recursal/Fanatic-Fandom huggingface dataset:
Crystals

# Introduction

**Recommended Classes:** Force Blader, Force Shielder

Crystals are a type of Magic Weapon mainly used by the Hybrid Classes Force Shielder and Force Blader. Crystals give more Attack and Attack Rate than their Orb counterparts, but less Magic Attack.

Stats gained by Astral Weapon are determined by the *grade* of the weapon in the left weapon slot. The weapon in the right slot does not influence these stats whatsoever.

## Crystals vs. Orbs

Orbs are usually preferred by pure Magic Classes, and Crystals are preferred by the Hybrid Classes Force Blader and Force Shielder. However, if a Magic Class lacking Attack Rate is missing hits, using Crystals instead of Orbs can be a worthwile investment. Additionally, if a Crystal and an Orb are approximately equal in power but significantly differ in price, it can be worthwhile to consider whether the difference in base stats (Attack, Magic Attack and Attack Rate) is worth the difference in price.

# Base stats and requirements

Below are the base stats and requirements as per Episode 31.

## Crude Crystal

A training crystal for beginners.

 3

## Red Crystal

A crystal that is ornamented with Red Quartz on the tips and in the middle.

 22

## Coraleye Crystal

A steel-framed crystal with Coraleye Quartz on the tips and in the middle.

 42

## Citrine Crystal

A crystal that is made with Citrine Quartz that has a better reaction with magic than other quartz.

 61

## Bluestin Crystal

A light crystal made with Bluestin, the oceanic metal.

 80

## Pherystin Crystal

A durable crystal made with Pherystin, which is a type of Bluestin denatured by high pressure.

 99

## Aqua Crystal

A high class crystal made with Aqua Quartz that can only be obtained from monsters.

 118

## Lapis Crystal

An orb made with Lapis Quartz, the rare metal which high Force intensification power. It can only be bought in Senillinea.

 140

## Topaz Crystal

It is only recently that people have discovered the Topaz's potential in enormously high Force intensification power.

 159

## SIGMetal Crystal

A weapon made of a strong metal that only a few fortunate warriors can master.

 186

## Lycanus Crystal

 208

Lycanus's weapons have three Unique Options. Any combination of the following options, within the given value range, is possible. Values for Daikatana and Greatsword are doubled.
 Add. Damage - 5 ~ 20
 All Attack UP - 10 ~ 18
 All Skill Amp. UP - 3% ~ 6%
 Critical Damage - 5% ~ 12%
 Critical Rate - 1% ~ 7%

## Forcium Crystal

An item made of Forcium, a mysterious metal that was rumored to be restored during the Honorable Age. Only a few fortunate warriors can have this item.

 212

# Upgrading & Slotting

* Weapon items can be upgraded with Upgrade Cores. The table below shows the attack vs upgrade quality. Other stats and requirements change with each upgrade see detail in main page for each weapon grade.
* Weapon items with empty slots can be slotted to gain additional stats using Force Cores.

## Magic Attack vs Upgrade Quality

For Non-slotted weapons subtract *Slot effect* from the values above.
D.T.-Parasite House (Party,D)

Requirements:

## Introduction

Dungeon Training history from Libert. You are able to listen the story to have D.T. Card.

## Reward

You must return to Libert (Grocer) in Green Despair for the reward.

**Skill EXP**: 7,500 exp

## Dungeon info

* 30 minute time limit
* 13 rooms to clear
* Mob / Crystal Seal have 14200 HP
* End room has 3 Wiggleleaf+s.
* Typical drops are 1-slot Titanium, UCM, FCH, jewlery.
Chaos Arena Lv. 2

## Introduction

Also known as "CA". Chaos Arena is a 20 minute dungeon in which waves of monsters spawn in an enclosed arena. A boss monster spawns last which the players must defeat to complete the dungeon.

## Drops

Some of the better items that can drop in this dungeon include:

* Upgrade Core (Medium)
* Upgrade Core (High)
* Force Core (High)
* Force Core (Medium)
* Ring of Luck +1
* Critical Ring +1
* Critical Ring +2
* Ring of Luck +2
* Slot Extender (High)
* Slot Extender (Medium)

A comprehensive drop table is found at:

## Monsters

* Chaotic Electric Bird
* Chaotic Lihorn Zombie
* Chaotic Stone Gargoyle
* Chaotic Auto Cannon-EX
* Chaotic Death Giant
* Chaotic Invader Mecha Bear
* Chaotic Rettooth
* Chaotic Werewolf
* Chaotic Spector

## Walkthrough

A generic guide for Chaos Arena is described on the Chaos Arena main page. The strategy described there is applicable for any CA dungeon level.
Chaos Arena Lv. 6

## Introduction

Also known as "CA". Chaos Arena is a 20 minute dungeon in which waves of monsters spawn in an enclosed arena. A boss monster spawns last which the players must defeat to complete the dungeon.

## Drops

Some of items that the chest can drop in this dungeon are:

* Upgrade Core (Highest)
* Force Core (Highest)
* Critical Ring +1, Critical Ring +2, Ring of Luck +1, Ring of Luck +2
* Perfect Core (High), Perfect Core (Highest)
* Various skill books of transcender rank

A comprehensive drop table is found at:

## Monsters

* Chaotic Lizard Fish
* Chaotic Nadiell
* Chaotic Ariyak
* Chaotic Dark Archer
* Chaotic Ispita
* Chaotic Elder Demon
* Chaotic Dark Kimzark
* Chaotic Incubus
* Chaotic Nola Ispita

## Walkthrough

A generic guide for Chaos arena is described on the Chaos Arena main page. The strategy described there is applicable for any CA dungeon level.

*This article is a stub. You can help Cabal Wiki by expanding it.*
Candid Provocation

## Introductory

Yuan, who is at the official residence of Port Lux, is looking for me. Go inside and meet her.

