recursal/Fanatic-Fandom huggingface dataset:
Calliope

* Panzer Corps 2

Calliope

Availability

Class

Nations
 USA

Period
1.6.1944 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

16
9
-1
1

Target type
Close Def.
Ground Def.
Air Def.

Hard
3
11
11

Moves
Spotting
Range
Initiative

5  Track
2
2
5

Cost
Eff. Strength
Max Fuel
Max Ammo

456
10
52
10

Other features

Special abilities
 **Mine Killer** : Ignores special rules for minefields (combat occurs normally).

Calliope

General data

Nations
 United States

Cost
500

Slots
6

Available
01.06.1944 - 01.01.1946

Class
 Artillery

Target type
Hard

Movement
Tracks

Combat data

Soft attack
17

Hard attack
15

Air attack
0

Naval attack
1

Ground Defense
18

Air Defense
10

Close Defense
4

Strength
10

Initiative
4

Strategic

Spotting
2

Range
2

Speed
50

Ammo
2

Fuel
150

Traits

Transport
MediumVehicle

**Calliope** is a Artillery unit in *Panzer Corps*.

## Background

The ubiquitous M4 Sherman medium tank evolved from the M3 Lee medium tank pressed into service as a stop-gap model in 1941. The M4 entered service in late 1942, outperforming its older sibling in every aspect, the Sherman went on to become one of the most widely produced armored fighting vehicles of World War II. It was well armored, relatively fast, and cheap to produce, becoming the backbone of Allied armored divisions on the Western Front.

The Calliope designation identifies a Sherman with a 60 tube T34 multiple launcher system utilizing the M8 rocket. The rocket itself was developed in the 1940s at Picatinny Arsenal and entered service in 1943. The M8 was designated as a barrage rocket due to its low accuracy, and thus fired in large volleys from MLRS, becoming the first of Allied grid erasers.
Deacon

* Panzer Corps 2

Deacon

Availability

Class

Nations
 Great Britain

Period
10.10.1942 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

3
16
0
1

Target type
Close Def.
Ground Def.
Air Def.

Soft
0
7
10

Moves
Spotting
Range
Initiative

8  Wheel
1
0
4

Cost
Eff. Strength
Max Fuel
Max Ammo

220
10
90
6

Deacon

General data

Nations
 United Kingdom

Cost
230

Slots
2

Available
10.12.1942 - 01.06.1943

Class
 Anti-tank

Target type
Soft

Movement
Wheels

Combat data

Soft attack
3

Hard attack
20

Air attack
0

Naval attack
1

Ground Defense
8

Air Defense
10

Close Defense
0

Strength
10

Initiative
11

Strategic

Spotting
2

Range
0

Speed
80

Ammo
4

Fuel
240

Traits

Transport
MediumVehicle

**Deacon** is a Anti-tank unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Battle of the Bulge

**Battle of the Bulge** is a scenario in *Panzer Corps*.

## Briefings

The Germans gave us an enormous surprise when they launched their offensive 10 days ago but it appears they are now at a standstill. The Bulge they created in our lines is not getting any bigger; they are going no further. Bastogne, however, is still under siege and you have got to break through and relieve the defenders before we can undertake a general counteroffensive and regain the ground weve lost. Move quickly to save Bastogne; the airborne defenders have been under tremendous pressure. The enemy may have made a strategic mistake in using up precious reserves in this attack. You have the chance to destroy the last of their strength and bring this war to a quicker end. Go!

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Meuse River

* Lesse River

* Our River

* Clerf River

* Souer River

* Ourthe River

* Ambleve River

* Salm River

* Huy

* Namur

* Liege

* Givet

* Dinant

* Neufchateau

* Montelange

* Libramont

* Rochefort

* St. Hubert

* Wiltz

* Bastogne

* Clerf

* Bullingen

* St. Vith

* Malmedy

* Trois Ponts

* Stoumont

* Spa

* Stavelot

* Houffalize

* La Roche

* Marche

* Manhay

* Hotton

* Trier

* Prum

* Bitburg

* Celles

* Meuse River

* Lesse River

* Our River

* Clerf River

* Souer River

* Ourthe River

* Ambleve River

* Salm River

* Huy

* Namur

* Liege

* Givet

* Dinant

* Neufchateau

* Montelange

* Libramont

* Rochefort

* St. Hubert

* Wiltz

* Bastogne

* Clerf

* Bullingen

* St. Vith

* Malmedy

* Trois Ponts

* Stoumont

* Spa

* Stavelot

* Houffalize

* La Roche

* Marche

* Manhay

* Hotton

* Trier

* Prum

* Bitburg

* Celles
Barbarossa Center (PC2)

**Barbarossa Center** is a scenario in *Panzer Corps 2*.

## Briefing

Guten Tag, Herr General. It is good to see you returning to active service. I trust you've been keeping your skills sharp in the year since our campaign in France, ja? You're going to need them, because tomorrow we will be joining in Operation Barbarossa, the largest invasion the world has ever seen!

Your unit's transfer to Warsaw is complete and you are now formally operating under Army Group Centre's command.

**Primary Objective: Capture all Victory Hexes.**

Your task is to spearhead the invasion of the Soviet Union by advancing directly to its heart. Initial objectives are to eliminate all Soviet forces in the vicinity between Grodno and Brest.

Air recon has identified some major fortifications defending Brest. Should you choose to assault them, Field Marshal von Bock has authorized the super siege mortar Karl-GerÃ¤t to be placed at your disposal to pound these positions into oblivion.

You may deploy the siege mortar by purchasing it from your prototype inventory. Be warned that such a uniquely massive weapon can never be reinforced as we have only built a handful of them. So use it wisely, and use it carefully.

