Aerois - Episode 148: When I Was A Young Elf

Katie Morrison as Aila

Kim Richards as Nova V'ger

Rhiannon Frost as Sentry

 Tom Hazell as Qillek Ad Khollar

**When I Was A Young Elf** is the 148th episode of the Aerois Campaign. It was broadcast live on the highrollersdnd Twitch channel, and hosted on the Yogscast Twitch channel, on 29th May 2022 from 5PM to 8PM BST.

*Time to prepare for our trip to the Jungle of Death...and what will we do with Lucius?*

## **Summary**

### **Announcements**

* Mark welcomes everyone and introduces the players.
* Merch: the “I Wish I Were a Birdy” t-shirt will cease to be sold at the end of the show today.
* Twitch Con Amsterdam – High Rollers will be there and will be giving a prologue of Campaign 3, giving viewers a look at the setting – the world of Altheya and the Dragon Empire of Ilmera. It will be streamed on Twitch on Saturday at approximately 2pm.
* Mark thanks everyone who came and met him at MCM ComicCon in London on the weekend. He signed some books and took some pictures and looked amazing as Fearne. It took Mark a long time to do his make up because he had to do it three times. Mark thanked the MCM Twitter account person who organised a pass for him and said that he would be happy to do some High Rollers at MCM in the future.
* Katie, Rhi, and Kim have seen My Chemical Romance.

### **Recap**

*"After assisting the titan, Valena, in the completion of her two final projects, the champions of Aerois returned to the sky city of Horizon to meet with their companions and allies, updating them about Valena’s gift, the astral battleship, The Astoria. Discussions and plans have been made for the new weapon as well as updates regarding the movements of Kalus’ forces. Of great note was two updates regarding the titans, Kellara and Atelicus. A unit of Guardian scouts have returned and located the sanctum of the Order of the Blackened Rose, once an order of holy knights in Kellara’s service, they have now become killers plagued by grief and sorrow. Believing this sanctum to be the location of the breach point into Kellara’s demi-plane, the champions have set it as their next goal.* (Audio glitch)*…last week, some of the party enjoyed some rather unusual dreams as two of our party were visited (seemingly) by the essence of Siaska who has now grown strong enough to begin manifesting her will through these dreams, whilst one of the party, were instead contacted by an old acquaintance, shall we say.”*
### **Part 1**

*We prepare for our journey to Kellara while My Alchemical Romance still runs rampant in Nova's mind!*

Lucius and Quill compare their dreams of the previous night before Nova comes crashing through the door and screams that she had a dream about Starbane, which calls Aila, Sentry, Arval and Petal into the room with them. She tells them that Starbane was “really nice” but came with a warning about Atelicus but also offered to help them if they were struggling in their battle with him. Quill describes his belief that he had seen an Aerois if they win, with no Cradle, ships coming and going from the planet, and a city in the Valley of Storms that is not currently there. Lucius tries to brush off the horrifying undertone of his dream set in Gusthaven, focusing more on Siaska than seeing his dead family (and does not mention Hadar). Nova tells them about Starbane’s second warning about Vortinssar – that Harmony and Shansara have gone rogue and blocked all communications to and from Vortinssar. She tells them that Starbane does not believe that the teleportation of Vortinssar is going to work and will be a disaster with the city risking destruction and many thousands of deaths; further, she tells them that he has promised that he will try to speak to whomever will still listen to him in the city and see if they can delay the project somewhat. Finally, Nova tells them what she wants them to keep between themselves: that Starbane is leaving Aerois to find answers to whatever he saw in his visions caused by Aila’s wish, and she thinks that may be why his forces have stalled in their attack on Aerois. Nova wants to withhold the information from the Horizon alliance because she thinks there is a slim chance of bringing Kalus over to their side, and their previous decision when the Valkyrian army stalled was to strengthen their own forces before considering whether to press the attack.

