recursal/Fanatic-Fandom huggingface dataset:
Riley

Species
 Business
 Blog

A Ferret that specializes in the sale of various types of spices.

## History

Riley's history is known, but finer details are avoided, much through sparse posts which hint at pieces of his history, such as the creation of himself, and where he spent his early days. Much of his story was revealed however with the reveal of a hidden post called "Epic Of The Boy". It's events are as such:

A group of people (inferred to be powerful psychics in other posts, likely Sumerian, due to Riley's fixation on the culture) receive a prophesy of the end times and as such combine their souls in order to survive the apocalypse, they do not, and fall to "Ashen Waste", out of which Riley emerged (or possibly gained power from their fall and awoke).

Before the beginning of the sands, Riley was created of Lapis Lazuli, Bronze, and a mixture of spices and placed upon a sacred slab of stone by the Sumerian God Anu with several other ferrets, where it is said they played until time began. Once time began, Riley emerged at the time of the "Frog" (likely Justlittlefrogthings), at which point he made his way to an Oasis. The Oasis is said to be a hub of trade, where Riley learned of the sale of spice, counter to the wishes of his family.

Riley Soon set out from the Oasis to follow his dreams, where he met a bear by the name of Johnny (Called "Perfidious Johnny" in the modern day) who Riley soon became very close friends and business partners with. But according to the epic, this was not to last, as the discovery of a back of "Sacred Pepper Seeds" (Peppercorns) Drove the two apart in a battle which ended with Johnny stealing the peppercorns to use for nefarious purposes and Riley leaving the temple in which they were found in search for a greater spice to defeat Johnny with. As the poem states, if Johnny figures out how to properly use the pepper, it will cause the universe to grow chaotic.
Reebuh's OCs Wikia

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

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Veinte Mil Islas

# Archipelago by Nonong

## Summary

Veinte Mil Islas is an archipelagic nation in Asia. The official language is Spanish, but some Asiatic languages prevail. The country boasts more than twenty thousand islands. There are several large cities. Many still live in the countryside.

The total population is about 230 million, having achieved ZPG, zero population growth. The country prohibits the smoking of cigarettes and the drinking of alcohol. No dogs are allowed anywhere on the islands. The government tolerates organized religions, but discourages them. Popular Animism prevails in the countryside. In the cities, Buddhism and Catholicism are more common. There are other minority religions.

Seventy percent of the population are Mestizos. Some twenty percent are Asiatics. Ten percent are Europeans.

## Climate

The islands stretch from the warm tropical south to the cool temperate north to the colder subarctic as they encompass a variety of biomes.

## Geography

The islands are volcanic in origin. There are several active volcanoes. The archipelago forms a wide and long crescent between the Asian mainland and the Pacific Ocean.

## History

In early history, the islands were engulfed in Buddhistic and Hinduistic kingdoms in a mostly Animistic substratum. Catholicism arrived with the Spanish in the Exploration Age. The islands became a Spanish colony, which then gained independence in the early twentieth century.

## Government

In Veinte Mil Islas, there is a form of Democratic State Capitalism. It is a one-party system, in which the leaders are elected by the people.

## Tourism

Tourism in the islands is limited to intellectuals, who must undergo a health check. Preferably, adult tourists would have a university degree. Visas are required for all foreign countries.

## Languages

Spanish is the interethnic and interinsular language, being the sole official language. There are over a thousand ethnic languages, which are Austronesian, Nipponic, and Sinitic. The minority people who speak these languages are bilingual with Spanish.

## Education

The standards of education are high. The curriculum for elementary school through high school is simple and efficient. University is free tuition for all those students who pass entrance examinations.

## Transportation

Ferries run to many islands. There are trains on the bigger islands. Zeppelins, airships, regularly transit between islands. Calèche rides, *calesas*, with horses are common in towns. Also, boating and sailing are regular transportation where there is water.

## Family

Both heterosexual and homosexual marriages are officially recognized. The replacement rate coincides with ZPG, zero population growth. A Certificate of Procreation must be obtained for having a child. There is an efficient health care system. Circumcision is practically universal for men.

## Agriculture

Various crops, tropical as well as temperate, are grown in vast yields.

## Industry

Fishing is very popular. Ceramic wares are of the highest quality.
Sawyer

**Sawyer** is the mother of Ruby.

## Canon Information

[this is where you talk about who they are in canon, their canon backstory, etc - don't worry about going too deep and telling us EVERYTHING, just summarize who they are prior to their involvement in DM in a few paragraphs or less]

## Deadly Mistakes

[how they met the other parent(s) involved in their child's birth (whether sexual or asexual), their relationship with that parent, how that relationship is doing today if intact, what this parent's fate is/was]

## Relationship to Child

[pretty self-explanatory, explain how this parent and their child got along. if they never met, just tell us that and how you think they would have got along if they knew each other]

## Relationships

[if they're relevant in the RP, cover both canon (and fanon, with the other parent) relationships and relationships to mistakes or non-mistakes they become involved with.

if they are not relevant in the RP, just do canon and fanon relationships.]
Elsa Strict

Elsa Strict is the mother of Alvan Strict.