## Objective

Bloody Ice is reported to have been attacked by the heretics. Let's go take care of them.

## Reward

You must meet with Henkoff in Bloody Ice for the reward:

**Experience:** 95,536 EXP
**Amount:** 55,000
### Introductory Dialogue

**Dialogue with Yuan**

"I told you that some heathens escaped via the port last time, did I not?
Though it is not known if it is them or those who remained on the continent, it's said that Bloody Ice has been besieged by a heathen raid.
Their actions are becoming increasingly direct. now, they are not even making any attempt to hide their identity. This is very unsettling."9
**Options**:
[The matter seems very serious...]
"Is this because it has become a certain time that they were waiting for...? A time related to the Lord of Destruction for whom they have been searching so...
Something may be happening related to the 'two-faced King' for whom we have been searching. I am feeling a heightened sense of urgency...
Even my master said that if they are of Prometeus, then the close observaction of the King has already begun..."
**Option**:
[Should I go to Bloody Ice?]
"Yes, since we can ruffle their once hushed feathers...
Go and help with the elimination of the heathen party.
The continent has been so quiet for a while... It seems that after one matter is resolved, another emerges.
By the way, Arionell has yet to return. She seems to be good at causing concern."
**Option**:
[Go to Bloody Ice and kill the heathens.]
### Completion Dialogue

"You have successfully eliminated the heretics despite their strong resistance. Let's go back to the officer of this colony."
**Dialogue with Henkoff**

"Phew... Thanks to you, one large concern has been addressed. Thank you.
Appearing so suddenly, those with the strange tattoos on their faces attacked the villagers without discrimination.
It appears they are those heathens that have raised such a ruckus before... Now, it seems they have fallen silent.
I worry that there may be a repetition of such happenings. The watch of the regular army must be strengthened.
**Option**:
[Quest Complete]
Cruel Harpy Warrior

Location
 Level
 Type
 HP

## Lake in Dusk Monsters

* Orc Mage
* Venom Toad
* Ruin of Dusk
* Gray Orc
* Lakezard
* Gnoll/Barker
* Gnoll/Barker Mage
* Brave Gnoll/Barker
* Troll
* Harpy Slave
* Harpy Warrior
* Cruel Harpy Slave
* Ogre
* Minotaurus

### Boss

* Radark
* Jidarsch
* Fashik
* Ballu
* Pirouro
* Hauk
* Ergdusu
* Etuor
* Caschnarr
* Haschnarc
* Grischnarc
* Zigdris Faello
Core Alchemist

The **Core Alchemist** can be found in every town. This Non-playing Character (NPC) sells Crystals, Orbs, Return Stones, Warp Stones, HP Potions, MP Potions, Amulets, Rings and other items. The grades of these items would depend on which town you are in.

## Green Despair

In Green Despair (NPC: Nodaka (Core Alchemist))

## Port Lux

In Port Lux (NPC: Yerte)

* No.002 (HP Potion (Lv3))
* No.003 (MP Potion (Lv2))
* No.004 (MP Potion (Lv3))
* No.005 (Epaulet of Proof)
* No.011 (HP Potion (Lv2))
* No.013 (MP Potion (Lv2))
* No.014 (MP Potion (Lv3))
* No.015 (Epaulet of Proof +1)
* No.022 (Return Stone)
* No.030 (Epaulet of Proof +2)

## Fort Ruina

In Fort Ruina (NPC: Soyoung)

* No.117 (Astral Bike Card - Blue (1slot))
* No.118 (Astral Bike Card - RW3 (2slot))
* No.119 (Astral Bike Card - Blue (2slot))
Blader

Their practice is focused on maximizing physical abilities by using force, and they prioritize dazzling technique and speed over destructive power. In the beginning, they used various kinds of weapons, but they quickly realized that the best partners for their skills were dual swords, and settled with them. Since then, they use single or double bladed dual swords as their primary weapons, and wear light armor such as "Martial Suit Set" from the Huan continent for speed.
Just like the warriors, bladers have very limited understanding of force, and so mainly practice physical strength and agility more than studying the knowledge of force, which requires intelligence.
Experienced bladers are said to be able to create multiple doppelgangers by maximizing their agility, and to bring instant death to their enemies by summoning deadly Astral Weapons which are the results of their spiritual awakening in force.

## Stats

For Stat point values, details will be added separately due to differences.
Chaos Lamp Drops

* 50x MP Potion (Lv 3)
* 50x Return Stone
* Upgrade Core (Medium)
* Upgrade Core (High)
* Force Core (High)
* Map Part
* Muster Card: Ruina Station
* Muster Card: Forgotten Temple B1F
* Epaulet of the Dead
* Epaulet of the Dead (B2F) Part1
* Plates Of Honor
* Extract Potion (DEX)
* Extract Potion (INT)
* Extract Potion (STR)
* Shining Yellow Powder
* Slot Extender (Medium)
* Slot Extender (High)
* Epaulet of Fighter +6
* Epaulet of Sage +6
* Epaulet of Guardian +6
* Astral Board (Zero Silver)
* Astral Board (X Steel Blue)
* Astral Board (X2 Green)
* Astral Board (X2 Yellow)
* Astral Board (X2 Red)
* Astral Board (X2 Blue)
* Astral Bike (Blue)
* Astral Bike (RW3)
* Plasma Coating Kit
Blade Scud

Type
 Price
 Class

## Acquisition

Blade Scud can be obtained from the instructor at Desert Scream.

## Description

Merciless sword attack.

* **Add. Attack:** +755.50 (+5.50 per Lv)
* **Critical Rate inc:** +10%
* **Critical Dmg. inc:** +10%
* **Down:** +90%
* **Attack Rate:** -10 (Lasts for 8 sec)
* **Defense Rate:** -10 (Lasts for 8 sec)
* **Range:** 1~7
* **Limit:** 2 (Piercing Effect)
* **MP Use:** 30
* **Cool Time:** 12.1 sec
* **Casting Time:** 4.7 sec
Crafting

# Introduction

Cabal has three broad categories of crafting:

* Professional Crafting
Crafting of Weapons, Armor, Rings and Amulets

* Basic Crafting
Crafting of potions, buff potions, return stones etc.

