Beginner guide

by Murtagh9050

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## Wecome to The Adventurer's Guild!

Wecome to The Adventurer's Guild (TAG)! If you are reading this, you've stumbled upon a hidden gem in blockchain gaming. This guide is meant to serve as a guide to beginning players in TAG. We will cover:

* Random Encounters
* Stat Points
* Professions
* Quests
* Skills

For each section, the link will redirect to the dedicated page in this Wiki.

## Random Encounters

To start off, you will want to play random encounters. Random encounters have no limit, so you can play them all day if you would like. Here you will face various enemies, and each one has a chance to drop rewards (NFTs) as well as GUILD, the crypto currency used in TAG. For the most part, these will be crafting materials usable to craft many different types of equipment on Neftyblocks. You don't need equipment to play TAG, but it can be very helpful. My personal recommendation is to focus on getting a weapon first. The most basic sword and staff can be crafted with one basic workshop pass, and three branches. They also can be bought for about 3-4 WAX. After getting a starter weapon, it's a good idea to look into starter skills.

To equip a weapon:
Inventory → weapons → # of weapon

See all enemies available in random encounters

## Stat Points

Each time you level up, you will be granted five stat points to allocate to the eight different stats in TAG. These are Vitality, Power, Intelligence, Constitution, Skill, Speed, Charisma, Luck. In the current state of the game, the first four are much more important than the last four. Vitality and constitution level up your health and armor, while power and intelligence level up your damage. I highly recommend putting the bulk of your stats in these four places, but particularly in the damage type that you want. I personally have a glass cannon build with 100% of my stats in power, and it's working well. Keep in mind that I do subsidize my other stats with gear making this more possible. The glass cannon build will likely not work as well for newer players. But what is the difference between power and intelligence? Well power boosts physical damage while intelligence boosts magic damage.

To assign stats:
Profile → Increase Stats → Stat you want assigned

See more info about the different stats

## Professions

This brings us to professions. when you reach level five you can pick your profession. There are currently four professions in the game; fighter, caster, rogue, and defender. As a new player, fighter and caster are easier professions to play. Don't worry, you can switch professions later if you'd like. If you would like to play the fighter profession, power is the damage type you need to invest in. Caster professions need to invest in intelligence instead. Do not put stats in both. You only want stats in power or intelligence.

To assign a Profession:
Profile → Drop-down: Profession → Change Profession → Profession you want

See more info about the different professions

## Quests

Quests are the other current game mode in TAG and they unlock at level 3. Without gear, beating quests at level 3 will be next to impossible. It's recommended to get to level 5 first, pick your profession and make sure your stats are all allocated appropriately, then try a quest. There are a number of different quests in game, and some are harder than others. If you fail a quest, don't worry. If you will have a short cooldown time of a few minutes where you can play the game, but you can also flee a fight instead with a lesser penalty. This may be a good time to get some gear! After that cooldown is over you can play again. Quests are also limited per day, with new players having 10 a day. You will gain a new quest per day every five levels. If you successfully beat a quest, you will be granted GUILD as well as a chance to find a mysterious chest, which has all sorts of loot.

See more info about all the available quests

## Skills

Skills are another way to help your player advance further in the game. You can find skill scrolls in mysterious chests. These need to be blended with a basic research note to use. Once blended, you can equip your skills in game and use them against your enemies. Different skills will/elements are good vs different enemies. Currently, fire and water are probably the most important ones for new players.

To equip a skill:
Inventory → skills → # of skill you want equipped

See more info about all the available skills

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