Classes

**Classes** are extremely important for progression in Last Epoch. In Last Epoch, you begin with a base class which then allows you to specialize to master classes.

## Class Selection

Base class selection is made during Character Creation.

Specialization into master classes is done by taking the appropriate Passives unlock node.

## Class Determinants

A player's choice of class determines their:

* Passives
* Skills
* Starting attributes
* Starting Equipment
* Physical appearance of character model

## List of classes

In the most recent game version all classes are playable except for the Rogue and their subclasses, Warlock, and Runemaster.

### Base Classes

 **Acolyte**

A rebellious scion who disobeyed her masters to seek out forbidden magic, the Acolyte will let nothing stop her from becoming more powerful.

 **Mage**

An Elder cresting his prime, the Mage wields the power of the arcane to make up for his past wrongs and to give the world a new future.

 **Primalist**

A warrior from the north who has seen the horrors of war first hand, the Primalist seeks communion with the power of eterra, the power of the earth.

 **Rogue**

Unrivaled in bow and blade, the Rogue strikes out from the shadows to find a higher purpose for her deadly talents.

 **Sentinel**

Strong in honor and fearsome in combat, the Sentinel stands stalwart against what is unjust even at the end of the world.

### Acolyte Master Classes

 **Lich**

An acolyte who has embraced the corruptive nature of their power and uses the magic of blood and death even at the expense of their own health.

 **Necromancer**

A commander of undeath, they send their animated thralls to battle perfectly willing to sacrifice them as they deem fit.

 **Warlock (Upcoming)**

Master of the forbidden arts, they tear into the essence of their foes, twisting and corrupting their spirits with relentless curses and hexes.

### Mage Master Classes

 **Runemaster**

A savant of the art of runes, able to infuse magic into offensive and protective wards that devastate those who trespass them.

 **Sorcerer**

A master of the arcane who wields unprecedented power to devastate their foes from a distance

 **Spellblade**

A mage who has mixed martial prowess and cunning with their mastery of spells to face enemies in close range.

### Primalist Master Classes

 **Beastmaster**

A warrior who takes command with the might of beasts, leading them by example with strength and power.

 **Druid**

In tune with the long dormant power of the earth, they bend the fury of nature to their will even as they take the form of ferocious creatures.

 **Shaman**

A living storm that uses the power of tornadoes and lightning to destroy their enemies with the aid of sacred totems.

### Rogue Master Classes

 **Bladedancer**

An artisan of shadows, they dash in and out of the reach of their enemies, each movement another deadly cut.

 **Falconer (Upcoming)**

A master tactician who employs deceptive traps and the aid of a fearsome bird of prey, swooping across the battlefield to gain an advantage against their enemies.

 **Marksman**

A master of the bow, adept at engaging foes from a distance and keeping them there.

### Sentinel Master Classes

 **Forge Guard**

A bulwark of strength and steel whose mastery of weapons, armor, and the animation of molten metal dominates the battlefield.

 **Paladin**

A righteous warrior focused on empowering and healing his allies who can take down swaths of enemies with holy fire.

 **Void Knight**

A sentinel who has taken part of the void inside themselves and uses it to devastate their foes even at the cost of his own life.