recursal/Fanatic-Fandom huggingface dataset:
Giant Sea Snake

## Location

The Giant Sea Snake can be located at the Giant Sea Snake Teleport; Teleports->(B)osses->Giant (S)ea Snake.

## Requirements

It is highly recommended that you have at least 43 prayer so you are able to use the *Protect from Magic* and *Protect From Melee* prayers. It is also recommended to have at least 90+ stats in combat before attempting this boss as it is quite tedious to kill. In order to kill the Giant Sea Snake you should use Melee or Range for the most effective results.

## NPC Info

There are multiple spawns of the Giant Sea Snake scattered across the lair, which can be seen upon teleporting in. It is in a single combat zone, so using a familiar which helps in killing will not help here. Therefore a good idea would be to take a Pack Yak to increase the number of kills you can achieve per trip.
The Giant Sea Snake drops an aquatic vine which is highly sought after. It also drops magic secateurs which boost farming produce.

## Drops

The notable drops from Giant Sea Snakes are:

* Magic Watering Can
* Magic Secateurs
* Fremennik Sea Boots 4
* Royal Crown
* Royal Sceptre
* Aquatic Vine

## Strategy

The strategy for the Giant Sea Snake, should you choose to fight it, is to switch between the melee and mage protection prayers. Generally, keep your melee protect prayer on. Whenever you see the Giant Sea Snake launch a white missile, change your prayer to mage and then switch back to melee post-attack.
The boss has no special moves, so killing it is quite straightforward.
Rifleman

2x "sticky bombs" (HHAT) (Cost: 0/70/0)

Airborne Task Force only:

Tankriders (Cost: 5/0/0, Ability: T4 Tank Riders)

Regimental Combat Team only:

Base of Fire (Cost: 20/0/0, Ability: T1 Base of Fire)

2x M1918A2 "BAR"; Industry (Automtc. Rifle) (Cost: 0/75/0, Ability: T1 American Industry)

Allied Grit (Cost: 20/0/0, Ability: T2 Allied Grit)

Fightin' Spirit (Cost: 15/0/0, Ability: T4 Fightin' Spirit)

3x Field Dressing (Cost: 10/0/0, Ability: T11 Medical Equipment)

4x M1 "Assault Garand" (Self-loading Rifle) (Cost: 30/0/0, Ability: T12 Assault Equipment)

2x M18 "Smokenade" ('Nade) (Cost: 0/9999/0, Ability: T13 General Issue)

2x M1 "Frangible" ('Nade) (Cost: 0/45/0, Ability: T13 General Issue)

Rifle Grenade Package (Cost: 0/85/0, Ability: T13 General Issue)

### Veterancy :

Vet 1 : 0.85 rec. dmg.
Vet 2 : 1.15 acc. +5 m sticky bomb range

Vet 3 : 1.2 dmg., 1.1 health, extra frag gnd. use

Vet 4 : 0.8 rec. supp., leader gains M1A1 SMG

Vet 5 : 0.75 cooldown/reload

### Changes from vCoH :

BAR Suppresive fire 240/15s cooldown/duration supression fire a lot weaker compared to vanilla game
Sticky bomb range increased from 14 m to 19 m.

Sticky bomb range bonus from vet decreased from +10 m to +5 m.

The **Riflemen Squad** is the core infantry unit for the Americans in Europe in Ruins: Reinforcements. Comprised of 6 men and carrying only semi-automatic rifles, this unit's primary advantages are its size and versatility.. Like other core infantry units, the **Riflemen Squad** can receive several upgrades to enhance its combat capabilities.

While facing this unit you maybe tempted to crush it - **BEWARE** - sticky bombs are an incredibly potent counter to any tank or vehicle, and can be thrown through hedges and buildings.
Kalphite Queen

## Location

The Kalphite Queen is located inside the Al-Kharid Desert and can be teleported to using 'Enter X2 > B > U'

## NPC Info

The Kalphite queen has 2 phases. She protects against range on the first phase and once you inflict 300 damage she will enter her second phase where she protects against melee (300HP).

## Minions

There are Kalphite Guardians around, but they will not attack you as long as you don't get too close.

## Drops

* Draconic visage
* Dragon chainbody
* Dragon 2H sword
* Chaotic longsword
* Kq head
* Golden hammer
* Dragon warhammer
* Kalphite princess pet

## Strategy

The best strategy is to bring full Verac's armor including flail & use the protect against range prayer. With this setup The Kalphite Queen becomes semi-afk. Otherwise, bring a change of gear so you can avoid her protection prayers.
Nomad

## Location

Nomad can be located in his lair, which can be accessed through the teleports interface: Bosses>>Nomad. (B→V).

## Requirements

Nomad is a mid-tier boss, hence he is quite easy to kill with combat stats in the low 80s, although it is recommended to go with higher stats to increase the number of kills per trip. There are no concrete requirements to fight against Nomad.

## NPC Info

Nomad is the only monster in Runique to drop Shards of Armadyl, a resource which can instantly grant someone with a runecrafting level of 86 or higher, 2000 runecrafting experience per shard (2000 XP on every game mode). This is invaluable for players seeking to train this skill as through the regular technique of crafting runes, runecrafting takes hours to train. Due to these shards, Nomad is extremely good for making money (especially for new players) from, due to the value of the shards and the frequency at which Nomad drops them.

## Drops

Some of the prominent drops from Nomad are:

* Amulet of Fury
* Dragon Boots
* Zamorakian Spear
* Amulet of Ranging
* Staff of Armadyl
* Orb of Armadyl

## Strategy

Nomad has very weak ranged defense. Therefore, it is recommended to kill Nomad using ranged gear as it is a lot faster in comparison to melee gear (assuming you don't have a Statius Warhammer or a Dragon Warhammer). Nomad does not deal large amounts of damage consistently, however he has a magic attack which hits through prayer, and can hit quite high. Nomad is also one of the bosses where a cannon works, due to the multi combat zone. Therefore, for maximum efficiency, it is recommended to use a steel titan and a cannon while killing Nomad. To increase the length of your trips you should use Soul Split, and you could also use a Pack Yak to achieve this.
Cerberus

## Location

Cerberus is located in her lair, which can be accessed through the teleports interface: Bosses>>Cerberus. (B→L).

