Terusian Empire

## General Information

### Government Type:

Absolute Monarchy (1 AC - 1447 AC)Federal Constitutional Monarchy (1455 AC - 1748 AC)

### Military:

The Imperial League (Pre-Civil War)The Freedom Branch (Post-Civil War)

## Historical Information

### Date Established:

1 AC (Pre-Civil War)1455 AC (Post-Civil War)

### Date Dissolved:

1447 AC (Pre-Civil War)1748 AC (Post-Civil War)

One of the world’s oldest nations, the Terusian Empire is a nation made up of mostly Humans. Known for being semi-isolationist, the Terusian Empire makes an effort not to get involved in international politics unless absolutely necessary, besides trade of course. The Empire has a long and complex history, in which it became the precursor to modern democracy and Laitheran’s libertarianism. Ruled by the Emperor, the Empire changed from an Absolute Monarchy to a Constitutional Monarchy after the Terusian Civil War. Citizens of the Empire worship Lazarus, the God of the Domain of Being, and the Seven Seraph that saved their ancestors from the ravages of the Conquests of the Almighty. The Lazarian Church, the central religious authority in the Empire, is even considered apart of its government. The Vicar rules as the “temporary” leader of the Church, while the de facto leader is Lazarus. The laws of the Empire are rational, and the social order is ingrained with the Lazarian religion, so citizens are encouraged to strive to be traditional and holy.

## Geographical Information

The Terusian Empire makes up the entirety of the continent of Terusia, a continent in the southeast of Laitheran surrounded completely by oceans. A diverse continent in terms of landforms, Terusia is divided between the north and the south in terms of climate. The south of Terusia is dominated primarily by cold regions and Terusia's only tundra, Barren Snow. In contrast, the north of Terusia is made up of a warm climate. The climate of the center of Terusia is the median for the north and the south and is considered moderate. It's basically neither too cold or too warm. After the Terusian Civil War, the Empire devoted itself to a more libertarian mindset and created various autonomous states within its borders officially called the "Imperial States." There are a total of twelve Imperial States within the Empire during the Medieval Era.

The northernmost Imperial State is **Bora**, the State that houses most of the Cuzerian Forest. In addition, the Cuzerian Forest is where the Empire acquires most of its lumber. This makes the province somewhat wealthy, as the lumber business guarantees money for the State. Plus, Bora isn't just located on the mainland. It also controls

the Northern Isles, the northernmost islands in the Empire. The Northern Isles are used largely for the regulation of trade and goods. Bora's capital city is Vytra, a city dependent on the lumber industry.

Directly south of Bora is the Imperial State of **Armia**, the Imperial State devoted to the Empire's military. Armia was made to be completely mobilized in times of war. Armia was chosen because of its tranquil landforms, as Armia isn't made up of any major forests, plains, or mountains. Rather, it's a very average and plain Imperial State that had an impact in the nation's military history for years. South of Armia is a more prosperous and civilian-geared state, **Pragnie**. Pragnie is commonly referred to as the "Land of Desire," and is the second most prosperous state in the Empire. Primarily made up of plains, the State has one major landform, and that's the Talon Grove, a small forest in the northeast of Pragnie. As for the state's rivers, there's a total of three rivers that flow within Pragnie or at its borders. To the north, the Ular River flows between Armia and Pragnie, dividing the two States in a natural border. To the east lays the Orsca River, a river that originates from the Natov Lake and flows through the Talon Grove. The southernmost river is the River of Prudence, the one that borders Zovaisk and Sonov, the capital city.

As such, the capital province of the Empire is **Zovaisk**. Zovaisk
is the only Imperial State that's ruled by the Emperor, and it's also one of
the most wealthiest regions in the Terusian Empire. Its capital city,
Sonov,  is a port city and a trading hub.
Made up of mostly plains and hills, the state is home to very fertile soil.
Therefore, Zovaisk is made up of a lot of farmland. Landmarks are abundant in
Zovaisk, but most of them are in Sonov. Sonov is home to the Monastery Fort of
Lazarus (the Fort where the Vicar resides), the Legislative Chamber, and the
Eagle's Palace (renamed to the Eagle's Palace after the Two-Headed Eagle
replaced the Lion after the Terusian Civil War), and the College of the Arcane
Arts.

East of Zovaisk is the Imperial State of **Kopalnia**. Kopalnia
is mainly made up of mountains apart of the Durk Mountain Range. Kopalnia is
the nation's biggest producer of precious metals and is home of the Terusian
Blacksmith's Guild, an organization that produces the Empire's famed Terusian
Metal. The massive amount of mines within the Durk Mountain Range makes up most
of Kopalnia's economy. The state's capital city is Tursta, which is located
right outside the Durk Mountain Range. Tursta is home to the Mountain Rangers,
a military division in the Terusian Army that trains the nation's Mountaineer
units. Kopalnia is also made up of the Inian Isles, a group of islands off of
the coast of Terusia.

