recursal/Fanatic-Fandom huggingface dataset:
Ninbee

Artwork by Itsleo20

**Ninbee** is the Ninja Bee Complien. It belongs to the Martial and Air Elements. Male Ninbees grow into Shinobee, while female Ninbees grow into Kunostii.

## Appearance

Ninbee is a bee lacking legs and has only one pair of translucent light grey wings. As with most bees, it is yellow with black stripes running down its body. Unlike normal bees, its stinger is at the front of its body. In addition, it happens to be approximately 15 centimeters tall and 31 centimeters long.

## Information

Ninbees live together in hives, tending to a queen Kunostii. When agitated, they swarm around the aggressor and rapidly sting it to death. Ninbees also gather honey, much like regular bees. When a Ninbee grows into a Shinobee, they move up in the ranks, becoming far more intelligent leaders. Ninbees that grow into a Kunostii fly away with a mate to start a new hive.

Ninbees are known for being quick, aggressive fighters. They create large hives, with about a dozen Ninbees, a Kunostii, and a Shinobee. These hives can be spotted from a while away, and are avoided by adventurers who do not wish to be the target of a Ninbee's sting. Ninbees sting with light toxins, though most of the damage comes from the sharpness of the stinger itself. Ninbees often hide in tall grasses, then emerge to ambush foes. Being confronted by several Ninbees can be a difficult task, though by playing dead, Compliens can fool Ninbees into believing they are not worth harming. Ninbees are about as intelligent as any other insect, and primarily rely on instinct to survive.

## Growth

### Name

Ninbee is derived from "ninja" and "bee."

## Gallery

The old artNinbee animationKer-plop0990's version
## Trivia

* They see by thermal radiation and can pinpoint major blood vessels or pressure points on many creatures, which allows them to take down even large Compliens with ease.
* It is unknown why Ninbees act so furiously, as they only eat nectar off of flowers. It is theorized that they attack to avoid being attacked themselves.
Iraviti

Artwork by CompliensCreator00

**Iraviti** is the Thorn Vine Complien. It belongs to the Flora and Toxic Elements. It does not grow into or from anything.

## Appearance

Iravitis have a face consisting of a large mouth with sharp teeth, though the rest of their face is obscured in a dark void. Their body consists largely of a large mass of tangled, thorny vines, two of which form arms, many of which form "tentacles," and many of which, surrounding the head, form a sort of "hair." On the front of their body are three, bright green leaves.

## Information

Iravitis are Compliens native to the forests of Complanet. They rest in the treetops, waiting to ensnare their prey in their long, thorny limbs. Although Iravitis may appear compact due to how tangled the vines making up their body are, they are actually able to stretch their limbs at surprising lengths, allowing them to easily snag distant opponents. Additionally, the limbs of an Iraviti contain many toxins to sedate their prey, if being pricked with several sharp thorns wasn't enough to leave them immobile, of course.

While an Iraviti's limbs are fortunately frail, they do grow back over time, though cutting them off is occasionally the only way to get out of a difficult situation. Fortunate for most Complinoids, Iravitis rarely target prey larger than themselves, and there are plenty of medications to treat the toxins they are capable of injecting. For Compliens of lower sapience, who likely won't be able to read this article and heed this warning, the main thing to look out for on an Iraviti are the three, brightly colored leaves on the front of its body. As applies in most cases, such a bright coloration is usually nature's way of saying "Hey, stupid! Don't touch me! I'm poisonous!" And at that, it is best that you listen.

Iravitis are predominantly carnivorous Compliens. While they are capable of photosynthesis to some degree, usually it is only enough to provide them with energy for about three days, given they are well-fed beforehand. Iravitis predominantly feed on small, mammalian Compliens such as Furrsack and Ploft.

### Habitat

Iravitis are arboreal predators that live in forested areas of northern Complanet, primarily Cuze, Zuya, and western Gastricion.

## Growth

### Name

Iraviti's name is derived from the Latin words for "Wrath Vine".

### Design

Iraviti is simply based on sharp, thorny vines, though its finalized design takes slight inspiration from the scrapped Pokémon Jaranra.

## Trivia

* Iraviti was named by Clodiuth-Matrix on a blog listing names for Complien ideas back in 2011. She never used *most* of the ideas on that blog, and by 2015, many of the ideas ended up being drawn by CompliensCreator00. Iraviti was initially sketched in 2015, but its design was not finalized until 2019, in which it was uploaded for Icy Halloweek in July.

## Gallery

2015 rough design of Iraviti.Rough sketch of final Iraviti design.
Exhorguts

Artwork by CompliensCreator00

**Exhorguts** (singular Exhorguts, plural Exhorguts) is the Gluttonous Complien. It belongs to the Toxic Element. It is not known to grow into or from anything.

## Appearance

Exhorguts has a body shaped similarly to an eggplant, with a thinner head towards the top bulging outwards to form a large stomach. The head is colored green, and separated from the body by many small flaps of skin. They have four eyes and a large, gaping mouth. The guts of this Complien can be ejected from the mouth to reach its prey sooner, while they also have acidic saliva for breaking down rougher opponents. Their intestines seem to be anywhere but inside their body, occasionally falling out of the mouth or between the flaps of skin separating their head and body. They have two arms with four-fingered hands that have suckers at the end so prey can't escape, and three-toed feet.

