recursal/Fanatic-Fandom huggingface dataset:
Stuffimol Mascot Bearemy

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Gallery **·** Rulings **·** Errata **·** Tips **·** Appearances **·** Trivia **·** Lores **·** Artworks **·** Names
Spiral Fiber Warp Drive

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● For the rest of the turn, the effects of "Space Cruiser" monsters in your hand that Special Summon themselves are Quick Effects.
● For the rest of this turn, each time a "Space Cruiser" monster is returned to your hand or Deck, you can Special Summon 1 "Space Cruiser" monster from your hand or Graveyard whose Level is less than or equal to the Level of the returned monster.
 **Sets**

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● Space Cruiser Digamma Aurora
Superior Shining Seraph

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 **Card Effect**2 LIGHT monsters
If a LIGHT monster you control is destroyed by battle: Place 1 counter on this card (this card gains 200 ATK for each counter placed on this card by its own effect). You can only activate each of the following effects of "Superior Shining Seraph" once per turn:
● If you take damage from an attack you declared involving a LIGHT monster: You can destroy up to 2 cards your opponent controls.
● During your Main Phase 2, you can remove 1 counter placed on this card by its own effect: Special Summon 1 LIGHT monster from your Graveyard with 1500 or less ATK.
 **Sets**

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Yarn Cannon

### Weapon

The **Yarn Cannon** is a defensive Cat structure. It guards the Critters' Ghosts located in the Cat's jail. It's morphed into by a Scratching Post after acquiring the Yarn Cannon upgrade. It revives shortly after killed.

When a Yarn Cannon is destroyed, all of the Ghosts it's guarding are revived into their original Critter Leaders. When revived, Critter leaders are given a large speed boost and made invulnerable for a short duration.

## Upgrades

The Yarn Cannon benefits from upgrades researched at the Cat Gym.

* Entangling Yarn increases the life and range of the Yarn Cannon and gives its attacks splash damage.
Wilonka Oversized Jawbreaker

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 **Card Effect**When you Normal Summon a "Wilonka" monster, you can Special Summon this monster from your Graveyard. A "Wilonka" monster Tribute Summoned by Tributing this monster gains the following effect:
 **Sets**

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Swift Rabbit - Bonbon the Black

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 **Card Effect**You can discard this card (Quick Effect): Negate the next monster effect your opponent activates this turn, and if you do, Special Summon 1 "Swift Rabbit" monster from your Deck. If this card is Special Summoned by the effect of a "Swift Rabbit" Spell/Trap Card: As a Quick Effect during this turn, you can, immediately after this effect resolves; Synchro Summon, using "Swift Rabbit" monsters you control as Material. If this card is used as Material for the Summon of a "Swift Rabbit" monster, the Summoned monster gains the following effect:
●This card is treated as a Spell Card for the effects of other "Swift Rabbit" monsters.
 **Sets**

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Stuffimol Ghost

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 **Card Effect**2 "Stuffimol" Monsters
 **Sets**

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ZPD Officer - Hopps

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Super Accelerator Satellite OMEGA

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Sunbeast Liona

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Wilonka Sour Jawbreaker

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 **Card Effect**You can Special Summon this monster from your Graveyard by returning 1 card in your hand to the top of your Deck. A "Wilonka" monster Tribute Summoned by Tributing this monster gains the following effect:
 **Sets**

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Wilonka Apple Bit

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 **Card Effect**If you control as many or fewer monsters than your opponent, you can Special Summon this monster from your hand. If you control no monsters, you can Special Summon this monster from your Graveyard (you can only activate this effect of "Wilonka Apple Bit" once per turn). If this monster is Special Summoned, you can Special Summon 1 Level 3 or lower "Wilonka" monster from your Graveyard with its effects negated. A "Wilonka" monster Tribute Summoned by Tributing this monster gains the following effect:
● Once per turn, you can destroy the face-up monster your opponent controls with the lowest ATK, and if you do, this monster gains ATK equal to the destroyed monster's ATK until the end of the turn.
 **Sets**

