recursal/Fanatic-Fandom huggingface dataset:
Birdie Busking

"**Birdie Busking**" is the name of the all the mini songs Birdie sings throughout Hat Luncheon.

## Lyrics #1

**[Birdie, spoken]**

Lot's of stuff going on, so allow me and my stringy little friend here to fill you in.

Remember when city councilman Leo Shallenhammer voted "no," and now they won't renew the Park League's contract? Drama.

**[Birdie, sung]**

The city and the park league

Are they fighting?

This is shady!

But Paige'll crack the case

'cause she's a journalism lady!

**[Birdie, spoken]**

The end. Just kidding, there's more

**[Birdie, sung)**

Even though the city's being a little dysfunctional

The Park League is still putting on their annual hat luncheon-al

They pitch a huge white tent

And it's all a big to-do

Rich people in crazy hats

That's white people for you!

**[Birdie, spoken]**

The end. Eh, just kidding. There's a little more.

**[Birdie, sung]**

The luncheon I just mentioned

It has a keynote speaker

to celebrate the retirement

of one of the groundskeepers

It's kind of a big deal

The Mayor's gonna be there!

But the keynote speaker's Owen

And speeching is his nightmare!

And the water's off in the castle

Everyone in there smells pretty weird right now!

## Lyrics #2

**[Birdie]**

Jimmy, Archie, Sal and Tom

Those are the names of moles that I have!

**[Birdie, spoken]**

Thank you, thank you!

I just made that up, can you believe it? Thank you very much.

## Lyrics #3

**[Birdie]**

Look, there's a thing

At the end of that string

Ah-hah, up there!

Why don't you look up there?

Look over there

What's that in the sky?

**[Molly, spoken]**

Oh my god, Brendan! Let's go!

**[Birdie, spoken]**

Phew! Okay, where was I? Oh, yes!

**[Birdie, sung)**

Pigeon, pigeon, you're a pigeon

I'm gonna teach you how to dance

Shka, shka, shka, shka, shka, shka, shka, shka

## Lyrics #4

**[Birdie, sung]**

Who's that fast-walking bearded guy?

Oh, who's just refusing to meet my eye?

It's you, sir. Where you going?

Ba-doo-da-da-da-doo...

## Lyrics #5

**[Birdie, sung]**

Ooh! And here comes the super cool manager of the park!

**[Birdie, spoken]**

Thank you, everyone! I gotta go, I gotta go.
Show Up

## Songs

### Next

What Could Go Wrong

"**Show up**" is a song from Rival Busker

## Lyrics

**[Paige]**

Okay, when I walked in I was like wait, what?

Who's she, who's she, and did she eat my cashews?

I looked around and saw that you ate much more than cashews

So now I'm preaching at you, eh, but I

I get it, I booked this room which was excessive

I thought I'd play some kind of super sleuth detective

And I'm not sure if it has even been effective

But from my perspective

Hey, we gotta show up

Ladies gotta show up

The only way they'll see the truest you is if you show up

So we're taking chances

We're getting answers

We gotta roll up and show 'em how we show up

Hey!

**[Molly]**

Mom's right

She's right, I could have been at home now

I'm not

I'm sitting in this fancy robe now

And take a whiff of me 'cause this is how I smell now

I live in this hotel now

Hey!

**[Paige, spoken]**

We leave tomorrow

**[Molly]**

Anya

You ate a hundred bucks in snack food

But deep down

You know you really love this Zack dude

I'm here to make you see your value and I'm glad to

Step number one is that you

**[Paige and Molly]**

That you gotta show up

(Show up!)

Ladies gotta show up

The only way they'll know is if we know we gotta show up

(And trust your gut!)

**[Paige (with Molly and Anya)]**

Now we're taking chances

(Show up!)

We're getting answers

We gotta roll up and show them how we show up

(And trust your gut!)

**[Paige, Molly and Anya]**

Hey!

**[Paige]**

If you can hear me right now, right now

Then say it with me right now, right now

I am worthy, you heard me

**[Molly and Anya]**

I am worthy

I am more than worthy

**[Paige]**

And we gotta help each other out now

When we start to see the other doubt now

Trust your gut and

**[Molly]**

Your husband

**[Anya]**

Will love me despite my oligarch daddy

**[Paige, spoken]**

Wait, oligarch what-now?

**[Molly]**

She said

**[Anya]**

I say

I got an oligarch daddy!

**[Paige and Molly, sung]**

Hey do you

**[Anya]**

Deserve a guy who loves me?

**[Paige, Molly, and Anya]**

So don't

don't think that he's above me

**[Paige]**

And do you think your dad is linked to Bitsy's hotel?

**[Anya (with Molly)]**

I do, I do

But don't tell

Hey, we gotta show up

(Show up!)

Now I'm gonna show up

**[Paige]**

Gotta get you ready

And we'll show them how you glow up

**[Molly and Anya]**

Hey!

Hey!

**[Anya (with Paige)]**

Let me hear it, ladies

(Show up!)

I'm getting married

**[Molly and Anya (with Paige)]**

We gotta roll up

(And trust your gut!)

Show 'em how we show up

**[Paige, Molly, and Anya]**

Show up

Ladies gotta show up

Only way to know is if we go

We gotta show up

Ladies!
Wands

Wands are found in the dungeon. There are three types of wands, Lightning, Fireball, and Wonder.

All wands will eventually "turn to dust" but they all have different lifespans.

The wand of lightning shoots bolts of lightning that do between 6 and 36 points of damage. To avoid the lightning bolt requires a 14 or higher.