Her canon source is Halloween Horror Nights, an annual Halloween event at Universal Studios.

## Canon Information

[this is where you talk about who they are in canon, their canon backstory, etc - don't worry about going too deep and telling us EVERYTHING, just summarize who they are prior to their involvement in DM in a few paragraphs or less]

## Deadly Mistakes

[how they met the other parent(s) involved in their child's birth (whether sexual or asexual), their relationship with that parent, how that relationship is doing today if intact, what this parent's fate is/was]

## Relationship to Child

[pretty self-explanatory, explain how this parent and their child got along. if they never met, just tell us that and how you think they would have got along if they knew each other]

## Relationships

[if they're relevant in the RP, cover both canon (and fanon, with the other parent) relationships and relationships to mistakes or non-mistakes they become involved with.

if they are not relevant in the RP, just do canon and fanon relationships.]
Main Page

<hero description="Explore the world of Ircirnia in this expansive campaign setting designed for the Pathfinder Role-playing system." imagename="" cropposition="" />

## Welcome to the Wiki

Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!

## Describe your topic

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Table of Contents

## Characters

1. Character Creation
2. Character Races
3. Classes
4. Skills
5. Advanced Skills
6. Abilities

## Vehicles and Equipment

1. Equipment
	1. Ballistic Weapons
	2. Energy Weapons
	3. Hybrid Weapons
	4. Armor
	5. Shields
2. Vehicles
	1. Land Vehicles
	2. Starships
		1. Fighters
		2. Frigates
		3. Cruisers
		4. Heavy Cruisers
		5. Battleships
		6. Capital Ships

## Combat

1. Combat
2. Combat Maneuvers
Glossary

Below is a comprehensive glossary of terms used in the Asternova Role-Playing Game.

## General Terminology

Die (d)
Typically noted as *d#* or *#d#*, the letter "d" denotes the use of dice within the standard role-playing community. The number after the "d" is the number of sides the die should have while the number preceding the "d" is the number of dice being rolled at one time. For example, *3d6* means to roll 3 6-sided dice while *1d10* means to roll 1 10-sided die.
Game Master (GM)
A Game Master is the person who narrates the story as it happens for the players. They control the NPC's, the enemies and even the scenery. They make sure the game keeps going and that *everyone* is having fun. A GM is also usually the person who puts together adventures and campaigns for a group of players, though it's not necessarily a requirement.
Natural Rolls
A natural roll is the unmodified value of a face on a die. A roll of a 1 on any die is called a "natural 1", for example. In many d20-based role-playing games, a roll of a natural 20 on a die usually indicates critical success while a natural 1 would indicate critical failure.
Non-Player Character (NPC)

Player

## Asternova Terminology

Skill Roll
A 3d6 roll used to determine the outcome of a Skill Test. See Reference.
Skill Test
A performance check using a Skill Roll modified by a Luck Roll and the character's skill level against a determined Target Value to gauge the success or failure of a given action. See Reference.
The Satellite

[[File:|thumb|xpx|left]]

> “*{{{1}}}*”
>
>

> ―{{{2}}}
>
>

**The Satellite** is the first-stage fetter of Yuuka Kralie, succeeded by **The Bride** and succeeded by **The Landlady**.

[what caused this fetter to form in the mind of the vessel]

## Personality

[personality as well as the flaws the fetter embodies]

## Environment

[describe the place this fetter is found in, etc.]

## Trivia

   The Satellite's true name, Belladonna, is named after a flower symbolizing beautiful women who are dangerous to look upon. One can easily assume there is no translation for belladonna in the language of flowers, as the entirety of the plant is poisonous - especially the black berries that grow on it.
Asternova Wikia

## Welcome to Asternova

Taking off with a new generation of tabletop role-playing games, Asternova is a fantasy game based upon a space age universe of interstellar travel and a new horizon of alien exploration. Inspired by the Cyberpunk genre and sources such as Warhammer 40k, Asternova provides a rich gaming system for GMs and players of all ages.

### About Asternova: From the Designers

Asternova is still very much in its infancy, as far as mainstream tabletop gaming goes, but we're constantly working on transcribing pages upon pages of material we already have into the wiki to make the game more accessible to players and enthusiasts. We're also constantly working on editing game mechanics and how the game is played to provide the best experience possible for players and GM's.

It will be many months before Asternova is in a proper, playtest-able state for the general public but we'll keep working until we get it right. Our far future goals will be getting a publisher and bringing our game not only to the online community, but to the local gaming shops as well. When that comes, we'll be needing the help of an army of talented artists and editors to really make the product shine, but that's for another year. For now, we'll work with the awesome people we already have on the project we all love.

At this early stage in development, the articles will neither be complete nor necessarily representative of their final versions when Asternova is released and published. Right now, the wiki is little more than an organizer for information as we work on the game, but as development and testing continue, we will refine the information in the articles and make it as complete as possible, as quickly as possible (without sacrificing the integrity of the game, of course!).
Iridia

Abbreviated **Ir**, Iridia is the capital currency of Asternova. It has both physical and electronic forms.

