recursal/Fanatic-Fandom huggingface dataset:
Jester

*It is dead quiet in the throne room.* *The Hand has insulted The Baron greatly.* *The sound of swords being drawn from their sheaths rings through the throne room.* *The two look each other straight in the eyes.* *Urist McJester shits his pants!*

**You are The Jester.** The fool, the twin, the splatter of rainbow paint on a H.R. Giger painting, the atrocity, crime against humanity, that one asshole in the costume and a plethora of other names. You are not important and will never be. Your work is to be a pawn and a circus attraction for the nobility. You have no career options. You don't know how you got the task of entertaining the hedonistic upper classes. No one knows.

There is something about you and your colors. It is hidden behind the silly costume and the jingling ornaments on your hat. You, my friend, have a very specific set of talents. Nobody suspects you. Yes, absolutely nobody. You seem harmless, stupid and useless. Perhaps you are. Or prove them wrong, sting them with your tongue (maybe your dirk, too). Not The Baron, though. You are his pawn and his pawn only. Entertain him, maybe toss in a favor or a trick to build your relationship with him. Offer your services a spy, a Jester is not supposed to be clumsy.

Being a Jester entails being socially competent. You can and should defuse social time bombs, lest everyone in the throne room get massacred by a wrathful Baron. The Baron is supposed to be serious and strict. You, funny and careless. Parallels and opposites don't have to hate each other. Complement The Baron, make fun of his enemies and say the things he is embarrassed to say. Don't expect it to always go smoothly. After all, you're not a psychologist - maybe the Baron will tire of you.

After all, the Graga could use a friend.

* Everyone loves a good joke.
* Everyone.
* Yes, even the Meister.
Mikey Listens Up

**Mikey Listens Up** is the thirty-second episode of the second season of the 2012 Teenage Mutant Ninja Turtles TV series. It originally aired on September 25th, 2014.

## Characters

* Leonardo (Jason Biggs)
* Michelangelo (Greg Cipes)
* Donatello (Rob Paulsen)
* Raphael (Sean Astin)
* Karai (Kelly Hu)
* Master Splinter (Hoon Lee)
* Pizza Guy (Ciro Nieli)
* Shredder (Kevin Michael Richardson)
* Hachiko
* Tiger Claw (Eric Bauza)
* Slash (Corey Feldman)

## Trivia

* April O'Neil and Casey Jones do not appear in this episode.
Cain

***Cain*** (カ イ ン,  *Kain* ) est le fils d'Adam et Eve, le premier meurtrier de l'histoire de l'humanité. Après avoir tué son frère, Dieu l'a maudit avec l'immortalité. La terre a gardé le rejet de son retour (pour mourir) et le sang et les larmes qu'il a versé a donné naissance à de nombreux démons. Détestant la terre, il a également donné naissance à des conflits et de la culture. De là, l'homme a commencé à apprendre la magie et l'enseignement. Au fil du temps, les gens ont commencé à défier la logique de la terre et a créé une  ville artificielle. Jusqu'à maintenant, il rêve encore de se venger contre le monde.

## Histoire

Cain est seulement une rumeur existant dans les légendes cela était vrai jusqu'à ce que le quatrième primogenitor dont l 'existence est venu à la lumière comme étant une arme créé pour le combattre.
Strike the Blood

**Strike the Blood** (ストライク・ザ・ブラッド, *Sutoraiku za Buraddo*) est une série de light novels actuellement composée de 16 volumes, écrite par Gakuto Mikumo et illustrée par Manyako. Elle est publiée par ASCII Media Works depuis le 10 mai 2011.

La série romanesque a donné lieu à plusieurs adaptations :

* **Manga** :
	+ Dessins de Tate
	+ Publication :
		- Japon : Depuis le 15 décembre 2012 dans le magazine *Dengeki Daioh* par ASCII Media Works.
		- France : Depuis le 22 août 2014 par Kana.
	+ Statut : En cours
	+ Tomes : Actuellement six (6).
* **Anime** :
	+ 24 épisodes
	+ Production : studio Silver Link
	+ Diffusion :
		- Japon : du 4 octobre 2013 au 28 mars 2014 sur AT-X
		- France : À partir du 8 octobre 2013 en simulcast sur J-One et Anime Digital Network

## Contact

* Site officiel : http://www.strike-the-blood.com
* Twitter : https://twitter.com/stb\_anime
Shredder

Cheese Grater

Zombie Shredder

Villainous King (by Leonardo and Raphael)

   **Shredder** was a master of Ninjutsu who was an arch-enemy to Splinter and the turtles, the former 'adoptive father' of Karai, the fearless leader of The Foot Clan, and one of the two main antagonists of the series, the other one being Kraang Prime.

Shredder has a pet dog named Hachiko and a pet Pokémon named Charizard.

## Official Description

''*Call me the Shredder. I have trained in the ways of Ninjustsu for my entire life and I have sharpened my skills to the highest level. An old enemy of mine*, *Splinter,* *is hiding in New York City and training a peculiar band of ninjas. The time has come to pay all of them a visit, and nothing will keep me from my revenge. Nothing. Or so I thought.''*

**-** **Shredder**

## Description

Shredder is the leader of the Foot Clan and is a master in Ninjitsu. He wishes to destroy Splinter and the Turtles along with his mutant henchman. He's cruel, heartless, and doesn't care about anyone but himself. He is covered in razor blades making him seem scary to attack. He's one of the Turtles' most feared and toughest opponents.

