Astra

Mohm

Agnes

Pink Diamond

Guild of the Multiverse

### Original Voice Actor

Takahiro Mizushima (UGF: The Destined Crossroad)Matthew Masaru Barron (English, Destined Crossroad)

Astra is a character from the Ultraman franchise and is a major character in The Knights of the Multiverse, introduced in Season 2. The younger brother of Ultraman Leo, he originally hailed from Nebula M78 before being pulled into an alternate Earth as a side effect of the Convergence. It was here that he would decide to join the Crystal Knights in their pursuit of the evil Neo Zeon to stop their conquest of the Multiverse, eventually joining the team full-time, finding a team of his own to protect the innocent just as his brother and their allies had on their Earths many times over.

## Personality

Astra, like many Ultras back in his home universe, is a warrior who fights in the name of peace across the universe. He cares about his brother, Leo, and often saves him when he alone cannot handle an enemy. When Leo is able to handle himself, however, Astra finds himself traveling across various planets protecting them, giving him the air of someone well-traveled. Thankfully it seems he's managed to overcome much of the trauma he's suffered in the past, as he's become quite chill and laid-back amongst friends, even getting a little sassy at times.

## History

### Pre-Series

Astra and his brother formerly lived on L77, a planet in the vicinity of the Land of Light whose inhabitants became Ultras after the effects of the Plasma Spark being activated in Nebula M78 reached L77. During their youth, the brothers would train in the ways of Space Martial Arts by the Cosmo Beast Fighters, with Astra learning under Master Pharood in the ways of the graceful Cosmo Snake. After the destruction of L77 by the Alien Magma, Leo, Astra, and Leo's pet monster Ron were the last survivors, although at the time Leo was unaware that the other two had survived. But while Leo and Ron separately made their way to Earth, Astra was unfortunately captured and held prisoner by the Alien Magma until he was eventually rescued by Ultraman King. After King told him of Leo's survival, Astra headed for Earth and rescued his brother during a battle against Garon and Littre. Ever since, Astra has assisted Leo and the other Ultra Brothers in fighting several different aliens that were too powerful for Leo to defeat by himself.

### Season 2

At some point just a little before the events of Season 2, Astra and Leo were investigating a strange energy signature deep in M78 space. The source turned out to be an interdimensional portal that had torn open in the fabric of space/time. Unfortunately for the brothers, the two encountered a monster and during the battle, Astra was thrown into the portal and sent to a parallel vesion of Earth that was under attack from metal giants (well, relatively speaking - they were only about half of Astra's height). Still, they turned their guns and rocket launchers on him very quickly, forcing Astra to go into hiding and finally try creating his own human form just like his brother had so long ago. From there, he would use this new guise to help the resistance movement in the city.

## Body Features & Abilities

* Human Form

Like his brother, Astra was able to create a human guise for himself.

* Transformation

Like his brother, Astra makes a karate stance and shouts "Astra!" as the red jewel emanates light from the Leo Ring, initiating his transformation back into his true form.

* Ultra Reduction

Like all Ultras, Astra can change his size at will, ranging from microscopic sizes to 50 meters.

* Flight

* Protector

The armor on Astra's upper body.

* Color Timer

Like his brother and, presumably other Ultras from L77, Astra possesses a Color Timer. Found on almost every Ultra, the Timer is an important organ for the Ultras, as it is used to measure their remaining energy. Whenever the Timer begins to flash red, it indicates that Astra is either running out of time or has sustained enough injuries to significantly lower his energy. On planets with sunlight, he usually has a time limit of three minutes.

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> * Color Timer Flash
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> Astra can use his Color Timer to create a large, flash of white light that can blind foes for a short time.
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* Beam Lamp

The crystal on Astra's forehead, like his brother it doesn't seem to react to his strength but can be used to fire beams.

* Electron Beam

A beam from Astra's Beam Lamp.
* Magmatic Chain

A remnant of his time as a captive of the Alien Magma before he was rescued by Ultraman King. The chain was one of Alien Magma's weapons, which is durable enough so much so that even Ultraman King's ESP cannot break it. Because of this, it has remained as a memento from Astra's captivity and is still worn to this day.

* Astra Shower

A water jet Astra projects from his hands to put out fires or remove hazardous items from his allies' bodies.

* Travel Sphere

Astra usually travels to Earth and other places through a red travel ball, a common Ultra technique to get them to place quicker than their usual flight abilities allow them to.

* Ultra Sign

Astra is capable of erecting an Ultra Sign, a series of codified messages made of light sent by Ultras to communicate to each other when they are far away.

* Blind Tactics

Floating/standing with the sun behind him, Astra amplifies the sunlight and temporarily blinds his opponent like Leo.

