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Permission
to copy, modify and distribute the files collectively known as the System
Reference Document 5.1 (“SRD5”) is granted solely through the use of the Open
Gaming License, Version 1.0a. This material is being released using the Open
Gaming License Version 1.0a and you should read and understand the terms of
that license before using this material. The text of the Open Gaming License
itself is not Open Game Content. Instructions on using the License are provided
within the License itself. The following items are designated Product Identity,
as defined in Section 1(e) of the Open Game License Version 1.0a, and are
subject to the conditions set forth in Section 7 of the OGL, and are not Open
Content: Dungeons & Dragons, D&D, Player’s Handbook, Dungeon Master,
Monster Manual, d20 System, Wizards of the Coast, d20 (when used as a
trademark), Forgotten Realms, Faerûn, proper names (including those used in the
names of spells or items), places, Underdark, Red Wizard of Thay, the City of
Union, Heroic Domains of Ysgard, EverChanging Chaos of Limbo, Windswept Depths
of Pandemonium, Infinite Layers of the Abyss, Tarterian Depths of Carceri, Gray
Waste of Hades, Bleak Eternity of Gehenna, Nine Hells of Baator, Infernal
Battlefield of Acheron, Clockwork Nirvana of Mechanus, Peaceable Kingdoms of
Arcadia, Seven Mounting Heavens of Celestia, Twin Paradises of Bytopia, Blessed
Fields of Elysium, Wilderness of the Beastlands, Olympian Glades of Arborea,
Concordant Domain of the Outlands, Sigil, Lady of Pain, Book of Exalted Deeds,
Book of Vile Darkness, beholder, gauth, carrion crawler, tanar’ri, baatezu,
displacer beast, githyanki, githzerai, mind flayer, illithid, umber hulk,
yuan-ti. All of the rest of the SRD5 is Open Game Content as described in
Section 1(d) of the License. The terms of the Open Gaming License Version 1.0a
are as follows: OPEN GAME LICENSE Version 1.0a The following text is the
property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the
Coast, Inc ("Wizards"). All Rights Reserved. 1. Definitions:
(a)"Contributors" means the copyright and/or trademark owners who
have contributed Open Game Content; (b)"Derivative Material" means
copyrighted material including derivative works and translations (including
into other computer languages), potation, modification, correction, addition,
extension, upgrade, improvement, compilation, abridgment or other form in which
an existing work may be recast, transformed or adapted; (c)
"Distribute" means to reproduce, license, rent, lease, sell,
broadcast, publicly display, transmit or otherwise distribute; (d)"Open
Game Content" means the game mechanic and includes the methods,
procedures, processes and routines to the extent such content does not embody
the Product Identity and is an enhancement over the prior art and any
additional content clearly identified as Open Game Content by the Contributor,
and means any work covered by this License, including translations and
derivative works under copyright law, but specifically excludes Product
Identity. (e) "Product Identity" means product and product line
names, logos and identifying marks including trade dress; artifacts; creatures
characters; stories, storylines, plots, thematic elements, dialogue, incidents,
language, artwork, symbols, designs, depictions, likenesses, formats, poses,
concepts, themes and graphic, photographic and other visual or audio
representations; names and descriptions of characters, spells, enchantments,
personalities, teams, personas, likenesses and special abilities; places,
locations, environments, creatures, equipment, magical or supernatural abilities
or effects, logos, symbols, or graphic designs; and any other trademark or
registered trademark clearly identified as Product identity by the owner of the
Product Identity, and which specifically excludes the Open Game Content; (f)
"Trademark" means the logos, names, mark, sign, motto, designs that
are used by a Contributor to identify itself or its products or the associated
products contributed to the Open Game License by the Contributor (g)
"Use", "Used" or "Using" means to use,
Distribute, copy, edit, format, modify, translate and otherwise create
Derivative Material of Open Game Content. (h) "You" Not for resale.
Permission granted to print or photocopy this document for personal use only.
System Reference Document 5.1 2 or "Your" means the licensee in terms
of this agreement. 2. The License: This License applies to any Open Game
Content that contains a notice indicating that the Open Game Content may only
be Used under and in terms of this License. You must affix such a notice
to any Open Game Content that you Use. No terms may be added to or subtracted
from this License except as described by the License itself. No other terms or
conditions may be applied to any Open Game Content distributed using this
License. 3.Offer and Acceptance: By Using the Open Game Content You indicate
Your acceptance of the terms of this License. 4. Grant and Consideration: In
consideration for agreeing to use this License, the Contributors grant You a
perpetual, worldwide, royalty-free, nonexclusive license with the exact terms
of this License to Use, the Open Game Content. 5.Representation of Authority to
Contribute: If You are contributing original material as Open Game Content, You
represent that Your Contributions are Your original creation and/or You have
sufficient rights to grant the rights conveyed by this License. 6.Notice of
License Copyright: You must update the COPYRIGHT NOTICE portion of this License
to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You
are copying, modifying or distributing, and You must add the title, the
copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of any
original Open Game Content you Distribute. 7. Use of Product Identity: You
agree not to Use any Product Identity, including as an indication as to
compatibility, except as expressly licensed in another, independent Agreement
with the owner of each element of that Product Identity. You agree not to
indicate compatibility or co-adaptability with any Trademark or Registered
Trademark in conjunction with a work containing Open Game Content except as
expressly licensed in another, independent Agreement with the owner of such
Trademark or Registered Trademark. The use of any Product Identity in Open Game
Content does not constitute a challenge to the ownership of that Product
Identity. The owner of any Product Identity used in Open Game Content shall
retain all rights, title and interest in and to that Product Identity. 8.
Identification: If you distribute Open Game Content You must clearly indicate which
portions of the work that you are distributing are Open Game Content. 9.
Updating the License: Wizards or its designated Agents may publish updated
versions of this License. You may use any authorized version of this License to
copy, modify and distribute any Open Game Content originally distributed under
any version of this License. 10. Copy of this License: You MUST include a copy
of this License with every copy of the Open Game Content You Distribute. 11.
Use of Contributor Credits: You may not market or advertise the Open Game
Content using the name of any Contributor unless You have written permission
from the Contributor to do so. 12. Inability to Comply: If it is impossible for
You to comply with any of the terms of this License with respect to some or all
of the Open Game Content due to statute, judicial order, or governmental
regulation then You may not Use any Open Game Material so affected. 13.
Termination: This License will terminate automatically if You fail to comply
with all terms herein and fail to cure such breach within 30 days of becoming
aware of the breach. All sublicenses shall survive the termination of this
License. 14. Reformation: If any provision of this License is held to be
unenforceable, such provision shall be reformed only to the extent necessary to
make it enforceable. 15. COPYRIGHT NOTICE Open Game License v 1.0a Copyright
2000, Wizards of the Coast, LLC. System Reference Document 5.1 Copyright 2016,
Wizards of the Coast, Inc.; Authors Mike Mearls, Jeremy Crawford, Chris Perkins,
Rodney Thompson, Peter Lee, James Wyatt, Robert J. Schwalb, Bruce R. Cordell,
Chris Sims, and Steve Townshend, based on original material by E. Gary Gygax
and Dave Arneson. END OF LICENSE