recursal/Fanatic-Fandom huggingface dataset:
Blue Mountains Foothills

**Blue Mountains Foothills** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Forest;
* Rare Forest;
* Beech Forest;
* Birch Forest;
* Larch Forest;
* Pine Forest;
* Aspen Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Gundabad Orc;
* Gundabad Orc Archer;
* Gundabad Warg;
* Gundabad Uruk;
* Gundabad Uruk Archer;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Blue Mountains;
* Angmar;

## Invasions

This biome can be invaded by the following factions:

* Gundabad;

## Trees

All tree species growing in the biome are listed below. If a tree species is only found in a certain variant of the biome, the variant will be listed in parentheses.

* Oak;
* Large Oak;
* Birch;
* Spruce;
* Fir;
* Pine;
* Large Birch (birch forest);
* Beech (beech forest);
* Large Beech (beech forest);
* Larch (larch forest);
* Aaspberry (aspen forest);
* Giant Aspen (aspen forest);

## Structures

The following structures can be encountered in this biome:

* Blue Mountains Stronghold;
* Blue Mountains Smithy;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Belegost (Neutral faction);
* Nogrod (Neutral faction);
* Mount Rerir (Neutral faction);
* Mount Dolmed (Neutral faction);
* Thorin's Halls (Blue Mountains);
* Arvedui's Mines (Neutral faction);
* Thráin's Halls (Blue Mountains);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Luigon (6.0%; Y: 0-96);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Coal Ore (10.0%; Y: 0-128);
* Iron Ore (10.0%; Y: 0-96);
* Glowstone Ore (8.0%; Y: 0-48);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Blackroot Vale Soldier

**Blackroot Vale Soldier** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Blackroot Vale;
* White Mountains (conquest);
* Ithilien (conquest);
* White Mountains Foothills (conquest);
* Ithilien Wasteland (conquest);
* Ithilien Hills (conquest);

## Behaviour

* Blackroot Vale Soldier, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Blackroot Vale Soldier has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Blackroot Vale Soldier can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Blackroot Vale Soldier, like most mobs, spawns in the daytime.
Anfalas

**Anfalas** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Forest;
* Rare Forest;
* Hills;
* Hills Forest;
* Oak Shrubland;
* Beech Forest;
* Birch Forest;
* Poplar Forest;
* Apple/Pear Orchard;
* Orange Orchard;
* Lemon Orchard;
* Lime Orchard;
* Olive Orchard;
* Almond Orchard;
* Plum Orchard;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Horse;
* Bear;
* Fox;
* Raccon;
* Horse;
* Fox;
* Raccon;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Anfalas Levyman;
* Anfalas Soldier;
* Anfalas Arbalester;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Gondor;
* Umbar;
* Near Harad;

## Invasions

This biome can be invaded by the following factions:

* Umbar;

## Trees

All tree species growing in the biome are listed below. If a tree species is only found in a certain variant of the biome, the variant will be listed in parentheses.

* Oak;
* Tall Oak;
* Large Oak;
* Birch;
* Tall Birch;
* Large Birch;
* Red Apple;
* Green Apple;
* Pear;
* Beech;
* Large Beech;
* Cedar;
* Lemon;
* Orange;
* Lime;
* Cypress;
* Large Cypress;
* Olive;
* Large Olive;
* Almond;
* Plum;
* Ash;
* Elm;
* Linden;
* Alder;
* Large Alder;
* Huge Alder;
* Poplar;
* Tall Poplar;
* Large Poplar;
* Peach;
* Rowan;
* Oak Shrub (oak shrubland);

## Structures

The following structures can be encountered in this biome:

* Anorien Watchfort;
* Gondor Turret;
* One of a kind of ruin;
* Ruined Gondor Watchtower;
* Gondor Obelisk;
* Gondor Ruin;
* One of a kind of ruin;
* Gondor Obelisk;
* Gondor Ruin;
* One of a kind of ruin;
* One of a kind of ruin;
* Anfalas Estete;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Rondalph (Gondor);
* Tanttar (Neutral faction);
* Corgonin (Neutral faction);
* Serelond (Gondor);
* Lond Galen (Neutral faction);
* Acrost (Neutral faction);
* Lomost (Neutral faction);
* Annodrun (Gondor);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Gondor Rock (2.0%; Y: 0-64);
* Gondor Rock (2.0%; Y: 0-64);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Anorien Levyman

