Armadon

**Armadon** is a melee strength hero in *Heroes of Newerth*. He is based on Bristleback from *Defense of the Ancients: All-Stars*.

## Abilities

 Target Unit
 **Type** - Magic
 I told you I needed a tissue!

20% Movement Slow3/6/9/12% Movement Slow per charge-1/-1.5/-2/-2.5 Armor per charge

* Snot Storm would reduce Movement Speed by 23/26/29/32% when first applied (at 1 charge).
* Slow is capped at 32/44/56/68%.

 Self Position
 **Type** - Physical
 AwwChoo!

Spine Burst deals 25 bonus Physical Damage per charge

 Impenetrable!

* Number of charges shown for Armordillo is listed as percentage towards the next Spine Burst. For example, 105 damage absorbed is shown as 60 charges.
* Charges gained is equal to amount of damage absorbed after mitigation.
* Armordillo will gain charges towards Spine Burst even if Spine Burst isn't leveled.
* The actual formula for Armordillo's damage reduction percentage is equal to **0.002477(x^2) -0.15227x + 39.8871** and absorbs **-0.0062(x^2) -0.3807x + 99.718** damage towards a Spine Burst, where *x* is equal to how many degrees the angle of the attack is from Armadon's back. This causes Armordillo to have a smaller damage reduction the closer the damage source is to the center, with a smaller effect for charge gain.
	+ A graph detailing its formula can be found here.

 Armadon temporarily increases his Movement Speed and attack damage for every spell he casts.
Passively increases the stacking damage of Spine Burst per charge by 4/8/12.
 Give me, give me caffeine!

+4/5/6% Movement Speed+1/2/3% Movement Speed per charge+10/20/30 Damage+4/8/12 Damage per charge

* Spine Burst triggers from Armordillo will not apply a charge of *Restless*.
* Theoretically, you can have up to 10 charges of *Restless* up at one time (equal to +14/25/36% Movement Speed and +50/100/150 Damage), provided you cast Snot Storm and Spine Burst whenever it's off cooldown. This theoretical limit can can be increased by 2 if you use a Restoration Stone, and 1 more if you have at least +100 Cast Speed (technically achievable with at least +50 Cast Speed, but the uptime is only 0.1 seconds).
* With  Staff of the Master, Armadon rolls to the target position at 1500 speed.

## Changelog

**Version 4.9.1**

* Armordillo
	+ Spine Burst damage threshold when taking damage to the rear reduced from 150 Damage to 130 Damage.

**Version 4.8.4**

* **Intelligence gain** reduced from 2.8 to 2.2.
* Armordillo
	+ Max Damage Reduction reduced from 20/30/40/50% to 18/27/36/45%.
	+ Damage threshold when taking damage to the rear reduced from 130 Damage to 150 Damage.

**Version 4.8.1**

* Armordillo
	+ Max Damage Reduction increased from 18/27/36/45% to 20/30/40/50%.
	+ Damage threshold when taking damage to the rear reduced from 150 Damage to 130 Damage.
* Restless
	+ Staff of the Master effect changes (to pre-existing):
		- Cooldown reduced from 50 seconds to 15 seconds.
		- Mana Cost reduced from 200 to 150.
		- Cast Range increased from 800 to 1100.
		- Travel Speed increased from 750 units per second to 1500 units per second.

**Version 4.7.2**

* Armordillo
	+ Max Damage Reduction increased from 16/24/32/40% to 18/27/36/45%.
	+ Damage threshold when taking damage to the rear reduced from 175 Damage to 150 Damage.

**Version 4.6.0**

* Armordillo
	+ Now also reduces damage taken from towers.

**Version 4.4.0**

* **Strength gain per level** increased from to 2.2 to 2.5.

**Version 4.2.3**

* Spine Burst
	+ Radius increased from 625 to 650.
* Armordillo
	+ Damage reduction rescaled from 11/22/33/45% to 16/24/32/40%.
	+ Extra Spine Burst damage increased from 150 to 175.
* Restless
	+ New  Staff of the Master effect:

Range: 600
Radius: 650
Mana Cost: 200
Cooldown: 50 seconds
* Target a location to turn into a ball and roll towards it. While rolling, Armadon is immune to Crowd Control effects, and Armordillo now applies in all directions.
* Upon reaching the destination, Armadon exits the ball and applies Snot Storm & Spine Burst to enemies within radius.

