recursal/Fanatic-Fandom huggingface dataset:
Surabaya

Surabaya is a small to medium sized city located in Indonesia. The city has high business ratings that range from between 120 and 250, but have lower tourism ratings that fall around the low to moderate range of between 80 to 150.

## Airport

Name : Juanda International Aiprort

IATA : SUB

ICAO : WARR

Runway : 10/28 3,000m/9,843ft Asphalt

Coordinates : 07°22′47″S 112°47′13″E

Airport Chart : LINK

Passengers : 17,683,955

Aircraft movements : 136,170

### Trivia

In real life, Juanda International Airport started operations in 1964 as a naval air base. The airport is named after Djuanda Kartawidjaja, the last prime minister of Indonesia. He was the man who suggested development for the airport.

## Strategy

Surabaya's mediocre ratings makes this place a very unpopular place for airlines to fly to, let alone open a hub here. While this means essentially zero competition, it also means that profits out of Surabaya will be limited. In addition to the restricted income, Surabaya cannot sustain any heavy forms competition, which means players have to be ready to close routes if the price wars gets too intense. The city is also in a slightly isolated position in Indonesia. Although there are plenty of great cities to fly to towards the north (e.g. Beijing, Kuala Lumpur and Guangzhou), there are almost no great destinations to choose from to the south (with the exception of Sydney). This reasons should be enough to convince beginner players not to start here, but to fly here instead from large cities.

Juanda International Airport rarely ever gets upgraded from its initial status of level 2 due to lack of demand for slots. This makes the airport a poor choice to buy over from the national government for any players. Because of this, any additional airports in Surabaya is also useless and should not be built by any players at all throughout the course of the game.

For passenger or cargo flights to large cities, medium capacity planes like the Airbus A310, Boeing 707 and Lockheed L-1011 are advised, while flights to small to medium sized cities should utilise at most small capacity planes like the Boeing 737, Airbus A320 and the McDonnell Douglas DC-9. Large capacity planes of any type and range should be avoided as the extra space in the planes do not contribute to the profits and the heightened maintenance costs for these planes will increase the depreciation of an airline.
Lockheed L-1049

File:220px-Iberia Lockheed L-1049G Super Constellation.jpg
The Lockheed L-1049G was an American-made narrow-bodied, quad-engined turboprop airliner. It has a long range, but low capacity. The real-life aircraft, known as the Super Constellation, was produced by Lockheed as a response to the successful Douglas DC-6. In the game, there is only one variant of the aircraft available. The aircraft is only available in Air Tycoon Online 2 and Air Tycoon 4.

## Variants

### L-1049G

Class: Economy Only

 File:L 1049G.jpeg
Maximum Seat: 95

Speed: 0.45 Mach

Range: 8700km

Fuel Efficiency: 6.1

Engine\*: Wright R-3350 972-TC-18DA-1 radial

Length: 35.42m

Height: 7.54m

Wing Span: 38.47m

Price: $32,000k

Lifespan: 20 years

Introduction: 1960.01

End of Production: 1967.01

\*Information is not provided in the game.
Boeing 717

The Boeing 717 (otherwise known as the McDonnell Douglas MD-95) was an American-made narrow-bodied twin-engined jet airliner that was designed to fly short routes. It is known to be McDonnell Douglas's last project before merging with Boeing. Many people thought that Boeing would cancel the MD-95 project, but instead they continued it under a different name, the Boeing 717. It was introduced in 1999. In game and in real life, there is only one variant of the B717.

## Variants

In game, there is only one variant of the Boeing 717.

### B717-200

Class: Business/Economy

Maximum Capacity: 117

Range: 3815 km

Engines: Rolls Royce BR-715

Fuel Efficiency: 7,9

Cruise Speed: 0.77 mach

Length: 37.8m

Height: 8.9m

Wing Span: 28.5m

Lifespan: 20 years

Price: $44,000K

Time:1999.07

Wikipedia : LINK
Miami

Miami is a large city located in the south-eastern portion of USA. It has high tourism ratings that usually exceed 300 each but have slightly lower business ratings that range from 150 to 250. It is one of the few cities that will receive the "Rising Tour Destination" News Report and the city's ratings will increase shortly afterwards.

## Airport

The default airport here is Miami International Airport (MIA).

## Strategy

This is a popular city to fly to, but maybe not too wildly popular to start at. Due to this, beginners are recommended to start here. The city is in a perfect position to create routes to Europe (e.g. Paris and Rome), West America (e.g. Vancouver and San Diego) and South America (e.g. Buenos Aires and Rio de Janeiro) It's high tourism ratings make it a good place to run passenger operations and competition is quite manageable as it is not as intense as New York or Atlanta. In addition, the city is able to sustain moderate competition. However, cargo operations are recommended to remain only in the short to medium range sector due to it's slightly unstable business ratings.

