recursal/Fanatic-Fandom huggingface dataset:
Orbis Egg

Hatches into a robotic Orbis, which regularly regurgitates spare parts.

**Hatch Time:** 1000s on ground or 620s in Incubator.

 Recipe

Quantum Processor
1
Laser Diode
3
Copper Wire
5
1

Egg can also be occasionally bought from random NPC vendors.  There is no Orbis baby.

## Adult

### Behavior

* Has a 10% chance of laying an egg every 120 minutes.

* Diet: Robotic. Hunger time: 22 minutes.
* Poops Spare Parts and pees Oil.
* Max health: 90. Regenerates health.
* Has immunity to Tar and Black Tar.
* Capturable and relocatable
* If killed, drop chances include but are not limited to Money, Manipulator Module, Copper Wire, Silicon Board, Stick of RAM, Silicon Board, or Laser Diode.

### Harvest chances

* 24% Salvaged Power Coupling
* 24% Salvaged Armor Plate
* 24% Salvaged Actuator
* 24% Salvaged Thruster Nozzle
* 4% 10x Research

The Orbis turns a lighter grey when ready to harvest.

## Sources

* objects/farmables/eggs/fuorbisegg/fuorbisegg.object
* recipes/prototyper/robots/orbis.recipe
* monsters/farming/fuorbis/fuorbis.monstertype
Oonforta Seed

The Oonforta grows glowing bulbs on tails that can be tossed for light.

The new recipe as of the research update is 2 genes, 3 mushroom seeds, 10 bioluminescent spores and 5 hydrogen.

It's recipe can be unlocked under the research section of bioluminescence under agriculture for 300 research.

## Recipe

3
Bioluminescent
2
Reactive
1
3

## Extraction

When used as input for extraction, this item has the following yields.

1
1
Phosphorus
 Extraction Lab MKII | **Oonforta Seed**
1
1
Phosphorus
 Quantum Extractor | **Oonforta Seed**
1
3
Phosphorus
2

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Pelt

It's the pelt of an animal.

There are no recipes for this item.

**Replaced by Leather in Update 5.5.0.**

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Plasteel Roofing

Plasteel roofing.

## Recipe

3
Advanced Plastic
3
25

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Nail Bomb

This lovely explosive will fill your foe with nails. Fun!

A canister of explosive powder for throwing. On impact, the Nail Bomb deals 5 base damage and briefly reduces its target's Protection by 10%, before exploding into 17 nails that inflict 1 base damage each. The Nail Bomb has a 0.4 second cooldown before each throw.

## Recipe

1
Core Fragment
1
1

## Notes

* Nail Bombs are one-handed and can be dual-wielded.
Precursor Generator

*Some sort of ancient power source.*

Perhaps the biggest and most powerful power source in Frackin' Universe, the **Precursor Generator** burns rare fuel to generate up to 295W. They can be found in Precursor Dungeons, in precursor minibiomes, and the precursor ruins mission. Currently it can be obtained by destroying tiles under the generator itself.

## Mechanics

The **Precursor Generator**'s electricity generation per time and fuel item consumption rate depend on the fuel item type. For the reactor to achieve maximum electricity generation, it must heat up to certain thresholds. Each threshold will add additional power to the fuel item power output. The table is as follow,

 1
 7
 20
 40
 50

Thus, the total power output is

```
Precursor Power Output = Heat Power Output + Fuel Item Power Output

```

The following table will list the fuel items that the **Precursor Generator** will accept. The power output from the fuel item will also determine how long it will last in the reactor. Thus, the Crunchy Chick that provides a base power output of 1W will last 1 seconds.

Fuel Usage Time (Sec)
 Poop | 4
 Essentia Obscura | 120
 Ultronium (Ux3) | 120
 Precursor Quantum Fluid | 200
 Precursor Fuel Cell | 220

Additionally, the generator requires one neutronium and one anti-neutronium to activate. These are not used up as fuel, and only required to be slotted in to make the generator functional. Think key to a lock.

## Other info

ID of the generator: precursoromegagenerator

If you want to destroy the generator and it is stuck on invulnerable tiles, just keep holding your mouse on it patiently with your manipulator; with full-upgraded master manipulator, the destruction will be done in 30 minutes.
Molten Core

A core powered by potent thermal energies

 Recipe

2
Lava
20
Liquid Iron
40
Zerchesium Bar
3
Electromagnet
1
1

## Extraction

When used as input for extraction, this item has the following yields.