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Sunbeast Lakuna

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ZPD Officer - Clawhauser

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Sunbeast Leinekia

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Warp Lane Network

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 **Sets**

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● Space Cruiser Digamma Aurora
Wilonka Supply Load

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 **Sets**

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Ticket Revenue

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 **Sets**

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ZPD Veteran Officer - Hopps

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Sunbeast Lio

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Swift Rabbit Rejuvenation

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 **Sets**

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Wilonka Bit Chimera

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 **Card Effect**When this monster is Tribute Summoned, decrease the ATK and DEF of all monsters your opponent controls by 600. If this monster destroys your opponent's monster by battle, you can draw 1 card. A "Wilonka" monster Tribute Summoned by Tributing this monster gains the following effect:
 **Sets**

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ZPD Raid

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Gallery **·** Rulings **·** Errata **·** Tips **·** Appearances **·** Trivia **·** Lores **·** Artworks **·** Names
Umbreon the Moonlit Evolutionary

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Windshadow Wyvern - Blood Rose

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 **Sets**

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Windshadow Wyvern Fortress

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 **Sets**

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Sunbeast Kilape

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YCM Heavenly Duality Mirror

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Stuffimol Puppy

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 **Sets**

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Wiretug Coder

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 **Card Effect**FLIP: Draw 1 card for each face-up "Wiretug" monster you control.
 **Sets**

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ZPD Officer - Wilde

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YCM Heavenly Sovereign - Smearsoul the Artist

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Sudden Seasonshift

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 **Sets**

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YCM Heavenly Sovereign

**Translation** | YCM Heavenly Sovereign

**YCM Heavenly Sovereign** is an archetype consisting of mostly Ritual Monsters with various Attributes and Types.

It is a sub-Archetype of "YCM Heavenly".

## Members

All of the Main Deck Ritual Monsters are named after either an active YCM moderator or notable former moderator at the time of the archetype's creation (which was during Sakuraʻs mod tenure).

As of December 15, 2018, only Flame is left among the members.
ZPD Officer - Shinsetsu

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Wiretug Deleter

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 **Card Effect**FLIP: Target 1 card on the field and destroy it.
 **Sets**

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ZPD Central Headquarters

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 **Sets**

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Sunbeast ʻElepane

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Sunbeast Heiau

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 **Sets**

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Subterranean Spirit of the Kolset

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 **Card Effect**1 "Kolset" Tuner + 1 or more non-Tuner monsters
 **Sets**

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Swift Rabbit Return

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 **Sets**

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ZPD Officer - Mabel

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Sunbeast Kia

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Water Acceleranimal Token

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 **Card Effect**This card can be used as a "Water Acceleranimal Token".
 **Sets**

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Zeroth Kingdom

**Phonetic** | Zero Ōkoku

**Zeroth Kingdom** is an archetype of LIGHT monsters.

It was designed for ChampionZero on YCM, by Sakura.

## Etymology

All monster's names are portmanteaus from goroawase with some part of their name correlated to their Level.

The "royal" members have a gold, silver and bronze reference in addition to their respective title and Level wordplay.

## Playstyle

Zeroth Kingdom is a Main Deck oriented Deck that focuses on capitalizing off of massive stat drops from the support cards, and then using them to maximize damage to the opponent with support cards; namely using the Level 9 and 10 monsters.

