Bombers

**Bombers** are an enemy in the Zombies mode. They are first encountered at round 24.

## Overview

Bombers can be easily distinguished from other zombies by the bombs strapped onto their chests. They tend to move slower than normal Zombies but to compensate for their sluggishness, they have much higher health, usually starting with 200 HP and gaining 10 more HP every 6 rounds, up to a maximum of 300 HP, making them a formidable threat. Bombers attack differently from other Zombies, instead of trying to hit the player, Bombers try getting close to players and blowing up, dealing fatal damage up close. If a Bomber is shot in the torso or chest regions, then the explosives on their body will explode. Players should be careful when engaging Bombers, as one Bomber can down all 4 players if one is not careful. Going for headshots is necessary in preventing the Bombers from exploding. Having the Juggernaut perk is vital in surviving Bombers. Unlike other zombies, they do not appear in large numbers, usually only 3-5 Bombers spawn on rounds 24 and higher. Bombers cannot be turned into crawlers by shooting them in the legs, they will die as if they were shot anywhere else on the body.

## Appearance

They take on the appearance of normal Zombies on their respective maps, but have a bomb strapped onto their chest. Due to strapped explosives not existing in the Medieval Age, Bombers do not appear in the map Castle.

## Variants

### Bomber Runners

Bomber Runners are Runners but with bombs strapped onto their chests. They are much faster than normal Bombers but have less health. Bomber Runners start appearing at rounds 28-35 and appear every 20 rounds after. Bomber Runners are much more dangerous than regular bombers due to their speed and can easily overwhelm a player if they don't kill them fast enough. It is best to keep your distance when killing these zombies, going for headshots is key to dispatching of them without setting off the explosives.

### Armored Bombers

Armored Bombers are Bombers but wear heavy armor, making them much harder to kill and appear at rounds 30-38 and appear every 30 rounds after. They start off with 350 HP and 100 armor points which negates all damage by 25% and gain 10 more HP and armor points every 30 rounds, up to a maximum of 400 HP and 150 armor points. They are much slower than normal Bombers, walking at a slow pace like regular Zombies at round 1. Unlike normal Bombers, Armored Bombers do not detonate their explosives when they get close to the player, instead preferring to swipe at the player like normal Zombies. They will deal the same amount of damage other zombies deal at the current round.

## Trivia

* Many players consider Armored Bombers "mini bosses" because they are extremely durable. This is further backed by Blue Dragon Studios, as they said in a statement "The Armored Bomber was originally named the 'Heavy Bomber' and was intended to be a boss that the player/s would face on round 30 and every 30 rounds after but we decided not to make it happen, sorry for you epic boss fight lovers".
* Armored Bombers always wear Russian Gorka suits, no matter what map the player is playing on.
* Bombers have a set fuse of 30 seconds until they explode on their own.
* If the killfeed is enabled via console commands and the player is killed by any type of Bomber, it will say the player was killed by a grenade.