recursal/Fanatic-Fandom huggingface dataset:
X-32B

"*Why's it cost so much? Because it's an advanced experimental VTOL aircraft with stealth capabilities, that's why.*"
―Harry's description of this plane in the shop.
The **Boeing X-32B** is the V/TOL variant of the X-32A. Like its ilk, it was designed for the Joint-Strike Fighter program. It lost to Lockheed Martin's X-35, which would become the controversial (at the time) F-35. It appears exclusively in *Airforce Delta Strike* and is used by Alex Levine.

## Design

This craft, obviously, looks similar to its sister, the X-32A. However, the wingspan is noticeably different (being a narrower cropped delta instead of the traditional swept wings the A model has), and it has a lifter fan in the body, used for its V/TOL capabilities.

## Performance

A fairly decent aircraft, this plane does have problems. It has major competition with the Yak-141 "Freestyle", as that plane is also an attacker-V/TOL with the Air-to-Surface Missile special weapon. However, that plane has vulcans, and doesn't have awkward internal bomb-bays like the X-32B possesses. As a result, the Yak-141 is arguably the superior aircraft, despite this plane technically having better stats.

## Statistics

(Clockwise starting from top)

 **Speed:** | Medium-low

## Gallery

X-32B in Alex's color scheme.X-32B with a generic color scheme.Aircraft StatisticsX-32B cockpit in *Airforce Delta Strike*.The X-32B's special weapons, Air-to-Surface Missiles.
MiG-19PFM "Farmer"

"*The way this aircraft turns, it's your best bet in a supersonic dogfight. It lacks guided weapons, but is priced to go!*"
―Harry's description of this plane in the shop.
The **MiG-19PFM** (NATO reporting name of **Farmer**) is an aircraft that appears only in *Airforce Delta Strike*. It is used by Alex Levine and Leon Kleiser.

## Origin (Real-Life)

The MiG-19PFM was an advancement of the MiG-17F "Fresco C", introduced in 1955. It was the first Soviet production aircraft capable of supersonic speeds.

## Design

This craft bears a resemblance to the MiG-17F, although it has a slightly more refined and modern (for the time) design. Compared to the Fresco, the rear wings on the craft are located on the bottom of the stabilizer, as opposed to near the top like the Fresco. The Farmer also possesses two engines, as opposed to one.

## Performance

Absolute trash. This thing is bad on all fronts. It lacks vulcans which means it can't dogfight for crap, the rockets it fires have an awkward burst-fire to it, meaning you're committed to firing two rockets at once as opposed to one (Which wastes ammo and makes it awkward to aim). Its stats are trash across the board as well. It's simply a bad plane through and through. Don't waste your money. It's arguably even worse than the MiG-17! At least that has vulcans and a more natural firing method for its rockets, despite being worse in stats.

## Statistics

(Clockwise starting from top)

 **Speed:** | Medium-low

## Enemy Appearances (Missions)

* Leon Kleiser uses this plane in The "GALE". He is not a required kill, despite being labelled a target.

## Gallery

MiG-19PFM in Alex's color scheme.MiG-19PFM in a generic color scheme.MiG-19PFM with Ferrite coating.Leon's MiG-19PFM.Ditto, plus emblem.Aircraft statistics.MiG-19PFM "Farmer" cockpit in *Airforce Delta Strike*.The MiG-19PFM's special weapons, Unguided Bombs.
F-15U Plus

"*Remove the tail wings, add delta wings and a greater payload to the F-15E and you get this fast, powerful test attack plane.*"
―Harry's description of this plane in the shop.
The **F-15U Plus** is an airplane in the *Airforce Delta* series, appearing in *Airforce Delta Strike*. It was a devised variant of the **F-15E Strike Eagle**, but it never went past the design phase. It is usable by Holst Prendre and Pedro Glankert.

## Design

Aside from having delta wings in place of the tail wings and wing planform that suggests a modified cropped delta shape with a leading-edge sweepback angle of 45°, the F-15U looks mostly the same as a normal F-15. The tips of the delta wings are lightly canted downwards.

## Performance

The F-15U, in comparison to Holst's other attack planes, is arguably his best. It has impressive mobility and speed for an attacker (Allowing it to be a "pseudo-dogfighter" if the situation calls for it, though low AA stats means it doesn't deal much damage to fighters), and its special weapon, though inaccurate, grants a large sum of money for destroying targets (It has the same x3 cash bonus as rockets). It also has vulcans, thus, those can be used for it as well. It is arguably Holst's best plane, and thus, unless you prefer using planes that use rockets instead of missiles for the raw money they provide by comparison, this should be your plane of choice once you unlock it.

## Statistics

(Clockwise starting from the top)

 **Speed:** | High

## Gallery

F-15U in Holst's color scheme.F-15U with a generic color scheme.F-15U with Ferrite coating.Aircraft statistics.F-15U cockpit in *AFD Strike*.The F-15U Plus' special weapons, Fuel-Air Explosive Bombs.
## Trivia

* Despite Harry mentioning an increased payload compared to the F-15E Strike Eagle, this aircraft shares the exact same number of armaments as the F-15E.
The Island Fortress

### Reward(s)

Variable amount of money depending on enemies shot down and how they were shot down

### Unlocked by

Mobile Infantry

**The Island Fortress** is the eighteenth mission in the original *Airforce Delta*. It involves attacking a heavily armed fortress.

## Briefing

The Federation capital has been liberated by our ground forces.

The leaders of the People's Federation have moved their operations to the fortified off-shore city of Meloss, and are calling for continued fighting.

We will neutralize this fortress city; you have orders for an all-out assault.

We know very little about this site.

