recursal/Fanatic-Fandom huggingface dataset:
Sauro

**Sauro** grew up on a volcanic island, he learned to control fire and temperature at an early age. After nearly destroying his home in an outburst of rage, he decided to leave the island in search of a master that could teach him to keep his emotions in check. Upon arriving on the mainland, he stumbled upon Mirage who has been teaching him techniques to control his emotions. He now considers him his master and follows him around everywhere...
Front-row tank. He can burn and stun all enemies.

## Appearance

Sauro is a blue and yellow-coloured dinosaur looking creature featuring several scars, sharp claws, dorsal scales, sclera matching his underbelly and a huge body allowing him to fight on the front line. Sauro also has a terrifyingly large mouth accompanied with equally fitting teeth!

## Powers and Abilities

Sauro is the first hybrid tank/attacker in the game. He not only makes certain other minions better with his Fiery Roar, he also packs quite a punch on his own with his Fire Orb and Blazing Path. The longer he stays alive, the more his skills will cripple the enemy team.

### **Awakening**

When Awakened, Sauro's skin turns to a black/red colour along with his fiery red glowing eye, and lightning flashes around him.
Because Sauro is a Tank, during awakening, Sauro will take half the damage it receives.

### **Skills**

Sauro has four magic skills that he uses in battle.

### **Gear**

When Sauro's gear is activated, he will carry large fuel tanks into battle. This increases his base stats up to 5% - 10%.

 lv10 Bonus
 lv25 Bonus

## Equipment

* Gray
* Green
* Blue
* Purple
* Orange

* Gray

* Green
* Green+1

* Blue
* Blue+1
* Blue+2

* Purple
* Purple+1
* Purple+2
* Purple+3
* Purple+4

* Orange
* Orange+1
* Orange+2
* Orange+3

### **Strategy**

His abilities make Sauro particularly useful in the Arena and Outland. While he can work well in an entire fire team with Rathos, Obi and Skelance, he really shines in more hybrid/magic teams. As you should try to keep Sauro alive, it's smart to pair him with a single-target healer like Rosina or Acqua and with Monti or Obi to protect him against, respectively, physical or magic damage. The other slots in the team can be filled with a control minion (Mirage, Migoi, or Bolt) and your primary damage dealer (Bloppy, Vulpa, or Authrox). Give it a try and watch the enemy slowly crumble...
Momo braucht Hilfe

Momo will Gigi bei der Suche nach Beppo um Hilfe bitten. Doch so einfach ist es nicht, Gigi zu treffen. Seine beiden Sekretärinnen schirmen ihn nach außen komplett ab. Und so beschließt Momo kurzerhand, Gigi im Fernsehstudio aufzusuchen. Doch ist das Studio von den grauen Herren umstellt, die verhindern wollen, dass Momo hinein kommt. Mit einer List schafft sie es dennoch und kann sogar kurz Gigi sprechen. Da tauchen die grauen Herren auf, zwingen Gigi mit der Fernsehshow weiterzumachen und werfen Momo auf die Straße. Hier sitzt Momo nun alleine und weiß noch immer nicht, wie sie Beppo finden kann. Und wo ist Cassiopeia? (Text: KI.KA)
Tribe Market

* There are multiple shops within the market, Tribe Market, Arena Shop, Mist Shop, Guild Shop and the Outland Shop.
* Only the Tribe Market is refreshed multiple times throughout the day. Other shops only refresh once a day.
* Items are randomly generated in all shops with the occasional soul stones in the Tribe Market. The other shops contain soul stones for a specific minion permanently.
* Occasionally, the Airship or Ocean Caravan may appear offering more goods for sale.
Seth IV

**Seth IV** comes from a long line of Pharaohs, and reigned over Doogypt thousands of years ago. He was a tyrant and a mighty necromancer, stealing the life force of his subjects to stay young. After reigning for centuries as a dark overlord, he was finally betrayed and murdered by his lover, and his body cast deep inside a labyrinth. Last Halloween Scarobo accidentally wandered into his tomb and awakened him, and now Seth IV is ready to get his empire back!
Front-row magic tank. He can drain enemies and heal his allies.

## Appearance

Seth IV is a Pharaoh. His body is encased in old bandages, making his red eye and purple sclera the only visible parts of his body.

## Powers and Abilities

Being already technically dead, Seth IV is remarkably hard to take down, and is a terrifyingly effective tank, especially against physical attacks. But his real strength lies in his magical powers, which allow him to simultaneously deal damage, heal himself and control the enemy: His C-Strike and Poison Gas both deal damage and cast an Eye Curse on the enemies. This Curse heals Seth every time the cursed enemies take damage. His Life Drain passive ability extends this heal to his allies, letting them get some life back as well! But don’t forget about his Death Bound skill, as it can restrict the enemies’ movements and prevent them from attacking you!

### **Awakening**

When Awakened, Seth IV's eye glows brightly and blue fire ignites from his hands.
Because Seth IV is a Tank, during awakening, Seth IV will take half the damage it receives.

### **Skills**

Seth IV has great all-round skills that come in handy when building a defensive team.

Guaranteed wrap for (SkillLvl) and below.

## Equipment

* Gray
* Green
* Blue
* Purple
* Orange

* Gray

* Green
* Green+1

* Blue
* Blue+1
* Blue+2

* Purple
* Purple+1
* Purple+2
* Purple+3
* Purple+4

* Orange
* Orange+1
* Orange+2
* Orange+3

### **Strategy**

Seth IV is a well-rounded, all-purpose tank. He works well with nearly all of the other minions, although he becomes pretty redundant if you pick another tank. One of the best combinations would be to have him team up with Mantis, as Seth can lay not one but two kinds of debuffs on several enemies, and the huge amount of damage Mantis will deal on those will become a healing boost for your team!

