Aerois - Episode 23: Ill Winds Blow

Katie Morrison as Aila

Kim Richards as Nova V'ger

Rhiannon Frost as Sentry

 Tom Hazell as Qillek Ad Khollar

**Ill Winds Blow** is the 23rd episode of the Aerois Campaign. It was broadcast live on both the Yogscast Twitch channel and highrollersdnd Twitch channel on 10th February 2019 from 5PM to 8PM GMT.

*Sentry finally meets with Breeze; a powerful guardian who knows how to extend her life...but at what cost?*

## **Summary**

### **Announcements**

* Mark welcomes everyone and introduces the players.
* Today is Mark’s birthday. It was Trott’s birthday last week and it will be Rhi’s birthday in a couple of weeks.
* Sponsors this week are D&D Beyond and Elderwood Academy (who make beautiful wooden and leather D&D accessories). The D&D Beyond Discord is now live.
* Reminder that with Amazon Prime you get a Prime sub for free on Twitch. The “Daddy’s Boy” emote has now been updated to just “Daddy”. Matt Mercer’s character art has now been removed from the cycling character art on Twitch.

### **Recap**

"*A storm has come and passed over the small city of Kalie's Rest. Our travellers have arrived and found friendship with a group of wayward Guardians, battled a priest of Zephyr in the search for answers, and even taken part in a magical duelling sport called Spell Clash. In the temple of H'esper they fought against religious zealots of the sun god Palador, to protect the priest who taught them about the mysterious Eterna. Whilst the priest and our travellers survived, the temple was burnt and ruined, and a new power is rising in the city, a figure known as the Abbotess. Now, most of our travellers race back to the mausoleum of Queen Kalie the First, to meet with a mysterious Guardian who may know a way to extend the magical constructs' lifespan and save one of their own. But in the burned-out remains of the temple of H'esper, an air genasi is sat on a half-scrubbed floor, soot stains and marks over her hands and clothes.*"
### **Part 1**

*It's time for Sentry to meet the life-extending Guardian, Breeze!*

Nova is sitting on the floor of the burned-out Temple of H’esper, having spent some time assisting in cleaning it up after the fire. She has considered her symbiotic relationship with Tiangong and decided not to partake in Spell Clash – she feels that it would be wrong to use her borrowed power to provide entertainment, and that somehow this would be disrespectful to the Eterna. Nova has considered her relationship with Tiangong and reaffirmed her willingness to reunite the other shards of Tiangong, to help Nightfrost, and to find and help the rest of the Eterna. As she contemplates the dagger at her side, there is a gentle tug towards Goldthrone or slightly beyond – there is no verbal communication, but there is a sense of comfort and encouragement; Nova gets the sense that if she gets closer to a shard, Tiangong would give her a stronger reaction. Dean Simon comes by, now always accompanied by Harvest Guard, thanks Nova for her assistance but reassures her that she does not need to be there. By the early evening, Nova has cleared away what mess she can and cleaned up as much as anyone could, so she heads over to the Spell Clash arena to meet up with the others.

As the victors leave the arena, the excited crowd begins to mill around Quill and Lucius to congratulate them on their wins. Lucius hears Nightfrost telling him that Breeze has emerged and is wandering around the gardens, but that there is a crowd gathering outside them. Quill and Lucius struggle to remove themselves from the crowd at the arena, until Aila yells at the crowd to back off and pulls them to safety. They meet Nova on the way to the gardens; Valla excitedly tells her all about the two bouts and Lucius lets her know that Breeze has been sighted. Nightfrost describes Breeze as being slender of build, wearing darkened armour, and although he is not as armoured as Sentry, he carries a staff and wears a cloaked hood. The party follows Sentry at a distance towards the mausoleum and gardens.

