Summon Phoenix

## Spell effects

**Summon Phoenix** summons a phoenix that flies in from the skies and after 2 seconds drops on the location where the caster was at the moment of the spell. The phoenix's landing impact affects a radius of 6 and causes up to 400 fire damage, knocks down units and sets them on fire. Fire damage sustained is 400 at the center of the impact location and this decreases to 0 at the distance of 6. Units with a knockdown tolerance less 400 will be knocked down. Units too close to the center of impact may enter a state of panic if they catch on fire past their burning threshold to enter panic. Additionally, all dead players will be resurrected with 10% of their maximum hitpoints (same as Revive) next to the phoenix 0.25 seconds after the phoenix has landed and do not suffer any damage or catch on fire (since the resurrection is after the impact).

Summon Phoenix can only be used outdoors and has no effect when used indoors other than to waste 1 second of casting time. Since the phoenix takes 2 seconds to impact, the caster has 1 second to move away from the impact location otherwise he will sustain the phoenix's landing impact damage and get set on fire.

Using a fire immunity aura (+Self) before the phoenix lands will protect the caster from the impact fire damage as well as preventing the caster from catching on fire, but the caster will still be knocked down. Alternatively, if the caster is wet, he will only take the impact fire damage and get knocked down, but not be set on fire as the fire will dry the caster instead.

The phoenix ignores the presence of any shield bubbles and will still land on the caster's initial location even if inside a shield bubble. However the impact damage does obey the physics of shield bubbles, so if the phoenix landed inside, it will not affect any units located outside and vice versa.

If a second Summon Phoenix is cast while a first is still active and flying in, the second one will have no effect as though it is not cast.

Summon Phoenix can be stopped by casting Nullify, but doing this will cause Summon Phoenix to be unusable for the remainder of the play session.

## Pros

* Resurrects all dead players to full health (opposed to 10% from Revive), even the caster if he happens to die before the phoenix lands.
* Deals significant fire damage to the impact location, thus it can be used with Teleport when surrounded (though usually less effective than numerous other means because fire damage is generally very weak).

## Cons

* The phoenix's flight ignores shield bubbles.
* Can kill the caster due to the phoenix's impact unless he moves away, uses a fire immunity aura, or wets himself to avoid burning.
* Can only be used outdoors.
* If a bug occurs, the magick will become unusable until the game is fully restarted.

## Trivia

* A phoenix is a mythical bird that is a fire spirit with a colorful plumage and a tail of gold and scarlet (or purple, blue, and green according to some legends). It has a 500 to 1000 year life-cycle, near the end of which it builds itself a nest of twigs that then ignites; both nest and bird burn fiercely and are reduced to ashes, from which a new, young phoenix or phoenix egg arises, reborn anew to live again.
* In single player, if you cast Summon Phoenix immediately after Summon Death marks you for death, you will be resurrected just after Death kills you, allowing you to continue the game.
* Prior to patch v1.3.6.0, if any of the following occurred, the game entered a state where Summon Phoenix would no longer work for the remainder of the game until the player completely restarted Magicka.exe. Casting it would have no effect, not even sound effects.
	+ Casting Nullify before the phoenix landed. The game removed the phoenix, but bugged the spell out.
	+ Interrupting a Summon Phoenix that was in mid flight with a cutscene (thus it never landed).
	+ Casting Summon Phoenix indoors. The phoenix never arrived, and when outdoors later, the magick no longer worked.
* Summon Phoenix's elemental combination of  is an extension of Revive's . Both spells will resurrect dead players.