Arval tells them that he has had some dealings with the Dragonborn and that their ships, like the Vivex, are essentially gods to them: if they were woken, it would shake their culture up as much as if Siaska suddenly woke again. The Dragons helping with Atelicus’ beasts will keep them distracted and make it less likely that they will attack the Valkyrian forces. There is some discussion about whether or not they could use the Celestial in Nightbloom Hold to use as fuel for the Stormchaser’s new engines. Sentry remembers that Kalus has a vast number of Celestials and Fiends in his army, and that it is possible that there is a Fiend imbued with radiant energy; Nova recalls the Fiends and Celestials in Azagrat and on Elysium, and she thinks that with the numbers of both in the Empire, she thinks it highly likely that there would be a Fiends with Celestial influence – she thinks that Kalus or the Wings of Ishtar may have information about one of them if they need it. They understand that once they have had a creature installed into the engine, they will not be able to let it go without destroying the engine, so they must choose their powerful beings carefully.

The party also discusses who they will make the Master Commander of The Astoria: they want to avoid anyone who is politically motivated, and Dannica tells them that she is too busy running Horizon. Nova suggests that Sentry could find a Guardian soul within the Matrix if only they had some bodies that it could occupy, but Petal is more concerned with why Kalus would offer to help with Atelicus – she is concerned and does not know why he would offer help now, and not with the other titans. She questions what more there is to his story that they do not know: she says that they all knew that Atelicus was born of Siaska’s protectiveness but does not know how or why this makes him different to the other titans, and why Kalus would offer his help this one titan. Nova remarks that Kalus commissioned the Titan Killer to be built in order to face Atelicus, and therefore must have known how dangerous Atelicus is, but Petal wonders if there is more to it – Nova thinks not, suggesting that he needs the titans gone for the Cradle to fall so that his forces have much easier access to Aerois than they would otherwise have. Lucius points out that Kalus seems to be having these second thoughts just after Aila had used her coin; Arval points out that if Kalus knows that they are going after the titans, he must also know that Valla is going with them, and maybe he is acting out of concern for her safety. He suggests that they may wish to let Valla know that her father is leaving Aerois and going off to find answers.

When she hears about the effect that the coin has had on him, Valla expresses her relief, but also tells them that if Kalus had built the Vanguard project, they could expect that the battle will be particularly physical; she thinks that Kellara will need more than swords and steel to beat her, and that there will be some trick to defeating her. Valla also mentions that Kalus may fear that Atelicus cannot be stopped, and that this will affect not only the collapse of the Cradle but also the rebirth of Siaska – she wonders further if Atelicus might be able to interfere with Siaska’s plans to be reborn and whether there is a more human reason behind it all: Kalus misses Siaska. She agrees that while he may be a conqueror and a tyrant, he was a man who loved once, and still does, and it is even possible that he is also doing this to protect Valla.

Valla has also been considering that not only Kalus knows what they are doing, but surely both Kellara and Atelicus must recognise it by now: Valla thinks that the Celestial and the knights are there to protect the breach point to Kellara’s demi-plane and that she is expecting them (as will Atelicus). Nova thinks they should speak to Skaldi, and Valla agrees that they should learn more about Kellara’s nature, teachings, duty, and role, the better equipped they will be when they finally meet her. Valla tells them that Kellara has mastery over life and death, natural things that grow, and the power over death and spirits, and she thinks it likely that they will need protection against these sorts of powers and potential summoned minions. Nova realises that they have left the oldest titans until last – they have been infused with the most power which makes them much more dedicated to their duties and much more stubborn compared to titans like Sayanna or H’esper who were younger, retained their will, and were more rebellious against the things they were told to be and do. They plan to purchase scrolls and potions from Azaria to aid them in their next endeavour.

Lucius, supported by the others, reluctantly mentions to Valla that he would like to be a High Elf again – she thinks that she can fix things but says that there may be complications, warning that she is still learning to use her powers and that reversing the process may make him too young or too old. Aila asks whether Lucius would still have his knowledge and powers if she accidentally turned him into a baby, but Valla does not know. Aila does not want a teenage Lucius because she thinks that he would be insufferable. Lucius asks if Valla could alter time as they know it, but she says that she could only alter the immediate area around her.

