recursal/Fanatic-Fandom huggingface dataset:
Kenneth Matheson

**Kenneth Matheson** is a supporting character in *Ding Dong Dead*.

## Description

### Appearance

Kenneth is an adult Caucasian man with short dark brown hair. He wears a long-sleeved dress shirt, dark blue pants, a light blue tie, and black shoes.

### Personality

Kenneth appears to be very career-oriented and very careless in his parental duties, but according to his wife, he is a loving father and doting husband, who is deeply troubled by his past.

### History

Prior to Halloween, 1974, Kenneth was in a romantic relationship with a woman who bore his first son, Vick. One night, while his wife was pregnant with their second child, Vick committed an act of mass murder by torturing five people in the attic of the family's home before bludgeoning to death. Though police suspected involvement by an older male, Vick was still found guilty for his role and sent to be permanently held at the State Insane Asylum. Kenneth and his partner separated, while he and their younger son, Rex, continued to live in the house.

In early 1984, Kenneth met another woman and by July 13, the pair had married, with her becoming Rex's stepmother. At some point, Kenneth received a letter from Vick, wherein he vowed to return soon and prove to his father that "she", the voice Vick has been hearing, was real and that when he comes back to the house, he would kill the little brother he recently found out about. Kenneth hid the letter behind a painting.

## *Ding Dong Dead*

On Halloween night, Kenneth and his wife hired a babysitter to look after Rex while they attended a ceremony at the behest of Kenneth's boss, in hopes of earning himself a promotion that way. When they meet the babysitter at the door, they give him a quick rundown of their reason for leaving and that Rex can do whatever he wants to. Kenneth also tells him that leaving too many lights on in the house might shorten out the fuse box and instructs him to just reset it in case that happens. His wife interjects and asks if Kenneth closed all the windows already, which he half-heartedly shrugs off and tells the babysitter to do if he didn't.

## Trivia

* Kenneth's voice actor Nathan Wilson previously voiced Charles and Liam in *Night at the Gates of Hell*.
* Kenneth model is reused from the office worker in *Bloodwash*, though the two do not share voice actors and are likely separate characters.
* His role and personality are similar to Mark Johnson, the father of Billy Johnson, from Puppet Combo's *Babysitter Bloodbath*.
Documents (Meat Cleaver Mutilator)

This is a list of **documents** to *Meat Cleaver Mutilator*.

> *There's something weird about the mirror in the bathroom...*
> *I don't feel safe in there*
>
>

> *Dear Barbara*
>
>
> *On Tuesday as I was coming back from the store, your son approach [sic] me and offered to help me with my grocries [sic] I was delighted and left my purse unattened [sic]. Later that day, when I went through my wallet, I noticed $55 was missing, which your son took from me. I expect that amount to be returned to me.*
>
>
> *Sincerely,*
>
>
>
> *Blanch*
>
>

### Note 3

Found on fourth floor, in the second room after passing through the vent.

> *Lost cat on 3/8/81, black and white with beautiful green eyes, goes by the name "Cookie"!!! We are absolutely heartbroken, cash reward to anyone who brings him home!!!*
> *Please call me if you find him or have seen him!!*
>
>
Mountain Creature

The **Mountain Creature**, also known as "**The Beast**", is the main antagonist of Jordan King's *SkiFreak*. It was Glacier Peak's yeti-like beast and responsible for many victims' disappearance.

## Trivia

* As *SkiFreak* inspired by the 1990s computer game *SkiFree*, the Mountain Creature is based on *SkiFree*'s Abominable Snowman.
Santa's Helpers

Santa's helper

**Santa's Helpers**, also known as **Elves**, are enemies in Planet of Bloodthirsty Santa.

## Description

Elves are short humanoid creatures with pointed ears that wear a red suit, green shoes, green gloves, and a green hat. They are the inhabitants of the planet where the game takes place.

Years before the crew of the corporate mining ship Sidus landed on the planet, Elves were gentle and peaceful workers who helped Santa every year.

According to notes found in game, the Elves were scared when Santa started behaving strangely, and they were made to work overtime hours to exhaustion in Santa's factory. Santa eventually slaughtered the entire village of Elves.

Some Elves went to Santa's castle to get answers but they never returned. As a result of Santa's abuse and torture, they mutated into bloodthirsty creatures that use sharpened candy canes to puncture the flesh of the living.

## In game

Elves are encountered patrolling the rooms of the toy factory. The first elf is encountered lying on the floor, seemingly dead. When Beth approaches the corpse, the elf rises up and laughs before charging at the player.

When elves encounter the player, they will charge at the player and attack with the sharpened candy cane when in range.

Elves can be killed with a ray blaster and will drop dead after taking a certain amount of damage.

## Trivia

* In the original premise of the game, Elves were completely wiped out by Santa. Almost two years later when developer Puppet Combo started working on finishing the game, Elves were added as enemies along with Santa's Reindeer.
No One Lives Under the Lighthouse

**No One Lives Under the Lighthouse** is a 2020 horror game developed by Marevo Collective. The game was originally published just by Marevo Collective on Steam. On May 18th, the game was ported to consoles by Cerulean Games and published by Torture Star Video on PlayStation, Xbox, and Nintendo consoles. This is the first Torture Star Video title that has already been released before being published by Torture Star

## Description

You’re alone on this rock, just a lighthouse and the seagulls to keep you company. Nothing else… at least you’re pretty sure that’s it… The previous lighthouse keeper has gone missing without a trace and you are the newest keeper tasked with keeping the lighthouse lit every night. Keep your sanity from slipping on this desolate rock in the middle of the ocean, and don’t give in to hallucinations. Let it be a calming reminder that it's just you here, because No One Lives Under the Lighthouse.

