recursal/Fanatic-Fandom huggingface dataset:
7th Assault

## Map availability

This Squad Assault was made available on:

* 2018-02-08T07:00:00Z (Notification)

## Unit data

### Battle 1

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 2

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 3

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 4

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**
A D Far Save

## Notes

* "If foe initiates combat" means if a foe triggers combat during the enemy phase. The unit being initiated upon does not need to deal damage, nor be able to counterattack.
	+ However, if the effect is applied after combat, the unit being initiated upon must also survive it to fulfill this condition.
* 【Savior】 is triggered after "before combat AoE" skills.
* 【Savior】 will not protect the user's allies who are inflicted with  Undefended or are in combat against a foe with skills such as  Erosion.
* Effects such as  Impenetrable Void and  Feud will not disable 【Savior】.
* If 【Savior】 is triggered:
	+ The user is considered as adjacent to the targeted ally, which means skills that have the "If unit is adjacent to an ally" condition trigger, while skills that have the "If unit is not adjacent to an ally" condition do not trigger.
	+ The user will not be able to trigger the effects of skills such as  Might of Myriads or priority changing effects such as  Spd Preempt 3.
	+ Only during combat skills that are active on the targeted ally will be accounted on the user.
	+ "After combat" movement is disabled on the foe, even if the user is defeated, such as with the movement from  Lunge and  Repel 4.
	+ The targeted ally is unaffected by "after combat" effects, such as from  Pain+ and  Fatal Smoke 4.
* The stat increase that can be applied by A/D Far Save is considered a temporary buff.
	+ Effects such as  Impenetrable Void and  Feud will not disable A/D Far Save's temporary buffs but will still disable other ally skills from activating.

## Availability

### Distributed units

* This skill is not available on any distributed units.

### Combat Manuals

* This skill has not been available on any distributed Combat Manuals.

## See also

* Arch-Sage Tome
* With Everyone!
* Woeful Upheaval

* Save Passives
Birch sprout

The **Birch sprout** can be used to plant Birch trees (rightclick on an empty **Forest Soil - > Forestry -> Plant Birch Tree**).

The quality of the planted tree is equal to your maximum Forestry skill level, but can't exceed the quality of the Birch sprout.

Planting Birch trees requires Forestry level 60 and can only be planted on Forest Soil.
19th Assault

## Map availability

This Squad Assault was made available on:

* 2019-02-07T03:00:00Z (Notification)

## Unit data

### Battle 1

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 2

Lunatic

* ヒートクラッキング

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 3

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 4

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**
A Change Unnoticed

## Map availability

This map is a Main Story map which was made available on:

* 2019-12-06T07:00:00Z (Notification)

## Unit data

Normal
**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

Hard
**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

Lunatic
**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

## Other appearances

This map is also a part of:

* 72nd Assault, Battle 5
* Chain Challenge: Book IV, Chapter 1, Battle 3
* Chain Challenge: Book IV, Chapters 1 & 2, Battle 3
4th Assault

## Map availability

This Squad Assault was made available on:

* 2017-10-09T07:00:00Z (Notification)

## Unit data

### Battle 1

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 2

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 3

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 4

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

**Enemy reinforcements**
55th Assault

## Map availability

This Squad Assault was made available on:

* 2022-02-07T03:00:00Z (Notification)

## Unit data

### Battle 1

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 2

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 3

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 4

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**
4th Anniversary Grand Hero Battle Revivals (Petrine) (Notification)

4th Anniversary Grand Hero Battle Revivals
Active: 2021-02-08T07:00:00Z to 2021-02-10T06:59:59Z

The 4th anniversary celebration is on!

From the Fire Emblem: Path of Radiance game, the Grand Hero Petrine: Icy Flame-Lancer is back in Special Maps!

Crush one of Daein's Four Riders and make her your ally!

There are 4th anniversary quests from which you can earn a Grand Hero once again, even if you completed these maps previously!

