recursal/Fanatic-Fandom huggingface dataset:
Volcano Bomb

The Volcano Bomb is an item in BlockTanks.

## Description

Volcano bombs are a discontinued item that exploded on the second bounce and shoot out a cluster of 4-10 bullets. This and the previous bomb morphed into one weapon, being named just bomb. If you fire 5 too quickly, they will all explode, resulting in some lag.

## Strategy

If you suspect someone is camping under a roof, but can't actually go and investigate without getting shot, throw a Volcano bomb which will bounce off a wall and then explode on second impact, killing them. If you go up to a wall and shoot one at it, it should explode in all directions.
Kill streaks

Kill Streaks are how many kills you get get in a row. On the right top of your screen there is a kill streak leaderboard (when you're in game).

Kevin added sound and words when you get a high kill streak. The sound reassembles a male voice in what seems (or heard) to be mid-fifties.

Triple Kill! (when you get 3 kills in a row)

Total carnage! (5 kills)

Unstoppable! (10 kills)

Insanity! (15 kills)

Maybe you should stop now...(20 kills)

Seriously! Take a break or something! (25 kills)
Blue Team

The Blue Team is a team in BlockTanks. They are rivals to the Red Team. In small games, the max amount of blue team players is 3. In normal games, the max amount of blue team players is 8. In big games, the max amount is 16. When you play the FFA gamemode you are the blue tank. Your enemies all appear as a Red tank.
Combat

Path of Titans has a variety of abilities and styles of combat, some of which involve **Status Effects** that will affect the player's character in many ways.

## Status Effects

These are the status effects that can be inflicted during combat in Path of Titans.

## Locational Damage

The amount of damage dinosaurs take is dependent on the location they are hit by an attack. Damage varies based on the dinosaur species, with some armored dinosaurs like Albertaceratops taking neutral damage from head attacks, but Daspletosaurus taking large damage from head attacks.

In general, head hits incur **massive damage**, body hits incur **medium damage**, and tail hits incur very **little damage**. When in combat, players should aim for weak points on players and also avoid exposing their weaker points to damage.

## Healing

For all status effects, sitting, resting, or sleeping will increase your dinosaur's healing rate. It is highly recommended to sit or sleep after combat to heal your character back to a healthy state.

You may also discover certain items that can heal your character faster if used. For example, certain Mushrooms can provide a healing buff if eaten.

Some dinosaurs also can use healing buffs to heal their allies.
Leaderboard

## The Leaderboard

The leaderboard is a collection of the top 100 players in the game, determined by XP.

You can access it from under the XP tab on the home screen.

## Experience Points

Experience Points, or XP, is determined by how much time you have played and the number of kills you have gotten. Your XP and leaderboard position is updated every 10 minutes.
Bomb

The Bomb is an item in BlockTanks.

## Description

The Bomb is a slow weapon with the capability of bouncing multiple times, exploding at the end. When picked up it has 1 ammo

## Strategy

The Bomb is good for bush checking due to its long last time. It can be extremely useful in maze maps where you can surround the enemies with bombs making it basically impossible to escape. You can shoot it in small corridors, killing anybody within.
Standard Bullets

Standard Bullets are an item in BlockTanks.

## Description

Standard Bullets are infinite and every player has them upon spawning. They shoot in a clip fashion, so you'll have to wait to shoot again if you fire five shots too quickly. Standard Bullets bounce once and are slightly faster than the player movement speed.

## Strategy

When approaching another player, spray these around them to get a lucky kill or prevent them from moving. Finish them off other items or standard bullets. This is an underrated weapon, you can get a lot of kills by trapping players. If you are checking if a player is under a roof, this is a good weapon to do so, as it does not waste any of your other items. It is highly suggested to spread bullets out so having a better chance of killing somebody (personal experiences) especially in Payload mode on the Fortress map.

## Trivia

This is the only weapon with infinite ammunition.
Hand Grenade

The Hand Grenade is an item in BlockTanks.

## Description

A more stationary version of the Rocket that also has an area attack. Hand Grenades have a short detonation time and bounce off of surfaces.

## Strategy

Hand Grenades are mostly used for scaring off enemies as well as checking roofs. They are effective roof checkers due to area damage. A good strategy is if you suspect someone is camping in a roof, throw in hand grenade. If you are running away from a bot, then you can use this to kill it easily because it thinks that it is a normal bullet, and so it will run into the explosion radius and die.
Clans

Clans are a feature added to the game on **19th of December 2020**. Clans have a group of players who play together and gather the most XP. A clan can only have up to 20 players. Currently, [RIOT] is on the 2nd rank (since tuesday of may 11thA clans can have a maximum of 6 characters in the name. In order to invite a person to a clan, you have to go to their profile and click "Invite to [CLAN]". Clan names are displayed near your name surrounded with "[" and "]". The number one clan, right now, is [MERC].
Team Deathmatch

Team Deathmatch is a game mode when your team (Red or Blue) is trying to have the most amount of kills possible in the amount of time given. Whichever team has the most kills at the end wins. There are two modes, 16v16 and 3v3. 3v3 is the mode with the smallest capacity of players per team, while 16v16 has the largest capacity. As a result, because less people can play on the gamemode at a time in one match, and therefore because less people play on it, new players tend to play more in the 3v3 gamemode. However, more ambitious, experienced and higher-level players tend to like challenging themselves to get better by going into game modes with larger player capacities, especially 16v16. In short, the more experienced a player is, the more people they tend to play with in a match. Just like all other gamemodes, there are different maps for team games and after each round people vote for the next map out of 6 maps randomly selected from the map pool for that gamemode.
Levels

*This page is unfinished and needs editing. Thank you for visiting the BlockTanks Wiki!*

Levels allow for users to obtain special customization for tanks. Gaining levels doesn't mean how skilled you are, it just depends on how long you played the game for.

