recursal/Fanatic-Fandom huggingface dataset:
Kine of Araw

**Kine of Araw** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Rhúdel Steppe;
* Eryn Rhúnaer;
* Dwarf Camp;
* Emyn Winion;
* Rhúdel Hills;
* Northern Wilderland;
* Tol Rhúnaer;
* Wilderland;
* Long Marshes;
* Eryn Garan;
* Dorwinion;
* Rhúdel;

## Behaviour

* Kine of Araw, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Kine of Araw has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Kine of Araw can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Kine of Araw, like most mobs, spawns in the daytime.
Galadhrim Banner Bearer

**Galadhrim Banner Bearer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Field of Celebrant (invasion);
* Mirkwood Mountains (invasion);
* Dol Guldur (invasion);
* Mirkwood (invasion);
* South Mirkwood (invasion);

## Behaviour

* Like other banner bearers, Galadhrim Banner Bearer always follows his commander and army, inspiring the troops to battle and increasing their combat efficiency. And literally - the damage of warriors within a certain radius increases.
* Galadhrim Banner Bearer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Galadhrim Banner Bearer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Galadhrim Banner Bearer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Galadhrim Banner Bearer, like most mobs, spawns in the daytime.
Rhúdel Hills

**Rhúdel Hills** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Forest;
* Rare Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Kine of Araw;
* Bear;
* Butterfly;
* Rabbit;
* Bird;

## Conquest

This biome cannot be conquered on behalf of any faction.

## Invasions

This biome can be invaded by the following factions:

* Dale;
* Durin's Folk;
* Gondor;
* Stiffbeards ;
* Ironfists;

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Oak Shrub;
* Birch;
* Tall Birch;
* Large Birch;
* Red Apple;
* Green Apple;
* Pear;
* Beech;
* Large Beech;
* Cocknut Palm;
* Maple;
* Large Maple;
* Date Palm;
* Cypress;
* Large Cypress;
* Olive;
* Large Olive;
* Almond;
* Plum;
* Pomegranate;
* Ash;
* Avocado;
* Linden;
* Banyan;
* Tall Poplar;
* Peach;

## Structures

The following structures can be encountered in this biome:

* One of a kind of ruin;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Rhúnost (Rhúdel);
* Khamûl's Tower (Rhúdel);
* Ashen Ford (Rhúdel);
* Atalak (Rhúdel);
* Bazylan (Rhúdel);
* Taragal (Rhúdel);
* Belrhuk (Rhúdel);
* Ford of Forunen (Neutral faction);
* Northern Marches (Neutral faction);
* Pass of Rhúdel (Rhúdel);
* Karslan (Rhúdel);
* Karanoda (Rhúdel);
* Southern Marches (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Gold Ore (2.0%; Y: 0-48);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Ithilien Hills

**Ithilien Hills** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Forest;
* Rare Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Deer;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Ranger of Ithilien;
* Mordor Orc;
* Mordor Orc Archer;
* Mordor Orc Bombardier;
* Mordor Warg;
* Black Uruk;
* Black Uruk Archer;
* Mordor Spider;
* Olog-hai;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Isengard;
* Rohan;
* Gondor;
* Rhúdel;
* Near Harad;
* Morwaith;
* Half-trolls;

## Invasions

This biome can be invaded by the following factions:

* Gondor;
* Mordor;
* Rhúdel;
* Near Harad;
* Khand;

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Tall Oak;
* Large Oak;
* Birch;
* Large Birch;
* Red Apple;
* Green Apple;
* Pear;
* Lebethron;
* Large Lebethron;
* Chestnut;
* Large Chestnut;
* Cedar;
* Pine;
* Cypress;
* Large Cypress;
* Olive;
* Large Olive;
* Almond;
* Ash;
* Elm;
* Linden;
* Alder;
* Large Alder;
* Huge Alder;
* Poplar;
* Tall Poplar;
* Large Poplar;
* Peach;
* Rowan;

## Structures

The following structures can be encountered in this biome:

