recursal/Fanatic-Fandom huggingface dataset:
All-Ones

**All-Ones** is the dominant religion in most elven nations. However, worshippers are uncommon among the League of the Fey Folk and the artic elven tribes. They believe in a strictly monotheistic god known as the **All-Seeing** or the **All-Knowing**. The religion is divided into two deviations known as either the True-Ones or the All-Reformed.

## God

The All-Seeing is an omnipotent deity who materialized the world into existence along with the people and creatures that inhabit it. He is seen as neither a good nor evil god but a fair one. Everything has been created for a purpose and the worshippers of the faith believe it is their purpose to learn. Livestock's purpose is to feed their betters, beasts of burden's purpose are to aid their betters, and the list of purposes goes on. If something's purpose isn't discovered then it's up to the worshippers to learn it.

### True-Ones

The True-Ones is the original following of the faith. They believe that is no spiritual connection between god and creation. Everything was built to perfection by the All-Seeing and it is up to the followers to discover it.

### All-Reformed

The All-Reformed is primarily located in the Kingdom of Saldareni. They believe that the queen, known as the All-Queen, is in a spiritual relationship with the All-Seeing. The two are wedded and she is the head of the faith. That is until her death and the next All-Queen is crowned then married to the god once again.

## Priestesses

* The priestesses of the True-Ones usually wear bright white robes and carry their most treasured books. They are expected to be very knowledgable and take years of training before they can be inducted into the clergy.
* The priestesses of the All-Reformed are eccentric in appearance. They are usually seen with facial piercings, magically-imbued facial tattoos, and have been known to partake in ancient magic rituals that affect their physical appearance.

## All-Guard

The All-Guard is the holy order of the All-Reformed, under the charge of the All-Queen. They are the protectors of the All-Queen and the secrets kept in the All-Repository of the All-Philosophers. They function under the behalf of the All-Queen and have been known to be used as a fighting force. However, they aren't allowed to attack across the Golden River since any provoking of the humans has been strictly forbidden, but that hasn't stopped the All-Guard from participating in subterfuge here and there.
Dunic Order

The **Dunic Order** is the holy order of The Pantheon of the Eight, under the charge of the Divine. The order is named after Dunwall I Claud, who reformed the religion to its current standing. They often go on inquisitions against the unfaithful in their borders usually seeking out heresies. If they are armed with enough forces, they have been known to invade or pillage nations who don’t follow the faith. The former Empire of Thanthris being one of the targets of their many holy wars. The order has been hesitant to attack across the Golden River since any provoking of the elves has been strictly forbidden, much to their dislike. Their body is mostly made up of knights or ones seeking knighthood through the faith.
"Dog"

Dog was a former member of Vince's Band. Her past is unknown as she suffered from amnesia and could not remember her past. While adventuring with the band, she contracted the curse of lycanthropy of a wererat. After leaving the band, she spent her time trying to find the source of The Calling like most inflicted with lycanthropy does in the Twilight Groves. It was not until Gothrick's Band cured her of this curse, where she realized what she has been doing. She then found her way to the city of Evergreen where she lived out her days with welcoming arms.
Primordial's Chosen

### Leader(s)

God Chief Torin Weaver as of 112 GIGod Chief Crag Thornhill as of 532 GI - Present

## Relationships

### Enemies

All southern nations

The **Primordial's Chosen**, also known as the **Chosen**, is meant for only the strongest of followers of the Primordials. Typically, only individuals of the Northern People can join the society. This society is meant to find the Primordial’s Chosen of the peoples and make the next God Chief. The leader is only a Pretender until they can prove to have the gods’ favor. Once chosen, they must unite the tribes by diplomacy or conquest. Doing so will make them the God Chief. The God Chief's responsibility is to take the southern lands from the ‘civilized' and destroy the false gods of the south.

## Members

### Member's Rank Structure

* God Chief (if they unite the Northern Peoples)
* Primordial’s Pretender or Primordial’s Chosen (if they gather the blessings of the Primordials)
* Ravager
* Reaver
* Berserker, or Ber
* Pupil

### Notable Members

Torin Weaver: Known as the Stag Lord; First Primordial's Chosen

Crag Thornhill: Known as Bear the Monstrous; Second Primordial's Chosen
Bridgette Forester

Bridgette Forester is the mother of Chandler Forester and Katie Forester, stepmother of Tina Adams, wife of Vaughn Adams and the daughter of Rebecca Forester and Jason Forester and the older sister of Diana Forester.

## Early Life and Childhood

Bridgette Forester was born and raised on June 21, 1966 to her parents named Rebecca Forester and Jason Forester in the United States.

In the age of six, Bridgette was becoming a big sister and her parents are giving birth to their younger sister named Diana Forester.

As a age of 16, she’s a teenager and Diana is her younger sister is 10, she going to high school to see her friends.

## Adulthood

Before marrying her husband Johnathan Forester, she’s has giving birth to her daughter Katie Forester and her son Chandler Forester.

On January 13, 2007, her husband Johnathan Forester is leave his wife and her children alone and Chandler and Katie’s new father and new brother was adopted by the Forester family.

On June 15, 2007, Bridgette and Vaughn was married for their wedding day for the first time.
Primordials

The **Primordials** are the dominant religion among the Northern People. This unorganized religion was the same religion that the giants followed before the arrival of humans. The giants that used to live where the Northmen reside are venerated as demigods.

## Gods

Members of the Primordials worship four greater gods who each represent one of the four elemental powers of the material plane. These greater gods have many lesser gods offspring. Titans are seen as lesser gods and Giants are seen as demigods and offspring of titans.

