Bounty Hunter Blues Part 2

## Episode 8 - The FeyWild West

District 3... Following one of two rivers that flow out of Kal-Kanar, Seline and Talia run into Rhenalle who decides to travel with them before fighting off a group of District 3's bounty hunters. Talia checks the warlock. Finding no rations or supplies Talia digs a little further, under their clothing is a runed metal empty carapace. She does find a pouch with a spell book, a scroll sealed with the same inverted diamond and a few glowing purple crystals. At this point, the crowd starts wanting to celebrate their killing the warlock bounty hunter Relberron. The District 3 bounty hunters are all notable. Relberron was known for their cruelty and would take anyone in for the slightest offense. They didn't need the money. No one has ever reported having seen them eat or sleep. They did it just for the pleasure of it. They were one of 20 bounty hunters. It was one of the more well-known just for its cruelty. Some others are equally known for their cruelty. Many operate in silence so are not known by name but are known of. One that is close to this Relberron in cruelty is Halgar, a half orc. He delights in the hunt. He lets his prey know that he's watching before hunting them down. In asking around, some of the people have heard of a wealthy person from the north but also know that he is in the good graces of the 12 and are reluctant to say any more about him. Talia encourages three people, two who just came from Kal-Kanar, to say more (after giving them some gold). They say that Brown left for Kal-Undar. The third one from Kal-Undar says that they had seen Brown in the city but that he was preparing to secretly leave. Kal-Undar is still a day away. On the road to Kal-Undar is a formation of rocks floating north of the road that sometimes collide with each other. While interacting with the people, the Argent-Grey’s notice they have unique traits. Some have a glowing right eye or a feeling of static around them. Seline notices that there's a lot of ambient magic present in the area. Rhenalle confirms this pointing out the rocks and saying that there are also crystals growing out of the ground to the South. Continuing she says it's from the fall of the old Empire. A lot of magical energy was released some of it blocked out the sun for 100 years and covered the entire empire far beyond the bounds of District 3. Somewhere in District 3 is ground zero. The only people that don't have any sort of wild magic have legacy. Those who have legacy are they live with the great deal of pain or died relatively young. Rhenalle knows that legacy is hereditary but feels like it spreads in some other way that she hasn't seen yet. While Rhenalle and Talia are talking, Seline asks her cards what they can do to help these people. Six of Wands (victory and public recognition). Inside the mansion Talia discovers that the scroll is their District 3 wanted poster. Talia's Wanted Dead or Alive with a 20,000 gold bounty. Seline's wanted intact and alive for $500,000 gold. Talia is a little disappointed in the difference of their wanted status and decides next time to shift to increase her noteriety. After talking to Seline about the wanted poster, they go to the realm of Pale Shadows. Reginald is drilling a small squad of mice in patrolling and defense of the cottage. Meanwhile Talia's gone off to find a squirrel-o-pillar determined to befriend it. After that, Talia starts the first 8 hours of her book training while Seline stops time. Talia goes to bed while Seline checks on the kids. Jareth's literature class is going better now that his tabaxi friend Water Under the Bridge is helping him. Adrienne is sitting on her bed playing with socks. Seline tells her Rhenalle is here but sleeping and Adrienne will be able to see her in the morning. Back on the road in the morning, people in passing mumble Moon guide your steps to them. People who weren't at the party last night. Unlike Kal-Kanar, Kal-Undar has no wall surrounding it. The building seems to just come out of the sand. The buildings here are made out of either sandstone or dried and baked mud. While it all looks well constructed it seems like it was built without much prior planning. This makes the streets wind and twist leaving no straight streets. The streets lead to pockets of varying sizes containing a well where people mill around and stalls are set up to sell goods until they reach a large pocket. It is probably in the center of the city and resembles a town square. There are some larger buildings here and what looks like a temple, the Eyes of the 12. It is made of old weathered stone but is not sandstone. There are several pillars out front and a tall bell tower in the front of the building. The rest of it tapers off and rounds off at the back. It's bigger than some of the churches of the Mother but not as big as the cathedral in Bluepeak. There's another building that looks like a town hall that probably also serves as a constable station and jail. They find a bar to ask questions. With some gold piece encouragement, the bartender says Brown came through some months ago. He try to ingratiate himself with the locals by spending but ended up leaving Southwest. Brother Martin was not happy with Brown and can be found in the Old City on the east side of town. With another 20 gold pieces, the bartender suggests that they leave before a hunter finds them. Outside the bar, Halgar starts to introduce himself before Talia shoots at him. The shots passed through Halgar's head as it turns to smoke and hit a bystander behind him. He reforms a few feet away and pulls down his hood. He is a half-orc and his left eye is shut tightly like his face is contorted. His three right eyes watch them. He completes his introduction before his illusion dissipates. Talia full direwolf shifts with her coat activated, her form now billowing black smoke. The crowd clears the square as alarm bells are sounded. Talia with Rhenalle on her back bounds into the town square leaping over the hastily assembled guards with rifles at the ready. Talia hybrid shifts while Rhenalle rages and climbs the tower...

They finished Halgar and 15 guards. Halgar has three potions, another wanted poster, 5,000 gold pieces in a small bag of holding. Talia collects Halgar's head and the courtyard is still silent. Through Cortez, Seline sees people further out taking shelter in their homes. A voice calls out to them…

## Location

* Kal-Undar

## Characters

### Players

* Seline Argent-Grey
* Talia Argent-Grey

### NPCs

* Rhenalle
* Jareth Argent-Grey
* Adrienne Argent-Grey
* Halgar