Green Festival Zeldris

Published May 24 2021

Last Updated July 10 2023

## Skill Effects

Cleave, Depletes Ultimate Move Gauge orbs, Restricts the use of Ultimate Moves, Decreases all enemies' HP-related stats, Increases all allies' basic stats, Decreases Crit Chance and Crit Damage

## Association

Green Festival Zeldris disables all enemies' Ultimate Moves and, at the end of the turn, uses a Debuff Skill which depletes Ultimate Move Gauges.

## Skills

 Rank 2
 Rank 3

 Rank 2
 Rank 3

## Hero Guide

### Summary

Festival Zeldris was made available on 7DSGC Global with the May 25th, 2021 update.  This version of Zeldris, also known as [Demon King’s Deputy] Executioner Zeldris, bears Zeldris’s second demon mark (which is larger and centered on his forehead rather than over one eye, similar to Assault Mode Meliodas’s second demon mark).  As a unit, Festival Zeldris is great at countering opponents in PvP who are trying to Ult Rush because he can decrease their Ultimate Move Gauge orbs through his debuff skill and higher ranks can block out ultimate move usages.

### Pros

* Debuff depletes Ultimate Move gauge orbs from the opponent and restricts the use of Ultimate Moves
* Attack skill has a Cleave that his damage cannot be a Critical Strike, thus assuring that his Commandment is not activated from his own attacks and counters crit-based teams
* Unique ability applies even when in the sub-slot
* He works well with teams that rely on debuffs benefitting his unique
* Holy Relic cripples the enemy team’s attack by 10% when they are debuffed

### Cons

* Restricted to being a support backline unit only
* Countered by heroes with Purify and Debuff Immunity
* Zeldris’s commandment can affect allies as well and it can still effect him if he crits with his ult move
* Needs 8 debuffs on the field to utilize Zeldris’s full passive

## Skill Review

**Black Road:** Zeldris’s attack skill, Black Road, inflicts Cleave damage to a single target.  This attack skill cannot be a Critical Strike, which means that Zeldris’s Commandment will not be activated from his own attacks since his Commandment activates any time that a Critical Strike occurs from a skill use. 75% of his Crit Damage will be converted as additional damage from Cleave.

**Demonic Zone:** Zeldris’s second skill is a Debuff skill and depletes Ultimate Move Gauge orbs at the end of the enemy’s turn.  Higher rank cards of this skill disables Ultimate Move usage for one to two turns as well.  While this skill does not directly apply any damage, it can be very irritating in PvP for opponents who are trying to Ult Rush.  Optimal use of this skill is to use it at ranks 2 and 3 to ensure that the opponent is unable to use their Ultimate Move and experiences depletion of their Ultimate Move Gauge orbs, thus forcing them to need to replenish through more skill usage.

**Ultimate Move - Dies Irae:** Zeldris’s Ultimate Move is aptly named after one of his main abilities that he has in the anime, “Dies Irae” or “Diesu Ire”, which translates to “Day of Wrath” in Japanese.  In the anime, when he uses this ability he summons a portal over his desired target and releases a massive lightning bolt to strike them down.  His in-game animation when he uses his Ultimate Move looks very similar to when he uses this move in the anime.  With Zeldris’s Ultimate Move, he is able to do a high amount of damage to a single target, and then he decreases HP-related stats of all enemies for two turns.

**Unique - Scent of Death:** Zeldris’s Unique ability is active for all content, which means it can even be applied when he is in the sub slot.  His Unique ability increases all allies’ basic stats by 2% for every Debuff applied on an enemy (max ten times), so it works well when he is paired with units that are able to apply many Debuffs (preferably AOE) on the enemies.

**Commandment - Commandment of Piety:** Zeldris’s Commandment activates whenever a Critical Strike occurs from skill use and decreases the Crit Chance and Crit Damage of the target by 10% each.  This Commandment applies to both allies and enemies when Zeldris enters the battle and can be stacked up to three times.  The only place that this Commandment does not apply is in Death Matches.  This version of his Commandment is different from the previously released Blue Zeldris and Red Zeldris’s Commandments.

## Gear Recommendation

The recommended gear sets for Green Festival Zeldris are HP and Defense. These sets allow Festival Zeldris to perform most optimally in his role as a support backline. Even if Zeldris enters the field these gear sets make Zeldris tanky to ensure his passives linger longer.

Substats:

* Bracer/Ring - Attack
* Necklace/Earring -Defense
* Belt / Rune - HP

## Usage

### PvP

Festival Zeldris in PvP is commonly seen in the backline as a support role to debuff teams. Zeldris is a solid unit to use in the back row providing your units with up to 24% basic stats if 8 debuffs are applied to the enemy. On top of the basic stats if you have access to Zeldris’s holy relic will also cripple the debuffed enemy's attack by 10% giving your team that extra layer of protection. Examples of units with excellent synergy with Festival Zeldris are Red Kyo, Green Last Philosopher Merlin, Festival Gowther, and Light Transcendent Ban, most commonly paired with Zeldris. The central teams utilizing Zeldris to the fullest are the Unknown Team, Demon Team, and The Sins Team.

### PvE

Festival Zeldris does find himself helpful in one PvE activity that being Bellmoth. Zeldris’s Cleave card can hit for impressive damage inside this boss battle.

At the time of release, Zeldris is the first unit to have the Cleave ability, and it works similarly to Zaratras’s passive.  This attack is able to do a fair amount of damage on its own but only to a single target, although perhaps most importantly there is a Cleave to the skill that it cannot experience a Critical Strike and thus Zeldris’s Commandment cannot be applied to himself from his own attacks athough it can still happen when he uses his ult move since it doesn't have Cleave ability.  For units affected by Zeldris’s Commandment, the reduction to Crit Chance and Crit Damage cannot be cleansed off unless they defeat him.

## Story

Zeldris is an elite warrior of the Demon Clan, serving directly under the Demon King as the leader and Piety of the Ten Commandments. He is also the younger brother of Meliodas, as well as the youngest son of the Demon King, whom Zeldris also serve as representative and executioner.

According to Meliodas, due to having being lent the magic power of the Demon King, Zeldris' power can equal that of the Demon King and Supreme Deity, and that he has the power to remove the curse on him and Elizabeth.

Source: https://nanatsu-no-taizai.fandom.com/wiki/Zeldris