recursal/Fanatic-Fandom huggingface dataset:
Stone

*A stone chunk that could be used for almost anything. Unfortunately its quality leaves much to be desired.*

It can be obtained via mining nodes, destroying large rocks in areas, gathering from gathering points, sending gatherers to gathering areas or removing stones on the field while tilling (note that stones destroyed using the Stone Crusher skill will not yield anything.)

## Rice Farming Stats

Mouse over the tooltips to see what stats correspond to each aspect of the rice.

## Found in

Stone can be found by destroying rocks or mining from nodes in:

* Armory Compound
* Barbed Mines
* Bounteous Earth Grotto
* Bubbling Sandbar
* Cascade of Eternal Darkness
* Crimson Blaze Mountain
* Dancing Mushroom Woods
* Den of Fangs
* Forest of Supplication
* Gunpowder Molehill
* Misty Tear Ridge
* Nocturnal Hollow
* Radiant River Gorge
* Rockslide Passage
* Skipping Stone Hill
* Valley Passage

It can also be brought back by gatherers coming back from:

* Gathering Area: River
* Gathering Area: Cavern
* Gathering Area: Dry Moat

## Used in

Stone is used in the creation of:

* Antler Bean Thresher (5)
* Copper Hoe (3)
* Copper Sickle (2)
* Granite Mallet (3)
* Granite Sledgehammer (5)
* Jade Sledgehammer (10)
* Tusk Pickaxe (15)

## Spirit Boughs

Stone is used to release the following Spirit Boughs:

* Tusk Pickaxe - Master Miner ★★\* (15)
Soundtrack/Commentary/Uproar

## Uproar

In the third instalment of the "Sakuna: Of Rice and Ruin" music commentary, we're going to take a look at the slapstick cutscene track, "Uproar".

Sakuna runs around chasing after the humans who have wandered into Mihashira Capital, and then there is an explosion. It's a scene that makes me want to say, "Don't set a fire in a storeroom where alcohol and oil are kept!"

While the previous two songs were vague with no clear tone, this track, which is more clear than the others, was suddenly played - and I'm sure many of you were caught off guard by the difference.

Since Sakuna is a character with a clear sense of joy, anger, sorrow, and pleasure, I wanted to make this kind of "gag" BGM as explosive as possible - so I overdid it to the point where it felt tacky.

I tried to create a rambunctious song overall, with brass, flute, and koto playing hilarious melodies over an up-tempo, backing, cheerful ska rhythm, and the colloquial tones of the marimba creating an image of children running around.

The reference for the atmosphere was the theme of "盆回し" used in the end of Drift skits.
(I wonder if this explanation will make sense to people younger than me...)

It's not the type of song that you can listen to carefully, so I'm sure not many people have noticed, but in the part just before the loop, there is a part of a motif from the summer tracks in the village. I tried to include it because it has a common bright image, but if you notice it, you must have listened to it a lot.

(See the MIDI file, 03\_sawagi.mid, attached in the article.)

All of the songs that I have titled share the same title structure, i.e. "one kanji, three letters". The main character is Sakuna, so I had to match the number of syllables, but I also thought it would look better if the format was the same, so I kept the titles the same except for the theme song.

You may wonder if I'm really working alone, but I'm definitely working alone, and I'd be happy if you could get to know Hiroyuki Oshima, including this gap.
Tiger's Jaws Pass

*"They aren't* quite *right yet."*This article needs some work, perhaps some cleanup or addition of data.

## Tiger's Jaws Pass

### Enemy Strength Night

43+

*The entrance to the mist-shrouded western fortress. Blessed with natural and artificial defenses, reaching the highest summit means overcoming many barriers.*

## Enemies Encountered

* Demon Rabbit
* Demon Pig
* Demon Badger
* Demon Boar
* Demon Sparrow
* Demon Deer
* Demon Pheasant
Obsidian Winnow

*This iridescent tool of obsidian is able to crush the power of immortals. It may therefore prove effective against our formidable spectral foes.*

## How to obtain

The Obsidian Winnow can be obtained from Kinta's Forge for:

Granite Mallet (+) •
Copper Sickle (+) •
Oaken Hammer (+) •
Antler Bean Thresher (+) •
Iron Sickle (+) •
Jade Mallet (+) •
Demonic Pearl Ladle (+) •
First-Rate Sickle (+) •
Obsidian Executioner (+) •
Ironwood Hammer (+) •
Paper Fan (+) •
Hihikaka Thresher (+) •
Gold Iron (+) •
Hanamori Nutcracker (+) •
Light Paper Fan (+) •
Shooting Star Sickle (+) •
Steel Mallet (+) •
Scythe of Hoshidama (+) •
 2H Weapons
Bamboo Broom (+) •
Granite Sledgehammer (+) •
Copper Hoe (+) •
Oaken Spade (+) •
Iron Hoe (+) •
Jade Sledgehammer (+) •
Fish Hook (+) •
Demonic Pearl Pail (+) •
First-Rate Hoe (+) •
Tusk Pickaxe (+) •
**Obsidian Winnow** (+) •
Ironwood Spade (+) •
Gold Rake (+) •
Torrential Fish Hook (+) •
Shooting Star Hoe (+) •
Steel Sledgehammer (+) •
Hoe of Hoshidama (+) •
Nerinagi Spear Fork (+)
Turtle Meat

*Turtle meat is oft used as a medicine for its rejuvenating properties. I recommend eating some when your vitality is in short supply.*

Turtle Meat can be obtained by defeating Demon Turtles.

## Rice Farming Stats

Mouse over the tooltips to see what stats correspond to each aspect of the rice.

## Found in

Turtle Meat can be found by defeating Demon Turtles in:

* Abyssal Remnants
* Amagaeshi Shrine
* Blighted Lake
* Bubbling Sandbar
* Cascade of Eternal Darkness
* Dragon's Tunnel (Path of Delusion)
* Radiant River Gorge

## Used in

Turtle Meat is not used in the creation of any equipment.

## Spirit Boughs

Turtle Meat is not used to release any Spirit Boughs.
Tea

*Although the tea plant came from Ouka, there was already a species growing on this island. Its leaves are used for divination. Drinking it in a hot broth brings good fortune.*

Tea is found in the spring, and can only be gathered or brought back by gatherers.

## Rice Farming Stats

Mouse over the tooltips to see what stats correspond to each aspect of the rice.