Leveling up a certain amount of times will allow a user to gain a new rank. Gaining better ranks may also allow you to be recognized more often by the community.

These ranks may include:

* Charcoal (1-10)
* Bronze (11-20)
* Silver (21-30)
* Gold (31-40)
* Diamond (41-45)
* Ruby (46-50)
* Emerald (51-55)
* Amethyst (56-60)
* (More ranks may be added on as players progress)
* There's also an AI rank, but these are just bot players and is not an obtainable rank (There is a chance that you can get your own bot player named after you, if you request one)
* Blank (Nothing shows up next to the player name because that's a guest account and not an official player)

*This page was created by **[COIN] Coinnected (@CoinnectedOfficial)***
Little Labyrinth

Little Labyrinth is a classic-era, OG 3v3 map that is one of two of the smallest maps in the game.

Now currently known as Labyrinth, whose creator is unknown, this map has 9 weapon spawns (marked as exclamation points on the map) That seem to form a square-ish shape. The only weapon spawns out of alignment of this shape are the ones on the top right and bottom left.

Known for its small, claustrophobic environment, Labyrinth is designed as a radial map purposed for Team Deathmatch. The blue team player spawns are lined up on the borders, and the red team player spawns are compacted in the center, the only region of the map that isn't a narrow passageway.

Gameplay in Labyrinth usually consists of players shooting a tight line of regular bullets at key angles through the passageways to hit ricochets and bait enemy players into a trap. Weapons that are particularly useful in this map are rockets, grenades, bombs, and finally snipers to tag players from across the border(s) of the map.

It is very smol map
Control Point

Control Point is a discontinued game mode. It was replaced by Payload on January 12th, 2020.
The point of Control Point was to stay in a certain point until it turned blue or red. If a blue player was in the area, it would slowly turn blue. If a red player entered, it would stop turning blue, and if the red player removed the blue player, it would undo the blue team's progress and start turning red.
Control Point was less popular than Team Deathmatch and was eventually discontinued.
Shotgun Shells

Shotgun Shells are an item in BlockTanks.

## Description

Five normal bullets shot at close range that spread out. It comes in packs of two with a maximum of eight. The bullets can bounce off walls.

## Strategy

Try to get close to your enemy (as close as you can but not get hit) then fire. It is impossible to dodge up close. However, it does not shoot very far, so keep that in mind. Try to shoot around corners under roofs. Since shotgun shells are very fast, the can basically not be dodged or reacted too.
Special Event Game Modes

Because of the many events hosted in Blocktanks history, many maps have been used. Here are all of them grouped by game mode.

## Large Battle Royales

Large Battle Royale maps are large maps used for battle royale. They usually have an open middle area with lots of small structures and not many fences. Powerups are usually clustered towards the middle to incentivize getting there before the storm kills you.

* Howie's Arena, made by Howie. It held a maximum of 50 players and was used before battle royale was first released for an event and to test the gamemode.
* Mega Map (name may not be correct), unknown author. It also held a maximum of 50 players and was used for the same event.

## Dodgeball Showdown!

All dodgeball maps are team maps that have at least one row of fences running down the middle. They usually have little cover at the back of the map.

* Dodgeball!, made by Howie. It held a maximum of 10 players and was used for a one day Dodgeball Showdown event game mode in July 2021. Other dodgeball events have been held in the past, probably on different maps.

## Large Payload

There has been one 20v20 Payload event when it was being added back into the game in June 2021.

* The map name and creator are unknown. It had a maximum of 40 players and was used for a few hours in June 2021. It featured a large payload in the middle and two smaller ones on the top and bottom of the map. It was the first map to include a payload of a non-regular size.
New Player Guide

Welcome to Blocktanks! In order to hone your skills in-game, let's take a look at the different weapons and when/how to use them. \*\*\*More updates will be added to this page later.\*\*\*

**Weapons: \*NOTE: Statistics are shown in the following format "*Name (Ammo per pickup/Amount firable at once/Max ammo capacity*)"**

Bomb (1/2/5) - *Deploys a slow-moving, bouncy disc that disperses short-range bullets in all directions upon detonation. Detonates after a certain number of impacts.*

Bottle Bomb (1/2/2) - *Tosses a Molotov Cocktail a short distance away that, upon detonation, emits circles of fire that kills enemies on contact. Lingers of a short while.*

Hand Grenade (1/5/5) - *Tosses a grenage a short distance away that detonates after a short delay, killing enemies within its radius. Can kill enemies through walls.*

Minigun (50/50/50) - *Fires a swarm of small, fast-moving bullets. The bullets emitted by the Minigun do not ricochet.*

