recursal/Fanatic-Fandom huggingface dataset:
Galaga Aliens

> *This article is about the various enemies from Galaga. For the item, see Boss Galaga.*
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## Galaga Aliens

Galaga Aliens from left to right; Boss Galaga, Goei, Yako, Galaxian Flagship, Momiji, Scorpion, Bosconian Spy Fighter, Towbow, and the Enterprise

### Appears In

Namco Mueseum (Stage Hazards)Smash Run

Smash Royale

Space Stage (Story Mode)

### Points Worth

Zako (50 when in formation, 100 when moving)Goei (80 when in formation, 160 when moving)

Boss Galaga (150 when in formation, 300 when moving, 800 when moving with escorts)

Scorpion (160)

Bosconian Spy Fighter (160)

Galaxian Flagship (3000)

Momiji/Enterprise/Towbow (200)

The **Galaga Aliens** are a group of Baddies that appear in various modes in Super Smash Bros. For Nintendo Switch. They appear as stage hazards in the Namco Museum stage and enemies in various single player modes.

## Overview

### As a stage hazard

When the Namco Museum stage transforms into the "Galaxian" series, the Galaga Aliens have a chance to appear in a formation randomly with the Space Bugs, or by themselves in a "normal" formation, based off of Stage 1 in Galaga. They randomly "kamikaze" or shoot at the fighters on stage, but they can be destroyed. Doing so will give the player points, but they are mostly cosmetic for the stage.

### As enemies

Galaga Enemies have a random chance of appearing in areas during Smash Run, and Smash Royale, while they appear in select places in the Space stage in Story mode. In story mode, they have a slightly different behavior.

In Smash Run and Smash Royale, a group of 8-10 Galaga enemies will swarm from the edges of the screen randomly. They appear over walls and scenery, and prefer to stay around open areas, but they will still attack the player until they disappear. When over the player, they will always "form" in a pattern, with the Boss Galaga and Galaxian Flagships always on top, the Goei always at the bottom, and the other enemies normally below them. Upon spawning, they will spin around and form at the top of the screen, slowly moving from left to right before starting their attack. When they are like this, they are "stuck" to the screen, moving as the player moves. They all have the same behavior with them trying to "divebomb" the player, flying from their positions towards the bottom of the screen, occasionally shooting small bullets at the player's current location. Each alien has their own flying pattern and falling speed. They can all be destroyed in one hit (Except for Boss Galaga, who dies in two), and the Zako can transform into other Aliens. They can be dangerous in groups and small areas where the player can be knocked off stage, The most dangerous, however, is Boss Galaga, which can drag the player to the top of the screen and instantly KO them. When there is multiple players, they will randomly target one on screen.

In story mode, they never form big formations and simply try to divebomb or shoot the player.
Tidus

> *This article is about Tidus' appearance in Super Smash Bros. For Nintendo Switch. For other uses, see Tidus.*
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## Voice Actor

### English

James Arnold Taylor

**Tidus** is a playable unlockable character in Super Smash Bros. For Nintendo Switch, and a character from the FINAL FANTASY series, specifically the Final Fantasy X series of games. He was included because his game represents a new evolution in the classic JRPG system. He is voiced by James Arnold Taylor, having his voice clips from Dissidia and Final Fantasy X-HD reused.

Tidus is based off of his appearance as a Vanguard in Dissida Final Fantasy: NT. He does take aspects from his original appearance, but everything is updated to match with the game's aesthetics

## How to Unlock

* Complete Arcade mode with at least 2 FINAL FANTASY characters.
* Unlock the 6th generation on the Chronicle.
* Win 45 Battles.

When fought, Tidus will be on the Chaos Shrine stage. His theme is Besaid Island.

## Attributes

Tidus is a very quick character who is able to deal major damage to his opponents. He focuses on overwhelming his opponent with his strong and potent hitboxes, while keeping them at bay with his debuffs. He does best when at advantage, and Tidus has to often keep up with said advantage to be successful in a match. As such, if he is lacking in a battle, he tends to struggle more.

## Codec Call

**Snake:** Otacon, I seem to facing a teenage boy wielding a funny-looking sword.

**Otacon:** Does he have spiky blonde hair like Cloud?

**Snake:** Well, yeah, but shorter.

**Otacon:** That's Tidus.

**Snake:** Tidus? Is he another Final Fantasy character?

**Otacon:** Right. Tidus is the main protagonist of Final Fantasy X. Don't let his age fool you. Apart from being an expert swordsman like Cloud, he's also the star player of the Zanarkand Abes, a blitzball team.

**Snake:** Blitzball?

**Otacon:** It's kind of like soccer, only it's played in a sphere of suspended water that the players can breathe in.

**Snake:** I see. So he's also a pro athlete.

**Otacon:** And his agility makes him all the more formidable, Snake. Be careful.

## Moveset

### Air AttacksEdit Edit

 Forward Air
 Back Air
 Up Air
 Down Air

### Grab Attacks

 Forward Air
 Up Air
 Back Air
 Down Air

### Other Attacks

 100% Ledge Attack
 Floor Attack

 **Final Smash** | Overdrive

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Telescopic Fist

The **telescopic fist** is the first power Rayman receives. It usually serves as his primary offensive ability and is seen in most titles within the *Rayman* series in some form.

The telescopic fist is the first power that Rayman is granted by Betilla in the original *Rayman* game in Pink Plant Woods. It is his most widely used power, and with it, he can hurl a fist that defeats any enemies that are in his way. Another power, the grappling fist, allows Rayman's fist to grab objects such as extra lives and flying rings. It can be powered up by picking up gold fists, which doubles the fist power, and speed fists which makes him throw it faster. Picking up more speed fists, up to three, will further increase the speed. Rayman can also increase the power of his punches by either charging the fist or punching while jumping.

