recursal/Fanatic-Fandom huggingface dataset:
Empire of Frostenstone

The Empire of Frostenstone was a relatively short-lived Empire that spanned from Chedmark to the Kingdom of Aperancé and parts of Arontashka.

The empire was originally ruled by Rognar Frostenheart from the capital of Frostenstone until a civil war broke out between house Frostenheart and house Vaerthorn. House Vaerthorn won, however, two generations later due to the instable reign of Vagnirr Vaerthorn (Dronn's second cousin) the remnants of the empire crumbles beneath the feet of the neighbouring kingdoms, such as Chedmark. The capital was changed from Frostenstone to Stormcliff in Mistcloud Bay, mostly due to the fact that Frostenstone was in a danger-zone and easiely conquered, while Stormcliff had a strategic position.
Brichan

Brichan is a port-city in Arontashka. It is not the capital but by far the wealthiest and richest.

## History

It is said that a wandering people from the southern regions were Obraman Sultanate was settled up north. Brichan was built in the mountains were it was safe from invaders. It was an extremely strategic position since it was also close to the sea. The native populations eventually mixed with those from the regions which later became Obraman Sultanate. The name Brichan comes from their founder.

## How Brichan is run

The Brichanese whom have completed citizenship tests meet every month to discuss important matters. There are no parties in Brichan, since it’s a small city with a small population, but there are politicans that lean against right-wing and left-wing. In times of war the king of Arontashka will often take power in the city for strategic reason. When it comes to crime, the punishment for murder and rape (of course, this does not count in war) is criminals are either killed or banned from their city, depending on crime. When it comes to freedom and infrastructure, Brichan is very developed compared to many other kingdoms. Most Brichanese citizens are wealthy, since they live in an area with high natural resources and a port-city which is strategic for trade. There are no Brichan farmers, since they rely on farming from the Arontashka serfs.

Every fourth year the families in the Brichan and the Brichan villages around the city meet up and have a huge hunting competition. It is in this competition young men train with their cross-bows to impress brides and gain honor.
The Great Unknown

**The Great Unknown** is the region which encompasses everything north of the Vigonian settlements. It is called the Great Unknown due to the mystery surrounding this region and it's uninhabitable nature. It is a region which is surrounds everything north of mapped areas.

There have been numerous expeditions far north into the Great Unknown, however, very few return. Those that claimed to have returned have either been liars or mentally unstable.

The Vigonians claim that there is a race of giant humanoids populate the northern sphere, men whom rely on energies that is omitted from Larth survive. They are said to have extremely powerful but cannot migrate south due to the lack of energy fueling their lives. Every thousand years it is said that there is a polar shift in the energies, which forces them to migrate down south to settle where the new energies are.

Whether this is true or not is up for discussion, and most accounts of this great migration many consider exaggerations of invasions or religious myths.
Thurbald "The Whore-Fucker" McLad

Thurbald "The Whore-Fucker" McLad was the first Chieftain of the McLads in almost three centuries. He worked closely with his brother Loslie and the mercenary White Duke to destroy the rising cultist threat in the north. He met his death during the Goat Manor Bloodbath, when White Duke revelead he was in fact the King Arse.

He was also the father of Rikord.

## Thurbald & Vagina God

Thurbald never met with the Vagina God, although he did know of her evils. Since his early adolesence, the growing Vigonian menace was a fact, and by the time he reached 25, it was known the Vigonians had converted to the Vagina God faith. Thurbald and The White Guard seeked out to find the leader of the cultists, which was Moussa, whom was then killed in a staged kidnapping of The Thin White Duke.

After killing Moussa, however, it was already too late - the hands of the Arsifact was already in The Thin White Duke's hands. The cultist threat only kept growing, and most of all, from inside. This led to Thurbald's death at the hands of The Thin White Duke, which became King Arse during the Goat Manor Bloodbath.
The Dreadwoods

The Dreadwoods is a large forest that covers part of the Vigonian inhabited regions and small parts of Chedmark. and Arontashka. The Dreadwoods is home to some nische tribes of Vigonians, one being where Prophet Tongin comes from.

## Nature

The Dreadwoods is a thick and dark forest almost impossible to tread in unless you know how to survive. It is also extremely dark and hosts many dangerous creatures. One being a mythical massive boar, however, the specie is almost extinct due to being used as a war-mount hundreds of years earlier. The true size of The Dreadwoods is not known - some Vigonians claim that it is infinite and never-ending to the north, although nobody really knows.

## Inhabitants

The Vigonians of the Dreadwoods have adapted to a different livestyle than those living closer to the coast. They are extremely good at sneaking and often sit up in the trees using bow and arrow to kill their foe, or they jump down from the trees in an ambush. They wear warm but light-weighted furcoats.
Shra Rui

Shra Rui was a type of dog found in the Delorianist catacombs below the capital of the Delorianist Empire. They only lived in the dark and fed on heretics whom were locked down into the catacombs. Then, the houndmaster would sort out the bones and place them properly in the walls. To make sure he wasn't attacked, he would then throw meat in the other side of the catacombs, to make them move over there.
Smelly Fart Boy

He is a smelly fart and a boy. The legends say he is extremely smelly and also a fart while still being of the male gender. Some say he can travel into people and make them fart him out, making him an excellent spy. According to some he's a devil to some he's a goodie... will you find out? His allegiance unknown he is left mysterious!
Highlanders

## General

The Highlanders of the Highlands are the people native to the island of the Highlands&Lowlands. Due to Orwaldoburgian settlers, the Lowlanders eventually bredout and mixed with the original natives of the Lowlands. The natives then became the Lowlanders we know today. The native people whom were pushed north into the Highlands were later simple more referred to as "Highlanders".

