recursal/Fanatic-Fandom huggingface dataset:
Pocket Edition Alpha 0.5.0

* Version exclusive: Health bar is now displayed at the top-left of the screen and not above the hotbar anymore
* The game is less foggy
* The name of a selected item or block is displayed over the hotbar.

### Blocks And Items

* Food heals more health
* Easier to get out of bed
* When jumped on, crops turn back to dirt.
* Sugar Cane can now be grown on sand.
* Mushrooms can now be farmed.

### Mobs

Version exclusive: New animations for zombies, skeletons and zombie pigmen

## Fixes

**40 Bugs Fixed**

* MCPE-1 - Trapdoors can't be crafted in survival
* MCPE-2 - No description at Smooth stone in crafting bench
* MCPE-4 - You can't leave your bed when sleeping
* MCPE-6 - No explosion sound when creeper explodes
* MCPE-7 - Seeds drop below grass block when using hoe
* MCPE-11 - Survival bugs: Crop tiles survives farmland destroyed underneath them
* MCPE-14 - When destroying the top half of a bed in creative mode, it give a bed back as a resource
* MCPE-17 - TNT, Flint and Steel and Stone Bricks aren't available in the creative mode inventory
* MCPE-18 - Grass block not available in Creative mode inventory
* MCPE-20 - Food not restoring the right number of hearts
* MCPE-23 - Door Duplication
* MCPE-27 - Not possible to activate peaceful mode
* MCPE-29 - Trapdoors can be placed on transparent blocks like flowers, saplings, glass etc.
* MCPE-30 - Placing door on a farmland will create a floating half-door
* MCPE-34 - Xperia Play: You can't eat or charge the bow
* MCPE-46 - Torch can be placed on side of fence
* MCPE-51 - Bed: Respawn at the wrong height?
* MCPE-57 - Multiplayer infinity bone meal
* MCPE-93 - Players sleeping in a bed can be pushed off the bed
* MCPE-105 - You Can't Exit Your Bed With Split Touch Controls
* MCPE-115 - Breaking block with torch on it
* MCPE-134 - Can't sleep with my bed like this(picture included)
* MCPE-160 - lava burns character when lava is several blocks away
* MCPE-172 - Stone bricks: Missing description
* MCPE-189 - Missing Fence Sound Effect
* MCPE-190 - Farmland and other plants bug
* MCPE-216 - Steel and flint don't take damage
* MCPE-218 - Bed: Should sleep when pressing the bottom end
* MCPE-237 - Extra Feathers For Player 2
* MCPE-269 - Using an item can sometimes attack animal/player when not facing them
* MCPE-272 - Animals sometimes never respawn in a map
* MCPE-303 - Sleeping at the edge of the map causes you to spawn really high in the sky after you die
* MCPE-345 - Torches Jumping off Fences
* MCPE-370 - Trapdoor placement bug
* MCPE-382 - Player 1 places torches on ground, but player 2 sees them on the wall
* MCPE-387 - Stuck when walking down side of fence when reaching closed gate
* MCPE-390 - Cannot select stone brick stone in creative
* MCPE-408 - Sugarcane is unable to be placed on sand
* MCPE-422 - Crash when loading saved world
* MCPE-491 - Disappearing trapdoors
Resourcefulness (Amy Winston)

She/He/They Were Actually Once A Friend Of Frisk, Afraid For Frisk's Life, Long After The Monsters Were Freed They Climbed Down Into MT. Ebott, Breaking A Leg. She Currently Wanders The Underground, Trying To Find Her Companion And Friend.

Their Name Is Amy

Their Sirname Is Winston

They are 12 Years Old

They Are From The Forgotten AU

They belong To Me.
Alpha 1.2.2

## Additions

* New server-configuration setting: no animals.
* Support for more animation settings added.
* **Debug feature:** pressing F4 on your keyboard will spawn a Nether Portal.

## Changes

* Lava flows further in the Nether.
* Main menu now has Texture Pack selection menu for easy Texture Pack switching, in the same time it removed "Play Tutorial Level".
* It takes longer for the "Took Too Long To Log In" screen to appear when connecting to a server.

## Fixes

**15 Bug Fixed**

* Players and mobs on fire, on next to cacti no longer spam sound effect.
* Getting hit with a higher damage while recovering form a smaller one works as intended.
* Duplicating buttons when resizing screens fixed.
* Zombie Pigman and Ghasts no longer get hurt by fire and lava.
* Fixed volume sliders not saving properly.
* SMP Fixes:
	+ hellworld=true no longer overwrite old save chunks.
	+ Boats are visible to other players.
	+ Player can ride Minecarts and Boats.
	+ Minecarts move smoother.
	+ Fishing works.
	+ Buckets can now pick up fluid.
	+ Sheep and Cows look like Sheep and Cows.
	+ Now able to steer server-side boats.
	+ Stairs being difficult to desroy fixed.
	+ Increased the timeout before "Took Too Long To Log In".
Pocket Edition Alpha 0.2.0

- Flight ability - Tap the jump button twice to initiate flight. From there, double tap and hold up or down to ascend or descend respectively.
* Survival
	+ Crafting not yet available.
		- Because of this, the following blocks/items are not included in Survival
			* Stone shovels
			* Stone pickaxes
			* Stone axes
			* Shears
			* Stone swords
			* Ladders
			* Torches
			* Wooden Doors
			* Fences
			* Fence Gates
			* Wooden Planks
			* Bricks
			* Stone and wooden stairs
			* Stone slabs
			* 13 of the 16 colored wool blocks (excluding light gray, magenta, and orange)
			* Glass
			* Leaves
			* Cacti
* Day-night cycle
* Although it is Survival, the user can still see the blocks as though in Creative mode, but cannot use them unless having gathered the respective material.
	+ This effectively works as the inventory, but lacks to standard 2×2 crafting grid from the original inventory.
* Some materials (tools and anything that cannot be naturally acquired) are in infinite stacks, which is indicated by ∞ (infinity) symbols.
* When an item that has not been gathered is selected, the player's fist is shown.
* Added Hitpoints Bar same as computer version (health will slowly regenerate, similar to peaceful difficulty in the computer version).
* Added Oxygen bar when under water, adding the ability to drown and die.
* Added Death with options to respawn or go to main menu.
* Zombies spawn at night.
* When breaking materials, any material can be gathered regardless of what tool is used.
	+ For example, stone can be broken with your hand and receive cobblestone, though using a pickaxe is still faster.

