Trade

## Intro

To engage in trading, you'll need a trading ship, which can be purchased from either Complexes or Trade Hubs. The stats you need to know are in the below table.

Each container carrier on a trading ship is equivalent to one inventory slot and trade items can only be loaded onto one container carrier with a maximum of 20 items.

* A Little Hauler has 2 cargo slots and can therefore only carry 40 total items. It appears that if you purchase 21 of an item, fully filling 1 container and partially filling another, you cannot purchase 19 of a different trade good to fill up the container containing the single item.

It's important to note that trade goods containers cannot be loaded onto ships outside of the trade class.

Each sector has a trade hub and there are complexes that produce trade goods specifically for each trade hub in the sector. You can view them on the Galaxy Trade interface. Not all trade hubs have every type of complex associated with them. For example, the Alphaxos sector has all the complexes except Robotics, but the trade hub still buys and sells robotics.

You can see how much surplus stock each Trade Hub has under the **WILLING TO SELL** section and how much demand there is for an item under the **WILLING TO BUY** section.

As the demand for a product increase, its price will also rise. Trade goods with surplus stock will have lower prices.

A galaxy stocktake is conducted every half hour. With this stocktake, the new stock status of the system, supply/demand calculations and related prices are redefined.

You can buy and sell trade goods from Trade Hubs. Additionally, you can purchase them from the complexes in that sector at a 9% discount without shipping costs.

## Trade Hubs

Trade hubs buy and sell everything. They are located in the hub system of the Sector (the hub system is the one you first jump to in a sector before jumping to your final system and are identified with a Letter/Number combination - N1, K12, etc).

Trade hubs (and Complexes) sell the trade ships you need to play the trading game. You'll need to fly your fighter to a trade hub, land and purchase your trade ship. Once purchased, use the *CALL SHIP* kiosk to call your trade ship to the landing pad. Just as with all other ship classes, you enter and exit the same way. *F* to interact with it from the outside and *G* to exit the ship from the inside.

Trade Hubs can be found in the Trade Panel of the Galaxy Web. The Trade Screen tells you the security level of the system, the prices at which the Hub will buy and sell your goods, the demand for the goods, the base and average price of the good across the galaxy and gives you options the view the system or set a waypoint to the system.

To interact with the Trade Hub, you must dock your trade ship. Docking requires entering the white boxes of the pad (the same boxes you have to line up with when warping) and flying into the pad. It looks like your clipping through the pad, but you're not, actually. When you reach the right location on the pad, the Hub automatically takes over control of your ships and lines it up for final docking.

Once completed, the docked menu appears in your HUD with a new option in the bottom center of the HUD. Press and hold *E* to bring up the buy/sell menu for the trade hub.

Now you can buy and sell to your heart's content!!

## Complexes

Complexes (factories) are where the trade goods start their life. Each Complexes services one Trade Hub in the sector in which it's located. For example, the Alphaxos Sector has a Water Complex, a Fuel Complex, a Weapons Complex and a Luxury Complex. It does not have a Medicine or Robotics Complex, yet, the Trade Hub still Buys and sells both of these.

The Complexes for each Sector can be found in the Galaxy Web. Open the Trade Panel by clicking the Galaxy Web tab at the top of the Main UI, Then click the *GALAXY TRADE* button. There are three button across the top of the Galaxy Trade interface. Click the *COMPLEXES* button to open the Complexes screen.

The left side of the Complexes screen lists each Sector and identifies the trade goods produced per day in each Complex along with a green or red arrow indicating whether it's increasing or decreasing production. A "---" in a spot indicates the Trade Hub does not have an associated Complex for that Trade Good.

Clicking the Sector Name in the left hand panel opens the right hand panel. The right panel tells you the name of the complex and the system location for the complex and includes an icon to set a waypoint to that system (not working as of v1.7 - you must manually enter the system name or number in the Galaxy Atlas to set your waypoint).

Buying from a Complex reduces the total cost of products you buy by 9%. For example, purchasing 1,000,000TY worth of goods from a Trade hub would only cost 910,000TY from the Complex. Each complex only sells one type of Trade Good and will not buy that type of trade good.

The docking process is exactly the same as for docking at a Trade Hub.

## Important Notes

* The *SELL* column is the price at which the Trade Hub or Complex sells to you - this is your buy price
* The *BUY* column is the price at which the Trade Hub or Complex buys the trade good - this is your sell price
* The *SCRTY* column is the security level of the system. The lower this number, the more likely pirates will intercept you
	+ You still have access to your wingman, hit *F1* to bring them to the fight.
	+ Drones are not currently working properly, but when they are fixed, should be a part of every pirate encounter
	+ The *ENTER NEW SYSTEM* autosave happens **BEFORE** the RNG pirate check
	+ This means if you enter a system and then get scanned, you can reload the *ENTERED NEW SYSTEM* autosave to try and beat the RNG chance of a scan repeating
* The Galaxy Stocktake happens every 30 minutes - you have 30 minutes to complete a buy/sell transaction if you want the prices on the current stocktake
	+ The larger the trade ship, the slower it is and requires more time to complete one full transaction
* Robotics are the most profitable trade good
* **ONLY SELL IN MULTIPLES OF 20**
	+ As of v1.7, a bug prevents you from receiving approximately half of the amount of TY you should receive. Selling 20 at a time works around this known bug
	+ This is only required for *SELLING* trade goods.

## Trade Transaction Walkthrough

1. After the Stocktake ticks over, head to the Trade screen.
2. Click on Robotics to bring up the prices. Scan through the listing and find the lowest *SELL* price.
3. Validate the *WTS* (want to sell) column has enough of your trade good for the amount you want to buy.
4. Click the *ROUTE* icon to set your waypoint and head to the Stargate.
	* Alternatively, click the *COMPLEXES* button, find the system you want and identify the Complex that is selling the trade good
	* Manually enter the system number in the Galaxy Atlas to set your waypoint to the Complex
	* With this method, you will save 9% on the total cost of the goods you are buying
5. Warp to your chosen system and head the Hub or Complex
6. Once docked, press and hold *E* to bring up the trade menu
7. Use the slider to buy only what your trade ship can carry
8. Close the trade menu, launch to space and target the Stargate
9. While warping to the Stargate, open the Trade Screen and find the system with the highest *BUY* price. Use the *ROUTE* icon to set your waypoint
10. When you arrive at the Stargate, hit *CTRL-H* to have the Stargate automatically set your route to the next system
11. As you arrive at the next system, lock onto the Trade Hub and warp there
12. Dock with the station and press *E* to open the trade menu
13. Use the slider to only sell 20 goods at a time until you have sold everything in your inventory.
14. Check the Stocktake timer
	* I have been able to complete 2 full transactions with the small trade ship in one stocktake (total of 80 trade goods)
	* This requires min/maxing every second of the stocktake and praying to the RNG spirits that your exits from warp (at the hub or complex and at the Stargate) are close to either the docking platform or the Jump Point.

Rinse and Repeat on the next stocktake