recursal/Fanatic-Fandom huggingface dataset:
3.7 cm Pak 36

* Panzer Corps 2

3.7 cm Pak 36

Availability

Class

Nations
 Germany Bulgaria

Period
5.4.1939 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

1
6
0
1

Target type
Close Def.
Ground Def.
Air Def.

Soft
0
6
10

Moves
Spotting
Range
Initiative

1  Towed
2
0
2

Cost
Eff. Strength
Max Fuel
Max Ammo

106
10
0
9

3.7 cm Pak 36

General data

Nations
 Germany Condor Legion Bulgaria

Cost
140

Slots
1

Available
01.07.1936 - 01.01.1943

Class
 Anti-tank

Target type
Soft

Movement
Towed

Combat data

Soft attack
1

Hard attack
14

Air attack
0

Naval attack
1

Ground Defense
10

Air Defense
5

Close Defense
0

Strength
10

Initiative
10

Strategic

Spotting
2

Range
0

Speed
20

Ammo
6

Fuel
0

Traits

Transport
LightGun

**3.7 cm Pak 36** is a Anti-tank unit in *Panzer Corps*.

## Background

The Pak 36 was first produced in 1928 and first used in the Spanish Civil War in 1936, where it proved very effective against light tanks. Its limitations became clear during the Battle of France, as British Mathilda II tanks and French Char B1 tanks were impervious against the light calibre anti-tank guns. Nevertheless, the majority of Allied tanks were light tanks and vulnerable to the Pak 36.

During operation Barbarossa, the Pak 36 could deal with the BT-7 and T-26 light tanks. However, the AT gun was grossly inadequate against the T-34 and KV-1. Pak 38s gradually started replacing the Pak 36 in mid-1941, though it remained the standard AT gun for many units until 1942. Widespread introduction of the T-34 in late 1941 made the Pak 36 all but obsolete.
Tussle Bar

*This article is a stub. You can help Mad Max Wiki by expanding it.*

The **Tussle Bar** is one of the Ramming Grill Vehicle Upgrades from The Garage in Mad Max. It is the second upgrade slot and the first Ramming Grill upgrade after No Grill. When installed, it lowers the front end of the car and reduces vehicle acceleration. Its direct upgrade is the Brawl Bar.

## Unlock Requirements

 10 Scrap

* Complete Magnum Opus Garage Tutorial

## Effects

* Increases ramming power by 10%.
* Reduces head-on collision damage by 10%.
* Reduces Magnum Opus acceleration slightly.
* Light weight.

## Description

*"To bump and grind with a simple bar is better than doing so buck nude, but just a tad."*

The **Tussle Bar** is a ramming grill attached to the front end of the Magnum Opus, in place of where a bumper would normally be. It appears as a long iron bar stretching across the lower front of the Magnum Opus, with a smaller bar connected above the main bar, presumably to protect the engine and radiator. The two bars are welded together by two metal plates on either side of the engine bay. All the metal is well-worn and rusted around the welding joints.
The Dog

Template:For

*"Woof!"*

The **Dog** is one of the Characters in the *Mad Max* video game.

## Description

*"The Dog once belonged to Scabrous Scrotus. One of a rare few canines who had not yet been killed for food, it served its purpose as Scrotus' prized War Hound. When Max defeated the dog on the Land Mover, Scrotus was infuriated and kicked it out into the wastes to meet its certain death."*
Warrior Woman's Bow

*This article is a stub. You can help Mad Max Wiki by expanding it.*

The **Warrior Woman's Bow** is a hood ornament vehicle upgrade, from the Garage in the *Mad Max'* video game.

## Description

*"This is the weapon of one of the freedom fighters of the great war of the juice, where the good natured keepers of the chunk-a-chunks fought a gang called the Gayboy Berserkers."*

## Effects

*"Personalize the Magnum Opus with this hood ornament and gain a Weaponry Boost."*
War Pup

"Lookit me! Fear me! Youknow who I'm with? I'm with Scrotus!"

War Boys are trained in the arts of war since childhood. They are taught to respect nothing but their masters, their vehicles and the brotherly bond of warfare. War Pups are the youngest and least well trained of the War Boys. They are just testing their mettle as actual warriors. Many War Pups never advance beyond this stage and instead end up as food for crows or fertilizer for maggot-pits. They patrol camps and are often the first to attack any intruder. What they may lack in strength, they often make up for in numbers.

Tip: War Pups are natural pack-hunters and seldom fight alone. When facing many War Pups or when time is a factor, it can be advantageous to use a melee weapon.
AW Whitley Mk.V

* Panzer Corps 2

AW Whitley Mk.V

Availability

Class

Nations
 Great Britain

Period
1.1.1940 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

9
5
-5
10

Target type
Close Def.
Ground Def.
Air Def.

Air
0
22
14

Moves
Spotting
Range
Initiative

11  Air
1
0
1

Cost
Eff. Strength
Max Fuel
Max Ammo

283
10
47
6

AW Whitley Mk.V

General data

Nations
 United Kingdom

Cost
170

Slots
2

Available
01.05.1939 - 01.01.1946

Class
 Strategic bomber

Target type
Air

Movement
Air

Combat data

Soft attack
9

Hard attack
5

Air attack
4

Naval attack
6

Ground Defense
11

Air Defense
8

Close Defense
0

Strength
10

Initiative
1

Strategic

Spotting
1

Range
0

Speed
160

Ammo
6

Fuel
0

Traits

Transport
Airfield

**AW Whitley Mk.V** is a Strategic bomber unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
The Church

**The Church** are a location within the Dunes in the *Mad Max* video game.

## Description

*"Buried underneath vast dunes of sand lies the church. In the days of the fall it was used as an emergency shelter, where people sought refuge. It is not known whether or not the people inside turned on each other before or after the great storms buried the church. Only the top of the tower reaches up above the sands whenever the winds temporarily uncover it, but only someone who knew it was there would go look for it."*
Side Burners

*This article is a stub. You can help Mad Max Wiki by expanding it.*

The **Side Burners** is part of The Garage Vehicle Upgrades list in Mad Max. The wheel-mounted grinders are great for dealing damage to enemies driving alongside you, but these flamethrowers are real beasts. Combine a side grind with an upgraded flamethrower and you'll reduce your opposition to nothing in record time.