## Characteristics

The Highlanders are tall and mesomorphic in body type. Their hair color varies from black to dirty blonde. They have square faces and sharp features. Their eyes are often light colored.

## History

The Highlanders, whom used to live in the Lowlands prior to the Orwaldoburgian settlement were many distinct people with no common name (although, they all shared very similar cultures and similarities). After the Orwaldoburgians, whom originally came from Chedmark settled in the Lowlands the original native people were either mixed in or pushed away. As time went by, the difference between the natives in the northern Highlands and the southern Lowlands became distinct. The Highlanders whom were threatened by the growing kingdom of the Lowlands had to form a tribal federation in order to stay strong together.
Yggtorrent

T'inquiète pas shinra2, laissons les branleurs de kévin kikoolol s'amuser en insultant les autres ou en se croyant plus fort que tout le monde, je trouve ça pitoyable qu'ils aient que ça à foutre, tout le monde n'est pas forcément au courant de ce qu'est le freeleech, c'est d'ailleurs pour ça que je suis tombé sur ce topic. Merci Infravert en tout cas pour ta réponse, j'en avais déjà une petite idée. La prochaine fois shinra2 pose ta question sur un forum avec des gens plus agés!!!! bonne journée!!!
Vigonians

The Vigonians are a collective name for the tribes of people that live north east of the Highlands on the main continent. The Vigonians are known for their raiding (and settling) in various parts of the Highlands (and the known world) and their thick accent.

## History

The Vigonians originally came from the steppes of the Ladanate over the mountains nearly two-thousand years ago. Due to the harsh climate up north, they abanoned cavalry tactics and instead started to live as hunter-gatherers. After discovering how to create proper boats, they became a nation that mostly gets their nutrition from the sea due to the large amount of fish up north. Some Vigonians, however, live in the Dreadwoods, an extremely thick and dark forest. The Vigonians who come from the Dreadwoods are known to be extra fierce and often use different fighting tactics as an adaption due to living there.

However, due to the overpopulation thanks to said fish the Vigonians had to migrate from the overpopulated lands. Most Vigonians settled in the northern islands above the Highlands.

Sometime around 40 BR, the Vigonians in the Highlands were converted to follow the Vagina God by the hands of Moussa. Moussa united the smaller clans using Prophet Tongin of Vigonians under the Vagina God faith and started expanding south into the heart of the Highlands.

## Characteristics

The Vigonians are pale, quite short and sturdy and have squinty eyes. They have round and but chiseled facial features and their hair colour ranges from black to bright brown. Some of them also have light colored eyes.
Theresa Thundercunt

Theresa Thundercunt was the wife of The Thin White Duke and the mother of Clamy until her death 2 AR in a bandit raid. Not much is known about Theresa, except that she was from a Lowlander family who moved to Aperancé.

The Thin White Duke met her after working in Aperancé and she gave birth to Duke's child, Clamy. Theresa worked as a prostitute when Duke met her, but Duke did not mind and married her anyways. Theresa stayed in her homeland taking care of Clamy until 2 BR when bandits raided her village and killed Theresa. Clamy survived thanks to a priest of Delorian in the village who took her to safety.
Orwaldoburg

Orwaldoburg is a city on a small island. It is extremely rich and often a meeting point for various people in both trade and other favors. They worship Lord Delorian and are Delorianists. The kingdom is simply referred to as "The Mercant Republic of Orwaldoburg".

## History

The people of Chedmark, Frostenstone and Orwaldoburg all share similar languages and history with eachother. The people originated from the region of Chedmark originally and about a bit more than a millenia ago they started settling in other parts of the world, like Orwaldoburg, Frostenstone. The Orwaldoburgians then settled in the Lowlands, mixing with the native population, which later became the Lowlanders. The people of Orwaldoburg converted to Delorianism due to pressure from the Church of Delorianism and trade blockades after nearly a century of resistance. Due to the fact that Orwaldoburg was isolated from all neighbouring kingdoms, the population became unusually inbred. The nobles of the city are still somewhat inbred, and there are many jokes about this.
Pedros BTMusic

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## About

This tracker is on the No Talk List so modification of this page has been disabled.

Q) *Why is there a No Talk List?*

A) The Wiki strives to keep good relations with trackers. If a tracker and its staff do not want their information in the wiki then we will do our best to comply.

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*Questions, comments, and concerns can be directed to the user Orotorix through the wiki or Reddit (/user/Orotorix).*
Amoungst Order

## About

The Amoungst is an order operating mainly in the highlands. Many claim they are manipulating political systems and the people in power. It is not known how powerful they really are, and how many are members or have fallen victim to the order, but there is definitive proof that the order had once existed.

