recursal/Fanatic-Fandom huggingface dataset:
Dragon Gun

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 <label>Type</label><default>*Unknown*</default>
<label>Wielded by</label><default>*Unknown*</default>

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Dragon gun is a tinker-created weapon inspired by the deadly breath weapons of dragons. Alchemist's fire is projected by steam pressure from the tip of a blunderbuss-like rifle to cast sheets of flame across a battlefield. Though dragon guns are terrifying and destructive weapons, the backpack tanks that store the liquid ammunition are notoriously fragile. The weapon has a 20 - foot range. A fully-loaded dragon gun carries 15 charges of alchemist's fire. Each charge allows one shot.
Phlogiston Collectors

The first samples of phlogiston were collected in the labs of dwarven tinkers in Khaz Modan when dwarves used a vacuum pump to collect the superheated air over a kettle of molten iron. In the years since, the process has been much refined, leading to the development of the **phlogiston collector**.

This wagon-sized machine has a large intake valve to pull air into a reserve over a glowing crucible. Once the device separates and purifies the phlogiston, it bubbles it into a mixture of oil and water to capture it. The machine then siphons the liquid into glass vials. These vials of liquid phlogiston serve as the fuel for many devices.

A phlogiston collector running at full speed can collect 40 vials of liquid phlogiston per hour, though collectors running on mountaintops (such as the collectors at Khaz Modan) collect a bit more than collectors at seaside.

Phlogiston collectors are temperamental and require constant supervision. If they collect too little phlogiston gas, the water content of the liquid phlogiston is too high and devices won’t operate properly. If too much phlogiston gas is collected, the crucible inside may start to react with the gas, burning white-hot until the entire collector melts into slag and the collected gas explodes.
Dwarven Reciprocator

<Infobox>
 <title source="name"><default>*Unknown*</default></title>

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 <label>Type</label><default>*Unknown*</default>
<label>Wielded by</label><default>*Unknown*</default>

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At first, this short-barreled rifle appears to be a blunderbuss or long rifle. Only on closer inspection does one realize it has five barrels instead of one large barrel. A clockwork crank and rotating clockwork action act as the trigger for this reciprocating long arm. The **dwarven reciprocator** is a brutal and intimidating weapon designed for use against charging opponents at close range. This weapon has proven ideal for dwarven tunnel delvers as well, since it can fill a hallway with enough lead to poison any pursuer permanently.

Turning the crank once fires a single shot. Winding the clockwork crank around several times fires all five barrels in rapid succession. The dwarven reciprocator fires rifle bullets. Each shot consumes one ounce of gunpowder.
Mr Genovese

**Mr Genovese** (AKA the **Piss Drinker**) is a character played by Broden Kelly in 'Lympics in Aunty Donna's Big Ol' House of Fun.

## Description

He is a man who works at the Anti-Doping Agency (ADA). He makes uncheduled visits to the abodes of athletes to test their piss for drugs, which seems to involve him drinking the piss using a tiki glass, although he denies ever doing so. He started drinking piss in October 2000. He claims to enforce the codes of nine separate anti-doping authorities from around the world, and says that piss is his treasure. It is unclear whether he joined the ADA because he liked drinking piss and could get easy access, or if there is a culture of piss drinking there and he fell into it over time. He doesn't drink alcohol or coffee. He wears a blazer with a light blue shirt, and a bib that says "I Drink Piss" when he is drinking piss. It is possible that he works with Tony Baloney, who is also an ADA member.

He once rang the doorbell to the Big Ol' House of Fun while the boys were training for the Sydney 2000 Olympics, looking for Mark and Zach so he could test their urine for prohibited substances. They invited him in and gave him their piss, joking about him drinking it. Genovese denied this but got out a tiki glass and proeeded to mix their piss together in a cocktail. He sniffed coffee beans to reset his palette and said he was the thirstiest he had ever been, then put on a bib and said a speech before he drank the piss. He left the house after some speculation about his habits from Mark. (*'Lympics*)

Genovese arrived on day three of a sporting convention at 10 am, and was interviewed about his job. He described the difference between hydrated and dehydrated piss was similar to that between an espresso and a filter coffee, and said that the piss of a healthy person is the most delicious. He claimed that a person's piss will usually taste of what they'd eaten that day, for example Cheetos. He confirmed that he had drunk the piss of Lance Armstrong which he liked, and said he would prefer the dark but healthy piss of The Rock to the clear but unhealthy piss of Mark despite being put off by both. (*AD Club Netflix Poddy - Ep 6 - Piss Drinker*)

## Trivia

* His name was not mentioned in Aunty Donna's Big Ol' House of Fun and Mark, Zach and Broden had forgotten what it was until Sam texted it to them.
* To play the role, Broden gets so deep in character that Genovese becomes a real person, despite existing in a fictional world.
* The fact that he began drinking piss in October 2000 causes some problems in 'Lympics because he had come to the house to test the boys for the Sydney 2000 Olympics which took place from the 15th September to the 1st October of that year.

