recursal/Fanatic-Fandom huggingface dataset:
13140-Perfect Squares

**13140 - Perfect Squares** is a song on the PBS series *Square One Television*.

## Premise

A blues band sings about square numbers and graphically suggests their connection to geometry.

## Emphasis

The segment possesses a main emphasis on square numbers.

## Primary Focus

The primary focus of this segment is understanding how square numbers can be created and how they are used. In this case, the problems below were presented:

1
×
# 1
1

{\displaystyle 1 \times 1 =1}

2
×
# 2
4

{\displaystyle 2 \times 2 = 4}

3
×
# 3
9

{\displaystyle 3\times 3=9}

4
2

=
16

{\displaystyle 4^2=16}

6
2

=
36

{\displaystyle 6^2=36}

12
×
# 12
144

{\displaystyle 12\times 12=144}

5
×
# 5
25

{\displaystyle 5 \times 5 = 25}

10
×
# 10
100

{\displaystyle 10\times 10=100}

10

2

×

10

2

=

10

4

{\displaystyle 10^{2}\times 10^{2}=10^{4}}

8
2

=
64

{\displaystyle 8^2 = 64}

### Square Numbers

The program also used geometry to show that square numbers created a square pattern when the numbers are arranged correctly. This is done by showing a spot filling a square while each space was counted off by the drummer's bass drum beat. The fifth square number, 25, wasn't used in the show but is being used as an example.

1

{\displaystyle {\begin{matrix}1\end{matrix}}}

1

2

3

4

{\displaystyle {\begin{matrix}1&2\\3&4\end{matrix}}}

1

2

3

4

5

6

7

8

9

{\displaystyle \begin{matrix}1 & 2 & 3 \\4 & 5 & 6 \\7 & 8 & 9 \end{matrix}}

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

{\displaystyle {\begin{matrix}1&2&3&4\\5&6&7&8\\9&10&11&12\\13&14&15&16\\\end{matrix}}}

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

21

22

23

24

25

{\displaystyle {\begin{matrix}1&2&3&4&5\\6&7&8&9&10\\11&12&13&14&15\\16&17&18&19&20\\21&22&23&24&25\end{matrix}}}

## Goals

 III B2 | Structure (primes, factors, and multiples).
The Holy Aurelian Church

## Goverment

The Aurelian Church is governed by the Council of Archpriests, 365 men who make mostly all the decisions that concern the Church. Archpriests are appointed by the current Head of State, and most reside in Aurelia. The High Priests are below the Archpriests, and each city that acknowledges the authority of the Church is appointed a High Priest. High Priests often wield major power, and in some cases even rule some of the city-states under the rule of Aurelia. Below the High Priests are the normal clergy, or simply priests. They are divided into many castes and holy orders.

## Belief System

The Aurelian Church believes in a single God, known as the Eternal. The Eternal created the heavens, the earth, and the hells of fire. The Eternal is not worshiped directly, he is worshiped through "Mortal Aspects", Saint-like figures, who are united to the Eternal and become one. There are 7 major Mortal Aspects. The founder of the Church, Aurelius Godsgrace, is held above all the other Mortal Aspects, and is said to be at the right hand of the Eternal. The Seven "greater" Mortal Aspects each correspond to a Heavenly Virtue. There are 7 Great Temples throughout the land, one for each Greater Aspect.

## Secular Goverment

The City of Aurelia, although it is also the head of Spiritual Authority, also rules as a Secular government. They have a few small city-states under their control, as well as the rich and fertile surrounding countryside. The lands ruled by the Church of Aurelia are rich and fertile and plentiful, their main source of income is agriculture, and taxes from believers. The currency of Aurelia is the Silver Royal, which is the standard currency for Southern Solaria.
The Inquisition

The Inquisition is the supreme magical authority, all fully-qualified mages come from the Inquisitorium. The Inquisitorium is often at odds with the Aurelian Church, as the Inquisition teaches Magic without the associated dogma of religion. The two have a frosty relationship, but can cooperate at times.
Party 13.

Party 13 is a group within TAG , The Adventurer's Guild. The group consists of Andar Patrone , Lora Braidwine , Thoven Battlebeard , Benicio Markanti , Varne Stormleaf and usually a sixth member who is a temp.

The group performed so poorly when first assembled that they were not even given a name, hence Party 13. However over the story arcs, they gain prestige through many wins (and a few losses) to become one of the top 25th percentile groups.

There is some rivalry between TAG groups, primarily in the story between Party 13 and the Armored Griffins.

Andar had previously been a member of another TAG group known as the Saviors , led by Jennifer Strong who is still active in TAG.

Party 13 was empowered to pick a new name for their group at the beginning of Story Arc 2, but declined to do so, sticking with the name Party 13.

At the end of Story Arc 2, Party 13 became only the second party in TAG ever to kill a dragon.
Gill-People (TEMPORARY PAGE)

They would be extremely structured.

Have a very advanced society and technology.

Reproduce slowly.

They eat fish mostly, but go after humans sometimes when they're really hungry. Human meat isn't exactly....nice to eat.

They have some scales and a more sinuous build so as to streamline their swimming, and their arms and legs are much more flexible and can move faster than a normal person.

Their legs, when put together, are reminiscent of a fish tail.

They can breath above water just as well as underwater, but they're fairly weak there.

Their skin is much smoother than a normal human's, and contains some other stuff (science, ikr?!) that makes it more slippery and attuned to water.

I hate to say it, but it wouldn't make sense for them to wear clothes. There have been times when females have been captured by fishermen and well...it didn't end up well for the sea person.

They have small fangs.

