recursal/Fanatic-Fandom huggingface dataset:
Tutorial

**Tutorial** is a non-public game in Project Gungame. It starts when players click the "Tutorial" option in the top of the main menu. This game, as it own name says, teaches new players the basics of the game, such as PvP, hosting, chatting, editing, and moving.

In this game, there are some bots that don't move and shoot, named YOLO\_swag.420, undeRcontroL, Ardl, Steffano, DeChristian, and DaeJong. They do not have any hosting country, nor do they have any flag. These bots are used to teach new players PvP.

## Trivia

* New players that completed the Tutorial earlier, after getting rid of how to level up and get XP, may try to kill the Tutorial bots again to get easy Exp, but it doesn't work a second time.
* The Tutorial is the only game that makes the player start with a weapon that is not Beretta and is a locked weapon.
	+ In addition, this is the only game that isn't a public game.
* In the part of the cave that the player needs to edit to cross it, some players that use their unlock point on a better jetpack can cross the cave without the need of editing.
	+ Crossing the cave with My First Jetpack is also possible, if the player isn't holding a gun and uses their fuel wisely.
* Strangely, Tutorial is the only game that there is someone on a team while the mode is FFA. Also, if a player changes the gamemode if the bots aren't killed yet, they will disappear, and the player can't kick them.
* In Tutorial, the Host Tools window buttons have different texts that can't be accessed normally. For example, instead of having Sandbox on the first button, there is Tutorial, and some minor changes, like replacing the : of PVP On: FFA to a -.
Prospector-type Factory Station

## Design

The Prospector-type Factory Station was comissioned as a low cost homebase for factions looking to deploy efficient resource processing and manufacturing capabilities in frontier areas of space. The modular design helps with planning expansions to the Reactor and Factory Enhancers, as well as cargo space.

It has a somewhat spartan living space, depending more on automation of its 8 factories pre-configured to produce the basic necessities for any small faction such as salvagers, thrusters, basic hull, reactor cores and stabilizers instead of a big crew.

It has ample docking space on the outer gantries, with plenty of space for expansions later on.
LiCorp Redeemer LRPC

## LiCorp Redeemer-Class

The **Redeemer-Class** is a long range patrol craft designed for scouting missions and sector protection. Commonly seem in the hands of young privateers, merchant escorts or police forces, its a dependable design that hails from the first galactic era and has seen many refits over the years.

## Description

One of the many designs deliverd by the LiCorp, its a cheap platform for those pilots on a budget. The Mk VI has been adapted as a starting player ship,this time utilizing more informed ship building techniques to squeeze as much performance out it's 1.3mil energy per second power frame. The result is a nimble and relatively powerful platform that can be put into the hands of either new or experienced pilots who are new to a server for very little resources. When you outgrow it, it's lack of aux means it can go straight into a fleet and still be of some use.

It's got a standard Thaccus type chain drive and a beam slaved salvager array for quick resource aquisition.

While it's mostly an anti-pirate platform, it could be quite effective in select PvP situations where facing less developed opponents (or your simply looking to harass them at high speed).
Ultraman Belial (vilão)

Ultraman Belial (ウ ル ト ラ マ ン ベ リ ア ル Urutoraman Beriaru?) Foi um poderoso Ultra Guerreiro, até que a ganância tomou conta dele e tentou roubar a Força Plasma. Depois de seu fracasso, ele foi amaldiçoado por Reiblood e transformada em um Ultra Reionyx. Seu primeiro ataque contra a Terra da Luz terminou em fracasso e ele foi preso por Ultraman King. Ele atacou uma segunda vez depois de ser libertado anos depois, mas foi parado por Ultraman Zero. Ele foi revivido como Kaiser Belial e levou um império de conquistas contra o universo, para o qual foi selado por Zero. Infelizmente, ele foi libertado e lutou contra Zero uma última vez, apenas para ser derrotado por Zero. Ele provavelmente sobreviveu, mas após isso não atacou mais.
Everest-class

## Everest-class Titan

The ***Everest*-class** is a class of titanic command vessel and titan designed by FlyingDebris and manufactured by Trinova Technologies.

## Description

The *Everest*-class is a 1373 metre-long behemoth with a huge arsenal of weapons and abilities to call on. It takes it's name from the highest mountain on old Earth.

The *Everest*-class strongly resembles an upscaled version of a Trinova *Hidatsa*-class Cruiser or *Iroquois*-class Corvette, and as such it shares the same armour plating style as well.

### 2318

On the 7th January, Flying encountered an *Everest*, unlocked, outside a hostile faction's base in the FRU Cluster. This came as a big shock to him, as he did not believe that anyone had even bothered to use the huge vessel, which was recently sold off due to its sheer size.
Resurgent-class

## Resurgent-class Frigate

TRS Resurgent CV-3000 on shakedown cruise, mid-2318

The ***Resurgent*-class** is a class of frigates built by Plaz and Jake Lancia, and operated by the Trident Foundries and various small factions.

