recursal/Fanatic-Fandom huggingface dataset:
Champions of Lore

http://media.artix.com/encyc/AQ/AQPedia2/Tags/Rare.jpg

```
Champions of Lore

�Neutral spell. Hits with multiple elements and heals you a little.�

Location:  https://forums2.battleon.com/f/tm.asp?m=17104463 - Limited Time Shop
Element: Neutral
Type	Z	Z	Z	Z	Z	|  G      G

```

Level 14 39 114 127 139 | 64 89
PowLvl 46 59 124 137 149 | 67 92
MPLvl 38 54 121 134 146 | 66 91

Price 410 820 3560 4320 5110 | 2811 37854
S <48h 369 738 3204 3888 4599 | 1405 18927

```
 >48h	102	205	890	1080	1277

```

MPCost 143 197 486 553 619 | 241 344Hits: 12

```
Type: Magic
Element: Water, Energy, Energy, Earth, Light, Earth, Earth, Earth, Dark, Wind, Wind, Light
Damage	4-11	5-14	12-37	14-43	16-48	|  6-17   8-25

```

Stat% 37.63 45.55 85.52 93.53 100.89 | 50.49 65.86
BTH 11 14 31 34 37 | 16 23In addition to the above, it does the following hit:

```
Hits: 1
Type: Magic
Element: Heal
Damage	3-9	4-12	11-31	12-36	14-41	|  5-14   7-21

```

Stat% 31.99 38.72 72.69 79.5 85.75 | 42.92 55.98
BTH Auto Auto Auto Auto Auto | Auto AutoDESCRIPTION

```
Summon forth illusions of Aquella, Cap'n Rhubarb, Galanoth, Aria, Daimyo, Yulgar, Twilly, Warlic, Robina and Artix to perform a massive multi-elemental attack!

 http://media.artix.com/encyc/AQ/AQPedia/Spells/championsoflorespell.jpg

Numbers thanks to In Media Res. Write-up, Description thanks to Paradoxical Enigma. Image thanks to AVA. Additional Thanks to Dragoon23 & In Media Res.

Analysis

Starts off as a standard spell:
Level	14	39	114	127	139	|  64     89

```

PowLvl 46 59 124 137 149 | 67 92

Damage 39-117 51-155 133-398 153-458 172-517 | 60-179 89-266
Stat% 404 489 918 1004 1083 | 542 707
BTH 11 14 31 34 37 | 16 23Spell deals \*132/109 damage, to account for the multiple elements. With twelve equally powerful hits, plus the Heal hit, each hit does \*1/13 damage.

```
The healing hit targets you, auto-hits, and deals *0.85 damage.

All this has ALREADY been factored into the above numbers.

Updates

December 6, 2012: The spell was released.
January 2, 2013: The spell became rare.
June 15, 2017: Z-Token price and sellback were swept. Old values were:
Level	14	39	114	127	139

```

Price 700 1350 9400 10750 12100
S <48h 630 1215 8460 9675 10890

```
 >48h	350	675	4700	5375	6050

```

< Message edited by Carandor -- 9/11/2017 5:06:40 >
Cleric

Rare

```
Cleric

Price: N/A
Sellback: 0
Level: 40
Location: Old contest
Element: Neutral

DEFENCES
Melee:	35
Ranged:	30
Magic:	40

DEFENSE MODIFIERS
Fire:	105%
Water:	95%
Wind:	95%
Ice:	105%
Earth:	95%
Energy:	105%
Light:	80%
Darkness	120%

DESCRIPTION
+5 HP and +5 MP regen per spell cast.

NORMAL ATTACK
Hits: 1
Damage: 100% base and random
BTH: +0

SPECIAL
You heal 5 HP and 5 MP when you cast a spell, or a weapon Special occurs.

 https://img256.imageshack.us/img256/2077/clericip6.jpg

Pic thanks to Gokuojin.  Sellback, attack, element, level and image thanks to Legasee.

```

< Message edited by Astral -- 9/3/2007 10:54:56 >
Call Thernda

Call Thernda

```
�Mastercraft Neutral Summon spell.�

Location:  https://forums2.battleon.com/f/tm.asp?m=21466402 - Golden Giftboxes - UltraRare Shop
Element: Neutral
Type                                                            G

```

Level 10 30 50 70 90 110 130 150

Price 19 58 369 2879 23108 186205 1501143 12102583
Sell 9 29 184 1439 11554 93102 750571 6051291

MPCost 0 0 0 0 0 0 0 0Effect: Summons https://forums2.battleon.com/f/fb.asp?m=22156365 - Thernda as a guest; his Power and MP Levels are based on the version of the spell you use. Cast again to dismiss him. Summoning or dismissing him will not cause you to lose your turn.

```
PowLvl	10 MC	30 MC	50 MC	70 MC	90 MC	110 MC	130 MC	153 MC

```

MPLvl 10 30 50 70 90 110 130 152DESCRIPTION

```
Call Thernda to join you in battle. Thernda powers up your Ranged attacks and skills so they deal greater damage!

 http://media.artix.com/encyc/AQ/AQPedia2/Spells/Call\_Thernda.jpg

Numbers thanks to In Media Res. Correction thanks to ss2195.

Updates

April 16, 2015: The spell was released.

```

< Message edited by Carandor -- 7/26/2016 12:47:48 >
Cyclone Vampragon

http://www.battleon.com/aq-guardian.asp - Guardian

```
Cyclone Vampragon

�Wind pet. Can also heal the player if HP is low enough.�

Also see other breeds of Vampragons: * Elemental:Adventurer versions ( Fire,  Water,  Wind,  Ice,  Earth,  Energy,  Light,  Darkness)
Guardian versions ( Inferno,  Tsunami,  Blizzard,  Gaia,  Voltaic,  Radiant,  Cimmerian)
 *  FireLight Vampragon
 *  Baby Vampragon
 * VampraCons ( Least,  Lesser,  �Normal�,  Guardian,  Greater,  Greatest)
 *  HuntragonLevel: 10
Power Level: 19
Price: 18
Sellback: 9
Location:  https://forums2.battleon.com/f/tm.asp?m=20480467 - Vampragon Shop

Element: Wind
Training Difficulty: -66

ATTACK #1
Hits: 1
Type: Ranged
Element: Wind
Damage: 3-10 plus 157.9% Stats
BTH: 10 plus Stats
Rate: �See AI�

ATTACK #2
Hits: 1
Type: Magic
Element: Wind
Damage: 3-9 plus 145.5% Stats
BTH: -2 plus Stats
Rate: �See AI�

AI
 * If you have more than 60% of your HP remaining, the pet will always use Attack #1. Otherwise, it will always use Attack #2.
 * When using Attack #2, the pet will also heal you based on how much MP you have left:If you have more than 60% of your max MP:Hits: 1
Type: Magic
Element: Heal
Damage: 1-2 plus 28.7% Stats
BTH: �Hits automatically�

If you have less than 60% of your max MP:Hits: 2
Type: Magic
Element: Heal; MP Heal
Damage: 0-1 plus 14.4% Stats; 0-1 plus 21.5% Stats
BTH: �Hits automatically�
DESCRIPTION
What happens when a vampire bat is magically fused with a dragon? A Vampragon happens, that's what! There are different breeds of them-- this one attacks with Wind and will both heal you and attack when your HP gets low!

 http://media.artix.com/encyc/AQ/AQPedia/Pets-Guests/Wind\_Vampragon.gif

Update thanks to In Media Res. Description thanks to Tha Killa.

Analysis

"Standard pet attack" in this context means a normal pet attack at Power Level 19, which is 3-11 plus 169% Stats, with 4 BTH.

Attack #1

Starts off as a standard pet attack. It gains +6 BTH and deals *85/91 damage to compensate.

Attack #2

Starts off as a standard pet attack.The attack takes -6 BTH, but deals *85/79 damage.
The attack does 80% damage, but will also heal the player:
If you have more than 60% of your max MP, all the 20% that was unused by the damaging hit is used to heal the player.
If you have less than 60% of your max MP, the remaining 20% is spent equally between HP and MP healing. Since HP is "worth" more than MP, the MP heal is multiplied by 1.5.

All healing done by the pet hit automatically, so all hits that heal the player deal *0.85 damage.

