recursal/Fanatic-Fandom huggingface dataset:
Operation Harsh Doorstop Wiki:Administrators

An **administrator** or **sysop** (**sys**tem **op**erator), is a user who has been appointed with extra editing powers for maintenance-based tasks. Another way to think of an administrator is as a **janitor**, as they help keep the wiki a clean and better place by deleting/restoring pages, protecting pages, blocking users/IP editors, editing MediaWiki pages, viewing deleted archives and closing community discussions. Bureaucrats also have the ability to give other users rollback, custodian, administrative, or bureaucratic rights, the latter two after a community consensus.

Administrators still have to abide by wiki policies, and their input in discussions do not carry any extra weight on the account of being one. If an administrator abuses or misuses their rights, they can be removed after a community discussion or immediately by a bureaucrat, depending on the situation. Administrators and sysops will have their rights removed after 5 years of inactivity, due to the presence of security risks. Former staff members affected by the removal of administrative rights can apply to have rights reinstated under evidence of consistent activity.

To see a full list of what an administrator can do, see this list.

### Administrators

* Prof. Sugarcube
* Werewolfboy13

## User hilite

User hilite allows quick color-coded identification of sysops, bureaucrats and Wikia Staff on this Wiki.

* Bureaucrats - cyan (#66AAFF)
* Administrators - lime green (#32CD32)
* Staff - gold (#DDAA00)

## Becoming an administrator

To become an administrator or bureaucrat, one has to successfully go through a request for adminship/bureaucratship. Administrators are usually community members who are known and respected by the community, so it is a good idea to give the community a good impression.
Triarc

The **Triarc**, known internally as the **Glock 19**, is a semi-automatic pistol featured in *Operation: Harsh Doorstop*.

## Overview

The Triarc is the standard pistol used by the PMC. It is also available for use by the BLUFOR in the Training Grounds. The Triarc is spawned with 5 magazines containing 15 rounds each, and is equipped with tritium night sights.
MK18

* No Suppressor
* Suppressor

The **MK18** is a select-fire assault rifle featured in *Operation: Harsh Doorstop*.

## Overview

The MK18 is an assault rifle with two variants used by the PMC. The variants are also available for use by the BLUFOR in the Training Grounds. Both MK18 variants are spawned with 8 magazines containing 30 rounds each, and are equipped with an EOTech HWS EXPS3 holographic sight, a TangoDown Stubby BGV-MK46K foregrip, and a Surefeed 30-round magazine.

The two available variants of the MK18 are the **MK18 EOTech No Suppressor** and the **MK18 EOTech Suppressor**. The suppressed version is equipped with a SureFire SOCOM556 RC2 suppressor.

The MK18 can be toggled between semi-automatic and fully automatic fire.

## Gallery

### MK18 EOTech No Suppressor

MK18 EOTech No Suppressor Held.pngThe MK18 EOTech No Suppressor in first person.MK18 EOTech No Suppressor ADS.pngAiming with the MK18 EOTech No Suppressor.
### MK18 EOTech Suppressor

The MK18 EOTech Suppressor in first person.Aiming with the MK18 EOTech Suppressor.
## Trivia

* Two unused variants of the MK18 exist in the game files. These variants are a suppressed and unsuppressed version of the MK18 using iron sights.
M40A1

The **M40A1** is a sniper rifle featured in *Operation: Harsh Doorstop*.

## Overview

The M40A1 is a bolt action sniper rifle used by the USA (Vietnam) and USA (Cold War) factions. It is also available for use by the BLUFOR in the Training Grounds. The M40A1 is spawned with 40 rounds, and are loaded one at a time. The M40A1 is equipped with the USMC 10X Unertl 1016 Sniper Telescope.

### Usage

 **BLUFOR** | M40A1
P38 Luger

The **P38 Luger** is a semi-automatic pistol featured in *Operation: Harsh Doorstop*.

## Overview

The P38 Luger is the standard pistol used by the Germany (WW1) and Germany (WW2) factions. It is also available for use by the OPFOR faction in the Training Grounds. The P38 Luger is spawned with 5 magazines containing 8 rounds each.

### Usage

 **OPFOR** | P38 Luger

## Trivia

* The P38 Luger equipped by the USA (Vietnam) faction has different reload animations than the P38 Luger used by other factions.
SA58

The **SA58** is a select-fire battle rifle featured in *Operation: Harsh Doorstop*.

## Overview

The SA58 is a battle rifle used by the PMC. It is also available for use by the BLUFOR in the Training Grounds. The SA58 is spawned with 5 magazines containing 20 rounds, and is equipped with an EOTech HWS EXPS3 holographic sight.

The SA58 can be toggled between semi-automatic and fully automatic fire.

## Trivia

* An unused SA58 variant is present in the game files, using only iron sights.
* A blue 14 can be found written on the right side of the receiver underneath the holographic sight.
SoDiamond★

**"そだいやもんど★ (SoDAIYAMONDO★)"**

It is a outfit for So (kana).

## Appearance

The black letter So (kana), who was wearing white ribbon, a white skirt with Adidas logo, and she has gloves and wears white heels. Also, her future strokes are replaced by glass diamonds.

## Game appearances

In そ:あいうえうたお♪, where was included in White expansion pack and would be 900 VP. Also, in そ:Coming 100k, its outfit modified to include cartoon graphics.
Risala

## Map

*"A neighbourhood in Fallujah."*
— Developer's description.

**Risala** (Arabic: رسالة) is a map featured in *Operation: Harsh Doorstop*.

## Overview

Risala is one of the six playable maps at launch. Risala is set in a neighborhood situated in Fallujah, Iraq, as part of **Operation: Invictus**. The map consists of several areas of housing, combined with industrial warehouses and commercial shops bordering on the Euphrates river. A large arterial double road latitudinally bisects the map in the middle, with several arterial roads offshooting at different intersections. A large gate is visible at the south end of the map, signifying the neighbourhood's boundary. The PMC is sent on behalf of the United States of America to fight against the Insurgents in the Advance and Secure gamemode. Each team has 500 tickets.

