recursal/Fanatic-Fandom huggingface dataset:
Bark

Bark

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A detailed image of a piece of bark.
**Bark** can be obtained by players with 45 Woodcutting by cutting a hollow tree, which are found east of Canifis, granting 82.5 Woodcutting experience for an unsuccessful cut, or 357.7 if bark is obtained. It can take a while to obtain just one piece of bark.

**Level-88 vampyres will attack you with melee if they see you.**

Bark is a raw material of splitbark equipment that must be given along with pieces of fine cloth and coins to Wizard Jalarast in the Wizards' Tower to create each item. The release of the Evolution of Combat update added splitbark wands, orbs, and shields to her shop.

They can also be used to light torches to gain 100 Firemaking experience. When you light the bark in the torches you regain 10 Prayer points.

While cutting these with the inferno adze, the player might find themselves getting 105 bonus Firemaking experience on unsuccessful attempts. It's not known if it was intended by Jagex or just missing Hollow Trees with Adze update.

## See also

* Bark sample, a quest item from The Grand Tree quest
* Toad bark scroll, a Summoning scroll
* Bark blamish snail
* Blamish bark shell
* Broken bark snelm

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Banshee

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**Banshees** are Slayer monsters that require level 15 Slayer and earmuffs to kill. Additionally, banshees tend to frequently drop many different types of herbs. Mighty banshees are a higher-levelled alternative, if this is given as your Slayer assignment.

Banshees are one of the 'races' who have lesser champions in the Champions' Challenge activity. To fight the Banshee Champion, the player must kill banshees until one drops a Champion scroll, which is a very rare drop.

When banshees are killed with a normal contract, the player will get 3.1 experience points, and 18.6 on special contracts.

## Locations

* Slayer Tower, on the ground floor (cannot use dwarf multicannon)
* Pollnivneach Slayer Dungeon (mighty banshee, after Smoking Kills)

## Strategy

Players should wear earmuffs, masked earmuffs, a Slayer helmet, or a Mask of Mourning/Helm of Keening when fighting banshees. Not having the required equipment will cause the player to take damage equal to

Constitution level
÷
10

{\displaystyle \text{Constitution level} \div 10}

. Combat statistics and Agility are also reduced, which can be annoying for players wishing to use the shortcuts in the Slayer Tower.

Banshees use a magic attack which hits from a distance. Protect from Magic prayer will work against them, but most players are likely better off using armour with a high magic defence bonus, such as dragonhide armour.

They are undead, so a salve amulet or salve amulet (e) will work. An attuned ectoplasmator will also provide the player with Prayer experience.

Morytania legs 4 will provide a 10% boost to slayer XP if in the the slayer tower and on task. A contract with Marcus if in the task is done in the slayer tower, will provide bonus combat XP.

Herbicide, Seedicide, the charming imp and a Gem bag will help with processing drops as will a Blood pouncer.

## Drops

### Rare drop table drops

This monster has access to the rare drop table.
 The ring of wealth is **not** required to access the table.

## Gallery

Banshee concept art.pngConcept art for a bansheeBanshee artwork.pngConcept art for a banshee

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Barlak

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Barlak
 Race

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File:Barlak chathead.png
**Barlak** is a cave goblin who loves shells and bones, and likes to collect them for use in Construction and Crafting projects. He is located in a small isolated room on the west side of the bottom floor of Dorgesh-Kaan. To get to Barlak, run all the way to the south, west, and then north through a hallway.

## Selling items

The player may sell special bones and shells to Barlak to obtain coins and experience. The experience received is affected by experience boosts such as the clan avatar and bonus experience. Note that during some parts of the quest, The Chosen Commander, players will not be able to sell items to Barlak. After the quest is completed, Barlak will be interested in purchasing items again.

Unlike most "extra" experience sources, the experience from Barlak is doubled by bonus experience.

### Bones

Players can sell two types of bones to Barlak:

* Long bone: 1,000 coins and 1,500 Construction experience.
	+ Requires Construction level of 30 or higher, and a Player-owned house.
* Curved bone: 2,000 coins and 2,250 Construction experience.
	+ Requires Construction level of 30 or higher, and a Player-owned house.

### Shells

Players can sell four types of shells to Barlak:

* Snail shell: 600 coins.
* Perfect snail shell: 600 coins and 500 Crafting experience.
* Tortoise shell : 250 coins.
* Perfect shell : 600 coins and 500 Crafting experience.

 File:Barlak's.png
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Beam

Not to be confused with Light beams.

Beam
 Weight | 0 kg

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File:Beam detail.png
The **Beam** is a quest item found during the Royal Trouble quest. It is used to repair the lift that takes the player further into the dungeons beneath Miscellania castle.

Combining a beam with a pulley beam turns it into a long pulley beam, and combining this with another beam turns it into a longer pulley beam.
Bat (Swept Away)

This article is about Swept away item. For other bats, see bat.

Bat
 Weight | 0.907 kg

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File:Bat chathead.png
File:Bat (Swept Away) detail.png
A **Bat** is one of the pets in Betty's Dungeon during the Swept Away quest. He is one of the animals that are already in the right cage so you don't need to move it around, it shares this trait with the snail. If you are holding any of the animals while trying to go into a room with another animal in it the animal you are holding will be returned to its cage in the original room.
Battle-mage robe

Battle-mage robe
 Weight | 9.9 kg

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File:Battle-mage robe detail.png
The **Battle-mage robe** is part of the Battle-mage armour set. It requires 85 Magic, Strength, and Defence to wear, but not to obtain. It may be received after winning in the TzHaar Fight Pit - an interface will appear from which one of the three Hybrid armour bodies can be chosen. The chance of receiving the robe is increased if more games are won, and it can only be received if there is space in your inventory. It can also be bought from Stanley Limelight for 700 thaler.

