The Final Entry

***Welcome to your final stop.***

SURVIVAL DIFFICULTY**CLASS HABITABLE** **☘︎**

**Safe**

**Sustained Communities**

**Devoid of Harmful Entities**

Description

An image of the level.

**The Last Entry** is a mythical level in The Schoolrooms, and is the entrance to The Frontrooms.

**The Last Entry** is a very safe level with friendly colonies and outposts. The entities here are also helpful and friendlier than ever. The food source is also known to be unlimited. From what we know, The Guardians go out everyday and take the food from an unknown source and replace old food with freshly made dishes. If you're feeling sad, you can go around and make a friend as there are many people that resides in **The Last Entry**.

We don't accept noises and nonsense. Every loud noise or a random question that doesn't seem to fit the level will result in a warning, if worse, a trip straight to Detention. The School Council will judge the violator and choose the penalty for it.

Despite the fact that the level only has one zone, there is another zone that is locked and only staff can enter. Before it locked down, the zone itself was an exit that leads to a dangerous Class 5 level, Level 666. It was later closed due to it's dangerous presence, as **The Last Entry** has to keep it's title as one of The Schoolrooms safest level. The staff is currently finding a way to redirect it into a safer level, at least Class 2. The zone is closed until further notice, but, you can always spend your time to do activities that you might like in the available areas of the level.

Entities

### Teachers

Teachers are non-hostile entities that you can simply find anywhere in the level. They will not teach you anything, but just walking around like a robot and tell you jokes or sometimes even dad jokes.

### Waiters

Waiters are a type of level-exclusive entities that works in the cafeteria at the level. They will serve you food, drinks, desserts and will end your hunger immediately. The drinks here are a type of special treat called Stamina Soda. It gives you energy to get more energized on whatever you will do next. They are doesn't really often appear here, since more than half of the time, The Lunch Lady will be here, especially weekends.

### Lunch Lady

The Lunch Lady is another non hostile entity that works in the level's cafeteria. She does the exact same as Waiters except for that she gives you an extra Energy Bar when you eat. Nothing too unique or different apart from that.

### The Guardians

The Guardians is entities that guards (besides from the staff), and as well changes the food from old to brand new and freshly made dishes. If you are a troublemaker, they will send you to Halls Of The Dead and The School Council will judge you for your actions. But most of the time, they usually relaxes with other entities.

Colonies and Outposts

### The Peaceful

* They are a group of 15 teenagers that has decided to stay here until they are old enough to take a job.
* Not available for trading.
* Will welcome anybody under the age of 35 to the group.
* Not hostile.

### The Reanimators

* They are a colony of animators that decided to stay here for the rest of their life to animate about it.
* Available for trading.
* Not really friendly.

Entrances and Exits

Entrances

* The only entrance to **The Last Entry** is to find a pinkish door with a 0.001 percent chance of appearing, which has happened to a lot of people, and that also explains why so many people are here.

Exits

* If you mess up inside the level, you may be caught by a The Guardians and sent to The School Council and they could send you to Level 66, which, as a matter of fact, a place you don't want to get sent to.

* ~~Entering the portal inside Zone 2 will send you to Level 666.~~ The exit will be closed until further notice.

**> Open Author & Licensing Information****> Close Author & Licensing Information****Author:TH3 0N3 WH0'5 DR34M1NG**
* **Wikitext:Shuri1202**
* **Images: The Internet.**