Oh, and by the way...any fisherman who raped a sea person and lived to tell the tale didn't live long.

If he told the tale in a port city, it's almost certain that he'd be burned as 'tainted'

Superstitions.

And if he didn't, and went out into the water later...well, the sea folk are a vengeful people.

Oh, and they can also track each other by scent. And they can smell blood from miles away, being carnivores.

Underwater, nothing can match them. If you can manage to get them out of the water, they can be easily overpowered with physical superiority.

They tend to be tall and thin, with not nearly as many muscles essential in fighting as a land-human.

If you fall in the water, you're throat will most likely be ripped out by a blur of sharp fangs in a matter of seconds, or  you might be torn apart by harpoons.

They have devices for launching spears, harpoons, and the like, though they usually make the points out of bone for lack of metal and the haft of cultivated coral.

Or both parts of cultivated coral.

Coral can be fairly nasty.

They have several poisons deadly to normal humans, due to their access to massive amounts of fish and corals.

The sea folk are the most superstitious about them, believing that they are evil, man-and-child stealing demons from the deepest that take their 'vessels' and rape and kill the inhabitants for fun. They also believe that this people can control the ocean near their reef-cities, which is bullshit, although their is some truth behind it.

Sometimes during an assault on their cities, they stir up a massive school of fish and drive them to the surface. Large fish.

They scare people off more often than not.

And because these fish can tear massive holes in a ship's hull or overbalance it if they come up on it correctly.

Large fish. With hard heads. Similar to uh....what are they called, the almost-extinct fish that jumps alot and lives in cold water...?

Not Arapima, that's freshwater...

Because of a misunderstanding upon their first meeting that ended up becoming a full-blown war.

Turtle people killed a few of them, thinking they were fish, and ate them.

Bad idea.

Using harpoons. A good harpooner can hit a gill-person, but it's incredibly hard. They're fast.
Math Talk

1995 - 1996

**Math Talk**, also known as **Square One TV Math Talk** was a teacher instruction program created by the Children's Television Workshop in 1995 for the 1995-1996 PBS season. It uses clips from its parent show, *Square One Television*, to help combat a "math crisis" plaguing the nation at the time. Targeting 8 to 12 year olds, the show used TV parodies, music videos, cartoons, video games, game shows, magic tricks, comedy and more to teach mathematics and abstract mathematical concepts to younger viewers.

Twenty two episodes were produced, including 20 primary episodes and 2 instructional videos, one for parents and one for teachers.
10010-Suds: Raffle Ticket - 1

128-02

 Emphasis - MAIN
 Emphasis - MINI

**10010 - Suds: Raffle Ticket - 1** is a segment on the PBS series *Square One Television*. Focusing on an emphasis on probability, Segment 10010 appears only once, as the second segment of Episode 128.

## Premise

The 3 Suds characters discuss buying a raffle ticket that will give them a 1/1000 chance of winning.

## Emphasis

This segment possesses an emphasis on probability, primarily

1
1000

{\displaystyle {\frac {1}{1000}}}

## Primary Focus

The primary focus of this segment is understanding how probability works when buying a ticket in a raffle or lotto. In this case, the problem below was presented:

1
1000

 chance of winning

{\displaystyle {\frac {1}{1000}}{\text{ chance of winning}}}
Battle of the Bulge Caterers

**Battle of the Bulge Caterers** is a catering company on the PBS series *Square One Television*.

## Background

The Battle of the Bulge Caterers is a small catering company which uses mathematics to solve many of the problems that they face.

## Segments

 131-4
 131-6
 141-5
Hailing a limited number of trays, the Battle of the Bulge Caterers must rearrange sandwiches so that the greatest possible number fit on a tray.

## Appearances

* 131-4
* 131-6
* 141-5
The Bloodstained Chronicles Wikia

## Welcome to the The Bloodstained Chronicles Wikia

The Bloodstained Chronicles: A guide to the World of Caedus, my personal Roleplaying / Writing Universe.

## Where To Start?

Write a description about your topic. Let your readers know what your topic is about and add some general information about it.

## Latest activity

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Wikia's Video Library.

File:Placeholder
Vin St. John

Vin St. John, aka Vincent John, aka Boogher, is a voice actor and Actual Play podcast hero who has played such diverse characters as Tavern Goer #6, Rolf the Paladin, and a conjuring goblin. He looks like that over there. He was featured in Behind the Scenes show number 25. making him a slightly better friend to James and Rudy than Vegas Lancaster, but slightly worse than Jen Fischer.
Celestials

Celestials are beings of immense power, in the world but not of the world. Divided into Angels, Daemons, Fallen Angels, and Nature Spirits. Celestials are held to be the oldest beings in reality. They exist both in this world and the Celestial Plane. More details to come.

Celestials remain mostly distant and aloof from the lesser conflicts of the war, but when it is necessary for intervention they will both enter the fray. To commoners, they are mostly mythological/legendary, but educated nobles know they do exist, but haven't been seen in a few generations.

Celestials do not need spoken speech, as they can communicate directly into the mind of a lesser creature. However, amongst themselves and to use magic, they speak in the Celestial Tongue.

Celestials are venerated and given the utmost respect as they are supernatural beings from before the Second Creation, although they are not worshipped in the sense that a God is. They can be summoned, but it takes a whole lot of magic, and in the case of Daemons / Fallen Angels, sacrifice.

Half-Celestials do exist. The most common types of Half-Celestials are Half Nature Spirits and Half Fallen Angels. All half-Celestials are slightly insane, but their insanity has different motivations.

