The Federation

### Allies

The Engi Harmony, The Zoltan Ministry, The Orchid Gathering, The Lost Suns, The Free Roamers, The Militia, The Free Mantis

### Enemies

The Rebellion, The Coalition, The Mantis Hive, The Rock Theocracy, The Slug Kleptocracy, The Duskbringers, Hephaestus Shipyards

## Details

### Races

Primarily Human, Engi, Zoltan, and Orchid. Also often includes Crystals and Free Mantis. However, it will accept any race other than Slugs among their ranks.

## Ships

### Elites

Elite

The Federation are the faction to which the player of both vanilla FTL and FTL: Multiverse align with. Though they have their moments, they are generally regarded in good favor by the more friendly factions such as the Engi or Zoltan, as well as the Orchids.

The Rebellion is their primary nemesis as its sole purpose is to destroy the Federation.

## Gameplay

Federation ships are rarely encountered while still under control by the Federation (they are more frequently seen as pirates or infested ships). They tend to be rather generic in systems, rarely using hacking or mind control.

Federation ships spawn with a mix of human, engi, zoltan and orchid crew. Elite Federation ships are staffed by the same crew except for regular Humans and Zoltans who are replaced by Soldiers and Peacekeepers instead.
A few classes, such as the Federation Assault and Light Cruiser have a beam artillery system similar to the one on the cruiser. The artillery can be devastating if it hits, but usually has a long enough charge time to be destroyed before it can harm you.

Most Federation fights are optional and will raise notoriety. Forced conflicts (ones where the player had no choice) will not raise notoriety even if the ship is killed.

## Relations

The Federation has collected numerous allies over the years, especially from unpredictable places. however, it also has its fair share of enemies.

### **The Militia**

The Militia is not so much an exterior force to the Federation as it is a collection of Federation citizens who have taken it upon themselves to create their own military due to the absence of Federation protection because of the Rebellion. As such, they are still Federation citizens and are loyal to their government.

### **The Engi Harmony**

The Engi are the Federation's longest and most trusted allies, but their relationship is still far from perfect. It is suspected by many high ranking Federation officers, especially Tully, that the Harmony only allies itself with the Federation because it feels it has little other choice, and it's loyalty is viable to change should a better alternative ever arise.

Tully's distrust of the Harmony grows even stronger after the execution of Turzil and the Engi Brigade.

### **The Zoltan Ministry**

The Zoltan Ministry is another long lasting but shaky alliance with the Federation. The Zoltan appreciate the order brought upon the galaxy by the Federation and the widespread protection against pirates, but are displeased with the Federation's exclusion of certain races such as the Rockmen.

As the Federation weakened from the Rebellion, it gave way to a schism in the Ministry and the uprising of the Duskbringers, a fascist Zoltan terrorist group who think the Federation is weak and no longer able to protect the galaxy. Many of the Ministry members secretly support the Duskbringer cause.

### **The Orchid Gathering**

The Orchids are not formally part of the Federation, but they have good political and trade relations. Federation officers are allowed to enter and rest in Orchid space, and are protected from Rebel control. The Orchids appreciate the peaceful intentions of the Federation, but unlike the Zoltans understand that the Federation cannot possibly enforce their law at full capacity when the Rebellion is at foot.

### **The Free Mantis**

The Free Mantis are a new ally to the Federation, and perhaps their most devoted and loyal one too. The Free Mantis, after breaking off from the Mantis Hive, received heavy support from the Federation, and still have not forgotten this favor. Many Free Mantis seek to join the Federation or Militia military, but those who choose to remain in their own sectors still welcome Federation officers gleefully.

### **The Lost Suns**

Perhaps their most volatile alliance, the Lost Suns and Federation hold a shared mutually beneficial objective which keeps the two together. Though many of the Lost Sun soldiers have no respect for the Federation, they begrudgingly accept the support provided for their resistance. In turn, the Federation hopes that should the Lost Suns succeed, the Rock Theocracy will fall, and in turn also weaken another major threat, the Coalition.

### **The Rebellion**

The Rebellion are the primary antagonists and the biggest threat to the Federation. Founded by Admiral Vance, a xenophobic ex-Federation soldier and politician, the Rebellion's only goal is to overthrow the Federation and establish a new human-centric government, banishing other lifeforms to the outskirts of Federation territory.

## Ships

Federation GuardFederation FighterFederation EnforcerFederation DestroyerFederation CorvetteFederation BomberFederation BattleshipFederation AssaultFederation Light CruiserFederation EscortFederation OutriderFederation PicketFederation RiggerFederation ScoutFederation Tactical FighterFederation Strike FighterFederation TransportFederation StationFederation Refueling Station
## Elite Ships

Elite BomberElite CorvetteElite FighterElite RiggerElite ScoutElite Light Cruiser