The wand of fireball shoots huge balls of fire that do between 10-60 points of damage. To avoid the fireball requires a 16 or higher.

Wands of wonder are special. Sometimes, things cast out of a wand of wonder are completely useless, such as flowers and streams of water, and some are extremely useful, such as fireballs and freeze spells. A total list of everything the wand can do: Streams of water, gas, flowers, gust of wind, spinning knives, freeze spell, weakness spell, slowness spell, lightning bolt spell, fireball spell, vulnerability spell.
Maps

Here are maps of all 3 Levels of the Dungeon.

These maps make traveling in the Dungeon much easier, since you can mark where you are and keep track of where you need to go. Maps also help beginner players, since they haven't memorized the dungeon and they can get lost without maps.

Here are the maps:

**Legend**:

P = pathway

C = corridor

H = hallway

Thick line = doors

**Note:** These made were made by Fanchon Tabb who posted them on Facebook.

Hoped this helped you with traveling in the dungeon.
Listen (monster sounds)

This is a page containing all the monster listen sounds. This is to avoid any confusion with what a monster is, and to increase efficiency in finding a monster.

Evil laughter- evil necromancer

Deep regal chanting- lich

A giggling noise- hobgoblin

Grunts and a dragging noise- troll

An oozing noise- green slime

Magical energy- beholder

A clattering, walking creature- lizard man

Unknown- skeleton

A groaning sound- ghoul

Skittering movement and crunching sounds- rust monster

A mean roar and hooting- owlbear

Scratching and growling- hellhound

Bestile grunting- kobold

Crackling or burning embers and a deep, unrecognizable voice- demon

Load catlike roars- displacer beast

Flapping wings- gargoyle

Howling- werewolf

A swooping sound- ghost

A squishing, sucking, slithering sound- mind flayer

Groan- zombie

Disgusting squelching- bugbear

Footsteps and what sounds like a deep, charming voice- vampire

Grunting or snorting- minotaur

Bestile grunting- orc

Unknown- giant spider

Unknown- goblin
How To Defeat the Evil Necromancer

So what you do is simply save 20 fireballs which will cost a lot of gold but will be worth it. Then also save 12 healing potions and a magic portal. Go to the dungeon and go to the third floor and evade any monsters on the way. When you get to the Necromancer each turn shoot fireballs until he is dead if you get to low health then drink healing. You need 70 health to do this strategy ( best if you do ). Then when your all done say **OPEN SESAMI**. That's how I defeated him. Get information about the Evil Necromancer, click this link.[1]
Shop

In town, you may buy armor, weapons, spells, and potions. You may haggle with the shopkeeper (15 or better, add Charisma) once. If you succeed, all items are 10% off forever. It is imperative to do this at the start of the game. The costs of these items are without a discount and prices cost 10% less if you have a discount. You must compliment Alexa at the start of your character's adventure! You'll get massive amounts of extra gold! This hidden gem was originally found by Elasticwealth. Drop us a comment if you have any more cool tricks!

.

 Leather
 Studded Leather Armor
 Scale Mail
 Chain Mail
 Plate Mail

\*Magic Portal will open where you cast it. When you say "Open Sesame," you will teleport to the place you cast it. This includes the Town, so you can also teleport there as well. When casting the spell, you must roll an 14 or above to cast at full strength. If you roll below this, the Magic Portal can only be used once. A successful roll causes the Magic Portal to be used twice. After you use it, the Portal will close. Any companions will follow you through the Magic Portal.

If you’re quite low on health and fighting a strong monster, and you don’t want to risk failing an evasion test, you (and your companion, if you happen to have one) can instantly escape by opening the portal. However, use it wisely, for the Magic Portal spell costs 200 gold by default, and runs out of stock quickly.
Alexa Dungeon Adventure Wiki

**Welcome to the Alexa Dungeon Adventure Wiki!**
We're a collaborative community website that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!

Check out our guide for new players here

**Jaddot19 (Now known as JaddotWuzHere) - [Founder]**

Alright boys you're seeing the founder of the wiki here. Even though I don't add stuff to the wiki as often now these days I do pop in now and then to check on things -- you know, the usual. Pundyne will be available most of the time (hopefully) to answer any questions you have, etc. You can contact me here: jasonding999@gmail.com -- You know, if you have any questions or anything.

**Pundyne the Pundying - [Co-founder]**

I add stuff to this wiki when the opportunity presents itself! I'm a huge nerd who loves D&D and MTG (go play now please). Feel free to add your own stuff to the wiki- I hope I speak for Jaddot when I say we hope you'll be using integrity (but no pressure). Suggesting new features is fine, just make sure that we know they aren't in the game-yet. If you've got a question or just want to say hi, contact me at youandmeplaydandd@gmail.com. And remember- every time you smile, you're exercising more. Naturally, if you're a true gamer, you won't smile ever. Because that wouldn't be optimally efficient. :)

   woot, love the animatic -Pundyne
Thanks- Ice Cube III

## Important articles

PlaceholderTownPlaceholderMonstersPlaceholderBasic Walkthrough
Enough is Enough

"**Enough is Enough"** is a song from The Brandenpire Strikes Back

## Lyrics

**[Abby]**

(Spoken)

Yes, Bitsy, Hi--.

**[Bitsy]**

Bitsy? I'm sorry, are we on a first name basis now? because I'm not gonna learn yours.

**[Abby]**

No, I'm...sorry but (Abby growls)

(Sung)

That's it.

