Theft Magic

**Theft Magic** (盗難魔法 *Tōnan Mahō*) is a magic attribute that allows a user to steal physical and immaterial things.

## Description

This magic attribute allows the user to steal from a distance any object they see, with it being done by the user doing a grabbing motion in the same direction as the desired object which then is transfered to their hand. In order to use it to its full potential, specific spells are required, which are stored within grimoires in which case, the concept of what can be stolen is widened.

* **Stealthy Snatch** (隠密スナッチ *Onmitsu Sunatchi*): With an open grimoire, the user creates two invisible hands whose only function is grabbing bigger amounts of things than what the user can steal naturally by themselves while anything they grab becomes invisible as well.

* **Mana Robbery** (魔マナ強盗 *Mana Gōtō*): With an open grimoire, the user extends their hand towards a target and does a grabbing motion, stealing a certain amount of mana from them, with the condition being that the target must be utilizing magic or else, the user must touch them. The user can do that to multiple targets at once while a user must wait half an hour in order to be able to steal mana again.

* **Power Snatch** (パワースナッチ *Pawā Sunatchi*): With an open grimoire, the user must manage to touch a target and once it happens, they can steal a certain portion of their physical power, be it strength, endurance, speed etc. while effect's duration persists for two hours.

* **Stolen Heart** (盗まれた心 *Nusuma reta Kokoro*): With an open grimoire, the user must manage to touch a target of the opposite sex and once it happens, the target falls madly in love with the user while if it's used on a target of the same sex, said target becomes greatly influenced by the user as if they became brainwashed. The effect's duration persists for two hours and the targets forget completely what happened after they were affected.

* **Life Steal** (人命窃盗 *Jinsei Settō*): With an open grimoire, the user must manage to touch a target and once it happens, they can steal a certain portion of health in order to heal themselves while if the user touches another at the same time, they can transfer to them the stolen health.

* **Stolen Identity** (盗まれたアイデンティティ*Nusuma reta Aidentiti*): With an open grimoire, the user must manage to touch a target and once it happens, target and user change appearances. The effect's duration persists for two hours while a user can alternatively use it to steal one's memories and experience.

* **Power Snatch** (パワースナッチ *Pawā Sunatchi*): With an open grimoire, the user must manage to touch a target and once it happens, they can steal a certain portion of their physical power, be it strength, endurance, speed etc. while the effect's duration persists for two hours.

* **Stolen Inheritance** (盗まれた継承 *Nusuma reta Keishō*): With an open grimoire, the user can steal a spell they see and store it into their grimoire so they can use it for the duration of two hours. However, they can steal only one spell and must release it if they wish to steal another,with the user needing to wait ten minutes in order to steal again another spell, while for the duration, the original casters cannot use the stolen spells until the time limit or if it's released. Finally, while the user can steal a spell, they can't steal the power behind it so the stolen spell will be as powerful as the user.