Risala is able to be set in either the late afternoon, early morning, or evening.

## Objectives

* Northern Invasion 1
* Southern Invasion 1
* Southern Invasion 2
* Southern Invasion 3

 **The Gate** | The fifth and final of the northern capture points, this point is found on the map coordinates D8 and E8. It features as a side road next to the giant gate monument leading into the city on the main road. The lot contains minimal cover to the north, and is littered with conrete walls and barriers. It is possible to enter the gate monument from this point.

 **Lower Suburbs** | The fifth and final of the northern capture points, this point is found on the map coordinates G3. It features as a yard in between a building containing roadside garages and a residential two storey house.

 **Residential** | The fifth and final of the southern capture points, this point is found on the map coordinate G3. It features as a market filled with stalls inside a walled compound. There is a large open parking lot at one end of the compound. It is possible to enter the large peripheral market buildings through back doors.

 **Residential** | The fifth and final of the southern capture points, this point is found on the map coordinate H3. It features as a small walled yard adjacent to a two storey house inside a sprawling residential area. It is adjacent to a side road.

## References

1. ↑ https://discord.com/channels/93829266994638848/93829266994638848/929749514863149057
Bandage

* Pre-Modern
* USA
* Russia

 Germany (WW1)
 Germany (WW2)
 NVA
 Russia (Cold War)
 Insurgents
 OPFOR

The **Bandage** is a gadget featured in *Operation: Harsh Doorstop*.

## Overview

The Bandage is used to regenerate 50 health instantly for the player. Two Bandages are available for each class, and can be regenerated through Ammo Packs.

The Bandage is used on every class in every faction. Each faction uses a specific bandage model. The icons used for the pre-Modern faction bandages are the same icon.

## Trivia

* The modern USA bandage is a green 4-inch Israeli bandage.
* The modern Russia bandage is a Soviet cotton bandage.
Bee Bear

## Informacje

Bee Bear to podróżujący niedźwiedź, który pojawia się podczas Beesmas. Jest jednym z pięciu tymczasowych zleceniodawców zadań, obok Sun Bear, Gummy Bear, Stick Bug i Bubble Bee Man.

W 2018 roku jego questy koncentrowały się na tworzeniu prezentów, które później mógł przekazywać NPC-om. Na koniec swoich zadań dał graczom specjalną pszczołę, Świąteczną Pszczołę (lub, jeśli już ją posiadali, kupując Świąteczny Pakiet Pszczół lub z Namiotu Biletowego, zamiast tego dał 500 biletów). Znajdował się na terenie podróżującego niedźwiedzia
Kar98k

* Kar98k
* Kar98 Scoped

*Kar98k Scoped:*
5 + 35 rounds (40 rounds)

The **Kar98k** is a bolt action rifle featured in *Operation: Harsh Doorstop*.

## Overview

The Kar98k is the standard bolt action rifle with three variants used by the Germany (WW1) and Germany (WW2) factions. The variants consist of an unmodified Kar98k, a Kar98k equipped with a ZF39 Zielvier scope known as the **Kar98 Scoped**, and a Kar98k equipped with a Schiessbecher and leaf sights known as the **Kar98 Grenade Launcher**. All three variants are also available for use by the OPFOR in the Training Grounds, where the Schiessbecher is separated into its own class. The Kar98k is spawned with 50 rounds, and are loaded one at a time. The Kar98k Scoped variant only spawns with 40 rounds.

## Trivia

* There is an unused animation for loading via stripper clip for the regular Kar98k.
* The serial number on the Zielvier scope is 20200.
Sgt. Pepperoni

Sgt. Pepperoni to 110 cm ważący około 500lbs co kolwiek to znaczy śpiewający i grający na saksofonie Mors. Zadebiutował w 1989 roku w restauracji major magics. Grał w zespole rock n roll rebelion. Zadebiutował swoimi znanymi przez wszystkich piosenkami Charlie Brown oraz Party Lights, Zadebiutował w odcinku 316.

Funkcjonuje jako klatka na dzieci.
M1919

The **M1919** is a belt-fed light machine gun featured in *Operation: Harsh Doorstop*.

## Overview

The M1919 is a light machine gun used by the USA (WW2) faction. It is also available for use by the BLUFOR faction in the Training Grounds. The M1919 is spawned with 3 boxes containing 250 rounds each.

Like other machine guns, the M1919 can only be fired while aiming down the iron sights.

### Usage

 **BLUFOR** | M1919
Grenade Launcher

This article is a disambiguation page for Grenade Launcher.The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
A **Grenade Launcher**, or **Rifle Grenade**, is an attachable device that launches an explosive from a firearm, rather than thrown like regular grenades.

The term "Grenade Launcher" or "Rifle Grenade" may refer to:

* **M7 Grenade Launcher** - A muzzle-loaded rifle grenade used by the USA (WW2) and BLUFOR factions.
* **Schiessbecher** - A muzzle-loaded rifle grenade used by the Germany (WW2) and OPFOR factions.
* **M79** - A standalone grenade launcher used by the USA (Vietnam) faction.
* **GP30** - An underbarrel grenade launcher used by the Russia (Cold War), Insurgents and OPFOR factions.
* **M203** - An underbarrel grenade launcher used by the USA (Cold War), PMC and BLUFOR factions.
Frag Grenade

This article is a disambiguation page for Frag Grenade.The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
A **Frag Grenade**, or **Fragmentation Grenade**, is a throwable item that produces fragments from an explosion to deal damage to anyone caught in the radius.

