recursal/Fanatic-Fandom huggingface dataset:
Xeno Seeker Missile

## Stats

 Range
 Speed
 Restricted to
 Antimatter  | 3,135,510 | 3,449,061

## General

The Xeno Seeker Missile is an advanced version of the Seeker Missile with superior damage, higher fire rate and deals Alien Damage, taking on a green coloration instead of orange in combat.

## Strategy and Setup

### Advantages

Similar to the other variants, Xeno Seeker Missiles demolish incoming squadrons with high fire rate. Their damage against squadrons can be further increased by equipping Xeno Beam Capacitors.

Xeno Seeker Missiles have massively increased DPS compared to the Heavy Seeker Missile, allowing them to compete with Xeno Disintegrator Cannons in regular combat. They are extremely lightweight and often substitute other weapons for one or two weapon slots to improve the ship's mass efficiency.

### Disadvantages

Xeno Seeker Missiles still have significantly less damage output compared to weapons like the Xeno Rupture Beam and have a rather short range, therefore it is not recommended to have a ship with only this weapon unless it is specifically to destroy squadrons.

## Trivia

* The winner for destroying the most Geir's Fortresses during the Eradication event received an Elite Suppressor armed with Xeno Seeker Missiles as well as the new Xeno Armored Thruster, before the tech was even introduced into the game as a blueprint.
* This weapon is no longer available to Umbra hulls after the late April 2019 update to facilitate the rock-paper-scissors system between T7 factions. Existing items will be replaced by Blight Nova Missile in the May 2019 update.
* Along with other T6 equipment, this item's build time was significantly reduced during the late April 2019 update as summarized here.

## Gallery

* The design behind Seeker Missile and its variants
* Suppressor with Xeno Seeker Missiles taking on 2 Alien Reapers at once
* A Suppressor firing Xeno Seeker Missiles at a Revelation Cruiser
Orion Trail

**Orion Trail** is a single player space adventure for Windows, Mac, and Linux. In the game, you are captain of the Indestructible II, flagship vessel of Galaxy Force. Your mission: to explore and survive the dangerous and enigmatic Orion Trail. With the help of your trusty officers, ship, and crew, your success is ensured... Probably.

Orion Trail's gameplay centers around making the tough calls that only you, a starship captain, can make. The galaxy is full of strange, stupid, and terrifying Things, and you'll need to make the decisions that ensure the survival of Your Crew. Well, most of your crew. Each journey, you'll pick your captain, Officers, and Equipment. Each pick will give you a leg up when dealing with Encounters in specific ways.

However, you can't apply all strategies to every situation. Sure, you could stock up on guns and aggressive officers to crush your Enemies, but you'll be in trouble when you need to host that alien dinner party.

Starships don't run on good intentions alone (not the ones you can afford, anyway). Each decision you make will increase or decrease the resources that keep your ship functioning. Run out of any, and you'll be in deep (space) trouble.
Zeal Battleship

## General

The Zeal Battleship is a Tier 4 hull with more advanced VEGA Security technology.

As a battleship, this ship has bonus range and duplicate weapons for each firing arc, dealing massive damage from a safe distance.

## Strategy and Setup

### Advantages

The Zeal Battleship has less unladen mass and greater maximum mass compared to the Dread Battleship, giving it more room for equipment. Overall, it is superior to the Dread Battleship.

Equip powerful VEGA Security Ship Weapons such as the Vector Torpedo and NET Torpedo. This standard combo enables you to kite cruisers with ease and farm most NPC Targets of Tier 5 or below. Arc Missiles are best used for battleship duels.

A high-DPS build involves Aurora Rays, which have decent range and take out squadrons in a single blast.

### Disadvantages

Zeal Battleships, like most battleships, are commonly overrun by upgraded frigates and cutters.

## Trivia

* The Zeal Battleship looks similar, but not completely, like a dropship (the Spirit dropship) used by the Covenant in Halo: Reach, Halo Wars, Halo: CE (A) and Halo 5: Guardians.
* When it was first released, despite KIXEYE stating that the Zeal Battleship was faster than 290 m/s, the final speed was, in fact, 290 m/s, the same as a Dread Battleship.
* It is the first battleship to feature a split-hull design with a central pylon connecting the two sections.
* A bonus to DPS was added to battleship mark upgrades around the middle of 2018.
* All player ships had their Resurgence values modified as a result of the late February 2020 update.

## Gallery

* Mk I Zeal Battleship angled HD render
* Mk II Zeal Battleship angled HD render
* Mk III Zeal Battleship angled HD render
* Mk IV Zeal Battleship angled HD render
* Mk V Zeal Battleship angled HD render
* Zeal Battleship in Espionage event banner
* Pre-rebalance Zeal Battleship blueprint
* Image received from E-mail prior to the event starting
* Zeal Battleship in combat view
* Two Zeal battleships firing AP Drivers
* A fleet of Zeal Battleships
* Zeal Battleships vs Hurricane Frigates
Officers

Each journey on the Orion Trail, you'll pick your captain, Your Crew, **Officers**, and Equipment. Each pick will give you a leg up when dealing with Encounters in specific ways.

## List Of Officers

* LCDR. Dreevaa - Exacting. Effective. Crude.
* CDR. Constance Phaeleur - Clumsy. Unaware. Disappointing.
* CDR. Raret Dorchel - Inquisitive. Observant. Bug-Free.
* Lt. Korfus Jhaar - Angry. Blunt. Dependable.
* CDR. Evanya Umber - Resolute. Optimistic. Caring
* The Ship's Computer - The. Ship's. Computer
* Lt. Kloop Clickwhistle - Focused. Driven. Misunderstood.
* Slapdash 3000 - Malfunctioning. Obsolete. Loveable?
* Dr. Sansan Chezra - Quick-Witted. Pure-Hearted. Monkey-Person.
Xeno Shell

## General

The Xeno Shell is a ship shield that is highly resistant to Alien Damage, but takes increased damage from other sources. It can only be used on Altairian Hulls.

## Strategy and Setup

### Advantages

Like the previous shells, Deflector Shells have excellent shield energy and mass efficiency, even greater than that of the Harmonic Exophase Shield.

The Xeno Shell is able to resist Alien Damage, making it the second shield to do so after the Harmonic Exophase Shield.

### Disadvantages

Xeno Shells take increased damage against all other damage types, making it only marginally effective against players who equip their ships with xeno weapons.

As Most Altairian Hulls already have a large amount of Alien Resistance, there is little need to add extra defense by using this shields.

## Trivia

* Hulls with active Xeno Shells glow bright green.
* Interestingly, this and the Plasma Shell are the only Shell shields without any special attributes. This is likely because they resist a damage type that is less commonly seen.
* The Xeno Shell was granted immunity to Alien Nebula Fields in the late April 2019 update.
* Xeno Shell has received immunity to Plasma Nebula Fields in the early November 2019 update.
* Its repair time was nullified as a result of the late September 2020 update, which updated the repair time of all Tier 7 ships to be invariant to equipment.

