recursal/Fanatic-Fandom huggingface dataset:
Rarity

*Artikel ini bertujuan hanya untuk pendidikan dan hiburan semata dengan berbagai referensi yang signifikan. Konten-konten tersebut bersifat aktual, tajam, faktual, dan tanpa hoax diantaranya. Tidak ada maksud untuk menghina dan menjatuhkan siapa pun bahkan negara mana pun. Komentar yang bersifat melanggar kebijakan tidak diizinkan dan tidak boleh ditolerir. Tidak ada maksud pada pelanggaran hak cipta.*
 —Official warning

## Character's information

### Relatives

Martin Heldayeti (owner)

**Rarity** (**Rarity the Lizard**) is an eventual pet lizard that belongs to Martin Heldayeti, whom she chooses from the animal shelter in the Summertime Short Stories - Pet Project and other story episode of the Luna the Miracle Boy series.

***Rarity** (**Rarity si Kadal**) adalah kadal peliharaan milik Martin Heldayeti, dimana ia pilih dari penampungan hewan di cerpen Summertime Short Stories - Pet Project dan episode cerita lainnya dari serial animasi Luna the Miracle Boy.*

## Depictions in the series

### Luna the Miracle Boy: Summertime Short Stories

In the Pet Project segment, Rarity appears with the rest of the Petrovburg Heroes' pets for a photo shoot. In the Leaping off the Page segment, it briefly appears in a photograph from that shoot in Jason's bedroom.

*Di segmen Pet Project, Rarity hadir bersama hewan peliharaan Pahlawan Petrovburg lainnya untuk pemotretan. Dalam segmen Leaping off the Page, dia hadir sementara dalam foto dari jepretan di kamar tidur Jason.*

## References

1. **Main course**
	* https://mlp.fandom.com/wiki/List\_of\_Equestria\_Girls\_characters#Ray
Assault Rifle

Used By
The Assault Rifle is a weapon that can be used by the player in a variety of game modes. It is an automatic, self loading, burst-fire rifle with a standard AR design. It features a wooden handguard, stock and pistol grip and fires rounds in a three-round burst from a cartridge magazine.

## Trivia

The Assault Rifle model Is based on the Vietnam War assault rifle: M16
Hoenn

the hoenn map.

Did you know that:
**Hoenn**. A meeting between these two caused a great battle for supremacy until it was quelled by Mega Rayquaza, sending Primal Groudon and Primal Kyogre into caverns where they rested until they were awakened many years later during the course of events in Generation III or Generation VI. The moving of the continents by Regigigas created **Hoenn**, and when Regigigas was sent to sleep in the Snowpoint Temple in Sinnoh, Regirock, Registeel, and Regice, the keys to awakening it, were sealed away in **Hoenn**.
The Magic Inside

—Official warning

**The Magic Inside**, or **I am Just a Polish**, is one of the feature songs of the Luna the Miracle Boy series. It is sung by Tony award winning actress - Lena Hall. Daniel Ingram originally envisioned this song being performed with a full orchestra, but settled on piano and sparse strings.

## Lyrics

**English lyrics**

*[Stanza 1]*
I'm here to show you who I am
Throw off the veil, it's finally time
There's more to me than glitz and glam
And now I feel my stars align
For I had believed what I was sold
I did all the things that I was told
But all that has changed, and now I'm bold
'Cause I know
*[Reff]*
That I am just a Polish
I make mistakes from time to time
But now I know the real me
And put my heart out on the line
And let the magic in my heart stay true
*whoa-whoa-whoa-whoa*
Just like the magic inside of you
*[Stanza 2]*
And now I see those colors, right before my eyes
I hear my voice so clearly and I know that it is right
They thought I was weak, but I am strong
They sold me the world, but they were wrong
And now that I'm back, I still belong 'cause I know
*[back to Reff]*

**Indonesian translate**

*[Stanza 1]*
Aku di sini untuk menunjukkan siapa diriku
Membuang tabir, waktunya sudah tiba
Ada yang lebih bagiku daripada kemewahan dan kemegahan
Dan sekarang aku merasakan bintang yang sejajar
Karena aku telah percaya apa yang aku jual
Aku melakukan semua hal yang diperintahkan
Tapi semua itu telah berubah, dan sekarang aku berani
Karena aku tahu
*[Reff]*
Karena aku hanyalah rakyat Petrovburg
Yang telan membuat kesalahan dari waktu ke waktu
Tapi sekarang aku tahu diriku yang sebenarnya
Dan mempertaruhkan hatiku
Dan biarkan keajaiban di hatiku tetap nyata
*whoa-whoa-whoa-whoa*
Persis seperti mukjizat di dalam dirimu
*[Stanza 2]*
Dan sekarang aku melihat warna-warna itu, tepat di depan mataku
Aku mendengar suaraku dengan sangat jelas dan aku tahu itu benar
Mereka mengira bahwa aku lemah, padahal aku kuat
Mereka menjual dunia kepadaku, padahal mereka salah
Dan sekarang setelah aku kembali, aku masih memiliki, karena aku tahu
*[kembali ke Reff]*

## References

1. **Main course**
	* https://mlp.fandom.com/wiki/The\_Magic\_Inside
Sinnoh

the sinnoh map.

Did you know that:
The **Sinnoh** region (Japanese: **シンオウ地方** *Sinnoh-chihō*) is a region of the Pokémon world. It is located north of Kanto, Johto (as revealed by the radio show Sinnoh Sound), and Hoenn (as stated in *The Unbeatable Lightness of Seeing!*). It is the setting of Pokémon Diamond, Pearl, and Platinum.
Leadpipe

*This article is about the melee weapon available only in Arsenal. For other melee weapons, see Melee weapons*

The Leadpipe is melee weapon, which can be charged to increase damage at the cost of slower swinging speed. It's only available in the Arsenal Mutator in the Melee slot.

