recursal/Fanatic-Fandom huggingface dataset:
Alex

**Alex** is a Pokémon Champion from Saffron City in the Kanto region, and also the players biological brother.

### Role

After the player arrives late to receive their first Pokémon, they are out of luck as Professor Oak has handed all Pokémon away. However, Alex decides to catch a Pokémon for the player, which is ultimately an Eevee.

### Relationships

#### Player

**Alex** is the players biological brother. Despite choosing to train in Kanto, and not Armira, he does come to visit the player, coincidentally after the player has just beaten the Armiran Pokémon League. After this, you both travel to Aquafina Harbour so that you can make your way to the Battle Island, since you were both invited by Arwen.
Glalie

**Glalie**

**Glalie** is a Ice-type Pokémon. It evolves from Snorunt starting at level 42.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Glalie
* **Bold** indicates a move that gets STAB when used by Glalie
* *Italic* indicates a move that gets STAB only when used by an evolution of Glalie
Baltoy

**Baltoy**

**Baltoy** is a Ground-type Pokémon. It evolves into Claydol starting at level 36.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Baltoy
* **Bold** indicates a move that gets STAB when used by Baltoy
* *Italic* indicates a move that gets STAB only when used by an evolution of Baltoy
Cacturne

**Cacturne**

**Cacturne** is a Grass-type Pokémon. It evolves from Cacnea starting at level 32.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Cacturne
* **Bold** indicates a move that gets STAB when used by Cacturne
* *Italic* indicates a move that gets STAB only when used by an evolution of Cacturne
Beartic

**Beartic**

**Beartic** is a Ice-type Pokémon. It evolves from Cubchoo starting at level 37.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Beartic
* **Bold** indicates a move that gets STAB when used by Beartic
* *Italic* indicates a move that gets STAB only when used by an evolution of Beartic
Gyarados

**Gyarados**

**Gyarados** is a Water-type Pokémon. It evolves from Magikarp starting at level 20.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Gyarados
* **Bold** indicates a move that gets STAB when used by Gyarados
* *Italic* indicates a move that gets STAB only when used by an evolution of Gyarados
Bronzong

**Bronzong**

**Bronzong** is a Steel-type Pokémon. It evolves from Bronzor starting at level 33.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Bronzong
* **Bold** indicates a move that gets STAB when used by Bronzong
* *Italic* indicates a move that gets STAB only when used by an evolution of Bronzong
Cradily

**Cradily**

**Cradily** is a Rock-type Pokémon. It evolves from Lileep starting at level 40.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Cradily
* **Bold** indicates a move that gets STAB when used by Cradily
* *Italic* indicates a move that gets STAB only when used by an evolution of Cradily
Fearow

**Fearow**

**Fearow** is a Normal-type Pokémon. It evolves from Spearow starting at level 20.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Fearow
* **Bold** indicates a move that gets STAB when used by Fearow
* *Italic* indicates a move that gets STAB only when used by an evolution of Fearow
Clodsire

**Clodsire** is a dual-type Poison/Ground Pokémon. It evolves from Paldean Wooper starting at level 25.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By prior evolution

 * A level of "Start" indicates a move that will be known by a Wooper obtained at level 1
* **Bold** indicates a move that gets STAB when used by Wooper
* *Italic* indicates a move that gets STAB only when used by an evolution of Wooper
Glaceon

**Glaceon** is a Ice-type Pokémon. It evolves from Eevee when exposed to an Ice Stone. It can evolve into one of seven different Dualeons when exposed to a certain Serum.

* It evolves into Frosteon when exposed to an Aquix
* It evolves into Blizzeon when exposed to a Electrix
* It evolves into Blaneon when exposed to a Burix
* It evolves into Isycleon when exposed to a Pathix
* It evolves into Zereon when exposed to a Voidix
* It evolves into Pineon when exposed to a Verdix
* It evolves into Hazeon when exposed to a Pixix

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Glaceon
* **Bold** indicates a move that gets STAB when used by Glaceon
* *Italic* indicates a move that gets STAB only when used by an evolution of Glaceon
Cindereon

**Cindereon** is a dual-type Grass/Fire Pokémon.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Cindereon
* **Bold** indicates a move that gets STAB when used by Cindereon
* *Italic* indicates a move that gets STAB only when used by an evolution of Cindereon