## References

1. ↑ 1.0 1.1 AD Club Netflix Poddy - Ep 6 - Piss Drinker
Shadow

The shadow energy (aka Shadow Plane) is not limited to a single plane; it is instead an integral part of every aspect

of the universe, woven into every plane. Thus, spells that call upon this energy, such as shadow conjuration, draw upon local sources rather than reaching to another plane. Positive energy remains associated with the energies possessed by living beings, and negative energy with the motive forces of death and the undead. Magical weapons that have effects wielding this energy draw upon energy bound into their own material, freed by enchantment. "Shadow" is spell type common to many items and spells created by the Shadow Council and other such nefarious organizations. The arcane and shadow magic appear to be tied together. Shadow appears to be split into subcategories or is synonymous with "Darkness", "Negative", "Death", "Destruction", "Chaotic", "Evil", and "Fel".
Mmmrrrggglll

<Infobox>
 <title source="name"><default>*Unknown*</default></title>

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 <label>Title</label><default>*Unknown*</default>
<label>Gender</label><default>*Unknown*</default>
<label>Races</label><default>*Unknown*</default>
<label>Class</label><default>*Unknown*</default>
<label>Affiliation</label><default>*Unknown*</default>
<label>Relatives</label><default>*Unknown*</default>
<label>Alignment</label><default>*Unknown*</default>

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**Mmmrrrggglll** was the chieftain of the Grimscale Murlocs who are situated at both the Tranquil Shore and the Golden scaring. He was killed by travelers, scaring his son forever
Gnome

<Infobox>
 <title source="name"><default>*Unknown*</default></title>

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 <label>Size</label><default>*Unknown*</default>
<label>Type</label><default>*Unknown*</default>
 </group>
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 <header>General Information</header>
 <label>Language</label><default>*Unknown*</default>

 </group>
 <group>
 <header>Appearance</header>
 <label>Average Height</label><default>*Unknown*</default>
<label>Average Weight</label><default>*Unknown*</default>
<label>Skin Color(s)
</label><default>*Unknown*</default>
<label>Hair Color</label><default>*Unknown*</default>
<label>Eye Color(s)</label><default>*Unknown*</default>
<label>Distinctions</label><default>*Unknown*</default>
 </group>

## History

The eccentric, often-brilliant gnomes are one of the most peculiar races of the world. With their obsession for developing radical new technologies and constructing marvels of mind-bending engineering, it is a wonder that any gnomes have survived to proliferate. No one knows much about the gnomes' history before dwarves discovered them; not even the gnomes know much of their own history prior to the Second War. Historically, there are some records of gnomes having contact with other races. There is the occasional historical documentation of individual gnomes having contact with humans and high elves in the northern continent of Lordaeron in Tirisfal Glades as early as 848 years. Apparently, the first gnomes that came into existence were "mechagnomes", small clockwork-creatures created by the Titans. It is unknown why the titans created them, though most likely they were created to help shaping Azeroth along with the earthen and the sea giants. What is known is that the mechagnomes, like many other beings created by the titans, were affected by the Curse of Flesh. This gradually turned mechagnomes into the fleshy variant seen today. Also for unknown reasons, this knowledge has been eluded/lost by the gnomish race. Information of this evolution can although still be found on various locations, gradually explaining how the gnomes appeared on Azeroth. One of the major sources of this info is Gearmaster Mechazod, a mechagnome found by normal gnomes in the Borean Tundra during the building of an airstrip. Not only does Mechazod confirm that the mechagnomes were created by a titan called "The Grand Architect" within Ulduar and that fleshy gnomes are a result of the Curse of Flesh's effect upon mechagnomes, he also possesses the ability to remove this curse and thus revert fleshy gnomes back to mechagnomes. Still, most normal gnomes would prefer he didn't. (Unlike Tol'vir and Mogu). Other traces of the gnomes' past can be found in the Storm Peaks which contains a large population of mechagnomes.
Gun

Firearms are a relatively new dwarven invention. Despite the dangers of dealing with volatile explosives, dwarves are fascinated by the possibilities. Dwarven gunmakers constantly tinker with the guns they craft, trying out new designs and upgrades, naming and decorating their weapons.

### Gun Types Edit

* **Blunderbusses**
This basic firearm deals damage to anyone in a 5-foot wide path beyond that distance, out to maximum range. It holds a single shot and thereafter it is required to reload for another shot.

* **Flintlock Pistol**
A flintlock pistol is powerful but inaccurate, not so much a small version of the long rifle as it is like firing a bomb though a short tube. It holds a single shot and thereafter it is required to reload for another shot.

* **Long Rifle**
The king of small arms, a long rifle is nearly as long as a dwarf is tall. Thanks to the innovative barrel design, a skilled sharpshooter can use the long rifle to knock an apple of an orc’s head from nearly half a mile away – assuming the rifleman can resist the urge to shoot the orc instead. The long rifle holds a single shot and thereafter it is required to reload for another shot.
Titan

<Infobox>
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<label>Type</label><default>*Unknown*</default>
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 </group>
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 <label>Average Height</label><default>*Unknown*</default>
<label>Average Weight</label><default>*Unknown*</default>
<label>Skin Color(s)
</label><default>*Unknown*</default>
<label>Hair Color</label><default>*Unknown*</default>
<label>Eye Color(s)</label><default>*Unknown*</default>
<label>Distinctions</label><default>*Unknown*</default>
 </group>

The **titans**, also known as the **makers**, the **travelers** (to the trolls), or the **Great Ones** (to the Oracles), are a race of extremely powerful, majestic creatures, akin to gods. These metallic giants traveled across the cosmos bringing order to worlds. Many believe them to simply be a progenitor race. Unlike most creatures, titans are made of primordial matter from the evolution of a world-soul into magical sentience.

