Craftworld Gia'trell

> The foolish mon-keigh have a saying that duty ends in death. Every child of Asuryan on this craftworld knows they are able to enjoy the freedom to pursue their Paths only because the dead pay the toll. If anything, duty begins upon being welcomed to the Infinity Circuit.
>
> Bonesinger Mehlanne

**Gia'trell** is a minor Craftworld that is never found far from the **Eye of Terror**, and was once known as a jewel for artists of all crafts. While many artists still flourish and spread their art across the craftworlds, they are only able to do so because of the large Spirit Host that the Craftworld relies on heavily during times of war. This grim fact swirls as an undercurrent of all daily life within the Craftworld. The forces of Gia'trell frequently deploy on expeditions to **Crone Worlds** within the Eye of Terror at great risk to gather an essential and prized material of the Asuryani: **Spirit Stones**.

That the Craftworld is relatively unbroken and yet maintains a large spirit host has given rise to many rumors. Asuryani of Gia'trell will simply say that they expect to be awakened upon death, and that they can know rest when the fate of the race is finally achieved. Outside of Gia'trell, darker rumors speculate that the Rangers and Pathfinders stalk battlefields of other caftworlds, looking for an opportunity to claim spirit stones to fuel their Spirit Host. Nothing has been confirmed, and any Wraith that has been spoken to by an outsider has indeed been one of the Gia'trell dead.

## History

### Establishing the Eternal Vow

With the rise of the Imperium of Man, the Craftworld began to find itself more embroiled in conflicts than ever. The foolish race of humans had reached above their station in their foolishness, and in doing so, swelled the powers of Chaos to new heights, and gave the Greenskins the straight forward fight they so craved and in doing so enabled them to further carnage. The denizens of Gia'trell had long persevered and resolved themselves not to lose themselves to War. Already near the breaking point just trying to hold to their self-imposed purpose and contribution to the Asuryani race as a whole by braving the dangers of Crone Worlds for Spirit Stones, this new era of danger forced the Craftworld to a new crossroad. The Seers and elders of the Craftworld knew this was a new era of war, but they were hesitant and fearful of giving in to the call of Kaela-Mensha Khaine, for fear that he would drown out the inspiration of Vaul that the Craftworld so revered and cherished.

Throughout the Craftworlds, new advances had been made in finding a solution to the dilemma of this new state, and the answer was one that was not universally viewed agreed upon: Wraithbone Constructs powered by the Spirit Stones of passed Eldar. Many Eldar found this practice when required in times of dire need acceptable, but those of Craftworld Gia'trell saw it as their salvation. They would not have to give up Vaul for Khaine. And so it was Bonesinger Mehlanne that proposed the Eternal Vow. The Vow that every Asuryani that called Gia'trell their home would make. The Vow that they would know War in death, so that they could know the joys and inspiration of Vaul in life.

### Notable Campaigns

* **Havelockian Sector**
* **Folly at Gheramar**
	+ Cleansing of Oldressel Valley
* **Mired in the Barghit Sector**
	+ After disengaging from the Folly at Gheramar due to finding out the Soulstones were a She-Who-Thirsts Trap, Farseer Nuadarir guided the Craftworld straight into an ephemeral net laid out by a Thousand Son Sorcerer looking for revenge on the Craftworld since his plans were foiled at Havelockian. The Craftworld is unable to enter the Webway until the entanglement spell has been dealt with. As a result, the Craftworld's Seer Council has lost faith in Farseer Nuadarir's capability as Guide for the Wayforgers, and has since temporarily taken over direct control of their most esteemed War Host. The Way Forgers have since found themselves deployed and spread thinly as the Craftworld looks to avoid the many dangers that encroach on them.
* **Salvation in the Tomb World Solemnace**
	+ Resolved to save the Craftworld from her folly, Farseer Nuadarir manages to find the slimmest of hopes in the now seemingless defenseless resting place of the Ancient Enemy. Realizing the Council would never approve her request to take a force, Nuadarir instead beseeches her closest ally and friend of centuries, Autarch Rhylia, to keep faith in her. Autarch Rhylia relents after the Exarch Taldoresh informs the Autarch he and his hand-picked Warriors will be going with the Farseer on her quest. However, Rhylia denies Nuadarir their most renowned Pathfinder, Loiathal, as well as access to the Lords and Seers of their Wraith Host. Having assembled her elite infiltration force, Farseer Nuadarir set off to infiltrate the world of Solemnace, steeling her mind against the myriad of dangers that await -- Her force is but one of dozens looking to raid the tomb world. She may be one of the few, hoever, aware the world is not as defenseless as it seems.
		- Solemnace Infiltration
		- Back Alley Brawl on Solemnace
		- Labrynth's End
		- Ambush at St. Clementine's Mausoleum

## Military Structure

Gia'trell's military structure is an odd mix for the typical Craftworld. Aspect Shrines do not flourish on this Craftworld, as its citizens are not long for the Path of War. It is infamously known for the size and use of its Wraith Host. Gia'trell's citizens also often seem drawn to the Path of the Outcast, resulting in a large contingent of Rangers and Pathfinders supporting the Craftworld. The resulting military force from Gia'trell is typically Spirit Host heavy, with a supporting force of Guardians and Rangers, and an even smaller contingent of Aspects.

### Command

> We carry the burden of the Craftworld, and so the living do not get sole say in how the debt is paid.
>
> Wraithseer Lorendil

Due to such a reliance on Spirit Hosts, the Seer Council of Gia'trell contains Spiritseers and the most regarded Wraithseer.

