recursal/Fanatic-Fandom huggingface dataset:
Roy

The main character of Fire Emblem: The Binding Blade, a game that would be released soon after Melee. He was put in the game so fans could get excited about the new game. The son of Eliwood from the prequel, Fire Emblem: The Blazing Blade, Roy was called in to take his place due to illness. He's led the armies of Pherae and defeated a corrupted divine dragon at the ripe age of fifteen. He also wields a flaming sword.
Li'l Brr

**Li'l Brrs** (also called **Brrr Bits**) are enemies in *Super Mario Galaxy* and its sequel, *Super Mario Galaxy 2*.  They are the ice counterparts of Li'l Cinders. Li'l Brrs attempt to ram into Mario and freeze him, inflicting damage. To defeat one, Mario must use a star spin or shoot a Star Bit to put out the ice cloud surrounding the enemy, causing it to fall to the ground stunned and allowing the player to kick it, releasing one coin. If the player is not quick to hit the Brrr Bit while it is vulnerable, it starts to hop around, attempting to jump into icy water and regenerate its ice cloud. Icy water does not appear in the sequel, so it takes longer for a Li'l Brr to regenerate on ice or snow.
Ike

Leader of the Greil Mercenaries, wielder of the legendary blade Ragnell, Radiant Hero of Legend, and Lord from Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn. Serving as the leader of the Greil Mercenaries after his father's passing, he's led them through several trials over his two games. Multinational warfare? He's the guy at the head of the army. Dragons? He can fight several, at once. The Goddess of Order? He defeated her. Nothing can stand in the way of this man. Seriously, nothing.
Ridley

The Arch-Enemy of Samus, a high-ranking leader of the Space Pirates, and a major antagonist of the Metroidseries. Ridley is tied to Samus' past and has done battle with her on multiple occasions, coming back from the brink of death each time until his final demise on Zebes. Even so, his legacy lives on in the form of clones, ensuring that he will always pose a threat to the bounty hunter.
Koopa Troop

Bowser is the leader of his army and they will appear in the series as part of the Grand Villain Alliance.

## Leaders

* Bowser​​​​​​
* Bowser Jr.

## Second-in-Command

* Kamek
* Koopalings
	+ Larry Koopa
	+ Morton Koopa Jr.
	+ Wendy O. Koopa
	+ Iggy Koopa
	+ Roy Koopa
	+ Lemmy Koopa
	+ Ludwig von Koopa
* Kammy Koopa
* Bowser's Brother

## Bowser Baddies

* Boom Boom
* Pom Pom
* Petey Piranha
* King Boo
* King Bob-omb
* General Guy
* Army Hammer Bro
* Elite Trio
	+ Private Goomp
	+ Corporal Paraplonk
	+ Sergeant Guy
* Goomboss
* Red and Blue Goomba
* Koopa Bros.
* Tutankoopa
* Kamella
* Chief Chilly
* Lakithunder
* King Lakitu
* Huff N. Puff
* Motley Bossblob
* Reznor
* Whomp King
* King Kaliente
* Prince Pikante
* Bouldergeist
* Major Burrows
* Topmaniac
* Crystal King
* Gooper Blooper
* Naval Piranha
* Lava Piranha
* Hookbill the Koopa
* Tap-Tap the Red Nose
* Burt the Bashful
* Marching Milde
* Bigger Boo
* Salvo the Slime
* Sluggy the Unshaven

## Minions

Bowser's Minions have their own pages and the sub-species are in the pages their species originated from.
Poison Podoboo

**Poison Podoboos** (also called **Poison Bubbles** or **Purple Podoboos**) are enemies introduced in the version 3.0.4 update of *Super Mario Run*. They appear exclusively in Spike Bar Jungle, where they behave and attack identically to Podoboos, the only difference being that Poison Podoboos rise from and fall into poison water instead of lava. Like Podoboos, Poison Podoboos can be defeated when a character is invincible after using a Starman.
Rottytops

Rottytops is a free spirit. Friendly, energetic, and headstrong. However, she is also extremely untrustworthy, crafty, and manipulative. She loves ruffling people's feathers or guiding them down the wrong path. She's a tease and a shameless flirt on a near-criminal level, and her scruples know no boundaries. As a family member in a Zombie Clan, Rotty travels the land by caravan gaining worldly skills and threatening to eat people's brains. She has two nasty brothers (Abner Cadaver and Poe) that seem capable of bringing out the worst in her whenever they're all together. Rotty is obsessed with Shantae and the challenge of corrupting her pure nature.

Even among zombies, Rottytops and her brothers are considered bad news. Rottytops genuinely likes Shantae. Whether it's for her heroic stance or her brains is left to the player to decide.
Lyn

Daughter of Madelyn, princess of Caelin, and Hassar, chief of the nomadic Lorca tribe, Lyn grew up without a care in the world on the plains of her father's homeland, Sacae. All of that changed when her home was pillaged by a brutal group of bandits, the Taliver, who left fewer than ten people alive. Forced to survive on her own, Lyn's life changes for the better when she comes across a certain strategist, and before she knows it, she is caught up in a game of war and political intrigue once she learns of her royal heritage. After thwarting the ambitions of her evil great-uncle, Lundgren, Lyn lives in peace with her grandfather, Lord Hausen. That is, until a year later, when Caelin becomes entangled in Nergal's scheme.
Kiddy Kong

Kiddy Kong is Chunky Kong's baby brother and Dixie and Tiny's cousin. Although he's only a toddler, he's absolutely massive, roughly the same size as Donkey Kong himself. Kiddy accompanied Dixie when Donkey and Diddy were kidnapped in the Northern Kremisphere. He cries and throws tantrums at times, but possesses the same natural courage as the rest of his family.
Nicole Watterson

The maternal member of the Watterson family (and a blue cat like Gumball). She holds down a job at the rainbow factory and appears to be the only member of the family with any sense of responsibility. She's normally collected and organized but when things go awry, she succumbs to violent bouts of anger (almost always sparked by her sons).
Pokio

**Pokios** are blue Woodpecker-like creatures that appear in the Mario universe. They first appeared in ***Super Mario Odyssey*** and are commonly found in **Bowser's Kingdom**.