* The Storm Lord
* The Lord of Fire
* The Ocean Queen
* The King of Roots

## Priests

The Primordials have no official priests or priestesses. Though, Shamans are seen as speakers of the gods and are held to great esteem among tribes.

## Chosen

There are no official positions that can be held within, however, genasi are honored as the closest links to the gods. Children born as genasi are seen as blessings from the gods. These children usually grow up to be chief or chiefess of the tribe. Even foreign genasi share the same honor, they are usually taken in as advisors without hesitation.

## Primordials’ Chosen

The Primordial's Chosen is meant for only the strongest of followers of the Primordials. Typically, only Northmen can join the society. This society is meant to find the Primordial’s Chosen of the peoples and make the next God Chief. Until then the leader is only a Pretender until they can prove to have the gods’ favor. Once chosen, they must unite the tribes by diplomacy or conquest. Doing so will make them the God Chief. The God Chief’s responsibility is to take the southern lands from the ‘civilized’ and destroy the false gods of the south.
Joan of the Eight

Joan of the Eight, also known as the Protector of the Kanderlands and Joan the Protector, was a 16-year-old girl who was believed to have been chosen by the goddesses of The Pantheon of the Eight to fight and beat the Kingdom of Endrosen in the War of the Kanderlands. She is a heroine of the Kanderlands Coalition and followers of the Eight for her role in the war and has since been canonized by the church as a Holy. She claimed to have received visions of Holy Ostwin of the Eight and Holy Benarus Aryes. She is the founder of the Protectors of the Coalition.
Protectors of the Coalition

The **Protectors of the Coalition**, also known as the **Knights of the Kanderlands** or simply the **Protectors**, is an order of knights and freemen (to become knights). The Protectors guard the people of the Kanderlands against any would-be intruder and have been since the War of the Kanderlands. They have no feudal lord that rules over them rather they are guided by the elected Lord Commander. They are made up of abdicated royal family members to lowly peasants. Every man or woman is accepted no matter their former social standing. As punishment, a lord or lady can order a criminal to take the vows and join the Protectors. The Protectors have multiple strongholds throughout the Coalition. They mainly defend against hobgoblins, Northmen, goliaths, or any other foreign power.

## Members

### Member's Rank Structure

* Lord Commander
* Commander
* Knight
* Squire

### Notable Members

Joan of the Eight: Known as Joan the Protector; Founder of the Protectors
All-Philosophers

The **All-Philosophers** are devoted followers of the All-Ones that were assembled to obtain a collective knowledge. This faction is an exclusive scholar’s guild to only followers of the All-Ones and elves of Valcia and Saldareni. They believe that knowledge is to be withheld from the general public and only be shared with ones that are deemed worthy enough to view it. The All-Philosophers have been known to acquiring cultural relics from other nations or peoples and forever withholding it from the original owners. This puts the guild at odds with most people especially the Scholar's Guild who seek to uncover mysteries not hide them. They have been known to imbue themselves with ancient magics that have to affect some of their psyche and physical appearance.

## Members

### Member's Rank Structure

* All-Archivist
* Archivist
* Curator
* Annalist
* Chronicler
* Student
Political Terms

Most humans and elves of Adramalik mostly follow the standard form of feudalism, tribalism, or merchant republics. While elves follow the same system, their society is matriarchal and the humans are patriarchal. They are some nations that throw the system away entirely, such as tribal or merchant republic systems.

## Feudal System

### **Inheritance**

Most nations following the feudal system follow the custom of primogeniture which means the firstborn legitimate child is the heir of the current title holders' possessions and titles. However, humans and elves have two opposite ideologies on which sex should receive the rights of inheritance first. Human nations follow Agnatic succession where all sons are placed ahead of all daughters in the line of inheritance. Whereas elf nations follow Enatic succession where all daughters are placed ahead of all sons in the line of inheritance.

### **Political Titles**

Every noble in the feudal system are ranked in society. The higher the rank one possesses the more power they hold in their nation. Ranked from highest to lowest:

#### Emperor / Empress

An Emperor (male) or Empress (female) is the highest title that can be held in the feudal system. They are a ruler of the capital kingdom in an empire (a group of kingdoms). Other nations might use the term High King (male) or High Queen (female) in place of Emperor or Empress. High Kings/High Queens typically hold less power than an Emperor/Empress.

#### King / Queen

A King (male) or a Queen (female) is the ruler of the capital duchy in a kingdom (a group of duchies). Some Emperors/Empresses won't tolerate another person with the title of King/Queen in their empire, so they are named Vice Kings/Vice Queens. Vice meaning "In place of".

#### High Lord / High Lady

A High Lord (male) or a High Lady (female) is the ruler of the capital providence in a duchy (a group of providences). Other nations might use the term High Jarl, or Duke (male) or Duchess (female) in place of High Lord or High Lady. If a nation is ruled without a King or Queen, rather than the titles displayed the ruler may use Petty King (male) or Petty Queen (female).

#### Lord / Lady

A Lord (male) or a Lady (female) is the ruler of the capital holding in a providence (a group of holdings). Other nations might use Earl, Jarl, or Count (male) or Countess (female) in place of Lord or Lady.

#### Petty Lord / Petty Lady

A Petty Lord (male) or a Petty Lady (female) is the ruler of a holding (ie castle or city). Other nations might use Mayor, or Baron (male) or Baroness (female) in place of Petty Lord or Petty Lady.