 Used By

## Damage and function times

*See also: Damage*

 Ranged or Melee damage?
 Base (no charge)
 Base (full charge)
 Critical (no charge)
 Critical (full charge)
 Range
 Attack interval
Harleyville Proper

this is like. the main part of town yk

stuff is gonna be talked about here like

### The Hole

**The Hole**, sometimes informally known as **the Pit**, is a large hole located within central Harleyville. Occupying the horizontal space of one chunk (16 by 16 blocks) and extending down to bedrock, the Hole is widely regarded as the server's first major cooperative build. An extensive portion of the players online at the time contributed to the Hole's excavation, which took place on the first day of the server. Many of these players remain active on the server today, including [...]
Vernadsky Family

—Official warning

The **Vernadsky**, officially the **Vernadsky Family**, are the relative community in the Luna the Miracle Boy series. They are the family who live in their own house at Vernadia District, considered as the main protagonists in the series. They are also the original founders of Vernadia State Polytechnic in their association with Sergey the Twilight Sparkle.

## Depictions in the series

Most of them are appears in such story episodes in the series.

## Personnel

Since the marriage of Prince Artemis and Princess Finlandia, the Vernadsky Family has been blessed with a lunar boy and a celestial girl as their children.

Here are some details:

### Artemis Osmansky

*Main article: Prince Artemis.*
Artemis is a gentleman who is the headmaster of the Vernadsky Family. He is the husband of Princess Finlandia and the father of Celestia and Luna.

Artemis is depicted as an Arabian-blood gentleman in which "Osman" is his surname. Throughout most of the story episodes, he is a retired Canterlot Presidential staff. He is also depicted as a lunar potion scientist since he was a student of the campus.

### Finlandia Salsabila

*Main article: Princess Finlandia.*
Finlandia is a woman who considered as the "princess of the night". She is the wife of Prince Artemis and the mother of Celestia and Luna.

Finlandia is depicted as the secretary of Canterlot Presidentials in which she is kind, calm, wise, and fair in her presidential duties. Throughout most of the story episodes, she speaks in a mellow and somewhat disinterested tone, but her warmth and affection show sincerely.

### Celestia Diane

*Main article : Celestia Diane.*
Celestia is a girl who is predicated as the celestial diva. She is the one-and-only daughter of the Vernadsky Family.

Celestia is depicted as a girl with a little bit of laughter pose in which she loves to make everybody happy, throw parties, eat sweets, even unstoppable talk. She can also sometimes be unaware of when her antics upset her friends, or disrupt their goals. In her personal relationship, Celestia has a brother named Luna and has a twin sister named Moravia Pratiwi.

### Luna Vernadsky

*Main article : Luna Vernadsky.*
Luna is a boy who is graced with the miracle and handsomeness. He is the one-and-only son of the Vernadsky Family.

Luna is depicted as a well-spoken and highly intelligent boy. He holds a great interest in knowledge and science, being able to assemble intricate scientific devices and solve complex mathematical equations. He is also socially similar to how he appears as the prince of the night, even he is a bookworm with the science sparks as Sergey did. One that he hopes in the future is when he will be married to his dear girlfriend – Martin.

## Gallery

[[File:|300px|link=Vernadsky Family/Gallery]]

*Vernadsky Family image gallery*
Time to Come Together

—Official warning

**Time to Come Together** is a song in the Luna the Miracle Boy series, featured as the fourth of seven songs featured in the LMB original scene. It is sung as Luna and his friends clean up and decorate the Canterlot Presidential auditorium for the country's crucial event – the Petrovburg's Miracle Contest. As the song goes on, more presidential civilians join in the decorating effort, creating a sense of unity between the different social cliques.

## Depictions in the series

After this song played in the story episode, Principal Tony and Sergey the Twilight Sparkle appreciate all Canterlot Presidential civilians for their initiative on cleaning the presidential auditorium. Tony and Sergey announced name of two candidates (Luna and Roman) who will be elected as the country's supervisor via Miracle Contest ambassador. Because Luna guides all presidential civilians clean up and decorate the auditorium, they will proudly vote for him on the contest's electoral votes as a good consequence.

## Lyrics

**English lyrics**

**[Dennis]**
It's time for us to come together
It's the only way that things will get better
It's time for us to take a stand
So come on and lend a helping hand
**[The Petrovburg Heroes]**
Fix it up, yeah, it's all right
We'll get it ready by tonight
Mix it up, yeah, help a friend
We'll come together in the end
**[Martin, Celestia, Jason]**
It's time to show that we've got ice-cold spirit
Raise your voice and let everyone hear it
**[Luna, Vincent, Sergey, Tobias]**
It's time to show that we're strong
So come on, everybody, sing along
**[The Petrovburg Heroes]**
Look how we've all come together
Things are only just starting to get better
Look how we've all come together
Things are only gonna get better!
Fix it up, yeah, it's all right
We'll get it ready by tonight
Mix it up, yeah, help a friend
We'll come together in the end
Fix it up, yeah, it's all right
We'll get it ready by tonight
Mix it up, yeah, help a friend
We'll come together, together now