## Appearance

In this version, the Shredder is slim but tall, muscular and toned with bigger and bulkier prongs on his shiny chrome-plated armor. He still remains keeping the shoulder, arm, and leg gauntlets, with his hand 'claws' merged with the arm gauntlets and wears a violet cape. Unlike most incarnations, this version of the Shredder has a horrid wound going down the right side and bottom of his face, which he received when he attacked Yoshi in his home and ignited a huge fire (presumably). He once had black hair and a completely natural face, but he also lost both of these aspects during the fire. He now suffers from severe burns, though he is still surprisingly competent as a fighter. It is still debatable whether or not he lost the sight of his right eye in the fire, as it is now blood red with just a blue iris in the middle of it.

## Appears in

* Special Delivery

* Sleeping Mikey
* Puppy Love
* Norman the Lovable Guinea Pig
* True Colors
* A Different Kind of Misty
* When Cali Met Precious
* Potty Training Raph
* Rescue, Rescue, Rescue!
* Show Me the Power!
* Attack of the 50-Foot Syrian Hamster
* Facing Shredder
* Measure For Measure
* Ninja Training Manual
* Spice Game
* Captain Leo
* Raph's Big Halloween Party Adventure
Gemelos Gatillo

Los Gemelos Gatillos son dos Balines mas grandes de lo normal, el que lleva los lentes de sol se llama Solete (el hermano mayor), y el otro se llama Sonrisitas el cual, le hace honor a su nombre.

Según la Balanomicón, Sonrisitas es quien adiestra a los Balines jóvenes, también dice que los Gemelos se hicieron con el mismo molde.
Lion King Organisation

***Lion Organisation King***  (獅子王 機関,  *Shishio Kikan* ) est une organisation qui est apparemment dédié à la préservation de la paix entre les humains et les démons. Il est dirigé par trois saints, Koyomi est l'une d'entre eux tandis que les deux autres sont encore inconnus. Ils ont envoyé  Yukina afin d'observer  Kojou, comme il perturbe l'équilibre du pouvoir entre les trois primogenitor actuel, et de l'éliminer s'il devient une menace.
Practicus

*"So come on you Muslims and you Jews, we've got big news for all of yous / You'd better change your point of views today, cause the Inquisition's here and it's here to stay!"*

The Inquisitor has many tools to combat heresy - terrible weapons. Torture devices. A powerful zeal for God... but few tools can match the usefulness of the Inquisitor's most powerful weapon, the Practicii. The Practicii are fellow servants of God sent with the Inquisitor to root out heresy. Strong, agile and disciplined, there are few things that the Practicii are unwilling to do. In these dark, trying times, the Inquisitor has few people he can truly rely on and trust. The Practicii are among those few.

In reality this of course means you get your head kicked in and stabbed the moment you "secure" a heretic due to Ravenheart's inhabitants being bloodthirsty heathens. Please at least try to make sure that this does not happen.

Young Practicii, though rare, are equipped to remain hidden and trained well enough to reach places most can't. They are good spies, even by the standards of their elders.

Principles:

* Common criminals such as thieves, trespassers and so on are of no interest to you. You aren't a Cerberus. Traitors to the crown, on the other hand, are very much of interest to you.
* You answer to no one except for the Inquisitor and (of course) God.
* Pray that any Cerberii that meddle in your affairs don't fall victim to an unfortunate accident.
Future Goku

### Aliases

Alternate timeline GokuAlternate timeline Son GokuFuture Son GokuGoku of the FutureMirai GokuMirai Son GokuSangokuSon GokuhSon Gokuu

### Relatives

Grandpa Gohan (adoptive grandfather)Future Bardock (father)Gine (mother)Raditz (brother)Future Chi-Chi (wife)Future Ox-King (father-in-law)Future Gohan (son)

### Affiliation

Goku (alternate timeline counterpart)Cell/Future Cell (modified clone)Future Krillin (lifelong best friend)Future Master Roshi (mentor)Future Kami (mentor)Future King Kai (mentor)Future Korin (mentor)Future Mr. Popo (mentor)

## Biographical information

### Date of death

October 12, Age 761 (revived on November 3, Age 762)

## Physical description

### Eye color

Black/Green

**Future Goku** (未来の孫悟空, *Mirai no Son Gokū*; lit. "Goku of the Future") is the alternate timeline counterpart of Goku that appeared in the timeline in which Future Trunks and Future Gohan lived.

## Power Lvl's

### **Dragon Ball**

Future Emperor Pilaf Saga-46

Future Emperor Pilaf Saga-34 (Hungry)

Future Emperor Pilaf Saga-160 (Great Ape)

Future World Tournament Saga-90

Future World Tournament Saga-200 (Great Ape)

Future Red Ribbon Army Saga-110

Future Red Ribbon Army Saga-150 (Sacred Water)

Future Fortune Teller Baba Saga-160

Future Tien Shinhan Saga-180

Future King Piccolo Saga-260

Future Piccolo Jr. Saga-350

### **Dragon Ball Z**

Future Start of Z-408

Future Start of Z-416 (W/Weights)

Future Saiyan Saga-9,060

Future Saiyan Saga-18,400 (Kaioken x2)

Future Saiyan Saga-32,700 (Kaioken x4)

Future Namek Saga-90,000

Future Freiza Saga-3,000,000

Future Freiza Saga-150,000,000 (SSJ)

Future Android Saga-8,460,000
Lif3web Wikia

**Lifeweb** is a violent and irreverent role-playing game based on old luna code from Space Station 13. Unlike other games, it is designed to offer you full freedom over your own and other people's actions & interactions which comes with it's large variety of painful consequences instead of the typical safe environments that are hubbed SS13 servers.