#### Sir / Dame

A Sir (male) or a Dame (female) is a knight of the realm. This is only an honorary title and is the lowest form of nobility. Though, depending on the fame of the knight, they can be widely respected among both lowborn and highborn.
T'challa of Tucanka

T'challa of Tucanka, who went by Geoffrey in human settlements, was a lizardfolk who denounced his primitive upbringings in favor of a life in the Cardinal Academy of Wizardry. He was sponsored by a local historian named Professor Hayden Xavier who took him under his wing. In order to make more money while staying at Ivorywood and to gather a name for himself, he joined Vince's Band. After leaving the adventuring group, he continued his life in the college and soon joined the Scholar's Guild.
Dragon Disciples

The **Dragon Disciples**, also known as the **Disciples of the Metallic Wyrm** or simply the **Disciples**, are hailed as the protectors of Okarthel from the pending doom of the Chromatic Wyrm, these disciples dedicate themselves are training to become dragons when the Inevitable War comes from the Dragons of Old. These disciples are devout followers of the Metallic Wyrm even if some of the dragonborns are chromatic in nature. Becoming a dragon disciple is a hard task and only the toughest will pass their trials. If a dragonborn becomes a dragon disciple, they can jump the ranks of society and can be considered for the inheritance of a clan.

## Members

### Notable Members

Weyrloc I: Possible Founder of the Dragon Disciples; Champion of the Metallic Wyrm
Grungs

Grungs are a short frog-like race that is poisonous to the touch. They have lived throughout the different ages of Thanthris and mainly live in the Black Mist Marshes.

## Appearance

Grungs stand around 3 feet tall and weigh no more than 80 pounds. They have skin that varies in color; from green, brown, or orange. Their eye color range typically from green, blue, or yellow. Their youth is similar to tadpoles of regular frogs just larger. They have poisonous skin.

## Culture

### Language

Grungs speak a simple, primitive language known as Grung-tongue. This language is made of clicks and ribbits. There is no script known to the language.

## Religion

Grungs do not follow an organized religion rather a pseudo following of spiritualism. They worship their dead and their spirits to help guide them, but little more than that.

## Society

Most grungs never leave their small colonies across the Black Mist Marshes. Their colonies are usually made up of one family and have two leaders; the mother and the father. Two parents can give birth to as many as one hundred grungs at a time, however, survival rates are severely low. A grung only leave their colony when it is time for them to start a colony of their own near a body of water.
Cadaver of the Oak

Cadaver of the Oak was hired by Gothrick III Dyameed to aid Gothrick's Band with their assigned tasks. The band's mission brought them to the League of the Fey Folk where they were to eradicate a curse that was inflicting the land. Before arriving at Evergreen, the band rode an ancient treant known as Oakenshield whom they convinced to allow them to cast a flying spell on to get to the city faster. As Oakenshield took to the skies, Cadaver was not able to hold on and fell and plummeted to his death. His band captured his body and brought them to a healing temple known as the Healing Gardens. The Healing Gardens brought Cadaver back to life but as an elf and his newfound powers fed off the environment around him. Upon discovering that a curse was seeping from a tortured Great Oak, the party defeated Thoth Three-Arms who was poisoning the tree. However, Cadaver who die yet again from an explosion started by Orocho of the Sisters. When they placed Cadaver's body in the sickly Great Oak, after a few hours his body melded with the tree which healed the tree. From then on, the League started a new settlement in the Great Oak known as Cadafel.
Sylvando of the Oak

Sylvando of the Oak was an elf that hailed from the League of the Fey Folk. When he heard of the accomplishments of Gothrick's Band in successfully curing the curse of his lands, he went to find the adventuring band and join them in their quest of stopping Archon of Deeprun. After successfully heisting the Beacon, he traveled with the party to the Exiled Lands to acquire an artifact important to his religion, The Oak. In his attempt to retrieve this artifact, he fought against Damocles of Heathrose and died in the process. His party retreated without his body, and Sylvando was turned into an undead zombie by the man who killed him.
Gothrick's Band

**Gothrick's Band**, also known as the **Merry Band of Misfits**, from time-to-time, was an adventuring band with no official name that found work underneath Gothrick III Dyameed. They partook in some incredible diplomatic feats and somehow managed to successfully complete every mission they were tasked with, even if it was at the loss of many of their party members. They are primarily known for their efforts in the League of the Fey Folk, where they cured a curse that blighted the land, and their aid in the Conquest of the Living, where they gather the majority of the support of the allied forces and stole the artifact known as The Beacon from Archon of Deeprun.

## Achievements

### Killed Victims

Governor Fedrin Amity: Leader of the Golden Company; Leader of a short-lived revolution

Thoth Three-Arms: Leader of the Lady of Poison Cult; Plaguebearer of the curse in the Twilight Groves
Harold Dunwall

Harold Dunwall was the son of Emperor Deorn I Dunwall. He was the younger brother of Darron Dunwall and Claudia Dunwall. He would be sent to fight in the War of the Thaumaturge Kings along with his brother. Both of them would eventually die in battle against the rebel kings. This would send their father into a deep depression, and he would later supposedly commit suicide.
Заклинание огня

**Заклинание огня** - заклинание, позволяющее поджигать предметы, атаковать струёй огня или огненными шарами. Один из основных глифов магии стихий.

## История

Во время матча грэджби, Боша вызывает заклинание огня, чтобы зажечь мяч, прежде чем бросить его в Луз. Луз призывает ледяной столб с помощью ледяного глифа, который гасит пламя шара, когда тот проходит сквозь него, а также обнажает символ заклинания, украшенный на шаре. Луз использует отпечаток, чтобы создать глиф, и повторно зажигает шар. Позже, когда Луз сражается с императором Бэлосом, она прикрепляет пару огненных символов к порталу Иды, прежде чем отдать его ему. Затем Луз использует Филиппа, чтобы взорвать портал, в результате чего Бэлос не сможет получить доступ к Миру людей.

