Adolebis Organisation

This article is work in progress.It will be expanded in the near future.The **Adolebis Organisation** was a secretive group operating within Western Rathnir. The organisation was an alleged splinter faction of Gen II scientists and affiliates, encorporating other groups such as mercenaries, alchemists and dissaffected groups. It is most known for their activities from 1096 to 1106 ACA, culminating in a series of crises in 1106 ACA. Following the dissolution and liquidation of their original organisation, the Adolebis Oragnisation gradually formed as various figures sought to salvage and recreate different apparatus that the Gen II organisation held access to nearly a century prior. Conversely to their predecessors, the Adolebis Organisation is more interested in wider research and development of magical-scientific paraphernalia, in utmost secrecy.

## Founding and Early Years

The Adolebis Organisation was founded soon after the dissolution of the Gen II corporation by a group of unknown former employees. It is believed that they chose the name after the god Adolebis, one of the deities of the Tossanist faith. Due to the nature of the organisation, precious details regarding their formation are availiable, what remains being the product of speculation by historians and assorted scholars. It is believed following these Gen II employee's creation of the group, they began building relationships with various smugglers, gangs and private mercenaries to procure materials and manpower necessary for their experiments. Said experiments are believed to be natural continuations of the work Gen II undertook on Macmar Isle among other regions.

It is unknown where the Organisation initially established itself; this due to the difficulty in locating any documentation regarding the organistation's official holdings within sovereign nations. However, considering subsequent events that the group would become involved in, their first headquarters is believed to have been within western Syltor. It was here that much of their experimentation developed, encompassing necromancy attempts at reanimating preserved Gen II specimen cadavers, and reverse-engineering of supplies and equipment salvaged from the now-abandoned Macmar Isle. Eventually, the difficulty in maintaining secrecy regarding the acquisition of such specimens and supplies led to the Adolebis Organisation extending contacts to prominent members of the United Crowns of Syltor, who began a gradual conversion of the organisation from an illegal experimentation subsidiary of the Gen II corporation to a wider focus. This focus was primarily weapons research and development for the UCS, alongside a black-ops division which sought to identify, locate and extract percieved "value sites" that could be repurposed by the Organisation's researchers and military bodies.

Extraction operations were often brutal affairs, with no witnesses permitted to survive, and in the cases of such witnesses being too prominent within local society, measures were taken to ensure silence through the use of magical contracts. Extraction squads largely consisted of well-armed, highly-trained groups of mercenaries sourced by affiliates within the UCS government, which were then scouted by the Adolebis Organisation for black-ops. Despite the overall effectiveness of such groups, they proved to be the undoing of the Adolebis Organisation during an extraction operation in Kahulwaha by a mercenary known only as "Karimov". Karimov's extraction and neglect regarding removal of all witnesses led to the Adolebis Organisation's discovery and the subsequent events of the "Obelisk Saga".

## The Obelisk Saga

The "Obelisk Saga" as-coined by certain Azerals who leaked the story to international news organisations, was a series of events that uncovered the involvement of the Adolebis Organisation within Syltor politics, and outlined the actions of private citizens that led to the destruction of said organisation. The events of the saga itself are formally denied by the UCS government, who labelled the events as "entirely counterfactual, and a total mythologisation of various coinciding natural disasters during the outlined time period".

### The Kahulwaha Massacre

Attention began being drawn to the Adolebis Organisation's activities when the little-known Askaru town of Kahulwaha was assailed by foreign mercenaries in search of an unknown object. Little is known of the specifics of what transpired, since these mercenaries slaughtered the entirety of the deployed town militia, leaving only second-hand accounts of events from Azeral townsfolk who hid from the fighting. The mercenaries were armed with modified musket weaponry, capable of multiple shots in succession, an advancement that was particularly notable due to the Aurlunoren advent of the musket taking place no more than a century or two prior. The mercenaries retrieved an object that the residents refused to describe to Askaru dignitaries, instead speaking only of a "lost heritage" and "great injustice" that had been dealt to Dune Elves by the men. They identified the mercenaries as exhibiting a Ryzani accent, which was quickly seized upon as a story by the press.

The UCS government issued a response on behalf of the Ryzan Home Office, which read:

> *"The United Crowns of Syltor express their sorrow for the terrible act that has befallen the people of Kahulwaha, and wishes them a swift and stable recovery as they come to terms with this. We wish to state that no such men have been recorded leaving any point on the Southern Ryzani border, nor have folk of this description been noted as present at ports along our coast. We therefore wish to state that it is entirely unlikely that these individuals were indeed Ryzani, or even mercenaries in our employ. We advise caution to the people of Kahulwaha in their creation of such spurrious accusations without sufficient evidence, and wish them a prosperous future."*
>
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Following this, Kahulwaha's mayor, Jun-se Khamen al Kahulwaha (formerly al Qamiya) would travel south to the Askaru capital of Qamiya, on a journey along the eastern Nandor coastline. The journey took several days, Jun eventually arriving at the Qamiyan port weary. Jun would visit a dwelling on the outskirts of the town, one of the residences of the Djinn of the West, Spyral Ulburnr. Unbeknownst to Jun, assassins had already been dispatched to Qamiya to intercept him, and both Jun and Spyral were attacked.

During the assault, the assassins displayed blades that contained materials that could ward against magical attacks and even interact with magical barriers. These revelations deeply concerned Ulburnr, who upon defeating the assassins, attempted to discern their employer and information regarding where these weapons were forged. However, these assassins died as they attempted to speak, further complicating the mystery. From one of their bodies, Ulburnr retrieved a pendant containing the symbol of the Adolebis Organisation, which bore similarities to the logo of Gen II, something the Djinn identified due to their involvement in the Macmar Island Incident.

Jun revealed that he sought Ulburnr due to the mercenaries at Kahulwaha stealing a reverse-engineered Djinn Obelisk, which Jun and various Azeral groups had attempted to manufacture to recreate the Dune Elf terraforming devices that had been lost to time millennia prior. Furious, Spyral insisted Jun accompany him to fix what he may have unleashed through the theft of such a demonstrably potent device. The pair travelled west through the Ashuran Desert, arriving at the town of Blackwater, where they then departed to Lhumar via a canal system to the Lothranis Sea.