Whenever Mario gets near,they will start chasing him. Once they're close to him,they will try to poke him with their extendable beaks. They can use their beaks to cling onto walls and fling themselves.
Kaboomba

**Kaboombas**, called **Cannons** in *Super Princess Peach*, are Bill Blaster-like enemies that appear in the *Yoshi's Island* series. They resemble large, black cannons with feet. The move around the area, and attack Yoshi by shooting small cannonballs that fly in an arc. They do not travel very far, but they do explode on impact, which can damage Yoshi if he is in the blast radius.
Princess Peach

The beloved princess of the Mushroom Kingdom and Love Interest of Mario. She's often kidnapped for her powerful magic (or in several cases, because Bowser or another villain has a crush on her), and has been saved by Mario more times than you can count. Usually, Princess Peach relies on Mario to fight for her.
Pinstripe Potoroo

A modified potoroo who wears a pinkish-red pinstripe suit and wields a fully-loaded Tommy gun. One of Cortex's servants from the first game and the head of Cortex Power, Cortex's power plant for his castle.

After his defeat at the hands of Crash, he moved to Chicago to work at a sanitation company and was working his way to becoming a state governor. Like Ripper Roo's situation, it didn't take too long to return back to his old gangster shenanigans.
Rocky Wrench

**Rocky Wrenches** are a species of Monty Mole that was originally a type of turtle, that pop out of manhole covers and attack foes by throwing wrenches. Rocky Wrenches work for Bowser's Koopa Troop, often appearing as guards on the organization's vehicles. Rocky Wrenches first appear in Super Mario Bros. 3 as enemies on Airships, tanks, and ships belonging to the Koopa Troop. Upon sighting either Mario or Luigi, a Rocky Wrench will pop out of its hole on these vehicles and throw wrenches at them before descending back into its hole. In most cases, a defeated Rocky Wrench will reappear, even when defeated by a stomp (it can be said they are stunned by being stomped). However, some Rocky Wrenches are permanently defeated when attacked. In newer appearances Rocky Wrenches look more like Monty Moles.
Parabones

**Parabones** (sometimes called **Para Dry Bones**) is a flying Dry Bones much like the Paratroopa enemy that appears in recent Mario games. Unlike Paratroopas, they don't loose their wings when stomped, but shatter and regain their wings in a few seconds. They can be defeated with an iceball (followed by a ground pound) or a Star.
Lori Loud

The oldest of the Loud sisters at 17 years old, Lori takes pride in that fact by being colossally bossy and condescending toward Lincoln and her sisters. She spends most of her time texting her boyfriend Bobby on her smartphone and is overly confident about her maturity. She's every definition of a teenage girl stereotype and tends to act like a Big Sister Bully, but she has her heart in the right place at the end of the day.
Koakuma

One of the many lesser youkai found in the Scarlet Devil Mansion. Like Daiyousei, she had no name, dialogue, or profile included with the game, and was instead given her descriptive name by fans. The appellation seems to have been adopted by ZUN himself, but it may just be referring to her species. Fanon usually portrays Koakuma as an assistant (or possibly familiar) to Patchouli, since she's the library midboss.
Ram

One of Lowee's CPU Candidates, and Blanc's little sister. She is very lively and mischievous, and likes to drag her sister around for whatever mischief she is up to. Has gotten a bit rowdier lately as Rom has become more independent, and is pretty indiscriminate about who she targets for her pranks. In this game she is of the Ninja class.

As White Sister she is mostly the same, but talks with a sense of responsibility compared to her human self.
Pinkie Pie

The bearer of the Element of Laughter. Pinkamena Diane "Pinkie" Pie is a hyperactive earth pony who prances to the beat of her own percussion section. The sheer force of her cheerful personality can be overwhelming at first but anyone who shows a little patience with her eccentricities is rewarded with a truly unique and wonderful friend who fills every day with laughter. And musical numbers. And PARTIES! Even as she defies physical reality when the situation is funny. Try to imagine a pink rocket made of happiness. That's Pinkie Pie.
Richard Watterson

Gumball's father and Nicole's pink rabbit husband. Richard is very immature for his age and hates to have any sort of responsibility. He is also quite lackadaisical and sleeps frequently. As a result, Nicole is usually forced to be the parent to their children, but she's not home a lot, so Richard's often the only one available.
Robin

The Avatar of Fire Emblem Awakening, Robin woke up in a field one day with no recollection of their life other than their name. After proving their tactical and physical capabilities, Chrom recruited them to their current position as Ylissean Tactician. In battle, Robin uses swords and magic tomes in tandem for both long range and close up attacks.
Sash Lilac

A water dragon and the main character of the game. She and Carol are on their way to steal from the rich when she spots a plane hurtling out of control into the countryside. Selflessly rushing to rescue the pilot, she unwittingly catapults herself to the forefront of the impending conflict. Lilac uses her whip-like hair for heavy strikes and her spinning cyclone maneuver.
Kaguya Houraisan

