recursal/Fanatic-Fandom huggingface dataset:
Security Log 01 ( Nick Nack )

We do advise you be careful while exploring this article, there are many spoilers to be found below.

 Oh dear, you're on a article with content that might be sensitive to you. If dark or touchy topics are trigging please don't continue.

>
>
>
> **One of you stole something from me. And if I don’t get it back, I’ll make hell on all of you perpetually!**
>
> Nick Nack threatening the group, Hello Puppets: Midnight Show

## Characters

### Speaking:

Nick Nack Mortimer Handee
Daisy Danger
Riley Ruckus

## Senstive Topics

### Happening:

Angered yelling
Threats
Loud slamming

## Summary

**Security Log 01** is one of the cassettes located within the game. This tape was caught by the Accutron Security System and contains Daisy Danger, Riley Ruckus, and Mortimer Handee enjoying tea before Nick Nack rushes in furious.

## Achievability

Security Log 01 is currently obtainable in only one way, through the Water Waster puzzle in Hello Puppets: Midnight Show.

## Description

On this audio tape we can hear Mortimer Handee talking to Daisy Danger and Riley Ruckus about the dialogue that took place in Act 01. While the three enjoy their tea, a very upset Nick Nack storms in blaming one of the three for taking something very important to him. The threatens the confused three before storming out, refusing to explain what the item is that was stolen from his studio.

## Audio

[ teacup rattling ] …So then I said, “ I’m sick of waiting all day in the dark to play! [ loudly ] We play when I say! “
**Daisy Danger:**
Very good, Father.
**Riley Ruckus:**
Brilliant, Father.
**Nick Nack:**
[ upset ] Which one of you did it?
**Mortimer Handee:**
Nicholas, you old bourgeoisie! Come, have some tea!
**Nick Nack:**
[ slams his fist down on the table as a teacup rattles while he yells ] WHO TOOK IT FROM ME???
**Daisy Danger:**
Goodness!
**Riley Ruckus:**
Calm down, you clown!
**Mortimer Handee:**
[ scolding tone ] For the love of Owen, be stable! This isn’t how we behave around the table!
**Nick Nack:**
One of you stole something from me. And if I don’t get it back, [ louder voice ] I’ll make hell on all of you perpetually!
**Riley Ruckus:**
[ annoyed tone ] Stole, WHAT?
**Nick Nack:**
[ stumbling over his words ] N-N-NONE of your business!! [ frustrated sound as he walks off ]
**Mortimer Handee:**
Personal Log 11 - 10 - 84

We do advise you be careful while exploring this article, there are many spoilers to be found below.

 Oh dear, you're on a article with content that might be sensitive to you. If dark or touchy topics are trigging please don't continue.

## Characters

### Mentioned:

Dr. Martin
Riley Ruckus
Owen's Father

## Senstive Topics

### Hinted:

Abusive or neglectful father

>
>
>
> **This show is everything to me. Everything. It’s gonna be perfect. THIS TIME it’s gonna get on the air and my father is gonna be sitting in his stupid little easy chair, eating one of his frozen dinners and BANG, his son’s puppets are gonna be in his face, laughing at him.**
>
> Owen about his future plans, Hello Puppets: Midnight Show

## Summary

**Personal Log 11 - 10 - 84** is one of the cassettes located within the game. This tape was recorded by Owen Gubberson as he tells about his experience with his therapist giving him upsetting advice before he spirals in a rant about being in the workforce.

## Achievability

Personal Log 11 - 10 - 84 can randomly be awarded throughout Hello Puppets: Midnight Show.

## Description

On this audio tape we can hear a slightly upset Owen Gubberson tell about his therapy session with Dr. Martin and that it didn't go too well. Just like the audience, Dr. Martin picked up on Owen talking to the puppets as well as using " we " instead of " I. " He tells Owen he feels like his hobby is starting to become unhealthy, because instead of talking to people, he is using the puppets to disconnect from reality. He recommends for him to stop going forward with the show, which rocks Owen to his core. He states he isn't going to continue to be a push over, that he is going to make his show, and it's going to be perfect. He continues on a small rant about how people don't really care about what you're making as long as they get paid for it. He ends the tape telling how he can't wait till he can rub his success in his father's face.

This tape shows us Mortimer Handee isn't the only puppet's voice he is hearing as Riley Ruckus is the one who " spoke " to him this time. We also get a hint for the lore by Owen mentioning Dr. Martin said he was fragmenting his personality into them.
Light the Candles

**Light the Candles**, also referred to as " Lights Out " in the game files, is a minigame based off the Lights Out game. It's a more complex minigame that can only be found in Daisy Danger's Kitchen Catastrophe within Hello Puppets: Midnight Show.

## Appearance

Light the Candles is a wall built machine that is a 3x3 Lights Out grid with a small cake that has candles that lights up to correspond to it. The buttons you press light up the ones next to it as well as if you press it again, turn them off. This machine seems to be another minigame kids could possibly play to get rewards or tickets but it's unknown.

## Functionality

Light the Candles is a more complex minigame that revolves around perfect placement, or like most people--random guessing. The best method known for any Lights Out game is " Chase The Lights. " You start on the second row and click each cell that has a light currently on the row above it, turning off all lights in that row. Continue onto the next row and repeat until the only lights on is on the bottom row. The chart below will tell you which lights you need to click to solve your current puzzle. The red circle means you do not click this button at all meanwhile the green circle means you click it only one time.
Hello Puppets!