Tap More for additional information about this event.

More >
Grand Hero Battle Details and Notes
Grand Hero Battles are special extremely challenging Hero Battles.

By clearing the map, you will gain the enemy Hero as your ally.

Reward for First Clear:

・ Normal: Grand Hero (2★)

・ Hard: Grand Hero (3★)

・ Lunatic: Grand Hero (4★)

・ Infernal: Grand Hero (4★), Hero Feathers x 2,000

As with other Hero Battles, if any of your allies fall in battle, it's game over, so proceed with caution. Grand Hero Battles also have a special rule: you cannot use a Light's Blessing or an Orb to continue a battle if you lose, so make your moves on the field very carefully!

Grand Hero Battle Notes:

• The number of difficulties available for a map may vary by each Grand Hero Battle.

• Although the same Grand Hero Battle may be released several times, rewards for each difficulty can be earned the first time the map is cleared.

• If the battle is started prior to the end of the event, you may stop playing and then later resume the battle using bookmark data until two days after the event ends.

• If the battle is started prior to the end of the event but not cleared until later than three days after the event ends, you will not get any of the rewards.

Learning Skills

• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.

• Some skills can only be learned after raising a Hero's ★ rating.

• Heroes might have already learned some skills based on their ★ rating when they joined your team.

About Petrine: Icy Flame-Lancer

Tap the image above to visit this Hero's illustrated introduction page.

One of Daein's Four Riders. Wields the

Flame Lance with a callous disdain for

those around her. Appears in Fire Emblem:

Path of Radiance.

Skills learnable at 5★:

Flame Lance

Mt: 16 Range: 1

Effective against beast foes. Grants Spd+3.

At start of combat, if unit's HP ≥ 50%,

calculates damage using foe's Res, and inflicts

Spd/Res-5 on foe during combat.

This skill can only be equipped by its original unit.

Ignis

Cooldown: 4

Boosts damage by 80% of unit's Def.

Cannot use:

Atk/Spd Push 3

At start of combat, if unit's HP = 100%,

grants Atk/Spd+5, but if unit attacked, deals

1 damage to unit after combat.

Threat. Atk/Def 2

At start of turn, inflicts Atk/Def-4 on foes within

2 spaces through their next actions.

"Need someone hunted down? Remember, I am General Petrine! I have never failed, nor will I ever!"

Petrine is one of the Four Riders, a group of warriors who are considered as powerful as the Black Knight!
Posted: 2021-02-08T07:00:00Z
A Busy New Year

## Map availability

This map was made available on:

* 2021-01-01T07:00:00Z (Notification)

## Unit data

Normal
**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

Hard
**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

Lunatic
**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

## Other appearances

This map is also a part of:

* Chain Challenge: P. 53 & 54, Battle 4
* Chain Challenge: Paralogue 54, Battle 1

## Story

### Opening

English • Japanese### Beginning of the battle

English • Japanese

### Stage Clear

English • Japanese
65th Assault

## Map availability

This Squad Assault was made available on:

* 2022-12-05T05:30:00Z (Notification)

## Unit data

### Battle 1

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 2

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 3

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 4

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**
???: Masked Knight/Quotes

## Story appearances

In addition to the above, ???: Masked Knight has dialogue or appears in the following:
* A Bond Renewed/Story
* A Friendly Face/Story
* Alm's Heroic Stand/Story
* An Archer's Tears/Story
* Battle at the Sluice Gate/Story
* Between Sisters/Story
* Book I: Chapter 10: Part 5: Radiant Hero/Story
* Bruno's Secret/Story
* Caring Princess/Story
* Closing and Opening/Story
* Day of Execution/Story
* Descending Darkness/Story
* Detached Princess/Story
* Director Letizia/Story
* Dungeon Keep/Story
* Enclosing Heavens/Story
* I Killed Him/Story
* In a Sleeping World/Story
* Memory of a Friend/Story
* Passion's Madness/Story
* Prince of Light/Story
* Prince with Golden Wings/Story
* Princess Laevatein/Story
* Princess of Death/Story
* Royal Courtship/Story
* Sensitive Soul/Story
* The Dark Domain/Story
* The Imperial Prince/Story
* The Mask Cracks/Story
* The Unknown/Story
* Vengeful Mercenary/Story