## Использование

Чаще всего заклинание применяют для атаки. Огонь может распространятся в разных формах и с разной силой.
Scholar's Guild

### Leader(s)

Archmage Hadis Dyameed as of 128 GI - ca. 150 GIArchmage Celidor of Auerthal as of 384 GI

## Relationships

### Allegiances

Cardinal Academy of Wizardry
 Ivorywood

### Enemies

All-Philosophers
 Saldareni

The **Scholar’s Guild**, also known as the **Guild of Scholars**, is a faction that works out of the Cardinal Academy of Wizardry in Ivorywood. They firmly believe that information should be shared with the world and never hidden at large. To join, an individual must demonstrate some type of scholarly ability. It is vital they can read and write. The guild is rivals with the All-Philosophers who they deem racist and hoarders of knowledge. The guild has branches in all parts of the world. The most prestigious members even study in the dangerous Exiled Lands.

## Members

### Member's Rank Structure

* Archmage
* Grandmaster
* Master
* Apprentice
* Novice

#### Additional Billets

* Maestro: Head of Musical Magic; Equivalent to Grandmaster
* Instructor: Tutors of Apprentices and Novices; Equivalent to Master
* Loremaster: Head of Library; Equivalent to Grandmaster
	+ Custodian: Keepers of the Library; Equivalent to Master
Lady's Fingers

The **Lady's Fingers** was a five-branched thieves’ guild that was located in the Empire of Al'torix. The guild had a mutually beneficial relationship with the government. The guild could run in peace as long as they paid their “taxes” and their members left the government’s property untouched. In return for this understanding, the government would squash any rising thieves’ guild that the Lady’s Fingers found threatening.

The Lady’s Fingers was disbanded when a heist of a legendary artifact, known as Breathtaker, by Gothrick's Band lead to a mythic sword going into Archon of Deeprun's hands. The sword led to the deaths of tens of thousands of innocents. And with that brought High King Veramyr I Kord's ire down on the guild; killing most of their members and leaders before they could escape his wrath. Many survivors would be transported to Evergreen in the League of the Fey Folk with the help of Gothrick's Band ironically.
Kriv Idoldronilr

Kriv Idoldronilr, also known as Donaar, was a platinum dragonborn born in Clan Idoldronilr and was a member of the Dragon Disciples. He was tasked to find Gothrick's Band and join them in their aid against Archon of Deeprun by Vilniir Idolronilr. Once their mission to save the continent was complete, Donaar was reassigned as a protector of the village of Tucanka after their savior, Weyrloc I, died in the Battle of Tuskdale. He worked as a trainer for the village until a group of adventurers known as the Interims attempted to steal the weapon Dragon's Oath from his village's leader, Weyrloc II. Weyrloc was killed in the conflict and Donaar was forced to retreat back to the safety of the clan, where he was demoted for his failure to protect the village which soon fell to outside forces.
Galagian's Captains

The **Galagian's Captains**, also known as the **League of Captains**, is a military faction within the Galagian's Union which captains are hard-pressed to join. This guild ranks members with merit-based badges that they adorn on their sleeves of their captain’s coat. The more badges a captain has the more prestige and rank they have in this society. This league came together to determine which captain should be the figurehead of the Galagian’s Union as the rulership of the Union is not based on inheritance but on merit and strength of a captain. Before becoming the current faction it is today, it was primarily a seafaring mercenary band.

## Members

### Member's Rank Structure

* Admiral
* Captain
* First Mate
* Sailor
* Seaman

### Badges

* White cloth - Defeated pirates
* Iron from manacles - Liberated slaves
* Fingerbone of an infamous pirate - Every kill of a notorious pirate
* Red Strips - For every five victories in battle
* Gold Star - Ten years of being a captain
* Platinum - Twenty years of being a captain
Darron Dunwall

Darron Dunwall was the son of Emperor Deorn I Dunwall. He was the older brother of Harold Dunwall and Claudia Dunwall. He would be sent to fight in the War of the Thaumaturge Kings along with his brother. Both of them would eventually die in battle against the rebel kings. This would send their father into a deep depression, and he would later supposedly commit suicide.
Fort Punish

Fort Punish a small town located in the Northern Wilds and built on top of the Whitehills Mountains. Located to the east of its capital, Minnerath, it is a settlement of the Kingdom of Minnheim. Inside the town, it houses Castle Punish where the current lord/lady sits. Formerly a mining village, the previous lady, Seal of Pearidge, and her companions overthrew the prior lord, and began the work of necromancy and reanimation of the dead inside the town.

## History

Originally, the site of Fort Punish used to house a small tribe known as the Punished Antlers. As time went on and with the word of materials to mine, miners and settlers seeking a fortune began slowly migrating into the tribe and established a village. It was not before long when the village found itself under the rule of Minnheim and a lord was placed in charge.

As time went on, no noble family was able to hold onto the wild settlement for long. During times of friction, a ruler would be usurped from office without much effort. Before the arrival of Seal, the lord/lady of Fort Punish would live in a longhouse, which did not do much for protection.

When Seal and her companions took over the village, her rule was with an iron-grip. She raised the dead to keep as loyal guards and slowly murdered off her companions when they got too ambitious. Fort Punish was transitioned from a rebellious mining village into a safe haven for necromancy. The village was far too insufficient to receive aid from the capital which left Seal's rule unquestioned.

During the end of the Conquest of the Living, one of Archon of Deeprun's henchmen, Orocho of the Sisters, heard about the necromancy haven. As he was inflicted with the curse of vampirism and his husband, Creto of Karphago, being an undead servant himself, he set sights upon the village and slew Seal overnight. He seemingly was able to control her undead with the aid of his husband.