After crushing forward Soviet positions, you will be advancing directly to Smolensk. I strongly advise against any kind of wide sweeping flanking maneuvers; the Pripyat Swamp will absolutely bog down even your lightest Panzers.

As a final reminder, because it has been over a year since your last operation, be sure to check the equipment stocks of your troops. You wouldn't want to send them into Russia with obsolete weapons!

## Notes

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Denmark

**Denmark** is an Allied nation in *Panzer Corps*.

## Missions

Panzer Corps 2
Axis Operations 1939: Denmark is the final scenario and focuses on the invasion of Denmark as part of Operation Weserubung.

## Arsenal

Panzer Corps 2
 20mm M/38 37mm Bofors 75mm FRC Armoured train Barrage Balloon C-47 Cargo Truck Destroyer DK Guards DK Infantry DK Motorcycle Fort Forward Airfield Hangar Hard Target Dummy Heavy Fort Land Mine Landing Craft Light Cruiser Naval Mine Patrol Boat Pumping Station RADAR Soft Target Dummy Strongpoint Supply Dump Train Truck Wagon
Char B1

* Panzer Corps 2

Char B1

Availability

Class

Nations
 France

Period
1.1.1939 - 1.1.1944

Statistics

Soft attack
Hard attack
Air attack
Naval attack

8
5
0
1

Target type
Close Def.
Ground Def.
Air Def.

Hard
2
14
10

Moves
Spotting
Range
Initiative

4  Track
2
0
5

Cost
Eff. Strength
Max Fuel
Max Ammo

349
10
35
7

Char B1

General data

Nations
 France

Cost
340

Slots
3

Available
01.01.1939 - 01.01.1941

Class
 Tank

Target type
Hard

Movement
Tracks

Combat data

Soft attack
16

Hard attack
15

Air attack
0

Naval attack
1

Ground Defense
18

Air Defense
10

Close Defense
0

Strength
10

Initiative
6

Strategic

Spotting
2

Range
0

Speed
40

Ammo
4

Fuel
120

Traits

Transport
HeavyVehicle

**Char B1** is a Tank unit in *Panzer Corps*.

## Background

The most powerful French tank in 1940, the 32-ton B1-bis was armed with a hull-mounted SA 35 75mm howitzer for use against fortifications, a turret-mounted SA 35 47mm gun, and a MAC 31 7.5mm machinegun. Although its design philosophy was rooted in World War I experiences, with the specifications that eventually culminated in the B1 dating back to 1919, the tank put in production in 1935 was overall an advanced design, including self-sealing petrol tanks, a fireproof bulkhead, a gyroscopic compass, an electric starter and a floor escape hatch was used for the disposal of empty cases. It proved itself largely invulnerable to German tanks during the Fall of France, defeated by logistical problems and strategic mistakes rather than direct combat.
Battleaxe (PC2)

**Battleaxe** is a scenario in *Panzer Corps 2*.

## Briefing

Well I must admit, Herr General I'm impressed. Your execution of Rommel's plan was a stunning success. But unfortunately for you, the British have also taken notice, and I'm here to warn you they're gearing up for a major counterattack as we speak.

Your British opponents have just received a major resupply of equipment and tanks, and they're going to be throwing it directly at your forward positions in this region.

**Primary Objective: Defend all Victory Hexes.**

I recommend setting up defensive lines on this ridge here...

Along the easily defensible escarpment here...

And anchor your center at this desert fort here.

Repulse their hasty offensive with all your might; that is the absolute minimum I expect from you.

Should you have the strength for it though, I think this could be a golden opportunity to not just beat the British, but rout them entirely.

See if you can penetrate the enemy lines as far as these towns here and here.

Capturing both should cement that rout and then we'll see if we can't deal with that thorn in our supply chain at Tobruk!

## Notes

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Battle of Stalingrad

**Battle of Stalingrad** is a scenario in *Panzer Corps*.

## Briefings

Stalingrad is under attack! Your orders are to adopt a defensive position and to hold all of your objectives at the bank of the Volga River. Should holding these be possible, you may attempt to gain a triumph by destroying at least 70 of the enemy's units. However, you are not expected to mount a counter offensive.

You should be aware that there are a set of tunnels and mouse holes through the city rubble. You should make good use of these to redeploy troops where they are needed. Good luck, and remember if you fail, I cannot be responsible for what happens to you.

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* German HQ

* Stalingrad

* Krasnaya

* Volga River

* German HQ

* Stalingrad

* Krasnaya

* Volga River

## Messages

* Air force will not be able to assist us in this battle.

* Air force will not be able to assist us in this battle.
Crusader

**Crusader** is a scenario in *Panzer Corps*.

## Briefings

As you know, Tobruk has been besieged by the Axis since April. Rommel has been stalled just inside Egypt, unable to advance due to his logistical problems and the strain the siege of Tobruk has placed on his limited manpower. This stalemate is about to end. Benefiting from large reinforcement and Rommels lack of momentum, you are to launch Operation Crusader. Your goal is to penetrate the Axis perimeter and relieve Tobruk. Rommel has trounced us time and again and this operation must advance with fair caution; but the weight of our metal should gain us the win this time. There are specific tactical goals that must be met in the course of this operation. To establish that a secure land link with Tobruk has indeed been made, you must escort 3 Service Corps truck units to the area designated A on your map. A further task involves the use of paratroopers. There is an Axis airfield marked B. The airborne units must destroy its attached hangar and do so within 7 turns. If Crusader succeeds Rommel will have no choice but to abandon the siege and redeploy west of Tobruk. Off with you old chap, and press on to the finish!

