Settler

> "*Villager that constructs buildings and gathers resources.*"
> ― In-game description.
>
>

## Overview

The **Settler** is an economic unit that can be trained by European civilizations at the Town Center. Settlers are the backbone of every civilizations' economy, performing key tasks such as resource gathering and building construction.

The French train Sans-culottes that are more expensive but are superior in combat and gathering. The Italians have Merchants that can gather resources but cannot build. African, Asian, Native American, and Polynesian civilizations have Villagers, which are identical in all but name to Settlers.

Some European politicians grant Settlers when aging up. The Aristocrat gives two Settlers (except for the Austro-Hungarians, who receive 1 Settler Wagon instead) for aging up into the National Age.

## Tactics

Settlers can be assigned with the following tasks:

* Settlers can build most of the buildings.
* Settlers can gather food from Berry Bushes, Cherry Orchards, and huntable animals. Settlers may also be tasked to a Mill, Farm or Rice Paddy which will generate infinite Food, but at a slower rate. Alternatively, food can also be gathered from livestock.
* Settlers can gather wood from trees. Alternatively, they can gather from Mango Groves.
* Settlers can gather coin from Mines and tasking settlers to work on a Plantation or Rice Paddy will generate Coin, similarly to a Mill.
* When resource shipments arrive from the Home City, they do so in the form of Crates of Food, Cords of Wood and Chests of Coin at the assigned shipment arrival point, which usually is the first Town Center, but can be changed to certain other units and buildings. They must be unpacked by a gatherer (such as the Settler) in order to add them to your resources.
* Similarly to heroes and Explorers, Settler may also collect Treasures.

## Civilization Differences

* The Austro-Hungarians start with 3 Settler Wagons instead of Settlers but can still train Settlers.
* The Dutch have Settlers that cost Coin instead of the regular Food cost for Settlers.
* The French and the Italians can receive 2 Settlers when choosing The Aristocrat politician to advance to the National Age.
* The Germans get one free Settler when a Mietskaserne is built. With the "Anwesen" Home City Card, Settlers can be trained at Mietskasernen, although their train time is doubled in *both* Mietskasernen and Town Centers.
* The Maori can send a shipment of 3 Settlers for their team by sending the **Norsewood** shipment.
* Russian Settlers are trained in groups of three, which are individually 10% cheaper (costing 270 food total) and 30% faster (taking 52 seconds). However, they start with only 5 Settlers.
* The Ottomans automatically produces Settlers at their Town Centers.

## Revolutions

In *Wars of Liberty*, when a European player revolts, all of their Settlers will turn into Revolutionary Militias which can be trained in place of Settlers at Town Centers (and Mietskasernen for the Germans if the "Anwesen" Home City Card has been sent before revolting).

## Further Statistics

 **Sight** |  **Blunderbuss** (+4 line-of-sight)
 **Gathering rate** | For Food Food* **Hunting Dogs** (+10% for huntable animals)
* **Steel Traps** (+20% for huntable animals)
* **Seed Drill** (+15% from Mills/Rice Paddies/Haciendas)
* **Artificial Fertilizer** (+30% from Mills/Rice Paddies/Haciendas)
* **Large Scale Agriculture** (+50% from Mills/Rice Paddies/Haciendas)
* **Encomienda Manor** (+20% from Mills, Portuguese only)

For Wood Wood
* **Gang Saw** (+10% Wood gathering)
* **Log Flume** (+20% Wood gathering)
* **Circular Saw** (+30% Wood gathering)
* **Deforestation** (+50% Wood gathering)

For Coin Coin
* **Placer Mines** (+10% gathering from Mines)
* **Amalgamation** (+20% gathering from Mines)
* **Bookkeeping** (+10% from Plantations/Rice Paddies)
* **Homesteading** (+20% from Plantations/Rice Paddies)
* **Refineries** (+30% from Plantations/Rice Paddies)
 **Penalties** |  **Encomienda Manor** (-5% gather rate from everything except Mills, Portuguese only)

## Home City Cards

As the **Settler** is a shared European unit, only shipments related to the European civilizations and other civilizations' TEAM cards are shown in the following tables:

Click for a list of Home City Cards related to the Settler

* **INFINITE** Shipments are highlighted in **Purple**
* **TEAM** Shipments are highlighted in **Green**

### Shared Cards

* "TEAM Pioneers" is available to the Japanese.
* "TEAM Sawmills" is available to the Canadians and French.
* "TEAM Exotic Hardwoods" is available to the Canadians.
* "TEAM Establish Ironmonger" is available to the Ottomans and Spanish.
* "TEAM Silversmith" is available to the Canadians.
* "TEAM Food Silos" is available to the Austro-Hungarians, Canadians, Germans, and Haudenosaunee.
* "TEAM Furrier" is available to the Canadians, Danes, Haudenosaunee, Russians, and Tupi.
* "TEAM Spice Trade" is available to the Canadians and Dutch.
* "TEAM Rum Distillery" is available to the British, Canadians, and Haitians.
* "TEAM Medicine" is available to the Haudenosaunee, Indians, and Tupi.

### Europeans

* "2 Settlers" is available to the Danes.
* "TEAM 2 Settlers" is available to the Danes.
* "TEAM 3 Settlers" is available to the Swedes.
* "5 Settlers" is available to the Spanish.

## Trivia

* Settlers come in the forms of men and women and the gender is randomly decided upon being trained from the Town Center.
* The Settlers' dress is tied to the architecture set of their civilization:
	+ Eastern European Settlers (Austro-Hungarians, Danes, Germans, Russians and Swedes) wear thick winter clothing, with men in flat-top papakhas and women in full headscarves and patterned dresses.
	+ Southern European / Mediterranean Settlers (Portuguese and Spanish) dress for sunny weather; men sport sombreros and crossbody bags, women wear hooded bonnets and dresses with low necklines.
	+ Western European Settlers (British, Belgians, and Dutch) Settlers are dressed lightly, with men in breeches without hats and women in simple coifs.
	+ Ottoman Settlers are dressed in Ottoman attire for both men and women.

## History

*Highly industrious and loyal to a fault, the Settler lives to work for you. Whether it's chopping down the seventeen thousandth tree, scurrying across the map to a distant pile of silver ore, or endlessly toiling away at a mill, the Settler is ready to happily tackle any tedious task. The Settler’s hobbies include running away from enemy soldiers, getting thrown into the river by enemy cannon fire, and crochet.*

## See Also

* Peasant
* Pioneer
* Villager (African)
* Villager (Asian)
* Villager (Native American)
* Villager (Polynesian)