Warrior Guide

Objectively the coolest, best, and most fun class, no biases here

## Role

\*\*\*\*\*\*Damage: Smash it deader than dead, then smash it again, I invented a new color for this

\*\*Debuff: some debilitating abilities, mostly applying the *dead* condition

\*Support: kindly go “help” yourself

\*Utility: Smash is not a skill.

\*\*\*Tank: Despite having a d12hd, and more HP and DR than nearly anybody, they dont tank that well. Their AC is bad (probably) and their gameplan is best suited to running off and doing their own thing. Grab a guardian if you want protection

## Ability Scores

\*\*\*\*\*Power: it’s really not that complicated

\*Finesse: You’re a battering ram, not a lockpick

\*Grace\*\*\*: your AC will be trash anyway, if you want AC then sure it’s nice

\*\*\*\*\*Vitality: become indestructible

\*\*\*\*\*Stature: Become a monster

\*Intellect: you actually become better at your job when your I goes below 0

\*\*Acumen: nice for skills and knowing what is going on and who to smash

\*\*Resolve: it gets boosted anyway, don’t worry about it too much

\*\*Ego: There are plenty of abilities to make up for your bad resistance here, take some

\*Charm: you don’t even need to know how to speak to play this class well

## Basics

\*\*\*\*\*D12 HD: you’re gonna need it, everyone is going to want you dead

\*3+I Skill Points: since you’ll probably dump Int, you won’t have many to work with

\*Class Skills: limited, but you have sense and spot, get those primal instincts ready

\*\*\*Good Resistances: Decent physicals, you’ll need to supplement those mentals

\*\*\*\*Proficiencies: You don’t need it, but you get it anyway

\*\*\*\*CB: Nothing less than what you deserve

## Features

\*Uncultured: You might be the only class that has a feature that only makes you worse with no benefits. It’s because they fear you, and they are right to do so.

\*\*\*\*\*Frenzy: the “I win” button. Bonuses to hit and damage, temp HP, resistances, and unlocks your \*\*\*\*\*Frenzied Features. Helps your power, ego and resolve, but limits your finesse and intellect and charm, which you already don’t need. The only real downside of this ability is the smell it makes when your enemies shit themselves on the battlefield.

\*\*\*Savage Senses: nice to not be snuck up on. Likely supplements your 2 good skills.

\*\*\*\*\*Frenzied Features: Endless customization, incredible power, turn into an absolute terror. I’ll rate these below

\*\*\*Damage Reduction: DR is a good friend. Makes up for your bad AC.

\*\*\*\*Furious Focus: Customize your Frenzy

\*\*\*Accurate: more bonuses to hit are good

\*\*Aware: ok in some situations, can theoretically stack with Savage Senses

\*\*Defended: If you aren’t dumping AC, this can help make up for the frenzy penalties

\*\*\*\*Destroying: lovely damage bonuses

\*\*\*Durable: Even more DR, nothing to complain about

\*\*Fast: Leaping and bounding is helpful in some fights

\*\*\*\*Powerful: Great supplement to bully everyone around

\*\*\*Resolute: nice way to support your resistances

\*\*Rugged: same as defended, better if you expect to be flat footed, worse at touch

\*\*\*Terrifying: terrific for intimidate builds, grab Frightening Might

\*\*\*\*Unprepared: Great for picking up situational abilities in strange fights

\*\*\*\*Improved Savage Senses: You’re going to use this since it’s common to jump right into the middle of danger

\*\*\*Greater Frenzy: Even more of the good stuff

\*\*\*\*Dual Focus: Amazing. Even more ways to spank everything in your path.

\*\*\*\*\*Pure Focus: This can be devastating, combos great with some Frenzied Features.

\*\*\*\*\*Might Frenzy: If you weren’t already a rampaging menace, here you go. Use carefully.

## Species

\*\*\*\*Human: Strong all-around, plenty of helpful traits

\*\*\*Dwarf: No P boost, and low S hurts,  but everything else is pretty good

\*\*Elf: It’s just not your thing, ok?

\*\*\*Half-Elf: Nothing especially harmful, nothing amazing either

\*\*\*\*Half-Orc: Awesome traits and stats, ideal choices

\*Halfling: It’s tough being the little guy, i know

\*Gnome: Go be a paladin if you want to hurt people

\*Goblin: come on, man, it’s not worth it

##### Easy Build:

Species: Half-Orc, +2P.

Ability Scores: P > V > S > G > R > A > E > F > C > I

Feats: Tough, Reckless Offense, Weapon Focus, Weapon Specialization, Runner, Extra Class Feature (Frenzied Feature), Skill Focus(Intimidate), Frightening Might, Mighty Swing, Armor Focus

Frenzied Features: DR, Reckless, Thud, Instinct, Animalistic, Elemental, In Your Element, Elementary, 4th Element, Horde

Furious Focus: Durable

Dual Focus: Durable, Accurate

Pure Focus: Durable

Equipment: Half Plate, Greatsword

Playstyle: Frenzy as soon as something needs hitting, charge in and hit hard. Don’t think too hard.