We do advise you be careful while exploring this article, there are many spoilers to be found below.

 Hello lab rat, you are currently on a article that is incomplete. Help us add more information but do not deceit!

Hello Puppets! Is the first game that follows the plot of a college news reporter who stumbles upon a seemingly abandoned wharehouse which happens to be the home of the show’s star puppets who live in hiding and plan on taking over the world. The game showcases some of the aftermath of the events that take place in the prequel. Followed by Hello Puppets: Midnight Show, telling the origin story of ‘The Handeemen.’
Anthony Pierson

> "*HERE! In the middle of butt-f\*ck nowhere, I can't believe I almost bailed on this place.*"
>
>

> - Pierson, describing Handeemen HQ
>
>

## Bio

Anthony Pierson is a conspiracy-theorist-and-Mythbuster-type character exploring the mystery of Mortimer's Handeemen. Upon seeing the living puppets running amok the decommissioned sound stage, he reacted not with fear, but a joy that his beliefs were real. He continued to return to the studio, documenting his research on the odd puppet creatures. Eventually, he brought his research to the press, who denied its validity, laughing him right out of the office, later he brought to the police who disregarded it based on Anthony's history of being an uncreditable alcoholic, telling him to submit the evidence to "Mad Magazine".

After failing to get anyone to believe him he proceeded to sell most of his belongings and bought some animal traps in order to trap Mortimer in should he be able to capture him, getting the concrete evidence to secure his credibility to his claims. He also tattooed his own hand just in case he failed so people to know what he was and that he wasn't just a husk. He managed to overpower Mortimer and nearly capture him. However, he failed in the attempt and was turned into Mortimer's new host. This is evident by the tattoo on Mortimer's host hand.

## Appearance

It is unknown what Pierson looked like prior to becoming a Host. All we know is that he had a tattoo done on his right hand shortly before; a triangle with an eye, the logo of Vox Veritas.

## Personality

As heard on his audio logs, Anthony is obsessed with trying to find the right evidence to try to prove the supernatural exists, finding joy when he finally finds the truth within the studio. This obsession only increased further after an audio log where both the press, laughing him right out of the building, and the police denied the validity of the evidence, which only leads him to return to the studio to continue his investigation, showing little regard for himself. This unhealthy obsession eventually led to his downfall where he tried to capture Mortimer, acting purely out of desperation to prove himself right, to bring living evidence to those who belittled him, leading to his fate as a host to Mortimer himself.

## Trivia

* The name of his company is "Vox Veritas". When translated, it means "*The voice of truth*".
* His host outfit is different to the others due to it appearing as a dark blue business suit with a black tie, this is likely because he is controlled by Mortimer (who is the boss).
* During his childhood,he was bullied by the press and the police when they were kids and it is revealed they worsened his mental state by disregarding his theories and made up the fact he was an uncreditable alchoholic to worsen his state even more.

## Gallery

Anthony seen with Mortimer and various Scouts at the beginning of the game.Tattoo on Anthony’s hand8 recorders found around map.
Guess the Sound

**Guess the Sound**, also referred to as " Animal Machine " in the game files, is a minigame based off a See 'n Say. It's one of the first minigames you run into in Hello Puppets: Midnight Show as well as one of the easiest sound puzzles in the game.

## Appearance

Guess the Sound is a machine that looks to be a old fashion See 'n Say, or at least heavily inspired by it. It is officially licensed by the Gubberson/Handeemen Inc. due to the themed Mortimer Handee sticker in the center. This decal tells us this was another merchandise piece sold when the show was still running, or possibly a unreleased toy. The deeper details is unknown, however the puppets ended up setting them up as a sound trap around the area.

The machine itself is a wheel that has a pullable handle and five buttons with pictures on them for the user to press once they hear the sound the machine admitted through its speakers. The pictures can and will change to different stuff as well as the sounds being not in the same order to stop the trap from being easy.

## Functionality

The premise for Guess the Sound is pretty straight forward. First you'll probably need three batteries, especially late game, as they usually are absent from the machine. Once started the machine will play a sound and you have to click the matching animal or thing that makes that noise. The amount of times you have to do this gets higher as levels progress, starting with three on easy levels and goes to five on harder levels. Even though its referred as a animal guessing game, objects like boats and buoys appear as well.
Katie Carnival (my Oc)

"I wasn't ALWAYS a jester."

-Katie talking to Daisy about her past

Bio

Katie Carnival is my hello puppets Oc and was created in 1984. Her first appearance would be in episode 103 "The Handeeman And The Thrills Of The Crazy Carnival" where the handeeman would go to a carnival and watch the performance. little did they know they were in for a treat. Katie had the same past like Owen. She as well had an abusive parent and was forced to join the carnival or else there would be Consequences. Terrified, Katie accepted it so she would not get hurt, or worse abandoned. She would often go explore the host world behind Mortimer's back and would collect anything that looks interesting. for example she brought in a stray cat once and Riley experimented on it. Katie was mad at her for a while.

Appearance.

