1.9 Update

## Overview

### **[New Survivor]**

* John, a brand-new Bystander character, has joined The Walking Dead: All-Stars.
	+ John can be added to your Survivor Wish List.
	+ Once acquired, he can be set as your profile icon.
	+ You can meet John in Hidden Survivor, Unexpected Help, and other parts of the game.
	+ John has been added to the Growth Pack and he can be selected from a character slot for a Perk item.

### **[Expanded World Stage]**

* Chapter 37 has been added to the World Stage.

### **[New/Updated Contents]**

#### **1. New Skin**

* You can purchase Kate’s Snow Hunter skin after the v1.9 update.
* Once equipped, your character will sport a new look as well as different skill animations.
* The new skin can be set as your profile icon.
* The Snow Hunter skin will be available at an early offer discount for 2 weeks.

#### **2. Benefit System**

* The Benefit system has been added to give Mythical characters additional stat boosts.
* Benefits can be crafted and managed in Town > Workshop once you clear World Stage 17-40 and have at least 1 Mythical character.
* Benefits can be obtained through crafting, which requires Benefit Materials.
	+ Benefit Materials can be obtained in Bonded Warehouse, Auto Search, Trading Post, Perks, and Total War.
	+ Unused Benefits can be retrieved and returned as Benefit Materials.
* Benefits have three grades—Epic/Unique/Legendary. Grades are assigned randomly.
	+ You can add Alignment/Class/Character tags to Benefits based on their grade. Benefits can gain better effects if they are equipped with their corresponding tag types.
* Obtained Benefits can be equipped and enhanced in the Manage menu.
* If you have at least 1 Benefit equipped, you are eligible for Benefit Daily Rewards.
	+ You can obtain up to 3 Benefit Daily Rewards per day. Rewards are reset at 00:00 (Server Time) every day.
* You can check grades and how many Benefits your opponent has in the Character Info screen.
* Benefit Materials have been added to Total War Rank Rewards.
* New quests—Obtain Benefit Daily Rewards and Craft Benefits—have been added to Daily/Weekly Quests.
* Ally/Neutral character Benefits have been added in the v1.9 update.
	+ Benefits for other alignments—Bystander, Predator, Warlord, and Overseer—are planned to roll out in future updates.

#### **3. Facility Management**

* The Facility Management system has been added to grant additional buffs, including increased rewards from content as well as Guaranteed Survivors.
* Facility Management can be accessed in Town > Administration once you clear World Stage 11-40.
* There are a total of 47 facilities in 5 buildings. After you activate a facility, you will receive its buff effects.
	+ You can unlock a facility by spending Canned Food. However, you need to wait 10 hours before the effects are activated.
	+ All effects will be active when their corresponding facilities are unlocked. You can instantly activate facilities by using Gold Bars.

#### **4. Guaranteed Survivor**

* The Guaranteed Survivor system has been added. This system allows you to obtain characters you've selected when an Epic character appears in Recruit.
* Guaranteed Survivor is unlocked after the Communication Vehicle > Generator is activated in Facility Management.
	+ Guaranteed Survivors can be recruited as long as you have enough Guaranteed Survivor Attempts.
	+ Attempts increase when more Antennas are activated or your VIP Level increases.
	+ Available attempts are reset every 30 days.
	+ If you fail to recruit your desired character up until your 29th attempt, they will be guaranteed on your 30th attempt.

#### **5. New Survivor Record**

* Vol. 12 [Heading Home] has been added to Explore > Survival Record.

### **[Improvements]**

* When there are rewards available from Winner’s Loot, a red dot will now be displayed.
* When Normal Gear is unequipped, all stat changes other than HP/ATK/DEF will now be displayed.
* When Normal Gear is unequipped, it now displays up to the nearest tenths of the changed stats.
* Gear Select Chests (Legendary) with the designated Alignment and Type now have type icons displayed in addition to alignment icons.
* A character’s detailed stats now display Basic Attack SPD, CRIT DMG UP/DOWN, MISS, Restoration UP, and Received Restoration UP.

### **[Events]**

* The 2x Total War Reward event has been added where you can receive double the amount of Conduct Manuals and Benefit Materials as Total War Rank Rewards.
	+ During the 2x Total War Reward Event, you earn 3 points of Community EXP for every 1 Community AP.
	+ Every time you engage in a battle, you can earn 100 Community EXP.
* For Version 1.9, we've revamped the rewards for the 7-Day Login Event and Town Management Event.
* To celebrate the new survivor update, the Mysterious Survivor John event has been added.
	+ You can try out the new character, John, in this event.
* The 14-Day Growth Support Event and 7-Day Survival Support Event rewards have been updated.
* The Warehouse Clearance Event Rewards have been revamped, where you flip matching pairs of cards.

### **[Perks]**

* Special Perk Packs have been added.
* **More offers have been added to Limited Pack and Weekly Perk.**
	+ Any items with Benefit Materials are limited-time special offers to celebrate the Benefit update.
	+ Please note that they will no longer be available after the March update.
* **After the v1.9 update, 1 item in the Beginner Pack has been replaced with 6 new items.**
	+ New packs can be purchased by all users.

### **[Character Updates]**

#### **(1) Sophia**

* You can now select a character that Sophia follows in the combat prep screen.
	+ Tap the Speech Bubble icon on the right side of Sophia and select the character for her to follow.
	+ If you don’t select a character, she will follow a comrade with the highest CP.
* The issue has been fixed where Small Support’s skill effects were sometimes not applied.

**[Game System Update]**

* An issue has been fixed where the 5th digit of CP was hidden behind the Personal Gear icon, showing only 4 digits in the Survival Record’s combat prep screen.
* An issue has been fixed where a display was not shown when a character was obtained for the first time through Headhunt, Mail, or Main Quests.
* Character levels in the Mercenary Request pop-up will now be the same levels as when a request is accepted as intended.
* An issue has been fixed where the CP of characters not registered to the Training Grounds was shown to other users without effects from Bond/Tactics Research applied.
* An issue has been fixed where Survivors would appear in the "Used By the Following Characters" gear list even when they already have the gear equipped.
* An issue has been fixed where a red dot appeared in your previous VIP information when you checked a VIP Level 2 levels higher than your current one even when there were no available rewards.
* An issue has been fixed where CP was incorrectly displayed on devices that had the language set as French.
* An issue has been fixed where new Survival Record stories could not be accessed or played on devices set to certain countries/languages.