recursal/Fanatic-Fandom huggingface dataset:
Petilil

The Sun Stone is currently unobtainable, so as of episode 1, you cannot evolve Petilil into Lilligant

**Petilil** is a Grass-type Pokémon.

It evolves into Lilligant with Sun Stone.
It is one of the three Starter Pokémon available in Phoenix Rising.

## Biology

### **Physiology**

(From Bulbapedia) Petilil is a plant-like Pokémon that resembles a plant bulb, such as an onion. It is primarily light green. Its head is tipped with three oblong leaves that are very bitter. However, these leaves possess revitalizing effects. Its crescent-shaped white face, seemingly lacking of a nose or mouth, has brown eyes shaped like elongated ovals. A green "bib" is present on its neck, and its lower body consists of five stubs, two of which act as arms, and two more act as legs. It lives in areas with soil abundant in moisture and nutrients. This Pokémon is a female only species with no male counterpart.

### Natural Abilities

The leaves on Petilili's head are bitter, but they can either revitalise a person who eats them or cause him/her to feel dizzy.

### Habitat

Petilil lives in places with nutritious and fertile soil.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Petilil
* **Bold** indicates a move that gets STAB when used by Petilil
* *Italic* indicates a move that gets STAB only when used by an evolution of Petilil

## Trivia

### Design origin

(From Bulbapedia) Petilil is based on the bulbof a Liliaceae plant, most likely a tulip. Its Shiny coloration may be based on yellow onion or golden garlic bulbs.

### Name origin

(From Bulbapedia) Petilil may be a combination of petal, petite, or petunia, and lily or li'l (little).
Grubbin

Grubbin is a Bug-type Pokémon.

It evolves into Charjabug at level 20, which evolves into Vikavolt when exposed to a Special Magnetic Field. (Location not defined as of Update 0.1.5)

## Biology

### **Physiology**

(Bulbapedia, 2018)

Grubbin is a small, insectoid Pokémon. It has a white body with three nubs on either side resembling simple legs. There are two yellow spots on its side. Its head is dominated by two large, yellow mandibles with reddish-orange tips. The rest of its head is brown and has a reddish-orange structure with a yellow rim on top. It has large, black eyes with white pupils.

### **Natural Abilities**

It uses its jaw as a weapon, a tool for burrowing, and for extracting sap from trees. Additionally, it can create sticky threads, which it shoots from its mouth and uses to swing around as though on suspension wires. It loves electricity, and can be found near power plants.

## Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By TM/HM

 * **Bold** indicates a move that gets STAB when used by Grubbin
* *Italic* indicates a move that gets STAB only when used by an evolution of Grubbin

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Grubbin
* **Bold** indicates a move that gets STAB when used by Grubbin
* *Italic* indicates a move that gets STAB only when used by an evolution of Grubbin

## Trivia

(Bulbapedia, 2018)
Grubbin, along with its evolutionary relatives, were designed by Hitoshi Ariga.

### **Origin**

Grubbin appears to be based on a larval beetle, also known as a grub.

### Name Origin

Grubbin may be a combination of grub and grubbing, to scavenge or dig.
Agojimushi may be a combination of 顎 ago (jaw) and 地虫 jimushi (grub).
A Fighting Feud

**A Fighting Feud** is a side quest received in the Tranquillo Town Pokémon Center from an NPC Sailor arguing with his friend.

## Description

*[Player] has walked in on a dispute about whether or not a bonafide Fighting-Type can be found in Trad Farm. The player must catch a Riolu and show it back to the Sailor or his friend in order to complete this side quest.*

## Objectives

* Help the sailor prove his friend wrong.
Ninjask

**Ninjask** is a Bug/Flying-type. It evolves from Nincada at level 20. This evolution can trigger the creation of Shedinja if there is an open slot in the party and an extra Pokéball in the bag.

## Biology

### **Physiology**

(From Bulbapedia)Ninjask is a small, cicada-like Pokémon with two pairs of wings. Its body is mostly black with accents of yellow and gray. Most of its head is yellow, but there is a solid band of black between its gleaming red eyes. The band expands into a circular pattern on its forehead, between two pointed crests on the sides of its head. The underside of its head is gray and segmented, making it somewhat resemble a veil. On its back is a patch of black with a stretch of yellow, shaped like an upside down letter Y. Most of its carapace and abdomen is black, but there is a ring of yellow near the tip. Its gray insectoid arms extend from its chest, and usually have their small, yellow claws turned inward. There is a similar pair of back legs. It has large, veined wings with triangular, red tipping.
Ninjask is a very fast Pokémon that is said to be able to evade any attack, and was long believed to be invisible due to its high speed. If it is not trained properly, it will refuse to obey its Trainer and cry loudly. Due to this, it is said to put the Trainer's abilities to the test. Hearing its loud cries for too long induces a headache. It lives in forests, where it congregates around tree sap to feed.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Ninjask
* **Bold** indicates a move that gets STAB when used by Ninjask
* *Italic* indicates a move that gets STAB only when used by an evolution of Ninjask

## Trivia

### Design origin

(From Bulbapedia)It may have been based on a fully adult cicada, with the colors resembling a Neotibicen dorsatus. It also has traits in common with ninjas.