**Anorien Levyman** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Pelennor Fields;
* Lossarnach;
* Imloth Melui;
* Gondor Woodlands;
* Anorien;
* Udûn (conquest);
* Tolfalas (conquest);
* Nan Curunír (conquest);
* Nan Ungol (conquest);
* Gulf Forest (conquest);
* Emyn Winion (conquest);
* Nurn (conquest);
* Enedwaith (conquest);
* Khand Foothills (conquest);
* Mordor Mountains (conquest);
* Half-deserts (conquest);
* White Mountains (conquest);
* Far Harad Grasslands (conquest);
* Rohan Gate (conquest);
* The Wold (conquest);
* Dagorlad (conquest);
* Rohan Woodlands (conquest);
* Far Harad Arid Grasslands (conquest);
* Gorgoroth (conquest);
* Emyn Muil (conquest);
* Wilderland (conquest);
* Gulf of Harad (conquest);
* Mordor (conquest);
* White Mountains Foothills (conquest);
* Far Harad Arid Hills (conquest);
* Morgul Vale (conquest);
* Rohan (conquest);
* Nurn Marshes (conquest);
* Khand Mountains (conquest);
* Dorwinion (conquest);
* Far Harad Forest (conquest);
* Nindalf (conquest);
* Eastern Desolation (conquest);
* East Bight (conquest);
* Near Harad Oasis (invasion);
* Rhúdel Hills (invasion);
* Eryn Garan (invasion);
* Harad Desert Riverbank (invasion);
* Umbar (conquest/invasion);
* Ithilien Hills (conquest/invasion);
* Near Harad Coast (conquest/invasion);
* Southron Forests (conquest/invasion);
* Near Harad Fertile (conquest/invasion);
* Rhúdel (conquest/invasion);
* Umbar Forest (conquest/invasion);
* Harnennor (conquest/invasion);
* Umbar Hills (conquest/invasion);
* Ithilien (conquest/invasion);
* Rhúdel Steppe (conquest/invasion);
* Khand (conquest/invasion);
* Fertile Khand (conquest/invasion);
* Harondor (conquest/invasion);
* Ithilien Wasteland (conquest/invasion);

## Behaviour

* Anorien Levyman, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Anorien Levyman has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Anorien Levyman can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Anorien Levyman, like most mobs, spawns in the daytime.
Dalish Guardsman

**Dalish Guardsman** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Dale;
* Northern Wilderland (conquest);
* Wilderland (conquest);
* Long Marshes (conquest);
* East Bight (conquest);
* Northern Rhún (invasion);
* Rhúdel Hills (invasion);
* Eryn Garan (invasion);
* Rhûn Forest (invasion);
* Rhûn (invasion);
* Rhúdel Steppe (conquest/invasion);
* Rhúdel (conquest/invasion);

## Behaviour

* Dalish Guardsman, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Dalish Guardsman has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Dalish Guardsman can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Dalish Guardsman, like most mobs, spawns in the daytime.
Cocknut Palm

**Cocknut Palm** is a tree in the «LOTR Reworked» mod for Minecraft

## Biomes

This tree grows in the following biomes:

* Rhúdel Steppe;
* Far Harad Bushland;
* Eryn Rhúnaer;
* Tol Rhúnaer;
* Corsair Coasts;
* Far Harad Grasslands;
* Harad Mountains;
* Far Harad Swampland;
* Far Harad Bushland Hills;
* Near Harad Oasis;
* Far Harad Arid Hills;
* Rhúdel Hills;
* Far Harad Arid Grasslands;
* Eryn Garan;
* Far Harad Mangrove;
* Far Harad Forest;
* Rhúdel;
Aurochs

**Aurochs** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Umbar;
* Swanfleet;
* Eryn Rhúnaer;
* Tolfalas;
* Rhûn Forest;
* Gondor;
* Northern Lone-lands;
* Shire Woodlands;
* Ithilien Hills;
* Northern Mirkwood;
* Gulf Forest;
* Near Harad Oasis;
* Emyn Winion;
* Southron Forests;
* Enedwaith;
* Vales of Anduin;
* Eregion;
* The Angle;
* Dor-en-Ernil Hills;
* Weather Hills;
* Anfalas;
* Foothills of the Wind;
* Uttermost East Forest;
* Lamedon Hills;
* Drúwaith Iaur;
* Fangorn Clearing;
* The Sea;
* Near Harad Fertile;
* North Red Mountains;
* Andrast;
* Harad Desert Riverbank;
* Adornland;
* Iron Hills;
* Rhúdel;
* Umbar Forest;
* Field of Celebrant;
* Woodland Realm;
* Tol Rhúnaer;
* Harnennor;
* Gulf of Harad;
* Western Gondor;
* Lossarnach;
* Source of Anduin;
* Dale;
* Belegaer Island;
* Eriador Downs;
* Mirkwood Mountains;
* Coldfells;
* Anorien;
* Gladden Fields;
* Mouths of Anduin;
* The Sea;
* Harhudor Mangrove;
* Ringlo Vale Hills;
* Rhûn;
* Blue Mountains;
* Pinnath Gelin;
* Barrow-downs;
* Lebennin;
* Nindalf;
* The Sea;
* Blackroot Vale;
* South Red Mountains;
* Lone-lands;
* Drúedain Forest;
* Minhiriath;
* Uttermost East;
* Ringlo Vale;
* Gondor Woodlands;
* Lindon;
* Near Harad Coast;
* Eryn Garan;
* Erebor;
* Lothlórien;
* Eryn Vorn;
* Imloth Melui;
* Rohan Gate;
* The Wold;
* Dwarf Camp;
* Woodland Realm Hills;
* Mirkwood;
* Rohan Woodlands;
* Uruk Highlands;
* Forest Shelter;
* Northern Extreme East;
* Wilderland;
* Lindon Coastline;
* Umbar Hills;
* Beornings Domain;
* Ithilien;
* South Red Mountains Foothills;
* Lindon Woodlands;
* North Red Mountains Foothills;
* Old Forest;
* Tower Hills;
* Rhúdel Hills;
* Dimrill Dale;
* Sea of Rhún;
* Island;
* Rivendell Hills;
* Fangorn;
* Rhúdel Steppe;
* Rhún Swamp;
* Eaves of Lothlórien;
* Northern Wilderland;
* Rohan;
* Pelargir;
* Blue Mountains Foothills;
* Dor-en-Ernil;
* Anduin Hills;
* Northern Rhún;
* Harondor;
* Dunland;
* Mountains of the Wind;
* Lamedon;
* Rivendell;
* Trollshaws;
* Long Marshes;
* Mouths of Entwash;
* Eriador;
* East Bight;

