recursal/Fanatic-Fandom huggingface dataset:
Tonbleko

Tonblekos are hybrid amphibian creatures inspired by frogs, salamanders, newts, and axolotls. Tonblekos are obtained from breeding Ranblekos and Glublekos.

## Growth

### Capsule

"Dark red liquid sloshes in this frilled capsule."

### Young

"Though its body appears almost too big for its spindly legs, this spry juvenile is capable of jumping quite far. On land, it prefers to travel by leaping, as its walk is an awkward and slow waddle. In the water, it can swim quite well using its long tail and webbed feet. It eats insects and fish eggs and greatly enjoys earthworms in particular."

### Adult

"Like their parent species Glublekos, Tonblekos can survive in both fresh and salt water. However, rather than staying near one place as both their parent species do, Tonbleko family groups tend to travel between transient water sources, such as tidepools and vernal ponds, whenever food becomes sparse. Adult Tonblekos can be as poisonous as Ranblekos depending on their current diet, and their colorful skin patterns warn would-be predators away. Unlike most amphibians, rather than settle and nest during mating season, Tonblekos continue to travel. To facilitate this, males scoop up their spawn and carry them in their large throat sac, ready to release when they arrive at their next destination. This technique is also used if danger is present, with the male gathering his offspring and finding a safe place to hide until the threat has passed. Although males can produce deep, powerful croaks using their strong throat sacs, females do not have a pronounced throat sac and thus make much higher-pitched sounds."

## Variations

### Markings

This gene overlays a dark gray on top of the Tonbleko's body color, creating a marking out of the negative space. Examples shown on a pink (AABB) body.

## Trivia

TFO uses Esperanto as a basis for creature names (although it's not always exact—accents are ignored and spellings occasionally shift). Site staff Cabuso confirmed on Discord that “Tonbleko” means "Gurgle Croak."
Marshlands

Look: You see the Tunnel and all the way on the other side you see Bogtown

PvP: Allowed

### Note

* While in the *Marshlands*, players will automatically be inflicted with poison, unless protected by Antivenom.
* Moving to other locations may take multiple attempts (teleport is not affected):
	+ You tried to travel, but you got stuck in the swamp! Maybe you should keep trying!
Mephrak the Sorcerer

Talk: "Hey *(Player Name)* I can smell my brother Mephram's scent on you. Did he talk to you in a dream?" "Yeah I thought so." "Listen, don't think he;s anything special. He just used a magic technique called telegramming to speak to you in a dream. He tricks people so he can stop building the dam for his own sake. Come talk to me if you change your mind about him."

Talk: Glad to hear you changed your mind *(Player Name)*. My brother Mephram absorbs most of the magic river's magic himself that's why he doesn't want the dam. There is no holy goddess either if you ask me." "The dam will make it easier for us to distribute the magic more evenly. I think it's only fair if we make a little coin off of it while we do so, however, Mephram keeps sending these heroes to prevent the dam. Can you help us?" "Then go and kill as many goody goodbags as you can. If you can kill 10 of them come back to me and ill give you something cool *(Player Name.)*

Check: She looks dazzling, but also emanates something dark.

Ask about Mephram: "He's my twin brother. Thinks he's all holy. People generally don't believe me, but all the goodness bullshit is fake if you ask me."

Ask about Rime Halls: Ah the entrance to that place is covered with red ice you say? It's ice made with ancient magic. Not very useful though, since you can easily bypass it with the spell **glaciem desolati**

Ask about Locations: "Hm yeah I've been there before."

Ask: "You can probably find that out by yourself."

**Location:**

* Bogtown

**Quest:**

* A Different Perspective
Нечто

Нечто - предмет упоминаемый на четвертой странице Ирсилинской хроники. Он упоминается всего раз, и вот что о нем сказано:

> ...Мы обнаружили в Каннерсальских горах, в Маунальском ущелье предмет. Назначение его нам непонятно. Но одно мы можем сказать точно. Это шар, синего цвета, который светится, и издает звуки, напоминающие пение птиц. Странно, но околе него не работает наша аппаратура, и мы друг друга не слышим, хотя слышим мысли. Шар тяжелый, и нам не передвинуть его. Мы уходим...
>
>

Этот предмет напоминает по структуре и форме ими-же обнаруженный аппарат, который они нашли на планете Вивария. Странный аппарат тогда взорвался, и ничего не удалось о нем узнать.

Нечто так-же было упомянуто в рассказе Верховного Милкофила ВитторнаXXXI "Странность". Более подробных сведений добыть не удалось.
Пианино

## Заголовок раздела

### Немного информации

Пианино - изобретенный А.Берхофером инструмент, который он предоставил для домашнего музицированья, после вытеснив клавесин и спинет.

### Враги

Враги пианино - Цены, Инфляция, Реперы и рокеры.

Пианино - первая любимая вещь Этерн-вики. Это струнный, клавишно-ударный музыкальный инструмент. Пианино изобрел А. Бернхофер, первым догадавшись сделать рояль с вертикальным положением деки и струн. Изобретенный им же в 1814 году пианоклав совместил в себе пианино и гипнорадоклировые струны. То есть пианоклав мог играть голосами разных инструментов, и при этом обладал печаткой для ввода нот, и большим резонаторным корпусом. Пианоклав, изготовленный в количестве всего трех экземпляров представляет предмет вожделения коллекционеров.
Interaction

I just downvoted your comment.

FAQ

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The amount of karma (points) on your comment and Reddit account has decreased by one.

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There are several reasons I may deem a comment to be unworthy of positive or neutral karma. These include, but are not limited to:

* Rudeness towards other Redditors,
* Spreading incorrect information,
* Sarcasm not correctly flagged with a `/s`.

Am I banned from the Reddit?

No - not yet. But you should refrain from making comments like this in the future. Otherwise I will be forced to issue an additional downvote, which may put your commenting and posting privileges in jeopardy.

I don't believe my comment deserved a downvote. Can you un-downvote it?

Sure, mistakes happen. But only in exceedingly rare circumstances will I undo a downvote. If you would like to issue an appeal, shoot me a private message explaining what I got wrong. I tend to respond to Reddit PMs within several minutes. Do note, however, that over 99.9% of downvote appeals are rejected, and yours is likely no exception.