As promised due to people coming here and vandalizing the wiki, here is a meta cheat-sheet. Enjoy!

https://docs.google.com/spreadsheets/d/1Znr9ykS01kfdmsT9BUtXZUpnYifLPcHNzKzvV-Feiz4/edit#gid=610639525

Lifeweb Discord: https://discord.gg/Z88pqTp

 Fortress Fates
Motoki Yaze

* Anime
* Manga
* Light Novel

**Motoki Yaze** (矢瀬 基樹|Furigana=やぜ もとき) Yaze Motoki est l'ami d'enfance de Asagi et, le meilleur ami de Kojou, ainsi que leur camarade de classe à Saikai Académie. Il sait que Kojou est le quatrième Primogenitor car il est membre de l'organisation du roi Lion. Il est le véritable observateur de Kojou.

## Apparence

Motoki est plutôt Grand. Il a les yeux bleu sarcelle et à des cheveux brain qui vont en arrière. Il a également un casque audio autour du cou la plupart du temps. Il porte l' uniforme scolaire de l' Académie Saikai .

## L'histoire

Motoki est le fils du propriétaire de la Manmade Island Management Corporation.

## Capacités

C'est un Esper qui a la capacité de manipuler des ondes sonores spéciales, ce qui lui confère une audition surhumaine. Cependant, il a besoin de certaines drogues ou de certains stimulants pour utiliser ses capacités au maximum.
Wikia talk:Portal de la comunidad

¡Esta es la **página de discusión general** del wiki! Los fundadores del wiki deberían dejar aquí un mensaje de bienvenida y alentar a los nuevos editores y visitantes a participar en el wiki. Utilizad esta página para dejar avisos sobre novedades o las últimas noticias referentes al wiki, también podéis usar el **foro** para comunicaros con los usuarios.
Orbital Station 13

Orbital Station 13 is a new sort of "game mode" introduced in the game of Lifeweb. It is quite similar to the game's origins of Space Station 13 but instead of manning a functional space station, you're instead put on one that has gone derelict and stuck in orbit. Everyone onboard will need to pull their weight if the crew have any chance of surviving.

To have a chance to play it, you must queue up and be ready as a role in one round of Lifeweb. After one round has passed, you need to wait for another round to start and then join the game. Below are all the possible roles on the derelict station:

## Command

 **Logistics Officer** | Ensure the station is secure from meteor showers, assist the Captain.

## Security

 **InterSecure Pilot** | Scout out nearby asteroids and ship wrecks for vital resources necessary for the survival of the station.

## Medical

 **Psi-Counselor** | Keep tabs on the crew to ensure they remain sane.

## Research

 **Cyberspace Specialist** | Work with the Research Director to rediscover the lost technology.

## Engineering

 **Engineer** | Assist the Chief Engineer to maintain the stations integrity.

## Other

 **Traitor** | Execute your 600 year old orders.
General Help

For further reference, see FAQ or Beginner's Guide.

## Controls

* Walk with arrows.
* Start talking with ' \* ' to make your speech an emote.
* Before or after the round starts/ends, your text will be listed in OOC. Before you join a round in progress, your text will be in LOBBY.
* With an empty hand, click an item to pick it up.
* With a full hand, click to use the thing with another thing.
* Middle Mouse (M3) performs Advanced Actions like Jumping and Biting.

### Speech

You don't have to use the quotation marks.

* Normal: "Now we're doomed!"
* Whisper: "+Now we're doomed!"
* Custom speech: "smiles\*Now we're doomed!"
* Primary radio channel: ";Now we're doomed!"
* Dedicated radio channel: ":sNow we're doomed!"
* Servants radio channel: ":zNow we're doomed!"

## Keyboard Shortcuts

### Commands

 Cancel Camera View
 Special Commands
 Help Menu

### Medical

 Splint
 Remove Bandages
 Mouth-to-mouth
 Heart Massage
 Bad Things
 Field Surgery

### Special Commands (F11)

* sethand : As a Baron, choose someone as a Hand (before round starts)
* setfontsize : Modify the default font size
* brohand : Agree to be a Hand (except Merchant and Inquisitor)
* showlads : Show Player Keys (after roundend)
* squireme : Priority of squire assignment
* fix64 : x2 Resolution instead of stretch
* mycolor : Choose OOC color (if available)
* thick : Widescreen Mode (more vertical space usage, equal visibility, intuitive inventory slots (will be default in future))

UI
--

## Assorted Tips

* You can't use OOC during the game. It's fun to watch others try though.
* The Chatbot lists who's currently in the Lobby, waiting to join.
* You only have a limited amount of time to join a round in progress, make up your mind or get kicked. Have a nice life.
* Being banned usually means the round's full, play something else or try another server.
* If you want to be really sure to not harm someone with an item, go to Weak stance.
Moegi Akatsuki

**Moegi Akatsuki** (暁 萌 葱, *Akatsuki Moegi*) est la fille d'Asagi qui est responsable de l'envoi de Reina 20 ans dans le passé pour chasser une bête magique d'origine humaine. Dans l'histoire, Yukina Avant / Après, on a laissé entendre qu'elle est la fille d'Asagi et de Kojou. le Light Novel déclare qu'elle a des crocs de vampire, or la progéniture d'un être humain et d'un vampire ne peut pas être un vampire complet à moins que l'un des parents soit un primogenitor.

## Apparence

Elle a des yeux violets et de longs cheveux blonds verdâtre attachés ensemble dans une queue de cheval de côté et a une pince tenant une partie de sa frange. Elle porte une tenue rose et une blouse blanche.
Blacksmith

**You are the blacksmith!** The Heart of Industry, Master of Metals, Avatar of Hephaestus, and other names.

You have the task of managing the smithy and crafting items from wood and metals. You are not alone in this task, though, as you may be accompanied by another hardworking colleague just like you and an Apprentice brimming with enthusiasm.

