Arabs

**Arabs** are one of three nations in Original War and one of main factions of the game. Arabs can't make heavy vehicles and are better used for guerilla warfare. Unlike other sides they can't make Siberite rocket giving them significant disadvantage. New Kaaba is their main base while Abdul Shariff is their main commander. In some timelines he is replaced by Omar Ali.

Unlike Americans and Russians, Arabs don't have their own Campaign but can be controlled in some missions. American Campaign allows player to control Arabs in missions Fox Hunting and Final Countdown. Russian Campaign allows player to control Arabs in missions Build-up, Pursuit of progress, Primary colours and Final Battle. Arabs are associated with Yellow colour. Orange is Arabian secondary colour. Some Arabian units also use Green colour.

Arabs play pretty minor role in American Campaign being primary enemy in only three missions. Russian Campaign on the other hand depicts them as formidable enemies equally important as Americans and gives them much lager role.

## Technologies

* Basic technology
	+ Solar power
	+ Solar engine
	+ Oil power
	+ Oil engine
	+ Apeman language
	+ Apeman Agression
	+ Siberite detection
	+ Technology upgrade 1
	+ Technology upgrade 2
	+ Technology upgrade 3
* Weapon technology
	+ Gatling gun
	+ Gun
	+ Rocket
	+ Explosives
	+ Incendiary
	+ Mortar
	+ Self destruction
	+ Weapon upgrade 1
	+ Weapon upgrade 2
	+ Weapon upgrade 3
* Optoelectronic technology
	+ Radar
	+ Remote control
	+ Materialization detection
	+ Hidden camera
	+ Remote controlled charge
	+ Optoelectronics upgrade 1
	+ Optoelectronics upgrade 2
	+ Optoelectronics upgrade 3
* Biotechnology technology
	+ Biodetection
	+ Apeman Brainwashing
	+ Stimulation drugs
	+ Apeman Neural System
	+ Biotechnology upgrade 1
	+ Biotechnology upgrade 2
	+ Biotechnology upgrade 3
* Siberite technology
	+ Siberite power
	+ Siberite engine
	+ Siberite implosion
	+ Siberite decay
	+ Siberite technology upgrade 1
	+ Siberite technology upgrade 2
	+ Siberite technology upgrade 3

## Vehicles

* Chassis
	+ Hovercraft
	+ Light trike chassis
	+ Medium trike chassis
	+ Half-tracked chassis

* Engines
	+ Solar engine
	+ Combustion engine
	+ Siberite engine

* Steering
	+ Manual Steering
	+ Remote Steering
	+ Apeman Steering

* Weapons/Equipment
	+ Double machine gun
	+ Multi-missile ballista
	+ Gatling gun
	+ Light gun
	+ Gun
	+ Heavy gun
	+ Rocket launcher
	+ Flame-thrower
	+ Self-propelled bomb
	+ Radar
	+ Control tower
	+ Cargo bay
	+ Bulldozer
	+ Crane

## Personnel

SoldierMechanicScientistEngineerBazookerSniperMortarmanDesert warrior
### Buildings

DepotWarehouseArmouryBarracksBasic LabWorkshopFactoryBreastworksBunkerSolar PowerplantOil MineOil Power PlantSiberium MineSiberium Power Plant
## Appearance

Missions in bold are missions in which Arabian units can be controlled by player. Arabs appear in 19 Missions.

### American Campaign

* Soul of the Apeman
* From the Future with Love
* Siberite!
* Genie in a Bottle
* Arabian Question
* **Fox Hunting** (as Legion)
* Original Cold War (as Legion)
* **Final Countdown**

### Russian Campaign

* Wipeout
* Praying for the Dead
* Water is Wide
* Fox hole
* **Build-up**
* Epsilon chapter
* **Pursuit of progress** (as Legion)
* Primary colours
* **Final Battle**

### Alliance Missions

* Peace on Earth
* **War is Peace**

Factions in Original War