The entire set gives a 15% damage bonus while playing Castle Wars, Soul Wars, Fist of Guthix and TzHaar Fight Pit, but does not stack with the Castle Wars armour sets. The Battle-mage robe has very high stats and exceeds even the Torva platebody on average. Torva armour is however better outside selected minigames.  It's also easier to get this item, by simply playing the minigame with friends. Despite rumours, this armour is entirely cosmetic outside of the selected PvP minigames. It takes on average 300 wins to receive the 1st piece.

## Trivia

* Upon obtaining a battle-mage robe, the Adventurer's Log reads:
**I found a battle-mage robe.**
After winning in the TzHaar Fight Pits, I found a battle-mage robe.
Bathus dagger

This weapon has an off-hand variant.

Bathus dagger
 Release date
 Smuggler price
 Weight | 0.4 kg

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File:Bathus dagger detail.png
The **bathus dagger** is a tier 2 dagger, found only in Daemonheim. It requires level 10 Attack to wield. It can be made from one bathus bar, requiring level 10 Smithing and giving 19 experience. It is a possible drop from the Luminescent icefiend, as well as many other monsters.
Baby dragon bones

Not to be confused with Baby blue dragon bone.

Baby dragon bones

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File:Baby dragon bones detail.png
**Baby dragon bones** are an item associated with the Prayer skill. They are dropped by baby red dragons, baby black dragons, baby blue dragons, and the Chaos Elemental, or up to 289 at a time from looting dragon impling jars. Baby dragon bones give 30 Prayer experience when buried, 75 experience when cremating them on a fire, 105 Prayer experience when used on a gilded altar with two lit incense burners, and 120 Prayer experience when used to worship the Ectofuntus.

They can be one of the requested items in the Fairy Tale I: Growing Pains.

Players can also receive Baby dragon bones as a reward from Soul Wars when they select the 'Gamble' option.

## Cost and XP Analysis

This table can be used to compare and decide on how to train with the bones for the most desired cost versus experience gained. Notice how the cost in coins per XP point varies greatly depending on how the bones are used — but also remember that the different methods have different training speeds.

 Cost per XP

**Notes:**
* It is assumed that two incense, mahogany or marble burners are lit while using the Gilded altar.
* The costs only include the cost of bones. The cost of clean marrentills used with the burners is not calculated.

## Trivia

* If they are ground at the Ectofuntus they are spelled "Baby Dragon Bones" with a space between the first two words.
* It would take 124,139 baby dragon bones to get from level 1 to level 99 using a gilded altar with both burners lit. Doing so currently costs 91,614,582 coins.

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Barmaid

For the player-owned ports barmaid, see The Barmaid.

Barmaid
 Race

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File:Barmaid chathead.png
The **Barmaid** is a dwarven woman who can be found in the Laughing Miner Pub in Keldagrim. Beer can be purchased for 2 coins, and Stew can be bought for 20 coins. If she is asked about the Rowdy dwarf outside, she explains that he's the cheapeast labour they could find, and that they pay him in beer. When Postie Pete occasionally visits the pub, she has a short chat with him.

She can be asked about Kelda stout during the Forgettable Tale... quest, although she claims not to have any. Later on, if you manage to misplace the stout you brew yourself, you can get some more from her, as she managed to find a bit.

She is also involved in the Forgiveness of a Chaos Dwarf quest, and mentions how she saw Veldaban with his "lady friend" previously. A Guardsman's stout must be purchased from her for Veldaban.
Bat staff

Bat staff

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File:Bat staff detail.png
The **bat staff** was added on 4 August, 2010 as part of the Elite Treasure Trails and New Rewards update. The requirements to wield it are 40 Magic, 40 Attack, 60 Prayer, and 20 Defence. All animal staves has the combat statistics of a particular mystic staff, plus a +3 bonus to prayer; the bat staff is analogous to a mystic air staff, and therefore provides unlimited air runes.

When a player has both a bat mask and a bat staff equipped, the player may operate the staff to do a special emote.
Basic decorative armour stand

Basic decorative armour stand
 Materials
 Examine text | Armour won by a Castle Wars novice.

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The **Basic decorative armour stand** is a piece of furniture that can be built in the Skill Hall of a player-owned house with the Construction skill. It allows the display of Basic decorative equipment. Purchase of the armour required costs a total of 18 silver Castle wars tickets.

When the armour stand is removed, players will always receive their armour back. Because of this, building the Basic decorative armour stand gives slightly more experience per plank than other pieces of oak furniture, 67.5xp per plank as compared to 60xp per plank when only Oak planks are used. Using Detailed, Intricate, or Profound decorative equipment instead of Basic increases this xp bonus. The increased cost efficiency comes at a significant speed penalty, however. Making Oak furniture at a Wooden or Oak workbench, or making Oak doors, is much faster due to the added time cost of removing the armour stand each time before it can be reconstructed.
Bandosian caravan

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**Bandosian caravans** are units for Bandos which collect divine energy in sites around Asgarnia and Misthalin during the world event The Bird and the Beast. At the sites, the caravans use Divination to siphon energy wisps, creatures created from the Anima Mundi that were created as a result of Guthix's death. The divine energy is used to power the weapon, the Scarecrow, found atop Bandos's Tower, with which Bandos plans to use to kill Armadyl.