## Found in

Tea can be obtained by interacting with gathering points in the spring in:

* Fruitful Hassok

It can also be brought back by gatherers coming back from:

* Gathering Area: Spring

## Used in

Tea is not used in the creation of any equipment.

## Spirit Boughs

Tea is not used to release any Spirit Boughs.
Sesame

*The seed of a flowering plant that is used to season many a dish. It has been cherished since ancient times, and is also abounding in nutrients.*

Sesame can be obtained by trading with the capital via Tama's trades menu with rice.

## Rice Farming Stats

Mouse over the tooltips to see what stats correspond to each aspect of the rice.

## Found in

Sesame can be found in:

* Mountain Pass (via Tama)

## Used in

Sesame is not used in the creation of any equipment.

## Spirit Boughs

Sesame is not used to release any Spirit Boughs.
Scrap Iron Hoe+

*A hoe dulled by years of neglect. Tilling the soil is laborious enough. With this tool, even more so.*

## How to obtain

The Scrap Iron Hoe+ can be obtained as a drop from defeating the boss on Floor 200 of Amagaeshi Shrine.

Granite Mallet (+) •
Copper Sickle (+) •
Oaken Hammer (+) •
Antler Bean Thresher (+) •
Iron Sickle (+) •
Jade Mallet (+) •
Demonic Pearl Ladle (+) •
First-Rate Sickle (+) •
Obsidian Executioner (+) •
Ironwood Hammer (+) •
Paper Fan (+) •
Hihikaka Thresher (+) •
Gold Iron (+) •
Hanamori Nutcracker (+) •
Light Paper Fan (+) •
Shooting Star Sickle (+) •
Steel Mallet (+) •
Scythe of Hoshidama (+) •
 2H Weapons
Bamboo Broom (+) •
Granite Sledgehammer (+) •
Copper Hoe (+) •
Oaken Spade (+) •
Iron Hoe (+) •
Jade Sledgehammer (+) •
Fish Hook (+) •
Demonic Pearl Pail (+) •
First-Rate Hoe (+) •
Tusk Pickaxe (+) •
Obsidian Winnow (+) •
Ironwood Spade (+) •
Gold Rake (+) •
Torrential Fish Hook (+) •
Shooting Star Hoe (+) •
Steel Sledgehammer (+) •
Hoe of Hoshidama (+) •
Nerinagi Spear Fork (+)
Soldier's Hat+

*"The offshoots have stopped growing, so perhaps I should add in some water?"*This article is in good shape, but is missing some data - if you can, please add it in!

## Soldier's Hat+

### Slots

*A hat made of layered metal and leather. It may be quite heavy, but it bestows ample protection. Doubles as a cooking pot in times of strife.*

## Innate Spirit Boughs

* ★
* ★★
* ★★★

## How to obtain

The Soldier's Hat+ can be obtained as a drop from defeating the boss on floor 260 of Amagaeshi Shrine.
Demonic Braid

*"The offshoots have stopped growing, so perhaps I should add in some water?"*This article is in good shape, but is missing some data - if you can, please add it in!

## Demonic Braid

*How ominous... This cord appears to have been woven with the accursed power of a multitude of demons. May we find a way to bring some good out of it.*

Demonic Braid can be obtained in treasure boxes, or for clearing boss levels in Amagaeshi Shrine.

## Rice Farming Stats

Mouse over the tooltips to see what stats correspond to each aspect of the rice.

## Found in

Demonic Braid can be found as treasure in:

* Amagaeshi Shrine
* Barbed Mines
* Fort of Undying Shadows
* Gunpowder Molehill
* Stonethrow Hedge

## Used in

Demonic Braid is used in the creation of:

* Bear Leather Hakama (1)
* Thunderous Hunter's Garment (1)
* Wave Hunter's Garment (1)
* Wheel Hunter's Garment (1)

## Spirit Boughs

Demonic Braid is used to release the following Spirit Boughs:

* Gold Iron+ - Tailor Made + ★★\* (20)
* Gold Rake+ - Fortune Finder + ★★\* (20)
* Gold Rake+ - Fortune Finder + ★★★\* (??)
Strike Resistance

*"The offshoots have stopped growing, so perhaps I should add in some water?"*This article is in good shape, but is missing some data - if you can, please add it in!

## Use

Strike Resistance can be attached to garments, headwear and masks.

## How to obtain

Strike Resistance can be obtained from a treasure box in Rockslide Passage.
Threshing

After you have dried your rice and brought it in, the next step is to thresh your rice - that is, to obtain the actual rice grains themselves from the plant stalks of the rice crops. At first this can be a daunting task, but don't worry - it gets easier.

There are three possible ways to thresh:

1. Kokibashi
2. Hand thresher
3. Threshing machine

You begin with only the kokibashi, though there is less rice to thresh at that point. Eventually, you will reach a point where Kinta will make a hand thresher for you, and even further into the game Kokorowa will offer to create a threshing machine for you, offering even faster methods of threshing rice.

There are few tricks to threshing - just use the fastest option available, and on with it - after this you're on the home stretch!

## Skills

Here is a list of the skills that will assist you:
Soundtrack/Commentary/Anguish

## Anguish

In the 21st instalment of the "Sakuna: Of Rice and Ruin" music commentary, the theme is "Anguish", a nostalgic theme for cutscenes.

We're approaching the second half of the song description article, though the song itself is played in the opening scene where Kokorowa and Sakuna part ways, and can actually be heard quite early on. However, the most impressive use of this song is probably in the scene of Tauemon's monologue as seen in this screenshot. The scene, lit by the moonlight, is beautiful and very memorable. This track was created for such a sad scene.

The instructions from the developers were: "Past narratives and monologues. I'm thinking of my distant hometown. There were a lot of sad times, but I can't separate them from the roots of who I am today". I didn't have a lot of ideas for the BGM for the sillier cutscenes, so that was difficult for me, but on the other hand, this kind of music was rather easy to make, and I didn't have to worry too much about the instrumentation, melody and composition.

The koto and flute play an oriental melody against the background of a relaxed piano and string accompaniment. I wanted to create a beautiful piece of music that would be soothing to listen to, with a composition and development that could be described as a classic Japanese fantasy. I've added some Sakuna-like elements in the details, such as a thin sho-like tone, and drums and gongs to remind the listener of dengaku festivals.