**Indonesian translate**

**[Dennis]**
Sudah waktunya untuk berkumpul bersama
Ini satu-satunya cara agar segalanya jadi lebih baik
Sudah waktunya untuk berdiri
Jadi, ayo bantu dengan uluran tangan
**[Pahlawan Petrovburg]**
Perbaiki, ya, baik-baik saja
Kita kan menyiapkannya malam ini
Campur, ya, bantu sahabat
Kita akhirnya akan bersama
**[Martin, Celestia, Jason]**
Sudah waktunya untuk menunjukkan bahwa kita punya semangat sedingin es
Angkat suara kalian dan biarkan semua orang mendengarnya
**[Luna, Vincent, Sergey, Tobias]**
Sudah waktunya untuk menunjukkan bahwa kita kuat
Jadi, ayo semua, ikut bernyanyi
**[Pahlawan Petrovburg]**
Lihat bagaimana kita semua berkumpul
Sesuatu yang baru saja mulai menjadi lebih baik
Lihat bagaimana kita semua berkumpul
Sesuatu yang akan menjadi lebih baik!
Perbaiki, ya, baik-baik saja
Kita kan menyiapkannya malam ini
Campur, ya, bantu sahabat
Kita akhirnya akan bersama
Perbaiki, ya, baik-baik saja
Kita kan menyiapkannya malam ini
Campur, ya, bantu sahabat
Akhirnya kita akan bersama, sekarang bersama

## References

1. Main course
	* https://mlp.fandom.com/wiki/Time\_to\_Come\_Together
Harleyville

**Harleyville** is a city-state directly surrounding the world spawn and encompassing the central and eastern parts of [the continent]. Harleyville consists of several territories: Harleyville Proper, the Northwest Plains, the Northeast Forest, and the Lalonde Lake region. The Battlefield, an autonomous region bordering Harleyville to the north, is also part of Harleyville territory.

## Geography

### Harleyville Proper

*Main article: Harleyville Proper*

blurb here about harleyville proper

#### The Hole

**The Hole**, sometimes informally known as **the Pit**, is a large hole located within central Harleyville. It occupies the horizontal space of one chunk (16 by 16 blocks) and extends down to bedrock. The Hole is widely regarded as the server's first major cooperative build, as it was excavated on the first day by an extensive portion of the players online at the time. Many of these players remain active on the server today, including [...]

#### Weed City

*Main article: Weed City*

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Dynamite Bundle

*This article is about the dynamite pack, which is a pack of explosives, which on explosion splits into 3 sticks of dynamite. For other explosives, see Weapon category 7*

The Dynamite Bundle is a pack of explosives. On explosion, it does blast damage and splits into 3 sticks of dynamite, which explode later, dealing more damage each than the initial explosion.

Some players use it for mobility, as if you throw it under your feet, it launches you up into the air in the direction you were facing. Optionally, you can jump and crouch to amplify the flinging out.

 Used By
Open Fortress

***Open Fortress*** is an open-source multiplayer first-person shooter and a mod of Team Fortress 2, a 2007 video game built on the Source engine. It overhauls the game by introducing the Quake-inspired Deathmatch game mode, where you only have basic weapons on respawn; you lose everything on death, and all other weapons are scattered throughout the maps.
Quad Launcher

*This article is about the rocket launcher, which can shoot many rockets in a row, dealing a lot of damage. Not to be confused with the Rocket Launcher. For other super weapons, see Weapon category 8*

The Quad Launcher is a special rocket launcher, which can shoot its loaded rockets in succesion and deal enormous damage, otherwise it's very similar to the Rocket Launcher. As any super weapon, it is often contested by many players and there are countless engagements over the control of this weapon during the time it's available.

 Used By
Badworks

*This article is about the Deathmatch map Badworks. For other maps, see Badworks (disambiguation)*

Badworks is a Deathmatch map set in the fictional region Badlands, and it features a massive abandoned articulated factory-like building that was originally intended to be a storage and treatment facility before being abandoned, its courtyard, and a large two-storey metal shed.

## Locations

### Inside locations

* **Corridor:**
* **Office:**
* **Office passage:**
* **Water control room:**
* **Exit room:**

### Outside locations

* **Courtyard:**
* **Flood Control room:**
* **Sheltered raised platform:**
* **Elevated terrace:**
* **Outer Route:**

## Weapon pickups

* 2x Railgun pickups, one in the upper part of the shed on the "Elevated terrace" and the other in the elevated extended part of the building on the map's right side.
* 1x Gatling Gun pickup located on the shed's ground floor near the courtyard.
* 1x Tommy Gun pickup near the water container room's entrance from the concrete terrace
* 2x Shotgun pickups, one on a separate concrete block next to the "Pool" at the beginning of the "Corridor," the other in the passage leading to the "Office."
* 1x Super Shotgun pickup in the wide part of the "Corridor", near some green-lit liquid containers behind glass.
* 1x Dynamite Bundle pickup on a raised concrete platform roofed by a steel extension of the building.
* 1x Magnum Revolver pickup in the "Flood Control" room.
* 1x Assault Rifle pickup in a room with some containers and a fire hydrant accessible via the "Outer Route."
* 1x Nail Gun pickup in an elevated part of the container room accessible via the "Outer Route."
* 1x China Lake pickup under the window in the "Office," the room with many desks.

## Gallery

Badworks in developmentEntire map viewthe "Pool"Wide "Corridor"Raised platformExtension of the buildingLarge "Shed" (ground floor)"Outer Route"Elevated terrace and the ShedOffice passageOffice from the groundOffice
## See also

* List of maps
* Deathmatch
Magnum Revolver

Used By
The Magnum Revolver is a medium-sized, double-action revolver that fires rounds from a six-round swing-out cylinder. It also features a wooden grip.

Like other weapons in Weapon category 2, the Magnum Revolver fires a single, perfectly accurate shot before it's bullet spread goes into effect. The weapon's accuracy is not decreased by consecutive shots, so holding down the firing button is recommended.