Katie has fluffy pink hair a jester suit with white and pink polka-dots. she sometimes wears a mask to hide her scars or would wear make up. when she goes to the host world, she would wear a white beanie with a big fluffy sweater.

Personality

She is Happy all the time and would follow Mortimer's rules but deep down she is sad and feels like she is being used. which she is.

Relationships

Mortimer

Mortimer is very cruel to Katie just like he would be towards Nick Nack. One time she found out the Mortimer never got a hug. so she decided to fix that. when Mortimer was drinking tea, Katie sneaked up behind him and hugged him a little too tight which made Mortimer drop and break his tea cup. Enraged, Mortimer dragged Katie into the backroom and grabbed an Axe...she never had PTSD worse than ever after that. all and all she hates him too and sometimes have thoughts of killing him.

Riley

She likes Riley a lot and would sometimes offer to help her with her experiments. She calls Riley a big sister sometimes.

Nick

She's fine with Nick even though he is quite rude to her. She once found out about his sketch of him and Riley kissing.. To be honest she was quite disgusted. BECAUSE THEY'RE SIBLINGS-

Owen

She loves her father a lot and sometimes would be happy to go easy on him. which means less puzzles and more "get-out-of-jail- free" cards.

Daisy

She adores daisy. a lot. they are best friends and would play with each other. Katie would help her with baking, cleaning, setting up parties etc. Katie often says. "She's like the Lovable mom i NEVER had..."

Scout

Katie loves to tease her. she calls scout "A feisty little bean" and Scout would NOT like that at all.

Gallery
From Book Dealer 09

We do advise you be careful while exploring this article, there are many spoilers to be found below.

>
>
>
> **I’m telling you this because I want you to understand the risks of tampering with this stuff. If this book IS a conduit or cage, it could be more powerful than anything we’re prepared to deal with.**
>
> The Book Dealer to Owen, Hello Puppets: Midnight Show

## Summary

**From Book Dealer #9** is one of the cassettes located within the game. This tape was recorded by a mysterious book dealer and is the last tape sent by him. He expresses more concern before ending the tape with regret.

## Achievability

From Book Dealer #9 can randomly be awarded throughout Hello Puppets: Midnight Show.

## Description

On this audio tape we can hear the book dealer mention bring back up the cage theory. He gives Owen Gubberson three ways the message from the book could be taken: it either means “ cage “ as in Ennioch is in the book itself , “ conduit “ meaning he channels his power through it, or “ coffin. “ He expresses regret for not burning the book and mailing it anyway due to needing the money. He ends the tape telling Owen he should do what he should of done all along, and burn the book before it releases something awful onto the world.
Personal Log 4 - 10 - 81

We do advise you be careful while exploring this article, there are many spoilers to be found below.

## Characters

### Mentioned:

Mortimer Handee
Alice
Owen's Father

>
>
>
> **There was nothing wrong with her. I don’t know what I’m supposed to feel when I’m, uh, with someone? But whatever it is, I don’t feel it.**
>
> Owen admitting he is possibly romance repulsed., Hello Puppets: Midnight Show

## Summary

**Personal Log 04 - 10 - 81** is one of the cassettes located within the game. This tape was recorded after Owen Gubberson returns from a date with a girl named Alice.

## Achievability

Personal Log 04 - 10 - 81 can randomly be awarded throughout Hello Puppets: Midnight Show.

## Description

This audio tape contains Owen Gubberson reflecting on a date with a Alice, a unknown lady possibly recommended to Owen by his father. Owen states he didn't like her hair, that they went to a Italian restaurant, and even though nothing else was really wrong with her, he couldn't feel any romantic feelings for her. Based on Owen's attitude toward the situation, it can be theorized he is romance repulsed, as he is shown not understanding what people should feel when together. Toward the end of the tape he is once again heard having a conversation with Mortimer Handee, though due to the puppet not being alive yet we can infer that Owen's mental health has started declining as he is hearing voices of his beloved puppet communicating with him.
Sockpuppets

> "*Our sock-puppet friend can't speak for herself, you see, could you please put a sugar cube in her tea?*"
>
>

> - Mortimer during the Tea Party.
>
>

## Bio

The Sock Puppets are some of Riley's more active experiments. Like most of the puppets, they are attached to their host's hand; however, they appear to be made of parts from multiple puppets and living creatures, and sometimes just stitched fabric.

## Appearance

The Sock Puppets are truly amalgamated in their own right. The enemy puppets are hardly seen, as it's normally too dark to see them properly. If they look anything like the Tea Party puppet, though, it's safe to say that they're abhorrent, with random stitches of color making up their bodies. The only visible part of the enemy puppets is their huge red eyes, glowing and making them look very ominous.
Movie and Cinema Wiki

**Welcome to the Movie and Cinema Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

*Community Founders*: Write a good and paragraph-length description here about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit the admin dashboard for more tips.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

*Need help building out this community?*

* Getting Started
* How to Contribute
* Managing your new community
* Guides
* All Help articles

You can also be part of the larger Fandom family of communities. Visit Fandom's Community Central!
Ice Age series

Ice Age is an American media franchise centering on a group of mammals surviving the Paleolithic ice age. It consists of computer-animated films and TV specials and a series of video games. The films are produced by Blue Sky Studios, a division of 20th Century Fox Animation as a part of Walt Disney Studios (formerly 20th Century Fox). The series features the voices of Ray Romano, John Leguizamo, Denis Leary and Chris Wedge, who are the only constant cast members. Five films have been released in the series thus far: the original film of the same name in 2002, Ice Age: The Meltdown in 2006, Ice Age: Dawn of the Dinosaurs in 2009, Ice Age: Continental Drift in 2012, and Ice Age: Collision Course in 2016. As of April 2016, the franchise had generated $6 billion in revenue, making it one of the highest-grossing media franchises of all time.

