recursal/Fanatic-Fandom huggingface dataset:
Anomaly - 067

**Object Number:** 067

**Danger Rating:** 4

**Containment Difficulty:** D

**Description:**

Anomaly 067 is a humanoid figure made of pink static that jitters around constantly. There are white lines of sorts inside of the static, resembling a nervous system that also flickers & jitters constantly. On 12/8/17, it was discovered that it seems to have 3 barely visible black lines on it's head resembling a face. It has an effect that upon seeing a photo of it (only a photo, an artistic depiction, digital recreation do not have this effect), the subject will be affected by an effect called Anomaly - 067B.

**Containment Procedures:**

Anomaly 067 is contained in a 2 meters (approximately 6 feet) tall, half a meter long & wide (approximately 1,5 feet) room with a single reinforced glass window that is half a meter tall & wide (approximately 1,5 feet). The Anomaly will not be photographed at any circumstances.

**Addendum:**

On 12/8/17, a note was discovered in the home on one of the victims of Anomaly - 067. It was the sentence 'IT HAS A FACE' repeated over and over, in scribbled writing. Upon further inspection, it has been confirmed that Anomaly - 067 has faint lines on it's head resembling a smiling face.
Lil Cogz

## Office Bio

* Huge fan of the music artist "Cogeye." He remixed one of his songs and wants to show everyone it. One small issue, it is so loud and that it deafens people!\*
* Some random fanboy of the Electronic & Dubstep artist Cogeye. He even made a remix to one of his most popular songs and will make EVERYONE hear it. Even if it makes you deaf!\*

## James's Library Bio

Ever hear of that Cogeye dude? Well, this kid is a fanboy of him. He always likes to record his songs on his MP3 player so he can hear the music all the time. However, it seems like the volume may be a bit too loud. When he starts playing his music, no one will be able to hear anything but the catchy tunes he makes! He's not sure how to permanently fix this issue, after a while, he resolves the issue temporarily by stopping the music.

Lil Cogz is a fanboy of the music artist "Cogeye". He remixed one of the songs to play on his MP3 player for everyone to hear. The problem? The music is too loud!

## Appearance

Lil Cogs wears a helmet that is meant to replicate the DJ/Music artist "Cogeye." His jacket is blue and his underclothing is black. He wears jeans and red shoes. He has a hat on his helmet with a weird symbol on it (Probably a C?).

## Mechanics

Lil Cogz will go around the school, playing a musical ambience. If he spots Colin, he'll follow him until touched. Doing so causes loud music to play, blocking out every other sound. This prevents Jack and Jaxxane Nixon from hearing anything until Lil Cogz stops playing the music.

## Gallery

Lil Cogz' Office Poster.Lil Cogz' Office Poster. (Prototype)Lil Cogz' icon on the Minimap/Map Tablet.
Anomaly - 168

**Object Number:** 168

**Danger Rating:** 3

**Containment Difficulty:** C

**Description:**

Anomaly 168 is a humanoid male wearing a mask that is separated in half, one side being happy the other side being miserable; he wears a suit and he’s around 8 feet tall. Anomaly 168 is often quite calm though if you anger it, it will certainly become aggressive. He often has a notepad and a pencil or a pen with him and he normally writes down his surroundings. Although this could seem harmless, whatever he writes down everything darkens whenever someone approaches him closely (approximately a metre) when writing. There was an accident when five people were murdered in the darkness.

**Containment Procedures:**

Anomaly 168 is to be kept in a 11 x 12 feet room (this is about an average size of a room in America) with a desk designed to keep stationery on it as he likes to write and draw.
Story of Hero

Ein Kult plant einen Titan zu beschwören, um damit Zerstörung anzurichten. Eine Gruppe von Abenteurern kommt, um sie aufzuhalten.

## Charaktere

* Ellis - Der Hauptcharakter des Spiels. Ein Abenteurer, der vom Kult konfrontiert wird und daraufhin in einen Konflikt mit ihnen gerät.
* Horace - Ein Magier, der vor hat den Kult aufzuhalten.
* Carina - Eine Magierin, die Ellis und Horace auf dem Vulkan treffen.
* Jason - Ein Priester, der vor hat den Kult aufzuhalten.
* Jerrit - Ein Magier, der vor hat den Kult aufzuhalten.
* Fleyra - Eine Magierin, die vor hat den Kult aufzuhalten.
* König Alfred - König des Landes.
* Elizon Tataros - Der Meister des Tataros-Kults und König Alfreds jüngerer Bruder.
* Jeremio - Number Zwei des Tataros-Kults.
* Freeze - Mitglied des Tataros-Kults.
* Degares - Mitglied des Tataros-Kults.
* Ishtal - Mitglied des Tataros-Kults.
* Saridan - Mitglied des Tataros-Kults.
* "Demon Four" (Darion, Draco, Dignir und Darkar) - Mitglieder des Tataros-Kults.
* Renjin - Mitglied des Tataros-Kults.
* Muriel - Mitglied des Tataros-Kults.
* Mortimer - Mitglied des Tataros-Kults.
* Lorna - Mitglied des Tataros-Kults.
* Debbie - Mitglied des Tataros-Kults.
* Marie - Mitglied des Tataros-Kults.
* Jango - Mitglied des Tataros-Kults.
Anomaly - 555

**Item Number:** 555

**Danger Rating:** 1

**Containment Difficulty:** B

**Description:**

Anomaly - 555 is a green slime that seems to not have much brain activity. It usually just moves around and sticks to surfaces. It has been observed to calm down Anomaly 700. Possibly due to the fact that Anomaly 700 was created from Anomaly 555 in an experiment gone wrong.

