Generals

Generals are important to many parts of the game. They are used in gathering resources, attacking monster, attacking players, Main Wall Defense, Duty stations and in Subordinate Cities as Mayors.
Generals become stronger through many different methods: leveling up, wearing equipment, Cultivation, Enhancing, Ascencion, adding skills, and adding Dragons or Spiritual Beasts.

There is going to be a lot added later, I am getting the page set up, then will fill in the sections and the linked pages.

Note:images to be uploaded at a later time.

# Types of Generals

There are two (2) different types of Generals with each type having sub-types.

## Basic Generals

These generals appear in your Tavern to be recruited, they can also be acquired through Items.
The quality and stats of these generals can vary, and they have a specific list of names and images that they will use. The names and images are both randomly selected, they will not always match. The name does not give any indication of their stats or skills.
They can range in their quality as white, green, blue, purple, and gold. White is the most common and Gold being the most rare and the highest quality. The higher quality, the better they will be as they level up and Gold generals can even have "Specialty" abilities that allow you to make them stronger when they reach level 25.

**Notes:**

*** It is not suggested to buy these generals from the Tavern or invest into them with any type of resources.
* It is suggested for these Generals to be replaced with the other type of Generals as you acquire them.**

# Historical Generals

Historical Generals are predetermined Generals based on historical figures from around the world. They will either be purple or gold quality and their stats, skills, and specialties are predetermined.
If you and another player get Jefferson at the same time, they will be exactly the same until one of you do one of the things that can make a General stronger.
There are two different types of Historical Generals:

## Historic Generals

These Generals will always be Purple (Legendary) in quality. They have a predetermined skill that is a higher quality than can be set up with Skill Books and cannot be replaced with the skills from Skill Books. This changes the process of adding skills to a General because you can only add three (3) skills instead of four (4).

## Epic Historic Generals

Epic Historic Generals are orange (gold) quality, have higher stats than a Historic General, and have additional means to become stronger than Historic Generals such as being able to ascend and have four (4) specialty abilities.

# Acquiring

There are several different ways to acquire Generals:

## Taverns

The Tavern is located just below the Main Keep and has three (3) methods which can be used to obtain Generals.

### Wheel of Fortune

The Wheel of Fortune has a low chance of providing a few different Generals: Raged King is always on the list, but the others can change.
When you get a General through the Wheel of Fortune, it appears as a scroll in your Items page under "Common." You can then use the item to recruit the General when you want.

### Recruit

Most of the time, the Generals inside of here are Basic Generals that you don't normally want to recruit. The higher the Tavern level is, the higher the chance it it has a higher quality General.
When you recruit a General through the Tavern's Recruit feature, the General is directly recruited and is immediately available for use.

### Great General Chest

It is common to get at least one General Fragment when opening a chest, but can provide up to 3 Fragments and/or Generals. It will never provide more than three (3) items total. (Any Generals acquired here will be in the form of a scroll you activate from inside of your Inventory.
When you get a General through the Great General Chest, it appears as a scroll in your Items page under "Common." You can then use the item to recruit the General when you want.

## GeneralsFragmentsGeneral Fragments

General Fragments are acquired many different ways including from the Great General Chest, Relics, Daily Activity Rewards, and Decomposing Generals.

# What Generals are Used for

Generals are used to improve most aspects of the game; investing in a general is an investment into your kingdom.

## Combat

The most common use of Generals is for attacking. Fighting monsters is where you can get resources, items, and experience for your Generals and your Monarch.
They also enhance attacks against other players in Player verse Player combat.

## Gathering

Gathering is the process of sending Troops to gather Resources from place out on the map such as Farms, Sawmills, Quarries, and Mines.

## Exploring

Exploring is very similar to gathering resources, except the focus is on getting things that are not resources. This is most commonly done at Relics, but there are other events such as Pyramid Hunting that also falls under the "Exploring" category. Even though you can get resources from these activities, it is not the main reason for doing it. It is also not as effective as Gathering.

## Duty Officer

As you level your Keep and other locations around your Keep, some of the buildings will allow you to place a General in them as a "Duty Officer" to provide additional benefits for growth. These can be an increase in production, decrease in time, bonus to troops, or other bonuses to the Keep itself.

## Main City Defense General

The Main City Defense General counts as "leading your army" when defending your Keep. There are some Generals that also give bonuses when being the Main City Defense General; they would act similar to a Duty Officer in this position.
Generals which give bonuses such as "when leading the army to attack" do not give a bonus here, because they are not attacking. Benefits such as an increase in March size would benefit here, as all troops inside the keep defend if attacked.

## Mayor

Mayor is the name of the position given to a General that is put in charge of a Subordinate City. Their stats provide a boost to the city by increasing construction speed, gold production, troop training speed, and troop training capacity. There are also Generals which give bonuses specifically to Subordinate Cities. These would act very similar to Duty Officers.
Mayors of Subordinate Cities, also provide the benefit of allowing that city to join in defending the Main City when attacked and joining an attack you declare. The Mayor travels with the troops of the subordinate city and is considered the General leading that army.
**Note: Mayors with a Debuff effect can help make your target weaker if they are part of the attack, but, their troop bosst only applies to the troops that they are leading.
Since a Mayor leads the army of the city, they can gain experience when the city joins combat.
This also means they can be captured or killed if they participate in a failed Attack of Defense.**

# Development

Generals have multiple ways of getting stronger. They range from simple ways such as getting levels, to more costly in time/resources such as ascension and/or Specialty abilities.

## Leveling

Leveling Generals adds to their stats as they gain experience. As they level, it also opens other means for them to get stronger.

## Enhancing

Generals can be enhanced by adding stars to their quality. Each star requires a specific amount of levels to upgrade the star.

## Ascending

Ascending Generals takes place after Enhancing them to all 5 stars and is only available to Epic Historic Generals.
Each level of Ascending is similar to Enhancing a General, and have 5 steps in the process. Upon completing the fifth step of an Ascension level, the star will change from Gold to Red. This will activate the enhanced "Skill" of the General.

## Cultivation

Cultivating a General specifically adds to their Stat skill. It can be done with gold or with Gems. Cultivating with Gold does not go as fast or as easily as doing it with Gems.

## Skills

Skills can be added to a General to allow them to do their different activities more effectively and efficiently. There are 3 basic categories for skills: Military, Development, and Subordinate City. Skill Books to add to Generals are filtered into these three categories automatically when you go to do this.
Here is a basic intro on how to add skills to a general. This is not going to include which skills are best to add to which Generals, just the suggested practice for adding skills to them.

## Specialty

This is not available until the General reaches level 25 and is only available to Purple and Orange (Gold) Generals; Epic History Generals get 4 Specialty abilities instead of 3 provided to other Generals. This adds and enhances the abilities of the Generals. Each Specialty has a different effect and requires Runestones to develop.

# Dragons and Spiritual Beasts

Adding these to Generals can make them stronger, and some have skills that are enhanced by having them, especially Dragons. I will get into them more when I get into buildings as they are not available until you have the appropriate building(s) for them.

**There will be more to add as I learn and get images and expand the sub-sections.**