Proceed with caution.

## Walkthrough

Your only targets are ground enemies this time around; in fact, ALL of them are targets. There are eight planes flying around, but they're not required kills.

This is, again, a fairly simple mission. There are a decent number of Gun and Missile pods, but they are fairly well scattered and not that much of a threat. Blow them all up! It's a big, wide-open arena with loads of ground targets and some planes to go after if you desire. What else is there to say?

But once you win and leave, we suddenly see an in-game cutscene! What a rarity. Anyway, the city opens up and reveals... A fortress inside of the fortress! Because that makes sense. But it looks like the fight isn't over yet!

## Gallery (Enemy/NPCs)

Su-47 BerkutSu-47 emblemSu-37 FlankerSu-37 emblemSu-27B FlankerSu-27B emblemMiG-29 FulcrumMiG-29 emblemMissile Pod (MIM-104 Patriot, type 1)Missile Pod (MIM-104 Patriot, type 2)Gun Pod (type 1)Gun Pod (type 2)FacilityFacilityTowerHangarImage of the mission from the credits.

## Trivia

* The cutscene after the mission shows off the enemy YF-23, F-14D, and F-22 (normal enemy, not the target) that will appear in the next mission.
* The cutscene after the mission plays an extended version of the title screen music.
Under a Cloud Umbrella

### Reward(s)

160,000 credits + variable amount depending on the number of enemies taken out and, in the case of the planes, how they were taken out

### Unlocks

Electronic Darkness at Eleon Airbase
Oppression at Daeira Airbase
MiG-33 Fulcrum (420,000 credits) at Eleon Airbase
Mirage 2000 (390,000 credits) at Daeira Airbase

### Unlocked by

Fortress on the Sands

     **Spoiler Warning:** *There are spoilers for the details of the plot and/or ending in the text that follows.*

**Under a Cloud Umbrella** is the fourth mission for Daeira Airbase in *Airforce Delta Storm*.

## Walkthrough

There are three areas of the city with the target gun pods in each of them. Bullets are being fired everywhere in each city area from random places, thankfully they usually don't hit you. Each area has towers with the target gun pods on each of them. This mission is fairly simple since the gun pods are all you need to destroy. Be careful not to crash into the towers they're on while destroying them though. Some towers have three gun pods on them, two on the top and one on a protruded platform in the middle, while others have two, one on top and the other on the middle protruded platform.

## Reward

The reward for this mission is 160,000 credits plus a variable amount depending on the number of enemies taken out and, in the case of the planes, how they were taken out. Eleon Airbase with the mission Electronic Darkness is unlocked. Oppression at Daeira Airbase is also unlocked. The MiG-33 Fulcrum is unlocked at Eleon Airbase as well for 420,000 credits. The Mirage 2000 is also unlocked at Daeira Airbase for 390,000 credits.

## Mission Dialogue

### Briefing

A United Forces military action against Latmos City is underway. Latmos City is a supply storage location for the Allied Forces, and thus is an invaluable base for behind-the-lines operations. If Latmos City should fall, more than half of the landing Allied Forces military strength would be lost. Your mission is to attack and destroy the invading United Forces army. Over and out.

### Mission Map

**Delta Leader**: (When mission is selected on the map) Our goal is to defend Latmos City. The first priority will be to attack the enemy's land squadrons. Good luck, everybody.

[no dialogue during mission]

## Soundtrack

*Main article: Under a Cloud Umbrella/Soundtrack*

## Gallery

Wallpaper of this mission featuring an Su-27 Flanker and two F-120C Nightcamels (although there is only one in the mission itself).F-120C NightcamelF/A-24A AcornI-2000StN-002 TemperanceZSU-23 AAAM1 MBTPAC-3Gun Tower AGun Tower B
Twister/Encount

### Reward(s)

30,000 credits + variable amount depending on what type of weapon was used to take out enemies.

### Plays before

Twister(If playing as someone other than John)
Lone Wolf(If playing as John)

### Music

Intercept mission music 2

     **Spoiler Warning:** *There are spoilers for the details of the plot and/or ending in the text that follows.*

**"Operation Raccoon Hunt" Encount** is an intercept mission for 1st and 3rd Elements in *Airforce Delta Strike* that plays prior to either Twister or Lone Wolf, depending on if John Rundal is chosen. Like all other Intercept missions, this mission cannot be replayed in Free Mission mode.

## Overview

On their way to the Drycharl Desert, Delta encounters a group of Ganos fighters led by Donald Chan who orders some of them to change course and move to phase B (likely to alert the squadron encountered in Lone Wolf and Far Behind) and the rest to intercept Delta. John Rundal chases after the leaving planes, wanting to shoot them down along with the squadron they're likely going to, against Amelia and Ruth's wishes. Delta manages to shoot down Donald and his remaining two reinforcements and then they proceed to destroy the anti-air weapons in the desert.

## Walkthrough

One of the simplest and easiest missions in the game. You just have to shoot down Donald and two Finback models. Your allies are likely to help eliminate those other two planes so you can focus on Donald. He pilots a Jian-Ji/HonyzhaJi-7 and flies fairly quickly, but since his plane is an attacker, his missiles don't take away too much of your health if they hit you. The mission is completed once all enemies are shot down.

## Reward

The reward for this mission is 30,000 credits plus a variable amount depending on how many enemies were shot down and what kind of weapon was used to shoot them down. The player also becomes able to proceed to either Twister if not playing as John Rundal, or Lone Wolf if playing as him.

