recursal/Fanatic-Fandom huggingface dataset:
Gathering of The Lost

Gathering of The Lost is the second book in the Wall of Night series

## The Adventure Continues

   In the far north of the world of Haarth lies the bitter mountain range known as the Wall of Night. Garrisoned by the Nine Houses of the Derai, the Wall is the final bastion between the peoples of Haarth and the Swarm of Dark—which the Derai have been fighting across worlds and time.

Secreted into society, Malian and Kalan enter the wider world of Haarth, seeking those who can teach them the art of wielding the Old Powers, lost to the Derai after the bitter events of the Great Betrayal 500 years ago.

## Blurb

Five years after the Wall of Night was breached and her stronghold home assaulted, Malian of Night and her friend and ally, Kalan, remain missing, believed dead in the wild country of Jaransor.

But not all accept Malian's death, and now her enmies are on the hunt. From the wealthy River city of Ij to the isolated Emerian outpost of Normarch, rumors of dark forces and darker magic are growing. Suspicion falls on the heralds, Tarathan of Ar and Jehane Mor, who find themselves caught in a web of intrigue and murder during the Ijiri Festival of Masks. They flee bearing word of a death on the Wall—and a call to duty and honor that Malian and Kalan must answer or be forsworn.

Yet after five years of searching, the legendary weapons of the Derai's greatest hero remain lost. Without them, a return to the Wall of Night promises only defeat and death.

## Plot

Gathering is structured in three parts. The first follows Jehane Mor and Tarathan, two Heralds (sort of travelling warrior/wizard/things) that also appeared in the first book. They're in one of the bustling River cities for festival season, and stumble on a plot by the forces of darkness.

The second part follows Malian and Kalan (kinda) as they have adventures in their new lives and stumble on a plot by the forces of darkness.

The final part reunites everyone as they head to a major tournament to avert a war, ensure that ancient rituals are fulfilled, search for the titular "lost" (a legion of missing Derai warriors) and... stumble on a plot by the forces of darkness.

Tarathan of Ar and Jehane Mor, ride into the great city of Ij in time for it's grand Festival of Masks. But soon after their arrival they witness a terrible slaughter as their fellow heralds are targeted an assassinated. They must flee for their lives across the city as they discover Swarm agents at work as they attempt to destabilise the entire River Cities network for their own ends.

And five years after her great flight from the Derai Wall, Malian remains hidden to those who seek her. But she has not been idle. Her goal is to muster all Derai magic users that have fled into exile rather than face destruction. Only by uniting against the Swarm menace can they hold their own against the dark tide and she has hunted down every rumour of their presence. And she has developed her own powers that the Swarm must learn to respect ? and to fear. For Malian won't see her people fall to a dark tide of twisted magic as demonic forces subvert a way of life.
The Wall of Night series

Malian, Heir to the warrior House of Night, knows the history of her people: the unending war; the legendary heroes blazing with long-lost power; the internal strife that has fractured the Derai's former strength. Yet in the long stasis in the war between the Derai and their ancient enemy, she has known little of real danger—but now the Darkswarm is stirring again.

As the tide of shadow rises, Malian learns that she herself may be the key to both unravelling the Derai's fractured past and ending the war against the Darkswarm once and for all. But with opportunity comes danger—and Malian knows that if she accepts the offer of ancient power, she must also prepare to pay the price.
Token of the Hunt of Mayanne

"Said to be made by Terennin to bind The Hunt of Mayanne."

The loose thread of The Web of Mayanne, the Token allows the Token-Bearer to unbind the hunt when the time is right; as well as loosening their lead so to speak by either partially bringing them into the plane of reality (as he did in his shield around the broken tower of Jaransor), or through the spurring into action of figures in reality represented through the Merry Huntsmen.

Like the Armring of Yorindesarinen, Kalen was given the Token by the hero in the Glade Between Worlds in the Gate of Dreams.

## Apperance

A ring of three strands of black metal, plaited together around a mis-shapen black pearl."
VIP

**VIP** ist ein Rang, den man sich gegen Echtgeld kaufen kann. Durch den Kauf erhält man einige Vorteile.

## Vorteile

* 10 Homes
* 3 kaufbare Grundstücke
* 3 mietbare Grundstücke
* Teleport *mit /tpa*
* Partikeleffekte *mit /effekte*
* Eigene Chatfarbe *mit /chatfarbe*
* Einstellbarer "Hut" *mit /hat*
* Zurück-Teleport *mit /back*
* Keine Cooldowns
* Farbige Schilder
* Eigenes Haustier *mit /pet (aktuell wegen Laggs deaktiviert)*

* Eigene Tageszeit *mit /ptime*
* Grundstück in VIPVille *mit persönlicher Übergabe durch ZwenLP Limitiert*

## Kauf

Die aktuellen *Preise* sind im Shop einsehbar.

Bei einer Bezahlung mit *PayPal* erhält man den Rang im Normalfall innerhalb einer Minute.