**Containment Procedures:**

Anomaly 555 is to be contained in a 3 by 5 meters (approximately 12 by 18 feet) room with basic playground objects like a slide, sandpit, and a ballpit. It is also to be fed with any amount of sweets atmost every 6 hours. It has been documented that it seems to like Haribo brand candy the most.
Anomaly - 303

**Object Number:** 303

**Danger Rating:** 6

**Containment Difficulty:** E

**Description:**

It is a a semi-goat-like monster with white fur and large horns. It also has mechanisms around it's body that seem to be pumping it with a pink fluid. This pink fluid has not been identified, and is classified as Anomaly 004 due to it appearing in numerous other anomalies. Before it was contained within Anomaly 996, it was found on the top of Mount Everest, feeding off of the corpses of dead mountian climbers.

**Containment Procedures:**

Anomaly 303 is to be contained within Anomaly 996's ribcage as it nullifies any of it's anomalous effects. It also puts Anomaly 303 in a deep coma.
Anomaly - 511

**Item Number:** 511

**Danger Rating:** 5

**Containment Difficulty:** Σ

**Description:**

Anomaly - 511 is an anomalous effect that occurs from the start to the end of the month November, within the U.S state of New Mexico. During this event, any male subject who attempts the act of masturbating has a 50% chance of their testicles spontaneously exploding during the climax of this act. The reason for this is unknown and we aren't exactly close to figuring out.

**Containment Procedures:**

Due to the nature of this anomaly it is impossible to directly contain. However an internet tradition known as "No Nut November" has been implemented in order to keep instances to a minimum. Of course, this doesn't always work, so any subjects who experience the effect of this anomaly are to be administered amnestics and their memory rewritten to think they just had a botched vasectomy or testicular infection resulting in them needing removal. With any medical records falsified to reflect this.
Imsogoodatphases Bulgarian Number Lore Wiki

**Welcome to the Imsogoodatphases Bulgarian Number Lore Wiki!**
We're a collaborative community website about Imsogoodatphases Bulgarian Number Lore that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

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* Rules of this wiki
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* How to Contribute
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* Guides
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Anomaly 066

**Object Number:** 066

**Danger Rating:** 2

**Containment Difficulty:** B

**Description:**

Anomaly - 066 is a collection of nineteen (19) donuts, these donuts are known as 066-1 to 066-19, all being chocolate with rainbow sprinkles. Upon microscopic inspection, every instance of Anomaly - 066 is home to a large population of microscopic humanoid entities, these entities are known as 066-B instances. These instances have built several cities and towns across the surface of the donuts, these cities are similar to our own in general structure and seem to fulfill the same purposes as our own.

**Containment Procedures:**

Anomaly - 066-1 to 066-19 are to be kept within separate 2x2x2 foot transparent containment cubes within a standard containment cell. Research is only to be conducted with a researcher experienced with Anomaly - 066 overseeing the experiment. Only researchers who are well rested and steady handed are allowed to open the containment cubes to access these anomalies.

**Addendum:**

On 9/25/12, a researcher who had pulled two all night shifts was working with Anomaly - 066. Due to the amount of caffeine this researcher had drank they dropped Anomaly - 066-20, resulting in the inhabitants of said donut to launch an as of then unknown nuclear defense program. This resulted in the researcher getting bombarded with radioactive materials, and after a week of suffering, their death. Due to this Anomaly - 066 had been upgraded to a level 2 danger rating and a containment difficulty of B. After a day the radiation had not stopped, so in a 7 to 3 vote, the decision was made to destroy the Anomaly - 066 instance.
Anomaly - 991

**Object Number:** 991

**Danger Rating:** 4

**Containment Difficulty:** B

**Description:**

Anomaly 991 is a green humanoid figure with a seemingly featureless face other than a neon green mark which is also on it's armor. It's armor is dark green with some white parts. It also is fully white around the hands and has long blades pertruding from it's arms. It seems to be proficent in fighting with these blades. Anomaly 991 shares time altering abilities simillar to Anomaly 248.

**Containment Procedures:**

Anomaly 991 8x8 meters (26 by 26 feet) wide & long metal room with basic household objects, such as a fridge, couch, TV, bed, etc. The anomaly is to be provided with food & water to sustain itself. The anomaly is also provided with training dummies to train fighting with blades on.
Anomalies

## **Series 1**

### 001-099

Anomaly - 023: Dream of Callusification

Anomaly - 032: Abandoned Hotel

Anomaly - 066: Planuts

Anomaly - 067: Static Figure

### 100-199

Anomaly - 144: Cure-All

Anomaly - 150: Walking Microchip

Anomaly - 168: The Negative

### 200-299

Anomaly - 228: Amulet of Insight

Anomaly - 248: Time Walker

### 300-399

Anomaly - 303: The Skyeater

Anomaly - 399: Living Snow

### 400-499

Anomaly - 401: Sparkling Charm

Anomaly - 426: Helper

### 500-599

Anomaly - 511: Triple N

Anomaly - 555: Slime Blob

Anomaly - 565: Dream Diamond

### 700-799

Anomaly - 700: Hostile Slime

Anomaly - 704: Para-Patriotism

### 900-999

Anomaly - 991: Conqueror

Anomaly - 996: The Void Worm
Anomaly - 401

**Item Number:** 401

**Danger Rating:** 0

**Containment Rating:** A

**Description:**

Anomaly - 401 is a small blue glass-like charm discovered on ██/██/████, in ██████████ New Mexico. This meaning behind this charm is unknown if it's religious or symbolic or anything similar. This isn't very important however. As when this charm is used on any being with sentience, it will convert their entire body into a blue crystalline substance. This doesn't seem to cause pain to any subject affected and has even resulted in more effective SACT squad members. The downside, of course, is a total lack of organs and inability to feel pain. Plus, while their bodies may be more resistant to damage, it isn't impossible to crack this crystal. Leaving them permanently scarred.