## Requirements

Cerberus has a slayer level requirement of 91 on game modes below Grand Master. The attacks she uses can deal severe damage, so a constitution level of 90+ is advised. It is recommended to have all combat stats in the late 80s or higher to efficiently slay this boss.

## NPC Info

Cerberus is the only boss which drops primordial, pegasian and eternal crystals. These crystals are used to create some of the strongest boot-slot items in game; Primordial boots, Pegasian Boots and Eternal Boots. Furthermore, killing Cerberus is the only way to obtain a Firemaking Tome, which is used to transform a toxic blowpipe into a magma blowpipe. For these reasons, Cerberus is a popular boss for players hoping to accumulate wealth through slayer.

## Summoned Souls

If Cerberus is below 400 hitpoints, she occasionally rears up and howls *Aaarrrooooooo*, causing three Summoned souls to appear from behind the archaic skull.

Each one attacks using a different combat style:

* Blue is magic
* Red is melee
* Green is ranged

The order is random, but always goes from west to east. The souls cannot be attacked, and will only attack the player once in their respective combat style. Their attacks will always hit for 30 damage regardless of the player's armour bonuses, unless you are using the correct protection prayer. You should have at least 65+ health whenever the souls appear as it is very easy to get comboed out by the spirits and Cerberus' attacks.

## Notable Drops

* Cerberus (IT) [x1]
* Pegasian crystal [x1]
* Eternal crystal [x1]
* Primordial crystal [x1]
* Hellpuppy [x1]
* Draconic abyssal whip [x1]
* Firemaking Tome [x1]

## Strategy

Cerberus attacks with all 3 attack styles, so it's recommended to use soul-split prayer if you can. If not, pray magic. When the souls appear, pray according to the pattern previously specified. When Cerberus drops below 600 health, she will roar and shoot 3 fireballs. These fireballs each deal 30 damage and cannot be blocked. To avoid the damage, move away from the square and any adjacent squares you were standing on. A less sophisticated strategy is to simply eat food as fast as you can and stay above 90 constitution.

## Notes

If you die at Cerberus, you can always teleport to the lair and pick up your items off the floor. It's also recommended to keep a fury shark or a tiger shark (or if you have them, wrapped candy) in your inventory in case you drop to very low health.
Glacors

## Location

**Glacors are located in the DEEP WILDERNESS (West Side Level 52)**

You can reach them quickly by using the teleport 'Enter X2 > B > G

## Requirements

80+ Range/Melee Combat stats with 43+ Prayer

## NPC Info

Glacors use 3 types of combat; Melee, Range & Magic.

## Minions

Once you reduce the Glacor to 300 HP, it will spawn 3 minions; 1 Melee Based, 1 Magic Based and 1 Range Based. The Glacor will not receive damage until all minions are killed.

## Drops

* Ragefire Boots (Magic)

* Glaiven Boots (Range)
* Steadfast Boots (Melee)
* Odium Shard 3
* Draconic Visage
* Hard & Elite Clue Scrolls
* Dragon Boots
* Pet Glacor

## Strategy

Glacors are weak and it is recommended to use a fire based magic spell to kill them as they are prone to them. However, if this is not possible, range or melee will work fine. When it comes to prayer you should use Soul Split, if this is not possible then Protect From Melee will suffice. Once minions spawn, don't forget to target them as you won't be able to kill the main Glacor until they are defeated. Bring a slash weapon & brews so you are able to run west to the magic bank if you encounter a PK'er.
Zulrah

## Location

Zulrah is located near Zul-Andra, and can be accessed by using the following teleport (*Enter X2 > B > H*)

## Requirements

There are no requirements for Zulrah, but high defence, range & hit points are recommended.

## NPC Info

Zulrah is a mid to end-game boss with multiple phases. Once Zulrah has been defeated there is a 10 minute (2 minutes for Hardcore Ironmen) cool-down period where you cannot teleport back unless you use a Zul-andra teleport to bypass this cool-down.

## Minions

Zulrah spawns minions which are called snakelings on multiple occasions throughout the battle. Zulrah spawns 4 after his 2nd ranged phase, 3 after his 3rd ranged phase, and 3 after his 3rd magic phase. It is recommended to kill these as quickly as possible to prevent yourself from dying.

## Drops

* Zulrah's scales
* Magma scales
* Zul-andra teleport
* Odium shard 1& 3
* Malediction shard 1 & 3
* Ecumenical key
* Magma & Tanzanite mutagen
* Uncut onyx
* Serpentine visage
* Magic fang
* Toxic blowpipe (empty)
* Elite clue scroll

## Strategy

***THANK YOU TO 'OMGWTFISTHIS' FOR THIS BEAUTIFUL ZULRAH GRAPHIC DESIGN AND GUIDE***
King Black Dragon

## Location

The King Black Dragon can be found inside his lair. The lair can be accessed through Teleports->(B)osses->(K)ing Black Dragon.

## Requirements

It is essential to have an anti-dragon/dragonfire shield or anti-fire potions while facing King Black Dragon to prevent him inflicting consistent dragon fire damage. It is recommended to have 70+ stats in melee or range if using these techniques, or 90+ magic if you are plan on killing him with magic.

## NPC Info

Alongside the King Black Dragon being one of the easiest bosses to kill in Runique, it has a large plethora of drops that can be sold to other players, making it a popular boss for newer players who wish to earn some fairly easy money. He drops a large range of early to mid tier equipment, and is also the only source of flameburst defenders from monsters (it can also be bought from the Bounty Store).