A Lunarian princess who was exiled to Earth centuries ago for having consumed the Hourai Elixir, which made her immortal. While on Earth, her beauty attracted many suitors, including Mokou's father, but all were unable to complete her five impossible requests. When her exile had ended, she refused to return to the moon, and instead convinced Eirin to betray the Lunarians and escape into hiding with her. Her backstory is based largely on the Tale of the Bamboo Cutter, the oldest known example of Japanese literature and quite possibly the original science fiction tale.
Koishi Komeiji

Extra stage boss and Satori's younger sister. She too was born was the power to read minds, but hated how it made everyone fear her, so she willingly sealed away her "third eye" that gave her the power. While this gave her a new ability to read and manipulate people's subconscious, it also resulted in her own heart being sealed away, and she becomes more distant and detached towards everyone as time passes.
Nicole the Holo-Lynx

Built by a future incarnation of Rotor, NICOLE is an an Artificial Intelligence sent to Sally in the past from her future self in a Stable Time Loop, but her origins are obscured from the others in the present (as well as to the viewers of the modern-day, considering how convoluted the time travel plots have gotten since her introduction). Loyal, intelligent (obviously), occasionally playful or sarcastic NICOLE has always evidenced aspects of personality, but her prominence in the series skyrocketed once she outgrew her handheld and learned to project herself into a solid form as a Lynx. NICOLE and her nanites are responsible for the construction of New Mobotropolis, but the populace's initial gratitude has turned to fear once it became apparent that her technological basis left her vulnerable to Magitek — and that under the influence she would turn the city against its citizens. After being exiled for her so-called "crimes", NICOLE was recruited by Harvey Who to aid the Secret Freedom Fighters.

Following the reboot, the nanite city of New Mobotropolis has been replaced by the restored city of Mobotropolis. To compensate for the loss of the nanites, Nicole can project her holographic form by simply by attaching a power ring to her handheld unit. She now works in the field with the Freedom Fighters. In this continuity, Nicole was created by Dr. Ellidy, a scientist in the service of the Kingdom of Acorn, and given as a gift to a young Princess Sally.
Lakitu

**Lakitus** are semi-common enemies in the *Mario* series. They ride in a special cloud, and although they are related to Koopas, they don't resemble them very much. While Lakitus are enemies in the mainstream *Mario* games, they are mostly allies or referees in sports games. When enemies, they follow and throw Spiny Egg sat Mario. Their cloud can be used as an item if Mario manages to stomp them.
Inklings

Inklings are hyper-evolved squid who have the ability to shift between humanoid and cephalopod forms at will, produce gallons of colorful ink, and swim in said ink. Teenage Inklings in particular enjoy engaging in friendly turf wars as a hobby and retrieving golden eggs from the Salmonids as a freelance part-time job. As the player character is part of this species, you can also add "saving their land from the Octarian army in their spare time" to that list. In the first game, you play as an Inkling with the callsign "Agent 3", while the second game has you as a different Inkling referred to as "Agent 4".
Mimic

Old Uncle Mimic is one of the Relic Hunters, a consortium of explorers that attempt to advance the future by excavating secrets of the past. Mimic is the closest thing Shantae has to a family.

He lives in his workshop in Scuttle Town, where he houses hundreds of ancient objects. Since townsfolk tend to be skeptical and stand-offish to Relic Hunters (and genies), he and Shantae make a great pair.

Shantae makes Mimic her project, and refuses to let him grow old, sloppy, or comfortable. Although she can get on his nerves at times, Mimic genuinely loves Shantae and strives to keep her safe. Although Shantae has no idea, Mimic is a retired hero of days long gone and still contains dormant skills that could awaken if provoked.
Marie

Marie Korbel, the game's Final Boss, as well as the title character. A maid with a skeletal motif.

She and Peacock are from Rommelgrad, a town in the No Ma

   n's Land. They were both captured by the Medici slavers, and sometime after Peacock was disfigured by them, Marie somehow managed to escape and find the Skull Heart. She wished for revenge on the men who hurt her friend. Remarkably strong willed, she is able to hold off the influence of the Skull Heart, using her powers as the Skullgirl to enact revenge on the mafia.

Her birthday is April 3rd, but her blood type and age are unlisted. She likes Patricia. Her dislike list contains The Medici Mafia, and the slave traders who mutilated Patricia when she was a slave.
Lanky Kong

"A twisted twig on a distant branch of the family tree", Lanky is an eccentric oddball orangutan who hangs out with the other Kongs. He marches (or handstand-walks...) to the tune of his own trombone. Lanky's distinguishing characteristics are his goofy personality, his ridiculously long arms, and, of course, his funny face despite his lack of style and grace. He joined up with Donkey and Diddy during one of King K. Rool's invasions of DK Isles.
Krunk

The racing champion of the planet Terra who appears in Crash Nitro Kart. He challenges Earth's racers on the grounds that Earth is a copy of his Terra. When he races, he leaves out sticky fruits that slow down the player if they hit. When he loses to Crash's team, he confesses that Terra is actually a copy of Earth.
Reimu Hakurei

The main protagonist of the Touhou series in general, Reimu is the shrine maiden of the Hakurei Shrine, built on the border of the Great Hakurei Barrier which surrounds Gensokyo. Apart from her traditional miko duties, the Hakurei Shrine Maiden also acts as a sort of sheriff, protecting Gensokyo's native humans by resolving disturbances and "incidents" caused by Youkai. She is the official author of the Spell Card system, a type of Wizard Dueling which allows most such conflicts to end nonlethally, though she does not appear to have been its sole inventor.