A pair of caravans will travel from their spawn site to a destination site, stopping twice along the way. At each stop, the diviners will try to locate divine energy stating "Seeking divine energy!" several times. After their unsuccessful attempt, the convoy will move on. Upon reaching their destination, the diviners will successfully find the divine energy and will start harvesting. A progress bar keeps track of the capacity of the respective caravans.

Once the caravans are full, the convoy despawns and returns to the base tower. However, if the caravan is attacked and killed before completely harvesting the energy, the caravan retreats to the base towers with whatever they have harvested thus far. Players may obtain sacred metal fragments as well as weapon override components, regardless of whether the caravan is successful in the harvesting or is killed in the process. Enemy caravans are not attackable during their journey to the destination site. The caravans only become attackable when they are stationary: when they are at the intermediate sites, and finally at their destination site. The caravans can only be attacked after the bodyguards have been killed.

After the Escalation vote during phase 4 of the event, Bandosian players had opted for a tougher caravan. Thus, one of the caravans was exchanged for an upgraded version with 50% extra life points.
Basiliskbane arrow

Basiliskbane arrow
 Weight | 0 kg

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File:Basiliskbane arrow detail.png
**Basiliskbane arrows** are arrows that do additional damage to Basilisks. They are created by attaching basiliskbane arrowtips to headless arrows, requiring level 76 Fletching, giving 150 experience per set of 15 feathered. It is safe to use a bow if using these arrows as the Basiliskbane Metal prevents the Basilisks from draining your stats. Unequipping the bow or the arrows while in combat with a basilisk will cause the player to be susceptible to the basilisk's stat draining attacks.

When used against basilisks, these arrows deal 40% more damage with auto-attacks and 25% more damage with abilities, and they gain a flat 30% accuracy bonus.
Bandosian record keeper

Bandosian record keeper
 Race
 Examine | She knows the score.

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File:Bandosian record keeper chathead.png
The **Bandosian record keeper** is a woman who has devoted her time to assisting Bandos with the war between Armadyl and Bandos by managing player votes for various purposes.

Players can choose to vote for buffs for their faction, which will change every five days with the winning vote being implemented. Players may also choose to help her with issues such as recruitment priorities for bonus experience, in a similar fashion to The Duke's Dilemma from the Battle of Lumbridge.

## Dialogue

**The record keeper speaks.**

noicon
Bar magnet

For the magnet used in Recruitment Drive, see magnet.

Bar magnet
 Weight | 0.3 kg

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A **bar magnet** is a quest item used in the Animal Magnetism quest. It is one of the items Ava asks the player to obtain in order to make an arrow making contraption - either Ava's attractor or Ava's accumulator depending on the players Ranged level.

To make the bar magnet the player must talk to the witch in Draynor Manor who will instruct the player to visit the mines near Rimmington and hit an iron bar with a hammer while facing north.
Battle mage

This article is about the mages in the Mage Arena. For the type of armour, see Battle-mage armour.
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**Battle mages** are magic-users found in the Wilderness Mage Arena. They appear in the arena itself, and their primary function is to battle the player, thus allowing the player to cast their chosen god spell 100 times on any of the mages in order to be able to use the spell outside of the Arena.

Battle mages come in three types; Saradominist mages, Zamorakian mages, and Guthixian mages, who are gnomes and look akin to Gnome mages who ride the backs of Tortoises in the Battlefield.

The mages are very strong for their level, being able to constantly hit for over 700 damage, so the Protect from Magic prayer and good food is recommended when battling them. Their aggressiveness depends on the type of God cape a player wears; mages are not aggressive to players wearing their God's cape.

Additionally, wielding a Void knight mace whilst wearing a non-Guthix cape such as the Saradomin cape or Zamorak cape will cause only one type of Battle mage to be aggressive towards players at any one time.

## Trivia

* When a certain type of battle mage is non-aggressive they can still be attacked and will retaliate.
* Their magic attacks, despite also being the god spells, has a shorter range than the players'. This makes it theoretically possible to safespot them, but doesn't work well as other mages will attack the player due to their aggression.
* Before being updated, all Battle mages wore their corresponding God cape and weapon. The updated models removed their god capes and changed the appearance of their staves. Player-owned God staves remain unchanged.
Basement of Doom

File:Doris location.png

Evil Dave's **BASEMENT OF DOOM** is a dungeon that exists in the basement of Evil Dave's mother's house in Edgeville. The only inhabitants of the dungeon are Evil Dave himself and a swarm of Hell-Rats.

Players visit the dungeon during Recipe for Disaster to obtain spices for the spicy stew of doom needed to unfreeze Evil Dave from the Culinaromancer's spell.

Players may visit the dungeon after the quest to obtain more spices which may be added to stews to give boosts to various skills.
Bartender (The Flying Horse)

Bartender
 Race

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File:Bartender (The Flying Horse) chathead.png
The **Bartender** at the Flying Horse Inn in Ardougne is a non-player character who serves the purpose of selling beer to players. The cost of a glass of beer is 2 coins.