1
 Extraction Lab MKII | **Molten Core**
1
 Quantum Extractor | **Molten Core**
1
2

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Plant Fibre

A set of plant fibres.

Can be harvested from hanging vines underground.

Can be found via extraction (see list further below).

## Recipe

1
6

## Extraction

When used as input for extraction, this item has the following yields.

50
 Extraction Lab MKII | **Plant Fibre**
50
 Quantum Extractor | **Plant Fibre**
50
5

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Ornate Tiles

Exquisite ornate roof tiles.

## Recipe

1
Roof Tiles
1
30

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Mossy Packed Dirt

Packed dirt, covered in moss.

## Recipe

1
Plant Fibre
2
50

## Extraction

When used as input for extraction, this item has the following yields.

50
 Extraction Lab MKII | **Mossy Packed Dirt**
50
 Quantum Extractor | **Mossy Packed Dirt**
50
4

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Nether-Touched

Unknown. What is this?

## Recipe

Nitrogen
4
Phase Matter
4
1

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Plutonium Honey Jar

FUEL! DO NOT EAT!

## Recipe

3
Empty Bottle
1
1

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Primeval Forest

## Summary

Huge trees, rich soil and somewhat rainy. Primeval Forest worlds are a great source of wood, and are typically safe places to wander thanks to a lack of deadly weather types. They are rich in algae and fossilized bone for your crafting pleasure. Thick, black tar is also common. Huge beasts can sometimes be seen lumbering their way through these prehistoric woods.

## Navigation Console

Giant trees are abundant on this primeval forest world. Abundant organic resources detected.

Scanners have detected extremely dense primeval forests on this planet. Reptilian life-signs detected.

Primeval forest planets are early in their life-cycles and rich in organic resources

## Notable Features

You can find Algae and Fossils in abundance on these worlds. Mutavisk, the source of Mutavisk Silk, can be found here as well. Also unique to Primeval Forests are Redwood trees, a fantastic source of wood. These massive trees are both wider than standard trees and often extend multiple screen-heights vertically.

While rich in resources, Primeval Forests are can be difficult to explore due to raptors. Fast and often in groups, raptors are a serious threat to unprepared players. Avoid melee combat if possible. Raptors will announce themselves with a unique cry well before they appear onscreen, giving observant players enough time to gear up or flee.

Weather

 Torrential Rain | 0.15

## Subbiomes

You can find these subbiomes on Primeval Forest worlds: Hive, Birch Forest, Alien Forest, Red Waste, Fine Sand, Badlands, Cloud Forest, Rainbow Woods, Swamp, Blood Gulch, Forest, Hell Hive, Eldritch Field, Eldritch Forest, Field of Wheat, Sugarcane Field, Field of Potato, Field of Corn, Field of Grape, Field of Tomato, Coniferous Forest, Flower Forest, Winter Glade, Taiga, Dry Riverbed, Deadwood, Giant Flowers, Forest, Jungle, Savannah, Snow, Tundra, Volcanic
Peach Orchard

## Summary

The Peach Orchard Sub-biome is a forested area found on woodland planets. It is an abundant source of peaches and wood. It is also the primary (and only) biome of Tabula Rasa worlds.

## Appearance

The Peach Orchard is dominated by rolling hills covered in peach trees.

## Dangers

The Peach Orchard has no additional dangers beyond those that the planet offers.
Power Jump II

Provides an astounding jump boost in place of a double-jump, and a second burst jump after!

## Recipe

4
Trianglium Pyramid
4
A.I. Chip
4
1

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Nightmare Atropus

## Summary

Atropus biome, but dark. These worlds can only be found orbiting Black Stars.

## Navigation Console

* This horrific atropus world appears to be composed of flesh, sinew, and gore. Quietus ore detected. Warning: Causes Madness.

* Atropus worlds are abhorrent, hellish spheres composed of matter both living and dead. Blood diamond detected. Warning: Causes Madness.

* A dark atropus world. This unusual planet appears to be biologically mutated as if created by an insane god. Warning: Psionically disruptive atmosphere.