* Ruined Gondor Beacon Tower;
* One of a kind of ruin;
* Ruined Gondor Watchtower;
* Gondor Obelisk;
* Ithilien Hideout;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* East Osgiliath (Neutral faction);
* Emyn Arnen (Neutral faction);
* Henneth Annûn (Gondor);
* Crossroads of the Fallen King (Neutral faction);
* North Ithilien (Neutral faction);
* Crossings of Poros (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Gondor Rock (2.0%; Y: 0-64);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Harnennor Archer

**Harnennor Archer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Harondor;
* Harnennor;
* Pelennor Fields (conquest);
* Western Gondor (conquest);
* Lossarnach (conquest);
* Anfalas (conquest);
* Imloth Melui (conquest);
* Pinnath Gelin (conquest);
* Near Harad Fertile (conquest);
* Southron Forests (conquest);
* Ringlo Vale Hills (invasion);
* Lamedon Hills (invasion);
* Gondor (invasion);
* Mouths of Entwash (invasion);
* Mouths of Anduin (invasion);
* Ithilien (conquest/invasion);
* Ringlo Vale (conquest/invasion);
* Gondor Woodlands (conquest/invasion);
* Ithilien Hills (conquest/invasion);
* Anorien (conquest/invasion);
* Dor-en-Ernil Hills (conquest/invasion);
* Pelargir (conquest/invasion);
* Dor-en-Ernil (conquest/invasion);
* Lamedon (conquest/invasion);
* Lebennin (conquest/invasion);
* Ithilien Wasteland (conquest/invasion);
* Blackroot Vale (conquest/invasion);

## Behaviour

* Harnennor Archer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Harnennor Archer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Harnennor Archer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Harnennor Archer, like most mobs, spawns in the daytime.
Nan Ungol Banner Bearer

**Nan Ungol Banner Bearer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Lossarnach (invasion);
* Ithilien (invasion);
* Imloth Melui (invasion);
* Mouths of Entwash (invasion);
* Gondor Woodlands (invasion);
* Ithilien Wasteland (invasion);
* Gondor (invasion);
* Anorien (invasion);
* Ithilien Hills (invasion);

## Behaviour

* Like other banner bearers, Nan Ungol Banner Bearer always follows his commander and army, inspiring the troops to battle and increasing their combat efficiency. And literally - the damage of warriors within a certain radius increases.
* Nan Ungol Banner Bearer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Nan Ungol Banner Bearer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Nan Ungol Banner Bearer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Nan Ungol Banner Bearer lives at night and does not spawn during the daytime.
Mordor Banner Bearer

**Mordor Banner Bearer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Emyn Muil (invasion);
* Brown Lands (invasion);
* Wilderland (invasion);
* Lossarnach (invasion);
* Pelargir (invasion);
* White Mountains (invasion);
* Ithilien (invasion);
* Imloth Melui (invasion);
* Gondor Woodlands (invasion);
* White Mountains Foothills (invasion);
* Gondor (invasion);
* Ithilien Hills (invasion);
* Dagorlad (invasion);
* Harondor (invasion);
* Emyn Winion (invasion);
* Dead Marshes (invasion);
* Lebennin (invasion);
* Dorwinion (invasion);
* Mouths of Entwash (invasion);
* Nindalf (invasion);
* Ithilien Wasteland (invasion);
* Anorien (invasion);
* Mouths of Anduin (invasion);

## Behaviour

* Like other banner bearers, Mordor Banner Bearer always follows his commander and army, inspiring the troops to battle and increasing their combat efficiency. And literally - the damage of warriors within a certain radius increases.
* Mordor Banner Bearer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Mordor Banner Bearer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Mordor Banner Bearer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Mordor Banner Bearer lives at night and does not spawn during the daytime.
Morwaith Banner Bearer

**Morwaith Banner Bearer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Far Harad Arid Hills (invasion);
* Far Harad Jungle (invasion);
* Far Harad Jungle Edge (invasion);
* Far Harad Arid Grasslands (invasion);
* Far Harad Grasslands (invasion);
* Far Harad Jungle Lake (invasion);
* Far Harad Forest (invasion);

