recursal/Fanatic-Fandom huggingface dataset:
Arkenor

**Arkenors** could be considered either forest or water creatures because they live in wet, woodland areas. They can see as well at night as they can in daylight. Have spines on their backs and muscular fore legs ending in sharp claws which they use to grab and kill their victims. They have the webbed fingers which make them good swimmers. They live in small groups consisting of only a few individuals. They prefer dark places like caves and do their hunting at night. During the day they are very difficult to see, but some are found on occasion.
A Dark Legacy

**A Dark Legacy** is a treasure hunt quest in the *Hearts of Stone* expansion.

## Journal entry

*While at the Borsodis' auction, Geralt bid a not insignificant sum on a strange figurine. Why, you ask? Perhaps it was that famed witcher's intuition, for after dismantling the figurine Geralt found he had also become the owner of a letter and a heavy, ornate key...*
*The letter, he discovered, was Count Romilly's last will and testament. From it he learned treasure might be hidden in Arnskrone Castle.*
*Geralt set off to the eerie ruins of Arnskrone Castle, the Romilly family's one-time home, and found a chest full of treasure in its crumbling underground passages.*
## Walkthrough

* Read the letter.
* Search the ruins of Arnskrone Castle.

## Detailed walkthrough

A prerequisite to getting this quest is being in possession of Count Romilly's figurine which can be obtained by winning the bidding for it at the auction during "Open Sesame!". Once you have it, take the figurine to a craftsman and pay to have it dismantled. This will net you two items: Count Romilly's will and an ornate key. It is at this point that the quest begins.

Read Count Romilly's will to learn of a treasure hidden in the Arnskrone Castle Ruins, which are located northeast of Heddel, in Deadwight Wood. If you have not cleared this location before, a leshen and a pack of wolves will be present there. Upon dealing with the enemies, head into the ruins and through the left door (which must be broken down with Aard) where you'll be met with three wraiths. Walk around to the other side of the wall in this room (to the northeasterly chamber), and unlock the chest using the ornate key. Loot it to complete the quest.

The chest contains one or more runestones, crafting components, a random weapon or armor diagram, and a random alchemy formula, unless all alchemy formulae have already been learned.
A Favor for Radovid

**Expansion required**
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**A Favor for Radovid** is one of the quests available in *The Witcher 3: Wild Hunt*. Immediately after dealing with Whoreson Junior, Geralt is summoned to an audience with the king aboard the HMS Oxenfurt-Tretogor.

## Journal entry

*As you are, no doubt, already well aware, Geralt has always paid particular interest to crowns and the men who wear them. Kings, you see, are always in need of specialists to perform dirty jobs for them. When Geralt heard King Radovid wanted to see him, he surmised this was just such a moment and set off in the hope a profitable witcher contract was in the offing.*
*And this time Geralt was not mistaken. Radovid asked him to track down and bring back Philippa Eilhart, a sorceress Radovid hated with a particular fury.*
A Princess in Distress

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*Use Delusion on soldiers (optional):*

**A Princess in Distress** is one of the secondary quests available in *The Witcher 3: Wild Hunt*. The witcher must complete this quest before the Pellar will help him.

## Journal entry

*Geralt's search for information about the baron's wife and daughter took him to the local pellar. One glance and he knew the man was highly eccentric – an impression only strengthened when the pellar announced he would not divine what had happened to Anna and Tamara until Geralt found Princess, his runaway goat. Having no other choice, Geralt set off on a wild goat chase.*
*As a knight errant will comb the rugged heart of the wilderness to find the object of his quest, so Geralt searched for Princess the goat in the woods around Blackbough.*
*In the end, he found the caprine fugitive and, protecting it from manifold dangers along the way, led it back to its delighted owner. As promised, the pellar would now help Geralt in his search for the baron's missing family.*
## Walkthrough

* Find the pellar's goat using the bell and your Witcher Senses
* Bring the goat to the pellar
* Use the bell and lead the goat to the pellar
* Defend the goat from the bear
Achievements

**This disambiguation page lists articles associated with the same title.**
If an internal link led you here, you may wish to change the link to point directly to the intended article.

* Achievements in *The Witcher 3: Wild Hunt*
* Achievements in *The Witcher 2: Assassins of Kings*
* Achievements in *The Witcher: Adventure Game*
* Witcher Wiki achievements

## Notes

There are no achievements for the first The Witcher game
Alabaster figurine

The **alabaster figurine** is a quest item which is part of the Ripples quest. The quest is first given to Geralt by the friendly vodyanoi priest who guards the altar to the Lady of the Lake. The item itself comes from Julian. Geralt has three choices in this quest:

* side with the vodyanoi
* side with the villagers
* reconcile both sides for the Lady of the Lake
Abaya

**Abaya** is an ancient water hag who has made her nest beneath the cliffs by Kaer Trolde harbor.

## Bestiary entry

*Seen a lot o' ugly critters in me life – morays, lampreys, blobfish... But never nothin' like this!*
*— Bjorg, Kaer Trolde shipbuilder*
*The bay below Kaer Trolde had a pernicious reputation. At times fishermen who chose to cast their nets in its waters would never come home again. Something would drag oarsmen off their longships or knock the ships themselves over. The locals blamed this on sea devils – the Skelligers' name for drowners. The truth, however, proved far worse.*
*A water hag had made her lair in the caves beneath the cliffs of Kjerag. An old and experienced water hag. With powerful claws able to demolish any attempt to block or parry. And the ability to blind opponents from a distance, then strike with a lightning-quick counterattack. Signs would be needed to best her – Yrden, to slow her, and Quen, to protect from her blows. Needed most of all, however, would be a great deal of luck.*
*The witcher, though, never was one to count on luck alone. Instead, he pulled a few tricks from up his sleeve to even the odds. By masking his scent, he managed to catch the monster by surprise... and slay it.*
Adela (witcher)

**Expansion required**
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Series episodes:
* Dzieciństwo
* Nauka

Adela was a young girl Geralt nursed back to health during a witcher-test that lasted 30 days. She was wounded in the same attack in which her mother was killed by Gwidon and his entourage.

