Weaving

This Filamentic Circle works with Threads, which can be manipulated and woven into energy Patterns. Practitioners are called Weavers.

Beginner Weavers can only weave energy. After all, it's pretty easy to weave a form of energy (Threads) into another form of energy. Energy Weaving is the manipulation of heat/cold, light/darkness, electricity, and, for the more experienced, sound (sonic energy). This form of Weaving is only temporary: as soon as the Weaver stops actively casting the magic, its effect on the world also stops.

More experienced Weavers can weave energy into physical objects. They can make an item take on any energetical property. They can Weave any of the "beginner" energy types into objects, and can also imbue things with kinetic energy. This more advanced form of Weaving is much more permanent: once an object is imbued with energy, it will last until that energy is used up. The Weaver, in a sense, charges up the item's battery, and can sometimes turn it on and off at will. For example, some expert Weavers can create a flashlight with nothing but a stick and their will, and can turn it off even when there's still light energy within the stick.

Objects imbued with Woven energy always show some sort of mark on them, usually in the form of a carved or painted-on rune or set of runes, called Patterns. These Patterns form naturally on the object as soon as it gains its magical energy. The shape and colour of the Pattern varies between objects and spells, and they tell something about the nature of the Thread(s) inside; for example, Patterns related to light are often a light yellow, whereas darkness Patterns are usually a dark purple. More complicated spells show more complicated Patterns.

Some Weavers may, after years of dedication and practice, gain the ability to create physical objects or materials out of pure magic. This is, however, a very rare occurance, and most Weavers never get anywhere close to this level of magic. In addition, it costs much more energy and effort than manipulating energy. These advanced Weavers can create materials with any property they can think of, as long as they have the magic to create it.

Unlike with magic Woven into objects, created matter does not show any Patterns. At least, not until you look closer; using a magnifying glass, you can often see incredibly complicated Patterns in the fabric of the matter itself. It doesn't have any visible effects on the matter itself, but it is the only sure way to tell if an object was created out of magic, or is regular physical material. Another hint is when an object has magical properties, but does not show any visible Patterns; in that case, you might want to look closely to the material itself, as it is possible to create matter with energy Woven directly into the material itself.

Certain physical properties are harder to create than others. For example, something that is very hard (like steel), costs much more effort to create than soft things (such as fabric). Similarly, heavier/denser objects are harder to create than light things.

In order to Weave, a person must acquire Thread, which can be formed simply by focusing on its creation. Once a Thread has been created and given a "colour"- in other words, the type of energy it is intended for, such as light energy- anyone can use it. So, if a group of Weavers want to make something that consists of too much Thread for one person to create reasonably, or if it needs to be done quickly, multiple people can work together in order to make enough Thread for it. However, Thread is not reusable, and a person's ability to Weave and create Thread is limited to how long they are able to focus on doing so.

Generally speaking, it takes only a few Threads to create the simplest forms of energy (such as light), while it takes more than a dozen to make a simple sound, as it's much harder to create. Object properties are about that level as well, ranging around 10-100 Threads depending on the object and the property. Creating matter can take hundreds or even thousands of Threads. For example, a simple steel sword could take over a thousand Threads to Weave.

(Sidenote; this isn't the neatest way of writing all of this down, especially not in an organised wiki format like this. If anyone would be able to help out in rewriting it, please contact me on Discord! -Felix)

## Initiation

For a young Aféni to learn Weaving, they must first create a work of art with their hands. This is more of a cultural aspect than a magical one, however, as it involves no magic and is made only by the youth in question. Still, it is an important part of the Féni's coming-of-age process, and young adults are not allowed to use magic until they have completed it.

Once this artwork is completed, showing the Aféni's artistic capabilities, the real initiation can begin. A more experienced Weaver is chosen to perform the ritual. Usually, this will be one of the youth's biological parents, or another adult that has a deep bond with them. This individual will be the youth's mentor and magic teacher, as well as the one performing the initiation ceremony.