## Drops

Some of the rare drops from King Black Dragon are:

* Draconic Visage
* Dragon Platelegs
* Dragon Plateskirt
* Dragon Pickaxe
* Flameburst Defender
* Fighter Torso
* Dragon boots
* Abyssal Whip
* Amulet of Fury
* Elite Void Knight Top
* Prince Black Dragon (pet)

## Strategy

The strategy for killing the King Black Dragon is quite straightforward. Using melee or range with a dragonfire shield (Anti-dragon shield if DFS is unavailable) or antifire potions and protect from magic prayer, you can defeat him with ease. Use the best equipment available as the chance of dying is very low, due to the low damage inflicted and the high chance of having partners to kill him. Make sure to pick up the black dragonhide, as that can be sold for 150k+ gp to other players (due to the achievement for tanning black dragonhide).
Xin & Mayu

## Xin

* Idade: 10 anos

* Modo de Ser: Desconfiado e super protetor, desconfia de quase tudo e parece ter uma pequena queda pela pequena "Geisha", ele chega a ser engraçado quando percebem que ele tem uma queda por ela.

* Classe- Samurai

### **História.**

Ele jurou a proteger quando ela precisasse, para ela seguir o caminho viva, ele quase ofereceu sua vida para ladrões e pessoas más que os atacaram, ele tem feridas por toda parte do corpo, porém ele as ultiliza como uma forma de crescimento. Xin sempre tenta achar um jeito de a manter segura e a deixar em lugares recomendados para ela se manter bem.

### **Habilidades**

Ele manda muito bem na arte samurai, então ele sempre tem uma carta na manga, isso será revelado na sua estreia.

## Mayu

* Idade: 9 anos
* Modo de Ser: Gentil, uma ótima pessoa, ela é aquele tipo de garota que você olha e pensa "Ela é gentil demais, só um louco teria um ódio por alguém como ela", Xin ao a ver pela primeira vez viu que ela era muito gentil, ele ficou muito irritado quando viu ela apanhando das Geishas mais velhas e sendo tratada mal pelos homens "covardes", ela é muito gentil e todos a falam que alguém tão gentil como ela nunca durará nem um ano em um lugar perigoso e é por esse motivo que Xin sempre é super protetor com ela.
* Classe: Mayu não domina nada, por ser gentil e pacifista, é fraca.

### **História.**

Mayu tá tendo seus caminhos para virar uma Geisha, porém ela acabou participando de um incidente e foi uma das únicas sobreviventes capturada por pessoas estranhas e jogada em uma cela junto de Xin, lá eles se conheceram e descobriram que ela seguia um caminho de Geisha e resolveram continuar o treinamento dela de como ser uma Geisha, porém as adultas e jovens Geishas não eram tão gentis com ela só porque ela era uma estrangeira.

Quando ela voltava pra cela, ela sempre tinha um machucado, um hematoma no olho, um corte no braço, ela sempre ouvia fofocas de mulheres que falavam "Homens são horríveis, não devemos confiar neles" uma atitude das bem feministas, porém quando ela precisa de alguém, Xin sempre está ao lado dela
quando as iscas foram mortas e Mayu e o Xin viraram uma das prediletas dos homens covardes, mesmo em outros lugares a Mayu sempre se mantém em forma e sempre faz o que pode para continuar seu sonho de se tornar uma Geisha.

### **Habilidades**

Como ela não domina nenhum manejo de armas brancas ou que corta, ela é ótima em sedução, quando ela precisa de algo, ela sempre fala com um garoto da idade, eles se apaixonam por ela facilmente e ela consegue um pão ou algo do tipo e quando ela vê que não tem ninguém para a sobreviver, ela vê que lutar não vai dar em nada, ela simplesmente desiste.

## O Jovem Samurai e a Jovem Geisha.

O Jovem Samurai e a Jovem Geisha, são dois personagens que compareceram em Kingdom THR. Eles são dois prisioneiros sempre usados como isca e sendo tratados como brinquedos, dessa vez serão mandados para um reino que tem boatos de que está encontrando a paz e a fim de se livrar dessas duas pestes, os homens com mais nomes mandaram o Jovem Samurai e a Jovem Geisha para uma missão de descobrir sobre esse "Reino que finalmente encontrou a paz".
Cloud

### Habilidades especiais

Sua espada quando ele tá pronto para proteger aquele que ama ou aquele lado que ele acha que é o correto, sua espada fica completamente com uma aura azul meio vermelha e ele luta com toda a sua força.

### Armas

Todos os tipos de espada porém costuma a ultilizar uma espada longa.

### Gosta

O barulho das águas que caem, que faz o acalmar e própriamente ama Jenneth.

### Estado atual

Vivo.

(É outro, não confundem.) Sério e quando o conhece ele pode ser amavel porem costuma sempre a ser serio e é bem raro o ver da um sorriso
Dharok's Armor

## Dharok the Wretched's equipment

**Dharok the Wretched's equipment** is obtainable from Barrows. Note that completing the minigame whilst killing Akrisae will guarantee you will get a Barrows item. Like all Barrows equipment, Dharok's armour requires 70 Defence to wear, while the Greataxe requires 70 Attack and Strength to wield. Note that over a period of time like all Barrows items, the armour will degrade, making it untradeable when it is at 100 and below. It is only tradeable when fully repaired or at 0 (zero).

## Set effect

**Wretched Strength:** Maximum Melee hit increases as your hit points get lower and is most powerful when the player has only 1 hit point remaining

The formula appears to be for every 1 Hitpoint lost, the hit is 1% higher; so when a player has 99 Hitpoints and is reduced to 1, the set effect will deal close to double damage (98% higher). Due to the fact that at low hitpoints the risk of dying is very high, many players only use Dharok's for Player-Vs-Player activities such as wilderness PK'ing. Alternatively, some players utilise the set effect while using the Protect from Melee prayer, especially in areas near altars. The full set must be equipped to yield the special effect.

Many players using Dharok's intentionally lower their Hitpoints to take advantage of the set effect, colloquially referred to as "Dharoking".
Saradomin

## Location

Commander Zilyana is located inside the God Wars Dungeon. To get to her, players must first run east and tie a rope near the waterfall, then climb down the rope. The quick access teleport to reach God Wars Dungeon is Teleports -> Bosses -> God Wars Dungeon (B->W).