### By tutoring

 * **Bold** indicates a move that gets STAB when used by Cindereon
* *Italic* indicates a move that gets STAB only when used by an evolution of Cindereon
* In version 1.7.1, some moves were removed. These moves are available through TMs
* In version 1.7.1, some new moves were added in place of the ones removed, downloading from an older link makes these unavailable to the player, but otherwise doesn't have a noticable effect on gameplay.
Bouffalant

**Bouffalant** is a Normal-type Pokémon. It evolves from Tauros starting at level 55.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Bouffalant
* **Bold** indicates a move that gets STAB when used by Bouffalant
* *Italic* indicates a move that gets STAB only when used by an evolution of Bouffalant
Infernape

**Infernape**

**Infernape** is a Fire-type Pokémon. It evolves from Monferno starting at level 36.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Infernape
* **Bold** indicates a move that gets STAB when used by Infernape
* *Italic* indicates a move that gets STAB only when used by an evolution of Infernape
Ho-Oh

**Ho-Oh**

**Ho-Oh** is a Fire-type Pokémon.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Ho-Oh
* **Bold** indicates a move that gets STAB when used by Ho-Oh
* *Italic* indicates a move that gets STAB only when used by an evolution of Ho-Oh
Jolteon

**Jolteon** is a Electric-type Pokémon. It evolves from Eevee when exposed to a Thunder Stone. It can evolve into one of seven different Dualeons when exposed to a certain Serum.

* It evolves into Fureon when exposed to an Aquix
* It evolves into Radeon when exposed to a Burix
* It evolves into Pulseon when exposed to a Pathix
* It evolves into Pospheon when exposed to a Voidix
* It evolves into Staticeon when exposed to a Verdix
* It evolves into Blizzeon when exposed to a Zerix
* It evolves into Pixeon when exposed to a Pixix

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Jolteon
* **Bold** indicates a move that gets STAB when used by Jolteon
* *Italic* indicates a move that gets STAB only when used by an evolution of Jolteon
Flawless Ruby

Flawless Ruby is a gem obtained by combining lower tiered ruby gems at the Gem Artisan or through monster drops. These gems are used in item socketing in which players place these items in their weapons. If the player places a gem in an item that goes on the weapon or shield slot it will add Fire attack bonuses. However, if a player places it in an Armour slot it will yield Fire defensive bonuses.

 Dropping Monsters
Charjabug

**Charjabug**

**Charjabug** is a Bug-type Pokémon. It evolves from Grubbin starting at level 20. It evolves into Vikavolt while exposed to a(n) Thunder Stone.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Charjabug
* **Bold** indicates a move that gets STAB when used by Charjabug
* *Italic* indicates a move that gets STAB only when used by an evolution of Charjabug
Golbat

**Golbat**

**Golbat** is a Poison-type Pokémon. It evolves from Zubat starting at level 22. It evolves into Crobat with high friendship.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Golbat
* **Bold** indicates a move that gets STAB when used by Golbat
* *Italic* indicates a move that gets STAB only when used by an evolution of Golbat
Armiran Sceptile

**Armiran Sceptile** is a Poison Type Pokémon. It evolves from Grovyle starting at level 36 when leveled up in Verede Swamp or Iriscent Park. It can Mega Evolve into **Mega Armiran Sceptile** using the Sceptilite.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Mega Sceptile

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### Design origin

The custom Sceptile sprite was provided by ProductiePoes on Deviant Art. The custom Mega Armiran Sceptile sprite was provided by Pantastic.
Charmander

**Charmander** is a Fire-type Pokémon. It evolves into Charmeleon starting at level 16, which evolves into Charizard starting at level 32.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Charmander
* **Bold** indicates a move that gets STAB when used by Charmander
* *Italic* indicates a move that gets STAB only when used by an evolution of Charmander
Hidden Base

After entering the area, you'll not be able to access your PC until completing the events at Mt. Zerus. You'll also be unable to train or buy new items until reaching the cave at the bottom of Mt. Zerus. However, Dante will allow you to pass after loosing to him 20 times in a row, so you'll not be softlocked.