Valla explains to him that even gods are somewhat limited, and that as a demi-god, she knows the limits to her power. Even Siaska would tell them that while their powers are great, gods’ powers are limited – the reason that they created mortals is because the huge numbers of individual mortals over a long time span can accomplish more than a single god. Valla knows that one day she will reach the limits of her powers and Lucius says that by corollary, there must then be a limit to Hadar’s power, too. Valla suspects that is why Hadar corrupted Xarkira and all the other creatures, that it knows its limits and that it needs them.

They decide to see Skaldi and are directed to a small graveyard shrine dedicated to Kellara on Horizon – they find a very tired and pale-looking Skaldi attending the shrine, dressed in a plain black chemise and deep in prayer. Speaking in Dwarven, she recites in a melodic, rumbling, deep, singsong voice, a sombre prayer for the souls of the departed – it is the tale of the lost being guided on their path by the light of Kellara’s lantern, to leave behind the lights that they knew once before, to travel the darkness and make their way into Kellara’s embrace. They wait for her to finish her prayer: she rises and moves to a stone lantern set into the shrine, lights the candles within it and watches as the light spreads to encapsulate carved alcoves where the urns with the ashes of the dead are stored – underneath them are small gemstones that catch the light and illuminate the whole chamber. As she turns towards them, they notice that Skaldi looks drained – she has sunken cheeks, and darkness under the eyes. She asks about their progress and what they plan once they meet with Kellara: they tell her that their actions will depend on Kellara’s reaction to them, and that they would rather not fight, but think that they will not have that option. Skaldi agrees that this is the best course, believing that Kellara’s grief and sorrow have taken her beyond the realm of discourse and understanding.

Nova asks Skaldi if there is any information that she can give them about Kellara that will help them in their upcoming confrontation and while she tells them that she finds it hard to focus, she will help them however she can. They notice that Skaldi appears to emanate sorrow – being around her, they notice an oppressive, supernatural force that tries to clutch hold of their own hearts and drag them down, and it is amazing to them that she is still able to pray and function despite that. They realise that while Kellara is apparently no longer granting spells to her clerics, there is still some connection to her priesthood.

Nova tells Skaldi what they know of the undead marked with black flowers and vines in the jungles around Nightbloom Hold but Skaldi is loath to believe that Kellara is responsible since the sacred duties of her faithful included destroying undead creatures and those who would enslave the spirits of others. Nova asks about the significance of the flowers and vines and Skaldi tells her that before Siaska’s death, Kellara was the Lifemaiden, nurturing the growing world of Aerois – it is thanks to her that there are plants, herbs, crops, earth, and trees. Kellara maintained a degree of this even after taking on her duties to guide the dead, since she loved flowers and life, so much so that temples in the lowlands all have a garden along with their graveyards and mortuaries. Many of the best flowers and plants grow in these gardens, and the priesthood believe that the soil is blessed by Kellara because of this. Kellara is often depicted as having a mantle of flowers around her shoulders, and these became black once she took on the task of ferrying the souls of the dead.

Nova wonders at the significance of the undead wearing the black flowers – Skaldi tells her that Nightbloom Hold is in a place called Gravebloom Valley – a site of pilgrimage for clerics and priests of Kellara who would travel there to take a cutting of a plant called a tomb lily which would then be planted in their graveyards for their ability to ward off undead and prevent corpses from becoming undead creatures. She theorises that if Kellara has fallen into grief and madness, perhaps the flowers now grant unlife. She wonders whether there is a link to her knights now killing rather than protecting. Nova tells Skaldi of the reports they have received of a Celestial in Nightbloom Hold that is infused with necrotic power and Skaldi thinks it possible that Kellara may have summoned the Celestial to protect somewhere sacred or holy. She tells them that a Celestial is bound with a hint of divine power and does not need to be from beyond Aerois but could be of Kellara’s own making.

