Designing a Void

Follow the guide below to create a Void. All traits are free. However, "beige" traits must be approved with a visual design unless otherwise stated. This is to ensure the creator is happy with a design that follows guidelines before the appearance is made canon.

For detailed trait selections, be sure not to miss the "Trait Options" tabs for customization choices! When you are finished with this guide, save your information to use when registering your Void and head over to the species roleplay guide.

Be sure to click on pictures of traits to see the larger resolution and a list of their rules and limitations when designing!

## Species Biology

Void biology is not a customization option, however, a better understanding of the species and its varieties will better prepare you for trait selection. Follow the links below for more information about how a Void works, its anatomy standards, and their variety of appearances.

 **Emotions**
--Core Flashing: Voids can emit a glow from any core color on their body at will. Some develop ways of signaling messages to each other by flashing their bright colors, even using them to scare off predators. This "flashing" is sometimes involuntary when a Void feels particularly emotional or is using a large burst of strength.
--Core Dimming: When a Void is low on Arcane magic, is severely hurt/dying, or is especially saddened, their Core Colors will dim.

## Basic Physical Traits

### Eyes

Any shape of eye is fine so long as there are no more than two. Eyes can either have a natural color or be the color of their Core.

Rejected Eyes -- X's, Binocular eyes, Snail Eyes, Misplaced Eyes

### Tails

Any type of furry tail is allowed. Voids can have up to three tails or have none.

Rejected Tails -- Fish Tails, Spade Tails, Infinity Tails, Feather Tails, Body Part Tails.

### Height

Height is measured at the shoulder (where the spine connects to the neck). Voids can be anywhere from 1.1-2.8 and have virtually any body type.

### Pelt

Voids can use all natural colors. They can use their Core Color and one additional unnatural color for the pelt. They can have unrealistic patterns but it should be done sensibly.

 Rejected Pelts -- Rainbow/Many colors, Offensive Markings, 2-dimensional Markings

## Beige Traits

These are restricted traits, called Beige Traits because they appear in beige. You need to get permission from the Creative Lead before you can use these for your character! Some will require submitting concept art of your character to be approved.

Restricted Eyes -- Changing Color, Changing Type, Additional Unnatural Color (an unnatural color that is different from unnatural colors on the pelt, blood, or crystals)

\* Note: cat eyes can naturally become slit-shaped so this isn't restricted.

Restricted Heights -- Up to 3.8

Demonic Traits

These are traits which are available to non-Hollow Voids. While they aren't inherently related to Hollows, Voids tend to judge heavily any Void who exhibit these traits and those who have them would not be offered high positions or trust within the clan.

--Long non-antler non-ram horns or any horn that doesn't appear to be antler-like or ram-like in shape.

--Black or dark cores (magic color).

--Black or dark sclera.

These are typical appearancs for Hollows, but we want to allow some to be available to Voids so that players have an option to make an alienated character. Characters must request these traits for permission, which requires them to write something convincing about how they intend to portray a character with these traits realistically.

Extra Colors (Restricted)

Voids can have up to two unnatural colors --one for their Core, and an extra color that can be placed on the pelt. However, you may be granted permission to change this color for the eyes and blood.

## Magic

When a Void is old enough and has unlocked their magic prowess, they can study a branch of Arcanic spells to master over their lifetime. These classes are called Elements as many of them feel like harnessing bits of nature. You can choose from this list of 8 Elements. Choose 1 element if your Void is 6 or older, or 2 if your Void is 60 or older. More elements exist than just these 8, but other elements are considered restricted and only open up to players as the story progresses or casting calls are announced.

If you're making a Void that's over 30 moons you can have them jump to master in their first element. Voids that are over 80 can master both elements. You can't start off higher than master or claim ascension tiers as they're obtainable only through earning.

## Rank

6 -- Apprentice, but must claim a mentor.

## Background

If you're not bringing in a newborn (or crystal-born) you'll need a backstory! It's recommended you read a brief Void history here but here are some general things to avoid making up (if they weren't roleplayed):

-- Keep your backstory within the realm of typical things that could have happened to a common cat within the clan. Predator attacks and harsh winters are fine. Don't include large-scale or otherwise serious events that would have logically been remembered by the general clan unless it's already included in history.

-- All characters who you made up for your backstory must be dead or missing. Try to utilize deadly events that happened in the history, or make up something common like "they never came back from patrol".

-- Don't include other players' characters in your backstory unless you have permission. Made up events that are traumatic to your character should be kept within an isolated experience including themselves, dead/missing cats, or player characters who you have permission to include.

-- Keep your backstory's characters of common importance. Having a past Mender or Diamond relative is ok, but personally knowing any of the important historic characters isn't allowed. Don't give your backstory cats names or designs that were used by actual roleplay characters unless you have permission.

-- If you want your character to have had more importance in their lives, talk to Heck! Creative backstories that tie into the plot are always welcome as long as they can be worked out with the server owner beforehand :)

## Name

Finally, the most important thing!

Vos allows you to use virtually any name so long as it isn't offensive, already claimed, or blacklisted. It can follow a warriors-style scheme, be a common word, or even just a people name. You can review our full list of claimed names here. Please note that simply changing the spelling won't be acceptable; names that are extremely similar in spelling or pronunciation may need to be allowed by the original name's holder.