## Videos

No One Lives Under the Lighthouse Coming To Consoles
## Trivia

* This game was most likely inspired by the 2019 cult horror film *The Lighthouse*.

## References

1. ↑ https://twitter.com/PuppetCombo/status/1654476492326285318?cxt=HHwWjMC95dPm8PUtAAAA
Night Shift

***Night Shift*** is a short 2018 horror game developed by Puppet Combo. The game is also available in *Scary Tales Vol 1*, as well as a pack with its sequel, *Stay Out of the House*. With the full release of Stay Out of the House, the game also received voice acting.

## Summary

The player takes control of Debra Kopiske, a gas station cashier, taking the night shift. After she is dropped off by her friend Amber and replaces the previous clerk, the game mostly consists her doing menial tasks assigned to her in a note from her manager, Rick, like sweeping the floor, reorganizing the stock, and manning the register. However, a foreboding atmosphere is set when a mysterious white van laps around the gas station and the cashier meets a suspicious customer who appears to spy on her while shopping. After he leaves, Debra hears a door open in the back and investigates where she is attacked and knocked out by the Night Shift Abductor.

## Characters

* Debra Kopiske
* Night Shift Abductor
* Katz
* Amber
* Jeff
* Heather
* Stranger

## Trivia

* Dance 2, the music that plays in the car at the start of the game was composed by Nick Bassett.
* The name of the gas station, Ecoo, is based on the real life American gas station chain Ecoo.
	+ QuickMart, the name of the attached convenience store, is a generic brand name used in both fiction, one variation being *The Simpsons*'s Kwik-E-Mart and, in real life, such as the Kenyan Quick Mart Limited supermarket chain.
* Youtuber PhuCat103 makes a cameo as Katz, the worker whose shift is being taken over. In the full release, Debra is voiced by Suzi, a.k.a. The Sphere Hunter, while the Stranger is voiced by Corpse Husband in an uncredited role.
* An arcade machine that runs an 8-bit version of *Power Drill Massacre Arcade* can be played.
* In *Stay Out of the House*, which takes place 9 days after *Night Shift*, an old, torn-out newspaper article can be found in a drawer, which names the latest kidnapped victim as one Debra Kopiske of Mill Creek. The credits to *Stay Out of the House* and Puppet Combo himself would later confirm that Debra is indeed the protagonist of the Night Shift chapter. The full release also adds Debra to the main game, as one of the captives in the cages in the Butcher's backyard.

## References

1. ↑ https://youtu.be/nDYygEesDvc?list=LL
2. ↑ https://twitter.com/TheSphereHunter/status/1576633879875571712
3. ↑ https://twitter.com/CorpseCentral/status/1581318104482992128
4. ↑ https://twitter.com/PuppetCombo/status/1580676284539375616
Knife

The **Knife** is a primary self-defense item and weapon in Puppet Combo games and as well couple of Torture Star Video games.

## Usage

In most games, players can use a kitchen knife to defend themselves against enemies. In some games, the knife can be used as a weapon, especially for killing NPC victims.

## Appearances

### Puppet Combo Games

#### *Meat Cleaver Mutilator*

The **Combat Knife** can be found on the 5th Floor and is used for combat against the Mutilator. Unfortunately, it seems to have no other purpose.

#### *Stay Out of the House*

The Night Shift Abductor after taking a certain amount of damage will run away. Wheelchair Lady and the Baby however, can be killed with a kitchen knife.

#### *Christmas Massacre*

The knife is Larry's only main weapon as his desire to slaughter the victims. This item can be found early in the first chapter at the Catholic Boarding School.

### Torture Star Games

#### *Night at the Gates of Hell*

A number of knives can be found and collected throughout the levels. They serve as some sort of replacement for health or life system. If the zombie approach towards the player close enough, the enemy will be immediately killed with the player's knife to defend themselves. Although, if the player ran out of knives, they will be bitten and end up getting torn apart, resulting in a game over.
Jeff (Night Shift)

> *This article is about a character from Night Shift. This should not be confused with Jeff West from Power Drill Massacre.*
>
>

## Misc. Information

### Appearances

*Night Shift*

**Jeff** is a minor character in *Night Shift*.

## Description

### Appearance

Jeff is an adult Caucasian man with black hair in a mullet, along with a mustache and a goatee. He wears a dark blue varsity jacket with white sleeves and red wrist lines, light grey pants, and black shoes.

### History

Nothing is known about Jeff, except that he's a big rig trucker passing through Mill Creek, Oklahoma, along the local highway.

## *Night Shift*

Jeff is the first customer who arrives during Debra's shift. He drives up to the fuel pumps in his loaded-up semi-truck and enters the shop asking the cashier to activate pump 5 for 10$ worth of gasoline. He hands over the money, thanks Debra, and walks back out to his rig. He will remain until Debra activates the remote gas pump controller by the window, driving off during a black screen intermission.