The Emperor / Sovereign function similar to Ritual Monsters in terms of summoning, but do not require a specific Spell Card to Special Summon them.
Swarm Archetype

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 **Sets**

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Stuffimol Liger

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 **Card Effect**1 Tuner + 1+ non-Tuner "Stuffimol" monsters
 **Sets**

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https://neoagm.createmybb4.com/thread-64-post-138.html#pid138
ZPD Veteran Officer - Hopps Accel

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Sunbeast Likeiha

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 **Sets**

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Sunbeast Mayhem

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 **Sets**

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Superior Hurricane Flyer @AGM

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 **Card Effect**2+ monsters, including an "@AGM" monster
Cannot be targeted or destroyed by an opponent's card effects. You can activate each of the following effects once per turn.
● Special Summon 1 "@AGM" monster from your hand or GY, except "Superior Hurricane Flyer @AGM".
● Banish 1 card your opponent controls or in their GY, face-down. If you control another "@AGM" monster with 2400 or more ATK, except "Superior Hurricane Flyer @AGM", you can banish up to 2 cards instead.
 **Sets**

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Wilonka Bitter Taffy

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 **Card Effect**When this monster is Normal or Special Summoned, you can Special Summon 1 Level 4 or lower "Wilonka" monster from your hand, except "Wilonka Bitter Taffy" (You can only activate this effect of "Wilonka Bitter Taffy" once per turn). If this monster is sent from the field to the Graveyard, you can add 1 "Wilonka" monster from your Deck to your hand. A "Wilonka" monster Tribute Summoned by Tributing this monster gains the following effect:
 **Sets**

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Spore Burst

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 **Sets**

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Wilonka Grape Bit

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 **Card Effect**When you Normal or Special Summon a "Wilonka" monster, you can Special Summon this monster from your Graveyard. During the turn this monster is Normal Summoned, you gain 1 additional Tribute Summon, but you must Tribute this face-up monster for that Summon (You can only gain this effect of "Wilonka Grape Bit" once per turn). A "Wilonka" monster Tribute Summoned by Tributing this monster gains the following effect:
 **Sets**

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YCM Heavenly Quick Mirror

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ZPD Officer - Delgato

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Swift Rabbit - Jackalope Destroyer

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 **Card Effect**1 Tuner + 1+ non-Tuner "Swift Rabbit" monsters
 **Sets**

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Subspace Warp Lane

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● Special Summon as many "Space Cruiser" monsters as possible from your Graveyard OR Banished Zone.
 **Sets**

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● Space Cruiser Digamma Aurora
YCM Heavenly Sovereign - Zaibatsu the Enabler

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Windshadow Wyvern Fusion

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 **Sets**

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Bingus Wiki

BINGUS

Bingus is a 6'4 thermo nuclear cat from Joseph Stalin . Since made from joseph stalin , he has a secret charm to him, one that makes every human within visible contact to him, think he is babey. Bingus is Joseph . Bingus has the same amount of love for every man regardless of race or religion So if you are ever feeling down, just remember Bingus is caring about you, even if you don't believe in him. He's like a god, but won't punish you for your sins, and loves you a whole lot.

Its a fact that floppa is allied with bingus, in fact they are best friends.

Hail Bingus.
ZPD Officer - Higgins

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Wilonka Sugar Recycling

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Omg bruh free nitro giveaway epik mlg free robux and v-bucks if you give me credit card info mgl bro you should tell me your adress dude

BINGUS WORSE THEN FLOPPA !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

BINGUS BALLSACK!

FLOPPA EBST

NFSDJKKJSDLKLJSDKJLFSKLADFKJLSJKLFDG

NIUTRO EPIKR BOCUX GGIVEAWYA 5437853427896543276854238975432789523498054321980 ROBUX MAKE SURE HATE BINGUS FSDKLSDFAJHKFJHKFDHKJFDGSHJKGFDHJTHRKTHNM JNALSHDA OMG NITRO FORTNITE

CREDIT CARD CODE:

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EXPIRATION DATE

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Enemies

This is a list of Enemies in the game Quaxanzii.

Enemies are creatures that will attack the player without being provoked.

