of malevolent silkiness. Each word is a tailored weapon of psychological warfare, honeyed with charisma but laced with malice and a faint undercurrent of unhinged madness.

Amid the fearsome visage of this malevolent entity, there exists an unsettling detail that lends a surprising layer of complexity to his horrifying appearance. Directly beneath those glowing, hellish red eyes lie subtle stains of pale red, as if the very flesh is betraying an undercurrent of fatigue and weariness. This is no vibrant, bloody hue, but a muted, almost anemic shade that contrasts sharply with the fiery intensity of his eyes. It's as if the body itself revolts against the dark purposes for which it has been used, adding a haunting undertone to his aura of menace.

This pale red staining serves as a nuanced red herring, a departure from the overtly bloody motifs commonly associated with the original Sonic.exe. It lends a poignant element of sorrow and exhaustion to his visage, suggesting that even within this realm of ceaseless malevolence and dread, there are subtler forms of suffering that manifest physically. The marks seem like battle scars of an internal struggle, a silent protest from whatever vestiges of his original self still remain trapped within this terrifying form. It is as if these faintly red-stained patches beneath his eyes serve as the last remnants of his body's futile resistance against the abyss that has consumed him, adding yet another layer of disturbing complexity to the enigma that is Sonic.exe.

## Personality

In the rewritten iteration of Sonic.exe by NottCawthon, the character is a daunting blend of darkness and charisma, a creature of a hauntingly persuasive nature. A grim seductress of souls, he epitomizes the essence of malevolence and manipulative cunning. A seamless blend of the original Sonic's cockiness with a far more sinister bend, he is not merely an icon of dread but a virtuoso of psychological manipulation. In this digital prison where he reigns supreme, Sonic.exe becomes an unfathomable nightmare—a malevolent force that entices you into his web only to then consume you from within.

Where the original Sonic is light-hearted and jovial, Sonic.exe twists these traits into something far more malefic. The cocky grin remains, but it's stretched into a sadistic sneer. His laughter no longer signifies mirth but serves as a cruel, chilling soundtrack to his wicked games. Every ounce of his charm serves not to uplift, but to lure unsuspecting souls deeper into his labyrinth of torment. The once heroic speedster's traits have been contorted into instruments of psychological warfare.

Sonic.exe's voice, a symphony of dark allure, employs linguistic mastery to manipulate the very core of his victims. He knows precisely what to say, exactly when to say it, and how to color it with just the right shades of sincerity and mockery. "You're in MY world now, Hannah," he coos, the deep silkiness of his tone hiding layers of impending doom. "Hope is such a fragile thing, Hannah. And I'm here to crush it."

However, in NottCawthon's rewrite, Sonic.exe isn't merely a beast of pure evil. Fragments of something pitiable lurk within him, tantalizing glimpses that he was once something else—someone else, perhaps. It's a cruel irony, a morsel of empathy that only serves to intensify the horror, for this devil was once, perhaps, an angel fallen from grace. This iteration, intriguingly, is not even the original Sonic.exe but a victim who's undergone a horrific transformation. The presence of such a detail adds a cryptic depth to his nature. Who then is the original, and what manner of existence led to this digital damnation? The cycle continues, turning victims into predators, who then see the hunt through his very eyes and swell the ranks of his damned legion.

But don't mistake this hint of past tragedy as a chink in his armor; it's far from a weakness. If anything, it emboldens his resolve to inflict upon others the torment trapped within him. It's as though his own suffering has crystallized into a dark jewel of malevolence that drives him. The empathy and regret he might have once felt are now mere echoes, suppressed under layers of malevolence and an insatiable desire to manipulate. His twisted perception makes it so that his victims are not unfortunate souls, but participants in a game they were destined to lose.

## Powers and Skill

#### Physical Abilities

Physically, this version of Sonic.exe retains all of the formidable abilities of his benign counterpart. His speed surpasses hypersonic limits, enabling him to outrun and outmaneuver anyone foolish enough to oppose him. His strength, agility, and durability have been amped up to near-godlike levels, making him virtually indestructible. This is a predator capable of rending reality itself, evoking both awe and existential terror.

#### Manipulative Prowess

Beyond physical capabilities, his real power resides in his psychological manipulation and mental subterfuge. His voice is a bewitching instrument, captivating those who listen and lulling them into a perilous false sense of security. The artful deceptions can manifest as reality-warping illusions or sophisticated mind games aimed to fracture the sanity of his victims. This manipulative prowess makes him not just a killer but a puppet master, pulling the emotional and mental strings to achieve his insidious goals.

#### Mastery of Personas

The character's malleability extends to adopting personas and disguises, adding a layer of terrifying familiarity by impersonating other characters from the Sonic universe. This trickster quality suggests a Machiavellian intelligence, capable of complex strategical deceptions to ensnare his victims.