How can I prevent this from happening in the future?

Accept the downvote and move on. But learn from this mistake: your behavior will not be tolerated on Reddit.com. I will continue to issue downvotes until you improve your conduct. Remember: Reddit is privilege, not a right.
Dodge

Type: Basic Skills

Description: Dodge incoming attacks, time it stays effective scales with agi, can't be chained `[dodge]`

Target Needed: No

Mana Usage: 0

Command variants: N/A

Base Accuracy: -

Damage Type: -

Base Damage: -

AoE: -

Effect: Causes incoming attack to miss.

Time effective: At least 1.3 seconds. 1 second + a random interval of (250 + agi\*5) to (250 + agi\*10) milliseconds. Each successfully dodged attack reduces the interval with 1 second.

* With agi 10: between 1.3s and 1.35s
* With agi 199: between ~2.25s and ~3.25s

Example Usage:

```
dodge

```
Верховный Милкофил

Это статья о Гражданах Макронуссии

Верховный Милкофил Совета Милкофилов Народа Макронусков - верховная наследственная должность, занимаемая в периоде с Акриации

по Причинную Личную Отставку. Верховный Милкофил обязан следить за тем, чтоб граждане Макронуссии получали по Семилиру Милка в день

Акриация - произведение из Макромилка в Милкофилы. Милк - молоко Деревка, которое идентично коровьему. Семилир - сосуд, в который входит семь Лирий, или 15 литров.
Grace

Type: Item Skill

Description: grace a player, multiplies the base damage and accuracy for 10 seconds, multiplication amount scales with int, light magic, costs 10 mana, `[grace <target>]`

Target Needed: No

Mana Usage: 10

Command variants: N/A

Base Accuracy: 100%

Damage Type: Light magic

Base Damage: -

AoE: No

Effect: Gives the target Grace (a factor that base damage and accuracy are multiplied by) for 10 seconds, where the amount scales with int. When applied to a player, the following text is displayed:

```
targetplayer is beaming!!

```

Once the effect ends, the following text is displayed:

```
targetplayer stopped beaming

```

The grace factor is set to `1.2 + (int * 0.005)`. Below are a few examples:

* Int 10, grace: 1.25
* Int 50, grace: 1.45
* Int 199, grace: 2.195

You can read more about how damage is calculated and how resistance is applied in the Combat article.

Time effective: 10 seconds. There is no scaling for this.

Notes: Be aware that this mana usage is often not updated to the client so it might seem like no mana is used, but if you try the spell quickly in succession you will notice that mana will be used up.

If a player is targeted with a new Grace or Motivate, the effect and time effective of the new command will override the previous of the same sort.

Example Usage:

```
grace playerone

```
Magic Bolt

Type: Item Skill

Description: 15 Nature magic damage, costs 8 mana, scales with Int, `[magic bolt <target>]`

Target Needed: Yes

Mana Usage: 8

Command variants: N/A

Base Accuracy: 70%

Damage Type: Nature

Base Damage: 15

AoE: No

Effect: Hits target with 15 Nature Magic damage, scales with Int

Example Usage:

```
magic bolt peri

```
Carnivorous Worm

Check: A long tube with a bunch of sharp teeth

HP: 350

Level: 48

Weak against: Slashing damage, Piercing damage

Strong against: Dark magic, Nature magic, Light magic

Experience Points: 1952

	+ <Name> Appeared! The worm was sliced in half, but both halves seem to remain conscious!

### Moves

* Bite
* Acid

### Item drops

 Chicken Leg | 30%
 Antivenom | 10%
 Snakeskin | 10%
Mutineer

Check: Deserting your captain is not a sign of weakness per se.

HP: 110

Level: 6

Weak against: Blunt damage

Strong against: Slashing damage, Piercing damage

Experience Points: 102

### Lines

* Yahaha!
* Yohoho!
* Time to walk the plank!
* Yarrr!
* Arrr!
* Yar
* Shiver me timbers!
* I'll keelhaul you!

### Locations

* Bigtown Harbor
* Beach Cave

### Moves

* Slash
* Bash
* Stab
* Pierce
* Sucker Punch

### Item drops

 Wool | 20%
 Tin | 20%
 Cotton | 20%
 Bronze | 20%
Red Dragon

Check: Red. It is a Red Dragon...Also, do these things actually exist!?.

Hp: 16,000

Level: 165

Weak against: Blunt damage, Piercing damage

Strong against: Slashing damage, Light magic, Dark magic, Nature magic

Experience Points: 15,000

### Moves

* Claw
* Maul
* Roar
* Berserk
* Ignite
* Inferno

### Item drops

 Diamond | 30%
 Dragonscales | 20%
 Coins
Guard

Guards do not spawn naturally in any location. They are spawned in *guarded locations* in response to a player attacking another player, or when a player with negative Karma enters. In both cases, the Guard will only attack the offending player and leave once the player (or Guard) is killed. Attacking Guards may spawn further Guards.

Check: Watch out for the popo!

HP: 1000

Level: 111

Extremely vulnerable to: Light magic, Dark magic, Nature magic

Vulnerable to: Blunt damage

Strong against: Slashing damage, Piercing damage

Experience Points: 140

### Locations

* Smalltown
* Shop
* Town Hall
* Back Alley
* Docks
* Bigtown Plaza
* Bigtown West Gate
* Bigtown South Gate
* Bigtown East Gate
* Holy Temple
* General Store
* Royal Palace

### Moves

* Slash
* Bash
* Stab

### Item drops

 Leather | 40%
 Silver | 10%
 *None* | 10%
Gemstone Golem

Check: It's a really shiny boulder. Too bad it wants you dead...