## Gallery

The enemy Jian-Ji 7 MG escaping the airspace ordered by Donald Chan.The enemy Jian-Ji 8 "Finback A" escaping the airspace ordered by Donald Chan.The enemy Jian-Ji 8IIM "Finback B" escaping the airspace ordered by Donald Chan.E-3C Sentry

## Trivia

* This is one of only two Intercept missions to have different dialogue if a certain character is being played as. The other being Encount (Tiger's Cave). The character in question is John Rundal in both cases.
* This is also the only Intercept mission in the game to introduce an O.C.C. ace (Donald Chan).
* Despite Donald ordering only three Dragon units to leave the airspace, seven aircraft can be seen leaving the airspace.
* The escaping planes can be shot down with high speed airplanes such as Rick's YF-12A or F-108 Rapier (Early Plan).
Where Are We?

### Image Caption

Flying over an area consisting of giant things including cake, toys, candles, pencils, and a fork. There are also giant, colorful mushrooms. The Tigerkatze I is here too.

### Location

Unnamed fantasy area. It appears to be a rocky island with grass.

### Conditions of Mission Failure

Shot down
Crashed plane
Time ran out
Left mission zone

### Unlocked by

Black Target

**Where Are We?** is a mission that is only available in the PAL version of *Airforce Delta Storm*. It cannot be played in campaign mode, only in the free mission menu after completing Black Target.

## Walkthrough

In this weird level with many fantasy aspects, you have to destroy several targets in different places on the map. Some are on land, others are in the water. There are also a couple of targets in the air. Two targets, known as Moais, are each located in narrow tunnels next to each other in a mountain so be careful not to crash while destroying them. To get Hachiro to appear, you must destroy a large sign with Japanese characters on it located in a pond. This causes Hachiro to suddenly shoot up from the water and he starts floating in the air and around the area. He shoots bullets and missiles at you when you get close enough so be careful while destroying his tentacles. He also rotates and moves his tentacles up down so be careful not to crash into them. Destroying one of his tentacles causes him to rapidly spin in circles. After all of his tentacles are destroyed, you can then finish him off by destroying his head. The mission is completed when all targets are destroyed/shot down.

## Reward

There is no reward for completing this mission.

## Trivia

* Unlike other levels, this one features cel shading.
* This mission is titled "Donburi Island" in the Japanese version.
MiG-17F "Fresco C"

"*It may be an older model that's on sale, but don't be fooled. This maneuverable fighter is perfect for heavy combat.*"
―Harry's description of this plane in the shop.
The **MiG-17F** (NATO reporting name of **Fresco C**) is an aircraft that only appears in *Airforce Delta Strike*, where it is used by Giuseppe Ferretti and can be used by Alex Levine.

## Origin (Real-Life)

The MiG-17F is a variation of the original **MiG-17 Fresco**. This model is a basic fighter version, powered by the VK-1F engine with afterburner ("aircraft SF"). The MiG-17 as a whole was produced in 1952, as an advancement of the MiG-15.

## Design

The MiG-17F is... Admittedly, a cute looking plane. Fairly small, with small wings, a flat "holed" nose (which serves as the craft's air intake), and rear wings atop the vertical stabilizer (A common trait for fighters of the time). It's very simply designed overall.

## Performance

This plane is bad. Like... Honestly. It's really bad. All of its stats are abysmal. The only competition this thing has a snowball's chance in Hell at winning is a competition against the MiG-19PFM. So how does it compare to that? Well, although its stats are inferior (Predictably, as the MiG-19 is an advancement of this craft), this plane is arguably *better* for two reasons. Firstly, vulcans. Gives it some dogfighting capabilities. Secondly, it doesn't have the stupid "Burst-fire" thing the MiG-19PFM's rockets have; It can be fired freely, which helps save ammo and lets you be accurate. So it's arguably better than the Farmer, despite the worse stats. Also, despite having atrocious thrust, it does have afterburners.

Alternatively, say sod both of these stupid planes and use something actually good.

## Statistics

(Clockwise starting from top)

 **Speed:** | Low

## Enemy Appearances (Missions)

* Giuseppe Ferretti uses this plane in operation code H4 and Priority. He is not a required kill in either, despite being a target in the latter mission.

## Gallery

MiG-17F in Alex's color scheme.MiG-17F in a generic color scheme.MiG-17F with Ferrite coating.Giuseppe's MiG-17F.Ditto, from Priority.Ditto, with emblem.Aircraft statistics.MiG-17F "Fresco-C" cockpit in *Airforce Delta Strike*.The MiG-17F's special weapons, Unguided Bombs.
XA/B-25F Calyx

The **XA/B-25F Calyx** is one of the strangest fictional aircraft to appear in *Airforce Delta Storm*. It's unlocked very late in the game, and doesn't exactly hold up compared to... Most other planes. Ever.

## Design

Look at this thing. This thing is unlike any other plane in the franchise. Firstly, it's the widest flyable aircraft in the entire franchise by a mile. It's so large, our "Small" image used for the Infobox is really more of a suggestion than an actual statement. It has some vague design elements from the YF-23A Black Widow II, but aside from that... This thing is its own beast, entirely.

## Performance

One of the worst aircraft in the game, by far. It's apparently trying to be like the A-10 Warthog, but... With very little redeemable qualities outside of huge defense. At least the Warthog can turn worth a crap in these games. This thing can start turning at 4 PM and won't make a 360 until 4 AM. It's got among the lowest mobility stats in the entire damn game, and that's saying a lot. And the best part? *You unlock it after the penultimate mission!* Sod this thing.

## Statistics

 **Range:** | 5

*Note: There are no differences in stats between the US and PAL versions.*

## Enemy Appearances (Missions)

* A lone enemy Calyx appears in Falling Down, which isn't a required kill.

