recursal/Fanatic-Fandom huggingface dataset:
300

> "Looks all sexy but trust me, it's a beast at the same time."
>
> - Alan

**300** was a modified vehicle that appeared in Carnage, where it lost in the first round.

## Design

> "He (Jaz) likes his hair good and likes his cars to look better."
>
> - Alan

300 was a modified Chrysler 300s, hence the name 300 presumably. 300 was armed with extra thick roll bars across the vehicle that was to protect the main framework, on the front was a ramming blade accompanied by spikes as well as two circular saws on both sides of the car, near the back passenger window. The third weapon was a paintball gun mounted on the front bonnet. The car was completely covered in a shiny silver chrome wrap.

## Vehicle History

### Series 1

In the first round, The Grid, 300 faced GingerArmy and An Puca.

As battle begun, GingerArmy had already decided to only target 300, chasing after it, pursuing its victim across the arena. However, 300 managed to get away when GingerArmy crashed into some of the obstacles. By this point The Pusher was unleashed, with 300 and GingerArmy avoiding The Pusher and An Puca accidently driving towards it and narrowly missing the Mutant Truck. An Puca eventually started chasing GingerArmy, hitting it once before unintentionally performing a pincer movement with The Pusher around one of the corners. Whilst GingerArmy managed to squeeze through, An Puca was not so lucky, having to back out to escape. 300 had stayed away from The Pusher and the action in general by hiding around the outside of the arena. However, GingerArmy, still wanting to take out 300, drove through the middle and intercepted 300 where it charged into the front of the car, completely crushing the front. GingerArmy sprayed paint and torched 300 with its flamethrower before backing away and leaving the immobile vehicle to The Pusher, which shunted 300 across the arena. As the klaxon called, 300 was soon torched further by Finisher, to the amusement of Jaz.

> "At least go out in style, yeah?!"
>
> - Jaz taking the loss well

## Results

### Wins/Losses

* Wins: 0
* Losses: 1

Template:Competitors
The Dome

> "The Dome, a fiery cauldron of speed, agility and destruction!"
>
> - Vick Hope

**The Dome** is a major trial that that took place in each episode of Carnage. The trial would take place at the very end of each episode, serving as the final battle.

## General Overview

The Dome is the final arena and event for Carnage. Here the final two competitors battle it out in a straight knockout, where they have to avoid hazards as well a search other. Battle only begins once green lights are turned on. The Dome is a large circle with a centre that provides the hazards and an outside lane bordered by tires. Despite the name, The Dome is not shaped like a dome but rather has teeth like red spires that curve ever so slightly.

### Hazards

* **Jackhammers** - Three large circular "jackhammers" exist near the middle of the arena and were powered by CO2, capable of throwing a competitor over or causing damage from underneath the vehicle.
* **The Pit** - The Pit exists in the centre of arena and is there to eliminate an opponent. To make matters for comparable to Robot Wars, The Pit here even has smoke emitting from it.

The JackhammersThe Pit
Team I-Scream

> "We all love ice cream and we all intend to make people scream."
>
> - Team I-Scream

**Team I-Scream** was a the team behind the modified vehicle and one time loser, I-Scream.

## Team Members

### Stuart

> "If anyone's better at driving it's Stuart, he was in the army."
>
> Team I-Scream

Stuart was the team's driver, and was selected to drive I-Scream for Carnage as he had experience during his time in the army having been driving with multiple different vehicles. During his drive in Carnage, Stuart managed to escape unscathed despite the amount of destruction caused to I-Scream by its opponents and The Pusher. Despite the early loss, he still enjoyed himself.
I-Scream

> "We all love ice cream and we all intend to make people scream."
>
> - Team I-Scream

**I-Scream** was a modified vehicle that appeared in Carnage, where it lost in the first round.

## Design

I-Scream was a transit tippervan that was repainted and ever so slightly modified body panels. The vehicle was decorated to resemble an ice cream van, with a bright pink and white colour scheme and a large ice cream cone model on top of the van. Across the body work were comical labels, which referred to the ice cream van design. I-Scream was armed with small triangular spikes that were littered across the front of the van.

## Vehicle History

### Series 1

In the first round, The Grid, I-Scream faced Mini Max and Hellraiser.

As soon as the battle begun, all three vehicles split off into different directions and avoided each other. This lack of action prompted the Mutant vehicle, The Pusher, to spring into action, where it targeted Mini Max who was reversing towards The Pusher's direction. I-Scream pursued Mini Max after this encounter, where it slammed into the side of Mini Max, temporarily knocking both out. However, soon after this crash, Hellraiser charged in and battered I-Scream from behind, tearing the back end of the van apart. The three vehicles backed off of each other, with Mini Max having a broken axle and I-Scream's destroyed side and back end.

> "I scream, you scream we all scream for I-Scream!"
>
> - Colin Murray

Hellraiser chased after I-Scream and soon caught by the back corner where it turned I-Scream around and smashed it against a side wall. I-Scream now had a broken front axle and could barely turn or move, which was made worse when it accidently drove slightly off the arena. The Pusher quickly charged into the immobile I-Scream, finishing it off with a mighty slam.

