Questions

A guide for new players can be found here. (Does not work, try searching terms in the itch.io forum or Strive discord.)

**Q: How do I get rid of a slave's rebellion?**

A: The fastest solution is to give the slave an amnesia potion to instantly remove rebellion. Raping them or the fear and dominate spells can quickly break a slave, with the risk of mental break downs lowering mental stats. Rebellion will also go down each day the slave is in the jail with a jailer present as well as if the slave is branded.

**Q: And how do I get rid of uncivilized trait?**

A: You can purchase an Elixir of Regression, in Gorn's alchemy shop (also found in Underground Ruins) that will replace the uncivilized trait with regressed. To remove the regressed trait, you will then need to send the slave to the slave guild services for reeducation. Alternatively, a slave with the Tamer specialization has a low chance of removing the uncivilized trait from a slave they are working with/near. For instance, a tamer jailer has a chance to tame any uncivilized slave in the jail. Each tamer has their own chance to tame per day, so multiple tamers may be more useful.

**Q: Can characters get pregnant and give birth?**

A: Characters with a functional (non-sterilized) womb can become pregnant after a character with a penis orgasms during a sex act in which the penis is inserted into the vagina. Pregnancy lasts for 31 in-game days before a birth notification will appear, prompting the player to choose to keep or get rid of the baby, and if kept, to name it. The mother will then be on labor cooldown for three days.

**Q: How to unlock "Farm Manager" occupation in story mode?**

A: Give Sebastian 1,000 gold to build you your farm (unlocks farm), manager should then be unlocked for Commoner or higher grade slaves. If the option is visible but greyed out, the slave's quality is too low. Unknown if there are issues with saves started on older versions.

**Q: Why can the MC proceed to fight in the wild if its energy is at zero?**

A: Persistant bug

**Q: Why only one trapper per party is active?**

A: Code wise, easier to code. Gameplay wise, it'd be overpowered. Storywise, they'd get in each other's way?

**Q: Why don't we get XP for escaped bandits on the beach of Gorn? (trapped ones give 20xp each)**

A: As of v0.5.2.2, escaped enemies gives 2/3 XP.

**Q: Why is the mana gain the same in case of rape and consensual sex? Would it make sense to differentiate between MCs with good and evil alignment? (good -> reduced mana gain for rape; evil -> reduced mana gain for consensual sex)**

A: There is no alignment for MC. There is only your reputation in the towns.

**Q: Why is the reputation-penalty for a rape the same in case of a Noble and a Poor character?**

A: Because that's the way Mav coded it. Arguments can be made for both same (it's 'evil' regardless of who is raped), or escalating (richer people have more influence, and more ability to turn people against you).

**Q: Why is it not possible to just release a slave? It has a bad taste to 'sell' Emily, Tisha or Cali.**

A: You can! On the Slave Action tab, there is a button called "Release". Clicking this button gets rid of the slave without selling. On another note you can consider someone to be a "slave" only when they have a "brand" so unbranding a slave may be akin to releasing them and them being just "residents".

**Q: What is the point to enhance the scale of a Dragonkin in the laboratory?**

A: Enhanced Fur / Scales / Shell add to the slave's armor

**Q: What is the correct health of a slave with lvl5 endurance? Sometimes it is 135, sometimes 160 which might or might not fall back to 135.**

A: The correct health is 135. There is a bug where sometime a slave, with any level of endurance, will show more health than their endurance permits. Doesn't happen to MC in my experience.

**Q: How do I get rid of negative traits?**

A: Mental traits can be removed with am Elixir of Clarity. Physical traits can be removed by using an Elixir of Clarity in an upgraded lab.

**Q: How do i modify mental stats?**

A: Mental stats can be upgraded with learn points, which can be obtained in a meet interaction with "teach", some traits like "devoted" and"dominant" and certain gear, can also give bonuses to certain stats. To downgrade mental stats you can use mental breaks by high stress, some traits like "submissive", gear like the "pet suit" and failing to cast the "domination" spell can also downgrade certain mental stats, a radical option to downgrade mental stats to all slaves may be starving everyone, for certain slaves you can do sex interactions and use actions that cause stress ,or do non-consensual sex actions.

**Q: How do i modify beauty?**

A: beauty is divided in "base beauty" and "temporary beauty", "base beauty" can be changes with breeding (breeding two characters with high base beauty will result in an offspring with higher base beauty), with certain traits like "natural beauty" (+35 beauty), "blemished" (-10 beauty) and "scarred" (-30 beauty) and the "improve appearance" enhancement in the laboratory (+20-30 beauty). "temporary beauty" can be modified by, the "nature" tatoo in the beauty parlor (you can only benefit from 3 for a total of +15 beauty), the "kimono" clothes gives a +10 to beauty and the "beauty mixture" gives +15 beauty.