```

< Message edited by Koree -- 10/4/2012 8:31:07 >
Call RayZard

Call RayZard

```
�Summon Light spell. Used for summoning a SP costing Light guest.�

Location:  https://forums2.battleon.com/f/tm.asp?m=20034552 - Frogzard Hunter Shop [L. 5],  https://forums2.battleon.com/f/tm.asp?m=17498138 - Frogzard Hunter: Part 2 [L. 20, 35, 50, 65, 80, 95, 110, 125, 135]
Element: Light
Level	5	20	35	50	65	80	95	110	125	135

```

Price 32 55 162 672 3117 14814 70781 338555 1619748 4599098
Sell 16 27 81 336 1558 7407 35390 169277 809874 2299549

SPCost 0 0 0 0 0 0 0 0 0 0EFFECT

```
 * The Level 5 version is not upgrade-able through the item upgrader in Account Management, but all the others are.
 * Summons  RayZard as a guest; his Power and MP Levels are based on the version of the spell you use. Cast again to dismiss him. Summoning or dismissing him will not cause you to lose your turn.
PowLvl	5	20	35	50	65	80	95	110	125	135

```

CostLvl 5 20 35 50 65 80 95 110 125 135DESCRIPTION

```
Call forth a zard to overwhelm your opponent with Light.

 http://media.artix.com/encyc/AQ/AQPedia2/Spells/Call\_RayZard.jpg

Numbers thanks to Kaelin and In Media Res. Description thanks to Kaelin. Image and write up thanks to Bu Kek Siansu.

Updates

April 21, 2016: The spell was released.
January 27, 2017: All tiers except the Lvl. 5 removed from the Frogzard Hunters Shop.

```

< Message edited by Carandor -- 1/28/2017 7:35:20 >
Chop Socky

Rare

```
Chop Socky

Level: 68
Price: 8 200 4,253
Sellback: 3 000 6 150 2,126
Location: Yulgar's Advanced Shop

Element: Water
Attack Type: Melee
Damage: 7-27 9-36
BTH: +5%

SPECIAL
Hits: 3
Element: Water
Attack Type: Ranged
Damage: 150% Base and Random each
BTH: +30% each
Stat Bonuses: No
Rate: 30%

DESCRIPTION
The Chop Socky is a sturdy meat cleaver that can summon flying steaks. Yes indeed... flying steaks.

 https://img476.imageshack.us/img476/3786/chop4yo.jpg

Image thanks to Evo. Updated sellback thanks to evil_boi963.

```

< Message edited by BlackAces -- 6/8/2012 3:46:29 >
CRT-S500

CRT-S500

```
�Accurate 100% Proc Ranged Light gun.�

 * Other versions of this weapon: CRT-S100
 CRT-S200
 CRT-S300
 CRT-S400
CRT-S500
 CRT-S600
 CRT-S700
 CRT-S800Location: Location:  Weapon of Change II: Harmonised Regrets
Level	90

```

PowLvl 90

Price 42016
Sell 21008Type: Ranged

```
Element: Light
Damage	12-35

```

BTH 11NORMAL ATTACK

```
Hits: 2
Type: Ranged
Element: Light
BR%	176.26

```

Stat% 330.60
+BTH 17Rate: 100%

```
DESCRIPTION
Hidden away beneath the dust and grime of the sea, this cornet was once an instrument of great renown. Though possessed of no innate magic, it was given new life as a testbed for Scakk's latest beam-based technology.

 http://media.artix.com/encyc/AQ/AQPedia2/Weapons/CRT-100.jpg

Numbers thanks to In Media Res. Write up thanks to Bu Kek Siansu.

Analysis

Starts off with:
Level	90

```

PowLvl 90

BR% 370
Stat% 694
+BTH 11Normal attack gains +6 BTH and deals \*85/91 damage. In addition, it deals \*1.02 damage for no "real" Special. With two equally powerful hits, each hit does \*1/2 damage.

```
All this has ALREADY been factored into the above numbers.

Updates

June 26, 2014: The weapon was released.

```

< Message edited by Carandor -- 6/30/2016 3:42:11 >
Caustic Calculus Cloud

Caustic Calculus Cloud

```
Also see:  https://forums2.battleon.com/f/tm.asp?m=18505370 - Billowing Biology Blast,  https://forums2.battleon.com/f/tm.asp?m=18505372 - Caustic Calculus Cloud Z,  https://forums2.battleon.com/f/tm.asp?m=18505381 - History's Guardian Chalk of Chagrin,  https://forums2.battleon.com/f/tm.asp?m=18505384 - Deadly Dunce Dust.

Level: 60
Power Level: 60
MP Level: 60
Price: 16,500 1,861
Sellback: 8,250 930
Location:  https://forums2.battleon.com/f/tm.asp?m=18433835 - Truphma Saga 3 - Truphma World Jumping!

Element: Wind
Cost: 219 MP

Hits: 2
Type: Magic
Element: Wind
Damage: 24-70 plus 220% Stats each
BTH: 15 plus Stats each

EFFECT
If either hit connects, the spell attempts to  https://forums2.battleon.com/f/tm.asp?m=17839806 - Blind* the monster. The duration of the Blindness is equal to the number of hits connected, and the monster takes -10 BTH. Wind-element monsters are immune to this effect**. The monster takes -20 to its save***:Level: 60 vs MonsterLevel
Major: YourINT vs MonsterEND
Minor: YourLUK vs MonsterLUK
***Your foe gets chalk dust in its eyes!
***Creatures aligned with Wind are immune to this spell's effects!
***Your foe coughs and endures the cloud of chalk dust until it passes!

DESCRIPTION
Prove you've learned your lessons and step up to the front of the classroom. Just be careful. The more you write on the blackboard, the more chalk dust you stir up. And if you decide that you need to erase your work at all... we pity you.

 https://i794.photobucket.com/albums/yy230/Bucketpiclord/AQ%20items/deadlydustdunce.jpg

Image and basic stats thanks to Balu. Numbers thanks to In Media Res.

Analysis

A standard Level 60 spell (53-158 damage plus 496% Stats, with 15 BTH). The spell deals 88.7% damage to compensate for the Blinding effect, and the damage is split evenly over the two hits.

