Harvesting Facilities

When claiming a resource node for your city, you must build the appropriate type of harvesting facility.

## Mine Requirements:

Forge(1), Labyrinth(1), Courtyard(1), Storage(1), Bunks(1), Pit(1)

Mine
Mines are used to harvest iron, cold iron, mithril and adamantine nodes

IronCold IronMithrilAdamantine
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## Quarry Requirements:

Millroom(1), Office(1), Bunks(1), Courtyard(2), Stall(1), Pit(2)

Quarry
Quarries are used to harvest stone, marble, obsidian and viridium

StoneMarbleObsidianViridium
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## Lumbermill Requirements:

Millroom(2), Bunks(1), Courtyard(2), Office(1)

Lumbermill
Lumbermills are used to harvest wood, darkwood, living steel, whipwood and wyroot

WoodDarkwoodWhipwoodWyroot
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## Orchard Requirements:

Farmland(2), Storage(1), Office(1), Pit(2)

Orchard
Orchards are used to harvest bananas, dragonfruit, nutmeg, and date/coconut palms

BananasDragonfruitNutmegDate/Coconut Palms
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## Dispensary Requirements:

Greenhouse(2), Bunks(1), Office(1), Storage(2), Kitchen(1)

Dispensary
Dispensaries are used to harvest blood orchids, cannabis, flayleaf, and shrooms

Blood OrchidCanabisFlayleafShrooms
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## Farm Requirements:

Farmland(1), Storage(2), Millroom(1), Stall(1), Shack(1)

Farm
Farms are used to harvest rice and sugarcane

RiceSugarcane
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## Ranch Requirements:

Animal Pen(2), Farmland(1), Bunks(1)

Ranch
Ranches are used to harvest caraboar, carabao, frogs, trilobites, fire salamanders and wolpertingers

CaraboarCarabaoFrogsFire SalamandersTrilobitesWolpertigers
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## Fishery Requirements:

Docks(2), Hatchery(2), Storage(2), Kitchen(1), Pit(4)

(must be built on a coastal hex)

Dock
Fisheries are used to harvest sea turtles, devil shrimp, dire pufferfish, electric eels, and jellyfish

Sea TurtleDevil ShrimpDire PufferfishElectric EelJellyfish
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## Aviary Requirements:

Animal Pen(3), Hatchery(2), Garden(1), Storage(1), Shack(1)

Aviary
Aviaries are used to harvest parrots

Parrots