Miami International Airport will attain maximum slot usage, but this will normally does not occur. Even if it does, its usually happens rather late into the game (after 2000). As such, this airport is a recommended option to buy over from the national government only when a player is considering an airport after the year 2000. However, the profits brought in by the airport at such a late stage may not make too much of a difference to a company's value compared to getting another level 7 or 8 airport earlier on (before or during 1980). Second and third airports are normally unnecessary as the primary airport is already sufficient to meet the demand for slots in Miami. Hence, players are advised not to build second or third airports in this city.

Recommended features for planes meant for passenger operations include having high satisfaction and a medium to large capacity. Aircraft such as the Boeing 767, Airbus A330, Ilyushin IL-96 and McDonnell Douglas MD-11 are suitable examples. Smaller aircraft should be avoided for routes to large cities to minimise the number of planes used on a route. This is to keep depreciation as low as possible. For cargo operations, aircraft with small to medium capacity like the Airbus A310F, Tupolev Tu-204-100C and Boeing 737F are recommended, although larger aircraft like the Airbus A330-200F, McDonnell Douglas DC-10-30F and Ilyushin IL-96 are also acceptable to large cities like London or Los Angeles. The largest planes like the Airbus A380F and the Boeing 747F are best avoided for Miami as high maintenance costs and depreciation may negate any profits made from the route.
Ilyushin IL-76

File:Screenshot 2015-12-26-08-30-53.png   File:Screenshot 2015-12-26-07-26-27.png  The Ilyushin IL-76 is a Soviet-made multi-purpose four-engined aircraft made by manufacturer Ilyushin. It is usually used for commercial cargo and military transport, but is sometimes (although rarely) seen carrying passengers. In game, it acts as a cargo plane. There is only one variant of the IL-76.

### IL-76

Class: Cargo

Maximum Payload: 40 tons

Range: 4300 km

Engines: Aviodvigatel PS-90-76 turbofans

Fuel Efficiency: 5.2

Cruise Speed: 0.65 mach

Length: 46.6m

Height: 14.8m

Wing Span: 50.5m

Lifespan: 20 years

Price: $125,000K
Summer Olympic Games

The Summer Olympic Games is a prestigious global event held once every four years in selected host cities in the game. Cities which hosts the Games will always experience a huge boom in passenger travel on the month of the Games and airlines can take advantage of this by adding extra planes and/or raising prices on routes to host cities in order to rake in extra revenue. News Reports on the Summer Olympic Games are often announced eight months before the start of the event, giving time for players to make as many flights as possible to the host cities.

## Report Content

> Summer Olympic Games will be held in <City Name>(<Country of the city>) in <month of the Games>
>
>

## List of Host Cities

The table below shows a list of of host cities together with the date that the report is received and the date the Summer Olympic Games are held. It is arranged in chronological order from 1960 to 2020.

Note: The table is still incomplete. You can help by adding entries or by adding hyper-links to the cities.
Antonov An-225

The Antonov An-225 is a strategic cargo airplane powered by six engines. It is the heaviest and longest airplane ever built in the world. It also has the largest wingspan of any aircraft in operational service. As of October 2014, there has only been one aircraft ever built and it still remains in service. A second airframe was partially built; its completion was halted because of lack of funding and interest.

## Variants

As expected, there is only one variant of the Antonov 225 available in the game.

Class: Cargo

Maximum Payload: 230 ton

Range: 4000 km

Engines: ZMKB Progress D-18 turbofans

Fuel Efficiency: 5.9

Cruise Speed: 0.65 mach

Length: 84.0m

Height: 18.1m

Wing Span: 88.4m

Lifespan: 20 years

Price: $420,000K

Time: N/A
McDonnell Douglas DC-9

File:Screenshot 2015-12-26-07-26-09.png  The McDonnell Douglas DC-9 is an American twin-engine, narrow-body single-aisle jet airliner. It was introduced in 1965. The DC-9 was designed for frequent, short flights. There were a total of 976 orders and deliveries, making it a highly popular aircraft. There are five variants to the DC-9 in Air Tycoon Online.

## Variants

There are a total of five variants: The DC-9-10, DC-9-30, DC-9-40, DC-9-50, and DC-9-32F.