## Behaviour

* Aurochs, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Aurochs has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Aurochs can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Aurochs, like most mobs, spawns in the daytime.
Beorning Axe-thrower

**Beorning Axe-thrower** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Beornings Domain;

## Behaviour

* Beorning Axe-thrower, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Beorning Axe-thrower has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Beorning Axe-thrower can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Beorning Axe-thrower, like most mobs, spawns in the daytime.
Dalishman

**Dalishman** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Dale;
* Northern Wilderland (conquest);
* Wilderland (conquest);
* Long Marshes (conquest);
* Rhúdel (conquest);
* East Bight (conquest);

## Behaviour

* Dalishman, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Dalishman has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Dalishman can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Dalishman, like most mobs, spawns in the daytime.
Dalish Farmhand

**Dalish Farmhand** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Dalish Farmhand is a farmhand. He can be hired, the owner is Dalish Farmer.
	+ The purchased farmhand will have new properties: after clicking RMB the menu will open, where the worker can be given seeds and bone meal, and then he will start working.
	+ If you put a chest on the plot, and then hang a frame with a hoe on it, the worker will take seeds and flour from the chest, and put the harvested crops in return.
* Dalish Farmhand, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Dalish Farmhand has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Dalish Farmhand can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Dalish Farmhand, like most mobs, spawns in the daytime.
Coast Southron Bartender

**Coast Southron Bartender** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Coast Southron Bartender, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Coast Southron Bartender has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Coast Southron Bartender can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Coast Southron Bartender, like most mobs, spawns in the daytime.
* Coast Southron Bartender is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Coast Southron Bartender buys next items:

* Raw Beef: 3 ();
* Raw Porkchop: 3 ();
* Raw Mutton: 3 ();
* Raw Chicken: 3 ();
* Raw Rabbit: 3 ();
* Raw Venison: 3 ();
* Raw Fish: 2 ();
* Clay Mug: 1 ();
* Clay Plate: 1 ();
* Potato: 1 ();
* Wheat: 1 ();
* Apple: 1 ();
* Apple: 1 ();
* Date: 2 ();
* Orange: 2 ();
* Lemon: 2 ();
* Lime: 2 ();
* Salt: 10 ();
* Bucket: 3 ();
* Water Bucket: 4 ();
* Coal: 1 ();

## Sells

Coast Southron Bartender sells next items:

* Steak: 7 ();
* Cooked Mutton: 7 ();
* Cooked Porkchop: 7 ();
* Cooked Chicken: 6 ();
* Cooked Venison: 7 ();
* Cooked Rabbit: 6 ();
* Rabbit Stew: 10 ();
* Cooked Fish: 6 ();
* Cooked Camel: 6 ();
* Kebab: 8 ();
* Shish Kebab: 8 ();
* Bread: 5 ();
* Olive Bread: 6 ();
* Baked Potato: 7 ();
* Orange: 3 ();
* Plum: 3 ();
* Lemon Cake: 12 ();
* Orange Juice: 6 ();
* Stoneware Plate: 2 ();
* Wooden Plate: 2 ();
* Mug: 2 ();
* Ceramic Mug: 2 ();
* Copper Goblet: 8 ();
* Wooden Cup: 2 ();
* Waterskin: 2 ();
* Ale: 8 ();
* Cider: 8 ();
* Arak: 10 ();
* Lemon Liqueur: 12 ();
* Lime Liqueur: 12 ();
* Cactus Liqueur: 12 ();
Bree-land Guard