## Trivia

* His beer is cheaper than it used to be. In *RuneScape*, all beer used to be 3 coins.
Barricade shop owner (Seers' Village)

Barricade shop owner
 Race
 Examine | The man of the pet shop.

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The **Barricade shop owner** lives in the building with the anvil (entrance to the Elemental Workshop) and operates the barricade shop. He sells barricades and barricade supplies such as ropes.

## Trivia

* There is currently a bug where his examine is identical to that from the pet shop.
Bandosian reaver

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**Bandosian reaver** is a follower of Bandos encountered during Wilderness Warbands. He fights using melee attacks, and will also use abilities against players that fight him. It is worth noting that he can use two-handed abilities despite using dual wielded weapons, although he is unable to use dual-wield abilities.
Banker (Maximillian Sackville)

Maximillian Sackville
 Race

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File:Banker (Maximillian Sackville) chathead.png
**Maximillian 'The Sack' Sackville**, simply known as **Banker** in-game, was the banker at the Wilderness Volcano before the return of Wilderness PKing. His name was revealed in the 30 September 2008 Postbag from the Hedge.

In the 30th Postbag from the Hedge, he revealed that Mandrith bullies him quite often. Mandrith does things such as banking a live shark, taping a note to his sack that says 'Kick Me Revenants' as he is walking home, and banking chinchompas and rolling him down the stairs.

At one point there was a stretching glitch with Maximillian's head. This was fixed when King of the Dwarves was released.

In the Wilderness and Free Trade FAQ, it was said that Maximillian Sackville will be moved to a different bank with the reintroduction of Wilderness PKing.

## References

1. ↑ Mod Hohbein. "Wilderness & Free Trade Q&A." 02-Feb-2011 10:14:25. *RuneScape* Forums.
Barge foreman

Barge foreman
 Race
 Examine | Working hard.

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The **Barge foremen** are found at the Digsite barge, east of Varrock. They are responsible for the construction of the barge that will travel to an island north of Morytania in the unknown future.

The foremen are working for the Varrock Museum, which is looking to launch an expedition to an island north of Morytania. The island is littered with the remains of long-dead species, and apparently was significant during the God Wars.

The foremen cannot be interacted with, but can be seen discussing a blueprint of the barge.
Bathus maul

Bathus maul
 Smuggler price
 Weight | 4.9 kg

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File:Bathus maul detail.png
The **Bathus maul** is a tier 2 weapon from Daemonheim used in the Dungeoneering skill. It requires 10 Strength to wield. It is made from four bathus bars with a Smithing level of 18, granting 92 smithing experience.
Barry

For the Temple Trekking monster also named Barry, see Swamp creature.
For the rune dragon, see Elite rune dragon.

Barry
 Category
 Skill requirement
 Quest requirement
 Food
 Colour variations
 Examine | A newspaper will be fine!

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File:Barry chathead.png
**Barry** is a miniature version of Araxxor that can be unlocked as a pet from an Araxyte egg, which is obtained as a drop from killing Araxxi. The odds of receiving this item are 1 in 500 with a threshold of 200 (explanation of drop mechanics). After the item is used, Barry can be summoned from the pets tab in the hero interface.
Bandos page 2

Bandos page 2

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File:Bandos page 2 detail.png
**Bandos page 2** can be found as a reward from all levels of Treasure Trails or by burning Vyre corpses in the columbarium.

The page can then be added to a damaged god book purchased from Jossik for 5,000 coins. There are 4 pages in total.

Once all 4 pages are added to the book it becomes Bandos' book of war, which you can then equip in the shield slot, or to preach from.

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Bandos gloves

Bandos gloves

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File:Bandos gloves detail.png
**Bandos gloves** are part of the Bandos armour set. The gloves are piece of power armour which require 70 Defence to wear. They are dropped by General Graardor and his sergeants in the God Wars Dungeon.

## Trivia

* When the Bandos gloves came out, for a very long time after their release their item sprite looked like Leather gloves. The item's look and sprite icon were updated with the release of RuneScape 3 to prevent players from getting confused with the leather gloves.
Banner (HAM)

Banner

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A **Banner** is a decorative flag made on a Banner easel in a Player-owned house with the crest of the HAM cult. They can be created at 48 Crafting with 1 plank, 1 bolt of cloth, and the appropriate crest assigned by Sir Renitee. Sir Renitee will not assign a crest unless the player has over level 16 Construction. Players can use a Banner easel in another player's house if they do not have one.

## Trivia

* The banners are among the tallest weapons in the game in their unsheathed form, about 1.75x the player's height.
* If you try to bring a banner into Castle Wars, you get the message "You cannot take a banner into the arena."
* Currently the weapon is held incorrectly due to current combat stance, placing the banner's handle in the player's wrist. This also affects the banners from Trouble Brewing.
Bandos hilt

Bandos hilt

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File:Bandos hilt detail.png
The **Bandos hilt** is an item dropped by General Graardor, in the God Wars Dungeon. When attached to a completed Godsword blade, it creates the Bandos godsword. Additionally, upon completing the master quest The Mighty Fall, a Bandos hilt may be attached to the Kyzaj, in order to upgrade it from a level 70 weapon to a level 75 Superior Kyzaj.

When received with CoinShare active, the Bandos hilt will be dropped as 120 Bandos hilt shards split evenly among the players and sent directly to their banks. 120 shards can be combined to create this item.

