Specimens

**My Monster Industry** features several Specimens. Alongside the Visitors, these Specimens are your main focus. It's your job to learn about them, research them and keep them contained.

There is, up to this date, 30 different Specimens you can collect in your zoo : ***See the list***

## Profile

### Speciment Level

Each specimen was given one of five Specimen Levels:

* Delios
* Epimonos
* Asynithis
* Ferox
* Immortalis.

Deilos is the safest, and Immortalis is extremely dangerous. The more dangerous they are, the more attractive they are to the visitors. This level determines also their Basic Stats.

With the Titan Panic !!! DLC comes with a new sixth Level: Titanikos, arguably the most dangerous Specimens with their very own specificity.

### Basic Stats

Specimens are dangerous creatures and sometimes it becomes necessary to tame them, or even kill them (well not you, you have a staff to risk their life for that). This means that you have to confront the Specimen in a fight between man and monster!

How much a danger a Specimen represents depends on its Stats:

 Speed
 Ability

### Types

These are the four Specimen Types. Specimen of the same type will have better compatibility in sharing the same exhibit and most of them follow the same behavior.

* **Bestial:** These specimens are more animal in nature, having animal traits or both animal and human traits. It's the only type with which you can breed the Specimens.
* **Otherworldly:** These specimens do not exist within the normal world. Includes extraterrestrials and those from other dimensions.
* **Psychotic:** These specimens are or possess human traits, but are driven to murder.
* **Undead:** These specimens were once humans, or other animals, but came back to life through some means, mostly supernatural.

The type also affects the guests as each visitor has their own favorite type they want to see in the Zoo.

### Requirement

What they need to stay calm, this includes their habitats, their food, the surrounding specimens and any special treatment from the keepers.

 Food
 Socialization
 Specificity
 Special

## Angriness

Angriness is the Specimens' equivalent to the Worker's stress state. The longer the Specimens are unsatisfied the angrier they get. Angry, they will actively tried to attack the workers and to free themselves.

A high level of Angriness will boost the Specimen's stats, especially their attack.

## Friendship

The more action a Kepper take care of the same Specimen, the more attached they get to each other. There are 3 levels of Friendship between a Keeper and its Specimen. A strong level will slowdown the risk of Angriness from the Specimen.

## Chromatic ⍟

There is a tiny chance that your Specimen has a different color scheme. A Chromatic ⍟ version of the Specimen brings more visitors to them and allows you to increase the entrance price! Be careful though, they have a bonus on all their stats making them more dangerous. Some Chromatic versions can also have a different appearance like the Incubus being the  *Succubus'* Chromatic version.

Anytime a new monster appears in your facility, for example after you buy one or when they are created as a clone, there is a little chance (1%) that it would be a Chromatic one. A normal Specimen can't turn into its Chromatic version.

## Actions

### Researching

More information here: Research
Collecting data on your Specimens in the lab. This action gives you massive funds from the Higher Ups and it's necessary to unlock new items or Specimens that helps you to advance in the game.

### Feeding

Feeding your Specimens is required to keep them from going hungry. But you will need to know what kind of food they need (Blood, Fear, Fresh meat, Soul, or Uranium). Letting a Specimen hungry too long will make it angrier and can eventually kill it.

### Disciplining

Disciplining a Specimen through an electrical shock to calm temporary their Angriness or to even knock it out. The more effective your disciplining is, the longer the Specimen will stay tamed giving you the opportunity to research on it or to fulfill their needs.

### Moving

Sometimes you have to move the Specimen to another exhibit, to the Research Room, or even in a truck. It is vital that the Specimen is tamed before moving it if you don't want it to unleash and kill everyone around itself.

## Breeding

All the Specimens with Bestial as a type can give birth. The classic way it's to have a female and a male version of the same Bestial Specimen in the same exhibit with a refuge where they can hide together. An egg will appear and the Specimens and the Keeper can take care of it until it hatches giving you a new Specimen.

There are some exceptions, some Specimen can breed with another type of Specimen giving a unique new Specimen.

### Cloning

If you have high-level Researchers, you can clone your Specimen in the lab which only needs you to have one tamed Specimen to create a perfect copy of it. Be careful, sometime the cloning can go wrong and create a monstrosity of a being, the hideous  *E.w.W.*

## Spectacle

When one of your workers is a Level 4 Keeper and have a strong friendship with a Specimen. The Keeper can train the Specimen to make a show for the guest.

Each Specimen has its own animation, a little supernatural show, that will boost the "Whoa" factor of your guest to the roof!