## History and culture

A generally aloof creator race, the titans are now a subject of significant interest on Azeroth, at least for the dwarves — especially the Explorers' Guild. Their part in Azeroth’s history lies far, far back in time, although Sargeras has, of course, taken a more active role in recent conflicts through the Burning Legion. There are two known races of titans (aesir and vanir). The Pantheon are the leaders of the titans and some of the universe’s most powerful entities. Their figure is humanoid but gigantic, with gleaming metallic skin and a perfection of form that makes the heart ache.

Very little is known about the titans save for scraps the dwarves have unearthed and some vague Night Elf folklore. Few human scholars actually believed the mighty demigods even existed. Legend holds that the great ones shaped the land when the world was young, then left the world to its own devices. The ruins and buried cities that remain on Azeroth — Uldum beneath the Tanaris Desert, Ulduar beneath the Storm Peaks of Northrend, and Uldaman beneath the dwarven home of Khaz Modan — are known to a few to actually be "titanic" ruins. Most mortals believed that they were only ancient ruins. There are two presumed types of titan, the stronger, smarter, more agile aesir, and the tougher but less powerful vanir. One scholar has postulated that there are other subspecies of titans. No titans have ever been spotted, and it is believed that they live among the stars where they continue to this day shaping new worlds. *In this passage, the majority of "scholars" and the "most mortals" refers primarily, if not entirely, to humans.*

## Types

Aesir and vanir are two presumed types of titans. However, it is believed that there may be other subspecies.[13] In the game files "titans" have skins for gold, silver, stone, and ivory, in addition to bronze and platinum. These may represent additional titan subspecies.

* Aesir (platinum)

* Vanir (bronze)
Neptulon

<Infobox>
 <title source="name"><default>*Unknown*</default></title>

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 <label>Title</label><default>*Unknown*</default>
<label>Aspect</label><default>*Unknown*</default>
<label>Pantheon</label><default>*Unknown*</default>
<label>Worshipers</label><default>*Unknown*</default>
<label>Domains</label><default>*Unknown*</default>
<label>Favored Weapon</label><default>*Unknown*</default>
<label>Alignment</label><default>*Unknown*</default>
 </group>
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 <label>Fourth</label>
<label>Fifth</label>
<label>Sixth</label>
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**Neptulon the Tidehunter** reigns supreme in his domain, the deep ocean. Users of boats and other such water-crossing utilities risk his wrath; entering his domain without express permission is tantamount to doom. He revels in taking those who feel invulnerable, especially Therazane's rocky beaches and the flames of Ragnaros, when given the chance. He rules over all water, whether it be the sea, the ocean, river or lake. All water elementals worship him, as do all creatures that use water or the cold for their abilities. It is said that when an intelligent creature drowns, his or her soul will pass through his realm on the way to its end. It is supposed that he keeps those souls which amuse and interest him, but Neptulon only laughs at such suppositions.

The Old Gods' armies were led by the powerful Elemental Lords: Ragnaros the Firelord, Therazane the Stonemother, Al'Akir the Windlord, and **Neptulon the Tidehunter**, who is the strongest of them all. Their chaotic forces raged across the face of the world and clashed with the colossal Titans. Though the elementals were powerful beyond mortal comprehension, their combined forces could not stop the mighty Titans. One by one, the elemental lords fell, and their forces dispersed.
Tiamat

Tiamat (Artist's rendition)

Tiamat the Destroyer is the goddess of destruction, war, and chaos.

During the Calamity it was a Servant of Tiamat that wreaked havoc across Erathia.

Known followers are, amongst others, the Glaurites that follow the teachings of Harold Glaur. Philosophically they are inclined towards nihilism and anti-establishment thinking, i.e. this world is beyond redemption and civilization should be destroyed and rebuilt ground up.

There are shrines to Tiamat in the eastern parts of Erathia but believing in the destruction of society is somewhat of a faux pas.
Azurill

**Azurill** Is the main protagonist in Azurill's Stupid Adventures. She is a 2004 Hazbro Azurill Plushie. She is also a Recommended character in Battle For Wish Bush.

## Trivia

* Her personality is based on Charlotte from Making Fiends.
* She is actually a OC made by Derpyunikitty on Flipnote Hatena, but since Flipnote Hatena was shut down, the original animations of her are lost. However, she made other animations and posted them on Sudomemo.
* Azurill's nickname is Derpy, but she is only called by that name on Sudomemo.
Therazane

<Infobox>
 <title source="name"><default>*Unknown*</default></title>

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 <header>Basic Information</header>
 <label>Title</label><default>*Unknown*</default>
<label>Aspect</label><default>*Unknown*</default>
<label>Pantheon</label><default>*Unknown*</default>
<label>Worshipers</label><default>*Unknown*</default>
<label>Domains</label><default>*Unknown*</default>
<label>Favored Weapon</label><default>*Unknown*</default>
<label>Alignment</label><default>*Unknown*</default>
 </group>
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 <header>Other attributes</header>
 <label>Fourth</label>
<label>Fifth</label>
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## **Background**