## Behaviour

* Like other banner bearers, Morwaith Banner Bearer always follows his commander and army, inspiring the troops to battle and increasing their combat efficiency. And literally - the damage of warriors within a certain radius increases.
* Morwaith Banner Bearer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Morwaith Banner Bearer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Morwaith Banner Bearer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Morwaith Banner Bearer, like most mobs, spawns in the daytime.
Gondor Florist

**Gondor Florist** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Gondor Florist, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Gondor Florist has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Gondor Florist can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Gondor Florist, like most mobs, spawns in the daytime.
* Gondor Florist is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Gondor Florist buys next items:

* Bucket: 3 ();
* Water Bucket: 4 ();
* Iron Hoe: 8 ();
* Stone Hoe: 1 ();
* Bronze Hoe: 6 ();
* Bone Meal: 1 ();

## Sells

Gondor Florist sells next items:

* Poppy: 3 ();
* Blue Orchid: 8 ();
* Allium: 6 ();
* Azure Bluet: 3 ();
* Red Tulip: 3 ();
* Orange Tulip: 3 ();
* White Tulip: 3 ();
* Pink Tulip: 3 ();
* Oxeye Daisy: 3 ();
* Dandelion: 3 ();
* Bluebell: 3 ();
* Marigold: 3 ();
* Lavender: 3 ();
* Sunflower: 15 ();
* Lilac: 8 ();
* Rose Bush: 8 ();
* Peony: 8 ();
* Yellow Iris: 10 ();
* Blue Chrysanthemum: 20 ();
* Orange Chrysanthemum: 20 ();
* Pink Chrysanthemum: 20 ();
* Yellow Chrysanthemum: 20 ();
* White Chrysanthemum: 20 ();
* Black Iris: 25 ();
* Red Sand Gem: 30 ();
* Yellow Sand Gem: 30 ();
* Harad Daisy: 30 ();
* Southbells: 30 ();
* Hibiscus: 45 ();
* Flame of Harad: 45 ();
Nurn

**Nurn** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Rare Forest;
* Hills;
* Hills Forest;
* Dead Oak Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;

## NPC

The following NPCs are spawned in this biome:

* Mordor Orc;
* Mordor Orc Archer;
* Mordor Orc Bombardier;
* Mordor Warg;
* Black Uruk;
* Black Uruk Archer;
* Black Uruk;
* Black Uruk Archer;
* Olog-hai;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Rohan;
* Gondor;

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Dead Oak;
* Desert Oak;
* Charred Tree;
* Cedar;

## Structures

The following structures can be encountered in this biome:

* Nurn Wheat Farm;
* Nurn Slaver Tower;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Fornurnen (Mordor);
* Harnurnen (Mordor);
* Dunurnen (Mordor);
* Rhunurnen (Mordor);
* Thorband (Mordor);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Mordor Dirt (10.0%; Y: 0-60);
* Mordor Gravel (10.0%; Y: 0-60);
* Durnor Ore (20.0%; Y: 0-64);
* Morgul Iron Ore (20.0%; Y: 0-64);
* Gulduril Ore (6.0%; Y: 0-32);
Harad Mountains

**Harad Mountains** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Forest;
* Rare Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Lion;
* Lioness;
* Giraffe;
* Zebra;
* Rhino;
* Gemsbok;
* Butterfly;
* Bird;
* Dik-dik;

## Conquest

This biome cannot be conquered on behalf of any faction.

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Desert Oak;
* Acacia;
* Mango;
* Cocknut Palm;
* Baobab;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Mount Athras (Neutral faction);
* Mount Laegras (Neutral faction);
* Mount Belegwaeras (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Pelennor Fields

**Pelennor Fields** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

This biome does not have any distinctive variants in terrain and fauna.

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Pig;
* Chicken;
* Cow;
* Deer;
* Horse;
* Bear;
* Fox;
* Raccon;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Anorien Levyman;
* Anorien Soldier;
* Anorien Archer;
* Gondor Citadel Guard;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Isengard;
* Mordor;
* Rhúdel;
* Near Harad;
* Half-trolls;

## Invasions

This biome is not invaded by any faction.