Celestials are, for all intents and purposes, Immortal. They cannot die, nor be killed. If they are dealt a mortal-enough blow, they can be destroyed and their "soul" banished, slowly reforming and growing in power until it is again able to manifest itself in physical form.
Larry Cedar

Template:Cast

**Larry Frank Cedar**, born March 6, 1955 in Los Angeles County, California, is an American actor who stars in the PBS series *Square One Television*.

## Biography

Larry Cedar is an accomplished film, television, stage, and voiceover artist. He recurred for the past three years (24 episodes) as "Leon", the opium-addicted card dealer and thief, in HBO's hit series, "Deadwood" opposite Powers Boothe and Ian McShane and most recently completed work in the feature film "Nothing is Private", directed by Alan Ball, creator of "Six Feet Under". Other feature work includes appearing opposite Adrien Brody ("The Piano", "King Kong") as psychotic husband "Chester Sinclair" in the Ben Affleck/George Reeves biopic, "Hollywoodland". Recent television guest-star appearances include "The Riches", "Alias", "Without A Trace", "Boston Legal", "The Closer" and "The Shield". Admitted to Hastings Law School after earning his BA in Communication Studies, the course of Larry's life shifted dramatically when he decided to audition for and was accepted into the MFA Theater program at UCLA. There he won the Hugh O'Brian Acting Award for Best Actor and as a result was signed to a one year artist development contract with Universal Studios where he subsequently filmed his first television pilot. He went on to star in various projects for Walt Disney Studios, numerous episodics and feature films, including a starring role opposite Rebecca De Mornay in the Ivan Reitman produced, "Feds", as well as an unforgettable appearance opposite John Lithgow as "The Creature on the Wing" in the Steven Spielberg thriller, "Twilight Zone: The Movie", directed by George Miller. Larry spent six years in New York starring in the award winning PBS series "Square One TV" and later starred in 40 episodes of the Fox television series "A.J.'s Time Travelers", produced by Gianni Russo. An excellent singer with numerous Equity stage credits, he won the Los Angeles Theater Alliance "Ovation" Best Featured Actor in a Musical award for his performance as Sipos in "She Loves Me". Other onstage work includes playing Hoagy Carmichael in "Hoagy, Bix, and Wolfgang Beethoven Bunkhaus" at the Mark Taper Forum in Los Angeles, starring as Vernon opposite Lea Thompson in "They're Playing Our Song", and as Secretary Thompson in "1776: The Musical" opposite Roger Rees. Larry excels in the field of voiceovers, and in addition to lending his numerous vocal characterizations to thousands of commercials, cartoon series, and video games, he specializes in the art of "speed talking". An avid reader and monologist, he is currently developing a one-man show based upon the works of one of his favorite authors, George Orwell.
Anthony

Anthony, aka The Legendary Anthony (visual approximation shown), is a voice actor whose first credited role is in episode Actual Play 1-1 of HSWT. His proximity to the recording of this episode was epic. Throughout his 3 hour career in voice acting, he has always credited good fortune and an ability to cover half of Rudy's rent money each month.

Back to Ensemble Characters
John Fischer

John Fischer voices Thoven Battlebeard, one of the Main Characters in Have Spellbook.

He appeared on the Behind the Scenes episode 3.

By day, **John Fischer** is a consultant from the capital area of NJ after completing his Ph.D. in physics in 2015. By night and weekends he is lyricist and one third of a writing team that has created *Star Wars! the Musical* and *Lemonade!*, in addition to some songs on this very podcast. He is also a reasonably acceptable husband and an aspiring father.
Tavern Goer

Tavern Goers are a D&D staple and populate even the least tropish of adventure worlds. They are the life-blood of any village tavern or pub, listening to player characters, providing gossip and direction, letting little secrets out of the bag for a palmed electrum or two, and serving up the elixir of life itself: ale.

Voiced in the Have Spellbook series by some of the best voice actors of this time, or any, such as Rudy Basso, Alex Basso, Vin St. John, Caroline Collins, Dave Breidenstine, Mark Smith, Mark G. Smith, Liz So, hell even Anthony probably at some point or other.

Offering some of the most poignant moments in the drama, who can forget the words of Taverngoer #3 in episode 4-1 who captured the tension of the story so succintly when he said "Yeah!"

Tavern Goer #5 is especially important to both the narrative, and the program.

Edit with your favorite Taverngoer moment, if you dare!
Ametis

*"Fides quaerens intellectum" - Entendimento pela fé.*

Ametis é uma das atuais três nações.

## Princípios

Em hora de desespero, aqueles que realmente acreditam no poder da deusa podem operar milagres, desde que sua fé seja verdadeira.

Na hora mais escura da noite do ataque, muitos humanos faziam brilhar a luz da esperança que depositavam na deusa Aika por meio de suas orações, mesmo sem a resposta direta da deusa, alguns humanos reportaram pequenos milagres, como casas ruindo apenas quando o ultimo integrante deixava a residência, Zerecas caindo mortos sem motivos aparentes e nenhum monstro foi encontrado no caminho que os grupos fizeram ao fugir das cidades.

A nação de Ametis foi formada por essas mesmas pessoas que de algum motivo tiveram suas vidas salvas pela fé que depositaram na deusa e agora tentam buscar a causa do ataque. Alguns acreditam que os humanos quebraram algum mandamento da deusa, como já tinha acontecido no passado, outros acham que é preciso investigar o mundo em busca de novos artefatos para compreender melhor os desígnios da deusa.

Para evitar que a tragédia se repita, o povo de Ametis decidiu explorar o mundo em busca de conhecimento, acumulando pergaminhos, artefatos e tudo mais que possa dar alguma luz sobre o ataque sofrido. Com isso Ametis se especializou em exploração e caça, é comum ver os moradores dessa nação rondando pelos quatro cantos do mundo, prontos para ajudar qualquer um que precise da luz de Aika para afastar a escuridão dos inimigos.