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Tobruk

* El Adem

* El Duda

* Belhamed

* Sidi Rezegh

* Bir el Gubi

* Point 175

* Gabr Saleh

* Gasr el Arid

* Gambut

* Bir Gibni

* Sidi Omar

* Sidi Azeiz

* Bardia

* Fort Capuzzo

* Sollum

* Tobruk

* El Adem

* El Duda

* Belhamed

* Sidi Rezegh

* Bir el Gubi

* Point 175

* Gabr Saleh

* Gasr el Arid

* Gambut

* Bir Gibni

* Sidi Omar

* Sidi Azeiz

* Bardia

* Fort Capuzzo

* Sollum
China

**China** is an Allied nation in *Panzer Corps*.

## Arsenal

Panzer Corps 2
 Armoured train Barrage Balloon Cargo Truck Destroyer Fort Forward Airfield Hangar Hard Target Dummy Heavy Fort Land Mine Landing Craft Light Cruiser Naval Mine Patrol Boat Pumping Station RADAR Soft Target Dummy Strongpoint Supply Dump Train
Boston Mk.III

* Panzer Corps 2

Boston Mk.III

Availability

Class

Nations
 Great Britain

Period
1.10.1941 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

8
7
-6
1

Target type
Close Def.
Ground Def.
Air Def.

Air
0
21
12

Moves
Spotting
Range
Initiative

12  Air
1
0
3

Cost
Eff. Strength
Max Fuel
Max Ammo

350
10
100
5

Boston Mk.III

General data

Nations
 United Kingdom

Cost
90

Slots
2

Available
01.10.1941 - 01.01.1946

Class
 Tactical bomber

Target type
Air

Movement
Air

Combat data

Soft attack
6

Hard attack
4

Air attack
3

Naval attack
4

Ground Defense
7

Air Defense
5

Close Defense
0

Strength
10

Initiative
1

Strategic

Spotting
2

Range
0

Speed
150

Ammo
6

Fuel
0

Traits

Transport
Carrier

**Boston Mk.III** is a Tactical bomber unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
British Paras

* Panzer Corps 2

British Paras

Availability

Class

Nations
 Great Britain

Period
1.1.1940 - 31.12.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

5
1
0
1

Target type
Close Def.
Ground Def.
Air Def.

Soft
2
6
16

Moves
Spotting
Range
Initiative

3  Leg
2
0
3

Cost
Eff. Strength
Max Fuel
Max Ammo

129
10
0
4

Other features

Special abilities
 **Paratrooper**: Can paradrop from air transport on any free hex.  **Bunker Killer** : +5 attack strength against enemy structures.  **Mine Killer** : Ignores special rules for minefields (combat occurs normally).

British Paras

General data

Nations
 United Kingdom

Cost
160

Slots
3

Available
01.01.1940 - 01.01.1943

Class
 Infantry

Target type
Soft

Movement
Foot

Combat data

Soft attack
11

Hard attack
7

Air attack
0

Naval attack
1

Ground Defense
6

Air Defense
9

Close Defense
0

Strength
15

Initiative
6

Strategic

Spotting
2

Range
0

Speed
30

Ammo
3

Fuel
0

Traits

Transport
Infantry

**British Paras** (**GB Paratroops** in *Panzer Corps 2*) is a Infantry unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
British India

**British India** is an Allied nation in *Panzer Corps*.

## Historical background

Controlled by the British Empire at the start of World War II, India contributed greatly to the Allied war effort, providing over 2.5 million soldiers for the war effort against both Imperial Japan and Nazi Germany, as well as providing billions of pounds in money and materiel.

India's entry into the war was not supported by the Indian National Congress and was unilaterally declared by the British controller. The opposition of the INC resulted in a crackdown in 1942, when they campaigned for India to quit the war until independence was granted. Tens of thousands of political dissidents were imprisoned by the British, with the Bengal famine in 1943 further straining relations with the British overlords, particularly due to Churchill's refusal to provide food relief.

After the war, the impoverished Empire failed to maintain its control over India. In 1947, it was partitioned into India and Pakistan, two independent states that soon clashed over control of former princely states.

## Arsenal

Panzer Corps
 43 Indian HW 43 Indian Inf Bren Carrier C-47 DFS 230 Douglas C-47 Gribovski G-11 Hamilcar Horsa Indian HW Inf Indian Inf Ju 52 Landing Craft Lisunov Li-2 Lorry Me 323 Gigant Nations Truck
Panzer Corps 2
 Armoured train Barrage Balloon C-47 Cargo Truck Destroyer Fort Forward Airfield Hangar Hard Target Dummy Heavy Fort Land Mine Landing Craft Light Cruiser Naval Mine Patrol Boat Pumping Station RADAR Raj HW Inf Raj HW Inf 43 Raj Infantry Raj Infantry 43 Soft Target Dummy Strongpoint Supply Dump Train Truck Wagon
Balaton (PC2)

**Balaton** is a scenario in *Panzer Corps 2*.

## Briefing

Greetings once again, Herr General. It has been some months since last we spoke. Months of disasters and failures. In fact it has taken this long to merely scrape together enough resources to supply your troops.

As is painfully clear, Germany is desperate for fuel. Your force has been called up for one more offensive to secure oilfields and refineries in the vicinity of Lake Balaton.

**Primary Objective: Capture all Victory Hexes.**

So late is your deployment that the Hungarian capital of Budapest has already fallen into Soviet hands. Reclaiming the city should absolutely be one of your priorities.

To fully secure the region, you will also need to capture objectives all around the area East of Lake Balaton.

Expect major resistance from a well prepared enemy. Reports are filtering through that they possess an inordinate amount of heavy tank destroyer units, so plan accordingly.

I wish you every success, Herr General. Otherwise we will be walking back to Berlin.

## Notes

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Battle of Rzhev (PC2)

**Battle of Rzhev** is a scenario in *Panzer Corps 2*.

## Briefing

Stavka VGK Directive
to the Commander-in-Chief

Your tasks:

Penetrate the enemy's front and attack in the direction of Sychyovka and Gzhatsk with the goal of cutting the railroad and major road Vyazma - Rzhev.