HP: 2000

Level: 51

Weak against: Blunt damage, Dark magic

Strong against: Light magic, Nature magic

Immune to: Slashing damage, Piercing damage

Experience: 5000

### Moves

* Bash
* Ram
* Smash
* Earthquake

### Item drops

 Emerald | 20%
 Sapphire | 20%
 Ruby | 20%
 Diamond | 20%
Magneton

* Magnemite
* Magneton
* Magnezone

## Summary

**Magnemite** is born with the ability to defy gravity. It floats in air on powerful electromagnetic waves and discharges electricity from two side-mounted units. The electricity emitted by the units on each side of its body cause it to become a strong magnet, and the faster the units at its sides rotate, the greater the magnetic force they generate. They generate enough magnetism to draw in iron objects from over 300 feet away. It often appears without warning and uses Thunder Wave and similar moves. It evolves into Magneton starting at level 30.
## Summary

**Magneton** is formed by several Magnemites linked together when the number of black spots on the sun increases. The Magnemite are united by a magnetism so powerful, it dries all moisture in its vicinities and causes earaches to those who get too close to it. It generates powerful radio waves that raise temperatures by 3.6 degrees F within a 3,300-foot radius and emits a powerful magnetic force that is fatal to mechanical devices, electronics, and precision instruments. As a result, large cities sound sirens to warn citizens of large-scale outbreaks of this Pokémon and people are warned to keep this Pokémon inside a Poké Ball. When many Magneton gather together they can set off a magnetic storm that disrupts radio waves. It evolves into Magnezone when leveled up in either Mt. Coronet, Chargestone Cave, Kalos Route 13, or on New Mauville.
## Summary

**Magnezone** is the result of a Magneton that had its molecular structure altered from exposure to a special magnetic field. Sometimes the magnetism emitted by Magnezone is too strong, making them attract each other so they cannot move. A group tried to use scientific means to make Magnezone evolve, but their efforts ended in failure. It is the final evolution of Magnemite.
## Powers and Stats

**Tier:** **8-A** | **Low 7-B** | **7-A**

**Key:** Magnemite | Magneton | Magnezone

**Name:** Magnemite | Magneton | Magnezone

**Origin:** Pokémon

**Gender:** Genderless

**Species:** Magnemite | Magneton | Magnezone

**Age:** Varies

**Attack Potency:** **Multi-City Block level** via power-scaling | **Small City level** (Capable of generating powerful radio waves that raise temperatures by 3.6 degrees F within a 3,300-foot radius, and comparable to Pokémon that can learn Seismic Toss) | **Mountain level** (Comparable to other fully evolved Pokémon such as Dugtrio)

**Durability:** **Multi-City Block level** via power-scaling | **Small level** | **Mountain level**

**Standard Equipment:** None Notable

**Intelligence:** Unknown

**Weaknesses:** Fighting and Fire type attacks, Extremely weak to Ground type attacks, Becomes incapable of flight if its internal electrical supply is depleted
Stopping the Dam

Mephram the Holy: Hello <Name>. Have you come to aid our goddess? Excellent! Our land is in peril. Our life is highly dependent on what we call the magic river. A sinister tribe in the marshlands are trying to build a dam of sorts. This will stop the flow of magic! Our only hope is the King but convincing him isn't easy. Go to the Royal Palace here in Bigtown and please convince the king to stop the dam!

### Objectives

* Talk to Mephram the Holy at Holy Temple
* Talk to The King at Royal Palace
* Talk to Balthasar at Big Corporation HQ
* Talk to Mephram

Mephram the Holy: You feel slightly disappointed? Oh well guess you're a hero now! You did it <Name>! You are a true hero! You should be proud of yourself, as am I! Now go and pray for an even better world!
Concentrate

Type: Learned Skills

Description: All mana cost is reduced by 20% for 3 seconds, time and amount scale with dex `[concentrate]`

Requirements: Dex 45

Target Needed: No

Mana Usage: 0

Command variants: N/A

Base Accuracy: -

Damage Type: -

Base Damage: -

AoE: -

Effect: Reduces mana cost with at least 20%. Mana cost multiplier is capped at 0.1 but calculated as: 0.8 - ((dex-45) \* 0.005)

* Reduction with dex 45: 20%
* Reduction with dex above 185: 90%

Time effective: At least 0.9 seconds. 3s + (dex-45)\*60 milliseconds:

* With dex 45: 3s
* With dex 199: ~12.25s

Example Usage:

```
concentrate

```
Goblin

Check: It's ugly and smells of rotten fish.

Hp: 500

Level: 33

Weak against: Slashing damage, Piercing damage, Light magic

Strong Against: Dark magic

Experience: 1356

### Lines

* "Hey stinky I'm gonna get you!"
* "hehehehe"
* "hehe come here!"

### Moves

* Bite
* Scratch
* Stab

### Location

* Abandoned Mines
* Upper Mineshaft

### Item drops

 Chicken Leg | 20%
 Leather | 15%
 Iron | 15%
 Silver | 5%
 Gold | 5%
Stab

Type: Item Skill

Description: 7 Piercing damage, scales with Dex `[stab <target>]`

Target Needed: Yes

Mana Usage: 0

Command variants: N/A

Base Accuracy: 75%

Damage Type: Piercing

Base Damage: 7

AoE: No

Effect: Hits target with 7 Piercing damage, scales with Dex and Str.

Note: Str is omitted from the description as a scaling factor

Example Usage:

```
stab alix

```
REDDIT MOMENT

A female, on le Reddit? Hang on fellas I got this!

Tips fedora brim over eyes to give an aura of mystery and glides up to you on my light up heelies

H-hi m'lady, would you perhaps consider being my qt 3.14 gf? snickers nefariously /thinks to self/ "man if this works, I'll get this cute girl to be my girlfriend and I'll ride the cool roller coasters!"

c'mon, luck be a lady tonight! cross fingers and gulps s-so...adjusts collar and looks firmly what do you say to my proposal? waits patiently :3

Plzrespond, I'm a nice guy who will treat you right unlike all those other assholes who only care about looks!

Don't ignore me you rancid swine, I knew it #niceguys finish last! You're probably out having dinner with Chad now!

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Push up

Type: Hidden Skills

Description: Do a push up!

Target Needed: No

Mana Usage: 0

Command variants: N/A

Base Accuracy: -

Damage Type: -

Base Damage: -

AoE: -

Effect:

* Push up is used in Gym Training Quest.
* When using Push up with the quest not active, all that will happen is a small sound effect.
* With the quest active, it will count up by 1 every time you do a push up, until the quest target is reached.

