recursal/Fanatic-Fandom huggingface dataset:
Chapter 8

Chapter 8 (**Fear/Precision**) takes place in **Neuschwanstein, Germany** and is roughly 3 days and 3 hours before the deadline. The player takes control of Jahn making his way in the Neuschwanstein Castle with the others, possibly Ormi or Frankie in Milan, and Ebony and Jahn in the Neuschwanstein Castle.
The Penguin

> « *Могу ли я принять ваш заказ?* »
>
>

— The Penguin[ источник ]

**The Pengiun** (рус. ***Пингвин***) - аниматроник-антагонист из игры Five Nights at Candy's. Является аналогом BB из игры Five Nights at Freddy's 2.

## Интеллект

Активируется в третью ночь и проходит по пути 12 ➨ 02 ➨ 05 ➨ 03 ➨ 04 а затем поджидает нас у правой двери. Он появляется, только тогда, когда игрок отворачивается от правой двери. Если ему удаётся пробраться в офис то он залезает под стол. При поднимании планшета он случайным образом открывает/закрывает двери и окно. Иногда может говорить «Can i take your order?» (рус. «*Могу ли я принять ваш заказ?*»), что намекает на то, что он - официант.

## Внешний вид

Пингвин окрашен в чёрный цвет. Лицо, а также некоторые другие части тела окрашены в белый. Он носит смокинг, под ним имеются пуговицы.

## Интересные факты

* По фразе, которую он может произнести в офисе, можно понять что он работал или ещё работает официантом.
* Пингвин - один из немногих персонажей, чей голос мы слышим в игре. Другие - Markiplier и ScribbleNetty.
* В мастерской есть двое таких же пингвинов как и он, но они не ходят.
* Скорее всего Пингвин передвигается на колёсиках, которые расположены рядом с лапами.
* Пингвин появился до выхода игры, как и Блэнк.
* Он единственный аниматроник не в гуманоидной форме.

## Галерея

### Меню

Пингвин в главном меню.Тоже.Тоже.Анимация Пингвина в главном меню.Пингвин в Экстра.
### Камеры

На камере 12.
Пингвин в офисе.Тоже, но с анимацией.Пингвин в Экстра.
Naufal

**Status** | Determinant

**Naufal** is one of the eleven ACE students and protagonists, and a playable character in ACE.

## Appearance

Naufal is a young Indian male with black hair and dark eyes.

In the prologue, he wears the normal school uniform with the college jumper.

During the events of ACE, he wears ...

## Trivia

#### *Playability*

* Naufal is playable in 4 chapters: (1, 10, 11, 17).
* Naufal has 4 playable segments.

...
Episode 2: Jack Black

Gary (The Muppets) and Mary (The Muppets) comes to see the show, so Walter plans to performed "The Whistling Caruso" for Gary and Mary. But he nervous about about appearing on live TV in front of millions of people. Eventually Kermit finally confident Walter. After the show, he looks up to the balcony and notices that Gary and Mary are fast asleep.

## Cast

**Muppets:**

Kermit the Frog, Scooter, Behemoth, Afghan Hound, Fozzie Bear, Gonzo, Crazy Harry, Statler and Waldorf, Walter, Rizzo the Rat, Yolanda Rat, Mahna Mahna, Snowths, Miss Piggy, Link Hogthrob, Dr. Julius Strangepork, Squid, Pepe the King Prawn, Quongo, Rowlf the Dog, Janice
**Background Muppets:**

Droop, Pops, Old Tom, Gramps, Bunny, The Barbershop Cactus Quartet
## Performers

Steve Whitmire as Kermit the Frog and Rizzo the Rat
Eric Jacobson as Fozzie Bear and Miss Piggy
Dave Goelz as Gonzo and Waldorf
Bill Barretta as Pepe the King Prawn, Rowlf the Dog, Mahna Mahna and Behemoth
David Rudman as Scooter, Janice and Squid
Peter Linz as Statler, Walter, Snowth Link Hogthrob
Matt Vogel as Crazy Harry, Dr. Julius Strangepork, Snowth and The Announcer
Alice Dinnean as Afghan Hound
Julianne Buescher as Yolanda Rat
Jerry Nelson as Quongo
Kazumi's Tiger

This Tiger is the pet of Kazumi Mishima/Devil Kazumi and he appears in Tekken 7.

Kazumi's pet tiger seems to be able to change between her human form and her devil form. In her former form, it is a normal tiger while in her latter form, it is a white tiger.

In Kazumi's boss intro pose, she is riding her pet tiger before facing her opponent.

Kazumi's pet tiger is a part of her combo moves.
CAM 013

**CAM 013** - одна из локаций в игре Five Nights at Candy's 2.

## Описание

В этой комнате слабое освещение. Дверь отсутствует. Справа есть батарея, напротив нее стоит пустой стеллаж. На одной из стен также присутствует вентиляционный люк. В отдаленном от игрока углу стоит тумбочка и одна книжная полка. С потолка висит люминисцентная лампа. На полу протянуты провода. Тонкий луч света от светильника на правой стене падает на красный телефон. Этот телефон может использоваться игроком для привлечения аниматроников в эту комнату.

## Активность

В эту локацию, как и во все остальные во второй части игры, могут заходить абсолютно все аниматроники. Т.к. на камере 013 есть вентиляция, то туда могут залесть Сломанный Честер и Кэт.

Новый Поломанный Кэнди начинает свой путь с этой камеры на четвертую ночь; Кэт стартует отсюда в восьмую ночь.

## Галерея

Камера 013Новый Поломанный Кэнди на камере 13Новая Поломанная Синди на камере 13Анимация попытки Сломанного Честера залезть в вентиляциюИспуганный Сломанный Честер бежит из комнатыСломанный Блэнк на камере 13Кэт на камере 13Рэт на камере 13Кэт и Рэт на камере 13Анимация попытки Кэта залезть в вентиляциюИспуганный Кэт бежит из комнатыКнопка камеры 13Активная кнопка камеры 13
Fauna

Ugork's warm, wet climate is home to many unique beasts. Here's a list of all of them.

