recursal/Fanatic-Fandom huggingface dataset:
First Campaign of Damnation

The **First Campaign of Damnation** was a dubious campaign launched by the Sanctors of Lightrim into the Aomra Sector to supposedly cleanse it of Chaos cultists and various warbands, but in reality, it was a diversionary campaign so that they could secretly recruit those with psychic potential into their ranks, and exploit them.

## History

The Sanctors of Lightrim conspired to create a campaign were they would try to attack the Sector of Aomra, a former Imperial region, were a huge number of Chaos cultists and Warbands had long ruled with an iron fist. But they were not launching this campaign for any benevolent reasons, but for purely selfish ones. In actuality, the Sons were using the campaign as a cover to gather recruits for their Chapter - especially those with psychic potential who could both wield and control the baleful powers of the Chaos, but preferably those who were somewhat sane who had not yet been driven insane by the sibilant whispers of the Warp. The Sons of Damnation's intent was to acquire a better understanding of the Ruinous Powers more than they already did. They assaulted the so-called Runic Worlds, killing the majority of the Renegade Space Marines and cultists that lurked there.

After they had their prize, the Sanctors brought these new Aspirants back to their Chapter homeworld. These Aspirants went under a series of thorough and gruesome tests, to determine their potential of becoming an Astartes. Those that survived these ordeals, were further trained by the Sons to control their innate abilities and implanted with the Chapter's gene-seed. Thus, the Sanctors took another step forwards down the path to damnation. One of these Aspirants was Hastur Kel'Thuzad, whose powerful psychic abilities would see his meteoric rise through the ranks to that of Captain of the 2nd Company.
Defence of Dalaham

The **Defence of Dalaham** was a xenocidal retribution campaign carried out by the zealous Castigators Space Marine Chapter against an Aeldari strike force from the war-mongering Biel-Tan Craftworld that assaulted the Imperial world of Dalaham.

## History

The capital city of Syrrios, Dalaham, was assaulted by the vile Eldar for unknown reasons. The Aeldari had appeared from an unknown webway gate, with their own agenda in mind. With ruthless speed and efficiency, the assembled warhost of Craftworld Biel-Tan - the so-called Swordwind - descended upon the Castigators. Although the Aeldari loss of life was considerable, they managed to force the Castigators back. The 8th Assault Company, under the newly promoted Captain Tigris, assaulted the Aeldari in a two-pronged assault, crushing the vile xenos between their two forces. The planet was free from their foul taint within the month.
Compliance of Argo

Armorial of the Brazen Lions Chapter

The **Compliance of Argo** was an Imperial xenodical purgation campaign conducted by the ferocious and merciless Brazen Lions Space Marine Chapter. This campaign saw the Chapter fighting against a xenos-adversary whose identity was not recorded in existing Imperial records, while bringing the world of Argo into Imperial Compliance. During this campaign the Brazen Lions sustained heavy losses from a surprise attack upon the Imperial command encampment. Holding out, the Lions received reinforcements and turned the tide back in their favor, slaughtering the remaining xenos. This xenocidal campaign proved to be a long, bloody and miserable affair for the Chapter.

## History

The Brazen Lions fought against a xenos-adversary whose identity is not recorded in existing Imperial records while bringing the world of Argo into Imperial Compliance. This Compliance action was a long siege of the xenos fortress-states on Argo.

The grotesque xenos were greatly skilled in the arts of combat, and rose against the Brazen Lions angrily the moment their Fleet made contact. The xenos used secret tunnels to infiltrate behind the besieging Imperial army and hundreds of enemy shock troops swamped the Imperial command encampment. Unprepared and unarmoured, the Brazen Lions took heavy losses, but managed to hold out until reinforcements could arrive.

Incensed by the horrendous casualties suffered and also by the use of such a cowardly tactic, the Brazen Lions' fury made short work of the remaining xenos threat. This genocidal campaign proved to be a long, bloody, and miserable affair for the Brazen Lions. The xenocide of this forgotten species was eventually successful and these xenos were all but wiped out.
Fortunata Crusade

Armorial of the Hyenas of Caliban.

The **Fortunata Crusade** was a joint Imperial crusade conducted elements of the Hyenas of Caliban and their progenitors, the Dark Angels against a Slaaneshi Cult upon the hive world of Fortunata.

## History

When the Slaaneshi Cult of Golden Masque corrupted the nobilities of the prosperous Hive World Fortunata, Grand Absolver Haganazzar send Master Duriel to tear the Cult and free Fortunata if possible. Aided by the intels from the Dark Angels, Master Duriel and his 3rd Company Infiltrator Squad through stealth and speed manage to plant a mobile guide beacon in every Cult Headquarters across the Hive Fortuna. Once the final beacon is placed, the entire 1st Company led by Interrogator Batrael teleported across the four headquarters with their army of Deadwing Knights, slaughtering every cultists and daemonettes alike. Master Duriel then lead his Hellblasters to destroy the enemy turret and capture the walls. Once the Hive Fortuna defences had been taken, Master Duriel proceed to cleanse the traitorous elements within the Hive Fortuna. Within 4 Terran days, Hive Fortuna was cleared from the Cult of the Golden Masque with only nine Hyenas of Caliban Adeptus Astartes casualties.