## Trivia

* The Magnum Revolver is referred to as the "sixshooter" in a number of the games files.
* The model is based on a Smith & Wesson Model 629
* At one point in time, the weapon used the model for the Whiplash custom item on the Team Fortress 2 Workshop
HomestuckSMP Wiki

**Welcome to the HomestuckSMP Wiki!**
All about the HomestuckSMP Minecraft server

We're a collaborative community website about HomestuckSMP that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

Ashie (ashie)PlaceholderThe First EpisodeshePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Itemashie

*Need help building out this community?*

* Rules of this wiki
* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Railgun

Used By
*This article is about the sniper rifle, which has to be charged after each shot. Not to be confused with the Nailgun. For other rifles, see Weapon category 5*

The Railgun is a rifle functioning like a sniper rifle, but it has to be charged after each shot. It has high damage, long range and no damage falloff. It's also a gun used in trickshots like a sniper rifle.
Pistol (disambiguation)

**Pistol** may refer to:

* The Pistol, a semi-automatic pistol, and the default firearm of The Mercenary in the Deathmatch game mode.

* The Akimbo Pistols, a pair of the default pistols available in the Deathmatch game mode.

* The Magnum Revolver, a double-action revolver with a six-round swing-out cylinder available in the Deathmatch game mode.

*See Also*

* Weapons
* Deathmatch
!влить

Команда **!влить** позволяет напоить жертву любым напитком (или не напитком) против её воли.

Для использования заказчик пишет:

```
**!влить [ID] [имя] [фамилия]**

```

или

```
**!влить [ID] @id\_страницы**

```

### Оговорки:

* Для использования команды заказчику понадобятся предметы:
	+ Одна Горловая Воронка
	+ Напиток для жертвы
* Разрешённые к вливанию напитки:
	+ Светлое пиво
	+ Тёмное пиво
	+ Jack Daniels
	+ Самогон
	+ Холодная вода
	+ Пищевой токсин
	+ Царь-Бомба
	+ Белое вино
	+ Красное вино
* Все эффекты вливаемых напитков работают для жертвы так же, как если бы напиток был употреблён стандартным способом (кроме Бомбы).
* Алкогольные напитки, влитые в жертву, будут засчитаны в статистике жертвы по употреблению соответствующего напитка.
* Употребление Царь-Бомбы приведёт к тому, что жертва погибнет без права выкупа.
* Можно вливать напитки в себя. *Но зачем? Проще их просто употребить.*
!анекдот

Команда **!анекдот** возвращает случайный анекдот с сайта anekdot.ru

> Анекдот - фольклорный жанр, короткая смешная история, обычно передаваемая из уст в уста. Чаще всего анекдоту свойственно неожиданное смысловое разрешение в самом конце, которое и рождает смех.
>
>

Не факт, что анекдоты от бота будут соответствовать этому описанию. Но иногда появляются неплохие.
Crowbar

*This article is about the default melee weapon for the Mercenary in Deathmatch. For other melee weapons, see Melee weapons*

The Crowbar is a melee weapon, which is also the default melee weapon in the Deathmatch game mode. It's not particularly useful in comparison to the other default Deathmatch weapon, the Pistol, as combat in Open Fortress is dominated by power weapons.

 Used By

## Damage and function times

*See also: Damage*

 Ranged or Melee damage?
 Base
 Critical
 Range
 Attack interval

## Trivia

* The Crowbar, an iconic melee weapon, originates in the first Half-Life game from 1998. Since then, it has become a staple of Half-Life and at large, even the Source engine.
SHS

*Artikel ini bertujuan hanya untuk pendidikan dan hiburan semata dengan berbagai referensi yang signifikan. Konten-konten tersebut bersifat aktual, tajam, faktual, dan tanpa hoax diantaranya. Tidak ada maksud untuk menghina dan menjatuhkan siapa pun bahkan negara mana pun. Komentar yang bersifat melanggar kebijakan tidak diizinkan dan tidak boleh ditolerir. Tidak ada maksud pada pelanggaran hak cipta.*
 —Official warning

**SHS** is an abbreviate code that mostly known in several story episodes in the Luna the Miracle Boy series.

***SHS** adalah kode singkatan yang banyak dikenal di beberapa episode cerita dalam serial animasi Luna the Miracle Boy.*

### Internal links

* For a Petrovburg's high school with French architecture, see Seborga High School.
* For a sport team with the flair of France, see Seborga High Shadowbolts.

### External links

* For the kingdom on the 19th century (properly ancient Yugoslavia), see State of Slovenes, Croats and Serbs.
Gatling Gun

*This article is about the light machine gun. For other full auto guns, see Weapon category 4*

The Gatling Gun is a light machine gun, which does very little damage per pellet, but it has many pellets per bullet and a modest fire rate. Since you need to rev up to shoot, and it makes you slow and a pretty easy target.

 Used By
 Ammo loaded:
Weapons

**Weapons** are items that players use in combat, with the purpose of killing other players. Weapons are obtained in a variety of ways, such as Weapon pickups in Deathmatch, or through the Loadout menu for Arsenal.

## Deathmatch Weapons

*Main article: Deathmatch*

There are a number of weapons available in the Deathmatch game mode.

### Melee weapons (Number 1)

Crowbar

Leadpipe
120 (Full Charge)
162 (Full Charge)
360 (Full Charge)

Chainsaw

### Full-Auto guns (Number 4)

Gatling Gun

Tommy Gun

### Rifles (Number 5)

Railgun
203 (Headshot)
450 (Headshot)

Assault Rifle

### Miscellanous weapons (Number 6)

Nail Gun

Lightning Gun

 Flamethrower |      | 150
60.75~121.5 (Far)
135~270 (Far)

### Super Weapons (Number 8)

The G.I.B.
25 (per tick)
34 (per tick)
75 (per tick)
124 Hu (2.36m) (Small)

Quad Launcher
/
100 (Far)
/
135 (Far)
/
300 (Far)
/
50 (Far)
/
68 (Far)
/
150 (Far)
/
125 Hu
(2.381m)
(Far)

## Trivia

The Pistol and Akimbo Pistols are based off the Walther P38 handgun.