## Description

A stark departure from earlier Trident Foundries' common Gen2 building aesthetic, the *Resurgent*-class is the prototype of a new design aesthetic aimed at more efficient use of various strategic resources. Heavily inspired by Trinova Technologies' armoured vessels as well as Trident's own Gen3 line of ships, the *Resurgent*-class cuts a sleek figure in the blackness of space.

Jake Lancia christened the class "Resurgent" as it was the first class of ships built by the resurgent Dominion of Trident, and would spearhead the resurgence of Trident military superiority.

Like the Gen3 line of ships, the *Resurgent*-class is darker and 'edgier' than older Trident ships. Extensive automation systems and a pilots' neural interface have negated the need for a large crew, allowing many more combat systems in spaces where there would otherwise need to be crew rooms and mess halls, allowing for a far more powerful yet smaller ship than ever before, beating even the far larger *Warspite*-class in firepower.

The current iteration of the *Resurgent*-class is armed with a twin phased beam bank located at the extreme front of the vessel, along with a large artillery plasma cannon port.

## History

### 2318

In early July, Jake Lancia and Plaz formed the Dominion of Trident, but they quickly realized they needed new starships due to the Schine Corporation's introduction of Weapons 3.0 and Power 2.1 components.

With the wars of 2316/17 having depleted most of the strategic resources of the former Trident Foundries, much work was put into minimizing the use of these valuable materials as much as possible without compromising performance. The prototype ship was quickly put together by Plaz' team and sent on a shakedown cruise in the LvD Galaxies in mid-July, along with the TRV *Insurgent* of the same class.

Also in mid-July, IKCA assaulted the Trident base in a fairly large vessel, and Jake and Plaz scrambled both of the *Resurgent*-class vessels in an attempt to stop him. TRV *Insurgent* was quickly lost to superior firepower, and only the quick reactions of Jake saved the TRV *Resurgent* from falling as well.

### 2319

In April, a ship of the class was extensively rebuilt to use the new Gen2.1 armouring method and vastly stronger systems, which resulted in the new *Resurgent II*-class frigates.

## Usage

The *Resurgent*-class has, in addition to its primary role as assault frigate, been used in the following roles:

* Escort
* Armed freighter
* Interdiction
Cyclops-class Frigate

Imperial Vaygr propaganda proudly displaying a Cyclops.

The ***Cyclops*-class** is the Vaygr Empire's stealth bomber, designed to strike fast and hard under the cover of stealth.

## Description

The *Cyclops* is the Vaygr Empire's main frigate, designed and built by Aceface.

## History

### 2316

The MkI & MkII versions of the *Cyclops* have identical hulls. Compared to MkI, the MkII version is primarily aimed at acting as a mobile light siege platform by the Vaygr Empire during the GenXNova Vaygr conquest.

MkIII had a major system overhaul and hull changes. This version was used the Vaygr Empire, but primarily used by the Raiders in the mass genocides taking place on GenXnova during March 2316.

### 2317

During the Red Uprising in August and concurrent Vaygr Empire intelligence leak, blueprints of a modernised MkIV Raiders *Cyclops*-class in addition to several other modern Vaygr designs were released into the public domain, necessitating a major cleanup operation. Some hostile powers such as Trinova Technologies and NewRomanEmpire obtained these blueprints.

## Usage

The *Cyclops* is designed to operate in:

* Fleet support
* Scouting
* Assassination
* Interdiction

###
Rockhopper-class

## Rockhopper-class Frigate

The ***Rockhopper*-class** is a common class of heavy frigate in service with Trinova Technologies, and The Order of Bogatyrs.

## Description

The *Rockhopper* is a fairly long frigate, not very wide, and somewhat taller than it is wide. It has a varied array of weaponry including rapid plasma cannons, decent turret coverage, and is extremely adaptable allowing *Rockhoppers* to be used in virtually any situation. It also features two side bays for Aquarius Dropships.

## Usage

The *Rockhopper* has, in addition to its standard role as heavy frigate, been used in the following roles:

* Scout ship
* Fast attack
* Testbed
* Command ship
* Diplomatic ship
* Assault
* Cargo ship
* Drone carrier
* Personal transport
* Artillery platform
Ukulurotogoth Class Strike Cruiser

## Ukulurotogoth Class

The Ukulurotogoth is a class of experimental Strike Cruiser deployed by the Dovan Empire that were designed to warp behind enemy fleets and execute quick successive strikes on larger enemy vessels.

## Development:

The origins of the Ukulurotogoth begin in early 3017 when the Dovan Naval Command (DNC) requested a refit of the rapidly aging Scimitar Mk 9. The Navy was having trouble docking the ship, as it's angled wings would often get in the way. The Navy had requested a version with foldable wings before, but no prototypes were completed. This time, they wanted one with collapsing wings instead of folding, which presented some new design problems. The wings of the Scimitar were not designed to be folded, and were quite literally welded onto the frame. As such, all the wires and pipes that went in between would have to be redesigned so that they could rotate and compress. In addition, the wings themselves were quite large, making it difficult to create a compacting design. Many vital systems were located in the wings, so they too would have to be re designed if the wing size were to change. Nonetheless, the Naval engineers set out to make it work. They soon proposed several new wing designs smaller than the original, that would retain the same base concept. The designs were rejected due to disagreements in the DNC and the plans were shelved.

