Malzahar/LoL/Gameplay

de:Malzahar/LoL#tab-**Lua error in Module:Translator at line 21: attempt to call field 'arguments' (a nil value).**

## Ratings

```
           <div class="stat-wheel" data-values="**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**;**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**" style="width:250px;">
```

### Difficulty

<div style ="cursor:help;" title="This champion has a difficulty rating of **Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**.">[[File:Champion\_difficulty\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**.png|link=|160px]]

## Base statistics**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).****Edit**

 Health<span id="Health\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="Health\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Resource Unhandled

 Health regen.<span id="HealthRegen\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="HealthRegen\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Resource regen. Unhandled

 Armor<span id="Armor\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="Armor\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Attack damage<span id="AttackDamage\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="AttackDamage\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

 Magic resist.<span id="MagicResist\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**<span id="MagicResist\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
 Crit. damage**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**% ( ×  **Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**)

 Move. speed<span id="MovementSpeed\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).** <span id="MovementSpeed\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**}
 Attack range<span id="AttackRange\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**">**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

## Attack speed

Base AS**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**
Attack windup**Expression error: Unexpected < operator.**% (mod. **Expression error: Unexpected < operator.**)

AS ratioN/A
Bonus AS<span id="AttackSpeedBonus\_**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**\_lvl">+**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**%

Missile speed**Lua error in Module:ChampionData at line 31: attempt to call field 'arguments' (a nil value).**

## Unit radius

 Gameplay radius**Expression error: Unexpected < operator.**
 Selection radius**Expression error: Unexpected < operator.**

 Pathing radius**Expression error: Unexpected < operator.**
 Auto radius**Expression error: Unexpected < operator.**

## Special statistics

* ARAM
* Nexus Blitz
* One For All
* Ultra Rapid Fire

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Dmg. Dealt**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Dmg. Taken**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

Healing**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%
Shielding**Expression error: Unexpected < operator.****Expression error: Unexpected < operator.**%

## Recommended items

* Summoner's Rift
* Jungle
* Howling Abyss

## Abilities

**Edit**

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**Info**

### Targeting input

Passive

Notes
* **Malzahar** receives *Void Shift* upon respawning.
* *Void Shift* will not mitigate  true damage but the buff will still be consumed.
	+ It does not deactivate against the  Nexus Obelisk.
* Shields will take priority over *Void Shift*, but the buff will still be consumed (does not reduce damage inflicted). *Void Shift* triggers even if the shield negated the damage entirely.
	+ However, if **Malzahar** has a  spell shield and the  shield fully mitigates the damage, *Void Shift* does not trigger.\* The damage taken must be from an effect that cannot be negated by *spell shields*.
* Spell shields take priority over *Void Shift*. If the triggering hostile ability does not contain a  crowd control effect, both *Void Shift* and the *spell shield* break simultaneously.
	+ Since *spell shields* are precedent over *Void Shift*, applied  crowd control from effects that cannot be blocked by *spell shields* (i.e. **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).**) will also ignore *Void Shift* despite its  crowd control immunity. The effect must not damage **Malzahar** for this event to take place.

**Edit**

Magic Damage:**Lua error in Module:Ability\_progression at line 803: attempt to call field 'arguments' (a nil value).** <span style="color:**Script error: The function "keyword" does not exist.**;">(+ 65% AP)

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**Info**

## Damage type

### Sub-type

Area damage

Magic

## Counters

### Spell shield

Blocked

Notes
* No additional notes.

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**Info**

## Damage type

### Sub-type

Area damage

Magic

Notes
* **Malzahar** loses all stacks upon death.
* *Zz'Rot Swarm* stacks are gained per cast and not per ability activation. For example, if **Lua error in Module:ImageLink at line 110: attempt to call field 'arguments' (a nil value).** is cast and the ability cancels under certain circumstances, a *Zz'Rot Swarm* stack will still be granted despite the ability's failure to complete.

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**Info**

## Damage type

### Aggro

DOT damage

Magic

True

## Counters

### Spell shield

Blocked

Notes
* If the target becomes  untargetable, dies, or **Malzahar** loses  sight of them during the cast time, *Malefic Vision* cancels but its  cooldown and  <span style="color:**Script error: The function "keyword" does not exist.**;">mana are refunded.