## Trivia

* Although never named in-game, Jeff is identified through the order of appearances in the credits.
Keys

Various keys in Puppet Combo games.

**Torture Star Video**

* *Tonight It Follows*
* *These Trees Are Spectral Fingers*
* *The Enigma of Salazar House*
* *The Summoning*
* *Bloodwash*
* *Deadly Night*
* *Night at the Gates of Hell*

The **keys** are one of the core items used in almost every Puppet Combo games and Torture Star Video games.

## Usage

It was generally used for unlocking doors to access other locations, especially in order to progress the story.

## Appearances

### Puppet Combo Games

#### *Stay Out of the House*

**“***An old key.***”**
— **Inventory description**

TBA

#### *Murder House*

**“***A key. I wonder what it opens.***”**
— **Inventory description**

TBA

### Torture Star Games

#### *Tonight It Follows*

At the Cemetery, the key was found inside the house next to the corpse. It was used for unlocking the door to the mausoleum.

#### *These Trees Are Spectral Fingers*

The metal key was found inside the elderly man's boathouse, on the table next to the man's document. This key can be used for unlocking the shortcut door back to the dark road area and finally unlocking the door to the lumber yard maze.

This is the only item of the entire game.

#### *Bloodwash*

There are three separated types of keys.

* **Restroom Key** - Used for accessing the restroom from the Laundromat.
* **Office Key** - Found inside the Offices. Used for unlocking the door to the room filled with cardboard boxes.
* **Old Laundromat Key** - Found in the Old Laundromat. It was found stuffed inside the hanging corpse, and the Scalpel is required before obtaining the key.

#### *Deadly Night*

The key was given by Mr. Shiny and used for unlocking the door to the Motel's bedroom.

#### *Night at the Gates of Hell*

There is a key found at the St. Mary's Cemetery church's confession booth but can only be obtained if the crucifix was transferred to the same location. The key is used for unlocking the door from the church's back altar.
Evil in the House of Dr. Fleshenstein

***Evil in the House of Dr. Fleshenstein*** is a short game by Jordan King that is bundled with *Night at the Gates of Hell* as an unlockable mode.

It was first teased on July 18, 2022, and was confirmed to be a wave-based shooter special with some amount of secrets to recover.

## Synopsis

Evil in the House of Dr. Fleshenstein is a wave based shooter special you can unlock with some tasty secrets to be found! Will you be able to stop the mad doctor's experiments?

## Gameplay

*(After beating Night at the gates of hell, this mode will be available in the extras menu)*

The game takes place inside of an old Victorian house, and players have to explore the house, gather items, and defend themselves against the undead. By purchasing the doors, players unlock new areas. By killing zombies, players earn $20 that they can use to purchase ammo. At some point in the game, players will be contacted by Dr. Fleshenstein himself via intercom, who will taunt them. When players reach Dr. Fleshenstein's laboratory, a boss fight will begin and players will have to find and shoot Doctor's brain in a jar while also dealing with his human body. After defeating Dr. Fleshenstein, the entire ordeal is revealed as a film watched by Charles who comments that the movie sucks before turning the TV off.

## Trivia

* The cover is a reference to the 1981 Italian horror film The House by the cemetery.

## Gallery

Evil In the house of Dr. Fleshenstein next to The Booty Creek Cheek Freak in the extras menu.
## References

1. ↑ https://twitter.com/LeggoMyGiallo/status/1549202379479945216
2. ↑ https://twitter.com/leggomygiallo/status/1549202379479945216
The Undead

Undead rising from the casket

**The Undead** are enemies in The Glass Staircase.

## Appearance

Undead appear to be gaunt, naked, eyeless corpses resulting from the experiments of Dr. Edward Sullivan. They can be encountered in the catacombs and in the underground lab. Some wear cloaks and wield other weapons such as axes and sickles.

## In game

After setting the laboratory on fire, Margaret heads through the catacombs and enters a large room with coffins. One coffin opens and an Undead rises from within, attacking Margaret along with other emerging Undead. Margaret nevertheless manages to put some of them down and escapes.

If Undead get close to a player, they will attack by hitting. While most of them attack with their bare hands, some can be encountered wielding axes and other weapons.

Undead move slowly and can be killed with a rifle.

## Gallery

Undead rising from its coffinUndead approaching MargaretUndead following MargaretMargaret aiming at the undead that's holding an axe.
Jeffery

**Jeffery** is a minor character in *Night at the Gates of Hell*.

## Description

### Appearance

Jeffery is never clearly identified as any of the zombies or corpses in the Woodside Apartment, but circumstantial evidence suggests that he is the zombie found in the locked backroom of his flat, considering its location and attire.

Jeffery's zombie model is unique, being a light yellow-black-colored male with a bald head and distorted facial features, having no eyes or teeth, only hollow black spaces in their place. He wears a white utility jumpsuit, splattered in blood at the torso and sides of his knees, black rubber gloves, and black rubber boots. He appears to be missing the lower part of his right leg.

### History

Jeffery was the custodian of Woodside Apartment. He lived in Room 701, which had a personal office/storage room attached to it. He was one of two people who possessed a skeleton key for the building's stairwell, alongside his boss, landlady Hilda. Jeffery and Hilda were apparently friends, as she wrote him a note in which she voiced her suspicion of Theresa, the tenant of Room 704, sharing that she appears to be a cultist and intends to refuse her a new lease on the place.

