Help (command)

/help is a command that shows a player what commands they can use in a server. To view a full list of commands, the player must be the owner of the server they are in, or have permission to use commands (which can be adjusted in settings). Information in brackets are the parameters (For Example, replace /give [player] [item] [amount] with /give joe iron\_ore 99). Information in parenthesis are miscellaneous notes that help clarify the commands, and should not be put in with your actual commands.

Values like "survival tool" or "copper asteroid" must be written like "survival\_tool", "CopperAsteroid" or "copperAsteroid"!

## List of commands (as of update v0.5.3.alpha):

### /spectate

Toggle spectator mode on/off.

* Usage: /spectate

### /hour

Gets the current hour.

* Usage: /hour
* Example: /hour

### /day

Gets the current day.

* Usage: /day
* Example: /day

### /give

Give item to player (Spawns the item directly into their inventory).

* Usage: /give [player] [item] [amount]
* Example: /give joe copper\_ore 99

### /spawnitem

Create item (Spawns the item on the ground next to your player).

* Usage: /spawnitem [item] [amount]
* Example: /spawnitem bottle 1

### /effect

Add status effects to player (poison, fire, drunk, fear, miasma, spin, rage).

Note that /effect can also be used on mobs & buildings (put the entity ID instead of a player name), but /effect clear will not affect buildings.

* Usage:
	+ /effect give [player/mob/building] [effectname],
	+ /effect clear [player/mob] [effectname],
	+ /effect clear [player/mob]
* Example: /effect give joe drunk

### /god

Toggle god mode on/off (makes players invincible to damage by players, mobs, and effects).

* Usage: /god
* /god [player]

### /tp

Teleport entity (teleports a player or mob to a certain location).

* Usage:
	+ /tp [name]
	+ /tp [row] [col]
	+ /tp [name] [row] [col]
	+ /tp [name] [name]
	+ /tp [name] !randomland
* Example: /tp joe 80 87

### /kit

Create and manage kits (gives players specific objects).

* Usage:
	+ /kit list
	+ /kit show [name]
	+ /kit create [name]
	+ /kit delete [name]
	+ /kit rename [name] [newname]
	+ /kit give [player] [name]
	+ /kit give [role] [name]
* Example:
	+ /kit give joe kit1
	+ /kit rename kit1 kit2
	+ /kit give admin kit3

### /event

Make events happen (meteor, spider, raid, raid\_end).

* Usage:
	+ /event [eventname]
	+ /event [eventname] [row] [col]
* Example: /event meteor 20 45

### /clear

Clear inventory (clears all items in your inventory).

* Usage: /clear
* /clear [player]
* /clear [player] [item]
* /clear [player] [item] [amount]

### /fly

Toggle flying mode (flying mode allows players to go through structures and terrain as if they were not there).

* Usage:
	+ /fly
	+ /fly [player]

### /kill

Kill entities (kills mobs and players, makes corpses disappear. Using kill on mobs leaves no corpse behind).

* Usage:
	+ /kill [name]
	+ /kill [mobtype]
	+ /kill pickup [itemtype]
	+ /kill corpse [mobtype]
* Example:
	+ /kill joe
	+ /kill corpse slime

### /trader

Customize trader item list (Remove and add items to the trader list).

* Usage:
	+ /trader buy [item] [cost]
	+ /trader unbuy [item]
	+ /trader sellcustom [allow!deny]
	+ /trader sell [item] [cost]
	+ /trader unsell [item]
* Example:
	+ /trader buy lead\_pipe 20
	+ /trader unsell santa\_hat

### /region

Manage regions.

* Usage:
	+ /region display *(changes visibility of a region)*
	+ /region list
	+ /region set [name] [start\_row] [start\_col] [end\_row] [end\_col]
	+ /region delete [name]
	+ /region rename [name] [newname]
	+ /region flag [name] [key] [value]
		- /region flag [name] build [everyone, admin, playerName] *(sets build permissions in a region)*
		- /region flag [name] pvp [allow!deny] *(enable or disable pvp in an area)*
		- /region flag [name] map\_label [allow!deny] *(if set to allow the map will show the region)*
		- /region flag [name] restrict [item] *(restricts an item's functionality)*
		- /region flag [name] priority [allow!deny] *(overrides lower priority regions' permissions)*
	+ /region flag [name] [build] [everyone/role/playername] *(can allow a specific role/player to build in a region)*
	+ /region setowner [name] [team]
* Example:
	+ /region set region1 1 2 50 51
	+ /region flag [region1] build admin
	+ /region flag restrict lead\_pipe
	+ /region setowner joe team1

### /force

Applies directional force to entity.

* Usage: /force [player] [x] [y]
* Example: /force joe -5 -7

### /fill

Fill terrain on specified area (Can use every kind of terrain and floors).

