recursal/Fanatic-Fandom huggingface dataset:
White Witch of Lu’eren

White Witches of Lu'eren (masculine: White Wizard of Lu’eren) are Spellborn who commonly wear pointed hats and cast some of the most whimsical and incredible spells.

## Powers and Abilities

White Witches commonly utilize telekinesis magic, telepathy magic, shield/barrier magic, white light magic, lightning/electricity magic, sound magic, teleportation magic, polymorphing magic, and white energy magic in most of their practices.

White Witches can make inanimate objects do specific tasks and duties as well, a false form of temporary animation.

White Witches have a direct connection to lune moths, of which they can communicate with the “good” in the force of Nature and call for Mother Nature’s aid.

## Weapons, Armor, and Clothing

White Witches wear robes of usually white, gray, or blue.

White Witches primarily use a staff as their weapon to cast their magic. They also like to wield swords for close combat.
Origionaal

Origionaals are one of the three original species born under The Tree.

## Appearance

Origionaals look mostly Human with bone-straight, black hair and very tan skin, where their primary differences from man are as follows: sharp, black, claw-like nails like that of a wolf, small eyes with yellow irises, and very long legs.

## Personality

Origionaals tend to be free thinkers. They departed from God's ways much more easily than the other two species born under The Tree.

## Culture

Origionaals seem to have a culture primitive on the surface but grand and deep when examined carefully. One notable aspect of Origionaal culture is that they enjoy creating incredible structures (previously using Agnach rock).

## Abilities

Though they originally did not have the gift of Magic, Remus granted them Magic in the Teldrian Era due to their significantly changed tongues.

## Other Facts

This species was conceived from a dire wolf that was forty feet tall on four legs. The large wolf fell asleep under The Tree and died, and Remus used the wolf’s remains to create the Origionaal people.

From the Origionaals’ blood, every other intelligent species was born (aside from the Elohumn and the Vishnugh).

## In the Text

Origionaals are described extensively in the prologue of *The Prophecy of Spellborn: A Harlot and a Hero*.
Main Page

## Welcome to the Wikia site for *The Epics of Uuruk*!

This is the official Wikia database for the novel series *The Epics of Uuruk*. If you want any information on the series, this database has it all.

## What is *The Epics of Uuruk*?

*The Epics of Uuruk* is a high-fantasy book series filled with lore and several stories. This wikia database is where one can do research on the series and gain more knowledge about the lore of the world of Urk and the universe of Uuruk.
Unions

The **Unions** are a group of teams that the player has to join in the beginning of *χ* and *Unchained χ*. There are five in a complete total - One: **Anguis** (アングイス, *Anguisu*), Two: **Leopardos** (レオパルドス, *Reoparudosu*), Three: **Unicornis** (ウニコルニス, *Unikorunisu*), Four: **Ursus** (ウルスス, *Urususu*), and, Five: **Vulpes** (ウルペウス, *Urupeusu*). Each Union is led by a mysterious Keyblade-wielding character known as a Foreteller, who are the five chosen apprentices of the Master of Masters.

The goal of each Union is to defend the worlds from the Heartless, collect light in form of Lux, and compete with the other Unions in those categories in different daily and weekly challenges.

"*.*"

—About the Unions.

## List of Known Unions

Each Union is led by one of the following Foretellers:

* **Anguis** - Foreteller Invi
* **Leopardos** - Foreteller Gula
* **Unicornis** - Foreteller Ira
* **Ursus** - Foreteller Aced
* **Vulpes** - Foreteller Ava

### Gallery

The Anguis Union's emblem.The Leopardos Union's emblem.The Unicornis Union's emblem.The Ursus Union's emblem.The Vulpes Union's emblem.
Ranger of Melen’kka

Rangers of Melen’kka are Spellborn born with the magic of perfect accuracy.

## Powers and Abilities

Rangers' powers allow them to stand at any range and never miss a target in sight unless their projectile is destroyed or the projectile is deflected or manipulated via Magic.

Rangers have unnaturally quick hands and arms. When entering Ranger’s Stance, they can throw and shoot multiple projectiles at incredible, inhuman speeds.

## Weapons, Armor, and Clothing

For their primary weapon, Rangers either wield crossbows, short bows, or longbows. They also wield throwing knives as secondary weapon.

## In the text

Snow Riverstrong, the main protagonist of *The Prophecy of Spellborn: A Harlot and a Hero*, is a Ranger.
Whimsica

Whimsicas are intelligent monstrous creatures that large like an anaconda and have colorful bodies.

## Appearance

Whimsicas are as large as anacondas and have purple-pink bodies with green-yellow bellies. Their backs are decorated with colorful lines twisting toward the center of their bodies. Their eyes are yellow and squinted, and their mouths smile widely, with lips green and yellow like their bellies.

## Personality

Whimsicas seem to have the capability to interact with Humans and other species in a friendly and civilized manner.

## In the Text

Loodo is a Whimsica introduced in the middle of *The Prophecy of Spellborn: A Harlot and a Hero*.
Littlepogg

Littlepogg is a young girl who lives in the Forsaken Forest of Eer with the company of her father and friends.

## Appearance

Littlepogg appeared to be only twelve or thirteen years of age, but she wore immodest clothing. She wore black and transparent silk stockings, high heeled slippers made from Davy Jones’s black pearls, and a skirt that was so short that her black and rose patterned G-string was visible. She did not wear a top aside from a man’s belt lined across her small breast just enough to almost cover her nipples.

## Personality

Littlepogg is very oblivious most of the time and very much a follower without a strong opinion of her own. When she takes offense to someone's words, her father, Bigfench, seems able to change her mind about those offensive words with a illogically twisted statement.

## Books

Littlepogg can be found in the Forsaken Forest of Eer in *The Prophecy of Spellborn: A Harlot and a Hero*.
Soridius Kane

Soridius Kane is a Jhorid Human and a White Wizard from the Kingdom of Deadstone.

