Crucible Tips: Mage Team Lineup

How to clear the Crucible Stages has always being a hot topic among players of Allstar Heroes, however, there are still a lot of people who don’t know how to do it effectively.

Here are some tips to help you do it with a Mage Team:

### **1. Reset the Crucible every morning, and then complete other tasks.**

In the early stages of the game, you can level-up every one or two days, so try to do so before you enter the Crucible. Use EXP potions and Skill points, equip all new equipment, and then Enchant it to increase your Team ATK. Since the Crucible difficulty is decided when you reset, the higher your Team ATK, the easier the Crucible will be.

***Q: What if I leveled up after I cleared the Crucible?***

A: Simple, Don’t level up your Heroes today. Leave this until you reset the Crucible the next day, and then use your Skill points and put on new Equipment. This is especially important since in the early stages of the game, new equipment may significantly increase Heroes’ ATK.

### **2. Enchantment.**

Enchantment can help a lot in the Crucible, but with limited resources you should carefully select equipment to Enchant. Equipment that gives Power recovery should be given priority because if you want to clear all Stages having just one Team, the Heroes’ Ultimate will be the most important factor, so having full Power will make all the difference!

***Q: What if I have maxed all the Power Recovery equipment but not yet completed the daily enchantment task?***

A: In that case you should choose equipment which increases Magic Attack and Magic Critical. However, if you intend to use a Physical Hero Team you should choose equipment that increases Physical Attack instead.

To help new players to better understand what makes a good Magic Hero lineup for the Crucible, we recommend using the following Team: **Gills, Bo&Mo, Saphia/Ember, Eva and Hyral**

**This is the most basic Mage Team, since all the Heroes and their Soulstones are easy to get, so you may want to exchange for other Heroes once you have them.**

**Gills:** His Control (interrupting) Skill makes him extremely useful in battle, and his second Skill reduces enemies’ Physical Defence which also makes him a handy Hero to have in the Team. If you find he is a little weak against some stronger enemies, promote him to Purple level to unlock his fourth Skill – Carapace, this will increase his Physical Defence, making him a really good Tank. Enchantment Order: Power Recovery, Max HP, Physical Defence.

**Bo&Mo:** Their biggest advantage is their Control Skill which is indispensible when your Team are low on health and the enemy uses an Ultimate against you. In the early or middle stages of the game you may not have many Heroes to alternate between, and one dead Hero means you can’t clear all 15 Stages. In that case a Hero with a Control Skill is especially useful when you have enough Damage Dealers. Bo&Mo’s Ultimate, freezes enemies for a period of time as well as interrupting their Ultimate casting. So make sure you increase their first Skill along with their Hero level. Enchantment Order: Power Recovery, Max HP, Magic Attack, Magic Crit.

***Note:*** *Bo&Mo Soulstones are available in the Arena Armoury, and are difficult to get, so if you can’t get them, go for Gabriel instead. He has a similar Control effect as Bo&Mo in the Crucible, and also does well in the Arena. A Hero well worth your time leveling-up!*

**Saphia/Ember:** They are both powerful Mages which are good options for the Crucible, and are the main Damage Dealers in the lineup! However, there are some crucial differences between them. For example, Saphia’s Ultimate causes Area Damage, while Ember’s hits a single target causing Critical Damage. Pick either of them according to your lineup or your enemies’.

It’s also worth mentioning that Ember’s second Skill causes Area Damage, and her third Skill has a stunning effect over a small Area. Both Saphia’s second and third Skills have a degree of control effect (Freeze and Slow). If you promote her to Purple level you can unlock her fourth Skill, which gives her amazingly fast Power recovery. Plus, Saphia’s fourth Skill helps her teammates recover Power. Choosing between the two is tricky! Enchantment Order: Power Recovery, Magic Attack, Magic Crit.

**Eva:** The best Healer in the game, so you’ll need her all the way through the Crucible. She is worth promoting and leveling up all through the game because of her powerful healing ability. Eva’s Ultimate should definitely be maxed, and her third Skill is also really useful in both the Crucible and PVPs, so promote her to Blue level a.s.a.p. to unlock this Skill. Enchantment Order: Power Recovery, Healing Effect, Intelligence and so on.

**Hyral:** Hyral is essential for a Mage Team as his Ultimate deals massive Area Damage. His second Skill – transmitting Power to the Team member who currently has the most Power – accelerates their Power recharging allowing them to cast their Ultimate. His third Skill causes Area Magic Damage by blinding the enemies and interrupting their Ultimates, making it especially useful when facing enemies with high Physical Attack! His fourth Skill increases the whole Team’s Magic Attack, so we strongly recommend you promote Hyral to Purple level to unlock this Skill. His Soulstones are available in the Supply Wagon for exchange. Enchantment Order: Power Recovery, Magic Attack, Magic Crit.

**Mage Team Lineup substitutes:**

**Wrench:** Blinding and Area Damage Skills.

**Jade:** She not only causes massive Magic Damage, but can also knock-back the enemy, and interrupt their Ultimates. Besides her Skills, she stands far behind the Team giving her better survival ability and the can sustain more Damage.

**Lilith:** Has a powerful Area Damage Skill, and if you unlock her fourth Skill (increases Dodge) by promoting her to Purple level, you won’t need to worry about her being killed!

**Grim:** A Mage Tank that can deal Area Damage, plus he can heal his Teammates. His Ultimate is also pretty deadly.