In 3018, the Navy began experimenting with different strategies and doctrines, and requested the ship design company Nasghod design a vessel to better suit them. They requested a warbird with flat swept wings that could quickly make attack runs on larger enemy vessels. Nasghod engineers began the design process, and realized that the wing design for the proposed Scimitar refits would work well for their purposes, and created a design which incorporated them called "Ukulurotogoth", after the famous Dovan bird of prey. The design was accepted by the navy, but when Emperor Miraak saw the design, he demanded that the wings be made much longer, in order to fit more shielding. The design was quickly modified to expand the wings, however the engineers failed to account for how the collapsing design would be able to move the now heavier weight of the wings. They were so confident that they began production immediately, and only when the DNC attempted to test them, did they realize that the folding mechanism couldn't handle the weight of the large wings, and would break down. Nasghod had already produced 18 Ukulurotogoths, and 7 more were nearly completed. Instead of scrapping the hulls, Nasghod decided to reinforce them with large steel beams which were made from parts destroyed Vaygr vessels, which caused Miraak to famously exclaim "We shall use Vaygr's edginess to sharpen the wings of the Ukulurotogoth to cut enemy vessels in half!" While the new design did not have the collapsing wings the DNC requested, it was accepted anyways and now serves in the Dovan Imperial Navy.
Mortiferum

**Mortiferum** is the Vaygr Empire Public Relations Officer, he holds the rank of Command Overseer within the Vaygr Empire

## Hobbies

* Potatos
* Roasting RedAlert\_007
* Shitposting
* Playing every other game except StarMade
* Wargame: Red Dragon
* Wargame: Red Dragon
* Wargame: Red Dragon
* Wargame: Red Dragon
* Wargame: Red Dragon

## Famous Quotes

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"The reason you identify as an attack helicopter is because you enjoy having two male pilots riding you"

"Dat preperation doe, 10/10 UIS success on ER"

"Potatos"

"Turret look so small, like weak ethiopian child"

"Yeah, he can stay there all he want and ride the admin for as long as he can"
RESS WARSPiTE

RESS WARSPiTE and TRV Liberator after an operation. (Jan 2318)

The **RESS WARSPiTE** is the first ship of the WARSPiTE-class, which is a repainted version of Trident Foundries' *Warspite*-class in use with RedEagle.

## Description

Like all RedEagle *Warspites* this ship is identical to the original Trident version in shape, but not in colour. It features an overall lighter colour scheme and red instead of blue lighting.

## History

*For the ship of the same name used in December 2317 see: TRV Chrysalis CV-2800*

### 2318

The ship was deployed on 5th January 2318 in the FRU Galaxies. It's first notable operation was a raid on BALTEX assets in collaboration with Trident Foundries in which it operated alongside  TRV *Liberator* CV-2803.

## Usage

The RESS WARSPiTE has, in addition to its primary role as heavy destroyer, been used in the following roles:

* Transport
Treaty of NASS (2313)

The **Treaty of NASS** (signed 2313) is currently the most comprehensive treaty in the multiverse.

## Extract of Treaty

A TREATY between the SR, the DFN, A&S, GR, USF, FS, SATURN, BA, UEI, DE, RA, and the UAF

Most of the concerned parties here have been at it for days after this whole thing has died down, I think it is time we finally came to terms and moved on, and made the community as a whole better. I am making this an open post to acknowledge this to the community at large.

Concerned Parties: The Rebel Alliance, the Starmadian Republic, the Debrisian Federal Navy, Dovan Empire, United Earth Industries

Here are the conditions of the truce:

1.) No posting anything negative at all, including, but not limited to- spam, arguing, complaining, negative commentary, accusations, etc.

2.) No firing shots at each other.

3.) No trying to one-up each other, by way of faction size, ship size, dick size, etc.

4.) All hostilities will cease, be it by the faction owners or the members themselves.

5.) Penalty of breaking these agreements is subject to severity of the offense.

Clause 1.) Any animosities are to be forgotten, and apologies for any violent actions are necessary if leaving a war to sign this treaty.

Clause 2.) War Games are to be held, any signed faction is allowed to participate, in order to keep their troops ready in case of an emergency.

Clause 3.) Any and all faction leaders are allowed to sign this document.

Revision 1.) Factions will maintain this code inside and outside of faction discussions, to apply to all of the multiversal community. This will help the signed factions look more professional, therefore giving the Treaty factions a good reputation, and encouraging new members to join the signed factions.

## Reception

The treaty was a resounding success, and negativity between the concerned factions has almost entirely stopped.
Hidatsa-class

## Hidatsa-class Light Cruiser

A Hidatsa and Iroquois both fire their main beams.

The ***Hidatsa*-class** is a class of light cruisers operated by Trinova Technologies and designed by Flying Debris.

## Description

The *Hidatsa*-class shares a similar design aesthetic to most other NFD-designed Trinova ships and closely resembles the much-smaller *Iroquois*-class. The base variant has a large, heavy beam bank as it's primary weapon, with multiple turrets of different types scattered all over the hull. The hull itself is heavily armoured, with heavy plates of advanced armour all over the ship, but concentrated at the front.

