recursal/Fanatic-Fandom huggingface dataset:
Oriz

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**Oriz Ironmane** is a blood hunter leonin associated with The Fellow Fellows party.

## History

When Oriz was born, he was born under an omen of Nylea.

While the leonin are generally agnostic, a direct sign from a god is not something to be taken lightly. From that day his Mother, the tribe's chief warrior, taught him everything she knew of the hunt. When he was 16, A group of men led by a hooded figure came to his tribe seeking riches. Finding none, the men flew into a rage and slaughtered the tribe. Oriz and his Mother ran to the defense of their home, before getting thrown back by a wave of dark magic. The hooded figure revealed himself to be a Demon-like man, telling Oriz he needed the leonin's blood before gutting Oriz's mother before his very eyes, leaving only him alive to tell the story of what happened.

Oriz stayed to lay his family to rest, promising to bring vengence and honor to their memory,, before taking up his mother's khopesh to begin his hunt. His journey found him first at Tethmos, where he tracked down the first of Men. Unfamiliar with the hunt of a person, he killed them quickly in their sleep. The dishonor of the act bothered Oriz, filling him with shame and regret. Having nothing to go back to, Oriz continued his hunt, traveling north to the Skophos badlands where he tracked a number of the murderous band hiding out.

Still unsure how to proceed, he scouted the camp, till a group of strange Minotaur hunters approached and slaughtered the bandits. Intrigued by their strange abilities and hunting prowess, he followed the Minotaurs, but was quickly found. Feeling a pitying kinship with him after hearing his story, explained that they were bloodhunters. An order to protect Theros from the ever encroaching presence of demons, fiends, and other strange monsters. Over the next year, they trained him in their ancient blood magic and knowledge of the infernal, revealing that the Man was a Tiefling wanderer, gathering followers for an unknown purpose.

After showing him his path to vengeance, Oriz renewed his promise to his mother, whispering a small word to Nylea as his hunt began anew.

## Trivia

* a facepalm is just a 1-image summary of this character
* oriz is probably stressed and done with the fellow fellow's shit lmfao
Yves

**Yves** is a half-elf cleric associated with the Sniff and Yiff party.

## History

Yves has a deadbeat father and a distraught mother and two younger siblings, through a lucky deal she was able get scholarships for them but she has to do odd jobs to make ends meet. They're off in boarding school so she's decided to vibe around and do whatever for money to live off of.  Eventually, working odd jobs had her find her way to The Broker, a smuggler who laired in the north most cities of the continent.  Working under The Broker was lucrative, but sometimes morally questionable.

She had previously worked under the Broker with **Victoria Chu**. However, both decided to turn to a life of adventure instead of smuggling illicit substances instead.

## Trivia

* thank you angela for putting effort into this character i'm sorry D&D wasnt't your thing.
* gay (confirmed by Angela)

## Gallery

By AngelaVictoria (who was briefly mentioned in lore)
Media Archive

The Media Archive serves to organize ~~the sheer amount of art and comics that Kammy makes~~ images and other media related to the campaign that may span between sessions, over a series of sessions, or over some other arc of time that would be difficult to assign an article to.

## General Campaign

Events that happen during the campaign in the spotlight.

## Background

Events happening in the background during the campaign.

## Prospective Campaign

Events that may happen during the campaign, but haven't yet.

### Young and Restless - Haasio

SIAMÉS "Young & Restless" -Official Lyric Video-
H'rard

## Hilmanthian Aislrard

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## Appearances

### Debut

Session 0

> "Hah I hope you had fun losing."
>
> H'rard, about the ancient battlefield near Leilon, Session 14

## Description

hes a green pseudodragon bastard

used to be a god tho so that was kinda chill

## Personality

trickster spirit kammy pls do your own homework :weary:

## Quotes

> "Hehehehehehe"
>
> H'rard, after absolutely any prank, Session 14

## Trivia

* voice claim is the male lead from Mother Falcon
Broker

**The Broker** seems to be someone who initiates deals or contracts. Vicaver and Avantika are noted not to be fond of them, or their "Brokermen".

## Description

Smuggles shit to make money. Super lucrative. Basically an MLM but somehow worse.

### Motto

"Trade in eyes and gold, and you shall rule the world."

## History

### Known Dealings

The Broker -- gonna work with Feargus

Seylor + Dulas -- Dulas is gonna be like a sea siren, lulling players over to the water to give them wisdom in garbled merrow noises lmao

Cyndrus -- rezzed? Dead? Who knows

## Locations

### Oakton (Formerly)

A stronghold in The Keg, an abandoned inn, served as a stronghold and outpost for a considerable time before it exchanged hands and became property of Avantika following the adventures of Sniff and Yiff

## Notable NPCs

### Sniff and Yiff Storyline

* Aiden and Anton (Resistance of Westin)
* Yves and Victoria (Party members)

### The Stave

A branch operating under the Broker. They source magical items for them to smuggle and sell.

## Relationships

### The Crimson Consortium

straightup hate right there. they are competitors.

