Atlas

## Realms of the Universe

Hytheia

Riffic

Underworld (World of the Dead)

Mour is the only moon of the Hytheia. It has been the subject of legends from the beginning of time. Mour has a 29 day cycle through it's ten faces. For most of history the moon was a cratered greyish-blue sphere but ever since the year 1256 AF the surface of the moon has been hidden behind a soft layer of clouds. The moon now appears like a smooth glowing ball in the sky which shifts from a light purple to a light blue hue throughout the year.

### **Continents**

#### Felis

(*Feel-ess*)

Felis rests in the northern hemisphere and holds a vast amount of terrain. It's connected by way of the Paradoon Isthmus to the continent of Melia to its south and to Hericore to its west by the Ice & Mud Isles. Many greats cities and kingdoms call this land home. These are the Sevlrin Cities, the Royal Confederation of Felis, the City state of Paradoon, and the golden lands of Brimmdore. The north of the continent has never been completely mapped as it grows much wider the further north you go. It's believed that far to the north is the original homeland of the giants. The north of the land is marked with many mountain ranges except with a noticeable large tundra like land between them. This territory, referred to as the Wastes or Clangor, was theorized to have been home to the world's largest glacier during The Freeze. However when the rapid thaw occurred the glacier quickly melted causing floods in the southern lands of Felis. Now the Great Wastes sits like a empty bowl between the great mountains of Felis. The most common peoples of the continent are the High Elves of Sevlrin, the goblinoids of Clangor, the Mountain Dwarves of Brimmdore, and the human and halfling groups of the Confederation.

#### Hericore

(*Hair-eh-core*)

Hericore is the second largest continent in the northern hemisphere. The land is pockmarked with fjords, valleys, hills, rivers, and mountains. Flat land is uncommon and highly valuable on this continent. To its far north is meets the Phrill Lands where yearly winter is met by seasonal light and darkness. To the north east it meets the Ice & Mud Isles which lead to Felis. The Mountains of Hericore are usually considered to be one massive range called the Drawco Peaks, however the peaks are split into sections by massive glacial valleys. These are the North Peaks, Mid Peaks, and South Peaks. The mountain range takes up a majority of the land to north of the continent, while the south holds some of the only plains anywhere on Hericore. Most of the habitable territory of the lands are controlled by two kingdoms, Velstia and the Empire of Hericon. The rest of the unclaimed lands are rules by borderless warlord territories and magical creatures. Hericore has been inhabited by by people for millennia and its history goes further back than records account for. The most common people of the land are Humans, Wood and Stone Elves, Gnomes, Goliaths, Dragonborn, Kobolds and Beastfolk.

#### Melia

(*Mee - lah*)

The largest continent on Hythea, Melia is a verdant and mostly equatorial continent. It sits to the south of Felis and boasts the largest tropical jungle in all of Hythea. Some trees in the heart of the Malatac Jungle grow so large that they are home to their very own ecosystems. The jungle screeches wide along the equator growing from the northern coasts of the land to the southern fields of Melia. Below the Jungle is the Great Savanna of Melia with large beast and strange monsters wondering the fields. This savanna creates a natural barrier between the east and west of Melia. As the continent grows further south it thins and loses its diverse topography. Eventually the continent most so far south that savanna turns to temperate fields and then a cold desert. A strange yet gradual transition of form. This great flat territory leaving little room for civilization as water becomes incredibly scarce. This territory called the Unending Desert abruptly ends with the meeting of Peaks of Heaven. A range of mountains to the south which rises so high that they touch the clouds. Most consider this the end of Melia as little information exists about what is beyond the peaks. To west of the Unending Desert is the Sakorian Isles a multitude of island chains inhabited by sea faring people. The east of the unending Desert is uncharted territory. The continent of Melia is ruled over by the Malatac Empire to its tropical north, the Tricity-states and Bundahill to the mid west, and the Hardo Tribes to its south. The continent is considered mostly untamed and filled with a diverse array of peoples. The common groups to find in these lands are Halflings, Lizardfolk, Sun Elves in the tropics, Humans in northern territories, Centaurs near the Unending Desert, Orcs in the middle regions, and Kenku in the Jungle.

#### Raikira

(*Reye-keer-ah*)

A continent made up of mostly large and small island changes, connected by shallow seas, which rests in the southern hemisphere. The largest island in this land is called Brahar. It has mostly tropical environments divided by some of the hotest deserts in all of Hythea. The whole of the continent is deeply connected to the elemental forces of nature and is subjected to brutal tropical storms and violent earthquakes. The different territories of the Raikira are controlled by kingdoms, city-states, and confederations. Some larger ones are the kingdom of Brajitira, the Alhakien Sultanate, the Sakorian Sea Confederation, and the ta'hanil Federation. Many islands remain free and unorganized however the mentioned powers are continuously fighting one another, over the control of valuable trade routes, claiming lone islands whenever a new map must be made. The most common people of Raikira are Genasi spread throughout the islands, Triton, Yaun-ti to the east, Sea Elves, and Tieflings mostly in the northern isles including Brahar.

#### Zoqina

(*Zo-kee-na*)

A continent west of both Raikira and Hericore, separated from both by the Misty Sea. For much of its history the continent was isolated by the waters, but during the Great Freeze much of Hythea's waters were pulled into glaciers, thud creating a land bridge for people of Hericore and Raikira to cross over. Some of these people arrived into Zoqina founding the first major cities. The continent is stretches from the northern to southern hemisphere and becomes quite narrow at some points. It's filled with varying biomes and fertile fields. One territory of the continent called the Crescent Valley is the largest continuous section of farmable land in the world. To Zoqina's north a chain of islands eventually meets with the Phrill Lands in northern Hericore. To the land's south the continent ends with cliffs over looking the Spirit Sea. Zoqina has an completely unique connection to the spirits of Hythea. When the first elves arrived prior to the freeze it was said that they found abandoned temples and carvings etched into stone. The people who made these were never discovered. Zoqina's most common people are Moon Elves, Triton, Human, Fae Folk, Aasimar, and Dwarves.

### **Countries**

#### Velstian Empire

* Ouderra (Velstia)
* Sauvia
* Tayolind

### **Settlements**

#### Umberlyn

The northern most city of Hericore home to the only dedicated school of Tinkering on the continent.

#### Vellyn

The capital city of the Velstian Empire. Home to schools of advance magical study and ancient history.

#### Eirmolyn

A town at the border of the vassal kingdom of Tayolind and the lands of Ouderra.

#### Everlynne

The town which sits on the northern most end of lake Zorlarm within Tayolind. The town was founded by Sigfrida the Great during the conquest of Tayolind. The mouth of the Siren river runs through Everlynne into the lake.

#### Apellen

A town up the Siren River which is home to the famous Apellen Cider. The town receives frequent trade and travelers passing through it due to its position between Lastran and Everlynne.

#### Zumell

A small village up the Siren river, not far from Everlynne.

#### Théo

The capital city of Tayolind, which sits on an island in lake Zorlarm.

#### Lastran

The oldest continuously inhabited city of northern Hericore. Founded by the giants of the Jotun Sovereignty.

#### Zengath

The city of mages. A city founded by sorcerers which now hosts the largest population of naturally magic mortals in all of Hytheia.