### Name origin

(From Bulbapedia)Ninjask may be a combination of ninja and mask.
Facade (move)

**Stats**

* **Affected by Protect**
* Not affected by Magic Coat
* Not affected by Snatch
* **Affected by Mirror Move**
* Not affected by King's Rock
 **Target**

 * On Bulbapedia

Facade is an offensive Normal-type move. It is contained within TM42.

## Pokemon that learn Facade

### Via TM

Every Pokemon can learn Facade, except for Pokémon that cannot learn any TMs
EV Training Guide

If you are wondering what, the heck, are EVs, how do you get them, or what to even do with them, then you're in the right place!

## What are EVs?

EVs, formally known as Effort Values, are stats that boost the main stat of it's category (HP, Attack, Defense, Special Attack, Special Defense, and Speed). EVs are obtained by defeating Pokémon. Every Pokémon gives off either one, two, or three EVs upon fainting, but the type of EV is dependent on the Pokémon species. A Pokémon can have a max of 510 EVs in total, and a max of 255 EVs per stat. About every four EVs is a one-point increase in the respective stat. Despite 255 being the max amount for each stat, only 252 really matter as, since previously stated, four EVs affect the stat by a point, thus 252 being divisable by 4, and only having a remaining yet useless 3 EVs if trained to 255.

## How to Obtain EVs

There are a few ways to obtain EVs. The first is the most orthodox, and that is by defeating a specific species and amount of Pokémon. A highly recommended way is by finding an area where the specific Pokémon you are looking for spawn often. You then defeat the Pokémon that give off that EV, or simply run from the ones that do not. It is important that you keep track of what specific Pokémon you defeated while EV training and how many times. This can allow you to stop at the perfect amount of EVs and continue to the next stat or to stop.

### **Items**

An additional way to obtain EVs, yet at a faster rate, is by using the method above, but attaching items to your Pokémon. These EV training items allow your Pokémon to gain an extra four EVs in respect to the stat it supports. The items decrease the amount fo time EV training dramatically so you can get right back to defeating all the trainers and continuing your quests.

### **Vitamins**

There is a completely different way to obtain EVs, however, it's much more difficult for the sheer fact that the items involved are in low quantities or extremely expensive. Vitamins are an edible EV source for your Pokémon. When your Pokémon ingests a vitamin, the respective EV amount is increased by 10 EVs.

## Why is EV Training Important?

EV training between two close competitors is often where the battle is won, or loss, depending on if you EV trained or not. For someone who is playing just to play, EV training is not a necessity. For those who are playing for the challenge and on a higher difficulty, it could save you in multiple battles or if you play in a nuzlocke, your game file.

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Budew

**Budew** is a dual-type Grass/Poison Pokémon.

It evolves into Roselia with friendship, then Roserade with Shiny Stone.

## Biology

### **Physiology**

(From Bulbapedia)Budew is a bipedal, rosebud-like Pokémon. Its face is yellow with small, slit-like eyes. It appears to be wearing a green bib, and has triangular, stubby yellow feet. When the two vines that are on top of its head open up, a big spot can be seen on each. One vine has a blue spot, while the other has a red spot. It keeps its buds closed during the cold winter, but opens them again in the spring and releases pollen. The pollen it scatters induces harsh sneezing and runny noses. It lives near clean pools and ponds.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

# Relic Budew

**Relic Budew** is a Fairy type Pokémon.

It evolves into Relic Roselia with friendship, which evolves into Relic Roserade through unknown method.

## Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Ponyta

**Ponyta** is a Fire-type Pokémon.

It evolves into Rapidash on level 40.

## Pokédex entry

Ponyta is an equine Pokémon with yellow and reddish-orange flames forming its mane and tail. This fiery mane and tail grows out about an hour after hatching. Its body is mainly cream and has four long legs, each ending in a single, gray hoof. These hooves are said to be harder than diamonds. It also has extraordinary jumping abilities, and is capable of leaping tall buildings in a single bound. However, a newborn Ponyta is a weak runner and is actually barely able to stand. It gradually strengthens its legs and becomes faster by chasing after its parents. In the anime, it is shown that Ponyta can control its flames so that its rider is not burned by them. Ponyta runs in fields and mountains all day. Ponyta live in grasslands, on plains, or anywhere that it can run freely.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### Design origin

(from Bulbapedia)
Ponyta and its evolution are based on fiery steeds in mythology, such as those belonging to the Greek god Helios, Skinfaxi of Norse mythology, or the horses of the Ashvins in Hindu myth. The fire in its Shiny coloration refers to blue fire, which generally indicates a higher temperature than orange fire but may also be caused by certain chemicals burning at a normal temperature.

