WSTE-M5 Shotgun

* Item

As it looks when dropped.

Extremely Fast (Firestorm)

2 (Sniper)

15 (Renegade)

24 (Renegade + Bulk)

3 (Renegade + Sniper)

Randomized 200,240 (Sniper)

72 (Sharpshooter)

90 (Sharpshooter + Power)

360 (Sharpshooter + Sniper)

0.8/1.4 - Very Low (Sniper)

4/4 - Medium (Sharpshooter)

0.5/0.5 - Extremely Low (Sharpshooter + Agility)

1.1/0 - Extremely Low (Sharpshooter + Sniper)

## Class Perks

**Shellshock (Renegade)**50% more pellets per shot

**Scavenger (Technician)**Convert weapon to a modpack

## Equipment Set Perks

**Twin WSTE-M5 Shotguns**Allows for dual-wielding if the second WSTE-M5 Shotgun is found.

## Unique Mod Effects

### Nano

Pellets that hit enemies can restore ammo.

## In-game Description

*An exceedingly powerful and amazingly compact double shotgun, this weapon is small enough to be used with one hand, and is capable of reloading extraordinarily fast through some means you can't quite fathom.*

### Set Bonus : Shotgun Marathon

*Dual double-barrelled murderguns?*

*YES*

## Tactical Analysis

The WSTE-M5 Shotgun (Also called Marathon Shotgun) is a unique **double-barrelled shotgun**, boasting much stronger damage per pellets, much faster rate of fire and the widest variety of synergies with other equipments and upgrades. It is arguably the best weapon of it's type, the jack-of-all-trade, but with a much better statistics.

What makes the WSTE truly unique is the loading mechanism. After firing, the player stylishly twirls the shotgun and reloading it at near-instantaneous speed. Making it the fastest firing gun of the multi-barrels shotgun line.

If there is any weakness in the Marathon, it would be its spread. The Marathon is very inaccurate even when compared to other low-end shotguns.

The Marathon Shotgun can be dual-wield if the second one is found and can be fired seperately with the use of secondary fire key. The ability to choose to either unload both guns at once to maximize damage in the shortest amount of time or constantly stunlocking by firing one after another makes the twin Marathons an extremely or perhaps, the most versatile of all hard-hitting shotguns. If the player already had a modpack installed on the first Marathon, the effect will be automatically applied to the second shotgun as well. However, unlike any other dual-wieldable weapons such as the **Hellsing Arms Casull** and the **Anti-freak Jackal**, the Twin Marathons cannot be modded seperately and gain both effects from their respective modpack once picked up and dual-wielded despite the color coded pips on the weapon bar may suggested otherwise. Only the latest modded Marathon that has been picked up will retain its effect. The player cannot drop both guns then pick it up in order to change modpack effect either, as the first dropped Marathon will be stripped of its modpack then transfer to the second one, effectively rendered the first modpack inert and wasted.

As usual, the **Renegade** and his **Shellshock** perk synergise with the WSTE-M5, increases the pellets to 15 per shot. A big boost to damage considering how much each pellet can do.

The **Scout** and his **Sharpshooter** perk also works on the WSTE-M5 as it is considered a pistol weapon. All pellets will now do a full, unrandomized damage in a greatly tightened pattern, making this the best shotgun a scout can have. However, the **Sharpshooter** perk does not work with a pair of WSTE-M5s, making a dual-wielding setup useless for the **Scout**.

## Modpack Analysis

### Firestorm

Massively increase the rate of fire, Turns the WSTE into the the fastest double barrel shotgun in the game and second only to the **Jackhammer** and the **Auto Double Shotgun**. By holding down the fire button, players can actually chew through the entire shotgun shell reserve in one minute.

### Sniper

Loads the WSTE with slug rounds instead of buckshots, reduced the pellets from 10 to 2 per shot but massively increases damage and accuracy. Each slug now deals 200-240 damage and is now 8 times more accurate than the unmodded WSTE.

Unlike any single projectile shotguns such as the **Elephant Gun** or the Sniper-modded **Steel Beast**, The **Renegade** and his **Shellshock** perk CAN synergise with the Sniper-modded WSTE shotgun, adding one more projectile and increases the final potential damage to 720 if all pellets hit.

The **Scout** and his **Sharpshooter** perk also grants bonus damage to the Sniper WSTE as it counted as a pistol weapon, in Sniper-modded WSTE's case, dealing 360 damage per projectile with no damage randomization. Scout's perk also further enhances its accuracy to the near-pinpoint level.

A rare upgrade for a shotgun that boosts the sniping capability to the limits. The Sniper WSTE could be considered the top of all shotguns designed for sniping (**Elephant Gun**, **Focused Double Shotgun**, All **Hunting Shotgun** variants) and can readily replaces them once obtained.

## Bugs

The 1-shot weapon autoreload in DRLA options currently doesn't work with the WSTE-M5 Shotgun.