recursal/Fanatic-Fandom huggingface dataset:
Aressett

Aressett is the capitol of Dorinelle. It is located fairly centrally on the vertical axis of the country, and sits next to a great lake that spills out into the ocean. The Amsonia Alliance is headquartered here after the Amsonia Alliance parade. Aressett is surrounded by a massive stone wall, and a smaller wall inside protects its castle.

Notable Places

* Violet Lady
* Underground Fight Club
* Sewers
* The Castle
* Kaia's Wells
* Chariots
* Scarlett Lily
Thirteenth Army (Republic of Fühlgart)

Flag of the Thirteenth Army

***“**A Human will get conscripted, killed in his first skirmish, tossed into a ditch, and granted a medal for his heroism. For a non-Human, heroism requires a bit more effort.**”***
— Frigerus Whitefeather

The **Thirteenth Army** of the Republic of Fühlgart, commonly known as the non-Humans or the Frozen Army, is a volunteer army consisting entirely of non-Humans. Born from internal pressure to allow non-Humans into combat positions, the Thirteenth was hastily thrown together in 1215 AW and granted to Frigerus Whitefeather, a Half-Harpy officer previously enlisted in the Seventh Army.

Largely viewed as disposable and beneath notice by allies and enemies alike, the Thirteenth spent the first years of its existence doing little more than supply runs and basic guard duties. Finally, they were deployed to secure the Republican Coup in Marenbach in 1219 AW alongside the Second Army, though they were to largely hang back. Jan Luftschwert disallowed the Thirteenth from preventing the Siege of Rosendorf by the Grey Temple in 1222 AW.

When it became clear that the Republic of Marenbach would not survive heading into 1223 AW, Frigerus Whitefeather disobeyed the Senate's orders and began his march westward. The winter of 1222 AW saw some of the most extreme weather the Marenbach Mountains have ever endured, and blizzards raged for weeks across the country's peaks. This did not deter the Thirteenth in the slightest, and, in the legendary Blizzard March, they scored a number of key victories and recaptured most of the land lost to the recently established Free City of Rosendorf.

For their disobedience, they were ultimately recalled from Marenbach and later deployed to aid the Empire of Daletia. Fühlgartian units and generals had been stationed in Daletia before, and the post was largely considered a dead-end and a punishment. However, the Thirteenth has shown an extreme willingness to fight even while deployed in a stagnant civil war.

With the recent death of Jan Luftschwert and the outbreak of the Second Fühlgartian Civil War, the Thirteenth was one of few units not recalled to defend the Republic. Ulfric Luftschwert has largely ignored them and some argue the Thirteenth's current loyalty lies closer to the Daletian Emperor than the Fühlgartian Senate.

## Involved Conflicts

* The Great War
	+ Republican Coup in Marenbach
	+ Rosendorf Campaign
* Daletian Civil War
Military District (Whitecrest)

## Military District

The **Military District** is one of the six Western Districts of Whitecrest. It is also the sixth oldest district in the city. As the name suggests, the Military District's primary district has always been to recruit soldiers, school new officers, and serve as a headquarters from which to protect the city.

The Military District is relatively sparsely populated. Instead, much of the land is occupied by former mercenary outposts, barracks, training fields, and some larger buildings, such as Greihill Keep or the Military Academy.

The Military District sustained the heaviest damage of any of the six Western Districts during the War for Whitecrest, as it was a hotbed for continued resistance at the hands of Second Army soldiers. Little has been rebuilt in the District by the victorious Crestian Syndicate.

## Buildings

* Greihill Keep
* Whitecrest Military Academy
William Anton

From laney

I’m thinking his parents/family either died or straight up left him so he was forced to live on the streets of a random Dorinelle city

When William was eight he suddenly became very ill. It left him bedridden for months, every day on the brink of death and he was sure he would be dead any day now due to the occasional visions of a woman dressed in black calling out to him. He was just about to follow Morana’s song when he was found in an alley by Nilo Anton. Nilo felt for the child only a year younger than himself and called out to whatever higher being there might be just as William reached for the woman's hand creating a rift in the child’s own soul.

I’m thinking like one part of the soul remains in the pool of death while the other remains in the material plane causing him to appear very ghostly, almost hollow like but this also makes it very hard for William to maintain his physical appearance in the material plane. Think fantasy chronic pain disorder on top of Ehlers-Danlos so they’d constantly be stuck in bed or wearing multiple braces to basically keep his body in place

Despite all the difficulties, William is a rather difficult opponent due to his extensive knowledge of magic on top of how he is VERY difficult to kill. They’re in two planes at once, in order to fully kill him you have to take out both versions (thank you strength of the grave). I’m thinking he won the mentors over when they realized this kid is basically invincible when they asked to duel with Mondelli. I’m thinking she literally just let William take the win after “killing” them 10 times and him still casting spells straight for her like it was nothing.
Araminta Sorrell

### Relationships

Arthur Sorrell - FatherAmbrosia Sorrell - MotherFinian Sorrell - BrotherCain Sorrell - Brother

## Description

### Body Modifications and Scars

Several Piercings, especially on her ears

Araminta was an intelligent and inquisitive young woman who was very active in politics and had very strong opinions about the war. Two years pre-canon, She was sent by the queen to be a part of adarlen’s court. However, halfway there, she was captured and killed by fennharrow, as per adarlen intelligence.