In *Rayman 2*, Rayman shoots energy balls instead of throwing his fist when attacking. However, at the beginning of *Rayman Revolution*, he is temporarily given the ability to punch by Globox. This power only lasts until he frees the Grand Minimus in the Woods of Light, where he is given the shooting power as in the other versions of *Rayman 2*.

The telescopic fist returns in *Rayman 3*. Rayman can shoot it laterally by strafing around enemies. The fist can be upgraded temporarily by the Laser-Washing Powder cans some Hoodlums leave behind. Using his fist isn't his only means of attack in the game. Rayman can also kick his opponents if he is close enough.

The telescopic fist can be used offensively against most enemies in the game, barring the Knaaren who do not take damage against it and can only be evaded. The stilts of the Stumbleboom are also resistant to Rayman's telescopic fist, but can be destroyed if the Vortex power-up is active.

Rayman uses his telescopic fist in the Game Boy Advance version of *Rayman 3* in a similar manner to how it was used in the original *Rayman* game, with him being able to charge his fists for stronger attacks or just throw them normally. Throughout the game he will receive several upgrades for his fists, such as being able to throw both at once, grab Purple Lums and charge the fists for even stronger attacks.

Rayman begins *Rayman Origins* with only the ability to jump on enemies to defeat them, this is quickly rectified as Rayman and his friends rescue Betilla in It's a Jungle Out There..., who then gives the heroes the ability to attack. Unlike past titles, where the telescopic fist was Rayman's primary means of attack, Rayman is now able to perform a variety of attacks and combos. The telescopic fist remains accessible to Rayman by holding down the attack button, and releasing, as it behaved in past titles. Other heroes also have attacks that are functionally similar, but aesthetically different, Globox attacks using slaps, while Teensies attack using magic.

The attack power is retained in *Rayman Legends*, all previous characters use the same attacks, barring the ground kick move, which is changed to a ground slam move.
Mirror Fighters

**Mirror Fighters** (Often referred to with μ) are Fighters who are considered an Alternate Costume. Due to being this way, the Mirror Fighter is a exact replica of the original fighter it's based on. No moveset or attribute changes are present with a Mirror Fighter, and the characters have very similar animations, sometimes having minor changes between the base Fighter. They can be selected on the character select screen, with the announcer changing their name in response. Some characters can have multiple Mirror Fighters.
Zero Suit Samus

> *This article is about Zero Suit Samus appearance in Super Smash Bros. For Nintendo Switch. For other uses, see Samus.*
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## Character Statistics

### Has a Tether

Yes

**Zero Suit Samus** (ゼロ服サマウス, *Zero fuku samausu*) is an unlockable veteran in Super Smash Bros. Switch. She was confirmed during the game's reveal trailer. She was also one of the majorly focused characters during the developer direct.

ZSS is mostly unchanged from her Smash 4 counterpart, with a select few attacks altered and changed to make her more of a balanced character.
Richter Belmont

> *This article is about Richter's appearance in Super Smash Bros. For Nintendo Switch. For other uses, see Richter Belmont.*
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## Character Statistics

### Has a Tether

Yes

**Richter Belmont (**リヒターベルモント, *Rihitāberumonto*) is a playable DLC character in Super Smash Bros. Switch, representing the Castlevania series. Konami decided Richter would be a good compliment to Simon and Alucard, with all 3 characters eventually going into the game. He's a semiclone of Simon, having his own attacks and special moves, but some similarities to Simon.

## Reception

Reviews for Richter in *Ultimate* were somewhat negative. Many thought that Richter would not have been necessary to make the roster even after Simon Belmont was announced to make the cut. To make matters worse, many sought that Richter had two blue palette swaps that would be mightily confusing if the two were on stage at the same time. Those who have researched Richter's game history claimed that the latter lacked experience on Nintendo consoles, although his only Nintendo experience before entering *Smash* was *Castlevania: Dracula X* for the SNES.
The Racist Couple

**The Racist Couple** is a couple appearing in *Monster Musume: Everyday Life with Monster Girls* made up of two racist individuals whose only role in the series is to antagonize the Kurusu Household members. The Racist Couple is made of a man and a woman who represent the more rebellious nature of Japan's youth and young adult demographic.

**Charao** (lit. sleazy guy) is noted to be around the same height as Kimihito Kurusu though having an older face thus most likely putting him around his mid-twenties with light colored hair and a stubble. He's noted to wear baggy jeans and cargo jackets and has occasionally been seen with sunglasses, and has a ring necklace around his neck.

**Ganguro-onna** is a ganguro, with a wide forehead and obscene amounts of makeup, and false eyelashes. She wears large amounts of jewelry, wearing two hoop earrings, two bead necklaces and a leather jacket.

## As a spirit

The Couple appears as an Ace-class primary spirit.

In Adventure Mode: World of Light, The Couple are presumably one of the countless spirits captured by Galeem during his takeover of the universe. After Galeem's defeat, Dharkon takes control of Galeem's spirits, including The Couple.

Their spirit battle uses a dark blue Waluigi and brown Wario to represent the Couple, with Waluigi representing the man and Wario representing the woman. During the battle, Wario and Waluigi will frequently taunt, refrencing how the Couple's only role in the series is to antagonize the Kurusu Household members.