As they enter the Queen’s Plaza, Sentry sees a large crowd gathered around a small, hastily-built stage – the Harvest Guard and a number of figures in dazzling armour, engraved with symbols of the sun and flames, are positioned all around it, watching travellers and citizens. On the wooden stage, flanked by two armoured knights and Milika Dawnblessed, there is a woman: her white robes cover her body but leave her arms and thighs exposed, a metal breastplate covers her chest and armoured boots rise up to her knees. Long flowing blonde hair with streaks of orange and red spills out of the short mitre with a golden symbol of Palador at its front, and she holds a tall crozier staff tipped with the same symbol. She is young, in her thirties, and tall, about 6'1". She addresses the large crowd that has assembled in the plaza:

*The actions at the Temple of H’esper were the actions of a sad misguided few, actions that the Abbey and myself would never condone. Whilst many of us within the Abbey have strong views on ensuring that Suvonna is safe, and that the hard work of its citizens is acknowledged, we would never wish any harm or ill will to the travellers and races that come here. Sadly, many people have suffered terribly from the free movement and open borders our current king has encouraged: people have lost their homes, their land, their work, and it is easy for these individuals to be swayed by violence and others. Now that our dear Abbot has passed on into the warmth of our Heavenly Protector, I intend to make sure that these dark stains are burned away and that Suvonna is united as one. In fact, that is why I asked the other faith leaders to join me at the Abbey as our dear Abbot passed: to talk about the future. I am overjoyed that Starmourner Elannis and Restkeeper Jasna along with our mayor joined me: even now they are at the Abbey discussing ways to bring Suvonna closer together. Despite the terrible manner in which he was treated, there's my dearest hope that Dean Simon and Caretaker Mason will join us, too, and I offer them my humblest apologies and promise to ensure that such behaviour does not happen again.*

She offers a short prayer to Palador before leaving the stage with her entourage; as she descends, she whispers to Milika Dawnblessed and a few others around her. Quill catches a glimpse of the Abbotess out of the corner of his eye – as she is talking, she looks over and sees the party, smiles, and nods at them and heads towards them with her guards. She offers them her thanks for ‘protecting Dean Simon from her wayward followers’ – she says it is a shame that they misunderstood her teachings and also that they had to be killed rather than being brought to justice. She has heard rumours of a small sect who believe that they can die in the flames as a service to Palador; she fears that there may be more of the cultists in the Abbey and says that she will be investigating this. Nova does not trust her but thinks she may be genuine.

As she leaves them, all of the party have a sense of unease about them, with Sentry even comparing the Abbotess to Brookstone – when she is a distance away that she probably cannot be heard, Quill overhears the Abbotess talking to her knights and telling them to find out where the party is staying. They know that they are not allowed into the gardens at night and that all of the Harvest Guard being around will make entry difficult; Nightfrost tells Lucius that he thinks that Breeze has not left the garden but may be on the far side from where they are now. Around the garden is a 10-foot iron fence with the mausoleum at the middle; at about three or four points around the fence are locked gates with two guards at each. Lucius calls Nightfrost to come back to him and he resumes his form as Lucius’ cloak.

They move further away from any guards that might be watching and Nova turns Sentry invisible. Lucius uses Nightfrost to *Misty Step* 30 feet into the gardens beyond the fence, and Sentry finds a mid-point between the gates and climbs, noisily but invisibly, over the fence. They make their way towards the mausoleum in the chill night air and through the many shadows cast by the trees. On the main steps of the mausoleum, sitting cross-legged with a gnarled staff, a red gemstone at its tip, resting on his knees, is a Guardian wearing a hooded cloak; the stone, wood, and metal of his limbs have been darkened with paint. Sentry moves in front of Breeze, then ends her invisibility – he is startled and his hand whips down to the staff in his lap until he realises that it is a Guardian. He pulls his hood back, revealing a bald wooden head with horns (similar to a Tiefling’s) made of metal, starting from the middle of his forehead and curving around his head – they are not made of the same metal as he is, but are bolted on, and look like a newer addition; he has two red gemstone eyes and a stock face with a hinged metal jaw. This is Breeze.

Sentry asks about his ability to extend a Guardian’s life, and he tells her that he learned about it from his mentor after he was nearly killed by non-Guardians – it is a ritual that his mentor discovered 20-30 years ago. Breeze says that his mentor found the information about how to conduct the ritual in an old ruin and it allowed him not just to extend his own life, but that of other Guardians as well. Breeze tells Sentry that he has lived for nearly 50 years now. Breeze says that they do not advertise that they can do this because people already fear Guardians and may be jealous of their near immortality if they knew about the ritual; he tells her that Guardians are even hunted elsewhere for parts for magical research.