**Ícone de Ametis, visto na seleção de nações e durante PvP entre nações.**
Varne Stormleaf

**Varne Egbert Stormleaf** is the self-declared (and often repeated) Greatest Wizard in All of Existence and in Every Plane. His ongoing goal is to prove to everyone that it is he, quite simply, The Best.

Varne purports to be a wizard, winning several TAG tournaments, but is later revealed to be a Warlock, patroned to Lilith, a little girl demon.

He is, arguably, the Hey Boy of Have Spellbook, Will Travel.

Varne is voiced by the show's creator, co-producer and co-writer, Rudy Basso.

He is one of the Main Characters.
Actual Play Shows

In various periods of hiatus between produced episodes of HSWT, such as the weeks between Season 1 and Season 2, DSPN often publishes Actual Play podcast episodes featuring the cast and crew of HSWT and Anthony.

**Actual Play 1** contains several episodes of an Actual Play event featuring James Introcaso as the DM, several cast members and some dude named Anthony.

**Actual Play 2** featured James Introcaso again running a one-shot of Merric Blackman's Death in the Cornfields! with various cast members (and guess who) and resulted in a Total Party Kill of a couple of hours.

**Actual Play 3** was broadcast in July 2017 in the hiatus between Season 1 and Season 2. It included three episodes running James Introcaso's The Master's Vault, a free adventure available on Roll20.net to anyone. It featured Vegas Lancaster as Diane Feinstein, Matt Uhrich in his inaugural D&D experience playing  Dobus, Daboderus, Bardodus, a rogue, and Rudy Basso as the eponymous Rond Firetummy (of the IronForge Firetummies), a bawling dwarf. They bravely fought 5, no three kobolds. Six, or 4 flying snakes. and 5 or 3 skeletons, and survived a ghostly haunting, deadly necromancer and Iron Chef Blue dragon.

**Actual Play 4** was broadcast in three parts in August 2017, and features Rudy Basso as your DM, running a one-shot (three-shot) of Teos Abadia's Adamantine Chef (available now on [Guild]) with players such as Mark G. Smith, Alex Basso, Liz So, Liz So's boyfriend Thiago, and Caroline Collins. They battle bad guys with food. It's pretty much Rudy's worst nightmare come true.

**Actual Play 5** was broadcast in three parts during September 2017, and features the return of James Introcaso as your DM running Richard Jansen-Parkes' Free adventure entitled *The Wild Sheep Chase!* One of the silliest actual plays in an already silly show.

**Actual Play 6** was broadcast starting in April 2018 and presented in 4 parts. James ran Rudy, Bonnie, Vegas and Ray through Monster of the Week.

**Actual Play 7** was tacked on to the run of Actual Play 6 to fill out the Summer of 2018. Starting June 6, 2018, and running in 4 episodes through June 27, James GMs Rudy, John Fischer, Ray Fallon and Alex Basso through the Tearable RPG inside a Dinosaur Park.

More actual can be found on Don't Split the Podcast Network's other shows and subsequent work by James and Rudy.
Season 3

January 15, 1990 – March 9, 1990

**Season 3** refers, collectively, to the 40 episodes that comprise the third season of the PBS series *Square One Television*.

## Season Overview

The series' third season would possess the same number of episodes at its second, but there would be more episodes with a listed minor emphasis. The season would introduce segments such as Math-a-thon and Eddie "the Old Philosopher" Lawrence, while retooling game shows such as But Who's Counting?. The show's most prominent sketch, Mathnet, would also be moved from Los Angeles to New York in order for Sesame Workshop to have more control over its production.

## Cast

### Starring

* Arthur Howard
* Beverly Mickins
* Cris Franco
* Larry Cedar
* Luisa Leschin
* Reg E. Cathey
Main Characters

Have Spellbook, Will Travel is the story of **Party 13.**

**Andar Patrone**is a human cleric, and the leader of Party 13. He is played by Ray Fallon.

**Lora Braidwine**is a human fighter played by Sarah Stryker.

**Benicio Markanti**is a half-elf rogue played by Dan Keyser.

**Thoven Battlebeard**is a dwarven ranger played by John Fischer.

**Varne Stormleaf** is a humanish wizard voiced by Rudy Basso.

**Old Man Wisely** is a friendly narrator voiced by James Introcaso.

More to come.

Also see the Ensemble Characters
James Introcaso

**James Introcaso** is a writer/producer/director/dungeon master/game designer/performer/all-around great guy no longer living in the Washington, DC metro area. He is all about the Popular Culture. If you ever want to talk about tabletop RPGs, he is down.

James voices Old Man Wisely, among other credited and uncredited roles.

James is the co-writer, co-producer and co-other stuff of Have Spellbook along with co-friend Rudy Basso.

James also hosts the podcast Table Top Babble on the Don't Split the Podcast Network (which he also co-created), hosts an Ennie-winning Blog on his home-brewed fantasy world at Worldbuilderblog.me. He writes adventures for the Adventurer's Guild, for the DMs Guild (he's well guilded), and does lots of other stuff too numerous to list now because he has to go put the kids to bed.
Story Arc 8

\*\*\*\* Spoiler Alert \*\*\*\*

In this yet to be released (or recorded) story arc Party 13 is once again found in residence at Guild headquarters trying to line up acting jobs while endeavoring in some way to wring some joy out of the accounting career or teaching gig that's currently paying the guild dues. Getting together on a Wednesday night to play a game of Silk Ties & Sport Coats, the group is assailed by an almost abyssal wave of ennui so profound that it leaves the IRL editor of the radio play incapacitated at his editing desk, drooling, glassy eyed and muttering repeatedly the mystical phrase "Audio Sonicism."
Dan Keyser

Dan Keyser voices Benicio Markanti on the show.