The term "Frag Grenade" may refer to:

* **Stielhandgranate 17** - A frag grenade used by the Germany (WW1), Germany (WW2) and OPFOR factions.
* **Mk 2 Grenade** - A frag grenade used by the USA (WW1), USA (WW2), and BLUFOR factions.
* **Stick Grenade** - A frag grenade used by the NVA faction.
* **M26 Grenade** - A frag grenade used by the USA (Vietnam) and BLUFOR factions.
* **F-1 Grenade** - A frag grenade used by the Russia (Cold War), Insurgents and OPFOR factions.
* **M67 Grenade** - A frag grenade used by the USA (Cold War), PMC and BLUFOR factions.
M67 Grenade

The **M67 Grenade** is a fragmentation grenade featured in *Operation: Harsh Doorstop*.

## Overview

The M67 Grenade is the standard frag grenade used by several classes in the USA (Cold War) and PMC factions. The grenades are also available for use by the BLUFOR in the Training Grounds, on most classes containing Cold War and Modern weapons. The M67 Grenade is spawned with 2 grenades.

The M67 Grenade will detonate five seconds after it is thrown.

### Usage

 **BLUFOR** | TriarcHK417 ScopedMK18 EOTech SuppressorMK18 EOTech No SuppressorMP5A1MP7A1SA58AT4M16A2M16A2M203M9 BerettaM14M40A1M4A1M203 GLM4A1M203 Rifle
F-1 Grenade

The **F-1 Grenade** is a fragmentation grenade featured in *Operation: Harsh Doorstop*.

## Overview

The F-1 Grenade is the standard frag grenade used by the Russia (Cold War) and Insurgents factions. The grenades are also available for use by the OPFOR in the Training Grounds, on most classes containing Cold War and Modern weapons. The F-1 Grenade is spawned with 2 grenades.

The F-1 Grenade will detonate five seconds after it is thrown.

### Usage

 **OPFOR** | ASVALAK74AK74GP30AK47PKMRPDSKSSKS ScopedSVDRPG18MakarovRPG7
Medical Pack

Germany (WW1)
 Germany (WW2)
 NVA
 Russia (Cold War)
 Insurgents

The **Medical Pack** is a gadget featured in *Operation: Harsh Doorstop*.

## Overview

The Medical Pack is used to regenerate health for all nearby allies when held for 2.5 health per second. The radius of effect for the Medical Pack is 2.1 meters. The Medical Pack can be used to heal an infinite amount of times.

The Medical Pack is unable to be accessed in Training.

### Usage

* BLUFOR
* OPFOR

 **PMC** | Medic

 **Insurgents** | Medic
USA

The **USA**, officially the **United States of America**, is a North-American country and a playable faction featured in *Operation: Harsh Doorstop*.

## Overview

The army of the USA is featured as a playable faction in four different eras. The USA takes part in the battles of Argonne and Monte Cassino as an invading force against the Germans in World War I and World War II, against the NVA in Lam Dong as an invading force in the Vietnam War, and against the Russians in a Cold War gone hot scenario as an invading force in Khafji.

The USA faction, based on eras, are known as **USA (WW1)**, **USA (WW2)**, **USA (Vietnam)**, and **USA (Cold War)** in the faction list. The 1st Infantry Division is present as its own faction, fighting against the German Wehrmacht on Omaha Beach.

## Classes

* World War I
* World War II
* Vietnam War
* Cold War

## Gallery

506th PIR Paratrooper in Monte CassinoAEF Infantry in ArgonneUSMC Infantry in Lam Dong
SKS

* SKS
* SKS Scoped

*SKS Scoped:* 10 + 70 rounds (8 "magazines")

The **SKS** is a battle rifle featured in *Operation: Harsh Doorstop*.

## Overview

The SKS is a battle rifle with two variants used by the NVA and the Insurgents factions. The variants consist of an unmodified SKS, and a version equipped with the PSO-1 scope known as the **SKS Scoped**. Both variants also available for use by the OPFOR in the Training Grounds. The unmodded SKS is spawned with 10 "magazines" containing 10 rounds each, whereas the SKS Scoped spawns with 8 "magazines" containing 10 rounds each.

The SKS reloads one round at a time, resulting in reload times increasing based on the number of bullets required to top up the weapon. Exhausting all 10 rounds results in a faster stripper clip reload animation. However, the only way to reload the SKS Scoped is through putting one bullet at a time, due to the scope blocking the stripper clip mount. It is impossible to stop the animation loading bullets into the magazine, and will instead load the amount of rounds that constitute each "magazine". It is possible to switch between aiming through the PSO-1 scope and the iron sights on the SKS Scoped.

### Usage

 **OPFOR** | SKSSKS Scoped

## Trivia

* When loading the SKS from a stripper clip, the animation will pull the bolt back twice.
Piosenka

**Piosenka Końcowa** (ang. **all join our sex**) - jest piosenką śpiewaną na końcu każdego odcinka począwszy od serii 22. Tekst piosenki został zmieniony w filmach Nathan i Burza , Nathan i magiczny pociąg. Od serii 30 tekst piosenki został zmieniony po raz kolejny, aby uwzględnić nowe członkinie drużyny parowej - Wacka i Grajke
HK417 Scoped

The **HK417 Scoped**, designated by receiver markings as the **HK417A2**, is a select-fire battle rifle featured in *Operation: Harsh Doorstop*.

## Overview

The HK417 Scoped is a battle rifle used by the PMC. It is also available for use by the BLUFOR in the Training Grounds. The HK417 Scoped is spawned with 6 magazines containing 20 rounds each. The HK417 Scoped is equipped with a Schmidt & Bender 5-25x56 PM II/LP scope, a canted Trijicon RMR reflex sight, a BCM GUNFIGHTER MOD 3 vertical foregrip, and a SureFire SOCOM762 RC2 Suppressor.

The HK417 Scoped can be toggled between semi-automatic and fully automatic fire. It is possible to switch between aiming through the scope and the reflex sight.

### Usage

 **BLUFOR** | HK417 Scoped

## Trivia

* An unused HK417 Suppressed variant is present in the game files.
M4A1M203

* Rifle
* GL

The **M4A1M203** is a select-fire assault rifle featured in *Operation: Harsh Doorstop*.

