The Mirror Room

### Description:

**The Mirror Room** is a large mirror store found in Level 11. This store is 10 square kilometers of randomly placed mirrors. It has a wooden interior, though, in some areas, it is deprecated. The mirrors in this store are sometimes hung on the walls, stood up in rows, or glued to the ceiling. These mirrors can occasionally be shattered or be unpolished. Other mirrors can have ornate frames or modern frames. The anomalous capability of these mirrors are unique for each mirror and can not be trusted. Some mirrors can be ordinary.

As you move throughout the store, you can get lost in a maze of mirrors that can stretch on for meters to kilometers. These mazes can be found in the store in some places. In the end, they usually have a particular type of mirror or two. 6 mazes have been discovered so far.

Mirrors can be bought at the cash register, and any mirrors that are taken without paying are instantly transported back in.

#### Mirrors:

The anomalous capability of the mirrors in this level is hugely varying, and any mirrors that are not noted are not to be trusted. These mirrors can be asked questions or be walked through into individual levels. A list of the important mirrors found at the end of mazes can be found below in this collapsible.

##### Truth Mirror:

This mirror is a mirror found in the large maze in quadrant four of the store. This maze takes up practically the whole quadrant. Any question asked to this mirror will result in a correct answer. When asked with "Is there an escape to The Backrooms?" no response was given.

##### Liar Mirror:

This mirror is also found in the large maze in quadrant four. It can be found in a different end to the maze. This mirror provides a lie to whatever it is asked. Though it sounds useless at first, this mirror can provide vaguer truths and is moderately useful.

##### Memory Mirror:

This mirror is found in a small maze at the center of the room. This maze is extremely easy and can be memorized easily. This mirror will reveal a memory of the traveler that encounters it.

##### Transportation Mirror:

This mirror has a tiny maze in the top right corner of quadrant one and can be gotten to by going around the maze. This mirror has an extraordinary ability. It can transport a user to a random spot in Level 11. this includes Level 9 and Level 11.1. Due to the infinite nature of Level 11 and the randomness of this mirror, it is not recommended to enter.

##### Summoner Mirror:

This mirror is in a medium maze to the right of the entrance and is easily found. It will summon a random entity or object from any level. This excludes any entities that have a single version of themselves and any human-made object. It is not to be approached.

##### Future Mirror:

This mirror is in a large maze in quadrant two. This maze is tough to traverse and can teleport you to random locations within the maze. However, it is very rewarding, as it will show any point in the future. it has only one use and will send you to the outside of the shop.

#### Staff:

The staff at this level appear to be ordinary humans. Their movements and speaking are robotic, however. These staff can do many anomalous things and are dangerous if aggravated.

##### Janitorial Staff:

These staff are relatively harmless and are seen throughout the entire room. They can be seen wiping down floors, mopping, and taking out broken mirrors. They clean up any dead bodies in the room and are not able to speak.

##### Cashier Staff:

These staff are seen at the registers and are moderately dangerous. If any mirror is to be taken out of the store, they require an undiscovered currency in The Backrooms. they do not accept trades and try to kill anyone who tries to take a mirror. They are ruthless and very violent.

##### The Manager:

The Manager is the man who controls the other staff. This staff is extremely dangerous and has the intelligence of a human. He will try to attack anyone who enters staff-only rooms or anyone who destroys mirrors. He can be spotted rarely roaming.

### Entrances and Exits:

#### Entrances:

This room can be entered from a door to a store called "Self-Reflection."