recursal/Fanatic-Fandom huggingface dataset:
Aranese

**Aranese**, (**Aranwaën Ach**) is the name given to the modern-day language spoken in Aranwaën. It is not to be confused with the ancient language spoken in the area, now called the remanite language, or remanian. It a human-elven hybrid language spoken by the people of Bloodwine and its surrounding regions. It is the human-elven hybrid language which resembles most Ancient Elven. The intelligibility between Aranese and human languages is very low, whilst most Aranese speakers can understand Elven languages to a certain extent. It first appeared in the region of Bloodwine in the 17th century of the Old Age. Today, it is the official language of Aranwaën.

By the 12th century of the Old Age, the old Remanian language disappeared altogether. Up until the departure of the Old Empire, the language was Old Aranese. It was followed by Middle Aranese until approximately the 9th century of the New Age, when it was replaced by Modern Aranese.

## Writing system

Aranese utilizes a modified version of the Ancient Elven script, called Reformed elven script, or simply Reformed script. It is similar to the Ancient script, but adds several sounds which weren't present in elven but were in human languages. The Reformed script has also been standardized be easier to use with the printing press which appeared in the 9th century of the New Age. The Reformed script is most often pronounced as it is written, with the exception of the letters i and ë. It also has no digraphs.
Kingdom of Veremel

**Veremel** (lit. Southern Remel), officially the **Kingdom of Veremel** is the southeasternmost realm in Var Venail. It only borders the Semanian Empire to the north. It has a population of 11 million makes it a densely populated region. Its majority human populated, and unlike most nations red elves are only a small minority. The realm is divided into seven princedoms, an administration copied by its northern neighbour. It's a semi-constitutional monarchy, the king requiring the approval of the estates general for certain decisions. Its capital is Pahaendaren.
Prohibited arts

The **prohibited arts** or **dark arts**, also known as the **forbidden** or **elder schools of magic**, are all the magic types whose usage is considered wrong in some way. Throughout the ages, the main regulatory agency of magic has varied, with the current one being the Magisterium. All prohibited arts aren't equally regarded, some are merely frowned upon, such as spirit magic, whereas some are legally outlawed and incur the most severe of penalties, such as blood and death magic.

The dark arts are opposed to the classical schools of magic.
Red elves

**Red elves**, known in elven languages as **Var Vhenan**, are the largest sub-species of elvenkind in Var Venail. They are the result of interbreeding between humans and elves in the times of the Old Empire. They are present across Var Venail and live among humans. Their physical characteristics are for the most part the mix of human and elven traits, with the exception of their magical aptitude which remains higher than that of humans. In most parts of the continent, they account for anywhere between a tenth and a third of the total population.
Great Migrations

The **Great Migrations** were a series of large scale movements of human tribes which happened sometime between 8000 and 6000 years ago. The Migrations encompassed the entirety of Var Venail, and the vast majority of contemporary humans are descendants of those migrants. The reasons behind the Migrations is the subject of many debates among scholars and no theory has proven to be accepted by a majority. With the exceptions of the Remanites (ancestors of the modern Araners) and the Old Yonda which came from the Great Desert, it is unknown where the other tribes came from. The humans of the Desert, the Cold Steppes and some of the peoples of the Southern Kingdoms seem to be the natives of their own regions, however every other people today seems to have come from elsewhere in this period. It is also unknown if the migrating tribes supplanted local peoples upon their arrival or arrived in previously uninhabited lands. The exception is again with the Remanites, as it is known that they met and mixed with the ancestors of the Halflings.

Today the most popular theory in the Magisterium is that the Migrations were caused by some sort of technological revolution, namely in agriculture. Others have imagined technical or magical breakthroughs of other kinds. A large number of magisters suggest that the Migrations were caused by divine intervention of some sort. Another group believes that the Migrations were caused by a natural or magical disaster of great scale. There are also some who believe that the humans arrived from another of the Venails in this time and progressively settled. This theory is however widely considered untrue as the sailing technology required only arrived with the elves millennia later.
Semanian Empire

* 236 NA - King Castan I of Jader annexes Teremel and proclaims the Semanian Empire
* 786-822 NA - First War of the Dukes
* 965-972 NA - War of the Counts
* 989 NA - Emperor Varan VII dies, end of the Jader dynasty
* 1096 NA - Start of Second War of the Dukes
* 1233 NA - End of Second War of the Dukes

### Preceded by

* Old Empire
* Kingdom of Teremel
* Kingdom of Poremel
* Kingdom of Jader

**Semania**, officially the **Semanian Empire** is a large realm located in the far south east of Var Venail. Its population is around 24 million, making it the second most populous nation on the continent. Semania is largely populated by men and eastern red elves. It is ruled by humans. It is divided up into 17 princedoms corresponding to historical regions with varying levels of autonomy. Semania is an absolute monarchy, its capital being the city of Atalura.