## Mammals

**Bloodwing**

Bloodwings are giant, bat-like creatures that live in caves, covered in blood red and black fur. Little is known about the beast.

**Camel**

Found strictly in desert regions, the camel is a domesticated beast that is easily tamed to ride. It is known for its large humps on its back. Great for traveling the vast deserts of Ugork.

**Warhog**

The warhog, (also known as "Goltur"), are boar-like creatures who live in forest, savanna and swamp biomes. These hogs are known for their pointed, large tusks that can be used to jab through even the strongest armor. They are rather unintelligent, but can be trained to be fight in combat by an experienced trainer as a brutally powerful ally.

**Warg**

The warg is a larger and more intelligent version of the wolf, with a fiendish, demonic countenance and glowing eyes. Wargs, despite the higher intelligence, tend to behave, for the most part, like regular wolves. They stalk around in dark forests, swamplands and tundra, hunting in packs (though they are also sometimes solitary). Lone wargs tend to hunt creatures smaller than themselves, while packs hunt large game. They attack with their teeth, and also have the benefit of stealth and keen senses. Wargs bring gloom and menace wherever they go, and are said to have connections with demons. Wargs are honored by the Xug'kzai Tribe as mounts.

## Birds

**Strider**

An ostrich-like flightless bird that lives within the savanna regions of Ugork. It can be anywhere from four to six feet tall and vary in many grayish colors. This animal can reach speeds of fifty miles per hour to easily chase down and eat small mammals (such as mice) and lizards.

## Reptiles

**Dragon**

Though rarely seen, many kinds of dragons live on Ugork. These large beasts usually dwell within caves and ontop mountains and are greatly feared by many of the tribesmen of Ugork for their destructive nature. Most dragons are primarily carnivorous and are known to assault villages to eat tribesmen. Scalekin are said to be half dragon, born from a woman and a dragon.

## Other

**Deathworm**

Deathworms are giant hundred-foot long worm-like creatures that live under the desert sands, rarely coming up from the ground to eat animals by feeling the vibrations in the sand.
Drawing Room

**Drawing Room** *(рус. **Комната рисования**)* — локация в игре Five Nights at Candy's, которую можно просмотреть на камере 11. Она расположена в Candy's Burgers & Fries. Эта комната - стартовая точка Блэнка.

## Описание

В этой комнате довольно слабое освещение. Связано это с тем, что лампы отключены, а свет попадает сюда из Secondary Party Room.

Как и во всем здании, на полу выложена черно-белая плитка. Стены не украшены конфетти; на них же нет и синей полосы с черными и белыми квадратами, расположенными в шахматном порядке. Вместо это на них висят две полки и три доски, к двум из которых прикреплены детские рисунки с маскотами заведения. В углу стоит небольшой столик с цветными карандашами. Потолок венчает гирлянда с разноцветными звездами.

Эта комната является стартовой точкой аниматроника Блэнка. Отсюда он идет на пятую камеру незаметно от вас, чтобы разбить вам окно и проникнуть в офис. Блэнк находится в левом углу комнаты. Он будет поворачиваться. Когда он встанет на ноги, то вам будет понятно, что он активировался.

## Интересные факты

* Если нажать на усы на детском рисунке Markipler'а в этой комнате, то появиться пасхальное яйцо - появится лицо Мариплиера в экране телевизора со словами «I am the King of Five Nights At Freddy's!» (*рус.* «Я король Пяти Ночей с Фредди!»).

## Галерея

Камера 11Блэнк на камере 11Блэнк повернулсяБлэнк активировался
Sweetie Belle

Sweetie Belle
*Unicórnio**Égua*

#A47BB4#EAA9CA

#EDEAEB

#A6D397

**Sweetie Belle**é uma Unicórnio potra e uma das personagens principais do comic *Vacational Death Cruise*.

## Representação no comic

Por causa do efeito da Piada Venenosa, Sweetie Belle vira uma Pônei Terrestre, igual Apple Bloom. Mais tarde, ela cai em algo como um poço de piche e sua crina e pelo todo cai.
Trade

## Trade Nations

“Trade nations *are in it for the profit. Their only allegiance is to gold and power.*” - Coratus Frostwolf

### Summary

Trade based nations are focused highly on turning a profit and building up massive amounts of wealth to establish their government on. In times of peace, trade based nations will often try to establish a web of trade routs to ensure a high amount of goods is flowing so they may gleem the profit. In times of war, trade based nations will often (though not always) hire out mercenaries and other tribes/nations to aid them.

### History

Coratus Frostwolf of the Mizrall Tribe first founded the concept of trade based nations after the great migration from Rok'tol  to the Aharat. Seeing that he and his people had prime location along the river, he began setting up trade networks with other tribes, thus eliminating the need to wage war and forcibly take goods from people.

#### Perks

* Excels at making money - Varies depending on trade routs
* Can hire mercenary units with a 10% discount - Depending on their region
* Can instigate Merchant Alliances with other Trade Based Nations
* All Markets are open - Each trade faction can set up their free market however they desire and tax what they wish on goods
* Advanced Technology and Medicine - From trading goods with many nations at a time
* New lands and holds can be PURCHASED for an agreed amount of currency by the realm master

#### Downsides

* Highly susceptible to corruption
* Lacks warfare based perks
* Higher troop tax - 15% higher than War Based  nations.
* Cannot conquer territory - Can win territory if fighting a defensive war.
Gran Parque Gioconda

En el mismo centro de la ahora fantástica y templada Pradera Arte, se ha construido un complejo vacacional al estilo camping, en el que los entrenadores pueden tomarse un descanso y pasar unos días, semanas, meses, ¡o la vida entera!

## Características

La parte externa del complejo vacacional es el Parque Gioconda. Preparado con hermosa vegetación floral, césped limpio y verde, varios bancos para sentarse a descansar, estanques y hasta una enorme piscina, el parque es el lugar ideal para pasear con sus parejas o pokémon, estén solo de paso o se alojen en el hotel que el complejo proporciona.

En este lugar no están permitidas las batallas pokémon.