## After Widow's Web

Araminta was seen in the seventy-eighth day of summer, year 999, in the bar known as the Widow's Web (Needs Verification), located in Plimond. She was going by the alias "Lorelei". Verona's four attempted to question her, though she fled and eventually escaped on a Fennharrow ship. All the four learned was that she was seeking the Pirate King, and she believes the populus of Dorinelle is "Brainwashed".
Ophelia Umie

Looks can be deceiving, one wrong move and he would not hesitate to kill someone. Her backstory is unknown to most, there have been rumors of him poisoning a whole village circulating since the start of the alliance, but it's hard to tell due to them being the first of those chosen. Ask them straight forward and you’ll only be met with illness, behind her smile lies only anger and deceit.
Fedor Lomadieu

Described as being shy and a bit of a wallflower, Cleric Lomadieu is one of the best healers the Amsonia Alliance has to offer. He spends a lot of time with his mentor, Haymitch Macklin. He prays to Claira, Goddex of health and wellness. He is a close companion to Verona's Four.

## General Information

### Names

Fedor LomadieuCleric Lomadieu

Nurse Lomadieu (Nickname given by Calida Ebony)

### Affiliation

Amsonia AllianceClose contact with Verona's Four

## Notable Events

### The Maren Forest Fire

During the Maren forest fire, it was Fedor who was able to stop Calida Ebony from causing more destruction by putting her into a river.
Archives of the Sun Queen

The Archives of the Sun Queen are a building / organization located in the North West of Dorinelle. It is just east of Morana's woods and south east of Plimond. While it is currently unknown how long the archives have been in function, they do have a large glass satue of Zita, depicted her as an elf. The only other instances she is depicted this way are found in ancient history books, such as the Book of Legends given to Calida Ebony. The building itself is a large spiralling pillar, with extra room inside due to ground excavation. They do not usually permit men to enter the facility. Known members of the organization include: Xania, Ada, Lady Vivian, and Amara.
Arthur Sorrell

Arthur Sorrell is the current king of Dorinelle. The king is a gregarious older man who rules Dorinelle with the help of his royal council. Although overall known to be a wise king, it is rumored that he is the cause of many of Dorinelle’s financial issues.

## General Information

### Relationships

Ambrosia Sorrell - WifeAraminta Sorrell - DaughterFinian Sorrell - SonCain Sorrell - Son
Jax

Jax is… a troublesome adept. While very efficient with the sword, his word choice has gotten him in more trouble than reasonable. He is a near chronic liar, and tends to push anyone to show him true affection as far as possible. Originally a mystery, ‘Jax’ was found in Arresset as a young boy. He was proficient with smooth-talking and managed to trick anyone into giving him what he was after. He was brought into the Alliance after reports said he, at eight, had beat four grown adults trying to take their money back from him. Fellow adept Mason Ripten managed to track down his origins, revealing a connection to one of Dorinelle’s royal families.
Nikita Mondelli

Madam Mondelli is a powerful magic user with a very carefree and “I know more than you sweety” personality. She is a tall pink tiefling in her forties dressed in a red wool velvet way-too-formal-for-everyday-wear dress with long white hair and ornate jewelry decorating her horns. She teaches mainly warlocks and paladins with the occasional sorcerer and bard. Mondelli can usually be found in her training room with a tall glass of some kind of alcohol skimming a romance novel. She brainwashed the program to add Cassius, and repeated the spell on certain individuals, such as Petra Al'thor.

## General Information

### Occupation

MentorEnchantress

Being a bitch

## Speculation / Theories

* She may be in league with Fennharrow if Cassius does end up being a spy
Aesira

Aesira is known as a benevolent yet cynical goddess who’s known to have a temper, although caring fiercely for her followers. Her domain involves war, military officials, and the protection of soldiers. However, she also deals with strategy and planning. she's depicted as a rather slight figured fire genasi with a mantle of lava and flames. Military personnel pray to her to help them in their duties and almost everyone prays to her for victory in the war.

She has a spotify playlist: https://open.spotify.com/playlist/0Om5RzzYD2FKQg9k0agm15?si=ccd40e871f0346da

## Aesira

### Aliases

Goddess of War and StrategyThe Court of Day
Morana's Woods

Morana's woods is a natural forest that dominated the land between Fennharrow and Dorinelle. It has uniquely supernatural elements which prevent large scale migration into the woods. There are a few people that live here, such as the farmers seen during The Massacre at Morana's Woods. Micah and Jacob also live here on the Dorinelle and briefly house Verona's four. Somewhere in the forest is a beautiful fountain of Morana, covered in cats. Calida Ebony vented to the statue and it rewarded them with healing tears.

