Trade Values

There is no 'price list' in CUE. Card values are highly variable, subjective and constantly changing. But of course some cards are more valuable in trades than others. Like any product, the relative value is a combination of supply (scarcity) and demand (desirability). Remember though, the terms of service for CUE means that you cannot sell your cards for money or other real world goods. This means that any money you put in to buy gems is gone - there is no 'profit' because you cannot get that money out again. You are paying for access to an enjoyable hobby (like going to a movie), not to own or possess anything.

While there are some players who have a complete or almost complete collection, most people are trying to build decks they enjoy playing. This means that the playability of a card is a key price driver - if a card is useful in lots of decks, then more people will want it so they can play those decks. However, there are other demand factors; some people are collectors of a specific card or are trying to get every card and some cards have cute images - all of these can have an effect on price if the card is scarce.

The supply of a card is much more difficult to work out because there are many factors involved and most are invisible. Obviously if a card is new, then the only copies are the ones that have just been pulled from packs. The other clear situation is that limited cards are much scarcer than basic cards (other than mythics). But other factors affect the scarcity (and therefore relative value) of limited cards, particularly the type of pack it was released in. A limited legendary that was a 20% chance in a 120 gem pack that also had a guaranteed limileg (limileg finders) cost 600 gems to get, but you also get all those guaranteed limilegs so lots of people open these packs and the featured limileg tends to be readily available. Another factor in supply is how recently it was in a pack - players quit and their cards are no longer available for trade so older cards that are not in the collections targeted in recent packs become less and less available until that collection rotates into the schedule again.

All of these factors make it impossible to have a price list for CUE cards even though several people have tried. Trade values also change constantly. If a new card is released that creates new deck options then all the cards in the new deck increase in playability and therefore value, and also the newly replaced deck may decrease in value. For those cards where a significant part of the value is due to scarcity, a reprint that makes the card much more available will lower the trade value a lot.

While specific values are not stable, the general value order of types of cards is:

* mythics - individual mythics vary widely in value
* limilegs (limited legendaries) - also vary widely (and some trade for mythics)
* ultrafusions
* limepics - mostly fairly similar but highly playable ones are significantly more valuable (and some trade for limilegs)
* limirares - mostly fairly similar but highly playable ones are significantly more valuable
* fusions
* basic legendaries
* limicommons
* basic epics
* basic rares
* basic commons

This order reflects pull rates in the game, except for fusions and ultra-fusions since they can't be pulled. Fusions are made from basics and typically require a legendary or a few epics and many rares and commons. They are placed higher than the value of their ingredients. Ultra-fusions are located based on the fact that a limepic is an 'average' sort of craft from 7 basic legendaries so roughly equivalent pull rate as 7 basic legendaries.