Bandos godsword equipped.pngA player wielding a Godsword donning the Bandos hilt.Superior honourable kyzaj equipped.pngA player wielding a Superior honourable kyzaj donning the Bandos hilt.
File:Warstrike.gifWarstrike, the special attack of the Bandos godsword.
## Dropping monsters

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Barfy Bill

Not to be confused with Beefy Bill.

Barfy Bill
 Race

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File:Barfy Bill chathead.png
**Barfy Bill** is a pirate located in Lumbridge. He helps players by telling them the basics of canoes. He explains basic information about the various canoes you can make at different Woodcutting levels. He also tells players that in order to use the transportation method of canoes, they must first cut down the tree next to the canoe station and shape the fallen tree on the canoe station, all with the woodcutting skill. With the 15 February 2011 update that made canoes available to free-to-play, it is also no longer necessary to have a hatchet to make a canoe - Barfy Bill will lend you his hatchet for free, and you will automatically return the hatchet when you are finished constructing the canoe. His hatchet appears to be rune when he gives it to you, and bronze when you return it to him. He is one of the five canoe instructors.

His appearance was updated along with the Court Cases: Back in Session update.

## History

Barfy Bill was a sea captain. He bought a ship and was planning to make a fortune running her a merchant vessel. He is still not sailing, because of chronic sea sickness. His first, and only, voyage was spent "dry heaving over the rails". He says if he knew about the sea sickness, he would have saved himself a lot of money. Besides, his ship had a "little fire related" problem. Fortunately he says it was well insured.

He didn't have to work anymore, so he taken on canoeing on the river. He says he doesn't get river sick, though his examine text implies he looks a little green around the gills.
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Bandosian head diviner

Bandosian head diviner
 Also known as
 Race
 Examine | Bandos's advisor on the art of Divination.

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File:Bandosian head diviner chathead.png
The **bandosian head diviner**, real name **Davosi** and also known as **Kakashi** by the people of Wushanko Isles, is a man that worked for Bandos during the war between Armadyl and Bandos. He aided Bandos with Divination, and he acted as the leader and teacher for the Bandosians. He also implemented Bandos' weapon, nicknamed 'The Scarecrow', to harness vast amounts of divine energy to be used as a weapon to kill Armadyl.

After the death of Bandos, Davosi retreated to the Wushanko Isles to build a new Scarecrow, and is directly involved in the Tengu, Exile and Memory's storylines.

He is then defeated and killed by The Tengu, The Exile, and The Memory when he tries to build a new Scarecrow with the intent of killing the World Guardian.

## Dialogue

**Davosi speaks.**

noicon

## Trivia

* 'Kakashi' (案山子) means 'scarecrow' in Japanese.
Barb-tail harpoon

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Barb-tail harpoon

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A detailed image of a barb-tail harpoon.
A **barb-tail harpoon** is a one-handed wieldable harpoon obtained by hunting barb-tailed kebbits. As well as being a weapon, it can also be used for fishing. Prior to the addition of the tool belt, many players preferred to use this harpoon over the regular harpoon, as it could be wielded and did not fill an inventory slot, allowing an extra fish to be caught. It also requires no Attack level to wield, but requires 35 Fishing to be used. It has lower stats than a bronze sword.

When using the barb-tail harpoon while fishing, the animation suggests an attempt to catch fish 12.5% faster than if you were to use a regular harpoon. For example, the time it takes to complete 8 "stabs" (or animation cycles) into the water with a regular harpoon is the same amount of time it takes to complete 9 "stabs" (or animation cycles) with a barb-tail harpoon. This does **not** affect catching speed at all, however; the animation is faster but the speed has been proven to be the same (for example, the sacred clay harpoon, with an extremely short animation, catches at the same speed as a normal harpoon).

You cannot use this type of harpoon to create ibis pouches, normal harpoons **must** be used for that.

## Trivia

* When the "deposit-all" option was added to the banks of *RuneScape*, players were more inclined to use the barb-tail harpoon for harpoon fishing spots, as they could quickly bank their inventory without depositing their equipped harpoon.
* As of 6 December 2011, the barb-tail harpoon was rendered less useful with the release of the tool belt, as players can save an inventory space while using a regular harpoon. However, players with the requirements to do Barehand fishing will not use the harpoon from their tool belt, making the barb-tail harpoon more useful in this circumstance.
* The examine text refers to how the kebbits use their barbed tails to catch fish.

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Bartak/dialogue

* **Bartak:** Oh no! What's broken?
* **Player:** What? Nothing's broken?
* **Bartak:** I'm sorry. I'm just a bit jumpy.
* **Bartak:** I'm in charge of all the metalworking of Dorgesh-Kaan. It's a big responsibility!
* **Bartak:** If something metal breaks I have to fix it. And lots of things are made of metal!
* **Player:** Don't worry, I'm sure you're up to the task!
* **Bartak:** I hope you're right.
Banner (Fairy)

Banner

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A **Banner** is a decorative flag made on a Banner easel in a Player-owned house with the symbol of a fairy. They can be created at 48 Crafting with 1 plank, 1 bolt of cloth, and the appropriate crest assigned by Sir Renitee. Players must have completed the Lost City quest in order to make the fairy banner. Sir Renitee will not assign a crest unless the player has over level 16 Construction. Players can use a Banner easel in another player's house if they do not have one.

