recursal/Fanatic-Fandom huggingface dataset:
Update:Patch-notes-3/10/23

This official news post is copyrighted by Rose-Tinted Games.
 It is copied verbatim from the Genfanad Discord.
This posting is dated **10 March 2023**.
## Patch Notes 3/10/23 2pm

### [Engine]

* Backend scripting improvements - we now have support for ‘traps’, ‘one way doors’, and scripts that trigger when you step on the wrong tile!

### [Performance]

* We have added a few different performance optimizations in this update:
* Client has received a large rewrite and now uses ES6 modules and webpack.
	+ This should also fix the inconsistent “please ctrl+f5” case where players sometimes have outdated files. We’ve also upgraded some of the libraries.
* Rendering for characters has been completely rewritten from scratch.
	+ Most players should see a notable performance improvement, especially when many characters are on screen.
* Rendering for terrain and buildings has been rewritten to combine textures.
* Selection now uses bounding box collision for all scenery, rather than exact collision.

### [New Content]

* Added a new map segment in Southwest Peridot Plains.
* Added a new shop in Coyn that lets you collect and reclaim some cosmetic items.
	+ Everyone gets a free cosmetic for talking to the vendor!
	+ This may shift over time, so get yours today!
* Patreon supporters get a fancy variation of that cosmetic. (See Patreon for details on how to unlock)
* Holiday items can now be consumed to permanently unlock them as cosmetics.
	+ (The account-bound versions are untradeable but can be reclaimed whenever lost.)
	+ Kickstarter backers, alpha players who earned the winter cape, players who were present for the big bug event have their items present in the shop.
* The crystals have retreated slightly – some more low quality mithril items may now be available in game…

### [QoL]

* Right clicking an inventory item while browsing a shop now offers quick sell options (sell, sell x, sell all).
* Added the ability to right click filled buckets and jugs and empty them.
* Added a firestarter to one of the tutorial shops.

### [Bugfix]

* “Weekly” events no longer reset once per day.
* XP buffs now correctly (visually) disappear once you run out of bonus xp.
* Re-logging no longer shows your dew as 0.
* Attempting to buy a sold out dew item no longer costs you dew.
* Fixed crafting items in slot 0 would incorrectly filter the crafting menu.
* Fixed multiple cases of blooms spawning in unreachable locations.
* NPC attack delay is now removed when casting a sorcery spell.
* Fixed bug where player accounts would get permanently stuck at the tutorial mirror.

### [Rebalances]

* Bronze gathering tools (hatchet, pickaxe, sickle) now require level 10 in their respective gathering skill to use instead of 11.
* The amount of xp awarded by butchery has been increased.

## Patch Notes 3/10/23 4pm

* Fixed mithril chainbody shop price being too low.
* Fixed shop selling steel chainlegs instead of mithril
* Fixed equipped mithril color to be pretty again
Venison & Roasted Mushroom Stroganoff

## Values

**Sale price**
—
—
—

**HP Healed**
10 hp
12 hp
18 hp

*For other venison & roasted mushroom stroganoff types, see Fatty Venison & Roasted Mushroom Stroganoff and Lean Venison & Roasted Mushroom Stroganoff.*
**Venison & Roasted Mushroom Stroganoff** is a food item made by combining any type of Venison Steak, Mushrooms, Raw Onion and an empty plate at a Prep Table. They heal the player 10/12/18 health depending on quality. Creating this item requires 32 Cooking to craft, and 3 Botany and 19 Butchery if gather the materials yourself. When created with Fatty Venison Steak you will also receive Fat, and using Lean Venison Steak you'll receive Trimmings.
Update:Patch Notes 10/14/2022

This official news post is copyrighted by Rose-Tinted Games.
 It is copied verbatim from the Genfanad Discord.
This posting is dated **14 October 2022**.
## Patch Notes 10/14/22 1pm:

* fixed double clicking issue (make sure you clear your cache to get the latest client)
* fixing gathering lag for freshly spawned rocks/trees/etc
* drop list changes
	+ added some more valuable drops to many npcs, existing drop values have been tweaked \* can no longer swap items while trading
	+ this is to prevent a item loss issue, we will fix this correctly with the new trade UI
* arriving at an impassable location no longer gives you noclip
* dungeon entrance fixed to prevent getting to impassable location
* unfired bowls and plates are no longer stackable. XP for firing increased.
	+ (Generally we do not want any case where you can buy xp with no actions. With make\*all, stackable unfired items would allow anyone to get unlimited artistry xp with no work.)
	+ If you had any in inventory they have been replaced with scrip.

## Patch Notes 10/14/22 2:05pm:

* fixed trade items not rolling back properly on error
* fixed prices for new rare monster drops (5x higher!)
Update:Our Third Update has Arrived

This official news post is copyrighted by Rose-Tinted Games.
It is copied verbatim from the Genfanad website.
This posting is dated **21 October 2022**.
## Let’s Get Right Into It!

We’re three weeks into Genfanad, so that also means that we’re three updates deeper into the game! Deer butchery, new Vampire NPC visuals, bigger shields, rebalances, and more. Let’s take a look at what we’ve got for this week!

## Cooking, Quests, and Changes

There’s quite a lot of ground for us to cover, so we’ll start with some new content! There have been two more new areas added to the Kosten Ridge region— so be sure to explore there once again. We’ve also added a new quest, as well as the ability to butcher deer!

We’ve also had quite a few visual changes done on this update. Such as making the shield sprites much larger than they were before, updating all vampire NPCs to use new vampire assets, changing the colors of the steel equipment, and a few more!