## Gallery

Picture, plus statsXA/B-25F Calyx in flight.Enemy XA/B-25F from Falling Down.Player XA/B-25F Calyx.Player XA/B-25F Calyx.Player XA/B-25F Calyx.Player XA/B-25F Calyx.Player XA/B-25F Calyx.Player XA/B-25F Calyx.
Tornado IDS

The **Panavia Tornado IDS** is an attack craft, and part of the Tornado family of jets. The Tornado IDS family are variants of the British-used GR family used by Italy and Germany. Several members of the family are still in use today. This aircraft only appears in *Airforce Delta Storm*.

## Design

It's a Tornado; the design differences between the craft are never majorly different. Long profile, swept wings, single vertical stabilizer, twin engines, the same deal as the others.

## Performance

Right in the middle in terms of the Tornado craft. It's superior to the Tornado F3, but inferior to the Tornado ADV. You won't be unlocking the ADV for quite a while, so... This'll be the best Tornado you'll have for quite a while. Still, it's ultimately not long before you encounter better, so... Yeah. An averagely average plane overall.

## Statistics

 **Range:** | 2

*Note: There are no differences in stats between the US and PAL versions.*

## Enemy Appearances (Missions)

* Optional Tornado IDSes appear in every single Tanker Defense mission. There are two of them in each variation of the mission. In the PAL version, one of them is a target in Path to the Open Sea.

## Gallery

Picture, plus stats.Enemy Tornado IDS from Oil SOS.Ditto, from Path to the Open Sea.Ditto, from Escape at Dawn.Player Tornado IDS.Player Tornado IDS.Player Tornado IDS.Player Tornado IDS.Player Tornado IDS.Player Tornado IDS.
## Trivia

* Due to its nature as an attacker/ground strike aircraft, this plane uses air to surface missiles as its missiles, which appear to be based on the Brimstone.
The Battle for Notos Sea

### Reward(s)

160,000 credits + variable amount depending on the number of enemies taken out and, in the case of the planes, how they were taken out.

### Unlocks

Offensive in the Saice Canal, Escape at Dawn, and Time Limit at Febris Airbase
Su-34 Platypus (480,000 credits) at Eleon Airbase
F-25C Warbler (520,000 credits) at Febris Airbase

### Unlocked by

Falling Down

     **Spoiler Warning:** *There are spoilers for the details of the plot and/or ending in the text that follows.*

**The Battle for Notos Sea** is the third mission for Eleon Airbase in *Airforce Delta Storm*.

## Walkthrough

There is a very large number of enemy ships in the water you must destroy and expect them to defend themselves with lots of missiles and bullets while doing so. A fast, durable, and agile plane like the F/A-18S AiraCobra II is strongly recommended for this mission. There are eight planes in the air but you have to shoot only two of them down. Aside from trying to avoid missiles while destroying many ships, there's not much more advice needed to complete this mission.

## Reward

The reward for this mission is 160,000 credits plus a variable amount depending on the number of enemies taken out and, in the case of the planes, how they were taken out. Febris Airbase is unlocked with the missions Offensive in the Saice Canal, Escape at Dawn, and Time Limit. The Su-34 Platypus is unlocked at Eleon Airbase for 480,000 credits as well. The F-25C Warbler is also unlocked at Febris Airbase for 520,000 credits.

## Mission Dialogue

### Briefing

New information has arrived that a United Forces fleet is converging on the Notos Sea. It seems that the United Forces are looking for a decisive naval victory to make up for their recent land losses. Our generals have decided to dispatch a task force to attack this fleet and annihilate it. Your mission is to join forces with the Allied Forces 12th Division currently converging on Notos and help defeat the United Forces navy. Over and out.

### Mission Map

**Delta Leader**: Our goal is to attack the United Forces fleet converging on the Notos Sea.

[no dialogue during mission]

## Gallery

DDG KongoCVN NimitzF-14G Hellcat IIF-15E Strike EagleSu-27 FlankerF-2ASECVHG KievBB YamatoCVN X
## Soundtrack

*Main article: The Battle for Notos Sea/Soundtrack*
Destroy the Tyrant

### Reward(s)

150,000 + variable amount depending on the number of enemies taken out and, in the case of the planes, how they were taken out

### Unlocked by

Offensive in the Saice Canal
Listening to the briefing for Attack of the Tyrant

     **Spoiler Warning:** *There are spoilers for the details of the plot and/or ending in the text that follows.*

**Destroy the Tyrant** is the (discounting Escape at Dawn and Time Limit which are both optional) third mission for Febris Airbase in *Airforce Delta Storm*.

## Walkthrough

This mission plays similarly to Attack of the Tyrant in that you must destroy a Tyrant superweapon and several ships in the water. You also have to shoot down four of ten planes. This mission is a tad easier than Attack of the Tyrant since there is only one Tyrant to destroy and it doesn't get ready to use concentrated light from the sun. You must destroy all gun pods and be advised that one of them is under a beam low to the water and close to a ship so you have to fly carefully to avoid crashing or getting hit too much while destroying it. The mission is completed once all targets are destroyed/shot down.

## Reward

The reward for this mission is 150,000 credits plus a variable amount depending on the number of enemies taken out and, in the case of the planes, how they were taken out. The XA/B-25F Calyx is unlocked for 650,000 credits.

## Mission Dialogue

### Mission Map

**Delta Leader**: (When mission is selected on the map) Now that we've demolished "Tyrant"'s base of operations, our next objective is to take out the device itself. We can't afford to fail on this one.