**Containment Procedures:**

Anomaly - 401 is to be kept within a standard secure containment box in Facility 09. Any staff outside of this facility wishing to use this anomaly must put in a one day transfer request. Due to the low risk this anomaly poses, it is under minimal security.
Anomaly - 611

**Object Number:** 611

**Danger Rating:** 1

**Containment Difficulty:** B

**Description:**

Anomaly - 611 is a sentient Blåhaj Shark from the brand Ikea. Aside from its anomalous properties, it is nearly indistinguishable from the plush version. X-ray scans have shown that this anomaly has a fully functioning digestive system, yet is still identical in touch and feel to the non-alive version. Anomaly - 611 is remarkably friendly and will even offer staff the opportunity to swim alongside it for around half an hour. Due to this, staff are allowed to visit Anomaly - 611 at any time when they're not busy with other work.

**Containment Procedures:**

Anomaly - 611 is to be kept in a 5x5x5 meter cube of water within a 7x7x7 meter containment cell. Feeding is to be carried out once per day. When feeding Anomaly - 611 two things must be consistent. Do not feed Anomaly - 611 with any more than 3 pounds of any food, this is to prevent any unnecessary rips which would need stitching. And do not feed Anomaly - 611 anything other than plushies of fish. This will cause it to become sick.
Terexosha

## Office Bio

* Right-hand man of Jack. A very creepy staff member. Keep an eye on him. He likes to sneak up on students to give them a big scare!\*
* The main assistant of Jack. Keep an eye on him and don't let him catch you! use a bright light to denture him. I-FIND-YOU\*

## James's Library Bio

Right hand man of Jack. Most of the students have found out that he always follows the students whenever they're not watching it. Some rumors say that everytime when we collect a notebook, he becomes more agitated and faster...

Terexosha is the right-hand man of Jack. He is a very creepy staff member that enjoys frightening children. Most of the time, he moves when nobody is looking at him!

## Appearance

Terexosha looks almost completely human. However, his eyes are abnormal and his teeth are sharp, which is a result of him being a demon. His hair is also green, unknown if this is also due to him being a demon. Apart his abnormalities, his clothes are rather normal, being a black button up t-shirt with a gray long sleeve shirt. His pants are purple with blue-purple stitched on the knees. His shoes are gray. He has a belt and a satchel.

## Mechanics

When the game starts, Terexosha will spawn in a random location and not move at first. Whenever Colin is looking away from him, he will slowly start moving towards Colin. Touching Terexosha results in an immediate game-over. The more notebooks Colin has, the faster Terexosha moves. Every once in a while, Terexosha will teleport to a random location. By using the Cross at Terexosha, he will be blinded and will not move for a short period of time.

## Gallery

Terexosha while chasing Colin.Terexosha stunned with the Cross.Terexosha's Office Poster.Terexosha's Office Poster. (Prototype)Terexosha's icon on the Minimap/Map Tablet.Terexosha's Game Over Screen.
Anomaly - 248B

**Object Number:** 248B

**Danger Rating:** 4

**Containment Difficulty:** Σ

**Description:**

Anomaly 246B is a completely white figure, with white hair, completely white skin and a very light grey hoodie. She also wears a black blindfold. Anomaly 248B has seemingly less abnormal powers compared to Anomaly 248B, yet is still powerful. Anomaly 248B can throw punches seemingly twice the power of Anomaly 248A, and can also kick very rapidly. Anomaly 248B is pretty calm in most circumstances.

**Containment Procedures:**

Anomaly 246B cannot be contained, due to it being able to teleport wherever Anomaly 248A is located when it's summoned.
Anomaly - 996

**Object Number:** 996

**Danger Rating:** White

**Containment Difficulty:** Ω

**Description:**

Anomaly 996 is an approximately 950 kilometers (590 miles) long, enormous purple worm. It resides in the Pacific Ocean, specifically in a gigantic cave in the Mariana Trench. The worm has a cage made of ribs around 200 kilometers away from it's head. It is about 300 kilometers long and it seems to nullify any anomalous effects and puts organisms contained inside into a deep coma. It is used to contain Anomaly 303.

**Containment Procedures:**

It seems to not be actively wanting to leave it's home are of the gigantic cave inside the Mariana Trench, safely containing itself.
Anomaly - 700

**Item Number:** Anomaly - 700

**Danger Rating:** 3

**Containment Difficulty:** D

**Description:**

Anomaly - 700 is an 8'11" seemingly unstable slime-based entity. Due to the nature of this anomaly it doesn't have a consistent form. The only distinguishing feature of this anomaly is the glowing yellow "eyes" that appear somewhere along its body. Despite what it usually appears as, this entity isn't always hostile. It is known to become agitated when anyone is hostile towards it, but it will always calm back down when given any form of candy from the "Haribo" brand. This is probably due to the fact that it originally budded from Anomaly - 555 during a test gone wrong.