## Overview

The M4A1M203 is an assault rifle used by the PMC. It is also available for use by the BLUFOR in the Training Grounds. The M4A1M203 is spawned with 6 magazines containing 30 rounds each. The M4A1M203 is equipped with an M203 grenade launcher and leaf sight, and an EOTech HWS EXPS3 holographic sight. The M4A1M203 used by the BLUFOR faction is split up between the rifle and the grenade launcher in seperate classes, as the **M4A1M203 Rifle** and **M4A1M203 GL** classes.

The M4A1M203 can be toggled between semi-automatic and fully automatic fire.

### Usage

 **BLUFOR** | M4A1M203 RifleM4A1M203 GL
Operation Harsh Doorstop Wiki:Assume Good Faith

**Assuming good faith** is a fundamental principle and a core policy in every community. It is the belief that all contributions made by a user — be it an edit, a comment, or a Discussion post — are made with good intentions. This does not mean that users need to ignore obvious evidence to the contrary (clear vandalism and spam) or that discussion and constructive criticism cannot take place. Assuming good faith means **users should not label any actions as malicious unless there is specific evidence of malice**. Everyone, but especially new users, should be given the benefit of the doubt.

## Demonstrate good faith

In addition to assuming good faith, lead by example. The most obvious way to do this is by communicating clearly and make that extra effort to leave a new user an encouraging post on their Message Wall, explaining in more detail why their actions have been undone and give them tips to improve and thus prevent that from happening again.

When a user leaves a message that can be interpreted in multiple ways, do not assume they meant to attack you. When in doubt, politely ask for clarification. Remember that users from all over the world frequent Operations: Harsh Doorstop Wiki, and some things may quite literally get lost in translation.

Be sure to treat others how you would want to be treated yourself. We are all real people here, so treat them as you would someone in person.

## Newcomers

**Be patient with new users.** Fandom has over hundreds of thousand of wikis, and a lot of them with their own set of rules and customs. While new users are encouraged to immediately familiarize them with Operations: Harsh Doorstop Wiki policies and customs, it may take them a while to truly grasp the wiki's culture and rules. Unless obvious evidence stating otherwise, a new user's misbehaving should be attributed to unawareness or misunderstanding of Operations: Harsh Doorstop Wiki culture rather than a conscious decision to not adhere to local policies. Everyone has the potential to grow into a valuable contributor. Take the time to guide and help them, rather than condemn and oust them on first mistakes.

**Keep an open mind.** It is also not uncommon for a new user to question a particular wiki practice they may not be familiar with. In order for a wiki to keep growing, it is important to keep an open mind to these suggestions, as sometimes a pair of fresh eyes may be able to immediately spot a flaw in the system that more seasoned users have glossed over due to being accustomed to it. Do not feel attacked or act like it is not their place to bring an issue up.

Likewise, new users needs to **be open to advice** of more veteran users of the community. When an edit has been undone, assume that it was for a good reason rather than a personal attack or dismissal of your desire to help. When in doubt, reach out to the person in question and ask for clarification in a calm and polite manner. Misunderstandings happen. **Communication is key.**
M9 Beretta

The **M9 Beretta** is a semi-automatic pistol featured in *Operation: Harsh Doorstop*.

## Overview

The M9 Beretta is the standard pistol used by the USA (Cold War) faction. It is also available for use by the BLUFOR in the Training Grounds. The M9 Beretta is spawned with 5 magazines containing 15 rounds each.

### Usage

 **BLUFOR** | M9 Beretta
Maps

In *Operation: Harsh Doorstop*, games are fought on designed maps that correspond to a specific timeframe in history. Each map is designated as part of an internal "operation". Maps can be played with any compatible gamemodes, including Advance and Secure and Training. When a map is chosen, the default factions for that map are selected, but any faction can be chosen instead. The amount of tickets per team are unique to each map, and each side. The default number of bots per faction is 16, and the maximum number of tickets per faction is 2,000. The recommended number of bots per map is set at 64, but there is no upper limit for the amount of bots per map.
AK47

The **AK47** is an assault rifle featured in *Operation: Harsh Doorstop*.

## Overview

The AK47 is an assault rifle used by the NVA, Russia (Cold War), and the Insurgents factions. It is also available for use by the OPFOR in the Training Grounds. The AK47 is spawned with 9 magazines containing 30 rounds each.

The AK47 can be toggled between semi-automatic and fully automatic fire.

### Usage

 **OPFOR** | AK47

## Trivia

* The serial number of the AK47 is shown to be 603302.
M16A2

* M16A2
* M16A2M203

*M16A2M203:*
30 + 150 rounds (6 magazines)

*M16A2M203:*
3.17s
4.33s (Empty)

The **M16A2** is an assault rifle featured in *Operation: Harsh Doorstop*.

## Overview

The M16A2 is the standard assault rifle with two variants used by the USA (Cold War) faction. The variants consist of an unmodified M16A2, and a version equipped with the M203 grenade launcher, a set of leaf sights, and a heat shield barrel known as the **M16A2M203**. Both variants are also available for use by the BLUFOR in the Training Grounds. The M16A2 is spawned with 7 magazines containing 30 rounds each.

The M16A2 can be toggled between semi-automatic and a 3-round burst fire. The M16A2M203 variant has slower reload times and one less rifle magazine than the unmodded M16A2.
Early Access to Operation: Overlord

**Early Access to Operation: Overlord** is an Early Access DLC for *Operation: Harsh Doorstop*.

## Overview

The Early Access to Operation: Overlord DLC is used to give any purchasing player early access to the content featured in the future content update known as Operation: Overlord. This includes the 1st Infantry Division and Wehrmacht factions, weapons, and the map Omaha Beach. The DLC costs $9.99 USD.

## Gallery

Showcase of Omaha BeachShowcase of the 1st Infantry Division.Showcase of the Wehrmacht.
1st Infantry Div

The **1st Infantry Division** of the United States Army is a playable faction featured in *Operation: Harsh Doorstop*.