## Sub Biomes

### Space

Elder Asteroids

Corrupt Asteroids

Erchius Asteroids

Flesh Asteroids

Tentacle Asteroids

### Surface

Infested

Wart Field

Gore Forest

Cellular Expanse

Hell Hive

Eldritch Field

Rotting Flesh Expanse

Boney Flesh Expanse

### Underground

Rotting Caves

Flesh Caves

Arboreal Underground

Bone Caves

Cell Caves

Underground Hell Hive

Elder Caverns

### Core

Pus Core

Flesh Core

Elder Core

## Possible Weather

Bio Rain, Blood Rain, Light Gravity Rain, Gravity Rain, Poison Gas, Dense Poison Gas, Deadly Poison Gas.

Planets that list poison gas as a weather type require poison resistance in order to survive on them. Using a Tinkering Table (which is crafted at a Machining Table), you can craft a Poison Shield augment. EPP Augments can be attached to EPPs by opening your inventory, clicking an augment, and right clicking the EPP you wish to attach it to.

An alternate method of obtaining poison gas immunity is to craft an Armorworks at a Machining Table. You can then craft a Blister Shield to receive poison gas immunity while the shield is highlighted on your hotbar, or craft a set of Blister Armor to receive poison gas immunity at all times while the full set is equipped. Note that if you wield a Blister Shield for poison gas immunity, opening your inventory and moving items around will briefly remove your immunity. This is most likely a glitch.

## Wildlife

Hemogolem

Rot Anglure

Putrid Worm

Fleshleech

Bloodbound Pteropod

Ravager

Meat Bunny

Blood Bag
Neonmelon Seed

The vibrant flesh of a neonmelon tastes like bubblegum.

## Recipe

Toxictop Seed 6
Yellow Petal 9
Core Fragment 4
Volatile Powder 15
3

## Extraction

When used as input for extraction, this item has the following yields.

1
2
Phosphorus
 Extraction Lab MKII | **Neonmelon Seed**
1
2
Phosphorus
 Quantum Extractor | **Neonmelon Seed**
1
4
Phosphorus
2

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Mireurchin Seed

Able to generate a static shield to repel predators.

## Recipe

3
Natural Defense
11
Aquatic Homeostasis
2
Nerve Bundle
5
3

## Extraction

When used as input for extraction, this item has the following yields.

1
 Extraction Lab MKII | **Mireurchin Seed**
1
 Quantum Extractor | **Mireurchin Seed**
1
4

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Pineapple Seed

Pineapple, make sure you cut it open first.

## Recipe

4
Hardened Shell
1
3

## Extraction

When used as input for extraction, this item has the following yields.

1
5
Tissue Culture
 Extraction Lab MKII | **Pineapple Seed**
1
5
Tissue Culture
 Quantum Extractor | **Pineapple Seed**
1
7
Tissue Culture
2

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Nano-Tether

An amazing grappler. Use carefully. It is fast.

Cannot be extracted from extractors.

Cannot be used for extraction.

## Recipe

4 Zerchesium Bar
6 Synthetic Material
20 Graphene
1

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Mutated Elder Soil

This feels... wrong.

There are no recipes for this item.

## Extraction

When used as input for extraction, this item has the following yields.

50
 Extraction Lab MKII | **Mutated Elder Soil**
50
 Quantum Extractor | **Mutated Elder Soil**
50
5

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Plasma Light Pack

Plasma Light Pack can be worn in backpack slot. It allows player to easily see in the caves without using a flashlight. It acts similarly to Protection Packs and allows augments. Using Light augments is not recommended, because the difference is unnoticeable.

## Crafting

### Replicator

* 2 Particle Core
* 5 Morphite
* 10 Densinium Bar
Miner Queen

## Summary

 Description
 Obtainable by
 Spawns in
 Produce

Miner bees are unique in a way, that their honeycombs differ with different frames. Copper, Silver, Gold, Diamond, Iron and Titanium Frames will make bees produce honeycombs of the respective ore type.

## Breeding list

Miner = Arid + Adaptive

Miner + Nocturnal = Moon

Miner + Miner(Uranium/Plutonium Frame) = Radioactive
Morphite

A lab-built custom alloy. Tough but malleable.

Its recipe can be unlocked under the Chemistry section of research. It will require 7,200 research, 10 Irradium Bars and 10 Phase Matter.

## Recipe

1
Liquid Protocite
1
Phase Matter
1
Sulphuric Acid
2
1

## Smelting

Yields Alien Compund with bonus outputs of Bio-Ooze and Nitrogen in the Blast Furnace or Arc Smelter.

