recursal/Fanatic-Fandom huggingface dataset:
Glyph Creation

## Summary

While traditionally, a glyph is defined as a symbol or markings, in terms of abilities, sometimes they create platforms, generally to step on them or get an extra jump off them. They can function similarly to Forcefield Creation, only for agility rather than defense (Though some can be defensive). They are visually composed of several symbols, ranging from ancient texts for magical verses to more modern symbols, or granting one powers.

It can be a sub-power for Art Manipulation via as Carvings, Texts, or even Tattoos.

## Possible Uses

* Manifest anything relating to the Symbol.
* Limited Reality Warping.
* Limited Sealing.

## Limitations

* Generally cannot be used for defensive purposes.
* Sometimes glyphs appear in the casting of a spell or Magic, these are generally consider to be non-combat applicable glyphs and should be specified as so.
Laser Emission

## Summary

he ability to project beams of laser. Related to powers such as of Energy, Plasma Manipulation. Variation of Light Manipulation. The user can create and project beams of laser that are capable of piercing virtually anything they come in contact with and/or have explosive properties. The user can control the intensity of their beam for harmless to deadly burning effects.

For calculating Laser feats, go here and for finding out if said feat is real light laser, go here.
Magnetism Manipulation

## Summary

The ability to manipulate **magnetic fields and magnetism**, one half of the force of electromagnetism. While basic users of this power may only be capable of manipulating magnetic metals, as all materials are magnetic in some form and all have their own magnetic fields, more advanced users can manipulate all sorts of objects with ease, potentially affecting particles themselves.
Omnipresence

## Summary

**Omnipresence** is the property of **being present and existing everywhere, wherever, whenever, however and nowhere** at the same time, referring to an unbounded presence. The ability lets you to be everywhere at once that is, at every point in space during a given instant, and even every moment in time. Some characters are Omnipresent within a single universe, while others are Omnipresent on a Multiversal or even higher scale and beyond, occupying the entire cosmological model and system of their own verses.

This cannot be anything lesser than everything in presence of both location, moments and more without missing or neglecting any known location that is not covered by said feat.

Occasionally, the term can be used in a limited, lower level way, such as "omnipresent in a city via different bodies" or "omnipresent across the earth with multiple bodies". While this is technically incorrect, the meaning is obvious as "**Nigh-Omnipresence**".

However, this could be just omnipresence within one’s entire space or origin space such as their own dimension but not every other one, to be present eveywhere else would be considered **True Omnipresence**.

## See also

* Omnipotence
* Omniscience

## Note

Because it has consequences for combat similar to those of a speed statistic, omnipresence is affected by speed equalization in matchups.
Naruto (Verse)

## Summary

The plot tells the story of Naruto Uzumaki, an adolescent ninja who constantly searches for recognition and dreams to become the Hokage, the ninja in his village who is acknowledged as the leader and the strongest of all. Naruto is assigned alongside Sasuke Uchiha, whom he often competes against, and Sakura Haruno, whom he has a crush on, to form a three-person team named Team 7 under an experienced and severe sensei, the elite ninja Kakashi Hatake. Like all the ninja teams from every village, Team 7 is charged with completing missions requested by villagers, such as doing chores or being bodyguards. Naruto and his friends in their adventures face powerful enemies like Orochimaru, Pain, Obito, Madara and Kaguya.

After the manga ended, the series received various additional canon material, including the movies "The Last", and "Boruto".

## Power of the Verse

Like the rest of the Holy Shounen Trinity, Naruto started out relatively modestly powerful, with the early series boasting of at best Town level destructive feats and High Hypersonic speeds. However, as the series progressed, new and powerful characters were introduced as well as legendary creatures such as the Biju. The verse then started getting impressive destructive and speed feats as well as a good collection of hax abilities.

As of the end of series, the verse boasts of high tiers such as Kage level Shinobi and Biju who range from City level all the way up to Small Country level, top tiers who range from Country level to Multi-Continent level, and god tiers who are Multi-Continent to Moon level that peak at Planet level physically and up to Planet level with Certain Jutsu.

### Calculations/Respect Threads

* Naruto Moon Feats
* Madara Meteor Feat
* Pain's Chibaku Tensei
* Bijuu Bomb

## Profiles

### Factions/Nations/Armies/Organizations

* Allied Shinobi Forces
* Akatasuki (Fourth Shinobi World War)
	+ Team Akatsuki
* Land of Fire
	+ Kohonagakure (Faction)
		- Team 7
			* Naruto Uzumaki
			* Sasuke Uchiha
Instinctive Reaction

## Summary

**Instinctive Reaction** is the ability to react to oncoming attacks without the need for conscious thought. As such, those with this ability will automatically dodge and possibly counter oncoming attacks through muscle memory or instinct. As a result, the user is free to utilize the mental effort that is normally spent on performing these movements on other things.