Rapid (5/5/50) - *Fires fast-moving bullets with the same characteristics of Standard ammo.*

Rocket (1/5/5) - *Launches a large, fast-moving projectile that, upon impact, will kill all enemies within a small radius. Unable to kill through walls.*

Sniper (1/1/5) - *When holding right-click, it extends your field-of-view in the direction you are aiming. When fired, shoots a laser that kills enemies who touch it. Temporarily immobilizes your tank when firing, making you unable to dodge.*

Shotgun (2/1/8) - *Fires multiple, extremely short-range shots simultaneously in a small arc.*

Standard (default/5/∞) - *Fires mid-speed bullets that ricochet once before being destroyed.*

> *-Bottle Bomb*
>
>

> *-Bomb*
>
>

Reaching enemies behind cover:

> *-Bomb*
>
>

> *-Hand Grenade (close-quarters only)*
>
>

Killing enemies right around the corner:

> *-Hand Grenade*
>
>

> *-Rocket*
>
>

Close-range Combat:

> *-Shotgun*
>
>

> *-Standard*
>
>

> *-Minigun*
>
>

Other:

> *-Sniper*
>
>

> *-Rapid*
>
>
Spooky

## Description:

   Spooky is a seasonal map that is used in annual Halloween events and is automatically loaded in dark mode. The Halloween mission also appears during this time.

## Strategies:

Considering the extreme amount of roofs, camping does work.

When playing, though, it is also smart to throw Hand Grenades into the roofs to try and flush out enemies. Beware of snipers, rapid bullets, and rockets as they are fast and can ambush you very well.
Walls

Walls are easily the most common map tile in the Blocktanks (excluding empty space). They are a light grey color and have been around since the beta in 2016. They are one of two map tiles that cannot be moved through, and are the only one that cannot be shot through (Legally not). Probably the most self-explanatory tile, they are plentiful in all official maps. Learning how to move and shoot around walls is an essential skill to becoming a great blocktanks player.

Glitches :

If placed diaganally may cause bullet to phrase through.

If bullet was accurately shot between walls may phrase through.

If player phrased in wall (Yes it is possible) they gain invinsabillity to bullets that are not explosive.
Lanes

## Description:

Lanes is an larger sized community map, created by an player named Tankking, for the mode Payload . It has a very strategic setup with two horizontal Payload areas.

## Strategy:

The map requires very smart use of the bullet bounce and other effects of Items.The usage of all the smaller entrances to the payload area are key for this map as well as the control of them.
Snow, B.

**Ben “VanDyne” Snow** is a security contractor employed as an **Advisor** in Sigma Security Group. Snow was born in the winter of 1993 in Coal Valley. On the farms of Iowa, he learned hunting, hiking, and flying from his wide spread family in the Midwest. With a family tradition of military service, he was sworn in at 21 to the USAF as an agent for the Office of Special Investigations.

Several years of service and assignments overseas left him wanting more field work rather than the administrative duties he knew would come. He soon found his wish when meeting a particularly interesting security group during counter-espionage operations. It was during these operations Snow crossed paths with Gideon "Emerich" Emery and was recruited.

Seeing exciting opportunities ahead, Snow joined Sigma as a general operator.
Player Tank

Your player should look like a red or blue box with the turret overlapping it.

## Movement

Moving diagonally makes you move across the screen significantly faster, but it doesn't change your speed when moving up, down, left or right.

## Items

You can pick up items on the floor by walking over them, and can be found by killing other players that are holding them or finding one that spawns naturally.
Dusty

A map based on Dust II from Counter-Strike: Global Offense.

It is helpful to note th

   e single vertical corridor that runs the entire length of the map. Shooting down/up it can be very handy. However, people will often shoot snipers (which are unavoidable in the 1-block wide passageway) and rockets, not to mention surprisingly-useful-bombs in it too. Also note the many passageways that form sort of a labyrinth. Players on the blue team can camp in the three roofs near the red side (red members often take that route on their way up and their spawn protection stops just short of the roofs. Players on the red team can camp under any roof on the left side of the map and on the few roofs near the top on the right side.
Path of Titans

***Path of Titans*** is a prehistoric MMO Survival game being developed and published by Australian studio Alderon Games where players take on the role of a dinosaur.

## Gameplay

The player controls a variety of different species of dinosaurs from a third-person perspective, exploring a large prehistoric forest and completing quests to earn experience points. Players can initially choose from eighteen available dinosaurs to play as, such as the *Daspletosaurus*, *Styracosaurus*, and *Stegosaurus*. Each of these dinosaur species uses a different playstyle in order to complete objectives and survive in their respective environments.

The goal of the game is to allow dinosaur enthusiasts to roleplay as their favorite prehistoric beasts. Core mechanics include character customization, questing and events, attributes and abilities, swimming and diving, fishing, and cross-platform play between PC, consoles and mobile devices. *Path of Titans* will include many more features such as modding, multiple game modes and a Home Cave system that functions similarly to player housing as seen in other MMORPG games. Home Caves can be expanded over time through gameplay.

## Development

*Path of Titans* was first announced in January 2019. Players can join multiplayer servers and experience the current state of development including quests, fishing and combat. Players are encouraged to document and log observed bugs to help aid in development. Those who frequently find and report previously unrecorded bugs can earn in-game rewards such as custom skins.

