History - Etreare & Arkiynia - The Battle of The Lords

## WORK IN PROGRESS

THIS STORY IS WORK IN PROGRESS!! Feel free to read but some things are not finished and finessed, please be aware that some parts might be missing, mistaken and/or not in chorological order

## About

The Battle of the Lords takes place during the early years, In the realm of Polodias on the continent of Etreare, before the Big Myriad of Creation.

The Saidek High Mages learn about the true power they wield were terrified for the future of this Realm. Fjidai one of the powerful High Mages, was cursed with his sacred ability to hear the calls of the Titan Zukunun, driven mad he uses his magic to become lord to stop hearing the cries from the void, Fjidai ripped from the realm of Polodias given the power to construct their own realm in the palm of their hand. But his spell was weak and tarnished with hate, Fjidai disappeared to his own empty realm and with pain he constructed Draere from screams and tears.

Alzuin without a master to guide him, searches tirelessly to learn Fjidai's whereabouts, lost but not forgotten. Alzuin learns to realm walk, an ability that would slowly strip him of his soul, but it was worth it for they were finally together again. Both broken some more than others, Alzuin tried desperately to help his master from his own prison but to success.

The High Mages back in Saidek were working hard on finding where Fjidai ended up, leaning about the Draere. They opened a portal

Draere invades Etreare and the city of Saidek through a portal that connected the realms, Arotino and his crew see this oncoming attack and help the inhabitants escape to a new continent Arkiynia, they arrive in the The Kingdom of Opfheimia and set a small town called Winter. Tralixy a high mage was taken by Alzuin and transported to Draere in the hopes to help Fjidai and fix his mistakes, but what has happened cannot be reversed. People across the kingdom band together to create a small group of heroes unsure of what will happen to Polodias as more people learn about The Tome of Vina-Ois.

The Great Sail - Tralixy, Arotino, Windy, Zlade, Pao, Gebn

Tarnish by Greatness - Fjidai, Alzuin, Highmages

Okthmn Reasurch and the Highmages exploration into realms - Okthmn, High mages

Attack of saidek - Tralixy, Arotino, Windy, Zlade, Pao, Gebn, Fjidai, Alzuin, Highmages

Taken to hell - Tralixy, Fjidai, Anduin

Arkiynia - Arotino, Windy, Zlade, Pao, Gebn, Highmages

Forming guilds - Windy, La Volpe

Orjarj Becoming lord - Zarxen, Jaould

Forming the group - Tralixy, Windy, La Volpe, Kayne, Auther

The war - Tralixy, Windy, La Volpe, Kayne, Auther, Orjarj, Highmages

The end - Windy, La Volpe

## Etreare

### The Land

The landscape of Etreare is vast and varied, with great rocky peaks, parched deserts, rolling hills and deep forests. Toward the east of Etreare the climate is quite mild consisting of large plains where most settlements and towns of the region can be found. Toward the center is a great forest growing thicker and thicker with trees the deeper one travels towards the centre. There is sizeable mountain range stretching out toward the eastern shores of the continent. Up north a great tundra stretches across from east to west, with a coast of great frigid rocky cliffs. The west of Etreare is covered in a vast desert preceded by a dry grassland to its east. There is also a small mountainous region here too, though not as grand as those to the east.

**TODO: Describe the land of Etreare in more detail**

**TODO: Describe Saidek's landscape**

The world created by the Titans had many continents with countless amounts of history that resides on its surface. Etreare featured many cities and towns, with its main city being Saidek, it was built atop towering cliffs, overlooking a fjord that was particularly active, given its access to the city. Saidek had attracted a lot of attention for its big architectural accomplishments and its opportunity. A few cultures left their mark on the city enriching the identity of what was a closed fortified castlescape.

**TODO: What Etreare was known for**

Mages would travel across the plains of Etreare as Saidek was home to the Djiea Academy of mages, a prestigious school that held the record for the most amount of high mages.

