Session 1

Sessions

Session 1 - Beginning

* The team was forcibly drafted into orange fox team by the current Lord High Despot, Lidreck Wityard. They were kidnapped and/or handed over by local authorities and rendered unconscious. They woke up loosely tied to chair in the office of Lord Wityard and were briefed by the Lord and his clerk Drum.
* Once they get the chance to look around from their chairs, the team can see the following:
	+ The office is large
	+ The Lord’s desk is in front of them
	+ Eight pillars, four on either side, are spaced along the walls. Each pillar appears to be a transparent tube filled with smoke and contains two bobbing lights
	+ A balcony is behind and to the right
	+ A fireplace is behind and to the left
	+ There are two children playing in a comfy sitting area at the end of the room
* There is a ritual that needs to be done, several artifacts have been lost that need to be found & preparations need to be made. They are assigned to find the Tempest Orb, but there are 8 other artifacts to find as well. If they find the one assigned, they will be assigned a new one.
* The artifacts are Staff of Amadar, Crest of Arenel, Tempest Orb, Sigil of Destruction, Sigil of Creation, Sigil of Deception, Sigil of Honesty, Sigil of Rest, and Sigil of Toil.
* They have been tattooed with an orange fox on their right hand which will be used to give reports, touch the tattoo, say “Report” an avatar of Drum will appear to take your report & give instructions. There is another command, “Surrender” but you’ll figure it out when it happens.
* The tattoo will signal to merchants to provide you with basic food, shelter and equipment for free and give discounts on the rest.
* The group’s equipment was on the floor by the sitting area & each PC went to get their pack. Tetzo noticed something while doing this.
* Each member of the team was given a pouch with 80 gold and 10 fire stones, advised the party will be sent to meet Mama Nava on the Mandrake Isles to guide the party to a cave where the Tempest Orb was last seen. They travel on the Sea Breath leaving tomorrow. If you need passage and the Sea Breath is in port they have an arrangement to transport fox teams.
* The party went to the merchant’s district. At the tavern Prim talked the bard and was told fox team members are not repeat customers, except a green fox team member named Tim Cooper.
* Thiana and Tetzo stayed the night on the Sea Breath and Prim and Rei stayed in town at a bunk house.
* The next morning Prim and Rei boarded the Sea Breath and Prim talked to Smee and noted that Captain Morgan was passed out drunk on the deck. The ship got under way.
* The next day the ship was hit by a storm and Tetzo, Thiana, and Prim went below deck. Thiana was sea sick and stayed in her cot, Prim read a book and Tetzo looked around at the cargo, ate a rat out of a pile of grain sacks and saw some white powder leaking from a crate. He fixed the crate with mend.
* Rei tried to help on deck, but didn’t do so well. He did notice that in the storm Captain Morgan was competent.

Session 1 – Mandrake Island

* The party arrived at the Mandrake Isles and finds it hot and humid, everything about this place makes equipment rust, mold or otherwise disintegrate. The party finds there is an oil being sold at the general store that slows this down for the metal, they also buy solvent and anti-toxin.
* They find the lizardfolk that the locals depend on as guides belong to the green lizard folk who are the enemies of Tetzo’s red lizard folk tribe. Rei talks to a group of them gets a rough map and boat-in-a-bag. They show him how to assemble and disassemble it.
* The group slept in the bunk house poorly, Thiana despite herself did get a good night’s sleep. They are woken at 4 AM by bird chatter.
* The party heads out with Tetzo cutting the path. They managed to avoid a batch of blue vine and came to a clearing where there are five grung.
* They manage to defeat them, in the process Thiana reveals she knows some magic. They get the grung’s weapons and 5 gem stones. The party continue to the shore of the island. Rei manages to assemble the boat-in-a-bag, but not well, it was leaking a bit, it was fixed with mend.
* The boat got jostled by a giant catfish and Rei fell out Thiana fished him out, Prim dried him out and Tetzo cleaned the itchy slime mold off him.

* The group landed at the other side.

- END SESSION 1 -

Session 2