Change Log

### v0.4.6 (5/12/2016)

* Added Skins: (More coming soon. Please request them on Reddit or twitter) (Brazil isn't easy to do)
* If your name is unknown is no longer shows up in game
* Buffed anti-tank reload time
* Nerfed Tank Speed
* Added more featured YouTubers
* Removed donation button
* Removed more games link (moving this to another section)

### v0.4.5 (4/12/2016)

* Added more featured YouTubers
* Buffed Anti-Tank range
* Spawn protection is now infinite but you can't score whilst spawn protected
* Fixed but where you get negative points
* Optimized CPU for collision logic

### v0.4.4 (1/12/2016)

* Optimized server CPU
* Reduced bandwidth
* Fixed issue where all units you've ever seen send data to you
* Buffed Gatlin gun range
* Buffed basic wall HP
* Fixed positioning issues of ranged units

### v0.4.3 (30/11/2016)

* Commander no longer spawns at start (Must be bought)
* Bug Fixes

### v0.4.2 (29/11/2016) (SORRY FOR THE SERVER RESTARTS):

* Fixed memory issue on Server
* Removed some logging from server
* Fixed server quad tree issue

### v0.40 (29/11/2016):

* Extended Spawn protection to 6 minutes
* Added Quad Trees to Optimize Collisions
* Buffed "Great Leadership" to give 10 population
* House now provides 3 extra population
* Tanks now take up 10 Slots
* Soldiers now take up 2 slots
* Removed speed randomization amongst units

### v0.39 (28/11/2016):

* Added 1 Upgrade to Commander: (More coming soon)
* Added more advanced targeting for ranged units (right click on target you want to shoot)
* Improved general Targeting logic
* Improved Unit Position prediction
* Increased Starting points
* Decreased spawn protection a bit
* Increased Tank Space
* Server CPU Optimization

### v0.38 (28/11/2016):

* Resized Spikes to prevent space issues
* Added Subscribe button for featured channel
* Added Google Site Index
* Added donate button
* Adjusted meta Tags

### v0.37 (27/11/2016):

* Fixed Scoring when killing a player (Again)
* You now get 50% of a players score when damaging them
* Fixed interpolation issues
* Tanks only take up 6 spaces now
* You can now buy back your commander from your main base

### v0.36 (26/11/2016):

* Fixed Unit Interpolation
* Optimized Server CPU some more
* Fixed cloaking issues
* Fixed camera issues after pressing any button

### v0.35 (26/11/2016):

* Killing a Player now awards you 20% of their total score
* Fixed Score formatting
* You can now click on any base to see some info
* Increased Tank Space to 10
* Fixed some server issues
* Cloaked units now regen cloak when entering your base
* Added basic chat spam filter
* Extended Base spacing some more

### v0.34 (26/11/2016):

* CPU Optimizations on server
* Player Base size no longer has a minimum
* Fixed Kick timer on chat
* Cloaked Units now use the background color
* Unit Limits now work across all units (Soldiers & Tanks share the same cap)
* Fixed Camera issues while building
* Increased Spacing between bases
* Added trees that you can hide your units in

### v0.33 (25/11/2016):

* Increased Spawn Protection
* Added Spotter Turret upgrade to Ranged turret
* Fixed Unit Selection issue with over 100 Units
* Changed the way Power Armor looks
* When your armory is destroyed or sold you now lose all upgrades you bought from it
* Added Hotkey Selection Back 1-7
* Raised Power Limit to 5000
* Added cloak upgrade to armory (cloak is lifted when a unit takes damage)
* Added a basic Chat (Hide & Show with T key or by pressing the chatbox)

### v0.31 (24/11/2016):

* Removed Build Limits on several Towers
* Reduced Build Size a Little
* You can now click on your main base
* Bug Fixes on Server Side

### v0.30 (24/11/2016):

* Fixed Server Lag issues
* Spawn Protection is now only disabled when your units leave the base
* Added Multiple Regions

### v0.29 (23/11/2016):

* Added Commander Unit
* Fixed single unit targeting (Now goes directly to mouse)
* Units will now move to a center point when attacking
* Increased soldier speed
* Fixed Scrolling Issues
* Added Tank Cannon Upgrade to Armory
* You can now right click whilst selecting barracks to set a target point for new units

### v0.28 (23/11/2016):

* Buffed Turrets
* Increased Spawn Protection Radius
* Increased Base HP

### v0.27 (22/11/2016):

* Added Featured Youtuber to menu
* Cleaned up Menu CSS a bit
* Pressing Q now selects all of your units
* Fixed some server issues

