Weapons

Weapons are tools of attack and defense against other enemy worms.In the game there are a total of 47 weapons of which 10 are premium, 2 extra and a special one, plus the 34 available.

## Available Weapons

### Gun:

Short-range firearm that does not deal great damage to the enemy and multiple shots are required to kill the enemy, not good for combat.

### Machine gun:

Medium-range firearm that deals continuous regulated damage, good for medium ranged combat

### Shotgun:

Fire weapon, fires bullets that scatter over the distance, not very useful for players but useful for AI.

### Grenade:

Explosive weapon that explodes after a 3 second delay of being thrown, not good for combat.

### Chiquita Bomb:

Explosive weapon that splits in 3 and scatters several bananas after exploding, extremely effective in small areas.

### Mine:

It is armed on contact with the ground, staying indefinitely until activated by a Worm causing death, extremely good for capture the flag as it's good to use as a landmine.

### Missile:

It heads in a straight path until it hits a worm or wall, use in tight close range combat.

### Spikeballs:

Spiked metal spheres that damage whoever hits them. They disappear after 40 seconds, mine but easier to spam.

### Flamethrower:

Launches a jet of fire at close range that kills any worm very easily and clears dirt, other than that it's utter garbage in medium or longer ranged combat.

### Balloon:

The balloon will explode a few seconds after being released dislodging the earth in a middle area. It doesn't do much damage, mine (garbage edition)

### Dirtball:

Shoots 7 projectiles that doesn't deal damage but creates small dirt balls, maximal dirtball but trash.

### Small rockets:

Similar to a machine gun, it fires 2 projectiles at once, bad compared to other weapons.

### Bouncing Rockets:

It is very similar to small rockets, but they bounce when hitting a wall or ground for 5 seconds, small rockets but good at killing everything including you (and your team if you have one)

### Poison gas:

Releases a gas cloud that causes continuous damage, good for creating hazards.

### Drill:

The drill is directed downwards, opening a crack in the ground, also deals high damage, hazards.

### Motolov cocktail:

When hitting an object it will ignite in flames in a small spot that deals fatal damage, hazards.

### Phaser:

Launches energy that when hitting a worm causes great damage, good for AI

### Napalm:

When it explodes, it emits several flames that disappear in a short time, am I the only one who had my teammate completely miss?

### Jetpack:

It is not a weapon, but it serves to fly and move faster, good for ledges or speed boost.

### Spiderweb:

They remain static and any worm that falls into them will move very slowly, amazing hazards good at delaying the enemy.

### Axe

A slow moving projectile. If the handle side of the axe hits the enemy, it deals minuscule damage, but if the sharp sides hits the enemy, it will kill them, garbage.

### Cluster Bomb:

When exploding, it throws shrapnel that depending on the distance will cause a lot of damage or death, good at killing in small range combat I'm getting mixed with something else.

### Dynamite:

It falls at close range in a medium blast, equivalent to the bazooka, decent at killing in small range combat.

### Hand cannon:

The cannon fires a bullet that does a lot of damage, it also produces a great recoil when fired, powerful weapon and also a recoil boosting weapon

### Sickle:

Melee weapon that does not do great damage, but when used multiple times it can kill the enemy, lightstick but weaker.

### Baseball bat:

Short-range melee weapon that deals low damage bad.

### Energy ring:

Generates 8 energy orbs that orbit around the player causing continuous damage to close enemy, also deflects enemy fire, good at defending against guns.

### Stun grenade:

It produces an explosion that does not cause damage, instead it blinds the enemy temporary, a flashbang.

### Bomber:

It flies upward and drops several projectiles in its path that explode on impact, good if unseen or enemy has no good way of moving.

### Floating mine:

It stays static in the air, explodes on contact, mine but not land limited.

### Gatling gun:

Fires a stream of bullets that explode on contact, also has a high duration before reload, I actually don't know this one?

### Sniper rifle:

It has a laser that will illuminate when there is a target. Kill the instant with a single shot, good against low movement ability enemy

### Bazooka:

Launches a rocket that causes a large explosion on impact, like Dynamite but single shot and instantly at land contact.

### Uzi:

A type of machine gun that fires faster and with more bullet speed, good for AI

extra note:do not mess with AI that have gun weapons unless prepared.

## Extra Weapons

### Nuclear bomb:

Explosive weapon that explodes in a big area destroying everything around the map, can be used as a last resort.

### Rotator:

It stays static in the air firing several small rockets around and self-destructs in a small explosion after 10 seconds, minor hazard.

### Maximal dirtball:

It has the same function as the dirtball but it throws a single projectile that on contact expands into a green bigger earth ball, instantly build a barcade.

### Nyan taco:

It moves around the map bouncing off walls and other objects removing the earth from its surroundings, but when hitting an enemy worm it will kill it instantly, powerful at killing enemies behind walls bad pair with both dirtball weapons.

### Acid:

Small acid drops that go through everything dealing fatal damage, dangerous piss.

### Lightstick:

Resembles a lightsaber and can be used the same as the baseball bat and the sickle, it can kill a worm instantly, my primary weapon overpowered pair with movement options.

### Infinite jetpack:

The infinite jetpack can lift a worm through the air and make them fly, as it name says is infinite, jetpack but on steroids.

### Seeking Missile:

Variant of the missile that will go quickly towards the nearest enemy, missile but seeking.

### Freeze Ray:

This weapon does not do any damage, but it can freeze an enemy preventing it from taking any action for 15 seconds. It has a recharge of 7 seconds, #1 weapon for delays.

### Laser:

Fires a red laser that burns enemy until death and pass through obstacles, hacks when with AI but ass with player.

## Hidden weapons

### Broken Missiles:

Trio of missiles that do not have a particular heading, they can change direction and speed quickly, making their direction unpredictable, best weapon to suicide with.

### Bee Hive:

Weapon that on contact will release several bees that cause great continuous damage, it's a weapon you'd look at and go "wow someone has a beehive" and go back to combat.

## Season Weapons

### Snow Cannon:

Variant of the Hand Cannon that fires snowballs and has less recoil. (Available in Christmas only)

## Unused weapons

### Boomerang:

Can only be found on game files, it's basically a boomerang.

### Smoke bomb:

Can only be found on game files, it's a grenade with an 'S' written.