Objectives

## Main Objectives

During your mission, you will be presented with a series of tasks to do whilst progressing through. Some of these tasks are rudimentary such as going into an elevator as a group, enabling certain mechanisms, hacking or just finishing the mission and heading for extraction. Below is a detailed analysis as to how these things work. Some are more complex than others, none are hard to learn.

### Interacting

The easiest part of the mission is that you will have to open / close certain doors, activate mechanisms and start procedures or just head into an elevator or scanning room to proceed further with the mission. For some of these tasks, you will have to come close to the thing you have to interact with before it shows the highlighted circle on it, showing where it is.

You cannot proceed in an elevator or scanning room unless all of your alive and non-incapacitated teammates are with you.

### Hacking

One of the tasks you will be presented with in certain missions is "hacking". You will receive a mission objective to interact with a console which will then prompt up a device with strange symbols. This device has several rows with a square going from left to right, right to left over those symbols. Your goal is to move to the next row. In order to do that, you have to use left click to activate the highlighted symbol as the square passes over it.

Doing so will shift the square down a row and you have to repeat the former.

If you get hit while doing this or you close the menu, the device will reset and you will have to start over from scratch. This makes teamwork vital, it's useful to have someone protect you whilst doing this hack so as to finish it sooner.

### Extraction

Once you are done with all your tasks the mission requires you to do, you will head towards the extraction site which is usually closeby the last task location. In order to extract, all you have to do is head into the plane.

### Miscellaneous

On certain objectives you can receive a task to open up vault doors, search for power cells that you are required to carry to a certain point to insert them. While carrying said object, you can sprint although it will drain your stamina quickly. You can also push enemies away which will also use stamina or you can throw the object. Although it shows a large ark when looking to throw it, it usually doesn't go too far.

## Secondary Objectives

When choosing certain maps to play in the game, you'll be presented with optional secondary objectives. Completing these objectives rewards you with additional XP and basic game currency.

### Scriptures

One of the side objectives are scriptures, able to be found and collected when exploring the map you are currently playing on. These items much like grimoires are usually placed outside of the main path. This means you'll have to do some light exploring around the map to find them.

The scriptures take up one of your inventory slots where you usually carry a medkit or ammo pack with you.

The scripture gives off a faint audio cue within a spherical radius of the scripture, assisting in location.

### Grimoires

Grimoires can be found on the ground while completing missions which have the secondary objective of finding them. You have to find multiple grimoires spread across the map in various locations that are randomized each time you play the map. Picking one up will take up the inventory slot which usually a medkit or ammopack takes up.

The grimoire can be identified by a short range audio cue and faint green glow.

The Grimoire additionally causes a corruption-over-time effect that affects the entire team, creating an additional risk to forgoing the use of an item. A portion of your corruption can be cleared by destroying the Grimoire.

If you die whilst holding a grimoire, you will lose it and won't be able to pick it up again.

### Rewards

The rewards for collecting grimoires and scriptures appear to be the same for each, only differing in amount of currency and gold received by difficulty. They are as follows:

Reference photo for the values provided. (Grimoires)Reference photo for the values provided. (Scriptures)Reference photo for the values provided. (Grimoires)