**Containment Procedures:**

Anomaly - 700 is to be kept in a standard containment cell with no access points such as vents. The door is pressurized to prevent the anomaly from slipping out through the cracks. Assuming a breach does occur and the anomaly is in an enraged state, it is to be lured back using one of its favorite treats, the Pico-balla.

**Addendum:**

"I don't really know why but I feel like it'd go good on toast. Like a blueberry jam kinda thing? I dunno, run a test at some point for that"

-Researcher H during the last christmas party. I'm leaving this here cuz he deserves it.
Anomaly - 399

**Object Number:** 399

**Danger Rating:** 3

**Containment Difficulty Rating:** C

**Description:**

Anomaly 399 is a sentient pile of snow. It has the ability to change it's shape and add more snow to itself. It was discovered during an aggresive snowstorm that was reported to be 'eating people' in 1999. It currently has a mass of 0.5 cubic meters (approximately 17 cubic feet).

**Containment Procedures:**

Anomaly 399 is contained in a 1 cubic meter big (approximately 35 cubic feet) big metal box that is 100C° (212F)° due to Anomaly 399 being completely immobile in it's liquid form.
Anomaly - 032C

**Object Number:** 032C

**Danger Rating:** 4

**Containment Difficulty:** Ω

**Description:**

Anomaly 032C doesen't have a clear description, as the human eye cannot see the anomaly. There has only been one photo of the entity. Based from that, it seems to have a black, distorted appearance. This entity has been called 'The Landlord', as it attacks anyone who attempts to damage the hotel in any way. Spraying on the walls, trying to remove the plank, etc.

**Containment Procedures:**

Anomaly 032C does not need to be contained, as it contains itself within the bounds of Anomaly 032B.
Researcher H

**Name:** Unknown (Known as Researcher H)

**Age:** 23

**Level:** 3

**Gender:** Male

**Description:**

Researcher H is one of the top researchers within the ACPU. He typically handles the more dangerous and deadly anomalies, but not going so far as the potentially world ending ones without being forced to.

Some know him for his problem solving, some for his attitude of general acceptance to near any task. But most know him as a huge jerk who they usually don't mind hanging out with. His personality is known to be fairly... Annoying at times, but he does still deserve praise for his contributions to the ACPU.

**Anomalies Discovered:**

* Anomaly - 023
* Anomaly - 066
* Anomaly - 144
* Anomaly - 511
* Anomaly - 565
Anomaly - 565

**Item Number:** 565

**Danger Rating:** 0

**Containment Difficulty:** A

**Description:**

Anomaly - 565 is a standard copy of Pokemon Diamond Version for the Nintendo DS. Upon close inspection, no differences have been seen in the casing or internal workings of the game. When this specific game is inserted to any official Nintendo device which can run it, such as a DS or 3DS, the one who inserted it will fall into a comatose state. This state only lasts for a few seconds at the longest, but when the subject awakens they will state they've been in a different world for sometimes months at a time. Whenever someone awakens from this state they well claim they are in a joyful or content mood when they come out of their brief sleep. Extended testing of Anomaly - 565 has shown no negative effects when used continuously. Due to the slim amount of time subjects spend asleep, this anomaly has been approved for staff to use on breaks.

**Containment Procedures:**

Anomaly - 565 is kept within an unlocked box inside of the break room of Facility 10. The only real procedures that need to be enforced are putting the anomaly back in the box after use, keeping some form of usable device nearby for easy access, and making sure the game isn't damaged or destroyed due to carelessness.

**Addendum:**

After initial testing with this anomaly, every subject replied with a similar story. They awoke in a place known as "Twinleaf Town", then went on a journey that follows the events of Pokemon Diamond to a basically 1:1 scale. Get a starter, fight the rival, catching tutorial, get badges, fight Team Galactic, etc. The only true change from the original is that there are significantly more "fire type" pokemon, opposing the original 5 within the game.

**Addendum 2:**

"This is literally a fantasy of mine. We gotta see if more of these things exist."

-Researcher H
Mr. Nice Guy

## Office Bio

People aren't the nicest in our school sometimes. Our friend here does not appreciate this fact and will not hesitate to teach these few people a lesson!

## James's Library Bio

The staff though that the school was full of disrespectful people. I personally think thats BS and that he was hired to scare us away. That "he" being Mr. Nice Guy. Don't let his name fool you. He is anything but nice. Keep an eye on you "Sincounter" installed onto your Mini Map Tablet and make sure it does not reach 8. If it does, it's over, no matter what items you have or allies on your side. Play nice...

Mr. Nice Guy is a staff member who does not appreciate those who commit sins. If one does too many sins, he'll drop everything and teach them a lesson!

## Appearance

*This section is empty or too short. You can help Jack's Schoolhouse of Enhanced Randomness Wiki by expanding it.*

## Mechanics

Mr. Nice Guys stays in place for the entire game, doing nothing at first. Every time Colin does something bad, a sin will be added to the Sincounter located on the Mini Map Tablet, and doing something nice removes a sin. If the Sincounter eventually reaches 8, Mr. Nice Guy will chase after Colin at high speeds, killing him on contact. So Colin must keep track of how many good and bad things he does.