Iridia is a derived from Iridium, a rare element in which Iridia was originally minted from. Minted Iridia coins are still made from a very specific Iridium compound who's chemical signature along with its emblem make it difficult for forgers to fake. Iridia coins are small, but dense, weighing 0.02kg each, meaning 50 Idiria coins weigh 1kg. Several denominations of Iridia exist, however, the most common being 1, 5, 10, 25 and 100 pieces. These are commonly referred to as "pence", with the denomination preceding it. A 100 pence coin is a 100 denomination Iridia coin, for example.

Electronic versions of the currency exist, mainly using physical drives known as "chips" which are small, 1" by 3" cards that contain the users information for their money. Unlike modern credit cards which have to interface with a bank to transact funds, chips contain the data directly on them in a highly secured computer system. The encryption algorithms used in safeguarding the users money are highly advanced and virtually unbreakable. Iridia chips use a non-volatile memory system that's very durable, able to last for decades before needing to be replaced or transferred.

Attempting to tamper with the data on an Iridia chip will cause it to immediately purge all data, rendering the chip worthless.

Throughout the wiki, references to Iridia as a cost can be found as the cost itself encapsulated by a small box as such: 1000 ****Ir****
Piper Wright

**Piper Wright** is the mother of Emerson Edgerton-Wright.

[brief description here]

## Canon Information

[this is where you talk about who they are in canon, their canon backstory, etc - don't worry about going too deep and telling us EVERYTHING, just summarize who they are prior to their involvement in DM in a few paragraphs or less]

## Deadly Mistakes

[how they met the other parent(s) involved in their child's birth (whether sexual or asexual), their relationship with that parent, how that relationship is doing today if intact, what this parent's fate is/was]

## Relationship to Child

[pretty self-explanatory, explain how this parent and their child got along. if they never met, just tell us that and how you think they would have got along if they knew each other]

## Relationships

[if they're relevant in the RP, cover both canon (and fanon, with the other parent) relationships and relationships to mistakes or non-mistakes they become involved with.

if they are not relevant in the RP, just do canon and fanon relationships.]
Fausto Teh Baer III

Fausto is a spectacled bear residing in the jungle regions of the Sandsverse. He immigrated there from the Andean Mountains two years ago with his uncle Sherman and nephew Adelmo, who live next door and help upkeep Fausto's place of business.

## **Abilities**

Fausto's Sands Vernacular capitalizes every word, and combines verb tenses so that each verb may end with any combination of 'ing', 's', or 'ed'. Long vowel sounds are spelt with only a capital of said vowel. Fausto can remove his spectacle markings and replace with other sets of markings at will, as though they were real glasses frames. Fausto can make marmalade out of anything, though his favorite is oranges. He is normally very optimistic, but gets distressed easily. He is also part of the E.D.S. force.

## **Relationships**

Fausto's immediate friends are Kasdan and Tess, though he has spoken to Derrik on occasions. He is currently dating Chester, a nearby bumblebee who stays over occasionally.
Turnabout Mistakes

**Theme song** | Credits (full) - Over The Garden Wall

> “*quote*”
>
>

> ―source
>
>

**Turnabout Mistakes** is a plot arc of the Deadly Mistakes roleplay. It is preceded by **[Previous arc]** and followed by **Russian Dance**. When one of the Mistakes gets captured by the CIA, the rest of the group have to free them. But they have to do it legally now instead of their usual methods.

## Plot

[self-explanatory, probably to be filled in AFTER the arc completes unless you want to give an outline of what's supposed to happen]

## Major Players

[Who are the most influential/important characters in this arc? Who has the most stake in it?]
Kamcek Bernard

**Kamcek Bernard** is the daughter of The Doctor and Ariel/Marlene.

[insert short description about character]

## Backstory

After the events of the Robotech episode Symphony of Light, the Sixth Doctor, who dropped Mel off in her own time as she hadn't met him just yet, had visited the timeframe after the war and managed to run into Marlene who was missing Scott Bernard when he went to search for Admiral Rick Hunter. After a random adventure that involved evil ferret-like aliens led by their leader Rhei, Marlene decided to travel with the Doctor but not before she told her friends and her sister Sera that she'd be on a vacation for a while. One day, they did eventually meet up with Scott, a misunderstanding occured when she witnessed a female soldier kissing him and out of jealously, she grabbed the Doctor (who was intoxicated at his own will thanks to a few soldiers who goaded him into drinking with them after their latest battle with an enemy alien race). The two had sex and afterwards, Scott apologized to Marlene, who was being honest with her about what happened, and wanted to renew their relationship. During all of this, the Doctor hid in the closet taking his clothes with him so Scott wouldn't suspect anything. But eventually he did manage to sneak out afterwards and Scott never suspected a thing.

He and Marlene discussed about last night and while Marlene apologized, so did he saying that he should have controlled himself even while intoxicated but did advise her to, "Take out your jealously by writing angry letters."

Marlene told him that she and Scott wished to return to Earth, to which he obliged, though he admitted to being a bit sad about her leaving. Soon after, she found out that she was pregnant and to her horror, she knew the offspring would be half-time lord. Rather than having an abortion, she wanted to experience motherhood so she kept the baby. She gave birth to a half time lord/half Invid named Kamcek Bernard. (Although to Scott, she's half human.)

