Voyager

### Overview

The Voyager system is robust, including standard loot farming, research, warp tokens, and mining to improve. Each of these activities will occur within the Delta Quadrant, far to the north of Federation Space. Once built, you will continue to farm Hirogens for a daily refine and, by doing so, acquire tokens to mine or farm materials for other refines.

### Acquisition of the Voyager

To acquire the voyager, locate the Delta Quadrant systems of a level equivalent to your power and zoom in to identify Hirogen Hunter ships. Destroying these hostiles will provide you with Hirogen Relics. Each day, in the refinery you can trade 500 Hirogen Relics for 1 Voyager Blueprint Shard. 100 total Blueprint Shards are required to build the Voyager.

For those that can reach this area and are nearing the appropriate levels, the 33 systems of Miranil and Antaria or the 35 systems of Dinaal and Verto Peyi will provide the best results of Hirogen Relics from hostiles.

Once you have acquired the required 100 Blueprint Shards and have built the Voyager, be sure to check your Field Training for the first rewards and check for more items that will continue to help you progress. **\*\*\*From the first couple of Field Training Rewards, you should be able to start researching and I suggest making all haste towards Voyager Cargo as it will help with future farming and refining.**

### Cyclical Farming

#### Hirogen Relics

Hirogen Relics will continue to be required for the Refinery. Fortunately, Voyager can reach a secondary area in the Delta Quadrant that has more powerful Hirogens with better rewards and the passive ability Feels Like Home makes it possible to kill these hostiles within reasonable power ranges. In refining your Hirogen Loot Exchange, you will receive Deuterium Canisters at a rate of 500 per box, in addition to Circuitry Fragments required for Research.

#### Exotic Biotoxins

Deuterium Canisters are used for the Voyager's Active Abilities, the first of which is Advanced Sensors. Advanced Sensors reveals a hostile in the Delta Quadrant zones where you are finding the better Hirogens, called Species 8472 that will immediately and swiftly make its way to attack your Voyager. After defeating this hostile you will receive Exotic Biotoxins in quantities dependent on your loot values from crew and research. **\*\*\*Please note that if you do not destroy this ship within 8 rounds, it will automatically destroy your ship. This will leave the hostile at its remaining hull health stationary in that system and subject to destruction by any other players in that system.** In the beginning, expect to lose the first battle with each hostile. Avoid attempting this while others are present and be ready to return to the system as quickly as possible.

Once you have gathered enough Exotic Biotoxins, you can Refine it with the Species 8472 Loot Exchange. You will receive Voyager Ship Parts for ship component upgrades and a Delta Quadrant Warp Cell per box. There is a 3 day cool down on the Species 8472 Loot Exchange

#### Anomaly Sample Exchanges

The Delta Quadrant Warp Cell will grant a one time access to one of several systems that will have both hostiles and nodes to mine for anomalies. The hostiles in these systems grant three types of loot; Common Anomaly Samples, Rare Anomaly Samples, and Exotic Biotoxins. The Anomalies will allow you to mine materials directly to turn in for either the Anomaly Sample Exchange or Rare Anomaly Sample Exchange.

* Level 35 - FSEP-505
* Level 41 - FSEP-3819
* Level 52 - FSEP-247
* Level 60 - FSEP-001

Anomaly Sample Exchanges and Rare Anomaly Sample Exchanges will grant Voyager Ship Parts for upgrading Voyager's ship components, Circuitry Fragments for Voyager's Starship Research, and a chance for Isolytic Artifact Shards. Anomaly Sample Exchange has a 5 day cool down. Rare Anomaly Sample Exchange has a 7 day cool down.