```

< Message edited by Ward\_Point -- 6/9/2012 6:15:51 >
Cimmerian Vampragon

http://www.battleon.com/aq-guardian.asp - Guardian

```
Cimmerian Vampragon

�Darkness pet. Can also heal the player if HP is low enough.�

Also see other breeds of Vampragons: * Elemental:Adventurer versions ( Fire,  Water,  Wind,  Ice,  Earth,  Energy,  Light,  Darkness)
Guardian versions ( Inferno,  Tsunami,  Cyclone,  Blizzard,  Gaia,  Voltaic,  Radiant)
 *  FireLight Vampragon
 *  Baby Vampragon
 * VampraCons ( Least,  Lesser,  �Normal�,  Guardian,  Greater,  Greatest)
 *  HuntragonLevel: 10
Power Level: 19
Price: 18
Sellback: 9
Location:  https://forums2.battleon.com/f/tm.asp?m=20480467 - Vampragon Shop

Element: Darkness
Training Difficulty: -66

ATTACK #1
Hits: 1
Type: Ranged
Element: Darkness
Damage: 3-10 plus 157.9% Stats
BTH: 10 plus Stats
Rate: �See AI�

ATTACK #2
Hits: 1
Type: Magic
Element: Darkness
Damage: 3-9 plus 145.5% Stats
BTH: -2 plus Stats
Rate: �See AI�

AI
 * If you have more than 60% of your HP remaining, the pet will always use Attack #1. Otherwise, it will always use Attack #2.
 * When using Attack #2, the pet will also heal you based on how much MP you have left:If you have more than 60% of your max MP:Hits: 1
Type: Magic
Element: Heal
Damage: 1-2 plus 28.7% Stats
BTH: �Hits automatically�

If you have less than 60% of your max MP:Hits: 2
Type: Magic
Element: Heal; MP Heal
Damage: 0-1 plus 14.4% Stats; 0-1 plus 21.5% Stats
BTH: �Hits automatically�
DESCRIPTION
What happens when a vampire bat is magically fused with a dragon? A Vampragon happens, that's what! There are different breeds of them-- this one attacks with Darkness and will both heal you and attack when your HP gets low!

 http://media.artix.com/encyc/AQ/AQPedia/Pets-Guests/Darkness\_Vampragon.gif

Update thanks to In Media Res. Description thanks to Tha Killa.

Analysis

"Standard pet attack" in this context means a normal pet attack at Power Level 19, which is 3-11 plus 169% Stats, with 4 BTH.

Attack #1

Starts off as a standard pet attack. It gains +6 BTH and deals *85/91 damage to compensate.

Attack #2

Starts off as a standard pet attack.The attack takes -6 BTH, but deals *85/79 damage.
The attack does 80% damage, but will also heal the player:
If you have more than 60% of your max MP, all the 20% that was unused by the damaging hit is used to heal the player.
If you have less than 60% of your max MP, the remaining 20% is spent equally between HP and MP healing. Since HP is "worth" more than MP, the MP heal is multiplied by 1.5.

All healing done by the pet hit automatically, so all hits that heal the player deal *0.85 damage.

```

< Message edited by Koree -- 10/4/2012 8:45:12 >
Candy Corn Tempest

http://media.artix.com/encyc/AQ/AQPedia2/Quests/Mogloween.jpg http://www.battleon.com/aq-guardian.asp - Guardian Rare

```
Candy Corn Tempest

See other Candy Corn spells ( https://forums2.battleon.com/f/tm.asp?m=14182590 - Shower,  https://forums2.battleon.com/f/tm.asp?m=14182644 - Storm,  https://forums2.battleon.com/f/tm.asp?m=14182673 - Squall).

Level: 85
Location: Mogloween  https://forums2.battleon.com/f/tm.asp?m=12253687 - 2006 /  https://forums2.battleon.com/f/tm.asp?m=11658393 - 2007 - Witch Hunt
Price: 15,000 24,945 Gold
Sellback: 10,000 12,472 Gold
Element: Neutral

Candy Corn Tempest (Lvl 85): (renamed from Candy Corn Storm)
318 MP to cast. 4 hits of 11 base, 22 random, 130% stats, +21 BtH Light; 2 hits of 24 base, 42 random , 260% stats +21 BtH Wind.

Hits: 6
Element: Light, Light, Light, Light, Wind, Wind
Attack Type: Magic
Damage: 11-33, 11-33, 11-33, 11-33, 24-66, 24-66
Stat Damage: 130%, 130%, 130%, 130%, 260%, 260%
BtH: 21% per hit
Cost: 318 MP

DESCRIPTION
A hail of candy corn assails your enemies from the sky for  light and wind damage.

 https://img149.imageshack.us/img149/2958/ccstormwx5.png

Stats from ArchMagus Orodalf (via Rayf Drayson/Kalanyr).

```

< Message edited by Carandor -- 11/16/2018 4:00:06 >
Call Hungry EgGobbler

Rare Guardian

```
Call Hungry EgGobbler
Also see other Call EgGobbler spells:  https://forums2.battleon.com/f/tm.asp?m=15884867 - �Normal�, Hungry,  https://forums2.battleon.com/f/tm.asp?m=15884877 - Ravenous Z,  https://forums2.battleon.com/f/tm.asp?m=15884882 - Ravenous,  https://forums2.battleon.com/f/tm.asp?m=15884887 - Slavering,  https://forums2.battleon.com/f/tm.asp?m=21288195 - Edacious Z,  https://forums2.battleon.com/f/tm.asp?m=21288196 - Edacious,  https://forums2.battleon.com/f/tm.asp?m=21288197 - Gluttonous,  https://forums2.battleon.com/f/tm.asp?m=21288198 - Voracious Z,  https://forums2.battleon.com/f/tm.asp?m=21288199 - Voracious,  https://forums2.battleon.com/f/tm.asp?m=21288200 - Insatiable

Level: 35
Price: 162 Gold
Sellback: 81 Gold
Location:  https://forums2.battleon.com/f/fb.asp?m=15884720 - Food Chain Quest!

Element: Darkness
Cost: 0 MP

Effect: Summons a  https://forums2.battleon.com/f/tm.asp?m=15884805 - Hungry EgGobbler as a guest. Cast again to dismiss it.

DESCRIPTION
Call forth a disgusting adult EgGobbler to assault your enemies with "gross" superiority!

 http://media.artix.com/encyc/AQ/Deus\_Ex\_Machina\_Eh/AQ/Encyclopaedia/Spells/Summon\_Gaiden.gif
Thanks to PieLover31416. Updated information thanks to In Media Res.

```

< Message edited by whackybeanz -- 5/23/2013 8:48:36 >
Cryptic Assassin Shield

Cryptic Assassin Shield

```
Also see  https://forums2.battleon.com/f/fb.asp?m=1801724 - Wily Assassin Shield,  https://forums2.battleon.com/f/fb.asp?m=20439610 - Furtive Assassin Shield,  https://forums2.battleon.com/f/fb.asp?m=20439616 - Enigmatic Assassin Shield

Level: 110
Power Level: 110
Price: 338,555 Gold
Sellback: 169,277 Gold
Location:  https://forums2.battleon.com/f/fb.asp?m=17285520 - Assassin Class Shop
Element: Neutral

COMBAT DEFENCE
Melee +10
Ranged +10
Magic +10

ELEMENT MODIFIER
Fire: 0%
Water: 0%
Wind: -19%
Ice: -19%
Earth:  0%
Energy: 0%
Light: 0%
Darkness: -10%

DESCRIPTION
A shield used by many Assassins of Lore.

 http://media.artix.com/encyc/AQ/AQPedia/Shields/EnigmaticAssassinShield.jpg

Stats thanks to Dev.