Music Track: Ruins - Wario Land: Shake It!
Link: https://www.youtube.com/watch?v=XvX2E9eIlAA
Stage: Onett
Vortex

The **Vortex** is a temporary power used on several occasions by Rayman in *Rayman 3* and provided by the Laser-Washing Powder green cans. When Rayman acquires this power, the symbol of his chest turns yellow, his hair, torso, shoes and a great part of his gloves turn green, and the base of his shoes, hood and fingers turn red. With this power, Rayman wears a pair of special gloves with red and yellow spiral symbols that allow him to throw small tornadoes that can shrink his opponents and lower the meadowscrews to access to high places. Using the power of the Vortex is one of the two ways to make Stumblebooms fall off their stilts, the second one being to get other Hoodbooms to destroy the stilts with plum juice jugs. The Vortex is the first Laser-Washing Powder can that Rayman finds in the game when he beats André in his Hoodmongercostume in the Fairy Council. Its effect lasts 25 seconds, and it is the second most lasting power in the game, the LockJaw being the first one.
Min Min

**Min Min** is a downloadable character for *Super Smash Bros. Ultimate*as the first fighter in Fighters Pass Volume 2. The announcement of an inclusion of a character from *ARMS* was made on March 26, 2020 during the Nintendo Direct Mini before her proper reveal on June 22, 2020 during a presentation from Masahiro Sakurai.
Young Cricket

> *This article is about Young Cricket's appearance in Super Smash Bros. For Nintendo Switch. For other uses, see Young Cricket.*
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## Voice Actor

### English

Justin Briner

**Young Cricket** (若いクリケット, Wakai kuriketto) is a downloadable character in Super Smash Bros. Switch. Hailing from the Warioware series, he was confirmed in a Nintendo Direct alongside Zoroark. He is voiced by Justin Briner in all versions of the game.

Young Cricket's design is based off of his most recent appearance in Game & Wario.

## Moveset

 **Final Smash** | {{{6}}}
Pyra & Mythra

**Pyra** and **Mythra** are playable characters in *Super Smash Bros. Ultimate* and are collectively the fourth fighters in Fighters Pass Volume 2 and the tenth downloadable character overall. Their inclusion as a playable character was revealed on February 17, 2021.

They were released on March 4, 2021. They are classified as Fighter #79 and #80, respectively.
Sega Carnival

**SEGA Carnival** (Sometimes referred to as **Sega Carnival**) us a stage in Super Smash Bros Switch. It's a transforming, unlockable stage, and it references many games from SEGA's history. It is basically the SEGA version of the Generations, NES Classic, and Namco Museum stages.

## Overview

The stage begins in an area based off of the Sega CD's start up menu. In PAL regions, this changes into the Mega CD's version. After 30 seconds, the setting will swap into another game randomly, similar to the menus in "Sonic's Ultimate Genesis Collection". The player will appear in one of the following areas randomly.
Tionishia

**Tionishia**, or "**Tio**" for short, is an Ogre and a member of the M.O.N., where she serves as the team's hostage escort/guard, due to her immense size and strength.

### Also Appears In

Monster Musume: Everyday Life with Monster Girls Online

## Voice Actor

### Japanese

Yurika Kubo

She appears in SSBU as an Assist Trophy.

## As an Assist Trophy

Tio appears as an Assist Trophy in *Ultimate*. Her main attacks are:

* the strong, short-ranged "Smash Punch", a powerful, forward-sliding straight punch.
* or the Iron Shoulder (where she grabs an opponent and slams into them, launching them forward). She can also block incoming attacks.

Training Mode describes her Assist Trophy: *Slowly approaches, and then executes several extremely powerful punches.* She cannot be summoned on Suzaku Castle.

## As a spirit

Tio also appears as an Ace-class primary spirit.

In Adventure Mode: World of Light, Tionishia is presumably one of the countless spirits captured by Galeem during his takeover of the universe.

Music Track: Cavern
Link: https://www.youtube.com/watch?v=pGE8uVqMxZg
Stage: Shadow Moses Island
Shadow

> *This article is about Shadow's appearance in Super Smash Bros. for Nintendo Switch. For other uses, see Shadow the Hedgehog.*
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## Shadow

### Also Appears In

Brawl (As an assist trophy)SSB4 (As an assist trophy)

## Character Statistics

### Has a Tether

No

**Shadow** (シャドー, *Shadow*) is an unlockable newcomer in Super Smash Bros. For Nintendo Switch. He is one of the many characters that was promoted from an Assist Trophy status to a playable one, due to his huge popularity to be a playable character. He is voice provided by Kirk Thornton in the English version of the game, and Kōji Yusa in the Japanese verson, with many other voice providers for the other languages of the game.

Shadow's appearance is pulled from his more modern appearances in the Sonic The Hedgehog games, specifically his shorter spined look from Sonic Forces, while having references to his older appearances. He can be considered a Semi-Clone of Sonic, but he has many differences to make him his own character.

## Attributes

Being a psuedo-clone of Sonic, Shadow shares many statistical simularities to his blue counterpart. His gravity, fall speed, air speed and overall movement is very similar, and he shares the same speed Sonic does, only having a higher acceleration, meaning he picks up speed quicker than Sonic does, and a higher jump height. Shadow has less traction than Sonic does, however, meaning he tends to be more slippery to control, similar to what Luigi has compared to Mario.

While Sonic has a rushdown/bait and punish playstyle, Shadow focuses solely on the rushdown playstyle, having a bunch of explosive and strong attacks that combo into each other. He has many kill moves, and has a good chance of connecting his set ups into his finishers. Due to his stats, he is very good at moving around, recovering and dealing damage.

His main weaknesses are his laggy finishers, somewhat lightweight stats, and having a hard time against zoners.

## Moveset

### Special Attacks

 **Final Smash** | Chaos Blast
Swords Dance

**Swords Dance** is the neutral special move that both Scizor and Pokemon Trainer's Scyther have. Both have very similar effects.

## Overview

When performed, Scizor or Scyther will begin to stand in place and perform a dance as glowing swords appear around them. When using this attack, they can't move or do anything while dancing, leaving them defenseless. If in the air, they will slowly fall down at a set speed. The dance takes at least 4 seconds, and when it is finished, both pokemon will gain a buff to their damage and knockback for 50 seconds. This effect can be stacked up to 3 times, and the timer will reset after each 3rd time. If the Pokemon have their 3rd charge, performing Swords Dance won't reset the timer.

