Beginner's Guide (By TheAltOfTheCentury2O)

**WELCOME** to my Beginner's Guide. Battle Cats is very complicated, so many people decided to make guides to make people understand it more. Here on my Beginner's Guide, I try to tell you as many things about Battle Cats as I can. It'll be sorted by the beginning of the game all the way to the end. I'll try my best to tell you all every single bit of Battle Cats. **E N J O Y!**

## Task

Your Task is to destroy the enemy Base. You also need to protect your own Base.

## Producing Cats

Producing Cats is simple. You're going to need money. If you have enough money, you can send out a Cat by clicking the Icon

### Earning Money

You get money by doing nothing. Just wait and you'll have a lot of money.

### Worker Cat

Worker Cat is the general thing that gives you money. You can upgrade Worker Cat by saving up enough money. It can be leveled up to Level 8. If you level up Worker Cat, your Worker Cat Efficiency and Capacity get increased.

## Cat Base

The Cat Base is on the right of the battleground. The Cat Base has an equipped Cat Cannon and a certain amount of HP.

### Cat Cannon

The Cat Cannon is a Cannon that you can fire once it's charged up. It also has a certain amount of range.

### Base HP

Base HP is the amount of HP on your Base. Protect the Base to prevent it from getting hurt.

## Stats

Stats are very important to know if you're going up against tough enemies. Here are all stats, what they mean and how you can figure out the amount they have of that stat.

### Attack Damage

Attack Damage is the amount of damage a Cat or enemy does. You can figure out how much damage they do by letting them hit the Base.

### HP

HP is the amount of health a Cat or enemy has. You can figure out how much they have by knowing the Attack Damage of the Cat/Enemy. The amount of hits it takes indicates how much HP they have.

### Attack Range

Attack Range is the range a Unit has. You can determine how much range a Cat/Enemy has by knowing the Stage Width. 6500, for example. You then make a guess at how far the Cat/Enemy attacks.

### Attack Frequency

Attack Frequency is the time between attacks. You can figure that out by simply turning a stopwatch on. The faster the Attack Frequency is, the more often the Cat/Enemy will attack.

### Movement Speed

Movement Speed is the speed a Cat/Enemy moves. You can figure out the Movement Speed by knowing what 4 Movement Speed is. Those are Metal Hippoes and other things. If you know that speed, just times it by how many times faster they are.

### Knockback

Knockbacks are the times that a Cat can be knocked back before dying. Cats/Enemies with lots of knockbacks can be good/bad. Count the "Normal" knockbacks to figure out the Knockbacks.

### Attack Animation

Attack Animation is the animation of a Cat/Enemy. The longer the Attack Animation is, the longer it takes to deal damage.

#### Foreswing

Foreswing is the time it takes for the Cat/Enemy to deal damage. The longer a Foreswing is, the longer it will take to deal damage.

#### Backswing

Backswing is the time it takes for the Cat/Enemy starts to move again. The longer a Backswing is, the longer it takes for them to move.

### Recharge Time

Recharge Time is the time it takes for a Unit to be sent out again. Recharge Time has many categories, for all of the classes that exist in Battle Cats.

### Cost

Cost is the Cost to send out a Cat. This Cost changes depending on the class.

### Attack Type

Attack Type is the type of attack a Unit does. This arranges from Single Attack, Area Attack, Long Distance, Multi-Hit and Omnistrike. These Attack Types can change the unit entirely.

XP
--

XP is the currency used to level up Cats. You earn XP by completing levels, mostly. There's two sections to XP: Usage and Grinding.

### Usage

XP is used for leveling up Cats, but how do you use it efficiently? There's different types of Cats: Normal Cats, Special Cats, Rare Cats, Super Rare Cats, Uber Rare Cats and Legend Rare Cats. The farther you go down this list, the more XP it will cost. There ARE different Cats that break this rule, but that's besides the point. In the beginning of the game, only use XP on strong Cats and meatshield Cats. This includes: Cat, Tank, Gross, Lizard and Titan. If you have extra XP, use it on things like any Rare, Super Rare, or Uber Rare Cat, depending on its usage. Hip Hop Cat is a very strong Cat that's worth upgrading if you have him.

