recursal/Fanatic-Fandom huggingface dataset:
Beta 1.4

## Additions

* New Minecraft logo (no longer 3D cobblestone blocks).
* Added Wolves that the player can tame, or kill for no loot.
* Added Cookies which heal the player for 0.5 hearts.
* Added new block, locked chest, which was an April Fool's gag. It linked to the 'Minecraft Store', but now it has been removed.

## Changes

* Sleeping in a bed now resets your spawn position, though does not work for most users. At the moment the spawn point unintentionally only changes if "Leave bed" is clicked and the function is limited to SMP.
* Sneaking while climbing will hang on to the ladder, thus being a handy cave tool.
* Spiders will no longer trample crops and have walking sounds removed.
* Sheep can now spawn in pink and brown (however rarely)
* Cocoa beans can be found in dungeon chests.
* Wheat grows more quickly
* The new default hotkey for the inventory is E.
* SMP servers can now have a new world seeded with an option in the Server.properties file.
* Lots of infrastructure for statistics lists and achievements have been implemented.
* Scale of UI may now be changed in options.txt located in the .minecraft folder.
* On a fresh install, modded blocks are removed from the map. This excludes modded blocks that are placed into chests.

## Fixes

**4 Bugs Fixed**

* Zombies and spiders now hurt you in all instances (previously could only hurt you if they were 1 block above your location).
* Client-sided slime spawn on SMP has been fixed.
* Arm no longer swings when you cannot place a block.
* Opening and closing the inventory quickly while swinging no longer removes the character 'swinging' animation, which previously made destroying blocks faster (SMP only).
1.4.2-pre

## Fixes

**8 Bugs Fixed**

* Fixed a severe memory leak in the server
* Corrected rendering of fences and cobblestone walls
* You can no longer attempt to connect to an outdated server (only when the version is shown)

**From The Previous Development Version**

* MC-1 – Cracked effect sometimes remains when a zombie is interrupted while attempting to break down a door.
* MC-27 – Matrix Fireball
* MC-80 – Entites such as villagers and cows fall through blocks and suffocate.
* MC-183 – setWalkSpeed is ignored by the client
* MC-230 – Stair Glitches
Alpha 1.1.1

## Additions

* Sneaking added.
* New paintings added.
* Ability to change mouse sensitivity added.
* Sliders to change volume of sound and music added.
* Fishing Rod added.

## Changes

* Option to toggle FPS/debugging has been replaced with the F3 key. F3 + S reloads all web-loaded resources.
* Smoother day-to-night and night-to-day transitions.

## Fixes

**6 Bugs Fixed**

* Fixed a gray screen bug that made the game unplayable.
* Fixed bug with furnaces in SMP.
* Infinite snowball glitch fixed.
* Solid snow blocks only drop four snowballs.
* Fishing rods no longer crashes servers.
* Bad commands from players no longer crashes servers.
Beta 1.9-pre3

## Additions

* Completely redone potion system
	+ Brewing
	+ Brewing Stand used to brew
	+ Cauldron now assigned with block ID, now only carries water instead of being used to make potions
* Placeholder enchanting system
	+ Enchantment Table
	+ Enchanted items appear to glimmer, have blue tooltips and have "Enchanted!!" written below tooltip.
* Eye of Ender
* Unfinished End Portal in strongholds. Broken End portal frame blocks can be repaired with Eyes of Ender, though nothing further occurs.
* End Portal Frame
* Currently useless End portal block
* Baby animals:
	+ Baby chicken
	+ Baby cow
	+ Baby Mooshroom
	+ Baby pig
	+ Baby sheep
* Item repair
* Added Pie chart detailing CPU usage to debug screen.
* Access to Skylands due to bug in terrain generation
	+ Skylands no longer a biome as such, but instead its own type of terrain generation(akin to the Nether)

## Changes

* More randomly placed chests in strongholds
* Exp level shown above Exp bar
* Destroyed bookshelves drop 3 books.
* Debug features:
	+ 1x1 glass pillars protruding from ground to sky limit at location of strongholds.
* The tooltips for rare items (Golden Apples, Music Discs) are now pink.

## Fixes

**1 Bug Fixed**

* Fixed Snow Golems being able to enter love mode.
12w42b

## Additions

* Added a number of sound events, but the sound effects are not added yet.
	+ Added new step sound for silverfish.
	+ Added three new sound effects for zombies.
	+ Added new sounds for zombie pigmen.
	+ Added bat sounds.

## Changes

* Falling sand now properly “pops” when falling on non-solid blocks (such as torches).
* The redstone repeater lock mechanism is now slightly more stable / predictable. It’s still not 100% as Mojang wants it, but fixing it completely will require bigger changes planned for Minecraft 1.5.
* Server ping will now tell if the server and client have mismatching protocol versions.
* Updated translation files.

## Fixes

**1 Bug Fixed**

* Fixed tooltip width for renamed items.
TU6 (Console Edition)

* Quick command to clear the hotbar in creative mode. (X Button)
* Toggle to turn Void fog on and off. Fog is disabled by default. Void fog is dependent on the game's Hosts's settings.
* Option to disable HUD and appearance of player hand in graphics settings.
* Cakes are now stackable.
* Added a How To Play page for Host and Player options.
* Fence collision box decreased to size of fence block
* Golden apple recipe will use gold ingots in place of nuggets