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Birch;
* Large Birch;
* Red Apple;
* Green Apple;
* Pear;
* Beech;
* Large Beech;
* Olive;
* Almond;
* Plum;
* Ash;
* Elm;
* Linden;
* Alder;
* Large Alder;
* Huge Alder;
* Poplar;
* Tall Poplar;
* Large Poplar;
* Peach;
* Rowan;

## Structures

The following structures can be encountered in this biome:

* Gondor Turret;
* Citadel Guardians Fortress;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Minas Tirith (Gondor);
* Cair Andros (Gondor);
* Halifirien (Neutral faction);
* Calenhad (Neutral faction);
* Min-Rimmon (Neutral faction);
* Erelas (Neutral faction);
* Nardol (Neutral faction);
* Eilenach (Neutral faction);
* Amon Dîn (Neutral faction);
* West Osgiliath (Gondor);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Gondor Rock (2.0%; Y: 0-64);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Gundabad Banner Bearer

**Gundabad Banner Bearer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Field of Celebrant (invasion);
* Swanfleet (invasion);
* Lone-lands (invasion);
* Minhiriath (invasion);
* Lindon Coastline (invasion);
* West Northern Forests (invasion);
* Grey Mountains Foothills (invasion);
* Source of Anduin (invasion);
* Beornings Domain (invasion);
* Forochel (invasion);
* Dale (invasion);
* Bree-land (invasion);
* Northern Lone-lands (invasion);
* Grey Mountains (invasion);
* Lindon Woodlands (invasion);
* Eriador Downs (invasion);
* Lindon (invasion);
* Tower Hills (invasion);
* Chetwood (invasion);
* Dimrill Dale (invasion);
* Coldfells (invasion);
* Enedwaith (invasion);
* Vales of Anduin (invasion);
* Rivendell Hills (invasion);
* Eregion (invasion);
* Gladden Fields (invasion);
* The Angle (invasion);
* Erebor (invasion);
* Western Ettenmoors (invasion);
* Eaves of Lothlórien (invasion);
* Northern Wilderland (invasion);
* Eryn Vorn (invasion);
* Weather Hills (invasion);
* Blue Mountains Foothills (invasion);
* West Northlands (invasion);
* Midgewater (invasion);
* Anduin Hills (invasion);
* Blue Mountains (invasion);
* Ettenmoors (invasion);
* Rohan Gate (invasion);
* Dwarf Camp (invasion);
* Dunland (invasion);
* Trollshaws (invasion);
* Adornland (invasion);
* Iron Hills (invasion);
* Eriador (invasion);

## Behaviour

* Like other banner bearers, Gundabad Banner Bearer always follows his commander and army, inspiring the troops to battle and increasing their combat efficiency. And literally - the damage of warriors within a certain radius increases.
* Gundabad Banner Bearer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Gundabad Banner Bearer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Gundabad Banner Bearer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Gundabad Banner Bearer lives at night and does not spawn during the daytime.
Far Harad Arid Grasslands

**Far Harad Arid Grasslands** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Forest;
* Rare Forest;
* Hills;
* Hills Forest;
* Oak Shrubland;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Lion;
* Lioness;
* Giraffe;
* Zebra;
* Rhino;
* Gemsbok;
* Caracal;
* Crocodile;

## NPC

The following NPCs are spawned in this biome:

* Morwaith;
* Morwaith Warrior;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Gondor;
* Mordor;
* Near Harad;
* Morwaith;
* Taurethrim;
* Half-trolls;

## Invasions

This biome can be invaded by the following factions:

* Morwaith;
* Taurethrim;

## Trees

All tree species growing in the biome are listed below. If a tree species is only found in a certain variant of the biome, the variant will be listed in parentheses.