Example Usage:

```
push up

```
Bigtown East Gate

Look: You see Bigtown Plaza and through the gate you see the Long Prairie. Along the city walls there is a path leading to the Mountain Trail. You see Wilfred the Jeweler and Lucy the Blacksmith.

PvP: Allowed (Guarded)

### Connected Locations

* Bigtown Plaza
* Mountain Trail
* Long Prairie

### NPCs

* Lucy the Blacksmith
* Wilfred the Jeweler
Gipnork the Goblin Smith

Talk: "I will make nice weapons for your shiny coins."

Check: He's covered in warts. The biggest wart resides on the tip of its long, arched nose. Despite everything, he seems very skilled.

Ask about Locations: "Yes yes. Fun Place, nice place."

Ask about Flipblorp: Ah yes, is family!

Ask about Gnorbor: Ah yes, is family!
Shrine of Eternity

Look: The Rime Halls behind you are closed off from this side. However there is a slide going back down to Rime Halls Entrance. On top of the shrine you see a bright blue fire: the Eternal Flame. You see Aionios the Sage.

PvP: Allowed

### Connected Locations

* Rime Halls
* Rime Halls Entrance
* Eternal Flame

### Note

As the shrine is not in the Rime Halls, the player can freely teleport back to the shrine at any time.
Motivate

Type: Item Skill

Description: motivate a player, increasing their damage, accuracy and resistance a little bit for 10 minutes, amount scales with int, light magic, costs ~~200~~ 10 mana, `[motivate <target>]`

Target Needed: No

Mana Usage: 10

Command variants: N/A

Base Accuracy: 100%

Damage Type: Light magic

Base Damage: -

AoE: No

Effect: Gives the target Grace (a factor that base damage and accuracy are multiplied by) and Barrier (a general damage reduction) for 10 min, where the amount scales with int. When applied to a player, the following text is displayed:

```
targetplayer is feeling unstoppable!

```

Once the effect ends, the following text is displayed:

```
the magical barrier protecting targetplayer disappeared

```

The grace factor is set to `1.1 + (int * 0.0025)` and the barrier factor is set to `0.9 - (int * 0.0015)`. Below are a few examples:

* Int 10, grace: 1.125 and barrier: 0.885
* Int 50, grace: 1.225 and barrier: 0.825
* Int 199, grace: 1.5975 and barrier: 0.6015

You can read more about how damage is calculated and how resistance is applied in the Combat article.

Time effective: 10 minutes. There is no scaling for this.

Notes: The description is incorrect. The mana usage is 10 mana. Be aware that this mana usage is often not updated to the client so it might seem like no mana is used, but if you try the spell quickly in succession you will notice that mana will be used up.

If a player is targeted with a new Grace, Protect or Motivate, while having any of these effects applied, the effect(s) and time(s) effective of the new command will override the previous of the same sort.

Example Usage:

```
motivate playerone

```
Skeletal Warrior

Check: How is it holding a weapon? It doesn't have any muscles! It must be magic...

Hp: 600

Level: 83

Strong against: Slashing damage, Piercing damage

Extremely strong against: Nature magic, Dark magic, Light magic

Experience Points: 3130

### Moves

* Slash
* Cleave
* Swing Weapon

### Locations

* Desecrated Tomb
* Altar Room

### Item drops

 Iron | 40%
 Mithral | 10%
 Ectoplasm | 10%
How to Train Your Dragon (Movies)

## Powers of the Verse

The Speed of a Skrill is that of a lightning bolt, as it "rides" lightning bolts, meaning 354056 m/s. It is 11/20 in speed. Night Furies are 20/20, meaning 643740 m/s. Therefore the KE is up to **Town level**, due to its weight being 806 kg. This would make many dragons very powerful. The Bewilderbeast would be **Mountain level** because it can create mountain sized dragon nests, however, as the King of the Dragons, he should be superior to Screaming Death, who can destroy islands, therefore making him **Island level**. The Red Death would be **Town level** for fighting Toothless, however, it could be more powerful. Humans are also kind of powerful.

## Characters

* Hiccup (How to Train Your Dragon)
* Toothless (How to Train Your Dragon)
* Red Death (How to Train Your Dragon)
* Drago Bludvist (How to Train Your Dragon)
* Dagur the Deranged (How to Train Your Dragon)
* Bewilderbeast (How to Train Your Dragon)
* Stoick the Vast (How to Train Your Dragon)
* Stormfly (How to Train Your Dragon)
* Screaming Death (How to Train Your Dragon)
* Foreverwing (How to Train Your Dragon)
* Hookfang (How to Train Your Dragon)
* Thornado (How to Train Your Dragon)
* Skullcrusher (How to Train Your Dragon)
* Cloudjumper (How to Train Your Dragon)
* Skrill (How to Train Your Dragon)
* Singetail (How to Train Your Dragon)
Forest Patrol

Daphne the Ranger: Hi <Name>? What brings you here? You should watch out for the forest. It's a dangerous place. I recently found some tracks indicating the presence of a Werebear. That would be problematic. Let me know if you see it! And be careful.

### Objectives

* Talk to Daphne the Ranger at the Forest Hut
* Kill a Werebear in the Forest (Evergreen Forest, Deep Forest)
* Talk to Daphne the Ranger

Daphne the Ranger: You slayed the beast? That's very impressive! Seems like you can handle your beasts very well, interesting...

### Note

* Prerequisite for The Restless Dead
* If you are in a Party that kill the Werebear, where one or more has the quest, the quest progress will count towards all Party-members that has the quest and are in the same area when the Werebear is defeated.
LoretoYes

LoretoYes is a DEEZ NUTS

## Trivia

snnnnniiiiiiffffffffffff...oh yes my dear....sssnnnnnnnnnnnniiiiiiiiffffffff....quite pungent indeed...is that....dare I say....sssssssnniff...eggs I smell?......sniff sniff....hmmm...yes...quite so my darling....sniff....quite pungent eggs yes very much so .....ssssssssssssssnnnnnnnnnnnnnnniiiiiiiffffff....ah yes...and also....a hint of....sniff....cheese.....quite wet my dear....sniff...but of yes...this will do nicely....sniff.....please my dear....another if you please....nice a big now....

