recursal/Fanatic-Fandom huggingface dataset:
Sezonia Laws Of Power Act 1925

Sezonian Laws of Power Act 1925

These laws apply as fundamental laws and can not be overridden. They have been accepted by the emperor, king, queen and all nobles.

1. The emperor must obey all fundamental laws of Sezonia and can not change them himself. Failure to do so will result in a week of non power, however if it continues more than seven times with in a year, he must step down from his position.

2. The king and all members of royalty must obey all fundamental laws as well these others must obey these laws: such as the nobles along with the people.

3. The rich and poor, the powerful and lesser ones, are given the same rights and same trial.

4. The nobles of lands have the power to over rule the king if they unanimously reject his commands and laws.

5. The king may not boost the tax above 20% of ones income unless in time of either war or if one is willing.

6. Soldiers are not to be forced to fight if they are newly married or have recently bought property. Neither king nor noble can overrule this.

7. All have the right to freedom of speech, of religion and of belief and thought. No power that takes these freedoms away is allowed to stand.

8. All have the right to carry and posses a sword, for fear a noble should turn on the people.

9. The people have the right to force a noble to step down if they win by a vote which can be called by anyone at anytime. If he refuses despite the vote agreeing for him to step down, the people may elect a leader and forcefully remove said noble.

10. War can only be declared for the nation of Sezonia under a vote of all royals and nobles. But the emperor can override this if he, and both king and queen accept.
Weapons in Grand theft auto 2

**Weapons in *Grand Theft Auto 2*** consist of a mixture of existing equipment brought over from *Grand Theft Auto 1* and additional weaponry that range from the realistic to the outlandish, in line with its futuristic settings. The weapons offered include firearms carried by the player, in addition to vehicle-mounted weaponry.

Weapons in GTA 2 may be picked up in a wider variety of methods; in addition to conventional weapon pickups throughout the city, the player may acquire weapons by crushing vehicles or from deceased gang members and law enforcers.

## Weapons returning from *GTA 1*

The core weapons from *GTA 1* were entirely carried over to *GTA 2*, with a few minor improvements, but are otherwise similar as its predecessors.

fist

AMT AutoMag II pistol

unkown machine gun

MK153 Mod SMAW

Flamethrower

## Weapons introduced in *GTA 2*

### Portable weapons

*GTA 2* introduced 6 news portable weapons, two of which are merely modifications of the original firearms, while the remaining four are newly designed, consisting of two guns and two thrown weapons.

Dual Pistol

Silenced S-Uzi Machine Gun

Mossberg 500

ElectroGun

Molotov Cocktail

Grenade

## Vehicle-based weapons

Like standard vehicles, players cannot normally fire a weapon from a vehicle. However, specific vehicles or upgrades allow the player to activate a number of lethal or non-lethal weapons while in a vehicle. Upgrades are typically available by acquiring a weapons pickup, or upgrading a vehicle in a specific garage at a cost, while readily armed vehicles may also be obtained under certain conditions.

Proximity Mine

Vehicle oil Slick

Vehicle bomb

Vehicle machine gun

#### Readily mounted weapon

Machine Gun (Land Roamer)

Water Cannon

Flamethrower

Rocket Launcher

## Deleted weapons

At least two weapons have been known to be cut during development of the game. While inaccessible in the final retail version of the game, their weapon icons still exist in game files.

ElectroBaton

Instant Vehicle Bomb
Wargulus

**Wargulus** are a feral breed of oversized lupine-like creatures that prowl the tundra of Norland's interior. They are not a natural species; they were specially produced by the Pure Ps and were said to be the result of commingling Cloulus and the Norsekan Dire Wolf blood, though these fiendish creatures themselves bred true. They are solitary hunters by nature and usually hunt alone.
Ocelot

The **Ocelot** is a spotted wild cat that is native to the tropical jungles of Western Continent on Earth. Ocelots are seen as important icon of religious and cultural background for the two Woodblockian Empires, while it was used as a important resource by the Federation of Ocelot Burners in the nation's economy.
Rigilkent

**Rigilkent** is Flanimal's star form that he went to after his body was destroyed and his mind went to its original form of the star Rigilkent, were he lay dormant for some time. The star kept him alive, so that he didn't die but went into a extreme type of coma.

The star is regarded by all Light People and Star People to be special and is defended with their lives. The star is not in the sky of Volumine, but instead went to the dimension of Sezonia.

## Flanimal to Rigilkent

After many wars fought and much blood on his hands, Flanimal's enemies finally caught up to him and executed him for what he had done to them. When this happened, Flanimal did not die. Death is the ending of a life, but Flanimal's life did not end at all. In an emergency protocol for all star and light people Flanimal's mind was transferred into a giant star form from which he was born. Thus the star was named Rigilkent and so Flanimal's mind, memories and all that he was and still is, but trapped in a extremely coma, became known as Rigilkent as of the Sezonian Year 1206 in Oct.

## Time of Coma

During the time Flanimal was in a coma, or as he was now called: Rigilkent, little happened to Sezonia. Sezonia however soon did come to trouble when it fell into a great civil war in which it became weakened and then was conquered by Asentha. Sezonia then became but a group of people who would live in hiding along with the 31337 who had been in hiding since long before 1206.

The Sezonian people lived normal lives and passed on what they knew of the Dimension Jumpers, the Light People and Sezonia on to their children. So came a legend of Sezonia and the myth of the Sezonians and Light People.

