Poster

*For the item, see Portal Poster.*
**Posters** are common wall textures that are viewed in the *Baldi's Basics* series. There are a total of 17 posters so far, counting the unused ones.

## Types

### Hint posters

Most of these posters give some information about specific items and other structures, while some describe the game's functions. Since *Baldi's Basics Plus* V0.3.5, the way to feature text in posters has been changed, so most of the posters have lack of text and only the design is left.

* **`boots`** - Describes the function for the Big Ol' Boots item.
* **`nosquee`** (or **`WD_NoSquee`**) - Giving information on the function of WD-NoSquee.
* **`phone`** - Describing the pay phone and Baldi's weakness.
* **`recycle`** (or **`recyclefood`**) - Reminding students to recycle their food.
* **`rules`** (or **`SchoolRules`**) - Listing the school rules.
* **`scissors`** - Gives information about the Safety Scissors, stating it is useful to cut things like papers, jump ropes (Playtime's jump rope), robots (1st Prize), and homework.
* **`windows`** (or **`SchoolAttention`**) - States that school faculty cannot see through windows due to "unknown reasons" that have nothing to do with the game design. Most of NPCs are not able to see through windows, and they act no differently to them, unless the windows are broken. This poster is yet to appear in *Baldi's Basics Plus*.
* **`outoforder`** - Mentioning 1st Prize's deactivated state in *Baldi's Basics Full Game Early Demo*.

`boots``nosquee``phone``recycle``rules``scissors``outoforder``windows`
### Kickstarter posters

A list of dithered submissions introduced in *Baldi's Basics Plus* from $500~ Kickstarter backers can be seen randomly on the Super Schoolhouse's walls.

* **`Pickles`** - Ziggy Watkins (quokkaspaniel)
* **`Project4`** - Victoria Tolley
* **`THISISWHYWECANTHAVENICETHINGS`** - Addam's Bunch
* **`BeardLearn`** - Random Encounters
* **`gtgjktg`** - Symbol Games
* **`Baldi+`** - GiovyHobby
* **`IMG_2627`** - Melody LoPorto
	+ **`IMG_9524`** - Melody LoPorto (Prior to *Baldi's Basics Plus* V0.3)
* **`20200512_153805`** - Evangeline Macer

`Pickles``Project4``THISISWHYWECANTHAVENICETHINGS``BeardLearn``gtgjktg``Baldi+``IMG_2627``IMG_9524``20200512_153805`
## Descriptions

`boots`

`nosquee`

`phone`

`recycle`

`rules`

`scissors`

`outoforder`

`windows`

## Trivia

### General

* In the game files since *Kickstarter Exclusive Demo*, there is a dithered avatar of mystman12 as a poster named "`TestPoster`" used in the *Development Build*. In *Baldi's Basics Plus* V0.3.5, it was used when a window was broken.
* It is mentioned in the Kickstarter that everyone who donated $500 or more had a chance to submit their own picture to appear as a poster in *Baldi's Basics Plus*.
	+ According to the credits in *Baldi's Basics Plus*, there are a total of 18 users listed as $500~ backers, but only eight users have submitted their pictures as of now.
	+ The "`BeardLearn`" poster is based on a character appearing in BALDI'S BASICS: THE MUSICAL, which was made by Random Encounters and this is the most popular YouTube video on their channel. The poster itself was made by Random Encounters.
	+ mystman12 will not guarantee to include their posters if they wait for V1.0, the final release.

### *Baldi's Basics Plus*

* There is no way to recycle food and cut homework or paper as of now.
* Most of the hint posters begin with "`hnt`" in the game files, probably referring to how some posters give useful advice and information to the player. However, a few of them begin with "`txt`" instead.
* Since V0.1.2, WD-NoSquee can be used on blue lockers, and Safety Scissors can be used to cut off Beans' bubble gum, but the posters are not updated yet.
* In V0.3.3, a poster in the Stealthy Challenge and some in the Grapple Challenge were removed for unknown reasons.
* Sometimes, one or two posters can be located near the elevator.

### *Classic*/*Birthday Bash*

* The "`SchoolAttention`" poster was not dithered.

### *Baldi's Basics Classic*

* The "`SchoolRules`" and "`recyclefood`" posters were first added in V1.0.
* Every new poster was implemented through update patches.
	+ The "`SchoolAttention`" poster is first added in V1.2.
	+ The "`Phone`" poster is first added in V1.2.1.
	+ The "`Scissors`" poster is first added in V1.3.
	+ The "`WD_NoSquee`" poster is first added in V1.3.1.
	+ The "`Boots`" poster is first added in V1.4.3.
* The "`Phone`" poster was once removed on update V1.4 by mistake, then added back in the V1.4.1.

## Gallery

* Plus/Classic Remastered
* Classic/Birthday Bash

The "`boots`" poster.The "`nosquee`" poster.The "`phone`" poster.The "`recycle`" poster.The "`rules`" poster.The "`scissors`" poster.The "`windows`" poster.
Prior to *Plus* V0.3.5
The "`boots`" poster, prior to V0.3.5.The "`nosquee`" poster, prior to V0.3.5.The "`phone`" poster, prior to V0.3.5.The "`recycle`" poster, prior to V0.3.5.The "`rules`" poster, prior to V0.3.5.The "`scissors`" poster, prior to V0.3.5.The "`windows`" poster, prior to *Full Game Early Demo*.

The "`Boots`" poster.The "`Phone`" poster.The "`recyclefood`" poster.The "`SchoolAttention`" poster.The "`SchoolRules`" poster.The "`Scissors`" poster.The "`WD_NoSquee`" poster.
## References

1. ↑ "*Posters with text now generate text at runtime, rather than having text baked into the texture. Poster text is now controlled by the currently loaded localization file. This change was made to make localizing the game into other languages easier.*" - *Baldi's Basics Plus* V0.3.5 Changelog
2. ↑ "*Lastly, $500 will have all prior ... give you the chance to submit a photo to be used as a poster in-game! Some restrictions will apply in relation to the subject matter and themes of the image, and of course it can't be something you don't have the copyrights to, but overall, it can generally be anything!*" - Kickstarter campaign section
3. ↑ "*There's still plenty of time to submit your poster, but if you wait until after the game is finished I can't guarantee I'll be able to get your poster in the game.*" - Status Update #15 - Roadmap for the rest of development!