## Notable Information

* The Massacre at Morana's Woods
* The Rot
* Travelers Keep.
Fleur Faaron

Fleur is a woman in her mid-thirties with a breezy and confident personality. She handles the training of most rangers and druids. She is known to be quite doting towards her adepts and is one of the few mentors to take her adepts outside of the castle walls to train in the nearby forest. Something most adepts rarely get the chance to do. As far as her physical appearance goes, Fleur is rather statuesque in figure and has curly gold hair with matching yellow eyes. Clothing-wise, she keeps up with the latest fashion trends in the capital, wearing billowing yellow hunting robes as well as a rather ridiculous hat to top it off.
Vesna

Vesna is a mystical and rather bizarre saint who deals with chaos and disorder. She represents lawlessness and the need for freedom apart from civilization. She is often the patron god of rebels and spies while still not necessarily being malicious. She is depicted as an elvish woman wearing black robes, embroidered with silver thread with a shaved head and long pointed ears adorned with long earrings. She also has clawed hands and feet. People rarely pray to her although often bring her gifts to keep in her good graces. When people do pray to her, it’s usually to ask her to not meddle in their affairs, sometimes she complies, sometimes.
Constantine LaVane

A slim half-orc known as Constantine is rarely seen outside of his workshop. Instead of teaching adepts, they make powerful weapons for the war effort as well as keeping a massive store of magical components for the Amsonia mentors and adepts to use. He dresses in practical, green robes with leather book holsters on each leg.
The Massacre at Morana's Woods

## Context

On the 71st of Summer, year 999, four days after the Amsonia Alliance came together, they would be dispatched on their first mission: Defending the border between Dorinelle and Fennharrow. Mentors that were magically inclined teleported all of the adepts as well as several hundred Dorinelle soldiers to the battlefield, despite the fact that teleportation has not functioned entirely correctly due to the strange state of the world.

## The 'Battle'

When the effects of teleportation wore off, fighters on the side of the Amsonia Alliance would find themselves deep in Morana's Woods. Due to the thickness of the forest, randomness of teleportation, and illusion magic, no formal lines could be formed. This led to the bulk of the battle being small scale battles between small bands of soldiers and adepts. Verona's four and Esadora Duras' party (Not including Orion Virac) arrived to the battle late. Here Calida Ebony would kill hundreds from both sides of the battle. It is possible she was able to harnass this much power due to being somehow drugged or experimented on by Rhys Demours.

## The Resurrection

Petra Al'thor harnassed Calida Ebony's power to somehow bring back hundreds of deceased Dorinelle fighters and Adepts. Cassius Thorn, Ingrid Eleos, and Calida Ebony are confirmed to have been brought back.

## After the Battle

A temporary camp would be set up for the two days following the battle (72nd and 73rd). Here Everett would dispatch Verona's four on their propaganda mission accross Continental Dorinelle. Several of those involved in the resurrection would need extensive healing, Calida Ebony recieving the most medical attention from Fedor Lomadieu.

## Truth of the Massacre

After the camp was broken down and the Alliance moved back to Aressett, S would come accross the battlefield and realize they had been subjected to illusion magic. The actual enemy had been a little over a hundred peaceful Fennharrow Farmers. It is believed that Dorinelle soldiers were also decieved into fighting other Dorinelle soldiers, including most adepts. Ingrid Eleos was notably briefly unaffected by the illusion magic.
Orion Virac

Snarky, self interested, and holier-than thou, Orion is known to terrorize other adepts and even their own mentors. thankfully for many adepts, he sends most of his time in the library sequestered in some dank corner, they've been seen less and less as of late. His team included Esadora Duras, Violet Stoll, and Valmeia Fetcher
Wintermane's Expeditionary Force

**Wintermane's Expeditionary Force** was a small group of Red Dove mages that accompanied the Army of Woodhall during the Wyrsian Invasion of Great Skull in 650 AW. Led by Kisyar Wintermane, the force's goal was to assist the Army of Woodhall under Zachary Mitthel if the need for battlemages arose and to study the magics used by the mages of Great Skull.

The expedition was as short-lived as the war itself, being created shortly before and dismantled soon after the war. Furthermore, it was forced to deal with Faerian Great Skull raiders under Larkhel Faeskull in the Duchy of Redlyre. Upon defeating Faeskull, most of the expedition returned to Redlyre, with only a couple dozen returning to link up with Mitthel's army.

Upon Wintermane's defection to Zachary Mitthel, after he had overthrown the Red Dove puppet king, Edward III, a small number of former Expedition members followed him.
Taiytin

Taiytin is a coastal city towards the northern end of Dorinelle. Rising shorelines have nearly submerged the city, so the people simply made their city taller. While there are parts of the city further inland, much of the building is on raised platforms over the water, with arched bridges allowing passage by boat or pedestrians walking through the strange city. They are one of the most important ports in Dorinelle, bringing trade in and out of its center. People here use sharks in a similar way to sheep dogs

## The Ooze

Captain Everett dispatched Verona's four to Taiytin due to reports of "Weird water." The city had been afflicted by strange black ooze that was destroying the local ecosystem and starving the population. With the help of Mel, Verona's four got rid of the ooze during The Cleansing of Taiytin
Archer (Unofficial)

Archer is the nickname given to a Fennharrow archer who had been traveling with Rava and Crow Lady (Unofficial). He was known to appear at the Maren Wildfire, Aressett during the joining of the alliance, and was last seen in Aressett, spying on a party including Adepts Violet Stoll, Valmeia Fletcher, Cassius Thorn, Petra Al'thor, Esadora Duras, Ingrid Eleos, and Calida Ebony. Valmeia Fletcher kills him here, an arrow right between his eyes. Petra leaves a note on his body, wishing to talk to the others to comprimise.

## Speculation

There is a believed connection between Adept Cassius Thorn and Archer. He has also made possible appearences in visions had by both Calida Ebony and Cassius Thorn the night of the 78th Day of Summer, Year 999
Augustus Aldine

Sir Aldine (no one calls him that) first comes off as a very terse and stoic older man. However, once you get to know him, he is actually quite sweet and is a wonderful teacher to many. His main students are fighters and barbarians however pretty much anyone who fights with weapons has trained with him at some point. He is a scarred blue tiefling in his late fifties with short white hair dressed in a dark cotton tweed overcoat with a rapier at his hip.

