Locations

## Randore

Among the Infinite astral sea, among the planes of existence and the great collective dreaming that is reality; there exists many worlds, one of which is Randore.

(There's also now the Feywild)

## History

Said to be crafted by the Angles and Daemons for their eternal war, if you believe such things.

Others say Sol created the world for his own reasons. And that the Angels exist to see that will done.

Some further posit, that the world as we see it is merely an illusion, and the only reality is the world is simply a dream from the great old ones.

In the oldest writings their is whispers of the first cities, places where the fist hundred members of the different Peoples of Randore started. Crafted by the Angles themselves. The now abandoned citadel of Polaris for instance, was said to be home to the original hundred Dwarves, before they spread to live almost everywhere there is snow. Many of these first cities have been lost over the years. The day that they were built is known as year 0, this is thought to also be the day that the Angles, Giants and elementals taught the first languages to the people of Randore. The first human city is believed to have been in Nidus, however it - and all records of it, were destroyed.

After the guiding hands of the Angles helped them find their legs, the peoples of Randore began to travel around the world. In the very early years, Humans managed to cross from Nidus to Daswer, possibly by a magical means now lost to us.

Not long after coming together, a great number of peoples built the mighty city of Babel, and in it a tower, which according to legend had the power to fight off the angels. In kind for this, they came down from heavens, and the demons rose from the bowls of the earth and destroyed not only the Tower of Babel, but also scorned the lands that the empire called theirs. Since those early days only fools have gone against the Angles. Those fool tend not to live long.

The world became divided into the Old world (the right of the map shown above) and the New world (shown to the left). They would see minimal contact until the Trevious Army created a ship able to sail From Daswer to the North, and from there to what they called the New World. What followed was an entire age of wars and conflicts. But it eventually came to pass that a relative peace came to exist over the world.

When the Empire collapsed much written information and history was lost. This happened around the year 10,000 commonly thought to be the begining of modern history.

It is now the year 20,124. The angles are still seen flying through the sky at times, but it has been a long time since they have spoken with kings like they would in the stories of old. Nor do they seem to stop the atrocities of day to day life like the songs of ledged would have one believe.

## Father South

Their have been attempts to sail past the borders of the current understanding edges of Randore. It seems by all account that the oceans go out forever. However, those who have sailed far south find their compasses stop working, often they find themselves arriving back on a northerly course, returning from where they came.

What does the oceans far south hold? There are no sure answers. According to many cults and orders the waters grow deeper forever, and far out to the infinite sea are the bodies of the Elder Gods and other things that lurk.

## The Old and New World & The 15 Greater Nations.

While their are many lesser nations within

### The North

#### Greater Bacland

The Land of Bacland is the ancestral home of Elves and Gnomes (probably). It's proximity to the north makes it an unforgiving landscape during winter, however it is quite habitable in the summer months. The Nations that make up Greater Bacland have a strenuous history together, however, when needed historically it has been proven they can, and sometimes need to, work together. Within it is the nation of mainland Bacland, and also the Independent Nations of Vardon and Katos.

#### The Northern Pact

The Northern Pact, aka The Northern Cap, The North, The Kingdom of Ice or The Cap, represents the area controlled by the Dwarven Clans on the ice sheet that covers the Northernmost region of Randore. The Clans, historically have united as the Kingdom of Ice, electing a King of Winter from their ranks to rule. However, the Dwarven Clans currently remain fractured, uniting only on the few international matters that need it.

The Land of the North is Icy, bleak and just sometimes, beautiful.

### The Old World

#### The Daswer Congregate

An old group of kingdoms, still ruled by local lords, barons and minor Kings. Those who had the most power Bannered together and created the Daswer Concord, under a High King.

#### The Lands of Albion

United in 20,044 under King Arthur, the land of Albion is a fledgling nation. Still very much coming to grips with what it means for the previous five kingdoms to be one, it feels at times like Albion is one political insult form falling apart. Much like my second marriage.

#### Parnos

The more exotic southern empire, A mixing pot of people and ideas and the place where anyone could get anywhere if they have few enough morals. With a warm climate and semi arid regions it really is like no other place in Randore.

#### Amin

Mostly a wasteland now, Amin was one of the first great human empires. After building the infamous tower of Babel both the angles and demons came and whipped it off the map. Those who live their now exist in the scars of a war over 10,000 years old.

#### Griai

A Hub of thinking and ideas, Graia is warm and tropical, full of unique Angles and gods and an old empire. The city states may not always agree, but they have helped each other to stay a world wide seat of influence since before the sinking of Atlan.

#### Dukhet

A Great kingdom of desert sands and rock hills. Assessorial home of the dragon born and filed with mysterious tressures lurking beneath the sand.

#### Kingdoms of Shongi

A Group of Kingdoms united under the immortal Jade Emperor. A Historic Seat of arcane innovation and home to a powerful trade armada.

#### Genji Republic

A bright mix of jungles and swampy islands, Genji is famous for its old temples, lost ruins, decadent monoliths and varied peoples.

### The New World

#### Kruso Union

Founded after the New world broke away from its colonial past, Kruso is placed ideally to become a trade hub of the new world. A nation where some have many, wile others have non.

#### Chult Alliance

A Thick jungle and wide open planes. A Collective of separate peoples who chose to unite against their oppressors and in the process created one of the most powerful nations in the world.

#### Nidus

The Cradle of life. It is thought that Nidus was the first place made by the angles, and the birthplace of many peoples. Full of dry plains and scrubland, it holds some of the oldest buildings and ruins in Randore.

#### Australis

Thick bushland, open deserts, mountains higher than the clouds, and some of the most deadly wildlife in Randore. What's not to love?

#### Hixdale

A Mysterious volcanic island that few but the Salamanders and Genasi would call home.