Bei einer *Paysafecard* oder einem *Amazon Gutschein* kann es zu Wartezeiten von bis zu 24 Stunden kommen, da die Freischaltung hier manuell durch ZwenLP erfolgt.
Gratch

**Sitz**
 **Leitung**
 **Mitarbeiter**
 **Umsatz**
 **Branche**

**Gratch** ist eine von music\_monks gegründete Modemarke in der Citybuild.

## Allgemeine Informationen

Gratch bringt in einem einmonatigen Rhythmus neue Kollektionen heraus, welche 3-teilige Damen- und 3-teilige Herrenmode beinhaltet. Der Erwerb einer Kollektion ist bisher nur bei music\_monks auf Anfrage möglich, jedoch soll sich das in Zukunft ändern. Gratch nimmt auch größere Sonderaufträge an. Das Atelier Gratch ist im ersten Haus im Gebiet Eldstein zu finden.
The Crucible

The Crucible is the Twelve-Sided room in the Gate of Dreams in which the 12 ascendents were made.

Entered initially through a twelve-sided bolt-hole in the Old Keep of Winds, Malian and Kalan are taken here by Hylcarion in order to protect them from the raptor of Darkness.

Malian re-enters the Crucible at the end of the Daughter of Blood in order to remake the Golden fires by driving the Frost-fire sword into the table, and thus shattering the old binding.
Toontown Fanon Wiki Rewritten:Policy

Welcome to the **Policy** page, a page detailing the rules of the wiki. The rules are to be followed at all times. If you have been caught doing harm, you will receive a warning or a block.

## What Gets You Blocked

To prevent being blocked from the wiki, you should not be doing any of the following.

* Vandalizing another's page, spamming, removing content
* Plagiarizing another's work
* Usage of profane language
* Usage of inappropriate content, such as drugs and alchohol
* Insulting a writer or admin via the comments or talk pages

## What Gets You Warned

To prevent receiving a warning from administrators, it is best advice not to do the following.

* Leaving rude comments on another's fanfiction; whether it may be the truth or not, you are to treat another with respect.
* Harassing another user

Note that if you break these rules more than once, you will be blocked.

## Quality Standards

The most recent update to these standards was on 9/20/2015 by ScourgesCustomPlants. These standards are subject to change at any time.

### Grammar

Your fiction must use correct grammar. This excludes fictions made made by admins, as they are expected to use correct grammar already.

### Content

Your fiction must have at least 5 chapters. Chapters should be evenly spaced, and should not be placed everywhere. As a general rule, each chapter must be around 3 paragraphs.

Fictions that do not abide by these guidelines are subject to deletion.
Xarcangi (Rock Lobster)

History

Xarcangi are a native species to the planet Bahri, and over time they eventually evolved and developed into sentient beings that overtook the planet and became the apex-predator. They established a complicated infrastructure, cities with massive buildings that covered the entire planet, and advanced transportation systems including motorcycles.

Eventually the Xarcangi's study of science reached a point where they could effectively engineer spaceships, allowing for easy inter-galactic travel for everyone who could use one.

## Abilities

Xarcangi are very good dancers, as they've evolved over the years based on mating dances. Multiple males would dance to impress a single female, who would then choose the best dancer to copulate with. Thus, only the genetics of the best dancers were passed down from generation to generation.

Xarcangi are also fairly adept with their claws, and can operate machinery and pilot spaceships with them. They're also very good for pinching people.

## Weaknesses

Xarcangi are generally weak to hot temperatures, thusly a lot of scientific research went into developing equipment with advanced cooling technology. Their pioneering advancements with cold fusion is one of the reasons they were able to so efficiently manufacture powerful spaceships.

## Physiology

They look like lobsters. Their exterior shell is determined by genetics, and can come in multiple colors, from brown to grey or even an ochre red. The males have two large claws at the front and three sets of legs to scuttle around with. The females have an extra set of legs and slightly larger claws.
Werewolves

## History

Werewolves are actually simply called shape-shifters. When they were first discovered, the shifters disliked being called werewolves since there were others who could phase into other animals. Werewolves were usually read out to be creatures of horror and most depicted them as wolves standing on their hind legs, which they do not.

As time passed, the shape-shifters would soon be called either or without a care in the world. Even later, most would prefer being called such, seeing as many thought werewolves were cool and unique. Who would want to be called a shape-shifter when you can have a race all for yourself?

## Phasing

The transformation can happen at any time, and is not dependent upon a full moon. In new shape-shifters, the change is involuntary, since they have not yet learned to control it. Phasing often occurs due to a loss of temper.

Transformation or "phasing" is a sudden and violent process. The initial transformation seems to be triggered by anger, but this is usually when they can't control their power.

To become human again, the shape-shifter needs to calm down and concentrate on phasing back into human form.

## Appearances

Each wolf's distinctive color and characteristics correlates with each wolf's true self. No real explanation of this phenomenon is given; none, perhaps, should be sought for - variability is the one fundamental of living beings.

The "monstrous size" of these creatures is emphasized repeatedly. As humans, they are between 6'0" and 7'0" tall, and after phasing become bigger, more muscular, and harder in look and substance. Their voices also deepen considerably.