```

< Message edited by Balu -- 6/29/2012 11:53:15 >
Captain's Hook

Captain's Hook

```
Level: 12
Price: 500 39
Sellback: 300 19
Location:  https://forums2.battleon.com/f/tm.asp?m=17443801 - Pirates vs. Ninjas ;  https://forums2.battleon.com/f/tm.asp?m=20110878 - Devourer Saga Items Shop

Element: Water
Attack Type: Melee
Damage: 4-16 5-21
BTH: +1%

SPECIAL
Hits: 2
Element: Water
Type: Ranged
Damage: 80% Base and Random each
BTH: +12% each
Stat Bonuses: No
Rate: 25%

DESCRIPTION
This isn't the kind of hook you use to go fishing!

 https://i180.photobucket.com/albums/x22/justeen208/hook.jpg

Image and basic stats from Minion of Poelala.  Special damage from Chii (via Ocama).  Rarity from Reign Man.  Non-rarity from Keno Chao. New image thanks to Mystical Warrior.

```

< Message edited by BlackAces -- 6/8/2012 3:31:30 >
DeZert Conqueror

DeZert Conqueror

```
�Mid-defensive Water armor with a built-in Water skill.�

Also see  https://forums2.battleon.com/f/tm.asp?m=20579016 - Desert Conqueror and  https://forums2.battleon.com/f/tm.asp?m=20579026 - Desert Conqueror G.

Level: 38
Power Level: 59
MP Level: 53
Price: 2,700 Z-Tokens
Sellback: 2,430 Z-Tokens for the first 48 hours, then 1,350 Z-Tokens
Location:  https://forums2.battleon.com/f/fb.asp?m=20622093 - Building Truphma: Part 2
Element: Water

COMBAT DEFENCE
Melee: 35
Ranged: 35
Magic: 35

ELEMENTAL MODIFIER
Fire: 76%
Water: 65%
Wind: 76%
Ice: 93%
Earth: 88%
Energy: 93%
Light: 72%
Darkness: 93%

ATTACK
Hits: 3
Type: �As Weapon�
Element: �As Weapon�
Damage: 78.8% Base, 78.8% Random, and 139.3% Stats each
BTH: +7 plus Stats each

SKILL:Douse!

Hits: 1
Type: Ranged if STR > INT; otherwise Magic
Element: Water
Damage: 57-171 plus 542.9% Stats
BTH: 19 plus Stats
Cost: 146 SP

Note:
 * This is treated as a normal Player attack.
 * Stat bonus to damage is STR/5 + DEX/20 if the type is Ranged and INT/4 if it's Magic (+LUK/2 if a Lucky Strike occurs, regardless of type).
DESCRIPTION
After going through the Western Wastes, you never want to back again without a LOT of water to quench yourself and cool yourself off. Thankfully, you can use this breathable-water suit to do just that!

 http://media.artix.com/encyc/AQ/AQPedia/Armours/DesertConqueror.jpg

Image thanks to Msyu. Basic stats thanks to Epsilon2012. Numbers thanks to BlackAces. Description thanks to Dragoon23.

Analysis

Normal Attack

Starts off as a mid-defensive armor attack (90% of average), which is 249% Base, Random and 440% Stats, with +7 BTH. * With three equally strong hits, each hit does 1/3 of the damage.
 * The armor has a built-in skill, which makes the attack deal 95% damage to compensate for compression.
Skill: Douse!

Starts off as a standard spell, which is 51-154 damage plus 489% Stats, with 14 BTH.
 * The skill receives a damage multiplier of *1.23732 as an elemental compensation.
 * The skill has an accurate lean, giving it +5 BTH but also causing it deal *85/90 damage.
 * Because of compressing the skill into the armor, the skill also does 95% damage.

```

< Message edited by Balu -- 8/19/2012 5:26:17 >
Cello Bow

Cello Bow

```
�Mastercraft Ranged Bow without an actual Special. Seeks between Wind and Earth damage.�

Level: 15
Power Level: 47, Mastercraft
Price: 770 Z-Tokens, 539 discounted
Sellback: 693 Z-Tokens for the first 48H, 485 discounted; 385 Z-Tokens after, 269 discounted
Location:  https://forums2.battleon.com/f/tm.asp?m=17104463 - Limited Time Shop  https://forums2.battleon.com/f/tm.asp?m=20034564 - Robina's Basic Shop

Type: Ranged
Element: Neutral
Damage: 8-25
BTH: 6

NORMAL ATTACK
Hits: 2
Type: Ranged
Element: �See Effect�
Damage: 122.9% Base, 122.9% Random and 209.1% Stats each
BTH: +5 plus Stats each

SPECIAL
None

EFFECT
The weapon's normal attack seeks between Wind and Earth, whichever the monster is weaker against.

DESCRIPTION
This instrument of destruction plays the requiem of your enemy's doom, firing odd arrows that will do Earth or Wind damage, whichever will hurt the enemy more!

 http://media.artix.com/encyc/AQ/AQPedia/Weapons/CelloBow.jpg

Image, description, and basic stats thanks to Shadow Genesis. Numbers thanks to In Media Res. Sellback prices thanks to Abaraa. New location thanks to Heroes of the Scape.

```

< Message edited by Koree -- 7/26/2013 0:53:24 >
Defensive Test Armour

Defensive Test Armour

```
�Fully defensive armor. Great against Wind.�

Level: 5
Power Level: 5
Price: 0 Gold
Sellback: 0 Gold
Location: Location:  https://forums2.battleon.com/f/fb.asp?m=19821809 - Ballyhoo's Rare Item Shops! (50% encounter rate)
Element: Wind

COMBAT DEFENCE
Melee: 26
Ranged: 26
Magic: 26

ELEMENTAL MODIFIER
Fire: 98%
Water: 97%
Wind: 93%
Ice: 96%
Earth: 100%
Energy: 97%
Light: 96%
Darkness: 98%

ATTACK #1
Hits: 1
Type: �As Weapon�
Element: �As Weapon�
Damage: 82.8% Base, 82.8% Random, and 95.4% Stats
BTH: +0 plus Stats
Rate: 65%

ATTACK #2
Hits: 2
Type: �As Weapon�
Element: �As Weapon�
Damage: 51.75% Base, 51.75% Random, and 59.625% Stats each
BTH: +0 plus Stats each
Rate: 25%

ATTACK #3
Hits: 3
Type: �As Weapon�
Element: �As Weapon�
Damage: 41.4% Base, 41.4% Random, and 47.7% Stats each
BTH: +0 plus Stats each
Rate: 10%

EFFECT:
You receive  https://forums2.battleon.com/f/fb.asp?m=21214212 - Armor Lean x0.8 (Phase 2)

Note:
This armor follows the Custom Color Scheme and art of your Guardian Plate if you are a Guardian. If you are an adventurer it just follows the art of the Guardian Plate. This is regardless of one's initial status as a Mage, Rogue, or Fighter.

DESCRIPTION
This armour is for use in the offensive/defensive armour tests! You take 80% damage in this armour, but the armour attacks also deal 80% damage. It defends against Wind, and has normal Melee/Ranged/Magic defences.

 http://i53.tinypic.com/2gt7qzo.jpg

Numbers thanks to In Media Res. Description and additional info courtesy of Dragoon23.