### Name origin

(from Bulbapedia)
Ponyta is derived from pony, a small horse. It phonetically sounds like the foreign word bonita (nice in Spanish, Basque, and Catalan; beautiful in Portuguese and Galician; goodness in Latin). It could also be a shortened form of ponytail.
Queen

## Role

The Queen is a high-ranking member of the royalty movement. She is accompanied by a relic scraggy that the player is tasked with finding during A Royal Pain.

## Encounters

* The player first encounters her in Onde City where she delivers a short speech.
* After that she can be found in the museum throughout the quest A Royal Pain.

## Pokémon

* Her only known pokémon is a relic scraggy.
Jolteon

**Jolteon** is a Electric-type Pokémon.

It evolves from Eevee when exposed to a Thunder Stone.

## Pokédex entry

Jolteon is a quadruped, mammalian Pokémon. It is covered in yellow fur with a spiky fringe around its tail and a white ruff around its neck. Its ears are large and pointed, and its eyes and small nose are black. It has slender legs and small paws, each with three toes and a pink paw pad.

### **Special abilities**

In addition to the ability to become sharp like needles, Jolteon's fur also amplifies the electrical charges produced by its cells. It can also store and generate negative ions in its fur, which create a sparking noise.

### **Behavior and Habitat**

This Pokémon is most often found in cities and towns under the ownership of Trainers.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Jolteon
* **Bold** indicates a move that gets STAB when used by Jolteon
* *Italic* indicates a move that gets STAB only when used by an evolution of Jolteon

## Trivia

### Design Origin

(from Bulbapedia)
Jolteon shares characteristics with foxes (especially the fennec fox), cats, and dogs. It may draw inspiration from the raijū, a creature in Japanese mythology whose body is made of lightning and that may take the shape of a cat, fox, or wolf.

### Name origin

(from Bulbapedia)
Jolteon comes from *jolt* (as in *jolt of electricity*) and *eon* (an immeasurably long period of time, presumably in reference to the concept of evolution). *Eon* is also a suffix shared by all Eeveelutions and was Eevee's prototype English name.
Momentum (ability)

**In-game description**

Momentum is an ability introduced in Phoenix Rising. It is the signature ability of Relic Aipom and Relic Ambipom.

## Effect

### **In battle**

Each turn a move is used consecutively, its power is boosted by 20% up to a maximum increase of 100%. Switching Pokémon or using another move returns the move's power to normal.
Larvitar

**Larvitar** is a dual-type Rock/Ground Pokémon.

It evolves into Pupitar at level 30, which then evolves into Tyranitar on level 55.

## Biology

### **Physiology**

(From [1]) Larvitar is a small, green reptilian Pokémon with rocky skin. It has a blunt spike on top of its head, a short, rounded snout, and triangular, black markings below and on the upper corners of its red eyes. Red scales cover its diamond-shaped belly, and there are several small holes in its body. Its short arms lack fingers, while its feet have a single toenail each. It has a tail with a conical center surrounded by a ring of plate-like scales, causing it to resemble a tunnel-boring machine. Larvitar is born deep underground, far from its parent. It grows by consuming soil, and will enter its pupal stage upon eating an entire mountain's worth of earth. Larvitar usually lives in mountains, hills, and caves.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### Design origin

(From [2]) It appears to share similarities with dinosaurs.
Its penchant for eating mountains, fences, or probably anything else may come from the legend of the Tarasque.
Mimikyu

**Mimikyu** is a Ghost/Fairy-type Pokémon.

It is not known to evolve to or from any Pokémon.

## Biology

(From Bulbapedia)Mimikyu is a small Pokémon whose body is almost entirely hidden under a rag. Its beady black eyes are visible through holes in the body of its disguise, and the fringe of an amorphous foot or lower body appears to be visible under the hem of its rag. Occasionally, it will also extend a black appendage from under its rag. The veil itself resembles a Pikachu. The cloth is yellow with black tipped ears. The Pikachu face appears to be drawn with crayons, consisting of black eyes, red cheeks, and a squiggly black mouth. Mimikyu also carries a small stick resembling a lightning bolt to create a tail for its costume. When its disguise is damaged, the costume's head droops limply backwards, revealing Mimikyu's ruse. Larger rips in the costume are accompanied by shadowy vapors pouring out from whatever is hidden within.
A lonely Pokémon, Mimikyu is always covered by its disguise. Since this Pokémon is weakened by sunlight, it is rumored that the veil is used for protection. It is believed that seeing its true form will cause a mysterious illness or even a painful death. Mimikyu's disguise is modeled after Pikachu because of the popularity of Pikachu-styled merchandise, thinking that its disguise would allow it to make friends with people. If its rag is damaged or its neck is broken, it spends all night patching it, and seeks revenge on the one that damaged it, fearing that its true identity could have been exposed. Mimikyu finds repairing its neck difficult, often causing it to cry inside. Mimikyu is the only known Pokémon capable of learning the Z-Move Let's Snuggle Forever.

## Base Stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By TM/HM

 * **Bold** indicates a move that gets STAB when used by Mimikyu
* *Italic* indicates a move that gets STAB only when used by an evolution of Mimikyu

## Trivia

### Design origin

(From Bulbapedia) Mimikyu's disguise is based on Pikachu. The execution of the disguise is similar to ghost costumes made from bedsheets. Mimikyu also shares similarities with the Bugul Noz, a Breton myth about a kind and gentle fairy spirit whose horrifying ugliness causes it to be perpetually alone.