## Characters

* Manny
	+ Voiced by Ray Romano (English)
* Sid
	+ Voiced by John Leguizamo (English)
* Diego
	+ Voiced by Denis Leary (English)
* Ellie
	+ Voiced by Queen Latifah (English)
* Crash and Eddie
	+ Voiced by Seann William Scott and Josh Peck (English)
* Peaches
	+ Voiced by Keke Palmer (English)
* Granny
	+ Voiced by Wanda Sykes (English)
* Louis
	+ Voiced by Josh Gad (English)
* Shira
	+ Voiced by Jennifer Lopez (English); Miyuki Sawashiro (Japanese)
* Julian
	+ Voiced by Adam DeVine (English)
* Brooke
	+ Voiced by Jessie J (English)
* Scrat
	+ Voiced by Chris Wedge (English)
Achievements

We do advise you be careful while exploring this article, there are many spoilers to be found below.

Achievements are a obtainable reward earned in Hello Puppets: Midnight Show. Just like other steam games, these are a way to encourage you to interact more with the game than just the main story line. There is 100 achievements earnable currently in Midnight Show with majority of them being hidden. Due to the wide range of achievements that are currently unknown, we have made a list of all the current achievements you can earn in game for those who want to collect the ones you are missing.
Personal Log 1 - 2 - 83

We do advise you be careful while exploring this article, there are many spoilers to be found below.

 Oh dear, you're on a article with content that might be sensitive to you. If dark or touchy topics are trigging please don't continue.

## Characters

### Mentioned:

Mortimer Handee
Riley Ruckus
Nick Nack
Daisy Danger
Owen's Father

## Senstive Topics

### Happening:

Heavy mentions of child abuse and neglect
Religious mentions

### Hinted:

Physical and emotional child abuse / neglect.

>
>
>
> **I didn’t have a childhood. I never had toys, maybe that’s why I’m obsessed with them now.**
>
> Owen about his childhood, Hello Puppets: Midnight Show

## Summary

**Personal Log 1 - 2 - 83** is one of the cassettes located within the game. This tape was recorded by Owen Gubberson where he explained how he has created a new ensemble of puppets before a voice nonexistent derails the conversation into Owen bringing up his childhood.

## Achievability

Personal Log 1 - 2 - 83 can randomly be awarded throughout Hello Puppets: Midnight Show.

## Description

This audio tape starts with Owen Gubberson giving ideas he has about the new ensemble of puppets he has came up with. He gives us little details about Riley Ruckus, Nick Nack, and Daisy Danger, summing up their purposes and personalities. After explaining the ideas, he mentions he will start building them soon, starting with Riley. As the tape is about to be cut off we hear Owen speaking to Mortimer again, however like all the other tapes there still is no voice coming from the puppet. This voice Owen is hearing that the audience can't convinces Owen to tell how his father stopped by the workshop threatening to stop supporting him financially, though this turns out to be a common occurrence. He goes into even more detail on how his father tries to appear as a holy faithful man, but is manipulative and abusive, and use to beat little Owen in a drunken rage, as well as give him zero childhood joys like toys and gifts. Owen ends the tape saying how the money is so his father will never have to apologize, and that he will continue to benefit from his dad but never forgive him.
Goldfish Warning! the Movie

Goldfish Warning! the Movie is a short film based on the anime of the same name.

## Plot

The sneaky Tanakayama has now been reduced to selling goldfish for a living, and he has just one lone fish named Gyopo left to sell. Suddenly, he notices Gyopi floating towards him and hides in the bushes, leaving the pink fish to become acquainted with Gyopo. Though the pair takes an instant liking to each other, the selfish and wealthy Chitose insists that Gyopi is not allowed to date a 100-yen goldfish and forcibly drags him away. Now, with Tanakayama using their love as an opportunity to finally nab the multi-million yen fish and Chitose trying to sabotage their relationship, it seems that Gyopi’s only allies are Wapiko and the gang. But with Gyopo being whisked off to Europe, will they be able to stop her from leaving?

## Characters

* Wapiko

Voice by Mika Kanai (Japanese)

* Chitose Fujinomiya

Voice by Yumi Takada (Japanese)

* Gyopi

Voice by Megumi Hayashibara (Japanese)

* Shuuichi Kitada

Voice by Makoto Tsumura (Japanese)

* Aoi

Voice by Susumu Chiba (Japanese)

* Koucho-sensei

Voice by Kunihiro Kawamoto (Japanese)

* Yurika Sugadaira

Voice by Naoko Matsui (Japanese)

* Gyopo

Voice by Miyuki Sawashiro (Japanese)
Nalfi

Nalfi is a member of the giant tribe, and the wife of Fee.