The region now known as Semania was already before the elves populated by human tribes known as the remels. Semania was after the steppes and orcish lands the first area to be abandoned by the Old Empire. Following its departure, the remel tribes united for over a century. The remel nation was eventually split up between three kingdoms, Veremel, Poremel and Teremel. Teremel and Poremel were conquered by the outside Kingdom of Jader, and in 236 NA the empire was proclaimed. Semania emerged as the first proper human empire to after the departure of the Old Empire. Semania participated in both the First and the Second War of the Dukes, the greatest conflicts in history. It emerged on the victorious side in the first war but was unable to assert its dominance during the 150 year long second conflict. During the second war Emperor Castan III waged the so-called War of the Counts against his vassals to stabilise and centralise the empire from a feudal state to an absolute monarchy, styled around the Veremelian system. He was successful and in 972 NA he forced all his vassals to sign the Ataluran Concession, granting him unprecented powers over his subjects. In 989 NA, the last Jader emperor Varan VII died without any heirs, effectively ending the Jader dynasty. The Jehemendil dynasty of Veremel took over the empire and has been leading it ever since.

Semania is one of the most powerful realms in Var Venail. It is however not as urbanised and technologically advanced as other major powers such as Aranwaën, the Duchy of Nymeria and the Kingdom of Silur. Its also distinct from most other nations by the near-absence of imperial elves due to their progressive withdrawal into other regions. To compensate for this, Emperor Varan IV founded the great University of Atalura, which remains one of the greatest centers of arcane arts in Var Venail. The current Emperor Castan V has made the nation one of the primary forces behind the rediscovery and exploration of Sol Venail.
Combine of Most Honourable Merchants and Artisans of Bloodwine

The **Combine of Most Honourable Merchants and Artisans of Bloodwine**, in aranese the **Noënilan cuivenri Noënilri tor Beresari aranwaëp**, commonly the **Combine** or the **Noënilan** (literally "merchantdom" in aranese), is the largest merchant corporation in the world. It is based in Aranwaën and headed by the Sil Pirtras family. The Combine has the largest number of representatives in the Araner Assembly of the Merchants, with 243 out of 577 representatives coming from it. It is dominated by the Sil Pirtras family, which traces its roots to the Old Empire. The corporation has interests in all domains of commerce and manufacturing. It is most prominent in its near monopoly of trade between Aranwaën and the Duchies, Semania and the Southern Realms.

The Combine played a crucial role in the expansion of the Araner state following the Merchant's coup which ousted the Hosaq Empire from the region. Despite this, its influence is felt not only in Aranwaën but the entirety of the world. There are few important cities which do not have a Combine office or even colony within their walls. These colonies are settled by merchants of the Combine and obey Combine law rather than local law, with Combine law being separate from Araner law. This means that the Combine is one of the most influential and powerful organisations in the world, rivaling even the Magisterium in its influence. It is present in every nation, and its reach in Araner politics is enormous, with many considering that it is effectively the real leader of the country. By proxy this makes the Sil Pirtras family one of if not the most powerful in Var Venail.
Duchy of Nymeria

The **Duchy of Nymeria** is a powerful realm in the east of Var Venail. Its population of 13 million makes it average by population, but due to its small size it is by far the most densely populated nation on the continent. Like most human nations of the continent, it has a sizeable minority of red elves. Unlike most human nations however, elves make up over two fifths of the population. The nation is split up into four administrative regions. Whilst the state is led by its Duke with nominal absolute power, the merchant classes of the nation have a sizeable influence. Its capital was Sargot up until 596 NA, but it was moved to Raia after Sargot declared independence.
Old Age

The **Old Age** is one of the two main periods of the Magisterial calendar, the calendar now used throughout most of Var Venail. It is indicated by the initials **OA** following a year, with the number of the year being the number of years prior to the Departure. As such, numbers preceding it are not indicated with a negative sign.

Depending on the language, region and time it was used, it has been called by many names. The most common ones are: **Age of the Elves**, **Elden Days**, **Imperial Era**, **Zodiac Age**, **Glorious Age** and **Years Before the Departure**. The latter is regularly used to indicate dates to this date, mostly by non-magister scholars.

The time period which is part of the Old Age is significantly longer than that of the New Age. In theory, the Old Age encompasses the time span from the Creation of the World to the Departure. However in effect it is used for historical purposes, and as such it rarely goes beyond the Great Migrations which occurred some 7000 years ago. Nevertheless this remains significantly longer than the New Age is now, as it is currently the 1241st Year After the Departure.
Duchy of Emirìa

> *This article is about the Duchy of Emirìa, the state which existed between 53 NA and 1176 NA, for the Araner province of the same name, see Aranvem of Emirìa*
>
>

The **Duchy of Emirìa** was a state which existed in central Var Venail between the first century and the twelfth century of the New Age. It was centered around the city of Varul, itself built around a great elven fortress built during the Old Empire. Emirìa was for a long time one of the great centers of science and the arts thanks to the patronage of the dukes which were wealthy thanks to controlling the trade along the Varil river. The country ceased to exist for over two hundred years when it was annexed into the Hosaq Empire, after which it gained independence and remained so uninterrupted until 1179 NA when it ceased to exist. The Emirìan golden age was a particularly prosperous period which began with the reign of Duchess Amara, who centralised the duchy and modernised its administration and ended with the First Interregnum in 1000 NA. The Duchy was for a long time allied with Aranwaën, but by the time of the Second Interregnum the alliance had become extremely asymetrical, and Aranwaën was able to occupy and ultimately annex Emirìa as a province. Despite its integration, Emirìa maintains a distinct culture and dialect from the rest of Aranwaën.
Onanelh