She was raised as a witcher in another witcher-school, and came to visit Kaer Morhen just before Geralt's graduation.

She was played by Natalia Chojecka as a child and by Agnieszka Sitek as an adult.
A letter from Fringilla Vigo to Carthia van Canten

## Journal entry

*Dear C.!*
*I hope this letter finds you in good health and spirits. As your devoted friend, I could not bear to think you are suffering from, oh, let's say severe indigestion, or some other hideously undignified disease.*
*Thank you for your graphic and passionate description of your rendezvous with our (as it turns out) mutual friend, Officer Evan Braibant. You should know that ever since I received your lovely letter, Evan is no longer a friend of mine.*
*Yet allow me to get to the point: by an order from on high, your mission regarding Prince Ansèis has been permanently called off.*
*So leave the poor lad alone.
Though – knowing you – it is already too late. So just make sure he does not fall for you too hard and do not, under any circumstances, grill him (metaphorically, of course – literally though, do whatever tickles your fancy, it's none of my concern).
Hugs,
Your Fringilla*
Abandoned Village (White Orchard)

The **abandoned village** of White Orchard lies to the south of the region. Once a settlement known as **Hovel**, it was home to Volker and Claer. Claer was a close friend to the herbalist Tomira. Its inhabitants were brutally murdered, and as to Claer - she became a noonwraith known as the "Devil by the Well". Geralt finds her diary in one of the houses, helping him lift the curse. Diving underground its well will lead to a small lake northeast of the village.

## Map description

*A few years ago, a group of armed men marched into this settlement. They butchered its inhabitants and burned down their homes. Not a soul has dwelt here since that black and bloody day.*

## Notes

* The small lake nearby has a chest at the bottom center.
A Restless Ghost

ID | q2124\_w\_restl

**A Restless Ghost** is an optional quest in Chapter II which Geralt can take if he speaks with a widow outside the Vizima cemetery.

## Walkthrough

One fine day, around noon, Geralt notices a distraught woman standing outside the cemetery gates. It seems that the widow, Hildegard Zollstock, is being haunted by the ghost of her recently deceased husband. Worse still, he is spreading vicious gossip about her and ruining her reputation. She mentions that she would be willing to pay the witcher to deal with her little problem, discretely.

The witcher agrees. He then asks her when and where he can collect his payment for a job which will no doubt be swiftly and well done. She insists on meeting him only outside the graveyard, away from prying eyes and only at noon. He grudgingly accepts her conditions.

Geralt decides to check in around midnight, at the same location. As expected, he finds a wraith, presumably *Mr.* Zollstock indeed busily shouting unsavoury comments about his wife. Although the ghost is not initially hostile, the witcher is unable to make him stop slandering his better half so a fight ensues. The wraith is dispatched.

The following day, at noon, Geralt arrives outside the graveyard and collects his payment from a rather minimally grateful Hildegard.

## Notes

* The quest log is somewhat inaccurate here because the ghost is at the exact same location where you encounter Hildegard, only at midnight. So it does not matter whether the cemetery gate is open or not.
* It is possible that you encounter her husband's ghost (a wraith) before you meet Hildegard (depending how much wandering around you do), but do not worry, killing him before you meet her does not void the quest, and in fact, it saves time as you can get the quest and collect the reward in the same conversation.

## Phases

### The Husband's Ghost

Hildegard asked me to deal [with] the case of her late husband. His ghost is said to appear in the cemetery at midnight. I have to send him into the beyond. *I have to go near the cemetery at midnight and send the ghost into the great beyond.*

### Payment

I sent the ghost of Hildegard's husband into the beyond. I have to see the widow about my payment. I will find her at the cemetery at noon. *I have to see the widow to collect my payment. I'll find her at the cemetery at noon.* (500 XP)

### The Money

The woman wanted to cheat me, but I got my money in the end. *The woman wanted to cheat me, but I got my money in the end.* (200  + 2000 XP)
Armor

**This disambiguation page lists articles associated with the same title.**
If an internal link led you here, you may wish to change the link to point directly to the intended article.

* The Witcher armor
* The Witcher 2 armor
* The Witcher 3 armor
* A quest in the original game
* The character statistic in *The Witcher 2* and *The Witcher 3*
Amell

**Amell** is a mountainous range that separates the Northern Kingdoms from the Nilfgaardian Empire. Within Amell are Mount Gorgon and the Theodula Pass. To the southwest, the Sudduth valley and Mag Turga,

Amell is famous for its jade and jasper mines, as well as its white marble, of which many elven sculptures were made.

## Landmarks

* Klamat
* Mount Gorgon
* River Nevi
* Theodula Pass
* Tir ná Béa Arainne
Abelard Rizza

**Abelard Rizza** is an actor in Irina Renarde's troupe, a veteran of the Novigrad stage. Depending on the Geralt's choice either he or Maxim Boliere plays the Prince in Priscilla's play.