## Trivia

* I made this up on a whim for Sniff and Yiff but I guess this is a thing now
Tepil

At his monastery, his best friend was a goliath named Maveith. They were basically joined at the hip and they were like blood siblings. They did everything together and they were fated to be noble and mighty warriors together. However, on one of their ventures, the firbolg was betrayed by his best friend and left to die. The firbolg survived, but he never forgave the goliath for betraying him so flagrantly and destroying his trust. He seeks to bring the goliath to justice to restore his honour and the honour of the monastery that taught them.

generous loyal dominant requires constant attention, lone worker, confident, consistent, rebellious, sentimental, analytical, placid, coordinated, V E N G E F U L

## Trivia

* we literally RNGed this character up after a dnd call
* it makes no sense
* wind wrote the backstory, kammy chose the race, laurens generated the personality traits, and emma named
Harbin Wester

> "I. I see. He will face charges to the full extent of the law. It's such a shame. You really can't trust warlocks, hm?"
>
> Harbin Wester, about Vicaver, Session 13

## Appearances

### Appears in

The Scaled Bastards, The Lost Lord of Phandelver Arc

## Currently

Currently, Harbin Wester is holding Vicaver temporarily in a cell in his office and questioning him on his misdeeds.

## Biography

Mayor of Phandalin.  Creating laws regulating the use of magic.

## Quotes

> "Though magic is a new thing to us, I've been working on legislation to regulate its use, Even though the violation was years ago, I still intend to bring justice, even if it was needed in the past".
>
> Wester, about Vicaver and his use of magic, Session 12
Ravindal

Iporis

This content refers to phenomenon on the continent of Iporis.

Flag

 Geographical Information

 Utility Ratings

### Wealth

**Ravindal** was once a floating city created when matter from space fell from the sky. It fell in 275 PA when the black dragon Feargus pillaged in search of coin to hoard, though some suspect she had additional motives. As of 474, it is a crumbled mass of rock and wood bleeding magic back into the environment.

In the lost tongue of Crescele, the language of the Cresconian Empire, Ravindal translates to "fallen star".

## Description

and then nearby Kallaku and Wyndpa copied

### Economy

this was actually kind of like a novelty place to live. all those who could afford to get property here had made big money elsewhere, and this was sort of the "Vacation house" spot just to flex the fact that you could afford to live on a fucking floating island.

the economy is actually shit and if you tried to make ravindal self sufficient, youd fail since the resources suck and everyone is a businessperson instead of specialized worker.

## History

When the asteroid fell from space, it struck an area of high magic concentration. The inert magical energy was stimulated by the impact, and released a pulse of force in response. This caused the chunk of rock to be suspended about 100 feet off the ground.

The first settlers were Aarakocra, who were able to access the area by flying. They settled briefly, but did not stay permanently due to the lack of resources the floating island provided. After several hundred years, spores and seeds had been blown up by wind, and the floating island finally had significant life.

The Aarakocra returned, closely followed by gnomes and humans.

and then Feargus messed everything up

## Culture

Only a perfect star falls and stays suspended above the earth, so naturally, everything here must be perfect too.

if ur kid doesn't meet your expectations, then get rid of it and start with a new one. it was a harsh place.

also the flag: wing is for the aarakocra/floating city flying whee

3 dots represent the 2 suns and the 1 asteroid
Maxom

Non-Byselon

This content refers to phenomenon outside of the world of Byselon.

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- Fallen aasimar spellcaster - Midwinter Child - Criminal BG
glove with crystal in it
crow pls gibe deets im bad at this

NOTES - Grandmother disappeared, OG celestial - Orb of emptiness caused shadow magic - Fought Moxam and met each other - Doesn't care about origins that much

## History

Auril the Frostmaiden has blessed me, for I was born on the Midwinter Holiday. I was an innocent child then. My parents were mortal but I was born imbued with celestial blood. My dad says I probably got it from my grandmother, who disappeared a long time before I was born. Kids looked at me differently, and I was treated as an outcast because I wasn't like them. So I ran away. I ran far away from my home and my family and I lost myself in the woods. I don't remember much from that night. The sound was quiet at first. I cautiously maneuvered my way through the woods, and the sound grew louder until I finally laid my eyes upon it. A massive, floating orb of...emptiness. I reached my hand out to touch it, and then the next thing I know I wake up on the ground with a bunch of men standing around me. They were highwaymen: robbers who stole from travelers and made their livings off of the work of others. They felt sorry for me, and they took me in. My skin had become charred and grey and I found I had the ability to do things I never could before. Despite the sound of it, the people were nice. They smiled and laughed around the campfire and seemed more human than any of the people from my hometown. They took me in and I too followed the life of a criminal. I became a burglar, sneaking into places and taking their valuables and running off before I was caught. Eventually, I was bold enough to work on my own. I started traveling and visiting towns before reaping the rewards of my job in the dead of night. Funny thing is, I didn't see my life-changing as much as it did that day. It was a routine robbery, nothing new or exciting.

There was a single man traveling on the road, a mace on his hip for protection. With my powers, I thought I could take him. But, in a matter of seconds, he had me on the ground at his mercy. I thought this was the end, where he was going to finish me off because of my attempt on his life.....but no. I opened my eyes to see his hand outstretched, helping me to my feet. He said I was a troubled soul who simply needed some guidance in this confusing world. To be honest, his words seemed more confusing to me than anything else at the moment. I don't know why, but I felt compelled to stick with him. I felt I was indebted to him sparing my life. He goes by the name of Moxam Ravot, and I got to know him rather well. His views on the world were radical, and we often found ourselves in a heated debate. And yet here I am, still at his side ever since.
Caeric

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## Appearance

Caeric has grassy green scales, with an olive coloured underbelly and wing membranes. His ears are framed by a small ruff just under his wood-coloured horns, which are straight until they curve down slightly at the ends. Along his body are several small scales of a couple different shades of green scattered about. His claws and tail barb (which pokes out of a sort of "nest" of small, dark green, leaf-like scales), are the same hue as his horns. On Caeric's wing membranes is a pattern of rings which form a semicircle around the origin of the wing phalanges. Along the tops of his limbs and head are forest green, rectangular strips of scales that become smaller the further along the limb they reach.