**Bug fixes**

* Fix for renaming save files.
* Fix for worlds created pre-1.8.2 crashing because of signs.
* Missing golden apple and pumpkin seeds crafting recipes.
* Fix for respawning players appearing on maps while "Gamertag Display" is disabled.
* Fix for water and lava buckets in creative mode not having infinite uses as intended.
* Fix for mob generation code to spawn more animals in the world.
* Fix for chests being incorrectly lit and placed on worlds created before the 1.8.2 update.
* Fix for eating animation showing on players who weren't eating.
* Fix for chest lids not behaving properly.
* Fix for game sounds not playing when player has an empty hand.
* Fix for mobs appearing to take damage when they aren't.
* Fix for Lever and fence gate sounds.
* Fix for Leader of the Pack achievement being incorrectly rewarded.
* Fix for Leaderboard stats.
* Fix for hitbox issues with glass panes and iron bars
* Fix for the small-character display turning green.
* Fix for splitscreen players having settings set to zero.
* Fix for issues with rendering with clouds disabled, and rendering blocks at the edge of the map.
* Fix for splitscreen players not being able to mine in the tutorial.
* Fix for players not being able to Sprint in creative after saving in survival with a low hunger bar.
* Fix for PvP damage from arrows while PvP is disabled
* Fix for pressure plates not working correctly when activated.
* Fix for the low food bar hint appearing during a creative game.
* Removed player shadow from the Host while Host Invisibility is enabled
* Fix for red flowers not spawning in world generation.
* Fix for paintings being pushed by pistons
* Fix to prevent players who can't eat due to Trust Players being turned off do not get exhausted.
* Fixed an issue with the interface disappearing after using the Facebook Share tool.
* Fix to limit the number of slimes, ghasts, and silverfish that can be spawned in the world.
* Fix to prevent the cursor from going offscreen in creative mode.
* Fixed issues with capes:
	+ Not displaying correctly while sprint-flying
	+ Not displaying while in the Nether
	+ Not displaying when the player respawns
* Fixed bows in Creative Mode so that they do not consume ammo when fired
* Reduced the volume of the chest opening/closing sound effect
12w05a

## Changes

* **Sounds**
	+ Lava sounds now function
* **Ocelots**
	+ Ocelots are easier to tame, and cats can be told to sit
* **Villgers**
	+ Villagers will try to detect village houses and live in them
* **Language Files**
	+ Updated language files
		- Removed some offensive translation text
		- If your home bed is missing/obstructed while you are on Canadian English, it will say "Sorry, your home bed is missing or obstructed, eh?"
* **Creepers**
	+ Creepers run away from cats
	+ Creepers now have new AI – they stalk the player
* **Abandoned Mineshafts**
	+ Abandoned mineshafts now bridge over ravines
* **Enchanting**
	+ Enchanting no longer requires experience in creative mode
* **Dead Buches**
	+ Dead bushes can be obtained by breaking them using shears

## Reupload

12w05a was reuploaded later on February 2, 2012 to fix a bug where the game would crash when right-clicking a sitting cat empty-handed, as well as fixing translation griefings.
12w25a

## Additions

* **LAN**
	+ Added an “Open to LAN" menu in the in-game menu, which allows players to open their world to other players. In the menu, the player can choose to turn commands on or off, and choose the game mode
* **Stairs**
	+ Added wooden stairs for the remaining three wood types (spruce, birch and jungle)

## Changes

* **LAN**
	+ The multiplayer menu now scans for LAN servers
* **Villager Trading**
	+ Villagers may remove a trade option after it has been used at least 3 times
* **Slabs**
	+ Redstone (including repeaters, torches, levers, and pressure plates), torches and rails can now be placed on top of upside down slabs and stairs
* **Drowning**
	+ Removed the downwards knockback while drowning
* **Pigs**
	+ Pigs now drop 1-3 porkchops instead of 0-2
* **Commands**
	+ The /tp command now allows teleporting to specified coordinates
		- The syntax for this is /tp [target player] <x> <y> <z>
		- The other functionality of the /tp command is still there
* **The End**
	+ The “sky" in The End has changed; it is now purple instead of greenish
* **Slimes**
	+ Slimes spawning in Superflat world type has reduced
* **Arrows**
	+ Arrows shot while in Creative Mode can be picked up if approached, however, the player will not receive the arrow item when doing so
* Potentially improved memory usage

## Fixes

**9 Bugs Fixed**

* A player's Ender Chest storage is no longer wiped on respawning.
* Fixed pistons not pushing back players
* Fixed a crash bug when typing /time set day
* Fixed a freeze bug when opening the texture pack folder from in-game
* Fixed published games apparently staying open for visitors when the host leaves
* Fixed Villagers not showing hearts around them when mating
* Fixed respawning causing your skin to be set to the default until you leave and come back
* Fixed being unable to hear TNT from more than 16 blocks away
* Fixed being able to use bone meal in a dark room
Pocket Edition Alpha 0.4.0 rev 2

## Changes

* Added support for iPhone 5 resolution
* Creative mode additions:
	+ TNT (note: cannot be activated due to absence of Flint and Steel)
	+ Trapdoors
	+ Stone Bricks

## Fixes

**1 Bug Fixed**

* Explosions now destroy the ground

## Reupload

* Alpha 0.4.0 rev 2 was reuploaded on September 17, 2012 to fix further bugs and crashes on iOS devices.
1.3.2-pre

## Changes

* Large oak trees now generate with sideways logs.
* You can now toggle showing server addresses in the server list using the F1 key

## Fixes

**3 Bugs Fixed**

* Fixed players sometimes falling out of the world when entering the Nether after having been there before in the same session
* Fixed players taking damage when water pushes them into corners
* Fixed various uncommon crash bugs
Alpha 1.0.16-02

## Additions

* Added /tell command for players to whisper something to another player.
* /list will show a list of connected players to the op who issued it.

## Changes

* Ops can now build in the spawn area.
* The server logs what admin does what, and broadcasts any admin event to all connected ops.

## Fixes

**1 Bug Fixed**

* Fixed save-off.
1.2.5-pre

## Additions

* Added shift clicking support in furnaces.
* In addition to being able to select items already in the hotbar using the "pick block" key, added method to acquire blocks currently selected in the world in Creative mode, even if not already in the hotbar.

