Dealing with a Dragon

## Chronology

The quest **Dealing with a Dragon** is an introductory main story mission. This quest introduces the player to Kitty, and also serves as an introduction to Fishing, as the player will be given a fishing rod during the course of this quest.

Main quests are a series of quests the player must accomplish in order to complete the core narrative of the game. These are quests that tell the adventure of the player and their journey, as they travel through the world of Sun Haven. These quests often have many steps to them, with each step having its own requirement to proceed to the next.

## Overview

### Steps

1. Talk to Lucia at town hall.
2. Meet Peter at the southern docks.
Work with him to get the fish that is needed.
3. Bring the chunky grouper to Kitty.
4. Return to Kitty for the dragon chow.
5. Meet Solon at the smithery.
6. Visit the general store.
7. Return to the quarry.
8. Time to Relax.

## Walkthrough

### Archmage's Advice

Solon has decided that the player is helping him with his dragon problem and he's asked them to go to town hall to speak to Lucia. The player should head to town hall and let Lucia know what the issue is.

Following this instruction, player will then head west out of the quarry and north past the General Store, Farming Store, and Sun Haven bulletin board. Just north of the fountain is the town hall. Once the player enters the building, a new cutscene will play.

### A Special Fish

The player needs to catch an especially juicy fish to use as bait for the baby dragon. They should speak with Peter on the docks at Sun Haven to learn how I can do that.

The player will then head south, towards the Beach. Once the player has reached the beach, they should continue south onto the docks. A cutscene will begin when the player is about halfway to the end of the dock.

### Kittys Advice

Peter caught an appropriate fish to use as bait to catch the baby dragon. The player should bring it to Kitty so she can prepare it properly.

The player will then need to bring the chunk grouper to Kitty. The player can open the map by pressing (default) M and look for kitty's icon on the map. Her face-icon will also have an orange "?" above it.

**Kitty**:"Hello again! Do I smell a big, tasty food in your pack, hehe? Just hand it here and I'll make it into some yummy baby dragon food, nya!
Just visit me tomorrow, okay? I'll have some yummy baby dragon food prepared for you then!"
Take the rest of the day to do whatever needs to be wrapped up for the day. Return to the players' house and sleep.

### Baby Dragon Chow

Kitty told the player to visit her tomorrow to pick up the dragon chow. They should find Kitty again and talk to her.

At any time the next day, the player can speak with Kitty and get the quest item needed for the next step. Once again, the player can find Kitty by opening the map by pressing (default) M and looking for kitty's icon on the map. Her face-icon will still have an orange "?" above it.

**Kitty**:"Back for your dragon food, nya? It's a good thing you didn't forget, because your baby dragon is going to looove this, nya! here you go!"
### Plan in action

Kitty has prepared the fish into appropriate baby dragon bait. The player should bring it to Solon so the baby dragon can be lured in.

The player will then head back to the smithery. A new cutscene will play when they enter the building.

 **Solon**:
 **Player**:
 **Solon**:
 **Player**:
 **Player**:

### The Trap

Solon has placed an order for a 'dragon trap' at the general store. The player should go pick it up for him and bring it back to the quarry.

The player will then travel back to the General Store. When the player gets close to the counter, a new cutscene will play.

 **Emmett**:
 **Player**:
 **Emmett**:
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### Backsmith vs dragon

After the trap has been retrieved, head back to the quarry, and another cutscene will play outside of solons shop.

### Time to Relax

Enjoy the rest of the day off

Finish the day and go to bed. The next quest will begin the next day.