### **Mobs**

* Sheep
* Pig
	+ Unable to naturally spawn.
* Zombie

### **Blocks And Items**

* Fence
* Fence Gate
* Wooden Door
* Oak wood is unobtainable and trees now spawn with Spruce wood
* Tools
	+ Stone Shovel
	+ Stone Pickaxe
	+ Stone Axe
	+ Stone Sword
	+ Shears
		- Shearing a sheep requires tapping and holding on the sheep, similar to breaking a block. Simply tapping on it hurts the sheep and eventually kills it (8 hits).

## Reupload

Alpha 0.2.0 was reuploaded later on February 11, 2012 to fix a major bug where some phones crashed while trying to create a new world.
Pocket Edition Alpha 0.3.2

## Additions

* Furnaces
	+ Every available block and item can now be gathered, crafted or smelted into (no more unlimited items).
* Saplings
* Glass Panes
* Oak wood, brick and cobblestone slabs
* Gold Ingots
* Gold ore
* Iron ingots
* Diamonds
* Diamond ore
* Diamond, gold and iron pickaxes, shovels, axes and swords.

## Fixes

**4 Bugs Fixed**

* Less flickering/Z-fighting on some devices.
* Having one of an item or block no longer displays the 1.
* Mobs have correct health.
* Fixed rendering of fence gate and half block in hand.
Alpha

## Alpha 1.2

* December 3 2010-Alpha 1.2.6
* December 1 2010-Alpha 1.2.5
* November 30 2010-Alpha 1.2.4-01
* November 30 2010-Alpha 1.2.4
* November 26 2010-Alpha 1.2.3-04
* November 25 2010-Alpha 1.2.3-02
* November 24 2010-Alpha 1.2.3-01
* November 24 2010-Alpha 1.2.3
* November 10 2010-Alpha 1.2.2
* November 5 2010-Alpha 1.2.1-01
* November 5 2010-Alpha 1.2.1
* October 31 2010-Alpha 1.2.0-02
* October 31 2010-Alpha 1.2.0-01
* October 30 2010-Alpha 1.2.0 (Halloween Update)

## Alpha 1.1

* September 23 2010-Alpha 1.1.2-01
* September 20 2010-Alpha 1.1.2
* September 18 2010-Alpha 1.1.1 (Seecret Saturday 1)
* September 10 2010-Alpha 1.1.0 (Seecret Friday 9)

## Alpha 1.0

* August 23 2010-Alpha 1.0.17-04
* August 23 2010-Alpha 1.0.17-03
* August 20 2010-Alpha 1.0.17 (Seecret Friday 8)
* August 13 2010-Alpha 1.0.16-02
* August 12 2010-Alpha 1.0.16-01
* August 12 2010-Alpha 1.0.16
* August 4 2010-Alpha 1.0.15 (First SMP Version)
* August 3 2010-Alpha 1.0.14-01
* July 30 2010-Alpha 1.0.14 (Seecret Friday 7)
* July 29 2010-Alpha 1.0.13-02
* July 29 2010-Alpha 1.0.13-01
* July 28 2010-Alpha 1.0.13
* July 26 2010-Alpha 1.0.12
* July 23 2010-Alpha 1.0.11 (Seecret Friday 6)
* July 22 2010-Alpha 1.0.10
* July 21 2010-Alpha 1.0.9
* July 20 2010-Alpha 1.0.8-01
* July 20 2010-Alpha 1.0.8
* July 19 2010-Alpha 1.0.7
* July 17 2010-Alpha 1.0.6-03
* July 17 2010-Alpha 1.0.6-01
* July 16 2010-Alpha 1.0.6 (Seecret Friday 5)
* July 14 2010-Alpha 1.0.5-01
* July 13 2010-Alpha 1.0.5
* July 9 2010-Alpha 1.0.4 (Seecret Friday 4)
* July 6 2010-Alpha 1.0.3
* July 6 2010-Alpha 1.0.2-01
* July 4 2010-Alpha 1.0.1-01
* July 3 2010-Alpha 1.0.1 (Seecret Friday 3)
* June 30 2010-Alpha 1.0.0
12w04a

## Additions

* **Ocelots**
	+ New jungle-specific mob that can be tamed with raw fish into cats
		- Cats will scare off creepers, can be told to sit, and will teleport to their owner similarly to wolves
* **Fire Charge**
	+ Can be shot out of dispensers to launch fireballs and can be placed to create fire
* **Jungle Sapling**
	+ Can be grown into the new jungle trees
	+ Growing a 4×4 square of jungle saplings to create large jungle trees
* **Bottle o' Enchanting**
	+ Can be thrown similarly to splash potions and spawns experience orbs upon breaking
* **Ocelot Spawn Egg**
	+ Spawns the new ocelot mob
* **Desert Wells**
	+ Added desert wells, which are newly generated structures which are exclusive to desert biomes

## Changes

* **Mobs**
	+ Mobs in general have a new AI with new and improved behaviors
		- Skeletons and zombies burning from sunlight will flee to darkness or jump in water
		- Mobs no longer attempt to jump over wooden fences
* **Language Files**
	+ Updated language files
* **Spawn Eggs**
	+ Eggs set to spawn arbitrary data ids (such as giants, ender dragons, ender crystals) no longer spawn those entities.
	+ Now only spawn those mobs also available in the creative inventory.
* **Textures**
	+ Changed dispenser and oak sapling textures:
* **Vines**
	+ Players are slowed when going through vines due to their nature of being a collisionless ladder
1.4.4

## Additions

**Music Disc**

* Added the music disc "wait"

**Commands**

* /enchant
	+ Gives specific enchants

## Changes

**Creepers**

* Can now drop the music disc "wait"

**Squid**

* Now die when they are not underwater

**Baby Mobs**

* Spawnable by right-clicking a mob with a corresponding mob egg

**Cobwebs**

* When in creative mode, flying through cobwebs does not slow you down, but walking through them will.

