Machete

WEAPON

The Machete in Manhunt.

“*Designed to cut through thick vegetation such as sugar cane and jungle undergrowth, it also lends itself well to be used as an offensive weapon as well. This is the favored weapon for the Wardogs who inflict ghastly injuries as seen in "Grounds for Assault." Order now and we'll throw in a sheath. - $354*”
―Valiant Video Winter / Spring catalogue, p.12
The **Machete** is a blue class weapon in *Manhunt*.

## Description

This wicked Machete is well known for its long and broad blade, allowing it to slice through thick and large objects like sugar cane, jungle undergrowth, bushes, and a person's neck with ease. Favored and wielded by the Wardogs, the Monkeys and an Innocent in a special film for Cash, these killers hack and slash anyone who's unfortunate enough to cross them, but Cash may grab one for himself to show them the real deal as he decapitates these sickos. Unfortunately, for them, “with ease” does not mean that it will sever their heads off in one fell swoop but with a few chops, allowing them to feel the excruciating sensation of having their necks cut more than once before dying.

Valiant Video sold machetes (or pangas) to their members only on Valiant-ent.tv's Adult Store for $70 each. They were the ones seen in their ‘Xmas special’ video filmed a year before *Manhunt*’s events and have stainless steel blades on plastic handles.

After Starkweather's last snuff films, Valiant Video sold exclusively to their members machetes that were either original versions or copies of the ones used in his final films for $354 each with a complimentary sheath.

## Appearance/Influence

It has a straight broad blade with a hole near the tip, like a cleaver. Its blade gets broader at the top. It has a hilt and its brown handle has five grooves on it.

## Abilities/Properties

Below is a list of things the player can do with the Machete equipped as well as the Machete's generic and unique properties.

### Melee System

The Machete can be used in melee combat situations. Some of these mechanics are only available when the player is spotted, which is also when they enter combat mode.

#### Attacking

Players wielding a Machete can deal quick attacks―attacks that come out quickly but deals low damage―and hard attacks—attacks that come out slow and telegraphed, but deal high damage and are unblockable, as well as perform combos that are composed of either attacks and have a maximum of 3 attacks in them.

Each attack from the player's Machete―whether it's a quick attack or a hard attack―that does not connect with anything (like hunters or surfaces) produces a small pulse of noise. But if these attacks connect with something else, they may create a large noise pulse, making melee combat noisy and attractive to hunters. Each attack from a hunter (including those wielding a Machete) towards the player―whether the player blocks them or not―creates a medium pulse of noise.

Additionally, the player is able to attack downed hunters with a Machete to finish them off after beating them in melee combat. Like all player-made hits on hunters, beating a downed hunter makes a large noise pulse per hit. Hits like this will also interrupt and prevent downed hunters from getting up. Once the hunter's killed and becomes a corpse, continuing to hit their remains will only make a small noise pulse per hit.

#### Blocking

Since it can be used in melee combat, players wielding the Machete may block melee attacks. Blocking attacks are done by doing nothing while facing the attacking hunter/s, which reduces incoming melee damage by two-thirds.

The player moves slightly faster while blocking, but it also prevents you from running backwards. If you wish to escape close combat, move out of the hunter's attack range or face away from them to stop blocking.

#### Grappling

The player can grapple hunters when holding a Machete via pressing Action button and Action2 button together, causing Cash to reach out his hand to grab a nearby hunter. During a grapple, Cash can land up to three damaging hits on the hunter if he isn't interrupted. Each hit in a grapple deals the same damage as a single hard attack.

#### Staggering

When a player or hunter with a Machete hits an enemy who isn't blocking or with an unblockable hard attack, it will cause their target to stagger. This mini-stun may interrupt many actions, allowing players and hunters alike to cancel enemy actions to their advantage.

### Indisposability

As a Blue class weapon, the Machete is not consumed after performing an execution, allowing the player to continue using it to execute other hunters.

### Noisy Executions

All executions made by the Machete produce a medium pulse of noise that can be heard by hunters within its range, instantly alerting them to the player regardless if they're in the idle or suspicious states. Look around before a kill unless you want them to hear you.

### Swing Out Attack

While pressed against cover and at the cover's corner, the player may perform a swing out attack with the Machete. When a swing out attack is able to be done by fulfilling the said requirements, the player will have their Machete raised up behind them when facing to the right, or they will hold their weapon to their chest when facing left. Despite the different stances, they have no significant effect on a swing out attack.

If the swing out attack successfully lands on a hunter in the idle or suspicious status, it will deal damage and stun them for three seconds. The player is able to lock on to the stunned hunter and execute them. However, if done to a hunter in the spotted status, the player can't lock on to them since they are in the spotted status, locking the player in combat mode which prevents performing executions. One can tell if they're unable to execute a hunter if Cash enters a combat stance where he holds his weapon up while continuously bouncing in place. That being said, the Machete's swing out attack will always stun regardless if the player is standing or crouched before performing the attack.

Any weapon's swingout attack, including the Machete's, does more damage than even its hard attack. This is balanced by the player not being able to quickly perform multiple swingout attacks like in a combo due to the specific conditions required to perform one.

The stun of the Machete's swing out attack functions the same as the stuns of Yellow class weapons. See this page to learn techniques on exploiting this game mechanic.

### Surface Knocking

With the Machete equipped, the player may knock on surfaces to produce one, large pulse of noise that travels instantly to attract hunters within its range. The player may tell when they are able to knock on a surface if Cash is holding his machete closer to himself when he's very close to and facing a surface. The player cannot perform any quick or hard attacks in this state until they exit it by backing off, or facing away from any surface. Pressing either the Action button or the Action2 button will cause Cash to swing his Machete at a surface and make a large pulse of noise. The player is also able to knock on surfaces while pressing against cover to the same effect.

However, the player may still produce the same, large pulse of noise without getting close to a surface by simply performing any quick attack or hard attack towards a surface without getting too close to it, otherwise Cash will detect that he is near and facing a wall thus he will knock on it instead.

### Decapitation

All levels of the Machete's executions will decapitate their victims, dropping a free Head for the player to use.

### Rope Cutting

The Machete's edge is sharp enough to cut through the thick ropes found in the sets of the Director's snuff film. Use the Machete to cut through ropes that are tying doors or gates shut or the ropes used to tie Cash's Family to wooden crosses in the scene Strapped for Cash.

## Executions

**Note:** *The Machete shares execution animations with the Meat Cleaver.*

 **Gruesome** |  | The player grabs the target's shoulder and turns them to face him, allowing him to hack their torso which makes them double over. The player hacks at their nape thrice, beheading them.

## Combos

**Note:** *All Blue class weapons, except the Knife, share the same attack animations for both quick and hard attacks.*

## Appearances

*Manhunt*
* Grounds for Assault (Cutscene. Wielded and dropped by the Wardogs)
* Strapped for Cash (Starting weapon, if kept from Grounds for Assault. Wielded and dropped by the Wardogs)
* View of Innocence (Cutscene only, used by a Babyface Innocent to snuff Cash's family)
* Divided They Fall (Cutscene. Wielded and dropped by the Wardogs)
* Monkey See, Monkey Die (Wielded and dropped by the Monkeys)

## Trivia

* According to the texture files, the Machete was originally planned to appear during "View of Innocence" and "Drunk Driving".

## References

1. ↑ Valiant-ent.tv - Adult Store: Machete, item no. 012
2. ↑ Official Hunter Weapons - Melee Weapons: Machete, p. 13