Over the years, she proved to be a child prodigy of sorts- ultimately showing that she was the brightest girl in all her classes at every school she went to, but at the request of her parents and much to her relief, she did not go to the advanced classes. As such, she hung out with two friends of hers and had an excuse to brag to everyone about to how smart she was. She really doesn't respect anyone else except for her parents, their friends, her aunt Sera, Lancer and her own friends. At the age of 15 and much to the shock of her mother, she invented a TARDIS of her own but what Kamcek doesn't know is that she had inherited time lord knowledge from The Doctor. She doesn't known her time lord heritage and neither does Scott, at least not until the stars align for them to know the truth.

## Relationships

[relationships with family, other characters, etc.]
Ballistic Weapons

*One of the cheapest and most abundant pistols to manufacture, the Short Pistol is one of the most common choices of weaponry for self defense. Reliable enough to get the job done, but generally does a very poor job of piercing armor with its small caliber round.*

**Weapon Type:** Ballastic Handgun

**Damage:** 2d8

**Hit Modifier:** +0

**Range Increment:** 5 m

**Rate of Fire:**
2 rounds per second

**Ammunition Capacity:** 12

**Price:** 700 **Ir**

**Crafting TV:**
13

**Crafting Level:** 2

**Heavy Pistol**

*Standard issue law enforcement handgun, the Heavy Pistol sports 10mm of ballistic firepower. While superior in quality to the Light Pistol, it does come with an inflated price tag.*

**Weapon Type:** Ballistic Handgun

**Damage:** 3d6+5

**Hit Modifier:** +0

**Range Increment:** 8 m

**Rate of Fire:**
2 rounds per second

**Ammunition Capacity:** 12

**Price:** 1,200 **Ir**

**Crafting TV:**
15

**Crafting Level:** 2

**Assault Magnum**

*Handguns don't come much bigger than the Assault Magnum. Loosing massive .50 caliber rounds, this weapon was designed to go through armor and pack a hell of a punch doing it. While the Magnum is very powerful, it does suffer from having a slow mechanism and smaller magazine size than its lighter counterparts.*

**Weapon Type:** Ballistic Handgun

**Damage:** 4d8+5

**Hit Modifier:** +0

**Range Increment:** 10 m

**Rate of Fire:**
1 round per second

**Ammunition Capacity:** 8

**Price:** 2,100 **Ir**

**Crafting TV:**
17

**Crafting Level:** 3

### Rapid Fire Guns

**Submachine Gun**

**Weapon Type:** Ballistic Repeater

**Damage:** 8d6

**Hit Modifier:** +4

**Range Increment:** 10 m

**Rate of Fire:**
Fully Automatic

**Ammunition Capacity:** 30

**Price:** 2,800 **Ir**

**Crafting TV:**
15

**Crafting Level:** 4

**Assault Carbine**

**Weapon Type:** Ballistic Repeater

**Damage:** 6d8/+3

**Hit Modifier:** +2

**Range Increment:** 20 m

**Rate of Fire:**
Fully Automatic, 3 Round Burst

**Ammunition Capacity:** 36

**Price:** 3,500 **Ir**

**Crafting TV:**
17

**Crafting Level:** 5

**Light Machine Gun**

**Weapon Type:** Ballistic Repeater

**Damage:** 8d10/+3

**Hit Modifier:** +5

**Range Increment:** 20 m

**Rate of Fire:**
Fully Automatic

**Ammunition Capacity:** 50

**Price:** 4,500 **Ir**

**Crafting TV:**
18

**Crafting Level:** 7

### Long Rifles

**Light Infantry Rifle**

**Weapon Type:** Ballistic Rifle

**Damage:** 3d6+6

**Hit Modifier:** +4

**Range Increment:** 150 m

**Rate of Fire:**
1 round per second

**Ammunition Capacity:** 10

**Price:** 2,800 **Ir**

**Crafting TV:**
14

**Crafting Level:** 6

**Heavy Infantry Rifle**

**Weapon Type:** Ballistic Rifle

**Damage:** 4d8+8

**Hit Modifier:** +2

**Range Increment:** 200 m

**Rate of Fire:**
1 round per second

**Ammunition Capacity:** 5

**Price:** 4,000 **Ir**

**Crafting TV:**
15

**Crafting Level:** 7

**Anti-Material Rifle**

**Weapon Type:** Ballistic Rifle

**Damage:** 8d6+12

**Hit Modifier:** +0

**Range Increment:** 200 m

**Rate of Fire:**
1 round per 2 seconds

**Ammunition Capacity:** 5

**Price:** 5,500 **Ir**

**Crafting TV:**
18

**Crafting Level:** 9
Augustin

> “*You gotta draw the line somewhere! You gotta draw the fuckin' line in the sand, dude! You gotta make a statement! You gotta look inside yourself and say, 'what am I willing to put up with today?' NOT FUCKIN' THIS!!*”
>
>

> ―Arin Hanson[src]
>
>

**Augustin** is the son of Remy and Martin Brisby.

Augustin is the unofficial leader of a small group of dimension-hoppers and has a very low tolerance for any tomfoolery while trying to be focused.

