Tiny

## Entity 720: Tiny

Entity Number: 720

Habitat: Level 7

### Description:

Entity 720, more commonly known by the ill-fitting nickname 'Tiny', is a humanoid entity residing almost completely uncontested in the freezing waters of Level 7. Standing at around 244 centimeters, this entity can reach swimming speeds of up to 80 mph and has been shown to survive rapid changes in depth and water pressure with ease.

'Tiny' is believed to be the main reason as to the emptiness of his home, as his only competition, The Thing on Level 7, only seems to inhabit the lowest reaches of the ocean. This is further evidenced by the fact that Tiny is always seen wearing the hide of what appears to be another fish-like entity.

### Behaviors:

Despite his elegant appearance and stride, Tiny is unequivocally hostile and should be avoided as much as possible. Conversations with Tiny should be carried out through the safety of Level 7's entrance room, if at all. Any attempts to physically interact with him have ended in the initiator's swift and ungraceful demise at the end of his spear or claws.

Tiny's character is of a similarly ungraceful manner. He has been shown to be incredibly intelligent and is capable of a form of telepathic speech. His demeanor has been observed to be largely dismissive, excessively confident, and openly malicious. He appears to be largely unwilling to listen to reason and entirely devoid of empathy.

### Biology:

Much of Tiny's body is coated in a thick layer of tar which he can expel off of his body at will to disorient or slow his victims. Under this layer, his body, dotted with bioluminescent markings, appears to be vaguely amphibian; the skin is rubbery in texture but unusually durable like a form of natural armor. His face is largely obscured by a similarly tough carapace that leaves only his eyes exposed. Observers have reported that Tiny's eyes glow brighter at lower light levels, and are almost completely dim outside of water.

The carapace that covers Tiny's face opens to reveal a large, toothy mouth, his most fatal form of attack. This rarely visible mouth is likely the last thing his victims see.

If one is to attempt exploration of Level 7, be aware that Tiny is exceptionally perceptive and has proven to be able to detect impact on the water's surface from a sizable distance away, estimated to be at least 30km. The safest way to reduce the chances of an encounter is to bring along an object capable of making prolonged loud noises underwater or by exploring in short trips.

As of now, no known methods of attack have been able to cause Tiny any physical harm. It is of note, however, that Tiny has two main weaknesses: loud noises and a notable inability to walk on land. These two factors allow explorers of Level 7 to potentially subdue him for short periods of time and ensure complete and total safety outside of water.

### Do's and Don'ts:

#### Do:

* ~~Approach with absolute caution~~ ~~Approach only if necessary~~ Attempt any and all contact from the safety of solid ground.
* Keep as far away from Tiny as possible underwater.

#### Don't:

* Attempt physical or up-close contact.
* Attempt to harm Tiny. *We've tried. It isn't worth it.*