Mirt

Mirt was the first NPC introduced, having staged a fight that attracted the attention Este, Lawphee, and Tetra. He gathered the three together to start their journey as heroes and adventurers.

His gentle nature causes many to confide in him, which causes him to gather information easily. This comes in handy with him being a member of the Harpers. His weakness is that he cares too much. He invests in people in dangerous lines of work, and they often end up dying or trying to betray him.

## Relationships

### Eliza (Deceased)

Many years after Cliffwatch was established, a young woman came there in the middle of the night. She had clearly been beaten. It didn’t take long to discover that this woman, Eliza, had escaped her drunkard of a husband. She needed protection from him, a place to stay, and job. Mirt happily provided her with all three. Over time, a deep love bloomed between the two of them. They had to keep their relationship a secret. If Eliza’s husband ever found out where she was, she was terrified of what he would do.

### Larissa

Mirt's non-biological niece. Mirt met Larissa when she was running from the Knights of Shield, a secret order that actually serves a demon. Mirt took her in as a teenager and became her adopted uncle. He got her a job at Builders Hall, where she is an interior designer. She designed much of the Cliffwatch Inn.

### Durnan

Mirt was one of the first people that Durnan met when he wandered into Waterdeep from the Underdark. They technically are competitors, due to Durnan running the Yawning Portal. However, the two have remained good friends through the years.

### The Blackstaff

Arusun the Blackstaff, approached Mirt to join the Harpers. Mirt agreed and is one of the few people the Blackstaff truly trusts. He frequently disguises himself and stays at the Cliffwatch to gather information, when he isn’t hauled up in his rooms experimenting.

### The Juicing Guild

Mirt had many visions leading up to a fateful day just outside his inn. In the visions he saw rotating groups of people, with some always remaining, who would determine the fate of Waterdeep. He knew his job was to guide them on this journey. However, he never knew that he would come to care for each of them, as much as he did. Now that Waterdeep has entered a new chapter, as his own life, he often wonders where to go from here.

## History

Mirt grew up on the streets of Waterdeep. He hasn’t traveled much. The children he spent his time with taught him to cut purses. He did this for years, amassing a good amount of coin. Even during his youth, he never cared much for material possessions, but he did like taking those who thought too highly of themselves down a peg. One day a priest of Pelor caught him trying to steal from him, but instead of scolding him or turning him into the authorities, he asked Mirt why he was stealing. When Mirt didn’t have a good answer, the man merely suggested that he seek to do something fulfilling with his life, instead of cutting purses. Mirt continued to steal for a time, but the words of the priest never left him. Eventually, he decided that he wanted to do something more with his life. He opened an inn that specifically catered to those who needed assistance. Eventually, the inn grew and drew the attention of more affluent clientele. He started to make different tiers of rooms, employing more people, and acquiring more amenities. As this inn, the Cliffwatch, grew, so too did the information that flowed there, as freely as the coins. Mirt was then approached by a member of the Harpers who asked if he would be willing to use his inn to gather information to keep Waterdeep safe. Mirt agreed. His information gathering and care for the people of Waterdeep, caused him to catch the eye of another important member of Waterdavian society, Lord Paladinson, who had a very important request of him.