Toxtricity

Side Special
 Up Special
 Down Special
 Final Smash
 Extra Skill
 Franchise
 Game of Origin
 Release Date of Origin
 Other Appearances
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## **Character Info**

Toxtricity is a 5 foot Poison/Electric-type Pokemon from the Galar region. They evolve from Toxels into either an Amped Up or Low Key form determined by their Nature. Amped Up Toxtricities have short tempers and are known to aggressively attack anything that makes eye contact with them. Meanwhile Low Key Toxtricities prefer to taunt their opponents into making the first move and tend to look down on anything that would challenge them. Both forms of Toxtricity are capable of Gigantamaxing however doing so causes its own toxins to penetrate its brain and drive it out of control. When this happens Toxtricity will go on a rampage and contaminate the land with its own toxic sweat.

## **General Information**

### **Entrance**

A Great Ball will be thrown out onto the stage which Toxtricity will appear out of as he strikes a quick riff on a guitar made of electricity.

### **Kirby Hat**

Kirby will have a cap of Toxtricity’s head atop his own head. The Kirby Hat will change depending on if he sucked up an Amped Up or Low Key Toxtricity.

### **Taunts**

**Up Taunt:** Toxtricity will hold up a “rock on” symbol with one of his hands as he head bangs along to the battle’s music.

**Down Taunt:** Toxtricity will appear to be scratching his chest as he thrums the organs on his chest letting out a short guitar riff.

**Side Taunt:** Toxtricity will spark with electricity as it raises its arms out before pulling them back in and crossing his arms in a rapper pose.

### **Victory Poses**

1. Toxtricity will jam out hard to its own victory music with an air guitar before ending with a flourish.
2. Toxtricity will be seen leaning up against a trash can filled with sludgy gunk before taking out a Stirus Berry from the trashcan and eating it. Toxtricity will finish the victory pose by using one of his arms to wipe the juice from the Sitrus Berry off his mouth.
3. Toxtricity will be super excited as it jumps around the screen and throwing its arms up in the air and going all wild as it celebrates its victory.

## **Moveset**

### **Standard Special**

**Gunk Shot:** With this move Toxtricity will pull out a trash can and swing it forwards sending out a wave of gunk flying from it. The initial swing is pretty strong and can knock opponents away while the gunk that gets flung out is less damaging, but can fly out and cover a good distance. The gunk flies out looking like a dark purple sludge and if it lands on the ground it can persist for a short time. Other fighters won’t be damaged if they try to run through the sludge, but their ability to jump and run will be hindered while they are in the sludge so they won’t be able to move very well. Alternatively Toxtricity players can choose to hold down the button which will change the animation from Toxtricity swinging the trash can to instead chucking it forwards. This will cause the trash can to fly in a bit of an arc before bouncing once against the stage, continuing to move at a lower arc until it impacts against the stage a second time and breaks apart. The trash can itself is hefty and is a great KO tool plus it will leave small piles of sludge behind on each of the spots where it hit against the stage. At rare times Banana Peels might come flying out of Toxtricity’s trash can when it’s swung or when it bounces on the stage and leaves a puddle of sludge behind.

### **Side Special**

**Volt Switch:** With a flick of the Side Special Toxtricity will backhand a small ball of electricity sending it flying a short distance. Now at first this electrical ball may seem useless. It’s small, does a weak amount of damage, and flies just short of the midway point of Battlefield and at first glance its only positives are that it acts very quickly and can be angled slightly with the control stick when used. However this move holds a hidden function. If this tiny volt of electricity can make contact with an opponent or an item of substance such as a Crate, then Toxtricity and the opponent/item in question will swap places. The swap is nearly instantaneous as it occurs the split second after the electrical ball hits and damages whatever it struck. This can be a gamechanger when trying to recover from off the stage. Is Mario standing on the edge waiting for you? Hit Mario with Volt Switch. After using this move and while the electrical ball is traveling, Toxtricity is locked into position, even if it was in the air, and doesn’t move again until the electric ball has either hit something or reached its maximum range. At this point Toxtricity can move again. That said this also leaves Toxtricity as a bit of a sitting duck as it can still be targeted and damaged by attacks. This projectile can be reflected as well however outside of damaging Toxtricity a little nothing else happens if Toxtricity is hit by their own Volt Switch.