## Lugares de interés

### Hotel Guernica

*Artículo principal: Hotel Guernica*

Este, en concreto, es el hotel en el cual la gente que se aloja en el complejo pasa la noche. El edificio moderno dispone desde habitaciones simples y corrientes hasta suites y cabañas estilo bungalows. Lo bueno es que, para los entrenadores pokémon, éstas últimas son gratis.

### Plaza Las Meninas

*Artículo principal: Plaza Las Meninas*

Más allá del parque, en un extremo, hay una pequeña plaza con una hermosa fuente en el centro. La plaza está rodeada de multitud de tiendas de moda, lugares de comida y centros recreativos... es un lugar ideal para pasar un rato de ocio y hacer las compras necesarias para una estancia cómoda dentro del complejo.
Taunka

Taunka holding a spear.

## Introduction

The taunka are a generally peaceful race who live in both the grasslands and tundra of Ugork. They are well known for their large size, strength and bull-like appearance.

## Appearance

Taunka are generally around eight feet tall and have large horns and hooves. They have a coat of fur that comes in shades of brown, cream, black, grey and rarely white.
Azgosh Tribe

## Introduction

Deep in the swamps, lies the mysterious Azgosh Tribe, consisting of Goblin and Swamp Orc,  under the Orcish Chieftain Corgrosh, who in recent years has begun to expand his hold on the nearby Swamplands, consolidating his resources to form a significant Tribal Holding across the Swamps of Ugork. While the intention behind this is unknown, the Azgosh do not seem outright hostile, though any attempt to step onto their land without permission or with ill intent will be met with an unmatched ferocity in kind.
Scootaloo

Scootaloo
*Pégaso**Égua*

#AB4388

#FFBE53

#A37DB5

Galeria de Imagens

**Scootaloo**é uma Pégaso potra e uma das personagens principais do comic *Vacational Death Cruise*.

## Representação no comic

Por causa do efeito da Piada Venenosa, Scootaloo vira uma Unicórnio, igual Sweetie Belle.

## Habilidades

### **Magia**

Na segunda parte do comic, quando Scootaloo fica brava com Apple Bloom, ela faz uma explosão de mágica, ferindo um pouco ela. Sua aura é de um tom de rosa meio roxo.
Xugmar WargSpirit

## Introduction

Xugmar is the Chieftain of the Xug'kzai, known for his spiritual nature.

Chieftain of the Xug'kzai Tribe and full time Shaman Xugmar WargSpirit, the warg shaman.

## Information

### Origins

Xugmar was born in the swamplands of Xulug by his father Xok WargSpirit. He was raised by his father until he was thirteen into the ways of the Shaman. Xugmar specialized in earth magic and shape shifting, specifically into a warg.

After many years of serving the tribe as a warrior he became the Medicine Man of the tribe. During this time he gave his warlike tribe a more spiritual feeling and showed them how to become strong shamans and beastmasters. He had greatly improved hunting and resources for the clan through it.

When Xugmar became twenty, he challenged the Chieftain of Xug'kzai to a Mak'gora after he became too bloody, greedy and power hungry, throwing off the balance of the spirits. After an hour of unforgiving, gory conflict Xugmar gave his final blow by using his earth proposition to blast his blade straight through his heart, piercing like a large arrow.

During this time there was a feast and then Xugmar was crowned Chieftain of the Xug'kzai Tribe and reformed it before it fell apart. The tribe quickly had a baby boom and many young warriors were quickly being trained, villages were becoming larger and more profitable and the entire island of Xulug became a wealthy nation once again.

### Appearance

Xugmar is a dark-green orc with blue eyes. For an orc, he's scrawny. He is usually seen either wearing a warg-skin headdres or a feathered headdress into battle.

### Behavior

Xugmar is usually a peaceful and mellow orc but has his occasional bloodthirsty day as all orcs do. He speaks in a soft, wise voice but holds a large stick and isn't afraid to punish harshly. His hobbies include hunting and riding his warg around the swamp and sharing his wisdom. He can usually be found meditating in a remote spot within the swamplands.

### Spirituality

Xugmar is a strong follower of Shamanism.

### Overall

#### Qualities

* One of the best Shamans on Ugork
* Wise
* Skillful hunter
* Very good melee fighter and healer
* Friendly with the the Mizrall Tribe
* Very good beastmaster, riding a black warg.

#### Quantities

* Loves to spill blood
* Dislikes goblins
Xi Ank Lee Calendar

According to the Xi Ank Lee, they was founded 31 years ago. So, to mark their creation they had to form something which was to later be called the Xi Ank Lee Calendar.

The Xi Ank Lee thought there was only 6 months in a year, so they celebrated their creation every 6 months.

But it what were these months?

Month 1: Anki - [Late Autumn]

Month 2: Tenebrarum [Early Winter]

Month 3: Xic [Late Winter, Early Spring]

Month 4: Kor [Late Spring, Early Summer]

Month 5: Umph [Summer]

Month 6: Vürdum [Late Summer, Early Autumn]
Ogre

Ogre isn't a single race, so here's a list of all Ogre subraces for you.

## Common Ogre

 Faction
 Next Evolution
 Skin Color
 Language(s)

### Origins

Ogres are one of the oldest races on Ugork, evolving from the old giants who used to live within old Worgaria.

### Appearance

Bulky, yellowish brown or green humanoids. Some have hair but most are bald. Can be up to eight feet tall. Major body difference between the sexes.

### Overall

#### Qualities

* Strong
* Best farmers in Xol

#### Quantities

* Hostile
* Pirates
Markiplier

**Markiplier**-пасхальный аниматроник в играх FNAC и FNAC 2. Основан на популярном ютубере.

## Five Nights At Candy's.

В FNAC игрок может увидеть Markiplier'а в офисе, если на одной из камер игрок нажмёт на рисунок усатого человечка. Он появится в офисе и скажет "*I'M* *KING* *OF* *FIVE NIGHTS AT FREDDY'S!*" (*рус. "Я КОРОЛЬ ПЯТИ НОЧЕЙ У ФРЕДДИ!"*) после чего исчезнет. Его можно активировать один раз за ночь.

## Five Nights At Candy's 2.

В FNAC 2 вы не увидите Markiplier'а, но услышите его голос, если наберёте на клавиатуре его имя (Mark). Как и в первой части, его можно активировать один раз за ночь.

