Ennard

Ennard is an amalgamation of all of the Circus Baby's Pizza World animatronics who is controlled mainly by the main Circus Baby's Entertainment and Rental mascot Circus Baby. It first appeared in Five Nights at Freddy's: Sister Location, as the final antagonist.

## *Appearance*

Ennard is a humanoid animatronic whose body is disfigured with protruding messy wires. Unlike the other Funtime Animatronics, he possesses no suit, wearing only a white metallic mask with a striped yellow and green party hat, and a large, round red nose. His face is segmented into four pieces. His only other accessory is a single red button at the center of his chest. Animatronic eyes dangle off his body in several places. his fingers are thick tubes with small wires dangling out.

Ennard also seems much larger and bulkier than conventional animatronics. He has blue eyes (purple eyes in the real ending) and very sharp teeth like Ballora. The right eye of Ennard has wires wrapped around him, making the eye useless. There is also a hanging eye off of Ennard's head.

Several eyes from his body are eyes of the other animatronics, which is confirmed that all the Funtime animatronics' endoskeletons formed to create Ennard.

* A yellowish-orange eye on the right bicep belongs to Funtime Foxy.
* A green eye on the lower portion of the left leg belongs to Circus Baby.
* A pink eye on the left side of the waist belongs to Bon-Bon.
* A blue eye in Ennard's left eye socket and another one hanging from the right side of his head both belong to Funtime Freddy.
* The purple eyes in the Real Ending belong to Ballora.

By looking at Ennard's body, one can determine which animatronic's endoskeleton makes up each part of Ennard.

* Funtime Foxy makes up the lower torso.
* Ballora makes up the head and arms.
* Funtime Freddy makes up the legs.
* Circus Baby makes up the chest.
* Bon-Bon merely makes up the pink eye on the left side of the waist.

## **History**

Ennard is formed by combining the Funtime Animatronics including Circus Baby, Funtime Freddy, Bon-Bon, Funtime Foxy and Ballora together. They are formed to look humanoid. Ennard then tricks Michael Afton (the player in *Sister Location*) into the Scooping Room, to scoop all the player's organs out and take over his body. They escaped the facility with Michael's skin. However, the skin slowly rotted and turned purple, which makes the skin not usable anymore. At last, Ennard took out the skin and hid inside the sewer.

Between the end of *Sister Location* Custom Night and *Pizzeria Simulator*, Circus Baby seemed to have a disagreement between the other parts of Ennard (according to the source code in ScottGames.com and FNaFWorld.com). At last, Baby is kicked out from the group, and as Funtime Freddy takes over the lead, Ennard turned into Molten Freddy.

## **Behavior**

### *FNaF: Sister Location*

In Night 5, if the player mods the game to delete or shrink Baby's sprite in Parts/Service, they will see Ennard's full body (without the mask) behind Baby's sprite, slightly waving. When the player sends Baby to the scooping room, Ennard fades away from the flashlight.

#### **Real/Bad Ending** Edit

At the end of Night 5, it can be seen through the window of the Scooping Room.

Circus Baby, mixed with the other animatronics to become Ennard, explains to the player that it does not want to hurt them, but needs their body to complete it's plan and escape from the facility. It activates the scooper, tearing out the insides of the protagonist.

A cutscene plays afterward displaying the silhouette of Ennard, within the player's body, in front of a bathroom's mirror, who opens their eyes to show Ennard's purple irises, thus revealing it succeeded with their plan. They then have control of Michael Afton's body until the 5th cutscene in the custom night in which Michael regurgitates Ennard into the sewer.

#### **Fake/Good Ending** Edit

In the secret Fake Ending, the player enters the Private Room, where they are told by the HandyUnit they will be rescued by staff and promptly fired due to "materials they may be exposed to."

The player must fend off Ennard until 6:00 A.M, using mechanics similar to the original *Five Nights at Freddy's* game (meaning the original *FNaF* game): Three doors; one on the vent above them on the wall, one to their left, and one to their right, as well as the original camera system to watch Ennard's moves, and finite power to administrate.

The vent located at the top center of the room is reminiscent of the second installment of the series. Ennard will try to enter the Private Room through three different entrances, starting out relatively slow, but becomes faster after every passing in-game hour.

Throughout the night, Ennard's voice (coming from Circus Baby) can be heard pleading the player to let them fulfill their plan, while also scoffing them for betraying her. The little girl who speaks before the beginning of every night can be heard at one point in the night.

It's interesting to note that Ennard has Baby's green eye in this ending, which is a reference to its catchphrase *"There's a little of me in everybody".*

Then a cutscene plays where Michael is watching the final episode of the show "*The Immortal and the Restless*". After the show ends, a few seconds later Ennard is shown from the right side of the room dragging their body across from where Michael is sitting.

#### **Custom Night** Edit

After Michael regurgitates the robotic parts belonging to Ennard into the sewer, he lies on the ground, dead. The player then hears Circus Baby's voice repeating "You won't die". Michael gets up, now with purple skin while all of Ennard's eyes show up in the sewer.

