Ki & Spirit Control

## General Introduction

Within Ikigai, there are two key systems of 'Energy' used by almost any OC: **Ki**, and **Magic**. This page serves to explain the former, as the latter is its own topic for discussion.

## Ki Control

'**Ki Control**' refers to one's ability to Manifest and Wield Ki effectively and efficiently, be it for devastating attacks or godlike transformations which expand beyond the scope of mortality.

All fighters within Ikigai, save for Androids due to being inorganic, are born with Ki of some sort. This ability to be innately able to use Ki has led many races (*such as Saiyans*) to inundate Ki use into everything from common warfare to basic practises. Although able to use Ki, to varied effectiveness given a user's practise, few are truly able to wield Ki to an effective and efficient standard; This issue leads to fighters fatiguing themselves on their own attacks or transformations, resulting in weakened selves.

Ki Control as a system helps circumvent this.

Ki is like a Muscle; with training it, it will wear, but then grow strong. This principle allows users to, given they either meditate or exert to exhaustion (*85%+ Ki Used in a Fight*) both their body and their Ki, strengthen their skill and output of Ki, enabling them to perform higher-maintenance skills to less exhaustion, or even use some skills for far longer if they are time-locked. This effect usually takes extensive work, as one must meditate for hours on end to make any progress, though some circumvent this logic even from birth and possess an innate ability to control their Ki leaking expertly. One clear example of this is Majin~Nejire; a Majin who was naturally made with a surprising know-how on how Ki flows around her body and, as a result, skill in stopping it from exuding out in large quantity.

Ki Control has Tiers as to give people 'levels' to scale with; each level offers higher reduction of Ki cost and, for higher levels, an extension of use to forms such as Super Saiyan 3 or Ultra Instinct;

1. Ki Novice; -**10**% Ki Use on moves. Requires twenty posts.
2. Ki Warrior; -**20**% to Ki Use on moves. Requires forty posts.
3. Ki Maestro; -**30**% to Ki Use on moves, as well as +**5** Posts to time-locked forms. Requires sixty posts.
4. Ki Master; -**50**% to Ki Use on moves, as well as +**10** Posts to time-locked forms. Requires eighty posts.
5. Ki Legend; -**100**% to Ki Use on moves, as well as +**15** Posts to time-locked forms. By this point, you've functionally made it so any technique you use consumes infinitesimally-close-to-zero % Ki, resulting in Perfect Ki Control. Requires one hundred posts.

## Spirit Control

Alternative to Ki Control is Spirit Control; exchanging the ability to minimalize Ki consumption and extend form duration, Spirit Control empowers the user's attacks as well as affords them new skills.

Spirit Control works similarly to Ki Control, although it is strictly meditation. This meditation must be done on **Yardrat** rather than anywhere the user chooses, and it must be consecutive without interruptions. This additional limits are reasonable, given the benefits afforded.

1. Spirit Novice; +**100**% (**2**×) Increase to power output. Requires twenty posts.
2. Spirit Warrior; +**150**% (**2.5**×) Increase to power output, and the ability to Clone oneself is unlocked. Requires forty posts.
3. Spirit Maestro; +**200**% (**3**×) Increase to power output, and the ability to Grow or Shrink oneself is unlocked. Requires sixty posts.
4. Spirit Master; +**250**% (**3.5**×) Increase to power output, and the ability to Heal others' injuries for 40% Ki cost is unlocked. Requires eighty posts.
5. Spirit Legend; +**400**% (**5**×) Increase to power output, and Forced Spirit Fission is unlocked. Requires one hundred posts.

1. **Cloning**: A basic skill unlocked with Spirit Warrior. Allows users to divide their spiritual energy, Ki primarily, into parts, creating clones in the process. Costs 30% Ki per Clone, with each clone possessing equal Power to the user. These clones can be absorbed back into the user if still alive, allowing the user to regain the Ki used to spawn them.
2. **Gigantification**\*: A deceivingly named skill unlocked with Spirit Maestro. Allows users to either Shrink or Grow in size, enabling small fighters to stand against bigger foes or larger fighters to grow to truly titanic proportions.
3. **Healing**: Another incredibly basic skill unlocked with Spirit Master. At the cost of 40% of the user's Ki, one can heal another person's injuries, including even major wounds.
4. **Forced Spirit Fission**: The ultimate technique of the Yardratians, paired with their infamous Instant Transmission, unlocked upon achieving Spirit Legend. Having such a keen control over Spiritual energy, the user can manipulate and separate both they and even their enemy's spirits, enabling one to draw energy from consenting allies (*similar to the Spirit Bomb*) or even divide fusions and absorptions, such as those performed by the Potara earrings or a Bio-Android respectively.

## Addendum

Both trees are greatly powerful; One offers infinite use of many techniques and extended form duration, which obviously hold great benefits and allow massively extended combat above their peers. Although this is strong, the other is similarly powerful; the ability to magnify attack power by five times oneself is immense, and paired with the skills given by Spirit Control it's able to pair nicely with its contender.

Neither is definitively better, as both can be greatly applicable and, in reality, it depends on the character in question. Someone like Aoime or Nejire, who use high-cost techniques for immense output, would favour Ki Control, whilst someone like Idjeri, who focuses more on sheer power and specifically in his case scale, would go toward Spirit Control.