List of Exploits

## Proposal Exploit

Perhaps the most famous and well-known exploit in this list. It has existed since the game's inception and has seen no fixes.

When two cats are "In Love" and fill the bar to the maximum, the game allows for a marriage proposal to be sent. This function is normally only available if both cats are fully grown (Level 25 or higher), as it is only intended for adult cats to breed. However, while the game correctly checks if the receiver of the proposal is Level 25, the same cannot necessarily be said for the sender.

To set this up, one cat in the relationship must be at least Level 25, and the relationship bar for "In Love" must be maxed out. The owner of the low-level cat must also own one cat on their account that is at least Level 25. After tapping to select the Level 25 cat, they must click their user profile and access the summary of the low-level cat. From there, they may access the relationships tab for the cat and send the proposal.

Since the receiver is at least Level 25, and the currently highlighted cat is also Level 25, the proposal can be sent. This is because when the game checks the flag for a Level 25 sender, it erroneously refers to the cat that is currently highlighted in every case, instead of only during social interactions. Since either side can build up a relationship on their own, even newborn cats without access to social features can breed so long as the partner is at least Level 25.

## Mating Cooldown Skip

This is an exploitable bug that has existed since the game's inception. It has seen no fixes.

Normally the player must wait 120 minutes (2 hours) after a mating attempt to try again. However, this cooldown flag is reset when player closes the game. Optionally, the player can also reset it by entering the cat storage menu and pressing the "Save" button. This is heavily abused by players in conjunction with the **Mating Cost Bug** to use all five mating attempts in one sitting.

## Mating Cost Bug

This is an exploitable bug that has existed since the game's inception. It has seen no fixes.

Mating costs 10 Energy to initiate, but due to being a rather complex action, the game does not properly deduct any Energy upon its completion. This is heavily abused by players in conjunction with the **Mating Cooldown Skip** to use all five mating attempts in one sitting.

## Lost Pregnancy Bug

This is an exploitable bug that has existed since the game's inception. It has seen no fixes.

When a pregnant cat is not well cared for, the game will display a message notifying the player that the cat has lost the baby due to their negligence. This was intended to be a punishment for players that failed to keep the mother healthy throughout the term. However, while the game does display this message properly, it does not remove the pregnancy. Players often abuse this glitch to avoid having to use resources on pregnant cats, as it is impossible for them to lose pregnancies even when neglected.

## Blue-Eyed Bombay Cats, Leopard Cats, and Tabby Cats

*-Not much is publicly known about this bug. I can confirm that there are additional steps to this, but it is unfortunately heavily guarded by a small group of people who still refuse to answer beyond this fact. If you have further information on this, please consider contributing.*

This bug occurs when breeding a Bombay Cat, Leopard Cat, or Tabby Cat. It has a few additional steps that were not made known to the public. The resulting cat retains its eye shape, but has a sky blue texture over its scleroses.

It may also have in part to do with the mixed rate of the kitten and genetics system [speculation].

### Field Notes

House No. 1084495 has one Blue-Eyed Bombay Cat and five Blue-Eyed Tabby Cats.

* The Blue-Eyed Bombay Cat (Gen 39) is female and 54% Bombay Cat. The parents' names have been removed.
* One female Blue-Eyed Tabby Cat (Gen 48) also has removed parents, but is clearly the child of one Tabby Cat and one Scottish Fold.
* The above cat is the mother of one male Blue-Eyed Tabby Cat in the home (Gen 49). The father is an Angola.
* The above cat is the father of one other male Blue-Eyed Tabby Cat in the home (Gen 50). The mother is a Bombay.
* The last two Blue-Eyed Tabby Cats (Gen 48, one male, one female) have the same parents, a Bombay mother and a Blue-Eyed Tabby Cat father (located at House No. 1110509).

House No. 1023382 is a side account of the above user that has four blue-eyed Tabby cats, all of which are female. Each has the same Tabby Cat mother.

* Three of them have Leopard Cat fathers. Two of these are Gen 43 and one is Gen 33, Mixed Rate 2.
* The last one has an Angola father and is Gen 43.

House No. 1110509 is a joint account that includes the above user. It has two male Tabby Cats with blue eyes, born one day apart. Unlike the others so far, they appear to be very low mixed rate.

* The younger (Gen 48) is 51% Tabby Cat and has a Leopard Cat father and Tabby Cat mother.
* The older (Gen 47) has a Ragdoll father and Tabby Cat mother.

House No. 1126928 is a side account of the other player in the joint one above that has two Blue-Eyed Tabby cats, one male and one female (Gen 45). They have the same parents, a Tabby Cat father, and a Scottish Fold mother.

House No. 1112123 is a side account of the above user that has one male Blue-Eyed Leopard Cat (Gen 31). The parents are unknown.

A pair of Tabby Cats with blue eyes (House No. 1023382).A Leopard Cat with blue eyes (House No. 1112123).A Bombay Cat with blue eyes (House No. 1084495).