[no dialogue during mission]

## Soundtrack

*Main article: Soundtrack for Attack of the Tyrant and Destroy the Tyrant*

## Gallery

F/A-18S AiraCobra IIYF-26ER SwanI-2000Su-30MKI ZhuravlikSu-47 BerkutGun PodASELaser PodDDG KongoCVN XTyrant SysThe Tyrant mission icon.
Mirage 2000

* AFD
* AFD Storm

Purchase from Daeira Airbase after completing Under a Cloud Umbrella (*AFD Storm*)

The **Dassault Mirage 2000** is an aircraft that appears in *Airforce Delta* and *Airforce Delta Storm*, but was dropped when it came to *Airforce Delta Strike* (Along with the other major Dassault aircraft family, the Rafale).

## Origin (Real-Life)

The Dassault Mirage 2000 is a French aircraft created to replace the aging Mirage III. It was initially envisioned as a lightweight fighter aircraft, but like other multiroles such as the F-14 and F/A-18, it would evolve to handle a number of different applications. It and variants of it were produced all the way up until 2007, and it is now slowly being phased out in favor of the Rafale.

## Design (All Games)

The Mirage 2000 is a medium-sized craft, that is somewhat tube-shaped. It has two large delta wings, a single vertical stabilizer, and a single engine.

## Performance

### *Airforce Delta*

A decent upgrade to the F-5E; it has the same mobility, but improved Speed and Power over the Tiger II. A direct upgrade; though it'll soon be replaced by the likes of the MiG-29 and F-16. Still, good for the few missions you'll use it, if you want to.

### *Airforce Delta Storm*

A fairly decent craft, though somewhat hamstrung by how late in the game it's unlocked. It has fairly decent stats across the board (save for a slightly low Attack), but considering it's unlocked in the second act (where it's very feasible you'll have far better), it just can't compare. Having a piss poor range isn't doing it any favors. Skip it.

## Statistics

### *Airforce Delta Storm*

 **Range:** | 1

*Note: There are no differences in stats between the US and PAL versions.*

## Enemy Appearances (Missions)

### *Airforce Delta*

* Enemy Mirages appear in Home Air Defense and Nuclear Transport Blockade, as optional targets in both.

### *Airforce Delta Storm*

* A lone Mirage 2000 appears in both Fear in the Forest and Ambush in the Jungle, as a required kill in both missions.

## Gallery

### *Airforce Delta*

Enemy Mirage 2000 from Home Air Defense.Ditto, featuring emblem.Enemy Mirage 2000 from Nuclear Transport Blockade.Ditto, featuring emblem.
### *Airforce Delta Storm*

Picture, plus statsMirage 2000 wallpaper.Mirage 2000 collage.Enemy Mirage 2000 from Fear in the Forest.Ditto, from Ambush in the Jungle.Ditto, featuring UF emblem & tail code.Player Mirage 2000.Player Mirage 2000.Player Mirage 2000.Player Mirage 2000.Player Mirage 2000.Player Mirage 2000.
Tu-160 "BlackJack"

The **Tu-160 "BlackJack"** is a non-playable aircraft in *Airforce Delta Storm* and *Airforce Delta Strike*.

## Notable Appearances in Missions

### *Airforce Delta Storm*

It appears in the Oil SOS, Path to the Open Sea, Escape at Dawn and Time Limit.

### *Airforce Delta Strike*

It appears in the BLUE WING KNIGHTS, Armed Fighting Walker, Tiger's Cave, New Generation missions.

## Gallery

Enemy Tu-160 from Oil SOS.Ditto, from Path to the Open Sea.Ditto, from Escape at Dawn.Ditto, from Time Limit.
## Trivia

* In the NTSC version of *Airforce Delta Storm*, in all bombing missions, it drops guided bomb at one target.
* In the NTSC-J and PAL versions of *Airforce Delta Storm*, in each bombing missions in groups, it drops numerous bombs on all targets.
S-55 LFS

* AFD Storm
* AFD Strike

### Unlocked After

Purchase from Febris Airbase after completing Escape at Dawn (*AFD Storm* PAL and NTSC-J)
Complete ten missions as Ken Thomas (*AFD Strike*)

"*Pretty cheap for one of the most famous Flankers, huh? Of course it's not a knock-off. This special price is just for you.*"
―Harry's description of this plane in the shop.
The **S-55 LFS**, referred to as the **S-55 Flanker O** in the PAL and NTSC-J versions of *Airforce Delta Storm*, is a plane that has appeared in the PAL and NTSC-J versions of *Airforce Delta Storm* and all versions of *Airforce Delta Strike*.

## Origin (Real-Life)

It is a concept-plane made for the LFS project, developed from the S-54 trainer aircraft. However, the project was cancelled in favor of the PAK FA program (which later resulted in the Su-57). The I-2000 LFS was also spawned from this project (which also appears in the *AFD* series).

## Design (All Games)

As to be expected, the S-55 LFS looks very similar to the Flanker family. However, there are some major differences. Firstly, the plane has a smaller build than the Flankers. And secondly, it only has a single engine, as opposed to two, which most likely owes to its somewhat lower thrust and speed.

## Performance

### *Airforce Delta Storm*

This plane is interesting in that it is one of a few PAL/NTSC-J-exclusive aircraft. Stats are fairly average; it has good Mobility and Defense stats, but other stats are average. It has a decent amount of armaments and a fairly high range. It's also unlocked fairly late in the game, at the same time as the YF-26ER Swan. Then again, considering the Swan was nerfed in the PAL and NTSC-J regions, this plane may be slightly more worth it compared to the latter.

### *Airforce Delta Strike*

The plane is quite similar to its *AFD Storm* incarnation, though defense has been nerfed a good bit. It also now has a special weapon in the form of the HM-AAM. It has decent mobility and anti-air stats, but other stats are average. It is unlocked the same time as the MiG-1.44 MFI, with the same requirement of completing ten missions as Ken Thomas.

