Level 1 Spells

Level 1 Spells (Explain)

## Air Shield

* Special effect: Air Shield
* (magic)
* (only affects friendly units)
* Area of Effect: burst 5
* Range: 6

## Aura of the Sun

* Special effect: Awe
* (magic)
* (doesn't affect Undead)
* (only affects friendly units)
* Area of Effect: burst 1
* Range: 6

## Befriend Animal

* Charm
* (magic)
* (only affects animals)
* (magic resistance negates easily)
* (only affects enemy units)
* Area of Effect: burst 1
* Range: 5

## Black Cloud

* Special effect: Disease
* (magic)
* (magic resistance negates)
* Area of Effect: burst 5
* Range: 8

## Blessing

* Special effect: Blessing
* (magic)
* (only affects friendly units)
* Area of Effect: burst 9
* Range: 6

## Blood Boil

* Damage: 1-15 Fire
* (magic)
* (doesn't affect inanimate beings)
* (magic resistance negates)
* (armor negating)
* Area of Effect: burst 1
* Range: 6

## Bolt of Unlife

* Damage: 1-6 (Magic damage)
* (magic)
* (reanimates victim)
* (doesn't affect inanimate beings)
* (magic reistance negates, but with great difficulty)
* (armor negating)
* Area of Effect: burst 1
* Range: 6

## Bones of Stone

* Special effect: Blunt Resistance
* (magic)
* (doesn't affect Ethereal beings)
* Area of Effect: burst 5
* Range: 6

## Combustion

* Special effect: burn
* (magic)
* Area of Effect: 4 strikes
* Range: 6
* Knowing this spell grants the Burn Forest ability

## Confusion

* Special effect: confusion
* (magic)
* (doesn't affect mindless beings)
* (magic resistance negates)
* (not affected by damage bonuses)
* Area of Effect: burst 1
* Range: 8

## Cleansing Water

* Damage: 1-2 (Blunt damage)
* (magic)
* (double damage vs undead)
* Area of Effect: burst 1
* Range: 6
* Extra effect if target is affected
	+ Special effect: stun
	+ (strength negates)

## Cold Resistance

* Special effect: Cold Resistance
* (magic)
* Area of Effect: burst 5
* Range: 4

## Curse

* Special effect: Curse
* (magic)
* Area of Effect: burst 1
* Range: 16

## Decay

* Special effect: Decay
* (magic)
* (magic resistance negates)
* Area of Effect: burst 1
* Range: 8

## Dehydration

* Special effect: paralyzation
* (magic)
* (doesn't affect inanimate beings)
* (strength negates)
* Area of Effect: burst 1
* Range: 8

## Disease

* Special effect: Disease
* (magic)
* (magic resistance negates, but with great difficulty)
* Area of Effect: burst 1
* Range: 8

## Drain Life (Necromancy)

* Damage: 1-6 Magic
* (magic)
* (drain)
* (doesn't affect inanimate beings)
* (armor negating)
* Area of Effect: burst 1
* Range: 5

## Drain Life (Unlife)

* Damage: 1-8 Magic
* (magic)
* (drain)
* (doesn't affect inanimate beings)
* (armor negating)
* Area of Effect: burst 1
* Range: 5

## Earth Grip

* Special effect: Earth Grip
* (magic)
* (doesn't affect Flying or Floating units)
* Area of Effect: burst 1
* Range: 6

## Fear

* Fear: 1-10 vs morale
* (magic)
* (magic resistance negates, but with great difficulty)
* (armor negating)
* Area of Effect: burst 1
* Range: 8

## Fire Resistance

* Special effect: Fire Resistance
* (magic)
* Area of Effect: burst 5
* Range: 4

## Fire Shield

* Special effect: Fire Shield
* (magic)
* Area of Effect: burst 1
* Range: 4

## Flame Burst

* Damage: 1-8 Fire
* (magic)
* Area of Effect: burst 1
* Range: 6

## Flames

* Damage: 1-3 Fire
* (magic)
* Area of Effect: burst 3
* Range: 6

## Fortitude

* Special effect: armor +1
* (magic)
* (doesn't affect Ethereal beings)
* (only affects friendly units)
* Area of Effect: burst 5
* Range: 6

## Freeze

* Damage: 1-8 Cold
* (magic)
* (armor negating)
* Area of Effect: burst 1
* Range: 6

## Frost

* Damage: 1-3 Cold
* (magic)
* (armor negating)
* Area of Effect: burst 3
* Range: 6

## Frozen Heart

* Damage: 1-20 Cold
* (magic)
* (magic resistance negates)
* (armor negating)
* Area of Effect: burst 1
* Range: 6

## Gust of Wind

* Damage: 1-3 Blunt
* Area of Effect: burst 5
* Range: 8
* Extra effect if target is affected
	+ Special effect: Stun
	+ (strength negates)

## Hold

* Special effect: Stun
* (magic)
* (magic resistance negates, but with great difficulty)
* Area of Effect: 3 strikes
* Range: 6

## Icicle

* Damage: 1-6 Pierce
* (magic)
* Area of Effect: burst 1
* Range: 6
* Extra Effect: burst 1
* Range: 6
* Extra effect if target is affected
	+ Damage: 1-3 Cold
	+ (armor negating)

## Iron Skin

* Special effect: armor +2
* (magic)
* (doesn't affect Ethereal beings)
* Area of Effect: burst 1
* Range: 6

## Lightning Resistance

* Special effect: Shock Resistance
* (magic)
* Area of Effect: burst 5
* Range: 4