Your humble smithy contains chests of ores, smelters, a work-station with anvils and a forge, and also the monstrous steel smelter. Using these tools you can make weapons, toys, mechanisms and a variety of other metallic items. Don't forget to gather wood so you can add handles to items and also create wood items.

Other than that your list of duties is quite small, as most of the time you'll just be creating the items that the inhabitants of the fortress request. If you run out of ores you can ask the Merchant for more. Or make your own mine.

* Try not to waste the starting ore.
* Your sledgehammer is a dangerous weapon. Apply it against the head of anybody who wrongs you.
* Diligence is a virtue.
* Keep hydrated.
Île Itogami

## Aperçu

L'île Itogami également connu sous le nom de District des démons, c'est une ville artificielle qui est connecté et construit avec des structures gigantesques de type flottante qui sont connus sous le nom de giga-flotteurs conçus par Itogami Senra, créé avec de la fibre de carbone, résine, métal, et la magie comme un habitat pour les démons. La superficie totale est d'environ cent quatre-vingts kilomètres carrés, la tenue d'une population totale d'environ 560.000. À travers les yeux de la division administrative, il est appelé Tokyo Metropolitan Itogami City, mais en réalité c'est une région administrative spéciale qui est titulaire d'un système politique indépendant. Il est situé dans l'océan Pacifique à 300 kilomètres au sud de Tokyo, construit sur une intersection de lignes ley connu sous le nom de veine du Dragon  qui dégage de forte énergie spirituel. Il dispose de cinq districts principaux, Île du Nord, Île du Sud, l'île de l'Ouest, l'île de l'Est et une île centrale reliant les quatre autres îles et fournit les fondations de bases pour la ville. Les quatre îles entourant le giga-flotteurs représentent les quatre bêtes divines et il gouverne le centre qui lie l'ensemble des îles pour tenter de contrôler les veines du Dragon. Le nord représente la Tortue Noire, le sud représente l'oiseau Vermilion , l'ouest représente le tigre blanc et l'est  représente le Dragon Azure.Il est maître du dragon jaune qui représente le centre. On ignore si sa construction est liée au retour de Cain. Asagi étant la Prêtresse de Caïn, elle est pratiquement immortel tant qu'elle reste sur l'autel de Caïn.

## Empire De L'Aube

Dans l'histoire de Strike the Blood EX,il est révélé que 20 ans après l'histoire principale l'île Itogami avaient été élargies par près de deux cents fois et est maintenant aussi grand que Shikoku. De même, l'ancienne population d'environ 560.000 personnes ont également étendu à plus de quatre millions. L'île Itogami n'est plus un territoire sous la tutelle du Japon  mais un territoire qui as obtenu le statut d'un Etat indépendant et est maintenant connu sous le nom du Reich Der Morgenröte. Il est maintenant le quatrième royaume du monde de la nuit, l'Empire De L'Aube est gouverné par la quatrième primogenitor Kojou Akatsuki.
Sheriff

In the fortress of Ravenheart, only one man can keep the law in the wilderness - the Sheriff. Perhaps a lone vigilante or a lucky smerd appointed by the Censor, the sheriff keeps the law in the caves the only way it can be kept... Through the barrel of a gun. Armed with a simple gun and his wits, the sheriff is surrounded by heretics and whores, and gets little respect.

More often than not laughed at behind his back, the sheriff is the lone source of law enforcement in the slums of Ravenheart. Outnumbered, and - despite what he thinks - outgunned, the sheriff won't last long if he's careless. He won't last long if he doesn't watch his back, either, and a whole number of things - basically, the future doesn't seem very bright for a sheriff.
Mortus

Who buries the bodies you see lying in the streets? The Mortus!

Who keeps the fortress powered? The Mortus!

Who falls down a pit and breaks both his legs? The Mortus!

Many people chose the life of a Mortus. Few have any actual talent for it, interestingly enough.

Someone has to bury all these bodies... That someone - or someones - are the Morticians. A poorly trained team of smerds, most Morticians always have trouble avoiding pits and digging graves. You're probably one of those Morticians.

It is a Mortician's job to give peace to the dead, and the living as well. Criminals and "volunteers" (usually whores or migrants) are often sacrificed to the Lifeweb for the greater good of the fortress. Sacrifices to the Lifeweb ensure the functioning of Ravenheart's electronics, so see to it that you sacrifice people often.

If the Lifeweb is left unpowered for too long, you're probably next in line to be sacrificed once someone can crowbar the doors open. In order to avoid this, grab a shovel and beat one of your fellow morticians and sacrifice *him* to the Lifeweb. It's a dog eat dog world, after all!

To actually do your job and hook someone that's **not** you into the Lifeweb, you must first strip them completely naked, Grab the ~~un~~willing bum, and click the Lifeweb to apply them to their new life as a power source. If, for some reason, they don't want to give up their inconsequential life for powering the rest of the glorious fort, feel free to *persuade* them with your fists or a shovel. But not too much, the Lifeweb runs on BEATING hearts.

