General Animal Companions

**Bear**

Starting Statistics

**Size** Small; **Speed** 40 ft.; **AC** +2 natural armor; **Attack** bite (1d4), 2 claws (1d3); **Ability Scores** **Str** 15, **Dex** 15, **Con** 13, **Int** 2, **Wis** 12, **Cha** 6; **Special Qualities** low-light vision, scent.

4th-Level Advancement

**Size** Medium; **Attack** bite (1d6), 2 claws (1d4); **Ability Scores** **Str** +4, **Dex** –2, **Con** +2.

**Badger**

Starting Statistics

**Size** Small; **Speed** 30 ft., burrow 10 ft., climb 10 ft.; **AC** +2 natural armor; **Attack** bite (1d4), 2 claws (1d3); **Ability Scores** **Str** 10, **Dex** 17, **Con** 15, **Int** 2, **Wis** 12, **Cha** 10; **Special Attacks** rage (as a barbarian, 6 rounds per day); **Special Qualities** low-light vision, scent.

4th-Level Advancement

**Size** Medium; **Attack** bite (1d6), 2 claws (1d4); **Ability Scores** **Str** +4, **Dex** –2, **Con** +2.

**Bear, Grizzly**

**Source** PZO1140

The infamous grizzly bear is a lumbering and quite impressive companion, particularly when it rises up on its hind feet to loom large. Grizzly bears strike fear into the hearts of most who encounter them.

Starting Statistics

**Size** Medium; **Speed** 40 ft.; **AC** +1 natural armor; **Attack** bite (1d6), 2 claws (1d4); **Ability Scores** **Str** 17, **Dex** 13, **Con** 13, **Int** 2, **Wis** 13, **Cha** 6; **Special Qualities** low-light vision, scent.

7th-Level Advancement

**Size** Large; **AC** +4 natural armor; **Attack** bite (1d8), 2 claws (1d6 plus grab); **Ability Scores** **Str** +4, **Dex** –2, **Con** +4.

**Bird**

Starting Statistics

**Size** Small; **Speed** 10 ft., fly 80 ft. (average); **AC** +1 natural armor; **Attack** bite (1d4), 2 talons (1d4); **Ability Scores** **Str** 10, **Dex** 15, **Con** 12, **Int** 2, **Wis** 14, **Cha** 6; **Special Qualities** low-light vision.

4th-Level Advancement

**Ability Scores** **Str** +2, **Con** +2.

**Boar**

Starting Statistics

**Size** Small; **Speed** 40 ft.; **AC** +6 natural armor; **Attack** gore (1d6); **Ability Scores** **Str** 13, **Dex** 12, **Con** 15, **Int** 2, **Wis** 13, **Cha** 4; **Special Qualities** low-light vision, scent.

4th-Level Advancement

**Size** Medium; **Attack** gore (1d8); **Ability Scores** **Str** +4, **Dex** –2, **Con** +2; **Special Attacks** ferocity.

**Camel**

Starting Statistics

**Size** Large; **Speed** 50 ft.; **AC** +1 natural armor; **Attack** bite (1d4) or spit (ranged touch attack, target is sickened for 1d4 rounds, range 10 feet); **Ability Scores** **Str** 18, **Dex** 16, **Con** 14, **Int** 2, **Wis** 11, **Cha** 4; **Special Qualities** low-light vision, scent.

4th-Level Advancement

**Ability Scores** **Str** +2, **Con** +2.

**Cat, Small**

Starting Statistics

**Size** Small; **Speed** 50 ft.; **AC** +1 natural armor; **Attack** bite (1d4 plus trip), 2 claws (1d2); **Ability Scores** **Str** 12, **Dex** 21, **Con** 13, **Int** 2, **Wis** 12, **Cha** 6; **Special Qualities** low-light vision, scent.

4th-Level Advancement

**Size** Medium; **Attack** bite (1d6), 2 claws (1d3); **Ability Scores** **Str** +4, **Dex** –2, **Con** +2; **Special Qualities** sprint.

Sprint (Ex)

Once per hour, a small cat can move at 10 times its normal speed (500 feet) when it makes a charge.

**Cattle**

**Source** PZO1140

Commonly seen as a docile farm animal, an ill-tempered bull or cow can be an effective animal companion as well.

Starting Statistics

**Size** Medium; **Speed** 40 ft.; **AC** +2 natural armor; **Attack** gore (1d6); **Ability Scores** **Str** 14, **Dex** 12, **Con** 12, **Int** 2, **Wis** 11, **Cha** 4; **Special Qualities** low-light vision, scent.

