Beauty is in the Eye

Jubo Interrogation

* Where is Amethyst's daughter: She's in Beholden. The headquarters are an old castle at the center of the city. But you won't be able to get in. It's entrance is heavily cursed. Only on the Messenger's approval could one enter. And don't even think what you're thinking Kervon because it won't work. *He,* and only he has full control.
* How do we get in: Aggh! Okay, stop I'll tell you. There's a man. A magician. Complete fraud. Doesn't even use real magic. But he has something in his position that is. It's called the Anykey. The castle is surrounded by magma, but there are rumors of a secret exit. But that exit is locked to keep people from coming in. But no lock can hold Corenth. Not when he has the Anykey.
* May warn that the castles were not built for non-flying creatures and to be careful.

Beholden

Magic Show

* Meet the assistant, Taela
* Taela will recognize Peridot, and tell them they met years ago, on their journey across the ocean.
* Facts: Peridot needed help crossing the ocean because she is afraid of water. She brought a group of Tabaxi from her home land to Alderlene, through the Planar Gate to the Beastlands to secure a future for at least some of her people. While on her travels in the desert, she discovered she could not change the past without terrible consequences. Something happened there with her and her companions that she didn't want to talk about. She was gravely injured had an odd device in her possession that she was on her way to destroy. She said it would do no more harm.

Meet Corenth

* He's from the future
* Davros befriended him, explained he was from the past, and asked for information about future developments.
* Some time later, Davros returned and told him that he would be creating a paradox that would erase him. Or at least this iteration of him. For he would be born again, but not remember any of their interactions. But he offered to bring him to the past along with him, and could continue to live as his current self.
* Has knowledge of the Beholders. May mention Xanathar and his Terrasque, and his team.
* May warn that the castles were not built for non-flying creatures and to be careful.

Explore Castle

Meet Garamond

* Kervon changed little by little. First with just minor sabotages here and there. Nothing we noticed. Our Kervon always had a penchant for disruption, so we didn't immediately notice when things started going sour. He started getting new powers. Spells that shouldn't have been in his class, but again we didn't notice. Until he started glowing, and getting very paranoid. That song continued in his head, even after we thought we had pushed back Cthulhu.
* Cthulhu can only truly be defeated with the summoning stones. I helped the Heroes of Betara push him back once, in the past. But we didn't have them all.
* Kervon became obsessed with comparing our powers. He came up with a tier system with which to
* Shump was dead in previous iterations. Always died in the forests. Rynn put a stop to that. In all other timelines, the forests overtook all of Davrosia. She is the forest now, forever pushing back against the purple. If Shump is alive now, then it means she succeeded.