Once Archon broke through to Adramalik with a breach into Shadowfell, he unintentionally displaced elves of the shadowy plane into the material plane. Most of the elves were invited by Orocho to take refuge in his village, because of their innate affliction with necromancy.

## Notable Locations

### Castle Punish

Castle Punish was built by Seal of Pearidge when she took over the village. The castle largely consists of a tower that overlooks the entire village and is built on the tallest point of the settlement.

### Old Home

This district houses most of older buildings and homes before the rule of Seal. Old Home encompasses most of the population of Fort Punish.

### Shadar Home

This district is much newer than its counterpart and is the home of most of the displaced elves that found their way to Fort Punish.

## Defenses

Fort Punish's primary defense are the armed necromancers and their undead soldiers that walk the streets. During the night, the streets are protected by the current ruler, Orocho, who afflictions of vampirism leaves his without sleep every night. This gave rise to his nickname, Lord Nightwalker. Fort Punish also has a small wooden wall around it that is actively patrolled.
Batalha de Kosterna

A **Batalha de Kosterna** ocorreu em 1415 durante a Guerra de Khantem. O 1º Exército Imperial de Straharat, controlado pelo Imperador Khalamanthus Selsion VII enfrentou aproximadamente 340 mil soldados de Lorthrainner mais 200 mil soldados de Jalamear, controlados pelos generais Morth Tittanium Korosterra de Lorthrainner e Lorhreian Lappersth de Jalamear, ambos aliados na Coalizão de Thantarium. A batalha se desenrolou por dois dias até haver um vencedor.

Essa batalha quase marcou o colapso de Straharat, visto que o imperador Khalamanthus Selsion VII foi morto na batalha, e o sucessor era o jovem, de 17 anos, Khalamanthus Selsion VIII, que habilmente contra-atacou a Coalizão de Thantarium.

## O Tratado de Thantarium

O que precedeu toda essa guerra foi o Tratado de Thantarium, assinado por Lorthrainner e Jalamear no ano de 1367. O tratado inicialmente era defensivo para combater o Império de Khsejnav, que governava diversos territórios no sul que hoje fazem parte de Lederium, Kerekeon, Nerian Incofia, Tunobia, Overroun e Korranthia. Com o colapso do Império de Khsejnav no ano de 1397 após a Guerra de Khsejnav, a aliança entre ambos países ficou temporariamente sem objetivo, e em 1402 o Tratado de Thantarium se dissoluria, até 1412 quando foi reassinado entre Lorthrainner e Jalamear para combater Straharat, que estava começando a se reestabilizar após séculos de guerra.

Straharat havia sido a mais poderosa nação do mundo, tendo seu império se estendendo da cidade de Korvinia, na Ilha Torupa, até Xekhtron, atual capital de Korranthia. Após a Revolução do Norte, o colapso e secessão das províncias do norte de Straharat e dá intervenção dos países do sul e sua seguida derrota na Guerra de Astelat, em 1116, Straharat saiu dizimado e com seu exército e economia destruídos. Nos próximos três séculos, uma série de guerras conhecidas como Guerras Strahatarianas foram combatidas entre diversos países de Astelat contra Straharat, resultando em maiores perdas para Straharat e sua inabilidade de reconstruir-se.

Com a reassinatura do Tratado de Thantarium, foi decidido que mais uma guerra strahatariana de intervenção seria declarada, a Guerra de Khantem, para a região desértica de Khantem, uma das maiores barreiras naturais de Straharat, fosse conquistada, dividida e integrada por Jalamear e Lorthrainner.

## O Exército da Coalizão se Aproxima

Dia 14 de outubro de 1414, as embaixadas Lorthrianas e Jalamerianas em Temanour entregam um ultimato para o governo Strahatariano, pedindo concessões territoriais e monetárias, a qual Straharat imediatamente recusa a aceitar, resultando em declaração de guerra.

Mais de 1 milhão de soldados mobilizados da Coalizão inteira são levados
Cagissa Hshhsstoroth

Cagissa by DenialMadness

Cagissa Hshhsstoroth, also known as Yireuy, was born on the continent of Okarthel, which he left in his early adulthood. He would later join monks in Gendeshji to train in the Way of the Kensei to become proficient with any weapon he held. He eventually left Gendeshji and found himself in the Republic of Aedralis and under the employment of Roland Morrison in the Interims.

## Appearance and Character

Yireuy has a deformed appearance and does not resemble his kind. He looks like a mixture between a lizardfolk and dragonborn but more skewed towards the former. His features are so abnormal that anyone who isn't very familiar with his kind could easily mistake him as a lizardfolk.

Yireuy's unusual appearance has caused his communication skills to be underdeveloped. He is unable to handle social situations that involve him being antagonized and will usually try to alleviate tensions but to mostly no avail. With his skills from the monk sanctuary, he has become an able fighter and has developed the skill to shoot firearms, which is a feat only soldiers of the Empire of Thanthris have accomplished thus far.

## History

### Early Life

Since Yireuy's face looked like a mix between that of a lizardfolk and a dragonborn, he was treated like an outcast right from his birth. Due to his unusual appearance, some would even refuse to acknowledge him as a true dragonborn. His own parents didn't even take pride in calling him their son, for they thought he was cursed from birth. He wasn't able to withstand the humiliation directed towards him anymore so he left.

### Gendeshji

Yireuy found a new home among monks in Gendeshji and was trained in the Way of the Kensei. Having being train in the Way of the Kensei, he was able to gather the unique ability to become proficient with any weapon he held. After having trained underneath these monks for many years, he wanted to explore the rest of the world. He would eventually leave and head towards Thanthris.