## General Information

### Occupation

Mentor for the Amsonia AllianceBattle Master for the Amsonia Alliance

## Description

### Body Modifications and Scars

Several bodily scars throughout his whole body
Xola Kovirian

A half-orc monk who half the alliance forgets exists half the time, which is thankfully the point. After many years in the alliance, most have gotten used to sitting down for a meal, and seeing a spoon seemingly floating mid air across from them accompanied by poorly stifled laughter, Xola then materializing soon after. When she decides to take herself seriously, she is a force to be reckoned with, once managing to stay hidden in the palace for a month straight, supposedly also re-arranging half the mentor’s furniture at least twice at the same time.
Greyton 'Grey' Rakish

Grey is the platonic ideal of a barbarian, big, scary, and after an incident involving a mission gone wrong and a large knife, mute. The man who cut his throat was found with his arms forcibly removed. Docile enough on his own, it is difficult to anger Grey. When he is angered though, it is best to be far, far away. From Taiytin, Grey was always bigger and stronger than his peers. He used this to beat up bullies, and soon was beating up robbers in the streets or cutpurses, despite being less than half their age. Grey was brought into the program when he got into a conflict with a corrupt group in the Taiytin guard and won.
Halstein Ivarsson

## Personal Life

### Birth

Halstein was born on 3rd of August 1126 AD in Helgafell. His father Ivar Helvig was the Jarl of Helgafell and his Mother Astrid Trygg-Helvig was the Guardian of Karlsfell. He learned how to fight on an early age and when he was 14 he went on his first raid with his father. On this raid he proved he was a strong leader and he earned the respect of his fathers crew.

### Taking over the Throne

After his fathers dead, Halstein rose to power in Iceland. Halstein inherited his father's title and became the Jarl of Helgafell after this he succeeded his father as king.
Alwyn Isaac

Alwyn Issac is one of the most saddest and pathetic people to ever walk Astraya. He gets stage fight easily, and seems to be scared easily, with little combat prowess. His musical ability is beyond most, allowing for him to take complete emotional control of a room in seconds. Alwyn was supposed to be a performer like his father, though one Stein’s day in Taityin, his music managed to put an entire crowd of six hundred eager party-goers straight to sleep. He was then able to wake them, make them cheer, and the crowd would later recall it was the best music they had ever heard, and they didn’t remember a single stanza.
Priest (Dogs of Whitecrest)

**Priest** was a Crestian fighter and criminal who acted as the twelfth leader of the Dogs of Whitecrest. He was made boss after killing Treehugger in 1188 AW. He was killed by Stonecrusher in a duel in 1189 AW, who became the new boss. His "reign" was the shortest of the Dogs' leaders, being in charge for barely a month.

Priest was a nickname granted by the Dogs of Whitecrests. His real name is unknown. He was a Crestian native and heavily devoted to worshipping the God of the Seas, Sylvir. He spent much time preaching, earning him the nickname Priest.
Traveler's Keep

Traveler's Keep was a small town nestled in Morana's woods, extremely close to the border with Fennharrow. Due to its placement on one of the few paths through Morana's woods, most that discovered it were other travelers, and they were the only ones to settle. The town was extremely diverse, until a Fennharrow attack destroyed the town. Cassius Thorn was born here.
Esadora Duras

Esadora generally very kind and bubbly, which is why the fact that she is almost always in the top ten strongest adepts tends to come off as a surprise. She is a dedicated follower of both knowledge and the the god of time. She is friends with Novum Alstromeria, and Fedor Lomadieu. She is a clockwork sorcerer, and carried a pocket watch until giving it to Petra, though this may have been a mistake.

Her team of adepts included Orion Virac, Valmeia Fletcher, and Violet Stoll.

## Notable Events

### Catch a Cheater

When Esadora was a child, she would receive her first vision, witnessing her father cheating on her mother. When her mother confronted her father, he grew angry, leading to Esadora's mother killing her father in self defense. After this, she would leave Esadora to the pirates, where she would grow up until being taken by the program.

### The Massacre at Morana's woods

Esadora was one of the non-revived combatants during the Massacre. The battle would leave her with a limp and severe PTSD, as she'd had to see all of her friends corpses. After the battle she would be pulled from combat and made to stay at Aressett in weapons research.

### Time and Time Again

Since returning from the Massacre, Esadora Duras would receive instructions from (presumably) Enok. These would tell her to make some machine that would allow her to see something big during the end of the year. Esadora would also receive far more visions in this time, leading to the creation of a theory board that doesn't seem to get very far. During this time, she and Petra al'Thor would begin dating.

## Trivia

* She once brought Verona's four, as well as adepts Violet Stoll and Valmeia Fletcher into an underground fighting ring
Whitefeather Harpy Clan

***“**Cooperating with the Fühlgartians is not a choice but a necessary guarantee of our survival.**”***
— Whitefeather Patron Al'icar

The **Whitefeather Harpy Clan** is a clan of Harpies and Half-Harpies based in the southwestern Republic of Fühlgart out of Arelberg. They are a breakaway group of the Yratessian Skykeeper Harpies who travelled further north looking for land uncontested by other Harpy groups. They are considered a Diplomatic Harpy Clan and are heavily integrated with the surrounding Fühlgartians.