## Changes

* Made the Direct Connect dialog remember the last IP for the current session.
* Made cats less eager to sit on things.
* Made cats less patient.
* Made punching a TNT block with flint and steel in hand destroy and drop a TNT block (right-clicking will activate the TNT).

## Fixes

**12 Bugs Fixed**

* Fixed issues detecting certain links in chat.
* Fixed wild ocelots behaving like tamed cats.
* Fixed various chat crashes.
* Fixed world generation failing under certain circumstances.
* Fixed issues turning off sound under certain circumstances.
* Fixed ghost entities in multiplayer.
* Fixed crash when pasting certain characters in chat.
* Fixed slash ‘/’ key not behaving correctly in certain environments.
* Fixed command matching being too greedy (for example: typing ‘/stophammertime’ no longer stops your server).
* Fixed not being able to click colored links.
* Fixed potential issue with village door detection (which could cause too many villagers).
* Fixed using a stack of bowls on Mooshrooms not consume the whole stack of bowls.
12w30d

## Changes

* **Wood**
	+ Wood can now be placed in different orientations
* **Experience**
	+ Strongly decreased the amount of experience obtained from furnaces

## Fixes

**3 Bugs Fixed**

* Fixed non-standard blocks displaying incorrectly when tiled on a FallingSand entity
* Fixed Dragon Eggs displaying as lava blocks while falling.
* Fixed thrown splash potions not saving their type when reloading the world
Minecraft Infdev (June 24 2010)

* New save file format (made world files huge).
* Tweaked rail laying code.
* Btter FPS.
* Less crashes.
* New crash report screen.
* Rideable Minecarts that can't be opened.
* Minecart inventory texture changed.

## New Bugs

* When turning on a minecart track whille riding a minecart, cameras turns in the opposite direction of the minecart (e.g. minecart turns left camera turns right).
* Minecarts have unopenable ghost chests in them.
12w18a

## Additions

* **Wood And Wood Planks**
	+ Wood planks and logs now have their proper names (e.g., Oak Wood or Spruce Wood Planks

## Changes

* **F3 Debug Screen**
	+ Coordinates are now rounded to 5 digits
	+ “ws", “fs" and “g" (Walking speed, flying speed and ground; “g" is true if the player is touching the ground)
* **Singleplayer**
	+ Separated server logic and client, therefore singleplayer is now a local server
* **Commands**
	+ Separated server logic and client, therefore singleplayer is now a local server
* **Texture Packs**
	+ Support and auto-download for server texture packs
* **Tools**
	+ Wooden tools work in furnaces as one full furnace use
* **Cocoa Beans**
	+ Cocoa beans are now obtainable in jungle tree leaves
* **Villaers**
	+ Villagers spawned from spawning eggs will get a random profession
* **Hardcore**
	+ Hardcore is now available in multiplayer
* **Language Files**
	+ Updated language files
* **Splash**
	+ Splash “Mojang" screen now appears for 1 second instead of 3

## Fixes

**4 Bugs Fixed**

* Fixed being unable to switch tools of the same kind in your inventory.
* Fixed water destroying non-solid blocks when breaking them from above.
* Fixed picking a block in creative with a tool in your hand causing you to lose it.
* Fixed Silk Touch giving you only one slab from double slabs.
Caster (Fate/Mythos - Bayonetta)

*"I'm sorry. I forgot to mention one of the reasons I hunt your kind. You're much too ugly not to put out of your misery."* - Bayonetta.

**Caster** (キャスター, *Kyasutā*) is the servant of ??? in the ??? Holy Grail War.

## Profile

### Identity

Caster's true identity is **Bayonetta**, coquettish and mysterious Umbra Witch who is as suave as she is dangerous, blasting her way through the armies of Paradiso and Inferno to recover the memories she lost after a five-hundred-year slumber, with her heritage and destiny as the Left Eye of the World dragging her into conflicts that will decide the fate of all three worlds. Considered the black sheep of the Umbra Witches due to her Umbran and Lumen descent, she possesses a remarkable talent for Bullet Arts and possessed the Left Eye of Darkness.

She is the only daughter and child of the Lumen Sage Balder and the Umbra Witch Rosa. She is a Lumen Sage-Umbra Witch hybrid who was sealed away for 500 years after being stabbed in the heart by her friend Jeanne and wakes up without any memories other than the fact that she is a witch. She became a business partner of the fallen angel turned immortal demon, Rodin (who crafted weapons for her).

### Relationships

#### Her Master

Because of her devil-may-care demeanor and preference for not being encumbered by other people, she may work with her master, but is not necessarily beholden to them, even with the command spells. As she does with friend and foe alike, she will flaunt her sexuality to taunt and tease her master too. Should they earn her trust, she will show genuine care and sympathy for them.

## Abilities

### Noble Phantasm

#### Umbran Climax

Also known at times as Serious Mode, Umbran Climax is Bayonetta's strongest technique as well as her Noble Phantasm.

## Quotes

* *"Let's dance, boys!"* - Bayonetta.
* *"If you need to learn how to talk to a lady, ask your mum."* - Bayonetta taunts her enemy.
* *"You know, you're not nearly so ugly when you're screaming."* - Bayonetta.

## Trivia

* Bayonetta's watch contains the numbers 14111219. It represents the year/month/date of Bayonetta's birthday, which is December 19, 1411.

## References

* https://bayonetta.fandom.com/wiki/Bayonetta\_(character)
* https://en.wikipedia.org/wiki/Bayonetta\_(character)
* https://hero.fandom.com/wiki/Bayonetta
* https://vsbattles.fandom.com/wiki/Bayonetta\_(Original)
* https://www.ssbwiki.com/Bayonetta
12w39a

## Changes

* Lighting system overhauled.
	+ Many blocks previously incorrectly lit now interact correctly with lighting now (stairs, slabs, pistons, etc.)
* Several sound tweaks
* Changed Witch texture dimensions.
* Debug screen shows which chunk the player is in, as well as where in that chunk, next to the X and Z coordinates.