The chord progression is different between the A melody, B melody and chorus, but the koto plays the same form of phrase. The chord progression is different between the A melody and the chorus, but the koto plays the same phrase. The chord progression is simple at first glance, and the chorus sounds like C -> D -> Em, but in reality it's a bump of tension chords like C6add9 and Dadd9. I thought that the ambiguous atmosphere of the song, with its lack of clear tonality, would fit in with the Japanese aesthetic.

Also, in the chorus, there is a moment of the first theme of the Yanato Planting song. It's only two bars, but if you've noticed it, you've been listening carefully.

(See the attached MIDI, 27\_urei.mid, in the article.)

In the next article, we will introduce you to the fortress stage theme "War".
Stats

In Sakuna: Of Rice and Ruin, one thing is clear: Rice is power. Quite literally, in Sakuna's case.

The stats of your rice show up on screen at the start of every day - you can keep an eye on your rice's growth this way.

In combat, Sakuna has six stats:

* HP (Which determines how much damage she can take before she goes down)
* Strength (Which determines how much damage she does with physical attacks)
* Vitality (Which determines how much damage she takes from attacks)
* Magic (Which determines how much damage she does with magic attacks)
* Luck (Which determines how likely critical hits are in combat)
* Gusto (Which determines how long Myrthe's food effects last and how effective they are)

And these correspond to six rice stats:

* Yield
* Taste
* Hardness
* Aroma
* Aesthetic
* Stickiness

## Levels

Sakuna and her rice each have their own levels. Level is a general progress indicator for both how the rice and Sakuna are progressing; the maximum level is 99. They are not separate, however, and are in fact very much connected.

As the rice grows and gains increases in stats, its level rises to reflect this. However, throughout this rice cycle, Sakuna's level remains constant even as the rice's level rises - this is no bug. At the end of each cycle, after the rice is harvested, threshed and hulled, Sakuna's level rises to that of the rice as she gains significant stat increases from the finished rice. Her stat gain for each stat is proportional to how much the rice improved in its corresponding stat.

These two screenshots were taken at the same time of the same day.Note that the rice's level is higher than Sakuna's.
The formula calculation for Sakuna's stat increases after every harvest is as follows. Note that everything is rounded up to the nearest integer, and that it's based on the stat increases instead of the full stats themselves per harvest:

(

Y
i
e
l
d
−
150

11

)

10

{\displaystyle \left ( \frac{Yield - 150}{11} \right )+10}
 Strength

(

T
a
s
t
e

10

)

{\displaystyle \left ( \frac{Taste}{10} \right )}
 Vitality

(

H
a
r
d
n
e
s
s

10

)

{\displaystyle \left ( \frac{Hardness}{10} \right )}
 Magic

(

A
r
o
m
a

10

)

{\displaystyle \left ( \frac{Aroma}{10} \right )}
 Luck

(

A
e
s
t
h
e
t
i
c

10

)

{\displaystyle \left ( \frac{Aesthetic}{10} \right )}
 Gusto

(

S
t
i
c
k
i
n
e
s
s

100

)

10

{\displaystyle \left ( \frac{Stickiness}{100} \right )+10}

## How do I raise the rice's stats?

This will be answered in the next section!
Silk

*This is a fiber produced by the thread of silkworms which were brought over from the country of Ouka.*

Silk can be obtained by trading with the capital via Tama's trades menu with rice.

## Rice Farming Stats

Mouse over the tooltips to see what stats correspond to each aspect of the rice.

## Found in

Silk can be found in:

* Mountain Pass (via Tama)

## Used in

Silk is used in the creation of:

* Classy Hat (3)
* Folding Fan Kamiko (3)
* Lunar Hunter's Garment (10)
* File:Rice Hunter's Garment icon.png Rice Hunter's Garment (3)

## Spirit Boughs

Silk is used to release the following Spirit Boughs:

* Gold Iron - Tailor Made ★\* (5)
Root Crops

*Burdock, carrots, radishes, and the like are all delectable and abounding in nutrients. Whether or not you enjoy their taste, eating them will certainly make you more healthy.*

Root Crops can be obtained by cutting down bushes and sending gatherers to gathering areas.

## Rice Farming Stats

Mouse over the tooltips to see what stats correspond to each aspect of the rice.

## Found in

Root Crops can be found by cutting down bushes and sending gatherers to gathering areas in:

* Bounteous Earth Grotto
* Dragon's Tunnel
* Eggplant Hollow
* Skipping Stone Hill

It can also be brought back by gatherers coming back from:

* Gathering Area: Hillside
* Gathering Area: Plain

## Used in

Root Crops is not used in the creation of any equipment.

## Spirit Boughs

Root Crops is not used to release any Spirit Boughs.
Soundtrack/Commentary/Wretched

## Wretched

The theme of the twenty-sixth instalment of the "Sakuna: Of Rice and Ruin" music commentary is a track played during cutscenes with a desperate tone, "Wretched".

As the volcano erupts, a swarm of demons attack their home, and nothing is left standing. The rice fields that they've nurtured with all their heart are covered with ashes, and Sakuna and her family lose everything.

I am humbled standing in front of the wreckage of that which I have spent so much time and effort to build up, and all hope is gone. This is the song that plays at a most difficult time in the story.

I don't know all the tracks that are used in each scene, but I think this track is probably only used in the above scene. In that sense, it can be said to be a rare song, but it's not a song I want to listen to over and over again because it's too heavy. I don't remember having much trouble in making it, though it was depressing. In fact, I had more trouble with the gag scenes, so I guess I'm more suited to this kind of music.

The composition is rather small, with piano, shakuhachi, koto, cello, synths, and a thin flow of shō-inspired tones. The tempo is not a constant value, but fluctuates finely in anticipation of an actual "performance". The koto and shakuhachi play a sombre melody, the piano likewise adds a sombre accompaniment, and the cello adds low, weighty notes to emphasize the sombre atmosphere.

(See the attached MIDI, 32\_kasuka.mid, in the article.)

I have written several times about the fact that the lower the number of parts there are to an ensemble, the more persuasive the tone must be, and in this piece, I put particular emphasis on the expression of the shakuhachi. As I wrote in the explanation of "Guidance" in the 4th instalment, I switched the tone of the shakuhachi with key switches to give it expression; I made an MP3 of just the shakuhachi in the second half of the song.

(See the attached MP3 in the article.)