## Notable Members

* **Whitefeather Patron Al'icar**, patron of the Whitefeather clan and commander of the Whitefeather Defence Force.
* Frigerus Whitefeather, General of the Thirteenth Army of the Republic of Fühlgart.
Amsonia Alliance Comes Together

After ten years of searching, training, and culling, Dorinelle and Adarlen both throw a parade for the sixty best and brightest of each country. This would make the Alliance fully known to the public, and work for propaganda. All known mentors and adepts of the alliance were present. From this point on the alliance would all stay within the capitol city of Dorinelle, Aressett.
Hesperia

Hesperia is one of the more mysterious gods, not much is known of their demeanor. They have domain over decay, disease, and illness. They are depicted as a dark figure dressed in cream and gold robes, a black beak peaking out of the robes. Some say that they are the last thing many people see before the death of their physical form. Most folks only pray to them when desperate. They usually pray to them to inflict harm upon enemies. However, they also pray to them for healing as a last resort.
Marion Bordeaux

An older woman known as Marion teaches many of the Amsonia alliance spell-casters, specifically the warlocks, sorcerers, and paladins. Marion is a free-spirited and confident woman in her mid-sixties. Despite being the second eldest Mentor, she most certainly does not lack spunk. Whether it be by casting spells on unsuspecting adepts (and mentors) or making her adepts' lives a living hell, she has her fun. Marion has a wrinkled yet beautiful face and long hair that changes colors almost daily. She wears elegant maroon and purple silks with a huge purple wizard hat with many feathers of many colors.
The Cleansing of Taiytin

## Context

Taiytin was afflicted with a strange corruption - A black ooze which was killing the ecosystem, starving the population and destroying trade. Reports of 'Weird Water' made its way to Aressett, so Captain Everett dispatched Verona's four to investigate.

## The Cleansing

Upon arriving in Taiytin, Verona's four would be taken by Mel to a cliff which a large hole in its edge, a waterfall entering the ocean. While the waterfall falls, the water turns into the strange black ooze. Upon entering the waterfall, Verona's four entered a long and deep cave. After dispatching two trackers. the group would rescue strange spikey creatures that led them to a large cavern, filled with crystals ranging in size from small to massive. A deathkiss emerged, though it was killed by Verona's four. In the next room is a statue of Kaia, holding a baby Aether. Cassius Thorn would absorb a glowing orb from the statue, detailed on Cassius' page. After this, Taiytin's water would return to normal.
Ruelle

Ruelle is an animalistic yet wise goddex who is known to appear to people in animal form, especially moths and owls. They have domain over all things that have to do with animals. They are depicted as a small halfling wearing a grey hood that covers their face. Folks usually pray to them for healthy livestock and pets.
Characters (All)

## These include all known characters in the Amsonia Alliance campaign.

* Aether
* Aeron Amherst
* Aesira
* Ambrosia Sorrell
* Araminta Sorrell
* Archer (Unofficial)
* Arthur Sorrell
* Asmund
* Augustus Aldine
* Bastion
* Benjamin Benedict the Third
* Cain Sorrell
* Calida Ebony
* Camile
* Carlin Al'thor
* Cassius Thorn
* Callum Hawthorne
* Chariot
* Clemetine Castell
* Claira
* Constantine LaVane
* Cresentia
* Crow Lady (Unofficial)
* Cyrus Cirque
* Daciana
* Enok
* Epione
* Esadora Duras
* Evelyn
* Fallon Amherst
* Fallon Everett
* Fedor Lomadieu
* Ferrah
* Finian Sorrell
* Fleur Faaron
* Galen Bellevue
* Genevieve
* Haymitch Macklin
* Hesperia
* Henry
* Ingrid / Nex Eleos
* Ishtar
* Jacob
* Kaia
* Khione Ebony
* Lyra Neredras
* Marion Bordeaux
* Mel
* Melora Barlowe
* Merrick Amherst
* Micah
* Morana
* Nessa Aberra
* Nikita Mondelli
* Nox
* Odella O'rally
* Orion Virac
* Penelope Amherst
* Petra / Perrin Al'thor
* Pivaera Al'thor
* Rava Ebony
* Rhys Demours
* Roman Thorn
* Ruelle
* S
* Selene Thorn
* Stein
* Soifra
* Soren Sai
* Thea Langly
* Thatcher
* Valmeia Fletcher
* Vera Montero
* Verona
* Vesna
* Violet Stoll
* Zev
* Zita
Sergey Oban

A sweet and charismatic human barbarian whose devotion to his country and loved ones is endless. He's known to be very protective of the palace cats, who tend to follow him. He’s a devout student to Sir Aldine, being one of the only people to actually call him that. Once against 30 of Captain Everett’s best men, he came out on top, barely a scratch on him at as young as 15. This was considered a feat, especially due to him being dragged out of his bed at 2 am and thrown in a cart for 2 hours directly prior to the fight.
Trouble in Plimond

During Verona's four propaganda mission, they would stop in Plimond. Intially they would try to cure the Rot which afflicted Plimond, but got sidetracked by the discovery of Araminta Sorrell. The group would pursue her, though she would escape. Calida Ebony would burn the sail of Araminta's ship, leading them to fly Fennharrow sails. This would create quite a stir in Plimond, showing the Alliance sending Fennharrow running.
Odella O'rally

