A Guide to the Astral Plane

## All the World's a Stage: Introduction

* Credits
* Introduction
	+ Reading Between the Lines

## The Spaces Between: Astral Space And Time

* The Spaces Between: Astral Space and Time
* The Astral to a Newcomer
	+ What's There and Not There
* Getting to the Astral
* Planar Geography
* Astral Senses
* Astral Time

## Racing Through Nothing: Astral Movement

* Racing Through Nothing: Astral Movement
* Astral Maneuvers
* Mental Drag
* Encumbrance
* Moving Silently
* Increasing Speed
* Astral Ships
* Nonmental Movement
	+ Pushing Off Another Object
	+ Climbing
	+ Swimming
	+ "Gravity"
* Long-Distance Movement

## Mindwar: Astral Combat

* Mindwar: Astral Combat
* Ability Scores
	+ Intelligence and Strength
	+ Wisdom and Dexterity
	+ Constitution
* Initiative
* Melee Combat
* Missile Combat
* Results of Combat
	+ Attracting Creatures
	+ Attracting Energies

## Spellwarp: Astral Magic

* Spellwarp: Astral Magic
* Extradimensional Spaces (and the Lack Thereof)
* Alterations to Other Spells
	+ General Conditions
	+ Astrally Projecting Spellcasters
* Spell Keys and Power Keys
* Spellshadows
* Magical Addiction and Psychosis

## Mind Over Matter: Proficiencies

* Proficiencies
	+ Astral Combat
	+ Astral Navigation
	+ Astral Running
	+ Astral Tracking
	+ Project Thoughts
	+ Read Spellshadow
	+ Sense Emotion

## The Spiritweb: Conduits

* The Spiritweb: Conduits
* The Caretakers
* Traveling Through Conduits
	+ Finding Them
	+ Using Them
* Types of Conduits
	+ Young
	+ Mature
	+ Old
	+ Otherplanar Conduits
	+ Silver Cords
* Conduit Oddities
* Conduit Dangers

## Holes In The Fabric: Color Pools

* Holes In The Fabric: Color Pools
* Traveling Through Color Pools
	+ Finding Them
	+ Using Them
* Types of Color Pools
	+ One-Way
	+ Two-Way
* Scrying

## Forgotten Husks: Dead Gods

* Forgotten Husks: Dead Gods
* How a God Can Die
	+ By the Sword
	+ By Loss of Faith
* When a Power Passes On
* Exploring the Dead Gods
	+ Determining the Identity and the Dangers There of
	+ Other Dangers
	+ The Benefits
* The Fallen We Have Known
* Living Gods of the Astral.
	+ Anubis: Evolution of a God
	+ Celestian: The Star Wanderer

## Mindstorms: Psychic Winds

* Mindstorms: Psychic Winds
* Winds of Thought
	+ Ill Effects
	+ Beneficial Effects
	+ Storms
	+ Breezes
	+ Winds of Future and Past
* Emotional Tempests
* Dreamstorms

## The Githyanki

* The Githyanki
* Deepest, Darkest History
* Githyanki Ecology and Physiology
* Githyanki Nature
	+ Military Mindset
	+ Rights of Individuality
	+ Order Enforced Upon the Chaotic
	+ Insular Behavior
* Societal Structures
	+ Knights
	+ Githwarriors
	+ Warlocks
	+ Gish
	+ Psionicists
	+ Mlar
	+ H'a'cknir
	+ G"lathk
	+ Others
	+ Tl'a'ikith
* The Lich-Queen
* Astral Communities
	+ Githyank Cities
* A Typical Astral Fortress
	+ Outer Areas
	+ Building One
	+ Building Two
	+ Building Theee
	+ Larger Fortresses
* Activities on the Astral
* Beyond the Astral
	+ Githyanki on the Prime
	+ Beyond the Astral
	+ Githyanki and the Factions
	+ Githyanki/Githzerai Warfare
	+ Illithid Hunters
* Githyanki Magic
	+ Spells
	+ Magical Items
* Githyanki Psionics
* Astral Ships
* Githyanki Tactics
	+ On the Astral
	+ Elsewhere
* Githyanki as Player Characters
	+ Class
	+ Level Limits
	+ Racial Abilities
	+ Equipment

## Creatures of the Void: Other Astral Inhabitants

* Creatures of the Void: Other Astral Inhabitants
	+ Astral Deva
	+ Astral Dragon
	+ Astral Dreadnought
	+ Astral Searcher
	+ Astral Streaker
	+ Astral Whale
	+ Bebiliths
	+ Berbalang
	+ Brain Collector
	+ Dhour
	+ Foo Creature
	+ Kodragon
	+ Shedu
	+ Spectral Hound
	+ Other Creatures

## Locations in Nowhere: Specific Astral Encounters

* Locations in Nowhere: Specific Astral Encounters
* The Athar Citadel
	+ Citadel Layout
* The Bonecloud
* The Colorless Pool
* The Court of the Godslayers
	+ Court Layout
* The Divinity Leech
	+ The Compound
* The Living Sea
	+ Within the Living Sea
* Pitiless
	+ Warehouse Section
	+ Prison Section
* The Swallowed City
* Zess' Forge
	+ Forge Layout

## Tables

* Table 1: Spells and Magical Items Accessing Extradimensional Space
* Table 2: Effects of Psychic Winds
* Table 3: Emotions
* Table 4: Psionic Spell-Like Powers
* Table 5: Bonecloud Undead Encounters