### Thanthris

Yireuy found himself taking jobs by the Morrison family who is one of the High Lord merchants of the Republic of Aedralis. His primary job found him infiltrating other merchant families to steal or gather blackmail. His appearance closely resembled a lizardfolk which undoubtedly helped him easily bend in with the lizardfolk slaves of the families. Dragonborns were uncommon on Thanthris, so he easily took advantage of the slave system that mostly consisted of lizardfolk. He would enter into the slave market as a 'lizardfolk' slave and be bought by other families. He would then gather what he needed and report back to the Morrison family.

### Interims

Over time, Yireuy would eventually earn the family's trust. And when Roland Morrison would start up his own adventuring band, they would hire him to protect Roland if he found himself in any danger. He joined the Interims and has since been working under Roland. His current adventures have taken him to the Kingdom of Endrosen to aid in the War of the East against the Empire of Thanthris.
Kskejanev

O **Kskejanev** é o parlamento de Straharat. O **Kskejanev** funciona apenas em tempos de paz, já que durante as guerras o imperador recebe todo o poder, até mesmo sob a constituição. Durante os tempos de paz, o imperador precisa de reunir com o **Kskejanev** que é formado por 1000 pessoas eleitas de variados partidos. Na maioria das vezes eles decidem se podem ou não aprovar uma lei de um imperador.
Vince's Band

**Vince's Band** was a short-lived mercenary band that operated out of Ivorywood and was founded by Vince Mercer. Their efforts as mercenaries saw work in the city of Ivorywood but were little known outside of the city. The band is most notably for their members' careers after the disbanding of the group. Vince was attacked and left for dead by the party after plotting revenge on the party after forgetting to wake him up during a fire inside a tavern. He survived both events. The party disbanded after the city guards were notified of the attempted murder of Vince's life. The most two notable members were Antrex of Aynor, who founded the Slayer's Strife, and Weyrloc II, who became the Chiefess of Tucanka briefly.
Samwell of Ivorywood

Samwell of Ivorywood was a mercenary for hire that was hired by Gothrick's Band along with Farm of Clifton. Farm and Samwell knew each other prior to joining the band. Samwell's time was short as he died soon after joining the band. He was killed by Dennis O'Leary in a failed negotiation when his band began attacking his captors.
512 .A.

**512 .A.** foi um ano comum, precedido pelo ano 511 .A. e sucedido pelo ano 513 .A., esse ano é considerado um Ano Antrak que é um ano antes da criação do calendário strahatariano.

## Eventos

### Straharat

* 4/1 - Batalha de Pommran na Guerra de Trokkai, vitória strahatariana
* 19/1 - Batalha de Trokkai, forças strahatarianas derrotam Jalamear e Trokkai
* 27/1 - Finalização dos Templos de Samagotia
* 15/2 - Vitória Strahatariana na Guerra de Trokkai
* 16/2 - Assinatura do Tratado de Trokkai
* 16/2 - Khalamanthus III anuncia o início da Era de Ouro Strahatariana
* 19/2 - Reformas de Julho - sistema legal Strahatariano reformado
Zavier Nelson

Zavier Nelson was a member of Gothrick's Band who was hired by Gothrick III Dyameed, along with Laurent Vassempes. Both of them worked as mercenaries under Gothrick before being assigned to the band. During the fall of Whiterock, Zavier died when he was flying and was shot down by Archon of Deeprun. Farm of Clifton was with Zavier at the time and plummeted to the ground but survived the fall.
Regerteriano II

Regerteriano II entra na sua sala principal. Uma maravilha de sua nova arte. Esqueletos de 600 pessoas amontoados e mais uns 100 esqueletos fazendo uma bela decoração!

E pensar que um dia seus próprios braços torturaram essas almas desgraçadas.

Ele chega perto de um dos esqueletos e o chuta com tudo. Que maravilha poder destroçar o que sobrou de pessoas sujas. Eles deveriam só calar a boca e trabalhar para o imperador. Pego uma carroça e vou com minha comissão para uma vila.

Olhares felizes, alegres! Crianças correndo, camponeses trabalhando. E eu? Preciso de alguma diversão! Chamo todos os aldeões e peço para que capturem todas as aves de suas casas vivas e deem para mim. Quando isso ocorre, coloco uma mistura que quando em contato com o material dos ninhos das aves haverá fogo.

Centenas de fogos em centena de casas. Um belo show. Soltamos os pássaros. Horas depois não há mais vila, todos carbonizados. Pó para todo o lado! Posso brincar aqui por um tempo. Mas não posso infelizmente, tenho que ver alguns dissidentes desgraçados. Rebeldes porcos e sujos.

O imperador Regerteriano II sobe as escadas. Desde a queda de Kholen III, em 695 .A. e a instalação de seu pai, Regerteriano I no poder, o império está um caos. Mas isso não importa, ele tem trabalho a fazer. Ele abre a porta que o direciona para um quarto. La ha 500 homens presos e amontoados. Todos tinham familias, esperanças, sonhos, mas quem se importa? O imperador os capturou por dissidência e a tortura ja foi feita. Seus familiares foram capturados e todos eles serao levados como exemplo. Mais 2000 pessoas vão morrer amanha. Qual o problema? São apenas alguns. Regerteriano vai continuar crescendo. E crescendo. E crescendo. O imperador chega a zona de execucão. Um a um é levado as nossas belas armas de execuçao. Chamamos de Zhox! Uma maravilha da engenharia moderna strahatariana! Uma morte lenta e dolorosa. Um a um é alinhado. Eu levanto meu braço para começar a execuçao, porém caos e gritos começa a aparecer. Pisco meus olhos e simplesmente 100 da Guarda Imperial mortos no chao. O povo se ergue contra mim! O imperador! Regerteriano II! Lidero minhas tropas contra o povo, matando um apos o outro, porem sao muitos. Um a um caem e sou capturado. É o fim do reinado de Regerteriano II.
Reino Torupa