Without delay continue the offensive towards Rzhev in order to smash enemy forces and liberate the city.

At the same time, some of the troops need to be sent south, in order to attack Vyazma together with the forces moving from Mosalsk. Your objective is to destroy enemy group around Vyazma and sieze the city itself.

On the west, launch a decisive operation from Nelidovo together with the partisans in the region to destroy two airports and gain control of Kholm-Zhirkovsky and Yartsevo.

Upon the completion of the operation, report to Stavka immediately.

## Notes

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Barbarossa North (PC2)

**Barbarossa North** is a scenario in *Panzer Corps 2*.

## Briefing

Guten Tag, Herr General. It is good to see you returning to active service. I trust you've been keeping your skills sharp in the year since our campaign in France, ja? You're going to need them, because tomorrow we will be joining in Operation Barbarossa, the largest invasion the world has ever seen!

Your unit's transfer to East Prussia has already been completed; you will be formally operating under Army Group North's command.

The ultimate goal is far-off Leningrad, but there's a long road to take before we reach it. Taking away control of the Baltic Sea from the Soviets will be dependent on securing many river crossings and ports in the region.

**Primary Objective: Capture all Victory Hexes.**

Your first task is to rout any Soviet forces in the vicinity of the Niemen River. Early morning Luftwaffe raids have already decimated Soviet air power, so finishing off the Red Air Force at this airfield should be a priority.

Next objectives are these three key cities on this river line here.

Finally, Field Marshal von Leeb requires the major port at Tallinn and city of Pskov to be secured before further operations in the region can commence.

As a final reminder, because it has been over a year since your last operation, be sure to check the equipment stocks of your troops. You wouldn't want to send them into Russia with obsolete weapons!

## Notes

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Berlin - West

**Berlin - West** is a scenario in *Panzer Corps*.

## Briefings

Your recent triumphs have created an epic strategic opportunity to end the war early. Berlin itself is now your target. We have pushed very far and very fast and unfortunately we are overextended. Not all of the forces desired are present for your assault on the capital, and the Germans, having been knocked on their heels after Arnhem, are now showing increased determination to resist. This may turn out to be the sort of battle every general dreads -- block to block in a blasted ruin of a city against a resolute foe. Casualties will be heavy but there is no doubt this is the final battle. Push hard! End this war before the year ends and the Russians come!

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Reichstag

* Havel River

* Spree River

* Berlin

* Reichstag

* Havel River

* Spree River

* Berlin

## Messages

* Additional airborne units are available to you.

* Additional airborne units are available to you.
Berlin (PC2)

**Berlin** is a scenario in *Panzer Corps 2*.

## Briefing

Well Herr General, it looks like we have come to the worst of ends. Trapped in Berlin, surrounded by a million strong Soviets on all sides, it falls to you to organize one final defense of our besieged capital.

The best outcome we can hope for is a surrender on our terms, so fight for that with all your might. Dig your forces in deep, make our enemies pay dearly for every building on every street.

**Primary Objective: Defend all Berlin Hexes.**

Should you somehow survive the waves of Soviet assaults, pushing our enemies out of Berlin entirely is our only chance to avoid unconditional surrender.

All German units enroute to Berlin have surrendered, been bogged down, or outright destroyed. Therefore, reinforcements will be non-existent. Order your men for as long as their supplies last.

Glory to the Fatherland!

## Notes

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Bocage Breakout

**Bocage Breakout** is a scenario in *Panzer Corps*.

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Creances

* Periers

* Balleroy

* Caen

* Bayeux

* Agon-Coutanville

* Coutances

* Marigny

* Saint-Lo

* Villers-Bocage

* Aunay-sur-Odon

* Thury-Harcourt

* Brehal

* Gavray

* Percy

* Clecy

* Falaise

* Granville

* Saint-Pair-sur-Mer

* Vire

* Vassy

* Sartily

* Avranches

* Brecey

* Ger

* Flers

* Messei

* Briouze

* Orne River

* Canal

* Creances

* Periers

* Balleroy

* Caen

* Bayeux

* Agon-Coutanville

* Coutances

* Marigny

* Saint-Lo

* Villers-Bocage

* Aunay-sur-Odon

* Thury-Harcourt

* Brehal

* Gavray

* Percy

* Clecy

* Falaise

* Granville

* Saint-Pair-sur-Mer

* Vire

* Vassy

* Sartily

* Avranches

* Brecey

* Ger

* Flers

* Messei

* Briouze

* Orne River

* Canal
Blenheim Mk.I

* Panzer Corps 2

Blenheim Mk.I

Availability

Class

Nations
 Great Britain Yugoslavia

Period
1.1.1939 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

4
5
-6
1

Target type
Close Def.
Ground Def.
Air Def.

Air
0
21
12

Moves
Spotting
Range
Initiative

12  Air
1
0
3

Cost
Eff. Strength
Max Fuel
Max Ammo

197
10
105
5

Blenheim Mk.I

General data

Nations
 United Kingdom Yugoslavia Greece

Cost
120

Slots
2

Available
01.01.1939 - 01.01.1946

Class
 Tactical bomber

Target type
Air

Movement
Air

Combat data

Soft attack
6

Hard attack
5

Air attack
3

Naval attack
8

Ground Defense
6

Air Defense
6

Close Defense
0

Strength
10

Initiative
1

Strategic

Spotting
2

Range
0

Speed
160

Ammo
6

Fuel
0

Traits

Transport
Carrier

**Blenheim Mk.I** is a Tactical bomber unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Brummbär

* Panzer Corps 2

Brummbär

Availability

Class

Nations
 Germany Italy

Period
2.4.1943 (1.11.1943 for Italy) - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

12
9
0
1

Target type
Close Def.
Ground Def.
Air Def.

