Patch 2.0.5.12

**Patch 2.0.5.12** is a patch for Original War that updates the game to version 2.0.5.12.

## Changelog

* Added: Editor now has the ability to export the vehicle image to the current mods interface area
* Added: vehicles.txt - weapons can now use CARGO\_SIZE and BASE\_WEAPON
* Added: Siberia and Rocky Pass multiplayer maps
* Added: Wave Editor in the OW Editor will now generate the wi image
* Added: "Simple" versions of Multiplayer Maps
* Added: [MULTIPLAYER] - Add technology restrictions (Issue #259)
* Added: Alternate Fullscreen mode for Direct Draw Renderer (Issue #298)
* Added: Add GetMonth to SAIL (Issue #300)
* Added: Add a UnitBury Event (Issue #301)
* Added: Add GetHexHeight and GetHexType function's (Issue #315)
* Added: English Fallback for Lang system (Issue #338)
* Added: Make Depot/Warehouse distance moddable (Issue #341)
* Added: Add isEditor constant to Sail (Issue #342)
* Added: Add LoadPNGOverride (Issue #343)
* Added: Add timer SAIL command (Issue #345)
* Added: Weather System (Issue #347)
* Bug Fix: Save games that used too many references will now load (Some mods saves were affected by this)
* Bug Fix: Remove All Units button in Editor no longer causes crash
* Bug Fix: OGL Renderer doesn't create Screenshots with F12
* Bug Fix: RU13a / AM13a - Side hostility (Issue #219)
* Bug Fix: RU13a - Constant attacks (Issue #220)
* Bug Fix: AM15 - Camera centering during cutscene (Issue #224)
* Bug Fix: [MP MAP FLAGS] - Character spawn (Issue #250)
* Bug Fix: [INFO BOX] - Text colour incorrect (Issue #252)
* Bug Fix: [MULTIPLAYER] - Add various climate conditions (Issue #260)
* Bug Fix: [FOOTBALL] - Height map, terrain (Issue #278)
* Bug Fix: Mission Report missing numbers (Issue #279)
* Bug Fix: Ground Animations Path Error (Issue #281)
* Bug Fix: Environments near edge of map cause access violation (Issue #283)
* Bug Fix: Editor doesn't remove Base Path from GroundAnims (Issue #284)
* Bug Fix: OW loads vanilla bin files if mod map doesn't have a bin file (Issue #285)
* Bug Fix: Secondary objective can't be achieved when enemy destroys a depot in Ru12a (Issue #303)
* Bug Fix: Legion soldiers hired in Am12 are available in later missions (Issue #306)
* Bug Fix: Character died medal RU07 (Issue #307)
* Bug Fix: Ru02 captured breastworks are removed (Issue #309)
* Bug Fix: Ru06 - Captured American factory still produces vehicles (Issue #310)
* Bug Fix: Czech/Polish characters can not be written in boxes (Issue #339)
* Bug Fix: Game never used SAIL Bin files (Issue #340)
* Bug Fix: Units pause when alot of units are moving (Issue #353)
* Changed: Waves random number seed is now considered ASync
* Changed: enablefpscounter can now be used as a parameter for ow\_editorOGL.exe and ow\_editorDD.exe
* Changed: Fluent Animation is now forced on
* Changed: Cargo bay info (Bottom left) now shows as 100/100
* Changed: Remove Exp Limit for Skirmish Maps (Issue #344)
* Changed: Make OW Ignore MultiDesc\*.wri files which have no contents (Issue #348)
* Improved: Workshop Synchronisation will now occur when you open the Mod Launcher (Also added more info to it).
* Improved: Increase number of areas on map in editor (Issue #280)
* Improved: Make OGL Renderer only update the OGL Texture when something has changed (Issue #351)
* Improved: Make Scrolling of the main view independed of FPS and Game Speed (Issue #352)