Lorekeeper Orb

## Synopsis

The Lorekeeper Orb is a sentient magical item, which contains lost information about the ancient elven kingdom of Ayn Sitael. Jack was hired by Binti Redroot to deliver the Lorekeeper Orb to the Free Arcanists Lodge in Paxeter.

## History

The Lorekeeper Orb was created in Volus during the Age of Arcana, to memorialize the city's history. Several others like it existed, but it is the only remaining one. Thalien Omadithas has kept the orb in the library of the Circle of Divines at the College of Mimrinoth for centuries, never allowing students to find or use it. Binti Redroot managed to steal it from the library, after the Free Arcanists Lodge learned of its existence, with the assistance of Nuraval Silverstone - who she convinced that she merely wished for its hidden knowledge to come to light.

## Physical Description

The Lorekeeper Orb is a smooth, solid, 5-pound sphere of smoky gray quartz about the size of a grapefruit. Close examination reveals two pinpricks of silver light deep inside the sphere. When active, it hovers magically at about eye level with whomever it is currently speaking to, and the pinpricks of silver light undulate in brightness to match its speech pattern.

## Function

The orb has a programmed magical sentience, which has an Intelligence score of 20, and Wisdom and Charisma scores of 10. The orb speaks, reads, and understands four languages (common, elvish, celestial, and primordial), and can see and hear normally out to a range of 60 feet. It has extensive academic knowledge of the ancient elven kingdom of Ayn Sitael, including Volus, Avara Wasanthi, and the Luxturrim Obelisk. It was created shortly after the fall of the kingdom, and it is incapable of learning new information, so its information is about a thousand years out of date.

The orb's programming forbids it from divulging information to anyone other than noble elvish bloodlines of Ayn Sitael. This will include Gragnok, due to his ancestry.

## Programmed Messages

**Initial Activation**

"Greetings. I am Lorekeeper Golu of Ayn Sitael. How may I assist you?"

**General**

"I have extensive knowledge of the realm of Ayn Sitael. My function is to store this information, and share it with those who are privileged to its access."

**First Question Asked**

"I would be pleased to answer your questions, but I am forbidden from divulging information to anyone other than the noble elven families of the High Council of Ayn Sitael. Please provide a blood sample to verify your identity."

**After Blood Sample Provided**

"I am sorry, but the sample you have provided is not a match for any of the noble elven families of the High Council of Ayn Sitael. As such, I am forbidden from divulging any information."

"Thank you for verifying your identity. How may I assist you?"

**What Does It Know About Halimath Wasanthi**

"I am sorry, but I do not recognize the name Halimath Wasanthi. Under the name Wasanthi, I do have record of a prominent figure named Avara Wasanthi. Perhaps this information would be useful to you?"

**What Does It Know About Avara Wasanthi**

"At the time of my creation, Avara Wasanthi is a member of the High Council of Ayn Sitael. Her role on the council is that of a sage, practicing and advising on matters of divine magic. Avara Wasanthi is a figure of some controversy within High Council of Ayn Sitael, as she also openly experiments with... experiments with... experiments with... experiments with... experi- I am sorry. I seem to have forgotten what I was saying. Could you repeat your question?"

"At the time of my creation, Avara Wasanthi does not have any children."

**What Does It Know About Rune Magic**

"Rune magic is a newly-designed form of magic that... magic that... magic that... magic that... magic that... magic th- I am sorry. I seem to have forgotten what I was saying. Could you repeat your question?"

**What Does It Know About The Obelisk**

"The Luxturrim Obelisk is a vault that contains forbidden items and artifacts. The obelisk was created for the safekeeping of objects deemed to be too volatile, sensitive, heretical, or otherwise dangerous or threatening to the common good."

**Location of the Luxturrim Obelisk**

Orb displays a holographic map of Ayn Sitael, and pinpoints the location of the obelisk. At the location that is currently the Scar, shows a verdant valley with a river running through it, an elvish city of pearl-white towers, glistening waterfalls. At its center a massive white fortress, with hundreds of elvish soldiers in formations outside of it.

"The Luxturrim Obelisk is located in the Calen Valley, within Osh Thilivern, where it is protected at all times by a regiment of Ayn Sitael's most elite soldiers, as well as automated magical protections put in place by the creator of the obelisk, Councillor Alusfaen Orion."

**Contents of Luxturrim Obelisk**

"At the behest of the creator of the Luxturrim Obelisk, Councillor Alusfaen Orion, no record has been made of the contents of the obelisk."

**How to Access the Luxturrim Obelisk**

"At the behest of the creator of the Luxturrim Obelisk, Councillor Alusfaen Orion, no record has been made of the security measures or functional mechanisms of the obelisk."

**Phaelux Beacon**

"The Phaelux Beacon is a magical candle created by the High Council of Ayn Sitael. The flame of the Phaelux Beacon is required in order to access the Purgatory."

**The Purgatory**

"The Purgatory is a maximum security prison, located in the capitol city of Volus. The Purgatory houses the most heinous infidels, heretics, terrorists, arcanists, and other criminals apprehended by the forces of Ayn Sitael, where they serve indefinite sentences for the protection of the common good and the prevention of arcane terrorism."