As the Hyenas of Caliban scour the outskirt towns of Fortunata, the remnants of the Cult of Golden Masque somehow succesfully summons the Keeper of Secret on the cavern city of Goldrais. With bravery, cunning, and hail of plasma, bolter, and power mace, the 1st and 3rd Company fought bravely against the Daemonettes and the Keeper of Secrets. At dawn, Master Duriel and his brothers leave Fortunata, finally cleanse of daemons and heretics alike, leaving only cultists leaders and daemon corpses burn at biggest pyre. The flame so bright that the Strike Cruisers on orbit could see the light.
First Battle of Arkhadia IV

Armorial of the Asturyan Wardens

The **First Battle of Arkhadia IV** was an Imperial purgation campaign conducted by the Asturyan Wardens Space Marine Chapter against an insurrectionist rebellion upon the hive world of Arkhadia IV.

## Background

The hive world of Arkhadia IV with 6 billion inhabitants, located in the Uhulis Sector in the Segmentum Tempestus, was complicated planet. Despite upholding all quotas to the Adeptus Administratum, the planet suffered from civil unrest and attemped revolutions almost every month. In 898.M41 one succeeded.

The Asturyan Wardens, under the new Lord Warden Vhyrdum, were deployed to handle de situation in any way they saw fit, take back the planet, and kill all heretics. Vhyrdum deployed the entire 2nd and 5th Companies. With him were the 939th Cadian Regiment and the 32nd Reesman Secundus Regiment.

Even thought information stated that the entire 6 billion people were corrupted, and the most safe engagement was *Exterminatus*, Vhyrdum disregarded such claims and proceded to seperate loyalists from heretics. The first step was a ferocious orbital bombardment from the Battle Barges, *Revenant of Irathei* and *Fury of Khannae*, upon the heretic's stronghold - the Planetary Governor's Palace. Soon enough, it was all rumble. While the bombardment took place, Vhyrdum deployed the entire 5th Company to help defend the last loyalist garrison where most of the loyalist soldiers and civilians were gathered, while he would personally command the 2nd Company to strike at the heart of the heretics. This heart was made manifest by a a World Eaters Champion, Ganaloth. With him were thousands of Khornate Deamons.

Even thought they were outnumbered, Vhyrdum was keen on killing the foul traitor of the XII Legion before more innocents were killed or corrupted. Despite the chaotic powers Ganaloth called forth, he was no match to the fury and raw force that Vhyrdum had. In a quick duel, the Lord Warden cracked the Champion's left leg before unceremoniously smashing his head into his armor with his massive thunder hammer *Deliverer*. Before long, the Khornate Deamons dissipated and the heretics were left defenseless before the Imperial advance.

The heretics were all but terminated, and the planet was once again safe. The death toll was of 1.5 billion people, amongst traitors and loyalist civilians killed. But still Arkhadia IV wasn't done with war yet...
Green Scourges

The Penitent Knights fighting against the greenskin menace during the Second Green Scourge.

## Campaign

### Date

453.M33 (First Green Scourge)
653.M40-656.M40 (Second Green Scourge)

### Outcome

Imperial Victory

The so-called **Green Scourges** was a series of campaigns fought against various Ork WAAAGHs! that periodically harangue the Aegimius System, part of the demesne of the Penitent Knights Space Marine Chapter.

## History

### First Green Scourge

When a massive horde of Orks under the ambitious Warboss Griggasmasha arose from the Asteria Sub-sector, threatening to spill out to cause havoc in Segmentum Obscurus, the Penitent Knights did not hesitate to heed the call to action. Coordinating with other nearby Imperial forces, Lord Crusader Galehaut Abendor divided off the Greenskin horde to be engaged individually targeted and destroyed. While Guardsmen regiments and other nearby Astartes Chapters dealt with the bulk of the xenos, Lord Crusader Galehaut led the Penitent Knights against a daring surprise attack on the Warboss on while he was trapped on the Mining World Hilsdrad. With over four of the Chapter's Orders deployed during the battle, Griggasmasha's host of Greenskins was decimated and the Warboss was killed by Galehaut himself. And while the Knights could not completely eradicate the orkz, a Chapter Keep was built upon the ground Griggasmasha was slain, named "Greenward Redoubt" in honor of the battle that took place.

### Second Green Scourge

Once again the Aegimius System came under siege by a great green tide of Orks in the 40th Millennium, but unlike the previous instance of massive war against the greenskins the Penitent Knights had conducted, they now faced an incredibly dangerous Klan of extremely large Orks. Calling themselves simply "Biggunboyz," the xenos were of great individual stature, and the Klan's leader, a Mekboy named Thulgrom Gravesmasha, was known to be the size of dreadnoughts of the Penitent Knights. Needless to say, this fearsome attribute observed by Planetary Defense Forces defending against the raiding Klan was enough to send for the aid of the Knights. When they had thought they would simply perform a surgical strike to slay the Mekboy Thulgrom Gravesmasha, the Knights discovered that the vile greenskin would be possessed of a mind and managed to hide from the wrath of the Astartes, making instead slowly but surely thin the alien horde, until Thulgrom appeared on the battlefield beside his biggest boyz and wrought havoc on the Penitent Knights' line. Then the Lord Crusader's Knight-Exemplar in their ten blades strength surrounded the monster and fought with their lives, being reduced to four men before Thulgrom was brought low by a power sword through his throat. Their chief dead, the Biggunboyz scattered across the Sub-sector, where they were exterminated by Imperial Guard elements.
Hundred Years Purge

