Vera Ellasmus

* Portait
* Armour
* Warm Attire
* Cold Attire
* Fancy Attire

### Early Life

* She doesn’t remember much of what I will tell you in this part of the story because she was only a toddler; but first let me introduce you to the name. Vera Ellasmus’s family is that of Monster Hunters, sometimes nicknamed Nightmare Catchers.

Just short of two-hundred years ago, a group of friends went out hunting for food when they would find themselves face to face with a walking corpse, what we would now know as a zombie.

Most of the group ran, but two stood their ground, great grandfather Ovaer Ellasmus and Veronica Brayde.

Ovaer shot his bow at the foul creature, as its head would fall on the ground they would promptly look for more.

They would promptly find an old, no, ancient graveyard, hand sticking out of the ground, some more decayed than others.

In that moment they promised, they swore to protect the villagers from getting slaughtered by these horrors, and they kept that promise, gaining wealth and fame through it.

The two had a kid, getting a manor uphill for all of them to train in peace.

But, the monsters kept coming, more and more came to light as the manor slowly started getting more and more attraction from these awful creatures.

At this point, a century had passed, the family was getting less known as they had less and less time to get out of the manor. And at one point, the next generation had enough, and one of the Ellasmus men ran to the village to only find a tower standing.

This tower was that of an old mage, left there to die due to the lack of farmers, he was brought into the manor, to get a good final rest, he would give us one last gift, a spell, that of a protective barrier.

### Recent Life Events

* Now that you have been introduced and caught up to the history of the Ellasmus name, we will hone in on our main character of this story: Vera Ellasmus.

A young and smart woman, she was three years old when the barrier was set up, and can vividly remember the old man who set up this barrier which keeps them away from what their family was supposed to kill. This young girl was a stubborn one, and was trouble for her father, but her grandfather loved her. She was taught archery at a very young age, and learned how to defend herself with a sword as well. She studied all types of history and fighting styles through the library; the family had slowly grown out and some even wrote themselves.

These books didn’t only have information about weaponry. There is a lot about surviving in the wilderness, weak points of certain animals, but also, monsters.

This is where Vera would learn about their families history, as the memories flashed back of when she was a toddler, she started researching more and more about these monsters, her grandfather answering any of her questions helped her understand what she was going to be doing when she would leave the manor.

### Present Life Events

* About that… most of her family has now passed away, they got old and tired, and all had calm deaths. That left Vera alone. She would farm the now half rotten fields when she was running low on food, and was able to catch fish often enough. After a few years of this, she would find herself lonely; as much as she loves being on her own, she wanted humanoid contact.

She remembered where her grandfather all those years ago showed her the magic room, with the rotten lever at the end of the room. The label was illegible, but she knew that this was the lever that would turn off the barrier that kept her save from the outside horrors.

She pulled this lever, it crumbled in her hands as the sounds of this magic barrier breaking down back into its ring.

She was fully equipped to go out and fight these monsters, but the only thing she found was that she was standing on an island, calm, and peaceful.

The second thing she saw though was stone, stone bricks… a wall?

[Family Tree]

### Appearance

**Skin Pigment:** Off White

**Hair Pigment:** Dirty Blonde

**Eye Pigment:** Yellow + Purple-ish-Brown

**Other Information:** She has Central Heterochromia in both eyes.

### Personality

**Personality Traits:** She can be quite shy though a lot of the time it can seem that way due to her being calm. She is a very serious person as well, and is very straight forward. Just like her grandfather she is eager to teach.

### Abilities

**Physical Strenght:** She is quite strong, though she doesn’t have the body to show it, thanks to her archery using a 100lbs bow.

**Speed & Agility:** She doesn’t move around too much, she normally just walks, but when needing to she has quite can manoeuvre quite a bit.

**Endurance & Stamina:** Her forearms can take quite the beatings but the rest of her body isn’t really made the same. Though because she preserves a lot of energy, if she has to go run, she can keep running for quite some time.

**Charisma & Inteligence:** She isn’t around people a lot due to her upbringing, but due to that she has had quite the time to read and learn, and has gathered quite a lot of knowledge.

**Combat Ability:** She’s a good shot, focused on the Elven longbow, though she knows her way around most types of long range weaponry. She knows her way around a sword, though she is most focused on the bastard swords of all close quarters weapons.

**Skills:** She has a very steady eye, and is good at spotting. She has learned about all types of combat forms, being able to reference most (though best at classic Elven archery). She knows how to make food safe to eat, it tastes alright, but she didn’t really read cooking books, most of this was learned through survival books.