recursal/Fanatic-Fandom huggingface dataset:
Lilly Blackmore

Asvord Midwinter, Halla Everdeen, Troian Belserion, Selise Cheney, Wednesday Yearling, Gemma Trueblood, Selene Cheney, Everly Blackstone (half sisters)
Holden Gloomwood, Waylin Cheney, Chase Ravenshade, Rogue Cheney, Luko Shadebender (half brothers)
Lucy Goldmoon (wife)

## Additional Notes

### Player

Devil DM

Lilly Blackmore is a daughter of Hod.

## Appearance

Lilly is tall, slim, and pale with shoulder length wavy black hair, red eyes, and a crown of stubby horns.

## Personality

Lilly is very secretive and introverted, but she is also kind and caring. She has an excellent poker face and usually prefers to go about her business without people knowing what she is thinking or planning. She is a cunning strategist.

## Abilities

* Shadow Magic: As a daughter of Hod, Lilly has innate shadow magic.
	+ Shadowfell Access: Lilly can access the planes of Shadowfell and make portals to send people there.
* Weaponry: Lilly is skilled with a rapier.
Grand Coven

The Grand Coven is a spy network of mages, often referred to as Witches.

## Overview

The spy network was founded by mages and includes mages. The Grand Coven often teaches young children magic and subterfuge to train them as magic spies. After their training, Witches are either grouped into covens of three or released to other places in the worlds to put their skills to use.
Henry DiLaurentis

Henry DiLaurentis is the king of Gillikin.

## Appearance

Henry has a slender build, light brown hair, and green eyes. At the palace, he was well-kept but during the weeks he was out questing, he became more rugged-looking.

## Personality

Henry is a kind yet brave soul, though he is usually under some kind of stress. He is always ready to learn something new or go on an adventure. He is rather shy about his sexuality.

## Biography

### Early Life

Henry was born to King Jameson and Queen Maribeth of Gillikin. He was an only child and raised being taught how to be the next king. However, he also grew up close to the rest of his family, including his cousins Royce and Maryse.

## Abilities

* Swordplay: Henry was trained in swordplay at the castle.
* Acting: Henry seems to be good at acting, as he rarely slipped up when disguised as Flynn Laurens.

## Relationships

### Family

* Parents: Henry loves and respects his parents, though at times he can feel like they put a lot of pressure on him. He often looks to them for guidance.

## Trivia

* Henry is the first gay monarch Devil DM has ever written.
Lauren Sorenson

Erikthonius, Daedalus, Jason Conover, Armin Townsend, Alden Du Clark (half brothers)
Hermione Pridewood, Addison Derringer, Pippa Blackwater-Espinosa (half sisters)

## Additional Notes

### Model

Haley Lu Richardson

Lauren Sorenson is a tavern bouncer and a member of the Blood Rose crew.

## Appearance

Lauren is slim but robust, with shoulder length blonde hair and dark gray eyes.

## Personality

Lauren is unlike most of her siblings, being a very tough and outspoken person. She's very street smart, being very observant of her surroundings and a good people reader. She's not very big on forethought, but she's still very intelligent and good at improving and thinking on the fly. She also tends to go with her gut on decision making.

## Abilities

* Genius Intellect: As the daughter of Athena, Lauren has outstanding intelligence, though hers manifests more in street smarts than book smarts, like Hermione or Armin.
* Weaponry: Lauren can master any weapon in a matter of seconds. Her weapon of choice is a pair of knives.

## Trivia

* Lauren's character was based around the concept of a street smart kid of Athena.
Hermione Pridewood

Hermione Pridewood is the leader of Spearhaven and a member of the Pirate Courts.

## Appearance

Hermione is diminutive with wavy blonde hair and gray eyes.

## Personality

Hermione is very bookish and studious. As a daughter of Athena, she is very strategic and intelligent. She is also strong and confident, and not afraid to be stern with the other members of the Pirate Courts.

## Biography

### Early Life

Hermione is the daughter of Athena. She was raised in Spearhaven, the largest library in Isotelus. Hermione invited others to stay at the library with her as a safe haven for demigods and others.

Hermione met Calamity Nightchant shortly after the latter took over the Ravagers. Calamity had engaged in a battle with Kuroko Nakamura and has sustained grievous injuries. Hermione tended to her wounds, a time period which the two bonded with one another. Hermione and the Spears began helping the Black Serpents, as well as some of the other land mercenary guilds.

Hermione was chosen by Athena to represent her in the Pirate Courts.

## Relationships

### Family

* Calamity Nightchant: Calamity is Hermione's wife. When they met, Hermione tended to her wounds and became close with her. She offered her support to the Black Serpents. Hermione loves her wife very much and the two are often seen together on their downtime.

## Abilities

### General Abilities

* Tinkering: Hermione is a skilled tinkerer and can imbue magic in her creations.
Maine Cobbletwist

Maine Cobbletwist is a member of the Murder and the older child of Tanpip Cobbletwist.

## Appearance

Maine is short for a human but taller than their sibling. They have round glasses, dark eyes, and thick hair dyed in various shades of blue.

## Personality

Maine is easygoing, friendly, open, and charming. They are level-headed and often act as a voice of reason among their team. They are highly perceptive and easily susses out lies. Though kind-hearted, Maine is still capable of brutality and violence, and is not above using dirty tricks in a fight. However, Maine typically remains respectful to people they interact with.

## Biography

Maine is the child of gnome Tanpip Cobbletwist and an unknown human woman. Maine was left on their father's doorstep; Tanpip decided to raise them. When Maine was two, Tanpip remarried to the human mage Christine Fleetwood and gained a half sibling, Mac Fleetwood Cobbletwist. Tanpip and Christine separated when the siblings were teenagers.