The game currently features 9 playable carnivorous dinosaurs and 9 playable herbivores, with some remaining unreleased dinosaurs being viewable in the character creation menu.

## Media

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Teams

Teams are groups of players working toward a common goal. Usually, they verse each other. In BlockTanks there are currently two teams in most game modes, a red and blue team. Each team has their own spawn areas and can only shoot the players on the opposing team.

It should be noted that there is possibly going to be a free for all game mode that does not have teams.
Pycnonemosaurus

"Pycnonemosaurus imperator"

***Pycnonemosaurus*** is a large terrestrial carnivore. *Pycnonemosaurus* is a abelisaurid that takes on a fast moving, pursuit predator style of gameplay, using its ability to charge as both a weapon and ambush tactic to catch prey.

## Description

The *Pycnonemosaurus* is a large abelisaurid with long, muscular legs. Its subspecies offer a range of speculative horns ranging from large and curved to small nubs on the brow. *Pycnonemosaurus* compensates for its small, functionless arms with powerful neck muscles and a strong skull for biting and charging. While *Pycnonemosaurus* is taller and faster than many playables in Path of Titans, its high speed is at the cost of its ability to take damage.

Check out dinosaur stats for more details.

## Paleo Info

*Pycnonemosaurus* (meaning 'dense forest lizard') is a genus of carnivorous theropod dinosaur that belonged to the family Abelisauridae and it is currently the largest member of Abelisauridae. It was found in the Upper Cretaceous Bauru-type red conglomerate sandstones of the Adamantina Formation, Mato Grosso, Brazil, and it lived about 70 million years ago during the Late Cretaceous (Maastrichtian stage). *Pycnonemosaurus* belongs to the clade Furileusauria inside the family Abelisauridae.

## Abilities

These are the Abilities *Pycnonemosaurus* can use for combat.

## Skins

### Available Skins

These skins can be unlocked in-game via purchasing with Marks.

Default
Common
 FREECrimson
Common
 1,000Royal
Common
 2,000Wildcat
Uncommon
 3,000Firebelly
Uncommon
 5,000Marshland
Uncommon
 3,000Scrubland
Uncommon
 3,200Volcano
Rare
 7,500Stinger
Rare
 6,000Melanistic
Legendary
 10,000Albino
Legendary
 10,000
### Store Skins

These skins can be purchased in the Alderon Games or in-game store for a limited time.

Backer
## Trivia

* It was a part of the seventeenth stretch goal, worth $266K AUD ~ $180K USD.
* It was part of the first release of two playable dinosaurs in an update, releasing alongside *Pachycephalosaurus* on November 15, 2022
Arena

This map is smaller and more action-packed than most people realize. Arena is good for getting lots of kills (and killstreaks) because the fighting almost always takes place in three locations: the top middle near the left of the three roofs, the middle region where the four roofs are, and the bottom empty strip. This is unlike other maps, where the fighting can take place in various positions on the map depending on what regions the teams have control of. Players can take advantage of this and use bottle bombs to block off important entrances such as the one-block-wide entrance the red team has to the middle section. This forces players to use other routes, which the opposing team can focus on while sneaking around to flank the other team using the blocked route. The best way to make many kill is go to enemy spawnpoint and wait until they come

Most of the powerup spawns are in the middle, which unfortunately is likely to be hard to reach. Each team has only two easily accessible weapon spawns, which are often devoid of powerups due to the high demand. Aggressive playing is recommended, since the only area where passive playing is possible is the bottom, and even that area is not very productive in terms of getting passive kills (both teams can easily take shelter on their side of the map)

## Blue team strategies

There are a few important aspects one needs to notice when attacking red. First of all, do not go near or into the red team's lower entrance to the middle section, since red team members might still have spawn protection and they might overpower you. A good strategy might be to hide in the three roofs arranged in a row at the bottom of the middle section and snipe into the diagonal corridor (one of the red team's entrances to the middle section). Do not get into the bad habit of trying to bust out campers at the top; it will not guarantee kills and anybody who tries to kill a camper hiding in the roofs at the top is embarking on a suicide mission. The practice of ultra-aggressive playing is just as incorrect; driving aimlessly into the red territory is the equivalent to shooting nukes without a reason at the soviet union (ba-dum crash! haha. haha.). Players can also shoot up and into the middle region from the bottom or attack red in bottom near reds' spawnpoints.

## Red team strategies

Shoot into the middle section and the bottom section. The top area is the most dangerous, and camping is not a good strategy on this map because everyone already knows where the roofs are. Many players will try to ricochet bullets off of the roof of the map from the north camping spot, but you can counter that with a grenade, bomb, or bottle bomb.
BlockTanks Wiki

## Welcome to the BlockTanks Wiki!

This wiki is designed to inform you of all features of BlockTanks, including weapons, customization, and maps! If you need help finding your way around, please ask any power users.

Click here to play BlockTanks online for free!

### What is BlockTanks?

BlockTanks is a web-based multiplayer tank game that currently consists of three main game modes: Team Deathmatch, Payload, and Free-For-All. There are a large variety of maps to play on and over 104,000 players to battle, using a wide range of different weapons.

