PokéORG: Ryme City

***PokéORG: Ryme City*** is the thirteenth season of *PokéORG*.

## Twists/Changes

* **Head Detectives**: For every pre-merge round, each tribe must vote a player on their tribe to be Head Detective. At the end of each Immunity Challenge, the winning tribe's Head Detective will receive a power in the game.
	+ **Interrogation**: Gives the detective the ability to communicate with one member of the losing tribe and will speak freely with them for the duration of Tribal Council.
	+ **Arrest**: Gives the detective the power to "arrest" one player from the losing tribe. Rather than attending Tribal Council, the arrested player will instead be taken to the winning tribe, where they will be able to communicate with all members of said winning tribe and rendered safe for the tribal.
	+ **Informant**: A power that gives the detective major information about the safari.
	+ **Diplomatic Immunity**: Unlike all of the other rounds, both Head Detectives voted in from both tribes will win the power. Diplomatic Immunity gave the two detectives the power of safety at the upcoming Double Tribal Council.
	+ **Disarm**: A power that allows the Head Detective to block one player from the losing tribe from voting at the upcoming Tribal Council.
	+ **Patrol**: The Head Detective will leave and communication their tribe for the round to attend Tribal Council with the opposing tribe. There, the detective will be able to interact with the losing tribe, as well as vote at tribal, however, the detective cannot be voted out.
	+ **Passing the Torch**: The Head Detective received a **Legacy Advantage** to which they must immediately pass off to another player on the opposing tribe.
* **Tribe Swap**: On Day 13, the remaining fifteen players were swapped into two tribes of seven.
	+ **One-Time Exile**: The one person not chosen at the swap would be exiled and would join the losing tribe.

#### Advantages

* **Hidden Immunity Idol**
	+ **Idol Shards**: An abundant amount hidden throughout the safari where if an Idol Shard were paired up with another shard, they will combine to form one Hidden Immunity Idol.
* **Legacy Advantage**: Obtained through the Head Detective's **Passing The Torch** round, this advantage negates any votes cast against its user, however, it could only be played when there are six players left in the game. In the event that its holder is eliminated, they must will the advantage to another player still in the game.
* **Vote Investigator**: An advantage that allows a player to see one player of their choice's vote at Tribal Council.
* **Multi-Immunity Advantage**: Instead of only the top scoring person winning immunity, if played, the two players with the best scores will win immunity. If this advantage is played when there are nine or more players left in the game, the player would played the advantage would also earn immunity. This advantage expires after the Final 6.
* **Extra Vote**: An advantage that allows its user to vote twice at Tribal Council.
* **Rock Draw Immunity**: In the event of a Rock Draw, the player with this advantage in their possession would be exempt from drawing a rock.

## Post-Season Awards

**Player of the Season:** Michael

**Hero of the Season:** Matt

**Villain of the Season:** Fifi

**Class Clown:** Joey

**Fan Favourite:** Madelyn

**Best Alliance:** Shumming Russian Milfs (Carter, Dylаn, and Matt)

**Robbed Prejuror:** Stairwell

**Best Confessionals:** Carter

**Most Underrated:** TML

**Best Duo:** Fifi and Smatter

**Best Rivalry:** Madelyn and Michael

**Best Narrative:** Smatter

**Fallen Angel:** Matt

## Trivia

* *Ryme City* is the first all-newbie cast of twenty since *Kalos*.