```

< Message edited by Dragoon23 -- 4/17/2013 20:46:14 >
Communicant's Zeal

Communicant's Zeal

```
�Fully-defensive Mastercraft Light armour. When casting a spell in the armor, you have a 25% chance to deal 50% more damage.�

Pet:  Communicant's Oath
Shield:  Communicant's Valiance
Weapon:  Communicant's Grandeur
 * Other versions of this Armor:  Acolyte's Enthusiasm Z,  Acolyte's Enthusiasm,  Cleric's Elation,  Paladin's Passion,  Templar's Vigor,  Inquisitor's Ardor,  Hierophant's Fervor,   High Communicant's ZealLevel: 135
Power Level: 135, Mastercraft
Price: 10,118,016 Gold
Sellback: 5,059,008 Gold
Location:  https://forums2.battleon.com/f/tm.asp?m=20743451 - Failure to Communicant
Element: Light

COMBAT DEFENCE
Melee: 42
Ranged: 42
Magic: 42

ELEMENTAL MODIFIER
Fire: 62%
Water: 62%
Wind: 62%
Ice: 62%
Earth: 62%
Energy: 62%
Light: 41%
Darkness: 63%

ATTACK
Hits: 2
Type: �As Weapon�
Element: �As Weapon�
Damage: 202% Base, 202% Random, and 396.5% Stats each
BTH: +16 plus Stats each

MASTERCRAFT BONUS: Regarding spell damage (from spell casting, or weapons, or a misc), you have a 25% chance of the spell dealing *1.5 damage.* (The chance is rolled separately per spell hit.)

FULL SET BONUS: If you also have the shield and weapon equipped, when doing a normal attack, you have a 8% chance of the armour becoming fully offensive (dealing *1.25/0.8 damage)**

*Divine energies boost the power of your spell!
**Lionheart!

DESCRIPTION
This sacred armour not only provides impregnable Light resistance, it also has a chance to power up any spells you might use!

 http://media.artix.com/encyc/AQ/AQPedia/Armours/CommunicantsZealcaped.jpg
 http://media.artix.com/encyc/AQ/AQPedia/Armours/CommunicantsZeal.jpg - No cape image

Image thanks to physicalmenace. Numbers thanks to In Media Res. Description thanks to Dragoon23. Pop-ups thanks to GASKAL and Avalonmerlin.

```

< Message edited by Dragoon23 -- 3/6/2013 15:50:15 >
Bright Frostval Lights

Rare

```
Bright Frostval Lights Z

Also see other Frostval Lights Z ( https://forums2.battleon.com/f/tm.asp?m=15229876 - Tangled,  https://forums2.battleon.com/f/tm.asp?m=15229883 - �Normal�).

Level: 70
Price: 5,830 4,200 Z-Tokens
Sellback: 5,247 3,780 Z-Tokens for the first 48 Hours; then 2,915 2,100 Z-Tokens
Location: Valencia's Z-Tokens Shop

Type: Ranged
Element: Light
Damage: 7-28 9-37
BTH: 8

SPECIAL
Hits: 2
Type: Ranged
Element: �See Below�
Damage: 119% Base, Random, and Stats
BTH: +8 plus Stats
Effect: * The weapon starts with 24 lights.
 * After each hit of the Special, there is a 50% chance of one random light being selected and burning out. It is possible that an already-burnt-out light is selected; if this happens, nothing changes. * If 18+ lights are lit, then both hits of the Special are Light-Element.
 * If 6-17 lights are lit, then the first hit is Light-Element and the second hit is Darkness-Element.  Also, the weapon deals 120% Base, Random, and Stats damage.
 * If 0-5 lights are lit, then both hits of the Special are Darkness-Element.  Also, the weapon deals 110% Base, Random, and Stats damage.
 * If the battle ends or if you unequip the weapon, the lights are reset so that none are burnt out.Rate: 100%

DESCRIPTION
A whip from a string of Frostval lights-- Only frost Moglins would think of that! The lights are fragile, as everybody knows, but as they break the damage will change from Light to Darkness!

 https://i253.photobucket.com/albums/hh56/bikascum/FrostvalLights.jpg

Image from My Pain.  Stats from My Pain and Uberdog.  Numbers from Aelthai.  Corrections from /cdn-cgi/l/email-protection - [email�protected]@@, Valane, and Trans21.

```

< Message edited by BlackAces -- 6/8/2012 2:37:09 >
Coarse Luntet

Coarse Luntet

```
Also see other Luntets ( https://forums2.battleon.com/f/tm.asp?m=15717084 - Rough,  https://forums2.battleon.com/f/tm.asp?m=15717089 - Jagged,  https://forums2.battleon.com/f/tm.asp?m=15717097 - Sharp,  https://forums2.battleon.com/f/tm.asp?m=15717103 - Razor).

Level: 15
Price: 2,500 43
Sellback: 1,250 21
Location:  https://forums2.battleon.com/f/fb.asp?m=17500550 - Trescol - Chydoc's Shop

Type: Ranged
Element: Earth
Damage: 5-17 7-23
BTH: 4

SPECIAL
Hits: 1
Type: Magic
Element: Earth
Damage: 138% Base and Random
Stat Bonuses: No
BTH: +14
Rate: 26%

DESCRIPTION
Crafted from sharpened carapace of the deadly beetle-like Euthark, the Luntet is a deadly weapon of the Chairodontae hunters of the planet Trescol.

 http://media.artix.com/encyc/AQ/Deus\_Ex\_Machina\_Eh/AQ/Encyclopaedia/Luntet.gif

Stats from el willo and Yagno2000.  Numbers from Yagno2000.