## Fixes

**Unknown**

* Random falling damage due to lag fixed
* Falling damage when riding minecarts fixed
* Enchanted book exploit fixed
* Slimes have correct collision box
* Signs no longer lose their text client-side on servers

**From Released Versions Before 1.4.4**

* MC-334 – Tab key not working for any function on Mac
* MC-450 – Chicken head movement is inverted
* MC-527 – "seed" command doesn't work in Minecraft server command line
* MC-984 – Internal exception: java.io.IOException: Bad packet id 249
* MC-1079 – Killing animals with fire aspect on the first hit does not cook the drops
* MC-1153 – Torch texture
* MC-1478 – Walking from ground level onto anvil
* MC-1622 – Enderchest doesn't have the right hitbox
* MC-1793 – Nether Brick Fence bad texture
* MC-1860 – block and item duplication
* MC-2229 – Fences are not rendered correctly from underneath
* MC-2362 – Item frames disappear without drop when a block is placed in their position
* MC-2422 – Pistons are invisible and make blocks invisible while pushing

**From The 1.4.4 Prereleases**

* MC-1608 – Iron Golems crash the player when they walk
* MC-1611 – Torches don't place properly, get adjacent to wall
* MC-1612 – Water current too strong / Can't swim up in deep water
* MC-1647 – Cannot fall into void
* MC-1661 – Crash when placing minecart on powered rail
* MC-1741 – Loading a world that has been moved or deleted causes a crash
* MC-1745 – player can jump over cobblestone walls
* MC-1789 – Squids do not suffocate on land
* MC-1845 – Crash when rendering entites
* MC-1871 – Running on leaves produces grey particles
* MC-2304 – Redstone repeaters above 1 tick do not recieve a pulse at all when sent a 1-tick \*pulse from redstone wire or repeaters
* MC-2400 – disappearing mobs and items after dying
* MC-2447 – Cannot break block behind gravel, sand, dirt with Efficiency V Diamond-Pickaxe
1.4.6-pre

## Changes

* Added an option to toggle touchscreen mode
* When a player hits another player from far away with bow it makes a high pitched sound

## Fixes

**38 Bugs Fixed**

* Fixed mouse wrongly positioned in fullscreen

**From Released Versions Before 1.4.6**

* MC-429 – When a bat flies through the water, it gets stuck, and it will stay stuck
* MC-678 – Water splash sound gets overridden by other sounds
* MC-756 – Player not shown in actual location after breaking boat
* MC-833 – Lost Inventory Items
* MC-971 – Mis-identified server version
* MC-1005 – Fresh install of 1.4.2 on fresh install of OS X 10.6.8 hangs
* MC-1347 – Items do not "update looks" when stacked on ground
* MC-1348 – Dropped items only auto-stack when moving, not when going through portals
* MC-1599 – File Handle leak in RegionFileCache (MCP)
* MC-1734 – Duplicating Sand/Gravel/Dragon Egg still works with tweaks to an existing design
* MC-1883 – Destroying a Jukebox NPE&Kick
* MC-1957 – Minecraft graphics messed up
* MC-2442 – Redstone Directional Bug
* MC-2568 – Ghost block bug
* MC-2610 – Game Freezes At The Start Of A Previously Saved Game
* MC-2622 – Cannot modify the Render Distance setting - Stays at "Far" regardless of changes.
* MC-2673 – Shift-Clicking smelted ores out of furnace cause minor visual bug
* MC-2712 – I cannot look around while walking or running unless I jump first. It happens on whatever gamemode I play.
* MC-2747 – Minecraft client crashs when connection times out
* MC-2873 – Minecarts disappearing
* MC-2879 – Error 50% of the time I try to join my server. Failed to login: Error
* MC-2904 – Zombie Pig Knockback Stunlocks Iron Golem's Defeating their intended purpose
* MC-3122 – Cannot Change Texture Packs!
* MC-3255 – blaze fire ball crash
* MC-3280 – Some textures appear as dark terrain.png images
* MC-3346 – Minecraft crashing every time I get on for a little while
* MC-3632 – Game only loads the chunk I'm currently standing on when I log in. Then freezes and crashes. I have attached the bug report.
* MC-3860 – Client Crashes when underground near piston and redstone machine
* MC-3899 – Skeletons will come close to attacker
* MC-3934 – Particle overload when returning from AFK
* MC-3988 – Slime Audio BUg
* MC-4432 – Mine Cart Off track and into Walls
* MC-4784 – Skeletons not retaliating to Iron Golems/Wolves
* MC-4792 – minecraft crashed, exception world
* MC-4829 – Game client gets stuck on 'building terrain' screen

**From the 1.4.6 snapshots**

* MC-4644 – Mobs running in circles and not jumping when chasing/running away

**From the Same Version**

* MC-4872 – Crash when shot by skeleton
0.31 (January 29 2010)

* Added crafting.
* Right clicking drops one of a stack.
* Addedthe following:
	+ Crafting Table (originally Workbench).
	+ Diamonds, Diamond Ore and Diamond Blocks (orginally Emerald).
	+ Iron Ingots and Gold Ingots.
	+ Iron, Diamond (Emerald), and Golden Pickaxes, Swords, Shovels and Axes.
	+ Sticks.
	+ Bowls, Mushroom and Mushroom Stew.
	+ Bows.
* The following blocks where previously obtainable but are now craftable:
	+ Iron Blocks and Gold Blocks.
	+ Torches.
	+ Wooden and Stone Pickaxes, Swords, Shovels, and Axes.
	+ TNT.
	+ Chests.
	+ Signs.
	+ Bookshelves.
	+ Stone Slabs.
* MD 3 mobs roam land.
* Smelt ore by lighting fire to dropped blocks.
Beta 1.6.3

## Changes

* The renderer is now capped at 100 fps while there are chunks to be generated. The excess time will be spent generating chunks instead of rendering frames.
* The "limit framerate" option now limits the game to 40 fps and will spend at least 10 ms per frame sleeping.
* The "limit framerate" option has been reset to "off" for all players, enable it again if you want it.
* 2 blocks deep water doesn't prevent you from fall-damage anymore. You need at least 3 blocks deep water to fall in.

## Fixes

**3 Bugs Fixed**

* Fixed some block updates not updating lighting properly under some circumstances by reverting the "don’t always send block data" fix in 1.6.
* Fixed a major CPU load issue in the server where a very tight loop would starve all other threads.
* Fixed furnaces dropping/duplicating their contents when they change state from lit to unlit or back.
Pocket Edition Pre-release

## Additions

**General**

* The game looked exactly like the old Classic build on PC (bright green grass/leaves, no birch/spruce trees).
* There were clouds/sky in the game.
* Inventory hotbar had a smaller look and could handle 9 items.
* Blocks in inventory were 2D instead of 3D.