## Information

Exhorguts are the ultimate omnivores of Complanet. Whenever Exhorguts spot anything they consider tasty enough to serve as a meal, they will eject their guts from their mouth, and slurp it up through their stomach. Unfortunately for most beings, Exhorguts will consider anything tasty enough, and eating frequently to satisfy their own body mass, that means they'll be eating a lot. Swallowing up plants, Compliens, rocks, and other matter, Exhorguts can wreak havoc wherever they go. Meat typically serves highest priority, but Exhorguts can go months without anything that is typically considered edible, because they can and will eat it.

Exhorguts' main key to being as omnivorous as they are is their acidic saliva. Since they are constantly hungry, they are constantly salivating, which means typically they can coat anything they desire to eat in enough acid to break it down to a point they can devour. Exhorguts lack teeth, to prevent the easy damage of their internal organs. As such, Exhorguts will typically swallow prey whole with no drawbacks. Lots of prey will be flighty, but Exhorguts will attempt to keep them still with the small holes on their hands, which actually can emit suckers to hold Compliens in place. If they attempt an escape, they will harshly eject their guts from their mouth, and devour from there.

This advantage however, can also be the biggest weakness of an Exhorguts. The organs themselves are fairly fragile, and if damaged, can ensure long-term harm. Being acid-resistant, the only way to take them out is typically physical damage. If accomplished, this can heavily impair an Exhorguts, to the point where they may not survive after a few days from an inability to successfully eat their food. While Exhorguts can put up a tough fight, this weakness is ultimately what keeps their populations in check.

## Growth

### Name

Exhorguts is derived from "external," "organ," and "guts."

### Design

Exhorguts was simply designed with a "body horror" theme in mind.

## Trivia

* It was the fourth Complien designed for Halloweek 2017.

## Gallery

Rouch sketch of Exhorguts's design.Early coloration of Exhorguts.
Aeroplague

Artwork by CompliensCreator00

**Aeroplague** is the Mad Doctor Complien. It belongs to the Toxic and Air Elements. It does not grow into or from anything.

## Appearance

Aeroplague is a Complien with a green mask-like face with holes representing eyes on the sides, and a large beak-like structure in the front, with two holes resembling nostrils. Within the "beak" is contained an organ which helps emit pleasant scents, so to cover up its dangerous abilities. The back of its head comes into a point, and it has a body and two wings, which are mostly covered by a large black cloak. Under the cloak, the skin is green like the rest of the Complien.

## Information

Aeroplagues are a Complien which set out in forests at night, emitting pleasant scents from their beak-like appendages. However, the Aeroplagues are highly venomous, often being able to spit out toxic potions to attack foes. It is unknown whether or not they are aware of their destructive tendencies, or if they are without a moral compass.

Aeroplagues often are able to attack foes with often deadly illnesses, which they pluck from the membrane of Blechteria. Aeroplagues have an aerodynamic cloak, though they are not very proficient in flying, the cloak does allow an Aeroplague to glide and have a safer fall.

Aeroplagues have excellent vision, and can spot out prey from a distance. They typically travel in hordes, and send one member to swoop down and find a random Complien to use as bait for their next experiment. High-sapience Compliens, however, are typically able to outsmart Aeroplagues, and can usually escape before any harm is done to them.

Upon capturing something or somebody, the whole group of Aeroplagues inject nasty poisons from their beaks into the poor creature, usually killing it in a matter of moments. They then dispose of the body by chucking it back into the forest and having a delectable insect dinner.

Should the experimentee survive, the Aeroplagues let it go free and none the worse for wear.

## Growth

### Name

Aeroplague's name is derived from "aeroplane" and "plague," referencing its flight-based abilities and design based on a plague doctor.

### Design

Its appearance and abilities are inspired by those of plague doctors in medieval and Renaissance-age Europe.

## Trivia

* The cloak helps keep an Aeroplague aerodynamic, as the green skin doesn't provide much help with flight.
Phbrouca

**Phbrouca** is a Complien that has the Earth and Spectral elements. It grows into Wrelik, which grows into Onhinch.

## Appearance

Phbroucas are large, rough blocks of stone or brick possessed by a dark spectral energy. They have two eyes with black sclera and glowing red pupils and a wide mouth filled with teeth. They can make two arm/leg limbs of spectral energy protruding from the sides of their bodies.

## Information

They usually reside around abandoned and decayed buildings, diguising themselves as simple stone blocks to hide from other creatures. If surprised by some predator or lithivore, Phbroucas attack violently, trying to kill or severely injure them.

Phbroucas will not willingly track down other Phbroucas or their grown forms, but don't consider them a threat and will ignore them for the most part.

## Growth

### Design

Its design is based on a possessed stone block.

## Trivia

* Phbroucas spontaneously generate from the buildup of spectral energy within rock and stone.
* Occasionally a Phasmapara will try to take hold of a Phbrouca.

## Spells

 Dark Grab
 Gnaw
 Headbutt
Northern Ice Cap

Native Norcapian language

Baryta (3%)

Other (2%)

The **Northern Ice Cap** is the northernmost region of Complanet, covered with a thick sheet of ice and permafrost. It has a very small population of researchers and native tribes. It borders Blaseau, Hoyae, and Bauujan, as well as sometimes bordering Protoceratops during winters.