**Random quote**
3rd Anniversary Celebration! Bound Hero Battle Revival: Cecilia & Lilina (Notification)

3rd Anniversary Celebration! Bound Hero Battle Revival: Cecilia & Lilina
Active: 2020-02-03T07:00:00Z to 2020-02-04T06:59:59Z

It's the 3rd Anniversary Celebration!

From the Fire Emblem: The Binding Blade game, a teacher and her student are back in Special Maps for Bound Hero Battle Revival: Cecilia & Lilina!

Take on Hard through Infernal modes to earn Orbs!

Carefully defeat them, one at a time!

Posted: 2020-02-03T07:00:00Z
27th Assault

## Map availability

This Squad Assault was made available on:

* 2019-10-08T08:30:00Z (Notification)

## Unit data

### Battle 1

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 2

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 3

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 4

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**
3rd Anniversary Celebration! Bound Hero Battle Revival: Alm & Celica (Notification)

3rd Anniversary Celebration! Bound Hero Battle Revival: Alm & Celica
Active: 2020-02-02T07:00:00Z to 2020-02-03T06:59:59Z

It's the 3rd Anniversary Celebration!

From the Fire Emblem Echoes: Shadows of Valentia game, Alm: Hero of Prophecy and Celica: Caring Princess are back in Special Maps for Bound Hero Battle Revival: Alm & Celica!

Take on Hard through Infernal modes to earn Orbs!

That defensive terrain is tough to deal with. Try to lure the enemy out!

Posted: 2020-02-02T07:00:00Z
3rd Anniversary Celebration! Daily Bound Hero Battle Revival (Chrom & Lissa) (Notification)

3rd Anniversary Celebration! Daily Bound Hero Battle Revival
Active: 2020-02-11T07:00:00Z to 2020-02-12T06:59:59Z

It's the 3rd Anniversary Celebration!

From the Fire Emblem Awakening game, the prince and princess of Ylisse are back in Special Maps for Bound Hero Battle: Chrom & Lissa!

Take on high-difficulty maps and complete Bound Hero Party quests!
Posted: 2020-02-11T07:00:00Z
3rd Anniversary Celebration! Daily Bound Hero Battle Revival (Corrin & Kana) (Notification)

3rd Anniversary Celebration! Daily Bound Hero Battle Revival
Active: 2020-02-19T07:00:00Z to 2020-02-20T06:59:59Z

It's the 3rd Anniversary Celebration!

From the Fire Emblem Fates games, a father and daughter are back in Special Maps for Bound Hero Battle: Corrin & Kana!

Take on high-difficulty maps and complete Bound Hero Party quests!
Posted: 2020-02-19T07:00:00Z
66th Assault

## Map availability

This Squad Assault was made available on:

* 2023-01-10T03:00:00Z (Notification)

## Unit data

### Battle 1

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 2

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 3

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 4

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**
34th Assault

## Map availability

This Squad Assault was made available on:

* 2020-05-07T01:00:00Z (Notification)

## Unit data

### Battle 1

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 2

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 3

Lunatic

* ヒートクラッキング

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 4

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**
64th Assault

## Map availability

This Squad Assault was made available on:

* 2022-11-07T07:00:00Z (Notification)

## Unit data

### Battle 1

Lunatic

* フラッタリングブルーム

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 2

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 3

Lunatic

* ケィアティックサイト

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 4

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

* ケィアティックサイト

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**
25th Assault

## Map availability

This Squad Assault was made available on:

* 2019-08-06T03:00:00Z (Notification)