### What are the different game modes?

The three different game modes are all different from each other in their own way. There are also two modes that have been removed from the game. In Team Deathmatch, which has 3v3 and 16v16 versions. The highest-scoring team gets the win. So you may lose if your team dies too much even if you killed 100 people without dying. In Payload, you will find it's the same as Control Point (which has been removed), but as you capture the control point, the control point moves toward the other team's base. Once it reaches the opposing team's base your team will earn a point. The more players that are on the payload the faster it goes, and enemies can reverse its path. In Free-For-All, every player is on their own trying to kill the other players. The last game mode has been removed from public lobbies but can still be played by creating a private match. Battle Royale is the only mode where you have only one life (Kind of like Hardcore mode). Rounds are fast with a red storm constantly shrinking the map, making all action end in the middle. It was recently re-added as a public gamemode for a few days for an event. In Capture The Flag, you have to steal the other team's flag while guarding your flag so the other team can't steal it.

### Who designed BlockTanks?

BlockTanks was started in 2016 by Kevin Champagne, the founder of Karate Fox Studios.

### What are the different teams?

You can either be on the Blue or Red team, the different teams have different block barrier formations.

### Anything else I should know?

There are three Global XP Leaderboards each containing 100 players who have gained the most XP in a set period. One is for all time, one is for the month, and one resets each week. Blocktanks also has a complex clan system that all registered users can be a part of. You can make a group with your friends or grind competitively for a top spot on the clan leaderboard. Missions and challenges appear during certain events. Complete tasks to earn rewards and compete with other players on, you guessed it, another XP based leaderboard. Every player has access to their own and other players' statistics (if they let you.) The game is constantly being updated, so join our discord server to stay informed about all the recent changes https://discord.gg/uw3VRpwUca.
Capture The Flag

Capture The Flag is a gamemode where you get the other team's flag, and return it to your base. While doing that, you also need to protect your flag, or else the other team will steal it and return it to their base.

The Capture The Flag gamemode is in teams, so you and your teammates will work together.

The team with the most flag captures wins.
Minigun

## Description

An item in blocktanks.io. The rarest and most powerful of them all. Shoots 50 small bullets very fast, running out in around 4 seconds. These bullets don't bounce but still kill in one shot. When you pick one up, you get all 50 bullets and can't get more.

## Strategy

This is a weapon to only be used in large, open areas. The bottom part ofTown of Nukes, Tiny Town, Corridor, and other maps like that. Wait under roofs until you

   have multiple people in front of you. People usually target you if you have a minigun, so be careful and don't waste it.

## Trivia

It has the lowest spawn rate, the highest firing rate, and the only weapon besides the bottle bomb that does not have a limit on how much bullets can be fired at once.
Panjura

**Panjura** is one of the 2 current official maps in Path of Titans. The map is made up of 8x8km tiles (64 km²), and is primarily forest themed with at least one water source per tile.

Panjura has a variety of points of interest scattered across the map, with **quests** and **food** available at each location.

## Biomes

### Redwood Forest

Redwood forests have large redwood trees, reddish-brown soil and are the most common biome to find Amanita Mushrooms and Lychees.

### Spruce Forest

Spruce forests mainly consist of tall spruce trees, golden-brown soil with lots of grass and are the most common biome to find Roots and Milk Caps.

### Broadleaf Forest

Broadleaf forests mainly consist of light-coloured broadleaf trees, dead leaves and low foliage covering the ground and are the most common biome to find Acorns.

### Grasslands

Grasslands are large expanses of grassy plains with minimal trees and small areas of foliage and bushes. This is the most common biome to find Tiger Nuts and Button Mushrooms.

### Swamp

Swamps are marshy wetland areas on the map, covered in low foliage, dead trees, lily pads and shallow water. This is a common biome to find Melons and Mushrooms.

### Lake

Lakes are deep areas of water on the map, full of lakeweed and dead trees. This is the only biome on Panjura that players can find and catch fish, though larger fish will only spawn in larger lakes.

## Points of Interest

Points of Interest are areas on Panjura where players can start quests and navigate through the map using the landmarks at each location.

* Grassland Crater
* Grassland Lake
* Swamp Reservoir
* Redwood Basin
* Green Plateau
* Rock Maze
* Hunter's Thicket
* Star Ravine
* Arc Mountain
* Rockden
* Cliffside Retreat
* Dropoff Pond
* Snake Gully
* The Mire
* The Dome
* Forest Rise
* Hoodoo Hills
* Deep Lake
* Swamp Home Cave
* Grass Gully
* South East Waystone
* Harf Heart Canyon
* Mossy Cavern
* The Bend
* Triad Falls
* Crater Pond
* Traveler's Basin
* Swampy Pit
* Redwood Wind
* Sinkhole
* Grassland
* Broadleaf Forest
* World Edge Falls
* Two Falls Hollow
* Blackwater Bayou
* Littlebone Canyon
* Talons Point
* Corpse Cove
* Tyrants Gorge

Swamp BiomeRedwoods BiomeBroadleaf BiomeSpruce BiomeLake Biome
McTavish, J.

## Early Life & Service

**James "Lewis" McTavish**, is a security contractor employed as a **Coordinator** at Sigma Security Group. James was born in 1990 to a Scottish middle-class family.