At the start of the War of the Beast, the complete strength of the **Phrygian Knights** was gathered in the Phrygian Sub-Sector, as the Vigil to the Honoured occurred. As the rituals and ceremonies were held in the Chapter Fortress, word of the Ork Waaagh! and of the demise of the Imperial Fist chapter arrived. The call for muster of all Imperial Fists successor chapters on the system of Phall was heard, and Peithon, Warder of the Phrygian Knights after the death of Antigonos Kertes two centuries before, rallied eight of his nine companies, and took to the void. Only Indutiomarus' Koile Sigma (Third) Company remained in the Sub-Sector, as faint reports arrived of systems near Phrygia being lost, the astropath connection to them going dark.

Peithon and his nine hundred and twenty Phrygian Knights, with the bulk of the Chapter's fleet, were late, however. Their passage through the warp was both arduous and difficult, the fleet suffering with Gellar Field issues and losing several vessels. When finally they returned to the void and saw the planets of the Phall system, near two years had passed, and there was no sight of the Imperial Fist reformed legion. Peithon then moved directly towards Terra, arriving in the Solar system months after the War of the Beast had ended. Considering such a delay a failure on the Chapter's, and on his leadership, part, Peithon immediately plunged forth into a crusade, purging the ork infested worlds that were still occupied after the War of the Beast. He vowed that due to his failure on upholding the Last Wall protocol, the Phrygian Knights would, for a hundred years, crusade against the ork remnants. Thus it was that the Phrygian Knights took the vanguard of the Imperium's campaign against the orks in the aftermath of the Beast. Even when Maximus Thane and the Imperial Fists returned for Terra, nearly a century later, the Phrygian Knights and Peithon still remained at the forefront of the Imperium's effort against the orks.

The hundred years purge saw the Phrygian Knights liberating, cleansing or purging, over a hundred planets, while during this period several main ork pockets of resistance were entirely destroyed. After the Imperium's territory was thoroughly stabilized and no notable ork threat was in sight, the Phrygian Knights made their way towards Phrygia, this a couple of decades after Maximus Thane had returned to Terra. Of those nine-hundred and twenty space marines that had left for Phall a century earlier, only around a hundred arrived back in Phrygia, Peithon still leading them, and he saw that the Sub-Sector was in quite a different situation than he had left it, due to the Phrygian Campaign.
House Arkus

Symbols of House Arkus.

**House Arkus** is an Imperial Knight house of the Questor Imperialis that is aligned with the Imperium of Man. House Arkus is known for their home world of Draconia, a volcanic wasteland of a death world located in the Final Sector within the Segmentum Obscurus.

The House itself ruled by Dragon King Vaako Arkus assisted by detachments of Mechanicus and Adetus Sororitas special to that sector. House Arkus Influence only extends to that of the final sector due to that of the Eye of terror hindering communications and asailing the sector with near constant daemonic incursions.

Their home world Of Draconia is a world that sees major volcanic activity across the whole surface. Filling the atmosphere with toxic mass of ash and soot makes the environment hostile to nearly all forms of life, the people living there needing heavy breathing apparatus to go out for short periods of time.

However the only exception to this rule is that of the only living native inhabitant of the planet and that would be the terrifying giant lizards with wings thrice the size commonly referred to as dragons. These terrible beasts mixed with a long and violent war is what caused the doom of the planet and it being condemned to a death world.
Ghoul Stars Incursion

The **Ghoul Stars Incursion** was an Imperial defensive campaign conducted by the New Dawn Space Marine Chapter against a splinter-Tyranids Hive Fleet that invaded one of the worlds of the Ghoul Stars monitored by the Chapter.

## History

A splinter of the Hive Fleets of the Tyranid menace from the Eastern Fringe appeared, disoriented and twisted by its passage through the Ghoul Stars and landed upon one of the world's monitored by the Dawn. Serving faithfully to their duties as a sentinel force, the Chapter stood vanguard over the desolate world. However the favoured tactics of the New Dawn could not break a foe such as the Tyranids. The conflict quickly escalated into a grueling war of attrition, with heavy losses suffered by most of the veteran elements of the Death-Corps Assault Company, and other line officers of Brother-Captain Eshara's choice and nearly the entirety of the bloody 3rd Devastator Company.

Led by Brother-Captain Bololf, who had overall command, the 'Bloody Third' (so-called for their stubborn resolve and sheer refusal to give ground even in the face of insurmountable odds) formed the bulwark of the operation. The Third would dig in and form the anvil where the 8th would sweep in from behind and serve as the hammer. Two Stormraven gunships and a Thunderhawk would provide close air support. However, even with such a force the New Dawn knew that this operation was tantamount to suicide. Still they held the line for three months as their forces ground down the neverending tide of the tyranids.