## Gallery

* Xeno Shell I BP Stat Card
* Xeno Shell II BP Stat Card
* Xeno Shell III BP Stat Card
Reach Wing

## General

The Reach Wing is basically a Reach Squadron that could be equipped on modules.

## Strategy and Setup

### Advantages

Like its ship version, the Reach Wing is superior to every other Tier 9 squadron in terms of damage, range and speed.

This squadron is invaluable for countering attacks made by enemy Spectre ships as the squadron can severely reduce the effectiveness of enemy shields.

### Disadvantages

As in the Reach Squadron, the shield bypass and shield suppression effects do not benefit from each other. For efficiency, you should build your base to take advantage of either one of them, not both.

It is also comparatively fragile, which diminishes its effective damage output and debuffing capabilities.
Xeno Blitz Reaper

Stats on this page have not been confirmed by KIXEYE!

## Stats

 Spawn Interval
 Spawn Rate
 Spawn Limit

## General

This spawner can sustain up to three Alien Reapers each equipped with a single Discharge Beam. It has the ability to quickly replace defeated spawned ships. Unlike player spawners, spawned ships are not automatically destroyed when the parent ship is defeated.

## Strategy

Unless you destroy the ship containing the spawner, it will continue to warp in Alien Reapers, making it a priority target. Close the distance as quickly as possible, taking out any Alien Reapers on the way before focus-firing on the main ship.

## Trivia

* The Energy Blitz Reaper was first seen in Blitz Reaper Fleets.
* It starts spawning 5 seconds into the battle.
* Together with the Spectral Blitz Reaper and Xeno Reaper, these spawners were originally considered as operations tech with the name of Wormhole Gate Type-R, until the Orator Dreadnought was released.

## Gallery

* A Blitz Ancient Reaper spawns a combination of Spectral and Xeno Blitz Reapers.
Xeno Sweep Maximizer

## General

The Xeno Sweep Maximizer is an advanced version of Sweep Maximizer that targets Alien weapons instead. Its effect is further restricted to Missiles and Torpedoes.

## Strategy and Setup

### Advantages

Xeno Sweep Maximizers have the same exact function as Sweep Maximizers III-V but are much more lightweight, leaving extra space for shields and armor.

### Disadvantages

Xeno Sweep Maximizers are incompatible with other Alien-type weapons, so make sure not to erroneously equip them.

## Trivia

* It was the first released base weapon boost for Alien weapons.

## Gallery

* Xeno Sweep Maximizer I stat card
* Xeno Sweep Maximizer II stat card
* Xeno Sweep Maximizer III stat card
Starships

There are all sorts of **Starships** in the Galaxies of Orion Trail. See a list of Starships below.

## List Of Starships

* Galaxy Force
* Traficantor - A captured enemy ship with a mind of its own.
* Parang Mothership - The festering flagship of the hivelord enclave.
* Oblongata - A sentient ship that uses mind controlling vapors to assimilate crew.
Xeno Rupture Beam

## Stats

 Range
 Speed
 Restricted to
 Antimatter  | 5,458,951 | 6,036,957

## General

The Xeno Rupture Beam is an advanced version of the Rupture Beam with superior damage, built-in range increase and deals Alien Damage, taking on a green coloration instead of yellow in combat.

## Strategy and Setup

### Advantages

Xeno Rupture Beams have incredible DPS that can be increased to a greater extent using Xeno Beam Capacitors. They are even more mass efficient than Heavy Rupture Beams.

They do not need a special to increase their range, although most people use Xeno Beam Capacitors for the extra damage anyways.

### Disadvantages

Xeno Rupture Beams often waste a significant amount of firepower overkilling enemies due to their insane damage per beam. They are also prone to being kited and useless against squadrons.

## Trivia

* This weapon is no longer available to Umbra hulls after the late April 2019 update to facilitate the rock-paper-scissors system between T7 factions. Existing items will be replaced by Blight Havoc Cannon in the May 2019 update.
* Along with other T6 equipment, this item's build time was significantly reduced during the late April 2019 update as summarized here.

## Gallery

* Annihilator Battleship with Xeno Rupture Beam melting a Heretic Cruiser
* Punisher Cruisers and Annihilator Battleships taking out an Ancient Reaper using Xeno Rupture Beams
Zeus

## General

The Zeus is an Altairian Specialist Hull designed for swift and deadly assaults, filling in a niche role alongside the Cavalier Cutter and Renascence Battlecruiser.

It passively boosts the effectiveness of weapons that have the Ricochet effect.

## Strategy and Setup

### Advantages

The Zeus has extremely outstanding maneuverability, having high forward and strafe speeds of 420 m/s. It can also turn extremely quickly with a turning speed of 35 deg/s. It has passive shield regeneration which allows its shields to last considerably longer against sustained attacks.

However, its true strength lies in its Overdrive, which greatly boosts its Ricochet performance and boosts its shield regeneration and defense whenever it takes damage. With Smite active, the Zeus is capable of decimating entire enemy fleets if its ricochet is allowed to take effect on enemy hulls, especially if they are grouped close together.

Having a small hitbox, it is relatively hard for projectiles to strike its hull.

As an Altairian ship, it deals bonus damage against the Pharmakon faction.

### Disadvantages

The Zeus' Ricochet abilities can be mitigated by spreading out your ships, preventing the Zeus' shots from bouncing from 1 hull to another.

The Zeus' Ricochet boosters do not apply to weapons that lack innate Ricochet, except for homing weapons (which is a bug).

The Zeus is very durable in terms of shields but somewhat lacks armor, making it vulnerable to shield bypass.

## Trivia

* The Zeus can be thought of as the Frigate of the Altairians, due to its extremely high maneuverability.
* The Zeus' ricochet boosters currently also apply to homing weapons even though they lack innate Ricochet. This is a bug and may be fixed in the future.
* All player ships had their Resurgence values modified as a result of the late February 2020 update.
* At the start of the Retaliation event, a full fleet of pre-fitted Zeuses were given to all players that claimed them between May 7 and May 14 2020.
* The repair time of all Tier 7 ships apart from dreadnoughts has been standardized to a flat 2 hours (similar to existing Tier 8 ships) in the late September 2020 update.

## Gallery

* Mk I/II Herald Zeus angled HD render
* Mk III/IV Herald Zeus angled HD render
* Mk V Herald Zeus angled HD render
* Mk VI Herald Zeus angled HD render
* A Fleet of Zeus rushing a fleet of Retro Wraith Cruisers.
* A Fleet of Zeus decimating Savage Battleships.
* A group of Zeus fighting one another while supported by a Phoenix Frigate and Retro Wraith Cruiser.
* Zeus Concept Art
VEGA Mining Base Weapons

## General

VEGA Mining base weapons were developed by VEGA Mining to exert control over the Miner Rebellion. They are much stronger than Miner Rebellion Base Weapons but cannot be researched in the Arms Lab. The only way to obtain them is through blueprints.