## Origin

The origin of the order is unknown and there are many legends and myths regarding it. Accounts of the order stretch back nearly two millenias, making the Amoungst Order older than Clan McLad (although Clan McLad was derived from other major lad factions).

## History

The Amoungst order is an ancient order of lads that was created to support and guide the first lads. They later developed into more of military order. They were always secretive, but when the blessed chieftains died out went completely into hiding. The order remained in the shadows for centuries until they, according to them, made Thurbald into the chieftain.

The order was then outlawed by Thurbald after making their first appearance since the line of the first lads because they were seen as a threat to his authority and power. However, no real effort was put into hunting them down and they returned into hiding.

In and after the Goatmanor Bloodbath they were persecuted by the King Arse Guard and were almost completely obliterated.
Vlad the Rad Lad

Vlad, also known by his nickname, the Rad Lad, is a McLad agent currently serving as the overseer of all covert McLad operations in Arseopolis. He gives the McLad crew various heists to destroy or to rob any building that is of some importance to the King Arse Guard.

## Background

Not much is known about Vlad's past, but a traumatic event that included the King Arse Guard made him defect to the lads. He has a Arontashkan accent and often speaks in his native language when drunk. He is loyal to the bone because of the event, although he doesn't like talking about his past.
Ongus McLad

Ongus McLad, also known by his nickname "the Wise", is one of the members of the McLad Royal Guard.

## Early Life

Not much is known about Ongus' early life, but it is known that he had a very quick and smart mind, and he would frequently fight with words, and not weapons. When he grew up, he would become one of Thurbald's most trusted advisors.

## Goat Manor Bloodbath and descent into madness

During The Goat Manor Bloodbath, Ongus was captured by the King Arse Guard, and Turenne was given the task to interrogate him. During a period of over twenty years, Ongus was tortured by Turenne in an attempt for him to crack and give up McLad secrets. 17 AR, Rikord and Helmic raided the small prison where Ongus was kept. Ongus told that Turenne was headed for the distant Ladanate to convert Da'ren Drokir to the Vagina God religion and offer them peace if they surrendered against the Algazzor hordes.

### Descent Into Madness

Ongus' suffered severe trauma and mental issues after his release from the King Arse prison. By the time he came out, he had developed PTSD and possibly paranoid schizophrenia. He would go on to create the Highlands Truth Alliance, an underground organization with its main goal of spreading the truth about King Arse and his betrayal against the McLads. However, it would soon be discovered that Ongus, despite his best intentions, had lost touch with reality and theorized that Axol Yelof was the mastermind behind the Goat Manor Bloodbath.

### Death

He was eventually killed in a King Arse Guard raid on Thurbald's Tomb when Rikord was in the Driftless Desert and Helmic, Iroulf and all the other lads were out on a campaign. When Rikord and the other lads returned they found their old home burned to the ground and Ongus burnt corpse lying on the ground, but his beard and penis was still intact, not even touched by the flames. This was seen as a sign from the Penis God. His beard and penis were buried next to Thurbald's beard and penis. This was the first start of Thurbald's Tomb becoming a major McLad catacomb, filled with penises and beards of the wisest lads.
Ladtongue

Ladtongue is the older language of the McLads that has remained unchanged. It is a lingua de franca for all lads across Larth, which means even the people of Ladanate learn Ladtongue. All lads learn Ladtongue in their training so that they can study older texts of the ancient lads. The Goatmen native language is also Ladtongue.

Many battle cries and phrases come from ancient Ladtongue, some which include:

**"*Gree!"*** *-* The true meaning of this word is still a mystery to even the greatest scholars of the Amoungst and Great One religious studies. It is often used in excitement or as a rallying cry for the McLads. Some hold the belief that the word itself is so powerful that it invokes the Great One and according to some it may even be the true name of the Great One.

**"*Thaey to goasta!*"** - This translates to *"To the goasts!".* It is used in a battle which will most likely lead to certain death, because many McLads become goasts after death.

**"Metiond tecinque"** is a popular phrase complimenting a lad's skill in battle, or sometimes an ironic compliment for whiskey consuming skills.

The Kingdom of Aperance original name comes from an ancient Ladtongue.

*Akk, lallar, shockattack, brakefeast, niec, chped, totoaly, tiem, eprecitae, sragon, vombining,* and *herarme* are all Ladtongue words that are still sometimes used in everyday language.
Jonos McLad

Jonos McLad was a McLad who fought against the King Arse Guard in the streets of Satnam. He was kidnapped by Clamy after she disguised herself as a McLad. He was later rescued by Loslie and Helmic McLad. Jonos McLad has saved Loslie's life twice; Once during the Battle of Orwaldoburg, and once during their visit in Satnam, where an assassin sent from the King Arse Guard tried to kill Loslie.

☀Jonos was awarded a battalion of ships by Helmic McLad 24 AR, two years before the reclaming of Goat Manor by the hands of Rikord. Jonos was a trusted member of the McLads and an excellent strategist. Jonos worked with Rowan Nab McLad in the northern parts of the Highlands to fight off Vigonian raiders and their longboats.