### Name origin

(From Bulbapedia) Mimikyu and Mimikkyu may be derived from mimic and Q, you, or きゅうきゅう kyūkyū (onomatopoeia for squeaking, similar to Pikachu).
Amoonguss

**Amoonguss** is a dual-type Grass/Poison Pokémon.

It evolves from Foongus on level 39.

## Biology

### **Physiology**

(From Bulbapedia)Amoonguss is a mushroom-like Pokémon with a large, light-colored Poké Ball designed cap with warts. It also has a huge gray, stem-like body, fierce looking eyes and a large pink mouth. Amoonguss wields two Poké Ball-like shields. It uses the Poké Ball-like patterns on its arms to lure in prey, though it doesn't work too well in most cases. Amoonguss is a carnivore which can be found mainly in long grass, as only their mushroom cap head protrudes from it, generally close to water.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Amoonguss
* **Bold** indicates a move that gets STAB when used by Amoonguss
* *Italic* indicates a move that gets STAB only when used by an evolution of Amoonguss

## Trivia

### Design origin

(From Bulbapedia)It appears to be based on Amanita muscaria or mushrooms of the Agaricus genus, due to it being Poison-type. Its cap and the shield-like arms were designed to look like the front of a Poké Ball.

### Name origin

(From Bulbapedia)Amoonguss may be a combination of amanita (a genus of mushroom) and fungus or humongous (huge). Together with its pre-evolution, their names are a corruption of the phrase, "Fungus among us."
Magic Bounce (ability)

**In-game description**

**Magic Bounce** is an ability introduced in Generation 5. So far, 2 Pokémon have this ability.

## Effect

### **In battle**

Magic Bounce reflects the effect of all stat-lowering moves, non-damaging status condition-inducing moves, entry hazard moves, moves like Taunt and Torment, and so on back to the user. Magic Bounce reflects the same moves that Magic Coat does.

Magic Bounce will only activate once per turn, and cannot reflect a move that was just reflected by Magic Coat or Magic Bounce.

Magic Bounce does not activate if the move is used by a Pokémon with Mold Breaker. If a Pokémon with this Ability is in the semi-invulnerable turn of a move like Fly, Magic Bounce will not activate.

### **Outside of battle**

Magic Bounce has no effect outside of battle.
Fighting (type)

The **Fighting type** is one of the eighteen types.

## Battle properties

*Note:* Although Fighting-type attacks normally have no effect on Ghost-type Pokémon, the moves Foresight and Odor Sleuth, as well as the Ability Scrappy, allow both Normal-type and Fighting-type moves to affect Ghost-type Pokémon.

## Pokémon

There are currently 15 Fighting-type Pokémon, which is 7.28% of all Pokémon.
Leafeon

**Leafeon** is a Grass-type Pokémon.

It evolves from Eevee when leveled up in Timbre Forest.

## Pokédex entry

Leafeon is a mammalian, quadruped Pokémon. Its body is tan with dark brown paws. It has several green sprouts growing all over it with the longest one on its head, in front of four tan tufts of fur. Leafeon's ears and tail have a leafy appearance. It has brown eyes and a small, brown nose.

### **Special abilities**

This Pokémon's cellular structure is similar to plants, which allows it to perform photosynthesis and purify the air around it by sleeping under patches of sunshine.

### **Behavior and Habitat**

It is a pacifistic Pokémon, preferring not to fight.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Leafeon
* **Bold** indicates a move that gets STAB when used by Leafeon
* *Italic* indicates a move that gets STAB only when used by an evolution of Leafeon

## Trivia

### Design origin

(from Bulbapedia)
Leafeon shares characteristics with foxes (especially the fennec fox), cats, and dogs, as well as plants. Its coloration is similar to markings found on siamese cats or red foxes; the brown on its paws also gives the appearance that they were buried in dirt like plant roots.

### Name origin

(from Bulbapedia)
Leafeon comes from *leaf* and *eon* (an immeasurably long period of time, presumably in reference to the concept of evolution). *Eon* is also a suffix shared by all Eeveelutions and was Eevee's prototype English name.
Sheer Force (ability)

**In-game description**

Sheer Force is an ability introduced in Generation V. So far, 10 Pokémon have this ability.

## Effect

### **In battle**

Sheer Force raises the base power of all damaging moves that have any additional effects by 30%, but their additional effects are ignored.

Reducing the target's stats, increasing the user's stats, inflicting a status condition or confusion to the target, and causing the target to flinch are all considered additional effects, so moves with these effects will have their power increased and their additional effect ignored.

