recursal/Fanatic-Fandom huggingface dataset:
Zealot

A zealot is a devotee to a faction, excelling at rapid acceptance and advancement in military ranks especially. The zealot is skilled at actively seeking faction enemies or advancing through missions.

## Starting Captain Traits

A captain whose first job is **Zealot** will gain the following traits:

 **Warhawk** | Antagonistic faction supporter, gains extra +3-4 Conflict Score and a personal XP bonus whenever impacting a Conflict

# Skills

 As a character advances in the Zealot Job, he or she gains the following Skill points at each Rank.

# Talents

 Each Job provides a series of Talents representing the special abilities granted by this specific training. As a Character progresses through Job Ranks, more and more Talents become available.

SKILL SAVE

RANK

VICTORY

DESERTER

MISSION

BLOCKADE

PATROL

CONFLICT

MUTINY

ON INIT

PATROL

VICTORY

PATROL

## Combat Talent Strategy

### Unstoppable Force

An incredible defensive buff. This pairs very nicely with a Swordsman job that uses Sharp Counter and other buffing moves to create a front-line tank capable of taking hits and resisting debuffs. Armor with strong damage soak will be magnified more than armor that focuses on dodging.

### Bloodletting Blow

One of the more powerful Damage over Time attacks in the game. It works well on enemy Swordsmen in position 2 that you can knock out of attack range, potentially wasting their next action as they reposition while letting the bleeding finish them off. Be wary, however, as enemy Swordsmen can use their Blade Skill to help parry this melee attack.

### Fervor

Fervor lends itself to an interesting strategy where you rely on your Zealot to remove debuffs instead of a healer job such as the Combat Medic. Being able to clear debuffs and give a small buff to three of your combat crew at the same time shouldn't be underestimated.

### Infliction Rage

This on-init talent will continually refill the Zealot's morale while granting a universally useful buff. The bonus armor stacks with Unstoppable Force making a Zealot using both a very hard target to harm without high penetration weapons. If you are using both, you should strongly consider using high damage soak armor instead of high evasion armor.
1.3.4.3

**PC/Console/Mobile/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version and Mobile version as well. Bug fixes for Console and Mobile can be found in Console history and Mobile history, respectively.

## *"Hotfixes"*

### Release date

November 18, 2016

The **1.3.4.3** patch was primarily focused on bug fixes.

## New Additions

* All of the DD2 defenses can now have Modifiers!

## Bug Fixes

* Hopefully fixed chat not properly blocking player movement and misc functions
* Fixed smart-cursor not placing pumpkin seeds properly
* Fixed certain melee weapons causing frame-drops when used at (very) far distance from hittable targets
* Fixed Betsy's Wings emitting faint amount of lights when descending (this was not ever intended)
* Fixed Pumpkin seeds not being placeable on each other (by cutting the old one first)
* Fixed filterPriorityThreshold config setting resetting in every future update (sorry!)
* Fixed self-harming exploit when using the Eternia Crystal Stand at certain heights acting inconsistently
* Fixed two exploits
* Fixed Luminite Bullets emitting lights through town npcs as they travel
* Fixed Love & Stink Potions not properly applying to other players in multiplayer
* Fixed rare case of magic weapons hitting enemies for melee damage if you stand directly on the enemy...
* Fixed "Skeletron has awoken" being "Skeleton has awoken!" when summoned
* Fixed Sand Slimes not appearing in singleplayer and hazardously desyncing in multiplayer
* Fixed a certain Linux/Mac server crash
* Fixed tier 3 of the Old One's Army not having proper Eternia Crystal health assignments.

## Patched entities

* Config.json settings
* Eternia Crystal (NPC)
* Eternia Crystal Stand
* Etherian Mana
* Love Potion
* Luminite Bullet
* Modifiers
* Multiplayer
* Old One's Army
* Pumpkin Seed
* Sand Slime
* Skeletron
* Stink Potion
* Wings
Adamantite Sword

Adamantite Sword*

Statistics

Sounds

* Internal Item ID: **482**

The **Adamantite Sword** is a Hardmode sword crafted solely using Adamantite Bars, and lies at the highest tier of Hardmode ore swords along with the Titanium Sword. It is the second best ore-crafted sword before the player is able to mine Chlorophyte.  Like other Hardmode ore swords, it is capable of autoswing, despite having a rather broad appearance.

Its best modifier is **Legendary**.

## History

PC version
* Desktop 1.4.0.1:
	+ Sprite updated.
	+ Damage increased from 50 to 56.
	+ Use time decreased from 27 to 26.

* Desktop 1.3.0.1:
	+ Damage increased from 44 to 50.
	+ Now autoswings.

* Desktop 1.2: No longer needed to craft the Excalibur.

* Desktop 1.1: Introduced.

Console version
* Console 1.0.933.1:
	+ Damage increased from 44 to 50.
	+ Now autoswings. ()

* Console 1.0.750.0:
	+ Damage increased from 44 to 50.
	+ Now autoswings. ()

* Console 1.02: No longer needed to craft the Excalibur.

* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced with updates up to and including Desktop 1.3.0.1.

Mobile version
* Mobile 1.3.0.7:
	+ Damage increased from 44 to 50.
	+ Now autoswings.

* Mobile 1.2.6508: No longer needed to craft the Excalibur.

* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced with updates up to and including Desktop 1.2.
1.4.4.8.1

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version and Mobile version as well. Bug fixes for Console and Mobile can be found in Console history and Mobile history, respectively.