## Energy Weapons

Arrestor Beam Turret | A long-range Energy weapon that impedes enemy movement with a stasis beam.

## Explosive Weapons

Creeper Torpedo Turret | An Explosive weapon used for area denial, it deploys very slow-moving torpedos with a set formation. These torpedoes detonate with a large AoE.

## Kinetic Weapons

Gemini Driver Turret | A reliable double-barreled Kinetic weapon with very long range, dealing respectable damage.
Yellowjacket Wing

## General

The Yellowjacket Wing is a Yellowjacket Drone used on modules.

## Strategy and Setup

### Advantages

The Yellowjacket Wing has massive health and damage, making Suppressors almost mandatory to protect sniper fleets from its aggressive attacks.

### Disadvantages

The Yellowjacket Wing has a short flight time, leaving only 11 seconds by the time it reaches enemy targets. This limits how much damage it can deal before having to refuel.

## Trivia

* It was the first A.X.I.S. base squadron released to players.

## Gallery

* Yellowjacket Wings Up close.
* Yellowjacket Wings swarming an Elite Inquisitor Destroyer with Ballista Overdrive active.
Sidebar

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* SEARCH
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	+ http://gamepedia.com/forums%7CGamepedia Forums
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Missions

## List Of Missions

* Crews Control

A Headhunter contract is available to provide an able crew for the time-traveling cruise ship The Transpirion. Serving aboard the Transpirion is every crewmember's dream. The tricky part is finding as many as you can in the time for launch. Reach the end of the trail with as many Crew Members as you can muster.

* Ship Shape

Notable Starships dealer Skleez Swindar is seeking ships to see at the end of the Orion Trail. He's paying double the market price for anything eager spacefarers can bring him, provided the goods are in decent condition. Reach the end of the Orion Trail taking as little ship damage as you can.

* Fuel To Be Kind

The albino snake people of Epulor IV are seeking large donations of ship Fuel to move their planet farther from their sun. They are offering a sample of their galaxy famous elixirs of unusual power to those that can provide the most fuel cells. Reach the end of Orion Trail with as much fuel as you can find.
Zenith (Event)

## EVENT OVERVIEW

The war has only begun! Ny’tah joining forces with Keres to take down Umbra’s labs gives us a chance to extract our people and claim our spoils of war.

## DESCRIPTION

Zenith is the 61st Event in VEGA Conflict. It introduces the Ancient Reaper, now converted for use by the Altairians.

## EVENT DESCRIPTION

 END TIME
 START DATE
 END DATE

 Defend
 ANTAGONIST

## Target Payouts

Drops marked with (Tn), where n is an integer, are categorized into blueprint sets. Players are required to have unlocked the majority of a set before those from the next set can drop. Some blueprints appear in multiple tiers, meaning that they can be obtained from defeating fleets within a broader level bracket.

 106

 110

Note, \* means not 100% chance

For more information on the event targets, click here.

## Gallery

* Completed Event Store
* Event Infographic

**Contests**

Bounty Weekend • Search and Destroy • Ultimate VEGA Threat

**Deprecated Recurring Events**

Alien Mobilization • Alien Decimation • Special Event • Smash & Grab • Planet Strike • Sector Strike • Crafting Event • Altairian Rising • Umbra Rising • Pharmakon Rising

**Active Recurring Events**

Riot • Alien Strike • Void Strike • Altairian Strike • Umbra Strike • Pharmakon Strike • Civil War • Alliance War • Retrograde • Mobilization • Decimation

**2014 Feature Events**

Uprising • Retribution • Deception • Crackdown

**2015 Feature Events**

Espionage • Jailbreak • Martial Law • Arms Race • Countermeasures • Face Off • Reclamation • Emergence • Revenge • Evacuation • Warfront

**2016 Feature Events**

Backlash • Shadow Strike • Conspiracy • Blood Trials • Iron Blood • Zero Hour • Crossfire • Scorched Earth • Incursion • Search and Destroy • Maelstrom • Nemesis • Redemption

**2017 Feature Events**

Devastation • Vengeance • Resurrection • Vendetta • Outbreak • Eradication • AXIS • Conquest • Ascension • Dynasty • Betrayal • Alien Armageddon • Reckoning

**2018 Feature Events**

Defiance • Contact • Deadlock • Invasion • Blindside • Doomsday (Nightmare) • Anarchy • Ashes • Altairian/Umbra Sector Leaderboard Event • Vector • Pestilence • Redux • Chrysalis • Catalyst

**2019 Feature Events**

Cipher • Duplicity • Synthesis • Vestige • Collusion • Demise • Justice • Altair • Defection • Synchrony • Collateral • Awakening • Singularity

**2020 Feature Events**

Extradition • Pursuit • Hijack • Infiltration • Retaliation • Penultimate • **Zenith** • Independence • Liberation • Suppression • Upsurge • Haunted • Monarch • Virago • Solstice

**2021 Feature Events**

Breakdown • Inquest • Chase Down • Showdown • Transversal • Barricade • Precision Strike
EGL Open Series/Europe/Split 3/Week 5

## Results

Round 1[x]⁠⁠MASSBYE⁠⁠PIZZW⁠⁠HEGEL⁠⁠TWEABYE⁠⁠FOSSBYE⁠⁠JONNBYE⁠⁠DEADW⁠⁠QUARL⁠⁠PHANBYE⁠⁠LES BYERound 2<<⁠⁠MASS2⁠⁠PIZZ0⁠⁠TWEAW⁠⁠FOSSL⁠⁠JONNW⁠⁠DEADL⁠⁠PHANW⁠⁠LES LRound 3⁠⁠MASS3⁠⁠TWEA0⁠⁠JONNW⁠⁠PHANLRound 4⁠⁠MASS3⁠⁠JONN1Round 2<<⁠⁠MASS2⁠⁠PIZZ0⁠⁠TWEAW⁠⁠FOSSL⁠⁠JONNW⁠⁠DEADL⁠⁠PHANW⁠⁠LES LRound 3⁠⁠MASS3⁠⁠TWEA0⁠⁠JONNW⁠⁠PHANLRound 4⁠⁠MASS3⁠⁠JONN1
Xeno Glance Cannon

## General

The Xeno Glance Cannon is the Alien damage version of the Altairian Glance Cannon, retaining its ability to utilize the Ricochet mechanic.

## Strategy and Setup

### Advantages

The Xeno Glance Cannon retains the advantages of the orignal Glance Cannon, namely its ability to utilize Ricochet and inflict devastating chaining damage between each target due to the Ricochet's ability to retain the primary target DPS.

