Bubble/Анализ

A young Sargonian Cerato warrior and the only known representative of her race in Rhodes Island, Bubble belongs to a warrior tribe until she contracted Oripathy, at which her father sent her to R.I. for treatment under the pretense of a "training". Acting as a defender operator utilizing a large shield lined with spikes she uses as a weapon by literally bashing and charging through them – like a rampaging rhinoceros, Bubble's reckless approach in combat belittles her reputation as a troublemaker in R.I., putting her into the same shoes as Ceobe with whom she is also close with.

## Overview

Bubble is a 4★ tank Defender. As a tank Defender, Bubble can block up to three enemies and has high HP and DEF, allowing her to last longer than other Operators, though this comes with the cost of having low ATK and *very* short attack range (where Bubble can only attack enemies who are within touching distance to her).

Bubble's skills boosts her rock-solid defense further and also allows her to retaliate from incoming attacks:

* The first skill, **DEF Up β**, is an intermediate DEF buff that allows Bubble to withstand more damage.
* The second skill, **"Beaten Up"**, buffs Bubble's DEF more than DEF Up β, makes her more likely to be attacked by enemies, and causes enemies who attacked her to take physical damage by a portion of her DEF while active, during which she *cannot attack*. "Beaten Up" combines Hoshiguma's Thorns and Cuora's Shell Defense into one package with the best features of both; when leveled enough, even hard-hitting enemies like Loggers and Butchers will barely scratch Bubble and can also make them easier to be dispatched, in addition to drawing enemy fire as a good measure with the drawback is largely irrelevant due to her defensive playstyle, so "Beaten Up" should be Bubble's go-to skill. Similar to Thorns, "Beaten Up" also allows Bubble to damage invisible ranged enemies (e.g. Invisible Crossbowman) without revealing them first and can also be useful against Enraged Possessed Throwers since it can make them die quicker from *both* the skill's reflect damage and their HP loss.

Bubble's talent, **Spiked Shield**, temporarily reduces the ATK of enemies who attacked her, which synergizes well with "Beaten Up" to lower the damage she receives especially from enemies with very high ATK and could help ensuring her survival.

Bubble's first base skill, **Hoarder**, increases Factories' capacity limit by 10 and reduces her morale drain rate by 0.25 per hour when she is assigned to one, with her second base skill **Bigger is Better!** making other Operators assigned to the Factory who increases capacity limit by 18 or lower increasing productivity by 1%, or 3% for Operators who increases capacity limit by more than 18, for each capacity limit increment they provide, which *does not stack and takes precedence over the similar Vermeil's Recycling*.

Overall, Bubble is a solid tank Defender who surprisingly pull punches above her weight and can withstand incoming attacks well while also capable of making enemies who dare to attack this Cerato Defender, especially those relying on brute force, hoist with their own petard.

* "Beaten Up" is one of the few sources of "taunt" in *Arknights* which can be useful in certain situations, as well as damaging attackers by a portion of Bubble's ATK