В FNAC 3 он не появлялся.
Frankie

**Francesco "Frankie"** is one of the eleven ACE students and protagonists, and a playable character in ACE.

## Appearance

Frankie is a young Italian-Australian male with styled black hair, dark eyes and shaved facial hair.

In the prologue, he wears the college's sports uniform and has white and yellow Nikes.

During the adventure, Frankie wears a black hoodie over a red t-shirt over a white undershirt, grey sweatpants and a light grey beanie. Depending on the player's choices in Chapter 5, he can change into being naked for most of Chapter 6 until he finds a dirty blanket to cover his privates. If this happens, when he possibly meets Jerome or Ormi, they will give Jerome's blue boards and undershirt for Frankie to wear. He keeps this outift or his original outfit for the remainder of the game or, if Jerome is alive, will buy new clothes for him in Chapter 13.

## Trivia

#### *Playability*

* Frankie is playable in 7 chapters: (1, 6, 7, 8, 13, 14, 15).
* Frankie has 7 playable segments.
	+ He has four determinant segments: (once in Chapter 7, once in Chapter 8, once in Chapter 13, and once in Chapter 15).

...
Mizrall Tribe

## The Mizrall Tribe

***"We shed blood for tha mighty Eur'mag!"*** ~Corgrosh Bloodreaver

## Introduction

Deep in the Dek'agu swamps, the mysterious Mizrall tribe dwells. The Mizrall are a spiritual tribe of Orcs, Trolls and Scalekin, their culture is seeped in mysticism and shamanistic magics. The Mizrall are primitive and warlike, though they tend to focus on defense of their territory rather than expanding it. They use clubs and spears, often tipped with razor sharp stone or obsidian.

## History

The Mizrall tribe have no written record of their history, only spoken legend and story. What is known however, is that the Mizrall tribe are a combination of 3 separate cultures, this is due to the Mizrall's nomadic past, long before they settled in Dek'agu. The Mizrall was originally a completely Orcish tribe, however it is said that they came across a tribe of Trolls who were under attack by a large pack of Warg, the Mizrallian Orcs were quick to answer the call to take the Wargs for themselves to ease the burden of travel, the Trolls were grateful for Mizrall's help and agreed to travel with them on their journey and to offer them their special skills and goods such as an advanced understanding of medicine and poison.

Mizrallian lore states that the Scalekin became part of the Mizrall tribe only recently, just as the Mizrall entered the Great Swamps, they came across a small tribe of Scalekin, their leader was very sick, the Mizrallian Trolls agreed to try to help heal him, though Scalekin Medicine and Troll Medicine don't really translate well to one another. Regardless however the Trolls were able to whip up a concoction that eased the Scalekin's leader, eventually he healed and agreed to join the Mizrall on their Journey.

The Mizrall continued to go deeper into the dark, foreboding swamp, it is not known how long they wandered. What is known is that they decided to settle into a caved area, which they named Dek'agu meaning "Dark Land" in Mizralli.

WIP

## Culture

The Mizralli people's culture is a mix between Aztec and Ashlander (From Tamriel) a very primitive, warlike people but with purpose and boundaries.

(WIP)

## Social

The **Mizrall Tribe** is focused on individual power, youths are raised to know how to hunt, fish, fight and how to craft their own weapons and tools. Self sufficiency is the primary focus of each Mizrallian, this is to ensure that everyone can pull their own weight, as well as help someone else should the need arise.

## Spiritual

The Mizrall follow Shamanism they specifically follow the spirit Eur'mag the mighty earth spirit.

## Overall

### Positives

* Ancient Troll Medicine (15% Regeneration after Battle)
* Spiritual (+15 Diplomatic points twords followers of Shamanism)
* Swamp Stalkers (+5 Battle Skill while in Marsh, Jungle or Swamp Tiles)
* Multicultural (+5 Diplomatic Relations to all factions)

### Negatives

* Superstitious (-15 Diplomatic Penalty Twords None Shamanism followers)
* Weak Armor (Lack of Armor, exempting for Wood Armor and some Leather)
* Poor Navy (-5 Battle Skill in shallow water.)
Rex (Tekken :The Motion Picture)

A group of Rex clones appeared in *Tekken: The Motion Picture* movie. Kazuya slaughters most of them which scares the rest who turns invisible and runs away. One Rex clone happens to be in full on camouflage behind Anna as she is telling Nina off, that Rex clone quickly mutilates Anna as her scream is heard throughout the island.Technically he is Alex.
Nagarobb Tribe

***"Quote"***

~Chieftess

## History

Once nomadic pillagers who tread the sands of Meri, the Nagarobb were a fearsome force within the desert for many years, ruling over most of what is now known as eastern Meri. They would travel many miles to find a band of nomads or a village settlement, wait until night. Silently stealing gold, weaponry and women and then burning the entire settlement into ashes in the sand without a trace of evidence, very few escaped the wrath of the Nagarobb.

Soon, the Nagarobb found a lush Oasis near the Vyrakian territory. They overstayed their visit and were soon spotted by the Vyraks. Many ogres were taken captive or killed, including their leader. About two-fifths escaped their wrath and moved eastwards to repopulate. A new Chieftess took over the tribe, and they departed from their nomadic ways. They built small settlements within what is now known as Um'tom, that slowly grew into a massive and hidden Ogre nation on the riverside.

## Culture

The Nagarobb are a brutal desert nation within Northern Um'tom.
Homepage

## Introduction

Ugork is a land shrouded in mystery with shards of it's ancient past still visible as scars and ruins across its great landscapes. It's native population consist of Orc,Goblin,Ogre,Troll,Trogs and Kobolds. It's many varied cultures and tribes are connected predominantly by a shared belief in their Native Shamanism. Though this does not hold true for every native faction present, the Kobold's of Versvesh Gix are an example of this, who are practitioners of Dragon Worship; a religion foreign to Ugork, even though the Kobolds are not, many mysteries like this exist within the realm, waiting to be discovered.

