Odessa Settlement

## Overview

Odessa is the third major settlement of C.O.I.R and currently the most valuable. Odessa originally began as a normal chapter, having been under complete authority to Boulder. They only decided to split once seeing the potential of having full authority to their own. Odessa in its own is a pretty medium sized settlement, not worried about territory, but more about the longevity of the settlement and faction as a whole.

Odessa originally came to light as an important settlement when they began issuing missions for Archivists, usually sending them out monthly to both Terminal and Boulder, sharing both knowledge and teaching useful survival skills. These would eventually stop after having founded several of their own Archivist branches in the various settlements, most notably Terminal. When this came to light, they eventually founded several outposts in smaller settlements as well.

Odessa's expansion is a rather boring one, without involving much conflict, they usually talked down aggressive settlements into incorporating into Odessa, and eventually C.O.I.R, this process is still used in current day Odessa. As of current day, Odessa's expansion is at a halt, and more focused on defense, dedicated dozens of individuals from both the Intelligence and Archivist branches to aid in defense for all three other settlements.

Odessa's lived a rather isolated life from the other major settlements, staying out of politics of the other settlements if given the choice. The only real impede and struggle for Odessa was during the Terminal occupation, this greatly costed the majority of Odessa's military along with disrupting its supply lines, in which to this day it still hasn't recovered properly. Other than this, Odessa is a rather neutral faction and even considered pretty charitable to the surrounding minor-factions, as Odessa serves as a protectorate of sorts in its sphere of influence.

Other than this, Odessa much like Terminal is famous for its scholars and ingenuity, although Odessa greatly excels in this field, Currently working on their own firearm program to develop affordable and modular firearms for the faction as a whole. It doesn't end there, Odessa is also famous for implementing a greatly outdated but reliably network system for the faction that travels between all settlements. It uses old terminals and works on satellite signals to transfer data, this works to communicate messages as well as storing important information. This system has proved vital for the most recent activities of the faction.

## Military

The military of Odessa is by far the most complex, but nonetheless the unofficial branch, but combatants primarily of the faction are as follows--

Field Roles (Combat):

Veteran Field Unit - Veterans that have seen extensive combat, been enlisted for a long time, been apart of the great migration of Nevada and so on. The veterans are the real back bone of COIR's military, without the Veterans, the military force is just a petty squabble without any real training or anyone to keep them in check, veterans aren't just there to be the experienced legion of the military, but also train the next generation, whoever that might be.

Field Unit - The surplus, the legion, the extensive, the horde. There are many names for this unit, the Field Unit is the secondary backbone of the military behind the Veterans, comprised of folk of all walks of life, the numbers aren't the main focus, they're also extensively trained, trained by the best. They may be a wide majority of things, but most importantly the foundation that keeps the faction relevant to any extent.

Field Officer - The field officer, a rank that is not taken lightly. This rank is specifically given to Veterans or Units that have earned it or been deemed fit. They act as commanders in the field, chosen specifically by higher authority for their intelligence and charisma, able to command a battalion of men, more or less to win any battle or command it. The officer is one of the most important roles in the sense that, even Veterans must follow a chain of command, and the Officer's are that chain of command in a mortal form, without Officers, the faction would for sure fall in disarray.

Field Captain - The captain, the field captain's job is to be an advisor to the Officer, to keep them in check and to help them make split second decisions with certainty, they may also command tiny groups into combat experiences and fights. Trusted by Officers and bestowed upon the rank by them, they're trusted to make decisions that Officers may be too busy to make. While not as seasoned as Officers, they are still highly skilled and trusted, seen as a younger brother of the Veteran, they are on the same level, just the Captain more superficially so.

Field Communications Officer - The communications officer will handle a variety of things, most importantly, radio contact, through many means this may be a large amount of things, whether it may be smoke signals, whistling, howling, doesn't matter, they get it done. They're highly trained in intelligence and combat, they're usually trained by officials in the Intel Department and passed down for combat OPs to conduct and keep in contact with HQ, it is impossible to run a successful operation without them.

Field Recon - Recon will scout ahead to ensure the safety of the group, usually highly agile and trained, they're the best of the best, much like old world special forces, they're treated the best in the long run and given the most extensive training to ensure they return when going out to scout, while lightly armored and lightly armed, they're trained to be capable to use even the most crude of items to their advantage, without them, a expedition is most certainly doomed to take causalities or fail.

Field Recon Officer - Even the most head-smart and highly trained need superiors, the field recon officer is above the Officer in the food chain, they command the Field Recon personally, without them, during OPs, the field recon are in charge of themselves and command their own, but when the field recon officer is around, things change. Field recon officers, unlike normal Officers, are specifically battle hardened and head-smart, they're a step above field recon and trained in hand to hand combat like no other, they're the real special forces of COIR and sent in with their recon whenever things are out of hand.