Main (disambiguation)

***"LISTEN HERE YA SPIKE-COCKED, TAR-EYED, PLANK-SHAPED, SEWER-ASSED RODENT ANALOGUES! I'M GONNA SHEAR THAT THIN FILM OF SLIME YOU CALL A SKIN FROM YER SPINDLY HUSK AND MAKE A FUCKING RAINCOAT OUT OF IT! I'M GONNA SLAM MY FISTS DOWN YOUR THROAT, RIP YER INKY INNARDS OUT AND STITCH A LEATHERY SACK OUT OF EM! IM GONNA SAW YER WEE LEGS OFF AND TURN YEOUR HOLLOW LEGBONES INTO FUCKING FLUTES! I'M GONNA CRAFT A MAKESHIFT BAG PIPE OUT OF THE RANCID MATERIALS I HAVE HARVESTED FROM YER TWITCHING BODIES, AND I'M GONNA COME AROUND AND PLAY A NICE TUNE AT YER FUNERAL CEREMONIES! BEFORE I PISS ON YER FUCKING GRANDMA!!!!"***

*Krumr's a stout example of any dwarves as they come and go. Broad shouldered and with arms that contain great physical prowess. In a typical Wildhammer fashion, most of his body is covered with runic tattoos that tale his lifespan's story - from his first battle to his most recent. Going from slaying trolls and orcs to dragons and undead. His first forged axe and his marriage to the death of his late wife and children. His successes and his defeats. His ginger beard is kept usually in two long braids that are contained by beard rings of great craftsmanship. A dwarf's pride is a well kept beard and his in excellent state.*

 *This dwarf carries his two trusted weapons - the stormhammer, a signature weapon of all Wildhammer gryphon riders and a hefty rune inscribed axe. While he usually holds himself in a lighter fashion - hefting a kilt of mixed wool and chainmail, as well as a set of heavy plated boots and a single shoulder pauldron, the dwarf can also don a heavy set of full plate dwarven armor should the need arise. But when in the air he chooses the freedom of his lighter gear. And yes, he's commando under the kilt.*

 *His personality is that of two spectrums - burning dwarven ire against those that have wronged him and his kin. And a stout resilient defender of Khaz Modan and its people. If you've proven yourself an ally and a friend he will make sure you're taken care for and offered a hand in times of need. And if you're on his foe list..the wrath of the Mountain awaits thee with the burning rage of his soul's forge.*

*Ever eager for a pint, shag and a good meal, the dwarf is a free spirit. While his home is in the mountain holds, he feels just at ease when in the gryphon saddle and high in the skies with the wind in his face.*

**Early Days:**

Krumr is the result of a union after the War of Three Hammers. His mother one of the few Wildhammers to survive Grim Batol married a Bronzebeard that had taken great fancy into the wild lass. His parents would be a great example that despite their different cultures and sometimes temperaments, two people can co-exist and love one another with burning passion. Taking from both worlds, Krumr soon took on his mother's Wildhammer style of fighting, but also a bit of his father's craft with metal and strong sense for defending dwarfkind. His father would often take him on mountain hikes teaching the young lad what he knew and how to survive the blizzards while also teaching him the craft of metalworking. The pride of both parents when Krumr forged his first axe as a wee beardling and then threw it into a dummy target splitting it in twine was palpable. It was in his later stage to adulthood when Krumr would find..and form a great bond with his companion - the gryphon Stormbeak. Putting his mother's lessons in the dwarf would spend a great amount of time to master the art of fighting in the air on gryphon back while also having no small amount of funny scenes with the gryphon. The two wrestling and ending up with Stormbeak sitting on top of the dwarf while ruffling his hair with the beak.

With the strong bond between rider and flying companion Krumr was eager to explore and seek out the world. While his principles that he was raised with the dwarf flew across the Eastern Kingdoms, seeking out the strange manlings's lands and then even some of the elves. He'd begin to make a name for himself in those days by always extending a hand of aid towards fellow dwarves. Caravans being attacked on the roads? The rider would sweep down with his hammer and gryphon to aid in their defense. He was nowhere near to be everywhere at once, but if he saw trouble he'd have dived in to see to it. Thanks to his parents he'd take a view closer to that of the last great High King - Modimus Anvilmar in seeing Bronzebeards and Wildhammers...and in time, even Dark Irons as ALL of dwarfkind.