As they grew up, Maine attended the Midmoor School of Magic with Maine. Little is known about their school years except that they graduated in the middle of their class rankings. They went to school before they officially transitioned their gender, went by their deadname and their stepmother's surname, Fleetwood, and hadn't dyed their hair, attributing to how they had managed to keep their current identity a secret from those that knew them in school.

Maine continued living with their father and eventually learned of his father's position in the Murder. Maine expressed a desire to join, Tanpip told them they could join when they were twenty if they still wanted to. As a teenager, Maine trained with Murder member Kaphaza Brecker and joined the Murder properly in 1618.

## Relationships

### Family

* Tanpip Cobbletwist: Tanpip is Maine's father. Maine speaks rather highly of Tanpip, describing him as alright for a crime boss parent.
* Mac Fleetwood Cobbletwist: Mac is Maine's younger half sibling, who Maine treats amicably. The two live together in an apartment in Grimmston.

### Friends and Coworkers

* Kaphaza Brecker: Maine and Kaphaza are coworkers and implied to be closer friends than most, even though Kaphaza keeps people at a distance. Kaphaza was Maine's mentor in crime before they even joined the Murder.
* Wyatt Moss: Maine and Wyatt are coworkers. Maine is often seen holding Wyatt back and reigning him in when his temper gets out of control. Maine does this with annoyance, indicating this happens a lot.

## Abilities

### General Abilities

* Storm Magic: Maine has innate magic powers revolving around lightning, thunder, and storms.
* Weaponry: Maine occasionally wields a dagger.
Moradin

Moradin, the Allhammer, is the dwarven god of the forge and the king of the Morndinsamman.

## Appearance

Moradin often appears as a strong, stout dwarf with brown skin, gray eyes, and long black hair and beard streaked with some gray.

## Personality

Moradin is a harsh but fair judge and is someone who always follows the rules. He is very rigid and steadfast in his thinking and morals. He inspired dwarves to invent and strive for greatness, and to forge relationships with other races. Despite his kindess, Moradin was a force of strength in battle.

## Biography

Moradin, along with a few other dwarf deities, was born around the same time as Odin. When Odin and his brothers killed Ymir, Moradin and his brethren created Nidavellir under Ymir's dead body. Moradin created the first dwarf and was crowned king of the Morndinsamman, the Shield Brothers on High.

## Abilities

* Strength: Moradin is among the strongest of the dwarf gods, capable of bringing down giants and dragons and other great beasts.
* Forging: Moradin is a master in the forges, and he made made of his pantheon's weapons.

## Worshippers

Moradin is revered by every dwarf in some way, but especially by craftsmen and kings. Some human craftsmen pray to him for the strength and skill of their crafts.

### Hammers of Moradin

The Hammers of Moradin is an elite dwarven infantry force that is very widespread throughout Nidavellir and serve as guards and militias for towns and kingdoms. They were always headed by the Champion of Moradin.
Katie Rosefire

Colm Blackstone, Everly Blackstone, Robin Evergreen, Aya Evergreen, Bijou Whitefire (cousins)

## Additional Notes

### Player

Devil DM

Katherine "Katie" Rosefire is an artificer.

## Appearance

Katie is small and petite with dark brown hair cropped short and green eyes. She has tiny horns and wears glasses.

## Personality

Katie is very technical and intelligent. She is a creative problem solver and loves coming up with solutions to problems. She is good with technology. She is also caring, joyous, and playful, but easily the most introverted of the Rosefire triplets.

## Biography

### Early Life

Katie is the middle triplet, in between Fleur and Blossom.

Katie was mentored in being an artificer by her distant cousin Jonathan Tinsdale.

## Relationships

### Family

* Jonathan Tinsdale: Despite being very distant cousins, Katie and Jonathan are shown to be close friends and Jonathan enjoys mentoring her in mechanics.

## Abilities

### General Abilities

* Artificer Magic: Katie can use technology and mechanics to channel her magic. She is also a battle smith and capable of building small, functional automatons.
Laudna Lyrelor

Laudna Lyrelor, also known by her title the Nightmare Queen, is an archfey who rules over the domain Hydestone Boneyard. She is fused with another archfey known as Venkor, the Symbiote From the Stars.

## Appearance

Laudna is thin, pale, and relatively short for a fey, normally appearing to be eight feet tall. She has scraggly white-streaked black hair that reaches her waist. She has deathly pale skin and purple lips. Her eyes have been ripped out; her empty sockets emit a thick black sludge that trails down her face. Her hands are spindly, shadowy, and gnarled.

Venkor is fused to Laudna's torso.

## Personality

Laudna initially has a strangely bubbly and easy-going personality despite her ghoulish appearance. She seems to treat everything like a light-hearted game. Laudna rarely reveals what she is thinking or planning. She tends to hyperfocus on things or people she likes. She's usually willing to do favors for people who promise her one in return.

Though Laudna enjoys manipulating the fey around her, she draws a line at mortals. She is curious about the lives of beings from other planes of existence, and loves to collect magical items from other realms. As such, she is very intelligent and experimental, being a bit of a mad scientist type.

## Biography

Laudna is an archfey who is unaffiliated with any of the major courts. She is a mad scientist type who mostly keeps to herself.

Laudna is the daughter of the Dark King, the former lord of the Night Court who was deposed by Wynne Snowdrop. Her mother is the fey sorceress Laud'lauralai. Despite being the older child, Laudna's brother Astrophel was the Dark King's heir, so Laudna left the Night Court to strike out on her own.