## Irina Renarde's Troupe

* Catarina
* Leo Ribe
* **Abelard Rizza**
* Maxim Boliere
* Geralt (Special Guest Star)
* Priscilla (as guest actress)
Ancient crypt

**This disambiguation page lists articles associated with the same title.**
If an internal link led you here, you may wish to change the link to point directly to the intended article.

* the Ancient Crypt on Ard Skellig in *The Witcher 3*
* one of three ancient crypts in the original game
	+ the ancient crypt beneath the old mine
	+ Saint Gregory's tomb
	+ Agnes of Glanville's lair
Angus' house

**Angus' house** is located just facing the hospital, between the entrances to the non-human district. Angus, himself, is a "small-time" local drug dealer. He is pointed out to Geralt by Jethro as a way of finding out more information on the sources of fisstech in the Temple Quarter. The house is the location of the last confrontation between our witcher and the crook.
Adam

**Adam** is the local poet in Murky Waters, his skills in that area are suspect at best. He is also not so secretly in love with Alina, is considered a fool by Alina's father Tobias Hoffman, and the rest of the village does not seem to have too high an opinion of him either. His occupation, other than aspiring poet, is unknown.

**Spoiler warning:** *Significant plot details follow.*
## Journal entry

*Adam is one of Murky Waters' more interesting residents. He's desperately and hopelessly in love with Alina, but that hasn't helped his poetry a bit.*
**if Geralt exposes Adam**:
*Adam, a young poet in love with Alina, accused of killing Celina. He has been arrested and awaits trial.*

## Notes

* Adam remains available to help Geralt send Alina's ghost into the beyond, depending of course on a choice Geralt makes in Chapter I regarding Abigail. Should Geralt choose to expose Adam's crime to Julian, then the young poet will be arrested and await trial for killing Alina's sister Celina, but Geralt can access him after a quick conversation with Julian.
* Once Adam commits suicide, 850  can be looted from his corpse.

## Poetry

Although his true love was ripped from this life by her jealous sister, Adam still clung to the dream of being eternally with Alina. It was during the first lonely days in a rat infested cell that Adam finally found his muse, and penned a poem for Alina.

*I loved you like the noon day sun,*
*that played across the fields of gold.*
*O Alina, my heart did yearn for one,*
*but t'was fear kept my words not as bold.*

*Now the sun is naught a sight for me,*
*as a dark bitterness roots deep in my soul.*
*How I yearn once more your face to see,*
*but this reeking cell is home til I pay my toll.*

The example above is his finest work, ever, really. In a few conversations, we really get to plumb the depths of his oeuvre. It is bad enough that, at one point, Geralt asks him to simply stop speaking. Here is the poem which prompts the outburst:

*Your hands fine and slender,*
*your hips big and tender,*
*all night and all day,*
*spin my head a painful way...*

It might go on, but the witcher just stops him there.

## Gallery

* Adam's EE journal image
* Adam's original journal image
* Adam as he looked before EE

*Significant plot details end here.*
Ambassador Shilard Fitz-Oesterlen's second letter to the Emperor

This letter can be looted from Shilard's body, after he dies in the Nilfgaardian Quarter of Loc Muinne.

## Content

***Ambassador Shilard Fitz-Oesterlen's second letter to the Emperor***
*To His Imperial Majesty, the Emperor of Nilfgaard Emhyr var Emreis - private and confidential*
*Your Imperial Majesty! After visiting Foltest (may he rest in peace), as planned I am now the guest of Henselt , whom I aim to present Your Imperial Majesty's offer. Kaedwen is a quarrelsome nation with an unreliable king and a wild nobility. Sympathies and allegiances shift time and again. Manipulating them takes no real skill. I note that Renuald aep Matsen has also taken up station in the barbarous North. I would take this occasion to express my doubt that sending him was necessary. Your Imperial Majesty knows that I do not trust the man and suspect he is hiding something from me.*
*Your Imperial Majesty's Ever Faithful Servant,*
*Shilard Fitz-Oesterlen*
## Trivia

The description of Kaedweni court in the Polish version part of the song Rejtan, Czyli Raport Ambasadora by Jacek Kaczmarski, which describes a fictional report by a Russian ambassador to Catherine the second. The report describes the state of the Polish court during the first partition of Poland.

## See also

* his first letter
* his third letter
Amphisboena

The **amphisboena** is a giant water serpent with a head at each end. Geralt killed an amphisboena for King Idi of Kovir, as referred to in the short story The Lesser Evil.

“
*'Our last meeting,' said Geralt, 'was in the court of King Idi of Kovir. I'd come to be paid for an amphisboena which had been terrorising the neighbourhood. You and your compatriot Zavist vied with each other to call me a charlatan, a thoughtless murdering machine and a scavenger. Consequesntly not only did Idi not pay me a penny, he gave me twelve hours to leave Kovir and, since his hourglass was broken, I barely made it.*
”
— pg(s). 83, "The Lesser Evil", in the collection The Last Wish *(UK edition)*

## Notes

* The name comes from Greek *amphis*, "both ways" and *bainein*, "to go"; the creature originated in Greek mythology.

## In *The Witcher* computer game

In Act IV of the game, when Geralt is trying to get information out of the seemingly mute Fisher King, he asks if the lake is safe and whether or not there are amphisbenas in it.
Aldert Geert

**Aldert Geert** is an Oxenfurt scholar whom Geralt meets at the tavern in White Orchard. He is an Assistant Professor of Contemporary History at Oxenfurt Academy and teaches the witcher the game of Gwent.