## Results

### Wins/Losses

* Wins: 0
* Losses: 1

Template:Competitors
Driftship

> "We wanted it to look like it just dropped out of space."
>
> -Demolition Drifters

**Driftship** was a modified vehicle that appeared in Carnage, where it lost in the first round.

## Design

> "The Driftship is a combination of a Range Rover, we have two rocket launchers."
>
> -Demolition Drifters

Driftship is a modified Range Rover Buggy which was painted and decorated with satellites to appear as if it were a spaceship, which may have influenced the name. Driftship was armed with twin cannons on the roof of the vehicle and a rear drill attached to a trailer. The vehicle had a mascot of an alien on the front bonnet as well as Irish flags.

## Vehicle History

### Series 1

> "That looks like a hinderance to me."
>
> - referring to the rear trailer

In the first round, The Grid, Driftship faced Death Cult 1 and Empire.

Prior to the match beginning, Empire and Death Cult 1 made a pact to go after Driftship. All opponents split off to the outside lanes with Death Cult 1 and Empire almost impacting straight away. However, Driftship began to chase after Death Cult 1 but the rear trailer almost toppled over, swaying the whole car sideways. By this point, The Pusher was released which caused another near impact between Empire and Death Cult 1. However, Death Cult 1 soon caught sight of Driftship and attempted to T-bone them only to drive up behind and smash into the trailer. Death Cult 1 became stuck on the trailer but able to control Driftship towards the trench and push it out of The Grid. Once pitted, Death Cult 1 reversed and in turn tore the trailer off of Driftship.

## Results

### Wins/Losses

* Wins: 0
* Losses: 1

## Trivia

* Driftship was the only vehicle, aside from The Pusher, to have a trailer.

Template:Competitors
Subterranean River

> *The melting snows of the Icy Peaks drop down the Subterranean River in perpetual rainfall.*
>
>

The **Subterranean River** is a rocky water themed area.

## Description

The Subterranean River's color theme uses many blues and greys. Snow from the Icy Peaks melt into the Subterranean River creating a perpetual rainfall. Given the games influence from Hollow Knight, this may have been inspired by the City of Tears. The areas is full of rocks with small plants growing on them and waterfalls.
Apocalyptica

> "You got a Focus on steroid now."
>
> -Team Apocalyptica

**Apocalyptica** was a modified vehicle that appeared in Carnage, where it lost in the first round.

## Design

> "We got a Land Rover Discovery and put a Ford Focus on it,"
>
> -Team Apocalyptica

Apocalyptica was a combination of a Land Rover Discovery and a Ford Focus, with most of the build being the Land Rover and only the top half being the Ford. Apocalyptica was painted a purple and decorated with a sinister *Hello Kitty* logos as well as plastic arms and a turtle mascot. The vehicle was armed with a front lifting scoop and had spikes around the wheels.

## Vehicle History

### Series 1

In the first round, The Grid, Apocalyptica faced Puppy Crusher and Cunning Stunts.

Cunning Stunts was quick to get away as Puppy Crusher darted to the opposite direction, leaving the slow and steady Apocalyptica to dawdle about. Eventually, The Pusher was unleashed after a period of inaction from each of the competitors. To get away from The Pusher and to clear off the competition, Cunning Stunts dropped a spike trap which Puppy Crusher drove over, disabling the front right wheel. Cunning Stunts and Apocalyptica began driving towards each other around the edge of The Grid as to avoid The Pusher, whilst Apocalyptica had no idea Cunning Stunts was coming towards them, Cunning Stunts made a full charge into the front of Apocalyptica, severely damaging the front of the vehicle and taking off the entire scoop. To make matters worse Puppy Crusher came in from behind and rammed Apocalyptica while Cunning Stunts drove away, almost into The Pusher. Apocalyptica had lose all mobility as Puppy Crusher continued to add pressure, unaware that Cunning Stunts were coming back around and this time charging into the backend of Apocalyptica, with assistance from Puppy Crusher. The Pusher soon came in to shunt Apoclayptica off, however, Cunning Stunts came back around a third time to smash into Apocalyptica before reversing into Puppy Crusher. The Pusher eventually shoved Apocalyptica off the edge.

## Results

### Wins/Losses

* Wins: 0
* Losses: 1

Template:Competitors
Gardinium

Gardinium is a silica based material, that forms on the asteroids within the wormhole accessible Sirius Star System. It's main elements are silica, water ice and trace amounts of ferromagnetic compounds. It can't be replicated outside the system, leading scientists to agree that the special properties of the local star is key to the formation of the Gardinium crystals.

Material has several uses. It can be hard pressed into the silicate plate form, and can be augmented by ravinium to form even tighter crystalline structure in the form of dense silicate plate. The crystals can be used in a form of fusion reaction that consumes them and outputs substantial amounts of energy.
Door Hunter

**Door Hunter** was a modified vehicle that appeared in Carnage, where it lost in the first round.

## Design

Door Hunter was a modified Lexus LS400 which was armed with a large cannon on top of it as well as rear drum blade and a ramming blade on the front of the vehicle. The car was decorated with protruding pipes across the front of it and the car was painted a dark blue with purple for the drum.

## Vehicle History

### Series 1

In the first round, The Grid, Door Hunter faced N.F.G. and Red Mist.

All three opponents scatter across the arena, with Red Mist soon catching sight of Door Hunter and chasing after it, only to accidently driving into a wall. N.F.G. started to target Red Mist, chasing it and almost slamming into the back side, however, Red Mist got away and began charging head first into Door Hunter where they collided. N.F.G. quietly arrived to the scene before backing up and driving around to come in from behind Door Hunter. Door Hunter backed up, unaware that N.F.G. was incoming, which soon drove into the back end and scooped up Door Hunter. N.F.G. then used Door Hunter as a battering ram and smashed it into Red Mist before backing up with Door Hunter still stuck on top. Red Mist then charged forward smashing the front of Door Hunter as well as damaging N.F.G. in the process. The klaxon called and Door Hunter was eliminated.

