recursal/Fanatic-Fandom huggingface dataset:
The New Sop Order

## Summary

**The New Sop Order** was a military inspired movement that later became a faction after the ascension of **Sop** and began to conquer the new and greatly expanded Universe. They conquered numerous galactic clusters within one orbit of their formation.

They were seen as a radical alliance and composed of over 10^100 soldiers. All forms of the military were trained to be as skilled as Sop was before ascension, and given their own GloLites to fight with. They had no use for vehicles.

The Order enslaved or killed off all races they encountered, excluding a small number of allies, like the Turqs. The Turqs were originally a neutral faction that was left alone due to the nature of their home-world, but Sop sought them out and had them forge a wedding gift for his wife. Due to this, the planet was considered holy ground to the NSO, when in reality they were just a distant merchant world in a dangerous part of an otherwise bland galaxy. The Turqs were betrayed by the NSO by the time of **The Battle of Tuirqo**.

## History

### Rise and Fall

Shortly after the ascension of Sop, an enormously large part of the Hop population has been negatively inspired to conquer all of the new Universe. Becoming militarized, and violent, they left their worlds in manifest of the new space.

After the 3rd galactic cluster, **Greater Hoalmims**, was conquered, Hop had announced his father was not pleased with the NSO's actions and began an all out civil war among all Hop factions.

This civil war lasted over 100 orbits, before the NSO surrendered to Hop's forces at **The Battle of** **Tuirqo**(tu-eer-ko) and reverted to Hoppism. The losses of Hops were very small, but trillions upon trillions of star systems were razed of matter entirely in the conflict. The largest lost was the possible extinction of the Turqs and their technology.

### Influence

Most surviving planets began to fear Hopkind, and the power they held. Hop had to ask his father about the consequences of their actions. Sop and Gop decided to revoke the immortality of the traitors, and weaken their power. As a result, all subsequent uprises and militias were short lived, hardly lasting an orbit each.

Relations with alien life improved very gradually, as it took eons for races to learn to not run from Hops.
Initiate Trials

## Summary

The Initiate Trials are what Hop to created to test newcoming Hoppists for their true allegiance to the beliefs of Hop and the rules of Hoppism. These are given as soon as Hop or another high ranking Hoppist feels the Hopling are ready. This is the first of 2 Trials in Hoppism, both of which are required to ascend in rank.

All Hopling Class I's are given this test after if they've enlisted in the **GSA**, or, if they have studied each day for one torpit. If a being does not live for this period of time normally, one orbit on their own world is offered instead. If lifespan is shorter than that, they are still able to test, but early and be awarded their rank before death. After these requirements are met, the trials will be given out by a Hopficer (or higher rank if available).

## History

Since the Hop Civil War, Hop was told there had to be a new way to test loyalty of Hoppists. Gop said a set of Trials at different points in the **Hoppist Rank Ladder** would be the ideal method to test Hoplings or high up ranks.

#### Skipping the Trials

Not *"all"* higher ranks need to pass the trials. Under certain circumstances, Hop can allow ascension of a rank without Sop and Gop's combined consents, if Hop is certain they are worthy. **Arritz** was once such instance. This is efficient to save time, since some species that choose to be Hoppists do not live long, and Hop sees recognizing their faithfulness as important for morale and promotion of Hoppism.

## Grading & Structure

### Test Structure

There are multiple tests in the Trials.

The first is a basic multiple choice quiz on Hoppism history. In modern times, this is written in **Universal Script** and answered using a terminal. Answer keys are made by the test giver and used to see if the Hopling chose correctly.

The other 2 are quick reaction tests, on situations where the Hopling must use Hoppist beliefs to make decisions. These decisions are to see how fast and accurately the Hopling recalls the proper ways to deal with a situation in everyday life. These are subjectively graded.

The final test is a historical film, followed by a short response summary of how the inclusion or implementation of Hoppism would have improved the story in any way. They are given one microrbit to write this. If unable to respond in writing, another form of communication capable of expressing their thoughts can be accepted by the test giver.

### Completion

Any member capable of giving the test is allowed to test one Hopling at a time and grade within two microrbits upon the Trials' completion. They alone are to grade and hand the results to the Hopling.

If they pass, a ceremony is held for the achievement, and the Hopling is given a certificate of their choice: a ribbon stripe or a pair of bands for their head or ankles. If they fail, they can try again when their teacher is confident in them, or during recruitment season if they are actively in the GSA.

Hop and all Tier 5-6 ranks oversee the grading at a future time, if needed.
Flow Dimensions

## Summary

Physical space has 3 planes that all matter interacts with in the universe. There are other dimensions that are more conceptual in the mind, that truly do exist and can be perceived by existing in the physical planes, almost as a byproduct. For instance, objects with mass gain gravity. Gravity effects the flow of time, and both are manipulated by the third flow dimension. The beings of the universe discovered and organized these concepts into 3 dimensions in the flow of reality, which exists in 3 physical planes.

*TBC*

## Gravity Flow

A constant pull, omnipresent and effecting all around it, gravity exists in matter. All things have gravity, no matter how small. The lesser in mass, or the farther in space away, the weaker, but no gravity is immeasurable. All things pull each other together. However due to time and love, the effect of it is altered, as they mix their properties together.