**Bree-land Guard** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Bree-land;

## Behaviour

* Bree-land Guard, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Bree-land Guard has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Bree-land Guard can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Bree-land Guard, like most mobs, spawns in the daytime.
Bree-land Blacksmith

**Bree-land Blacksmith** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Bree-land Blacksmith, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Bree-land Blacksmith has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Bree-land Blacksmith can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Bree-land Blacksmith is skilled at smithing tools, armor and weapons. This smith is always at your service if you have a good or neutral reputation with his faction.
* Bree-land Blacksmith, like most mobs, spawns in the daytime.
* Bree-land Blacksmith is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Bree-land Blacksmith buys next items:

* Iron Ingot: 3 ();
* Coal: 1 ();
* Gold Ingot: 15 ();
* Copper Ingot: 3 ();
* Tin Ingot: 3 ();
* Bronze Ingot: 3 ();
* String: 1 ();
* Emerald: 15 ();
* Amber: 10 ();
* Topaz: 8 ();
* Leather: 2 ();

## Sells

Bree-land Blacksmith sells next items:

* Bree-land Crafting Table: 100 ();
* Iron Sword: 12 ();
* Iron Dagger: 8 ();
* Iron Spear: 15 ();
* Iron Battleaxe: 15 ();
* Iron Pike: 16 ();
* Bronze Sword: 10 ();
* Bronze Dagger: 7 ();
* Bronze Spear: 13 ();
* Bronze Battleaxe: 13 ();
* Iron Helmet: 16 ();
* Iron Chestplate: 22 ();
* Iron Leggings: 18 ();
* Iron Boots: 14 ();
* Blacksmith Hammer: 16 ();
* Iron Bars: 20 ();
* Bronze Bars: 20 ();
* Crossbow Bolt: 3 ();
* Iron Crossbow: 15 ();
* Bronze Crossbow: 12 ();
Blackroot Vale Banner Bearer

**Blackroot Vale Banner Bearer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Like other banner bearers, Blackroot Vale Banner Bearer always follows his commander and army, inspiring the troops to battle and increasing their combat efficiency. And literally - the damage of warriors within a certain radius increases.
* Blackroot Vale Banner Bearer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Blackroot Vale Banner Bearer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Blackroot Vale Banner Bearer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Blackroot Vale Banner Bearer, like most mobs, spawns in the daytime.
Coast Southron Warrior

**Coast Southron Warrior** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Harondor;
* Near Harad Fertile;
* Southron Forests;
* Pelennor Fields (conquest);
* Western Gondor (conquest);
* Lossarnach (conquest);
* Gondor Woodlands (conquest);
* Far Harad Arid Hills (conquest);
* Far Harad Jungle (conquest);
* Anorien (conquest);
* Anfalas (conquest);
* Pelargir (conquest);
* Far Harad Grasslands (conquest);
* Taurethrim Clearing (conquest);
* Imloth Melui (conquest);
* Pinnath Gelin (conquest);
* Far Harad Jungle Edge (conquest);
* Lebennin (conquest);
* Far Harad Arid Grasslands (conquest);
* Far Harad Jungle Lake (conquest);
* Far Harad Forest (conquest);
* Ringlo Vale Hills (invasion);
* Lamedon Hills (invasion);
* Gondor (invasion);
* Harnennor (conquest/invasion);
* Ithilien (conquest/invasion);
* Ringlo Vale (conquest/invasion);
* Ithilien Hills (conquest/invasion);
* Dor-en-Ernil Hills (conquest/invasion);
* Dor-en-Ernil (conquest/invasion);
* Lamedon (conquest/invasion);
* Ithilien Wasteland (conquest/invasion);
* Blackroot Vale (conquest/invasion);

## Behaviour

* Coast Southron Warrior, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Coast Southron Warrior has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Coast Southron Warrior can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Coast Southron Warrior, like most mobs, spawns in the daytime.
Dol Guldur Orc

**Dol Guldur Orc** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Mirkwood Mountains;
* Forest Shelter;
* Dol Guldur;
* Wilderland;
* Mirkwood;
* South Mirkwood;
* East Bight;
* Northern Mirkwood;
* Lothlórien (conquest);
* Rohan (conquest);
* Grey Mountains Foothills (conquest);
* Fangorn Wasteland (conquest);
* Grey Mountains (conquest);
* The Wold (conquest);
* Dwarf Camp (conquest);
* Rohan Woodlands (conquest);
* Long Marshes (conquest);
* Gladden Fields (conquest);
* Fangorn (conquest);
* Field of Celebrant (conquest/invasion);
* Erebor (conquest/invasion);
* Eaves of Lothlórien (conquest/invasion);
* Woodland Realm (conquest/invasion);
* Northern Wilderland (conquest/invasion);
* Source of Anduin (conquest/invasion);
* Beornings Domain (conquest/invasion);
* Dale (conquest/invasion);
* Anduin Hills (conquest/invasion);
* Emyn Winion (conquest/invasion);
* Woodland Realm Hills (conquest/invasion);
* Dorwinion (conquest/invasion);
* Vales of Anduin (conquest/invasion);