## Statistics

### *Airforce Delta Strike*

(Clockwise starting from top)

 **Speed:** | Medium

## Enemy Appearances (Missions)

* Enemy S-55s appear in the final few Earth missions, alongside the I-2000 LFS and the Su-30MKI. It is used by the Merv Ecbatana Union.

## Gallery

### *Airforce Delta Storm*

Picture, plus statsS-55 LFS in *Airforce Delta Storm*.Player S-55 LFS.Player S-55 LFS.Player S-55 LFS.Player S-55 LFS.Player S-55 LFS.
### *Airforce Delta Strike*

S-55 LFS in Ken's color schemeS-55 with generic paint schemeS-55 with Ferrite paint schemeMEU S-55 LFSDitto, this time from Departure/Decision.The MEU S-55 lacks an emblem.MEU S-55 LFS texture.Aircraft statistics.S-55 LFS cockpit in *Airforce Delta Strike*.The S-55 LFS' special weapon, High-Maneuvering Air-to-Air Missiles.
Parting Shots

**Spoiler Warning:** *There are spoilers for the details of the plot and/or ending in the text that follows.*

**Parting Shots** is the second half of the two-part ending mission in *Airforce Delta Storm* and the last mission of the game overall.

## Walkthrough

This mission starts in a narrow tunnel inside the control center. You must fly carefully and be careful around obstacles and gun pods. There is a moving linear train firing bullets at you. Destroying it is optional but recommended. If you do destroy it though, its explosion can blind you so be careful. The tunnel goes up and down towards the end and you'll find yourself where the core is. The core is concealed and you must expose it. To do this, there are two defense boards and a power plant you must destroy. Destroying the defense boards can be annoying since they constantly move in a circle with the one on the top moving left and the one on the bottom moving right. After destroying the defense boards and the power plant, the area suddenly turns dark and the core is then exposed. Destroy it and congratulations! You've finished the game!

## Reward

As with Final Mission, no credits or planes are earned/unlocked by this mission. However, the game is completed and the player is free to start a new game plus with all the planes they purchased.

## Glitches

* In the Xbox 360 emulated version of the game, this mission area is a white, textureless void, making it difficult to navigate. This glitch is shown in this video here.

## Gallery

Linear Train.The Tyrant Core being protected by encircling Defense Boards.Tyrant CoreThe Tyrant Core on meltdown.The end of the war.

## Trivia

* In the PAL version of the game, the area where the core is located is flipped upside-down.
* Discounting Where Are We? in the PAL version, secret missions, and Intercept missions, this is the only mission in the game to have no dialogue at all.
* "Parting Shots" is a term for a final remark, typically a cutting one, made by someone at the moment of departure. This is a rather appropriate name for this mission since completing it ends the game.
* Inside from *Airforce Delta Strike* has similarities to this mission as both are end missions that involve flying through a narrow tunnel, entering a large area, and destroying targets to reach and destroy a final one.
Su-20 "Fitter C"

"*What do you think? Variable sweep wings at this price point. The payload makes it ideal for air-to-ground combat.*"
―Harry's description of this plane in the shop.
The **Sukhoi Su-20** (NATO reporting name of **"Fitter C"**) is an aircraft that only appears in *Airforce Delta Strike*, where it is used by the Merv Flying Corps and can also be used by Ken Thomas.

## Origin (Real-Life)

The Sukhoi Su-20 is, simply, the export variant of one of the other models of Fitter, the Su-17M. This was the first major production version of the Fitter, possessing a new navigation and attack computer, a new engine, and other such modifications. It first flew in December 15, 1972. It was exported to Egypt, Poland, and Syria.

## Design

The Su-20 heavily resembles its ilk; it is a single-engine design with a narrow main body. It has a "holed-nose" air intake on the front, much like other craft at the time. It has two marginally-variable sweep wings, which are also quite long. It also possesses a single vertical stabilizer.

## Performance

The first attacker aircraft you will unlock as Ken Thomas. It's an alright performer, with stats being decent-ish for an early-game aircraft. It has an alright defense of 2400 HP, decent anti-ground stats, and a special weapon that helps compliment the anti ground attack nature of this craft. It's also decently fast. However, since it's an early game craft, it won't be long until it's replaced.

## Statistics

(Clockwise starting from top)

 **Speed:** | Medium

## Notable Appearances (Missions)

* As mentioned, this aircraft is used by the Merv Flying Corps in the early game of *Strike*, appearing in BLUE WING KNIGHTS, operation code H4, and The "GALE".

## Gallery

Su-20 in Ken's color scheme.Su-20 with a generic color scheme.Su-20 with Ferrite coating.Merv Su-20.Ditto, featuring emblem.Aircraft statistics.Su-20 cockpit in *AFD Strike*.The Su-20's special weapons, Air-to-Surface Missiles.
Rafale

The **Dassault Rafale** is a French aircraft created in the wake of the Eurofighter project. France, originally a part of the Eurofighter program, backed out of it, due to the Typhoon being unable to launch from catapult-equipped Carriers, which is what the French still possessed instead of STOVL Carriers. As a result, Dassault made this aircraft, which is quite similar to the Typhoon, though different in many other aspects. It actually entered service before the Typhoon. This particular model, which lacks a letter, only appears in *Airforce Delta*.

## Design

The Rafale, obviously, has many design similarities with the Typhoon; A delta-winged aircraft with a single vertical stabilizer. It possesses front canards, and a twin-engine design.

