Deep Roads

The **Deep Roads** are the seemingly endless passageways beneath the ground constructed by the dwarves, gnomes and their earthen ancestors over the millennia. Although they once connected the great cities and fortresses of the dwarves and gnomes, most have fallen into great disrepair due to natural calamities and destruction by creatures of the deep.

## Primary Roads

The most well known of the deep roads are those that connect the dwarven and gnomish cities of the Eastern Kingdoms.

 File:Deeproads1.png
### Vegur Morogh

Vegur Morogh branches out from and connects Ironforge to Gnomeregan and Zundrbar beneath the snowy mountains of Dun Morogh. They are some of the best maintained of the Deep Roads, although the roads leading into Gnomeregan have been quarantined to contain the trogg threat. The Legion of the Deep are often sent to thin the numbers of the troggs and leper gnomes that wander too close to the holdings of Ironforge.

 File:Deeproads2.png

### Vegur Batol

Prior to their exodus to the hills of Northeron and Aerie Peak, the hill dwarves of the Wildhammer Clans maintained the roads of Vegur Batol that surrounded their mountain home of Grim Batol. Since the city's sacking and subsequent corruption by both the Dragonmaw Clan and the Cult of the Twilight's Hammer, Vegur Batol has fallen into utter squalor and ruin. Most of its passages have collapsed.

 File:Deeproads.png

### Vegur Thaurissan

The Empire of Thaurissan expanded from Shadowforge City after the War of the Three Hammers at the direction of Ragnaros, carving numerous paths and grand roads beneath the Redridge Mountains and present day Burning Steppes. The firelord provided the Dark Iron dwarves with elementals of flame to carve their roads, and they soon reached and breached the roads of Vegur Morogh. There they became a battleground as the Bronzebeard Dwarves waged war with the Dark Irons on several occasions. Only recently have Vegur Morogh and Thaurissan been reopened tentatively after Ironforge and Shadowforge have come to peace terms.

 File:Deeproads entrance.png

### Vegur Baldar

Vegur Baldar's roads were constructed by the Stormpike Clan of dwarves in the centuries prior to the War of the Three Hammers. Once bustling with trade spanning across the entire continent of Lordaeron, the roads of Vegur Baldar are now almost completely lost to the Forsaken and Undead Scourge. The Stormpike Clan now fight amongst the roads with zeal as their last stronghold in Dun Baldar is recurrently besieged by the Frostwolf Clan of orcs.

## Lesser Roads

Far flung from the major roads, the lesser roads of the deep once connected remote strongholds to the main roads and cities of the dwarven kingdoms. Most now are in complete ruin.

### Vegur Algaz

Vegur Algaz has been a contested battleground ever since the Dragonmaw Clan of orcs took them during the Orcish Wars. The Legion of the Deep is often sent to contend with the orcs to no avail.

### Vegur Modr

Once held by the Bronzebeard Clan, the roads that led up to the Thandol Span were taken by the Dark Irons shortly after the third war and were fought over for years. The tentative peace between the clans does little to ease the tensions of those who walk the roads today.

### Vegur Angor

Beneath Angor Fortress in the Badlands, Vegur Angor connected to Vegur Thaurissan in the Searing Gorge. The Cataclysm rent it impassable, and to this day the Dark Iron dwarves are clearing out cave-ins.

### Vegur Garok

Now lost and destroyed by the Forsaken, the roads of Vegur Garok once connected Vegur Baldar to the southern dwarven kingdoms.

## References

The Deep Roads were inspired by the Deep Roads of the Dragon Age universe.