Nova asks Skaldi how she is feeling: she tells Nova that her heart is heavy, that she struggles to sleep, and that her dreams are dark. Mostly, she is sad – her goddess does not answer her prayers, she cannot help those who need it, and she feels lost and unwanted, alone, scared, and frightened. While she has seen doctors and priests, all say that there is nothing physically wrong with Skaldi, and it is likely the connection to Kellara that is affecting her. Lucius reassures Skaldi that all they intend to do is return Kellara to Siaska so that she can help to save Aerois – she gives them this advice: in all their rituals, the light from Kellara’s lantern has always been most sacred and she advises them that whatever encounter awaits them, they should trust in that light.

Sentry gives Skaldi a hug, and it is clear to Sentry that Skaldi is trying not to cry and appear stronger for everyone else – Sentry also notices the feeling of some of her energy being sapped. Skaldi asks them to bring peace to her Lady. Sentry gives Skaldi a flower from her vines and one of the petals immediately falls off the flower as if Skaldi’s touch is siphoning life from it, and as she walks away, the rest of the petals slowly drop to the ground behind her.

### **Part 2**

*If we could turn back time... and we can! It's time to un-bird the bird!*

The party uses the Helm of Teleportation to head straight to The Astoria: they arrive in a large, round stone and metal chamber and are immediately surrounded by twenty elite armed Horizon guards. They are checked for illusions before Reyn permits them entry, and Reyn is given permission to hold visitors if there is not a mage available to check them. They are warned that there will be no ability to check for physical disguises or catch beings such as doppelgangers. There is, however, an internal security force on the ship, with Reyn organising shifts with Duke Sovrano’s guards and some of the Guardians on board. Reyn reports that Azaria Perel is already on board and in the company of one of the Maidens of Valena. Quill tells Reyn to work with Azaria but to report her activities to them.

Quill calls for D1 whose face soon merges out of the wall, and she tells Quill that Azaria is on one of the lower decks in one of the Solwynn enchantment facilities. D1 offers to direct them with various gemmed hands occasionally melding out of the wall or floor to point them in another direction, which they follow. The lower decks are more like a closed-in city street with the ceilings enchanted to look like the sky, whether day or night. There are various facilities in the lower areas, some connected to the outer weapons turrets, plus medical facilities, training halls and barracks for soldiers, and even eateries for the crew.

They find Azaria in one of the lower levels of The Astoria in what looks like a grand wizard’s lab mixed with a production facility: there are long tables covered in metal slabs that move and slide around, glass conical flasks, ritual circles embedded onto stone platforms and plinths, and crystals scattered around. Azaria has clearly done some decorating with black lacy cloths hung up, furniture like stools made from bone including stools made from femurs with clawed feet, topped with decadent red velvet cushions. When they walk in, there is a skull mounted on the inside of the wall that screams as they pass it. Azaria is clearly experimenting on one of the Maidens: she has a Maiden of Valena standing on one of the plinths and has a device holding multiple different wands. Azaria moves one and shoots fire from it at the Maiden who reports being functional despite detecting ‘an increase in ambient temperature’. She moves to another wand that sprays acid on the Gem Dwarf that creates small pit marks on its body: ‘I have detected a structural anomaly in my body’. Azaria finds this fascinating and makes notes in her notebook made of bones and parchment.

Quill tries to work out what triggers the skull door alarm, making it scream three times before Azaria turns to notice them. Azaria tells the party that she has discovered that the Maidens are some of the most advanced constructs that she has ever seen that there are no runes or markings on them, and that while some are nearly impervious to harm, others are structurally weaker.

She shoots a charm spell at the Maiden which remains unaffected before removing the wand (made of bone) and discarding it in a basket along with all of the other wands (seemingly single use) with which she has tested the Maiden previously.