Sheer Force does not consider recoil or decreasing the user's own stats to be additional effects. Properties of moves—such as having a high critical-hit ratio, being unable to miss, having variable power or powering up, or having a charging turn, among others—are not considered additional effects. Moves that have one of these properties in addition to an additional effect will be powered up and only the additional effect will be negated. For example, Flare Blitz inflicts recoil damage to the user, but also has an additional effect to burn; if the user has Sheer Force, Flare Blitz's damage will be boosted by 30% and the user will take recoil damage, but it cannot burn the target. Effects of Fling caused by holding specific items are not considered additional effects for the purposes of Sheer Force.

If (and only if) a move is boosted by the effect of Sheer Force, that move will no longer trigger item or Ability effects that activate after attacking. This includes the effects of Eject Button, Shell Bell, and Red Card, as well as the Abilities Color Change and Emergency Exit. Only the effect(s) that activate after attacking will be negated; therefore, if a Pokémon with Sheer Force holding a Life Orb uses a move boosted by Sheer Force, it will gain the passive damage boost (because it is not activated after the attack) but the Pokémon will not be damaged by the Life Orb.

### **Outside of battle**

Sheer Force has no effect outside of battle.
Onde City

### Friendship Checker

In the house, left of the Pokecenter, lives an artist who can evaluate the bond between you and your Pokemon.

The statements made by the artist are, for the most part, the same as the friendship checker found in Icirrus City in Black & White and its sequels. However, a list will remain here for convenience.

 "Hmmm… It may not like you very much."
 "The relationship is neither good nor bad… It looks neutral."
 "It is a little friendly to you… That's what I'm getting."
 "It is friendly to you. It must be happy with you."
 "It is quite friendly to you! You must be a kind person!"
 "It is super friendly to you! I'm a bit jealous!"

## Quests

Main Quests:

* A Royal Pain

## Trainers

 * The second level at a Pokémon is for hard mode in v0.1.2.In newer versions, hard mode(extreme) levels are 2 levels higher than your strongest Pokémon.

## Trivia

* Rumor has it, that a large, impressive Pokemon lived in a puddle here. Apparently, it lived off of the many *bugs* present in the puddle. It was once said, that interacting with the puddle would cause the large, blue, sea basin Pokemon to appear ,but that doesn't seem to be the case anymore.
* The Friendship Checker is based on the artist Van Gogh, as the paintings "twelve sunflowers" and "Starry Night" can be seen in the house.
* Onde CIty is the last City that can be visited in the first episode "Beyond home".
Lombre

**Lombre** is a dual-type Water/Grass Pokémon.

It evolves from Lotad on level 14 and into Ludicolo when exposed to a Water Stone.

## Biology

### **Physiology**

(From [1] Bulbapedia) Lombre is a bipedal Pokémon that is mostly green with some light blue markings. Its face, ears, arms, and back are light blue. It has stubby, round ears, large eyes with small pupils, and a red bill-like mouth. There is a large lilypad on its head, which has a notch in it and resembles a sombrero. It has long arms with four red fingers and a thumb on each hand and feet with three toes. Its entire body is covered in a thin, slimy film that creates an unpleasant sensation when touched. It is sometimes mistaken for a human child.
Lombre is a nocturnal Pokémon that sleep on a bed of water grass during the day. Very mischievous, this Pokémon will tug on fishing lines from underwater and pop out to startle people. It feeds on aquatic moss that grows on rocks in the riverbed.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Lombre
* **Bold** indicates a move that gets STAB when used by Lombre
* *Italic* indicates a move that gets STAB only when used by an evolution of Lombre

## Trivia

There are rumoured to be Lombres in Excello village, however they cannot be caught there in v0.1.5.

### Design origin

(From [2] Bulbapedia) Lombre's appearance is similar to the Japanese mythological creature known as the kappa. A kappa has a dish on its head filled with water that is the source of its power, called a sara, just as this Pokémon has a similar dish and uses Rain Dish to replenish itself. It also has facial features similar to the kappa, such as a turtle-like beak. It also bears some resemblance to the Amefurikozō.

### Name origin

(From [3] Bulbapedia) Lombre may be a combination of lotus and hombre (Spanish for man). It may also derive from sombrero (Spanish for hat), similar to its Japanese name.
Synchronize (ability)

**In-game description**

**Synchronize** is an ability introduced in Generation 3. So far, 2 Pokémon have this ability.

## Effect

### **In battle**

When the Pokémon is burned, paralyzed, or poisoned by another Pokémon, that Pokémon will be inflicted with the same status condition. Synchronize will have no effect if the opponent has a type, Ability, or team condition (e.g. Safeguard) that prevents it from being burned, paralyzed, or poisoned. However, Synchronize does affect an opponent behind a substitute.

### **Outside of battle**

If the bearer is leading the party (even if fainted), any wild Pokémon encountered has a 50% chance of having the same Nature as the bearer and 50% to be random.
Kricketot

Kricketot is a Bug-type Pokémon.
It evolves into Kricketune on level 10.