## Trivia

* The banners are among the tallest weapons in the game in their unsheathed form, about 1.75x the player's height.
* If you try to bring a banner into Castle Wars, you get the message "You cannot take a banner into the arena."
* Currently the weapon is held incorrectly due to current combat stance, placing the banner's handle in the player's wrist. This also affects the banners from Trouble Brewing.
Barb bolttips

Barb bolttips

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File:Barb bolttips detail.png
**Barb bolt tips** are attached to the tips of bronze bolts. Once barbed bolt tips have been attached to bronze bolts, the bronze bolts become barbed bolts.

30 barbed bolt tips can be obtained from the Ranging Guild in exchange for 114 tickets. Attaching barbed bolt tips requires a Fletching level of 51, and for each barbed bolt tip attached to a bronze bolt, a player is granted 9.5 Fletching experience.
Battle-mage armour

File:Battle-mage armour equipped.png
**Battle-mage armour** is a hybrid armour set, released on 23 August 2011, and requires level 85 Magic, level 85 Strength and level 85 Defence to wear. It is an untradeable set of armour obtained by playing minigames, and outside of minigames is purely cosmetic. Inside the Castle Wars, Soul Wars, Fist of Guthix, and TzHaar Fight Pits minigames, the armour gives good bonuses to ranged defence and melee defence.

When all five parts of the set are worn, it gives a 15% damage bonus to all attacks on other players.

The complete set may be placed in the Armour case in the Costume room of a player-owned house.

Battle-mage armour is obtained by playing the following minigames for each part:

Parts of this set can also be bought from Stanley Limelight's shop for 700 thaler each.

## Components and Bonuses

Battlemage thumb.gifBattlemage armour artwork.Battlemage Artwork.jpgJagex Development Artwork.
Baxtorian Falls resource dungeon

File:Baxtorian Falls Resource Dungeon map.png

 File:Baxtorian Falls Resource Dungeon location.png
 File:Baxtorian Falls Resource Dungeon entrance.png
The **Baxtorian Falls resource dungeon** is a resource dungeon located within the Waterfall Dungeon of Baxtorian Falls. It requires level 35 Dungeoneering and the Waterfall Quest to enter. Players will be granted 3,000 Dungeoneering experience upon first entrance to the dungeon. Entering this dungeon will also complete the recommended task "A fiery jail".

## Getting inside

To get in you need a rope and Glarial's amulet. A rope rack can be built near the raft to supply the rope. It is not necessary to wear the amulet, simply having it with you is enough. Go to the raft on top of Baxtorian Falls, and ride the raft down. Use a rope on the rock on the small island to the south. Use a rope on the tree. Enter the dungeon and run forward, past the shadow spiders, and into the middle room with fire giants. The resource dungeon is found in the back of the room.

## Inside the dungeon

Inside there are 13 fire giant spawns, and several good safe spots for long-range fighters. There are no spawns of any resource. This area may be useful if there is another player using a cannon outside the resource dungeon.
Barrows amulet

Barrows amulet

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File:Barrows amulet detail.png
**Barrows amulets** are obtained as a reward after finishing Missing, Presumed Death. You can use your invitation box to teleport back to the Empyrean Citadel and search the statue there after the quest for the amulets. Thirty are obtained from the quest. Tradeable versions of the Barrows amulet can be obtained through Barrows - Rise of the Six. Barrows amulets **cannot** be used against the Barrows brothers in Barrows - Rise of the Six.

The amulet can be used to skip certain Barrows brothers in the Barrows minigame by using the amulet on the sarcophagus. Up to three brothers can be skipped during each run.

When used on one of the sarcophagi within the Barrows, you receive the message "You hear a cry from within the sarcophagus as you shatter the amulet", and the Barrows brother's name appears under the list of *Brothers slain*.

The Barrows amulet can also be used for the brother guarding the tunnels. Simply use the amulet on the Treasure Chest and it will kill the brother, yielding the message "A cry echoes around the tomb as you shatter the amulet."

However, in order to use the amulet on a brother, he must NOT be physically present. If you accidentally spawn him, you must make him disappear (running out of a crypt for non-tunnels and running far away from the brother in the tunnel) before the amulet can be used. Using the amulet on the brothers themselves has no effect.

## Trivia

* The 30 Barrows amulets received from the quest Missing, Presumed Death are not tradeable, as they are a separate item.
Bank guard

Bank guard
 Race
 Examine | He's guarding the bank.

[view] • [talk]
File:Bank guard chathead.png
The **Bank guard** is a man employed by the Draynor Village bank after the Wise Old Man's violent robbery inside the bank. Players can talk to him to watch video of the robbery. The first viewing is free, but subsequent viewings result in a fee of 50 coins to review the cutscene. If a player does not have the 50 coins in their inventory or money pouch the guard can just take the money from the player's bank, since the Bank guard works with the bank.

There is also a guard in the tree next to the bank, who is called Darius 'Suave' Aniseed. When you have stew in your inventory, he will say, "*Is that stew for me?*", and if a player's answer is affirmative, he will pay them 30 coins for it. Strangly enough, if a player tries to chop down the oak to his right the guard will yell at them, "*Watch what you're doing with that hatchet you nit!*" or a multitude of other responses. When the Wise Old Man and Zenevivia start to make their move against the Wizards' Tower, he informs them so they can prepare to repel the robbers. After the robbery, the player can cut down the tree he is up in exchange for 5000 coins. Once cut, the tree never respawns.