## Fixes

**5 Bugs Fixed**

* Sound fixes:
	+ Placing glass, glass pane, glowstone, redstone lamp or ice no longer make the same sound of breaking it.
	+ After shooting an arrow into the water it will not play continuously the water splash sound until removed.
* Fixed Witch being white for some players.
* Unlit areas (black patches) should be fixed for newly generated chunks and worlds
Alpha 1.0.4

## Additions

* Winter maps, featuring.
	+ Snowfall.
	+ Exposed land covered in a thin snow sheet.
	+ Exposed water turns to Ice.

## Changed

* Red ore officially given the name redstone.
* Sitting animation added for riding Minecarts and Pigs.
* Minecraft skin reverded.

## Fixes

**3 Bug Fixed**

* The Bug in the mob spawn code is fixed.
* Breaking a Minecart while in it will no longer freeze the game.
* If you ride a Minecart and go in a two block high space, you don't suffocate any more.
Alpha 1.1.0

## Additions

* Compass added.
* Server side inventory added.

## Changes

* Server saves players' locations when they leave.
* Experimental switch to turn on monsters in SMP.
* Buckets on lava can be used for 100 smelts.
* Clay is more common when a world is generated.
* Sheep now drop between 1-3 cloth instead of always dropping 2.

## Fixes

**2 Bug Fixed**

* Chests, Signs and Furnaces work in multiplayer.
* Torches can no longer be placed on tree leaves, but only in fancy mode.

## Reupload

Alpha 1.1.0 was reuploaded on September 13, 2013 to fix a bug where the player could force the camera's movemenet inside walls. Server version 0.2.0-01 was released later on September 10, 2010 to fix a tool use bug in multiplayer.
Alpha 1.0.16-01

## Additions

* Commands.
	+ "tp <player1> <player2>", moves player1 to player2's location.
	+ "save-all" forces a full save to disc.
	+ "save-off" disables all saving (except save-all).
	+ "save on" re-enables saving.

## Changes

* Can press ENTER on the IP entry screen.

## Fixes

**1 Bug Fixed**
Fixed a bug with potentially invisible players.

## Reuplad

* Server version 0.1.2-01 was released later on August 12, 2010, to fix a flaw in the authentication scheme. The login key is now turned into a proper nonce that gets changed every time a new TCP connection is made to the server.
1.0.0-RC1

## Additions

**Sounds**

* The Player:
	+ Damage to player sound was changed to a genderless bone-cracking sound.
	+ Eating and drinking now have sounds.
* Mobs:
	+ Blazes were given an ambient breathing noise.
	+ Endermen now make strange whistles and grunts.
		- When they teleport, it sounds like a shortened version of the Nether portal sound.
	+ Magma Cubes now make sounds.
	+ Silverfish now make sounds.
* Players and all mobs make the same bone-cracking sound when taking fall damage.
* Arrow landing was changed to a more twangy sound.
* Tools and armor now make a breaking sound, and have a breaking animation.

**Main Menu**

* Added "Quit Game" button to the main menu.
* Added 28 new splashes and changed 7 of them.

## Changes

* Changed redstone wire placement on one block from a "+" to a "•" shape.
* Bows now have a durability bar, with 385 uses.
* Bows can be fired without having arrows in Creative mode.
* Thrown eggs now hatch baby chickens.

## Fixes

**7 Bugs Fixed**

* Error with the shadowing of the right side of blocks in the inventory is now fixed, being back to what it was in Beta 1.7.
* Fixed wooden door bug from Beta 1.9pre6
* The "Particles" option no longer overlaps the warning when playing on far render distance with a 32-bit Java installation.
* Fixed the bug that caused the players EXP level to revert to 0 again after The End credits is finished from Beta 1.9Pre 6
* The full names of Scaevolus and Hippoplatimus are now used in the ending credits.
* You can now talk while entering a portal in SMP
* Obsidian's mining time was increased to 8 seconds from ~3 seconds in 1.9pre6.
Pocket Edition

## Fire OS

**Rest Soon**

* November 12 2012-alpha 0.5.0
* September 13 2012-Alpha 0.4.0

## iOS

**Rest Soon**

* November 12 2012-Alpha 0.5.0
* September 14 2012-Alpha 0.4.0 rev 2
* September 9 2012-Alpha 0.4.0
* August 9 2012-Alpha 0.3.3
* July 16 2012-Alpha 0.3.2
* April 24 2012-Alpha 0.3.0
* March 14 2012-Alpha 0.2.1
* February 17 2012-Alpha 0.2.0
* December 14 2011-Alpha 0.1.3
* November 17 2011-Alpha 0.1.2

## Android

**Rest Soon**

* November 12-2012-Alpha 0.5.0
* September 9 2012-Alpha 0.4.0
* August 9 2012-Alpha 0.3.3
* July 16 2012-Alpha 0.3.2
* April 24 2012-Alpha 0.3.0
* March 17 2012-Alpha 0.2.1 Alpha 2
* March 14 2012-Alpha 0.2.0
* February 11 2012-Alpha 0.2.0
* December 3 2011-Alpha 0.1.3
* October 13 2011-Alpha 0.1.2
* October 7 2011-Alpha 0.1.1
* August 16 2011-Alpha 0.1.0

## Builds

**Rest Soon**

* ?-Pre-release
Pre 0.0.9a (rd-20090515)

## New Blocks

* Dirt
* Wooden Planks
* Stone

## General

* Spawn Human mobs by pressing G.
* Block picking using the nummber keys.
* Block particles (little graphics that show when breaking a block).
* Simple level generator.