Following the opening of the Gates of Hell, Jeffery apparently locked himself in his sparsely furnished bedroom in an attempt to hide, but was eventually turned into a zombie, likely by Cult Goons, who used the secret passage leading to his room, usually blocked by a wardrobe, then locked in the adjoining closet.

## *Night at the Gates of Hell*

David enters Jeffery's apartment in search of the key to the stairwell in order to shut off the power to enter Room 705 and locates it on the edge of the sink inside the flat's bathroom, as well as a note next to a locked door at the rightmost part of the apartment. His flat has since been entered by a Woodside Zombie, which exits and patrols the halls outside when David approaches.

At the end of the hidden tunnel David opened in Room 702, he finds himself in the previously locked room. If David gets close to the closet door, which opens to reveal Jeffery in his zombie form. He is one of few zombies who must be killed to advance the game, as the door out will remain locked until Jeffery is dead.
The Fireman

**The Fireman** is a killer who bear a fireman suit. Originally supposed to become the main antagonist of *Burnt Alive*, he later returns as the main antagonist of *Night Watch*.

## Description

The Fireman is about 6 feet (183 cm) tall, wearing a Fireman's Hat, Suit, and Gas Mask, with a Headlamp to top it all off. His main weapon of choice is A Fireman's Axe.

## Biography

### *Night Watch*

The Fireman seems to stalk the halls of the Hotel while trying to hunt down The Player, if the player is in his Line of Sight or spots you with his Headlamp he will proceed to give chase.

While in a chase he will shriek and holler much like other Killers such as The Night Shift Abductor and The Driller Killer. The best way to get away from The Fireman is to take many sharp turns and get out of his Line of Sight as fast as possible.
Timothy

**Timothy** is a character that appears in Rewind Or Die.

## Description

Timothy is an adult Caucasian male of unspecified height and weight. He has a short brown hair and a mustache. He wears a blue and white checkered shirt, yellow pants, shoes, and has press credentials around neck. He worked for the Evening Standard.

## In-Game

### Chapter 1

After Tony finds Dave sleeping in the staff toilet, Timothy enters the store, introduces himself, and asks Tony if he noticed anything fishy happening in the area because of all the most recent disappearances. Tony tells him that he doesn't know much, Timothy apologizes for the interruption and walks out of the store. Outside the store, Timothy records his report via the cassette recorder and heads back to the office when all of a sudden a sound of a vehicle crashing gets his attention. Timothy investigates and finds a crashed van. He searches the area and finds a rotting, decapitated pig's head. Out of nowhere, somebody pushes him to the ground. Timothy recovers from the fall when Slaw appears and attacks him.

### Chapter 2

Timothy can be seen sitting on the ground in his prison cell next to Tony's cell. After some time, Slaw appears, takes Timothy away and kills him off screen. Later on Tony finds his cassette recorder.
Shangguan Xian

Liu Shichang master Shangguan Xian.

Shangguan Xian similarly is Nascent Soul Stage expert, moreover with the Wan Qian relations sworn friend, is knows that at that time Sect Master had not given one of the Yang Chen status token people.

this time, she also accidentally disclosed this news, making Liu Shichang think held the Yang Chen's weakness, happen to can shame Yang Chen in Sun Qingxue in front of. Has not actually thought that Yang Chen directly has alarmed Sect Master Lu unexpectedly.

You have a look, Yang Chen must buy any thing.” Sect Master Lu told directly: „No matter he buys any thing, calling any price, spirit stone to come by you, was sect this time gives Yang Chen's to apologize.

” Sect Master Lu punishment so also reasonable, since your Shangguan Xian knows that we handled had the fault, was not only not sect Zha Quebu leaks, anti- rather told your disciple, making him use this loophole to feel embarrassed the distinguished guest, whom didn't punish you to punish?
Janet

**“***This place is huge. I guess it was a store.***”**
— **Janet on the Mutilator's lair**

**Janet** is a playable character and the main protagonist in *Meat Cleaver Mutilator*.

## Description

### Appearance

Janet is a short Caucasian woman in her late teens to early 20's with crimson red, shoulder-length hair in a ponytail. She wears a white, polo-styled one-piece swimsuit with dark blue edges, oversized black wire glasses and black ballet shoes.

### History

Little is known about Janet's background. According to the synopsis of the game, she was seeking employment as an amateur actress and drove to the city one weekend to audition for a low budget horror movie. While there, she had a drink, which had been secretly spiked with a sedative. She passed out and woke up in an abandoned apartment building. Janet herself is unsure whether the audition had been a trap to lure unsuspecting victims into a sadistic game of life and death or her current predicament was actually an elaborate set-up for a particularly ambitious project, by throwing an unprepared character into a raw, unfamilar and completely unscripted scenario for maximum authenticity. No matter the reality, she plans on getting out of this mess alive.

## *Meat Cleaver Mutilator*

Janet finds herself in a stairwell on the second level, which used to house a supermarket. From there. she navigates through the multi-story complex while avoiding a man wearing a wolf mask, known as the Mutilator, who stalks the floors for his latest victim. She must thoroughly sweep to pick up items that may aid in her progress and find areas to different rooms, such as vents and holes in the drywall.

Just as she reaches the exit, the Mutilator, apparently frenzied, ambushes her from behind to put a stop to her escape attempt, but Janet manages to kill him in self-defense. Having defeated the Mutilator, she steps out the door into a white void.