## Requirements

Commander Zilyana requires an agility level of 70 to access normally. Commander Zilyana also hits extremely hard so a defence level of 90+ is recommended. In fact, Commander Zilyana is one of the hardest bosses in game and it is not recommended to go into Saradomin domain with stats less than 90.

## NPC Info

To reach Commander Zilyana, one must first obtain a kill count of 15 (0 if respected donator or using an ecumenical key). This is achieved by killing Saradomin affiliated NPCs inside the God Wars Dungeon. Commander Zilyana is an aggressive boss and will attack anyone entering her domain. Along with her are her three minions. Each of her minions is capable of attacking with a particular style. Together, the three of them can attack with all three styles.

## Drops

Some of the prominent drops by Commander Zilyana are:

* Godsword Shards
* Saradomin Hilt
* Saradomin Halo
* Saradomin's Sword
* Saradomin's Tear

## Strategy

Commander Zilyana is able to hit with great accuracy with both melee as well as magic attacks. It is recommended to always go with the best gear you can and to use melee against her. Also it is recommended to use a summoning familiar if you can, choosing a Steel titan for faster kills or a Pak Yak for more durability. Killing her with a partner is also recommended to prolong trips and increase the chances of achieving drops.

## Notes

Commander Zilyana is one of the most tedious bosses in the game due to how accurate her attacks are as well as how strong her defenses are. It is not recommended to solo this boss and especially not without summoning familiars as it can be quite tedious having to obtain kill count over and over again while accomplishing your slayer task.
Vet'ion

## Location

**Vet'ion is located in the DEEP wilderness at level 34. The fastest way to locate Vet'ion is by the teleport combo 'Enter x2 > B > O > E' then running north 3 levels.**

## NPC Info

Vet'ion is a highly defensive boss located inside of the wilderness. Vet'ion has a special 'earthquake' ability which will shake your screen and deal melee based damage majority of the time with a slight chance of it dealing magic based damage.

Once killing Vet'ion he will regain full HP and begin his second phase, where he will have higher defense than the first phase.

## Minions

Once reaching half HP (750) Vet'ion will spawn 2 Skeleton Hellhounds that deal melee based attacks that must be defeated before you're able to attack and deal damage to Vet'ion again.

## Drops

* Corrupt vesta's longsword
* Vesta's longsword
* Ring of the gods
* Dragon 2h sword
* Dragon pickaxe
* Occult necklace
* Odium shard 1
* Vet'ion Jr. pet
* Easy, Medium, Hard, Elite clue scrolls

## Strategy

Vet'ion has high defense so melee is recommended. It is a good idea is to bring a Statius warhammer or Dragon warhammer, as their special attack lowers defense. Vet'ion deals both magic & melee attacks, however if you stand as close as you can to Vet'ion while using the protect against melee prayer, you will not take damage.

## Notes

Vet'ions earthquake ability has a low chance of dealing magic based damage, so while he can seem semi-afk, it is not recommended due to this & him being located inside of the wilderness.

Make sure to bring a charged amulet of glory so you can run south and tele away if you encounter a PK'er.
Top Bounty Hunter

## Brief Summary

The Top Bounty Hunter minigame is the newest Runique minigame which gives rewards based on how many bounty target kills you complete in a day. On weekends from Friday to Sunday it runs all weekend and yields greater rewards. The top 10 bounty hunters will be given a reward based on the tiers they were placed in.

## Tiers

There is 3 tiers in the minigame which are doubled during the weekends (Friday-Sunday).

 Tier 2
 Tier 3
King's Throne Boulder

The **King's Throne Boulder** in Wolmyeongdong stretches along the ground like a floor while its back stands like a wall. If you sit down on top of the boulder and lean against the wall, it will feel like a chair. When Pastor Jung Myeong Seok stood up after sitting down on the boulder, he felt like the boulder was a big chair.

It made him think of a king's throne, so from that point on, it was called the King's Throne Boulder. Every time he passed by it, it would make him feel like stopping to sit down on it.

Clean and smooth rocks litter the ground surrounding the King's Throne Boulder. Including those rocks, everything altogether can be considered one art piece.
Statius Equipment

**Statius's Equipment** is a part of the Ancient Warriors' equipment, obtained by killing revenants in the Revenant Cave located by using the following teleport hotkeys (Enter x2, B, R). Careful teleporting as this is in the wilderness and other players can attack you. Vesta can also be obtained as a rare drop from the Chaos Elemental. Each piece of this equipment requires 78 Attack or Defence.

Once worn and taken damage it will become degraded (deg) and will no longer be tradeable, but will not turn into dust.
Smithing

## **Anvil & Furnace Locations**

**Edgeville:**

***Type enter x2, S -> o -> e for a quick teleport here.***

**Varrock:**

***Type enter x2 -> S -> o -> v for a quick teleport here.***

**Donator only:**

***Type ::dskills & run south.***

## **Tips & Tricks**

* You get a fixed amount of xp per bar when smithing, so for example on the Immortal mode (x10) you get 3750 xp per rune platebody where as if you made rune arrow tips you would get 750 xp, so from all your bars you would still get the same amount of xp in total but now you have rune arrow tips to either use on fletching or sell them for big profit but if you want very fast xp, you can make plates.

* Ring of forging gives you an unlimited supply of coal ore.
* Using an antique lamp will save you a lot of effort within the early levels.
* Non Hardcore Iron men players can buy bars up to adamant from the summoning store.
* You can purchase the smithing ring for +25% xp for 1000 charges from the Pvm store for 200 points.
* This goes for all skills but lets say you're smelting rune ores into bars, once your inventory is complete you can click on one of the bars then onto the bank and it will note it, then un-note the ores, go back and smelt them, this saves banking time & speeds up your xp/hr, I'll leave a quick video below if you're still unsure what I mean.