## Extra

* This version is in the launcher labeled as "old\_alpha\_rd\_20090515".
	+ This is the only known version in the launcher to not follow the same numbering formatas other Pre-classic versions.
Beta 1.9-pre1

## Additions

* Biomes
	+ Added the mushroom island biome
* Structures
	+ Added nether fortresses
* Mobs
	+ Added:
	+ Mooshrooms
	+ Villagers
	+ Snow golems
	+ Magma cubes
	+ Blazes
* Blocks
	+ Added:
	+ Mycelium
	+ Nether brick
	+ Nether brick stairs
	+ Nether brick fences
	+ Nether wart
	+ Lily pads
* Items
	+ Added:
	+ Blaze rods
	+ Ghast tears
	+ Gold nuggets
	+ Nether wart

## Cahnges

* Debug Feature
	+ Jumping increases your experience.
* Arrows
	+ No longer visually stay stuck in mobs when they're hit. Arrows remain visible in players.

## Issues

* Issues from version Beta 1.9-pre1 can be found at Issues/Beta\_1.9pre1.
Beta 1.1

## Changes

* Rewrote leaf decay.
* A few special events happened on the following specific days (according to system time):
	+ On the date of Christmas Eve to Boxing Day:
		- The quote on the main menu said, "Merry X-mas!"
		- All players wore a Christmas themed cape.
	+ On the date of New Year's Eve:
		- All players wore a purple cape with an 11 on it to celebrate the coming year.
	+ On the date if New Years Day:
		- The quote on the main menu said, "Happy New Year!"

## Fixes

**4 Bugs Fixed**

* Fixed FPS drops in single player.
* Fixed players getting spammed with data and getting disconnected in SMP.
* Fixed the item dupe bug in SMP.
* Fixed "fancy" characters not warking in the game by detaching font resources from the code.
Beta 1.2-01

## Additions

* Added code for a new painting, bu not the painting itself.
* Slimes were re-added with a very low spawn rate.

## Changes

* Optimized performance.
* Reduced spawn rates a bit.
* No more ghosts at night.
* Splash text on the Main Menu returned to normal. (No longer constantly shows the quote "Finally Beta!").

## Fixes

* Fixed various blocks acting really weird when placed (rail, torches, and more).
* Fixed lighting issues.
* Added a temporary fix to get rid of chunk visibility errors.
Prior Updates

## List Of Prior Updates Version

* May 28 2009-0.0.15a
* May 28 2009-0.0.14a-02
* May 28 2009-0.0.14a-01
* May 25 2009-0.0.14a
* May 22 2009-0.0.13a-04
* May 22 2009-0.0.13a-03
* May 22 2009-0.0.13a-02
* May 21 2009-0.0.13a
* May 20 2009-0.0.12a-03
* May 20 2009-0.0.12a-02
* May 20 2009-0.0.12a-01
* May 20 2009-0.0.12a
* May 17 2009-0.0.11a
* May 16 2009-0.0.9a
Beta 1.9-pre6

## Additions

* Added (currently useless) dragon egg.
* Added the following to /title/ in minecraft.jar:
	+ credits.txt
	+ earlyplayers.txt
	+ win.txt
* Added "Particles" setting in Video Settings
	+ Has three possible states:
		- "All", rendering all particle effects
		- "Decreased", rendering half of all particle effects
		- "Minimal", rendering no particle effects (except for those created when breaking blocks).
* Added ending titles and credits.
* Ender Crystal added
	+ Is an entity which sits atop of a block of bedrock.
	+ It is diamond shaped, with 2 cubes spinning on their axis with a point at the center that fires a healing beam at the Enderdragon when within range, and can be destroyed with a melee or hit with an arrow, causinga an explosion.
* They appear on all obsidian spikes in The End.

## Changes

* Revised beds
	+ Attempting to sleep in a Bed while hostile mobs are nearby will display "You may not rest now, there are monsters nearby".
* Several block's tool weaknesses have been fixed, such as Crafting Tables now mining faster with an Axe and rails now mining faster with a Pickaxe.
* Mined stairs of any materials will drop a stair block now instead of a block form of its material.
* Changes to the mining time of many blocks, including Redstone Ore, stone brick, Nether Brick, iron bars, doors, Monster Spawners and obsidian, making their mining times much faster.
* 'Efficiency' enchantment now affects all blocks for any item enchanted with it.
* Tools not suited to digging a certain block can be faster than digging by hand, e.g. a pickaxe can dig dirt faster than by hand, but not faster than by shovel.
* More minor changes to textures, this time to:
	+ Side texture of grass, adhering to dirt texture change in previous pre-release.
	+ Sand.
* Sun and Moon are square again.
* Downward flowing water now creates flowing water once more.
* More finished Enderdragon boss fight.
	+ "Boss Health" Meter appears on the middle top part of the screen in the same purple hue as the Enderdragon.
	+ Leaves behind a fountain like bedrock structure with the Enderdragon Egg sitting on top and has another Ender Portal to return to the players spawn point/ bed.

## Fixes

**12 Bugs Fixed**

* Entity model errors fixed.
* Armor durability is much back to being larger, larger than it even was in Beta 1.8.
* Using items and hitting mobs no longer uses up items/durability in creative.
* Lily Pads are now a block which can be stood on.
* Ferns, Tall Grass and Lily Pads are now available in the creative inventory.
* Unnecessary block versions of Cake and Sugar Cane removed from creative inventory.
* Enchantment Tables now take time to mine, instead of one punch.
* "Mods and Texture Packs" changed to "Texture Packs".
* Repeater clocks no longer get stuck when unloading the chunk.
* Placing fences under farmland doesn't stop it from turning back into dirt.
* A Minecart with Furnace is able to push empty minecart at any direction.
* Baby sheep from dyed parents are now born dyed instead of always being white.
Alpha 1.2.6

## Additions

* Added /kil command for SMP, whoch deals 1000 damage to the player.
* Added small lakes and rare lava pools both on the surface and randomly in caves.

## Changes

* In SMP, Platers connecting to a server or respawning are invuinerable for three seconds.