## Performance

A decent aircraft, though it has problems competing with the F-15S/MT you already have unlocked by this point in the game. Compared to similar European aircraft like the Gripen and the Typhoon, the Rafale has less mobility and speed than the Gripen, though higher power and defense. Compared to the Typhoon, it has higher mobility and defense, but less speed and power. Overall, a decent aircraft.

## Enemy Appearances (Missions)

* Enemy Rafales appear in Federation Fleet Obstruction and The Silvan Fortress as optional targets in both.

## Gallery

Enemy Rafale from Federation Fleet ObstructionDitto, featuring emblemEnemy Rafale from The Silvan FortressDitto, featuring emblemLanguage selection options in the PAL version with pictures of Rafales in the background.
## Trivia

* Although this particular Rafale isn't given a letter designation, the most likely candidate for which model it is would be the Rafale M, a single-seater carrier capable variant of the original Rafale. Evidence to this includes how this is a single-seating Rafale (The only other variant in the series would be the Rafale C, which isn't carrier capable) and the fact that this aircraft appears as an enemy in Federation Fleet Obstruction, alongside several other carrier-capable jets.
Sparviero-class patrol boat

The **Sparviero-class patrol boat** is a type of naval ship in *Airforce Delta Storm*.

## Notable Appearances in Missions

### *Airforce Delta Storm*

It appears in the Through the Valley of Death, Oil SOS, Path to the Open Sea and Escape at Dawn missions.

## Gallery

An enemy patrol boat from Through the Valley of Death.An allied patrol boat from Oil SOS.Allied patrol boat from Path to the Open Sea.Allied patrol boat from Escape at Dawn.Enemy patrol boat from Between the Sea and the Sky B.Enemy patrol boat from Fight of the Sea Eagles B.
Su-17M "Fitter D"

"*Well? This is the lightest Fitter model. It's perfect for ground attacks and has variable sweep wings. All at a fair price!*"
―Harry's description of this plane in the shop.
The **Sukhoi Su-17** (NATO reporting name of **"Fitter"**) is an advancement of the previous model, the **Sukhoi Su-7** (Same reporting name). It was designed to be a fighter-bomber craft. It has an impressive service life, being in limited service since 1970. The name in *Airforce Delta Strike* is incorrect; the **"Fitter-D"** is not the reporting name of the Su-17M, but rather, the **Su-17M2**. The Su-17M2 was a modification of the original that included an increased nose length, removal of ranging radar and "drooping", and had an Fon-1400 LRMTS and also possessed ASP-17 and PBK-3-17s aiming avionics. It entered service in 1975. For the record, it would appear that the model in *Strike* is intended to be the original Fitter, and not the actual Fitter-D. This aircraft only appears in *Airforce Delta Strike*, where it is usable by the Merv Flying Corps and can also be used by Ken Thomas.

## Design

It's a Fitter. It has long, variable sweep wings, a single engine, one vertical stabilizer above said engine, and a holed-nose air intake design. It is also a fairly long and thin aircraft.

## Performance

A typical end-game unlock craft. That is to say, it's not very good. Compared to the Su-20 you already have, this aircraft has superior speed, but worse thrust. And it replaces its ASM with Unguided Bombs. Yeah... There's not a lot to say about this. It's just mediocre. It even has the same damn price as the Su-20, so... Yeah...

## Statistics

(Clockwise starting from top)

 **Speed:** | Medium-high

## Enemy Appearances (Missions)

* Like the other mook-used Fitters, this aircraft is used by the Merv Flying Corps in the beginning part of the game.

## Gallery

Su-17M in Ken's color scheme.Su-17M with a generic color scheme.Su-17M with Ferrite coating.Merv Su-17M "Fitter D".Ditto, plus emblem.Aircraft statistics.Su-17M cockpit in *AFD Strike*.The Su-17M's special weapons, Unguided Bombs.
Navigator

**Spoiler Warning:** *There are spoilers for the details of the plot and/or ending in the text that follows.*

"*CITIZENS, THE OCC VALUES BOTH OF YOU HIGHLY. WE HOPE YOU KEEP UP THE GOOD WORK.*"
―Navigator in the debriefing for Wind Valley.
**Navigator** is a character in the *Airforce Delta* series who appears as a central character and the main antagonist of *Airforce Delta Strike*.

Navigator was a mysterious alien from outer-space and the secret leader of the Orbital Citizen Community.

## Mission Appearances

* Doll Master (Debriefing/Voice)
* Night Blitz (Debriefing/Voice)
* Tiger's Cave (Debriefing/Voice)
* Wind Valley (Debriefing/Voice)
* Departure (Debriefing/Voice)
* Inside (Killed in action)

## Trivia

* If one replays Inside through the Free Mission option, he is referred to as "Mediator" in the "Enemies Destroyed" part of the end-of-mission debriefing. This is possibly a translation error.
	+ Incidentally, this same error shows up in the Conflict Info of the late game, as well.
* He is the only major character in the game not to have a portrait, a known age, or a character profile.
* He is also the only character in the game to have all letters in the words he speaks to be capitalized in text boxes.
* The only directly vocalized sound he makes is an angry roar as he dies in the cutscene after Inside.
* He is the only antagonist in the game to kill another antagonist (Pierre Gallo).
* He and Pierre are the only major characters in the game to both be killed in the same mission.
Spitfire Mk24

"*This fighter is based on overambitious handling might throw you but still more than enough pros to make this a classic.[sic]*"
―Harry's description of this plane in the shop.
The **Supermarine Spitfire** is an aircraft that only appears in *Airforce Delta Strike*, where it is usable by Jamie Jones.

