Calendar of Itaxia

This is the most widely-used across the majority of Itaxia, originating from the continent of Imercia and spreading to nations beyond.

The Calendar was created and enforced after the Arcane Sundering and the Long Night, using the Arcane Sundering as its Year Zero.

Days in Itaxia adhere to the same 24-hour, 60-minute hour timescale as real-world days.

A year in this calendar is 8 months, with each season being split across two months. The year starts with the first month of spring and ends with the second month of winter.

Each month is 40 days/4 weeks long, with the weeks being ten days long.

Each year is therefore 320 days long.

As a result, human pregnancies on Itaxia last 7 months instead of 9.

An Itaxian week is split into the Weekstart, Midweek, and Weekend. The Weekstart and Weekend take up the first two and last two days of the week respectively, and are considered days of rest. The Midweek is made up of the 6 workdays.

### Days of Itaxia

1. Dawnsday
2. Callisday
3. Imperisday
4. Fortunesday
5. Tatsday
6. Tisday
7. Grimmsday
8. Manasday
9. Onsday
10. Sundersday

### Months

1. Risingsky
2. Crispleaf
3. Highsun
4. Torchlight
5. Woodfall
6. Harvest
7. Northwind
8. Whitefrost

### Holidays

#### Risingsky

##### New Year/Maker’s Descent - First of Risingsky

A holiday heralding the start of a new year. Was once called the Maker’s Descent, and was heralded by the descent of the Dawnstar which was said to nourish the people and the land. After the Shattering, the New Year is equal parts celebration and time of mourning.

##### The Lightsurges - 7th of Risingsky, Highsun, Woodfall, and Northwind

The Lightsurges are when the leylines of magic throughout the world surge greatly with power, causing a ripple effect across the world. Often, this causes magic to have a chance of going wild for the day, resulting in many arcanists and arcane-centric cities restricting the use of magic to a minimum.

For Elves, however, the Lightsurges are seen as an opportunity to be closer to Corellon; many will congregate to points where the Leylines converge and attempt to absorb the latent magic within.

Physically, the Lightsurge manifests as an aurora borealis that spreads from the ground and up into the sky like steam and smoke.

##### Wonder of the Wilds - 25th of Risingsky

Acolytes of Melora venture deep into forests, atop mountainous waterfalls, to deserts, or even old parks; wherever there is beauty in nature, they will spend their time tending to them and ensuring that no one damages them.

#### Crispleaf

##### The Time of Ascension - 25th to 30th of Crispleaf

A celebration of seven of the eight Ascended, mortals who ascended to Godhood entirely under their own merit.

#### Highsun

##### The Apex Storm - 26tth and 27th of Highsun

This holiday is the only holiday for acolytes of Zephyr, and is less of a holiday and more of a test of skill. Deep in the centre of the Abyssal Ocean, on an island called the Valley of Storms, the Apex Storm strengthens to its highest point. Zephyr’s followers throw themselves into the storm, under the pretense that the strongest among them will survive and become closer to the Stormfather.

#### Torchlight

##### Highsummer - 4th of Torchlight

The longest day of the year, where the sun shines brightest and for the longest.

##### Solace in Fire - 4th of Torchlight

Held on the sixth Vulcansday of summer, worshippers of the Worldshaper will spend the two days in quiet contemplation and appreciation of their family on the first, before dedicating themselves to their craft on the second.

#### Woodfall

##### Hunter’s Haven - 5th of Woodfall

In honour of Atalan, hunters of the world will venture out into the deepest forests or the most dangerous depths in this two-day celebration of the hunt.