Corrosive

## **Info**

"Corrosive-01" is a substance that is found on all mutated entities, it is what they use to eat, live and thrive on. Any human contact with this substance will be immediately determined as "Infected". It is believed that Corrosive functions like a sort of Fungi.

##### ***Infection***

Whenever a person is infected with Corrosive-01, and are then killed by a Mutant, they will turn into a more powerful version of their human selves, despite now being extremely powerful, they lack the ability to control their own anger and aggression, and will always be extremely hostile.

### ***The Mutants***

There are many different kinds of mutants:

##### **Death Claws**

Death Claws are large lizard type animals, believed to originate from Morocco and southern Spain. They are the mother of all, and continue to lay eggs, which hatch into Defiled.

##### **Defiled**

Defiled are creatures that carry the corrosive spawn from the nest out into the world. They are dangerous and are very well protected, and can easily infect others with their tentacles sticking out their head. These tentacles can extend out to reach further ahead.

##### **Blistered**

Blistered is a mutant that is mostly seem wandering in the wild, it is also referred to as a "Common type" mutant.

##### **Rippers**

Rippers are blistered but more dangerous, if they cannot reach a target they have the ability to summon a form of explosive acid, which can blow a large hole in walls and such, though this also seems to damage themselves.

##### **Foresters**

It is unknown where the foresters come from, what they mutated from, but all that is known is that they are somewhere within forests, and they only come out if they see some kind of prey. This species of Mutant was just found in Yerth 35.

##### **Crawlers**

Crawlers are mutants that can only be found underground, in caves or old mines. They are completely afraid of direct sunlight, and can only be killed with explosives, due to their toughened skin for living underground for so long.

##### **Torns**

Torns are humans that got infected too fast, aka the infection process was rushed by some means, meaning they did not fully evolve. They are slow and brain-dead, attacking anything they don't recognize as their own. Basically, the infection process killed off all their brain matter, and torns are only controlled by a corrosive shard.

##### **"Zombies" / Husks**

"Zombies" or Husks are also humans, who, due to either physical or mental medical issues, could not be paired correctly with the Corrosive spawn, meaning the mutation went horribly wrong. Leaving nothing but a husk left. The "Zombies" are completely controlled by the Corrosive mind, however, the human that once was, is still there, and they still feel, hear and recognize everything. Essentially, the human was turned into a husk, driven by a force they cannot stop.

##### **Hazmats**

Hazmats are only found at the research centre in Iceland or in Norway. They were ex-military soldiers who experienced the same fate as Husks, but they kept fighting the mutation, leading to their now mutant forms to be extremely aggressive and hostile.

### ***"Reproduction"***

All death claws of the CWS universe are female, and lay eggs. These eggs eventually hatch and a small Defiled crawls out. The Defiled quickly grows up, due to mutated genetics, and is soon ready to be sent out in the world. Defiled have two large tentacles sticking out from their head, which carry a "Corrosive Spawn", basically using these to infect a host.

If something comes into contact with these tentacles, a corrosive substance will enter their body, and the host will start to feel effects after 3-4 days.

##### **Infection in humans**

Human females all seemed to have turned out the same, they turn into the class of mutants referred to as "Rippers", extremely agile and quite dangerous. Whilst all males seem to turn into Blistered. This is further reinforced by some of the tests the SIC has run on this Corrosive Spawn.

##### **Infection in large animals**

Large animals, like horses, cows, etc will turn into a defiled themselves, carrying even more corrosive spawn with them. It is unsure how the defiled generate this spawn, if it is through consumption of food or other means.

##### **Infection in small animals**

Small animals that are infected with corrosive, will immediately begin to convulse on the floor, before generating what looks to be some sort of claw. With this claw, this will profusely attempt to dig down into a hole and cover themselves up again. It is believed these have turned into Crawlers we see underground.

### ***Factual***

Corrosive-01 can be used to possibly "revive" a person.

### ***Theories***

~~It is believed that Corrosive-01 can be used to possibly revive a person.~~

It is believed that Corrosive came from Death claws, after the spanish tested something.