Generally Seth IV does a little bit of everything, and comes in handy in nearly any situation. He is a great tank against bosses, as his heal is generally enough and lets you use a spot for another attacker. He is great in the Arena, with control, heal and damage. He is also useful in the Mist or in the Campaign, for pretty much the same reasons. The only trouble is that he isn’t the best choice for most of these: in the Mist he doesn’t raise your team survivability enough, and a better choice could be Florus or Monti. In Boss fights a resistant but offensive minion like Hornox or Zilla will get you more points. It’s in the Arena that he shines most, as he allows you to face a broader range of situations than most tanks, and so makes a good defense team pick – if you go for an aggressive defense.
Zilla

**Zilla** is a brutal, arrogant minion. He wants all of the Miniworld to kneel in front of his strength, to admire and respect him. Except that the other minions seem not to like him, for some reason… That's enraging! Well, if they won't love him, at least they'll fear him!
Front-row physical attacker. Immune to being controlled magically by enemies.

## Appearance

Zilla is a orange tiger-like creature featuring distinct stripes and a scaly head. He has a blue torso and eye matching the stripes, and three grey spikes. His arms are massive in stark contrast to his tiny legs. Zilla comes armed with large teeth and claws matching said spikes to exhibit his strength to his opponents.

## Powers and Abilities

Zilla is a front-row physical All-rounder. He might not deal as much damage as an Attacker, but he can take a lot more damage. His skills are mostly focused towards dealing damage. His C-Strike will deal damage to a large portion of the enemy team, and interrupt their skills, while his 2nd skill will hurt all enemies close to Zilla. His 4th skill raises his Physical Attack permanently, making even his basic attacks fearsome. But what sets Zilla apart is his 3rd skill: any attempt to control Zilla will result in him counter-attacking. No one controls him!

### **Awakening**

When Awakened, Zilla's eye glows red with rage while his pupil turns white, two more spikes grow on the back of his head and the tips of his spikes appear blood-soaked.
Because Zilla is an All-round, during awakening, Zilla will have 50% increase in HP, Physical Attack and Magical Attack.

### **Skills**

Zilla has three active skills and one passive skill that he uses in battle.

### **Gear**

When Zilla's gear is activated, he will carry his own banner into battle. This increases his base stats up to 5% - 10%.

 lv10 Bonus
 lv25 Bonus

## Equipment

* Gray
* Green
* Blue
* Purple
* Orange

* Gray

* Green
* Green+1

* Blue
* Blue+1
* Blue+2

* Purple
* Purple+1
* Purple+2
* Purple+3
* Purple+4

* Orange
* Orange+1
* Orange+2
* Orange+3

### **Strategy**

Zilla is a good pick for most teams. He works best in a team focused on dealing physical damage, as it will boost him too, so pairing him with Hornox, Orochi or Ripper is a good idea. Try and pair him up with a tank in order to keep him alive longer, unless you go for a really offensive team. What makes Zilla really useful is how he steadily hurts any enemy in front of him. His basic attacks deal a lot of damage, more than some attackers. His skills are weaker, but have the advantage of dealing damage to multiple enemies at once, making them more susceptible to be finished off by Attackers.

Zilla is useful in about every Mode. His skills being area-based, they are a bit wasted on Bosses, but he will still deal a very reasonable amount of damage and can be a good pick as a "Tank" if you want to focus on damage-dealing. Zilla is also a very useful team member in the Arena, particularly against teams relying a lot on control minions: he can just ignore them, and protect the rest of your team!
Soul Forge

* You can exchange the soul stones of 5-star minions for the soul stones of other minions. You can't get soul stones for minions that are already 5 stars or for which you have enough soul stones to promote it to 5 stars.
* Every day at 05:00 the soul stones you can get will refresh.
* Your first exchange rate of the day is 3-to-1. The more you exchange, the more expensive it becomes. The max exchange rate is 7-to-1. You can refresh your exchange attempts, but the exchange rate will remain the same that day.
* You can get lucky when exchanging soul stones. A critical exchange gives you 2 soul stones. A super critical exchange gives you 5 soul stones.
* You can find soul stones that are on discount. These discounted soul stones have a fixed exchange rate of 3-to-1. Refreshing the shop may make these discounted soul stones disappear, so be careful!
Mist

## Summary

* Treasures can be found all over the Mist! Defeat guards to get the treasures they're protecting.
* The Fog of War can be reduced by moving to an adjacent tile. Moving to a new tile consumes meat.
* There are three floors in the Mist: each floor contains 5 chests and 5 guards. You will receive an extra reward when you open all the chests and defeat all guards on a floor.
* To enter the next floor you'll need to find a portal on your current floor. You can switch between floors once you've found all the portals!
* Ancient magic is hidden in the Fog of War: collect it to make your team stronger during battles. You can only use 1 Ancient Magic at a time when fighting a guard!
* Once you finish a battle, your minions' HP and energy will remain the same. Defeated minions can't join another battle. Resetting the Mist will reset your progress and make you start from floor 1 again but it will also fully recover your minions.
Obi

**Obi** is the guardian of the Doo knowledge and traditions. He is the one tasked with ensuring the safety of the whole village, with the help of the Minions. He has a bitter rivalry with Majora, who betrayed the village and had to be exiled. Since then Obi prepares for the inevitable fight, as he knows Majora will never rest until the whole village is reduced to cinders.
Back-row support. His C-strike makes him and his allies immune to magic attacks.

## Appearance

Obi is a young, blue-skinned elfin minion with a rounded, rose-cheeked face, a small button nose, a brown eye, bluish sclera, three red digits, extremely thin arms, spindly legs, gray hair and a single tooth jutting from his upper jaw. For clothing he wears a blue, feathery short-sleeved regalia, an orange-yellow mask that has a white eyepiece, a reddish horned head printed on it and a pair of tiny "teeth", three blue-and-red feathers with centers matching the mask placed atop his head, a skull necklace, a circular earring and a spherical one and carries a short scepter adorned with a red crystal.

## Powers and Abilities

### **Awakening**

Because Obi is a Specialist, during awakening, Obi will have an improved C-Strike.