## Fixes

**6 Bugs Fixed**

* Items no longer get used when opening chests (e. g. food being eaten, lava being poured out, etc.).
* Breaking a boat in a certain fashion no longer causes if to drop 4 times the normal amount.
* Patched client to prevent duplicated entities.
* The join server page now remembers the port as well as the IP.
* Fixed a bug where joining a server on a specific port caused the client to forget all keybindings.
* Fixed a crash bug when destroying the vehicle from under a player.
Beta 1.7

## Additios

* Added pistons (sticky and normal)
* Added shears
	+ Used to pick up leaf blocks.
	+ Used to obtain wool from a sheep without harming it. Yields more wool than killing it.
		- Sheep no longer drop wool from punching them, they must be sheared or killed.
* Silverfish skin was added (for Beta 1.8).

## Changes

* Flint and steel or redstone is now required to trigger TNT.
* Fences can be stacked.
* Redstone wire now will connect to a redstone repeater.
* New textures for cobblestone and brick blocks.
* When pressing F3 in-game, a value ("F") from 0 to 3 will appear to indicate direction.
* The gray textures in the breaking animation have been replaced with opacity.
* Squid can now despawn.
* Single slabs now use the bottom half of the full block's texture.
* Cobweb now requires shears or a sword to be broken properly, and drops 1 string when destroyed.
* The bed side texture has been moved in the texture pack file, as well as the cake texture.

## Fixes

**1 Bug Fixed**

* Fixed clay generation.
Beta 1.0

## Additions

* Addded capes for Mojang employees.
* Added the deadmau5 skin (only in use on deadmau5's server).
* Working server-side inventory.
* Tooltips in inventory - When you mouse over an item, its name appears.
* New constant splash text on the main menu: "Finally Beta!".

## Changes

* Made SMP servers save chunks way less often in most cases. Chunks don't resave if they got saved in the last 30 seconds.
* Moving too far away from a chest, or having it blow up, closes the inventory screen.
* You can now throw eggs.
	+ Throwing an egg has a chance of spawning a chicken.
* You can't store things in the inventory crafting fields anymore.
* Introduced leaf decay again. It acts dofferently from before.
* Player's goatee is removed.

## Fixes

**3 Bug Fixed**

* Many issues fixed as a result of a warking server-side inventory.
* Fixed /kill.
* Tools thrown on the ground don't repair themselves anymore.
12w36a

## AAdditions

**Wither Skeletons**

* Only spawns in the Nether.
* Gives players "Wither" effect when hitting them.
* Carry and rarely drop stone swords when killed by players.
* Drops bones and coal.
* Has a high chance to spawn from an skeleton egg if the player is in the Nether
* Wither skeletons can replace skeletons on spider jockeys.
	+ Spawned by using a spider spawn egg in the Nether.

**Paintings**

* Added one new painting depicting the creation of a wither.

**Carrot On Stick**

* Used to maneuver pigs.
* Can also attract pigs similarly to wheat.
* Main purpose is to control saddled pigs while ridden.

**Nether Star**

* Used as a crafting ingredient for the beacon block

**Mob Heads**

* Five types in this version:
	+ Skeleton skull
	+ Wither skeleton skull
	+ Zombie head
	+ Creeper head
	+ Player head
* Wither skeleton skulls are dropped very rarely by wither skeletons.
* Other heads are only available via the creative inventory.
* Can be used as hats

**Carrots And Potatoes**

* They can now be found in villages.
* Carrots can be used to breed pigs.

## Changes

**Wither**

* Place 4 pieces of soul sand in a vertical T-shape and place 3 wither skeleton skulls on top to create it.
* Drops one nether star upon death.
* When spawned in the Overworld, the sky will get darker.
* Gives players "wither II" effect when hitting them.
* Its name is now displayed correctly above its HP bar.

**Beacon**

* New model and textures.
* Can now be crafted by surrounding a nether star with 3 blocks of obsidian on the bottom and 5 blocks of glass around the top.

**Golden Carrot**

* New model and textures.
* Can now be crafted by surrounding a nether star with 3 blocks of obsidian on the bottom and 5 blocks of glass around the top.

**Chickens**

* Now use seeds instead of wheat to breed.
* They follow the player when a seed is in hand.

**Pigs**

* They can be bred with carrots.

**Zombies And Skeletons**

* Zombies and skeletons that pick up items will now always drop them after dying.
* Saddled pigs will now always drop saddles on death.
* Minor changes to dyeing.

**Leather Armor**

* Now uses two overlayed textures, one being the color.
* Minor changes to the leather dyeing – the colors will attempt to maintain intensity and not dilute as much

**Zombies And Zombie Pigman**

* The zombie and zombie pigman models and textures have changed.
* No visual difference, except that it breaks old texture packs.
1.2.4

+ When clicked, a warning screen appears that asks players if they want to continue
* Players can copy and paste links in chat
* Mouse wheel can be used to scroll up/down for history
	+ PAGEUP and PAGEDOWN keys can also be used
* Up/down keys for recently sent messages
* If you start typing a player's name, and press Tab ↹, it'll automatically type the rest of the username for you.
* Copy & paste in chat
* Similarly how §k in chat displays random characters, §l, §m, §n and §o creates bold, striked, underlined and italic text respectively, whilst §r resets any set states
	+ These cannot be typed using vanilla clients
* Pressing / acts as a command key: it opens the chat with a “/” in place
* Pressing ← or → will move the insertion point (text pointer) in the respective direction, allowing you to edit text instead of using ← Backspace to go back

#### **F3 Debug Screen**

* Added a “minimal” debug menu
	+ The same as the regular F3 menu, except without the graph/profiler
	+ Accessible by ⇧ Shift+F3