I've had it

I'm fed up with trying to please you

So clean your own mess and your bad attitude while you're at it

You heard me right

By the sound of your silence I'd have to assume you're surprised

There are no more door mats here

You love crystal Bitsy, so let me make it crystal clear

Nice girls can be tough

When nice girls finally learn

Enough is Enough

Is enough is enough is enough

Enough is enough

It's your loss

You're a bad boss

Took advantage of every last one of us and now you pay the cost

I'm done here, carry your own chandelier

It's heavy and you're pretty small so I think that would actually be pretty hard

But I digress

No dumb jobs worth my self-respect

In fact I call your bluff

And by the way, you never learned my name

It's Abby!

Oh why did I think I could do this?

I've never been one to give up

What if the obvious truth is

That I'm the one who isn't enough?

Enough is Enough

Enough is Enough
Builds & Good Character Creation

If you want a good character you came to the right place!

- Ice Cube III, who is indeed not a founder, but none the less

Strength Build:

Assign your highest roll to strength, and buy the best armor and weapons.

If you want, buy some spells, or potions, but for this its not recommended

Recommended Tools:

Great Sword/ Warhammer

Sclaemale armor

Nerd Build:

Assign your highest roll to intellegence

Armor and weapons are overrated, try spells!

Recommended Tools

Spells

Potions

LongSword

Leather Armor (particularly decorated with the choice studs)

Beating high level monsters:

For most monsters, you can use a weapon to defeat. but sometimes monsters are higher level, and high level monsters can cast spells, and if they succeed, you might - 1. Lowered stats (Armor, strength, intelligence, etc) 2. High damage for these you'll have to use some of your spells, especially if you want to beat the necromancer so I recommend getting some of the spells listed below

Freeze Spell

Healing Potion

Lightning Bolt Spell/Fireball Spell

Vulnerability spell

Strength Spell

Protection Spell

And just in case Teleport to town spell

Some spells/potions that aren't so useful is Magic missile spell, which usually doesn't do a lot of damage and is easy to dodge

Strategies on beating high level monsters:

For some monsters which cast mostly spells than attacking, a nice strategy is freezing it, and then using your attack, but just in case, you can say "Monster info" in a battle to learn the monster's stats that you're battling, if it has a high amount of hit points, like 50 + i would use a lightning bolt spell or fireball spell which the monsters can't defend since they are frozen, which can do more than 30+ damage, because the freeze spell wears off after about 3 turns even if casted in full power.
Troll

*The troll is a tall, skinny, green rubbery-skinned humanoid creature with a long nose and coarse greenish-black hair.*

## Encounters

The Troll is a monster where you will encounter during your first few fights in the dungeon. If you listen before you enter a room it is in, you will hear "grunts and a dragging noise" (probably the troll's club, if it has one)

## Strategy

The Troll is a beginner monster and is very easy to kill, although harder to kill than a hobgoblin. It can regenerate health, (usually 2d6 health) as an action. If you try to charm it it would just laugh, so don't waste your time. Unlike trolls in Dungeons and Dragons, trolls are killable without using acid or fire to finish them off.
Ghoul

"A undead creature, once human, who now feeds on corpses."

The ghoul is a starter monster that can be found on all levels of the dungeon. When killed, it gives 20 XP. Its sound is a groaning sound. They are also found usually in the first floor. Its nothing special, a bit apart from its ghost counterpart. Its dexterity is not high, so the strategy to beat it can sway either way. also, it does 1-8 damage.
Evil Necromancer

Can regenerate hit points(Usually D6x3)

*The Evil Necromancer is a strong and giant evil-looking figure with glowing red eyes wearing a long black robe.*

## Encounters

The Evil Necromancer can be found on the third floor of the dungeon. He is usually in one of the large rooms (see maps). There is only one Evil Necromancer, and the goal of the game is to find and kill him. If you say the command "Listen" before entering a room with him, you will hear "evil laughter."

## Strategy

Once you find the Evil Necromancer, I recommend that you set up a Magic Portal outside his room. Then go to town. Heal up fully, stock up on any potions you might need. Then "Pray" and hopefully you will get the divine blessing. Then "open sesame" to get right back to Evil Necromancer. Down a Strength Potion, Protection Potion, Speed Potion, and Intelligence Potion. Then head in and fight.

I would not take on the Evil Necromancer without: a couple uses of the "Freeze" spell, a few uses of "Fireball" spell (only use if the Evil Necromancer is frozen), a dozen or more uses of "Heal" potion, Plate mail armor, a Great Sword or better weapon, at least 50 hit points, and a summoned creature to fight with you. Having a summoned creature gives you two attacks for every one from the Evil Necromancer. You can get "Summon Creature" spell either by donating to the temple in town or finding it in the dungeon. You should also try to have as high of Strength and Dexterity as you reasonably can.

The Evil Necromancer is difficult to kill because he has many hit points and a high strength score. However, he does not do as much damage as some other monsters (less than a lich), and frequently uses his turns to cast spells, such as "Feeble Mind," "Weakening," "Slowness," "Lightning Bolt," etc. The Evil Necromancer has a somewhat high armor class and a lot of hit points.

The Evil Necromancer is difficult to hit with spells, and for this reason, it is better to try to attack him with a good weapon, if you have it. However, if the evil necromancer becomes frozen(either because of a freeze spell or it had a critical fail), then hit him with a fireball, if you have one. As a last resort, you could ask for divine assistance, and if you are lucky the gods will send down a huge ball of fire. Sometimes they will just inform you of monsters in surrounding rooms, which is useless in combat.

Another good strategy is to purchase or find the Magic Portal spell and to set it up near the Necromancer's room, or the first room the third level. If the Necromancer is about to kill you, say "Open Sesame" for a quick escape. Then rest, heal, and go back to fight him.