## Rigilkent's Body

After a period of 5,000 years, the star that was Flanimal and now Rigilkent began to reach its iron stage and its carbon stage. When this happened Rigilkent once again began to start to form Flanimal's body, or as he was now called, Rigilkent's body. Once this happened the star exploded in on its self and the body was injected with the mind, sending Rigilkent out of a coma and into the world. However this change meant two things. First, this body was directly connected to R, so Flanimal or Rigilkent was now but a person in R except he now had back a physical body in Dimension Sezonia which he could use. Second, this body would be extremely powerful, as it was now filled with a second stage Star and Light powers, however this was limited by the direct connection to R for life force and mind.
Rokornis

The **Rokornis**is a tall, pale-colored flightless bird from the lowland grasslands of the Plains of Cerluen. The largest of Hadaar's flightless avian carnivores, Rokornis is a highly ferocious and impressive predator that runs down prey in the open scrublands. Their huge, curving hook bill is driven by powerful muscles and exerts a bite powerful enough to kill most prey with a single peck.

Rokornis nest on the edges of the grassy areas, where their eggs remain concealed but the open ground permits the parent a view of potential threats to the nest. Mothers show intense vigilance in protecting their eggs, starving themselves for up to weeks or a month during incubation to remain at the nest, to tend their eggs. Chicks have camouflaged downy plumage for hiding and follow their mother when she hunts, until old enough to hunt and fend for themselves.
Sellian

The **Sellians** are a tall pale race of a muscular disposition. Their skin is covered in dark rivets, which run from their eyes down to their feet. They originated from the Arluc Jumme, together with the Rookhars and Sarl Mendians, all three races left their home dimensions, and eventually formed the Selliayrian Empire.
Raventalon Tribe

The **Raventalon Tribe** or the **Tribe of the Raven**, are a Norsekan tribe, second in power only to the Skullwolf Tribe. The tribe describe their patron god as a great raven that soars high above the world. His unblinking eyes see all, and he understands mortals better than any of his kin. Air is his element, and in the trance-like dreams of his followers, he soars above the land, observing the fascinating antics of men like puny ants. Indeed the Raven God, Calophast, the Architect of Lies, in one of his many guises.

The warriors of the Raventalon Tribe are quite cruel, cunning and treacherous. They are always allying and negotiating, making new pacts and betraying old alliances in a blink of an eye. While other tribes know of their treachery, the followers of the Raven are far too powerful to be out righted ignored. As their god delights in masquerades and deceit, the tribe mocks its enemies by wearing elaborate decorated masks so that their victims never see their faces and can never know their true facial expressions.

The tribe boasts numerous shamans, far more than all the other tribes combined. They are capable of spirit walking, communing with the gods in their sleep and even summoning beings of the Warp to serve them. The most powerful of them will cross the Mountains of Szyryrt to become sorcerers.

Each year the tribe returns to its holy places to perform the sacrificial rites of the Raven God, chaining prisoners to his altars so that the ravens that flock there can come to feed on their flesh. These prisoners are often former allies who the tribe have betrayed, for death through treachery is believed to please the Raven God above all others. Many have met their ends by this, chained to an altar and being pecked then eaten to death by flocks of these murderous birds.
Sullied

The **Sullied** are a Norsekan tribe formed by the failures and outcasts discarded by the Strongkalings in a cave at the edge of their territory. Most were warriors overcome by the dark blessings, reduced to bestial madness by their god's attentions; a few were cowards and traitors, who overtime devolved into similar monstrosities like their fellow exiles. Sometimes when the Strongkalings march to war, the Sullied are dragged from their lair and bound with chains, unleashed from their bondage only when the blood of the enemy is heavy in the air.
Order of Sacred Unity

"*By the Family, we are preserved!*"
―Common Order Chant.[src]
The **Order of Sacred Unity** is a splinter pseudo-religious group created by Empress Xera as a solution of solving political and religious crisis by spreading and persevering unity and loyalty to the UVF royal family by raising them up as living gods. With the dissolution of the monarchy, the Order has prominently disbanded.
Weapons in Grand theft auto 4

**Weapons** play a major role in *Grand Theft Auto IV*, with a total of 15 in the game. As with previous titles, they can be found in random locations across Liberty City, and can also be purchased from underground gun shops, dropped by NPCs, and given to the player in missions.

Unlike previous titles, the weapons in *GTA IV* have two strength tiers instead of the usual three. Also there are no model names for weapons (For example, M4A1 is called Carbine Rifle). Also, weapons spawned in the map or dropped by an NPC will not float in the air, like in previous installments; they will instead lie on the ground and emit a slight orange glow, in order to be more noticeable to the player. Dropped guns act like any other interactable prop in the game; they can be moved if anything touches them (vehicle, NPCs, bullets, etc.)

## weapons

Fist

Baseball Bat

Knife

Glock 22

Desert Eagle

Micro Uzi

SMG

Pump shotgun

Combat Shotgun

Ak-47

M4A1

Sniper Rifle

Combat Sniper

RPG

Molotov

Grenade

## beta weapons

MP5

M16A2

Colt Python

Silenced Pistol

Sledgehammer

Hammer

Zastava M70

Nailgun
Species List

This is the list of all of the different types of creature through out the Volumine and Droom dimensions (and a number of other dimensions but mainly the Volumine)

## Humanoids

### Human

#### Human-Spaceen

* Light Person: Is the Light species of human that is very powerful and comes from fallen stars.
* Flame-Person:
* Green-Aliens: Are the main alien species of human type alien

### Isen

#### Isen-Peace

* There is close to 75-77 different Isens of this Genus.

#### Isen-War

* Sirius/Afguns: Isen formally trapped in a star.
* 12 others

### Ps

#### Ps

* Great Ps: First of the Ps.
* Ps One: Offspring of the Great Ps.
* Ps God: Servants and children of the Ps Ones.
* Psen: Brute Ps made from Isen Dna.
* Pera: Humanoid feline Ps created by both Xera and God-King.
* Pure Ps: Offspring of God-King of Ps.
* Pslant: Plant like Ps.
* Ipsen: Isen/Ps Hybrids.
* Ipsoom: Adopted children of MasterXera.
* Spectral Ps: Ascended Pure Ps with non-corporeal forms.
* Psannabis: Twisted offshoot of Pslants.
* Gipsen One: Descendants of Melancholy.
* Psummy: Crossbreed of Ps and Gummy Bear.
* Psman: Humanized Ps.
* Pszilla: Feral and marine-based Ps.
* Dark Ps: Time warped subspecies of Ps.
* Perasite: Ancestors of the Peras.
* Pstrider: Ravenous spider-like Ps.
* Pano: Emotional altering and empathic children of Dano.
* Psalphaie: Progeny of the All-Knowing.
* Psoom: Vampiric Ps made from Doom's Dna.
* Leapster: Rotten spawn of Leaps.
* Pshobo: Fear-feeding Ps.