## Rebalances? Of Course!

It’s not a proper Genfanad update without a few rebalances! One of the larger changes is that some monsters have had their levels adjusted to offer more options at each level. This adjustment will be coming to more monsters in future patches.

Also, magic attacks against players will now have their damage reduced by approximately 80%. Alongside this, players can no longer log out immediately after combat. After taking any form of damage (even a 0 hit) a 30-second timer will occur before the player is allowed to log out. All of this, plus a boatload of bug fixes!

These are only a few of the rebalances for this update, so be sure to read the patch notes within the Discord server.

Thank you for your continued support, and see you again next week!
Update:More Holiday-Themed Content!

This official news post is copyrighted by Rose-Tinted Games.
It is copied verbatim from the Genfanad website.
This posting is dated **20 December 2022**.
## New Christmas-Themed Content!

Hello GenFanatics! We’re getting awfully close to Christmas, and since then we’ve been really busy keeping up with that holiday spirit! Let’s get into all the new content we’ve released for you this week.

It’s not a winter update without a new area, and there’s no area as perfect as a quirky Christmas town! Take a quick holiday stroll in the Snowy Mountain, where you’ll find Skal. Decked out in Christmas decorations and plenty of new NPCs to talk to— be sure to spare a visit!

We’ve also added a new quest: "Witchy Mole, Diggin' Holes, Underneath the Viking Stronghold," that takes place (you guessed it!) underneath Skal. Meet a curious character with a Viking obsession, access a new micro dungeon, and unlock an alternate route into Skal! Be sure to poke around the Wicked Witch's castle for a clue on how to find it.

## New Resources Abound!

A dungeon, some monkeys, and a mystery; what can I say? It's Christmas and Santa is coming to town. So make sure to keep an eye out for some flashy lights and a gift or two, spread across the chilly town of Skal. And what matches snow better than silver? That's right, we said silver.

You’ll find silver ore scattered around, so be sure to prepare your pickaxes. And once you're done mining, check out all the new silver recipes and items you'll be able to create!

## Quick Fixes and Changes

Last of all, we’ve updated the trade UI to make it a little easier on the eyes and better match the existing UI.

Aside from that, you’ll find that icons, HP bars, and more should now cull correctly and that the minimap icon has been fixed for all areas. Also, we fixed the issue where monsters occasionally drop cooked food. No more free meals!

Thank you all so much for your support, and we’ll see you all next time. We hope you have a happy holiday!
Wild Chicken

**Wild Chickens** are a higher level alternative to chickens found across Nuublandia. They are killed for their departed chicken item drops, which can be processed into raw meat and feathers at level 1 Butchery.

## Drops

*These drop rates are estimated based on 1,001 kills from drop logs collected by Genlite. See Drops:Wild Chicken for more details.*
Zamok Ruins Dungeon

This page has an interactive map associated with it. Click here to view the Dungeon Ruins north-west of zamok in more detail.
**Zamok Ruins Dungeon** is a dungeon accessible northwest of Zamok. It is accessible after **beginning** the quest You Shall Not Pass Go.

## Location

Starting at Zamok head northwest past the Blue Frogs. Follow along the north side of the fence heading west. Continue west past the Goblins, and the Forest Spiders to reach the entrance. Enter through the door next to the Squirrely Graverobber.

1. ↑ The dungeon is only accessible after **beginning** the quest You Shall Not Pass Go

## Notable Features

Low level players often use this cave to fight Baby Fire Elementals, because they are grouped closely within a small room in northeast corner of the dungeon.

1. ↑ The door in the main room is permanently locked, thus the dungeon must be traversed clockwise.

## Quest Info

The quest requires you to collect artifacts for Evelyn Bailey. They are a 100% drop.

## Gallery

Giant Rat, level 10 (6)Forest Spider, level 12 (3, 3)Baby Fire Elemental, level 13 (8)Forgotten SquireForgotten Squire, level 12 (3, 5)Forgotten ArtisanForgotten Artisan, level 13 (2, 4)Forgotten Researcher.pngForgotten Researcher, level 15 (5)Forgotten Foot Soldier, level 16 (2, 3, 4)Forgotten Mason, level 17 (3, 3, 4)Forgotten Knight.pngForgotten Knight, level 20 (4, 4)Forgotten Messenger.pngForgotten Messenger, level 16, 17, 18???.png???, level 22
Worn Out Chainlegs

## Values

**Sale price**
—
—
—

Worn Out Chainlegs is the first starter chainlegs a player can equip, purchased from Kordan Viljord in the town of Cent for 6gp.

## Upgrades

This item can be upgraded by talking to Jenn, who is next to the anvils in Cent. This requires Scrap Metal, which can be found around Cent and Zamok, or within Plenty and Coyn.

The +1 upgrade requires 5 Scrap Metal, and the +2 upgrade requires an additional 6 Scrap Metal.

## Item Sources

### Gallery (Historical)

27 September 2022 -
31 January 202331 January 2023 -
Present
27 September 2022 -
31 January 202331 January 2023 -
Present
27 September 2022 -
31 January 202331 January 2023 -
Present
Update:Micro Dungeons and New Changes

This official news post is copyrighted by Rose-Tinted Games.
It is copied verbatim from the Genfanad website.
This posting is dated **20 January 2023**.
## Micro Dungeons & A Quest!

Welcome to this week’s update! Today, we’ve added three micro dungeons to the game— an underground ravine crossing, a dirty basement, and a little something near Emerald City… so be sure to look around and see if you can spot them!