### v0.26 (22/11/2016):

* Added Armory which allows unit upgrades (More coming soon)
* Added hover info on upgrades
* Reduced Initial Load Size of unit information
* Bug Fixes
* Reduced Generator Cost to 50
* Added some new Colors

### v0.25 (22/11/2016):

* Fixed bug where units don't damage players
* Fixed bug where turrets don't shoot units
* Optimized Targeting and Collisions
* Increased Spike Cost
* Reduced Gatlin Turret Range
* Increased distance between players

### v0.24 (22/11/2016):

* Added Max Power
* Added Unit Collisions
* Added Houses (Increases the number of soldiers you can have)

### v0.23 (21/11/2016):

* Extended Spawn Protection
* Soldiers are now controllable even when they enter the enemy base
* Units will now only go into formation when not attacking anything
* Added some variation to unit speed to make it look more like a swarm
* You can now also hide units inside your own base
* You can no longer open multiple tabs
* Optimized server CPU usage to reduce cost

### v0.22 (21/11/2016):

* Renamed points to power
* Generators now generate more power
* Added Multi selector tool (Drag mouse to use)
* Disabled Base Selection
* Multi-Selector tool reduces range circle radius for better visibility
* You can now sell multiple units or towers
* Fixed Bug when Upgrades would push a tower outside of build range
* You can now select units by dragging your mouse. You can then move them by right clicking anywhere on the map
* Disabled Soldier to Soldier Collisions for now (I need to optimize this)
* Fixed Bug where turrets wouldn't shoot nearby enemies
* Slightly increased distance between players

### v0.21 (20/11/2016):

* Extended Spawn protection
* Added Gatlin Turret Upgrade
* Added Base Selection: (This will be used for the base upgrades)
* Increased Starting Points to 200
* Bug Fixes on Server Side

### v0.20 (20/11/2016):

* Added Leave confirmation
* Decreased Cooldowns for both units
* Added new Upgrades
* You can no longer build in the area below your base when it gets smaller
* Tanks do a lot more Damage to bases
* Fixed Blurry Icons
* Anti-Tank Gun now targets tanks first

### v0.19 (19/11/2016):

* Fixed Rotation for Power Plant
* You can also use right click to deselect any selected or active unit
* Added 2 new Upgrades to Sniper Tower
* Fixed Lag Spike Issues

### v0.18 (19/11/2016):

* Fixed Upgrade bug where it wouldn't work
* Added new Upgrades
* Bug Fix For Leaderboard
* Spawn Bug Fix

### v0.17 (19/11/2016):

* Added Upgrade System (More Coming Soon)
* Increased spawn protection
* Further Balancing
* Updated Hover logic
* Increased Limits for Some Towers
* Escape Key now Deselects: Active or Selected units
* You can now press C to return the camera to your base

### v0.16 (19/11/2016):

* Increased spawn protection
* Further Balancing

### v0.15 (18/11/2016):

* Rebalancing of several towers
* Removed cooldowns from Towers
* Renamed Factory to Barracks
* You can now click on any placed tower to select it
* You can sell any selected tower by pressing delete or the sell button (Get 1/2 of buy price back)

### v0.14 (18/11/2016):

* Added Wall Back (They are on outside now)
* Added Limits to certain towers
* Added Cooldowns to all Towers and Units
* Generators now generate more points
* You can now select units with number keys 1-0
* Several Bug Fixes

### v0.13 (17/11/2016):

* You now spawn with 150 Points
* Several Bug Fixes
* Optimizations on server side
* Buffed Generators
* Buffed Tank HP
* Your base is now larger to begin with
* Added Factory that generates Soldiers
* Removed Wall

### v0.12 (17/11/2016):

* Increased spawn Protection to 2 minutes
* Added time-based path logic (Fixes false unit positioning)
* Balancing
* Towers no longer spawn in reload state
* Bug Fixes

### v0.11 (17/11/2016):

* Units can now collide with each other
* Buffed Wall HP
* Added Spawn Protection
* You now get Points for killing units
* Reduced Cost of Soldiers to 5
* Added Favicon
* Increased Tank Cost
* Fixed Server Crash Issues
* No name is now shown as unknown
* Fixed HTML injection on leaderboard
* Optimizations on Server Side

### v0.1 (16/11/2016):

* Initial Beta Release (Some Bugs are Expected)