I have tried to avoid monotony by adding various changes such as breath sounds, blurring of long notes, vibrato, and so on. I hope you will enjoy the individual tones of this piece because it has only a few parts, but I also hope you will enjoy it in moderation because too much listening to this piece can be depressing.

Next time, I will introduce the track "Bonds" for supportive cutscenes.
Weapons

*"They aren't* quite *right yet."*This article needs some work, perhaps some cleanup or addition of data.
> *The Isle of Demons is rich in resources such as ores and wild plants.  If enough materials are procured, Kinta may be willing to forge various types of weapons and farm tools.  As a martial goddess, you wield both one-handed and two-handed weapons.*
>
>
>

## 1H Weapons

One-handed weapons are weapons that can be used for quick attacks, and are used to initiate some skills; while they are weaker than two-handed weapons, their speed and shorter wind up time makes them useful for fast-paced and dangerous encounters.

 Scrap Iron Sickle+
 Granite Mallet
 Granite Mallet+
 Oaken Hammer
 Oaken Hammer+
 Antler Bean Thresher
 Antler Bean Thresher+
 Copper Sickle
 Copper Sickle+
 Iron Sickle
 Iron Sickle+
 Jade Mallet+
 Demonic Pearl Ladle
 Demonic Pearl Ladle+
 First-Rate Sickle
 First-Rate Sickle+
 Obsidian Executioner
 Obsidian Executioner+
Ironwood Hammer
Ironwood Hammer+
 Paper Fan
 Paper Fan+
 Hihikaka Thresher+
 Light Paper Fan
 Light Paper Fan+
 Shooting Star Sickle
 Shooting Star Sickle+
 Gold Iron
 Gold Iron+
 Steel Mallet
 Steel Mallet+
 Scythe of Hoshidama
 Scythe of Hoshidama+
Holy Tree Hammer+
 Hanamori Nutcracker
 Hanamori Nutcracker+
 Brand of the Ascendant
 Brand of the Ascendant+

## 2H Weapons

Two-handed weapons are very powerful weapons that can topple enemies; it can stagger or send some enemies flying and is useful for high damage output. While it does not have the same speed as one-handed weapons, they can be very useful at the end of combos, for high damage, or even crashing damage.

 Scrap Iron Hoe+
 Bamboo Broom
 Bamboo Broom+
 Granite Sledgehammer
 Granite Sledgehammer+
 Copper Hoe
 Copper Hoe+
 Oaken Spade
 Oaken Spade+
 Iron Hoe+
 Jade Sledgehammer
 Jade Sledgehammer+
 Fish Hook
 Fish Hook+
 Demonic Pearl Pail
 Demonic Pearl Pail+
 First-Rate Hoe
 First-Rate Hoe+
 Ironwood Spade+
 Tusk Pickaxe
 Tusk Pickaxe+
 Torrential Fish Hook
 Torrential Fish Hook+
 Obsidian Winnow
 Obsidian Winnow+
 Shooting Star Hoe
 Shooting Star Hoe+
Steel Sledgehammer+
 Gold Rake
 Gold Rake+
 Hoe of Hoshidama
 Hoe of Hoshidama+
Holy Tree Spade
Holy Tree Spade+
 Nerinagi Spear Fork
Soundtrack/Commentary/Yanato Planting Song

**Spoiler Warning**This page contains spoilers for the main story of Sakuna: Of Rice and Ruin. Proceed carefully.

## Yanato Planting Song

Sakuna: Of Rice and Ruin has been making rapid progress as an indie game, and yesterday it was announced that it has shipped more than 500,000 units worldwide. In this series of articles, I, Hiroyuki Oshima, who is in charge of the music, will explain the secret story behind the creation of the game and what to listen to in the music.

In the seventh installment, we will focus on the theme of rice planting, which is the basis of this game: "Yanato Planting Song".

First of all, let me warn you that this song is closely related to the main game, and the commentary may spoil it for you. If you plan to play the game in the future, it is recommended that you browse after playing.

As I've written many times before, this is the first song I wrote, and I started writing it in the fall of 2015.

There are three versions of "Yanato Planting Song". There are three versions of the song: an orchestral version sung by Saya Asakura, which is used in the trailer; an a cappella version sung by the humans in the beginning of the game, and a festival version with accompaniment.

This is the a cappella version of the song. However, in order to make it easier to explain the arrangement of the phrases in the a cappella version, I will also introduce some phrases that do not appear in the a cappella version here. I will discuss the festival and orchestral versions in the last part of this series.

Here are the official lyrics to "Yanato Planting Song" as posted on the developer Edelweiss' site. Again, please be careful of spoilers.

Here is the MIDI and music transcription.

(See the attached MIDI file, 07\_yanatotaueuta1.mid, in the article.)

(See the attached MIDI file, 07\_yanatotaueuta2.mid, in the article.)

By the way, here is the interlude flute phrase that appears in the festival version.

(See the attached MIDI file, 07\_yanatotaueuta3.mid, in the article.)

The first theme is sung while planting rice and it is in the style of a folk song. On the other hand, the second theme is based on a pentatonic scale, but the melody comes in from the weak beat.

These phrases appear in different forms in various scenes throughout the game. In the a cappella version at the beginning of the game, only the first theme is sung, so the second theme is only recognized as "a familiar melody" even if you hear it in various places.

In the second half of the game, when the rice-planting version is played for the first time, you will realize that the melody is part of the rice-planting song. I hope that by recognizing that this melody is also part of the rice planting song, you will be able to feel the essence of this game, that everything in your life is directly related to rice planting.

Next time, I'll introduce the wooded dungeon song "Echo".
Skipping Stone Hill

*"They aren't* quite *right yet."*This article needs some work, perhaps some cleanup or addition of data.

## Skipping Stone Hill

### Exploration Level Required

3

*An area comprised of various and sundry rocks. Skipping stones, the most common among them, can be sent sailing through the air with a flick of the wrist*.

## Objectives

Check the Treasure section to find out where the Spirit Bough is. As for the mining areas:

* You will pass the first one on your way through the level; it will be very obvious (the sparkling rock right in front of you as you drop down).
* Just after the first one, you will encounter a Demon Rabbit attacking you from across the gap. Dispatch of it, head to where it was, and keep going - you will encounter another mining node.
* Soon after pushing forward a little further, you will enter an area where enemies spawn. On the right of the area (on the ground level) there will be a rock blocking access to a mining node; use Frontal Smash on one of the Demon Rabbits to destroy it and access the node.