## Dragonz

### Dinos

#### Light Dinos

* Velighterraptor: Artificially theropod born of Light.
* Trilightertops: Light-altered three-horned herbivore.
Shadowblood Tribe

The **Shadowblood Tribe**are a Norsekan tribe of pirating seafarers.

Members of the tribe call upon the Shadow Lady, an aspect of Namnera to grant them her favor during their raiding voyages often the form of dense fog that acts as cover. The Shadowbloods are known to paint their faces black with dye.
Ruins of the Snake Cult

In the distant reaches of the Gummy Bear Wiki, beyond the remote farming communities and hamlets, you may stumble over a broken slab of polished stone or a crumbling pillar, half buried and covered in taffy vines and other candy flora. Look closer, in case these are effigies to various primordial gods, worshiped by ancient Gummy Bears of old. The deification of the snake and other animals have all been recorded by our field agents, and many believe these totems stand as watchful sentinels over such lost ruins. These temples, are from a time when the Snake Cult supposedly ruled over this province.

While no modern historian need believe these hopelessly fanciful fables of superstitious natives, the Gummy Bears' simple-minded veneration for these places goes back to their fear of the return of the dreaded Great Burrower. During the worship of the Great Burrower was honored with grand and elaborate temples. A sudden and mysterious event took place, a cataclysmic disaster of some manner most likely. As a result, Gummy Bear culture went through a paradigm shift. The cult that had arisen up around the snake soon receded into distant memory, their temples abandoned and overtime were consumed by the encroaching jungle and too were lost. The veneration of such deities was soon replaced by newer religions.
뉴비 더 노네임드

상위 문서 : 트라디티오/멤버

## **프로필**

"(한마디)"

## **오리지널 스킬**

1. 스태빙
	* 속성 : 액티브
	* 쿨타임 : 10분
	* 제한 직업 : 헥터(1차)
	* 설정 : 빠른 이동으로 적에게 근접하여 치명상을 입힌다.
	* 효과 : 크리티컬 확률 +10%
	* (초급) 110~120% 데미지
2. 섀도우댄스
	* 속성 : 액티브
	* 쿨타임 : 10분
	* 제한 : 헥터(1차)
	* 설정 : 다수의 적에게 연이어 단검 공격. 적이 1체일 시 데미지 중첩
	* 효과 : 2체의 적에게 67~75% 데미지
3. 연무
	* 속성 : 액티브
	* 쿨타임 : 40분
	* 제한 : 킬러(2차)
	* 설정 : 연막탄을 던져 적의 시야를 가려,적의 시야가 가리워진 동안 급습해서 타격을 높인다.
	* 효과 : (초급)3턴간 20% 공격력 증가
4. 벨라도나
	* 속성 : 액티브
	* 쿨타임 : 40분
	* 제한 : 킬러(2차)
	* 설정 : 강화된 상태로 적 1체에게 강한 일격
	* 효과 : 강한 데미지. 이후, 2턴간 공격력 반감
	* (중급) 175-205% 데미지
5. 피안
	* 속성 : 액티브
	* 쿨타임 : 50분
	* 제한 : 어쌔씬(3차)
	* 설정 : 강화된 상태로 적 1체에게 강한 일격
	* 효과 : 스킬의 크리티컬 확률향상(+10%)과 강한 데미지. 이후, 1턴간 공격력 반감
	* 270~310% 데미지

## **최종**

* 레벨 :
* 직업 : 어쌔신
* 스탯
Pswaker

**Pswakers** are humanoid Ps with little muscle mass, little to no pigment in their skin, lengthy arms and are entirely devoid of hair. They are creations of the School of Senis, created in an failed attempt to improve their Ps-Pora Tacca project. Pswalkers by nature are all docile for the most part, but when viewed by others, they will suffer extreme distress and proceed to enter into a violent rage and attempt to eliminate those who have seen them.

## Culture and Society

Pswalkers have no culture or society, as they show no signs of any higher brain functions, and thus are not considered sapient. Their own creators see little value in them, as they pose high risk for any who disturb them and so far find themselves only found in use of testing other subjects in further experiments.

## Reproduction

If Pswalkers are capable of procreation, then all attempts to breed more of them have ended in utter failure as when left alone with another of their kind, Pswalkers will ether tear one another to shreds or remain in the corner whimpering and babbling incoherently.
Lurkman

The **Lurkmen** are strange mermaid-like creatures with bony sickle-like webbed talons for fingers and have had their legs fused together to form into a paddle like flipper. They are manifestations from victims of the Keepers of the Depths that they sacrificed and now have been reborn in Desperanto as twisted parodies of how they met their end.
Ivy

[[File:|center|link=|500px]]

the real walking dead.