Realizing early on that he wanted to become a pilot, he acquired his pilot's license on his 17th birthday. He briefly considered a career in commercial aviation, before changing his mind and enlisting with the Royal Air Force, in 2010, reaching the rank of Flying officer and operating the E-3D with 56th squadron. After reaching the rank of Flight Lieutenant, in 2015, McTavish decided to transfer to the Army Air Corps, and retrained as an AH1 pilot, call sign "Scarface", performing CAS for ground troop's in Afghanistan.

After retiring from the Military, in 2019, McTavish was approached by Sigma Security Group for a position within their company. After joining he trained in multiple skills so he can be effective in any role he may be required to do, and is a Subject Matter Expert in Rotary Piloting and instructing others on Piloting.
Region Wars

*This page is unfinished and needs work. Thank you for visiting the BlockTanks Wiki!*

You may have noticed that you can change your region, right? Well, there's such thing as Region Wars, which is an event hosted by **[DUDEZ] KingTanky**, a non-staff member in BlockTanks. It was a recent addition to the BlockTanks community (<1 year) Here's how it works:

* The three regions (USA, Europe, Asia) will compete against each other to see who is more superior over the others.
* Multiple 1v1s will take place at any time before a listed deadline.
* Each region must equip a specific Decal and Arm "Team Uniform."
* The winning team receives an XP reward.

*This page was created by **[COIN] Coinnected (@CoinnectedOfficial)***
Zhuchengtyrannus (Divine Beasts)

### Species

*Magnus**Shanus*
*Honenus*
*Bataar*
*Zhaonus*
*Xijinus*

## Information

### Developer(s)

TheDoctorthe11Th, Matheusfers, Gisli

***Zhuchengtyrannus*** is a genus of carnivorous theropod dinosaur from the Late Cretaceous period. It is a species of tyrannosaurid which lived during the Late Cretaceous period in what is now Zhucheng, Shandong Province of China. It has been modded in by the Divine Beasts team.

## Survival Tips

A powerful tyrannosaurid and possibly one of the largest, the Zhuchengtyrannus just like the Carcharodontosaurus of Divine Beasts is great at being offensively competent, doing the best while attacking as often as possible. Unlike the Carchar however, the Zhucheng has a more powerful bite and as a Tyrannosaurid it can immobilize any target with bone snap or crushing bite abilities. Not particularly good at defending itself even when defensive it is best to play the playable offensive to push the fight and win by killing your opponent before they can kill you.

With a buff call it can gain a burst of speed, able to catch creatures by surprise! Its crouch walk is also the quietest of all Divine Beasts large dinosaurs as the Zhuchengtyrannus is by design an ambusher, allowing it to sneak up to creatures before rushing out to land a bone break to prevent them from escaping. Its standard bite should always be available as it is one of its most powerful weapons and deals the most damage in a short amount of time.
Waystones

**Waystones** are glowing green runes throughout each map that players use to can invite others to teleport to their location. They have a cooldown timer once used, indicated by the status of the glowing rune. Once a Waystone is used, it will glow orange, slowly turning green again once cooled down.
By default the Waystone takes 30 minutes to cool down, however this value can be modified by a server owner.

## Using the Waystone

​​​​​​​Waystones are scattered throughout the map and are marked with a green rune. You can find one in each corner of the map, NorthEast, SouthEast, SouthWest, NorthWest, and Center. Using them is simple; all you need to do is locate one, stand near it, and bring up the invite window with the interaction key. You can then invite a friend to join you at the Waystone using the Waystone menu.

​​​​​​​The friend will receive a Waystone Invite on their screen similar to recieving a group invite. After accepting, an icon with a 2 minute timer will appear. The recipient must sleep to begin teleporting, which takes 60 seconds. Green particle effects will come off their dino as they wait to be teleported. After a few seconds they will be teleported to the waystone they were invited from.

The Waystone will have a cooldown timer once it’s used as indicated by the glowing rune turning orange. It will greatly improve your ability to meet up with your friends so you can start playing together right away.

## Cool Down

You can wait 30 minutes for the Waystone to cooldown naturally.

You can also optionally complete the local Waystone cooldown quest to complete the cooldown. When near a used Waystone, you will receive the cooldown quest, requiring you to deliver Glow Mushrooms to the Waystone. You can search the nearby area for these mushrooms, and for each mushroom delivered the Waystone will cooldown faster.
Yunnanosaurus (Primordial Tyrants)

Yunnanosaurus is a medium to large sauropodomorph from the early Jurassic period native to Yunnan province, southern China that has been modded into Path of Titans by the Primordial Tyrants Team.

### Species

youngi, youngi (Variation 1), youngi (Variation 2), youngi (Variation 3)

## Appearance

Yunnanosaurus is long with a cylindrical frontal profile and a horizontal stance. It has a long neck characteristic of Sauropodomorphs and like many early Sauropodomorphs was bipedal. It's primary method of defence is it's stock arms with 3 large curved claws and it's long powerful tail.