### Grinding XP

Grinding XP can be as easy as doing stages. The best way to grind XP is doing stages you haven't done often, or stages like XP Stage, Weekend Stage and XP Megablitz! If you can't do XP Megablitz! yet, do the Weekend Stage and XP Stage whenever it's on. You can also use a Cat Jobs, which you will learn about later.

## Cat Food

Cat Food is the currency used for in-app purchases. You can earn Cat Food by doing stages you haven't done before, with Outbreaks and with Catnip Challenges. There's three sections to Cat Food: Usage and How to Earn.

### Usage

Using Cat Food is really hard to figure out in early game. There's SO MANY things you need to use it on. First of all are the Paid Special Cats, which you will learn more about later. Then there's the Slots and the Rare Tickets. In early game, you only want to get good Paid Special Cats and a lot of Slots. Don't use it on Tickets yet.

### How to Earn Cat Food Efficiently

Earning Cat Food efficiently is hard. Catnip Challenges help quite a bit, but that won't be enough. Try doing stages that you haven't done before. If you do those completely, you'll get 30 Cat Food. You can also earn Cat Food from Timed Score Rewards and Outbreaks. Outbreaks give you 10 Cat Food each time you do one. If you're fast enough, you'll get free Cat Food in certain stages. If a Collab is on, you can get more free Cat Food as well. If PONOS feels like being nice, you can get free Cat Food.

## Attributes

Attributes are the type of the enemy. These attributes are Red, Floating, Black, Metal, Angel, Alien, Zombie and Relic (Relic isn't important right now). These attributes have their own role. These roles will be listed below.

### Traitless (Or White)

Traitless enemies are often generalists tht try to take you down. These enemies are White. That's why Traitless could also be called White Enemies.

### Red

Red enemies are often pushers. They try to push your Cats as fast as possible. Red enemies, as the name describes, are red/orange.

### Floating

Floating enemies are often free money and dangerous threats. They will often destroy you if you don't know how to protect your other Cats. These enemies float above the ground. Even if that happens in the Attack Animation, it's still Floating.

### Black

Black enemies are often pushers and dangerous threats. Unlike Red enemies, Black enemies are faster and therefore, can push harder. Black enemies, are obviously Black (Don't call me racist for that, it's just a game about Cats).

### Metal

Metal enemies are often pushers and very strong shields. Metal enemies take 1 damage with each hit, unless hit by a Critical Hit, which you will learn about later. Metal enemies often have green eyes and a bit of metal on them.

### Angel

Angels are often rushers. Angels like to run into your defense and cut through it. They also do quite a bit of damage, most of the time. Angels have a halo above their head.

### Alien

Aliens are often backliners. They stay in the back while everything else protects it. Aliens are Light Blue and look weird most of the time.

### Zombie

Zombies are a complicated attribute. Zombies can burrow and revive. Meaning that they can make a hole between your army. Zombies are often purple and have bits of normal skin left over.

### Relic (Not important unless Late Game)

Relics are annoying status-effect pushers. This means that they can seriously hurt you badly with their Curse, which is explained later. Relics are often Dark Green and have a Light Green circle.

### Aku (Not Really Important Until Later)

Aku's are ridiculous enemies with a Shield. There are currently only 3 Cats in the entire game that can hurt Aku's at the moment. 2 Uber Rares and with Matador Talents. A good way to combat them is to bring a Shield Breaker. They are often just really strong and have some strange lore about them.

## Treasures

Treasures are things that you can unlock by getting lucky on Main Chapter Stages. By collecting Treasures, you get bonuses. These Treasures are: Inferior, Normal and Superior. Treasure Festivals help tremendously with getting them. The bonuses are listed below.

### Energy Drink

These Treasures are from Korea, Mongolia, China, Thailand, Cambodia, Phillipines and Japan. Energy Drink increases the Worker Cat Efficiency.

### Giant Safe

These Treasures are from Australia, Singapore, Maldives and India. Giant Safe increases the Worker Cat Capacity.

### Relativity Clock

These Treasures are from Nepal, Dubai, Saudi Arabia, Kenya and Madagascar. Relativity Clock decreases the Recharge Time.

### Philosopher's Stone

These Treasures are from South Africa, Ghana, Sahara, Egypt, Turkey, Russia and Greece. Philosopher's Stone increases the XP earned.

### Smart Material Wall

These Treasures are from Italy, Monaco and Germany. Smart Material Wall increases the Cat Base HP.

### Super Register

These Treasures are from France, Spain and Denmark. Super Register increases Accounting.

