Forge

## Description

A **Forge** is used to smelt items into refined products that are more useful. This process requires time, fuel sources to operate, and scrapped or whole materials to smelt.

A Forge allows survivors to craft advanced Tools, Building Materials, ammunition components, and other Resources.

## Usage

Fuel is placed in the cells below the tool cells. The Forge can be turned on either with the on/off button below the fuel or turned on by starting a new recipe. The Forge will not turn off automatically unless all the fuel is expended. No recipe will be available until there is fuel in the fuel cells. Fuels include all items with a burn time, including Coal (100 seconds), Wood (50 seconds), and Oil Shale (5 seconds), and Gas Can (2 seconds).

## Crafting

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Forge Recipe

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 **01:21**

## Forge Tools

Although players can start smelting right away with the Forge, it is recommended to acquire the 3 tools below to maximize time, efficiency, and extra recipes. These tools occupy the tool slots of the Forge and are used to unlock recipes. 2 tools are needed for different recipes. All tools can be found in loot across the world, but are also craftable. These Forge tools are removable and can be carried to other Forges you may have in other locations.

* Anvil (gives a bonus in forge crafting speed).
* Crucible (used for more advanced recipes and steel crafting).
* Advanced Bellows (increases smelting speed by 50%).

While using the Forge without the 3 tools the player will notice the Examine menu pane indicates any required and/or missing tools in the upper-right corner. In the image below, the Crucible is required but is not present in the forge. In the upper-right corner, a red "X" and "CRUCIBLE REQUIRED" are visible, indicating the item can not be crafted.

## Forge Recipes

Pressing **E** on the Forge will display the Recipes in the left-hand window all listed in alphabetical order. The search bar at the top left will filter recipes to include all with the same text in the name. Recipes will automatically turn white in colour and sort to the top if the Forge has the ingredients to make them in the "smelting inventory". No recipes will show as available if there is no fuel in the forge. Recipes may require Forge Tools to be placed into the Tools slots of the Forge before they can be crafted; once the Forge Tools are placed additional recipes will become available. Other recipes will require Perks to craft them. Some of those same recipes can also be unlocked when the appropriate Perk Books have been read. After either method is done those recipes will have the lock icon will be removed. Assuming the player has the required materials in their Inventory the recipes will turn white allowing them to be crafted. The quantity to be crafted can be selected below the item image either by typing in the quantity or by pressing the left and right arrows to increase/decrease the amount by one. Pressing the right arrow with the bar will max the qty to the number of available resources from the character's inventory. Selecting the **Turn On** button will activate the Forge, remove the materials from the character's inventory, place the item in a queue in the bottom left displaying the time to craft all the selected quantity, and begin smelting the new items. Up to 4 different recipes can be queued at a time.

Items will output one at a time per base time until all have been crafted. When the items are completed they will dispense in the 6 output cells in the lower right window. Once one type is complete the queue will automatically move to the next type. Times vary by the level of the appropriate skill (i.e. anvils will craft faster if the character's misc. craft skill is higher). If the output tray is full, crafting will be halted until there is space for more items. Fuel will continue to burn even while crafting is halted. Recipes that output an item with quality will craft a random quality if a player does not presently have that forge menu open; the character's skill will determine the quality if they do have the forge open at the final moment of the craft. Whenever an item is crafted, the appropriate skill will gain experience so long as a character is looking in the forge.

## Smelting

To smelt materials into the Forge, survivors must deposit raw materials, such as Iron, into the Forge's "input slots." When the Forge is running, raw materials in the input slots will automatically be consumed, adding to the amounts of material inside the Forge itself. The amount of each material stockpiled inside the Forge is visible. This amount is limited to 30000 per material. Smelting materials that would exceed this limit will no longer be smelted. Once the Forge has enough material smelted, that material can be forged into products such as Forged Iron. This process takes additional time. If the Forge is destroyed all the materials that have been smelted into it will be lost. However, there are recipes for raw materials in the Forge's crafting menu so the player can retrieve their materials from the Forge. The Forge can consume raw materials and produce finished products at the same time. For example, if Brass and Lead are placed into the input slots and the Forge begins producing Forged Iron the operations will proceed at the same time without taking any additional fuel or time.

Items that can be melted down in the Forge are listed below with their (**smelting time in seconds** **per 1 unit of each item**) in a forge without the Advanced Bellows.

* Note: This smelting list is not all-inclusive, more items can be smelted down than are included in this list; this list just gives some of the common items.

### For Iron:

* Iron (**1**)
* Forged Iron (**10**)
* Short Iron Pipe (**10**)

### For Brass:

* Brass (**1**)
* Bullet Casing (**2**)
* Brass Radiator (**100**)

### For Lead:

* Lead (**1**)
* Lead Car Battery (**160**)
* Bullet Tip (**2**)

### For Glass:

* Crushed Sand (**4**)
* Broken Glass (**4**)

### For Stone:

* Small Stone (5)
* Cobblestone Rocks (**5**)
* Destroyed Stone (**90**)

## Heat Map

Whenever you use a Forge it affects the Heatmap. If used for long enough or if multiple forges are used simultaneously, it will attract zombies. If the *heat* level gets high enough, it will attract one or more Screamer Zombies.

For a better understanding of the heatmap and *heat*, see Heatmap.

## Notes

* Breaking the forge will destroy it completely as well as its contents.
* If you pick up the forge the materials are lost, but the forge appears in your inventory.
* Smelted materials can be forged back into their scrap parts through the forge.
* Once started, the forge will burn all fuel placed in the input slots, even after it has finished forging all items unless it is manually shut off.
* Vertical Support: Yes