I have successfully used the "Teleport to Town" spell after defeating the Evil Necromancer. Even if it fails, using the "Teleport to Town" spell often gets you closer to exiting the dungeon. Alternately, you could set up a "Magic Portal" near the dungeon exit. If you do have to traipse through the dungeon, have a stock of invisibility potions so you can get through without incident.
Traps

Traps appear randomly in dungeon rooms and can be triggered upon opening a chest. There's a wide variety of traps which will be added when we get full details. Please help out if you've been hit by a trap that hasn't been marked here. Thanks! :)

## Mist

#### Blue mist

*"Blue mist starts spraying out of the ceiling at you."*

You require a 15 or higher to avoid the mist. The blue mist makes you slower.

#### Green Mist

*"Green mist starts spraying out of the ceiling at you."*

You require a 14 or higher to avoid the mist. The mist does 2-16 damage. It also has a chance to turn a decent chunk (about 50 pieces) of your gold to dust.

#### Red Mist

*"Red mist starts spraying out of the ceiling at you."*

You require a 13-14 or higher to avoid the mist. The mist does 2-16 damage. It also has a chance to rust your weapon, Can also poison you

## Blade Traps

#### Swinging blade trap

*"A large sharp blade swings from above and comes toward you."*

You require a 13 or higher to avoid the swinging blade. The blade deal 3-18 damage to you.

#### Large Spinning Blade Trap

"A large spinning blade comes out of the wall at you.

You require a 14 or higher to avoid the large spinning blade. The blade does 3-18 damage to you.

#### Spike Trap

*"Spikes start popping out of the ground below you."*

You require a 10 or higher to avoid the spikes. The spikes deal 2-12 damage to you.

## Projectile Traps

#### Arrow trap

*"An arrow shoots at you."*

You require a 11 or higher to avoid the trap. The arrow deals 1-8 damage. The arrow may be poisoned.

#### Fire trap

*"A blast of fire rises from the floor."*

You require an 11 or higher to avoid the trap. This trap does 2-16 points of damage.

#### Dart Trap

*"Darts fly out of the walls and come straight at you."*

You require a 10 or higher to avoid the darts. They probably do 2-12 damage, and may have poison.

#### Boulder Trap

*"A boulder falls down on you."*

You require a 12 or higher to avoid the boulder, It does 2-12 damage (please verify)

#### Spear trap

*"A spear flies out of the wall at you."*

Dodged, but this does happen.

## Other Traps

#### Red Ooze

*“Burning red ooze starts coming out of the chest."*

You have to roll 13 or higher. Red ooze does 1-6 damage (please verify)

#### Pit Trap

*“The ground starts to give way beneath you."*

You have to roll 12 or higher. Pit does 2-8 damage (please verify)
Displacer Beast

*The Displacer Beast is a bluish-black panther-like creature with six legs and two long tentacles sprouting from its shoulders.*

## Encounters

The Displacer Beast can be found on floors 2 and 3 of the dungeon. It is sometimes a wandering monster. If you say the command "Listen" before entering a room with it, you will hear "loud catlike roars."

## Strategy

The Displacer Beast is a medium monster, meaning it is semi-difficult to kill, mainly because of its ability to appear a few feet from where it is, lowering the chances of hitting it. Try to not hit it to much and instead cast spells

## Displacer Beast

### Found

In the dungeon; on floors 2 and 3, occasionally wandering
Demon

*The Demon is a large humanoid creature with bat wings, large horns, clawed hands, and dark red skin.*

## Encounters

The Demon can be found on floors 2 and 3 of the dungeon. If you say the command "Listen" before entering a room with it, you will hear "crackling [or burning embers] and a deep unrecognizable voice."

## Strategy

The Demon is an advanced monster, meaning it is difficult to kill and can do significant damage when it hits (the equivalent of a greatsword.) It can also see through invisibility and cast spells, such as "Fireball." Do not always try to cast spells at it, as the demon has a substantial ability to doge them . However, if you manage to freeze/stun the demon, then use a fireball if you have one, as it will do significant damage and the demon cannot avoid it. If you do not have scalemail armor and a battle ax or higher, running away is a better option. The demon has incredibly high stats, second to only the Evil Necromancer, who has an 18 in strength instead of a 16. When fighting a demon, make sure to have at LEAST 36 HP, as the fireball spell does 35 HP damage. If your HP dip below 30, either drink a healing potion or, run.

To charm a wandering demon requires a 19 or higher on a twenty sided die. So don't waste your time.(Think about it! In real life, if demons existed would you really be able to charm them??!)

## Demon

### Special

Casts spellsCan see through invisibility

Can regenerate hit points
Mind Flayer

*The Mind Flayer is a humanoid creature with purplish-blue skin, an octopus-like head, and four slithering tentacles.*

## Encounters

The Mind Flayer can be found on all floors of the dungeon. It is somewhat difficult to kill. Apart from the evil necromancer and perhaps the beholder, it might be the rarest monster. If you listen, you will hear a "Squishing, sucking, slithering sound."

## Strategy

The Mind Flayer is an advanced monster. It can cast a Psionic Mind Blast at you, which requires you to roll a 13 or higher on a Intelligence check to avoid. If it hits you, it can do up to 20 points of damage.
Kobold

*The kobold is a doglike humanoid with a ratlike tail, horns and hairless scaly skin.*

## Encounters

The kobold can be found on all floors of the dungeon. It is sometimes a Wandering Monster. If you say the command "listen" before entering a room with a kobold, you will hear "beastile grunting." Note: this is similar to the sound you may hear before entering a room with an Orc.

