GDI Missions

Currently, the **GDI missions** are divided into three groups: Twisted Insurrection, Twisted Dawn, and Covert Operations. There are 22 released GDI missions in total, including 19 campaign missions and 3 challenges.

* Twisted Insurrection
* Twisted Dawn
* Covert Operations
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## Desperate Measures

*Main article: Desperate Measures*
GDI is in disarray. The Brotherhood of Nod was able to claim victory in the First Tiberium War and subjugate much of the Second and Third World nations. As Nod's growing influence threatens the remaining free world, a brave colonel arises to lead the remnants of GDI to a brighter future...

## Friend in Need

*Main article: Friend in Need*
As part of their agreement, the GDI Phoenix Regiment must ensure a GloboTech convoy reaches the city of Chambery, France intact. They are warned that Nod forces have surrounded the city, leaving the Globotech garrison trapped in downtown at risk of being overrun.

## Shepherd and his Flock

*Main article: Shepherd and his Flock*
Having received a distress call from General Sheppard, GDI must find his convoy trapped deep in Nod territory. A combined task force of GDI and GloboTech has been dispatched to search for the famed general.

## Reincarnation

*Main article: Reincarnation*
A large field of Tiberium has been discovered in Turin, Italy. The Phoenix Regiment aims to secure the Tiberium field, codenamed "Wellspring". Since the Brotherhood has already set up harvesting operations in the area, GDI deploys their new Kazuar Walkers to take out the encampment.

## Fields of Green

*Main article: Fields of Green*
Six years has passed since the Phoenix Regiment has secured the Wellspring field and it proved to be one of GDI's most vital resources. However, Nod has been amassing an assault on the harvesting facility. GDI must defend their base to fund their future war efforts.

## Clean Slate

*Main article: Clean Slate*
The Phoenix Regiment has slowly but surely rebuilt themselves as a major military force, and decide to go on the offensive. A large Nod supply base was blacked out after an ion storm in its region. This is an opportunity for GDI to launch a huge first blow against Nod. Sending in a task force of Scatterpack Walkers and Wasp APCs, GDI needs to reactivate a nearby abandoned base.

## Deep Blue

*Main article: Deep Blue*
Nod has taken over a nearby GloboTech research facility, which was developing a new kind of railgun weapons platform. Not wanting the weapon to fall into Nod's hands, GDI sends in a Commando to retrieve the prototype.

## Flight

*Main article: Flight*
GDI has lost contact with Fort Morelli, a strategically important airbase in Bosnia that is vital for tracking Nod movements in the Sarajevo Exclusion Zone. A small taskforce is dispatched to re-establish contact and investigate the fate of the garrison.

## The Beginning of the End

*Main article: The Beginning of the End*
Emerald Peak, one of GDI's largest harvesting facilities, has been overrun by a sudden influx of hostile Tiberian lifeforms. The Phoenix Regiment is sent in to restore the facility and find out the source of the epidemic. It is reported that Nod forces have also been detected in the area, acting suspicious.

## Insurrection

*Main article: Insurrection*[Edit this tab]
## Storm the Beachhead

*Main article: Storm the Beachhead*
1999. The dawn of a new millennium, and a new world order. A new terrorist faction has emerged on a global scale, calling itself the Brotherhood of Nod. As they threaten to overtake Europe, the United Nations Global Defense Initiative mounts a counterattack on the Baltic coast to drive back the Nod incursion...

## Destroy the SAM Sites

*Main article: Destroy the SAM Sites*
Nod forces have been threatening a town nearby Jelgava, Latvia. GDI forces have been deployed to take out Nod's SAM Sites to allow air support, before finishing off Nod's presence in the area.

## Get the Rods Back

*Main article: Get the Rods Back*
Although GDI has been successful in the Baltics, Nod forces have push further into Eastern Europe. The Brotherhood has stolen several control rods from a Belarusian nuclear plant. GDI sends a task force east to take the rods back in order to prevent Nod from potentially constructing a nuclear weapon.

## The Battle of Bialystok

*Main article: The Battle of Bialystok*
This mission is not yet available in the current version of *Twisted Insurrection*.

## Retribution

*Main article: Retribution*
This mission is not yet available in the current version of *Twisted Insurrection*.

## One Chance

*Main article: One Chance*
This mission is not yet available in the current version of *Twisted Insurrection*.[Edit this tab]
## Standing Ground

*Main article: Standing Ground*
*Successfully survive the incoming waves of enemy Nod units. The challenge will be completed once all enemy waves have been defeated. If all GDI forces are destroyed you will fail the challenge. Reinforcements are available dependent on your performance.*

## Infiltration

*Main article: Infiltration*
*Eliminate all Nod presence in this large facility using the only combat unit available to you, the Railgun Commando. There are multiple sectors and each are more difficult than the last. If the Railgun Commando dies, you will fail the challenge.*

## Outbreak

*Main article: Outbreak*
*Defend your fortress from the incoming waves of Tiberium lifeforms. Enemy numbers increase over time and no reinforcements are available.*

## See also

* Nod Missions
* GloboTech Missions