## Treasure List

  Health Boost | At some point, there is platform with three movable rocks on it overlooking a hill, and just ahead is a short gap. Ahead of the gap, you can see a large destructible rock. Use Frontal Smash to get the rocks off the platform and move them up the hill; doing so may seem Sisyphean, but persevere with sustained use of Frontal Smash and you'll eventually be in a position to hit it into the large rock.

## Enemies Encountered

* Demon Rabbit
* Demon Pig
* Demon Sparrow
Wood

*This wood can be used in various ways. Unfortunately its quality leaves much to be desired.*

Wood can be found by cutting down bushes, interacting with gathering points and sending gatherers to gathering areas.

## Rice Farming Stats

Mouse over the tooltips to see what stats correspond to each aspect of the rice.

## Found in

Wood can be found by cutting down bushes and gathering in:

* Armory Compound
* Barbed Mines
* Bounteous Earth Grotto
* Cascade of Eternal Darkness
* Dancing Mushroom Woods
* Dragon's Tunnel
* Eggplant Hollow
* Forest of Supplication
* Fort of Undying Shadows
* Fortress Outskirts
* Fruitful Hassok
* Grove of Everlasting Gloom
* Gunpowder Molehill
* Hare's Nest Knoll
* Misty Tear Ridge
* Nocturnal Hollow
* Radiant River Gorge
* Stonethrow Hedge
* Takeribi's Gold Mine
* Tiger's Jaws Pass
* Valley of Illusive Water
* War-torn Hill

It can also be brought back by gatherers coming back from:

* Gathering Area: River
* Gathering Area: Forest
* Gathering Area: Dry Moat

## Used in

Wood is used in the creation of:

* Copper Hoe (2)
* Copper Sickle (1)
* Granite Mallet (1)
* Granite Sledgehammer (2)
* Iron Hoe (2)
* Iron Sickle (1)
* Oaken Hammer (2)
* Oaken Spade (4)

## Spirit Boughs

Wood is used to release the following Spirit Boughs:

* Oaken Hammer+ - Perfect Combo ★★\* (30)
* Pine Hunter's Garment - Life Force ★\* (10 obtained)
Rice Hunter's Garment

*"The offshoots have stopped growing, so perhaps I should add in some water?"*This article is in good shape, but is missing some data - if you can, please add it in!

## File:Rice Hunter's Garment icon.png Rice Hunter's Garment

### Slots

*A peach colored garment decorated with swaying ears of rice. As your harvesting powers increase, Princess, so will the powers of these clothes.*

## How to obtain

The Rice Hunter's Garment can be obtained from Yui's loom for:

Bamboo Hunter's Garment (+) •
Black Deer Hakama (+) •
Pine Hunter's Garment (+) •
Scale Hunter's Garment (+) •
Destabilizing Kosode (+) •
Enamel Hunter's Garment (+) •
Butterfly Hunter's Garment (+) •
**Rice Hunter's Garment** (+) •
Folding Fan Kamiko (+) •
Woven Hunter's Garment (+) •
Wheel Hunter's Garment (+) •
Bear Leather Hakama (+) •
Thunderous Hunter's Garment (+) •
Wave Hunter's Garment (+) •
Lunar Hunter's Garment (+) •
Crane Hunter's Garment (+) •
Dragon Hunter's Garment (+)
Vitality Flakes

*When combined with a medicinal base, these flakes will serve to increase your base vitality.*

Vitality Flakes are an incredibly rare item and are found only in treasure boxes or as a reward for defeating bosses on certain floors of Amagaeshi Shrine. It can either be used to create Vitality Medicine, or can put put directly into fertilizer.

Mouse over the tooltips to see what stats correspond to each aspect of the rice.

## Found in

Vitality Flakes can be found in treasure boxes in:

* Coursing Falls
* Fort of Undying Shadows
* Valley of Illusive Water

And also as a reward for defeating bosses in the following floors of Amagaeshi Shrine:

* Floor 65
* Floor 70
* Floor 75
* Floor 80
* Floor 85
* Floor 90
* Floor 95
* Floor 100
* Floor 165
* Floor 170
* Floor 175
* Floor 180
* Floor 185
* Floor 190
* Floor 195
* Floor 200
* Floor 300

## Used in

Vitality Flakes is not used in the creation of any equipment.

## Spirit Boughs

Vitality Flakes is not used to release any Spirit Boughs.
Vitality Boost

*"The offshoots have stopped growing, so perhaps I should add in some water?"*This article is in good shape, but is missing some data - if you can, please add it in!

## Use

Vitality Boost can be attached to garments, headwear, masks, 1H weapons and 2H weapons.

## How to obtain

Vitality Boost can be obtained from a treasure box in Hare's Nest Knoll.
Sparrow Meat

*Ah, the sparrow…The bane of rice fields everywhere. Its crispiness when cooked is simply divine. Small as it may be, magical energy runs abundant through its meat.*

Sparrow Meat can be obtained by defeating Demon Sparrows.

## Rice Farming Stats

Mouse over the tooltips to see what stats correspond to each aspect of the rice.

## Found in

Sparrow Meat can be found by defeating Demon Sparrows in:

* Abyssal Remnants
* Amagaeshi Shrine
* Armory Compound
* Barbed Mines
* Bellicose Beast Spring
* Blighted Lake
* Cascade of Eternal Darkness
* Cauldron of Endless Night
* Coursing Falls
* Crimson Blaze Mountain
* Cylindric Cavern
* Dancing Mushroom Woods
* Dragon's Tunnel
* Eggplant Hollow
* Forest of Supplication
* Fort of Undying Shadows
* Fortress Outskirts
* Grove of Everlasting Gloom
* Gunpowder Molehill
* Hare's Nest Knoll
* Misty Tear Ridge
* Nocturnal Hollow
* Radiant River Gorge
* Saddle Path
* Skipping Stone Hill
* Stonethrow Hedge
* Tiger's Jaws Pass
* Valley Passage
* Valley Passage
* War-torn Hill

## Used in

Sparrow Meat is not used in the creation of any equipment.

## Spirit Boughs

Sparrow Meat is used to release the following Spirit Boughs:

 Woven Hat - Bird Catcher ★★\* (30 obtained)
Nerinagi Spear Fork

*"The offshoots have stopped growing, so perhaps I should add in some water?"*This article is in good shape, but is missing some data - if you can, please add it in!

