Thargorum

File:Thargorum.png
One of the two large continents of the Eastern Hemisphere, this continent takes up most of the northwest section of the Eastern Hemisphere. It has cultures reminiscent of real world Middle Eastern countries (Falmarian) in the southeast region around the Falmar Desert and a culture similar to the Western World in our world, located in the northwest around Almonte. It contains most of the Arcane Dwarves, Moon Elves, Shadow Elves, Fey Halflings, and a large population of Gold Halflings. It is home to the Mystic Directorate as well as some of the most powerful and influential spellcasters and arcane universities which came to power during the Era of Magic.

## The Nations

* The North
	+ Anduin - official nation that Almonte belongs to, mostly wilderness and farmland
	+ Tolmen - mostly farming nation east of the Celedin River in the northeast
	+ Armar - merchant nation on the northeast tip of the continent
* Nations of the Wild
	+ Daeryn - Elven nation made entirely of the Daeryn Forest, mostly Moon Elves
	+ Drukat - Dwarven nation on the western coast and southern most part of the Garmoth Mountains
	+ Valneska - coastal nation isolated by the Garmoth Mountains
* Nations of the Inner Circle
	+ Avrok Coast - coastal region and a series of islands
	+ Tamil - nation of weapon smiths, ornate armor, and notoriously well-trained mercenaries
	+ Armel - nation famous for Lake Orys and lakefront properties and resorts
	+ Bravul - know for their honor, their knighthood, and their almost theocracy-like devotion to Gallant
* The Southern Coast
	+ Ainur - religious theocracy devoted to Isbrea, high concentration of good-aligned Fey
	+ Bragol - nation in southwest Thargorum, known for its ties to Shadow magic and the Shadowfell
	+ Calenlad - nation of mostly plains in southwest Thargorum, know for their horses and their horse riders
	+ Nanda - mostly swamp areas, known for various druidic circles and strange farmers that somehow farm the swamps
* Old Falmar
	+ Mormar - Falmarian nation, famous for black market, on the west border of the Falmar Desert
	+ Falmar - Falmarian nation, famous for their slave trade, even if it's neighbors outlaw, filled with mostly desert nomads and a few large centers of population
	+ Ulnar - Falmarian nation, majority of the rocky/hilly part of the Falmar Desert, famous for its mines
	+ Leithar - Falmarian nation of free people, democratic republic, large part of population are refugees

## The Cities

* Almonte - western city of powerful magic and airships

## The Geographical Sites

* Garmoth Mountains - mountains on the north west coast, named after their discoverer
* Almonte Valley - the valley surrounding and including the city of Almonte
* Cliffs of Vane - dangerous, icy mountains on the northern coast named after the deity
* Daeryn Forest - large forest, home to an Elven nation
* Tolvil Hills - small chain of mountains in the nation of Tolmen
* Celedin River - long river that divides the nation of Anduin and Tolmen
* Lake Orys - large lake in the middle of Armel
* Batu Mountains - mountains on the northern border of nation
* Red Storm River - river in southwest Thargorum with a bloody past
* Falmar Desert - covering a large portion of southeast Thargorum
* Nanda Swamp - majority of the land in Nanda
* Armarian Strait - strait that runs through the nation of Armar