* Space Martial Arts

Like his brother, Astra is highly skilled in martial arts. Taught primarily by Cosmo Beast Fighter Pharood in his youth, he is able to perform all sorts of suplexes, throws, chops, and flips to go hand-to-hand with villains all over. His style of martial arts, like Leo's resembles a combination of Judo, Karate, and Jeet Kune Do. However, he has also been known to use more advanced techniques resembling Chinese traditional wushu. It also taught him a great deal of how to channel his body's energy into both physical and beam attacks.

* Astra Iron Punch
* Astra Spike Kick
* Astra Chop

A knifehand strike.

* Hand Slicer

Just like Leo's move, Astra summons a great amount of energy into his hand to perform a hand chop against his foes and destroy them.
* Astra Kick

Similarly to his brother's attack, Astra jumps 1,000 meters into the air and charges his foot with a great amount of energy, striking his opponent with a powerful jump kick.

* Phantom Water Snake Strike

When in tight spots, Astra is able to harness the power of Cosmo Snake - the form of Cosmo Beast Style he was taught by Pharood - to manipulate water into currents for finishing moves that strike opponents with grace.

* Red Shuriken Beam

A technique he learned from his brother, Astra fires two consecutive energy bullets from his hand. It's mainly used to attack airborne enemies.

* Astra Ultra Shooter

An energy beam fired from one of his hands.

* Shooting Beam

Astra fires a powerful beam from both of his arms. Essentially this is his version of the Ultras' signature Ultra Beam attack.

* Energy Light Sphere

Astra focuses his energy into a powerful red energy ball in his hands and fires it at his opponent.

### Combo Attacks:

* Ultra Double Flasher

Combo attack w/ Leo: Astra and Leo charge their energy into both of their hands. Then, with Astra kneeling down and Leo standing behind him, the Leo Brothers clasp their hands together and fire a powerful red beam of lightning together. Its strong enough to destroy several powerful monsters in one blow.

* Sibling Special Attack

Combo attack w/ Roscarl & Mohm

## Relationships

### Roscarl & Mohm

Astra found kindred spirits in Roscarl and Mohm rather quickly what with all of them being younger "siblings" wanting to prove themselves.

## Notes

Astra was chosen as the main Ultra to be featured in this series above any of his more popular series brothers - including even Zoffy like many fans feel should get his own series (at least Zoffy has moments of cool sprinkled throughout the franchise) - was because he's one of the Ultras, especially of all the Ultra Brothers, that's had the least amount of development/stuff to do. It's only been in recent times where he's gotten the chance to be more than an accessory for his brother. Heck, the guy hasn't even really had any real speaking lines until recent appearances in the franchise, and (unless proven wrong by other sources) he's the only one of the Ultra Brothers to not have the title of "Ultraman". So, like many others in the Crystal Knights, he's been plucked out of the **massive** number of Ultras and given a starring role in this series, and of course showcase what he can do separate from his brother. Also sort of helps that his character and backstory go along pretty well with some of the members of the main cast.

* Although, while Astra's story is meant to be one where he forges his own path, it does take a few cues from some of the other Ultras. In addition to borrowing his brother's origin of taking on a human form and transforming back via a ring, it also takes some cues from Ultraseven's series in how multiple times he'll transform and stay the size of a human and fight/rescue his normal-sized companions. Though of course, it is important to make sure that he doesn't appear human-scaled more than he does as a giant, considering that's one of the things that helps the franchise stick out amongst the Tokusatsu scene.
	+ Though even the size gets a little more play, as since most of Neo Zeon's Mobile Suits are only about 20 meters tall, for most of the series, he only grows to about half of his normal height to do battle with them. Whenever Astra grows to his true height of 50 meters, this is usually to signify the seriousness of the episode's main enemy.
	+ As a bit of a twist on the usual Ultra story though, Astra never actually adopts a human name for his human guise. Everyone in the series continues to call him by his normal name.
	+ It also takes a lot of inspiration from the new part of his and Leo's history revealed through the introduction of Astra's old friend Ultraman Regulos & his own series and taps a little more into his Space Martial Arts training, taking the scene from *Destined Crossroads* where he used an orb containing Pharood's energy alongside Leo and Regulos and making the Cosmo Snake master the one who taught him.

Like the other Ultramen that (may) appear in this series, Astra is meant to appear in the style of one of the franchise's rare animated productions, "The☆Ultraman"; mostly just since it was animated by Nippon Sunrise in 79 (heck, it aired at the same time as the original Mobile Suit Gundam), it helps him match a little better to the other characters in the series (well, aside from the designs for his head, of course).

For those unaware, "Astra" actually is a real word, as its the Latin term for "star."