### Spirit Host

Gia'trell is infamous for the size of its Spirit Host.

### Aspects Shrines

Many of the Aspect Shrines fades in and out of life within the Craftworld. When the call of Kaela-Mensha Khaine does tug on a citizen of Gia'trell, it is often they are lured to the Crystalline Way shrine, and so the Craftworld has never known to be without its Warp Spider aspect.

* Howling Banshees of the Weeping Nova
	+ Exarch:
* Dire Avengers of the Starlit Locus
	+ Well staffed in the current age.
	+ Exarch:
* Warp Spiders of the Crystalline Way
	+ Exarch: **Taldoresh**.
* Dark Reapers of the Forsaken Gate
	+ Exarch:
* Shining Spears of the Ivory Trials
	+ Exarch:
* Currently abandoned shrines
	+ Striking Scorpions of the Tenebrous Blade
	+ Fire Dragons of the Scaled Pulsar
	+ Swooping Hawks of the Spirit Feather
	+ Crimson Hunters of the Void Touch
	+ Shadow Spectres of the Lucent Lantern

### Tactics

* There are four main elements that form the foundation of Gia'trell war strategy:
	+ To say that Gia'trell has a large Spirit Host would be an understatement. They are the foundation of every military action performed by Gia'trell, and as such,This reliance and insistence on usage of Wraiths warps the way the rest of the War Host is wielded by the Autarchs of Gia'trell. Wave Serpents are almost exclusive for transporting the Spirit Host instead of Aspect Warriors, and Spiritseers are as prized as Farseers.
	+ Rangers and Pathfinders are used extensively to scout potential battlefields, to observe locations and entities of note, and keep tabs on the sectors that the Craftworld is expect to pass through. If the Wraiths are the Bulwark of Gia'trells military, then the Rangers and Pathfinders are the eyes and ears.
	+ Gia'trell's shrines are often in low numbers, if active at all, and as such the gaps caused by the above elements are filled by Guardian elements. One exception to this is the Warp Spiders of the Crystalline Way Aspect Shrine. Perhaps the health of this shrine is what has allowed Gia'trell to succeed in its reliance on Wraiths, as the warriors of the Crystalline Way flash across the battlefield with a speed that the Wraith host could never hope to match, disrupting enemy forces that prematurely judge the speed of the Craftworld's forces.
	+ Guardian squads and vehicles fill in all the tactical and flexible military gaps that Wraiths, Warp spiders and Rangers are unable to fill.

### Wayforgers

The Wayforgers of Gia'trell makes up the vanguard of the Craftworld's war host, wielded by the Seer Council to act and alter the skeins of fate as the Seer Council dictates.

## Notable Gia'trell Aeldari

* **Kelmath Rhaire** - A rising and prominent Spiritseer within the Craftworld. Kelmath has been garnering fame through due to his accomplishments within the Wayforgers. He is known to treat the Wraith retinues that he often leads as brothers and sisters. As a result, many of his fellow Aeldari find him a bit distant and recluse. Those who take the time to know him truly, like Autarch Rhylia, knows him to be an extremely passionate man who is dedicated to being a bulwark of the Craftworld.
* **Rhylia Sae** - A lauded Autarch within the Craftworld, she was formerly of the Crystalline Way, Weeping Nova and the last member of the Scaled Pulsar shrines. Rhylia is the current Autarch in command of the Wayforgers War Host. Her latest campaign in the Havelockian Sector has ensured the continued sanctity of the Maiden World, Howlashe, from Death Guard and Thousand Son Warbands, as well as successfully diverting a Space Wolf force from the sector through sabotage of their supply lines. She is known to dart across the battlefield with her warp generator, targeting specific individuals within the enemy's force with pin-point accuracy to alter the battle's outcome in the best possible way.
* **Nuadarir** - A Farseer of some renown thanks to her exploits in the Wayforger Crusade where she is most famous for quickly being able to determine the skeins of fate within a battle. She has earned the moniker, "Seer of Forging" amongst the Craftworld's elite.
* **Lorendil** - Eldest Wraithseer of the Craftworld, and maintains an active position within the Seer Council. His role tends to be of one of advocacy for the dead that are so relied upon, and provides something of a check to ensure the living do not grow careless of the dead. Lorendil is known as a monstrous force on the battlefield when he does march to t he call of the Bloody-Handed. Those moments are rare, however.
* **Yhued-Yraie** - Twin Warlocks and close confidantes of Nuadarir. Senior members of her conclave and style themselves as her personal bodyguards. The twins are rarely apart from each other, and are almost always deployed together or co-leading part of a larger conclave.
* **Loiathal** - Lead Pathfinder of the Craftworld, often lending his skills to the Wayforger War Host specifically, but is often called to put his expertise to use as directed by the Craftworld's Seer Council.
* **Tiel-kash** - An Autarch in life, Tiel-kash now provides his duty in death within the powerful Wraithlord construct.
* **Cymbar** - Bonesinger/Artist - In times of War, designated as a Guardian Defender squad leader.
* **Ariacron** - Protege of Loiathal, though Ariacron ended up specializing in swift reconnaissance and not so much a reliance on stalking. He leads a unit of Shroud Runners and acts as the main scout for the Wayforgers.
* **Taldoresh** - Exarch of the Crystalline Way Aspect Shrine. As Exarch of the most exalted Aspect Shrine on the craftworld, and not just because of the health of the shrine but the fact the Crystalline Way shrine is engaged in every single Gia'trell military action. This continuous accumulation of experience grows with each passing of the Exarch War Mask, of which Taldoresh currently bears.