[[File:|link=|300x400px|center]]

She was raised from the of four months old until she was five, when she begun to do a dance between various families and homes - all of which brought her back for being weird or disturbed. She was diagnosed with Cotard's Syndrome (believing that her mother had killed her when she was just a mere baby by strangulation) and was rejected by many families for having such a rare and weird condition. Ivy had gone from foster home switching to a facility for children with eating disorders, as she refused to eat because she thought she didn't need to. They forced her to gain weight and eat and as soon as she started to do well, they discharged her and she went back to her biological mother, who was now deemed appropriate for raising her child. She had dropped her addiction to drugs, but alcohol was still a prevalent thing in her life.
Ivy was not all that thrilled to be with her mother and was miserable, neglected and on top of that, mostly ignored and left to raise herself. When she turned seven years old, a new man entered their lives and turned everything upside down. He was abusive and manipulative and beat her mother up constantly. The violence soon turned toward Ivy and her mother even took part. The girl continued to go through a miserable life until someone reported watching their neighbor beating up a young child through a window. Due to the trauma she had endured and slight Stockholm Syndrome and fear, she told the police that everything was fine. However, the bruises told a different story.

Aside from her walking dead belief, she has a sharp tongue and terrible wit. She can turn from nice to rude on a dime and has an uncanny ability to convince people of anything and everything. She also dabbles into breaking rules and can often be found playing with knives and offering fiery glares at anyone who stares too long.

[[File:|center|link=|500px]]

* Acquaintances
* Enemies
* Romance

* Hobby Based Skills
* Hidden Talents

 **Where to Find Them** | Dungeon Cupboard and Forbidden Forest.

[[File:|center|link=|500px]]

credit goes to Ellie for the page and Red for code
식단

돌아가기

## **1기**

* 아침
	+ 으깬감자, 모닝빵
	+ 스크럼블 에그
	+ 계란 후라이, 베이컨
	+ 후렌치 토스트
	+ 요플레, 크로와상
	+ 감자 샐러드
	+ 비스킷&그레이비
	+ 머핀, 우유
	+ 치킨 에그 샐러드
	+ 핫도그
	+ 크림스튜
	+ 스콘, 우유
	+ 머쉬룸 스튜
	+ 피자 토스트
	+ 건강에 좋은 약초 스프
* 점심
	+ 치즈 오븐 파스타
	+ 알리오 올리오
	+ 피쉬앤드 칩스
	+ 피쉬맨 알밥
	+ 볼로네이즈 파스타
	+ 한우 스테이크
	+ 크림 토마토 파스타
	+ 새우 토마토 리조또
	+ 볼로네제 라자냐
	+ 용의 수염 파스타
	+ 크림 리조또
	+ 백숙
	+ 시금치 라자냐
	+ 찜닭
* 저녁
	+ 정어리 파이
	+ 랍스타 파이
	+ 요크셔 푸딩
	+ 블랙 푸딩 소피
	+ 로스트 비프
	+ 피자 마르게리타
	+ 직화 닭구이
	+ 미네스트로네
	+ 멧돼지 바베큐
	+ 돈까스
	+ 카레 라이스
	+ 해물 볶음 우동
	+ 미트볼 조림, 쌀밥
	+ 블루베리 피자
	+ 콩고기
Elena

the poisoned ivy.

* Acquaintances
* Enemies
* Romance

**Farran Harlequin** Better known to her as Harley, he has been her friend since they were little. He is her ride or die and she would protect him until the end of her days and would do anything for him. She loves him, through and through. Harley has always been there for her and supports her no matter what. She can truly say that he is the only person she can truly trust.

**Ryan Conaway**Conaway will forever be a source of amusement for her. She likes to flirt with him and even kiss him in most cases. Once, she even shared a bed with him. He is witty and cool and Elena considers him a decent friend to have.

* Hobby Based Skills
* Hidden Talents

**Martial Arts**Since she was little, she was always a very anger little girl. A way to put this into something healthier than punching students at school, her parents enrolled her in martial arts for competitions. She quickly rose through the ranks. Currently, she is a black belt.

**Plant Experimenting/Poison Creation** Elena has an uncanny resilience to poisons, mostly due to her experimentation of the toxins in poisonous plants. She likes to play around with them and breed species together, creating lethal weapons that she can use to her disposal.

She has a terrible sense of direction.She absolutely loves to swim.Elena practices hand-on-hand combat vigorously.A force not to reckon with. Quick to get mad.INSPIRATION: Posion Ivy!

credit goes to Ellie for the page and Red for code
Network of Tunnels

The Network of Tunnels is a system of passages dug by Earthbenders a couple hundred years ago, below Republic City. These passages were once used by the Equalists and has been formerly used by the council members and kept hush to the public. However, the occasional member of Republic City stumbles upon one of the many entrances that leads them to the main section of the tunnels.

After the alleged abduction of Avatar Korra by the Equalists, Lin Beifong, Tenzin, Mako, Asami, and Bolin set out together to find her. With no leads to follow, Lin proposed to start their search underground in the maze that is Republic City's tunnel system, a suggestion Bolin immediately supported, remembering having been driven through a tunnel when he was taken by the Equalists. Mako guided the group to the place where he witnessed the Equalists take off with his brother prior to the Revelation rally, and Lin used her seismic abilities to locate a nearby entrance to the underground network. (Source)

**Entrance Locations:**

Mayor's Office

The Morgue

Power Plant/Engineering Room/The Engineering Room

Ground Floor of Harmony Tower

Shrine in the Forest

Darkened Alley

The Basement of the Drunken Shirshu
Skyjacks: Episode 119

## Blurb

Jonnit struggles to regain control of the battlefield after barely surviving getting into the air and being shot at by enemy riders. Orimar and Tarvis battle Rowdy Rs trying to use surprise to overcome being outnumbered. Gable continues evasive maneuvers diving to skim above a river delta in order to create distance between the Uhuru and The Silver Bullet. Pliff and Jane take a big risk in order to help Jonnit in the air and it has disastrous consequences (predictably for Pliff.)

