Silvia Lopatka

* Uniform
* Casual

## Power Rider Boost**Jackal Woraid**Power Rider Firewall

Boost

**Silvia Lopatka** is the tritagonist of Power Rider Data Collector who transforms into **Power Rider Boost**.

## Forms

* A.I.S.T. Wallriser
* Firewall Driver
* Worion

* Standard
* Super

* Bolting Cheetah
* Jolting Hornet
* Electrocuting Giraffe
* Slicing Stag

**Bolting Cheetah**

"*Wallrise! Bolting Cheetah! Speeding by to leave all in the dust*"
—Transformation announcement[src]
**Rider Statistics**

* **Rider Height**: 187.8 cm
* **Rider Weight**: 90.6 kg

**Ability Parameters**

* **Punching Power**: 11.0 t
* **Kicking Power**: 28.5 t
* **Maximum Jump Height**: 19.2 m
* **Maximum Running Speed**: 100 m per 2.1 seconds

**Bolting Cheetah** is Boost's cheetah-based primary form accessed by using the Bolting Cheetah Scription Key in the A.I.S.T. Wallriser.

Bolting Cheetah is specialized for high agility and is able to shoot with exceptional accuracy while running. All of Boost's statistics in this form are slightly higher than Primal Launching Wolf.

Bolting Cheetah is composed of the following parts:

* **Cheetah Helmet** - The helmet.
	+ **Cheetah Tracker** - The orange section on Boost's forehead area. It is equipped with a measuring device and a radar system, which collects necessary information for movement. Additionally, it can improve speed and safety by sending obtained information toward the Adept Runner program located within the Cheetah Armour chestplate.
	+ **Cheetah Tracker Ears** - The 'cheetah ears' attached to the Cheetah Tracler. They are sophisticated auditory devices that can allow Valkyrie to measure distance, speed and angle with pinpoint accuracy using a millimeter wave radar.
	+ **Cheetah Tracker Sensors** - The orange 'hair' located on the sides. They are equipped with sensors that measure temperature and humidity as well as components in the air relative to the atmosphere.
	+ **Cheetah Mask** - The white faceplate. It has a built in respiratory filter that removes impurities from the surrounding atmosphere, allowing Boost to breathe (akin to a gas mask). It has been enhanced by the Cheetah Tracker, increasing the oxygen supply during high-speed movement. It is extremely strong and can withstand 200 meters of water pressure.
	+ **Optical Analyser-B** - The yellow compound eyes. Allows Boost to see eight times the visual acuity of normal humans, but also allows her to see in night vision and shading. Additionally, they can function as an optical sight by synchronising with the A.I.S.T. Wallriser.
	+ **Base Helmet** - The overall helmet. It is part of the Base Suit. It is composed of strong, armour-like material and is reinforced with a laminated exterior. It is equipped with many sensors and is highly adaptable, able to change its abilities according to what Scription Key is used.
	+ **Base Transmitter** - The 'ears'/communication devices. Located to the left and right of the Base Helmet, it integrates wireless communication devices and speakers to communicate with outside forces.
* **Base Suit** - The bodysuit; more specifically the white/silver areas. It is composed of a strong, armour-like material and is reinforced with a laminated exterior. It is equipped with many sensors. Furthermore, it is highly adaptable, able to change its abilities according to what Scription Key is used.
	+ **Base Arm** - The left arm. Due to it being a part of the Base Suit it amplifies the wearer's arm strength, allowing Surge to lift up to 4 tons.
	+ **Base Hand** - The left hand. Punching power is amplified and the sensors that replicate paw pads synchronise with the A.I.S.T Wallriser as well as the Cheetah Visor.
	+ **Base Leg** - The left leg. Strengthens kicking power and improves running power.
	+ **Base Boot** - The left foot. Jumping power is enhanced thanks to sensors that replicate paw pads.
* **Cheetah Chest** - The chest armor. It is equipped with a travel control system dubbed **Adept Runner** that controls Boost’s movement to maximize speed. They also select the optimum travel route, capture obstacles and track moving objects.
* **Cheetah Shoulder** - The orange right shoulder piece. The lightweight exterior and aerodynamic shape reduce air resistance and generate downforce by drawing strong headwinds while sprinting. It reduces the power loss and increases the speed by suppressing the lift during sprinting and high speed turning.
* **Cheetah Arm** - The right arm. Compared to the Base Arm, the Cheetah Arm's agility is greatly enhanced. It also functions as a balance weight during high-speed sprints.
* **Cheetah Gauntlet** - The right forearm armor. The aerodynamic shape increases the impact of punches dealt.
* **Cheetah Hand** - The right hand. It is capable of high speed finger movements, allowing Boost to fire as many as 10 shots per second. In addition, it is covered with a special armour made of carbide steel, in the shape of a cheetah claw, allowing Boost to slash enemies at super close range.
* **Cheetah Leg** - The right leg. The lightweight exterior and aerodynamic shape as well as the incorporation of a device called **Terra Velocity** allows Boost to run 100m/s. In addition, the upper border wing that protrudes out of the side creates a strong downforce without generating air resistance by adjusting the turbulent flow and creating a difference in pressure between the inside and outside.
* **Cheetah Guard** - The lower right shin armour. They control traction and the mechanisms in the legs and optimize them based on the surface of the ground.
* **Cheetah Boot** - The right foot. It is covered with a special armour made of carbide steel in the shape of a cheetah claw, which not only improves attack and defense, but also functions as a braking device while sprinting. They also maintain the speed while turning.