## Applications

The user is capable of the things that would be normally beyond their control but in a benefitial kind of way as to protect their lives, such as involuntary dodging or blocking of other attacks. Letting some mysterious or external factor guide your actions to making the next move without conscious awareness and just going by a "gut feeling.

## Requirements

In order to avoid being confused for common reaction feats, a a criteria list is created for such skill:

* User must consciously close off any mental effort that lets pure instinct take over.
* There is a power/skill that is explicitly about instinctive reaction in verse.
* The user is unconscious or has other means which let's instinct take over, such as being asleep, brain dead or possibly straight up dead.

A Plus:

* The user is deprived of one, more or all senses that would make them aware of any situation to give conscious response.

## Advantages

* Can prove to act more unpredictable to the enemy
* More time to focus on long term strategies in a fight than how one must actually fight and react
* Can evade unexpected danger without much exertion

## Drawbacks

* If the opponent is so fast that they border on blitzing the user, the skill becomes ineffective and irrelevant.
* Muscles can be slowed down by injuries or injured body parts can hinder the effectiveness of this ability.
* May be rendered irrelevant if the opponent has precognition to predict their movements.
* Its effectiveness is limited by the effectiveness of one's senses, and can be tricked by anything outside of those senses.

## Similar Abilities

* Precognition: Instinctive Reaction is similar to precognition in that it allows the user to move ahead of time without delay, however precognition bases it off the user's mental ability to see shortly into the future.
* Active Sync: To be in exactly the right place, at exactly the right time, for anything you want. This is similar to Instinctive Reaction, but bases the natural ability to be at the right place of probability instead of the natural flow of their body.

## NOTES

For more details as to how to apply feats which are reaction timing speed, see this blog.
Photographic Memory

## Summary

**Photographic Memory** is a person's ability to remember and recall scenes, images, and/or information in perfect detail. Although this ability is often shown in higher intellectuals, it is not only limited to smart people. A person with otherwise average and even potentially below-average intelligence could still possess this specific mental ability.

It should also not be assumed that a high intellectual person automatically has this ability without evidence to back it up, whether it has been stated or explicitly shown.
Infinite & Eternal terms

This page is to talk about the usage of terms that include infinite and/or eternal.

## Infinite

The official definition of infinite, it means it is limitless or endless in space, extent, number, or size; impossible to measure or calculate. When something is labeled as infinite that may seem like a way of giving someone ridiculously high stats, but that would be considered inaccurate or invalid for a few reasons:

* to say if someone has infinite power would cause several flame wars by one side saying that the one with infinite power ones,
* Infinite power could mean many things, it just has to be analyzed in a careful manner, infinite power could mean just having infinite energy which makes using techniques that require energy more sensible.
* If something has infinite or infinity in the name, that does not automatically mean that it is infinite by any means.
* Say if an attack is called “infinite energy blast” or if a blast has infinity energy and it was easily overpowered by someone who doesn’t have something equal to that or by conventional means, then it is considered hyperbolic.
* If something does have infinite energy or power and is attempted to be destroyed or overpowered, the best way for that to be accomplished are powers like Reality Warping or something related, kind of like with Black Holes.

## Eternal

The official definition of eternal is something lasting or existing forever, going on endlessly; without end or beginning. To say that this is much more comprehensively understandable to give to characters in terms of powers or capabilities as it is not exaggerating than what the infinite term does. Unless something is capable of lasting forever with no end in sight, described in a description or still went on for the rest of the verse’s storyline, then it should be feasible to use as long as it is not just in name.

* Example would be “A special ice that is cast that can never melt and is considered eternal ice.”
* Just like Infinite though, it is important to know what the term eternal means in any given context of the verse where it is applied to and what the limits are.
* **Forever**: Is a term that refers to "endless Time" which is time that has no end and that continues on from a specific point onward without an end point, this would be considered different from Eternal by most standards.

Interestingly enough, depending on how you look at it, Eternity is a concept that is temporal in nature and applies to things that are considered Timeless. Which if discussed are possibly considered Infinite Speed feats.
Metal Manipulation

## Summary

The ability to **manipulate metal**. Variation of Earth Manipulation.

User can create, shape and manipulate metal, a solid material (an element, compound, or alloy) that is typically hard, shiny, and features good electrical and thermal conductivity. Metals are generally malleable —they can be hammered or pressed permanently out of shape without breaking or cracking— as well as fusible (able to be fused or melted) and ductile (able to be drawn out into a thin wire).

## Variations

* Aluminum Manipulation
* Copper Manipulation
	+ Brass Manipulation (Copper + Zinc)
* Gold Manipulation
* Iron Manipulation
	+ Steel Manipulation (Iron + Carbon)
* Lead Manipulation
* Magnesium Manipulation
* Silver Manipulation

## Possible Uses

* Create/generate/increase metallic materials.
* Shape, compress, liquefy and/or otherwise manipulate all metallic substances.
	+ Efficacy Manipulation including speed, density, hardness and/or sharpness.
	+ Polish metal.
	+ Repair metal objects.
* Ferrokinetic Constructs, including weapons/missiles, walls, armor or allies/servants.
* Metal Attacks
* Metal Detection
* Metal Dust Manipulation
* Move/lift metal at nearly any speed whether in/on a surface, air or water. One could even do this in a vacuum of space if one has a way to survive the experience.
	+ Elemental Flight using metal.
	+ Matter Surfing by riding metallic object.