O **Reino Torupa**, ou **As Ilhas e Arquipelagos do Grande Reino Torupa** é um país localizado no continente de Astelat liderado pelo Rei Theodrer IV da Dinastia Honnear. É um dos maiores poderes da região Norte de Astelat e é conhecido por ser um reino marítimo e mercante enorme, cobrindo uma vasta região do Oceano Korrenthia e do Oceano Ortupos, possuindo mais de 102 ilhas e 4 territórios no continente, as cidades mercantes de Ossuria, Kheria, Çouta e Morrian. Sua língua é a torupiana, e é uma potência colonizadora enorme, com poder o suficiente para colonizar dezenas de ilhas. O **Reino Torupa** é uma monarquia absolutista, com o rei possuindo poder completo sobre as decisões e administração do reino.

O Reino possuí cerca de 788 vilas e cidades espalhado por seu enorme império marítimo. A capital é a cidade de Torupa, localizado na Ilha Torupa, local onde o reino foi fundado. O país faz fronteira com apenas 4 países devido as suas cidades comerciantes. Os países são o Império Theoria, Nova Khaleria, Siath Ostannia e Lorrawen.

Torupa foi criado no ano de 744 .A. por vários comerciantes da Ilha Torupa e de suas ilha em volta. Antigamente existia a Sereníssima República de Torupa, que durou de 744 .A. até 155 .A. quando a república foi derrubada por uma revolta. Uma família de nobres chamada de Dinastia Ollean foi escolhida pra comandar o país. Torupa experimentou uma era de ouro que durou de 345 .A. quando as primeiras colônias foram estabelecidas até 730 quando Straharat começou sua expansão em direção ao norte. Várias de suas ilhas foram tomadas uma a uma pelo Império Straharat e essa queda resultou na queda da Dinastia Ollean. Em 914, a atual dinastia, a Dinastia Honnear assumiu o poder. Durante 300 anos, **Torupa** foi o único país que não foi conquistado por Straharat. As ilhas de Qlarith e Torthean, próximos a capital foram tomados, e em 1116, um pouco antes do início da Guerra de Astelat, apenas o Arquipélago de Tehtlan, as ilhas principais do Reino Torupa e algumas ilhas mais a norte de Nova Torupa estavam sob o domínio torupeano. Com a entrada do **Reino Torupa** na Guerra de Astelat, no fim de 1116, a Marinha Imperial de Straharat e a Marinha Real de Torupa lutaram sucessivamente na Batalha do Estreito de Korth, na Batalha pela Nova Torupa, na Batalha de Tehtlan, e na Batalha de Tearria. A Marinha Strahatariana, lutando em 5 oceanos ao mesmo tempo, se esgotou por completo e a Invasão de Tearia, a Batalha de Leth e dezenas de batalhas em Nova Torupa e as Ilhas Lear ocorreram. Em 1125, **Torupa** invadiu o continente e dezenas de revoluções se espalharam na já caótica região norte de Astelat e logo o Exército Imperial Strahatariano recuou do norte em direção as Montanhas Kreaticas, onde ficaram até o final da guerra. No tratado de paz, Torupa recebeu uma enorme quantidade de ilhas e territórios, começando uma nova era de ouro para Torupa.
Temanour

**Temanour** é a capital e a maior cidade de Straharat, sede do governo imperial e do Kskejanev. A capital está localizada na região de Themanotia na área central do país. O Censo Imperial de 1440 registrou 9 milhões de habitantes na capital e 15 milhões na região metropolitana, tendo a maior concentração de população e sendo a mais populosa. O tamanho de Temanour é de 658 km² e a densidade populacional da cidade é de 15005 habitantes por km².

A cidade começou a ser construída no reinado de ouro de Khalamanthus Selsion IV, no ano de 790 para mostrar o poder strahatariano, e logo, por sua posição boa e estratégica, virou a capital imperial. A cidade cresceu até 1456, quando a cidade foi submetida a um violento cerco pelo Exército de Forwall.

A economia da cidade representa a cidade mais rica do continente inteiro. Nessa cidade abriga o Imperador, o Congresso e o Parlamento. Na cidade há embaixada de mais de 381 países do mundo inteiro que abriram relações com o país. A cidade foi planejada durante 16 anos pelo grande arquiteto Alenius Korthobal, que foi responsável pela construção da capital e por muitas outras obras faraônicas.
Dwarven Metal

Dwarven metals are found in the mines of Ironforge, primarily dug up by the Dwarves and crafted into weapons and armor. The primary component of Dwarven metal is "Materium", this is metal has the weight of aluminum but the strength of titanium.

When Materium gets in contact with Blood, it "rusts" much like how Iron reacts with Water. This degrades the Materium by forming an outer coat of "rust" on the outside, this rust is typically Cuprumium or Ferronium.

## Controversies

Since Cuprumium has a similar appearance to gold coins, many criminals forge counterfeit coins out of Cuprumium. Dwarven Black Markets are responsible for selling Cuprumium to criminals as the trading of Dwarven Metal has been outlawed unless authorized by the military.
Guerra de Niria

A Guerra de Niria foi um conflito entre a nação de Ostehria e uma confederação de rebeldes nobres, camponeses e burgueses das províncias do norte, se unindo na Oligarquia Federal de Niria. Sua revolta, por mais que acabasse em derrota, resultou em diversas mudanças e na eventual derrubada da monarquia de Ostehria, sendo substituído pela República de Ostehria, uma república mercante que ficaria rica através do comércio com Torupa.