Onanelh can refer to several things:

* The City of Onanelh, a large autonomous city in the Sinarvem province of Aranwaën
* The Onanelh Remnant, the elven remnant-state centered around the eponymous city which existed from 5 NA to 1190 NA
* The Onanelh Imperial Academy, the largest and most prestigious magical academy in the world
* The Onanelh Merchants Guild, a minor trader corporation of Aranwaën
Danger

**Warning: This page contains spoilers for the plot of the *HybridSMP***

*Please note: everything in the HybridSMP is fictional and should not be taken seriously. It is extremely disrespectful to send hate towards anyone*

## Danger

* Danger in his aquarium
* Danger's aquarium

### Breed

Pufferfish

*involved.*

**Danger** is a pufferfish that is the joint pet of Chad and Sperlo. He was found on June 23rd 2022 in a coral reef, and brought to an aquarium built by Chad and Sperlo.

## The Creation

The aquarium was thought of when Sperlo and Chad were thinking of what to build, and Sperlo's chat suggested an aquarium with a shark inside. Chad then expanded on this idea, saying it should say "DANGER INSIDE" just to have a fish inside. They then decided to get a pufferfish for this, and name it Danger.
Mangle is male

**Mangle is Male**

They aren’t **male** or female. Only the kids who possess the original 5. **Mangle is supposed to represent a male** because he is basically Foxy built in the same assembly line as Toy Freddy,

If you think about, The **Mangle is male**. The reason behind is that, originally Mangle was supposed to be the more friendly, and cute version, aka Toy Foxy. All the Toy Animatronic genders match that of the original. so, Mangle is male (because he is the Toy version of Foxy)

Mangle is referred to with **he/him** pronouns by the Phone Guy, but Mangle also featured in the Custom Night mode called 'Ladies Night'. Scott Cawthon eventually answered Mangle's gender with "male". He has been referred to with he/him, her and they/them pronouns. The pronouns used have mostly been male however and Scott Cawthon only uses male pronouns for Mangle.
Aran-Asenti War

Commanders| * Varan sil Nelorvar
* Caran of Onanelh

The **Aran-Asenti War**, also known as the **Interim War of 1149-1150**, was a war fought between the Republic of Aranwaën and the Great Duchy of Asentir. The war was largely fought over the control of silver production in the Red Mountains in Asenti territory but also over trade routes with the Dwarves. The war resulted in Araner victory and the annexation of all land south of the river Asentil, and the reduction of Asentir from a Great Duchy to a Duchy. It is part of the wider Wine Wars.

The war was extremely one-sided, lasting less than a year, from late 1149 to early 1150. The Asenti fought the Araners on several occasions but were always decisively defeated. The largest battle of the war was also its last, the Battle near Onanelh. The Asenti were outnumbered about two to one and were unable to resist the Araner attack. The war was remarkably tame for civilian populations which were largely unaffected by it, due to its short duration and Araner unwillingness to plunder land meant to be annexed.
Beorn

Beorn has a wife and children he hopes to see again one day.

He accepted a job from his his old friend to explore the Witching Forest to scout for a relatively safe path through. Beorn had known it would be very dangerous especially since they didn't have any real knights let alone a mage with them. The pay had been very high, because of the danger and the fact that they were searching for a route to smuggle goods from the Holy Lumodian Empire to the Kingdom of Medani. Beorn had taken the job because his family needed the money urgently and they had been payed in advance. If they managed to meet the contact in the kingdom and then came back through the Witching Forest they would get a hefty bonus. Against all odds from all of the twenty-seven people Beorn was still alive now, but dreams of completing the job had been tossed away days ago. Now he only hoped to survive.

## Personality

Beorn was the most collected of the humans und thereby the most useful and the most dangerous one of the three according to Divine.

## Appearance

He had a proper beard and looked old enough to be Torm's father.

He now wears a Spirit Robe given to him by Divine after he had them washed.
Bun

Bun's usual skin

**Warning: This page contains spoilers for the plot of the *HybridSMP***

*Please note: everything in the HybridSMP is fictional and should not be taken seriously. It is extremely disrespectful to send hate towards anyone involved.*

**Development Notice:** Please note this page is still under development. Please be patient!

**Bun** a very mischevious character, with a secret emotional side. He does not like to show any emotion unless necessary, and will not be seen as vulnerable even if her life depended on it. His loyalties lie with The Downers, a.k.a Sterling, Lyvi, and Cats.

## Physiology

### **Appearance**

Bun has short green and black hair. His arms and ends of his legs are grey, and he is wearing fully black clothing, with black ripped jeans and a black t-shirt. She also has a belt, and very pale brown eyes. She is one block tall.

