Captain Rudra

**Rudra** is a Captain in the Griffon Kingdom Armed Forces. He was a subordinate under Lith during the mission to retake the Nestrar Region, and was the best at stealth in the regiment.

## Abilities

Rudra can distort light and his uniform can change color according to the circumstances, making him nigh-invisible.

## Background

When ex-Ranger Alman Quaron rebels and seizes power in the Nestrar region, the Royals send Lith to resolve the situation. Rudra's superior officer Lieutenant Colonel Xolman Pelan, perceiving Lith to be a political pawn instead of a soldier, comes to a head against Lith in their first encounter but is field demoted to Captain due to his insubordination. Captain Loman Estar succeeds him as Lith's second in command.

The mage regiment travels to the city of Zeska and deploys around the city, but Lith decides to negotiate alone in order to avoid casualties and wasting time on a siege. Lith reasons with the city guard and citizens, attempting to discredit Quaron with logic about the circumstances surrounding the ex-Ranger's plot to paint himself a hero. Lith delivers an ultimatum - summon Quaron to fight Lith in single combat, or Lith retakes Zeska by any means necessary. Contrary to expectations however, Lith plans to lure out Quaron and his accomplices, take them out without anyone knowing, and quelling the rebellion while also investigating Quaron's backers.

Lith sends Rudra to secretly follow Zeska's messenger and locate Quaron, and proceeds to infiltrate Zeska alone while leaving a decoy of himself behind. Rudra follows the messenger to the city of Phresca and informs Lith, who sends reinforcements to keep an eye on the city. Lith returns later with news of a mysterious "god" that is working with Quaron behind the scenes.

Quaron answers Lith's challenge at dawn, but is quickly overpowered and defeated. However, he is revived upon the emergence of the "god", which turns out to be Syrook the Black Dragon. The Divine Beast's presence oppresses the army of mages, but Lith summons his ally Tiamat to combat the Divine Beast (which in reality is just Lith, with Solus posing as Lith in the Scalewalker armor). The regular humans inside and outside of Zeska fall into a panic as the fight between the two Divine Beasts ensues.

Solus rouses the army regiment to fight, though they are forced to retreat after spending most of their mana for an ineffective barrage, leaving only the Captains to stand by "Lith's" side to face the army of lesser undead that Syrook summons with his bloodline ability. Lith summons his Demons to combat Syrook's undead, and Solus manages to kill Quaron with the unexpected return of Captain Locrias as one of Lith's Demons. In turn, the backlash from Quaron's death gives Lith an opening to kill Syrook.

When Lith attempts to take away Syrook's corpse, Rudra and the other Captains attempt to negotiate the distribution of loot, but the Tiamat instead leaves with Syrook's corpse and loot while the army accepts Zeska's surrender. The other cities in the Nestrar Region follow suit after news of Quaron's death.

## References

1. ↑ Chapter 1643: Citizen McCoy (Part 1)
2. ↑ Chapter 1637: Chain of Command (Part 1)
3. ↑ Chapter 1639: Power Move (Part 1)
4. ↑ Chapter 1642: Trust and Lies (Part 2)
5. ↑ Chapter 1644: Citizen McCoy (Part 2)
6. ↑ Chapter 1649: Credit and Responsibility (Part 1)
7. ↑ Chapter 1650: Credit and Responsibilities (Part 2)
8. ↑ Chapter 1655: Divine Beasts (Part 1)
9. ↑ Chapter 1658: Battle of the Dead (Part 2)
10. ↑ Chapter 1663: Soul Feather (Part 1)
11. ↑ Chapter 1665: Opening Moves (Part 1)