Odella is a straightforward and level-headed human woman who mentors almost every adept in combat. All adepts are required to learn basic combat skills but she especially trains those who use weapons, fighters, barbarians, rogues, and the like. Not many people know her very well. Odella is a short although broad woman with a round face, blue eyes, and dirty blond hair. She wears a moss green dress with high slits paired with loose pants underneath. She also wears a dark brown cloak secured with a gold pin. Odella also keeps a long sword on her at all times.
Violet Stoll

Quiet, bashful, and demure, half of the adepts forget shes there. Despite her tall stature, she tends to fade to the background, spending most of her time with Langley in her greenhouse, tending to the herbs. Originally in the Dorinelle half of the alliance, she is now in a party with Esadora Duras, Orion Virac, and Valmeia Fletcher.

## Speculation / Theories

* It is possible that before the Replacement, Violet and Petra were very close.
Osian

Osian’s quick with a joke, or to turn your house into smoke. His stealth is a surprise to most, as he is usually one of the most eccentric and outgoing people you could ever meet. He is part of Lyra’s ‘clique’. Found performing for crowds as a dancer, he managed to pickpocket Captain Bellevue. While not particularly hard due to his near-constant intoxication, Bellevue insisted he be given a chance. Since then, Osian has proven himself time and time again, and several mentors report missing purses and coin bags.
Zev

Zev, the twin of Bastion, is a genial and charismatic goddex who deals with friendship and platonic connection. They are depicted as a burly firbolg who wears forest green velvets with curly green hair wreathed in sunflowers. People pray to him for wisdom in social endeavors and flattery. It is sometimes said that just hearing them speak can put anyone at ease.
Skyforts

**Skyforts** are the largest designation of airships. As the name suggests, these gigantic beasts of engineering resemble floating fortresses. They take decades to construct and require extreme precision both in engineering and anemomancy to operate. Due to the difficulty and high degree of magic necessary to operate Skyforts, only the Empire of Nytalyria has been able to build them for their Imperial Airfleet. Three Skyforts have ever been constructed: the IAN Lyxis, IAN Nytalyria, and IAN Alymore.

With an average crew of 20,000, hundreds of cannons, and broad facilities, the Skyforts are like floating cities that inspire both awe and dread. Furthermore, all Skyforts are equipped with superweapons calledShockwave Bombs. By building up air pressure in the core of the Skyfort and suddenly releasing it into one direction, Skyforts can send out earth-shattering shockwaves able to level cities and kill anyone in the area. They have been used to destroy entire cities in the blink of an eye by the Nytalyrians, especially in the recent escalations during the Nytalyrtian Crisis.
Amsonia Alliance Wiki

**Welcome to the Amsonia Alliance Wiki!**
A wiki for the world of the Amsonia Alliance to keep it all organized, for the players only

We're a collaborative community website about Amsonia Alliance that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

## Major Categories

Characters (All)

Groups and Organizations

Major Events

The Universe

Countries

Locations

Theories
Countries

Within the world of Basland there exist several continents, though we are only aware of Astraya and the smallest corner of Aldonea. Also depicted are the Wandering Isles and the Red Forged ridges, though its unclear if these are included in the continent of Astraya.

## Adarlen

Adarlen is the most northern of the triplet countries of Astraya. This has led to poor agricultural conditions, relying on trade with their neighboring countries. In order to fuel their economy and find their place on the continental stage, Adarlen would rush their technological developments beyond what either of the other countries had managed to. Their climate is mostly mountainous with snow capped peaks and cold weather. They use these mountains for their natural resources, exploiting the land in order to push their industrial revolution.

Adarlen was noted for its magic and technology, and in 899 a Adarlen Alchemist was allegedly assassinated by Fennharrow spies. This is noted as the start of the Hundred Year War. Civil unrest quickly led to a full out war between Fennharrow and Adarlen, with Fennharrow completely shutting off its trade and closing its ports. This was horrible for both Adarlen and Dorinelle, though slightly worse for Adarlen.

Adarlen decided to conquer Fennharrow. After a powerful series of assaults on Fennharrow, it became clear that Adarlen was in over its head. Running out of food, resources, and soldiers, Adarlen went to make an alliance with Dorinelle.

## Dorinelle

Dorinelle is a fairly vast country, with a massive agriculture industry. They didn't have much for natural resources, so they often traded with Fennharrow and Adarlen both. Their geography has Morana's Woods inbetween its western border and Fennharrow's border. They have several port cities, and the Taiytin River is very crucial to the nations success.

Dorinelle mostly avoided any conflict between Fennharrow and Adarlen, though this didn't mean they were unaffected by the war. Without its main trade partners, the country started suffering from a lack of funding for its projects. This lead to crippled infastructure, lose of the upkeep of law, and less control throughout the land. This paired with rumors of Adarlen wanting to conqure Dorinelle placed pressure on its royal families. After not long, riots, protests, and famine started in Dorinelle. The country limped along until making an Alliance with Adarlen.