## Backstory

Following the major success of their bistro, Colette and Linguini were set to attend a meeting of some of the greatest culinary minds on Earth. Naturally, Remy was brought along, which was only fair as he was a (secret) major part of the restaurant's success. So they were off to America for the meeting.

Once there, it took a while for word to spread amongst the American rodents that the famed French chef was there. However, it didn't take too long to reach a certain organization...

In the spirit of hospitality, a group of rodents decided to make Remy more comfortable so far from home with a meal. After some convincing, Remy accepted, and soon after the meal, he was knocked unconscious (which is the obvious thing to do if your target can smell any added ingredients or drugs in any food).

[more to be added]

## Relationships

### Remy

Augustin guesses that he should be lucky to have at least one parent, even if that parent was related to him by odd circumstances. He knows that Remy's tried his best raising him, but it's a bit rough considering some slight conflicts with other family members and being co-runner of a successful bistro are also on his father's plate (no pun intended). [more to be added]

### Heather Mouse-Cricket

Heather is Augustin's first case in the organization that actively involved trying to protect someone. As the "responsible" one of the group, he tries his best to make sure that Heather has what she needs and that the others don't say anything of unsavory repute around her. Even he has to admit that the young girl's cheeriness is contagious at times.
The Big Sister

**The Big Sister** is the second-stage fetter of Michaela Mizuhashi, preceded by **The Sandmaiden** and succeeded by **The Lady**.

 Origin

[what caused this fetter to form in the mind of the vessel]

## Personality

[personality as well as the flaws the fetter embodies]

## Environment

[describe the place this fetter is found in, etc.]

## Trivia

[flower symbolism, true name, added fun tidbits]
Bernardo Largo

B**ernardo Largo** is the child of Amber Sweet and Reginald Stewart (formerly known as "The Local Lad" or "The Pinball Wizard").

He is set to be the next leader of GeneCo, or is at least in training to be, whether he likes it or not.

## Backstory

[I'll come back to this when I find a decent way to warn any unsuspecting readers about what happened between his parents.]

## Relationships

[relationships with family, other characters, etc.]

## Trivia

* Bernie's name was Bernard Stewart during the 'Nam days, and in that timeline he lived with his father, largely unaware of the Largos except for the fact that his biological mother had severely hurt his father. There was also some weird time travel fuckery and Fansano nonsense, but honestly that's just a mess to talk about now.
Michigan J. Frog

**Michigan J. Frog** is the father of Pipien W. Frog.

## Canon Information

[this is where you talk about who they are in canon, their canon backstory, etc - don't worry about going too deep and telling us EVERYTHING, just summarize who they are prior to their involvement in DM in a few paragraphs or less]

## Deadly Mistakes

[how they met the other parent(s) involved in their child's birth (whether sexual or asexual), their relationship with that parent, how that relationship is doing today if intact, what this parent's fate is/was]

## Relationship to Child

[pretty self-explanatory, explain how this parent and their child got along. if they never met, just tell us that and how you think they would have got along if they knew each other]

## Relationships

[if they're relevant in the RP, cover both canon (and fanon, with the other parent) relationships and relationships to mistakes or non-mistakes they become involved with.

if they are not relevant in the RP, just do canon and fanon relationships.]
The Mysterious Voice

The Mysterious Voice is the father of Nanatsuki.

## Canon Information

[this is where you talk about who they are in canon, their canon backstory, etc - don't worry about going too deep and telling us EVERYTHING, just summarize who they are prior to their involvement in DM in a few paragraphs or less]

## Deadly Mistakes

[how they met the other parent(s) involved in their child's birth (whether sexual or asexual), their relationship with that parent, how that relationship is doing today if intact, what this parent's fate is/was]

## Relationship to Child

[pretty self-explanatory, explain how this parent and their child got along. if they never met, just tell us that and how you think they would have got along if they knew each other]

## Relationships

[if they're relevant in the RP, cover both canon (and fanon, with the other parent) relationships and relationships to mistakes or non-mistakes they become involved with.

if they are not relevant in the RP, just do canon and fanon relationships.]
King Protea

**Main antagonist** | The Master II
 **Theme song** | Credits (full) - Over The Garden Wall

> “*quote*”
>
>

> ―source
>
>

**King Protea**is a plot arc of the Deadly Mistakes roleplay. It is followed by **Chasing Shadows**. [Brief summary here, what it's about. You don't have to give away everything, but just give a general idea.]

## Plot

[self-explanatory, probably to be filled in AFTER the arc completes unless you want to give an outline of what's supposed to happen]

## Trivia

* King Protea lasted from March 25th, 2013 - April 12th, 2015.
The Sweet Dream

**The Sweet Dream** is the (possible) third-stage fetter of Embitrus, preceded by The Spicy Daybreak and The Sour Evening. The alternate third-stage fetter is The Bitter Nightmare.

[what caused this fetter to form in the mind of the vessel]

## Personality

[personality as well as the flaws this fetter embodies]

## Environment

[describe the place this fetter is found in, etc.]

