Updates

This page will cover all changes in all updates. This information can also be found on pages where it is relevant (where it affects things the page talks about), and in the Update Changelog.

### v2.0 The Black Market

Since v2.0 is such a large update, and not much of the info here has been confirmed, see The Black Market (update) for all the info. Once it has been fully released and all info has been confirmed it will be added here.

### v1.2

Merged as part of Update 2.0, The Black Market (update), as addressed in this Steam post.

### v1.1.2 Minor Patch

#### New Additions

* Add Ranks **41-45**, along with new rank rewards
* New Arena (Unlocked at Rank **45**), Noctorum
* New Tier I synergy card, Earthquake
* New Tier II synergy card, Laser Shots
* New Tier II synergy card, Projectile Drone
* New Tier II synergy card, Champion
* New synergy progress tracker design

#### Balance Changes

* Increased **XP** cap from **25**k to **50**k

#### Graphical Improvement

* Increased Fear Factory enemy visibility
* Changed Dynamo Tank bullet material

### v1.1.1 Minor Patch

#### New Additions

* Added achievements for Warrior and Dual Harvester
* New Tier I synergy card, Warrior
* New card Healing Totem, replaces Level **9** reward
* New card Barrier, blocks incoming fire

#### Balance Changes

* Piercing can now work alongside Explosives
* Make XP collect immediately after dropping
* XP level requirement now caps at **25000**
* Nerfed Regen card amount by **50**% on all levels
* Nerfed Syphon card amount from **0.05**hp to **0.01**hp
* Buff Shuriken damage, cooldown, and target tracking
* Buff Torpedo knockback and target tracking
* Enemies get **0.5**s of Stun immunity after being stunned
* Buffed Mine starting damage from **10** to **15**
* Increased Atomic Dagger damage upgrades
* Removed Atomic Dagger cooldown modifiers
* Bullet Spread card now increased bullet spread

#### Dynamo Changes

* Shields now reflect
* Shields now shrink when damaged

### v1.1.0 Minor Update

#### Additions

* Added Steam Cloud Support
* Added Level **4** Module upgrades to the shop
* Added Levels 36-40, along with new level rewards
* New Tier II synergy weapon, Dual Harvester
* New card Eagle Eyes, replaces level **34** reward.
* New card XP Auto Collect, replaces XP Range
* New Module critical chances, replaces XP Range

#### Balance Changes

* Reduced Blaster cooldown from **0.5**s to **0.4**s

#### Bug Fixes

* Fixed Crit card not applying to all weapons
* Fixed end game Bomber Blitz being all Fighters

#### Dynamo Changes

* Lowered Tank damage from **5** to **3**
* Increase Tank cooldown from **3**s to **5**s

### v1.0.1 Minor Patch

#### New Additions

* Added a custom cursor that replaces the default cursor
* Crystal amount can now show up to **999** instead of **99**
* Added keybibd to view stats without pausing using tab [Typo as appears in changelog]
* Added keybind to toggle on auto weapon firing
* Added option for turning the health bar permanently on

#### Balance Changes:

* Lowered Dual Reaper base damage from **80** to **60**
* Lowered Blast Shuriken cooldown from **0.25**s to **0.2**
* Increase levels **20-25** xp requirement from **20**k to **25**k
* Increase levels **25-30** xp requirement from **25**k to **30**k
	+ It is assumed that by levels it is referring to Ranks
* Nerfed Stun module by **50**% (All levels)
* Nerfed Syphon module by **50**% (All levels)

#### The Abyss Changes:

* Lowered Fighter health from **8** to **7**
* Lowered Hammerhead crystal drop chance from **10**% to **5**%
* Stage 2 Sawblade cooldown lowered from **1.5**s to **1.25**s
* Stage 3 Sawblade cooldown lowered from **1.25**s to **1**s
* Stage 4 Fighter cooldown lowered from **2**s to **1.5**s
* Stage 5 Fighter group cooldown lowered from **5**s to **4**s
* Stage 6 Fighter cooldown lowered from **1.5**s to **1**s
* Stage 7 Fighter cooldown lowered from **1.25**s to **1**s
* Stage 8 Fighter group cooldown increased from **3**s to **4**s
* Stage 9 Hammerhead cooldown increased from **3**s to **5**s

Bomber Blitz Changes:

* Lowered Bomber crystal drop chance from **15**% to **10**%
* Increased Fighter health from **8** to **10**
* Increased Fighter damage from **3** to **5**
* Increased Fighter speed from **20** to **25**
* Lowered Bomb damage from **50** to **20**

### v1.0.0 Release

* Game was released with 6 arenas and 5 ships