Since it deals Alien Damage, Pharmakon Ships are highly vulnerable to it, having no Alien resistance.

### Disadvantages

Like the original, the Xeno Glance Cannon shots can be dodged, although not by multiple ships clustered together.

Utilize Alien Resistance technology and defenses in order to reduce the damage done by this weapon.

There currently exists no range boosting special for the Xeno Glance Cannon, meaning it will have a shorter range compared to the standard Glance Cannon.

## Trivia

* The Weapon is the first weapon to utilize the Ricochet mechanic.

## Gallery

* A group of Zeus with Xeno Glance Cannons attacking Saboteur Destroyers.
* Xeno Glance Cannon shots bouncing between a Renascence Battlecruiser and Zeus.
Snowball V3

## General

The Snowball V3 is essentially an upgraded version of Snowball that is able to deal damage to multiple targets.

## Trivia

* This replaced the Snowball V2 in the 2021 Solstice, which introduced targets with bigger amount of NPC units requiring this new trigger to defeat them within the time limit.
* Snowball V3 I and Snowball III have the same meaning.
Xeno Disintegrator Cannon

## General

The Xeno Disintegrator Cannon is an advanced version of the Disintegrator Cannon with superior damage, built-in range increase and deals Alien Damage, taking on a green coloration instead of yellow in combat.

## Strategy and Setup

### Advantages

Xeno Disintegrator Cannons have decent damage output in addition to the extra armor provided, an all-round improvement to your ships. They are much more mass efficient than regular Disintegrator Cannons.

They do not require any specials to extend their range unlike the regular and heavy variants, freeing up a special slot and saving some mass.

### Disadvantages

Xeno Disintegrator Cannons have poor firepower compared to other Xeno weapons such as the Xeno Cluster Missile, limiting the maximum offensive capability of your ships. Then again, cruisers are supposed to be tanks, not damage dealers.

## Trivia

* The Xeno Disintegrator Cannon is the first weapon to be an exact replica of a counterpart weapon, but be recolored.
* The Xeno Disintegrator Cannon is the first ever Alien Damage weapon available to players.
* The weapon's existence was discovered in a forum post by Larus, revealing Geir's secret Demon Corps Intel.
* Xeno Fusion Disintegrator Cannon was the original name of the weapon, but it got renamed in the March 2017 update.
* It originally had a repair to health ratio of 0.5:1, but its repair time was doubled to match the standard repair ratio of 1:1. It also had a DPS of 143/214, which had been increased to the current values.
* The Xeno Disintegrator Cannon used to be affected by the Punisher Cruiser's armor mass reduction, but it was deemed too strong and later removed.
* This weapon is no longer available to Umbra hulls after the late April 2019 update to facilitate the rock-paper-scissors system between T7 factions. Existing items will be replaced by Blight Nova Cannon in the May 2019 update.
* Along with other T6 equipment, this item's build time was significantly reduced during the late April 2019 update as summarized here.

## Gallery

* Punisher Cruisers with Xeno Disintegrator Cannons taking down a Barrage Harvester
* Punisher Cruisers with Xeno Disintegrator Cannons blitzing a base
Xeno Siege Casing

## General

The Xeno Siege Casing is an advanced version of the Siege Casing that targets Alien weapons instead. It has better overall stats.

## Strategy and Setup

### Advantages

Xeno Siege Casings provide additional module damage and Kinetic-resistant health for the same mass, enabling your destroyers to be extremely effective in base combat.

Note that it cannot be stacked with other Siege Casing variants, unlike the Beam Capacitor.

### Disadvantages

Xeno Siege Casings are much less effective in fleet combat because there is no increase in projectile speed, unlike the regular Siege Casing.

The Harmonic Xeno Siege Casing is more efficient except, again, in fleet combat.

## Trivia

* Along with other T6 equipment, this item's build time was significantly reduced during the late April 2019 update as summarized here.
* Its repair time was nullified as a result of the early February 2021 update, which updated the repair time of all Tier 6 ships to be invariant to equipment.

## Gallery

* Xeno Siege Casing I blueprint
* Xeno Siege Casing II blueprint
Xeno Division Ship Weapons

## General

Xeno Division ship weapons were developed by the Xeno Division as an experiment. They completely outperform Demon Corps Ship Weapons, but are all restricted to Xeno and A.X.I.S. Hulls.

Xeno Division ship weapons have Regular, Heavy and Xeno versions. The Heavy version is significantly stronger than the Regular version, while the Xeno version is much stronger than the Regular version and deals Alien damage instead. Some Xeno versions even have built-in specials.

## Energy/Alien Weapons

Rupture Beam | A beam-type Energy/Alien weapon with short range, which charges up energy for a few seconds before discharging it rapidly, causing massive burst damage.

## Explosive/Alien Weapons

Seeker Missile | An anti-squadron Explosive/Alien weapon with short range, firing a continuous stream of light missiles.

## Kinetic/Alien Weapons

Shatter Driver | An ingenious Kinetic/Alien weapon, with shells that shatter into a fan of projectiles upon impact, dealing damage to enemies behind the main target. Its extreme range is ideal for base attacks and battleship fights.
Xeno Division Base Weapons

## General

Xeno Division base weapons were developed by the Xeno Division as an experiment. They are even stronger than Demon Corps Base Weapons.

Xeno Division base weapons have Regular and Xeno versions. The Xeno version is much stronger than the Regular version and deals Alien damage instead. Some Xeno versions even have built-in specials. However, due to their advancedness, Arms Lab XI is required to equip the Xeno version base weapons.

## Energy/Alien Weapons

Rupture Beam Turret | A devastating Energy/Alien weapon. Charges up energy for several seconds before discharging it in a short amount of time as a short-range beam.

## Explosive/Alien Weapons

Cluster Missile Turret | A medium-range Explosive/Alien weapon that launches a barrage of destructive missiles, which explode with a small AoE.

## Kinetic/Alien Weapons

Shatter Driver Turret | A unique Kinetic/Alien weapon with very long range. On impact, its shells disintegrate into a fan of projectiles, dealing damage to enemies behind the main target.
Xeno Zealot

## General

The Xeno Zealot is a spawner that can be equipped onto the Orator Dreadnought. It spawns a fast-moving ship which is equipped with an Alien Damage weapon - a cross between the Pulse Cannon's firing cycle with the Havoc Cannon's piercing and the projectiles of the Xeno Prime Vulcan - as well as a shield that resists five damage types.

## Strategy and Setup

### Advantages

Xeno Zealots deal Alien Damage, which is advantageous over the Spectral Zealot against enemies that are equipped with Spectral Shell or Spectral Screen, which resist Energy Damage.

### Disadvantages

On the other hand, this Zealot is not effective against Altairian and Umbra hulls due to their innate resistance to Alien Damage.