Swords Dance, when used properly, can quickly deal a lot of damage and kill opponents very quickly.

## Origin

Swords Dance is a non-damaging normal type move in the Pokemon series. First appearing in Pokemon Generation 1 (Red/Blue/Yellow/Green), the move would increase the Pokemon's Attack Stat.
List of Adventure Time Spirits

This consist of the spirits from the Adventure Time franchise represented for Super Smash Bros. Ultimate: Definitive Edition.

## Fighter

**Bolded** spirits are alternate costumes for the fighters.

 4192
 4193
 4194

## Assist

This spirit is obtained if he's used enough times.

## Enemy

These spirits are obtained after defeating enough of them during Final Smash or Smash Run.

 4224

## Boss

This spirit is obtained upon completing Boss Smash.

## Primary

These spirits are obtained from fighting Light & Dark Clones or through Spirit Battles with the Fighter Host serving as which fighter(s) contain the spirit.

### Novice

 4208
 4213
Teodora

Teodora is the ghost of a 17-year-old girl who actually hails from the future, as shown by her modern attire and mobile phone, which contrast with the show's 19th-century setting. It is later revealed that she is not actually dead but rather comatose due to injuries sustained in a truck accident; a mysterious lady subsequently taught her the power of astral projection and advised her that Leo would need her help, prompting Teodora to send herself back through time. Consequently, Teodora possesses some abilities that normal ghosts lack, such as immunity to the power of Medusa and greater skill at manipulating physical objects. She also has a rather fierce rivalry with Marcella. Despite that,she was willing to resuscitate Marcella when she died, possessing her body to perform CPR on herself. Teodora can seem rather selfish and hard-headed at times, but in reality she is a caring, brave, and kind-hearted girl who is willing to risk it all to protect her friends, particularly Leo.

## As a stage element

Teodora appears as a background character on Dracula's Castle. When the moon disappears and bats gather around Dracula's coffin, lightning will flash and reveal Teodora's shadow in one of the windows.

## As a spirit

In Adventure Mode: World of Light, Teodora is presumably one of the countless spirits captured by Galeem during his takeover of the universe. After Galeem's defeat, Dharkon takes control of Galeem's spirits, including Teodora. Teodora's spirit is located in the Dracula's Castle sub-dungeon of The Dark Realm.

Music Track: Vampire Killer (Remix)
Link: https://www.youtube.com/watch?v=kthB4IqDqqo
Stage: Dracula's Castle
Riruru (Doraemon)

**Riruru** (リルル) is the key character of Doraemon: Extended Tales and the 1986 film version, *Doraemon: Nobita and the Steel Troops* and the 2011 remake of the movie, *Doraemon: Nobita and the New Steel Troops ~Winged Angels~*. She was first introduced as a foreign girl Nobita met when he was being picked on by Suneo and Gian. In the remake, she wore a bright teal necklace, pale periwinkle tank top with a dark periwinkle skirt, a white and light teal belt, and white boots with pink fur.

Riruru is voiced by Yuriko Yamamoto in the original movie and Miyuki Sawashiro in the remake.

As one of the first scout units to take over Earth, Riruru comes from the faraway robotic planet called Mechatopia. Her main duty is to transport the war machine robot, Jill (who Doraemon and Nobita rename him to Zanda Claus). However, she is unable to locate the robotic parts, despite the act that all of them were transported. Riruru's search has led her from the North Pole to modern day Japan. She searches from the Nobi Household to the school area and asks various Tokyo's residents but to no avail. During the beginning, she was loyal to the Mechatopian army. She used her innocent appearance to trick Nobita into giving the Mirror Pool and built the frontline base for the attack. After Nobita and his friends discovered her actual intentions, she revealed her identity and went directly against them. She was stubborn and would disobey their words of peace. However, her views about humanity drastically changed when Shizuka treated the wounds she inherited from the blast of the mirror world portal.

Further, Pippo too, tried to change her views about humanity. She was violently enquired by the Mechatopia army leaders in the mirror world, during which she expressed her now changed views. Her words are suppressed by the leader and she is "disposed" by the army. She then begins her acts against Mechatopia. She agrees with Shizuka on going back in time and changing the programs the ancient scientist made. After he collapses, Riruru selflessly completes reprogramming the structure, which makes her disappear. Her last words before rebirth was a confession about her next dream, i.e., to be reborn as a good robot.

## As a spirit

In Adventure Mode: World of Light, Riruru is presumably one of the countless spirits captured by Galeem during his takeover of the universe. After Galeem's defeat, Dharkon takes control of Galeem's spirits, including Riruru. Riruru's spirit is located in The Light Realm.

Riruru is voiced by Yuriko Yamamoto in the original movie and Miyuki Sawashiro in the remake.
Music Track: Xenoblade Chronicles Medley
Link: https://www.youtube.com/watch?v=YaygTckpNNk
Stage: Port Town Aero Dive

Riruru on the Doraemon Wiki: https://doraemon.fandom.com/wiki/Riruru#2011\_Remake
List of PlayStation Spirits

This consist of the spirits from the PlayStation franchises represented albeit unsorted for Super Smash Bros. Ultimate: Definitive Edition.