Dan was featured on episode 5 of the Behind the Scenes shows.

He is a teacher and performer.  He chooses to believe that Benicio’s personality and adventures parallel his own life. In reality, he goes to bed early and wears a tie four days out of the week. "Benicio is a self-assured and charismatic character, not unlike Dan. Dan is finished answering your question now," Dan said.

Back to Main Characters.
Fan Fic

O**kay people, just add a paragraph. Let's see where this goes.**

CRRack... went the thunder as the lights flickered briefly. Rain pelted the windows as if thrown sideways. On the news they were saying that tonight they'd feel the full force of the nor'easter heading up the coast. The wind seemed to claw at the siding and windows as if alive, and desperate to enter. Rudy's ears echoed with the whistling through crevices too small to see, now opening under the relentless lash of near-hurricane gusts. Tonight would not work for editing, he thought, pulling off his headphones and flicking off his Audio Sonicysm technology.

Rudy stepped from the recording studio, turning on the lamp at his desk. Perhaps tonight was a writing night. As he booted up the laptop, his focus fell upon the shelf of books. His childhood was between those covers. In the darkness of the room, with steady assault of the storm fueling his nostalgia, he stood. Cracked spines were all that was left of some of these, their titles almost indecipherable. Times had changed. There was a period in his life when nights like these he would have seen him writing, still writing, but not for podcasts. Working on a favorite hobby is still working. No, nights like these were perfect for writing campaigns. Nothing fuels building dungeons, tombs, and villains quite like the rain. Its pelting persistence stimulates that dark gene that seems to run in GMs. Rudy reached out to run a hand across the spines. Truly, he thought, the best villains are like storms: terrifying, relentless, and beautiful. As if being summoned, a flood of light filled the room, the very air shook, and Rudy...slipped.

**Click the EDIT button up there to the top right of this window. Add a paragraph of text to advance the story. Then hit the SAVE PAGE button, and SAVE PAGE again to save it.**
Story Arc 4

Story Arc 4 is played out over 4 episodes during November and December of 2016.

Following the escape of their arch nemesis, the Lich, Party 13 are assigned a job of protecting a Duchess on the airship Jester's Paradise. While on the ship they encounter, in addition to a never-ending buffet and free drinks through their very economical all-inclusive fare, a murder. Or three.
Rudy Basso

**Rudy Basso** is a writer and performer living in Northern New Jersey. He does not make any declarations about his ranking in either of those two fields.

Rudy plays Varne Stormleaf

Rudy is the Creator, co-writer, co-producer, co-director, and editor of Have Spellbook, Will Travel, and co-creator of the Don't Split the Podcast Network with the reclusive James Introcaso. He hosts a podcast on DSPN called Game O'Clock (where it's always 1:37 in the afternoon) with co-host Alex Basso (no relation).

Rudy has a horse-sized heart, which grows 10x with positive feedback from fans. So feel free to criticize the show all you want. For his health.

Rudy is featured in all of the episodes of Behind the Scenes. Hmm, must be nice.

Rudy is tragically maimed in the middle of recording Story Arc 8. Dangit, sorry... Spoiler alert.
Ray Fallon

Ray Fallon plays Andar Patrone, leader of Party 13.

After being laughed out of Los Angeles, **Ray Fallon** has returned to his hometown to work in the family business, lick his wounds, and plot his next big move.  Now he studies computer science and goes for walks.

Ray Fallon was featured in the second Behind the Scenes Episode #2 where you can learn that he starred as Hamlet, but it's too late to see him in it. Now don't you wish you'd come here earlier?
Lora Braidwine

**Lora Braidwine**is a human fighter who utilizes finesse, intelligence, and speed over brute force while fighting.  She is the assistant leader of Party 13, and the only member who can objectively be called "good" at her job. Lora is one of the Main Characters.

Lora is voiced by **Sarah Stryker.**

Lora is in an on-again, off-again, on-again relationship with Benicio. Following Story Arc 4, Lora discovers that she has an innate sorcerous ability to perform magic, which she develops at the TAG conference taking multiple classes (D&D pun!) from Lydia.

Famous Quotes:

"Yeah, right angle, bitch." Episode 1-1.
Unnamed Taverngoer 5

One of the standout performances of Have Spellbook is Unnamed Taverngoer 5, the most emotive of the unnamed Taverngoers, in this reviewers opinion. His or her on-mic utterances most purely encapsulate the exuberance of a besotted villager being regaled with a new adventure story, while still containing the core seed of the helplessness and futility of an esne's life lived under the constant threat of being eaten by rabid bogfrops.

Who can forget in Episode 2-2 of Story Arc 2 when Unnamed Taverngoer 5 said "Yeah!", or the even more uplifting line later in the broadcast: "Go on." Thrilling stuff.

Believed to be in some sort of personal, and wholly inappropriate, relationship with Tavern Goer #3.

There are some who have intimated to this reviewer that the quality of the performance of Unnamed Taverngoer 5 is due to the especial fluffiness of the blanket they wear over their head while recording lines in their roommate's walk in closet. Others suggest it is a certain rawness captured by the Maxell SP audio cassette used to record this character. I believe it is instead the days and days of college drama that leads to this weighty and profound performance; training that only college drama can provide.