* Temporary Crafting
Crafting of items using temporary craft formula cards.

*Note: Professional and Basic crafting may only be done by characters above level 50 who have obtained the C.A. Transmuter. Temporary crafting may be done by any character with the proper materials.*

# How to start

At level 50 you'll get a quest called "The Last Knight". After you finish it, you`ll get the map code for Port Lux. Now you can use Port Manager Karter in Green Despair to get there. To start crafting you'll need a C.A. Transmuter, which you can get from Port Lux Core Alchemist, Yerte.

## Select Craft Type

From Yerte you can choose one from the 5 different C.A.Transmuters. Each transmuter allows different types of professional crafting based upon type. Any of the transmuters allows basic crafting.

* **Armor** – Creates Armor Set pieces used by Warrior and Force Shielder.
* **Battle** – Creates Battle Set pieces used by Force Archer and Force Blader.
* **Martial** – Creates Martial Set pieces used by Wizard and Blader.
* **Sword** – Creates Great Swords, Daikatanas, Blades and Katanas.
* **Artifact** – Creates Rings, Amulets, Orbs and Crystals.

Once you have your transmuter you're ready to start crafting.

# Professional Crafting

* **Professional Crafting guide** – How to start professional crafting.
* **Professional Craft (Armorset)** – Armor set crafting & recipies
* **Professional Craft (Battleset)** – Battle set crafting & recipies
* **Professional Craft (Martialset)** – Martial set crafting & recipies
* **Professional Craft (Sword)** – Sword crafting & recipies
* **Professional Craft (Artifact)** – Artifact crafting & recipies
* **Professional Craft Types and Outcome** – Information abut the different effects you get from crafting (Deathblow, Will etc.)

# Basic Crafting

* **[[]]** – How to start basic crafting.
* **Basic Craft recipes** – List of all available recipes from formula cards.
* **Formula Card drop locations** – Where to obtain basic craft formula cards.
* **Basic Craft material drop locations** – Where to obtain basic craft material.

10

# Temporary Crafting

* **Temporary Crafting guide** – How to start temporary crafting.
* **Forcium Craft** – Craft non-slot and 1-slot forcium/mithril.
* **Epic Bike Craft** – Craft epic Astral Bikes
* **Damage Amplifier Craft** – Damage amplifier potions used for Mission War

# Craft Materials

* **Craft Material** – Information on all crafting materials.
Cabal Vs. Cabal

## Quests

* Mystic Blade
* The Truth of the Seventh Core
* The Location of the ASC Core
* Prometeus
* ASC Controller
* The Conclave of the Metal Clan
* The Ancient City Ruins
* The Nature of the Wizards Guild
* The Steel Alliance
* The Advent of Destruction
* A Child Is Crying
* Betrayal
* The Wound
* The Enemy, Silverwood
* The Return of Sirius
* The Unraveling Plot
* The Land of the Undead
* The Enemy Behind the Wall of Ice
* Where Is Aldebaran
* The Third Sage
* Confrontation with a Traitor
* Sorrow
* Yuan's Preparations for the End
* The Legacy Hidden in the Tower
* What Naain Saw
* The Vampire Rigel
* The Incomplete Succession
Bluestin

Bluestin items include:

* Bluestin Katana
* Bluestin Blade
* Bluestin Great Sword
* Bluestin Daikatana
* Bluestin Armorsuit
* Bluestin Armorgloves
* Bluestin Armorboots
* Bluestin Armorhelm
* Bluestin Battlesuit
* Bluestin Battlegloves
* Bluestin Battleboots
* Bluestin Battlehelm
* Bluestin Martialsuit
* Bluestin Martialgloves
* Bluestin Martialboots
* Bluestin Martialhelm
* Material Core(Bluestin)

Matching Epaulets:

* Epaulet of Fighter +4
* Epaulet of Sage +4
* Epaulet of Guardian +4
Chaos Arena Lv. 5

## Introduction

Also known as "CA". Chaos Arena is a 20 minute dungeon in which waves of monsters spawn in an enclosed arena. A boss monster spawns last which the players must defeat to complete the dungeon.

## Drops

Some of the better items that can drop in this dungeon include:

* Force Core (High)
* Force Core (Highest)
* Upgrade Core (Highest)

## Monsters

* Chaotic Obidiant
* Chaotic Tricrus
* Chaotic Umpra
* Chaotic Nesbite
* Chaotic Maku Sha
* Chaotic Granite Golem
* Chaotic Quadra
* Chaotic Dorigo Heta
* Chaotic Brachium

## Walkthrough

A generic guide for Chaos arena is described on the Chaos Arena main page. The strategy described there is applicable for any CA dungeon level.

*This article is a stub. You can help Cabal Wiki by expanding it.*
Critical rate

Critical rate is an attribute of your character that determines how often you make a critical attack (blue numbers). For example if your critical rate is 40% then on average 4 out of every 10 attacks will be a critical attack.
The maximum percentage amount of critical rate a character can receive from rings is 32%.
Gifts

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By watching a 30 second ad, you get a weapon or subsystem. The only known information is that the drop rate seems to reflect both the rarity of the item, and how far you have progressed in the campaign. For instance, you will not get a blue/superior item from the gift drop if you haven't found one in the game yet. Additionally, you are more likely to get lower grade items (white and green/common and good) than higher grade items (purple or orange/rare or super).
Crowpar (Warehouse Keeper)

Location

## Dialouge

"Do you see that **large electric sign**? It is like a reward for here, the busiest port in Nevareth.

Are you wondering how this wilderness has won the reward? Hahaha... just wait and see.