Reimu is extremely talented, but hates training and is very lazy. She's a fair, honest person who acts the same way around everyone, regardless of social status and whether they're a friend or enemy. Unfortunately that usually just means she's a cynical Jerkass to everyone equally. This passive attitude towards monsters doesn't sit well with most of the humans in Gensokyo either, which means her shrine is unpopular and receives few donations.
Momiji Inubashiri

Another of the tengu folk, and another character with no dialogue. She's said to have a cooperative personality and executes her duties faithfully, and so is often portrayed as Aya's subordinate or junior. Or just the hapless straight man to her antics. It was later revealed that she rather dislikes Aya and won't take orders from her as they belong to different chains of command, but fans will often ignore that.
Octoboo

**Octoboos** are Boos shaped like Octoombas that appear in *Super Mario Galaxy 2*. They primarily move around by floating in a set area. Octoboos cannot be defeated; they become transparent, however, when the player uses a spin near them or from Yoshi's tongue. Octoboos also make small Octoomba sounds if Mario or Luigi is close to them. Unlike most members of the Octoomba family, they do not spit rocks.
Rough the Skunk

He is an anthropomorphic skunk and the brother of his partner, Tumble. An evil mercenary, he and Tumble took over a town, but were stopped by Sonic the Hedgehog and Knuckles the Echidna. After escaping prison later on, they now seek revenge on Sonic. He has currently been turned into a Zombot after being infected by the Metal Virus.
Risky Boots

The nefarious lady-pirate Risky Boots, Shantae's nemesis, is known throughout Sequin Land for her love of wealth, power, and all shiny things. Risky is an unchallenged and self-appointed 'queen of the Seven Seas', and will caution and toll anyone to think otherwise. Risky is a villain with the skills and luck usually reserved for the good guys.

Capable, dominating, and deadly, Risky isn't afraid to claim what's not hers. She commands an endless army of Tinkerbats who follow her orders without question, building her weapons of war and scavenging the resources that make her schemes become reality.
Reacher

**Reachers** are skeletal ghosts who inhabit the Sunken Ship in the game *Super Mario RPG: Legend of the Seven Stars*. They resemble large, sad, humanoid skeletons whose bodies are obscured by tombstones. Reachers attack by reaching towards a party member (hence the name) with their long skeletal arms. They can also attack by hurling a large bone (similar to Dry Bones) or by singing a haunting lullaby, which will prevent a party member from using magic.
Rosalina

Head of the Comet Observatory and Guardian of the Cosmos, Rosalina travels the stars alongside her adoptive children, the Lumas. As a little girl, she went out to search for a baby Luma's mother and ended up eventually taking up the role herself. She guides their growth, watching them transform into Power Stars, planets, and even entire galaxies. After guiding Mario on his latest quest (at the time) to rescue Peach, she's become close to him and the gang, not being above joining their adventures.

She is the is one of Mario's main allies in this series.
Iris

New girl for Black and White. She is basically described as an outgoing Jungle Girl. She has a Dragon-Type Pokémon with her named Axew, which tends to camp in her hair. She is apparently skilled at being in the outdoors. Her ultimate desire is to become a "Dragon Master", an expert in Dragon-Type Pokémon.
Maria

Maria is Giana's sister. In The Great Giana Sisters, Maria is used as a second player option. In Giana Sisters DS, sadly, she's not playable. At the beginning of Giana Sisters: Twisted Dreams, she is pulled into the dream world and abducted by Gurglewocky. Giana follows her sister through the portal and sees Gurglewocky eat Maria whole. In the lair beneath his keep, Giana defeats the dragon and retrieves her sister from the depths of Gurglewocky's bowels and returning home with their diamonds.
Ruby Rose

Ruby is a student at Signal Academy who is admitted to Beacon Academy two years early to train to become a Huntress at the beginning of the series. She is very cheerful and optimistic, but a little socially awkward and somewhat fixated on her weapon, Crescent Rose. She is partnered with Weiss, and is the leader of Team RWBY. She was trained by her uncle, who helped her design Crescent Rose.

Ruby's weapon, Crescent Rose, is described as a "high velocity sniper-scythe". As this suggests, its a large scythe that also fires high-caliber sniper rifle ammo. In addition, its blade angle can change — usually relative to Ruby's momentum — effectively turning it into a war glaive (a polearm with an inwardly-curving sword-like blade on the end). Her Semblance allows her to become a cloud of rose petals, granting her an immense speed and mobility boost
Komboo

**Komboos** are walking giant kelp-like creatures with eyes found in the Lake Kingdom and Seaside Kingdom of *Super Mario Odyssey*. They are normally found in chasms in Lake Lamode and Bubblaine, and if Mario swims to their spawning point, they will emerge and start walking in a swaying motion towards Mario with their four legs so their bodies can hit him accordingly, and attempt to swarm Mario. Mario can simply throw Cappy at them to take them out; however, they will continue to respawn from the same position. They can be found in green, yellow, and purple. Komboos also cannot be captured.
Kurokyura

**Kurokyura** is a small vampire exclusive to the Pumpkin Zone of *Super Mario Land 2: 6 Golden Coins*; there is only one in the game. To attack, he sends small bats known as Minikyura towards Mario. Mario can either jump on top of these Minikyura or avoid them. Afterwards, Mario can defeat the Kurokyura by jumping on his head or shooting a fireball at him. He is one of the few humanoid enemies found in the entire *Mario* franchise.
Rob

A skinny blue cyclops. Was seen often in season one and rarely in season two (his last major appearance was in "The Pony"). He appeared in the background of the dimension of the world's mistakes in "The Void" and "The Nobody" established that he escaped the void and is seeking revenge for being ignored.
Jet the Hawk

**Jet the Hawk** is an anti-hero in the *Sonic the Hedgehog* series, and also is the (former) secondary antagonist of *Sonic Riders*, and the deuteragonist/anti-hero of *Sonic Riders: Zero Gravity* and *Sonic Free Riders*. He is an anthropomorphic green hawk who is the leader of the current generation of Babylon Rogues and one of Sonic's rivals.