## Nerinagi Spear Fork

### Weapon Type

2H Weapon

*A tool for catching criminals without injuring them, forged from dragon bones and Kinta's finest metal.*

## How to obtain

The Nerinagi Spear Fork can be obtained from Kinta's Forge for:

Granite Mallet (+) •
Copper Sickle (+) •
Oaken Hammer (+) •
Antler Bean Thresher (+) •
Iron Sickle (+) •
Jade Mallet (+) •
Demonic Pearl Ladle (+) •
First-Rate Sickle (+) •
Obsidian Executioner (+) •
Ironwood Hammer (+) •
Paper Fan (+) •
Hihikaka Thresher (+) •
Gold Iron (+) •
Hanamori Nutcracker (+) •
Light Paper Fan (+) •
Shooting Star Sickle (+) •
Steel Mallet (+) •
Scythe of Hoshidama (+) •
 2H Weapons
Bamboo Broom (+) •
Granite Sledgehammer (+) •
Copper Hoe (+) •
Oaken Spade (+) •
Iron Hoe (+) •
Jade Sledgehammer (+) •
Fish Hook (+) •
Demonic Pearl Pail (+) •
First-Rate Hoe (+) •
Tusk Pickaxe (+) •
Obsidian Winnow (+) •
Ironwood Spade (+) •
Gold Rake (+) •
Torrential Fish Hook (+) •
Shooting Star Hoe (+) •
Steel Sledgehammer (+) •
Hoe of Hoshidama (+) •
**Nerinagi Spear Fork** (+)
Stainless Steel

*"The offshoots have stopped growing, so perhaps I should add in some water?"*This article is in good shape, but is missing some data - if you can, please add it in!

## Stainless Steel

*This is steel from Dharka, a country that lies far to the west, and it's supposedly impervious to rust. I must say its striped pattern is quite beautiful.*

Stainless Steel can be obtained by trading with the capital via Tama's trades menu with rice.

## Rice Farming Stats

Mouse over the tooltips to see what stats correspond to each aspect of the rice.

## Found in

Stainless Steel can be found in:

* Mountain Pass (via Tama)

## Used in

Stainless Steel is used in the creation of:

* Steel Mallet (4)
* Steel Sledgehammer (6)
* Wheeling Hat (4)

## Spirit Boughs

Stainless Steel is used to release the following Spirit Boughs:

* First-Rate Hoe+ - Blacksmith God's Blessing + ★★★\* (20)
* Nerinagi Spear Fork+ - Blacksmith God's Blessing + ★★\* (30)
* Tusk Pickaxe+ - Master Miner + ★★★\* (5)
Rice Hunter's Garment+

*"The offshoots have stopped growing, so perhaps I should add in some water?"*This article is in good shape, but is missing some data - if you can, please add it in!

## File:Rice Hunter's Garment icon.png Rice Hunter's Garment+

### Slots

*A peach colored garment decorated with swaying ears of rice. As your harvesting powers increase, Princess, so will the powers of these clothes.*

## Innate Spirit Boughs

* ★
* ★★
* ★★★
* ★★★★

## How to obtain

The Rice Hunter's Garment+ can be obtained as a drop from defeating the boss on floor 260 of Amagaeshi Shrine.

Bamboo Hunter's Garment (+) •
Black Deer Hakama (+) •
Pine Hunter's Garment (+) •
Scale Hunter's Garment (+) •
Destabilizing Kosode (+) •
Enamel Hunter's Garment (+) •
Butterfly Hunter's Garment (+) •
Rice Hunter's Garment (**+**) •
Folding Fan Kamiko (+) •
Woven Hunter's Garment (+) •
Wheel Hunter's Garment (+) •
Bear Leather Hakama (+) •
Thunderous Hunter's Garment (+) •
Wave Hunter's Garment (+) •
Lunar Hunter's Garment (+) •
Crane Hunter's Garment (+) •
Dragon Hunter's Garment (+)
Scale Hunter's Garment

*"The offshoots have stopped growing, so perhaps I should add in some water?"*This article is in good shape, but is missing some data - if you can, please add it in!

## Scale Hunter's Garment

### Slots

*A garment as blue as lapis lazuli, designed with a scaled pattern that wards off nautical disasters.*

The Scale Hunter's Garment is a garment that sees most of its usefulness in combat against aquatic enemies, as well as in aquatic areas; wearing it will enable Sakuna to move through water much more quickly.

## Innate Spirit Boughs

* ★
* ★★
* ★★★

## How to obtain

The Scale Hunter's Garment can be obtained from Yui's loom for:

Bamboo Hunter's Garment (+) •
Black Deer Hakama (+) •
Pine Hunter's Garment (+) •
**Scale Hunter's Garment** (+) •
Destabilizing Kosode (+) •
Enamel Hunter's Garment (+) •
Butterfly Hunter's Garment (+) •
Rice Hunter's Garment (+) •
Folding Fan Kamiko (+) •
Woven Hunter's Garment (+) •
Wheel Hunter's Garment (+) •
Bear Leather Hakama (+) •
Thunderous Hunter's Garment (+) •
Wave Hunter's Garment (+) •
Lunar Hunter's Garment (+) •
Crane Hunter's Garment (+) •
Dragon Hunter's Garment (+)
Black Deer Leather

*The resilient hide of a black deer demon. When I close my eyes I can still vividly see your fierce battle with the beast!*

Black Deer Leather can be obtained by defeating Black Shadow.

## Rice Farming Stats

Mouse over the tooltips to see what stats correspond to each aspect of the rice.

## Found in

Black Deer Leather can be found by defeating Black Shadow in:

* Amagaeshi Shrine
* Bellicose Beast Spring
* Direhaze Keep

## Used in

Black Deer Leather is used in the creation of:

* Bear Leather Hakama (2)
* Black Deer Hakama (2)
* Destabilizing Kosode (3)

## Spirit Boughs

Black Deer Leather is used to release the following Spirit Boughs:

* Black Deer Hakama - Magical Hide ★★\* (3 obtained)
* Destabilizing Kosode - Blocking Expert ★\* (5 obtained)
Skill's Bounty

**Spoiler Warning**This page contains spoilers for the main story of Sakuna: Of Rice and Ruin. Proceed carefully.

## Skill's Bounty

*Power that was lost when demons ruined our fields. Spread it as fertilizer and your powers shall be restored, purifying the land of Skill Pollution.*

Skill's Bounty is an item required to progress in the story after the rice fields are polluted with volcanic ash.

