Folkan

The land of Folkan lies in the far north west of Verh'Un. It’s a heavily forested landscape, split ‘tween by the final spur of the Nolrë. Many islands dot the coast. It’s a tamed and relatively peaceful land.

A Council of eight rules Folkan, every major city has their own representative in the capitol. The cities of Folkan work together in many things technology, trade, agriculture, war, and more. All matters governing the nation as a whole are handled by the council. As such, every city has their own input in all matters. Council members are chosen by the legitimate inhabitants of the region they govern. Despite the democratic approach to governing the nation, politics run free and can be fierce.

It’s inhabited by a myriad of different races, both humans, elves, gnomes, halflings, dragonborn and warves call it their home. It is the only place half-elves might truly find a home. The variety of races often comes with conflicting interests, habits and misunderstandings, though less often as one might expect. Almost every race can be found within Folkan. Even those that are usually villainized, such as Drow or Tieflings, are generally welcome within the cities.

The Folkan are in good relation with Markheim, Alvock Valley and even the elusive Eldarin elves, openly trading with all of them, though contact with the elves is uncommon. They are unofficially allies, aiding each other indirectly when crisis arises.

## Glassblowers Guild

A rather renowned glassblowers guild makes their home in Vyrvella, though competition is harsh as guild members strive for the most recognition. After **Barrick Pikeheart**'s murder, the guild's politics have calmed down considerably, allowing members to focus on their craft.

## Monastery

A monastery of Selune is situated in secluded forests not far from Storn's Hall. For many years, it was led by the Half-Elf **Vaseeril Moonlight**, who died by Kahniran Empire steel on a mission to Faire Hills with his student **Jaraan**. Vaseeril was buried at the monastery.

The monks are devoted to the Lady of the Moon. They are expert martial arts fighters and are occasionally employed by the Folkan Council to infiltrate and spy on the Kahniran Empire.

## Settlements

A large variety of settlements dot the lands of Folkan.

### Vyrvella

The capital of the nation, and home to the council. A large city situated on the final spur of the Nolrë Mountains. It knows the most diversity in culture, structures and inhabitants of any known city. The main inhabitants are human, however.

### Harboods

A harbor city, situated on the edge of plains and great woods. It is mainly populated by humans and Gnomes, with many interesting waterfront inventions. Almost all trade from and to Markheim passes through the port of Harboods, their culture carrying a heavy presence on the docks.

### Storn's Hall

Located at the end of a very long, steep road lies the city of Mountain Dwarves, Storn's Hall. Constructed by Storn in the beginning of the second era, it is the oldest city of Folkan. The culture is heavily that of Mountain Dwarves, though many Dragonborn make their home here as well.

### Ni'Saër

Surrounded by wide, rolling hills and plains. Inhabited and constructed mostly by High Elves, it's inhabitants place high value in art, music and academic goals. Their unqiue craftmanship is valued by all of Folkan.

### Trehom

A small town situated in the middle of a deep forest, it is mainly inhabited by Wood Elves. It is in tune with nature around, constructed in such a way as to avoid adjustment of the environment.

### Foiär

A small town surrounded by hilly plains, it knows a variety of farms. Humans and elves share their knowledge and efforts to ensure a steady supply of food for a large part of Folkan.

### Uhm

A small town within the forest, inhabited largely by Gnomes. It knows many travelers from and to Alvock Valley, and is the hub for gadgets and trinkets made by Gnomes. Trade in such matters is active, which has drawn many inventors to the steady flow of materials and unique devices.

### Wokell

A moderate town, entrenched in defenses against the Kahniran Empire. It once knew pleasant relations with the FaireHills people, but is now the front line of a dire conflict. Almost all of Folkan's military is stationed here, fighting against the invaders.

### Ewaot

A small fishers town, with a heavy focus on ship building, exploration and adventure. Many travelers pass by here on their way to the Seacrest Isles. It knows a heavy Dragonborn population, alongside some humans and elves.

### Isetay

A small town of fishers, mainly inhabited by halflings who live far away from the world's troubles. They often venture out to explore their small island in hopes of finding old treasure or rich lands to make a peaceful home.