You wouldn't be able to find out every single secret kept within this place even until you became as old as I am."
Catacomb Frost

## Introduction

All DX dungeons must be attempted solo. There are 3 levels of difficulty to choose from: Easy, Normal, Hard. The quest line is unchanged with difficulty level the only difference is the monsters increase in strength.

## Drops

The quality of drops depend on difficulty level. Some of the better items that can drop in this dungeon include:

* Perfect craft Osmium, Redosmium, SIGMetal and Forcium grade armor and weapons.
* +7, +8 Epaulets
* Ring of Luck +2, Critical Ring +2
* Slot Extender [High / Highest]
* Superior Core [High]

## Normal Item Drop

* Upgrade Core [Highest] , Upgrade Core [High]
* Force Core [High] , Force Core [Highest]

A comprehensive drop table is found at: Catacomb Frost Drop Table

## Monsters

* Disappeared Jewelia
* Disappeared Resident
* Zombie Resident
* Fighter Ghost
* Archer Ghost
* Swordsman Ghost
* Frozen Bone Stack

### Boss

* Cajoler Nazabrum

* Death Monarch Akenaph
Captain Warhammer Zombie

Location
 Level
 Type
 HP
 Define *locationmap* or upload an image

## Tower of the Dead (B1F) Monsters

* Captain Warax Zombie
* **Captain Warhammer Zombie**
* Crimson Bat
* Crush Watcher Zombie
* Frozen Fighter Zombie
* Frozen Knight Zombie
* Frozen Prime Knight Zombie
* Frozen Slaughter Zombie
* Frozen Slayer Zombie
* Frozen Stone Golem
* Frozen Watcher Zombie
* Ice Babayaga
* Ice Barrier
* Ice Ghol Warrior
* Ice Ghoul
* Ice Hound Zombie
* Pierce Hound Zombie
* Screamer
* Warax Watcher Zombie
* Warax Zombie
* Warhammer Watcher Zombie
* Warhammer Zombie

### Boss

* Anelion
* Vuischekra
* Pertz von Zatellerean
* Libers Pertz von Zatellerean
* Flesh Golem
* Werewolf
* Frozen Prime Knight
Critical Damage

Critical damage is an attribute of your character that determines how much additional % damage you inflict when you make a critical attack (blue numbers). For example if you make a regular attack (yellow numbers) for 1000 on a monster and your critical damage is 100% then if you make a crucial attack you will do 2000 damage.
Missions

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(Known Missions, from Gameplay Videos)

* Mission:Rescue the friendly Lexington
* Mission:Escort the friendly Transporter
* Mission:Friendly helping your fleet and having very big Assistance when one of your fleet is Destroyed by Enemies
Cpu

*This article is a stub. You can help Galaxy Reavers Wiki by expanding it.*

Note: This article should be fixed: Renamed **Cpu** (With sub entries about Slots, capacity/points (and more) , or divided into two or more articles dealing with each subject. At the moment it seems best to collect Cpu related facts in the same article.

Please help improve this if you can. The Discussion page may contain suggestions.

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Please help improve this if you can. The Discussion page may contain suggestions.

Each type of ship has a given amount of Cpu available. As the ship increases in level, more CPUs can be unlocked. The amount of CPUs available and the levels where the extra CPUs can be unlocked are visible when viewing the ship equipment. All purchasable ships can be found in the ingame store, together with it's CPU capacity and unlock levels. The unlock cost is not shown in advance and revealed when the CPU can be unlocked. Visit the ship's gamepedia page to find more details regarding CPU unlock cost and purchasable ship overviews can be found on the Ships page.

Weapons and equipable items take up a certain amount of CPU Slots when equipped. In addition it is not possible to equip the same type of subsystem items more than once per ship, and it is also a limit in item category. Each equippable item also carries a given CPU cost, and the total cost of all equipment on a ship can not exceed the maximum CPU cost capacity.

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CPU Cost is an additional cost not directly related to the amount of slots, even if the maximum CPU cost increases as the ship reaches higher levels and/or unlocks more CPUs. More information is needed on the details regarding how the CPU Cost capacity increases.
Craft Material

## Story

Ever since the researchers of the C.A. Transmute Theory realized that they could control a core's inconsistent attributes by using yet another legacy of the Honorable Age called "Disc", they started researching if it would be possible to control cores by using things other than "Disc". After much research, they found out that there are several materials that can be used to control cores even though their controlling powers are not as efficient as Disc, but those materials can become more powerful when they are used with Disc.

Unfortunately, various results of their research into the subject caused the legal prohibition of practicing the C.A. Transmute Theory by the articles of "the prohibition of practicing or studying mass murder weapons" in the charter of the 3rd NCC (Nevareth Continental Council) constitution. However, even if the C.A. Transmute research was prohibited by law, it seems people never stopped trying new methods of the C.A. Transmute Theory on those mysterious materials that were identified for their effects in controlling core's inconsistent attributes.

## Disc

According to the C.A. Transmute Theory, "Disc" can be used to change a core's attribute that already has been stabilized, and the type of the Disc will determine the new attribute of the core. However, Nevarethian's Core Technology has not been fully developed, and thus people can only change their cores' attribute to something similar to what they desire, not as perfect. After much research, scholars identified this "Disc" which possesses a peculiar power that acts as a catalyst of Force as a legacy of the Honorable Age, but they have not been able to figure out exactly when the Discs were developed.
A skeletal cannoneer (h)

* Normal Mode
* Hard Mode

## Location(s)

* Various Military Cemetery plots:
	+ 6, 12, 17, 23, 38, 44, 51, 65, 68, 90, 103, 124, 164, 168, 218, 234, 235, 240, 249, 255, 299, 315, 322, 326, 329, 335, 364, 403, 434, 436, 440, 458, 466, 496, 524, 541, 552, 559, 578, 593, 598, 617, 621, 622, 633, 643, 660, 677, 731, 763, 771, 773, 785, 792, 812, 832, 845, 869, 877, 895, 902, 910, 917, 942, 949, 965
Chakrams

# Introduction

**Recommended Character:** Gladiator

Chakram are unique weapon for the Gladiators. A single handed bladed weapon that can be thrown allow for a large range of attacks. It's strength is a combination of Katana and Blades.

