Gaap

File:Ep5 2 gap EP5 2 gap.png

File:Quote1.png *If a man whispers to me about dangerous risks and love, I go head over heels. ...But only if he's hot!* File:Quote2.png
—****Gaap****

## Summary

**Gaap** is a character in *Umineko no Naku Koro Ni*. She is a demon and friend of Beatrice, who assists in her resurrection during the 4th game and helps her and Battler with the games coming after.

Gaap is one of the 72 great demons, ranked 33rd. She is heavily specialized in closed room mysteries and when called upon, she can cause instantaneous movement. However, she mostly uses this power to play pranks on her friends.

From an anti-fantasy perspective, Gaap is an imaginary friend of Yasu as a personification of her constantly losing her items. She was envisioned as the reason why she kept losing her things and assisted her in playing pranks on the other servants.

## Powers and Stats

**Tier:** **8-C**, **higher** with magic. **Low 1-C** in higher layers | At least **1-C** to **High 1-C** | **1-B**

**Name:** Gaap, Beatrice (Formerly)

**Origin:** Umineko no Naku Koro ni

**Gender:** Female

**Age:** Over 1000

**Classification:** Demon, Witch (Formerly), Personification of Yasu's Forgetfulness | Higher Order Being, Part of Ange's World

**Powers and Abilities:**

* Piece
* Higher Layers
* City of Books Manifestations
Superhuman Physical Characteristics, Martial Arts (Specializes in many types of kicks), Magic, Teleportation, Portal Creation (Capable of creating holes that act like portals, sending people to different locations), BFR (Can forcibly move others with her holes), Empathic Manipulation (Demons are capable of tearing apart two people who love each other), Possession (Capable of possessing Yasu's body to perform her magic), Transmutation (Transformed a key into a golden butterfly), Invisibility and Incorporeality (Is normally invisible and incorporeal to normal non-believing humans)

All previous abilities to greater extents, Reality Warping, Resurrection, Abstract Existence (Type 1), Higher-Dimensional Existence, Avatar Creation, Higher-Dimensional Manipulation (Can manipulate Kakera, which contain infinite possibilities and higher dimensions), Non-Physical Interaction, Shapeshifting, Reactive Evolution and Adaptation (All of the higher layers exist on the background of the Sea of Nothingness, and the beings of the higher layers may exists directly within this sea, and they adapt to the pressure due to mental and spiritual evolution), Self-Sustenance (1, 2 and 3), Acausality (Type 5), Large Size (Type 10), Immortality (Types 1, 3, 4 and 8 [Reliant on either Beatrice, Battler Ushiromiya, or Ange Ushiromiya]), Regeneration (High-Godly; Even if the entirety of her existence is completely erased and lost to the Sea of Nothingness beyond all layers and stories, she can regain her form just by thinking), Time Manipulation, Spatial Manipulation, Cosmic Awareness, Fate Manipulation, Causality Manipulation, Fusionism, Plot Manipulation, Probability Manipulation (Kakeras are like books and works of fiction to beings of the Higher Worlds, and by using them to create worlds, the world's events and fate is set in stone. Much stronger than beings who can manipulate the fate, plots, possibilities and space-time of Kakera), Void Manipulation, Conceptual Manipulation (Type 1), Mind Manipulation, and Soul Manipulation (Can manipulate the voids of nothingness of Kakera, as well as it's conceptual, mental and spiritual realms. Lives in the Higher World, where the concepts of fate and possibilities are visualized in the form of Kakera, which she can manipulate), Quantum Manipulation (Can manipulate the quantum mechanics of the Human Domain), Law Manipulation (Beings of Higher Worlds can impose rules within their Gameboards, such as Beatrice creating the Anti Magic Toxin rule), Nonexistent Physiology (Type 2; Their essence beyond the physical form is a void that only takes shape when they think about it), Red and Blue Truths, Resistance to Soul Manipulation, Mind Manipulation, Void Manipulation and Conceptual Manipulation (Meta-World beings are defined by their thoughts as a conceptualized form and are able to resist conceptual attacks on their identity to a degree)

