Diavolo

## Commands

Diavolo and Doppio were confirmed for Eyes of Heaven alongside Trish and Bucciarati.

As a Stand User, Diavolo is one of many characters with wildly varied abilities that grant him uniqueness in battle.

**Style/Other**

All movement is useless now!
 ON GROUND
Diavolo summons King Crimson to erase time. Upon activation, the arena environment appears to, from Diavolo's perspective, turn a deep red hue. While time is erased, Diavolo is invisible to opponents as well as invincible. While they can still act and attack his partner, they are completely unable to perceive or attack Diavolo himself, allowing him to move around and position himself with immunity. He is also unable to move characters by pushing against them, further demonstrating his lack of presence. If the Style Action button is held, the time erasure will last longer. Once activated, Diavolo's stamina gauge is immediately depleted by half, and will slowly drain until either it empties or the button is released. Time will also return upon Diavolo attacking, requesting or activating a Dual Combo, and activating a DHA or Soul Succession. Other circumstances that will cancel the time erasure include another character connecting a DHA or a time-stopping character stopping time. The only character immune to the effects of Diavolo's time erasure is Giorno Giovanna with Gold Experience transformed into its Requiem form; Giorno is able to perceive and therefore attack Diavolo within the erased time frame, making it possible to knock him out of it.I've eliminated 0.5 seconds! ON GROUND
Replacing the standard Quickstep, Diavolo erases time to 'teleport' short distances, granting him small bursts of invincibility in exchange for a longer dodge.

**Skills**

If you've seen King Crimson, it's already your time...nay, you're no longer in this world!
 +  /  +  EX SKILL ON GROUND
King Crimson executes a short, unblockable jab. If it connects, King Crimson will unleash a barrage of 6 punches, finishing with a powerful uppercut that sends the target high into the air directly upward, allowing Diavolo to combo them from there.

**EX Version**: The skill activates quicker, and Diavolo is invincible until the last punch is thrown. King Crimson also moves a slight distance forward, increasing the attack's effective reach. If not restricted by small ceilings/roofs this skill will combo into Diavolo's DHA if activated right after.The passage of time resumes! +  /  +  EX SKILL CHARGEABLE ON GROUND
King Crimson is summoned to fly forward and deliver a punch, capable of sending opponents flying a long distance. If the activating button is held, the attack can be charged to eventually increase its speed and range, as well as making it unblockable. If the fully charged version lands, any opponents hit will instead simply crumple.

**EX Version**: The skill performs the fully charged version by default, and Diavolo is invincible until King Crimson stops moving.Such futility!
 +  ON GROUND
This skill can only be used once Diavolo is flinching from any attack or combo while standing, meaning he is unable to use it once he is knocked into the air, knocked down to the ground, or crumpling. Time will erase for a brief moment, allowing him to recover, before he automatically summons King Crimson to perform a charged punch, sending his attacker flying. This also has the effect of filling the Dual Heat Gauge by a considerable amount.Eulogy
 +  ON GROUND
Diavolo activates Epitaph, causing his hair to float in front of his face as he enters a special mode. While active, his stamina gauge will slowly drain until either it empties or he is hit. If hit by any non-DHA attack that does not knock him off his feet or crumple him, Diavolo will automatically erase time and reappear, his location dependent on what type of attack he is hit by. If hit by a projectile or any attack while the attacker is otherwise out of his range, Diavolo will instantly teleport a considerable distance forward towards them. If he is within range, Diavolo will teleport into the air behind them, easily allowing for a Backstab to follow.

**Dual Heat Attacks**

Pinnacle of Eternity
 +  ON GROUND
Diavolo will disappear and reveal that what the opponent actually hit was their future selves, appearing behind them shortly afterwards. Diavolo declares their fight is over as King Crimson delivers a singular powerful chop down the middle of the opponent.

### JoJolities

* **The result is the only thing that lives in infamy!**: Diavolo must use his Style Action. (200 Points)
* **I know exactly where you'll be before you even get there!**: Diavolo must Backstab 3 times. (200 Points)
* **Foresee it!**: Diavolo must use "Epitaph" 2 times. (300 Points)
* **I can see the trails of your movements...**: Diavolo must survive the first 20 counts of the battle timer without taking damage. (500 Points)
* **No one must be allowed to threaten my eternal seat on the apex.**: Diavolo must Retire an opponent without losing a single health gauge. (800 Points)

## Combos

BnB Combo:  ➜  (At the end of the sidestep, press  to cancel the recovery) ➜  ➜ + ➜ +

BnB Combo 2:  ➜  (At the end of the sidestep, press  to cancel the recovery) ➜  ➜ + ➜ +

## Gallery

*Diavolo* Normal*Diavolo* Alt A*Diavolo* Alt B*Doppio**King Crimson*