## **Alternative Training Methods**

* Cannonballs, requires 35 smithing & but you get 4 cannonballs per steel bar and these cannonballs sell for anywhere from 4-7k each (16-28k per steel bar)
* Arrowtips, particularly adamant/rune ones, good method to make money as a lot of rich players tend to buy them for high prices, adamant arrowtips requiring 75 smithing sell for anywhere between 2-4k each, you get 15 per bar so 30-60k per par, rune arrow tips requiring 90 smithing can go for 5-7k each, 60-105k per bar.
Daily Events

**Monday**

Bonus Skilling Points day

**Tuesday**

Double Pest Control Points

**Wednesday**

Double Slayer Points

**Thursday**

Double Voting Points

**Friday + Saturday**

Double EXP

**Sunday**

Double Blood Money + Wilderness bosses have a 2x drop rate

All server events start at around 8:15 PM server time and end around 8:15pm server time the next day.
Slayer

## Slayer Guide

To start Slayer you will need the correct combat and slayer level for different masters.

### Slayer Masters

* Turael
* Mazchna
* Vannaka
* Chaeldar
* Sumona
* Duradel - Requires 100 combat and 50 slayer
* Kuradel - Requires 110 combat and 75 slayer
* Captain of the Guard- Requires 138 combat and 85 slayer (Immortal)
* Captain of the Guard - Requires 90 combat and 75 slayer (Grand Master)

### **Tasks for each master**

#### **Turael - Requires 1 combat and 1 slayer**

* Crawling Hands
* Experiments
* Banshees
* Goblins
* Rock Crabs
* Giant Crabs
* Cave Slimes
* Shades
* Bears
* Bats

#### **Mazchna - Requires 20 combat and 1 slayer**

* Cave Crawlers
* Pyrefiends
* Cockroach Solider
* Giant Crabs
* Bats
* Cyclopes
* Cockatrice
* Banshees
* Bears
* Crawling Hands

#### **Vannaka - Requires 40 combat and 1 slayer**

* Crocodiles
* Jellies
* Cockatrice
* Giant Crabs
* Turoth
* Pyrefiends
* Basilisks
* Bloodveld
* Dust Devils
* Aberrant Spectres
* Green Dragons
* Banshees

#### **Chaeldar - Requires 70 combat and 1 slayer**

* Cave Crawlers
* Kurask
* Bloodveld
* Dust Devils
* Bronze Dragons
* Turoth
* Crawling Hands
* Basilisks
* Jungle Strykewyrms
* Blue Dragons
* Jellies
* Banshees
* Aberrant Spectres

#### **Sumona - Requires 85 combat 35 slayer**

* Tzhaar
* Gargoyles
* Bloodveld
* Jungle Strykewyrms
* Aviansie
* Black Demons
* Abyssal Demons
* Black Dragons
* Aquanites
* Fire Giants
* Iron Dragons
* Ice Strykewyrms
* Aberrant Spectres
* Dust Devils
* Dark Beasts
* Desert Strykerwyrms
* Blue Dragons

#### **Duradel - Requires 100 combat 50 slayer**

* Fire Giants
* Aberrant Spectres
* Black Demons
* BloodVeld
* Jungle Strykewyrms
* Dark Beasts
* Dust Devils
* Aviansie
* Aquanites
* Black Dragons
* Desert Strykewyrms
* Iron Dragons
* Abyssal Demons
* Ice Strykewyrms

#### **Kuradel - Requires 110 combat 75 slayer**

* Black Dragons
* Tzhaar
* Aberrant Spectres
* Black Demons
* Dust Devils
* Jungle Strykewyrms
* Ice Stryke wyrms
* Desert Strykewyrms
* Dark Beasts
* Bloodveld
* Abyssal Demons
* Aviansie

#### Captain of the Guard

* Corpreal Beast
* General Graardor
* K'ril Tsutsaroth
* Commander Zilyana
* Kree'arra
* Tormented Demons
* Giant Mole
* Phoenix
* Daganoth Kings
* Nex
* Bork
* King Black Dragon
* Sea Troll Queen
* Nomad
* Glacors
* Revenants
* Chaos Elemental
* Wildy Wyrm
* Zulrah
* Skotizo
* Kalphite Queen
* Giant Sea Snake
* Cerberus
Bal-lak The Pummeller

## Location

Bal'lak The Pummeller is located in his lair, and can be accessed through the teleport interface; Teleport->(B)Bosses->(Z)Donator Only->(P)Bal'lak The Pummeller.

## Drops

* Bul'lak the Smacker
* Chaotic Rapier
* Detailed Decorative Sword
* Detailed Decorative Platebody
* Detailed Decorative Platelegs
* Detailed Decorative Helm
* Detailed Decorative Shield
* Novite Full Helm
* Novite Chainbody
* Novite Platebody
* Novite Plateskirt
* Novite Platelegs
* Novite Boots
* Novite Gauntlets
* Bal'lak the Pummeller (IT)
* Clue Scroll (Easy)
* Clue Scroll (Medium)
* Clue Scroll (Hard)
* Clue Scroll (Elite)
Herblore

Herblore is a skill which involves cleaning and using herbs to make potions which provide many useful effects to help you in your adventures.

Tip: Making extreme ranged potions is the best experience per hour. However, if you want to make some money on the side, then making overloads is the way to go.
Tormented Demons

## Location

Tormented Demons can be found within their dungeon, accessible through the Teleports interface. To reach them, go through Teleports->(B)osses->(T)ormented Demons.

## Requirements

There are no compulsory requirements to access this boss. Tormented Demons have a fairly low max hit, so a constitution level of 70+ is recommended. They also use protection prayers, so using two different styles of attacks is a must. It is recommended to go with mid 80s in your melee stats as well as 80+ range for optimum kill times.

## NPC Info

Tormented Demons use protection prayers, heavily negating player damage. They switch their protection prayer every 1/6th of their life points on average. Thus, it's necessary to use two combat styles to kill them; or one if you use a steel titan familiar with its special attack scrolls. Tormented Demons are also one of the two bosses which drop Dragon Claws, a heavily sought after PvP weapon.