Aldert Geert travelled from Oxenfurt to the war-torn regions of the Northern Kingdoms in order to see the Nilfgaardian invasion with his own eyes, and chronicle it in what he hoped would be his *magnum opus*. He stayed in White Orchard at the same time that Geralt was in the region looking for Yennefer. After Geralt's departure for Vizima, the scholar travelled to Velen, which would serve to be his last destination, as he was hanged from the Hanged Man's Tree shortly after his arrival.

Geralt may later find the scholar's body hanging from the Tree, missing its boots, as well as his unfinished book lying nearby.
Announcement from the Office of Internal Revenue of the Duchy of Toussaint

## Journal entry

*The Office of Internal Revenue hereby announces a limited live auction to be held regarding the sale of a piece of developed real estate and accompanying agricultural land located in the Caroberta Woods region, having been left to the Ducal Treasury by the late Count Crespi, who departed this world without any heirs. Due to the unique nature of the Belgaard Estate and its important role in the production of wine bringing great fame to the duchy in all corners of the world, only subjects of the Duchy of Toussaint shall be allowed to participate in the auction.*
*To all knights errant and other such men of arms – be it known far and wide that the services of voluntary keepers of the peace shall be needed. Minor problems are expected to arise during the transfer of the above-mentioned real estate, and said problems, for their dissolution, could require the application of direct physical force. All volunteers are asked to report to the field office of the Procurator General of Toussaint near Plegmund’s Bridge, that is to say, to the place where the auction shall be held.*
## Gallery

* Notice as it appeared on the notice board
Armed Assault

**Expansion required**
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**Armed Assault** is one of the quests available in *The Witcher 3: Wild Hunt*.

## Journal entry

*Life on the Path is full of surprises. One day, a milkmaid's offering you a warm mug straight from the cow. The next, you're helping drag a merchant's wagon out of the muck. Other times, you witness thugs raiding a house. The last happened to Geralt while he was wondering across Ard Skellig.*
*The bandits Geralt defeated had been sent by Madman Lugos, the eternal enemy of jarl Crach an Craite. The people living in the home they were attacking were loyal to the an Craite clan and announced they would go to their jarl for help, warning Geralt to beware Lugos' wrath before they went.*
## Walkthrough

* Knock on the door and check on the inhabitants of the house
Ancient crypt beneath the old mine

**Spoiler warning:** *Significant plot details follow.*

The **ancient crypt beneath the old mine**, one of three such crypts, is a required destination in the game only if Geralt choses the Scoia'tael path. The crypt remains accessible for other path choices, but is not required to complete any quests. It can be explored purely for the sake of interest, XP and loot.

As the name suggests, this ancient crypt is hidden inside the old mine in the swamp cemetery. Inside, Geralt is met by alps, bruxae, wraiths, cemetaurs and fleders on the way to his goal: a bifunctional fiber and alloy recirculator, which is found in a dwarven trunk. There are also sewants and green mold.

* the old mine
* the entrance Wayfarers' stone
* the exit Wayfarers' stone

## Associated quests

* A Gnomish Device
* Armor

## Maps

* Map of all 3 ancient crypts
* Map of the crypt

*Significant plot details end here.*
Announcement

There are several notice board postings with the title "Announcement":

### Contents

*We shan't sell any hard drinks to youth and children younger than eighteen years of age. Unless they're with their parents.*
*—Your innkeep*

### Contents

*The undersigned would like to remind you that providing any manner of assistance to sorcerers and sorceresses, alchemists, pellars, herbalists, soothsayers, seers or any other such heretics blaspheming against the Eternal Fire is strictly forbidden. Anyone who spies such an individual must inform the witch hunters or the city guard immediately.*
*–His Excellency, Cyrus Engelkind Hemmelfart, Hierarch of the Eternal Fire*

### Contents

*Fair folk!*
*By order of the honorable Sir Siegfried de Löwe, a levy's to be raised from all the villages in this region. Each household is to give one-fifth of all their goods and chattel. In exchange, our Order will protect them from the vagrants which never fail to prowl the land in times of war. Accept this levy with understanding, and there won't be any unfortunate incidents.*
*[someone has vandalized the parchment with a vulgar drawing and several offensive remarks about the knights of the Order and their mothers]*

### Contents

*Fixing roofs. Pleasuring ladies. Good prices. Find me at The Pheasantry.
Ask for Lu*

### Contents

*The answer is 'no.'

dL*
Angus

**Spoiler warning:** *Significant plot details follow.*
**Angus** is a local drug dealer who is known to the City Guard, well, at least to Jethro. He is a shady character who can usually be found standing on the corner near The Hairy Bear, kitty-corner from the Eager Thighs brothel in the slums of the Temple Quarter.

As part of the Following the Thread quest, Geralt must find Angus and get from him information about the Salamandra drug trade in Vizima. It is from him that Geralt gets the information to locate the Salamandra hideout where the manufacture of fisstech seems to be based. He can get this information either by paying the dealer for a letter of recommendation in order to enter the drug lab with minimal fuss or taking that same letter from him by force. Alternatively, our hero can simply enter the lab using force and dispense with the letter altogether.

## Associated quests

* Following the Thread

*Significant plot details end here.*
## Notes

* In Chapter II, Ida and Marcus Vertz lived in Angus' house, and they have since moved to a house in the slums.
Anton de Creigiau the Younger

**Anton de Creigiau the Younger** is a character in Racja stanu (*Reason of State*) is a 2-part comic book set in the CD Projekt video game continuity. He is the half-brother of the current baron. His eyes are two different colours, one brown and one green.