## Principles

* Keep the fortress powered.
* Your pay is whatever you find on bodies.
* Bury or embalm people.
* Don't fall down a pit and break your legs. You're expendable, at best.
Captain

> *I don't care what they call me back on the station, I'm not a traitor. I'm a man of principles and standards. And if lives get in the way of those principles, so be it! I'd say I'm the better man here. Once they called me captain. But, once it's all said and done, I'll be a hero.*
>
>

The **Captain** is the highest ranking officer, and the overall commander, of Orbital Station 13. It is the Captain's responsibility to organise and lead the crew, while attempting to hold them together against the perils they face.
Ravenheart

Ravenheart, AKA "The Fort" is the town & castle complex where the game Lifeweb takes place. It is a ghastly castle located deep underground accompanying a small civilian settlement in the middle of seemingly nowhere that's trapped in-between reality and nightmares far below the uninhabitable surface that has grown frozen and barren beyond natural recovery of the eco-system due to the construction and activation of a device called "The Shield". A highly sophisticated planetary defense system that protects the world from colossal space war at the cost of ruining the planet's surface.

   Ravenheart's only source of power comes from an apparatus named the Lifeweb. It was a desperate invention made in 2669 to fill the massive power-gap that happened once the fossil fuel known as Plasma ran out for "civilian" use. The device is surprisingly cheap to make but the fuel It uses is the life-blood of humans. Specifically, blood that is still being pumped by a beating heart. Despite this, the device ended up being used almost everywhere, Ravenheart included with great 'success' in It's intended design goal that was to provide a stable source of electricity, despite It's cost of human life.

## Current Timeline

The year is 3028, all hell is breaking loose with death cults, vampires, wide-spread terrorist attacks, aggressive slave-traders kidnapping entire human colonies, vengeful lifeweb sacrificed ghosts that have turned into wraiths, evil witches practicing evil magic, monster-invasions and more just to mention a few things pounding at the city gates.

Will the stagnant town be able to defend itself by having the citizens and nobles work together or will it succumb and fall into chaos with only a few select chosen escaping the madness by boarding the Charon in order to evacuate to the Leviathan? Only time will tell.
Louise Smith

Louis' strongest event is pommelhorse on which he took Olympic bronze in 2008 and Olympics silver on 2012. The 2012 Olympics team bronze brings his medal haul to 3 making him Britain's greatest ever Olympics gymnast. He returned to GBR action in 2015 taking European championships pommelhorse gold and world championship team and pommel silver and then at the 2016 European championships he was part of the team that won silver.
King Cold

### Aliases

Cold Daiō-SamaCold the GreatCord Tábornok (Hungarian dub)Rey Cold (Latin America dub)Karalis Koldas (Lithuanian dub)Król Kord (Polish dub)Roi Cold (French dub)

### Relatives

Cooler (son)Frieza (son)Kuriza (grandson)Frieza Clan (relatives)Chilled (ancestor)

### Affiliation

Future King Cold (alternate timeline counterpart)Present Cell (modified clone)

## Physical description

### Eye color

Black

**King Cold** (コルド大王, *Korudo Daiō*) was the father of both Cooler and Frieza, and the "secret" leader of the Frieza Force.

## Power Lvl's

### **Dragon Ball Z**

Trunks Saga-175,000,000

Majin Buu Saga-172,980,000
Incarn

Hate having sex? Interacting with other people? Staying healthy? Doing anything other than crying about how unworthy you are in the face of God?

Well, then maybe you should try becoming an Incarn!

Once a year, the most pious and God-fearing Cerberus are selected to become special monks known as "Incarn". They are regarded as the physical incarnations of members of the Heavenly Host sent by the Lord on the eve of the Great Battle. Devoting more time to prayer and scripture than drills and doctrine, they are typically poor fighters - But in battles against the Thanati cult, they have no equal. He performs the duties of both Gatekeeper and Executioner.

Assured in the godliness of his ways, the Incarn is perhaps the only truly righteous man in the Fortress. His path is not marked by the blind obedience of the Censor, or the fervent paranoia of the Inquisitor, but instead the struggle against moral evils and injustice, sworn to the protection of the weak.

Having no oaths to either the Church or the Garrison, he will oppose the cruel Baron and the sadistic Inquisitor alike.

* It is your duty to manage the proper processing of those permitted to migrate into Ravenheart. Use machine and relic alike to ensure you do not allow a danger inside the Fortress gates.
* Supervision and management of execution is your responsibility.
* The Church and Garrison both benefit from your aid in any free time you may find.
* Ensure you do not lose the silver cross - it's Ravenheart's only holy relic.
Bishop

*Reach out. Touch faith.*

**You are the Bishop.** The religious head of the fortress, the exorcist, destroyer of undead. You have the most religious knowledge in Ravenheart, your book of law guides you, and you guide the people of Ravenheart. Praise Post-Christianity!

You have been granted powers by the clergy of The City and the Baron to be the head of the local church and counsel the people of the fortress. In this church is located an armory to wipe all heretics and monsters from the face of Evergreen. Guard it, and God-in-Coma will guard you.

You also possess the special power to banish wraiths around you to hell and destroy any undead in your local vicinity. This makes you a fearsome foe against the spirit world and creatures of the night.

Practices:

* Give sermons. Somber or fiery, it's all up to you.
* Offer religious counseling to anyone who asks. That is the way of Post-Christianity.
* Baptize anyone who's decided to get off the wrong path. Preach to help acquire more converts.
* Perform exorcisms and put any vampire you see into torpor.
* Help the Inquisition if they ask.
Squire

**You are the Squire!** As a squire, you aren't exactly the most threatening person in the fortress. You're a kid. You're weak. You lack dexterity. But don't let that fool you. You're not a half bad fighter. You have the skills to pull it off - given the right tools, a squire can kill someone.

But that's not your job. You're no Cerberus or Censor. Killing people just isn't something you should do. As a squire, your primary goal is to serve your master and generally get ordered around by people. Cerberus tells you to go get him a torch? Go get one. Baron tells you to light the torches? Do it.

Your master can either be a random Cerberii, the Censor, the Hand, or the Baron. When he tells you to do something, do it.