Enemy Wraith Cruisers and Lunatic Cruisers can activate their Culling overdrive whenever Zealots lose their shields, which usually makes the situation even worse for the Orator.

## Trivia

* The Xeno Zealot is basically the Alien Damage version of the Spectral Zealot.
* Zealots have a firing arc of 45 degrees.

## Gallery

* Xeno Zealots firing at a Blackguard Cruiser
* Xeno Zealots defending their Orator Dreadnought against a Phoenix Frigate
Launch page

Orion Trail is an adventure title from Schell Games that released October 12, 2015 on Steam.

## About

Travel the absurd and dangerous Orion Trail, where only the luckiest captains will survive. Become famously incredible or incredibly dead in this single player choose-your-own-space-adventure!

**Game features include:**

* 50 unique encounters
* 30 mini encounters
* 70 events
* 6 away missions
* Chiptune soundtrack
* Retro pixel art

## How to Buy

* Steam - Available for PC, Mac, and Linux

## Kickstarter

In early 2015, Schell Games raised over $95,000 from more than 40 backers in a successful Kickstarter campaign.

## Useful Links

* Official Website
* Twitter
Zettabyte Dreadnought

## General

The Zettabyte Dreadnought is the second Tier 8 dreadnought, belonging to the Pharmakon faction.

It has an operations slot that, when equipped with a jump drive, allows it to attach multiple escorts and jump across sectors much like a Sector Flagship. However, unlike them, equipping a jump drive is purely optional, adding more flexibility to the ship build.

## Strategy and Setup

### Advantages

The Zettabyte has the same effective range as the Leviathan Dreadnought, as well as much better movement speed over its Tier 7 counterpart, the Segfault Dreadnought.

It has six screen slots which are further boosted by its massive bonus to Screen Energy. At Elite status, the ship can reach almost 40k Phase Charge, surpassing the DPS of even a full fleet of Tier 8 Rangers, thus making it all but impossible for enemies to keep it out of Phase State.

Both of its overdrives have massive AoE, often hitting multiple ships at once. Giga-Pulse mainly deals Damage Over Time and is especially effective against ships that have lost their defenses, while Stutter Salvo cripples enemy movement which helps the ship to gain distance whenever it enters Phase State.

### Disadvantages

The Zettabyte, much like the Leviathan, takes longer to repair than Tier 7 dreadnoughts. However, the extra potential health should more than make up for that.

Compared to the Leviathan, the Zettabyte has one fewer weapon slot in exchange for an extra armor slot. However, any advantage gained from the extra armor slot is lost due to the lack of armor health bonus, which the Leviathan possesses. As a result, the Zettabyte is weaker than the Leviathan in terms of health. However, just because it's technically weaker doesn't mean it's harmless. A Zettabyte in the right hands can quite easily dismantle a Leviathan in seconds.

Giga-Pulse and Stutter Salvo both do not benefit from the Zettabyte's DPS bonus, so the damage output is relatively low compared to the ship's actual weapons. Giga-Pulse also requires a significant amount of damage taken (note that only damage taken when not in Phase State is counted) to trigger.

## Skins

* Chrome
* Sunset
* Toxic
* Cipher

## Trivia

* The Zettabyte is the second Tier 8 dreadnought.
* It is also the third dreadnought with the operations slot.
* Before it was released, it was known as the Necrotizer, until the name was changed to Zettabyte in March 12, 2020.

## Gallery

* Mk I/II Zettabyte Dreadnought angled HD render
* Mk III/IV Zettabyte Dreadnought angled HD render
* Mk V Zettabyte Dreadnought angled HD render
* Mk VI Zettabyte Dreadnought angled HD render
* A Zettabyte firing its Stutter Salvo at two Operators
* Zettabyte Dreadnought focusing Paroxysm Cannons at an Operator
* The Zettabyte Dreadnought's Giga Pulse in action
* A Zettabyte rushes into Altairian ships while in Phase State
* Zettabyte taking out various Umbra ships in Phase State
* Zettabyte Dreadnought with the Chrome Skin.
* Zettabyte Dreadnought with the Cipher Skin.
* Zettabyte Dreadnought with the Oni Skin.
* Zettabyte Dreadnought with the Sunset Skin.
* Zettabyte Dreadnought with the Toxic Skin.
* Zettabyte Concept Art
Anonymous Esports

**Anonymous Esports** is a European organization.

## Timeline

* 2019

* August 20, **Dragonz**, **Paiinzz**, **Ryzen**, **Bradstick** and **GenetTX** join.
* August 20, **Mantis**, **KriiSjS**, **ExtorZ**, **Hagxromo** and  **Marco\_deh** join.

## References

1. ↑ Anonymous eSports roster is composed as follows *twitter.com*
2. ↑ Anonymous eSports team Illuminati is composed as follows *twitter.com*
Burger

**Overview**Tournament Results
Kristopher "**Burger**" Burger is a *Gears of War* esports player, previously Team eLevate.

## Biography

Burger has been playing *Gears of War* since its release in 2006, later finding himself in Gears eSports in early 2007 and fell in love with the competition immediately.

Kris says, walking into his first MLG event was amazing and from that moment he's been an active part of the *Gears of War* scene in some capacity, starting with working for vVv Gaming early in his career and later getting into coaching a wide variety of teams over the course of 8 years.

## Trivia

* Kris's last name serves as his gamertag

## Interviews

* GAMURS Interview - TURNING THE COGS WITH E6 BURGER
Xeno Field

## General

The Xeno Field is the base variant of the Xeno Shell, with lesser resistance against Alien damage but does not have negative resistance against other damage types either.

## Strategy and Setup

### Advantages

The Xeno Field is more mass- and XP- efficient than the Exophase Field in general, in addition to providing even more shield energy.

### Disadvantages

Xeno Fields are only resistant to Alien Damage, so they are not nearly as durable against enemies that inflict other types of damage.
Xeno Division Base Specials

## General

Xeno Division base specials were developed by the Xeno Division. They build on Miner Rebellion Base Specials, placing emphasis on Alien-type weapons instead.

In general, Xeno Division base specials are extremely lightweight compared to their Miner Rebellion counterparts.