7th-Level Advancement

**Size** Large; **AC** +2 natural armor; **Attack** gore (1d8); **Ability Scores** **Str** +8, **Dex** –2, **Con** +4; **Special Qualities** powerful charge (gore, 1d8), trample.

**Deer, Reindeer**

**Source** PZO1140

A denizen of the frozen tundra, the reindeer is a sure-footed companion in icy terrain, and it can used for transportation as well as defense.

Starting Statistics

**Size** Medium; **Speed** 50 ft.; **AC** +2 natural armor; **Attack** gore (1d6); **Ability Scores** **Str** 13, **Dex** 14, **Con** 13, **Int** 2, **Wis** 12, **Cha** 5; **Special Qualities** low-light vision, scent, snow adaptation (ignore difficult terrain from ice and snow).

4th-Level Advancement

**Ability Scores** **Str** +2, **Dex** +2, **Con** +2.

**Deer, Ringhorn**

**Source** PAP115

Starting Statistics

**Size** Small; **Speed** 40 ft.; **AC** +1 natural; **Attack** 2 hooves (1d3); **Ability Scores** Str 11, **Dex** 18, **Con** 11, **Int** 2, **Wis** 12, **Cha** 13; **Special Qualities** low-light vision, scent.

4th-Level Advancement

**Size** Medium; **Attack** 2 hooves (1d4); **Ability Scores** **Str** +2, **Dex** –2, **Con** +2; **Bonus Feat** Nimble Moves.

**Dog**

Starting Statistics

**Size** Small; **Speed** 40 ft.; **AC** +2 natural armor; **Attack** bite (1d4); **Ability Scores** **Str** 13, **Dex** 17, **Con** 15, **Int** 2, **Wis** 12, **Cha** 6; **Special Qualities** low-light vision, scent.

4th-Level Advancement

**Size** Medium; **Attack** bite (1d6); **Ability Scores** **Str** +4, **Dex** –2, **Con** +2.

**Dog, Coyote or Jackal**

**Source** LG:LH

STARTING STATISTICS

**Size** Small; **Speed** 40 ft.; **AC** +1 natural armor; **Attack** bite (1d4 plus trip); **Ability Scores Str** 11, **Dex** 17, **Con** 16, **Int** 2, **Wis** 13, **Cha** 6; **Special Qualities** low-light vision, scent, racial skill bonus: Bluff +4, Stealth +4

4TH-LEVEL ADVANCEMENT

**Ability Scores Dex** +2, **Con** +2, **Wis** +2; **Special Qualities** opportunistic bite

**Opportunistic Bite (Ex)**

On a successful bite attack against an opponent it’s flanking or that is denied its Dexterity bonus to AC, a jackal deals 1 additional point of damage.

**Elk**

Starting Statistics

**Size** Medium; **Speed** 50 ft.; **AC** +1 natural armor; **Attack** gore (1d6) or 2 hooves (1d3); **Ability Scores** **Str** 12, **Dex** 17, **Con** 14, **Int** 2, **Wis** 15, **Cha** 5; **Special Qualities** low-light vision.

7th-Level Advancement

**Size** Large; **AC** +2 natural armor; **Attack** gore (1d8) or 2 hooves (1d4); **Ability Scores** **Str** +8, **Dex** –2, **Con** +4.

**Falcon**

**Source** PZO1140

This swift raptor has amazing eyesight and sharp talons.

Starting Statistics

**Size** Small; **Speed** 10 ft., fly 90 ft. (good); **AC** +1 natural armor; **Attack** bite (1d4), 2 talons (1d3); **Ability Scores** **Str** 10, **Dex** 15, **Con** 11, **Int** 2, **Wis** 15, **Cha** 6; **Special Qualities** low-light vision.

4th-Level Advancement

**Ability Scores** **Dex** +2, **Con** +2.

**Horse**

Starting Statistics

**Size** Large; **Speed** 50 ft.; **AC** +4 natural armor; **Attack** bite (1d4), 2 hooves\* (1d6); **Ability Scores** **Str** 16, **Dex** 13, **Con** 15, **Int** 2, **Wis** 12, **Cha** 6; **Special Qualities** low-light vision, scent.

\* This is a secondary natural attack, see Combat for more information on how secondary attacks work.