## Usage

The *Hidatsa*-class has, in addition to it's primary role as assault cruiser, been used in the following roles:

* Planetary invasion
* Diplomatic ship
* Area denial
* Fleet support
* Arsenal ship
* Artillery platform
* Flagship
* Attack cruiser
* Long range assault craft
GenXNova Genocide

The **GenXNova Genocide** was the name given to the mass, indiscriminate destruction of infrastructure and the genocide of multiple populations spread across many factions that occurred on GenXNova during the year 2316 at the hands of the Odium Pact.

## Event

The campaign was staged and executed by Order of the Emperor Zoro, in the weeks that would follow several factions, serverside and forumside, would be the victims of system wide ransacking at the hands the Odium Pact invaders.

Most of the damage was dealt by the Vaygr Raiders, who act as the spearhead of the campaign with small stealth attack vessels which would perform devastating ambushes on unsuspecting targets. The Vaygr Raiders alone would claim several million civilian lives and over 65 million mass of ships and infrastructure during their raids over the course of the campaign.

Odium's success was in large part due to their overall strategic target selection methods, which was described by military historians as "The modern day equivalent of the Scorched Earth doctrine of the 21st century". The Vaygr would target anything that could be useful to their targets, such as trade stations, planets and warpgates, empires that would not immediately be decimated by the initial raid would be crippled by the loss of infastructure.

The Campaign would last for several months, with many major events such as the Battle of Duc taking place during this time. The campaign came to an abrupt end due to admin interference, which forced Vaygr to leave the cluster to find a new hunting ground.

## Statistics

No accurate statistics of the losses taken are available, however documentation recovered from ancient archives indicates that the Odium took almost zero casualties during the campaign, with the only losses being attributed to the Vaygr Raiders during their stealth ambushes.

It is estimated that over 100 faction officer kills occurred over the course of the campaign. In addition millions of populations living on over 65 million mass of destroyed infrastructure and ships.

Although interference had cancelled the campaign part way through, it was agreed by most that Vaygr was victorious.
Nidhog-class

## Nidhog

The ***Nidhog*-Class Heavy Cruiser** is a is one of the most versatile and longest used warships deployed by MercDragon. It's many different kinds of systems made it equally capable destroying the frigate swarms and *Soul Taker* battle stations of Infinite Legion, as well being the first ship to defeat one of Event Horizon's massive *Hammer-*class titans despite nearly a 2-to-1 size disadvantage.

This class of ship was eventually decommissioned in favor of the larger and more technologically advanced Jormungandr-class following a pair of losses against Vaygr ambushes involving multiple *Despoiler*-class vessels.

## Description

The *Nidhog* was originally a heavy carrier that was latter converted into a full fledged battleship. It's final rendition featured 19 battle turrets with various specialities that could be enabled or disable by logic depending on the situation, was in as well as one of the most successful AMS turret configurations ever seen. Its hangar could support 1 *Toothless*-class recon ship or 5 smaller drop ships depending on its mission load-out. It also featured logic staged swarmer missiles for when it was really out numbered which helped lend to its role as a drone fleet destroyer.

## History

For months during the height of the Light vs Dark wars, the *Nidhog* stood as the Light's only class of ship nearing Titan size which helped offset the disparity of size classes between the Light and Dark forces. Unable to deploy enough pilots to muster a full force of *Nidhogs*, Nosajimiki distributed 4 of these to his Lightside allies in an attempt to balance the scales of power against the Dark. In total, this class of ship is credited for inflicting nearly 4 million mass worth of losses against the Dark under the piloting skills of Nosajimiki, and an additional unknown amount of damage from the ships he sent to his allies.
TRS Prometheus

**TRS *Prometheus*** was the first of the *Prometheus*-type stations, and the home base of Trident Industries in the GenXNova Galaxies.

## Description

TRS *Prometheus* was a small station. It consisted of a central core which held the habitation and engineering areas, in addition to four outer docking arms holding the vast majority of the station's docking. At it's peak the station housed eight officers, four hundred personnel and ten *Brawler* Frigates on the docking arms.
Lecic

**Lecic** (pronounced "*leh-kek*", also known as **lekek**) is a senior naval officer and systems engineer in the Formiden Colonial Mandate. He is a vocal supporter of his faction's actions and distrusts those not within their ranks or closely allied. He will regularly descend into lengthy and fiery speeches against those he directly opposes, whether they are other groups or solo actors.

## History

Lecic first became known as a Squire in the Void Templars in the Illusive Galaxies in 2313. While there, he first learned the basics of vessel construction. After the Void Templars faded out of existence, he joined the fledgling Thryn Monarchy and quickly rose through the ranks to a senior officer position. He planned the construction of a handful of minor but effective Thryn vessels, which would be the basis for his expertise in future endeavors. Near the end of the life of the Thryn Monarchy, Lecic worked as an engineer-on-loan to the Aethi Imperium to help them improve some of their vessels. He also began to socialize more closely with the Zyklon Fleet branch of Terran Gossamer Technocracy despite their status as an enemy of Thryn, which would lead to him joining the reformed Arstotzkan Federation after the fall of the Monarchy.