## Background

Nalfi is a member of the giant race. She was a close childhood friend of Fee and a talented young warrior. She fought, played, and trained alongside the other young warriors of the tribe, and made a name for herself as one of the most talented close combat fighters. Eventually she challenges Fee to a courtship duel, which she loses. Despite this he excepts her as a partner and the two get engaged and married soon after.

## Personality

Nalfi is a tough, but laid back and kind individual. She holds pride in her giant heritage and her hand to hand combat skills. She is greatly admired by many women of the tribe, and seen as the most skilled of their female warriors. Though it's very rare, occasionally she gets furious and will throw a tantrum, destroying anything between her and the object of her anger.

## Appearance

Nalfi is a tall girl with long straight brown hair, golden brown eyes, and dark skin. She wears a fur coat and pants, brown boots, and leather wrist guards.

## Relationships

### Fee

Their father's were close friends, so she's known him since they were children. She grew a crush on him very early on, but he was oblivious to her feelings. After years of fighting, training, and hunting together, Nalfi finally confessed her feeling and challenged him to a courtship duel. They often joke around with one another, he is the only one who can quell her temper tantrums.

### Antero

Has been like an uncle to her, and he was immensely happy when she announced her courtship challenge. He treats her like a daughter and tends to spoil her when he gets the chance. It does get awkward for her and Fee at times as he constantly asks about grandchildren.

### Fi

Knows he is talented, but also a bit on the lazy side. She tries to encourage him to be more proactive in using his talent to help the tribe. He somewhat listens to her, and respect her. They regularly spar with one another since they are the best at hand to hand combat.

### Fo & Fum

Her little buddies. She likes spending time with both of them, and enjoys how much they look up to her. She thinks Fum is the sweetest and babies him sometimes, much to his chagrin. She gives Fo practical advice about girls, and the two will get furious in sync with one another (which terrifies the others).
Tech Center

The Tech Center determines the maximum level to which you can merge your troops and training buildings.

Each upgrade costs gold and a relevant Merge/Construction Lv. token (ie. to upgrade the level to which you can merge Barracks, you need "Barracks Merge Lvl increase" tokens). The cost goes up with each level and is tied to your account level. Train Faster, Infinite Firepower, March Limit, Repair Workshop and Extra Deployment Slot require General R&D Items to upgrade.
The Oarsman

The Oarsman

Biographical Information

Age
Unknown

**The Oarsman** is a rower that helps the dead get to Phantom Realm Only dead people can hear what he says.

History
In Dave the Villager 25, Dave went to the Phantom Realm] to try to save Carl and Spidroth. He met Robo-Steve along the way, who led him to The Oarsman. The Oarsman took them across the river to Phantom Realm Dave saved Carl and Spidroth, they went to The Oarsman, who took them back to the normal realm.

Trivia* The Oarsman is the Dave the Villager equivalent to Charon (pronounced CARE-on), a demon who took the dead across the River Styx in Greek Mythology.
Ar-Baruk

**Ar-Baruk the Orc General** is one of the last few known Goliaths left in Mewni.

## History

When he was a younger, Ar-Baruk lived in one of the last Goliath communes left in Mewni before Moon the Undaunted arrived and nearly wiped everything and everyone out. He was left as one of the few survivors, and due to his short height for a Goliath he was able to escape and hide away with ease.

## Personality

Like most Goliaths, Ar-Baruk craves and worships war like a religion. His domineering attitude, despite his height, allowed him to tower over his Goliath brethren; against everyone else, his height and weapon alone are enough to instill a healthy fear of him into someone's heart.
Fo

**Fo** is the third son of Antero, the chief of the giant tribe. He is also the brother of Fee, Fi, and Fum.

Fo
--

### Family

Antero (Father)
Dolores (Mother-Deceased)

Fee (Older Brother)

Fi (Older Brother)

Fum (Younger Brother)

Nalfi (Sister-in-law)

Matrona (Ancestor)

## Background

Fo is the third son of Antero and Dolores. He was the baby of the family for years, and enjoyed being such. Though he lacked physically compared to his brothers, he found that he had a great talent for earth magic and hunting, which earned him a lot of respect within the tribe. When he found out he wasn't going to be the youngest anymore, he was initially jealous. But when Fum was born his protective instinct kicked in.

## Personality

Fo is a bit on the immature side compared to his older brothers. He enjoys joking, goofing off, and chasing after girls. He is very energetic and almost always moving. Though he is a kind and very friendly individual, and often seen as the most sociable behind Fum. Despite his lack of physical skills and technique (compared to his brothers at least) he is skilled in earth magic and hunting. Despite his kind personality, he had quite a temper and when he snaps will go nuts.

## Appearance

Fo is a tall figure with short messy brown hair, a fur coat and pants, and brown boots. He is the only one of his brothers to have gotten his mother's green eyes rather than his father's.

## Relationships

### Family

Fo gets along well with his father, though Antero wishes he would take things more seriously sometimes. He looks up to his brother Fee and will go to him to seek advice about multiple issues, particularly girl. He and Fi often pick with one another, and he thinks he's lazy and doesn't know how to have a good time. He is closest with Fum, and before he left to join the Queensguard they would often travel and explore Gitantea with one another.

