Character Growth

## Stats

* **VIT** - Health Points, how healthy someone is. In RP, the amount of VIT is the amount of hits your character can take.
* **DEF** - How defensive, in fighting style or in better taking hits than others. In RP, the amount of DEF is the amount Enemy’s ATK/INT will have to beat in order to land a damaging hit on you.
* **STR** - Strength, how hard you can physically hit.
* **INT** - Intelligence, how smart you are and how magically talented you may be.
* **DEX** - Your luck, aim, and coordination, the less clumsy and the more situationally aware you are, the more goes into this stat. Certain technical stunts and saves will count on your DEX.
* **SPD** - Speed, how fast you are and how easy it is for you to dodge or cover long distances fast. In RP, your speed will be used for chases and saves.

 **7 SP** being a Master at said attribute

Everyone gets **13 SP** to start with, there will be no/very sparing SP gain unless through other means such as **[Equipment].** Everyone is capped at 7 for each stat. **We all start somewhere whether we like it or not. Stats are just a measure of how your character is rounded and what we can expect physically and mentally!!**

## Rank

There will be Ranks 1 - 20 for now. Every rank up will require **[Evacrest Fragments]**, which are obtainable from the main story or through monthly reset achievements/boss hunts. And **[Guild Rep]**, which are obtainable from quests, storyline, etc. **[Guild Rep]** is a point system, which basically shows how reputable the player is. Their score will accumulate the more they do quests and the more they participate in the group's storyline.

Instead of Stat Points, Milestone Ranks will unlock **[Skill Slots]** for the player. For an Extensive Skill Guide, please check the **[ Skills and Magic Affinities Page ]**.

**!!! Please note the group with [Rank Up: to Rank #] in the title, and include the materials used to Rank Up in the note itself. You must use your materials to Rank UP !!!**

**These are the Rank Up rewards for each level:**

**Inheritance:**

* Every PixelQuests member will eventually be able to make 4 total characters.
	+ A Primary Playable Character, a Secondary Playable Character, and 2 NPCs.
	+ Primary and Secondary characters will be able to Rank up. NPCs do not have ranks.
* When your Primary reaches Rank 7, they will earn the [**Mentor**] perk. The [**Mentor**] perk allows a Secondary to start from HALF of what your Primary’s current rank is. If you wait until your Primary is Rank 20 and make your Secondary then, your Secondary will be Rank 10.
This works in reverse as well. If your Secondary Playable Character is Rank 7 and above, and you decide to kill off or replace your Primary Character, your NEW Primary Character will start from half of your Secondary’s Rank & Rep.
* **If you have more questions about these concepts, feel free to note the group.**

## Evacrest Fragments

An **OOC Item** only gained through storyline participation, boss hunt monthlies, or through special means. It holds great power. With great power comes great responsibility. We want to encourage people to participate in the group rather than grinding mindlessly to get their character to the top. **Sometimes it's the journey that matters more than where you’re going**.

[**Evacrest Fragments** may only be handed out SPARINGLY.] 1 or 2 at a time.

## Guild Reputation

**Guild Reputation** is a points system gained through storyline participation, monthlies, or even regular old quests. The more people you aid, the more of a reputation you make for yourself.

**[Guild Rep]** points are handed out from 1 - 5 points at a time. Possibly more through Storyline Events.

* **Example:** Two quests are listed down for a Bi-weekly challenge, One gives +2 rep, the other gives +1.
* **Example:** Monthly quests are listed down, One gives +3 rep.

## Equipment

**[Equipment]** is obtainable through **[Synthesizing]** Materials gained through quests, storyline, and monthlies in the [ Shop Page ]. These special Group Sanctioned items will most likely add SP, increasing a person’s stats. Please visit the aforementioned journal for more information!

Players may only equip one piece of EQ in the corresponding slot.

**[Equipment Slots]** are as follows.

* Helm
* Upper Body
* Lower Body
* Weapon
* Accessory