recursal/Fanatic-Fandom huggingface dataset:
Amon

## Basic Information

Amon is a demon given human form who works as a Warlock but also as a info broker giving info to both his allies, or enemies but they must make a deal with him before he gives them any info. He is quite eccentric as he believes he knows everything about this world and loves teasing mortals about it though the issue is he also is quite insane as he loves making people feel terror and finds it quite funny but it can be considered annoying by his friends.

Despite all this he isn't one to be underestimated, if you should find yourself making him an enemy be careful because he watches them and looks for when their at their weakest before striking much like a snake. His fatal weakness is his pride as he believes himself to be Godlike and hates being bested by others but if defeated he will recognize the person who bested him and watch them to find that persons weakness too.

## Powers and Abilities

Amon's powers are set around the mind scape and which makes him a dangerous enemy as the mind is also a mortals weakest area.

Yin: This ability lets Bill enter a persons mind and look through their memories.

Yang: Without anyone knowing he can make people fall asleep then appear in their dreams to have a chat with them and make deals though another bonus to this is within the mind scape he can manipulate the environment around him.

Tao: The final and strongest power in Bills arsenal is that he can rip someones soul out of their body and possess them pretty much joining the mortal world as the person whose soul was ripped out joins the mind scape. Downside to Tao is when used and Bill enters someones body he gains that persons weakness along with every mortals weakness like fatigue or etc he can still leave that persons body if he so wishes.

## Notes

* Amon's second Ability is similar to Freddy Kreuger.
Fulkner

## Basic Information

Fulkner is a Neko Guardian. He like Unikra before him are from the Southern Lands. He was sent to the Northern Lands in order to help the summoner that has begun to look for allies and to keep her own allies safe in turn to not get them killed.

He landed along with his friend Unikra who was sent with him to help find the summoner and to join her cause by the orders of his leader their in the Southern Lands. He didn't meet Kryis first the person to meet her first was Unikra as she needed help in finding Fulkner and with Kryis's help Unikra was able to find him by leading her back to the small village that Guineva was from he appeared once she had exited the forest and then with worry for his friend Fulkner was able to join Kryis in the small village and stays there with Unikra.

Once and ally and at Base he is seen in the small village with Unikra and Erja protecting it but sometimes he comes to the Castle Town to talk with the other Guardians to Kryis and also to remember why his leader had him come there in the first place and that was to make sure that Kryis came to his village to help save it.

## Powers and Abilities

Fulkner uses his Fists as his weapon of choice. He has two special attacks on that he shares with Unikra but with a few differences and one of his own.

Special Attacks:

Protective Friend: This lets him defend his friend Unikra from damage but immediately after the attack he will counter and do the exact same amount of damage times two done to him plus his normal damage mount added on in one punch to the enemy.

Neko's Swift Assault: This lets him bombard an enemy with up to ten punches in one turn then somersault kick the enemy before landing back down and back to his position this attack does intermediate to massive damage depending on if he is in a fury status that will make his attacks more damaging.

## Notes

* Fulkner was ordered to come to the Northern Lands with Unikra in order to help Kryis and that is why he took it personally in order to find her because Unikra doesn't know the real reason as to why the leader wants to talk to her.
Leena

## Basic Information

Leena is a Jester that worked for Queen Priscilla before leaving with the Princess as ordered by the Queen to help out the Summoner under her name until she gets there and joins as well. Leena has never shown her hair color to anyone not even the queen so when asked she says nothing.

Leena went with Meiyuan to meet Isabella at the gate as she knew that eventually they would appear and she would be able to go with them. On the ship she didn't say much and the whole time traveling she kept quiet and hardly said much.

Once at base that is when Leena finally spoke to everyone but still has something important to tell Kryis but will tell her eventually. Leena is seen alone but not far from Kryis's house and the bath house as Jun sees here looking over at Kryis's house hoping to talk to her.

## Powers and Abilites

Leena uses Darts as her weapon mainly she can use all kinds of Darts some deadly and some not as much but she does have a second weapon she uses and those are Cards and she uses those magically and and infuses the card to do damage based on if they are weak against the element if not the take normal damage.

## Notes

* Leena uses the same weapon set as Harle from Chrono Cross.
* Leena's use of the cards are very similar to the use that the X-Men Gambit uses as well as the way Ace uses his in Final Fantasy Type-0.
* Leena is the first Jester to show up but not the only one.
* Leena's connection to Kryis is still not confirmed as she has yet to approach her to talk to her.
Diveso

## Basic Information

Diveso is the Diving Bird Summon and he is Kryis's Seventy-Seventh Summon to join her. He can be obtained on all areas but only in areas that have a lot of trees or areas with mountains or areas with both in Kryis's World. You have to defeat a certain amount of diving birds in order for him to appear. Kryis gets him in the Northern Lands and in the area of the mountain path in formerly secluded area of the Northern Lands.

Kryis meets him in the fight right between the one hundred and fortieth or the one hundred and forty-ninth with a better chance for him to appear after the one hundred and fiftieth battle of Diving Birds. When he finally appears by himself he tells Kryis his name and that his Overdrive is called Diving Assault and that it lets him begin by flying further into the sky and along with many other Diving Birds they swarm the enemies on the field doing moderate damage.