## Training Chakram

A training chakram in red color. It is not suitable for actual fights.

 4

## Iron Chakram

A beginner's chakram that is made out of steel.

 26

## Damascus Chakram

A durable chakram that is forged with a secret method that only few artisans know.

 48

## Shadowsteel Chakram

An expensive dark chakram .

 70

## Bluestin Chakram

A chakram that is made out of Bluestin, a light and durable kind of metal.

 92

## Titanium Chakram

A delicate and strong chakram that is made with Titanium.

 114

## Shadowtitanium Chakram

An extra durable chakram that is made with rare Shadow Titanium.

 136

## Osmium Chakram

An expensive chakram made with Osmium, which is the strongest metal in the current age but difficult to forge.

 160

## Redosmium Chakram

A valuable chakram that is made with rare Red Osmium.(Lv99)

 182

## SIGMetal Chakram

A chakram made of a strong metal that only a few fortunate warriors can master.

 194

## Lycanus Chakram

A unique chakram produced from a rare metal found in the Illusion Castle.

 194

## Forcium Chakram

The ultimate chakram made out of the mystic Forcium metal.

 206

## Archridium Chakram

The strongest chakram made out of Archridium.

 218

# Upgrading & Slotting

* Weapon items can be upgraded with Upgrade Cores. The table below shows the attack vs upgrade quality. Other stats and requirements change with each upgrade see detail in main page for each weapon grade.
* Weapon items with empty slots can be slotted to gain additional stats using Force Cores.

## Attack vs Upgrade Quality

For Non-slotted weapons subtract *Slot effect* from the values above.
Skills

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Locations

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Eye of Hollow

* 1 Orion
* 2 Auriga
* 3 Wasteland
* 4 Debris Area
* 5 Greenstar

Empire Frontier

* 6 Perseus
* 7 Kerr Ruins
* 8 Capricorn
* 9 Sagittarius
* 10 Zael

* 11 Vulpecula
* 12 Norlin Ruins
* 13 Debris Area
* 14 Virginia Nebula
* 15 Ophichus

Rebel Fortress

* 16 Blue Star
* 17 Elohim
* 18 Whitejade
* 19 Kylin Nebula
* 20 Cetus
* 21 Lepus Nebula

Parr Galaxy

* 22 Leo
* 23 Red Dwarf
* 24 Turing Ruins
* 25 Gray
* 26 Siwea
* 27 Arcturus

Elno Galaxy

* 28 Bootes
* 29 Lyra
* 30 Cygnus
* 31 Firedrake
* 32 Yagami Nebula
* 33 Debris Area

Interstellar Port

* 34 Arthur
* 35 Altair
* 36 Vega
* 37 Canis Minor
* 38 Corvus
* 39 Lyell Ruins

Ungoverned Stars

* 40 Carina
* 41 Megalith
* 42 Strong Wind
* 43 Great Duke
* 44 Azir Ruins
Machine Gun

Machine guns are an advanced short range projectile weapon. Rows marked by an asterisk have been extrapolated from known values. Please feel free to correct or confirm the precise values for asterisk rows if you have the information.

 Good (Green) | 218 Kinetic
 Super (Orange)\* | 420 Kinetic | 0-360 | 8
Chaser

*This article is a stub. You can help Galaxy Reavers Wiki by expanding it.*

Chaser is available to purchase in the store.

The **chaser** is one of the first ships you get in the game, and remains useful until much later in the game. While it is a close combat ship, like the frigate, it also has much better Core HP, and many more Cpu available. It is roughly 2/3 as fast as the frigate, but has enough max energy and Cpu to allow for two Subsystems, and maybe a third if you don't mind waiting for your energy to recharge sometimes.
Catacomb Frost Drop Table

Drop information is derived from official Episode 7 drop tables provided by ESTsoft Korea.

The meaning of the columns are the following:

* **Item:** Name of item dropped.
* **Upgrade Level:** The range of possible upgrade levels when dropped. Randomly determined when item drops.
* **Number of Slots:** The range of possible number of slots in the item. Randomly determined when item drops.
* **Epic Availability:** If crafted item is possible to be dropped. (X = No, O = Yes)
* **Sub Epic:** Range of possible non-perfect craft levels when dropped. Ex: Bracelets of Amp (with 1/2/3% Amp) corresponds to craft level 1~3
* **Top Epic:** Perfect craft & character binding
Piercing Cannon

A short-mid range projectile weapon capable of Piercing multiple enemy warship's & reducing their Kinetic Res by (?%). Rows marked by an asterisk have been extrapolated from known values. Please feel free to correct or confirm the precise values for asterisk rows if you have the information.

 Superior (Blue)

This weapon may have the potential to increase all Kinetic damage output by ~11.11% to 25% for a duration! 100/(100\*(1-0.2))=1.25 ---> dmg/(dmg\*(1-Enemy\_Kinetic\_Res)=Dmg\_Boost\_Multiplier)

100/(100\*(1-0.1)=1.11[1-->]
Cabal 2:Force Shielder

*This article is a stub. You can help Cabal Wiki by expanding it.*

 Weapons

Armed with a sword and a shield, the Force Shielder is the main tank. This class is the first line of defense in any group, taking on the toughest opponents. Armed with many self buffs, this class is very difficult to take down.

In most situations, the Force Shielder is the last class in a group to die. While they are equipped with a high number of abilities, they will do minimal damage. In addition to the self buffs, this class can also “taunt” it’s foe, taking the attention away from the other group members, and especially the Priest.

## Skills

Force Shielder List of all Skills with Scalings
Battleship

*This article is a stub. You can help Galaxy Reavers Wiki by expanding it.*

Battleship can be bought in the store.