## Unit data

### Battle 1

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 2

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 3

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 4

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**
A D Near Trace

## Notes

* 【Canto (Rem. +1)】 will *not* trigger after an extra action granted by  Sing/Dance users or  Duo/ Harmonized skills if it has already been triggered that turn or if the unit does not perform an action.
* If the unit uses a  ranged weapon type and is inflicted with  Canto Control, 【Canto (Rem. +1)】 will trigger, but the unit's action will end without being able to move.
	+ Canto Control will reduce the amount of movement granted by 【Canto (Rem. +1)】 to 1 space if the affected unit uses a  close weapon type.
* 【Canto (Rem. +1)】 takes into account the unit's Move Type and the movement restrictions involved with it. For Example, a  Cavalry unit cannot use 【Canto (Rem. +1)】 to enter or cross through a forest.
	+ 【Canto (Rem. +1)】 also takes into account effects that alter a unit's normal movement such as  Pass 3,  Obstruct 3,  Traverse Terrain, 【Divine Vein (Flame)】, and 【Pathfinder】.
	+ 【Canto (Rem. +1)】 also takes into account warping effects such as  Guidance 4 and  Air Orders. However, the distance is limited to the maximum amount of spaces allotted by 【Canto (Rem. +1)】.
	+ 【Canto (Rem. +1)】 also takes into account status effects that alter a unit's movement value such as  Mobility increased,  Stall, and  Gravity.
		- 【Canto (Rem. +1)】 will have the remaining value be reduced to 1 if the unit was inflicted with  Stall or  Gravity and did not move.
		- The remaining value for 【Canto (Rem. +1)】 will not be affected if the unit was inflicted with  Stall or  Gravity after combat.
* The stat decrease that can be applied by A/D Near Trace is considered a temporary debuff.

## Availability

### Distributed units

* This skill is not available on any distributed units.

### Combat Manuals

* This skill has not been available on any distributed Combat Manuals.

## See also

* A/D Far Trace
* A/R Near Trace
* A/S Near Trace
* Atk/Def Bulwark
* Aymr
* Beast N Trace
* Belief in Love
* Breaker Lance
* Chivalry
* Dark Royal Spear
* Deadly Balance
* Deck Swabber+
* Deck Swabber
* Earthly Gáe Bolg
* Effie's Lance
* Father's-Son Axe
* Flame Battleaxe
* Flame Siegmund
* Florid Cane+
* Florid Cane
13th Assault

## Map availability

This Squad Assault was made available on:

* 2018-08-09T01:00:00Z (Notification)

## Unit data

### Battle 1

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 2

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 3

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 4

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**
Aristocrat Compass

Type

The **Aristocrat Compass** is a Compass cosmetic variant from the Aristocrat Set.

## Obtaining

The Aristocrat Compass can be obtained by the following methods:

* Purchased from the Equipment Shop.

## In-game description

*"This ornate compass always guides you to port, where you can show it off then leave."*

## Patch history

* **2.1.1 (May 6, 2021)**
	+ Moved from the Black Market to the Equipment Shop.

* **2.0.15 (May 27, 2020)**
	+ Introduced.
3rd Anniversary Celebration! Bound Hero Battle Revival: Ephraim & Eirika (Notification)

3rd Anniversary Celebration! Bound Hero Battle Revival: Ephraim & Eirika
Active: 2020-02-04T07:00:00Z to 2020-02-05T06:59:59Z

It's the 3rd Anniversary Celebration!

The two main characters from the Fire Emblem: The Sacred Stones game are back in Special Maps for Bound Hero Battle Revival: Ephraim & Eirika!

Take on Hard through Infernal modes to earn Orbs!

You must avoid a combined attack by these enemies!