 Biography

### Early Lore

Soridius Kane was Gindenduth Surange's mentor when Gindenduth was young. As such, Soridius grew a strong relationship with Gindenduth from many years of them knowing each other.

## Appearance

Soridius Kane is described as a old Jhorid Human with messy, long, white hair and a full, scruffy, white beard and bushy, white eyebrows. His eyes are light brown, and the skin on his face is very wrinkly.

Soridius is described wearing a blue Wizard’s hat, wide at its base and sticking up high into a slouching point at its center. He is also described wearing blue robes to complement the Wizard’s hat and pointy tipped shoes made of brown cloth.

## Personality

Soridius Kane is quite peaceful and fairly wise. He is also friendly, even though he is not constantly bright and happy as Gindenduth Surange.

## Powers and Abilities

Soridius Kane is a White Wizard. So far, he has been revealed to have the ability to speak with Lune Moths, though he presumably holds all the powers of White Wizardry.

## Books

Soridius Kane is introduced in part four in *The Prophecy of Spellborn: A Harlot and a Hero*.
The Lady in White

The lady in white is a mysterious lady with incredible powers who saves Sigmund Troy and Snow Riverstrong from a poltergeist.

## Appearance

The lady in white is extremely pale, and she is described wearing an all white robe with a hood that covers most of her face. She is very tall and very thin.

## Personality

The lady in white seems amiable, in that she saved the lives of Snow and Sigmund.

## Powers and Abilities

The lady in white is said to have powers "incomprehensible." From what has been shown as of *The Prophecy of Spellborn: A Harlot and a Hero*, she has the power to stop a ghost in its tracks with four words.

## Books

The lady in white appears in *The Prophecy of Spellborn: A Harlot and a Hero* when Snow Riverstrong and Sigmund Troy are traveling through the Dead Wound.
Lemfish

Lemfish are a common kind of fish species in Urk.

## Appearance

Lemfish are small, golden fish with long bodies, black faces, and large, orange lips

## Other Facts

Lemfish are cooked as food by many intelligent species, providing sustenance.

Some lemfish exist in the ponds of Longwood Forest.

## In the Text

In *The Prophecy of Spellborn: A Harlot and a Hero*, Snow Riverstrong and Sigmund Troy eat lemfish together in Longwood Forest.
Pontius Tel

Pontius Tel was a man killed by his king for saying "Hur kai bolerium," which translates from Yoruush to "Give honor to the king." The king mistook the word "bolerium" for the word "pahlerium" which means "Have sex with the king's wife." Pontius Tel's name was fused with the word "pahlerium" to create the curse "telerium" used in the phrase "Hur suh telerium" or "Telerium to you."
Literature

*The Epics of Uuruk* contains three main forms of literature: books, short stories, and poems. The novels containing comprehensive stories add to the continuous, developing story of *The Epics of Uuruk*, while the short stories and poems exist independently from the series in their own volumes and compilations (although they are still directly related to Uuruk and its history).

*The Epics of Uuruk* also may contain other art forms, such as songs.

## Literature

* Books
* Short Stories
* Poems

## Other

* Songs
* The Special Project
Magi Gene

The Magi Gene is a gene found in the essence defining trait that determines whether an individual can be born with magic. Depending on which two alleles compose this gene, an individual can either be born as a Spellborn or as a normal individual. The two main kinds of alleles associated with the Magi Gene are normal alleles and abnormal alleles.
Shifter of Maard’ha

Shifters of Maard’ha, commonly called “Druids,” are Spellborn with the powers of shape-shifting and nature-manipulation.

## Powers and Abilities

Druids can take the form of any humanoid creature, any animal, or any monster; however, they only gain the physical advantages (and disadvantages) of the creature they become. They do not obtain the magical powers of the form that they assume.

Druids also have the ability to use Nature Magic and manipulate the natural world, much like a Shaman. They can control plant life and can cast nature blasts of a green energy.

## Weapons, Armor, and Clothing

Woodsnakes act as Druids' primary weapon. Druids command woodsnakes (their most common companions and weapons) to morph into staffs when they wish to channel powerful sums of Magic from the natural world.

## In the text

Galfan Goodruck is a Druid in *The Prophecy of Spellborn: A Harlot and a Hero* and a member of The Eight.
Mabbit

Mabbits are essentially giant rabbits that are very gentle and friendly.

## Appearance

Mabbits appear as giant rabbits, large enough for a Human to sit on their backs for faster travel.

## Personality

Mabbits are friendly and can act as a pet or steed with which to travel.

## Other Facts

Many intelligent species found that one can ride on a mabbit like a steed. In fact, mabbits are excellent traveling companions.

## In the Text

Mabbits are only mentioned living in the Hilly Prairie of Piddlin toward the beginning of *The Prophecy of Spellborn: A Harlot and a Hero*.
Tarten

Tarten is a very sour, intoxicating drink in Urk.

Tarten is known to be as heavy as rum, if not heavier, intoxicating the consumer quickly. It also has a very sour bite which helps to hide the taste of alcohol.

## In the Text

Many Humans and Dwarves in Hurloch's Inn are said to be drinking tarten in *The Prophecy of Spellborn: A Harlot and a Hero*.
Ninnu Doloros

Ninnu Doloros was the son of the great Wizard named Ballaphus Doloros and tried to warn his father of bliazen feces sprinkled in the Wizard's food. Ballaphus did not take Ninnu's words seriously, as Ninnu kept saying "glutt" instead of "gup." Thus, Ballaphus ate the food and died. Ninnu grew up to teach many individuals why it is important to listen to the words of young children, but his greatest impact was unintentionally popularizing the curse "glutt."
Vulkan

The Vulkan species is a vile anthropoid animalian kind originating from Grenroe.

