Needed articles and brainstorming

World of Warcraft(Azeroth Beta) winter storm and hurricane seasons

* Northlands Winter Storm Agency
* Lordaeron Winter Storm Agency
* Lordaeron Hurricane Prediction Center(names storms separately from the KMHC)
* Khaz Modan Hurricane Center(names storms separately from the LHPC. Also Dwarves are just a Human Race, like white or black people, resulting from interbreeding between Northlanders and Azerothis)
* IN THE FUTURE United Palenque Storm Center(winter storms, merger of the NWSA and the LWSA)

Khaz Modan(subcontinent) and Empire of Khaz Modan

Religions of Lordaeron

* Religious history of Lordaeron
* Faith of Western Paradise - Early Scotianic and Palenquean religion of the region that is now Lordaeron, dying out before the fall of the Palenquean civilization and leaving only scriptures in the Intergalactic Táltosh Language and Alphabet to mark as their history, which have only recently been decoded, that believed in a western continent called Kalimdor that was a heavenly paradise.
* Church of Irene - several denominations in Lordaeron, including the folk/heterodox Catholic like People's Church of Irene which believes that the polytheistic pantheons of Lordaeron are "godlike beings" that are worthy of prayer but ultimately answer to Lady Irene and her Heirs in Waiting Eärendil and Kaname Madoka, as well as the Fundamentalist Church of Irene which is the closest thing to religious extremists in Lordaeron, and also the Rites of Irene which believes in several different localized rites and no use of the liturgical language Old Lordaeronese
* Faith of Arium and The Pantheon of Arium
* Nehekharan-Djelybeibi Pantheon
* Free Polytheism movement
* Pantheons of Quon Tali
* Modern Druidism among the Evermerans, distinct from Paleo-Druidism in that it is by default(can be syncretized) a nontheistic philosophy
* Wickan religion
* Horror Worship of Carcosa
* Orog Qhay religion
* several dead religions too, I mean

Names in Lordaeron - Old Lordaeronese names, as well as many modern Lordaeronite names, include melodic fantasy(names like "Lordaeron" or "Kalimdor" but for people explicitly), Latin and anglicized Latin names, as well as English names like Ethan or Jeffory

Evermeran names are Welsh/Breton, and are often Latinized/Latinate forms on the borders of Evermere with other areas in Lordaeron

Arian, Veian, and Antiumite names are explicitly Latin, possibly with Etruscan influence, and Azeroi Province names are Hellenistic(not normal ancient or modern greek)

Wickan names are a mix of Breton, Gaelic, Khitan, and the occasional Turkic themes.

Names around Quon Tali are generally normal words, in one of the local languages or English(usually translated directly)

Fiumine/Jenwan/Carcosan names are Italian, with Hungarian influences in Jenwa, though the New Jury of Nine of Fiumicino all has English names.

Djelybeibi and the Nehekharan Coast have Egyptian style names(either ancient or Coptic)

The Overweald has Germanic(explicitly German-Dutch-Luxembourgish usually) and Slavic names generally, although the southwest region bordering Jenwa has Hungarian-like names suck as Kálmán and Láshló(Hungarian S and SZ both become SH, and there are some other changes too)

Orog Qhay names of the Neck are a mix of traditional Orcish and Quechuan themes

Elves in Lordaeron, while not being culturally distinct at all, have unique Night Elf style names

Kyrie technology

* Androids
	+ Tactical Dolls(a la *Girls Frontline*)
* Kyrie Unification Wars
* First Sunwell, a celestial forge where \*all\* of the Kyrie civilization's advanced technology (and all the magic in the entire galaxy, including Wild Magic and other Azeroth Beta magic) is created and powered by Black hole fission, feeding entire unpopulated solar systems into supermassive black holes and then splitting them on a massive scale
* Bios(biological living organisms), Synths(including androids and tactical dolls, artificial living organisms with bodies that interact with the main universe), Mmus or simulateds(ORIGINALLY simulated beings living in simulated realities), Upples or Uploads(originally bios, uplifts, or synths that got mind uploaded into supercomputers and formed - often fringe or more problematic, as many sought to escape accountability through obscurity - societies there.), Ritts or magical spirits(magical beings created by black hole fission), and Morfs(sophonts in the forms of non-sophonts)

Sub-Palenquean Lordaeron

Rule of Dukes As of 22333 PR

Kingdom of Lordaeron(city-state)

Arian Republic and their vassal March of the Brydens(Britons)

Wickan Khanate

Kingdom of Veii

Everqueendom of Avelorn

Tribe of Gwerthyrn

Quel'thalas

Free City of Fiume

Free Cities of Quon Tali

Empire of Li Heng, and the island of Li Heng

Empire of the Overweald, and its vassals the Azeroi March and the Antian March

Pharaohate of Djelybeibi

Tribe of Breizh

Tribe of Mochnant

Tribe of Elfael

260th Dynasty of Nehekhara

Weald of Rochan inspired by the Rohirrim

Free City of Jenwa

Free City of Carcosa

Kingdom of the Reeds outside of Lordaeron proper

Azeroth Gamma an unknown world

The unpopulated land of Northrend was colonized by Dorei from the island of Quel'thalas as well as the Empire of Khaz Modan. This resulted in a continental exchange, meaning there are now invasive(originally from outer space, they were dropped off in a shipping accident by The Fifteen and also were invasive in Northrend) Snow Raptors and Wooly Stegosaurs in the Northlands, both of which were domesticated by the Northlanders/Palenquean civilization, as well as the Feathered Snow Sauropods, several species that have rapidly diversified in the ecosystem of the northern subarctic and tundra, displacing the native deer and elk to the thick forests of Savolax, which are(the sauropods) hunted in rituals by some of the northern tribes and the Starklanders.