Scorpion

**Hanso Hasashi**, known as **Scorpion** (全蠍人, "Full Scorpion Man")[1],  is a resurrected ninja in the *Mortal Kombat* fighting game series. He appear in the alternate game of NetherRealm Studios.

## About Scorpion

It is known that his father, a former member of the Shirai Ryu, forbade his son from joining the clan, as he did not wish for his son to live the life of an assassin. However, Hanzo joined in spite of his father's wishes in order to provide his wife and son with a comfortable life.

Now Scorpion is a hell-spawned spectre, inexorably seeking vengeance against those responsible for the destruction of his clan and the death of his own family. Despite his malevolent appearance, he is not inherently evil. He joins the forces of evil when promised a means of resurrecting his clan on Earth, or the chance to inflict his wrath against those who butchered them. Scorpion has also (indirectly) assisted the game's protagonists to fulfill these motives.

Scorpion is perceived by fans as the title's foremost anti-hero. He undertakes actions that benefit the forces of good, albeit in his own gruesome and vigilante manner. His attitude, appearance and self-reliance have all contributed to his popularity. Compared to the purely virtuous "good guys", and the diabolically evil "bad guys", Scorpion's moral neutrality is unique. Although he is featured alongside the forces of evil in the opening scene of *Mortal Kombat: Armageddon*, he remains neutral because of his fierce hatred of Quan Chi.

Scorpion appears human when masked, though this is merely an illusion. Only his skull remains when in his true form, sometimes ablaze. However, he can fully regain his human appearance if he conquers his own demons. Scorpion's most popular and recognized skill is his famous spear attack, which is used to draw an opponent toward him. This attack will also stun the opponent for a short amount of time. Scorpion will shout, *"Get over here!"* or *"Come here!"*, while executing this technique.

Although Scorpion is often strict and wrathful, at times he shows a caring side and is very honorable. In the original timeline, when he discovers the Sub-Zero in the second tournament isn't Bi-Han and in fact his more merciful brother, Scorpion vows to protect Kuai Liang instead for killing his kin.

## Appearance

Scorpion appeared as a yellow palette swap of Sub-Zero. He kept this appearance from the first *MK* to *MKV* after which he bore two swords on his back and his kunai attached to a rope tied to his belt. He has white eyes with his mask on. Without his mask, his head is a (sometimes flaming) skull. In *MK4*, he is further distinguished by his skeletal motif, mostly in the mask, with bone-like structures lacing his uniform.

Scorpion unmasked is known as **Inferno Scorpion**. This design reappears in the Challenge Tower, fighting Kano in the Netherrealm. His costumes incorporate his namesake more and more with each game, especially his latest redesign. The hilts of his swords now resemble the stingers of scorpions, while his shoulder pads and mouthpiece are also molded after scorpions.

## Kombat Characteristics

### Power and Abilities

Scorpion is most commonly associated with hellfire, the Netherrealm's variant of fire. Scorpion is immune to the element and primarily uses it to confirm the death of his opponents, spewing it from his skull while unmasked. As a spectre, Scorpion is immune to death as his soul is still bound by revenge, allowing him to endlessly chase his targets until they have been silenced. He has the ability to teleport, often used in the form of surprise or ambush attacks,and can open portals to the Netherrealm at will. The scope of Scorpion's powers depend on how long he remains in his abode, the Netherrealm. This proved advantageous when he pursued Quan Chi in the depths of hell, whose magic is diminished by the power and nature of the realm.

Like many ninjas, Scorpion is well-versed in the art of armed kombat. He has wielded various weapons throughout the tournaments, from axes to the most recent twin Ninjato. His most recurring weapon is the Spear, a kunai attached to a sturdy rope, representing Scorpion's "Stinger". At times, the spear is empowered with hellfire for more power. Various depictions of the spear had been made before Deadly Alliance. It was shown as a chain tied to a mace in the comics. His spear was a sentient, serpentine creature that spawned from within his hand during the films. He is empowered by the Elder Gods to defeat Onaga in Deception. However, Shujinko slays Onaga before he gets the chance.

Scorpion carries two ninja swords. From MKDA to MKA he only uses one of them as his weapon style, but in MK 2011 he finally uses both of them on some of his moves. Scorpion's fighting stance, from the original MK to MK Gold, originates from the martial art of Shaolin Fist; his right arm emulates a "scorpion tail". In MKX he is capable of summoning a fire minion to assist him if using the Inferno character variation. He is also capable of hurling fireballs if using the Hellfire character variation.

### Variations

* **Ninjutsu:**Gains unique attacks utilizing Dual Swords. A pair of swords are secured onto his back.
* **Hellfire:**Gains Hell Ball, Demon Fire and Flame Aura. Arms emit a fiery aura.
* **Inferno:**Gains the ability to summon a Demonic Minion. A skull is draped on the right side of his waist.

### Character Trait

**Shroud of Flames:** Scorpion is encased in an aura of flames from the Netherrealm, which does a moderate amount of damage when activated. While the trait is active, a small amount of damage is done to the opponent if Scorpion is in close proximity to him/her.