Once in the Summon World he can be found in the area that Xuphol unlocked along with him, Jifuro and Rowl and even can be found together there later on with other Enemy Monsters that become Summons as well from the Southern Lands and other areas.

## Notes

* Diveso is the Twenty-Second Secret Summon.
* Diveso is the Third Enemy Monster to also become a Summon.
* Their are many different kinds of Diving Birds in Kryis's World but the ones that look similar to Diveso are the ones you want to fight near one hundred and fifty of them.
* You have to defeat near one hundred and fifty Diving Birds in the same area in order for him to appear.
Lynda

## Basic Information

Lynda is a Human Noble that runs the Quest Shop and is meet in the Summoner/Guardian Village she is the one that introduces Kryis to Colton, Drasea and her Dragon Horse Nima, Latara, and Velganos all of who join up after Lynda does.

Lynda is originally from the Castle Town but left after seeing how rude some of the people were to the non-humans that took on jobs for her and she got tired of it and decided to make a change and moved to where they would be accepted and left for the Summoner/Guardian Village.

## At Base

Lynda opens her Quest Shop in the Castle Town that is now a part of Base as well as the whole Northern Lands. Lynda's Quests are from people all over Kryis's World and if completed they net the person either Money, Equipment, Minerals, Decorations, sometimes Mounts and even Pets can be obtained from her Quests.

Many of the games characters go to Lynda's shop to see if they can help others out and not only earn themselves money but also to protect and grow as people and Level with their abilities.

## Notes

* Her offline quests build up when the ones that have been completed and finished have been saved and in her book that logs all the quests that have been completed.
* Lynda may get online Quests in the Future depending on how the story and everything unfolds.
* She is happy when she goes back to the castle town when the base is fused to it and sees so many races of people and all the people that were rude to the non-humans are all gone and at a place where they can still be as rude and evil as they want but that to will soon end.
Dawn

## Basic Information

Dawn is the teenage daughter of leader of the hidden village that the queen and her allies go to upon leaving the former village of summoners. Dawn was planning to take the ship to join up with the king and his allies but when the queen came there and told her the kings real plan she was shocked and hoped what happened there didn't happen to her fathers town. Dawn changed her mind very quickly and then told the queen that her and her horse Horus are going to help her and the Summoner for now on and that was when Priscilla then recruited the first member of that town.

Once at the Base Dawn is always seen riding Horseback on Horus and training at the base to get better. Dawn becomes great friends with Vera and they quickly become great friends.

## Powers and Abilities

Dawn in battle rides horseback on the back of her horse Horus most of the time and she mainly uses her halberd to do the most damage so she doesn't have to fight using her sword but she doesn't have a special ability but she gets to move almost anywhere on the battlefields and can have one person with her as well but it will slow Horus down a bit.

## Notes

* Dawn was originally considered to be Non-human but was changed to a human because the picture fit her personality better.
Galvice

## Basic Information

Galvice is a Tiger and the Sixteenth Summon to join Kryis. He is found on the mountain keeping orphans prisoner waiting for Kryis to get there to fight him. Some orphans he did not get to keep behind him so they were saved by Kryis along the way to save the main amount of them still trapped.

He is very angered during the fight as he is in rage and nearly kills Kryis but thanks to Pietro who she summons to Life Drain him then her health recovered and he was not able to get passed Pietro to attack her and Pietro continued to Drain his Life so Kryis was fully healed then when she was the Wind picked up and during the fight Kryis learned Ice Aerods as well as Wind Magic and her first of that set called Cyclone's Rage after using that she defeats Galvice who then joins her as a Summon. His Overdrive is called Rapid Assault it lets him attack one enemy doing massive damage by hitting the enemy three times.

Once in the Summon World he is very mellow in the Summon World and can always be seen relaxing in peace though he can be seen talking to Irenes later one when she comes to the Summon World.

## Notes

* Before making it to Galvice Kryis gets 30 Bird Feathers from all the Bird enemies there.
* Galvice is the one that tells Kryis the location of the Wind Documentation about Wind Magic in which she then Summons Kupicho to dig up the documents and she learns Wind Magic Level 1-3 after reading them.
* Galvice is weak to Wind Magic.
* Galvice has a crush on Irenes.
Dactin

## Basic Information

Dactin is the Pterodactyl Summon. He is from the Distant Past and is also one of the three goals that Kryis needs to keep and succeed at in the Distant Past.

He is the Leader of the Pterodactyls and is also the one that saves Rexer and makes him a summon and sense Kryis went back in time to save him she was able to keep Rexer and Dactin with Rexer still getting saved by Dactin afterwards but Dactin going back to the Summon World and being safe instead of dying.

He is her Forty-Seventh Summon to join her and his Overdrive called Soaring Grab lets him dive down grab a hold of the enemy with his feet and tosses them slamming them back to the ground when he comes back with them.

One in the Summon World he is seen speaking to Rexer a friend of his and was shocked to find out that he survived for so long.