## Appearance

Vulken appear as broad, upright, humanoid vultures that stand an average of six feet and five inches.

## Personality

Vulken are horrible and wicked, as their essence defining trait leans toward malevolence.

## Other Facts

Vulken live an average age of three hundred and forty two years.

## In the Text

Yothiras is a Vulken found fighting with the Gurden Army in *The Prophecy of Spellborn: A Harlot and a Hero*.
Wicken

The wicken arts are a profession of transcendentalism and searching into that which cannot or should not be known.

## Practices

Wicken use magical devices to look into that which cannot or should not be known. They create potions and manipulate crystal balls and other items to aid in the process of transcendentalism and enlightenment beyond God. A few feats that Wicken have achieved are transporting people to realms unknown, creating things that should not exist, and peeking into the future.

## Other Facts

The wicken arts are a universal crime, and, if Remus or the gods find no benefit to a particular wicken who is practicing these arts, they will hunt that wicken down and strip away his or her access to Magic.

## In the Text

In The Prophecy of Spellborn: A Harlot and a Hero, Mr. Boggles encounters wicken in the Southerwild Jungle and in the Forsaken Forest of Eer.
Yeklor

“Yeklor” is a vulgar Yoruush curse used to refer to a homosexual individual, one of the twelve universal Yoruush curses.

## History Snippet from *The Prophecy of Spellborn in The Epics of Uuruk*

"*One night, long ago, a male servant named Yekkington Handor had snuck into the quarters of the queen of Lorsen and lunged into what he thought was the queen’s vagina. The molested victim, however, woke—terrified—and revealed himself as not the queen; alas, it was her husband, The Mighty King of The Lorsen Empire. As it was, the servant was not penetrating the queen’s vagina; but, rather, the back door of the great emperor’s royal rear end. Though Yekkington was swiftly executed, as ordered by the king, he was soon venerated by the people as the plunger of the most powerful man in Teldaria. From this, the term 'Yekkington of Lorsen' was born and evolved over many centuries into the word 'yeklor.'*"
Yothufas

Yothufas is an ancient Origionaal who lived in the Old Era and condemned his own people for their unholy worship.

## Significance

Yothufas berated the Origionaals in the Old Era for worshiping false gods other than Remus, and the Origionaal people reacted by threatening Yothufas's life and the lives of his family. After crying out to God, Remus had mercy on the faithful Origionaal, and he sent Yothufas and Yothufas's family to live in the clouds of Urk.

From Yothufas's line, the Uhrchangels were born.
Viola

Violas are instruments shaped like a fiddle but larger and deeper in tune. While they can be played with other instruments to create a happy tune, violas in Urk are usually played alone to create a melancholy sound.

## In the Text

A viola is played at Ikillies's ball in *The Prophecy of Spellborn: A Harlot and a Hero*.
Yokavazh

Yokavazh is the last day of Yormien and, thus, the last day of the Urken year.

## Cultural Practices of Yokavazh

Urkens decorate their homes and states to great extents in celebration of this day, using various beautiful lighting techniques to brighten the eve and the night of Yokavazh.

On this day, the Urkens hope to receive gifts for keeping their previous Kazkanavazh promises to better themselves.

## Atmosphere of Yokavazh

On the eve before Yokavazh, the Golden Moon shines down on Urk in the night, and, on the night of Yokavazh, the Star of Light enters the sky.
Werewolf

Werewolves are Humans that transform into upright walking wolves that look like Fengrors but larger and more ferocious.

## Appearance

Werewolves appear as large and ferocious Fengrors that stand at an average of seven feet and seven inches tall. Werewolves are noted to have hunched backs similarly to Fengrors.

## Personality

In terms of their essence defining traits, Werewolves tend to be toward the middle of the spectrum of good and evil, as they are simply Humans with a special mutation. When they do not have control of their mind during a transformation, however, Werewolves become extremely primal and vicious and ruthless.

## Abilities

Werewolves are incredibly strong and extremely fast, faster than Vampires, even. Even more, they have very sharp claws and fangs that can rip their victims to shreds.

## Other Facts

Werewolves are, essentially, part of the Human species (as they can produce fertile offspring with Humans), but Humans often refer to them as monsters and otherworldly.

Though Werewolves can transform at will, Magick forces their transformation for six consecutive nights in the middle of a normal month, whenever the Harvest Moon is full.

Normally, Werewolves are able to control their minds, even in their monstrous form; however, when forced to transform during the night of a full moon, Werewolves have no control over their minds and act like wild animals. Even worse, Blood Moon transformations (which have the same disjointing effect on their mental state) make Werewolves twice as fast, twice as powerful, more active, and more ferocious.

Vampires are Werewolves' mortal enemies.

## In the Text

Sigmund Troy describes fighting a Werewolf toward the middle of *The Prophecy of Spellborn: A Harlot and a Hero*.
Urken Undergarments

Urken undergarments tend to be made of cloth and are usually quite simple.

## Males

Males most often wear thin white cloth wears that cup and cover their genitals between their legs. Sometimes, this cloth is simply something one wraps around their privates.

## Females

Female undergarments work similarly to male undergarments, in that a simple cloth covers their genitals between their legs (which also might simply be wrapped on), but it also consists of a cloth wrapped around their breast enough to hide their nipples.
Yill

Yill is a Trow Troll who lived in Longwood Forest in the Yikkish Region of Kholm.

 Biography

### Early Lore

Yill was a "big shot" in his village of Trow Trolls, likely because he was very deceptive and could cleverly lure women into his slavery trap on multiple occasions. He was known to have enslaved several female victims, likely with intent to defile them as he did Snow Riverstrong.

## Appearance

Yill is a Trow Troll with a long hook nose, straight brown hair in a mess, thick bushy eyebrows, a long chin beard, and a wide grin with straight teeth (his tow lower canines sticking out of his mouth like fangs).