## *"Hotfixes"*

### Release date

November 10, 2022

**1.4.4.8.1** fixed a few issues.

## Changelog

* Fixed an issue introduced in 1.4.4.8 that prevented Ocean Pylons from working on Remix/Everything worlds.
* Fixed an issue introduced in 1.4.4.8 that prevented inventory management when using Guide/Goblin Tinkerer special menus on Gamepad.
* Fixed a multiplayer issue where losing a sentry due to changing gear could remove someone else's sentry.
* Fixed Bone Helm having an incorrect offset on the minimap in reverse gravity.
* Adjusted Meat Grinder's tile position to be more evenly positioned and have less dead space.
* North Pole base damage increased from 73 to 80 in light of the previous adjustments in 1.4.4.8.

## Trivia

* This is the first update since 1.2.0.3.1 to have five digits.

## References

1. ↑ Terraria: Labor of Love Full Changelog
Acid Venom

Not to be confused with Vial of Venom.
**Acid Venom** (**Venom** on Old-gen console, Windows Phone, Old Chinese, 3DS, and tModLoader Legacy) is a debuff that prevents health regeneration and causes the afflicted to lose  30 /  6 health per second. It is a stronger version of Poisoned.

 Enemies immune to Venom are also immune to Poisoned.

## Immune NPCs

Enemies immune to Acid Venom* Ancient Cultist
* Ancient Vision
* Bubble Shield
* Clumsy Balloon Slime
* Desert Spirit
* Dungeon Guardian
* Dungeon Spirit
* Flying Dutchman
* Ghost
* Martian Saucer
* Mysterious Portal
* Mysterious Tablet
* Phantasm Dragon
* Pirate's Curse
* Poltergeist
* Probe
* Reaper
* Solar Pillar
* The Destroyer
* Toxic Sludge
* Wraith

## History

PC version
* Desktop 1.4.1:
	+ Damage per second doubled from 15 to 30 on the enemy version of the debuff.
	+ Venom was renamed to Acid Venom and now affects several metal, stone, undead and poisonous enemies.

* Desktop 1.4.0.1:
	+ Damage per second increased from 6 to 15 on both player and enemy versions of the debuff.
	+ Pygmy and Queen Spider Staff Venom duration decreased to mitigate the increased potency.
	+ Black Recluse and Sand Poacher Venom duration decreased somewhat to mitigate the increased danger to the player.

* Desktop 1.2: Introduced.

Console version
* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7: No longer deals percentage-based damageVerify.

* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Alien Queen

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Alien QueenHardmode exclusive Classic Expert MasterStatistics

Inflicts debuffInflicts debuffInflicts debuff

Sounds

* Internal NPC ID: **426**

The **Alien Queen** is a Hardmode, post-Lunatic Cultist flying enemy that is present within range of the Vortex Pillar during the Lunar Events. It attacks by shooting Alien Goop projectiles that can inflict the Distorted debuff.

Upon death it spawns a certain amount of Alien Larvae. These can quickly grow into Alien Hornets which can then grow into more Alien Queens.

## Debuff

The **Distorted** debuff is inflicted by the Alien Queen's shots. It causes the player to randomly rise and descend in wave-like motions based on horizontal position.

## Trivia

* The Alien Queen is possibly a reference to the Queen Xenomorph in the 1986 film *Aliens.*

The Bestiary entry for the Alien Queen: *"The final evolutionary stage of the alien hornet. They fire powerful disruptive energy at their prey, and give birth to many larvae."*

## History

PC version
* Desktop 1.4.4:
	+ Walk and chasing speed increased significantly
	+ Projectile speed reduced

* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7: Introduced.

Template:Master Template Characters/content'"`UNIQ--item-76--QINU`"'
1.4.3.1

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version and Mobile version as well. Bug fixes for Console and Mobile can be found in Console history and Mobile history, respectively.

## *"Hotfixes"*

### Release date

November 22, 2021

**1.4.3.1** was a hotfix update.

## Bug Fixes

* Fixed an issue where Abigail's Flower would not visually sync on servers when it grew (rendering it invisible until you rejoined)
* Deerclops now properly drops money
* Fixed a rare crash caused by Jungle Mimics
* Fixed an issue with Crystal Serpent being held unusually by the player
* Fixed an issue where Plantero's Sombrero was poofing when turning Blood and Gore off
* Removing an accidental second Garland recipe
* Fixed a duplication exploit
* Fixed an issue that caused some OGG files in Resource Packs not to loop properly
* Fixed an issue where the player using a Stormbow did not visually "fire upwards"[*sic*]
* Attempted a fix for issues where slow-joining players could die to Darkness while joining servers
* Fixed an issue where interacting Pylons from beneath had a different range than the actual teleportation-allowed range
* Fixed cases of Pressure Plates & Logic Sensors not properly being removed from the world when mined
* Fixed Seasonal Bunnies not having the surface tag in bestiary
* Fixed Frozen Zombie and Wolf not showing Snow Biome in bestiary
* Deerclops & Ice Golem now correctly use the rain tag in bestiary
* Fixed inconsistent order of surface and time Bestiary tags
* Fixed a certain exploit
* Fixed a potential issue with the Deerclops insanity in multiplayer
* Trying to play corrupted cloud worlds should no longer crash the game

## Balance Changes

Abigail's Flower
* Increased Abigail's Flower spawnrate by 33%
* Abigail can now only hit up to 3 enemies at once per "attack". This cap increases by 1 for every 2 extra minion slots expended on her (3 minions = 4, 5 minions = 5, etc).