## List Of Side Burners Upgrades

* Level 1 - Kid Lighters
* Level 2 - [[]]
* Level 3 - [[]]

## Description

After installing the harpoon, Max and Chumbucket can use it to rip off enemy car parts as well as gates and other obstacles.
Bomber Set

Armor
 Weight
 Resistances

The **Bomber Set** is an Armor Set in Remnant: From the Ashes. The **Bomber Set** is only useful in multiplayer, as the Teamwork buff only works with allies. There is currently no Body Armor or Leg Armor for this set.

## Armor Set Pieces

 Bomber Body Armor
 Bomber Leg Armor

## Armor Set Bonus

 Team Player: Increases the Range of the Teamwork Trait.

* +10m Teamwork Range.
* +20m Teamwork Range. ***(Currently unobtainable)***
* +30m Teamwork Range. ***(Currently unobtainable)***
Armored trains

These **trains** carry a lot of firepower, but they are restricted to following the railroad network.

## *Panzer Corps* and *Panzer Corps 2*

Armoured trains are rare but very strong units. They cannot
be added to your core force, and are restricted to moving
along railroads. Armoured trains may be more easily defeated if units are
placed on either side of them along the railroad tracks, rendering them
unable to move completely and making a surrender more likely.
The Dunes

**The Dunes** is one of the Regions in the *Mad Max* video game.

## Description

*"Called the Dunes region, because everything here lies buried under the dunes. Much is hidden here; extreme wealth, still undiscovered since the days before the Fall. But dangers abound, and everyone knows the Buzzards have many interests here.* - *Mad Max* video game description

## Locations

* The Church
* Airport
Shredder Rims

*This article is a stub. You can help Mad Max Wiki by expanding it.*

The **Shredder Rims** are one of the Rim Vehicle Upgrades from The Garage in Mad Max.

## Description

*"When the shredder speaks, the defilers listen, then they're ground up to shreds of rubber and steel, limb and ligament, and joyous the righteous stands."*
Thundrepoon of Tenets

*This article is a stub. You can help Mad Max Wiki by expanding it.*

The **Thundrepoon of Tenets** is one of the Thunderpoon Vehicle Upgrades from The Garage in Mad Max.

## Description

*"Praise be! We have blastics! We can blow them up!"*

## Effects

The base Thunderpoon is a ranged weapon that can deliver explosive damage to people, vehicles, and structures.
Scrapulance

*"You wanna haul scrap huh? Wanna send some sacred parts ol' Chummy's way huh? Well haul with this!"*

The **Scrapulance** is one of the enemy vehicles in the *Mad Max* video game.

## Description

They travel between Scrotus' compounds delivering the scrap needed to keep his war machine fighting. They often travel unguarded and make for easy targets because of their small engines and overloaded truckbeds. Destroying the vehicle makes it explode into scrap pieces, commonly about a dozen. However a better method of scrap collection is to capture this vehicle and bring it back to a Stronghold where it is worth 500 Scrap .

*"Return this Vehicle to a Stronghold  to add it to your Vehicle Collection and receive a large Scrap  reward."*

*This article is a stub. You can help Mad Max Wiki by expanding it.*
Standard V6

The **Standard V6** is one of the Engine Vehicle Upgrades from The Garage in Mad Max. This is the engine that the Magnum Opus has at the beginning of the game, and is the first engine that Max has access to in The Garage. It is the baseline V6 engine which all future upgrades are added on to.

## Description

*"This poor V6 is untouched by any kind of grace. Such a lowly and profane existence. I pity her."*

The **Standard V6** engine is, as the name implies, a simple six-cylinder engine block. It has no blower, instead showing a bare hole on the top where an air filter or blower could be attached. The engine body appears well-worn and rusted.
Superior Repair Tools

*This article is a stub. You can help Mad Max Wiki by expanding it.*

The **Superior Repair Tools** is a Repair Speed Vehicle Upgrade from The Garage in Mad Max.

## Effects

Reduce the time it takes Chum to repair the Magnum Opus by 70%.

## Description

*"Oh, thanks be. Perfection! Such splendor. These sacred tools are sent to me from the Angel herlself as an approval of my efforts upon this crude world."*
Ardennes (PC2)

**Ardennes** is a scenario in *Panzer Corps 2*.

## Briefing

Despite all our misfortunes of late, I bring good news, Herr General. Germany has need of your services for a task of the utmost importance.

The advances of the Western Allies have ground to a halt, and their overconfidence gives us the chance for a decisive counterattack.

**Primary Objective: Capture all Victory Hexes.**

It is hoped that you can replicate our 1940 success with an attack through the Ardennes forest, here.

Watch out for entrenched defenses in the thick forests as your maneuverability will be extremely limited.

After exiting the forest, you should aim to occupy these cities here and here. We must seize the Allied supply stores for ourselves!

While the weather is snowy you will be protected from Allied aircraft, but be warned that the skies will eventually clear up.

Pull this off, and as many as four entire Allied armies will be at our mercy! Good luck!

## Notes

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
6pdr portee

* Panzer Corps 2

6pdr portee

Availability

Class

Nations
 Great Britain

Period
1.8.1942 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

3
14
0
1

Target type
Close Def.
Ground Def.
Air Def.

Soft
0
6
10

Moves
Spotting
Range
Initiative

8  Wheel
1
0
4

Cost
Eff. Strength
Max Fuel
Max Ammo

210
10
85
6

6pdr portee

General data

Nations
 United Kingdom

Cost
150

Slots
2

Available
01.08.1942 - 01.01.1946

Class
 Anti-tank

Target type
Soft

Movement
Wheels

Combat data

Soft attack
3

Hard attack
20

Air attack
0

Naval attack
1

Ground Defense
6

Air Defense
1

Close Defense
0

Strength
10

Initiative
11

Strategic

Spotting
2

Range
0

Speed
80

Ammo
4

Fuel
240

Traits

Transport
MediumVehicle

**6pdr portee** is a Anti-tank unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
6th Tutorial

**6th Tutorial** is a scenario in *Panzer Corps*.

## Briefings

This is the final training exercise, Herr Oberst. Here at Kiel, you will be expected to apply all the lessons you have learned so far, in addition to being able to handle limited naval warfare. All of your primary objectives are unreachable by land, and so you have been issued transport vessels and a suitable naval escort in order to access your goals. Any friendly unit can be loaded onto a naval transport at a friendly port and disembarked on any vacant land adjacent to your transport. In addition to these naval assets, we have granted you access to one final unit type, the strategic bomber.