We’ve also got a new quest for you— help an embarrassed noble to cover himself in "Adventurer, Fetch My Pants"! Meet Kenneth the Pantsless outside the tavern in Coyn, and embark on a perilous journey to retrieve the "stolen" clothing.

## Some New Changes

The character customization window, also known as the tutorial mirror, has been updated with a new design that is more consistent with the rest of the user interface. This change will improve the overall aesthetic of the game and make the character customization window feel like a more integrated part of the game's UI.

We’ve also added support for persistent buffs. This feature will help players to personalize their gaming experience and make their characters more powerful, which will give them an advantage in combat and exploration.

Doors can also no longer be repeatedly shut. This means that once a door is closed, it cannot be opened and closed again immediately. This is done to prevent players from exploiting the game mechanics.

Finally, the trading feature in the game will now visually remove items from the player's inventory when they are added to a trade. This makes it clear to the player what items they are trading and will help prevent mistakes when trading with other players. This change will help to create a more user-friendly and intuitive trading experience for the players and will make it easier to manage the inventory.

## Bug Fixes Galore!

A change was made to the client's inventory code in order to fix bugs and improve the visual consistency of the inventory system. This was done to improve the overall user experience when interacting with the inventory and to ensure that the inventory functions properly and accurately.

We’ve also fixed the issue with crates having no collision detection within the ice dungeon, and a few walkable tiles inside a model in Coyn has been fixed. Finally, we fixed a massive memory leak on the server that was causing performance to slowly degrade over time.

As always, thank you for your continued support, and check out our Discord for the complete patch notes. See you all in the next update!
Update:Patch Notes 9/30/2022

This official news post is copyrighted by Rose-Tinted Games.
 It is copied verbatim from the Genfanad Discord.
This posting is dated **30 September 2022**.
## 9/30/22 3:40pm

* We had accidentally pushed the wrong server config for botany, which means it was using the wrong values.
* New botany can produce HQ and LQ versions and the XP rates are a bit slower (but we're watching and will bring them back up as needed!)
Wagon Wheel Cap

## Values

**Sale price**
—
—
—

Wagon Wheel Cap is the first starter shield a player can equip, purchased from Kordan Viljord in the town of Cent for 6gp.

## Upgrades

This item can be upgraded by talking to Jenn, who is next to the anvils in Cent. This requires Scrap Metal, which can be found around Cent and Zamok, or within Plenty and Coyn.

The +1 upgrade requires 2 Scrap Metal, and the +2 upgrade requires an additional 3 Scrap Metal.
Update:Patch Notes 12/30/2022

This official news post is copyrighted by Rose-Tinted Games.
 It is copied verbatim from the Genfanad Discord.
This posting is dated **30 December 2022**.
## Patch Notes 12/30/22 4:00pm

### [New Content]

* A new quest, "Farcical Feast," added to the town of Skal. Find the town's chieftain to begin.
* Ice mountain town layout re-arranged
* New item types: Jewelry
* New recipes added
* Jewelry
* New crafting station added: Jewelry table
* New amulet items added and reworked

### [Visual]

* Added jewelry icon to minimap
* Cosmetic pants now replace cosmetic skirts and vice versa.

## Patch Notes 12/30/22 4:30pm

* Missing furnace file restored, silver is now craftable.

## Patch Notes 12/30/22 4:50pm

* Recipes now correctly use cut gems instead of uncut gems.
Update:Return of the Snowbird and More!

This official news post is copyrighted by Rose-Tinted Games.
It is copied verbatim from the Genfanad website.
This posting is dated **6 January 2023**.
## The Snowbird Returns!

Welcome back, GenFanatics! We’ve officially hit our 13th Update mark, so we’ve got a whole slew of content and improvements here to show you all.

As with every update, there’s a new quest, entitled: “Tears of an Incarnation”! We still aren’t done with the Snowy Mountains. In fact, if you head back to Skal and wander by the North— you’ll find a massive mountain waiting for you!

Head up there and help the Iod of Frost create a potion that will allow you to enter the elusive Snowbird’s Sanctum. Collect her ingredients, and you might just learn something about the highly sought-after Snowbird Tears, and the powerful Elemental Incarnates!

Some of you may recognize the Snowbird, which made an appearance in our 2021 Winter Alpha Test. Well, it’s finally back and ready to cross your blades!

## QoL Improvements

A quest isn’t the only thing we’ve worked on. You’ll also find plenty of new QoL improvements! The first of which is that if you have a tool you can’t use, the game will tell you what skills you’re missing. So, if you weren’t able to use a tool before and didn’t know why, this helps to lessen that confusion!

Skill locations will also tell you you’re missing a tool before popping up the interface, which can also save you time by letting you know that you won't be able to use the skill without the proper tool.

Plus, excess items produced now drop to the ground when skilling. (IE, butchery!) Now you can continue using the skill without having to constantly stop to clear out your inventory. Finally, trade and banks now allow “200k” or “5m” to be inputted.

## A Few More Bugfixes!

As always, there were more bugfixes done on the game! The code that manages the player's inventory has been rewritten from scratch, but the basic functionality of the inventory system should remain the same. Please report any issues with items being lost/created!

We’ve also added missing botany icons in some areas. You might also notice that the shop at the end of One Man's Trash now correctly buys LQ iron armor. A few more loading screen freezes should also be fixed.

That’s it for today’s update! Be sure to check out the patch-notes in Discord if you want to read through the newest additions in a more concise format.