## Strategy

The kobold is an easy monster to kill. It has a low amount of hit points and does not do very much damage.

## Kobold

### Found

In the dungeon, on all floors; can be wandering.
Monsters

#### **Warning**

Monsters appear to scale in difficulty by level. While a level 3 orc will always be easier to kill than a level 1 gargoyle, please note that our measurements are mostly of level 1. Experience points do not scale. Hit point total estimates might be off by as much as 12 hit points. Exercise extra caution in light of this new information on levels 2 and 3. Stay safe out there! -Pundyne

**Overview**

Monsters are hostile creatures that will attack you in the dungeon, thus starting a battle. There are many different monsters that have different stats and abilities.

There are 2 main types of monsters: Wandering monsters and Stationary monsters. Wandering monsters will have a rare chance to appear in any room or hallway/corridor that does not have a dead monster already in it, while stationary monsters will always appear in a certain room(s). However, there are hybrids between the two types. For example, the Evil Necromancer will randomly choose a large room on the 3rd level of the dungeon, which means that it has the randomness of a wandering monster, but will also have set rooms to spawn in, like a stationary monster.

All monsters will do damage to you if they are able to attack you, although sometimes they will try to steal your gold or run away.

**Dealing with Monsters**

The most common way to deal with a monster is to attack them.

If you kill a monster, you will earn rewards. You are guaranteed to earn XP and gold, but there is also a rare chance to earn potions or spells.

You can also attempt to charm a monster, and if you succeed by passing a charisma test, they will peacefully leave the room. You earns you XP if you successfully charm a monster, but not as much as the XP you earn by killing the monster.

Instead of attacking a monster, you can also ask to move in a valid direction, and if you succeed by passing a dexterity test, then you can run away.

**Others**

If you say the command "listen" in the dungeon, and if you succeed by passing a perception test, you will be able to hear the if there are sounds of monsters in the surrounding rooms or passageways.

If you say the command "Ask for Divine Assistance" in the dungeon, and you succeed by passing a wisdom test, you will be given visions from the gods which show you if there is a monster in a nearby room or hallway.

*Note***:** A different effect will occur if you are not in the dungeon.

**Monster List**

This is a list of the monsters found in the dungeon.

Demon
Pokémon: Infinite Legacies Wiki

**Welcome to the Pokémon: Infinite Legacies Wiki!**
*Pokémon: Infinite Legacies* is a fan-created series by UKEagleclaw, set in the Pokémon world and published primarily on FanFiction.net. This wiki serves as a repository of information on the series.

**Please note:** the information present in this wiki is based on fictional ideas rather than fact.

Unless you have the express permission of the wiki founder, please refrain from making edits.

If you do make edits, you *must* comply with the wiki's style guide.

## Disclaimer

A worldwide phenomena Pokémon was created by Satoshi Tajiri in 1995 and copyright (as of 2019) belongs to the Nintendo, Game Freak, and Creatures organisations. The author of *Pokémon: Infinite Legacies* makes no claim to the creation of Pokémon, but claims the creation of the characters, the narratives, and the world (including the fanmade Pokémon) that appear in this work of inspired fiction (unless otherwise stated).

Some aspects of Pokémon may be adjusted and additional concepts included with the goal of making *Pokémon: Infinite Legacies* a greater and improved experience for all to enjoy. Please direct any queries you may have to the author of the work, UKEagleclaw, here or via direct message @ www.FanFiction.net.

## Important articles

<gallery position="center" captionalign="center" navigation="true">
File:Placeholder | Ciprys |link=Flame
File:Placeholder | Team Vision |link=Frost
File:Placeholder | Team Strife |link=Selina
Vampire

**Description:**

 *"The vampire is a humanoid like creature, with purplish-blue skin, pale skin, sharp fangs, and haunting red eyes."*

The vampire is an advanced monster. It is found on the second and third floors of the dungeon. It can cast fireball spells, which can do up to 50 points of damage. Vampires can also see through invisibility.

**Strategy:** The vampire can do 3-18 damage, but it likes to take its turn to cast spells, such as "fireball", and it requires a 16 or higher to avoid. Make sure you have a battle ax and scalemail armor before entering the second floor.
Tips and tricks

edit this page with all the tips and tricks you like. do not know a lot and I am guessing some newer players to the game would love them. I don't know a lot myself and would love to hear them

1. Haggle at the start of the game. It's a tough check, but with luck and a neutral or positive Charisma it's doable. You'll have 10% off on everything in the shop for that adventure.
2. Also, after you haggle, be sure to compliment the DM. This can only be used once per adventure, but you'll get over 50 free gold. (usually, but i once got 25 gold)
3. For starting equipment, buy a longsword and padded leather armor- pretty much all characters should be able to buy these. Next, get a potion of healing. If you have enough money for a battleaxe and nothing else, buy that. The same holds true for a longsword. If you have extra money, buy more potions of healing. If you are a few gold away from a big purchase, play the dice game until you have enough or are more than 50 gold in the hole.
4. buy some cheap gear offer to sell if you are offered more than it cost sell it.
5. Always use a map so you do not get lost
6. Be sure to have a battle axe and scale mail armor before entering the second floor
7. Always use useless weapens to pry open chest
8. Make sure to use a ton of potions, carry a spell around at all costs, and make sure to carry a dagger around for your adventure, and keep gambling.
9. If you want to make a legendary build, use the minimal amount of shop item (except potions, and spells) A battle axe (if you’re wealthy) is a great starter weapon.
10. Ask for divine assistance (which can get you blessed which gives you a general boost in many rolls)
11. When you are first starting your adventure, you should probably use the command “listen” before entering a room.
Goblin

"A small humanoid creature standing 3 feet tall, with yellow-orange skin."