## Luck

* Special effect: Luck
* (magic)
* (only affects friendly units)
* Area of Effect: burst 1
* Range: 6

## Pain

* Damage: 1-10 Magic
* (magic)
* (doesn't affect inanimate beings)
* (magic resistance negates)
* (armor negating)
* Area of Effect: burst 1
* Range: 6

## Paralyze

* Special effect: Paralyzation
* (magic)
* (magic resistance negates)
* Area of Effect: burst 1
* Range: 10

## Poison Bolts

* Damage: 1-8 Poison
* (magic)
* (armor negating)
* Area of Effect: 3 strikes
* Range: 6

## Poison Resistance

* Special effect: Poison Resistance
* (magic)
* Area of Effect: burst 3
* Range: 4

## Purify

* Damage: 1-10 (Magic damage)
* (magic)
* (only affects undead)
* Area of Effect: 2 strikes
* Range: 6

## Raise Longdead

* Summon: 1 Longdead
* (magic)
* Range: 3

## Reanimation

* Summon: 1 Soulless
* (magic)
* Range: 1

## Regeneration

* Special effect: Regeneration
* (magic)
* (doesn't affect inanimate beings)
* Area of Effect: burst 1
* Range: 6

## Seeking Arrow

* Damage: 1-7 Pierce
* Area of Effect: burst 1
* Range: 6

## Shadowform

* Special effect: etherealness
* (magic)
* Area of Effect: burst 1
* Range: 4

## Shock

* Damage: 1-6 Shock
* (magic)
* (armor negating)
* Area of Effect: burst 1
* Range: 6
* Extra effect if target is affected
	+ Special effect: Stun
	+ (magic resistance negates)
	+ (strength negates)

## Shock Field

* Damage: 1-2 Shock
* (magic)
* (armor negating)
* Area of Effect: burst 3
* Range: 4
* Extra effect if target is affected
	+ Special effect: Stun
	+ (magic resistance negates)
	+ (strength negates)

## Sleep

* Sleep
* (magic)
* (doesn't affect Mindless beings)
* (magic resistance negates, but with great difficulty)
* (only affects enemy units)
* Area of Effect: 2 strikes
* Range: 8

## Sleep Cloud

* Sleep
* (magic)
* (magic resistance negates)
* Area of Effect: burst 5
* Range: 6

## Sparks

* Damage: 1-3 Shock
* (magic)
* (armor negating)
* Area of Effect: 2 strikes
* Range: 8
* Extra effect if target is affected
	+ Special effect: Stun
	+ (magic resistance negates)

## Spontaneous Combustion

* Special effect: Burn
* (magic)
* Area of Effect: 3 strikes
* Range: 6

## Stone Shards

* Damage: 1-4 Blunt
* (magic)
* Area of Effect: 3 strikes
* Range: 6

## Stoneskin

* Special effect: armor +1
* (magic)
* (doesn't affect Ethereal beings)
* (only affects friendly units)
* Area of Effect: burst 5
* Range: 6

## Strength

* Special effect: strength +2
* (magic)
* Area of Effect: burst 3
* Range: 6

## Strength Sap

* Special effect: Weakness
* (magic)
* (doesn't affect Undead)
* (magic resistance negates, but with great difficulty)
* Area of Effect: burst 3
* Range: 8

## Stygian Skin

* Special effect: Pierce Resistance
* (magic)
* (doesn't affect Ethereal beings)
* Area of Effect: burst 5
* Range: 6

## Summon Crows

* Summon: 1 Murder of Crows
* (A maximum of about 200 Murders of Crows can be summoned in a single battle)
* (magic)
* Range: Targets the edge of the battlefield

## Summon Frogs

* Summon: 1-3 Frogs
* (A maximum of about 200 Frogs can be summoned in a single battle)
* (magic)
* Range: 0

## Summon Imp

* Summon: 1 Imp
* (A maximum of about 50 Imps can be summoned in a single battle)
* (magic)
* Range: 1
* This spell takes 2 combat rounds to cast

## Summon Shade

* Summon: 1 Shade
* (A maximum of about 25 Shades can be summond in a single battle)
* (magic)
* Range: 6
* This spell takes 2 combat rounds to cast

## Summon Snake

* Summon: 1 Snake
* (A maximum of about 50 Snakes can be summoned in a single battle)
* (magic)
* Range: Targets the edge of the battlefield

## Summon Wolf

* Summon 1 Wolf
* (A maximum of about 40 Wolves can be summoned in a single battle)
* (magic)
* Range: Targets the edge of the battlefield

## Sunbeam

* Damage: 1-2 (Fire damage)
* (magic)
* (double damage vs undead)
* (armor negating)
* Area of Effect: burst 5
* Range: 8
* Extra effect if target is affected
	+ Special effect: blindness
	+ (magic resistance negates)

## Sunlight

* Damage 1-3 (Fire damage)
* (magic)
* (double damage vs undead)
* (armor negating)
* Area of Effect: burst 1
* Range: 8
* Extra effect if target is affected
	+ Special effect: blindness
	+ (magic resistance negates)

## Toughness

* Special effect: Slash Resistance, Blunt Resistance, Pierce Resistance
* (magic)
* (doesn't affect Ethereal beings)
* Area of Effect: burst 1
* Range: 6

## Tremor

* Damage: 1-2 Blunt
* (doesn't affect Flying or Floating units)
* Area of Effect: burst 5
* Range: 6
* Extra effect if target is affected
	+ Special effect: stun
	+ (strength negates)

## Venom

* Damage: 1-20 Poison
* (magic)
* (armor negating)
* Area of Effect: burst 1
* Range: 6