**Spoiler warning:** *Significant plot details follow.*
Anton was banished from the castle after an affair with his brother's wife, Lady Sérlait de Creigiau. Like his father before him, is also a werecat.

*Significant plot details end here.*
Alcohest

## In *The Witcher 3: Wild Hunt*

**Alcohest** is used to craft the following items:

* Enhanced black blood
* Enhanced blizzard
* Enhanced cat
* Enhanced full moon
* Enhanced golden oriole
* Enhanced Maribor forest
* Enhanced Petri's philter
* Enhanced swallow
* Enhanced tawny owl
* Enhanced thunderbolt
* Enhanced white honey
* Enhanced White Raffard's decoction

* Enhanced black blood
* Enhanced blizzard
* Enhanced cat
* Enhanced full moon
* Enhanced golden oriole
* Enhanced Maribor forest
* Enhanced Petri's philter
* Enhanced swallow
* Enhanced tawny owl
* Enhanced thunderbolt
* Enhanced white honey
* Enhanced White Raffard's decoction

It can also be purchased from the following merchants:

* Bram in White Orchard village
* Elsa at the White Orchard inn
* Tomira in White Orchard
* Merchant in Putrid Grove

## In *The Witcher* computer game

**Alcohest** is a high quality potion base. It is used to brew potions with five ingredients.
Alps – Bruxae's Dangerous Cousins

Reading this book provides a bestiary entry for Alps. It can be purchased from the Ducal camerlengo.

Copies of this book can be found in the following locations:

* In a terrace house just south of The Clever Clogs (×2).
* In corner house east of The Pheasantry in Hauteville.
* One of two houses north-northeast of the Herb Store in Hauteville.
* Gélenser Farm.

## Journal entry

*In the course of my research into bruxae, I have stumbled upon certain inconsistencies that in no way correspond with what we already know about these dangerous vampires. My investigations have revealed that these seemingly erroneous accounts were in fact describing an alp, not a bruxa! It is an extraordinary discovery, a true milestone in the classification of these monsters.*
*Even though legends tell of these vampires turning into pitch black hounds or venomous toads, personally, I do not believe an alp is capable of such polymorphy. However, it is almost certain that, similarly to a bruxa, an alp may transform itself into a beautiful woman. This ability allows the species to blend seamlessly into crowds. To think that I may have passed such a monster completely unawares – fascinating!*
*One of the fundamental differences between alps and bruxae is their fighting style when in the form of a vampire. Alps also possess the ability to turn into fog, which allow them to move noiselessly and attack by surprise. Most likely this is the root of the name common folk have given them: "fleetlings."*
A Miraculous Guide to Gwent

This books was added as of Patch 1.21. It displays number of gwent cards missing from player's base-game collection and information on where to find them, thus facilitating completion of the quest titled Collect 'Em All. The tome in question can be obtained either from the gwent-playing scholar in the Prologue or from the merchant near St. Gregory's Bridge in the Gildorf district of Novigrad.

## Journal entry

*"The tome you hold in your hands, commissioned by the Most Gracious Duke de Berry, shall make use of magic most arcane to display which gwent cards are currently missing from your collection. You need but open it and repeat in your mind "How 'bout a round of gwent?" and the following shall appear:"*
Alexander's notes

## Journal entry

*Conclusions:*
*–One droplet from a colony of plague bacteria diluted in one hundred quarts of pure water is sufficient to induce infection,*
*–In the absence of medical care, the illness terminates in death in 93% of cases,*
*–When medical care is provided, the illness terminates in death in 89% of cases,*
*–Individuals who survive develop complete immunity to the disease and never succumb to it again.*
*There are two interesting directions in which further research can proceed.*
*–Firstly, increasing the time during which the bacteria colony remains active after dilution (currently less than 12 hours) would allow for its use as a weapon, one idea for diversions or sabotage behind enemy lines.*
*–Second, the development of immunity in survivors suggests a vaccine may be possible.*
*Under taking either of these would require an enormous dedication of time and means, neither of which, sad to say, I possess at the moment.*
An'ferthe (magic)

The **An'ferthe** is a silver sword in *The Witcher 3: Wild Hunt*.

## Effects

The An'ferthe will get a total of *two effects* at random from the below lists:

Master weapons can get the following effects:

* +10 – 40 Armor piercing
* +1 – 4% Critical hit chance
* +1 – 10% Critical hit damage bonus
* +1 – 5% Chance to cause bleeding

Magic weapons can get the following effects:

* +1 – 4% Adrenaline Point gain
* +1 – 5% Aard Sign intensity
* +1 – 5% Igni Sign intensity
* +1 – 5% Quen Sign intensity
* +1 – 5% Yrden Sign intensity
* +1 – 5% Axii Sign intensity
* +1 – 5% Chance to poison
Angoulême

**Angoulême** was a fair-haired girl who resembled Ciri in many ways. She was from a rich Cintran family. She had the misfortune of being a bastard child and so was sent to live with relatives far from her own home. She ultimately renounced her family altogether and set out to make a life for herself. Eventually, she became a member of the Nightingale gang.

Although she had left the gang, stealing from Homer Straggen on her way out, she was captured by agents of Fulko Artevelde, a Nilfgaardian governor and condemned to death. As a partial reprieve, she was offered a quick death if she agreed to become a crown witness in the investigation into the Nightingale gang. She cooperated with Fulko and through him, met Geralt who had also been pulled in for questioning.

Fulko needed the witcher and his companions to hunt down and eradicate the Nightingales. Reluctantly, the witcher agreed but demanded that Angoulême be released into his custody as a condition for his cooperation. Angoulême then joined the witcher's company in their search for Ciri.