*TBC*

## Love Flow

The name for this flow dimension is a mistranslation from old Hopspeak and is better understood when interacted with, especially in the presence of all other dimensions. This dimension functions more like a force than a plane or conceptual dimension such as time. However it is all-present regardless of intention or utilization. It exists as part of objects, non-living and biological beings, as well as outside of matter, but its effects are clear and apparent when observed using perceptions of "love" in the conventional sense. Strong emotions and senses are like love, conceptually and are imprinted upon everything in existence.

*TBC*
Hop Dynasty

## Summary

The dynasty of **Hop Hoppington-Hoppenhiemer** (now known as **Sop**) is a small family dynasty that began with **Sop**. After the Hopfolk race was created on **Karrots**, many orbits passed, and one Hop in particular was born to lead the other Hops into ascension and conquer the Universe. He was Sop, and his dynasty began with him and his wife, as they bonded after Sop had returned from The First Great Hop Expansion. They began with two children, and thus the dynasty was born.

Sop and his spouse are the only children of their parents. When they became engaged, they combined and used the surnames of Sop's parents, to honor the lineage of his family, as his spouse's family had no surname. When their children were later brought into the world, they inherited their surnames as well.

## Official Family Locations

Sop's Family Home, Karrots

Royal Hop Castle, Karrots

Temple(s) of Sop, Universally

## Fame

**Sop** began his fatherhood in a sacred place on Karrots, far away from society. A place where the twin suns always shine upon the planet. This plain of perpetual spring and blessing is where Sop had his wife mother his children until they witnessed Sop ascend into greatness.

After this, Hop and Vibri were sent to take their father's place, Vibri ruling the systems and governments, as well as documenting all trade, and Hop leading the armies and leading the development of technology, such as when Hop wanted to weaponize the Electric Eyes.

## Lineage

Progenitors - Yop Hoppington (Sop's Mother), Zop Hoppenhiemer (Sop's Father)

1st Generation - **Sop**

2nd Generation - **Hop** & **Vibri**
Book of Hoalmims

## Summary

Hop's official biography is called **The Book of Hoalmims** named after the Hoalmims Galaxy, which is part of the Greater Hoalmims galactic cluster.

The book (written in old Hopspeak) chronicles all the events in Hop's life in Hop's perspective from conception to modern day. It gets a new edition every *orbit*.

### Where to Find

They are sold at local book fairs, and your local library. Hop also ships signed copies out for the price of $10 USD to anyone interested. Buyer pays shipping.
Universe

## Creation

The **Universe** is the entirety of all of 3-dimensional space, and a single flowing temporal dimension flanked by two other states, gravity and love. **Gop** has designated this verse as "**Hop Verse 1-A**" and it the central and largest variation of creation. **Gop** had made and given this to the **Hops** and all other life forms.

## Expansion into the Exoverse

After **Sop** reached the climax of his enlightenment, **Gop** bestowed upon him a great power that made him glow immensely bright. He rose into the sky and vanished. The cosmos was expanded greatly. It is speculated by Hop scientists that the Universe was alread infinite in size and time. This event may have not only made it more dense, but the composition of matter and the

Shortly after the end of the Civil War, and early into the New Hop Expansion, we discovered a potential Exoverse, an area with more dimensions in space or time. After much study, we determined it contains 4 physical dimensions and one temporal dimension. The 4th dimension of space is where we speculate **Sop** went to. This is not to be confused with the **flow dimensions.**

This may be another dimension of 3D space, however, and does not constitute an entire universe, not due to its size, but due to its composition. While being multi-dimensional, it could be it is absent of time and the space exists at a omnidirectional flow state that is unaltered by the other dimensions, meaning it could never decay and resists entropy entirely. This exoverse existence can be seen as a perfected state of the universe all other beings reside inside. Existence may be greater than these two spaces, however none have been identified or validated through intense study and meditation by all beings collectively.

## Controversy

Some alien species think the Hops are heretics and spread lies about the origin of time and space, and how it functions. They also claim life after death exists. Hops have no evidence as their species does not have any physical basis to put this on. The hops tried to defend their scientific discoveries, however a large portion of those studies and the research associated was destroyed during the Hop Civil War. Others choose to believe the hops, however they cannot fathom the provided evidence we have uncovered during our expeditions into space.

Vibri and the Science & Discovery department of the Grand Sop Army have been assigned to reconstructing their findings and evidence as close to records as there was. The Hoppist Network had been hacked and most of that data was lost in the conflict due to it.
Danny Vipavakit

**Danny Vipavakit** was the third place finisher of Madhouse: Genesis. Though he was nominated in the first week and Head of Household in the second, Danny was able to maintain an under-the-radar persona for the grand majority of the game. Danny was the last person evicted and became the final member of the jury.

### **Biography**

Danny was a 22 year old college athlete from El Paso, Texas.

## HOH History

 **Evicted**

 **Evicted**

**Keisha** **OR**
Hospitality Rules

## Hoppist Belief

All Hoppists (true and practicing) must abide the beliefs held by its founders and Gop when visiting or inhabiting the hoperty of another. Respect must be upheld regardless of the owner's presence, even passively in death. Friends and allies of Hoppists are the only beings which can grant hospitality. Enemies cannot, and therefore, if engaged, it is the duty of a Hoppist to conquer and claim back the space.

All friendly spaces are to be treated as if owned by another Hoppist. In times of War, refer to previous agreements made with the involved parties.