**Blocks**

* Placeable Pumpkin and TNT blocks (TNT was unable to explode).
* Some Wool blocks had color from the Classic build.
* The Rose was going to be a block, but was replaced with the Cyan Flower due to hardware issues.
* Sandstone
* Grass and Dirt
* Stone
* Wood Planks
* Glass
* Block of Diamond

**Miscellaneous**

* The first internal version only had an ASCII renderer.
Beta 1.8-pre2

## Changes

* Abandoned mineshafts
	+ Their density is now halved
* Strongholds
	+ Increased stronghold count to three per map instead of one
* Swords
	+ Blocking now works in SMP
* Creative inventory
	+ Some of the missing blocks are now on the creative selection screen
* Creative
	+ You can no longer eat in creative
* Drops
	+ Chickens and cows killed by burning now drop their cooked meat
* Squid
	+ Squids now drop experience orbs when killed
* Options
	+ "Generated Structures" is now on by default
* Bone meal
	+ You can now use bone meal on pumpkin and melon seeds
	+ Huge mushrooms can only be made if a mushroom is planted on grass or dirt
* Cracked and mossy stone bricks now drop themselves instead of regular stone bricks.
* Fog
	+ Adjusted fog strength at low altitudes to be less extreme
* Other
	+ F6 and F7 working as a result of left-in debug code is now removed
* Fog key mapped to F

## Fixes

**7 Bugs Fixed**

* Fixed endermen having client-side problems in SMP
* Sprinting with right-click or sneaking is now fixed
* Fixed furnace tile entity crash
* Fixed leaving the crafting table with items on the grid creating phantom blocks
* Fixed SSP chunk memory leak
* Fixed vines and leaves no crashing the game when placed in the Nether
* Fixed farmlands rejecting melon and pumpkin seeds
Multiplayer Test

## List Of Multiplayer Test Versions

* July 11 2009-0.0.23a-01
* July 11 2009-0.0.23a
* June 30 2009-0.0.22a-05
* June 30 2009-0.0.22a
* June 23 2009-0.0.21a-01
* June 23 2009-0.0.21a
* June 20 2009-0.0.20a-02
* June 20 2009-0.0.20a
* June 20 2009-0.0.19a-06
* June 20 2009-0.0.19a
* June 14 2009-0.0.18a-02
* June 14 2009-0.0.18a-01
* June 14 2009-0.0.18a
* June 10 2009-0.0.17a-02
* June 10 2009-0.0.17a
* June 10 2009-0.0.16a-02
* June 10 2009-0.0.16a-01
* June 8 2009-0.0.16a
* June 8 2009-0.0.15a-03
* June 3 2009-0.0.15a-02
* June 1 2009-0.0.15a-01
Alpha 1.2.3

## Aditions

* Coordinates added to the Debug Screen.
* New server configuration settings:
	+ pvp, true by default. If this is set to false, players can't hurt other players.
	+ spawn-monsters, true by default. Set to false to remove all monsters.
	+ spanw-animals, also true by default. Set to false to remove all animals.

## Changes

* Re-introduced leaf decay.
* Removed Debug Screen being activated permanently as an option, and is now activated by holding F3.
* New multiplayer features.
	+ Added the ability to attack other entities; You can hurt animals, monsters, boats, carts and even other players.
	+ Damage now correctly given for falling damage, drowning, burning.
	+ Made eating food restore health in multiplayer.
	+ Implemented respawning for dead players.
	+ Visible hurt animations for players and mobs.
	+ Visible fire on players and mobs.

## Fixes

**2 Bug Fixed**

* Fixed the block re-spawning bug in SMP.
* Players traveling in boats and Minecarts long distances now receive terrain updates in SMP.
12w30a

## Additions

* **Options**
	+ Snooper Settings
		- Allows you to toggle whether your data are sent to Mojang for analysis and improvements, shows which data will be sent to Mojang.
	+ Added Vertical Synchronization in Video Settings
		- Has to be toggled manually in options.txt
	+ Fullscreen mode setting is now persistent
		- Has to be toggled manually in options.txt

## Changes

* **Creepers**
	+ Depending on difficulty, creeper damage is now scaled
		- Easy: ~50% less damage
		- Normal: same damage as before
		- Hard: ~33% more damage than before
		- “In full diamond armor + hard difficulty a creeper can knock you down to 2 hearts"
	+ Creeper explosions, fire charge explosions, and TNT give off a knock back
* **Stairs**
	+ Stairs, when placed on the upper half of a block's side, will now be placed upside-down
* **F3 Debug Screen**
	+ Stairs, when placed on the upper half of a block's side, will now be placed upside-down
* **Commands**
	+ Survival mode's command: /gamemode 3 is changed to /gamemode 0
* **Performance**
	+ Accelerated chunk loading
	+ Decreased lag spike frequency
	+ Made the Nether less laggy
	+ Made chat work smoothly even when the server is lagging
	+ Decreased unnecessary world updates
	+ Decreased packets sent between client and server

## Fixes

**19 Bugs Fixed**

* Fixed existing signs not showing text.
* Fixed monster spawners all looking like pig spawners.
* Fixed ⌘ Cmd + C, ⌘ Cmd + x and ⌘ Cmd + V not working on Mac OS X.
* Fixed sneaking players' nameplates not staying hidden when loading the chunks the sneaking players are in.
* Fixed multiple chunks often not displaying.
* Fixed higher server-set view distances instantly kicking joining players.
* Fixed sections above Y = 191 becoming invisible when loading worlds.
* Fixed not completely generated chunks not updating to visually when walking into them.
* Fixed compasses not pointing to spawn but to X=8 & Z=8 after respawning.
* Fixed other players' fishing lines looking like they start from their feet.
* Fixed a bug with Unbreaking-enchanted tools and destroying blocks.[citation needed]
* Fixed being able to move LAN servers in the server list and crashing the game.
* Fixed opening SP worlds to LAN, saving and quitting it leaving the server running and showing up in the server list.
* Fixed pushing a minecart with the movement keys causing the camera to shake in the direction pressed.
* Fixed potion effects losing their graphical effects when traveling between dimensions.
* Fixed Ghast's fireballs getting stuck mid-air when unloading their chunk, might apply to fire charges and blaze's fireballs as well.
* Fixed the last slot in the opened creative inventory's hotbar being one pixel too short on all but the survival inventory tabs and a few pixels being off on the survival inventory tab.
* Fixed blocks disappearing when you placing them under yourself and jumping.[3]
* Fixed the client trying to trample crops instead of letting the server dictate trampling.
Beta 1.5-01