Strategic bombers serve two distinct roles. For anti-ship warfare they are armed with mines and torpedoes. They also perform high altitude carpet bombing of enemy controlled cities and units. Carpet bombing is not as effective as the precise strikes a Stuka can deliver, but is invaluable for suppressing your enemys forces as well as destroying his supplies of fuel and ammunition.

Seize all of your objectives, complete the mission, and then report to Kitzeberg for graduation. Should you fail to breach the enemy defenses you will fail to graduate. Leave me standing there like a fool, and you may not live to regret it!

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Camp

* Camp
Across Mississippi (PC2)

**Across Mississippi** is a scenario in *Panzer Corps 2*.

## Briefing

Our occupation of the US East Coast has revealed many American secrets, Herr General. My congratulations again, but this war is clearly not over yet.

The American will to resist is as defiant as it was upon your first landing, and they've set up a new line behind the Mississippi River.

Unless your recon can find a weak point, expect serious challenges to any attempted crossing.

**Primary Objective: Capture all Victory Hexes.**

After breaking through, state capitals from here to here are your primary targets. The Americans have shown that losing their federal capital hasn't slowed them down, so you will need to take the country apart state by state.

Now if you'll excuse me, I have another meeting with the Abwehr. There are more American secrets they've decoded, and apparently one thing in particular requires special attention. Something about New York? Or Manhattan? Either way, good luck on your mission!

## Notes

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Triple Nitro Boost

*This article is a stub. You can help Mad Max Wiki by expanding it.*

The **Triple Nitro Boost** is one of the Boost Vehicle Upgrades from The Garage in Mad Max.

## Effects

Increase boost power by 25% and increase charges to 3.

## Description

*"Upgraded nitrous charge will put the spirts of war on our side. More powerful and THRICE can you use it!"*

## Examples

Vehicles with **Triple Nitro Boost** include:

* Golden\_Tuska - (Rare Collectible)
Air transport

These **transport units** are used to transport units through the air.

## Strategic role

Air transports are used to transport infantry units from airfield to airfield at great speed. They can also carry paratroopers to their drop zones. Certain rare and expensive types of aircraft can transport larger and heavier vehicles, like tanks.

## *Panzer Corps 2*

Some light units, most notably paratroopers, are able to travel
by air using air transports. Such units must load onto the air
transport at a friendly airfield and then disembark at another, while
paratroopers are allowed to disembark by parachute almost anywhere. Air
transports move much more quickly than any ground units, but are
vulnerable to enemy fighters or anti-air guns.

## Lists

### *Panzer Corps*

 C-47 DFS 230 Douglas C-47 Gribovski G-11 Hamilcar Horsa Ju 52 Lisunov Li-2 Me 323 Gigant
### *Panzer Corps 2*

 C-47 Dakota Mk.III DFS 230 Gribovski G-11 Hamilcar Horsa Ju 52 Lisunov Li-2 Me 323 Gigant Waco CG-4
105mm M.1925/27

* Panzer Corps 2

105mm M.1925/27

Availability

Class

Nations
 Greece

Period
1.1.1941 - 1.1.1942

Statistics

Soft attack
Hard attack
Air attack
Naval attack

9
6
0
1

Target type
Close Def.
Ground Def.
Air Def.

Soft
0
2
10

Moves
Spotting
Range
Initiative

1  Towed
1
3
1

Cost
Eff. Strength
Max Fuel
Max Ammo

192
10
0
8

Other features

Special abilities
 **Mine Killer** : Ignores special rules for minefields (combat occurs normally).

105mm M.1925/27

General data

Nations
 Greece

Cost
210

Slots
3

Available
01.01.1939 - 01.01.1942

Class
 Artillery

Target type
Soft

Movement
Towed

Combat data

Soft attack
16

Hard attack
14

Air attack
0

Naval attack
1

Ground Defense
6

Air Defense
5

Close Defense
0

Strength
10

Initiative
3

Strategic

Spotting
1

Range
3

Speed
10

Ammo
6

Fuel
0

Traits

Transport
MediumGun

**105mm M.1925/27** is an Artillery unit in *Panzer Corps* and *Panzer Corps 2*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Achilles

* Panzer Corps 2

Achilles

Availability

Class

Nations
 Great Britain

Period
16.11.1944 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

4
22
-1
1

Target type
Close Def.
Ground Def.
Air Def.

Hard
1
12
11

Moves
Spotting
Range
Initiative

5  Track
1
0
9

Cost
Eff. Strength
Max Fuel
Max Ammo

433
10
80
5

Achilles

General data

Nations
 United Kingdom

Cost
460

Slots
5

Available
05.06.1944 - 01.01.1946

Class
 Anti-tank

Target type
Hard

Movement
Tracks

Combat data

Soft attack
4

Hard attack
28

Air attack
0

Naval attack
1

Ground Defense
18

Air Defense
9

Close Defense
4

Strength
10

Initiative
14

Strategic

Spotting
2

Range
0

Speed
50

Ammo
4

Fuel
150

Traits

Transport
MediumVehicle

**Achilles** is a Anti-tank unit in *Panzer Corps*.

## Background

One of the first tank destroyer models introduced into U.S. service after its entry into World War II, the M10 tank destroyer (3-inch Gun Motor Carriage M10) was developed by the Fisher Body division of General Motors and Ford Motor Company in early 1942. Combining a modified M4A2 Sherman chassis and the M7 76.2mm gun in a rotating turret, it was a reliable and powerful weapon during its production run from September 1942 to December 1943. Although its main gun was eventually found to be ineffective against heavier German tanks such as the Panther, the nearly 6,500 M10s produced remained in service until the end of the war, alongside United Kingdom and Free French forces.

