Seraph (Class)

## What is the Seraph?

The Seraph is a holy warrior with angelic wings who excells at keeping his allies safe by redirecting the enemies attention towards himself. He's adept at keeping himself alive with armor increasing abilities, strong self healing and regeneration abilities. If you like to play as a holy warrior sent from the very heavens themselves, take the charge and lead your allies to victory, then the Seraph is a class for you.

The Seraph is a Strength and Intelligence based character with the option of going Agility if the player desires.

The Seraph’s different abilities are focused a lot on either tank or support, while he definitely has damage abilities, like Angel Dance and Intervention, the core of his kit lies in being a tank and supporting his teammates.

## **Abilities**

Righteous Fury

Allows the Seraph to deal AoE damage on his auto attacks. Bonus damage scales off of Intelligence, but just having the ability in of itself means that whatever damage you’re already dealing is now also being dealt to all enemies in a 400 AoE around the target, so if you’re striking your target for 300 damage normally, you’re now also striking everyone nearby for 300 + Intelligence based bonus damage.

Numinous Aide

The only summon spell for the Seraph, it’s a mediocre summon and its main functionality is to soak hits from you. It's a passive ability which has a 10% chance of summoning 1 Helper each time you're struck in combat. They’re quite tanky though if you have a decent Strength stat as their HP is based off of your Strength. Their damage is based off of your Agility, and their Heal is a static 10hp / Stage (100hp at Stage10).

Phoenix Strike

The only movement ability for the Seraph. While it can be utilized as a movement tool, it’s also a single target stun that deals damage based on your combined Strength and Agility.

Angel Dance

A heavy hitting Intelligence based ability. The Seraph will become immune to magic effects such as roots and damage while also sending out shockwaves in a clockwise pattern from himself. If you maneuver your character smoothly, you can strike the enemy with more shockwaves, or if you can get on top of the enemy directly, then all of the shockwaves will hit regardless. The cooldown is on the longer side but it scaled with 2x your Intelligence.

Bash of Light

Bread and butter if your build is heavily reliant on your auto attacks. The heal is Strength based but the damage is either Agility or Intelligence based, which means you’ve got some flexibility going here for your damage. Do note that the bonus damage and healing occurs only on every 5th hit and that the damage is single target while the heal is an AoE around you.

Adduction

One of your 2 available taunts. The first taunt is baseline for the class while this one is one that you train. It grats armor upon use, Intelligence based Spike Armor vs attackers and Strength based healing on yourself whenever you’re attacked.

Grace

Simple but powerful tanking/sustain tool, grants you up to 75 armor if you’re surrounded by enemies as it grants 15 armor / nearby enemy.

Intervention

Second proper damage dealing ability available to the Seraph, this is also intelligence based only and a little RNG dependent if you’re facing smaller model sized enemies but works well vs bigger models.

Roar of Glory

Support/sustain ability, grants immense amounts of Strength based HP regeneration to yourself and allies around you. Currently, in patch 1.43d, this ability is broken and does nothing apart from costing mana, which is a shame.

Blessed Nova

Great damage dealing and tanking ability. Heals yourself for a Strength based amount while dealing Intelligence based damage to enemies around the Seraph, has a relatively short cooldown to top it all off.

Guardian Angel

Great ability regardless of your build, being able to negate the vast majority of enemy damage for up to 4 seconds is pretty nifty. Casting this on allies is very clunky though since you have to be in melee range to cast it, thus picking this ability to cast on yourself is 100% reasonable.

Blessing

If you’re playing an Agility build then this is a great ability, it gives you even more agility based damage on all of your and nearby allies (including summons) attacks. In addition, it also boosts the armor by a Strength based amount to the same targets.

## Guides

Tank Seraph Guide by SinsBane23

Class Guides