Possessed

Possessed is a quest in First Undead Book.

## Background

While Aridon the Watcher is busy on Raszal, and Largoth busy on Orc and Human fleets, Krom the Immortal was tasked with securing the tunnels behind Imperial lines. But there was someone not welcome in the tunnels.

## Opening

Several possessed Footmen were tasked by Krom to do their job, which is to incite riot on the Human outpost nearby.

While it is happening, Dwarves and Imperials bicker among themselves, forcing the Kasrkin Commander to hush them up and get them in line.

## Quest

### Main Quest:

* Destroy the base of the Hammerfall Dwarves.

Description: A Dwarven expedition, that has been searching for ore, has somehow managed to find one of the tunnels that the Undead use to travel. Since the pitiful midgets have found the tunnel the Undead need to reach the frontline of the Imperials, they must be annihilated. Completely.

* Destroy the Ironfist base.

Description: The Dwarves are accompanied by a battalion of Ironfist soldiers. They are being led by a powerful, mortal necromancer. While Aridon allows the Humans to have their necromancers, he wants this particular necromancer dead, and Krom is more than happy to fulfill his master's wishes.

### Side Quest:

* Possess Sir Ross or Destroy the Imperial Army base.

Description: In the east of Krom's base lies another base of the Imperial Army. While destroying them might help as well, Krom also considers to simply take control of them by possessing their leader. By doing so, the Imperials would be left in disarray, allowing the spirits to take control of them.

* Find and kill the Kasrkin Commander.

Description: The Kasrkin are the finest soldiers of General Blen Greymoore, a popular and successful general of the Empire. The Kasrkin are known for their ability to deal even with the most powerful enemies. One of their commanders is in the area. Since the Spirits aren't powerful enough to take control of him, he should be killed and reanimated to serve a new master.

* Send a Peasant to the Dwarven Mithril Forge.

Description: The battalion Krom has taken control only has limited parts of the equipment the expedition has access. In order to improve the armor and weapons of his soldiers, Krom has to send a peasant to the Mithril Forge in the camp of Stonebreaker Dwarves to steal Mithril and other materials.

## The Battle

Krom the Immortal commands his forces to build fortified defensive positions around the base, while commanding Peasants to build a Lumber Mill near a very dense mushroom forest. Then, he built up a force to attack any base they want. But first, Krom commanded a handful of Spirits, just to possess Sir Ross. They then forced to charge to the middle of the Imperial Army base under Sir Ross, a handful were killed by sentries, but several escaped and used Possession on Sir Ross. Afterwards, Sir Ross commanded his men to stand down and obey their master.

Without Imperial threat nearby, Krom then used the commotion to push through the middle, dealing with the Kasrkin golems on standby, destroying them, they also razed the outpost nearby. Krom's men also used Sir Ross's men as the distraction, the possessed officer's men softening the Ironfist defenses with their attack waves. Krom meanwhile, has Spirits possess any strong Dwarven or Human units to augment their forces. They then attack the Stonebreakers first, putting a Peasant inside the Mithril Forge, upgrading their weapons. They then razed the base, despite casualties. Krom then built a base on the ruins, then found the Kasrkin Commander with a handful of Elites and Vindicators as guards hiding at the end of a tunnel. Krom killed him.

Then, after cutting through the large mushroom forest, Krom and his soldiers fall back, and dealt with the Demon Eredar pack at the end of the path. Krom killed them and looted an item. Then, they focus on their new base, and made a detour on the side. They fought and defeated an Imperial Army detachment, including a Paladin. Then, Krom rebuilt his forces, and goes on towards the other Hammerfall outpost nearby, destroying it and building a base there too. Then, building enough strong troops, he pushed on to the main Hammerfall base. Despite casualties, they crushed the whole Hammerfall base.

After defeating the Dwarves, Krom regrouped his men and replenished lost ones. Then, they have to face the final enemy: the Ironfist. Aridon the Watcher tasked Krom to eliminate Nekragius the Banned, a powerful mortal Necromancer, leading these band of commandos. Using Sir Ross' men as distraction, Krom attacked the Ironfist base. After a back-and-forth battle, the Undead marksman won and killed his target and destroyed the Ironfist base.

### True Story

The gameplay still the same, but with adjustments. The Kasrkin and the Ironfist was removed from the game, replaced by the Order of the Earth, an Order from the Kingdoms, and the Bloodstone Dwarves, who were on a mission to find any valuables in the tunnels. The War Golems were replaced by earthen and stone counterparts. The Dwarves somehow replaced many Imperial bases. An Elven warrior replaced the Kasrkin Commander. Killing him will give you Gold. Nekragius the Banned was replaced by Argan, the Order's representative on the expedition. Also, Lady Meya and Mordin Hammerfall assists Krom in his endeavour, as opposed of a lone wolf mission. The Rohir Nexus supported the rebellion, but did not send any forces, besides those present, and still, you have to use mortal forces against your enemies.

## Aftermath

After securing the tunnels, the Undead Army is now ready for the final battle.

And a mysterious voice telling what it's story like up to it's death and reanimation.

## Outcome

Depending on what your decision is, Largoth mocked your decision, either possess or kill Sir Ross. Former, your action is useless, as Sir Ross is a nobody from the Imperial ranks. Latter, what will they plan with the reanimated Sir Ross.

Should you possess Sir Ross, your mission of capturing Saint Loraine was made easier.

## True Story

The mission was revamped and renamed.

* The mission was renamed Possession.
* Lady Meya and Mordin Hammerfall joined him.
* The Rohir Nexus supplanted the possessed rebel Imperial Army.
* Orgen Bloodstone was present among the Dwarves.
* Nekragius was replaced by Argan.
* The Ironfist was replaced by Argan and his Guardian of the Earth.
* The Kasrkin were removed from the game.
* Instead of the Kasrkin Commander, an Elven warrior was on his position. Killing the elf will give you Gold.