## Travels across the sea

Tralixy born in 1695 in Okiro, Etreare, moved to Saidek to enrol in the Djiea Academy of mages, class of Conjuration magic in hopes of becoming a performer. However Tralixy given the opportunity halted his studies to travel with his new found love interest Arotino. Tralixy was introduced to a group of adventures set on their travels across the ocean to map out the waters of Polodias. This group would be made up of; Gebn, Pao, Zlade, Windy and Arotino. Tralixy being in a relationship with Arotino became the first mate and his right hand man.

Arotino was the head captain of the Estatia Ship, Arotino's ship he had commissioned for him by a group of ragtag architects in Saidek to the appearance of a Frigate. Arotino made sure the ship was headed in the right direction and was responsible for a small part of everything on board. He was a powerful high mage, setting his life aside to pursue his dreams of becoming a world renowned adventurer, mapping out places no other person has gone before. His attraction led Tralixy to become the first mate of his crew, an attraction they attempted to hide from the other members of the crew. Gebn, Arotino's friend and ally since childhood was the Quartermaster of the ship, and was responsible for each person accounpaning them. Pao, recommended by Gebn became the Sailing Master, their skills of the seas were unmatched. Windy, an assassin refugee from another kingdom vowed to protect arotino after they saved his life from the clutches of exicution, They became the defence of the ship. Zlade a masterful chef recommended by Pao joined the crew to explore the new foods of the open water. Zlade was a professional cook by day and a fisherman by night.

The seas dark blue with the moons reflection rippling, shining and glistening in the eyes of Tralixy as he stares out into the open waters. It's cold, a slight breeze travels through Tralixy's brown hair as he stands on the side of the ship pensive, his robes flap in the wind, hands grasped on the railing. Tralixy hears the footsteps, deep and memorable, a familiar sound. He feels the warm embrace as hands wrap themselves around Tralixy's stomach. Their slight smell of rose cologne gives away their identity. Arotino stands embracing Tralixy with his arms, chest on his back and head deep into his shoulder. Two beings standing together watching the water flow by. their heart beating in rhythm, as Tralixy turns to face him, Arotino lifts his hand up to coress Tralixy's cheek. Their eyes like powerful crystals that are connected lock onto each other, Such utter romance and love fills the air as Tralixy moves one of his hands onto Arotino's Chest and another on his hip pulling him closer till they exchange a kiss. "Arotino?" Tralixy whispers as their foreheads touch "Yes Tralixy?" Arotino responds once again staring deep into their eyes, with a slight smile. "I never want to leave your side" "you don't have to... Shall we head inside?" "I would like that" Arotino leading with Tralixy grasping their hand head inside the ship to the master bedroom.

This adventure would take a year before arriving back to Saidek in \_\_\_\_

## The First Lord

### Fjidai

A high mage that specialised in Ritualistic magic, was a powerful mage in the high council, deranged for the dark arts and always seemed off to the other mages. He wore a robe with a black collar and silver accents that flow into a large chest plate featuring the head of a dragon, he wore knee high boots that where buckled up the side with satin pants tucked in.

Fjidai's explorations into dark powerful spells from across the years brought a lot of backlash from other high mages, Fjidai joined the High Mage Society with his effortless power to call upon higher beings, beings he could not understand, this power was looked up upon, especially for the information involving divine magic and the processes in how the realm was forged. His power to him was a curse, a constant reminder of what his mother did to him. Fjidai was brought to the high mage building, where he was looked upon as a prodigy of the titans, beings that created the realms, he learned to communicate with one of the titans, Zukunun. Fjidai however resented his ability, cursed with the knowledge of events that he never lived, the anger plagued Fjidai's mind and drove him into chaos. He wanted it to stop at any cost.

Fjidai's work involved continuing his fathers legacy by continuing his fathers book The Dark Compendium, a collection of powerful forbidden spells. He wanted to learn more about magic that has been regarded as too powerful and too evil for the frail minded. To learn what his father was executed over. His assistant Alzuin was loyal by his side, a young familiar apprentice that looked up to Fjidai as an almost father figure. Alzuin helped Fjidai by finding other forbidden books with their ability to bend shadows, his illusion magic allowed him to become almost invisible. Alzuin knew nothing of Fjidais ability, only that his master was flawed.