## History

* Dec 14, 2017: Price updated
* Sep 17, 2017: Removed from War Angel Set recipe

## Source

* items/generic/crafting/chemlab/morphiteore.item
* recipes/chemlab/compounds/morphiteore.recipe
Science Outpost

The Science Outpost is the main quest hub in Frackin' Universe, and can be accessed at any time from your Ship Computer after reading the "Come Visit Us!" pamphlet found in your inventory at the start of the game. Most--if not all--of the Frackin' Universe lab equipment can be found at the Science Outpost; this makes it ideal for beginning FU players who may not have a home base or personal laboratory of their own.

## Areas

The Science Outpost has several areas, each containing lab equipment related to the "theme" of the area:

* General Assembly (first and second floors immediately upon entering the building; you can find an Extraction Lab, Matter Assembler, Fission Furnace, Nano-Fabricator, Armory, and other equipment related to ore smelting and material creation here)
* Chemicals, Genes, Seeds: Bioengineering (third floor and "attic"; you can find a BioChem Lab, Xeno Research Lab, Gene Design Lab, and other equipment related to gene creation, plants, and biochemicals here)
* Apiary (immediately to the right of the main building; you can find all the necessary equipment for Bee-Keeping here)
* Brewery (all the way to the right, past the Apiary; you can find all the necessary equipment for brewing, distilling, and booze here)
* Crucible Room (all the way to the left, through a 1-block gap at the base of the cliff. Needs a Microsphere or Precursor Microsphere to access, and there's also a combination lock, there are exactly 40.320 possible answers for this, we can't get a conclusion that easy.)
* Sstabbed-Thingss Emporium (Getss Fressh Meatss!) Sells meaty foods. Use to fulfill quest from kevin
* Burger Fool (The galaxies most famous burger) sells food
* Fresh Eats (Delicious and questionable foods) sells food
* SuperPet (A well known pet store) pet store
* Silenes' Minerals (The very best in delicious rocks)
* Hiring Office (Hire crew members for your ship) sells contracts
* Forum Decorum (Fine Mantizian Goods) sells home goods
* Ran's Castle (sells Nightar-themed goods)
* Vindee's Gems (The finest in gemcraft)
* Lorewalker's Trade and Trade (Trade here!)
* ... (Some sort of shop) sells penumbra goods
* Munchies' Dirts (He... appears to sell dirt.) sells drugs that can cause madness. Located at the very right end of the outpost

## Warning!

Items that you place in storage in the Science Outpost may not be preserved. Always try to use storage on your ship or at your home laboratory when caching items and crafting components.
Mutavisk

A strange and wonderful plant that produces an unrivaled silk-like material.

Crafted at the gene design lab

It requires 29 genes, 3 spliced cell, 3 plant fibre, 9 yellow petals, 14 nitrogen and 8 putrid slime to craft.

Produces Mutavisk Silk

## Biomes/Planets

* Chromatic Planets
* Proto World Planets
* Gore Forest Sub-Biome
* Haunted Forest Sub-Biome
* Haunted Graveyard Sub-Biome

## Extraction

When used as input for extraction, this item has the following yields.

1
 Extraction Lab MKII | **Mutavisk**
1
 Quantum Extractor | **Mutavisk**
1
6

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Plane Shifter

From some place... other. Can freeze targets in place.

Plane Shifters. The Bane of many explorers daring enough to visit places none should ever even see. Their golden eyes set on their prey, their cloth-wrapped tendrils reaching out... Truly a sight to behold. Not much is known about these creatures. Their origin is a mystery no one has solved so far.

## Behavior

Plane Shifters behave similarly to bats in many ways: When idle, they rest on ceilings, occasionally flying down before rising and resting again. When they spot a target, they swoop down and attempt to hold it in place by pulling it towards them. This often fails spectacularly, and the target is thrown around, though it is still hard to escape. Interestingly, the Plane Shifter does not deal contact damage, instead being a kind of "support creature".

## Gallery

Monster Inspector Text.Some Plane Shifters in Containment.
Scorpions

Scorpions are large, dangerous creatures residing on Rainforest Worlds. They often appear in huge numbers on the planet, and will likely provide a significant threat for newer payers. They have a tail-based bash attack and a ranged grit throwing attack where in sand is shot at the player. They notably have a very high jump to traverse the Rainforest, so jumping up cliffs to escape them is ineffective.
Processor

A very powerful processor.

There are no recipes for this item.

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Reinforced Glass Frame

A sturdy, yet flexible glass.