## Rulings

* Hoppists must only take up the space given to them. If confused on the owner's definition of rented space, inquire the owner. If the owner is passed or unresponsive, assume the original (or most recent conditional) agreement is in place. Otherwise leave.
* When present, remain quiet and communicate without audio waves or physical means when possible. Be unnoticed.
* Make any due payments or exchanges on time. Trade respectfully.
* Make sure the well being of the owner/residents is well at all times.
* Do not invite guests or other Hoppists without explicit consent. Reveal intent of usage of space and length of time in the area.
* A Hoppist is responsible for their guests and their behavior. Clean their messes or have the guest do it, do not leave it upon the owner.
* Combat is not tolerated. Training is, however, pending consent of the owner(s)/host(s).
* When leaving temporarily, hide your belongings to prevent theft and prevent being in the way of the owner/resident(s).
* When leaving permanently, be sure to take all the owner is not entitled to per your agreement. Leave a special parting gift they'd appreciate. If the host banished you, do not leave a gift without an attached apology.
* If returning to a previous residence or visiting area, bring a gift of similar value to the previous parting gift.
Universal Equator

## Summary & History

In order to traverse space, a 3 dimensional map was made created to assist in plotting navigation along the realm. Sop, once leader of Karrots, redrew this map using gravity fields and all available images of space around the universe. The names have been translated from Hoppish/Hoppese/Hopspeak into this language. This was crucial to the Great Hop Expansions. Charting the stars, planetary bodies and many other astro-phenomenae found in space.

## Location

The 3D map is like a globe. Measuring with Karrots on the west side of the equator, flanked by an imaginary line. This line is drawn to bisect **Karrots**, and Buddy's homeworld, **K'ursa Prime** equidistantly. Even when they orbit, they have an identical orbit speed to their star, and align at exactly the same point relative to the equator even including leap years. If laid flat like a 2D map, at the new year, when the orbits complete, the equator would be a straight up and down like with the planets exactly opposite of the line.

**Rimward** refers to toward the edge of the universe, away from Unis in the equator in any direction. **Coreward** refers to any direction toward the star, Unis (YOO-NISS).

## Navigation

Unis happens to spin in place and never burn out, and sits flat between K'ursa and Karrots at the new year line. This is an ideal reference point for all maps, 2-dimensional and 3-dimensional. If Unis were to be destroyed, it would not matter, as the point it represents is hardcoded in all maps and navigational devices. This ensures a tools like gravity sensors and compasses can dictate where they are in the universe without additional information, even in uncharted spaces.

## Original Terms Translation from Hopspeak

* North = Reenithus (REE-NI-THUS)
* South = Shensusin (SHEN-SUS-IN)
* West = Jyupyin (GEE-YOOP-YIN)
* East = Ryupyin (REE-OOP-YIN)

* Core/coreward = Ittahda (EET-TA-DAH)
* Rim/rimward = Plohda (PLOH-DAH)
* Equator = M'em Yheyun (M [click] EM [pause] YE-YUHN)
Ceremony Calendar

**Note: This has been revised for Earth years, not Karrots's orbits. It changes every year. This is updated for 2022**

## Summary

Hoppists celebrate numerous events and recognize several days for remembrance of fallen heroes, historical figures and other specific festivities, as well as Hoppist agricultural duties. Each Holiday or period of mourning is listed below.

## Calendar

### Month 3

* Day 5 (International Carrot Planting Day)
* Day 9 (Carrot Planting Make-up Day)
* Day 13 (Final Call for Carrot Planting)

### Month 8

* Day 2 (Saltu Day)

* Day 29 (Harvest Season Start)

### Month 11

* Day 1 (Civil War Observance)
* Day 3 (Observance Ends)
* Day 4 (Hop Celebration Day)
Sop's Wife/Hop's & Vibri's Mother

## History

The mother and wife of the most well known **Hops** in all history is unknown and forbidden to public knowledge.

All that is known and allowed to be shared is that she met **Sop** during the first Great Hop Expansion. She was the Queen of all Hops. Hop took the Prince's Mantle, and Sop returned in spirit form to hold his position as King of Hoppism and Hopkind.

Hop & Vibri keep a metaphysical mental image of her stored in their minds to protect her identity across the universe and all timelines. She nor her likeness cannot be mentally or physically conjured or represented due to this.
R'juko Planetary System

**Note: This page is under construction. Please tolerate the current state of the page and all typos and errors.**

## Summary

The planetary system of R'juko is a small world and moon orbiting a lone star on the extreme edge of the Hoalmims Galaxy. The system is rimward, along the galaxy's equator. It is suspected it may leave the gravitational pull of the galaxy and become and exoplanet with no star. It is the site of the **Arritz-Nido Memorial** and the mining city of Turushim.
Solo un equivoco

**Solo un equivoco** è il ventunesimo episodio della seconda stagione.

## Trama

Bill e Ben sono due locomotive gemelle gialle che lavorano alla cava di caolino. Il loro compito è quello di trasportare il carico su grossi carri da portare sulla linea principale o su navi.

Una mattina i due lasciano i loro vagoni alla cava per prenderne altri ma al loro ritorno i vagoni sono svaniti nel nulla. I loro macchinisti vedono una macchia d'olio per terra ed intuiscono che il responsabile del furto è una locomotiva diesel. Ma i gemelli capiscono un'altra parola ed iniziano a discutere, ma vengono fermati dai macchinisti che decidono di vendicarsi facendo uno scherzo al responsabile: rimuovono le targhe dai lati di Bill e Ben facendoli sembrare identici.