## Terranza

* Bad Guy
* Bad Guy King (Boss)
* Bifujak
* Qielder
* Spider
* Xazieki
* Zixler

## Abyss

* Aniglow (Boss)
* Querzer
* Sbokk
* Shlrahgth
* Zabvo

## Deletion

* Color Cat
* Doodle Poodle
* Jotty
* Scribbleblot
* Sketchfold (Miniboss)
* Torn Sheet

## Rift

* Rift Monster
* Qyzavrote
* Vonkobla
Studious Mage Mellaxis

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 **Card Effect**1 Tuner + 1 or more non-Tuner monsters
 **Sets**

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● Spellbound Android
● Spellbound Archangel, Guardian of Mellaxis
● Spellbound Chaser
● Spellbound Dracena
● Spellbound Drider
● Spellbound Gatekeeper
● Spellbound Gorgon
● Spellbound Guardian
● Spellbound Hamadryad
● Spellbound Ifrit
● Spellbound Leviathan
● Spellbound Magic Student
● Spellbound Manipulator
● Spellbound Nephele
● Spellbound Pandora
● Spellbound Predator
● Spellbound Shark
● Spellbound Siren
● Spellbound Swordswoman
● Spellbound Vampiress
● Spellbound Virus
● Spellbound Wolf
● Spellbound Yuki-onna
● Combat Sorcerer Mellaxis
● Difficult Choice of Mellaxis
● Enlightened Choice of Mellaxis‎
● Gale Sorcerer Mellaxis‎‎
● God King Mellaxis‎‎
● Impetuous Magician Mellaxis
● Learned Magus Mellaxis
● Painful Choice of Mellaxis
● Prodigal Apprentice Mellaxis‎
● Rushed Choice of Mellaxis‎
● Sand Sorcerer Mellaxis‎
● Selfless Choice of Mellaxis
● Shadow Sorcerer Mellaxis‎‎
● Shining Sorcerer Mellaxis
● Solar Sorcerer Mellaxis‎
● Spellbound Archangel, Guardian of Mellaxis
● **Studious Mage Mellaxis**
● Studious Sage Mellaxis
● Studious Sorcerer Mellaxis‎‎
● Studious Warlock Mellaxis
● Thoughtful Choice of Mellaxis
● Tidal Sorcerer Mellaxis‎
● Transformative Choice of Mellaxis
● Traveling Sorcerer Mellaxis
● Ultimate Sorcerer Mellaxis‎
● Wise Choice of Mellaxis
YCM Heavenly Sovereign - Kurayami the Nightmarcher

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Wyvern Lord @AGM

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 **Card Effect**3 "AGM" monsters with different names
 **Sets**

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Stuffimol Snake

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Sword of Tareya

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 **Sets**

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YCM Heavenly Sovereign - Huǒlóng the Raging Dragon

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Critter Leader

A **Critter Leader** is the Critter player's starting leader unit.

## Death

When killed, the leader's sent to the killing Cat's jail as a Ghost which is guarded by a Scratching Post or Yarn Cannon. When the guard is killed, all of the ghosts return to being the leaders and are given a speed boost and invincibility to escape and restart building their base. When saved the player that freed the others will be rewarded an amount of minerals depending on the number of players freed.

As the Cat is rewarded with Cat Treats which can be spent to improve their economy and upgrade their Cat Leader, it is highly recommended that Critters avoid dying.

Critters lose all of their units when killed, but retain minerals collected.

## By Race

Each Critter has a unique special ability.
Mouse

The **Mouse** is a defensive Critter race lead by the Mouse Leader that has an emphasis on creating defensive bases and building up powerful armies.

## Structures

The Mouse has a long tech tree with a variety of walls.

## Units

The Mouse utilizes many general-purpose units with a few siege and support units mixed in.

## Heroes

The Mouse has a combination of supportive caster and offensive heroes.
Wilonka Multi-Box

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 **Card Effect**You can Tribute Summon this monster with 3 Tributes, and if you do, destroy all monsters your opponent controls. This monster gains ATK equal to half the combined original ATK of all Level 8 or lower "Wilonka" monsters you control. A "Wilonka" monster Tribute Summoned by Tributing this monster gains the following effect:
 **Sets**

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Flying Squirrel

The **Flying Squirrel** is a Rat air unit. It acts as a detector and can permanently transform into an immobile defensive unit. Warped in from a Mercenary Pad.