The Achilles was a variant of the M10 rearmed with the powerful QF 17-pounder anti-tank gun. Over 1,000 units were modified to this standard.
Anzio Link-up

**Anzio Link-up** is a scenario in *Panzer Corps*.

## Briefings

Sir, are you up to one final task? Your forces must close the gap between the former Von Senger Line and the Anzio beachhead asap. Countless German units might slip through our fingers as the Anzio Corps is reluctant to meet us half way; instead they press on towards Rome. It is surely a more prestigious objective but it won't contribute towards a fast occupation of the Italian mainland.

Despite the Allied bombings over Germany, the development of new German weaponry and vehicles is barely slowed down. Reconnaissance planes spotted several German vehicles which we have not seen sofar on the field of battle. As always, a proper reconnaissance usually avoids unpleasant outcomes of combat upon clashing with the enemy.

Your outstanding command abilities will be needed in a different theatre of war soon, so you must meet the goals for this mission in all haste. In ten turns or less, all objectives must be captured. Good luck with your final assignment in Italy. It has been an honor serving you, Sir.

### Decisive victory

Unfortunately, the war cannot wait, so you won't be offered much time for rest and refit of your troops. The planned Allied invasion of Western Europe calls for commanding officers of your caliber. Your core army has been saved for the next US DLC.

### Victory

Unfortunately, the war cannot wait, so you won't be offered much time for rest and refit of your troops. The planned Allied invasion of Western Europe calls for commanding officers of your caliber. Your core army has been saved for the next US DLC.

### Defeat

Unfortunately, the war cannot wait, so you won't be offered much time for rest and refit of your troops. The planned Allied invasion of Western Europe calls for commanding officers of your caliber. Your core army has been saved for the next US DLC.

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Borgo Grappa

* Sezze

* Frosinone

* Ceprano

* Sora

* Cassino

* Formia

* Fiume Liri

* Fiume Sacco

* Terracina

* Valmontone

* Fondi

* Minturno

* Fiume Rapido

* Fiume Garigliano

* Borgo Grappa

* Sezze

* Frosinone

* Ceprano

* Sora

* Cassino

* Formia

* Fiume Liri

* Fiume Sacco

* Terracina

* Valmontone

* Fondi

* Minturno

* Fiume Rapido

* Fiume Garigliano
100mm M1944

* Panzer Corps 2

100mm M1944

Availability

Class

Nations
 USSR

Period
2.8.1944 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

4
21
0
1

Target type
Close Def.
Ground Def.
Air Def.

Soft
0
8
11

Moves
Spotting
Range
Initiative

1  Towed
1
0
9

Cost
Eff. Strength
Max Fuel
Max Ammo

346
10
0
5

100mm M1944

General data

Nations
 USSR

Cost
300

Slots
3

Available
02.08.1944 - 01.01.1946

Class
 Anti-tank

Target type
Soft

Movement
Towed

Combat data

Soft attack
4

Hard attack
30

Air attack
0

Naval attack
1

Ground Defense
12

Air Defense
1

Close Defense
0

Strength
10

Initiative
14

Strategic

Spotting
2

Range
0

Speed
10

Ammo
4

Fuel
0

Traits

Transport
HeavyGun

**100mm M1944** is a Anti-tank unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Knit Sack

### Description

*"Eliminate threat in this region to reduce the number of Scrotus patrols and unlock upgrades for the Magnum Opus."*

### Contains

Camps /2
Scarecrows /6
Snipers /3
 Convoys /1
Minefields /2

**Knit Sack** is one of the Regions of the Dead Barrens in *Mad Max* video game.

## Description

*"On the edge of rad rocks is the Knit Sack region, a barren stretch of coastline which is zigzagged by ancient crumbled freeways."*
War Crier

The **War Crier** is one of the Enemies in Mad Max, and can usually be found in the center of Camps , which will buff enemy units. Try to bring him down first to make your life easier.

They were voiced by Konstantin Lavysh.

## Description

*"A **War Crier**’s sole purpose is to rally a camp and to escalate its occupants into a battle ready frenzy. Once buffed the occupants in the area become more dangerous. Eliminate the War Crier to remove the war buff."*
Wild Hunt

The **Wild Hunt** is a Car Body in Mad Max.

## Summary

The **Wild Hunt** is a 1973 Ford XB Falcon body, the same as Max's original car the Pursuit Special. Pick this one and upgrade it to look like the old MFP V8 Interceptor. The frame can be found in the Buzzards car body collection at the beginning of the game or in the Reek Hills on the East side directly West of Gutgash's stronghold.
Or it can be a Modified 1973 Ford Landau that as the same body type and a noticeable smaller back windows on its hardtop.

## Gallery

*This article is a stub. You can help Mad Max Wiki by expanding it.*
The Lawrel

*This article is a stub. You can help Mad Max Wiki by expanding it.*

**The Lawrel** is a hood ornament vehicle upgrade, from the Garage in the *Mad Max'* video game.

## Description

*"Spanna, blades, and lawrel teeth - knowledge, power, and fidelity!"*

## Effects

*"Personalize the Magnum Opus with this hood ornament and gain a Handling Boost."*
Suspension

*This article is a stub. You can help Mad Max Wiki by expanding it.*

The **Suspension** is part of The Garage Vehicle Upgrades list in Mad Max. Increasing suspension height improves the vehicles ability to navigate rocky environments as well as avoid damage to the undercarriage. A good engine will help make a heavy chassis move faster, but upgrading your suspension gives your wheels more precious elbow room. Upgrading the suspension is the perfect solution when off-roading becomes a clumsy chore.

## List Of Suspension Upgrades

* Stiff Stock Springs
* Frontier Springs
* Little Guy Lift
* The Major Lift
* Big Mama Lift Kit
* Big Whammy Lift Kit
Ar 234B

* Panzer Corps 2

Ar 234B

Availability

Class

Nations
 Germany

Period
10.3.1945 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

12
11
0
5

Target type
Close Def.
Ground Def.
Air Def.

