recursal/Fanatic-Fandom huggingface dataset:
Chip B-U-73-R

"*That chip: it prevents temporal manipulations. Can't have you time travelling, now can we? And don't attempt to pull it out - try and it shocks you with enough electricity to kill you.*"
—The Overseer to John, triumphantly declaring the existence of the Chip B-U-73-R.
**Chip B-U-73-R** was a cybernetic implant forcefully inserted into the neck of John Jones in order to prevent him from time travelling and thusly undoing events that they had set up. The chip continued to be a thorn in his side as it constantly reminded John of the mistakes he could not fix. However he grew to accept it as he knew that without time travelling, he could move on.

## Origin

While John was being trained to operate the Epoch Machine, K.R.O.N.O.S. investing in miniaturizing their STPs into a chip that could prevent all forms of time travel. They also researched copying KGB-487 genes for a gene therapy that could grant telepathy, telekinesis and instantaneous teleportation.

The chip was eventually planted into the subject shortly after the destruction of the Epoch Machine. It was later destroyed.

## Destruction

Initially, John could not remove the chip as it would give him a shock capable of incapacitating and eventually killing him. The B-U-73-R was eventually destroyed by John after the government removed it, following the dissolution and erasure of Earth –1 during the Delta Zero Event.

This returned his time travelling ability, leading to the creation of Earth-0, however this was eventually restored.

K.R.O.N.O.S. clandestinely began manufacturing a new one, B-U-73-S, but its prototype was destroyed by John, who then issued a warning to them about it.
Sarah Smith (Earth-8)

"*Whatever made you escape your enclosure?*"
—Sarah
*For the main Earth version, see Sarah Smith.*

**Sarah "Mary" Smith** of Earth-8 was a simple neighbor to Johnathane Jones who presumably possessed a similar life as a 13-year-old to her Earth-1 counterpart.

The only difference being that she was murdered by a seven-year-old Johnathane after she forced him to return to his brutal foster home after having escaped. Johnathane's temporal proficiencies were activated in his moment of anger, and ripped her limb from limb. Johnathane initially left her for dead, but then decided to hide the body. The police never found her corpse.

It is not fully known what happened to her parents after her death, but they are presumed either dead from Johnathane's onslaught, or were destroyed with the obliteration of Earth-8.

When Earth-8 was replaced, it is unknown whether or not the Smith family exist in this new iteration of the universe.
Alayah

"*Welcome, John. All systems nominal.*"
—Alayah
**Alayah**, designated as **AL-5D03B** or **Alayah Intelligence**, is a multi-purpose artificial intelligence created by John Jones. He mainly used it as an information system in his Time-Device. He later used it as a general artificial intelligence system for his every mission needs.

## Origin

When he was designing the device, John added and designed an interactive artificial consciousness. He mainly added it to warn him of various things, in case his Early Warning System had malfunctioned, or deactivated, or if the user was unable to peer at the watch at the time.

Alayah assisted John on various missions.

## Status

Currently, Alayah is still operational *inside* the watch - in possession of Emily Rathaway - but also within most of John's machines and technology. K.R.O.N.O.S. even adopted the AI for their systems to better improve their Fracture detection abilities. Professor Draux even claimed they could detect them 10x faster with Alayah Intelligence. This lead to more Travellers additionally being found, and less danger from fractures, as their presence became more frequent.

## Functions

"*Systems malfunctioning. Location contains too many manipulations in space-time.*"
—Alayah, warning John he is unable to travel to 1963.
Alayah was designed to do various things, and was even programmed to something of a personality. Generally Alayah would act as to voice the watch's problems when in use. When John tried to travel to 1963 to stop a time criminal from changing history, Alayah responded that the location was too "cluttered" with aberrations in space-time. This happened again when he tried to travel to 2012.

In addition, Alayah opened up opportunities for voice command control, allowing John to merely tell the AI to do something for her to do it. Emily would often use this instead of natural, complex way of turning the gears in the watch, for a more accurate way of time travelling.

When the Alayah Intelligence System was integrated into K.R.O.N.O.S., it would still warn them of problems (albeit different ones), but would also carry out search algorithms in order to complete multiple missions at peak efficiency. When required, Alayah could also aide in other operations, including science experiments. Alayah AI could furthermore scan the entire K.R.O.N.O.S. database in seconds, pulling up and projecting any requested file (depending on the asker's level of clearance and the classification of the file) on a holographic display on the wall, for ease of access,
Eve Anderson

**Evelyn Anna Anderson** (known professionally as **Eve Anderson**) (born May 28, 1970) is a Donan television presenter. She is best known for being the co-anchor for DITV's Good Morning Dona. Previously, she was the anchor of DITV News from 2002 to 2016.

## Programmes

* 5 Nights (Sky, 1997-2001)
* The Early Show (Sky, 1998-2001)
* Duel (Contestant, DITV, 2001)
* DITV News (DITV, 2002-2016)
* Good Morning Dona (DITV, 2016-present)
Delta Hour

**Delta Hour** was an event in which the Epoch Machine ver 2 was activated, rewriting reality and cleaving Earth-1 apart. This new reality began known as Earth –1. Delta Hour was so named due to the Epoch Machine requiring one hour to power up with Temporal Energy in order to rewrite and change reality.

The term was coined by Rose Jones when John explained her why his universe was so drastically different and changed compared to before.
Earth-8

Earth-8 is one of the many Earths amongst the Multiverse, it previously was home to Johnathane Howaord Jones, Rose Jones, and Maximus Jones. However, Uriel saw this Earth as a failure, and a disappointment, so when he gained enough power to access this world, he destroyed it, and replaced it with a new one, seamlessly.