As a quick heads up, we’ll be posting a development blog on Monday, showing off a quick look behind the scenes and some things we plan for Genfanad for the year ahead as we move forward. So, be sure to check it out and ss always, thank you for your continued support!
FAQ

## How do I gain Cash?

Simple; Attacking and damaging players/dummies can gain you cash, but it’s rather slow. Completing quests is a very efficient method, such as Stranger’s storyline.

You can also do the Hollow Maid minigame every three minutes which grants cash depending on how high your score is.

There is now an experimental raid mode, where you can kill hostile dummies for cash. As of now, this is one of the best ways to farm cash.

## What do the levels in the character screen select do?

You are able to upgrade a selected character with money. With each level grants a permanent extra 0.5% to all of your character’s stats, maxing out at a total 5% boost.

While it may not look like much, a 5% boost can be useful in combat and maxing out that combo damage. Leveling up characters also increases their max stamina. The max level is now 15.

The current total stat boost is unknown.

## How do I sprint?

You can hold dash (Q), or just press W+W.

## What are the three icons of my GUI?

The sword, shield and lightning icon are your Stats.

The sword represents your attack, which modifies the damage of your moves. The shield represents your defence, which gives you damage reduction depending on how high/low it is.

The lightning icon is your stamina, which affects your stamina regen. The stamina stat also affects your move cooldowns.
Update:Patch Notes 10/7/2022

This official news post is copyrighted by Rose-Tinted Games.
 It is copied verbatim from the Genfanad Discord.
This posting is dated **7 October 2022**.
## 10/7/22 11am

* improved server startup resilience (should be able to come up without @Heleor now)
* forging time xp bumped
* forging time statue can be talked to
* removed accidental dungeon entrance
* fixed ranging through walls
Guts

# $350

Appearance:

`The user holds a colossal black blade in their right hand.`

Title:

Black Swordsman

Moveset: Black Swordsman

* *E* - Defiant Thrust - `The user thrusts their huge blade into the target's stomach, then slashes them away, deals 9.94 DMG in total.` Guard Breaks - Combo Ender
* *R* - Rapture - `The user leaps forward into the air and slams their blade onto the target, then the user does horizontal swing into the target's chest, sending them away. Deals 11.04 DMG along with 4 Bleed DMG.` Blockable - Combo Ender
* *T* - Arm Cannon - `The user releases a fiery blast from their forged arm, deals 6.85 DMG along with 3.15 Burn DMG.` Blockable - Combo Extender / Zoning Tool
* *G* - Indomitable Will - `The user thrusts their blade into the ground and goes into a counter state, if hit the user will grab the target and strike them away with their blade, deals 9.79 DMG along with 5.25 Bleed DMG.` Counter
* *H* - Berserker - `The user squats onto the ground, a puff of smoke releases from the user to reveal the user wearing a black armor with red glowing eyes, this buffs the user's stats heavily, while also nerfing the users Stamina stat by a little, lasts for around 45 seconds.`

Stats

`Strength` - *86.2%*

`Defense` - *95.9%*

`Stamina` - *86%*

Berserker Stats

`Strength` - *105.33%*

`Defense` - *125.65%*

`Stamina` - *74.08%*

## Trivia

* `The G move for Guts has a delayed endtime, the animation ends before the actual counter.`
* `Berserker used to have the same Awakening passive as Ohma, before it got removed for balancing.`
* `One of the few characters featured in UCA's thumbnail at the point of their release.`

# *“its berserkin time - beserk guy, think his name was nuts or somethin”*

Defeat the Guts boss to obtain this Awakening.

# Appearance:

`The user crouches down while wearing the Berserker armor and holding Guts' classic lump of metal.`

Title:

# Moveset

* *E* - Defiant Thrust - `The user thrusts their sword forward and impales anyone in front of them before tossing them away, dealing Decent DMG. This is much faster than its unawakened version.` Guard Breaks - Combo Ender
* *T* - Arm Cannon MK II - `The user extends their left arm forward and shotos a blast of fire out of their arm cannon, knocking anyone hit by it away and dealing Decent damage.` Guardbreak - Combo Ender / AOE
* *G* - Fierce Clever - `The user runs forward. If they collide with anyone, slash them, dealing Decent damage.` Blockable - Combo Extender
* *H* - Vortex Strike - `The user spins around in a wheel with their sword and slashes anyone in their path, dragging them in and dealing Low damage overall.` Blockable - Combo Extender - Heavy Armor
* *V* - Devastating Blows - `The user jumps forward and grabs a target before becoming a black blur and jumping around the target while hitting them, dealing High damage overall.` Guard Breaks - Ultimate

# Stats

`Strength` - *89.2%*

`Defense` - *100.9%*

`Stamina` - *86%*

## Trivia

* `This moveset is based off the Berserk game on the PS4.`
Very Old Tablet

### Examine

*A stone tablet, decades old, with etchings even more faded than the pages of Casa-Doubloon.*

## Values

**Sale price**
—
—
—

Used for the quest You Shall Not Pass Go, always dropped by ???.

## Transcript

"T.. …. …. …. …. …e and metal. We …… ……. … ………. .. … …. ……, … … …. …. …. more than we off…. …. ."

"As I write …. … .. … ….. ……., ……… .. ….. .. ….. ……. . …. ..ill come for me n… ."

". .. ..t know …. … …ure will bring. History and mem… … ..t the same as ….. ."

"I ….. …. ..nder hope …. the gods … ….. … …. ….. .. …. not forg.. …. …….. …. ."

"M.. … ..ds commend me."
Update:Patch Notes 12/1/2022

This official news post is copyrighted by Rose-Tinted Games.
 It is copied verbatim from the Genfanad Discord.
This posting is dated **13 December 2022**.