Principles

* Become a man.
* Serve your master.
* Serve the Baron.
Esculap

The Esculap is a noble living in the fort. He (or she) is the equivalent of a Chief Medical Officer being responsible of teaching his underlings, the Serpents the difference between a heart-attack and a broken finger while also "officially" being in charge over the Sanctuary at a whole.

While there are a lot of talk about medical oaths and honor in regards to the Esculap, he (or she) is at the end of the day a noble that will most of the time run away when things turn to the worse onto the Charon. They also have a tendency to favor getting high and spending money on drugs and whores instead of disinfectants and other medical necessities as they also fail to tend to their duties which has given most Esculapses a negative reputation as far as doctoring is concerned.
Warlock

The Warlock is a non playable antagonist in Lifeweb (not to be confused with any of the Fates) has the sole purpose of raining down misery upon the people of Ravenheart in the form of PadlasADDLINK that are curses which bend, twist and distort reality itself to bring doom, be it poisoning all water sources, extinguishing all sources of light or spawning overwhelming amounts of rot everywhere. As of 2017, he cannot be interacted with by players.
Whore

A whore's job is self-explanatory. Go around looking for someone who'll pay you for sex, collect your pay and give your pimp his cut. As for the cost of sex, ask your pimp. Start setting your own prices and you're in for some trouble... A whore shouldn't meddle in such affairs. And remember - give the Pusher his cut or he'll give you the back of his hand.

## Self-defense

The whore is, in theory, the gazelle to the mortician's lion. In practice, they're the gazelle that gets ripped apart by the lion. More than a few people think that whores are expendable. They are, but that doesn't mean that a whore is entirely defenseless. Most whores are more than capable of defending themselves from an angry client, but try not to turn your back on any morticians, alright?
Migrant

*"Was a good day, was a bad day. Yet still will come a day when I die anyway."*

The life of a migrant is a hard one, almost always fraught with peril, death and failure. Few make the choice the descend into the caverns and travel to the fortress of Ravenheart. Even fewer make it to their destination. Don't take this the wrong way, being a migrant isn't as hopeless as it seems. A smart man can easily make it to Ravenheart no worse for wear than when he entered the caverns.

You might ask - "Well, what can I do to survive in the caves?" To start, not being a complete idiot helps. Eating random mushrooms off the ground isn't recommended. Look where you're going. Ask your fellow travelers. Group up. Many a hopeful migrant came to a grisly end when he fell into a pit and shattered his spine. Other than that, you're on your own - just be smart and you'll survive. Some luck wouldn't hurt too.
Cerberus

**You are the Cerberus.** You like to think you have authority, but you don't. You are affectionately nicknamed 'Dog' by inhabitants of the fortress. You have to follow any and all orders from the Baron. As a Cerberus you can toss out any notion of free will. Like actual dogs, you **will** be put down if you bite the wrong person.

Just because you're a pawn of the Baron doesn't mean you don't have any privileges or skills. You are quite formidable in combat and will most likely live better than most fortress inhabitants. In Ravenheart that means a lot.

You have your own humble barracks. A small dungeon upstairs and an armory downstairs. You are generally more well-armed than other inhabitants and your armor can take quite a beating, so value it. Most of your days will be spent patrolling the fortress, arresting criminals, bringing them to the Baron to be judged, occasionally getting training from your senior officer, the Censor. Just because you are one of the toughest people in the fortress doesn't mean you can be an anti-social dick. Build up a fraternity with your fellow Cerberii. Pawns are worthless alone.

For fun you usually break the legs of the unlucky Migrant without documents, fuck whores without paying and threaten the Innkeeper for food and drink. As mentioned, being a Cerberus has it's privileges.

Practices:

* Perform the orders of the Baron with utmost efficiency. Do not let him down.
* Try to not kill petty criminals. You have a Sparq gun for a reason.
* If you do have to get up close and personal: **DO NOT AIM FOR THE HEAD.**
* Help the Inquisition in your free time.
* Stick together with your comrades and respect the Censor, he is your senior officer and veteran comrade.

## Veteran Cerberus

Certain Cerberii are a cut above the rest - true survivors and tested combatants. Outfitted with a trusty shield and a satchel, these Cerberii are easy to spot in a crowd. The main difference between a veteran Cerberus and a regular one is that the veteran tends to stay alive just a *tiny* bit longer. Of course, his armor, shield and all around better hygiene serves as an invitation to the enemies of the fortress to come kick his ass and steal his shit.
Bum

> *Human progress isn’t measured by industry. It’s measured by the value you place on a life. An unimportant life. A life without privilege. The boy who died on the river, that boy’s value is your value. That’s what defines an age, that’s… what defines a species.*
>
>

Woah, looks like you like risk or Xom doesn't really love you. You are lowest of low, most dirtiest of dirt and basically - hobo.

## How to survive as bum?

Often, you will spawn with many teeth missing and hungry. This guide will help you to survive or at least die and buried properly. First of all, say something, if you say it incorrectly it's mean you have a lot of teeth missing. Good thing if you have enough teeth speak properly. Then, get something to eat if you hungry ASAP, it is your priority #1. You can resort to cannibalism if you have way to properly cook it, or you can steal food from somebody (very risky, but worthy). Then, after you have eaten and didn't die by it yet, you can try to get bracelet (beg incarn to give you cheap one) and shoes (loot it or make it by yourself). If you already has shoes, at least cheap bracelet and isn't hungry, you can walk up to baron (if he didn't disallow low-class on second floor) and ask him for job, or you can work unofficaly.
Prophet

The Prophet is a Fate that has the job of foreseeing and warning the population of Ravenheart of inbound disasters, most of which are purely magical in nature such as all of the town's water supply suddenly being poisoned or the Warlock suddenly extinguishing and/or breaking all sources of light.