4th-Level Advancement

**Ability Scores** **Str** +2, **Con** +2; **Special Qualities** combat trained.

**Llama**

**Source** PZO1140

While some value it for its hair, the llama makes a fine animal companion as well, and it has traditionally been used as a beast of burden in mountainous regions.

Starting Statistics

**Size** Small; **Speed** 40 ft.; **AC** +1 natural armor; **Attack** bite (1d4); **Ability Scores** **Str** 11, **Dex** 16, **Con** 12, **Int** 2, **Wis** 13, **Cha** 9; **Special Qualities** low-light vision.

4th-Level Advancement

**Size** Medium; **Attack** bite (1d6); **Ability Scores** **Str** +4, **Dex** –2, **Con** +4.

**Pony**

Starting Statistics

**Size** Medium; **Speed** 40 ft.; **AC** +2 natural armor; **Attack** 2 hooves (1d3); **Ability Scores** **Str** 13, **Dex** 13, **Con** 12, **Int** 2, **Wis** 11, **Cha** 4; **Special Qualities** low-light vision, scent.

4th-Level Advancement

**Ability Scores** **Str** +2, **Con** +2; **Special Qualities** combat trained.

**Ram**

Starting Statistics

**Size** Small; **Speed** 40 ft.; **AC** +1 natural; **Attack** gore (1d3); **Ability Scores** **Str** 10, **Dex** 17, **Con** 11, **Int** 2, **Wis** 14, **Cha** 7; **Special Qualities** low-light vision, scent.

4th-Level Advancement

**Size** Medium; **Attack** gore (1d4); **Ability Scores** **Str** +4, **Dex** –2, **Con** +2; **Special Attacks** powerful charge (1d8); **Bonus Feat** Improved Bull Rush.

**Snake, Constrictor**

Starting Statistics

**Size** Medium; **Speed** 20 ft., climb 20 ft., swim 20 ft.; **AC** +2 natural armor; **Attack** bite (1d3 plus grab); **Ability Scores** **Str** 15, **Dex** 17, **Con** 13, **Int** 1, **Wis** 12, **Cha** 2; **Special Qualities** low-light vision, scent.

4th-Level Advancement

**Size** Large; **AC** +1 natural armor; **Attack** bite (1d4); **Ability Scores** **Str** +8, **Dex** –2, **Con** +4; **Special Attacks** constrict 1d4.

**Stag**

**Source**: PRG:B4

Starting Statistics

**Size** Small; **Attack** gore (1d4); **Ability Scores** **Str** 10, **Dex** 19, **Con** 14, **Int** 2, **Wis** 15, **Cha** 8; **SQ** low-light vision, scent.

4th-Level Advancement

**Size** Medium; **Attack** gore (1d6), 2 hooves (1d4); **Ability Scores** **Str** +2, **Dex** –2, **Con** +2.

**Wolf**

Starting Statistics

**Size** Medium; **Speed** 50 ft.; **AC** +2 natural armor; **Attack** bite (1d6 plus trip); **Ability Scores** **Str** 13, **Dex** 15, **Con** 15, **Int** 2, **Wis** 12, **Cha** 6; **Special Qualities** low-light vision, scent.

7th-Level Advancement

**Size** Large; **AC** +2 natural armor; **Attack** bite (1d8 plus trip); **Ability Scores** **Str** +8, **Dex** –2, **Con** +4.

**Wolfdog**

**Source** PZO1140

This creature is a dependable hybrid of wolf and dog.

Starting Statistics

**Size** Medium; **Speed** 40 ft.; **AC** +2 natural armor; **Attack** bite (1d6); **Ability Scores** **Str** 15, **Dex** 15, **Con** 13, **Int** 2, **Wis** 12, **Cha** 6; **Special Qualities** low-light vision, scent.

4th-Level Advancement

**Ability Scores** **Str** +2, **Con** +2; **Attack** bite (1d6 plus 1d4 bleed).

**Yak**

**Source** PZO1140

Stout and stubborn, the yak is sure footed and dependable in rough terrain.

Starting Statistics

**Size** Large; **Speed** 30 ft.; **AC** +4 natural armor; **Attack** gore (1d8); **Ability Scores** **Str** 14, **Dex** 10, **Con** 12, **Int** 2, **Wis** 10, **Cha** 5; **Special Qualities** low-light vision, scent.

4th-Level Advancement

AC +2 natural armor; **Ability Scores** **Str** +4, **Con** +4; **Special Qualities** pack animal (speed is never modified by encumbrance).

The hooves are primary attacks.