**The Titan's heritage:**

The Children of the Stone..that was how his father referred to their kin. Krumr would spend no small amount of trying to understand the dwarves history, their heritage and the curse of Flesh. It was at that point of time he'd meet a dwarf considered strange by some of the Ironforge denizens - a dwarf that would span tales of the locked potential in each of the dwarves. A potential to embrace powers that were given to them by the Titan's Forge. Krumr would listen closely as this dwarf would span out tale after tale as many as the pints he'd drop on the table. And he couldn't but wonder just how much he could achieve with that? He could protect Khaz Modan and punish those that would dare do injustice to dwarfkind. He'd delve into the archives of the Explorer's guild and speak with other elders on the topic. On a pilgrimage that he'd undergo, Krumr would spend four days in meditation with Stormbeak guarding the lost in a trance dwarf...until he woke..and was encased into his Stone form! While almost every dwarf can achieve that, there was a sense of..kinship or even warmth when he looked around with his stone eyes. Quickly as it had appeared the dwarf had shed the stony shell and found out that when he focused hard..he could hear the Stone. It was a first step of many to follow where he could end up communing with the very stone he walked on, albeit not in the same way the mighty dwarven avatars could. He could catch glimpses of the Stone's memory at certain locations..what had transpired and what lurked. To this day, his stone form remains a strong ability to use in the defense of his people.

**The Horde and the First War:**

With the orcs ravaging into the manling's kingdom in the South, Krumr was one of the eager dwarves to test his mettle against the foes that had plunged out of the depths of the dark portal. He'd fight with great ire in the Redridge mountains until their fall and forcing him to retreat to Khaz Modan..but before he had fallen orcs and trolls by the dozens under his hammer and axe. He thought many foes why "You never anger a dwarf" was a saying they should heed well. With the Horde ravaging and destroying the twin cities of Moonbrook and Goldshire...it was clear that Stormwind..was to fall. Enraged by the untold carnage of Doomhammer's Horde Krumr would fly again and deliver strikes alongside his fellow dwarves where opportunities would arise. Although the ever backstabbing politics of the manlings, as he'd refer to it, left a sour taste in the dwarf's mouth. People were dying..and what did the mages of Dalaran do? Dismiss it as a minor region issue..and no aid came. What did the mighty elves of Quel'Thalas do? Sit tight and continue their lives as it were. OATHBREAKERS! -he'd rage out and channel that ire in each strike..each pulverizing slam of his hammer against an ork skull. In one battle, the dwarf was left greatly injured after in his berserking rage he had decimated an entire patrol of orcs and trolls and even two ogres.  Sending only a couple fleeing in terror back to their masters the dwarf stood like a resilient mountain of curses that howled and chased the fleeing foes as the dwarf stood on a pile of corpses with bloodied weapons.

With the destruction of Stormwind and many of its people slain, Krumr couldn't do much but rest and heal while the survivors fled to Lordaeron..As the tales of the Horde's atrocities in the conquered city piled on, he couldn't much but simmer...build up more rage to be unleashed when the Horde showed itself again...and he'd get his chance soon.

**The Second War:**

With the formation of the Alliance of Lordaeron, Krumr was eager to meet the hated foe again and as their southern offensive struck the lands of Khaz Modan, Krumr would fight as a dwarf possessed by Wildhammer ire. For each step taken by the Horde scum on the sacred dwarven lands, he'd leave orcs and trolls dead by the dozens. Despite their organization, the dwarf-gnome coalition was little match for the Orcish Horde. Outnumbered, their outposts and settlements eventually fell one by one before the furious advance of the orcish forces. Hundreds were killed in defense of their homeland, but these defenses gradually withered before the onslaught. The dwarves and gnomes ultimately retreated to their mountain strongholds of Ironforge and Gnomeregan respectively. With the siege of Ironforge be now a matter of fact...Krumr like the other dwarves recognized that this would be their last stand and were prepared to dying fighting. They mobilized all of their resources and nearly their entire population took up arms to resist the siege. Though the Horde assaulted Ironforge in great numbers, the death toll proved horrendous for the orcs. For every dwarf that fell, ten orcs were brought down with them. Eventually, the cost grew so great that Doomhammer called off the siege. Standing firm in the defense of his people, Krumr would reap a death toll that would be sang in the pubs and taverns of his people for a days to come. Stormhammer and axe in hand and burning ire he'd deliver just vengeance upon the greenskins.

