Tommyoon ranking modes

## History

Ranking Battles first unlocked in the original Tommyoon game on the 5th of June 2017.

### Tommyoon 2

All Ranking Battles from Tommyoon 1 were playable at the launch of Tommyoon 2. New Ranking modes were later added, Orbal, 8 Ball, and Platform Control

### Tommyoon 3

Most Ranking Modes from the previous Tommyoon games returned at launch of the game. The only excluded modes were Splatball, and Goalie. A New Ranking mode Paintzones was later added.

## Changes to Ranking Modes

### Tommyoon

* In Tommyoon, The Xzooka gamemode was changed in version 5.10.0. New "Xzooka Free Zones" were added, making parts of the map blow you up faster if your holding the Xzooka there. It helped to prevent Xzooka stalling and making for less boring match.

### Tommyoon 2

* In Tommyoon 2, Splatball was changed from it's original tommyoon 1 version at launch. Instead of grabbing the ball to score immediately, you have to break it out of a crate. additionally, if the opposite team scores in your hoop it takes away from the counter you have going towards winning.
* In Tommyoon 2, Goalie was changed from it's original tommyoon 1 version at launch. there is now a charge function to kicking the goalie ball, making the pacing of the game slower to insure full matches play out.
* In Tommyoon 2, Card Count was changed from its original tommyoon 1 version at launch. You now must gather 10 cards to make a card pack. The card pack is required to begin scoring into the card counter. but the card pack only unlocks the card counter for 10 seconds, so be sure to get cards in quick! if you add cards in it also extends the cards per half a second to each card.
* In Tommyoon 2, Xzooka was changed from its original tommyoon 1 version at launch. The projectile shot from the Xzooka no longer resembles projectiles from the Bazooka special. It fires its own unique ball radius attack

### Tommyoon 3

* In Tommyoon 3 Xzooka was changed from its tommyoon 2 version at launch. There are now checkpoints you must dunk the Xzooka on before you can progress to the final goal. This was done to prevent 30 second matches from taking place and to prolong battles.
* In Tommyoon 3 Orbal was changed from its tommyoon 2 version at launch. Both teams have cannons now because of how one sided the defending team was compared to the attacking.
* In Tommyoon 3 8 Ball was changed from its tommyoon 2 version at launch. Bumpers will pop up to interupt the push to the goal in order to prevent 8 ball games from ending in a few seconds.
* In Tommyoon 3 Platform Control was changed from its tommyoon 2 version at launch. The tower will speed up in movement when more than one person is on it, meaning you can risk it and put your entire team on the tower to move faster. or try to defend the tower as it moves slowly towards checkpoints and the enemy goal!

## Trivia

* A few stages were banned from the Xzooka rotation in the original Tommyoon. most were due to the fact that the route to the pedestal was so incredibly short matches could end within 15 seconds. This reflected early tommyoon's issue with stages being to small or cramped.
* The stages banned from xzooka in tommyoon 1 were Dynamo Skatepark, Seaspray Rig, Orange Warehouse, and Deep dome.