**Version 4.0.2**

* **Magic Armor** increased from 3 to 4.

**Version 4.0.0**

* **Magic Armor** decreased from 4.75 to 3.
* **Armor** decreased from 3.38 to 3.

**Version 3.9.1**

* Snot Storm
	+ Max stacks lowered from 5 to 4.
* Spine Burst
	+ Radius decreased from 650 to 625.
* Restless
	+ Damage bonus on Spine Burst lowered from 5/10/15 to 4/8/12.

**Version 3.7.0**

* Spine Burst
	+ No longer has a Cast Time and is non-interrupting
	+ Can now be toggled (right-clicked) to cast immediately when off cooldown
* Armordillo
	+ Damage reduction required to trigger an instance of Spine Burst decreased from 250 to 150

**Version 3.6.0**

* **Base Intelligence** increased from 14 to 15
* **Agility gain** increased from 1.8 to 1.9

**Version 3.1.0**

* Armordillo
	+ 11.25/22.5/33.75/45% damage reduction now smoothly scales based off the angle you get hit from 0 to 95 degrees. Damage reduction is drastically reduced the closer you get to 95 degrees
	+ Charges are now gained if Armordillo reduces damage and more charges will be gained the closer to your back
		- Example: 100% charges gained at less than 5 degrees, 95% charges at less than 15 degrees, down to 0 at 95 degrees
	+ Charges will now overflow to the next **Spine Burst** up to 250 damage

**Version 2.6.10**

* Restless
	+ Movement speed rescaled from 4/5/7% to 4/5/6%

**Version 2.6.2**

* Armordillo
	+ Damage it takes to release an extra spine increased from 200 to 250 damage

**Version 2.2.0**

* Spine Burst
	+ Bonus Physical Damage per stack lowered from 30 to 25
* Armordillo
	+ Back angles and Side angles increased by 5% each (so 20% more area covered)
* Restless
	+ Passively increases the bonus Physical Damage of **Spine Burst** by 5 per level

**Version 2.0.30**

* Snot Storm
	+ Armor reduction from 1/1/2/2 to 1/1.5/2/2.5

**Version 2.0.14**

* Spine Burst
	+ Mana cost from 35 to 30

**Version 1.0.18**

* Spine Burst
	+ Buff Quills projectile flight speed from 900 to 2700

**Version 0.3.4**

* Spine Burst
	+ Quills now travel faster.

**Version 0.3.0.2**

* Restless
	+ Charges no longer cap at 4.

**Version 0.1.63**

* Spine Burst
	+ Debuff increased from 10s o 13s.
* Armordillo
	+ Damage cap (to release a **Spine Burst**) lowered from 250 to 200.

**Version 0.1.47**

* Armordillo
	+ Procs an extra spray faster.

**Version 0.1.45**

* Restless
	+ Now gives bonus damage +10/20/30 with 4/8/12 per charge instead of increasing attack speed.

**Version 0.1.30**

* **Intelligence Gain** from 2.2 to 2.8.
* Spine Burst
	+ Cast action time set to 0s.
* Armordillo
	+ Damage cap decreased from 300 to 250.
	+ Side angles on Armordillo improved to 110 degrees.

**Version 0.1.28**

* Spine Burst
	+ Has the Splash property.

**Version 0.1.26**

* Spine Burst
	+ Hits magic immune targets.

## Legacy Abilities

 Impenetrable!

* Armadon's rear is considered to be less than 70 degrees away from Armadon's back.
* Armadon's side is considered between 70 and 110 degrees away from Armadon's back.
* Armordillo will gain charges towards Spine Burst even if Spine Burst isn't leveled.

## Trivia

* Originally, Armadon's lore suggested he was a Hellbourne hero, despite being a Legion hero. Armadon's lore was fixed in Version 0.1.42. Armadon's original lore below:

*Armadon could never forgive the humans who slaughtered his family, and when peace was made between the two races, he continued a private war of vengeance against mankind. Eventually his grief gave way to bloodlust and he fell into corruption, coming at last to serve the Hellbourne. With his dense armored hide and great strength, he has little trouble bringing death to his hated foes.*