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**Info**

## Damage type

### Aggro

See Notes

Magic

True

## Counters

### Projectile

Blocked

N/A

Notes
* Applies  persistent damage for the tether and  persistent area damage to enemies within the *Null Zone*.
* *Nether Grasp* and *Null Zone* count as two different abilities for effects such as **Lua error in Module:ImageLink at line 219: attempt to call field 'arguments' (a nil value).**.
* The  channel ends early if the target leaves tether range.
* **Malzahar** places himself onto the ground and interrupts  displacements affecting him upon starting the channel.
* The following table refers for interactions while **Malzahar** is  channeling:

 Attacking
 Abilities
 Movement
 Items
 Consumables
 Spells
 Interrupted by
- Silencing effects

## Statistics

### Health

<span style="color:**Script error: The function "keyword" does not exist.**;"><span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="65+8\*(x-1)\*(0.7025+0.0175\*(x-1))" data-values="" data-useformula="65+8\*(x-1)\*(0.7025+0.0175\*(x-1))" data-displayformula="65+8 growth" data-values1="☂" data-values2="☂65☂70.76☂76.8☂83.12☂89.72☂96.6☂103.76☂111.2☂118.92☂126.92☂135.2☂143.76☂152.6☂161.72☂171.12☂180.8☂190.76☂201" >65 − 201 (based on level)

### Magic damage

<span style="color:**Script error: The function "keyword" does not exist.**;"><span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="5+3.5\*(x-1)\*(0.7025+0.0175\*(x-1))" data-values="" data-useformula="5+3.5\*(x-1)\*(0.7025+0.0175\*(x-1))" data-displayformula="5+3.5 growth" data-values1="☂" data-values2="☂5☂7.52☂10.16☂12.93☂15.82☂18.83☂21.96☂25.21☂28.59☂32.09☂35.71☂39.46☂43.33☂47.32☂51.43☂55.66☂60.02☂64.5" >5 − 64.5 (based on level) <span style="color:**Script error: The function "keyword" does not exist.**;">(+ **Lua error in Module:Ability\_progression at line 803: attempt to call field 'arguments' (a nil value).**) <span style="color:**Script error: The function "keyword" does not exist.**;">(+ 40% **bonus** AD) <span style="color:**Script error: The function "keyword" does not exist.**;">(+ 20% AP)

### Attack speed

<span style="color:**Script error: The function "keyword" does not exist.**;"><span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="0.665\*(1+0.02\*(x-1)\*(0.7025+0.0175\*(x-1)))" data-values="" data-useformula="0.665\*(1+0.02\*(x-1)\*(0.7025+0.0175\*(x-1)))" data-displayformula="0.665\*(1+2% growth)" data-values1="☂" data-values2="☂0.665☂0.675☂0.685☂0.695☂0.706☂0.718☂0.729☂0.742☂0.755☂0.768☂0.782☂0.796☂0.811☂0.826☂0.841☂0.858☂0.874☂0.891" data-round2="3">0.665 − 0.891 (based on level)

### Armor

<span style="color:**Script error: The function "keyword" does not exist.**;"><span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="16+2\*(x-1)\*(0.7025+0.0175\*(x-1))" data-values="" data-useformula="16+2\*(x-1)\*(0.7025+0.0175\*(x-1))" data-displayformula="16+2 growth" data-values1="☂" data-values2="☂16☂17.44☂18.95☂20.53☂22.18☂23.9☂25.69☂27.55☂29.48☂31.48☂33.55☂35.69☂37.9☂40.18☂42.53☂44.95☂47.44☂50" >16 − 50 (based on level)

### Magic res.

<span style="color:**Script error: The function "keyword" does not exist.**;"><span class="pp-tooltip" style="position:relative; border-bottom:1px dotted; cursor:help; color: **Script error: The function "keyword" does not exist.**;" data-size="8+1\*(x-1)\*(0.7025+0.0175\*(x-1))" data-values="" data-useformula="8+1\*(x-1)\*(0.7025+0.0175\*(x-1))" data-displayformula="8+1 growth" data-values1="☂" data-values2="☂8☂8.72☂9.48☂10.27☂11.09☂11.95☂12.85☂13.78☂14.74☂15.74☂16.78☂17.85☂18.95☂20.09☂21.27☂22.48☂23.72☂25" >8 − 25 (based on level)

**Incoming damage modifier*** Turret and champion basic attacks will kill *Voidlings* regardless of health.

### Mov. speed

<span style="color:**Script error: The function "keyword" does not exist.**;">400

 Abilities
Void Essence
The *Voidling* deals 3 times as much damage to  minions and half damage against  epic monsters.