Defeat the Blot

**Defeat the Blot** is a Quest given by Oswald. It is the final quest in Epic Mickey.

## Synopsis

After being briefed by Oswald on how to take down the Blot once and for all, Mickey needs to traverse the dangerous corridors and towers of castle to activate the fireworks that Oswald will use to the destroy The Blot.

## Walkthrough

This is a rather long quest, so this walkthrough will be divided into two parts.

### Fireworks

Mickey will complete this quest as he makes his way through Dark Beauty Castle, beginning in Utilidor IV and ending after exiting Utilidor VII. In between those, he will visit and climb up Sorrow Tower, Grief Tower, and Loss Tower.

As Mickey makes his way through the castle, he will encounter numerous obstacles in the form of the castle literally crumbling apart around him, as well as the Blot breaking through the walls and trying to stop Mickey. Throughout his journey, Mickey will face obstacles such as Blot tentacles, the floor literally disappearing beneath his feet, and the layout of the level changing due to the Blot’s interference.

Sorrow Tower contains a spiral staircase that will continuously crumble as Mickey climbs it. When he reaches the top, he will find four gargoyles, with their heads thinned out, and a central crystal. The Blot itself will appear and attack Mickey by violently roaring at him, as well as by summoning Blotlings. To complete this, Mickey must paint in each of the gargoyle’s heads, and then use his Spin Attack to set them into place so that they face the crystal. Once that is done, the Blot leaves and he can continue on.

Next up is Grief Tower. The tower itself is more stable, but Mickey will still face tentacles and the Blot destroying the walls and floors. Once he reaches the top, he will have to repeat the same process as on Sorrow Tower, but it will be more difficult as the Blot will be more aggressive.

The third tower is Loss Tower. Unlike the previous two towers, which took place indoors, Loss Tower is mostly scaled from the outside. On three instances, however, Mickey will enter the tower to engage in arena-style combat with increasingly tough trios of Blotlings, starting with Spatters, then a duo of Sweepers and one Spatter, and finally a Slobber and two Spatters. Once Mickey reaches the top, the Blot will strangely not appear. However, once Mickey aligns the crystal and prepares to leave, the Blot will destroy the building housing the exit projector, and he will send Mickey on a freefall down the tower’s several floors.

Mickey will end up in Utilidor VII, the final part of Dark Beauty Castle. This is easily the most dangerous part of the castle, as the amount of obstacles Mickey will face is more than ever before, and simply traversing the level is a big feat.

Once Mickey traverses the final Utilidor and reaches the Fireworks Control Tower, a cutscene will play where Oswald and Mickey apologize to each other and properly make amends. Just as they are about to do so, however, the Blot appears and captures Oswald, as well as Gus, and Mickey has no choice but to jump into the Blot itself and continue from there.

### Inside the Blot

Once Mickey enters the Blot, he will have to navigate through its inner veins to eventually reach the central heart chamber. Mickey will meet Gus along the way, who will give him the Gremlin Guardian Pin assuming he rescued all of the Gremlins in the game.

Once Mickey reaches the heart chamber, he will have to deal with the four giant bloticles that are protecting his heart. The first three Bloticles each lead into separate “arteries” that eventually open up to a separate chamber. Each artery is relatively difficult to traverse, but once Mickey deals with the bloticle and returns to the central room, the way backwards will be made more difficult.

Once Mickey defeats the third bloticle, the fourth and final one can be dealt with in the heart chamber itself. Once Mickey climbs up a platform and pops the final spot, the game will automatically switch to the ending cutscene, and the game will be complete.

## Aftermath

Once Mickey completes this quest, the game is complete. It will technically not be marked as complete in the quest log (along with Return Home), but once the quest ends the final cutscene plays, and the save file will restart at the beginning.