## Fighter

**Bolded** spirits are alternate costumes for the fighters.

 2716
 2717
 2718

## Primary

These spirits are obtained from fighting Light & Dark Clones or through Spirit Battles with the Fighter Host serving as which fighter(s) contain the spirit.
Young Link

> *This article is about Young Link's appearance in Super Smash Bros. for Nintendo Switch. For other uses, see Link. For his clone counterparts, see Link or Toon Link.*
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## Character Statistics

### Has a Tether

Yes

**Young Link** (リンク. *Rinku*) is an unlockable veteran in Super Smash Bros. Switch, hailing from The Legend of Zelda series. He is notable for being one of characters from Melee to not reappear in any other future Smash titles until this one, due to his similarities and being "replaced" by Toon Link. He wasn't confirmed until the GamExplain leak.

Young Link has been given a major change to differate himself from his counterparts. He keeps his overall design, however, it's merged with the "Classic Link" design, seen in the first few Zelda games. His moveset has also been given a major overhall.

## Attributes

Young Link is a middleweight character, and all of his stats are in the "middle" of Link and Toon Link, often being seen as the average of his clones. Although he may be slower and heavier version of Toon Link, but a faster and lighter version of normal Link. Young Link also has the medium range of his counterparts, with his tilts not being as slow.

What Young Link has compared to his other Links, is his variant on

## Moves

### Taunts

Side -

Up -

Down -

## Alternate Costumes

 Red
 Blue
 White
 Purple
 Yellow
 Burgundy
 Black

## Trophies

Young Link

## Reception

Reviews for Young Link in *Ultimate* were somewhat average. Those were pleased to see Young Link return since being left off the rosters in *Brawl* and *For the Nintendo 3DS & Wii U* respectively. Despite his return, those would have felt a little more confident if Young Link used his appearance from *Majora's Mask*. Some might say that even using a Triforce Slash without a powerful type of sword is just far less cowbell than anyone could carry. Nevertheless, those were impressed about the latter's palette swaps being from Hyrule Warriors Legends to regale and boost the knowledge of those who are in need of deep research.
Mii (Universe)

The series icon for the Mii series, which is the icon used for the Miiverse app

Adventure

Plane

The **Mii** series refers to every game that features Mii, playable avatars used throughout Nintendo consoles since the Nintendo Wii's release. An enitniy from this series is more spefiic to the Mii themselves and games where the Mii are most prominant, like the Wii Sports series. Since the creation of the Mii, they have been used in every Nintendo console yet and has been iconic in of themselves.
Piccolo

**Piccolo** (**ピッコロ**, Pikkoro) is a playable newcomer in Super Smash Bross. For Nintendo Switch. He currently holds the record for being the first 4th party character to ever join the series, hailing from the Dragon Ball series, arguably the most famous anime and manga series of all time. He was announced to join the roster as a celebration for his newest game's, *Dragon Ball Fighter Z*, release. Piccolo is voiced by Christopher Sabat in the english version, and Toshiro Furkawa in the Japanese version.
Conquering the North

**Conquering the North** is a fanfic by AlwaysJonsa on AO3. Linked Here

## **Premise**

Only the Northmen know that Jon is actually the son of Lyanna Stark. To the rest of the known world, he is Ned's bastard. Everything leading up to The Battle of the Bastards happens, except Jon reaches Rickon in time and saves him.
Metabee

> *This article is about Metabee's appearance in Super Smash Bros. For Nintendo Switch. For other uses, see Metabee. For other Metabots, see Metabots.*
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## Character Statistics

### Has a Tether

No

**Metabee** (めたべえ, lit. *Metabee*) is a playable newcomer character in Super Smash Bros. For Nintendo Switch, hailing from the Medabots series. Due to Metabots being a long time partner with Nintendo systems, and the most recent game being released in 2016, Sakurai decided to add him in, however, he was one of the last minute characters to be included. He doesn't have a character trailer.
Raiden

**Raiden** (雷電), Real name **Jack** (ジャック Jakku) is one of the main protagonists of *Metal Gear Solid 2: Sons of Liberty,* a supporting character in *Metal Gear Solid 4: Guns of the Patriots* and the main protagonist in *Metal Gear Rising: Revengeance*, and appears in *PlayStation All-Stars Battle Royale* as a playable character.
Zoroark

## Description

Zoroark is an extremely popular *Pokémon* from the Fifth Generation

She'd represent Generation V of *Pokémon* as well as *Game Freak*/*The Pokemon Company* & *Nintendo*

## Other Stuff

### Alternate Costumes

1. Shiny
2. Blue
3. Yellow
4. Red
5. Color swap
6. Hisuian Colors
7. Shiny Hisuian Colors

### Entrance

She drops from the sky (as if jumping from the sky)
Shantae

> *This article is about Shantae's appearance in Super Smash Bros. For Nintendo Switch. For other uses, see Shantae.*
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## Character Statistics

### Has a Tether

No

**Shantae** (シャンタエ, lit. *Shantae*) is a playable starting newcomer in Super Smash Bros. Switch, being the main representative of the Shantae series itself. She was one of the first newcomers revealed for the game, being shown right after the second E3 2018 trailer. She was one of the most requested characters for the game.

Shantae takes most of her design cues from Shantae: Half Genie Hero and Pirate's Curse, but her other games are signified too. She is considered as a "spell caster" using her special attacks to build up damage and finish it off with a strong attack. She has quite the skill curve to master, but once you do, she can be one of the most dangerous characters in the game.

## Attributes

Shantae has a mix of different stats. She has an above average weight, fall speed, and dashing speed. Her walk is slow, and her jumps are pretty high. She has a good mix of mobility, but nothing too extravagant.

Her biggest strength relies in her KO power. Shantae has fantastic moves that cover a bunch of niches and situations she might be in. She has a good projectile, a great zoning tool in the form of her Storm Puff special, and a fantastic protection skill and combo starter with her Pike Ball move. Along with her excellent pokes, Shantae can be one of the most scariest characters to battle against.