The G.I.B. is a reference to the BFG 9000 from the Doom series.

The Nailgun was a weapon from Team Fortress Classic and was supposed to be added to TF2, but was cut from the game.
Bouncer

*This article is about the grenade launcher, which shoots pipes bouncing off the floor. For other explosives, see Weapon category 7*

The Bouncer is one of the grenade launchers. It shoots pipes, which bounce off the floor, thereby retaining momentum, but are slower than those of the China Lake.

 Used By
CSMG

Used By
The CSMG (or the Combat Submachine Gun) was a weapon that behaved like the Sniper's stock SMG from Team Fortress 2.

After being hated by the community for its uselessness and being outclassed by its full-auto rival, the Tommy Gun, it was gradually removed from some maps and replaced by the Tommy Gun, which led to its entire removal.

## Trivia

* The Combat SMG is based on the French MAT-49 from The Vietnam War.
* In the game files (items\_game.txt) it's labelled as "tf\_weapon\_smg\_mercenary"
Map name prefixes

This article is a list of **map name prefixes.** All maps and nearly all user created maps in Open Fortress have an indicative prefix in their filename. This prefix separates maps that have a fundamental difference in the way they are played or constructed. This is useful to quickly identify what kind of gameplay you are going to encounter on a map, e. g. `dm_gump` indicates a Deathmatch mode map.
Tommy Gun

Used By
The Tommy Gun is a weapon that can be used by the player in a variety of game modes. It is a full-auto submachine gun with a drum magazine containing 50 bullets. It's effective range is short to medium and it's not very accurate.

## Trivia

* The Tommy Gun was used by Gangsters In 1920-1933
* The Tommy Gun is based on the M1928 Thompson Submachine Gun
List of maps

Maps are levels where players can engage in fights, complete objectives, pick up weapons, and many other things. Maps in Open Fortress are (for now) just for the Deathmatch game mode but are later divided into sub-game modes, like Capture the Flag, Mercenary Domination and others. Open Fortress maps have prefixes to distinguish which type of map they are and the game mode (or sub-game mode) they should be played in.

## Map types

*Main article: List of game modes*

The map type, that is, its prefix, determines the game mode or sub-game mode it should be played in. For instance: maps with the dm\_ prefix should be played in Deathmatch, the free-for-all game mode where everyone is on their own.

## See also

* List of game modes
* Map name prefixes
The Mercenary

The Mercenary is an original character made for Open Fortress. He is a man from Nevada whose childhood was made from action movies. Many of his lines are references to action movies or '90s first-person shooters. (Example: "Good? Bad? I'm the guy with the gun." A line from Army Of Darkness, also said by Caleb from the 1st-person shooter, "BLOOD," after he kills Chernobog.)

The Mercenary has a unique set of weapons meant for him, a burst-fire assault rifle, a Pistol (like the one from Team Fortress 2, but with a different model) & the Crowbar, a weapon meant for prying things open popularized by Gordon Freeman from the Half-Life series. He may be inspired by Team Fortress Classic, where most classes also use crowbars.

Mercenary's voice actor is Stachekip.

## Bio

Name: Jason (Presumably)

Birthplace: Nevada

Job: Mercenary for assassination

Abilities: Bunnyhopping and Strafing

## Stats

 107% (320 Hu)
The G.I.B.

*This article is about the super weapon, which can fire an energyball, which later splits into smaller ones. For other Super weapons, see Weapon category 8*

The G.I.B. is a very large weapon that fires a big energy ball dealing huge damage in the process. It can also hurt the player, who fired it.

Press primary fire button to fire the big energyball, it deals very high damage to enemies or the one shooting it. Once it explodes, six small energy balls spread and deal extra damage as does the Dynamite Bundle. The big energyball has a sphere radius of 60 Hu (1.143m) in which it deals 25 damage per 0.03 ticks (833.33 dmg/s) to nearby players.

However this weapon is a superweapon; it cannot recharge ammo and drops automatically, when all its ammo was used up.

 Used By
Mercenary/Quotes

This page is for the Mercenary's voiceclip.

* Doc!

* Excuse me! I'm a need of medical attention!

* Thanks, man!

* Go, go, go, go, go, go, go, go!

* Go! Move it!

* Go, go, go!

* Move it up!

* Move up!

* Left!

* Go Left! (This voiceclip says "go" more longer.)

* Right!

* Go Right! (This voiceclip says "go" more longer.)

* Yep.

* Yeah.

* Yeah!

* Nope.

* Negative.

* Incoming.

* Incoming!!

* Incoming!!!

* (singing) Mr.Sandman, bring me a dream. Make him the deadest that I've ever seen.
* There's two kinds of people in this world; those with guns and those who dig. Now get digging!

### Revenge Kill

* That's right!
* Gotcha!
* Eat led, jackass!

## Event related

### Game Start

* If they move, I kill 'em!
* Good? Bad? I'm the guy with the gun.
* Time to get sighted!
* Lock and load!
* Let's dance!
* I'm gonna paint this town red!

### Respawned

* Back in action!
* Oh, so that's what bein' dead feels like.
* Huh, so I guess there is life after death.
* Alright, who's the wise guy who just signed his own death warrant!?

### Set on Fire

* Ahhh, it burns! It burns!
* God... damnit! I hate... fire!
* (\*pain\*) ...burning! (\*pain\*) ...burning!

### Death Scream

* (\*death scream\*)
* (\*death scream\*)
* (\*long death scream\*)
* (\*long death scream\*)

### Severe Pain

* ...Son of a bitch!
* Nggghhh!
* Nghhh!
* Urrrgh!
* Guurrgh!
* Arrrgh!