The bank guard is a witness in the Court Case Miss Schism vs Draynor Village. Players must find and talk to him in Draynor village in order to call him as a witness in court. He acts as a witness against Miss Schism, giving evidence on how she has interfered with his investigations as well as her character.

## References

1. ↑ Jagex. Postbag 25 - "The trouble with trolls", 4, by Darius 'Suave' Aniseed. *RuneScape* Postbags from the Hedge.
Bandos scrimshaw

For the pocket slot items, see Scrimshaw.

Bandos scrimshaw
 Weight | 1 kg

[view] **•** [talk]
File:Bandos scrimshaw detail.png
The **Bandos scrimshaw** is an item available as a drop from Revenants in the Forinthry Dungeon, or as a very rare drop from the Chaos Elemental. It was originally a drop from players in PvP worlds and Bounty Hunter worlds to replace certain items that were removed from the drop lists in those worlds (such as the Abyssal whip, Dragon full helm, and the Dragonfire Shield). The statuettes can be sold to either Mandrith in Edgeville bank, or Nastroth in Lumbridge for 50,000 coins.

## Trivia

* The Bandos scrimshaw used to be called the Bandos icon until 28 July 2009.
Baraek

Loading...HumanZombie

Baraek
 Race

[view] • [talk]

Baraek
 Race

[view] • [talk]File:Baraek (zombie) chathead.png
**Baraek Brigson** is a member of the criminal Phoenix Gang who poses as a fur trader in the Varrock Square. He helped Sulla and Jerrod get into the city in 165. He will purchase bear fur for 12 coins each. If you choose the option that his price is unreasonable, he will pay 18 coins each. If players are wearing the Ring of Charos (a) he will pay 20 coins each.

If players have unnoted grey wolf fur in their inventory, a new option will appear when talking to Baraek - "Would you like to buy my grey wolf fur?". He will buy them for 120 coins. If players are wearing the Ring of Charos (a), he will be persuaded to pay 150 coins per fur.

Baraek plays a small role in the quest Shield of Arrav. If players wish to be in the Phoenix Gang, he must be bribed to reveal the location of their headquarters.

If you try and haggle with him he claims he has a family to feed, but in the Varrock Census there is no other person that has the last name "Brigson". The Census is 10 years out of date, though, so it may be that he has obtained a family within those 10 years.

fi:Baraek
Battle robe bottom

Battle robe bottom

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File:Battle robe bottom detail.png
The **Battle robe bottom** is a reward that can be purchased with tokens from the Fist of Guthix minigame. It degrades with use similar to the Barrows equipment and costs 100 FoG tokens to repair, however it may only be traded when completely degraded. It requires level 50 Defence to wear

Similar to all other armours obtained from the Fist of Guthix minigame, it can be degraded for trading purposes by talking to Reggie in the cave and asking him to degrade the item.

When used with a staff of light, and a full set of battle robes, there is 50% chance that you will not use any runes when casting a combat spell.

After a total of 6 hours of combat the robes will be degraded (from 100% to 0%). This won't be affected by the amount of runes the robes save up. (Said another way: it is only time in combat that degrades the robe - not the amount of runes saved.) This means that using the staff of light will not prolong the lifespan of your robes. This may well affect the reason of buying the robes - be it on the Grand Exchange or from Reggie.

Nevertheless, players are advised to get this item because you gain the highest profit from this item.
Basiliskbane bolts (unf)

Basiliskbane bolts (unf)
 Weight | 0 kg

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File:Basiliskbane bolts (unf) detail.png
**Basiliskbane bolts (unf)** are made by smithing Basiliskbane bars on a Kethsian anvil, requiring level 82 Smithing, producing 50 unfeathered bolts and giving 62.5 experience per bar. Feathers can then be attached to the unfeathered bolts to create Basiliskbane bolts, requiring level 80 Fletching and giving 70 experience per set of 10 bolts feathered.
Bandosian ogre

[view]
A **Bandosian ogre** appears in the God Statues Distraction and Diversion if any statue different than General Graardor is built at the Yanille statue spot. Even though he scales according to a players combat level he is quite easy to defeat if you bring a decent weapon. The fight is instanced. Food is not necessary if you can kill him quickly.
Bathus full helm

Bathus full helm
 Smuggler price
 Weight | 2.7 kg

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File:Bathus full helm detail.png
File:Bathus full helm chathead.png
The **Bathus full helm** (Tier 2) is an item that can only be obtained and equipped while Dungeoneering. It requires level 10 Defence to wear. It may be picked up from the table at the beginning of a dungeon, obtained as a monster drop, or produced using the Smithing skill.

It can be produced by using 2 Bathus bars with a hammer on an anvil, requiring level 15 Smithing and granting 43 smithing experience.
Barbarian assault ticket - hard wave 7

Barbarian assault ticket - hard wave 7

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File:Barbarian assault ticket detail.png
The **Barbarian assault ticket - hard wave 7** is an item that is obtained from Captain Cain or Commander Connad by requesting to change your current wave in hard-mode Barbarian Assault from wave seven back to wave one. It gives you access to wave seven without having to start from scratch.

 File:Barbarian assault wave ticket (read).png
Bandosian quartermaster/dialogue

## Unaligned

* **Bandosian quartermaster:** You there! You look like you can handle yourself - join us and fight for Bandos!

## Bandosian

* **Bandosian quartermaster:** Good tidings, fellow warrior! What can I do for you?
* **Player:** I want to claim my rewards

* **Player:** I want to talk about disruptor rods.