Unfortunately, by the time support came the Eighth and the Chapter's hand-picked troops had all been killed save for Eshara himself, whom was facing a Hive Tyrant in single combat. The Third had fared little better, thinned to mear squads by the time they were extracted. Ultimately, what the Dawn bought the Imperium was much-needed time and experience fighting such a relentless foe.
Hephastion Campaign

The **Hephastion Campaign** was the first Imperial campaign undertaken by the newly formed 203rd Combined Siege Regiment, which was formed from the remnants of the Valhallan Mechanised Infantry, 47th Death Korps Grenadiers, 63rd Armageddon Steel Legion Mechanised Infantry, 454th Cadian Shock Troops, following the severe casualties sustained by these regiments during the Taiga Worlds Campaign the previous year. Following their formation, they successfully utilised their expertise in precision artillery strikes and subterranean warfare, and took back the rebellious world of Hephastion Prime.

## History

The campaign in the Hephastion System was launched in 994.M41 and marked the first deployment of the 203rd after it had been rearmed, resupplied, and redesignated as a siege regiment. Under the supervision of its no-nonsense commander, the 203rd developed a reputation for their skill in artillery fire as well as subterranean warfare. The sapping operations conducted by the regiment’s siege engineers is directly linked with the eventual success of the Imperial attack on Hephastion Prime's capital hive.
Hellion Purgation

The **Hellion Purgation** was a massive joint-Imperial castigation campaign conducted by multiple bellicose and savage Scions of Sanguinius Space Marine Chapters, including; the Golden Seraphs, Blood Scorpions, Charnel Brethren, Blood Bearers, Hussars Sanguine and Sanguine Berzerkers. This brutal campaign of reciprocity was conducted against the Chaos-held Hellion Sector that had fallen in the previous millennia due internecine conflict of the War of the False Primarch.

## History

In the wake of the anarchy that followed the murderous internecine conflict of the War of the False Primarch and its aftermath, the Hellion Sector declared its secession from the troubled Imperium in 870.M33. Bloodily attacking its neighbours, it becomes quickly apparent that the sector's rulers had fallen then to the worship of Chaos, and its millions of men-under-arms were corrupted and given over to darkness, while its mass manufactora were turned to churning forth twisted war machines consecrated to the dark gods. The ever widening war swells to ravage more than eighty inhabited systems and uncounted billions die in the fighting.

By the dawning of M35, the Hellion Sector and its environs are reduced to little more than a waste zone of barren worlds and dead hive cities. Unwilling to let the Ruinous Powers maintain rule over an Imperial sector, the High Lords of Terra immediately call for an Imperial Crusade to be launched, to retake the Chaos-held region. Several bellicose and bloody-handed Scions of Sanguinius Chapters - including the Golden Seraphs, Blood Scorpions, Charnel Brethren, Hussars Sanguine and Sanguine Berzerkers - eagerly joins the massive Imperial flotilla that is making its way towards the Hellion Sector, to bring the Emperor's divine wrath against the heretic forces of the Dark Gods.

The Chapters of The Blood launch themselves wholeheartedly into fallen sector, declaring a 'Day of Revelation', in which the Scions of Sanguinius are unleashed against the followers of Chaos. Many of the Chaos Warbands and daemonic legions confronted by the massive host comprised of the most savage of Sanguinius' get, are overcome with dread and awe, as the savage fury and blinding destruction delivered upon them by these Chapters of the Blood are near-apocalyptic in scale. Despite the large number of daemonic legions and formidable Chaos Warbands arrayed against the them, these ferocious Astartes deliver the Great Angel's wrath upon one benighted world after another.

Extant records indicate that no few worlds still speak in awe of when the angels fell from the skies to free them from the oppression of their daemonic overlords. Within a span of two years, the Chapters of The Blood bring salvation to the once-benighted worlds of the Hellion Sector and fully purge the taint of Chaos from this region of the galaxy.
Hermae

The gas giant Hermae with 2 of its 3 moons visible

Hermae is the fifth planet and outermost of the Persid System. A gas giant, its hydrogen-rich atmosphere is being harvested by the Adeptus Mechanicus for use in plasma technology. Hermae has three moons, two of which are uninhabited because the Imperium has no use for them.

## History

Hermae was colonised with the rest of the system in M38. The sub-orbital mining stations were the last Mechanicus production sources to be established, and their activation ended the colonisation process. Since then, Hermae has exported become a vital part of the Imperium's supply lines in this subsector.

### Recent Events

Nothing of interest has happened in this part of the Persid System.

## Production

The Adeptus Mechanicus has mining stations in the upper atmosphere fully crewed by servitors and tech-priests who oversee them. Hermae is subjected to the highest tithe grades due to the extremely high demand for plasma as an energy source for star ships and weapons technologies.

Hydrogen, helium and nitrogen are collected from dorsal fins attached to collection tanks on each mining station. The filled tanks are then transported to a landing pad on the station's roof for removal by cargo ships. These ships, though crewed by humans, are slaved to Mechanicus machine-spirits and must proceed along pre-plotted courses.

The mines also collect water vapour and oxygen from Hermae's atmosphere, the latter of which is fused with hydrogen atoms to create yet more water. Water generated this way is exported to both Demetra (for farming) and to Sophia's Rest (for distribution in the hives).

Hermae's hydrogen mines supply gas to the rest of the system, though most of it is exported across the Imperium.

## Planetary System

Hermae has three moons: Maia, Apol and the outermost, Rea which is the only one inhabited. It hosts a Mechanicus research station where plasma is experimented on. In the event of catastrophic destruction, it is calculated that Rea will be too far away from other Imperial installations to imperil them.