The Old Gods' armies were led by the Elemental Lords who were powerful elemental lieutenants in their own right: Ragnaros the Firelord, Therazane the Stonemother, Al'Akir the Windlord, and Neptulon the Tidehunter. Therazane is a monstrous humanoid covered with stones, earth, and clinging plants. She has squat legs and four powerful arms. Her unblinking eyes of gold-flecked agate look out into the world from her one head, but there are two other faces to be seen as well. Therazane the Stonemother is ruler over the earth, dirt, rock, and mountains. She is revered by all earth elementals and creatures that dwell underneath the ground. Some druids of the wild see her as the embodiment of all that is peaceful and calm about the world. Some sages believe she feels pain whenever the ground is sundered and weeps at the destruction wrought by Deathwing and his ilk. If so, however, she has done nothing specific to oppose the great dragon. Therazane is the most peaceful of the Elemental Lords. She is a patient, loving, motherly type who encourages growing things and loves simply to spend long periods of time relaxing with those creatures that make their homes upon her. She often feels as though she is always at war with the other Elemental Lords: Al'Akir erodes her surface with winds, Neptulon beats his waves constantly upon her shores, and Ragnaros is a blazing furnace that churns at her fiery core. She would be perfectly happy if the three of them would just go away. Therazane is slow to anger and attempts to avoid combat whenever possible. If roused to battle, however, she can be a fearsome, powerful opponent. She typically drives toward the most dangerous foe, smashing her target into tiny red pieces before moving on to the next. Should she be seriously challenged, she simply sinks into the earth and retreats.
Phlogiston

**Phlogiston** is the miracle substance driving most technology in Azeroth. Phlogiston is a gas collected from the

air and distilled into vials of liquid phlogiston; Produced by phlogiston collectors, vials of liquid phlogiston contain a precise mixture of oil, water and gas. Liquid phlogiston allows smaller boilers to burn at tremendous temperatures and pressures that enable portable tinker technology and gigantic vehicles to operate.

Liquid phlogiston — odorless, weightless, and almost undetectable — makes steam technology practical by speeding combustion and increasing the heat produced by steam boilers. In addition to its application in technological devices, phlogiston has found use in elixirs that alter the imbiber’s abilities for a short time. Many technological devices use phlogiston as fuel.

The first samples of phlogiston were collected in labs of dwarf Tinkers in Khaz Modan when a vacuum pump was used to collect superheated air over a kettle of molten iron. In the years since, the process has been much refined leading to the development of the phlogiston collector.[1]

Alchemists have found a way to combine phlogiston with gunpowder, combining the explosive power of gunpowder with the phlogiston accelerant.
Explosive Sheep

It is perhaps the goblins’ delicious — most other races say “dangerous” — sense of humor that gets them into the most trouble. Bring up the exploding sheep incident of the war against the Burning Legion in any tavern in Booty Bay and the goblins there roar with laughter and buy you a drink, each desiring to tell his or her own version of the story.

The tales differ, but most agree that after the Burning Legion had invaded the plague-ridden Lordaeron, most people were dead, undead or fled. One, a goblin tinker merchant traveling through the town, started making mechanical animals to distract any Burning Legion demons so that he could make his slow and panicked way south. One of these devices was cobbled together from wool, wood and some primitive clockwork. On a whim, he decided to fill it full of explosives and have it totter towards the demons. When it exploded, he decided, he would flee in the chaos that followed.

He didn’t expect a demon, a dim-witted felguard, to pick up the sheep and inspect it. He damned himself for outfitting it with a timer and not a remote, but he nearly squealed with glee with the curious demon popped the treat into its mouth. The resulting explosion of demon parts was definitely enough for the tinker to get away, laughing so hard he nearly gave himself away.

Now the mechanical sheep has a bit more thought — and a lot more explosives — put into it. The goblins mainly make them to amuse themselves, giving their enemies a moment of confusion before death, but they are powerful explosives in their own right
Oil

Large pools of this highly flammable substance are found far beneath the surface of the sea. Special Platforms must be constructed in order to drill deep enough into the ocean floor to get at this sticky, black substance. Dark oily patches, created by small geysers that form on the ocean floor and spew modest amounts of oil the into the surrounding waters, serve as a beacon to Oil Tankers hunting for the rich black liquid. Although Oil is commonly used in the construction and powering of ships, it has been utilized in the development of both experimental flying craft and extremely powerful weapons. A portion of the large salt flat, Shimmering Flats is actually a rich source of oil. The goblins have ventured to the basin in great numbers to collect and refine the "black gold." Oil is one of the main ingredients used in the production of phlogiston, a substance used to run technological devices.
Warforged

<Infobox>
 <title source="name"><default>*Unknown*</default></title>

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 <label>Size</label><default>*Unknown*</default>
<label>Type</label><default>*Unknown*</default>
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 <label>Language</label><default>*Unknown*</default>

 </group>
 <group>
 <header>Appearance</header>
 <label>Average Height</label><default>*Unknown*</default>
<label>Average Weight</label><default>*Unknown*</default>
<label>Skin Color(s)
</label><default>*Unknown*</default>
<label>Hair Color</label><default>*Unknown*</default>
<label>Eye Color(s)</label><default>*Unknown*</default>
<label>Distinctions</label><default>*Unknown*</default>
 </group>

## History

When the people of Xen'Drik, came to Azeroth through a portal. They bring with them, the warforged to help the humans build to City, Cannith settlement and Thyriria.

## Eberron: History

During the Last War House Cannith played a major role through arms dealing but it was in 965 YK that they would create their greatest weapon. The first batch of warforged were created in Cannith's secret forgehold at Whitehearth Cyre. The warforged were supplied to all five nations for each of the countries war efforts and brought great prosperity to the house for almost three decades.

