Fantasy Idea - Mountain

### Inhabitants

Lichen, Rock, Woolly Crab, Arctic bee, Snowpile; Caribug (all zones except summit); Tree, Hornet, Ladybug(red), Ladybug(blue) (Cloud Forest); Crab, Shell, (Cliffs only); Midge (Standard only)

## Mountain layout

SW: Cloud Forest, C-E

S: Standard Mountain, no midges or snowpiles. C-R

SE: Standard Mountain, no midges or snowpiles. C-E

SSE: Cliffs, no snowpiles. Un-E

W: Cloud Forest, R-L

SW: Cloud Forest, unusual cold, Un-L

C: Standard, epic cold, E-M

E: Standard, rare cold, R-L

Summit/N: Legendary cold, L-M (sometimes L-S), no arctic bees or caribugs.

### South Cloud Forest (SW): More Info

South Cloud Forest is densely populated by trees, which turn longer ranged projectiles into effectively shorter ranged ones. While this map is relatively easy, it is recommended not to use summoning petals. These attack trees, making them weaker than in more open maps. In addition, they may be blocked by more powerful trees, making you weak until they kill the tree. The hornets that are in this map often hide behind trees and snipe you from behind them, but their projectiles are also reflected by the trees. You can use this to your advantage by dodging behind trees just as the hornets would shoot.

### South Mountain (S): More Info

South mountain is directly accessible from centralia. Rare mobs are rare in this area, but they exist. Caribugs and rocks are more common here. This zone is not dangerous, but it is harder than the other zones that stem directly from centralia. For new players, it is recommended to take stingers or rocks and not ranged petals. The only inherently aggressive enemy is the wooly crab, which has high health but is slow. This makes petals like the light weaker against it because you will be bludgeoned to death before killing it. A hit-and-run strategy is good against rare woolly crabs. Ranged petals may aggro other enemies, like caribugs or arctic bees, that may be dangerous in groups.

### Southeast Mountain (SE): More Info

This is effectively a harder version of South Mountain. In the lower right, there is a woolly crab zone. This zone is useful for farming parkas, as they are required to progress to the next zone.

### Cliffs (SSE): More Info

This zone has two part connected by a single place. The left is effectively the same as SE Mountain, but slightly harder. The right is like the beach map (not centralia beach, the easternmost centralia fields) but once again slightly harder.

### North Cloud Forest (W): More Info

In comparison to South Cloud Forest, North Cloud Forest's trees are sparser but larger and stronger. This makes summoning petals more useful. Otherwise, the map is similar to South Cloud Forest, but with stronger enemies.

### Central Mountain (C): More Info

This area is very cold and requires an epic or above parka to not take damage. Midges are small but slow you down for crabs to finish you off. It is recommended to take high level parkas into this zone, as they help protect against midges, in addition to the cold. Most summons die to the cold, so stinger or missile-based builds are recommended.

### East Mountain (E): More Info

This area is cold and requires a rare or above parka to not take damage. Tips are similar to the tips for central mountain.

### Summit (N): More info

This is the coldest zone and requires a legendary or above parka to not take damage. The lack of arctic bees makes pea-like petals more useful. This zone is high level, so you should get a full leg build at the very least.

### Oasis of Heat (Dungeon): More info

This dungeon has a ring of cloud forest on the edge and standard mountains in the middle. Unlike other high-level mountain zones, there is no parka req.

## Mountain Mobs

### Lichen

Lichens, which are plant-fungus hybrids, are immobile, but if touched, poison. They have slightly more damage but less health than rocks. Drops Leaf, Lichen, and Iris.

### Caribug

These bugs move like beetles, but are faster, less healthy, and neutral. Drops carapace, snow, and antler.

### Arctic Bee

These are similar to bees, but slower, chonkier, and have a group attack system like Zombie Piglins from *Minecraft.* Drop stingers and wool, and Beeggs.

### Woolly Crab

These crabs are yet again slower but chonkier. In addition, they never rush, only circle. Drops claw, parka, and wool.

### Snowpile

These are immobile, but if crashed into slow you down for some time, leaving you weak to other creatures. Drops snow and icicle.

### Midge

Midges are Mobs that rush you directly like leeches. They have low health and damage, but slow you down a lot. They also scale less with rarity, leaving Ultra Midges the size of e hornets. Drops icicles.

### Tree

Trees have higher health but near-zero damage. They are large, and projectiles rebound off them. At higher rarities, they drop fruits when damaged, which do damage. Drops stick, leaf, and fruit.

### Ladybug(blue)

Blue ladybugs have the same stats as yellow ones. Drops Panacea.

## Arctic petals

### Combat petals:

#### Antler:

Antlers circle your flower, with them being high-damage petals that slightly increase your speed in the direction they are facing.

#### Beeggs

Eggs that summon bees. At e+ rarity, summon hornets instead.

#### Carapace:

Carapace also Drops from normal beetles. Lowers damage taken. High health, terrible damage, normal reload.

#### Icicle:

Icicles are high damage, large reload, low health petals that slow down enemies, like midges.

#### Panacea:

Panacea are effectively leaves and dahlias at the same time.

#### Parka:

Parkas resist effects, reducing the time taken for them to stop.

### Noncombat Petals:

Noncombat petals are specifically for another fantasy idea of mine, Noncombat petals.

#### Fruit:

Fruits are used to turn leaves into panacea, roses into red apples, oranges into yellow apples, grapes into green apples, and some other stuff.

#### Lichen:

Lichens are used to turn leaves into Fungi, rocks into saxicolous, and some other stuff.

#### Snow:

Snow is used to turn icicles into ice, etc.