Posted: 2020-02-04T07:00:00Z
44th Assault

## Map availability

This Squad Assault was made available on:

* 2021-03-04T03:00:00Z (Notification)

## Unit data

### Battle 1

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 2

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 3

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 4

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**
38th Assault

## Map availability

This Squad Assault was made available on:

* 2020-09-07T01:30:00Z (Notification)

## Unit data

### Battle 1

Lunatic

* ハードネゴシエィション

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 2

Lunatic

* ハードネゴシエィション

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 3

Lunatic

* ハードネゴシエィション

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 4

Lunatic

* ヒートクラッキング

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

* ヒートクラッキング

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

**Enemy reinforcements**
46th Assault

## Map availability

This Squad Assault was made available on:

* 2021-05-06T06:30:00Z (Notification)

## Unit data

### Battle 1

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 2

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 3

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 4

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**
24th Assault

## Map availability

This Squad Assault was made available on:

* 2019-07-08T01:30:00Z (Notification)

## Unit data

### Battle 1

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 2

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 3

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

**Enemy reinforcements**

### Battle 4

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**
37th Assault

## Map availability

This Squad Assault was made available on:

* 2020-08-06T02:00:00Z (Notification)

## Unit data

### Battle 1

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 2

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 3

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 4

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**
???

**???** can refer to the following units:

* ???: Masked Knight, a  Cavalry  Blue Tome user who appears in *Fire Emblem Heroes*.
* ???: Near and Dear, a  Infantry  Sword user who appears in *Fire Emblem Heroes*.
* ???: Summoned One, a  Infantry  Sword user who appears in *Fire Emblem Heroes*.

or the following characters during certain story scenes:

* Henriette
* Hvergel
* Arthur: Hapless Hero
* Askr: God of Openness
* Balthus: King of Grappling
* Bartre: Fearless Warrior
* Byleth: Tested Professor
* Charlotte: Wily Warrior
* Dimitri: Savage Boar
* Eitri: Youthful Sage
* Elimine: Scouring Saint
* Embla: God of Closure
* Fáfnir: King of Desolation
* Fáfnir: King of Desolation
* Faye: Devoted Heart
* Fjorm: Ice Ascendant
* Freyja: Lady of Nightmare
* Ganglöt: Death Anew
* Ginnungagap: Ruler of Nihility
* Gullveig: Golden Seer
* Gunnthrá: Voice of Dreams
* Hel: Death Sovereign
* Laevatein: Ninja of Múspell
* Letizia: Curse Director
* Líf: Lethal Swordsman
* Loki: The Trickster
* Lucina: Brave Princess
* Lucina: Future Witness
* Marth: Enigmatic Blade
* Micaiah: Summer's Dawn
* Mirabilis: Daydream
* Múspell: Flame God
* Nifl: Tropical Ice God
* Nils: Bright Bard
* Nina: Eye Spy
* Ninian: Bright-Eyed Bride
* Norne: The Volunteer
* Nyx: Rulebreaker Mage
* Peony: Sweet Dream
* Perne: Dacian Scoundrel
* Plumeria: Lewd Dream
* Seiðr: Goddess of Hope
* Setsuna: Absent Archer
* Sharena: Princess of Askr
* Thrasir: Omnicidal Witch
* Tiki: Awakened Blood
* Triandra: Nightmare
* Wrys: Kindly Priest
* Xane: Desert Mirage
* Ymir: Life-Mother

or the English and Japanese voice actors of:

* ???: Near and Dear
* ???: Summoned One
* Death Knight: The Reaper
* Flame Emperor: Bringer of War

or Tap Battle final stage boss previews:  Sigurd: Holy Knight,  Tharja: Dark Shadow.

*This is a disambiguation page - a list of articles associated with the same title. If an internal link led you here, you may wish to change the link to point directly to the intended article.*
36th Assault

## Map availability

This Squad Assault was made available on:

* 2020-07-06T04:00:00Z (Notification)

## Unit data

### Battle 1

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 2

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 3

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 4

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**
3rd Anniversary Celebration! Daily Bound Hero Battle Revival (Ephraim & Myrrh) (Notification)

3rd Anniversary Celebration! Daily Bound Hero Battle Revival
Active: 2020-02-18T07:00:00Z to 2020-02-19T06:59:59Z

It's the 3rd Anniversary Celebration!

