MiHoYo Academy: Game Art Lecture

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2023年5月12日，“米哈游学园”首次讲座 “游戏美术系列讲座”开课仪式在中国美术学院顺利举行。本次系列讲座为米哈游与中国美术学院联合策划，校企双方在课程内容、教学实践等环节上进行深度合作。
On May 12, 2023, the opening ceremony of the inaugural lecture "Game Art Series Lecture" of miHoYo Academy was successfully held at the China Academy of Art. This series of lectures is jointly planned by miHoYo and China Academy of Art, with deep cooperation between the university and the industry in terms of course content and teaching practice.

“米哈游学园” 旨在以高校课程培训的形式，促进产教融合，帮助高校学生建立对游戏研发的行业认知。该项目邀请多位米哈游资深专家参与设计相关课程，经过多次课程打磨与试讲优化，面向高校学生进行专业知识与行业经验分享。中国美术学院历年来为米哈游提供了一批又一批专业素质扎实的优秀人才，米哈游期待以此次课程培训为契机，推动产教融合，做链接游戏美术教育教学与产业实践的桥梁，帮助在校同学提前了解行业需求与现状，更好地完成从校园到职场的转身。
The purpose of miHoYo Academy is to promote the integration of industry and education through university course training, helping university students establish industry awareness in game development. The project invites several senior experts from miHoYo to design relevant courses, after multiple course refinements and trial optimizations, to share professional knowledge and industry experience with university students. Over the years, China Academy of Art has provided miHoYo with a number of talented individuals with solid professional skills. miHoYo hopes that this course training opportunity will promote the integration of industry and education, serving as a bridge between game art education and industry practice, helping students understand industry demands and current status in advance, and facilitating their transition from campus to the workplace.

开课仪式上，中国美术学院动画与游戏学院互动媒体与游戏系主任童元园、米哈游讲师代表分别致辞，鼓励同学们积极了解游戏美术相关知识，探索职业兴趣与未来发展方向。
During the opening ceremony, Tong Yuanyuan, Director of the Department of Interactive Media and Games at the Animation and Game School of China Academy of Art, and a representative lecturer from miHoYo delivered speeches, encouraging students to actively explore game art-related knowledge and explore their career interests and future development directions.

开课仪式后，本系列讲座第一讲“游戏原画概述和角色设计”在中国美术学院校园内正式进行授课，超过200名中国美术学院同学参与了本次讲座。课程结束后，讲师与同学们围绕游戏美术行业最新动向、游戏制作流程等话题进行讨论与交流。未来一个月内，“怪物设计和美宣”、“游戏角色与怪物建模”、“游戏动画”、“游戏特效”、“奇幻世界概念设计”等主题课程将陆续在中国美术学院内展开。
Following the opening ceremony, the first lecture of the series, "Overview of Game Concept Art and Character Design," was officially conducted on the campus of China Academy of Art, with over 200 students participating. After the course, the lecturer and students engaged in discussions and exchanges on topics such as the latest trends in the game art industry and game production processes. Over the next month, thematic courses such as "Monster Design and Concept Art," "Game Character and Monster Modeling," "Game Animation," "Game Special Effects," and "Fantasy World Concept Design" will be launched successively at China Academy of Art.

“米哈游学园：游戏美术系列讲座”首次在中国美术学院落地，与国内优秀学府的课程内容共创，为米哈游在产教融合、高校人才培养等方面的工作积累了宝贵经验。
The landing of the "miHoYo Academy: Game Art Series Lecture" at China Academy of Art, co-creating the course content with prestigious domestic educational institutions, has accumulated valuable experience for miHoYo in terms of industry-education integration and talent development in universities.

未来，米哈游希望以此为基础，探索更多的校企合作模式，为高校学生带来更多产业实践教学，与高校协同育人、共同发展，为行业不断注入活力。
In the future, miHoYo hopes to explore more models of cooperation between universities and enterprises, providing more industry practice teaching to university students, fostering collaboration and mutual development with universities, and continuously injecting vitality into the industry.