* Usage: /fill [start\_row] [start\_col] [end\_row] [end\_col] [terrain\_type]
* Example: /fill 1 1 100 100 floor
* For full filling: /fill 0 0 127 127 [terrain\_type]

### /spawnmob

Spawns a mob.

* Usage:
	+ /spawnmob [type] [count]
	+ /spawnmob [type] [count] [row] [col]
	+ /spawnmob [type] [count] [row] [col] [flags]
		- goal:[entityId] *(sets the id of the entity)*
		- status:[hostile/neutral] *(makes the mob attack or not attack)*
		- mapdisplay:[true/false] *(displays or doesn't display the mob on the map)*
		- taming:[true/false] *(determines whether the mob can be tamed)*
		- attackables:[player/mob/buildings] *(determines what the mob can attack)*
* Example:
	+ /spawnmob slime 5
	+ /spawnmob guard 1 20 20 goal:4531 status:hostile mapdisplay:true

### /sethealth

Set health of entity (using the name of a player or the id of a mob).

* Usage: /sethealth [entityid] [health]
* Example:
	+ /sethealth joe 250
	+ /sethealth 126 999999

### /dialogue

Assign dialogue on mob (the text shows when the player hovers their mouse over it, similar to signs).

* Usage:
	+ /dialogue list
	+ /dialogue assign [entityid] [text]
	+ /dialogue remove [entityid]
* Example:
	+ /dialogue assign 128 you are a noob

### /role

Assign role to player.

* Usage: /role [player] [rolename]
* Example: /role joe role1

### /team

Manage teams (players on the same team share structures and pets, and cannot damage each other).

* Usage:
	+ /team list
	+ /team add [name]
	+ /team remove [name]
	+ /team join [name] [player]
	+ /team leave [player]
	+ /team setleader [name] [player] (leaders of a team have similar roles to owners of a world, and can change teammate roles)
	+ /team assignleader [name]
	+ /team setowner [name] [region\_name]
	+ /team rename [name] [newName]
	+ /team editrole [teamname] [rolename] [permission] [true|false]
* Example:
	+ /team add team1
	+ /team join team1 joe
	+ /team setleader team1 joe
	+ /team rename team1 team2
	+ /team editrole team1 member build true

### /gold

Manage gold (of yourself and others).

* Usage:
	+ /gold set [player] [amount] *(sets gold amount of a player to a value)*
	+ /gold gain [player] [amount] *(increases amount of gold a player by a value)*
	+ /gold lose [player] [amount] *(lowers gold of a player by value)*
* Example:
	+ /gold set joe 200
	+ /gold lose joe 50

### /interact

Manipulate buildings (make buildings do a variety of things).

* Usage:
	+ /interact [entity\_id] [open|close] *(for doors)*
	+ /interact [entity\_id] angle [0-360] *(changes the angle but does not change the hitbox or coordinates)*
	+ interact [entity\_id] generate [type] *(can make mining drills mine steak, etc.)*
		- /interact [entity\_id] processingrate [1-5] *(speed up or slow down the rate a machine does something)*
	+ /interact [entity\_id] unown *(removes the structure from all teams)*
	+ /interact [entity\_id] shoot *(for turrets)*
* Example:
	+ /interact 130 angle 90
	+ /interact 142 generate red\_energy\_sword

### /stat

Modify building or mob stats.

* Usage:
	+ /stat [mob/building/weapon/player]
	+ /stat [mob/building/weapon/player] <flags>
	+ /stat [mob/building/weapon/player] [stat:amount]
* Example: /stat slime damage:10

### /name

Modify building or mob label (different from /dialogue as it shows persistently on the object).

* Usage:
	+ /name [entityid]
	+ /name set [entityid] [name]
	+ /name remove [entityid]
* Example:
	+ /name set 210 joe
	+ /name remove 210

### /speed

Modify player speed (max speed is 30, minimum speed is 1. It says in /help max is 20, but this is wrong).

* Usage: /speed [player] [1-30]
* Example: /speed joe 20

### /spawncorpse

Spawn corpse (only one at a time can be spawned, and they cannot be spawned at specific locations).

* Usage: /spawncorpse [type]
* Example: /spawncorpse slime

### /timer

Manage timers (Can be programmed to have events happen at the end of them in the command blocks menu).

* Usage:
	+ /timer list
	+ /timer start [name] [duration]
	+ /timer stop [name]
* Example: /timer start timer1 20 *(20 as in 20 seconds)*

### /caption

Show message to players (captions show at the top of a player's screen).

* Usage:
	+ /caption title [text]
	+ /caption subtitle [text]
	+ /caption [player] title [text]
	+ /caption [player] subtitle [text]
* Example:
	+ /caption title hi
	+ /caption joe title you are a noob

### /sidebar

Display text/scoreboard (sidebar shows as a big black bar on the right side of a player's screen. Sidebar text can be colored, but I am not aware of how to do this).