Jonos McLad descended from a long line of great highland warriors, who took part in several historical battles, they were also one of the Vigonian Settlers' biggest haters, which was thought to be one of the major causes of Jonos joining the McLads.

Jonos is a fellow who is both serious and humorous and takes his duties extremely seriously. Also, he is selfless, as evidenced by saving Loslie twice, he put himself at risk of death to save a fellow McLad.

His family was killed in front of him when he was in his teenage years, which is why he shows extreme hate towards hags.

Whenever he sees one of his friends or clansmen get injured or killed, it reminds him of his family and he flies into rage, killing any enemy around him in the most brutal rage possible.

Jonos is the Captain of The Royal Guard, he acts as Rikord's Head Captain in his personal guard, but he can also join the regular lads and act as a general.

Jonos is highly devoted to The Great One, when he is not with other clan members or in battle, he is worshipping The Great One, on top of that, there is a holy twinkle in his eyes, some even wonder if he is human.
White Guard / King Arse Guard

The Thin White Duke Guard, later known as The King Arse Guard was a band of mercenaries (originally) who later took over the Highlands and formed The Vagina God Empire thanks to their leader, King Arse (formerly known as The Thin White Duke). The White Guard was originally a band of mercenaries, however, after the attempted reclaiming of Goat Manor, King Arse reformed the King Arse Guard, only allowing his closest Arsians to stay. Those Arsians are listed below. The rest were either kicked out, and those deemed unworthy to serve their new king were killed by the hands of Valdounet.

Members (any person that has been in the guard at least once):

***Valdounet Dromfaer***

***Iroulf Erbanel***

***Nicolas Sar***

***Clamy***

***Wang Snee Wang***

***Omlam "Serf" Mailliw***

***Turenne Mourbont***

***Wiardus***

***Robb Snake-Killer***

Turksy Turk was a close friend of King Arse, however, he was never technically part of the White Guard nor the King Arse Guard.

Chang-Wei was not a member of The King Arse Guard although he worked together with them. King Arse was absent during the creation of Chang-Wei using the blood of Rikord and Algazzors.
Avariel

— The wiki's staff

 **Language(s)** | * Common
* Elven

The **Avariel** (*Aril-tel-quessir* in elven or "winged folk") were amongst the first of the elven races to migrate to Faerûn. However, conflict with Dragons almost wiped them out before the First Flowering and while they have survived since that time, they are considered by most to be myths or legends.

## Ecology

### Description

Avariel are more delicate than their earth-bound cousins, with hollow bones to aid their flight. They have pale skin, often porcelain white. An avariel's wings are usually white, but can be black, brown or speckled. Avariel are also known to practice the dyeing of wing tips. Their eyes are slightly larger than normal and range in color from brilliant blues to green or purple. Their hair color normally is a silver-white or black.

Avariel are said to have the most beautiful voices of all the Tel'Quessir, and their songs are greatly sought after by bards of other races.

### Society

The avariels' society is split into two groups which coexist together:

* **Warlike**

Avariel warriors are geared towards war and power, answering to war chiefs who govern avariel society equally with the religious leaders. They live by a complex code of honor and spend their lives defending their race. In combat, these avariel show no mercy, often using ranged attacks from above and believing that others should know better than to create an enemy of a superior foe, such as themselves. They also view surrender to be dishonorable (for both themselves as well as their enemies), holding the idea that when a warrior draws blood, it is a promise of battle.

* **Peaceful**

The other side of the avariel society includes scholars, philosophers and artists. Intellectuals who believe in solving problems through reason and diplomacy, these avariels spend much time researching magic and history, contemplating religion and worshiping Aerdrie Faenya, and producing art for the sheer joy of creation.

Young avariel spend time immersed in both cultures (this can last over a decade), so that no matter what sect they come from, they have a deep understanding and respect of how the other half lives.
Man in the Mountain

## About Man in the Mountain

The Man in the Mountain (also shortened MITM) is the guardian of the Arsifact. To get the Arsifact, one must complete three riddles to gain entry to where the Arsifact is held. Not much is known about the MITM, except that he has been there for a very, very long time. The MITM himself does not even remember his real name or why he is there. Some believe it was the Vagina God who cursed an ancient McLad to guard her relic. MITM is in Mount Hagthorn.

### Man in the Mountain & The White Duke

The Thin White Duke (later known as King Arse) gained entrance after solving three riddles. This was thanks to the knowledge he had gathered studying relics and artifacts he found after raiding various cultists camps. With the Arsifact, he devolved into King Arse.
TitansOfTV

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## About

This tracker is on the No Talk List so modification of this page has been disabled.

Q) *Why is there a No Talk List?*

A) The Wiki strives to keep good relations with trackers. If a tracker and its staff do not want their information in the wiki then we will do our best to comply.

Q) *Why is this tracker on the No Talk List?*

A) The tracker has either asked us directly to be added to the list, or the tracker in general prefers to not be talked about.

Q) *Why is some information included but other information excluded*

A) The information put up is individual to each tracker. Generally, any information that is readily available on other websites/forums is put up, this sometimes can include information that the tracker might not want posted but is already out in the open.