Laudna's greatest enemy is Sophie Swanheart, a Dark Lord from Shadowfell, but no one knows their history or why they have built up such enmity. Sophie is the one who ripped out Laudna eyes.

Shortly after Laudna was blinded, she met Venkor, an alien symbiote who had crash-landed in the Feywild. Venkor fused to Laudna and became her substitute eyes.

Laudna is not a member of the Grey Hunt but she is a frequent ally of theirs, to the point where the Grand Mistress of the Grey Hunt owes her a handful of favors. Laudna rarely collects these favors unless it is absolutely necessary.

## Relationships

### Allies

* Venkor: Venkor is a symbiote that has fused itself with Laudna and acts as her eyes. They act almost as a second head.
* Grand Mistress of the Grey Hunt: The Grand Mistress of the Grey Hunt owes Laudna a collection of favors for all the help that she has granted her, but Laudna rarely collects on those favors.
Hunters of Nine

The Hunters of Nine was a group of mercenaries sent after the Mighty Nine.

## Members

* Avia Blackfire: A highly skilled alchemist from the Empire and a warlock of Brighid Lumé.
* Baelor Blackfire: A monster hunter and champion of Torm. He is the twin brother of Mighty Nine member Maelor Aldric Blackfire.
* Dworgyn Dullagan: A then-young ranger from the Relkath Circle and ward of Olympia Zistal.
* Ender Planewalker: A goliath fighter from Jotunheim studying how to travel dimensions.
* Estrix: Necromancer apprentice to Olympia Zistal.
* Five: A Spellplague-era warforged, part of a line of nine, glitching but functional.
* Gargus Bogarner: An aging blood hunterand artificer-in-training. He is the only one who knows Five's circuits well enough to fix him.
* Saoirse Cleary: A warlock of the Wind Queen, a demigod from the dimension of Arcadia.
* Vidial Stjarna: A former member of the Visored tribal warriors and ex-lover of Mighty Nine member Ziarda Nethergyll.

## Allies

* Artagan, the Traveller: An archfey-turned demigod of trickery, future patron of Ender, who helped in the final battle against the Eyes of Nine.
* Brighid Lumé: A powerful warlock of Solirat and Avia's patron. She aids the party in almost all their exploits.
* Charles Calidus: A nobleman and cousin of Baelor Blackfire who helped fight against the Eyes of Nine.
* Ioun, the Knowing Mistress: Goddess of knowledge and patron of Five, who helped in the final battle against the Eyes of Nine.
* Mighty Nine: An adventuring group-turned cult who the Hunters formerly fought against until they joined forces to fight the Eyes of Nine.
* Sarnai Jayaatu: A monk follower of Ioun who helped fight against the Eyes of Nine.
* Selune, the Silver Lady: Goddess of the moon who helped in the final battle against the Eyes of Nine.
* Sien Hirenzal: A former Visored friend of Vidial.
* Silvanus, the Wildfather: God of nature, Vidial's patron, who helped in the final battle against the Eyes of Nine.
* The Raven Queen: A then-obscure goddess of death, Dworgyn's future patron, who helped in the final battle against the Eyes of Nine.
* The Wind Queen: A demigod of the plane Arcadia, Saoirse's patron, who helped in the final battle against the Eyes of Nine.
* Thor, the Thunderhand: God of thunder who helped in the final battle against the Eyes of Nine.
* Torm, the Loyal Fury: God of courage, Baelor's patron, who helped in the final battle against the Eyes of Nine.
Flying Dutchman

The *Flying Dutchman* is a pirate ship that can travel underwater.

## Overview

The *Flying Dutchman* has shady origins and was a ghost ship until Lux Seaborn, the Gorgon daughter of Poseidon, found it and claimed it as her ship and tamed the fierce Kraken that acompanied it.

Most crew members are chosen for their ability to breathe underwater, but Lux has been known to have several temporary crew members that cannot.

## Crew Members

* Lux Seaborn: The captain of the ship.
* Kieran Baines: A Unseelie water faerie, the first mate of the ship, the navigator, and a skilled mapmaker.
* Sako Yarrowman: A Mandrake, formerly of the Blood Rose crew, who joined at Kieran's invite. He's regarded as the second mate and disposes of the kills.
* Llyr Seawyn: The boatswain of the ship. He is a marid, a water genie.
* Cadence Dazzle: The half siren daughter of Apollo.
* Silvermist Anemona: Another water faerie.
* Seletra Seaborn: Lux and Sako's daughter.
* Cliff Yarrowman: Sako and Kieran's son.
* Indie Baines: Lux and Kieran's daughter.
* Sako's dryads: The dryads that are connected to Sako.
* Sea elves: Dozens of unnamed sea elves sail on the ship.
* Cetus and Aquarius: A pair of Scauldrons that are bonded to Lux.
* Kra-Kee: The Kraken that accompanies the Flying Dutchman. He was named by Sako.

### Former Crew Members

* Jackady Starkweather: Jackady was a member of this crew until Lux gave him the Blood Rose.
* Mal Wrayburn: Mal Wrayburn occasionally steps up as the cambiante, her most famous stints being the voyage to the Sea of Monsters and the plot to stop Pontus from waking.

## Trivia

* It's named after the historical ghost ship.
Holland Saxonbury

Holland Saxonbury, alternatively known as Holland Kazakov, is a member of House Saxonbury, a member of the Croydon Mercenary Guild, a former monk of the House of the Rising Sun, and Harley Saxonbury's aunt.

## Appearance

Holland has a tall, lean, and muscular frame. She has red hair with a fringe she cuts herself.

## Personality

Holland is independent and self-sufficient, and prefers to rely only on herself. Closed off and possessing significant trust issues, she can come off as distant and uncaring. She maintains a habit of working alone and notably struggles to work with others in a team.