She was quite fond of using rather salty language and persisted in derisively calling most of the men she encountered "uncle". She also had a habit of calling Milva "auntie", which infuriated the archer.

She was seen using a dagger and a saber with a degree of competence, and was also seen using a throwing axe.

While Geralt and this companions wintered in Toussaint, Angoulême decided that once the group had found Ciri, she would open her own bordello, a high-class establishment.

She died from blood loss due to a spear wound in her thigh which she sustained defending Ciri during the Assault on Stygga castle.

## Gallery

* **Catus Marinus**- familial CoA of Angoulême's mother.

## Notes

* In the real world, "Angoulême" is a commune in southwestern France. It is the capital of the Charente department, in Poitou-Charentes. Angoulême is mostly known for its Angoulême International Comics Festival (Festival International de la Bande-dessinée), which receives nearly 200,000 visitors each year.
* Her mother's family's coat of arms is described as a "sea-cat". Sea cat (*Meerkatze*) was a name given by medieval German and Polish sailors to species of monkeys known as guenon. Sailors used to domesticate these monkeys for fun. However, in the 16th century Polish heraldists were no longer aware about the origin of this coat of arms and started to depict the animal as actual cat. Andrzej Sapkowski does describe the sea cat as a guenon in his bestiary (in *Manuscript Discovered in a Dragon's Cave*), so the depiction above is incorrect. Until I make a better one.
Aen Undod

The **Aen Undod** were a race of elves who existed long before the Conjunction of the Spheres. Facing cataclysmic annihilation on their homeworld, many Aen Undod departed and during the search for new worlds, their descendants split into two distinct groups, the Aen Elle and the Aen Seidhe, of which the latter would go on and migrate to the Continent. The Aen Undod spoke the oldest dialect of elven Elder Speech: One Speech.

## Notes

* "undod" means "unit" or "unity" in Welsh.
Alistair Carnarvon's journal

**Alistair Carnarvon's journal** is found on the body of Alistair Carnarvon, north-northwest of Castel Ravello Vineyard together with his key.

## Journal entry

*26th of July
Unsure where to start a dig? Ask the nearest old washwoman. Or old men whittling by the road. They know everything! Yes, yes, I know, it takes a great deal of patience and you have to separate the wheat from the chaff, but it’s the best way to learn about local legends. That’s how we came to find Fox Hollow, where they say the soil sprouts clay pots (!).*
*28th of July
We dug up part of a vineyard on the outskirts of Fox Hollow, but what we found there… those were not pots, those were elven funeral urns! It seems the village is built atop an ancient Aen Siedhe necropolis... That cemetery dates, by my reckoning, to the time before the First Landing, so the graves might be full of valuables. The ancient elves buried their dead along with great wealth. We’ve already dug up a few choice baubles, but I’m sure if we look deeper we will find much more.*
*12th of August
Today we started a new dig, in a new location. Matthias spied a beautifully ornamented cameo in the ground, and when he tried to grab it… he discovered it was clenched in the hands of a skeleton. Anselm started to mock him, but quickly lost all desire to laugh. The valley was full of elven skeletons – men, women, even children... The bodies were all mixed, with limbs lopped off, many heads missing and children with crushed rib cages… what happened here?!*
*14th of August
Another sleepless night. Blood, cries, wails… I awake drenched in sweat, then I doze off for a moment and the same happens again. I told my fellows to dig a deep hole We’ll throw that cursed cameo inside – it belongs in the ground, with the rest of the dead.*
*16th of August
Matthias disappeared during the night. No one saw him leave camp, his things are all in place… Anselm says we should follow his example and flee while we still live, but I… I cannot leave it like this! This valley is full of bones… Anselm screamed in my face, called me a madman, but I MUST tell someone what we have found. They say there is a group of archeologists from Castel Graupian at the Termes ruins… [rest is covered in blood]*
Ard Skellig

**Ard Skellig** is the largest of the islands in the Skellige archipelago. There, Crach an Craite established the fortress, Kaer Trolde. The northern half of the island is still the territory of Clan an Craite while the southern half is governed by Clan Drummond.

“
*What time of year is the best for visiting Ard Skellig? Any time. To whom is such a sojourn recommended? To anyone who seeks adventure, craves miraculous views and adores charming villages. These last Ard Skellig has in spades: it is the most densely-inhabited isle in the archipelago, though this does not mean it lacks virgin forests or untrammeled landscapes. Particularly worthy of a visit are the villages of Rannvaig, Arinbjorn and, last but not least, Holmstein, one of the most important ports in all the Isles.*
*Anyone lucky enough to enjoy the sea voyage to Arinbjorn will surely notice the majestic lighthouse guiding ships to its harbor. Built at the behest of the famed Jarl Skjordal, it constitutes one of the most fascinating spots on the isle and offers breathtaking views of the entire region.*

*The most spectacular vista on Ard Skellig, however, must certainly be that of Kaer Trolde, a fortress cut out of the mountain overlooking the bay and serving as home seat to the powerful an Craite clan. According to legend, Grymmdjarr, mythical Skellige hero and founder of Clan an Craite, carved the fortress with his bare hands (for more on this, see the "History" and "Culture" sections).*
”
~ **The Lonesome World Guide to Ard Skellig**