## Fixes

**8 Bugs Fixed**

* Blocks can now be placed on snow.
* Rain no longer goes through translucent blocks.
* Pumpkin and jack o'lantern inventory texture now correctly faces forward.
* Pumpkins are no longer worn backward on the player.
* Game no longer crashes when rails are placed next to detector rails, or vice versa.
* Wolves are less common than in 1.5, but still more common than in 1.4.
* Blocks cannot be placed back into the output slot of furnaces, thus fixing the statistic exploit.
* If Minecraft detects a broken save file, it will attempt to recover the world.

## Reupload

Beta 1.5\_01 was reuploaded later on April 20, 2011 for servers only to fix the following:

**2 Bugs Fixed**

* Game no longer crashes from "internal server error" created by bugs in 1.5\_01's Server in SMP
* Players no longer get the Saving Chunks screen when taking something out of the Crafting Table
12w49a

## Additions

* Added Firework Rocket (sound effects will come soon)
* Added Firework Star
	+ Fireworks are customizable by crafting
* Added Enchanted Books for enchanting items
* Added Nether Brick Slabs

## Changes

* When holding sneak, the player can place blocks and items (like redstone, repeaters, and levers) directly onto blocks such as crafting tables, furnaces, and dispensers.
* The blast radius of fireballs a specific Ghast shoots can be customized with an editor

## Fixes

**16 Bugs Fixed**

**From Released Versions Before 1.4.6**

* MC-96 – [1-9] clicking an item out of a furnace does not give XP
* MC-256 – Mobs can still revert farmlands to dirt even if mobGriefing gamerule is set on false
* MC-498 – Setting an Enderman on fire with flint and steel, or lava, will not make it teleport away
* MC-721 – Animals on fire do not flee
* MC-1140 – Boats always get placed in the same direction and not based on how they get placed
* MC-1240 – Endermen cannot dodge flame arrow. When the arrow is shot the Enderman moves out of the way but is still set on fire
* MC-1311 – When you enter the Nether, the game auto-selects the first item on the toolbar
* MC-1847 – Leaves have the Incorrect Tool Tip
* MC-2145 – "Drowning" in creative
* MC-2504 – Enchant command cannot enchant with ID 0 (Protection)
* MC-3332 – You don't hear the xp sound you get every 5 levels
* MC-3490 – Minecarts and falling entities flickering / jittering (updated 1.4.5)
* MC-3501 – Passsive mob spawn eggs don't consume
* MC-3565 – Endermen don't open their mouth when attacked by other mobs
* MC-4069 – Pressing F3+B displays hitboxes.. rendering invisibility potions useless
* MC-4117 – wither can sometimes destroy its own star due to the posthumous detonation of wither skulls.
Alpha 1.0.17

## Additions

* Fences added.
* Skeletons can ride spiders (spider jockeys).
* Chickens, Slimes, and Pigs added in Multiplayer.

## Changes

* Workind day/night cycle in multiplayer.
* Milk buckets can be emptied.
* Third person view is centered again.
* Right clicking on usable blocks makes your arm swing to match the third person animation for right clicking.
* Chickens no longer take fall damage and now slowly glide down using their wings.

## Fixes

**2 Bug Fixed**

* Fixed problems with doors on servers.
* Fixed torches attaching to the wrong walls on servers.
Survival Test

## List of Survivl Test Versions

* December 22 2009-0.30-03
* December 19 2009-0.30-02
* December 8 2009-0.30-01
* November 10 2009-0.30
* October 30 2009-0.29-02
* October 29 2009-0.29-01
* October 29 2009-0.29
* October 27 2009-0.28 01
* October 27 2009-0.28
* October 25 2009-0.27 SURVIVAL TEST 12
* October 25 2009-0.27 SURVIVAL TEST 11
* October 24 2009-0.27 SURVIVAL TEST 10
* October 24 2009-0.26 SURVIVAL TEST 9
* October 23 2009-0.26 SURVIVAL TEST 8
* October 23 2009-0.26 SURVIVAL TEST 7
* October 23 2009-0.26 SURVIVAL TEST 6
* October 22 2009-0.26 SURVIVAL TEST 5
* October 22 2009-0.26 SURVIVAL TEST 4
* October 20 2009-0.26 SURVIVAL TEST 3
* September 3 2009-0.25 SURVIVAL TEST 2
* August 31 2009-0.24 SURVIVAL TEST
* August 28 2009-0.24-07
* August 25 2009-0.24-06
* August 22 2009-0.24-05
* August 20 2009-0.24-04
* August 18 2009-0.24-03
* August 14 2009-0.24-02
* August 13 2009-0.24-01
* August 4 2009-0.24
Minecraft Infdev (April 13 2010)

* New trees implemented using parts of Paul Spooner's Forester editor script.
* Sand and gravel re-added.
* Lighting code fixes.
* Fixed a bug that caused wheat to instantly gro if replantled.
* Fixed a bug where ores would regenerate if the world was reloaded.
* Fixed a top of the map.
* Removed leaf decay.
12w08a

## Additions

* **Iron Golems**
	+ New utility mob
	+ Occasionally spawns in large villages as defence
	+ Can also be spawned by arranging 4 iron blocks and a pumpkin
* **Controls**
	+ Added camera controls (These were accidentally added. Jeb noted them as "deadmau5 camera" controls and will likely be removed again in an upcoming snapshot)[2][3]
		- Pressing F6 causes the player to get "stuck" to the camera until F6 is pressed again. This allows players to appear to phase into blocks.
		- Pressing F9 causes the camera to freeze in its position, allowing to see the player model rotating in third person view.
		- Scrolling the mouse wheel (which also scrolls the inventory) rotates the forward, left, right, and back directions
		- Pressing Y, H, U, O, I, K, J, L, N and M change the camera positioning in a variety of ways. While pressing two functionally connected keys at the same time (example: Y + H) will revert that view back to normal (but U + O doesn't work).

