Gl1tch in the System Update

* Update
* Hotfix 1
* Hotfix 2

*If you haven’t heard about what’s coming in **Update 0.47**, this is probably going to make you want to #GoRogue! First, we are introducing a brand new mode called Strikeout. Also, take a moment to enjoy the nightlife of one of the hottest spots in Miami! Finally, it seems like there is some kind of Gl1tch in the game. See if you run into it…*

## General Updates

* A big part of *Rogue Company* is looking good, so we’ve added a new cinematic at the beginning of each match to remind you.
* Improvements have been made to grenade throwing animations.
* New callouts in menus will provide information on more elementary features such as Loadout, Rogue Unlocking, etc…
* Jump functionality from the Chimera has been changed to provide a more consistent launch allowing players to glide in more predictably.

## Game Mode Updates

### Strikeout (NEW!)

— In-game Description

* **ROUNDS TO WIN**: 3
* **ROUND DURATION**: 5 Minutes
* **STARTING CASH**: $12,000
* **RESPAWN TIME**: 8 Seconds
* **OBJECTIVE CAPTURE TIME**: 3 Seconds

## Rogue Updates

###  Gl1tch (NEW!)

— Official Description

In *Rogue Company*, Gl1tch is a Breacher that uses a combination of stealth, guile, and his elite hacking to disrupt and dismantle enemy defenses to create an opening for his team.

#### Abilities

* **Hack**:
	+ Activate a device that can detect nearby enemy signals and infiltrate their systems.
* **Intuition**:
	+ Detect nearby enemy equipment, even through walls.

#### Weapons & Gadgets

* **SKL-6** Shotgun
* **LMP-X** Submachine Gun
* **Executioner** Secondary Weapon
* **Baseball Bat** Melee Weapon
* **Flashbang** Tactical Gadget
* **Semtex Grenade** Lethal Gadget

#### Perks

* **Padded Steps**
* **Evade**
* **Bounce Back**
* **Nimble Hands**
* **Sixth Sense**
* **Tracker Rounds**

###  Anvil

* **Cloaked** replaced by **Shredder Rounds**.

###  Dima

* **Smoke Grenade** replaced by the **EMP Grenade**.

###  Lancer

* **Evade** replaced by **Shredder Rounds**.

###  Scorch

* **Active Protection System** replaced by the **EMP Grenade**.
* **Stalker** replaced by **Nimble Hands**.

###  Vy

* **Active Protection System** replaced by the **Tear Gas Grenade**.
* **Stalker** replaced by **Tenacity**.

## Weapon Updates

###  Mamba

* Adjusted time between shots in a single burst.

###  A3 Salvo

* Adjusted time between shots in a single burst.

## Bug Fixes

### Fixed Issues

* Players can no longer access the cliff areas of the High Castle map.
* Players can no longer navigate back to the Melee training section of the Tutorial from the Sword training section.
* Fixed a wall on Icarus that the bomb could be thrown through in Demolition mode.
* Fixed a bug which was preventing the correct effects on the Tear Gas Grenade. It will now slow players as intended.

# Gl1tch in the System Hotfix

## General Information

### Source

Patch Notes

*This hotfix was released a day after the update aiming to address some issues and add improvements to the game.*

## General Updates

* Messaging has now been added to let players know when they are in a login queue.
* Hipfire Aim Assist on controller for all assault rifles, light machine guns, pistols and shotguns increased from 7m to 9m. For submachine guns, increased from 8m to 10m.
* Significant audio improvements have been made to headshots and kills.

## Bug Fixes

### Fixed Issues

* Fixed an issue with Gl1tch where he would desync after using his ability.
* Chaac and Phantom will no longer appear twice in the Founder’s Pack Preview.
* Fixed an issue where Experience and Reputation numbers could overlap on the End of Match screen.

# Gl1tch in the System Hotfix

## General Information

### Source

Patch Notes

*This hotfix was released 9 days after the update aiming to address some issues and add improvements to the game.*

## General Updates

* The VS screen now has an indication the match is loading.

## Bug Fixes

### Fixed Issues

* Players should no longer respawn in Chimera when dying in Strikeout.
* Emote Music will no longer be heard next round if player is dancing during the round transition.
* Players can no longer access the roofs of the large buildings in Skyfell.
* Fixed an issue with players purchasing multiple Founder’s Packs from receiving them.
* Fixed 2 map exploits in Windward.
* Party leader and party members no longer see different queues while queued.
* When leaving a party, the “A player has left your party” notification will no longer appear twice.