The new Earth-8 is now home to John Jones (Earth-8), whom is worshipped like a God, and regularly oversees his universe, maintaining peace on a cosmic level.
Earth-1

**Earth-1** is the main Earth timeline in which most of the Multiverse seems to revolve around. It is home to John Jones, Professor Maximus Draux, Emily Rathaway, and many others.

This is the Earth in which all Earths stem from up to an identified 62 Earths currently active within the Multiverse. This is why it is so named Earth-**1**.

## Status

Despite having been erased twice, Earth-1 is still active and its residents are still active and in existence. Any potential changes to the timeline after it having being restored haven't been addressed.

## Known Residents

* **John Jones**
* **Emily Rathaway (1)**
* **The Overseer**
* **Professor Maximus Draux**
* **Malcolm Gawne**
* **Vivienne Gawne**
* **Thomas Gawne**
* **General Trusk**
* **Detective Inspector Trusk**
* **Heidi Blackley (deceased)**
* **Mei Blackley**
* **Unnamed Project Bloodlines patient (2)**
* **Unnamed Project Bloodlines patient (3)**
* **Unnamed Project Bloodlines patient (4)**
* **Unnamed Project Bloodlines patient (5)**
* **Steven Summers**
Headteacher Radux

## Maximus James Argus Draux

**Headteacher Radux** was the alias that Professor Draux took when he took over as Headteacher of Queen's High School & College. He went as far as to wear a chemical mask that gave him a new face, allowing him to hide his true identity. His charade was revealed when John exposed him to everything for who he really was. The name was an anagram of his original name, Draux.
Global News

"*Do you happen to have any information regarding the whereabouts of John Jones?*"
—Cassandra Johnson, GN Reporter

## Data

### Status

Active (presumably)

**Global News** is a global news outlet of Earth-1 centered specifically in the UK for the purpose of broadcasting the latest and most worthwhile news to those daft enough to believe most of the lies and overexaggerated half-truths said during hourly transmissions. They broadcasted the death of Heidi Blackley, the attempted arrest of Thomas and Vivienne Gawne, the court case of John Jones and the taking of Queens High School & College by its students.

## Goal

Global News intend to broadcast some of the more hidden and unknown aspects of society, and news that most other stations would either avoid or are generally unaware of. It was them who brought the secrets behind John Jones's supernatural powers to the public eye.

## Formation

It is currently unknown when or indeed how Global News came to be, although it is suspected they occurred sometime around when John's parents were erased from existence, as the unusual circumstances of John Jones's own existence. It has been cited by many reporters that they have been looking into the Traveller for a long time.
Earth-23

**Earth-23** is one the many universes in the Eartherean Domain. This universe is a world where humanity never came out of the Stone Age, as bronze was never invented. Despite the lack of technology, the human mind did however advance to where the residents possess the same cognitive function as humans on Earth-1. With invention generally absent, world peace was achieved by 1600 CE. Earth-23's advancement hasn't completely ceased, just slowed, as its denizens have to come to accept and reject certain ideas and philosophies that Earth-1 still currently have up in the air.

## Known Residents

* **John Jones (Earth-23):** This version John is the only known denizen of this universe, and is a Traveller like his alternate Earth counterparts. Uriel brought him over to Earth-1 to help fight against Johnathane Jones.
Cook's Assistant

**Items Required**:

* An empty pot
* A bucket
* An egg

**Walkthrough:**

*tip: If you don't want to go through the entire process the quest intends, just bring a pot of flour, a bucket of milk and an egg with you to complete the quest in seconds.*

To start *Cook's Assistant*, speak to the Cook in the kitchen of Lumbridge Castle. He tells you that it is Duke Horacio's birthday, and he is supposed to prepare a cake for the celebration, but he has forgotten to bring some of the ingredients required for the cake. Thus, he requires you to bring him a bucket of milk, an egg, and a pot of flour.

**Bucket of Milk**

You can get a bucket from the general store for 2 coins, or you can find one at various locations, including downstairs in the castle's cellar on a table. To obtain the milk, go to the Lumbridge cow field (east of Lumbridge, north of the entrance to the desert) and use the empty bucket on a dairy cow.

**Egg**

To obtain an egg, go west of the cow field to the chicken coop and pick one up.

**Pot of Flour**

To obtain a pot, buy one from the general store or get one for free from the table by the Cook in Lumbridge Castle. To fill it with flour, go north of Lumbridge and follow the road until you get to the mill. Collect the grain outside and go to the top floor, put the wheat in the hopper and then pull the lever. Back on the ground floor, use your pot to collect it from the bin.

**Delivery**

To wrap up, take the ingredients back to the cook in the Lumbridge Castle. Speak to him one last time to give him the ingredients.

**Rewards**

* 1 Quest Point
* 300 Cooking XP
* Permission to use the Cook-o-matic 100, which significantly reduces the chance of burning food.
A Glitter Verde está chegando

*Glitter Force, episódio 04*

April e seus irmãos

**"A Glitter Verde está chegando"** (*直球勝負！風のキュアマーチ！！ Chokkyū shōbu! Kaze no Kyua Māchi!!*) é o quarto episódio de Glitter Force.