Poco dopo i due trovano i loro carri con un diesel alla guida. Ben resta dietro e Bill si avvicina alla locomotiva chiedendo i carri indietro. Tuttavia, il diesel non sa che non sono suoi e si rifiuta di restituirli mandando via Bill, ma proprio in quel momento Ben spunta dall'altro lato e il diesel resta scioccato. I gemelli continuano per un po' finchè la locomotiva non resta stordita. Alla fine gli svelano il trucco.

Proprio in quel momento Edward arriva e chiede ai gemelli cosa stiano facendo. Bill e Ben rispondono che il diesel (chiamandolo col "soprannome") ha rubato i loro carri, ma vengono sgridati da Edward. Bill e Ben chiedono scusa e il diesel li perdona. Il precedente malcapitato si presenta ai gemelli dicendo che si chiama *BoCo* e dice che ha accidentalmente preso per sbaglio i loro carri. Poi Edward manda i gemelli a prendere i carri di BoCo.

Poi Edward e BoCo chiacchierano su Bill e Ben finendo la chiaccherata con un grandissima risata.

## Personaggi

* Edward
* Bill e Ben
* BoCo

## Curiosità

* Bill e Ben erano già apparsi nell'episodio Il tuffo di Percy, ma solo adesso vengono chiamati per la prima volta col loro nome.
Ornshire

## History

The holiday/ceremony of **Ornshire** is a special occasion made by early Sopipists used to observe and overlook many things about themselves. This carried over into Hoppism, due to **Hop** continuing **his father's** journey. Created after the **Civil War** ended, Ornshire was made to give a period of reflection for Hops after the war.

All Hoppists and non-Hoppists may join. The event takes place once a year/orbit, and is treated with the utmost respect by even non-Hoppists. Vibri used to hold the ceremony before her father ascended. She now only supervises the event alongside Hop.

## Events

Hop will first announce when Ornshire takes place in an orbit. In that morning, Hop will begin setting down candles in a path for all to gather at. All are to make their way to this spot while Hop sets up a special bell.

At sunset (or rotation's end), everyone should arrive at their designated gathering point, Hop will ring the bell 3 times to show the event is commencing. Around one's body, they must affix 2 elastic or tiable bands on any body part that directly touches the ground. After the last ring, all shall kneel and face the setting sun (or a light they placed in lack of a star), and close their eyes.

Everyone must reflect on poor decisions they have made, or good things they have not yet done. They are to meditate and seek improvement in their lives and dedicate it to becoming like Sop, and ascend.

Until the sun sets, or until Hop rings the bell again, all must sit patiently and think. When Hop rings the bell, all can stand up begin to enjoy their hard work and Hop will present gifts for all who attend.

Candy, toys, and small essentials are given out to keep everyone merry. There will be music and dancing, and food catering. This can go on for a very long time, but it must end if either all the candles go out, or the sun comes back up. Once done, all are free to return to their schedules, and Hop is to clean the area up and pay for everything.

### Emergency Departures

For emergencies, one may leave quietly with Hop's permission, however they must make up for missing the event if they are a Hoppist. Hop will make a make-up day for the event when they tell Hop when they can sit again for the ceremony.

### Non-Hoppist Rules

* All non-Hoppists are exempt from Hoppist punishment, but are required to re-take the event if they with to return. They must try to follow all the rules of the event and behave as if they were a Hoppist. If not, Hop can force them to leave for being disrespectful. Recordings are permitted with consent from Hop or Vibri.

* Non-Hoppists are excluded from receiving gifts from Hop after the ceremony. These are reserved for Hoppists that should be rewarded for being faithful.
La locomotiva brontolona

"*Uff, merci! Bleah!*"
— La reazione di Gordon quando gli viene affidato il treno speciale

**La locomotiva brontolona** è il ventiquattresimo episodio della prima stagione.

## Trama

Gordon si sta riposando quando Henry lo sveglia malamente chiamandolo "ciccione". Gordon si infuria e dice che una locomotiva che non ha mai avuto finora un incidente merita gran rispetto. Proprio in quel momento il piccolo Percy chiede a Gordon se avere fischi bloccati non è un incidente. Gordon risponde di no affermando che possono succedere a tutti e che il deragliamento di Hnery è un incidente.

Proprio quando Percy sbuffa via Henry torna: tocca a lui trainare l'espresso. Nel mentre che Henry sbuffa via Gordon si riaddormenta ma il suo equipaggio lo risveglia subito avvisandolo che c'è un treno speciale per lui. Quando Gordon chiede se è passeggeri o merci il suo macchinista rivela che è la seconda opzione quella corretta. Gordon non vuole ma deve farlo.

Il suo fuoco non riesce a partire quindi Edward deve portarlo fino alla piattaforma rotante del deposito di Vicarstown, che è dove non riusciva a bilanciarsi in Locomotive arrabbiate. Durante la spinta Gordon brontola senza smettere ed Edward continua a rimproverarlo. Il movimento ha stimolato il fuoco e ora produce molto vapore. Gordon aspetta che la piattaforma faccia il mezzo giro e si moule in avanti per bloccare il meccanismo come l'altra volta ma non riesce a fermarsi in tempo e finisce in un canale melmoso.

Mentre Gordon è nel canale viene sgridato duramente dal suo equipaggio per le sue azioni sciocche. Pallone Gonfiato viene informato su tutto e lascia il treno speciale ad Edward e dice di lasciare Gordon dov'è dato che non hanno tempo per tirarlo fuori. Nel frattempo alcuni ragazzini arrivano e prendono in giro Gordon con una canzoncina creata apposta per lui.