*Questions, comments, and concerns can be directed to the user Orotorix through the wiki or Reddit (/user/Orotorix).*
The Mon Islands

Level
 Inhabitants

The Mon Islands are a group of islands located in far south east of the Lowlands. The Mon Islands are recognised but rarely travelled to, mostly because of the lack of natural resources and myths regarding the native population. The people on the islands are called the Monic people.

## Terrain

The Islands is full of tropical rainforests and long beaches. It is considered very warm by non-Monics.

## Monic people

The native population of Monic people are Great One praisers. They worship the Great One, but their religion differs slightly from that of the Highlands. First off, they do not have an organised order like that of the Clan McLad that specifically worship the Great One. Secondly, they are more in tune with nature of the Great One rather than worshipping in churches. They smoke a substance known as Monic grass.

In Monic mythology, Algazzor is their greatest evil. It is said that he will burn their weed and feast on their women. Despite their cultural differences between the Highlanders and the Monics, many similarities can be found.
Lowlanders

## General

The Lowlanders are the people descended from Orwaldoburgian settlers who settled in the Lowlands and mixed in with the native population. Although the original Lowlander people were culturally and ethnically the same as Highlanders, the same cannot be said today. The Lowlander population has been mixed with the Orwaldoburgian settlers and other people who settled in the area. Nowadays, the Kingdom of the Lowlands are an enemy to the Highlands, whom have claims on their lands.

## Characteristics

The Lowlanders are generally shorter and thinner than their Highlander counterparts. They have rounder and fuller faces, and blonde to dark brown hair. The Lowlander population is almost three times as great as that of the Highlander. Most of them are farmers. Lowlanders are known for their trading skills and sailing.

## History

The first use of the term Lowlander dates back a few hundred years. When the first Orwaldoburgian settlers settled in south east Lowlands, Highlanders (and then Lowlanders alike) referred to them as "Orwaldians". However, during the great mass emigration from the Orwaldoburgian ancestral lands the original Lowlanders were almost bred out or mixed in with the new Orwaldian population. Fast forward a hundred years, and the Lowlanders are now a mixed people between Orwaldian and the original Lowlander population. The massive amount of Orwaldians who poured into the Lowlands caused some of the original Lowlanders to emigrate to the Highlands, where most of the native population resides today.
Boogin

— The wiki's staff

 **Language(s)** | * Orc
* Deep Speech

**Boogins** are brutish, hairy orc-quaggoth crossbreeds sometimes known as “spider killers,” a nod to the constant pressure from drow slavers. These half-breeds are more like quaggoths than orcs, though slightly weaker and more in control of their rages than their beast side.

## Ecology

### Description

Boogins closely resemble their quaggoth ancestors in physical appearance, although they have less facial hair and orcish snouts. They are nearly as tall as quaggoths, standing 6 feet 6 inches on average, but a little lighter, lacking somewhat in muscular development. Their fur is a grayish white, shading to black in patches. These relatively primitive creatures speak a mixture of orcish and the quaggoth dialect of Undercommon.

### Society

These orc-quaggoth crossbreeds can be found in either orc or quaggoth society or in communities of their own. They are generally held in high esteem among orcs and magic-following quaggoths and in low esteem among beast-following quaggoths.

### Combat

Boogins are familiar with the use of most weapons used by orcs or quaggoths, preferring those that cause the most damage in the least time. They enjoy attacking from concealment and setting ambushes, and they obey the rules of war (such as honoring a truce) only as long as it is convenient for them.

## Homelands

Boogins are most commonly encountered in the upper reaches of the Underdark where orc and quaggoth populations live in close proximity. Gangs of boogins have been encountered beneath the Spine of the World, which lies above the largest population of quaggoths found in the Realms. Mixed tribes of orcs, quaggoths, and boogins are found beneath the Trollmoors, where orc tribes have interbred with Quaggoth clans that “followed magic” to form new Underdark tribes to resist outside slavers.
Satnam

Satnam is a city located in the southern parts of the continent in the west. It is a small but very powerful kingdom. The city of Satnam is a strong state that worships power and strength under and offshoot of Delorianism (They rejet Mouth of Delorian as the spiritual leader).

Satnam is an elitist city that only allows wealthy/strong people within their walls. Weak children are killed or kicked out. Their architecture is beautiful and extremely well-made - one famous architect being Turksy Turk. Satnam is a port-city.

The city feels more like a castle than an actual city. The Satnamese citizens value honor and strength and are almost never mercenaries due to their values. They work for their leader and are also disciplined from birth by regular beatings.

## History

The city of Satnam was founded by J'zarr the first Ohbraman after he declared independence from the Ladanate.
Type-S Frag grenades

Description:

These are grenades that are automatically equipped to Goldeneye's left hand unless a single-handed weapon or two handed weapon is being used. These are useful for dealing with enemies hiding behind cover when the Mag-Rail is unavailable, groups of enemies where alternative means are unavailable and dealing with enemies wielding dangerous weapons such as the Gatling gun and Omen XR. Goldeneye can only carry 5 grenades at any time and can be picked up from certain enemies. Using grenades is one of multiple ways to get the Explosive Kill Rouge Bonus

Weapon Type: Explosive, Grenade

Max ammo: 5
Lonos McLad

Lonos McLad was a McLad member originally from Orwaldoburg. It is said that before he became a McLad, he owned a castle in Orwaldoburg where he had male sex slaves bought from Vigonian raiders, although they also worked part-job as mercenaries. Lonos was seen as extremely paranoid in the clan, although the clan would later find out he was right all along. He was also the apprentice of Ongus McLad before reaching lad-status.