Hard
1
16
12

Moves
Spotting
Range
Initiative

5  Track
1
1
3

Cost
Eff. Strength
Max Fuel
Max Ammo

392
8
50
7

Other features

Special abilities
 **Bunker Killer** : +5 attack strength against enemy structures.  **Mine Killer** : Ignores special rules for minefields (combat occurs normally).

Brummbär

General data

Nations
 Germany Italy

Cost
440

Slots
3

Available
02.04.1943 - 01.01.1946

Class
 Artillery

Target type
Hard

Movement
Tracks

Combat data

Soft attack
18

Hard attack
21

Air attack
0

Naval attack
1

Ground Defense
22

Air Defense
8

Close Defense
3

Strength
10

Initiative
4

Strategic

Spotting
2

Range
1

Speed
50

Ammo
6

Fuel
150

Traits

Transport
MediumVehicle

**Brummbär** is a Artillery unit in *Panzer Corps*.

## Background

Entering service in 1943, Sturmpanzer was an assault tank designed by Alkett at Hitler's behest. Combining a 15 cm Sturmhaubitze 43 L/12 in a thickly armored casemate with the versatile Panzer IV chassis, the Stupa was used against fortifications and soft targets, delivering devastating strikes. The heavy gun and armor resulted in an overloaded chassis, making it prone to breakdowns, leading to a modification in the form of a lighter StuH 43/1 L/12 replacing the original gun. Stupas served reliably until the end of the war.

## Trivia

* Brummbär was a reporting name used by Allied intelligence services. Germans did not use it, preferring to call it *Stupa* - a contraction of *Sturmpanzer*.
Cat Trap (PC2)

**Cat Trap** is a scenario in *Panzer Corps 2*.

## Briefing

Well the nasty business of the war might be all finished, but that doesn't mean you don't have more work to do!

We've captured a host of German tanks, and we want you to run some tests on their designs, especially regarding their speed and durability.

I want you to test just how much punishment from our biggest guns it takes to beat these steel beasts.

We'd like to see if it's possible to destroy or force all of these units into so many retreats that any normal crew would be forced to surrender. Good luck!

## Notes

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Cruiser Mk.I

* Panzer Corps 2

Cruiser Mk.I

Availability

Class

Nations
 Great Britain

Period
1.1.1939 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

4
7
0
1

Target type
Close Def.
Ground Def.
Air Def.

Hard
3
6
7

Moves
Spotting
Range
Initiative

5  Track
2
0
5

Cost
Eff. Strength
Max Fuel
Max Ammo

248
10
60
10

Cruiser Mk.I

General data

Nations
 United Kingdom

Cost
160

Slots
3

Available
01.01.1939 - 01.06.1942

Class
 Tank

Target type
Hard

Movement
Tracks

Combat data

Soft attack
8

Hard attack
13

Air attack
0

Naval attack
1

Ground Defense
11

Air Defense
6

Close Defense
0

Strength
10

Initiative
5

Strategic

Spotting
2

Range
0

Speed
50

Ammo
6

Fuel
150

Traits

Transport
LightVehicle

**Cruiser Mk.I** is a Tank unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
B-25H Mitchell

* Panzer Corps 2

B-25H Mitchell

Availability

Class

Nations
 USA

Period
1.1.1944 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

9
7
-22
5

Target type
Close Def.
Ground Def.
Air Def.

Air
0
21
15

Moves
Spotting
Range
Initiative

12  Air
2
0
3

Cost
Eff. Strength
Max Fuel
Max Ammo

532
10
162
7

B-25H Mitchell

General data

Nations
 United States

Cost
280

Slots
4

Available
01.01.1944 - 01.01.1946

Class
 Tactical bomber

Target type
Air

Movement
Air

Combat data

Soft attack
8

Hard attack
10

Air attack
8

Naval attack
12

Ground Defense
8

Air Defense
12

Close Defense
0

Strength
10

Initiative
1

Strategic

Spotting
2

Range
0

Speed
160

Ammo
6

Fuel
0

Traits

Transport
Carrier

**B-25H Mitchell** is a Tactical bomber unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Crossing the Rhine

**Crossing the Rhine** is a scenario in *Panzer Corps*.

## Briefings

Now that we have pierced the Siegfried Line your crossing of the Rhine in force is about to take place. This is a large-scale operation intended not only to get you over the Rhine but in a position to envelop quickly the Ruhr industrial region and choke off Germanys remaining industrial strength. Whatever force the Germans have remaining will be committed to stop you; do not underestimate their ability to resist even at this late date. Once were on the other side weve got Berlin and the end in sight. In support you will have a force of heavy bombers. Use them to neutralize as many urban centers as possible to reduce German capacity for reinforcement and resistance. If youre successful here the final collapse of the enemy cannot be delayed by more than a few weeks.

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Wesel

* Duren

* Julich

* Siegburg

* Cologne

* Duisburg

* Neuss

* Dusseldorf

* Essen

* Hagen

* Dortmund

* Hamm

* Bonn

* Rhine River

* Sieg River

* Ruhr River

* Lippe River

* Leverkusen

* Oberhausen

* Bochum

* Dorsten

* Haltern

* Selm

* Lindlar

* Olpe

* Geldern

* Wesel

* Duren

* Julich

* Siegburg

* Cologne

* Duisburg

* Neuss

* Dusseldorf

* Essen

* Hagen

* Dortmund

* Hamm

* Bonn

* Rhine River

* Sieg River

* Ruhr River

* Lippe River

* Leverkusen

* Oberhausen

* Bochum

* Dorsten

* Haltern

* Selm

* Lindlar

* Olpe

* Geldern

## Messages

* For neutralizing 10 Axis flags prestige has been awarded to you.