## Drops

Some of the rare drops from Tormented Demons are:

* Dragon Claws
* Ruined Dragon Armour Shard
* Ruined Dragon Armour Lump
* Ruined Dragon Armor Slice
* Zamorakian Spear
* Dragon Platelegs
* Pet Tormented Demon

## Strategy

One of the easiest ways to efficiently kill Tormented Demons at a good pace is by using a Steel Titan familiar with Steel of Legends scrolls. That way, you don't have to switch your gear and can just use high hitting, or high speed ranged weapons such as a Chaotic Crossbow, Toxic Blowpipe, Hexhunter Bow, or a Karil's Crossbow to attack it when it has protect from melee on and use your familiar's special attack to damage it when it uses the protect from range prayer.
An alternative to this would be to stock up on special restore potions, and use heavy hitting special attacks from weapons such as Dragon Claws, Saradomin Sword, Korasi Sword, Heavy Ballista, etc.
Do note that the Tormented Demons located west of the teleport are in a multi-combat zone, whereas the one south needs to be lured a few squares north to enter the multi-combat zone. It's preferred to kill the west one if you're using familiars.
Measurement Rock

The **Measurement Rock** was placed in its current position in Wolmyeongdong in remembrance of the place we stood to measure the Front Mountain when we were working on cutting the front of the mountain. Pastor Jung Myeong Seok asked the Holy Son about how long the length of the Front Mountain should be and was able to receive coaching.

Using the autumn persimmon tree as the starting point, we measured how much of the mountain we should cut and worked accordingly.
The Second ‘Fragrant Flower Flower Aroma Festival’ held by the Christian Gospel Mission

**Friday, April 27, 2012**

For about a month starting April 21st, the Christian Gospel Mission will be holding a springtime flower festival in Wolmyeongdong.

The various events held at the first festival were such a big hit with the visitors that a second flower festival is going to be held this year, with the theme, “Fragrant Flower Flower Aroma.” The events that were prepared for the previous flower festival, such as the drawing contest, writing contest, best family photo contest, and the stamp-collecting event on the cultural walking course, are still generating a positive response even now—one year later.

A staff of the festival said, *“We are preparing plenty of new programs that are different from last year’s. It will be a comfortable festival that all families can enjoy together.”*

 With the motto of Pastor Jung Myeong Seok, *“In this place, everything living is art,”* they are holding events that are consistent with the underlining theme of the Divine Beings, human beings, and nature.

This year’s flower festival is held at the Wolmyeongdong Natural Retreat Center in Keumsan until May 20th. There will be various performing arts and sports events during which the participants can mingle together.

## Sources

* "The Second 'Fragrant Flower Flower Aroma Festival' from Christian Gospel Mission". 2014-04-21. Retrieved 2016-10-10 – via http://god21.net/Square/News/Center/View/15044?page=6
Giant Mole

## Location

The Giant Mole can be found underneath Falador park. To access the Giant Mole lair, simply use the Teleports Interface->(B)osses->(G)iant Mole.

## Requirements

It is vital that you take a sapphire lantern with you to the Giant Mole to prevent taking rapid damage as a result of the darkness. The lantern can be bought from the general store for 5k gp. 43+ prayer is also recommended so that the player can use the *Protect From Melee* prayer. This completely negates all damage from the Giant Mole and its minions. It's recommended to fight this boss only with melee stats above 60, range above 70 and magic above 90.

## NPC Info

The Giant Mole is one of the easiest bosses in the game. You can kill it without taking any damage by simply using prayer potions along with a protection prayer. It's a good boss to kill early on into the game as it drops *Mole Claws* and *Mole Skin* which can be sold to Sigmund for decent starter cash.

## Minions

When the mole drops below 60% of its lifepoints, it digs underground and disappears, spawning 6 giant rats . These giant rats are fairly easy to kill and give a good amount of gold from each one as well as overload potions. You can avoid all damage from these by simply using the protection prayer for melee. Once the six rats are killed, the mole will come up again.

## Drops

The Giant Mole has some great drops for beginners. Some of them are:

* Dragon Plateskirt
* Dragon Claws
* Baby Mole pet

## Strategy

Killing the mole is fairly straightforward. Use the strongest melee/range gear you have and attack it while using the *Protect From Melee* prayer or *Deflect Melee* prayer. It is a good idea to take Chinchompas with you as they are able to damage all of the rats at once, reducing the time it takes to kill them significantly. Make sure to collect all the drops and sell the mole skin/nose/claws to Sigmund for some decent cash.
Another way to kill mole is using a multi-target spell in the Ancient Magic Book for mages. These multi-target spells can attack all 6 of the giant rats, allowing you to very quickly speed up the process of killing them and getting the mole back up. However, it's only recommended to use magic if your stats are very high and you have good magic gear.
Doctrines

Every faction in Europe in Ruins is made up of 3 separate Doctrines each with their own abilities and play styles to choose from. All with their own Pro's and Con's, we Recommend Wehrmacht and United States of America For new players.

### Commonwealth

* Royal Canadian Artillery
* Royal Engineers
* Royal Commandos

### United States of America

* Infantry
* Armor
* Airborne

### Wehrmacht

* Defensive
* Blitzkrieg
* Terror

### Panzer Elite

* Scorched Earth
* Tank Hunters
* Luftwaffe
Dining Table Boulder

The Dining Table Boulder was buried in a field. When it was discovered it, we were able to obtain this rock by treating the owner of the field well and lending him $1000 when he needed it.

The moral behind the story of this rock is, "Whether before the Heavens or people, you must treat them well. Only then will you gain as a result of your deeds."