Deerclops
* Deerclops is now immune to Confusion [*sic*]
* Deerclops' contact damage and his cold projectiles are now affected by Warmth Potion

Truffle Worms
* Truffle Worms no longer take damage from hostile NPCs or projectiles

## Patched entities

* Abigail's Flower
* Deerclops
* Garland
* Mud Bud
* Truffle Worm
1.2.0.1

**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version, Old-gen console version, Mobile version,  and Nintendo 3DSversion as well. Bug fixes for Console, Old-gen, Mobile, and 3DS can be found in Console history, Old-gen history, Mobile history and 3DS history, respectively.

## *"Hotfixes"*

### Release date

October 1, 2013

The **1.2.0.1** patch fixes two major issues from the 1.2 release.

## Bug Fixes

* Configuration settings will be set to default to fix problems with loading incorrect configurations from previous versions.
* Fixed a bug that was causing some players to crash on startup with the message: System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
Adamantite Repeater

Adamantite Repeater*

Statistics

Sounds

* Internal Item ID: **481**

The **Adamantite Repeater** is a Hardmode repeater crafted solely using Adamantite Bars. It is one of the strongest of the Hardmode ore repeaters, only beaten by the Titanium Repeater and Chlorophyte Shotbow.

Its best modifier is **Unreal**.

## History

PC version
* Desktop 1.4.0.1: Use time decreased from 20 to 19.

* Desktop 1.3.1: Sprite updated.

* Desktop 1.2.3: Damage increased from 37 to 40.

* Desktop 1.2: No longer used in the crafting of the Hallowed Repeater.

* Desktop 1.1: Introduced.

Console version
* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Adamantite Beam

Adamantite Beam*

Statistics

* Internal Item ID: **604**
* Internal Tile ID: **150**

Not to be confused with Beams.
The **Adamantite Beam** is a Hardmode type of Brick and an aesthetic building material.

## Crafting

### Recipes

* Adamantite Ore
 **Adamantite Beam** | * Adamantite Beam Wall4

## Notes

* This item is unrelated to the Beams type of background item, such as the Wooden Beam or Boreal Beam.

## Trivia

* If the Item IDs associated with each item are assumed to indicate when they were implemented, Adamantite Beams were likely the very first 1.2 item to be implemented.
* The texture of a 5×5 square of Adamantite Beams loosely resembles the top surface of a crafting table in the 3D sandbox game *Minecraft*, but in different colors.

## History

PC version
* Desktop 1.4.4: Changed the crafting ratio from 1:1 (1 ore + 1 stone = 1 block) to 1:5 (1 ore + 5 stones = 5 blocks).

* Desktop 1.3.1: Sprite colors updated.

* Desktop 1.3.0.1: Sprite updated.

* Desktop 1.2: Introduced.

Console version
* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Aerial Bane

**PC/Console/Mobile/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Aerial Bane*

Statistics

Projectile created* Aerial Bane
Sounds

* Internal Item ID: **3859**
* Internal Projectile ID: **710**

  Obtained from Classic Expert Master

The **Aerial Bane** is a Hardmode, post-Golem bow which is dropped by Betsy during the Old One's Army event. It converts any type of arrow into six special arrows every time the bow is fired, and deals 50% bonus damage to airborne enemies.

The special arrows drop off sharply and will disappear in midair if they fall enough distance. Upon hitting an enemy, an arrow splits into five, angled downward in a symmetrical 90-degree spread with the center arrow firing straight downward, regardless of what angle the enemy was hit at. These five new arrows will not split again when they hit an enemy.

Its best modifier is **Unreal**.

## Notes

* The bow determines whether an enemy is airborne or not by checking if there is a solid block within 12 tiles below the point of impact. As such, if a "non-airborne" enemy is more than 12 tiles above a solid block, it will be considered airborne and the bow will deal extra damage.
* Shimmer Arrows will not fly upwards with this bow

## Tips

* It is a good alternative to other powerful bows like the Pulse Bow, Tsunami, and Phantasm because of its unique ability.
* This bow should be angled somewhat upward to maximize range and DPS. It generally will not reach enemies off the screen.
* Using wings can help compensate for the bow's lack of range and sharp drop-off.
* The Aerial Bane is very useful against most bosses, as they are typically airborne. It is particularly efficient during events, where there are a lot of ground enemies that can be hit by the additional projectiles.
* On Console versions (citation needed), both the splitting and special arrows can hit the same target, resulting in absurdly high damage. For the best results, fire from an upwards position.

## History

PC version
* Desktop 1.3.4: Introduced.

Console version
* Console 1.17: Introduced.

Nintendo Switch version
* Switch 1.0.1096.2: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced.

## References

1. ↑ Information taken from the PC 1.4.1.2 source code, method `BetsySharpnel()` in `Terraria.Projectile.cs`. There may be inaccuracies, as the current  PC version is 1.4.4.9.
2. ↑ Information taken from the PC 1.4.1.2 source code, method `Damage()` in `Terraria.Projectile.cs`. There may be inaccuracies, as the current  PC version is 1.4.4.9.
Amarok

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Amarok*

Statistics

Inflicts Debuffs

Projectile created* Amarok
Sounds

* Internal Item ID: **3289**
* Internal Buff ID: **324, 44**
* Internal Projectile ID: **552**

The **Amarok** is a Hardmode yoyo which has a chance to inflict the Frostburn debuff whenever it hits an enemy. It has a reach of 18 tiles, and a spin duration of 15 seconds. The Amarok has a ~~0.33\*~~1/300 (0.33%) chance to drop from any enemy defeated in a Snow biome. It can also drop in a Corrupted/Crimsoned or Hallowed Snow biome.

Its best modifier is **Godly** or **Demonic**. Both modifiers increase the average damage output by the same amount.