### Notable locations:

* Archives of the Sun Queen
* Aressett
* Blighted Lands
* Eastmere
* Fairholde
* Idolas
* Maren
* Plimond
* Rosefort
* Taiytin
* Traveler's Keep
* Stein's Field

## Fennharrow

Fennharrow is a reclusive country and the middlemost of the triplet countries. Much of its land is dominated by Morana's Woods. It has an extremely high elven population and is notorious for its powerful magic. They have also managed to infultrate Dorinelle and Adarlen's governments, though its notable that not a single spy from either of the other countries has ever managed to get a spy inside Fennharrow walls.
Taranovkh

**Taranovkh** is a Human town located in southern Toscov, near the border with the Kymelian Republic. Taranovkh is a town predominantly focused on lumber and woodworking. It is the hometown of Elsov iz Taranovkh, the current Head of the Republic.

## Notable People

* Elsov iz Taranovkh (1158 AW-)
* Maksov iz Taranovkh (1185 AW-)
Kaia

Kaia is a gregarious and compassionate goddess. She is the mother of the seas and its denizens. She guides good sailors safely into port and wrecks others into the cliff-sides. Although she is generally very kind, she is known to create violent storms. She’s depicted as a plump water genasi with long, hair-like watery locks that contain a multitude of electric eels. People pray to her for safe travels across bodies of water, good hauls of fish, and favorable weather. Kaia is also a symbol for mothers and caretakers. Therefore, many folks pray to her for guidance in such matters. She is the mother of Aether
Asmund

Asmund is a lesser god, also known as a saint, whose domain is law and order. As well as money and trade. He is the symbol of conformity to society and civilization. He is depicted as a tall and broad human man with a trim beard and milk-white eyes with no pupils. Statues of him are often erected in places of trade to watch over the area to keep the deals honest and prevent fraud. In places that lack statues of him, they simply use his symbol, a white eye, which is marked over the doorways of shops and taverns. Many pray to him for good fortune and wisdom in business deals.
Axel Reuel

Axel is an escape artist, able to escape every situation we have put him in, under increasing duress. At one point Nessa had locked him in the castle and had several adepts on guard to ensure he would stay shut-in, and she ended up meeting him while she was running errands. Axel and his sister, Amel, were both parts of the Reuel family business, a carnival, and traveling show focused in Adarlen. He was a contortionist and escape artist. They and their sister were taken in and became full adepts, though there were originally three Reuels. The third proved not to have what it takes to remain in the program.
Red Sands Skypriests

The **Red Sands Skypriests** are the religious body of the Red Sands Harpy Clan, and the largest opposition group of its current matron, Xirryn'na. Loyal to the Bloodbeak Harpy Clan – the de jure masters of the Red Sands Clan – to a fault, the Skypriests have been alarmed and highly critical towards Xirryn'na aligning herself with the Desert Lords and even joining the Seventh Hegemony.

Led by the elderly Kar'rax, the Skypriests have retained some authority by keeping outsiders away from Rez'al's holier sites, though with the recent ascension of Pridehuntress Pir'rox, who has supported Xirryn'na's shift towards openness, it seems the Skypriests in Rez'al are becoming increasingly weak and obsolete.
Nox

Nox is one of the youngest and lesser-known deities and the brother of Verona. He has domain over falsehoods, deception, and trickery. Nox is depicted as a small tiefling child with white hair, curling horns, and a red stripe across his face. He is also often shown with a dagger in his hand. People sometimes pray to him for favors however they are often completed in a way they least expect it.
Medi Hughes

Medi is… interesting to say the very least. She is hyperactive and hyperviolent. He enjoys the little things in life, such as ‘kicking ass’ and ‘killing bad men’. Medi is a half-elf, though is unsure of his own origins. As early as they could remember, she was living off the land and hunting to survive. When found by the alliance they were taken in and ~~taught~~ attempted to be taught how to live like most people. This mostly failed, and he’s often easy to spot as she always wears the brightest and worst combination of clothes imaginable.
Haymitch Macklin

Haymitch is an ancient dwarven man who is one of the priests in the castle's temple as well as a mentor to clerics, many bards, and paladins. Many say that he is too old to be teaching such delicate healing magics but his adepts say otherwise. He looks like a corpse that's been brought back one too many times and knows it. He has silver hair and a beard, watery blue eyes, and he carries around at least one tome with him anywhere he goes.
Quincy Willow

The Willow family is a rather noble family in central Adarlen so it wasn’t very surprising to see Quincy Willow, the youngest of the Willow children to have been included amongst the adepts. While she is very knowledgable in linguistics and …, she lacks in combats skills. So much so it was quite the surprise to see her pass the final placement mark, however, It is many noticed the sudden defensive state the mentors took every time Quincy would enter a room, almost as if trying to shield their thoughts from her.

## General Information

### Affiliation

Amsonia AllianceAdarlenWillow Noble House
Nessa Aberra

Nessa is a very stern yet overall kind teacher to most of the rogues and monks in the program. While quite encouraging in their lessons, she is known to keep adepts long into the night to help them perfect techniques. Nessa is a rather tall human woman in her forties with pale blond hair with pink tips. She wears flowy blue and silver monk robes over a sleek midnight green tunic with matching slim pants as well as a thin gold circlet woven into her hair. Nessa can sometimes be seen arguing with Captain Thatcher in dark hallways.

## Speculation / Theories

* Ingrid may be a replacement for someone that Nessa lost in the past
Finian Sorrell

The Prince of Dorinelle, Finian, is a charming and charismatic young man. His main responsibility is to be a part of the king’s council and oversee matters pertaining to that, he’s also supposed to be looking for a bride that will benefit the kingdom. He and Cassius Thorn have sabatoged all attempts at a bride, as they are in love.

