Bear Traps

**Bear Traps** (**Organic Traps** in Nightmare) are hazards in *Granny*, and are set up by Granny herself. They will not only alert Granny, but will also trap the Player making it much easier for Granny to catch them.

## Mechanics

**Bear Traps** are dropped by Granny after she has lost track of the player so she knows where they are. After making a vocal cue, she will lay a **Bear Trap** the next time she comes to a stop, and when they hit the ground, a clunking sound will let the player know that a new **Bear Trap** has been placed. She also has the tendency to randomly lay down a bear trap for no reason as well, even if running to a sound.

To activate a **Bear Trap**, the Player must either run into it, or, as of Version 1.2, throw an item onto it, activating them. ((**Keep in mind not all items can activate a bear trap**)), Both will result in alerting Granny, and she will run towards where the **Bear Trap** was activated. If the Player gets caught in a **Bear Trap**, they must look down at the **Bear Trap** and hold the **Remove** button until the red meter is full, in which the Player will release themselves from the **Bear Trap**.

Once or if the Player releases themselves from a **Bear Trap** after standing on it, the **Bear Trap** will after some time vanish. If nothing has touched a **Bear Trap** after 3 minutes, it will also despawn on its own.

Since Granny can collide with her bear traps, she can kick them over sometimes or even get them to be sideways. You can only activate a bear trap if standing on the end with the spikes and pressure sensor, so 90% of the time you can't get caught by a bear trap that is upside down, and you can walk against the back of a sideways one. This never works if you are crouched.

Granny cannot drop Bear Traps in specific areas, such as the Unstable Flooring and the Backyard. However, she can still drop it near the Playhouse, and the Shed.

Even though Granny can still step on Bear Traps, it will not activate the Bear Traps.

## Item "Weight"

While most items can activate a **Bear Trap**, a few items do not activate **Bear Traps**. While this originally was assumed to be because of weight, there are a few odd exceptions that don't make sense. These items are:

* Pieces of the Painting

The Note

* Padlock Code
* Car Key
* Trigger
* Buttstock
* Winch Handle
* Remote Control
* Pepper Spray

## Appearance

### Normal

A **Bear Trap** is made of three parts: a base, a ring of spikes, and a small green pressure sensor. The ring of spikes is the biggest part, although it is actually two half-rings of spikes. The base is made of two bars set in a "T" shape inside the spike ring, and it uses the same iron texture as the rings but is coated in blood and dents. The pressure sensor rests on the center of the base.

### Nightmare

It is a fleshy and organic-like trap with brown skin on the outside, and a red mouth on the inside. This mouth has long white teeth lining the edges, similar to a regular **Bear Trap**. It wiggles a bit and even squeals when stepped on, implying that it is alive.

### Ending

A **Bear Trap** appears in one of the latest bad ending added in V1.7.3, where the Player gets slapped and falls through the Unstable Flooring, resulting in death. However, Granny places a **Bear Trap** onto the landing spot in the Foyer, which causes the player's head to get cut off.

## Gallery

Granny-beartraps.pngThe **Bear Trap**, open (left) and closed (right).BearTrapNightMarecombine.pngThe **Organic Trap** in Nightmare.BearTrapNightPC.pngThe **Organic Trap** as it is seen in Nightmare on the PC Port.Screenshot 20190430-175750.pngA triggered **Organic Trap** in Nightmare.Screenshot 20190509-185114.pngAn **Organic Trap** flipped upside-down.Screenshot 20190509-190307.pngAn **Organic Trap** seen in a Game Over scene.Screenshot 20190526-092342.pngAn **Organic Trap** suspended in the air.BearTrapTexture.pngThe texture used for regular **Bear Traps**.Organic trap albedo.pngThe texture used for the **Organic Traps**.
## Trivia

* The model, textures, and sounds for the **Bear Trap** are recycled from *Hotel Insanity*, another game previously worked on by DVloper.
	+ This makes it so that **Bear Traps** appear in more games made by DVloper than Granny.
* You can climb through the Backyard Window even if you were caught in a **Bear Trap**.
* Sometimes, the **Bear Trap** will "levitate" and then activate after being dropped by Granny. This can commonly occur in various tunnels, and if the Player gets caught by one, they will likely not be able to take it off, and if they do, it will block the way not letting the Player pass, especially if the tunnel is narrow.
* Prior to Version 1.2, you couldn't throw items to activate **Bear Traps**.

* The **Bear Traps** could have been used to remove the blood from the Player's screen on Days 4 and 5. This was patched in Version 1.7.2.

* Granny has a completely indefinite supply of bear traps at her disposal.
* An unrealistic thing with the **Bear Traps** is that the Player doesn't die of blood loss, and does not gain an increased limp, despite being able to step in many **Bear Traps**.
	+ In real life, a Bear Trap is capable of snapping off a human's leg.

 **Deadly** | Chest Puzzle • Gasoline Can • Rear Bumper • Granny • Spider • Spider Mom • Unstable Flooring