* HQ is sending you a special, unique unit.

* For neutralizing 10 Axis flags prestige has been awarded to you.

* HQ is sending you a special, unique unit.
Babruysk

**Babruysk** is a scenario in *Panzer Corps*.

## Briefings

Word has just come in, Herr General. Vitebsk and Orsha have fallen! Worse still, the Soviets are pressing home their attacks all across the front, and we need you to defend Babruysk from their next onslaught.

**Your objective is to secure all victory hexes.** If you find your forces are being overwhelmed and in danger of being annihilated, you have permission to withdraw to the cover of the forests to the Northwest. From those positions, you should be able to inflict serious damage on any Soviet attack with your infantry forces.

As a final warning, there have been several enormous formations of enemy aircraft converging on Babrusyk, so I strongly encourage you to bring ample fighter and anti-aircraft units to protect your forces from aerial bombardments.

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Mogilev

* Dnieper River

* Kirausk

* Bykhaw

* Shalayouka

* Douhaye\* Klicau

* Bialynichy

* Junk

* Mogilev

* Dnieper River

* Kpyrnae

* Talacyn

* Dubrova

* Chachevichy

* Slauharad

* Krasnapolle

* Cerykau

* Cavusy

* Drybin

* Horki

* Kopys

* 4th Army Command Post

* Babruysk

* Asipovicy

* Mar'ina Horka

* Staryja Darohi

* Hlusk

* Brozha

* Zajelica

* Parycy

* Svetlogorsk

* Zlobin

* Buda-Kasaliova

* Statsyevka

* Berezina River

* Cervien

* Jalizava

* Cyva

* Rahacov

* Mogilev

* Dnieper River

* Kirausk

* Bykhaw

* Shalayouka

* Douhaye\* Klicau

* Bialynichy

* Junk

* Mogilev

* Dnieper River

* Kpyrnae

* Talacyn

* Dubrova

* Chachevichy

* Slauharad

* Krasnapolle

* Cerykau

* Cavusy

* Drybin

* Horki

* Kopys

* 4th Army Command Post

* Babruysk

* Asipovicy

* Mar'ina Horka

* Staryja Darohi

* Hlusk

* Brozha

* Zajelica

* Parycy

* Svetlogorsk

* Zlobin

* Buda-Kasaliova

* Statsyevka

* Berezina River

* Cervien

* Jalizava

* Cyva

* Rahacov
Crete (PC2)

**Crete** is a scenario in *Panzer Corps 2*.

## Briefing

Herr General,

Operation Mercury needs to be launched as soon as possible. Crete can provide perfect base for Royal Navy and oil fields in Romania will be within reach of british bombers based on the island. It is imperative to prevent the British from gaining such strategic advantage.

In order to invade Crete, you are given access to all airborne forces at our disposal, and you can request as much air support as you need. It is recommended to land your forces in three separate regions:

Maleme

Rethimnon

and Iraklion.

Commit landings, regroup your forces for battle and hold back possible enemy attacks, then begin your offensive. Your primary task is to seize airports and supply points. Once this is done, it will be possible to transfer heavier guns from mainland, and airports can be used to quickly redeploy troops to any point on the island.

Crete should be occupied quickly while the enemy is demoralized and cannot benefit from his advantage in numbers and calibers.

Good luck, Herr General, and it's gonna be an easy ride.

## Notes

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
43 Indian HW

## Other features

### Special abilities

 **Mine Killer** : Ignores special rules for minefields (combat occurs normally).

**43 Indian HW** is a Infantry unit in *Panzer Corps*.

## Background

Controlled by the British Empire at the start of World War II, India contributed greatly to the Allied war effort, providing over 2.5 million soldiers for the war effort against both Imperial Japan and Nazi Germany, as well as providing billions of pounds in money and materiel.

India's entry into the war was not supported by the Indian National Congress and was unilaterally declared by the British controller. The opposition of the INC resulted in a crackdown in 1942, when they campaigned for India to quit the war until independence was granted. Tens of thousands of political dissidents were imprisoned by the British, with the Bengal famine in 1943 further straining relations with the British overlords, particularly due to Churchill's refusal to provide food relief.

After the war, the impoverished Empire failed to maintain its control over India. In 1947, it was partitioned into India and Pakistan, two independent states that soon clashed over control of former princely states.

This unit represents a late war, well equipped and trained unit of the Indian Army fighting under the United Kingdom.
Channel Coast (PC2)

**Channel Coast** is a scenario in *Panzer Corps 2*.

## Briefing

I know it's been less than a week since your brilliant breakthrough at Sedan, but there's no time for rest, Herr General. The iron is hot, the time to strike is now!

From your new base of operation, I need you to advance all the way to the English Channel; completely cutting off all Allied troops in Belgium.

**Primary Objective: Capture all Victory Hexes.**

Along the way, there are a host of objectives you need to secure. Crossing the Somme River and Escaut River at Cambrai will have to be accomplished quickly, and be sure to secure them well should a French counterattack try and retake them.

After that, Arras deserves some special attention. Recon from Rommel's 7th Division reported a substantial garrison of British forces here, including heavy armor, so I would definitely prepare for that contingency.

Finally, two more locations here, and here will need to be secured to fully protect the flanks of our advance and permanently cut the Allied lines in half.

I know it is quite the task ahead of you, but I have every confidence in your abilities.

## Notes

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Bersaglieri and the Bear

**Bersaglieri and the Bear** is a scenario in *Panzer Corps*.

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Major River

* Minor River

* Major City

* Destroyed Bridge

* Russian Village

* Russian Town

* Russian City

* Major River

* Minor River

* Major City

* Destroyed Bridge

* Russian Village

* Russian Town

* Russian City
Baby Exhaust

*This article is a stub. You can help Mad Max Wiki by expanding it.*

The **Baby Exhaust** is an Exhaust Vehicle Upgrade from The Garage in Mad Max.