## Relationships

### The Bitter Nightmare

Don't...

[wip]

## Trivia

* Their voiceclaim came about as a joke after the previous two fetters and their shared true name all got Elton John songs in a playlist set on random. It stuck because their creator couldn't think of anyone better and because she's Elton John garbage.
Example fetter page

> “*quote*”
>
>

> ―source
>
>

**The [fetter title]** is the [stage]-stage fetter of [host character], [preceded/succeeded] by [related fetter] and [succeeded by] [related fetter].

[what caused this fetter to form in the mind of the vessel]

## Personality

[personality as well as the flaws this fetter embodies]

## Environment

[describe the place this fetter is found in, etc.]

## Relationships

[relationships with other characters, other fetters, etc.]

## Trivia

[flower symbolism, true name, added fun tidbits]
Lorraine Robotnik

> “*blep*”
>
>

> ―Lorraine's a cat now
>
>

**Lorraine Robotnik** is the biological daughter of Dr. Eggsano and... some gem who isn't Peridotsano. She's also the half-sister of Jewel. She is. Honestly. For realz.

What? Blendin Blandin? Who is that and what does he have to do with this character? Who brought him up here? You're fired.

## Backstory

Lorraine was created mostly to see if creating a second human/gem child through the means of science would turn out as well as it did the first time. However, Eggsano didn't want to risk having Peridotsano's gem damaged, so the two decided to find another gem to use for the gem-half of the child. While the child was in the process of being created, there was some kind of incident involving Time Police, including some time traveler guy, which caused them to change locations, but aside from that everything went fine.

Supposedly, anyway. After she was actually born, her parents noticed some... problems. Namely that she was a much slower learner and seemed to be more difficult to work with than Jewel. They expected there to be a few differences between the two, but not quite like this. As a result, the two have mostly let their robots Orbot and Cubot take care of her rather than looking after her themselves and have them try to teach her instead of doing it themselves like they did with Jewel.

[wip]

## Personality

Lorraine is quiet and usually keeps to herself. She isn't very comfortable around others that she hasn't known for a long time. [wip]

## Abilities

She has hydrokinesis, but since nobody else she knows has this power or has bothered to teach her how to improve on it, it's gone very underdeveloped.

## Relationships

### Jewel

While she doesn't get to see Jewel very often anymore, she's very attached to her. She gets very worried whenever she hasn't heard from her in a while.

### Eggsano and Peridotsano

Oh, they're great parents! Even if they don't allow her outside their home/laboratory. And don't talk to her very much. Or let Orbot and Cubot "raise" her more than they do it themselves... even though they seem to give plenty of attention to Jewel... But other than that, they're great!

### Orbot and Cubot

They're not the most competent caretakers one could ask for. They're not outright awful, but they're just kinda there to make sure she stays inside.

### Blendin Blandin and Lapis Lazuli

What the hell who are they

[wip]

## Fetters

Lorraine's main fetter is the first stage **Lotus,** **The Raindrop**, succeeded by **Lotus,** **The Storm**, and then **Lotus,** **The Ocean**. [wip]
Safeway Inc.

**This page is a candidate for deletion.**

*Remember to check what links here and the page history before deletion.*

**Safeway, Inc.** is an American supermarket chain founded in 1915. It is a subsidiary of Albertsons after being acquired by private equity investors led by Cerberus Capital Management in January 2015. Safeway's primary base of operations is in the western and central United States,[1] with some stores located in the Mid-Atlantic region of the Eastern Seaboard. The subsidiary is headquartered in Pleasanton, Alameda County, California, with its parent company headquartered in Boise, Idaho.
The Batter

**The Batter** is the father of Elsa Maria.

## Canon Information

[this is where you talk about who they are in canon, their canon backstory, etc - don't worry about going too deep and telling us EVERYTHING, just summarize who they are prior to their involvement in DM in a few paragraphs or less]

## Deadly Mistakes

[how they met the other parent(s) involved in their child's birth (whether sexual or asexual), their relationship with that parent, how that relationship is doing today if intact, what this parent's fate is/was]

## Relationship to Child

[pretty self-explanatory, explain how this parent and their child got along. if they never met, just tell us that and how you think they would have got along if they knew each other]

## Relationships

[if they're relevant in the RP, cover both canon (and fanon, with the other parent) relationships and relationships to mistakes or non-mistakes they become involved with.

if they are not relevant in the RP, just do canon and fanon relationships.]
Roger

**Roger** is the father of Ryker Smith.

## Canon Information

[this is where you talk about who they are in canon, their canon backstory, etc - don't worry about going too deep and telling us EVERYTHING, just summarize who they are prior to their involvement in DM in a few paragraphs or less]

## Deadly Mistakes

[how they met the other parent(s) involved in their child's birth (whether sexual or asexual), their relationship with that parent, how that relationship is doing today if intact, what this parent's fate is/was]

## Relationship to Child

[pretty self-explanatory, explain how this parent and their child got along. if they never met, just tell us that and how you think they would have got along if they knew each other]

## Relationships

[if they're relevant in the RP, cover both canon (and fanon, with the other parent) relationships and relationships to mistakes or non-mistakes they become involved with.

if they are not relevant in the RP, just do canon and fanon relationships.]
Haruka

**Haruka** is the daughter of Meme and Totoko.

## Backstory

She's a carbon copy, no individuality to her at all. Her weird reality-warping mother just mashed her own traits together with that one idol girl she was obsessed with for a while.