Lecic quickly rose to head engineer in the fledgling reborn Arstotzkan Federation, though he had little political or combat leading roles at the time. He worked with veteran hull designer Boroski to create a large number of light craft for the newly reborn Federation.

Some time shortly before they renamed to the Formiden Colonial Mandate, Lecic became a senior officer and traded his head systems engineer role to more skilled members who had joined the faction.

## Ship Engineering History

### Void Templars

* *Iapetus*-class corvette (constructed)
* *Enceladus*-classfrigate (constructed)
* *Tethys*-classstealth scout (constructed)

### Thryn Monarchy

* *Kerberos*-class turret (constructed)

* *Tethys*-class corvette (constructed)
* *Phobos*-class frigate (constructed)
* *Deimos*-class frigate (constructed)
* *Hydra*-class CIWS (constructed)

### Formiden Colonial Mandate (Arstotzkan Federation)

* *Lody*-class corvette (systems)
* *Heinemann*-class frigate (systems)
* *Visegrad*-class destroyer (systems)
* *Csonigrad*-class destroyer (systems)
* Riedel-class destroyer (systems)
* *Arcadia*-class cruiser (systems)
* Leipzig-class heavy cruiser (systems)
Thrusters

The **Schemadyne Engine** or most known as "Thrusters" are the most commonly used transportation method utilized in the known universe. Reliable, effective and easy to mass produce, they are indispensable for cheap space travel.

## Origins

The most early beggining of thruster technology began with the invention of rockets in early human history. However the precursor technology for this kind of engine was called "Ion Thrusters", or "Ion Drives".

Ion thrusters are categorized by how they accelerate the ions, using either electrostatic or electromagnetic force. Electrostatic thrusters use the Coulomb force and accelerate the ions in the direction of the electric field. Electromagnetic thrusters use the Lorentz force. In either case, when an ion passes through an electrostatic grid engine, the potential difference of the electric field converts to the ion's kinetic energy.

Those were not powerful enought to support big crafts and where used only on small satelites or probes.

## Today

Developed by the Trading Guild,The Schemadyne Thruster is just the most advanced version of the old Ion Thrusters. Using the current ship energy pool, it acelerates ions to achieve thrust. While it can lose some of its efficiency on bigger craft, other methods of travel would have prohibitive costs.

Easy to mass produce, to be able to make one you only require a Factory facility, simple metal alloys and crystal composites.
TRV Chrysalis CV-2800

## TRV Chrysalis (REG. CV-2801)

TRV Chrysalis after it's Refit. (Jan 2318)

The **TRV *Chrysalis*** (registry number **CV-2800**) is a *Warspite*-class Destroyer commanded by Verynian and in service with Trident Foundries assigned to the FRU Cluster.

## Description

The main distinguishing mark of this *Warspite*-class vessel was it's use of a more industrial looking orange hue to better draw out the dark colours of the hull panelling. It's also one of two Warspite's configured with remastered turrets and an altered shield system.

Verynian added these changes after the New Years Eve Raid to mark his ship as different from the other three *Warspite*-class vessels at TRS *Regulus*, which have also been customised by their various Commanding Officers.

The *Chrysalis* stands as Verynian's personal vessel and is a multimission capable Destroyer of the Trident forces in the FRU cluster.

## History

Formerly known as the *TRV-Spiteful* by the same Registry, the *Chrysalis* was recommissioned after Verynian assisted in the Operation's Command of the New Years Eve Raid in which it participated as *RESS WARSPiTE* and was operated by a RedEagle crew. Since her recommissioning she's destroyed several small pirate outposts and currently patrols the Trident sector of operations in the FRU Fleet.

It was temporarily decommissioned Jan 5th, 2318 after a severe system's failure resulted in the self destruct being activated (schemacode sent it to oblivion).

Shortly before the events of January 20 2318 the TRV Chrysalis took heavy damage after an encounter faced on recon. Presumed to have been what remained of the BALTEX insurgents, Verynian disabled several vessels and escaped. Though he later returned to destroy their station and what little remained of their damaged fleet, taking no damage in return.

## Usage

The TRV *Chrysalis* has, in addition to its primary role as heavy destroyer, been used in the following roles:

* Advanced Tactical Reconnaissance
* Classified
Prometheus-type Station

The ***Prometheus*-type** is a type of medium-sized space station operated by Trinova Technologies that specialises in defence of faction borders.

## Description

The *Prometheus*-type is a station with a mushroom-like design, with living quarters and command facilities located in the flared upper section, while systems and maintenance were located in the much narrower lower half. Some stations of this type were equipped with large arms that connected to outer docking facilities, factories, weapons bays and more.

## History

### 2315

The *Prometheus*-type was originally designed by Mr Crazy of Trident Industries in May 2315 as a home station for them in the GenXNova Galaxies. The original design was equipped with four arms leading to outer docking areas. At it's peak, TRS *Prometheus*, the first station of this type, held ten *Brawler*-class frigates on these docks. The station and the docked fleet was abandoned in August as Trident left for other galaxies.