## Places

### Major cities and keeps

* Kaer Trolde
* Kaer Muire
* Kaer Nyssen

### Other places

* Abandoned Sawmill
* Ancient Crypt
* Arinbjorn
* Blandare
* Boxholm
* Crossroads
* Distillery
* Druids' Camp
* Eldberg lighthouse
* Elverum lighthouse
* Fayrlund
* Fornhala
* Fyresdal
* Gedyneith
* Giant's Toes
* Grotto
* Holmstein
* Holmstein Port
* Kaer Gelen
* Miners' Camp
* Palisade
* Rannvaig
* Redgill
* Rogne
* Ruined Inn
* Sawmill
* Sund
* Whale Graveyard
* Wild Shore
* Yustianna's Grotto

* Abandoned Sawmill
* Ancient Crypt
* Arinbjorn
* Blandare
* Boxholm
* Crossroads
* Distillery
* Druids' Camp
* Eldberg lighthouse
* Elverum lighthouse
* Fayrlund
* Fornhala
* Fyresdal
* Gedyneith
* Giant's Toes
* Grotto
* Holmstein
* Holmstein Port
* Kaer Gelen
* Miners' Camp
* Palisade
* Rannvaig
* Redgill
* Rogne
* Ruined Inn
* Sawmill
* Sund
* Whale Graveyard
* Wild Shore
* Yustianna's Grotto

## Notes

* The name is Elder Speech, meaning *High Skellig*, *Upper Skellig* or *Greater Skellig*.
Amber

**Amber** is fossil tree resin, which is appreciated for its colour and beauty. Good quality amber is used for the manufacture of ornamental objects and jewellery. Although not mineralized, it is often classified as a gemstone. A lot of the most highly-prized amber is transparent, in contrast to the very common cloudy amber and opaque amber. Opaque amber contains numerous minute bubbles. This kind of amber is known as "bastard amber", even though it is in fact true amber.

### See also

* Amber fragment
* Amber dust
* Flawless amber

## In *The Witcher* computer game

The druids in the swamp cemetery require some amber for their Green March. They will exchange it for three (3) willow potions.

### Sources

* Wardrobe at the Reverend's house in the outskirts.
* Sometimes also upstairs at the house across the street from the Reverend's.
* Sometimes in the trunk next to Triss' bed.
* Sometimes on Dagon's body after the duel in Chapter IV.
Aretuza

**Aretuza** is a magical academy for young ladies situated next to the palace on the Isle of Thanedd. For a school of great prestige and high fees, it admits girls from all corners of the world, guaranteeing them a high educational standard. Furthermore, girls from the twelve finest families in Redania study there. Adepts studying there are not permitted to leave the island. Visitors are only admitted to the lowest level of the academy Loxia. Aretuza's equivalent for boys is the academy at Ban Ard in Kaedwen.

“
*"And those lovely cloisters and little bridges? And those gardens? How do they stay on the rock without falling off...? What is that palace?"
"That's Aretuza. The place you were asking about."*
”
— pg(s). 67, Time of Contempt *(UK edition)*

A Conclave of mages was held there. Geralt attended as Yennefer's guest.

## Associates of the academy

* Anabelle Radfind
* Triss Merigold

## Past and present staff

* Klara Larissa de Winter - founder
* Margarita Laux-Antille - headmistress
* Tissaia de Vries - headmistress
* Biruta Icarti - teacher
* Nina Vivero  - teacher

## Alumni

* April Wenhaver
* Augusta Wagner
* Carla Demetia Crest
* Felicia Cori
* Ilona Laux-Antille
* Jada Glevissig
* Leticia Charbonneau
* Nora Wagner
* Sabrina Glevissig
* Yanna of Murivel
* Yennefer of Vengerberg
* Yiolenta Suarez

1. ↑ *The World of the Witcher*
2. ↑ 2.0 2.1 2.2 in *The Witcher* game series
Alba (river)

The **Alba** is a river in the south of Nilfgaardian Empire. The city of Nilfgaard is at its mouth. It forms a natural border with Vicovaro. The river valley is known for its vineyards. According to Reynart de Bois-Fresnes the wines of Alba are less expensive than those of Toussaint, but more so than wines from Cidaris.

## Notes

* Alba is the Scottish Gaelic name for Scotland.
Amethyst dust

## In *The Witcher 3: Wild Hunt*

**Amethyst dust** can be obtained by dismantling amethysts. It is also used to craft the following items:

* Lesser glyph of Yrden
* Lesser Stribog runestone
* Ofieri boots
* Ofieri sharovary
* Ofieri scale armor
* Order of the Flaming Rose sword
* Sarrim

### See also

* Amethyst
* Flawless amethyst

## In *The Witcher 2: Assassins of Kings*

**Amethyst dust** can be looted various places beginning in the Prologue, or from the corpses of bruxae, drowners, wraiths, the draug, arachas, draugir, gargoyles, fire and earth elementals. It can also be purchased from the following merchants:

* Fioravanti in Flotsam's town square (also sells diagram)
* Vilmos Bartok in Flotsam (also sells the diagram)
* Myron in the Kaedweni camp (also sells the diagram)
* Relic peddler in the Kaedweni camp
* Mottle outside Vergen
* Felicia Cori in Vergen and Loc Muinne (also sells diagram)
* Polycarp of Rinde in the Order of the Flaming Rose camp (also sells diagram)
* The Incredible Lockhart in Loc Muinne (also sells diagram)
* Marcus in Loc Muinne
* Falas in Loc Muinne (also sells diagram)

It can also be crafted and finally, it can itself be used to craft the following items:

