Conquestianism

Conquetianism is an ideology made by a user called "Conquest and Death", that protects most "sentient" beings, i.e: Iron and Snow Golems, Villagers and even illagers. It is considered a more stricter version of the current Villager Rights "ideology" controlling the server, and may serve more of a challenge someone imposes on themselves than actual law.

## Origins

Conquestianism originates from a google doc made for a town called "Obligationen", which is a town in an unknown server seperate from Villager Rights, still, however, the "Conquest and Death" member has shared it a few times.

## An In-Depth look

Conquestianism is a ideology which proclaims that, "*All sentient life has the right to safety, access to at least 20 blocks or more of free space, access to food, access to the outdoors, access to income and shelter, the right of rehabilitation, participation in political events (given they can safely do so), self defense, and self preservation.**"*** According to the doc, it states that Villagers, All golems, Illagers(there are limits, and according to the google doc the limits are within select territory) Endermen, Piglins(Brutes as well), Dolphins(so long as they have water), Foxes and allays will have the aforementioned rights.

Killing these entities is prohibited unless such entity is doing severe harm to the player/town/community and cannot be contained in a minecart or boat, in which case self-defense can be used.

Wearing pumpkins in the end is extremely encouraged and is required, the same applies to gold with piglins.

Just like in VR law, zombification of villagers is not allowed, and unlike in VR law, zombification of piglins is not allowed as well.

Conquetianism also has a sort of "caste system", more of a separation system which also protects other beings but gives them less rights. Basic intelligence beings, they are called, "*shall be given the right to having a living space of 5 blocks (10 if being is considered large) in all directions of space per individual contained with proper enclosures which offer mental stimuli and basic comforts such as bedding and access to food, shelter, access to the outdoors, lack of outside stress, temperature and environmental controlling in their favor, and water(unless harmful).* **"** The beings considered with basic intelligence include: Bats, rabbits (including killer rabbits), wolves, cats, ocelots, chickens, parrots, cod, salmon, tropical fish, pufferfish, cows, mooshrooms, brown mooshrooms, donkeys , horses (large), mules (large), skeleton horses (large), zombie horses (large), llamas (large, including trader llamas), camels (large), pigs, goats, polar bears (large), pandas (large), striders, axolotls, sea turtles (large), bees, spiders, cave spiders and endermites.

There is a final tier called "Lower Beings", which, " *are permitted with the right to not be tortured. They are also permitted when contained for uses outside slaughter to have at least five blocks of space (ten if considered large) to roam with no outside sources of distress or potential harm and three extra blocks of space per individual with at least some way to view the outside world.* **" .** These beings include all undead mobs, slimes, magma cubes, all guardian types, blazes and wardens.

There is more to the "ideology", however since they are laws for a separate server, most of it will not make sense without proper context.