### **Gear**

 lv10 Bonus
 lv25 Bonus

## Equipment

* Gray
* Green
* Blue
* Purple
* Orange

* Gray

* Green
* Green+1

* Blue
* Blue+1
* Blue+2

* Purple
* Purple+1
* Purple+2
* Purple+3
* Purple+4

* Orange
* Orange+1
* Orange+2
* Orange+3

### **Strategy**

Obi is extremely useful against enemies using magical Attackers. With his C-Strike protecting your entire team, you can completely dodge even the most powerful Magical C-Strike from your opponent. With his passive ability letting him generate Energy quickly, Obi will often have his C-Strike ready just before the enemy uses theirs, thus saving your team. Don't underestimate his small warrior Doos either: they might not deal much damage, but they will attract the attention of the enemy and protect your front-row for a time. And if you feel really evil, you can even use Skorpio in the same team as Obi and transform his summoned Doos into walking bombs!

Obi is extremely useful in the Mist, as he can protect your entire team from enemy attacks. He will not be particularly useful against Bosses though, as he deals little damage himself. In the Arena, contrary to what you might think he is generally more useful in Attack Teams than in Defence ones: as his abilities work primarily on magical Minions, using him in your Defence team is a risky bet. But having him in your Attack team when facing several Magical Attackers is a powerful strategy!
Skorpio

**Skorpio** might seem like a sweet furry creature, but don't let that fool you: behind this appearance is one of the cruelest minds of Miniworld! Skorpio isn't strong herself, but she learned a few tricks to deal as much suffering as possible. Tremble if you face her!
Back-row support. She can enhance her allies' attack and defence.

## Appearance

Skorpio resembles a scorpion and features a blue furry exterior with a purple underside, claws, fang-like projections and a narrow segmented tail, topped with a purple venomous stinger, and has a blue eye with light green sclera and five matching eyespots around it.

## Powers and Abilities

Skorpio is a back-row Specialist. She is an aggressive support character, with small control abilities: her Flare skill can blind enemies, incapacitating them for a small time. Her C-Strike boosts both the Physical and Magical Attack of her allies significantly, Her Venom Dart can make enemies explode, and her Suicide Bomb ability turns your allies into bombs once they die. All this boosts significantly the damage your team will be able to inflict!

### **Awakening**

When Awakened, Skorpio's furry body turns from blue to fiery red. Her claws gain stingers, and they, her tail and her eyespots turn to a distinctive teal colour, her eye starts to glow and gains a vertical pupil, and she grows a set of serrated horns.
Because Skorpio is a Specialist, during awakening, Skorpio will have an improved C-Strike.

### **Skills**

Skorpio has a distinct set of skills in her arsenal.

### **Gear**

When Skorpio's gear is activated, she will wear her magical golden armour. This increases her base stats up to 5% - 10%.

 lv10 Bonus
 lv25 Bonus

## Equipment

* Gray
* Green
* Blue
* Purple
* Orange

* Gray

* Green
* Green+1

* Blue
* Blue+1
* Blue+2

* Purple
* Purple+1
* Purple+2
* Purple+3
* Purple+4

* Orange
* Orange+1
* Orange+2
* Orange+3

### **Strategy**

Skorpio is useful when paired with Attackers: she will boost their strength, and make them even fiercer! Although you will probably want to use the most aggressive of the Attackers with her, as she doesn't have much offensive power by herself. Also keep in mind that she is a support character, with relatively small defense: make sure to protect her accordingly! Especially since her passive ability only works if her allies die before her... On a side note, pairing Skorpio with invokers like Obi or Erupto is a winning tactic, as each of the small invocations turns into a small bomb in the middle of the enemy team!

Skorpio is particularly useful in the most aggressive teams, and in the most aggressive modes: use her against Bosses to increase your overall damage significantly, or create a team with her when attacking in the Arena and burst through the most resilient Defense teams! Using Skorpio in a Defense team can also be an option if you prefer to crush your enemies instead of waiting for the timer to go off. Skorpio is less adapted to the Mist though, as she is relatively fragile, and works best in aggressive teams.
Monti

**Monti** is calm and passive, and generally doesn’t like to move much. The trouble is that there is always someone trying to attack him, which is annoying… In order to make sure that he can rest calmly, Monti became the most resilient of all the minions (or so he likes to think). This way, no one will be able to bother him! And if that can be his way of fighting and helping his friends, he doesn’t mind staying in front of them so they can hide from the enemy’s attacks.
Front-row tank. He has a very high defence and his C-strike allows him to protect his allies.

## Appearance

Monti's mountain-like body allows allies to hide behind while he battles on the front line. With huge teeth and sharp-looking spikes along his back, foes tremble on sight.

## Powers and Abilities

Monti is a complete wall for your whole team to shelter behind. His speciality is Physical Defence, and he has more difficulty against magical attacks (he can still take his fair share though). His passive ability Rock Skin raises his Physical Defence even more, while his Crunch makes him bite an enemy and increase his Physical Defence! But the best is his C-Strike Rock Barrier, making him create shields in front of each member of his team, absorbing a certain amount of physical damage. This is a very useful skill to have when you are facing enemies who can strike behind your tank, with AoE attacks (like Dibi or Zilla) or that can jump to the back of your team and deal damage directly to your Mid and Back rows (like Neko or Android 8).

### **Awakening**

When Awakened, Monti's eye glows orange and his spikes along his back turn from red to blue. Monti receives 50% less damage while in this state.
Because Monti is a Tank, during awakening, Monti will take half the damage it receives.

### **Skills**

Monti has a wide variety of support skills that come in handy when building a defensive team.