BBBBBBRRRRRRRAAAAAAAPPPPPPPFFFFFFFFLLLLLLLLLPPPPPPPPPFFFFFF

Oh yes...very good!....very sloppy and wet my dear....hmmmmm...is that a drop of nugget I see on the rim?...hmmmm.....let me.....let me just have a little taste before the sniff my darling.......hmmmmm....hmm..yes....that is a delicate bit of chocolate my dear....ah yes....let me guess...curry for dinner?....oh quite right I am....aren't I?....ok....time for sniff.....sssssnnnnnnniiiiiiiiffffffff.....hmmm...hhhmmmmm I see...yes....yes indeed as well curry......hmmm....that fragrance is quite noticeable....yes.....onion and garlic chutney I take it my dear?.....hmmmmm....yes quite.....

BBBBBBRRRRRRRRPPPPPPFFFFFFFFFFFFFFFFFFFFFTTTTTTTTTTT

Oh I was not expecting that…that little gust my dear….you caught me off guard…yes…so gentle it was though…hmmmm…let me taste this little one…just one small sniff…..sniff…ah….ssssssnnnnnniiiiiffffffffffff…and yet…so strong…yes…the odor….sniff sniff…hmmm….is that….sniff….hmmm….I can almost taste it my dear…..yes….just…sniff….a little whiff more if you please…..ssssssnnnnnniiiiiffffffffff…ah yes I have it now….yes quite….hhhhmmmm…delectable my dear…..quite exquisite yes…..I dare say…sniff….the most pungent one yet my dear….ssssnnnnniiiifffffffffffffffffffffff….yes….
Power Stone

Type: Crafting Material

### How to get

Power stones can drop from all monsters. The chance is higher if your player level is lower than the monster level.

The table starts where player is one or more level higher than the monster/boss level.
The table ends where the monster/boss is 9 or more levels higher than player level.

The drop rate is also boosted by party level. The drop chance above is then boosted by 0.5% per party level for regular monsters and 2.5% for boss monsters.
At max party level of 19, the drop chance is boosted with 9.5% for regular monsters and 47.5% for boss monsters.

If the monster drops Power stones, a regular monster will drop 1-3 Power stones, while a boss will drop 2-5 Power stones.
OceanHumans Wiki

**Welcome to the OceanHumans Wiki!**
Welcome! Old and New people to the fandom of OceanHumans!!

I hope we can all get along :)

OceanHumans was originally made by the Youtube Animator Niko Animates ! And is shared ownership with another Youtube Animator Keef A Corn

All characters of OceanHumans directly belong to them, if you make an OceanHuman that isn’t already made, the ownership goes to you but the idea of OceanHumans goes to Niko Animates ! and Keef A Corn

please keep this in mind :)

do have fun whilst you are here! And be nice!

We are all equal here :)

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Counter

Type: Learned Skills

Description: counter incoming attacks with x1.5 the original damage, costs 10 mana `[counter]`

Requirements: Skl 20

Target Needed: No

Mana Usage: 10

Command variants: N/A

Base Accuracy: -

Damage Type: Same as reflected attack

Base Damage: -

AoE: No

Effect: Causes the attacker to be affected by the same attack that was made towards the defender, but with damage multiplied with x1.5. AoE is not reflected out towards other targets than the attacker. If attacker is immune to the damage type dealt, the reflected damage will be ignored as usual with the "it didn't work!" message.

Time effective: At least 1.55 seconds. 1s + A random interval of (500 + dex\*5) to (500 + dex\*15) milliseconds. Each successfully countered attack will reduce the time with 1s.

* With dex 10: between 1.55s and 1.65s
* With dex 199: between ~2.5s and ~4.5s

Example Usage:

```
counter

```
Bogtown

Look: You see the Marshlands and the Wayward Quag and next to *Bogtown* you see Big Corporation HQ. You see Mephrak the Sorcerer, Jawa the Merchant, Suma the Magesmith, and Zara the Summoner.

PvP: Allowed

### Connected locations

* Marshlands
* Wayward Quag
* Big Corporation HQ

### NPCs

* Mephrak the Sorcerer
* Jawa the Merchant
* Suma the Magesmith
* Zara the Summoner
Pirate

Check: It's just a minion. But its scars show experience that you should be cautious of.

HP: 90

Level: 4

Extremely vulnerable to: Blunt damage

Strong against: Slashing damage, Piercing damage

Experience: 86

### Lines

* Yar
* Arrr!
* Yohoho!
* Yarrr!
* Shiver me timbers!
* Time to walk the plank!

### Moves

* Slash
* Bash
* Stab

### Locations

* Docks
* Bigtown Harbor

### Item drops

 Wool | 20%
 Tin | 20%
 Cotton | 20%
 Bronze | 5%
Necromancer

Check: There are purple glowing eyes coming from the darkness cast by its hood.

Hp: 12,000

Level: 129

Weak against: Light magic

Extremely strong against: Nature magic

Immune to: Dark magic

Experience Points: 10,000

### Moves

* Lights Out
* Mindfry
* Heal
* Miasma
* Raise Dead
* Bloat Corpse

### Item drops

 Darkwood | 30%
 Ectoplasm | 30%
 Tome of the Witch | 5%
 Bloodfang | 5%
Bernine the Warlock

Talk:Greeting <name>. my apprentice. How is life?

Check:You can feel the magic around you. Bernine seems to be the source.