### [New Content]

* Quest “You Shall Not Pass Go” added, talk to Evelyn in the ruins north of Zamok.
* Dungeon under the ruins added.
* A new butcherable item, Departed Rabbit, is now dropped by rabbit monsters
* New recipes for rabbit and bear meat have been added.

### [Bugfix]

* “Clearing the Field” issues with the dropped boot fixed.
* Removed broken stairs in Kosten area.

### [Rebalances]

* Several monsters have been altered or replaced, with an emphasis on creating more options for combat for levels 10-25.
* The sell prices for leather armor have been increased
* Basic rat recipe cooking levels have been increased (to make room for rabbit recipes)
* The sell prices of several items have been increased
* Some NPC shops have had their inventories adjusted
* Shroomy monsters in Kosten Mine are now aggressive. Watch out!
* Removed anvil by Kosten Bank. This was not intended to be the best location to mine.
* Barman in Kosten is no longer a general store.
Zamok

The town of **Zamok** can be found just north of Cent and west of Mill Town. Traveling the path in the south part of town will take you to Zamok Castle.

**NOTE**: **Zamok** will possibly be the first town with a bank in it that you will encounter.

### Quests

* Royal Distractions
* A Miner Revelation

## Zamok Town

#### Stores & Skilling

* **(A)** Remmy invites you to use their tools anytime. They have a Potter's Oven in their house.
* **(B)** The Herald thinks you got what it takes to help the King.
* **(C)** Keep ahead of the weapon power creep at Oberon's Protections.
* **(D)** You will find a Bank in town to keep all your valuables.
* **(E)** A fountain (water source) merrily bubbles away here.
* **(F)** This quaint pub has a Cooking Range available to use.
* **(G)** Tom the Tanner has a shop here so you can tan animal hides. There is also a Papermaking bench in the room.

#### Materials & Monsters

* **(1)** You'll find a small area of copper, tin, and clay rocks here.

#### NPCs

* Helena who is a true washerwoman.
* Poor Zackary's bed is invested with bugs!
* You'll find a lone Huntsman at the end of a path west of **Zamok**, but nobody's written his dialogue yet!
* **(L)** Old Man Grady let's you know he's not crazy!

## Zamok Castle

**NOTE:** **Zamok Castle** has the only currently known Clothing Loom. There are also Anvils which can be used after you complete Royal Distractions.

#### Stores & Skilling

* **(I)** The Chef here doesn't want too many people in the kitchen. You can find a Cooking Range and sink (water source) here.
* You'll find a Spinning Wheel and a Clothing Loom on the 2nd Floor of the castle.

#### Materials & Monsters

* **(J)** There are some bright flowers in a small field here.

#### Dungeon Delves

* **(aa)** Find your way into the spooky Zamok Castle Dungeon from here. Mind the cobwebs!

#### NPCs

* Just know that the Guard is always watching you.
* **(H)** This King doesn't have the grail you are looking for.
* This Princess is nothing like her sister. You can find her on the 3rd Floor of the castle.
* **(J)** The Gardener doesn't want you to touch anything.
* **(K)** The Blacksmith ignores you and won't let you touch her anvils.
* The Baroness is way too busy to speak with you. You can find her on the 2nd Floor of the castle.
Update:Patch-notes-3/24/23

This official news post is copyrighted by Rose-Tinted Games.
 It is copied verbatim from the Genfanad Discord.
This posting is dated **24 March 2023**.

* Added some lag compensation code to the client that should reduce desync between character positions and where they really are on the server.

### [New Content]

* Another old quest, “Grisly Fate,” has been given updated dialogue. Completing the quest now unlocks a new, long-awaited butchery table.
* Mithril nodes have been added to the game.
	+ 3 new mithril recipes were added to the game.
* 2 new dungeons and 1 micro-dungeon are available.
* 8 previous quests can now make new crafting stations and shops accessible to the player as an additional reward when completed.

### [Visual]

* Removed combat level from spaniel dogs.
* Added a simple fade in effect for monsters.

### [Bugfix]

* Fixed combat level of other players not correctly updating if their combat level changed due to leveling up.
* Fixed a very rare bank deletion bug. (It has happened only once in the last 5 months.)

### [Rebalances]

* Combat level is now fully split into a melee and ranged combat level. Switching styles will update your displayed combat level and everything that affects. Notes:
* Melee combat level is (attack + strength + defense / 3). Ranged combat level is just your ranged level.
* Displayed information like your combat level on the skill screen and the level other players see you as will change to reflect the combat level for that style.
* Monsters will follow the same level aggression rules they normally would for your new combat level. If a monster is already chasing you they won’t lose aggression.
* Some Botany plants have been adjusted.
	+ Cherries are now slightly more likely to go on cooldown when picked
	+ Tomatoes have had their respawn rates increased
	+ Lemons are now significantly more likely to go on cooldown when picked
	+ Watermelons have had their respawn time increased and their XP decreased

Some other stuff that some people forgot to add to patch notes:

* mithril colors fixed
* lemonade recipe no longer dupes buckets
* some fake shops removed
* some typoes fixed
* "FINAL FIX"
* "final final" whatever that means"
* shortcut hints to quests
* wolf leather qualities fixed
* drop list tweaks
* dialogue tweaks
* minor fix
* bunch of quest copy-edits

## Patch Notes 3/24/23 11:30am

* fixed lemon water recipe not being correctly pushed
* update (and fixed) mining spawn rates for coal, iron, and silver. XP has been adjusted accordingly.
* mithril colors fixed AGAIN