### **Up Special**

**Boomburst:** With this move Toxtricity will send out a burst of sonic waves aimed down below itself using its feet which propels Toxtricity up into the air. This is capable of damaging anything that was below Toxtricity, or next to it if Toxtricity was on the ground. Additionally this can create a windbox to knock them away if they were close enough to the initial blast. This move is able to send Toxtricity almost comically high into the air considering its size, however if Toxtricity is already midair when using this move it will be far less effective. The higher up Toxtricity is compared to the closest platform beneath it, the less effective this will be in terms of propelling Toxtricity into the air. That said, the sound waves from Boomburst will still take place making this a good move to hit opponents immediately below Toxtricity.

### **Down Special**

**Overdrive:** A single press of the Down Special button will cause Toxtricity to curl in on itself a little as a sparking shield of electricity springs to life around it. If timed just as a projectile would hit this shield it can be reflected back to wherever it came from. Alternatively a player can choose to hold down the Down Special button can cause this electrical shield to stay up seemingly indefinitely. However In this state the electrical shield will not prevent Toxtricity from getting hit by projectiles. Instead this state is best used as a shield against physical attacks. Opponents who make physical contact with the shield will take damage and be knocked away a short distance. As a downside, Toxtricity can’t move so long as it is being shield by this move nor can it cancel into a dodge or a real shield. You must let go of the down special first. If Toxtricity continues to hold this move after a full five seconds, then Toxtricity will begin to take damage at a rate of 1% damage per second for the first 5 seconds, then 1% damage per every half second after that.

### **Final Smash**

**G-Max Stun Shock:** For Toxtricity’s Final Smash they will use the power of Galar particles to Dynamax into a smaller version of their Gigantamax form leading out a horrible echoing roar across the stage. From here the Gigantamaxed Toxtricity will pull out a guitar made completely out of electricity and aim it up towards the air at a diagonal degree before playing a rockhard riff on it sending out a tight cone of electrical sonic energy from the guitar. This attack hits similar to the Inkling’s Killer Wail in that it can trap opponents into it and hit them multiple times before one final blast knocks them all away. Unlike the Inkling however Toxtricity is not able to manipulate the angle that this attack hits and cannot move until the Final Smash is over.

### **Extra Skill**

**Rising Voltage:** This move works in a similar manner to Wario’s Wario Waft. As the fight goes on Toxtricity will be constantly charging up electricity around his feet. The sparks grow in intensity and change in color as Toxtricity reaches each state of readiness for the move. The sparks start out yellow in color before changing to orange and then finally red. With each color of sparks the resulting attack will be stronger. When the Extra Skill is finally activated Toxtricity will riff out like it was playing a guitar and fire a large bolt of electricity straight up into the air. The height the electrical bolt reaches and how thick the bolt is is determined by the color of sparks around Toxtricity’s feet with yellow being the weakest and red being the strongest. At its highest level this rising voltage can reach higher than Pikachu’s Thunderbolt and will also blast a small aoe of electricity around Toxtricity itself. Unfortunately this move will fail if it is used in the air. Unlike Wario Waft this move doesn’t charge based on how long its been since Toxtricity last used the move, instead it charged based on how much Toxtricity has been moving along the ground. Run around and keep moving on the stage to build up this move’s power.

## **Alternate Costumes**

1. **Amped Up [Default]**
2. **Amped Up [Shiny]** - Toxtricity in its Amped Up form will look like its Shiny form featuring pink skin while its chest bumps, wrist spikes, and hip spikes will be dark purple.
3. **Amped Up [Blue]** - Toxtricity in its Amped Up form will have light blue skin while its chest bumps, wrist spikes, and hip spikes will be dark blue.
4. **Amped Up [Brown]** - Toxtricity in its Amped Up form will have brown skin while its chest bumps, wrist spikes, and hip spikes will be red.
5. **Amped Up [White]** - Toxtricity in its Amped Up form will have white skin while its chest bumps, wrist spikes, and hip spikes will be black.
6. **Low Key [Default]** - Toxtricity will look like its Low Key form instead of the default Amped Up form.
7. **Low Key [Orange]** - Toxtricity in its Low Key form will have orange skin while its chest bumps, wrist spikes, and hip spikes will be a light yellow.
8. **Low Key [Green]** - Toxtricity in its Low Key form will have dark green skin while its chest bumps, wrist spikes, and hip spikes will be a lime green.
9. **Low Key [Red]** - Toxtricity in its Low Key form will have red skin while its chest bumps, wrist spikes, and hip spikes will be orange.
10. **Low Key [Black]** - Toxtricity in its Low Key form will have black skin while its chest bumps, wrist spikes, and hip spikes will be white.Alt 2Alt 5

## **Associated Content**

Click Here to watch the episode of the Super Cast Bros podcast where Zantok and Jonno created this moveset!