## Limitations

* May be unable to create metal, being limited to manipulating only from already existing sources.
* Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user.
* May be limited to certain metals.
* Metal is affected by everything that normal metals would be, although the user is perfectly able to use their power to return the metal in its original shape and/or controlling it even under these forces:
	+ Melt under extreme heat (Fire Manipulation or Magma Manipulation).
	+ Turn brittle and shatter under extreme cold (Freezing).
	+ Can be rusted (Water Manipulation or Rust Manipulation).
* Extremely vulnerable to Electricity and[Magnetism Manipulation, though some metals (such as gold) are not magnetic.
* User may be limited to manipulating the metal which makes up their bodies.
Manifestation

## Summary

**Manifestation** is where certain things, either they are physical objects, spiritual/mental essence and/or concepts or aspects become projected as an anthropomorphic entity. This can be a form of summoning or transmutation but only when it is intertwined intimately with the user themselves. This can be achieved either in material space to gain numeric support or immaterial space to help fortify their mental/spiritual strength.

### Also Called

* Embodiment
* Aspect
* Projection

## Examples

* Stand Users (JoJo's Bizarre Adventures)
* Sajin Komamura (Bleach) via Kokujō Tengen Myō'ō
* Shinigami (Bleach) via Manifestation
Master Chief

* Mjolnir Mark IV
* Mjolnir Mark VI Powered Assault Armor

This is a profile for *Master Chief* the character from the series *Halo (Verse)*.

## Summary

Master Chief was once an ordinary boy, but like most SPARTAN members, they were abducted into the program and were experimented on to be physically augmented and trained mentally to become humanity's finest warriors. Ever since, he has been protector of the human species against a multitude of threats, including the Covenant Empire, The Flood, Forerunner.

## Items

He has a plethora of weaponry over his time of service whether it is provided to him by allies or picked up on the field of battle, but his primary weaponry comes from his MA5 Assault Rifle and M6 Magnum.

## Powers/Skills

**Energy Source: Paraphernalia**

**Nature**: Superhuman Physical Characteristics (with enhanced physique capable of performing feats beyond the normal human) Weaponry Mastery (Master Chief is capable of using different weapons affectively) Human Physiology (Master Chief is a human with artificial implants that makes him superhuman compared to most other humans)

**Science**: Paraphernalia (With his power armor giving him enhanced durability and strength) Symbiotic Relationship (With Cortana as she is his personal Artificial Intelligence who can hack into computers and tech and provide tactical support)

## Stats

**DC:** **Building:** With his new armor is stronger than his previous armor as is comparable to Edward Buck who could defeat a Promethean soldier with a stomp (**Likely** higher as could stab the Didact). **Small Building**: With his previous armor could defeat other SPARTANs and even Elites while exhausted at some point.

**Durability:** **Building:** With his new armor is capable of taking hits from SPARTAN Locke (**Likely** higher with shields as could take a laser from Guilty Spark that can vaporize a Jackal). **Small City**: With Bubble Shield as capable of withstanding a standard nuclear warhead. **Small Building**: From previous armor as he could take most human and Covenant weaponry at the time and even a speeding Warthog.

**Speed:** **Superhuman:** Master Chief is capable of running half a kilometer in 17 seconds. **Supersonic**: Master Chief can react to Covenant projectiles and bullets (**Likely** higher with Cortana's support)

**Range:** Extended melee range, Hundreds of meters with most ranged weapons, Several kilometers with sniper rifles.

## Feats

Master Chief is capable of taking on armies of aliens, and at times managed to foil their plans in solo (and at times unsanctioned) operations deep within enemy territories that tips the scales of large scale wars.

## Weakness/Limitations

If hit with enough force, his armor would lock up, his MJOLNIR does not offer much protection in close quarters combat and cannot regenerate in rapid fire fight.
High-Tech Emplacement

## Summary

The user is capable of wielding weaponry that surpasses the standard or conventional standards such as railgun, plasma tech, particle weapons, energy shields, etc. that are either emplaced on the person via prosthetic parts or armor/costumes such as mounted turrets, blades, comm system, etc.. Or the user can place turrets apart from the user themselves on any environment such as the air, ground or sea.

Oppose to Natural Weaponry which is biological.

## Users

* Spartans (*Halo*)
* Covenant (*Halo*)
* Space Marines (*Warhammer 40k*)
Harvest

Planet Harvest

This is a profile of the planet Harvest from *Halo*.