## Personality

Caeric is earnest, polite, and quite friendly. He can be naive or ignorant at times due to living away from general society for most of his life. He is always up for learning new things, especially things regarding botany. Caeric often is awed by the quirks of the outside world, even if it's something as mundane as a roast chicken. Caeric hates lying, and is unlikely to perform well if forced to do so. Being a lawful good, breaking the rules/law is a no-no, even when necessary Caeric is inclined against it. Something like killing guards to escape from prison is one example of a repulsive concept to him.

## Relationships

Caeric is a member of the Qui'ternoki Tribe. He was born into it, and has several family members within it, including his mother, father, an uncle, a few cousins, and a couple nephews. He is currently travelling with the Scaled Bastards and considers most of them to be good friends. There is nobody he particularly despises other than Vicaver, and it is the same within his tribe, though there are a few individuals he isn't on the best of terms with.

## Quotes

> "Perhaps Dr. Calliope wasn't aware of your collection due to your profound inability to communicate with your peers."
>
> Caeric to Vicaver, Session 8

## Trivia

* The pronunciation is "Cay-ric", not "Say-ric".
* ight i have a regret idea but idk how to word it, the gist is Cae fucked up a spell of like,, growth or enhancement or something with the shrine thing during a ceremony and now he's guilty about the issues with it bc he thinks it's his fault the one character that's trying to get moorwarden into the conclave is actually the one that messed up the spell while it was being cast
	+ "I screwed up a spell during a crucial moment of a ceremony centered around Moorwarden's shrine, and I can't help but think that the present issues with the shrine are my fault in some way." -from the character sheet
Aliroth

Non-Byselon

This content refers to phenomenon outside of the world of Byselon.

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Still fleshing out the story but the gist of it is: Human father who was a farmer, Dragonborn mother who was a soldier. They met when the mother fell on his fathers lands having been wounded in nearby border dispute. As he nursed her back to health a friendship formed, than a romance, than love. They married and asked Bahamut to bless their union with a child. The evidence of their prayer was revealed when Aliroth's mother was pregnant with him. He was a pretty happy kid till his father passed away from cancer. He grew sullen and became a malcontent. His mother, who had a very sturn demeanor, suggested joining the nearby mercenary band, to travel and see the world. Educate himself by the land sorta speak. He's gone back to being relatively good natured after seeing his first taste of actual combat and suffering and found he had a knack for the soldering business. He still writes to his Mom and the like but has no quams killing his enemy without batting an eye
Bud

## History

While attempting to travel to Iporis, "Bud" and the rest of his clan of firbolgs somehow ended up in the negative energy plane. They were forced to fight for survival against the denizens of the plane, as well as the entropic force of the plane itself as they struggled to reopen the portal to the astral plane.

Bud was the only one that managed to make it through alive, the short time spent there was enough to instill within him a deep sense of hatred toward the undead and any who seek to use necromancy to further their own goals. The short time there also scarred his mind, causing him to forget his own name and still see/hear the ghosts of his clan around him. However, even through all this he continues to try and stay positive, determined to not let his despair overcome him.
Northrun

Iporis

This content refers to phenomenon on the continent of Iporis.

* Map
* Flag
* Regional

 Geographical Information

 Utility Ratings

### Wealth

**Northrun** is a town in the Nekronian Empire in northeast Iporis. It's situated between Darandal and Actran coming off a fork between the cities. Directly south of it are the towns of Lovekraft and Batek, connected via road.

## Description

Population: 38% dwarves, 24% halflings, 16% half-elves, 12% tieflings, 8% half-orcs, 2% other.

Population size: 1742 people.

Northrun is a mining town, and they export the ores they mine to other cities and towns in the Empire, as well as a few outside of it. It can be seen from afar by the thick swathes of fumes and smoke rising from their furnaces.

## Government

The mayor is a divination wizard using abilities to aid in leadership.  Her name is Lucia.

Motives avert economic disaster. Self-presentation coolly professional. Assets forbidden knowledge, master of divination magic. Leadership style rewards competence over loyalty

## Locations

* a cafe run by a halfling woman
* merchant stalls in the square and the fantasy equivalent of food trucks to the west of the cafe
	+ notable merchants include a half-elf man selling articles of knitted clothing, and Stephanos and the fortune teller selling witchy trinkets.
* a bookshop run by 2 tabaxi, **Quarry** and **Quagmire**, to the east of the cafe.
* The Saffron Crescent Monastery

## Trivia

* Headcanon OST is Waterflame's *Village Up North*
Auril

Cold Crone

Auril is the Neutral Evil goddess of winter.

## Aspects

### The Cold Crone

In her first form, Auril appears as a hunched, 7-foot-tall biped with the head of a snowy owl, black talons, cloven hooves, and grayish-white wolf fur covering her body from the neck down. Protruding from her feathery owl’s head is a pair of curved goat horns. A cloak and cowl made of pristine white snow conceals much of her tripartite form, which her worshipers refer to as the Cold Crone. This cloak can transform into a pair of owl’s wings when Auril sees fit.