### List of Sins & Virtues

#### Sins

* Cutting SE's jumprope or E4404Proto's wires. (+1 sin)
* Breaking the rules in front of Mr. Nasty Guy. (+1 sin)
* Using the Cross/Polaroid Camera on Terexosha, Optogaust, Terma-Rok, Zelos Mallin, or Deatholof. (+1 sin)
* Holding a prohibited item in front of Constance Benjamin. (+1 sin)
* Opening the locker that Zach Garmen is guarding. (+1 sin)
* Using the Watt-20 on Wireframe. (+1 sin)
* Neglecting Luci Lushmore. (+1 sin)
* Getting Alterphel to disable the robots. (+1 sin for each robot)

#### Virtues

* Giving an Echo Cookie to Jack. (-1 sin)
* Playing jumprope with SE. (-1 sin)
* Giving EV a Water for a Lust Soda. (-1 sin)
* Giving Luci Lushmore a cup of Pink Lemonade. (-1 sin)
* Finding Ally Allison while she's hiding. (-1 sin)

## Gallery

Mr. Nice Guy while chasing Colin.Mr. Nice Guy's Office Poster.Mr. Nice Guy's icon on the Minimap/Map Tablet.Mr. Nice Guy's Game Over Screen.
ACPU Wiki

**Welcome to the ACPU Wiki!**
A community for two dudes to make some SCP knockoffs.

## Important articles

AnomaliesResearchersFacilitiesExplanationsSACTsThe Trinity

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

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*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Anomaly - 032B

**Object Number:** 032B

**Danger Rating:** 0

**Containment Difficulty:** Ω

**Description:**

Anomaly 032B is a seemingly infinite, rotting, moss-covered hotel. It hosts an entity known as Anomaly 032C. All of the rooms in the hotel have their windows broken, except ones in rooms. All of those are usually blocked by planks that seemingly cannot be removed. Rarely, one of these windows are unblocked, revealing streets filled with people, seemingly what could be seen here in the past. Anomaly 032B can be left by going out of the back door in the main lobby.

**Containment Procedures:**

Containment is not necessary, as it contains itself within Anomaly 032A.
Anomaly - 704

**Item Number:** 704

**Danger Rating:** 3

**Containment Difficulty:** Σ

**Description:**

Anomaly - 704 is an anomalous effect occurring on every July 4th in the United States. At different times in different areas, varying from year to year. Anomalous vortexes will occur and fireworks will flow out of them for a varying amount of time. These fireworks can range in shape and size but none will vary too heavily from normal, non anomalous fireworks. This anomaly was first discovered on July 4th, 1820. When it was noticed that more fireworks were being shot than were in stock at the time. An investigation uncovered the vortexes releasing these fireworks into our dimension.

**Containment Procedures:**

Due to the nature of the anomaly not much is able to be done to keep it contained. The only thing that can really be done is to set up a display around these vortexes and claim it's just for the holiday. Assuming anyone finds the portal the fireworks are actually coming from, the subject is to be administered amnestics to prevent any word of this getting out.

**Addendum:**

We're considering sending someone in one of these firework vortexes but we don't have a reasonable way to get them in or out. So far, The Trinity hasn't had much of a liking to this idea. But we're working on it.

-Researcher H
Triceratops

Concept Art for the Triceratops

**Triceratops** is an Uncommon Ceratopsian Dinosaur that lived during the Late Cretaceous Period. It is first obtained at Level 2 and is worth 110 Coins.

## Game Description

Triceratops had 3 horns and a Shark beak used for biting through even the toughest of plants! This tough Ceratopsian will feel right at home in your parks!

## Attack Moves

Strike

Blistering Charge
Triceratops Tournament

Bracket

The ***Triceratops Tournament*** is an event where you, the player, play as Saichania, a Rare Dinosaur to unlock the Triceratops, an Uncommon Dinosaur.

## In-Game Description

Fight to unlock! Will you make it past the enemies and unlock the Triceratops in this exclusive event? Fight to discover the Compsognathus, Diceratops, Allosaurus, Acrocanthosaurus, Siamosaurus, Siamotyrannus, and Styracosaurus! All while playing as the Rare Saichania!
Anomaly - 023

**Object Number:** 023

**Danger Rating:** 4

**Containment Difficulty:** E

**Special Containment Rating:** α

**Description:**

Anomaly - 023 is a bacterial infection caused by an anomalous entity dubbed Anomaly - 23-A. This infection occurs in 4 distinct stages.

1. The infected will begin feeling more tough. As if their skin was made of stone, this is not the case however and can result in early deaths.
2. The subject's skin will begin to crack and break. Starting to form into large, body wide, calluses. This is extremely painful, and when subjects are most contagious.
3. The calluses will start to consume every inch of available body space. This is where most choose to self terminate or just die from shock.
4. As suddenly as it started the calluses will stop growing. Making the subject able to punch through solid stone without feeling anything. If anyone survives to this stage they are designated Anomaly - 023-2.

**Containment Procedures:**

All Anomaly - 23-1 samples are contained within a secure testing room within Facility 18. Should a sample get loose within the Facility, a full lockdown is to ensue. A sanitation agent is to be dispersed throughout the Facility which should kill any stray samples. And any staff which were in the room when the breach occurred are to be quarantined for 24 hours, until they either show symptoms or are proven to be not infected. If any staff are infected they are allowed to self terminate, or try to transition into an Anomaly - 023-2.
February 3, 2023 Greece Waterspout outbreak

On February 3, 2023, An outbreak of waterspouts happened in Greece, and turkey. Most of these waterspouts were documented by the ICWR. Almost all waterspouts were photogenic, and most likely tornadic.