### **Biology**

Bun is permanently colourblind, the world showing up mostly grey for him. She also has night vision outside of water, and weakness in the sun. He is able to break blocks 15% faster, and only has four hearts. She does not need a pickaxe to break natural stones. He naturally shakes, and is able to hiss at will.

## Personality

Bun is very mischevious. He also has trust issues, and an inability to express her emotions, despite secretly being very emotional. He absolutely refuses to be vulnerable, no matter how dire the situation. He enjoys blowing things up and setting them on fire, and killing things that aren't animals. She also enjoys getting revenge.

Bun also fears abandonment. This is obvious when Lemon tells Bun that Timebomb has abandoned Bun, and Bun reacts negatively.

## History

### **Backstory**

All that is known of Bun's backstory is that Timebomb abandoned Bun in their past life.

### **The Beginning**

**His wake up**

*See also: The First Day*

Bun woke up on The First Day, and was also without memories, as everyone else was. She woke up with a card, which is pictured below. After waking up, he found Cats and decided to form an allyship. They set off together, and found Sterling. The three of them set off together, and discovered the others were very hostile, attacking the three of them.

**Friend or Foe?**
Glowing Mushrooms

The glowing mushrooms had a really nice smell and a great influence on the air around them, almost like an aura.

Divine had inspected the glowing mushrooms with his Qi sense. They had a strong concentration of Qi inside them explaining the glow. Qi was like medicine, too much and it wasn't helpful anymore, it was harmful. Especially if one had no way to refine it. A goblin's weak body couldn't withstand the density and strength of the unrefined Qi at all. The mushroom's Qi damages organs until they spit blood and finally die.

Divine boiled them in his spirit pot and grilled them on stones then fed them to certain goblins as an experiment to see if they could be utilised. They tasted good according to Groby.

Nola refers to them as *Ghost Mushrooms*.
Battle of Varul (1157)

Combatants| Imperial alliance:* Hosaq Empire
* Principality of Vasseno
* Principality of Devesq
* Barlesian mercenaries

Forces in presence| 32,000* 7,000 heavy cavalry
* 20,000 levies
* 5,000 crossbowmen
* 2,000 heavy cavalry
* 4,000 crossbowmen
* 22 field canons
* 700 dwarven zapakara
* 50 dwarven thunderers

The **Fourth Battle of Varul** took place on the 16th of Pentur 1157 of our Age near the city of Varul, at the time in the Duchy of Emirìa. It was fought between Imperial forces and the armies of Aranwaën. The battle marked a turning point in the Second Wine War and resulted in the Siege of Varul being lifted. The battle's importance is exacerbated by the fact that it saw the first use of gunpowder-weapons on the battlefield. Although the Imperials were decisively defeated, they only suffered light casualties and were able to retreat with most of their forces.

The Imperial army had begun the war by besieging Varul five years earlier. The Araner forces attempted to lift the siege but were beaten back by the Imperials. Although completely dominant on land, the Imperials found themselves unable to blockade the wide Varil river, and so the city was able to regularly receive supplies. The Araners with the help of their dwarven allies developed gunpowder canons and an army was assembled with around 20 field canons in early Beser of 1157. The Araner army arrived on the 13th of Pentur. Both armies were unwilling to engage, but ultimately the Imperials launched an assault on the Araner camp in the night of the 16th.

The Araners were alerted of the Imperial attack beforehand by spies and had prepared for it. The Imperials were relying on a surprise charge of the heavy cavalry to quickly rout the Araner forces. This plan was foiled by the Araners making proper battle formations. The Imperial cavalry was however quickly routed following the firing of several of the gun batteries, as the horses were terrified of such loud noises. The bulk of the Imperial army which was still near the camp did not even engage, and upon seeing their heavy cavalry retreat retreated as well.

The battle was devastating for the Imperials. Though their casualties were minimal, so were the Araner casualties. They also had no answer to gunpowder for the time being. The worst loss for the Imperials was however their commander, Marshall Zanop Vemyrk, who was gravely wounded during the battle. He would ultimately survive these wounds, but he would be unable to lead the army during the following Battle of Maranca, where the Imperials were again decisively defeated but this time being inflicted many more casualties. The battle also cemented the importance of gunpowder weapons which would become crucial to future warfare and a central piece of Araner military doctrine.
Nola

Beorn had pegged Nola for a noble on the run. Marka being her guard or even personal knight. The two had mostly kept to themselves and Marka had always been there to protect Nola, be it from man or beast. Nola was totally devastated and in shock at her death at the hands of a large Shadow Cat.

Her full name is Noelani van Geroge and she and Marka had joined the expedition to flee the Holy Lumodian Empire and seek refuge in the Kingdom of Medani.

The town of Geroge in the Holy Lumodian Empire, bordering on the Witching Forest, west of the Misty Mountain range and the surrounding land including five villages all have belonged to her family since her grandfather’s generation.

One of their knights, someone they treated like family, killed every member of her family one after another. First, her father died of what they thought was an illness. Then her oldest brother died in a skirmish with some bandits and her second oldest brother died in an accident shortly after, making her younger brother the Lord in the end. He wasn’t ready for such a responsibility, especially after the deaths of most of their family, and he lost himself in alcohol until he too died.