## Trainers

* Normal Mode
* Hard Mode

## Trivia

* The PC was given to the youtuber Adrive on doing his Pokemon Daybreak Nuzlocke by RaZ, so that he continues on his Nuzlocke
	+ Also he is the only youtuber that has gotten a PC
Doublade

**Doublade**

**Doublade** is a Steel-type Pokémon. It evolves from Honedge starting at level 35. It evolves into Aegislash while exposed to a(n) Dusk Stone.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Doublade
* **Bold** indicates a move that gets STAB when used by Doublade
* *Italic* indicates a move that gets STAB only when used by an evolution of Doublade
Erodon Trail

## Squad Zero Hideout

After acquiring the Luge Axe, the player can chop down logs to the east and open a path to a hideout of Squad Zero agents. Squad Zero attempts to force the player to leave, and the player tells them they will leave if they're given information about their activities. The agent agrees, telling the player they have an agent keeping tabs on Professor Blake.

If the player's Karma is 30 or less, they can offer to help Squad Zero monitor Blake. The agent tells them they'd be better off "just stirring up shit", and gives them a key, telling them it can open a room in the main base to acquire a uniform - doing so would allow them to blend into the crowd and not be found suspicious by the guards. After completing the events at the main base, they also let the player remain in the hideout, where they can obtain a Verdix, a Carbos, and a Protector. This does not lower the player's Karma further.

After obtaining the Luge Axe, the player may walk to Aquafina City from here. There is a Luxio on the new path, which will be shiny if the player's Karma is 100 or higher.

## Trainers

* Normal Mode
* Hard Mode
Dewott

**Dewott**

**Dewott** is a Water-type Pokémon. It evolves from Oshawott starting at level 17. It evolves into Samurott starting at level 36.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Dewott
* **Bold** indicates a move that gets STAB when used by Dewott
* *Italic* indicates a move that gets STAB only when used by an evolution of Dewott
Azelf

**Azelf**

**Azelf** is a Psychic-type Pokémon.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Azelf
* **Bold** indicates a move that gets STAB when used by Azelf
* *Italic* indicates a move that gets STAB only when used by an evolution of Azelf
Hitmonlee

**Hitmonlee**

**Hitmonlee** is a Fighting-type Pokémon. It evolves from Tyrogue if its attack is greater than its defense, starting at level 20.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Hitmonlee
* **Bold** indicates a move that gets STAB when used by Hitmonlee
* *Italic* indicates a move that gets STAB only when used by an evolution of Hitmonlee
Celebi

**Celebi**

**Celebi** is a Psychic-type Pokémon.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Celebi
* **Bold** indicates a move that gets STAB when used by Celebi
* *Italic* indicates a move that gets STAB only when used by an evolution of Celebi
Charmeleon

**Charmeleon**

**Charmeleon** is a Fire-type Pokémon. It evolves from Charmander starting at level 16. It evolves into Charizard starting at level 36.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Charmeleon
* **Bold** indicates a move that gets STAB when used by Charmeleon
* *Italic* indicates a move that gets STAB only when used by an evolution of Charmeleon
Grotle

**Grotle**

**Grotle** is a Grass-type Pokémon. It evolves from Turtwig starting at level 18. It evolves into Torterra starting at level 32.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Grotle
* **Bold** indicates a move that gets STAB when used by Grotle
* *Italic* indicates a move that gets STAB only when used by an evolution of Grotle
Claydol

**Claydol**

**Claydol** is a Ground-type Pokémon. It evolves from Baltoy starting at level 36.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Claydol
* **Bold** indicates a move that gets STAB when used by Claydol
* *Italic* indicates a move that gets STAB only when used by an evolution of Claydol
Gastrodon

**Gastrodon**

**Gastrodon** is a Water-type Pokémon. It evolves from Shellos starting at level 30.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Gastrodon
* **Bold** indicates a move that gets STAB when used by Gastrodon
* *Italic* indicates a move that gets STAB only when used by an evolution of Gastrodon
Flora

**Flora** is the 1st Gym Leader of the Armira region. She represents the Grass Type.

## Personality

Flora is a fearless trainer, and protective of her land. When trouble occurs in the form of Squad Zero, she is the first person there to put a stop to it. She also has an eye for talent, as she instantly recognises the players potential.

## Teams

* Normal Mode
* Hard Mode
Fairy Rush (move)

**Fairy Rush**  is a Fairy-type move introduced in Pokémon Daybreak.

## Description

"The user rushes the target, exhibiting overwhelming menace. This may also make the target flinch.

## Effect

### In battle

Has a 20% chance to make the target flinch.