## Recipe

2
Advanced Plastic
1
25

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Reinforced Tech Block

Wiring hides beneath this reinforced hi-tech plated material.

## Recipe

1
20

## Extraction

When used as input for extraction, this item has the following yields.

50
 Extraction Lab MKII | **Reinforced Tech Block**
50
 Quantum Extractor | **Reinforced Tech Block**
50
3

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Minkocoa Seed

A variant of cocoa favored with mustelids. Provides speed boost.

## Recipe

3
Musculature
4
Agility
2
Iodine (I)
3
3

## Extraction

When used as input for extraction, this item has the following yields.

1
 Extraction Lab MKII | **Minkocoa Seed**
1
 Quantum Extractor | **Minkocoa Seed**
1
4

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Rusty Metal

Old metal encrusted with rust.

## Recipe

1
Water
1
40

## Extraction

When used as input for extraction, this item has the following yields.

50
 Extraction Lab MKII | **Rusty Metal**
50
 Quantum Extractor | **Rusty Metal**
50
2

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Solarium Ore

**Solarium** is a bright gold ore usually forged into star-shaped bars when refined. Notable for the warmth and radiation it throws off, solarium is often used in high-power equipment.

When refined and extracted, one may acquire an element called ultronium (Ut). This highly radioactive substance is used in high-tier equipment and power generation.

## Recipe

1
1

## Extraction

When used as input for extraction, this item has the following yields.

1
 Extraction Lab MKII | **Solarium Ore**
1
 Quantum Extractor | **Solarium Ore**
1
8

## Arc Smelter Yield

* 65% Solarium Star
* 3,5% Ultronium (Ux3)

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Rimeling

"A chemical reaction in its belly makes its ice breath quite lethal."

Bearing light blue skin, and purple streaks across it's skin, the Rimeling is adept at blending into frozen alien environments. The Rimeling gives off am aura of frost, freezing the air around it with it's unnaturally cold body temperature. To outsiders, or distant observers, the area in which the Rimeling stays will become cloaked in biting thick fog, masking the creatures existence. The the keen and the knowing, the presence of a sudden fog, or small area of thick mist marks the area of a hunting Rimeling. To the unwary, or fool-hearty, such areas of dense frozen cover, only marks the travelers doom.

Rimelings take advantage of their adaptations, and affinity to the cold, using freezing breath attacks and fridged bites to slow the blood of enemies to a crawl and gain pressing advantage in combat. Able to create large areas of freezing fog, it is best to fight the Rimeling at a distance, as the clouds of fog released deal significant damage, and slow a targets movements down significantly. In close range, or within a small room, this creature becomes most deadly - freezing a target before cornering them and tearing the target apart with razor sharp teeth and claws.

**Rimeling** is a unique monster found in \_\_\_\_ worlds and in the \_\_\_\_\_\_ sub-biomes

## Professor Luna's Lab Notes

~ Rather than making a seperate spritesheet, the Rimeling is a recolor of the smoglin. Uses the following input for the recolor: "colorSwap":{"151515": "273547","383838" : "738fb3","555555" : "d6dee9","838383" : "f8f8f8","a46e06" : "8006a4","e2c344" : "d544e2","ffffa7" : "ffa7f4"}

~ The freezing aura that the Rimeling put's off when passive, can still slow and damage other creatures. As such, be wary when rushing into melee combat with a Rimeling for they have prepared their defenses before the battle has even begun.

'''Source:'''

https://github.com/sayterdarkwynd/FrackinUniverse/tree/master/monsters/walkers/smoglinish/rimeling
Quietus Ore

A strange ore that is both mineral and biological.

Can be found via extraction (see list further below).

Will show up as Orange/dark orange when scanned with Ore Detector MKIII.

Usually found in Black Star systems.

In screenshot to right of character in the blood crystal.

## Recipe

50
1

Silicon (Si)
Shadow Gas

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Pykrete Decor Panel

A decorative panel made of Pykrete.

There are no recipes for this item.

## Extraction

When used as input for extraction, this item has the following yields.

50
 Extraction Lab MKII | **Pykrete Decor Panel**
50
 Quantum Extractor | **Pykrete Decor Panel**
50
2

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Rostone

Rough, unrefined rostone.

There are no recipes for this item.

## Extraction

When used as input for extraction, this item has the following yields.