### **Combos**

Rock Solid

Tough as Rock

### **Gear**

When Monti's gear is activated, he will wear huge shields on his sides. This increases his base stats up to 5% - 10%.

 lv10 Bonus
 lv25 Bonus

## Equipment

* Gray
* Green
* Blue
* Purple
* Orange

* Gray

* Green
* Green+1

* Blue
* Blue+1
* Blue+2

* Purple
* Purple+1
* Purple+2
* Purple+3
* Purple+4

* Orange
* Orange+1
* Orange+2
* Orange+3

### **Strategy**

Monti is really useful in all the defensive game modes: in the Mist he really increases the resistance of your whole team, reducing the need to use your healer’s abilities all the time. In the Arena Monti will also be a good pick for your Defence team, especially if you are trying to wait until the end of the timer. Imagine a team of tanks made even more indestructible by Monti! But he is probably not the best pick for your Attack team, as he deals very little damage and does not have strong disruptive abilities… Same goes with the Guild and Outland Bosses: unless they are really taking your team apart and you need to have a good shield, it is better to give his spot to a minion who will add more damage to your total.
Mystic Shop

* The Mystic Shop gives players the ability to discard excess or unused items. In return the players receive Magicka.
* The daily disenchantment limit is increased based upon specific VIP levels.
* Players can use Magicka to refine items. Each item grade has a different refinement time.
* The daily limit resets everyday at 05:00.
Rosina

Back-row magic support. Can heal allies and remove their debuffs. Can protect an ally from an attacking skill.

## Powers and Abilities

### **Awakening**

Because Rosina is a Specialist, during awakening, Rosina will have an improved C-Strike.

### **Gear**

 lv10 Bonus
 lv25 Bonus

## Equipment

* Gray
* Green
* Blue
* Purple
* Orange

* Gray

* Green
* Green+1

* Blue
* Blue+1
* Blue+2

* Purple
* Purple+1
* Purple+2
* Purple+3
* Purple+4

* Orange
* Orange+1
* Orange+2
* Orange+3
Momo und der graue Besucher

Eines morgens beobachtet Momo, die sich nun schon im Städtchen eingelebt hat, wie ein grauer Herr den Friseursalon von Figaro Fusi betritt. Als er den Laden verlässt, findet Momo den Friseur ganz verändert vor. Aus dem fröhlichen Fusi ist ein niedergeschlagener Mann geworden, der keine Zeit mehr vergeudet und seinen Kunden in Windeseile und ohne Spaß die Haare zu zeitsparenden Kurzhaarfrisuren raspelt. Momo und Beppo, die Fusis Veränderung mit angesehen haben, sind sehr besorgt. Ihr neuer Freund Gigi, der Fremdenführer der Stadt, lässt Momo mit seinen wunderschönen Geschichten die Sorge um Fusi jedoch schnell vergessen. Während Gigi im Amphitheater Momo mit seinen Geschichten bezaubert, besuchen die grauen Herren immer mehr Einwohner des kleinen Städtchens. (Text: KI.KA)
Scarobo

Mid-row magic attacker. He can slow down an enemy.

## Powers and Abilities

### **Awakening**

Because Scarobo is an All-round, during awakening, Scarobo will have 50% increase in HP, Physical Attack and Magical Attack.

### **Combos**

Rivals

Horn and Claw

### **Gear**

 lv10 Bonus
 lv25 Bonus

## Equipment

* Gray
* Green
* Blue
* Purple
* Orange

* Gray

* Green
* Green+1

* Blue
* Blue+1
* Blue+2

* Purple
* Purple+1
* Purple+2
* Purple+3
* Purple+4

* Orange
* Orange+1
* Orange+2
* Orange+3
Town Hall

This is the heart of the Town. It determines the Maximum level of all the other Buildings, as well as which ones you can unlock. It also allows you to gain more Building Slots

## Resource Buildings

Resource building allow resources to be generated. The game has 3 main resource types; Jade, Wood and Stone. These resources can be used to upgrade buildings inside the Town Hall.
Rathos

**Rathos** is actually a very nice dragon, although a dangerously clumsy one. To his defence it must be said that constantly carrying a torch on your tail and creating a tornado of fire every time you sneeze is a bit hard to control. After a few incidents (if burning Doo’s village can be called an incident), Rathos decided to go live in a desolate magma wasteland, where he doesn’t risk endangering anyone. He is always there for his friends though, and will fight to his last fiery breath for them.
Mid-row magic attacker. Uses his C-strike to draw enemies in and burn them in a hellish fire.

## Appearance

Rathos is a dragon-type creature, with his red scaly skin, dark brown horns, a pair of fangs projecting from his mouth, reptilian body and torchlit tail. Rathos also has two lengthy wings giving him the ability to fly. In addition his eye is red (blue in his Soul Stone icon).

## Powers and Abilities

Rathos is a dangerous attacker, able to lay waste to the entire enemy team. His Sacred Fire and Inferno skills allow him to deal a lot of damage over time, thanks to the Burn he inflicts to his targets. His C-Strike is particularly useful: Firestorm hits the enemies over time, dealing an enormous amount of damage, and pulling them closer together. This last part is extremely useful when combined with minions who deal damage to the enemies close to them, like Zilla or Enkobo. The main risk of using Rathos resides in the fact that he is a mid-row minion, and so relatively close to the enemy.

### **Awakening**

Once Awakened, Rathos matures into a fully grown dragon, his scaly skin turns dark, his torchlit tail burns brighter, his eye glows red and his horns turn the same colour.
Because Rathos is an Attacker, during awakening, Rathos will deal double damage.

### **Skills**

Rathos has a wide variety of skills to be used in battle.

### **Gear**

When Rathos' gear is activated, he will wear a safety helmet in the style of samurai armour to battle. This increases his base stats up to 5% - 10%.

 lv10 Bonus
 lv25 Bonus

## Equipment

* Gray
* Green
* Blue
* Purple
* Orange

* Gray

* Green
* Green+1

* Blue
* Blue+1
* Blue+2

* Purple
* Purple+1
* Purple+2
* Purple+3
* Purple+4

* Orange
* Orange+1
* Orange+2
* Orange+3

### **Strategy**

Rathos is useful in most of the game modes. His high damage output and his ability to hit the entire enemy team make him a dangerous enemy in every part of the game. Still there is one major drawback to using him, especially in the Arena: a large part of his high damage output is dealt over time and not concentrated in one big burst. This lets the enemy build up their Energy, and counter with a well-placed C-Strike: healers in particular can get their team’s life back up in the middle of Rathos’ attack. Try and avoid teams with Florus or Rosina! Also keep in mind that small continuous damage is extremely efficient against some Outland Bosses, and useless against others.
Skelance

Front-row tank. Occasionally his heavy armor makes him immune to all damage. His C-strike lets him charge enemies.