## Behaviour

* Dol Guldur Orc, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Dol Guldur Orc has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Dol Guldur Orc can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Dol Guldur Orc lives at night and does not spawn during the daytime.
Anfalas Levyman

**Anfalas Levyman** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Anfalas;
* Umbar (conquest);
* Near Harad Coast (conquest);
* Umbar Hills (conquest);
* Umbar Forest (conquest);

## Behaviour

* Anfalas Levyman, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Anfalas Levyman has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Anfalas Levyman can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Anfalas Levyman, like most mobs, spawns in the daytime.
Ash

**Ash** is a tree in the «LOTR Reworked» mod for Minecraft

## Biomes

This tree grows in the following biomes:

* Eryn Rhúnaer;
* Drúedain Forest;
* Minhiriath;
* Uttermost East;
* Ringlo Vale;
* Gondor Woodlands;
* Rhûn Forest;
* Gondor;
* Northern Lone-lands;
* Shire Woodlands;
* Ithilien Hills;
* Lindon;
* White Downs;
* Eryn Garan;
* Enedwaith;
* Vales of Anduin;
* Dor-en-Ernil Hills;
* Eryn Vorn;
* Anfalas;
* Uttermost East Forest;
* White Mountains;
* Lamedon Hills;
* Imloth Melui;
* Rohan Gate;
* The Wold;
* Fangorn Clearing;
* Shire Marshes;
* Rohan Woodlands;
* Andrast;
* Rhúdel;
* Uruk Highlands;
* Pelennor Fields;
* Tol Rhúnaer;
* Shire Moors;
* Wilderland;
* Western Gondor;
* Lindon Coastline;
* Lossarnach;
* Source of Anduin;
* Beornings Domain;
* Ithilien;
* Dale;
* Bree-land;
* The Shire;
* White Mountains Foothills;
* Lindon Woodlands;
* Eriador Downs;
* Old Forest;
* Tower Hills;
* Chetwood;
* Rhúdel Hills;
* Anorien;
* Gladden Fields;
* Fangorn;
* Rhúdel Steppe;
* Rhún Swamp;
* Rohan;
* Harhudor ;
* Ringlo Vale Hills;
* Dor-en-Ernil;
* Rhûn;
* Anduin Hills;
* Pinnath Gelin;
* Lamedon;
* Barrow-downs;
* Eriador;
* Ithilien Wasteland;
* Blackroot Vale;
Date Palm

**Date Palm** is a tree in the «LOTR Reworked» mod for Minecraft

## Biomes

This tree grows in the following biomes:

* Rhúdel Steppe;
* Umbar;
* Eryn Rhúnaer;
* Tol Rhúnaer;
* Gulf of Harad;
* Umbar Hills;
* Fertile Khand;
* Gulf Forest;
* Near Harad Oasis;
* Rhúdel Hills;
* Near Harad Coast;
* Near Harad Fertile;
* Southron Forests;
* Eryn Garan;
* Harad Desert Riverbank;
* Rhúdel;
* Umbar Forest;
Drúwaith Iaur

**Drúwaith Iaur** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Rare Forest;
* Forest;
* Hills;
* Hills Forest;
* Dead Oak Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Wild Boar;
* Chicken;
* Deer;
* Aurochs;
* Wolf;
* Bear;
* Fox;
* Raccon;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Druwaith Iaur Warrior;
* Druwaith Iaur Archer;
* Druedain;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Isengard;
* Drúedain;

## Invasions

This biome is not invaded by any faction.

## Trees

All tree species growing in the biome are listed below. If a tree species is only found in a certain variant of the biome, the variant will be listed in parentheses.

* Oak;
* Large Oak;
* Party Oak;
* Oak Shrub;
* Birch;
* Large Birch;
* Spruce;
* Dark Oak;
* Party Dark Oak;
* Red Apple;
* Green Apple;
* Pear;
* Beech;
* Large Beech;
* Larch;
* Chestnut;
* Large Chestnut;
* Fir;
* Pine;
* Plum;
* Ironwood;
* Dead Oak (dead oak forest);

## Structures

The following structures can be encountered in this biome:

* One of a kind of ruin;
* One of a kind of ruin;
* Drowaith Iaur Big Dungeon;
* Drowaith Iaur Small Dungeon;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Archer of Bladorthin

**Archer of Bladorthin** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Emyn Winion;
* Dorwinion;
* Eryn Garan (conquest);

## Behaviour

* Archer of Bladorthin, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Archer of Bladorthin has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Archer of Bladorthin can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Archer of Bladorthin, like most mobs, spawns in the daytime.
Dorwinion Elf Merchant

