Jungle Behemoth

### Damage

250/500 (melee, fists) • 76/152 (petal stingers) • 310/620 (Thorn Bombs) • 280/560 (laser beams, fireballs)

## Drops

12-20/18-26 Golem Wiring1-5/2-6 Plantera Petal

7-14/13-20 Royal Honey

**The Jungle Behemoth** is an Earth Mode boss fought in the Lihzahrd Temple. It can be summoned by throwing Anesidora's Jar at an Ultimate Construct. It can be considered an Earth Mode equivalent to Golem and the Queen Bee.

## Attacks

Similar to Golem, the Jungle Behemoth itself cannot pass through blocks. Many of its attacks, however, can. The body of the Jungle Behemoth cannot take damage: the player must defeat all three heads in order to win the battle.

### First form

In its first form, the Jungle Behemoth's left head will shoot laser beams inaccurately at the player. The lasers cause a small explosion will will deal heavy damage to the player. It will stop attacking after it is destroyed.

The Jungle Behemoth's right head will spew fireballs which travel towards the player in a fixed line. Upon contact with the player or a tile, the fireballs will split into four smaller projectiles which bounce around before disappearing. In Expert Mode and Master Mode, these fireballs have limited homing capabilities. It will stop attacking after it is destroyed.

The Jungle Behemoth will occasionally jump and attack the player with its fist-feet. They are identical in behavior to Golem's fists, but cannot be destroyed.

The Jungle Behemoth will stop and fire massive amounts of homing bees from its hands, which individually have low health but can overwhelm the player in large groups. If a bee does not touch a player within five seconds, it will disappear. In Expert and Master Mode, the bees are invincible, and will disappear if they haven't touched a player in over ten seconds.

## Statistics

### AI Type

Ancient Queen AI

The Plantera Head is invulnerable in this phase and will occasionally fire homing seeds which deal heavy damage and poison the player.

### Second form

After both of the Jungle Behemoth's heads are destroyed, it will enter its second phase. The boss will jump more frequently, and the fist-feet have a faster speed. Until the Plantera Head reaches 75% health, the Jungle Behemoth can continue to fire massive amounts of homing bees from its hands.

The Plantera Head will enrage, and is now able to be damaged. It will also begin firing **Thorn Bombs**, which will bounce around, eventually exploding into lots of poisonous seeds. Unlike the seeds from the first phase, these will not home.

The Plantera Head can also spit out large green seeds which will bloom into a stationary flower. These flowers will damage the player upon contact and will summon enemies similar to Plantera's Tentacles, which are attached to the flower.

After the Plantera Head reaches 75% health, the Jungle Behemoth's hands will continuously fire small amounts homing bees. While new bees appear slowly, the player should focus on killing them, as not to get overwhelmed.

After the Plantera Head reaches 25% health, the Jungle Behemoth's hands can be damaged. In Expert and Master Mode, the Plantera Head will become immune to damage until both hands are defeated.

In Normal Mode, the battle ends once the Plantera Head is defeated.

### Third form

In Expert Mode and Master Mode, the Plantera Head will become immune to damage at 1,000 health. At this point, it will summon two **Ancient Queens**, which must both be defeated in order to defeat the boss. The Ancient Queens will cycle through a variety of attacks in an attempt to kill the player.

Each Ancient Queen will be able to use two of the following attacks:

The Ancient Queen will fly around the player in a circle quickly, before charging towards them at a random time, dealing massive damage.

The Ancient Queen will chain-dash at the player in a similar manner to the Expert Mode Eye of Cthulhu.

The Ancient Queen will hover in place and rapidly fire heavy-damaging laser stingers in the direction of the player. These stingers travel through walls and glow.

The Ancient Queen will hover in place and rapidly fire homing **Ancient Missiles**. Upon contact or after five seconds, the Ancient Missile will explode, dealing minor damage but leaving a cloud of heavily-damaging **Plasma Dust**.

The Ancient Queen will hover in place and summon five to ten **Ancient Hornets**, which will fly around dealing contact damage and firing heavy-damaging laser stingers in the direction of the player player.

When below half-health, **both** Ancient Queens are able to fire a sweeping laser beam. It is similar to the Moon Lord's Phantasmal Deathray.

When below 33% health, **both** Ancient Queens are able to fire a homing dark stinger, which will inflict Obstructed upon contact with a player.