## Abilities

Being compared to vampires, they are very similar in their supernatural speed. It is stated that a fast wolf can outrun an average vampire and, conversely, a fast vampire can outrun an average wolf. This indicates they are quite equal in their speed. Even in their human forms, shape-shifters are easily faster and have greater endurance than all humans.

While in human form, their strength is near- superhuman, In their wolf form, not only they much larger than normal wolves, they are also supernaturally stronger. In this form, their strength is incredible and nearly equivalent to that of a vampire.

The senses of shape-shifters rival those of vampires. Like vampires, they can see, hear and smell things from miles away.

Their sense of smell is so adjusted to help them identify their one enemy, vampires. It is not clear whether it is heightened in other circumstances, but they certainly know vampires at a distance, finding their smell sickly sweet and repellent.

## Physiology

The shape-shifters can heal and regenerate very fast and completely. While not immortal if they choose to quit phasing, these capabilities allow them to continue fighting even after serious injury. In some cases, however, this accelerated healing can be detrimental. While their skin is much more durable than that of a human, it's not near as hard as vampires. In their wolf form, their fangs are strong enough to penetrate a vampire's skin.

## Trivia

* Vampire venom can be deadly to a werewolf
Dia Seclera

Dia Seclera is one of the players in God's Game.

See werecat for more info on her species.

## History

Before being reincarnated in this game world Dia was a survivor of the now destroyed planet Uzbeck. Her once proud home had been in the middle of a 10 year war before it was annihilated, the bow commonly worn in her hair being the one thing she has left to remember it bye. Oh but don't worry, she thought a lot of her fellow felines were really full of themselves so she rarely mourns them. But if she was ever granted a wish from the one true god, it would be to bring back the few cats she did miss and give them their planet back.

## Personality

She's a very cheerful and easygoing person at first glance, but has a tendency to try and manipulate those around her to better her own advantage in life. Her manipulation generally comes in two different forms(since they worked 99% of the time on her home world), flirtation and helplessness, not above trying to seduce the competition or earn pity points to avoid being seen as a threat. That said she holds a shocking amount of loyalty if she sees someone she believes would be a good ally, even willing to help get their wishes granted by God.

## Appearance

Dia is a young looking catgirl with a buxom figure. She has long black hair with a blue tint that extends all the way down to her hips, with several bangs hanging over her forehead and side bangs that frame her face. She usually wears her hair in a long ponytail with a pink bow holding it in place. It's relatively easy to notice her fluffy-white cat ears and tail.

## Abilities

Dia's power isn't actually a part of her, it's an item she uses to the best of her ability. There's no true definition of it that she'd been able to find, so she just calls it W.U.(Weapons Unlimited, pronounced like woo in woohoo). It's a parasitic material that takes the shape of anything she can imagine, whether it be something like a sword, gun, or shield. The drawback to W.U. is what it takes to keep the little guy growing, roughly half a pint of blood every four weeks. If she wants to make him grow, or help regenerate parts of him lost from a previous transformation(probably lost as projectiles like bullets or arrows) it raises to about a pint. Another option she has is to keep W.U. stored in her body, allowing it constant blood and no need to use what its already taken in attempt to lower the amount of blood needed, but considering the amount of blood it draws when it cuts out of her body its not advised in a world like this.

## Trivia

* Dia is the first winner of God's Game, having won the first game due to Dwayne requesting all his points go to her.
Games

Here you will find a list of games that Cadet brought down upon the players.

## First game

Simply titled "The First Game", this was, as the title states, the first game of God's Game. The objective was to beat everyone to win. Different from a last-man-standing match, in order to win one player must claim victory against each and every single other player. This game was essentially an "introductory game", used to make all the players meet each other. This is currently the only game in which in-game deaths are not permanent; if a player died, Cadet would soon revive them and allow them to continue playing.

There were three ways to achieve victory over another player. Firstly, killing a player would grant the killer a victory against them. Secondly, a surrender from another player would grant a player a victory against the surrender-er. Finally, if the opponent was otherwise rendered incapable of fighting with absolutely no chance to win, a player would be granted the victory against them. This third method, however, was not used by any of the players in the game.

Near the end of the game, Dwayne Onyx set off bomb to blow up every other player. However, he asked Cadet to pass all his points to Dia. Due to this, the winner of the first game was Dia Seclera.
Dead World

The Dead World is the world where Players' souls reside when they have died. Every Player has their own dead world, and though all dead worlds look the same, they are not connected.

## Appearance

The Dead World is an endless, barren flatland. The dead world has no edges, and goes on for infinity. The dead world is completely colorless, save for the souls which are in one; only the people inside the dead world will have color, the world itself does not. Along with being colorless, the dead world is also lifeless, as well as empty. Even if multiple people are dead, each of them are sent to their own individual dead worlds, so the dead souls will never meet.

## Trivia

* It is possible to add things to an individual dead world through the use of a wish.
NPCs

NPCs, or Non-Player Characters, are people in Cadet's universe who don't participate in the games. NPCs do not actually have a complete life of their own. They are more like artificial people used to take up space. They are similar to video game NPCs, and tend to repeat the same lines very frequently, as well as react the same to situations they've experienced previously.
Montrelle

Montrelle was a former player in God's Game. He participated in the first game, but after dying at the hands of John, he didn't participate anymore. Eventually his inactivity led to his complete deletion. It is currently unknown if he will ever return. Due to his short time in the universe, not much is known about him.