## Summary

Hoth is the 4th planet from the Epsilon Indi system which was colonized by the UNSC, it became the first battle ground for the Human Covenant War, it was later glassed of all life on the surface.

## Environment

### Biomes/Climates/Landscapes

Before the glassing of the planet, most of the surface area was fertile and rich with life, suitable for farming and colonizing which is what the humans did. Edda was the planet's super continent which was surrounded by two seas and has a escarpment divide called Bifrost.

Harvest's surface was once beautiful, covered in grassland and forests, lush fields and rolling hills, and a thousand lakes swarming with fish. The orchards were filled with luscious crops. After glassing, it suffered a catastrophic blow as a result by turning into a nearly frozen tundra, causing most species to quickly go extinct.

### Weather

It is unknown what kind of weather the planet has, but since it is suitable for farming, it must have sunny, rainy, humid weather. After the glassing, it primarily suffers from winter storms.

### Seasons

The planet experiences summers, and likely other seasons.

## Notable Locations

* Edda
	+ Bifrost
	+ Vigrond Highlands
		- Mimir River
	+ Utgard
		- Harvest Botanical Gardens (outskirts)
		- Harvest Parliament Building
		- Utgard Highway
		- Utgard Mall
		- Utgard Memorial Hospital
		- Utgard Spaceport
	+ Plains of Ida
	+ Gladsheim
		- Dry Creek Road
		- Gladsheim Highway
		- Gladsheim Main Street
		- Nobel Avenue
	+ Tigard
	+ Slidr River
	+ Harvest Reactor Complex
	+ Hugin Sea
	+ Munin Sea
	+ Alpha Base
	+ Epsilon Base
	+ Rally Point Baker
	+ Quadrant 4
	+ Forerunner Relic
* Newton Armory

## Inhabitants

The planet was mostly inhabited by human colonists.

* Starlings and Bats were later introduced to the environment.

## Gallery

Harvest's lush farmlands.Harvest after being glassed by the Covenant.
Morality Manipulation

## Summary

**Morality Manipulation** is the power to manipulate one's own morality, for righteous or nefarious acts and is an off set of Mind Manipulation.

## Possible Uses

In many ways, Morality Manipulation functions similarly to Mind Manipulation and its sister power, Mind Control in the way that it warps the mentality of whoever it is used upon. However, unlike Mind Control, Morality Manipulation doesn't necessarily force the target under their control, but instead makes the target join their side by force. Of course, there can be and often is overlap.

## Types

* **Morality Influence**. A supernatural form of the ability. Using mind manipulating powers, the user can forcefully control the morals and loyalties of the target, making them their slave to their altered beliefs, even causing them to become irrational when presented with a normatively stressful situation.
* **Perception Manipulation**. Some uses of the ability can cause the target to view certain people as figurative and/or literal monsters, causing severe psychological stress, which can eventually make the target snap.
* **Complete Control**. Complete Control, as the name may imply, is having complete control over one's morality, laws and view points of the enemy. This is effectively a sub-ability of Mind Manipulation.

## Limitations

Morality Manipulation doesn't necessarily make the target a slave or tool in the same vein as other Mind-based Powers and thus there's a chance that whoever is put under the spell can turn on the user.
Free Movement

**Free Movement** is the ability to travel on materials impossible to walk on normally or traverse through hard terrain with ease.

## Summary

The user can stand, walk or run on the surface of liquids and gases without sinking through them.

The user can also gain this power by swiftly moving through difficult terrain such as mud or deep snow without being hindered by them.

This can be accomplished via sheer speed, by releasing energy that keeps the liquids or gas under their feet stable, or by manipulating the terrain itself to make going through it easier.

## Possible Uses

* **Water Walking:** This allows the user to walk on water.
* **Cloud Walking:** The same as water walking, but for clouds.
* **Air Walking** The same for cloud, but as particles through the air.
* **Fire Walking** The ability to walk/pass through flames.
* **Snow Walking:** The ability to easily pass through a thick layer of snow.

## Users

* Flash (DC Comics)
* Various Shinobi (Naruto (Verse))
* Brook (One Piece)
* Dash (Incredibles)
Nature Manipulation

## Summary

Nature Manipulation is the power to use the very land and life that lives in it as an arsenal for whatever means the user requires, This can range from the rivers, the forest, the trees, the fertile earth to all the living creatures that live in it, or even a more metaphysical level as to control the spirits of the forest itself.

## User

* Wood Elves (*Warhammer*)
* Night Elves (*Warcraft*)
* Druids (*Warcraft*)
Ice Manipulation

## Summary

The ability to manipulate cold and ice. Sub-power of Thermal Manipulation, variation of Water Manipulation. The opposite of Magma Manipulation.

User can create, shape and manipulate ice, water frozen into a solid state and appears naturally in forms of snow, hail, icicles, ice spikes and candles, glaciers, pack ice, frost, and polar ice caps, and cold by reducing the kinetic energy of atoms and thus making things colder, for various effects and combinations.