## Tips

* This is a weapon worth farming for. It can be acquired immediately upon entering Hardmode, helps defeating tougher enemies, and is the strongest yoyo available prior to defeating a mechanical boss. If playing on Expert Mode or Master Mode, the player should have some extra money for reforging to Godly (each reforge costs between 5–10).
	+ King Slime is an excellent enemy to spawn, as each slime spawned can drop the Amarok. By Hardmode, the player should have little trouble handling the boss, as well as an abundant supply of Gold/Platinum for crafting the Slime Crown.
	+ Another good way to get the Amarok is to craft a Goblin Battle Standard and use it in a Snow biome. This provides a lot of enemies to kill, and as most of them are very weak pre-Hardmode enemies (minus the Goblin Summoner).
* A good synergy can be made with the Magma Stone (or any of its upgrades), to inflict both the Frostburn and On Fire! debuffs at the same time, and perhaps even adding on a Flask for good measure.

## Trivia

* In Inuit mythology, the Amarok is a gigantic wolf god, a lone hunter that attacks those hunting alone at night.
* It is possible to get the Amarok from Deerclops.

## History

PC version
* Desktop 1.4.4: Now inflicts Frostbite instead of Frostburn.

* Desktop 1.4.1: Damage decreased from 47 to 43.

* Desktop 1.4.0.3: Item sprite updated.

* Desktop 1.4.0.1: Damage increased from 43 to 47.

* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7: Introduced.
1.3.3.2

**PC/Console/Mobile/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version and Mobile version as well. Bug fixes for Console and Mobile can be found in Console history and Mobile history, respectively.

## *"Hotfixes"*

### Release date

September 13, 2016

The **1.3.3.2** patch was a minor update released on September 13th, 2016 which changed a few settings and fixed a bug.

## Changes

* Gamepad keybindings menu now has a slider that lets you adjust inventory navigation speed.
* Gamepad Menu/Inventory Menu Speed is also faster by default, and you can tap faster to go faster.
* Miner's Wobble, the new visual effect when mining blocks, can now be toggled in the settings menu.
* Sandstorm spawns are somewhat less dangerous pre-Eye of Cthulhu, with a slightly different spawn set.
* The Mandible Blade has received a buff to knockback.

## Bug fixes

* Patches of sand significantly below ground no longer cause the Desert's heat distortion effect.

## Patched entities

* Forbidden armor
* Inventory
* Mandible Blade
* Sand Blocks
* Sandstorm
* Settings
Amber

Amber*

Statistics

* Internal Item ID: **999**
* Internal Tile ID: **178 (7)**

This article is about the gem obtained from the Extractinator or found in Underground Deserts. For the pet summon, see Amber Mosquito.
Main article: Gems
**Amber** is a gem acquired by placing Silt, Slush, or Desert Fossil into an Extractinator, by finding an Amber Gem Tree, or by searching through Underground Deserts.

Like all other gems, Amber can be placed on blocks. On the PC version, Console version, Mobile version, and tModLoader version, they can be crafted into their Stony block forms at a Heavy Work Bench in a Graveyard and can be obtained by cutting down an Amber Gem Tree, dropping 0-5 of its respective gems.

## Trivia

* Amber's original purpose, Orange Torches, were apparently added because of a "really persistent nagging brit", in reference to YouTuber ChippyGaming, aka. James Bennett
* Amber is strangely absent from the Sandgun's crafting recipe, instead using Topaz. This is likely because the Sandgun was introduced before Amber was.
* In real life, amber is fossilized tree resin, making it different from other gems' real-life counterparts in the fact that it is much younger and made of organic material. Such resin is called copal.

## References

1. ↑ www.reddit.com ➝ thread: I am Redigit - Creator of Terraria. Ask Me Anything! ➝ question: What made you add such a fantastic item like the Orange torch (asked by user chippygaming) ➝ answer: This really persistent nagging brit. :P

## History

PC version
* Desktop 1.4.0.1: .
	+ Now used to craft the Orange Phaseblade, Orange Stained Glass, Amber Hook, Amber Robe, Amber Stone Block, and Amber Gemcorn.
	+ Now naturally spawns in the Underground Desert.
	+ Now drops more commonly from Desert Fossil.

* Desktop 1.3.1:
	+ Inventory sprite updated.
	+ Now used to craft the Large Amber and the Amber Gem Lock.

* Desktop 1.3.0.1: Now used to create the Amber Staff.

* Desktop 1.2.4: Can now be used to craft Crate Potions.

* Desktop 1.2.3: Can now be used to craft Gemspark Blocks.

* Desktop 1.2: Introduced.

Console version
* Console 1.0.933.1: Made changes from PS4's 1.0.750.0 update. ()

* Console 1.0.750.0: ()
	+ Inventory sprite updated to match Desktop 1.3.1.
	+ Now used to craft the Amber Staff.

* Console 1.06: Can now be used to craft Gemspark Blocks.

* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced with changes up to Desktop 1.3.0.1.

Mobile version
* Mobile 1.3.0.7: Now used to craft the Amber Staff.

* Mobile 1.2.11212: Can now be used to craft Gemspark Blocks.

* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
Ale

Ale*

Statistics

Inflicts Debuff

Sounds

* Internal Item ID: **353**
* Internal Buff ID: **25**

> “I've got the cure for what ails ya! Get it? Ale? No?
>
> — The Tavernkeep
>
>

**Ale** is a potion which gives the player the Tipsy debuff, increasing melee damage, but lowering the player's defense, for 2 minutes. It can be crafted at a Keg or purchased from the Tavernkeep for 1 each.

The Tipsy debuff has the following effects:
This content is transcluded from Tipsy.

* -4 defense
* +2% critical hit on melee attacks
* +10% melee attack speed
* +10% melee damage

The Ale Tosser uses Ale as ammunition.