Nola has petitioned Divine to help her take revenge for her family. He promised to aid her after she offered him various things culminating in her offering herself to him.

## Appearance

She wasn't as pretty as a model, but her face was a seven out of ten. She had dark hair and glistening skin once she scrubbed off all the accumulated filth. Her body was slender and very fit though her right arm was disproportionally more muscular than her left. She had small breasts with legs that were long for her height and nice to look at according to Divine. Her ass simply was a splendour and she was really tempting. She looked like she was around 24 years old.

## Personality

She was mentally broken after Marka's death and became indifferent to the world. While being made to bath Nola finally found something that mattered to her that broke through her blanket of indifference. That being her refusal to show weakness and let the Goblin's take her. This resulted in her lunging at Divine.

## Cultivation

She gave up cultivating the Shifting Winding Sword and joined Divine, Scarface and the Goblings in cultivating the Shining Blood Demon Body Cultivation Manual in exchange for giving Divine lessons in the politics, etiquette and various other aspects of life on Arnhale.
Sea Serpent Hide Robe

Depending on the light, the robe lightly shimmered from dark green to dark blue. The material felt really robust, but silky soft on his skin.

The Sea Serpent Hide Robe was a great treasure Divine would have to refine to unleash its full capabilities in warding against attacks and soiling.

Cost: 12 Blood Qi Essence
Oni

Divine found him and his 3 siblings in a cave next to his original one after killing 2 cannibal Goblins he found in the cave. It is unknown if the Goblin they were feeding on or the cannibals themselves were his parents.

He intends to use him and his siblings to bring about a change in Goblin society by passing on his teachings to other Goblin from the English language to etiquette.

## Appearance

The fattest goblin most Goblins have ever seen.

## Personality

A complete glutton. The most resilient of the four.

### Naming

Fourth Disciple quickly decided on the name (Oni) that sounded best to him, without hesitation or even asking for its meaning.

He was delightfully uncomplicated that way.

## Cultivation

1st stage of Body Tempering

He was much stronger than Lubia had thought. Still not as strong as her but impressively strong nonetheless.
FNAF can help Wiki

**Welcome to the FNAF can help Wiki!**
none of the help is fake

We're a collaborative community website about FNAF can help that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

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PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

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Onanelh Imperial Academy

> *Imperial Academy redirects here, for the other imperial academies, see Sargot Imperial Academy, Hosaq Imperial Academy and Gamarchaer Imperial Academy*
>
>

The **Imperial Academy of Onanelh**, often known as the **Onanelh Imperial Academy** or simply the **Imperial Academy**, is the largest, most prestigious and oldest magical academy in the world. It is located in the City of Onanelh and was founded in 1255 OA by Emperor Varan the Wise. This makes it nearly 2500 years old. It is significant for being, with the one in Sargot, the only academy which was founded by the Old Empire to survive to the modern age. It functions, unlike most academies, separately from the Magisterium, although it heavily collaborates with it, especially since the Araner conquest of the city. Whilst the Academy has its own building, part of its operations happen in the Marble Tower. At all times, the Academy has an estimated five thousand students and a thousand scholars.
What gender are the Funtime's (Funtime gender post by Scott Cawthon)

**"**I've been meaning to tell you the Funtime's genders for an while let's start with Funtime Foxy, **Funtime Foxy is male same with Mangle, Funime Freddy is female** sense the female soul and suit".

This would most likely mean

**Funtime-Freddy is female**

**Funtime-Foxy is male**

**Mangle is male**

Sense Scott Cawthon confirmed this true after
Cultivation

Like spirit stones or spirit crystals one could use a magical beast core as a qi source for cultivation or artefact creation. Not everyone could cultivate magical beast qi just like that, but for his top cultivation techniques that wasn't a problem.

After reaching the foundation establishment realm, the way to further cultivate the Eternal Divine Demon Cultivation Scripture and the Shining Blood Demon Body Cultivation Manual to the golden core realm was by refining elemental qi. The key elements to become a divine demon were blood qi, dark qi and light qi.

Cultivation seems to have a beneficial effect on memory and understanding.

## Stages

### Spirit Qi Cultivation

1. Mortal
2. Qi Condensation Realm
3. Foundation Establishment Realm
4. Golden Core Realm
5. Nascent Soul
6. Immortal Realm
7. Golden Immortal Realm
8. Heaven Immortal Realm
9. Eternal Divine Demon

### Body Cultivation

1. Mortal
2. Body Tempering Realm
3. Foundation Establishment Realm

Qi
--

**Known Types**

* Blood
* Dark
* Earth
* Water
* Fire
* Light

## Artefacts

There was one technique to refine artefacts with spirit qi in the scripture. And in the manual was one to refine them with blood qi.

Either you had a higher cultivation and raised a treasure's quality through refinement or the treasure was of higher quality and the refinement was used to gain control over the treasure. Often times it was even useful for the cultivation if someone refined a more powerful treasure.

## Knight Techniques

In the world of Arnhale body cultivation is known as knight techniques. They could help internalize mana, what they presumably call Qi, and strengthen the body.

