The Candles

The Martinet's tower

Located in the north and northeast of the Shimmer Ward, the **Candles** are eight staggering towers encircling Castle Ungebroch, each unique in its design and structure, where the eight chief members of the Cerberus Assembly reside.

## **Description**

### **Ikithon****'s Tower**

Aegil Ikithon has a multi-spired tower of brass and ruddy brick on the southern side of the Candles, the southeastern side of the Shimmer Ward. It rises like a twisting monolithic tree from a courtyard dense with oaks. The estate is known as the Ambition's Call.

Immediately inside is an empty antechamber, carpeted in red and dark brown, with a crystal chandelier hanging from the partially domed ceiling. The intricately carved wooden panels wrap around doorless walls hung with large paintings of the Elemental Plane of Fire, a battle of the Merrow War, and a portrait of Ikithon as a young man which appears to nod at the viewer. The floor of the room rises rapidly to bring visitors to the upper floors where the balance of the tower's rooms are. On an upper floor was a study, with windows that looked out on a moonlit forest despite being in the center of the city and a large hearth that burns with green flames.

### **Da'Leth's Tower**

The tower of Ludinus Da'leth is a silver spire taller than the rest, a monolith of shimmering stone with numerous balconies and external staircases that emerge and climb, then vanish into closed doors. The peak itself ends in a platform that is framed by four angled obelisks that almost meet in the center. There is no main door on the bottom floor.

### **DeRogna's Tower**

Known colloquially as the Two-Faceted Tower, the home of Lady Vess DeRogna is a tall, deep green-grey tower that forks into two smaller towers at differing heights, immense and elegant in its simplicity. The door is large, made of smooth deep grey wood crossed by three bronze metal bands, and bears a large door knocker in the form of a ring in the mouth of a griffon. The interior is as elegant and simple as the exterior, with marble floors, dark wood, gold leaf, a beautifully patterned circular rug, and two dark grey velvet benches. A staircase with an intricately carved banister curves upward. As in other wizard towers, the inside is somewhat larger than the outside.

### **Irritrad's Tower**

The home of the young Master Irritrad Krynn is a single, large spire of gothic design; beautiful and elegant, yet dark and intimidating. It is constructed from dark grey brick that shimmers with iridescence, and imported Xhorhassian wood. Atop the shingled roof peak is an intricate weather-vane type mechanism that tracks the shifting ley lines. This tower was built on top of the ruins of the now-sundered candle that the previous Archmage of Industry, Delilah Briarwood, called home.

There is a single, double-doored entrance on ground level which leads to an antechamber. Within the lavish antechamber of the ground floor is a large spiral staircase that leads up and down. Upwards are Irritrad's personal quarters, his study, his personal library, and his experimentation room, in which lies a nexus circle. Downwards is Irritrad's personal vault and his Luxon Beacon study chamber.

The grounds that Irritrad's candle resides upon is forested, with a number of small lantern-lit nooks that are enchanted to be quiet and peaceful. Upon the estate is the dorm house for Irritrad's apprentices and annex, and a sizable house that was entitled to Noname Incorporated. Both are small, two story mansions that resemble the tower's dark and gothic style.