### Sharp pain

* Oogh!
* Nurgh!
* Gah!
* Grrh!
* Ow!
* Ugh!
* Gugh!
* Ough!

### Jump

* Houph!
* Hauph!
* Hagh!

### Obtain Berserk Token

* RAAAAAAAAAAAAAAAAAAGGGHHHH!!!
* Must... punch... everything!!!
* Who's ready for a knuckle sandwich!?
* RIP AND TEEEEEEEEEEAAAAAAAARRRRRR!!!

### Token expired

* Damn... All spent.
* Damnit, I was having fun!
* Aw, shoot... All out.

## Objective related

### After Capturing Intelligence

* Got it!
* (\*laugh\*) It's us now!
* Piece of cake!

### After Capturing Point

* Yoink!
* That's mine now!
* I'll take that!
Nail Gun

*This article is about the projectile-based machine pistol. Not to be confused with the Railgun. For other miscellaneous weapons, see Weapon category 6*

The Nail Gun is a weapon based on the original gun for the Scout from Team Fortress 2 before the full release (originally Team Fortress Classic). It´s a projectile-based machine pistol with very high bullet spread. In the game, it's not useful outside of very close range (a few meters), because of the before-mentioned very high bullet spread.

 Used By
Lightning Gun

*This article is about the lightning gun. For other Miscellaneous weapons, see Weapon category 6*

The Lightning gun is a weapon that can be picked up by the The Mercenary in the Deathmatch gamemode. It's a weapon with the coil attached. It has the same mechanism as the flamethrower. If you press the primary fire button, the lightning bolt will appear to attack the enemy. The weapon's damage is very low and it has a limited range, but a very fast fire rate.

 Used By
## Damage and function times

*See also: Damage*

 Damage type
 Ranged or Melee damage?
 Base
 Mini-Crit
 Critical
 Attack interval
 Max Range
Перевод текста

Бот может переводить текст. Для использования данной возможности отправляй:

* **!перевод <текст>**
	+ с любого языка на *русский*
* **!перевод+ <текст>**
	+ с любого языка на *английский*
* **！訳す <текст>**
	+ с любого языка на *японский*

Если к сообщению с командой прикрепить другое сообщение (с помощью функции "Ответить на сообщение"), бот переведёт текст прикреплённого сообщения.

Для перевода используется Google Translate.
Flamethrower

*This article is about the close-range weapon, the Flamethrower. For other miscellaneous weapons, see Weapon category 6*

The Flamethrower is a weapon that sets players on fire and has an afterburn effect, where players are on fire for several seconds if not healed in that timeframe. As it's a flamethrower, it isn't viable outside of close range.

 Used By
China Lake

*This article is about the grenade launcher, which shoots pipes and has a pump-action reload. For other explosives, see Weapon category 7*

The China Lake is a grenade launcher, which it was called before. It shoots pipes which don't explode on impact, but on a timer. Like the Shotgun, it has a pump-action reload.

 Used By
!убей

Иногда человек просто бесит. Хочется сделать ему неприятно. Плохо. Больно. Что ж, такая команда тоже есть.

Для попытки убийства можно написать:

```
**!убей [имя] [фамилия]**

```

или

```
**!убей @username**

```

### Оговорки:

* Имя и фамилия должны быть указаны также, как и в анкете жертвы - в именительном падеже и без ошибок.
* Вместо имени и фамилии можно указать имя пользователя. При вводе @ приложение поможет с выбором нужной цели.
* Для использования команды заказчик должен быть жив.
* Для работы команды в инвентаре заказчика должен присутствовать специальный предмет: Лист из Тетради Смерти или Тетрадь Смерти.
	+ Если обе вещи присутствуют в инвентаре, приоритет использования определяется в настройках.
* Нельзя вписать собственные имя и фамилию. Самоубийство - это грех.
* Если жертва имеет Магическое Зеркало, будет убит заказчик.
* Если жертва имеет Руну Протекции, жертва будет спасена.
* Если жертва имеет одновременно Руну и Зеркало, приоритет использования определяется в настройках.
Gravity Gauntlets

*This article is about the gloves, which, when you punch a projectile, they reflect it in the opposite direction. For other Super Weapons, see Weapon category 8*

The Gravity Gauntlets are supposed to increase the Mercenary's movement capabilities at the cost of the weapon being effective only at a fairly close range. Still, the player risks splash damage if he doesn't use his movement correctly. Using this, the player can hook onto enemies and get pulled toward them. Also if you punch a projectile, it will reflect it in the opposite direction. It's more of a utility weapon rather than a powerful one. It's still being developed as well as maps featuring it.

 Used By

## Damage and function times

*See also: Damage*

 Ranged or Melee damage?
 Base
 Attack interval
Rocket Launcher

*This article is about the rocket launcher, which does relatively high damage and is a force to be reckoned with. For other explosives, see Weapon category 7*

It is a rocket launcher, which fires projectile rockets with high damage on impact. It's effective when used in all ranges, but by being a projectile weapon, it's naturally a better fit for close to medium range.

This weapon has many similarities with the Soldier's main weapon also called the *Rocket Launcher*.

 Used By
## Damage and function times

*Rocket launcher shoots a rocket that travels fast and when it hits the ground or the player, it explodes and does splash damage to nearby enemies.*
Награды

Особые достижения участников Конфы отмечаются администрацией в виде наград. Награды выдаются по особому поводу и остаются всегда доступными для просмотра.

Для просмотра всех своих наград участник может написать команду **!награды**. Для подробного рассмотрения одной из своих наград участник может написать **!награда [номер]** - номер награды берётся по списку из предыдущей команды.
Конвертация файлов

Бот может конвертировать формат загруженного файла.