### The Brittle Maiden

Auril’s second form, known to her worshipers as Lady Icekiss or the Brittle Maiden, is that of a 10-foot-tall woman of fearsome aspect made entirely of ice and frost. Her eyes burn with a cold blue light, and a thin cloak of mist forms around her. Blades of ice grow out of her body at odd angles, breaking off before they get too long. When she moves, her body crackles.

In this form, Auril creates weapons of ice with which to combat foes. These weapons are supernaturally resilient until Auril discards them, whereupon they break and melt like normal ice.

### Winter's Womb

Auril’s third form, called Winter’s Womb or the Queen of Frozen Tears by her most ardent followers, is a 3-foot-diameter ice diamond containing the god’s divine spark. The diamond has facets and a sharp point at the bottom. It hovers in the air, radiating intense cold all around it. When Auril speaks, her voice seems to emanate from the heart of the diamond.

If Auril is killed in her third and final form, she is dead until the next winter solstice. While she is dead, her mortal worshipers lose their god-granted spells and abilities.

## Tenets of Auril

### Cruelty

"Compassion makes you vulnerable. Let cruelty be the knife that keeps your enemies at bay."

### Endurance

"Exist as long as you can, by whatever means you can. Only by enduring can you outlast your enemies."

### Isolation

"In solitude you can understand and harness your full potential. Depending on others makes you weak."

### Preservation

"Every flake of snow is unique, and that which is unique must be preserved."

## Blessing of the Frostmaiden

Your eyes become as cold as ice. You gain immunity to cold damage. In addition, you can cast the *cone of cold* spell (save DC 15) once. You regain the ability to cast this spell when you finish a long rest.
Her Majesty's Attendants

Tiamat's holy symbol

basically's Tiamat's cult.

yeah.

they used to ruuuuulllee the wor- nah. more like just the hills. except the Kingdom of Drakenstadt was kinda close. they got like. 2 cities. and then named the entire thing after 1 of the cities. they were super creative with the whole process lol

Hills of the Lost Dragon's name might be onto something.
Striker

Striker is an Archer's second job. You may only attempt to become a striker if your current job is Archer or if you have been an Archer before.

Strikers have the advantage of having a long range. Additionally, striker is the only fighter class that can raise and command pets. They can also change their arrows' attributes to make their hunt easier.

## How to Become a Striker

* Requirement: Minimum STR of 30 l Minimum job level 30.
* Speak to the Archer Master at the Guild Palace in Acropolis City Uptown.
* The Archer Master will ask you to speak to Lady Pamela. You can find Lady Pamela at Acronia Eastern Beach.
* Lady Pamela will ask you to make 100 Flame Arrows. To make 100 flame arrows, you will have to speak to the Fire Fairy and bring her 100 wooden arrows and a flame summonstone.
* Give the 100 flame arrows to Lady Pamela.
* Afterwards, she will ask you to bring some potions. Give her a heal potion to proceed with the quest.
* The quest will require you to kill 1 Sandfish, that you can find in Continental Cave B5F. This quest requires 1 skill point.
* After killing the Sandfish, report back to Lady Pamela. She will give you a Striker License.
* Return to Archer Master to become a striker.
Ignet's Tears

Iporis

This content refers to phenomenon on the continent of Iporis.

Ignet's Tears (*Ignet tristess*) is a flower found in the Ignet's Demise and Mythsong Forest.

## Description

It is noted by Vicaver that Ignet's Tears can be used for healing or hurting.

> "*I. tristess* seems to hold some sway over the driving forces of life and death, perhaps even bolstering necromantic practices. Oddly enough, it also has healing properties. It seems that this lifegiving flower has to take its energy from somewhere to give it elsewhere."
>
> Vicaver, Session 13 in a note on his desk.
Armand

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> "I knew you had something to hide. You should've just fessed up when we asked."
>
> Armand to Sigma, Session 21

**Armand** is a Cervikin Wizard hailing from Wyndpa, in the Nekronian Empire.

## History

Armand comes from a decently wealthy family, which granted him the ability to go to a school for magic. Although receiving quality teachings from the scholars there, he felt it was a bit too slow and conformed for his taste. He began skipping classes more and spending time with a group of spellcasters in the Mythsong Forest. Soon enough, he fully dropped from the academy and kept learning with these wizards. His relationship with them was soiled when they continuously sent him out to gather useless items, and due to his deer like appearance, get shot at by hunters. When he returned with an arrow lodged in his thigh, he left their clique and kept practicing magic on his own. As a result, his weaker-level spells are stronger than his stronger-level spells, as they’re easier to pull off and perfect. Armand is quite fond of illusion, transmutation and evocation spells, as he thinks they’re fun and rewarding. Currently he’s hanging around Peyden, and hasn’t contacted his family in years. They don’t even know that he dropped out of school, they just ignored what the school sent notifying them.

## Personality

I’d describe Armand as True Neutral, he prefers to follow the rules most of the time, but there are times where he’ll find a loophole and go right for it, he pretty much only follows the rules because he knows he’ll get in trouble if he doesn’t. That said, he gets real irritated if loopholes are used against him, same with someone twisting his words. He doesn’t know any charm spells yet, nor any persuasion spells, so he’s unable to deal with people like those with his magic. Armand falters with his words sometimes, and forgets what word he wants to use when describing something quite often.