 All previous

**Attack Potency:** **Building level** (Significantly stronger than The Seven Stakes of Purgatory and was toying with George Ushiromiya during their battle), **higher** with magic (Capable of summoning lightning bolts with her magic). **Low Complex Multiverse level** (Much like the other furniture under Beatrice's command, she is capable of manifesting in a higher layer of the chessboard that exists beyond the physical world and its spacetime) in higher layers | At least **Complex Multiverse level** (Exists in the Meta-World, a higher realm of existence from which the entire Human Domain is regarded as fiction and its inhabitants are seen as pieces laid on a chessboard, their fates and lives merely small fragments which can be manipulated and physically interacted with even by normal humans inhabiting this perspective. This includes structures such as the Underside of the Chessboard, a void of nothingness completely lacking space and time which resides "nowhere" in relation to the entire world of the pieces) to **High Complex Multiverse level** (Killed multiple Theory Goats in the Golden Land) | **Hyperverse level** (Manifested in the City of Books, one of the highest places in the Witch Domain, above the majority of the infinite layers of existence leading to the Creator Domain)

**Speed:** **Supersonic** (Superior to the Seven Stakes of Purgatory). **Immeasurable** in higher layers | **Immeasurable** (Exists beyond speed and time and all of the limitations of the material world) | **Immeasurable**

**Lifting Strength:** **Superhuman**. **Immeasurable** in higher layers | **Immeasurable** (Dwarfs kakera, as they are just small objects to her) | **Immeasurable**

**Striking Strength:** **Building Class**. **Low Complex Multiversal** in higher layers | At least **Complex Multiversal** to **High Complex Multiversal** | **Hyperversal**

**Durability:** **Building level**. **Low Complex Multiverse level** in higher layers | At least **Complex Multiverse level** to **High Complex Multiverse level** | **Hyperverse level**, **higher** as part of Ange's world (Her existence is sustained by Ange and ensured by her golden truth, thus being completely invulnerable to even attacks coming from the likes of Bernkastel, who failed to kill her despite repeated attempts to deny her existence with the Red Truth)

**Stamina:** Superhuman | Inexhaustible (In the meta-world, physical stamina is irrelevant)

**Range:** Standard melee range, Complex Multiversal with portals (Can use portals to travel to the underside of the gameboard) | High Complex Multiversal | Hyperversal

**Standard Equipment:** None notable

**Intelligence:** Gaap is very intelligent. Specializing in closed room mysteries, she is both an expert at solving and creating them. She helped solve Battler's closed room when he was trapped inside it and assisted in the debunking Erika's theories with Battler. It's been stated that her closed room mysteries forced many detectives to surrender.

**Weaknesses:** Anti-Magic Toxin is extremely toxic to her, and large concentrations of it cause her physical form to burn down | As a part of the world of their gameboard, if Ange, Beatrice, or Battler dies, she will disappear.

**Notable Attacks/Techniques:**

**Truths:** Special moves utilized in debates between Witches and Humans taking place in the Meta-World, being statements denoted by specific colors which often manifest as conceptual weapons that directly target the enemy's very existence in an attempt to deny it, and are thus impossible to physically avoid, forcing opponents to counter the attacker's arguments with another truth. As the damage dealt by the Truths is conceptual, rather than strictly physical, they completely bypass conventional durability and allow the user to skewer and even kill opponents much more powerful than themselves

* **Red Truth:** Irrefutable, objective truth that needs no evidence or proof to demonstrate its validity. In essence, the Red Truth takes an unobserved possibility existing alongside infinitely many and asserts it as the ultimate truth, being capable of completely denying an opponent's existence, body and soul, and sending them to the depths of oblivion without hope of recovery. However, it is impossible to lie (Essentially trying to deny the validity of a wave function that has already been collapsed) using this technique, and one can find gaps, semantic loopholes and different interpretations even in statements spoken in red, potentially allowing them to counterattack with an argument of their own, though the Red Truth itself remains unrefuted.
* **Blue Truth:** A theoretical scenario made with the purpose of directly denying the enemy's arguments and existence, whose true validity is unclear but nonetheless takes precedence over any statements spoken in basic white text, while being inferior to the Red Truth. It normally assumes the form of several stakes which skewer and impale opponents, damaging them on a conceptual level and being impossible to remove unless their falsehood is directly declared with the Red Truth; otherwise, that which is spoken in blue will be asserted as the truth and grant victory to the attacker, while erasing their opponent's concept entirely.

**Key:** **Piece Gaap** | **Witch Domain Manifestations** | **City of Books Manifestation**