50
 Extraction Lab MKII | **Rostone**
50
 Quantum Extractor | **Rostone**
50
4

Putting Rostone in a Rockcrusher will provide a good source of Neptunium Ore, Dark Water, Dark Water Coral, Delicate Coral, Nitrogen, Carbon, Durasteel Ore, Magnesium Powder, and Idione.

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Robot Guard

video File:Placeholder
Robot Guard is a robot creature found in Frackin' Universe.

## Behavior and Characteristics

Despite the thrusters in its model, it doesn't actually fly. The Robot Guard has both melee and ranged attacks, which include large electricity balls and a burst of 3 small electric projectiles.

It has high HP, and a decent damage output, making it an ideal combat pet.

## Location / Obtaining

Robot Guards can be crafted by the player if they acquire the blueprints in the Metaphysics research tree, in the Tier 3 "Particle Entropy".

They can also be found in a few high tech dungeons, which can be found in (high tier planets?).

It is possible to find versions of them with special names by doing Peacekeeper bounties, which should be killed or CAPTURED with Capture Pods.
Shotgun

**Shotgun** is a two-handed procedurally generated ranged weapon model.

It can be common, uncommon, and rare. Common Shotguns will shoot bullets, while uncommon and rare ones will shoot elemental plasma shots.

Note: though Shotguns are part of vanilla *Starbound*, their characteristics are modified significantly by Frackin' Universe. For the unmodified characteristics, consult the official *Starbound* wiki, Starbounder (http://starbounder.org/).

## Base Statistics

* **Base DPS:** 10.0-11.0 health/s (Common), 10.5-11.5 health/s (Uncommon/Rare)
* **Fire Time:** 0.5-1.5 seconds between shots (~0.7-2.0 shots/s)
* **Energy Usage:** 30.0-33.0 energy/s (Common), 31.5-34.5 energy/s (Uncommon/Rare)
* **Bullets per Shot:** 8-10
* **Knockback:** 10-20 (weak to average knockback)
* **Crit Chance:** 2% (Common/Uncommon), 3% (Rare)
* **Base Crit Damage Bonus:** +3 damage (Common/Uncommon), +5 damage (Rare)

## Elemental Damage

Uncommon and rare Shotguns are assigned one of seven elements (non-physical damage types) on generation. Both uncommon and rare variants will inflict status effects with special attacks. For all elements, only rare Shotguns will inflict the appropriate elemental status effect with the primary attack.

* **Fire:** Inflicts Burning
* **Ice:** Inflicts Frost
* **Poison:** Inflicts Poisoned
* **Electric:** Inflicts Electrified
* **Radiation:** Inflicts Radiation Burn
* **Shadow:** Inflicts Shadow Gas
* **Cosmic:** Inflicts -Armor debuff

## Special Attacks

Shotguns, like most two-handed weapon types, can generate with one of a variety of special attacks.
Saltpeter

Useful for various compounds.

Can be found via extraction (see list further below).

There are no recipes for this item.

**Replaced by Volatile Powder in Update 5.5.0.**

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Pyreite Bar

A naturally hot metal with high durability. Typically found on Infernus worlds.

## Recipe

2
1

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Protocite Ore

## Summary:

**Protocite** is typically located on Proto Worlds, but can be found on other planets as "fruit" from some trees. It can be found above ground, but is far less common. Digging underground will yield a greater amount, once one has dug deep enough (roughly the same depth as most vanilla ores will spawn). It has a yellowish color and will glow to indicate its location, similar to Penumbrite.

**Protocite** is one of the most commonly used ores in Frackin' Universe and is especially useful for mining and energy-based equipment.

## Location

* Proto World Planets
* Proto Biomes on other Planets
* Mineral Rich Asteroid Mech Missions

## Used In / Unlocks

* Protocite Bar
* Protocite Fuel Canister
* Protocyte Bow
* Protocyte Block

## Arc Smelter Yield

* 65% Protocite Bar
* 6% Liquid Protocite
* 11% Carbon
Ridged Block

Stone bricks with a ridge carved near the top.

There are no recipes for this item.

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Reptile Scales

A good quality pelt of reptile scales.

There are no recipes for this item.

Replaced by Monster Plate in Update 5.5.0.

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Quell Stem

Immune to all forms of heat, including lava.

## Recipe

3
Immunization
4
Natural Defense
3
Pineapple Seed
3
3

## Extraction

When used as input for extraction, this item has the following yields.

