Base Screen

Also known as the Guild and the fortress, this is the default screen when you open a game after passing through the tutorial. Various strategies may be employed for upgrading it. At the fortress, you can purchase items at the Shop for which you have found templates; unlock and upgrade classes, passive bonuses, and special features to use during runs, detailed below. Items unlocked and upgraded here apply to all characters you use during runs.

This is also where you can access and change your settings, rate the game, join and interact with the community, view your current daily quests (as well as how many days of daily quests you have completed), join and access multiplayer, view achievements, and access your bestiary (if it is unlocked). You may use the manual cloudsave/cloudload here.

Last, this is where you can check the changelog, letting you see a list of documented changes to the game.

## Classes

There are six classes in Pocket Rogues: Warrior, Archer, Wizard, Berserker, Necromancer, and Hunter. Each one has their own unique advantages, characteristic focus, and special abilities.

> Warrior

> Archer

> Wizard

> Hunter

> Berserker

> Necromancer

## Features

There are a number of special features available for the player to unlock, allowing them to do some things that would otherwise not be available.

* > Circle of Masters - provides benefits for clearing a floor
* > Traveling Merchant - allows you to store and retrieve as well as sell items
* > Menagerie - grants access to pet companions
* > Tailor - provides slots to use consumables without opening the bag, providing a quick inventory management strategy
* > Artifacts Workshop - allows you to purchase items that provide special passive bonuses prior to doing a run; and equip more artifacts (up to 3) in the dungeons
* > Library - gives you access to the bestiary, letting you look at enemy statistics
* > Field Forge - allows you to upgrade existing equipment in the Blacksmith at the camp
* > Enchanting table - adds ability to custom enchant your equipment at the camp Blacksmith
* > Arsenal - provides ability to purchase equipment at the fortress. Upgrading it will increase the number of items your fortress will produce for you from a single purchase.
* > Jewelry workshop - provides ability to find and use Rings
* Asylum - unlocks player chests, and perks when you clear a level of monsters

## Passive Bonuses

These items grant your characters and unlocked features increases to base ability or functionality.

* > Base - gives you free gold each hour, up to 8 hours accumulated
* > Fighting Pits - increases base mana pool of your characters
* > Training Camp - increases base damage of your characters
* > Clinic - increases base hit points of your characters
* > Duel Club - increases the base defense of your characters
* > Middleman - increases how much gold you get for selling or destroying items
* > Storekeeper - increases how many copies of a consumable can fit in one slot
* > Guild Halls - increases the maximum value on character characteristics
* > The Cartographer's Shack - allows you to see more things on the miniature map
* > Warehouse - increases how many slots are in the characters bag
* > Monsterology Guild - increases the chance to land a critical hit
* > Assassin's Guild - increases the bonus damage from landing a critical hit
* > Corral - adds ability to upgrade purchases pets’ skills, using crystals and skill points

## General Functions

These options, located along the top of the screen and aligned to the left, allow alteration of settings, interacting with the community, and more.

* > Settings - allows you to adjust save, sound, video, control, and other preferences
* > Rate - allows you to rate and review the game
* > Community -
* > Daily quests - allows you to view current daily quests and current total days of quest completions
* > Leaderboards - at present, only the crypt is updating.
* > Achievements -
* > Bestiary - allows you to view information about the monsters you have seen and fought