Навыки

*Эта статья не завершена и требует дополнительной доработки.*

*В данной статье есть фрагменты, требующие перевода на русский язык.*

## Нападение

Навыки из группы **Нападение**, так же как и пси навыки, определяют атакующие возможности вашего персонажа.

### Оружие (Guns)

          Навык **Оружие** включает в себя все виды огнестрельного, химического и энергетического оружия. Арбалеты имеют свой собственный навык. Увеличивает точность и урон с любыми типами пистолетов, пистолетов-пулеметов, винтовок, включая двуручное и энергетическое оружие. Чем выше навык, тем более современное оружие вы можете более эффективно использовать.

 **Бонус от, %** | Нет

### Метание (Throwing)

**Метание** is a support skill, rather than a primary weapon skill you can rely on all the time. Также увеличивает урон метательных ножей.

*“Увеличивает точность и и урон всего метательного оружия и устройств, включая гранаты.”*

 **Бонус от, %** | Нет

### Арбалеты (Crossbows)

*Основная статья: Арбалеты (Crossbows)*
**Crossbows** can fire various special bolts and their relatively low impact speed (compared to firearms and energy weapons) helps pierce energy shields.

> “Increases your precision and damage with crossbows.”
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 **Бонус от, %** | Нет

### Рукопашный бой (Melee)

*Основная статья: Рукопашный бой (Melee)*
**Рукопашный бой** включает в себя все оружие и виды ближнего боя - без оружия, кастеты, ножи и кувалды.

> “Increases damage with melee weapons and unarmed attacks and helps you overcome your target's dodge rating.”
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 **Бонус от, %** | Нет

## Защита

**Defense** skills are a part of your character's defensive abilities. They let you completely avoid some attacks. They can reduce chance to hit by up to **60%** (if effective evasion/dodge skill is twice the attacker's effective attack skill). They are related to agility.

### Dodge

*Основная статья: Dodge*
**Dodge** skill primarily helps you avoid all sorts of melee attacks.

> “Increases your chance to avoid melee attacks.”
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 **Бонус от, %** | Evasion 10%

### Evasion

*Основная статья: Evasion*
**Evasion** skill helps you avoid most ranged attacks, except psionics. It also reduces damage from AoE attacks such as grenade/mine explosions and pyrokinesis.

> “Increases your chance to avoid a ranged attack. Reduces damage you receive from area of effect attacks.”
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 **Бонус от, %** | Dodge 10%

## Хитрость

**Subterfuge** skills are skillset of a thief and a spy. They allow you break & enter into various secured areas and steal from NPCs. Stealth also plays a large part in combat with feats such as Ambush and Cut-Throat.
### Stealth

*Основная статья: Stealth*
**Stealth** skill allows you to successfully stay hidden from others in Stealth Mode.

> “Decreases the chance that you'll be spotted while in stealth mode. Also affects numerous aspects of stealth combat.”
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>

 **Бонус от, %** | Нет

### Hacking

*Основная статья: Hacking*
**Hacking** skill is used to hack into computer terminals and open electronic locks with haxxors.

> “Allows you to hack all kinds of computer devices, such as electronic locks, cameras, sentry turrets, etc.”
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### Lockpicking

*Основная статья: Lockpicking*
**Lockpicking** skill is used to open mechanical locks with lockpicks and ventilation shafts with Omni-Tool.

> “Allows you to pick mechanical locks and dismantle other mechanical barriers such as ventilation shafts.”
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* Traps 10%

### Pickpocketing

*Основная статья: Pickpocketing*
**Pickpocketing** skill is used for the Pickpocket ability, stealing directly from someone's pockets. Stealth, lockpicking and hacking can be used to steal from (locked) containers.

> “Allows you to steal items from other characters.”
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### Traps

*Основная статья: Traps*
**Traps** skill allows you to both use traps as a weapon and spot/disarm enemy traps. See Traps for details.

> “Allows you to plant and disarm increasingly more powerful traps. The higher your skill is the harder your traps are to spot and disarm. Also increases your chance of spotting traps.”
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* Mechanics 10%

## Технологии

**Technology** skills are the crafting skills of Underrail. They also have varying uses outside of item crafting.

All of them are related to intelligence.

### Mechanics

*Основная статья: Mechanics*
**Mechanics** skill represents your ability to understand and repair mechanical devices. Used in most crafting recipes that use metal and mechanical components, including metal armors and firearms.

> “Represents your knowledge of mechanics. This skill is primarily used in crafting various items, such as weapons, armors and traps.”
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### Electronics

*Основная статья: Electronics*
**Electronics** skill represents your ability to understand and repair electronic devices. Used in crafting recipes that use electronic components.

> “Represents your knowledge of electronics. This skill is primarily used in crafting various items, such as various electronic utilies and energy weapons.”
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### Chemistry

*Основная статья: Chemistry*
**Chemistry** skill is used in crafting recipes related to chemistry, such as chemical weapons and explosives.

> “Represents your knowledge of chemistry. This skill is primarily used in crafting various items, such as explosives.”
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### Biology

*Основная статья: Biology*
**Biology** skill is for crafting medicine items and processing plants or animal remains into useful chemicals.

> “Represents your knowledge of biology. This skill is primarily used in crafting various items, such as healing and psi restoring concoctions. It also enables you to extract useful substances from plants and animals.”
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### Tailoring

*Основная статья: Tailoring*
**Tailoring** is used to craft various lightweight armor items from leather and cloth.

> “Represents your skill in tailoring leather and cloth materials into pieces of armor.”
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## Пси способности

Various psionic powers your character can learn during the game.

All of them are related to will.

### Thought Control

*Основная статья: Thought Control*
**Thought Control** psi abilities deal with crowd control and other ways to affect the minds of organic targets.

> “Ability to influence the minds of other living creatures through mental suggestion and domination. Also the ability to focus and enhance your own mental processes and to take greater control of your body.”
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>

* Metathermics 10%

### Psychokinesis

*Основная статья: Psychokinesis*
**Psychokinesis** psi abilities deal with melee enhancement, electricity damage and other electromagnetic manipulation.

> “Ability of the mind to exert mechanical force, as well as to emit electric currents and project electromagnetic fields.”
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>

* Metathermics 10%

### Metathermics

*Основная статья: Metathermics*
**Metathermics** psi abilities consist various ways to directly deal fire and cold damage to your enemies.

> “Ability of mind to initiate and control rapid temperature changes and harness exothermic and endothermic energies.”
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* Psychokinesis 10%

## Социальные

**Social** skills affect your dialogue options and the quality of deals you can make with the various traders and other NPCs found in Underrail.

Persuasion and intimidation are related to will, which also unlocks some dialogue options. Mercantile is related to intelligence.

### Persuasion

*Основная статья: Persuasion*
**Persuasion** is often used to resolve difficult situations with peaceful dialogue.

> “Your ability to convince the other party to see things your way through non-violent means.”
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### Intimidation

*Основная статья: Intimidation*
**Intimidation** is the less friendly way to resolve situations by speech. Can be increased by wearing menacing looking gear like Bullet Strap Belts and Balaclavas.

> “Your ability to make someone act out of fear.”
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### Mercantile

*Основная статья: Mercantile*
**Mercantile** is not only good for trading with merchants, but also for negotiating better quest rewards. See Traders for more information.

> “Your ability to work out favorable prices in a business transaction.”
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## Список

 Защита
 Хитрость
 Технологии
 Пси способности
 Социальные