The goblin is a beginner monster that's easy to kill. It has 9 AC and can be found on all levels of the dungeon. It has 10 strength, 11 dexterity, and about 17 HP. When it hits it does 1-6 damage. Goblins drop 15 XP when they die. Goblins, it would seem, also have a high chance to drop additional items like spells.
What's New, New York?

"**What's New, New York?**" is a local New York newspaper. Birdie describes it as a "small weekly newspaper that is the number one most left-on-the-subway paper in the city" (Episode One). The current known employees here are: Marvin, Paige and Doug.

Roberta McCullough is the owner of the paper (Down to the Underwire).
Divine Assistance

In the dungeon you can choose to "ask for divine assistance" or "pray". To get divine assistance requires a 12 or higher. If you ask for divine assistance in combat, the gods may send a lightningbolt or fireball, depending on the monster and how high you roll. If you ask for divine assistance when you are not in combat, the gods will give you a vision of which monster is in the next room. A high wisdom attribute will make getting divine assistance easier.
Your Avatar

## What is your avatar?

Your avatar is the character you use when you fight in the dungeon. You can interact with your character by saying various things to it (i.e. "Name me \_\_\_\_\_\_")

## Creating a character (learn more about this in our basic walkthrough)

Creating a character is simple. When you start (I.E on your first game or when your character dies), the first thing that happens is getting your attributes rolled up. You roll 4d6 and take the 3 highest rolls, then assign them to attributes one by one.

The seven attributes are Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma, and Perception. Each is described more on their respective pages (note: add pages detailing usage and advantage/penalty of abilities). After this, you roll up your health, which is equal to twice your Constitution +3d6. Finally, your gold is rolled up. You get 20d6 gold, plus between an additional 5d6 and 10d6 if you have a high Charisma or low health.
Hobgoblin

ATTENTION: This page is still under construction. We will appreciate it if you help edit and correct any mistakes made on this page. Thank you.

## Hobgoblin

### Found

In the dungeon; most commonly found on the first floor, though can be found anywhere in the dungeon

### XP Drops

15 XP

*The Hobgoblin is a humanoid creature with red-orange skin.*

## Encounters

The hobgoblin can be found in the dungeon on all floors, the most common is on floor 1. There is a 70% chance of this monster to be found wandering. If you say listen before entering a room, you will hear "a giggling noise". To charm this monster, you will need to roll a twelve or higher on a twenty sided die.

## Strategy

This monster is a beginner monster, meaning that it is very easy to kill.
Green Slime

*The Green Slime is a horrible fetid growth, resembling a wet sticky green liquid.*

## Encounters

The Green Slime is somewhat easy to kill. If you listen before entering a room it is in, you will hear an "oozing noise."

## Strategy

Make sure your equipped weapon is a longsword or better. The green slime is a beginner monster, meaning it is relatively easy to kill.
Regiaqua

See Legendary titans Bulbapedia.

Have the Regis (Legendary Titans) replace the Serpent Trio as roaming warriors? As their trivia is related to Greek myth anyway (titans). Do, they have returned home to Ciprys; as they were originally sealed away in Hoenn and Sinnoh. Or have their original versions: Regifire/Regipyro; Regiaqua; Regigrass/Regivine; Registrong/Regimight/Regimite (Fighting?). Regigigas returns to lead them? Then have Zeurelic, Hadatkos, and a serpentine legendary as a trio?
Iluva

Iluva has great tourism on the smaller islands, they ship out many exports and are known for their great wildlife. However, on their main island Iluva is a dirty, unkempt society. Their people are starving, they have a crippling homelessness problem, because of the tourism that the beaches used to get the housing prices rose too high for the citizens. Eventually, the problem became so noticeable that tourists stopped visiting the main island of Iluva as much as they used to, but most land owners refused to lower their prices. If you go onto the main island of Iluva you will see a homeless person sitting at almost every corner, people begging and asking for money or food. The government is trying to deal with the homelessness problem but unfortunately they haven’t found a way to fix it.

Iluva has extremely rich culture. There was once tribes of magic wielding natives Iluvians that lives on the islands, they would sail across the seas from island to island gathering berries, nuts, and seeing wildlife. Some of that culture still stays today. In the streets of the small islands you can see citizens performing magical tricks for gawking tourists and other Iluvians. Every year throughout Iluva there is a festival celebrating the nation’s rich history; fireworks, magic, dancing, singing, and the burning of the ceremonial fish, celebrating their ancestors’ hunting and trading of the local fish.

Iluva is a representative democracy, their president is named Naowli Ocachawaow

Iluva is a tropical savanna, temperatures fluctuate from hot to warm year round, with some wet season each year
Tuanne

A communist country ruled by dictator Achilles Fuego. When the Fuego family first took over Tuanne it thrived for a few years, however after eight years the economy took a sharp decline, and war broke out through the streets. No one visits Tuanne anymore, it’s to visit anyways. In order to visit Tuanne you have to either pay a large sum of at least $500k, go under business circumstances, or for political meetings. However, Tuanne has massively rich coal reserves but they use that for themselves. Tuanne also has the third largest population on Uvith. The Fuego family is extremely selfish and mostly serves the upper class rather than tending to the middle or extremely large lower class.
Can We Do Today Again?

## Songs

### Next

I'm in a Perfect Relationship

"**Can We Do Today Again**" is a song from Squirrel, Interrupted.

It has a reprised version.