### Other crafting components

* Elemental stone
* Essence of water
* Sun rune

* Elemental stone
* Essence of water
* Sun rune

### Armor

* Blasphemer's armor
* Oathbreaker's gauntlets
* Wild Hunt armor

* Blasphemer's armor
* Oathbreaker's gauntlets
* Wild Hunt armor

### Swords

* Black Unicorn
* Blue meteorite sword
* Red meteorite sword
* Robust blue meteorite sword
* Robust red meteorite sword
* Robust yellow meteorite sword
* Superb blue meteorite sword
* Superb red meteorite sword
* Superb yellow meteorite sword
* Yellow meteorite sword

* Black Unicorn
* Blue meteorite sword
* Red meteorite sword
* Robust blue meteorite sword
* Robust red meteorite sword
* Robust yellow meteorite sword
* Superb blue meteorite sword
* Superb red meteorite sword
* Superb yellow meteorite sword
* Yellow meteorite sword
A Runewright Upon Your Shores Has Landed

## Journal entry

*To my fellows from the world's other bosom,*
*Vast seas have I crossed to reach this your most fascinating land, to learn the names of the animals which in it dwell, of the plants which in it grow, and most of all of you, its folk.*
*Ravenous waves devoured the tools of my art, yet the runewright's labor does not with his hands end – for he endlessly strives the world to explore, its mysteries to comprehend. Thus if you wish to stay a while and converse with a traveler from far-off Ofier, I invite you to my tent, which I have pitched by a mill near the village named Brunwich.*
*Praised be the world in its never-ending creation.*
Angrily scrawled notes

These notes are found in the hideout of some bandits in the Amavet Fortress Ruins

## Journal entry

*What am I supposed to fucking die for? Temeria? Da died for that, so died my three brothers, and what'd that get them? Fuck all, that's what. Not even a decent burial. Da always said a wise man learns from others' mistakes, so here I am, learning from his - and instead of dying for Temeria, I'm going to rob those who killed Temeria's sons. We've pitched a camp, got us a great spot, middle of the woods, near that old mill. Now we're all set to go out on our first raid.*
Argentia

*"Silver brings ruin to all beasts, but even a brave knight bearing a silver blade may not have the strength to defeat the most dreadful monsters. There is a way, though, to awaken the spirit of a silver sword — by using the moon oil known as Argentia."*

Witchers coat their silver blades with **Argentia**, which increases the effectiveness of silver, but weakens steel blades. Damage inflicted is increased by 60% for silver swords, but reduced if the oil is applied to a steel sword.

## Sources

* The Book of the Kiss
* In the "Side Effects" premium module: Argentia Formula.
Alternative look for Ciri

The **alternative look for Ciri** is a new outfit, of Zerrikanian design, for Ciri. It is one of 16 free DLCs for *The Witcher 3: Wild Hunt*, released on July 19, 2015.

The outfit can be disabled in the Downloadable Content tab of the main menu.

Official developer's description:

*Mix things up with this new and finely crafted outfit for Ciri.*
Ard'aenye

The name of this blade is Elder Speech and translates as *mountain fire* or *greatest fire*. It was quite likely inspired by the real world family of flame-bladed swords: *flambard*s, *flammard*s and *flamberge*s.

## In *The Witcher 3: Wild Hunt*

One such sword can be found inside Yustianna's Grotto, in a chest guarded by bandits.

## In *The Witcher 2: Assassins of Kings*

Ard'aenye can be imported from a saved *The Witcher* game into *The Witcher 2*.

## In *The Witcher* computer game

**Ard'aenye** is a sword which *used to be* found during Chapter IV of *The Witcher*, the first time Geralt entered the fields. It is **no longer available** in the game, but does appear to be the same model as the sword used by the Grand Master of the Order of the Flaming Rose. It closely resembles the description of a gnomish gwyhyr in the novels.

In the Enhanced Edition, **Ard'aenye** was once obtainable and used to be found during Chapter V of *The Witcher*, inside Raven's crypt, in the swamp cemetery. It was found inside one of the graves of **graf Corbus de Ruyter** with the Remains of Raven's Armor. After the last patch update, **Ard'aenye** was replaced by a meteorite sword, regardless of the description in the Enhanced Edition 's official Game Guide book on page 105.
Alzur's Double Cross

**Alzur's Double Cross** is a magic spell used to create huge creatures. The dreaded Viy which destroyed half of Maribor was said to have been created using this spell. It's possible that Fregenal used this spell to create his koshchey in the short story "Droga, z której się nie wraca", either that or the Triangle Within a Triangle.

## In *The Witcher* computer game

The spell is mentioned in the in-game book *The Double Cross of Alzur*.
Armor (statistic)

## In *The Witcher 3: Wild Hunt*

The **Armor** statistic describes how much protection Geralt's current armor and/or weapons provide. This statistic can also be boosted with the use of upgrades.

Armor is part of the formula to determine how much damage is taken:

```
Actual Damage = (Attack Damage - Armor) * (1 - Resistance to Damage Type).

```

For example, if an a monster attacks Geralt for 1000 damage, and he has 200 armor and 25% monster damage resistance, then first the damage is reduced to 800, and then reduced by 25%, for 600 actual damage taken.

## In *The Witcher 2: Assassins of Kings*

The **Armor** statistic describes how much protection Geralt's current armor and/or weapons provide. This statistic can also be boosted with the use of potions, trophies and enhancements.
April Wenhaver

**April Wenhaver** is a sorceress and a graduate from Aretuza.

## In the *Zdrada* comic

It's possible that the character April who appears in the graphic novel *Zdrada* (English: *The Betrayal*), the 6th novel in that series is meant to be April Wenhaver, but not certain.

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