## Geography

It is a roughly circular continent with a land area similar to Nagthoto, blanketed with an ice sheet averaging 1 km (0.6 mi) deep. It has almost no vegetation, but is home to a few species of Complien.

The climate of the Northern Ice Cap is polar desert. It receives very little rainfall and has a consistently frigid temperature. Due to its high latitude, it receives near-constant sunlight in the summer and near-constant darkness in the winter.

## Wildlife

Vegetation on the Northern Ice Cap is limited to certain hardy grasses growing on the southernmost edges of tundra.

Surface animal life includes the Ispak, Isbrak, and Auralis. Marine life present in the Northern Ocean and Suyzuebian Sea surrounding the Cap includes Krilly, Gelatos, and Hieleos.

## History

The earliest evidence of activity on the Northern Ice Cap dates from approximately 2,997,400C. This is believed to be the time that Batorius tribes arrived from Blaseau and Hoyae.
The Northern Ice Cap has been known since antiquity, but it was only around 3,002,500C that it was thoroughly explored for the first time.

## Trivia

* The Northern Ice Cap is governed by a condominium of Blaseau, Suyzuebia, Akiyfren, Bauujan, and Hoyae. No individual country owns the Cap. Additionally, treaties prevent all military and mining operations.
Potatohm

Artwork by Ker-plop0990

**Potatohm** is the Potato Battery Complien. It belongs to the Earth and Cyber Elements. It grows into Spudnic and later Robotato.

## Appearance

Potatohms have resembles an oblong, brown potato with two yellow, angry eyes and a large battery strapped to its back. A few wires emerge from the battery, a few resembling jumper cables which can act as claws.

## Information

Potatohms are unnaturally created technological Compliens that are found near power plants. Despite belonging to the Cyber element, they are immune to electrical attacks, and in fact, can utilize a few of their own. Potatohms are unusually vicious, and will zap others on sight. They are surprisingly powerful generators, far above those of normal potatoes, though their aggressive nature oftentimes makes others unwilling to use them as a power source.

Potatohms, however, were upgraded by Raethian scientists to form Spudnic and Robotato during the Complien vs. Raethian war, to utilize their power and aggressive nature. Complien fighters eventually discovered that the battery could be removed from a potato to easily kill them.

## Growth

### Name

Potatohm is derived from "potato" and "ohm," a unit to measure electrical resistance.

### Design

Potatohm is an exaggeration of potato batteries.

## Trivia

* The first ever Potatohm's appearance coincides with the invention of the battery. Scientists are left baffled as to which came first.
* It has been known for Potatohms to zap too much and cook themselves. They apparently taste great.
* It was the 100th page created on the Compliverse Wiki.
Rotato

The **rotato plant** is a plant that grows in northern Suyzuebia.

## Info

The rotato plant produces donut-shaped fruits that grow on the end of the vine. These fruits, the eponymous rotato, are mostly edible and contain magnetic seeds around the hollow inside that attract to the similarly magnetic nodes on the vine.
The rotatoes grow from top to bottom, so when the top rotato gets big enough, it detaches from the magnetic nodes and pushes the rest of the rotatoes down onto the ground for a passing animal to eat and pass the seeds around.

Due to the rotato's magnetic properties, it can easily wipe electronics and hurt robots, so it is banned in certain places, like Bitland.

It is in the same genus as the womagon (*diuren flouroini*) and the tiphone (*diuren ventosabaca*).
Pillohst

Artwork by CompliensCreator00

**Pillohst** is the Bedding Complien. It belongs to the Spectral and Dream Elements. It grows into Ghosheet, which grows into Spectress.

## Appearance

Pillohst is a lavender pillowcase shrouded in a thick, purple mist. The pillowcase has a face, with two eyes, and a mouth. One of its eyes is torn a little, resembling a teardrop.

## Information

Pillohsts are one of the most common Spectral Element Compliens, only beaten by the Spirijunk line. Combined with their cute, generally nonthreatening appearance, rarely do Pillohsts act as a major threat. Pillohsts do not know many spells, aside from ones that can put people to sleep, and as such, they are often kept as pets by insomniacs. Though, many do mention a somewhat eerie sort of chill when in contact with the Pillohst's mist. However, otherwise Pillohsts don't pose any threat whatsoever.

### Habitat

Pillohsts are common Compliens on Complanet, generally found in every forest, particularly those around the northwest.

## Growth

### Name

Pillohst is derived from "pillow" and "ghost."

### Design

The concept of Pillohst's line is derived from the concept of "bedsheet ghosts." Specifically, Pillohst is based on a pillow.

## Trivia

* While harmless, some people pit together Pillohsts for fun so they can have "pillow fights."
Paracobra

**Paracobra** is a Complien of the Sound and Toxic Elements. It is a snake-like Complien with a head shaped like a parabolic dish. It burgeons into Broadbandaconda.

## Appearance

Paracobras are fat, snake-like creatures with no limbs. Their head is entirely taken up by a wide-open mouth with four sharp fangs and a long tongue extending from the middle. They have blue-gray scales and no eyes.

