Mod update

## What is it?

Neverwinter for Xbox One will be receiving it's largest update to date. This update will bring us up to date with the PC version. There are a total of 4 modules being added to our version along with a lot of bug fixes.

### Mods Included

* Fury of the Feywild (Mod 1)
* Shadowmantle (Mod 2)
* Curse of Icewind Dale (Mod 3)
* Elemental Evil (Mod 6)

## When is it?

~~An official date hasn't been announced yet, however, we know it will be happening some time in September, most likely the last week.~~ An official date has finally been announced. The update will be rolled out September 8, 2015 presumably at 7AM PDT/10AM EST when they typically do weekly maintenance. When they roll out the update, expect the game and servers to be down most, if not all, of the day and have some glitches, ranging from minor to serious, that will be addressed within the next couple of weeks.

## What is changing?

There will be a ton of new things included with this update. As said before, there will be four new mods and with them we will get all of the content that PC had, probably excluding the Foundry. Perfect World, the publisher of Neverwinter, has been releasing a blog named the Elemental Evil Handbook which is an intro guide to each mod being released. I'm going to do my best to sum it up here, and the link to it will be added to the references when applicable.

### New Features

* Collections (Mod 2)
* Black Ice Shaping Profession (Mod 3)
* Open World PvP (Mod 3)
* Oathbound Paladin Class (Mod 6)
* Life Steal and Regeneration Reworked (Mod 6)
* Gear Score Stat is Removed (Mod 6)
* Item Level (iLvl) is added (Mod 6)
* Vigilance Quests (Hourly Quests) (Mod 6)
* 4th Artifact Slot (Mod 6)
* New, Faster Mounts (Mod 6)
* New Refining Stones (Mod 6)
* Rank 4 Powers (Mod 6)

### New Level Caps

* Character Level (70) (Mod 6)
* Enchantments and Runestones (Rank 12) (Mod 6)
* Armor and Weapon Enchantments (Transcendent) (Mod 6)
* Companions (40 - Legendary) (Mod 6)
* Artifacts and Artifact Gear (140 - Mythic) (Mod 6)
* Professions (25) (Mod 6)

### New Equipment

* Eye of Lathandar Artifact (Mod 2)
* Companion Specific Epic Gear (Mod 6)
* Greater Artifact Belts and Necks (Mod 6)
* Level 70 Personalized Rings (Mod 6)
* Level 70 Artifact Main Hand and Off Hand (Mod 6)
* Level 70 Armor, Helm, Arms, & Feet Sets (Mod 6)
* Level 70 Neck, Waist, & Hands Sets (Mod 6)
* Level 70 Gemmed Pants & Shirts (Mod 6)
* Level 70 PvP Gear (Mod 6)

### New Skirmishes

* Master of the Hunt (Mod 1)
* Dread Legion (Mod 2)
* Kessell's Retreat (Mod 3)

### New Dungeons

* Malabog's Castle (Mod 1)
* Valindra's Tower (Mod 2)

### New Campaigns

* Sharandar (Mod 1)
	+ Gnarlroot Caves
	+ The Witch Fen
	+ Tower of Celadaine

* Dread Ring (Mod 2)
	+ Dread Spire
	+ Death Forge
	+ Phantasmal Fortress
* Icewind Dale (Mod 3)
* PvP Campaign (Mod 3)