## Relationships

### **Family**

Armand had a rocky, but mostly positive-turned-negative relationship with his family. They would occasionally try and sway his decisions and career path, but he would ignore these persuasions in favor of researching magic. Otherwise, they treated him well and made sure he had everything he needed. While his parents did eventually decide to support his choice, they became progressively passive-aggressive about it whenever he returned home, prompting him to begin living at the school. He never personally went home to notify them about dropping out, and while he does care about them still, it's not enough to keep in contact.

## Trivia

* WOW LOOK, NOTHING!
* His design is an amalgam of different species of deer
* Someone knows the whereabouts of a friend you thought lost, but that information is going to cost you. (Eberron Debt 6)
Moxam

Non-Byselon

This content refers to phenomenon outside of the world of Byselon.

* Portrait
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- Aasimar Life Cleric - Found Maxom Tovar and blessed him - Sune Goddess - beauty, governance - Midwinter Child NOTES - Church of Sune, make things pretty - Mildly interested in religion side quests - Poor people need candles or beauty equipment? - Find in some raid or dungeon?

## History

I was born on a Midwinter holiday, to a mother and father who knew something was different about me. I was identified as “special” by the Church of Sune, and soon spent the next 25-ish years living there as a cleric. I was well respected, many coming to me for advice and wisdom when needed, or healing if the times called for it. All things considered, I had a pretty good life. Yet something seemed… off to me. The beauty I saw in my hometown, seemed to be the only beauty I could see. Every time I left for any reason, the world seemed so ugly. And so I spoke with the head priest at my church, and asked for permission to leave our home, to spread true beauty across these repulsive lands. I was given his blessings, I set out on my journey to teach everyone I could beauty.

The journey, however, took a rather odd turn when I met a man, roughly my age when he tried to rob me. I had just entered a new town, and behind me someone tried to rob me. The fight was brief, and as I had him on his back, I saw something in his eyes. Past the hideous exterior of a simple robber, was a lost soul with potential to be the most beautiful out of us all. So I offered my help. He looked rather confused, but excepted my offer anyways. Ever since then has been… an interesting experience to say the least. His views on the world are so bizarre, and I can’t fully comprehend how someone could think in such away and still be sane, but he’s an interesting man nonetheless. We’ve been traveling with each other ever since.
Temminckii

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**Temminckii** is a tortle Path of the Zealot barbarian affiliated with the Sniff and Yiff and The Red Terror parties.

## History

*Can I just be a very aggressive snapping turtle?* *Like I was about to catch a giant fish, but then some bitch fisherman took it, so I’m like* *'I have to catch the humans now'.* - Miles

Temminckii hails from a pond near Krab on Cancer Island.

Once upon a time, Temminckii was an ordinary snapping turtle. Being the largest and most vicious snapper, he was infuriated beyond normal turtle levels when his fish was whisked away by a human. Though Tortles had been established on Iporis for a great deal of time, they answered to Silvanus. However, Silvanus was not the god that gave Temminckii the sapience to feed his rage.

Umberlee, goddess of the seas, reached inland from her home in the ocean. From her salty touch, Temminckii was given consciousness, and the burning desire to enact revenge. The fisherman was swiftly slaughtered, and his fish reclaimed.

Now he walks, sometimes far from the water, in search of a new meaning to his life.

Was a sword-for-hire who landed a job working with The Resistance force to siege Westin. Eventually tagged along with Sniff and Yiff, which later would become The Red Terror.

## Characteristics

* You still don’t understand how metaphors work. That doesn’t stop you from using them at every opportunity.

## Trivia

* miles is totally a closet scalie
* jk miles ily i wouldn't do this
* or would i
* snapping turtles are absolute assholes
* https://www.dndbeyond.com/profile/BlondeAppleKing/characters/34962432
Elanor

**Elanor Sulaweski** is a half-elf rogue who made a brief appearance during the adventures of The Psychotic Nerds.

## The Psychotic Nerds Storyline

### Session 1: November 17, 200 PA

The party encountered her and **Arya Satrinavi**, a gnome associated with the Library of the Fostered Mind. They were briefed on their job by Elanor while Arya fetched maps and documents for them. Leofyr noticed her fiddling with the glasses on her shirt collar, while Angela and Fnipper inquired about the hopping vampire that she had mentioned to them. Elanor mentions that the Fostered Council believes that the hopping vampire had weakened over time, but she doesn't agree with them. She brandishes the scar on her arm and warns them. With that, the party enters the ruins.

## Personality

Elanor is stern and militant, making her come off as cold. She fiddles incessantly with the glasses on her shirt collar, which are too small to be her own. she has issues guys, trust me.

## History

Was a part of the first expedition to the Peydonian Sepulchre on May 9, 200 PA, along with two humans: Kumar Aydin and Uthal. After Kumar was killed by a falling pillar, she and Uthal tried to recover the body, but were unsuccessful. They left, crestfallen.

Elanor stayed in Peyden to serve as a consultant for future expeditions, as she had firsthand experience. She returned to the tomb in June 200, in hopes of being able to retrieve Kumar's body. She had strayed from the group, and encountered the hopping vampire. It bit her arm, and left her temporarily blind. Surprisingly, it didn't kill her outright, and she has been troubled by this. She was found by her traveling companions and left the tomb.