## Possible Uses

* Ice Attacks.
* Create/generate/increase, shape and manipulate cold for various effects, freezing areas of differing sizes/shapes and/or objects for several effects:
	+ Cold Energy Manipulation.
	+ Frostbite to freeze anything to atomic levels making it fragile.
		- Cellular Disintegration by causing frostbites that cannot be repaired.
* Create/generate/increase ice.
	+ Burrowing with choice between simply gliding through ice or leaving a tunnel.
	+ Ice Negation.
	+ Shape, compress, and/or otherwise manipulate ice.
		- Efficacy Manipulation including speed, density, hardness and/or sharpness.
		- Shard Manipulation.
	+ Cryokinetic Constructs including weapons, walls, armors or allies/servants.
	+ Move/lift ice at nearly any speed whether in/on a surface, air or water. One could even do this in vacuum of space if one has a way to survive the experience.
		- Cryokinetic Surfing.
		- Elemental Flight using ice.

## Limitations

* Distance, mass, precision, etc. depends on the knowledge, skill, and strength of the user.
* May be unable to create ice, being limited to manipulating only from already existing sources.
	+ Creation of ice may depend on the amount of moisture available, dry areas could make this difficult or impossible.
* Ice is affected by everything that normal ice would be, although the user is perfectly able to use their power to return the ice in its original shape and/or controlling it even under these forces:
	+ Melt under extreme heat (Fire Manipulation or Magma Manipulation).
	+ Vibrations are difficult (if not impossible) to freeze, as they cause the ice to shatter, making sound-based abilities a perfect counter.
Higher-Dimensional Existence

## Introduction

**Higher-Dimensional Existence** on this wiki refers to characters who belong to higher worlds or planes of reality with a number of dimensions greater than three-dimensional universes. In other words, they have bodies of at least four dimensions. The difference between these characters and those from ordinary space-time reality corresponds to the geometric difference between objects with different numbers of dimensions, such as a two-dimensional square and a three-dimensional cube. This means, it is more than countably infinite, not only quantitatively but also qualitatively. Characters of higher dimensions are often shown to be godlike with respect to lower dimensions, not only because of their superiority in strength but also due to their existence encompassing completely different laws of physics and logic, which are beyond the control of three-dimensional beings. It should be noted that having higher-dimensional power does not mean the character has a higher-dimensional existence, nor does higher-dimensional movement or immeasurable speed, but some of these do mean that such characters can contend with these beings.

## Possible Uses

Immeasurable Strength: Three-dimensional concepts of matter and mass are irrelevant.

Acausality: Existence outside normal spacetime and thus not bound by traditional temporal-causality induced logic. However, this depends on the cosmology.

Reality Warping: Most higher-dimensional beings in fiction have some form of reality manipulation. However, this should not be applied in cases where there is not enough information about the character.

Cosmic Awareness: Just as we can observe the "internal" structure of two-dimensional objects, beings from higher dimensions can look at three-dimensional objects in a similar fashion.

Large Size: Adding one spatial dimension makes a character infinitely bigger geometrically than the preceding number.

Self-Sustenance: Higher-dimensional beings have many types of this power.
Pain Manipulation

## Summary

**The ability to control the target's ability to feel pain, dulling one's own pain to continue fighting or incapacitating an opponent by causing their pain receptors to flare all at once.**

This ability ignores conventional durability as it directly targets the brain and nerves of the target rather than attacking the opponent directly, allowing the user to defeat them even if they're unable to harm them physically (except on rare occasions where the constant usage of pain receptors wears out the target's nerves). Particularly powerful users can even control the mental and emotional aspects of pain and suffering, allowing them to instigate conditions related to them (i.e. anxiety attacks and mental breakdowns).

## Types

* Pain Manipulation through Mind Manipulation
* Pain Manipulation through pain alleviating or inducing drugs
* Pain Manipulation through control of the bodies nerves

## Limitations

* Characters with high pain tolerance might not be strongly effected
* Might not work on characters that can not feel pain or use an ability to stop feeling pain
* Characters with mental barriers against mind attacks might not be affected by mind manipulation based pain manipulation
Gears of War

## Summary

**Gears of War** (Now re-named as just "Gears") is a popular FPS game series. It was created and originally owned by Cliff Bleszinski and Epic Games as well as being published and owned by Microsoft. Recently the Coalition is developing and managing the game franchise after Epic Games passed ownership to Microsoft. The game series focus on Marcus Felix and his squad to save humanity from becoming extinct as the threat come from a humanoid race known as the Locust and eventually the Lambent (A parasite race that came from a organic fuel source) after Emergency Day, a event that lead to the deaths of billions of people by the Locust horde. In Gears of War 4, the time passed to 25 years after the events of Gears of War 3 to Marcus's son and his squad.

