Hadriel

Their fortresses will fall!

88 (Elite)

118 (Heroic)

60000 (Heroic)

### Ground Attack

Mortars: 60 (primary), 30 (secondary)MLRS launchers (at stock): 40 (primary), 20 (secondary)

MLRS launchers (upgraded): 48 (primary), 24 (secondary)

### Damage Radius

Mortars: 15 (primary), 30 (secondary)MLRS launchers (at stock): 10 (primary), 20 (secondary)

MLRS launchers (upgraded): 12 (primary), 24 (secondary)

### Upgrades

Advanced Data Transmission CodesImproved Homing Warhead

## Introduction

**Hadriel** is one of the two tier 2 artillery units available to General Algrin "A.I." Ironhand. It's a mech built on a giant winged humanoid-shaped chassis and is armed with two MLRS launchers and two mortars which allow it to decimate enemy fortifications and units from afar.

## Overview

Like most sci-fi that includes robots, Hadriel is a humanoid robot that's, funnily enough, the shortest of all Angel Class (not including wing height). Its main body is made from a combination of cubes, cuboids and prisms with sturdy titanium armor plated outside of it. Since it is unmanned, it uses hydraulic powered legs for movement and sensors/micro-cameras to sense around as well as an A.I. to make decisions. It has a pair of cyan-blue wings fixated on its back for recognition purposes. General Ironhand has run the mech's A.I. subroutine through multiple debugging phases to make sure it's as hacking-proof as possible and well connected to the US Army's battle network. In order to counter the potential threat of Chinese advanced electronic warfare tactics, Ironhand has opted to implement advanced transmission codes into the mech's operating systems.

The mech uses two MLRS launchers on its shoulders to rain down a barrage of missiles and two mortars installed as its arms to fire mortar shells at a far range. Thanks to this ingenious weapon installation, the mech seems quite able to tackle land units that come close to it, unlike other artillery units that need to move further.

Being an unmanned unit brings the advantages of immunity from toxins, radiation, neutron, hijacking and deplioting, but also prevents the unit from gaining veterancy. It is also quite a slow mech.

## Assessment

Pros:

* Tough armor, something that most artillery units lack.
* Has better firepower compared to similar counterparts.
* Can outrange most defensive structures.
* Immune to toxins, neutron and radiation.
* Cannot be hijacked or depiloted.
* Can equip drones to increase combat effectiveness.
* Less vulnerable to rush attacks than other artillery units since the shells fly out much straighter and falls slightly faster.

Cons:

* Requires Rank 3 and a Strategy Center.
* Cannot attack aircraft without the Stinger Drone.
* Cannot gain veterancy.
* Expensive ($1,600).
* Quite slow.
* Still cannot engage land units if they get too close.

### When Selected

* We shall destroy those corrupted beings!
* Our destiny is to purge this world!
* What are my orders?
* Who shall I destroy?
* Hadriel, ready to purify...

### When Ordered to Move

* Immediately...
* Without hesitation...
* Their faults will be punished!
* A glorious plan.
* By my will, it will be done!

### When Ordered to Attack

* Your existence is an insult!
* Accept your judgement!
* You can't hide from me!
* I will purge you!
* Too late to repent, scum!

## Trivia

* Hadriel's name may be referring to a character from the *Diablo* video game series.

## See also

* **Uriel**
* **Remiel**