## Abilities

Montrelle's special ability was Oxygen Manipulation. Montrelle could manipulate oxygen atoms in the air to his will. By decreasing oxygen, Montrelle could restrict the flow of blood in a person's body, and by increasing oxygen, he could increase the intensity and spread of flames. Due to this ability, Montrelle's own body is filled with an unnaturally large amount of oxygen. While this allowed him to always have air to breathe, it also made him very weak to fire. Any contact with fire, and Montrelle's whole body would burst into flames.

## Trivia

* Montrelle looks suspiciously a lot like John Smith. This is ironic because John is also the one who killed him.
* God's Game creator AuNipaah has a theory that Montrelle was actually a zombie of some sort. Truth is even he himself doesn't know.
* WIP
Ribingu Iwa (Living Rocks)

## History

Ribingu Iwas are sentient rocks that look exactly like normal rocks. They are the smurfs of this world. Or you can say past world. They live in gardens or other areas where rocks can be found, having the personalities of humans and somehow having the reproductive organs to make other rocks. These rock creatures call humans "pink ones" until they soon learn the names of the folks living around them. They look up to humans as their caretakers if they live in the garden, since they eat the plants and blame it on the insects. They would never speak to the humans and made sure that they will never be found out.

Ribingu Iwas had normal jobs, such as being an archaeologist or a teacher. Most of them acted normally and didn't notice that they were rocks, so they weren't egotistical since they felt it as a normal thing. (Unlike Dwayne.) They housed in mushrooms, buckets, bricks, and mostly anything on the ground that were unused by humans. Buildings such as schools were also made out of random objects. Non-moving rocks were always known to them as dead Rinbingu Iwas, but at times they were actually just normal rocks.

## Abilities

All Ribingu Iwas have the power to float. (This has nothing to do with Dwayne's abilty to float, since he has a gravitational power besides flying. It simply mixes for some odd reason.) This is their way of transportation since they are unable to walk. They are able to hop around, but that is it. Each Ribingu Iwa also owns magical pockets close to kangaroos that are invisible to everyone. They can hold anything inside of them as though they were in a RPG game where you can carry five swords at a time.

## Weaknesses

If fire is hot enough it will turn them into magma, which is indeed liquid rock. Water can break down rocks and allow them to slowly die. Also, Ribingu Iwas can be destroyed easily if the amount of force is strong enough. Pickaxes is the Ribingu Iwa's mortal enemy.

## Physiology

Everything that could differ them in looks to a normal rock is transparent. The Ribingu Iwas have transparent arms that can feel and touch things, but cannot be seen or touched in return. These are basically evil Veggie Tales creature rip-offs, but with rocks instead of... healthy food. They cannot walk, but the rocks are able to fly around and communicate with their unseeable faces. They can eat and drink, but it's really not needed for them. The food or drinks just dissolve as soon as it is eaten and tasted.
Gods

Gods are one of the races in God's Game. They are almighty beings, and are usually connected to some specific object, element or trait. In the current universe, every God is ruled by the One True God, Cadet.

## History

In the previous universe, the Gods used to each rule over something specific; be it an object, element, etc. However, this system caused the Gods to argue over which one of them was the top God. Eventually, this led to them creating and playing the ultimate survival game.

The survival game was played by each and every single God in the universe. The goal was to kill the other Gods, and whoever was the last one standing would rule everything and everyone. As a result of this game, the universe was completely destroyed. In the end, the winner of this game was Cadet, but with the universe destroyed, he was the only living thing left in the entire universe.

Using his new powers gained from winning the game, Cadet reconstructed the universe, and placed various beings of various races and species all on one planet. Every single one of these beings became Players in Cadet's God's Game.
Players

Players are the contestants selected to participate in Cadet's games. They can be members of any and all species. Every Player is given one power by Cadet to aid them in the games. Should a Player die, Cadet will revive them at the end of the current game.

## Current Players

Dia Seclera

Dwayne Onyx

Jason Law

Boring John

John Cena

Montari

The Hunter

Yumi Kawai
Werecat

## History

Ailuranthropy comes from the Greek words "ailouros" meaning "cat", and "anthropos", meaning "human" and refers to human/feline transformations, or to other beings that combine feline and human characteristics. Its root word is also used in ailurophobia, the most common term for a phobia of cats.

A few depict werecats who transform into domestic cats, but this is not always the case. the species involved can be a domestic cat, a tiger,a lion, a leopard, a lynx, or any other type, including some that are purely mythical felines.

Some may also call these "catgirls or catboys." A character with cat traits, such as cat ears, a cat tail, or other feline characteristics on an otherwise human body. They are more commonly referred to as neko (猫, literally cat) or nekomimi (猫耳, literally cat ear(s).