Lucius tells Azaria that they will be fighting with a titan and encountering many undead which she tells them is her specialty. Lucius asks her about anything she can offer to assist them: she tells them about the *Death Ward* spell, things like a *Heroes’ Feast* that will protect them against fear, potions of necrotic resistance, and an enchantment that could be put on their gear that would make them hastier. There is the problem that Azaria would not be able to prepare them in time for their battle against Kellara, so they start thinking about their future battle against Atelicus.

Aila takes the screaming skull from the wall and tries to sneak behind Quill to make it scream – he notices her and his head turns 180 degrees to her before Aila realises that the skull will not trigger without someone walking through the door. While he is focused on Aila, Nova sneaks up behind him and scares Quill.

The party gives Azaria 10,000 gold to pay against future enchantments that they may get her to make so that there will not be a time delay if they need them quickly, and Aila bargains for the screaming skull. Azaria happily gives it to her, pulling another one, a Dwarven skull, out of a bag – she enchants it to scream when someone walks through the door. She puts the funds into a portable hole. They tell Azaria that they will bring her any interesting trinkets that they find in Kellara’s domain. She says that she will craft a potion of necrotic resistance for them by the morning, and Lucius requests two scrolls of *Death Ward*. Lucius sells the spell shot that he has carried with him for 200 gold.

Azaria wishes them well, not wishing to lose her best customers, but after an offhand comment from Lucius about her examining their bodies if they die, she asks that they find a way to have their remains returned to The Astoria.

Sentry calls on D1 and asks her not to go to Azaria if she is summoned: Sentry is worried about what Azaria will do to the Maidens and says that they will do whatever they are told to do by whomever the party lets on the ship. Aila tells D1 to take orders from Reyn, and to report any of Azaria’s requests to Reyn. Nova also wants to ensure that any Maidens that are tested by Azaria have given consent (and can withdraw consent at any time).

When they return to the Stormchaser, the crew is readying for their upcoming mission. Lucius briefs the Wolf Pack on what to expect when they get to the jungles of Jakkesh and warns them against any flying threats that may try to board the ship. He tells Oriya that he or Sentry will call for her through the messenger ring if they need to evacuate, and she tells them that there are only a few evacuation points that they could use to get the ship close enough, like a large river. They tell Oriya that they will need to be prepared to leave tomorrow.

Nova wants to talk to Quill who gets excited about the version 2 of his wing, because she has thought of some improvements, and Quill mentioned that sometimes the elbow catches. Nova instead wants to ask Quill about the time he died and what he saw of Kellara. He tells Nova that she guided him past the Cradle then put him into some calm state, but all that he can recall is Kellara’s lantern lighting the path and guiding them through plus a tether to his body that he used to find his way back to Aerois. Quill does not know if the lantern created the tether but believes Skaldi when she says to trust the lantern.

The party takes a long rest before they take delivery from T19 of a black-wrapped package with embroidered lace skulls tied with two little crossed bones – it is the scrolls and potion from Azaria. They send a message to Valla who teleports in with Max, Stave and Dowser. Stave works with Quill and Oriya to set the coordinates, showing them a projected map that illustrates thick jungle canopy with pockets of clearings and glades and a long river. Stave tells them that because of the thick canopy, the air ships will be unable to provide support then points out one of the clearings as the place where they had established a forward outpost.

Lucius recommends that the party scouts ahead before Valla and Max join the fray, and Max agrees that this is the safest course. Valla gives an old hair clip with Siaska’s holy symbol on it (a gift from Corin and Yusef) to Lucius to keep on his person that will make it easier for her to teleport to them when the time comes.

