Colonize

Colonize is a type of mission that a player can send to another player city. When a player colonizes a city, he will become the suzerain (suz for short) of that city and has some powers over it. The colonized player can issue an Uprising from his or her city in order to become free again.

## Colonizing

In order for a player to be able to colonize another player, he or she must have done the following steps:

1. Declare war over a player. War declaration takes 30 minutes to issue and has a cooldown of 5 minutes until it can be used on another player. The 30 minutes do not apply if Wage War without Declaration has been used.
2. Send attack(s) with mission colonize. It is recommended to send enough troops for potential reinforcements that the player or alliance may send over to the city.

Now there will be two battles. Once the attacking troops arrive, there will be a colonization battle. If the offender loses, nothing more will happen. However, if the offender wins, then:

1. There will be an 8 hour suppression period. during this time, both sides can send reinforcements for the next battle.
2. At the end of the 8-hour period, there is the suppression battle. If the offender wins this too, then he has colonized the city. However, if he loses, he does not get the colony. All reinforcements sent during the suppression period, from both sides, will participate in this battle.

Now the offender has colonized the city and is it's suzerain.

## Suzerain

The Suzerain of a city will get a percentage of the colony's production of all 5 resources as tribute. This is paid automatically as a bonus to the suzerains production in the colonizing city. The suzerain also gets to issue one of the following 4 actions every day:

* Draft
* Disarm
* Redeploy population
* Sow Discord

### Suppression Setting

In this tab in the colony overview, the suzerain can set the percentage of troops in the suzerain city that he wants to fight in case the colonized player does an uprising to regain his/her freedom. By default, the settings are at 100% for all troop types. However, it is usually recommended to reduce the suppression setting to something lower, or 0 if the colony is an inactive player and won't do anything anyway. It is, however, not recommended to leave suppression setting high, as then enemy alliances or players may do something which is called a backdoor. It is basically when a player attacks a colony, but as the suzerain has suppression setting on full, all of his troops in the colonizing city will fight, and possibly die too. It is a way to get at a players troops, even when their gates are closed.

### Policies

Policies are the actions above that a suzerain can issue on a colony.

#### Draft

When the suzerain issues the policy draft over a colony, he will instantly draft, or get, troops from it. The amount of troops in the colony can be seen in the colony overview. However, instead of numbers, words are used.

#### Disarm

When a suzerain issues this policy over a colony, a percentage of the troops will disarmed, or destroyed. The difference to drafting is that the suzerain does not get the troops, instead, they are lost forever.

#### Population Redeploy

When a suzerain issues this policy over a colony, he gets a percentage of the idle population available in that city. The amount of population available can be seen in the colony overview.

#### Sow Discord

When a suzerain issues this policy over a colony, he lowers a heroes loyalty in that city. If this policy is issued for several days in a row, a heroes loyalty can become so low that the suzerain gets the hero. The hero can the be persuaded using medals.

### Abandon

A suzerain can also abandon a colony, thereby giving up control of it and freeing up the slot for a new colony. Handover, as it is called in the game, takes 24 hours, unless the suzerain applies an Instant Handover stratagem to speed up the process and finishing it instantly. There are a few reasons why a colony would be abandoned, some of which are:

* It is not as profitable as other colonies are, and is then replaced by a better one
* The player is a lot stronger than you, and you retreat so that he/she does not destroy you.
* You are handing it to a smaller player who has more use of it.

## Colony

The colonized player can fight to regain his freedom.

### Uprising

An uprising can be issued from the colonized city by hovering the mouse over the city in the sidebar in the user interface. A small rectangle will pop up to the left, showing the suzerain city. by clicking on this, and then in the opened window clicking Uprise, a player can try to regain his/her freedom.

8 hours after issuing the uprise, there will be a uprise battle. In order to win the uprise battle, a player needs to have enough troops to be able to defeat the army defined by the suzerain as his suppression army. Once this has been accomplished and the battle has been won, the city has regained it's freedom and does not need to pay tribute anymore.