Patch Notes v0-5-1455

Patch version
 Is hotfix

## Founders Pack Virtual Items

* Commander LGVs now available! Deploy your LGV through the call-down menu.
* Merch pets now available for those that purchased Founders Packs at PAX or completed the online Crystite Challenge. Access your Merch through the calldown menu.
* Founders Tiki Masks are now available, equip them via the New You!
* Founders decals are now available! Access and apply your decals through the Paint Shop in the Garage.
* Army Name/Tag reservation as well as Tiki Mask gift codes for friends are available at the Founders website.

## Game Changes

### General

* Items such as flashlights for other characters and flares are now visible on all quality settings

### Open World

* Increased the base XP reward of Chosen Assaults (50 XP), Melded Hissers (50 XP), Siegebreakers (150 XP) and Juggernauts (150 XP)
* Removed dialogue from SIN uplink mission for The Shiv

### PvP Maps

* Modified the spawn room forcefields on The Rig - once you leave the spawn room you cannot enter again (matches Sunken Harbor forcefield behavior)

## Balance Changes

### General

* Reduced Tier 1 Defense Plating to 2.5% damage reduction
* Reduced Tier 2 Defense Plating to 5% damage reduction

### Biotech

* Reduced the base coodown of Healing Ball from 35 seconds to 15 seconds
* Healing Ball no longer self-heals the Biotech unless it also hits a friendly target
	+ The Biotech does not have to be in range of the splash to receive the healback
* Reduced the base Tier 1 Healing Wave cooldown to 20 seconds
* Reduced the base Tier 2 Healing Wave cooldown to 15 seconds

### Recon

* Increased Satchel Charge's projectile speed
* Added a 500ms delay to Satchel Charge's ability to be detonated

### Engineer

* Multi Turret: Engineers now store up to 3 turrets and can deploy them back to back until they are out of turrets
	+ NOTE: Each turret is replenished in 30 second intervals. The UI does not currently reflect this properly.

## UI Changes

* Players will receive a notification if a "friend" declines a friend invite
* Interface placement options are now compatible with 3 monitor mode or stretched windowed mode
* Added vehicle UI to display vehicle health, speed, rpm and gear information
* Resource Monitor got reworked to show a cumulating recent change number, it will now be on by default in auto collapsing mode
* The loot messages in chat will now be off by default

## Bug Fixes

### General

* Fixed an issue where weapons would twitch in iron sights view
* Fixed an issue where a player would sometimes lose their weapon after being revived following a duel loss
* Fixed an issue where during the swap weapon animation would play, weapons would appear behind the player's back

### Open World

* Fixed a few issues with thumpers that were causing unintended and irregular creature / Chosen spawns
* Improved and Advanced thumpers use the correct thump durations
* Moved Sigu's Sanctuary and Biosphere Research Facility uplink mission waypoints to their proper locations
* Fixed issues causing placement problems when placing watchtower reactors
* Fixed various prop and terrain issues (Open World & PvP maps)

### UI

* End of match progress screen should now display the correct amount of XP earned in the match

### Battleframe Abilities

* Fixed the Omnidyne-M Shockwave ability for Firecat (it now has the proper cooldown reduction)
* Fixed an issue causing Boomerang Shot to hit a target multiple times when passing through them
* Fixed the display name of Quick Deploy Forcefield
* Fixed an issue where Satchel Charge would detonate multiple times
* Fixed an issue with Satchel Charge's cooldown

Patch should be live soon, we are in the process of fixing something server-side.