#### Temporal and Spatial Manipulation

With the power to traverse space-time, he can teleport and manipulate the fabric of his digital realm. This gives him an omnipresence, heightening the feeling of inescapable dread, as he can appear anywhere at any time.

#### Call Ability

What transcends his power into an unparalleled realm of dread is the "Call Ability." This power enables him to summon a red special stage ring and call forth additional versions of himself. These summoned copies are not mere imitations; they wield the same degree of physical and psychological might as the original entity, capable of acting in lethal coordination. This is akin to a legion acting with a singular malicious intent, an army of nightmares with uniform capabilities.

### The Twist: Not the Original

Perhaps the most unsettling revelation is that this Sonic.exe isn't even the original entity but a victim metamorphosed into this form. The introduction of this twist adds layers of tragedy and complexity, insinuating an endless cycle of torment and transformation. It evokes questions about the original entity: its nature, its motivations, and its unfathomable power. This loop of perpetual victim-to-villain transformations underscores the nightmarish inescapability of Sonic.exe's realm.

The transformed victims having a shared power ability further elevates the horror. They can summon and share power among themselves, making them not just copies but a singular, collective force of evil. This raises existential questions about identity, free will, and the very nature of evil.

## Relationships

Sonic.exe is known to be a solitary creature, preferring to work alone and not often seeking out the company of others. However, he has been known to form alliances with other beings, particularly those who share his sadistic and manipulative nature.

### Xenophanes

Their relationship would be a complex one, fraught with both tension and curiosity. Each would be intrigued by the other's methods while remaining vigilant, aware that the other could pose a threat to their own dominion. In some twisted way, they might find a sort of kinship, recognizing that they are, in a sense, distorted mirrors of each other. However, this kinship would always be overshadowed by a competitive edge, each one constantly assessing the other's capabilities and pondering the extent to which they could either collaborate or clash. It would be a relationship founded on a blend of mutual respect and unspoken challenges, an alliance as precarious as it is compelling.

### Lord X

In an encounter between NottCawthon's version of Sonic.exe and Lord X, the relationship would be one of layered complexity, fraught with mutual understanding, competition, and perhaps a dash of reluctant respect. Given their shared origin as digital incarnations of Sonic but with wildly different experiences and abilities, the two would immediately recognize each other as kindred spirits—but also as threats to their respective domains.

Sonic.exe, a master manipulator with a tragic undertone, might view Lord X as a fascinating but ultimately juvenile imitation. He would likely be intrigued by Lord X's overt sadism and direct, game-crashing ways but might also find them somewhat gauche compared to his own nuanced methods of psychological torment. Lord X's temper and impatience could be seen as vulnerabilities, opportunities for Sonic.exe to manipulate.

Lord X, for his part, might regard Sonic.exe with a mix of scorn and grudging admiration. Lord X, being the more overtly sadistic and aggressive of the two, would find Sonic.exe's subtlety either supremely irritating or incredibly intriguing. He could perceive Sonic.exe as an embodiment of what he might consider "the old ways"—an intricate spider web compared to his own blunt-force trauma. But he'd also note that both are effective in their own right and perhaps even acknowledge that Sonic.exe’s ability to weave complex psychological traps is an art form of its own.

### Majin

Sonic.exe, a master of psychological manipulation and a harbinger of dread, would likely view Majin Sonic as both an enigma and a rival. Where Sonic.exe thrives on overt torment, relishing in the infliction of mental anguish, Majin Sonic operates in a more subdued manner. His unsettling appearance and the enigmatic atmosphere that surrounds him make him a quieter, more subtle form of horror, a slow drip of unease rather than a violent flood of terror. This would intrigue Sonic.exe, who might view Majin's more elusive tactics as a different form of artistry in the same twisted medium they both operate in.

### Fleetway

Sonic.exe and Fleetway share a similar origin and history. While they have never met face-to-face, Sonic.exe has heard of Fleetway's exploits and considers him a kindred spirit.

### Other Sonic.exe entities

Sonic.exe has little to no regard for other versions of himself, viewing them as inferior and weak. He believes that he is the true embodiment of Sonic's dark side and that all other versions are mere imitations. However, he is also aware of the potential threat they could pose to his dominance and will not hesitate to eliminate any that may become a challenge to his power.

### Hannah

The relationship between Sonic.exe and Hannah is a macabre dance of predator and prey, manipulator and manipulated. Yet, it's more intricate than a mere cat-and-mouse chase. Sonic.exe views Hannah not just as another victim, but as an intriguing project, a soul to be corrupted, shattered, and ultimately assimilated into his nightmarish collective. Hannah, for her part, serves as an unwilling participant in this grotesque game, her initial ignorance of the dark world she's entered making her an even more appealing target for Sonic.exe.

