Versions

## Version 1.0.8.8 Fixed (Latest version)

* Fixed critical bug with Larvae
* Add an option for turn off Nether Honey override generation

## Version 1.0.8.8 (Beta):

* A lot of minor fixes but I already forgot what I fixed again
* More stability again
* Added new mob: Sand Blob (meets in desert)
* Added new semi-mob: Mud Tentacles
* Added new item: Liquid Gun
* Added generation/compatibility for AbyssalCraft
* Added generation/compatibility for WildyCraft
* Added 70% generation/compatibility for AoA (Advent of Ascension)

## Version 1.0.8.6:

* A lot of minor fixes but I already forgot what I fixed
* More stability
* Added option for control type of Tar (Cold or Hot)
* Fixed properties for some types
* Fixed generation of some types

## Version 1.0.8.2:

* Fixed Vore Slime loosing of stolen weapon bug
* Fixed lacking of Oxygen depth calculation
* Fixed properties for some types
* Fixed frequency of some types
* Fixed Scanning Crash
* Fixed Spawning TBL TarBeast

## Version 1.0.8:

* Rebuilt generations methods
* Removed unnecessary Data Watchers (Improved compatibility)
* Merged Moor and Morass quicksand types
* Fixed render for most of types (Optimized)
* Fixed behaviour of quicksand near/under water
* Fixed generation of Morass/Moor
* Fixed generation of most types of quicksand
* Fixed Liquid Bogs mechanic
* Fixed Liquid Mires mechanic
* Fixed Acids strength
* Fixed Client/Server Long Sticks mechanic
* Added new behaviour of quicksand relative Players inventory (Calculation weight)
* Added new behaviour of quicksand relative Boots
* Added new behaviour of quicksand relative struggling
* Added additional restrictions for Long Stick
* Added generation for TF (TwilightForest)
* Overridden / Added generation for TBL (TheBetweenLands)
* Added rescuing system for players (possibility to grab living-things by hands)
* Added New type of quicksand Liquid Chocolate, Hot Chocolate, and some other stuff relative it
* Added New type of quicksand Slurry and some other stuff relative it
* Added New type of quicksand Silt Sludge
* Overridden / Added new type Honey
* Added new structure Hives
* Added new generation for Fleshy Pits
* Added options for controlling crafting certain tools from mod
* Added options for controlling initializing mobs from mod (Fixed compatibility)
* Added more variations of mud
* Added crafting receipts for usual types
* A lot of other fixes and new features

## Version 1.0.7.5:

* Fixed freezes caused by covering system for players in SMP
* Fixed frequency of generating Tar pits
* Fixed frequency of generating Corrupted Sand
* Fixed frequency of spawning Vore Slimes
* Some other little fixes

## Version 1.0.7.4:

* Added options that controls ID for Mired Potion Effect
* Added new strings into lang-file
* Added Russian translation to mod (thanks to DmytroCT and CrishNate)
* Fixed bubbles under liquid
* Fixed too strong suction at Dense Webbing
* Some other little fixes

## Version 1.0.7.3:

* Added separator of options - Muddy Air Data Watcher for players and Muddy Mobs Air Data Watcher for mobs.
* Fixed Mud harvesting
* Fixed Vore Slime swallowing mobs
* Fixed Mineral Clay harvesting
* Fixed fire spreading at Smelling Blossom and Wax Jungle Log
* Fixed to low damage from suffocation
* Fixed Data Watchers conflicts exceptions, again.
* Fixed Vanilla generations

## Version 1.0.7.2:

* Added Mud generation
* Fixed Clay generation
* Fixed Frequency of Moss
* Fixed Quicksand lighting bug

## Version 1.0.7.1:

* Hot-fix compatibility with The Twilight Forest
* Fixed Data Watchers conflicts exceptions.

## Version 1.0.7:

* Added new oxygen system
* Added new visual effects
* Fixed Rope and Hooks "Suction" bug
* Fixed too low Rope's durability
* Fixed too low Suction bug
* Some fixes

## Version 1.0.6.1:

* Added option that control DataWatchers IDs
* Fixed generation of Tangleroot Moss
* Fixed Mineral Clay
* Fixed Mobs AI

## Version 1.0.6:

* Added New Covering system
* Added option that control forcing of camera to first person
* Added New structure - Desert Tombs
* Added Swallowing Flesh
* Added Tangleroot Moss
* Added Brown Clay
* Added Mineral Clay (healing)
* Added Wet Peat (craftable)
* Added Wax
* Added Mucus Blossom
* Added Peat - item/block
* Added New mob - Vore Slime
* Added New mob - Muddy Blob
* Added New mob - Tar Slime
* Added Wading Boots (without BoP)
* Added Life Jacket (safe you from sinking, work in some bogs)
* Added Long Stick / Walking stick (useful as weapon/checking depth/getting out of some bogs)
* Fixed Hooks bugs (creative)
* Fixed Hooks attachment ability (attach to non solid block / quicksand)
* Fixed Creative tabs
* Fixed quicksand wall-hack bug
* Fixed Wading Boots script
* Fixed frequency of generation of Sinking Slime
* Fixed frequency of generation of Tar pits
* Fixed Tar generation
* Fixed generation of many types
* Fixed holding jump key to get out from quicksands
* Fixed sinking properties of some types
* Fixed hardness of some types
* Fixed frequency of generation of sand pits
* Changed generation of peat bogs
* Changed names of all stuff

## Version 1.0.5.1:

* Hot fix opacity of some types of quicksand

## Version 1.0.5:

* Compatible with **MC 1.7.10**
* Added SoftQuicksand
* Added DenseWebbing
* Added SinkingRug
* Many fixes
* Changed generation of many types
* Changed suffocation script
* Removed fishing rod script

## Version 1.0.4:

* Added option that control Quicksands opacity. (light passing)

## Version 1.0.0 (pre release):

* Added PeatBog
* Some fixes