Thorn

Health
 Movement Speed

## Bio

Ancient folklore speaks of Thorn, the destructive apparition. Using its network of thorn-covered roots, it would whip, rupture and drain the life out of any living thing indiscriminately. Some say Thorn is just a story to keep kids out of the forests at night, others say it is an old lie used as a cover-up for misdeeds. Thorn’s presence in the Arena is both a mystery, and a very bad omen.

 Health
 Gold Price
 Gem Price
 Released

## Abilities

### Basic Abilities

#### Root Claw

Root ClawLMB0.15s6%Cast Time: 0.4sProjectileMelee attack that deals 13/13/16 damage. Every third attack is a Root Grip that heals you for 6 health on hit and pulls enemies closer.v2.3

**Notes**

#### Leeching Thorns

Leeching ThornsRMB6s5%Cast Time: 0.6sProjectileLaunch 2 leeching thorns. Each projectile deals 12 damage and inflicts Thorns. Channel Duration: 0.7sv2.3

**Notes**

#### Burrow

BurrowSPACE8s6%Cast Time: 0.1sMobilityBurrow underground, increasing movement speed by 100% and removing movement impairing effects. Emerge from below after the duration, dealing 14 damage and inflicting Stun to nearby enemies. Recast to emerge early. Impact Delay: 0.5s Stun: Target is unable to move or use abilities for 0.25s. Duration: 1.75sv2.3

**Notes**

#### Evil Clutch

Evil ClutchQ8s5%Cast Time: 0.3sAoEGrow roots from the ground and pull them towards you, dragging along any enemies in their path and dealing 12 damage. Impact Delay: 0.9s Range: 9v2.3

**Notes**

#### Entangling Roots

Entangling RootsE10s8%Cast Time: 0.7sProjectileSend whirling roots forward that deal 8 damage and inflict Entangle.v2.3

**Notes**

#### Barbed Husk

Barbed HuskR15sCast Time: 0.1sAOE,ShieldGrant a Shield to target ally, making them immune to disables. Melee and projectile attacks absorbed by Barbed Husk trigger a stinging volley that deals 10 damage to nearby enemies. While shielded, the target is unable to move or use abilities. Internal Cooldown: 0.3s Shield Value: 50 Shield Duration: 1.6sv2.3

**Notes**

* As  applies the same debuff as , it benefits from ,  and .

### EX Abilities

#### Thorn Barrage

Thorn BarrageShiftRMB6sCast Time: 0.6sProjectileLaunch a rapid volley of 4 leeching thorns. Each projectile deals 12 damage and inflicts Thorns. Channel Duration: 1sv2.3

**Notes**

* As it applies the same debuff as , it benefits from ,  and .

#### Root Network

Root NetworkShiftSPACE8sCast Time: 0.1sMobility,AOEBurrow nearby allies into the ground with you and emerge at target location, dealing 16 to nearby enemies and inflicting Stun. Duration: 0.6s Stun: Target is unable to move or use abilities for 0.5s.v2.3

**Notes**

* Benefits from .
* Triggers  under all enemies hit.
* Unaffected by  and .

### Ultimate Ability

#### Dead Roots

Dead RootsF1sCast Time: 0.7sAoE, MobilityBurrow and travel to target location, dealing 16 damage in a path and leaving a trail of dead roots behind you. The roots block projectiles, inflict Snare, and deal 64 damage over 3.5s. Snare: Reduce target's movement speed by 40% for 0.5s.v2.3

**Notes**

* With , the resulting  benefits from , ,  and .

## Buffs / Debuffs

#### Thorns

ThornsThorns drain the target, dealing 6 damage and healing you for 10 health over 4s.

**Notes**

#### Entangle

EntangleTarget is granted a shield and is unable to move or cast abilities for 2.2s. You heal for 16 health over the duration. The shield absorbs up to 20 damage before breaking this effect.

**Notes**

## Trivia

* Thorn is based on Thorn from Bloodline Champions. He is the only champion to keep his name from that game.