 Like all other food items, it can be placed on a Plate: .

## Crafting

### Used in

* Silk
* Torch
* Gel
* Silk
  only:Molotov Cocktail5 | * **Ale**5
* Pink Gel
* Silk
* Torch

## Tips

* Ale sells for 20 and only requires Mugs, which in turn only require 1 Glass, which is crafted from only 2 Sand each. Each unit of 2 Sand is therefore worth 20 if used to craft Ale. Crafting Ale can ultimately be the most profitable means of selling off Sand without incorporating other ingredients.
* Since Tipsy is a debuff, it will be removed by the Nurse. Repeatedly consuming Ale and healing at the Nurse can be a fast way to gain the The Frequent Flyer achievement.
* Drinking ale as well as Saké increases fishing power by 5.

## See also

* Sake
* Wiesnbräu

## History

PC version
* Desktop 1.3.4:
	+ Now sold by the Tavernkeep.
	+ Sprite updated.

* Desktop 1.2.4: Now used to craft Molotov Cocktails.

* Desktop 1.0.6: Introduced.

Console version
* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
1.3.3.1

**PC/Console/Mobile/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version and Mobile version as well. Bug fixes for Console and Mobile can be found in Console history and Mobile history, respectively.

## *"Hotfixes"*

### Release date

September 11, 2016

The **1.3.3.1** patch fixed certain bugs introduced in 1.3.3.

## Bug fixes

* Fixed many cases of net disconnect/multiplayer bugs
* Fixed inventory items "getting stuck" in multiplayer
* Fixed death messages only showing player names under certain circumstances
* Fixed Sky Fracture's sell & reforge costs
* Fixed Stopwatch not showing proper speed when in liquids

## Patched entities

* Death
* Inventory
* Liquids
* Modifiers
* Multiplayer
* Sky Fracture
* Stopwatch
1.3.2.1

**PC/Console/Mobile/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version and Mobile version as well. Bug fixes for Console and Mobile can be found in Console history and Mobile history, respectively.

## *"Hotfixes"*

### Release date

July 21, 2016

The **1.3.2.1** patch was a minor bug fix update addressing issues with the 1.3.2 update.

## Bug Fixes

* Fixed Snowfall Walls not dropping their item when broken.
* Fixed bad chest button cycling in gamepads.
* Fixed Weighted Pressure Plates not working.
* Fixed party balloon staying in the world indefinitely if it's not the first world loaded.
* Fixed NPC-started parties occurring only for 1 player in the server at random.
* Fixed items being equipped when you open a chest with autopause under certain circumstances.

## Patched entities

* Chests
* Multiplayer
* Party
* Pressure Plates
* Snowfall Wall
Adamantite Bar/vi

Adamantite Bar*

Chỉ số

* ID Vật phẩm: **391**
* ID Khối: **239 (16)**

**Thỏi Adamantite** được chế tạo từ 5  Quặng Adamantite, một trong ba  quặng hardmode mạnh nhất có thể lấy được trong một thế giới. Bản đối lập của nó là  thỏi Titanium.

Trang bị Adamantite có màu đỏ nâu. Để tạo hết các trang bị Adamantite, người chơi cần có đủ 266 thỏi, hoặc tổng cộng là 1330 quặng. Adamantite là nguyên liệu quan trọng để tạo  lò Adamantite, thứ sẽ có ích trong suốt trò chơi.

## Lịch sử

 Phiên bản PC
* Desktop 1.3.3: Giờ có thể dùng để tạo Forbidden armor.

	+ Giờ được sử dụng để chế tạo  Frost armor.

* Desktop 1.2: Giờ có thể đặt được và dùng để chế tạo Adamantite Pickaxe và Adamantite Waraxe.

* Desktop 1.1: Được thêm vào.

 Phiên bản Console
* Console 1.0.933.1: Được thay đổi từ bản Console 1.0.750.0. ()

* Console 1.0.750.0: ()
	+ Hình ảnh được cập nhật để khớp với bản Desktop 1.3.0.1.
	+ Giờ được dùng để chế tạo Frost armor.
	+ Không còn rơi ra từ Shadow Hammer vì bị loại bỏ.

* Console 1.02: Giờ có thể đặt được và dùng để chế tạo Adamantite Pickaxe and Adamantite Waraxe.

* Console-Release: Được thêm vào. Dùng để chế tạo vũ khí end-game (Tizona, Tonbogiri, và Vulcan Repeater) và Suspicious Looking Skull.

 Phiên bản Nintendo Switch
* Switch 1.0.711.6: Được thêm vào với những thay đổi như bản Desktop 1.3.0.1.

 Phiên bản Mobile
* Mobile 1.3.0.7:
	+ Hình ảnh được cập nhật để khớp với bản Desktop 1.3.0.1.
	+ Được dùng để chế tạo Frost armor.
	+ Không còn rơi từ Shadow Hammer vì đã bị loại bỏ.

* Mobile 1.2.6508: Giờ có thể đặt được và dùng để chế tạo Adamantite Pickaxe và Adamantite Waraxe.

* Mobile 1.1.5536: Dùng để chế tạo vũ khí end-game (Tizona, Tonbogiri, và Vulcan Repeater) và Suspicious Looking Skull.

* Mobile-Release: Được thêm vào.

Phiên bản Nintendo 3DS
* 3DS-Release: Được thêm vào, dùng để chế tạo các vũ khí end-game (Tizona, Tonbogiri, và Vulcan Repeater) và Suspicious Looking Skull.

en:Adamantite Bar
1.0.1

**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version, Old-gen console version, Mobile version,  and Nintendo 3DSversion as well. Bug fixes for Console, Old-gen, Mobile, and 3DS can be found in Console history, Old-gen history, Mobile history and 3DS history, respectively.