Quella notte James e Henry liberano Gordon che torna nel deposito sentendosi sciocco ma più saggio.

## Personaggi

* Edward
* Henry
* Gordon
* Percy
* Sir Topham Hatt
* James (non parla)
Stagione 3

- Una Sciarpa Per Percy

- Salvataggio

- Aria di guai

- Gordon e l'ospite famoso

- L'anatroccolo

- L'amicizia vince sempre

- Thomas,Percy e il drago

- Diesel ci riprova

- La foresta

- Una doccia ci vuole

- Gli scherzi di James

- Il treno postale

- Fidati di me!

- Mavis

- Sospeso nel vuoto

- Rendersi utili

- Api all'attaco

- La regata

- Bill e Ben fanno pace

- Locomotive bisbetiche

- Oliver

- Oliver si ricrede

- Bulgy

- La sorpresa

- Locomotive nei pasticci

- Un regalo inatteso
Ingvor

## Summary

**Ingvor** is an important universal Hoppism ceremony held every year/orbit in honor of **Sop**. It allows Hoppists to enjoy their ideology as Hop goes over the history of the event. Only Hoppists are allowed here.

## History

**Hop** invented this holiday after the Hop Civil War to celebrate the Hoppist victory over all the major factions, and Hop uses the holiday to properly depict history according to the Hop dynasty, retelling the stories his father told him, as well as listing events from the **Book of Hoalmims**. Generally, Hoppists make this day available in order to improve their understanding of their place in the world, able to stop and ask any one question during his lecture.

As time went by, Hop included many simple games for people to play that depict major moments in Hoppist history, such as the Great Hop Expansions, major victories in the wars, and discoveries of the Universe.

## Events

At noon (or mid-rotation) all Hoppists shall take part in any events Hop has planned. Hop is to set up a carnival in honor of this day, with shows and games for Hoppists to play.

When the performances and foof stands close, Hop will host a short play reenacting Sop's Ascension and the Civil War in brief. After the play, all can leave.

#### Non-Hoppist Participation

Hop will allow acceptable non-Hoppist performers to participate in the fair grounds or games, but these guests are not allowed to take or watch anything themselves. After the end of the events, Hop will compensate them or provide a service for their assistance.
Gop

## Summary

**GOP** (also stylized as **Gop**) is the sole deity of the Universe and the Multiverse. He is boundless and an omnipresent observant, with an all knowing and wise mind. However, **Gop** remains secluded from our reality. Due to his supreme and cosmic nature, **Gop** is believed to exist above or outside of reality and metaphysics. It is likely he does not follow or recognize reality and the laws of the universes. He does not reveal information to Hoppists, except the dedicated like **Sop** and rarely, **Hop**.

## Lore

**Gop** has always existed and created everything. However he has not revealed how. He is timeless and obviously older than existence itself.

He has only two major events in history due to his rare interaction with this reality.

### Sop's Ascension (Sopipsism)

Hoppists/Soppists have not and do not interact with **Gop** directly, and **Gop** was not proven to exist to non-believers until **Sop** ascended during his peak in Sopipsism.

**Gop** is deserving of full respect and has no need to earn praise for the creation of us all. However, it is understood there is little need to give praise as he does not need or desire it, and could do anything to obtain this satisfaction if desired. So in the systems, it was only done when spiritual guidance was needed. Sop did so often and used it to his self-improvement, especially during the Great Expansion. **Gop** rewarded Sop during his peak meditation in **1SA**.

### Hop's Attempted Assassination

**Gop** came to Hop in a vision on Earth shortly before his capture and murder. He warned Hop about his actions the consequences. However, he did not interact further. It is likely **Gop** warned Hop to prevent the incident, but did not influence them beyond that. For what reason is unknown. Vibri speculates that he did so because Hop is the top member of Hoppism and deserved to live.
Stagione 1

La prima stagione della serie televisiva ha debuttato nel Regno Unito nel 1984.

## Episodi

1. Una bella lezione
2. Edward e Gordon
3. Paura della pioggia
4. Libertà ritrovata
5. Il trenino di Thomas
6. Un trenino dispettoso
7. L'incidente
8. Sbagliando s'impara
9. Un treno merci combinaguai
10. La rivincita di James
11. Thomas e il capotreno
12. I trenini non vanno a pescare!
13. Thomas, Terence e la neve
14. Il trenino e la corriera
15. Locomotive arrabbiate
16. Guai al deposito
17. Percy fugge via
18. La locomotiva malata
19. Lo scambio ghiacciato
20. Fischi e starnuti
21. Una strana locomotiva
22. Thomas nei guai
23. Che sporcizia!
24. La locomotiva brontolona
25. La locomotiva sprofondata
26. La festa di Natale di Thomas

## Personaggi introdotti

* Thomas
* Edward
* Henry
* Gordon
* James
* Percy
* Toby
* Sir Topham Hatt
* Annie e Clarabel
* Henrietta
* Terence
* Bertie

## Curiosità

* Questa è l'unica stagione ad avere tutti gli episodi basati su una storia del reverendo W. Awdry.
Ghyp Planetary System

## Summary

Ghyp is a planet in the **Apollyon** solar system. This planet is one light-hour away from its star. The star is a blue solar entity and is very small in size. Due to this the star's gravity pulls lightly on the planet. It has a very wide oblong orbit around the star. It was the site of a battle during **The Endless War for The Eternal Throne**. A station was built by **The Infinite Empire**.