## Personality

Yill is rather charismatic when putting on a show for his victims. He uses manipulative tactics to convince female victims to sign contracts that seal their doom. When back at his village, the Trow Troll is rather viscous and heartless, defiling females against their will and finding enjoyment in such heinous acts.

## Powers and Abilities

Yill has the Trow Troll power of creating magical contractual agreements. In such contracts, both parties must sign out of their own will. Once signed, however, Yill's contracts are unbreakable.

## Books

Yill appears in *The Prophecy of Spellborn: A Harlot and a Hero* while Snow is wandering through Longwood Forest alone.
Village of Rend

The Village of Rend is a small, independent Human and Dwarven village just below Kholm City in the continent Kholm.

## Atmosphere and Appearance

Rend is noted having many cheap, poorly structured, wooden homes.

## Notable Events

In red, there was an invasion of drekins, and the drekins would steal the people's children for feasting. In *The Prophecy of Spellborn: A Harlot and a Hero*, Snow Riverstrong and Sigmund Troy defeat these little monsters, thereby saving the people of Rend.
Witches’ Thrushgreed Moon

The Witches' Thrushgreed Moon, usually called the "Thrushgreed Moon," enters Urk's night sky on the last day of every month except for the months of Yormien and Dhofulin or Delfin.

## Appearance

The Thrushgreed Moon is the smallest moon in Urk, said to be about the size of Earth's moon. It glows in a mixture of light green and dark green colors that radiates throughout Urk heavily and ominously.

## Other Facts

The glow of the Witches' Thrushgreed moon is ominous and fuels the power of Wicked Witches.

The Urkens believe that the Star of Light hides the Thrushgreed Moon on the last day of Yormien.
Wild Elf

Wild Elves are a race of Elves that are extremely primitive.

## Appearance

Wild Elves have ears as short as a Wood Elf’s but oddly wide, and their hair is always brown and commonly twisted into dreadlocks. Their eyes never glow; the females always have full-black eyes, while males always have regular eyes with blue irises. Wild Elves have tanned skin, ranging from dark tan to light tan. Their average male height is five feet and seven inches.

Wild Elves often paint their skin to symbolically represent their superstitious beliefs.

## Personality

Because of their primitive nature, Wild Elves are neither sophisticated nor civilized.

## Culture

Wild Elves live primitively and often participate in pagan rituals, infant sacrifices, and cannibalism. They have superstitious, pagan beliefs with no initial physical basis or revelation, and their dirty bodies flaunt paint markings that convey their false faiths.

## Other Facts

Wild Elves' average age is seventy years old.

Most Wild Elves speak D’lokut and fail to communicate in Yoruush tongue.

## In the Text

Wild Elves are only found in *The Prophecy of Spellborn: A Harlot and a Hero* by mention when Alluin is escorting Mr. Boggles through the City of Godrick.
Wrathen Wizard of Se’eren

Wrathen Wizards of Se’eren (feminine: Wrathen Witch of Se’eren) are Spellborn who cast whimsical magick of the abominable kind.

## Powers and Abilities

Wrathen Wizards use telekinesis magic, telepathy magic, shield/barrier magic, darkness magic, lightning/electricity magic, sound magic, teleportation magic, polymorphing magic, and black energy magic in most of their practices.

Wrathen Wizards can make inanimate objects do specific tasks and duties as well, a false form of temporary animation.

Wrathen Wizards have connections to Demons and evil creatures and can easily influence evil beings to do their bidding.

## Weapons, Armor, and Clothing

Wrathen Wizards wear black, red, or dark-gray robes.

Wrathen Wizards primarily use a staff as their weapon to cast their magic. They also like to wield swords for close combat.

## Other Facts

Wrathen Wizards have most of the abilities of White Wizards. Wrathen Wizards simply have their own darkened magickal versions of a White Wizard's white and light magical spells.

## In the text

During The Deadstone Battle in *The Prophecy of Spellborn: A Harlot and a Hero*, Amiil Eroeen fights a Wrathen Wizard in the Gurden Army.
Telerium

"Telerium" is a vulgar Yoruush curse meaning "to have sex with someone's most beloved," one of the twelve universal Yoruush curses. It is most commonly used in the phrase "Telerium to you" meaning "I'll have sex with your most loved one."

## History Snippet from *The Prophecy of Spellborn in The Epics of Uuruk*

"*A man named Pontius Tel was the main source in the slang’s upbringing. He was said to have been standing before a king when he saluted, 'Hur kai bolerium,' which translates from Yoruush to 'Give honor to the king.' Coincidently, the Yoruush words 'bolerium' and 'pahlerium' sound quite similar. While 'bolerium' means 'to give honor,' it turns out that 'pahlerium' means 'to have sex with one’s wife.' The king mistook the poor man for an adulterer of the royal family, thinking that Pontius said, 'Have sex with the king’s wife!' Thus, the king commanded that Pontius’s head be removed from his neck. Pontius’s last name was utilized to morph the word 'pahlerium' into 'telerium' and coined the rude phrase 'Hur suh telerium' or 'Telerium to you.'*"
Vishnugh

The Vishnugh are one of the three oldest intelligent Humanoid species to exist on Urk.

 Appearance

Not much has been told about Vishnugh appearance, aside from them being "original" in their composition, meaning they did not derive appearance traits from another species on Urk.

## Personality

Vishnugh seem to be more rebellious to Remus than Elohumn, but they do not doubt God's power. Vishnugh are of completely evil nature.

## In the Text

Vishnugh and their legacy are described in the prologue of *The Prophecy of Spellborn: A Harlot and a Hero*.
Yologg's Rest

Yologg's Rest is a tavern-inn in Dulmen Village in 6010 T.E. It is owned by Ugo Yologg.