## Abilities

Werecats have strong, flexible bodies, quick reflexes, sharp retractable claws, and teeth adapted to killing their prey. Cat senses fit a crepuscular and predatory ecological niche. They can hear sounds too faint or too high in frequency for human ears, such as those made by mice and other small animals. They can see in near darkness. Cats have poorer color vision and a better sense of smell than humans, but since werecats are a mixture of the two, they see colors the same as normal human's do.

## Weaknesses

Werecats suffer from a wide range of health problems, including infectious diseases, parasites, injuries, and chronic disease. They can get ill from human and cat health problems, so they need to watch out.

A majority of werecats dislike water, this is them disliking getting the fur areas on them wet. Some may be okay with water however.

Werecats need to sharpen their claws constantly to keep them dangerous if they are prone to fighting and climbing.

## Physiology

Werecats are able to tolerate quite high temperatures: Humans generally start to feel uncomfortable when their skin temperature passes about 38 °C (100 °F), but werecats show no discomfort until their skin reaches around 52 °C (126 °F),[49]:46 and can tolerate temperatures of up to 56 °C (133 °F) if they have access to water, just like regular cats.
John Cena

## History

John Cena is a species of alien called Xarcangi, native to the planet Bahri. The Xarcangi allegedly made up the apex-predator of the planet, squashing out all other life and establishing a massive economy and infrastructure across the entire planet.

The monotonous society made John Cena bored, and wanting more out of life, he left the planet in his spacecraft to backpack across the galaxy.

## Personality

John Cena is very exaggerative and sporadic in his behavior, almost unpredictable and silly at times. He frequently enjoys throwing himself at peoples faces and constantly overestimates how intimidating he is and his threat factor to others. He's very confident in his attacking ability, despite it being just pinching people with his claws.

He has no regard for danger, considering his extremely hard shell protects him from nearly everything.

## Appearance

John Cena looks exactly like a lobster. His shell is brown, he's twelve inches long and weighs two pounds.

## Abilities

Being a Xarcangi, he has an innate predatory instinct born from being the apex predator of their homeworld. He's also a very good dancer, as only the best dancing Xarcangi could impress the females and pass on their genetics through copulation. He's very skilled with his claws and has the knowledge and dexterity to operate complex machinery and technology.

His superpower gives him an extremely hard shell, making him relatively hard to injure. His shell can repel nearly every external force, with the exception of bombs.

## Trivia

* Though he talks with a French accent, he's not actually French.
RP Rules of GGRP

When creating a character for this verse, you can be any race you want. Human, Elf, person with animal ears, Android, Demon, even a God. You can even make up your own race if you want to.

HOWEVER, there's a catch.

Everyone only starts off with ONE power, if any. This can range from as simple as making your footsteps silent to as extreme as having complete manipulation over the all the water in the universe. You can even have your power be a magic item like a sword, gun, or book. Practically anything goes, but you only get ONE power. So you must give your character only one power. There are loopholes in this. Such as one power that has the ability to do many things. An example would be Yumi, who can change any part of her body into anything she wishes. Another loophole would be the character owning natural abilities, such as werewolves and vampires keeping their powerful traits, but having a unique one.

The one true God, Cadet, rules over everything. So even if you're a God yourself, he still rules over you. He will create "games" of sorts for all the other people in the verse to play. These games are basically like the SLs. They can range from the ultimate game of Tic-Tac-Toe to a zombie apocalypse to a free-for-all kill everyone survival game. Anything that he comes up with.

Death is acceptable and allowed in this verse. In fact, if you die, you're not really dead. Just out of the game. Everyone will come back to life when the current game ends. If you die while not in a game, you may meet with Cadet himself and request to be brought back to life. You can even meet with him while dead inside of a game and request to be brought back to life in the game itself to have a second chance. It is not guaranteed if he will accept it or not, but you can try.

The ONLY way for you to get a new power (as in a second one to go along WITH your starting one) is by either one of two ways: by winning a game and wishing for the one you want, or by having one taught to you from someone else who has that power.

If you wish, you can even join up with someone else and make a team or guild or whatever you wanna call it. Like a group of people who all work together in the games.

Banned

* Extremely rude behavior. We all know that janking is fine.
* Calling out the creator for his rules. (This falls into being rude. Helping out with new ideas is fine.)
* Godmod/autorp
* Simply ignoring what's going on in the game and partaking in something different.

**Example:**A sharknado, but the character is fighing off zombies for some reason. Doing normal things such as sleeping is fine.

* Coming back to life without Cadet.
* Giving yourself more special powers than one without Cadet or learning from another.
God's Game RP Wikia

## Welcome to the God's Game RP Wikia

In an alternate universe; the Gods held the ultimate game: a free-for-all survival game to determine which of them would be the one true God who ruled over everything and everyone, including the other Gods. The results of this game were catastrophic. Lives were lost. Blood covered everything. And the universe itself was completely devastated. In the end, everyone was dead; save for one lone God. In accordance with the terms of the game, this one God became the true God. This God's name was Cadet.

However, Cadet was a very bored God. In this empty universe, and in the universe before the game had begun. He was utterly bored. And so, to ease his boredom, Cadet recreated the universe under new laws:

A universe where everyone and everything was simply a playing piece for his amusement.