## Overview

The 1st Infantry Division is featured as a playable faction, fighting against the German Wehrmact (WW2) faction on Omaha Beach. At present, the 1st Infantry Division is not available as a default class on any map, but can still be chosen in the faction list. The 1st Infantry Division is referred to as **US Forces** and is named **1st Infantry Div (WW2)** in the faction list.
Operation Harsh Doorstop Wiki:Ignore all rules

If there is any rule(s) that is inhibiting from making this wiki a better and/or more descriptive site, **ignore it**.

To elaborate, if there is a situation where you have a chance to improve an aspect or overall quality of the wiki but there is a rule preventing it, you can break the rule for the better of the wiki. While rules are made for a reason to make the wiki a better place for all, sometimes they do get in the way.

Do not, though, use this as an excuse to get your way if you're in an argument, or for any other reason.
The Vote

**The Vote** is a song featuring E (kana) and Nu (kana), near 2012-2021 series. Also, So, Me, Ri and U did not appear in this song.

## Appearance

In So: Rainbow Roadtrip, where can be unlocked by clearing "Don't Stop". In So: あいうえうたお♪ Dance, where was released on 16 February 2014 and 27 March 2021. In So: あいうえうたお♪, the The Vote was included in Black expansion pack. In So: Coming 100K, with its PV modified to include the cartoon graphics, though was redesigned in Arcade mode.
MP40

The **MP40** is an automatic submachine gun featured in *Operation: Harsh Doorstop*.

## Overview

The MP40 is a submachine gun used by the Germany (WW2) faction. It is also available for use by the OPFOR faction in the Training Grounds. The MP40 is spawned with 7 magazines containing 32 rounds each.

### Usage

 **OPFOR** | MP40
BLUFOR

**BLUFOR**, full name **BLU**E **FOR**CES , is a term referring to NATO or USA forces and a playable faction featured in *Operation: Harsh Doorstop*.

## Overview

The BLUFOR is featured as a playable faction in the Training Grounds, against the OPFOR. The BLUFOR is unable to be chosen on any map outside of the Training Grounds. The BLUFOR utilizes weapons of the default factions considered BLUFOR in other maps, being the USA (WW1), USA (WW2), USA (Vietnam), USA (Cold War) and PMC factions. The BLUFOR shares the same flag as the USA factions.
M1911

The **M1911** is a semi-automatic pistol featured in *Operation: Harsh Doorstop*.

## Overview

The M1911 is the standard pistol used by the USA (WW1), USA (WW2), and the USA (Vietnam) factions. It is also available for use by the BLUFOR faction in the Training Grounds. The M1911 is spawned with 5 magazines containing 7 rounds each.

### Usage

 **BLUFOR** | M1911

## Trivia

* The M1911 equipped by the USA (Vietnam) faction has different reload animations than the M1911 used by other factions.
PMC

The **PMC**, also known as the **PMC Forces**, is a playable faction featured in *Operation: Harsh Doorstop*.

## Overview

The PMC, being a private military company, is engaged in warfare in the modern era against the Insurgents through an invasion of Risala in Fallujah, Iraq as part of Operation: Invictus. PMC Forces wear multicam with modern fast helmets and vests.
Makarov

The **Makarov** is a semi-automatic pistol featured in *Operation: Harsh Doorstop*.

## Overview

The Makarov is the standard pistol used by the NVA, Russia (Cold War), and the Insurgents factions. It is also available for use by the OPFOR faction in the Training Grounds. The Makarov is spawned with 5 magazines containing 8 rounds each.

### Usage

 **OPFOR** | Makarov
Stielhandgranate 17

The **Stielhandgranate 17** is a fragmentation grenade featured in *Operation: Harsh Doorstop*.

## Overview

The Stielhandgranate 17 is the standard frag grenade used by the Germany (WW1) and Germany (WW2) factions. The grenades are also available for use by the OPFOR faction in the Training Grounds, on all classes containing World War I and World War II weapons. The Stielhandgranate 17 is spawned with 2 grenades.

The Stielhandgranate 17 will detonate five seconds after it is thrown.

### Usage

 **OPFOR** | FG42Kar98kKar98 ScopedKar98 Grenade LauncherMG42MP40P38 LugerMadsen LMG

## Trivia

* The Stielhandgranate 17 uses the same inventory icon as the Stick Grenade.
M18

The **M18** is a smoke grenade featured in *Operation: Harsh Doorstop*.

## Overview

The M18 is the standard smoke grenade used by several classes in the USA (WW1), USA (WW2) and USA (Vietnam) factions. The grenades are also available for use by the BLUFOR faction in the Training Grounds, on all classes containing World War II weapons. The M18 is spawned with 2 grenades, except on the Squad Leader class for the USA (WW1), USA (WW2) and USA (Vietnam) factions, which spawns 4 grenades.

The M18 will detonate one second after it is thrown, and will billow smoke for 86 seconds.

### Usage

 **BLUFOR** | BARM1911M1919M1A1 CarbineM1 GarandM1 Garand M7 Grenade LauncherM1A1 ThompsonM3A1 Grease Gun

## Trivia

* The M18 is a green smoke grenade, as written on the canister. Despite this, the smoke is white.
* The serial number of the M18 is 22-708-500.
M203

* M16A2M203 GL
* M4A1M203 GL

The **M203** is a single-shot underbarrel grenade launcher featured in *Operation: Harsh Doorstop*.

## Overview

The M203 is an attached underbarrel grenade launcher used by the USA (Cold War) and PMC factions. The M203 is found attached to the M16A2 and M4A1M203. The variants are also available for use by the BLUFOR faction in the Training Grounds, where the M4A1M203 is split from the M203 as the **M4A1M203 GL**, and the M16A2 is combined with the **M16A2M203**. Both M203 variants are spawned with 5 rounds. When active, the leaf sights of both guns are flipped up and used instead of the gun's regular sights.

