Plant/Zombie Army

The Plants and Zombies

The **Plant/Zombie Army** are the Elite Units and special forces unit of Z-Tech, the UFN, and the FRAF, consisting mainly of Plants, Zombies, Minecrafters and of Human soldiers for "protection of the Homeland". In the later stages of the Garden War, they had expanded as more Gardens & Graveyards/Cemeteries had came under Z-Tech Control and became an important Army Unit in the event that the Regular forces struggle or fail to succeed missions.

## Role

The goal of the Plants and Zombies in the PVZ Army is to take over or defend the Gardens & Graveyards/Cemeteries, get vanquishes, steal or defend Tacos, or set Gnome Bombs and Defeat Gray Gravel depending on the scenario.

## History

The Plants and Zombies have just recently lost their home to Gray Gravel, as their technologically advanced weaponry has made them lose the Battle of Suburbia and Neighborville. Its leaders plan to liberate their homeworld from them. Unfortunately, Z-Tech was not a organized corporation like Gray Gravel is under Gray Mann and General No-Fun. it was when a new ally, Lawrence Dye,had helped "reorganize the plants and zombies by teaching them military structure, ranks, and how to govern liberated territories, while the NMA finally allowed human troops to enlist into the military and bring military professional to train the plants, zombies and their other allies in the art of war, and the MRC reformed the cooperation of the plants and zombies by sending them to Zomboss academy hidden from gray gravel, where the infighting was at first forcefully punished but later shown how that's what led to the lost of the homeland so it had to be stopped or the war is lost". When they finally gained enough strength, the Plants and Zombies have now begun an attacking role, trying to take over Robotic-ridden locations known as Turf Takeovers, however they are still trying to defend their remaining land from the Robots Known as Garden & Graveyard Ops they had finally launched a full-scale attack on Roburbia and No-Fun land to reclaim their homeland, Gray Gravel fought a desperate battle to hold control of their occupied territory but it was futile. By the end, Z-Tech had taken back Roburbia and No-Fun land from Gray Gravel and forced them to retreat. The Cities were then merged and were renamed Suburmania and has organized a provisional government to reform and rebuild their home, Their old laws were abolished as the citizens were set free, any of their factories and bases were either destroyed or repurposed, and Life was restored to their liberated homeland.

The Plants and Zombies have made significant advancements in science, construction, and especially robotics, likely thanks to their genius Leaders Crazy Dave and Dr. Zomboss, and also likely thanks to the tech from the future. There are many new robots that can aid the zombies in their fight against the plants, such as Bots like the Gatling Bot, the Uplink Bot, and Dr. Heals, and mobile combat robots such as the Robo-Zombie.

The PvZ Army can also summon Spawnable Plants and Zombies to aid them in battle, while also being able to place all-new Bots and Potted Plants, which can be used to defend their Gardens and Tombstones.

## Playable plants

There are a total of 13 Plant and Zombie classes in the Army, each with their own different and unique abilities. The seven Plants consist of the assault class Peashooter, the melee class Chomper, the medic class Sunflower, the sniper class Cactus, the new semi-tank class Citron, the new support class Rose, the new soldier class Kernel Corn, and the newly-added tank class Torchwood. The eight classes consist of the Foot Soldier, the soldier class, the Engineer, the engineer class, the Scientist, the medic class, the All-Star, the tank class, the Imp, the new assault class, the Captain Deadbeard, the new sniper class (also with a shotgun), the Super Brainz, the new melee class and the Hover Goat-3000, the new support class.

## Variants

Each playable character class has five variants or more (excluding the Torchwood and Hover Goat-3000) that give the base class a perk. The variants also differ slightly in appearance. Unlocking the variants is done through purchasing sticker packs from the Sticker Shop. Lower cost packs will result in single pieces being obtained randomly, more expensive ones will yield multiple pieces for different characters while the most expensive sticker pack will fully unlock a random new variant.

## Bounty Hunt

### Weirding Woods

 Solar Sisters | Template:XL | TBA
 Wild Bunch | Template:XL | TBA
30 sec.

### Town Center

45 sec.
 Mirror-Shroom | Template:XL | TBA
 Tiger Klaus | Template:XL | TBA
45 sec.

## Elusive Foes

### Weirding Woods

Elusive Foes that are exclusive to Weirding Woods

 Pops Cyclops | Template:XL | TBA
 Sleepy | Template:XL | TBA

### Town Center

 Kitty Sparkles | Template:XL | TBA
 Mrs. Veilbiter | Template:XL | TBA

## Bosses

Template:Construction/Section

\*exact damage varies depending on distance (except for Rose and Chomper)

## Variant plants

Each playable character class has five variants or more (excluding the Torchwood) that give the base class a perk. The variants also differ slightly in appearance. Unlocking the variants is done through purchasing sticker packs from the Sticker Shop. Lower cost packs will result in single pieces being obtained randomly, more expensive ones will yield multiple pieces for different characters while the most expensive sticker pack will fully unlock a random new variant.

### Peashooter

\*exact damage varies depending on distance

### Sunflower

\*exact damage varies depending on distance

### Cactus

\*exact damage varies depending on distance

### Kernel Corn

\*exact damage varies depending on distance

## Spawnable Plants

The Plants can summon Spawnable Plants to aid them in battle. The Plants can grow Potted Plants to help them protect their gardens, and they can also summon the all-new Weeds which will roam the battlefield and attack Zombies.

## Zombies

### Foot Soldier

\*exact damage varies depending on distance

### Engineer

\*exact damage varies depending on distance

### Scientist

\*exact damage varies depending on distance

### All-Star

\*exact damage varies depending on distance

### Imp

\*exact damage varies depending on distance

### Super Brainz

\*beam's exact damage varies depending on distance

## Battle Leaders

### Town Center

Elusive Foes that are exclusive to Town Center

## Elusive Foes

### Town Center

Elusive Foes that are exclusive to Town Center

 Pack Rat | Template:XL | TBA
Has increased health
 Squiddy Shaw | Template:XL | TBA
Octo-Dinner Hat

### Mount Steep

Elusive Foes that are exclusive to Mount Steep

 Mag Pete-O | Template:XL | TBA
 Safety Stan | Template:XL | TBA