## Meteorological Setup

Multiple Supercell thunderstorms were seen over Greece on satellite imagery. The Cause of these supercells are unknown.

## Notable Waterspouts

### Soroni, Rhodes, Greece FU

This rope waterspout was seen by two people, that also reported 13 other waterspouts within the same area. From the looks of it, this waterspout was likely tornadic.

### Akyarlar, Muğla Province, Turkey FU

A large and again likely tornadic waterspout occurred near Akyarlar, in Muğla Province, Turkey. And the following waterspout looking the same.

### Yalıkavak, Muğla Province, Turkey FU

Another large, and likely twin to the last waterspout, was seen in Yalıkavak, Muğla Province, Turkey. Causing no reported damage.

Another large, and likely twin to the last waterspout, was seen in Yalıkavak, Muğla Province, Turkey. Causing no reported damage.
Map Tablet

## James's Library Description

If your lost, use your map. This allows you to see the entire layout of the school.

The Map Tablet is a structure in Jack's Schoolhouse of Enhanced Randomness.

## Appearance

*This section is empty or too short. You can help Jack's Schoolhouse of Enhanced Randomness Wiki by expanding it.*

## Mechanics

By clicking on the 'M' key, the entire game will pause while the map tablet opens up. It shows Colin the entire layout of the floor that he's currently on, including notebook locations, items, and even the characters (Only if the GPS Chip/Golden GPS Chip is used). During the Power Outage Event, the Map Tablet will not be able to show anything until the power comes back on.

## Gallery

Map Tablet while opening.Map Tablet's icon in James's Library.
Dinosaurs Battle: The Game Wiki

**Welcome to the Dinosaurs Battle: The Game Wiki!**
From the smallest dinosaur to the biggest dinosaur, build your dinosaur park!

Collect them! Feed them! Watch as they defeat enemies! You can make concept art here:

https://dinosaurs-battle-the-game.fandom.com/f

## Important articles

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Anomaly - 144

**Object Number:** 144

**Danger Rating:** 0

**Special Danger Rating:** White

**Containment Difficulty:** A

**Description:**

Anomaly - 144 is a collection of eighty-three (83) violet and seafoam green colored pills. These pills are currently under high containment since currently we have no way of finding or producing more, though we are getting fairly close thanks to the efforts of an incredibly talented anomalous pharmacy team. When consumed by someone, any sickness will be removed and any major injury will be fixed from the inside out. This won't work on anomalous diseases that have gotten too far however, like anyone who's gotten to stage 3 of Anomaly - 023.

**Containment Procedures:**

Anomaly - 144 is kept within various facilities for emergency situations, usually only one pill is kept per facility but certain ones such as Facility 18 are permitted two pills due to the high amount of infection based anomalies.
Anomaly - 150

**Item Number:** 150

**Danger Rating:** 1

**Containment Difficulty:** A

**Description:**

Anomaly - 150 is a small standard size microchip with 8 silver "legs" moving down the sides of its base. This anomaly will constantly walk towards any electronic device with a gap large enough for it to burrow inside, then it will absorb all available energy from the device. The amount of energy it can absorb is unknown and is assumed to be infinite. If a device is being charged by a power source, it will absorb energy at a similar rate to the device. If left unchecked and charging this anomaly can go years without being disturbed. If it is forcibly removed while in a charging phase it will flail about wildly before going limp and pretending to be a regular microchip.

**Containment Procedures:**

Anomaly - 150 is to be contained in a 1x1x1 foot containment cube, with a small device placed inside once per week so it may feed off it. In event of a containment breach, all staff are to resort to non electronic methods of work completion, including using physical locks for doors and writing articles by hand, until Anomaly - 150 is recaptured.

**Note:**

We only made this thing a danger rating 1 because we only know of the one so far. But who knows how many of these things there are out there. I want all staff to remain vigilant for any devices that're plugged in 24/7 like TVs or computers. We're working on scanning this thing's hardware but it seems similar to every computer chip I've seen. So be aware. These things might be able to cause a serious mess to clean up.

-Researcher H
Leon Fridgeon

* v2.0
* v1.0-1.4

## Office Bio

* For reasons beyond our understanding, he make anyone in the same room as him cold. So cold to the point that it slows their movement down.\*
* He's always cold! He's so cold that other people get cold around him. Stay out of the room he's in or you'll be cold. People think the reason for his coldness is from ColdBot.\*

## James's Library Bio

So cOlD... If you are in the same room as him, he will make you cold. Stay away from him and stay warm.

Leon Fridgeon is a character who is always freezing cold. So cold that anyone who gets close to him will start moving slower!

## Appearance

*This section is empty or too short. You can help Jack's Schoolhouse of Enhanced Randomness Wiki by expanding it.*

## Mechanics

Leon Fridgeon will spawn in a random room. If Colin enters that room, he will start moving slower than normal. This also goes for almost every other character as well.

## Gallery

* v2.0
* v1.0-1.4

Leon Fridgeon's Office Poster.