### Legendary Cat Shield

These Treasures are from Norway, United Kingdom and Greenland. Legendary Cat Shield increases Cat HP.

### Legendary Cat Sword

These Treasures are from Canada, New York, Bermuda, Jamaica, Colombia, Brazil and Argentina. Legendary Cat Sword increases Cat Attack Damage.

### Energy Core

These Treasures are from Machu Picchu, Easter Island, Mexico, NASA, Las Vegas and Hollywood. Energy Core increases Cat Cannon Attack Damage.

### Management Bible

These Treasures are from Hawaii and Moon. Management Bible increases Cat Energy.

### Aqua Crystal

These Treasures are from Japan, Russia, Denmark, Spain, Greece, India, Cambodia and Australia. Aqua Crystal increases the damage done to Aliens.

### Plasma Crystal

These Treasures are from Madagascar, Egypt, South Africa, Machu Picchu, Mexico, Alaska, New York and Brazil. Plasma Crystal increases the damage done to Aliens.

### Ancient Tablet

These Treasures are from Korea, China and Mongolia. Ancient Tablet increases Cat Base HP.

### Mysterious Force

This Treasure is from The Great Abyss. Mysterious Force increases Cat Cannon Recharge Time.

### Cosmic Energy

These Treasures are from Norway, United Kingdom, Germany, France and Monaco. Cosmic Energy increases Cat Cannon Attack Damage.

### Void Fruit

These Treasures are from Sahara, Ghana, Argentina and Easter Island. Void Fruit increases effectiveness to Black.

### Blood Fruit

These Treasures are from Phillipines, Singapore, Kenya and Saudi Arabia. Blood Fruit increases effectiveness to Red.

### Sky Fruit

These Treasures are from Colombia, Jamaica, Hollywood and Las Vegas. Sky Fruit increases effectiveness to Floating.

### Heaven's Fruit

These Treasures are from Canada, Greenland, NASA and Bermuda. Heaven's Fruit increases effectiveness to Angels.

### Time Machine

These Treasures are from Italy, Turkey, Dubai, Nepal and Thailand. Time Machine decreases Energy Recovery Time.

### Future Tech

These Treasures are from Floating Continent and Moon. Future Tech increases Cat Energy.

### Stellar Garnet

These Treasures are from Earth, Mars, Jupiter, Saturn and Venus. Stellar Garnet decreases the percentage of Starred Aliens.

### Phoebe Beryl

These Treasures are from Triton, Pluto, Red Rectangle, Eskimo Nebula and Catseye Nebula. Phoebe Beryl decreases the percentage of Starred Aliens.

### Lunar Citrine

These Treasures are from Canopus, Vega, Aldebaran, Betelgeuse and Deneb. Lanar Citrine decreases the percentage of Starred Aliens.

### Ganymede Topaz

These Treasures are from Buutara, Moskandag, Corona, Soba IV and Plumpit. Ganymede Topaz decreases the percentage of Starred Aliens.

### Callisto Amethyst

These Treasures are from Aguham, Somolon, Ababwa, Titan and Skelling. Callisto Amethyst decreases the percentage of Starred Aliens.

### Titanium Fruit

These Treasures are from Mercury, Sun, Uranus and Neptune. Titanium Fruit increases effectiveness to Metal.

### Antimatter Fruit

These Treasures are from Egg Nebula, Calabash Nebula, Altair and Sirius. Antimatter Fruit increases effectiveness to Zombies.

### Enigma Fruit

These Treasures are from Cosmic Lounge, Sighter's Star, Kaiou and Magellanic. Enigma Fruit increases effectiveness to Aliens.

### Dark Matter

These Treasures are from Darararah, Thanxbye, Mertoz and Urura. Dark Matter increases Cat Energy.

### Neutrino

These Treasures are from Gorigori, Crimson Star, Andromeda and The Big Bang. Neutrino increases the XP earned.

### Mystery Mask

These Treasures are from Broton, N77 Nebula and Black Hole. Mystery Mask decreases the percentage of Cat God, depending on the Chapter.

## Abilities, Effects and Attack Types

Abilities are a certain thing a Unit can have. Abilities are set in 2 Categories: Abilities, Attack Types and Effects. Abilities are things that activate and don't cause an effect on the enemy. Effects are things that effect the enemy. Attack Types effect how many enemies you can hit at once, as well as how many times they attack. It can also point at where they hit enemies. Enemies have their own Abilities and Effects. All Abilities, Attack Types and Effects will be shown below.