Air
0
25
26

Moves
Spotting
Range
Initiative

14  Air
3
0
0

Cost
Eff. Strength
Max Fuel
Max Ammo

864
10
71
6

Ar 234B

General data

Nations
 Germany

Cost
230

Slots
4

Available
10.04.1945 - 01.01.1946

Class
 Tactical bomber

Target type
Air

Movement
Air

Combat data

Soft attack
9

Hard attack
14

Air attack
0

Naval attack
5

Ground Defense
8

Air Defense
16

Close Defense
0

Strength
10

Initiative
0

Strategic

Spotting
2

Range
0

Speed
150

Ammo
6

Fuel
0

Traits

Transport
Airfield

**Ar 234B** is a Tactical bomber unit in *Panzer Corps*.

## Background

The Ar 234 Blitz (Lightning) was the first operational jet bomber in history, built by Arado Flugzeugwerke from Walter Blume's designs in 1943 and introduced in September 1944. It was a pioneering design, powered by a pair of twinned Jumo 004 jet engines. The engines were carried in engine nacelles mounted on the wings, with a slender main fuselage carrying the crew in a front-mounted cockpit. Due to the limitations of its design, the Ar 234 had a limited loadout, capable of carrying either a pair of 500 kg (1,100 lb) bombs under the engine nacelles or a single 1,000 kg (2,200 lb) bomb under the fuselage.

Well liked by pilots due to its speed and capability for aerobatics, the design had no strategic impact, with just 214 produced and most grounded due to shortage of jet fuel and air attacks.
105mm 105/28

* Panzer Corps 2

105mm 105/28

Availability

Class

Nations
 Italy

Period
1.1.1939 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

9
6
0
1

Target type
Close Def.
Ground Def.
Air Def.

Soft
0
2
10

Moves
Spotting
Range
Initiative

1  Towed
1
3
1

Cost
Eff. Strength
Max Fuel
Max Ammo

192
10
0
8

Other features

Special abilities
 **Mine Killer** : Ignores special rules for minefields (combat occurs normally).

105mm 105/28

General data

Nations
 Italy

Cost
190

Slots
3

Available
01.01.1935 - 01.01.1946

Class
 Artillery

Target type
Soft

Movement
Towed

Combat data

Soft attack
16

Hard attack
11

Air attack
0

Naval attack
1

Ground Defense
6

Air Defense
5

Close Defense
0

Strength
10

Initiative
3

Strategic

Spotting
1

Range
3

Speed
10

Ammo
6

Fuel
0

Traits

Transport
MediumGun

**105mm 105/28** is an Artillery unit in *Panzer Corps 2*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
39M Csaba

**39M Csaba** is a unit in *Panzer Corps 2*.

## Background

Named after the legendary Prince Csaba, son of Attila the Hun in Hungarian mythology, the 39M armored car (pancelauto 39.M Csaba) was the brainchild of Miklos Straussler a Hungarian-born British engineer better known for his work on Allied amphibious operations during World War II. The M39 was the offshoot of the Alvis Straussler AC2 armored car designed for the British military. After the British rejected the vehicle, the AC2 was perfected in 1936 and adopted by Hungary a the 39M Csaba, with 102 vehicles produced at the Weiss Manfred factory in Csepel, Budapest.

Modeled closely on the AC2, it was a conventional design built out of riveted steel plates (9mm thickness) with a German Ford engine generating 90 horsepower and good all terrain capabilities. The protection was modest, at best, but the Csaba's main feature was the rotating turret, which housed a 20mm Solothurn autocannon paired with a coaxial 8mm Gebauer 37/38M machinegun and a secondary AA mount in the rear of the turret. The machine gun could be removed by the crew for use away from the vehicle.
Allied Corps campaign tree

**Allied Corps** is a DLC campaign for *Panzer Corps*, featuring British and United States forces locking horns with Germany, starting in the Western Desert with the British 8th Army and ending pushing over the Rhine into Germany.

## Features

* The campaign contains 30 scenarios, linking into the main campaign.
* The Allied Campaign includes action in both Africa and Europe, and covers the war from 1940 to 1945. There are 6 entry points into the campaign, allowing you to start from any year.
* Plenty of historical and a number of what-if scenarios. What if the Soviets didn’t stop heading West?
* You can start the campaign as Britain or the USA, and later use a mixed British/US core force.
40mm m/36

* Panzer Corps 2

40mm m/36

Availability

Class

Nations
 Norway

Period
1.1.1940 - 1.1.1941

Statistics

Soft attack
Hard attack
Air attack
Naval attack

-2
-3
14
-1

Target type
Close Def.
Ground Def.
Air Def.

Soft
0
2
10

Moves
Spotting
Range
Initiative

1  Towed
2
2
5

Cost
Eff. Strength
Max Fuel
Max Ammo

136
10
0
16

40mm m/36

General data

Nations
 Norway

Cost
260

Slots
1

Available
01.01.1939 - 01.01.1941

Class
 Anti-air

Alternate
 Anti-tank

Target type
Soft

Movement
Towed

Combat data

Soft attack
[4]/2

Hard attack
[10]/14

Air attack
12/[3]

Naval attack
[1]/1

Ground Defense
4/8

Air Defense
10/5

Close Defense
0

Strength
10

Initiative
13/10

Strategic

Spotting
2

Range
2/0

Speed
10

Ammo
6

Fuel
0

Traits

Alt. mode traits

Transport
MediumGun

Multi-state
NO40mmm-36AT

**40mm m/36** is an Anti-air unit in *Panzer Corps* and an Anti-air/Anti-tank unit in *Panzer Corps 2*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Antonine Wall

**Antonine Wall** is a scenario in *Panzer Corps*.

## Briefings

That's affirmative, Herr General. The remnants of the Hadrian's Wall defenders are retreating faster than we can pursue. Yes, Herr General, they carried out your order to drop units between the frontline and the Antonine Wall. We hope that will sufficiently slow the British and allow us to catch up.

Don't expect their final line of defence to be as formidable as the one you just successfully breached. The British are running out of tanks, despite the lend-lease deliveries. We believe the majority of the units assigned to defend that defensive line consist of infantry. When we consider your outstanding performance to date, there shouldn't be anything there to raise the eyebrows.