## Learnset

### By leveling up

 **Bold** indicates this Pokémon receives STAB from this move.*Italic* indicates an evolved or alternate form of this Pokémon receives STAB from this move.
Cresselia

**Cresselia**

**Cresselia** is a Psychic-type Pokémon.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Cresselia
* **Bold** indicates a move that gets STAB when used by Cresselia
* *Italic* indicates a move that gets STAB only when used by an evolution of Cresselia
Cascoon

**Cascoon**

**Cascoon** is a Bug-type Pokémon. It evolves from Wurmple at random starting at level 7. It evolves into Dustox starting at level 10.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By leveling up

 * A level of "Start" indicates a move that will be known by a Cascoon obtained at level 1
* **Bold** indicates a move that gets STAB when used by Cascoon
* *Italic* indicates a move that gets STAB only when used by an evolution of Cascoon

### By TM/HM

 * **Bold** indicates a move that gets STAB when used by Cascoon
* *Italic* indicates a move that gets STAB only when used by an evolution of Cascoon

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Cascoon
* **Bold** indicates a move that gets STAB when used by Cascoon
* *Italic* indicates a move that gets STAB only when used by an evolution of Cascoon
Groudon

**Groudon**

**Groudon** is a Ground-type Pokémon.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Groudon
* **Bold** indicates a move that gets STAB when used by Groudon
* *Italic* indicates a move that gets STAB only when used by an evolution of Groudon
Maximum (ability)

**In-game description**

**Maximum** is an ability introduced in Pokémon Daybreak. It is the Signature Ability of Mega Armiran Greninja.

## Effect

### **In battle**

Maximum increases the user's Special Attack stat by 1 stage upon knocking out an opponent and changes the user's typing to that of the move it is currently using. The user gains STAB from all of its moves as a result.

### **Outside of battle**

Maximum has no known effect outside of battle.

## Trivia

* Armiran Greninja cannot mega evolve, this ability is exclusive to Mizzy.
Archeops

**Archeops**

**Archeops** is a Rock-type Pokémon. It evolves from Archen starting at level 37.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Archeops
* **Bold** indicates a move that gets STAB when used by Archeops
* *Italic* indicates a move that gets STAB only when used by an evolution of Archeops
Ciris Jungle

## Notable Events

Pairs of Slakings are blocking the path to Ciris Volcano until the quests around the Armiran Isles and the story event inside the Megaris Tower are completed.

A ruin is hidden deep within the jungle. The player needs to retrieve a Bone Necklace hidden in it, for Mr. Bukayo.
There are 2 rooms inside, each with a metal object. The door to the altar unlocks if the an object is placed on the red square, but the object in the right room is stuck and cannot be moved. The object in the left room can move freely and the two objects are connected together in such a way that if the left object is moved, the right onject will also move, but in the opposite direction (if able to). The puzzle will be reset if the object is moved onto a yellow square or the player leaves the room.

Solution: down down right right up up up left up left left left down down left down down down right down down right right right down down left left left left up
Armiran Froakie

**Armiran Froakie** is a Dark-type Pokémon. It evolves into Frogadier starting at level 16, which evolves into Greninja starting at level 36.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Dusclops

**Dusclops**

**Dusclops** is a Ghost-type Pokémon. It evolves from Duskull starting at level 37. It evolves into Dusknoir while exposed to a(n) Reaper Cloth.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Dusclops
* **Bold** indicates a move that gets STAB when used by Dusclops
* *Italic* indicates a move that gets STAB only when used by an evolution of Dusclops
Gallade

**Gallade**

**Gallade** is a Psychic-type Pokémon. It evolves into Kirlia if it is male and is exposed to a(n) Dawn Stone.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Gallade
* **Bold** indicates a move that gets STAB when used by Gallade
* *Italic* indicates a move that gets STAB only when used by an evolution of Gallade
Darkrai

**Darkrai**

**Darkrai** is a Dark-type Pokémon.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Darkrai
* **Bold** indicates a move that gets STAB when used by Darkrai
* *Italic* indicates a move that gets STAB only when used by an evolution of Darkrai
Isycleon

**Isycleon** is a dual-type Ice/Psychic Pokémon. It evolves from Espeon when exposed to a Zerix or from Glaceon when exposed to a Pathix.