Before he became a McLad, he was also in a secret society which his parents had belonged to. In this secret society they openly praised Vagina God. He told himself that "it's chill guys" when it really wasn't as a coping mechanism.

He also hated the minority group from which that Moussa came from for reasons unknown. He was also related to the ancient lad Whetham.

Lonos was a close friend of Pasta Peter, a chef whom worked at Goat Manor prior to the Bloodbath.

Lonos met his death when he found discovered the Thin White Duke was in fact the King Arse. Lonos tried to confront him alone, since he knew the other lads would not approve of it, and he was overestimated his powers, also because he was on a ship full of mercenaries from the White Guard.

Lonos stepped in in White Duke's office alone. White Duke realised what he was about to say after Lonos unsheated his sword. Vald walked in on the fight and cut off Lonos' beard. The traumatised Lonos was enraged after shaving off his masculinity, so he tried to grab White Duke by his face. In White Duke's face, he saw for a split second the Vagina God. Then White Duke took one of the minor Arsifacts, pressed it against him, then pushed Lonos out the ship's window. Lonos then died by the ice cold water, and he was never heard from again. White Duke claimed he lost his life in an accident on the boat.
Republica Byrzia

Rupublica Byrzia is a merchant republic south of the lowlands bordering Aperancé. It is a rival to the Republic of Orwaldoburg and they have fought many wars over the control of the trade on the sea seperating the highlands from the rest of the known world and the islands and territories bordering it. It doesn't control as much territory as Orwaldoburg, but it is almost as rich because the completely control the trade in the Straights of Redov and the trade flowing from the east to the lowlands and Aperancé.
Algazzor

"*You have come to a very dark place. Dis manslayer is cursed I tell ya, he will embrace your fate while he eats da women man. Dis guy is no man, nor beast. He is da demon man...**Hide your women because he will feast on them you know what I be saying, brotha?
Da spirit of this demon is not like others. You wanna meet dis guy? Think again, It's like meeting evil cultists and King Arse except hundred times more man. Get outta dis cursed place or you will die just like like the others. If you praise the false demon then I hope he will feast on ya poor poor soul. Dis be da call of the Bird spirit Algazzor. Spirit be with ya man."* - Ettivin Egar

The bird spirit of Algazzor is an evil spirit that the Vagina God created to keep the cultists in control while the Vagina God was still recovering from her defeat thousands of years ago. The Greater Algazzor is an evil spirit that feasts on the souls of good lads. Stories about Algazzor come from all over the world, not just the Highlands. Algazzor is a well-known souleater. The Algazzors were responsible for severel kidnappings of King Arse Guard members whom were not good enough for the Vagina God.

## Characteristics

Algazzors are small and fast, weak but dangerous. They use their claws and beaks to attack their enemies. Individual Algazzors possess little to no intelligence and are more drones than individuals. Algazzors are born in massive underground nests filled with eggs. Each nest has a mother that gives birth to the Algazzors.

## Algazzor/Birdspirits Attack tactics

The Algazzors use swarm-tactics in attack. Sheer numbers and shock value is what Algazzors rely on. Although a single Algazzor is not a dangerous enemy, their numbers increase fast, and once one is alarmed, the whole swarm will know. The Algazzors have a semi-hivemind, although not connected entirely, Algazzors can warn other Algazzors telepathically hundred of meters away.

Keep in mind Algazzor and Algazzors are different things. Generally, Algazzors are minor birdspirit of THE Algazzor. The actual Algazzor is their leader and father of all evil birdspirits, whereas Algazzors are his children.
StellarWinds

Years active
 Content type
 # of users
 # of torrents
 Current status
 Stats updated

## About

StellarWinds (SW) was a general 0day tracker, and the reincarnation of SuperTorrents. After the admin/founder of SuperTorrents stepped down, he gave the database to the staff of ST to start up their own tracker, to which they did.

StellarWinds didn't last long however, shutting down less than a year after the reincarnation citing a shutdown from the server owner that was "not the choice of the majority of staff" . The staff from StellarWinds, SuperTorrents, and AlphaOmega teamed up less than a year later to create AlphaRatio, another general 0day tracker.

## IRC

Server: irc.stellarwinds.me

Port: 6667

Channel(s): #SW

## History & Milestones

### 2013

July 9 - Tracker is created using SuperTorrents' database

## Notes

* On January 3rd the IRC message was set to "We've had the site shut down prematurely by the server owner and it was not the choice of the majority of staff. However, we are currently trying to find a way to continue, which requires us to retrieve our data from our shutdown server. We will have definite news by the 4th." There was a lot of speculation however a dominant one was that the owner made off with the money and server info so reconstructing would be impossible.
Cloud giant

— The wiki's staff

 **Alignment** | * Neutral Good
 **Language(s)** | * Common
* Giant
* Jotunskye

A **cloud giant** is a large member of the giant race. Cloud giants have vision that extends into the infrared (although this is not infravision) which allows them to see particularly well through fog and cloud. They also have an excellent sense of smell. They speak Jotunskye.

