The Great Eye

*"Ssstranger, you might not want to look at thisss now..."*

This article contains important spoilers that can ruin your experience while playing  FTL: Multiverse! Read at your own risk.

The Great Eye is a widely trafficked location in the Monk Refuge, and is the basis of the Zoltan religion.

Though the Great Eye is named after the massive eye shaped nebula visible from the beacon, the main location of visit is a small terrestrial planet near the center. On this planet is a large cubical monolith, which the Zoltans believe has magical powers.

The monolith, unknown by the Zoltans, is actually an Ancient construct known as a Reality Manipulator. Long since abandoned by its creators, the device is now malfunctioning and causes random, sometimes disastrous effects on the nearby area. The Eye has been known to open wormholes, manipulate time in small controlled areas, change the state of matter, erase memories, and more. As such, it has become tradition for hopeful Monks to pray to the Eye for luck. The Eye is not sapient, but it does sometimes speak or listen to those praying to it.

When in the Monk Refuge, the Great Eye will be visible on the map to the Player. When visiting it, the player will be given the option to pray to the Eye, which can have either a good, bad, or neutral outcome.

## Outcomes

If the Player has a Monk Crew, they can pray to the Eye, which will give them a random good or neutral result, but never a bad one.

(all outcomes have an equal chance of being chosen)

If the Player offers 15 scrap to the Eye, nothing will appear to happen. However, the first time the Player visits the Great Eye on any subsequent run, the Eye will first give the Player 15 scrap before the normal interaction options appear.

### **Good**

* *As you approach, an ancient alien voice speaks to you: "Your mission has brought you great battles, and great losses. This will help ease the pain." A few minutes later someone reports medical equipment has appeared on the ship!*
	+ Gives a Healing Cluster
* *As you pull closer to the Monolith, you can hear the sounds of clanging and movement around the exterior of the ship. Confused and fearful, you pull back out of orbit and inspect the ship, but see no one. Instead, the hull has received considerable repairs!*
	+ Repairs 12 hull
* *A deep voice echoes through the ship's halls. "Your mission will be long and arduous. May this aid you, so that you shall not fear an unwarranted interruption"*
	+ Gives a high fuel only reward
* *Suddenly, a wormhole opens up in space, and a merchant vessel is deposited out the other side. They're confused, but upon noticing you they offer to trade, since their original clients have been left behind.*
	+ Opens a store
* *You watch in fascination as a weapon slowly fabricates in front of you, piece by piece. When nothing else happens afterwards, you safely assume that was all the monolith had to offer and pull away.*
	+ Gives a random weapon
* *A horrific screeching can be heard from the other room. You enter to find a disgusting, small, naked creature covered in slime writhing on the ground. It rapidly begins to grow, until it develops into an adult slug! They have no idea how they got here, but the Monolith seems to have created them for the sole purpose of serving you!*
	+ Gives 1 Slug named Servant
* *A cloud of nanobots forms around you, and a voice speaks to you. "And what purpose need you be serving?"*
	+ Gives a choice between 3 different separatist crew, one trained in piloting, one in shields, and the other in combat

### **Neutral**

* *You approach and wait, but nothing happens. A Zoltan ship hails: "And in the coming times, when the monolith speaks not with a man he has no future and must be left wanting."*
	+ Spawns a hostile Zoltan ship
* *You approach the planet carefully, trying to keep your ship from breaking up in orbit. The monolith, whatever it is, must sense as much because the next thing you know you have enough scrap to patch up your damage and more besides!*
	+ Gives a high scrap only reward, and damages your hull
* *A rift opens in front of you, so huge an entire planet is thrown out of it, followed by an unhappy Lost Sun vessel! On the planet's surface appears to be a giant ASB cannon, and they're firing at both you and the enemy!*
	+ Spawns a Lost Sun ship, and a neutral ASB
* *You approach the Monolith, and an alien voice fills the ship. "For every gift, something in turn must be taken." You notice your fuel stores rapidly decrease, but the scrap reserves increase for every cell depleted!*
	+ Removes 5 fuel, and gives 25 scrap in return
* *A thick gas begins to form around the ship, as a nebula consumes the beacon! A passing Zoltan ship tells you not to worry, and that this is a regular occurrence. The nebula usually goes away after a little while. Luckily, the Rebels will probably struggle to track you.*
	+ Spawns an ion storm and delays the fleet 1 jump
* *Whispers surround you, serenading you with promises of unknown riches. All you have to do is make a choice... sacrifice a crew member to receive your reward, or stay strong and resist the urge.*
	+ Gives you the option to murder a random crew. Doing so will remove them forever, and they cannot be cloned. You get a high standard reward + a random item (weapon, drone, or augment) for doing so.
* *You notice that as you approach the planet's surface, your hull slowly begins to repair itself. However, breaches open all around the ship! Every rose has its thorns...*
	+ Repairs 8 damage but opens 4 breaches in random rooms
* *As you approach the surface, you notice a storm of missiles flying straight towards you! As they collide with the ship, they cause considerable damage, but they also turn into scrap on impact as well. In fact, its just enough scrap to repair all of that damage and more...*
	+ Deals 7 damage, gives 30 scrap
* *A chuckle echoes through your ship, and a disembodied voice follows. "A friend, and an enemy. An eye for an eye."*
	+ Boards you with a single human, and gives a free random crew
* *You turn to see one of your crew members coughing, grabbing at their throat as they collapse to the ground, turning purple. Slowly, their skin begins to peel away and their body melts, only to reform once again into an entirely different form.*
	+ Removes 1 crew (cannot be cloned) and gives a new one in return

### **Bad**

* *As you approach, a kaleidoscope of colors fills the viewscreen and one of your crew begins to age rapidly in reverse, eventually disappearing into nothingness. Let's hope they've transcended physical existence, and not just been forced out of it.*
	+ Removes 1 crew
* *As you approach the monolith, you notice time around you begins to slow. You feel light headed, and faint. When you awake, it appears a considerable amount of time has passed. We'll have to hurry out of here before the rebels catch up.*
	+ Speeds up the fleet for 2 jumps
* *A rift opens in front of you, and a fleet of rebel ships is dumped out the other end! A rebel ship moves in to attack, apparently not phased by being warped through time and space.*
	+ Speeds up the fleet for 1 jump and spawns a hostile rebel ship
* *You notice as you approach, your shields begin to malfunction! As you attempt to leave, an asteroid field slowly approaches. A coincidence? Unlikely...*
	+ Thirds your shields and spawns an asteroid field
* *A small ball of light forms in front of your ship, and slowly begins to grow. The monolith disappears from you as you are slingshotted miles away, and the ball metamorphosizes into a sun! You get caught by the first of the solar flares, but hopefully you can escape before the next.*
	+ Does 3 damage and starts a fire, spawns a sun hazard
* *A portal to a dark abyss opens in front of you, and 4 aliens stumble out of it! They don't seem particularly friendly, so prepare to fight.*
	+ Spawns 3 to 4 human boarders
* *As you approach the surface, all lights on the ship suddenly blink off. A distinct clicking noise suggests that you've been boarded by mantis, a likely creation of the monolith, as well!*
	+ Disables sensors and spawns 2 mantis boarders

## Trivia

* As of 3.11, the Great Eye is one of the very few ways to obtain a normal Heal Cluster (previously named Heal Bomb), as it no longer spawns in stores (replaced by the burst version that shoots 3 projectiles)