### Stages

* Knight
* Great Knight
GIJ and MSU: Twin-Verse Wiki

**Welcome to the GIJ and MSU: Twin-Verse Wiki!**
The G.I. Joe and Metal Slug Universe Database is a wiki anyone can edit, full of characters, comic books. anime, and movies!

We're a collaborative community website about GIJ and MSU: Twin-Verse that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Important articles

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*Need help building out this community?*

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* Managing your new community
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* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!

*Community Founders*: Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.
Divine Demon Goblin Wiki

**Welcome to the Divine Demon Goblin Wiki!**
A resource for the Divine Demon Goblin web novel available on Royal Road by **M.K.K. Power**.

## Synopsis

*Arnhale. Filled with mystery and magic. A world populated by different races and magical creatures.*

*At the foot of the Misty Mountain Range, right next to the Witching Forest lived the Lost Tooth Tribe.*

*A very poor goblin tribe that struggled for survival.*

*In the midst of winter a man transmigrated into the body of Snarky, a member of the Lost Tooth Tribe.*

*He was blessed with a golden finger: the Divine Demon System.*

*Follow a man in a goblin's body who cultivates to reach the top of a magical world.*

## Important articles

* **Divine (Protagonist)**
	+ **Other Characters**
* **Divine Demon System**
* **Goblin**
* **Lost Tooth Tribe**
* **Cultivation**
Dancing Feather Sword

The Dancing Feather Sword was a short sword. It was a spirit weapon of the qi condensation realm and had the inscriptions for durability and sharpness. It was the cheapest weapon in the system shop besides a spirit dagger.

It had a plain but well made wooden handle. Soft to the touch and not chafing at all. The sheath that came with the sword was made of the same wood and it had a leather strap that went over his shoulder. The only markings on the stainless blade were two different inscriptions near the handle presumably durability and sharpness.

Divine can channel his dark qi through it and fire sickle shaped waves of darkness to attack from a distance or attack groups in a manner similar to Shadow Claws.

Cost: 2 BQE
Qi Condensation Realm

The point of cultivation was getting one's body or being used to a specific quantity and quality of Qi and then break through those limits to condition one's self for more and more Qi.

By cycling Qi in line with the Eternal Divine Demon Cultivation Scripture, Qi would gather into your Dantian and condense it from a gaseous state to a liquid.
Shining Blood Demon Body Cultivation Manual

The first realm of the shining blood demon body alone was very complicated. One had to do incredibly difficult stances and movements. When one held a stance and then flowed into a new one, one had to adjust his breathing accordingly. And after that came the nourishment of the body with the own spirit qi, where one had to control one's qi to flow into different parts of one's body.

Cost: Starter Pack Reward from the Divine Demon System
Demonic Venus Flytrap

A flesh-eating plant that got big enough to eat whole corpses and refine them into qi and it even smelled nice. This type of flesh-eating plant could be nourished and refined by a cultivator to gain control over it and help it evolve. Growing controllable vines or delicious fruits were only some of the possibilities. The plant could even gain sentience and cultivate a humanoid body, but only with time, luck and nourishment.

The plant had a red blossom so big that a goblin could lie on it. It had long vines with thorns and green leaves even though it grew without sunlight. It spread a sweet smell. The plant was tall but not so tall that a goblin couldn't look over.

Divine decided to name it Venus

Cost: 20 BQE for seed
Divine Demon Sect

Currently merely an idea in Divine's mind which he is working towards with him as Sect Master.

## Goals

First and most importantly to teach how to cultivate Qi and body. Giving the chance to gain supergoblin strength and surpass all others.

To teach the English language to Goblins and some general knowledge, more manners, how to behave and how to treat different beings and situations.

## Disciples

* Four goblings Divine took in and trained (2 males and 2 females). After being in his care for some time, the four of them looked like they hadn't starved a day in their lives and one of them was even fat.
* The plan was to teach his four disciples and then let each of them take in some disciples in the future.
* He wouldn't tell the goblings about his plan to create a sect until they were ready to take on disciples of their own.
* They have to earn the privilege to be bestowed a Daoist Name by Divine. Until then they are referred to their ranking as disciples.
	+ First Disciple (Jemisha)
	+ Second Disciple (Samael)
	+ Third Disciple (Lubia)
	+ Fourth Disciple (Oni)
* If the goblings wanted to go out and explore, he wanted to wait until they grew up a little more and at least had their first breakthrough.

## Minions

### Minions

* Hooknose
* Fatty

### Woodcutters

At least 2 male woodcutters are known and they are intimate with one another.

* Knorky
* Gnocky

### Minion Prospects

Five goblins that looked promising to Divine who he placed under Beorn's command. They are currently in the business of making furniture.
Jemisha

Divine found her and her 3 siblings in a cave next to his original one after killing 2 cannibal Goblins he found in the cave. It is unknown if the Goblin they were feeding on or the cannibals themselves were her parents.

He intends to use her and her siblings to bring about a change in Goblin society by passing on his teachings to other Goblin from the English language to etiquette.

She seems to collect carved bones.

## Personality

She is the fastest at asking questions and the smartest among the goblings.