* Desert Oak;
* Acacia;
* Mango;
* Cocknut Palm;
* Baobab;
* Oak Shrub (oak shrubland);

## Structures

The following structures can be encountered in this biome:

* One of a kind of ruin;
* One of a kind of ruin;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Hunters' Haunt (Neutral faction);
* Deep Harad (Neutral faction);
* Upper Floodplains (Neutral faction);
* Hill of the Sun (Neutral faction);
* Nan Harnagorath (Neutral faction);
* Nin Haecharad (Neutral faction);
* Chunha (Neutral faction);
* Ethir Haraduin (Neutral faction);
* Tol Hîth (Neutral faction);
* Taurelondë (Neutral faction);
* Horn of Harad (Neutral faction);
* Town of Bones (Neutral faction);
* Bridge of Haraduin (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Red Clay (40.0%; Y: 0-80);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Easterling Clansman

**Easterling Clansman** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Rhúdel Steppe;
* Eryn Garan;
* Rhúdel;
* Pelennor Fields (conquest);
* Harnennor (conquest);
* Emyn Winion (conquest);
* Erebor (conquest);
* Rhún Swamp (conquest);
* Dor-en-Ernil Hills (conquest);
* Northern Wilderland (conquest);
* Pelargir (conquest);
* Dor-en-Ernil (conquest);
* Harondor (conquest);
* Dwarf Camp (conquest);
* Long Marshes (conquest);
* Lebennin (conquest);
* Dorwinion (conquest);
* Iron Hills (conquest);
* East Bight (conquest);
* Gondor (invasion);
* North Red Mountains Foothills (invasion);
* North Red Mountains (invasion);
* Mouths of Entwash (invasion);
* Wilderland (conquest/invasion);
* Lossarnach (conquest/invasion);
* Ithilien (conquest/invasion);
* Dale (conquest/invasion);
* Gondor Woodlands (conquest/invasion);
* Rhûn Forest (conquest/invasion);
* Ithilien Hills (conquest/invasion);
* Anorien (conquest/invasion);
* Imloth Melui (conquest/invasion);
* Rhûn (conquest/invasion);
* Northern Rhún (conquest/invasion);
* Ithilien Wasteland (conquest/invasion);

## Behaviour

* Easterling Clansman, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Easterling Clansman has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Easterling Clansman can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Easterling Clansman, like most mobs, spawns in the daytime.
Slave of Harad

**Slave of Harad** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Slave of Harad is a farmhand. He can be hired, the owner is Corsair Slaver.
	+ The purchased farmhand will have new properties: after clicking RMB the menu will open, where the worker can be given seeds and bone meal, and then he will start working.
	+ If you put a chest on the plot, and then hang a frame with a hoe on it, the worker will take seeds and flour from the chest, and put the harvested crops in return.
* Slave of Harad, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Slave of Harad has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Slave of Harad can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Slave of Harad, like most mobs, spawns in the daytime.
Lossoth Craftsman

**Lossoth Craftsman** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Lossoth Craftsman, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Lossoth Craftsman is so hardened that it does not freeze even in winter and in polar regions. It receives no damage from the cold under any conditions.
* Lossoth Craftsman can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Lossoth Craftsman is skilled at smithing tools, armor and weapons. This smith is always at your service if you have a good or neutral reputation with his faction.
* Lossoth Craftsman, like most mobs, spawns in the daytime.
* Lossoth Craftsman is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Lossoth Craftsman buys next items:

* Pearl: 25 ();
* Coal: 1 ();
* Bone: 1 ();
* Stick: 1 ();
* String: 1 ();
* White Fur: 1 ();
* Fur: 1 ();
* Leather: 1 ();

## Sells

Lossoth Craftsman sells next items:

* Lossoth Crafitng Table: 100 ();
* Lossoth Sword: 12 ();
* Lossoth Dagger: 8 ();
* Lossoth Spear: 15 ();
* Lossoth Battleaxe: 15 ();
* Lossoth Helmet: 18 ();
* Lossoth Chestplate: 25 ();
* Lossoth Leggings: 20 ();
* Lossoth Boots: 16 ();
* Lossoth Bow: 15 ();
Mallorn Ent

**Mallorn Ent** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Mallorn Ent, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Mallorn Ent has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Mallorn Ent can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Mallorn Ent, like most mobs, spawns in the daytime.
Red Mountains Miner

**Red Mountains Miner** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* North Red Mountains;
* North Red Mountains Foothills;
* Rhún Half-desert (conquest);
* Northern Rhún (conquest);
* Rhún Swamp (conquest);
* Last Desert (conquest);
* Mountains of the Wind (conquest);
* Foothills of the Wind (conquest);
* Rhûn Forest (conquest);
* Rhúdel (conquest);
* Rhûn (conquest);