As an adult, their mouth is usually half a meter in diameter and their body is about 1.5 meters long.

## Information

Paracobras have no eyes, but they have a large dish-like mouth and a multi-purpose tongue. The tongue tastes, smells, and detects sound waves all at the same time, and their parabolic mouth reflects and focuses sound waves onto the bulge at the end of the tongue, which is the most sensitive part. This allows them to hear sounds from very long distances.

They use their powerful sound detection abilities to ambush prey and to alert them of predators, though the single-target nature of their hearing inhibits their attention to anything not in their direct focus.

They are territorial and will fight off other Paracobras that get too close. They make nests in tree canopies and scope out the area from on high.

Paracobras hunt by tracking a target, sometimes for hundreds of meters, then grabbing their target with their mouth and injecting paralyzing venom with their fangs. They then swallow the prey whole. A Paracobra's main diet consists of small, meaty animals like Furrsacks and Salivanders, but will opportunistically scavenge if they find fresh carrion. Their main predator is the Whomongous.

Paracobras that become habituated to urban areas burgeon and become Broadbandacondas.

### Habitat

They live mainly in forests and wooded areas, preferring temperate and subtropical regions. They are found across Comipea and some parts of Swoule.

## Growth

### Name

Its name is a portmanteau of "parabola" and "cobra".

### Design

It was inspired by hooded snakes and parabolic dishes.

## Trivia

* Their mouth is almost entirely hard palate in order to focus sound most effectively.

## Spells

 Sonic Blast
 Soundshield
 Chomp
 Venomous Bite
Grouger

Artwork by Sinister Pea

**Grouger** is the Sea Bass Complien. It belongs to the Water Elements.

## Appearance

Grougers are coconut sized fishes they resemble a dark green flat circular body and two round brownish eye and a lip shaped mouth that is used for sucking food. A dark blue green four pectoral fins, two dorsal fins up and bottom, and a tail fin.

## Information

Grouger are found in every oceans in Complanet and Sworld. Grougers swim in groups of other Grouger to avoid more predators and feed on kelp, algae, and other sea plants. Grougers use their Lip shaped mouths to suck in all the plants that it eats.

Grouger also have tough leathery scales that are immune to Sukmauths sucking bite and from attacks of cephalopod compliens tentacles.

Grouger can live outside water and breath air for a amount of time which may become a invasive species when it rains this invasive complien may be harmful to the ecosystem.

## Trivia

* Grouger are also commonly consumed by other Compliens In fish markets.

## Spells

 Water Squirt
 Headbutt
 Submarine
Dustich

Artwork by CompliensCreator00

**Dustich** is the Broomstick Complien. It belongs to the Magic and Earth Elements. It grows into Sandwitch.

## Appearance

Dustich is a broomstick-like Complien, with a straw head that is tied at the top, has two eyes, a mouth, and rosy pink cheeks. It has a pink dress, and a purple coat with light yellow highlights.

## Information

It is rumored that during the Middle Ages of Complanet, this species of Complien was hired to clean the dust off of houses, allowing more upper-class Compliens to study, in an attempt to get the planet out of its Medieval period. However, with all the dust Dustiches collect, overnight, Dustiches would group together, and study magic spells it could utilize the dust to attack with. While Dustiches were seen as fairly weak Compliens during said time, the dust could help blind powerful Compliens with good eyesight that may be attacking, such as Zogigoz, and thus, Dustiches would often provide a starting force in most armies. As they studied more, they learned more and more complex spells and became more powerful. Many elite Dustiches would explore Complanet, and some returned in the grown form of Sandwitch. Since then, Dustiches have become an elite part of many Complien teams, and are often handed to beginners in the field of battling.

## Habitat

They live in old urban areas, as well as forests.

## Growth

### Name

Its name is derived from "dust" and "witch."

### Design

Dustich is based on legends of witches riding on broomsticks, being a broomstick itself.

## Trivia

* Dustiches frequently end up with poor vision upon getting dust in their own eyes.
Lunaviae

**Lunaviae** is a Plain Complien and a National Symbol of Bonalane.

## Appearance

It sorta ressembles like a Silver Chicken with a Dodo beak and a Duck head along with an overlapping hair and gray feet.

## Information

Lunaviaes may look pretty passive, but they're one of the most well-trained and aggressive bird compliens used in military warfare. Lunaviae travel in packs of 4 within whole groups, once threatened, they scramble individually to allow for quick retreats as to disorient attackers.

Their instinct also allows them to raid one's prey and region. To hunt for materials without being threatened, they swarm over one to four birds in packs to guard several members which do hunting. Lunaviaes have since long dominated the Maropea Archipelago.

During the Bonalanian colonisation of Maropea, some Lunaviaes were treated as pests, specifically the ones who grew to have thick skin, and fly fast, and are large enough to be ridden by the Batorius settlers. This didn't impact the population of Lunaviaes at the time since they were only limitations.

But due to their abilities, they became the main military animals used for depredation. Trained Lunaviaes were brought in Mainland Bonalane during the Terinskian-Bonalanian War where they were used frontal barricades. This has made them the National Animal after the country’s victory.

Since then, Lunaviaes became the National Symbol of Bonalane and were introduced in the Mainland.