As a sign of good comradery, Commando Supremo have expressed their wish to join the battle. Make sure that this force feels at home when you advance towards the Antonine Wall. Also, several transport ships are available if you wish to land a few crack troops behind that defensive line.

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Denny
* Falkirk
* Stirling
* Rosyth
* Dunfermline
* Kirkcaldy
* Edinburgh
* River Forth
* Glasgow
* Loch Lomond
* Kilmarnock
* Lanark
* Ayr
* River Tweed
* River Clyde
* Berwick-upon-Tweed
* Selkirk
* Dumfries
* Antonine's Wall
* Bellingham
* Newcastle-upon-Tyne
* Tynemouth
* Dunbar

* Denny
* Falkirk
* Stirling
* Rosyth
* Dunfermline
* Kirkcaldy
* Edinburgh
* River Forth
* Glasgow
* Loch Lomond
* Kilmarnock
* Lanark
* Ayr
* River Tweed
* River Clyde
* Berwick-upon-Tweed
* Selkirk
* Dumfries
* Antonine's Wall
* Bellingham
* Newcastle-upon-Tyne
* Tynemouth
* Dunbar

## Messages

* The hangar was filled with explosives. Units in its blast radius suffered some casualties.
* Operation Barbarossa has begun. Apprehend the Russian liaison officer at once. Unfortunately, his plane took off before we could confiscate it.
* Apparently, the Russian liaison officer didn't like the paint job after all.
* Two Ju 52's are at your disposal.
* Thank you for apprehending the Russian liaison officer. Prestige has been awarded.

* The hangar was filled with explosives. Units in its blast radius suffered some casualties.
* Operation Barbarossa has begun. Apprehend the Russian liaison officer at once. Unfortunately, his plane took off before we could confiscate it.
* Apparently, the Russian liaison officer didn't like the paint job after all.
* Two Ju 52's are at your disposal.
* Thank you for apprehending the Russian liaison officer. Prestige has been awarded.
21 cm Mrs 18

* Panzer Corps 2

21 cm Mrs 18

Availability

Class

Nations
 Germany

Period
1.10.1941 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

18
15
0
4

Target type
Close Def.
Ground Def.
Air Def.

Soft
0
2
10

Moves
Spotting
Range
Initiative

1  Towed
1
3
1

Cost
Eff. Strength
Max Fuel
Max Ammo

383
7
0
5

Other features

Special abilities
 **Mine Killer** : Ignores special rules for minefields (combat occurs normally).

21 cm Mrs 18

General data

Nations
 Germany

Cost
400

Slots
6

Available
01.08.1939 - 01.01.1946

Class
 Artillery

Target type
Soft

Movement
Towed

Combat data

Soft attack
20

Hard attack
31

Air attack
0

Naval attack
4

Ground Defense
8

Air Defense
1

Close Defense
0

Strength
10

Initiative
3

Strategic

Spotting
1

Range
4

Speed
10

Ammo
5

Fuel
0

Traits

Transport
HeavyGun

**21 cm Mrs 18** is a Artillery unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
3.7 cm FlaK 37

* Panzer Corps 2

3.7 cm FlaK 37

Availability

Class

Nations
 Germany Greece

Period
27.5.1939 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

-2
-3
14
-1

Target type
Close Def.
Ground Def.
Air Def.

Soft
0
2
10

Moves
Spotting
Range
Initiative

1  Towed
1
2
7

Cost
Eff. Strength
Max Fuel
Max Ammo

137
10
0
17

3.7 cm FlaK 37

General data

Nations
 Germany Romania Greece

Cost
260

Slots
1

Available
01.03.1939 - 01.01.1946 (Germany), 01.01.1939 - 01.01.1942 (Romania, Greece)

Class
 Anti-air

Alternate
 Anti-tank

Target type
Soft

Movement
Towed

Combat data

Soft attack
[4]/2

Hard attack
[10]/14

Air attack
12/[3]

Naval attack
[1]/1

Ground Defense
4/8

Air Defense
10/5

Close Defense
0

Strength
10

Initiative
13/10

Strategic

Spotting
2

Range
2/0

Speed
10

Ammo
6

Fuel
0

Traits

Alt. mode traits

Transport
MediumGun

Multi-state
37mmFlaK37AT (Germany), RO37mmFlaK37AT (Romania), GR37mmFlaK37AT (Greece)

**3.7 cm FlaK 37** is an Anti-air unit in *Panzer Corps* and an Anti-air/Anti-tank unit in *Panzer Corps 2*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Thunderpoon

*This article is a stub. You can help Mad Max Wiki by expanding it.*

The **Thunderpoon** is part of The Garage Vehicle Upgrades list in Mad Max. When the harpoon won't cut it, Chum can equip the projectile with a powerful explosive cap. The Harpoon then becomes a devastating, missile-like projectile that's perfect for taking out pesky pursuers.

## List Of Thunderpoon Upgrades

* Level 1 - Thundrepoon of Tenets
* Level 2 - Ample Zing Coils
* Level 3 - Thunderpoon of Terror
* Level 4 - Hefty Zing Coils
* Level 5 - [[]]
* Level 6 - Thunderpoon of Awe

## Description

After installing the thunderpoon, Max and Chumbucket can use it to shoot a supply of thundersticks from the Magum Opus. The ammo can be found in ammo crates like sniper rounds and shotgun shells.
75mm model 1897

* Panzer Corps 2

75mm model 1897

Availability

Class

Nations
 Romania

Period
1.1.1941 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

7
4
0
1

Target type
Close Def.
Ground Def.
Air Def.

Soft
0
2
10

Moves
Spotting
Range
Initiative

1  Towed
1
2
1

Cost
Eff. Strength
Max Fuel
Max Ammo

132
11
0
9

Other features

Special abilities
 **Mine Killer** : Ignores special rules for minefields (combat occurs normally).