```

< Message edited by BlackAces -- 6/8/2012 3:51:07 >
Corrupted Armor of Awe Z III

Corrupted Armor of Awe Z III

```
Also see  https://forums2.battleon.com/f/tm.asp?m=19672834 - Corrupted Armor of Awe Z I,  https://forums2.battleon.com/f/tm.asp?m=19672835 - Corrupted Armor of Awe I,  https://forums2.battleon.com/f/tm.asp?m=19672836 - Corrupted Armor of Awe Z II,  https://forums2.battleon.com/f/tm.asp?m=19672838 - Corrupted Armor of Awe G I,  https://forums2.battleon.com/f/tm.asp?m=19672839 - Corrupted Armor of Awe G II,  https://forums2.battleon.com/f/tm.asp?m=19672841 - Corrupted Armor of Awe II

Level: 120Z
Power Level:  130
MP Level: 127
Price: 10,000 Z-Tokens
Sellback: 9,000 Z-Tokens for the first 48 hours, 5,000 Z-Tokens afterwards
Location: Today's Events �  https://forums2.battleon.com/f/tm.asp?m=19804318 - Ghin vs. Awethur!
Element: Darkness

COMBAT DEFENCE
Melee: 49
Ranged: 45
Magic: 45

ELEMENTAL MODIFIER
Fire: 70%
Water: 70%
Wind: 70%
Ice: 70%
Earth: 70%
Energy: 70%
Light: 70%
Darkness: 46%

ATTACK #1
Hits: 2
Type: �As Weapon�
Element: �As Weapon�
Damage: 198.45% Base, Random and 387.9% Stats each
BTH: +16 plus Stats each
Rate: 90%

ATTACK #2
Hits: 1
Type: �As Weapon�
Element: �As Weapon�
Damage: 837.9% Base, Random and 1637.8% Stats each
BTH: +16 plus Stats each
Rate: 10%

ELEMENTAL AFFINITY (Guardian only feature)
You can visit Nimrod in the Guardian Tower to select an elemental affinity for your no-drop items out of the 8 basic elements. Depending on your choice, the armor's resistances will change;  *  If your selected element is Darkness then you get -3 to Darkness and +1 to all other elements.
 *  If you have it aligned to anything else, then your aligned element becomes 64. Your Darkness resistance remains unchanged. Your other resistances get +1 to each.
DESCRIPTION
Corrupted by Awethur's power, this Armor of Awe has lost most of its resonance with Guardians and gained an affinity for Darkness. It still respects the Guardians elemental attunement to an extent. As powerful as a level 130 gold armor.

 http://media.artix.com/encyc/AQ/AQPedia/Armours/CorruptAwearmor.jpg
Numbers thanks to In Media Res. Image thanks to Ty Lee. Description thanks to AVA. Write-up thanks to UltraGuy. Correction thanks to 1stClassGenesis and telles. Additional thanks to Neoclan.Analysis

Mid-defensive armour (90% attack power).

```

< Message edited by Koree -- 1/15/2012 6:03:40 >
CoZmic Space Gun

CoZmic Space Gun

```
� 100% Proc Ranged Energy weapon. Has chance to Paralyse monster.�

Also see:  https://forums2.battleon.com/f/fb.asp?m=21366355 - Space Gun,  https://forums2.battleon.com/f/fb.asp?m=21366365 - Cosmic Space Gun, and CoZmic Space Gun.

Level: 51
Power Level: 67
Price: 2,050 Z-Tokens
Sellback: 1,845 Z-Tokens the first 48 Hrs | 1,025 Z-Tokens After
Location:  https://forums2.battleon.com/f/tm.asp?m=21269395 - Absol-ution III

Element: Energy
Type: Ranged
Damage: 10 - 30
BTH: 8

NORMAL ATTACK #1
Hits: 1
Element: Energy
Type: Ranged
Damage: 274.70% Base, 274.70% Random, and 494.83% Stats
BTH:  +18 plus Stats
Rate: 80%

NORMAL ATTACK #2
Hits: 2
Element: Energy
Type: Ranged
Damage: 90.83% Base, 90.83% Random, and 163.61% Stats each
BTH:  +8 plus Stats each
Rate: 20%
Effect:  After the attack, there's a [monster Energy resist] * [# of hits that connected] * 25% chance of  https://forums2.battleon.com/f/tm.asp?m=17839821 - Paralysing* the monster. Energy Monsters are immune***. The monster can resist with a save at a -20 penalty:  Level: 67 vs MonsterLvl
Major: YourDEX vs MonsterEND
Minor: YourLUK vs MonsterLUK *Your blaster has paralysed your foe!
**Your opponent is immune to your blaster's stun shot.
***Creatures aligned with Energy are immune to your blaster's stun shot.

DESCRIPTION
 This neat little pew pew laser pistol will sometimes fire off a paralysing stun shot, the rest of the time it is a very accurate Energy weapon!

 http://media.artix.com/encyc/AQ/AQPedia/Weapons/Space\_Gun.jpg

Numbers thanks to In Media Res. Description and Image thanks to ArchMagus Orodalf. Pop ups thanks to Scakk.

Analysis

 * Normal Attacks starts out with 301% Base, 301% Rand, and 542.2% Stats plus 8 BTH.

Normal Attack #1: It does *1.02 damage (for the lack of a proper Special). In addition, it gains +10 BTH and deals *85/95 damage.
Normal Attack #2: It does a total of *0.6035 damage. With 2 equally powerful hits, each hit does 50% damage.

All this has ALREADY been factored into the numbers above.

```

< Message edited by Dragoon23 -- 7/8/2013 18:59:02 >
Culak and Kendrel

Culak and Kendrel

```
Painting

Level: 20
Price: 1000
Sellback: 200
Location:  https://forums2.battleon.com/f/tm.asp?m=17444063 - The Fall of Augerthorne
Element: Ice

EFFECT
Allows you to teleport to  https://forums2.battleon.com/f/tm.asp?m=17446181 - The Devourer Saga

DESCRIPTION
Allies in the battle against the Devourer.

 https://i37.photobucket.com/albums/e92/spartan115x/AQ%20Pics/CulakandKendral.gif

Stats from ssjgoku5.  Image from Sora Aeragorn.

```

< Message edited by Scakk -- 5/11/2010 17:10:55 >
Carnax Fighter

Rare

```
Carnax Fighter

Level 45
Price: 4000 820
Sellback: 2000 410
Location:  https://forums2.battleon.com/f/fb.asp?m=3760431 - Carnax Saga - Carnax Rises

COMBAT DEFENCE
Melee: 35
Ranged: 25
Magic: 25

DEFENSE MODIFIERS
Fire: 80
Water: 105
Wind: 105
Ice: 80
Earth: 80
Energy:80
Light: 105
Darkness: 105

DESCRIPTION
A special armor forged by Yulgar to celebrate those who fought against the great beast Carnax-- and won!

 http://media.artix.com/encyc/AQ/AQPedia2/Armours/Carnax\_Fighter.jpg

Thanks to Azurelink and NightmareXX. Thanks to Powerrocket89 for sellback information. Image thanks to Carandor.

Analysis

3 hits; none of them have an additional bonus to hit.
First Hit: 100% Base and Random
Second Hit: 25% Base and Random (element converted to fire)
Third Hit: 25% Base and Random (element converted to energy)

For a total of 150% base and random damage (and 300% stat damage).

```

< Message edited by Carandor -- 1/7/2017 21:50:56 >
Coin's Coin

Coin's Coin

```
Level: 15
Power Level: 15
Price: 250 43
Sellback: 125 21
Location:  https://forums2.battleon.com/f/tm.asp?m=20034431 - Warlic's Beginner Magic Shop

Type: Magic
Element: Earth
Damage: 4-12
BTH: 2

SPECIAL
Hits: 2
Type: Magic
Element: Light, Earth
Damage: 95.1% Base, Random and 109.0% Stats each
BTH: +1 plus Stats
Rate: 100%
Note: This is treated as a normal Player attack, not a Special.

�Standard Special attack (130/130/149, +1 BTH); *1.155 for being multi-elemental; *1.14/0.9 damage for having 100%-rate special; *0.5 damage as it's two hits�

DESCRIPTION
A magical gold coin that can bash your enemies with the power of earth and light.(Idea by Sir Dejavu.)

 http://media.artix.com/encyc/AQ/Deus\_Ex\_Machina\_Eh/AQ/Encyclopaedia/Coins\_Coin.jpg

Updated stats from In Media Res and Aelthai.

