Rassyk 1

# Rassyk, Spawn of Shadows

Rassyk, Spawn of Shadows (Rassyk 1) is a Warlock available to Khymaera. In Prime, this Leader is available in Shadowflame Shard.

Rassyk 1 has the typeline **"Khymaera Shadowflame Shard Warlock"**.

## Abilities

### CTRL

12

* **Soulless** - This living model does not generate a soul token when it is destroyed.
* **Resistance: Fire** - When this model suffers a fire damage roll, remove one die from the damage roll. Additionally, this model is immune to the Fire continuous effect.

**Battle Plan** - This model can use one of the following plans at any time during its activation:

* **Battle Formation** - While in this model's control range and B2B with one or more models in its battlegroup, friendly faction warrior models gain +2 ARM and cannot become knocked down. Battle Formation lasts for one round.
* **Precision Strike** - While within 10" of this model, friendly models ignore other friendly models when determining LOS. Friendly models can advance through other friendly models within 10" of this model if they have enough movement to move completely past them. Precision Strike lasts for one turn.
* **Desperate Mission** - RNG 5. Target friendly Faction warrior model. If the model is in range, it gains Last Word. Desperate Mission lasts for one round. (When a model with Last Word is disabled by an enemy attack, it can immediately advance up to 3" and can make one basic melee attack.)

**Side Step** - When this model hits an enemy model with an initial melee attack or a melee special attack, it can advance up to 2" after the attack is resolved.

## Weapons

 **Thanatos**

 **Damage Type: Magical** - This weapon causes magical damage.
**Critical Decapitation** - On a critical hit, double the damage exceeding the ARM of the model hit. A model disabled by this attack cannot make a Tough roll.

## Feat

**Wall of Fangs** - While in Rassyk's control range, friendly Faction models gain Defensive Strike. Wall of Fangs lasts for one round. (Once per turn, when an enemy model advances into and ends its movement or is placed in the melee range of a model with Defensive Strike, the model with Defensive Strike can immediately make one basic melee attack against it.)

## Spells

**Death March**

**Death March** - Target friendly Faction unit gains +2 MAT and Vengeance. (During your Maintenance Phase, if one or more models in a unit with Vengeance were damaged by enemy attacks during the last round, each model in the unit can advance 3" and make one basic melee attack.)

**Flashing Blade**

**Flashing Blade** - The spellcaster immediately makes one basic attack with one of its melee weapons against each enemy model in its LOS that is in the weapon's melee range. These attacks are simultaneous.

**Warpath**

**Warpath** - When a friendly Faction model in the spellcaster's control range destroys one or more enemy models with a melee or ranged attack during its activation, immediately after the attack is resolved one Cohort model in the spellcaster's battlegroup that is in its control range can advance up to 3". A Cohort model can advance as a result of Warpath only once per turn.)

## Spell Rack

Additionally, Rassyk 1 has access to the Shadowflame Shard Spell Rack. Rassyk 1 has **[2]** Spell Rack slots.

**Carnivore**

**Carnivore** - Target friendly Faction model/unit gains +2 to melee attack rolls against living models. When an affected model destroys a living or undead model with a melee attack, the destroyed model is removed from play and the spellcaster can remove d3 damage points.

**Curse of Shadows**

**Curse of Shadows** - Target model/unit suffers -2 ARM. A model can advance through an affected model if it has enough movement to move completely past its base.

**Dash**

**Dash** - The spellcaster and friendly Faction warrior models activating in its control range gain +1 SPD. Dash lasts for one turn.

**Dragon's Blood**

**Dragon's Blood** - Target friendly Faction model/unit gains +2 ARM. When an affected model is disabled by a melee attack, the attackers suffers the Corrosion continuous effect.

**Execration of Blackest Night**

**Execration of Blackest Night** - While within 10" of the spellcaster, enemy models suffer -2 to their attack rolls. Execration of Blackest Night lasts for one round.

**Host of Shadows**

**Host of Shadows** - While in the spellcaster's control range, models in its battlegroup gain Ghostly. Host of Shadows lasts for one turn. (A model with Ghostly can advance through terrain and obstacles without penalty and can advance through obstructions and models if it has enough movement to move completely past them.)

**Occultation**

**Occultation** - Target friendly Faction model/unit gains Stealth.

**Silence of Death**

**Silence of Death** - Target friendly Faction model/unit gains +2 to its melee attack damage rolls and Take Down. (Models disabled by a melee attack made by a model with Take Down cannot make a Tough roll. Models boxed by a melee attack made by a model with Take Down are removed from play.)

**Veil of Mists**

**Veil of Mists** - Place a cloud effect template anywhere completely within the spellcaster's control range. The template does not block friendly Faction models' LOS. While in the template, friendly Faction models gain Pathfinder and can move through obstructions and other models if they have enough movement to move completely past them.

**Watcher**

**Watcher** - Once per turn when an enemy model advances and ends its movement within 6" of the spellcaster, you can choose a Cohort model in the spellcaster's battlegroup that is in its control range. That Cohort model can immediately make a full advance toward the enemy model and then can make one basic attack targeting the enemy model.