Who is the genius behind Unnamed Taverngoer 5, asks the excited throng at IMDB? Unfortunately, that mystery is lost to time as the voices were recorded in an orgy of ensemble recording conducted at 3am one April night in northern New Jersey. Only Teedeekay, god of structured formatting of magnetic media knows. And as a culture, we are all the poorer for not knowing.
Story Arc 1

In the first story arc, launched April 30, 2016, the audience is introduced to Party 13 and The Adventurer's Guild (TAG).

Episode 1-1 - An Adventure Begins, in which we first are introduced to Party 13, the least successful and least profitable of the TAG adventuring teams. They are assigned a new (one last) assignment by Philigren the Feared, to investigate the serial theft of pies from Bel Dale. On the road to Bel Dale they encounter the Dearthwood Collective. And the story begins.

Episode 1-2 - Cats Off to Ya. In Bel Dale, the party gets tangled up with another TAG group sent to the same town, and discover that in addition to pies, children are being snatched every night. No one, not even a ninja can connect the two crimes. Taking care to sidestep the other TAG group with the ranger summoning of a literal herd of cats, the Armored Griffins, Party 13 lays a trap for the thief.

Episode 1-3 - Pixie Peril, in which the story is continued before the backdrop of a Dire Squirrel infestation of the town where McGinty's Tavern, The Prepubescent Alcoholic resides. Another theft having occurred right under their noses, Party 13 questions a peasant family, discovers a pixie connection, and heads for the lair of the culprit. Or do they?

Episode 1-4 - Hoot Roar!, in which Party 13 finally confronts the pie-napper in an abandoned Mithril mine, with the incidental help of an adversary named Booghar.

Back to Story Arcs.
Old Man Wisely

**Old Man Wisely** is a friendly and eccentric ex-adventurer who will gladly spin you a tale for a coin or two (or a pint or three).  His storytelling ability is extremely vivid and detailed, almost as if the "stories" actually happened...

He opens Episode 1-1 in Story Arc 1, An Adventure Begins, snoring and having a Pie Dream.

He is voiced by James Introcaso.
Bogfrops

Bogfrops are a race of frog people with sticks. They appear in Story Arc 2 where they are attacking the Sunside Island's main village of Beachhaven.

Bogfrops speak with a distinct burble. Their skin is purpurescent, putrid, wart-covered, and moist. Their mention elicits ridicule and scorn. Their appearance sickens and disgusts. Their orangish pallor hurts the eyes to behold. Their blonde combovers cover a mottled and festering scalp. Their words confuse and degrade. They tweet constantly... no wait. That's someone else.

In any event, bogfrops are awful.
Mark Smith

Mark Smith is a formerly retired actor who was coaxed out to play such characters as Tacomin Gemmin', Banilla Burnum and other assorted miscreants. He can also be heard in the Actual Play episodes, Behind-the-Scenes Episode 17 and the Mark-and-Ray Answer Hour two-part episode.

Mark had little interest in either D&D or podcasts until Have Spellbook, Will Travel. Since becoming an avid listener, he is now an esteemed HaveSpellerHead, the unofficial official fan club of the show.

Outside of the podcast, Mark is an understudy for the Broadway revival of CATS.
TAG

The Adventurer's Guild, a group of no nonsense mercenaries who take on any contract relating to adventure... for the right price.

TAG conducts a variety of services for its customers. Its administrator, Philigren the Feared, hands out adventures to its members. TAG is based in the city of Davenport. Some of their services include:

* Delving through dungeons
* Rescuing damsels
* Toppling regimes.
* Fighting Dragons
* Punching bad guys in the face.

Some parties include:

* Party 13 - the focus of the program led by Andar Patrone and Lora Braidwine
* The Saviors - Andar's previous party led by Jennifer Strong.
* The New Saviors - Jennifer Strong's new TAG party.
* The Armored Griffins - successful rival party to Party 13 (Episode 1-1)
* Party 14 - a secret party amassed to combat Aurox' threat to the world through alliance with the Dark Elves
Alex Basso

Alex Basso is the brother and roommate of Have Spellbook - Will Travel creator, Rudy Basso. Alex's voice has appeared in every episode of Have Spellbook. He often plays random tavern-goers, bad guys and the occasional pescatorian Bogfrop.

Alex is a fan of sleeping late, of D&D video games, of D&D 4e, of multi-classing, and is, as everyone who knows him will attest, the best at D&D. Alex hosts the Game O'Clock podcast on the Don't Split the Podcast Network with the little known Rudy Basso (some relation).

Alex is featured in the Ensemble characters cast, and in the BTS episode 11.
Here's How

In September 2017, Have Spellbook Will Travel launched a Patreon site, allowing die-hard fans to support the podcast monetarily. The announcement came in the Behind the Scenes episode 29.

Now everyone knows that the most important and fundamental way to support the podcast is with your love, support, thoughts, and prayers.

Only slightly behind that sort of emotional support is through words of encouragement via email, Twitter, Facechat, Snap-a-gram, and Compuserve. And of course your five star reviews on Apple iTunes. Rudy and James live or die by our support, like wingless angels standing by for a bell-ringing contest. In fact, James Introcaso has promised to dance a full length jig, on video, when HSWT receives its 1,000th iTunes review. And Rudy has promised to accompany him on the accordion, while wearing a bear suit.

However, Rudy's landlord is getting pretty frickin' tired of taking printouts of supportive Tweets on the first of the month. So it's time to pony up people. Patreon will now allow all Havespellerheads to directly support the arduous production efforts of the show's creators.

Truly, any self-respecting supporter of Have Spellbook Will Travel who doesn't consistently update the program's Wiki, should be ashamed not to be supporting the program at least at the $100 per month level. Did I say $100? I meant $1,000.