### Habitat

Lunaviaes can be found in packs of 4 freely roaming around the Maropea Archipelago. And an introduced minority populating in the Western realms of Bonalane.

## Origins

Some information about Lunaviae's origins.

### Name

It's name is based of *Luna*, spanish for Moon. and *Aviae*, meaning Avian.

### Design

It's design was based off of a Rodrigues solitaire.
Mortornus

Artwork by Clodiuth-Matrix

**Mortornus** (plural Mortorni) is the Dead Ash Complien. It belongs to the Spectral Element. It grows into Mortvitam.

## Appearance

Mortornus is a Complien with an ashy face, and glowing, golden eyes. Protruding from the top of its head is a long, dim purple hood with a golden trim with a lantern held at the end. A black scarf separates their head from their body, with a skull-shaped ornament square in the middle. Their body consists of a purple cape with a golden trim at the end, three circular ribs suspended by a spine, and a black and yellow skirt.

Obscured by their hood and scarf are their three horns, and their several sharp teeth. It is believed the sharp teeth is primarily just to scare away Compliens that get too close, as Mortorni primarily feed on detritus.

## Information

Wherever desolation is, a swarm of Mortorni follow. Born from the ashes of places in ruin, Mortorni are shy spectres that primarily hide from any Complien that gets too close, including others of their own species. During the day, Mortorni are rarely ever seen, but during the night, they haunt graveyards, burnt houses, or any other areas that are separated from society. Mortorni keep their distance from others, even only communicating to others by means of flickering their lantern. It is believed Mortorni are rare Compliens, as they are hardly ever seen, though some suggest they may be more common, and they oftentimes are just hiding.

Under their scarf, Mortorni have several rows of sharp teeth. When anything gets too close, often these teeth end up exposed, and Mortorni will let out a shrill screech before fleeing elsewhere. The screeches they unleash are the only noises Mortorni ever make. A Mortornus's teeth, however, are not used for predation, as Mortorni are only ever known to feed on ashes, dust, and any other detritus that they can filter through their skin. Mortorni are averse to combat, and usually flee when anything gets close. That being said, their grown form, Mortvitam, is known to be much more aggressive.

### Habitat

Since the conditions under which Mortorni appear can occur anywhere, they are scattered sporadically throughout Complanet. However, nations which have faced more desolation, particularly Commukain, Tusnil, and Ublington have Mortorni in the highest concentration.

## Growth

### Name

Its name is derived from the Latin words for "Dead Ash."

### Design

Mortornus is likely designed as a generic spectre, possibly being inspired by imagery of the Grim Reaper.

## Trivia

* Mortornus was the first Complien designed by Clodiuth-Matrix.
Lopod

Artwork by Pepearl

**Lopod** is the Lotus Complien. It belongs to the Flora and Water Elements. It grows from Uglily and into Lotiful.

## Appearance

Lopod is a round, green Complien with two round, white eyes and a thin mouth. Its body is covered in many seeds, which are detachable from the rest of its body.

## Information

Lopods are little more than a transitional stage from the Uglily to the Lotiful. Lacking limbs of any sort, Lopods really do little more than float on the ocean surface, occasionally sipping water out of the sea. Lopods have a body covered in round seeds, which it occasionally ejects into the ocean. Unlike most Compliens, which reproduce at their final stage, Lopods reproduce by letting away these seeds, and having Lotifuls pollinate them. These seeds eventually grow into more Uglilies.

Lopods receive the least appreciation of the Uglily line, since they lack the strange charm of Uglily and the gracefulness of the Lotiful. Unlike Uglily and Lotiful, Lopods can not survive nearly as well on land, unless in an area where it rains quite regularly, as they need to consume decent dosages of water to survive. Unfortunately, small amounts of Lopods are able to grow into Lotiful.

## Trivia

* If placed on land, Lopods will attempt rolling back into the nearest body of water. Due to this, an aquarium should be kept around if one wants to keep a Lopod as a pet.
Mixbox

Artwork by CompliensCreator00

**Mixbox** is the Boombox Complien. It belongs to the Sound Element. It is not known to grow into or from anything.

## Appearance

Mixbox has a large, rectangular head with large white eyes that have blue pupils. On top of its head is a handle-like appendage. In the middle of its head is its mouth, which has many sharp teeth and a tongue. Above its mouth is a label with its name. Its body is also rectangular, with four arms and two legs, which all resemble black magnetic tape. Its body resembles a mixtape.

## Information

Mixboxes, while originating in urban areas, traverse throughout Complanet looking for sounds to record. After finding a sound they like, they are able to record it, and play it whenever they like. Due to this, very rarely do Mixboxes end up making the same sound. Mixboxes occasionally use this to their advantage while hunting, through means of mimicking the mating calls of other species, only to extend their tape-like arms and legs, and devouring them whole, or by playing loud sounds at a high volume to scare away foes. While Mixboxes can store more than one sound at a time, they rarely do so, since they usually don't need more than one. Mixboxes are a fairly intelligent Complien species, but since all the noise they make is recorded from other sources, Mixboxes are rarely very proficient in communication.

### Habitat

Mixboxes originate from the urban areas of Xiyule, but have since spread out to Nagthoto and other nearby regions in an attempt to look for more sounds.