### New Boons

* Sharandar Campaign (Mod 1)
	+ Tier 1 - Iliyanbruen Warden Training
		- Dark Fey Warden (400 Defense)
		- Dark Fey Hunter (400 Power)
	+ Tier 2 - Iliyanbruen Scout Training
		- Fey Elusiveness (400 Deflect)
		- Fey Precision (400 Critical Strike)
	+ Tier 3 -Iliyanbruen Warrior Training
		- Feywilds Fortitude (1600 Hit Points)
		- Elven Haste (+3% Action Point Gain)
	+ Tier 4 - Iliyanbruen Sentinel Training
		- Elven Tranquility (on damage taken, chance to heal up to 20,000 Hit Points) (60s ICD)
		- Elven Ferocity (on hit, chance to deal up to 20,000 Arcane Damage) (60s ICD)
	+ Tier 5 - Iliyanbruen Champion Training
		- Elven Resolve (in combat, +10% Stamina/Guard Gain)
		- Fey Thistle (on deflect, deal up to 3,000 damage to attacker)
		- Elvish Fury (on kill, +135 Power for 45 seconds) (max 30 stacks)
		- Redcap Brew (potions heal +10%)
* Dread Ring Campaign (Mod 2)
	+ Tier 1 - Thayan Apprentice Technique
		- Reliquary Keeper's Strength (+250 Power/Movement)
		- Conjurer's Gambit (+250 Critical Strike/Movement)
	+ Tier 2 - Thayan Initiate Technique
		- Evoker's Thirst (+400 Life Steal)
		- Illusory Regeneration (+400 Regeneration)
	+ Tier 3 - Thayan Adept Technique
		- Illusion Shimmer (+3% Deflect Chance)
		- Forbidden Piercing (+3% Resistance Ignored)
	+ Tier 4 - Thayan Master Technique
		- Enraged Regrowth (on damage taken, chance to heal 20,000 Hit Points over 4s) (80s ICD)
		- Shadowtough (on hit, chance to deal 20,000 Necrotic Damage over 4s) (80s ICD)
			* Target also receives 25% less healing from spells for 10s
			* Has a 1% chance to proc on ANY damage including DoTs
	+ Tier 5 - Thayan Grandmaster Technique
		- Augmented Thayan Bastion (on damage taken, chance to reflect up to 10,000 Damage for 6s) (60s ICD)
		- Rampaging Madness (on hit, generate stack of Madness. 50 stacks grant +4,000 Power/Life Steal/Regeneration for 10s) (1s ICD)
		- Endless Consumption (on life steal, chance to steal 3x as much)
		- Burning Guidance (healing spells have a chance to burn enemies near target for up to 2,000 Radiant Damage)
* Icewind Dale Campaign (Mod 3)
	+ Tier 1 - Icewind Wanderer Skill
		- Weathering the Storm (+400 AoE Resist)
		- Encroaching Tactics (+400 Combat Advantage)
	+ Tier 2 - Icewind Scavenger Skill
		- Appreciation of Warmth (+400 Incoming Healing)
		- Refreshing Chill (+400 Stamina/Guard Gain)
	+ Tier 3 - Icewind Survivor Skill
		- Rapid Thaw (+400 Recovery)
		- Sleet Skills (+2% Critical Severity)
	+ Tier 4 - Icewind Hunter Skill
		- Cold Shoulder (on damage taken, chance to reduce that enemies' next attack by up to 2,000 Damage)
		- Cool Resolve (gain up to 2,000 Power based on missing Stamina/Guard)
	+ Tier 5 - Icewind Hero Skill
		- Avalanche (on damage taken, chance to gain a stack of Avalanche. After 20 stacks, on damage taken, deal up to 15,000 Damage to nearby enemies)
		- Rousing Warmth (on heal, chance to gain up to +3,000 Damage on next attack)
		- Winter's Bounty (on kill, chance to gain +10% Action Points)
		- Shared Survival (Health Potions also heal allies with 35' for 10%)
* PvP Campaign (Only apply in PvP Matches) (Mod 3)
	+ Tier 1
		- Supply Line (+500 Movement. Allies within 10' receive +250 Movement)
		- Living Wall (+250 Defense/Deflect)
		- Legion's Valor (+250 Power/Critical Strike)
	+ Tier 2
		- Combat Triage (on ally damage taken near you, +3,000 Hit Points over 6s to ally)
		- Inspiring Defense (nearby allies gain up to +10% Damage Resistance based on their missing Hit Points)
		- Vanguard's Resolve (on damage taken, +400 Power for 8s. Only one stack per enemy hit. Max 2,000 Power)
	+ Tier 3
		- Versatile Warrior (+400 Power/Recovery when within 20' of another player)
		- Tactical Redeployment (+25% Movement Speed when further than 20' of another player)
		- Unbroken Line (+400 Defense for each ally within 20'. Max of +2,000 Defense)
		- Wicked Assault (+400 Life Steal for each enemy within 20'. Max of +2,000 Life Steal
	+ Tier 4
		- Corruption Seeker (+3% more Black Ice. Quoted as not working)
		- Grym Depths Seeker (chance to gain a Grym coin on kill in Gauntlgrym)
		- Glory Seeker (+5 Glory per kill on Domination map)

## What should I do now?

Honestly, there's so much to do, I can't even list it all here.

* Sell all level 60 gear, it'll be worthless in Elemental Evil
* Save as much Zen and AD as possible for the new stuff
* Don't bother wasting your Zen or AD on things you'll be getting rid of soon (Gear mainly)
* Stockpile refining stones and gems (Peridots, Lesser Resonance Stones, etc.)
* I have been saving all of my Heroic Encounter rewards. Rumor has it, those same rewards are what give you the new BiS gear. I figure why not be first? Otherwise, you'd only lose out on some scrolls and potions.
* Try to farm eLoL now to get as many Marks as possible. Everything will be worth a lot with so much new Artifact gear
* Take a look at the Mod 6 Gear Calculator on the main page. Know what you want before we get there
* Also, try to plan out your class build. A lot of powers/feats will be changing with this update. We will also be getting some extras.
* We should be getting a respec token for the update, but hold on to it until level 70. Play around with the new skills before respeccing.
* Try to farm as many Linu's Favors as possible. These will buy the Greater Artifact Necks and allow you to complete the rest of your boons.
* You also need 60 Fallen Dragon Fangs for starter level 61 rare gear. It'll probably be better all around than your old stuff.
* If you're a PvP player, max out your glory. There will be all new PvP gear.
* List will grow up until the release date.

## What should I do after?

That's a lot of new content so have at that. While you're grinding the new campaigns, just keep a few things in mind.

* Save your old Artifact Gear for the next Double Refinement Event and throw them into your BiS artifact gear. Don't mix gear slots (neck into main hand, etc.). If you haven't received your new artifact item, throw it into your bank until then.
* Be sure to work towards upgrading your profession skill levels. Jewelcrafting, your armor profession, and black ice are all required to make the BiS gear.
* Things will be added up to the release and hopefully after.

## Place Links Here

http://www.arcgames.com/en/games/xbox/neverwinter/news/detail/9505633-elemental-evil-handbook%3A-intro-to-sharandar

http://www.arcgames.com/en/games/xbox/neverwinter/news/detail/9509093-elemental-evil-handbook%3A-intro-to-the-dread-ring

http://www.arcgames.com/en/games/xbox/neverwinter/news/detail/9513453-elemental-evil-handbook%3A-intro-to-icewind-dale

http://www.arcgames.com/en/games/xbox/neverwinter/news/detail/9515903-elemental-evil-handbook%3A-intro-to-elemental-evil

http://guidescroll.com/2014/08/neverwinter-campaigns-guide/

http://neverwinter.gamepedia.com/Elemental\_Evil

http://mmominds.com/2015/07/13/mod-6-tr-pve-executioner-build/[1]

http://mmominds.com/2015/02/25/crits-personal-pve-spellstorm-thaum-cw-guide-mod-5/[2]

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