Basilic Coast

The **Basilic Coast** is one **Aurum**'s major geopolitical regions. Primarily, elves (of all varieties) govern the region. Along with the elves, furbolgs, genasi, ents, and goliath tribes also live among the temperate forests, mountains, and coasts in this Northern region. The region is comprised of the **Basil Wood**, the **Basilic Coastline**, and the **Basilic Mountains.**

The Basilic Elves of Aurum are masters of many ancient arts. **Basilic elves** (high elves) excel at magic, druidcraft, medicine, and alchemy. **Basil elves** (wood elves) are skillful warriors, soldiers, and assassins. And **earthen elves** (drow) and **ocean elves** excel at a variety of eclectic crafts, arts, fighting, and magery. Those who follow **Viridian**, **Blair**, **Salem**, **Rhode**, or **Arbor** will find their knowledge and wisdom in the Basilic region.

### Basil Wood

The Basil Wood is an ancient forest in the Northern region of Aurum. Respectful travelers and immigrants from all places are warmly welcomed by the stewards and inhabitants of the ancient forest. Among the massive trees of the Basil Wood, Ents, Basil elves, and Firbolg live in harmony with the forest.

The dense forest is a fortress, and the hierarchy of this woodland realm was established long before any **2nd generation race** learned magic. The Basil Wood is a deadly place for anything that does not respect nature. Its soil and air are enchanted with old magic. Its denizens are wise and lethal.

### Basilic Coastline

Basilic elves live along the cerulean, rocky Basilic Coastline. Their homes are plain, monolithic structures built of grey and white stone. The **Basilic Monastery** is the most awe-inspiring of these structures, and it is the greatest source of medicine throughout Hearth. Near the Monastary is **Basil Port**, the major port city in the Basilic region.

A jaunt north of Basil Port, just across the **Regean Sea**, is a small island. On that small islands is the **Green House**. Within the Green House, master druids, herbalists, and mages of the **Blair Institute** cultivate fields of rare, exotic herbs and conduct medical, bloodmagic, and necromantic studies and research.

### Basilic Mountains

Perhaps the most defining feature of the Basili Mountains is **Terramont**, the highest peak on Hearth. At the top of Terramont, the **Sky Guardian** guards an entrance into the **Sky Lands**. Myths say the Sky Guardian also keeps the Regean Sea calm, and the Guardian is to thank for the eternally favorable weather around Terramont.

There are many entrances into the **underdark** within the Basilic Mountains. Occasionally, travelers spot earthen elf refugees trudging through the mountains toward the Basilic Monastery's refugee sanctuary. Many dragonthings, giantthings, and goliaths can be spotted living in the Basilic Mountains. Trolls, wolves, and yetis also make their homes in these mountains.

The **Glimmer River** begins in the Basilic Mountains, runs into the Basil Wood, and then bends sharply toward the south where it runs across the **Glimmer Fields** toward **Gold Gate**. Traders frequently traverse the river to deliver goods from the Monastery to Gold Gate.

### Factions

#### The Basil Court

The Basil Court is a meritocratic federation of all elves. The Blair Institute, Wealdmoot, and Basilic Monastery are united under the Basil Court. The Court is responsible for organizing the defense and sustainability of elvish realms, and it is located at the historic site of the ancient high-elf city Ari'peka.

#### Blair Institute

The Blair Institute is an academic, research, manufacturing, and trade organization. Founded by elves, but includes anyone interested in medicine, alchemy, necromancy, and hemomancy. Provides magic, medicine, and money to the Basil Court.

#### Basilic Monastery

The Basili Monastery premiere religious faction among the elves. Primarily provides religious, healing, and diplomatic services. The Monastery exists to be a house of healing and to manage the relationship between earth elves (drow) and surface elves. Manages are large earth elf refugee camp. The Monastery provides inquisitors to assist the Basil Court with espionage, intelligence gathering, and defense against existential threats.

#### Wealdmoot

The Wealdmoot is a populist druid circle which oversees the Basil Wood and its inhabitants. This moot is predominantly composed of wood elves, genasi, furbolg, and inhabitants of Basil Wood and Basilic Mountains. Provides core military power to the Basil Court. Frequently holds the Blair Institute accountable for adhering to laws put in place to regulate necromancy and hemomancy.