## Movelist

### Special Moves

* **Spear**: Sending out a rope or metal chain with a tipped Kunai at the end, it impales itself into the victim's chest, allowing Scorpion to pull him or her through the air towards him for a free hit, as well as cause a small bit of damage. This move often follows the words, "GET OVER HERE!" or "COME HERE!" (In *Shaolin Monks*, he —albeit rarely— says profane versions of both phrases). This is Scorpion's famous signature move. In *Shaolin Monks*, the move could be upgraded so as to be used as a whip-like weapon. It was originally believed that Scorpion's spear was actually a snake-like creature spawned from the palm of his hand when really it was a simple kunai, and it was thrown from his belt as seen in newer games such as *Deadly Alliance* and *Deception* (or in the case of *MKvsDCU* launched from a small device on the underside of his gauntlet) it is not the snake-like picture as depicted elsewhere. It is most likely based of a Chinese weapon known as the *Rope Dart/Shéng biāo*, which is known to be very hard to master, let alone use. (*MK*, *MKII*, *UMK3*, *MKT*, *MK4*, *MKG*, *MK:DA*, *MK:D*, *MK:U*, *MK:SM*, *MK:A*, *MKvsDCU*, *MK 2012*, *MKO*)
	+ In *MK 2012*, the enhanced version is called **Flame Spear**. Scorpion launches two spears at the same time, both covered in hellfire, and is armoured while launching them. It also executes slightly faster.
	+ In *MKO*, the enhanced version is called **Double Spear** and makes Scorpion launch two spears at the same time. However, it's not armored like in *MK 2011*. At the moment the spears hit the enemy, it can be enhanced once again to send a surge of flames down the length of the chains, lighting the opponent on fire and stunning them.
* **Hellfire Punch:** Teleporting behind his opponent, he connects with a punch called the **Teleport Attack** in *Deception* and *Unchained*; Scorpion gained this attack as a kick instead of a punch, however he regained this attack as a punch in *Armageddon*, whilst the kick form of this attack is given to Chameleon. In *Shaolin Monks*, the move could be upgraded so as to leave behind a burst of fire when he vanishes. He can also perform it in the air. Also, he has a variation without teleport, going forward to the opponent instead of attacking them in their back. In *MK (2011)* and *MKO*, the move is known as **Teleport**. In *MKO*, it can be faked by making Scorpion teleport back to the edge of the screen or behind his opponent, but without actually making a hit. Also, he will hit the enemy with a kick if it's performed on the ground or a punch if performed in the air. (*MK*, *MKII*, *UMK3*, *MKT*, *MK4*, *MKG*, *MK:D*, *MK:U*, *MK:SM*, *MK:A*, *MKvsDCU*, *MK 2011*, *MKO*)
	+ Both in *MK 2012* and *MKO*, the enhanced version is called **Flameport**, and adds a flaming uppercut after he hits the opponent.
	+ In *MKO*, the uppercut allows Scorpion to juggle the enemy if it hits. Also, as with his normal **Teleport** in this game, he will uppercut the enemy with a second kick if it's performed on the ground or a second punch if it's performed in the air.
* **Leg Takedown:** Scorpion trips his opponent with a leg scissor takedown. In *MKvsDCU*, it is called **Hellish Slide** and Scorpion trips the opponent simply using the slide motion. In *MK (2011)* and *MKO* this move is called **Takedown**. (*MKII*, *MK:SM*, *MKvsDCU*, *MK 2011*, *MKO*)
	+ Both in *MK 2012* and *MKO*, the enhanced version is called **Takeout**. It does more damage, grabs the opponent's legs faster and from a greater distance. In *MKO*, it also has armor.
* **Air Throw:** Scorpion throws his opponent to the ground while in the air. (*MKII*, *UMK3*, *MKT*, *MK4*, *MKG*, *MK:SM*, *MK 2012*)

### X-Ray Move

* **Scorpion Sting:** Scorpion teleports underneath some flames and re-appears behind his opponent, punching them in the groin before punching them again in the side of the face, breaking their skull and knocking them down. He walks over and tramples on their chest, cracking and breaking their ribs. (*MK 2011*)
* **From Hell:** Scorpion flies through the opponent and grabs them. Firstly, he delivers a knee to the jaw, thus breaking it and sending them into the air. Next, he fires one spear into the opponent's abdomen and the second one his opponent's skull, puncturing it. Lastly, he violently pulls back, sending his foe headfirst onto the ground, partially cracking their skull and breaking their neck. (*MKO*)

### Super Move

* **The Netherrealm:** Scorpion teleports behind his opponent and kicks him/her in the back, teleporting both him and the opponent to the Netherrealm. He then raises two walls from the ground and launches two spears into the opponent and lights him/her in hell fire. Dragging his opponent by his spears, Scorpion then slams him/her into both walls. Finally, he leaps into the air and slams the opponent into the ground, teleporting them both back to the original arena.

## Finishing Moves

### Fatalities

* **Toasty!!!:** Scorpion removes his mask, revealing a flaming skull, and he breathes fire onto his opponent, burning him/her to a crisp.
	+ In *MK 2012*, this Fatality is unlocked via a preorder code (or by purchasing the Komplete Edition of *MK 2012*). Scorpion can use this in any costume.
	+ In *MKO,*this Fatality is available with the Klassic Fatality Pack 1, a free pack that was made available alongside the release of the DLC character, Predator.

* **Spear Slice:** Scorpion takes out his signature kunai, slits his opponent's throat, then slices the unlucky individual straight through the hip, his or her torso falling to the ground. In *MK:SM*, this was changed to a backhand followed by Scorpion stabbing the opponent with the kunai, then ripping his or her body across the blade embedded in his or her stomach. Scorpion rips the torso off, then raises it in victory in this version.