## Sinopse

"*April protege Emily, Kelsey e Lily contra um grupo de valentões, e as amigas decidem convidá-la para participar do grupo.*" **— Sinopse oficial do Netflix**
## Aparições

**Personagens:**
* Brute
* Bufão
* Calvin (primeira aparição)
* Chloe
* Cody (primeira aparição)
* Força Cintilante
	+ Candy
	+ April/Glitter Verde
	+ Emily/Glitter Rosa
	+ Kelsey/Glitter Laranja
	+ Lily/Glitter Amarela
* Hannah (primeira aparição)
* Harriet (primeira aparição)
* Hugo (primeira aparição)
* Imperador Nogo (menção/na Roda da Destruição)
* Jared
* Mãe de April (mencionada)
* Pai de April (mencionado)
* Rainha Euforia (voz)

**Locais:**
* Casa de Emily
* Escola Rainbow Hills
* Jubilândia (menção)
* Rainbow Hills
* Reino das Sombras

**Objetos**:
* Amuleto Cintilante
* Clava de Brute
* Estojo Cintilante
* Nariz de Bufão
* Prato Duende (primeira aparição)

**Poderes:**
* Tempestade Reluzente
* Tiro Reluzente (primeira aparição)
* Transformação

## Eventos importantes

* April se junta à Força Cintilante e se torna a Glitter Verde.
* A Glitter Verde usa o Tiro Reluzente pela primeira vez.

## Galeria

*Veja a galeria de "A Glitter Verde está chegando" clicando aqui!*
## Trívia

* Chloe faz uma aparição nesse episódio, porém não tem falas.
	+ É o primeiro e único episódio em que ela não tem falas no roteiro.
* Revela-se que Brute não sabe contar, já que ele não soube contar quantas heroínas da Força Cintilante haviam quando April se transformou em Glitter Verde (no caso, haviam quatro).
	+ Porém, ele chutou e acertou (sua fala foi "Agora são quatro, eu acho").
* A piada de Emily ser acertada por algo na cara retorna mais uma vez, sendo dessa vez, uma bola de futebol.
* April e seus irmãos são vistos neste episódio, sendo a primeira personagem principal/integrante da Força Cintilante à ter parentes aparecendo fisicamente.
	+ Já que anteriormente, a Mãe de Emily foi mencionada.

## Referências

1. ↑ http://anmtv.xpg.uol.com.br/netflix-glitter-force-em-dezembro-e-mais-novidades/
Sarusan

Sarusan is a far away place. People from Sarusan always want to go back and there is a song called 'No hearts leave Sarusan' that is about that. The girl in Fido's tent likes to play the song on her flute.

S**ong**

My feet wanted to travel, far and beyond

But no hearts leave Sarusan, they just can't

I went to Hammerport, far and beyond

But no hearts leave Sarusan, they just can't

Near the temple I saw a lady, far and beyond

But no hearts leave Sarusan, They just can't

We joined hands, a child was born, far and beyond

But no hearts leave Sarusan, they just can't

I called the child Sarus, far and beyond

But no hearts leave Sarusan, they just can't

So I took them back to the isle, far and beyond

because no hearts leave Sarusan, it's the best land
ALA

ALA stands for **Agent Level Assessment**. It is a measurement (a number) of the rank of an agent, 0 being the least, and 50 being the maximum. The turn was first coined by Sebastian Creavey.

Different ALAs grant different permissions, such as access to files, and access to various areas in the K.R.O.N.O.S. compound.
Joan Jones

**Joan Jones** is the Earth-52 version of John Jones. Her Earth was one of the universes that Rose Jones visited to get help from. She's a Traveller like John.

## An Inexplicable Situation

Joan first encountered John when he was pursuing Rose throughout the Eartherean Domain. She had been looking for help, and judged John too harshly, leading to her leaving and looking for someone else. John tracked her and caught her on this Earth finally, where she was not even trying to convince that world's Traveller to help her, and was more or less just attempting to escape from John. John eventually did convince her that he was suitable, as he was currently the most powerful iteration of himself.

All the while, Joan was watching utterly confused and given no explanation. As Rose left Earth-52 to return to Earth-1, John hanged back, greeting Joan. Joan immediately asked who he was, although John was reluctant to reply. She argued that if he's going to interrupt in her daily life and almost destroy her city (John was forced to fight Rose), then he could at least explain who he is. Joan convinced him, and John told her he was a Traveller like her, and Joan was in disbelief. John that pointed out that he wouldn't be able to use the powers of a Traveller if he wasn't one. He then left, leaving Joan mystified as to how there can more than one Traveller in one time period.

## Reappearance

When Johnathane Jones - an evil version of John - planned to absorb the entire Chronal Dimension, Uriel knew he had to take action. During the final fight between him, John, Emily against Johnathane, he brought over several alternate versions of John to aid in the fight. Among them was Joan, whom helped John fight Johnathane. When the evil counterpart was defeated, Joan returned to Earth-52.

## Powers & Abilities

### Powers

*For a full list of powers, see John Jones.*

### Abilities

* **Persuasion:** Joan may be adept at persuasion, as she was able to convince a very reluctant John to tell her who he was.
* **Competent Hand-to-Hand Combatant/Effective Traveller Experience:** Joan has demonstrated either fair hand-to-hand fighting or at least effective use of her powers, as she was able to hold her own against Johnathane long enough for Rose Jones to get the upper hand on him.
Powers of the posthuman: number1: super strength.

We've all wanted ridiculously over powered muscles at some point in our lives whether they be for hurling tanks hundreds of miles or leaping from country to country.

To a post-human even the heaviest objects in existence weigh less than a grain of race even though they could weigh untold amounts of tonnage.

Of course not all post-humans have to have god-like strength some more down to earth post-humans can have strength that is simply enhanced to beyond what any human could handle.

They can lift heavy objects such cars and small trucks , run faster than a speeding car (not a race-car obviously) , leap 5 stories up and at least 40m out , crush steel bars , punch or kick through solid brick walls , survive intense beatings and generally perform better at all sporting events.