## Trivia

* Janet is a stand-in for the titular character of the fairy tale *Little Red Riding Hood*, as signified by her red hair and her adversary being a "big bad wolf".
* Janet and Margaret are the only non-villain protagonists who actually succeeds in directly killing the game's main antagonist.
* Janet uses the same model as Nancy, the protagonist of the unfinished *Burnt Alive*.
Air Freshener

The **Air Freshener** is a collection of defense items found in Jordan King's *The Booty Creek Cheek Freak*.

## Usage

Upon entering the world of the Cheek Freak, the air freshener's HUD bar icon will appear at the bottom left side of the screen, indicating that the Cheek Freak is searching for the player. The bar will slowly deplete as time passes, and will be re-filled completely when the air freshener is picked up. If the bar is empty, this will mean that the Cheek Freak now smells the player's stench and will not hesitate to track down after the player, but the chase will be halted if the player finds and picks up the air freshener.

## Locations

They were only found in the Cheek Freak's world, with the first two air fresheners found in the starting point.
Photographer

**Photographer** is a minor character that appears in Murder House.

## Description

His actual name is unknown. He worked at a shopping mall as a photographer where he was taking photos of children sitting on a Easter Bunny's lap.

## In-Game

He only appears at the start of the prologue. He tells Justin that it's his turn for the photo. When Justin approaches the Bunny, Photographer tells him to hurry up. When Justin sits on the Easter Bunny's lap, the Photographer tells him to smile and snaps a photo.

## Quotes

*"Ok kid, you're next."*

*"Come on kid. Get your ass up there."*

*"Smile kid."*

*"Say CHEESE."*
Ming Guangruo

He is a Elder in Greatest Heaven Sect.

## Plotline

The Elder Ming’s full name was Ming Guangruo, he was the master of the Dacheng realm, who discovered the aura of Yang Chen’s Welcoming Formation and pursued its tracks. At the same time, he was also sitting in the Tianmen Gate of The Greatest Heaven Sect, called the Shanmen town. Responsible for leading tactics for the Sect Master.

he wanted to humiliate Pure Yang Palace and make them understand that even with their lost, they are yet stronger than Pure Yang Palace. He tries to destroy Pure Yang Palace's best junior talent but that was prevent with the help of Island Master.

He captures many female cultivator to give them to Li Liheng as chauldron cultivation.
Gary (Booty Creek Cheek Freak)

**“***Just a couple of boys out against the elements...***”**
— **Gary on camping with Connor**

## Gary

**Gary** is a supporting character in *The Booty Creek Cheek Freak*.

## Description

### Appearance

Gary was an adult Caucasian male in his 30's-40's, with short brown hair, a horseshoe mustache, and huge hairy chest. He was shirtless and wore only a pair of blue jorts and brown shoes.

### Personality

Between him and Connor, Gary appeared to be the more serious one and most grounded to reality, though he was not above crudely joking around with his friend. He was, in a sense, the embodiment of manliness, possessing a gruff demeanor and being unflinchingly confident. Even so, he was very laid-backed and enjoyed the little things, like the occasional camping trip.

### History

Gary was married to Linda and had a son Harry, with whom he lived in an apartment in the nearby city. In his free time, he liked to take his friend Connor out to camping trips.

## *The Booty Creek Cheek Freak*

Gary and Connor are first seen around a campfire at their campsite in Booty Creek. After Connor makes fun of his hairy chest, Gary instructs him to go to his car and get his "thing", which Connor does. When Connor returns back to the camp, an old man suddenly appears and tells them to leave before it's too late. Gary, irritated by the old man, asks him what he is talking about and demands an explanation. The old man then tells them the legend of the Booty Creek Cheek Freak, a ghostly monster that lusts for "big juicy fresh cheeks" like Gary's before disappearing. Gary doesn't believe the story and assures Connor that even if it's true, all they have to do is not poop on the floor. They then eat beans and go to their tents.

Hours later, after Connor, against the old man's warnings, accidentally poops on the floor of the nearby rest room, the Cheek Freak is summoned. Connor runs back to the camp, where he is scared by the sight of Gary's de-cheekitated corpse falling from a tree. He tries to flee with Gary's car, only to find that the Cheek Freak has jacked the ride for himself.

Upon the destruction of the Cheek Freak's lair, Connor, heavily injured emerges from the bathroom and stares at the sky, lamenting Gary's death while commenting the "beautiful moon tonight", which turns into Gary's cheeks.

## Ding Dong Dead

While Gary does not appear in the game, his framed photo could be found on the drawer.

## Quotes

* "*Hey now, don't go yanking my chain like that. If that's your excuse for a sense of humor, I can just go back home.*"
* "*Her only concern is what I've got going on from the waist down, if you know what I mean. Heh heh.*"
* "*Say, Connor, why don't you go back to the car and get me my thing* [...] *You know, the thing, the thing. You'll know when you see it.*"
* "*Ok? What does that have to do with a couple of young studs like us tonight*?
Murong Han

She was send to marry Yang Chen by her sect.

## History

She and her sisters was send to Pure Yang Palace to be marry to Yang Chen. With that, their sect will also have a link with Yang Chen.