## Notes

* Dactin is the Third Summon to join Kryis in the Distant Past. He is also the most important one to get.
* Dactin is the Fifth Unique Summon.
* Dactin like Domacus is a Transport Summon as he showed when he picked up Kryis and her allies from the distant past along with Domacus so they will be safe and can all go back to base together.
* Once Back in the Present Dactin gives Kryis 5 Pterodactyl Wings and says put them to good use.
Olan

## Basic Information

Olan is a Warrior. He is from the same village as Quanira he is the strongest from that village and like to make sure everyone knows it. He was the owner if the Rhapsody Ore until Kryis beat him in the the challenges he picked and then when he lost he saw that there are others even stronger then him no matter the age and he join Kryis for the whole time she was there and even left when she did back to her time.

Olan was the one that spoke to Paora after they save her from the monsters in the forest that is between there village and the desert that leads to the Lizard people. He always stays calm but has a level headed thought process and has a small crush on Paora.

Olan watches out for Quanira and Paora while at the Base in Kryis's Timeline as he trusts Kryis but the others he has yet to get to know and doesn't want them to get hurt by other members of Kryis's Allies.

## Powers and Abilities

Olan is a Warrior with many different styles of fighting and he is equally strong with each he doesn't fail at much of anything but he knows even he has limits so that is why he never tried to learn magic as his ability in it is very low.

## Notes

* Olan is the Second Character from the Distant Past to Join Kryis.
* The Rhapsody Ore that is now in Kryis's Timeline can be used to make stronger weapons that the people from Olan's time never knew about.
Unikra

## Basic Information

Unikra is a Neko Brawler. She is a friend to another neko named Fulkner that left her behind in the village at the docks in the Secluded Area, She was waiting for his return but instead when she saw Kryis she knew what she had to do.

When she sees Kryis she approaches her and asks for her help but first she introduces herself and then asks for the help in looking for her friend that left her here in this village so Kryis said sure I will help you find him if he isn't here he must have passed through the forest and to the Small Village. Unikra thanks Kryis for letting her come along and joins her and then once Unikra was able to get there in the village Fulkner saw her and was happy that she was back but she asked him where did he go and his words were to scout ahead. She forgives him and tells him that she join Kryis and her team and Fulkner said darn that is why I went ahead to look for her in order to join her first.

Once and ally and at Base Unikra is seen with Fulkner in the small village that Erja is also at in hopes of protecting it as well as the forest on their side so no one can harm the people.

## Powers and Abilities

Unikra uses her Fists as her weapon of choice. She has a glove on her dominate hand and a bandage on the lesser dominate one. She has a special attack.

Special Attack:

Protective Friend: This lets her defend her friend Fulkner from damage but immediately after the attack she will counter and do the exact same amount of damage done to her plus her normal damage mount added on in one punch to the enemy.

## Notes

* Unikra is very loyal person that is also very nice once you get to know her but she has a temper so it's best to stay on her good side.
DLC Paradise Lost

User must be 18 years because of the themes and contents.
You must not have recruited Jilem in the main story.

* User can only control Jilem and eventually to Aaron outside the battlefield.
* Within the battlefield, User can only control three characters, however, if there are characters in the convoy / extra, you can use the option: "switch" to the other allies take turns and gain experience.
* Player can switch characters during the fight, making it possible to have three characters in the fight and more characters in the part of the reserve.
	+ If the three characters who are in the fight die, they will be removed and extra characters takes their place (only if the characters are active/alive in reserve part.)
* No savepoint, however, in the menu, the user can save the game at any time, except in some special places and can not save the game during fights.
* The limit of base stats of all characters is 255. After that, only the weapons, armors obtained during the fights will be the only ones who can increase the stats. The maximum level is 255 (natural level up) + 100 (items).
* Only Jilem and Aaron will be present in the main story, all other characters, locations, items, weapons, spells, and enemies will not be part of Kryis' world.

* Story
* Bestiary
* Bosses

TBA.

* Story
* Bestiary
* Bosses

TBA.

* **Les Maîtres** are obtained in the dlc pre-order.
Juska

## Basic Information

Juska is a Verna Scholar. She is a friend to Lione and acts like an older sister to most of the girls. She is kind and compassionate. She is seen as a bit of the awkward type as she doesn't know much of the human world and to some of the people they think that is weird but everyone helps her learn more about everything they need to learn.

Juska is the person spoken to immediately after both Xuenu and Qurja have walked down to the entrance of the Verna Village and she tells Kryis about her being a Scholar and Kryis said it's good to know that more Scholars will be joining I am sure you will be of use and then she thanks Kryis for her kind words and then walks to the entrance to be with her friends. She is the second of two people to go to the Magic School with Qurja being the first when Trish drops them off there Juska and Qurja are given rooms in the Magic School and they are close to each other so they aren't lonely.

Once an ally and at Base she can be seen training in the Magic School. Ernesto tells her and trains her in how to be a better Scholar and know that with being a Scholar she will have to be able to maintain her own power and not let them get out of control. So she listens to him while training with Artur, and learning from Kryis the spells she has learned.

## Powers and Abilities

Juska learns all the Main Elements and Shaman Magic. She has all the same Shaman spells like Artur and has most of the Main Element spells that Kryis has.