If a criminal was given enhanced strength their would be no telling the destruction they could cause. Anyone caught in one of their attacks would be utterly destroyed their skull crushed like an egg , their could kick right through a police mans body killing them instantly, they could cause horrible acts of terrorism with their bare hands alone causing major catastrophes left and right up and down. The moral of this is don't inject a top secret formula for enhanced strength into a criminal since their brain wouldn't be able to handle the enormous responsibility such a power has to offer.

On the other hand if you developed a formula that increased someones brain power as well as their strength then you would have a truly unstoppable being. With the right training and tools they could defeat anyone who challenged them , combine their adrenaline with their already enhanced strength to become almost unstoppable , do things that seem impossible such as leaping off a building without getting injured and survive being shot multiple times.

Even this could have side effects since a person who has super strength isn't invincible just very close to being ,to fix this problem your going to have to give them invulnerability to all damages of physical damage. This way nothing could defeat them except for beings with powers and intelligence far beyond what they could ever hope to accomplish. Bullets would fly right off them , bombs wouldn't even scratch them and fire wouldn't cause a burn.
Fido

Fido is a devil and merchant is rarities and magical items. He possesses the body of Oro; when Oro falls sleep, Fido wakes. He lives at the waterfront, owns a water chariot and magically turns his hovel into a tent with music is he's awake.

http://undahar.wikia.com/wiki/Oro

**A song about Fido by Bassalt:**

"I was walking on the waterfront of Taleah

past the fish and the broken hovels

I asked a man if we could trade

but he kicked me out with a shovel

But there he was, my dear friend Fido

Always ready, always there though

and he asked me in his house

where my wandering did douse.

And I traded with my friend

he reminded me of my grandfather

He had all the items and could mend

souls with just a single words.

Oh his eyes were red as the morning sun

Oh his beard was long and grey

Oh I'm telling you of Fido

The best devil, so they say."
Session 4

Session 4 was played by: Ga'anii, Gunar, Melvin, Mendoran, Thanri and Trumek.

Geoff was missing two halflings on ponies and a package they were keeping with them. On their way (to Widun) to find them the players encountered ghosts at the riverside and fought them. After that they went to the inn on crossroads. Some took a stew and a drink from the barman and they slept, drugged by the meal. Trumek and Gunar awoke in the cellar and Thanri, Ga'annii and Melvin went to investigate the inn. They fought a big battle against undead babies in the cellar and in the storage room, and managed to burn down the inn before Mendoran awoke. The innkeeper was not around and is still a fugitive for the characters. They did find the package of refined lazurite in the cellar and also two dead halflings.

Outside of game was explained that the stew also contained halfling meat.

See also: ☀http://undahar.wikia.com/wiki/Lazurite
Delta Zero

## Delta Zero War

"*They called it the "Delta Zero Event", the day we took this altered existence in hopes of restoring it. But for what? Humanity knew nothing of it. No, no. They go along like mindless sheep while the real enemy is coming. One endless concept. Time. The day the Earth stood still.*"
—Professor Draux, describing Delta Zero.
**The Delta Zero Event**, alternatively known as **Event Zero**, was a sizeable battle between The Resistance and Kronos Solutions, in the altered reality of Earth –1. It took place on April 7th, and concluded on April 8th. Mainly this occurred to restore the previous reality, but also to fight against the company's complete totalitarian rule. (This reality had the date being written in Base 12 form.) The battle began late into the night, and ended early in the morning, concluding when John Jones defeated The Overseer.

## Overview

This event was preceded by **Delta Hour**, an event in which reality was changed due to the activation of the Epoch Machine ver 2. It is only mentioned by name once after it happens, when it is coined by Rose Jones. When the battle ended, reality was restored back to Earth-1 history.

## Battle

The preparation for the battle lasted only a couple minutes, as John did not have to explain much to his team. The idea was to take back control and restore reality. In the prep, he warned the "army" not to engage with The Overseer, as he would more than certainly kill them. John also told them that the man was his specifically to defeat.

The fight actually began when the team stood outside the Shard, which was K.R.O.N.O.S.'s (known as "Kronos Solutions" in this reality) base of operations in Earth –1. Rose Jones was the first to fight, taking down several SWAT soldiers at once. Steven Summers followed soon after, working with Justine Jones to storm through the entrance.

Leading the charge was of course John, who threw hordes of SWAT teams away, allowing his S.I.N.S. team to get further into the building. He mainly chose to separate himself, leaving his group to deal with the brunt of the force, so that he could go after The Overseer himself. John ascended the levels of The Shard in periods within moments through instantaneous teleportation.
Session 5

Session 5 was played by Ga'anii, Gunar, Trumek, Kess, Lerion and Mendoran and took place in Widun.

There were children disappearing in the hamlet of Widun and Geoff sent the players to investigate. They came in the hamlet late and asked the innkeeper for info. A few of the party slept outside and kept guard when they heard the breaking of glass. A child was missing and they went to the haunted house on the hill. Carefully they investigated all of the house, meeting undead skeletons in a dining room and a mindflayer-like monster in the tower. They could push it back before it arrived on this plane though.
Feysinger

Feysingers are legendary bards with druidic powers. They are a mix of Feyspeaker druids and bards. It's the path Bassalt the bard wants to walk and he asked Celilix to teach him. Celilix pointed him to the fey deer near Widun and gave him a scroll and a horn to call the fey deer.