## Behaviour

* Red Mountains Miner, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Red Mountains Miner has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Red Mountains Miner can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Red Mountains Miner, like most mobs, spawns in the daytime.
* Red Mountains Miner is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Red Mountains Miner buys next items:

* Steak: 3 ();
* Cooked Porkchop: 3 ();
* Cooked Mutton: 3 ();
* Cooked Chicken: 3 ();
* Gammon: 3 ();
* Cooked Fish: 3 ();
* Cooked Rabbit: 3 ();
* Cooked Venison: 3 ();
* Bread: 2 ();
* Cram: 10 ();
* Ale: 8 ();
* Mead: 8 ();
* Cider: 8 ();
* Perry: 8 ();
* Dwarven Ale: 12 ();
* Red Dwarven Pickaxe: 10 ();

## Sells

Red Mountains Miner sells next items:

* Coal: 4 ();
* Iron Ore: 8 ();
* Copper Ore: 7 ();
* Tin Ore: 7 ();
* Silver Ore: 12 ();
* Gold Ore: 22 ();
* Glowstone Dust: 3 ();
* Cobblestone: 1 ();
* Stone: 1 ();
* Lava Bucket: 20 ();
* Flint: 2 ();
* Sulfur: 6 ();
* Niter: 6 ();
* Diamond: 40 ();
* Emerald: 25 ();
* Sapphire: 20 ();
* Ruby: 20 ();
* Opal: 15 ();
* Amber: 15 ();
* Amethyst: 12 ();
* Topaz: 12 ();
Lostladen

**Lostladen** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Rare Forest;
* Hills;
* Hills Forest;
* Oak Shrubland;
* Dead Oak Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Butterfly;
* Rabbit;
* Bird;

## Conquest

This biome cannot be conquered on behalf of any faction.

## Invasions

This biome is not invaded by any faction.

## Trees

All tree species growing in the biome are listed below. If a tree species is only found in a certain variant of the biome, the variant will be listed in parentheses.

* Dead Oak;
* Desert Oak;
* Saxsaul;
* Oak Shrub (oak shrubland);

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Khandwater Ford (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Lapis Lazuli Ore (1.0%; Y: 0-48);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Taurethrim (mob)

**Taurethrim (mob)** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Far Harad Jungle;
* Far Harad Jungle Edge;
* Taurethrim Clearing;
* Far Harad Jungle Lake;
* Far Harad Arid Hills (conquest);
* Far Harad Arid Grasslands (conquest);
* Far Harad Grasslands (conquest);
* Far Harad Forest (conquest);

## Behaviour

* Taurethrim (mob), like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Taurethrim (mob) has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Taurethrim (mob) can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Taurethrim (mob), like most mobs, spawns in the daytime.
Mordor Mountain Troll

**Mordor Mountain Troll** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Udûn;
* Mordor Mountains;

## Behaviour

* Mordor Mountain Troll, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Mordor Mountain Troll has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Mordor Mountain Troll can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Mordor Mountain Troll lives at night and does not spawn during the daytime.
Gundabad Camp

**Gundabad Camp** is a structure in the «LOTR Reworked» mod for Minecraft.

## Biomes

This structure is found in the following biomes:

* Swanfleet;
* Vales of Anduin;
* Eriador Downs;
* Lone-lands;
* Minhiriath;
* Dimrill Dale;
* Eriador;
* Northern Lone-lands;
* Weather Hills;
* Field of Celebrant;
* Gladden Fields;
* Eryn Vorn;
* Northern Wilderland;
* Anduin Hills;
* Long Marshes;
Lossarnach Banner Bearer

**Lossarnach Banner Bearer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Like other banner bearers, Lossarnach Banner Bearer always follows his commander and army, inspiring the troops to battle and increasing their combat efficiency. And literally - the damage of warriors within a certain radius increases.
* Lossarnach Banner Bearer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Lossarnach Banner Bearer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Lossarnach Banner Bearer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Lossarnach Banner Bearer, like most mobs, spawns in the daytime.
Ruffian Brute

