2330

## Episodes

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## **A-TEAM REPORTING FOR DUTY**

* **A FRIEND IN NEED**
	+ The team is in the FORGE room discussing next steps
	+ A debate arises of whether to prioritize their pursuit of YUNA HEJU or to commence a search for FOGHA
	+ RODRICK shares a few things about FOGHA sightings
		- People have disclosed having a run in with a MASKED MAD WIZARD in multiple towns
		- Reports had them in EASTHAVEN, TARGOS, BRYN SHANDER and GOOD MEAD
		- The latest encounter had been at a potion shop in BRYN SHANDER
		- RODRICK then excuses himself explaining that he is exhausted and needs to rest
	+ With this info, the group comes to the agreement that they owe it to the TRIPLETS to find out what happened to FOGHA
	+ CLAYMONT takes a moment to summon ROCKY IV
		- This incarnation of ROCKY seems more inquisitive and intelligent than previous incarnations
		- BONUS: if within 10 feet, CLAYMONT receives advantage on 1 skill check per day
	+ The group turns in for the night

* **BLOOD, SWEAT & STEEL**
	+ The next morning, GORIN, looking for more inspiration from MORADIN, returns to the CITADEL’s altar of the DWARFFATHER
		- He becomes discouraged as he does not feel MORADIN through his prayers and wanders the CITADEL
		- BEHLEN, after his own time reflecting through his form of self-flagellation, consoles GORIN when they cross paths
		- GORIN then feels a presence, one that makes him feel less alone, but cannot place it
	+ He looks to speak with DWOZZOC, who is happy to help and leads him back to the altar
		- There, DWOZZOC directs him to the altar’s anvil and encourages him to worship through the SMITH’S VOCATION
		- For the rest of the day and into the night, GORIN toils in the heat, creating an exquisite PENDANT
		- It is the family crest of the BLACKMOUNTAIN CLAN
	+ As GORIN admires his handy work, he feels the GOROMETER give off a friendly energy
		- The spirits of his rediscovered family, appear before him
			* NUDEER BLESSED-RIVER
			* FISTEM IRONHIDE
			* JANMELINE GRIMBLADE
		- DWOZZOC seems unable to see them
		- Without saying a word, they pulled into the BLACKMOUNTAIN PENDANT
	+ With that, he thanks DWOZZOC for his wisdom and heads back to the group

* **THANK YOU FOR YOUR SERVICE**
	+ While GORIN toils at the altar, SKITTER goes off to find RODRICK
		- He finds him in the dining hall tending to his weapons
		- SKITTER takes this moment to thank RODRICK for the brave work he did in the absence of the rest of the team
		- He shares that the team has decided to head to BRYN SHANDER to follow leads regarding FOGAH
	+ RODRICK feels the B-TEAM would be better off holding the fort in the CITADEL
		- He insists they could use the downtime, but would like to stay busy himself
		- They discuss RODRICK and his team interrogating EDIN OF THE GLOWWER for information on ZEX
	+ With that, they have an awkward, yet tender secret handshake of appreciation for their friendship
* **PUNCH IN, SUIT UP, AND ROLL OUT**
	+ After another night of rest, the PCs prep to head out
	+ NORMSTRA is giving the groups approval to have access to the FORGE and work with C.U.
		- They quickly put him to work on a project
		- BEHLEN finds the SPIKE CHAIN that FOGAH had worked on for him
		- CLAYMONT still has the chain that held NADDIN, EDIN’s brother
		- Using the FORGE, they combine them into a SPIKED CHAIN +1 (+2 against non-corporeal creatures)
	+ GROVER is enthralled with the process to NORMSTRA’s annoyance
	+ The team also decides to adopt the DEAD BRANDERS logo for their sleeves
	+ Finally, they arrange to take 3 WRAITHWAIN dog sleds with them