**Located**

* Wizard Tower at Never Ending Prairie

**Quests**

* The Wizard Tower

**Getting into Rime Halls**

Ask bernine Red Ice

Magical enchanted red ice ... that's ancient magic! i can tell you how to pass throuth the ice. really it's just a simple spell. i suppose that's why no one ever uses Red Ice anymore. Anyway. The spell is glaciem desolati. just say it out loud. works like a charm.
Protect

Type: Item Skill

Description: creates a magic barrier around a player that blocks damage for 10 seconds, amount of damage blocks scales with int, light magic, costs 25 mana, `[protect <target>]`

Target Needed: No

Mana Usage: 25

Command variants: N/A

Base Accuracy: 100%

Damage Type: Light magic

Base Damage: -

AoE: No

Effect: Gives the target Barrier (a general damage reduction)) for 10 seconds, where the amount scales with int. When applied to a player, the following text is displayed:

```
targetplayer is protected by a magic barrier

```

Once the effect ends, the following text is displayed:

```
the magical barrier protecting targetplayer disappeared

```

The barrier factor is set to `0.8-(int*0.0025)`. Below are a few examples:

* Int 10, barrier: 0.775
* Int 50, barrier: 0.675
* Int 199, barrier: 0.3025

You can read more about how damage is calculated and how resistance is applied in the Combat article.

Time effective: 10 seconds. There is no scaling for this.

Notes: Be aware that this mana usage is often not updated to the client so it might seem like no mana is used, but if you try the spell quickly in succession you will notice that mana will be used up.

If a player is targeted with a new Protect or Motivate, the effect and time effective of the new command will override the previous of the same sort.

Example Usage:

```
protect playerone

```
Forging power

Daedela the Powersmith: Greetings <Name> have you ever heard of Power Stones? You can use them to strengthen your weapons and gear. I'll teach you how to use the Power Forge if you share its burden. The flames inside need wood to keep burning. Gather 50 Pinewood, 25 Oak, and 10 Maple and return to me!

### Objectives

* Talk to Daedela the Powersmith at Old Cottage
* Bring Daedela:
	+ 50 Pinewood
	+ 25 Oak
	+ 10 Maple

Daedela the Powersmith: Well done! <Name> the flames will burn for a while longer now! Alright, as promised, this is how you Reforge. You'll need Power Stones to do so. More Power Stones used will increase the chance of success! You can't reforge infinitely and each time it becomes harder!

### Rewards

* 5000 experience
* Skill: Reforge
Gym Training

Buddy the Builder: Hey <Name> you look like you could use some extra beef! I bet you'd like some big guns like I have! Harhar, well I'll tell ya how to get strong like me, it's simple! Just Push Up a thousand times. Harharhar. Just do it!

### Objectives

* Talk to Buddy the Builder at Bigtown South Gate
* Enter the Push Up command 1000 times
* Talk to Buddy

Buddy the Builder: Hell yeah <Name> my tiny friend!! You look strong now!!! Good Job!!!! Harharharhar!!!!! Don't forget to Flex and show off how strong you are!

### Rewards

* +3 str permanently
* 1000 experience
* Skill: Flex

### Note

* The permanent buff does not carry across Rebirths.
* Prerequisite for Getting Ripped
Hand Cannon

Requirements: 50 Str, 50 Dex

Type: 2 Handed Blunt weapon

Base Damage: 80

Gained Commands: Load, Aim, Shoot

Note: This is the only gun-like weapon in the game. To Shoot you need to have loaded gun, which you get by:

* Having a Hand Cannon1 equipped in main hand
* Having at least 1 Bullet in your inventory
* Issuing the command:

```
 load hand cannon

```

The Hand Cannon can be shot without aiming, but Aim helps with accuracy.

1 Note that, at least in v1.2.1 you cannot Load without a unupgraded Hand Cannon equipped. This means that if you Reforge the Hand Cannon, it can no longer be loaded when equipped.

### Where to Obtain

* Quest
	+ Treasure Hunt
Punch

Type: Basic Skills

Description: 5 blunt damage, scales with str `[punch <target>]`

Target Needed: Yes

Mana Usage: 0

Command variants: N/A

Base Accuracy: 80%

Damage Type: Blunt

Base Damage: 5

AoE: No

Effect: Hits target with 5 Blunt damage, scales with Str

Time effective: Immediate

Example Usage:

```
punch alice

```
Evergreen Forest

Look: You see the Forest Entry and looking further into the forest you see the Deep Forest. You notice smoke coming from the Forest Hut. You notice an **old sign** and a **hollow tree**.

PvP: Allowed

### Check

* Hollow Tree
	+ Softwood
	+ Oak
	+ Maple

### Special Monsters

* Werebear, only while Forest Patrol is active, with a ~15% chance to spawn

### Connected Locations

* Forest Entry
* Deep Forest
* Forest Hut

### Related Quests

* Entering the Palace
* Forest Patrol
Smite

Type: Learned Skills

Description: 20 Light Magic damage, scales with int, costs 50 mana, needs a weapon that can do light magic, does 1 extra damage for each negative karma of target `[smite <target>]`

Requirements: Int 50

Target Needed: Yes

Mana Usage: 50

Command variants: N/A

Base Accuracy: 80%

Damage Type: Light Magic Damage

Base Damage: 20

AoE: No

Effect: If the target is a player, smite does 1 extra damage per negative Karma of the target player.

Example Usage:

```
smite ivie

```
Loretoyes Wiki

LE NATIONALISM IS NOT LE BAD THING XD
I HATE LE BLACKS LMAO!!!!!

gta v money glitch

HE!1!!!!!!11!!!!!!!!!!!!!!!!!!1111111111!!11 KEK!! KEK!! KEK!!

WHATA FUCK MAN xD i just fall of my chair cuz i couldnt and i CANT stop laugh xDXDXDXD FXDDFDFDD XXXXXZXZDZDDFDFDD OMGOSH XXXXXDD LOOOOLLLLL THIS IS A SHIT XDDDD DDDDD DDDDDDDDDDD XDDDD A BIG ONE XDDDD DDD A GRAT ONE XXX XXXDDDD CONGRATS MAN XD DDDD DXXXX XDDD DDDD DDDD LOOOOOOOLLLLL FUCKIN HOLY SHITTTT I CANT JUST STOP LAUGHING CAUSE HE HE HE HE HE JUST TO FUNNY MAN!!!1!11!