## Power of the Verse

Almost all characters are at least Wall level physically as they can perform executions such as the classic curbstomp and weapon executions. Most weapons are mostly in the Wall level range while a very few can be up to Building level. It also has noticeable lack of haxs throughout the games except for the Hammer of Dawn being able to negate durability and some other weapons/characters. Overall the verse is mostly lacking in terms of haxs, but it does make up for it due to a wide variety of weapons and characters who able to perform executions with effort. There also is a bomb that is able to reach island level as well.

### Calculations/Respect Threads

* Skorge cuts a Tank in Half

## Profiles

### Factions/Nations/Armies/Organizations

* Locust Horde
* Coalition of Ordered Governments
Kid Icarus

## Summary

The **Kid Icarus** series is a video game franchise based on Greek mythology. The original Kid Icarus was created by Satoru Okada on December 19, 1986 for the Nintendo Famicom, and later ported internationally for the NES in July 1987. It follows the main character, Pit, who is the captain of an angel army and servant of the goddess of light, Palutena. He fights for Skyworld and protects humans from the likes of Medusa and other threats.

A sequel was created for the Game Boy on November 5, 1991 by Nintendo and TOSE Co. Ltd., titled Kid Icarus: Of Myths And Monsters. And 25 years after the original game was released, Kid Icarus: Uprising was released on March 22, 2012, created by Project Sora and headed by Masahiro Sakurai, the creator of Super Smash Bros. and the Kirby franchise.

## Power of the Verse

This verse is quite strong, mainly thanks to its recent installment, Kid Icarus: Uprising. The Goddess Palutena and her army can range from Wall to Island level in destructive capabilities. hax abilities such as Reality Warping, Soul Manipulation, the literally named Powers, Palutena using her telekinesis to toss city-sized islands.
Highlight

## Summary

Highlight is the ability to outline or point out objects/places/ individuals of interest to what is important for the user to interact with to accomplish a certain goal or objective, it would be a way of guiding oneself on a path of fate, or following guidelines with analyzed information.

## NOTES

It is important to know that powers such as this can be commonly associated with a gameplay feature to move forward in a mission and should not be universally applied, unless there are features explained in story or lore that gives reason for characters to have this power, such as a person having a scanner or a H.U.D. device.
Lillehammer Olympic Bobsleigh and Luge Track

Norwegian Training grounds

This is a profile of a Facility in Norway.

## Summary

The Training track that was is a bobsleigh, luge, skeleton, jump skiing training grounds for Olympic competitors, it is widely recommended and idea for the preparations of the Winter Olympics.

## Environment

### Weather/Temperature

Being located in Lillehammer, Norway, it has a subarctic climate that has severe winters, no dry season, with cool, short summers and strong seasonality. In the winter time records indicate temperatures by day reach -5°C (23°F) on average falling to -10.3°C (13.4°F) overnight. In spring time temperatures climb reaching 7.7°C (45.8°F) generally in the afternoon with overnight lows of -2.3°C (27.8°F). During summer average high temperatures are 20.3°C (68.6°F) and average low temperatures are 9.3°C (48.8°F). Come autumn/ fall temperatures decrease achieving average highs of 7.3°C (45.2°F) during the day and lows of 0.3°C (32.6°F) generally shortly after sunrise.

### Composition

It composed of various tracks that are spread out throughout the area, including accessible roads for driving spread through out the area, there are even a few starting and finish areas for the training to begin and end.

### Landscape

It is situated in or near the subpolar wet tundra biome, it has a forest area surrounding it. It has a mild elevation which helps with the tracks to get the trainees to go down hill. there is a open field at the the base of the hill, and a few kilometers away there is the actual town of Lillehammer.

## Notable Locations

* Upper Athlete Start Area - This area is for where the trainees go to train and race on track (Bobsleighs, Luges for men's singles and skeletons) at the high area
* Lower Athlete Start Area - This area is located at mid elevations for where trainees go to train and race on tracks (Luge for women's singles and doubles)
* Finish Area - This area is where the tracks end at the lowest elevation and where tracks and roads intersect
* Ski Jump Range - This is were the ski jumpers go to train for at a long jumps.

## Inhabitants

The facility is mostly inhabited by humans.

* with both facility workers and athletes who visit.

## Gallery

The Ski Jumping rangeThe Bobsleigh trackthe overview map of the Training Grounds
Infusion

## Summary

This is the power to infuse any varieties of abilities, energies, materials, elements, substances, Essence, DNA, etc. into a person, item, building, area, powers or the user themselves. This would give the user, items, or associates great advantage or strengthening with what ever power or anything that they can get their hands on. This can be accomplished through different mediums or mechanisms, either merging, ingestion, installment, injection, etc..

This is not to be confused with Fusionism.