However, Shantae is heavy, allowing her to be easily combo'd by other characters if she gets off stage. Some of her most useful attacks need to be charged up before she can use it as well, which hurts her ability to zone if a faster character locks her out of her most potent moves.

## Attacks

### Air Attacks

 Forward Air
 Back Air
 Up Air
 Down Air

### Grab Attack

 Forward Throw
 Back Throw
 Down Throw
 Up Throw

### Other Attacks

 100% Ledge Attack
 Floor Attack

 **Final Smash** | Magic Lamp
Modes

**Modes** (Also known as **Main Menus**) are the various ways to play in Super Smash Bros. Switch. Each catagory is organized to have different gameplay modes.

### Smash! (Mulitplayer Mode in Japanese)

* Smash
	+ 8-Player Smash
	+ Special Smash
	+ Rotation Smash
* Tourney
* Rules
* Controls

### Solo (Single Player Mode in Japanese)

* Classic
* All-Star
* Smash Gauntlet
* Events
* Order Mode
	+ Master Orders
	+ Crazy Orders

### Online

* With Friends
* With Anyone
	+ For Fun
	+ For Glory
		- Ranked Match
		- Friendly Match
		- Social
		- Rankings
	+ For Fun and Glory
	+ Smash Royale
	+ Smash Run
* Conquest
* Spectate
* Share
* Internet Options

### Universial Collision

* Sends you to the Disc 2, or Universial Collision version of the game.

### Party Mode

* Smash Leauge
* Smash Soccer
* Smash Run
* Smash Tour
* Smash Elimination

### Dojo

* Break the Targets!
	+ Target Smash!
	+ Target Blast!
* Home-Run Contest
* Multi-Man Smash
* Board The Platforms
* Race to the Finish
* Boss Rush
* Trophy Rush
* Tutorial
	+ Beginner
	+ Intermeditate
	+ Advanced

### Vault

* Trophies and Stickers
* Album
* Replays
* Movies
* Sounds
* Masterpieces
* Chronicle
* Tips

### Customizations

* Names and Controls
* Mii's
* Characters
* Amiibo
* My Rulesets
* My Music
* My Builds
* Stage Builder

### Data

* Records
* Notices
* Save Data

### Options

* Screen
* Rumble
* Controls
* Audio
* Internet Options

### Other

* News
* E-Shop
* Manual
Percy Jackson

**Perseus "Percy" Jackson** is an eighteen-year-old Greek demigod, the son of Poseidon and Sally Jackson. He is the main protagonist and narrator of the *Percy Jackson and the Olympians* series, and one of the main characters of *The Heroes of Olympus* series. He is the former head counselor at Poseidon's Cabin and a former Praetor of the Twelfth Legion at Camp Jupiter, formerly belonging to the legion's Fifth Cohort. He was the temporary host of the Egyptian goddess Nekhbet. Percy is currently the boyfriend of Annabeth Chase.
Vegeta

**Vegeta** (植物, *Shokubutsu* or *Vegeta*) is an unlockable newcomer to Super Smash Bros, For Nintendo Switch. He is the 4th Fourth Party character to be announed, as well as being the 2nd Dragon Ball series character. He is also one of the few unlockable characters to NOT be annouced via the leak. He is voiced by Christopher Sabat in the English version, and Ryo Harikawa, who also voices Captain Falcon, in the Japanese version. Like the other anime character, he has an option to play his Japanese voice actor in the game's settings.

His design is primarily based off of his appearance during the Majin Buu arc of Dragon Ball Z. Overall, inspiration seems to be taken by his appearances in mulitple Dragon Ball games and his techniques seen in the manga and anime.

## Attributes

Vegeta holds the archetype of a rush down character. He is very quick on the ground and in the air, being able to close in onto his opponents quickly. He is also fairly average in height and size, being slightly shorter than Goku, and lighter than him as well.

Vegeta is great at quickly dealing damage, and is playstyle requires him to put the pressure onto his opponent and constantly have them making guesses and quick movements. Nearly all of Vegeta's attacks can support him tricking his opponent into making a mistake, and lead Vegeta to capatalize on that, leading to a easy KO most of te time.

This also leads into Vegeta's weaknesses, as he needs to be at the advantage at all times. If Vegeta loses his footing in a match, he can easily be overwhelmed. This also reflects with his Super Sayian state, as his increased ending lag causes him a need to calculate and his movements before he heads on and attacks.

## Moveset

### Air Attacks

 Forward Air
 Back Air
 Up Air
 Down Air

### Grabs

 Forward Throw
 Back Throw
 Up Throw
 Down Throw

### Other Attacks

 100% Ledge Attack
 Floor Attack

### Taunts

Up Taunt -

Side Taunt -

Down Taunt -
Move-set Idea Channels- YouTube

## **BrawlFan1**

BrawlFan1, or BJ Started by making Sprite Sires In 2010. Then in 2018, He started a Move-set Idea Series. He became on of the must popular Super Smash Bros. Character Idea Making So far!

How To Request- Comment on any of his Youtube videos, or Twitter

https://www.youtube.com/channel/UCMM0bQj6YYjAmELbE1KZghg

## **The New L & J Smash**

Logan Nyhuis and, Jonathon McCoy Are Move-set makers who starting in Late 2020, Logan on the other hand usually makes the move-sets and hosts the series while Jon dose all the jokes.

How To Request- Comment on Any of his Youtube Videos

https://www.youtube.com/channel/UCf5wzkrhKwgOgLrKwA0d\_Ww
Zero Buster

> *"Charge up energy in your arm cannon. You can cancel another attack into a fully charged shot." - Smash For. Nintendo Switch's moveset booklet.*
>
>

### Universe

MEGA MAN

**Zero Buster** (ゼロバスター, *Zerobasutā*) is Zero's neutral special move in Super Smash Bros. For Nintendo Switch. This shouldn't be confused with the neutral special moves of the other MEGA MAN series characters, the Roll Buster, X Buster, Proto Buster, and the Bass Buster.