This ship favors a support playstyle, delivering damage from afar and allowing other ships to take the damage without suffering damage themselves. When used properly, a few battleships can cause massive amounts of damage to the enemy fleet.

Like the Cruiser and Aircraft Carrier, this ship rotates to the side when attacking.

The default weapons when purchasing this ship includes 1x Ordinary Explosive torpedo, 1x Torpedo I, 2x Mid Range Missile I, and 2x Machine Gun I.

KEY NOTE: When given a direct attack order or left to its own devices, this ship will naturally put itself at the range of its max-range automated weapon. If you mix weapon ranges (like the 850 range Cruise Missle with the 600-650 range beams/cannons etc) you will find it having very hampered damage output as it will only be firing the max range weapons until they run out of ammo (if at all), a crucial flaw at the important initial few seconds of a fight. It is best not to mix weapon ranges so you can have all of its firepower brought to bear. All of the Battleship variants do the same thing.

Battleship CPUs:
 42 | 45000
Photon Torpedo

Photon torpedoes are unguided weapons that run on an ammo system. They cannot be intercepted by enemy fire. Rows marked by an asterisk have been extrapolated from known values. Please feel free to correct or confirm the precise values for asterisk rows if you have the information.

 Good (Green)
 Superior (Blue)
 Rare (Purple)\*
 Super (Orange)\*
Cruiser

*This article is a stub. You can help Galaxy Reavers Wiki by expanding it.*

Cruiser is available to purchase in the store.

The **Cruiser** is the largest, toughest ship class that still uses the close-quarters "rushing" tactic in combat, and it has reasonable speed to catch other vessels. Use only short-range weapons on it to take advantage of this, and to hopefully get inside the minimum range of the various mid and long-range weapon types.

Cruiser CPUs:
 15
 19
 23
 27
 31
Blades

# Introduction

**Recommended Character:** Blader, Force Shielder

Blades are preferred by Bladers and Force Shielders for their destructive power. Usually it is used with one hand and has dual blades. It is pretty heavy considering its compact size.

## Training Blade

A training blade in red color. It is not suitable for actual fights.

 4

## Iron Blade

A beginner's blade that is made out of steel.

 26

## Damascus Blade

A durable blade that is forged with a secret method that only few artisans know.

 48

## Shadowsteel Blade

An expensive dark blade.

 70

## Bluestin Blade

A blade that is made out of Bluestin, a light and durable kind of metal.

 92

## Titanium Blade

A delicate and strong blade that is made with Titanium.

 114

## Shadowtitanium Blade

An extra durable blade that is made with rare Shadow Titanium.

 136

## Osmium Blade

An expensive blade made with Osmium, which is the strongest metal in the current age but difficult to forge.

 160

## Redosmium Blade

A valuable blade that is made with rare Red Osmium.(Lv99)

 182

## SIGMetal Blade

A weapon made of a strong metal that only a few fortunate warriors can master.

 194

## Forcium Blade

The ultimate blade made out of the mystic Forcium metal.

 206

## Archridium Blade

The ultimate blade made out of Archridium.

 218

# Upgrading & Slotting

* Weapon items can be upgraded with Upgrade Cores. The table below shows the attack vs upgrade quality. Other stats and requirements change with each upgrade see detail in main page for each weapon grade.
* Weapon items with empty slots can be slotted to gain additional stats using Force Cores.

## Attack vs Upgrade Quality

For Non-slotted weapons subtract *Slot effect* from the values above.
Cannon

Cannon

Cannons are the basic Projectile type weapon. They can take 1 or 2 spaces. Rows marked by an asterisk have been extrapolated from known values. Please feel free to correct or confirm the precise values for asterisk rows if you have the information.

1 Space:

 Good (Green) | 156 Kinetic
 Super (Orange)\* | 290 Kinetic | 0-320 | 6

2 Spaces:

 Super (Orange)\*
Aircraft Carrier

*This article is a stub. You can help Galaxy Reavers Wiki by expanding it.*

**ANY information is helpful, please add what you can!**

Aircraft Carrier can be bought in the store.

One of the slowest ships in the game, but one of the highest health ships in the game. Load it up with long range weapons, because it's a long distance fighter. To use this ship effectively, try to drive this ship away from the enemies to ensure longer survival times. Since this ship can't keep pace with a Battleship or other faster ships, it is advised to drive it out before the heat of the battle (during the middle-end of it), and use the Drones to offer support at such long ranges. It is also advised to equip this ship with a set of Anti-Aircraft Firepower Network so other Drones won't have the ability to attack you, as well as a shield for protection and an Antimatter Cannon to fire at ships at very long ranges.

Like the Cruiser and Battleship, this ship rotates to its side to attack. This could be because it has most of its weapons on its sides than its front or rear.

Aircraft Carrier CPUs:
C-type Titan

*This article is a stub. You can help Galaxy Reavers Wiki by expanding it.*

C-type Titan is one of the available ships in the game.

You know more about this? Contribute to our page!

C-type Titan can be bought in the store.

The C-type Titan is a massive space fortress. Preferred battlestyle is to fire from its position, it moves and turns slowly.
Frigate

*This article is a stub. You can help Galaxy Reavers Wiki by expanding it.*

**Please Add in any Info you can!**

Frigate is the first ship you start out with in the game, and also the first ship you will afford to buy in the store when you want to expand your fleet.

The Frigate is both fast and with high movement speed, making it the best ship for high speed chases and close combat. Equipped with good weapons it can dish out a lot of damage, but the low Core HP makes it vulnerable for attack. Unfortunately, this makes it impractical to use for your main fleet around level 30 (Cygnus) .

Strategy suggestions:
-Weapons: Due to short lifespan in battles, equip with weapons that will deal out damage at a even pace, or when equipping missiles with limited rounds; use missiles with short cool down time so the Frigate has time to fire them before it is taken out by the enemy fleet.