## *"Terraria 1.0.1"*

### Release date

May 17, 2011

The **1.0.1** patch was quickly released to fix some bugs from 1.0 for a smoother launch.

## Items

* Cobwebs now prevent falling damage correctly.
* Certain 'Dev only' items were removed, as they were for testing only, e.g. the Zapinator.
* Spawning no longer destroys chests that are placed on ground that is removed due to spawn point clearing.
* Sand directly under a chest no longer falls due to gravity.
* Torches now work correctly when being placed on wooden platforms.
* The dark outlines on player and armor sprites have been blended better.

## NPCs

* Guide now explains the use of a hammer and its interactions with walls and placed objects.

## Crash Fixes

* Leaving the settings menu via the back button no longer crashes.

## Performance

* Added a toggle for Frame skip, which can correct some slowdown issues on higher end computers.
* Optimized Single Player and Multiplayer.
* Players who haven't cheated will no longer be flagged as a cheater.

## Controls

* The Inventory button is now re-mappable.
Adamantite

**Multiple pages share the title or description of "Adamantite". They are listed below.**
The article you are looking for may be listed here. If not, you may want to **perform a new search**.
*If an **internal link** led you here, you may wish to change the link to point directly to the intended article.*
**Adamantite** may refer to:

* Adamantite Bar, a refined crafting material
* Adamantite Ore, a natural raw material

## See also

	* Adamantite Beam
	* Adamantite Beam Wall
	* Adamantite Breastplate
	* Adamantite Chainsaw
	* Adamantite Drill
	* Adamantite Forge
	* Adamantite Glaive
	* Adamantite Headgear
	* Adamantite Helmet
	* Adamantite Leggings
	* Adamantite Mask
	* Adamantite Ore
	* Adamantite Pickaxe
	* Adamantite Repeater
	* Adamantite Sword
	* Adamantite Waraxe
	* Adamantite armor
	* Adamantite armour
Adamantite Chainsaw

Adamantite Chainsaw*

Statistics* 0%
* 0%
* 100%

Projectile created* Adamantite Chainsaw
Sounds

* Internal Item ID: **387**
* Internal Projectile ID: **61**

The **Adamantite Chainsaw** is a Hardmode chainsaw that is obtainable after crafting an Adamantite Forge or Titanium Forge, and is the chainsaw alternative to the Adamantite Waraxe. Along with its slightly stronger alternate, the Titanium Chainsaw, it is stronger than the Mythril and Orichalcum Chainsaws, making it one of the strongest chainsaws that can be obtained before defeating a mechanical boss. Like all axes and chainsaws, it is used to cut down trees, cacti and giant glowing mushrooms.

Its best modifier is **Godly** or **Demonic**. Both modifiers increase the average damage output by the same amount.

## History

PC version
* Desktop 1.4.0.1:
	+ All drills and chainsaws now dig faster than their non-mechanical counterparts, but have shorter range.
	+ Additionally, optimized digging loadouts still perform better on pickaxes/axes, but drills and chainsaws will be faster on non-optimized loadouts.

* Desktop 1.3.1: Sprite updated. Previous sprite was .

* Desktop 1.2: No longer a crafting material for the Hamdrax.

* Desktop 1.1: Introduced.

Console version
* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
1.0.3

**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version, Old-gen console version, Mobile version,  and Nintendo 3DSversion as well. Bug fixes for Console, Old-gen, Mobile, and 3DS can be found in Console history, Old-gen history, Mobile history and 3DS history, respectively.

## New additions

### New items

* Black Lens
* Jungle armor
* Sunglasses
* Wizard Hat

### New enemies

* Undead Miner
* Tim

## Changes

* Set bonuses that provide more defense, now correctly match their tool-tip.
* All armor inventory icons have been improved.
* All player armor graphics have been improved.
* All armor sets have been changed graphically.
* Molten armor's overall defense has been reduced.
* Meteor armor's set bonus now reduces Space Gun mana cost to 0.
* Several magic items have had their damage increased.
* The Demolitionist is now also triggered to arrive when the players have Sticky Bombs and Grenades in their inventory.
* All Skeleton graphics have been changed.
* The Guide now has hit and death effects and can now be killed by hostile NPCs.
* Trees now become corrupt instead of being destroyed when touching The Corruption, and the new corrupt trees become no longer corrupt upon purification.
* Created a console server with no video card requirement. Type help in the console for a full list of server commands.
* Increased client side multi-player security, this should help in the battle against broken character files.
* There is now a host and play option in the client, that will auto connect you to your own server world upon its creation.
* Clients are now able to connect to ports other than 7777.
* Slimes are synced better on multiplayer games.
* Accessories now correctly sync between players.
* Added -join , -port , and -pass command line parameters to the client to enable auto-join of servers.
* The game window is now re-sizable while in windowed mode.
* Full-screen resolution can now be changed in the options menu.
* The server is now run in a separate process TerrariaServer.exe, which can also be found in Terraria folder.
* The max amount of players on servers is now customizable up to 255 players.

## Bug fixes

* Pressing alt+enter to toggle full-screen mode will no longer bring up the chat window.
* Fixed several bugs that would crash the game during world generation.
* Fixed a bug that would cause the player to get stuck on "Receiving Tile Data" when their spawn is placed near the world edge.
* Fixed a bug that prevented Jungle Seeds from dropping.
* Corrected a bug that was causing the Server to send out liquid as water when it should have been lava.
* Using the Cloud in a Bottle will now correctly reset fall distance.
* Players can no longer repeatedly double jump after touching the top of the world.
* The game will no longer crash when connecting to a non-existent or offline server.