Xiao Kai describes her as being notably arrogant in her youth.

## Biography

Holland is the older twin sister of Donovan Saxonbury, born to Katherine Saxonbury and an unnamed man. Her mother and brother wanted nothing to do with the family legacy of monster hunting. However, at age 13, Holland received prophetic dreams about the reemergence of the family's ancestral enemy, Dario Blackmore. After 3 years, Holland left home to train at the House of the Rising Sun.

At the House, Holland was mentored by Faynor Sundala, alongside Xiao Kai and Nadia Kazakov. As teenagers and young adults, Holland, Nadia, and Kai were all romantically and sexually involved. A few years after they completed their training, the three fought off a coven of vampires, but Nadia was killed. Following her death, Holland went catatonic for a few days before abruptly leaving the House of the Rising Sun and disappearing. She lived off the grid for several years until she resurfaced as a mercenary traveling with tiefling blood hunter Mockery Haze.

## Relationships

### Friends

* Mockery Haze: Holland and Mockery are introduced as mercenary partners who travel together and get along despite their conflicting personalities. Mockery seems to be the closest friend Holland has ever had barring Nadia. Mockery's death was especially hard on her.
* Xiao Kai: Holland and Kai are more accurately described as rivals than friends. They were extremely competitive and combative with each other in their youth, during their training. During their training, they were sexually and romantically involved with each other and Nadia, though theirs seemed to be more of a love/hate relationship. With Nadia's death and Holland's disappearance, their relationship imploded. Though they respect each other's skills, there seems to be an unspoken animosity between them that prevents them from repairing their friendship.
* Nadia Kazakov: Nadia was a close friend of Holland's throughout their training, and they became romantically involved. Nadia's death greatly affected Holland, and two decades later, Holland still hasn't properly grieved her.

## Abilities

### General Abilities

* Martial Arts: As a master of the way of the open hand, Holland is very skilled at martial arts, especially when she's unarmed.

## Trivia

* She's based off Jotaro Kujo.
* She and Mockery Haze parallel Yasha Nydoorin and Mollymauk Tealeaf from Critical Role.
Mari Vadoma

Mari Vadoma is a magic fighter.

## Appearance

Mari is lithe with a muscular frame, with dark brown hair, black eyes, and light brown skin.

## Personality

Mari is very tough, brash, and loud-spoken. Despite that, she is one of the most charismatic members of her party and often handles negotiations. She loves playing bad-cop in interrogations.

## Biography

### Early Life

Mari comes from a family involved in underground crime. She is not involved in the family business anymore, but often comes to their family gatherings and is still close to her siblings.

## Relationships

### Family

* Vadoma Family: Despite not being involved with the family business anymore, Mari stated that she is still close to her siblings and regularly goes to family gatherings.

## Abilities

### General Abilities

* Fighting: Mari is a skilled physical fighter, using a pair of knuckle dusters with blades. She is also a good swordfighter.
Marjari Sina

Marjari Sina is a sorceress trapped in the Stone Tome.

## Appearance

Marjari has long, wild brown hair and dark eyes. She wears a set of leather armor and carries a staff.

## Personality

After years in the Stone Tome, Marjari is preoccupied with chasing away boredom and finding entertainment. Marjari is also intelligent and cunning, having found a way to skirt around the Stone Tome's binding rules.

## Biography

Marjari was born in 1338 PS. She studied her magic at Midmoor and later moved to Timberholme, where she met Pervam Klowdol. In 1362 PS, their daughter Kerza was born.

Sometime after her Midmoor education, Marjari visited the Grimdark Library and read from the Stone Tome.

As a young adult, Marjari uncovered a faction of witch hunters in Lycia and immediately went to fight them. She fought her way through their compound and killed them all, even a few of their associates that were not members. When she turned her anger on the nearby townspeople, the young ranger Graldor Lightrock fought her to the death.

Instead of passing on to any afterlife, Marjari ended up in the Stone Tome's pocket dimension. She found out a way to communicate with Pervam after his own death as well, and found ways to control the Stone Tome's physical manifestation.

## Relationships

### Family

* Pervam Klowdol: Marjari and Pervam were shown having a loving marriage, even after both of their deaths.
* Kerza: Marjari's relationship with her daughter was rough due to her distance in her childhood. Kerza disavowed Marjari after her attack on Lycian witch hunters.
* Cederick Mynt: Cederick is her in-law, the husband of her granddaughter Qileth. Neither knew each other until Cederick wound up in the Stone Tome as well. They were combative, but shared Stone Tome territory.

### Allies

* Ozzy von Krovavich: Marjari was apparently often annoyed by Ozzy, a fellow Stone Tome spirit, but found his strife entertaining.

## Abilities

### General Abilities

* Spellcasting: Marjari is a skilled spellcaster who draws her power from Shadowfell reserves. She has several boons granted to her by the Stone Tome.
* Stone Tome Knowledge: Marjari is well-versed in the Stone Tome's rules and laws and is able to find numerous loopholes.
Jeyne Thyrell

Jeyne Thyrell, more commonly known as Jeyne the Jagged, is a Child of Dispater.

## Appearance

As an older woman, she has hard wrinkles on her face. She has light gray hair which she normally keeps in a severe bun, and dark gray eyes. She has three grisly scars on her face, one cutting through her left eye and going all the way down to her chin, one going across the bridge of her nose, and one starting at the right corner of her mouth and ending at her earlobe, like a smirk. These scars gave her the nickname "the Jagged."

She is very tall, being 6'6", and has a broad and muscular frame.