## Results

### Wins/Losses

* Wins: 0
* Losses: 1

Template:Competitors
Jaystar

Jaystar is a gray-blue tom with a splash of a lighter shade on his chest. He has bright, blue olives-shaped eyes which stand out and darker flecks of blue across his pelt, He has unusual long whiskers.

**Personality**: *Jaystar is personified as Pessimistic, grumpy yet caring towards his kin. He holds a bit of a grudge against Quartzheart for leaving to become a kittypet.*
The Monk

> "Rear end us, if you got the balls!"
>
> - The Monks

**The Monk** was a modified vehicle that appeared in Carnage, where it got to The Scrapyard.

## Design

The Monk was a modified Jaguar X Type 2004 model, which had its wooden interior removed and replaced with metal, and the vehicle was painted purple and green. The vehicle was armed with a "cow catcher" which was a triangular scoop that served also as a ramming blade, it was also armed with rear spikes to defend its back end. Uniquely, The Monk had five wheels, with one being used for its "cow catcher".

## Vehicle History

### Series 1

In the first round, The Grid, The Monk faced Unicorn and The Unit.

As Unicorn sped away and was caught by dirt cannons, The Monk chased after The Unit, pursuing it across the lanes. However, Unicorn intercepted The Monk, smashing into it, allowing The Unit to escape. Unicorn and The Monk were temporarily stuck, until The Monk pushed forward and freed itself and Unicorn. Unicorn chased after The Monk who in turn set its sights for The Unit once again. Eventually, The Pusher was unleashed which The Unit and Unicorn narrowly avoided as it emerged. The Unit was soon chased by both The Pusher and The Monk, both of which came in from two different directions. The Unit took to the outside lanes as The Monk darted out from one of the lane, impacting The Unit by the side back corner and sending the Scottish machine rolling over and into the trench.

In the Desert Race, The Monk faced Hellraiser, Mini Max and Unicorn.

All cars set off immediately at start off neck and neck, however soon Mini Max darts ahead of the competition. As Mini Max darted ahead, Hellraiser started shoving Unicorn off track and into a flag pillar with a barrel stuck underneath the car slowing Unicorn down. Hellraiser continued to bash through the obstacles and was neck and neck with The Monk, however, Hellraiser pushed forward in front while The Monk had significantly slowed down. Mini Max had a large lead, even despite the fact it took to the longer routes, however, Hellraiser was still closer by than the other competition. Unicorn soon impacted the back end of The Monk and started shunting it, pushing The Monk side ways off course and driving away, taking third. As predicted, Mini Max won the race with ese, with Hellraiser second and Unicorn third due to its attack on The Monk, who came last.

In The Scrapyard, The Monk faced Hellraiser.

Immediately, Hellraiser chased after The Monk, however, due to Hellraiser's poor turning circle, The Monk turned sharply and got away before ending up behind Hellraiser. The Monk caught up and was close to ramming into Hellraiser, but Hellraiser turned, which The Monk followed only to smash into a drill hazard. This accident allowed Hellraiser to wrap round and slammed into the back end of The Monk. The Monk was now fully immobile with Hellraiser shunting it further ahead, and wedging The Monk against a car prop. Finisher then came over and torched The Monk, declaring its loss.

## Results

### Wins/Losses

* Wins: 1
* Losses: 1

*NOTE:* Due to not being an elimination round, Desert Race does not count
Template:Competitors
Pathokinesis

The ability to manipulate indvidual's/a room's emotions. Can be subtle or extreme, depending on the user. Most with this ability tend to keep it quiet, as there's a distrust of those with this kinesis. Commonly not extermely strong, most use it subconciously, and it is not a form of mind control, however some have fully embraced the potential of it, and use it to a borderline mind control extent.
The Unit

**The Unit** was a modified vehicle that appeared in Carnage, where it lost in the first round.

## Design

> "Keep it simple."
>
> -The Units

The Unit was a slightly modified Ford Sierra which had been repainted and given spikes at the back of the car as well as small spikes across body work, initially there was a front ramming blade, but never came to be. As a result of its Scottish heritage, The Unit was painted in the Scottish flag and given a decorative kilt across the front.

## Vehicle History

### Series 1

In the first round, The Grid, The Unit faced Unicorn and The Monk.

As Unicorn sped away and was caught by dirt cannons, The Monk chased after The Unit, pursuing it across the lanes. However, Unicorn intercepted The Monk, smashing into it, allowing The Unit to escape. As The Monk and Unicorn separated, Unicorn chased after The Monk who in turn set its sights for The Unit once again. Eventually, The Pusher was unleashed which The Unit and Unicorn narrowly avoided as it emerged. The Unit was soon chased by both The Pusher and The Monk, both of which came in from two different directions. The Unit took to the outside lanes as The Monk darted out from one of the lane, impacting The Unit by the side back corner and sending the Scottish machine rolling over and into the trench.

> "That is how we rule in this show, in a second, the Scots rolled over again!"
>
> - Colin Murray during a replay of the impact

## Results

### Wins/Losses

* Wins: 0
* Losses: 1

Template:Competitors
Cornish Cannons

**Cornish Cannons** was a modified vehicle that appeared in Carnage, where it got to The Scrapyard.

## Design

Cornish Cannons was a modified Volvo Wagon. The vehicle was painted blue with black and white in reference to the Cornish flag, it even had the flags to represent their home. The vehicle was armed with a cannon and paint ball guns as well as a bumper for ramming attacks.