## Military Forces

The mining stations themselves have a skeleton crew of Skitarii defenders. Considering how vulnerable a target the mining platforms are, a well-placed shot from an enemy warship would make concerted defence superfluous. The research station, while similarly vulnerable is more heavily defended because the facility, if captured, could be used as a base by enemies invading the system.
Discovery of The Hogar

Armorial of the Stormbreakers Chapter.

The **Discovery of '*The Hogar*'**, was a momentous event in the history of the Stormbreakers Space Marine Chapter when they discovered the massive derelict mobile star fortress, later named *The Hogar*, a few decades after their inception. They would go on to claim this ancient, archaetech vessel for their own, making it their Chapter's flagship vessel, which would later house their Chapter's fortress-monastery.

## Background

Having just lost their homeworld within decades of their inception, the Stormbreakers had to be rallied by Tarven Pugno to prevent them from scattering. As the chapter drifted around, attempting to lie low and minimise losses, they came across a large ship spat out from the Warp. It was clearly home to some foul forces, but the ship itself was miraculously almost untouched by the corrupting energies of the Dark Gods. The chapter launched a boarding action, terminators teleported directly in and assault troops engaging via boarding torpedo. The ship had become home to a heretic Space Wolves warband, allied to the forces of the Chaos Blood God, Khorne, known as the Bloodborn Wolves.

After many days of battling, the ship had been claimed for the Imperium but had taken heavy damage. After coaxing the machine spirit away from worship of the Chaos Gods, the Stormbreakers finally had a place that they were able to house their operations from. Unfortunately many of the STCs to replace the weapons and systems lost to time or indiscriminate purging of the former occupants have gone missing, leaving The Hogar to have whole sections closed off and for it to become a mere husk of it's former glory.
House Drachen

"*March Forward! Forward with righteous blades and guns! Blessed by the Machine God and the God-Emperor, we shall not be stopped!*"
—Preceptor Berontin Drachen during the Horus Heresy
**House Drachen** is a Questor Mechanicus Imperial Knight located in Segmentum Solar in the Adamas Sector, and long allies of the Forge World Calces. Holding rulership of the world Sparta and the Gravin System, Due to their location, House Drachen has become sufficient in fighting Tyranids, Orks and even Tau forces, gaining great skills in battling the latter's many battlesuits. This old house holds many Imperial Knights Patterns thought lost, thanks to their relationship with Calces and the Astral Giants.

## Notable Campaigns

* **Age of Apostasy (M36)**:

* **Death on Izor IV**:

* **Reclamation of the Esar Sub-Sector (515.M39)**:

* **Battle for Sparta (187.M41)**:

* **Conflict on Izan (391.M41)**:

* **Splinter Fleet at Hagger (748.M41)**:

## Notable Members

* **Preceps Obiden Drachen**: Current head of the House, Perceps Obiden Drachen has led the House for over fifty years. A cold and calculative man, Obiden has many times led his House alongside his allies against the foes of the Machine God. Battling the greatest of adversaries, Obiden has come out in victory every time. Recently, he has committed his house's forces to the Indomitus Crusade. His Knight is the *Valiant Scion*.

* **Baron Prime Iskander Drachen I**:

* **Baron Prime Iskander Drachen X**:

* **Seneschal Yawser Drachen**:

## Notable Knights

* ***Valiant Scion***: This Acastus Knight Asterius was gifted to House Drachen by Forge World Calces as a sign of friendship long before the coming of the Emperor. In fact, it was the very first Knight Walker the House had. Since then, the *Valiant Scion* has been used by the House's Preceps and has seen action from the Great Crusade, Horus Heresy and so on. Armed with its twin-linked Conversion Beam Cannons, Vulkrite Culverins, mounted Karacnos Mortar Battery protected by an Ion Shield, the *Valiant Scion* has led the forces of House Drachen for millennia.
* ***Judgment Bringer***: Knight Castellan
* ***Argent Blade***: Knight Crusader
* ***Howling Death***: Knight Gallant
* ***Platinum Zeal***: Knight Errant
* ***Enlightened Guardian***: Knight Lancer
* ***Crimson Dawn***: Knight Styrix
* ***Ferrum Magna***: Knight Porphyrion
* ***Tempest Lances***: Knight Magaera
Hellpurge

The so-called **Hellpurge** was the Chaos castigation campaign conducted by the Ordinators Space Marine Chapter as their trial by fire. Dispatched into the hellish realms of the infamous warp rift known as the Eye of Terror, the Ordinators helped to cleanse a half dozen daemon worlds in multiple systems under the watchful eyes of their mentors, the Exorcists.

## History

The first three provisional companies of the chapter are dispatched to the Eye of Terror for the chapter's trial by fire. Over the course of 19 years, six Daemon Worlds in four systems are cleansed of their foul Neverborn inhabitants by less than 300 newly-minted Ordinators and their Exorcist mentors.
First Weeding Wars

The **Fist Weeking Wars** was an Imperial purgation campaign conducted by the Golden Knights Space Marine Chapter in order to free the Tirian Sub-Sector from the yoke of the nefarious Emperor's Children Traitor Legion and their Chaos Cultist allies.

## Background

The reconstruction of the Golden Knights Space Marine resulted in the development of over 1,000 Adeptus Astartes, not including a full six hundred initiate astartes that the chapter had set out on their own training crusades. With the threat of excommunication hanging over their head, the chapter set out to face any major threat approaching the Imperium. In the later days of 894.M38, the chapter found their target, a rapidly building Campaign of Subversion within the Tirian sub-sector.