## Abilities

E

## Upgrades

The Flying Squirrel benefits from upgrades researched at the Rat Stash.

* Corn Hucker increases the life of the Flying Squirrel.

## Credits

The Flying Squirrel uses the Warp Prism warp-in assets that were made by SirArbalest from SC2Mapster.
Subterranean Tinkerer @AGM

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 **Card Effect**FLIP: You can target 1 face-up monster your opponent controls; send it to the GY. If you control 2 or more "@AGM" monsters with different names, you can target up to 2 cards instead.
 **Sets**

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Scratching Post

### Weapon

The **Scratching Post** is a defensive Cat structure. It guards the Critters' Ghosts located in the Cat's jail. It spawns at the beginning of the game and revives shortly after it's killed.

When a Scratching Post is destroyed, all of the Ghosts it's guarding are revived into their original Critter Leaders. When revived, Critter leaders are given a large speed boost and made invulnerable for a short duration.

## Upgrades

The Scratching Post benefits from upgrades researched at the Cat Gym.

* Yarn Cannon morphs the player's Scratching Posts into Yarn Cannons.
Cats and Critters Wiki

Wiki dedicated toward the Cat and Mouse series of StarCraft maps produced by Alzarath and Krazymouse.

**Welcome to the Cats and Critters Wiki!**
We're a collaborative community website about Cats and Critters that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

Factions

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Beaver

### Weapon

The **Beaver** is a Rat siege engine. It's costly, but deals high damage at a long range. Unlike the unit it's based on, it can only fire at ground units. As a tier 5 unit, it requires the Rat to unlock unit tiers 2 through 4 before it can be unlocked.

## Upgrades

The Beaver, like all Rat units, benefits from upgrades researched at the Rat Stash.

* Chuck Wood greatly increases the Beaver's attack and vision range.
ZPD

**Phonetic** | Zīpīdī

**ZPD** is an archetype of mostly EARTH Beast-Warrior monsters, with the exception of Hopps (and Sakura), both of whom are WIND.

It is based on characters from the movie Zootopia, particularly characters who work for the ZPD, hence the name.

## Etymology

ZPD is an abbreviation of "Zootopia Police Department", which makes sense, given its major role in said move.

All known members are named by their surname, as common for law enforcement officers to be addressed by (and shown on name tags).

## Playstyle

This Deck functions in a manner resembling police investigations and using actions from Zootopia / common animal stereotypes. The objective is to quickly Special Summon members, then apply their unique effects depending on the situation.

The ideal play is to get out Hopps quickly, and have her search the necessary pieces.

## Members

Most members are based on characters from Zootopia (either from the movie or spinoff games and books), with the exception of "Shinsetsu" and "Sakura".

## Trivia

* Hopps and Wilde are the only Level 3 canon members in the Archetype (though Shinsetsu also shares a distinction of being Level 3).
	+ This is a reference to their smaller sizes relative to the other officers on the force.
Economy Upgrades

**Economy Upgrades** improve a Critter's economy. Every economy upgrades increases the amount of harvesters available by 50% of the base amount. Each Critter has unique effects from their economy upgrades, but typically the first upgrade is a boost to producing Workers, the second upgrade is a boost to Worker survival, and the third unlocks an additional Town Hall structure where relevant.
Rat

The **Rat** is a mobile Critter race lead by the Rat Leader with a unique method of harvesting resources and unlocking and producing units.

## Structures

The Rat has relatively few structures with most of their unit unlocks coming from upgrades.

## Units

The Rat produces expensive, powerful units.

## Heroes

Rat heroes are especially powerful at dealing damage.
Tools

Tools are items that allow the player to perform specific tasks.

## List

### Picks

Used to break rocks and destroy stone structures.

* Makeshift Pick
* Copper Pick
* Steel Pick
* QazTech Pick

### Axes

Used to cut down trees and destroy wooden structures.