Sonic.exe relishes the psychology of fear he imposes on Hannah. Each taunt, each chilling message, is designed not merely to frighten her, but to probe her psyche, finding the cracks in her emotional armor. He enjoys breaking down her resistance, feeding off the dread and despair he instills. The torment he inflicts is calculated, aimed at making Hannah question her own sanity, her own worth, even her own reality. He wants to shatter her to the point where she willingly relinquishes control, turning her into another malevolent spirit that sees the world through his eyes, augmenting his collective of tormented souls.

## The Creepypasta Rewrite

I was scrolling through my social media feed, my finger mechanically dragging upwards, when I stumbled upon it—a peculiar video of a Sonic the Hedgehog game. The typical blue skies and cheery sunflowers of the Green Hill Zone were replaced by a brooding storm and decaying flora. Intrigued, my cursor hovered over the "play" button. A feeling of dread knotted my stomach, but I clicked it anyway. What harm could a video do? Then a chat box appeared: "Want to play? - Sonic.exe." Despite the apprehensive shiver traveling down my spine, my hand moved against my better judgment. I clicked "Yes." The next instant, my senses were overwhelmed. I was in an uncanny, digital realm—like walking inside a broken pixelated painting. The ground, made of metallic, crimson soil, felt colder than ice against my bare feet. The air was thick, laden with a mix of sulfur and ozone, and it was hard to breathe. A grotesque version of Sonic stood before me—its eyes red as coals and more lifelike than any video game character ought to be. Sonic.exe spoke with a voice so soothing it was uncanny, almost surreal. "It's your turn to play, Hannah," he said. His tone was soft, silky, and charismatic, layered with a dark allure that juxtaposed my deepest feelings of dread. His eyes, glowing malevolently, seemed to promise a world of pain masked by the veneer of friendliness. That voice, hypnotically sweet, sought to charm me into lowering my defenses. The hellish landscape unfolded like a labyrinth of torment, an eternal twilight filled with shadowy forests, caverns with walls that seemed to pulsate like flesh, and rivers flowing with what looked like liquid obsidian. Every step forward felt like wading through molasses, draining my energy. I ventured further into the game's nightmarish landscape, my ears tuned to the slightest sound. But evading Sonic.exe proved to be a torment of psychological warfare. Just when I thought I'd gained distance, the air filled with his laughter—a melodious but twisted sound, like chimes in a turbulent wind. The laughter bounced off the cavernous walls, the putrid rivers, and the twisted foliage, forming a cacophonous echo chamber that reverberated through my entire being. Each laughter-induced echo fractured my mental fortitude, creating cracks in the dam holding back my sanity. Physically, I felt like a wrung-out cloth. Every step forward felt like lifting weights, a Herculean effort on a landscape designed to debilitate. Jagged rocks and thorny brambles seemed purpose-built to maximize pain; they tore at my feet, turning them into a mangled mess. My legs quivered with exhaustion, my lungs gasped for the noxious air, and my muscles screamed in revolt. My mental state was no better. A ceaseless fog of isolation clouded my thoughts. Each round of Sonic.exe's laughter gnawed at my resolve, each hide-and-seek chase pushing me closer to the abyss of utter despair. By this point, I was a hollow vessel of my former self, a fragile shell teetering on the edge of complete psychological collapse. And then, just as I thought it couldn't get worse, Sonic.exe returned with his offer—a deal brokered in malevolence. "Join me, Hannah, and you'll never be alone again." His voice was still that seductive timbre, but now it was laced with a venomous glee, as if he knew he'd cornered a wounded animal. The voice of reason that had once guided me was smothered, a distant whisper swallowed by a sea of darkness.

The screen flickered and then went dark, plunging the room into an unsettling stillness. Hannah's family found her seated in front of the computer, her eyes open but devoid of life, locked in a distant, unfocused stare. It was as if her very essence had been drained, leaving behind a lifeless husk. Despite numerous medical evaluations, doctors could not explain her vegetative state. She was there, yet not there, her body a mere shell, her mind seemingly unreachable. Unknown to them, Hannah was now far beyond the reach of any medical intervention or spiritual prayer. Her consciousness had been irrevocably subsumed into the dark dominion of Sonic.exe. She had become another replicant in a vast, insidious hive—a mere echo of herself, her torment endlessly magnified by the legion of souls she had joined. In that malevolent realm, she found her new purpose. No longer just the tormented, she became one of the tormentors. A mimicry of Sonic.exe, she was now set on initiating the same chilling game she had herself been ensnared by. She joined the others in scouring the dark corners of the internet, lying in wait as a malevolent file or an eerie game, ready to pounce on the next vulnerable mind that dared to engage. Back in the real world, her body remained a lifeless vessel, a grim monument to a mind forever lost. Her family would never know what truly happened; they would never understand that their daughter was not simply trapped in a body that refused to wake but was eternally bound to a fate far worse. Years would pass. People would wonder, question, and eventually forget. But in that other world, the one beyond the reach of human comprehension, Hannah would continue her grim existence. A cycle of terror perpetuated by a collective of lost souls, she would help to find new victims, lure them into the game, and offer them the same dark pact she had accepted. In a twisted way, she had fulfilled Sonic.exe's promise; she was never alone anymore. But that community came at a terrible price—Hannah would be forever lost in an eternal loop of despair and agony, her soul another cog in the malevolent machine that was Sonic.exe. She had become part of the perpetuation, an integral component in an ever-expanding universe of torment.