## Personality

Like most Children of Dispater, Jeyne is bitter, pragmatic, reclusive, and a bit paranoid. She is also a very fierce woman and takes pride in her reputation as a skilled and deadly warrior. She does not mind her nickname, and in fact encourages its use. Though she has a rocky disposition, she had a good friendship with Corbin Belfry and sought to help his trainees Gajeel, Bellatrix, and Ryos.

She is very wry and has a tendency to spout out sardonic comments. This greatly irked her own mentor, who slashed a permanent smirk into her face.

## Biography

Jeyne's mentor when she was first inducted into the Children of Dispater was Zarice Del'Armgo, a tempestuous drow warrior who blew up at the smallest slight. She carved a permanent smirk onto Jeyne's face after the girl mouthed off to her.

## Relationships

### Friends

* Corbin Belfry: Jeyne is described to have as close to a friendship with Corbin as two paranoid seniors could have. She knew about all of his antics and most of his enemies. She grieved for his murder greatly on the inside.
* Zarice Del'Armgo: Jeyne can't say she liked the old bat but she does mention the woman taught her how to fight.

## Abilities

### General Abilities

* Swordsmanship: Jeyne is considered to have some of the finest sword skills of the children of Disapter. While she is skilled with many weapons, swords remain her favorite.
* Physical Prowess: Her size gives her an strength advantage, even if it bites into her speed.

### Fighter Abilities

* Fighting Style: Duelling
* Second Wind
* Action Surge
* Extra Attack (3)
* Indomitable

Martial Archetype: Champion

* Improved Critical
* Remarkable Athlete
* Additional Fighting Style: Two Weapon Fighting
* Superior Critical
* Survivor
Mari Rosalia

Mari Rosalia is a ranger-rogue and the Master of Information of the Toscinot Council.

## Appearance

Mari has bright purple hair and black eyes. She is almost always wearing a black hood and dark armor.

## Personality

Mari is a mysterious and shady individual. Though friendly and loyal to Toscinot, she is adamant about keeping her methods secret. Mari is trustworthy and her fellow council members can trust on her to help with planning and come through when they need her.

## Biography

### Early Life

Mari is a half elf. Her father was a moon elf, and her mother was a human. She has no real surname- Rosalia was her middle name. She has since changed it to be her surname.

Mari befriended a Timberjack named Kindlebeard and the two became loyal friends and travel companions.

## Relationships

### Friends

* Kindlebeard: Kindlebeard is a Timberjack that Mari befriended. The two are often seen together and help each other survive.
* Mal Wrayburn: Mari and Mal are old friends who met on old adventures.

## Abilities

### General Abilities

* Archery: Mari is a skilled archer.
* Roguish Skills: Mari is able to gather and store intelligence.
Leroy Zeolite

Leroy Zeolite is a barbarian cleric.

## Appearance

Leroy is a tiny, muscular halfling with light brown skin, brown eyes, and dark red hair. He wears bone armor and a red fur pelt from an unknown monster.

## Personality

Leroy is eccentric, chaotic, and aggressive at times. He is a very wild card and is very volatile and prone to do whatever the weirdest thing that first pops into his mind. He hates rules and is very violent and destructive, but can be surprisingly kind in his own way.

## Biography

Leroy is a cleric of Garagos, the god of destruction. Garagos isn't shown to care much about what Leroy does unless it directly opposes him, so he is usually left to his own devices. Leroy spent several years alone in the wilderness, learning to survive and harness his rage, though his social skills dwindled as a result.

Leroy is an agent of the Zhentarim and is their wild card.

## Abilities

### General Abilities

* Archery: Leroy is a skilled archer. He uses arrows with spiked head.
* Weaponry: Leroy is also skilled in wielding a flail.
* Divine Magic: Leroy can harness the divine and destructive magic of Garagos in battle.
* Strength and Agility: As a halfling, Leroy is quite agile, but also surprisingly strong.

## Trivia

* He is based off Critical Role's Macaroni Samsonite, and his red pelt is meant to invoke the image of Leroy from Leroy and Stitch.
Lirienne Steinenfrank

Lirienne Steinenfrank, who sometimes calls herself Dr. Steinenfrank, is an alchemist and Dvendal University dropout.

## Appearance

Lirienne is a middle-aged woman with minimal wrinkles, thick dark hair with a thick gray streak down the side, and gray eyes.

## Personality

Lirienne is gruff, careless, and sardonic. She is also highly intelligent and adaptable, and is capable of many scientific achievements. A quick learner, she can do almost anything she puts her mind to. Lirienne has little to no moral compass and often has to be reigned in by her niece, Carry. Lirienne has a habit of throwing herself into her work and neglecting herself in favor of continuing her work.

Lirienne has great, almost deadly, pride in her own work. She refused to destroy her flesh golem, even though he was a crazed serial killer. However, recognizing that he was dangerous, she keeps him locked up in her basement.

## Biography

Lirienne was born to a pair of small time nobles, the older sister of Vikter. As a young prodigy, Lirienne was sent to Dvendal University, where she exceled in alchemy and learned a great number of subjects. She discovered a passion for making golems and constructs just for the hell of it, so she dropped out of DVU to pursue her goals.

Lirienne has made several warforged and golems, although one flesh golem she made came out too smart and became a serial killer. Lirienne hunted him down. She told people she killed him, but in truth, she captured the monster and keeps him chained up tight in her basement. Since then, she does not give her creations intelligence higher than her own.

Lirienne was, at one point, approached by a dwarf named Gargus Bogarner seeking some specific bodily enhancements. He gave her fragments of the Blood Hunter's Codex, which she used to infuse mutations into Gargus's body.

Lirienne's brother had a child, Carry, who apprenticed for Lirienne.

