Identities

The core mechanic of this RP!

**Identities** are both your Character's name in the story as well as their **Class**.

Every creature in the land of Phantasy is known by an **Identity**. This **Identity** is the most important portion of someone' **Name**. Here are some as examples!

* **Brave Archer**
* **Needy Blacksmith**
* **Backstabbing Knight**

As you can see, there are two portions to each **Name**. A **Name** consists of an **Identity** and **Descriptor**. The **Identity** portion defines that character's role in the world, what skills they are able to use, and their stat distribution!

**Identity** can change over time. For example, if you start to like basket weaving, your **Identity** may change from **Peddler** to **Basket Weaver** if it becomes "core" to your character. Other times, **Identities** just happen to change without explanation! This happens with the **Adventurer** and **Hero** Identities, which seem rather arbitrary and are assigned when certain conditions are met.

What is special about the Player Characters?

Well, Player Characters have both their initial **Identity**, which is a **Civilian** Identity, and the Identity of **Adventurer**. Adventurer progresses into a Combat Class. Thus, by the end of the story, you have a character who begins as "Embalmer" but eventually becomes "Friendly Ensepulcher Paladin" if you became a Squire, Knight, Crusader, and Paladin.

Why don't people just name each other like we do? "But IC, wouldn't it make soooo much more sense to give people individual names?"

Don't be ridiculous. With magic, anything is possible.

## Combat Identities

### Melee Identities

* **Axeman**
* **Hammerman**
* **Knight (horse mounted, varying weaponry)**
* **Lasher**
* **Longswordsman**
* **Maceman**
* **Pikeman**
* **Pugilist**
* **Spearman**
* **Wrestler**

### Ranged Identities

* **Axe Thrower**
* **Blowgunner**
* **Bowman**
* **Crossbowman**
* **Horse Archer**
* **Javelin Thrower**
* **Knife Thrower**
* **Slinger**

### Mage Identities

* **Alchemist**
* **Archmage**
* **Battlemage**
* **Conjurer**
* **Disciple**
* **Druid**
* **Enchanter**
* **Illusionist**
* **Necromancer**
* **Seer**
* **Sorcerer**
* **Spellcloak**
* **Summoner**
* **Warlock**
* **Witch**
* **Wizard**

### Support Identities

* **Analyst**
* **Counselor**
* **Intimidator**
* **Liar**
* **Negotiator**
* **Observer**
* **Pathfinder**
* **Scavenger**
* **Teacher**
* **Tracker**

### Miscellaneous Identities

* **Arsonist**
* **Bandit**
* **Cannibal**
* **Creeper (the stalky kind)**
* **Drunkard**
* **Halfling**
* **Idol☆~**
* **Jester**
* **Kidnapper**
* **Kitsune**
* **Meido**
* **Nekomimi**
* **Serial Killer**
* **Shrine Maiden**
* **Survivor**
* **Thief**
* **Veteran**

## Civilian Identities

* **Animal Trainer**
* **Architect**
* **Armorer**
* **Bee Keeper**
* **Blacksmith**
* **Bone Carver**
* **Bone Setter**
* **Bookkeeper**
* **Brewer**
* **Butcher**
* **Carpenter**
* **Cheese Maker**
* **Clothier**
* **Cook**
* **Courier**
* **Diagnostician**
* **Dyer**
* **Engraver**
* **Farmer**
* **Fisherman**
* **Furnace Operator**
* **Glassblower**
* **Gravekeeper**
* **Herbalist**
* **Jailor**
* **Janitor**
* **Jeweler**
* **Lumberjack**
* **Lye Maker**
* **Lookout**
* **Mason**
* **Mechanic**
* **Milker**
* **Miller**
* **Miner**
* **Nurse/Murse**
* **Potash Maker**
* **Potterer**
* **Scribe**
* **Shearer**
* **Sheriff**
* **Siege Engineer**
* **Soap Maker**
* **Surgeon**
* **Suturer**
* **Tanner**
* **Thread Spinner**
* **Trader**
* **Trapper**
* **Veterinarian**
* **Wax Worker**
* **Weaponsmith**
* **Weaver**
* **Wood Burner**
* **Wood Crafter**