## Effects

Top speed is 20% faster than with Stock Exhaust.

## Description

*"I suppose the uninitiated would say they're on the righteous track, but we need more than this, please say we do?"*

## Extra Requirement

Reduce Threat to level 4 in Jeet's territory to unlock upgrade.
B-25D

* Panzer Corps 2

B-25D

Availability

Class

Nations
 USSR

Period
1.1.1944 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

9
7
-22
5

Target type
Close Def.
Ground Def.
Air Def.

Air
0
21
15

Moves
Spotting
Range
Initiative

12  Air
2
0
3

Cost
Eff. Strength
Max Fuel
Max Ammo

532
10
162
7

B-25D

General data

Nations
 USSR

Cost
160

Slots
3

Available
01.01.1944 - 01.01.1946

Class
 Tactical bomber

Target type
Air

Movement
Air

Combat data

Soft attack
8

Hard attack
7

Air attack
4

Naval attack
8

Ground Defense
8

Air Defense
7

Close Defense
0

Strength
10

Initiative
1

Strategic

Spotting
2

Range
0

Speed
160

Ammo
6

Fuel
0

Traits

Transport
Carrier

**B-25D** is a Tactical bomber unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Crusader (PC2)

**Crusader** is a scenario in *Panzer Corps 2*.

## Briefing

If these British are anything, it's stubborn. Time after time you've sent their forces reeling, and time and again they're returning with a new offensive.

With Tobruk behind your lines continuing to disrupt our efforts to supply the troops, you will be especially hard pressed to fight off this latest assault.

A British surprise attack has already advanced deep into our lines across this front.

You will need to marshal your forces, find and engage any British forces as you encounter them, and take back control of this desert!

**Primary Objective: Defend your Victory Hexes, then recapture all remaining Victory Hexes.**

But now is where it gets tricky...

The force arrayed against you is vast, and your objectives are scattered across the desert. Additionally, Rommel has rightly pointed out that should the enemy successfully link up with Tobruk, we would find ourselves in a most dangerous encirclement.

So disrupt the enemy offensive as best you can before Rommel gives the order for a withdrawal.

Remember, we must preserve the Afrika Korps! Good luck!

## Notes

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Barbarossa

**Barbarossa** is a scenario in *Panzer Corps*.

## Briefings

Operation Barbarossa, our invasion of the Soviet Union, has begun! From the Baltic Sea to the Black Sea, our forces are on the march against the Bolshevik. High Command has taken extraordinary measures to ensure complete secrecy for our invasion, and intelligence seems to confirm that our surprise is complete. You should encounter little Soviet resistance on your initial drive Eastward, but expect resistance to grow as you cover more ground.

Your core forces have been designated Army Group Center, and your ultimate objective for the first phase of the invasion is the city of Smolensk.

Make no mistake, this invasion will be the largest the world has seen, and this enemy will be more numerous than any previous. Do not underestimate the Red Bear, Herr General, or it will be both our heads!

### Decisive victory

Many officers believe it would be much more prudent to swing south and properly eliminate a massive pocket of Soviet forces building up around Kiev. While this is probably the safest choice, the more time you spent subduing Kiev, the less time before the onset of the Russian winter. The choice is yours, Herr General.

* Rush to Moscow

* Kiev

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Suwalki

* Pultusk

* Warsaw

* Siedlce

* Bialystok

* Brest

* Grodno

* Volkovysk

* Novogrudok

* Baranovichi

* Vilna

* Minsk

* Bobruisk

* Lepel

* Mogilev

* Orsha

* Smolensk

* Vitebsk

* Polotsk

* Nevel

* Western Dvina River

* Sozh River

* Dnieper River

* Berezina River

* Niemen River

* Narew River

* Bug River

* Suwalki

* Pultusk

* Warsaw

* Siedlce

* Bialystok

* Brest

* Grodno

* Volkovysk

* Novogrudok

* Baranovichi

* Vilna

* Minsk

* Bobruisk

* Lepel

* Mogilev

* Orsha

* Smolensk

* Vitebsk

* Polotsk

* Nevel

* Western Dvina River

* Sozh River

* Dnieper River

* Berezina River

* Niemen River

* Narew River

* Bug River
Battle of Smolensk

**Battle of Smolensk** is a scenario in *Panzer Corps*.

## Briefings

Again, we find ourselves forming a defensive position. Your orders are to defend Smolensk against the advancing German forces. It is mandatory that you hold Smolensk and if this falls, the battle is over.

Since this is an important mission it is advisable that you rotate your units in order to reduce fatigue in the fighting forces. Exit corridors are present on some railway lines to allow you to pull out battered troops, so that they may be replaced from reserve.

Our reconnaissance operatives tell us that the Fritz has a surveillance aircraft taking pictures of our defenses. This tactical bomber will be camouflaged, destroy it and we will have gained a significant victory for Mother Russia.

### Decisive victory

* Arctic

* Moscow

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Smolensk

* Yartsevo

* Belyi

* Orsha

* Vitebsk

* Krichev

* Roslavl

* Elyna

* Gomel

* Bobruisk

* Minsk

* Borisov

* Polotsk

* Velikiye Luki

* Daugavpils

* Jekabpils

* Berezina River

* Dnieper River

* Zapadnaya Dvina

* Lovat River

* Smolensk

* Yartsevo

* Belyi

* Orsha

* Vitebsk

* Krichev

* Roslavl

* Elyna

* Gomel

* Bobruisk

* Minsk

* Borisov

* Polotsk

* Velikiye Luki

* Daugavpils

* Jekabpils

* Berezina River

* Dnieper River

* Zapadnaya Dvina

* Lovat River

## Messages

* For destroying the surveillance aircraft prestige has been rewarded to you.