## Weapon Boosts

Xeno Phased Munitions | Increases the shield bypass of Alien drivers.
EGL Open Series/South America/Split 4/Week 3

* Control: District, Reactor, Regency, Ritual, Speyer
* Execution: Canals, Checkout, Clocktower, Ephyra, Tomb
* Escalation: Harbor, Training Grounds, Vasgar

## Results

Round 1[x]⁠⁠DREABYE⁠⁠HAVO⁠⁠WORL⁠⁠MAYCBYE⁠⁠THE BYE⁠⁠ENTUBYE⁠⁠DL VBYE⁠⁠ALASBYE⁠⁠SICKBYERound 2<<⁠⁠DREA2⁠⁠HAVO0⁠⁠MAYC0⁠⁠THE 2⁠⁠ENTU2⁠⁠DL V0⁠⁠ALAS2⁠⁠SICK0Round 3⁠⁠DREA3⁠⁠THE 0⁠⁠ENTU1⁠⁠ALAS3Round 4⁠⁠DREA3⁠⁠ALAS0Round 2<<⁠⁠DREA2⁠⁠HAVO0⁠⁠MAYC0⁠⁠THE 2⁠⁠ENTU2⁠⁠DL V0⁠⁠ALAS2⁠⁠SICK0Round 3⁠⁠DREA3⁠⁠THE 0⁠⁠ENTU1⁠⁠ALAS3Round 4⁠⁠DREA3⁠⁠ALAS0
88 Chambers (North American Team)

**88 Chambers** is a North American team. *For 88 Chambers' Latin American roster click here.*

## Timeline

* 2018
* 2017

* January 6, **Vocabs**, **Vq**, **Yachtyy**, **Deshaun**, and **Yahgas** join.

* October (approx), **DomeZ**, **FireArm**, **Clouts**, **Neglectant**, and **Wichy** join.
* November (approx), **DomeZ**, **FireArm**, **Clouts**, **Neglectant**, and **Wichy** leave.
* November (approx}, **PeL**, **DiFazio**, **Flamsy**, **Munchiez**, and **Godfections** join.
* December 5, **PeL**, **DiFazio**, **Flamsy**, **Munchiez**, and **Godfections** leave.

## References

1. ↑  @YachtyyNY @TimothyAP\_ @Vocabss\_ @Deshaunnnn @YaHGaS\_ #ChangeinUpTheGame #MobOnly - *twitter.com*
2. ↑  We will be releasing our current @esports team. Wish nothing but the best for the guys! Placing very high and making a mark. We will be looking for another squad of 5 for Mexico City and so on 🎭 - *twitter.com*
ESL Pro League/Season 1/Playoffs

**ESL Pro League Season 1 Playoffs** was the culminating event for Season 1 of the ESL Pro League, which took place at the North American ESL Studios in Burbank, California on January 10, 2016.

## Overview

### Format

* Single-Elimination
* Best of 5 Series in Semi-finals and 3rd Place Match
* Best of 7 Series in Finals

### Prize Pool

$60,000 USD is spread among the teams as follows:

## Schedule & VODs

**[Hide all Results]****[Show all Results]**
Digital Gaming

**Overview**Tournament Results

**Digital Gaming** is a Latin American team.

## Timeline

* 2021

* April 11, **Nero**, **Gary**, **ManiiK**, and **Toxiq** join.
* June 22, Digital Gaming announces they will lease their roster following the end of Split 3: Phase 1.
* May 2, ManiiK leaves. **Gnash** join.
* June 30, Nero, Gary, ManiiK, and Toxiq leave.
Enemy

**Enemy** is an American esports organization.

## Timeline

* 2016

* July 8, organization acquires the roster of **Denial eSports**. **Lava**, **MentaL**, **Xplosive**, **Kenny Bounce**, and **Ashes** join.
* August 23, Lava, MentaL, Xplosive, Kenny Bounce, and Ashes leave.

## References

1. ↑  THE GREEN WALL – OPTIC GAMING ENTERS GEARS OF WAR - *gearsofwar.com*
EGL Open Series/Europe/Split 2/Week 8

## Results

Round 1[x]⁠⁠APOLW⁠⁠PATRL⁠⁠RUBBW⁠⁠JOTAL⁠⁠3XROW⁠⁠VAGAL⁠⁠FALCL⁠⁠PLAYW⁠⁠MARAW⁠⁠!SENL⁠⁠3XCHW⁠⁠PUNL⁠⁠HPJCW⁠⁠KINGL⁠⁠NUKEW⁠⁠IRONLRound 2<<⁠⁠APOLW⁠⁠RUBBL⁠⁠3XROW⁠⁠PLAYL⁠⁠MARA2⁠⁠3XCH0⁠⁠HPJCW⁠⁠NUKELRound 3⁠⁠APOL2⁠⁠3XRO0⁠⁠MARA2⁠⁠HPJC0Round 4⁠⁠APOL2⁠⁠MARA0Round 2<<⁠⁠APOLW⁠⁠RUBBL⁠⁠3XROW⁠⁠PLAYL⁠⁠MARA2⁠⁠3XCH0⁠⁠HPJCW⁠⁠NUKELRound 3⁠⁠APOL2⁠⁠3XRO0⁠⁠MARA2⁠⁠HPJC0Round 4⁠⁠APOL2⁠⁠MARA0
ASTRO Battles/2020-21 Season/Spring Major

* Round 1 - Mid, Mercy, Boxes
* Round 2 - Mercy, Boxes, Annex
* Round 3 - Mid, Annex, Mercy
* Round 4 - Boxes, Mercy, Mid
* Round 5- Mid, Annex, Boxes, Mercy, Mid

## Results

Round 2[x]⁠⁠HIVEW⁠⁠GOONL⁠⁠TOPSW⁠⁠RAYOL⁠⁠TOTOW⁠⁠EVANL⁠⁠CROWW⁠⁠GBLEl⁠⁠RISEW⁠⁠NAMEL⁠⁠DUOW⁠⁠CRACL⁠⁠DYS W⁠⁠SCRAL⁠⁠COLW⁠⁠SUBDL⁠⁠VEXZW⁠⁠LASEL⁠⁠QuesoL⁠⁠LOBRW⁠⁠XOVIW⁠⁠SLAYL⁠⁠VITAW⁠⁠BOUNL⁠⁠HNDCW⁠⁠EMBEL⁠⁠DEEPL⁠⁠FLAWW⁠⁠REPCW⁠⁠ADOLL⁠⁠GODCW⁠⁠APPALRound 3[x]⁠⁠HIVEW⁠⁠TOPSL⁠⁠TOTOW⁠⁠CROWL⁠⁠RISEW⁠⁠DUOL⁠⁠DYS W⁠⁠SUBDL⁠⁠VEXZL⁠⁠LOBRW⁠⁠XOVIW⁠⁠VITAL⁠⁠HNDCW⁠⁠FLAWL⁠⁠REPEW⁠⁠GODCLRound 4<<⁠⁠HIVEW⁠⁠TOTOL⁠⁠RISEW⁠⁠DYS L⁠⁠LOBRL⁠⁠XOVIW⁠⁠HNDCW⁠⁠REPCLRound 5⁠⁠HIVEW⁠⁠RISEL⁠⁠XOVIW⁠⁠HNDCLRound 6⁠⁠HIVEW⁠⁠XOVILRound 3[x]⁠⁠HIVEW⁠⁠TOPSL⁠⁠TOTOW⁠⁠CROWL⁠⁠RISEW⁠⁠DUOL⁠⁠DYS W⁠⁠SUBDL⁠⁠VEXZL⁠⁠LOBRW⁠⁠XOVIW⁠⁠VITAL⁠⁠HNDCW⁠⁠FLAWL⁠⁠REPEW⁠⁠GODCLRound 4<<⁠⁠HIVEW⁠⁠TOTOL⁠⁠RISEW⁠⁠DYS L⁠⁠LOBRL⁠⁠XOVIW⁠⁠HNDCW⁠⁠REPCLRound 5⁠⁠HIVEW⁠⁠RISEL⁠⁠XOVIW⁠⁠HNDCLRound 6⁠⁠HIVEW⁠⁠XOVILRound 4<<⁠⁠HIVEW⁠⁠TOTOL⁠⁠RISEW⁠⁠DYS L⁠⁠LOBRL⁠⁠XOVIW⁠⁠HNDCW⁠⁠REPCLRound 5⁠⁠HIVEW⁠⁠RISEL⁠⁠XOVIW⁠⁠HNDCLRound 6⁠⁠HIVEW⁠⁠XOVIL
## References

