Vengeance

**Vengeance** also referred to **The Avenger**, is one of the Ten Continuance. The holder of this power brings vengeance to their enemies and protects the innocent and the weak.

Vengeance, like the other Continuance, is a unique ability that is passed from lifeform to lifeform either directly or indirectly. Like the others, the holder of Vengeance is able to tap into surface level neural energy manipulation, granting them a unique ability so powerful that some would come to view it as being "like magic".

Vengeance is often associated with the aspects of revenge, defense and strength.

## Unique possession

Unlike the rest of the Ten, Vengeance is unique in how it is obtained. Vengeance is currently fused with the soul of an Archangel Primordial known as Veraxes. The Primordial devised a way to return from his madness induced exile in the paths, by binding himself to one of the Ten Continuance (due to the unique neural energy eminated by the Continuance). At first, Veraxes intended to bind himself to the body of the holder of one of the Ten, eventually taking it over and returning fully to the material plane of reality. However, when that holder died, Veraxes being bound to the Continuance, travelled with it to the new holder.

Veraxes eventually gained control over Vengeance, and often restricts or empowers holders according to his whims. He has even gained control over how Vengeance is passed on, it is no longer transferrable and will not travel to a random individual. Instead, Veraxes chooses a new holder when the current one dies, and makes an informal 'contract' with them. Veraxes can leave a holder even when they're still alive, but he must find a new holder for Vengeance or risk himself being destroyed.

Veraxes establishes contracts with holders, often seeking out those who have been wronged with the promise of bringing vengeance on those that have wronged them. In exchange, Veraxes consumes the neural energy (soul) of the vanquished foes and gains more power (breaking the Magna Carta of the Primordials). Veraxes seeks to gain enough power to return to the material plane by taking over the body of a holder of Vengeance.

## Shared Continuance Abilities

All Ten Continuance share similar abilities to one another. Once the holder has met the requirements to reach the Active Stage, they will gain access to these shared abilities. The holder will gain the following:

* **Flight** - The holder will no longer be beholden to gravity, allowing them a form of free flight. However, their speed is limited, making this only useful for floating rather than travel.
* **Enhanced traits** - The holder will find their basic traits are slightly enhanced, granting them increased strength, speed and reflexes.
* **Power transference -** The holder is able to transfer their Continuance to another individual by making physical contact. The holder must be willing to pass on the power, and cannot be forced. The Continuance, once transferred will return to its basic state. The holder may also choose to split their power, granting the recipient half of the power, while the holder keeps half as well, in this case, both individuals will receive the Continuance in only one iris.
* **Continuance resistance -** The holder will be resistant, but not immune, to the powers of the other Continuance. This does not apply to physical enhancements.
* **Accelerated healing factor -** The holder will recover from injuries faster than others, will neural energy sealing up and healing wounds almost instantly. Significant injuries or continuous injuries will limit this power however. This ability will not heal decapitations or any injury of similar severity.

## Unique Abilities

### Revenger Weave (Active Stage)

*Requirement: **To accept the path of vengeance.***
In addition to gaining the standard abilities shared by all other Continuance, the holder will gain access to the initial ability of Vengeance, **Revenger Weave**. This ability, when activated, will clad the holder in an energy 'armour' generating from the eyes. The armour will take the appearance of the holder's desire. The armour, despite its 'thin' looking appearance, is incredibly durable, providing the holder will extreme protection from damage. The armour will regenerate when damaged, and can shape itself over any clothing or armour already present. Additionally, the armour will be vacuum sealed, allowing the holder to breathe in environments that lack oxygen, and will provide a form of life support in environments too cold or hot to survive in, although this has limitations too.

The armour is not indestructible, despite its regenerative abilities, and will be disabled after taking enough damage. This will leave the holder unable to access it again for a while. Additionally, the armour is incredibly taxing on the holder's body, leaving them drained and exhausted after long use.

### Kraken (Evolved Stage)

*Requirement: **To kill your enemy.***
After meeting the requirements, Vengeance will reach the evolved stage, granting the holder the evolved ability of Vengeance, **Kraken**. This ability allows the holder to generate controllable energy tendrils from their Revenger Weave armour. These tendrils can be used for utility, such as movement or grabbing things. The number of tendrils that can be generated are virtually without limit. The tendrils may also be used offensively, being able to restrain targets as well as hit them. The tendrils possess immense strength, dealing devastating blows or lifting heavy objects.

The holder can evolve Kraken further with use, allowing Kraken to generate simple melee and ranged weaponry from the tendrils. These melee weapons will be as sharp or as blunt as needed, and the ranged weapons will fire offensive neural energy as a substitute for ammunition.

### Avenged (Mastered Stage)

*Requirement: **To have accepted that vengeance is necessary.***
After meeting the requirements, Vengeance will reach its final stage, the mastered stage. Which will grant the holder the mastered ability of Vengeance, **Avenged**. This ability gives the holder the unique ability to convert all forms of damage received by Revenger Weave to neural energy, this storage is virtually without limit, the more hits the armour takes, the more energy is generated and stored. At any time, the holder may release this energy into an offensive attack that will deal devastating damage depending on how many hits Avenged has stored as energy. This release may be as a direct blast of energy, a slash of energy through a melee weapon, or a ranged weapon shot.

The holder will also find that their Revenger Weave is now more durable and Kraken will have evolved to create weapons if it hasn't already.