## Origin (Real-Life)

The Supermarine Spitfire was a British propeller plane developed before, during, and after World War II. It was produced in greater numbers than any other British craft at the time. It had dozens of different variations; the **Spitfire Mk 24 (type 356)** was the final Spitfire variant; it used the Griffon-powered engine, and had improvements such as increased fuel, fittings for rockets, and other details to perfect its handling.

## Design

Like others, the Spitfire is a typical prop plane; wide, rounded wings, a fairly round profile, and a single vertical stabilizer punctuated with two rear wings.

## Performance

Yet another craft that fails to match up to the P-38L Lightning you have by default; the Spitfire has the same mobility, but worse thrust and defenses, being one of Jamie's most fragile planes (tied with the P-51D Mustang). So... Only use it if you're an enthusiast. Considering you're already using a prop plane as Jamie, you may as well!

## Statistics

(Clockwise starting from top)

 **Speed:** | Minimum

**RECIPRO**

## Gallery

Spitfire in the default color scheme.Spitfire with an alternate color scheme.Spitfire cockpit in *AFD Strike*.Aircraft statistics.The Spitfire's special weapons, Unguided Bombs.
Yak-141 "Freestyle"

* AFD Storm
* AFD Strike

"*The afterburner engine makes this a VTOL aircraft that can go supersonic. Where else can you get all that at this price?*"
―Harry's description of this plane in the shop.
The **Yakovlev 141** (NATO reporting name of "**Freestyle**", also sometimes referred to as simply the "**Yak-41**") is a V/TOL aircraft introduced in *Airforce Delta Storm* and also featured in *Airforce Delta Strike* as an aircraft usable by Alex Levine. It was a Russian V/TOL craft, used for testing.

## Design (Both games)

The Freestyle is a very interestingly designed V/TOL. The design seems to hearken towards the Foxhound look, what with its long, boxy appearance and two stock-straight vertical stabilizers, but that all changes when you look at the rear engine. The rear of the craft looks hollowed out, and an engine is visible deep inside (Which comes out and faces downward when the craft enters a vertical state).

## Performance

### *Airforce Delta Storm*

One of three V/TOLs available in the game, this craft is arguably the best of the three, though that isn't saying a whole lot. Its stats all around are fairly mediocre, and using it in actual play is not strictly advised. Its stats are all in the medium range, and although it has decent armaments, its range is very poor. You can find it by locating the hidden Melaina Air Base.

### *Airforce Delta Strike*

In *Strike*, the plane is available for purchase after progressing to Phase 5. It is arguably the best V/TOL craft in the game, as it not only has good stats, but it also has a vulcan, something the X-32B and the F/A-35B lack by comparison. It can also use afterburners unlike most other V/TOLs (A trait it shares with the X-32B and the F/A-35B), and has a decent special weapon in the ASM.

## Statistics

### *Airforce Delta Storm*

 **Range:** | 1

*Note: There are no differences in stats between the US and PAL versions.*

### *Airforce Delta Strike*

(Clockwise starting from top)

 **Speed:** | Medium

## Enemy Appearances (Missions)

### *Airforce Delta Storm*

* An enemy Yak-141 appears in The Crimson Sea, as a required kill.

### *Airforce Delta Strike*

* This aircraft is used by the Ganos Flight Army Division in the latter half of the game, appearing in missions like Metro and Tiger's Cave.

## Gallery

### *Airforce Delta Storm*

Picture, along with statsYak-141 in *Airforce Delta Storm*.Enemy Yak-141 from The Crimson Sea.Ditto, plus UF emblems.Player Yak-141.Player Yak-141.Player Yak-141.Player Yak-141.Player Yak-141.
### *Airforce Delta Strike*

Alex's Yak-141, in his color scheme.Yak-141 in a generic color scheme.Yak-141 with Ferrite coating.Ganos Yak-141.Ditto, plus emblem.Aircraft statistics.Yak-141 cockpit in *AFD Strike*.The Yak-141's special weapons, Air-to-Surface Missiles.
SeaVixen FAW2

"*Pretty strange looking carrier fighter, huh? It doesn't have any guided weapons at all, but you can still manage, right?*"
―Harry's description of this plane in the shop.
The **de Havilland Sea Vixen** is an aircraft that appears in *Airforce Delta Strike*. It is usable (sort of) by Brian Douglas.

## Origin (Real-Life)

The de Havilland Sea Vixen was designed and flown in the 1950s, to the 1970s. It was used by the British Royal Navy's Fleet Air Arm. It was the first British supersonic plane.

## Design

A very wickedly cool plane, the Sea Vixen is a very distinct aircraft. The most noticeable feature is its twin-boom tail design, similar to the P-38L Lightning but which also includes high-mounted stabilizers that join together. Aside from that, this craft has 45-degree swept wings, asymmetric cockpit layout, and has a twin-engine setup.

## Performance

Despite being the Holy Grail of *Strike*, this plane... Isn't very good. It's one of Brian's only fighters, but it lacks vulcans, and is ridiculously frail. Stats are below average across the board, with the only standout being Anti Air Attack, which is still merely mediocre. Despite the plane's reputation, it just isn't any good. And you probably won't even get this damn plane, so who cares?

## Statistics

(Clockwise starting from top)

 **Speed:** | Very low

## Gallery

Sea Vixen in Brian's color scheme.Sea Vixen in a generic color scheme.Sea Vixen with Ferrite coating.Aircraft statistics.Sea Vixen cockpit in *AFD Strike*.The Sea Vixen's special weapons, Unguided Bombs.
## Trivia

* This plane is notorious for being impossible to earn in the US version of *Strike*, due to a bug.
* For some reason, Harry mentions this plane has no guided weapons, despite having missiles and not rockets. This is possibly a localization error.