Howling Shrine

## Howling Shrine**Edit**

* Nature
* Shadow

 **Howling Shrine**Howling Shrine2004 FortressParalyzing ShotEssence BoltsLinked Fire30004260

 **Howling Shrine**Howling Shrine2004 FortressStrangling ShotEssence BoltsLinked Fire30004260

## Statistics

### Booster Content

General, Mini, Amii, Nature, Stonekin, Twilight

### Card ID (Shadow)

1302

**Howling Shrine** is a Tier 4 () Building of the Nature faction. This uncommon card was released with the Renegade Edition and has 2 affinity variants,  Nature and  Shadow, but not a promo version.

This card has been changed already, compared to its original appearance in BattleForge.

## Card Info

* Howling Shrine (Nature)
* Howling Shrine (Shadow)

**Paralyzing Shot**
Affinity Dependency:  Nature **Autocast:** Every 20 seconds, the main turret is able to paralyze a target enemy for 15 seconds. After the effect wears off, target is immune against Paralyze for a while.

**Essence Bolts**
 **Autocast:** Every 11 seconds, 4 turrets deal 750 damage each to enemies in 10m radius, up to 1125 total.

**Linked Fire**
 **Passive:** Building can connect to the friendly root network within a 25m radius, enabling more powerful attacks. As long as the building is out of combat, it counts as 4 supporter for the root network. When in combat, the building can benefit from up to 3 / 4 / 5 / 6 supporters itself; it will then be able to continuously shoot and paralyze ever faster.

**Strangling Shot**
Affinity Dependency:  Shadow **Autocast:** Every 20 seconds, the main turret is able to root a target enemy to the ground for 15 seconds dealing 50 damage every second. Rooted units are immobile but still able to use ranged attacks. After the effect wears off, target is immune against Root for a while.

**Essence Bolts**
 **Autocast:** Every 11 seconds, 4 turrets deal 750 damage each to enemies in 10m radius, up to 1125 total.

**Linked Fire**
 **Passive:** Building can connect to the friendly root network within a 25m radius, enabling more powerful attacks. As long as the building is out of combat, it counts as 4 supporter for the root network. When in combat, the building can benefit from up to 3 / 4 / 5 / 6 supporters itself; it will then be able to continuously shoot and root ever faster.

### Strengths

A building that interacts with Root Network.

## Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

* Nature
* Shadow

## Gallery

* Card Artwork
1/1
## Patch History

Patch #400039
* Autocast ability :
	+ Increased the paralysis duration from 10 to 15 seconds.
	+ Fixed a missing status bar icon tooltip name on upgrade 3.
* Autocast ability :
	+ Increased the root duration from 10 to 15 seconds.
	+ Increased the damage over time duration from 10 to 15 seconds.
		- The first instance of the damage over time effect now properly applies.
* Autocast ability :
	+ Increased the damage per attack from 600 (900 in total) to 750 (1125 in total).

Patch #400035
* Increased the building's life points from 2800 / 2880 / 3000 / 3160 to 3900 / 3980 / 4100 / 4260.
* Passive ability :
	+ Increased the provided support to the root network from 1 to 4.

Patch #400033
* Passive ability :
	+ Improved description to be more consistent.

Patch #400030
* Passive ability :
	+ Shortened description on upgrade cards in English and German.

## See also

Playable Cards

OrbsNumber of OrbsTypeRarity563 matching cards