CHARACTER SKILL

## **AINO'S CHARACTER SKILL GUIDE: DUBHE**

Hello guys I'm aino, I've been a gamer since 2010. RPG games are my favorite and when given the option, I always pick the class of ninja or assassin for my character. This is because they offer a balance of high damage output and the ability to stay alive with their speed, versatility and ability to be stealthy.

In the oath of peak, Dubhes are assassins known for their fast attacks and adaptability in battle. They are particularly skilled in raids, able to inflict a deadly blow in an instant and by surprise. Their stealth and clone abilities make them particularly hard to locate and defeat. They also shine in solo PVP or large scale PVP.

Here are my personal builds for a dubhe class, tailored to suit various situations.

Mastery: Hide (Chaos element)

This skill tree features abilities that enhance movement speed, providing flexibility and quick response in combat.It also provides debuffs and high burst damage.

Debuffer Build:

* Poison enemies
* High survivability rate
* Burst damage
* Fast stacking of Doom
* Good for PVE
* Best for Solo and Group PVP

Active Skills:

Moonlit - Provides stealth and additional damage on your next attack. (You must have this skill in order to boost Yu:Fix, Gear Quartz, Wind Chaser damage outputs)

Yu: Fix - Has 3 parts which are Fix, Kill and Hurt.

Fix - Charge into an enemy unit, dealing Chaos damage and causing the target to enter a stunned state. (Cast this skill using Moonlit to close the gap between you and the enemy and to dish-out burst damage)

Kill - Throws 2 swords, dealing Chaos damage to enemies along a 6 meter straight line.

Hurt - Charge towards enemies, dealing Chaos damage. (Obtain 2 stacks of doom)

Wind Chaser - Make a small dash towards a desired direction while wielding your sword to attack 2 times dealing Chaos damage to up to 5 enemies within a 2.5 meter radius around you. You will gain a Windride buff that gives a 20% + attack bonus for a short period of time. (Obtain 1 stack of doom)

Gear Quartz - Charge towards enemies dealing Chaos damage and causing Lacerated state (- 41% healing). (Obtain 1 stack of doom)

Clone - Produce 1 clone that inherits 20% stats + 18% attack of the caster. Consume 4 stacks of Doom to produce a maximum of 2 clones (If there are less than 4 stacks of doom, no doom will be consumed and this effect can't be triggered). These clones will only last for 18 sec so make good use of it. Always make sure that you have enough stacks of doom before using this skill.

Ultimate: Ascetic - Transforms into Blade armor form. Removes all control debuffs and inflicts a maximum layer of Doom for 20 sec. (Blade armor provides +84 mastery points and 20% movement speed. Each normal attacks have chance to gain 1 - 2 stacks of doom)

Passive Skills:

Bleakness - Normal attack deals 100% Chaos damage and an additional of 18% if the target is poisoned.

Envenomed - Chaos damage has a 20% chance of poisoning the target.

Interlocked Jade Ring - clones have 50% chance of poisoning the target for 10 sec.

Dreamy Hide - boost moonlits stealth, this passive skill also adds 50% crit rate and 30% movement speed.

Squall - Carry out 6 skills of this series to activate the effect. Movement speed is increased by 10% and your damage to range classes is increased by 15%.

Mastery - Void (Thunder Element)

This skill tree comprises abilities that are designed for group fights, with high damage output, making it suitable for battles involving multiple opponents.

Aggressive Build:

* Damages multiple enemies
* Slow enemies
* Enhanced mobility and dodge rate
* High damage
* Fast stacking of Doom
* Good for PVE
* Good for Group PVP

Active Skills:

Rash Bolt - Enters Rash Bolt state. Provides 30% movement speed and 135% dodge rate. (Obtain 1 stack of doom)

Long Roll - Throws 2 swords, continuously dealing Thunder damage to a single target twice and causing the target to enter slow III state for 2 sec. (Obtain 1 stack of doom)

Slow III cause - 50% movement speed

Drum - Removes immobile state and deals 450% Thunder damage for up to 5 enemy units. (Obtain 1 stack of doom)

Loudhew - Deals 360% Thunder damage to a single enemy. (Obtain 1 stack of doom)

Pilot - Deals 450% Thunder damage to all enemies within an 8 meter radius around the caster.

Consume 4 stacks of doom to inflict an additional 720% Thunder damage on each enemies causing them to enter a Lacerated state for 4 sec (If there's less than 4 stacks of doom, no doom will be consumed and this effect can't be triggered). Always make sure that you have enough stacks of doom before using this skill.

