Bone Fey

### Range

Generally they live outside of civilized places, roaming the woods or country sides.

### Prey

* Aen Seidhe
* Aen Teg
* Humans

**Bone Fey** are (approximately) human-sized cousin species of the Tooth Fairies, they go through nature rather than civilization collecting the bones of fallen animals and humanoids, as well as from the bone piles outside of cities and towns.

They are primarily nocturnal so it has become common knowledge to dispose of bones outside of dwelling places before the sun goes down, otherwise a Bone Fey might be attracted by the smell of bones, leading to unnecessary casualties.

Most other races of Tír na nÓg view **Bone Fey** akin to barbarians, battle fanatics and assassins as well as other unscrupulous rumors.

## Physiology

Approximately the same size as a human with ivory or 'bone white' skin, they are easily discernable as a fey creature, they feature a set of upward curving bone horns right above where the human ear would be, their eyes are without pupils and a reflective silver in color, their jaws are saw-like and their teeth protrude similar to a crocodiles. They tend to wear armor crafted from bones, shoulder armor made from skulls, arm braces crafted from ulna and radius', etc.

## Abilities

### Magical Abilities

* **Bone Manipulation**: **Bone Fey** are able to control their entire osteokinetic structure, meaning their bones and the bones attached to their body.
	+ **Bone Armor**: **Bone Fey** use the bones they collect to form armor that they can telekinetically control.
	+ **Bone Consumption**: **Bone Fey** have the power to consume the bones of their target.
	+ **Bone Healing**: **Bone Fey** can heal themselves rather quickly by consuming bones, and have been observe tearing pieces of their armor off and consuming it to quickly recover after a particular nasty counterattack.
	+ **Bone Weaponry**: **Bone Fey** use the bones they collect as both a food source and to magically shape them into weapons.
		- **Bone Solidification**: **Bone Fey** have the power to solidify bones into a tangible form.
	+ **Density Manipulation (Bones)**
		- **Dermal Armor**:
		- **Hollow Skeleton**: Bone Fey have the power to turn their bones into a hollow bone structure.
		- **Unbreakable Bones**:

### Physical Abilities

* **Enhanced Speed**: Due to **Bone Fey** being able to control every aspect of the osteokinetic structure, they can make their bones extremely light allowing them to move faster than expected. Making them effective assassins.
* **Enhanced Strength**: Due to **Bone Fey** being able to control every aspect of the osteokinetic structure, they can make their bones extremely strong allowing them to be stronger than expected. Making them effective assassins.
* **Osteokinetic Comba**t: **Bone Fey** are known for using bones to fight with.

### Senses

#### Sight

A **Bone Fey** being a more nocturnal species can see in the dark. A **Bone Fey** can specifically see bones through surfaces and objects at a range of about 2 meters.

#### Smell

A **Bone Fey** can smell exposed bones and calcium, as such they are attracted by it.

#### Hearing

A **Bone Fey's** hearing is slightly better than your average human's, though with training they reach superhuman levels quite easily.

#### Touch

Despite being hard-skinned, **Bone Fey** can feel the things they touch, no matter the softness; such as fur, the coolness of wind, etc. They can feel the slightest changes of temperature around them, though they are not bothered by it. When their skins meet sunlight, they can also feel its warmth.

## Behaviors

#### Bonds

**Bone Fey** can be encountered in groups of as many as four, usually parents and two children.

#### Bone Use

**Bone Fey** will use bones to grind for building, medicine, or even high fashion among their circles. A **Bone Fey's** obsession with bones is comparable to a dragon's need to hoard things and individual **Bone Fey** will differ on the favorite creatures they like to take from, but they usually prefer to take from other humanoid races over beasts or monsters.

#### Lairing

During the day, civilized **Bone Fey** will stay in their lodgings as they are capable of staying in inns as they understand the concept of coin and make money as assassins. However wilder **Bone Fey** will stay in caves during the day however.

#### Predation

**Bone Fey** habitually hunt at night, though the proper implementation of a system they can also hunt during the day. Civilized **Bone Fey** will hunt animals and sometimes targets at night as to not inconvenience their neighbors and family, while wild **Bone Fey** will stalk caravans at night or pick off stragglers between villages and towns. When threatened **Bone Fey** behave as feral, predatory creatures, and far more savage and beast-like than their human appearance suggests. They will growl, hiss, snarl, and clack their saw-like teeth as signs of aggression when provoked. They also have a sense of self-preservation; when they are confronted with danger that proves too overwhelming for their capabilities, they will immediately evade the area, unless there is something holding them back.

## Trivia

Some Bone Fey decided to form a Guild and accept coin to strip the bones from a target. Members of this Guild were a mark upon their forehead of resembling a 'Fanged Smile'.

## Notes

* The **Bone Fey** are a pure fanon creation as such there is no official proof of their existence in the Witcher works outside the fanon community.