75mm model 1897

General data

Nations
 Romania

Cost
120

Slots
2

Available
01.01.1939 - 01.01.1946

Class
 Artillery

Target type
Soft

Movement
Towed

Combat data

Soft attack
12

Hard attack
8

Air attack
0

Naval attack
1

Ground Defense
4

Air Defense
5

Close Defense
0

Strength
10

Initiative
3

Strategic

Spotting
1

Range
2

Speed
10

Ammo
6

Fuel
0

Traits

Transport
LightGun

**75mm model 1897** is a Artillery unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Anzio Defense

**Anzio Defense** is a scenario in *Panzer Corps*.

## Briefings

After much ebb and flow, several series of attacks and counter attacks, the frontline has largely remained unchanged. Intelligence identified at least three German divisions that have surrounded the beachhead. Command believes that after several exploratory probes by the enemy on the Campoleone salient, they will launch a full counterattack in order to reduce the salient or eliminate it altogether. Don't tread on this lightly, it might be the beginning of the end of the beachhead!

Sir, you have to muster all your skills to defend the beachhead successfully or in the worst case, the enemy will have at least three more divisions to send to reinforce the Winter Line and fend off our troops for an indefinite period of time. This evidently cannot be allowed. On the other hand, if we retain a foothold here, the enemy might get sufficiently weakened. It would definitely present a great opportunity to force a breakthrough once and for all on both Italian fronts. Imagine that, Rome lays within your grasp.

Expect the enemy to attack from all sides in order to break your ranks and head straight for Anzio and Nettuno. At an absolute minimum, these locations must remain in our hands, whatever it takes. Good luck, Sir. You might very well need it.

## Walkthrough

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*

## Locations

* Fiume Moletta
* Cisterna
* Aprilia
* Anzio
* Nettuno
* Littoria
* Campoleone
* Conca
* Padigilione
* Sezze
* Velletri
* Ardea
* Borgo Grappa
* Mussolini Canal
* Pomezia
* Minor river
* Roadblock
* The Factory

* Fiume Moletta
* Cisterna
* Aprilia
* Anzio
* Nettuno
* Littoria
* Campoleone
* Conca
* Padigilione
* Sezze
* Velletri
* Ardea
* Borgo Grappa
* Mussolini Canal
* Pomezia
* Minor river
* Roadblock
* The Factory

## Messages

* Aprilia has been severely bombed. Your infantry units are taking advantage of the rubble; they are now far better entrenched.The town of Aprilia is now called among the men "The Factory".
* This mission ends after the final turn.The mission can only finish earlier on the condition that the enemy has been completely destroyed.

* Aprilia has been severely bombed. Your infantry units are taking advantage of the rubble; they are now far better entrenched.The town of Aprilia is now called among the men "The Factory".
* This mission ends after the final turn.The mission can only finish earlier on the condition that the enemy has been completely destroyed.
155 C mle 1917

* Panzer Corps 2

155 C mle 1917

Availability

Class

Nations
 France

Period
1.1.1939 - 1.1.1944

Statistics

Soft attack
Hard attack
Air attack
Naval attack

13
10
0
1

Target type
Close Def.
Ground Def.
Air Def.

Soft
0
2
10

Moves
Spotting
Range
Initiative

1  Towed
1
3
1

Cost
Eff. Strength
Max Fuel
Max Ammo

290
9
0
6

Other features

Special abilities
 **Mine Killer** : Ignores special rules for minefields (combat occurs normally).

155 C mle 1917

General data

Nations
 France

Cost
260

Slots
4

Available
01.01.1939 - 01.01.1941

Class
 Artillery

Target type
Soft

Movement
Towed

Combat data

Soft attack
18

Hard attack
21

Air attack
0

Naval attack
1

Ground Defense
6

Air Defense
3

Close Defense
0

Strength
10

Initiative
3

Strategic

Spotting
1

Range
3

Speed
10

Ammo
5

Fuel
0

Traits

Transport
HeavyGun

**155 C mle 1917** is a Artillery unit in *Panzer Corps*.

## Background

One of the most prolific howitzer designs of World War I, the C17S was designed by Schneider and introduced to Allied arsenals in 1917. Building upon the rugged, reliable design of its preceding model, M1915, it became the standard 155mm artillery piece of the French Army and allied units. After the end of the war, they were mostly relegated to second line and training units, widely exported abroad.
Alpini

* Panzer Corps 2

Alpini

Availability

Class

Nations
 Italy

Period
1.1.1940 - 9.9.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

5
1
0
1

Target type
Close Def.
Ground Def.
Air Def.

Soft
2
8
17

Moves
Spotting
Range
Initiative

3  Alpine
2
0
1

Cost
Eff. Strength
Max Fuel
Max Ammo

131
10
0
7

Other features

Special abilities
 **Mine Killer** : Ignores special rules for minefields (combat occurs normally).

Alpini

General data

Nations
 Italy

Cost
140

Slots
3

Available
01.01.1940 - 09.09.1946

Class
 Infantry

Target type
Soft

Movement
Alpine

Combat data

Soft attack
9

Hard attack
7

Air attack
0

Naval attack
1

Ground Defense
6

Air Defense
9

Close Defense
2

Strength
15

Initiative
3

Strategic

Spotting
2

Range
0

Speed
30

Ammo
5

Fuel
0

Traits

Transport
Infantry

**Alpini** is a Infantry unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
B-17F

* Panzer Corps 2

B-17F

Availability

Class

Nations
 USA

Period
7.4.1942 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

13
7
-14
12

Target type
Close Def.
Ground Def.
Air Def.

Air
0
23
18

Moves
Spotting
Range
Initiative

13  Air
2
0
5

Cost
Eff. Strength
Max Fuel
Max Ammo

603
10
144
6

B-17F

General data

Nations
 United States

Cost
400

Slots
3

Available
07.04.1942 - 01.01.1946

Class
 Strategic bomber

Target type
Air

Movement
Air

Combat data

Soft attack
12

Hard attack
7

Air attack
7

Naval attack
12

Ground Defense
20

Air Defense
12

Close Defense
0

Strength
10

Initiative
1

Strategic

Spotting
1

Range
0

Speed
170

Ammo
6

Fuel
0

Traits

Transport
Airfield

**B-17F** is a Strategic bomber unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
7.5 cm Pak 40

* Panzer Corps 2

7.5 cm Pak 40

Availability

Class

Nations
 Germany

Period
24.2.1942 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

4
14
0
1

Target type
Close Def.
Ground Def.
Air Def.