Her blindness faded later due to <spoiler>. From then on, she was hellbent on not going back in.

## Relationships

### Kumar

idk i'm still writing this i didnt anticipate for the story to spin in this direction :P

## Trivia

* I SWEAR I MADE THIS NPC TO BE CANNON FODDER BUT THEN I GOT ATTACHED AND THEN I STARTED PROJECTING OOPS
Mallen

Non-Byselon

This content refers to phenomenon outside of the world of Byselon.

## Mallen

* Portrait
* Sprite

## Appearances

### Debut

not yet

**Mallen** is a firbolg cleric associated with The Fellow Fellows party.

## Trivia

* JUN GO TO SLEEP PLEASE
* Mallen has freckles. a lot of them
* he has plant friends
* his sweater is knit by his grandmother

## Gallery

spriteCommission by Sodalitemallen helps zoe finally experience being tall
Frans

**Frans** is an ~~edgelord~~ aasimar cleric played by Adi in the Sniff and Yiff campaign.

## History

In his late youth and early adulthood, Frans often went around killing evil beings out of a sense of moral duty. This earned him a reputation among evil people, and he was often targeted for attacks, all of which he narrowly escaped. He adapted to never revealing his identity in order to protect himself. Additionally, he didn't make any money off of this, and as a result, he eventually settled down into a normal job, one where he didn't have to interact with many people. However, after 10 years of repetition, he got bored with his job, and wanted to go adventuring again, hopefully again to protect the world from evil.

## Trivia

* at least you tried with the backstory
* keyword: tried
Havsgard

Gatsia

This content refers to phenomenon on the continent of Gatsia.

 Geographical Information

 Utility Ratings

its on Gatsia
they're like sort of tyrannical

## History

Donovan's unnamed uncle killed his unnamed dad that i will be harassing unlucky tuesday for later.

also Donovan is on the run because it's basically the lion king kind of situation

## Government

this is the seat of power for the Chromashard Congress

something something corrupt clerics keeping donovan's uncle alive longer than he should be

## Culture

necromancy is a necessary evil (recently anyway)

## Religion

likely kissing Auril's ass a lot. So long as she lets this city go and doesn't spread the brunt of the winter into their farmland, they can continue surviving.
Ladybird

* Portrait
* Sprite

omen get ready to have your ass kicked

Currently hired by the Mudi Family of Peyden to serve as Darshan's bodyguard and track down the assassin behind Keshav Mudi's murder.

## The Scaled Bastards Storyline

### Epilogue

probably looking for omen. leaves darshan unattended.

### Session 23

Encountered briefly at the panel meeting as Darshan's guard. She later checks backstage while The Scaled Bastards are trying to steal Darshan's bag, forcing Balance to hide in a closet until Ladybird passes.

### Session 22

Encountered briefly on the streets of Eastshire with her company of Kenku.

### Session 17

Ladybird and her band of kenku passed by the party while they were in the Evening Hour library in Peyden.

## Trivia

* dont touch her cloak or she'll gut you a remnant of her since dead tribe, its just a worn out cloak or a repurposed tarp, but its sentimental value
Titanian

They descended into the human world 1200 years after they were born to complete their mission to get to know the world further.

## Recommendations

Titania races have **high MAG** and **decent INT**, making them great spellusers. Additionally, their **high INT** will make it easier for them to be archers.

On the other hand, Titanias have **low STR,** making them unsuitable for the fighter class. Their **subpar VIT** makes it a little harder for them to be backpackers.

Titania is recommended for intermediate players.

*Note: Even though Titanias are not recommended fighters, you can still make your Titania a fighter.*
Ginger

**Ginger** is a human rogue/gunslinger, and a part of the Sniff and Yiff party.

## History

The sole heir to Simymelk's famed Applepound ginger empire, Ginger fell in with a bad crowd at a young age, honing his skills in observation, thievery and deception by stealing from and scamming local traders (known for their valued wares, a rare gemstone known as an “Emi”).

Realizing his son may never live up to the Applepound name, Kilos presented young Ginger with an ultimatum on his eighteenth birthday: shape up and do his part in running the family business or leave forever and never come back. Through some legal loopholes, however, Ginger was able to leech off his begrudging father and squat on his land for the next 5 years without taking up any sort of responsibility whatsoever. Convinced to go forth and embark on his own ginger journey after being gifted his father’s heirloom hunting rifle, Ginger must now rely on his own skills to survive.

## Trivia

* THANK YOU JOHN FOR BEING A GOOD PLAYER IN THE HELL THAT WAS SNIFF AND YIFF
* THANK YOU FOR ACTUALLY WRITING YOUR OWN BACKSTORY TOO
* might resurface later as an Emi dealer

## Gallery

Commission by robbinhoode on discordCommission by ThemArt1 on DeviantArt
Loct

* Changeling
* Lack and Lahf
* Lorun/Aolis

Lieu (Tiefling)

Lukas (Human)

Lyre (Half-Orc)

Lorun (Elf)

Aolis (Elf)

**Loct** is a changeling bard that takes the form of a half-elf man or a firbolg woman.

## The Scaled Bastards Storyline

### Sesshon 26

Rbought the Scaled BAstards to the Requiem Den with Sarchasis to meet with eprisal

### Session 22

Encountered briefly on the streets of Eastshire as a female elf.