After that the elder of her sect, with elders and disciples from Greatest Heaven Sect, Qiankun Sect, Green Jade Immortal Island and Blue Cloud Sect attack Pure Yang Palace, she was given to Yang Chen as his slave.

Thanks to Gao Yue, she gets the position of concubine and not slave or servant. She immediatly call her big sister and calls Yang Chen husband since that moment.

She officialy becomes Yang Chen's concubines with the rest of the other girls.

She meets 30 Fanghua's disciples for the 1st time.

## References

1. ↑ Chapter 577
2. ↑ Chapter 610
3. ↑ Chapter 612
4. ↑ Chapter 621
5. ↑ Chapter 754
Splatter Camp

**Splatter Camp**, initially known under its working title **Maniac in the Woods**, is a 2014 unreleased survival horror game developed by Puppet Combo.

## Summary

A psychotic killer raids a summer camp, murdering unsuspecting campers.

## Trivia

* *Splatter Camp* was heavily inspired by 1989 NES game *Friday the 13th*, based on the first film in the franchise. The influence is most prominently seen in the prototype design and coloring of the Maniac, which is near identical to that of the game's interpretation of Jason Voorhees.
* The reason for *Splatter Camp*'s cessation mid-development was the 2016 announcement and later release of *Friday the 13th: The Game* (originally titled Slasher Vol. 1: Summer Camp) in 2017, which also took inspiration from previous attempts of turning *Friday the 13th* into a video game, including the 1989 NES version. On account of the many parallels in concept, gameplay, and game mechanics, as well as both games' usage of the generic slasher title font, Puppet Combo did not want to be falsely accused of plagiarism by the larger company, hence *Splatter Camp* being withheld.
* A remake for *Splatter Camp* was considered and in short development in 2016, but it was quickly discarded.
* Jeff West was going to be a playable protagonist, presumably meaning that it was going to take place prior to *Power Drill Massacre*.

## Gallery

Alternate coverDittoWorking title 1The ManiacA Prototype version of the Maniac
## Video

1. ↑ https://twitter.com/PuppetCombo/status/1380145812173389826
Earl

> *"Beth, I'm only going to tell you this once. I don't want to fucking hear from you until you collect four of those minerals. Otherwise, so help me God Beth I'm going to bust you down from 2nd officer so fast you're not going to know what hit you. Capisce?"*
>
>

**Earl** is a supporting character in Planet of Bloodthirsty Santa.

## Description

Earl appears to be a caucasian man in his 30's. He has short black hair and a beard. He wears a blue-black space suit with gloves and an oxygen reserve on his back.

Earl is short-tempered and only wants to get the job done without any interference.

## Role

Earl is a member of Corporate Mining Transport, known as "Sidus". He along with other members of the ship were tasked with gathering mineral ore from a supposed uninhabited planet *(FNC-13324)*. At the start of the game, outside the ship, he informed Beth and David to split up and search for minerals. When Beth interfered, Earl told her to shut up and to focus on the mission. Shortly after the massacre of Sidus, Earl is next seen outside the toy factory. He asks Beth if she has all the minerals and she tells him to forget about the minerals because the ship is destroyed and the crew members are all dead. He tells her that he knows about that. While Beth goes inside the toy factory, Earl goes somewhere else to see "something", it is unknown if he is dead or not.

## Trivia

* He is interpreted by Albert Salazar who also interpretedButch from Night Ripper.
SEARCH PARTY

***SEARCH PARTY*** is a 2019 horror game developed by **Lum** and published by Torture Star Video. On March 4th 2021, the Director's Cut edition was released on steam.

## Synopsis

Claire's 8-year-old brother, Daniel, is missing. While looking for him during a search party, she finds herself completely lost and alone in the woods. She eventually spots a strange house in the distance... could Daniel be inside?
Spiders

**Spiders** is a 2018 FPS survival horror game developed by Puppet Combo. Game can be downloaded from Puppet Combo's Patreon page, and is available in Scary Tales Vol 1.

## **Summary**

Something is coming. Your town is not safe. Your family is not safe from SPIDERS! Nature's perfect predator has had enough and now they're taking revenge... They're at the top of the food chain now.

## **Gameplay**

Unlike other games developed by Puppet combo, in Spiders the player has to defend his home and his family from the upcoming waves of giant spiders using weapons, and by barricading doors and windows with wooden boards. As the game progresses, different breeds of spiders will spawn, as well as some bosses the player needs to kill in order to progress further. when the player kills the queen spider(final boss) the player wins the game. The player also gets to unlock new weapons each rounds. If the family or the player are killed by the spiders, it's game over.

## **Weapons/Items**

Main Article: *Items*

* Wooden boards- used for barricading doors and windows. The percentages indicate the durability and how long it will last from the spiders.

* Machete- can be used for killing spiders and for removing giant webs and removing barricades.
* m9 Beretta- primary weapon.
* 12 Gauge Pump Shotgun
* M16A1
* Flamethrower

## **Bosses**

* Black widow
* Spider Queen-final boss.

## **Trivia**

* Soundtrack was composed by MXXN.
	+ MXXN's photo is evident as a status bar face.
* The game was most likely inspired by the 1990 black comedy horror film *Arachnophobia*.
* The game is very reminiscent of the 1993 FPS game ''Doom''.
* The gameplay is very similar to Call Of Duty: Zombies.
Sally

**Sally** is a major character in *Day 7*.

## Description

### Appearance

Sally is a young white woman in her 20's. She has short blonde hair and wore a pine green pullover, a purple polyester jacket, tinted glasses, a grey beanie, black pants and a white hiking shoes. She also carried a large, black backpack with red straps, containing with food, water, a white tent, a pocket knife, fire starting gear and other supplies.