## Appearance

Yologg's Rest is a large inn made of dark-green wood. The main area of the first floor is a tavern also made of dark green wood and poorly lit and dim. There is a bar in the tavern area, as well as several booths separated by large, velvet-colored curtains.

## In the Text

While in Dulmen Village, Sigmund Troy and Snow Riverstrong spend one night at Yologg's Rest before entering the City of Deadstone.
Tummenas

Tummenas is a bat and an Anthru Animal who performs reconnaissance tasks for Tooluk Gurden in the Gurden Army.

## Appearance

Tummenas has the exact appearance of a normal bat, even though he can talk.

## Personality

Tummenas has a very snarky personality, willing to timidly question the words of his superiors. Regardless, Tummenas is willing to objectively give his superiors the knowledge needed for any military mission.

## Powers and Abilities

Tummenas can fly, as he is a bat. He can also talk, as he is an Anthru Animal.

## Books

Tummenas gives Tooluk Gurden information on the state of the Kingdom of Deadstone in *The Prophecy of Spellborn: A Harlot and a Hero*.
Warden of Ar’is

Wardens of Ar’is are a class of Spellborn that are skilled weapon users with incredible strength and speed.

## Powers and Abilities

Wardens use Magic to enhance their movement and attacks on the battlefield, as well as to harden their skin and organs to increase their resistance to crushing blows and deadly falls.

A perhaps lesser known ability, Wardens have a power called Warden’s Rage, where their strength grows as their anger levels rise.

## Weapons, Armor, and Clothing

Wardens usually use weapons made specifically for their class (because these weapons generally increase their power and magical potency), and such weapons are commonly blessed by another Spellborn so that the tools might connect with the Wardens’ ambitions and their essence defining traits.

## Other Facts

Though their speed does not match that of an Altruist and their strength often does not match that of a Paladin, Wardens have a fair balance in their heightened physical capabilities.

## In the text

Sigmund Troy is a Warden who is a central character in *The Prophecy of Spellborn: A Harlot and a Hero*.
Uhrchangel

Uhrchangels are the beings who live in the clouds and the outer atmosphere of Urk.

## Appearance

Uhrchangels look nearly identical to Angels except they do not emit a light as bright as Angels. Rather, Exalted Uhrchangels glow white, but are still able to be looked on by mortals. As for Corrupted Uhrchangels, they do not glow white; instead, their bodies emit darkness.

## Personality

Whether an Uhrchangel is good or evil depends on whether they are Exalted or Corrupted. Exalted Uhrchangels have essence defining traits more good than evil while Corrupted Uhrchangels have essence defining traits more evil than good.

Uhrchangels who live in the clouds tend to be more friendly to ground dwellers of Urk, whereas Uhrchangels who live far above the clouds in the upper atmosphere are less welcoming of outsiders, as they believe their people to be closer to God and, thus, superior to those who live on the ground.

## Abilities

Uhrchangels can fly, although Corrupted Uhrchangels dare not fly above the clouds or else they might be captured by the Exalted Uhrchangels above.

## In the Text

The origin of Uhrchangels is hinted at in the prologue of *The Prophecy of Spellborn: A Harlot and a Hero* in telling the history of Yothufas and his family.
Water from The Pool of Everlasting Life

Water from The Pool of Everlasting Life is a special magical water that allows those who drink it the gift of eternal life.

## Other Facts

This water can be found in The Secret Forest, and it is guarded by creatures of The Secret Forest, including Erbs and arpolisks.

## In the Text

Mr. Boggles and Dent are said to have drunk this water, hence why they are both immortal.
Wood Elf

Wood Elves are a race of Elves that appreciate Nature and its simplicity.

## Appearance

Wood Elf ears are short and pointed and only around three inches in length; their irises are always brown or hazel; their hair is black, brown, red, or blonde; and their skin ranges from pale to light tan to dark tan. Wood Elf males stand at an average of five feet and ten inches.

## Personality

They are an accepting race of Elves, though not always friendly, and they do not consider themselves better than any other race or species in Urk.

## Culture

They prefer to live in the trees among nature and in simplicity.

## Other Facts

High Elves dislike Wood Elves because of their appearance and because of their indifferent attitudes towards contemporary life.

## In the Text

Wood Elves are only found in *The Prophecy of Spellborn: A Harlot and a Hero* by mention when Alluin is escorting Mr. Boggles through the City of Godrick.
Trow Troll

Trow Trolls, often called "Trows," are an intelligent type of Troll in Urk that almost always have bad intentions.

## Appearance

Trows size, on average, a little bit smaller than Humans (about five feet and for inches tall, more specifically). Trow Trolls have very tan skin, hunchbacks, long chin beards (never with moustaches), ears long and pointed like a New Elf’s, and thick and bushy eyebrows. Their hair colors are only brown and red, with a texture always straight and messy like a caveman.

## Personality

Trow Trolls are both cunning and stupid at the same time. They frequently play tricks on peoples of other species, but they often dupe themselves when making bargains.

## Culture

The male Trows love playing tricks on beautiful females so that they can defile said females. They also like to steal the babies of females so that those babies can grow up to be slaves.

## Abilities

Trows have a special magic that allows them to write binding contracts that cannot be broken; however, the other party of the contract must willingly sign on paper for the magic to take effect.

Unbeknownst to some Urkens, Trows carry not only the magic of contractual agreements, but they also hold the magic to spin straw into gold. They keep their gold as a prize, however, not a currency, for once a non-Trow Troll touches the gold, it becomes straw again.

## Other Facts

Though they are short, one distinct feature of a Trow is their average phallus size, which is an intimidating fourteen inches.

## In the Text

Yill is a Trow Troll in *The Prophecy of Spellborn: A Harlot and a Hero* who takes advantage of Snow Riverstrong.
Winter Elf

Winter Elves are a race of Elves that like to live in very cold climates though they have very warm personalities.

