Vampire (Race)

## Vampires

A Vampire as its signature class, the Accursed

## Traits:

- Converts HP to MP when casting spells at 0 MP at a 1:1 ratio.Healing spells have 50% power when consuming HP to cast

- Starts with Bloodletting and Levitation spells learnt

- Can only consume vials of blood to sustain hunger

- Vials of blood drop on kills (Higher chance if bleeding or landing sneak attacks)

*Not to be confused with Vampire, the enemy type.*

**Vampires** are a monster race option in *Barony*, introduced in the Myths and Outcasts DLC alongside three other monster races. Masters of the arcane, vampires come equipped with some of the best racial spells out of any monster race, but limited by their inability to digest most solid foods, as well as their issues with bodies of water, forcing a player to use their strengths to overcome their weaknesses.

## Description

Vampires have an exceptional pair of spells already learned when beginning their adventures into the dungeon, being Bloodletting and Levitation. Both are very late-game spells normally, dealing heavy damage and bypassing stubborn level generation to locations like the Gnomish Mines or Minetown. Even for non-caster classes, having a short burst of levitation enables many more opportunities that would otherwise be denied outright.

Water will sear the flesh of a vampire when coming into contact with them, which includes both tiles of water while swimming or drinking from either a sink or a fountain. Levitation allows vampires to float over water to avoid damage, so keep that in mind when entering damp sections of the dungeon such as the Swamp.

To help with the cost of these spells, Vampires can convert their life force directly into mana if needed, allowing casting to continue even if their mana has depleted.

## Hunger / Blood vials

For having a great repertoire of spells at the beginning, Vampires are crippled by their unique hunger system. Like most other races, they need food to survive the dungeon. However, most forms of food are invalid to a vampire, requiring vials of blood to satisfy hunger instead. Blood vials will only drop if at least one person on the team is a vampire or the accursed class. The table below outlines what actions produce blood vials. If the Vampire character is not the Accursed class, they will rely more heavily on making sure enemies are bleeding in order to get blood vials and bonus blood vials.

Note that only enemies that visually produce red blood or insect blood when they die are capable of dropping blood vials. That means that blood will not drop from a Slime, Skeleton, Crystal Golem, Shadow, Automaton, or Tinkering Creation.

While polymorphed into a human, vampires may consume food like normal, and will be sickened by any blood they consume.

## Social Standings

Vampires are very limited to whom they can ally with, being only able to work with other vampires and automatons. This means only the Citadel will provide any non-automaton party members, with a rare chance to finding a Young Vampire in the Ruins.

Since Vampires are a monster race, they are naturally targeted by both Humans and Shopkeepers, requiring a fight or a quick escape if they see the player.

## Gallery

The male (left) and female (right) appearances for the Vampire.