Even her issues are the same... she's a mask with nothing under it, plain and simple. She wants to be loved and adored. There'd be no greater joy to her than to be fawned over and put on walls and merchandise.

But that doesn't happen. She just doesn't have the appeal. Why is everyone so happy to consume the same copycat shit over and over, but not pay her the time of day, anyway?! It's not fair!

[WIP]

## Personality

She's bubbly and sweet, and loves everyone! She'll love you forever! She'll laugh at all of your jokes!

Huh? Her personality? Well, she's got nothing going on under all of that, obviously. But she has a lot of quirks!! She loves candy!!

Honestly, just give her praise and attention. It's all she needs.
The Toy

> “*[quote]*”
>
>

> ―source
>
>

 **The Toy**is the first-stage fetter of Kainashi Namine, succeeded by **The Machine**.

He is born of Kainashi's extremely troubled childhood, and the fact that Kai largely was not allowed to process his trauma and grief (over the brutal loss of his own innocence) healthily - since he was expected to just forget everything when his conscience was uploaded to his second chance at life, when he actually remembered everything and kept it all to himself. The Toy represents secrets, putting on sweet, innocent faces to trick other people, and rage, rage, rage.

## Personality

The Toy at first appears to be a sweet little boy in need of some help finding his dad, who lives in a "big house" all the way across town. Such an innocent, helpless little thing couldn't possibly make the trek through a dark, malicious city at night all by himself - and that's where The Mistakes (aged 16 and up) come in!

Little do they know, he's leading them straight into a trap.

He has a blatantly dishonest, manipulative personality. He knows people feel sorry for cute little kids who need help, so that's what he pretends to be in order to get people on his side, when, in reality, he is not completely helpless and he is not completely passive even in his reaction to the horror of his own trauma. He is largely an "unsympathetic" survivor, who did not respond to his trauma with meek, beautiful sorrow, but rather, with frustration and hatred. But you must not be fooled by the apparent hypercompetence of The Toy. He is a child in unspeakable psychological agony, and regardless of how aggressively or negatively he expresses that hurt, he is not the wicked chessmaster here. He is not in control. He is not powerful. He is a child. A very, very broken child in both mind and body.

## Abilities

The Toy does not have any magical powers, but he's got his wit and people-smarts. He has no problem tricking people into thinking he is a naive, helpless little boy.

He's also got quite the talented aim; his style of combat specializes in throwing bombs.

## Environment

[describe the place this fetter is found in, etc.]

## Relationships

[relationships with other characters, other fetters, etc.]

## Trivia

    The Toy's true name, **Snowbelle**, is derived from a flower symbolizing a number of things - namely purity, virginity, promises, and friendship in danger. It's noteworthy that every piece of a snowbell is poisonous, and consuming one is ill-advised.

The Toy is hyper-aware of his own lack of virginity, but it's not exactly something he brings to the attention of others. But he knows. He knows he's dirty. He knows he's bad.

He also embodies both broken promises and friendship in danger - he brings both of those about just by being who he is.

### **Fun Facts:**

* The Toy takes an appearance very similar to the one Kai had when he was a young boy of about 10, before the incident happened.
The Wheel of Fortune

**The Wheel of Fortune** is the first-stage fetter of Ryker Smith, succeeded by **The Dealer** and **The DJ**.

## Origin

[what caused this fetter to form in the mind of the vessel]

## Personality

[personality as well as the flaws the fetter embodies]

## Environment

[describe the place this fetter is found in, etc.]

## Trivia

The Wheel of Fortune's true name, **Narcissus**, is named after the botanical name for the daffodil (or a flower in the daffodil family), a flower that symbolizes rebirth and new beginnings. In the language of flowers, a group of these flowers can be seen as cheerful and bringing good luck, but a single bloomed one can be seen as misfortune.

The narcissus' name comes the Greek myth of Narcissus, where the aforementioned man was a proud hunter who disdained all who loved him. The goddess Nemesis saw this and attracted him to a pool, where he saw a rather handsome looking person in it and became attracted to it. Turns out the other person was his reflection, and, not realizing this and not wanting to leave his reflection's side, Narcissus ended up drowning. This also is where the word "narcissism" comes from.

[more to be added]

### Fun Facts

* The Wheel of Fortune has an alternate name, **Vannas Ajaaxs**, that he sometimes uses as a stage name. The name is his (and possibly Ryker's) Alternian name, inspired by *Wheel of Fortune* co-hosts Pat Sajack and Vanna White.
Julianna Robotnik

**Julianna "Jewel" Robotnik** is the daughter of Dr. Eggsano (an Insano-fied version of Dr. Eggman) and Dr. Peridotsano (an Insano-fied version of Peridot). She is also the "half-sister" of Lorraine.