The villagers used to use this rock as a place to offer their food and devotion to the gods. It has now become a rock that symbolizes the bride who provides Heavenly food, which is the Word of the spirit.
Hunter

What To Catch - Screenshots, Levels, xp for all except Puro (Puro xp to be put in levelling guide)

Equipment - Explain larupia, imp mask, gloves of silence, magic butterfly net, normal net, impling jars, box traps, bird snares

Pets - Explain what chin pet do, include formula for catching one

xp(Will format it later):

TODO: Exp rates for each mode in Tabular format

Note: xp rates are on 5x mode

baby - level 17 160 xp

young - level 22 425 xp

gourmet - level 28 740 xp

earth - level 36 1160 xp

essence - level 42 1475 xp

eclectic - level 50 1895 xp

spirit - level 54 2105 xp

nature - level 58 2315 xp

magpie - level 65 2680 xp

ninja - level 74 3155 xp

pirate - level 76 3260 xp

dragon - level 83 3625 xp

zombie - level 87 3835 xp

kingly - level 91 4045 xp

lucky - level 99 4678 xp

###

tasks: (On prestige dxp so = immortal but 10% donor bonus)

TODO: convert to xp per imp banked on each mode

29 baby task - 7975 xp

33 young task - 23595 xp

15 gourmet task - 18645 xp

16 earth task - 31152 xp

17 essence task - 42075 xp

27 eclectic task - 85833 xp

23 spirit task - 81213 xp

15 nature task - 58245 xp

12 magpie task - 53988 xp

5 ninja task - 26455 xp

3 pirate task - 16401 xp 1m gp

3 dragon task - 18249 xp 5m gp

4 zombie task - 4680 xp 10m gp

2 kingly task - 13574 xp 15m gp
Love Lives Boulder

All the rocks in Wolmyeongdong represent people and the Holy Trinity. Pastor Jung Myung Seok set each and every rock with the mindset that he was saving one life. That is why words “Love lives” is engraved on the **Love Lives Boulder**. We had the Love Lives boulder before building the Ambition Masterpiece on the front mountain.

## Buying the boulder

Before Pastor Jung bought the boulder, one of the workers heard him saying it would be great to have a boulder to engrave writings on. So the worker went and bought this rock even though it wasn’t that tall. At that time, there was no taller rock, so the worker promised Pastor Jung, *“Before I get a better rock, I will engrave your writing onto this rock first.”*

When Pastor Jung prayed about what kind of writing to engrave, the Holy Son told him to use that week’s sermon title, which was *“love lives.”* He practiced writing it ten times before writing the official one.

## Engraving “Love Lives”

The engraving took one week to complete. The worker engraved the phrase deeply for greater contrast and looks. Although the draft was rough, he did well. He poured his heart and soul into it as he worked with his utmost power. He was sure when the bigger rocks came he would be able to carve with more confidence. However, after 20 days had passed, they could not find bigger and taller rock.

## Putting the rock up

Halfway through completing the Ambition Masterpiece, we had to locate good rocks with writings engraved on them.  So Pastor Jung put the Love Lives boulder on its current spot temporarily.  Everyone was pleased and said the rock had the right height and looked great.

He said, *“This rock is placed here because there is no other taller rock. If a better rock is found, let’s take this one out and erect it again.”*

Ultimately they couldn’t find a better rock.

Thinking about it now, the Holy Son chose the Love Lives boulder to be bought, made Pastor Jung write the phrase that would be engraved on it, and used the worker to carve the writing on the boulder.

The quality of the rock is great, and it looks great from the bottom of the sports field. It is shiny like other hard rocks. It was Jehovah Jireh.
Alberty

Alberty foi de fato o maior antagonista de Kingdom THR Season 1, literalmente ele botou o terror em Ghumidir se mostrando um matador, estuprador e manipulador doentio. Ele tomou muitas vidas para ele, torturou Pedro Lucas das piores maneiras possíveis, contando com estupro, tortura e servindo de banco de repouso dos pés para ele, ele matou seu próprio serviçal Lucca por ter traído sua lealdade á Alberty por ter levado Lucas para fora de lá, estuprou e matou a irmã mais velha de Juan, Hua Lin, mandou seus soldados exterminarem o rei Jhon de Ghumidir e muitas atrocidades cometidas por ele, fazendo disso a maior chacina desse primeiro capítulo que tomou muitas vidas de personagens e causando o desaparecimento e separação da família dos pais das crianças.

Alberty estava ciente do que ele fazia e de quantos o odiavam, pois o que ele queria ver mesmo, era muitos em prantos, muitos se contorcendo de dor nos seus últimos momentos de vida, sangue derramado, o caos ao seu redor era o seu maior prazer de assistir.

## Curiosidades.

* Alberty foi o antagonista mais bem feito explorando suas ambições e sua insanidade doentia, sendo o vilão de maior destaque em Kingdom THR.
Fishing

There are 6 locations to train fishing at. You have your choice at which one you would like to use. The first being the Fishing Guild. You can find the follow types of fish there.

* Shrimp
* Anchovies
* Trout
* Pike
* Salmon
* Tuna
* Lobster
* Swordfish
* Monkfish
* Shark

Your next option is Karamja Port, you can't start fishing here, but if for some reason you need a change of scenery you can find the follow fish here.

* Pike
* Tuna
* Lobster
* Swordfish

## Catherby

### Inhabitants

Master Fisher

If you want you can begin your fishing journey in Catherby. It's contains all the fish you will need up to level 50; which is the following.

* Shrimp
* Anchovies
* Pike
* Tuna
* Lobster
* Swordfish

## Fremmenik Dock

### Inhabitants

Master Fisher

Once you're at a higher level in fishing you can go to the Fremmenik Dock. Here you'll find all the higher tier fish needed to obtain 99+ fishing. You'll find the following fish here.

* Sea Turtle
* Manta Ray
* Cavefish
* Rocktail

## Barbarian Port

### Inhabitants

Otto Godblessed

If you're looking to train not only fishing but your strength and agility as well then Barbarian Post is the spot for you. These fish require not only fishing levels, but strength and agility levels as well. You'll find the following fish here.