#### **Invneotry**

* Re-added armor outlines in the armor slots in the inventory

### **Blocks & Items**

#### **Wool**

* Slightly removed saturation out of every color

### **Mobs**

#### **Cats**

* When in standing position, cats will now purposely go and sit on nearby chests, active furnaces, and beds
	+ This prevents players from using them

## Fixes

**25 Bugs Fixed**

* Made placing half blocks on existing half blocks (to make a full block) easier.
* Limit framerate on menu screens, no longer uses 100% CPU.
* Fixed fatal crash for converted worlds to anvil, when there’s blocks at max height.
* Fixed an old bug with signs clearing text while you’re editing them in multiplayer.
* Fixed crash when logging in while there are blocks at maxheight at spawn.
* Fixed TNT ghosts in multiplayer.
* Fixed storage minecarts dropping enchanted items.
* Fixed crashes on invalid server addresses when joining a server.
* Fixed entities being uninteractable if they existed at login in multiplayer.
* Fixed dupe exploit with paintings.
* Fixed furnaces and dispensers dropping enchanted items.
* Fixed the “flickering” of chat as it vanishes off the screen.
* Fixed text rendering over items in the container screens.
* Fixed exploit with jungle saplings (turns other saplings into jungle ones).
* Fixed launcher opening minecraft dir if the path contains a space.
* Fixed an off-by-one lighting bug.
* Fixed block transmuting (turning one block into another via pistons).
* Fixed placing mushrooms in daylight, where they can’t survive.
* Fixed redstone lamps dropping powered block items when destroyed while on.
* “save-all” (server command) now works even when you have toggled “save-off”.
* Fixed turning half-blocks into full-blocks while you’re standing on them.
* Fixed seed displaying in F3 debug when the seed is unknown in multiplayer.
* Fixed villager texture changing clientside per profession.
* Fixed falling off ledge corners while holding shift.
* Glass blocks can be picked up using Silk Touch enchanted tools again.
Beta 1.8-pre1

## Additions

* Biomes
	+ Added Extreme Hills biomes.
		- Foliage tree and grass color based on Taiga biomes.
		- They were generated as part of the terrain generation algorithm.

## Changes

* Debug Features
	+ F6 and F7 change time, forward and back respectively.
* Biomes
	+ Removed technical biomes:
		- Beaches
		- Gravel beaches
	+ Removed biomes:
		- Seasonal Forest
		- Rainforest
		- Shrubland
			* Removed a bush-shaped oak
		- Savanna
		- Tundra
	+ Redesign biomes:
		- Redesigned Swampland biomes.
			* Foliage tree and grass color of Swampland biomes were look more greener than before.
			* New tree type were generated differently compared to normal tree, such as shallow trees with vine and they also can be generated in water.
			* Under the seafloor will generate clay, sand and dirt of water.
	+ Changes biomes:
		- Changes to Taiga biomes.
			* Taiga biomes were generated without snow and ice
		- Changes to Ocean biomes.
			* They generated almost infinitely.
			* Seafloor in the Ocean biomes will generated with clay, sand, dirt and rarely gravel instead of only dirt.
			* They were generated as part of the terrain generation algorithm.
	+ Biomes were generated much bigger and flatter.
12w38b

## Changes

* Updated sound engine and fixed wrong sounds.
	+ Added minecart sounds.
	+ Changed level-up sound.
	+ Changed fall-damage sound.
	+ Changed the new block placing sounds (implemented in 12w38a) back to original sounds.
	+ New cave sound.
	+ The fire charge makes the same sound as flint and steel when used
* A few tweaks to the witch mob.
	+ Can't hurt themselves now.
	+ Texture changed slightly.
	+ New drops
		- Misc potion ingredients
		- Sticks
		- Chance to drop what they're holding at the time of death
* New creeper fall mechanics
	+ Creepers will explode if they fall on you from a certain height.

## Fixes

**1 Bug Fixed**

* /say command works again
Alpha 1.1.2-01

## Changes

* Minecraft now downloads resources from the cloud.

## Fixes

**1 Bug fixed**

* Sound and music bug fixed.

## Trivia

* This is the oldest version of the game in the launcher with working sounds.
	+ This is because in this version, resources are downloaded from the cloud, instead of minecraft.net. Much later the then unused sound resources were removed from minecraft.net, thus causing all versions prior to Alpha 1.1.2\_01 to lack sounds.
		- Sounds can still be heard in prior versions through usage of a proxy debugger or modifying the game.
* This excludes Indev, as versions from that development phase of the game are not available in the launcher.
Pre 0.0.9a (rd-132211)

## General

* Placing and destroying blocks.
* Level Generation improved to not be so messy and random (as shown in the Cave Game Test Video), but instead completely flat.

## Extra

* Oldest version of Classic in the launcher as of version 1.4.4 (old\_alpha rd-1322211).
* Video released about the "cave game" test. (Note: although uploadedon the same day, the video was made before block adding/destroying was added).
Pocket Edition Alpha 0.3.0

## Additions

### **Gameplay**

* Crafting - Minecraft Advanced Touch Technology Interface System (MATTIS) crafting system
* New sounds
* New inventory

### **Mobs**

* Cows
* Chickens

### **Blocks And Items**

* Crafting Table
* Iron Ore
* Brick Slabs
* Brick Stairs
* Cobblestone Slabs
* Wooden Slabs
* Snowball
* Sticks
* Dandelion Yellow
* Bowls
* Sugar
* Books
* Paper
* Coal
* Tools
	+ Wooden Axe
	+ Wooden Shovel
	+ Wooden Pickaxe
	+ Wooden Sword
* Added bookshelves to Survival Mode

## Changes

### **Gameplay**

* All items need to be gathered, except shears, bricks & glass

### **Blocks And Items**

* Cameras are now obtainable via inventory editor.

