Consumables

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**Consumables** are essential for survival as they maintain the players health and stamina. They can be found all around the island floor, in caves and bunkers, in cases and wooden cases, and on the corpses of enemies and wildlife. The player can hold a certain amount of each **consumable** in their inventory but they will not disappear until consumed. However, certain **consumables** may change their state after a some time has passed since being interacted with and others will negatively affect certain stats when consumed.

## List of consumables with stats

### Berries

Different types of berries can be found on bushes across the island floor. The player can hold 20 of each, however none provide any favorable buffs to the player's stats. Some berries are even poisonous and will decrease the players health if consumed.

* Blackberries
* Blueberries
* Guarana Berries
* Salmonberries
* Snowberries (Poisonous)
* Twinberries (Poisonous)

### Mushrooms

Different types of mushrooms can be found growing across the island floor. The player can hold 20 of each, however none provide any favorable buffs to the player's stats. Some mushrooms are even poisonous and will decrease the players health if consumed.

* Fly Amanita (Poisonous)
* Hydnum Repandum
* King Oyster
* Shiitake

### Herbs

Different types of herbs can be found growing across the island floor. Certain herbs may be combined into healing and energy items. The player can hold 20 of each, however on their own none provide any favorable buffs to the player's stats. Some herbs are even poisonous and will decrease the players health if consumed.

* Aloe Vera
* Arrowleaf
* Chicory
* Devil's club (Poisonous)
* Fireweed
* Horsetail
* Yarrow

### Herbal Medicines

Herbal Medicines can be crafted by the player by combining various herbs together. The player can hold 3 of each healing and energy item.

* Energy Mix
* Energy Mix+
* Health Mix
* Health Mix+

### Meat

Meat can be acquired from various sources such as foraging, hunting, fishing or from killing and decapitating cannibals. Meat can be eaten raw, but provides significant stat buffs if cooked on a campfire. Regardless if cooked or not, meat will rot over time which will decrease its value. Meat can be dried on a drying rack, which in turn will never expire. As of Patch 03, rotten meat can still be cooked and eaten safely.

* Arm/Leg (Increases Terror, overcooking turns into bones)
* Bacon/Brain/Steak Bites (Increases Terror)
* Fish
* Meat
* Oyster (Cannot rot)
* Turtle Eggs (Cannot rot, hatched by turtles during spring)

### Non-Perishables

Non-perishables are consumables that can be found in various locations and containers around the island, these cannot rot.

* Canned Food (Requires a Can Opener, providing Cat Food when opened)
* Crunchie Wunchies
* Energy Drink
* Meds
* MRE Pack
* Energy Bar
* Ramen Noodles (Decrease in thirst)

### Water

Water can be drank directly from freshwater sources such as lakes and rivers, or be stored and drank in a flask.

* Freshwater (everything except saltwater in the ocean, all sources are infinite)
* Printed Flask (stores up to 2 drinks)