Приложи файл, а в подписи укажи команду:

**!конвертировать [целевой формат]**

Поддерживаются файлы до 5 мб.

Для конвертирования используется бесплатная версия сервиса convertio.co - слишком частое использование конвертации может привести к временному ограничению на использование данной команды.
Расчёт математических выражений

Команда **!посчитай <выражение>** является простым текстовым калькулятором, который расширен продвинутым набором математических действий.

Выражение, предлагаемое для расчёта, может содержать следующие элементы:

* числа;
* математические знаки:
	+ ***+** (сложение - плюс)*
	+ ***-** (вычитание - минус)*
	+ ***\*** (умножение - звёздочка)*
	+ ***/** (деление - косая черта)*
	+ ***%** (остаток от деления - процент)*
	+ ***<** (сравнение - меньше чем)*
	+ ***>** (сравнение - больше чем)*
	+ **( )** *(скобки для сложных выражений)*
* математические функции.

Математические знаки *"больше"* и *"меньше"* используются для вычисления логических выражений. Калькулятор при их расчёте вернёт **TRUE** *(истина)* или **FALSE** *(ложь)*.

### Математические функции

Калькулятор поддерживает некоторые математические функции. Они вводятся в выражение так же, как и другие элементы (числа, знаки).

* Функции начинаются со знака доллара ( **$** ) и заканчиваются парой круглых скобок (если функция не имеет аргументов) или парой круглых скобок с аргументами (если они есть).
* Аргументы вводятся через **запятую**, а **точка** является десятичным разделителем.
* Для специалистов: функции аналогичны тем, которые присутствуют в JS-объекте **Math**.

Полный список поддерживаемых функций:

### Примеры использования:

 **!посчитай** $round(3/2)
 **!посчитай** $pow(2,3.0)/8
 **!посчитай** $round($random())\*$max(5,10)
 **!посчитай** $random()>(-1)
 **!посчитай** $exp+15\*2.269
Pistol

Used By
*This article is about the starting weapon for the Mercenary in Deathmatch. For other pistols, see Pistol (disambiguation)*

The Pistol is the default firearm of the Mercenary. It is a semi-automatic pistol sidearm with a fixed trigger, stubby design and slightly extended barrel. It fires small rounds from a cartridge magazine.

The Pistol has a relatively low damage per shot compared to other weapons in Weapon category 2, as it does not possess the stopping power of the Magnum Revolver or the ammo capacity of the Akimbo Pistols. Compared to other weapons, the Pistol offers a slower firing rate than most of the automatic weapons, and a significantly lower damage than projectile, shell-based, and beam weapons. Despite this, the quick firing rate and low reload time of the Pistol makes it a decent choice for battling opponents, or as a secondary weapon to finish off weak opponents from a distance.

Like other weapons in Weapon category 2, the Pistol fires a single, perfectly accurate shot before it's bullet spread goes into effect. The Pistol's accuracy is not decreased by consecutive shots, so holding down the firing button is recommended.

## Trivia

* The Pistol gets it's in-game appearance from the Walther P38. It is a reference to the manga and anime series *Lupin the Third*, whose main character uses a Walther P38.
!марков

Генератор текста на основе цепей Маркова может поделиться с тобой своей мудростью.

Для запроса отправляй команду:

```
!марков [текст]

```

Генерация текста начнётся с твоего сообщения.

*🔞 Цепи обучались на основе общедоступных текстов из просторов сети Интернет. Генерация может выдавать нецензурные или оскорбительные реплики.*
!севрейд

Эта команда будет актуальна для жителей города Севастополя, в частности - для тех, кто живет на Северной стороне города.

Команда **!севрейд** возвращает состояние водной переправы между Северной и Центральной частями города. Знание этой информации может сэкономить много времени.

Проверяются следующие источники:

* СевМорПорт - официальный сайт перевозчика
* Hodit.Net - популярный сайт, отслеживающий состояние переправы в реальном времени по собственным источникам
Денежный горшок

Денежный горшок - небольшая мини-игра на местные деньги.

## Правила игры

* Игра начинается, когда первый участник напишет команду **!горшок [сумма]**, бросая в горшок определённую сумму со своего счёта.
* Далее у всех желающих есть 120 секунд для участия в этом розыгрыше.
* Желающие пишут **!горшок [сумма]**, также вкладывая определённую сумму средств со своего счёта.
* Все вложения формируют призовой фонд, который по истечении времени будет разыгран между всеми вкладчиками-участниками розыгрыша.
* Шанс победы прямо пропорционален размеру вклада в призовой фонд, например:
	+ Два игрока вложили по 500ж - шанс победы равен 50% для каждого игрока.
	+ Трое вложили по 150ж, один вложил 550ж - шанс победы равен 15% для первых трёх участников, и 55% для последнего.
* Победитель забирает всё!
* Количество вкладов неограниченно: по мере увеличения суммы в горшке участники могут добавлять деньги к своей ставке с помощью той же команды.
Слот-машина

Чувствуешь удачу? Сыграй в однорукого бандита для лёгкого заработка!

Для игры отправь: **!слот** **<ставка>**

 Максимальная ставка
 Награда при совпадении двух
 Награда при совпадении трёх

### Примечания

* Размер награды подвержен влиянию уровня алкогольного опьянения
* Если <ставка> не указана, берётся минимальная ставка
* Ставку можно указывать в % от общей суммы, которая есть у тебя на счету
Дуэль

Дуэль  — строго регламентированный вооружённый поединок, цель которого — удовлетворить желание одного из дуэлянтов (вызывающего на дуэль) ответить на нанесённое его чести оскорбление с соблюдением заранее условленных и равных условий боя.

