Price List

You must claim every single individual item your character owns in the Possessions Section of your Character Sheet. I'm going to keep the rules fairly simple, and until I compile my own Price List, the one found here, can be used. You may not start with any magical items. If you cannot find a desired item, or an equivalent therein, let me know and we will work out a price.

Your character can start with 100 Gold Pieces worth of items, this is to cover clothing, toiletries, etc. You do not get the leftover amount should you not spend the full 100 Gold Pieces. Your character can also either have a permanent home that they own OR 1000 Gold Pieces. Finally, all characters get an additional 100 Gold Pieces.

Example: Character Bob has 82GP worth of clothing, toiletries, and handkerchiefs. Bob prefers to live in inns and not own his own home, so he gets 1000 GP (but still must pay daily rent, collected at the end of the month). Finally, Bob also has the additional 100 GP for being awesome. Bob decided to spend his 1100 GP on some shiny new boots at 5gp, so he now has 1095 GP.

If you wish to own your own shop, you must either 1) save the money up in character in order to purchase the land, building (labor included in price), and supplies there in; or 2) get a loan from Ebonfort that you must pay back in a timely manner (interest free!). In addition to taking the loan, you must also agree to providing certain goods or services at a discounted price to any Ebon Knights, which is negotiated up front and is everlasting and cannot be renegotiated at a later time, by either party.

1 GP = 10 SP = 100 CP

## Gemstones

Gems can be used not only as decorations but are a form of currency in their own right. Small creatures or those carrying large amounts of wealth may prefer to exchange coinage for gems. Prices listed will reflect the price of a 1 carat stone. In the real world, 1 carat is a unit of weight, not size, so a 1 carat diamond may not be exactly the same size as a 1 carat ruby. In the real world, other factors such as clarity and inclusions can also affect the worth of a stone. As most characters are not going to be Jewelsmiths or Gemcutters, we will assume here that all 1 carat stones are approximately the same size (about 1cm) and that unless specifically noted in the course of the RP, all stones used for currency that your character comes across will be good quality. The cost of gems increases **exponentially** by size. Stones set into jewelry or weapons are worth half of the listed price (or less).

### Low-Quality Stones

*Worth 5 GP for 1 carat*

Agates, azurite, blue quartz, hematite, lapis lazuli, malachite, obsidian, rhodochrosite, tigereye, turquoise, freshwater (irregular) pearl.

### Semi-Precious Gems

*Worth 10 GP for 1 carat*

Bloodstone, carnelian, chalcedony, chrysoprase, citrine, jasper, moonstone, onyx, peridot, rock crystal (clear quartz), sard, sardonyx, rose quartz, zircon.

### Medium Quality Gemstones

*Worth 50 GP for 1 carat*

Amber, amethyst, chrysoberyl, coral, red or brown-green garnet, jade, jet, pearl (white, golden, pink, or silver), spinel, tourmaline.

### High Quality Gemstones

*Worth 100 GP for 1 carat*

Alexandrite, aquamarine, violet garnet, black pearl, deep blue spinel, golden yellow topaz.

### Jewels

*Worth 500 GP for 1 carat*

Emerald, opal (white, black, or fire), fiery yellow or rich purple corundum, blue or black star sapphire.

### Grand Jewels

*Worth 1000 GP for 1 carat*

Clearest bright green emerald, diamond, jacinth, ruby.

## Clothing

### Full Outfits

 Peasant's Outfit
 Cleric's Vestments
 Cold Weather Outfit
 Courtier's Outfit
 Entertainer's Outfit
 Explorer's Outfit
 Monk's Outfit
 Noble's Outfit

\*Outfits include Undergarments, Top, Bottoms, and Shoes.

### Accessories\*

 Earrings
 Necklace, Wire
 Necklace, Chain
 Ring
 Gem Settings\*\*

\*=Prices listed are impure Copper, use armor modifiers to adjust.

\*\*=Price is for a single setting. This price is also adjusted by the materials modifier. Gemstones are separate.

### Clothing Material Modifiers

 Linen
 Satin
 Silk

## Armor

### Helmets

 Helmet, Great Helm
 Helmet, Nasal
 Helmet, Skullcap

### Torso

 Chain Mail
 Chain Shirt
 Hauberk
 Leather Armor
 Studded Leather

### Legs

 Cuisses
 Fauld, Tassets
 Fauld
 Greaves
 Plate Skirt

### Shields

 Shield, Heater
 Shield, Kite
 Shield, Large
 Shield, Small
 Shield, Tower

### Other

 Rerebrace
 Vambrace

## Weapons, Melee

### Armour and Weapon Material Modifiers

\*Free to Ebon Knights, anyone else must earn in story from a GM.

## Weapons, Ranged

 Shortbow
 Slingshot

### Ammunition

 Stone Shot, Sling x10\*\*

\*Also includes quiver if you do not have one

\*\*includes pouch if you do not have one

## Animals

 Cow
 Dog, Guard
 Donkey or Mule
 Goat
 Ox
 Pig
 Sheep

### Animal Equipment

 Carriage
 Cart
 Feed (Per day)
 Saddle, Riding
 Saddlebags, Small
 Saddlebags, Large

## Tools

### Toolkits

 Healing
 Animal Training
 Camouflage
 Cooking
 Climbing
 Disguise
 Fishing
 Forgery

### Hunting Supplies

 Arrow Poison
 Poison

### Writing Supplies

 Ink, 1oz vial
 Inkpen
 Parchment, 1 sheet

### Cooking Supplies

 Pan, Iron, 16-ounce
 Cauldron, Iron, 30-Gal

### Containers

 Basket
 Bucket
 Flask
 Jug, Clay
 Mug/Tankard, Clay

### Survival Gear

#### Survival/Travel Kit

This kit, in its entirety, can be substituted for Housing.

\*Remaining money can be used to purchase traveling mount(s) and appropriate riding/storage gear for such. Any remainder beyond this is used to provide 1 year's worth of living expenses.

### Musical Instruments

 Lyre
 Bell
 Fiddle

### Locks and Lockboxes

 Lock, Average
 Lock, Good
 Lock, Amazing
 Manacles, Simple
 Manacles, Master

## Lodging

 Inn, Common, 1 Day
 Inn, Good, 1 Day

### Drinks, Special

 Brandy, Bottle
 Brandy, Glass

### Food

 Cheese, Hunk
 Cheese, Wheel
 Meal, Poor, 1 day
 Meal, Average, 1 day
 Meal, Good, 1 day
 Meat, Chunk

## Boats

 Keelboat
 Longship

## Trade Goods

### Metals

 Iron (1lb)
 Platinum (1lb)
 Silver (1lb)
 Copper (1lb)

## Homes

### Structures

#### Materials

Quality

 Poor
 Good
 Fine
 Green Fall Seal

## Universal Modifiers

### Size

 Ogre sized
 Gigantic sized
 Dwarf sized
 Fairy sized