He starts off as a villain in *Sonic Riders,* but in the end he reforms and becomes an anti-hero.
Lord Mordred Hood

Egg Boss of Eurish and former adviser to his country's king. He's a cobra with a cybernetic suit.

Like Conquering Storm, he was spared from the Penders lawsuit. He retains his role as the commander of a Robin Hood-esque area and as a betrayer of his country, although unlike in the old universe, here there was no king for him to betray.
King Bill

**King Bills** are gigantic Bullet Bills and may be the leaders of the Bullet Bills. King Bills first appeared in *New Super Mario Bros. Wii*on the secret World 9. They only appeared in World 9-8 where they tried to crush Mario. To get away from a King Bill, Mario had to use a Propeller Mushroom to fly over him or use a Mini Mushroom to duck under him. Unlike other Bullet Bills, as Mario moves around the screen, King Bills' eyes follow Mario around. Also unlike, a King Bill moves at the locations where Coins in Bullet Bill patterns is made (the patterns are so made that they count on facing direction and appearing location). Like the Banzai Bills in Super Mario World, they appear out of nowhere.
Pyro Guy

**Pyro Guys** (also called **Flamer Guys**) are enemies featured in both in the *Yoshi* series and *Paper Mario*.

Unlike regular Shy Guys, Pyro Guys seem to have some kind of power to stay lit on fire no matter what. This fiery ability may give them more attack as well preventing certain attacks from hitting them, but it also gives them a slight weakness to water and ice-based attacks.
King K. Rool

The Kong family's original Arch-Enemy and the Big Bad of the original Donkey Kong Country trilogy (as well as the cartoon of the same name, their Nintendo 64 successor, and two portable titles), King K. Rool is the demented leader of the band of crocodilians known as the Kremling Krew. Usually content with stealing their bananas/medals/Crystal Coconut, he's actually tried to go after the Kongs themselves on a few occasions.
Petey Piranha

Petey is a mutated Piranha Plant who's uprooted himself and can walk around on stubby rootlike legs and, miraculously, fly around clumsily with his little leaf-hands. He's physically among the largest of Bowser's baddies, plus one of the dumbest. He's known as "Boss Pakkun" in Japan, as Piranha Plants are called "Pakkun Flowers" in Japanese.
Parasoul

Few know the terrors of the Skullgirl as intimately as Parasoul does: seven years ago, her own mother became the Skullgirl that nearly destroyed the world. This tragic past has made her fiercely protective of both her country and her family, and these two priorities frequently come into conflict. Parasoul is now the crown princess of the Canopy Kingdom and leader of its elite military squad, the Black Egrets. Wielding the living umbrella, Krieg, she fights with grace, poise and cunning to defend her family honor and destroy the Skull Heart so no one can repeat her mother’s terrible mistake.

Her birthday is December 22nd, and she is twenty-five years old. Her blood type is A. Her official likes list contains logic, wine, chess, fencing, training, tennis, diplomacy, philosophy, Black Egret troops, secretly watching Annie: Girl of the Stars, and her younger sister Umbrella. Her dislikes contain overly emotional people, relying on others, those who speak ill of her family, injustice, the Medici Mafia, the Skullgirl, and her sister’s antics.

Parasoul uses her umbrella and army of Egrets to keep opponents at bay with firearms and napalm shots, but is also capable of using her umbrella for powerful strikes up close.
Infinite

A mysterious villain who joins Eggman's bid for world conquest.

Originally a self-styled "Ultimate Mercenary" jackal hired by Eggman and leader of his own "Jackal Squad," a crushing defeat by Shadow led him to start wearing a mask and pursue power even greater than Shadow's Chaos abilities — which he believes he has now thanks to Eggman's Phantom Ruby.
Ice Bro

**Ice Bros.** are a type of Hammer Bro. that can throw Iceballs at Mario to freeze him, they are the opposite of Fire Bros. which as the name suggests throw Fireballs. Ice Bros. made their first appearance in *New Super Mario Bros. Wii* to go with the Ice Mario Power-Up. Since their debut appearance they have become a regular enemy in the Mario (Series). They appear in many ice or snow levels trying to freeze Mario. Their Iceballs can also freeze enemies.
Sailor Pluto

The mysterious, eternal gatekeeper of the Door of Space-time. She's fairly aloof thanks to millennia of isolation and takes her job very seriously, but as shown by her interactions with Chibi-Usa and Hotaru, she does have a softer side and is more than willing to bend the rules for those she cares about. In the third arc, she comes to Earth in the guise of a college student in order to aid Chibi-Usa and the other Sailor Guardian.

Setsuna Meioh
Marisa Kirisame

A magician who lives in the Forest of Magic, Marisa first appeared as the Stage 4 boss of Story of Eastern Wonderland and became a playable character in every game afterwards, eventually becoming the secondary protagonist of the Touhou series. In the Windows games Marisa is established as Reimu's best friend (and friendly rival), the two having known each other since they were kids. In contrast to Reimu, who was strong from the day she was born, Marisa is a completely normal human with no innate supernatural abilities... not that she let that slow her down. Nowadays she takes pride in her status as an "Ordinary Magician" who earned her spot in Gensokyo's list of notables through nothing but persistence and hard work.