A song about the Feysingers (in Sylvan) goes like this:

> "Oh mother, who is that strange man at the sea
>
>

> He talks to the spirits, He hears and he sees
>
>

> He sings in town square, about Fey, the Undine.
>
>

> The stories about places where they must have been
>
>

>
>
>
>
>

> Oh daughter, they called him a Feysinger bard
>
>

> He wards us from evil, with sword and with dart
>
>

> He has the blood of fey, but also men’s heart
>
>

> And if you fall in love, he shall make us part
>
>

>
>
>
>
>

> Oh mother, I will go with him now
>
>

> The sea won’t devour me, if I make him vow
>
>

> I travel to the fey wilds, I travel across land
>
>

> My first steps will be on our own strand
>
>

>
>
>
>
>

> Oh daughter, don’t do it, they’ll kill you for sure
>
>

> I can see a wave coming, your eyes must be blurred
>
>

> You’ll wash away and end up as a fey
>
>

> And the Feysinger, well, he won’t be singing to me.
>
>

>
>
>
>
>

> Oh fey, oh singer, return my daughter to me
>
>

> I miss her so much, I will make you a deal
>
>

> I will jump off this cliff, for now and for once
>
>

> And will be a fey too and an Undine become."
>
>
Gonbar

**Played by**: Chris

**Name**: Gobar Ironforge

**Race**: Dwarf

**Class**: Barbarian/Fighter

**Desciption**:

A stout dwarf with long brown hair and long orange beard. Both his hair as his beard is braided into a complex pattern, there are even a few jewelries in his beard for decoration.

He has one scar on his left cheek just below his eye. This scar is about an inch long and is quite prominent.

He often has a grin on his face and is heard laughing at least several times per day.

**Biography**:

As a young dwarf Gonbar was brought up with a lot of stories from his parents, they lived in an underground dwarf city for most of their lives. Unfortunatly they never told Gonbar what it's name was nor where it was, everytime Gonbar asked they said it wasn't important information since it no longer is occupied. They told of great stories of mining, drinking and fighting with other species like goblins and such. One day their mine was overrun and they had to flee, they came to Thalea and made it their home.

Which such great stories Gonbar often imagined himself as being there, having fun drinking and fighting to protect his home. In his youth he often had play fights with other children, using sticks for weapons and made up rules how the fight continues. WIth his great strength he often was the victor of these fights.

One day during one of these play fights Gonbar was hit in the face by a new guy and in doing so blood was drawn. Gonbar went into a blind rage and when he became aware again he was being pulled of the new guy who was unconscious bleeding on the floor. When his parents heard about the fight,  and seeing that Gonbar wouldn't stop with the (play) fighting, they instructed him to train with a great warrior by the name of Thoman. The purpose of this was not only to be a better fighter which could be useful in finding jobs but also to ever prevent him from losing it completely and going into a blind rage again.

During the next 2 years Gonbar spend several days per week training with Thoman, in doing so he not only learned to be a better fighter but also to remain in control when he went into a rage. He was now ready to go into the world and possibly have many adventures.
Session 8

Session 8 was played by Bastion, Gunar, Keth, Kiki and Lerion. It covered helping druids with their corrupted sanctum.

Summary by Lerion: ('treant' is changed into 'dryad')

Gunnar received a letter from Celilix, stating that a cirlce of druids had come from the mainland to experiment with taking old seeds to this new land. Lerion, Gunnar, Bastion, Keth and Kiki travelled five days north, and the druids told us that had built a shrine to Gozreh up on the Jagged Fang mountain and planted a seed of a big tree and bound a dryad to it. But the shrine got corrupted by lazurite and the druids were attacked by the dryad and driven out. They asked us to retrieve four druidic stones they put in the tree and then destroy the tree. When we arrived, moving shrubs were blocking our path and undead oozes in the form of wolves and druids dropped from the branches. We fought them off, and then activated a defense mechanism by putting our hands on three pedestals, and the oozes dissipated. We went inside the tree, down below, and fought a wood golem and a magical treewoman. When we hurt them, the tree started to collapse (in 12 rounds it would go down, in between, parts were falling on our head), so after we killed the treefolk, we grabbed the stones and went back up (not following a smaller path that led down). Unfortunately, the oozes had kept multiplying and we were faced with 24 of them! We were all badly hurt (Lerion had already died twice I think, Kiki was also low) and we faced sudden death. But Kiki rushed to the right stone, so fast that the oozes had no opportunity to attack. Gunnar went to the left one, but couldn't get there. The oozes attacked most of us, but we survived the round. Bastion ran to the closest stone, taking the attacks of opportunity bravely. Lastly, Keth went to the left one and now the oozes dissipated. If only one of them hadn't made it, we probably would have all died. Then we found some loot and returned to the druids, with a bunch of XP.

See also: ☀http://undahar.wikia.com/wiki/Lazurite
Session 6

The writer of this page wasn't there, so this is all a guess.

The players were: Ga'anii, Gunar, Lerion, Thanri and Trumek

There was something with a ghostly boat controlled by mindflayer Abaath. Trumek died; his corpse was returned by Gunar to Trumek Senior in an online piece.

In the loot where 10 thrones and 10 gems that could do something special/magical together, although no one knows what. There were also 2 Onyx Gems called the Pearls of Makuuru.

See ☀http://undahar.wikia.com/wiki/Makuuru\_Spire for more info on Makuuru.

See also: ☀http://undahar.wikia.com/wiki/Ren\_of\_the\_Cloak for the questgiver
Conscious nano-bots.

The conscious nano-bots are self aware hyper-intelligent microbots from the very far future during a point when the universe was a sea of quantum fluctuation.