It takes them three days to travel to the jungles of Jakkesh on the Stormchaser and Aila convinces Valla that she should try to turn Lucius back into a High Elf, to which he consents. Valla has Lucius stand on the main deck of the Stormchaser and has the others stand clear: she places her hands in front of her, and when she opens her eyes, they are pure purple with pulsing magic. Her hair begins to lift off her shoulders with purple magic pulsing through to the ends. They begin to see the familiar shapes of a clock, a wheel and other geometric shapes appearing and turning around her, she forms a triangle with her fingers and projects outwards a series of triangles that form around Lucius who feels the magic wash over him. Valla begins to twist one of her hands as if she is turning a clock backwards: Lucius’ mind stays the same, and he feels a tingling over his body, his vision blurs as everything becomes colours and shapes. The others begin to see Lucius’ body change – the peacock becomes pure white, his form shifts back into the body on a High Elf, and they see him de-age going back through all the forms (dark haired, fairy, daddy’s boy…and beyond). Valla begins to sweat as she tries to tweak the spell to get the time right. It becomes apparent that Lucius’ limbs are a little bit shorter than they were and eventually Valla has to release the magic – with a pop, and as Valla gasps for air, she reveals that the result is not quite right. Lucius is now 30-something years old (the equivalent of 19 in human years).

The younger Lucius still has long hair, but it is shaved on one side with intricate patterns shaved into it (Elven runes). His clothing has returned to normal but is now a little baggier. Lucius’ mind, personality and memories are the same as they ever were. He no longer has the goatee but is clean-shaven. Valla says that she will try to fix the age problem the next day but is glad that he is not a baby, and she now needs to rest.

Lucius realises that when he was originally this age, he could barely conjure magic and was unlocking the power that he now has but he realises that the power that he has gained in the last few months has always been there. It is the experiences he has had that have unlocked his potential and he retains that potential in his younger form.

## **YouTube Timestamps**

0:00:00 - Intro
0:05:56 - Dun Duns
0:06:56 - Part 1
1:28:35 - Part 2

## **Featured Characters**

#### **The Stormchasers (Player Characters)**

* Aila
* Lucius Virion-Elluin Elenasto
* Nova V'ger
* Qillek Ad Khollar
* Sentry

#### **Returning NPCs**

* Valla
* Arval
* Petal
* Skaldi Ravenscar
* Reyn Talevir
* D1
* Azaria Perel
* Oriya
* Maximillion Taldros
* Stave
* Dowser
* Lookout