## Reupload

Alpha 0.3.0 was reuploaded later on April 24, 2012 and added more inventory space and a smaller GUI. It also fixed an icon bug.
Perpetua/XTale

**Kae** is the XTale version of Mae.

## Profile

### Personality

She is very good at sweet talk, and hates resorting to violence. She is a tomboy, and hates makeup. Despite being a pacifist, she will resort to violence if she feels antagonized. Her soul is half of a blue human soul and half of a white monster soul. Her human soul trait is Integrity.

## Appearance

She has white bones and heart shaped pupils, with one being white and the other being blue. Her fingers levitate over her actual hand.

She wears a white T-shirt, which is under a black hoodie, a black tutu, with grey shorts underneath and black flats. Wrapped around her legs to her knee are black ribbons, representing ballet slippers. She wears a red tattered scarf.
Beta 1.7.3

## Fixes

**9 Bugs Fixed**

* Corrected a block duplication bug when using pistons.
* Corrected a redstone torch duplication bug when using pistons.
* Corrected a client crash when placing a sign in front of the piston, powering the piston and then removing the block beneath the sign.
* Ice blocks are now pushed without causing water streams breaking everything.
* Powered Rails are no longer being powered magically without a power source.
* Pistons connected to the end of a piston transistor via redstone are now properly closed when the power goes out.
* Doors no longer create purple particles.
* Hacking clients can no longer edit texts of placed signs in multiplayer.
* Changed so that paintings pushed by pistons will pop off.
12w21a

## Additions

* **Trading**
	+ Villagers will buy or sell the player emeralds in exchange for certain items
	+ Trade with villagers by right-clicking on them, opening up a GUI with 2 buying slots and one selling slot
* **Ender Chest**
	+ Crafted with 8 obsidian and 1 eye of ender
	+ All ender chests in a world have the same contents, if those contents change it will affect the contents of all other ender chests
	+ On SMP, the ender chest's contents will be the same for all players on a server
* **Emerald**
	+ Used in villager trading
* **Emerald Ore**
	+ Drops 1 emerald when mined
	+ Generates in veins of up to 10 blocks
* **Desert Villages**
	+ Villages that generate in desert biomes will now be made of sandstone rather than wood and cobblestone
* **Desert Temples**
	+ New generated structure in desert biomes that resemble pyramids
	+ Have a TNT trap and loot chests inside
* **Enchanted Golden Apple**
	+ A second golden apple made with blocks of gold
	+ After being consumed, the player receives 30 second regeneration IV, plus resistance and fire resistance for 5 minutes
* **Sandstone Stairs**
	+ Have the same function and recipe as other stairs, but made of sandstone
* **Commands**
	+ /seed
		- Displays the current world seed

## Changes

* **Creative**
	+ Added snow to the creative inventory
* **Minecarts**
	+ While sitting inside of a minecart pushing the directional keys will make it move the direction you are pressing, this will only work while the minecart is sitting on rails
* **Buckets**
	+ Are now stackable
* **Sky**
	+ Stars are more realistic
		- They are now slightly smaller and slightly brighter
* **Gravel**
	+ Changed gravel texture
* **Options**
	+ Improved Options menu
* **Dispensers**
	+ Dispensers will eject water and lava source blocks from buckets
	+ Will also take water and lava source blocks if there is an empty bucket inside
* **Boats**
	+ Boats will now pass through lily pads without breaking the boat; the lilypad drops as an item instead.
* **Passive Mobs**
	+ Passive mobs can be easily pushed around by simply walking, most likely intended to help the player navigate through animal farms more easily
* **Singleplayer**
	+ Removed Server Jar dependency in singleplayer
* **Locked Chest**
	+ Removed old chest texture, causing locked chests to appear as the purple default block
12w15a

## Changes

* **Items**
	+ Stackable items now stack outside inventory when thrown to the ground individually
* **Controls**
	+ “Pick Block" button now gives the correct block when used; when clicking on a mob, it gives the appropriate spawn egg
	+ Shift+clicking can now be used to wear armor
	+ Shift+clicking can now be used to put items in brewing stands and enchantment tables
* **Dispensers**
	+ Dispensers will deploy boats on water, and minecarts on rails, powered minecarts and storage minecarts are also deployed similar to mine carts
* **Minecart With Furnace**
	+ Right clicking a powered minecart in creative will act as if you would give it coal
* **Slimes**
	+ Decreased slime spawning rate in superflat worlds
12w05b

## Changes

* **Death Screen**
	+ Death screen has a slight delay before buttons become active, to avoid accidentally clicking buttons when killed
* **Creepers**
	+ Creepers have a slightly improved AI
	+ Creepers will run away from tamed cats and ocelots
* **Villagers**
	+ Villagers now have the ability to open and close doors

## Fixes

**2 Bugs Fixed**

* Fixed shift-clicking the result from crafting only giving half the items and consuming all leftover materials.
* Fixed cats being unable to sit when right-clicked with an empty hand.
12w21b

## Changes

* **Creative**
	+ New inventory screen in Creative
		- Blocks and items are sorted by category, each category in its own tab, the categories are: Building Blocks, Decoration Blocks, Redstone, Transportation, Miscellaneous, Foodstuffs, Tools, Combat, Brewing and Materials
		- The inventory can be searched for specific items: just start typing while in the inventory screen. The search results will be displayed in the Search Items tab
		- The player's survival mode inventory is accessible via a tab with the chest as its icon
		- Brewed potions will not be included in their own category
		- To close the new inventory window you must press 'Esc'. Using the default inventory key does not currently work
		- Added monster egg to Creative inventory
* **Armor**
	+ Chainmail armor is now available in survival mode via trading
* **F3 Debug Screen**
	+ The F3 menu no longer has the graphs
* **Chunks**
	+ Saving and loading chunks is slightly faster
* **Emerald Ore**
	+ Changed texture
* **Lcoked Chest**
	+ Locked Chest's texture changed with an addition emerald texture.

## Reupload

12w21b was reuploaded later on May 25, 2012 to fix translation griefings.