### Content Warnings:

*Main Show:*  Gunshot explosion and cannon SFX, zombie body horror, referencing the bad minion memes on Facebook

*Dear Uhuru:*  This is safe for kids! Anti-capitalist kids.
Nina

**Age:** Fourteen

**Blood:** Pureblood

**Year:** Fourth

**Birthday:** Febuary 24th

**House:** Ravenclaw

**Mother:** Queen Sofia of Spain

**Father:** King Matias of Spain

**Place of Birth:**Madrid, Spain

**Spoken Languages**: Spanish, English, Russian, German, and French.

**Pets:** A sugarglider named Bartholomew (Mewmew for Short)

**Wand:** Larch. Pheonix Feather. Ten Inches.

**Hair:** Blonde

**Height:** 5'7

**Dressing Style:** Nina personally would rather wear loose-fitting clothing that doesn't constrict her body, preferring to hide her shape instead of flaunting it. However, due to her status and wealth, her parents only allow her to go out into public with the newest fashion trends, always trying to keep up with style. She has a large assortment of dresses, blouses and skirts and fashionable footwear. Often times, when she is back home in Spain, she has a fashion coordinate put together her outfits and they usually look very good. But when she is alone at Hogwarts, she tries to do the best she can, which usually comes out looking rather foolish.That is, when she isn’t wearing casual clothing that she smuggled in her suitcases. However, one thing she refuses to wear is a pair of high heels as she would likely die when trying to walk in them but will likely wear them eventually. Her go-to sleeping attire consists of silk in darker hues and she loves to sleep in loose t-shirts that are a bit too big for her. Nina loves comfy sweaters and scarves. When it comes to hairstyles, she tends to wear her hair down or in a french braid. Sometimes she curls it and sometimes she just leaves it straight.

**Face Claim:** Veronika Vernadskaya

**General Appearance:**
Shade

The **Shade** is the incarnation of Empress Xera’s fear of turning back into her weak original form, an anxiety and depression riddled mess who can do nothing but make muffled screaming noises. Endlessly stalking those who find themselves in the nightmarish plane of Desperanto. The Shade was unintentionally created by Dano via through her psionic powers.
Models to Use

**List of Models for Characters:**

### TCoT

* Katheryn Winnick
* Katie McGrath
* Alyssa Sutherland
* Charlize Theron
* Emily Blunt
* Jessica Chastain
* Jaime Murray/Stahma Tarr

### Others

* Daria Sidorchuk
* Clementine Daisy Smith
* Adrianna Lima
* Dove Cameron
* Sky Ferriera
* Barbara Palvin
* Katherine McNamara
* Marie Avgeropoulos
* Nina Dobrev
* Haley Ramm
* Odette Yustman/Annable
* Holland Roden
* Emilia Clarke
* Kaya Scodelario
* Doutzen Kroes
* Amanda Steele
* Kassi Smith
* Crystal Reed
* Liana Liberato
* Nam Ji-Hyun
* Teresa Oman
* Frida Gustavsson
Pslant

**Pslants**, or **Pediascriptis Flos** are a plant-like Ps species that formerly lived on the southern island of Perssia which was only recently rediscovered by Pearl and Max. They are very pacific and rarely act aggressive but when they do they sprout out, poisonous tipped spikes coming out of their body's for defense. They can communicate but do not often speak to strangers and are quite shy.

## Culture and Society

The Pslants follow a peaceful and pacifistic lifestyle with Perssia being a vibrant land, allowing the Pslants to live in an paradise like manner. They share a unique bond with plant life, giving them the ability to manipulate or bend flora to their design. Nature is a center part of Pslant society thus the Pslants grow groves where they commune with the surrounding vegetation, not only that but Pslants conduct fertility rites to encourage plant growth.

## Reproduction

Much like normal plants, the Pslants reproduce by expelling hundreds upon hundreds of seed like pods from their flower bud like heads, which are carried by the wind to new areas to grow, once then the seeds would take root and after some time, newborn Pslants will began to sprout up.

### Types and Variants

* **Woodland Pslant**: Gentle and peace-loving pacifists of the woodlands. The first of the Pslant race. Roses, lilies and other woodland flowers.
* **Jungle Pslant**: Fierce defenders by nature, vibrant and colorful flowers and flora of the rainforests and humid jungles.
* **Grassland Pslant**: Free-spirited beings of the great plains, grassland and moors. Daffodils and other open spaced flowers.
* **Swamp Pslant**: Eerie and mischievous tricksters of the swampland. Dangerous when provoked, made up of reeds, cattails and matted vegetation. Stigmatized by the other Pslant sub-races.
* **Desert Pslant**: Enigmatic wanderers of the desert and keepers of the hidden oasis. Cacti, sweet but spiny.
* **Ashen Pslant**: A mysterious variant of Pslant that first appeared in the aftermath of the burning of Perssia. These twisted creatures glow from eternally-smoldering embers. They once wandered the ashlands of Perssia, but now are contained on the Isle of Ashes.

## Pslant Psychic Powers

* **Cure Blight**: Cleanses an area of blight. Saving plants, trees, crops, and other growing things and makes the area immune to the same blight for the rest of the season.
* **Tree's Awakening**: With a little psionic encouragement, trees who have long and wrathful memories, will lash out with root and branch at aggressors.
* **Animate Tree**: Infuses a sliver of life and animate one tree; effectively it becomes a living tree man loyal to its creater.
Oh, Archivenia

The infinite archives of Archivenia are the ultimate gift. Its innumerable shelves and countless books carry the weight of all knowledge of reality. Any reader can find all that was, all that is, and all that will be among the tomes.

Followers of the false ways and uncultured masses, content in their blissful ignorance, preach hatred of the Great One. Paugnar is his name, yet they call him: unclean, monstrous, wicked and defiled.

We have seen the truth. Knowledge is only as wicked as the one who wields it. Forsaking the art and power of knowledge in fear of its dangers or misuse is the ultimate sin. It is unforgivable and horrid transgression. As a result, men and women from all planes of reality have suffered countless times of loss and pain.

In Archivenia, he weeps at the suffering brought upon the grip of ignorance. Those who walk his halls are truly gifted. Even as their bodies wither and fall away, they are permitted to bask in the power of the infinite tomes and scrolls, to soak and tap into all mysteries that have ever and will ever exist. It is the most blessed of fates and a worthy destiny indeed.