Soft
0
7
10

Moves
Spotting
Range
Initiative

1  Towed
1
0
6

Cost
Eff. Strength
Max Fuel
Max Ammo

185
10
0
7

7.5 cm Pak 40

General data

Nations
 Germany Hungary Romania Bulgaria

Cost
230

Slots
2

Available
04.06.1942 - 01.01.1946

Class
 Anti-tank

Target type
Soft

Movement
Towed

Combat data

Soft attack
3

Hard attack
22

Air attack
0

Naval attack
1

Ground Defense
11

Air Defense
3

Close Defense
0

Strength
10

Initiative
13

Strategic

Spotting
2

Range
0

Speed
10

Ammo
5

Fuel
0

Traits

Transport
MediumGun

**7.5 cm Pak 40** is a Anti-tank unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
43 Wehrmacht Inf

* Panzer Corps 2

43 Wehrmacht Inf

Availability

Class

Nations
 Germany

Period
1.1.1943 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

6
6
0
1

Target type
Close Def.
Ground Def.
Air Def.

Soft
2
8
16

Moves
Spotting
Range
Initiative

3  Leg
2
0
3

Cost
Eff. Strength
Max Fuel
Max Ammo

187
10
0
6

Other features

Special abilities
 **Mine Killer** : Ignores special rules for minefields (combat occurs normally).

43 Wehrmacht Inf

General data

Nations
 Germany

Cost
200

Slots
4

Available
01.01.1943 - 01.01.1946

Class
 Infantry

Target type
Soft

Movement
Foot

Combat data

Soft attack
13

Hard attack
11

Air attack
0

Naval attack
1

Ground Defense
10

Air Defense
9

Close Defense
2

Strength
15

Initiative
4

Strategic

Spotting
2

Range
0

Speed
30

Ammo
5

Fuel
0

Traits

Transport
Infantry

**43 Wehrmacht Inf** (**Wehr Infanterie 43** in *Panzer Corps 2*) is a Infantry unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
7.5 cm FK 16 nA

* Panzer Corps 2

7.5 cm FK 16 nA

Availability

Class

Nations
 Germany

Period
15.3.1939 - 1.1.1946

Statistics

Soft attack
Hard attack
Air attack
Naval attack

7
4
0
1

Target type
Close Def.
Ground Def.
Air Def.

Soft
0
2
10

Moves
Spotting
Range
Initiative

1  Towed
1
2
1

Cost
Eff. Strength
Max Fuel
Max Ammo

132
11
0
9

Other features

Special abilities
 **Mine Killer** : Ignores special rules for minefields (combat occurs normally).

7.5 cm FK 16 nA

General data

Nations
 Germany Condor Legion

Cost
120

Slots
2

Available
01.01.1936 - 01.01.1943

Class
 Artillery

Target type
Soft

Movement
Towed

Combat data

Soft attack
12

Hard attack
8

Air attack
0

Naval attack
1

Ground Defense
4

Air Defense
5

Close Defense
0

Strength
10

Initiative
3

Strategic

Spotting
1

Range
2

Speed
10

Ammo
6

Fuel
0

Traits

Transport
LightGun

**7.5 cm FK 16 nA** is a Artillery unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
The Twelve

**The Twelve** is a collectible rare vehicle in the *Mad Max* video game.

## Description

*"A legend known to all and waiting to be tamed! Twelve beautiful cylinders laying down wondrous speed for all to see! She drinks the guzz, tho' and the thin skin makes poor armor."*

The Twelve resembles a heavily modified 1932 Ford B. A stretched frame and body allow The Twelve to use a single V12.

## Location

The Twelve can be retrieved while searching for the destroyed The War Rig in Pink Eye's territory during one of Hope's missions.

From the Buzzards camp within the Northern Tunnel.

## Trivia

Like many vehicles in Mad Max, The Twelve was inspired by a minor car in Fury Road, the Ford 3 Window Coupe "Elvis"

## References

1. ↑ http://madmax.wikia.com/wiki/Ford\_3\_Window\_Coupe\_1932\_%22Elvis%22
47mm SA 37

* Panzer Corps 2

47mm SA 37

Availability

Class

Nations
 France

Period
1.1.1940 - 1.1.1944

Statistics

Soft attack
Hard attack
Air attack
Naval attack

2
6
0
1

Target type
Close Def.
Ground Def.
Air Def.

Soft
0
6
10

Moves
Spotting
Range
Initiative

1  Towed
1
0
4

Cost
Eff. Strength
Max Fuel
Max Ammo

122
10
0
8

47mm SA 37

General data

Nations
 France

Cost
160

Slots
1

Available
01.01.1939 - 01.01.1941

Class
 Anti-tank

Target type
Soft

Movement
Towed

Combat data

Soft attack
1

Hard attack
16

Air attack
0

Naval attack
1

Ground Defense
10

Air Defense
5

Close Defense
0

Strength
10

Initiative
10

Strategic

Spotting
2

Range
0

Speed
20

Ammo
6

Fuel
0

Traits

Transport
MediumGun

**47mm SA 37** is a Anti-tank unit in *Panzer Corps*.

## Background

*This article is a stub. You can help Panzer Corps Wiki by expanding it.*
Carapace Shell

Weight
 Resistances
 Quote

**Carapace Shell** is a Body Armor and an Armor Set piece in Remnant: From the Ashes. **Carapace Shell** is part of the Carapace Set.

## How to get

Can be purchased from Mar'Gosh, to be able to purchase it you must be have the Parasite effect, and you will need 3 Hardened Carapaces.

## Armor Set Bonus

 Harden: When getting hit, damage is reduced, encumbrance is increased, and Movement Speed is reduced for 3.5 seconds. Stacks 5 times. When getting hit, also has 10% chance to reduce damage taken by 30%.

* +2%, +1 Encumbrance.
* +4%, +1.8 Encumbrance.
* +8%, +3 Encumbrance.