Yami Sukehiro

### Summary

**Yami Sukehiro** is the Captain of the Black Bulls, a squad of the Clover Kingdom's Magic Knights. A foreigner from "the Land of the Rising Sun" who washed up on the kingdom's shores after his boat capsized.

### Stats

Tier: **High 7-A** | **Low** **6-B** | **High 6-A**, **higher** with Mana Zone: Condense, **far higher** with Death Thrust | **High 6-A**, **higher** with Kids' Playground

Powers: Superhuman Physical Characteristics, Master Swordsman, Accelerated Development (Constantly keeps learning new power ups when he breaks his own limits during battles against tough opponents), Acrobatics, Aura (Mages with a large amount of Magic Power can create an intense pressure in their surroundings), Dark Magic (Can cover his katana with Dark Magic to create slashes made of darkness. Dark Magic naturally absorbs light), Enhanced Senses, Extrasensory Perception (People with Magic can sense the flow of Mana in their surroundings as well as other people's Magic Power), Flight (Limited Flight with a broom, Levitation and True-Flight with Mana Zone), Forcefield Creation (Can create a forcefield made of dark magic), Information Analysis (With Ki, Yami is able to detect lies and the true intentions of his opponents, as well as their state of mind), Ki Sensing (Can detect the Ki, otherwise known as life energy, and killing intent of others in order to locate them and dodge their attacks, mainly used as Precognition. Far greater Precognition when he combines it with Mana Zone, He can react to his opponents' movements before they make them similar to Julius's Precognition), Magic (Attribute: Dark Magic), Magic Absorption and Limited Paralysis Inducement via Black Hole/Black Moon (It can shortly paralyze someone if they are somehow in contact with their spell and Black Moon expands the range and area of the absorption), Magic Bullets, Mana Manipulation, Platform Creation with Mana Zone (Can freely walk and maneuver in mid-air), Power Nullification with Binding Magic and Black Moon (Binding Magic prevents the opponent from casting spells and exerting their Magic Power. With Black Moon, Yami erases all spells within his Mana Zone. Black Moon also erased Mereoleona's Magic Power), Pressure Points (Can easily knock a person out with Dark Cloaked Lightless Blunt Strike), Spatial Manipulation via Mana Zone and Dark Cloaked Dimension Slash, Statistics Amplification (Can augment his physical abilities even further with his magic), Resistance to Heat Manipulation with Mana Skin (Mana Skin allows even the average Magic Knights to run across the Yultim Volcano, a Grand Magic Region which can reduce a human into ashes. Should be further enhanced with Mana Zone and even further with Mana Zone: Condense), Power Nullification with Mana Skin (Mana Skin allowed Noelle to cast Sea Dragon's Roar under the presence of an elf, who can neutralize even the spells of those with a good magic control such as Finral. Should be further enhanced with Mana Zone and even further with Mana Zone: Condense) and Sleep Manipulation with Mana Skin (Leopold was able to overcome the effects of Fragil's Snow Magic, which puts her opponents to sleep. Should be further enhanced with Mana Zone and even further with Mana Zone: Condense),

Stronger than before, Stealth and Cloning with Kids’ Playground (with Nacht, Yami can create a dark spell construct that encompasses a large area. Yami, Nacht, and their allies can travel through the darkness making them difficult to detect. This spell also creates waves of dark clones, resembling Yami and Nacht, attacking the enemy as a diversion).

Attack Potency: **Large Mountain level** (Able to damage Patry. Should be comparable to William), Can ignore durability with Dark Cloaked Dimension Slash (Described as cutting through "dimensions" themselves, ignoring the sheer power of his opponent's magic) | **Small** **Country level** (Damaged Zagred) | **Multi-Continent level** (Traded blows with 60% Dante), **higher** with Mana Zone: Condense (Cut 80% Dante), **far higher** with Death Thrust (Blew a hole through 80% Dante's body) | **Multi-Continent level** (Far stronger than before due to his body's alteration following the Advent of Qliphoth. Stronger than Post-Second Grimoire Spirit Dive Yuno, as he could block an attack from Half-Manifested Lucifero, which Yuno was incapable of doing), **higher** with Kids' Playground (Managed to wound Half-Manifested Lucifero)

Speed: **FTL** (Countered a lightspeed attack from Patry) | **FTL+** (Faster than before. Comparable to Nozel) | **Massively FTL+** (Kept up with Dante), **far higher** with Mana Zone: Condense (Blitzed 60% Dante with Dark Cloaked Iai Slash. Kept up with 80% Dante) | **Massively FTL+** (Saved Nacht from a punch from a casual Half-Manifested Lucifero), **far higher** with Kids' Playground (Able to evade Half Manifested Lucifero at full power)

Lifting Strength: **Class G**

Striking Strength: **Large Mountain Class** (Sliced Patry) | **Small** **Country Class** (Deflected Zagred's attacks) | **Multi-Continent Class** (Clashed with 60% Dante), **higher** with Mana Zone: Condense (Cut off 80% Dante's arm), **far higher** with Death Thrust (Blew away 80% Dante's torso) | **Multi-Continent Class** (Blocked a punch from Half-Manifested Lucifero), **higher** with Kids' Playground (Wounded Half-Manifested Lucifero)

Durability: **Large Mountain level** (Sliced Patry) | **Small** **Country level** (Deflected Zagred's attacks) | **Multi-Continent level** (Clashed with 60% Dante), **higher** with Mana Zone: Condense (Cut off 80% Dante's arm), **far higher** with Death Thrust (Blew away 80% Dante's torso) | **Multi-Continent level** (Blocked a punch from Half-Manifested Lucifero), **higher** with Kids' Playground (Wounded Half-Manifested Lucifero)

Stamina: Very High

Range: Extended melee range with his katana and tens of kilometers with Dark Magic, likely Interdimensional with Dark Cloaked Dimension Slash (With one attack, he sliced through Dorothy's Glamour World, located outside the regular world, and the World Tree in the regular world.)

Standard Equipment: Katana, Grimoire

Intelligence:: Despite being somewhat bull-headed, reckless, and uncouth, Yami is an experienced and perceptive warrior, picking apart his opponent's strategies with a glance and is constantly trying to come up with counters for them.

**Weaknesses:** Yami is somewhat reckless and believes heavily in stereotypical action hero tropes, such as a heroic second wind and awakening one's "hidden power" through life-or-death situations, which sometimes, actually works. His katana, while finely made, is far from indestructible