```

< Message edited by BlackAces -- 6/8/2012 3:51:24 >
Corn Shield Z

http://media.artix.com/encyc/AQ/AQPedia2/Tags/Z-Token.jpg

```
Corn Shield Z

Also see  https://forums2.battleon.com/f/fb.asp?m=14622433 - Corn Shield,  https://forums2.battleon.com/f/fb.asp?m=20930131 - Corn Shield G

Location:  https://forums2.battleon.com/f/tm.asp?m=20988454 - Rise of the Samurats!
Element: Earth
Type	Z

```

Level 95
PowLvl 105

Price 2610
S <48h 2349

```
 >48h	652DEFENCE MODIFIERS
Melee	+11

```

Ranged +11
Magic +11

Water -10
Earth -22
Light -10
Dark -10DESCRIPTION

```
A shield made of ears of corn. This a-maize-ing shield protects against earth, water, light, and darkness attacks!

 http://media.artix.com/encyc/AQ/AQPedia/Shields/Corn\_Shield.jpg

Write-up thanks to AVA. Image and description thanks to Dragoon23. Additional, defences and elements thanks to Paradoxical Enigma.

Updates

December 9, 2012: The shield was released.
June 15, 2017: Price and sellback were swept. Old values were:
Price	7750

```

S <48h 6975

```
 >48h	3875

```

< Message edited by Carandor -- 1/1/2018 7:28:42 >
Brilhado Lich

Brilhado Lich

```
Level: 10
Price: 150 Z-Tokens
Sellback: 135 Z-Tokens for the first 48 hours; then 75 Z-Tokens.
Location:  https://forums2.battleon.com/f/fb.asp?m=18227763 - Hall of Memories: Division by Zero Error
Element: Light

DESCRIPTION
The envoy of the Light Lord has decided to honor your bravery and wisdom with her assistance!

Adds  https://forums2.battleon.com/f/tm.asp?m=20933526 - Brilhado Lich (10) to guard your house.

 https://i485.photobucket.com/albums/rr214/Mysterious\_Strangeface/BrilhadoLich.jpg

Thanks to AVA. Image thanks to afterlifex

```

< Message edited by whackybeanz -- 7/13/2013 10:31:39 >
Cold Sore

Rare

```
Cold Sore

�100% Proc Ice Magic "Wands" �

Also see:  https://forums2.battleon.com/f/fb.asp?m=21006444 - Cold Sore G,  https://forums2.battleon.com/f/fb.asp?m=21006446 - Cold Sore Z

Level: 7
Power Level: 7
Price: 34 Gold
Sellback: 17 Gold
Location:  https://forums2.battleon.com/f/tm.asp?m=21025654 - Decorate the Battleon Tree!

Element: Ice
Type: Magic
Damage: 3 - 9
BTH: 1

SPECIAL
Hits: 2
Element: Ice
Type: Magic
Damage: 57.64% Base and Random each
Stats: 69.55% each
BTH: +6 plus stats each
Rate: 100%
Note: This is treated as a normal player attack.

DESCRIPTION
This small bit of ice has been enchanted by Warlic to deliver a magical chilling blast of ice at your foes that is quite accurate!

 http://media.artix.com/encyc/AQ/AQPedia/Weapons/Cold\_Sore.jpg
Image, description and write-up thanks to Paradoxical Enigma. Numbers thanks to In Media Res. Template thanks to Avalonmerlin.

Analysis

 *  Starts out as 121% Base, 121% Random, 146% Stats and +0 BTH.
 *  The attack gains +6 BTH and deals *85/91 damage.
 *  It also deals *1.02 damage due to the lack of a special-Special
 *  With 2 equally strong hits, each hit doing 50% damage.

All this has ALREADY been factored into the above numbers.

```

< Message edited by whackybeanz -- 1/10/2013 20:34:04 >
Darkovian Triumvirate

Darkovian Triumvirate

```
Also see  https://forums2.battleon.com/f/tm.asp?m=14748198 - Darkovian Powers,  https://forums2.battleon.com/f/tm.asp?m=14748212 - Darkovian Trinity  and  https://forums2.battleon.com/f/tm.asp?m=14748220 - Darkovian Triad

Level: 90
Price: 60,000 42,016
Sellback: 30,000 21,008
Location:  https://forums2.battleon.com/f/tm.asp?m=17474358 - A Cure for Cenara!

Element: Neutral
MP Cost: 340

Hits: 6
Element: Darkness, Darkness, Earth Earth, Darkness, Earth
Type: Magic
Damage: 16-45, 16-45, 16-45, 16-45, 17-50, 17-46
Stats: +175%, +175%, +175%, +175%, +195%, 175%
BTH: +21%, +21%, +21%, +21%, +24%, +23%

DESCRIPTION
Call on a trio of Darkovian creatures to clobber your foes!

 http://media.artix.com/encyc/AQ/AQPedia/Spells/Darkovian\_Tri\_spell.jpg

Numbers thanks to ssjgoku5 and PieLover31416. Image thanks to ssjgoku5.  Rarity from Besjbo.  Un-rarity from Z.324.

```

< Message edited by Ward\_Point -- 6/10/2012 20:09:13 >
Cosmic Ethereal Shield

http://www.battleon.com/aq-guardian.asp - Guardian

```
Cosmic Ethereal Shield

Also see  https://forums2.battleon.com/f/fb.asp?m=21289790 - Ethereal Shield,  https://forums2.battleon.com/f/fb.asp?m=21289792 - CoZmic Ethereal Shield

Level: 87
Power Level: 90
SP Level: 89
Price: 33,801 Gold
Sellback: 16,900 Gold
Location:  https://forums2.battleon.com/f/fb.asp?m=21280165 - Absol-ution IV
Element: Light

COMBAT DEFENCE
Melee +13
Ranged +10
Magic +10

ELEMENT MODIFIER
Fire: 0%
Water: 0%
Wind: 0%
Ice: 0%
Earth: 0%
Energy: 0%
Light: -22%
Darkness: 0%

Mastercraft bonus:
 * Clicking on the center of the shield makes you pay 24 SP per turn for the following effect: when a monster attacks, each hit has a 50% chance of doing 80% damage to you***.

*You activate your shield`s ethereal generator!
**You switch your shield`s ethereal generator off.
***Your shield partially phases you out of this reality, lowering the damage to 80%!

DESCRIPTION
This shield not only grants great Light resistance and Melee defence, it also has a generator that can harness the powers of Etherspace! Click the orb in the shield to activate the generator and lower your damage taken at the cost of some SP per turn.

 http://media.artix.com/encyc/AQ/AQPedia/Shields/EtherealShield-1.jpg

Numbers thanks to In Media Res. Description thanks to Tha Killa. Image thanks to Koree. Additional thanks to Eschaton Thunder and Tha Killa.