We give praise, Paugnar. We seek enlightenment, insight, and a place at your side and all that you offer for those found worthy.
Weapons in Grand theft auto Liberty City Stories

In Grand Theft Auto: Liberty City Stories there are many type of weapons the player can obtain while playing the game. Most of the weapons in the game have been taken from Vice City; however there are some new weapons to choose from. Unlike Grand Theft Auto: San Andreas you cannot duel-wield weapons at the same time, however there are a greater number of weapons than were present in San Andreas. Some new weapons that appear in the game are: the hockey stick, a chisel, a Glock 17, and the classic fire axe. Some weapons have been slightly remodeled from the Vice City arsenal such as the Chrome Shotgun now has a longer under-tube, and on a higher scale the MP5 has now changed to a MP5K. A great returning weapon is the SPAS 12, and as in Grand Theft Auto: Vice City, can fire in fully automatic mode, with a noticeable slower rate of fire. It is also the hardest weapon to find on the game. The sounds from the weapons have not been changed and are all from Vice City, with the exception of grenades which has a softer explosion.

Ammu-Nation gun shops returns, selling you weapons that they have in stock. A new addition to the GTA III Erais Phil Cassidy's Fully Cocked Gun Shop where the player can purchase heavy weaponry, with the same convenience as an Ammu-Nation store.

## weapons

Fist

Brass Knuckles

Baseball Bat

Nightstick

Machete

Meat Cleaver

Chisel

Knife

Hockey Stick

Fire Axe

Katana

Chainsaw

Glock 17

Colt Python

Pump-Action Shotgun
Isabel

the sweetheart.

Mona Chambers

ღ She has androphobia (abnormal dread and fear of the male sex). ღ
ღ The smell of artificial peaches drive her wild. ღ
ღ Isabelle means devoted to god. ღ
ღ Gwen means holy. ღ
ღ Isabelle is naturally a blonde, unlike her siblings. ღ
ღ She loves to play around with makeup. ღ
ღ Hobbies include candle making, embroidery and calligraphy. ღ
ღ Speech patterns include never using contractions and often tries to use large words to impress people. ღ
ღ She believes in superstition, destiny and fortune telling. ღ
ღ Philias include Ailurophilia (abnormal affection of cats), Arsonphilia (abnormal affection for fire), and Epistemophilia (abnormal affection of knowledge). ღ

credit goes to Ellie for the page and Red for code
Flashbang

The **Flashbang** is a thrown weapon featured in Grand Theft Auto: Chinatown Wars.

## Description

Flashbangs will temporarily stun anyone nearby. The playercan use the touch screen to throw Flashbangs at a distance in any direction.

## Locations

It can be bought from Ammu-Nation for $150 per 8

Flashbangs after the mission Carpe "Dime".

## Trivia

The Flashbang seems to be a equivalent to the Tear Gas.
Grand theft auto 3

**Grand Theft Auto III**, also known as **GTA 3** or **GTA III**, is the third installment of the Grand Theft Auto series and was released in2001. The game is the first of the 3D Universe and introduced many new features and increased the fan base of the series. It was originally released on the PlayStation 2, PC, and Xbox.

GTA III is the first foray into true three-dimensional GTA gameplay, with the player taking control of the game via a third-person perspective, viewed from behind and above the player character, as opposed to the Top-Down Perspective in the earlier Grand Theft Auto 1 and Grand Theft Auto 2 games. The transition from top-down to full 3D has been widely regarded as a great maneuver, proven by its phenomenal sales figures.The changes made for GTA III marked a defining point in the series' graphical representation and control scheme. More recent GTA titles have stuck with the same 3D control and visual scheme, and all other titles of GTA are likely to remain so, albeit improved in visual quality as hardware improves.The game was met with an outstanding universal critical acclaim, becoming one of the highest rated video games in history.

## Storyline

You've been betrayed and left for dead. Now you're taking revenge, unless the city gets you first. Mob bosses need a favor,crooked cops need help and street gangs want you dead. You'll have to rob, steal and kill just to stay out of serious trouble.
Psyiu

The **Psyiu** are a species of Ps, that originally were the peaceful Ryiu but have gone through extensive genetic assimilation by the Ps One Ps'aaztre.

## Culture and Society

The Psyiu race is governed by a total theocracy under the dogma of the True Lore and the leadership of Malek. Completely devoted to the principles of the faith, reverence and worship for the Progenitors dominates almost every aspect of life in society save for the cult of personality developed around Malek. They are fanatical zealots and seek to spread the teachings of the True Lore to the lesser races.

## Reproduction

Reproduction and conversion are viewed as similar process, new Psyiu are created by the conversion of other races. The process involves a series of excruciating indoctrination rituals in which converts have their very personalities and bodies broken down and reformed, into that of a Psyiu.

## Types and Variants

* **Pspenitent**: The most common Psyiu, having been new converts subjected to indoctrination rituals in which they are remade into Ps. They have a horrid appearance in which they cover their face with various garments the only visible opening being a slit for the mouth, from that the Pspenitents are constantly striving to preach their faith. The preaching of a Pspenitent are to be feared as they can not only enthrall others into joining their ranks but can drive others to the brink of insanity.
* **Psagistrator**: An Psyiu who is extremely tall, lean and imposing having a headgear like mitre, half of the face is concealed under a visor with the other part, being an enchanting appearance is left opened and garbed in an cassock formed from their own body. They interpret the will of their creator and the dogma of the True Lore, are bound together with powerful psionic connection and posse mental dominating powers.