## Growth

### Name

Mixbox is derived from "mixtape" and "boombox."

### Design

Mixbox resembles a mixtape and a boombox.

## Trivia

* Its original name was "Radioombox", but was changed since Mixbox sounded a lot better.
Phasmafena

Artwork by CompliensCreator00

**Phasmafena** is the Poltergeist Complien. It belongs to the Spectral Element. It grows from Phasmapara and into Phasmaiana.

## Appearance

Phasmafenas are a typically invisible species, though if they come in contact with bricks and glass, they can take a visible form. The glass and bricks will swarm around their body, with some glass shards forging its face. It has a visible "skeleton" built from glass, which establishes its arms, while bricks forge its head and body. Phasmafenas may appear with a light purple cloud creating their head, with a curl, alongside having two arms and a tail. Their hands have four fingers, built from three shards apiece. They often hold a window in their hands, acting as somewhat of a "shield."

## Information

Phasmafenas are more developed Phasmaparas which have gained the ability to control glass windows. With the ability to now move shards of glass, this can make them far more threatening, as they can easily stab other Compliens for wounds. However, Phasmafenas are rarely this malicious unless threatened, though they do enjoy a good scare from time to time. Often they will slam glass onto the ground to create a shattering noise, certain to frighten most Compliens, which the Phasmafena takes delight in. Similar to Phasmapara, they are rather shy and will often hide behind a glass window as defense, but they are far more outgoing than they were before, and can become active friends if interacted with enough. However, they will keep their goofy nature, as this produces a strange sort of joy for them.

Typically, it's best to leave them at abandoned sites, as to take a physical form, they require bricks and glass. Occasionally when approaching opponents, they will simply pick up bricks to resemble a Phasmapara. In most cases, it is actually impossible to tell the difference between this and a Phasmapara, so travellers should be careful when approaching this Complien.

## Growth

### Name

Phasmafena's name is derived from the Latin words for "Ghost Window."

### Design

The current design of Phasmafena is inspired by poltergeists, while earlier designs resembled basic ghosts more.

## Trivia

* The name was conceived by Clodiuth-Matrix on the old wiki, but the design was done by CompliensCreator00.
* They occasionally try to control a Phbrouca or Glasstain by mistake.

## Gallery

Sketch of new designOld designLineart of old design
Niksaynt

Artwork by FlamingoPhoenixFeathers

**Niksaynt** is the Jolly Elf Complien. It belongs to the Magic and Frost Elements. It grows from Elvegno and into Sankharis, while it can misgrow into Krampuest.

## Appearance

Niksaynt is a tall, slender figure colored a bluish-green. Its face, boots and ears do not change from his previous form, but its finger count has increased to four, and it also has a frosty blue beard. Elvegno's sweater and overalls have turned into a full-on Santa costume, albeit colored abnormally orange, accented with cream-colored ends.

Niksaynt also carries a brown bag to carry various things, especially toys.

## Information

Niksaynts are essentially more mature Elvegnos, more responsible but still fond of tricks and mischief. They are also fond of giving toys to young Compliens and the occasional Raethian or Mogurian, bringing joy and hope everywhere they go.

Niksaynts can take Elvegnos in as their own, having them create toys and keeping them out of trouble, although they occasionally join in on the hi-jinks of an Elvegno every-so-often. All Niksaynts are subservient to the local Sankharis, taking orders and essentially creating a network of different Elvegnos, Niksaynts and Sankharises on a quest to bring happiness to the world with their gifts.

Niksaynts also have the same abilities as their previous form, in addition to access to more powerful spells.

## Growth

### Name

Niksaynt is a play on *Saint Nicholas*, a mythical figure similar to Santa Claus.

### Design

Niksaynt resembles Santa to an extent, but ironically he looks nothing like St. Nicholas.
Hieleos

Artwork by CompliensCreator00

**Hieleos** is the Ice Shard Complien. It belongs to the Frost and Water Elements. It is the grown form of Gelatos.

## Appearance

Hieleos has a five-pronged ice shard head with three long prongs on the outer edges and center, and two small prongs in-between. The larges prongs have Hieleos teardrops at the end. Hieleos have a long, slender blue body, with two large, hollow fins on both sides, both of which also have Hieleos teardrops on them. There are three large bands towards the end of their body, alongside two fins at the end, also tipped with Hieleos teardrops.

## Information

Hieleos have primarily hollow bodies, making them much lighter than Gelatos. Most of their organs are stored towards their front, which weighs them deeper into the ocean. They primarily are herbivorous, nipping at the plants that cover the backs of rocks and Chronorous, but occasionally will snack on a Lumigae as well. Their hollow bodies help them from submerging too much deeper, where ocean pressure may be able to damage their frozen heads.
In the area of the ocean where Hieleos live, the pressures and temperatures are high and low enough to keep the ice around Hieleos's head frozen. They rarely float much higher, making the Hieleos teardrops around them a valuable rarity. Hieleos are usually passive creatures, and observing them is an activity enjoyed by many, but provoking a Hieleos can be a major mistake, as they can deal lots of damage through their headbutts.