## Appearance

Winter Elves have ears four inches long, baby-blue hair, and very light, baby-blue skin (almost white). The eyes of the males are completely white, while the females have normal eyes with light blue irises. Winter Elf males average five feet and ten inches in height.

## Personality

Winter Elves are compassionate, welcoming, and warm-hearted. They prefer extremely cold climates with ice and snow.

## Other Facts

All Winter Elf males are born blind; as a result, the males have completely white eyes. As for the females, they can see, and their irises are always light blue.

Winter Elves live an average of two hundred and fifty years.

The most common Spellborn variation in the Winter Elves' population is the Cryomancer of Nepht’ha.

## In the Text

Winter Elves are only found in *The Prophecy of Spellborn: A Harlot and a Hero* by mention when Alluin is escorting Mr. Boggles through the City of Godrick.
Yothiras

Yothiras is a Vulkan warrior that is a part of the Gurden Army and conveys information to Tooluk Gurden.

## Appearance

Yothiras is simply described to be a Vulkan with the appearance of a Human-sized, upright-walking vulture.

## Books

Yothiras appears in *The Prophecy of Spellborn: A Harlot and a Hero* during The Deadstone Battle, fighting on the side of the Gurden Army.
Wondult

Wondults are a sacred species that prefers to keep utter peace in the world and that keeps a watchful eye on events concerning the fate of Urk.

## Appearance

A Wondult looks much like a Human, aside from generally having the height of a High Elf (six feet and one inch) and a third eye on his or her forehead with either a red or blue iris. Because Wondults have white blood, they have incredibly white skin, some of the palest skin found on Urk. Also, their hair is incredibly light, being either blonde or white. Wondults do not show age and never have wrinkly skin, which is one reason why Urkens incorrectly assume them to be immortal.

## Personality

Wondults are a species of people with essence defining traits much more pure than not, and they prefer peace in the lands of Urk.

## Other Facts

Wondults are thought to be immortal during the Age of Teldria; though, the deaths of Wondults in the future would prove their average age to be around ten thousand years.

Because many Wondults have existed toward the beginning of the Teldrian Era, nearly every Wondult speaks in the traditional Formal Yoruush dialect (which is the original Yoruush dialect).

## In the Text

Engenrod Aalemor is a Wondult introduced in T*he Prophecy of Spellborn: A Harlot and a Hero*, and his sister Mathredehl Aalemor, who seems to be of most importance, is also Wondult.
Vok

Vok are large, vile, wolf creatures in Urk commonly used for battle.

## Appearance

Vok have bushy necks, ruthless faces, and eyes glowing red like that of a Demonic Spirit. Vok commonly have black fur, though their fur may also be gray or brown.

## Abilities

Vok run extremely fast, being some of the fastest land animals in Urk, though not quite as fast as hyperions.

## Other Facts

As the years passed, the species of Vok had been possessed numerous times by Demonic Spirits and eventually merged with the essences of such spirits. Thus, the wicked canines are filled with the forces of Sin and The Devil.

## In the Text

In *The Prophecy of Spellborn: A Harlot and a Hero*, Vok are animals used in the Gurden Army. Yothiras was noted riding a Vok during The Deadstone Battle.
Wrathen Witch of Se’eren

Wrathen Witches of Se’eren (masculine: Wrathen Wizard of Se’eren), also called "Wicked Witches," are Spellborn who cast whimsical magick of the abominable kind.

## Powers and Abilities

Wrathen Witches use telekinesis magic, telepathy magic, shield/barrier magic, darkness magic, lightning/electricity magic, sound magic, teleportation magic, polymorphing magic, and black energy magic in most of their practices.

Wrathen Witches can make inanimate objects do specific tasks and duties as well, a false form of temporary animation.

Wrathen Witches have connections to Demons and evil creatures and can easily influence evil beings to do their bidding.

## Weapons, Armor, and Clothing

Wrathen Witches wear black, red, or dark-gray robes.

Wrathen Witches primarily use a staff as their weapon to cast their magic. They also like to wield swords for close combat.

## Other Facts

Wrathen Witches have most of the abilities of White Witches. Wrathen Witches simply have their own darkened magickal versions of a White Witch's white and light magical spells.

## In the text

Midway through *The Prophecy of Spellborn: A Harlot and a Hero*, Mr. Boggles is nearly killed by a Wicked Witch.
Species

## Intelligent Species (Intelligent Discourse)

* Aigre
* Angel
* Arbisolisk (Arb)
* Beaman
* Bodkin
* Boggart
* Centaur
* Demon
* Doudrin
* Draconian
* Duunman
* Dwarf
* Elf
* Elohumn
* Emori
* Ena
* Erbolisk (Erb)
* Evilarps
* Faerie
* Fairy
* Faun
* Fengror
* Foxborn
* Foxfolk
* Ghoul
* Gnoll
* god
* Goblin
* Grunhare
* Halfman
* Human
* Origionaal
* Poltergeist
* Pyman (Halfelf)
* Ramubulous
* Scurken
* Sprite
* Trow Troll
* Uhrchangel
* Vampire
* Vishnugh
* Vulkan
* Werewolf
* Whimsica
* Wondult

## Unintelligent Species (No Intelligent Discourse)

* Arpolisk
* Bibblpup
* Bliazen
* Blue Fox
* Caritbell
* Crooked-eyed owl
* Drekin
* Eekle
* Evilarbs
* Evilerbs
* Fidjer
* Flintkin
* Foenix
* Frezzapes
* Hyperion
* Jangiit
* Jhelkit
* Kondeare
* Largor
* Lemfish
* Lomp
* Lune Moth
* Lurkur
* Mabbit
* Orange Fox
* Porg
* Red Cat
* Scalbat
* Sky Tortoise
* Slyth
* Tree Jumper
* Vok
* Wasa
* Woodsnake

## Larger Categories for Species

* Animalian
* Anthru Animal
* The Undead
Uugie

Uugie is a Jhelkit that acts as Gindenduth Surange's useful little pet.

