BP Night

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**BP Night** was an Easy Demon Difficulty Community Level created by ra7 during the Version 1.4 days. It was the hardest Demon in the game for some time, until people discovered a Secret Way that made the level a free Demon. Because of this, RobTop Unrated the level after discovering there was a secret way. It was one of the first Rated levels to have a Secret Way.

## History

BP Night was first released to the public in late 2013. It garnered a lot of attention and hate within a few days, because many considered it the new hardest level in the game. During this time, the level was in the Dislikes because of the hatred of hard levels. However, people would start pointing out that there was a very obvious secret way at the beginning of the level later in the year.

Due to the obvious secret way, RobTop ended up Unrating the level in late 2014. The Demon Rating was taken away from the level, as it was no longer a Demon of any kind. Even though it was Unrated, ra7 never did anything to change it. Once this level became known as the first Rated level with a secret way, this level got a lot more love from the GD Community and it still is loved by many.

Once the Impossible Levels List (ILL) was created, this level became one of the many levels put on it and, to many, this is by far the easiest level on that list, even easier than the likes of Demon Park.

## Gameplay

### Normal Way

#### Ball Section 1

The level begins with a ball section where platforms, spikes, a right-side-up portal, yellow jump pads, yellow jump orbs, and a blue jump orb appear. If the blue orb isn't hit, the ball can go on top of the corridor into the next section and go into a cube section that launches you into the secret way. If that isn't done, the ball transitions into a ship section.

#### Ship Section 1

In this ship section, a straight line of of spikes on top of platforms that slowly rise in height must be traversed.

#### Ball Section 2

After the ship comes another ball section where platforms, spikes, blue jump orbs and a yellow jump orb appear. An upside-down portal leads into the next section.

#### Ship Section 2

Another ship section starts after that where spikes and platforms form a corridor, with circular spikes making the path tighter to go through, leading into the next section.

#### Cube Section 1

That goes into a cube section where an upside-down portal launches the cube into the air, to only be brought back down by a right-side-up portal. Then, two yellow jump orbs, a blue jump orb and jump pad appear afterwards, with spikes below.

#### Ship Section 3

Then, another ship section starts where platforms form a straight path with some spikes on the bottom and top of the corridor formed, leading into the next section.

#### Ball Section 3

After that, a mirrored ball section begins where platforms and spikes are placed below and above the ball, with gaps between platforms. Eventually, the ball hits a yellow jump pad and has spikes layed out in a horizontal way. Then, platforms create another corridor, with the occasional spike on the top and bottom. Lastly, the ball becomes unmirrored and gets bounced around with blue jump pads, leading into the next section.

#### Cube Section 2

A cube section starts after that where platforms and a few spikes slowly let the cube fall into the next section.

#### Ship Section 4

Then, an upside-down ship section begins where spikes are on the top and bottom, with some pillars with spikes leading into right-side-up, upside-down and mirror portals. After that, some platforms and horizontal platforms with spikes force the ship to go between them, with at the end of the ship section another one of those, but with a triangular shape and some circle-form spikes. Then, the ship goes through a mirror portal where another one of those straight-flies are present. After that, the ship goes upside-down and has to go up and down to avoid pillars with circle-form spikes on the top of them. Lastly, some blocks create a corridor the ship has to go through, leading into the next section.

#### Ball Section 4

Another mirrored ball section follows afterwards where platforms with spikes at the end of them appear. Then, small platforms are seen above and below the ball, with yellow jump orbs and blue jump orbs seen a bit later on. The level ends with the same platform pattern repeated until the level finally ends.

### Secret Way

#### Cube Section 1

After the ball goes up into a cube section, the cube flies up for a while until it hits a right-side-up portal and inevitably falls down on to some platforms. This eventually leads into the next section.

#### Ship Section 1

After the ball section, a ship section starts where there is nothing to be found until you reach the end of the level.

## Hard Parts

BP Night, if you are going to do it legitimately, can be tricky for players that are new to the Ball Gamemode. The Ball Sections are kind of hard for those not accustomed to them. Not only that, but the ship sections can also give you a hastle. The straight-flying required takes some effort and might be quite difficult for some people.

However, if you're capable of these two skills, then this level shouldn't even need to be a big issue at all. Not to mention the fact that the secret way still technically exists and you are allowed to use it to win.

## Issues

* At 95%, it is possible to die to a block at random when the mini ship is being flung by the slopes.
	+ It is also possible to die to 96% if you died trying to avoid the bug by holding at the end of the slopes.

## Trivia

* The level has no password.
* This level is the first Rated level known to have a Secret Way and have it Unrated.
* This level was the hardest level in the game at some point in Version 1.4.
* This level is currently placed #907 on the Impossible Level List (ILL).
* ra7 never changed the level, even though it got Unrated.

Impossible Level List:

 **<< The Rainbow Road** | **demon park >>**