## Ghyp

###  Atmosphere

#### Exosphere

A thin ring of ice and small rocks exist a light-second above the upper layer of the atmosphere. It is not visible until crossing the gravity well without advanced sensors. Debris from the battle now rotates around the ring, making it appear artificially larger.

#### Troposphere

The upper layer is thin, mostly composed of mostly carbon dioxide, nitrogen and argon. The lower layer near the surface is mostly oxygen, some traces of argon and carbon dioxide. The Hops found this planet's air and gravity suitable for most beings, however the lack of light makes it difficult to see and hard to grow foof, such as carrots.

### Terrain

The crust of the planet is mostly liquid H2O, with some islands composed of granite, limestone and softer soil scattered about. The ocean of the planet sinks very deep beneath the surface, forming hidden bodies of water underneath its continents.

### Mantle & Core

The planet does not give off its own heat. With no evidence for magnetic poles along the world's axis, its reasonable to assume the core is dormant or solid. The mantle, barely covered by the surface of the world, is mostly granite and limestone. It's continents appear to have been weakened and are cracking internally, causing quaking and whirlpools along the oceans, sometimes lowering the water level of landlocked bodies of water as water pours into the inner layer of the planet.

### Natashii Station

Immediately after **Sop** & **Hop** pulled out from the first battle of the war, multiple Imperial transport-class carriers made faster-than-light jumps to the nearest celestial body, which appeared to be Apollyon, however they must have noticed Ghyp nearby. The uninhabited terrestrial planet would suit their short term war strategy.

This station, built as a fortified bunker along the surface, acted as a way-point into the Hoppist side of the Universe, past **The Infinite Graveyard of Giants**. Named after a member of the Empire's leadership died at the first battle of the Graveyard, the station was built to give leverage to the Empire without retreating back to their side of the Graveyard.
Hopspeak

## Summary

**Hopspeak** is a language Hop made and adapted from other popular fleshy languages so Hop can speak it, and fleshies can understand it. Since arriving on Earth, Hop has been speaking and thinking in this tongue with fleshies and among hopself for many orbits. Most sounds in the language are not able to be made by organics, due to the language being telepathic in nature originally.

## History

**Olde Hopspeak**, currently, is only used in grand Hoppist ceremonies. Such as the promotions. Or when a marriage of one or more partners occurs between Hoppists.

A long time ago, Olde Hopspeak was one kind of language. The hops from the northern hemispheres spoke Hoppish. In the East hemispheres along the equator, the giants spoke Hoppese. The languages mixed over eons and even slang became universal. By Sop's time, all hops, even offworld, spoke and thought in Hopspeak, and are given a data token with lessons on the structure of the wording and how to express feelings telepathically and verbally.

Modern Hopspeak is the primary language all Hoppists are expected to speak in.

## Translations from Olde Hopspeak

### Direct Translations

Yeth = Yes

Oi, Herro, Henlo, Hyenlo, Hi-ko = Hello, Hi

Nu = No

Ok = Ok

Sop = Stop (but sometimes referring to **Sop**)

Hoppen = Happen

Fuk, Fook = Fuck

Foof = Food

Geech = Expensive, high value

Hoppy = Good/Okay/Well/Nice/Great (as in condition)

E Chu Ta = Fook off

Ki poto = Hand Hop that

Eechim pobubububububu = Please take off your shoes

Ek gron hahnoo = Go to sleep

Haavfu = Videogame

### Defined Phrases

Swoop = Fight me, nibba

Mmm hmm: This is a sign of approval

Hopself/Sopself/Gopself: Used in place of him/her/it/themselves when referring to Hop, Sop or Gop

Slop: A non-Hoppist, or un-Hoppism-like entity or idea

Kop: Figure of authority in Hoppism

### Prefixes and Suffixes

P. Hop-Friend-: A being Hop considers a friend

P. Kuvu-: Used for Hop's friends that are going through tough times

P. Yin-: Title for those Hop wishes to get to know

S. -kun: Affectionate title assigned to Hop-Friends

S. -chan: Slightly less affectionate term than "-kun"

S. -sama: Term for a respected individual

S. -chi: Term for those who Hop questions (motives, identity, etc.)
Carrots

## Summary

**Carrots** are an orange and long foof created by **Gop**. They are **Gop**'s chosen foof of choice for **Hops** and fleshies that are Hoppists. They are considered the necessary foof item for any true Hoppist.

They are **Gop**'s seeds that **Gop** made for all **Hops** to consume. These are made in several flavors and are grown all over the homeworld Hop is from.

## Origin

Most **carrots** are grown on Hop's homeworld. Gop blessed Hop's planet with the ability to grow them starting the day all Hops were conceived. After the **Ascension of Sop**, **carrots** were officially commissioned the main foof source for all Hops and rabbit-kun.

There has never been a shortage or issue in the history of the plant foof on the homeworld. Enough are produced for every Hop on the planet. The color is a side effect of the chemicals and structure of the foof.
La locomotiva coraggiosa

**La locomotiva coraggiosa** è il ventitreesimo episodio della seconda stagione.

## Trama

Bertie l'autobus sta portando dei turisti sull'Isola di Sodor per una gita e, nell'ultimo pomeriggio, Edward li porterà a trovare le locomotive gemelle Bill e Ben. Tuttavia, a causa delle pesanti carrozze, Edward non riesce a partire. Per questo motivo, Henry, Gordon e James discutono malamente su Edward ma Duck e BoCo lo difendono. Dopo numerosi sforzi, Edward riesce finalmente a partire.