* Leaping Trout (Fishing: 48 Strength & Agility: 15)
* Leaping Salmon (Fishing: 58 Strength & Agility: 30)
* Leaping Sturgeon (Fishing: 70 Strength & Agility: 45)

## Donator Skill Zone

### Inhabitants

Master Fisher

The best place to fish is at the Donator Skill Zone. You can find all your fishing needs here as long as you're a Donator+. The fish that can be caught here are as follows.

* Trout
* Pike
* Salmon
* Tuna
* Lobster
* Swordfish
* Monkfish
* Karambwan
* Shark
* Cavefish
* Rocktail
* Anglerfish

## Xp Rates + Equipment

* Anglers are not only fish that you can only catch after you prestige (You need 102 fishing), but you also need to be Donator in order to fish them.

## Fishing Achievements

**Easy**

* Fish 16 Trout

**Medium**

* Fish 250 Lobsters
* Catch 50 Tuna bare-handed

**Hard**

* Fish 1500 Rocktails
* Catch 50 Sharks bare-handed
Unholy Cursebearer

## Location

The Unholy Cursebearer is located on Crandor Island, and can be accessed through the teleport interface; Teleport->(B)Bosses->(Z)Donator Only->(U)Unholy Cursebearer.

## Requirements

Extreme Donator ($500) is required in order to be able to teleport to and kill Barrelchest. It is also recommended to have the soul split prayer due to the Unholy Cursebearer's special ability.

## Drops

* Pet Unholy Cursebearer
* Chaotic Kiteshield
* Farseer Kiteshield
* Eagle-Eye Kiteshield
* Ancient Ceremonial Hood
* Ancient Ceremonial Top
* Ancient Ceremonial Legs
* Ancient Ceremonial Gloves
* Ancient Ceremonial Boots
* Bathus/Marmaros/Novite Full Helm
* Bathus/Marmaros/Novite Chainbody
* Bathus/Marmaros/Novite Platebody
* Bathus/Marmaros/Novite Plateskirt
* Bathus/Marmaros/Novite Platelegs
* Bathus/Marmaros/Novite Boots
* Bathus/Marmaros/Novite Gauntlets
* Unholy Cursebearer (IT)
* Clue Scroll (Easy)
* Clue Scroll (Medium)
* Clue Scroll (Hard)
* Clue Scroll (Elite)
Tiger Rock

The Tiger Rock is a natural masterpiece created by our Creator.

Just as like how God had already planned the design for the Natural Temple, when the right time came, He inspired Pastor Jung Seok to excavate this rock, which had already been designed by God.

It is a grand masterpiece that has not been touched by human beings. Only God, our Creator, had a hand in making this rock.

If someone were to ask me to put a price on this rock, I would not be able it. Its true value lies within its tiger-like shape. Even when someone offered $300,000 to buy this rock, the Holy Son did not let me sell it.
Eagle Boulder

The **Eagle Boulder** was found while we were excavating the Jibang Rock in Wolmyeongdong. While we were revealing every aspect of the Jibang Rock that should stand out as much as possible while cleaning it, a boulder with the image of an eagle was discovered.

If you look closely, you can see the image of an eagle catching a big snake, which symbolizes Satan, as it is landing. The eagle symbolizes the one God sent, the Messiah.
Jehovah Jireh Pine Tree

Red pine trees are rare in Wolmyeongdong. The **Jehovah Jireh Pine Tree** is a red pine Pastor Jung Myung Seok found after winter had ended. Pastor Jung wanted to bring a black pine he found before, but it had fallen over in the winter. So he raised and managed this red pine in place of the tree that had died.

While passing through a valley that was once a field, a black pine tree caught Pastor Jung’s eyes. He thought the tree would be good to bring to Wolmyeongdong, so he want to take a closer look. He noticed the tree had many branches which would break once enough snow collected on top of them. But at that time, the development of Wolmyeongdong was at its peak, so he promised the tree, *“I will come and prune you after I finish some urgent work.”*

## A year later…

As time passed and as he continued to develop Wolmyeongdong, he came to need a pine tree. That was when the black pine tree he spotted the previous year came to mind. So he returned to the field with an excavator and some of the workers. But as he approached, he couldn’t see it. Feeling uneasy, that someone might have cut it down, he dashed towards the tree.

It had tumbled and fallen over due to the heavy snow from the previous year, but the roots had not dried up yet. The pine tree was too good to be abandoned, but the one of the workers, the one in charge of pine trees, said *“This pine will eventually die.”*

Since he promised the tree and the Lord that he would come back to prune and take the pine to Wolmyeongdong, he felt at a loss. He also didn’t want to go back empty handed since he had come all the way with the excavator. A round trip from Wolmyeongdong to the field was 800 m, and grass covered the path. So he looked around again and noticed a tree covered in arrowroot vines.

## Jehovah-Jireh

After clearing off the arrowroot, he discovered this red Gaburi pine tree (i.e., a tree with a slanted trunk from the ground). It looked much better than the black pine that had fallen. The word “Jehovah-Jireh” (i.e., God provides) just fell out of his mouth. They decided to take it, so they dug it out and transplanted it in Wolmyeongdong. Because it has been managed and fertilized well, it has now become a large tree.

God gave Pastor Jung the Jehovah Jireh Pine Tree in place of the black pine that had died. If the black pine had survived, the Jehovah Jireh Pine Tree would have been impossible to find and transplant because of how it had been covered in arrowroot vines. Through this story, we can come to realize the Will of God.

Just as in this story, Pastor Jung encourages us to never feel depressed and to never give up when we fail to fulfill our responsibilities. If it is God’s Will, He will surely provide something better.
Hiking Trails

There are various hiking trails in Wolmyeongdong. Some of them lead to the various viewpoints around Wolmyeongdong while others lead to the valleys or mountains that surround Wolmyeongdong.

## Culture Center

From the culture center, there are two paths, one to the Holy Son's House of Love and the other towards the Banquet Courtyard (still under construction).

## Mountain Trails

From the lawn sanctuary towards Daedun Mountain, you can trek up the mountain trails along Gamram Mountain or Donggurae Mountain.

## Other Trails

These are the other trails in Wolmyeongdong.