Magic:

Fire Magic: Flame, Flame II, Flame III, Flame IV, Flame V, Flame VI, Flame Wave, Flame Arrow, Flaming Vortex, Flaming Slice,

Ice Magic: Freeze, Freeze II, Freeze III, Freeze IV, Freeze V, Ice Spikes, Ice Aerods, Shimmering Ice Wave,

Thunder Magic: Thunder, Thunder II, Thunder III, Thunder IV, Thunder V, Electronic Wave, Wild Thunderstorm,

Water Magic: Water, Water II, Water III, Water IV, Water V, Aqua Deluge, Rain, Sea Barrier,

Wind Magic: Wind, Wind II, Wind III, Wind IV, Wind V, Wind VI, Cyclone's Rage, Velocity Winds, Wind Gusts, Shallow Winds, Deadly Storms,

Earth Magic: Earth, Earth II, Earth III, Earth IV, Earth V, Earth Spikes, Rumbling Earth, Ground Crush,

Shaman Magic - Warriors Soul , Monks Soul, Thief's Soul, White Mages Soul, Black Mages Soul, Time Mages Soul, Knight Soul, Cleric's Soul. Sorcerer's Soul,

## Notes

* Holy Magic and Darkness aren't considered part of the main elements.
* She admires Kryis for being someone so young yet so powerful in the magic arts while being a summoner.
Celine

## Basic Information

Celine is a Goddess Summon and the Celestial Goddess. She is Kryis's Seventy-First Summon. She can travel to all worlds and has seen many but was never obtained as a summon by any summoner as no one has ever seen her much less heard her voice from a far like Kryis has.

When she appears she is the one that is seen trying to stop the fighting that is going on against two gods that are also putting other summons into their battle when they are the ones that caused it to happen. She tries to remain neutral in all situations but in some cases she will interfere and then that will not be a pretty site as she can be a bit rude.

Celine is the first of all the five summons to join Kryis when she came up to stop the battle and was the voice of reason to all the summons because she is a summoner. Celine lets Kryis know that her Overdrive is called Celestial Shine it lets the stars and all the galaxies shine bright healing all allies fully.

Once in the Summon World Celine is seen with all the other God's and Goddesses and is seen as one of the nicer of the ones there and everyone is shocked as none of them even knew she was a real goddess because all they ever heard about her was stories of how her hair was of many colors and not of a single color and that she was a very compassionate goddess that also looked out for humans and other alike.

## Notes

* Celine is the Ninth Unique Summon.
* Celine is also the First Unique Summon (Female).
* Celine is the Sixth Healer Summon.
* She is one of the only Summons that have a one time chance to be obtained if not they won't be able to be obtained ever again.
Ashard

## Basic Information

Ashard is the Chimera Summon. He flies over to Kryis's Base once he feels her energy waves return from the past as from the time the past happened to her timeline he was born and has now been chased by and almost killed by another Summon that is out to kill summons so that the summoners can't summon them as he believes he is the Ultimate Summon and that he is the best.

Ashard is seen in the distance by Kryis once Queen Priscilla and her allies all join and right before Xebec and the summon the Goddess of Destruction Usha appear before her he does and warns her about Xargas another Summon so to appear there to kill her or test her because he doesn't want to be a summon but rather a free spirit.

Ashard is the Fiftieth Summon and his Overdrive Chimera's Fury lets him not only attack three times but each attack is different the first is him rushing the enemy, the second part is him picking them up and slamming them to the ground and the third part is him flapping his wings so that the wind from it plows the enemy up and then slides them all the way to the other side and does damage based on how far they where pushed.

Ashard once at the Summon World and at the Village is always seen with Domacus and Dactin as all three are similar they all fly and transport Kryis and her allies across areas or to areas that are sealed.

## Notes

* Ashard is a Transport Summon like Domacus and Dactin before him.
* Ashard was being chased by Xargas who ultimately lost to Kryis and joined as a Summon as well.
Mabel

## Basic Information

Mabel is an Assassin disguised as a Maid working for King Arcos. She became his maid when she came to the Northern Lands the King had an odd feeling about her that is why he had her as his maid and sent his maid Meru to work for his son Prince Ircus.

Mabel's job for the assassins guild was to kill the king but upon Asuka and the others coming there and upon her getting caught not only by Kryis but by Hildagarde and the King she admitted to being an assassin and that is when Asuka walked in with Kila and Shinji who told Mabel that the Northern Lands are allies to Kryis and her team and so are the assassins so to make this bond stay Asuka opened the Assassins Guild in town and told Mabel to keep her job as the kings maid as she can protect him if anyone wanted to kill him. Mabel stayed with Kryis until she was going to exit the castle that is when she decided to stay in the castle and protect the king.

Once an ally and at Base she still works as a Maid in the castle and protects the king while still doing some jobs for the Assassins Guild when her skills are needed.

## Powers and Abilities

Mabel uses Throwing Knives as her weapons of choice. She has a special attack.

Special Attack:

Disguised Maid: This lets her throw two knives at once and unloads eight total knives at the enemy before stopping this does moderate damage.

## Notes

* Befriends Meru to learn more about being a Maid and also agrees to protect Meru and apologized to her for not only trying to kill the king but keeping the secret that she was an assassin.
Mavelle

## Basic Information

Mavelle is a Mermaid. She lived in the Water Shrine north of the Summon Village and when Kryis traveled to obtain her she learned Water Magic as well she also obtain a Mermaid's Tear it was the first part of three she was missing.