## Lyrics

**[Owen]**

This morning, everything was going great

Woke up on top of it all

Honestly I didn't see that I would fall

Flash foward and I really cannot overstate

How totally my ship went down

And now my son might run me out of town

I'd love to change what I have done

But I don't have that kind of control

Failed Father Island, here I come

Where I'll eat only sand and poop in a hole

I thought I was a genius

But it turns out I was just a dumb dad

A *\*prrrt\** on a scale of one to ten

Why didn't I foresee this?

I ruined this day, and now I'm sad

Please, can we do today again?

**[Paige]**

Hello, today is going great

Knock wood, I'm on top of it all

Honestly, I never expected this windfall

At home, my heart began to palpitate

Wasn't sure how this would go down

I fully thought my ship would run aground

My daughter's a badass chess machine

And I've never been more proud

I'm as giddy as a mom could be

But now I'm not afraid to say aloud

I guess I'm a genius

A mom who puts other moms to shame

A "hell yeah" on a scale of one to ten

Bow down before my queen-ness

I will check every mate in every game

Please, can we do today again?

**[Owen]**

I wanna unsay

**[Paige]**

The winner is clear

**[Owen]**

So much of today

**[Paige]**

For mom of the year

**[Owen]**

I wanna have a chance to replay

**[Paige]**

I'll take my crown and rose bouquet

**[Owen]**

I want a do-over

**[Paige]**

This feels pretty great

**[Owen]**

Don't make much ado over

**[Paige]**

So why not just celebrate

**[Owen]**

Don't wanna stew over

**[Both]**

The surprise that was today

So call me a genius

**[Paige]**

A mom

**[Owen]**

A dad

**[Both]**

On top of the game

A...

**[Paige]**

Woo!

**[Owen]**

*\*prrrt\**

**[Both]**

...on a scale of one to ten

I want to decree this

A day to put in the hall of...

**[Owen]**

Shame

**[Paige]**

Fame

**[Both]**

Please, can we do today again?

## Lyrics (Reprise)

**[Paige]**

(sigh)

I guess I'm no genius

Turns out I was just a dumb mom

Overexcited, I should've stayed calm

But blood sport's my weakness

I let my girl play until she lost

What kind of mother have I been?
Josh Gad

**Josh Gad** (born February 23, 1981) is an American actor. He is the co-creator of *Central Park*, along with Loren Bouchard and Nora Smith. He voices Birdie.

According to Gad, he pitched *Central Park* to Loren Bouchard, who liked the idea. Loren Bouchard then told Gad to call people he knew who wanted to work with him, and all of them agreed.

## References

1. ↑ https://ew.com/tv/josh-gad-reveals-frozen-joke-cut-central-park/
Kingdom of the Isles

It is made up of 7 islands, with the biggest being the main island. Well known for their agriculture, along with their beautiful past fashion. From left to right, the islands are: Leafground, Barmanca, Shelvryne, Great Orega (main island), Ivoria, Sados and Silia. The Kingdom of the Isles is a very close friend to Sylvania.
Quora Works Development

The Public Works Development for Suand headquartered in Dahvine, Quora. Marion Meza established this as an autonomous body to design, deliver and manage all infrastructure related projects as well as public amenities of the state. QWD is responsible for the construction and maintenance of local roads, highways, public buildings etc. The current president is Travis Suarez.
Sehnsucht

A union of many different countries, but they’re close enough to each other and interact so tightly that it really doesn’t matter. Big on the arts, for one month out of the year you will see people having “open theaters” where they basically let people perform/discuss there, tons of art shops and galleries everywhere, and just major social media art vibes, and of course, there’s a shit corner too, where all the toxic deviantart people live

* There’s a small town called Kumpfort which is sectioned off into different zones. Specializes in the arts of food and cooking, and is well renowned for its food culture.
Morgenstadt

Mountainous, very rich in mineral resources, number one country in mechanical engineering, people live all over the place and traverse through tunnels (the aftermath of many mining expeditions left enough holes to have fresh air run through the “underground” metro, wind farms aplenty, first to reach space
Terrestrial

Owned by Oscar Lukes, Terrestrial sells mobile devices and provides rural areas with wifi so that they can have high speed internet even when talking with someone across the world.

Terrestrial was invented in 97 AE by Joseph Lukes, he made Terrestrial as a way to connect the world. Terrestrial makes and sells mobile devices and gives rural cities access to the internet and wifi in order to allow people from Pierrica to Cerulea in a fast and easy manner. However, once his son Jay Lukes took over the company went to shit. Jay decided to study magic, however once he figured out that he couldn’t study and practice magic because his brain was incapable of learning the art, he decided to study those who could. Jay hired many people to kidnap those who possess magical abilities, to then study them and figure out why their brains allowed them to use the art of magic. He would then wipe their memories and throw them out on the streets, sometimes in unfamiliar areas or countries where they would often be left to starve, or freeze to death. Jay Lukes was later assassinated by another company, so his brother Oscar Lukes had to take over. Oscar knew about what was going on, however he doesn’t know that the tests were not shut down once Jay died. Jay’s girlfriend is currently running the magical side of the company. However, this sick behavior exhibited by Jay Lukes didn’t force customers to back out of their old, or future contracts with Terrestrial.
Gamebot Berry

* Current
* Previous
* Debut

Gamebot Berry (originally called Gameboy Colour) is a male contestant who competed in Paper Puppets Take 2.

## Trivia

* He is the first newbie eliminated from PPT2.

* The possible reason why his name was change was probably due to copyright infringement. His asset also changed.