## Relationships

### Family

* Carry Steinenfrank: Lirienne appears to genuinely love her niece, teaching her every ethical thing she knows about science.

## Abilities

### General Abilities

* Alchemy: Lirienne is a skilled alchemist.
* Construct Building: Lirienne is a skilled builder of constructs, such as golems and warforged.
* Photographic Memory: Lirienne has a photographic memory.
* Science Skills: Lirienne is a skilled scientist and quick learner, shown she was able to perfect Gargus's mutations using only ancient and fragmented instructions.

## Trivia

* Her last name is "Frankenstein" with the syllables reshuffled.
Hel

Vali, Narfi, Bane, Bhaal, Cyric, Sleipnir Artagan, Kill Cipher, Bill Cipher, Will Cipher (immortal half brothers)
Trisse, Delyth, Lou Zeebub (immortal half sisters)
Alister Thyrell, Darren Mondragon, Akmenos Sabazario, Romero Falone, Beau Alpenroot, Matthew Grace, Shade Rainward, Renaldo Gutierrez, Keiyus Springlade, Cas Voyante, Asher Blackstone, Rory Alleyne (half brothers)
Victoria Weiss, Dusk Jillian Luzon, River Starr, Brynn Alderman, Erisu Kagemura, Alessandra DiMaggio, Sarah Spekator, Julie Blackfire, Kira Blackfire, Kelly Acosta, Yalena Evanwood, Sansa Aladjem, Adari Aladjem (half sisters)
Ryos Clegane, Dierro Tam (sons)
Nexa Surge, Percy Skullshade (daughters)

## Additional Notes

### Appearances

Gates of Helheim
Rise of the Blackfires

### Player

Devil DM

Hel, the Split One, sometimes known as Hela, is one of the ladies of Helheim and the goddess of the dishonorable dead.

## Appearance

Hel often appears split down the middle: half of her is beautiful and pale with a blue eye and silky black hair, the other half has gray, sinewy, decayed skin with spiderwebs of black hair and a milky white eye.

## Personality

Hel is very cold and calculating, as well as charming and silver-tongued when she wants to be. She is also said to be more deceitful than even Loki, as well as cruel. She delights in being fears and seen as evil. Though very poised, she can lash out when angered.

## Biography

Hel is the daughter of Loki and the giantess Angrboda. She was born looking half zombiefied. The gods cast her into Helheim, which she turned into her own domain.

When the Raven Queen challenged Death, Helheim was split in half during the battle. The Raven Queen subsequently took over half of Helheim, turning it into a good afterlife for souls judged to be good by Kelemvor.

## Relationships

### Family

* Loki: Hel is shown to be close to her father, as they are very similar, though she knows not to trust him too much.

## Abilities

* Necromancy: As a goddess of death, Hel has controls over death powers, particularly the evil dead.
Kaygan Cooke

Kaygan Cooke is a former pit fighter and currently a cook at Ironkeg Tavern.

## Appearance

Cooke is a muscular, gray-skinned half orc man with close-cropped dark hair.

## Personality

Cooke is very professional and business-like, his work always comes first. He is very organized and punctual; he keeps to a strict schedule as the cook of Ironkeg tavern. He takes great pride in his work.

## Biography

Cooke grew up on the streets of Lycia and made money in the Lycian fighting pits. He always had a talent for cooking. As an adult, he took a few jobs from the Croydon Mercenary Guild, where he met Bronwyn Ironkeg. Bronwyn hired him as the tavern cook. This is how he got his surname.

Cooke adopted a human orphan named Elias.

## Relationships

### Friends

* Bronwyn Ironkeg: Bronwyn is both Cooke's boss and friend. Cooke respects her greatly and works hard as her tavern cook. He is the one she trusts to help run the tavern when she and Garth are not present.

## Abilities

### General Abilities

* Fighting Prowess: Cooke is a skilled fighter, both unarmed and armed. He makes great use of improvised weapons.
Lynx Naïlo

Lynx Nailo is a monk of the Fists of Odin.

## Appearance

Lynx is tall and lanky with pale skin, slightly pointed ears, dark blue eyes, and shoulder length black hair.

## Personality

Lynx is a reserved, tranquil, and serene person, and is usually very quiet except for quoting the occasional proverb. He is very mentally strong and is not afraid to voice his opinion when he feels it is needed.

## Biography

### Early Life

Lynx is the son of Kao Ying Yue and Coyote Naïlo. His ancestors include famed adventurers Kao Lian, Gideon Grimborn, Ara Naïlo, and Jackolopieous Entreri. Lynx grew up in the Fists of Odin monastery and learned the Way of the Kensei.

## Abilities

### General Abilities

* Martial Arts: Lynx is a skilled martial artist.
* Weaponry: As a Way of the Kensei monk, Lynx is skilled with weapons. He is skilled with the longsword and the longbow.
Jerome Canosa

Dr. Jerome Canosa, Mg.D is an archaeologist and lecturer working at Midmoor.

## Appearance

Jerome is a short, often harried-looking man with light skin, dark eyes, and brown hair. He wears a pair of glasses.

## Personality

Jerome is devoted to his work and rather adventurous. He is never daunted by the dungeons and digs and he goes into.

## Biography

Jerome is the second child and oldest son of Errol and Rosio Canosa. He has an aunt, Jianna, and an uncle, Lauro. He has two younger siblings, Nicanor, a cleric working for the local arcana clergy, and Mariel, who works for Spellnews. Jerome's maternal aunt is Archgeneral Fiorenza Prospero of the Arcadian Army. Jerome was a magic prodigy and developed a love of history at a young age.

