Melanie Alexandra

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Melanie Alexandra is the daughter of the Greek Protogenos Chaos, the first of his kind. She is the chosen one of an ancient prophecy, with her destined to be the one to end the world. However, her mother, a powerful daughter of Hecate named Kallista, tried to spare her daughter of this fate and, when all other options were going, removed Melanie's memories before sending her to Camp.
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Melanie was found unconscious near the border of Camp Half-Blood with no memory of her past and only a rabbit toy in her hands. Brought to the infirmary, she was tended to by the healers and while they were able to mend the physical injuries, nothing they did could cure her amnesia. The only identifying clue to who Melanie’s identity was the bracelet she wore, which had her first and middle name engraved, along with what was presumed to be her date of birth.

Upon recovering, Melanie was brought forward at a Head Councillor meeting, where they tried to discover exactly who she was. The Councillor for Cabin 3, Percy Jackson, argued for Melanie’s protection – as he had been the one to find her – until they knew what she was. She resided in the Big House for a few weeks, until it was revealed that Melanie’s mother was a child of Hecate named Kallista, who was believed to have died over 4 millennia ago. With this information, Hecate allowed for Melanie to move into her cabin, while the Councillors tried to learn more about her.
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**FATAL FLAW**
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**Enhanced Condition:** Due to being a Half-Blood, Melanie is naturally stronger and faster than the average mortal.
**Mystokinesis *(The ability to manipulate magic)*:** Melanie is capable of preforming magic, almost innately, since she is a descendant of Hecate (her mother being a daughter of Hecate).
**Telekinesis *(The ability to manipulate matter)*:** Melanie can easily move objects and people using nothing but her mind.
**Spatiokinesis *(The ability to manipulate space)*:** Somewhat surprisingly, Melanie is able to manipulate space. Currently she is only capable of teleporting short distances and creating temporary portals over short distance, but it is agreed that she would be capable of much more when she is older.
**Creation:** Though rarely displayed, Melanie can create anything she can think off. She describes this power like pulling something out of nothingness, though the effects cause her to feel off.

**Destruction:** Albeit unwillingly, Melanie is capable of destroying pretty much anything, turning it (or pushing it, as she says) into nothingness. Like her creation powers, using this leaves her feeling "icky"
**POSSIBLE POWERS**
These are powers that Melanie is claimed to possess according to the Soldiers of Chaos, however, they have yet to manifest themselves and as such will be placed underneath here.
**Geokinesis *(The ability to manipulate earth)*:** Claimed to be the first of the "locked" abilities she will develop, it is believed that one day Melanie will be able to manipulate the element of earth.
**Aerokinesis *(The ability to manipulate air)*:** Melanie is said to gain the ability to manipulate air.
**Atmokinesis *(The ability to manipulate weather)*:** When Melanie is older, she will supposedly be able to manipulate the weather to astounding degrees.
**Hydrokinesis *(The ability to manipulate water)*:** Melanie is possibly going to gain the ability of manipulating water.
**Pyrokinesis *(The ability to manipulate fire)*:** The last (traditional) element that Melanie could gain control over, she is may be able to manipulate fire.
**Umbrakinesis *(The ability to manipulate darkness)*:**
**Photokinesis *(The ability to manipulate light)*:**
**Nýchtakinesis *(The ability to manipulate night)*:**
**Imérakinesis *(The ability to manipulate day)*:**
**Toxikinesis *(The ability to manipulate poison)*:** According to Akhlys herself, when Melanie is much more in control of her powers, she will "unlock" the ability to create and manipulate poisons which can complete a variety of different purposes.
**Pathokinesis *(The ability to manipulate emotions)*:** Interestingly, it is believed that one of the powers Melanie will develop is the power to manipulate people's emotions. Whether this will be the complete power or a sub-power of Mentokinesis (mind manipulation) remains to be seen.
**Mentokinesis *(The ability to manipulate the mind)*:** It is possible that Melanie may gain the ability to manipulate a person's mind.
**Ecokinesis *(The ability to manipulate nature)*:** Melanie is supposedly going to be capable of manipulating nature to her will when she is older, including plants and wildlife.

**Chronokinesis *(The ability to manipulate time)*:** Said to be the final power that she will "unlock", Melanie is believed to be able to manipulate time.
**Mortality:** As she is still a half-blood, Melanie is still technically mortal and has many typical human weaknesses, and will cause similar results. She can temporarily protect herself from these weaknesses using magic, though that would lead to other complications.
**Overexertion:** Due to the heavy physical toll her abilities have, Melanie is easily exhausted by them, and often needs to rest after using them. Using to much at once can cause disorientation, nose bleeds, unconsciousness, and even death.

**Emotions:** Melanie's power is tied heavily to her emotions, and for her powers to work she has to be in a good state of mind. A sudden outburst of emotions can cause her powers to either explode or stop working at all.
**Ancient Greek:** As a Greek Half-Blood, Melanie's brain is hardwired for Ancient Greek, allowing her to easily translate simple texts and with some effort, more complex ones as well.
**Survival Intuition:** It seems that Melanie has survival knowledge buried within her subconscious, which comes to her when she needs it most (sometimes).
**Strategy:** Melanie seems to be an incredible strategist for her age, able to devise good plans without much effort in order to win.

**Musical Knowledge:** Melanie has an almost intuitive knowledge of certain songs, knowing lyrics to ones she shouldn't know off the top of her head. This can be due that she listened to them before losing her memory, and that the melody hasn't been forgotten.
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**Father:** *Name / Status*
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**Mother:** *Name / Status*
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**Confidant:** *Name / Status*
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**Friend:** *Name / Status*
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**Ally:** *Name / Status*
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**Acquaintance:** *Name / Status*
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**Follower:** *Name / Status*
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**Enemy:** *Name / Status*

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**FOOD & DRINK**
**TV & FILM**
**MUSIC**
**TRAVEL**
**NATURE**
**SPORTS**
**CHILDHOOD**
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**Uranus:** *Sign*
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**Lilith:** *Sign*
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**Chiron:** *Sign*
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**Ceres:** *Sign*
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**Vesta:** *Sign*
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**Ascendant:** *Sign*
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**Midheavan:** *Sign*
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**Nadir:** *Sign*
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**2nd House:** *Sign*
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**Connections:** Char *(Owner)* //
RP Sample goes here

Plans
*Bedroom* // *Journal* // *Pet Cat*