Like the Chaser, this ship revolves around the enemy ship when attacking, presumably because of its fast speed and low health.

Frigate CPUs:
 13
 20
Titan

*This article is a stub. You can help Galaxy Reavers Wiki by expanding it.*

Titan is one of the available ships in the game.

Titan can be bought in the store.

The Titan is a massive space fortress. Preferred battlestyle is to fire from its position, it moves and turns slowly. When in battle, this ship prefers to take damage instead of weaving around enemies. This explains its high durability and slow speed as large ships with large amounts of weaponry normally possess these characteristics.

Normally, the Titan acts as a place where other smaller ships can hover around because of its immense size. However, leaving a Titan alone can cause serious problems for it, as even the weapons onboard can't compete with enemy ships isolated (unless the enemy is extremely weak and consists of a few frigates, chasers, and cruisers that are low-leveled.

When attacking, this ship doesn't rotate to attack, probably because of its triangular shape when viewing from above and has almost equal weaponry on each side.
C-type Battleship

*This article is a stub. You can help Galaxy Reavers Wiki by expanding it.*

C-type Battleship can be bought in the store.

Like the standard Battleship, this ship favors a support playstyle, delivering damage from afar and allowing other ships to take the damage without suffering damage themselves. When used properly, a few battleships can cause massive amounts of damage to the enemy fleet. Compared to the standard Battleship it is faster, a bit more fragile and has one more slot for equipment.

Like the Cruiser and Aircraft Carrier, this ship rotates to the side when attacking.

KEY NOTE: Like with a normal Battleship, this variant will by default place itself at the range of its max range weapon to fight so it is best not to mix them.

C-type Battleship CPUs:
 42 | 33 000
Chaos Arena Lv. 1

## Introduction

Also known as "CA". Chaos Arena is a 20 minute dungeon in which waves of monsters spawn in an enclosed arena. A boss monster spawns last which the players must defeat to complete the dungeon.

## Drops

Some of the better items that can drop in this dungeon include:

* Force Core (Low)
* Upgrade Core(Low)
* Upgrade Core(Medium)
* Slot Extender (Low)
* Critical Ring +1

## Monsters

* Chaotic Elder Troglo
* Chaotic Lynxhorn Zombie
* Chaotic Mummy Warrior
* Chaotic Moscutter
* Chaotic Babayaga
* Chaotic Pogarr
* Chaotic Rik
* Chaotic Fashik
* Chaotic Haschnarc

## Walkthrough

A generic guide for Chaos arena is described on the Chaos Arena main page. The strategy described there is applicable for any CA dungeon level.
A bunch of really small guns

This is a handful of tiny pewter guns, which presumably serve some purpose in the games they play at Fort Memoriam, but which could also be used to outfit a small army of elves.

**Sell Value: 0**
## Acquired From

* Winning all four battle scenarios in the tabletop game at Fort Memoriam

## Effect

* These can then be given to Tony for his "elves" to use as protection.
Cabal 2:Warrior

*This article is a stub. You can help Cabal Wiki by expanding it.*

 Weapons

The Warrior is a melee class that walks the line between DPS and a Tank. The class wields a two handed sword, allowing you to wreak havoc amongst your enemies. In addition, the plate armor allows you to survive for a long period of time while in combat. If you like to play classes that can do decent damage, but also take a lot of damage in the process, then this is the class for you.
A skeletal cannoneer (f)

* Normal Mode
* Hard Mode

## Location(s)

* Various Military Cemetery plots:
	+ 25, 57, 63, 76, 85, 148, 167, 176, 193, 199, 212, 219, 227, 241, 273, 284, 296, 302, 303, 314, 316, 328, 350, 356, 368, 369, 383, 384, 396, 416, 422, 428, 442, 465, 477, 495, 499, 509, 523, 527, 546, 592, 596, 642, 656, 667, 682, 704, 705, 709, 724, 730, 750, 755, 762, 768, 782, 847, 848, 863, 875, 876, 887, 888, 952, 978
Chat

The chat is the main communication tool in Cabal (and nearly every other online game).

# Types of Chat

The chat is split into different types each with different color.

## Normal chat

Normal chat can be activated by the shortcut key /n. Upon clicking "enter", your chat appears in a speech bubble above your character.

## Whisper chat

Whisper chat is also commonly known as "PM" or Personal Message. It can be activated by the shortcut key /w.

Suppose that I want to Whisper SCOTCH using my character Watch, it would look something like this.

In the event that the character is offline or does not exist, an auto message is returned to you as shown above.

## Party chat

Players are able to party across channels in the same server and communicate by using the Party Chat, shortcut key /p.

## Guild chat

[1]

Using commands /G or /g and a space at front of a text will enable you to activate the guild chat. Guild chat is displayed in green, and your message will be sent only to the other guildsmen.

## Trade chat

Trade chat is done by the /t command. Your message will be repeated periodically for all to see until you chat again using any of the chat types.

## Loud chat

The Loud chat or more commonly known as shout, is activated by /L. Players can only use this chat within 10 second intervals.

Here are some common chat notations used in-game.

 **S>** HP Potion Lv 3
 **T>** HP Potion Lv 3 for MP Potion Lv 3
 **F>** party to dungeon

## Chat channels

Chat channels allow you to chat with multiple persons while not being in a group or guild with them and while you are at different places or even on different server-channels. It is a great tool to use if you want to communicate in war zones if players are of different nations (Capella or Procyon).

You can join a channel by clicking the "Participate"-Button inside the chat-options.

## How to join chat channel ?

1. First open the options menu (Press O or ESC > Options > Chat tab)

2. Click the "Chat" tab

3. Enter the Channel Name & password, if need it.

4. Press the button below the password box.

5. If you did everything correctly you'll see a system message that you have joined the channel.

6. To talk in the Chat Channel you need to use " /c" in front of the text, Or press enter and click on the speech bubble too the left of the chat box.