### Nalfi

His older sister figure. Will often listen to her and go to her about advice on girls. They both share their temper tantrum, and often times when one goes off the other will as well, even if they don't know the reason for it. Fee doesn't like leaving them alone together for too long for this reason.

## Powers and Abilities

### **Abilities**

**Biology**: Like most giants, he is incredibly strong and durable.

**Earth Based Magic**: As a giant he is naturally connected to the Earth. His earth magic in particular is incredibly strong, and has an enormous and powerful range.

**Seismic Sense**: Because of his connection to the earth he is able to sense vibration through the ground, and can sense people, objects, and anything else touching the ground from miles away.
Precursors

The Precursors are a mythical, mysterious race of Mewman like beings who live in a place simply known as the Sanctuary. They're another race of seclusive beings bordering on isolationist if it weren't for the most well known Precursor Haku.

## Culture

The Precursors are a strange people from what's known about them. They seem to fear the Monsters and the Mewmans despite their isolationist beliefs. They seem content staying away from the lands of Mewni and remaining hidden, with the Queen of Mewni, Star Butterfly, being the only one able to reach them.

Their culture seems to revolve around magic and their source of it, a powerful magical artifact known as the Orb. Most Precursors become researchers and study magic and its connection to them and every dimension. Due to their natural deep connection to magic, the Precursors tend to view themselves as higher beings than Monsters, whose connection to magic is often very weak, and Mewmans, whose connection with magic, while stronger, was often nowhere near the Precursors' connection up until the most recent generations.

The Precursors are ruled by an Elder Council, a group of the nine eldest Precursors in the Sanctuary. They shape the laws of the Sanctuary and deal justice towards anyone who breaks their laws. The leader of the Elder Council is Elder Kohaku, the grandfather of Haku the Imperfect.

There seems to be a dispute to how old the Precursors are, as Haku claims that the Precursors were in Mewni long before the Monsters. This has yet to have been proven, as it's possible the Precursors were part of Mewni alongside the Monsters before the Mewmans settled there.

## Biology

Precursors look nearly identical to Mewmans, with only the slight difference of their pointed ears and a second heart. Aside from this, the Precursors also have a stronger connection toward magic than Mewmans and Monsters. While not physically a strong race by nature, with the right spells or runes the Precursors are capable of increasing their phyiscal strength to rival that of a Goliath. Precursors are often regarded as immortal due to their long life span, however they do live mortal lives.

## The Sanctuary

The home of the Precursors is almost impossible to reach, due in part to its location in Mewni being accessible only through magic and the only one who knows the spell to reach them being Star Butterfly.

The Sanctuary itself is a vast stretch of plains and hills, lush with both flora and fauna. The Precursors live in the one city in the plains, Acadia, surrounding the Temple of Peace. Their homes are usually large huts that house their entire family, although it's not uncommon for a newly wed couple to build their own hut next to one of their families' to stay connected to them.

The Temple of Peace is a large, cathedral like building where the Elder Council reside and deliberate on issues brought to them (usually court of law matters and research). Beneath the Elder Council chamber is a prison for the worst offenders of Precursor law, but far beneath that is a prison like no other in the Sanctuary for the worst offender of Precursor law, a man named Kronus.
Host

Template:Character

## Bio

Before becoming a host, the Host was a college journalist whose endevours lead them to sneak into the abandoned warehouse to get pictures for their editor. This led them to get into contact with Mortimer Handee, who they meet inside the were endeavors cast voodoo magic over them.

The Host became a captive of Mortimer's ritual as well as the assistant in Scout's escape from the facility. It is made apparent upon the ritual being complete that the host should have been a mindless husk Scout could control, but the host can control their actions as well as being able to switch between Scout's mindset and their own.

## Appearance

The Host has a cover over their face, with a small puppet named *Scout* sewn onto their left hand. They wear a black shirt and similar-colored pants. It is also made apparent within the beginning (from Scout) that The Host has their lips stitched shut, making it impossible for The Host to speak.
Four Calamities

The Four Calamities are a sub-faction of the Queensguard, and are a small team comprised of the strongest knights in mewni. They earned their name when they brought down a fortress, which others claimed looked like it had been hit by a series of natural disasters.

## Members

### Astro Butterfly

Known as 'The Avalanche', Astro is the strongest member of the Calamities and the de facto leader. The other members all seemed drawn to him in one way or another, and found themselves regularly around one another before being assigned to different divisions.

### Breeze Johansson

Known as 'The Impact', Breeze is the second in command of the Calamities and the most serious and stern of the group. She also has a reputation of being the most feared. Of the group she is the most tactical minded and often is the one forming their battle strategies and attack patterns.

### Slick Spiderbite

Known as 'The Plague', he is the most rebellious and reckless of the group. His strength, abilities, and natural talent have made him known as second only to Astro. But his attitude and seemingly uncaring personality made him a bit of a problem for the others to deal with. He is the only member of the Calamities who lacks a magical ability.

### Fum

Known as 'The Quake'. While chronologically the oldest of the group, by a giant's standards he is still very young and a bit naive. Of the group he was the last to join the Queensguard, but his background and natural talent led to him quickly being counted among them even as a squire.
The Cult of Haku

**The Cult of Haku** is a small group dedicated to helping Haku the Imperfect attain his goal of taking over Mewni and restoring the Precursors as the rightful rulers.