## Game locations

Glaceon Using the Pathix

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Isycleon
* **Bold** indicates a move that gets STAB when used by Isycleon
* *Italic* indicates a move that gets STAB only when used by an evolution of Isycleon

### By tutoring

 * **Bold** indicates a move that gets STAB when used by Isycleon
* *Italic* indicates a move that gets STAB only when used by an evolution of Isycleon
* In version 1.7.1, some moves were removed. These moves are available through TMs
* In version 1.7.1, some new moves were added in place of the ones removed, downloading from an older link makes these unavailable to the player, but otherwise doesn't have a noticable effect on gameplay.
Haunter

**Haunter**

**Haunter** is a Ghost-type Pokémon. It evolves from Gastly starting at level 25. It evolves into Gengar while exposed to a(n) Teloreone.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Haunter
* **Bold** indicates a move that gets STAB when used by Haunter
* *Italic* indicates a move that gets STAB only when used by an evolution of Haunter
Jirachi

**Jirachi**

**Jirachi** is a Steel-type Pokémon.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Jirachi
* **Bold** indicates a move that gets STAB when used by Jirachi
* *Italic* indicates a move that gets STAB only when used by an evolution of Jirachi
Abomasnow

**Abomasnow**

**Abomasnow** is a Grass-type Pokémon. It evolves from Snover starting at level 40.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Abomasnow
* **Bold** indicates a move that gets STAB when used by Abomasnow
* *Italic* indicates a move that gets STAB only when used by an evolution of Abomasnow
Alolan Sandslash

**Armiran Sandslash** is a dual-type Ice/Steel Pokémon. It evolves from Alolan Sandshrew when exposed to an Ice Stone and into Armiran Sandridger when levelled up inside the cave at Mt. Zerus, accessible from Eversnow Trail or the Hidden Base.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Sandslash
* **Bold** indicates a move that gets STAB when used by Sandslash
* *Italic* indicates a move that gets STAB only when used by an evolution of Sandslash
Charizard

**Charizard**

**Charizard** is a Fire-type Pokémon. It evolves from Charmeleon starting at level 36.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Charizard
* **Bold** indicates a move that gets STAB when used by Charizard
* *Italic* indicates a move that gets STAB only when used by an evolution of Charizard
Battle Tower

**Battle Tower** is one of the four battle facilities on Battle Island. Completing the challenges at all of these facilities will provide the player with great rewards, mostly in the form of Battle Points that can be exchanged for a variety of rare items at the Battle Hall.

## Entry Rules

The battle tower offers four different battle modes, including single and double battles as well as level 50 and open level modes.

The player needs to choose up to three (or four for double battles) pokemon to enter in the order they desire.
Entries can be of any level, but for level 50 mode it will be set to 50.
Players may not enter two pokemon that has he same species or the same held item. Mega stones are disallowed\*. Most legendary Pokemon are disallowed\* as well, though opposing trainers might be able to use them\*. Eggs cannot be selected.

## Challenge Mechanics

The player will face a randomized trainer in every round. After each round, their team is fully healed and they will be asked if they wish to continue the challenge. If the player chooses to "retire", the challenge will immediately be lost. If the player chooses to "rest", the game will be restarted and the win streak will be reset to their last save.

The game will be saved after every set consisting of 7 rounds and the player is free to leave. Sets of different game modes do not stack with eachother and are being kept track of independently\*. Opponents are initially very weak, but the difficulty increases after every consecutive successful set and the last trainer in every set also has stronger pokemon.

The goal of this challenge is to reach a win streak of 49 consecutive wins. The 49th trainer will be the Tower President.

## Rewards

Every victory is worth 1 Battle Points. Every completed set awards an additional 10 Battle Points and 1 Rare Candy. Defeating the Tower President gives 20 Battle Points and an achievement for the trainer card.\*
Heliolisk

**Heliolisk** is a dual-type Electric/Normal Pokémon. It evolves from Helioptile when exposed to a Sun Stone.

It can Mega Evolve into **Mega Heliolisk** using the Heliolite.