## Biology

### **Physiology**

(From Bulbapedia)Kricketot is a bipedal, bug-like Pokémon. The majority of its body is red with a streak down its front and black cape-like marking on its back. Its head is encircled with a flat, white structure similar to a collar. A female has a bigger collar than a male. Two hard, black antennae with curled tips are connected to the head by a dark red segment. A similar dark red segment forms this Pokémon's nose, and it has small, black hands and feet. By shaking its head and rubbing its antennae together, it is able to create a xylophonic sound that it uses to communicate.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By Breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Kricketot
* **Bold** indicates a move that gets STAB when used by Kricketot
* *Italic* indicates a move that gets STAB only when used by an evolution of Kricketot

## Trivia

### Design Origin

(From Bulbapedia)Kricketot is based on a cricket, who are known widely for their loud chirping songs used to attract females. It also bears the semblance of a real musician; possibly a music conductor or member of an orchestra. Its body works as a living musical instrument; its abdomen resembles one of many stringed instruments, such as a violin or lyre, and the Pokédex explains that Kriketot often topples over, causing its antennae to clack together and make a sound similar to a xylophone.

### Name Origin

(From Bulbapedia) Kricketot is a combination of cricket, and possibly tot, derived from toddler, meaning a young child who has just begun learning to walk, and totter, referring to its tendency to fall over and stumble.
Vital Spirit (ability)

**In-game description**

Vital Spirit is an ability introduced in Generation 4. So far, 2 Pokémon have this ability.

## Effect

### **In battle**

Vital Spirit prevents the Pokémon from being afflicted by sleep. Rest will fail when used by the Pokémon.

A Pokémon with this Ability will wake up if it is asleep in battle (such as if it gains the Ability outside of battle or by an effect like Skill Swap, or is put to sleep by a Pokémon with an Ability like Mold Breaker). If the Pokémon is holding a Chesto Berry or a Lum Berry, it will be eaten before Vital Spirit wakes up the Pokémon.

If a Pokémon with this Ability is drowsy due to Yawn, the Ability activates when it would fall asleep and keeps it awake.

### **Outside of battle**

If a Pokémon with Vital Spirit is leading the party, the chance of encountering a higher-leveled wild Pokémon increases by 50%. It shares this effect with Hustle and Pressure
Aipom

**Aipom** is a Normal-type Pokémon. It evolves into Ambipom when leveled up while knowing Double Hit.

It has a relic variant which is a Fighting-type

## Biology

### **Physiology**

(From Bulbapedia) Aipom is a monkey-like Pokémon with a three-fingered hand at the end of its tail. Its fur is purple, while the skin of its face, inner ears, belly, feet, and the tip of its tail is beige. On its face are a usually cheeky smile and round, blue eyes. Supplemented by its round ears, Aipom's head is disproportionately large compared to its body. Atop its head is a cowlick that is longer on females than males. Unlike its feet, Aipom's arms are simple, purple stubs.

Aipom uses its powerful tail freely and cleverly for many purposes. The tail is strong enough to anchor Aipom to a branch and suspend the rest of its body in the air, but also delicate enough to pick fruit and manipulate objects. Aipom has been known to wrap its tail around tree branches as it sleeps so it does not fall. Since Aipom uses its tail so much, its actual arms are not as dexterous and become clumsy over time. Aipom lives high in the treetops, using its tail for balance as it swings from branch to branch. In Alola, Bounsweet is its favorite food.

## Base stats

### Aipom

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

# Relic Aipom

**Relic Aipom** is a Fighting-type Pokémon. It evolves into Relic Ambipom

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### Design origin

(From Bulbapedia) Aipom appears to be based on a monkey and the exaggerated concept of a prehensile tail. It may be specifically based on the squirrel monkey, which is similar in appearance. Aipom also shares its large smile with a cymbal-banging monkey toy. It is also similar to an ahuizotl, a creature of Aztec mythology with monkey hands and a fifth human hand on its tail.

### Name origin

(From Bulbapedia) Aipom and Eipam may be a combination of ape and palm (referring to the hand on its tail). It may also refer to a pom-pom.
Eevee

**Eevee** is a Normal-type Pokémon.

It evolves into one of nine different Pokémon through various methods:

* Vaporeon when exposed to a Water Stone.
* Jolteon when exposed to a Thunder Stone.
* Flareon when exposed to a Fire Stone.
* Espeon when leveled up with high friendship during the daytime.
* Umbreon when leveled up with high friendship during the nighttime.
* Leafeon when leveled up in Timbre Woods.
* Glaceon when leveled up in an unknown location.
* Sylveon when exposed to a Shiny Stone.

## Pokédex entry

Eevee is a mammalian, quadruped creature with primarily brown fur. The tip of its bushy tail and its large furry collar are cream-colored. It has short, slender legs with three small toes and a pink paw pad on each foot. Eevee has brown eyes, long pointed ears, and a small black nose. This Pokémon is rarely found in the wild, and is mostly only found in cities and towns. However, Eevee is said to have an irregularly shaped genetic structure that allows it to adapt to many different kinds of environments. Eventually, Eevee may evolve to better suit its surroundings.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### Origin

(from Bulbapedia)
Eevee shares traits with foxes, more specifically the fennec fox, dogs and cats.