Mavelle joins Kryis and helps her out but was worried about the shrine so Krace moved it into town using a warp spell that he also teaches Kryis but it also wears him out making him very tired and weak but Mavelle states that there are two more pieces of the Mermaid Tear and if completed can help make her stronger as a summon and helps in obtaining The Mermaid character Delphine. She is the Thirteenth Summon to Join Kryis and is also the main reason that Kryis was able to obtain Krace as early as she did. Her Overdrive is called Mermaid's Grace it lets her heal all allies for intermediate health while putting enemies to sleep.

Once in the Summon World Mavelle is seen with Nira and Aria at the Temple in the Summon World they all love the sound the water makes and find it peaceful.

## Notes

* Mavelle is the Third Healing Summon.
* Mavelle is the Fifth Secret Summon.
* Mavelle loves to listen to the water around her and flowers.
* Mermaid Tear's make not only Mavelle's Healing Overdrive stronger it also boosts the stats of Delphine.
* There will be Half-Mermaids and one will have her bloodline I just have to find the right picture for it to work out.
Graundor

## Basic Information

Graundor is an Elf Lookout that works for the King in the Northern Lands. He isn't meet until Kryis decides to go and journey to the Summoner/Guardian Village.

He trains Isabella in archery so she can be of better assistance to the team and along with her high level magic become one of the better characters on Kryis's Team of allies.

Once Base and the Northern Lands Fuse into the Main Base he is seen with the other elves in the forest in the town above it and keeps to helping everyone while still being with his people.

## Powers and Abilities

Graundor has many of the arrows that appear in Kryis's World at his will allowing him to be one of the better Archers and he is able to switch his arrows depending on the enemies weakness.

He also has the Aim ability that lets him hit any vital part of the body on the enemy to do even more damage.

## Notes

* Like most Elves his real age isn't shown as they live longer then most races but his age that is listed is the age that most humans would be.
Ioshua

## Basic Information

Ioshua is a Bird Clan teen that at first was afraid of his wings but now he embraces them as he was the first to have Multi Color Wings he felt like an outcast but that was only for a while till he was able to see his wings as a blessing and learned that it's not a bad thing and. He joins Kryis upon meeting her in the village that Mordecai joined her in as a Summon he was the seventh in that group of nine to join and upon joining saw that all the members were indeed different.

Once at Base he remained with the Bird Clan members to look after both Faina and Xernin but also for Ioshua to learn from Sacarum and Destini that their is nothing wrong with who he is.

## Powers and Abilities

Ioshua has the same spells as Mina but doesn't know any Moon based Magic. But because he can fly he can go and heal from a far then from near or behind the other allies making him like Lorna a great addition to the team.

Healing Magic - Healing, Healing II, Healing III, Healing IV, Healing
 V, Healing VI, Mist Healing, Blessed Healing, Cure, Cure II, Cure III, Cure IV, Cure V,

Holy Magic - Aura, Aura II, Aura III, Aura IV, Aura V, Aura VI, Aura Lights, Aura Shockwave, Aura Spike, Aura Arc, Aura Wave, Aura Arrows, Shining Rays, Holy, Holy II, Holy III, Holy IV, Holy V, Holy Spike, Holy Fall,

Support Magic - Tonic, Light, Reflect, Telepathic Will, Confusing Mind, Sleep Evocation, Levitate, Weapon Breaker, Armor Breaker, Accessory Breaker

## Notes

* Ioshua is just one of three male White Mages.
* Ioshua is the second Winged White Mage the other being Lorna.
Delma

## Basic Information

Delma is a Demon and a Guardian to Kryis. She is very professional and keeps to her duty as a Guardian. Like most Demons she is from the Southern Lands that taught herself how to fight as she grew up in her village surrounded by warriors and didn't want to be the one person that didn't fight so she took on archery which no one in her race took on until after she did.

Delma learned under an Elf that has taught many other people in the Southern Lands how to use the Bow properly this Elf has been teaching not only elves, but demons, humans and other such races that exist in Kryis's World.

When Delma finished her training she snuck aboard a ship heading to the Northern Lands and was able to make the whole trip without getting caught and upon getting off the ship she went straight to the area before the Summoner/Guardian Village and waited for the day that she can be a guardian to a Summoner and in hopes that the Summoner would be Strong enough to also hold their own.

When Kryis came to the village Delma was the last one to speak to her and was also the only one that wanted to fight in a duel to make sure Kryis was strong enough to also handle her own. So when Kryis fought Delma in the duel and cut Delma's Arrow in half before countering her attack and dropping her heath to one she didn't think Kryis was strong enough and got proven wrong.

Once at base she stayed with the other guardians to Kryis and began to become friends to the other races as well forming a bond among themselves.

## Powers and Abilities

Delma uses Bows' all her Arrows that she uses cause status aliments. But the ones that are normal that she has are stronger then most people as she is a lot stronger then most people that use bow's.

Arrow's

Poison Arrows, Paralysis Arrows, Silence Arrows, and Sleep Arrows, along with Wooden Arrows, Steel Arrows, Bone Arrows, and Bronze Arrows. She also has her own arrows that she learned herself on how to make with are Night Arrows that cause all the above aliments without having to use those arrows.