The chapter arrived on the world of Aboras, the capital of the Tirian sub-sector, and rushed the traitor guard fortifications. Meanwhile, the first company of the Golden Knights deployed on Vex, the sector's only agricultural world, and engaged elements of the Emperor's Children Traitor Legion upon the world. After nearly a month of fighting, the planet Aboras was recaptured by the forces of the second company while the fist company managed to secure several key fortifications on Vex, neither suffering many casualties. Using the footholds that the Custodes Regent made on Vex, the Tide deployed on the world of Vex and began a mass assault of the main Emperor's Children base upon the world.

During this push, a strike team of Gray Knights arrived with grave news, the Emperor's Children had managed to summon a pair of Greater Daemons of Slannesh to the planet. With this knowledge, the Custodes Regent, along with the Grey Knights, assaulted the summoning grounds of Emperor's Children. Upon arriving, they discovered something truly horrifying, a partially summoned Daemon Prince of Slannesh being guarded by the pair of Greater Daemons. The Daemon Prince, despite only being partially summoned, led the daemons against the astartes. Eventually, the Golden Knights defeated the Daemons at the cost of most of their number, as well as the entire Grey Knights strike team. However, as he was cast back into the warp, the Daemon prince announced that he was proud of his "sons" for besting him in combat. Knowing the daemons patron deity, the Golden Knights realized with shock and fear that they had just faced a Daemon Primarch, and he had just claimed that they were his sons.
First Calidas Campaign

The **First Calidas Campaign** was an Imperial castigation campaign carried out by the Ardent Shields Space Marine Chapter against an invading force of Daemons of Tzeentch that attempted to conquer and enslave the forge world of Annihilation. During this campaign, the Chapter sustained the highest amount of casualties in their Chapter's history, and were only able to achieve victory with the assistance of Imperial reinforcements. In gratitude for saving their forge world, the surviving Magos gifted the Chapter with a mighty Retribution-class Battleship.

## History

During this lamentable campaign, the Chapter sustained the highest number of casualties in their Chapter's history, losing almost 60% of the 1st Company, including the *Comitatu Imperator* and most of their Terminators, 20% of the 3rd and 5th Companies along with their Caput Magister in defence of the forge world of Annihilation from a incursion of Daemons of Tzeentch that had hoped to conquer this world for their conniving god. The battle for the planet turned into a massive defensive campaign for the Ardent Shields due to the high amount of daemons, the tide only turning from the arrival of a Titan Legion and some nearby Astra Militarum Regiments. This would lead to over a year of fighting before the final climactic battle between *Comitatu Imperator* Kratos and the Greater Daemon leading the invaders which would end in a draw, both Kratos and the daemon liying defeated. In gratitude for their sacrifice and defense of the forge world, the Tech-Priests gifted them the recently repaired Retribution-class Battleship *Salvation*, as it was all they could offer due to the extensive amount of damage the forge world's manufactorums had sustained during the conflict.
Germonimo V

## Geronimo V

Departmento Cartographicae pict-file of Geronimo V, Chapter home world of the Desert Crows.

## Planet

### Class

Desert World/
Adeptus Astartes Chapter Home World

## Location

### System

Unknown

**Geronimos V** is an inhospitable and arid desert world that is also the Chapter home world of the Desert Crows Space Marine Chapter.

## Background

These proud fighters hail from a desolate desert planet known as Germonimo V, an inhospitable and foreboding world with several predatory man-eating species wandering the dunes and canyons of this red-coloured planet. The natives share this world alongside deadly scorpions the size of sedans and flying reptilian predators with 40-foot wingspans.

The human population of Geronimo is made up of feral tribesmen who over the millennia have become incredibly skilled with an item most coveted by all the Geronimonians - their knives. The culture of Geronimo V makes it so that every man, woman, and child have their own personal knife. They start off with small flint knives and work their way up to the coveted masterwork bowie knife as they grow up and move up in society. The feral fighters in this society are expected to prove themselves at a young age and every year a good third of the young male population hopes to grab the attention of the thundering sky gods and make them into one of them.

### Fortress-Monastery

The Desert Crows' formidable fortress-monastery is at the top of a 7 mile high Plateau known as 'The Crow's Nest', which is built into the crags of their world's highest peaks, and is believed by the native Geronimonians to be the dwelling place of the 'Ashen Ones'.
First Pillage of Grassia

Armorial of the Grey Steeds.

The **First Pillage of Grassia** was a joint Imperial defensive campaign conducted by the Grey Steeds Space Marine Chapter in defense of their home world of Grassia, from the predations of the Khornate Chaos Warband known as the Blood Hounds. Spearheaded by a Greater Daemon of Khorne, the berserker Heretic Astartes slaughtered and massacred their way across the normally peaceful planet.

The Grey Steeds mounted a heroic defence of their people, and together with local Astra Militarum forces and the help of the daemon-hunting Grey Knights Chapter, were able to banish the Greater Daemon back into the Warp and drive off the Chaos Warband.