The fired grenades will detonate at any range.

### Usage

 **BLUFOR** | M16A2M203M4A1M203
AN-M8

The **AN-M8** is a smoke grenade featured in *Operation: Harsh Doorstop*.

## Overview

The AN-M8 is the standard smoke grenade used by several classes in the USA (Cold War) and PMC factions. The grenades are also available for use by the BLUFOR faction in the Training Grounds, on all classes containing Vietnam War, Cold War and Modern weapons. The AN-M8 is spawned with 2 grenades, except on the Squad Leader class for the USA (Cold War) faction, which spawns 4 grenades.

The AN-M8 will detonate one second after it is thrown, and will billow smoke for 86 seconds.

### Usage

 **BLUFOR** | TriarcHK417 ScopedMK18 EOTech SuppressorMK18 EOTech No SuppressorMP5A1MP7A1SA58AT4M16A2M16A2M203M60M9 BerettaM14M16A1M40A1M4A1M203 GLM4A1M203 Rifle
GP30

The **GP30** is a single-shot underbarrel grenade launcher featured in *Operation: Harsh Doorstop*.

## Overview

The GP30 is an attached underbarrel grenade launcher used by the Russia (Cold War) and Insurgents factions. The GP30 is found attached to the AK74, known as the **AK74GP30**. The GP30 is also available for use by the OPFOR faction in the Training Grounds. The GP30 is spawned with 5 rounds. When active, the leaf sights of the AK74 are flipped up and used instead of the gun's regular sights.

The fired grenades will detonate at any range.

### Usage

 **OPFOR** | AK74GP30
Terrain Map

# Definition: Terrain Map

The land and physical features that comprise the surface of the world of 6 Swords is known as the terrain map. It is defined by a grid that uses coordinates to identify each individual square within the map grid. Players direct their adventuring group to move across the terrain, and exploring it is a basic part of the game.

See also: the Map Tool
e
M7 Grenade Launcher

The **M7 Grenade Launcher** is a single-shot underbarrel grenade launcher featured in *Operation: Harsh Doorstop*.

## Overview

The M7 Grenade Launcher is a muzzle-attached grenade launcher used by the USA (WW2) faction. The M7 Grenade Launcher is found attached to the M1 Garand. The variants are also available for use by the BLUFOR faction in the Training Grounds, where the M1 Garand is split from the M7 Grenade Launcher as the **M1 Garand M7 Grenade Launcher**. The M7 Grenade Launcher is spawned with 5 Mk 2 Grenade rounds.

The fired grenades will detonate at any range.

### Usage

 **BLUFOR** | M1 Garand M7 Grenade Launcher
About Character Stats

The performance of your mercinaries is directly related to the statistics used to measure their various physical and mental traits. When interviewing to hire an individual, it is these scores most players check before making the hire. However, these 6 stats do not equate to the entire worth of a character.

A character's Hit Points, for example, is a base score that is modified by the Constitution stat, and that HP score may be more valued than any stat. As described below, these stats can be improved, however, the base HP score cannot.

The following is a list of character stats:

* Strength
* Dexterity
* Constitution
* Intelligence
* Wisdom
* Charisma

## Improving Character Stats

### Wishes

A Wizard Shop offers the sale of wishes used to improve a single stat of the currently active team leader. The cost is high, but the result can be easily worth the investment. Wishes can improve any stat to a maximum of 18 points.

### Enchanted Equipment

Magic shops offer items that can be equipped for additional buffs to stats. Some of these buffs are stackable, but some are distinctly not.
M1A1 Thompson

The **M1A1 Thompson** is an automatic submachine gun featured in *Operation: Harsh Doorstop*.

## Overview

The M1A1 Thompson is a submachine gun used by the USA (WW2) faction. It is also available for use by the BLUFOR faction in the Training Grounds. The M1A1 Thompson is spawned with 7 magazines containing 30 rounds each.

### Usage

 **BLUFOR** | M1A1 Thompson
Bots

**Bots**, or **AI**, are a gameplay mechanic featured in *Operation: Harsh Doorstop*. It governs the computation of non-player characters present in games.

## Overview

Bots are a character in games that are designed operated in lieu of actual players. Bots will engage in firefights, capture and defend objects, and use grenades like players. Bots can be placed on any team, any will choose any available class. 16 bots are the default added per team, but can be increased to an unlimited number of bots. 64 bots are the recommended amount for large servers running without performance issues. Bot names are given as simply "Bot #".

Bots will fire at any enemy that is within their visible range, at any distance. Bots will send platoons of soldiers to capture points in Advance and Secure every so often. Bots will not spawn in the Training game mode.
NVA

The **North Vietnamese Army** is the army of the country of North Vietnam and a playable faction featured in *Operation: Harsh Doorstop*.

## Overview

The NVA is featured as a playable faction engaged in the Vietnam War against the United States of America. One particular battle they took part in was in the battle of Lam Dong, South Vietnam against the Americans.
Smoke Grenade

This article is a disambiguation page for Smoke Grenade.The following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
A **Smoke Grenade** is a throwable item that produces a cloud of smoke to obscure sight lines and provide temporary cover.

The term "Smoke Grenade" may refer to:

* **Nebelhandgranate 39** - A smoke grenade used by the Germany (WW1), Germany (WW2) and OPFOR factions.
* **M18** - A smoke grenade used by the USA (WW1), USA (WW2), USA (Vietnam) and BLUFOR factions.
* **RGD-2** - A smoke grenade used by the NVA, Russia (Cold War), Insurgents and OPFOR factions.
* **AN-M8** - A smoke grenade used by the USA (Cold War), PMC and BLUFOR factions.
Chauchat M1915

The **Chauchat M1915** is a light machine gun featured in *Operation: Harsh Doorstop*.

## Overview

The Chauchat M1915 is a light machine gun used by the USA (WW1) faction. It is also available for use by the BLUFOR faction in the Training Grounds. The Chauchat M1915 is spawned with 6 magazines containing 20 rounds each.