The ritual, he says, is a transference of magical power. A matrix is concentrated magic which is what gives a Guardian its sentience: when the magic in the matrix begins to lessen, or “fade” as Breeze calls it, a Guardian begins to lose its sense of self and either shuts down or goes feral. The ritual is designed to replenish the magical energy in the matrix – the magic can come from many sources, he says, objects, places, even creatures such as spirits and familiars. They discuss the golden Guardian and the message to find the Prime that many Guardians nearing the end of their lifespan see – Breeze thinks it possible that there is a fault in their making and that there is no real Prime. He certainly does not see the vision anymore (since conducting the ritual): he thinks it is possible that it represents hope. Breeze has never heard of the Glass City, but he says that they do not need whatever is represented by the vision and that his ritual can ensure the survival of the Guardian race. He implores Sentry to meet him and the others at a crypt about an hour out of town at midnight (in an hour) so that she can assist with the ritual. She agrees. He pulls his hood up, steps back, shimmers and becomes invisible.

Sentry sends her Echo to communicate with the others, but it is seen by the guards and Nova has to pretend that it’s a toy that she has made – the guard tells them to clear off and watches as they walk away, but Echo is not happy and tries to tug Nova towards the fence and the gardens. They convince Echo to settle and walk around the gardens to a different area away from the suspicious guard. Meanwhile, Lucius and Sentry attempt to climb the fence and sneak out of the gardens only for Lucius to get stuck and Sentry to make lots of noise – they are seen by two patrolling guards who accost them. Quill hears this, and they head over: the guards are busy arresting Sentry and Lucius, intending on taking them to the barracks. Nova sends Echo to run into one of the guards and create some confusion, but they are insistent on taking the two miscreants in.

### **Part 2**

*We now know what Breeze needs for his ritual, can we finally save the fading Tracker?*

The guards are marching Sentry and Lucius towards the barracks to question them and possibly fine them, so Lucius decides to try to bribe them: neither Phil nor Steve (the guards) are amused unless it is for a very large sum. Quill makes the fence rattle and some leaves rustle via *Thaumaturgy* – Steve goes to check it out and Lucius tries to bribe Phil alone, but he is not having it. Sentry pays them 30 gold to forget the matter and they let them go, but not before Lucius makes a casual comment about the Palador cult – fortunately neither Phil nor Steve are part of the Ashbringers cult.

Sentry is wary of Breeze, thinking that the whole ritual thing is too good to be true. She tells the group about what Breeze has told her – Nova thinks that the ritual may convert magical power into something that is compatible with a matrix, Aila wonders if Breeze is actually murdering other Guardians and taking their power to extend his own and thinks that Breeze might be a “Brookstone”, and Lucius worries that he might try to take power from Tiangong or Nightfrost (and might be another Starbane).

They head an hour out of the North gate and find the crumbled ruin of what was once a watch tower or keep. Scout and Chipper are there, carrying a conscious, but confused and fatigued Tracker with them. Scout is opening a hidden trap door as they approach. Tracker is lethargic, as if half asleep, and they worry that he is in the last stages before he powers down for good. Scout thinks that the tunnel goes back towards the city and ends up in an old crypt under the Temple of Kellara, and they propose to follow behind them in the tunnels but to hang back out of Breeze’s sight.

The tunnels are smooth, obviously not carved by hand, but probably by magic: every fifty feet or so are archways that are carved with symbols and pictograms that show the journey of death, being led by Kellara into the afterlife, and every arch has a lantern hanging from it that glows and casts a silvery light into the tunnel. As they approach the city again, they begin to see carved reliefs of a hooded woman wearing a breastplate with a mantle of flowers, carrying a lantern. Quill casts *Detect Magic* as they get closer to the crypt and notices that Tracker’s matrix is dimmer than the other Guardians’. Nova, who is preparing to go into the crypt with Sentry, hands Tiangong to Quill for safekeeping and tells him that the next shard is north of Goldthrone in case something happens to her.

Scout, Chipper, Tracker, Sentry, and Nova make their way into the crypt beneath the Temple of Kellara: it appears that this space is usually used to prepare bodies before they are burned or buried. There is a large stone platform in the middle of four columns, and statues of Kellara gaze at it from an alcove on three sides. At the front of the chamber there are carvings and reliefs that depict the journey of death, ultimately with a mural of Kellara lifting a body up beyond the Cradle into the afterlife. Sitting on the main slab between the four columns is Breeze, with a big cloth covering an object in front of him. He looks up and sees Nova, then chides Sentry for bringing a non-Guardian with her.