## History

A massive warband of Khorne bersekers know as the Blood Hounds, led by the Greater Daemon of Khorne - Khult'el'Manic - appeared out of nowhere in the skies of Grassia, seeking to strip it of its resources and spread bloodshed in their wake. The Grey Seeds rapidly reacted to the situation, but in no time to spare several nomads lives. Together with forces of the Astra Militarum and elements of the Grey Knights, the defending forces are able to defeat the heretics and ban their leader back to the warp.
First Battle of Jotun

When the Splinter Hive Fleet Jormungandr split from Splinter Hive Fleet Totec, they targeted Jotun for their consumption. Wolf Hersis Tyr Hjalmar ordered the Chapter to split into four directions of the attack.

As soon as the Hive Fleet close to orbit of Jotun, the Wolf Hersir and Claw Lord Ubbe Stormfury Lead the Spectral Wolf Fleet. The Southern Glacier were guarded by Rollo Hurringson, and Claw Lord Sytric Ironside and Ivar led the main forces at the Hagordian lowlands against the landed Tyranids, Claw Lord Siggurd led the flank, attacking the Neurothrope Prime and its army of Zoanthrophes at the Eastern Tundra.

Within three Terran Weeks, the Splinter Hive Fleet were utterly destroyed with the sacrifice of almost half of the chapter. The Wolf Hersir slayed the Norn Queen and with it he carried the head of the xenos and put it as the trophy in the meadhall of Naglfar.
Hexodivus

Departmento Cartographicae pict-file of the Hexodivus, Chapter Homeworld of the Midnight Claws.

## Planet

### Class

Feral World/
Adeptus Astartes Homeworld

## Location

### Segmentum

Unrevealed

**Hexodivus** is a notable Imperial feral world and Adeptus Astartes Homeworld of the 'Cursed' Founding Midnight Claws Space Marine Chapter. The early history of this isolated world is relatively unknown in official Imperial records, however, it is believed that the Midnight Claws laid claim to this world, by right of conquest, sometime in late M35 or early M36, not long after their inception.

## Background

The Adeptus Astartes Homeworld of the Midnight Claws Chapter is the planet Hexodivus, a world engulfed by perpetual night and is made up of large plains and mountains. The Midnight Claws' homeworld suffered major damage to it's wildlife and several continents due to the earlier Ork invasion. The Chapter had to intervene to prevent an extinction event, having to remain in a defensive state for a few hundred years.

### Fortress-Monastery

The Midnight Claws' fortress-monastery was named by the Chapter as the '*Shadowed Bastion*' - a huge castle that stood in the center of their homeworld's second largest continent. Spires were seen seemingly growing from the ground and stretching high into the atmosphere, filled with artillery platforms at each level. A security tower was placed at the top, where shifts of heavily armed servitors watched over the darkened lands surrounding the mighty citadel. During the attack of the invading Ork WAAAGH!, regrettably, the fortress-monastery was destroyed when a gargantuan squig rammed it several times at a critical point of the citadel's foundations, bringing it crashing down. The *Shadowed Bastion* was later rebuilt, gaining a defensive wall with jagged fangs as a countermeasure for anyone who attempted to climb it. As of now, the fortress-monastery still bears all the genetic material and relics the chapter possesses. Inside, the Reclusium, Librarium, Apothecarion and Technorium are located deep within.
Galakos Raid

Armorial of the Mordekaisers Chapter.

The **Galakos Raid** was an Imperial excoriation campaign conducted by the Mordekaisers Space Marine Chapter against an unnamed Drukhari Kabal upon the world of Galakos. Through the superb planning and tactical genius of Kaiser Heinrach, the Drukhari are caught unawares and utterly annihilated by the unforgiving Mordekaisers.

## Background

In 540.M40, the Mordekaisers achieved a monumental victory against the hated Drukhari. They were able to launch a decisive campaign by lying in wait for the hated xenos.

The Mordekaisers destroyed an entire Drukhari Kabal in a swift and decisive ambush that catches the xenos in overlapping storms of anti-air fire. The Drukhari fight fiercely but are utterly defeated by Heinrach's strategies. To add further insult to injury, the assassins sent by the Drukhari for revenge are all caught and terminated.
Ghura Orm

Armorial of the Wings of Salvaxes.

"*You think you are my foes? You are simply fallen leaves rustling on the ground, and I am the oncoming storm.*"
—Ghura Orm
Epistolary **Ghura Orm** is a Librarian of the savage and merciless Wings of Salvaxes Space Marine Chapter. He is a powerful battle psyker whose choleric mood and savage temperament are given to extreme bouts of rage, which inevitably leads to Ghura unleashing a maelstrom of nearly uncontrollable telekinetic energy. Though his powerful psyker abilities have fell mighty enemies of the Imperium, his powers tend to create collateral damage that has often led to the death of his own fellow battle-brothers who stray too close to one of his mighty attacks, resulting in their untimely death.

## Background

Their brother of the Coven, Orm is less a soldier as he is a thundering force of nature, his psychic might capable of tearing apart fortifications and rending the battlefield with titanic blasts of telekinetic energy. While his powers are strong, his lack of control often sees him damage friend as much as foe, as such, he must often rely on his fellow Librarians to assist him in channelling this immense power, lest it consume him or those nearby.