From the Fire Emblem: The Sacred Stones game, Ephraim: Restoration Lord and Myrrh: Great Dragon are back in Special Maps for Bound Hero Battle: Ephraim & Myrrh!

Take on high-difficulty maps and complete Bound Hero Party quests!
Posted: 2020-02-18T07:00:00Z
62nd Assault

## Map availability

This Squad Assault was made available on:

* 2022-09-06T03:00:00Z (Notification)

## Unit data

### Battle 1

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

**Enemy reinforcements**

### Battle 2

Lunatic

* マッチングザデッド

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

**Enemy reinforcements**

### Battle 3

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 4

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**
(Updated) Regarding an Issue When Obtaining Orbs (Notification)

(Updated) Regarding an Issue When Obtaining Orbs
More >
Updated 2023-03-10T03:00:00Z

This issue has been resolved. Thank you for your patience!

Thank you for playing the Fire Emblem Heroes game.

We have detected that some users are experiencing errors when obtaining Orbs in-game. We are currently investigating this issue.

If you encounter an error when trying to obtain Orbs, we ask that you please try again later.

In the meantime, we recommend that you individually select your other rewards from the in-game Present List.

We will follow up as soon as we have further details about this issue.

Thank you again for your patience, and we hope you continue to enjoy playing Fire Emblem Heroes.
Posted: 2023-03-09T11:45:00Z
5-14 Correction: New Event Calendar is Here! (Notification)

*The correct title of this page is **[5/14 Correction]　New Event Calendar is Here!**. It is named incorrectly here due to technical restrictions.*
[5/14 Correction]　New Event Calendar is Here!
※ 2018-05-14T04:00:00Z. Notice

We have replaced the image that was displaying an error in the calendar.

Thank you for playing Fire Emblem Heroes.

We have gathered the most useful upcoming event information in a simple calendar that goes up through early-June. Use it as a guide as you play the game!

Posted: 2018-05-14T04:00:00Z
(Update) Regarding the issues in the Arena and Arena Assault (Notification)

(Update) Regarding the issues in the Arena and Arena Assault
Thank you for playing the Fire Emblem Heroes game. The issues in the Arena and Arena Assault have been resolved and it is possible to battle again. We apologize for the inconveniences that this may have caused.

Additionally, due to this issue we will be sending 5 Orbs to all players in the following days.

We hope that you continue to enjoy Fire Emblem Heroes.
Posted: 2019-09-06T09:35:00Z
Arbalest

The **Arbalest** is a medium level crossbow available in Life is Feudal. You can start using it at level 0 Ranger. Skill 60 Bowcraft is required to create an Arbalest. As with all crossbows, it requires bolts to fire.

Historically, the **Arbalest** was a late variation of the crossbow coming into use in Europe during the 12th century. Because of the greater tensile strength of steel, a windlass was used in order to pull the string. In the game however the string is not pulled like that, and neither does it require steel, though it does require a metal component.

This weapon requires 20 Strength 10 Agility to equip, any extra stats won't have any influence.
3rd Anniversary Celebration! Daily Bound Hero Battle Revival (Seliph & Julia) (Notification)

3rd Anniversary Celebration! Daily Bound Hero Battle Revival
Active: 2020-02-13T07:00:00Z to 2020-02-14T06:59:59Z

It's the 3rd Anniversary Celebration!

From the Fire Emblem: Genealogy of the Holy War game, siblings from different fathers are back in Special Maps for Bound Hero Battle: Seliph & Julia!