Marisa is rude, loud-mouthed, and a notorious liar and thief, but also a very straightforward person. Despite her rough edges, between her and Reimu she's portrayed as the friendlier and more sociable main character, with enough connections in town and elsewhere to always know the latest gossip. She is also more sentimental than Reimu, and tends to worry more actively about the safety of the human village even if she doesn't admit it. Due to the amount of research and experimentation required for her spells, she can be surprisingly knowledgeable about science and magical substances (albeit as a resident of Gensokyo, her understanding of Outside World science tends to be distorted at best).
Porcupuffer

**Porcupuffers** (also spelled **Porcu-Puffers**) are a species of Cheep-Cheep that resemble large, purple pufferfish. They first appear in *Super Mario World*, where they are found in levels that Mario must hop across platforms above water. They follow Mario on the water's surface, swimming slowly. Porcupuffers ate immune to most attacks, including spin jumps and Fireballs from Fire Mario, but can be defeated with Invincible Mario and a spin from Cape Mario. If it is defeated, the Porcupuffer will eventually return.

Porcupuffers later appear in *New Super Mario Bros. Wii* and subsequent games, where they act a little differently from their Dinosaur Land counterparts. They now have similar behavior to the Boss Bass in *Super Mario Bros. 3* and Spike Bass from *New Super Mario Bros.*, where they swim back and forth across the water and jump out in an attempt to hit Mario. Though they can now be defeated by Fireballs, they will still come back. It is also noteworthy that ice balls from Ice Mario or Penguin Mario have close to no effect on them, as Porcupuffers will break through the ice almost immediately.
Samus Aran

Hailing from the Metroid series, Samus Aran is the galaxy's most feared Bounty Hunter and the first female fighter in the series. She tears through galactic threats, kills giant monsters and destroys planets for a living. After her home planet and parents were wiped out by the Space Pirates, she was taken in by the Chozo civilization and trained to be one of the galaxy's most powerful warriors. She brings their advanced Power Armor into the mix, allowing her to fight with all different kinds of weaponry.

Power Suit
Mima

A vengeful spirit whom Reimu originally ran into during her trip into Jigoku. She later reappeared in Gensokyo, trying to get revenge on not just Reimu, but all people. After being shot down a second time, she gives up being evil and spends her time hanging around the Hakurei Shrine and making fun of Reimu.
Inuyasha

Inuyasha is the son of a dog youkai and a human woman. Persecuted throughout his childhood due to his halfbreed nature, he sought to use the Shikon Jewel to become a full youkai, but fell in love with the Jewel's human guardian, the miko Kikyo. Fifty years prior to the start of the series, Kikyo sealed Inuyasha to a tree with a magical arrow; when Kagome releases him, he resumes his mission to obtain the Shikon Jewel, which requires him to team up with Kagome to track down the broken Jewel's many shards.
Nep-Enut

**Nep-Enuts** are large, blue Blarggs that appear in the *Yoshi* series. First appearing in *Super Mario World 2: Yoshi's Island*, Nep-Enuts have a near-identical behavior to Gargantua Blarggs; they sneak around through the water and, when Yoshi is nearby, will rise out of the water and attempt to attack him. Because of their large size, going past them is very difficult, and a Yoshi Egg is in most cases essential for passage as throwing one at a Nep-Enut will stun it. It then sinks back into the water and will continue to follow Yoshi, rising out of the water again.

Nep-Enuts later appear in other *Yoshi* games, including *Yoshi's Island DS* and *Yoshi's New Island*. In *Yoshi's Woolly World*however, Nep-Enuts have the added ability of spitting out Shy Guys, possibly to give Yoshi an infinite supply of yarn balls to stun it with. The only way to defeat a Nep-Enut is by freezing it with an Ice Watermelon, then using a ground pound to shatter it to pieces.
Rom

One of Lowee's CPU Candidates, and Blanc's little sister. Shy and timid compared to her sister despite her technically being the older one, has a habit of speaking the emotions she is feeling, which the residents of Lowee find endearing. In this game she is of the Samurai Class.

As White Sister she is less timid, and can properly speak what she wants to say.
Milla Basset

A very young, shy, and somewhat naive little hound dog. She's followed Lilac (after rescuing Carol) out of interest in meeting a real-life dragon, eventually formally teaming up with her. Milla specializes in magic attacks that create phantom blocks for her to throw and barriers that deflect projectiles.
Kyororo

A **Kyororo** is a one-eyed enemy from *Super Mario Land 2: 6 Golden Coins* that appears in the second stage of the Pumpkin Zone and usually wait in open spaces, repeatedly looking back and forth. If one spots Mario, they will charge at him full speed. Kyororo can be defeated simply by jumping on their heads or shooting a fireball at them, but jumping on them can be difficult due to their speed.
King Boo

King Boo, a big ol' round blob of ectoplasm. He first appeared in Luigi's Mansion as the final boss that Luigi must face before clearing his house of its ghost infestation. Since then, he's appeared in the Mario Kart series and some of the Mario sports titles before reprising his role as the Big Bad and Final Boss in Luigi's Mansion: Dark Moon, in which King Boo destroys the eponymous Dark Moon and uses the Evershade Valley ghosts in a mad quest for revenge. He's set apart from the other Boos by his great size, crown, and formidable magical powers (which increase in potency when more of his Boo servants are nearby). In accordance to his subjects, his Japanese name is "King Teresa".
Meta Knight