Sentry explains that Nova just wishes to observe the ritual. Breeze explains to Nova that the ritual can make a Guardian immortal so that they can only be killed by violence, and that there are many non-Guardians who fear it, especially those who worship the gods. He asks Nova to understand that this ritual is only for Guardians and to keep the ritual secret: she pledges to do so. Breeze asks them to lay Tracker on the platform and Scout asks what is under the cloth – Breeze tells him that it is their source of magic. Breeze asks Tracker if he is ready to cease functioning (the answer is no) and whether he would like Breeze to extend his life (the answer is yes). Breeze stands and slams his staff on the ground in front of him: a pre-carved ritual circle glows in dark red, and whatever is under the cloth twitches. Breeze reaches down and pulls back the cloth to reveal a bound Human man in his mid-twenties, alive with his eyes darting around but his body rigid.

The man wears the clothes and closed fist tattoo of a member of the Ashbringer cult. His name is Wilden Baker; he is from Kalie’s Rest, is a sorcerer, and he was caught while he was about to attack and kill Rosemeadow. Breeze has since learned that the man has been involved in threats, beatings, and other atrocities – he says that the man’s magical potential is being wasted but he could give Tracker another twenty to twenty-five years of life, and Tracker has only done service to the city and its people. Breeze says that the ritual will kill the man but give life to Tracker as he looks at Nova and the Guardians. The man is terrified, his trousers are soiled and his eyes are darting around from face to face. Nova is shocked but is also conflicted because she made a promise not to interfere, Scout and Chipper are likewise conflicted and keep looking at the man; it appears that only Breeze is without concern regarding the decision to kill the man. He asks by what right this man should exist given that he causes nothing but pain and suffering, and says that it is a fair trade – his life for Tracker’s – what Breeze is doing is right. Sentry begins to argue the man’s cause before Breeze slams the staff down again and the circle begins to glow. The man starts wincing and the veins in his neck start pulsing and bulging. Scout starts voicing his second thoughts and does not know what to do. Quill detects the edges of the spell as very strong necromantic magic; he asks Tiangong what is happening but gets no response. Lucius asks Nightfrost to check in on Nova – he does so, and Nova looks at Sentry before replying, as she sees the man’s eyes beginning to bulge.

Sentry implores Breeze to stop, but he just shakes his head, saying that she should not have brought a non-Guardian with her because she is seeing her friends in the evil man and that Nova is clouding her judgement. Nova objects, telling Breeze that she is not saying anything **about the human sacrifice**. This is picked up and relayed by Nightfrost.

While Quill, Lucius and Aila are debating what to do, the man’s skin begins to turn ashen grey, and his veins begin to pulse. They begin to see a red, pulsing glow in Tracker’s matrix, a swelling of power like a heartbeat.

Sentry suddenly lurches forwards and pulls the man off the table. Tendrils of red lightning lash up from the circle, gripping her arms and draining some of her life force; Breeze is shocked and asks what she thinks she is doing. The man is panting wildly on floor, looking very badly hurt; Tracker powers down and his eyes and matrix go dark again. Breeze is angry: “I never should have allowed you to come here. Through disrupting the ritual, you’ve killed one of our own – you’ve killed Tracker. The transfer only works one time, I cannot finish this now.”
Sentry agonises over the choice and apologises but says that what Breeze was doing goes against everything she believes in and her purpose in general. She argues that death is natural and happens to everybody. Breeze disagrees, saying that Guardians can live forever because they are better than other races, having more potential that others. He says that non-Guardians cannot change and are dominated by their greed; he argues that they do not deserve to live.

Breeze is sad that Sentry cannot see things from his point of view and says that while she would have been a great addition to his master’s cause, now that she has seen the ritual, he cannot let her leave. He brings up his staff and from behind the three statues appear three small Echoes, each pulsing with magical power.

Suddenly, two beams shoot from the central eye of each Echo, three each against Nova and Sentry: Nova is frightened, and Sentry is hit by a cold beam, but they manage to avoid other effects successfully. Sentry raises her shield and prepares to attack Breeze if he attacks her; Quill hits an Echo with *Sacred Flame* and Breeze is hardly surprised that there are more of them. Lucius hits the same Echo with *Acid Splash* and destroys it, making Breeze wince. Nova, being frightened and confused, runs towards Quill, urgently calling for him to give her Tiangong.