## History

The Cult started out and remained small with only five members: Haku, the leader of the Cult; Ozedus, a Waterfolk necromancer; Ar-Baruk, a Goliath who led a horde of Orcs; Viper, a Lamia from the Underworld; and the Cauldron Child (also called "Rangok" by Haku), a homunculus with vast psychic powers created by Solaria Butterfly.

Haku was considered to look Mewman to everyone, and so with his appearance and easy use of magic he was able to scour all of Mewni for people he could easily manipulate into serving him. According to Visas he promised each member of the Cult something they coveted.

## Members

### Haku

The leader of the Cult, Haku is a Precursor and a narcissistic one at that. He believes it's his destiny to ascend to becoming the "perfect being" and bring the Precursors back to Mewni and out from hiding. He's solely responsible

### Ozedus

The Cult's magician, Ozedus is a necromancer from the Waterfolk queendom that once had a chance for a seat on the Magical High Commission; however,
The Handmaidens

**The Handmaidens** are a secret group serving the Queen of Mewni as personal protectors, spies, and at times as regular servants.

    They operate out of Butterfly Castle and are, currently, few in number only totalling five members.

## Current Members

### Visas the Unyielding

The youngest member of the Handmaidens, Visas is normally assigned to be by Star's side throughout most of the day. On occasion, she'll go out on scouting missions, artifact retrieval, or she'll be sent to spy on possible threats

### Sarasim the Brave

The second-in-command of the Handmaidens, Sarasim is the de facto leader of the group while the Grand Master is away on business.

### The Grand Master

The leader of the Handmaidens, the Grand Master is the stealthiest member of the Handmaidens and answers directly to Star and Star alone. Although no one other than Star and Margo know her identity, based off of her voice alone it's well known among the Handmaidens that the Grand Master's a woman.
Isaac Lucitor

**Isaac Lucitor** is the son and youngest child of Tom and Margo Lucitor, the King and Queen of the Underworld.

## Isaac Lucitor

### Family

Tom Lucitor (Father)
Margo Lucitor (Mother)

Vera Lucitor (Big Sister)

## Background

He's almost 2, and he spends most of his time giggling and hanging out with his mom. He has a teething problem currently and chews everything out.

## Relationships

### Vera

He loves it when his sister says goodnight to him and gets upset when she's not around.

### Ambrosine

He is particularly fond of the Septarian princess because she has sharp teeth like him and makes him feel better about his teething. Amber is Margo's go-to babysitter.
Sarasim

Sarasim in her fur armor

**Sarasim the Brave** was the lieutenant of the Queensguard's First Division, serving under Higgs the Swift, until she faked her death. Afterwards she started serving Star Butterfly as the second-in-command of the Handmaidens.

## History

Sarasim was born and raised on a farm near a rural village in the Butterfly hold. Not much else is really known about her past during this time, except that her parents died when she was young during a Goliath led raider attack and that she joined the Queensguard shortly after.

During her time in the Queensguard Sarasim made a name for herself as the most brave knight through all six divisions after she saved a village from a group of Minotaurs by fighting them with her bare hands and completely naked. After serving long enough alongside her best friend, Sarasim and Higgs were promoted to the ranks of lieutenant and captain respectively. While she was still a member of the Queensguard, Sarasim took Breeze Johansen on as her squire. She saw the potential in her other knights hadn't, and ever since then she and the Johansen princess had gotten along as if they were actually siblings.

## Personality

Sarasim is most widely known for her prowess and blunt attitude. She was never known to shy away from any sort of battle she wouldn't be challenged from, especially when it came to fighting Monsters far bigger than her.

Because of her more than raw attitude with others, although Sarasim was known and renowned for her bravery, she would often butt heads with almost everyone she wasn't close to. Although she has no qualms nor hatred for the Monsters as a whole, she has a clear resentment for the Goliaths in particular.

## Relationships

### Breeze

Breeze was Sarasim's squire and almost like a little sister to her. She was the only one who saw the remarkable potential she had as a knight and took her in as her squire. She has an immense amount of respect for the girl and will seldom hold back her thoughts about her. When she first took her in as her squire Sarasim gave Breeze the nickname "Short Stack" as a way to goad her into fighting harder and faster until it became more of an endearing nickname.

### Astro

Ever since he became a squire Sarasim made it clear that she didn't care about Astro's royal title and treated him like any other knight and squire. She seems to be one of the only people who call him Asterossa more than Astro.
Mortimer's Handeemen

video
Hi! This page is a placeholder. It's just until we have a little more information on the Handeemen. Unless you're going to edit this, please find another page!

## History

Mortimer's Handeemen was a children's show created by Owen Gubberson and aired in 1985. The show was praised by critics and audiences alike, being called, "Even greater than the Muppets!"

The show itself was along the lines of Sesame Street, a show with puppets made for children's education. The show would frequently receive child guests who would act out the story alongside the puppets and puppeteers.

Unfortunately, this would not last as the show was canceled after a raging fire took place in the Handeemen studio, while the building survived several cast members did not, and some who did were mortally injured. It is unknown what year this disaster took place, except that it was still some time in the eighties.