As a young adult, Jerome attended Midmoor, where he met Nadine Dalisay. They entered a relationship and agreed to marry after they received their magic doctorates. After they married, Jerome and Nadine had two children, Viena and Jenet. A few years later, they had a pair of twins, Lani and Sofia.

Jerome is often travelling through and outside Arcadia and does occasional guest lectures at Midmoor.

## Abilities

### General Abilities

* Spellcasting: Jerome is a powerful spellcaster.
Miner's Company

The Miner's Company is an Arcadia-based adventuring party for hire.

## Members

* Winter Blanchard, a tiefling ranger and leader of the company.
* Scarlet Lucas, a human werewolf blood hunter and oldest daughter of the main benefactor of the company.
* Carmen Lucas, a human sorcerer and Scarlet's younger sister
* Grump Blanchard, a dwarven barbarian and adoptive brother of Winter.
* Dr. Carol Grove, commonly known as "Doc," a dwarven wizard who graduated with a magic doctorate from Midmoor.
* Stanton Grove, a dwarven wizard and Doc's younger brother.
* Billy North, a dwarven sorcerer
* Otis Blythe
* Clark Hayes
* Dee Collins, a dwarven sorcerer.

## Allies

* Lady Lucas, an Arcadian noblewoman and grandmother of the Lucas sisters.

## Trivia

* All the members are based off fairy tale characters.
	+ Winter Blanchard is Snow White.
	+ Scarlet and Carmen Lucas are versions of Little Red Riding Hood.
		- Scarlet and Carmen get their last name from Ruby/Red Lucas from Once Upon a Time. They, along with their younger sisters Ruby, Ginger, Rose, and Robin, get their names from the Tale of Tales horror game The Path.
	+ Grump Blanchard is Grumpy.
	+ Doc Grove is Doc.
	+ Stanton Grove is Sleepy.
	+ Billy North is Bashful.
	+ Otis Blythe is Happy.
	+ Clark Hayes is Sneezy.
	+ Dee Collins is Dopey.
* The name references how the seven dwarves tend to be portrayed as miners.
Giorno DiGiuseppi

Giorno DiGuiseppi is the former and final apprentice of Kyle Strickler.

## Appearance

Giorno is a young man of small stature with long, curly brown hair and green eyes. His face is pale and rather gaunt.

## Personality

Giorno is a gentle and polite person who is generally quiet and keeps to himself. He's often described as kind and nonconfrontational.

Much like his guardian, Giorno suffers from nightmares about his time under Strickler's tutelage. Giorno also has agoraphobia.

## Biography

Giorno was born in 1596 and immediately abandoned by his father. Five years later, his mother abandoned him as well, but he was soon taken in by the seemingly kindly Kyle Strickler. Strickler raised him with the intent to make him his apprentice, and was an abusive and manipulative guardian.

In 1606, a 10-year-old Giorno was approached by Demetrius Beck and Xiao Kai who asked him to help them testify against Strickler. Though Strickler had warped his perceptions, Demetrius and Kai were able to prove to Giorno that Strickler's cruelty wasn't normal, so he turned on him and helped them imprisoned Strickler. Weeks later, Giorno was captured by Strickler's Butcher alongside Demetrius and Verin Gallus, but was saved by Zietur.

Since then, Giorno has lived with Demetrius and his partner Verin Gallus. He doesn't leave the house often due to his agoraphobia.

## Relationships

### Family

* Verin Gallus: Giorno has a close relationship with Verin, the partner of his legal guardian. Verin stays with Giorno at their home most days and helps soothe his anxiety attacks and PTSD flashbacks.
* Demetrius Beck: Demetrius has been Giorno's legal guardian since Kyle Strickler was arrested and convicted. Because of Demetrius's job, Giorno doesn't see him as often as Verin but he is shown to trust and love Demetrius as well.
* Zietur: Before the war forced them to cease contact, Zietur was Giorno's favorite "aunt." When he was trapped in Theodosia's base, Zietur's presence was enough to calm him down, despite him being in an unfamiliar area. Zietur was the one who taught him about floriography and how to garden.

### Enemies

* Kyle Strickler: Strickler essentially adopted Giorno when he was a child, but was abusive and manipulative toward him.

## Abilities

### General Abilities

* Magic: Giorno is capable of casting simple spells and cantrips.
Leanne Aranore

Leanne Aranore is a former princess of Lycia and the founder of the Necromancer's Guild.

## Appearance

Leanne is the tallest of her siblings, with porcelain skin, thick, wavy auburn hair, and dark blue eyes.

## Personality

Leanne is very mature, regal, and professional. She is also very wise. Leanne is intelligent and has an almost insatiable thirst for knowledge, especially hidden or forbidden knowledge.

## Biography

### Early Life

Leanne is the second child and eldest daughter of King Duncan and Queen Maeve of Lycia. She was born a minute after her twin brother Laurence.

In 1608 PS, when they were eleven, Leanne and Laurence were kidnapped by a culprit secretly working for Zav'ida Zistal. They were held in abandoned house on Ogre Street enchanted into invisibility. They never saw their culprit's face. They were rescued after three days by Pietro Saxonbury and Edda.

Even though magic was outlawed in Lycia, Leanne still learned magic, becoming a skilled necromancer. She felt that she had to learn it to protect herself following the kidnapping.

### Post War

After being banished, Leanne travelled to Aglarond and joined the Gray Wizards. She later left the Gray Wizard to form the Necromancer's Guild and grew it to expand across the continent.

## Abilities

### General Abilities

* Necromancy: Leanne is a skilled necromancer. Other have remarked on her ability to bring back skeletons.
Jimin Heo

Royal Captain Jimin Heo is the head of Princess Leanne Aranore's guards.