A young scientist who focuses mostly on technology and mechanical engineering whom invited herself into whatever The Mistakes were getting into. It's not quite clear what she's up to just yet...

## Backstory

Julianna was created through artificial means involving shards of Peridotsano's gem (which has since been fixed) and Eggsano's DNA. [wip]

## Personality

Jewel is not someone who hides their emotions well, no matter how hard she tries. She gets excited over even small achievements and becomes upset whenever someone even slightly suggests that someone in her family isn't all that good. She doesn't interact with many people outside of Chester and her own family (and sometimes his), so she's not exactly that great when it comes to interacting with other people. She opens up more easily to girls and other scientists than anyone else.

## Abilities

* She's good at building robots, though whether or not they function properly is a different story.
* She made her own gun that "bubbles" objects its aimed at.
* Tends to pick up on how to build certain things from memory very quickly.

## Relationships

### Lorraine

Jewel cares a lot for her little sister and wants to help her learn more about herself. Unfortunately, Lorraine has a different set of abilities from her, which makes teaching her how to control them complicated for her, but she is more than determined to find a way around that for her sister's sake.

### Chester

Chester is her co-worker and her oldest friend, having grown up knowing him for nearly all her life. While the two of them do have their disagreements (usually regarding how competent her skills with robots are), the two of them do have a certain understanding of one another and regard each other as equals.

### Swallow

Swallow is a robot that Jewel and Chester built together to assist the two of them with their experiments in the lab. She has a lot of pride and confidence in her, even when Chester is skeptical of what their co-creation is capable of.

### Morganite

Jewel expected a number of things from this new universe. A half-sibling whose non-gem half is a robot was not one of those things. On the one hand, awesome, a cross-dimensional robotic half-sibling for her to get acquainted with! On the other hand, what does this mean?!

### Isaac Fischer

Oh boy, another scientist who likes robots! Can't wait to know more about him and maybe even work with him on something!

## ​Trivia

* Jewel was not originally intended to appear for a while, nor was she supposed to stay long enough to become yet another new member of the Mistakes' team.
* Julianna's name is derived from Julian, Dr. Robotnik's first name in *Sonic SatAM*.
Embitrus

**Embitrus**is the child of Pyronica and Lemongrab.

[insert short description about character]

## Fetter

Embitrus' main fetter is Stage 1, The Spicy Daybreak, which is then succeeded by The Sour Evening and then, depending on how they progress, is succeeded by either The Sweet Dream or The Bitter Nightmare. Their shared name is Dahlia.

## Trivia

* Embitrus' name comes from the words "ember" and "citrus". The name was suggested by RPer zazozaliad, only with the 'r' in a different spot from what they had originally suggested.
* Not only does Embitrus shares a voice with Lemongrab like all the other lemon candy creatures in *Adventure Time* do, but they also share a voice with Blendin Blandin, an unrelated DM parent.
Susan Xian

**Susan Xian** is the daughter of Shampoo and The Nostalgia Critic.

## Backstory

One night upon searching for Ranma, Shampoo entered a bar, somehow got drunk in the process and ended up going with the Nostalgia Critic. She left after having unprotected sex but soon came back to tell him she was pregnant which, much to her anger, annuled the marriage between her and Ranma. They got married and Susan Xian was born shortly afterwards.

## Abilities

She has been trained by Shampoo to learn various martial arts and the ways of the Chinese Amazons.
The Governess

> “*quote*”
>
>

> ―source
>
>

**The Governess** is the third-stage fetter of Jezebel Helmet. She is preceded by The Overlord and The General.

## Origin

[what caused this fetter to form in the mind of the vessel]

## Personality

[personality as well as the flaws the fetter embodies]

## Environment

[describe the place this fetter is found in, etc.]

## Trivia

[flower symbolism, true name, added fun tidbits]
The Empty

**The Empty** is the first-stage fetter of **\*Lunar-Pocket Mk. VI**, succeeded by **The Many**.

It turns out repeatedly locking away your memories and most of your personality growth from yourself over and over is actually a terrible idea.

## Personality

[personality as well as the flaws the fetter embodies]

## Environment

[describe the place this fetter is found in, etc.]

## Trivia

[flower symbolism, true name, added fun tidbits]
The Many

**The Many** is the second-stage fetter of **\*Lunar-Pocket Mk. VI**, preceded by **The Empty.**

As \*Lunar delves further into their previous selves, now afraid of losing what before they had never really wanted to dwell upon, the Empty found, one day, that they were no longer alone. Certainly, the denizens of their domain still payed them no mind - but here now was no simple denizen.

They had no face - not even a head! - but they seemed friendly, perhaps even kind, reassuring, *caring*, as they spoke directly to the little fly: "Things are going to be very, very different around here from now on. We promise."

## Personality

Though they are an amalgamate mind of the tens - perhaps hundreds - of different lives \*Lunar has lived, The Many is a distinct personality on their own.That personality is... grandiose, power-hungry, and constantly boiling over with seething rage.

## Environment

[describe the place this fetter is found in, etc.]

## Relationships

[relationships with other characters, other fetters, etc.]

## Trivia

[flower symbolism, true name, added fun tidbits]