Traps

Traps are devices which can be set in place and triggered either remotely or through passive means in order to deter, injure, capture, or kill any creature unfortunate enough to be caught in their activation or otherwise stumble into.

## Hunting Traps

Hunting Traps are Traps intended for capturing or killing prey, especially as relates to the Hunting Profession. For the most part, they are set up in the wild and their intended targets are creatures of a Social level of intelligence or lower, but many still do quite well against Ib.

### Cage Traps

Cage Traps are Hunting Traps that tend to involve baiting creatures into entering a device from which they cannot escape.

#### Crab Pot

A Crab Pot is a Cage Trap used to capture Aquatic Critters.

#### Critter Basket

A Critter Basket is a Cage Trap used to capture Land Critters.

### Merciful Snare Traps

Merciful Snare Traps are Hunting Traps that inhibit the movement of prey via means that are not overtly injurious, but still do hold the potential of resulting in injury.

#### Sky Net Trap

A Sky Net Trap is a Trap that is traditionally anchored onto a tree and lifts creatures into the air within the confines of a woven rope net.

#### Glue Trap

A Glue Trap is a Trap that utilizes a powerful sticky resin to subdue prey. Unfortunately, despite its status as a Merficiful Snare, most wild animals when caught in a Glue Trap will struggle, inevitably leading to their injury or death if they do not have the strength to escape.

#### Pitfall Trap

A Pitfall Trap is a Trap that involves the use of a hole in the ground into which a creature falls and is unable to climb out from.

### Injurious Snare Traps

Injurious Snare Traps are Hunting Traps explicitly intended to wound prey and inhibit their movement.

#### Iron Jaw Trap

The Iron Jaw Trap, commonly known as the Bear Trap, is a circular device with metallic teeth that clamp down on the leg of any creature that steps onto its trigger.

###

## Dungeon Traps

Dungeon Traps are Traps intended for capturing or killing Ib, especially as are created by nefarious villains seeking to keep foolish interlopers at bay as they go about their devious machinations.

### Weapon Traps

Weapon Traps are Traps that utilize traditional weaponry applied through mechanical force. Weapon Traps can usually be set in one of three different ways: Standing, Timed, or Triggered. A Standing Weapon Trap will remain in place and usually does not pose much threat in and of itself but can be a deadly hazard when combined with other factors. An example of an effective Standing Weapon Trap would be a Spear Trap set at the bottom of a pit which would skewer any creature unfortunate enough to fall upon it. A Time Weapon Trap actives at regular intervals, usually set to work in tandem with other Timed Weapon Traps in their surroundings. A common example of Timed Weapon Traps includes swinging axes whose blades make a full rotation every three seconds. Triggered Weapon Traps are set with a specific trigger such as a pressure plate or a trip rope that will activate the device when an Ib stumbles into them. non-Endless Arrow and Dart Traps are often set to be Triggered Traps so that they only expend ammunition when there are worthwhile targets for them to fire upon.

Spike Trap - Standing Spike, Timed, Triggered

Spear Trap - Standing, Timed, Tiggered, Floor, Wall, Ceiling

Swinging Ax

Fall Trap - Makes you fall down, Weakened Floors, Covered holes, fall down into acid, slime, spikes, Bottomless,

### Gravity Traps

Gravity Traps are Traps that involve either causing their target to fall into an unfortunate predicament or dropping objects onto their target.

Drop Trap - Drops things on you

Foot Trap - Drops your foot into nail filled hole

Avalance - Causes tons of things to roll down a hill

Boulder - Sends a death boulder. Classic

Sawblades - Run along tracks

Rope filled with barbs

Caltrops

Barbed Wire

Shock - Door, Chest, Floor, Lever, Fences

Grinder - Sends in spinning spiked cylinders from 2 sides

Arrow/Dart Trap - Shoot Arrows out of walls, Skulls, down long hallways

Explosive Trap - Touch something and boom

Spring Trap - Launch creature into air or ceiling, or shove them from a wall

Trip Rope

Knight Armor - Sticks out leg to trip or attacks with held weapon, Charge and Push

Flood - Sends torrent of water

Bear Trap on Chain that goes for the head

Cage Trap - Traps thing inside, or lets thing inside out

Net Trap - Dropping Net, Raising Net

Locking Doors - Raising Spikes, Falling Gates

Crushers - From both sides or ceiling coming down

Swamp - Makes layer of low water to slow movement

Oil Trap - Spills Oil, greases floor and those caught, can grease climbing surfaces

Burning Oil Trap - More Fun Oil Trap

Poison - Can be on any trap, or in food, etc

Gas Trap - Any Airborn poison, Blinding Clouds, Choking Gas, etc

Bell - On Strings, on doors, Sound, Alarms

Gong - Sound, Alarm, Deafen

Flare - Blinding Explosion

Log Trap

Vine Spin Trap

Leg Snare