Name: conscious nano-bots.

weight: variable/ N/A.

height: variable/ N/A.

mass: variable/ N/A.

kardashev type: 6 hyperverse level meaning that they can use the energy of infinite multiverses containing infinite spatial and chronal dimensions.

colour: N/A since they control EM waves allowing them to appear as any colour imaginable.

intelligence: Hyper-genius level+ , can process information on a hyperversal level down to the quantum level including all lower and higher dimensions.

durability: hyperversal level+ / are practically impossible to destroy since there regenerative powers will bring them back even if they are wiped from the reality they come from.

lifting strength: very weak level+ - hyperversal level+.

striking strength: very weak level+ - hyperversal level+

speed: infinite / nigh-omnipresent.

matter manipulation: the conscious nano-bots are able to manipulate matter on hyperversal scale down to the quantum foam which underlies existence.

wormhole creation: They can create a bridge between any two points in the local hyperverse.

creation of life: The conscious nano-bots can create entirely new lifeforms from there imagination.

Weaknesses: none notable.
Player Characters

**Bassalt,** Bard (Session 1,2,3,7)

**Bastion**, Cleric (Session 8,9b)

**Ga'anii**, Druid (Session 2,3,4,5,6)

**Gonbar**, Barbarian/Fighter (not yet played)

**Gunar**, Fighter (Session 1,2,3,4,5,6,8)

**Iryani**, Warpriest/Druid (Session 7)

**Kess (?)**, Brawler (Session 5)

**Keth**, Barbarian (Session 8)

**Kiki,** Monk archer (Session 8)

**Lerion**, Wizard (Session 1,2,5,6,7,8,9b)

**Lynn,** Ranger (Session 9b)

**Melvin**, Rogue (Session 4)

**Mendoran**, Bloodrager (Session 4,5)

**Osborn**, Rogue (Session 1,2,3,6,7,8)

**Thanri**, Rogue (Session 1,3,4,6)

**Trumek**, Ranger (Session 1,2,3,4,5,6) [died]

*There were two others: a warforged cleric in session 2,3 and another ranger in session 3, but I forgot their names.*
Session 7

Session 7 was played by Bassalt, Iryani, Lerion and Osborn. It was an accidental follow-up of session 6.

A woman named Lilian the trapper came to seek for help to rescue the northern vale from Goblins. The party however used their downtime to derail that plan. They tried to get the gems back they gave to the thieves guild/scarlet daggers, and they tried to get the thrones from the merchant guild. The thrones were easy and sold back, but the gems were sold to a helmswoman who wanted to leave with the ship the next day. The players struck a deal to steal the gems from the thieves guild before they would be given to her.

The players went to the scarlet daggers mansion and Lerion tried to distract the guards while the rest sneaked in through the back. This went terrible and a big chaotic fight happened where Osborn sneaked in, while Lerion, Bassalt and Iryani fought the guards and Orlane (one of the Daggers). Bassalt got captured while Lerion and Iryani fled the scene, and Osborn got locked up in the treasure cellar and was only released a few days later. We still don't know how and what happened.

Lilian the trapper never got the help she wanted, but Lerion sold a ring of protection for the gems to the helmswoman. And Lerion bought Bassalt free in a few days for 300 gold.

See also: ☀http://undahar.wikia.com/wiki/Scarlet\_Daggers
Goran Agar

Goran Agar was a half-orc paladin who killed a lot of monsters and sealed Makuuru, Master of Wyrms, away in the Makuuru Spire. The crypt of Goran Agar is on the spire, made out of pyrite gold. The armor and sword got stolen of the crypt and are visible in Taleah's museum. On the crypt you can also find his life story in panels and on a tombstone. The crypt was the goal of one party in Session 2.

Goran Agar lived in the time of the legendary King Eldrahel and was on his council.

When dawn hits the valley of Makuuru Spire, the shining of the temple can inspire you and give you a +1 on saves if you are of good alignment. Not sure if that is still true after taking the armor and sword.

see also:

☀http://undahar.wikia.com/wiki/Makuuru\_Spire

**The tombstone:**

"Without you who shall our council mend

Our lord Eldrahel, clad in gold

Trough trials and tribulations did behold

The Brave and valiant Goran Agar

Battle evil near and far

Binding the master of wyrms Makuuru dark below

Defeating our Lord enemies High and Low

Member of the council he become

Truth and justice his fame

Gold did not make him sway

or lead him from his way

devout and pious I shall remind

None like him shall you find

Rest in piece my friend."
Iryani

Iryani is a devotee to Matravash the river goddess. She is an Undine from the faraway land of Vudra. She was called to the new world after receiving a vision that foretold her destiny in the land of Undahar. The vision was cloudy however and her exact purpose has not been revealed yet. Until then, she operates a ferry and protects the river from corruption. She aims to build a shrine to Matravash and establish a following of the godless in Undahar.

She came here with the help of the mysterious group called Michpatlāni or Isdang-lawin. They are an organization of smugglers and freedom fighters who bring slaves, refugees and other oppressed people to the new world so that they can begin a new life. She is eager to return the favour.

She has the ability to change her skin tone to camouflage herself, it’s usually dark brown with green and blue freckles. She often wears a blue hooded cloak with a lotus flower symbol on it. In combat she uses her fearsome whip and a buckler.

She is a Warpriest and a River Druid.
Project Bloodlines

**Project Bloodlines** was a project ran by Professor Maximus Draux after the turmoil of the Epoch Project. He had fallen on hard times, having lost most of his respect after his research went to nil. So, in desperation, he formed Project Bloodlines, in which he genetically grew humans (with the help of Malcolm Gawne) and enhanced them with John's blood. This gave them the three KGB-487-issued abilities - telekinesis, teleportation, and telepathy.. He handed them off to The Overseer.

Months passed and Draux gradually forgot about his project, until he discovered that The Overseer had used them to find the missing Artefacts of Time. He surprised by how experienced his 'patients' had become, when they were able to take on John himself.

