Land of Doom Bosses

* Spins around following you. This is what the Giant Blue Rock Golem does as well. Just keep moving. You get damaged by it's body's hit box, not the swirling scythe, it's just for aesthetics.

*3-Scythe Barrage*

* Throws out 3 giant scythes in a fan shaped area. Go through the gaps, it's a bit slow. Usually followed by *Quick Scythe Throw*.

*Quick Scythe Throw*

* Throws 1 quick scythe directly at you. Sometimes 2. It's quite fast so be on your toes and dodge. These deflect 2 times on the walls after which it returns straight to the Mage.
* Be careful as these also deflect ***diagonally*** after their first wall-hit for a total of **2** deflections. The deflected direction is based on the throw angle. *(Unlike the 3-Scythe barrage that immediately returns to the Mage after just 1 wall-hit)*

***TIPS:***

1. ***Both type of scythe attacks always return to the Mage dealing return damage after they hit a wall. Dodge them according to relative location or would-be location of the mage judging from his direction of movement.***
2. ***It's best to stay at a perpendicular location with relative to the Mage as much as possible to avoid the unpredictable direction of the diagonal deflections from his Quick-Scythe throw. However the scythe will always return straight to the Mage irrespective of thrown/bounce angle after the 2nd deflection!** (Which is what gives it the unpredictable nature as a whole)*
3. ***He is one of the strongest bosses by far and it is very easy to lose your first life to him even with** (As of Oct 28th 2019 anyway):**Maximum-level gear. Especially if you had some not-so-great skills to choose from up until that point.** (Which is usually 4 skills: 1 at startup, 3 at level-ups)*

### **2 Giant Gray Living Bombs**

* These are basically big versions of the usual monsters you face. Keep rotating around the room, just keep in mind where the explosions reach.

#### Attacks

Exploding Bombs

* Throws multiple slow moving bombs at you which explode and release beams of light (like Onir's ability) in a cross pattern.

*Summons Grey Living Bombs*

* Summons regular gray living bombs to fight you.

### **2 Giant Dragonflies**

* The same boss from the last chapter but this time there are two of them

#### Attacks

Projectile Barrage

* Shoots random projectiles at around 6 every burst. Each projectile explodes into 4 diagonal tinier projectiles when it lands on the ground. Resembles the projectiles of Giant Rock Golem Boss from before. Just hug the wall and dodge left or right if there's a projectile headed your way, you can now anticipate easily where the shrapnel would go.

## Final Boss

### **Giant Ice Dragon**

* The same as the **Giant Electric Dragon** and **Giant Fire Dragon** bosses, but with different attacks.
* **Cheese:** Just use the same technique as you did in the Giant Fire Dragon battle, move to it's leg by going to the upper left portion of the map and just stay there. Chances of you getting damaged.

#### Attacks

*Icicle Barrage*

* Shoots out three groups of icicles that bounce off of the walls. The attacks hit in the same place every time.

*Icicle Projectile*

* Shoots a large projectile in front of the dragon which, when it hits the wall, releases fast moving icicles in every direction. The attacks hit in the same place every time. Rain of Icicles

*Chilling Bolts*

* Randomly drops ice circles that will make icicles fall down on location.