## Psyiu Psychic Powers

* **Indoctrinate**: Slowly enthrall and dominate a person's mind, they become fixated on the teachings of the Psyiu until they cast off all past beliefs, for the dogma of the True Lore.
Prophets of the True Path

The **Prophets of the True Path**are a religious organization that arose on the planet Dacarro. They were founded by a renegade cardinal, Agrus Thar and his band of followers who split away from the Imperial Church of Psology.

The Prophets were trained in the use of psychic abilities and can create elaborate illusions, manipulate the wills of weaker minds and could delve into the possible future outcomes of any event.
New gta Wikia

## Welcome to the Wiki

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## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

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File:Placeholder
Weapons in Grand theft auto San Andreas

**Weapons in GTA San Andreas** are a principal aspect of the game. Some weapons have returned from previous games, while others are additions available only in *Grand Theft Auto: San Andreas* (and later *Grand Theft Auto IV*). A particularly useful addition is the silenced pistol, which is perfect for stealth maneuvering (another new feature), as it attracts less attention. There are also two key improvements in weapon handling, as compared to *Grand Theft Auto: Vice City*: smart aiming and dual-weapon wielding (which is absent in later games in the series).

## weapons

Fist

Brass Knuckles

Knife

Golf Club

Shovel

Pool Cue

Nightstick

Baseball Bat

Katana

Chainsaw

Colt M1911A1

silenced pistol

Desert Eagle

Chrome Shotgun

Sawn-off Shotgun

Spas 12

Tec 9

Micro-Uzi

MP5

Ak-47

M4

Sniper Rifle

Rifle

Flamethrower

RPG-7

Heat-Seeking Rocket Launcher

Minigun

Tear Gas

Molotov

Grenade

Satchel Charge

Fire Extinguisher

Spray Can

Camera

Flowers

Cane

Dildo

Vibrator

Night Vision Goggles

Thermal Vision Goggles

Parachute

Detonator

## beta weapons

Micro SMG

Mac 10

MP5K

Nail Bat

M82

M47 Dragon

Colt Python

PSG-1
Weapons in Grand theft auto 5

The following is a list of **weapons** featured in *Grand Theft Auto V*.

Ammu-Nation has returned yet again in  *Grand Theft Auto V* along with an accessible firing range. *GTA V* also introduces the feature of installing attachments onto certain weapons, which adds a whole new variety to the weapon system.

## weapons

Fist

Baseball Bat

Knife

Nightstick

Crowbar

Golf Club

Hammer

Broken Bottle

Antique Cavalry Dagger

Hatchet

Knuckledusters

Machete

Flashlight

Switchblade

Taurus PT92

Combat Pistol

AP Pistol

Stun Gun

Pistol .50

SNS Pistol

Heavy Pistol

Vintage Pistol

Flare Gun

Marksman Pistol

Heavy Revolver

Micro SMG

SMG

Assault SMG

Combat PDW

Machine Pistol

Pump Shotgun

Sawed-Off Shotgun

Assault Shotgun

Bullpup Shotgun

Musket

Heavy Shotgun

Double Barreled Shotgun

Assault Rifle

Carbine Rifle

Advanced Rifle

Special Carbine

Bullpup Rifle

Compact Rifle

MG

Combat MG

Gusenberg Sweeper

Sniper Rifle

Heavy Sniper

Marksman Rifle

RPG

Grenade Launcher

Minigun

fireworks launcher

Rail Gun

Homing Launcher

Grenade

Tear Gas

Molotov

Sticky Bomb

Proximity Mine

Snowballs

Jerry Can

## beta weapons

Assault MG

Assault Sniper

Combat Sniper

Dippo

Fire Axe

Fire Extinguisher

Heavy Rifle

Laser

Laser Sight

Lasso

Loudhailer

Programmable AR

Rubber Gun

Shovel

Tear Gas Launcher

Wrench

MP7
Weapons in Grand theft auto 6

The following is a list of **weapons** featured in Grand Theft Auto Vi.

## weapons

Fist

Wooden bat

Police Baton

Chainsaw

Hammer

Knife

Crowbar

Hatchet

Switchblade

Machete

Meat Cleaver

Knuckledusters

Pool Cue

Katana

Hockey Stick

Beretta

Compact Glock

Colt M1911A1

Desert Eagle

Revolver

Alfa 2330

Richardson Model 929

Magnum

TT-34 Pistol

IMI Uzi

MP7

Suppressed Mac 10

Mac 11

MP5

MP.6

Submachine Gun

MP5K

pp-2000

Ak-47

M16

Ump-38

HK33

Police HK33

F.n.f 9000

automanitc shotgun

Vepr-13

Remington 870 Police Magnum

UTAS-16

sawed-off shotgun

Double Barreled Shotgun

Berthier Model 1902 Rifle

Barrett M99

Remington 770

MSG90.A1

Norinco NDM-85

RPG 7

MG4

M60A3

Knight's Armament Company LMG

M240B

Browning Automatic Rifle

Ohio Ordnance HCAR

grenade

molotov

## weapons in zürich

once the player moves to zürich theres some new weapons available in the game

Shovel

Fire Axe

School Pencil

Scissors

Winter Revolver

Walther TPH-9

Winter Magum

The Shorty ***(note that this weapon is base on the spas 12 and the Remington 870 Police Magnum mashed up together)***

M16A1

M1 Carbine

AKM-45

HK51

HK417

Sok-94 Vepr

M40

M21

minigun

Enfield Enforcer

Kel-Tec KSG

Baikal SBS shotgun

Model 1887

Smith & Wesson 300 shotgun

M72 LAW

Mk 153 Mod 0 SMAW
Baseball Bat

the **baseball bat** is a weapon appearing in all games since gta 3.

## gta 3

the gta 3 baseball bat is base on a wooden baseball bat.

## gta vc

the gta vc baseball bat is similer to the gta 3 baseball bat.

## gta lcs

the gta lcs baseball bat is base on a aluminum baseball bat.

## gta vcs

the gta vcs baseball bat is similer to the gta lcs baseball bat but golden.