## Appearance

Jimin is a tall and imposing person with angular features, brown skin, brown eyes, and black curly hair brushed to one side. They wear their helmet more often than not, concealing their face.

## Personality

Jimin is level-headed and professional and always keeps up an air of cool confidence. Though reserved, she is friendly and makes efforts to connect with people she works with.

## Biography

Jimin was raised by an elderly werewolf at the edge of a small Lycian town, who taught her how to hunt and track. The werewolf died when Jimin was rather young, so they made their way to the city, where they learned to fight in one of the many fighting pits. After a while, she moved on to train as a Lycian guard.

Jimin's weapon skills and their exceptional tracking skills got them noticed by the higher ups of the Lycian guard and army. A benign rumor that she was raised by sentient wolves at this time. She was appointed as Princess Leanne's royal captain. Soon after the promotion, Jimin built their squad of guards.

## Relationships

### Friends

* Leanne Aranore: Jimin is a close and loyal friend of Leanne; both have immense trust in one another, and Jimin is very devoted to Leanne. This eventually blossomed into a closer, more intense friendship which turned into a romance. Jimin chose to leave with Leanne when she was exiled from Lycia.
* Aechess: Jimin did not trust Aechess at first. She was the only member of Leanne's guard squad that Jimin did not pick out themself. However, they quickly worked through their bias and became close to Aechess. Aechess is now her second-in-command.
* Harley Saxonbury: Jimin acted friendly with Harley and offered their help whenever she needed it, giving Harley a magic ring to communicate with them.

## Abilities

### General Abilities

* Swordsmanship: Jimin is an exceptional swordsman who had considerable skill even before their formal training.
* Hunting and Tracking: Jimin possesses hunting and tracking skills that she learned from her werewolf guardian.
Marchioness

Marchioness Frida Dolores Hernandez de la Vega, more commonly known as simply the Marchioness, is one of the High Captains of Luskan.

## Appearance

The Marchioness is a short halfling with a stern face and tan skin. She has hazel eyes and thick black hair in a tight ponytail.

## Personality

The Marchioness is very stern and rather haughty. She is rather cynical, but has a strong sense of honor toward honor among thieves and pirates. She is also very adventurous and enjoys the thrill of battle, and is excellent at commanding a crew.

## Biography

### Early Life

The Marchioness was from a rich family in the Izmiran Empire. She was educated at all the best schools in the Empire, but deeply resented the corruption that ran within the local noble families. When she caught several noblemen in a meeting, planning a coup, they quickly discredited her reputation, resulting in her being exiled from her home.

### Life in the Sword Coast

The Marchioness crossed the Spine of the World and traveled all the way to the Sword Coast, where she was immediately intrigued with sea travel. After learning to fight in the many seaports of the Sword Coast, she went on to serve on many different ships, eventually buying her own and becoming a successful sea captain who embarked on journeys to fight sea monsters and had a penchant for hiring outcasts.

The Marchioness retired from sea adventuring when she was voted as one of the High Captains of Luskan. However, she became benefactors to several younger sea captains, due to the vast fortune she collected from her adventures. One such captain was Audrey Nettle.

## Abilities

### General Abilities

* Swordsmanship: The Marchioness is a skilled swordswoman.
* Leadership: The Marchioness is shown to be a good leader.
Morgan-Rice Travelling Carnival

The Morgan-Rice Travelling Carnival is a travelling carnival and a cover for a demon hunting team.

## Overview

The carnival provided a home for the performers and often, performers would have been with the carnival since they were children. Eldon Rice, the gnome leader, inherited leadership of the carnival from his mother, and with the encouragement and help of his human partner Conrad Morgan, he turned it into a team of demon hunters.

## Members

* Eldon Rice, the ringmaster.
* Conrad Morgan, the leader.
* Erevan Pulsifer, a fire illusionist.
* Coremy Lozoya, a snake charmer.
* Greer Visyak, a strongwoman.
* Randy Marquette, a minstrel.
* Irma Lutgehr, a bearded woman.
Necromancers Guild

The Necromancers Guild is a guild of necromancers throughout the eastern side of Skolithos.

## Overview

The Necromancers Guild is a loose organization of mages who can perform necromancy. A necromancer must become a member to get their license in order to have their necromancy approved. If a necromancer refuses, they are put on watchlists and are typically apprehended by mercenaries or adventurers.

### Interactions With Other Factions

The Necromancers Guild has a close alliance with the Gray Wizards, and necromancers are required to be approved by the Necromancers Guild before they become a Gray Wizard.

A necromancy license is needed to create a diamond account at the Bank of Aglarond.

The Necromancers Guild has little to no jurisdiction in the Izmiran Empire, so even if a necromancer is carrying a necromancer's license, there is a chance they might be arrested in the Empire. However, Cormyr and other settlements on the Shield Coast welcome Necromancers Guild members.

## Religion

Since the Necromancers Guild promotes that necromancy be used for noble ends, the order tends to worship Kelemvor, the neutral judge of the dead, or the Raven Queen, the benevolent protector of the dead. Worshipping Hel, Myrkul, Bhaal, or other evil gods was banned. However, while most worshippers followed Kelemvor or the Raven Queen, it was not required to worship them, and even agnotheists were accepted.

## Rules and Practices

The tests for becoming a member of the guild and receiving a license were kept secret by its members. Because of this, an aspiring necromancer had to be mentored by a member of the guild before they took the test. These tests usually measured the necromancer's character and morals, as well as their actual necromantic skill.

Among other legal actions, a necromancer's license was automatically revoked if they were caught raising armies of undead with the intent to attack.

## Known Members

* Estrix
* Leanne Aranore
* Nexa Surge
* Zhou Ruyi