## Powers and Abilities

### **Awakening**

Because Skelance is a Tank, during awakening, Skelance will take half the damage it receives.

### **Gear**

When Skelance's gear is activated, he will carry an iron lance and shield into battle. This increases his base stats by 5 - 10%.

 lv10 Bonus
 lv25 Bonus

## Equipment

* Gray
* Green
* Blue
* Purple
* Orange

* Gray

* Green
* Green+1

* Blue
* Blue+1
* Blue+2

* Purple
* Purple+1
* Purple+2
* Purple+3
* Purple+4

* Orange
* Orange+1
* Orange+2
* Orange+3
Shirkhan

Front-row attacker. Studied the teachings of a famous master of the True Fist. Can strike the enemy really hard.

## Powers and Abilities

### **Awakening**

Because Shirkhan is an All-round, during awakening, Shirkhan will have 50% increase in HP, Physical Attack and Magical Attack.

### **Skills**

True Combo deals **Y** Physical damage. Decreases Physical Defence by **Z**.

### **Combos**

Beast Tribe

Disciples

## Equipment

* Gray
* Green
* Blue
* Purple
* Orange

* Gray

* Green
* Green+1

* Blue
* Blue+1
* Blue+2

* Purple
* Purple+1
* Purple+2
* Purple+3
* Purple+4

* Orange
* Orange+1
* Orange+2
* Orange+3
Webster

Mid-row physical attacker. She constrains enemies by spinning a web and her C-strike increases her attack and attack speed.

## Powers and Abilities

### **Awakening**

Because Webster is an Attacker, during awakening, Webster will deal double damage.

### **Gear**

 lv10 Bonus
 lv25 Bonus

## Equipment

* Gray
* Green
* Blue
* Purple
* Orange

* Gray

* Green
* Green+1

* Blue
* Blue+1
* Blue+2

* Purple
* Purple+1
* Purple+2
* Purple+3
* Purple+4

* Orange
* Orange+1
* Orange+2
* Orange+3
Outland/Shadow Lord

**Shadow Lord**
(Tuesday)

***"Very agile and can dodge a lot of attacks. Magic attacks might be useful."***

## Strategy

Awake damage dealers and/or Skorpio and if possible use their C-strikes at the same time (if you also use Luna try to synchronize it with her Lunar Soul skill) so the damage output is maximized.If you use Monti or Hornox try to cancel Boss' C-strike with their C-strikes.
Savero

Mid-row magic attacker. Overall, he is very strong in battles.

## Powers and Abilities

### **Awakening**

Because Savero is an All-round, during awakening, Savero will have 50% increase in HP, Physical Attack and Magical Attack.

### **Combos**

Rivals

Violent Justice

## Equipment

* Gray
* Green
* Blue
* Purple
* Orange

* Gray

* Green
* Green+1

* Blue
* Blue+1
* Blue+2

* Purple
* Purple+1
* Purple+2
* Purple+3
* Purple+4

* Orange
* Orange+1
* Orange+2
* Orange+3
ReignBot

```
One of the Collaberators of Nick Nocturne

```

**Reign Dilacova** (born: July 13, 1995 [age 24]), better known as **ReignBot** is an American YouTuber that

## ReignBot

### Profile

http://www.youtube.com/channel/UCchWU8ta6L-Dy3rGIxPINzw

### YouTube Channel

https://www.youtube.com/channel/UCchWU8ta6L-Dy3rGIxPINzw

## Personal Info

### Nationality

American

dedicated her YouTube channel to talk about mysterious, strange and creepy subjects.

## Friends

* Blameitonjorge
* That Creepy Reading
* ScareTheater
* MrCreepyPasta
* Rob Gavagan

## History

ReignBot opened her channel on February 15, 2015 and instantly started creating videos based on creepy subjects and other things. She quickly grew an audience and gained about 3k subscribers. Pretty soon, she later got more attention when she made collabs with Mr. Pussy.

### MotherHumper

On April 1, 2017 ReignBot uploaded a video called "MotherHumper" and later on her social media, she explained that she was quitting YouTube, the reason was due to YouTube's guideline changes and money issues.

She later came back and started to make videos again. The video was later deleted. She later on set up a Patreon as well, by the insistence of her fans in attempt to support her content.

**This page was created by HanselElGato on April 4, 2017.**
Outland/Super Panther

**Super Panther**
(Monday)

***"Strong against direct damage, weak against damage over time. Damage over time can't kill him: a strong hit is needed."***

## Strategy

**Normal strategy -** used if you don't have Mantis and Luna.Most important minions for this one are Rathos,Sauro and Skorpio, also use majora as a support and healer and another minion with DoT (Damage over time) like Lilith,Obi or Skelance.The strategy is simple, awake Rathos and Skorpio, use Sauro and Rathos' C-strike while Skorpio's buff is active.