### Name Origin

(from Bulbapedia)
Eevee and Eievui are the pronunciations of E-V, the first two letters in the word evolution.
Charge Beam (move)

**Stats**

* **Affected by Protect**
* Not affected by Magic Coat
* Not affected by Snatch
* **Affected by King's Rock**
 **Target**

 * Beam On Bulbapedia

**Charge Beam** is an offensive Electric-type move. It has a 70% chance of raising the user's Special Attack by one stage.

It is contained within TM57 and can be found in the Abandoned Factory.
Excello Village

## Places of Interest

### Poké Center

After completing The Rhyme Scheme, you can battle the Nurse once every day. She gets stronger after every fight.

### Port

Can take a ship from here to the Mesto Mountain festival after it starts.

## Trainers

The Nurse has a Potion or, from lvl 20, a Super Potion.

## Trivia

* In September of 2014, a map showing a beta version of Excello Village was posted to Reddit. You may find the thread here.
* One of the trash cans in the village reads when checked, "This trash can isn't even used. How redundant." This is a reference to how the trash cans may hold hidden items, but often times don't. Try reading the various things they say for each trash can while here.
* If you check in front of the southernmost lily pad, it will read five "..." followed by "Breh?" This is referencing the guy right next to said pond who literally just said for you to not go near the lily pads as they might be Lombre who will pull you in.
List of Pokémon by catch rate

Catch Rate is an important defining characteristic of many evolutionary lines. Most Pokémon get harder to catch the further along in their evolutionary line they are. Below is a list of Pokémon and their catch rates in basic numbers and percentages, sortable by column.

Each species of Pokémon has a catch rate that applies to all its members. Higher catch rates mean that the Pokémon is easier to catch, up to a maximum of 255. When a Poké Ball is thrown at a wild Pokémon, the game uses that Pokémon's catch rate in a formula to determine the chances of catching that Pokémon. The formula also takes into account the following factors:

* The health of the Pokémon (relative to its full health)
* The type of Poké Ball
* Any status condition of the wild Pokémon (e.g. Paralysis, Poison, etc)

The rarity of the Pokémon (i.e. how often it appears in the wild) is independent of its catch rate after it is encountered.
The Master Ball and other Poké Balls that guarantee capture bypass the catching formula entirely.
Water Absorb (ability)

**In-game description**

Water Absorb is an ability introduced in Generation III. So far, 9 Pokémon have this ability.

## Effect

### **In battle**

When a Pokémon with Water Absorb is hit by a Water-type move, its HP is restored by one quarter of its maximum HP, and the move will have no effect on that Pokémon (if a Pokémon with this Ability already has full HP, the Water-type move will do nothing).

Water Absorb will not activate if the Pokémon is protected from the Water-type move.

If a Pokémon with Water Absorb is holding an Absorb Bulb or Luminous Moss, Water Absorb absorbs the move, so the item's effect is not triggered.

### **Outside of battle**

Water Absorb has no effect outside of battle.
Scald (move)

**Stats**

* **Affected by Protect**
* Not affected by Magic Coat
* Not affected by Snatch
* **Affected by King's Rock**
 **Target**

 * On Bulbapedia

Scald is an offensive Water-type move. It has a 30% chance of causing burn. If the target is frozen, Scald thaws the target if it hits.

It is TM55 and can be found in Arietta Forest.
White Smoke (ability)

**In-game description**

White Smoke is an ability introduced in Generation 3. So far. It is the signature ability of Relic Weezing.

## Effect

### **In battle**

White Smoke negates effects from opposing Pokémons moves and abilities that would directly reduce the Pokémon's stat stages, unless the opposing Pokémon has Mold Breaker.

### **Outside of battle**

If a Pokémon with White Smoke is leading the party, the chances of encountering wild Pokémon are reduced by 50%. It shares this effect with Quick Feet and Stench.
Magikarp

**Magikarp** is a Water-type Pokémon.

It evolves into Gyarados starting at level 20.

## Biology

### **Physiology**

(From Bulbapedia) Magikarp is a medium-sized fish Pokémon with large, heavy reddish-orange scales. It has large, vacant eyes and pink lips. Its pectoral and tail fins are white, but it has a stiff, three-peaked fin on its back and stomach that are both yellow. It also has long barbels.

#### **Gender Differences**

The barbels on a female Magikarp are white, while male Magikarp have yellow barbels.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Moves

### By leveling up

 * A level of "Start" indicates a move that will be known by a Magikarp obtained at level 1
* **Bold** indicates a move that gets STAB when used by Magikarp
* *Italic* indicates a move that gets STAB only when used by an evolution of Magikarp

### By TM/HM

 * **Bold** indicates a move that gets STAB when used by Magikarp
* *Italic* indicates a move that gets STAB only when used by an evolution of Magikarp

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Magikarp
* **Bold** indicates a move that gets STAB when used by Magikarp
* *Italic* indicates a move that gets STAB only when used by an evolution of Magikarp

## Trivia

### Design origin

(From Bulbapedia) Magikarp is based on a legend about how carp that leapt over the Dragon Gate would become dragons. Several waterfalls and cataracts in China are believed to be the location of the Dragon Gate. This legend is an allegory of the drive and efforts needed to overcome obstacles. Magikarp may also be based on Asian carp, which are easily frightened by disturbances in water and can jump 8–10 feet (2.5–3 m) in the air.