She sees herself as the big sister and feels the others are *stupidheads* who she'll beat if they deserve it. Her and 3rd disciple are constantly fighting and playing tricks on one another.

## Cultivation

First to breakthrough to the Body Tempering Realm among Divine's disciples.
Miracles of Light (Novice Compendium)

According to the Demonic Path of Immortality it contained the basic knowledge necessary to develop Light Qi spells in three different directions. Starting with poetic descriptions of light Qi and general theory about its control, the book branched out after a few pages.

* a standard light spell that let you hover a ball of light above you.
* the light spell could be developed into some kind of solar flare attack.
* a basic healing spell and much information about healing with Light Qi in general.
* the reflecting, bending and breaking of light to create illusions.

Cost: 180 Blood Qi Essence
Groby

A goblin Divine captured and force fed glowing mushrooms for an experiment. Groby had three new goblings at home and a grumpy goblin tit that had him by his dick. He was dragged off to war by Chief Mouth against the Misty Mountain Tribe. He survived the conflict and returned to the tribe as a follower of Chief Mouth having saved him from dying.

He was manipulated by his tit into engineering a conflict between Divine and Chief Mouth which resulted in the chief's death and he offered Divine the tribal crown and the position of Chief Mouth. Divine rejected the offer as he didn't want to lead the tribe and told Groby he could have the job if he met the following conditions:

1. Absolutely no one touches what's Divine's.
2. Regular tribute, food is best. Every time someone dies in the tribe they bring the corpse to feed his beautiful flower.
3. Don't annoy him.
4. If they visit his Cavern, or send someone there, they should never step past his flower or they're dead.
Fairy

The fairy Divine met had a height double of his goblin hand. She had light red-blonde hair, a slender figure and was wearing a green dress whose material could possibly be some kind of leaf. She wasn't wearing any shoes, not that she needed them, hovering in the air like that. Her ethereal wings sparkled with every flutter. She was really cute and pretty.

## Light Qi

It seemed the glittering didn't happen during normal flights and only happened because the fairy was startled and used so much Light Qi at once.

## Reputation

*Evil fairies. Always tormenting others with their pranks. And if you retaliate, they are the helpless and pure little victims, who just wanted to play and would never mean any harm.* - Flaming Paw
Goblin

## Description

* Small humanoids with course mud green skin smelling of shit, piss, puke, blood and smoke. They refer to their males as Dicks and their females as Tits. They tend to be dressed in dirty rags and hides. They are not hideous, but definitely ugly having bulbous and cloudy eyes with sharp long noses. They are generally skin and bones. Goblins' teeth aren't their worst attribute. They are sharp and strong and give off the feeling of a predator. They have sharp claws.
* Heavy fluctuations in goblin populations are a constant. There are many births and many deaths in goblin communities.
* In desperate times they are known to turn cannibalistic.
* They tend to walk slightly hunched forward and sneaking, only on the tips of their toes.

### Goblings

* Human babies could already be pretty ugly and goblin babies were worse, but they looked kind of cute too. They had the inherent cuteness of babies, even though they were goblings. Goblings grow up really fast.

### Lifespan

* Goblin life expectancy is about 10 winters. They are on the cusp of adulthood after 2 winters and presumably thus full grown adults at 3.

## **Gobble**

* Grunting was often used in Gobble. That and some other really weird noises goblins made.
* The showing of goblin teeth was an expression to establish dominance.
* Gobble didn't even have enough words to build an acceptable sentence according to Divine.
* Frog is a common insult.

## Tribes

* Lost Tooth
* Misty Mountain
Lubia

Divine found her and her 3 siblings in a cave next to his original one after killing 2 cannibal Goblins he found in the cave. It is unknown if the Goblin they were feeding on or the cannibals themselves were her parents.

He intends to use her and her siblings to bring about a change in Goblin society by passing on his teachings to other Goblin from the English language to etiquette.

Lubia had developed an unhealthy curiosity over fire thanks to witnessing Lilith's control over it.

## Appearance

The smallest among the goblings. She has a Glasgow Smile due to a knife cutting through both cheeks during a fight with an adult Goblin who tried to take revenge for his friend during their first visit to the rest of the Lost Tooth Tribe.

## Personality

She liked to take immediate revenge after she had already lost.

### Naming

It (Lubia) is the name of a storm demon. It fits you. You are a real whirlwind.
Torm

Torm had fled deeply into religion since his father and elder brother had died three days ago to the Shadow Cat chasing their party. Before that night Torm had only reluctantly followed his father saying a simple prayer to Lumos before meals. Now Torm talked about nothing else.

He appears to be significantly attracted to Nola given his glances her way before she started bathing and him openly staring while blushing furiously once she was naked.

## Appearance

Divine noticed how young the overzealous one looked. With that meagre beard he couldn't be older than twenty. Still a boy.
Foundation Establishment Realm

This realm is achieved when your gaseous Spirit Qi is completely compressed and refined until it transformed causing it liquify into what eventually becomes a sea. This newly formed Qi Sea represent your primary Qi displayed in the colour of the waters. Losing control of your feelings at its formation could lead to dire consequences while it is restless.