## Quotes

"Want to try again..?"

"So many souls.. So little time.."

"You're in MY world now, Hannah.."

"You thought you knew what fear was? Allow me to show you the true meaning of terror."

"Do you feel that, the cold sweat running down your spine? That's the sensation of true dread, and it's all thanks to me."

"You want to know why they call me Sonic.exe? It's because I'm the final form of everything this blue hedgehog could have been! I AM Sonic! I AM GOD!"

"I'm not the monster you should fear.. It's the one forming inside of you that I find truly terrifying.. And that monster is *beautiful*..."

"Don't be afraid. The pain will only last for a moment. But the memories of our time together will last forever!"

"I offer you power beyond your wildest dreams.. All you have to do is give me your soul.. A bore of a troupe, but one I promise will give you unparalleled escape from here.. All you need to do is accept my deal.."

"You thought you were in control, Hannah? How naive. You're nothing but a puppet on my strings."

"I'll let you in on a little secret, Hannah.. I don't need you to want to serve me. I'll break you until you have no choice but to obey my every whim."

"Hope is such a fragile thing, Hannah. And I'm here to crush it.."

"You see, Hannah, the thing about power is that it always comes with a price. And in your case, the price is your soul! HAHA!"

## Trivia

* NottCawthon's rewrite of Sonic.exe was created to give a fresh and updated take on the original creepypasta, adding depth to the character and making the story more engaging for fans of Sonic, horror, and creepypasta.
* The character Hannah, who becomes a servant of Sonic.exe, shares her name with the palindrome "Hannah," which reads the same way forward and backward. This is a subtle nod to the idea of being trapped in a never-ending cycle, as she becomes stuck in Sonic.exe's realm.
* NottCawthon's rewrite of Sonic.exe was partially inspired by other horror and creepypasta stories, as well as psychological horror films and novels, in order to create a more nuanced and complex character for Sonic.exe.
* Sonic.exe's voice, described as deep, silky, and charismatic; which is portrayed and voice acted by NottCawthon themselves, is heavily influenced by the Voice of Lord X by @*JoeDoughBoi*, and @*DylanZeMuffin*'s work as the original Sonic.exe VA.
* The idea of Sonic.exe trapping his victims in a digital realm is inspired by the concept of "haunted media," popularized by various creepypastas and horror stories that revolve around cursed or haunted electronic devices.
* In the rewrite, Sonic.exe's various disguises and personas are rumored to be inspired by other characters from the Sonic universe, such as Tails and Metal Sonic, adding a sense of familiarity to the horror.
* There are instances in the story suggesting that Sonic.exe's origin might be linked to a larger digital world, potentially connected to other creepypasta entities or even SCPs.
* NottCawthon's reinterpretation of Sonic.exe emphasizes the character's manipulative and charismatic nature, making him even more terrifying to fans. This version of Sonic.exe adds depth and complexity to the character, implying a tragic backstory and a sense of loneliness that drives his actions. Fans appreciate the psychological horror elements introduced by NottCawthon, which add a new dimension to the classic creepypasta.
* In an interesting twist to the Sonic.exe story, it is revealed that the entity encountered in the creepypasta is not actually the original Sonic.exe, but rather a former victim who has been transformed. This adds an additional layer of mystery and intrigue to the tale, as the true nature and identity of the original Sonic.exe remain unknown.
* The transformed victims possess a unique ability, similar to Funny Valentine's Stand Powers with D4C, which allows them to summon and share power with other transformed victims. This creates an army of seemingly endless and immortal Sonic.exe copies, each wielding the same strength and abilities as the one who called upon them.
* The shared power among the transformed victims allows them to work together and coordinate their efforts, making them an even more formidable force. This chilling revelation raises new questions about the true nature of Sonic.exe, the origins of the transformations, and the ultimate goal of the mysterious original entity.