Once the program is being supported at the $10,000 a month level, Rudy Basso has agreed to host every single financial supporter to a nice sous vide chicken dinner each Thursday for the next year at his place. Entertainment will be provided by *Vegas Lancaster and the Omnipresent Anthonys*, the latest super-group to come out of the greater New Jersey metropolitan area.

There will be dancing goblins. Bogfrop waiters. A Party 13 cosplay contest. For gosh sake, Liz So will be there! So donate, people.
Episode 0-1

Episode 0-1, , "Party 13 After Dark" was broadcast after Story Arc 2. It depicts a period of downtime back in the home village of Party 13 after the vanquishing of the evils in the previous two stories. It starts in the same tavern with Old Man Wisely, with the taverngoers urging him to tell a more adult-themed tale of Party 13.

Thoven visits his mother at home. She is judgmental about his relationship with Veena, the Water Nymph. Veena talks to Thoven on the Sending Stone.

Varne and his cat take a cooking class, seemingly taught by Old Lady Wisely, where he encounters Kai, the temporary Party 13 member and Pirate Ninja from Story Arc 1. Varne brags of his studies at Yalegard school of magic, but is unable to recite the 3 Tenets of Magic: Intelligence, Wisdom, Strength.

Benicio asks Lora out to dinner. Benicio is very nervous. Lora is amused. They enjoy the Glazed Loin of Boar with Pickled garden vegetables and chard polenta, Butter-poached Halibut with shaved daikon and tomato. Benicio reveals a bit of his back story... or does he. The audience, including McGinty's crotch, was not pleased that the sexual tension between Lora and Benicio was not resolved.

Andar visits the tavern and meets up with members of his former TAG party, the Saviors for an annual reunion. It is revealed that Andar was in love with Cyrial, a member the Saviors killed in action, for whom this annual reunion was meant.

At the end, Old Man Wisely goes to get some rest only to be assailed by the children, now awake for more story.

Story Arc 3 follows Episode 0-1.
Guildas

Você pode contribuir para AIKA BR Wiki ajudando a expandir.

Guilda, legião, batalhão ou clã é um conjunto de jogadores reunidos para jogarem juntos durante o jogo, criado essencialmente para a cooperação entre as pessoas pertencentes a esse conjunto. Quanto maior a guilda, maior a capacidade de jogadores que ela pode possuir, juntamente de mais habilidades e respeito por parte da comunidade de Aika.

## Criando uma Guilda

Para começar uma nova Guilda, é preciso estar em um grupo formado por 6 pessoas que sejam de uma mesma nação (não podem ser jogadores que não completaram a cidadania) e que não pertençam a nenhuma outra Guilda.

O líder do grupo, então, deverá interagir com o NPC Fidel O'Brien em Regenshein. Será necessário escolher um nome para a Guilda e 50,000 em gold para sua criação. O líder do grupo tornará-se o Mestre da Guilda.

## Convidando membros para uma Guilda

Agora será necessário convidar jogadores para o crescimento do batalhão. As permissões dos membros são escolhidas pelo Mestre da Guilda, que determinará quais Ranks poderão convidar membros.

Para fazer isso, o membro que possuir permissão deverá clicar com o botão direito do mouse em um jogador (que não pertença a nenhuma legião) e selecionar a opção "Legião".

## Níveis da Guilda

Cada nível da Guilda poderá conter certa quantia de membros. Para isso, será necessário que os membros da Guilda completem Quests de Guilda para conseguir Pontos de Guilda requeridos para alcançar níveis superiores do batalhão.

## Membros

**Chat**
Todos os pertencentes de uma Guilda tem direito de utilizar um chat exclusivo para a mesma. Para utilizá-lo, basta que o jogador utilize o símbolo "@" (sem aspas) antes de enviar sua mensagem. Todos os textos nesse chat serão mostrados em cor verde.

### **Ranks**

Em um batalhão, existem 5 ranks: O Mestre, e os Ranks que vão de 4 à 1, sendo esse último o Rank mais baixo.

O Mestre da Guilda tem total controle sobre a mesma. É ele que escolherá as habilidades que a guilda terá, bem como o rankeamento dos integrantes.

Os privilégios de cada Rank, que também são definidos pelo mestre da guilda, são

* Convidar para Guilda
* Retirar da Guilda
* Declarar Guerra
* Editar notícia
* Abrir armazém
* Usar armazém

### **Armazém da Guilda**

Toda Guilda criada ganha um armazém. Esse armazém pode ser acessado pelo NPC Fidel O'Brien em Regenshein. Esse banco da Guilda pode armazenar materiais, equipamentos, poções ou qualquer outro item os participantes desejam compartilhar entre si.

Membros que estão Rankeados apropriadamente pelo Mestre poderão abrir o armazém e utilizá-lo.

## Alianças

Guildas também tem a opção de criar alianças com outras legiões, com um máximo de 3.

Membros de Guildas em aliança não poderão utilizar PvP entre si, apenas duelos. Alianças também tem um chat especial, onde é escrito o nome da Guilda, seguido do nome do jogador. Para utilizá-lo, basta que o player utilize o símbolo "$" antes de enviar uma mensagem. Os seus textos serão escritos em rosa.
Tom the Fish

Tom the Fish is an ensemble character appearing back in one of the Battle for Beachhaven story arc episodes. Tom the Fish is voiced by the energetic Vegas Lancaster, who, before he played the evil Lich Aurox and was critically fisted by an ape, used to be really excited to answer phone calls from James and Rudy.