In November, Jake Lancia returned to find TRS *Prometheus* still fully intact, however he didn't stay long as Zorozeenee of Vaygr Empire then paid a visit in his *Intruder*-class Battlecruiser. Zoro immediately fired on the station and it's fleet, tearing it apart in a matter of minutes. The ten *Brawler*-class ships were also destroyed shortly after.

### 2316

The *Prometheus*-type went through considerable modification in May. The most significant alteration is that the four outer arms were removed, leaving only the central core. More refits are scheduled for early June.

## Usage

The *Prometheus*-type has, in addition to it's main role as an outpost, been used in the following roles:

* Border station
* Homebase
* Docking station
Jormongandr-class

## Jormongandr

Coming Soon

The ***Jormongandr*-Class Titan** is the deadliest warship ever deployed by MercDragon. Unlike it's predecessor, the *Nidhog*, this ship was only designed with one role in mind: Destroying other titans.

## Description

Even before the Titan Ban of October 2317, the LvD Intergalactic Authorities placed strict guidelines on the design of Titan class ships in an effort to prevent the time-space distortions known as LAG.  To this end, the *Jormongandr* featured a number of departures from Merc Dragon's previous design tenants in an attempt to maximize the amount of advanced technologies that it could be equipped without violating the LAG threshold imposed by the Authorities.  The LAG optimizations allowed the ship to function cleanly despite a number of system implementations that most engineers would consider too unstable for a ship of this size.

## History

### 2317

In early weapon tests, it was demonstrated to be capable of crippling or destroying most classes of battleships with a single salvo while itself being able to absorb unprecedented amounts of damage with its unique dragon-scale hull design.  The dragon-scale hull was latter adopted by the smaller and more well know *Ddraig*-class.

An incomplete version of the *Jormongandr* was mobilized in July 2317 to protect Tenebrous Lux from an attack by one of Infinite Legion’s *Draka*-class titans (piloted by Withering Silence).  Despite having several incomplete systems, the *Jormongandr* crippled the *Draka* within the first minute of the fight. That said, the then unstable power systems of *Jormongandr* caused the jump inhibitor to fail allowing the *Draka* to escape just before the finishing salvo could hit.  This battle was shortly followed by a challenge from Knights Belligerent’s 500k flagship (class-unknown).  The fight appeared at first to be a stalemate until Knights Belligerent received reinforcements from his allies driving *Jormongandr* off.  Neither side received significant damage.

Although the *Jormongandr* was finally completed, the LvD Intergalactic Authorities placed a ban on ALL titans of this size before it could be again see deployment.
Piercing module

A Piercing enhancement module is a type of module installed in starships that has beneficial effects depending on what it is linked to.

## Description

A Pierce modules are specialized devices designed to retune energy fields which can have different effects based on how it is applied:

When a pierce module is integrated with a Cannon or Phased Energy Beam, it re-tunes the weapon to specifically rip through enemy armor. The outcome of this effect is that it mitigates armor's damage reduction, destabilizes armor against subsequent attacks, and increases total system damage; however, these pierce resonating weapons are completely ineffective against shields.

When integrated with Energy Missiles, it increases blast radius and mitigates armor's damage reduction, but is not affected adversely by shields like other pierce weapons.

The third usage, if not linked to a weapon system, is to polarize a starship's hull plating, effectively doubling the damage its hull and armour plating can take, when at full efficiency.

## Usage

Piercing modules are typically installed onboard warships to both augment their armour plating and to create piercing weapons, for example.

A typical usage would be on a starship, installed as a passive system. For example, in late 2315, several Trident Industries *Hyperion*-class corvettes were in manuevers in the Aetherion Galaxies when they were caught by a massed pirate force which quickly bought down their shields. The pilots of each *Hyperion*-class vessel quickly polarized their hull plating using their piercing passive systems, which prevented major system damage while they charged their jump drives and fled the sector. All three vessels survived with barely any damage, which would not have been the case if the *Hyperion*-class vessels were not equipped to polarize their hull plating in this way.

Piercing weapons are by far the most effective counter to Advanced Armor, but is overall less effective against lightly armored ships and less versatile than the similar Punch Through Effect Module.
The Citadel

The Citadel is the current capital of the Vaygr Empire. This huge space station boasts a dry dock holding 3 Vaygr Strike Fleets, a comprehensive perimeter defense network, 2 large Residential Complexes, a mass-production factory and an army base which supports 25 Vaygr Tanks and 15 Vaygr Walkers.

## Description

Built to house 3 Vaygr Strike Fleets and a steadily growing civilian population, the Citadel houses over 300 million citizens of the Empire, ranging from office workers and tradespeople to police and defense forces. From the large tower in the center of the station, Emperor Zorozeenee and his government watch over the citizens below.

## Details

The Citadel Factory contains a large production system designated for official use only, as well as several smaller production systems, which businesses can hire for their own usage. The large production system mass-produces starship components used in the construction and maintenance of the Vaygr Fleets, while the smaller ones are normally used by businesses to produce their stock and wares.

The Residential Complexes contain housing arrangements for every income level, from apartments for the less wealthy to large mansions for the rich.