This form has two finishers:

* **Bolting Blast**: Boost runs around the enemy once while blasting several bursts of orange energy that creates an orb of energy that implodes, destroying surrounding enemies.
* **Bolting Blast Fever**:

**Appearances:**

**Jolting Hornet**

"*Wallrise! Jolting Hornet! Needles that sting like lightning!*"
—Transformation announcement
**Rider Statistics**

* **Rider Height**: 196.0 cm
* **Rider Weight**: 89.0 kg

**Ability Parameters**

* **Punching Power**: 9.7 t
* **Kicking Power**: 20.0 t
* **Maximum Jump Height**: 28.1 m
* **Maximum Running Speed**: 100 m per 4.0 seconds

**Jolting Hornet** is Boost’s bright navy and yellow hornet-based form accessed by using the Jolting Hornet Scription Key in the A.I.S.T. Wallriser.

This form grants Boost an increase in jumping height, but a moderate decrease in all other stats. But that is compensated with the ability to fly and a hexagonal weapon bay is built throughout the body that can launch hornet-like missiles called **Comb Strikers**. This form’s total firepower is 200% stronger than Bolting Cheetah.

Jolting Hornet is composed of the following parts:

* **Hornet Helmet** - The helmet.
	+ **Royal Court** - In conjunction with the Hornet Tracker Antenna and Cheetah Visor, the ballistics of the missile are calculated instantaneously, and the information is input to the micro missile **Comb Strikers** loaded in each weapon bay.
	+ **Hornet Tracker Sensors** - The gold 'hair' located on the sides. Equipped with a ballistic calculator and radar system, it collects and supports information necessary for missile attacks.
	+ **Hornet Tracker Antenna** - The antenna on Boost's forehead area. In addition to collecting peripheral information and sending it to the **Royal Court** on the head, the anti-jamming system will support the micro missiles that have been ejected.
	+ **Boost Helmet**
	+ **S-Optical Visor**
	+ **Base Head**
	+ **Base Communicator**
* **Base Suit**
	+ **Base Arm**
	+ **Base Grab**
	+ **Base Leg**
* **Hornet Chest** - The chest. The yellow armour made of a special alloy containing gold has a very high electrical conductivity and controls lightning with dark blue armour with an insulating coating. In addition, the honeycomb frame structure has excellent impact dispersion performance and exhibits high strength while being lightweight. Furthermore, by storing the artillery compartment in the hexagonal space of the frame, it is possible to equip the micro missile **Comb Strikers** with a lightning glaze.
* **Hornet Shoulder** - The shoulder. A device that converts energy supplied from the A.I.S.T. Wallriser into electric shock **Jolt Generator** is built in. By supplying it to various parts of the armour, the wing of the flight **Hornet Wing** is deployed and the lightning punch weapon **Jolting Needle** oscillates. And electric shock attacks are possible.
* **Hornet Gauntlet** - The forearm armour. The fighting force, especially the destructive power of the punch, is improved by putting the electric shock supplied from the shoulder generator on the arm. The Artillery Compartment contains a micro missile **Comb Strikers** with a lightning glaze.
* **Hornet Leg** - The legs. The Base Suit strengthens the wearer's leg power and greatly improves the destructive power and running power of the kick. In addition, the special armour of the thigh improves the fighting battle, especially the destructive power of the kick by putting the electric shock supplied from the generator of the shoulder on the leg. The Artillery Compartment contains a micro missile **Comb Strikers** with a lightning glaze.
* **Hornet Boot** - The boots. Armour made of a strong armour-like material that improves fighting performance and defense. Furthermore, with a lightning piercing weapon that oscillates from the tip, **Jolting Needle**, a one-shot kick is released.

	+ **Jolting Blast**: Boost shoots a dark blue hornet's stinger at the enemy.
	+ **Jolting Blast Fever**: Has two variations.
		- Rider Kick:
			* Boost flies up to an enemy in the air and creates a large dark blue energy construct of a hornet stinger accompanied by dark blue lightning bolts on her right foot before performing a Rider Kick, impaling the target in the process. Boost then crashes the impaled enemy into the ground, destroying it.
			* Boost summons a swarm of explosive hornets before doing a back somersault into the air, then she creates a hornet's stinger construct on her right foot as she launches a Rider Kick into the foe. As the attack lands, Boost shoots an energy projectile to boost the force of her kick that knocks the opponent at a far distance.
		- Rider Shooting: Boost flies in a circle around the enemy and fires the Wallriser at it. She then shoots a hornet-shaped energy projection that flies stinger-first at the enemy, destroying it.
* Packet Blaster finishers:
	+ **Packet Blaster**: Through the use of a Scription Key, Boost can boost her Packet Blast attack.
		- **Frosting Bear**​: Boost fires a cold blast that freezes targets upon contact.