LOL XDXDXDXDXD

I JUST LITERALLY

PEED

MY

PANTS

JUST A LITTE THOUGH

I MEAN ITS A LITTLE SPOT NOT LIKE IT RUINED MY CHAIR OR NYTHING LOL BUT FOR REAL EPIC LULZ HIGH FIVES XDDDD DDDDDDDDDD

HOOOOOOOOLLLLLLYYYYY SHIT i just fall of chair!!!! simply le epic so ebin dae le epin win xD pwn’d ftw le bacon narwhale xP upboated good sir i tip my fedora to you! tips fedora, le any1 athiest? OLOLOLOLOLOLOL

EPIC MEMEING /b/ro BAZINGA BAZINGA BAZINGAAAAAAAAAAAAAAAAA ZIMBABWE is this a le new epic meme? screen kapped for dat sweet karma xD. FUS ROH DAH!!!!!1 i used to be a christmas but then i took an arrow 2 da knee : BAZINGA BAZINGA ZIMBABWE. top kek, toppest of keks. le nyan cat? hahahaha le mayonaise. fucking epic ass meme i love that fucking meme so much man wait let me just gets crack pipe out smoke some of that good 420 shit : rips a bong AHHHHHHHHH YES!!!!!!!!!!!!!!!

GOOD MEME

SORRY I MEAN

GREAT MEME

GR88888 FUCKING MEME BRO I WISH I COULD STOP LAUGHING BUT I CANT MAN!!!!

NICE MEME IMMA REPOST TO REDDIT LELELELELE TY FOR LE KARMA XDDD DDDDDDD

POOP

LE UPBOAT

XD D

WAIT TIL LE DERPINA HEARS ABOUT THIS

XDXDXDXDXDXDXDXDXDXDXDXDXDXDXDXD!!!!!!!!!!!!!!!!!!!!! JUST FUCK MY KEKS UP F A M !!!

## Important articles

BRAZIL NUMERO UNO!!!!BRAZIL NUMBER ONE AGAINME WHEN SOMONE MENTIONS BRAZILThis is carlBRAZIL NUMERO UNO POR QUEVAI BRAZILbrazil compared to rest of worldbrazil foreverfrog timeBrazil loves fishingbrazil fRTworst nightmare...TFW SOMEONE DOESN'T EAT ROTISSERIE CHICKEN LMAO DUMB FUCKLE REDIT ARMY HAS ARRIVE XDNOOOOOOO SAD TROLL FACE BECAUSE HE'S NO LONGER IN BRAZIL

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Smalltown

Look: You see the Shop, the Town Hall, the Docks. In the northeast a Thicket and next to that lie the West Plains. You see Eli the Artisan, Arra the Villager. You notice a Back Alley, a **pebble**, **some crates**, a **barrel**.

PvP: Disabled (Guarded)

### Check

* Barrel
	+ Copper
	+ Cotton
	+ Softwood
	+ Tin
	+ Wool

* Pebble
* Some Crates

### Connected locations

* Town Hall
* Shop
* Back Alley
* Docks
* Thicket
* West Plains

### NPCs

* Eli the Artisan
* Arra the Villager
Earth Smash

Type: Learned Skills

Description: 30 Blunt damage, costs 100 mana, hits all, chance to stun `[earth smash]`

Requirements: Str 199

Target Needed: No

Mana Usage: 100

Command variants: N/A

Base Accuracy: 80%

Damage Type: Blunt

Base Damage: 30

AoE: Yes

Effect: Requires a blunt weapon. Damage scales with Str. 30% chance to Stun for 5 seconds.

Example Usage:

```
earth smash

```
Party

Characters, of similar levels, may form a party where other players can be invited. You form a party by inviting someone to join your party with

```
party invite <playername>

```

To accept a invite to a party you can type:

```
join party

```

All party members can invite more players to join the party, leave the party or ban members from the party.
Once the party is formed, you will see the members and Party stats in the lower right part of the screen.

To leave the party you type:

```
leave party

```

And to kick a member out:

```
party ban <playername>

```

You can also chat with all party members, even if you are not in the same area, by starting your chat-line with `party chat`:

```
party chat how are you all doing?

```

The party will be disbanded when one of the last two members leave the party. Once the party is disbanded, the Party XP and Party Level will be lost and you will have to level up a new party the next time you form one.

Once you have joined the party, you will still be a party member even if your level requirements goes out of range for joining the party. You will even stay a member during Rebirth.

Party-membership is not retained when party members log off or if the server restarts.

The party will have a separate Party Level and Party XP and you can see all party members and the party stats on the lower right corner on the screen. Party XP is just a kill counter for how many monsters that have been killed by the party, resetting every time you hit the requirements for the next party level.

The benefits of being in a party are:

* party chat across areas by starting your line with `party chat`
* You can see other partymembers HP, lvl and location
* Shared XP from monster kills by party members in the same area
* Increased rate of power stone drops from monsters
* AoE damage caused by party members does not affect other party members

### Party Level

Each time you reach a new Party level, the following text will appear:

```
party level up!

```

The Table below lists all the possible party levels. For each level it show the party XP (monster kills) needed to reach the level from the previous one, maximum party size, XP gained from kills and bonus power stone drop chance.

Besides this, each member of the party, above the first 2, will raise the XP gained with 0.1. This means that a full party of 5, at level 7, will get x0.87 Experience for each monster kill.
If a member of this party would kill a Pirate, each member in the same area would get 86\*0.87=77XP.
Note that even if this is less XP than if the player had not been in a party, the player would also benefit from monsters kills by other party members in the same area.
Daedela the Powersmith

Talk: Hello <Name>*.* When reforging every extra Power Stone adds a chance of success. The amount depends on the level of reforging. Here's the table:

Polished 50% per Power Stone

Improved 20% per Power Stone

Reinforced 10% per Power Stone

Refined 5% per Power Stone

Perfect 2% per Power Stone

Check: She has glowing purple eyes. It fascinates you, although it's clearly a result of questionable experiments.
Power Forge

Check: You can use Power Stones to Reforge weapons and armor with this.

## Reforging

Reforging equipment improves the stats of the equipment. There are five successive levels of reforging, each increasing the bonuses on the item, while decreasing the success chance per Power Stone. To fully reforge an item you would need 87 Power Stones.