1. ↑ ASTRO Battles 2v2 League Spring Major 2021 - *teambeyond.net*
Community Series/Devastation Series/Qualifier

## Overview

### Format

* Single Elimination bracket
* Top 2 qualify for Devastation Series: Road to Vegas League

## Results

Round of 16[x]

⁠⁠Motiv8
2

⁠⁠INSO
1

⁠⁠Gates
1

⁠⁠88C LAT
2

⁠⁠SCAR
2

⁠⁠INJU
0

⁠⁠TGC
2

⁠⁠FNI
1

⁠⁠Rise
2

⁠⁠88C NA
0

⁠⁠GOON
0

⁠⁠FYC
2

⁠⁠PURE
W

⁠⁠VexX
DQ

⁠⁠WB LAT
2

⁠⁠GLOB
0

Quarterfinals[x]

⁠⁠Motiv8
2

⁠⁠88C LAT
0

⁠⁠SCAR
0

⁠⁠TGC
2

⁠⁠Rise
2

⁠⁠FYC
1

⁠⁠PURE
1

⁠⁠WB LAT
2

Semifinals[x]

⁠⁠Motiv8
0

⁠⁠TGC
2

⁠⁠Rise
2

⁠⁠WB LAT
0

Finals[<<]

⁠⁠TGC
**Q**

⁠⁠Rise
**Q**
EGL Open Series/Europe/Split 2/Week 6

## Results

Round 1[x]⁠⁠24W⁠⁠FR TL⁠⁠EPOCL⁠⁠THE W⁠⁠HPJCW⁠⁠VAGAL⁠⁠SAVAW⁠⁠NUKEL⁠⁠MARAW⁠⁠BLINL⁠⁠ACEEW⁠⁠JOTAL⁠⁠3XROW⁠⁠EL⁠⁠SNAIW⁠⁠GEARLRound 2<<⁠⁠24W⁠⁠THE L⁠⁠HPJCW⁠⁠SAVAL⁠⁠MARAW⁠⁠JOTAL⁠⁠3XRO1⁠⁠SNAI2Round 3⁠⁠242⁠⁠HPJC1⁠⁠MARAW⁠⁠SNAILRound 4⁠⁠242⁠⁠MARA0Round 2<<⁠⁠24W⁠⁠THE L⁠⁠HPJCW⁠⁠SAVAL⁠⁠MARAW⁠⁠JOTAL⁠⁠3XRO1⁠⁠SNAI2Round 3⁠⁠242⁠⁠HPJC1⁠⁠MARAW⁠⁠SNAILRound 4⁠⁠242⁠⁠MARA0
FireNIce eSports

The ID **FireNIce eSports** can refer to one of two teams:

* NA FireNIce eSports (North American Team), a North American team.
* LAT FireNIce eSports (Latin American Team), a Latin American team.

 *This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*
Gears 5 International Women's History Month Tournament

## Results

Round 1[x]⁠⁠HAYA2⁠⁠PICH0⁠⁠Agarthas2⁠⁠WITH0⁠⁠HYPE2⁠⁠LADI0⁠⁠OZ G0⁠⁠DGL 2⁠⁠HiveW⁠⁠MEXUDQ⁠⁠Hype2⁠⁠SENT0⁠⁠AMAR0⁠⁠ESTORM2⁠⁠UYU2⁠⁠FEMM0Round 2<<⁠⁠HAYA1⁠⁠Agarthas2⁠⁠HYPE2⁠⁠DGL 0⁠⁠Hive2⁠⁠Hype0⁠⁠ESTORM0⁠⁠UYU2Round 3⁠⁠Agarthas2⁠⁠HYPE0⁠⁠Hive0⁠⁠UYU2Round 4⁠⁠Agarthas0⁠⁠UYU2Round 2<<⁠⁠HAYA1⁠⁠Agarthas2⁠⁠HYPE2⁠⁠DGL 0⁠⁠Hive2⁠⁠Hype0⁠⁠ESTORM0⁠⁠UYU2Round 3⁠⁠Agarthas2⁠⁠HYPE0⁠⁠Hive0⁠⁠UYU2Round 4⁠⁠Agarthas0⁠⁠UYU2

## Media

### Viewership Statistics

Data sourced from Esports Charts.

 Total Time Watched
Orion Trail Wiki

**Welcome to the Official Orion Trail Wiki!**

the Orion Trail compendium by the players, for the players.

We are currently maintaining 203 pages (17 articles).

Please feel free to contribute by creating new articles or expanding on existing ones.

**About Orion Trail**

Orion Trail is a single player space adventure for Windows, Mac, and Linux. In the game, you are captain of the Indestructible II, flagship vessel of Galaxy Force. Your mission: to explore and survive the dangerous and enigmatic Orion Trail. With the help of your trusty officers, ship, and crew, your success is ensured... Probably.

Orion Trail’s gameplay centers around making the tough calls that only you, a starship captain, can make. The galaxy is full of strange, stupid, and terrifying Things, and you’ll need to make the decisions that ensure the survival of Your Crew. Well, most of your crew. Each journey, you’ll pick your captain, Officers, and Equipment. Each pick will give you a leg up when dealing with Encounters in specific ways.

However, you can't apply all strategies to every situation. Sure, you could stock up on guns and aggressive officers to crush your Enemies, but you'll be in trouble when you need to host that alien dinner party.

Starships don’t run on good intentions alone (not the ones you can afford, anyway). Each decision you make will increase or decrease the resources that keep your ship functioning. Run out of any, and you’ll be in deep (space) trouble.

**Game Features & Gameplay**

* Dynamic Encounters

We want the Encounters to react a little more to your previous choices and current circumstances. Certain encounters may have special, and otherwise hidden, options be revealed if you have the right Captain, Officer, or Technology equipped. This adds some fun (and unexpected) twists to your playthrough.

