War Mechanic

The War Mechanic is the fifth stage of the Mechanic's Technician branch and comes after a player has mastered Data Mechanic and advances their class. This advancement fouses on improving one's combat abilities. After mastering this class, a player is presented with his second specialisation.

## In-Game Description

The War Mechanic's maximum level is 20. It requires about 1.3 billion experience to level up from level 1 to 16. and about 300 million to level up to 17.

Class Bonus and Skill Unlocks
+120 Energy, +3 DEX, +3 END, +5 INT.
You have received 6 Free Attribute Points.
You have received 1 Potential Point.
You have acquired ability [Application Level Machinery Affinity].
You have acquired ability [Waste Modification].
You have acquired ability [Mechanical Force Overload].
You have received ability [Mechanical Force Combat Technique (Locked)].
You have acquired talent [Battlefield Wisdom].
 [War Mechanic] leveled up to LV 16.
+120 Energy, +3 DEX, +2 END, +5 INT
You have received 6 Free Attribute Points.
You have received 1 Potential Point.
 [Application Level Machinery Affinity] had more Machinery Affinity bonus than [Advanced Machinery Affinity]. It was the core of the Mechanic class, so he definitely had to level it up. Since he only had 300 million experience left, he only leveled it up to LV5. Every level gave five percent Machinery Affinity, so his Machinery Affinity increased by another twenty-five percent.
 [Waste Modification]’s prerequisite was one of the three abilities from the compression technology, [Basic Machinery Construction]. Their effects were somewhat similar. [Waste Modification]’s effect is to utilize the remains of a destroyed machine and turn it into the original machinery. The machinery would have a twenty-five percent decrease in attributes and be one or two grades lower. Also, this ability could be used multiple times on the same target until the target’s grade reached Gray or had a seventy-five percent decrease in attributes. This meant that this ability could be used a maximum of three times on the same target.

As the name suggested, this ability was a highly efficient waste recycling ability. Its effect was much stronger in actual battle than stated in the introduction. Furthermore, it was one of the reasons that the War Mechanic class had a ‘War’ prefix. It gave Mechanics many more tactical choices. In Han Xiao’s previous life, only when the players reached their fifth and sixth main class level in Version 3.0 did the Mechanics first showcase their strength. The War Mechanic class was very complex and hard to master; its combos were difficult to use, and it required a very strong tactical mindset. The War Mechanic class was the most difficult class to operate among the five classes.
 [Mechanical Force Overload] was a normal boosting ability, similar to [Surging Mechanical Force] and [Overload] but with higher numbers. The difference between them was that [Surging Mechanical Force] had no side effect, [Overload] decreased the machinery’s durability, and [Mechanical Force Overload] would cause the machinery to enter a cooldown where they could not be used. It was not a very impactful ability. However, when it was used together with [Overload] on the same machine, the enhancement would increase by another forty percent, and the durability would decrease by thirty-three percent immediately. Han Xiao had used this ability a lot in the past, but he had only used it on the machinery that he was willing to sacrifice.
 The most special ability was [Mechanical Force Combat Technique], which was still ‘Locked’ till the High-End Knowledge [Advanced Electromagnetic Forcefield] was learned. What was special about this ability was that it was not an ability that enhanced the machinery but the Mechanic themself.
The Mechanical Force was transformed from Electromagnetic Energy, so it was also electromagnetic. This ability allowed the Mechanics to still be able to fight even without machinery, just like how every Mage had a certain amount of melee battle capability.
 The talent [Battlefield Wisdom] was a fixed talent of the Mechanic class. After entering battle, this talent would provide an additional one percent Intelligence every minute until it reached a maximum of fifteen percent. Together with the talent unlocked in the previous main class stage [Machinery Analytical Comprehension] that provided one percent Machinery Affinity for every ten Intelligence, it allowed Mechanics to become stronger as their level increased.
 [War Mechanic] leveled up to Lv.20 (max).
+300 Energy, +3 DEX, +3 END, +5 INT.
You have received 6 Free Attribute Points.
You have received 1 Potential Point.

## References

1. ↑ 1.0 1.1 Chapter 470
2. ↑ Chapter 517