### The Spell

One ritual in The Dark Compendium tormented him, a spell so powerful, only those with the powers of a demigod could cast. This spell was created by a mysterious figure that in history vanished into thin air, Vina-ois was her name. This spell would go on to become Fjidai's true mission, This spell was his way out of the constant torment by Zukunun, a way to show his mother that he is no puppet for someone mightier than him. This spell grants the caster abilities almost at the power of a titan, Using a mixture of different magic classes to combine into divine magic. This spell would drive Fjidai into chaos, failing the spell each time and subjecting himself to harmful consequences, the more and more he would try, the louder Zukunun would get, this almost link of divine magic and the titan would fuse the conscious ever so further. Alzuin watched as his master drove himself into madness, each failed attempt scaring him. By the end of his attempts Fjidai's hands and arms where scorched, blackened and his eyes frosted over with darkness and more and more deranged. Alzuin grew concerned for the safety of his Master, but did not stop him, and watched as Fjidai's high mage power brought upon his biggest downfall.

Fjidai, full of malice, darkness and anger, walks up the stone stairs of the High Mage building, a big building located in Saidek, this building set itself apart from the rest, with its quarts brick that lined the outside walls and massive stained glass windows each printed with mages from the past, cast in a magical array of roses and flowers. Built like a spire that falls seamlessly to the sky, this building is sacred and protected by a magical artefact at its centre. Fjidai walks up to the door, dark spruce with rose gold accents that make their way down to the handles, and opens them, they swing ajar letting him in, he passes through the magical forcefield set up by the high mages to keep others out, this feeling ever so subtle but noticeable. The inside is built like a museum of fine portraiture and statues, each interwoven with magic that effortlessly keeps the place alive, this magic takes the form of a gold dust that flows around each artefact, keeping the wear a tear from any outside climate at bay. The middle of the room has a giant fountain, with a marble statue of a mermaid who was magically alive and swimming through the floating water, fish also swim in the air.

Fjidai looks up at one of the pieces as he walks inside stepping foot upon the red satin carpet, his mind whirling, wandering, washing through the potential of his magical prowess in this space, amplified by the magic that surrounds him. Fjidai has been here before, again and again but only used for his divinatory readings from the Titan above, this place represents a prison for him, a place he feels used and abused for his power, two faced in its appearance just like mother. Fjidai takes some time, and sits down on the ground, legs crossed and robe draped behind him, pondering, listening to the water flowing around the fountain, still scarred by the magic he has attempt to pursue. He takes a moment to rest, although he is not alone. Gormar another high mage walks in on Fjidai sitting by the fountain, concerned he approaches him,

"Fjidai? is everything okay?" no response "Are you speaking to Zuku-" Gormar was interrupted "I wish I wasn't" Fjidai raised his voice, it echo's through the spire. Taken aback, Gormar sees the scares on his body the glazed shadowy eyes "What happened to your hands, your eyes?" he says calmly attempting to use his magic to heal him yellow starts to bellow out of his chest down him arm but before he could touch him, Fjidai violently grabs his hand breaking the spell. "You do not know of the pain I am in." "Fjidai, let me help you" "You can't help me, no one can, I want his voice out of my head" "Who's voice" "your profit" "Fjidai.. That ability is a blessing, from the titans themselves" "It most certainly is not" "Why are you here Fjidai?... What have you been doing?" "A simple spell" "A spell with these dire ramifications?! This is not just a simple spell, what spell would do such a thing" "Something that will rid me of his torment, you dont understand Gormar, I hear him all the time" "What do you hear?" "constant pain, anger and sadness, you all look up to Zukunun, but I despise him" "But they are what created this realm, they are what created us" "they created nothing but pain for those less fortunate" "You have gone mad Fjidai" "Mad? I'm beyond mad" "let me go Fjidai this instant, and leave the premises, or I wi-" "Or what Gormar, your going to choke me with what little power you posses, you know I first thought you where someone who would see my side, but alas you are nothing put a puppet for them, a pawn in their story, a small fraction of life that matters to no one" "I said let me go" "You want to talk to him so bad? You want to talk to the gods? LET US SPEAK!"