**Mantis/Luna strategy** **-** the strategy is to take advantage of Mantis' debuff renewal skill and Luna's percentage based debuff.Use other debuffers like Hornox, Orochi, Chomp, Shirkhan or Dina to give Mantis even more boost.Best team is Hornox-Chomp-Mantis-Skorpio-Luna.Awake Mantis and Skorpio and use their C-strikes at the same time, after that just keep repeating whenever their energy bars are about to be filled.In case some minions in a team aren't upgraded as much as the rest (meaning they have lower hp and defenses) it's recommended to save Hornox' C-strike and use it to either interrupt Boss' C-strike or his 3rd Skill (The Ultimate Charge).
Iosif Yada

**Officieusement:**
Keynésianisme
Écologisme apocalyptique d'inspiration marxiste

**Iosif Yada** (Иосиф Яда) est un homme politique de Sovietdom.

## Histoire

Iosif Yada n'était qu'un simple étudiant lorsque l'État de Sovietdom commença à se constituer. Iosif Yada était alors un libéral peu convaincu, vu qu'il s'était déjà rapproché d'idées plus keynésiennes en matière de gestion de l'économie, nécessitant une intervention de l'État très active et était pour une régulation sans merci, sans pour autant nuire à la liberté d'entreprendre ou à la propriété privée, ou encore à la nationalisation multiple, il rejoignit quand même Sovietdom, croyant au projet de Vladilen Boukavitski. En revanche, un rapide désaccord idéologique apparût lors de la naissance de Sovietdom et des premières élections, poussant Yada à s'opposer à Boukavitski. Sa défaite fut très nette, Iosif Yada étant accusé à de multiples reprises comme libéral pour l'avancée de certaines idées d'inspiration keynésienne. Il fut cependant élu membre du Comité Central du Parti Communiste et fut nommé ministre de l'économie.

Avec le temps, Iosif Yada fut convaincu de la nécessiter de réguler fortement l'économie par des mesures drastiques pour réduire l'impact environnemental de l'Homme, en particulier celui des classes dominantes mondiales. L'émergence d'un nouveau marxisme, celui de la lutte environnementale des classes, lui paru évident.
Orochi

**Orochi** is the King of Dragons, a mythical hero. Long thought to be only a legend, he recently reappeared in the Miniworld to save a group of Minions who went recklessly into the Abyss. He values courage and strength, and will only accept to join a Tribe if it already proved that they are powerful enough already.
Front-row physical attacker. Crushes his enemies with ease.

## Powers and Abilities

Orochi is a front-row Attacker. He specialises in close-combat physical damage, with incredible results. His Tail Swipe deals Physical damage and disrupts the enemy, his Dragon Roar decreases significantly the enemy's Physical Defence, and his Dragon Fury permanently increases his Physical Critical hit. But most important of all, his C-Strike lets him increase his Physical damage by up to a maximum of 140%! He is also an Attacker, so Awakening him doubles the damage he deals... A deadly combination of skills!

### **Awakening**

Because Orochi is an Attacker, during awakening, Orochi will deal double damage.

## Equipment

* Gray
* Green
* Blue
* Purple
* Orange

* Gray

* Green
* Green+1

* Blue
* Blue+1
* Blue+2

* Purple
* Purple+1
* Purple+2
* Purple+3
* Purple+4

* Orange
* Orange+1
* Orange+2
* Orange+3

### **Strategy**

Orochi is probably the most powerful Physical Attacker in the game. He deals an insane amount of damage with each blow, and if you combine his C-Strike with an Awakening he can kill any Tank in a few hits. Be careful though: As powerful as his attack might be, Orochi's defense is incredibly weak. Make sure to have at least another front-row minion (Tank or All-Round) in front of him to take the hits in his place, or he will die too fast to be able to unleash his deadly power.

As you can expect, Orochi excels in aggressive modes. Once you unlock him, he will nearly always be on your team when facing a Boss (Guild or Outland). In the Arena, Orochi is an excellent way to crush a strong defensive front-row, as long as you manage to keep him alive! Using him in the Mist is a risk, as he can quickly die on you... And the same goes for your Arena Defence team: if you don't team him up with enough support, he will quickly fall against a prepared adversary.
Vladilen Boukavitskï

**Vladilen Alexeïevitch Boukavitskï** (*Владилен Алексеевич Букавицкй*) est le premier Secrétaire Général du Parti Communiste de Sovietdom, en fonction depuis le 2 mai 2017.

## Histoire

Fils d'Alexeï et de Lyudmila Boukavitskï, **Vladilen Alexeïevitch Boukavitskï**, naît le 14 mai 1990 au domicile familial, à Beregpolei.

### La Révolution

Lorsque la Révolution éclata, Vladilen fit partie des groupes de combats. Il rencontra plus tard la Générale Korinna Iélizaviéta qui en fit son conseiller politique.

Après la victoire des forces révolutionnaires, sous les ordres de la générale, Boukavitski co-rédigea avec des membres du tout nouveau Parti Communiste, la Constitution de Sovietdom. L'influence qu'il avait gagnée durant la Révolution lui permit d'être élu Secrétaire Général du Parti Communiste de Sovietdom le 2 mai 2017, face à Iosif Yada. Il devint ainsi le premier Chef d'État élu de la République Socialiste de Sovietdom, et nomme son gouvernement le lendemain de son élection. Durant son premier mandat, il fit passer notamment la loi sur l'état d"urgence et celle sur le fonctionnement du Comité Central. Le 1er juillet 2017, il est réélu secrétaire Général face à Vladimir Mikhaïl Soupictchev.
Djózef Makerviskï

**Djózef Makerviskï** (*Джо́зеф Maкepвиcкй*) était un personnage central de l'évolution de Sovietdom, né le 18 septembre 1945 à Ozerograd et décédé le 2 février 2017 en Ost-Zaviéssa. Il fut le Secrétaire Général du Parti de Sovietdom de 1987 à 2017.

## Biographie

Djózef Makerviskï fut l'un des premiers membres du Parti de Sovietdom de Răzvan Gaborescu, dans les années 1980. En 1987, très populaire, il devint le Secrétaire Général du Parti de Sovietdom. Cependant, en 1992, à la suite de la chute de l'URSS, Makerviskï affirma le pouvoir de l'État de Sovietdom, pratiquant une politique isolationniste et centraliste basée sur le pinnacle de son œuvre, Makervisigrad. Après trente ans de règne, il fut renversé par une coalition de forces pro-changement rassemblées par Corinne Elizabeth, et fusillé par un détachement résistant sous la tutelle de Vladimir Soupictchev et Igor Lider lors de la Guerre d'Indépendance Populaire, après avoir pris la fuite à travers la Zaviéssa dans l'espoir de gagner la fédération de Russie, mettant ainsi fin au gouvernement en exil de l'État.
Comité Central du Parti Communiste

Le **Comité Central du Parti Communiste** est l'organe législatif de la République Socialiste de Sovietdom. La seconde législature est en cours depuis le 10 juillet 2017.