Необязательно ждать, пока тебя кто-то оскорбит - на дуэлях можно неплохо подзаработать!

#### Начало дуэли

Любой участник Конфы может отправить команду:

```
**!дуэль+ [ставка]**

```

Далее ему остаётся ждать, пока кто-нибудь не примет вызов с помощью команды:

```
**!дуэль+**

```

После чего начнётся дуэль.

#### Как проходит дуэль?

В автоматическом режиме. Соперники стреляют друг в друга по очереди до тех пор, пока один из них не умрёт.

Выживший объявляется победителем - ему достаётся призовой фонд, состоящий из ставок.

#### Что влияет на исход дуэли?

Показатели жителя влияют. Пьяный участник будет стрелять менее точно. Участник, вытащивший в гадании хорошую удачу, будет хорошо стрелять.

#### Примечание

Дуэль будет отменена, если один из участников погибнет по независящим от дуэли обстоятельствам (например, его кто-нибудь взорвёт или напоит).
!время

Команда возвращает точное время по заданным критериям.

Варианты использования:

* **!время** - возвращает время на сервере бота
* **!время** ***<город>*** - возвращает точное время в запрашиваемом городе
* **!время *<часовой пояс>*** - возвращает время с поправкой. Возможные варианты часовых поясов:
	+ UTC+0330 *<= официальный формат (часовой пояс +3ч30мин)*
	+ UTC+2 *<= часовой пояс +2*
	+ +10 *<= часовой пояс +10*
	+ -9 *<= часовой пояс -9*

Время по городам предоставлено TimeZoneDB.
Super Shotgun

Used By
*This article is about the double-barrel shotgun obtainable by the Mercenary in Deathmatch. For other shotguns, see Shotgun (disambiguation)*

The Super Shotgun is a weapon that can be picked up by the The Mercenary in the Deathmatch game mode. It is a traditional side-by-side double barreled shotgun with a single selective trigger that fires both rounds simultaneously. It has a standard break action design, and fires 12 gauge shotgun shells.

## Trivia

* The Super Shotgun is an homage to *Doom 2's* own weapon, also named the Super Shotgun.
!напомни

Команда **!напомни** может напомнить тебе о событии в определённое время или исполнить другую команду в установленное время.

## Использование команды

Есть три варианта использования команды:

* Установка произвольного интервала времени
	+ Команда: **!напомни через [промежуток времени] что [текст напоминания]**
	+ Промежуток времени можно задавать с помощью слов:
		- Допустимы слова: дни, часы, минуты, секунды
		- Обрабатываются только пары "число + слово", с пробелом или без
		- Необязательно использовать все слова, достаточно хотя бы одного (см. примеры)
	+ Примеры использования:
		- **!напомни через 5 минут что пора подышать воздухом**
		- **!напомни через 2 часа 20 минут что начался фильм по телевизору**
		- **!напомни через 2 дня 12ч 24м что самолёт моего друга приземлился**
		- **!напомни через 15ч, что !курсвалют (см. "отложенный запуск команд" ниже)**
* Установка времени в минутах:
	+ Команда: **!напомни [время в минутах] [о чём напомнить]**
	+ Время в минутах устанавливается как число минут (целое или дробное - через **точку**).
	+ Бот напомнит тебе через **N** минут о том, что ты просил.
	+ Пример:
		- **!напомни 7 пельмешки готовы** - через 7 минут придёт сообщение "*Пельмешки готовы!*"
		- **!напомни 0.5 отправь факс** - через полминуты напомнит про отправку факса.
* Установка точного времени:
	+ Команда **!напомни [точное время] [о чём напомнить]**
	+ Точное время устанавливается в виде **ЧЧ:ММ** - разделителем является **двоеточие или дефис**.
	+ Бот напомнит тебе о событии в точно указанное время в пределах суток.
	+ Если указанное время меньше текущего, бот напомнит завтра.
	+ Пример:
		- **!напомни 21:30 футбол** - *(на часах 15:30)* напомнит ровно в 21:30 про футбол.
		- **!напомни 14:15 автобус** - *(на часах 18:00)* напомнит завтра в 14:15 про автобус.

## Отложенный запуск команд

В части **[о чём напомнить]** команды *!напомни* можно указывать другую команду бота. Например:

* **!напомни 25 *!twitch sing\_sing*** - через 25 минут покажет информацию о канале на Twitch.TV
* **!напомни 14-30 *!футбол*** - в 14-30 покажет расписание футбольных матчей

Не все команды можно использовать. Так, если команда не найдена или не существует - бот обработает её как простой текст.

Команды из следующего списка не будут работать - бот вернёт ошибку или проигнорирует эти команды, приняв их за простой текст напоминания:

* **!напомни**
* !лакей
* *все команды Конфы*
Команды для администраторов групповых чатов

На этой странице перечислены команды, доступные для тех участников групповых чатов, которым присвоен статус "администратор".

Такие команды начинаются на двойной восклицательный знак (`!!)`.

#### Список команд

* **!!команды**
	+ Управляет списком уникальных команд для группового чата.
* **!!список**
	+ Возвращает список участников диалога. Иконкой со шляпой (🤠) отмечены администраторы.
* **!!экономика**
	+ Управляет состоянием экономики в чате.
Гадание Омикудзи

Японское гадание **'Омикудзи'** - выбор небольшого конверта с описанием твоей удачи.

В вариации гадания, предложенной в Конфе, есть 12 разных конвертов.

Для предсказания своей удачи вытяни конверт:

```
**!гадание** <номер от 1 до 12>

```

* Нельзя тянуть более одного конверта в сутки
* Нельзя тянуть конверт, который уже вытащили
* Конверты обновляются каждую полночь
* После выбора конверта изменяется уровень удачи жителя