**Appearances:**

**Electrocuting Giraffe**
 File:PRDC-Boostelectrocutinggiraffe.png
**Electrocuting Giraffe** is Boost’s dark yellow form, accessed by using the Electrocuting Giraffe Scription Key in the A.I.S.T. Wallriser.

**Appearances:**

**Slicing Stag**
 File:PRDC-Boostslicingstag.png
**Slicing Stag** is Boost’s dark Orange form, accessed by using the Slicing Stag Scription Key in the A.I.S.T. Wallriser.

**Appearances:** *Data Collector* Episodes 32, TBA

* Chasing Cheetah
* Saberslash Tiger

**Chasing Cheetah**
 File:PRDC-Boostchasingcheetah.png
"*Wallrise! Chasing Cheetah! TBA*"
—Transformation announcement[src]
**Statistics**

* **Height:** 202.4 cm
* **Weight:** 104.6 kg

Chasing Cheetah is Boost’s cheetah-based super form, accessed by inserting the Chasing Cheetah Scription Key into the A.I.S.T. Wallriser.

Chasing Cheetah consists of the following parts:
TBA

**Finishers**

* **Chasing Blast**: TBA

**Appearances:** TBA

**Saberslash Tiger**

"*Wallrise! TBA!*"
—Transformation announcement[src]
**Rider Statistics**:

* **Rider Height**:
* **Rider Weight**:

**Ability Parameters**:

* **Punching Power**:
* **Kicking Power**:
* **Maximum Jump Height**:
* **Maximum Running Speed**:

**Saberslash Tiger** is Boost's Sabertooth Tiger-based final form accessed by using the Serval Tiger Plugion Key in the A.I.S.T. Wallriser.

Appearances: *Data Collector Extras: Power Rider Primal & Boost*

**Power Rider Firewall**
 File:PRFirewall.png
"*Protection! (happy cheering and chanting) Nour To Protect.*"
—Transformation announcement[src]
**Rider Statistics**

* **Rider Height**: 187.8 cm
* **Rider Weight**: 90.6 kg

**Ability Parameters**

* **Punching Power**: 11.0 t
* **Kicking Power**: 28.5 t
* **Maximum Jump Height**: 19.2 m
* **Maximum Running Speed**: 100 m per 2.1 seconds

TBA

**Appearances:**

**Jackal Woroid**

"*TBA! Confusing Jackal!*"
—Transformation announcement via Worion
**Statistics**

* **Height:** 202.4 cm
* **Weight:** 104.6 kg

Silvia transforms into the **Confusing Jackal Woroid** by using the Confusing Jackal Scription Key in the Worion.

Silvia lost access to this form after defecting from Myanga International.

**Arsenal**

* **Scythe**: a large scythe that can increase its sharpness to the maximum by being charged with energy.

**Abilities**

* **Agility**: The Confusing Jackal Woroid is highly agile and specializes in close-range martial arts, which makes use of movements fast enough to leave afterimages in order to quickly attack the enemy's blind spot.

**Finishers**

* **Confusing Hack**: the Confusing Jackal Woroid dashes past the enemy while delivering a horizontal slash with the scythe, sending them a short distance into the air. She then strikes the falling enemy with a one-handed downward slash, smashing them into the ground.

**Appearances:** TBA

## Equipment

### Devices

* A.I.S.T. Wallriser - Transformation device
* Woraid Downloader - Transformation device as the Confusing Jackal Woraid
* Scriptrise Keys - Transformation trinkets

### Weapons

Packet Blaster

Suit-equipped weapons:

* **Hex Vespa**: Hornet-like missiles located in the upper body.

## Relationships

* Allies
* Enemies
* Nowy Corporation

* Avril: *to be added*
* Endymion Nowy/Power Rider Data Collector: *to be added*
* Ratislav Wilk/Power Rider Primal: *to be added*

- Nunzio: *to be added*

- Ansgar: *to be added*

- TBA: *to be added*

## Behind the Scenes

### Portrayal

Silvia is portrayed by Liliana Mumy. Her suit actor as both Power Rider Boost and the Confusing Jackal Woraid is Satoshi Fujita (藤田 慧 Fujita Satoshi, *Satoshi Fujita*).

## Notes

* Silvia transforms with the Wallriser in its Gun Mode and opens her Scription Key by force prior to inserting it, whereas Ratislav transforms with it in its Belt Mode and opens his Scription Key after inserting it.
	+ This is the inverse of their counterparts.

## See Also

* Yua Yaiba - *Kamen Rider* counterpart in *Zero-One.* See comparison page*.*