Like other machine guns, the Chauchat M1915 can only be fired while aiming down the iron sights.

### Usage

 **BLUFOR** | Chauchat M1915
AT4

The **AT4** is a single-shot rocket launcher featured in *Operation: Harsh Doorstop*.

## Overview

The AT4 is a rocket launcher used by USA (Cold War) and the PMC. It is also available for use by the BLUFOR in the Training Grounds. The AT4 is spawned with only one rocket. Despite spawning with only one rocket, the AT4 can be reloaded after using an Ammo Pack.

### Usage

 **BLUFOR** | AT4
Operation Harsh Doorstop Wiki:Consensus

From major policy changes to user rights discussions, the Operation: Harsh Doorstop Wiki operates by **consensus**. This method of settlement is different from a "majority rules" system; in a consensus, the best possible resolution that the two (or more) viewpoints can achieve at the time is taken. All issues must be mediated by an administrator, who will determine what the consensus is by objectively considering points made by both sides of the argument. In order for a consensus to be decided upon, a discussion *must* run its due course (typically two weeks). In the event that a consensus cannot be reached in a voting process, such as a request for adminship, a rough consensus of 70% of the votes should be used to determine the outcome. To calculate a rough consensus, the number of support votes is divided by the total number of votes. Only support and oppose votes are counted in the total.
Stick Grenade

The **Stick Grenade** is a fragmentation grenade featured in *Operation: Harsh Doorstop*.

## Overview

The Stick Grenade is the standard frag grenade used by the NVA faction. The Stick Grenade is the only throwable item not able to be used by BLUFOR or OPFOR in the Training Grounds. The Stick Grenade is spawned with 2 grenades.

The Stick Grenade will detonate five seconds after it is thrown.

### Usage

 **NVA** | Squad LeaderRiflemanAnti Tank RiflemanMarksman

## Trivia

* The Stick Grenade uses the same inventory icon as the Stielhandgranate 17.
ASVAL

The **ASVAL** is a suppressed assault rifle featured in *Operation: Harsh Doorstop*.

## Overview

The ASVAL is a suppressed assault rifle used only by the OPFOR faction in the Training Grounds. The ASVAL is spawned with 8 magazines containing 20 rounds each.

The ASVAL can be toggled between semi-automatic and fully automatic fire.

### Usage

 **OPFOR** | ASVAL

## Trivia

* LV-01993 is written above the magazine well on the right side of the receiver.
Monte Cassino

## Map

*"The Battle of Monte Cassino."*
— Developer's description.

**Monte Cassino** is a playable map in *Operation: Harsh Doorstop*.

## Overview

Monte Cassino is one of the six playable maps at launch. Monte Cassino is set on the hill of Monte Cassino, Cassino, Kingdom of Italy during World War II, as part of **Operation: Overlord**. The map consists of the large Monte Cassino abbey and a rocky mountainside, with the town of Cassino nearby complete with linking roads. Large explosion craters litter the surronding grounds. The battle is fought by the USA (WW2) and Germany (WW2) factions in the Advance and Secure gamemode. Each team has 350 tickets.

All instances involve the Germans defending from the Americans.

Monte Cassino is able to be set in either the morning or the afternoon.

## Objectives

* Invasion 1
* Invasion 2
* Invasion 3
* Invasion 4

 **Bell Tower Courtyard** | The fourth and final of the southern capture points, this point is found on the map coordinates H3 and I3. It features as an open courtyard being used as a storage for ammunition, fuel, and other supplies surrounded by rooms of the abbey. The courtyard is accessible through another entrance to the southeast, or an entrance to the east.

 **Northern Slope** | The fourth and final of the southern capture points, this point is found on the map coordinate D1. It features as an sloped open clearing featuring rocks, trees, and a winding road.

 **Alpha Courtyard** | The third and final of the southern capture points, this point is found on the map coordinates F3 and G3. It features as an open central courtyard on the top floor of the abbey, accessible from large set of steps attached to two other courtyards, one of which is accessible from ground floor steps. It has crates that are able to be used as cover.

 **Devil Point** | The second of the southern capture points, this point is found on the map coordinates E5, F5, E6 and F6. It features as the southern entrance to the abbey. The point is a walled parking area complete with a nearby storage house. A wine orchard is nearby to the north.
Żarty o Mateuszu

## Informacje Ogólne

Żarty o jakubowki to seria krótkich żartów o tytułowym jakubowki i perypetiach jego dużej rodziny jakubowkich. Żarty te są przeciwnikami żartów o jasiu

## Lista Żartów

- Siedzi jakubowki z Tatą w KFC jakubowki pyta się taty Czemu nie poszliśmy do MCdonalds a tata odpowiada bo tam nie ma kurczaków

-Jedzie jakubowkiz tatą na myjnie. jakubowki się pyta czy chcesz żebym ja cie umył ?

-Jedzie jakubowki z tatą na stacje benzynoówke. jakubowki sie go pyta czy chcesz żebym ja był twoim kanistrem ?!

-jakubowki jest z rodziną w Burger King. Mama jakubowki sie pyta czemu nie pojechaliśmy do MCdoanlads. Bo był zmanknięty. A czemu nie do KFC, Bo tam nie ma burgerów.

- Co ja jakubowki na wigilje, KFC? , BURGER KING?, NIE mcdonalds !!!!

-Jedzie jakubowki z tatą na stacje benzynowwą podjerzadzają do dystrybutora. Tata sie pyta co takujemy czy 98 czy 95 a jakubowkina to ja tam bym zrobił z tobą 69

- Siedzi jakubowki z jego bratem na dywanie, Jego brat sie pyta gdzie są czerwone autka w pojemniku z zabawkami a gdzie są niebieskie aautka w worku z zabawkamu. Brat idzie na góre i znosi obydwa kolory ałtek. jakubowki i jego brat świetnie się nimi bawią?