The prophet and his Consytes have the unique ability to instantly "heal" people in the form of kissing them to trigger what can only be described as magic where all of the person who was kissed's injuries and illnesses instantly transfer to the prophet and/or Consyte that did the kissing, allowing for extremely potent and quick healing as long as said prophet or consyte gets treatment afterwards.
Maid

A Maid's job is not an easy one.. death is common in Ravenheart, and with death comes copious amounts of blood, vomit, ichor, and trash. Not only that, Ravenheart is *huge* - too huge for one single person to clean. Of course, there isn't just one maid. There's an entire team of them. Sadly, due to the fact that maids are only a step above whores on the fortress's food chain means that they're often picked off by morticians before long. Is there any hope for a maid to survive - even thrive - in Ravenheart?

No. No, there isn't. But before you get raped and killed by a Docker, or sacrificed to the Lifeweb by a Mortus, a maid can do one thing.

Make the fortress shine.

## Principles

* See any blood, piss, vomit, etc. on the ground? Clean it up.
* If the Baron calls a maid to his throne room, go.
* The innkeeper could always use a helping hand.
Horseriding

### Jumping

In a olympics jumping competion obstcals and fences are up to 51/4ft high and 6ft wide. If a competior draws first place with somebody else there will be a jump off with a shorter and faster course. The jumping will test the abilty of the horse and the rider, to see how well they can jump over a series of obstcals inside a riding arena. The number of jumps would be anywhere between 10 to 16,also the course has many trikey turns for that reason the rider has to be careful and pay attention to what they are doing. Colourful objects are challengeing for both mental physical agility of the horse and the rider. The horse and the rider have to work as a team to finish within the set time that is given, penalties are given for knoking down rails or other faults. The scores are based on the number of jumps that are knoked down,fallen,touched and refusals going into jumps.

### Dressage

Dressage has changed alot since 1912 olympics . In dressage the horse no longer has to jump, but the test on flat work has become increasingly difficult .Today's horses are specitically bred for dressage they have movement more extravagent compared to horses of the early 20th century. Dressage is training the horse to carry the rider with ease and grace, During the test, you will see the horse being ridden at different speeds and speeds within paces.The horses will be asked to move fluidly and in straight lines and circles, as well as that they will be asked to move smoothly,obeditly sideways.

### Three day eventing

Three day eventing is the most grueling olympic equestrion event. Eventing is a test of skill, courage and endurance between the horse and rider . three day Eventing is held over three days consistance three disciplnes crosscountry ,jumping dressage and stadiem jumping. Click here for more information on Three Day Eventing.
Yamcha

### Aliases

Lord YamchaZedaki (Harmony Gold dub)YamchuYamachaYumchaLa PingWestwoodLancerYamaka (Arabic dub)Yamka (Greek dub)Iamko (Italian dub)Jamčis (Lithuanian dub)Jamsza (Polish dub)Jamača (Serbian dub)Yamu (Malay manga)

### Affiliation

Future Yamcha (alternate timeline counterpart)Puar (best friend)Bulma (ex-girlfriend)Master Roshi (former mentor)Korin (mentor)Kami (mentor)Mr. Popo (mentor)King Kai (former mentor)Unnamed girlfriend

## Biographical information

### Marital status

Bandit (formerly)Martial artistPro Baseball playerHostFreelance Bodyguard

### Date of death

November 3, Age 762 (revived) May 8, Age 774 (revived)Age 779 (time reversed, death undone)

## Physical description

### Eye color

Black

**Yamcha** (ヤムチャ, *Yamucha*) is a main protagonist in the *Dragon Ball* manga and in the animes *Dragon Ball*, and later a supporting protagonist in *Dragon Ball Z*, and *Dragon Ball Super*, with a few appearances in *Dragon Ball GT*. He is a former boyfriend of Bulma and the lifelong best friend of Puar.

## Power lvl

### **Dragon Ball**

Emperor Pilaf Saga-45

World Tournament Saga-60

Red Ribbon Army Saga-72

Fortune Teller Baba Saga-90

Tien Shinhan Saga-125

King Piccolo Saga-127

Piccolo Jr. Saga-160

### **Dragon Ball Z**

Start of DBZ-177

Saiyan Saga-1,480

Freiza Saga-50,000

Garlic Jr. Saga-400,000

Trunks Saga-600,000

Android Saga-1,060,000

Cell Games Saga-1,820,000

Majin Buu Saga-530,000

Fusion and Kid Buu Saga-5,550,000

End of Z-122,000

### **Dragon Ball Super**

Battle of Gods Saga-2,220,000

Revival of F Saga-990,000

Universe 6 Saga-750,000

Monaka Saga-740,000

Black Goku Saga-420,000

### **Dragon Ball GT**

Baby Saga-24,000

Shadow Dragons Saga-16,000

### **Movies**

Curse of Blood Rubies-50

Sleeping Princess in Devil's Castle-70

Mystical Adventure-115

Path to Power-55-72

Tree of Might-1,900

Bojack Unbound-2,000,000

Yo! Son Goku and his Friends Return-2,650,000

Battle of Gods-2.220,000

Resurrection ‘F’-900,000
Pusher

**You didn't choose the thug life. The thug life chose you.**

Life in Ravenheart is dreary, boring and oftentimes depressing. Some people can cure their boredom by having a drink at the inn, but for a select few, alcohol doesn't do it. These people usually turn to the pusher - Ravenheart's local drug dealer. On top of that, the pusher also runs a legitimate brothel, pimping out his whores to anyone with some obols. Life for the pusher would be easy if everybody didn't hate him.