**Ruffian Brute** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Chetwood;
* Dunland;
* Nan Curunír;
* Bree-land;
* Adornland;
* Shire Moors (conquest);
* Shire Marshes (conquest);
* The Shire (conquest);
* Shire Woodlands (conquest);
* Rohan Gate (conquest);

## Behaviour

* Ruffian Brute, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Ruffian Brute has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Ruffian Brute can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Ruffian Brute, like most mobs, spawns in the daytime.
Taurethrim (faction)

## Taurethrim

**Taurethrim** is a faction in the «LOTR Reworked» mod for Minecraft.

## Ranks

Faction ranks become available when the reputation specified in brackets is reached. After it, the rank also becomes a title, and can be selected in the menu to be displayed in chat next to the nickname.

* Splendour-Chieftain (+3000.0);
* Taurethrim Warlord (+1000.0);
* Forest-champion (+500.0);
* Forest-warrior (+200.0);
* Forest-Man (+100.0);
* Taurethrim Friend (+50.0);
* Taurethrim Guest (+10.0);

## NPC

* Taurethrim Blowgunner;
* Taurethrim Chieftain;
* Taurethrim;
* Taurethrim Smith;
* Taurethrim Warrior;
* Taurethrim Farmer;
* Taurethrim Shaman;
* Taurethrim Farmhand;
* Taurethrim Banner Bearer;

## Biomes

Mobots of this faction can spawn in the following biomes:

* Far Harad Jungle;
* Far Harad Jungle Edge;
* Taurethrim Clearing;
* Far Harad Jungle Lake;

## Conquest

The following biomes can be conquered on behalf of this faction after Pledge:

* Far Harad Arid Hills;
* Far Harad Jungle;
* Far Harad Jungle Edge;
* Far Harad Arid Grasslands;
* Far Harad Grasslands;
* Taurethrim Clearing;
* Far Harad Jungle Lake;
* Far Harad Forest;
* Perdorogwaith;
* Taur-i-Thorogrim;

## Invasions

This faction invades the following biomes:

* Far Harad Arid Hills;
* Far Harad Jungle;
* Far Harad Jungle Edge;
* Far Harad Arid Grasslands;
* Far Harad Grasslands;
* Far Harad Jungle Lake;
* Far Harad Forest;
* Taur-i-Thorogrim;

## Waypoints

This faction controls the waypoints listed below. You will not be able to teleport to them if you have a bad reputation.

* Shaman Pâh;
* Lakin Pâh;
* Nohoch Kâh;
* Aktun Kâh;
* Tûnich Kâh;

## Banners

This faction owns the below banners. If you have +1 reputation with this faction, you can place a banner on a Valyrian/gold/silver/bronze block and commandeer a territory within a certain radius (visible on F3). The banner is customized when PCM on it.

* Banner of the Taurethrim;
Northern Lone-lands

**Northern Lone-lands** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Mountain;
* Beech Forest;
* Birch Forest;
* Pine Forest;
* Poplar Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Bear;
* Fox;
* Raccon;
* Horse;
* Bear;
* Fox;
* Raccon;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Ranger of the North;
* Angmar Black Numenorean Soldier;
* Angmar Black Numenorean Archer;
* Black Ranger;
* Gundabad Orc;
* Gundabad Orc Archer;
* Gundabad Warg;
* Gundabad Uruk;
* Gundabad Uruk Archer;
* Rhudaur Hillman;
* Rhudaur Hillman Warrior;
* Rhudaur Hillman Axe-thrower;
* Angmar Orc;
* Angmar Orc Archer;
* Angmar Warg;
* Rhudaur Hillman;
* Rhudaur Hillman Warrior;
* Rhudaur Hillman Axe-thrower;

## Conquest

This biome can be conquered by on behalf of the following factions:

* High Elves;
* Angmar;

## Invasions

This biome can be invaded by the following factions:

* Dúnedain of the North;
* High Elves;
* Gundabad;
* Angmar;

## Trees

All tree species growing in the biome are listed below. If a tree species is only found in a certain variant of the biome, the variant will be listed in parentheses.