## Purpose

Draux was desperate to regain his success and respect that he previously had before, so he created Project Bloodlines to fight John to earn the respect of his comrades, specifically, The Overseer.

## Turmoil

Eventually The Overseer found that John was the missing Artefact, after he had acquired all of the other ones. He lured John to the new K.R.O.N.O.S. compound, much like he had down in the Q.U.E.E.N.S. Headquarters.

He captured him, and used him as the final piece of his puzzle to become the ruler of time. However, as he was doing so, Uriel appeared and accused him of abusing the laws of time. Uriel freed John, and demanded The Overseer cease his obscene plans. Uriel could not kill him though, due to him being one of the reasons that time may end up being destroyed. Uriel did however destroy all the Artefacts beside for John.

The Overseer then took out a gun and shot three of the four participants of Project Bloodlines, and was about to shoot the fourth, but John teleported in the way, and time slowed down to a stop. After speaking with Uriel, in which he discovered who the being was, time began to speed up. John raced towards The Overseer, caught the bullet, grabbed the gun, and threw him away, all in a nanosecond.

John, the fourth transplant patient (later named "Emily" because that was his grandmother's name) and Malcolm Gawne all escaped, leaving The Overseer in the dust.

## Known Participants

There were four patients, but only one was named.

* **Emily Rathaway:** Emily survived the aftermath of Project Bloodlines, and gained a new sense of independence. When she found what K.R.O.N.O.S. truly was, she chose to help John take them down. Eventually she earned his respect, and ultimately his affection.
Scarlet Daggers

The Scarlet Daggers are the Thieves guild. They have a mansion just outside town and the garden is covered with white pebbles. This was important in session 7 when the party tried to steal from the thieves guild.

Members:

Orlane: likes to hang out in the Blood of the Vine inn.

There was a sharpshooter, a demonic cultist, and some others in this guild and I will search for more details later.

Guards of the place were Bart and someone else. Bart was quite a nice guy and ransomed Bassalt back to Lerion.
Lynn

Lynn is a human ranger who focuses on ranged combat. She was raised in a small village near a magical forest and is mostly interested in having cool adventures so she can tell people about them. Was recently abandoned by her mentor (or he died? She's not sure and isn't too concerned) and came to Taleah looking for adventure.
Rumors to be investigated

These are rumors to be investigated as they are placed on the meetup and 'Bloody table' ingame.

\*Note: You can't choose these rumors anymore. The GMs have decided you can investigate a rumor or place if you suggest it, but otherwise will choose their own adventure hook to throw to you.\*

**Recent rumors**

The Northern Path to the Caves of "Ungkmar" is beset with "Redkin", armed with sharpest of blades

Eastern Path beware the Burgomaister and Constible are concerned, villagers missing, small reward for their return

Settlers fled in panic leaving all behind, tell of haunting spirits

Old Mithril Mine, locals claim infested with "Gorniin"

On the map a few farmsteads are carved out written above Monthly Tribute to Pack

Widow promises Fortune for Killer

Western Settlers warn of the “Ivory Tusk and Emerald Claw”

Urrbreen Expedition 10th day found several large and Intricate
Statues, not made by the hand of man, expect more o be uncovered.

\*\*\* Dwarven runes, “Veins of Sharliq Crystal found”, above a what seems to be crude carved diamond

little carved house Written above "Small odd felow, pays with magic, “Wander in my House"

\*\*\* Farmer missing Cattle, offers reward

The Three Sisters - Three hags inhabit the druids swamp, tainting
 the wild life and their surroundings with their foul magic.

☀http://undahar.wikia.com/wiki/Three\_hag\_sisters

Seal of Makuuru, Master of Wyrms - seven days journey to Makuuru Spire

http://undahar.wikia.com/wiki/Makuuru\_Spire

Illegal fighting ring in Taleah

**Past rumors:**

* *“Master of Crows” collecting toll passage East, collecting for many a years, seems to be alone* (Session 1) http://undahar.wikia.com/wiki/Session\_1
* *Crypt of Goran Agar, Paladin and Highborn, They tell tales "Buried in Golden Armor"* (Session 2)
* *Abandoned temple, unknown deity, locals tell of gems and magical runes (Session 2)* http://undahar.wikia.com/wiki/Session\_2
Aerelm

Aerelm was a boy Geoff was very fond of. He was very good with the crossbow. He travelled to scout the Lazurite mine: http://undahar.wikia.com/wiki/Lazurite , but got dragged in by ghouls. When the players found him, he was turning into a ghoul himself. The players killed him in the end and gave his crossbow to Geoff in a nice wooden chest.
Lazurite

https://pathfinderwiki.com/wiki/Lazurite

Lazurite is a highly dangerous crystal. In Session 3: http://undahar.wikia.com/wiki/Session\_3 , players encountered a mine full of ghouls and lazurite crystals and took 75 kilograms home to Taleah. In Session 4, http://undahar.wikia.com/wiki/Session\_4 , the package they saved from the burning inn contained refined lazurite (and undead babies) and in session 8, http://undahar.wikia.com/wiki/Session\_8 , the druids shrine was deviled by lazurite in the ground and it corrupted their ritual. This made the dryad evil and the druids that died undead.
Web colors

This page shows all the web colors.

## Full list of colors

The full list of colors! Also, the decimal code is **not** important, only the hex code and name is.