## New bug

* The Suspicious Looking Eye and the Worm Food do not work correctly in online play.﻿
0x33's Aviators

**PC/Console/Mobile/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.
**Expert Mode-Only Content**: This information applies *only* to **Expert Mode** and Expert Mode worlds.
**Master Mode-Only Content**: This information applies *only* to **Master Mode** and Master Mode worlds.0x33's Aviators*

Statistics

* Internal Item ID: **3763**
* Internal Armor ID: **198**

 Obtained from Master

**0x33's Aviators** are a vanity item. On PC, Console, Mobile, and tModLoader, they can be obtained by defeating the Eye of Cthulhu in Master Mode with any character, while on tModLoader Legacy, they can be obtained from the Eye of Cthulhu's Treasure Bag if opened in Expert Mode by a Hardcore character.

## Notes

* The Eye of Cthulhu's Treasure Bag does not need to be obtained with a Hardcore character. Defeating the Eye of Cthulhu with a Soft- or Mediumcore character and giving the Treasure Bag to a Hardcore character to open it will still reward 0x33's Aviators.

## Trivia

* This item is a reference to *Terraria* streamer 0x33 who killed the Moon Lord in Expert Mode with a Hardcore character.
* Its tooltip, *"'Great for impersonating streamers!'"*, is both a reference to 0x33 and to developer items, whose tooltips are similar (*"'Great for impersonating devs!'"*).
* 0x33's Aviators and developer items are the only Expert-exclusive items that do not have the ~~12\*~~ rarity.
* 0x33's Aviators are the only Master Mode-exclusive item without the ~~13\*~~ rarity.
* 0x33's Aviators, Badger's Hat, Chippy's Couch, and Pedguin's set are the only pre-Hardmode items to have the ~~09\*~~ base rarity. These items are also all references to *Terraria* streamers.

## History

PC version
* Desktop 1.4.0.1:
	+ Item sprite updated.
	+ Now obtainable from defeating Eye of Cthulhu in Master Mode, instead of from opening its Treasure Bag with a Hardcore character.

* Desktop 1.3.2: Introduced.

Console version
* Console 1.17: Introduced.

Nintendo Switch version
* Switch 1.0.1096.2: Introduced.

Mobile version
* Mobile 1.4.0.5.0: Introduced with changes from Desktop 1.4.0.1.
1.4.3.6

**PC/Console/Mobile/tModLoader-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, and **tModLoader** versions of *Terraria*.**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version and Mobile version as well. Bug fixes for Console and Mobile can be found in Console history and Mobile history, respectively.

## *"Hotfixes"*

### Release date

March 1, 2022

**1.4.3.6** fixed a few issues with Mac/Linux.

## Changelog

* Fixed numerous issues that caused the game to hang indefinitely when you quit it on Mac & Linux.
* Fixed Steam overlay issues on Linux.
* Updated FNA. (Mac/Linux related)

## References

1. ↑ Terraria 1.4.3.3 - Steam Deck Optimization Update Release Notes
Adamantite Drill

Adamantite Drill*

Statistics* 180%
* 0%
* 0%

Projectile created* Adamantite Drill
Sounds

* Internal Item ID: **388**
* Internal Projectile ID: **62**

The **Adamantite Drill** is a Hardmode drill, and is the drill alternative to the Adamantite Pickaxe. Appearances and sounds aside, the two tools are nearly functionally identical. The drill, however is half a second faster. But, unlike pickaxes, most drills cannot be reforged with size, speed, or knockback modifiers.

It can mine any block except Chlorophyte Ore and Lihzahrd Bricks.

Its best modifier is **Demonic**, as it does not have any knockback and thus cannot get modifiers that affect it, and furthermore cannot get modifiers that affect its speed, either.

## Tips

* Early into Hardmode, it is usually preferable to save Adamantite for armor and weapons, as the Adamantite Drill does not allow mining any new blocks that the Mythril and Orichalcum pickaxes and drills would not mine.

## History

PC version
* Desktop 1.4.0.1:
	+ All drills and chainsaws now dig faster than their non-mechanical counterparts, but have shorter range.
	+ Additionally, optimized digging loadouts still perform better on pickaxes/axes, but drills and chainsaws will be faster on non-optimized loadouts.

* Desktop 1.3.1: Sprite updated.

* Desktop 1.2: No longer a crafting material for the Drax.

* Desktop 1.1: Introduced.

Console version
* Console-Release: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile-Release: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.
1.3.5.2

**PC/Console/Mobile/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version and Mobile version as well. Bug fixes for Console and Mobile can be found in Console history and Mobile history, respectively.

## *"Hotfixes"*

### Release date

April 21, 2017

The **1.3.5.2** patch was an update that improved a few visuals and fixed some bugs.

