Buff Effects

There are a great many beneficial statuses and buffs that are applicable in My Turn that help with survivability or increase damage done.

## Common Buffs

These are affects that many Heroes have access to and are very common. They are hard to remove, but there are a couple of options for doing so.

### Dispelling Buffs

 **Inventor's** Awesome Invention has a chance of becoming a Magic Vacuum, which removes all buffs from the enemy.

 **Priest** can use Cleansing Touch offensively to remove buffs on one foe.

 **Blackmage** can remove all buffs with his EX: Dark Moon and remove buffs from a single target with Desolator.

 **Gunner** can dispel a single target with Silver Holy Bullet.

The Template:Demon Tooth **Gear** will dispel buffs on EX usage.

### Bolster

 **Bolster** decreases damage taken by 50%.  **Bolster** can reduce the damage delt by a delay only if it is there when the Delay ability is used, not when the damage is delt.  **Bolster** counteracts **Break**.

Winter Guard can  **Bolster** himself with Impregnable.

Nurse can  **Bolster** an ally with First Aid.

Inventor can  **Bolster** an ally with Battle Module.

The Template:Obsidian Armor Gear gives  **Bolster** after EX activation.

The Template:Cursed Shield Gear gives  **Bolster** at the end of every turn.

The Template:Health Potion Item gives  **Bolster** to an ally.

### Empower

**Empower** increases damage by 25%. It will counteract the effects of **Weak**.

Inventor can **Empower** an ally with Battle Module.

Paladin can **Empower** an ally with Heroic Blessing.

Sniper can **Empower** herself with Tracking Shot.

Template:AEAstral Evoker can **Empower** herself with Enhanced Asterism.

Craftswoman uses her EX, Full Armor, to **Empower** all allies.

Arcane Source uses his EX, Universe Prism, to **Empower** himself.

The Template:Obsidian Armor Gear gives **Empower** after EX usage.

The Template:Holy Scroll Item gives the target **Empower**.

### Shield

**Shield** acts as extra health on top of the current hp of a Hero and can stack beyond the maximum HP of a hero. **Shield** only lasts for 1 round.

 Squire's Shield Block grants him **Shield**.

 Guardian Angel's Shield Protection grants **Shield** to an ally.

 Winter Guard's Iron Fort gives **Shield** to his entire team.

 Warlord's EX, Invincible Warlord, grants him **Shield**.

 Dawnsaber's Blade of Light, Divine Verdict, and Shield of Roundtable all give **Shield**, while his EX, Light of Daybreak, increases in damage the more **Shield** he has.

Template:Shaman Shaman's Rock Barrier gives **Shield** to an ally.

Template:Frostmage Frostmage's Ice Shield gives **Shield** to her entire team.

 Magic Breaker's Exorcism Device gives hom **Shield**.

 Whitemage's EX, Glowing Arcanemoon, gives **Shield** to the entire team.

The Template:Rock Amulet Gear gives a little **Shield** to the entire team every round.

The Template:Barrier Orb Gear gives the wearer **Shield** every round.

The Template:Shield Device gives **Shield** to the entire team.

The Template:Rebirth Feather Item gives **Shield** to the targeted hero.

### Block

 **Block** negates the damage from an attack completely and stacks up to 3 times.  **Block** is removed before **Shield** Secondary effects still happen, like **Weak**. Foe **Fire**, the initial damage is negated but the full stack of the debuff is transferred. Damage caused by a Delay effect will not be stopped by  **Block**. Energy will still be gained by a Hero with  **Block** as if the attack hit their hp.

Sword Dancer's EX, Blade Waltz, and her skill Shadow Play give her  **Block**.

Samurai's EX, Niten Ichi-ryu, gives her 3  **Block**, which she turns into attack cards the next round.

Gunner's Dodge and Shoot skill gives her 1  **Block**.

Template:Astral EvokerAstral Evoker's Enhanced Asterism gives herself 2  **Block**.

Craftswoman's EX, Full Armor, gives the entire party  **Block**.

Illusionist's skill The Mirage gives the entire party  **Block**.

The Template:Mirage Candle Gear gives a  **Block** to the lowest hp ally when th equipped Hero uses a skill.

The Template:Hermit Cloak Gear gives the equipped Hero one  **Block** per round.

The Template:Obsidian Armor gives the entire team  **Block** after EX activation.

The Template:Holy Scroll Item gives the targeted Hero 3  **Block**.