### Abilities

All Abilities are below. I put Effects and Abilities together, since they're very similar.

#### Strong Against

Strong Against makes Cats do 1.5x damage and take 0.5x less damage from an Attribute. Treasures increase this to 1.8x damage and take 0.8x less damage. Use this when you are in dire need of damage and defense.

#### Massive Damage

Massive Damage triples the damage done to an Attribute. Massive Damage gets increased to quadruple damage with Treasures. Use this if you need to do a lot of damage.

#### Resistant

Resistant divides the damage done by a certain Attribute by 4. This increases to 5 with the Fruit Treasures. Use this when you need to stall.

#### Knockback

Knockback pushes Units back by a certain amount. This is a smaller knockback than an actual knockback. Use this if you need some extra time.

#### Slow

Slow slows Units to the speed of 1. It can last for a certain amount of time and is used to keep Units in place.

#### Freeze

Freeze freezes Units in place for a certain amount of time. Units cannot attack when they're frozen. This is used when you need to keep Units in place.

#### Extra Money

Extra Money earns you extra money when defeating a Unit with a Unit with this Ability. This is used when there's a serious financial crisis.

#### Base Destroyer

Base Destroyer does 4x damage to the Base. These Units that have this are used to cheese stages.

#### Critical

Critical Hits do x2 damage to any Unit and often have a low chance of occurring. These Critical Hits do that exact damage to Metals too. This is mainly used in Metal stages.

#### Wave Attack

Wave Attacks are waves that do the exact damage of the Unit's base attack power. This wave doesn't effect the Base and has different levels. 1 level is one wave extra. This is used to clear many Units in one blow.

#### Attacks Only

Attacks Only forces the Unit to attack only a few Attributes. This is to prevent very powerful Units to be overpowered.

#### Strengthen

Strengthen boosts the Attack Damage by a certain amount when they're hurt by a certain amount. This helps the Unit do extra damage before dying.

#### Weaken

Weaken weakens the Unit by a certain amount with a certain uptime and weaken time. Weaken can be used when a Unit does too much damage and you need to lower that damage.

#### Survive

Survive will activate when the Unit is at 1 HP. This way, it'll take longer for the Unit to die. This is used when you need a Unit to do one more attack.

#### Immune to Waves

Immune to Waves protects the Unit against Waves. Use this in stages where there's a lot of Waves.

#### Metal

Metal makes it so that that Unit only takes 1 damage per hit, unless they're hit by Toxic or a Crit. Use this to keep Units in place, although there's not many Units with this ability.

#### Immune to Knockback

Immune to Knockback is an immunity to the ability Knockback. This can be useful when you're going up against Units with that effect.

#### Immune to Slow

Immune to Slow is an immunity to Slow. This is mainly used against Queen B, since she has 100% chance slow.

#### Immune to Freeze

Immune to Freeze is an immunity to Freeze. This is mainly used for Henry, considering that he has 100% chance of Freeze and attacks pretty quick.

#### Immune to Weaken

Immune to Weaken is an immunity to Weaken. This is used for Units that perma-Weaken your Units.

#### Wave Shield

Wave Shield blocks Waves. Wave Shield is only used in stages with lots of Wave Attackers.

#### Burrow

Burrow is an ability only possessed by Enemies. Burrow allows enemies to go underground and end up somewhere else. Enemies with Burrow only Burrow when the enemy encounters a Cat and stop Burrowing at the Base. This splits your Cat Army in half and delays Meatshields.

#### Revive

Revive allows enemies to revive a certain amount of thimes after being dead. Only Zombies possess this ability. Zombies can split your Cat Army this way.

#### Zombie Killer

Zombie Killer allows Cats to insta-kill Zombies. This only happens when the finishing blow is made by a Zombie Killer. This is used when there's too many Zombies and you don't want them to Revive too much.

#### Warp

Warp allows Enemies to Warp your Cats back or more closer to the enemy with a certain Abduction Time. The main function of Warp is to get your Meatshields out of the way. Only Starred Aliens have this Ability.

#### Warp Blocker

Warp Blocker blocks the Warps done by enemies. Therefore, they cannot be Warped closer or behind. This is especially useful for Meatshields.