In 996 YK the warforged were set free and given equal rights. This was somewhat traumatic for the warforged who were accustomed to having a single purpose with orders and instructions, in Karrnath and Thrane the warforged became indentured servants instructed to repair the damage of war whilst in Aundair, Breland and other nations the warforged became idle after losing their only purpose in life. The idle warforged stood still in fields for days, hoping they'd receive orders but it wasn't until after a few weeks that they learned that the orders would never come so instead, warforged began to band together to seek out new purposes whilst others searched for leaders within their own race to give them meaning.
Booksnowballandflowerarethebest

He is a bad user from the bfdi wikia who kept making sockpuppets. His real name is William. He possibly lives in Penn Valley, CA. He goes to the same school as AnnaRaymond, ColtonMincey, TrevanPerry, HunterMcguire, RileyVanDuke, NewbieAspyn and NewbieJacob. He was banned from this wikia and many others. He made all these people mad:

* MrPokemonMeme
* Cutiesunflower
* Derpyunikitty
* Enzo du Kirby
* OCremaker2000
* ChocolateBliss
* ObjectReater
* TheTwistedMangle

He said some nasty things to those people in a chat.
September Morning Bell's House

Owen Bell

**September Morning Bell's** **House** is a small residence in Omaha, Nebraska. It is the location that September usually waits at before she is taken to Fairyland.

## Appearances

September's house was an important location in book two of The Fairyland series when it seemingly appeared in the form of Everyone's House. It was also briefly mentioned in the other books as well.
Lodan's Knights Wiki

## Explanation And Rules

This is a non-profit D&D 5e universe that takes place in the continent of Aihan. The world was once Azeroth from an alternate universe, that was destroyed by Murlocs. The only rule I have to this page is if you use the world, create a page explaining what your character's name, back story and what you did for your campaign, just to create some lore to the world.

## Realmslore

Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's Video Library.
Construct

A construct is an animated object or artificially (perhaps technologically) constructed creature. Some constructs act as living beings, animated by magics or other forms of energy. They can also act as an artificial body for the person giving the Construct life. Most Constructs can only be killed by draining the power from them. In some cases, the power cannot be drained, and must be destroyed by an over charge. Constructs have a feature of super-strength, making them able to lift, large objects. Constructs also have a last resort, not often used, but available to all constructs. This includes; Constructs exploding, imploding, or destroying themselves to preserve their technology. Constructs can recreate, reform, and make themselves into anything they could want. The energy holding them together makes them able to reform. Mechanicals are a type of construct.
Gorshalach

<Infobox>
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 <label>Type</label><default>*Unknown*</default>
<label>Wielded by</label><default>*Unknown*</default>

 </group>
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 <header>Other attributes</header>
 <label>Fourth</label>
<label>Fifth</label>
<label>Sixth</label>
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## History

**Gorshalach**, (the **Dark Render**) is the most powerful weapon in the universe. This massive greatsword was originally wielded by Sargeras while he was a member of the Titan Pantheon. When Sargeras fell to his madness, Gorshalach, being semi-sentient, sundered itself into two 'Shatterbound pieces' to prevent the fallen Titan from wielding it. One fragment was claimed by Sargeras and reforged into Gorribal, while the other was claimed by Aggramar and reforged into Taeshalach. If both fragments are ever possessed by a non-evil being, they can be combined to reform Gorshalach.

## The Rains of Vamir

The sword was fused back together by Vamir during his assult on Azeroth, which gave him the ability to destory everything
Al'Akir

<Infobox>
 <title source="name"><default>*Unknown*</default></title>

 <image source="image"></image>
 <group>
 <header>Basic Information</header>
 <label>Title</label><default>*Unknown*</default>
<label>Aspect</label><default>*Unknown*</default>
<label>Pantheon</label><default>*Unknown*</default>
<label>Worshipers</label><default>*Unknown*</default>
<label>Domains</label><default>*Unknown*</default>
<label>Favored Weapon</label><default>*Unknown*</default>
<label>Alignment</label><default>*Unknown*</default>
 </group>
 <group>
 <header>Other attributes</header>
 <label>Fourth</label>
<label>Fifth</label>
<label>Sixth</label>
 </group>

## **Background**

**Al'Akir** the Windlord is absolute ruler over the skies, air and storms. He is the weakest of the four Elemental Lords of the Old Gods. His domain is the sky over the Elemental Plane, which touches all of the other elements. Consequently, it "...interacts with them more than any other, and yet he is the most capricious and aloof of all the Lords. He is as likely to stir up trouble one day as he is to casually ignore incursions the next." His mood can quickly change, much like the weather. He is revered by all air elementals and creatures that fly. It is said that he is aware of all air spells that are cast anywhere throughout the multiverse - although this might be true, he rarely becomes personally involved in their resolution unless they affect him directly.

The Old Gods' armies were led by the most powerful elemental lieutenants: Ragnaros the Firelord, Therazane the Stonemother, Al'Akir the Windlord, and Neptulon the Tidehunter. Their chaotic forces raged across the face of the world and clashed with the colossal Titans. Though the elementals were powerful beyond mortal comprehension, their combined forces could not stop the mighty Titans. One by one, the elemental lords fell, and their forces dispersed.