This was the birth of the new ultimate game.

This is the wiki for such a game. GOD'S GAME RP!

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Yumi Kawai

Yumi is a vampire placed into the games instead of buring in the depths of hell that most vampires should.

## History

Yumi is a vampire who's biggest concern is having a love interest. She wasn't this way in a past life, but she did have a fiance. She was killed on her wedding day when she finally found her true love. It was a setup to catch her off guard and kill the "evil vampire." Even though she acted quite cutesy and never did such harm. She was even a vegetarian vampire who only drank the blood of animals.

Now as she is reborn, Yumi dislikes drinking the blood of animals and simply has little trust for humans. This does not stop her wish of actually finding her one love that will never preform what happened to her in a past life. She does not remember her past life, but the causes of it strangely tweak her new attitude. So this is technically Yumi 2.0. Not the same Yumi is a past life.

## Personality

Yumi is a levelheaded and intelligent girl, though she can be rude if provoked. Yumi enjoys eating various desserts and sugary food, but doesn't seem to gain weight (she assures all the fat goes towards her breasts anyway).

She attempts to be moe, but usually ends up looking sexy instead of anything else that she wishes. She's usually cheerful and happy since that's what you would expect of a cute girl. This is her usual lure of dragging people in to bite, but she still wishes for possible love.

She strings men along (not wanting them to believe she is 'easy'), and would never cheat on someone she truly loves. However, she has been shown to have a very strange and twisted vision of what attractive is, but she also seems to judge people by what's on the inside then out.

## Appearance

Yumi's clothing is widely lolita inspired. Her basic outfit consists of a black lolita-like dress, a black bow. It doesn't look as cute as she wants it to, since she's tall. It also looks odd due to her chest, but she doesn't really care.

## Abilities

**Doppelganger**

The usage of the ability allows the user to change it's body structure into anything he/she wish. Thus, the user can restructure the composition of his/her body (even to mechanized and complex compounds), gain extra limbs, stretch, merge with other constructs (like an iron wall) and even regenerate his/her body and that of the others. It's only weakness is it that it needs fuel to work, because of that the user needs to consume lot amounts of a certain drink or food to restore them if the ability is used to make great deals. Yumi for instance, needs blood to fuel her body and use this power to it's full extent.

## Trivia

* She wants to find a mate even though she is unable to breed.
* Yumi is often considered an personification of the deadly sin, Gluttony, due to her obsession with sweets.
Roster

## Men's Division

Alan Erickson

All-Star

Anthony Kutler

Arturo the Magical Gremlin

Asher Carek

Badger Bacardi

Ben Kronan

Benson Graves

Big Brother Josh

Blitzkrieg Kid

Captain Yuuki

Chris Brooks

Chris Oles

Damien Adams

Donny Brooks

El Tejano

Esteban Rodriguez

Hardkore Head

Holden Powers

Jimmy Jacobs

Kenny Wayne

Kenta Sawada

Lenny Price

Mongrel Red

Mr. Suplex 3

Osiris

Patrick Ahrens

Pledge Nick

Seth Morgan

Spike Suicide

Stefan Waters

Steve Creasy

Terry White

The Great Mondo

The Schoolboy

Titus Markava

Vandal

ZOMG SpaceClown

## Women's Division

April Shields

Ashley Pryce

Black Lotus

Carrion Mellori

Clarissa Hymen

Florence Delanore Rhodes

Jade Catlynne

Lamia Hymen

Onryo

Phoenix

PUNK Nakata

Trixie Velour

Victoria Pryce

## Tag Teams

Ashley Pryce & Victoria Pryce

Carrion Mellori & Jade Catlynne

Donny Brooks & Chris Brooks

The Cowboys (Steve Creasy & Chris Oles)

The Kliq (Anthony Kutler & Stefan Waters)

The Korn Kids (Spike Suicide & Hardkore Head)

## Stables

Kappa Gamma Tau (Big Brother Josh, Pledge Nick & The Schoolboy)

Team Victory (Holden Powers, Benson Graves & Seth Morgan)

The Entourage (Alan Erickson, Esteban Rodriguez & Osiris)

The Menagerie (Asher Carek, Blight & Vandal)

The New Deal (Florence Delanore Rhodes, Clarissa Hymen & Lamia Hymen)

## Alumni

Cueball

Johnathan Pryce

Nickolas Papageorgio

Sekishi
Woodrow Harris

**Woodrow Harris**is the right fielder for the Oklahoma City Tornadoes of the Dalton Memorial Baseball League. A two-time Most Valuable Player (2011 and 2014), Harris is the first dominant player in Tornadoes franchise history.

## Biography

### Early Life

Named after the 28th President of the United States Woodrow Wilson, Woodrow Harris was born in Sacramento, California as the first child of two political historian parents. Taking little interest in politics, Woodrow became a force to be reckoned with in sports. In high school, he played right field for the baseball team, power forward for the basketball team and bowled for the bowling team.