* Usage:
	+ /sidebar clear
	+ /sidebar set [row] [text]
	+ /sidebar set [row] @scoreboard
	+ /sidebar [player] clear
	+ /sidebar [player] set [row] [text]
	+ /sidebar unset @scoreboard
* Example:
	+ /sidebar set 1 welcome to my server!
	+ /sidebar joe clear *(removes text set under that player's name)*

### /score

Manage player score (Scores cannot be viewed without a scoreboard. Negative scores cannot be made).

* Usage:
	+ /score set [player] [amount]
	+ /score gain [player] [amount]
	+ /score lose [player] [amount]
* Example:
	+ /score set joe 200
	+ /score lose joe 50

### /ban

Ban players

* Usage: /ban joe

### /kick

Kick players (temporarily removes them from the server. Kicked players cannot rejoin for a while).

* Usage: /kick joe

### /setequipment

Sets the equitment of the player. It will replace the item in hand or armor slot. If items are already there, they will be lost.

* Usage: /setequipment [armor/hand] [username] [type]
* Example:
	+ /setequipment armor joe combat\_armor
	+ /setequipment hand joe katana

### /limit

Modify build limits (limits the amount of a building players can put down. This is not for individual players, but all players).

* Usage:
	+ /limit list
	+ /limit set [building] [count]
	+ /limit remove [building]
* Example:
	+ /limit set tesla\_coil 1
	+ /limit remove wall

### /setting

Modify settings (on /help, a Pastebin link is included showing what can be used: https://pastebin.com/raw/4jsmPjws).

* Usage: /setting [key] [value]
* Example:
	+ /setting isPvPAllowed [true]
	+ /setting isOxygenEnabled [false]
	+ /setting isChatEnabled [false]
	+ /setting isInfiniteAmmo [true]

### /chat

Send chat message to players (/chat does not need to be used for sending normal messages, but it can be used to make command blocks send chat messages. /chat can also be used if you want to send a chat message only to a specific player).

* Usage:
	+ /chat [text]
	+ /chat [player] [text]
	+ /chat %success% [text] *(makes text green)*
	+ /chat %error% [text] *(makes text red)*
* Example:
	+ /chat hi
	+ /chat joe %success% hi joe

### /suitcolor

Changes suit color (only works for space suit. It will not throw an error if it is used on anything else. Valid inputs for [color] are Black, Red, Orange, Yellow, Green, Blue, Purple, and Gray (normal suit color))

* Usage: /suitcolor [player] [color]
* Example: /suitcolor joe yellow

### /variable

Create variables for command block (variables can be viewed by going to the command block menu and viewing the description of a trigger. The variables that appear under it affect the trigger).

* Usage:
	+ /variable list
* /variable set [name] [value]
	+ /variable delete [name]
	+ /variable gain [name] [amount]
	+ /variable lose [name] [amount]
* Example:
	+ /variable set powerlevel 10 *(Add $ to variable name in command blocks to access value. $powerlevel will have value of 10)*

### /respawn

Respawn player (only works for dead players who have not left the game).

* Usage: /respawn [player]
* Example: /respawn joe

### /health

Manage health (of players, mobs, and buildings, easier to use /stat).

* Usage:
	+ /health set [player|mob|building] [amount]
	+ /health gain [player|mob|building] [amount]
	+ /health lose [player|mob|building] [amount]
* Example:
	+ /health set joe 9999
	+ /health lose slime 50

### /hunger

Manage hunger.

* Usage:
	+ /hunger set [player] [amount]
	+ /hunger gain [player] [amount] *(makes a player less hungry)*
	+ /hunger lose [player] [amount] *(makes a player more hungry)*
* Example: /hunger lose joe 50

### /stamina

Manage stamina.

* Usage:
	+ /stamina set [player] [amount]
	+ /stamina gain [player] [amount] *(makes a player less tired)*
	+ /stamina lose [player] [amount] *(makes a player more tired)*
* Example: /stamina set joe 80

### /oxygen

Manage oxygen.

* Usage:
	+ /oxygen set [player] [amount]
	+ /oxygen gain [player] [amount] *(gives a player more oxygen)*
	+ /oxygen lose [player] [amount] *(gives a player less oxygen)*
* Example: /oxygen gain joe 25

### /wait

Delay next command by seconds in command block.

* Usage (Can only be used in command blocks) : /wait [seconds]
* Example: /wait 5

### /playsound

Play a sound or song (not listed under /help, a full list of songs and sounds can be found in the credits, located on the main page)

* Usage: /playsound [soundname]
* Example: /playsound alert,/playsound meeting