Take on high-difficulty maps and complete Bound Hero Party quests!
Posted: 2020-02-13T07:00:00Z
32nd Assault

## Map availability

This Squad Assault was made available on:

* 2020-03-05T07:00:00Z (Notification)

## Unit data

### Battle 1

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 2

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 3

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 4

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**
3rd Anniversary Celebration! Daily Bound Hero Battle Revival (Minerva & Maria) (Notification)

3rd Anniversary Celebration! Daily Bound Hero Battle Revival
Active: 2020-02-05T07:00:00Z to 2020-02-07T06:59:59Z

It's the 3rd Anniversary Celebration!

Sister princesses of Macedon from the Fire Emblem: Mystery of the Emblem game are back in Special Maps for Bound Hero Battle: Minerva & Maria!

Take on high-difficulty maps and complete Bound Hero Party quests!

Note: Due to the maintenance scheduled for 2020-02-05T23:00:00Z, this event will last for two days.
Posted: 2020-02-05T07:00:00Z
47th Assault

## Map availability

This Squad Assault was made available on:

* 2021-06-07T03:00:00Z (Notification)

## Unit data

### Battle 1

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 2

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 3

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 4

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**
53rd Assault

## Map availability

This Squad Assault was made available on:

* 2021-12-06T00:00:00Z (Notification)

## Unit data

### Battle 1

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 2

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 3

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 4

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**
Blinded eye

Blinded eyes are a type of Organic Ingredient used in alchemy.

## Acquisition

Blinded eyes are acquired from skinning dead animals with the Hunting skill level 90 and above or from slaughtering tamed animals with the Procuration skill. Chance is based on the character's luck.

## Usage

Blinded eyes can be used at Alchemy level 90.
33rd Assault

## Map availability

This Squad Assault was made available on:

* 2020-04-07T03:00:00Z (Notification)

## Unit data

### Battle 1

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 2

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 3

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 4

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**
30th Assault

## Map availability

This Squad Assault was made available on:

* 2020-01-08T03:00:00Z (Notification)

## Unit data

### Battle 1

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 2

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 3

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 4

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**
Alchemical glassware

Needed to build Alchemist's table.

Once you have made Glass, place back into kiln and heat to 1000 degrees. Equip Glassblower's tools. When glass is heated up fully, you will have the option for glassblowing which will allow you to make the Alchemical Glassware and bottles which can be used for brewing.
Binding point

A character can have a home and a rally point. Upon death you will be respawn in one of the two depending on the fief you die on and if it has Judgement hour active or not.

Prayer for Homecoming will always teleport you to your home.

If a character has neither home nor rally point, it will always respawn in the same protectorate it has died in. If it died outside a protectorate, it will respawn in a random protectorate.

## Home

A home binding point is set at a house. Some workshops also have a binding point.

## Rally point

A rally point is only used during Judgment hour. Upon death on a fief with an active Judgment hour a character will respawn at its rally point if it has one.

A rally point can be set at a keep, tent or military outpost.

Respawning at a rally point will reduce the time you suffer from resurrection sickness, making it 5 minutes instead of the normal 10 minutes.
12th Assault

## Map availability

This Squad Assault was made available on:

* 2018-07-09T02:00:00Z (Notification)

## Unit data

### Battle 1

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 2

Lunatic

* ハードネゴシエィション

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 3

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 4

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**
21st Assault

## Map availability

This Squad Assault was made available on:

* 2019-04-09T01:00:00Z (Notification)

## Unit data

### Battle 1

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 2

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 3

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 4

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**
75th Assault

## Map availability

This Squad Assault was made available on:

* 2023-10-03T03:00:00Z (Notification)

## Unit data

### Battle 1

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 2

Lunatic

* ケィアティックサイト

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 3

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 4

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**
Beehive

## MMO

The **Beehive** is used to produce Honey. You need to have 60 skill points in Household to be able to extract honey from the beehive.

### Placement and Production

Bees from beehives collect honey from a 5x5 area around them, from grassy soils, medium and mature crops.

The quality of the collected honey depends on the quality of the ground where it gets collected from. The quality of the beehive itself doesn't affect the quality of produced Honey. Like most harvesting skills, your skill will determine the maximum quality you extract. However - unlike most harvesting skill - the quality of the collected honey depends your actual skill, not the effective skill.