With the Alliance counter pushing into the Hinterlands, Krumr would find himself once more into the fray on the back of Stormbeak. With the Amani to guide them, the Horde forces traveled relatively quickly through the region, taking a path bound for Quel'Thalas, while Zul'jin rallied all nearby Amani trolls to join in the march. The advance went uninterrupted until winged shadows began to appear in the skies. Rather than the Horde's own dragons, these winged creatures proved to be the region's fearless Wildhammers! With the Aerie Peaks besieged the Wildhammer prepared to unleash their fury under Thane Khurdran's leadership. With the Alliance army joining the Wildhammers in a sounding defeat in the region, Krumr couldn't but glee as hammers flew and slew orcs by the dozens. With the siege of Aerie Peaks lifted, Krumr joins the ranks with his fellow Gryphon riders and began his journey as a dragon slayer. In the battles that would continue until the very hard fought end of the Second war, Krumr would have a sizable tally of dragon kills as well as their orc riders. Seeing the devastation that they could bring, he has ever remained distrustful to the flying scalies.

***"ALRIGHT, LISTEN TO ME YOU KNIFE-EARED PIECE OF SHIT! IF YOU GO ANY FURTHER WITH YOUR PISS-STAINED PUBIC HAIR YOU CALL A WIG, I'M GONNA WRECK YOUR SHIT SO HARD THAT YOU WON'T EVEN BE ABLE TO WALK WITH YOUR LIMP DICK! I'M GONNA SHOVE MY FOOT SO FAR UP YOUR SHAVEN PERFECT LITTLE ASS THAT YOUR BREATH IS GONNA SMELL LIKE MY SHOE POLISH! THEN I'M GONNA TAKE THAT LITTLE RED ANAL BEAD ON YOUR BELT, AND PUSH IT IN YOUR FACE! I'M GONNA FLAGELLATE YOU WITH MY FUCKING BEARD! I'M GONNA BUILD YOU A PAIR OF RUNIC MECHANICAL BALLS, AND USE SURGICAL PRECISION TO SEW THEM TO YOUR GROIN WHERE YOUR MANHOOD OUGHT TO BE, JUST SO I CAN KICK THEM WITH MY IRON FUCKING FEET! YA TWAT!"***

**Family time and the Ironbreaker Clan:**

"Our words are steel! They do not bend or break!" The Ironbreaker clan is relatively small one with its members spread across all of Khaz Modan. After the fires of the war had died down and the Dark Portal was closed, Krumr returned to his hold which he shares to his day with some of his cousins. He'd continue his defense of Khaz Modan in regular patrols on Stormbeak's back. Unannounced to him, the Dark Irons had their own fair share of turmoil and had split into factions. And he met a member of such a faction that would become an important figure in his life. A dark iron lass by the name of Raknizr Moltenmaw. Distrustful at first towards one another, with the scars of the War of Three Hammers brewing, the two soon became close..and what was a friendly connection blossomed into a seen as taboo love at the time..United in marriage Krumr and Raknizr would have two children that would bring much joy in his life. For a while it seemed that the crazy gryphon rider would settle down..and be a happy parent and husband. But alas..tragedy was to strike.

A fellow high elf that Krumr had met during the Second war when elves fought against the orcs and their dragons, had grown to be trusted by Krumr. But that trust would be misplaced. A tragic incident caused by the elf resulted in the murder of Krumr's loved ones..and his ire burned brighter than during the war in search for vengeance and justice! He demanded it to the speaking officials of the elves...but he was turned back by the bureaucracy with his case being places as "of little value or consequence." Seeing the murderer of his loved one going free and taking this slight as betrayal..he would to this day hold a grudge against all of the High Elves that come from Quel'Thalas. "NEVER TRUST A KNIFE EAR!" or "The Menethil bastard did many a mistakes, but one of the bigger ones was that he didn't free us fully of the elven menace."