* For destroying the surveillance aircraft prestige has been rewarded to you.
Bulgaria

**Bulgaria** is an Axis nation in *Panzer Corps* from 1941 to 1944, but she changed her side and fought the Nazis in several famous battles, such as Battle of Vienna in 1944.

## Missions

Panzer Corps
* Panzer Corps: Wehrmacht: Bulgaria appears as an auxiliary nation in the  Greece scenario, which focuses on Operation Marita, the German invasion of Greece.
* Grand Campaign 1941: Bulgaria again appears as an auxiliary nation in the Metaxas Line scenario, which focuses on the German operation against the titular Metaxas Line.

Panzer Corps 2
* Axis Operations 1941 East: Bulgaria appears as an uncontrollable nation in the Thessaloniki scenario.

## Arsenal

Panzer Corps
 10.5 cm leFH 18 3.7 cm Pak 36 Bulgarian Cav Bulgarian Inf C-47 DFS 230 Douglas C-47 Gribovski G-11 Hamilcar Horsa Ju 52 Krupp M.1904 75 Landing Craft Lisunov Li-2 Me 323 Gigant Nations Truck
Panzer Corps 2
 10.5 cm M.1935 12 cm M.1909 2 cm FlaK 30 3.7 cm Pak 36 5 cm Pak 38 7.5 cm M.1904 7.5 cm Pak 40 8.8 cm FlaK 18 Armoured train Barrage Balloon Bf 109E Bf 109G Bulgarian Cav Bulgarian Inf Cargo Truck D.520 Destroyer Do 17Z Fort Forward Airfield Hangar Hard Target Dummy Heavy Fort Ju 52 Ju 87D Ju 87R L3/33 Land Mine Landing Craft Light Cruiser Naval Mine Opel Blitz Panzer 35(t) Panzer 38(t) Panzer IVG Panzer IVH Patrol Boat Pumping Station PZL P.23B RADAR Renault R35 SdKfz 222 Soft Target Dummy Strongpoint StuG IIIG Supply Dump Train Tupolev SB Wagon
Border Raids

**Border Raids** is a scenario in *Panzer Corps*.

## Briefings

Greetings, my good fellow, and welcome to the Western Desert! Bit of a situation developing here. With Italy now in the war and eager to exploit Hitlers victory over us in France, we must accept that our position here in Egypt is under imminent threat. The Italians, as you know, have a very substantial army just across the border in Libya. They know we are desperately weak and they are massing. Very soon they are going to move on us in strength and presumably aim for the Canal. Until higher HQ can organize a proper defense were left to do what we can with the few forces at our disposal. And well waste no time. Your orders are to cross the border and undertake a harassing attack aimed at disrupting their communications and deployment. Drive between their border outposts, raid their roadways, and destroy their convoys. Every truck you destroy is significant. This raid gives you the privilege of firing the first shots in this campaign. You must make them count. Britain is at low ebb; with Dunkirk just a few days past, Britain needs a victory, any victory. Press on now, and good luck!

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Oasis

* Oasis

## Messages

* For eliminating the Italian supply dump prestige has been awarded to you.

* For eliminating the Italian supply dump prestige has been awarded to you.
BT-7A

**BT-7A** is an Artillery/Tank unit in *Panzer Corps 2*.

## Background

Introduced in 1932, the BT series of light tanks initially formed a large component of the Soviet tank corps, with over 6,000 tanks produced when production ended in 1941. They would be replaced by the T-34 tank following its introduction in 1941, a process that increased rapidly when heavy fighting in Operation Barbarossa resulted in thousands of BTs being lost.

The BT-7A is a variant of the BT-7 that was equipped with a 76mm artillery gun.
B-32 Dominator

* Panzer Corps 2

B-32 Dominator

Availability

Class

Nations
 USA

Period
27.1.1945 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

15
10
-14
16

Target type
Close Def.
Ground Def.
Air Def.

Air
0
26
18

Moves
Spotting
Range
Initiative

13  Air
2
0
7

Cost
Eff. Strength
Max Fuel
Max Ammo

690
10
350
11

B-32 Dominator

General data

Nations
 United States

Cost
590

Slots
4

Available
27.01.1945 - 01.01.1946

Class
 Strategic bomber

Target type
Air

Movement
Air

Combat data

Soft attack
16

Hard attack
10

Air attack
12

Naval attack
8

Ground Defense
24

Air Defense
17

Close Defense
0

Strength
10

Initiative
1

Strategic

Spotting
1

Range
0

Speed
180

Ammo
6

Fuel
0

Traits

Transport
Airfield

**B-32 Dominator** is a Strategic bomber unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
British HW Inf

* Panzer Corps 2

British HW Inf

Availability

Class

Nations
 Great Britain

Period
1.1.1939 - 31.12.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

5
3
-1
1

Target type
Close Def.
Ground Def.
Air Def.

Soft
2
8
18

Moves
Spotting
Range
Initiative

2  Leg
2
0
3

Cost
Eff. Strength
Max Fuel
Max Ammo

164
10
0
6

Other features

Special abilities
 **Mine Killer** : Ignores special rules for minefields (combat occurs normally).

British HW Inf

General data

Nations
 United Kingdom

Cost
170

Slots
3

Available
01.01.1939 - 01.01.1943

Class
 Infantry

Target type
Soft

Movement
Foot

Combat data

Soft attack
11

Hard attack
9

Air attack
0

Naval attack
1

Ground Defense
9

Air Defense
10

Close Defense
0

Strength
15

Initiative
5

Strategic

Spotting
2

Range
0

Speed
20

Ammo
4

Fuel
0

Traits

Transport
Infantry

**British HW Inf** (**GB HW Inf** in *Panzer Corps 2*) is a Infantry unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*