## Patch notes 3/24/23 12:10pm

* removed mith arrowhead recipe which was not intended to be in game
You Shall Not Pass Go

Quest details:

 **Enemies to kill:** | Forgotten Messenger (level 16)
Forgotten Messenger (level 17)
Forgotten Messenger (level 18)
??? (level 22)

## Getting Started

1. Speak with Evelyn Bailey (-8, -24) in the ruins north of Zamok.

## Gather the artefacts

1. Speak with Squirrely Graverobber (-65, -36), located at the western edge of the ruins and accept his offer.
2. Click on the trap door (-57, -24) just southeast of Squirrely Graverobber, and enter the Zamok Ruins Dungeon.
3. Head into the cave area just north of the entrance stairs and kill a Forgotten Messenger (level 16).
4. Pick up Journal Entry 1 and read it (Right click the item and select Read).
5. Go to the northern room of the dungeon and kill a Forgotten Messenger (level 17).
6. Pick up Journal Entry 2 and read it.
7. Go to the eastern part of the dungeon and head to the wine room (-9, -40) and kill the Forgotten Messenger (level 18).
8. Pick up Journal Entry 3 and read it.
9. Go to the most northeastern cave of the dungeon. Go past the Fire Elementals and kill the enemy called ??? (level 22).
10. Pick up the Very Old Tablet and decipher it.
11. Head back outside.
12. Speak 4 times with Evelyn Bailey in the ruins north of Zamok.
Update:A New Quest, Areas, & Apple Trees

This official news post is copyrighted by Rose-Tinted Games.
It is copied verbatim from the Genfanad website.
This posting is dated **1 November 2022**.
## Some NPC AI Changes

Welcome back, everyone! Let’s all take a look at what we’ve added to the game for this first week of November!

Firstly, we’ve updated our NPC’s AI, which includes changes such as Wandering NPCs no longer choosing distant locations to move towards, and Aggressive NPCs occasionally looking around to see if they can spot anyone, while also keeping aggression on players in combat.

## New Areas and a Quest!

Head on back to Reka Valley and you’ll find two new map segments to explore! And while you’re there, make sure to complete the new quest you’ll find, “Clearing the Field”.

Plus, for all of you botanists, Apple Trees are now available to collect! Better get collecting for that Fall spirit!

## Tweaks and Fixes

For this week, we did a few rebalances, such as Vitality no longer being considered in the combat level formula, and tweaking around the Baby Elemental’s drops. Of course, that’s along with another ton of visual and bug fixes!

Also, magic attacks against players will now have their damage reduced by approximately 80%. Alongside this, players can no longer log out immediately after combat. After taking any form of damage (even a 0 hit) a 30-second timer will occur before the player is allowed to log out. All of this, plus a boatload of bug fixes!

We also fixed some stretching and clipping on your player characters. As always, don't forget to check out the full patch notes over in the Discord!

That’s all from us for this week, thanks again and see you soon!
Where Food is Born

Quest Details

* Frog
* Itchweed
* Autumn Berry
* Clam Shell
* Bones
* Old Shoe
* Ace of Spades
* Feather

And either of the following items:
* Rod of Truth

## Getting Started

1. Talk to Poshley Bleakshire (74, -113) north of Zamok .

## Farmer magicians

1. Talk to Drugen, just South-East of Poshley Bleakshire.
2. Talk to Poshley Bleakshire with the Example Beet in your inventory and select any conversation option.
3. Talk to Drugen again.
4. Read Drugen's Shopping List.
5. Speak to Drugen with having at least 3 of the required items in your inventory.
6. Head East to the beach and talk to Captain Hack (112, -115).
7. Head to the southernmost building and search the Kitchen Table to obtain a Fish Skeleton.
8. Head to the South-Western border of the Dark Forest and talk to Rupi, Fortune Teller or Sage the Sage north of Coyn to obtain Incense.
9. Head back to Drugen and talk to him with the Fish Skeleton, Incense and Rod of Truth/Deception in your inventory.

## Rewards

Congratulations! Rewards include:

* Access to Drugen's Beet Patch
* Knowledge of Borscht recipe
* 2500 Botany XP
* 2500 Cooking XP
* 2500 Evocation XP
* 1 free Borscht
Update:Patch Notes 1/6/2023

This official news post is copyrighted by Rose-Tinted Games.
 It is copied verbatim from the Genfanad Discord.
This posting is dated **6 January 2023**.

### [Engine]

* Inventory code refactoring - it works the same (but better) but is rewritten from scratch.
	+ Please report any issues with items being lost / created.
* A few more loading screen freezes should be fixed.
* Ghost NPC/Players might be fixed.

### [QoL]

* You now keep items of value 0 on death if they’re the only things in your inventory.
* Excess items produced now drop to the ground when skilling. (IE, butchery!)
* If you have a tool you can’t use, the game will tell you what skills you’re missing.
* Skill locations now tell you you’re missing a tool before popping up the interface.
* Trade and bank now allow “200k” or “5m” to be input.
* Gate north of Skal is now open.

### [New Content]

* A new quest, "Tears of an Incarnation," which gives access to the Snowbird's Sanctum dungeon on completion. To begin, find "Iod of the Frost" just north of Skal.
* Removed festive music and decorations from Skal

### [Visual]

* Added missing botany icons in some areas.

### [Bugfix]

* Invalid jewelry recipes fixed. Jewelry now correctly has visuals and stats.