## Overworld

The Overworld of the Ugorkii continent is mixed between rolling grasslands, dark swamps, vast deserts and much more... A vague map displayed to the side helps paint a rough idea of the varied landscapes offered on the continent. One thing to note is that the continent is teeming with life, especially centered around the grassy areas and wetlands of Ugork. The Ugorkii natives consist mostly of Orc, Scalekin, Goblin and Ogre, which all tend to dwell within the grassy or wetland areas of the map, where it is temperate. Some can be seen dwelling in the borderlands of the Deserts, however they seemingly try to gravitate to where resources are more bountiful. Further expeditions and interactions with the locals will bring more to light on the full extent of native settlement on Ugork over time.

## Nations

### Native Ugorkian Factions:

* The Azgosh Tribe
* The Versvesh Gix
* [WIP]
Nightmare Candy

**Nightmare Candy** *(рус. Кошмарный Кэнди)* - один из аниматроников, появившийся на изображении 2nd Anniversary of Candy The Cat.

## Описание

Кошмарный Кэнди, в отличие от других аниматроников, появившихся на изображении с вариациями Кэнди, не похож на свой оригинал. Его внешность больше напоминает Монстра Крыса или Монстра Кота .

## История

Кошмарный Кэнди никогда не появлялся во франшизе Five Nights at Candy's и к сюжету не имеет никакого отношения. Он планировался как еще один антагонист во FNaC 3, но в итоге так и не был добавлен в игру. Если бы он был добавлен в игру, то он имел бы имя Monster Candy (рус. Монстр Кэнди).

## Интересные факты

* Кошмарный Кэнди, как и Funtime Candy, Funtime Cindy, Phantom Candy, Old Markiplier Animatronic, One-Eyed Penguin и Fixed Old Candy никогда не был добавлен в игру.

* Кошмарный Кэнди появился только на изображении "Thank You!" во FNaC и "2nd Anniversary of Candy The Cat!".

## Галерея

Кошмарный Кэнди на изображении 2nd Anniversary of Candy The CatБета версия Кошмарного КэндиПолная версия Кошмарного Кэнди
Main Hall 2

**Main Hall 2** *(рус. **Главный коридор 2**)* — локация в игре Five Nights at Candy's, которую можно просмотреть через Камеру 03. Связана с Главным коридором 1, Главным коридором 3 и Входом. Синди, Кэнди, Рэт и Пингвин появляются здесь перед тем, как зайти к вам с правой стороны.

## Описание

На стенах обои с конфетти и полоска с черно-белыми квадратами, расположенными в шахматном порядке. На боковой стене висят 2 плаката с Кэнди и Синди и надписями "Sing!" (рус. "*Пой!*") и "Dance!" (рус. "*Танцуй!*"). Возле этой стены стоит стол с поставленными на него 2-мя стульями. В передней стене есть 2 двери с фигурами голов Кэнди и Синди, ведущие в женский и мужской туалет; между дверями находится мусорка. Пол выложен черно-белой плиткой. На потолке висит гирлянда с разноцветными звездами.

## Интересные факты

* Иногда плакаты на стене могут изменится на надписи "You feel asleep", "It is your fault", что переводится как "Ты уснул", "Это твоя вина".

## Галерея

Комната пустаКэнди в холлеСинди в холлеПингвин в холлеРэт в холле"Кровавый зал"
New Cindy

**New Cindy (withered)** *(рус. **Новая Синди (поломанная)**)* - аниматроник-кошка из игры Five Nights at Candy's 2. Появляется с первой ночи.

## Интеллект

В 1-ю ночь появляется с 12 AM и ходит по фабрике, пытаясь напасть на вас через холл. Чтобы Синди не напала, нужно, когда она в холле, позвонить на телефон на CAM 11. Таким образом первую ночь можно пройти не опуская планшета.

## Внешний вид

Новая (поломанная) Синди - старая версия обычной Синди из первой части игры. Она покрашена в фиолетовый цвет но на животе и мордочке нанесён белый цвет. У неё, как и у обычной Синди, есть большая розовая бабочка, красные щёки (но у Синди из FNaC 2 одна щёка отсутствует полностью) и ресницы (частично отсутствуют). Эндоскелет у Синди виден в районе левой ноги, правой руки и правого глаза.

## Тактика

Тактика очень проста. Нужно отвлекать её телефонами.

## Галерея

Первый скримерВторой скримерНовая Синди в меню ExtraНовая Синди (поломанная) в меню ExtraАнимация Новой Сломанной Синди в меню игрыНовая Поломанная Синди на камере 11Новая Поломанная Синди на камере 12Новая Поломанная Синди на камере 13Новая Поломанная Синди на камере 14Новая Поломанная Синди на камере 15Новая Поломанная Синди на камере 16Новая Поломанная Синди в самом конце коридораНовая Поломанная Синди в середине коридораНовая Поломанная Синди близко к игроку
Guild War

## Rules

1. Guild War is Season Mode, each Season contains 8 rounds, each round is a competition lasts for 1 week.
2. Each round of Guild War is consisted of 5 stages: Registration, Match, Preparation, March and Battle.
3. 5:00am of each Monday to Tuesday's 11:00am GMT +8 is Registration. Only Guild leader and vice leaders may join.
4. Tuesday's 11:00am to 12:00pm is the Matching.
5. Tuesday's 12:00pm to Saturday's 5:59:59pm is the Preparation. Battle Girls that are 15 levels lower than contender's academy level cannot join.
6. Saturday's 6:00pm to Sunday's 9:15pm is the Marching, all the deployments and lines cannot be changed or swapped.
7. From 9:15pm of Sunday on, 2 guilds will meet and start the battle. Team will be matched in descending order of Attack Power til one side's teams are completely defeated. Victory of 2 Lines will decide the winner.
8. If there is a timeout battle; the one with more living units will win. When having same amount of living units, the one dealt more damage will win.
9. After the battle, rewards will be distributed to contenders according to their teams' performance and the amount of lines the guild won.
Orc

## Introduction

Orcs are large, beastly humanoids who make up the largest population of Ugork. They are characterized by their tusks and usually green color.

## Appearance

Males can reach up to seven feet tall, females up to six. Orcs come in all shades of green (except neon), grey and have been occasionally seen with blue skin. They are well known for their boar-like tusks. Most orcs have broad shoulders.

## Behavior

Orcs are omnivorous mammals, eating fruits, nuts and meat. Orcs can live up to one hundred-fifty years old, but generally die earlier due to disease or warfare.

## Overall

### Positives

* Strong
* Great in combat
Electives

**Contents:** Summary / Classes / Study / Score

## Summary

With Electives, players can enhance their Battle Girls through the applications that can be collected at Memoir.

The feature can be found under Study on the main menu.

## Classes

The enhancements are available as classes, which are divided into four categories:

### PE

PE's classes fit best, but not exclusively, for frontline girls with tank roles or divers.

### Literature

These classes are best suited for girls who rely on magic damage and magical-oriented crowd control skills.

### Science

These classes act like Literature's counterpart; They work best for girls who rely on physical damage and physical-oriented crowd control skills.

### Art

Art classes are composed mostly of defensive abilities and would be a good choice for any type of Battle Girl.

Applying to any of these classes requires its specific application, acquired by battling in Memoir.

## Study Room

Once enrolled, a Battle Girl must be taken to the Study Room in order to master the chosen subject.

Each study session has a duration of ten hours, and usually just one of it is necessary to reach 100% proficiency.

## Score

Once mastered, the abilities conferred by the subject can be upgraded at the "Score" menu.

Before upgrading, the ability must be bound to one of the Battle Girl's skills. Make sure to read the descriptions carefully, for some of the abilities will only work on active skills.

Once bound, the abilities can be upgraded through the Green, Blue, Purple, Orange, and Red stages.

Upgrades are made using the Study Books that can be acquired daily in the AC Bookshop menu.
Vacational Death Cruise

**Vacational Death Cruise**é um comic de *My Little Pony*.

## Sinopse

Após ficarem um dia inteiro presas em um teleférico, voltando pra casa, as Cutie Mark Crusaders passam pelas Piadas Venenosas e pegam suas algumas de suas piadinhas. Depois disso, elas tentam arrumar uma cura.

## Partes

* Parte 1/Ask The Crusaders
* Parte 2
* Parte 3
* Parte 4
* Parte 5
* Parte 6
Zafina

Zafina (ザフィーナ Zafīna?) is a Middle Eastern woman of Egyptian descent

who was born into an ancient bloodline of dispellers of evil. Possessing spiritual powers, she was raised as a warrior and eventually became the clan's sole assassin while publicly using her spiritual gifts as an astrologist. She is tasked by the village elders with guarding a sealed royal tomb that is believed to maintain the well-being of the tribe. Many outsiders have tried to enter the tomb but Zafina has single-handedly defeated them all. She prophesied the clash of two "evil stars", later revealed to refer to Jin Kazama and Kazuya Mishima which will destroy the seal on the tomb and bring about the end of the world. In order to prevent this, Zafina departs her homeland and travels to the far east, where the dark stars are predicted to meet. Like all other characters, she also appears in the Scenario Campaign mode in the console version of Tekken 6, where, unlike most other characters, she automatically allies herself to fight the Tekken Force with Lars Alexandersson and Raven upon meeting her and then gives them the location of Azazel's Temple. Also near the end of the mode, she is mentioned by Jin as the one who had told him that Azazel can only be awakened through the negative energies of the world, thus making him declaring war around the world.

Zafina's fighting style, "Ancient Assassination Arts", emphasizes her extreme flexibility and muscular control. It also incorporates unique stances (namely, tarantula, scarecrow, and mantis), each of which allows for different attacks. The Tekken developer and executive producer of Tekken 6 Katsuhiro Harada likened her moves to those of a spider.Based on feedback from fans, game director Katsuhiro Harada and his development team made Zafina specifically to address the need for a smooth-hitting, prey-stalking female in the series.

The European Tekken 6 website mistakenly refers to Zafina's nationality as Indian. However, her original Japanese bio, as well as her North American bio and Tekken Tag Tournament 2 bio state that her country of origin in unknown. Tekken producer Katsuhiro Harada described her as "a female character from the Middle East who uses ancient assassination arts". In one of the Twitter posts answering fan questions, Harada said that Zafina "probably [came from] Egypt"
Top Floor

**Summary**

A PvP game mode in which players must attack and defend in order to achieve and keep their rank. Players have an offensive and defensive line-up.

The offensive line-up must have at least one battle girl, and it's highly recommended to have five. The line-up is pitted against a higher ranking opponent. If the offensive is successful, the player's rank is swapped. If the offensive results in failure, no penalty is enacted.

The defensive line-up must also have at least one battle girl, and it's also highly recommended to have five. The defensive line-up is pitted against lower-ranking player's offensive lines.

**Rules**

1. Reward will be sent via mail at 9 pm every night based on rank.
2. Battle of Top Floor is in auto mode and can't switch to manual.
3. All Battle Girls' HP and heal effect will be increased with a fixed amount.
4. If the challenger wins against the defender, their rank will be switched if the defender has higher rank
than the challenger.
5. If battle can't be finished in time, then challenger lose.
6. Players have 5 times to join for free daily, and will be reset at 5:00 everyday.
7. Each battle has 10 minutes CD times.

**History Highest Rank Reward Rules**

1. Each time when you reach the highest rank in history, we will send you diamonds for reward.
2. Reward is based on rate of progress, at least 1 diamond for each time.
3. Reward will be issued via mail.

**Hint**

Team chemistry is much more valued than individual stats.
Вторая ночь (FNaC 2)

**Вторая ночь** *(Night 2, 2nd Night)* — игровое событие во Five Nights at Candy's 2. Сложность повышена, теперь против нас выступают два аниматроника, однако вторая ночь также не является особо сложной.

## Изменения

По сравнению с предыдущей ночью, стало немного сложнее: активность Синди увеличилась, что позволяет ей быстрее перемещаться между камерами. Следите за ней внимательно.

Добавился также новый аниматроник: Честер. Когда мы поднимем планшет, то откроется обучение как отпугнуть его – его нужно найти на одной из камер и включить там телефон. Спустя секунду, он быстро убежит.