```

< Message edited by Balu -- 5/24/2013 13:11:16 >
Curse of the Legion

Rare

```
Curse of the Legion

�0% proc Melee Ice sword. Mastercraft; can make the monster Afraid.�

Location:  https://forums2.battleon.com/f/tm.asp?m=17104463 - Limited Time Shop
Type								G

```

Level 10 30 50 70 90 110 130 150
PowLvl 10 MC 30 MC 50 MC 70 MC 90 MC 110 MC 130 MC 153 MC

Price 39 117 739 5758 46217 372410 3002287 24205166
Sell 19 58 369 2879 23108 186205 1501143 12102583Type: Melee (or Magic; see Effect)

```
Element: Ice
Damage	4-13	7-20	9-25	10-31	12-35	13-39	14-44	16-48

```

BTH 1 4 6 9 11 14 16 19EFFECT

```
 * Click the blade to switch between Melee and Magic mode. While in Magic mode, it does *0.75 of the listed damage.
 * Deals *1.09 damage for not having a special.
 * Deals *1.05 damage if the monster is afraid*.
 * In Melee Mode, 17*[HitsConnected]/[HitsAttempted]% of the time (12.75*[HitsConnected]/[HitsAttempted] in Magic Mode), the monster makes save at a +0 bonus**:Level: PowerLevel vs MonsterLevel
Major: Vstat vs MonsterCHA
Minor: PlayerLUK vs MonsterLUK``If the monster fails the save, it becomes  Afraid*** for 2 turns, with a 25*[IceResist]% chance of not acting. Ice monsters**** and monsters with Fear Immunity***** are immune to this.
Level	10	30	50	70	90	110	130	150

```

Vstat 30 75 120 160 200 200 200 200\*\*\*\*\*Your blade grows stronger from your foe's fear!

```
*****Your opponent is shaken by the might of the Legion, but they stand firm.
*****The might of the Legion has filled your foe with Fear!
*****Those aligned with Ice are immune to the fear radiating from this weapon.
*****Your opponent is fearless!

DESCRIPTION
Forged by Dage the Evil, this mighty blade is infused with the frigid souls of the underworld. These souls lash out at foes, inflicting Ice damage and striking Fear into the hearts of the wielder's foes, and can also swap between Melee and Magic damage!

 http://media.artix.com/encyc/AQ/AQPedia2/Weapons/Curse\_of\_the\_Legion.jpg

Numbers thanks to BlackAces. Description thanks to Bu Kek Siansu. Vstat thanks to Koree.

Updates
February 15, 2014: The weapon was released.
March ??, 2014: The weapon became rare.

```

< Message edited by Carandor -- 5/25/2016 5:41:02 >
Brownie

Brownie

```
Also see  https://forums2.battleon.com/f/tm.asp?m=15089511 - Walnut Brownie and  https://forums2.battleon.com/f/tm.asp?m=15089545 - Double Fudge Chunk Brownie.

Level: 20
Price: 500 27
Sellback: 100 250 13
Location:  https://forums2.battleon.com/f/tm.asp?m=15061472 - Ebil Twilly!

Element: Earth
Damage: 3-11
Training Difficulty: 0
BTH: +5

ATTACK RATE
Rate at -66 CHA: 67%
Rate at 0 CHA: 100%

ATTACK #1
Hits: 1
Type: Ranged
Element: Earth
Damage: 110% Base, 110% Random, and 106% Stats
BTH: +0 plus Stats
Rate: 50%

ATTACK #2
Hits: 1
Type: Melee
Element: Earth
Damage: 90% Base, 90% Random, and 106% Stats
BTH: +0 plus Stats

DESCRIPTION
These little critters like to be left alone to enjoy their cheese and rice while they make delicious Brownie Batter that tastes so good it makes people who eat it lose control...

 https://i194.photobucket.com/albums/z240/nmehta3/brownie.png

Image from ssjgoku5.  Stats from ssjgoku5, PieLover31416, and arnulfinho.  Numbers from Aelthai.

```

< Message edited by Dragoon23 -- 6/9/2012 4:55:19 >
Chaos Armour

Rare

```
Chaos Armour

�Neutral armour. Randomly picks an element at the beginning of the battle. Mastercraft; has a skill.�

Location:  https://forums2.battleon.com/f/fb.asp?m=21765781 - Void Takeover: Part 2
Element: Neutral
Type			G

```

Level 110 130 150
PowLvl 110 130 153

Price 1117232 9006862 72615500
Sell 558616 4503431 36307750COMBAT DEFENCE

```
Melee	43	45	48

```

Ranged 43 45 48
Magic 43 45 48ELEMENT MODIFIER

```
Main	49	44	39

```

Ally 61 54 48
Neutral 78 76 71
Poor 89 88 87
Oppose 96 96 95ATTACK

```
Hits: 2
Type: �As Weapon�
Element: �As Weapon�
BR%	215	245	279.5

```

Stat% 413 479 555
BTH 13 16 19SKILL - Chaotic Tendrils!\*

```
Hits: 4
Type: Ranged if {STR+DEX  INT*3/2} or {STR/5+DEX/20 > INT/4}; Magic otherwise
Element: See effects
Damage	57-170	73-218	92-275

```

Stat% 417.08 490.88 568.76
BTH 27 32 38

Cost
SP-Ran 259 319 392
SP-Mag 324 399 490Note: This is treated as a normal player attack but doesn't receive effects from your weapon and ignores your weapon special. Stat bonus to damage is STR/4 for Melee, STR/5+DEX/20 for Ranged, and INT/4 for Magic. You can't use the skill if you don't have the listed SP cost for the Ranged (SP-Ran) or the Magic (SP-Mag) attack\*\*.

```
EFFECT
 * You receive  Armour Lean x1.25.
 * At the beginning of the battle, the armour randomly picks an element (from the 8 standard elements) and protects against that element for the rest of the battle, i.e if it chooses Fire, Fire is your Main element, Energy and Earth are Ally, Light/Dark are Neutral, Wind/Water are Poor, and Ice is Opposed. This also affects the element of the skill. The element chosen is shared with the Chaos Axe, i.e if the Chaos Axe deals Water damage, the armour will defend against Water. All normal player attacks gain *1.1 damage as compensation for this effect.

**Unleash chaotic tendrils, dealing massive �Element� damage! �� SP!
**You need �� SP to call forth that power!
*The powers of the Chaos Armaments are aligned to �Element� for this battle!

DESCRIPTION
The armour of the Chaos Knight, this armour will change its elemental alignment each battle, making it very useful, but also incredibly unpredictable!

 http://media.artix.com/encyc/AQ/AQPedia2/Armours/Chaos\_Armour.jpg

Numbers thanks to Kamui.

Analysis

Starts off as a standard armour attack:
Level	110	130	150

```

PowLvl 110 130 153

BR% 430 490 559
Stat% 826 958 1110
BTH 13 16 19With two equally powerful hits, each hit does \*1/2 damage.

```
The skill starts out with:
Damage	113-337	142-425	179-537

```

Stat% 826 958 1110
BTH 27 32 38

EleComp 1.83616 1.86326 1.86326The skill is multiplied by the listed EleComp as elemental compensation and deals \*1.1 for the shifting elements. With four equally powerful hits, each hit does \*1/4 damage.

```
All this has ALREADY been factored into the above numbers.

Updates

July 17, 2014: The armour was released.
August 20, 2014: The armour was updated with compensation for the shifting elements.
November 6, 2014: The armour became rare.

```