The Cardinal Archivists

The Cardinal Archivists (sometimes colloquially referred to as 'The Snipe and Wib Chapter') are a Space Marine chapter (in)famous for their search for artifacts from mankind's past, particular ancient Terran media which they hold in very high regard.

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 Speciality:
 Chapter Motto

## Organisation

The overall command of the chapter flows from its chapter masters to the high captains and their counsel to individual company captains. The high captain's council is responsible for the chapter and it's planet, the chapter masters having opted to pursue their own passions, made each high captain a ranking planetary governor in all but name.

Having once been a codex compliant chapter, the Cardinal Archivists are divided into ten companies, each company lead by a high captain. However, over time the chapter has developed some peculiarities. Not all companies have 100 marines of 10 squads but are instead specialized in an aspect of war.

Each company is lead by a company command, with members from the Reclusiam and Librarium, with certain companies also including tech marines or an apothecary into command. Below the company command stands the company captains, each leading a squad of nine marines into battle.

Due to its irregular methods, the chapter does not have 4 battle companies, and in times of war organizes a Band consisting of a High Captain and 10 squads hand-picked from the various companies. This Band then goes onto to war, representing itself as a battle company to other imperial forces. This allows the chapter to send the best selection of marines to fit the war zone.

One oddity that this chapter has is a marine by the name of Brother Dancy Pants. While this marine has no official title, he goes from warzone to warzone doing his classic dance's to both increase troop morale, and provide a distraction for those who would dare attack the chapter.

Chapter companies, specializations and captains are as follows.

First company: Veterans, lead by high captain Iomhar, the Longfang (Warcry: "Fighting evil is cool!")

Second company: Tactical Marines, high captain unknown

Third company: Assault marines, high captain unknown (Favored by lady Snipe) (Warcry: "Follow the lady!")

Fourth company: Devastators, high captain Aarius (Warcry: “I wish I was born an Ork!)

Fifth company: Fast attack vehicles, high captain unknown

Sixth company: Heavy vehicles, dreadnought look at how he waddles

Seventh company: Artillery and coordination, lead by high captain Draconis (Warcry: Bring the sky down on their heads!")

Eight company: Reclamation, high captain unknown

Ninth company: Exploration and covert operations, high captain unknown

Tenth company: Scouts company, high captain unknown (Warcray: Hewwo.)

## Recruitment

After being chosen by the Chaplain and/or one or several captains, The young recruits sit down on the sofa of a thousand baby tears and play E.T on the Atari for three days and three nights. Whoever survives the trial (normal causes of death include suicide by either self-strangulation via a wired controller, or gouging out their own eyes) will then join the scout teams, and promptly promoted to captain so that the blame for making the recruits captains can be passed on to another captain.

## Related Articles

* Chapter Relations with other 40k Factions
* Notable Campaigns
* Tales and Visions from the Chapter
* OCs