Hammer

One of three SWL Weapons that generate Hate, necessary to guarantee monsters hitting the user and therefore Tank damage off of other players, the other two being Shotgun and Chaos.

You can store up to 100 Rage by attacking with a Hammer and by being attacked (even if you are not currently attacking with your Hammer). The Hammer meter can be filled twice. The first time the meter is filled it represents 50 Rage, the second time the meter is filled it represents 100 Rage.

Whenever you attack an enemy and you have less than 50 Rage, regardless of the results of the attack, you will gain an amount of Rage defined by the ability you attacked with. The exact amount of Rage gained can be found in the description of each ability.  Whenever you are attacked, regardless of the results of the attack, you will gain 1 Rage.

All of your Hammer Power attacks consume Rage when your Rage meter is full. The unique bonuses that are granted to your Hammer Power attacks only require that your Rage meter be filled once.

Rage does not decay.

Many of Hammer's Passive abilities directly affect its active abilities, including several that affect more than one active ability.

# Brute Force

## Smash

Zero energy. Target. + 5 Rage. "Strike quickly with your hammer dealing 9 physical damage."

## Razor Shards

3 energy. Point blank area of effect. "+ 6 Rage per target hit (Enraged) - 50 Rage. "Affects up to 6 enemies in a 5 metre radius around you.
Slam the ground with your hammer, sending razor sharp shards of earth flying in all directions dealing 10 physical damage.

When Enraged: Shatter the earth beneath you making larger shards impale affected enemies causing them to take 7 physical damage every second for 5 seconds. Instead of generating Rage, this attack consumes 50 Rage."
"

## Seethe

Zero energy. Self. None== "Focus your anger to gain 4 Hammer Energy.
"

## Demolish

5 energy. Target. "+ 25 Rage. (Enraged) - 50 Rage"== "Crush your target with the full weight of your hammer dealing 25 physical damage.

When Enraged: Unleash your anger on your target improving the damage dealt to 61 phyiscal damage. Instead of generating Rage, this attack consumes 50 Rage.
"

## Eruption

4 energy. Column. + 7 Rage per target hit. "Affects up to 6 enemies in a 6 metre wide by 9 metre long area in front of you.
You smash your hammer into the ground, creating a column of molten ground in front of you that sends enemies into the air, purges 1 beneficial effect, and deals 41 physical damage.
Applies Exposed.
"

# Brawn

## Pain Suppression

2 energy. Self. + 2 Rage per hit. "Your anger allows you to fight through the pain for the next 8 seconds. During this time, whenever you are hit, you fight on and heal yourself for 50% of the damage dealt. In addition, you get even angrier when hit, generating 2 extra Rage.
"

## Enter the Fray

2 energy. Charge. + 10 Rage. "15 metre charge to the target. The target must be at least 3 metres away.
Enter the heat of battle by charging to the target, dealing 15 physical damage. For the next 6 seconds, enemies within 5 metres of the target are compelled to attack you. Whenever you are hit, you strike back dealing 2 physical damage to the attacker.
"

## Rampage

2 energy. Point blank area of effect. + 9 Rage per target hit. "Affects up to 6 enemies in a 5 metre radius around you.
Furiously lash out at nearby enemies dealing 5 physical damage.
Applies Exposed.

"

## Thick Skin

2 energy. Self. None== "Harden yourself against incoming blows, increasing your Protection by 14200 for 10 seconds.
Applies Debilitated to any attackers.
"

## Unstoppable Force

4 energy. Self. + 3 Rage every second for 8 seconds. "Become an unstoppable machine of destruction. Grow in size by 25%, deal 20% more damage with Hammer abilities, and generate 3 Rage every second for 8 seconds.

When activated all action and movement restricting effects are removed and you are immune to them for the duration of the effect.
"

# Grit

## Pulverise

3 energy. Target. "+ 18 Rage (Enraged) - 50 Rage. "Bash your target with a backhand swing of your hammer dealing 19 physical damage. This attack generates a large amount of hate.
Generates 18 Rage.

When Enraged: Harness your rage to strengthen yourself increasing your maximum health by 45% for 15 seconds. Instead of generating Rage, this attack consumes 50 Rage.
"

## Ground Pound

Zero energy. Point blank area of effect. + 2 Rage per target hit. "Affects up to 6 enemies in a 5 metre radius around you.Strike the ground with your hammer, sending out shockwaves which deal 5 physical damage. This attack generates a large amount of hate.
"

## Burning Wrath

5 energy. Point blank area of effect. "+ 8 Rage target per hit
(Enraged) - 50 Rage"== "Affects up to 6 enemies in a 5 metre radius around you and also pulsing every 0.5 seconds for 5 seconds.
Manifest your fiery rage dealing 12 physical damage. For the next 5 seconds your rage burns nearby enemies dealing 1 physical damage. This attack generates a large amount of hate.
Generates 8 Rage per target hit by the initial blast.