## Vehicle History

### Series 1

In the first round, The Grid, Cornish Cannons faced Spannered Monkeys and Norfolk and Good.
Both Spannered Monkeys and Cornish Cannons sped off to the outer rings while Norfolk and Good continued going in circles around the centre before finally going to the outer ring. Eventually, The Pusher was unleashed with Norfolk and Good almost impacting with each other. Norfolk and Good soon began chasing Cornish Cannons but ended up smashing into the side wall as it attempted to turn, resulting in Norfolk and Good almost immobilising themselves. This incident allowed Spannered Monkeys to drive over and shunt Norfolk and Good, where it eventually toppled Norfolk and Good over.

In the Desert Race, Cornish Cannons faced Spannered Monkeys, Death Cult 1 and Empire.

All vehicles darted out and it was immediately clear that Spannered Monkeys was not going to win the race as it was far behind the pack. Soon, however, Empire and Death Cult 1 shot out in front, neck and neck, which spewed dust in front of Cornish cannons causing visibility problems. Soon the lanes crossed into one and Death Cult 1 and Empire almost impact each other but quickly continue racing with Empire shooting ahead. The dust from the first area blew towards the final stretch causing mass confusion and trouble in seeing where to go with Empire actively driving back towards the starting lanes to avoid the whole section before going through the finish without having gone through the legitimate route, in turn finishing first. Although unseen, at some point Cornish Cannon managed to overtake Death Cult 1 but only just in front of Death Cult 1 who finished third and Spannered Monkeys last.

Despite winning the race, Empire had broken the rules and as such Cornish Cannons (being second) was given the chance to pick their opponents of which they chose to face Spannered Monkeys in The Scrapyard.

Almost immediately the two opponents drive across to the outer lane where they almost crashed into one another, swerving away before they did. The two continued to race around the arena before Cornish Cannons drove through the centre with Spannered Monkeys about to follow suite but instead drove through the outer ring and smashed into Cornish Cannons and shunted it backwards. Spannered Monkeys backed up before sliding the scoop under Cornish Cannons and lifted it before finally bashing it into submission, killing Cornish Cannons off.

## Results

Did not finish first in the race but was allowed to choose opponent next round = \*

### Wins/Losses

* Wins: 1
* Losses: 1

*NOTE:* Due to not being an elimination round, Desert Race does not count
Template:Competitors
Special Magic

A special area of power, besides the basic magic all citizens have. Every 1 in 5 people has one of these special abilites. (name special magic is a placeholder lmao)

## Known Types:

-Pathokinesis, The ability to manipulate emotions to some extent

-Arbokinesis, The ability to manipulate plants

-Futukinesis, The ability to see into the future

-Telekinesis, Communications related magic, usually some form of telepathy

-Hydrokinesis, the ability to manipulate water

-Pyrokinesis, the manipulation of fire

-Tychokinesis, ability to manipulate probability

-Chronokinesis, the manipulation of time (extinct)

-Aerokinesis, manipulating air

-Inclinkinesis, manipulating body shape (extinct)

-Ferrokinesis, manipulates metal

-Frigokinesis, ability to create/manipulate snow

-Hemokinesis, manipulation of blood (extinct)

-Nitrokinesis, the ability to explode and recover afterwards

-Thanatokinesis, ability to induce death (extinct)

-Urbankinesis, the ability to manipulate urban areas (extinct)

-Hypnokinesis, the ability to manipulate sleep

-Cerebrokinesis, the ability to manipulate someone's personality/rationale
Tychokinesis

The ability to manipulate probability. Most users can manipulate only small things, like a red light or dice roll, however it is possible to grow more control. This kinesis is extremely hard to control, so many with it just ignore it. Any user, no matter how strong, can't make odds over 99% (at strongest). FOr example, if rolling a dice, the user can make the likelihood of landing on 5 more probable, depending on the power, but never 100%.

## Canon Uses

Unsuprisingly, most with tychokinesis enjoy gambling. The market is so weighted in their odds however, that many casinos require a form of ID with your kinesis (or lack of) to enter. Another common profession is childcare, as many parents feel much safer when their kids are in the hands of someone who can make their chances of injury miniscule.
"Chairs" (Minecraft)

"Chairs" are specific arrangements of blocks in the indie sandbox game *Minecraft*.

## Description

A consistent description of "Chairs" is either impossible or isn't worth discussing.

This page does not an endorsement of these structures - this is a callout post. This is a **warning**.

These are NOT Chairs. They are HERETICAL, spitting in the face of fine seating, and are all horrible in their own ways.

## First Appearance

I'd say that they first made their debut in hell, but that would be too considerate. Furthermore, chairs don't generate in the Nether, which would make this a lie. And you don't lie on a wiki.

Some village houses contain "Chairs" made of wood or cobblestone stairs (If you see these, do the villagers a favor and remove them), though ultimately the first of their kind were formed by the hands of players.

## Function

They cannot be sat upon without dark magic, making them purely-decorative.

With that being said, **they're all** **TERRIBLE and I HATE THEM.**

These are only a FEW examples of these impostors. Keep in mind that there may be AT LEAST 4 MORE.

Like. What the fuck. what even is this. it's an extinguished campfire with an open trapdoor stuck on the side.