Leon Fridgeon's Office Poster.
Leon Fridgeon's icon on the Minimap/Map Tablet. (Unseen in-game)The overlay that appears while in a room with Leon Fridgeon.
Dr. Walker

**Name:** Ian Walker

**Age:** 27

**Level:**

**Gender:** Male

**Description:**

Dr. Walker is probably one of the top researchers in Facility 44, getting employee of the month award atleast 38 times in his 5 years working there. He works with anomalies of any danger rating.

He's mostly known as the quiet guy around the facility, minding his own business and giving peak performance.

**Anomalies Discovered:**

* Anomaly - 032
* Anomaly - 228
* Anomaly - 303
* Anomaly - 399
* Anomaly - 996
* Anomaly - 067
* Anomaly - 426
Water

## James's Library Description

Give this to EV to get a free Lust Soda from him.

## Mr. Noteworthy Guy's Shop Description

If you want to know what each items does, head to that James kid. He has a library containing all the info you'll need for these!

Water is an inventory item in Jack's Schoolhouse of Enhanced Randomness.

## Appearance

*This section is empty or too short. You can help Jack's Schoolhouse of Enhanced Randomness Wiki by expanding it.*

## Mechanics

Instead of being used to gain stamina, this item can be given to EV so that he'll give Colin his Lust Soda.

## Gallery

Water's vending machine.Water's vending machine. (Prototype)
CrazyVerse Wiki

**Welcome to the CrazyVerse Wiki!**
Anything related to TheCrazyAllie Or LIES, such as characters or story.

Check Out our Sister Wikis!

Malvus Wiki

We're a collaborative community website about CrazyVerse that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Major Characters

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Charm of Fleeting

## James's Library Description

Use this charm and you will dash incredibly fast for a very short amount of time and it's fast enough to go through almost everyone without any harm.

## Mr. Noteworthy Guy's Shop Description

If you want to know what each items does, head to that James kid. He has a library containing all the info you'll need for these!

The Charm of Fleeting is an inventory item in Jack's Schoolhouse of Enhanced Randomness.

## Appearance

*This section is empty or too short. You can help Jack's Schoolhouse of Enhanced Randomness Wiki by expanding it.*

## Mechanics

When used, Colin will dash forward at high speeds for a few seconds. This speed boost can actually prevent Colin from interacting with almost anyone.
Echopian Coin

## James's Library Description

A special coin from a different world. Can only be used on vending machines and when you spend it, you earn double items instead of a single but you must have at least 1 inventory slot empty for it to work.

## Mr. Noteworthy Guy's Shop Description

If you want to know what each items does, head to that James kid. He has a library containing all the info you'll need for these!

The Echopian Coin is an inventory item in Jack's Schoolhouse of Enhanced Randomness.

## Appearance

*This section is empty or too short. You can help Jack's Schoolhouse of Enhanced Randomness Wiki by expanding it.*

## Mechanics

This coins works similarly to the Half Dollar, but it gives out double items on any vending machine! But one inventory slot must be open in order for this to work.
Gift Box

## Mr. Noteworthy Guy's Shop Description

Contains a random item. You'll never know what's inside until you but it.

The Gift Box is an inventory item and a booster in Jack's Schoolhouse of Enhanced Randomness.

## Appearance

*This section is empty or too short. You can help Jack's Schoolhouse of Enhanced Randomness Wiki by expanding it.*

## Mechanics

Once bought at Mr. Noteworthy Guy's shop, Colin will receive a random item. The Gift Box also appears during the Party Event inside Mr. Nasty Guy's office with another random item.
Grapple Gun

## James's Library Description

Shoot out the grapple hook that can grab any item it reaches and teleports it into your pocket... somehow. Keep in mind it can only grab one item, can't travel through walls, and you can't use it to grab the notebook because it's too big to fit into the portal.

## Mr. Noteworthy Guy's Shop Description

If you want to know what each items does, head to that James kid. He has a library containing all the info you'll need for these!

The Grapple Gun is an inventory item in Jack's Schoolhouse of Enhanced Randomness.

## Appearance

*This section is empty or too short. You can help Jack's Schoolhouse of Enhanced Randomness Wiki by expanding it.*

## Mechanics

Upon being used, a large hook will be fired. If this hook touches an item, it will be instantly teleported to the inventory. But it cannot collect notebooks because they're too big for the hook.

## Gallery

Grapple Gun's hand.Ditto, but when grabbing an item.
Deatholof

* v2.0
* v1.0-1.4

## Office Bio

* Randomly showed up one day in a room connected to one of the faculty rooms. Other than staying away from bright light, it does not do much.\*
* Please attend to Deatholof every now and then to make sure he hasn't moved. His music should sound somewhat normal. If not, press the blue button to correct it.\*

## James's Library Bio

* By Far the most Strangest Echolin I have encountered so far. It has the ability to give anyone the feeling of Dementia. It seems to have a “stage” esque behavior. First two stages are non-lethal, third stage is a warning that they will enrage, fourth is where they engage and begin to chase you. Any weaknesses, other than light, are unknown. Maybe try and produce a bright flash of light. Maybe it will ward it off. Hopefully. That thing freaks me out.\*
* By Far the most Strangest Echolin I have encountered so far. It has the ability to give anyone the feeling of dementia. If you hear it's music, you are gonna want to run away. If he isn't playing music, however, run to him and click the button near him. You don't want to know what happens if you don't. I've lost a friend to that thing...\*

Deatholof is a strange Echolin who showed up in the school one day. Now it's connected to one of the Faculty Rooms.