## Changelog

### Features

* Town NPCs now have a golden frame over their room banner if the player specifically assigned it for them
* Improved visuals on a few things

### Bug Fixes

* Switched to an easier to read font for Chinese
* Fixed faults for Chinese input on macOS
* Fixed unintended forced zoom for 16:10 resolutions
* Fixed Ghastly Glaive not damaging any enemies
* Fixed some sliders missing sound on hover
* Fixed crash when a hardcore player dies
* Fixed player's breath meter moving unexpectedly when using Binoculars, Sniper Scopes, or Zoom
* Fixed certain item slot interactions not functioning when gamepad instructions are disabled
* Fixed Shrimpy Truffle's mount not allowing the player's head to touch the ceiling
* Fixed fresh installations of the game showing an inappropriately sized language selection menu
* Fixed Town NPCs attempts to return to their room not being as successful as they should be

## Patched entities

* Binoculars
* Breath meter
* Difficulty
* Ghastly Glaive
* NPC flag
* Parrot
* Shrimpy Truffle
* Sniper Scope
Amber Horseshoe Balloon

**PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content**: This information applies *only* to the **PC**, **Console**, **Mobile**, **Old Chinese**, **tModLoader**, and **tModLoader Legacy** versions of *Terraria*.Amber Horseshoe Balloon*

Statistics

Grants Buff

* Internal Item ID: **3251**
* Internal Buff ID: **48**

The **Amber Horseshoe Balloon** is an accessory that increases jump height by 75% (6 blocks → 10.5 blocks), reduces it by 15% when underwater (8 blocks → 7 blocks), makes the player immune to fall damage, and releases bees when attacked, which seek out and damage enemies. It can be crafted at a Tinkerer's Workshop with a Lucky Horseshoe and a Honey Balloon. On the PC version, Console version, Mobile version, and tModLoader version, it also grants the Honey buff after being damaged.

## Gallery

Stackability of jump-enhancing accessories
 Increased height of first jump
* Cloud in a Balloon
* Sandstorm in a Balloon
* Blizzard in a Balloon
* Bundle of Balloons
* Honey Balloon
* Blue Horseshoe Balloon
* White Horseshoe Balloon
* Yellow Horseshoe Balloon
* Fart in a Balloon
* Balloon Pufferfish
* Sharkron Balloon
* Green Horseshoe Balloon
* **Amber Horseshoe Balloon**
* Pink Horseshoe Balloon

* The height of a normal jump versus the height of a jump with an Amber Horseshoe Balloon, including when submerged in water.

## History

PC version
* Desktop 1.4.1:
	+ The base damage of the Bees generated has been increased from 7 to 13, 18 with the Hive Pack.
		- This damage is multiplied by 1.5x in Expert mode, and 2x in Master mode.
	+ The player now receives the Honey buff after being hit.

* Desktop 1.3.0.1: Introduced.

Console version
* Console 1.0.933.1: Introduced. ()

* Console 1.0.750.0: Introduced. ()

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.3.0.7: Introduced.
Amber Mosquito

Amber Mosquito*

Statistics

Grants Buff

Summons Pet* Baby Dino
Sounds

* Internal Item ID: **1242**
* Internal Buff ID: **61**
* Internal Projectile ID: **236**

The **Amber Mosquito** is a pet-summoning item that spawns a **Baby Dinosaur** to follow the player around. If it is too far away from the player, a pterosaur will carry it by the tail to continue following the player. This item can only be obtained by putting Silt, Slush, or Desert Fossil into an Extractinator. With Silt or Slush, it has a ~~0.01\*~~1/10,000 (0.01%) chance to drop, with Desert Fossils it has a slightly higher chance of ~~0.027\*~~27/100,000 (0.027%). It does not produce light.

## Trivia

* This item is a reference to the American science fiction media franchise *Jurassic Park*, where dinosaurs are cloned using blood found in mosquitoes trapped in amber.
* Despite its extreme rarity, the Amber Mosquito can be obtained fairly easily due to how common Desert Fossils are in the Underground Desert.
* The Baby Dinosaur appears to be a tyrannosaurus.

## History

PC version
* Desktop 1.4.0.1: Pet sprite updated.

* Desktop 1.3.0.1: Now has an easier chance to be obtained by feeding Desert Fossils into an Extractinator.

* Desktop 1.2: Introduced.

Console version
* Console 1.0.933.1: Now has an easier chance to be obtained by feeding Desert Fossils into an Extractinator. ()

* Console 1.0.750.0: Now has an easier chance to be obtained by feeding Desert Fossils into an Extractinator. ()

* Console 1.02: Introduced.

Nintendo Switch version
* Switch 1.0.711.6: Introduced.

Mobile version
* Mobile 1.2.6508: Introduced.

Nintendo 3DSversion
* 3DS-Release: Introduced.

## References

1. ↑ Information taken from the PC 1.4.3.6 source code, method `ExtractinatorUse()` in `Terraria.Player.cs`. There may be inaccuracies, as the current  PC version is 1.4.4.9.
1.1.2

**The patch notes listed below pertain to the  Desktop version.**
Added items are likely included in Console version, Old-gen console version, Mobile version,  and Nintendo 3DSversion as well. Bug fixes for Console, Old-gen, Mobile, and 3DS can be found in Console history, Old-gen history, Mobile history and 3DS history, respectively.

## *"Terraria 1.1.2"*

### Release date

January 17, 2012

The **1.1.2** patch introduced multilingual support and fixed several bugs, and is the last update for 1.1.

## New additions

* Carrot, that summons Pet Bunny in Collector's Edition.

## New features

* Terraria has been translated to German, Italian, French, and Spanish.
* Terraria now has support for accented letters and multiple keyboard layouts.
* When first run, Terraria will ask which language to use. This can be changed in the options menu.

## Bugs fixes

* Fixed a bug that would cause spawn items to sometimes not work on multiplayer games. (Hopefully)
* Fixed a bug that would allow you to create items using the crafting guide.
* Fixed several multiplayer security issues.
* Fixed a bug that would sometimes cause the Eater of Worlds to not spawn after three shadow orbs had been smashed.
* Max Health is no longer affected by hacking.(A cap of 400 maximum health is forced when the character save file is loaded.)

## Wiki pages added

* Carrot
* Pets

## Patched entities

* Bunny
* Eater of Worlds
* Settings
* Shadow Orb