The type of soil determines the production rate, all soils need to be grassy or covered with medium or mature crops and not loose or ploughed in order to produce honey. 1 Honey is equal to 300 grams.

 Mature crops
 Medium crops
 swamp soil | -7 grams

## Your Own

The **Beehive** is used to produce honey. You must have 30 in the Advanced Farming skill in order to extract honey from the hive. Like most harvesting skills, your level will determine the maximum quality you extract.

* ***Note:*** Bees from beehives collect honey from almost all types of grown-up fields.

The quality of the beehive itself supposedly doesn't affect the quality of produced honey.

### Placement

The quality of the honey in the beehive is supposedly determined by the soil quality of the 5x5 tile area around it.

* Select a 5x5block of land to farm, with the center tile not plowed.
	+ You can *unplow* the center tile by pouring water on it if needed.

* The Beehive should be placed near the best soil types listed in the table below.

From now on the beehive will accumulate honey every day, and when the amount of honey in the beehive reaches more than 0.3 stones (equivalent weight of one honey unit), honey can be extracted with the Advanced Farming skill ability 'Extract Honey'. When extracting the honey, its quality is limited by the Advanced Farming skill level.

It is possible to put multiple beehives next to each other on top of the high-quality ground, but it will reduce the amount of honey for each beehive.
20th Assault

## Map availability

This Squad Assault was made available on:

* 2019-03-07T01:40:00Z (Notification)

## Unit data

### Battle 1

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 2

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 3

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 4

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**
18th Assault

## Map availability

This Squad Assault was made available on:

* 2019-01-10T05:20:00Z (Notification)

## Unit data

### Battle 1

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 2

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 3

Lunatic

* ヒートクラッキング

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 4

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**
73rd Assault

## Map availability

This Squad Assault was made available on:

* 2023-08-07T03:00:00Z (Notification)

## Unit data

### Battle 1

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 2

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 3

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 4

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**
59th Assault

## Map availability

This Squad Assault was made available on:

* 2022-06-07T01:00:00Z (Notification)

## Unit data

### Battle 1

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 2

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 3

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 4

Lunatic

* マッチングザデッド

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

* フォールン

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**
70th Assault

## Map availability

This Squad Assault was made available on:

* 2023-06-08T07:30:00Z (Notification)

## Unit data

### Battle 1

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 2

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 3

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 4

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**
Amberwood board

An **Amberwood board** is a type of board used in constructions.

## See also

* Boards
* Hardwood board
* Softwood board
* Whitewood board

## Acquisition

It can be obtained by using the `Saw out a board` ability with any type of saw on any amberwood log.

## Yield

Each board you cut from a log removes 20 wood from the log. You can inspect the log to see how much wood is left.

* E.g. A 100 quality Pine tree yields up to 25 amberwood boards.
Castle angular tower

**Castle angular tower** is a part of strong, defensive structure that is castle wall. It's much higher and can be mounted from the inside, where few narrow arrowslits are located, or on the top of it, from where a view is much better and it proves to be even more effective defensive position for archers.

* See also: Castle tower and Castle gatehouse.

## Gallery

* Castle angular tower
(front view)
* Castle angular tower
(back view)
Castle shield (loophole)

**Castle shield (loophole)** is a defensive construction made from boards and nails.

Unlike walls, castle shield is a movable object that can be used on the battlefield to reinforce defensive positions.

Castle shield fits in entrances of castle towers.

* See also: Castle shield.

## Gallery

* Castle shield (loophole)
* Castle shield (loophole)
78th Assault

## Map availability

This Squad Assault was made available on:

* 2024-01-09T04:30:00Z (Notification)

## Unit data

### Battle 1

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 2

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 3

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 4

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**

### Battle 5

Lunatic

**AI settings**

*See AI for a detailed description of the enemy movement settings.*

**Enemy units**