## Possible Uses

* **Martial Arts**: The user can infuse the applications to any body part to enhance their physical combat in direct CQC. Example, applying fire to fists would give one burning affect with each punch.
* **Powers**: The user can add applications to existing powers to give additional effects. Example, adding Electricity to Water attack will catch any targets submerged and electrify them. *Not to be confused with Dual Powers which two powers coexist with each other equalize and more.*
* **Weapon Mastery**: The user can apply applications to a user's weapons which gives them grater power. Example, adding destructive energy to a sword and swinging it will release energy with the swing.
Inventing

## Summary

The user can create various items with no flaws, much like Enhanced Crafting. However, where forging mostly relies on raw material, this ability relies specifically on technological advancements. The user is capable of creating powerful scientific devices, gadgets, and medicines of specific nature.

This set of skill is particularly useful when it comes to the advancement of civilization capabilities.

It is similar yet different to forging which related to items, weapons, armors, etc., and even Construction which is to build buildings, vehicles, mechs, etc..

## Application

* This can be applied to artificial enhancements such as robotic limbs, super powered suits, high tech weaponry, drugs, etc..
* The user can even create artificial life, or robotics that serves the betterment of the military in anyway.
Fragrance Manipulation

## Summary

**Fragrance manipulation** is an ability to manipulate the smell of oneself, others, or the surrounding area. The user being able to change the aroma by increasing, decreasing, or temporarily removing the smell given off. This can be used as a defense mechanism to scare off or temporarily distract attackers, and can heavily counter those who carry heighten senses.

It can be of a biological or chemical nature, such things includes perfumes, breath, flatuance, body odor, etc..

It can be as means of statistic effect, poison, etc..
Nanatsu no Taizai

## Summary

**Nanatsu no Taizai**, or "The Seven Deadly Sins" is a Japanese shonen manga series written and illustrated by Nakaba Suzuki (creator of **Kongou Banchou**). It is serialised in Kodansha's Weekly Shōnen Magazine. The manga features a setting similar to the Middle Ages in Great Britain, with the main characters representing the seven deadly sins (Wrath, Envy, Greed, Sloth, Lust, Gluttony, and Pride).

The titular "Seven Deadly Sins" is a group of former knights who supposedly conspired to overthrow the kingdom of Britannia, and were said to have been eradicated by the Holy Knights, although some claim that they still live.

Ten years later, the Holy Knights have staged a Coup d'état and assassinated the king, becoming the new, tyrannical rulers of the kingdom. Elizabeth, the king's third daughter, sets out on a journey to find the "Seven Deadly Sins", and to enlist their help in taking back the kingdom.

## Power of the Verse

Nanatsu no Taizai is a decently strong verse. Most of the low tiers such as the Holy Knights and beginning-of-series Sins are within the Large Town level+ to City level range with Massively Hypersonic speeds. The mid tiers like the Matrona and the weaker Commandments are within the Mountain level to Island level range with Massively Hypersonic+ speeds. The high tiers such as the stronger Commandments and the Archangels are within the Island level to Large Island level range with Massively Hypersonic+ speeds. The top tiers like Prime Meliodas, Full Power Zeldris, "The One" Escanor, and The Original Demon are at least Large Island level+ level with at least Massively Hypersonic+ speed. Finally the god tiers are at least Large Island level, likely higher, and double that at their full power.

The verse also has various hax abilities such as Attack Reflection, Power Nullification, Petrification, Spammable BFR attacks, Energy Redirection, Soul Manipulation, Mid and High level Regeneration, Time Manipulation, Mind Manipulation, Memory Manipulation, Curse Manipulation, etc.

### Calculations/Respect Threads

* Red Demon Fire Breath
* Demon King Explosions
* Galand’s Speed & Merlin’s Range
* Divine Wrath Of Enlil
* Meliodas matching Lightning Bolt
* Drole's Giga Fall
* Danafor's Destruction
* Mother Earth's Catastrophe
* Aldion/Sacred Tree Height

## Profiles

### Factions/Nations/Armies/Organizations

* Demon Clan
* Stigma
* Kingdom of Liones
	+ The Seven Deadly Sins

### Characters/Units

* Meliodas
* Red Demon
Monster Physiology

## Summary

The user either is or is capable of transforming into a variety of monsters, beasts or weird creatures. They are either beings that are that lack any known civilized or natural features (Not to be confused with Demons). They are often portrayed as being violent/hungry/ugly/cruel. In some myths they often portray different abilities.

## Types

* **Humanoid Monsters:** Particular species of monsters that demonstrate some characteristics of a bipedal/sentient/human nature while still being monsters.
	+ Ex. Giants
* **Animaloid Monsters:** Particular monsters that share the imagery of real world animals but are more unnatural in appearance or behavior.
	+ Ex. Were-Creatures
* **Inhuman Monsters:** Monsters that are completely unnatural in appearance, usually just mindless beasts or runs on instinct.
	+ Ex. Trolls, Dragons

## Variations

* **Trolls**
* **Dragons**
* **Wyverns**
* **Were-Creatures**
* **Giants**
* **Ogres**
* **Orcs (Fictional beings)**
* **Cryptids**
* **Goblins**
	+ **Hobgoblins**
Nigh-Omniscience

## Summary

Power to **know almost everything in existence**. Lesser version of Omniscience.