## Stats

### Heliolisk

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Mega Heliolisk

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Heliolisk
* **Bold** indicates a move that gets STAB when used by Heliolisk
* *Italic* indicates a move that gets STAB only when used by an evolution of Heliolisk
Angeallen

**Angeallen** is a dual-type Fairy/Flying Pokémon. It is unobtainable and exclusive to the Raz developer battle.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By TM/HM

 * **Bold** indicates a move that gets STAB when used by Angeallen
* *Italic* indicates a move that gets STAB only when used by an evolution of Angeallen

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Angeallen
* **Bold** indicates a move that gets STAB when used by Angeallen
* *Italic* indicates a move that gets STAB only when used by an evolution of Angeallen

### By tutoring

 * **Bold** indicates a move that gets STAB when used by Angeallen
* *Italic* indicates a move that gets STAB only when used by an evolution of Angeallen
* In version 1.7.1, some moves were removed. These moves are available through TMs
* In version 1.7.1, some new moves were added in place of the ones removed, downloading from an older link makes these unavailable to the player, but otherwise doesn't have a noticable effect on gameplay.
Jellicent

**Jellicent**

**Jellicent** is a Water-type Pokémon. It evolves from Frillish starting at level 40.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Jellicent
* **Bold** indicates a move that gets STAB when used by Jellicent
* *Italic* indicates a move that gets STAB only when used by an evolution of Jellicent
Gengar

**Gengar**

**Gengar** is a Ghost-type Pokémon. It evolves from Haunter while exposed to a(n) Teloreone.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Gengar
* **Bold** indicates a move that gets STAB when used by Gengar
* *Italic* indicates a move that gets STAB only when used by an evolution of Gengar
Gible

**Gible** is a dual-type Dragon/Ground Pokémon. It evolves into Gabite starting at level 24, which evolves into Garchomp starting at level 48 or Armiran Garchomp at level 48 if it knows Fairy Rush.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Gible
* **Bold** indicates a move that gets STAB when used by Gible
* *Italic* indicates a move that gets STAB only when used by an evolution of Gible
Blossom Hill

## Karma

In one of the houses, there is a lady handing out an Aurora Ticket if the player has at least 150 Karma. This ticket can be used to reach Surge Island from any harbor and obtain a Deoxys.

In the other house is a gentleman that the player must talk to in order to enter the nearby cave.
Inside the cave is a pair of twin sisters and a green crystal which is capable of determining the player's Karma. When offered to be tested, if the player says "Test me!", their Karma will be lowered by 5 points, while asking "In what way?" will have no effect on Karma. If the player's Karma score is at least 100 after the test, they will be allowed to catch Jirachi at the top of the mountain at nighttime.
Cryogonal

**Cryogonal**

**Cryogonal** is a Ice-type Pokémon.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Cryogonal
* **Bold** indicates a move that gets STAB when used by Cryogonal
* *Italic* indicates a move that gets STAB only when used by an evolution of Cryogonal
Armiran Garchomp

**Armiran Garchomp** is a Dual-type Dragon/Fairy Type Pokémon. It evolves from Gabite starting at level 48 while knowing the move ***Fairy Rush***. It is the final form of Gible.

## Base stats

### Garchomp

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Mega Garchomp

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Abandoned Ship

## Navigation

In the Surveillance Room, if the player has a Manectric in their party, they can attempt to turn on the monitor to the left. The monitor will buzz, but will not successfully turn on. However, it will unlock a safe to the right, which contains a Manectite.

## Karma

Upon interacting with a crate in a flooded room, the player will notice a trapped Pokémon and immediately free them. This action gives them +15 Karma.

## Pokémon

There is a level 40 Armiran Swellow at the top of the ship, but it cannot be caught. It'll "fly off to somewhere", never to be seen again.
Fighting (type)

The **Fighting type** is one of the eighteen types.

## Battle properties

*Note:* Although Normal-type attacks normally have no effect on Ghost-type Pokémon, the moves Foresight and Odor Sleuth, as well as the Ability Scrappy, allow both Normal-type and Fighting-type moves to affect Ghost-type Pokémon. Additionally, the move Struggle can hit Ghost-type Pokémon.