Constantly competing alongside or against his younger brother Lincoln (who played one season for the Fresno Marauders, people saw the brothers are the best athletes in the area. But, Woodrow was clearly the better of the two. He broke countless school and district records in high school baseball (his dominant sport) and was drafted in the 5th Round of the 2005 DMBL Draft by the Tornadoes.

### Professional Career

#### Minor Leagues

Making his professional debut in April of 2006 with the minor league Bangor Tailors of Bangor, Maine, Woodrow started his pro career with a 23 game hitting streak. Attracting the attention of the Tornadoes, he rose through the ranks of the minor leagues and won many awards down with the farm teams. In AA, Woodrow hit .428 in 39 games with 11 home runs. With a sub-par team of aging talent, the Tornadoes decided to promote Woodrow in the June of 2009 when he was 22 years old.

#### Dalton Memorial League

On June 7th, 2009, Woodrow played in his first game in the big leagues. Two days later, he hit a triple and grand slam for his first two hits with the Tornadoes. With an average rookie season, Woodrow was ready to take the next step in his sophomore season. And take the next step he did, hitting .291 with 79 runs batted in and 21 home runs, leading him to be the only All-Star Game representative from the Tornadoes.

Using this successful sophomore season to his advantage, Woodrow destroyed pitching in 2011 with a .323 batting average, 18 home runs and 100 runs batted in. Despite these statistics, the Tornadoes team was once again poor. This hurt Woodrow's stock for Most Valuable Player as he would only win the 2011 Most Valuable Player award by one vote.

Consistently one of the league's best offensive players, Woodrow did not dominate baseball again until the 2014 season. In that season, Woodrow hit .330 with 27 home runs and 144 runs batted in. Fans began to stop doubting Woodrow and criticize him for playing on a dreadful team. People woke up and began to realize that Woodrow was one of the best players in baseball.

## Strengths and Weaknesses

Woodrow's strengths are as follows

* "5-tool player"
* Has not let the weak Tornadoes finish in last place

Woodrow's weaknesses are as follows

* Not a clutch hitter
* Plays for a team that doesn't get his talents exposed

## Trivia

* The photo of Woodrow is from Everybody Hates Chris
Jim McGrath

**Jim McGrath**, también conocido como **Ja'em Mk'rah** (nombre original) o **James McGrath**, es el padre de Maxwell McGrath, y esposo de Molly McGrath. Junto a Steel formó el primer Max Steel.

## Historia

Jim es nativo del planeta Tachyon (del mismo nombre de su especie), ante la invasión de Makino y su ejercito de Ultralinks batalló, Steel mientras tanto buscaba un ser vivo con el cual vincularse y al ver el potencial que tenía Jim fue. Jim logró detenerlo y conversaró preguntando el si esa guerra tenía razón de ser, pronto Jim fue atacado y Steel por voluntad propria lo protegió y se vinculó con él. Pero ya era muy tarde para el planeta Tachyon por lo que se dirigieron con hacia el siguiente objetivo de Makino, la Tierra.

Ya en la Tierra reunió a un grupo de humanos para combatir al ejercito de Makino (fundación de N-Tek), y tras vencer se quedó en la Tierra. Formó una familia con Molly con quien tuvo a su hijo Maxwell. Durante el procedimiento de prueba de la Turbo Estrella, Miles Dread utiliza un dispositivo que podria absorber la T.U.R.B.O. Energia de Jim, pero algo sale mal y el dispositivo queda preso en el pecho de Dread, mientras que Jim es teletransportado al espacio, y más tarde es encontrado por Makino, que utiliza él como un prisionero como fuente de energia para su Alphalink. Después de estos acontecimientos, N-Tek dio Jim y Dread como fallecidos, sin embargo, el legado de Jim estaba en N-Tek, como los hologramas en su homenaje.

16 años más tarde, cuando Makino estaba comenzando el proceso de absorción de la Tierra con su Alphalink, Max y Steel conocen Jim personalmente, que estaba atrapado dentro del Alphalink. A pesar de que estaba un poco débil, Jim fue capaz de ayudar Max y Steel a derrotar Makino utilizando su T.U.R.B.O. Energia para destruirlo, haciendo también el Alphalink explotar por adentro.

## Habilidades

Jim, así como otros seres de Tachyon, tiene la capacidad de producir T.U.R.B.O. Energia, que puede aumentar considerablemente su fuerza y velocidad. Jim también utilizava su T.U.R.B.O. Energia para luchar contra invasores (como Makino) en el Planeta Tachyon.

Jim tambíen tiene un gran conocimiento de la ciencia y tecnologia.

## Curiosidades

* En las películas, Jim no lucha más, pero ayuda Max y Steel dandoles a conocer nuevos y poderosos Modos Turbo, y nuevas técnicas de combate.
* Se conserva el mismo nombre de su encarnación anterior. Curiosamente, ambas encarnaciones supuestamente desaparecieron por extrañas circunstancias, a pesar de que Jim tarde se reveló estar vivo, mientras la otra encarnación nunca tuvo una explicación logica para lo que ocurrió.
* En el episodio *La Leyenda de Ja'em Mk'rah*, las memorias de Steel indica Jim saliendo del Planeta Tachyon con una nave Makino. Sin embargo, en las películas, Jim utiliza su nave de Tachyon.
Alejandro Bronce

**Alejandro Bronce**is the legendary striker for Los Guerreros de Juarez. Commonly viewed as the best Panamanian player in history and one of the best in Mexican soccer history, Alejandro is an icon around the soccer world.

