Cremazu

*"I am always beneath you, but nothing is beneath me!"*

*- The Underminer, The Incredibles*

The **Cremazu** are one of the Uncommon Species of Parvolon, appearing as anthropomorphic moles. Their large claw hands enable them to dig deep into soil and traverse the underground, spreading across the reaches of the world in a network unknown to many who dwell on the surface.

## Abilities

*All Cremazu characters have the following abilities:*

***Ability Score Modifiers.*** Cremazu are tough and hardened by the earth, and gain a *+2* bonus to their Constitution score. They also gain a *+1* bonus to any other ability score.

***Speed.*** Cremazu can traverse the land in ways many others would find impossible. They have a land movement speed of 30 feet, and burrow movement speed of 15 feet. Cremazu characters can only dig through soft earth (soil, mud, sand, etc) and ice, and their claws are stopped by solid stone. Cremazu are considered prone while burrowing, but can stand up from prone as a bonus action. Burrowing requires both of your hands to be free.

***Size.*** Cremazu are Medium creatures. They are around 5 feet tall on average, and weigh more than an average human because of their large claws.

***Subterranean.*** Cremazu are masters of the underground world. You can breathe normally in soft earth that you can traverse through, and you ignore difficult terrain as a result of soft earth or your *Earthquake* ability. While in contact with the ground you also have 60 feet of *tremorsense*, allowing you to sense vibrations at or below the surface.

***Earthquake.*** Cremazu can use their body in times of danger to create a seismic disturbance around them. As an action, you can shake the ground in a 15 feet radius centered on you. This triggers two separate effects; the DC of the saving throws in this ability is 8 + your Constitution modifier + your Proficiency bonus. This ability may only be used once per long rest.

* The affected area becomes difficult terrain. All creatures within the area when this action is used, except for you, must make a Dexterity saving throw. A failed save results in the creature failing prone because of the shifting ground.
* The shaking environment disturbs creatures trying to focus. All creatures within the area when this action is used who are using a *concentration* ability or spell, except for you, must make a Constitution saving throw. A failed save results in the creature losing concentration.

***Claws.*** Cremazu have tough claws that can be used to make unarmed strikes. If you land an attack with your claws, you deal 1d4 + your Strength modifier *slashing* damage, rather than the bludgeoning damage normal for an unarmed strike.

## History

Cremazu are a very thinly spread species in Parvolon. Their rarity, unlike other uncommon species, is not a result of being restricted to a faraway part of the world, but rather that live in small pockets scattered all across it. Deep in mountains, caves, and the shifting sands of the Great Desert are all places that Cremazu call home.

The origins of the Cremazu are mysterious, but it is believed by some elder inhabitants of the Great Desert that they are in some way connected with the *Plane of Earth*, perhaps visitors from the land on the other side of the *Desert Eye*. They are one of very few species of Parvolon that can tolerate the harst environment of the desert, and a suspicious number of groups who have ventured deep into the dunes report having their settlement destroyed by "gigantic moles."

Cremazu settlements have most commonly been built in the mountains. The largest networks of Cremazu live here, but still have historically remained isolated from each other to the point that some Cremazu towns have no knowledge of the rest of their species beyond their own mountain chain. In other areas though, like the Orcish Mountains, Cremazu are better known and engage in trade with the rest of the world. It is believed that the Giants around Malankhara have lived alongside the Cremazu before even the adoption of agriculture.

Cremazu additionally live very deep in the Great Desert, but in so few numbers that they were unknown to the rest of the world for most of history. These more migratory Cremazu have worked to befriend the beasts that lurk the area, acting like worship of earthly gods or unholy alliance with terrifying monsters. Factions of Cremazu aligned with Earth Elementals and even a group allegiant to a Tarrasque have wandered the desert sands.