1
 Extraction Lab MKII | **Quell Stem**
1
 Quantum Extractor | **Quell Stem**
1
5

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Protocite Block

Seems awfully wasteful. This is fuel.

## Recipe

1
Iron Bar
1
20

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Reinforced Glass

Plasteel reinforced glass is a High tech looking glass. (that's all too it.)

## Recipe

1
Glass
1
20

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Ruin Dermis

A fleshy mass with some thick, tough looking skin.

There are no recipes for this item.

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Quantum Manipulator

```
Matter Manipulator > Morphite Manipulator > **Quantum Manipulator** > Precursor Manipulator > Master Manipulator

```

The **Quantum Manipulator** is a Matter Manipulator upgrade.

The Quantum Manipulator can be used replace the vanilla Matter Manipulator '**(R)'** by using the shift+click menu on the Personal Tricorder and moving it into the Matter Manipulator's slot, which in effect means it does not take up a slot on your toolbar.

## Upgrades:

* increased mining radius (6x6). This increase is affected by vanilla Matter Manipulator enhancements, although you need to reallocate those upgrades.

* Increased distance and mining speed, affected by vanilla Matter Manipulator enhancements.

## Recipe

Crafted at the **Nanofabricator**.
Recipe unlocks by crafting the Morphite Manipulator.

* 1x Liquid Deuterium
* 1x Liquid Metallic Hydrogen
* 2x Manipulator Module
* 4x Densinium Bar
* 1x Morphite Manipulator
Shadow Spike Block

A spiked block formed from shadowy material.

## Recipe

10
5

## Extraction

When used as input for extraction, this item has the following yields.

50
 Extraction Lab MKII | **Shadow Spike Block**
50
 Quantum Extractor | **Shadow Spike Block**
50
5

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Rocket Boots

*\*This page is outdated.*

Hold jump to blast off. Performs poorly in high gravity.

## Recipe

6
Volatile Powder
20
Advanced Alloy
6
1

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Raw Minerals

**Raw Minerals has been removed and has been replaced by Research**

Anything that required this has been replaced to use its replacement

**“***It's raw minerals. What more can be said?***”**

Can be found via extraction (see list further below).

Can be found via centrifugation (see list further below).
There are no recipes for this item.

***Replaced by Research in Update 5.5.0.***

## Extraction

When used as input for extraction, this item has the following yields.

4
 Extraction Lab MKII | **Raw Minerals**
4
 Quantum Extractor | **Raw Minerals**
4
2

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Shadow Rock

A rock as pitch black as shadow.

There are no recipes for this item.

## Extraction

When used as input for extraction, this item has the following yields.

50
 Extraction Lab MKII | **Shadow Rock**
50
 Quantum Extractor | **Shadow Rock**
50
5

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Pykrete Foundation Block

Pykrete panelling laid upon dense glacier ice.

There are no recipes for this item.

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Quad Jump

Get up to four mid-air jumps.

## Recipe

1
Moonstone Bar
15
A.I. Chip
5
1

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SciFi Dungeon

Sci Fi dungeon is a cut Chucklefish surface dungeon that is restored for Frackin Universe use.

Its layouts are relatively the same, however its purpose is different: rather than being a stargazer base, it instead plays host to Miniknog scientists and soldiers who wield Frackin weapons and armors. It sports one Apex Helghast miniboss where the matter dispenser used to be.

Unlike the original, the gravitational pull is *not* weakened. Also, the Sci-Fi Dungeon does *not* have block-protection of any kind.
Snow

Soft and fluffy snow.

There are no recipes for this item.

## Extraction

When used as input for extraction, this item has the following yields.

50
 Extraction Lab MKII | **Snow**
50
 Quantum Extractor | **Snow**
50
4

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Screws

A handful of metal screws.

## Recipe

1
20

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Solarium Honey Jar

FUEL! DO NOT EAT!

## Recipe

3
Empty Bottle
1
1

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Slush

Melting ice makes a thick slush.

There are no recipes for this item.

## Extraction

When used as input for extraction, this item has the following yields.

50
 Extraction Lab MKII | **Slush**
50
 Quantum Extractor | **Slush**
50
2

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Red Slate

A dense, red slate stone

There are no recipes for this item.

## Extraction

When used as input for extraction, this item has the following yields.

5
1
Saltpeter
 Extraction Lab MKII | **Red Slate**
5
1
Saltpeter
 Quantum Extractor | **Red Slate**
5
3
Saltpeter
3

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Slime Behemoth

"An array of eyes immersed in a viscous fluid."