Who the *hell* would want to sit in a pile of ash??? who came up with this????

   You can't even *make* this one!! You cut your bed in half and stuck some signs on the side. that's like, cheating or something.
**CHEATING IS WRONG**

This fucker here... this thing is a parasite. You want it in your base? NO. YOU DON'T.

* 1) You need to make the ENTIRE FLOOR out of SLABS
* 2) This "Chair" HAS to be the SAME MATERIAL AS THE FLOOR. ew.
* 3) It's HIDEOUS. ARE YOU KIDDING ME??
	+ 3a) Yeah i know its old as shit but that is NO excuse

This one's alright I guess

##### It's sad you don't know the difference.

...

Anyways,

## Materials

Minecraft's "Chairs" are typically constructed from Stairs, Slabs, Doors, Trapdoors, Carpets and Banners.

Some of the more common woods used include Oak Wood, Warped Hyphae, Dark Oak Wood, Spruce Wood, Acacia Wood, Birch Wood, Jungle Wood, and Crimson Hyphae.

Some of the more common wools used include Wool.
Extinct Magic

A type of kinesis that has been branded as too powerful, and exterminated, or died out. This has been going on for hundreds of years, and wiped out thousands of kinesis. There is a legend that originally, everyone had a kinesis, but eventually so many were lost, now they are rare. When a kinesis dies out, it typically means that it was too impractical, and was exterminated by evolution. When a kinesis is exterminated, it was likely too powerful and deemed dangerous. Nobody knows how exactly kinesis are eliminated, only that they are.
Sunny

The self insert from the writer?? of the series. She's tired, chaotic, and laid back i guess. Is the other owner of her and Ethan's shared brain cell. A user of futurkinesis.

## Sunny

### Aliases

JensenJohnston (some lady camping)Jenson (wrong spelling)

## Relationships:

-Ethan is her #1 homie, her brother from another mother, and bad influence (in the best way possible)

-Lamb is one of her favorite people/sheep in the force, and she's knitting a secret sweater from their excess wool, as a surprise birthday gift.

-Her least favorite member of the precinct is Jackie, it is unknown why.

## Trivia

-she enjoys using her kinesis for trivial things, like outfits & book endings.

-she dyes her hair because if evERYTHING ELSE IS OUT OF CONTROL AT LEAST I'LL HAVE GOOD HAIR

-she's a swimmer

-loves getting called into the field, and predicting criminal's entire plan for escape

-she would get into a relationship, but is too busy simping over fictional characters

-she has severe ADHD

-likes fish as pets :)

-Her zodiac is a cancer
Quinn

Quinn is a new member of the force. She's a user of arbokinisis. She's a hopeful, chipper, & just a lil ray of sunshine :)

## Relationships:

-Lamb and Quinn have a basic friendship, and bond over plants and books.

-Sam is one of Quinn's best friends, they have a monthly book club and hang out outside of work often.

-Tommi and Quinn have a very professional relationship! She swears! She'll admit that Tommi is cute but nothing more they're just friends totally

## Trivia:

-plant mom supreme

-she can classify any plant shown to her

-she refuses to pick a favorite flower

-she is a pisces

-her original name was "Iris", and she had red hair. We changed it after realizing we'd just designed Iris from Acception.
Witches

The majority of the population. Witches are humans, but with magical abilites. Some witches have a kinesis, an area of special magic, but all have basic magical abilites.

## Abilities:

-basic spells, all witches can perform basic magic with an incantation

-potions, all witches can create these mixes

-most witches, if they have a kinesis or not, have a specialty. potions, runes, and incantations are the common areas of study.

## Trivia:

-Witch is a gender-neutral term in the Webtoon, used for all gender identites.
Telekinesis

A communication kenisis, with many varites. Most with this kinesis are able to communicate telepathically, regardless of language, species, or noise.

## Known Users:

-Lamb, uses while in lamb form to be able to speak english

## Canon Uses

Many airports offer a rent-a-telekinetic service when traveling abroad! A large amount will offer a tourist linguistic aide when traveling. Many vets have this power, as they can Dr. Dolittle their clients.
Samirah

Samirah is the current captain of the precinct. She has no kinesis, but majored in potion magic in school. She's soft spoken, kind, and capable.

## Trivia:

-Sam is the first featured character to wear a Hijab

-She holds a monthly movie night with the squad

-She is a Sagittarius

## Relationships:

-She enjoys spending time with Quinn, due to her positive look on life. Quinn is teaching her how to garden, and Sam is tutoring Quinn in potions magic.

-She also has a very close relationship with Lamb, and is working on a counter-curse potion for them.
A Main Character

Tommi is a member of the police precinct. She is a user of special magic,and has pathokenisis. She has a laid back, calm, and cool personality, until you lie to her. She's the most curious person you'll ever meet.

## Trivia:

-she's terrified of bugs

-knows how to play 4 instruments (guitar, flute, tuba, and piano)

-she has a twin brother

-Her sign is Scorpio

## Relationships

-Lamb is their best friend, due to their outgoing nature.

-Quinn is her deskmate, and friend. They don't hang out much outside of work.
Ethan

A shameless self insert by the head artist of the series. Ethan is chaotic, sleep deprived, and the best person ever, I'm very unbiased. Shares a brain cell with Sunny, and somehow still gets things done.