Fjidai calls upon Zukunun, rising with magic surrounding him taking the appearance of a red aura that pulsates through his body from his eyes, head, shoulders, down his arms and bursting out of his hands, causing the flooring to get torn up and destroyed. "Fjidai! Stop what you are doing right now! From what has happened to your body you don't have the power to conduct this spell!" Gormar screamed, shielding himself from the rubble that blew his way, scared and concerned for his life, Gormar started to back away, "I may not harness the power, but I'm sure if I borrow yours I could" Fjidai chuckled finally loosing his sense of sanity in himself "Your mad! You cannot do this. To yourself, to me!" Gormar yelled casting a field of Healing magic to protect himself "It is too late Gormar, I have failed enough" Fjidai exclaims "Some spells aren't meant to be cast! This is suicide!" Gormar cries casting his magic like a web that connects to the pillars of the spire. "It's too late to turn back! I have sacrificed everything for this power, to continue the legacy" "But why!? Why subject yourself to this torture!? This spell is forbidden magic!" "I want to show you all I am more than just a voice for Zukunun" "Fjidai! Your no-" Fjidai lifts Gormar off the ground magic slicing through the air around his throat pulling him up and towards the chaos. "I never wanted to hurt anyone, but this anger, this torment, the curse of hearing his cries all hours of the day is too much to bare" His eyes crying a shade of grey, it flows down his face and into his beard, he continues "I have nothing else to live for in this life, I am doomed with knowledge you couldn't conceive, and all you care about is the divine know it all you call a god! He is not a god, he is a fake, a fraud. He isn't perfect, he will pay, I am going to acend to his level of being and kill him, To end this madness. Do you know what his plans where, we are just pawns in his game, his game of chess that we live, he dosnt care about any of us." Gormar struggling to breath tries to cast a healing spell but his hands are forced apart, breaking his arm and rendering himself unarmed. "If this spell doesn't work, then I will be dead, I am content with death, I am sorry I have to take you with me"

killing a high mage for his power using gormar as a puppet against his will to conduct the spell

Disappearing into a red magical dust, leaving the destruction of the spire and Gormar's lifeless corpse. "Gormar!" Anlyth cries...

### Left Behind in the Dust

Alzuin stayed at fjidai's house awaiting his master's arrival, but he did not come back. Days went by and Alzuin grew concerned, each book, potion and tool neatly put away but no one for it to surprise. The last known place he was headed was the High Mage Building located in East of Saidek's main capital. He made his way to the High Mage Building, to see flowers all along the spire and the gate, with big piles of flowers sprawled across the staircase up. Alzuin stared at the flowers, as people walked by. His mind so desperate for answers to his master's disappearance, he stood there for almost 5 minutes unaware of the world around him, to him he was lost, without purpose and a sense of direction. His thinking was abruptly stopped as the doors to the building opened, he saw a mage in dark grey robes that covered their shoulders and torso like a blanket, their face stern and focused staring directly to Alzuin. The mage extended his hand opening the iron gate, "I wish to speak with you" raspy and horse the man called Alzuin in, with hesitation and confusion Alzuin slowly made his way up the stone steps, meeting with the mage who granted him access to this historical building. As they walked around the grand halls, Rey continued "My name is Rey Jule, I want to talk to you about Fjidai"

"Is he okay?"

"We don't know, he was last seen by Anlyth before he killed Gormar and dissapeared into thin air. We are not sure as to where he went and his status"

"He killed someone?"

"Yes, would you happen to know anything about why he would commit such a crime?"

"I- No I wouldn't.. he is not like this"

"The situation that unfolded seem to illustrate that his actions where intentional and violent, he choked Gormar to death slowly and caused massive structural damage"

"I'm sorry... I-"

They stop walking, completing a full circle of the main hall back around to the fountain where Rey asks.

"I would like to know what led up to this event Alzuin"

"He.. just wanted to complete his book, but this spell.. this spell broke him, it hurt him not just physically but mentally. I should of never left his side.. I'm so sorry"

"What spell was he trying to cast?"

"The tome of Vina-ois"

His eyes widened and his face went pale, shock froze in their face.

"He isn't dead... He is somewhere out there..."

"Wait what? Does this mean? He is alive?"