Dopo la giornata con Bill e Ben, Edward fa salire di nuovo i passeggeri a bordo per portarli a casa. Tuttavia il tempo comincia a cambiare: la pioggia comincia a cadere forte. Edward cerca di andare avanti, ma la sua sabbiera si rompe e il suo fuochista è costretto a mettere la sabbia sulle rotaie a mano. Ma all'improvviso Edward si ferma completamente dopo aver emesso un brutto rumore.

Edward viene esaminato e scoprono che uno dei perni delle sue ruote motrici si è rotto e sono costretti a rimuovere le bielle per controlli. Edward cerca di continuare con tutte le sue forze ma non ci riesce. Ma fortunatamente gli viene un'idea: portare solo una carrozza alla volta. Nonostante l'andamento lento, Edward riesce ad arrivare alla stazione appena in tempo.

Tutti i passeggeri non sanno come ringraziare Edward per la sua determinatezza nel completare un compito difficile. Al deposito, Duck e BoCo si assicurano che Edward venga lasciato in pace con Gordon e James che rimangono zitti in segno di rispetto.
New Reyushonim

## Summary

A neutral outer space complex located near **Unis**, **New Reyushonim** (reh-YOO-show-nim) floats around the star system, as a hub between **Hoppist** and **K'Ursan Federation** space. It exists now, almost entirely automated by drones, and draws energy from the star it orbits.

## History

### First Great Hop Expansion

A planet located near the star Unis, Reyushonim was destroyed when a meteor shattered the mantle and cause the planet to erupt its core into space, past its atmosphere, igniting the planet and causing an explosion that formed an asteroid belt around the star. This planet was destroyed before it was inhabited, so there were no loses. This occurred as Sop rose to power, and made contact with other beings during the first Great Hop Expansion.

However, plans to make it into a trading hub and rest stop along the **Universal Equator** would have been scraped, if not for Sop's genius and guidance. He and his ally Buddy, constructed a space station, that grew in complexity and scope as time went by. The largest asteroid chunk they could find was converted into a omnidirectional pseudo-world. Resources scavenged from the planet's debris were taken in to construct the base platform. Then numerous buildings of many stories were constructed upon the foundation. As years passed, many moved in, using the world as a point to jump to other systems peacefully.

### Hop Civil War

After Sop ascended, Hop declared a state of emergency on neutral spaces, recalling all Hoppist forces, excluding civilians. The K'Ursan Federation took over the area with other races, and eventually abandoned most of the lower levels, leaving them as storage for drones and droids to sort through. Civilian hops on the fake world stayed in hiding, later sneaking safely into K'Ursan space as the war went on.

The New Sop Order attempted to capture this area on their own, however, K'Ursan forces heavily resisted them, to small success, keeping them at the edge of the Unis gravitational pull. Eventually, due to stretching their forces thin, they ceased confrontation. Civilians hops were banned from the area until the end of the Hop Civil War, unless intending to head to Karrots and accompanied by GSA forces.

### Second Great Hop Expansion

After Hop won the war, The K'Ursan leader allowed civilian hops to return either to New Reyushonim, or board the borrowed Electric Eye, "Mirnvassu", transporting them to **Karrots**. For several orbits, more drones were deployed, automated ships dock and leave on a routine basis, taking unique elements, materials and data across the stars. The Hoppist Network connects to the **K'Ursan Recreational Virtual Environment**, and a shared datacenter is used between both races. A massive supercomputer, powered by "Mirnvassu", wielding the solar power from Unis, sustains the dual network hypermachine so information can freely be shared.
StarWing Enterprises

## Summary

**StarWing Enterprises** was a manufacturer during **The Endless War for the Eternal Throne** and became defunct when their head office and main assembly lines were destroyed by The Infinite Empire on **Manyo**. They made several star ships that directly competed with **The Royal Ampbersamd Company**. They were used by the Hoppist allies and occasionally the Grand Sop Army.

## History

Founded by K'Ursran allies, the Ackiians, on the Hoppist side of the Universal Equator, this group became a leading starship manufacturer in a short period of time. In the midst of the war, they produced multiple single-person star-fighters that were meant to take high amounts of energy blasts and produce high damage output, while being easy to maneuver for novice pilots.

**Hop** traded carrots for his first StarWing, a custom *Star Racer 100* in matte white with double laser cannons and an extra tall canopy with storage compartments. Although, regardless of modifications, the ship had flaws that were exploited by The Infinite Empire during the war.

The model was replaced by the *Star Racer 200*, used by skilled veterans of the Grand Sop Army. After the launch of the improved *SR200,* the company decided to focus solely on military vehicles.

They continued this approach in their business until their headquarters was destroy mid-war by The Infinite Empire, during the Battle of Manyo. Their ships are rare "post-war" luxuries due to their stylish look compared to rival designs.

## Production Line

### Starfighters & Starships

*The Wild Wind*

*Star Racer 100* *-* A light-drifting vessel for only a pilot. Turned into a successful fleet vehicle for war efforts. Original *100* models (including Type-M variants) are extremely rare, while "*150"* conversions and the *200* models are fairly common.

*LightDrift SVT* - A concept vehicle privately shown to **Sop** before entering production of a prototype. Intended to be a stealth-class vessel. None exist. Adamaged replica made by competitor Royal Ampbersamd, ruined by an Ackiian riot, was on display outside the **Temple of Sop** on the Varrio Superior Museum space station.