### History

Sally is from Utah and was on a camping trip with her friends when she tripped during a hike and fell through the ground, finding herself in the Backrooms. She had only been wandering around for a few hours before she ran into Terrence, although she did attempt to burn through the walls with no success.

## *Day 7*

Sally is encountered at the end of the second day. Terrence, after escaping The Mysterious Man, faints from exhaustion, waking up to the sound of Sally's voice, who reaches her hand out to him.

The third day begins, with Sally having given Terrence some water to regain his strength. Both have a little discussion about how they got here, with Terrence asking her if she had seen an old man or a little girl, which only confuses her, before they decide to go look for an exit together.

They travel into a random direction, navigating through a series of warped chambers, with filled with radio static, upside down mannequins and weird lighting. Terrence shares his theory with her that "the center holds this place together" and that reality become more "discombobulated" the farther they get away from it. Thus they decide to delve deeper, eventually reaching a normal section which Terrence instantly recognizes as his starting point from which he first entered the Backrooms. Sally, apparently believing that his perception has been impaired from fatigue, tells him they should rest up and eat, propping up a tent in a corner room, asking Terrence to go look for a chair to use as kindling while she sets up the camp. After a while, he returns with a chair, though visibly shaken, and tells Sally that he encountered the little girl and can hear her laughing, even though Sally doesn't hear anything of the sort. They set up the fire and have a chat, with Sally mentioning that her friends and family must be looking for her and jokes that the one upside to this is that they don't have to go to work anymore before falling asleep.

In the night, however, Sally is shot and killed in her sleep by an insane stranger, who drags her off and eats her eyes. Terrence finds her shortly afterwards, the stranger still tearing into her half-naked carcass. He is forced to leave her body behind, but avenges her death by fatally stabbing the stranger, at the cost of his own humanity.

## Gallery

Sally helping Terrence.Sally sitting near the fire, talking with Terrence.The stranger devouring her corpse.Sally's corpse.
Unfinished Worlds Vol. 1

***Unfinished Worlds Volume 1*** is an anthology compilation of Puppet Combo's cancelled games and the first installment of the *Unfinished Worlds* series. The games consits around four games whom are cancelled by Puppet Combo. The pack is a behind the scene about all of the digitals works about ideas and artworks that did not gone everywhere.

## Games

### *Distant City*

*Main article: Distant City*

The story is unknown, but the gameplay is mostly focused on a dark knight with a glacier blade, heading around to battles monsters inside the city.
Lighter

The **lighter** is a light-source item and can be equipped in some Puppet Combo games.

## Usage

The lighter has similar functions to the flashlight and has unlimited use. Remain cautious because, even while hiding under beds, using the lighter will lure the killers.

## Appearances

### Puppet Combo

#### *Nun Massacre*

**“***A standard oil lighter. I can use this to see where I am. Maybe it has another use?***”**
— **Inventory menu**

The lighter can be found inside one of the small cabinets of the Catholic Boarding School.

### Torture Star Video

#### *Night at the Gates of Hell*

In the *Evil in the House of Dr. Fleshenstein* story mode, this lighter has a different purpose. The item was used for lighting up the dynamite to blow up the boulders that block the path to Dr. Fleshenstein's secret lab.
Wet Willy

**Wet Willy** is an enemy in Puppet Combo's upcoming game Tenebra.

## Description

He appears to be a rather tall adult male wearing a heavy scuba suit and scuba equipment. His main weapon of choice is a large fishing spear which he uses to stab and pierce his unfortunate victims.

## Trivia

* The name Wet Willy was selected by Puppet Combo after asking his followers on his social media.

## References

1. ↑ https://twitter.com/PuppetCombo/status/1229100728771366914
Merlin

**“***Hi, Merlin. I love you.***”**
— **Alice, *Samhain***

**Merlin** is Alice's pet cat and a minor character in *Samhain*.

## Role

Merlin made an appearance inside Alice's house from the early start of the game but has a very minor role. He was seen next to the small table with a television. Interacting with Merlin will let Alice pet him. He was never seen again after exiting the house.
Halloween 3D

***Halloween 3D*** was an early game development project started in 2002 by Ben Cocuzza over an entire decade before he became Puppet Combo. It is the predecessor to ***Sanitarium Massacre,*** and ***A Monster With Eyes Of Ice***.

## Summary

***Halloween 3D*** was a game where you most likely either played as Dr. Sam Loomis, Michael Myers, or his latest terrified victim.

## History

In the very early days of Ben's decision to follow game development as a career, one of the first few projects to be actively developed was a little project, titled: "***Halloween 3D***". There were multiple versions released, through the years. All were uploaded on the now-defunct site: pigfarmergames.com *(currently redirects to puppetcombo.itch.io/babysitter-bloodbath)* There are various known versions.

