Penthouse

The **Penthouse** is one of the four Safe Houses in *Demonologist.*

This safe house is currently the most expensive safe house in the game, sitting at $50,000 in-game currency.

## Layout

The **Penthouse** has a total of 6 rooms.

*This includes:*

* 6 base rooms
	+ A living area
	+ A kitchen
	+ A small bathroom
	+ A bedroom
	+ A large bathroom
	+ A secret room (Suzie's Room)

## Map Secrets

The map includes two known secrets:

* Saying "EXIT" in front of the bedroom's exit sign repeatedly will cause paranormal events to occur.
* A random shower event will occur, where a ghost will be standing in the master bathroom shower as it is turned on. It is unknown at this time if there is a specific trigger that causes this.
* There is a random event of a child running and laughing through the Penthouse.

* The "Good or Evil?" Achievement revolves around the mystery of Suzie. **To complete the secret objective, the player must do the following:**
	1. In the Penthouse, you will find the first 2 notes. The first one is on the kitchen counter. Once you have the first note go to the bathroom to the blank wall and say ,"time". Enter the room and read the note inside. Then another note should spawn; go read that note as well. (3 notes in total)
	2. Enter Bedlam. Go to the bathroom upstairs to the end stall by the pipe and say, “mirror”, then grab the key on the table inside the secret room.
	3. Head back to the Penthouse into Suzie's room, and read the new note inside.
	4. Go back into Bedlam after reading the note and get the knife from a craft to the left in the shed (**it will be glowing**).
	5. Go to the Canteen door and cut the rope. Head to the office in the Canteen, and then go back to the Penthouse.
	6. Once back at the Penthouse, go into Suzie's room and read the note.
	7. Return to Bedlam, and head back to the office in the cafeteria, then say “death”, and grab the 2 notes inside the secret room.
	8. Head back to the Safe House and read the note inside Suzie's room.
	9. Go back into Bedlam to **Dr. Thompson's office** (ground floor on the far right from the main door, read the placards next to the doors for help) and grab the key on his desk.
	10. Head to the basement then open the third door on the left and say “cloud” (if this doesn't work, try leaving and reloading into Bedlam). Go to the chest puzzle at the bottom and put in the combination: **MOON, SUN, MOON, MOON, SUN**
	11. Grab the key and back to the Penthouse for another note in Suzie's room.
	12. Go to the shed at Bedlam (where you find bolt-cutters and the knife) and open the trapdoors in the back area. Read the note on the table, then grab the book.
	13. Now you get to decide, give the book to the statue (and get an event), or return to the Penthouse with it (and read a new note in Suzie's room). The good ending is determined by putting the book into the statue's hands. The bad ending is determined if you return to the Penthouse with the book and read a new note in Suzie's Room.

## Gallery

*The kitchen**The living room**The living room, alternate angle**The main lobby area**The smaller bathroom**The bedroom**The larger bathroom**The ceiling of the main room**The lobby area, alternate angle*