### Command Ships & Carriers

*Crystalis Commander* - A carrier capable of moving faster than light, made with hangars to store *Star Racers* for shipping between Manyo and military bases. Rare, as only 10,000 existed at one time.
Self Restriction

## Purpose

Restricting one's urges is necessary to maintaining purity and Gop's will. As far as Hop was told, Gop gives all the choice of complete life with all opportunities. However certain actions are against Hoppism. Gop will not punish, but Gop has permitted that practicing Hoppists can deliver punishments amongst themselves. Non-Hoppists can not be violently interacted or shunned unless they directly and intentionally harm another Hoppist.

These apply to all beings, and forms of these beings. While a species or race not of Hopkind can or will need more sustenance, they can consume other things, unless they absolutely need them to exist. In that case, the creature or entity cannot become or stay a Hoppist. Instead they are an ally of Hop and Hoppism.

As of June 26th, 2023: Hop was shown that a greater degree of freedom is essential for Hoppists and that the following are now prohibited in all forms throughout the duration of one's life. All previous lesser restrictions have been removed due to this. Hop has also been shown that cruel punishments that extend to those other than the perpetrator are not to be given going forward.

## Restrictions

* Enslavement of another being
* Bodily assault or mutilation of any kind
* Slander and false testimony against one's identity and character
* Creating a branch or denomination of Hoppism (this cause the Hoppist Civil War)
* Threatening to leave Hoppism (traitors and blasphemers will be eradicated if unable to be converted)
* Mind-altering drugs or practices that lower or inhibit conscious thought (excluding sleep & fatigue in organic beings)
* The killing or imprisonment of a being that **did not** commit any restricted action listed above

## Punishments

* Indefinite imprisonment
* Revocation of Hoppist rank
* Banishment/expulsion from Karrots & the Temples of Sop

## Pardons

If found guilty of committing any offense that one could not restrain themselves from, but it hoppened under unusual circumstances, Hop will investigate the incident.

If the suspect is found guilty, punishment is carried out as usual. If not guilty, then those that had lied about their claim will receive that punishment instead. For well intentioned misunderstandings, they shall be forgiven.
Starfall

## **Summary**

**Starfall** is the name of an event that spells doom and death for a planet. Whether the planet or its main sentient populations are destroyed is irrelevant.

Examples of a Starfall are:

* Electric Eye(s) firing upon a planet
* Mass Orbital Bombing
* Mass disease or chemical attack
* Towing a planet into a black hole's gravitational range

## Impact

In history, Hoppists see Starfall as a part of nature's cycle and a necessity, however it can be horribly misunderstood as malevolence. When Hops destroy a planet or commit to genocide, it is always because it was deemed needed by a greater power, such as **Sop**. Most death is painless and instant, as it means to be efficient. **Hop** believes most Starfall events result in an afterlife or a sudden peace being made for those perishing, regardless if they are friend or foe of Hopself.
The Wild Wind

## Summary

Made to be a successor to the *Star Racer* line of ships, **StarWing Enterprises** debuted this ship as a two-person platform solely designed for military use. Allowing a pilot and co-pilot to better handle being swarmed by enemy ships, a tactic used during the battle ***Punished for Ignorance*** (which took place shortly before the destruction of **Manyo**). It saw minor use during The Endless War for the Eternal Throne, and was decommissioned after the fall of SWE. It was last seen in the Hop Civil War, being used by K'Ursan allies at **The Battle of Tuirqo**.

## Design

The ship features conjoined canopies sitting in opposite directions, with a wide and flat platform, for modular vehicle specs. However, the platform was slightly altered to be narrow at the tail, making it more difficult to hit, instead of nearly symmetrical. This proved to be a smart design choice, as many ships that were wider in the rear were easy targets for enemy pilots and turrets.

The twin pointed shape, along with the cockpit being slightly off-angle, mixed with a modular system for placing weapons, technology and even a small quarters for the pilots to crawl into made this a unique and desired ship, however it required much pilot/user knowledge to take full advantage of, meaning not many were take by Hoppist squadrons and forces. Hop outright claimed it was not good enough to add to his fleet, however some higher ranked Hopficers did see it as useful. It was employed in some smaller carriers, allowing it to be useful as a frigate defense vessel, and in conjunction with bombing runs, an excellent rear-flank guard.

*TBC*
Calendar

## Function

Hoppism's official calendar is many days long, and depends on the type of orbit. Calendar is based of orbits passed since day of Sop's ascension. Calendar was made so Hop has reference points for when things hoppened, so Hop can put them in The Book of Hoalmims.

For every orbit, Calendar ascends in linear fashion.

This year is 15^20,353,936,553,874**SA**. It has been 15^20,353,936,553,874 orbits since Sop ascended.

Remember to harvest during last quarter of every orbit! Is very important!
Ryan Muller

"This place is hella whack." - Ryan

**Ryan Muller** is a fourth generation black project

## Appearance

He stands at 5'10, with canary blonde hair and light brown eyes.

He completely disregards the school uniform, and wears a camouflage jacket with the hood up, jeans, and converse sneakers.

In the winter, he simply zips up the jacket.

## Personality

He's a quiet person, and typically avoids conflict with the other cliques in the school.

In school, he's mainly fixed on getting his work done, so he has time for skateboarding and making music on his soundcloud, or rapping. But in class, he's often underestimated by his teachers and his peers, for he is much intelligent than he is thought to be.

At home, he still is a quiet person without much to say.