#### Barrier

Barriers are an extra protection for Starred Aliens. Barriers need to be broken if you're gonna hit the enemy. The enemy takes no damage from attacks unless the Barrier is broken. Barriers have a set amount of HP. You can only break the Barrier if you do enough damage in a singular hit. This can be bypassed by using a Barrier Breaker.

#### Barrier Breaker

Barrier Breaker breaks a Barrier instantly at a certain percentage. This is used when there's enemies with an almost impossible to break Barrier.

#### Curse

Curse deletes the negative effects that the Unit can inflict. Curse has a certain uptime and mainly exists for Relics. This stops you from doing Weaken, Slow, Freeze, etc.

#### Curse Immune

Curse Immune is the immunity to Curse. This is used to stop the Unit from being Cursed of their negative effects.

#### Insane Damage

Insane Damage does x5 Damage to certain Attributes. This Ability is mostly given to Legend Rare Cats.

#### Insanely Tough

Insanely Tough allows Cats to take 1/6 of the Damage dealt by a certain attribute(s). This is mostly given to Legend Rare Cats.

#### Savage Blow

Savage Blow is similar to Critical Hit, but there are differences. Savage Blow doesn't ignore the rule of Metal Enemies and do a certain amount of extra damage, depending on the Unit itself. Savage Blow isn't really used for anything specific.

#### Dodge Attack

Dodge Attack allows the Unit to dodge certain Units. This makes them invulnerable to them for a short amount of time. This is used as an alright thing for a meatshield.

#### Toxic

Toxic is an ability only possessed by Enemies. Toxic takes a certain percentage of your Cat's HP away and also does the Base Attack Damage. Toxic WRECKS strong Cats like Ubers.

#### Surge Attacks

Surge Attacks are big Wave Attacks, but instead of making a Wave, it just puts a Surge on the Battlefield for your Units to run into and possibly die. This is one of the most annoying Abilities in the game, because of its long stay on the Battlefield.

#### Immune to Toxic

Immune to Toxic protects your Cats against Toxic. This is used for Enemies with Toxic.

#### Evade Surge

Evade Surge protects your Unit from Surge. This is used when Surge becomes a problem.

#### Mini-Wave

Mini-Wave is a smaller type of Wave that does less damage, but goes faster. They're very similar, but those two things were differences. This is used for peons that you need to take out quick.

#### Shield

Shield is pretty much just a Barrier, but it accumulates the damage and recovers with each Knockback by a certain amount and is extra protection for the new Demon Trait. To combat this, use fast attackers with high damage like Awakened Bahamut.

#### Shield Breaker

Shield Breaker breaks the Shield so it can't recover all the time. This could be used for extremely strong Demon enemies. Devil Cyclone, for example.

#### Witch Killer

Witch Killer is an ability only useful in the Madoka Magica Collaboration Event. It does x5 damage to Witches and takes 1/10 of the damage. This is used for the Collab.

#### Eva Angel Killer

Eva Angel Killer is an ability only useful in the Evangelion Collaboration Event. It does x5 damage and takes 1/5 of the damage. This is used for the Collab.

### F Explanation

The f means "Frame". This frame is 1/30 of a second. This is how you calculate Frames.

### Attack Types

Attack Types are the way the Unit attacks.

#### Single Target

Single Target makes the Unit hit 1 Unit at a time. This isn't very good, and therefore shouldn't be a good thing to have.

#### Area Attack (or AoE)

Area Attack allows the Unit to hit any Unit in their Range.

#### Long Distance

Long Distance makes it so that the Unit hits things in the back. Here's how that works. They have a thing we call a "Blindspot". In that blindspot, the Unit will not hurt other Units. That means, when a Unit enters their range, they get their attacks triggered and shoot above the Unit in the blindspot.

#### Multi-hit

Multi-hit is essentially the Unit doing more than one attack in their Attack Animation. That means that the Unit will not move until the Attacks have been done. Units can miss easily with Multi-hit.

#### Omni Strike

Omni Strike sets the Range of the attack itself more in front or in the back. The Standing Range stays the same. The places where the attack hurts Units changes with Omni Strike.

## Battle Items

Battle Items are Items you use to get an advantage in battle. These are one-time-use, so use them only when you need to. All Battle Items are listed below.