It can be obtained by defeating the Specter Camellia Toad in the Grove of Everlasting Gloom; put it in your fertilizer and spread it over your fields to remove the Skill Pollution effect.

## Rice Farming Stats

Mouse over the tooltips to see what stats correspond to each aspect of the rice.

## Found in

Skill's Bounty can be found in:

* Grove of Everlasting Gloom (x3 - as a reward for defeating Specter Camellia Toad)

## Used in

Skill's Bounty is not used in the creation of any equipment.

## Spirit Boughs

Skill's Bounty is not used to release any Spirit Boughs.
Steel Sledgehammer+

*"The offshoots have stopped growing, so perhaps I should add in some water?"*This article is in good shape, but is missing some data - if you can, please add it in!

## Steel Sledgehammer+

### Weapon Type

2H Weapon

*A hammer forged with stainless steel from the land of Dharka. As you grow more accustomed to its use, you will be better able to unleash its hidden power.*

## Innate Spirit Boughs

* ★
* ★★
* ★★★

## How to obtain

Steel Sledgehammer+ can be obtained as a possible boss reward on the following floors of Amagaeshi Shrine:

* Floor 205
* Floor 210
* Floor 215
* Floor 220
* Floor 225
* Floor 230
* Floor 235
* Floor 240
* Floor 245
* Floor 250

Granite Mallet (+) •
Copper Sickle (+) •
Oaken Hammer (+) •
Antler Bean Thresher (+) •
Iron Sickle (+) •
Jade Mallet (+) •
Demonic Pearl Ladle (+) •
First-Rate Sickle (+) •
Obsidian Executioner (+) •
Ironwood Hammer (+) •
Paper Fan (+) •
Hihikaka Thresher (+) •
Gold Iron (+) •
Hanamori Nutcracker (+) •
Light Paper Fan (+) •
Shooting Star Sickle (+) •
Steel Mallet (+) •
Scythe of Hoshidama (+) •
 2H Weapons
Bamboo Broom (+) •
Granite Sledgehammer (+) •
Copper Hoe (+) •
Oaken Spade (+) •
Iron Hoe (+) •
Jade Sledgehammer (+) •
Fish Hook (+) •
Demonic Pearl Pail (+) •
First-Rate Hoe (+) •
Tusk Pickaxe (+) •
Obsidian Winnow (+) •
Ironwood Spade (+) •
Gold Rake (+) •
Torrential Fish Hook (+) •
Shooting Star Hoe (+) •
Steel Sledgehammer (**+**) •
Hoe of Hoshidama (+) •
Nerinagi Spear Fork (+)
Pine Hunter's Garment

### Slots

*This pure violet garment is adorned with the image of the pine, a symbol of good fortune and longevity.*

## Innate Spirit Boughs

* ★
* ★★

## How to obtain

The Pine Hunter's Garment can be obtained from Yui's loom for:

Bamboo Hunter's Garment (+) •
Black Deer Hakama (+) •
**Pine Hunter's Garment** (+) •
Scale Hunter's Garment (+) •
Destabilizing Kosode (+) •
Enamel Hunter's Garment (+) •
Butterfly Hunter's Garment (+) •
Rice Hunter's Garment (+) •
Folding Fan Kamiko (+) •
Woven Hunter's Garment (+) •
Wheel Hunter's Garment (+) •
Bear Leather Hakama (+) •
Thunderous Hunter's Garment (+) •
Wave Hunter's Garment (+) •
Lunar Hunter's Garment (+) •
Crane Hunter's Garment (+) •
Dragon Hunter's Garment (+)
Soundtrack/Commentary/Exaltation

## Exaltation

This is the tenth instalment of the "Sakuna: Of Rice and Ruin" music commentary, and the theme is "Exaltation," the track for winning boss battles.

Finally, I'm up to the 10th instalment. Of the 42 songs, I plan to explain the two village day/night songs and the three meal scenes together, so there will probably be a total of 36. At the current pace, it will probably take me another two to three months, but I hope you will be patient with me.

Sakuna brings peace and prosperity to the island by winning intense battles against powerful enemies. As you defeat the demons that rule the land, the scope of your exploration will expand and the harvest yield of the rice fields will grow in size.

The instructions from the development team were to create a "fanfare-like entrance, followed by a lingering sense of a small story", so we built a foundation of orchestral instruments such as strings, cymbals, snare drums and other brass instruments, which we imagined from the fanfare, and combined them with Japanese instruments. The music is based on a foundation of orchestral instruments such as strings, cymbals and snare drums.

Among the orchestral instruments, the use of harp is rare, and only "Exaltation" and "Vow" are among the 42 pieces that use it. I used the harp here to create a "glittering" effect, but somewhere in my mind, I might have had an image that "fanfares in JRPGs have harps in them.

This song was also an early work in progress, and was written in the same vein as the previous song, "Mayhem", which was written around December 2015.

After this, I'll be working on eight more songs for the four seasons of the village, day and night.

Aside from the opening fanfare using the second theme of the rice-planting song, it's a short song that loops around in one minute and 25 seconds, so I honestly don't have much to say about it...

In the development part, the shakuhachi plays the second theme and the flute plays the first theme. I included the first theme in this piece in a kind of service-like sense since the victory scene over the boss is a limited scene.

(See the attached MIDI, 10\_homare.mid, in the article.)

It's a short one this time, but I'll leave it at that.