The army base is primarily staffed by the local police force, who are stationed there in order to maintain order and suppress riots or violent protests. There is also an army division stationed there who specialize in planetary assaults, although these forces do not see combat regularly.

The large, central tower houses the Emperor and his trusted admirals. It is also used for government meetings, as well as acting as the centre of operations for the police and emergency services, on account of its access to surveillance feeds throughout the Citadel.

The Vaygr perimeter defense network is the pride and joy of the Citadel, utilizing a combination of long-ranged quantum sensor systems and proximity sensors to detect any threats to the Citadel. Large missile batteries ensure that said threats never reach the Citadel. In the event that a threat is significant enough to require a fleet to be scrambled, the network ensures that every pilot is notified and assembled for battle.

The primary attraction for tourism in the Citadel is the government tower in which Emperor Zorozeenee resides. Tours of the tower are frequent and the souvenir shop is truly a sight to behold. The markets of the Citadel are also very impressive; with a remarkable range of food and souvenirs, there is something to suit all who come to visit. The star systems surrounding the Citadel are also very popular, with tours of several old battlefields, mining colonies and celestial wonders on offer.
Aesthetica

**Aesthetica** (Cheunh: ***Bat'a***) is a small, Terran planet home to the Aesthetican people. In relation to other planets, its population is tiny, with just over 100 million individuals inhabiting the world.

## History

In the year 1950, a large group of reunited Chiss exiles found the uninhabited world and settled upon it, opting to build a society built upon the principles their homeworld of Csilla failed to provide. Soon after, a planetary government was founded, and with the aid of human settlers a city was raised, known as Akkad in both Cheunh and Galactic Basic.

Over 250 years later, Akkad still stands, as well as two smaller cities raised next to other bodies of water, named Ka'roo and Ara'aya.

There has, in all 367 years of Aesthetica's history, been only two wars. The first, the Aesthetican Civil War, happened between the years 2241-45, where a Twi'lek supremacist named Aiyran Sa'aculla took power as the new Aristocra and began to subjugate the Chiss and humans alike. In 2241 a rebellion was started to drive Sa'aculla from power, which in the year 2245, following the Siege of Akkad, Sa'aculla committed suicide alongside most of his officers inside the Aristocra House. The officers that refused to commit suicide surrendered to the rebels the following week, thus ending the war.

The second war was Aesthetics' war on crime, also known as the *Outer Rim War*of 2314. During the war, Aesthetics took on both pirates and underground crime lords throughout the Outer Rim, and, using his wit and strategic prowess, lured them all into a single system, where they were subsequently wiped out. The duration of the war lasted a mere eight months. Aesthetics is criticised by some as being a warmonger, especially for his involvement in the Aesthetican Crisis, which is still ongoing.

## Government

Aesthetica is governed by the Aristocra, a dominant party of leaders that govern the planet for a decade. The Aristocra was founded eight years after Aesthetica's discovery, and continues to this day, constantly evolving after every situation Aesthetica has faced, and continues to face.
Trident Foundries Database

## Welcome to the Trident Foundries Database

This is the public database of factions, ships, personnel, technologies and major galactic events within the PC voxel sandbox game StarMade. This wiki is provided by Trident Foundries.

Owner: Jamster0000

Moderators: RadElert, FlyingDebris, Heillos, PotatoBake

There is a fair bit of RP and artistic license involved in this wiki. Most pages are written from an "in character" viewpoint.

## Navigation

* **Factions** - Information about the many major and minor factions of StarMade.
* **Ships** and **Stations** - The factions' fleets.
* **Alliances** - The various alliances between factions.
* **Major and minor players** - The different players who have shaped StarMade's faction history.
* **Major Events** - Things that have happened, that have led to something else.
* **Locations** - Major hotspots where more than one event happened, or other important places.
* **Technology** - The varying basic, advanced and proprietary techs of StarMade.
* **Projects** - Projects in 'Real Life', undertaken by Trident and others.
* **Stubs** - Pages that are incomplete in some way or another, you can help the Trident Foundries Database by expanding these articles.
* **History of the Outlands** - The general history of the Outlands region.
Phantom Hive

I am one with The Hive and The Hive is one with me. Through struggle I grow strong and in my strength I will prosper. I live within The Hive and The  Hive lives within me. I fear not the Dark for I am the Light. Phantomhive Is the Light. I Am Phantomhive! Praise Solaris

Phantom Hive created in the first year of our Queen, 9-22-2314, a strong light side faction in the LvD server.
Solaris One

This article contains potential or actual spoilers about an upcoming project. You have been warned!

## Basic

### First Release

TBD

***Solaris One*** is an episodic series, produced by Jake\_Lancia, crazyf22raptor, MeRobo, Ithirahad and Nauvran.

The series follows Trident's first true interstellar starship, the explorer TRV *Solaris* XV-001, and its crew as the Trident take their first steps into an intergalactic community that they don't understand.
Enslaver-class Battlecruiser

The ***Enslaver*-class** is the Vaygr Empire's mainline fleet vessel, with almost all major engagements since the decommissioning of the *Intruder*-class having at least one *Enslaver*-class involved.