## Relationships

-Sunny is his shoulder devil, birthday almost twin, and generally his bro, I think

-pls fill in here how u would feel about tommi, sam, lamb, etc

## Trivia:

-Likes stealing road signs, once they fall down because he's a cop and does legal things

-Has 2 dogs

-Spends 86% of work day on discord, never gets caught??

-Pretty cool dude

-Once got trapped in the middle of a mud filled lake with sunny, lived to tell the tale

-His zodiac sign is a Cancer
Cerebrokinesis

A kinesis that allows the user to manipulate personality/rationale. This is easily one of the hardest to master, as it needs to be subtle manipulations. Manipulation of rationale is much more common, it's essentially the power of suggestions. Personality Cerebrokinesis is much less common, and extremely dangerous. Like pathokinesis, cerebrokinesis is a feared kinesis. Most people with this choose not to tell anyone or use it, as it's usually seed as a negative.

## Canon Uses:

Again, most with Cerebrokinesis choose not to use it, but those who rely heavily on it usually turn to crime. They will manipulate the logic of any pursuers, or even the personalities. This is also one of the kinesis that the government has not yet found a way to identify, and is extremely illusive.
Saddled Pig (Minecraft)

:)

The **Saddled Pig** is a Chair in *Minecraft*.

## Description

A Saddled Pig is a Pig wearing a Saddle. It is pink, 0.9 blocks tall, and was once a Pig.

## First Appearance

The **Saddled Pig** does not naturally generate in the world, and even lacks a "spawn egg" from the Creative Mode inventory. Instead, they must be constructed manually by right-clicking a Pig with a Saddle. This consumes both the Saddle and the Pig, and the **Saddled Pig** appears at the position of the former Pig.

Pigs can spawn in almost any biome, so long as there is an area of well-lit grass.

Saddles, on the other hand, can be found as a common loot in most structures.

## Function

The **Saddled Pig** can be controlled by using a Carrot on a Stick; though they will passively accelerate up to 5.20 blocks per second, they can be sped up by pressing the Use key while holding the Carrot on a Stick. This gives a burst of speed at the cost of a chunk of the tool's durability.

The **Saddled Pig** will absorb any fall damage that would otherwise be taken by the player. If the **Saddled Pig** is destroyed, it will drop its Saddle.

## Materials

Unlike many Chairs, the Saddled Pig's components are well-documented, and are the following:

* 1 Pig, which can be further broken down into:
	+ 1-6 Raw Porkchops (though only up to 3 can be recovered without Looting)
	+ 1-3 Experience Orbs
* 1 Saddle
Name of Magic Wiki

Welcome to the Name of Magic WEBTOON wiki!

== Characters: ==
Tommi

Quinn

Samirah

Lamb

Jackie

Ethan

Sunny

We're a collaborative community website about Name of Magic that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

*Need help building out this community?*

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* How to Contribute
* Managing your new community
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*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Desk Chair (Yume Nikki)

Although the Desk Chair is too pixelated to be able to make out small details, this is the Desk Chair.

The Desk Chair is a Chair in Yume Nikki.

## Description

Although the Desk Chair is too pixelated to be able to make out small details, it is a dull purple office chair with a circular base.

## First Appearance

Although the Desk Chair is too pixelated to be able to make out small details, it appears to be in Madotsuki's room, directly next to the bed. Its placement means that it is directly above the player when they get out of bed.

## Function

Although the Desk Chair is too pixelated to be able to make out small details, it can be used to save your progress outside of the dream world; sit in the chair by interacting with it, then interact with the desk while sitting.

While in the dream version of the room, sitting in the Desk Chair and interacting with the desk will allow Madotsuki to scoot around and explore most of the dream world while remaining on the Chair; this process is extremely slow, though this is a small price to pay for portability. Interacting with the desk again or waking up will disable the effect.

## Materials

Although the Desk Chair is too pixelated to be able to make out small details, it is likely made from a plastic frame with a polyester fabric seat.
A Fluffy Chair (NGU IDLE)

To-Do*Image*
Other To-Dos can be found here.

You can help us by revising the article.
> *"So comfortable to sit on, though the design is so tacky. You've seen like 30, 40 million of these things." - The Protagonist*
>
>

## A Fluffy Chair (NGU IDLE)

### Creation / Destruction

Killable

The **A Fluffy Chair** is a Chair in *NGU IDLE*.

## Description

The **A Fluffy Chair** is a fluffy white cushioned armchair with four brown legs and thin brown arms. The Protagonist describes it as "so tacky".

## First Appearance

Although it first appears in-game as the 26th bossfight, the Protagonist claims to have seen "like 30, 40 million of these things" (in reference to the **A Fluffy Chair**), which seems to imply that the **A Fluffy Chair** is incredibly common in the greater NGU universe. This revelation is even more shocking considering the protagonist suffers from *complete memory loss*.

## Function

One of the rare cases of an aggressive chair, the **A Fluffy Chair** is a boss that must be defeated in order to progress to the next boss. It possesses an attack value of 198.364 sextillion (198,364,000,000,000,000,000,000), a defense value of 106.812 sextillion (106,812,000,000,000,000,000,000), and a max HP of 1.984 septillion (1,984,000,000,000,000,000,000,000).

## Materials

The **A Fluffy Chair** is made of pixelated wood and white cushions.
Wooden Chair (Terraria)

A Wooden Chair in an empty NPC House.

**The Wooden Chair** is a Chair in *Terraria*.

## Description

The **Wooden Chair** is a sideways-facing brown Chair with two visible legs; it has no front- or back-facing orientations. It is one tile wide and two tiles tall.