### **Speed Up**

Speed Ups increase the speed in battle. This can be turned on and off. This means, that when activated, both Cats and Enemies move 2 times faster.

### **Treasure Radar**

Treasure Radars give the player a 100% chance to get something out of a stage. If there are multiple rewards to get, a random one will be chosen.

### **Rich Cat**

Rich Cat brings your Worker Cat up to Max (Level 8). This way, you'll have way more cash at the beginning.

### **Cat CPU**

Cat CPUs are AIs that play a stage for you. They send out meatshields faster than you can. Don't rely on it too much, though.

### **Cat Jobs**

Cat Jobs increases the XP earned from a stage up to 1.5x. This is a useful thing for XP grinding.

### **Sniper the Cat**

Sniper the Cats are little snipers that hit the enemy in the front and knock it back a little. This could be a lifesaver if you do it correctly.

### **How to Obtain**

You can obtain these Items through the Daily Stages, some Cat Capsules and by buying it with Cat Food. Don't buy them with Cat Food unless it's absolutely necessary.

### **How to Use**

Using these Items efficiently is very important. Speed Ups should be for long stages. Stages that take ages to be done with. Treasure Radars should be used for low Drop Rates on stages. Rich Cats should be used on Crazed Cat Stages and Advent Stages (If necessary). Cat CPUs should be used when you need to be able to spam more. Cat Jobs should be used when grinding XP. Sniper the Cats should be used in the same way as Rich Cats. Now, of course, these are just tips. You can use these whenever you want.

## Upgrading your Army

Upgrading your Army is a very important thing in this game. You can upgrade Cats, stats, etc. This requires XP. Here are a few things that are important to know when upgrading.

### **Cats**

Cats are the Cats. Upgrading these is one of the best things to do, as it helps with Early game, Mid-Game and Late Game. Upgrading them increases Attack Power and HP.

### **Upgrades**

Upgrades upgrade certain stats. These stats include the following.

#### Cat Cannon Attack

This increases the Attack stat of the Cat Cannon. But, the Recharge Time increases.

#### Cat Cannon Range

This increases the Range of the Cat Cannon. You can hit more enemies this way.

#### Cat Cannon Charge

This decreases the Recharge Time of the Cat Cannon. You can use it more often this way.

#### Worker Cat Rate

This increses the amount of money you get per second. More money = More Cats. This also increases the amount of money it takes to level up your Worker Cat.

#### Worker Cat Wallet

This increases the amount of money you can hold at once. More money at once, always a good thing to have.

#### Base Defense

This increases the HP stat of the Cat Base. The more HP you have, the longer you can stay alive. Mostly useful in Mid-Game.

#### Research

This decreases the Recharge Time for your Cats. Faster Recharge Time is a very important thing later on in the game.

#### Accountant/Accounting

This increases the money earned from enemies. Very handy to have.

#### Study

This increases the XP earned from a stage. Very important to upgrade if you want to upgrade other Cats faster.

#### Cat Energy

This increases the maximum Energy. Always handy to have.

## The Cat Guide

The Cat Guide tells you everything about every Cat that you own. Once you unlock a Cat, you can go to the Cat Guide to obtain 5 Cat Food from every single Cat that you own. This can only be done once for every Cat.

## Stamps

Stamps are login bonuses that PONOS decides to give to you. These Stamps can give you Cat Food, new Cats, Battle Items, XP, etc. There are a few types of Stamps.

### Daily Login Bonus (For Beginning the Game)

This Stamp gives you all types of things and a new Cat for 14 Days. After the 14 Days are over, you no longer obtain Items from this Stamp.

### Daily Login Bonus

This Stamp gives you a Cat Ticket everyday. This will never expire.

### Random Event Bonus

This Stamp comes on randomly and stays for a while. This happens on certain events, like Collabs, milestones, etc.

## God

This Special Cat costs 2000 XP and will let you use his powers for a certain amount of Cat Food. These powers do different things.

### Wrath of God

This Power costs 20 Cat Food and releases a powerful lightning strike, stronger than the Cat Cannon. Using this isn't very smart, because the actual amount of damage is actually terrible.

### God Bless You

This Power costs 10 Cat Food and it blows all the enemies to their Base. This is actually one of the only useful Powers that God has. Blowing enemies back can save you from dying.