### SESSsIon 25

Escaped the Okeanus Lighthouse with with Balance, Vincent, Armand, and Sarchasis. Having successfully completed the mission, they ran back to the Requiem's Eastshire den, where they berate Balance for complicating their stealth mission.

## History

Loct circus thingie

Omen was sent to assassinate loct whenever ago but didn't bc the bastard was 13 at the time and kids shouldnt die yet

Loct taught omen how to jump good(tm) after not being assassinated

## Personality

Me: grabs loct and shakes him out like a dusty blanket and sets him aside and roots round for my experience with assassin ocs and their guilds Loct is the queerest bastard but when hes in his skins hes a **good actor** and can be the calmest/blandest dude; the one thing connecting all of his skins and him together is the scar on his face from his eye to the corner of his mouth Due to not wanting to get omen killed™️ he'd probably wear a specific set of skins (maybe 2 or 3) that he exchanges out at random when in Requiem doing the paperwork/talking to the headmaster lady about contracts for omen He grew up as circus folk and was a little asshole, which meant someone wanted him dead, but luckily for him, they sent omen and omen doesnt kill kids and they make friends loct is like *lol scrub your skills are weak i wanna show you how to climb shit real good in exchange for you protecting me for a while* and omen was like *yeah sure ig*

## Relationships

### Reprisal

oh he likes Reprisal, his suppressed bastard energy and passion comes out when reform is brought up involving societal and racial issues (considering half his skins encounter that shit, but i doubt a lot of req know that hes a changeling besides Reprisal due to wanting to be Honest™️) hes got a hella good auditory memory so his whole schtick with omen is messages in melodies for when the thieves cant comes in and changes

### The Requiem

hes probably been in req for a while, maybe 20-25 years, and may be moderately high in the ranking system? Not low enough to get the shit ends of sticks but not high enough to be given really high risk long term clients; he vouches for "Sign" (Omen) and assures of their moral code and timeliness `and has probably slept w/ some people to be where he is HAH`

definitely there for monetary gain, he splits most of the req client payments 30/70 with omen and probably has like 5 caches across iporis LMAO (30/70 because "hey im fine to not have blood on my hands, play my tunes, and deal with bureaucratic paperwork, you feel me?")
Sniff and Yiff

partial party poster of Nile, Yves, Jimmy, Pal, Hardtrein, and Zen

### Players

DoubleClawHammer, Kat, Wewert, Zanatticus, a person, supernone, cerealbox, Pal, Kewi, Appleking, ange, WoomyLuma

## Campaign Information

### Goal

open sandbox, ends with Westin falling under Red Terror control

**Sniff and Yiff** is a group of 12 adventurers who are named after their... habits. They adventured from April 16th, 206, to May 16th, 206.
Their actions contributed to lore so *sigh* here we go.

## List of PCs

* Frans
* Freya
* Ginger
* Hardtrein
* Jerbizard
* Jimmy
* Nile
* Pal
* Patt
* Temminckii
* Yves
* Zen

## List of Party Pets

* Anthony (slime)
* Anthony (turtle)
* Alfred (Jimmy's owl)
Stave

**The Stave** is a branch operating under the Broker. They source magical items for them to smuggle and sell, though the Stave also handles some of its own transactions. On the surface, they appear to be a financial firm that deals in liquid and semi-liquid assets.

## History

In a world where magical items and training is reserved for the rich, a black market for these luxuries is a must. There's probably a nothic somewhere too

### Structure

Entrepreneurial/Transactional model

operates through legitimate enterprise

provision of illicit substances (magical items)

### Leader

Seraphina is a fire genasi. She joined the Stave in search of a cure for a personal condition, and her determination (some call it desperation) has eventually brought her to the top.

## Locations

* Chunathan
* Peyden

## Notable NPCs

* Ambition
* Seraphina

## Relationships

### The Broker

The Broker serves as the management side of their operation, while the Stave actually carries out action.

### The Requiem

The Stave and the Requiem's patron, the Crimson Consortium share the same niche. As a result, the Stave and Requiem have some animosity between them.

### The Crimson Consortium

They occupy the same niche; providing illegal services. As a result, they are direct competitors, and try to out compete each other. The Stave seems more dominant on the eastern side of Iporis, while the Crimson Consortium rules the west.

## Trivia

* Sniff and Yiff creation sees the light of Iporis
* Viola clef not so hidden in the symbol lmao
Corova

Iporis

This content refers to phenomenon on the continent of Iporis.

* Map
* Regional

 Geographical Information

 Utility Ratings

## Description

lots of street vendors and tradespeople and beggars
Corova is a bastion city that strives to protect the weak and enforces this ideology strictly. However, because of this, its leader is easily manipulated and jumps to conclusions quickly.

### Economy

Fine goods export and trade. They create magical items (usually meant for war or fighting), which sell for quite a bit. Notable creators include **Sulaweski** and **Garkel**.

## Government

### Leader

Nix’kera the elven woman. Looks militant. Is ambitious and acts as leader/military general of Corova.

## Locations

The Serpent Bastion (the wall the surrounds the city)
The green
The docks
The trade green
The Barracks
The Elder Tree

## Trivia

* hometown of varhmiel
* GUYS YOU WERENT SUPPOSED TO GO HERE YET I LITERALLY HAVE NOTHING WRITTEN
Cow of the Wild

**Content warnings.:** Cartoon Blood and Gore, Physical Violence, Abuse (Emotional, Verbal, Mental, Physical.) Manipulation, Child Death (Wolf puppies), Death, Decapitation, Guns.