When Enraged: Your unbridled rage sunders the earth beneath you leaving a damaging area on the ground. Enemies standing in this area have their movement speed slowed and are dealt 4 physical damage every 0.5 seconds for 5 seconds. Instead of generating Rage, this attack consumes 50 Rage.
"

## Blindside

2 energy. Target. + 10 Rage. "Shove your target to the ground, purging 1 beneficial effect from them and dealing 19 physical damage.
"

## Raging Volcano

4 energy. Channelled point blank area of effect. + 4 Rage per target hit. "Every 0.5 seconds for 6 seconds.
Affects up to 6 enemies in a 5 metre radius around you.
Become a fiery whirlwind of destruction dealing 18 physical damage per hit while forcing nearby enemies to attack you and slowing their movement. The last hit will deal 17 physical damage and apply Debilitated.
While channeling this ability, you take 20% less damage and your movement speed is increased by 30%.
"

# Passive

## Forged in Fire

Whenever you take damage when enraged and below 50% health, you fight through the pain and heal yourself for 5% of your maximum health every second for 5 seconds. This can only occur once every 20 seconds.

## Shatter

Each time you use Razor Shards you gather your strength, increasing the power of the next "Razor Shards" by 6%. This effect can stack up to 5 times.

## Outrage

Using Seethe causes your Rage to spill over, generating 38 Rage.

## Obliterate

Your critical hits with Demolish are brutally devastating, dealing 30% more damage.

## Annihilate

Your Rage knows no limits. When Enraged, Eruption will no longer generate Rage. Instead it will spend 50 Rage and increase the damage dealt to 93 physical damage.

## No Pain, No Gain

You embrace pain, growing stronger from it. While Pain Suppression is active, enemy attacks heal you for 113% of the damage they deal.

## Brawler

You are experienced in brawls. The reactive damage dealt by Enter the Fray is increased to 2 physical damage and you and allies near the target gain 10000 Protection for 6 seconds.

## Let Loose

Your rage surges when you go on a Rampage. If using ""Rampage"" causes you to become Enraged, the base damage of your next Rage spending ability is increased by:

* Razor Shards : 200%
* Demolish : 30%
* Pulverise : 100%
* Burning Wrath : 160%
* Eruption with Annihilate Passive: 20%"

## Rock Hard

Your rage shields you from harm. When using Thick Skin you also gain a damage absorbing barrier for 5 seconds. This barrier absorbs damage up to 150% of your maximum health.

## Juggernaut

Become a hulking Juggernaut. While Unstoppable Force is active, you take 38% less damage.

## Percussive Maintenance

Your Rage fueled blows from Pulverise provide you a degree of comfort. When refreshing the duration of the maximum health bonus of "Pulverise" you also heal yourself for 6% of your maximum health.

## Animosity

Your Burning Wrath bolsters your defenses, granting 140 Protection per target hit by the initial blast of rage for 6 seconds. This effect can stack up to 10 times. In addition, the pulsing damage generates increased hate.

## Beatdown

When your Blindside ability successfully interrupts a target, you mark the target to get a beatdown for 6 seconds. Every time the target is hit by you or any of your allies, they have a 75% chance to generate 1 energy for the weapon they used.

## Molten Armor

Clad yourself with molten armor as you damage enemies with Raging Volcano for 10 seconds. While your armor endures, you take 20% less damage. Taking damage in excess of 2% of your maximum health chips away at the armor.

## Unbridled Wrath

Your wrath empowers your attacks even further. The power of your Enrage bonus effects is increased:

* Razor Shards damage over time: 15%
* Demolish damage: 8%
* Pulverise new maximum health bonus: 35%
* Burning Wrath ground area damage: 14%
* Eruption damage with Annihilate Passive: 5.5%"

## Fast and Furious

Spurred on by your rage, you gain 25% movement speed and 9% increased damage with Hammer attacks for 3.5 seconds after becoming Enraged.

## Berserker

Your critical hits with Hammer abilities cause a surge of Rage, granting you 4 extra Rage.

## Blunt Force Trauma

Repeated blows with your Hammer set you up for a devastating finish. After attacking 4 times with Hammer abilities, you gain 10% increased critical damage with Hammer abilities for 3 seconds.

## Bullheaded

The feeble attacks of your enemies infuriate you. Whenever you are attacked and the damage dealt is less than 7% of your maximum health, you generate 2 additional Rage.

## Bristling Rage

Whenever you are hit, your Rage lashes out at the attacker, damaging them. The amount of damage dealt increases based on your current Rage level. At 30 Rage, the damage dealt is 1 physical damage.

## Anger Management

You learn to control your anger and let it spill forth at the right time. Whenever you use a Hammer consumer, your next Hammer consumer generates 2 extra Rage for every second, up to a maximum of 5, you waited after using your first Hammer consumer.

## Die Hard

Your Rage helps you fight through grievous wounds. Whenever you drop below 35% health, you gain 25,000 Protection. While this effect is active, you lose 10 Rage per second. This effect expires when you run out of Rage. If you have less than 20 Rage when this effect triggers, your current Rage is set to 20.

## Links

* Actives with costs
* Actives and Passives
* Tank Healer builds - Forums; Hammer / Chaos