Enemy types

## Regulars

This is the most common type of enemy that occurs on all missions. They are armed with conventional weapons, don't have suppression and special skills.

* Goreforged Enforcer
* Goreforged Flamer
* Goreforged Ravager
* Mutant Rampager
* Reborn Gunner
* Reborn Warlock
* Renegade Gunner
* Renegade Militiaman
* Renegade Soldier
* Rogue Psyker Summoner
* Unbound Enforcer
* Unbound Raider
* Unbound Tribesman
* Bloodletter
* Chaos Spawn
* Nurgling Egg
* Plaguebearer
* Kabalite Warrior
* Khymera
* Wrack Raider
* Wrack Skinner
* Shadow Spectre
* Swooping Hawk
* Warp Spider
* Psiloi Vivisector
* Rebel Guardsman
* Rebel Heavy Gunner
* Rebel Veteran
* Rebel Veteran Specialist
* Ravener

## Hordes

Horde creatures are very weak individually, but you can expect dozens of them rushing towards you at a time. Unprepared, you will find yourself swamped, surrounded and torn apart by a sea of inferior wretches.

* Gobbler
* Mite of Nurgle
* Nurgling
* Toxic Entity
* Floating Mine
* Spore Mine

## Champions

Often groups of enemies include one or more champions - they can have suppression, stronger attacks and can pose a serious threat

* Unbound Grunt
* Plagueridden
* Plagueridden Guardian
* Alpha Legion Sniper
* Black Legion Marine
* Black Legion Champion
* Plague Marine
* Plague Marine Havoc
* Voidripper Berzerker
* Voidripper Possessed
* Voidripper Warp Talon
* Word Bearers Champion
* Word Bearers Havoc
* Word Bearers Marine
* Medusae
* Scourge
* Sslyth
* Wraithblade
* Wraithguard
* Kataphron Destroyer
* Kataphron Vanguard
* Ogryn Enforcer
* Ogryn Gunner
* Tyranid Warrior
* Venom Cannon Tyranid

## Commanders

Some enemy formations are led by commanders, turning a rag-tag war-band into a tough fighting force. Leaders can issue group commands and bestow bonuses upon the whole unit.

* Reborn Warmaster
* Renegade Commander
* Standard Bearer
* Word Bearers Sorcerer
* Warlock

## Villians

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* Alpha Legion Commander
* Baleful Champion
* Chaos Chosen
* Depraved Champion
* Exalted Champion
* Sorcerer Champion
* Sorcerer Warpmaster
* Venerable Champion
* Demented Psyker
* Rogue Primaris Psyker

## Elites

Elite enemies will put your mettle to the test. They are tough to take down, they launch devastating attacks and often possess powerful abilities.

It is advised to isolate Elites and fight them on your terms. Use obstacles, destructible objects and specialized weapon sets to your advantage. Most will have a discernible attack sequence with opportunities to go in for a sweep.

* Nurgle Helbrute
* Black Legion Relic Decimator
* Blood Slaughterer Impaler
* Datashroud Terminator
* Word Bearers Helbrute
* Talos
* Wave Serpent
* Wraithlord
* Leman Russ Eradicator
* Sentinel Autocannon
* Sentinel Lasgun
* Toxicrene

## Bosses

These incredibly powerful enemies are only found as the last fight of a Void Crusade.

* Nurgle Daemonhost

## Structure

These destroyable pseudo-enemies can show up in nearly faction's missions.

* Alarm Beacon
* Nurgle's Pustule
* Structure
* Tarantula Sentry Gun
* Teleport Beacon
* Trap Bolter (Champion-level)
* Trap Flamer (Champion-level)
* Trap Rocket (Champion-level)
* Vox Caster
* Warp Gate Beacon
* Warp Gate

## Other Tags

*This article or section is incomplete, meaning it has had significant work but is still missing important aspects. You can help Warhammer 40,000: Inquisitor - Martyr Wiki by expanding it.*

* Armour
* Heavy Armour
* Psyker