## First Appearance

The **Wooden Chair** is the first pre-Moon Lord Chair the player is able to craft.

## Function

The Terrarian can sit in a **Wooden Chair** by standing near one and interacting with it; while seated, the Terrarian will regenerate health faster.

Additionally, the **Wooden Chair** fulfills the "comfort item" condition for an NPC to move into a house.

Placing a **Wooden Chair** next to a Table can allow the Terrarian to craft the Depth Meter and the various Watches, while placing it next to a Work Bench will allow for the crafting of Goggles or Sunglasses.

## Materials

The **Wooden Chair** is crafted using eight (8) regular Wood in a Work Bench. How the Terrarian is able to construct a complete Chair using what is essentially only a small table is undetermined.
THE SMUGGLERS(the gang)

**1.MainInformation:**

a gang of white people wearing red suits.

**2.History and description:**

The group was formed in June 1974 and took over the Glenwood territory as a base.

Their leader, Big Ash, had problems with the cops due to deviant activities.

The gang, as seen in the photos, likes to wear red racing suits.

Present:

the gang has been kicked out of Glenwood at the moment. And it only takes the Market.

**3.Enemies:**

**Husky**

**Rastas**

**The Juniors**

**4.Allies:**

**Vercotti Family**

**5.Turf:**

Glenwood District

Market

Baseball bat

Knife

Rifle
Lamb

Lamb is the secretary to the precinct. They are a user of Telekinesis, mainly while in cursed form. They're mischevious, sarcastic, and loyal to a fault, the storybook definition of a Leo. They enjoy studying stars & astrology's magical purposes.

## Physical description

### Species

Witch (biologically), Lamb (most commonly)

## Appearances

### Debut

Episode 1-SeenEpisode 2-First spoken lines

## Trivia:

-They are a Leo

-They have an iced coffee addiction

## Relationships:

-Tommi is Lamb's best friend. Lamb is extremely loyal to her, and loves her pathokinesis, as it can calm them down & cheer them up anytime!

-Sam is a close friend, and one of Lamb's favorite people. She's working on a counter-curse potion for them.

## Curse

Lamb is cursed to transform into a lamb unless it is a full moon. It us currently unknown to the public how or why they are cursed. As a lamb, they use telekinesis to communicate, as it's "easier than trying to talk as a barnyard animal"
Pilot Seat (Elite Dangerous)

The Pilot Seat, with a very suave looking CMDR (Commander) seated upon it in an Alliance Chieftain.

### Creation / Destruction

Created upon ship purchase, destroyed upon ship destruction

The **Pilot Seat** is a Chair in *Elite Dangerous*. It is the Chair in which the player character will sit when flying any of the many ships in the game. Supposedly, the Chair "controls" the ship in question.

## Description

The **Pilot Seat** is a mostly metallic, partially upholstered Chair which is usually situated at the front of any given ship's bridge, allowing for the appropriate viewing angles required for any CMDR (Commander) to be able to pilot the vessel with the utmost accuracy. The Pilot Seat is identical in every ship within Elite Dangerous.

The Pilot Seat, in its perfect design, has all of the necessary controls that a CMDR (Commander) could ask for. Attached to the right arm-rest is a "Joystick", used for controlling the pitch, yaw and roll axiis of the ship. On the left arm-rest is a "Throttle", which is used to control both the ship's forward and backward thrust, as well as a small thumb "Hat Switch", supposedly used for controlling vertical and horizontal thrust. There are also a number of other backlit buttons and switches of unknown purpose.

## Function

The **Pilot Seat** allows a CMDR (Commander) to control their ship. In game, the Pilot Seat also functions as an ejector seat in the event that a CMDR's (Commander's) ship is destroyed either through combat, unexpectedly high speed impact with a planet's surface due to an unexpected incredibly high gravitational pull, or general poor piloting on the part of the CMDR (Commander). The Chair, in this instance, will remain intact.

Whether or not the Pilot Seat on the CMDR's (Commander's) replacement ship is the same as the original Pilot Seat on the vessel that was destroyed due to one of the means listed above is currently unknown.

*CMDR Delta Vee* (Commander Delta Vee) famously "survived" the first ever destruction of a spacecraft in *Elite Dangerous* at the hands of a Thargoid Vessel, supposedly using this function of The Pilot Seat.

## Materials

The **Pilot Seat** is made from some form of durable metal, suitable for a space-faring species, as well as standard upholstery available at any space-craft store.

## References

1. ↑ A rare spelling of the plural form of "axis".
2. ↑ Elite: Dangerous 2.4 - First Player Death To A Thargoid
Desk Chair (Pokémon Shield)

> *Also see Desk Chair (Pokemon Sword).*
>
>

The Desk Chair as seen in Pokémon Shield.

The **Desk Chair** is a Chair in *Pokémon Shield*.

## Description

The **Desk Chair** is a white Chair with a smooth white outside and a purple inner lining. It is supported by four (4) reflective grey legs.

## First Appearance

The **Desk Chair** is first unlocked after the second cutscene of the game, in the protagonist's room (the rightmost room of the house, next to the kitchen with four (4) dining Chairs and one (1) green sofa with three (3) cushions).

## Function

The player cannot sit in nor interact with the **Desk Chair**, depressingly.

## Materials

The **Desk Chair**'s outer shell seems to be made of white plastic, while the legs are made of metal and the purple inside is made of a cloth or fabric.
Red Armchair (Lost in Vivo)

The Red Armchair, pre-nap.

