Patch 045

**Early Access Patch 045 - June 26, 2020**

Thanks so much for the enthusiastic response to this week's Blood Price Update! Following several technical hot-fixed, this patch contains additional fixes and balance changes. Expect another patch this coming week, then we begin the final stretch of development before out v1.0 Launch later this year!

## Engine & Tech

* We hotfixed several crashes and performance issues, and will continue to do so if additional issues arise
* Note: If you experience any issues with graphics or performance, please check our Technical Support FAQ at discord.gg/Supergiant for possible solutions

## Infernal Arms, Aspects & Abilities

* Adamant Rail: reduced scatter while firing
* Shield of Chaos (Beowulf Aspect): Throw special now bounces once; slightly increased attack speed; reduced damage penalty

## Boons & Blessings

* Strong Drink (Dionysus): no longer offered if you have not unlocked the Tartarus Fountain Chamber
* Quick Reload (Hermes): increased power level; significantly improved scaling from rarity
* Quick Recovery (Hermes): slightly increased power level

## Daedalus Hammer Upgrades

* Snap Nova (Blade): now also increases the base damage of the Nova special
* Perfect Shot (Bow) now also makes Power Shots easier to execute (the timing is more lenient)
* Dashing Flight (Shield): no longer offered if you have Charged Flight (and vice versa)
* Explosive Upper (Fists): increased damage
* Concentrated Fire (Rail): increased damage
* Hazard Bomb (Rail): removed the inability to aim your Bombard special (just be sure to get out of the way)

## Foes & Encounters

* The Exalted: fixed an issue causing the Brightsword, Strongbow and Greatshield to deal somewhat more damage than intended; their damage is restored to what it was before the Blood Price Update
* Doomstone: slightly reduced Armor

## Level Design & Environments

* Improved collision at the Great Hall and Lounge intersection in the House of Hades
* Other minor fixes and improvements to various chambers

## Art & Visual FX

* Added icon for Fireplace, Infernal decorative item offered by the House Contractor
* Updated visual effects for footprints in the Final Boss encounter
* Updated look of 'Renovate' interact point in the Prince's Bedchambers
* Updated visual effects for healing in Fountain Chambers

## Music & SFX

* Updated attack sounds for the Wringer
* Updated sound effect when foes are destroyed
* Adjusted sound effect for when you use up your last Death Defiance
* Other minor changes, fixes, and mix improvements

## Voice & Narrative

* Updated several older voice lines
* Minor changes and fixes to various events

## Miscellaneous

* The Bone Hydra's neck pieces are closer together when you enter its chamber
* Fixes text size being larger than intended talking to Shades in the House of Hades
* Minor text changes, formatting, and fixes

## Bug Fixes

* Fixed various crashes and performance issues reported by players
* Fixed requirements for fulfilling War-God's Bloodlust (Fated List) (this was a hotfix since last patch)
* Fixed incorrect icon for Greater Consecration (Daedalus - Blade)
* Fixed a small visual issue with the Wringer phase-in animation
* Fixed a looping sound sometimes persisting with Theseus under Extreme Measures (Pact)
* Fixed a camera issue when encountering the Final Boss
* Fixed Zagreus becoming stuck in the firing animation with the Spear Throw special
* Fixed Zagreus sometimes turning backwards entering Alecto's chamber (there is no escape)
* Other minor fixes

## Quote of the Patch

**Note: You should see v0.31726 in-game once you have the update.**