"I appreciate your time Alzuin but I need you to leave"

"Wait you can't just kick me out yet, where is he?"

"Not on this realm, now goodbye!"

Alzuin is pushed out of the building. And the doors close, left with more questions but hope, "not on this realm?". He walked down the street, the stone rough against his feet.

## The Realm of Dreare

### Creation of the world

During his disappearance, Fjidai gets ripped from Polodias, the magic he harnesses is too powerful to be stored in this realm, creating another realm in his image, This realm is a copy of the mentality and power of the being who created it. Fjidai's realm is called Draere, a dark and violent world of chaos and pain.

His physical body manifests itself into the shape of the power he cast, a tall slender amalgamation of bone and dead flesh with red magic coursing through large gemstones on his body, his eyes gone and jaw displaced with 4 big protruding horns coming out of his head that spiral upward, fingers long and bony and teeth laced across his chest,

Fjidai, confused, scared and full of hate stuck in this empty void of black rock, screaming in terror as he holds up the the roof of stone that has collapsed on top of him. His screams send waves of magic sprawling and pulsating out of his hands and legs shaping the world around him, the black rock turns to a dull red sandy texture, and big spires of sandstone force itself out of the ground to create giant stalagmites. Fjidai comes to his senses to see this world was reacting to his pain, like this world was alive, empty and void of life but alive and coursing with energy, his energy. He soon realises his power in this world, such limitless possibilities. Rendered static by his creation Fjidai holds the weight of the world on his hands, this world he created is unstable.

## The Discovery

Sadiek home to the most Highmages goes quiet, citizens realise the gates to the high mage building are fortified by Aorea Guards, the highest guild in Etreare. Why did the highmages deploy such militaristic men to guard their walls. What are they hiding. Many people kept to themselves but there was a sense of unease looming from the building.

The building on the inside saw a different tale, the hall of art and the fountain where stripped bare and the place was turned into a court for the Highest of them all. Big time names and lesser known mages were called forth.

During this time of unrest. Where each week a new person would end up missing. Okthmn a local reporter and investigator working for the reputable agency NewsNowth was traveling across Etreare working on a missing persons case. His leads drew him to an abandoned cellar at one of missing persons houses (Fjidai's House). The house wasn't ornate, lacking order and was messy. Books laid open with pages ripped and parchment all across the floors collecting dust with little coherent writing on them. This house wasn't like the others he has come across. The feeling of unease as he looked at the cellar hatch. Opening it led him down a narrow stone corridor into this laboratory of potions and other mage like artefacts. Okthmn writes in his notepad each individual piece that could be evidence for a potential murder, suicide or kidnapping. He scourers the walls. The deep stone brick with scratches and charred burns in random patches, what ever this was used for they failed countless times, but for what purpose he wondered. It could be nothing, A lot of mages have underground alchemy stations, but his intuition never failed him. Okthmn knew something was up.

Okthmn looks over at the one of the chard books to see 'Property of Fjidai' written on it with dark red ink. The more and more he looked into this place the greater evidence pointing to Fjidai as the prime suspect, he kidnapped all these people. Fjidai's research on primordial beings the Titans, and the process on becoming a Lord was uncovered, Okthmn dug deeper to find out more and more about the ultimate power. He wrote all his findings down in his notepad. His investigation from missing people turned into something more, something bigger, the mystery of high mage Fjidai. Where did Fjidai end up, is he dead? And how many did he kill? Okthmn decided to take a break, and in doing so was lead to the biggest find in his history, energy signals coming from the sky, something not of this world. It was almost like the more he tried to escape this mystery the more he ended up finding. Learning about the process of creating a world of their own he managed to conclude that Fjidai was alive and somewhere else, not of this realm. Okthmn writes a article of the disappearance of a high mage and their inevitable existence, publishing it.

The council is informed of Okthmn's article and is worried the news of Lords and other beings could overthrow order. They quickly burn any traces of Okthmn's work before prints begin and brought him to the city of Saidek were he is asked for all information about this case.