Gamebot Berry was the third member to be eliminated from Team H.
Cerulea

very, VERY big on flight. Tries to make everything hover, and at this point its pretty much a dream come true. Very urban, with most cities being filled with skyscrapers with entrances and exits on multiple different levels and tons of overlapping bridges, surprisingly only has the 2nd most air traffic, but at least they make the majority of the world’s air- and spacecraft
Brooke Braidlen

Brooke Astrid Braidlen was born to Astrid Burly and Joseph Braidlen on February 13, 98 AE.

Brooke grew up with her mother and father, who were unmarried before and after they were together. She had 3 half siblings who were all adults by the time she we born, however they still talked and acted like siblings.

At age 4 she fractured her elbow so bad that they had to preform surgery, this happened again at age 10.

Later on at age 15 she moved out so that she could live in a different district that would allow her to go to a highschool that she really wanted to go to, she struggled for a bit being away from  but eventually got the hang of it. She has since been in several television shows and movies that have been played and watched across the world of CSA. There have been several rumors spread across the globe, some true, some not, only Brooke knows the truth.
The PAIGE-riarchy!

"**The PAIGE-riarchy!**" is the eleventh episode in Season 2 of Central Park, being the twenty-first episode overall.

## Plot

Paige tries to convince Molly that her period is a blessing. Bitsy is desperate to get back on a prestigious list of rich women over 50.

## Songs

* Awfully Beautiful
* Rockin' on the Rag
* Light the Match
* Why Me Waikiki
* Awfully Beautiful (End Credits)

## References

1. ↑ https://directories.wga.org/member/lindseystoddart
2. ↑ https://www.classification.gov.au/titles/central-park-208-paige-riarchy
Country List

**Countries located on the continent Cemion**

Insert Country

Sylvania

Pierrica

Todesland

Audhallion

**Countries located on the continent Friomous**

Friomous

**Countries located on the continent Startseite**

Morgenstadt

Sehnsucht

Suand

Insert Country

**Countries located on the continent Cracua**

Euthel

Tuanne

**Countries not on a continent**

Insert Country

Cerulea

New Ozland

Iluva

Kingdom of the Isles
Super Knuckles

### Bio

Seen at the end of the Battle of Dimension BB this colossal horror formed from the bodies of all the red plague creatures that had taken over the greater Los Angeles area. The formation of this creature was proof that the plague knuckles can actually upgrade itself when threatened. The resulting creature was easily 10km tall but not quite as durable as a class A chungus. It was only destroyed when MK and his tavern employees combined an ultimate attack spell.
Pierrica

Southern neighbor country to sylvania, each of its cities alone isn’t as big as the metropolis in sylvania but the total makes it the biggest trade capital, major income from forex and arms dealing, surprisingly has the most air traffic out of all countries.

Pierrica is north of Audhallion and to the west is Todesland. It is a direct democracy, and their president is name Lowell Zenson.
Camp Seins

A summer camp that existed from 105 - 113 AE founded and run by Ivory Tulin, who at the time went by the name Rosemary Ceau.

Ivory started Camp Seins in order to hide from the authorities.

Camp Seins had four cabins: Dolphin, Owl, Rabbit, Cobra

Ivory is known to have hid money in the walls of her cabin, along with a body, cash, and paperwork underneath the floors of the Cobra cabin.

A few kids figured out about the things under the Cobra cabin all on their own: Brooke Braidlen, Kareek, Wyatt Restler, Novi Engel, Evelyn Sapphos, Oscar Lukes, Arrenval Hrairo, and Anita Mira
Magic items in the dungeon

Magic items show up from time to time in the dungeon. Make sure to examine as they are sometimes cursed. Add magic items that you've found in the dungeon!

This list is not finished. All items other than wands or weapons can be good or bad.

#### Magic items found in the dungeon (Please add to this list!)

-Wands (Always good) (I've found a Wand of Fire ball and Wand of Lighting and wand of wonder)

-Special Spells (Example: Summon creature spell)

-Boots (We've found boots of charisma) ( I've also found cursed boots of noise and boots of strength) (I've found boots of wisdom that give +1 to wisdom rolls.) (I’ve found cursed boots of intelligence)

-Amulets (Cursed Amulet of noise, Cursed Amulet of Wisdom which gives -1 to wisdom rolls, Amulet of Perception which gives +1 to +2 on perception tests, Amulet of Speed which gives +1 to dexterity tests, Amulet of strength which give +1 to strength test, cursed amulet of perception, Amulet of charisma which give +2 to charisma tests)

-Rings (We've found a Cursed Ring of Perception, a Cursed Ring of noise, a Ring of Intelligence, a Ring of Charisma, and a Ring of Strength)

-Magic versions of items in town

-Vorpal Swords, do 6-36 damage

-Warhammers do 4-42 damage.

 magic sword
 ring
wisdom tests
 Amulet
wisdom tests
 Amulet
of speed
Dexterity tests
Dexterity
 Boots
Strength tests
 Wand
 Magic Sword
2-12 damage
 **Ring** | **Cursed Ring**
**of Perception**
**perception test**
**charisma tests**
**Perception**
**perception tests**
**Perception**
**perception tests**

**Amulet Amulet of charisma**
Hellhound

*The Hellhound is a mangy, skinny somewhat demonic hyena like creature with red eyes and draconic ears.*

## Encounters

The Hellhound can be found on all floors of the dungeon. If you say the command "Listen" before entering a room with it, you will hear "scratching and growling." It is quite a rare monster to encounter- not that you shouldn't kill and loot it, of course.

## Strategy

The Hellhound is an easy-to-medium level creature, meaning it is relatively easy to kill. It has no special abilities and does not have very many hit points.