### Name origin

(From Bulbapedia) Magikarp's name is a combination of magic and carp, possibly mocking the Magikarp as a species, as someone with 'magic' powers is generally thought to be quite powerful, which Magikarp is not (though carp are said to be able to transform into dragons, which is magical in its own way).
Fletchling

**Fletchling** is a dual-type Normal/Flying Pokémon.

It evolves into Fletchinder at level 17, which evolves into Talonflame at level 35.

## Biology

### **Physiology**

(From Bulbapedia) Fletchling are small, avian Pokémon similar in appearance to robins. They have a reddish-orange head with a triangular yellow mark on the back of each eye. Their body and wings are gray, and there are white tips on the wings. They have long, black tail with a white 'v'-shaped marking near the tip. The tail ends in two points, and has two feathers sticking out at the base, giving the impression of the fletching on the end of an arrow. Their legs, beak, and eyes are black. The legs are thin and spindly, with two toes facing forward and one pointing backward on each foot.
Fletchling are said to be very friendly and are well known for their beautiful songs. They communicate by using chirps and moving their tail-feathers to signal one another. In spite of their typically peaceful disposition, they are relentless in battle and very territorial, attacking perceived threats mercilessly. Its body is warm, and doubles in temperature when it is excited.

## Base stats

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## Trivia

### Design origin

(From Bulbapedia) Fletchling is based on a Japanese robin. Its tail design and name might suggest that it was based in part on an arrow.

### Name origin

(From Bulbapedia) Fletchling may be a combination of fletching, fledgling, and hatchling.
Goodra

**Goodra** is a Dragon Pokémon

It evolves from Sliggoo at level 50 in a rainy area. It is the final form of Goomy

## Biology

### **Physiology**

(From Bulbapedia) Goodra is a pudgy bipedal Dragon-type Pokémon that is coated and dripping with goo. Its ventral portion is mauve, while its dorsal side is lavender. It has bright green eyes, and two green spots on either side of its face and three on either side of its thick tail which curls inward. Goodra have two sets of antennae atop their head that are capable of retracting. The front pair of antennae are short, skinny and stand upright, while the back pair are long and thick, drooping downward behind its head and curling upward toward their tapering ends. They are very dextrous and can be used for grabbing onto things, and can be extended to almost 3 times Goodra's height, as seen in the anime. A pale green slime drips from Goodra's chin and arms.

Goodra is capable of throwing very strong punches. It is very affectionate and, when it hugs its Trainer, leaves them covered in goo. Goodra is easily overcome by loneliness though, and oozes gooey tears when left to itself. Although it gets teased because of its meek nature, it fights back with powerful horn and tail attacks. Its slimy skin and thick fat layer allows it to brush off enemy attacks with ease.

## Base stats

### Goomy

 * Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.

* Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

## By leveling up

 * A level of "Start" indicates a move that will be known by a Goodra obtained at level 1
* **Bold** indicates a move that gets STAB when used by Goodra
* *Italic* indicates a move that gets STAB only when used by an evolution of Goodra

### By TM/HM

 * **Bold** indicates a move that gets STAB when used by Goodra
* *Italic* indicates a move that gets STAB only when used by an evolution of Goodra

### By breeding

 * Moves marked with an asterisk (\*) must be chain bred onto Goodra
* **Bold** indicates a move that gets STAB when used by Goodra
* *Italic* indicates a move that gets STAB only when used by an evolution of Goodra

## Trivia

### Design origin

(From Bulbapedia) Goodra, due to its Dragon type, elongated body shape, and retractable tentacles used for battling is probably based on the Lou Carcolh, a mythical serpent/mollusk creature from French folklore.

Like its pre-evolutions, it could also be based on soft bodied gastropods, such as slugs and nudibranch; in particular, the "blue dragon" sea slug; Goodra's Pokédex entry may be a reference to slug's retractable eyes, which retract when they are in danger.

Alternatively, it could be based on the yōkai called Shussebora, meaning "ascended trumpet shell", which is a trumpet shell snail that lives 1000 years in the mountains, 1000 on the plains, and 1000 at sea, then will ascend and turn into a dragon.

### Name origin

(From Bulbapedia) Goodra is a combination of goo and dragon. It may also be a play on good or hydra.
Static (ability)

**In-game description**

Static is an Ability introduced in Generation III. So far, only 3 Pokemon have this ability.

## Effect

### In battle

When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become paralyzed. This can affect Ground-type Pokémon.

If a Pokémon with this Ability is hit by a multi-strike move that makes contact, each hit has an independent chance to activate this Ability.

### Outside of battle

If a Pokémon with Static is in the first place in the party (even if fainted), then there is a 50% chance the game will force an encounter with an Electric-type Pokémon, if one is possible.