## Rôle

Le Comité Central a pour principal rôle de voter les lois. Une loi a, théoriquement, sous le régime de la Constitution de 2017, une portée absolue si ce n’est d’enfreindre cette même Constitution. Par conséquent, le Comité a pour rôle de représenter les membres du Parti et de s'assurer de la bonne marche de la Révolution.

Le Comité peut demander des comptes à tout fonctionnaire du Parti. En outre, le Comité assure une communication étroite avec le Secrétaire Général et son Conseil des Ministres. Par ailleurs, le Comité peut, par une motion adoptée à la majorité de 3/4, convoquer un référendum pour demander la destitution du Secrétaire Général.

Le Comité est la seule institution compétente pour déclarer la guerre à une autre entité et peut, le cas échéant, ordonner l'intervention des Forces Armées Révolutionnaires.

Le Comité s'assure, concurremment avec le Secrétaire Général, du bon fonctionnement des organes du Parti. Le Comité nomme les membres de la Commission Centrale.

Sous le Secrétariat Général de Vladilen Boukavitskï, l'influence du Comité Central vis-à-vis du pouvoir exécutif fut très limitée, en partie à cause du très faible nombre de membres le composant, et du fait que l'ensemble des lois adoptées le furent à l'initiative du Secrétaire Général. De plus, Vladilen Boukavitskï s'octroya le droit de trancher lorsqu'il y eut un désaccord au sein du Comité, ce qui contribua a l’affaiblir d’autant plus. Après les décès de Vladimir Mikhaïl Soupictchev et de Korinna Iélizaviéta, le Deuxième Comité Central ne comptait plus qu'un seul membre, Iosif Yada, qui était également un membre du gouvernement Boukavitskï.

## Dissolution

Le Comité Central peut être dissout par le Secrétaire Général. De nouvelles élections doivent alors se tenir dans un délai de deux semaines.

## Élection des membres du Comité Central

Les membres du Comité Central sont élus au scrutin uninominal à un tour pour 60 jours par les membres du Parti Communiste. Avant l’expiration du mandat du Comité en place, le Secrétaire Général décidé avec l’approbation du Comité le nombre de sièges dont sera composé le prochai.
Conseil des Ministres

Le **Conseil des Ministres de la République Socialiste Sovietdom** est un organe gouvernemental exécutif de la République Socialiste de Sovietdom, détenant son pouvoir du Secrétaire Général du Parti Communiste.

Le Conseil des Ministres est composé des différents ministres et secrétaires d'état et est présidé par le Secrétaire Général.
Nikita Kousrine

**Nikita Vladimirovitch Kousrine** (Никита Влади́мирович кусрин) est un ouvrier puis homme politique de Sovietdom, né le 21 janvier 1971 à Volgograd.

## Histoire

Nikita Kousrine naquit le 21 janvier 1971 à Volgograd, en URSS. Il déménagea à l'âge de 8 ans à Pitsounda, en Abkhazie, suivant ses parents. En 1992, les autorités sovietdomiennes prirent le contrôle de Pitsounda (qui prendra d'abord le nom de Bolchoport, puis finalement celui de Vodagrad). La même année, Kousrine commença à travailler dans une aciérie, puis en 2003, il fut nommé responsable de l'usine. Très populaire auprès des ouvriers de son usine, il regarda tout d'abord d'un œil soupçonneux la Guerre d'Indépendance Populaire, mettant fin au régime de Makerviski qui dirigeait le pays depuis plusieurs décennies, et la République socialiste, ayant peur que Sovietdom s'enfonce dans la pauvreté. Mais après réflexion, il s'avéra plutôt satisfait du nouveau régime, mais ne put laisser passer les nombreuses affaires qui se succédaient à la une des journaux sovietdomiens (Soupictchev, Lider, Belloubet...) : jouissant de sa popularité parmi les ouvriers de Vodagrad, il décida de participer lui aussi à la vie politique du pays, et se présenta ainsi aux élections partielles du Comité Central, visant à élire celui qui occupera le poste vacant laissé au début de la IVe législature, à la suite du retrait de la vie politique d'Igor Lider. Montrant son soutien au Gouvernement, et souhaitant la relance économique de Sovietdom, il fut élu au Comité Central, et fait désormais partie des cinq membres du Comité Central.
Igor Lider

**Officieusement:**
Totalitarisme staliniste

**Igor Lider** (Игорь Лидер) est un homme politique de Sovietdom, né le 15 février 1959 à Moscou.

## Histoire

Igor Lider naquit à Moscou le 15 février 1959, en URSS. Ses parents étaient des proches de Staline et du pouvoir communiste. Cependant, durant la déstalinisation, Ivan et Katerina Lider furent arrêtés par le KGB et déportés dans les goulags de Sibérie. Lider fut élevé pendant un temps par sa tante, mais, grandissant, il se rendit compte que sa place n'était plus chez les soviétiques. Ainsi, en 1975, Igor Lider décida de fuir en Turquie, ou plus précisément à istanbul. Là-bas, il monta un mouvement d'inspiration staliniste, mais modéré, mais ne réussit pas à devenir important au niveau de la politique turque. En 1985, après avoir entendu parler du nouvel État de Sovietdom, il décida de partir à Beregpolei. Cependant, Djózef Makerviskï prit le pouvoir et instaura une dictature, et Lider décida de rejoindre l'opposition communiste du Sovietdom Oriental, avec Vladimir Mikhaïl Soupictchev, dont il devient le vice-président.