* Makeshift Axe
* Copper Axe
* Steel Axe
* QazTech Axe

### Shovels

used to dig in the ground.

* Makeshift Shovel
* Copper Shovel
* Steel Shovel
* QazTech Shovel

### Fishing Rods

Used to catch fish in water.

* Wooden Fishing Rod
* Reinforced Fishing Rod
* Expert Fishing Rod

### Other

* Scissors

Used to cut paper, cloth, and similar soft materials.

* Sledgehammer

Used to destroy wooden and stone structures.
Cheese Carver

The **Cheese Carver** is a worker unit for the Rat.

The Cheese Carver can only harvest minerals from Pure Cheese. It uses its Carving Knife ability to accumulate minerals in the form of energy, which it can then transfer to a Cheese Grater. While ordered to use its Carving Knife or Return Cargo abilities, it ignores collision with other units, allowing it to pass through them.

## Abilities

G

c

## Upgrades

The Cheese Carver benefits from Economy Upgrades. The maximum number of Cheese Carvers available is increased by 1 for each of the Rat's economy upgrades.

Upon acquiring Economy Upgrade 2, the Cheese Carver passively cloaks while it's harvesting from Pure Cheese.

After Economy Upgrade 3, the Cheese Carver no longer self-destructs after fully unloading its energy.

Economy Upgrade 4 grants the Cheese Carver the ability to be controlled and use the Forcefield ability.
Spitting Cobra

The **Spitting Cobra** is a Snake artillery unit. It deals high damage at a large range but hurts itself when it attacks.

## Upgrades

The Spitting Cobra benefits from the Corrosive Venom and Survival Instincts upgrades researched at the Jungle Burrow.

* Corrosive Venom increases the Spitting Cobra's damage against Leader units such as the Cat Leader.
* Survival Instincts increases the Spitting Cobra's life and movement speed.

## Strategy

Because it costs life to attack, it's a good idea to accompany your Spitting Cobras with Copperheads or your Snake Leader in a pinch for their Transfusion's healing effect.

## Credits

The Spitting Cobra uses the Tankling assets that were made by Gumba\_54 from SC2Mapster.
Cat Leader

### Weapon

The **Cat Leader** is the Leader of the Cat race. It's extremely durable and can cast multiple different abilities. Besides the model, Cat Leaders are identical between the different Cat variants.

## Abilities

Cat Leaders have a wide array of abilities that assist it in sieging bases, catching Critters, and defending itself.

Q

w

E

R

T

## Upgrades

The Cat Leader benefits from upgrades researched at the Cat Gym.

Many upgrades benefit Cat Leaders directly.

* Winter Coat increases the maximum life of the Cat Leader.
* Cat-like Reflexes increases the base movement speed of the Cat Leader.
* Excitement increases the Cat Leader's energy regeneration.
* Sharpened Claws increase the Cat Leader's direct damage.
* Shredding Claws increase the Cat Leader's splash damage.

Additionally, the Cat Leader gains benefits to its abilities through a number of upgrades.

* Regurgitating Hairball reduces the cost and increases the range of Hairball Barrage.
* Splashy Regurgitation causes Vomit to spread additional puddles from the center point, greatly increasing its coverage.
* Natural Sprinter reduces the cooldown and increases the duration of Pounce.
* Fearsome Roar causes Roar to knock ground units back and makes the Cat Leader to become unstoppable for a short duration.
* Hyperosmia greatly reduces the cooldown of Critter Sniff and increases its duration and life.
Scorpion

The **Scorpion** is a Snake bruiser. It does moderate damage and can close the gap with its Piercing Leap ability.

## Abilities

E

## Upgrades

The Scorpion benefits from the Fight or Flight and Deadly Neurotoxin upgrades researched at the Jungle Burrow.

* Fight or Flight reduces the cooldown of Piercing Leap.
* Deadly Neurotoxin increases the Scorpion's attack speed.

## Credits

The Scorpion uses the Spitter assets that were made by Solstice245 from SC2Mapster.