Player Threat Level

Last updated for version `1.8.0-BETA-7`

*Main article:* Dynamic Encounter

The "Player Threat Level" determines, based on the current equipment, which enemies are aware of the player. The higher the value of the items carried, the more difficult it is to survive.

## General

Threat increases the size of animal/creature groups, and increases the frequency of all encounters. Active Companions and Combat Pets each add a significant amount of threat, lots of pets = lots of threat! Being inside of Power Armor adds a significant amount of threat too. The perk Ghoulish rank 3 increase the attack chance of Feral Ghouls.

The current threat level can be displayed anytime in the Field Kit > "Survival Statistics Menu".

💾 **Developer Note:** Item threat values are reworked to be more accurate, and more easily support DLC and external items. Threat is based on keywords, so patches can easily make use of threat by just adding appropriate keywords to items. Many of these same keywords are used for other systems as well.

## Item Specific

This value is done "behind the scenes" and will probably never be shown to the player in-game. The amount of ammo, meds, cures, food, and water items carryied around increases player threat while each type of item increases threat by different amounts.

### Ammunition

Ammo is separated into 4 categories to account for different calibers and ammo types.

* 0️⃣ .17 Mini-MG Rounds, .22 LR RAD Round, 5mm Round, Electron Charge Cells, Flamer Fuel
* 1️⃣ .357 Round, .38 Round, .45 Round, 10mm Round, 2mm VICE Cartridge, 9mm JHP Round, Bolts, Cryo Cell, Flare, Fusion Cells, Gamma Round
* 2️⃣ .303 Round, .308 Round, .38 Irradiated Round, .44 Round, .45 Cryo Round, .45 Cryo Round, .45-70 Round, .50 Round, 10mm Cryo Round, 10mm Cryo Round, 12-gauge Cryo Shells, 12-gauge Cryo Shells, 12-gauge Cryo Shells, 12-gauge Double Slug Shells, 12-gauge Irradiated Shells, 12-gauge Mind Cloud Shells, 12-gauge Shell, 12-gauge Terror Shells, 12.7mm Round, 2mm Electromagnetic Cartridge, 5.45mm Round, , 5.56mm Round, 5mm API Round, 5mm API Round, 7.62mm Round, Alien Blaster Round, Bolts (Cryo), Bolts (Heated), Bolts (Venom), Bolts (Whisper), Cannonball, Fiery Plasma Cartridge, Heavy Fusion Cells, Plasma Cartridge, Railway Spike
* 3️⃣ .308 API Round, .308 HE Round, .44 Pulse Round, .45 API Round, .50 AE Round, .50 API Round, .50 HE Round, 12-gauge API Shells, 12-gauge Double Slug Shells, 2mm Electromagnetic API Cartridge, 2mm VICE (MX+) Cartridge, 5.56mm API Round, Bolts (AP), Bolts (Explosive), Bolts (Shock), Fusion Cells (MX+), Heavy Fusion Cells (MX+)

### Explosives

* 40mm Missile (API), Altered Mirelurk Eggs, Baseball Grenade, Bottlecap Mine, Cryo Mine, Cryogenic Grenade, Fragmentation Grenade, Fragmentation Mine, HalluciGen Gas Grenade, Handmade Frag Mine, Micro-Drone, Mini Nuke, Missile, Molotov Cocktail, Nuka Grenade, Nuke Mine, Pipe Bomb, Plasma Grenade, Plasma Mine, Pulse Grenade, Pulse Mine, Pumpkin Fire Mine, Stash Mine, Throwing Knife, Typewriter Mine

### Medical Supplies

Bandages/stims are separated into 3 categories to account for different healing amounts.

* 1️⃣ Bandage, Trauma Kit
* 2️⃣ Medicated Bandage, Combat Stimpak
* 3️⃣ First Aid Kit, Ultra Combat Stimpak

### Cures

* Addictol, Advanced Cure-X, Antibiotics (Basic), Antibiotics (Herbal), Atomic Scotch, Buffout, Calmex, Fixer, Hydra, Loaded B1 Shot, Poison Antidote, Psychotats, Rad-Chew, Rad-Off, RadAway, Rebound, Ultra RadAway, X-111 Compound

### Food & Water

Food/Water is separated into 3 categories to account for different meal sizes.

* 1️⃣ Bug-Kabobs, Cheese, Crispy Squirrel Bits, Grilled Radroach, Grilled Radstag, Iguana On A Stick, Institute Food Packet, Mole Rat Chunks, MRE, Mutt Chops, Preserved Fancy Lads Snack Cakes, Preserved, InstaMash, Ribeye Steak, Sanitized Water, Squirrel On A Stick, Wasteland Burger
* 2️⃣ Baked Bloatfly, Bloodbug Steak, Brahmin Milk, Cooked Softshell Meal, Hearty Soup, Iguana Soup, Institute Bottled Water, Melon Juice, Mirelurk Egg Omelette, Mole Rat Stew, Mutt-Kabobs, Mystery Soup, Noodle Cup, Preserved Blamco Brand Mac and Cheese, Purified Water, Tato Pot Pie, V7 Juice, Vegetable Soup, Wasteland Pizza, Wild Salad
* 3️⃣ Animal Stew, Arthropod Stew, Deathclaw Egg Omelette, Deathclaw Steak, Deathclaw Wellingham, Marinated Flank Steak, Mirelurk Queen Steak, Mutant Hound Chops, Preserved Salisbury Steak, Purified Prewar Omelette, Purified Salisbury Dinner, Radscorpion Egg Omelette, Radscorpion Steak, Radstag Roast, Radstag Stew, Roasted Mirelurk Filet, Squirrel Stew, Stingwing Filet, Tasty Deathclaw Omelette, Yao Guai Ribs, Yao Guai Roast

## Developer Notes

* Threat is based on keywords, so patches can easily make use of threat by just adding appropriate keywords to items. Many of these same keywords are used for other systems as well.

## Technical Issues

🌀 *The content below transcludes to Technical Issues.*
* Horizon Holotape: If Revival Mode is turned off, "player threat" might not work. This needs testing.
* If the player is aware of the item "threat" values, the system can be easily circumvented. Instead of high quality medical treatment items such as e.g. "first aid kits", "bandages" can be easily carried along. A simple solution to not manipulating the player threat would be to use the actual character level, this cannot decrease.
* If the player doesn't carry any medical items with them and instead always runs to the doctor (out of role-playing conviction), the threat drops significantly.
* The same applies to any food items, these can be taken in a settlement and also deported there, there is no obligation to carry them, no food items in the inventory, no player threat increase.

## See Also

* Field Kit
* Revival Mode