## Notes

* The Night Arrows she created with help of her master that was surprised to see her dedication to the craft and he helped her get them noticed in the Southern Lands and they can be bought there in all weapon shops.
Drasea

## Basic Information

Drasea is a White Mage that knows Lynda and also helps Velganos and Colton with their quests as their healer and upon Lynda joining Kryis as an ally Drasea does so as well as the second person to join with only Colton before her and she also introduces Kryis to her Dragon Horse Nima.

When Drasea was younger she was kidnapped by a group of thieves that too her from her family but she was saved from the thieves but that is also where she met Nima who was also in the same place she was and was recently born and it was because of Drasea that Nima survived so Nima then began to go wherever Drasea did and upon her turning eighteen Drasea left for the Summoner/Guardian Village and have been there ever since.

Once at Base Drasea meet Dawn who she immediately befriended and they were always seen together along with Nima and Horus just talking and being the best of friends.

## Powers and Abilities

Drasea uses Rod's and as a White Mage she has the same abilities as Lorna but because of her Dragon Horse Nima she can go a further distance then most White Mages and heal an ally if they are further away.

Healing Magic - Healing, Healing II, Healing III, Healing IV, Healing V, Blessed Healing, Cure, Cure II, Cure III,

Holy Magic - Aura, Aura II, Aura III, Aura IV, Aura V, Aura Lights, Aura Shockwave, Aura Spike, Aura Wave, Shining Rays, Holy, Holy II, Holy III, Holy IV, Holy Spike

Support Magic - Tonic, Light, Reflect, Telepathic Will, Confusing
 Mind, Sleep Evocation, Levitate, Weapon Breaker, Accessory Breaker,

Drasea also like Lorna and a few others has the All ability that lets her use all the spells she has on everyone.

## Notes

* Drasea is the second person to have a mount they can use to ride into battle. With the first being Dawn and her horse Horus.
Quna

## Basic Information

Quna was raised in the castle town but since her life there was so tough as she didn't have any family she basically had to fend for herself as no one would help her and she basically taught herself how to fight.

She left at the age of fifteen to find a better life for herself she headed out and moved to the Summoner/Guardian village where she then learned how to use White Magic from Raxena that taught her. When Kryis showed up after defeating Dievas she was the the one before the last person to talk to her and she immediately noticed the unlimited potential that Kryis has and was shocked that someone of her power was around.

Once at Base Quna is seen with the other mages and Mason is shocked when he finds out her weapon of choice as there have never been any mages that have ever been able to do that and agreed to take her under his wing. She visits Raxena as well when she visits the Magic School in the base.

## Powers and Abilities

Quna is not that much of a different character when it comes to her magic as she has pretty much the same as Lorna but also she has special attacks that make her unique to her only.

Healing Magic - Healing, Healing II, Healing III, Healing IV, Healing V, Blessed Healing, Cure, Cure II, Cure III,

Holy Magic - Aura, Aura II, Aura III, Aura IV, Aura V, Aura Lights, Aura Shockwave, Aura Spike, Aura Wave, Shining Rays, Holy, Holy II, Holy III, Holy IV, Holy Spike

Support Magic - Tonic, Light, Reflect, Telepathic Will, Confusing Mind, Sleep Evocation, Levitate, Weapon Breaker, Accessory Breaker,

Quna also has the All Ability that helps her in her healing.

Her Special Attacks are a mix of her being a white mage but also from her past when it was only her.

Special Attack:

White Mage Rage - Lets her rush and enemy while healing herself.

Silent Speaker - Lets her punch an enemy while being very quiet and not making much noise so she can always hit the enemies vital spot.

## Notes

* Quna is the only White Mage to use Gloves as her weapon of choice.
Mira

## Basic Information

Mira is a Gnome Sculptor that makes statues and worries about her sister Mara. She is met in the second village leading to the Summoner/Guardian Village. She is one of the people that are already waiting after Mordecai joins and is the third of those to join the team and even asks Kryis to keep an eye out for her sister who doesn't like to keep in touch so she is always worried about her.

## At Base

Mira opens up her store that is full of statues as well as a place that is near the merchants store so they can split it so they can share it between the two building so they can put their own good not up for sale yet on their sides.

## Notes

* Mira is stern and direct and but has her soft side that makes her worry about her sister but also for her fellow members of her race and her allies.
Kiryūin

## Basic Information

Kiryūin is a Baby Dragon Summon that was recently born into Kryis's World and he is Kryis's Seventy-Eighth Summon to join her. He has been seen in the cave in the formerly Secluded Area that the people from the Distant Past stay in and where Kryis meets Scalom.

In that cave he is spoken to after Kryis has spoken to Scalom and once that has happened Kiryūin comes down from the spot he was sitting on and speaks to Kryis. When they talk he tells her that his Overdrive is called Baby Dragon's Call it calls upon any Dragon alive, dead or summon to do damage the dragon is picked at random so the damage can be very high or moderate depending on the dragon summoned.