## Ecology

### Description

Cloud giants’ skin ranges in color from milky white to light sky blue. Their hair is silvery white or brass, and their eyes are iridescent blue. Adult males are about 18 feet tall and weigh about 5,000 pounds. Cloud giants prefer to wear fine clothing and jewelry.

Cloud giants are sky-dwelling giants with pale skin and sky-blue hair. Adults are about 18 feet tall and weigh about 5,000 pounds. They tend to dress in flowing cloud-colored robes and fine jewelry.

## Background

These giants prefer to live in the tallest mountains, or even higher if possible. Those with magical talent often create floating castles or cities in which to dwell, held aloft in the sky atop a mass of clouds. Cloud giants all possess some control over their namesake, being able to summon forth a cloud of fog and mist at will.
Golden Eye: Rouge Agent Wikia

## Welcome to the Golden Eye: Rouge Agent Wikia

This is about the James Bond Game: 007 Golden Eye: Rouge agent. Kicked out of MI6 after losing an eye to Dr. No, the unstable agent goes and works for Gold Finger.

## Describe your topic

This is a game released for both PS2 and Nintendo Gamecube. The walkthroughs are of little help and there wasn't any full Wiki dedicated to this game. This seemed like a disservice to a game that only got harder as the game progressed, culminating in one of the hardest levels ever devised for any Bond Game played by the creator of this wiki. This game has only a few levels but they are incredibly long and take the Bond Franchise down a dark path to a ruthless villain out for revenge. The dual wield system, so despised by most who play this game adds to the challenge and increases the speed of gameplay. The game kicks off with a bang, though the final boss fight (if you could even call it a fight) was unsatisfying.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Atropal

— The wiki's staff

 **Homeland(s)** | * Astral Sea
 **Language(s)** | * Supernal

**Atropals** are a race of unfinished immortals modeled after gods who have since become undead abominations. Existing solely to spread death and destruction, atropals roam across the planes, hunting down any prey that comes their way. Others are sealed away in forgotten delves.

## Ecology

### Description

Atropals resemble ghouls to some extent, with pale red skin, long tongues, and razor-sharp teeth. Most of the flesh of an atropal is rotted, with swollen joints and exposed bones. Unlike ghouls, however, atropals lack eyes, having instead empty, skin-covered sockets.

They resemble the avatars of the elder evil Atropus.

#### Abilities

Atropals are very durable, as well as dexterous and when in a fight they can use this to outlast their enemies. When forced into a direct fight, however, atropals are armed with several powerful abilities. One of these is the atropos burst ability, which allows an atropal to sap the life force of their foe, though, being undead, they do not heal from this but rather gain additional energy, which they sometimes then use to attack a living creature with necrotizing touch, which not only injures the victim but hinders their competence as well. Atropals also have a unique ability known as shroud of death which allows atropals to repair other undead creatures while bringing harm to the living.

## Atropal scions

An atropal scion is truly one of the most perverse undead creatures. A piece of godly-flesh can become a "godling" itself, unless destroyed. If given unlife, the "atropal scion" becomes an unformed monster, resembling an overgrown dead fetus, sometimes with an umbilical cord still attached. Despite its appearance, an atropal scion is actually extremely intelligent and powerful.

An aura of cold surrounds an atropal scion so numbing that it can draw life from the living. The scion's very gaze can cause death and they are dangerous spellcasters. Once unleashed upon a world they will quietly gather power until ready to make their claim to complete domination.
Fire elemental (D&D)

— The wiki's staff

 **Homeland(s)** | * Elemental Chaos
 **Language(s)** | * Ignan

**Fire elementals** were elementals formed from the element of fire.

## Ecology

### Description

They were fast and agile creatures whose touch could set objects aflame. Owing to their fiery nature, they were unable to enter water. They were capable of speaking Ignan although they rarely spoke.

Fire elementals had ichor flowing through their bodies, which could be used as a magical ingredient.

### Combat

Fire elementals usually chose to burn opponents with their touch. They attacked ferociously, enjoying burning things in the material plane to cinders. The fire elemental might also slam an opponent, possibly causing them to catch fire.

## History

The fire elemental Jogaoh was forcibly transported from his home plane to the world of Toril by the extraplanar being Imgig Zu. Employing a Lockstone, Imgig Zu then trapped the powerful fire elemental in the form of a weak dwarf, which in turn bound him to Toril. In the Year of the Prince, 1357 DR, Vajra Valmeyjar and Priam Agrivar brought Jogaoh to the Lockstone, and the magical gem restored him to his true form. Jogaoh returned to his own plane.
Dronn Vaerthorn

Dronn was a knight from the Lowlander who led the charge against Goat Manor when The Thin White Duke betrayed the McLads from the inside (which resulted in The Goat Manor Bloodbath)

## Early Life

Dronn's grandfather originally came from Stormcliff, a city on a stony island in the middle of the archepelago of Mistcloud Bay. Dronn himself grew up in a noble family in the southern Lowlands. He was a squire until the age of 16 when he was knighted.