Off of Kopalnia's coast is the Imperial State of **Rownin.** Rownin is comprised of several small islands
and one big one. The state is a sizable naval producer and is made up of a
coastal environment. Rownin's capital city is Jici, which is a city built
around Frederick's Rift, a magical rift. Rownin itself has sustained many
invasions from foreign entities and is one of the most fortified states in the
Empire. Rownin is the headquarters of the Terusian Militia, and Jici is home of
the Earl Constable.

South of Rownin is the Imperial State of **Okazja**. Its capital city is Fanau, a port
city and trade hub. Since it's the headquarters for the navy, the High Admiral
resides in Fanau. Okazja is primarily made up of plains, but it's in an
excellent position to receive large amounts of lumber from surrounding states.
Okazja has only one notable landmark, and that's the Okazjan Naval Academy,
located in Fanau. Here they train future admirals in the ways of naval warfare.

South of Okazja is the Imperial State of **Cesarki**. Cesarki is one of the most central
states in the Terusian Empire. Its central location makes it an excellent place
to train troops, as they'd be able to regulate their soldiers and recruits
between the multiple biomes in Terusia. However, one forest makes up the
entirety Cesarki, the Militant Forest.
Cesarki's capital city is Canslia, one of the top training centers in
the Empire. It's surrounded by outposts, forts, and other defensive
fortifications. Canslia is home to the Lazarian Rangers, an army division
designed to train soldiers in forest warfare. One prominent landmark is the
Cesarkian Military College, one of the most notable military colleges in Terusia.

Southeast of Cesarki is the Imperial State of **Lesnic.** Lesnic is a big state but lacks towns and
cities. This is due to the state's marsh, which is commonly known as the
Necromancer's Marsh. Lesnic's capital city is Modna, one of the smallest cities
in the Empire. Usually referred as the "Fishing Capital," Modna is
one of the biggest producers of fish in the Empire. It's home to the Swamp
Foxes, the army's swamp trainers, who teach recruits how to survive in a swamp
environment. During the Terusian Empire's early years, there was a rebellion
led by a Necromancer within the marsh. His undead army nearly made it to Sonov,
but the Necromancer was inevitably killed. Thus, that's why Lesnic is home to
the Necromancer's Marsh. Lesnic is also home of several islands that are called
the Sicil Islands.

East of Lesnic is the Imperial State of **Ochra.** Ochra is one of the smaller states in the
Terusian Empire. Its capital city, Ralka, is a port city and is one of the
nation's top ship producers. The state itself is mainly made up of plains.
However, the soil lacks fertility, so farms are uncommon. Ralka is home to the
Seafarers, which is the training center for future marines in the Terusian
military. Ochra is also home to many training fields, but not as many as
Cesarki. The Pike's Forest calls Ochra its home, as the forest is made up of at
least half of the state itself.

East of Ochra is the Imperial State of **Kolonia.** Kolonia
is the most rapidly developing Imperial State, as it was only formed after the
founding of Cyeland. The state's capital city is Zine, which is basically of
colony status. Kolonia is split up between tundra and forest. The tundra is
referred to as Barren Snow, but the land is uninhabitable by humans. It
lacks tress and the temperature and constant snow put settlements at risk. The
forest, which is known as the Siost Wilds, provides a lot of
lumber. Located between these two landforms, Zine is the least developed city
in the Empire, but it's swiftly becoming populated. As it's a colony, the city
lacks any official landmarks, but it's home to the Knights of Winter, a unique
division in the Terusian Empire that teaches soldiers how to survive through
the dangerous weather.

Finally, north of Kolonia is the Imperial State of **Baga.** Baga is another developing
Imperial State in the Empire; it's practically the older brother of Kolonia.
Dominated by Barren Snow and minor plains, Baga is unremarkable. Baga's capital
city is Parvo, a municipality primarily built around hunting and gathering.
Baga is also made up of a few islands which are called the Cye Islands, named
after Emperor Cye. Baga is often quite neglected, and overall growth is
low.

## Societal Information

A large portion of Terusian society is based around morals and religion. Having the Lazarian Church as part of the government, religion is the focal point of Terusian culture. Because of this, the overall society of Terusia is traditional and based around the nuclear family, which consists of many children and a husband and wife. Most, if not all, of the Church's teachings are determined by what's said in the Lazarian Testament and the Lazarian Book of Common Prayer, two books commonly found in every Terusian home. Therefore, the benevolent nature of Lazarus led his followers to adopt a benevolent nature as well, as most Terusians are taught to love their neighbors as themselves. However, they are also taught not to tolerate sin and consider sin to be a cancer upon society. It's also worthy to note that Lazarus is often depicted as a warrior fighting against evil, which led to the eventual creation of Lazarian chivalry, another important aspect of society.