7. The text will be displayed in a yellow colour, the same colour as channel is in the image below.

# Special Chat modes

## Bringer chat

Bringer chat can be used by Luminosity Bringers for Capella and Storm Bringers for Procyon. [2]

Their chats appear in the center of the screen in large text and only works in the Mission War channel.

# Item links on chat

Players can attach "item links" on chat. It can be activated by using: Ctrl + Right Click the item.

These links enable other players to click on them and see what they are. The links are in Red. When your mouse hovers and/or clicks, it becomes Underlined. A popup will appear, showing the item.

Below is an example.

# See also

Chat colors

Social skills
A skeletal army Beanslinger (d)

* Normal Mode
* Hard Mode

## Location(s)

* Various Military Cemetery plots:
	+ 4, 7, 20, 33, 59, 74, 79, 83, 95, 105, 120, 128, 146, 159, 160, 165, 172, 189, 194, 198, 200, 204, 208, 216, 231, 243, 259, 276, 286, 305, 355, 365, 381, 385, 386, 400, 432, 445, 449, 451, 453, 476, 478, 497, 510, 522, 529, 534, 548, 556, 560, 567, 573, 604, 609, 623, 644, 651, 661, 664, 672, 686, 689, 717, 754, 759, 778, 779, 795, 809, 822, 856, 860, 872, 879, 883, 890, 893, 894, 948, 956, 973, 975, 980, 986
An extra-venomous spider

* Normal Mode
* Hard Mode

* Difficulty 1
* Difficulty 2
* Difficulty 3
* Difficulty 4
* Difficulty 5
* Difficulty 6
* Difficulty 7
* Difficulty 8

* Difficulty 1
* Difficulty 2
* Difficulty 3
* Difficulty 4
* Difficulty 5
* Difficulty 6
* Difficulty 7
* Difficulty 8

## Notes

* The spider's first attack is always a **Poison Spit**, which poisons their target for 1/8 (12.5%) of the target's HP, or 1/5 (20%) in Hard Mode.
	+ Tries 5 times to find a random, unpoisoned opponent, after which it always tries to poison the player.
Alexandria

Alexandria is a woman who loves books. Her house was shelled by the military in the nearby Fort Treason. She managed to save her rare book collection by placing it in an underground bunker after receiving a warning from Pvt. Matthau that her property would be shelled by the commander of the fort who was suffering from cabin fever.

After acquiring a key-shaped El Vibrato device she can be rescued from a portal on her ranch. She can then be convinced to move to Dirtwater and set up a bookstore.

It is implied that she was sucked into the portal and her house destroyed well before the events of the game, as she had no idea the Cows had come Home.

## Location

* Alexandria Ranch
* Dirtwater

## Notes

* **Alexandria** is likely named as a reference to the Library of Alexandria, which was also tragically destroyed.
Gauss Gun

Gauss Gun

Gauss Guns are the basic mid-long range Projectile type weapon. They can take 1, 2 or 3 spaces. Rows marked by an asterisk have been extrapolated from known values. Please feel free to correct or confirm the precise values for asterisk rows if you have the information.

1 Space:

 Good (Green) | 43 Thermal, 172 Kinetic | 300-600
 Rare (Purple)\* | 66 Thermal, 264 Kinetic | 300-600
 Super (Orange)\* | 83 Thermal, 330 Kinetic | 300-600

2 Spaces:

 Good (Green) | 94 Thermal, 378 Kinetic | 300-600
 Super (Orange)\*

3 Spaces:

 Good (Green)\* | 161 Thermal, 645 Kinetic
 Superior (Blue)\* | 199 Thermal, 791 Kinetic
 Rare (Purple) | 248 Thermal, 990 Kinetic | 300-600
 Super (Orange)\*
"Nurse" brand whiskey

This whiskey is too cheap for you to even consider drinking it. And given your legendarily low standards, that's really saying something.

**Sell Value: 0**
## Acquired From

* The box labelled "Whiskey" under the stairs in the basement of the Boring Springs Saloon.

## Notes

* Given to Doc Alice in The Town of Boring Springs to gain access to her house
A powerful skeletal cavalryman

* Normal Mode
* Hard Mode

## Location(s)

* Various Military Cemetery plots:
	+ 5, 24, 26, 27, 34, 35, 45, 125, 142, 143, 152, 155, 180, 195, 225, 226, 264, 274, 285, 327, 330, 340, 394, 433, 456, 471, 491, 504, 520, 526, 540, 544, 550, 558, 580, 594, 595, 597, 605, 626, 627, 650, 655, 683, 688, 692, 712, 725, 735, 745, 751, 790, 802, 807, 810, 815, 825, 830, 880, 904, 923, 932, 950, 972, 979, 988, 992
Agave nectar

The nectar of Hagar's Agave (Agavoideae Cabus-Wabus) is highly prized by lazy drunks due to the fact that it doesn't require any processing in order to make liquor out of it.

**Increases your Moxie by 7 for the rest of the day****Sell Value: 16**
## Acquired From

* Hagar's Agave plants (Requires Foragin' level 2)
* A random encounter in region E (requires Foragin' level 2)
* A random encounter in region F (requires Foragin' level 2)
A package from Rufus

It's a package from your younger brother Rufus. He's weird, but he's a sweet kid at heart.

## Acquired From

* Sending a postcard to Rufus and waiting for a reply (which can be picked up at the Dirtwater Post Office)

## Effect

* There are several packages which can arrive over the course of your journey. See the ordered list for details.
3 ball

The red paint on the outside of this billiard ball reacts with human blood in a way that doctors will eventually discover is extremely harmful, but which for now is blissfully refreshing.

This item goes in your offhand.

**Regenerate 2–10 HP per round of combat
+5–25 Maximum HP****Sell Value: 100**
## Acquired From

* Gun Manor Billiards Room, on the pool table (as a Snake Oiler)