Breeze tells Sentry that he will deal with the others first, then her: he rushes after Nova, the cloak flies off and they see the dark Guardian form with the odd curved horns around his head - he begins to radiate dark red magic and the staff he is holding changes into a longsword, the red gemstone becoming the pommel. Breeze reaches up, points a finger at Nova and a streak of red lightning erupts from his hand; it catches Nova as she runs, turning her blue skin pale and causing her veins to bulge; her whole body begins to dehydrate as she is *Blighted*. Breeze tells the remaining Echoes to keep Sentry and Aila busy – two beams shoot out towards both Aila and Sentry; Aila is sent hurtling across the room and her body smashes into a pillar while Sentry stands fast, and both resist the other beams’ fear and daze effects. Quill heals Nova and Lucius feeds Nova a healing potion. Aila goes into a rage and runs towards the twisted, spiky Echo at the end of the room, its central crystal orb is an angry red; she swings at and misses the Echo, but zaps it with lightning.

Scout is cradling Tracker and trying to shake him awake, while Chipper is pressed up against the platform and does not know what to do - Aila shouts at Scout, telling him to snap out of it, but he is still in a daze with what has happened. Nova downs a potion of healing, clutches Tiangong to her, and casts *Eldritch Blast* at Breeze who deflects most of the blast with his sword. Breeze advances on Lucius, swiping at him with his sword and firing a beam at Nova with his other hand: Sentry throws her shield in the way of the blow hitting Lucius, protecting him, while Nova shields the beam blast, rebounding the green beam heading towards her. The Echoes target Lucius, Sentry and Aila – Sentry dodges the beam headed in her direction, Lucius and Aila are hit by beams of cold, and Aila is dazed by the second beam directed at her. Sentry is torn but finally makes the decision to attack Breeze, hitting him with a *Thunderous Smite;* he grunts but stands his ground.

Quill uses his *Barrier Ring* to create a shield and pulls out the *Arcane Pistol* and shoots Breeze in the eye, shattering the gem on his right side – he stares, one-eyed, at Quill, telling him that he will pay for it. Lucius moves away and drinks his last healing potion. Nova places *Hexblade's Curse* on Breeze and casts *Heat Metal* on him – the metal in his form begins to burn and glow red hot and he is both injured and irritated, staring at Nova as she moves further away down the tunnel. Breeze carves into Sentry with his blade and shoots a sickening green beam at Quill, who takes damage and is poisoned. Aila smacks the Echo near her and destroys it, and the last Echo fires beams at Nova and Quill, who both dodge. Sentry attacks Breeze but he parries her blow with his blade, and Sentry notices that Breeze is far stronger than she first thought. Quill shoots at Breeze with the Arcane Pistol but the shot goes wide; he then moves away and the Echo smashes into his head as he does. Lucius misses the last Echo and Aila dashes towards Breeze. Nova hits the remaining Echo with *Eldritch Blast,* and Breeze takes some damage from the *Heat Metal* effect on him. Breeze, quite injured at this point, holds up a hand that crackles with red energy – he reaches out and grabs Sentry who feels her life force drain out of her and go into Breeze. He tells her that they will meet again before he pulls a potion out of his pocket and drinks it: Breeze becomes mist, and he floats up into the ceiling of the crypt before filtering through the seams in the stone. The last Echo targets Quill and Nova – Nova is picked up and thrown back against the wall and she skids down to the floor. Sentry destroys the last Echo, which bursts into a red mist as it falls apart in shattered pieces.

The Human man is alive but drained and unwell; meanwhile, Scout stares silently down at the lifeless body of his friend, Tracker.