Slime Behemoths live up to their namesake, their sheer size dwarfs many of the universes naturally occurring inhabitants. Semi-sentient slime, with the intent on digesting and growing itself so that it may divide and continue the cycle anew. This creature spews slime blocks from its underside, coating the ground in small pieces of itself. Due to this loss of mass, the Slime Behemoth must aggressively seek out new prey to devour and incorporate into its mass. This effort is to sustain itself. A Slime Behemoth is not picky about its food source, preying upon any type of organic compound, devouring plantilfe, and any within. Able to use it's sticky tendrils much like an octopus to grapple prey and drag it into it's body for dissolving. Upon reaching a sizable mass, the Slime Behemoth begins to divide itself, creating an exact copy, albeit slightly smaller, ready to begin itself own journey for food and division. Due to this creatures lack of need for air, there have been cases of entire eco-systems being wiped clean of organic matter, only to have a swarm of massive Gelatinous Behemoths float toward a new planet in the system.

As a less evolved form of the Gelatinous Behemoth, the Slime Behemoth has yet to gain the ability to spawn allies until the main host is in the most dire need for assistance. The only attack possessed by these more docile creatures, is spewing chunks of slime that coat anything within an area causing the "slimed" debuff. Less aggressive, the Slime Behemoth needs less nutrition to sustain itself, thus do not often grow to such enormous sizes, and upon doing so, often do not last long.

**Slime Behemoth** is a unique monster found on Gelatinous worlds.

## Luna's Lab Notes

~ If one needs to farm slime blocks, this creature is a wonderful means to do this. They spawn massive amounts of the material.

~ The Slime Behemoth is composed of two primary monsterparts.

* Head - this is the shifting, ever watching eye located in the center of the mass. This creatures spawns the floating eyes as a defensive measure.
* Body - the primary mass of the creature, and what shoots the jelly blocks and summons Eyejellyrollers

~ Not to be confused with the Gelatinous Behemoth, or Alien Queen Minion

**Source:**

https://github.com/sayterdarkwynd/FrackinUniverse/tree/master/monsters/flyers/eyejellies/eyeslimeking
Purple Crystal Block

Light seems to twist inside these purple crystals.

When Liquid Erchius Fuel hits this block, it turns this into an Erchius Crystal. One unit of liquid fuel will turn 4 Purple Crystals into Erchius Crystals, which in turn can be extracted for 3 or 5 liquid fuel back.

There are no recipes for this item.

## Extraction

When used as input for extraction, this item has the following yields.

50
 Extraction Lab MKII | **Purple Crystal Block**
50
 Quantum Extractor | **Purple Crystal Block**
50
3

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Resin

**Replaced by Fungal Ichor in Update 5.5.0!**

Useful for adhesives, and hardening certain materials.

Can be found via extraction (see list further below).

There are no recipes for this item.

## Extraction

When used as input for extraction, this item has the following yields.

1
 Extraction Lab MKII | **Resin**
1
 Quantum Extractor | **Resin**
1
4

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Red Beeswax

A red chunk of beeswax.

There are no recipes for this item.

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Shadow Gas

A measure of dark matter, given gaseous form.

Can be found via extraction (see list further below).

There are no recipes for this item.

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Nightcrutter

Nightcrutters are a small skittering creature akin to it’s common relative, the Crutter. Adapted to environments of the blackest night, this aberrant sub-species varies in many ways from it's kin. \*\*\*\*\*\*\* Here is where someone could add info and flavor text about the creatures ecology, environment, or whatever else comes to mind that sounds creative and fun.

\*\*\*\*\* Here is where someone could add some flavor about the creatures attacks, abilities, and hunting lore / etc.

**Nightcrutters** can be found on any kind of ***\_\_\_\_\_\_\_\_*** planet or \_\_\_\_\_\_\_ biome.

## Luna's Lab Notes

~ \*\*\*\*\*\*\* Labnotes yet to be recorded - busy atm and will come back to this page when and if I choose to begin working on updating to 40-50 or so creatures that currently remain to be flushed out in the FU mod.

**Source:**

https://github.com/sayterdarkwynd/FrackinUniverse/tree/a8da48099b92ebfd9875b8df81892a8e3246c225/monsters/walkers/crutterish/crutter2
Skeletal Structure

Bones and plates and increased bone toughness.

## Recipe

31
Bone
4
1

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