## Paleo Info

***Yunnanosaurus*** ( *yoo-NAN-oh-SOR-as*) is an extinct genus of sauropodomorph dinosaur that lived approximately 199 to 183 million years ago in what is now the Yunnan Province, in China, for which it was named. *Yunnanosaurus* was a large sized, moderately-built, ground-dwelling, bipedal herbivore, and was approximately 10.2 meters long.
Bottle Bomb

The Bottle Bomb is an item in BlockTanks.

## Description

The bottle bomb is similar to a Molotov cocktail. When fired, the bottle bomb travels like the grenade, bouncing off the walls and slowing down. If it is fired in the direction of movement it will have a greater initial velocity. When it stops, there is a short delay (around 0.75 seconds), and it explodes, sending out gas. Any opposing player within a small radius will get killed. It is one of the rarer weapons to spawn, and each pick-up grants one bottle bomb for a maximum of 2.

After it explodes, small circles of the team's color start randomly appearing (although it is noted that more circles tend to appear around the boundary of the affected area, giving players a sense of its size). At first, the affected area is around the same as the grenade, but as more time passes the radius gets slowly larger. Any opposing player will get instantly killed if a circle touches with them (which effectively eliminates everyone within the radius, since the circles are very close to each other).

All other weapons are able to pass through the affected area without any consequence.

## Strategy

The Bottle Bomb is good for blocking off open areas and helping your team push up into an area. Since your team does not get affected it is also good for preventing the other team from pushing allowing you to get a foothold. If you want to avoid a certain player, block off where they are. Throwing two bottle bombs can completely trap a player in a corridor so other weapons can kill them. However, players must be aware that the bottle bomb's flashing color circles make it harder to see enemy bullets and weapons, which (stated above) ignore the bottle bomb's affected area and travel through it like normal. Also, bottle bombs work well for defense in Capture the Flag.
Quests

**Quests** are tasks given to the player, and once its requirements are fulfilled, the player will receive Marks as rewards. Marks can then be spent on new abilities, skins and more.

Certain quests are only available for specific classes of dinosaur, such as aquatic dinosaurs receiving fishing quests, or carnivore dinosaurs receiving hunting quests. Further varieties of quests will appear as the game continues in development.

## Quest Types

There are 5 Quest types: Survival, Personal, Group, Local World, and Clan.

### Survival Quests

**Survival Quests** are quests that will encourage the player to seek resources when their character loses a substantial amount. An example of a survival quest would be the "Find Food" one, which encourages the player to look for food when their hunger is low.

### Personal Quests

**Personal Quests** are objectives for only you to accomplish on your own. These can consist of several different objectives, including finding new locations, delivering and collecting items.

### Group Quests

**Group Quests** are objectives for all players in a group together. Due to the larger number of players doing the quest, the objective is usually harder, such as having more items to collect or deliver.

### Local World Quests

**Local World Quests**are objectives for all players in the local Point of Interest, that usually involve the environment around the players, such as repairing dams and delivering items to nearby locations.

### Clan Quests

**Clan Quests** are currently not in game and we don't have any statements from the devs as to exactly how they'll work just yet.

## Gallery

Pinecone Delivery PointBranches to deliverGlow Mushrooms for Waystone Quests
Gondwa

**Gondwa** is the second of two official maps in Path of Titans. One of the stretch goals reached through the crowdfunding campaign that is currently under development which was previously known as “the island map”.

The new map “**Gondwa**”, is similarly based around the ancient supercontinent “Gondwana”. With this new map comes a big emphasis on unique biomes and the questing experiences within them. There are dozens of visually distinct areas connected by paths and rivers, such as **jagged red rocks**, **orange sandy deserts**, **lush green grasslands**, **salt flats**, and even **rainbow mountains**! Quests will also be improved to include more variety along with more food types to follow. **Beached sharks** will offer a great snack for beachcombing scavengers, and **cactus fruits** for foraging herbivores.

This map released on December 7th, 2022 along with the first fully aquatic and first fully flying characters.

## Biomes

Currently the only confirmed biomes are; **jagged red rocks**, **orange sandy deserts**, **lush green grasslands**, **salt flats**, and even **rainbow mountains.** However many other unnamed biome types have been shown in the trailer and developer blog as shown below.

coastal marshy beach
Battle Royale

Battle Royale is the newest game mode added on the 1st of September 2020. The only objective in this new mode is to be the last survivor while fighting off other players and survive in the shrinking zone. A game of Battle Royale lasts 3 minutes plus a 1-minute warm-up time to let players join in and get ready so everyone can start at the same time making it a total of 4 minutes. It is also the only game mode where you cant respawn and instead go into spectate mode to watch the rest of the round.

Currently, Batte Royale has 4 unique maps called Zombieland, Howie`s Arena, and SNES Battle as well as Three for All. The map Colosseum can be chosen to play on as well, but this map is also available in Free-For-All.
Home Caves

**Home Caves** are personal bases for each player that can be accessed by various tunnels on the map, called "Home Cave Entrances." Inside your Home Cave you can unlock decorations and customize your cave, swap out your abilities and attacks, and invite other players to hang out with you.

Your Home Cave will consist of only a single room at first, but can be expanded with additional rooms by completing in-game quests and unlocking achievements.

## Finding Home Cave Entrances

Home Cave Entrances entrances are marked on your map with a blue triangular symbol. Travel to the map marker to find a large stone with a glowing blue rune. Interacting with the stone will take you to your Home Cave. You can run through the nearby dark tunnel to also access your Home Cave.