## **Overview**

Cow of the Wild is an original animated series by tribbleofdoom and was released on Youtube in episode format between **2009** to **September of 2019**.  The series was first posted at some point in **2009**.  At this time the exact date is unknown due to the original first episode being either private or removed from Tribble’s Youtube channel after she reanimated the first episode and re-released it in 2014.  There are a total of twenty-six episodes released at this time with episode length varying from around two minutes to almost eighteen minutes long.  The longest episode being episode twenty-four at one second off from being a full eighteen minutes long.

**On May 23rd 2020**, Tribble briefly addressed the status of the series and stated that Cow of the Wild on her twitter account and stated that it would be on permanent hiatus until further notice unless she could somehow gain monetary compensation for the production of the series. Most likely preferably in the same fashion as her other series **My Pride**.  In which she receives funding from the Canadian organization **Ontario Creates** and the **Independent Production Fund (IPF)**.  While she did say the series might return once **My Pride** is completed and before she takes on anymore work the series possible return is currently far off.

## **Plot**

One night a chance meeting between a dairy calf named Millie and a wolf pup named Alari changes the course of their lives forever.  That night Alari shared with Millie stories of her life, her pack, her family, her friends, and the grand world outside of the farmers fence. Ever since that night Millie has been obsessed with the idea of joining a wolf pack and experiencing the world beyond the fence.  Millie was so enamored with the idea that she even practiced howling in the hopes that someone would one day answer back. Her strange habits and behavior however made for less then savory opinions from herd. After an argument with her father about her obsession, Millie runs off into a storm and discovers a hole in the fence the next morning.  After meeting a new friend in the form of a flightless bird named Rocky, Millie sets out beyond the fence with the goal to find a wolf pack of her very own.  And after meeting a pair of wolves named Luna and Lupis, it seems as if her dreams might just come true.

## **Characters**

The main cast of Cow of the Wild mostly belongs to the Pack of Night and features characters such as Lupis, Luna, Fang, Midnight, Bone, and Alari.  The series also features a large cast of side characters like Elder Yin-Yang, Saber, Millie, Mink, Rock, Rocky, and many more.
Dan

**Daniel Byrne** is a triton artillerist artificer associated with The Psychotic Nerds party.

## History

hes a guard but not one who's incredibly important but outranks a few others, so he thinks he deserves respect from everyone, but on the same token he tries to give the same respect to everyone he meets

he likes shiny things and collects treasures and jewels

dan tried to save Angela and couldnt, so he just turned back and went back to his post as a gaurd, but definitely plans to adventure again in the future, but hes not sure when

he probably tries to become pen pals with everyone, whether or not he succeeds or not in becoming pen pals is up to yall
Leofyr

**Leofyr Valymar** is a half-elf life cleric associated with The Psychotic Nerds party.

## History

Leofyr was an acolyte on Byselon, and came to Iporis to do missionary work. He is a cleric of Galonoth.

Leo'd bring the body of Kumar back to Eleanor and probably do Missionary shit for the Albatross (ft Galanoth as a personal god) and die of old age or smth ft Laugh being a travel buddy maybe

Die of old age being ~70 bc that elvish lifespan definitely didnt kick in LMAO

## Trivia

* he's omen's elven dad's great^x uncle and eventually fate would have it that whoever got the mask before omen, conveniently dies down river from the lord's estate, so leo could die however which way since it the mask could just be recovered on later archaeological digs or scavengers
Marrionettes

**Marionette** is a kind of soul that could be instilled to the player. While being used, marionettes lets the player transform their appearance into the soul of the respective marionettes. These special forms is not only special in appearance, they will also grant special attributes and abilities depending on the type of marionette being used. Using a marionette could be a key to surviving most game contents, due to the powerful abilities they are able to grant to players.

These powerful abilities has a drawback that marionettes cannot be used while the character is being possessed by someone or the character is currently possessing someone.

## Obtaining a Marionette

If you are a new player, you can obtain a free marionette from an NPC called Elina in front of the Black Church. She offers a choice from 4 different types of marionettes:

* Salamander Marionette - Bonus STR, VIT, and MAG, Gives natural HP regeneration. (Recommended for Miners, because you'll need it on changing into Blacksmith)
* Electell Marionette - Bonus STR, VIT, and DEX, Gives natural HP regeneration.
* Mandragora Marionette - Bonus MAG, Gives natural MP regeneration
* Insmouse Marionette - Bonus STR, VIT, and AGI. Gives natural SP regeneration.

You may get a marionette per character, which means you can get another marionette on a new character inside the same account.

### Synthesis

While getting a free marionette from Elina is good for new players, she will not give you any more marionettes on a same character. To get more marionettes, players need to synthesize them. Marionettist on Guild Palace may help you synthesize a new Marionette.

### Rare Drop

Some monsters may also drop Marionettes when defeated. For example, Snakehead Fish may drop an Insmouse Marionette with Ranger's Fish Knowledge skill

### Story Quests

Some NPCs may also give you free marionette if you give a certain items. Giving a Strange Dried Fish to an Insmouse NPC on Insmouse Village will grant you an Insmouse Marionette