 Polished
 Improved
 Reinforced
 Refined
 Perfect

### Command

```
reforge <equipment name> <amount of power stones to use>

```

### Examples:

```
reforge shortsword

```

```
reforge polished simple wand 5

```

```
reforge reinforced warrior armor 15

```
Block

Type: Item Skill

Description: Uses a shield to reduce 80% damage of the first attack in the next 3 seconds `[block]`

Target Needed: No

Mana Usage: 0

Command variants: N/A

Base Accuracy: -

Damage Type: -

Base Damage: -

AoE: -

Effect: Reduces the damage taken by 80% for the next hit. This reduction is made after reduction from armor and Def/Int has been made but before magic barrier reduction (Protect or Motivate).

Time effective: 3 seconds, or until the next hit, whichever comes first.

Example Usage:

```
block

```
List of all items

# Items

This lists all currently known non-upgraded items in game, and the corresponding check on it.
Note that some materials are unobtainable, but the only unobtainable equipment is the 1H sword Gleamblade.
Some players have been gifted it from game masters though so we know it is in game.

You can check upgraded items in game by doing a `check <upgrade> <itemname>` where `<itemname>` is the name of the item and `<upgrade>` is either "**polished**", "**improved**", "**reinforced**", "**refined**" or "**perfect**".

## Consumables

 antivenom | heals poison, grants poison immunity for 30 seconds

## Equipment

### Clothes

#### Shoes

 bone slippers | shoes, 8 resistance to melee damage, 5 resistance to magic damage, requires lvl 65

### Wieldable

#### Offhand items

 tome of the witch | offhand, enables the commands 'lights out', 'miasma' and 'fester'
Grovyle (Mystery Dungeon)

## Summary

**Grovyle** is a protagonist of the second series of the Pokémon Mystery Dungeon games. He starts off believed to be a villain, trying to steal the Time Gears to put the planet into a temporal stasis, being hunted by the Great Dusknoir. During his time as an antagonist, he's also revealed to be from the future. Upon being captured and brought back to the future, with the protagonist and his/her partner in tow, it's revealed that all of Grovyle's intentions were for the good of the planet, and Dusknoir was actually an evil servant of Primal Dialga, an insane version of the time dragon that only wanted to preserve his current timeline at all costs. Not only that, but Grovyle is the partner of the formerly protagonist, who lost his/her memories at the beginning of the game. Grovyle joins the team to restore Temporal Tower with the Time Gears, and save the world, even knowing that saving the present causes the future, including him, to disappear.

## Powers and Stats

**Tier:** **Low 2-C**

**Name:** Grovyle

**Origin:** Pokémon Mystery Dungeon: Explorers of Time/Darkness/Sky

**Gender:** Male

**Species:** Grovyle

**Age:** Unknown

**Attack Potency:** **Universe+ level** (Managed to beat a weakened Primal Dialga. Primal Dialga is weaker than normal Dialga and can only control one timeline, but still has the same mastery over said timeline like his normal self would have over all)

**Durability:** **Universe+ level** (Took hits from Primal Dialga and Dusknoir, who could also damage Primal Dialga)

**Standard Equipment:** Luminous Orbs, Wonder Orbs that when activated, release a blinding light that lights up the entire room. Grovyle uses these like flashbang grenades, but these can also be used to automatically scout a floor. To see a list of Grovyle’s optional equipment, check out this blog [https://vsbattles.fandom.com/wiki/User\_blog:GyroNutz/Pokemon\_Mystery\_Dungeon\_-\_Item\_%2B\_Abilities\_Explanation here

**Intelligence:** Extremely high. Solved the mystery of the paralyzed planet, came up with plans to save the world from temporal destruction, and could hide from Dialga and his agents for a very long time. Is a seasoned fighter as well

**Weaknesses:** Fire, Ice, Bug, Flying, and Poison attacks
Entering Bigtown

Esther the Mayor: Hi <Name>! You want to go to Bigtown? Well. They closed the gates for now since there are so many visitors lately. You'll need a permit to get in. I can give you one, however... my assistant disappeared a few days ago and I need her to write a permit. Maybe you can help find her?

### Objectives

* Talk to Esther at Town Hall
* Talk to Arra at Smalltown
* Go to the Thicket
* Check some foot prints
* Go to Tree House
* Get stamp from Rogue Gremlin (kill or flee from)
* Return stamp to Esther

Esther the Mayor: You found a letter? Let me read it... Hmm that's not good. Anyways thanks for your help <Name>! Oh you got the stamp? I guess that's fine as well. Here's your permit <Name>! Good luck out there!

### Rewards

* 50 coins
* 200 Experience
* Unlocks quest: Getting to Bigtown
Rock Golem

Check: It's kinda cute! Hugging it might kill you though.

HP: 200

Level: 13

Weak against: Blunt damage, Dark magic

Strong against: Light magic, Nature magic

Immune to: Slashing damage. Piercing damage

Experience: 455

### Moves

* Bash
* Ram
* Smash

### Locations

* Secret Glade
* Mountain Foot
* Tunnel
* Upper Mineshaft

### Item drops

 Bronze | 15%
 Silver | 15%
 Mithral | 5%
Hide

Type: Learned Skills

Description: dodge all direct attack for 10 seconds, attacking or getting hit breaks your cover, costs 10 mana, can't be chained `[hide]`

Requirements: Agi 50

Target Needed: No

Mana Usage: 10

Command variants: N/A

Base Accuracy: -

Damage Type: -

Base Damage: -

AoE: -

Effect: All direct attacks (but not AoE-attacks) will fail, both from players and monsters.

Time effective: 10s or until you make an attack or get hit. Once the effect is over, you are revealed with the message:

```
<username> was revealed

```

Example Usage:

```
hide

```
Rebirth (Quest)

Aionios the Sage: <Name> step closer... Your visit here was foreseen by me and I know your purpose. You seek more **power** do you not? As do all that visit... There is much power to gain, but at some point all will reach their limit. When you have reached this limit step into the flame and Pray. As the blue flames engulf your body and soul, **rebirth** will be upon you. Be warned: in rebirth lies new power, but the cost is all that you possess, both physically as spiritually. If you are not prepared for rebirth, stay away from the Eternal Flame.