When you exit the Tutorial cave, you will automatically be given a "Find Home Cave" quest which will place a quest marker at the nearest home cave entrance. If you complete this quest, you will be given a large amount of growth and marks, so it's one of the first quests you should complete.

## Unlocking Home Cave Rooms and Decorations

Once inside your home cave, interact with the blue Home Cave Stone and bring up the Home Cave menu. From here, you can access the different customization menus.

To begin expanding, use attachment points to add rooms modularly to your Home Cave. There are many styles of room to choose from including dark and winding tunnels, a room full of bones, a giant redwood tree grotto, and even a shallow lagoon with crystal blue water.

Once you are done adding rooms, the decoration begins! Browse the item catalogue and purchase items with marks earned in-game, then enter Decoration mode to place down items. A selection of rocks, ferns, and bushes are some of the first items we have added, and many more will be coming in the future!

## Inviting Friends to your Home Cave

While your Home Cave can only be directly accessed by you, inviting your friends to join you is easy! Simply send them a Home Cave invite and they will be presented with an option to join your cave via any Home Cave Entrance. Don’t hang out for too long however as your caves will not contain food or water! When you are ready to leave, your Home Cave exit will take you back to the world via the same Home Cave Entrance you entered.

## References

* https://pathoftitans.com/blog/dev-blog-14
* https://pathoftitans.com/blog/eotriceratops-released
* https://pathoftitans.com/blog/home-caves-sneak-peek
Platyhystrix

"Platyhystrix rugosus"

***Platyhystrix* is implemented in Path of Titans and will not be playable in the base game.**

***Platyhystrix*** is a small-sized amphibian **AI** found in Path of Titans. *Platyhystrix* is an unplayable creature that acts as a food source for carnivores. It is small and slow with brightly colored skin, which makes its round back sail easy to spot from far away.

## Paleo Info

*Platyhystrix* (meaning "flat porcupine") was a temnospondyl amphibian with a distinctive sail along its back, similar to the unrelated synapsids, *Dimetrodon* and *Edaphosaurus*.
It lived during the boundary between the latest Carboniferous and earliest Permian periods in Texas, about 300 million years ago. Platyhystrix belongs to the family Dissorophidae.

## Trivia

* *Playable Platyhystrix* was one of the first mods made for Path of Titans, in order to test the modding kits capabilities.
* *Platyhystrix* is one of the most popular AI creatures due to its cute appearance and bright colors.
* *Platyhystrix* was a crowdfunding perk funded by the community.
Deinosuchus (Divine Beasts)

### Nickname

Deino
 Terror Croc
 Gator
 Croc
 DB Deino
 DB Deinosuchus

### Species

*D. hatcheri
D. schwimmeri
D. riograndensis
D. rugosus
D. mississippiensis
D. purussaurus
D. stomatosuchus*

## Information

### Developer(s)

Doctor11th
 Gisli
 Matheus
 Sadech

The ***Deinosuchus*** is a gigantic sized, alligatoroid apex carnivore found in Path of Titans by the mod team of Divine Beasts. *Deinosuchus* is a semi-aquatic creature and takes on a more ambush focused playstyle and sheer might and size to catch its prey and fight of competitors. It is "currently" the biggest apex in the game.

## Appearance

*Deinosuchus* is a large carnivore in Path of Titans, with its gigantic proportions setting it aside from every other carnivore in the game. It has a huge, long and wide snout full of thick, conical teeth, with large armor-like scutes along its back giving it more protection. It has many senses, but its crepuscular sense allows it to become more active from dusk to dawn and are far more active/dangerous like modern day alligators today. *Deinosuchus* has a long, powerful tail that allows it to whack someone and can send them knocked back. With a powerful standard bite, bone snap and ability to grab targets up to Allosaurus and Lambeosaurus, no creature is safe near the water! Due to it being given a 20% upside and it's based on the 2nd largest specimen the Divine Beasts Deinosuchus is about 17 meters long which translated to roughly 55 feet long.

*Deinosuchus* is low to the ground and quite limited with its stamina Path of Titans, but has a surprisingly quick sprint for ambushing players.

## Survival Tips

*Deinosuchus* is a semi-aquatic playable, and requires water to survive successfully. At its younger stage it'll grow in or around water to be most efficient. It's too slow on land, and burns stamina extremely fast but it is big enough to use its large size to bully its way through should it know what it is doing. Stamina recovery is slow but especially on land where you will need to sit or sleep as there are no other ways to regen your stamina as Deinosuchus except in water where it already regenerates stamina if floating still or slow swimming. So it is not advised to travel around on land very often unless in a group of terrestrials or another Deinosuchus to guard your back against the more nimble land creatures.

Focus on ambushing in almost every situation if you wish to attack your prey. Smaller targets such as Allo/Lambeo and under are grabbable, meaning your clamp and your ambush attacks are able to snatch them. This allows you to swim into deeper waters and death roll them! Or if you wish to save stamina you can let go of them right in the middle of the body of water and then kill them with ease.

## Gallery

***PHOTO CREDITS: THESE IMAGES ARE FROM AND BY THE DIVINE BEASTS STAFF!***