The Pantheon shattered the Old Gods' citadels and chained the four elemental gods far beneath the surface of the world. Without the Old Gods' power to keep their raging spirits bound to the physical world, the elementals were banished to an abyssal world known as the Elemental Plane where they would contend with one another for all eternity. With the elementals' departure, nature calmed, and the world settled into a peaceful harmony.
Iron Vrykul

<Infobox>
 <title source="name"><default>*Unknown*</default></title>

 <image source="image"></image>
 <group>
 <label>Size</label><default>*Unknown*</default>
<label>Type</label><default>*Unknown*</default>
 </group>
 <group>
 <header>General Information</header>
 <label>Language</label><default>*Unknown*</default>

 </group>
 <group>
 <header>Appearance</header>
 <label>Average Height</label><default>*Unknown*</default>
<label>Average Weight</label><default>*Unknown*</default>
<label>Skin Color(s)
</label><default>*Unknown*</default>
<label>Hair Color</label><default>*Unknown*</default>
<label>Eye Color(s)</label><default>*Unknown*</default>
<label>Distinctions</label><default>*Unknown*</default>
 </group>

Iron Vrykul are a variant of vrykul . Unlike most other vrykul, iron vrykul serve Loken rather than the Lich King.

The names of Iron Vrykul hint that some of them are made of hardened steel and titanium, but it seems they are still part of the 'armies of iron'.

Their exact relation with the iron dwarves are unknown, beyond their alliance with them.
Orcish Horde

The **History of the Horde** spans several decades of an organization that has taken many forms. In the early years of the Horde, it existed as a ravenous war machine fueled by demonic energy. In the past the Horde was comprised mainly of orcs, but also including forest trolls, ogres, goblins, and undead death knights. It was created through the manipulations of the Burning Legion, in particular, Kil'jaeden the Deceiver, to act as the perfect puppet for their demonic masters and to serve them unquestioningly. In modern times it has become relatively peaceful, and includes orcs, Darkspear trolls, tauren, Forsaken, blood elves, goblins and Stonemaul ogres.

The Horde's major military victory was the destruction of the former kingdom of Azeroth in the First War. Though at first they had the upper hand on the conflict, they were in the end defeated in the Second War, with the surviving orcs placed in internment camps, and their allies going their separate ways. The liberation of the orcs from those camps, and eventually from demonic control, marked the beginning of the modern Horde.
Vamir

<Infobox>
 <title source="name"><default>*Unknown*</default></title>

 <image source="image"></image>
 <group>
 <header>Basic Information</header>
 <label>Title</label><default>*Unknown*</default>
<label>Gender</label><default>*Unknown*</default>
<label>Races</label><default>*Unknown*</default>
<label>Class</label><default>*Unknown*</default>
<label>Affiliation</label><default>*Unknown*</default>
<label>Relatives</label><default>*Unknown*</default>
<label>Alignment</label><default>*Unknown*</default>

 </group>
 <group>
 <header>Other attributes</header>
 <label>Fourth</label>
<label>Fifth</label>
<label>Sixth</label>
 </group>
George Harrison

**George Harrison** is a character played by Zachary Ruane in Podcast Ep 122 - Michelle's Party Quiz Shenanigans FEAT. MICHELLE BRASIER, based on the real George Harrison.

He is a member of the band The Beatles.

Once, Paul McCartney said on *Running Away From Your Problems* that he wacked off with all of the other members of his band, and had a race to see who would cum first. Harrison came to see John Lennon's appearance as a ghost. He said he was ready to get his dick out, have a little wank, and write one song per album. (*Podcast Ep 122 - Michelle's Party Quiz Shenanigans FEAT. MICHELLE BRASIER*)
Vrykul

<Infobox>
 <title source="name"><default>*Unknown*</default></title>

 <image source="image"></image>
 <group>
 <label>Size</label><default>*Unknown*</default>
<label>Type</label><default>*Unknown*</default>
 </group>
 <group>
 <header>General Information</header>
 <label>Language</label><default>*Unknown*</default>

 </group>
 <group>
 <header>Appearance</header>
 <label>Average Height</label><default>*Unknown*</default>
<label>Average Weight</label><default>*Unknown*</default>
<label>Skin Color(s)
</label><default>*Unknown*</default>
<label>Hair Color</label><default>*Unknown*</default>
<label>Eye Color(s)</label><default>*Unknown*</default>
<label>Distinctions</label><default>*Unknown*</default>
 </group>

## History

**Vrykul** are a race of heavily Nordic-themed half-giant warriors native to the Howling Fjord, located primarily in southeastern Northrend. It is said that in ancient times the vrykul race inhabited the land, founding a vast and prosperous civilization. Suddenly one day, without warning or explanation, the vrykul race vanished, leaving behind only deserted villages and abandoned temples.

## Subraces

A few subraces of vrykul exist. The only currently known ones are:

Iron Vrykul

Gold Vrykul
Cenarius

<Infobox>
 <title source="name"><default>*Unknown*</default></title>

 <image source="image"></image>
 <group>
 <header>Basic Information</header>
 <label>Title</label><default>*Unknown*</default>
<label>Aspect</label><default>*Unknown*</default>
<label>Pantheon</label><default>*Unknown*</default>
<label>Worshipers</label><default>*Unknown*</default>
<label>Domains</label><default>*Unknown*</default>
<label>Favored Weapon</label><default>*Unknown*</default>
<label>Alignment</label><default>*Unknown*</default>
 </group>
 <group>
 <header>Other attributes</header>
 <label>Fourth</label>
<label>Fifth</label>
<label>Sixth</label>
 </group>

**Cenarius** is the Lord of the Forest and patron god of all druids regardless of race (along with Elune and Ysera, his mothers, for the night elf druids). He is one of the most powerful and influential demigods of Azeroth.