## Description

The *Enslaver*-class was designed and constructed by an unnamed engineering firm after the Emperor Zoro himself put out a challenge to all of Vaygr's talented engineers to "build a battlecruiser that will bring more firepower to the field than the ageing *Intruder*"

Several designs were presented and trailed, the one particular vessel came out on top, designated VO-B11MP which the testers had taken note on a new interesting design which relied on turrets rather than fixed guns as its main weapon system. This design was given the name Enslaver and was inducted into the fleet with all active *Intruder-class Battlecruisers* being deconstructed into raw materials.

The exact capabilities of the *Enslaver* are heavily redacted to even the pilots who command these mighty war machines, but in the words of one victim to an attack by an *Enslaver* he used this phrase to describe it "Imagine a swarm of hornets coming out of the devils mouth, now imagine they have warheads attached to them"

## History

### 2316

The *Enslaver*, during its first deployment in the TAW Galaxies, had a rough start, due to spacial phenomena preventing it's primary armament of missiles from being effective in large numbers, which forced Vaygr to sideline the *Enslaver* for some time, with the cannon-based *Centipede*-class and later the *Inflictor*-class being used primarily as a temporary solution.

Although spacial phenomena that affects missiles are still present in many galactic clusters, the *Enslaver* saw a lot of action in the Galaxies Aflame cluster and beyond.

### 2317

During the Red Uprising in August and concurrent Vaygr Empire intelligence leak, blueprints of the *Enslaver*-class in addition to several other modern Vaygr designs were released into the public domain, necessitating a major cleanup operation. Some hostile powers such as Trinova Technologies and NewRomanEmpire obtained these blueprints.

## Usage

In addition to its role as a mainline fleet assault vessel, the *Enslaver* has also been used in:

* Blockade operations
* Ground bombardment
Lucia II-class

## Lucia II-class Destroyer

TRV Lucia CV-2401-A fresh out of drydock. (Jan 2318)

The ***Lucia II*-class** is a partial rebuild of the *Lucia*-class Destroyer, introduced in 2318 with various upgraded systems. Like the original, the *Lucia II* is designed by Plaz and the PlazWorks Shipyards, and is in service with Trident Foundries.

## Description

The *Lucia II*-class is a partial rebuild of the original *Lucia*, utilising new technologies and refining various systems, including the main weapon, defence systems, and engines. These changes were sufficient to turn the new ship into its own class of vessels.

The massive spinal Ionic phase beam was re-tuned to produce vastly more ionic disturbance on it's target; the original vessel's pair of plasma cannons were removed to allow the upgrades enough space.

## History

### 2317

Plaz began a purge of older ship classes in late December 2317, which freed up space for a new Ion support vessel since the original *Lucia* was one of the ship classes to go. Plaz began redesign work on TRV *Lucia* herself to serve as the basis of the new design. On the 31st, design work on the vessel was completed but system fitting was delayed due to the New Years Day heist.

### 2318

System fitting eventually commenced on the 1st January, where Jake Lancia considered the vessel a success and a worthy successor to the original *Lucia*.

## Usage

The *Lucia II*-class has, in addition to its primary role as light destroyer, been used in the following roles:

* Siege vessel
* Assault
* Fleet support
Scylla-class

## Scylla

A more recent image featuring full armor detailing

The Scylla-class battleship was built in response to the Titan ban in the LvD cluster to replace the former role of the Jormungandr-class Titan.

## History

It first saw action in October of 2317.

After a scout ship went missing at Ebi Colony, Dire responded to the incident by investigating the outpost with the LUX variant of a Ddraig. When he got there, he was attacked by a dark side fleet consisting of 2 Aeshima-class heavy destroyers and 4 Salamis-class frigates. With his shields knocked out almost instantly, Dire fell back and requested assistance.

Merc Dragon responded by sending a Scylla to assist. Working together, the two ships eliminated the dark fleet in approximately 1-2 minutes.

Since then, this class of ship has never been lost in battle despite numerious engagements across the LvD, Freaks, and Brierie clusters having amassed victories totaling over 4 times its mass in enemy assets, plus about 3m mass in pirate ships during the the LvD "Skullface" and "Unmarked" invasion events.

Despite a number of early successes, by the end of 2317, MercDragon leadership noticed that the Scylla specifically struggled against faster moving missile boats such as the Darkside's new Baal-Class crusier. MercDragon engaged in joint training exercises with Trinova testing both the Ddraig and Scylla against equivalently classed Trinova ships and Baals to work out these design flaws. Based on the intel gathered during these exercises, the Scylla MK-II series was fitted with the newer XT-418-R3 turret set and 8 "Harlequin" Disruptors.

As of January 14, 2318. All of MercDragon's Scylla class ships have been upgraded to use the more successful MK-II configuration set in response to the rapid proliferation of Baal-class and similar cruisers.

## Famous Vessels

* The MDS-Light of Paphrin, the Merc Dragon flag ship on LvD.

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1. ↑ a 35k frigate common in the LvD cluster not to be confused with the 500k battleship available on the starmade dock.