### The Raid

#### The planning phase

The Council finds out about Okthmn's article, and starts research on creating rifts, to hopefully find Draere. Research on creating rifts is complete, and a temporary rift is created. A scout is sent through, but returns mentally scarred from what he saw. He did, however put one message across. “Draere poses a serious threat”. Plans are created to raid Draere, and it is named the Draere raid.

#### Attack

Etreare goes through a rift into Draere, with the forgeguards a group of high mages that have sworn to protect the throne, and they find a big army of demons, that they had taken over the years. They fight, and in the battle, forgeguards end up falling to draere. The remaining forces of Etreare have to escape

## The Great Attack of Saidek

Out of nowhere, on a plesent afternoon in Saidek the High Mage building starts to collapse, Mages and other powerful individuals shield themselves from the debre as they run out of the gates into the street in horror, Groups of people watch on to see the building collapse into a pile of rubble. "Get out of here now!" someone shouts as dark black creatures with red accents start to flood through the desecrated building, The mages stand their ground aligning shields to defend against their attacks. While they pick off these creatures one at a time. The Aorea Gaurds do their best to fight them but get overrun by the beasts. The ground begins to shake before a massive Black skeleton dragon bursts out from the rubble revealing the open portal as peices of the building fall inside. The dragon sets a blaze the surrounding area. Smoke and fire fill the air, and the High Mages do their best to contain what they can. People stagger out of their homes to witness the destruction of their city as a giant monster spills flames all over their roofs and walkways.

Arotino coming back with his crew see this ongoing attack on Saidek, and quickly with all their men sail straight forth back to the docks. Tralixy as they pull up to the docks, uses his Geomancy to propel himself up to the city to gather as many people over to the ship in order to save them. Windy follows suit, getting as many people as they can out of the burning buildings. Pao staggers up to the city and alerts the High mages of their ship

## Arkiynia

The Kingdom of Opfheimia, Already constructed and fortified. The kingdom is home to 60 different towns and cities, with the city the crew stopped at called Winter. Named because of the Archer who founded the town, it isn't grand, but for a place for many people to settle it works a charm, this change of location abruptly drove the spirits down, and news after a few days spread to the capital city Friegen where the King sent over troops to help aid the new arrivals. The order a guild that specialised in helping those who have been displaced quickly arrived via horseback, taking people to shelters and places where they could stay, some even joined their forces for the good. Spirits where low, the mutual agreement was that Saidek was destroyed, many people lost their friends, family and loved ones that day and the nightmares of a another attack grew.

### The Order

The Order had been founded by Rathanael Azazel, this idea of a group of individuals helping the community and keeping people safe brought a new light to the new land we live in.

### The Protection

To Arkiynia, lead by Arotino (During this time Tralixy was taken by Alzuin). When they reach there, Arotino sets up a magical protective forcefield around the Arkiynia, preventing demons from advancing. Etreare is left, leaving Saidek in ruins.

## Guilds Form

Over the years of Arkiynian civilisation coming to fruition, many guilds began to form. Mainly comprised and created for the various workforces, such as the River Miner's Guild, a way for mining companies to provide protection and insurance for their workers, and the Jewel's Breath, a series of guilds focused around the opening, maintaining and marketing of legal brothels, gambling and high-risk markets such as jewelry. However, some other guilds came to be formed, many as precursors to the guilds known during the Dimension War. These guilds were formed with their own goals in mind, with some conflicting with the nature of society in Arkiynia. Some stood the test of time, lasting for years.

### The Felled Dagger

Later known better as The Blades of the Fallen, this once-cursed guild of warriors was dedicated to the defense of Arkiynia as a private military-esque force. However, they were notably heavily against use of magic, and its wielders, becoming known as an extremist faction so against magic that was not only outlawed within their ranks, but they saw sorcerers as evil and demonic beings. Heavily popular with non-magic wielding warriors, their numbers grew quickly, until they started calling for witch-hunts in the literal sense. Their popularity dwindled over time, eventually being cursed by a powerful mage before his execution to be forced into combat for eternity. The dead would rise to fight, never to rest.

