Sphere of Voula

## Sphere of  Voula- Cherog

Practitioners of the sphere of Voula are mischievous and deceiving beings, holding trickery, deceit and misinformation dear to their values. Often focused on distorting the natural order of towns and twisting things for their own gain, they focus mostly on stealth, sound and the mind, whilst also being the antithesis to Lumens Light, Voulas dark can shroud the light of the sun.

## List of Invocations:

### Disciple:

**Silent Steps:**

Through silence does the Voula do their dark work. They are able to silence their footsteps, making them completely inaudible. This effect does not silence the rattling of armor at Disciple level. Heralds and above, however, are able to mask all sound from their person.

**Silent Visions:**

A Voula can produce images of darkness, conjuring mist forms of shadow. They can form these shadows into still images or silhouettes in order to distract or confuse their enemies. These images do not make noise, and cannot be made to move.

*\*Hilarious Voulas images can move and create sounds, though limited only to ringing bells, horns and laughter. They can also make their images colourful.*

**Cherog’s Shroud**

Deception and trickery are a Voula's allies. Cherog’s Shroud effectively makes a Voula invisible, though it does have some setbacks that make it difficult to use. Light shining on the invisible person will create a silhouette against the ground, giving away the position of the person. For that reason, this spell is typically used under the cover of darkness.

**Creeping Darkness:**

Light does not escape. A Voula is able to call darkness to snuff out all light in an area, even that of a Lumen or Luxomancer of the same level. The caster is also able to see through this darkness.

*\*A Hilarious Voula’s darkness turns into a colourful cloud which can easily be seen through. Instead of darkening the area, all those within the area are induced to laugh. Overexposure will cause the affected to keel over and laugh until exhaustion.*

**Arms of Chaos:**

Darkness bends to a Voula’s will, they may use it for their own gains. A Voula is able to create long tendrils in order to grasp, push, or pull. As these tendrils are physical, they can be cut off or slashed. They have the same strength as a normal flesh tendril. The most they can pull depends on the level. Disciples can lift or pull 175 pounds. Heralds can lift or pull 450 pounds. Prophets can lift or pull up to 1350 pounds, capable of making massive tendrils. These tendrils can only be regrown  if the Voula is covered by constant darkness, or when vitor is recharged after conjuring.

**Unsettling Whispers:**

Silence turns into whispers. Voiceless utterings of people out of sight. A Voula can infect a creature’s mind with these whispers, inducing fear and paranoia of those voices just out of sight, wherever they are. A Disciple can only target one at a time, while a Herald can target two, and a Champion four.

*\*Hilarious Voulas will instead induce Hideous Laughter, the inflicted being the center of mockery for an unseen crowd. The crowd will revel in any misfortune or discomfort that the affected endure, only increasing their shame.*

**(Passive) Hilarious:**

It transforms you, and you become its vessel. No one cared who you were until you put on the nose. A Hilarious Voula’s abilities take on a grossly exaggerated and comedic appearance, and their own form takes on that of a circus performer, with colourful clothes and face paint. Their manipulation abilities become more hazardous to whoever it affects, more easily inducing laughter and madness.

**Aura of Idiocy:**

Similarly to the Opus invocation “Mantle of Dread”, Aura of Idiocy works to stop a Voula’s opponents in their tracks. It functions to create mass confusion, even directing people to attack each other. The invocation works on 3 people maximum for Disciple, 6 for Herald, and 10 for Prophets.

### Herald:

**Shadowstep:**

Darkness is the ally of the Voula, carrying them through their quest. The thaumaturge is able to step into shadow for transportation, appearing in another location within sight that is cast in darkness. They are able to use their own darkness for this. This effect even aids in journeying through complete darkness, such as in an unlit cave. It will only stop so far though, and will end before reaching through the unlit cave.

**Shadows of Judgement:**

A voula ability, in which protects your mind from those who attempt to enter, or manipulate it. Voula thaumaturges who hold this ability can create any image in his mind for the individual who is using mind magic, such as psychomancy, ritus etc, be that fake scenes, made by the voula or complete darkness, not allowing them through. This spell may be broken by higher powered psychomancers and ritus thaumaturges.

*Hilarious Voula users with this ability may create over the top images in their head, giving increased resistance to mind magic against them*

**Doppelganger:**

Sometimes, a Voula can’t work alone. They need to rely on someone to help them. Dopplegangers are as they sound. They are minions created out of pure chaos energy, fashioned in the image of the Voula, welded together with shadows. They have the strength of an average human, standing at 5’9 each. A Herald could conjure 3, while a Prophet could conjure 6. There are several downsides, including the fact that the Doppleganger exactly resembles the caster, which could give away their identity. The Dopplegangers are only able to take a couple hits from standard weaponry before disappearing.

**False Faces:**

A face is but a mask, hiding true intent. For the Voula, this mask can change into whatever form they wish, able to change the colour of their skin, eyes, and hair. They can hide scars or create new ones, change the size of their nose and ears, as well as their perceived age. They cannot change the overall structure of their body or face, only attempt to mask it. These changes are illusionary in nature, and attempted contact will simply result in touching the true features of the thaumaturge.

**Toxic Touch**

Toxic Touch is an invocation that allows a Voula to change water, wine, ale, or cider into a poison. They are limited to those liquids, and are only capable of creating a poison that isn’t fatal. The poison is able to induce nausea, vomitting, and immense confusion if ingested. The effects would wear off 5 OOC minutes after ingesting. Prophets are capable of changing any liquid into a poison, and making it fatal 10 OOC minutes after ingesting. These poisons can be counteracted with the help of a Salus or Natura.

*\*A Hilarious Voula can create a poison that causes the afflicted to halucinate.\**