A monarquia de Ostehria havia sido formado no ano de 786 por um grupo de nobres locais após o colapso do Reino Moria. Após a conquista da independência, o país lutou para mantê-la, virando um pequeno ducado na costa do Mar de Ostannia. No ano de 1412, o duque da época, Wilth Ostheman III lançou uma expedição militar a nação de Tenlaria, resultando em uma enorme derrota. Além disso, o duque tentou centralizar os poderes, acabar com os já poucos direitos dos camponêses e aumentou os impostos sobre os comerciantes, resultando em uma coalizão da nobreza, campezinato e burguesia da nação. Os três juntos tentariam de maneiras legais reverter essas ações do duque, porém isso falhou, resultando, em 1443, na Revolta de Niria. Niria era a maior cidade da região norte, localizado na província do mesmo nome. Com a captura da terceira maior cidade do reino, as diversas vilas e cidades da região, a maioria rural, se juntaram a revolta e declararam o Ducado de Niria, com o objetivo de derrubar o duque Wilth III.
Khalamanthus Selsion VIII

**Khalamanthus VII** (Temanour, 15 de Maio de 1398 - Orhea, 10 de Outubro de 1470) foi o 39º e último imperador de Straharat durante 1415 até sua morte na ilha de Orhea em 1470, foi líder da Casa Selsion.

Tomou poder após a a morte de seu pai durante a Batalha de Kosterna na Guerra de Khantem. Com apenas 17 anos, ele teve que liderar um exército para lutar contra Jalamear. Para a surpresa da população e da corte de Straharat e do continente inteiro, ele derrotou Jalamear em 3 batalhas seguidas, forçando-os a fazer uma paz onde Straharat manteria Khantem e ganharia uma grande porção de território do Deserto de Khantem, posição que se mostraria vital para futuras defesas Strahatarianas contra o sul. Durante seu governo, houveram 4 guerras, a Guerra de Khantem, a Guerra de Iriam, a Rebelião de Worden e a Grande Guerra de Straharat. As guerras de Khantem e Iriam foram vencidas, com Worden resultando em um impasse entre Straharat e Worden e um motivo para intervenção de Forwall, resultando na Grande Guerra de Straharat, que resultaria em uma derrota final para Straharat e o fim do grande império.

Ele lutou em diversas batalhas, liderando o exército strahatariano a vitória em Fortlands e Khantem contra Fortlands e Jalamear, em Orittania contra Lorthrainner e em Ponneallope, Temanour e Samagotia contra a Liga de Forwall, transformando-o em uma enorme lenda. Após duas décadas de conflitos, Straharat estava lutando uma guerra impossível de vencer, porém o imperador se manteve forte. Ele liderou suas tropas em mais uma série de vitórias nos dois últimos anos da guerra, porém foi forçado a recuar, lançando sua batalha final. Com 400 mil soldados, eles se abrigaram na cidade costeira de Orhea, onde houve um enorme cerco de 2 meses. O Pacto de Lorthrainner, com mais de 4 milhões de soldados, cercaram a cidade com tudo que tinham. Quando os muros da cidade foram finalmente penetrados, o imperador liderou seus soldados em uma última investida contra o enorme exército inimigo. Seu corpo nunca foi achado entre os milhares de mortos da batalha, e seu nome é uma lenda até hoje.
April Winchell

**April Winchell** is a American voice actor of Bridgette Oshinomi from Phineas and Ferb. Then she’s voiced Chandler and Katie’s mother Bridgette Forester. She’s a daughter of Paul Winchell.

## Parents=

* Paul Winchell (father)
* Nina Russell (mother)

## Siblings

* Stephanie Winchell (sister)
* Stacy Winchell (sister)
* Larry Winchell (brother)
* Keith Winchell (brother)
Lorthrainner

Lorthrainner, oficialmente a Sereníssima República de Lorthrainner se localiza no continente de Astelat. É liderado pelo líder eleito do parlamento Therian Osttwei. É um poderoso país do continente e um dos poucos países a conseguir desafiar o poderio strahatariano. Sua língua oficial é o Lorth. O país é uma república intelectual, com um parlamento formado por intelectos de toda a república que fazem as principais decisões do país. Um novo líder é selecionado apenas quando o líder atual morre ou quando um plebiscito ou impeachment ocorre. O parlamento é chamado de Leardden.

Lorthrainner é montanhoso, porém, ainda assim, é vastamente populoso. Sua infraestrutura é ótima. A capital é a cidade de Thantarium

## Lista de Cidades

* Thantarium
* Lotrinium
* Osterran
* Heltia
* Estatine
* Proclau
* Wianosuakz
* Elanterrone
* Titianti
* Heron Khia
Paul Winchell

**Paul Winchell** is American voice actor who voices Tigger in the Disney’s 1977 film The Many Adventures of Winnie the Pooh. Then he voiced Chandler and Katie’s grandfather Jason Forester from Seasons 1-3. He was born on December 21, 1922 and he’s a father of April Winchell.

## Voice

* Jason Forester
* Additional Voices
Trokketia Kroleale

Trokketia Kroleale, mais conhecido como As Colônias Imperiais são as 5 colônias sob administração strahatariana nos continentes de Korkonoa, Nariya e Tiuanjin.

## Colônias

### Nokeria

Localizada no continente de Nariya, é a maior, mais populosa e mais prospera colônia Strahatariana.

### Shekkthon

Shekkthon é a maior colônia no continente de Tiuanjin, com uma forte economia.

### Porto Kruskeberg

A Colônia de Porto Kruskeberg é a menor das colônias, sendo uma cidade com 95 mil habitantes aproximadamente 600 km ao sul de Shekkthon na parte oeste de Tiuanjin.