### *FNaF VR: Help Wanted*

#### Vent Repair: Ennard

Ennard appears in the second Vent Repair level. He will appear toward the end of the first level, visible through the occasional flickers of lights. The player must quickly complete the button sequence correctly to avoid Ennard's attack. He has a scripted jumpscare before the player moves on to the next section, where his attempts and fails to enter the player's elevator.

Similarly to before, the player must solve the gear puzzle before Ennard reaches them.

The last level involves rotating pipes to connect the beginning to end. The minigame will end with the player starting a fire in the boiler room, Ennard's screams echoing out as the player's elevator rises back up to the surface.

In his hard mode level, Ennard will instead jump onto the elevator and scream as it quickly ascends back up at the end of the mingame.

#### Pizza Party

In the Pizza Party level in Hard Mode of Night Terrors, Ennard also makes an appearance. When the player arrives at a room with several floating doors and an elevator in front, the elevator will starts coming down from the top floor. If the player doesn't make a choice and leave the room with one of the doors before the elevator arrives and opens, Ennard will come out from the elevator and attack the player.

## **Trivia**

### *Sister Location*

* Ennard does not appear in the main game until Night 5, but its mask goes missing in that night, due to Ennard taking it before the player arrives for the shift.
* The name Ennard is a portmanteau of the words "Endoskeleton" and "Innards", as Ennard scoops out the protagonist's innards and takes over his body in the True Ending.
* There is an incredibly small chance that in the Control Module, Ennard's mask will change to Funtime Lolbit's face.
* Ennard is one of the only animatronics in FNaF:SL to not have rosy cheeks (excluding Springtrap), the others being the Minireenas, Electrobab, and, the BidyBabs.
* The number of wires in Ennard's body is 406.
* Ennard resembles Viral Code, a character from The Desolate Room, another game by Scott Cawthon.
* Ennard's "*You won't die*" dialogue in the Custom Night cutscene could be a reference to Circus Baby/Ennard's Fake & Real Ending dialogue: *"**You won't die.**"* And *"The Scooper will only hurt for a moment."*
* Ennard has a red button on its chest that doesn't belong to any other known animatronic.
* If the player reaches 0% power in the Private Room, Ennard will somewhat teleport to the office to jumpscare them, no matter what time it is.
* If all of its jumpscares are counted, Ennard is the only character in the entire series to have more than two jumpscares, having four.
* In the last frame of his jumpscare in the Private Room, you can see a reflection.
* Ennard is one of the several animatronics in the series to lack counterparts, the others being Ballora and Bidybab.
* It is unknown where Ennard has his button and mask when it's behind Circus Baby in Parts & Service.
	+ Though it may be possible that it has them stored in the viewing zone for the Scooping Room.
* From the final Michael Afton Cutscene, when Ennard's eyeballs and wires are regurgitated by Michael, one of its two hazel-blue eyes is missing, likely an oversight.
* In the mobile version, it is not possible to see Ennard's mask in the Primary Control Module.
* Ennard's mask resembles the Puppet's mask.
* Ennard has a total of 6 eyes on it, 3 blue eyes on the head and 3 on the body, a green eye, a yellow eye, and a magenta eye.
* Ennard stands at aroud 6'02".
* Ennard has disappearing eyebrows and appearing ears. It is unknown where the eyebrows go and the ears came from.
* It is possible that one of the Paper Pals represents Ennard.
* Ennard only opens one of its faceplates in the Real Ending, the Fake Ending, in its teaser, and in the extras menu.
	+ Though strangely its eyebrows are missing in every view it has its faceplates open except in its teaser.
* Ennard's seems to be really manipulative due to he/she using Baby's voice and Micheal's dead sister's voice to be let in on the Extra Night.
* There is the theory that Ennard was an individual animatronic until it was dismantled to create the other animatronics, this is supported with the "There's a little of me in everybody" phrase shown in the teaser.
* Ennard is the third true villain of the FNaF saga, the other two being Springtrap/Purple Guy, and Nightmare.
* If the animatronics were removed from their suits and successfully reformed to create Ennard without malfunctioning, they may be more malleable than they appear, being able to detach their limbs with minimal damage, which may also explain Mangle's situation in Five Nights at Freddy's 2, and Ballora on Night 3.
* Ennard most likely killed the two technicans who were hung in Ballora's Gallery and Funtime Auditorium in Night 5 .
	+ However, this would raise the question of why Ennard did not use one of the technicans' bodies as a disguise.

### *FNaF VR: Help Wanted*

* Strangely enough, throughout the entirety of the game, Ennard's right eyebrow is absent. This was also an error in its debut game, *Five Nights at Freddy's: Sister Location*, in which during the Fake Ending and his appearance in the Extras Menu, his right eyebrow was again absent. This was most likely a technical oversight by Scott and/or Steel Wool or it's an small detail about his right eye being closed.
* Ennard is one of two characters to only appear in Pizza Party mode in the mobile version of Help Wanted.
	+ The other is Springtrap.