## Trivia

* Fighting and Bug are the only two types that resist each other
Alakazam

**Alakazam**

**Alakazam** is a Psychic-type Pokémon. It evolves from Kadabra while exposed to a(n) Teloreone.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Alakazam
* **Bold** indicates a move that gets STAB when used by Alakazam
* *Italic* indicates a move that gets STAB only when used by an evolution of Alakazam
Gogoat

**Gogoat**

**Gogoat** is a Grass-type Pokémon. It evolves from Skiddo starting at level 32.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Gogoat
* **Bold** indicates a move that gets STAB when used by Gogoat
* *Italic* indicates a move that gets STAB only when used by an evolution of Gogoat
Abra

**Abra**

**Abra** is a Psychic-type Pokémon. It evolves into Kadabra starting at level 16.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By leveling up

 * A level of "Start" indicates a move that will be known by a Abra obtained at level 1
* **Bold** indicates a move that gets STAB when used by Abra
* *Italic* indicates a move that gets STAB only when used by an evolution of Abra
Bastiodon

**Bastiodon**

**Bastiodon** is a Rock-type Pokémon. It evolves from Shieldon starting at level 30.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Bastiodon
* **Bold** indicates a move that gets STAB when used by Bastiodon
* *Italic* indicates a move that gets STAB only when used by an evolution of Bastiodon
Aydus Road

**Aydus Road** is a route connecting Edgston Town to Marewn Town. It is split into two by Aydus Cave.

## Karma

After exiting the cave, a child asks the player to help them retrieve their Great Ball, dropped behind a tree that must be Cut down. If the player gives them the Great Ball, their Karma will increase by 5. If they choose to keep the ball for themselves, their Karma goes down by 20.

If the player chooses to steal from the child, they will be asked about the event in an interview after becoming Champion. The player can deny the story, admit their wrongdoing, or brush it off. No Karma can be gained from this section of the interview, but the player can lose an additional 5 Karma by admitting they stole the Great Ball, but declaring it "wasn't important", or by denying the story, but being caught in their lie when the interviewer asks about what kind of Poké Ball it was.

If the player helps the child, the interviewer will ask them to verify the story. Confirming it will give the player an additional 5 Karma, denying it will not change their Karma at all.

This interview only affects the player's final karma score. After completing the interview, the player's Karma is set to 999, to ensure all events that require a certain level of Karma can be accessed.

## Trainers

* Normal Mode
* Hard Mode

## Trivia

* In version 1.5, Charmander (2% rate), Starly (20% rate), and Fletchling (4% rate) could be encountered on Aydus Road.
* The rocks on top of Aydus Cave can be destroyed with Rock Smash, despite being impossible for the player to access.
Electrode

**Electrode**

**Electrode** is a Electric-type Pokémon. It evolves from Voltorb starting at level 30.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Electrode
* **Bold** indicates a move that gets STAB when used by Electrode
* *Italic* indicates a move that gets STAB only when used by an evolution of Electrode
Basculegion

**Basculegion** is a dual-type Water/Ghost Pokémon. It evolves from Basculin upon learning Wave Crash from the tutor at Kolana Falls.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Basculegion
* **Bold** indicates a move that gets STAB when used by Basculegion
* *Italic* indicates a move that gets STAB only when used by an evolution of Basculegion
Heatran

**Heatran**

**Heatran** is a Fire-type Pokémon.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Heatran
* **Bold** indicates a move that gets STAB when used by Heatran
* *Italic* indicates a move that gets STAB only when used by an evolution of Heatran
Cofagrigus

**Cofagrigus**

**Cofagrigus** is a Ghost-type Pokémon. It evolves from Yamask starting at level 34.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Cofagrigus
* **Bold** indicates a move that gets STAB when used by Cofagrigus
* *Italic* indicates a move that gets STAB only when used by an evolution of Cofagrigus
Basculin

**Basculin** is a Water-type Pokémon. It evolves into Basculegion upon learning Wave Crash from the tutor at Kolana Falls.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Basculin
* **Bold** indicates a move that gets STAB when used by Basculin
* *Italic* indicates a move that gets STAB only when used by an evolution of Basculin
Aggron

**Aggron**

**Aggron** is a Steel-type Pokémon. It evolves from Lairon starting at level 42.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Aggron
* **Bold** indicates a move that gets STAB when used by Aggron
* *Italic* indicates a move that gets STAB only when used by an evolution of Aggron
Dialga

**Dialga** is a dual-type Steel/Dragon Pokémon. **Primal Dialga** features as a boss-fight during the Mt. Zerus climax.

## Held items

### Dialga

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

### Primal Dialga

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Dialga
* **Bold** indicates a move that gets STAB when used by Dialga
* *Italic* indicates a move that gets STAB only when used by an evolution of Dialga

## Trivia

### Design origin

Primal Dialga is a character and the final main-storyline boss of PMD Explorers of Time, Explorers of Darkness, and Explorers of Sky. He rests at the top of Temporal Tower in these games.