## Characters

Mortimer Handee: The show's main host.

Riley Ruckus: A scientist, and one of the main characters. Her catchphrase was "More Data!" She was a fan favorite due to her love of science.

Nick Nack: An artist, and another of the main characters. He was always at odds with Riley.

Daisy Danger: The last of the main characters. Normally a helpful, friendly homemaker and party planner, but becomes dangerous when angry. Normally only referred to as "Daisy," and only called "Daisy Danger" when angry.

Rosco: Riley's beloved pet dog, who is always at her side. The largest puppet on the show, he required two puppeteers to properly operate.

In addition, there were also several minor puppets.
Vera Lucitor

**Princess Vera Lucitor**is the fourteen year old daughter of Tom and Margo Lucitor, the King and Queen of the Underworld.

## Background

She's the sheltered daughter of Tom and Margo. She's the Royal Sweetheart and a natural people person, so her father feels like she would make a perfect diplomat/recruiter for the Vanguard League. But other than a few karate moves she learned from her mother, she's pretty defenseless so Kingsley appoints Cayenne to "keep an eye out for her" aka her bodyguard. Cayenne is obviously annoyed at first, but Vera grows on her and she teaches her how to defend herself in a sisterly way.

## Personality

She enjoys her life a princess and is very knowledgeable when it comes to fine dining and any other formal settings. She is also well traveled and knows about numerous places and cultures/species in the universe (she works very well under Renee. She's lived a pretty chill life, something that both her parents strived for because they are unsure if she'll blow up like her father used to do and destroy the castle, but throughout her 14 years old life, she hasn't shown any of his powers...yet...

## Appearance

Vera has pink-reddish skin and dark pink-reddish hair in a shaggy lob style. She has pointy ears and three brown eyes. In her Earth attire, she wears a short sleeved multicolored pink dress with a circle skirt. She has black tights, star earrings, and light tan, long boots.

In her formal wear she wears a long sleeved dark mahogany Medieval dress that it off the shoulders. The frills of the sleeves are white with red-pinkish layers and golden accents. Vera also wears a crown with diamond golden necklace and earrings with rubies at the center.

 Relationships

### Cayenne

Cayenne has become source of a big sister to Vera in which she teaches her how to fight and protects her.

### Ambrosine

Amber has come to Earth to learn from the popular princess and is unaware that the princess of the Underworld has a crush on her.

### The Butterfly Siblings

Vera is closest to Nia Butterfly being a bit of a big sister to her and always having a fun time together. With Astro, she's pretty indifferent to his jealous of her as they were growing up and treats him as a good friend.

## Trivia

* Vera would be a high Femme on the lesbian meme chart.
* Vera would be the biggest romantics of the Vanguard League.
Giants

Giants are a seclusive and powerful race, and considered one of the three great monster races within mewni. They are a towering warrior race whose battle prowess alone has kept both the kingdoms and other tribes from attempting to attack them.

## Culture

Giants are a warrior race, taking pride in their strength and fighting abilities. Almost everything around their culture revolves around battle, and though they don't actively seek out conflict, they are not ones to shy away when it comes to them.

While a giants status in the tribe is usually determined by their battle prowess, the entire tribe puts emphasis on camaraderie, and that every member has an overall role to play for the tribe. Hunting and blacksmithing are also considered very high ranking jobs, typically a giant will learn one or both these skills at a young age.

Because of this they are seen as a very intimidating, brutish, and frightening people. But in reality they tend to be a very friendly and kind people. Those brave enough to venture to Gigantea, the home of the giants, find that they are more than welcoming and are never aggressive unless given a reason to be so. Of the three great monster tribes, giants have the lowest population, though they also have the longest lifespans. Because they are so long lived they are seen as some of the most knowledgeable people in mewni by other monsters.

## Biology

Giants are massive figures, and typically grow up to 30-35 feet tall. Appearance wise they greatly resemble average mewmans, just far lager. Though it is rare, some giants do grow larger than their average height. Some half-breed giants are shorter, and their height ranges from one individual to another. They tend to live around 700 years on average, though some make it to around a thousand.

## Abilities

Giants all share a deep connection to the earth, and are able to use some level of earth based magic. How deep the connection and how powerful their magic is varies from giant to giant. Giants also all possess incredibly study bodies, and are able to withstand quite a bit of damage from both physical and magical attacks. Even the weakest of giants greatly outmatches most monster when it comes to physical strength. And despite their size they are incredibly agile and quick.

Their earth based magic allowed them to manipulate and alter the terrain around them, and those with a deeper connection to the earth can sense things through the ground. Because of their speed, strength, and magical abilities, they have become a most feared race.

## Gigantea

Gigantea is the home of the giant tribe. It is a empty valley like land that is filled with large and fierce monsters, and little to no plant life. The giants take up homes within the caves of the valley, and survive mostly off of the beasts they hunt down and what little they manage to grow nearby. The rough and fierce conditions of the valley are part of the reason so few are willing to start conflict with them, as most don't think it's worth to travel through such a hellish place just to face them.

## Notable Giants

* Antero
* Fee
* Fi
* Fo
* Fum
* Nalfi
* Matrona
* Gunther Highmountain