One of Kirby's rivals, an honorable Master Swordsman who travels around the world challenging strong opponents to duels. He's been both a fierce foe and a trusted friend of Kirby, often providing him with a sword to duel with. Only two characters in the Kirby canon have officially beaten Meta Knight — Kirby himself, and his own Mirror Universe counterpart. His mask hides a face remarkably similar to Kirby's, but his exact relationship to Kirby remains a mystery. He brings a wide variety of swift sword strikes to the battlefield, as well as plenty of aerial maneuvers.
Lucas

The youngest of a set of twins from MOTHER 3, Lucas is a kind but timid boy from the Nowhere Islands. After his mother died and his brother went missing, he took it upon himself to stop the evil Pigmask Army, pull the seven needles, and befriend the Dark Dragon. Like Ness, he uses a variety of PSI powers, but brings his own spin on several of them.
Magmaw

**Magmaws** are Blargg enemies that first appeared in *Super Mario Galaxy 2*. They are smaller Magmaarghs that live in lava, and engulf small planets above the lava. Mario must carefully navigate through areas with Magmaws in them in order to avoid getting burned. They are invincible.

Magmaws reappear in *New Super Mario Bros. U*, again found in the lava. They are significantly smaller than in *Super Mario Galaxy 2*, and now attack by lunging out of the lava and trying to hit Mario, similar to normal Blarggs. Once again, they are invincible.
Nash

The racing champion of the planet Barin who appears in Crash Nitro Kart. He is a cybernetic shark-like alien engineered to always move, never stopping to even sleep. In his race, he throws out snapping shark teeth and fake teeth as traps that slow down the player. He is finally put to sleep when Coco hacks into his helmet.
Rainbow Dash

The bearer of the Element of Loyalty. A speedy Pegasus hailing from Cloudsdale who loves to race and compete whenever she can convince someone to go against her. Though Prideful and a bit arrogant, with a somewhat self-centered attitude, she's a loyal friend and a strong leader. Works as a weather manager of Ponyville.

In the episode "Newbie Dash", she becomes a member of the elite flying group, the Wonderbolts.
Ice Snifit

**Ice Snifits** are enemies who inhabit the frozen palace of Joke's End in *Mario & Luigi: Superstar Saga* and *Mario & Luigi: Superstar Saga + Bowser's Minions*. They look like regular Snifits, but are dressed in an eskimo parka to keep out the cold. Outside of battle, Ice Snifits can attack the Mario brothers from a distance by spitting a chunk of ice high into the air; if the icy projectile lands on Mario or Luigi's head, the battle will start.
Sailor Mercury

Ami, the first Sailor Guardian to join Sailor Moon in her fight, is a kind but insecure prodigy renowned for her genius intellect. Although she's timid and tends to obsess over her grades, she's a loyal friend and a worthy addition to the team. Her sharp mind and analytical abilities make her the strategist of Sailor Moon's inner soldiers.
Princess Shroob

The main antagonist of Partners In Time. She led the Shroob invasion of Mushroom Kingdom in a bid to find a new home for her race as theirs was in danger or dying. When Princess Peach traveled in time to visit the Mushroom Kingdom, Princess Shroob captured her in a bid to take over the Mushroom Kingdom of the present, an act that unfortunately put her in the crosshairs of the Mario Bros.
Professor

A genius mole from Avalar, and an unrivalled expert in superportal technology. He ends up in the Forgotten Worlds somehow in Year of the Dragon and establishes a base, and later seems to move to the Dragon Kingdom full-time. Two of Spyro's allies are his students: his ex-lab experiment Agent 9, and his nephew Blink.
Kanako Yasaka

The current god in charge of the Moriya Shrine, with dominion over wind and rain and an affection for snakes. The shrine was not originally hers, since she won it from Suwako after they fought each other in the Great Suwa War, though after complications arose they entered into a sort of dual-owner partnership. The two still have a reasonably good friendship despite their past rivalry and the occasional arguments. She moved the shrine to Gensokyo because she could not gather enough faith from humans in the Outside World, and decided to gather faith from youkai as well. Despite clashing with the Hakurei Shrine she has obtained a significant amount of faith from the tengu and kappa, though nowhere near what she once possessed, and so she seeks ways to expand the numbers of her worshippers.
Luan Loud

The fourth-from-oldest of the Loud sisters, 14-year-old Luan has a fondness for comedy and practical jokes. She's an aspiring comedian who often gets on the nerves of others with her tomfoolery, but never gives up. While far less mature and down-to-earth than the others, Luan means well and has a good heart, ultimately sporting not a single mean bone in her body.
Princess Daisy

The feisty Princess of the four kingdoms of Sarasaland, Daisy was saved by Mario from the evil alien Tatanga and since then has been a firm friend of the Mushroom Kingdom crew, joining them in everything from Go-Karting to Tennis. She's also Luigi's Implied Love Interest, similarly to how Peach is with Mario; fitting, as the two princesses are best friends.
Pokey

**Pokeys** are cactus-like enemies that appear in many games in the Super Mario series. They are yellow and spherical in appearance, and are covered in various spikes. The number of segments a Pokey has varies from Pokey to Pokey: they have also been known to be able to throw their segments as an attack mechanism. The top segment of the Pokey is where its face is located, always displaying a dashing but somewhat unsettling smile.