In the next article, I will introduce the track "Repose," which is used for collection points and peaceful scenes.
Steel Mallet+

*A mallet forged with stainless steel from the land of Dharka. As you grow more accustomed to its use, you will be better able to unleash its hidden power.*

## Innate Spirit Boughs

* ★
* ★★
* ★★★

## How to obtain

Gold Iron+ can be obtained as a possible boss reward on the following floors of Amagaeshi Shrine:

* Floor 255
* Floor 260
* Floor 265
* Floor 270
* Floor 275
* Floor 280
* Floor 285
* Floor 290
* Floor 295

Granite Mallet (+) •
Copper Sickle (+) •
Oaken Hammer (+) •
Antler Bean Thresher (+) •
Iron Sickle (+) •
Jade Mallet (+) •
Demonic Pearl Ladle (+) •
First-Rate Sickle (+) •
Obsidian Executioner (+) •
Ironwood Hammer (+) •
Paper Fan (+) •
Hihikaka Thresher (+) •
Gold Iron (+) •
Hanamori Nutcracker (+) •
Light Paper Fan (+) •
Shooting Star Sickle (+) •
Steel Mallet (**+**) •
Scythe of Hoshidama (+) •
 2H Weapons
Bamboo Broom (+) •
Granite Sledgehammer (+) •
Copper Hoe (+) •
Oaken Spade (+) •
Iron Hoe (+) •
Jade Sledgehammer (+) •
Fish Hook (+) •
Demonic Pearl Pail (+) •
First-Rate Hoe (+) •
Tusk Pickaxe (+) •
Obsidian Winnow (+) •
Ironwood Spade (+) •
Gold Rake (+) •
Torrential Fish Hook (+) •
Shooting Star Hoe (+) •
Steel Sledgehammer (+) •
Hoe of Hoshidama (+) •
Nerinagi Spear Fork (+)
Soundtrack/Commentary/Tumble

## Tumble

The theme of the fifteenth installment of the "Sakuna: Of Rice and Ruin" music commentary is the comical cutscene BGM, "Tumble".

This song is used in the scenes where the characters are excited about their new farming tools, and in other fun scenes. Sakuna is a character with a clear sense of joy, anger, sorrow, and pleasure, so I tried to make the almost gag-style scene it plays in as cheerful as possible with this music. It has a similar impression to that of "Uproar" introduced in the third instalment, but while the other one is about a lot of commotion, this one is more like a child's prank, or a small-scale joke.

Most of the other songs use the Japanese pentatonic scale [do-re-mi-so-la], but this song uses the same pentatonic scale, but with the pentatonic [do-mi-fa-so-shi] (or more accurately, [so-shi-do-re-fa#] since the key is G).

This is called the Ryukyu scale, and it is often used in Okinawan folk songs. Even if you don't know anything about scales, once you hear it, you will probably immediately feel that it sounds like Okinawa.

(See the attached MIDI file, 16\_marobi.mid, in the article.)

When I tried to think of a cheerful and fun song with a "Japanese" image, the first thing that came to mind was the Okinawan Kachashi, so I decided to use the unique rhythm and musical scale as a reference to create a lively background music. In the middle of the song, there is a part that is not in the Ryukyu scale, and the phrase "chanka chanka" sounds like something from the Tokushima Awa Odori dance, adding a sense of fun to the short song!

In terms of the instruments used, the sanshin, a typical Okinawan instrument, is a distinctive feature. I used the sound of the sanshin from GARRITAN WORLD INSTRUMENTS and the shamisen from yukinisuzume, which I introduced earlier, layered on top of each other. Although I bought this sound source quite a while ago, it was very useful for me because it includes the hichiriki and other instruments as well as percussion instruments such as drums and gongs that were indispensable for rice planting songs.

In addition to the sanshin and percussion instruments, there is also a rhythm section of drums, bass, and guitar, a melody section of flute, shakuhachi, and trumpet, and some quirky wind instruments such as the suona.

It was a little difficult to understand in MIDI, so I made an mp3 of the sanshin and percussion parts. I think the triplets in the rhythm are the part that makes me feel the sanshin in particular.

(See the attached audio file in the article.)

In the next article, I will introduce the tracks played in the village in the summer - "Flourish" for daytime and "Firefly" for nighttime.
Wasabi

*This wild plant frequently grows by clear streams and is used as a seasoning. Its excessive spiciness will clear our your sinuses and get your spiritual powers pumping.*

Wasabi can be obtained by cutting down bushes, interacting with gathering points, or sending gatherers to gathering areas.

## Rice Farming Stats

Mouse over the tooltips to see what stats correspond to each aspect of the rice.

## Found in

Wasabi can be found by cutting down bushes or gathering in:

* Bubbling Sandbar
* Forest of Supplication
* Fruitful Hassok
* Lucid Falls
* Misty Tear Ridge
* Radiant River Gorge
* Valley of Illusive Water
* Valley Passage

It can also be brought back by gatherers coming back from:

* Gathering Area: Spring
* Gathering Area: Stream

## Used in

Wasabi is not used in the creation of any equipment.

## Spirit Boughs

Wasabi is not used to release any Spirit Boughs.
Raiment Skills

> *Hold the raiment extend button while the divine raiment is attached to an enemy, then enter a directional input to perform a raiment skill. A word of caution: the opponent must be toppled in order for the skill to be successful. Set and change your raiment skills from the menu.*
>
>

Raiment skills are generally more strategy-based than fighting skills, and see Sakuna either use her raiment for extra mobility, or to weaken opponents. When a fight is turning out to be an uneven match, certain raiment skills can weaken the opponent and turn the tide of battle.

Take note that debuff-based skills can only be inflicted upon downed enemies, and that for some enemies, the directional input for a raiment skill must be held in order to apply. When a debuff is applied, there will be a coloured aura around the enemy, and text will appear over it, indicating a successful debuff.

## Round Up

 HP: 0
 Vitality: 0
 Luck: 0
 Strength: 0
 Gusto: 0

## Crescent Toss

 HP: 0
 Vitality: 20
 Luck: 20
 Strength: 31
 Gusto: 101

## Soaring Bash

 HP: 0
 Vitality: 104
 Luck: 70
 Strength: 108
 Gusto: 106

## Tilting Windmill

 HP: 0
 Vitality: 130
 Luck: 110
 Strength: 140
 Gusto: 111

## Otherworldly Affliction

 HP: 0
 Vitality: 30
 Luck: 30
 Strength: 74
 Gusto: 104

## Eldritch Enfeeblement

 HP: 0
 Vitality: 90
 Luck: 40
 Strength: 40
 Gusto: 108

## Supernatural Slowdown

 HP: 0
 Vitality: 115
 Luck: 116
 Strength: 125
 Gusto: 110

## Toxic Crown

 HP: 0
 Vitality: 50
 Luck: 128
 Strength: 53
 Gusto: 112

## Soul Transfer

 HP: 0
 Vitality: 165
 Luck: 140
 Strength: 176
 Gusto: 115
Patch Notes

Disambiguation page for Patch NotesThe following is a list of links to pages that might share the same title.Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article.
* Patch Notes/Nintendo Switch
* Patch Notes/Playstation 4
* Patch Notes/Steam