Weapons

Weapons are the main items used to cause damage to enemies and destroy them. Weapons have been added, modified, and removed, however they are all unique and have some interesting abilities.

## Weapons

### Awesome Tanks 1

There are 6 types of weapons in Awesome Tanks 1:

* The Minigun is the starter gun. It has infinite ammo and does low damage.
* The Shotgun is good for early stages. It does plenty of damage but consumes ammo. Useful in defeating the laser boss.
* The Ricochet is a neglected gun. It doesn't do a lot of damage but the ammo use is VERY efficient. The projectiles bounce off of walls which can help kill enemies around corners. If the player has the weapon maxed, it can rapid-fire like the minigun.
* The Cannon is a decent weapon, as it does a significant amount of damage and is very cheap, but the reload time is slow. To counter this, you can erase the cooldown by quickswitching.
* Rockets are one of the best weapons in terms of use, damage, and unique abilities. You can control rockets and they do great damage.
* Laser is one of the most expensive and seemingly powerful late-game weapons. The ammo consumption rate is medium, making it a situational weapon. It is recommended that in late-game affairs, the Cannon and Rockets should be the main weapons. Like cannon, the cooldown can be erased via quickswitching.

### Awesome Tanks 2

Awesome Tanks 2 added 4 additional weapons:

* Flamethrower, sets things on fire including gates, wood, explosive barrels, enemies, and spawners. It deal medium-low on impact, but the lingering life damage is the main point of this weapon.
* Shock electrocutes multiple enemies, as well as spawners. It is very helpful for dealing with many tanks that are in a tight area. This weapon has no enemy tank or boss variant.
* Mines blow enemies up. They have no effect on the player's tank and consume a lot of ammo.
* The Railgun is an extremely strong late-game weapon. It can pierce through wall blocks, obstacles, and enemies. It is like a laser and cannon combined.

### Mobile Awesome Tanks

In the mobile Awesome Tanks the default minigun is instead called machine gun, a new weapon called minigun is added, which is more powerful. Cannon has a decreased range, and can one hit kill weak tanks. Mines were remade into mine-laying turret. Some of the gun sprites were also changed.

Flamethrower was removed, but was added back in the latest update. Shock was renamed to Prism.

New weapons:

* Minigun, in addition to the machine gun
* Homing missiles
* Blaster

The old weapons, however were remade.

* Machine gun fire rate was lowered to give place to Minigun.
* Laser was nerfed to give place for a Blaster and Prism
* Prism was made into a stronger version of a laser. It's damage was increased by a lot.
* Ricochet was made into a high-tier turret.
* Cannon's range was decreased. After flying some distance, it's shell explodes, limiting it to a short-medium range turret.
* Guided missiles now are devastating weapon against a single target, heavily damaging the bosses from cover.
* Flamethrower’s range was decreased a little, now shoots straight line of fire and the DOT (Damage Over Time) effect has increased to around 2.5 more seconds making this weapon a bit more effective at clearing rooms of enemies.

## Conclusion

All of the weapons have their place in battle, with each having a unique power or ability. Used wisely, even the strangest and weakest of weapons become formidable killing machine.