**Dorwinion Elf Merchant** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Dorwinion Elf Merchant, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Dorwinion Elf Merchant has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Dorwinion Elf Merchant can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Dorwinion Elf Merchant, like most mobs, spawns in the daytime.
* Dorwinion Elf Merchant is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Dorwinion Elf Merchant buys next items:

* Mug: 2 ();
* Silver Goblet: 10 ();
* Golden Goblet: 15 ();
* Wine Glass: 4 ();
* Barrel: 10 ();
* Bucket: 3 ();
* Water Bucket: 4 ();
* Bone Meal: 1 ();
* Apple: 2 ();
* Apple: 2 ();
* Pear: 2 ();
* Banana: 2 ();
* Mango: 2 ();
* Melon: 2 ();
* Iron Ingot: 3 ();
* Coal: 1 ();
* Gold Ingot: 15 ();
* Copper Ingot: 3 ();
* Tin Ingot: 3 ();
* Bronze Ingot: 3 ();
* Elven Steel Ingot: 5 ();
* Emerald: 15 ();
* Sapphire: 12 ();
* Ruby: 12 ();
* Opal: 10 ();
* Amethyst: 8 ();
* Pearl: 25 ();
* Pine Wood: 2 ();
* Fir Wood: 2 ();
* Mirk-oak Wood: 2 ();
* Green-oak Wood: 2 ();

## Sells

Dorwinion Elf Merchant sells next items:

* Dorwinion Helmet: 25 ();
* Dorwinion Chestplate: 35 ();
* Dorwinion Leggings: 30 ();
* Dorwinion Boots: 20 ();
* Red Grapes: 4 ();
* Green Grapes: 4 ();
* Raisins: 3 ();
* Red Wine: 15 ();
* White Wine: 15 ();
* Barrel: 160 ();
* Barrel: 220 ();
* Barrel: 160 ();
* Barrel: 220 ();
* Red Grape Juice: 8 ();
* Green Grape Juice: 8 ();
* Banner of Dorwinion: 20 ();
* Dorwinion Brick: 4 ();
* Blue Chrysanthemum: 8 ();
* Orange Chrysanthemum: 5 ();
* Pink Chrysanthemum: 10 ();
* Yellow Chrysanthemum: 5 ();
* White Chrysanthemum: 5 ();
* Black Iris: 12 ();
Bree-land Farmhand

**Bree-land Farmhand** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Bree-land Farmhand is a farmhand. He can be hired, the owner is Bree-land Farmer.
	+ The purchased farmhand will have new properties: after clicking RMB the menu will open, where the worker can be given seeds and bone meal, and then he will start working.
	+ If you put a chest on the plot, and then hang a frame with a hoe on it, the worker will take seeds and flour from the chest, and put the harvested crops in return.
* Bree-land Farmhand, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Bree-land Farmhand has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Bree-land Farmhand can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Bree-land Farmhand, like most mobs, spawns in the daytime.
Desert Scorpion

**Desert Scorpion** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Rhún Half-desert;
* Desert Hills;
* Last Desert;
* Half-deserts;
* Great Desert;
* Red Desert;

## Behaviour

* Desert Scorpion is not afraid of fire - it does not do any damage to it.
* Desert Scorpion has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Desert Scorpion tolerates the scorching sun well and lives comfortably in hot deserts, taking no damage during the daytime.
* Desert Scorpion, like most mobs, spawns in the daytime.
Druedain Blowgunner

**Druedain Blowgunner** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Drúedain Forest;

## Behaviour

* Druedain Blowgunner, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Druedain Blowgunner has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Druedain Blowgunner can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Druedain Blowgunner, like most mobs, spawns in the daytime.
Dorwinion Elf

**Dorwinion Elf** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Emyn Winion;
* Dorwinion;
* Eryn Garan (conquest);

## Behaviour

* Dorwinion Elf, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Dorwinion Elf has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Dorwinion Elf can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Dorwinion Elf, like most mobs, spawns in the daytime.
Druedain Banner Bearer

**Druedain Banner Bearer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Like other banner bearers, Druedain Banner Bearer always follows his commander and army, inspiring the troops to battle and increasing their combat efficiency. And literally - the damage of warriors within a certain radius increases.
* Druedain Banner Bearer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Druedain Banner Bearer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Druedain Banner Bearer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Druedain Banner Bearer, like most mobs, spawns in the daytime.
Dead Spruce

**Dead Spruce** is a tree in the «LOTR Reworked» mod for Minecraft

## Biomes

This tree grows in the following biomes:

* Western Ettenmoors;
* Northern Wilderland;
* Angmar;
* Minhiriath;
* Wilderland;
* Nan Curunír;
* West Northern Forests;
* East Northlands;
* West Northlands;
* Dale;
* Gulf Forochel;
* Angmar Mountains;
* Angmar Forest-tundra;
* Ettenmoors;
* Dwarf Camp;
* Long Marshes;
* Nindalf;
* East Bight;
* East Northern Forests;
* Source of Anduin (only in biome variants);
* Enedwaith (only in biome variants);
* Rohan Gate (only in biome variants);
Angmar (biome)