## **YouTube Timestamps**

6:30 - Intro
7:39 - Recap
8:13 - Part 1
9:04 - What Nova’s been up to
14:28 - Quill and Lucius have fans now
15:03 - Nightfrost has an announcement to make and a great sequence begins
16:17 - Aila, professional bodyguard
17:03 - Nova finds the group again
19:15 - Punny joke right there
21:33 - We can only hope to see Chauncey again
24:54 - Abbotess's speech begins
40:21 - In case her bitchiness needed further confirmation
41:38 - We're being Brookstoned again
42:13 - Sentry is oh so sneaky
45:20 - Cow flashbacks
48:40 - Sneaking into the gardens begins
51:19 - Unfortunately giant metal robots just aren’t sneaky
54:20 - Breeze
1:02:40 - Discussing the Prime
1:06:09 - How ARE we going to get Sentry out?
1:07:18 - Echo is a master of stealth
1:10:21 - Learning to speak Echo
1:13:54 - A beautiful sequence begins
1:16:19 - Quill hears all
1:18:39 - Break starts
1:30:03 - Part 2
1:31:53 - A perfectly believable excuse
1:33:12 - Lucius fails to bribe a guard
1:35:30 - Lucius is on a roll for terrible decisions today
1:37:31 - Brookstoned is officially a verb at this point
1:43:33 - Lucius talks himself out of things
1:46:52 - Meeting up with Scout and the other guardians
1:55:20 - What’s that subtle head nod supposed to mean?
2:02:17 - Breeze talks to Tracker
2:03:25 - How could this possibly go wrong?
2:04:28 - Sooooooo conflicteeeeeeed
2:07:01 - The ritual begins
2:08:31 - Well played Nova, well played
2:09:20 - Sentry interferes
2:12:10 - Mecha Hitler shows his true colors
2:13:55 - Combat begins/Initiative
2:23:56 - 39 points of damage
2:27:09 - Damnit Nova you got blighted not disintegrated
2:31:44 - Lucius was a great person and almost got smited for it
2:46:42 - Aila finally kills that stupid Echo
2:50:11 - GET BACK HERE YOU COWARD
2:52:06 - Rest In peace, Tracker
2:52:12 - Brookstoned again
2:52:15 - Outro/Donations

## **Featured Characters**

#### **The Stormchasers (Player Characters)**

* Aila
* Lucius Virion-Elluin Elenasto
* Nova V'ger
* Qillek Ad Khollar
* Sentry

#### **New NPCs**

* Abbotess Braelyn
* Breeze
* Phil (Harvest Guardsman)
* Steve (Harvest Guardsman)
* Wilden Baker (Ashbringer, Human sacrifice)

#### **Returning NPCs**

* Chipper
* Nightfrost
* Scout
* Tracker

## **Featured Locations**

* Kalie's Rest
	+ Mausoleum and gardens
	+ Queen's Plaza
* Crypt outside of Kalie's Rest

## **Trivia**

* This episode was held on Mark's birthday. It was Trott's birthday earlier in the week, and will be Rhiannon's birthday in two weeks.
* **Lore dump:** Sentry knows that there are Guardians who cast magic, but also that Guardians can fulfil any role that a humanoid can – they can be druids, clerics, etc. There were war mage Guardians, but also mages that performed rituals or healing depending on the Guardians’ role and what they were built for.
* While Kim was unwell enough that she did not play last week, she watched the game live and was even in chat. She was cheering for Chauncey.
* **Continuity error:** Quill asks Echo how his left eye is to test if they can communicate with it properly (they can), and Mark asks if that is “the broken one” to which Tom says yes – the bad eye is actually his right. This is not the first time that Tom seems to have confused his left and right sides (he has spoken about losing his right wing previously despite it being his left, and despite actually tucking his left arm behind his back on multiple occasions for role play purposes).
* Mark and Kim made a special arrangement about Tiangong and the way that Kim would play the Hexblade Warlock class: she is able to cast cantrips without Tiangong and long as they are within a certain distance of Nova, but any other spells require Nova to be holding the weapon. Mark agrees that this is not normally how the class works, but for the story that they are building with Nova, because she did not have magic before she got Tiangong, she needs them there to fuel her spells (like an arcane focus).
* Nightfrost can communicate telepathically with Lucius, but the rest of the party needs to communicate with him out loud. Nightfrost can communicate with **them** telepathically, however, as long as they are within a hundred feet of Lucius.
* The beams shot by each corrupted Echo were randomly rolled: they shot fear (purple – WIS saving throw), frost (blue – DEX saving throw), telekinetic ray (? – STR saving throw), daze (? – WIS saving throw).
* Breeze’s AC is 18. Heat Metal does affect Breeze, but Mark reduces the damage a little bit “because there are some things [they] don’t know”.
* When Nova is blighted, she fails her save and takes 39 points of damage: on full health, she has 41 HP.
* Trott really enjoyed the intensity of this episode, while others seemed to be a little stressed: