Food Wall Restaurant

**Food Wall Restaurant** is the first mission in SWAT 4, and the second mission in SWAT: Elite Force. The SWAT team is tasked with intercepting a weapon deal between Lian Niu, the manufacturer of high-volume MAC-10 magazines, and hitman Alex Jimenez.

## Mission Briefing

Okay guys, listen up. OCID (Organized Crime Investigation Division) has spent a lot of time setting this one up, and they've asked for our help serving the arrest warrant. For the last two weeks, the Food Wall Restaurant has been under close surveillance. We believe the owner, one Lian Niu, an experienced gunsmith, deals in the illegal modification of firearms, in this case, fabricating custom high-volume magazines. Niu maintains a residence above the restaurant, and does his business there. He's been questioned about illegal arms before, but walked.

Ten minutes ago, Detective Sheary sighted Alex Jimenez entering the restaurant. Look at your files; Alex Jimenez, also known as 'The Knife', is a hit man with Columbian connections. He's a key suspect in multiple homicides over the last year and half. Jimenez should be considered armed and dangerous.

Sheary believes that Jimenez is presently inside the business, having modifications made to a MAC-10 submachine gun used in a recent homicide. We want the evidence intact, so we can't give Jimenez and Niu any warning. The restaurant's patrons and employees will still be in the building when you go in. As always, target ID.

Your first priority is, of course, to avoid any civilian injuries; but after that, secure the gun in Jimenez's possession. OCID is looking forward to having a long talk with both Jimenez and Niu - and that gun is just the thing to make them chatty. So take a careful look at the floorplans, plan your entry and gear up.

## Timeline

* **23 Sept: Warrant issued** - Food Wall placed under surveillance.
* **19:42: Suspect spotted** - Alex Jimenez is observed entering Food Wall Restauraunt by Detective Carl Sheary. Sheary then notifies TCC.
* **19:55: SWAT Arrives** - SWAT arrives on scene. High ground and Containment teams put in place.
* **20:24: Tactical Entry** - Decision is made to go tactical. Entry team is assembled.

## Entries and Snipers

There is only one entrance: at the corner of the alleyway. The team can either proceed through the front of the restaurant or go through the alleyway to the back.

One sniper is available on this mission. Sierra 1 is covering the upper floor living room.

Side 1, Level 1 Corner of alley.Map of the first floor.Map of the second floor.Map from briefing.
## Map Layout

The intel provided on this mission is only accurate in describing the layout of the areas available to customers. It does not describe the kitchen and the cooler room in the back as well as the second floor apartment.

The ground floor has been designed as a restaurant; The main entrance located on side 1 leads straight inside the restaurant. Inside there is a dining area with several tables, a refrigerator with cold drinks and cash registers where customers could order and pay for their meals. Next to the dining area is a corridor that leads to restrooms, a small closet and a kitchen. The restaurant's kitchen located on side 4 contains typical kitchen appliances and supplies and features a large table in the center of the room. Behind the kitchen is a corridor that leads to the cooler room, the rear entrance located also on side 4 and, most notably, the stairs to Lian Niu's apartment. His apartment, which is located above the restaurant, is rather small. It consists of a living room, a small kitchen and a bedroom which has access to a bathroom located on side 3. Also in the living room is a small workshop where Niu could modify and repair firearms.

## Tactical Approach

Suspects on this map are lightly armed with pistols and without any forms of protection. The first floor and backyard will have some mingling between suspects and civilians, while the upstairs are reserved for suspects only. Once alarmed, suspects on this level will most likely run to the rooms on the second floor to barricade.

The team can either advance through the front of the restaurant or through the back. Splitting the team is a reasonable approach, but the player ought to use a wedge on the path they didn't take, to avoid unwanted escaping suspects.

Clearing the main restaurant shouldn't be too difficult, but flashbangs and stingers may alert the upstair suspects to your presence. The door leading to the main staircase to the upper floor will always be locked.

## Changes in Elite Force

* Alex Jimenez's morale and skill have been significantly improved. He also has a 5% chance to experience cardiac arrest.
* The restaurant waiter suspect type has been assigned the polite personality type, meaning they are less likely to shoot civilians.
* The max possible morale value for all civilians have been raised with the fearless flag enabled. The chefs and the waiters now have a good chance to resist shout for compliance from officers.
* Assuming subsquent missions are not unlocked, player and AI SWAT officers will have no defense against CS Gas grenades.
* This mission unlocks the X26P Stun Gun.

## Multiplayer Version

The multiplayer version of this map contains very few alterations. The bathroom on the second floor has a door leading to the roof, and a staircase from the roof reaches to the back alley, protected by the privacy fence. This map is very popular in Barricaded Suspects.

## Trivia

* Should a suspect walk out of the restaurant and walk back in, High Ground will report that the suspect "walked back into the house" and not the restaurant. This is likely an oversight by the developers.

## Gallery

Mission loading.Front Exterior of Food Wall Restaurant.Exterior of Food Wall Restaurant.The dining area.The cash desk.A refrigerator with cold drinks.The cash desk and restaurant's menu on the wall.Spices and sauces on the shelves.The kitchen.
## Soundtrack

Food Wall Restaurant - Ambience:
Food Wall Restaurant - Dynamic 1
Food Wall Restaurant - Dynamic 2