## Angmar

**Angmar** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Forest;
* Rare Forest;
* Hills;
* Hills Forest;
* Pine Forest;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Wolf;
* Deer;
* Bear;
* Polar Fox;

## NPC

The following NPCs are spawned in this biome:

* Angmar Orc;
* Angmar Orc Archer;
* Angmar Orc Bombardier;
* Angmar Warg;
* Troll;
* Hill-troll;
* Snow-troll;
* Rhudaur Hillman;
* Rhudaur Hillman Warrior;
* Rhudaur Hillman Axe-thrower;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Dúnedain of the North;
* High Elves;
* Lossoth;
* Angmar;

## Invasions

This biome can be invaded by the following factions:

* Dúnedain of the North;
* High Elves;
* Lossoth;

## Trees

The following kinds of trees grow in this biome:

* Spruce;
* Thin Spruce;
* Dead Spruce;
* Charred Tree;
* Fir;
* Pine;

## Structures

The following structures can be encountered in this biome:

* Angmar Tower;
* One of a kind of ruin;
* One of a kind of ruin;
* Angmar Shrine;
* Angmar Warg Pit;
* Angmar Camp;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Carn Dûm (Angmar);
* Shedun (Neutral faction);
* Morkai (Angmar);
* Litash (Angmar);
* Gargash (Neutral faction);
* Angsul (Angmar);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Morgul Iron Ore (20.0%; Y: 0-64);
* Gulduril Ore (8.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Bree-land (biome)

## Bree-land

**Bree-land** is a biome in the «LOTR Reworked» mod for Minecraft.

## Variants

* Flowers;
* Rare Forest;
* Hills;
* Hills Forest;
* Beech Forest;
* Birch Forest;
* Aspen Forest;
* Maple Forest;
* Apple/Pear Orchard;

## Animals, birds, fish

Listed below are all the mobs you may encounter while traveling through the biome.

* Bat;
* Pike;
* Fish;
* Sheep;
* Pig;
* Chicken;
* Cow;
* Deer;
* Fox;
* Raccon;
* Horse;
* Butterfly;
* Rabbit;
* Bird;

## NPC

The following NPCs are spawned in this biome:

* Bree-Man;
* Bree-hobbit;
* Bree-land Guard;
* Ruffian Spy;
* Ruffian Brute;

## Conquest

This biome can be conquered by on behalf of the following factions:

* Gundabad;
* Angmar;

## Invasions

This biome can be invaded by the following factions:

* Gundabad;

## Trees

The following kinds of trees grow in this biome:

* Oak;
* Large Oak;
* Birch;
* Large Birch;
* Red Apple;
* Green Apple;
* Pear;
* Beech;
* Large Beech;
* Maple;
* Large Maple;
* Chestnut;
* Large Chestnut;
* Aaspberry;
* Giant Aspen;
* Ash;
* Elm;
* Linden;
* Alder;
* Large Alder;
* Huge Alder;
* Poplar;
* Tall Poplar;
* Large Poplar;
* Rowan;

## Structures

The following structures can be encountered in this biome:

* One of a kind of ruin;
* One of a kind of ruin;
* One of a kind of ruin;

## Waypoints

The following waypoints are unlocked when you visit this biome. Remember: in order for you to teleport to them, you must be on good or neutral terms with the point's faction. The factions are listed in brackets next to the waypoints.

* Bree (Bree-land);
* Staddle (Neutral faction);
* Combe (Neutral faction);
* Archet (Neutral faction);
* Forsaken Inn (Neutral faction);

## Minerals

Below are all the minerals you can find if you build a mine in this biome. The Y range is the height from and to which the fossil is found. The chance of ore spawning is given as a percentage.

* Dirt (40.0%; Y: 0-256);
* Gravel (20.0%; Y: 0-256);
* Coal Ore (40.0%; Y: 0-128);
* Copper Ore (16.0%; Y: 0-128);
* Tin Ore (16.0%; Y: 0-128);
* Iron Ore (20.0%; Y: 0-64);
* Sulfur Ore (2.0%; Y: 0-64);
* Niter Ore (2.0%; Y: 0-64);
* Rock Salt (2.0%; Y: 0-64);
* Gold Ore (2.0%; Y: 0-32);
* Silver Ore (3.0%; Y: 0-32);
* Amethyst Vein (2.0%; Y: 0-64);
* Topaz Vein (2.0%; Y: 0-64);
* Amber Vein (1.5%; Y: 0-48);
* Opal Vein (1.5%; Y: 0-48);
* Sapphire Vein (1.0%; Y: 0-32);
* Ruby Vein (1.0%; Y: 0-32);
* Emerald Vein (0.75%; Y: 0-24);
* Diamond Vein (0.5%; Y: 0-16);
Black Uruk Banner Bearer