## Overview

When the special button is pressed, Zero will take out his arm cannon, and will fire a shot forwards, dealing small damage and knockback. After a little while, Zero can't fire another attack, doing so will cause him to emit smoke. Holding the button down will cause Zero to charge the attack, causing a ball of energy to appear on his arm cannon, changing color to represent the levels of power. There are 3 levels of power.

1. Zero fires a red shot. 2% to opponent.
2. Zero fires a slightly bigger blue shot that reaches further. 6%
3. Zero fires a green and white huge shot that travels until it hits something, or goes off-stage. 15%

Zero can move and use other normal attacks and grab while charging the attack. Zero can't use any special moves while the attack is charged, however, if Zero hits an opponent with a charged level 3 shot, Zero will blink white. While Zero is in this state, he can cancel the ending lag of the move into another attack.
Rising Blade

> *"Raise upwards and into the air, slashing with a powerful uppercut. The effect is random." - Smash Bros. Switch's moveset booklet.*
>
>

## Rising Blade

### Universe

MEGAMAN

**Rising Blade** (ライジングブレード,*Raijinguburēdo*) is Zero's Up Special move in Super Smash Bros. For Nintendo Switch.

## Overview

When performed, Zero will begin to slash upwards, performing a sword uppercut, similar to Roy's Blazer. However, Zero can't angle himself while using this move, and will always rise in a very vertical fashion, having little to no horizontal movement besides the very beginning of the move. It's a good vertical recovery option, but lacks the horizontal reach it needs.

The special trait about this attack is that it's always random in how the attack affects the opponent. The attack has a 33% chance of being one of the 3 variations.

1. Ryuenjin = A fire sword uppercut, similar to Roy's Blazer. Deals 4% for each hit (hits 1-5), and has a powerful explosion effect that deals the most knockback and 8%.
2. Rising Blade = The "normal" attack. Deals 3% for each hit, (hits 1-3), and has a last more powerful hit that does decent knockback. (5%)
3. E-Blade = An electrical uppercut that stuns the opponent for a second before launching them. Deals 2% per hit (Hits 1-8), and has a powerful electrical attack that deals 6%.

It should be noted that the E-Blade variant of this attack can be affected by Zeraora's Volt Absorb state.

## Customs

Special Move customization was added again in *Super Smash Bros. For Nintendo Switch*. These are the variations:

1. **Rising Blade:** Default
2. **E-Blade:** Always perform the E-Blade variant of the attack.
3. **Rising:** Performs a variant of the Rising Blade that causes Zero to rise high into the air, but this only delivers a weak hit to the opponent once.
Moveset booklet

The **Moveset Booklet** is a special booklet that was originally given as a special pre-order bonus to those who got the game early. It's an in-depth book that describes the special attributes of each special move for every character (That wasn't any added via dlc or the late patch) that was in the game. After the early period, this booklet was released online as a PDF.
Yu

> *This article is about Yu's appearance in Super Smash Bros. For Nintendo Switch. For other uses, see Yu Narukami.*
>
>

Yu
--

## Character Statistics

### Has a Tether

No

**Yu** (ゆう, *Yū*) is an unlockable character in Super Smash Bros. For Nintendo Switch. He hails from the Persona series, and is the main character of the Persona 4 series specifically. He has also been in other cross over games, most notably, Blazblue: Cross Tag Battle. Unlike Joker, who can summon his Persona when his Rebellion Gauge is filled, Yu instead uses his Persona, Izanagi, during various attacks. He is voice provided by Johnny Yong Bosch, one of the many characters voice provided by him, in the english version. In the Japanese version, he is voiced by Daisuke Narikawa.

His design mostly comes from Persona 4, however, he has notable references to the Persona 4 anime, such as the extra details on his jacket and his overall personality.

## How to Unlock

* Complete Classic Mode with Demi-Human and Joker.
* Unlock 10 Shin Megami Tensei/Persona series spirits.
* Play 2500 Battles.

To unlock him, he is fought on the Mementos stage, with *Reach out for the Truth* playing.

## Moveset

### Air Attacks

 Forward Air
 Back Air
 Up Air
 Down Air

### Grab Attacks

 Pummel
 Forward Throw
 Back Throw
 Up Throw
 Down Throw

### Other Attacks

 100% Ledge Attack
 Floor Attack

 **Final Smash** | All Out Attack!!

### On-Screen Appearance

Sits as he holds a Tarot Card, crushing it as Izanagi gets ready and disappears.

### Taunts

Side - Pulls out the Persona Compendium, flips through it, then closes it.

Up - Rocks back and forth, singing the Junes theme.

Down - Puts on his glasses, but later removes them.

## Victory

### Poses

* Performs a slide dance, based off of one of his movements in Persona 4: Dancing All Night.
* Twirls his sword in the air, thrusting it into the ground.
* Slashes twice, ending with a pose as Izanagi poses in the background.
Metal Sonic

> *This article is about Metal Sonic's appearance in Super Smash Bros. For Nintendo Switch. For other uses, see Metal Sonic.*
>
>

## Character Statistics

### Has a Tether

No

**Metal Sonic** (メタルソニック, Metarusonikku) is a playable newcomer in Super Smash Bros. For Nintendo Switch, hailing from the ever-growing Sonic The Hedgehog series. Metal Sonic wasn't announced before the game's release date, being a hidden unlockable until people discovered what his requirements were.

Metal Sonic's design is lifted from his "Modern" appearances in the Sonic series, albeit much more detailed and having more shiny armor.

## How to Unlock

* Self destruct as Sonic wearing a Metal Box.
* Complete Dr. Eggman's Adventure mode on Hard mode.
* Play 1050 VS Battles.