 Biography

### Early Lore

Uugie was given to Gindenduth by an old friend named "Ugo," which may or may not refer to Ugo Yologg who owns Yologg's Inn.

## Appearance

Uugie appears as a small lion cub with three green glowing eyes, one of those eyes shaped like a diamond on his forehead. He also has two antlers atop his head.

## Powers and Abilities

As a Jhelkit, Uugie has the magic of a Cleric in his blood, and he can heal any wounded individual.

## Books

Uugie is introduced in *The Prophecy of Spellborn: A Harlot and a Hero*, after Mr. Boggles has been wounded by Gnolls in the Southerwild Jungle.
Mimuro Kotori/Designs

## Seasonal Outfits

Mimuro's (CURRENT) spring (year 2) outfit. Art by kingkimochi.Mimuro's winter (year 1) outfit. Art by kingkimochi.Mimuro's summer/fall (year 1) outfit. Art by kingkimochi.Mimuro's spring (year 1) outfit. Art by kingkimochi.
## Festival Outfits

Mimuro's Firefly Festival outfit. Art by kingkimochi.Mimuro's Goddess Festival outfit. Art by kingkimochi.
## Miscellaneous Outfits

Mimuro's swimsuit/beach outfit. Art by kingkimochi.Mimuro's exercise outfit. Art by kingkimochi.
## Alternate Universes Outfits

Mimuro in the Eclair Expresso Academy dream event. (Highschool AU) Art by kingkimochi.Mimuro in the Taffy Town dream event. (Halloween AU) Art by kingkimochi.
Woodsnake

Woodsnakes are a type of snake in Urk that can turn into a stick or staff, and they greatly enhance a Druid's power.

## Appearance

Woodsnakes are bright, green snakes of normal size.

## Other Facts

Woodsnakes involuntarily turn into wood or go back into their snake form on the command of a Druid.

Woodsnakes greatly increase a Druid’s magical potency; and, thus, Druids often use them as weapons.

## In the Text

In *The Prophecy of Spellborn: A Harlot and a Hero*, Galfan Goodruck's weapon is a woodsnake.
Даша

Даша - самый юный член коллектива "Рука Судьбы". Имя и акцент с сильным славянским выговором звука "р" выдают в ней выходца с постсоветского пространства, что, впрочем, для западных учёных не редскость.

## Личность и Информация

Из-за возраста и недостаточно пробивного характера Даша часто оказывается на вторых ролях. Однако её и там всё устравиает! Ведь даже не находясь на поле боя можно быть полезной, и так можно сказать не только о войне! Подобная фраза в качестве аллегории уместна для практически любой жизненной ситуации.
Vampire

Vampires are an intelligent variation of The Undead birthed from Humans.

## Appearance

Vampires appear as pale monsters with sharp teeth and dead faces. When a Vampire is malnourished, his or her skin becomes white-gray and wrinkled and hideous.

## Personality

Vampires are of the most sinister and evil Undead creatures. They are calculated in slaughtering their victims, and they do so sadistically.

## Culture

Vampires prefer to sleep during the day and hunt in the night; as such, they usually go to bed at dawn and rise just after sunset.

## Abilities

Vampires wield different kinds of magic and magick, not just the magick of undeath.

Vampires can move at remarkable speeds with incredible strength.

Vampires can turn into bats or black clouds of fog.

To their misfortune, Vampires do not have the ability to change their appearance into that of normal living Humans.

## Other Facts

It was and is only possible for a Human to become a Vampire (with a few exceptions to this rule).

Vampires have to be invited into a residence to gain entrance.

Vampires were originally formed by Magick to slaughter Werewolves that terrorized helpless Humans.

Contrary to popular Urken belief, Vampires have souls. Many Urkens pass the narrative that Vampires are soulless, due to Vampires’ extremely evil and violent nature. When a Human is turned into a Vampire, his or her soul darkens and becomes almost exactly like that of a Demonic Spirit (even more, they are automatically doomed to the Netherworld). As such, many individuals confuse a Vampire’s vile soul as the indication of an absent soul.

## In the Text

Snow Riverstrong and Sigmund Troy encounter a Vampire toward the middle of The Prophecy of Spellborn: A Harlot and a Hero when they enter Forrowhide Village.
Religions

After the Teldrian Era began, many false religions grew without feeling the wrath of Remus at a large scale, for Remus promised not to bring great destruction on the people of Urk after the creation of Ember's Impasse.

There was only one true religion, and it was the belief system worshiped Remus and honored the gods of Heaven. The gods of Heaven constantly interacted with the people of Urk, ensuring that Urkens did not stray too far from holiness.

## The True Religion

The True Religion is the religion where the people of Urk submit themselves to Remus, calling him God and worshiping him before anyone else.

## Heathen and/or False Religions

* The Religion of the Ancient Origionaals
Bruker og Driftsstøtte

#### (1.1) Arbeid - Show and tell

Mats told of his most expensivest of disigner coats. Anything can be bough for the right amount of oil!

John told the tale of the toesock a mystical thing that brought laghter to all.

Marius told of a dosin oh so great suicide jokes, that definatly wasn't depressing.

### **Modul 2 - Dokumentasjon**

#### (2.4) Arbeid - Arbeid - brukermanual - aktive eldre

gruppen tok denne gruppeoppgaven med initiativ, og begynte planleggingen med en gang, planen ble og seperat lage deler av brukermanualen, og Jørgen tok på seg ansvaret med og sette sammen alt til en ordentlig brukermanual til slutt. etter tilbakemelding, ble diverse endringer gjort av jørgen marius og Sakariye.