#### **Mentioned NPCs**

* Dannica
* Kellara

## **Featured Locations**

* Horizon
	+ Citadel of the Reborn
* The Astoria

## **Trivia**

* There were multiple audio glitches on this week's stream.
* Podcast editions for this and next week's episodes are both delayed by one week, due to "some outages". As there is no scheduled episode the week after next, the podcasts should be caught up again by episode 150.
* This was a plaid edition – Mark, Rhi, and Trott all wore plaid long shirts. Tom was wearing all (sold out) High Rollers merch. Katie wore a MCR “Boy Zone” t-shirt.
* Mark forgot to ask the players about any announcements. His show notes were: “Reminders? News? Updates?”
* Mark and Katie were up very late and Mark had been travelling all morning (from MCM), so he was “a bit loops”.
* Trott showed off his exceptional note-taking skills from last week, proudly announcing that he had information from “Hunter Varnier, the leader of the Wild Elves from Azagrat.” Mark pointed out that Varnier was neither the leader of the Wild Elves nor from Azagrat, he was from Aelseraph and a representative of the Hunter’s Guild. Kim was very impressed with Trott starting to take notes, also showing off the new coloured pens that he had bought with which to take his notes. She then noted that he had, in fact, written “Azagrat”. Compare Trott’s “concise” notebook with Kim’s journal.
* **Lore dump:** Because of limited space on the sky cities, the dead are not buried, but cremated and interred in urns.
* Mark acknowledged that because Tom had been playing Monster Hunter a lot, he had put the beasts of Atelicus and the Hunter’s Guild into the game.
* When the crew is discussing who to put into the “pokeball”, Lucius starts suggesting Vessek (although he cannot remember his name). Mark makes a comment that Nova and Quill recognise that Vessek uses powers very similar to what Valla was using.
* **Lore dump:** Sentry knows from the initial war with Valkyrian forces that Kalus has a vast amount of Celestials and Fiends in his army; these are two of the forces that he first conscripted.
* When they discuss the dangers of changing Lucius back to a High Elf, it is mentioned that there might be a chance that he would be de-aged to become a baby. Kim had the image of baby Lucius in a papoose strapped to Aila and asked the fan artists to draw this. At least two fan artists obliged by the end of the stream: aestivalor and Fael.
* One of the teachings of Kellara is that “from death there is life” – when we die, our bodies return to the earth and this fuels growth.
* **Lore dump:** Nova asks Skaldi about whether the texts she has read that refer to Kellara as being involved in “trickery” are true. This hearkens back to episode xyz when Kim was given the symbols of the gods and some information about them (see Deities of Aerois page): note that Kellara’s symbol has notes from Kim, “Grave, Trickery, War, Spirit Guide”. Skaldi tells her that this is likely a misunderstanding of the priests, that Kellara is associated with life, the grave, darkness (the light from the lantern illuminates the path to death that can be shrouded in shadow). Where once people saw trickery, illusion, and deception, now it is better understood as twilight and darkness. Mark adds that this is a retcon because “the twilight domain didn’t exist when [they] started Aerois and trickery was the closest one there was’.
* During the break, Rhi burned her tongue and Kim, Katie and a few others got locked in a corridor (out of the studio). Tom had to open the door to let them back in.
* Lucius has had the spell shot that he sells to Azaria since episode 17.
* Lucius has a Gusthaven donor card.
* Mark revealed that in Campaign 3, there is a whole continent of people like Azaria Perel. Chat went wild with anticipation. The players seemed happy about it, too!
* Quill asks Lookout who is his captain, a reference to episode 42 when Mark stumbled over Lucius’ full name and this led to a massive breakdown and laughter. This time he gets it absolutely right. Tom has a laugh (and congratulates Mark), as does Mark who describes Tom affectionately as a “son of a bitch”.  The irony is that Tom gets Lookout’s name wrong (just like he did in episode 45 when Mark got his revenge).
* Mark had not planned for Valla to be attempting to restore Lucius to a High Elf this week, so while he had an idea of what he would do, this is mostly off the cuff.
* Trott said that in human years, Lucius would be about 27 years old.
* Trott says that while Lucius was always a good boy, he did go through a rebellious streak in his teens that he eventually came out of. This period is just post-being bullied at sky jousting by the Magrona family which caused the rebellious streak that he is now coming out of, and it is still raw for Lucius.
* Mark had set the dice roll so that the lower the roll the less dramatic the age change would be for Lucius, and if he had rolled a 99%, Lucius would have become a baby (but he rolled a 30 something, so made Trott roll a d12 to work out how many years he lost – Trott rolled an 8).
* Although Mark describes Lucius as without scars, Trott says that “the scars are inside”.
* In the dono section, Mark mentioned that there were already two Aila with baby Lucius pieces in the #fan-art channel of the Discord, some lovely Siaska art, plus an amazing “Welcome to Gusthaven” piece by @ScorpionDesign\_
* Mark insisted that everyone would be finishing their campaigns with the same design as their official art. Kim had been given a talking to because she had a very different design planned. If they die and have a new character, that’s fine, but otherwise they need to have to fight Nina over artwork. He had promised Fael\_Draws that Lucius would end in his High Elf form and that if they got to Hadar, Siaska would unbird him herself.

## **Quotes**

* Quill: Who is your captain, Luke… Lookout? (Link) Mark: Captain Lucius Virion-Elluin Elenasto of Gusthaven, Qillek Ad Khollar. Quill: Well done. Nice one. (laughs) Mark: Son of a bitch. Tom: Almost…

## **References**

1. ↑ HighRollersDnD Twitter, 6 Jun 2022 at 13:00