Ultimate: Silence - Now this is literally a suicidal skill. Chants the skill for 2 sec and detonates yourself dealing 117% of your HP as Thunder damage to up to 4 enemies within an 8 meter radius. The caster dies after using this skill.

Consume 4 stacks of doom to inflict an additional 117% of your HP as Thunder damage (If there is less than for stacks of doom, no doom will be consumed and this effect can't be triggered). I don't recommend using this skill, unless you're in a Group PVP match and you are surrounded by enemies.

Passive Skills:

Thundery - Normal attacks deal 100% Thunder damage to up to 3 enemies.Thundery - Normal attacks deal 100% Thunder damage to up to 3 enemies.

ThunderBolt - Enhances Thundery, making it strike up to 5 enemies at once.

Dragon in Water - After using Long Roll there's a 50% chance to enter Dragon traverse state (25% movement speed) for 4 sec.

Phantasm Shadow - Everytime a doom is consumed, enter Phantasm Shadow state (50% dodge) for 6 sec.

Glacial - Carry out 6 skills of this series to activate the effect. Thunder master is increased by 60. When dealing Thunder damage, there's a 50% chance to inflict extra 100% damage at once.

Mastery - Death (Chaos Element)

Of all the Dubhe masteries available this is my most favorite skill series. This skill tree provides a large amount of HP absorption and high survivability rate. The stronger your damage the greater HP absorption. Use it with poison for an extraordinary effect. This is my most recommended Mastery if you want to deal a decent amount of damage while keeping your HP up by absorbing the HP of your enemies.

Vampiric Build:

* Damage over time
* Damage multiple enemies
* High survivability rate
* High HP absorption
* Poison debuff
* Fast stacking of Doom
* Best for PVE and PVP

Active Skills:

Transit - The caster enters a Transit state which increases movement speed by 30%, physical def by 31.5% and magical def by 31.5%. Obtaining doom in this state has a 20% chance of doubling it. (Pretty nice skill to maintain your survivability in fights)

Vow: Just - This skill has 3 parts which are Just, Vain and Kill. 15% of the damage dealt will be converted to the caster's HP. Every 1% of his HP lowered, the conversion rate is increased by 0.75% up to 55% of the damage dealt. (Pretty OP isn't it?)

Just - Dash 6 meters toward a desired direction, dealing 180% of Chaos damage to up to 3 enemies in a straight line.

Vain - Dash 6 meters toward a desired direction, dealing 225% of Chaos damage to up to 3 enemies in a straight line.

Kill - Dash 6 meters toward a desired direction, dealing 270% of Chaos damage to up to 3 enemies in a straight line. (Obtain 2 stack of doom)

Eclipse - Deals 405% of Chaos damage to up to 3 enemies causing them to enter Poison state for 10 sec. (Obtain 1 stack of doom)

Moonside - Dash 6 meters toward a desired direction, dealing 360% of Chaos damage to up to 3 enemies in a straight line. If any enemy is in the Poison state, damage is increased by 50%. (Obtain 2 stack of doom)

Pine - Deals 720% of Chaos damage to up to 3 enemies. 15% of the damage dealt is converted to the caster's HP. After releasing this all doom is consumed, each layer of doom converting additional 10% of damage to the caster's HP. Always make sure that you have a sufficient amount of doom, to maximize the potential of this skill.

Ultimate: Path: Go - This skill has 2 parts which are Go and Back. The Go part allows you to teleport on a specific area dealing 1080% of Chaos damage to all enemies within a 6 meter radius around the new location. If there's more than 1 target within the area, damage is reduced by 10% for each extra target up to 50%. While the Back part allows you to return to the area where you released the first part of the skill and restores your HP state. Please be reminded that if the traveling distance is more than 100 meters, the location restoration will fail.

Passive Skills:

Song - Deals 100% of Chaos damage to a single enemy unit and converts 15% of the damage to the caster's HP.

Envenomed (from the Hide Mastery) - Chaos damage has a 20% chance of poisoning the target.

Bone corrosion - The Pine inflicts 50% additional damage to poisoned enemies.

Yao Yue - Using moonside will additionally inflict 1 layer of doom and increase damage by 50% to poisoned enemies. The skill CD is extended to 6 sec.

Wind of Apricot Blossoms - The portion of damage dealt through the Song to be converted to the caster's HP is increased from 15% to 30%.

Ghostbow - Carry out 6 skills of this series to activate the effect. Chaos Mastery power is increased by 60. If the target is poisoned, the HP conversion of skills is boosted by 1.5% times of the original.

Please note that the builds provided are based on my own understanding of the Dubhe class. It's a good idea to experiment with different builds and tactics to find what works best for you.