### [Rebalances]

* Iron ore success skill bonus no longer capped.
* Shop at the end of One Man's Trash now correctly buys LQ iron armor.

## Patch Notes 1/6/23 8pm

* Snowbird boss temporarily disabled due to a reported issue. (We'll fix it ASAP)
* System update script fixed (this caused the rough shutdown)
Update:Quest Updates & Mithril Recipes!

This official news post is copyrighted by Rose-Tinted Games.
It is copied verbatim from the Genfanad website.
This posting is dated **6 April 2023**.
## Even More Mithril!

Welcome back to another update, everyone— we’ve got new Mithril recipes for you! If you’re looking for a Platelegs recipe to keep your legs nice and covered, head over to the Druid Commune! They might have a dungeon waiting for you nearby...

While you’re at it, why not try for a Platebody recipe, too? Word has it the Logger’s Camp could have what you’re looking for! Be careful, though! There may be some new, frightening foes you’ll have to conquer in order to get those recipes.

And... who is that mysterious new vendor within the Emerald City? Looks like you'll just have to head over there to find out.

## A Less Crabby Farmer

One of our quests, "A Crabby Farmer" has been given a fresh coat of paint. No new content here—so those who have already completed them, don't worry!—but some logic adjustments and new dialogue should make them more enjoyable to players first encountering it.

Another quest, "It's Not Easy Being Green", has had a quest completion bug finally patched! Players that completed the quest beforehand while it was bugged should now have received their missing xp rewards.

We also fixed up plenty of old monster inconsistencies. At last, every monster now has a unique sprite, size and name! Along with that, we modified some quests that required specific items to be delivered as part of the quest’s plotline. Now, items of any quality can match a quest’s requirements.

In addition, we’ve worked on fixes for a few wording issues, the HQ hotdog issue (where players were unable to make HQ hotdogs), and some levelling adjustments of skills and enemies. But that isn’t all. We’ve also released a ton of little bug fixes that you can check out on the patch notes posted in our Discord!

## Special Thanks!

Once again, special thanks to everyone who has joined our Patreon! Here’s some people who joined throughout the past week and throughout March:

Freshairkaboom, Lenny, Weorhtleas, Henry Herzfeld, Simon, Snapy, Andrew F.Kayla, Rinny, Rad Razz, DevvuDraws, Abyssal Demon, Jacob Brogan, Reinis Rediss.

Thank you all so much again for the support. See you all again next week!
Update:Quest, Dungeon, and Monster Rebalances

This official news post is copyrighted by Rose-Tinted Games.
It is copied verbatim from the Genfanad website.
This posting is dated **1 December 2022**.
## Quest, Dungeon, and Monster Rebalances!

First of all, let's go through the new content! Delve deep into what mysteries the Forgotten have in store for you in the “You Shall Not Pass Go” Quest. Be sure to talk to Evelyn in the ruins North of Zamok!
Ready your swords and shields to explore the new Dungeon under the ruins, North of Zamok. Be aware that this is a dungeon fit only for the more courageous and intrepid players, filled with new monsters to kill for level 10-20 players.
And for the butchers and chefs out there, Departed Rabbit is now a new butcherable item, which is dropped by the rabbit monsters you’ve defeated. As well as that, raw bear meat can now finally be cooked!

## A Few Bugfixes and Rebalances

Aside from this, we’ve also done some rebalances for the game (When do we not?).
Numerous areas now have revised monsters and drop tables, and certain NPC shops have had their inventories adjusted. This also includes Barman in Kosten, who is no longer a general store.
The sell prices of several items have also been increased, and we’ve removed the anvil by Kosten Bank, mainly because this wasn’t intended to be the best location to mine. Of course, we’ve done all of these rebalances alongside quite a few bugfixes!
As we always say, be sure to check out the full patch-notes in the Discord. Thanks as always for all of your support, we’ll see you guys next week!
Sung Jinwoo

# Appearance:

`The user carries two daggers.`

Title:

# Moveset: Shadow Monarch

* *LMB* - Combo - `The user rushes the target with multiple dagger slices, deals Decent DMG in total.` Blockable - Combo Extender
* *E* - Dagger Mutilation - `The user strikes the target with 2 slices from both daggers, then dashes forward slicing apart the target, sending them away, deals Decent DMG in total` Blockable -Combo Extender
* *R* - Dagger Rush - `The user first strikes the target with one of their daggers, if hit the user will then keep teleporting distances forward while slashing apart the target, deals Great DMG in total and sends them away.` Guard Breaks - Combo Ender
* *T* - Ruler's Authority - `The user uses a psychic power with their hand to create a small gravity inversion projectile that they send out at the target, deals Decent DMG to the target.` Blockable - Zoning Tool / Combo Ender
* *G* - Shadow Summon - `The user summons one of the soldiers of their shadow army to slams down onto the target, deals Decent DMG and creates an AOE.` Blockable - Combo Extender / AOE
* *H* - Shadow Monarch - `The user uses a special technique to enhance all of their shadow soldiers, this heavily buffs stats and also makes the user's G move summon 2 more soldiers with it.`

# Stats

`Strength` - *99.78%*

`Defense` - *87.68%*

`Stamina` - *87.37%*

# Shadow Monarch Stats

`Strength` - *116.89%*

`Defense` - *104.77%*

`Stamina` - *105.94%*

# Trivia

+`One of the few characters to be added without a prior animation adaptation for the source material!`

+`One of two characters in UCA that originate from a Korean Manwha.`
Whittling

**Description**  |  | Allows your character to process higher tier wood into items such as arrows and unstrung bows.

Whittling is a skill where player uses a knife on logs to craft different types of items.