Once in the Summon World he is seen with all the other beginner summons since he is the youngest summon of all of them he gets protected even by all the others summons and they really try to keep in in the middle area where all the others are so he doesn't get killed off. He is seen sleeping above Kryis's House in the Summon World along with Mirei.

## Notes

* Kiryūin is a Beginner Summon.
* If the Summoners hadn't left the Summoner Village from the Northern Lands moved to there location above the castle village that Isabella is from then the Beginner Summon for Kryis would have been Kiryūin instead of Ryuku but it all worked out in the end as both are summons to Kryis anyway.
Narjema

## Basic Information

Narjema is a Verna Sniper and daughter to the Verna Noble Jema. She was sent by Rastaban to look for the reason why their village was now able to be gone to by others and why it's no longer hidden. She found out that the person that did it was also a Summoner by the name of Kryis and when she went out of the small village instead of going south to the Castle Town she went north and waited till nightfall to run through the Ninja/Samurai Village and into the Vampire Village to wait for Kryis.

When Kryis came to the Vampire Village and saw Narjema she was a bit shocked as she has never seen someone like her but Narjema asked her are you the Lady Summoner Kryis the one that made it possible for the secluded part and the main part of the Northern Lands to be re put back together. Kryis said yes we fused Base with the Northern Lands and it seems that Base went mainly into connecting the two parts of the Northern Lands with other areas also being added and unlocked.

Narjema says to her can you come back with me to my village the Elder there would really like to talk to you about everything all we need to do is head back to the small village and enter the forest behind it and then leave it to me I will be able to lead you there.

Once an ally and at Base she is seen in the Castle Town thanks to Trish that took her there along with Hilarson, Seloria, Melvacha, Auria, Lione, Xuenu, and Sophina. She does go to see her mother in the Noble Area and does worry about what people think as she knows the people on this Land are different then the ones on other lands.

## Powers and Abilities

Narjema uses Bow's as her weapon of choice. She has a special ability and a few special attacks.

Special Ability:

Aim: This lets her hit any vital area on an enemy to make her attacks do more damage.

Special Attacks:

Forest Watcher: This lets her watch exactly what her enemy is planning and then immediately counter it upon them attacking her.

Beautiful Sniper: This lets her send a kiss to the enemy and then immediately launch an arrow at the heart that then splits and hits all enemies doing intermediate damage.

Deadly Sniper: This lets her aim her attack at the enemy's vital parts and shoots all vital spots with an arrow.

## Notes

* Narjema didn't use any of her special attacks while she was with Kryis but she does have some.
* Her Deadly Sniper Special Attack is what almost all Snipers have Turkum also knows it.
Lufina

## Basic Information

Lufina is the second person that is introduced to Kryis by Mason. She speaks to Kryis about joining and saying she would be honored to go but in all honesty Kryis can tell she joined because of Mason who asked her to join. She has feelings for Mason but hasn't told him though as she is afraid of the rejection but in all honesty Mason also shares those same feelings back but is to afraid to tell her.

Lufina mainly speaks to Bruna while at base that is until Mason join then she also is seen with him all the time when both of them are free.

## At Base

Lufina is a Tailor she makes clothes for the army for when they are home so they have things to wear besides there heavy armor. She make mostly Cotton and Leather Clothing but she has made Silk Clothing before but knows that she needs more training in it to make it the best possible.

## Notes

* Lufina is seen as the shyest person that Kryis has at her base.
Tyo

## Basic Information

Tyo is a Half-Elf from the Southern Lands he left in a very similar fashion to get to the Northern Lands but he happened to escape through land as he went past Isabella's Home Country and past Kryis's former home and made it to the secret village that Kasia and Dawn are from and a ship from there took him to the Northern Lands from there.

Tyo made it to the Northern Lands and when he did he got off and headed straight to see the King and when he did the King let him stay without a care if the Southern Lands wanted all Half-Elves dead or not he made it here safely so he is their ally, He really wanted to repay the king and worked his way up and even became friends with others like Douglas, Dario and Gatrium and even earned his title as a Noble from the King himself for all the deeds he has done for the King and for everyone else.

Tyo meets Kryis immediately after Zekius joins her and she enters the Castle Town to see if anyone new has come back and she sees Tyo talking to a human named Jihaku that happens to be a Spy. Kryis speaks to Tyo first and he was very nice with her and even speaks kindly with her and upon joining he leaves the town and heads to the Noble Area.

Once and ally and at Base Tyo can be seen relaxing and talking to Luca when he comes to the Noble Area but other times he is seen talking to everyone else getting to know them and even though Adanion when he is off comes there to the Noble Area and also joins them Tyo leaves as he can sense that Adanion hates Half-Elves and is not wanting to cause problems so he just does his best and gets along with everyone else.

## Powers and Abilities

Tyo uses Swords as his weapon of choice, He has a special attack that he learned from all the years it took him to become what he is now.

Special Attacks:

Hardworker - This lets him boost his strength and defense for the remainder of the battle.

## Notes

* Tyo's name came from the singer Taio Cruz but I swapped out the ai for a y instead.
* Tyo doesn't hate Adanion but Adanion hates all Half-Elves and he knows that they are at the Northern Lands but he has been told that he can't judge someone based off their race.
Conner

## Basic Information

Conner is Aldis's right handman and his Vice Captain onboard Aldis's Ship. Conner has a brother but his brother is in the Northern Lands furthest to the north training but Conner left as he wanted to see the world so he took his first chance to get out of there and left as soon as possible.