## Attributes

Metal Sonic is an aggressive rushdown fighter with a big emphazis on speed. While Sonic relies on hit-and-run tactics, Metal Sonic uses his tools to chase-and-kill. He is much heaver than Sonic, being almost heavier than Fox, and although he's slower than Sonic, he has the highest acceleration in the game, meaning he reaches top speed quicker than any other character.

## Moveset

### Air Attacks

 Forward Air
 Back Air
 Up Air
 Down Air

### Grabs

 **Final Smash** | Metallic Maddness
Zeraora

> *This article is about Zeraora's appearance in Super Smash Bros. For Nintendo Switch. For other uses, see Zeraora.*
>
>

## Character Statistics

### Has a Tether

No

**Zeraora** (ゼラオラ, *Zeraora*) is a playable, unlockable newcomer in Super Smash Bros. For Nintendo Switch, representing the Pokemon series, being the newest Pokemon to be in smash bros thus far. Zeraora had a similar story to Greninja, with it being included into the series before he was even put into his own game.

## Attributes

Zeraora is a quick, nimble character, being one of the fastest characters that isn't a Sonic character. While being quick, Zeraora is a average weighted fast faller. He is average in size, being slightly taller than Lucario, and has the 4th fastest running speed in the game, while having one of the lowest jumps in the game.

Zeraora is great on the ground. All of his attacks are quick, chain into each other, and is able to quickly get damage in and out. He has a special ability in his Plasma Fist and Volt Absorb which allow him to have super armor and heal when hit against electrical attacks, giving him a recovery option.

## Moveset

### Air Attacks

 Forward Air
 Back Air
 Up Air
 Down Air

### Grabs

 Forward Throw
 Back Throw
 Up Throw
 Down Throw

### Other Attacks

 100% Ledge Attack
 Floor Attack

### Taunts

Side - Flips forwards, and gets into a high fighting stance.

Up - Cheerfully laughs.

Down - Glows white breifly, and discharges electricity around himself.

### Idle Poses

* Vibrates himself, and courses electricity around his body.
* Stretches his arms behind his head.

## Victory

### Poses

* 1 - Zeraora jumps into the air and slams into the ground, which discharges a large electric current when he lands.
* 2 - Zeraora does flurry of punches, then charges up a final punch that is similar to his forward smash.
* 3 - Zeraora does a backflip and lands on the ground with a cautious expression.

## Trophies

Mario
Super Sonic

Super Sonic

**Super Sonic** (スーパーソニック, *Super Sonic*) is Sonic's final smash. By using the seven Chaos Emeralds, Sonic transforms into a stronger version of himself, and gains a more powerful moveset with it. When Sonic activates this, he shouts, "It's go time!".

During this state, Sonic gains a massive boost to all of his stats, causing him to move much faster, and hit much harder. This renders Sonic invincble, with him having a constant hitbox, meaning that any character who comes in contact with him will take 5% damage, and will be knocked back. Super Sonic can get KO'd, and his high speed makes him easy to self destruct. However, Sonic can fly in this state.

Super Sonic can be affected by Super Mushrooms and Poison Mushrooms, but like all the other transformation Final Smashes, it is unaffected by Metal Boxes. Also, Super Sonic lasts the longest of all the transformation Final Smashes when playing at normal speed, reverting back to Sonic after 14 seconds have passed.
Tag

**Tag** is Gunvolt and Copen's neutral special moves in Super Smash Bros. For Nintendo Switch. They work similarly, but have different effects.

## Overview

When Tag is performed, Gunvolt or Copen will hold out their respective weapon. Upon doing so, they are able to fire 3 shots from it at once, and can't use the attack again until at least one of the 3 bullets has disappeared. Gunvolt's bullets are notably blue and small, but move faster, while Copen's is red and bigger, but moves slower. They can both do it in the air, but Gunvolt is the only one that can move while using the attack. Gunvolt can also fire as many as he can at a time (as long as it's not more than 3), while Copen will always fire 3. Both version's bullets move a short distance.

### Gunvolt

When the bullets hit an opponent, they each deal 3% and the opponent is "tagged". When tagged, the opponent will have an electrical effect surrounding them for 4 seconds. This is mostly to be used in conjunction with Gunvolt's Flashfield special move, which deals more damage depending on how many tags an opponent has. An opponent can only have 3 tags on them at once, and it can be replenished.

### Copen

Because he doesn't have Flashfield, Copen's tags is mostly for damage. Each bullet will cause the opponent to flinch, but they won't have the tag effect Gunvolt's has. It's more versatile as a projectile due to it's potent power and damage. Each bullet deals 5% each.
Zeus

**Zeus** is one of the main characters in the *God of War* Series. He appears as a supporting protagonist in the first *God of War*, but later becomes the main antagonist in both *God of War II* and *God of War III*. Zeus also appears in *PlayStation All-Stars Battle Royale* as a DLC playable character.
Thunder Shoot

**Thunder Shoot** (サンダーシュート, *Sandāshūto*) is Tails' Up Special move in Super Smash Bros. For Nintendo Switch.

## Overview

When performed, Tails will curl up into a ball and spring in the direction pushed on the control stick, with his arms sprawled out. When Tails collides with an opponent in this state, he will begin to fly and airlift the opponent slowly. During this time, Tails will slowly rise and the player can move him around, it's similar to his normal fly when the button is held. After a certain amount of time, Tails will kick off the opponent, causing them to turn into a projectile and get launched off with an electrical effect. If this hits an opponent, it will barrel through them until they reach top knockback speed.

If Tails misses the grab attack, he will go into a helpless state, nullifying all the jumps he had prior. The projectile he makes can be reflected. If the projectile hits a wall, the opponent can act out of it.