Leningrad

"2,600 tons of pure stalinium coming at you at over 40 knots. That's 550 megajoules of soviet energy dead set on destroying you."

-123ASAP when explaining to a noob just how deadly a "Lenin" can be.

## Armament Details

### Main Battery

4 gunsDamage: 4,057 - 4,860

Reload time: 4 - 3 seconds

### Anti-Aircraft Gun

(6x) Class 1
484 - 632 DPS

(4x) Class 2

224 - 292 DPS

### Torpedo

(4x2) - 2 Quadruple Torpedo LaunchersDamage: 11,839 - 14,098

Speed: 68 - 77 m/s

Rounds: 8

Reload time: 68 - 56 seconds

## Background History

Built in the Baltic Shipyard, and completed in 1936, upon her launch Leningrad and her sisters was the single fastest class of destroyers ever created (40 knots) and remains one of the fastest major warships ever constructed. Le Terrible from France beat her in terms of speed but she was not the standard setup of her class, being an one-off modification. Her most famous engagement was the defense of her namesake city, providing artillery support throughout the entire duration of the siege. she was sunk as a target ship at 1962.

## Tactics and Overview

The *Leningrad* is a fairly interesting destroyer. Unlike the previous destroyers, the *Leningrad* upholds mobility and Torpedoes above all. Though the ship has low primary armament damage, its fast reload of 2 seconds (when fully upgraded and when equipped with the proper flags) compensates for that shortcoming.

### Playing as Leningrad

Speed defines the *Leningrad*. With an absurdly high max base speed of 48 knots (combine Sweden flag and speed boost for an insane 70 knots) and it's small size, *Leningrad* is one of the hardest targets to hit (bar the *Mahan* and *Shimakaze*). It's torpedoes also rival *Fletcher's* with a slightly shorter reload time and it's torpedoes are also the fastest among destroyers. *Leningrad* sacrifices artillery firepower (only 4k despite 3 second reload) for such speed and torpedoes. An effective build with this ship is to use the Canada flag to improve HP and speed to 117k and 53 knots respectively when fully upgraded and charge into enemy lines from their flank and draw fire away from your team (every salvo aimed at you is a salvo that could have went to an important teammate and they will most likely miss you anyway due to your absurd speed and turning second only to Mahan and *Shimakaze*). Due to its narrow beam,ships such as the *Dunkerque* have trouble hitting you.It is advised to bow tank close to the edge of the map to try avoid detection. Once behind enemy lines you fire your torpedoes at high value targets such as high tier battleships or aircraft carriers and then spam your guns to create as much of a mess as you can. After you start to get outnumbered or run low on HP retreat with your speed and let your team do the rest while you clean up any stragglers along the way. Brazil Flag is highly recommended due to it basically being a pirate flag that can be bought with free currency without the damage boost but is still a sweet deal nonetheless.

The ship also has a very fast reload time of 2 seconds (using the United States flag or other reload boosting flags). This means that the Leningrad can fire a total of 120 shells per minute. This fast reload makes this ship an ideal fire starter.

### Playing alongside a Leningrad

The *Leningrad* is a very useful support ship. They help weaken enemies with their fast reloading guns as you deliver the punishing blow. They can also draw the attention of enemies away from you as they zip across the map.

### Playing Against Leningrad

There is not much anyone can do against a *Leningrad* that is dead set on sinking you but you can use its low gun damage against it. Because within the 5-2 km gap where torpedoes are unviable, *Leningrad* will be forced to rely of her somewhat disappointing guns to dish out the damage and during that short window pummel her with as many guns as the team can spare to kill it ASAP. Should *Leningrad* survive your next objective is to run and make sure she wastes her initial torpedo salvo then go back to pounding her. Be warned that her speed will complicate targeting of her even at close range so make sure to have your auxiliary armament (bar AA) upgraded.

## Advantages and Disadvantages

**Advantages**

* The fastest DD in the game.
* Extremely fast reload of 2 secs.
* One of the best turn time, at 15 secs
* Sits quite low in the water.
* Equipped with the fastest torpedoes in the game.
* One of the fastest reloading torpedoes in the game.
* Impressive dispersion.

**Disadvantages**

* Just 4 guns to bear.
* Abysmal max gun damage.
* Turret Angles are bad.
* Shell cost is unusually high.

## Editor/Contributor's Opinion

1) **XercesDenial** :- " Probably the best destroyer in the game.. apart from the Shimakaze and Melvin maybe "

## Trivia

* Both the in-game Leningrad and Iowa were present in bot matches before being added in an update late in 2017.
* Amongst the Soviets, *Leningrad* has a reputation similar to that of *Yukikaze* to the Japanese as both are destroyers that defied the odds and came out of each engagement alive despite how bloody the aforementioned engagements are.

**Historical Inaccuracies**

* Similar to *Mahan*, *Leningrad* actually had 5 gun turrets instead of 4, with the missing gun turret being where the raised AA mounts just aft of the torpedo tubes are.