Cyber Castle

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## Overview

**Cyber Castle** is one of two maps that require something before becoming accessible (the other being Mysterious Mansion). Players must unlock all heroes (besides ?/Cybot) before being able to proceed past the first area. It is also one of six maps with named areas, with the others being Frozen Fjord, Shifting Sands, Mysterious Mansion, Magnetic Monopole, and **Cyber Castle**.

Notes: How to finish the area: Get all heroes, defeat bosses in Data Center A, B, C, and D (after that you will gain a keycard), defeat final boss in the area, enter Victory!

### Areas

* 1
* 2
* 3
* 4
* 5
* 6
* 7
* 8
* 9
* 10
* 11
* 12
* 13
* 14
* 15
* 16
* 17

#### Security Gate A

In order to pass Security Gate A, you need to unlock all heroes from different maps (excluding the one you will get in this map).

## Trivia

* Cyber Castle pellet adds **8\*level** experience.
* Each data center has a boss enemy with 400 health. The final boss has 800 health.

## In-game Changelog

**10-15-23**
The anti farming mechanic for the bosses in Cyber Castle has been weakened.

**06-11-23**
Fixed a bug where players would only get invulnerability the first time entering a boss area in Cyber Castle.

Fixed a bug where Magno's Repel didn't damage the bosses in Cyber Castle.

**06-04-23**
Implemented an anti farming mechanic for the bosses in Cyber Castle.

**05-28-23**
Bosses that are immune to movement effects can now be affected by any secondary effects of movement altering abilities.
Increased damage dealt by Paralysis, Black Hole, Orbit & Radioactive Gloop.
Debuff projectiles from bosses no longer affect players that are invulnerable.
The bosses in Data Center A, B, C & D now move 10% slower.
Fixed a bug where the bosses in Cyber Castle could be damaged by certain abilities while immune.

**04-02-23**
Victory points: 8 → 10

**04-01-23**
The bosses in Cyber Castle are now immune to movement effects.

**03-19-23**
Victory point adjustments: 10 → 8.

**12-25-22**
After defeating the final boss, you will now have an indicator beside your energy bar if you were hit with a debuff at least once, one indicator for each type of elemental debuff.
The secret area in Cyber Castle now has a teleporter that takes you back to Network Connector if you have Mystery Keycard.

**12-18-22**
Cyber Castle is now worth 10 VP instead of 6.
Final Boss area is now 50% smaller and has 50% less enemies.
Final boss' aura below 30% health now reduces death timer to 10s instead of 15s to account for the smaller area.
Router Hall A and Data Center A are now easier.
The bosses in Data Center A, B, C & D are now immune to abilities until they have finished spawning all of their own enemies, but also have 11% less health than before.
Barrier enemies are now immune to abilities.
Mystery Keycard now passively grants experience over time.
Death timer is now 60s by default in all areas.
Unlocking heroes from hard versions of maps now counts towards entry requirements.
The secret area in Cyber Castle is now easier to access and will now always reset your stats and set hero level to 2.

**12-11-22**
A mysterious castle has appeared, along with a new...hero?