Cenarius has close ties to the Emerald Dream and its inhabitants including the Wild gods. This is due to his father being a Wild god and his adopted mother Ysera being the guardian of the Emerald Dream. He is not himself titled as a Wild god, though he is obviously part one. He is a demigod, which as such, is more than a wild god, being the child of also Elune.
Ilaja Ironvein

## Appearance

Ilaja comes across more akin to a worn blade than a man. Cold, grim and sharp. His hair is long, black and oily, and he has an unkempt stubble across his face.

His choice of clothing is always practical, rather than fashionable, and will always be dyed in cheaper colors or not dyed at all. A masterfully crafted rapier of darker metals hangs from his hip, and a regal looking dagger sits horizontally at the base of his spine.
Chaos energy

**Chaos energy** is highly dangerous; some believe it actually is equivalent to arcane magic, although it can be harnessed by tinkers. Thought at first to be magical, as it can sometimes mimic the effects of arcane magic, chaos energy is purely mechanical in nature. Chaos energy is generated through the use of devices called chaos generators. A small box contains magnets, several differing kinds of metal, steam energy and a tiny golden core that vibrates at a high frequency when powered.
Mrs Chapman

**Mrs Chapman** is a character that is referenced in Man Grieves Over Dead Wife. You Won't Believe What Happens Next! She never appears on screen or in voice. Her real name is unknown.

She is the late wife of John Chapman, daughter of Rogan Josh, granddaughter of Papadum and Garlic Naan, and sister of Jessica. After an incident at an Indian restaurant, she died from curry.

## Appearances

### Man Grieves Over Dead Wife. You Won't Believe What Happens Next! (referenced)

Dr. Cumm explains to John Chapman that her reaction to the tainted Indian food, the rare combination of her anaphylaxis along with the severe E.coli outbreak that occured at the Indian restaurant, meant that she died.
Angel

<Infobox>
 <title source="name"><default>*Unknown*</default></title>

 <image source="image"></image>
 <group>
 <label>Size</label><default>*Unknown*</default>
<label>Type</label><default>*Unknown*</default>
 </group>
 <group>
 <header>General Information</header>
 <label>Language</label><default>*Unknown*</default>

 </group>
 <group>
 <header>Appearance</header>
 <label>Average Height</label><default>*Unknown*</default>
<label>Average Weight</label><default>*Unknown*</default>
<label>Skin Color(s)
</label><default>*Unknown*</default>
<label>Hair Color</label><default>*Unknown*</default>
<label>Eye Color(s)</label><default>*Unknown*</default>
<label>Distinctions</label><default>*Unknown*</default>
 </group>

A **Spirit Healer** is an angelic being. Spirit Healers wait within the astral realm / spirit world for those unfortunate adventurers whose spirits will soon join them. These floating figures of death and rebirth return people to life where their spirit stands. They are usually encountered at a graveyard after death. Although it can't be seen while dead, a Spirit Healer has blue skin and white wrappings. Its wings are a paler blue.
Arthas Menethil

<Infobox>
 <title source="name"><default>*Unknown*</default></title>

 <image source="image"></image>
 <group>
 <header>Basic Information</header>
 <label>Title</label><default>*Unknown*</default>
<label>Aspect</label><default>*Unknown*</default>
<label>Pantheon</label><default>*Unknown*</default>
<label>Worshipers</label><default>*Unknown*</default>
<label>Domains</label><default>*Unknown*</default>
<label>Favored Weapon</label><default>*Unknown*</default>
<label>Alignment</label><default>*Unknown*</default>
 </group>
 <group>
 <header>Other attributes</header>
 <label>Fourth</label>
<label>Fifth</label>
<label>Sixth</label>
 </group>

The **Lich King** is the master and lord of the Scourge, which he rules telepathically from the Frozen Throne atop the Icecrown Glacier.

## Background

**Arthas Menethil**, Crown Prince of Lordaeron and Knight of the Silver Hand, was the son of King Terenas Menethil II and heir to the throne. He was trained as a paladin by Uther the Lightbringer, and had a romantic relationship with the kind sorceress Jaina Proudmoore.

Despite his promising beginnings, Arthas became one of the most powerful and evil beings Azeroth would ever know. Taking up the cursed runeblade Frostmourne, he became a death knight, led the Scourge in destroying Lordaeron, and merged with the Lich King. Ruling as the dominant personality of the Lich King for years afterwards.
Ashbringer

<Infobox>
 <title source="name"><default>*Unknown*</default></title>

 <image source="image"></image>
 <group>
 <header>Basic Information</header>
 <label>Type</label><default>*Unknown*</default>
<label>Wielded by</label><default>*Unknown*</default>

 </group>
 <group>
 <header>Other attributes</header>
 <label>Fourth</label>
<label>Fifth</label>
<label>Sixth</label>
 </group>

## History

During the assault on Blackrock Spire in the Second War, Highlord Mograine of the Silver Hand claimed a mysterious dark crystal from a dead orc warlock. The crystal was the "living embodiment of shadow," and originated from Draenor. Upon touching it, Mograine's hand became tainted, his hand becoming like that of an undead's, which could not be healed.