### General

Various items may be cut from normal logs.

### Bows

Bows may be crafted from logs, with higher tier logs producing more powerful bows. Whittling logs will create an unstrung bow; attach a bowstring to complete it.

### Ammunition

Arrows can be crafted in batches of 10. All arrows are created from normal logs (higher tier logs do not work).

## Quest Experience Rewards

 Family Matters | 3,000
 Royal Distractions | 3,400
Update:Patch notes 1/3/21 7:30pm

This official news post is copyrighted by Rose-Tinted Games.
It is copied verbatim from the Genfanad website.
This posting is dated **3 January 2021**.
[technical]

* cache, client, and server versions are synced. The server will reject connections from older clients. This will prevent issues like the watermelon looking like cucumbers for some players.

[content]

* Map changes to brookford (thanks @FireKikker) and to the mage's college.

[balance]

* tomato XP nerfed
* blue spiders no longer drop mith bars commonly

[bugfixes]

* teleports now correctly use cards (sorry)
* monster kill counts tracked better
Gamemodes

## Raid Gamemode

Accessible by speaking to Inspriring Individual , the player must defend themselves from hordes of Hostile Dummies that will attempt to kill the player.

There is a 1:30 time limit, in which the player will be teleported back when time runs out, or the player dies.

This gamemode is extremely useful for grinding cash. It is high recommended to use characters with AOE and high damaging barrages.

## Ranked 1v1s

Can be accessed when first joining main game, and selecting the “Ranked” option. You are able to 1v1 other people in a one on one match. Each player has two lives.
Mechanics

# LEVELING

* `All characters ingame can be leveled up at the cost of money, do this inside of the character select GUI.`
* `The higher your characters level, the higher your stats will go.`
* `The price to max out a character is around $1745. (Not including the price of the base character)`

# MENU

* `The player can use this menu to do a variety of things, heres a quick rundown of what each one does.`
* RUNES - `When selecting Runes, the player can see both their current rune and their rune storage, the rune storage has 3 slots where you can keep a saved rune and switch it out with your current one.`
* TITLES - `The Player can see all of their titles and pick which one they want to use.`
* GANGS - `Currently is useless, will have a Gang UI later though.`
* R$ PRODUCTS - `The Player can buy ingame currency with robux.`
* CODES - `The player can insert codes for rewards.`
* KEYBINDS - `The player can switch their keybinds to another key.`
* MUTE MUSIC - `Once selecting, the player's ingame music will be turned off.`
* TOGGLE HITBOXES - `Once selecting, the player can see all the hitboxes of their moves.`
* TOGGLE CUTSCENES - `Once selecting, the player can turn off move cutscenes like Vergil's JCE.`
* LOW GFX - `Once selecting, all ingame textures will be turned off, giving the player less lag.`

# STATS

* `Each stats symbolize certain multipliers.`

STRENGTH - `This is the user's multiplier for how much DMG you deal.`

DEFENSE - `This is the user's multiplier for how much DMG you take from attacks.`

ENERGY - `This is the user's cooldown multiplier/stamina regen multiplier. A higher number decreases the length of your cooldowns and increases your stamina regeneration.`

# STAMINA

* `Stamina is consumed by using moves and dashing.`
* `Sprinting halts Stamina Regeneration.`

# BREAKOUT

* `Holding F while stunned and with a full Breakout Bar gives you Invincibility Frames and knocks away anyone near you.`
* `Breakout Bar increases by being stunned and slowly decreases when you are not stunned.`
* `Breakout has a cooldown of about 45 seconds but can be increases and decreased via the Energy stat.`

# AWAKENINGS

* `Some characters are given awakenings. Kill the corresponding boss at the Rift Portal. Killing this boss gives you a chance to unlock the awakening for the corresponding character.`
* `There is a 40% chance to awaken the character after killing the corresponding boss.`
Aizen

# Appearance:

`The user holds a blade in their right hand.`

Title:

# Moveset: Kyoka Suigetsu

* *E* - Assault - `The user slashes forward 3 times, knocking back a target slightly for the first 2 hits then keeping them in place for the final hit, dealing Great DMG overall.` Blockable - Combo Extender
* *R* - Overwhelming Strength - `The user slashes their sword downwards, dealing Decent DMG.` Guard Breaks - Combo Extender / Hyperarmor
* *T* - Shatter - `The user holds their sword up and points their blade towards the ground. If hit, the user then teleports to the attacker and impales the target with the sword, dealing Great DMG and knocking them back.` Counter
* *G* - Hado 63: Raikoho - `The user extends their hand forward and shoots a blast of yellow electricity, dealing Decent DMG and knocking the target back.` Blockable - Combo Ender / AOE
* *H* - Kanzen Saimin - `The user goes invisible and summons a clone of themselves which attacks anyone nearby it. It disappears after a short period of time and causes the user to reappear.` Utility
* *V* - Hado 90: Kurohitsugi - `The user summons a patch of dark electricity in front of them. If anyone is in this patch, they are teleported into the air and surrounded by a black box. Swords enter the black box, dealing High DMG and knocking the target back.` Guard Breaks - Ultimate

# Stats

`Strength` - *89.2%*

`Defense` - *85.9%*

`Stamina` - *79%*

## Trivia

* `This character came out later than it was supposed to due to Xenolys being busy.`
* `The character originally had 2 movesets, one for Kyoka Suigetsu and one for Kido usage.`
* `One of the few characters to be featured in one of UCA's thumbnails at the point of their release!`