## Pimpin' Ain't Easy

As the pusher, you start the game with several whores in your employment. Having them walk the streets is just as legal and lucrative as having them stay in the brothel, but also a tad more dangerous. For your whores, of course. You should see to it that your whores don't get the shit kicked out of them, or killed. An injured or dead whore is a useless whore.

Other than that, make you sure you get your cut of whatever the whores earn.
Apprentice

**You are the Apprentice!**
Your body is young and your mind even younger. Like a wet ball of clay before the kiln, you're ready to be shaped and given purpose in the dark world of Evergreen's underground. Because things made of clay aren't very good for killing the skinless, cutting down pesky mushrooms and keeping the fortress's walls standing, your purpose is metalworking - the work of hard men and women.

The stout craftsmen you'll eventually replace are the Blacksmiths. They're responsible for your education, survival, and hopefully your meals if they feel like taking on the burden. In turn, you do as they ask and make yourself useful while learning the trade.

Some of the things you might end up asked to do include:

* Gathering wood
* Making things on the anvil
* Running the forge and smelter
* Managing the front desk and money while the adults take care of the real business

Principles:

* Listen to your smiths - the shop is their kingdom within the barony and, unlike some people, they have the chops to rule.
* Practice diligence: A lazy childhood is for soft-headed nobles and people without hopes on their shoulders.
* Ask questions! This is your **best opportunity to learn smithing** and why you're here.
Merchant

Everybody hates to say this, but you're absolutely essential to the fortress. Yes. You, the greedy asshole behind the counter who delights in robbing people blind of their Obols. The people of the fortress are wrong in blaming you and hating you, that's just what you do, or else you wouldn't survive the harsh conditions of Evergreen. Economists a few centuries back would have warned about how a monopoly is bad for any consumer, but hey, they're dead and you're not.

You are the person who buys low and sells high. You order the goods from the city and sell them hundred times the price you bought them. You work with desperation. And when everyone around you is desperate, your job is incredibly easy. That is, until the *generous* Baron sets the taxes to 100%.

The city has many goods available for purchase. From the humble Ghettobox to the wrathful flamethrower, you control the flow of items from and to the fortress, making you quite the indispensable asset to the fortress. If you weren't there, it wouldn't function. Like a human body without a heart to pump the blood. That, my dear greedy friend, is why you're so important.

* Buy low, sell high.
* Use the console to order and call in the ship from the City. Send Obols and other items by chest.
* The people of the fortress want their useless knick-knacks and trinkets. They want them like a child wants candy. Sell it high, nobody will complain. Value is relative.
* Keep your Dockers in line. While you're strong in mind and coin, they're strong in body. They should be more than willing to break bones if someone stiffs you on payment. A pound of flesh only goes for so much though.
Soiler

**You are the Soiler.** Your job is to grow crops in the dirt and take care of the Arellits. Possibly taming them for war, riding or meat production. But generally, whatever the Geschef says is your duty.

## Crops, and How to Grow Them

There are a few standard crops that you can raise, but depending on how masochistic you are, you only want to start off with one or two plots at once to gradually build up your seed stock.

Tomatos, Potatoes, Carrots, Wheat, Apples, and Plump Helmets.

First, you must prepare your field from the barren soil it is, to something that could arguably support plant life. To do so, you need water and something to hold it. A bucket usually is the best tool. Fill it from a water source (cleanliness is not too important) and dump it right on the ground. Now you have mud, but plants cannot live on water alone. To fertilize the ground to make it prime for planting, take some shit from a toilet (RMB) or bonemeal (blunt object + bone) and apply it to the wet ground.

With that done, NOW you can take a seed and stick it in the ground. If you click on the plot of land once that's done, you can check the water and fertilizer levels. Try to keep it at sufficient. In a few minutes, thanks to the radiation from the Lifeweb, your crops will sprout up for harvest. Be sure to weed out the plots with your hoe now and again.

Congratulations smerd, you made more plants. Now smash one of your products with a blunt object to get the seeds, and start over. The Innkeeper has people to feed.

## Principles

* Crops are life. Crops are love.
* Give your products to whoever the Geschef says. Innkeeper if you're feeling generous, Merchant if not.
* If you run out of seeds, you lose.
Sanctuary

The Sanctuary is the hospital inside Ravenheart. Before, it was accessible to all citizens and nobles alike but since the recent map change, It is (generally) only accessed by the nobles of the fort and thus, stands empty most of the time as the roles of the Esculap and Serpent have been partially replaced by the Nun Fate.
Hand

The hand is (duh) The Baron’s right hand man and also his most trusted friend and ally in all of Ravenheart. Whether or not this is a good thing is up for debate.
He manages the affairs of the Baron in his absence, but the rest of the time he is just responsible for ensuring that the instructions of the Baron were performed accurately and on time. The hand may be a teacher, or a childhood friend of the Baron. Basically, anyone he can trust.
Usually, he manages affairs that are below the Baron and, in his absence, rules over Ravenheart. The rest of the time, he’s making sure the commoners are doing what the Baron ordered on time and passably.

## Rights and responsibilities

* Must act as the Baron in his absence.
* Must enforce the orders of the Baron.
* Has the right to order around any person in the fortress – including the Baron and his family! Although they are not guaranteed to follow them.
* Has the right to give the guard orders if those orders are not contrary to the orders of the Baron.
* Gets his salary directly from the treasury. That is if the Meister doesn't shoo you out.
* Responsible for investigating crimes and other happenings. Unless the Meister gets there first.