### Stopwatch

Stopwatch was a guild dedicated to the preservation of Arkiynian and Etrearean artifacts, articles and history. Near fanatical about their goal, they would quickly die out as the interest of Etreare would die down as the years past. They would become recluses, and their name long forgotten by the time Arotino's death had reached it's 20th anniversary. Dismantled, the guild would only be found by name again upon the formation of the Frost Abyss, many years later, by mage scholars and historians.

### Saidek's Memory

It's members called Fragments, this guild was another history dedicated guild, though they emphasized on Etrearean combat tactics, techniques and martial law. Notorious for their strict rituals, this guild was long thought to be a joke, as Saidek itself was decimated, defeated. The guild responded to these claims with powerful shock-and-awe combat demonstrations and stealthy precision. It became a common phrase to say that one sole Fragment had enough ability in combat to render an entire Arkiynian legion useless. Whether this was true was unclear, but it soon became clear that Saidek's Memory were not to be underestimated. The guild disbanded following disputes over leadership and direction, splitting into various factions. One of these would eventually become the well-known Raider Assassins.

## The New Lord

**RETCON: GEPITAI IS NO LONGER IN THIS STORY. SHE ARIVES LATER IN ANOTHER PLOT, ORJARJ IS TWO PEOPLE AND THEY COMBINE THEIR POWER TO BECOME ONE,**

named Orjarj, overhears this newfound knowledge and decides to take it up upon himself to become a lord too. However, he accidently superpowers his spell, and casts him to the Naij dimension, he becomes Lord Orjarj, the most powerful of the lords.

### The Loss of Protection

On his exit of the Polodias realm, he destroys Arotino’s barrier.

## The Death of a Lord

Death of Fjidai, killed by Orjarj, draere falls, Alzuin morns the death and escorts the demons out of the realm through his portal and they escape underground, Alzuin distraught goes on a journey to find Orjarj and kill him

## It's coming

Tralixy finds Windy, where he is told that Arotino is dead, The arkiynia crew is formed and get ready for the war

Arkiynia Crew made up of; Tralixy, Windy, Kayne, La volpe

Through this time, they set up connections with other guilds and cities to explain what will happnen, gaining the trust of some of the cities and guiklds. they build their army and the arkiynia crew sets out to power themselves up

Liphuadia is formed

## The War

Orjarj appears

The guilds and races make their way to attack the being

Auther gives out potions to the groups to aid their battle

La Volpe a natural leader sets out the guilds plans of attack shouting directions

Windy does stuff

Tralixy heads the front line, using his magic

Ather dies speared through the chest by a tendril, before kayne/whoever could save him he dies

Tralixy, wielding the mythical artefact The Eye of Zukunun, stood underneath the Lord screaming Zukunun's name, time slowed down, the war brewing all around him watching the soldiers take their lives to save Arkiynia from the wrath of this being. "Calling out your name! I herby end your sentence of the great divine and allow you to rest in the hands of death, hear my calls!" The sky begins to shift, the dense darkness of the night sky reviling a purple glow spewing out like mist. The artefact opens, and a crystal like orb of magic pulsates from within it. Tralixy feels the immense power overwhelming everything in his might. Zukunun appears from the sky torpedoing into orjarj with an open mouth, swallowing him whole and destroying everything Zukunun touches, quickly followed by a massive beam of purple light until nothing is left. A massive explosion pulsates from the impact sending teams flying across the fields, dust fills the air, until silence fills the battlefield. The dust settles revealing the mass of dead men, women and people that lost their lives. Orjarj is nowhere to be seen, Zukunun has vanished. and Tralixy has disintegrated. The mist disperses from the sky and people begin to notice a rain of purple crystals. La Volpe picks himself up, brushes off the dust and fixes his broken mask. Windy grabs him shoulder and exclaims "We did it" with a big smile and tears in his eyes as crystals glitter the air. La Volpe stunned to see his friend emotional, but with everything they lost and achieved he takes off his mask to reveal his broken nose and teeth, Windy chuckles and goes in for a hug. As the battlefield settles, the two last remaining survivors in the Arkiynia Crew carry the wounded back to safety and aid their companions. "What now?" Windy asks "We honour those we lost, and uphold their legacy. Revenge was served now it's time to look to the future" La Volpe replies, as they make their way through the city.