**Black Uruk Banner Bearer** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Emyn Muil (invasion);
* Brown Lands (invasion);
* Wilderland (invasion);
* Lossarnach (invasion);
* Pelargir (invasion);
* White Mountains (invasion);
* Ithilien (invasion);
* Imloth Melui (invasion);
* Gondor Woodlands (invasion);
* White Mountains Foothills (invasion);
* Gondor (invasion);
* Ithilien Hills (invasion);
* Dagorlad (invasion);
* Harondor (invasion);
* Emyn Winion (invasion);
* Dead Marshes (invasion);
* Lebennin (invasion);
* Dorwinion (invasion);
* Mouths of Entwash (invasion);
* Nindalf (invasion);
* Ithilien Wasteland (invasion);
* Anorien (invasion);
* Mouths of Anduin (invasion);

## Behaviour

* Like other banner bearers, Black Uruk Banner Bearer always follows his commander and army, inspiring the troops to battle and increasing their combat efficiency. And literally - the damage of warriors within a certain radius increases.
* Black Uruk Banner Bearer, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Black Uruk Banner Bearer has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Black Uruk Banner Bearer can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Black Uruk Banner Bearer lives at night and does not spawn during the daytime.
Bree-hobbit Florist

**Bree-hobbit Florist** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Bree-hobbit Florist, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Bree-hobbit Florist has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Bree-hobbit Florist can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Bree-hobbit Florist, like most mobs, spawns in the daytime.
* Bree-hobbit Florist is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Bree-hobbit Florist buys next items:

* Bucket: 3 ();
* Water Bucket: 4 ();
* Iron Hoe: 8 ();
* Stone Hoe: 1 ();
* Bronze Hoe: 6 ();
* Bone Meal: 1 ();

## Sells

Bree-hobbit Florist sells next items:

* Poppy: 3 ();
* Blue Orchid: 8 ();
* Allium: 6 ();
* Azure Bluet: 3 ();
* Red Tulip: 3 ();
* Orange Tulip: 3 ();
* White Tulip: 3 ();
* Pink Tulip: 3 ();
* Oxeye Daisy: 3 ();
* Dandelion: 3 ();
* Bluebell: 3 ();
* Marigold: 3 ();
* Lavender: 3 ();
* Sunflower: 10 ();
* Lilac: 8 ();
* Rose Bush: 8 ();
* Peony: 8 ();
* Yellow Iris: 10 ();
* Black Iris: 25 ();
* Shire Heather: 6 ();
Bree-hobbit

**Bree-hobbit** is an entity in the «LOTR Reworked» mod for Minecraft.

## Spawning

This mob spawns in the following biomes.

* Bree-land;

## Behaviour

* Bree-hobbit, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Bree-hobbit has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Bree-hobbit can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Bree-hobbit, like most mobs, spawns in the daytime.
Bree-land Stonemason

**Bree-land Stonemason** is an entity in the «LOTR Reworked» mod for Minecraft.

## Behaviour

* Bree-land Stonemason, like many other mobs, is afraid of fire and can be burned alive if fire safety rules are not followed.
* Bree-land Stonemason has a very low tolerance to sub-zero temperatures. Being outside in winter or visiting the polar regions (where it is winter all year round), this mob will take damage until it finds a heat source or a closed room. Otherwise, the mob will freeze to death.
* Bree-land Stonemason can't stand the scorching sun very well. While in the desert, this mob will take damage until it hides in the shadows.
* Bree-land Stonemason, like most mobs, spawns in the daytime.
* Bree-land Stonemason is, as it is called nowadays, an individual engaged in entrepreneurial activity. This merchant will not refuse to sell you anything or buy your goods, unless of course you are an enemy of his faction.

## Buys

Bree-land Stonemason buys next items:

* Iron Pickaxe: 8 ();
* Stone Pickaxe: 1 ();
* Bronze Pickaxe: 6 ();
* Iron Shovel: 8 ();
* Stone Shovel: 1 ();
* Bronze Shovel: 6 ();
* Coal: 1 ();
* Torch: 2 ();
* Bucket: 3 ();
* Water Bucket: 4 ();
* Bread: 2 ();
* Steak: 3 ();
* Cooked Mutton: 3 ();
* Cooked Chicken: 3 ();
* Cooked Rabbit: 3 ();
* Cooked Venison: 3 ();
* Pipe-weed: 1 ();

## Sells

Bree-land Stonemason sells next items:

* Bree-land Crafting Table: 100 ();
* Stone: 2 ();
* Cobblestone: 1 ();
* Stone Bricks: 2 ();
* Bricks: 5 ();
* Drystone: 3 ();
* Stone Pillar: 2 ();
* Brick Pillar: 5 ();