Erdaun

## Basic Info

* Race: Faun
* Founder: Xeres-ab-Drannith
* Player: iamhonker

## Lore

### The Origins of the Erdaun Conclave

The stalwart nation of traders residing on the east most quarter of the continent of Eden, they are a group of minotaur's who originated from a great tribe of their people, before a split. While the Erdauni people believed that the grand scenery and rich resources of Eden would provide them the best chance of survival, their brothers believed that an environment of strife and hardship would protect them from others, and breed the strongest of themselves. Without any agreement in sight, they split, and through their prosperity, both sides believed the others to be wrong, and the day the finally meet, will be a day of revelations.

### The Reign of Xerses-ab-Drannith "the Seer"

Xeres-ab-Drannith is well regaled as a powerful and smart leader, some people believing that he was whispered to by being from beyond, guiding him to rule. He was able to singlehandedly build the Erdaun Conclave an economy, and a very strong one at that. Their shelter, known as Eden's Gate, was as close to near perfect as possible. Everyone was employed, there was a very small poor portion of the population, and the stability of it was incredible.

While he may have been a great leader, many believed him a skeptical. He claimed to have seen a dark being in the woods which proclaimed that it would devour his and his peoples souls. From then on, he looked into every corner with expectation, and while some of his hunters had also claimed to see this beast, they were grouped with him as madmen.

His rule ended on TURN 14 (Spring) after in an attempt to sail across the strait joined by some of the hunters who had witnessed the beast, resulted in a capsize of the boat, and he and his men being taken under. May this be a reminder to all Erdauni: "Never set sail with a madman."

### The Reign of Quezal-ab-Drannith "the Fool"

Quezal-ab-Drannith was well regarded as the worst ruler in the history of Erduan. Born into a golden age of innovation, peace, and stability, he quickly ran Erdaun into the mud.

Which once was possibly the strongest nation at the time, thanks to a lack of action, Quezal’s citizens began to lose faith in his leadership, greatly increased to the mass corruption in Erdaun due to the rapid increase of food from mages, and a small section of the population who simply oversaw the coast being payed over 10x the average wage of a singular citizen.

The only success that could have been said to come from Quezal was the defense against a group of escaped men from a faraway kingdom, a battle that even Quezal dreaded, but turned out easily victorious for Erdaun. Through the usage of mercenaries and the overpayed coast guards, the landing location of the army was ascertained and the mercenaries were swiftly mobilized to face them. No harm came to Eden’s Gate, and these forces, who managed to retreat, were never heard from again.

Quezal-ab-Drannith’s rule came to an end on TURN 18, as riots had begun to start, a group of a splinter group of Erdaunites who left due to lack of housing and resources, had joined forces with a group of rich Erdauni merchants to face Quezal. He was exiled, along with his family to the nation of Shenguo

### The Rise and Fall of the United Erdauni Sovereignty

The United Erdauni Sovereignty. A new form of government comprised of group members who would represent both the city of Eden’s Gate, and Zagaan. A chance for a new start, and a break for bad leadership.

Starting off strongly, The UES rapidly improved the housing situation, increased food and stone production in order to support their allies in The Council of Kings, along with solving many of the other problems brought on by Quezal. While a major success, their downfall was only due to their own ambition, and a lack of experience.

As their allies in the CoK prepared to attack the AI 9 Confederation, so did the UES. Gathering a powerful force and creating a rather ingenious plan, they marched to face their enemies. Unfortunately, they fell victim to many ambushes and traps, resulting in the loss of a portion of the army. Realizing now that they were fighting with a disadvantage, hired mercenaries were deployed to scout, quickly dying off but providing intel. The final piece, they delivered was that a massive army was approaching them.

The UES gathered every mercenary they could, devising a plan even more ingenious than the first to defend their lands. Unfortunately, they begun to be starved out, as the Confederation began burning their crops. Knowing that their end was soon, grimly, every available fighter marched out to face their enemies.

He rushed against his enemies and in the midst of that combat he saw her again, with a bone spear he killed man after man as if it were a dance combat.

Quickly he rushed at her, for he seemed the champion of the enemy, his attack was blocked, the duel had begun, that dance of death went on for minutes, the attacks were dodged or blocked, finally when it seemed that he had found an opening his opponent counterattacked.

Judah was thrown off balance and then the cold followed by a hellish burning, looking down at his torso he saw the bone spear embedded in his heart, as if the world was moving he fell to the ground.

The mysterious woman pulled aside the veil she wore over her face and approached his ear and said, "Are you sure you don't want to leave Eden". The two shared a moment's glance, then she raised her spear, pressed it against Judah and covered her face again.

With his last breath Judah looked up at the sky, through the fire and ash a small glimpse of sunlight peeked through, it seemed so close and yet so far away, Judah then stretched his arm out as far as he could reach.

Then the sight became white as if the light directly hit his eyes "Welcome home" he listened.