Playlist: https://open.spotify.com/playlist/15kxmFgBxMYqSTNCPjroNm?si=6ffeac8230a849f8

## General Information

### Relationships

Arthur Sorrell - FatherAmbrosia Sorrell - Mother

Araminta Sorrell - Sister

Cain Sorrell - Brother

Cassius Thorn - Romantic Interest

## Notable Events

### Into the Woods

On the 67th, Finian, on his way home from a diplomatic trip, was attacked by the Guardian at a forest near Aressett. Here he was taken in by Camile, who leaves Lis with him once Verona's Four arrive.
Anika Darcie

Having watched the effects of Fennharrow on citizens, Anika’s passion and devotion for their country are what pushed them and their childhood friend to try for the Amsonia Alliance. Although their friend was cut halfway through, Anika found their true calling in ax throwing. Their strength and devotion during a duel with Fleur Faaron is what truly caught Thatcher's attention.
Stein

Stein is a stoic and fatherly god who deals with and has domain over the element of earth and the land of the mortal plane. He is depicted as a broad earth genasi who wears rough spun fabrics and a wise-looking face. It is said that he can be seen walking down rural roads, dust wisping around him. Many folks pray to him for healthy farmland and safe travels. He and Kaia would produce Aether.
Claira

Claira is a silent and serene goddess who does her work through actions rather than words. People pray to her for, (obviously) good health and cures for sick folk. She is often depicted as a pale gnome dressed in stark white with rosy cheeks and floor-length silver hair. Many people dedicate their lives to her, acting as healers, herbalists, and midwives.
Thea Langley

Thea is a very kind and a bit scatter-brained middle-aged human with curly brown hair dressed in blue and purple silk dupioni with a rosefinch companion. They are very spiritual and overall have a very calming presence, which some say is quite ironic as they specialize in poisons. Thea teaches mainly druids and rangers however also many clerics and wizards also train with her. She can often be found in her training room, which triples as an apothecary and garden, taking care of many odd species of plants.
Catherine Guilory

Catherine is a young girl of much promise and much emotional fortitude. Fighting with a dagger and a rapier, she is proficient with the dual use of almost any weapon. She takes herself very seriously, and after losing her eye, she worked twice as hard. Born in central Adarlen, Catherine was one of very few in Adarlen who actually worked a farm in the summer. Tired of this life, she followed a cart heading towards the capital. Unbeknownst to her, this cart was bringing in Alliance recruits. She demanded her place and was granted a chance by Thatcher, who respected her dedication.
Nettle ke'Lith

Nettle is interesting due to the nature of his connection with animals. While most druids will fear their nature friends being harmed, Nettle intentionally seeks out dangerous animals that love fighting. They agree to accompany him, and in exchange, they get to fight with him in his battles. He has several small summoning stones which bring his animals to him regardless of distance. His most often seen animal companion is a small but fierce black bear cub.
Enok

Enok is a patient and jovial god who has domain over time itself. He makes sure time continues as it should and keeps it running smoothly. He is depicted as an old dwarven man with a kind face and a long ginger beard, holding up a complicated brass pocket watch on a chain. Many people pray to him for both patience and clairvoyance in future matters as well as wisdom when it comes to the past. He is also known to give to gift of prophecy to certain individuals.
Cyrus Cirque

Cyrus is an insanely intelligent wizard who is an adviser to the king in addition to being a mentor to the Amsonia alliance adepts. He is a tall and stately man in his mid-thirties with dark brown dreadlocks in a half-bun. He wears layers of bronze and aqua-colored satin. Cyrus teaches anyone with arcane abilities but especially wizards and sorcerers. He can often be found chatting up Ms.Castell while obtaining spell components.

## General Information

### Affiliation

The Dorinelle half of the Amsonia Alliance
Natha Bagend

Natha the dwarf was always exceptional at teleportation magic. They seem unaffected by the general strangeness of that type of magic and have even completed several teleportations without making circles or any spell markings. Natha LOVES exploration, and by thirteen when the alliance found them, they had ventured throughout almost all of Dorinelle, including having spent more time in Morana’s woods than most adults would dare. As mentioned, Natha was raised nomadically. They traveled with several trading bands, moving wherever their heart took them at the time. They were found practicing magic in the port city of Taiytin.
Thatcher

Thatcher has authority over Adarlens' mentors and adepts and knows it. As a military general in addition to overseeing the Amsonia alliance army, he reports directly to the queen and her council. Your entire lives living in the castle he has made sure all adepts are reaching their potentials at all costs. Because of his intimidating manner, even the most arrogant of adepts fear him. Thatcher is a tall broad man with a handsome face and what may be dwarven heritage. He has long, white-streaked dark brown hair with a beard to match. His clothes are layers of leather armor and furs.
Anilise 'Ani' li'Hern

Ani is the second-best archer in the program, though she is even more proficient with throwing weapons such as knives and other projectiles. Her and Valmeia used to be ‘involved’ though competition pushed them apart, and Ani still seems rather bitter to have ended in second place. Ani was born in a small town at the western coastal tip of Adarlen, leading to her growing up as a trader's daughter. She ran away, joining a group of pirates. They used her as a lookout, relying on her unusually strong eyes to see distant shores and ships.