**The oddest of Paladins:**

Some time after the Second war and the murder of his loved ones, Krumr would end up under the tutelage of a paladin more by chance than him seeking it out. The two shared in their travels and the paladin would be of great help to Krumr's still gaping wound from the loss of his loved ones which by then he had fought with indulging in strong alcohol and ever lasting grumpy mood. The man would become a friend to Krumr and ultimately...send the dwarf on the path of the fighters of the Light. While the grudges weren't healed or his mistrust towards the elves mended, the dwarf was now...eager to take in life. He would remain one of the oddest of paladins as his way of prayer isn't kneeling and meditating, but taking in life and enjoying it with a good pint, warm meal and if luck would have it a nice lass's bum in his lap.

**The Third War and the Legion's invasion:**

With the Scourge's arrival into the human kingdom of Lordaeron, Krumr would find himself once more fighting, but this time against the undead. Under a flight to see to his manling friend who had settled in Southshore. Only to arrive and see the town destroyed by the undead. The only survivor that he manages to find..is a little human girl, hiding scared from the horrors in the nearby woods. Taking her with him, Krumr would become the adopted father of the manling child and together with his clan would raise her as if his own. But with the Scourge's arrival..and soon the Demons of the Legion, his Clan and he would open up the armories and done the heavy dwarven armors to stand firm in the mountain passes. Striking down any demon or undead that dared set foot out of the ruined Lordaeron and into Khaz Modan. In those small skirmishes the clan would gain a renown as mighty ram and gryphon riders. But the loss of what had become a dear friend and seeing also many a folk fall to the Scourge...would scar the stout dwarf. He remained in the Eastern Kingdoms, fighting against any foe the Legion's master would dare send into dwarven lands.

With the Legion's defeat in Kalimdor, Krumr would for once...not join the fighting alongside the Lord Garrithos's resistance but instead..return to his clan hold and look after his adopted daughter. However the fact that the remaining High Elves, or as they now called themselves Blood Elves, broke bonds of friendship and oaths to the Alliance further put them on his scorn list. Adding not just to the remaining would of his wife's death but also the fact that they were now oathbreakers..and thus..worth nothing.

**The Lich King's Fall:**

When the fallen Prince awakening on top his Frozen Throne and the Scourge once more acting up..Krumr like many others joins the expeditions to the frozen North to fight in the defense of his home and kin. Seeing that only way Khaz Modan would be free of the threat of the Scourge would be by beheading the snake. While it didn't make him a crusader by the means of organization, Stormbeak and him found plenty of combat - fighting the Lich King's minions on the ground as well as in the air. He would receive a new tattoo - one to depict the dwarf's victory over one of the many undead winged servants of the Lich King...namely an undead dragon that the dwarf would end up taking down single-handedly, sending the beast after an incredibly hard fight crashing into pieces onto the ground.

When mighty crusaders and the heroes of Azeroth finally slew the Lich King atop his Citadel and the news of Muradin Bronzebeard's return - alive! Krumr couldn't but also rejoice! After fighting for months day and night against the undead..finally...victory! He could return home..at long last.

**The Quest of Grim Batol:**

Some time after his return, Krumr petitioned the High King to lead an expedition into Grim Batol in search for Modgud's cursed Blade. The gryphon rider had joined others that thought that the only way to trully free the old home of the Wildhammers was to find the cursed blade that set down the curse upon Grim Batol..and destroy it! Thus opening the chance to finally recapture Grim Batol and cleanse it for good..and even restore her to her past glory.

The expedition fought living shadows that were there since Modgud's attack during the War of Three hammers and disfigured Skardyn...but the toughest challenge would be from the Dragonmaw clan's heritage when they had taken Grim Batol as their base. A mad-driven red dragon beset the company and chased them across the many tunnels of the old dwarven hold. Through hard combat, wits and trickery Krumr was given the chance to tear the dragon's jaws apart and send the dragon crashing into the magma rivers below...but not before loosing an eye and falling injured from the fight.

The expedition ending up a failure but Krumr wouldn't give up. To this day he seeks out clues of Modgud's blade's whereabouts and even considering more expeditions into the old hold. He will see Grim Batol free and his people reclaiming it for Khaz Modan!