Square

Square is a character who appears in Platform Fighter Test. Square appears to be a sentient blue square who can fight and walk.

## Playstyle

Square is best described as a hybrid type, connecting both the Zoner type with its ability to use its side special to maintain a safe distance, and its far knockback attacks allowing for Square to run from opponents, while adding the Bruiser type with its early kill moves and potent combo game. Its issue lies in its ability to extend it's hurtbox with its attacks.

## Overview

Square is considered to be one of the lower-ranked good characters. It is decently speedy and also mediumweight. It contains everything you need, strong attacks, good zoning, potent combo ability, everything good about a good character. Its side special is a great projectile, despite its simplicity. Its somewhat long ranged attacks allow Square to hit opponents from afar and can lead to great combos.

Speaking of which, Square's combo game is strong. It maintains an ability to do several 0-to-deaths, which leads Square to be a force to be reckoned with. Its moveset is inadvertently heavily combo-oriented, such as its Down Tilt and Up Tilt. Its neutral special can also be used to do a Cube Chase, which is another one of its few viable 0-to-deaths. It has strong KO moves in its Forward Tilt, Up Air, Down Air, Up Special, Down Special, and many, many more. Square is equipped for everything, and is good at everything, mastering most of the important things a good character needs.

However the main issue with Square lies in the fact that Square is completely outclassed by other characters. Square is amazing, yes, however there's just better characters who can do better than Square, surpassing most of its upsides and making them just better. The difference between Square and Trapezoid is already massive, Trapezoid is at the same level as Square, but there are a few things that barely make Trapezoid better. Then, there's Oval, Kite, and Pentagon, which are multiple times ahead of Square and Trapezoid combined.

Overall, Square is unbelievable, it has strong KO moves, potent combo game, and zoning techniques. However there are other characters that surpass Square's strength, which makes Square comparably look bad compared to the Infinite Characters (Oval, Kite), and Pentagon.

## Moveset

Square has a tight moveset since the character is a Square.

### Ground Attacks

* Jab: From its body it stretches out a small circle to the side it's facing, and jabs it. Does 2.7%.
* Up Tilt: Stretches upward. Great attack after trying to perform a Down Tilt Combo. Does 5.8%.
* Forward Tilt: Square falls forward. Great KO Move. Does 7.2%.
* Down Tilt: Flattens itself, dealing damage. Amazing starter for combos. Does 11.3%.

### Aerial Attacks

* Neutral Air: Stretches out and spins around 2 of the small circles. A multi hit attack with not much knockback. Does 17.5%.
* Forward Air: Stretches out a larger circle forwards. Low knockback. Does 4.6%.
* Down Air: Stretches its body downwards. Works as a spike. Does 13.7%.
* Back Air: Stretches its body backward. Relatively good knockback. Does 18.2%.
* Up Air: Stretches out 2 ovals upwards, which could be referencing arms. Incredible finisher/KO move. Does 5.6%.

### Specials

* Neutral Special: Stretches in all directions: Low knockback, but this can be exploited to do a Cube Chase. Does 3.9%.
* Side Special: Shoots out a tiny square. Moves on the ground but falls in the air. Recommended to shoot in the air, since if you shoot on the ground you are vulnerable since you cannot move during the shooting process. Each projectile does 1.8%.
* Up Special: Jumps off a trampoline from Super Mario, providing great horizontal and vertical distance. Also acts as a great KO finisher. Does 14.5%.
* Down Special: Jumps in the air, and then slams back down on the ground. Can spike, gives Square super armor, and you cannot move during the attack. Does 22.5%.

## Advanced Tech

### DTC:

A DTC (Down Tilt Combo) exclusive thing to Square. It is a combo started from a down tilt, which is considered to be one of the best non-special moves in the game.

### Cube Chasing:

Cube Chases are a type of combo exclusive to Square in which you go forward while spamming J (Neutral Special button). This can be chained into say, a down air. So Cube Chase (go forward a bit, press J, and repeat this multiple times), then when your opponent is off-stage, spike them with the Dair.