## Changes

* **Stairs**
	+ Can now be placed upside-down when placed against the bottom of a block
* **Language Files**
	+ Removed some Canadian English stereotypes
		- Multiplayer no longer says "Go camping with your buddies, eh?"
* **World Generation**
	+ Lava ponds and flat stone areas generate on the surface more frequently
* **Redstone Torches**
	+ Can now be placed on the top of glass

## Fixes

**1 Bug Fixed**

* Fixed the End and caverns generation.
12w06a

## Additions

* **Sounds**
	+ Cats now meow, cry, howl, purr and hiss
	+ Doors make banging sounds when zombies hit them

## Changes

* **Zombies, Skeletons & Zombie Pigmen**
	+ Added rare item drops for mobs
		- Zombies have a rare chance to drop an iron ingot, iron helmet, iron shovel, or iron sword.
		- Skeletons have a rare chance to drop a bow or an enchanted bow.
		- Zombie pigmen have a rare chance to drop a golden helmet, gold ingot, golden sword, or an enchanted golden sword
* **Doors**
	+ Doors have been changed to properly detect if they are open or closed. Double doors in existing maps will need to be updated
		- Placing two pressure plates directly in front of doors and stepping on them will open them correctly
			* When stepping on a single pressure plate only the door on that side will open
			* When stepping on both pressure plates both doors will open
* **Villagers**
	+ Villager's AI has been improved
		- Villagers socialize with each other and passive mobs
		- Villagers go inside for shelter when it's raining
		- Villagers run away from zombies
* **Mobs**
	+ When a player is targeted by a hostile mob, it will continue to track the player despite being attacked by other mobs
	+ Better movement for mobs in water
		- Most mobs move slower
* **Zombies**
	+ Zombie's AI has been improved
		- On hard difficulty and Hardcore, zombies break down wood doors
		- On normal and easy difficulty, zombies attack but will not break down wood doors
		- Zombies chase and attack villagers
		- Zombies attack doors when attempting to escape sunlight
* **Cave Spiders**
	+ Cave spiders swim extremely fast with the water stream towards the player, but seem to be almost not moving against the water stream
* **Zombie Pigmen**
	+ Zombie pigmen swim fast in water
* **Snow Golems**
	+ Snow golems take damage from rain and water
* **Redstone**
	+ Can now be placed over glowstone
* **Debug Keys**
	+ Pressing F1 to hide the HUD additionally disables hitbox outlines on blocks and the block breaking animation

## Fixes

**5 Bugs Fixed**

* Creepers no longer explode after death.
* Villagers can no longer open iron doors.
* Cats, ocelots, zombies, wolves, and skeletons no longer spin in circles on non-full-height blocks
* Cobwebs will prevent the player from receiving fall damage.
* Monster spawners now show correct mobs in multiplayer.
Willow

* Underfell
* Underswap
* Swapfell
* Underfresh
* Createtale
* Underworld
* Horrortale
* Revengeswap
* Storywarp
* Underkeep
* Outertale
* Inktale
* Errortale
* Fusiontale
* Chesstale
* GZTale
* Echotale
* Undersail
* Littletale
* Torntale
* Mettatale
* Reapertale
* Negatale
* Slayertale
* Nobletale
* Legondtale
* Stonetale
* Dreamtale
* Deadtale
* Punktale
* FNaFtale
* Underlust
* Brokentale
* Aftertale
Beta 1.6 Test Build 3

## Differences From Beta 1.6

* For debugging purposes, chests containing a full stack of each block and item are generated near spawn.
* Advanced OpenGL is still enabled, and crashes the game when used (it was disabled in the full release).
	+ OpenGL occlusion is still enabled.
* The fix for the crash when riding a vehicle or animal through a nether portal is done differently.
* Session changes:
	+ Session requests are performed over HTTP instead of HTTPS
	+ Session requests fail on any code other than HTTP 200, instead of only with HTTP 400
* When picking up an item stack that would be spread between multiple slots, it takes multiple ticks to pick up the stack rather than all possible slots being filled on the same tick.
* The protocol version number of this version is 12, rather than 11 for Beta 1.5 or 13 for Beta 1.6. This is the only version with that protocol version number before protocol version numbers were reset in 13w41a.
* GL state when rendering items is not properly reset, which may lead to graphical artifacts.
* Tall grass renders differently.
* Connection to the server is closed differently (no thread is used in this build).

## Validity

While modern versions of Minecraft are hosted s3.amazonaws.com/Minecraft.Download, this version is hosted on s3.amazonaws.com/MinecraftDownload. At first it may seem that this site is not owned by Mojang, but it can be verified as Mojang-owned in several ways:

* The legacy Minecraft launcher (from 2013) uses this site to update, which can be verified through a decompiler.
* Minecraft Classic was loaded from s3.amazonaws.com/MinecraftDownload/classic/lzma.jar?v=15 when it could still be accessed on minecraft.net[3]
12w19a

## Additions

* **Cocoa Pods**
	+ Added cocoa pods to jungles
		- Generate against jungle wood
		- Have 3 stages of growth, number of cocoa beans dropped depends on stage of growth
* **Large Biomes**
	+ Added a large biomes world type
* **Sandstone And Stone Bricks**
	+ Sandstone and stone bricks now have their proper names (e.g. Smooth Sandstone, Cracked Stone Bricks)

## Changes

* **Cocoa Beans**
	+ Changed cocoa beans textures
* **Cookies**
	+ Cookies now recover 2 points of hunger rather than 1
* **Bonus Chest**
	+ Torches now spawn around bonus chests if each side has a block at the same height around it

## Fixes

**6 Bugs Fixed**

* Enchanting bows and swords work again. (Other tools now have tooltips, etc. once more.)
* The End and the Nether generate again normally.
* Item repair works again.
* Starting a game in creative no longer starts in survival.
* Bonus chests work correctly again.
* Particles no longer activate wooden pressure plate with an arrow on it.
11w48a

## Changes

* **Farmland**
	+ Farmland can now only be trampled if the player jumps/falls on it; walking no longer affects it
	+ Mobs can similarly trample farmland by jumping on it, but not by walking
* **Void Fog**
	+ Void fog has been removed in Creative mode.
* **Apples**
	+ Now have a 1/200 chance of dropping from oak leaves

## Fixes

**1 Bug Fixed**

* Taiga biomes now once again contain snow and ice.
Jason/UnderSwap

## Profile

### Personality

Jason now acts like his brother Jaylen in Undertale. He is more serious and stern and has little time to play around in some cases. Jason is still considerate and helps people and he is still a Pacifist. Jaylen his older brother acts like Jason in Undertale.