## Links

Here is where we get pages that need these colors and codes:

* Templates:
	+ Color changing for experts ({{Colors}})
	+ Color changing for starters ({{Fontcolor}})

* Links that help us with colors
	+ Full list of colors at Tractor & Construction Plant Wiki
	+ Colors template at Tractor & Construction Plant Wiki used to make ***this page*** and based on WIkipedia's Colors template
	+ Fontcolor template at Tractor & Construction Plant Wiki used to make ***this page***.
Ignus

Ignus is the world in which Citadel: Forged With Fire exists. It is broken up into several regions. There are three areas in which players can spawn after creating their characters. They are:

* Raincourt  - SW area, closer to the coastline. Lush and green.
* Heathclyffe - S area, in between the other two cities. Surrounded by forest.
* Eastreach -SE area, closer to the coastline. Mountainous.
A transformação de Kelsey

*Glitter Force, episódio 02*

O estojo cintilante de Kelsey começa à brilhar com o espírito

**"A transformação de Kelsey"** (*燃えろ！熱血キュアサニーやで！！ Moero! Nekketsu Kyua Sanī ya de!!*) é o segundo episódio de Glitter Force.

## Sinopse

"*Enquanto Candy e Emily tentam descobrir como recrutar as demais integrantes da Glitter Force (Força Cintilante), Kelsey pede a ajuda de Emily para se tornar uma estrela do vôlei.*" **— Sinopse oficial do Netflix**
## Aparições

**Personagens:**
* Alunos da classe 2-2
* April
* Brooha (silhueta no escuro/voz)
* Brute (silhueta no escuro/voz)
* Bufão
* Chloe
* Força Cintilante
	+ Candy
	+ Emily/Glitter Rosa
	+ Kelsey/Glitter Laranja
* Imperador Nogo (menção/na Roda da Destruição)
* Lily
* Rainha Euforia (voz)
* Ulric

**Locais:**
* Casa de Emily
* Escola Rainbow Hills
* Jubilândia (mencionada)
* Rainbow Hills
* Reino das Sombras

**Objetos**:
* Amuleto Cintilante
* Estojo Cintilante
* Nariz de Bufão

**Poderes:**
* Chama Reluzente (primeira aparição)
* Transformação
* Tempestade Reluzente

## Eventos importantes

* Emily e Candy começam à recrutar as integrantes para a Força Cintilante.
* Candy usa o Amuleto Cintilante Morango, sendo a primeira vez que um dos amuletos ganhos vencendo uma batalha é ativado.
* Kelsey mostra ser uma ótima jogadora de vôlei.
* Kelsey se junta à Força Cintilante e se torna a Glitter Laranja.
* A Glitter Laranja usa a Chama Reluzente pela primeira vez.
* Kelsey e Emily se tornam amigas.
* Ulric retorna com um novo Bufão com desejo de vingança, pelos eventos passados de uma perda em batalha.

## Galeria

*Veja a galeria de "A transformação de Kelsey" clicando aqui!*
## Trívia

* Emily tenta recrutar Kelsey e Lily ao mesmo tempo, mas apenas Kelsey se junta no final do episódio.
	+ Apesar de que Lily se junta à equipe no episódio seguinte.
* No começo do episódio, invés de realmente começar o episódio, passa um flashback do episódio anterior, mostrando Emily se tornando a Glitter Rosa e derrotando Ulric e seu antigo Bufão, ganhando seu primeiro Amuleto Cintilante.
* Diferente do episódio anterior, Brooha e Brute aparecem fisicamente, mas estão totalmente escurecidos, mostrando apenas a silhueta e o brilho dos seus olhos como luzes vermelhas.
	+ É a primeira vez que eles aparecem "fisicamente", já que anteriormente, eles apareceram em um desenho num livro.

## Referências

1. ↑ http://anmtv.xpg.uol.com.br/netflix-glitter-force-em-dezembro-e-mais-novidades/
Keth

Keth is a half-orc barbarian PC.

Before Keth came to Undahar he was a member of the infamous 'Black Rose' mercenary company. A military organisation, mostly consisting of half-orcs and well known for it's brutal assaults on enemy forces and vicious treatment of prisoners. The company has been known to breed it's own soldiers from human and orcish stock. It's been rumoured that the company have been experimenting with other species as well, in order to create the ultimate warrior for their customers.

Within the Black Rose the common rank and file soldiers are treated no better than slaves and while being no coward Keth deserted and fled to the unsettled lands of Undahar, where he hopes to live the life of a free man and an adventurer.

So far the Black Rose has not moved it's operations to Undahar.
Stone

Found all throughout Ignus.

*Stone is commonly found in forests and on black sand beaches. This common resource can be collected by hand or extracted from large rocks. Useful for crafting heavy weapons and heavily fortified stone structures.*

## Crafting

Too many items to list here, but the overarching list is as follows:

* Weapons
* Buildings
* Misc Items

## Uses

* Crafting
* Building structures
Makuuru Spire

Makuuru Spire is a prison made for the necromancer Makuuru, Master of Wyrms. He was sealed in there by Goran Agar, whose crypt is on top of the prison. At night the Spire howls of pain and death. The Spire is a mountain of 150 meters high with a small cave around 75m where lightning struck. There was a hippogryph nest on top of the spire, but it got cleared out.

Makuuru Spire is a seven days journey from Taleah. You need to avoid the Reynaar Grove and the Darkane Marsh to get there.

Goran Agar's crypt is made of pyrite gold and has a tombstone and some panels with his life story. The armor and sword belonging to the crypt got stolen and are visible in the museum in Taleah.

See also:

☀http://undahar.wikia.com/wiki/Goran\_Agar
Reformation of the Promethean Sector

## The Reformation

**The Reformation of the Promethean Sector** was an event in which the Promethean Sector reformed their criminalistic ways to be a more heroic coupe. This change didn't last as the group found themselves lost in the Extradimensions after an interdimensional experiment gone wrong. This area of their existence became known by the same name.