Mograine kept the crystal a secret until the first whispers of the Scourge reached Lordaeron. He revealed it to the other leaders of the Silver Hand, suggesting that they search for the crystal's polar opposite — a manifestation of the Light itself — to be used against the impending undead holocaust. Mograine's peers, appalled at the sight of this dark crystal, attempted to destroy it with a holy spell. Unexpectedly, the crystal absorbed the spell and became its antithesis, the very crystal of pure light that Mograine suggested moments before. It was decided that from this crystal a weapon would be forged that would smite the undead with such power that only a cloud of ash would remain in its wake — *The Ashbringer*

Mograine and Fairbanks traveled to Ironforge, where King Magni Bronzebeard forged the blade himself upon The Great Anvil, infusing it with rage and vengeance for his brother Muradin Bronzebeard whom was believed to have fallen before Frostmourne. King Magni is said to have claimed he had never before crafted such an extraordinary weapon, nor would he ever again.
Humanoid

A humanoid was a type of creature shaped generally like a human; with two arms, two legs, one head, or a human-like torso, arms and head. Humanoids were often roughly-human sized though some were enormous, such as titans. Most humanoids were capable of speech and had well-developed societies. Giant-kin and monstrous humanoids were two subsets of the humanoid body type.
Gold Vrykul

<Infobox>
 <title source="name"><default>*Unknown*</default></title>

 <image source="image"></image>
 <group>
 <label>Size</label><default>*Unknown*</default>
<label>Type</label><default>*Unknown*</default>
 </group>
 <group>
 <header>General Information</header>
 <label>Language</label><default>*Unknown*</default>

 </group>
 <group>
 <header>Appearance</header>
 <label>Average Height</label><default>*Unknown*</default>
<label>Average Weight</label><default>*Unknown*</default>
<label>Skin Color(s)
</label><default>*Unknown*</default>
<label>Hair Color</label><default>*Unknown*</default>
<label>Eye Color(s)</label><default>*Unknown*</default>
<label>Distinctions</label><default>*Unknown*</default>
 </group>
Atiesh

<Infobox>
 <title source="name"><default>*Unknown*</default></title>

 <image source="image"></image>
 <group>
 <header>Basic Information</header>
 <label>Title</label><default>*Unknown*</default>
<label>Gender</label><default>*Unknown*</default>
<label>Races</label><default>*Unknown*</default>
<label>Class</label><default>*Unknown*</default>
<label>Affiliation</label><default>*Unknown*</default>
<label>Relatives</label><default>*Unknown*</default>
<label>Alignment</label><default>*Unknown*</default>

 </group>
 <group>
 <header>Other attributes</header>
 <label>Fourth</label>
<label>Fifth</label>
<label>Sixth</label>
 </group>
Technology

What is **technology**? In simplest terms, it is science applied to practical use. Thus, by this definition, a simple can opener is a technological device. A more accurate description is that technology is the system by which an entire society provides for the wants and needs of its population. Technology tends to improve as the demand for it increases. A society might go decades or even centuries without a major advancement before some bright inventor comes up with something that alters the fundamental way things are done. For example, wagon wheels help move heavy loads from place to place, while wheels of stone grind meal into flour. Put notches in a wheel, connect them together, and you have gears that can drive even more complicated devices. All too frequently, war is the primary driver of technological advancements.

Technology is an art worth talking about! Historians may not always acknowledge the fact, but those who fought on the battlefield understand that the Third War could not have turned out as it did in the absence of technology. How were troops moved quickly across great distances? What blasted Gargoyles and Dragons alike from the skies? How were enemy buildings demolished? Technology relies upon ingenuity, know-how, craft, physical materials — and perhaps not a little disregard for one's safety. (Sudden explosions, unfortunately, are a hazard of the trade.) Magic messed up the world; technology will take it to grand, new heights

## Technology

* Chaos energy
* Gun
* Mechanical
* Phlogiston
* Oil
* Rune Arm

## Notable technological weapons

* Dragon Gun

* Acid Gun

* Dwarven Reciprocator

* Explosive Sheep
Lodan Menethil

<Infobox>
 <title source="name"><default>*Unknown*</default></title>

 <image source="image"></image>
 <group>
 <header>Basic Information</header>
 <label>Title</label><default>*Unknown*</default>
<label>Gender</label><default>*Unknown*</default>
<label>Races</label><default>*Unknown*</default>
<label>Class</label><default>*Unknown*</default>
<label>Affiliation</label><default>*Unknown*</default>
<label>Relatives</label><default>*Unknown*</default>
<label>Alignment</label><default>*Unknown*</default>

 </group>
 <group>
 <header>Other attributes</header>
 <label>Fourth</label>
<label>Fifth</label>
<label>Sixth</label>
 </group>
Mack

**Mack** is minor character in United Worlds, he is the plumber in Greenwich Apartments he sometimes despices Milo but they are really great freinds.

## Apperances

### Season 1

* Slow Band Steady, Wins The Place (credited apperance)
* Boo Who in Pilly (confirmed apperance)

## Trivia

* he was originally meant to appear in Big Trouble in Little Apartment, but his scene was cut from the episode, causing his apperance delay for one episode.