If you threaten or hurt Jaylen and Jason finds out you are in trouble. He will get much more aggressive and angry to the person who did it and will threaten them.If the person keeps attacking/threatening Jaylen he becomes hostile and will attack. he has the same sort of abilities as original Jason. His soul is still blue but his soul trait is Courage.

He is friends with everyone in Underswap along with Jaylen. Despite his looks and certain attitudes Jason is actually a kind soul and a good friend. He has enough knowledge of his friends that he can console them in times of hardship. Jason in a whole is more of a protective type he protects his brother and friends.

## Appearance

He has the exact same appearance as undertale Jason.

## Weapon

Jason uses Virgilnari his older brothers undertale katana
Classic

## List of Survival Test Versions

* December 22 2009-0.30-03
* December 19 2009-0.30-02
* December 8 2009-0.30-01
* November 10 2009-0.30
* October 30 2009-0.29-02
* October 29 2009-0.29-01
* October 29 2009-0.29
* October 27 2009-0.28 01
* October 27 2009-0.28
* October 25 2009-0.27 SURVIVAL TEST 12
* October 25 2009-0.27 SURVIVAL TEST 11
* October 24 2009-0.27 SURVIVAL TEST 10
* October 24 2009-0.26 SURVIVAL TEST 9
* October 23 2009-0.26 SURVIVAL TEST 8
* October 23 2009-0.26 SURVIVAL TEST 7
* October 23 2009-0.26 SURVIVAL TEST 6
* October 22 2009-0.26 SURVIVAL TEST 5
* October 22 2009-0.26 SURVIVAL TEST 4
* October 20 2009-0.26 SURVIVAL TEST 3
* September 3 2009-0.25 SURVIVAL TEST 2
* August 31 2009-0.24 SURVIVAL TEST
* August 28 2009-0.24-07
* August 25 2009-0.24-06
* August 22 2009-0.24-05
* August 20 2009-0.24-04
* August 18 2009-0.24-03
* August 14 2009-0.24-02
* August 13 2009-0.24-01
* August 4 2009-0.24

## List Of Multiplayer Test Versions

* July 11 2009-0.0.23a-01
* July 11 2009-0.0.23a
* June 30 2009-0.0.22a-05
* June 30 2009-0.0.22a
* June 23 2009-0.0.21a-01
* June 23 2009-0.0.21a
* June 20 2009-0.0.20a-02
* June 20 2009-0.0.20a
* June 20 2009-0.0.19a-06
* June 20 2009-0.0.19a
* June 14 2009-0.0.18a-02
* June 14 2009-0.0.18a-01
* June 14 2009-0.0.18a
* June 10 2009-0.0.17a-02
* June 10 2009-0.0.17a
* June 10 2009-0.0.16a-02
* June 10 2009-0.0.16a-01
* June 8 2009-0.0.16a
* June 8 2009-0.0.15a-03
* June 3 2009-0.0.15a-02
* June 1 2009-0.0.15a-0

## List Of Prior Updates Version

* May 28 2009-0.0.15a
* May 28 2009-0.0.14a-02
* May 28 2009-0.0.14a-01
* May 25 2009-0.0.14a
* May 22 2009-0.0.13a-04
* May 22 2009-0.0.13a-03
* May 22 2009-0.0.13a-02
* May 21 2009-0.0.13a
* May 20 2009-0.0.12a-03
* May 20 2009-0.0.12a-02
* May 20 2009-0.0.12a-01
* May 20 2009-0.0.12a
* May 17 2009-0.0.11a
* May 16 2009-0.0.9a
12w16a

## Additions

* **Demo Mode**
	+ Added a demo mode for non-premium users (won’t be available until the full update)
		- In the language files, new text was added for the demo mode
		- The demo mode will last for 6 in-game days (about 1 hour and 40 minutes) according to the language files
		- It also teaches the player how to use the controls and how to begin playing
* **Bonus Chest**
	+ Added bonus chest option to create world screen
		- When enabled, starts the user off with a chest surrounded by torches nearby containing tools, items, and blocks helpful to starting a survival game, bonus chests may contain:
			* Wood
			* Wood planks
			* Sticks
			* Stone and/or wooden pickaxe
			* Stone and/or wooden axe
			* Bread
			* Apples
* **Commands**
	+ Added option to enable single-player commands to create world screen
		- Added several new commands: /gamemode, /toggledownfall, /time, /give, /xp, /kill
		- Typing / then pressing Tab ↹ will show a list of available commands
		- These commands are enabled in previously generated creative mode-worlds
		- While using commands, the world around the player is frozen, unlike in multiplay

## Changes

* **Language Files**
	+ Updated language files
* **Controls**
	+ Items can now be deleted from the hotbar by shift-clicking while on the Creative mode item selection screen
Minecraft Infdev (June 17 2010)

* Caves are much more interesting now, specifically:
	+ Rooms now have 1-5 exists instead of just 1, making natural hubs.
	+ Caves are even more regional, with truly Swiss cheese area beign possible but rare.
	+ Spring, both water, and lava are more common.
	+ Incereased variety in tunnel thickness, increasing the odds of branches.
	+ Added natural gravel nad dirt under ground for more varied caves.
* Surface springs possible.
* Flowing water that touches flowing lava creates cobblestone.
* Flowing water that touches standing lava turns the lava into obsidian.
* Lava springs don't spread.
* Getting stuck inside blocks causes suffocation.
* Water flows nicer.
* Fixed a few bugs in liquid spreading code.
* Fixed invisible waterfalls.
* Made massives tweakes to the pending tile tick logic (used for liquids and fire), quite possibly fixing a crash bug.
* Lava now only spreades 4 blocks instead for 8.
* Obsidian now drops obsidian instead of cobblestone (?).
* Bedrock now generators on the bottom of maps (?).
* Removed the infinite lava sea from under the world (replaced with stone when updating) (?).
* Layer 0 can now have blocks placed in it (was just lava, now bottom bedrock).
TU3 (Console Edition)

