Heroes and Troops

## Art of Conquest 2 Choosing the Starting Heroes

   When you start the game for the first time, you will be given a chance to pick a hero; However, they all have different advantages and faults; starting heroes really does not matter that much you can pick what you like, but Rita is a guaranteed hero you will get from free summon so you can select another hero instead.

In this game there are heroes and soldiers that you can choose before the battle. To be able to win each battle, you must choose the best heroes and soldiers among those you have. you can choose 3 Heroes and 3 Soldiers (2 heroes and 2 soldiers if you don’t have a War Hall building) before fighting which is 6 in total, you need to consider the abilities and factions of your troops.

## Heroes

Here we choose the heroes based on their respective roles so that they can complement each other.

First, there is a DPS (Damage per second) which is useful for inflicting the greatest damage among others. We recommend Schroder because he is one of the strongest heroes in terms of Strength stats, as well as the fact that his abilities can also inflict damage via sprints when he hits a target and can bleed on the target for 8 seconds when Schroder scores a critical hit.

The second is support, useful for providing support such as healing or for providing buffs to allies. We recommend Leo which has the abilities to heal the target hero and the units around his area.

The third is actually optional, but we recommend a Nyar whoever has a Tank role in addition to DPS, can be placed in the front row because his DEF stats are quite high, in addition to the fact that his STR stats are also high which can effectively attack against enemies, as well as his abilities which can Summon the Beyonder Dragon Plegis is also very unique, which is why we chose Nyar.

### Soldiers

Just like the heroes, we also choose soldiers based on their respective roles. The first is the Imperial Knight as it can break through directly into the enemy’s bottom line, it is very useful when you find enemies who have a strong bottom line.

Secondly, we recommend Imperial Archer as DPS in the back, because we need a soldier with a beam type so that the enemy is hard to touch.

The third is the Imperial Griffin because it can charge enemies and prioritize long range units, perfect for fighting troops with many range units.

### Upgrading your Heroes and Soldiers

This upgrade is important when you want to increase your Combat Power, both from your heroes and soldiers. There are special upgrades for abilities and points for each hero or soldier, Upgrade abilities to increase the abilities of these heroes or soldiers, then for these points to increase the statistics of the heroes or soldiers.

When upgrading stats, we recommend looking at the popular first, because there is a percentage that players usually upgrade, so you can follow the popular version according to the largest percentage. In addition, if you have obtained some equipment, you can use them such as helmets, armor, weapons, and Trinkets. This is useful for making your heroes stronger in terms of stats, but equipment only applies to heroes, and cannot be used on soldiers.

## Art of Conquest 2 Troop Formation

Before your troop goes to battle, you need to recruit soldiers. Always check this before sending out any troops because they sometimes die; if you don't check, you will send weaker troops to the battle, so always try to check if you need to recruit any soldiers before battle.
March speed affects the troop's march speed, and a siege power is determined by its soldiers. Troop bonuses are granted to soldiers who meet faction condition bonuses and become more powerful.

### Art of Conquest 2 Troops Faction Counters

As for your soldiers, enemies in the game are also divided into the same factions. A faction counter is one Faction being vulnerable to another faction, and all factions have a counter faction they are weak for and stronger for; they are as follows.

### Set your Formation and Troops

Before you fight, you should pay attention to the factions and strategies of placing your enemies, that way you can deploy heroes and soldiers in the right place, such as against the imperial faction, preferably face to face with troops from the necrovian faction, so you are not wrong when fighting the enemy. Then like support heroes, they should be placed at the back so that they are always safe and can support their allies.

In addition to the formation, you also need to arrange troops with a good composition, such as roles and factions. For example, on your forces there are at least heroes with a DPS role to deal significant damage to the enemy, then there is Support which is useful for providing support such as providing shields or healing to allies, then the other one is optional, it can be a controller, tanker, or weakener.