### Healing Oasis

This Power costs 5 Cat Food and it heals the Cat Base and all your Cats to 100%. This will most likely never be useful ever, but the fact that you can heal your Cats to full, is pretty good.

### Baby Boom

This Power costs 90 Cat Food, unless you bought God and used him for the first time. In that case, it's free. This Power allows you to spam any Cat without having to deal with Recharge Time. Your Worker Cat also levels up to MAX. This is a funny one to do, but not necessarily useful.

## Cat Tickets

After you beat Japan, you will be awarded a Cat Ticket and a Rare Cat Ticket. These Tickets are used in a way to how Gacha works.

### Cat Ticket

Cat Tickets give you Normal Cats or Upgrades. If you already have one of these, then you can give that an extra level. For Cats, you can get their True Form if you have +10 and Level 20 on them. If your Upgrades are Level 20 +10, you can start exchanging those into Rare Cat Tickets. You need 5 of these to get 1 Rare Cat Ticket.

### Rare Cat Ticket

Rare Cat Tickets can give you Rare, Super Rare, Uber Super Rare and Legend Rare Cats. These are more Rare. You can either use one, or use 150 Cat Food to open a Rare Cat Capsule. These will give you crazy Cats, and this is also where the Gacha starts. You have a very high chance for Rares, a lower chance for Super Rares, a 5-10% chance for Uber Super Rares and a 0.3% chance for Legend Rares. These are set in different Banners. These Banners have different Uber Super Rares and Legend Rares. Some sets also give you access to new Rare and Super Rare Cats.

## Encyclopedia/Enemy Guide

The Enemy Guide is unlocked after beating Saudi Arabia. Here you will find all the Enemies you have encountered.

## GAMATOTO

GAMATOTO is a feature unlocked when beating Greece. GAMATOTO finds stuff on an expedition like Cat Food, XP, Battle Items, etc. You can send GAMATOTO out on any expedition that you can access. After a while, GAMATOTO will level up. This doesn't really change much, but it's fun to see him high level.

### Areas

The Areas GAMATOTO can explore are put into 3 Categories. The main expedition Areas, the Event expedition Areas and the Collab Areas. These Areas give different Rewards.

#### Main Areas

These consist of Mellow Fields, Shaolin Kingdom, Dusty Desert, Facility 999, Caracara Marsh, Tomb of Gold, Eagle Fields, Traitor's Trench, Mt. Parabola, Pacific Waves, Kotatsu Tundra, MEGABANK, Hidden Armory, Rattlin' Caves and Cumulus Peaks. In these, you'll earn Basic things.

##### Mellow Fields

Mellow Fields is unlocked by unlocking GAMATOTO. In Mellow Fields, you can find XP, Cat Food and Speed Ups.

##### Shaolin Kingdom

Shaolin Kingdom is unlocked by reaching Level 3 on your GAMATOTO. In Shaolin Kingdom, you can find XP, Cat Food, Cat CPUs and Speed Ups.

##### Dusty Desert

Dusty Desert is unlocked by reaching Level 6 on your GAMATOTO. In Dusty Desert, you can find XP, Cat Food, Cat CPUs, Rich Cats and Sniper the Cats.

##### Facility 999

Facility 999 is unlocked by reaching User Rank 600 and Level 10 on your GAMATOTO. In Facility 999, you can find XP, Cat Food, Speed Ups, Sniper the Cats and Cat Jobs.

##### Caracara Marsh

Caracara Marsh is unlocked by reaching User Rank 900 and Level 14 on your GAMATOTO. In Caracara Marsh, you can find XP, Cat Food, Speed Ups, Rich Cats and Treasure Radars.

##### Tomb of Gold

Tomb of Gold is unlocked by reaching User Rank 1600 and Level 19 on your GAMATOTO. In Tomb of Gold, you can find XP, Cat Food and Special Catseyes (More on that later).

##### Eagle Fields

Eagle Fields is unlocked by reaching Level 24 on your GAMATOTO. In Eagle Fields, you can find XP, Cat Food and Rare Catseyes.

##### Traitor's Trench

Traitor's Trench is unlocked by reaching Level 30 on your GAMATOTO. In Traitor's Trench, you can find XP, Cat Food and Super Rare Catseyes.

##### Mt. Parabola

Mt. Parabola is unlocked by reaching Level 36 on your GAMATOTO. In Mt. Parabola, you can find XP, Cat Food and Uber Rare Catseyes.