### ***August 14th, 2012***

> **^** There is no "About" section available for this version. However, it is known that this version introduced the ability to cut the power from victim's homes, and turn off lights.
>
>

### ***July 30th, 2012***

> **^** *"After years of self contained demos, this is actually more of a prototype of the gameplay in the final game. New AI camera, multiple levels. It’s actually starting to become a game."*
>
>

### ***October 31st, 2011***

> **^** *"I kind of rushed this out in time for Halloween. The entire town of Haddonfield. Some of the building graphics took a dive, but the goal was simply getting a huge map up and running. I also revamped the menus."*
>
>

### ***August 10th, 2010***

> **^** *"Made in a night. 1.41 has updated path finding and not as much running straight into walls."*
>
>

### ***May 15th, 2005***

> **^** *"Another remake of the Myers house level. Shows off the new camera, weapons system, and models"*
>
>

### ***July 26th, 2002***

> **^** *"Oldest demo I still have. You play as Dr. Loomis and have to search the Myers House. Remake of beta 1.0"*
>
>

## Maps

* Smith's Grove Sanitarium
* Haddonfield Neighborhood
* Victim's Homes *(most likely included inside the Haddonfield Neighborhood)*

## Trivia

* The October 31st, 2011 build was made available again, by various websites and users.
* ***Halloween 3D***, ***Halloween Escape***, and ***Halloween*** (Babysitter Bloodbath Version 1.0) were all either removed from pigfarmergames.com or redesigned into a new title, due to legal issues with the Halloween series' license owners.
Sniper

## Sniper Killer

**“***Smile for the camera***”**
— **Sniper moments before killing Pamela**

**The Sniper**, also known as **The Sniper Killer**, is the titular antagonist of an upcoming slasher game Sniper Killer.

## Description

The Sniper, real name unknown, appears to be an adult male of unspecified height, weight, and skin color. In the game, he is wearing a blue jacket and brown gloves. He uses a sniper rifle called "Ol' Bessie" to shoot people.

Little is known about him besides that he's working for a secret organization that's sending him on various missions that involve sniping suspects.

## In-Game (Demo)

At the start of the demo, Sniper tracks down Pamela at an undisclosed location. He knocks out Hans, enters the apartment, and shoots Pamela.

Hours later he returns to his house when he gets a call from headquarters and is ordered to go to the Funside Carnival. Sniper grabs his rifle and goes there. At the carnival, he is ordered to shoot a man wearing a werewolf costume. The sniper gets on one of the rides and shoots the suspect. The same night he is ordered by headquarters to kill 2 journalistic students Gail and Clyde. At 2 am he arrives at the location and shoots Clyde but misses Gail who manages to run into the subway. He manages to track her down and shoots her before she can escape.
Flashlight

The **flashlight** is a primary item used in several Puppet Combo games and some Torture Star Video games as well.

## Usage

It is a light source item use to explore in darker non-illuminated rooms and areas. In some games, the flashlight is acquired at the start of each games.

## Locations

### Puppet Combo Games

#### *Power Drill Massacre*

Inside of Megan and Jeff's van at the start of the game. Predominantly used when Megan makes it inside of the Brendan Sawmill.

#### *Meat Cleaver Mutilator*

Located on a product shelf within the large store area at the beginning. It's used throughout most of the game.

#### *The Night Ripper*

On one of the diner tables at the start of the game.

#### *Feed Me Billy*

Placed on a small desk within Billy's Livingroom. Used to help Billy find his way though mostly dark areas like the forest.

#### *Murder House*

In the prologue, the flashlight was found in one of the restricted rooms.

In the present-day plot, the flashlight was located inside of the Safe Room underneath the entrance stairs. It is found when Dana gives Emma the key to the Safe Room and first steps inside.

### Torture Star Games

#### *Bloodwash*

The flashlight is located at the Old Laundromat. Sara will not use the flashlight until in the climatic part, where she will use it to explore the darker areas during the encounter with the Womb Ripper.

## Trivia

* The lighter functions very similar to the flashlight.
* Some killers, such as the Night Ripper and the Night Shift Abductor, can also use the flashlight while searching for the protagonists.
Zombies

**Zombies**, also known as the **Undead**, are living revenants or corpses mostly enhanced by either curse or experiment. They appear in few Puppet Combo and Torture Star Video games, mostly serving the role as enemies.

## Appearances

### Puppet Combo Games

#### *The Glass Staircase*

*Main article: The Undead*
The Undead are the primary enemies who were only encountered in the climax part of *The Glass Staircase*. They were re-animated corpses experimented by Dr. Edward Sullivan and appear in three types: Common brown undead, dried skeletal undead, and the pale undead holding an axe.

There is a unique type called the "Cultists", the undead corpses of the fanatics mentioned in the documents.

#### *Samhain*

At the end of *Samhain*, the greener zombies appear as a part of the apocalypse, as they were seen rising out of their graves of the cemetery where Alice previously passed by.

#### *Murder House*

During the ending of *Murder House*, the Easter Ripper's victims, now as zombies, rise out of the soils from the Greenhouse and lunge towards their killer, tearing him apart and killing him.

### Torture Star Games

#### *Night at the Gates of Hell*

*Main article: Zombies (Night at the Gates of Hell)*
The zombies are the main enemies encountered throughout Jordan King's *Night at the Gates of Hell*.

These living carcasses happened to be resurrected by the unknown curse, rising from their grave to terrorize the cities, attacking everything they see and consuming flesh of their victims. The zombies usually comes in groups and appear in many unique types.