* Oak;
* Large Oak;
* Birch;
* Spruce;
* Thin Spruce;
* Beech;
* Large Beech;
* Fir;
* Pine;
* Pine Shrub;
* Aaspberry;
* Giant Aspen;
* Ash;
* Elm;
* Linden;
* Alder;
* Rowan;
* Large Birch (birch forest);
* Poplar (poplar forest);
* Tall Poplar (poplar forest);
* Large Poplar (poplar forest);

## Structures

The following structures can be encountered in this biome:

* Gundabad Camp;
* Ruined Donedain Tower;
* Ruined House;
* Burnt House;
* Rotten House;
* One of a kind of ruin;
* One of a kind of ruin;
* One of a kind of ruin;
* Rhudaur Hillman House;
* Rhudaur Tower;
* One of a kind of ruin;
* Rhudaur Castle;
* Black Ranger Tower;
* Black Ranger Camp;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Athilin (Angmar);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Rivendell Hills

**Rivendell Hills** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Rare Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Rivendell Warrior;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Gundabad;
* Angmar;

## Invasions

This biome can be invaded by the following factions:

* High Elves;
* Gundabad;
* Angmar;

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Spruce;
* Fir;
* Pine;
* Pine Shrub;
* Aaspberry;
* Giant Aspen;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Weathertop (Neutral faction);
* Last Bridge (Neutral faction);
* Old Elven Way (Neutral faction);
* Kamet Brin (Angmar);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Edhelvir Ore (6.0%; Y: 0-48);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Pear

**Pear** is a tree in the «LOTR Reworked» mod for Minecraft

## Biomes

This tree grows in the following biomes:

* Eryn Rhúnaer;
* Lone-lands;
* Drúedain Forest;
* Minhiriath;
* Ringlo Vale;
* Gondor Woodlands;
* Gondor;
* Shire Woodlands;
* Ithilien Hills;
* Lindon;
* White Downs;
* Emyn Winion;
* Eryn Garan;
* Vales of Anduin;
* Eregion;
* The Angle;
* Dor-en-Ernil Hills;
* Eryn Vorn;
* Weather Hills;
* Anfalas;
* White Mountains;
* Lamedon Hills;
* Imloth Melui;
* Drúwaith Iaur;
* The Wold;
* The Sea;
* Shire Marshes;
* Rohan Woodlands;
* Andrast;
* Adornland;
* Rhúdel;
* Field of Celebrant;
* Uruk Highlands;
* Pelennor Fields;
* Rhun Beach;
* Tol Rhúnaer;
* Shire Moors;
* Western Gondor;
* Lindon Coastline;
* Lossarnach;
* Beornings Domain;
* Ithilien;
* Dale;
* Bree-land;
* The Shire;
* White Mountains Foothills;
* Belegaer Island;
* Lindon Woodlands;
* Eriador Downs;
* Tower Hills;
* Chetwood;
* Rhúdel Hills;
* Sea of Rhún;
* Island;
* Anorien;
* Gladden Fields;
* Rhúdel Steppe;
* The Sea;
* Rohan;
* Beach;
* Ringlo Vale Hills;
* Dor-en-Ernil;
* Anduin Hills;
* Pinnath Gelin;
* Lamedon;
* Rivendell;
* Lebennin;
* Dorwinion;
* The Sea;
* Eriador;
* Ithilien Wasteland;
* Blackroot Vale;
Peach

**Peach** is a tree in the «LOTR Reworked» mod for Minecraft

## Biomes

This tree grows in the following biomes:

* Pelennor Fields;
* Eryn Rhúnaer;
* Tol Rhúnaer;
* Harnennor;
* Western Gondor;
* Ithilien;
* Gondor Woodlands;
* Gondor;
* Ithilien Hills;
* Near Harad Oasis;
* Emyn Winion;
* Rhúdel Hills;
* Southron Forests;
* Eryn Garan;
* Anorien;
* Rhúdel Steppe;
* Dor-en-Ernil Hills;
* Harhudor ;
* Anfalas;
* Dor-en-Ernil;
* Harondor;
* Near Harad Fertile;
* Andrast;
* Dorwinion;
* Harad Desert Riverbank;
* Rhúdel;
* Ithilien Wasteland;