### Habitat

Hieleos inhabit the Northern Ocean of Complanet. While usually in the deep ocean, they occasionally move to shallow waters to find plants to eat. During summers in Hoyae, Blaseau, and Fuji, watching for Hieleos can be a common activity.

## Growth

### Name

It is unknown where the name Hieleos comes from.

## Trivia

* While Hieleos was named by HellPikachu, the design and information was written by CompliensCreator00, as HellPikachu retired a few years prior.
Great Blanneqin Revolution of 204D

The **Great Blanneqin Revolution of 204D** was an attempt by a rogue Baryta man named Grant T. Harrabrow to overthrow the entire government of Iiines using nothing more than an army of Blanneqins. It ended about as poorly as you'd expect it to.

## History

In 202D, Souzaka Waters was elected president of Iiines. Her campaign largely ran on the basis of making the economy of Iiines more sustainable, by creating new jobs in sustainable energy, ending unemployment and homelessness, and focusing further towards technological innovation in the region. Most people agreed Souzaka was fit to be the president, save for Grant T. Harrabrow, who probably read over the internet that she ate babies or something. The details weren't exactly clear, but at least one of the Blanneqins she sent after her was holding a sign that read "Save the children! Don't eat them!" so that's what can be inferred.

Aside from that, Grant Harrabrow was the owner of a coal mine in Iiines and disliked her proposed switch towards sustainable energy. Fortunately for him, he owned a large army of Blanneqins that did most of the mining work for him, so one day, he gathered them up, and gave them all a new command, which was to overthrow the government. It is estimated that roughly 231 Blanneqins were given the task, and with that, they all marched towards the Iiines capitol building in Avechester. The event received wide coverage across the entire nation, as everyone awaited the president's response. After roughly two and a half hours, President Waters gave the following speech:

*Dear Blannequins of Iiines,
Please go bother someone else.
Thank you.*
And so they obliged. An unfortunate man eating his lunch had his soda spilled, and soon the entire afternoon went as if nothing had happened. Harrabrow was not arrested for this, as the plan was so easily foiled, but he *was* arrested roughly a week later on charges of felony arson. Nowadays, this revolution amounts to little more than a footnote in Iiinesian history books. But hey, you went to this page on the wiki, so that means it held some importance to *someone*, no?
Kohir

**Kohir** is a Complien that fires concentrated magic rays from great distance. Its elements are Magic and Nuclear.

## Appearance

Kohirs are brown-colored, four-legged creatures with a characteristically elongated head. They have two stalked eyes, each with a purple pupil shaped like an X. Their mouth is reminiscent of a pen nib. Their skin has a rough, sandy texture. They can grow to a maximum of 3 ft (1 m) in height.

## Information

### Habitat

They are native to Dornae. Kohirs live in arid areas with lots of high ground and open space, such as badlands. At night, they sleep in shrubs.

### Biology

They are diurnal, carnivorous, and poikilothermic. They have a keen sense of sight and powerful long-ranged attacking capabilities.

By energizing shadow ooze-doped aluminum oxide rods within the Kohir's head, the Kohir can emit a tightly concentrated beam of esperomagetic radiation, in which each magiton is coherent with its fellows. The beam's proximity to the Kohir's brain also allows the Kohir to control the strength, trajectory, and magitonic makeup of the beam at will.

### Behavior

Kohirs live in groups of 2-6 and are somewhat social, tending to bond to one or two other Kohirs. When scouting for food, they climb up hoodoos and pinnacles with their surprisingly nimble legs, then scan the area.

Their eyes are capable of seeing in both the visible spectrum and the magical spectrum. While scanning, they send out a weak beam of magical energy and view the reflections. Slight disturbances in reflected magic indicate the presence of serugasium and thus potential food.

Once they detect prey, the Kohirs go hunting. They will only approach if they have the high ground, which is common in the eroded terrain of the badlands. Their diet can vary from Spearpions to Ferrumets, and if they get lucky, they can even take down a single Smurlog and force the rest of the herd to flee. Even the mighty Übernova has a tough time with Kohirs, since their magic beams outrange the Übernova's heat radius. Their only weakness is that they are easily taken by surprise in close quarters, as they only pay attention to the distance.

They do not bother with non-fleshy creatures like Schlugenkov or Argilparvuli.

## Spells

 Magic Ray
 Focus Pocus
 Voltaic Havoc
 Snot Shot
Elvegno

Artwork by FlamingoPhoenixFeathers

**Elvegno** is the Jolly Elf Complien. It belongs to the Magic and Frost Elements. It grows into Niksaynt, which grows into Sankharis.

## Appearance

Elvegno is a tiny three-fingered green figure wearing dark blue overalls with yellow buttons, and a white sweater with intricate red designs that stripe around. It's eyes and eyebrows are strikingly blue, along with cat-like pupils and pointy ears.

It is also wearing a pair of brown boots and a green hat resembling that of Santa Claus'. It is often compared to an elf or imp.

## Information

Elvegnos are very tricky Compliens, constantly finding somewhere to cause mischief and chaos. They have the ability to float in the air and teleport, in addition to being hard to hit in battles. Whenever they do a Spell, they snap their fingers.

