Durin

* Portrait
* Ingame

* Melee

"There lies his crown in water deep,
Till Durin wakes again from sleep."

—Song of Durin

Durin VII was the last reincarnation of Durin. He is summoned when King Dain picks up the One Ring.

## Abilities

 **Level 1: Durin the Deathless, Forefather of the Dwarves -** Durin escapes death for a long time even if his health points are spent. As the greatest of the legendary seven Forefathers of the Dwarves Durin is known to all Dwarves and he is a source of inspiration. Dwarven heroes in the area gain +50% armor. Durin is aware of the temptation of the ring. Instead of falling for it, he learns to control it on his own. On this way no ally can support him and he won't gain any shared experience from nearby allies. Once Durin returns from his **Expedition to Khazad-Dûm**, he learns the control the ring and can once again gain experience from allied kills. *Passive Ability.*

 **Level 3: Master of Stone -** Durin knows every rock in Middle-Earth and also all manners of shaping stone. Allied structures in the target area are temporarily strengthened and enemy structures are temporarily weakened. Allied structures gain +50% and +50% damage from 20 seconds, enemy structures lose -50% armor and -50% damage for 20 seconds. Becomes **Buildmanship of Khazad-Dûm** after the **Expedition to Khazad-Dûm**, which strengthens the buff to +75% armor and +100% damage and the debuff to -100% armor and -75% damage. Left click on the icon then left click on the target area.

 **Level 5: Word of the Forefathers -** Durin speaks a Word of his Forefathers. Enemy units within a wide area become afraid, while allies are healed and gain +50% armor and +50% damage for 30 seconds. Becomes **Word of Silence** after the **Expedition to Khazad-Dûm**, it also disabled enemy building in a wide area for 30 seconds. Left click on the icon to activate.

 **Level 10: Fires of Durins Forge -** Durin the Immortal sentences enemies to burn in the fire of Aules forge, enemy units in a medium radius around Durin take a huge amount of fire (FLAME) damage. Becomes **Fires of Aule's Forges** after the **Expedition to Khazad-Dûm**, increasing the radius and burn duration by +33%. Left click on the icon to activate.

## Expedition to Khazad-Dum

 Durin VII is going to lead the dwarves back to the halls of their forefathers in Khazad-Dûm, but such an expedition requires preparations.

**Phase I** - Durin VII learns how to handle the One Ring in combat. He has to reach level 5 before he is ready to start his journey.

**Phase II** - Durin VII holds council with Dain and has to be close to him for one minute. As long as Dain and Durin are close enough to hold council, blue sparks will appear every second above Durin.

**Phase III** - Durin VII selects any battalion of dwarves to become scouts for the expedition. They disappear from the battlefield and Durin joins them after 30 seconds himself.

**Phase IV** - On Durin's Day, they return from their expedition. On his return, Durin VII gains improved abilities and his scouts have become veterans of Khazad-Dûm.

* Durin's Mithril Mine
* Mithril Mine Add-on
* Durin's Heroic Statue
* Durin's Barracks
1/4
 **Rebuilding Khazad Dûm -** After the expedition, Durin gains access to 3 buildings, which he can construct for a cost. *Passive Ability.*

 Statue of Durin
 Durin's Barracks

***Note**: The player should look for these building icons in the top right side of the screen when Durin is selected.*

## Trivia

* Durin's voice files came from the character Gorin from the 2013 video-game "War in the North".