Tom the Fish is a Large-mouth Bass who sharks around in the waters off Beachhaven having a whale of a good time. He swims to and froe, just for the halibut, whistling a tuna, and when I visit he's always glad sashimi.
The Armored Griffins

The Armored Griffins are a rival band of adventurers, also members of TAG and contain a variety of ensemble characters designed to be the occasional foils to Party 13 .

The Armored Griffins members include:

Rolf the Paladin

Lydia the Wizard

Bob the Hunter

Kixaras the Summoner

and Francois the Undescribed.

Rolf is an arrogant leader who puts down Andar and Lora at every opportunity. Lydia is a flighty but powerful wizard who does not seek, but receives, a lot of the attention. Bob is a simple man whom fate has chosen to make annoying to Thoven. Kixaras is the Summoner, and Francois is the Benicio of the Griffins, with a much goofier accent.

Back to TAG
Sarah Stryker

Sarah Stryker is a performer based in central Jersey, which does exist despite the rumors. She loves dressing up and playing pretend, so acting is pretty much the best job for that skill set. Sarah voices Lora Braidwine, fighter, hero, icon, and nascent magic user extraordinaire. Sarah has been in Hamlet, and King John, and other stuff. She has ~~not appeared in a Behind the Scenes episode, despite the increasingly desperate pleas of the Interwebs.~~ now appeared in BTS episode 18, as foretold by prophecy.
Tacomin Effect

The Tacomin Effect is a phenomenon in Have Spellbook Wikery which has similar effects to the high gravity just outside the event horizon of a black hole, or at the deepest level of quantum interaction between subatomic particles, wherein the normal Newtonian laws of Wikery do not apply. Back stories become more intricate by orders of magnitude. Years, nay decades, of established racial game canon are thrown out the window in the interest of adding "spice" to the campaign. Wiki pages normally hosting the deadly serious and factual recitation of story details morph and skew into focusing on random characters. And numbering of show volumes mysteriously alters, skipping major numbers like 21 and 22.

The Tacomin Effect is named after the character Tacomin Gemmin', who did something or other one time.
Reg E. Cathey

Template:Cast
**Reg E. Cathey**, born **Reginald Eurias Cathey**, born on August 18, 1958 in Huntsville, Alabama, is an American actor who stars in the PBS series *Square One Television*. On February 9th, 2018, Cathey passed away from lung cancer at 59 years old.

## Biography

Raised in West Germany, Reg attended and graduated from J.O. Johnson High School in Huntsville, Alabama in 1976, usually played a baritone saxophone in his spare time, and attended the University of Michigan and the Yale School of Drama, where he studied theatre. Cathey is was best known for his roles as Martin Querns and Norman Wilson on the HBO dramas *Oz* and *The Wire*, and as Freddy Wilson on *House of Cards*. Cathey also appeared in nearly 100 films, having worked with many big name actors.

## Filmography

### Television

 class="Template:SQ1color/light sq1-border2 Template:SQ1color/dark" align="center" valign="top"| 1988

## Specific Roles

* Smilin' Al - owner, operator and sole proprietor of Mathematics R Us. (131-02)
Thoven Battlebeard

**Thoven Battlebeard**is a dwarven ranger whose speaking style is similar to the ways of the forest - mysterious and flowery and weird.  Nevertheless, he is an incredibly gifted tracker and warrior.

Thoven speaks in the metallically flowered patois of his people, the Mountain Dwarves. To speakers of common it is often a daunting task to decode the complex syntax. Luckily, the Thoven to Common dictionary has many common phrases for the less scholarly among us.

Thoven Battlebeard is voiced by John Fischer.
Aurox

Aurox is a lich. He may have been brought back to unlife after being trampled by prehistoric ruminants, and just had very bad spelling skills. Or, more popular recent theories suppose that he drank a combination of Gold and Clorox as some sort of stupid alchemical experiment.

Either way, it left him unhappy with the world and people in general.

He has long running battles with Party 13 and other TAG groups, until finally being defeated in Story Arc 7, the monstrous finale to Season 1. Oh, Spoiler alert.

Voiced by the too-upbeat-to-play-a-lich Vegas Lancaster, who gives Aurox an appeal that almost makes you want to forget that he's a blood-thirsty killer who yearns to turn the souls of all humanity into corrupted vessels for his own personal amusement. Quite the acting job.

Return to Ensemble Characters.
The Saviors

The Saviors are a TAG Adventuring party, disbanded prior to the start of the Have Spellbook series, and former adventuring party of Andar Patrone.

The Saviors are one of the more successful TAG parties.

Their leader was the aptly named Jennifer Strong. Also in the party were Andar Patrone, Cyrial, Annabelle the Minotaur and Mekar the Wizard.

Jennifer strong still runs the New Saviors.

Not to be confused with The Saviours, who are inappropriately spelled British adventurers from an alternate universe where the redcoats won the Revolutionary War and HM the Queen still rules over the north american colonies. Pip pip.
Actual Play 1

This first Actual Play series was started in January 2017 in the hiatus between Story Arc 3 and the rest of time.

The Actual Play was recorded in the home of Rudy Basso in the fall of 2016, featured James Introcaso as the dungeon master, with real play by Ray Fallon, who normally plays Andar Patrone; Mark Smith, who voices the infamous Tacomin Gemmin and had never played D&D before; Caroline Collins, who is famous for her role as Tavern Goer #43; and Anthony, some guy.

In the adventure, James gives a great intro to D&D, which is useful to listen to if you have friends or family who want to know what exactly this thing is all about. The party then arrives in a goblin-infested area with villages in turmoil from the constant attacks. Someone has to do something about it. Do they? You bet.