When they are not causing mischief, they can be often seen assisting Niksaynts and Sankharises in creating and giving toys to young Compliens. Elvegnos in general have a proficiency in smithing, and are loyal to their local Niksaynt or Sankharis. While they lean towards discord, their Niksaynt or Sankharis guardians act as their moral compass, keeping them from trouble.

## Growth

### Name

Elvegno is a portmanteau of *elf* and *gnome*.

### Design

Elvegno's general design resembles elves, especially with the pointy ears and big eyes. It also resembles Imps, and goblins.

## Trivia

* This was the first Complien created by FlamingoPhoenixFeathers in a three-stage line.

## Spells

 Magic Ray
 Teleport
 Balloon Float
Psychic Barrier

**Psychic Barrier** is a spell of the Esper element. The user generates a spherical shield of psychic energy around themselves, which follows the user until it is broken, the user dismisses it, or 5 minutes have passed.

The shield is 2 meters in diameter and has density, impact strength, and thermal resistance similar to PVC plastic. Breaking a hole in the shield causes the whole thing to dissipate.

The user can use the shield to protect other creatures as well as themselves. If a living being is caught on the shield's boundary during its activation, that creature will be forced out. This includes the user, so the spell is ineffective for creatures larger than the shield's diameter.

When used on the ground, the shield pushes the user up, allowing them to run around in the shield like a giant hamster ball.

The shield is impermeable to matter (including air) and most spells (not including noncontact spells like Burning Eyes and teleportation spells like Teleport). It is transparent enough to see through, but opaque enough that light-based attacks like Laser Beam are mostly blocked.
Househeaded

Artwork by CompliensCreator00

**Househeaded** is the Goliath Complien. It belongs to the Earth Element. It grows into Altas.

## Appearance

Househeadeds are massive Compliens made of rich, fertile soil. They have an oblong body with many layers of soil, and two cylindrical legs resembling those of an elephant, with large stones forming the nails. At the top of their body, they have two holes in their face which form eyes, and on their sides they have two long, flattened arms with four stones at the end, the stones acting as its "fingers." Due to its long hibernation periods, it often accumulates large amounts of plant life on its back, arms, and head, and small settlements are often established on it.

## Information

Househeadeds are an extremely rare Complien; only a couple thousand exist on Complanet. However, when one sees a Househeaded, they will know it, since Househeadeds are extremely tall, usually towering at a height of over fifteen meters! Househeadeds live in the mountainous regions of Complanet, occasionally eating large stones to keep their bodies rich and healthy, though due to their massive height, they usually exhaust energy rather quickly, and must take long periods hibernating. Fortunately, Househeadeds rarely need to get more nutrition, and usually rain is adequate enough to keep them hydrated, as they are able to absorb it into their bodies without difficulty.

When they are hibernating, grass will often grow to cover their bodies, and they may become indistinguishable from the surrounding landscape. As such, unaware Complinoids often take settlement on top of Househeadeds, unaware they are living on top of another Complien. This in fact, happens so often, that it is ultimately how Househeadeds got their name; generally only the ones that build houses on their head are the ones that stay around.

The relationship between Househeadeds and Complinoids that live on their head is actually generally mutualistic. Due to the need for Househeadeds to absorb water through their skin, often plants that grow on them may end up stealing that water, causing them to be dehydrated. However, Complinoids that live on them often are willing to mow plants away, or otherwise weed them, allowing them to live much longer, in exchange for offering settlements for those who live on them. Often, however, Househeadeds are hunted for the fertile soil that composes their bodies, and as a result, their numbers are slowly, but surely dwindling by the year. Agencies that protect these Compliens currently list them as being vulnerable.

### Habitat

There are a few thousand Househeadeds living on Complanet in the nations of Qedal, Smao Sha, Eshain, Eflistan, and Commukain. Domesticated Househeadeds may be taken elsewhere, often for show.

## Fusions

See all the fusions for Househeaded here.

### Name

Househeaded is named for the fact it has a house on its head.

### Design

Househeaded is based on the concept of a large animal that houses smaller animals on its back, combined with fantasy giants.

## Trivia

* Househeaded was designed almost six years after its grown form, Altas was first designed.
Pexel

Artwork by CompliensCreator00

**Pexel** is the Graphic Complien. It belongs to the Cyber Element. It grows into Sperite, which grows into Mohdell.

## Appearance

Pexels are simple green squares with rectangular eyes. They have a large cloud of blue, green, and purple pixels trailing behind them.

## Information

This Complien can only be found in the Cyber Dimension. Although not typically found on Complanet, unless taken out of the Cyber Dimension, they are extremely common there, and are a very common find. Often, they attach to each other to make formations known as "Pexel art". Although they can attach to each other to become a Sperite, they still grow into Sperite naturally, so often they don't go through this method. Pexels are usually green, but they can come in up to 64 colors. The cloud that trails behind the Pexel has the ability to store and re-use attacks that hit it, through its instinct Cloud Storage. However, as a whole, Pexels aren't too powerful, and are not anything to look out for.

### Habitat

Pexels are found exclusively in the Cyber Dimension. Removal from this habitat allows them to appear anywhere on any planet, though this rarely occurs.

## Trivia

* Pexel was the first Cyber Element Complien explicitly designed with the Cyber Element in mind. Whitehack was the first designed in general.