* **Player:** I would like to claim a new rod.

* **Player:** What are disruptor rods?

* **Bandosian quartermaster:** The disruptor rod is a weapon that allows you to stop the activities of enemies for a short while. If you use it on them, they will be stopped from building or destroying structures, from attacking our convoys or healing their own.

* **Player:** Hoow do I use a disruptor rod?

* **Bandosian quartermaster:** Use the rod on an enemy who is building, attacking our caravans or healing their own. This will stop their current action. Each rod can be used 10 times before it is discharged.

* **Player:** What rewards are available?

* **Bandosian quartermaster:** Bandos lives for battle, and respects the strongest warriors. As a strong warrior yourself, you can expect great rewards. The most magnificent is a set of armour, strengthened by the might Bandos himself. It's hybrid armour, a good defence against any attacker. It can help you to rapidly recovering from performing actions. The more pieces of the set you wear, the greater the chance of rapid recovery. Bandos will also reward you will titles, should you prove your strength. He will grant additional experience in a skill of your choosing. And he will teach you abilities that will help you defeat your enemies.

* **Player:** How do I claim rewards

* **Bandosian quartermaster:** I'm the one tasked with judging whether you're ready for rewards. We don't give these out to just anyone. If you prove your worth, or the battle escalates. I can offer you more rewards.

* **Player:** I'd best be going

* **Bandosian quartermaster:** Go and get them!

## Bandosian after the event is over

* **Bandosian quartermaster:** Might as well dole out the rest of the kit before I go home. Take a look, I suppose.
	+ **Player:** I want to claim my rewards.
	+ **Player:** I'd best be going.
		- **Bandosian quartermaster:** Yeah, sure, bye.

## Armadylean after the event is over

* **Bandosian quartermaster:** This is all your fault. You're one of them, one of those Armadylean bird-lovers who ruined everything.
Bandos vestment set

File:Bandos vestments equipped.png
The **Bandos vestment set** is a group of members-only equipment aligned to the god Bandos. This set can only be obtained as a Treasure Trail reward.

## Requirements

Level 60 Prayer, 40 Magic and 40 Defence are required to wear and wield the entire set. However, each type of equipment has its own requirements:

* Crozier: 60 Prayer
* Mitre: 40 Prayer, 40 Magic and 40 Defence
* Cloak: 40 Prayer and 40 Defence
* Stole: 60 Prayer
* Robe top: 40 Prayer and 40 Defence
* Robe legs: 40 Prayer and 40 Defence
Barker

For other uses, see Barker (disambiguation).

Barker
 Race

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File:Barker chathead.png
**Barker** is the werewolf clothier who owns Barker's Haberdashery in the most northern building of Canifis, just west of Mazchna. His shop is marked with the clothing shop icon (). He sells a variety of coloured clothing such as the popular gold gloves. He also sells robes, hats, boots, and capes, in colours to match the gloves.
Battle Runes

**Battle Runes**
 Location

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**Battle Runes** is a magic shop that sells runes used in combat spells. It is run by the Mage of Zamorak. It is located at the tip of the River Lum. It can be accessed before completing the Abyss miniquest, but after completion the stock will increase and blood runes will be added. It is incredibly difficult to trade with the mage, as skeletons around the area are aggressive. Beware of player killers.
Banner (Skull)

Banner

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A **Banner** is a decorative flag made on a Banner easel in a Player-owned house with the picture of a skull. They can be created at 48 Crafting with 1 plank, 1 bolt of cloth, and the appropriate crest assigned by Sir Renitee. Players must be skulled in order to create the skull banner. Sir Renitee will not assign a crest unless the player has over level 16 Construction. Players can use a Banner easel in another player's house if they do not have one.

## Trivia

* The banners are among the tallest weapons in the game in their unsheathed form, about 1.75x the player's height.
* If you try to bring a banner into Castle Wars, you get the message "You cannot take a banner into the arena."
* Currently the weapon is held incorrectly due to current combat stance, placing the banner's handle in the player's wrist. This also affects the banners from Trouble Brewing.
Barricade shop owner (Varrock)

Barricade shop owner
 Race
 Examine | The man of the barricade shop. They're like pets to him.

[view] • [talk]
The **Barricade shop owner** lives in the building directly to the west of the Varrock Museum and operates the barricade shop. He sells barricades and barricade supplies such as ropes.

## Trivia

* There was once a bug where his examine was identical to that from the pet shop. This was fixed in a hidden update.
Barrows - Torag's set

Barrows - Torag's set

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File:Barrows - Torag's set detail.png
**Barrows - Torag's set** contains Torag the Corrupted's equipment. It is obtained through the Grand Exchange, by giving individual items to a Grand Exchange clerk in exchange for the set. This set, along with 250 Malevolent energy, is required if a player wishes to make Torag the Bobbled.

The set consists of the following parts:

* Torag's helmet
* Torag's platebody
* Torag's platelegs
* Torag's hammer
Barrows - Ahrim's set

Barrows - Ahrim's set

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File:Barrows - Ahrim's set detail.png
**Barrows - Ahrim's Set** contains Ahrim the Blighted's equipment. It is obtained through the Grand Exchange, by giving individual items to a Grand Exchange clerk in exchange for the set. This set, along with 250 Malevolent energy, is required if a player wishes to make Ahrim the Bobbled.

File:Ahrim the Blighted's equipment male equipped.png