#### (2.5) Arbeid - Arbeid - Lage instruksjonsvideo

dette var en individuell oppgave, en oppgave om instructionsvideo, oppgaven var å lage en, vi ble informert om hvilke verktøy vi skulle bruke, og at andre verktøy kunne benyttes om avtale var gitt.

John Ivar - da han fikk oppgaven begynte han med å lage notater, derreter en simpel script, og ble ferdig den dagen etter skolen, siden han var gådt fårbredt var det enkelt og greit å lage selve instructionsvideoen.

#### (2.6) Arbeid - Arbeid - Lage instruksjonsvideo (2)

Dette var en frivillig oppgave

John gjorde ikke denne oppgaven
Kingslayers Wikia

Mats Berget
Sakariye Dirshe
Marius Thronæs

## Kingslayers

***Kingslayers*** (also known as ***KS***) is a group of 5 members studying IKT-servicefag at Heimdal VGS. They have their own unique traits and abilities that works well together. In group assignments they have their own task to focus on and often use their own abilities to do finish their own task/work. They established their group in August 05, 2016.

## Subjects & Projects

### BRD - Bruker og Driftsstøtte

**Modul 1 - Presentasjon**

* ​1.1 - Arbeid - Show and tell
* 1.2 - Arbeid - Klassepresentasjon på padlet
* 1.3 - Arbeid- Klassepresentasjon på padlet

**​Modul 2 - Dokumentasjon**

* 2.1 - Arbeid - Dokumentasjon og brukerveiledning - del 1
* 2.2 - Arbeid - Dokumentasjon og brukerveiledning - del 2
* 2.3 - Arbeid - Skjema og dokumentasjon av gjenstand
* 2.4 - Tekst - Hvordan skrive god brukerdokumentasjon

### DRV - Drift og Vedlikehold

**Modul 1 - Datamaskiner**

* 1.1 - Arbeid - Fremtidens datamaskiner
* 1.2 - Arbeid - Grunnleggende datakomponenter
* 1.3 - Arbeid - Eldre datahistorikk
* 1.4 - Arbeid - Binære tall
* 1.4 - Arbeid - Ekstra
* 1.5 - Arbeid - Nyere datahistorikk
* 1.6 - Arbeid - Heksadesimale tall

### VIS - Virksomhetsstøtte

**Modul 0 - Grunnleggende bruk av IKT**

* 0.1 - Arbeid - Om Internett og samskriving
* 0.2 - Arbeid - Installasjon av Office 365
* 0.3 - Arbeid - Microsoft Outlook
* 0.4 - Arbeid - OneNote: Lage og bruke notater
* 0.4 - Arbeid - Samarbeid og deling i Onenote
* 0.5 - Lenke - Brukermanual for IFTTT
* 0.6 - Arbeid - Filtyper og komprimering

**Modul 1 - Tekstbehandling**

* 1.1 - Lenke - Grunnleggende om stiler i Word (microsoft.com)
* 1.1 - Arbeid - Stiler og formatering i Word
* 1.2 - Arbeid - Brukermanual om stiler

### PFO - Yrkesfaglig fordypning

**Modul 0 - Jobbsøking**

* 0.1 - Arbeid - CV

**​Modul 1 - Utvikling**

* 0.1 - Arbeid - Wiki
Marius Thronæs

### **Childhood**

Marius Thronæs, born the 2nd of June 1999 had a pretty normal childhood. Although they grew up in a relatively small town called Rørvik they enjoyed living there, their huge garden, the big grass fields around the house and a forest just over the hill. He didn't have any friends living nearby so Marius spent most of his days with his family being outside, or occasionally watching TV. They lived there for 11 years until they moved to Trondheim, his parents were not happy with living in Rørvik, although it was tough Marius remembered "In the darkest of time, one must remember to find the Rope".
Académie Münger

L'Académie Münger est le quartier général des Müngers, troupes armées de la Dynastie Familiale des Sammüng.

Située à même le domaine familial de la famille Sammüng l'Académie a été fondée il y a près de 300 ans et comprends toutes les installations pour un entraînement militaire et scolastique. Une chapelle est construite en son centre, où les adeptes vont se recueillir deux fois par jour.

L'Académie est équipée de véhicules civils et militaires, puis a une armurerie connectée au réseau de la famille Sammüng.
Mats Berget

### **Life and Education**

Born in February 27, 1997 in Trondheim. Currently 19 years old and living in Trondheim, Norway. Mats is currently studying IKT-servicefag at Heimdal VGS. During 2013 - 2014 he studied Design and crafting at Charlottenlund CGS then during 2014 - 2015 he studied Design and textiles with focus on menswear.

### **Interests and Hobbies**

Mats is very interested in IKT, computers and music. He spends a lot of his time working on the computer with school assignments on his days. When he has free time he spends a lot of time playing guitar, making music and playing games. Mats has made songs but rarely posts them online. He also uses the app Instagram and uses this platform to post pictures and videos.

### **Abilities**

Mats has spent many years learning about computers, such as hardware and general computer knowledge. He also knows a lot about fashion and music. Since he plays guitar, he has taught himself about instruments and music. Due to his knowledge taught during his year of Design and textiles he knows a lot about clothes and fashion.
Ugo Yologg

Ugo Yologg is a barkeeper and the owner of Yologg's Inn in the Kingdom of Deadstone during 6010 T.E.

 Biography

### Early Lore

Ugo is an old friend of Sigmund Troy, and possibly an old friend of Gindenduth Surange.

## Appearance

Ugo is fat, tan, bald, wide-nosed, and big-lipped. His species is never made clear.

## Personality

Ugo is kind and welcoming to new faces. He is especially kind to his old friend Sigmund Troy. He goes out of his way to make accommodations for his friends.

## Books

Ugo offers Snow Riverstrong and Sigmund Troy a fair room in his tavern in Dulmen Village in *The Prophecy of Spellborn: A Harlot and a Hero*.