* Away Missions

Currently in the prototype, we only have encounters that take place in the celestial heavens. In the full game, we plan to have a second type called Away Missions, where you pick an officer and a gaggle of redshirts to beam down to a planet, enemy ship, or other space-thing and embark on a longer set of mini-encounters.

* Better Feedback for Encounter Results

A big part of the game is picking an option and finding out how well you performed at your attempt. Right now, we’re not doing a great job at the latter, so we have plans to better inform you whether that 7 you got was good or bad.

**Wiki Community**

To write a new article, just enter the article title in the box below.

**Registering**

* Feel free to register and join our user base by clicking **here**.

**Not sure where to start?**

* Find out more about how to edit the wiki on the **Help Wiki** page.

**Adding content**

* If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. You can always view the source code in a wiki and learn from what others have done.

**Game Screenshots**
EGL Open Series/Europe/Split 2/Week 4

## Results

Round 1[x]⁠⁠MARAW⁠⁠FAT L⁠⁠KINGL⁠⁠HPJCW⁠⁠SNAIW⁠⁠ACEEL⁠⁠SAVAW⁠⁠ODC L⁠⁠BLACW⁠⁠HOPPL⁠⁠CHOMW⁠⁠JOTAL⁠⁠3XROW⁠⁠NUKEL⁠⁠TONYL⁠⁠OUTSWRound 2<<⁠⁠MARAW⁠⁠HPJCL⁠⁠SNAI0⁠⁠SAVA2⁠⁠BLACW⁠⁠CHOML⁠⁠3XROW⁠⁠OUTSLRound 3⁠⁠HPJC2⁠⁠SAVA1⁠⁠BLACW⁠⁠3XROLRound 4⁠⁠HPJC1⁠⁠BLAC2Round 2<<⁠⁠MARAW⁠⁠HPJCL⁠⁠SNAI0⁠⁠SAVA2⁠⁠BLACW⁠⁠CHOML⁠⁠3XROW⁠⁠OUTSLRound 3⁠⁠HPJC2⁠⁠SAVA1⁠⁠BLACW⁠⁠3XROLRound 4⁠⁠HPJC1⁠⁠BLAC2
EGL Open Series/Europe/Split 3/Week 1

## Results

Round 1[x]⁠⁠eXeSBYE⁠⁠HEGEL⁠⁠DEADW⁠⁠XENEW⁠⁠OUTSL⁠⁠CLASW⁠⁠MOMEL⁠⁠PHANW⁠⁠TUBEL⁠⁠MVPIW⁠⁠RICKL⁠⁠SPANW⁠⁠RAW L⁠⁠LES L⁠⁠HMMMWRound 2<<⁠⁠eXeSW⁠⁠DEADL⁠⁠XENEL⁠⁠CLASW⁠⁠PHANW⁠⁠MVPIL⁠⁠SPANW⁠⁠HMMMLRound 3⁠⁠eXeS2⁠⁠CLAS0⁠⁠PHANL⁠⁠SPANWRound 4⁠⁠eXeS2⁠⁠SPAN0Round 2<<⁠⁠eXeSW⁠⁠DEADL⁠⁠XENEL⁠⁠CLASW⁠⁠PHANW⁠⁠MVPIL⁠⁠SPANW⁠⁠HMMMLRound 3⁠⁠eXeS2⁠⁠CLAS0⁠⁠PHANL⁠⁠SPANWRound 4⁠⁠eXeS2⁠⁠SPAN0
Wormhole

## Overview

A wormhole is a gateway to another sector with different planets. You can move your fleets to the wormhole and it will be transported to another sector.

Destination of the sector is labelled, for example, if it is sector 100, planet 101 to planet 125 are going to exist in the sector (the planets only range from 01-25). Also you can view the sector even before your fleet enter the wormhole by clicking on the Wormhole and clicking on view sector.

The wormholes was once called the warp gates. There are five wormholes per sector and six sector per sector cluster. There are roughly twelve sector clusters in the game.

## Combat

Wormholes are choke points during large scale sector invasions between opposing alliances, as such they are an asset to those who control wormholes between such battles.

Defending alliances can bottleneck wormholes and easily intercept any fleet attempting to invade a sector. As such, offensive alliances in control of a wormhole have an easier time retreating and summoning reinforcement fleets when attacking other alliances. Large battles tend to congest around wormholes as seen in Civil Wars.

## Gallery

* Old Picture of Wormhole
* Older picture of Wormhole
* Older Picture of Wormhole
* Old Picture of a Wormhole
Dave

Jay "**DaveFromTelstra**" Lloyd is a *Gears of War* esports player, previously Mindfreak.

## Biography

Dave started playing Gears of War after the release of the Gears of War 2, with his intentions primarily based on the playing the campaign. The campaign eventually led him to playing multiplayer modes casually with friends.

After being invited to scrims regularly with other pro players, Dave was eventually introduced to the competitive scene by his now teammate Virrix after being offered a spot on Virrix's already successful Gears of War team Legacy. Taking the team in to Gears of War 3 made them the most successful team in ANZ history, winning every LAN they competed in and almost every single online tournament as well as Ladders and Leagues in the ANZ region.

## Trivia

* During Gears of War 3 the community voted Dave as the best player in ANZ.

* Dave's name is derived from one of Australia's biggest internet providers

## Tournament Results

**Lua error in Module:PlayerResults at line 172: attempt to perform arithmetic on a nil value.**

## Interviews

* ACL Sydney 2012
* ACL Melbourne 2012
ELEAGUE Gears Summer Series Invitational

The **ELEAGUE Gears Summer Series Invitational** was an eight-team invitational tournament which featured the first professional matches played on Gears 5. The event took place from July 12–14 but was only broadcasted on July 13–14.

## Overview

### Format

* Swiss Stage
	+ Each team played two matches to decide the seeding for the Bracket Stage
* Bracket Stage
	+ Single elimination
	+ Best of three series

### Maps

* **Escalation:** Dam, District, Forge Redux, Foundation, Training Grounds

### Prize Pool

$200,000 USD is spread among the teams as follows:

### Broadcast Talent

* Alex "Goldenboy" Mendez
* Ben "Benson" Bowe
* Guy "Blaze" Spencer
* Jacob "PR" Arce
* Colin Clarke
* Loviel "Velly" Cardwell
* Jourdan "Ribs" Ribeiro
* Jourdan Kerl

## Results

### Bracket Stage

Round 1⁠⁠Ghost2⁠⁠GLory0⁠⁠Rise0⁠⁠REC2⁠⁠Mazer0⁠⁠EUs2⁠⁠TOX2⁠⁠Simple0Round 2⁠⁠Ghost2⁠⁠REC1⁠⁠EUs0⁠⁠TOX2Round 3⁠⁠Ghost1⁠⁠TOX3