Progressing through the realm involves cultivating your Qi into Qi Pillars within your Dantian for each stage.
Old tooth

Old Tooth had found a way to live on in his old age even through he couldn't hunt or raid anymore. Old Tooth gathered the few old goblins the tribe had and took care of orphaned and abandoned little goblings. Since goblins grew up so quickly Old Tooth pretty soon got his claws in the next goblin generation. And even through not every goblin he raised rewarded his efforts, it was enough to survive.

Since not every goblin Old Tooth took care of gave something back, the old goblin learned it could raise the success rate by conditioning the goblings with the saying:

* *Good goblings share*.

## Appearance

The old goblin 's skin was wrinkled. It had many scars that told of a hard life and a missing canine. Walks with a stick.
Spider Silk Robe

The Spider Silk Robe was a spirit artefact of the qi condensation realm and had the inscriptions for durability and cleanliness. It was a dark grey robe in a classic style with long and wide sleeves. The robe fit precisely on Divine's goblin body like it was custom-made. The robe wasn't pierced by a Shadow Cat's claws when it didn't use Shadow/Dark Qi

Divine "gifts" soiled robes to his minions and potentially even his disciples.

Cost: 3 BQE
Hooknose

*I am a little fascinated with his nose's magnetism for trouble. It's like he is cursed, either with magic, with bad luck or just with incredible stupidity.* - Divine on seeing Hooknose with a broken nose again.

A Goblin dick named Grompy taken as a minion by Divine and dubbed Hooknose. Harassed by Divine's disciple who often punch or strike him in the nose.

Is in a relationship with Fatty and has had quintuplets with her.
Witchtooth

Witchtooth was a shaman for the Lost Tooth Tribe and could use magic. Conjuring flames, burning herbs and goblins with them. She could allegedly brew potions that healed and poisons that killed. One always had to pay back what they owed her or suffer the consequences.

## Appearance

Witchtooth looked even older than Old Tooth. Even the wrinkles in her skin had wrinkles. Instead of being bald she had long but very thin white hair. The white hairs growing from the ears were the same as Old Tooth's. Witchtooth wore an old pelt of what could have been a Shadow Cat at some point. One of her eyes was covered up and the other looked very cloudy and bloodshot.

## Cultivation

Witchtooth had the most Qi of all the goblins Divine had ever met. Even more than the disciples and Scarface but not more than the Demonic Venus Flytrap. His Qi dwarfed hers like the Misty Mountain Range the mountain Heavenly Alpha.

Witchtooth's Qi felt like herbs, fire and blood.
Gribbly

She is Groby's tit and defends her position violently. She is ambitious enough for the both of them. She is grumpy and has her Groby by the dick, in his own words. She pushed him into pitting Divine against Chief Mouth resulting in the latter's loss.

According to Jemisha she has the same vibes as Lilith.
Divine Demon System

Divine on waking on Arnhale found himself host of the Divine Demon System

You are now the host of the Divine Demon System.
You received one starter pack.
Work hard and cultivate well!

## Status

Shows the hosts Status seeming to increase the info it provides depending on the hosts attributes but currently showing the users Blood Qi Essence amount and cultivation base.

## System Shop

Items can be purchased in exchange for Blood Qi Essence (BQE) which is collected from the recently deceased and varies in quantity based on their former power. It can be collected a finger distance from the body and does not need to done by hand. At higher levels it can be collected with qi sense alone.

It sells various items such as cultivation pills, dharma treasures, spirit plants, magical beast parts, qi technique manuals and countless other things.

## System Inventory

Everything purchased from the System ends up in the Inventory and can be summoned in whatever manner the host deems fit based on their clear instructions. Items seemingly cannot be placed back into it.

## Starter pack

* 10x Blood Qi Essence
* 10x Nutrition Pill
* 10x Spirit Water in 1x Gourd
* 1x Eternal Divine Demon Cultivation Scripture
* 1x Shining Blood Demon Body Cultivation Manual
* 1x The Demonic Path of Immortality, a Cultivation Journey
* Blood Demon Yin Spirit Roots
* Sacred Demon Yang Constitution
Eternal Divine Demon Cultivation Scripture

The manual was a brand new looking leather book with around 200 pages written in English. The scripture described the cultivation into an Eternal Divine Demon up until the Heaven Immortal Realm.

It described a meditation technique. One that facilitated breathing in natural qi. Then came circling the natural qi through the meridians in a specific way to refine it and turn it into his own Spirit Qi. The spirit qi was stored into the Dantian. A cycle of cultivation was finished after breathing out turbid air.

The book described everything in great detail and it even contained illustrations of a humanoid body that actually could be a goblin's. As well as illustrations of the meridians that were built by Blood Demon Yin Spirit Roots.

Before you can meditate you must first be able to sense qi.

Even though Divine didn’t cultivate a dual-cultivation technique, there was still an exchange of energy between him and his partners. Demonic techniques were predisposed for passion. Her Yin nourished his Yang, and his Yang nourished her Yin.

Cost: Starter Pack Reward from the Divine Demon System