- Idzie jakubowki z mamą ze szkoły mama się pyta co dzisiaj dostałeś a jakubowki odpowiada wiesz ja to tam zaliczyłęm same pały?!
Saint Quentin

Assets are ready for deployment...This article contains information about a subject that is going to be released in the future for *Operation: Harsh Doorstop*.Please do not add non-referenced or speculative content unless it can be sourced.

## Saint Quentin

### Combatants

 American Expedition Forces
vs.
 Imperial German Army

## Map

File:Saint Quentin Map.png

**Saint Quentin** is an upcoming map in *Operation: Harsh Doorstop*.

## Overview

Saint Quentin is set in the town of Saint Quentin, Aisne, France during the German Spring Offensive, as part of **Operation: Michael**. The map consists of a large, stretching, bombed battlefield filled with trenches and barbed wire. The battle is fought by the American Expedition Forces and the Imperial German Army factions in the Advance and Secure gamemode.

Saint Quentin can be accessed prior to its vanilla release through the purchase of the Early Access to Operation: Michael DLC.
How to Reset the Skill

# Resetting The Skill

You can easily reset your 6 Swords account, and get a fresh start on the whole game experience. It is important to recognize that resetting your account will completely delete any and all advancements you may have already made. But, if only just for fun, a fresh start is sometimes worth considering.

Instructions:

* Use the "disable six swords" command, to remove the skill from your Alexa account.
* Use the "enable six swords" command, to create a fresh user profile on your Alexa account.
RGD-2

The **RGD-2** is a smoke grenade featured in *Operation: Harsh Doorstop*.

## Overview

The RGD-2 is the standard smoke grenade used by several classes in the NVA, Russia (Cold War) and Insurgents factions. The grenades are also available for use by the OPFOR faction in the Training Grounds, on all classes containing Vietnam War, Cold War and Modern weapons. The RGD-2 is spawned with 2 grenades, except on the Squad Leader classes for the Russia (Cold War) faction, which spawns 4 grenades.

The RGD-2 will detonate one second after it is thrown, and will billow smoke for 86 seconds.

### Usage

 **BLUFOR** | ASVALAK74AK74GP30AK47PKMRPDSKSSKS ScopedSVDRPG18MakarovRPG7
Schiessbecher

The **Schiessbecher** is a single-shot muzzle-attached grenade launcher featured in *Operation: Harsh Doorstop*.

## Overview

The Schiessbecher is a muzzle-attached grenade launcher used by the Germany (WW2) faction. The Schiessbecher is found attached to the Kar98k. The variants are also available for use by the OPFOR faction in the Training Grounds, where the Kar98k is split from the Schiessbecher as the **Kar98 Grenade Launcher**. The Schiessbecher is spawned with 5 rounds.

The fired grenades will detonate at any range.

### Usage

 **OPFOR** | Kar98 Grenade Launcher
M16A1

The **M16A1** is a select-fire assault rifle featured in *Operation: Harsh Doorstop*.

## Overview

The M16A1 is an assault rifle used by the USA (Vietnam) faction. It is also available for use by the BLUFOR faction in the Training Grounds. The M16A1 is spawned with 8 magazines containing 20 rounds each.

The M16A1 can be toggled between semi-automatic and fully automatic fire.

### Usage

 **BLUFOR** | M16A1
FG42

The **FG42** is a select fire rifle featured in *Operation: Harsh Doorstop*.

## Overview

The FG42 is a rifle used by the Germany (WW2) faction. It is also available for use by the OPFOR faction in the Training Grounds. The FG42 is spawned with 8 magazines containing 20 rounds each.

### Usage

 **OPFOR** | FG42

## Trivia

* The serial number of the FG42 is 02314.
MP7A1

The **MP7A1** is a select-fire submachine gun featured in *Operation: Harsh Doorstop*.

## Overview

The MP7A1 is a submachine gun used by the PMC. It is also available for use by the BLUFOR in the Training Grounds. The MP7A1 is spawned with 8 magazines containing 40 rounds each, and is equipped with an EOTech HWS EXPS3 holographic sight.

The MP7A1 can be toggled between semi-automatic, fully automatic, and a 3-round burst fire mode.

### Usage

 **BLUFOR** | MP7A1
Operation: Harsh Doorstop Wiki

WELCOME TO THE OPERATION: HARSH DOORSTOP WIKI
We are currently maintaining 797 pages (117 articles).

***Operation: Harsh Doorstop*** is a semi-realistic first person shooter developed and self-published by Drakeling Labs. Set in the World War I, World War II, the Vietnam War, the Cold War and the Modern day eras, players are able to modify the game to their will, with a varied arsenal of historic and contemporary weapons and maps, and all the tools to create new experiences. *Operation: Harsh Doorstop* is free to play and consists of a dedicated modding SDK, Steam Workshop compatibility, a capacity for community hosted multiplayer servers, and even a single player mode to fight with and against AI.

# Official Links

Official WebsiteOfficial SteamOfficial DiscordOfficial PatreonOfficial YouTubeOfficial TikTokOfficial Instagram

# Helpful Resources

Server Install Instructions
Developer console

Main page sections: 1 · 2 · 3 · 4. Changes for the main page can be proposed here.
Nebelhandgranate 39

The **Nebelhandgranate 39** is a smoke grenade featured in *Operation: Harsh Doorstop*.

## Overview

The Nebelhandgranate 39 is the standard smoke grenade used by the Germany (WW1) and Germany (WW2) factions. The grenades are also available for use by the OPFOR faction in the Training Grounds, on all classes containing World War I and World War II weapons. The Nebelhandgranate 39 is spawned with 2 grenades, except on the Squad Leader classes for the Germany (WW1) and Germany (WW2) factions, which spawns 4 grenades.

The Nebelhandgranate 39 will detonate one second after it is thrown, and will billow smoke for 86 seconds.

### Usage

 **OPFOR** | FG42Kar98kKar98 ScopedKar98 Grenade LauncherMG42MP40P38 LugerMadsen LMG