**(Equates to Beta 1.7.3**

* Added pistons & sticky pistons.
* Added stackable fences.
* Added shears – required to get wool from sheep, and to collect leaves.
* Flint and steel or redstone is now required to trigger TNT.
* Redstone will now connect to a redstone repeater.
* New textures for cobblestone, moss stone, and bricks.
* Added Character Skin Selector to allow players to choose their skin from the default skins, or from downloadable Skin Packs.
* Added lighting improvements (backported from Beta 1.8.1 of the computer version) and snow & rain improvements.
* Added a save file cache to improve the speed of displaying the saves list.
* Added ban list functionality to allow players to self-ban from levels they feel contain offensive content.
* Added a ban list section to the How To Play menus.
* Added an option for the host to limit online games to only players in their friends list (no friends of friends).
* Added a seed display to the level load screen (requires existing levels to be saved out again to add the display).
* Changed the tooltip display setting to in-game tooltip display, so that tooltips always display in menus.
* Added the crosshair to the list of things affected by the opacity slider.
* On using the quickselect bar, the opacity of the quickselect, tooltips, splitscreen gamertag display, and crosshair will be set to 80, and will fade back down to the user opacity setting after 6 seconds of no quickselect bar use.
* Added some more Tips & Trivia to the loading/saving screen display.
* Added the new textures for cooked porkchop and dispenser that were added in Beta 1.8 and 1.2.1 respectively.
* Added ridged lines in iron blocks, and minor changes to other ore blocks added in 1.0.0.
* Slight changes to block textures made in 1.0.0.

## Tutorial World

* Added optional tutorial for pistons and redstone.
* Added a self-building bridge to the castle using pistons.
* Added some sugar canes, cacti and clay to the world.
* Added a few other things for players to discover.

## Bug Fixes

* Fix for only the host being shown the pop-up when any player attempts to place lava near the spawn point.
* Fixed tooltip for flint and steel.
* Fix for note blocks not showing notes.
* Fix for Leaderboard reads taking too long.
* Fix to block players re-entering a level they have been kicked from, until the level is restarted.
* Fix to stop players being able to join a game when they are not a friend of any player in the game.
* Fix for netherrack re-appearing after being mined.
* Fix for a rare crash on entering the Nether.
* Fix for attacking enemies at a different level not damaging them (e.g. Attacking a pig while it's standing in grass will now hit it).
* Fixed a problem causing some save games not to load.
* Fix for stone not being able to be picked up when mined.
Alpha 1.2.4

## Additions

* Added snowballs.
* Added proper hurt animations and sounds to mobs and players.

## Changes

* The SMP join server screen now remembers the latest entered IP.
* Creepers now animate before exploding.
	+ Explosions animate properly.
* Increased chunk saving frequency on the server.
* You can now see sneaking players. Names of sneaking players aren’t visible through walls, and are visible a much shorter distance.
* Buttons, levers, and pressure plates animate properly when activated.

## Fixes

**8 Bugs Fixed**

* Leaving sneak mode no longer rapidly plays all the step sounds that it silenced during the sneak.
* Swords and other weapons now deal damage properly.
* Fixed dead players logging in as invisible ghosts.
* Made arrows visible and deal damage.
* No more infinite free arrows.
* Hoes now produce proper seeds.
* Server logging now appends to server.log rather than overwriting it.
* Fixed minecarts and pigs moving twice as fast as they should when ridden.

## Server 0.2.6-01

* 0.2.6\_01 was released for servers later on November 30, 2010, to fix a bug where players no longer received snowballs when entering a server.
TU4 (Console Edition)

## Bug Fixes

* Fix for a crash with pistons at the edge of the world
* Fix for a crash due to a thread safety issue usually caused by pistons
* Fix for issue with operating pistons on chunk boundaries
* Fix for a rendering flicker with active pistons
* Fix for rendering slowdown due to lighting issues
* Fix for rain going through blocks (raining indoors)
* Fix for Marketplace not launching when unlocking skin pack after selecting a locked skin in the trial version of the skin pack
* Fix for bug allowing locked skins to be selected if they are beside a free skin
* Fix for misaligned player scores when viewed under the "My Score" leaderboard filter
* Fix for the constant button press sounds when rotating a character in the skin select screen
* Fix for the constant sound effect played on the sign text entry
* Fix for thunder not being audible
* Fix for third person front view not displaying fire.
Alpha 1.2.0

## Additions

* New Dimension: The Nether; a "Hell" world that can be used for quick travel.
* New Blocks:
	+ Spawned in Nether: Netherrack, Soul Sand, and Glowstone.
	+ Pumpkin, Jack o'Lanterns.
	+ Portals
* New Mobs
	+ Ghast.
	+ Zombie Pigman.
* New Item: Clock.
* New terrain generator, featuring biomes.
* Fishing Rods serve a Puprose by fishing.
* New music tracks.

## Changes

* Higher lighting values are required the deeper they are to keep mobs from spawning.
* Stairs, Crafting Table, Chests, and Furnaces, now face the same direction as the player when placed.
* Creepers have new sound.
* Grass and leaves are now darker in shade.
* Sunrise now creates a red glow at the horizon.
* Pressing F1 hides the HUD and the viewmodel from the person's view. In 3rd person mode (F5), pressing F1 will create a view looking back at the player's own face.

## Fixes

**4 Bugs Fixed**

* Fixed bugs in SMP.
	+ Redstone performance updated.
	+ Door animation fixes.
	+ Several performance bugs fixed.
	+ Rails no longer ause a crash.
12w03a

## Additions

* **Biomes**
	+ Added jungle biome
		- Thick canopy with jungle trees, vines and fern and brightly-colored grass
* **Jungle Wood**
	+ Slightly-mossy brown textured with horizontal bark
	+ Generates in Jungle trees
* **Jungle Leaves**
	+ Generates in Jungle trees

## Changes

* **Ladders**
	+ Ladders regained their collision box
* **Vines**
	+ Vines are climbable if you push into a solid block while next to them
* **Language Files**
	+ Updated language files
* **Spawn Eggs**
	+ Dispensers can spawn mobs when dispensing spawn eggs
	+ Spawn eggs are now stackable to 64
* **Zombies**
	+ Zombies have new path-finding AI
* **Wolvers**
	+ Wolves have new AI and can be bred by using chicken (raw or cooked), porkchops (raw or cooked), steak/beef, and rotten flesh when tamed