Absolute Redemption

***Absolute Redemption*** is a single player modification for *Half-Life* that continues the story of Gordon Freeman. It was created by Maverick Developments and was originally released as *Redemption*.

After accepting employment from the G-Man, Freeman is tasked with travelling across the world to recover three sacred telnorps.

## Plot

### Home is where the Heart is

It was written in the ancient scrolls of Xian that Xen would be overrun by another alien race known as the Zan, who would cause the second rebirth of the Nihilanth, destroying Xen and removing them from their lifeblood and knowledge. However, this text also stated that when this portal was opened, a human called "Freeman" would come to Xen and free the "Telnorps", captured by Xen forces from the Zan, which would close the portal.

Freeman finds himself in the office of The G-Man at an undisclosed location. The G-Man tasks Gordon with retrieving the three sacred Telnorps and returning them to Xen, after his contractors took 'liberties' with the Telnorps which resulted in them being sold to the public. It is explained that one of the Telnorps is in a monastery deep in the Himalayan mountains, the second on display at an amusement park, and the last being held in an import/export factory by self-proclaimed entrepreneur Fabio Geussetelli.

Leaving the room, Gordon is provided the HEV Mark VI hazard suit and some weapons by a security guard and is teleported to the Himalayas, after first being teleported to the Stonehenge by mistake.

### Himalayan Madness

After batting Fabio Geussetelli's private soldiers, traversing the terrain, and swimming through freezing waters, Gordon arrives at the monastery and activates the entrance by hitting a gong. Now Gordon faces female assassins who have executed the monks and are trying to stop him from stealing the Telnorp. After defeating the assassins and retrieving the Telnorp, Freeman makes his way to the extraction point by fighting Xenian aliens through a small system of caves and catacombs. Upon reaching the extraction point, Gordon faces off against a small AH-64 Apache Combat Helicopter from Fabio Geussetelli, which Gordon avoids, jumping into a portal to escape.

### Fun times at the Carn'evil

A small cutscene is displayed where a Sat-Com 3 orbiting the earth redirects Freeman to the location of the second Telnorp. Gordon arrives at the park and is updated by the G-Man, who allows him to proceed into the park. Gordon meets Boris, who tells him that the park has been evacuated and says there is a problem with the "flying saucer". Freeman is free to go on the multiple rides at the theme park and see the zoo of Xenian aliens. Gordon eventually finds the saucer and activates the controls inside, causing power failure inside the park resulting in the aliens escaping and quickly overwhelming it. As Gordon works his way through the damage, he sees the Telnorp release and makes his way through the park to escape.

### You Buy/Trade/Sell? Well, we reclaim

A cutscene is shown displaying The G-Man talking to one of Fabio Geussetelli's men over a laptop. There are hints that the G-Man is deceiving Freeman and using him to get the three Telnorps into Fabio Geussetelli's private collection. Gordon spots a truck delivering a crate to Fabio Geussetelli's Import/Export Warehouse, where the final Telnorp is stored. Breaking out of the crate in the truck, Gordon infiltrates the facility and fights through a large detachment of Fabio Geussetelli's private army.

Gordon passes through large traps and a maze-like layout to release the final Telnorp. Reaching the roof for extraction, Gordon finds himself waiting due to technical difficulties and, as he does this, the same Apache Attack Helicopter from the Himalayas attacks once more. After successfully destroying the chopper, Gordon finds out that Fabio Geussetelli has destroyed Sat-Com 3 and makes his way to the garage to find a vehicle to escape the building with. He eventually finds an old military Jeep and escapes to a local safehouse.

A cutscene plays where the G-Man converses once more with a man representing Fabio Geussetelli, who is somewhat irate after finding out that the G-Man used him to accomplish Gordon's objectives. Gordon receives a small compliment on his efficiency.

### *There and back... Again*

Freeman leaves a bathroom after having taken a 'relief break'. Eventually, Boris opens a room where Gordon can equip some weaponry, as well as some ammo. After that, Gordon proceeds topside to an abandoned warehouse where the G-Man congratulates him once again due to the successful mission. After a few words, Gordon is teleported to Xen, where he finds himself in a chamber similar to the one before Gonarch's lair. Crawling topside, Gordon discovers the portal between Xen and Zan, as well as some minions from Zan. Climbing some cliffs and travelling through several caves, Gordon finds a storage box holding the Telnorps which, when released, seals the portal and floats underground. Gordon then finds them floating over some stands in the cave that the player arrived in. When activated, the Telnorps create a portal in the center of the room. Gordon enters it, returning to Earth, and seals the portal between Xen and Zan forever.

## Characters

* Gordon Freeman
* The G-Man
* Gina Cross (cameo)
* Boris

## Enemies

* **Xen Aliens**
	+ Alien Controller
	+ Alien Grunt
	+ Alien Slave
	+ Barnacle
	+ Bullsquid
	+ Gargantua
	+ Gonarch
	+ Headcrab
	+ Kingpin
	+ Zombie
* **Fabio Geussetelli's private soldiers**
* **Black Ops**
	+ Female Black Ops

## Trivia

* The mod was bundled with the original retail version of Counter-Strike
* The mod somewhat predicted the Xen invasion and other alien faction idea and from Half-Life 2.