En 2017, lors de la Guerre d'Indépendance Populaire, il fit arrêter et fusiller Makerviskï avec l'aide de Soupictchev. Mais, après l'instauration du régime communiste, il décida de se retirer de la vie politique et de vivre tranquillement à Beregpolei. Mais, le 10 septembre 2017, il décida de revenir sur la scène politique, à la suite du putsch raté commandé par Soupictchev. Le 8 novembre 2017, il devient organisateur de Beregpolei et fonde le Mouvement ouvrier-paysan au sein du Parti Communiste. Mais ce mouvement ne connut pas de franc succès, et il fut dissous en février 2018, par la volonté de son fondateur de se rapprocher de la politique du gouvernement en restant dans les rangs du Parti Communiste, et en combattant de toutes ses forces le capitalisme, et en aidant le gouvernement à prendre ses marques et à pouvoir appliquer l'idéologie communiste sur le territoire sovietdomien. Le 18 avril, il est réélu Organisateur Local de Beregpolei, et, le 4 juin, il est élu membre de la troisième législature du Comité Central. En juillet 2018, il se présente à l’élection du Secrétaire Général face à Vladilen Boukavitskï et compare celui-ci à un dictateur. Il échoue à devenir Secrétaire Général mais est réélu au Comité Centra. Cependant, il est fragilisé par plusieurs poursuites judiciaires, et après sa condamnation, il décide de mettre fin à toutes ses fonctions politiques le 31 juillet et de se retirer définitivement de la vie politique.
Umbra

**Umbra** (Lord of Shadows), is an old acquaintance and rival of Enkobo. Umbra was one of the first to accompany Enkobo on his quest to save the Doo-Doo Tribe. When Umbra was defeated, he left Enkobo. As Umbra could not cope with his own weakness he decided to train by himself and become stronger. When he crossed paths with Enkobo again, he returned to his side and decided to venture with Enkobo once again.
Mid-row physical attacker. Can deal damage to multiple enemies. Has a high hit speed.

## Appearance

Umbra is a bat-like creature with a dark blue complexion and a lighter face, a blue eye, spindly legs, purple accents, a fang projecting from his lower jaw, a mean look and wings that enable him to fly and perform stealth attacks. When Umbra Awakens, his eye turns into a reddish colour and his coat becomes lighter with a red tribal pattern appearing across his face and eye. During his Awakened state, Umbra deals double the damage he normally deals.

## Personality

Despite his mean looks, Umbra is a friendly minion that serves and protects the Doo-Doo Tribe from evil minions. Umbra is very wary of his opponents and an excellent analyst of power. Umbra will avoid a fight if it is too risky, this calculating and wary mindset is a valuable asset for the Doo-Doo Tribe.

## Powers and Abilities

### **Awakening**

When Umbra Awakens, Umbra's eye and accents turn reddish-pink and his fur will turn gray with a lighter face.
Because Umbra is an Attacker, during awakening, Umbra will deal double damage.

### **Skills**

Umbra has three active skills and one passive skill that he uses in battle.

Increases your dodge and allows you to avoid more attacks.

### **Combos**

Umbra has a strong relationship with Enkobo. He respects and acknowledges Enkobo's strength, which explains his on-going rivalry. Umbra is eager to prove his worth to Enkobo, hence his decision to join Enkobo on his quest. Umbra and Enkobo are often seen competing on the field, which often has a negative impact on teamwork.

Phantom Strikers

### **Gear**

When Umbra's gear is activated, he will wear Metal Claws. This increases his base stats up to 5% - 10%.

 lv10 Bonus
 lv25 Bonus

## Equipment

* Gray
* Green
* Blue
* Purple
* Orange

* Gray

* Green
* Green+1

* Blue
* Blue+1
* Blue+2

* Purple
* Purple+1
* Purple+2
* Purple+3
* Purple+4

* Orange
* Orange+1
* Orange+2
* Orange+3

### **Strategy**

With his Dark Flash ability, Umbra has the highest dodge (potential) in the game and can be very useful against physical-heavy teams and in some of the mid-row drills in the Training Camp. Umbra himself also packs a punch, particularly as a physical AoE attacker. His Shadow Dash allows him to attack the entire enemy team making him valuable for teams that have trouble dealing with low-HP mid and back-row enemies.

Umbra pairs nicely with Hornox and Chomp as all 3 can decrease the enemy's Physical Defence. While Umbra decreases the enemy's HP with AoE damage, Hornox and Chomp deal the killing blow to front/mid-row enemies with strong single-damage and small-range attacks. Alternatively, pair him up with Acqua and watch how you demolish back-row enemies with ease!
Secrétariat Général du Parti Communiste

Le **Secrétariat Général du Parti Communiste** désigne les services du **Secrétaire Général du Parti Communiste de Sovietdom**, qui est le chef d'État de la République socialiste de Sovietdom. L'actuel Secrétaire Général du Parti Communiste de Sovietdom est Vladilen Boukavitskï, en fonction depuis le 2 mai 2017.

## Rôle du Secrétaire Général

Le Secrétaire Général dirige le Parti Communiste en vertu de l'article 7 de la Constitution. Il détient le pouvoir exécutif et assure l'exécution des lois. Il est *de jure* le chef des Forces Armées Révolutionnaires même si le commandement de celles-ci est assuré dans les faits par la Générale Korinna Iélizaviéta.

### Prérogatives

Les principaux pouvoirs du Secrétaire Général sont fixés par la Constitution :

* Il nomme les ministres et préside le Conseil des Ministres;
* Il peut déclarer l'État d'urgence;
* Il promulgue les Lois et peut s’opposer à la signature d’un texte si celui-ci enfreint la Constitution;
* Il peut organiser des référendums;

* Il peut dissoudre le Comité Central;
* Il peut engager une procédure de révision de la Constitution;
* Il préside l'Assemblée territoriale.

## Élection

Le Secrétaire Général est élu au scrutin majoritaire à un tour pour 100 jours (anciennement 60 jours) par les membres du Parti Communiste.