The **Red Armchair** is a Chair in *Lost in Vivo*.

## Description

The **Red Armchair** is a red armchair; it either lacks legs or they are hidden by its upholstery. It looks somewhat dirty and old, though after napping in the Chair it becomes extremely filthy. Like everything else in the Lost Tapes, it is affected by an extreme recreation of the PS1-style "vertex snapping" which seems to make it rapidly "shiver" as the player's camera moves.

## First Appearance

The **Red Armchair** appears in Lost Tape 4 (Hotel), a piece of side content which must be found in the main game. The room it is in can only be accessed after sleeping in two (2) clean beds.

## Function

The **Red Armchair** is the third (3rd) and last location where the player must attempt to sleep in Lost Tape 4 (Hotel); like the other areas, sleeping in the Chair will make the room filthy, and the protagonist will refuse to sleep in it again.

## Materials

The **Red Armchair** is likely made using a special low-poly wood and red velvet.
Chairs in Video Games Wiki

**Welcome to the Chair Compendium!**
This wiki chronicles the Chairs modeled and designed in various games across all genres, platforms and dimensions, and aims to function as the world's largest digital archive of information specifically relating to Chairs in video games. For the most part, if it's a virtual Chair, it can be documented.

We currently have 16 articles, 28 files, and 1 active editors

#### **Third Party Chairs**

If a game allows users to model or draw their own props or environments, these Chairs are considered "Third Party" and, therefore, non-canon, and ineligible for the wiki.

## Important Categories

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

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*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Terano Keun

* **Stage Name**: Terano Keun

**En Coreano:** 테라노 큰
**Nombre Real:** Jose Bellum
* **Código Zepeto:** CA3TFB
* **Fecha de Nacimiento:** 1998.01.22
* **Lugar de Nacimiento:** Sri Jayawardenapura Kotte, Sri Lanka

## Curiosidades

* **Grupo K-Pop:** OXY8
* **Sub-unidad:** OHLALA

**Posición:** Lider de OHLALA, Main Rapper, Lead Dancer, Cara del Grupo.
* Le gusta mucho escribir, así puede expresar de forma fácil lo que siente.

* Es introvertido, le gusta conocer profundamente a los demás pero no vice versa. Además, suele permanecer sólo, lo que le permite pensar para sentirse inspirado.

* Le gusta aprenderse los raps de sus canciones favoritas.

* Le desagrada la falta de sinceridad, la deslealtad, la injusticia, y de apoyo en amistades.

* Anteriormente, su stage name era Centinela.

* Habla coreano, español y cingalés.
Pilot Seat (A Hat in Time)

The Pilot Seat, facing the wrong way.

The **Pilot Seat** is a Chair in *A Hat in Time*.

## Description

The **Pilot Seat** is an armchair covered in brightly colored cushions and fixed to the floor with a swivel base. It has two joysticks fixed to the ends of the arms, as well as several other buttons.

## First Appearance

The **Pilot Seat** only appears in the main room of Hat Kid's spaceship, first appearing at the start of the game.

## Function

Although you are able to sit in the **Pilot Seat**, it cannot be used outside of cutscenes. Sitting in the seat will cause the camera to slowly pan around the ship, which resets immediately after getting up.

## Materials

The **Pilot Seat** is made of wood with red padding; the buttons likely use plastic and are set in a metal or plastic frame.
Desk Chair (Pokémon Sword)

> *Also see Desk Chair (Pokemon Shield).*
>
>

The Desk Chair as seen in Pokémon Shield.

The **Desk Chair** is a Chair in *Pokémon Sword*.

## Description

The **Desk Chair** is a white Chair with a smooth white outside and a purple inner lining. It is supported by four (4) reflective grey legs.

## First Appearance

The **Desk Chair** is first unlocked after the second cutscene of the game, in the protagonist's room (the rightmost room of the house, next to the kitchen with four (4) dining Chairs and one (1) green sofa with three (3) cushions).

## Function

The player cannot sit in nor interact with the **Desk Chair**, depressingly.

## Materials

The **Desk Chair**'s outer shell seems to be made of white plastic, while the legs are made of metal and the purple inside is made of a cloth or fabric.
Futukinesis

A kineis that allows the user to see into the future. One of the most uncommon kinesis. Futukinesis is a kinesis that varies greatly based on the user, some use it for short term, others for far off goals. Takes great training to control, as visons tend to come without warning or implications. Users may work to be able to call forth the visions, but they also still come unprompted.

## Known Users:

-Sunny, was specifically hired because of futukinesis, as it's so rare and such an asset.

## Canon Uses

A surprising amount of those with Futukinesis turn to gambling and crime, as they can plan for almost anything. The population of those with this kinesis is so small however, that there's not a true common career path.
Inclinkinesis

The manipulation of human cells

Inclinkinesis is one of the most powerful kinesis if used to full power. Most used this to change hair color, height, or small things. With more power, they could gain control of others, but this was extremely rare. At a more advanced level, they were known to be able to take away ability to speak, walk, or even breathe. They were even able to change a human's species. The final straw that led to extermination was when it was discovered that they could manipulate magic/kinesis cells, and strip witches of all basic magic and kinesis, or even change a kinesis. They were ruled too powerful, and exterminated by the government years ago. There are rumors though, that a few survived, and manipulated the kinesis into their children's bodies, continuing the bloodline, but they're only stories.