Items

There are many different items that can be found in Inmortui Caelum City, but when it comes to Crafting Materials and Food items, we have a simple approach that doesn't over-complicate things but also doesn't compromise Roleplayer freedom of creativity. Rather than saying that the player found 5 screws, 10 bolts, 2 twigs and 3 sticks (ignore the silly names, they are meant to be examples only), the bot lists that the player found Tier 1 Crafting Materials, since that is what screws and bolts and the like would be used for. That said, your character should never say they have "this many Tier 1 Crafting Materials" and instead you should either keep it vague as to what the item is, or just actually decide on what the items are (for example, saying you have a ton of screws and bolts on you if you have a ton of Tier 1 Crafting Materials, you decide what the actual item is on a case by case basis and the variety of it).

The same logic and reasoning applies to food, though the bot refers to it as Tier 1/2/3/4/5 Food, it's up to you to say what exactly that food is, just know that at Tier 1, food tastes bad and doesn't fill you up very much, while at Tier 5 it should be a tasty complete meal capable of filling an empty stomach.

As for actual effects of using items, well... Crafting ones are explained in the Crafting Command page. Keys are explained in the Keys & Containers page. The rest are listed below.

## Tier 1 Food

Recovers 1 Energy. Doesn't fill up the stomach by much, it is technically edible, still within expiration date, but it is mostly a cheap snack from old vending machines, or similar enough to it.

## Tier 2 Food

Recovers 2 Energy and 1 HP. Though slightly better and bigger than at Tier 1, it still isn't a full meal, still a snack, maybe just not so cheap and old, maybe not even from a vending machine?

## Tier 3 Food

Recovers 4 Energy and 3 HP. Something akin to a sandwich, not necessarily a bad one either, might be pretty decent to eat. Doesn't have to specifically be a sandwich though, but if it is, we're not talking about one full of chicken and other meats, we're talking about the light variety of sandwiches, such as the ones that have a slice of cheese and ham, or that kind of sliced ingredients.

## Tier 4 Food

Recovers 8 Energy and 8 HP. Actual food, maybe even a full meal, and it can taste good! The sky's the limit in describing this one.

## Tier 5 Food

Recovers 16 Energy and 20 HP. Full complete meal that will definitely fill up an empty stomach, and taste pretty good on top of that! Knock yourself out in describing this meal in whatever way you want to.

## Bandaids

Recovers 5 HP. The weakest of the Medicine(healing) items, they are, well... Band-aids.

## Bandages

Recovers 10 HP. Used for wrapping around limbs and other body parts, stop the bleeding, cover up injuries and help recover.

## First-Aid Kits

Recovers 15 HP. Has the bare minimum and essentials in it, like rubbing alcohol, swabs, cotton, allowing you to properly clean your wounds to help them recover better, maybe even an ointment to soothe your bruised skin.

## Painkillers

Recovers 20 HP. Medicine in the form of pills, magical little buggers that when you take one, it takes your pain away, makes the injuries heal faster, and for a while, you experience reduced pain.

## Stimpacks

Fully recovers HP. A strange syringe with a strange mystery red liquid in it... What exactly is it? Who knows! Why would you even inject into yourself an unknown liquid? Well if you somehow chose to do it anyway, what happens is that this miraculous liquid heals all of your injuries at an inhuman speed, and even leaves you immune to pain for a while.

## Energy Pills

A drug in the form of little yellow pills, it recovers 25 Energy, but it isn't healthy to take. Aside from leaving the player feeling electric and far too energetic, the player also loses 15 HP.

## Power Pills

A drug in the form of little red pills, it leaves the user feeling much stronger, like they could punch through solid concrete (they can't!). This makes it so that for the next automated battle only, the user will have a 50% increase to both their Attack and Critical Damage Boost. Be warned though, taking this isn't healthy either, they are drugs, so the user loses 10 HP.

## Precision Pills

A drug in the form of little black pills, it leaves the user feeling hyper focused, like they could shoot the wings off of a fly. This makes it so that for the next automated battle only, the user will have a 50% increase to both their Accuracy and Critical Hit Rate. Be warned though, taking this isn't healthy either, they are drugs, so the user loses 10 HP.

## Speed Pills

A drug in the form of little blue pills, it leaves the user feeling much faster, as if they could run like the Flash (they can't!), even their heart will constantly be racing while high on these pills. This makes it so that for the next automated battle only, the user will have a 50% increase to both their Speed and Evasion. Be warned though, taking this isn't healthy either, they are drugs, so the user loses 15 HP.

## Endurance Pills

A drug in the form of little green pills, it leaves the user feeling invincible, like they could stand up to anything... Courage in pill form! This makes it so that for the next automated battle only, the user will have a 50% increase to both their Defense and Block. Be warned though, taking this isn't healthy either, they are drugs, so the user loses 10 HP.