Bosses of Hellspawn

*Not to be confused with **Hel**, or other **Bosses***

***The Bosses of Hellspawn***, are a collection of nine bosses who stand in ***Xan's Tower***, waiting to kill whatever "hero" tries to stop them.

## ***Bosses***

### ***Cichbus' Helmed Horror***

***Cichbus' Helmed Horror*** is the first ***Boss of Hellspawn,*** appearing on the first floor of ***Xan's Tower***. It is a helmed horror. The trick to defeat it quickly, is to get 60ft or more away from it, and to do ranged attacks and spells, as it has blindsight.

### ***Dhodhurxecs***

***Dhodhurxecs*** is the second ***Boss of Hellspawn***, appearing on the second floor of ***Xan's Tower***. He is a beholder. The trick to defeat him quickly, is to blind him and his eye, after which you can deal damage without worry of counterattack. If he recovers with a save throw however, evade him and his rays, and try to blind him again.

### ***Srallxak***

***Srallxak*** is the third ***Boss of Hellspawn***, appearing on the third floor of ***Xan's Tower***, after rising from a nap in a lava lake. He is an efreeti, a fire elemental. The trick to defeat him quickly, is to take his Gauntlet, which makes ***the Scimitar of Ghoshu*** unusable for him. Then, wield the sword yourself, and dodge his attacks.

### ***Rephescal***

***Rephescal*** is the fourth ***Boss of Hellspawn***, appearing on the fourth floor of ***Xan's Tower***. He is a horned devil.

### ***The Devil Golem***

***The Devil Golem*** is the fifth ***Boss of Hellspawn***, appearing on the fifth floor of ***Xan's Tower***, resting in an idle position in the middle of the room. It is an Iron Golem, made of ***Kribe Metal***. The trick to avoid it is to roll 5 **Stealth** rolls, and each needs to be above 18. If done successfully, ***the Devil Golem*** will stay resting.

### ***Tzuk'khadyg***

***Tzuk'khadyg*** is the sixth ***Boss of Hellspawn***, appearing on the sixth floor of ***Xan's Tower***, after stepping in the room. He is a lich. If killed, ***Tzuk'khadyg*** will continuously restore his body, until ***the Necklace of Psekhan*** is destroyed, in which he will no longer regenerate. If ***Tzuk'khadyg*** is fully regenerated, and is wearing ***the Necklace of Psekhan,*** when destroyed, he will die after 3 turns. If he's already bones, then he will no longer regenerate if ***the Necklace of Psekhan*** is destroyed then.

### ***Zervisseth***

***Zervisseth*** is the seventh ***Boss of Hellspawn***, appearing on the seventh floor of ***Xan's Tower***. He is a pit fiend. The trick to defeat him quickly, is to try to appeal to his human side via persuasion. After 10 sucessful rolls for **Persuasion,** the first 5 above 15, and the last 5 above 18, he will sacrifice himself, horrified by what he had become.

### ***The Tarrasque of Hel***

***The Tarrasque of Hel*** is the eighth ***Boss of Hellspawn***, appearing on the eighth floor of ***Xan's Tower***. He is a tarrasque. The trick to defeat him quickly, is to let him charge at you, then dodge it 5 times, rolling **Dexterity** checks each time, a 15 or higher is required to succeed each roll. After 5 times, the building will collapse on him, killing him.

### ***Xan***

***Xan*** is the ninth ***Boss of Hellspawn***, appearing in a plane he created after defeating ***the Tarrasque of Hel***. He is a ***Celestial***. There is no trick to defeat him, you need to survive, and defeat each phase. Every soul he kills in battle causes him to regain health.