Technique Creation Guide

## General Guide - Statistics Scaling

The following guide outlines statistics and describes the purpose of the statistic. It will describe what the stat can be used in, and will help you in creating techniques, as well as scaling them in regards to the statistics that are in use.

1. Ninjutsu

**Purpose** - Empowerment of techniques. This statistic is the sheer power / brute force behind a technique typically. It is augmented by Handseal Speed and other perks, because they represent an advancement in the field of Ninjutsu. A more general term for this is spiritual power. Ninjutsu will be used commonly in Nintaijutsu, when a Nintaijutsu custom is made.

1. Taijutsu

**Purpose** - Skill in general Taijutsu and close quarters combat. A person may not deliver brute force, but the Taijutsu statistic demonstrates experience in the field of close quarters combat. A more general term for this would be close-quarters-combat ability. The Taijutsu stat can be used for most close-combat attacks, as well as deflections. For Shaolin Monks, the Taijutsu Stat can be incorporated in long-range spiritual attacks as well, as if it were a form of Nintaijutsu.

1. Genjutsu

**Purpose** - Empowerment of genjutsu. Illusory ability and illusory strength. This is the strength of one's mind when it comes to manipulating *another* person's mind. Therefore, while it has some bearing on the damage done to the mind in our calculations, it will primarily be used as the offensive statistic.

1. Strength

**Purpose -** Self explanatory. Strength is strength. This is the power that your body can output with its muscles.

1. Control

**Purpose -** The speed of a jutsu. Typically, the Control Stat demonstrates how well you can control your energy. It is spiritual control. It represents speed of your techniques, and plays a huge factor in Fuuinjutsu. It is one of the universal stats, as it plays a role in several different techniques, and is considerably one of the most versatile statistics in the game, risen by perks such as Control.

1. Reflex

**Purpose -** The reaction time of a character that's involuntary. Involuntary reaction time is what the reflex stat measures. The higher it is, the faster the objects can be within the owner's reaction frame. Reflex is an important statistic in a lot of Hyuuga Techniques. It can be used in martial arts for the sake of amplifying a dodge temporarily, and is used in the parry calculation, therefore being usable in techniques modifying the parry calculation (Attack Speed + Reflex).

1. Intelligence

**Purpose -** Intelligence is for predicting your opponent, learning techniques quickly, as well as pursuing knowledge or figuring out hints. With a high enough intelligence stat, one can ask Administrators for details on particular things, such as the history of another character. Intelligence plays a factor in Fuuinjutsu, as a Fuuinjutsu's strength is primarily a combination of Intelligence and Control.

1. Speed

**Purpose -** Movement Speed. Primarily for speedster jutsu.

1. Attack Speed

**Purpose -** Attack Speed. Primarily goes for close quarters combat.

1. Durability

**Purpose -** How durable a character may be. Durability can be empowered through Control if the user wishes to use a technique such as Tekkai (Iron Wall). Durability is used in a lot of Kaguya Techniques as well, for the user's Durability can empower their damage via their exerted bones. Durability is specifically the thickness of the user's epidermis as well as the dermis layers of their body, which is the outer as well as inner layer of the skin. This durability factor also includes the user's bones, with slight variation from muscle to muscle. It does not include their **organs.**

1. Ninjutsu Defense

**Purpose -** Spiritual Defense. Defends you from techniques. Ninjutsu Defense can be summarized as the user's spiritual energy defending themselves from attacks. Typically, while a person would be burned or shocked by flames or electricity respectively, this spiritual defense statistic prevents an opponent's energy-based attack from harming you. This will go for naturally caused effects as well, and is a universal statistic against energy (lightning / fire still constitute as energy even in nature).

1. Genjutsu Resistance

**Purpose -** Protecting yourself from genjutsu.