They are usually seen with spikes on their heads, but some sub-species have flowers. These can be jumped on, except for in New Super Mario Bros. If Mario throws a fireball at Pokey, one of its segments will fall off. However, if the fireball connects with the Pokey's head, all of its segments will disperse at once. Pokeys were first seen in *Super Mario Bros. 2* and *Super Mario World*, existing as prominent foes in both games under the sovereignty of Wart and Bowser.
Yurarin

**Yurarin** are seahorse-like dragons found in the Muda Kingdom in *Super Mario Land*. Yurarin's attack patterns are very simple and easy to dodge. They simply float around at a slow speed, trying to hit Mario. Mario is awarded 400 points for shooting one twice with torpedoes supplied by his Marine Pop. They are only found in World 2-3 of the Muda Kingdom, the Marine Pop's stage. A slightly larger and stronger relative of the Yurarin, named Yurarin Boo, appears exclusively in the same kingdom as well. The only real difference between a Yurarin and a Yurarin Boo is that Yurarin Boo have the ability to shoot fire while Yurarin do not.
Panser

**Pansers** are flower enemies who only appeared in the American version of Super Mario Bros. 2, a Mario-esque remake of Doki Doki Panic. After five seconds, they erupt four fire balls. Red-petaled ones just walk carefree, but green-petaled ones take their job more serious and patrol their area more safely. Blue-petaled ones are the smartest, as they approach Mario when he approaches them.
Pikku

A **Pikku** is a leech-like enemy that appears in *Super Mario Land 2: 6 Golden Coins* and is found only in the last stage of the Pumpkin Zone, where the witch is fought. There are only two Pikku found in the level. The Pikku simply hop back and forth, getting in the way of Mario. It can be defeated with a single stomp.
Octopus

**Octopuses** are enemies appearing in the games *Super Mario Galaxy* and *Super Mario Galaxy 2*. They are quite different from real-world octopuses, as they do not swim. Rather, they are giant, gray Octoombas with many pale spots and a blue antenna. They are larger than their Octoomba relatives and their bodies look like they are twisted in coils, with four cephalopod arms appearing from the bottom.
Miles "Tails" Prower

Sonic's young sidekick: a small fox who can use his unique twin tails to fly. Despite his young age, he's a reliable and dependable ally to Sonic. In later games, he's come into his own as a genius inventor that even rivals Eggman. His real name is Miles Prower, and he grew up as an orphan, ostracized because of his twin tails. One day, he noticed Sonic's running by and was so awed by his speed, he tried to catch up using his tails. Sonic didn't pay the young fox any attention, but witnessing how he nearly caught up with him impressed him enough to take him under his wing and give him his well known nickname. Together, they foiled Eggman's latest scheme on Westside Island and the two became nearly inseparable.

Ever since their first meeting, Tails has tried his hardest to be the best person he can for Sonic's sake, often times by mimicking him. Humble, docile, and good-natured with mechanical prowess that can potentially rival Eggman's, but he never thought it was much of a big deal.
Sailor Uranus

The most pragmatic of the guardians, even willing to sacrifice lives for the greater good. Although she puts up a tough facade, she's more damaged by this outlook than she's willing to admit. When not fighting evil, she enjoys playing sports, playing the piano, driving her Cool Car, and generally wowing everyone else in the cast.
Palutena

The Goddess of Light and ruler of Skyworld. Palutena goes to great lengths to protect her people, and those who dwell on the surface lands below. She's benevolent, kind, playful, and a massive troll towards Pit, but still gives him advice and provides him with the Power of Flight when it's needed. She definitely shows off the power of a god here, what with her impressive array of customizable combat techniques.

She also has a fairly vast repository of knowledge of the other fighters, which she isn't afraid to share with Pit to help him in battle.
Mister Zik

**Master Zik** is the founder of the Deadly Six and as well the oldest member of the group. He is wise and normally taking it easy in his semi-retirement. However, he is a fighting genius, having been Zavok's teacher, allowing him to with the strength and agility of someone a fraction of his age. He was once called the "strongest warrior".
Rammerhead

**Rammerheads** are semi-rare enemies from *Super Mario 3D World*.

Rammerheads are pink (purple underwater) hammerhead shark-like fish with wide, spiked, roll-shaped snouts. They come in two sizes: the big ones are common, while the small ones are rare. These enemies have three types of attacks: some swim in a predetermined pattern, some swim around stones, and others jump out of the water. Only the spiked portion of their heads cause damage; their bodies themselves are harmless. They can only be defeated by Invincibility or by Ground Pounding on them in the Lucky Cat form.
Richter Belmont

A

    vampire hunter, Richter Belmont is Simon's hot-headed descendant, and considered one of the strongest in the Belmont Clan's lineage. In the late 18th century, when Dracula attacked his village while he was away, he set off to the haunted castle to rescue the villagers that Dracula kidnapped. Among them were his girlfriend Anette and his distant relative Maria Renard. Richter himself had to be saved by Dracula's son Alucard and Maria after ending up Brainwashed and Crazy at the hands of the sorcerer Shaft. His game is notable for having the first voiced cutscenes in the series, made even more famous as its playable final stage is in Castlevania: Symphony of the Night as a prologue, complete with hammy dialog between him and Dracula.
Yaridovich

A creature wielding a spear, he splits into copies of Mushroom kingdom citizens and collectively poses as the citizens of Seaside Town to trick Mario into retrieving the next Star Piece for him.A creature wielding a spear, he splits into copies of Mushroom kingdom citizens and collectively poses as the citizens of Seaside Town to trick Mario into retrieving the next Star Piece for him.
Tenshi Hinanawi

Born as Chiko Hinanawi, she ascended alongside her parents when they became celestials, and chose to rename herself Tenshi. However, as she did not earn ascension herself she is considerably less enlightened than her peers, referred to as a delinquent celestial, quickly bored and frustrated with Bhava-Agra. This is what prompted her to cause chaos in Gensokyo, having watched several of the incidents its inhabitants have caused and deciding they must be lots of fun.