## Стратегия

Хотя ночь и стала сложнее, но её достаточно легко пройти. У вас будет втрое достаточно времени, чтобы найти Честера и прогнать его. За Синди не беспокойтесь – просто включите телефон там, где обычно был Честер и через некоторое время, туда придёт Синди (сперва в главный холл, а потом на эту камеру), после чего, отключайте телефон. Тем не менее, следите за ней, так как её придётся отпугивать и без Честера.

## Мини-игра

После прохождения ночи, откроется мини-игра, где мы будем играть за Пингвина. В этой игре, нам нужно собрать три детали Честера (которого, судя по всему, разобрали и содержат в коробке). Первая деталь находится сразу-же когда мы выйдем, возле второй двери слева. Просто подойдите вплотную к детали и подойдите к коробке, и она исчезнет. Вторая деталь находится в офисе охранника, проделайте тоже самое. Третья деталь (голова) находится возле сцены. Отнесите её в мастерскую. Как только вы это сделаете, то игра завершится.
Rene

Rene is a friend of the main character who backstabbed him after the Championship. She is one of the two destined leaders of the future school management.

## Background

Rene encountered the main character and Yuki while she was looking for teammates in order for her to join the Championship. The two took her in as their teammate due to Rene's nonstop pleading. After they won the one million dollar grand prize, Rene took it all for herself and fled, along with her ally. The two chased her, Rene already harming Jacky and taking away Nathan's powers as a summoner. They eventually reclaim the money, but she managed to escape.

She approaches the two after a while to ask them a favor. She explains that she only did all that because she was ordered to by her organization.

It is revealed that Old Papa took Rene into his organization and made her his disciple in order for him to defeat the current Union of the school.
Work Place

**Contents:** Intro / Rules

## Introduction

Work Place is a feature that allows you to collect a variety of resources, including Experience Juices, Gears and Diamonds.

It is divided in five main zones, which are divided in various subzones, each one providing different types of resources.

Apart from the Science Park, where you can send only ten girls, all the other three zones allow up to seventeen.

The Night Market unlocks at level 55, the Science Park unlocks at level 85, and the Foster Home unlocks at level 100.

Each girl will have a different effect on the work process, like increasing the profit, decreasing work time, decreasing the Ice Cream amount required, etc.

## Rules

1. Masters need to be level 14 or above to be able to work. More workplaces will be unlocked as your academy level goes higher.
2. You need to spend Ice Creams for your girls to work. The academy provides 3 ice creams each hour.
3. Different workplaces suits different girls. There is only one place for each girl.
4. Except in Future High-Tech Factory, you may meet rivals or gain extra rewards during work in other
places. The higher your team's average attack power, the more chance to beat your opponents.
5. Some girls own a special power that can boost work efficiency, reduce ice cream consumption, or
increase the rate to meet rivals or gain extra rewards, etc.
6. Number of your working girls, plus their levels, promotions, and stars, will all affect the basic rewards amount.
7. Workplace might offer some work for masters above level 42 to get bonus diamond rewards after
every 5 a.m. (GMT +8).
Bingo

**Contents:** Summary / Rules

## Summary

Bingo is a mini event located in the Activity tab to the left of the screen. During the duration of this event you will be assigned a variety of tasks located in the 'Task' tab, which will reward you with points which can be used to obtain a number on the board with the decoder.

* Default View
* Task View

## Rules

* During this event, finishing each task can give you on decoder, which will be used to obtain a random number between 2-35.
* Each time you get a number you've already obtained, you will get one point. You can spend 5 points
 on any unobtained number from 2-35.
* Numbers 1 and 36 are the only numbers that cannot be obtained through tasks. Number 1 can be obtained for any 3 types of pendants, and 36 can be obtained for 5 different types of pendants.
 You can obtain pendants from Mystic Capsule Toy.
* The tasks will be refreshed at 5:00 (GMT+8) everyday during the event. You cannot do old tasks once they expire.

\*Details and prizes of this event are subject to change as it may or may not reoccur in the future.
Silvia

STARS★★★

Front battle girl with ability to restrict the damage of enemies' physical battle girls.

~~Mystic Chest~~
~~Working Place~~
~~Guild Exchange~~
~~1 on 1 Exchange~~
~~Top Floor Exchange~~
~~Champion Exchange~~

* Skills
* Stats
* Gears
* Quotes
* Misc. Info
* Skins
* Cards

PHYSICAL DAMAGE:  Increase [42 x LV] damage.
EFFECT:  -

PHYSICAL DAMAGE:  Increase [84 x LV] damage.Reduce [105 x LV] damage.
EFFECT:  Attack debuff.

PHYSICAL DAMAGE:  Increase [232 + 11 x LV] damage.Stun rate increase with level, inevitably hit to enemies below level[20 + LV].
EFFECT:  AOE Stun.

PASSIVE:  Increase [188 x LV] HP recovery.
EFFECT:  Healing.

PASSIVE:  ?
EFFECT:  Damage Taken reduction and Damage reflection.

PASSIVE:  ?
EFFECT:  May cause Agility debuff, or Intelligence debuff, or Interrupt enemies.

* White
* Green
* Blue
* Purple
* Orange
* Red

Main Page Dialogue
• voiced by Saitou Chiwa

* "?" ─ On summon.
* "?" ─ Defeated.
* "?" ─ Ultimate.
* "?" ─ On selection.

* "Let me hunt those evil things."
* "?"
* "?"
* "?"
* "?"

Bio

Tasked with purifying all dark things, Silvia is the one who has been exposed to the darkness the most. However, her heart is strong, so she carries on.

※ v. 1.4.8
Ank Lee

### Introduction

Despite being glorious founder of the Xi Ank Lee, this particular character has no images of himself, nor much information regarding his Birth, Family or where he used to reside before he founded Xi Ank Lee can be found in the Xi Ank Lee Grand Library, where all information is stored, and order is kept.