## gta iv

the gta iv baseball bat is very similer to the gta lcs and gta vcs baseball bat.
Weapons in Grand theft auto 3

The selection of weapons provided in *Grand Theft Auto III* consists of firearms and explosives, with the addition of two forms of mêlée attacks (hand-to-hand combat and baseball bat).

The weapons themselves are largely similar to the selection of weapons from *Grand Theft Auto 1* and *Grand Theft Auto 2*, such as the pistol, the machine gun (which has been expanded to include a Micro Uzi submachine gun, an AK-47 assault rifle and an M16 assault rifle in *GTA III*), the rocket launcher and the flamethrower from *GTA 1*, and the shotgun and thrown weapons (Molotov cocktails and grenades) from *GTA 2*. The weapons weren't categorized, so a player could have all weapons at the same time, meaning that the weapon selection system in *GTA III*, and in most other *Grand Theft Auto* games, involves hammerspace.

The porting of *GTA III* into a three dimensional environment also allowed for the inclusion of the sniper rifle and first-person aiming using the assault rifle and rocket launcher. In addition, it becomes possible in the game to perform drive-by shooting using the Uzi. The inclusion of magazine-based weapons also introduces the need to reload weapons after a magazine of ammunition is depleted. Additionally, wielding certain weapons would now restrict movement of the player. Weapons may be purchased from local firearms dealers and businesses, retrieved for free from certain dead gang members, mission-specific characters and law enforcers, or picked up in certain spots in the city.

The console versions of the game allowed the player to auto-aim with the push of a button, holding human targets at gun point using most firearms, with the exception of first person aiming for the sniper rifle, M16 and rocket launcher, which are controlled by the analog stick as the player presses the same auto aim button. With the release of the PC version, a different control method was adopted; free aiming with the mouse. Because the PC version allows the player to aim targets with a mouse, the auto-aim system was removed. This control difference, named 'Standard' controls, is also seen in the console and PC ports of *Grand Theft Auto: Vice City* and *Grand Theft Auto: San Andreas*. In addition to *Grand Theft Auto: Liberty City Stories* and *Grand Theft Auto: Vice City Stories* using the option of being able to switch back and forth from auto-aim to free aiming by simultaneously holding the auto aim button and pushing in the analog stick. The player can change to the control format of the PlayStation 2 in the control options by setting the option to Classic. This can be useful for experienced PS2 players who have a PS2 (or clone) controller hooked up, and also to exploit the fast shotgun bug in *GTA III*.

## weapons

fist

Baseball Bat

Colt M1911A1

uzi

Remington 870 Police Magnum

Ak-47

M16

Sniper Rifle

M72 LAW

Flamethrower

Molotov Cocktail

Grenade

Detonator

## UPDATE WEAPONS COMING TO GTA 3

Cane

colt anaconda

stubby shotgun

Spas 12

Franchi SPAS-15

MP5A3

Silenced M10

G36C

psg-1

M249

## beta weapons

Land Mine

Nightstick

Wrench
Weapons in Grand theft auto Chinatown Wars

In Grand Theft Auto: Chinatown Wars, there are a total of 23 weapons, excluding the fist. New weapons like the Teaser, the Dual Pistol, Proximity Mines, and Flashbang Grenade are introduced in the game. Other weapons came from the 3D Era and the HD Era. 3D Era weapons are changed or reintroduced like the Sword (similar to the Katana), Revolver (the Python), Chainsaw, Flamethrower and the Minigun. The weapons can be found in red dumpsters around Liberty City, or bought online through Huang's PDA, which are then delivered to the nearest safehouse.

## weapons

Fist

Wooden bat

Sword

Nightstick

Chainsaw

Pistol

Twin Pistols

Revolver

Micro SMG

SMG

Ak-47

M16A1

Shotgun

Stubby Shotgun

Double Barreled Shotgun

Flamethrower

RPG

Minigun

Flashbang

Molotov

Grenade

Proximity Mine

Teaser

Detonator

Time Bomb

Fire Extinguisher

Sniper Rifle

## beta weapons

Knife

Mac 10
Weapons in Grand theft auto vice city

In Grand Theft Auto: Vice City, a wide array of **weapons** become available as the player completes more missions. There is a wide array of pistols, shotguns, and submachine guns, some of which can be purchased atAmmu-Nation. The game also features the most melee weapons in any GTA game so far, some of which can be bought at various hardware stores. Subsequently after the release of the original GTA Vice City for the PlayStation 2, Rockstar dropped the real names of the guns, probably due to trademark reasons likely being approached by Heckler & Koch, the maker of the MP5 and PSG1. Therefore some weapons on the list have two names, the first coming from the original PS2 version while the second coming from subsequent PS2 versions and the PC and Xbox versions. There are other physical differences to the guns between the original and subsequent versions, including the Ruger/Kruger is shortened and given a black skin, while the PSG1 is now standard with a mock silencer. Notice the weapon HUD is very unique and cannot be seen in any other games.

## weapons

Fist

Brass Knuckles

Screwdriver

Hammer

Knife

Meat Cleaver

Golf Club

Nightstick

Baseball Bat

Machete

Katana

Chainsaw

Tear Gas (PS2 version only)

Molotov

Grenade

Remote Grenade

Colt M1911A1

Colt Python

Chrome Shotgun

Stubby Shotgun

Spas 12

Tec 9

Mac 10

Micro SMG

MP

Kruger

M4

M60

Flamethrower

RPG-7

Minigun

Sniper Rifle

PSG-1

Camera

Detonator

## Beta Weapons

Note: These were weapons that were originally going to be featured in GTA Vice City but were later removed from the game. Subsequently, they never appeared in the game.

Nailgun

Grenade Launcher

Ak-47

M16

uzi

Remington 870 Police Magnum

M72 LAW

Land Mine

Steyr Aug

Pool cue

Staple gun

Tazer