## Biography

### Early Years

Alejandro was born in Panama City, Panama and lived in a poor neighborhood. Learning to play soccer with pieces of meat, this toughened his feet to the point where his kicks would travel far and fast during his professional career. When his family could afford a ball for him, his neighbors and siblings to play with after they showed real promise, Alejandro became respected by his town as their clear best soccer player.

When he was about to turn 20 years old, a scout from Los Guerreros de Juarez sent to find players from Panama saw Alejandro play and was very impressed, leading to his pro career with UNAS.

### Professional Career

Since Alejandro was the clear best player he could find in the region, the scout offered him a contract to play for the team. After signing, Alejandro sat on the bench for two seasons as he matured as a player and was mentored by the other extremely talented players on the team.

After a starting spot opened for Alejandro, he burst onto the scene. His powerful kicks attracted a lot of attention, as did his blazing speed. Defenders could not stop him and he quickly became one of soccer's best young stars. Now, Alejandro was a professional athlete and decided to use this to give back. Paying homage to his humble beginnings, he worked hard to mentor young soccer players in poverty-stricken neighborhoods and frequently donated money to less fortunate neighborhoods all around Panama.

As Alejandro dominated UNAS, he became a local hero in both Juarez and Panama City. Beloved by fans for his skills on and off the field, he became one of the most praised athletes by their team's city in history. He became so loved that a team in Cuba offered them their entire team for just Alejandro and Los Guerreros rejected the offer. When the news broke, critics and fans were relieved that this trade did not go through. This demonstrates how valuable Alejandro became and he would prove his worth, constantly leading Los Guerreros to success in the early 2000's.

## Strengths and Weaknesses

Alejandro's strengths are as follows

* Powerful kicks
* Lightning-quick
* Kind-hearted

Alejandro's weaknesses are as follows

* Weak defender
* Kick accuracy needs work

## Trivia

* The photo of Alejandro is of the one-time character Marcus Scarlotti from "Marvel's Agents of S.H.I.E.L.D"
* The trade offer from the Cuban team was inspired by the New Orleans Saints offering their entire 1999 Draft to the Washington Redskins in exchange for the 5th Overall Pick in that draft to select Ricky Williams
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Festival Di San Marino

**Festival Di San Marino** is the Sanmarinese national selection for the Eurovision Song Contest Tengaged which selects the entry for the tiny country in Eurovision Song Contest Tengaged.

The contest is always held in the Teatro Nuovo of San Marino. As this country is so small most of the singers that are invited to represent the country are from Italy and one of the main reasons that Italian language is very present in this national selection.

## Voting

The voting is based on 100% Televoting until now, although the rules might change every edition.

## Winners

Three winners have been crowned since the Festival started, achiveing discret results.

## See also

* San Marino
* Eurovision Song Contest Tengaged
United Football Association

The **United Football Association (UFA)**is the premier american football league in the world. The league was formed by a union of middle-aged former college players looking to form a league where collegiate players can continue their careers after graduating, if they choosed to. After teams began searching for talented amateurs to constantly improve, it became obvious that you couldn't graduate college and play pro football. So, players kept electing to play football and their talents helped make the league popular and stay popular for decades.

## History

### Founding and Early Years

As mentioned above, the league was formed by a union of middle-aged former college players looking to form a professional league. The goal was to create an organization where collegiate players can continue their careers after graduating, if they choosed to. After teams began searching for talented amateurs to constantly improve, it became obvious that you couldn't graduate college and play pro football. So, players kept electing to play football and their talents helped make the league popular and stay popular for decades.

## Teams

This is the official list of teams in the UFA

## Differences From the NFL

* The Tuck Rule never existed
* A first down is every 20 yards by default, rather than 10
* The "Crown of Helmet" rule does not exist
* Touchdown Celebrations are encouraged rather than banned
* The league has trained doctors, scientists and surgeons treat concussions and honestly reports their findings

## Postseason Format

The postseason format of the UFA is simple. The top five teams in each conference qualify. The bottom two teams in each top 5 play one game and the winner advanced. Then, there is a single-elimination tournament capping off with the UFA Finals.

## Known Champions

Since not all of the championship results of the UFA Finals are known, here are the confirmed champions of the UFA.

**1997:**Portland Menaces victorious

**1998:**Unknown team victorious over Portland Menaces

**1999:**Portland Menaces victorious

## Awards

This is the master list of awards given by the league annually

* Most Valuable Player
* Offensive Player of the Year
* Defensive Player of the Year
* Coach of the Year
* Executive of the Year
* Lineman of the Year
* Inspirational Player of the Year
* Humanitarian of the Year

## Trivia

* The logo link is an edited version of http://tinyurl.com/o8cz9ld