Conner speaks to Kryis for the first time when she approaches him onboard Aldis's Ship he completely agrees with her and tells her he would be honored to help her since then he has been there along with Aldis and Kasia to the Land of the Orc's but will continue to go with them no matter the next destination.

## At Base

Conner is seen talking to Aldis in the bar or in a cabin on the ship sleeping mostly.

## Notes

* Conner's favorite color is red hence the white and red pants.
Akil

## Basic Information

Akil is a Ice Adept. He is from the Southern Lands and has meet many other Adepts in the Southern Lands as that is where they are all from. He knows that some are not as kind and that some need to be convinced in order to join but he just hopes that eventually at least one of each adept will be in the Northern Lands so each one can pass on their own powers to others so many other people can learn from them.

He speaks to Kryis in the Summoner/Guardian Village and tells her that his special ability to help allies get to other areas that without his ability they can't normally get to and when Kryis lets him join he just hopes that others are willing to.

Once an ally and at Base he can be seen helping the others while waiting for the day that more adepts come there he is found on the outskirts of the Magic School.

## Powers and Abilities

Akil uses Bow's as his weapon and he can manipulate things around him in order to help himself and others to get to places they normally can't get to. His special ability can also be used on the overworld as well making it possible to be used everywhere. He has no special attacks but he can use all Ice Magic Spells as well.

Special Ability:

Stone Cold: Let's him freeze any body of water or drops of water so people can use them to access areas they normally can't reach

Magic:

Ice Magic: Freeze, Freeze II, Freeze III, Freeze IV, Freeze V, Ice Spikes, Ice Aerods, Shimmering Ice Wave,

Arrows:

Iron Arrows, Steel Arrows, Adept Arrows and Ice Arrows

## Notes

* A few other Adepts can be found in the Southern Lands while the others are obtained in DLC.
Abyss

## Basic Information

Abyss is a God Summon. He is the God of Death and is the tenth summon to join Exaluz. The passage to where he is has many enemies that can cast death or doom on an enemy and must be killed quick in order to defeat them.

When Exaluz and Shinoa make it to the room Abyss introduces himself and tells them that he has never been defeated much less hurt so he will find this to be interesting as many have tried and have failed. During the battle Kyla appears and uses Mana Cluster on him which really does a ton of damage to him causing him to lose a lot of health then Exaluz does her special Celestial Slash followed by Shinoa using her special called Former Lady which really drains him leaving him dangerously low in health which is what makes him end the fight so that he remains. Upon the end of the fight he tells Exaluz that his Overdrive is called Doom's Awakening it lets him attack all enemies on the field and to some not all will inflict doom on the character and within ten minutes will instantly kill the person within that effect after those amount of minutes have passed.

Abyss warns both Exaluz and Shinoa of the next to summons up as they are strong and if taken lightly they could be defeated fast.

## Notes

* Abyss is the fifth God/Goddess summon to join Exaluz.
* He is the third god to appear.
* He is the last of the God/Goddess to join Exaluz.
* He is one of Exaluz's Summons to join Kryis after the story but must be defeated first.
Guineva

## Basic Information

Guineva is an elderly woman with alot of knowledge about the past in this world and wanted to tell upon it and let Kryis know everything that happened. Along time ago way before Kryis was even born Guineva used to be very keen observer and was among one of the best in the world she also used to fight but gave it up and wanted to teach how she fought to another but was never given the chance. But upon entering Kryis's Ship Guineva took an interest in the Sailor Kasia and wanted to teach her how to defend herself so that she to can be of use to Kryis in battle.

## At Base

Guineva is seen drink tea and sitting by the flowers close to were Mitty is for company even though Mitty now belongs to Rose. Rose lets Guineva pet Mitty and even sit there near them while it's tea time.

## Notes

* The Spare picture in her Gallery is ment to be there as her picture was blurry in the character box so to make her visible her picture was added into the gallery to be seen better.
* Guineva hates alot of spices on her food and believes making it with as little as possible is better.
Dominia

## Basic Information

Dominia is the second person from the Land of the Orcs that joins she helps Isabella. She opens her home to Isabella and her team and then when Balor betrays Isabella Dominia was the one that suggested to get to the docks before Balor but it was to late and they had taken the ship.

Then once Zana joined they headed back to her place again for the night before heading to the Orc Village then back to here again where they would come in at dark but not to Dominia's Place but to her friends but once her friend beat her own daughter infront of Dominina she had enough and along with the others decided to take Yasalina and leave the village forever and then get onboard the ship and head to the Summoners Base.

Once Dominia got there she would always be seen drinking tea with Adanion and Morgan who like her all love to talk to people like themselves but also just love to sit and smell the flowers around them.

## At Base

Dominia is a Noble but really quite the chatterbox she talks so much everyone calls her Lady Gossip as she knows almost everything before it happens.

## Notes

* The Accessory in Dominia's hair is a Item that increases the chances of gaining more money after a battle.
* The Accessory is called Coin Tiara it increases the drop rate of more gold by 50%.