Preferring to be the face of destruction and desolation within the chapter, he is often ostracised by marines not of the Librarius, who see his wild temperament and bouts of rage, as a sign of the wearing of his mind, and many fear he may fall to the madness of the black rage soon, and Emperor help those nearby when the last of his mental shackles is loosened, and his psychic might unleashed.
Gabriel Avilion

Armorial of the Blue Flames Chapter

**Gabriel Avilion** is a notorious Tactical Marine from the Blue Flames. Originally part of Jasper Company, Avilion was seconded to the Deathwatch in 992.M41. Immensely skilled with a meltagun, Avilion is known in equal parts for his talent on the battlefield and his enthusiastic, casual personality, which occasionally causes issues with his more serious peers.

## History

Born on the world of Gertlysh, Avilion enjoyed a relatively quiet life in Cidar, his family working for the Nerva Dynasty. After being picked for induction to the Blue Flames, Avilion passed the recruitment trials with flying colours, standing far and ahead of his peers, with the exception of one aspirant: Pygan. This aspirant became Sergeant of Avilion's squad, and the two served proudly alongside each other for years.

Unfortunately, Brother-Sergeant Pygan was misled by forged intelligence, and his squad was separated from the rest of Jasper Company, and slaughtered by T'au fire, with the exception of one marine, who managed to crawl his way out. Avilion would never admit it, but he was forever changed that day, and since then he has greatly emphasised his casual, laid back demeanour, perhaps as a coping mechanism, or perhaps just as a result of reshifted priorities. All else that is clear is that he has become an even more ferocious fighter, with a quick, pragmatic approach to combat and a burning hatred for the T'au.

## Wargear

* Vulkan Pattern Meltagun 'Mont'au' - Gained during his time in the Deathwatch, Avilion's Meltagun has seen him through many conflicts. Dubbed 'Mont'au' after his sworn enemies' worst nightmare, it has felled many battlesuits and grav-platforms in the name of vengeance for Avilion's lost brothers.
* Modified Gore Prow Pattern Chainsword - Once belonging to Brother-Sergeant Pygan, Avilion was granted permission by Chapter Master Jubal Osiris to wield his fallen friend's weapon in combat. While the mechanics of the chainsword are the same as that of a regular Gore Prow Chainsword, the mounting of the blade is rather changed, being mounted at a right angle to the handle, the blade being held parallel to the wielder's forearm.
* Frag & Krak Grenades
Gorganos War

The **Gorganos War** was a castigation campaign conducted by the unforgiving Blades of the Lion Space Marine Chapter against the Gorganos Sector that made the unfortunate mistake of trying to declare independence and secede from the Imperium of Man. In response, the High Lords of Terra dispatched the Blades of the Lion Chapter, which ruthlessly stamped out those responsible for the sector-wide insurrection, making brutal examples of those who would dare rise up against the rightful rule of the Emperor.

## History

The Gorganos War was a sector-wide Imperial suppression campaign carried out against the Imperial worlds of the Gorganos Cluster that had declared their independence from the Imperium of Mankind. Several Space Marine Chapters, including the Blades of the Lion were despatched by the High Lords of Terra to carry out terrible and swift retribution against these recalcitrant worlds.
Herda V Campaign

The **Herda V Campaign** was an Imperial castigation campaign carried out by the 501st Cordanian MIR and two other Astra Militarum regiments against the secessionist forces of the Severan Dominate upon the agir-world of Herba V.

## History

The 501st, the 182nd, and the newly formed 600th Regiment was task with reclaiming the agri-world of Herba V from the Severan Dominate. Even if it did not have a very large military presence on the planet, the Astra Militarum still managed to receive vital Inquisitional intelligence that said the enemy was planning on constructing militarum bases and fortresses on the planet if they did not retake the planet before construction was finished. Things would be made extremely difficult for Imperium's forces in the sector, with the addition of new secessionist regiments to fight. So they understood that they needed to act quickly on this intelligence. Imperial command secretly sent in several Valorcus Special Operations Forces (SOF) squads to gather more intelligence on the ground. After completing their mission they managed to sabotage key planetary defence weapons.

The Imperial forces then began their attack on the planet. It would take two years, but they finally managed to fully reclaim the planet for the Imperium. This campaign took longer due to the Secessionist force's and local population's resistance, for they were still loyal to the Severan Dominate. Therefore the Imperials ensured the local population that they are there to bring the planet back under Imperial rule and that they would not suffer severe repercussions for their actions. The Cordonian regiments conducted themselves with the utmost professionalism and tact. They did not resort to busting down doors and forcing the locals to comply, like most regiments would do.
Fire Baptism

The **Fire Baptism** was an Imperial defensive campaign and one of the first recorded engagements of the Themes Shadow Regiment of the Astra Militarum.

## Background

In 812.M38, the Imperial world of Sterammis IV was invaded by a large Chaotic force, led by the Dark Apostle Hamentes. Over several months, he destroyed much of the planet's major cities in fire and blood - sacrificing thousands of Imperial citizens in dark chaotic rituals dedicated to the Ruinous Powers. These unfortunate targets were left as charred ruins, the bones and skulls of thousands of innocents stacked in great tottering heaps.

In response, the sector high command dispatched the newly created Themese Shadow Regiment of the Astra Militarum as a sort of baptism of fire. Over a matter of months, the forces of the Temese Shadow regiments slowly destroyed the chaotic forces. Finally its remaining forces were annihilated alongside the heretical leader in the Battle of Obsidian Claw Pass by the 1st, 2nd and 3rd Shadow Battalions.