Frigidus

## General Information

**CURRENT DYNAST: *n/a***

The Frigidus are the quietest of them all. Across the Nix Glaciers, their domain, are the howling sweeping frosty wind. They started as more of a tribe, a family would be chosen to rule them. Many secrets across their lands will remain unexposed because of their xenophobic nature. Similar to the Infernus clan. The First Family established an order of Icespeakers, a special role that would be a brigade of those who could control the power of Frigidus. They constructed the Largest tower in all of the Valklands for the Icespeakers. It was their job to exorcise the power of the Frigidus and defend them from all harm. Throughout the ancient days of the Valklands, assailant forces would commonly try to take the Glaciers. Icespeakers were the only line of defense needed.

Dynasties would push and pull until the next family brought something to the table that the previous couldn't, until the Duratus Dynasty, they could promise external peace. Something that was not common, the assailant gangs would target the small encampments around the glacier for easy pickings. The Durates Dynast prepared a non-power force to defend the Glaciers. Then as they were composing this large force of non-powered people, the Valkan wars begun.

The Infernus legions were pushing nearby neutral ground. The Icespeakers tried to make a perimeter out of Ice to warn the Infernus legions of territory encroachment. However, they didn't know that is what the plan was. The ashbringers and blazers of Infernus began to melt the Glaciers. the Icespeakers tried to refreeze the melted Glaciers while the Drafted Frigidus militia was preventing the Legions from pushing any further. The Legions were at a disadvantage, they couldn't control fire, the Icespeakers quickly destroyed them. The Quiet and cold land is in stark contrast to the Hot and loud hellscape of the Infernus. The Infernus last attempt to prevent total destruction of their legions was to melt the Icespeakers tower and cripple their true defense, destroying any possibility for an attack later on. The tower was melted and its ruins can still be found frozen over in the Glaciers.

The Order of the Icespeakers shattered after the Vulcan war. The Durates Dynasty remains in control to this day. They have attempted to reunite the order of Icespeakers but are unsuccessful. the Icespeakers broke into three factions, still loyal to the Dynasty yet indifferent towards one another. The Ice Mages, those who could use their Power as a primary force for attacks. The Ice Archers, the ones could use their Power to guide their shots more accurately. Then, the Ice Warriors, who would use it in bladed conflict. The Frigidus clan is still very protected, but the ruins of the Icespeakers tower keeps them in fear of the Infernus legions ever returning.

## Function

In Frigidus, the Dynasty, or the ruling family always takes priority. The Dynasty Family is always chosen according to which one seems fit to run the Frigidus to success, for a long time, it has been the Durates family. Until the fracturing of the Icespeakers, the Order would accept apprentices to train as either a Mage, an Archer, or a Warrior. A superior in the field would train and prepare the apprentices for the many traditions and roles the Icespeakers made in the community. Afterwards, they would become want they were training for and be placed in a team of primaries, the newer ones, the first into battle. It was the same for all types of Icespeakers. After that they could become a Master in their profession of war and would be able to train another set of apprentices. Regular Citizens would be tasked with keeping quiet. Speech was heavily limited in the Frigidus society. It is for this reason the Assailant gangs are usually scared to walk onto the glaciers. Ever since the Order was fractured in three, the recruiting and training process has gone largely unknown.