## Death

Dronn was killed by Valdounet Dromfaer on order from the King Arse. He was just one among many who were cleansed within the unified Highlands and Lowlands in order for King Arse to secure his power. Rikord found Dronn dead in a brothel after trying to hunt him down for information about King Arse, but upon arriving Vald had already eliminated him.
Chaotic Evil

— THe wiki's staff

A **chaotic evil** character does whatever their greed, hatred, and lust for destruction drive them to do. They're hot-tempered, vicious, arbitrarily violent, and unpredictable. If they're simply out for whatever they can get, they're ruthless and brutal. If they committed to the spread of evil and chaos, they're even worse. Thankfully, their plans are haphazard, and any groups they join or form are poorly organized. Typically, chaotic evil people can be made to work together only by force, and their leader lasts only as long as he can thwart attempts to topple or assassinate him.

Chaotic evil is sometimes called “demonic” because demons are the epitome of chaotic evil.

Chaotic evil is the most dangerous alignment because it represents the destruction not only of beauty and life but also of the order on which beauty and life depend.
Rowan Nab McLad

Rowan Nab McLad was a McLad member from the northern parts of the Highlands prior to the Vigonian invasion and the cultist convertions of the Vigonians.

Rowan Nab McLad was a higher ranking member whom was known for his agility and hunting skills. He joined the McLads in young age and was also responsible for keeping the threats of the Vigonians at bay, since he was native to the lands the Vigonians conquered. He died during the Goat Manor Bloodbath.
Urgazovf

Urgazovf is a realm where the evil birdspirit Algazzor and the spirits of Algazzor (also called Algazzor) resided until Algazzor's death at the Mon Islands. The production of Algazzors has since then been moved to the material world in Crisuran, an uninhabitable zone far east of the Highlands.

It is a known realm within McLadian mythology, known for it's evil and twisted creatures. This is partly where the Vagina God pulls her power from.

Visiting Urgazovf is seen as a precursor to the visitor that he will be the subject of Divine Intervention, although few survive the fall into the world and fighting the Algazzors. Some of the people who survived visiting Urgazovf are Firmgus McLad and Ettivin Egar, although Ettivin only dreamed of it.
Stormcliff

Stormcliff is a city on an island in Mistcloud Bay. It is currently in the Kingdom of Frostenstone (earlier known as The Empire of Frostenstone). The name Frostenstone comes from the earlier capital Frostenstone.

Notable people with heritage from Stormcliff are:

Dronn Vaerthorn

Vagnirr Vaerthorn

Roodbaard
Folvan Dromfaer

Folvan is a military commander of the Kingdom of Chedmark. He was only born child into the high ranking Dromfaer families noblemen branch, and was quickly recognized as a quick-witted man. He had his greatest military achievement displayed at the battle of Sealrock, where he and only a handfull of men, managed to counter attack against a massively outnumbering enemy from Vigonia.

He was later sent as the head of an expedition into Vigonian lands, where at the Dreadwoods, met his end at a horde of soldiers, led by their Prophet Tongin. During his expedition he met a lowranking soldier Iroulf.

He is a also the cousinof Valdounet Dromfaer.
Solrac Day

Solrac Day is the date in which Vagina God worshippers try to summon the second coming of the Vagina God that occurs once yearly. The Vagina God gains more power and influence during Solrac Day and her followers often perform various rituals in her name to strengthen her presence. The Goat Manor Bloodbath occurred during Solrac Day, where most of the high-ranking Clan McLad members were killed or captured.

Since the Goat Manor Bloodbath, this holiday has also celebrated the death of Thurbald McLad. Cultists see this as a sign of the second coming of the Vagina God and believe that this was the final nail in the coffin for the McLads and Penis God worship.

**Rituals**

**History**

The name "Solrac" comes from an ancient cultist warrior - the first King Arse. Solrac was the prophet of the Vagina God cultists for a short time until his death by McLad forces. After Solrac's death,Vagina God lost her foothold in the world for centuries, and had to rely on several Arsifacts in order to gain power and influence.
Regenvornyls

**Regenvornyls** is the name of a people who lived in the sewers of Orwaldoburg. They are short of stature and their origin is supposedly the Mon Islands. Theories of how they came there is unknown, but it is believed they've only been there for a century or two, although some theorize it was House Atheus who smuggled them to Orwaldoburg as servants whom were later released after giving unwanted children.

They often wear antlers and pelts of stray dogs they've killed. They are often referred to as the hounds of Orwaldoburg.
Hooded Tower

Hood Tower is an old said to be abandoned stone tower on a mountain (which must be climbed) in the northern highlands. The island only contains the tower and is otherwise completely empty. It was built during the golden era of the highlanders many hundred years B.R. It is a popular location where many Highland ghost stories take place. It is said to be the home of a cursed lad who lied too much in one of the most popular children's fairy tales.

## Creation

The Hooded Tower was part of a system of monuments that were created millenias ago to gain masculine powers. The Hooded Tower was only a fraction of the thousands of these that survived. These monuments were built in the shape of a penis accross Larth as a form of sacred geometry.