### Known History

Ank Lee was a powerful fighter, his skilpls extended from using simple carving knifes as deadly throwing knifes, to even mastering the skill of the Firery Saber, which is bound to it's master. The tale of how he gained this skill starts when he was a little boy, living with his presumed father. Ank always claimed his father was an intelligent fighter, however Ank Lee had dissapeared one night, for an entire week, once the City had been settled for a year or two. It is said by local traders and travelers that he returned to his original birthplace, and to his father, supposedly killing him, and all whom lived where he was born. However this is just a Tale, no one actuall knows what happened when he dispeared, however evidence does point towards this being slightly true, and would explain why he died 10 years later to a knife which had the initials "RL" engraved on them. Some speculate he could possibly have a lost sibling out there on Ugork, but no one is certain.
Haro

Cute android with ability to restrict enemies' magic damage output.

~~Sky Tower~~
~~Mystic Chest~~
Elite Sky Tower
~~Traveller Exchange~~
~~Heart Coins Exchange~~

* Skills
* Stats
* Teams
* Gears

PASSIVE:  Reduce suffering [ ? ]% magic critical damage.
EFFECT:  Spell resistance boost.

PASSIVE:  Reduce suffering [0.1 x LV]% magic damage.
EFFECT:  Spell resistance boost.

PASSIVE:  Increase [160 + 8 x LV] damage.Reduce [40 + 2 x LV] spell crit.
EFFECT:  Reduce enemy spell crit.

PASSIVE:  Reduce [18 + 0.2 x LV] MP.
EFFECT:  Reduce enemy MP.

PASSIVE:  ?
EFFECT:  Heal.

* White
* Green
* Blue
* Purple
* Orange
* Red

※ v. 1.5.72
Phoenix

Phoenix  - *Soaring Phoenix*

STARS★★★

Middle nuker with fast MP regeneration, able to deal heavy damage without any movement.

~~Mystic Chest~~
~~Working Place~~
~~Guild Exchange~~
~~1 on 1 Exchange~~
~~Top Floor Exchange~~
~~Champion Exchange~~

* Skills
* Stats
* Gears
* Quotes
* Misc. Info
* Skins
* Cards

  Spell power increased by [2 x LV] each layer.
EFFECT:  Attack Speed and Spell Power boost.

MAGIC DAMAGE:  Damage increased by [14 x LV].
EFFECT:  -

PASSIVE:  Magic resist increased by [60 + 2 x LV].Regen [25 + 0.5 x LV] MP upon taking magic damage each time.
EFFECT:  Magic Resistance boost, MP regeneration.

PASSIVE:  Critical damage increased by [80 + 2 x LV].
EFFECT:  Critical Damage boost.

PASSIVE:  Attacks have [30 + 0.5 x LV%] chance to generate a layer of Phoenix Blaze.
EFFECT:  Attacks generate layers of Phoenix Blaze.

EFFECT:
Effects depends on stacks.1 stack: 20% magic lifesteal.3 stacks: Fire Blast deals 50% additional damage to nearby enemies.5 stacks: Immune to magic.

* White
* Green
* Blue
* Purple
* Orange
* Red

**Main Page Dialogue**

* "Ever see the flames, mortals? They proved what blood runs in a Phoenix!" - After obtaining her.
* "For 999 times I have reawakened. Don't fool me into death again."
* "Do not escape from misfortune. A new life will be gained after the rebirth in fire!"
* "Those who love fire are definitely not bad ones."
* "Phoenix of ice? A new species? I only know the Phoenix of fire!"

※ v. 1.4.8
Wild Girl

Wild Girl  - *I love hide and seek!*

STARS★★★

Back Physical Damage Dealer, can increase her own attack, buffs can stack. The more she fights, the stronger she gets.

Chapter 5 - Lower Bracket
Chapter 7 - Do Not Punch My Face
Chapter 8 - Lively Hospital
Mystic Chest
Working Place
~~Guild Exchange~~
~~1 on 1 Exchange~~
~~Top Floor Exchange~~
~~Champion Exchange~~

* Skills
* Stats
* Gears
* Quotes
* Misc. Info
* Skins
* Cards

PASSIVE:  Recover [60 x LV] HP.Increase [6 x LV] attack.
EFFECT:  Recover HP + Boost attack

PHYSICAL DAMAGE:  Increase [14 X LV] damage.
EFFECT:  Damage.

PASSIVE:  Increase [20 + 1 X LV]% damage.
EFFECT:  Attack Speed boost.

PASSIVE:  Increase [80 + 2 X LV] Physical Crit.
EFFECT:  Increase CRIT chance.

EFFECT:
Crit damage increase.

* White
* Green
* Blue
* Purple
* Orange
* Red

**Main Page Dialogue**

* "I don't want anything that's not cute! Meow!"
* "Stop this! No... some weird things got in..."
* "You really made me angry now! Meow!"
* "If you click again I'll bite you!"
* "Do you also want to become my pet? Meow!"

※ v. 1.4.8
Eira

Cute snow ball with strength to restrain enemies.

~~Sky Tower~~
~~Mystic Chest~~
~~Elite Sky Tower~~
~~Traveller Exchange~~
~~Heart Coins Exchange~~

* Skills
* Stats
* Teams
* Gears

PHYSICAL DAMAGE:  Increase [5 x LV] damage.
EFFECT:  Freeze + Damage.

PASSIVE:  Reduce all enemies' [0.6 + 0.3 x LV]% healing effect.
EFFECT:  Reduce Healing Effect.

MAGICAL DAMAGE:  Increase [330 + 15 x LV] damage.
EFFECT:  Magic Damage.

PHYSICAL DAMAGE:  Interruption rate increase with Lv, inevitable hit to enemy below LV [45 + 1 X LV].Increase [360 + 8 X LV] damage.
EFFECT:  Guard + Damage

  ?
EFFECT:  Damage and frozen effect to those who meet "frostbite" criteria.

PVP: Using Eira in PVP requires you to get her to 2 stars at least. She has a relatively fast MP regeneration rate and enemies will spend a huge chunk of time frozen. This strategy is even more effective in a team that has hard CC (i.e. stuns, petrify, freezes). With Tudu, hard CC has become less effective, but Eira's freeze is one of the few things that Tudu does not protect against and cannot clear.

* White
* Green
* Blue
* Purple
* Orange
* Red

※ v. 1.5.72