User knows almost everything in existence while being blocked from certain details or being limited in other ways, possibly only being able to see one timeline or universe, or have just small patches of information that are missing or blocked out. Thus allowing one to keep their sense of free will and uncertainty.

This power is also called limited Omniscience.

This can possibly be a tier for Intelligence.

## Limitations

* Users knowledge is limited in certain ways/areas: they may be limited to certain areas or subjects of knowledge or lack knowledge about certain areas.
Information Manipulation

## Summary

**Information Manipulation** is the power to control, alter, and even destroy information itself, an incredibly useful ability given that information exists throughout everything in some form or another. On a small scale, this can allow for the analysis of information (*Recording and understanding a phenomenon*), the property of the arrangement of particles in matter (*changing information of a matter from one form to another while having the same amount of mass/particles*), manipulating data by digital/analog means (*Information is usually the processed result of data, or when data gets processed to information, it gains significance*), and potentially even directly drawing information from sources and absorbing it to use for one's self. On a more complex and powerful scale, users of this ability can manipulate the fundamental information of the universe to warp reality, its laws, and potentially even its concepts, with ease. In physics, the word information is closely related to microstates and probabilities. One can even manipulate signals which is about the transmission of information from one to another. The user can even act as a living archive to hold said information and operate like any other library or cloud storage device.

Information manipulation can come in many different forms such as Technology Manipulation (Computers, etc.), Light Manipulation (Photons) even with Text Manipulation (words and sentences) or Art Manipulation (Images or visuals), even in the form of values.

A possible use of this power is creating or forming a repository of information where information is stored, from content, data, thoughts, plans, organizations, projects and ideas, which can be utilized at a later date.
Illusions & Hallucinations

This page is to talk about the differentiation between "Illusions" and "Hallucinations"

## Illusions

For Illusions, it is a external stimulation to the person's physical sensory systems. They can be experiences anyway at any time, people with normal/standard conditions can be effected or harmed by illusions. Multiple people may experience the same type of illusion in similar situations.

## Hallucinations

Hallucinations are false perception, they are caused by internal stimulation to the person's mental signals in the brain, they are usually a personal experience. People that experience these are either mentally abnormal or under the influence of some sort of substance. Hallucinations may not be experiences by multiple people as they are more personal and not effected in similar situations.

## NOTE

Sometimes a verse may confuse these terms together, but it is important as to how they are demonstrated by the showings and what they do.
League of Legends

## Summary

**League of Legends** is a 3D, third-person multiplayer online battle arena (MOBA) game. In League of Legends, human or AI-controlled players each control a character, called a champion, and form two opposing teams. Each champion has distinct abilities with a variety of effects. These effects vary greatly from champion to champion, and include dealing damage, providing buffs to allies and inflicting debuffs to enemies. In addition to the standard abilities, each champion also has a passive ability, which provide various beneficial effects.

Each team begins with a central building, called a nexus, protected by defensive structures. The object of each game is to breach the opposing team's base and destroy their nexus. Each nexus will also occasionally spawn weak, autonomous attackers called "minions" that travel along paths called "lanes" toward the enemy base. Between the lanes lies an area called the "jungle", where neutral monsters reside that can be killed by both teams.

Players begin each game with little power and health, as a champion's experience points, gold and items are not preserved between games. Instead, players must gain gold and experience through performing various actions in each game. Though players receive a small amount of gold income passively, both experience and larger quantities of gold are generally only attained through combat, such as by killing other champions, destroying defensive turrets and dealing the final blow to enemy minions. Gold can be used to purchase items, which will provide beneficial effects for a champion, such as being able to deal or absorb more damage and thus be more likely to kill their opponents in combat. A champion will respawn at their base not long after their death, with the delay increasing as the game progresses.

## Power of the Verse

In this verse, even low-tier characters have feats that place them well into the Small Town level range, with consistent high-scale feats present. A sizable chunk of the cast outside the current factions Demacia & Noxus have feats within their lore that make them even stronger than the majority, with feats up to Country level in raw power and Relativistic+ speeds. This is especially evident with alternate timelines regarding alternate skins and lores. The god tiers of the verse are far stronger than even this, wielding Large Star to Low Multiversal levels of power and sporting MFTL+ to Immeasurable speed. The maximum power of several characters are unknown.

A full list of skin bios and description, maintained by the devs themselves, can be found here for further information.

## Profiles

### Factions/Nations/Armies/Organizations

* Demacia
* Noxus
Friction Manipulation

## Summary

The users of this power are capable of manipulating the friction state of anything within their realm of influence. The users can make things stick to each other or slip and slide against each other.

## Applications

The users can cause things to be slippery to an extent that certain attacks can slide or fail to make meaningful impact. The users can cause things to stick to any surface, such as sticking to sides of surfaces in order to prevent themselves from falling.