## Appearance

Deatholof, for a Echolin, has a fairly bizarre design. He has no arms and his neck resembles more of a tube. His face is mostly just two white circles. His shirt bares the same dark blue color like himself. His pants are grey and his boots are white. When enraged, he sprouts tentacles.

## Mechanics

When the game starts, Deatholof will spawn in its corridor, and it has 3 stages before it chases Colin. The 1st and 2nd stages last for 3 Minutes, while stage 3 lasts for only 1 minute, on its 4th stage, it will chase Colin. At this point, touching Deatholof causes a game over.

However, hope is not lost, as Colin can use a Cross or a Polaroid Camera to ward Deatholof off and make them despawn. Colin can also do this when it's in stage 3. It also has a "Bliss" state, where every 3 minutes makes it stunned for 1 minute before chasing Colin again. However, attempting to use a Cross or a Polaroid Camera at this time causes it to chase Colin again.

From version 1.0 to 1.4, Deatholof's mechanics were slightly different. The only way to keep it from attacking was to press a nearby button, and using a Cross while it's angered wouldn't work.

## Trivia

* Deatholof was originally a Concept for Advanced Education before moved to JSOER.
* There is a bug in V2.0 where turning Ralzine on turns Deatholof on as well.

## Audio

* v2.0
* v1.0-1.4

## Gallery

* v2.0
* v1.0-1.4

Deatholof while idle.Deatholof about to chase Colin.Deatholof while chasing Colin.Deatholof after having been flashed with a bright light source.Deatholof in their "Bliss" state.Deatholof's Office Poster.Deatholof's Game Over Screen.

Deatholof while chasing Colin.Deatholof's Office Poster.
Deatholof's icon on the Minimap/Map Tablet.
Calor Burnan

## James's Library Bio

N/A

Calor Burnan is a character who would've melted any ice he saw from ColdBot.

## Appearance

*This section is empty or too short. You can help Jack's Schoolhouse of Enhanced Randomness Wiki by expanding it.*

## Mechanics

If he saw any character or possibly Colin frozen in ColdBot's ice, Calor would've used his torch to melt them instantly.

## Trivia

* Calor Burnan would have been added in a future update of JSOER, but was scrapped due to TEMG feeling like his mechanics were redundant.
PNGling Repellent

## James's Library Description

Sometimes our school can be invaded by 'PNGlings.' This is our solution. Spray it on one and it will disintegrate! I reccomend using this on that weird creature that appears out of those Tvs.\*

## Mr. Noteworthy Guy's Shop Description

If you want to know what each items does, head to that James kid. He has a library containing all the info you'll need for these!

The PNGling Repellent is an inventory item in Jack's Schoolhouse of Enhanced Randomness.

## Appearance

*This section is empty or too short. You can help Jack's Schoolhouse of Enhanced Randomness Wiki by expanding it.*

## Mechanics

This item has only one main use. And that is to get rid of *er* when it flies out of the TV to avoid losing an item for having Jack alerted.
Allie Heart

Allie Heart is The Main Protagonist of LIES Chapter 1 & 2

* Current
* Previous
* Darkworld
* Debut

### Appearance

Allie seems to have Pinkish White skin and an Orange Jacket, Blackish Gray Hair and Dark Grey Sweatpants plus Burgundy shoes.

Currently Allie has a Robotic Prosthetic arm, Lesser saturated Jacket and a Gained Scar.

Allie’s Darkworld Form seems to Have a Wireframe outline colored Orange.

Allie’s Debut outfit seem to Have a more Yellowish Jacket, Darker pants and no shoes.

### Relationships

#### Eye

Allie and Eye’s Relationship seem to be Complicated due to the events of Chapter 1, But seem to atleast be on alright terms due to Eye reforming.

#### Tean

Allie and Tean are alright friends as Tean’s motives have been debunked as a mandatory task and currently are on good terms.
Ralzine

* Current
* Previous

## Office Bio

* Due to his alzheimer's, he sometimes finds himself lost around the school. If he asks for help, please get him to his room immediantly.\*
* This man unfortunately suffers from early/Rapid-onset dementia. \* why he lives his life in a cyborgic suit. Even know the suit helps him, that doesn't stop him from ~~FORGETTING~~ his destination.\*

## James's Library Bio

He needs some help getting around the school due to his dementia prohibiting him from remembering where he is. Direct him there on time and he will give you some items. I don't know what happens if you don't, but I would assume it won't be beneficial.

Ralzine is a man who suffers from dementia. He always forgets where his room is, so it's up to you to help him get there on time!

## Appearance

*This section is empty or too short. You can help Jack's Schoolhouse of Enhanced Randomness Wiki by expanding it.*

## Mechanics

When Razline spots Colin, he'll ask him for help to getting to his room since he can't remember where it is. From this point on, Ralzine will keep following Colin until they arrive. Ralzine's room is located on the third floor, but it's locked at first. By bringing Ralzine to his room, the door will unlock, letting both him and Colin inside. There's two random items, as well as the rare Polaroid Camera for Colin to take as thanks. But if Colin fails to help Ralzine get to his room, Ralzine will become frightened as the character Hellzine comes to end Colin's run.

## Trivia

* In version 2.0, there's a bug where turning on Ralzine automatically turns on Deatholof.

## Gallery

* Current
* Previous

Ralzine afraid when Hellzine starts to come.Ralzine's Office Poster.

Ralzine's Office Poster.
Ralzine's icon on the Minimap/Map Tablet.