### **DC-9-10**

Class: Economy only

Maximum Capacity: 90

Range: 2946 km

Engines: Pratt & Whitney JT9D-7R4G2

Fuel Efficiency: 6.1

Cruise Speed: 0.72 mach

Length: 31.8m

Height: 8.4m

Wing Span: 27.2m

Lifespan: 20 years

Price: $32,000K

WIkipedia : LINK

### **DC-9-30**

Class: Economy only

Maximum Capacity: 115

Range: 3095 km

Engines: Pratt & Whitney PW4000-94

Fuel Efficiency: 6.2

Cruise Speed: 0.65 mach

Length: 36.4m

Height: 8.4m

Wing Span: 28.5m

Lifespan: 20 years

Price: $42,000K

WIkipedia : LINK

### **DC-9-32F**

Class: Cargo

Maximum Payload: 17 tons

Range: 2475 km

Engines: PowerJet SoM146

Fuel Efficiency: 6.2

Cruise Speed: 0.65 mach

Length: 36.4m

Height: 8.4m

Wing Span: 28.5m

Lifespan: 20 years

Price: $42,000K

WIkipedia : LINK

### **DC-9-40**

Class: Economy only

Maximum Capacity: 125

Range: 2880 km

Engines: Pratt & Whitney JT8D-9

Fuel Efficiency: 6.2

Cruise Speed: 0.67 mach

Length: 38.3m

Height: 8.5m

Wing Span: 28.5m

Lifespan: 20 years

Price: $47,000K

WIkipedia : LINK

### **DC-9-50**

Class: Economy only

Maximum Capacity: 135

Range: 3326 km

Engines: Pratt & Whitney JT8D-9

Fuel Efficiency: 6.5

Cruise Speed: 0.67 mach

Length: 40.7m

Height: 8.5m

Wing Span: 28.5m

Lifespan: 20 years

Price: $53,000K

WIkipedia : LINK
McDonnell Douglas MD-11

File:MD11 MD11F ATO2.jpeg
 File:MD-11 Md11F ATO2 Detailed.jpeg
 File:KLM MD-11.jpeg
The McDonnell Douglas MD-11 is an American-made medium- to long- haul flight widebody trijet. It is based of the DC-10, and has a stretched fuselage and increased range. Notably, the MD-11 design features winglets. It was introduced in 1990. The plane was stopped production in the late 1990's, because it was a direct competitor to the 777, as well as not becoming the success McDonnel Douglas wanted it to be, because Boeing had recently merged with McDonnel Douglas via a stock swap. 200 were built. The MD-11 has proven itself a very useful cargo aircraft, with all MD-11s in service today being cargo aircraft due to KLM's retiring of it's last MD-11 in 2015. It has overcome some landing problems, as seen in 2 Fedex incidents. In game, there are two variants of the MD-11.

## Variants

In game, there are two variants of the MD-11, one passenger and one cargo. They are as follows: The MD-11 and MD-11F.

### MD-11

 File:MD11 ATO2.jpeg
Class: First Class/Business/Economy

Maximum Capacity: 410

Range: 12670 km

Engines: Pratt & Whitney PW4000-94

Fuel Efficiency: 7.2

Cruise Speed: 0.82 mach

Length: 61.2m

Height: 17.6m

Wing Span: 51.7m

Lifespan: 20 years

Price: $215,000K

Time: 1988.12 - 1998.01

Wikipedia : LINK

### MD-11F

 File:MD11F ATO2.jpeg
Class: Cargo

Maximum Payload: 71 tons

Range: 7320 km

Engines: Pratt & Whitney PW4000-94

Fuel Efficiency: 7.2

Cruise Speed: 0.82 mach

Length: 61.2m

Height: 17.6m

Wing Span: 51.7m

Lifespan: 20 years

Price: $201,000K

Introduction Date: 1990.03

Wikipedia : LINK
Boeing 757 Systems

Welcome to 757 Systems Main page in this page you can get any detailed system information about Boeing 757.

Information
The Boeing 757 is a mid-size, narrow-body twin-engine jet airliner that was designed and built by Boeing Commercial Airplanes. It is the manufacturer's largest single-aisle passenger aircraft and was produced from 1981 to 2004. The twinjet has a two-crew member glass cockpit, turbofan engines of sufficient power to allow takeoffs from relatively short runways and higher altitudes, a conventional tail and, for reduced aerodynamic drag, a supercritical wing design. Intended to replace the smaller three-engine 727 on short and medium routes, the 757 can carry 200 to 295 passengers for a maximum of 3,150 to 4,100 nautical miles (5,830 to 7,590 km), depending on variant. The 757 was designed concurrently with a wide-body twinjet, the 767, and owing to shared features pilots can obtain a common type rating that allows them to operate both aircraft.

The 757 was produced in two fuselage lengths. The original 757-200 entered service in 1983; the 757-200PF, a package freighter (PF) variant, and the 757-200M, a passenger-freighter combi model, debuted in the late 1980s. The stretched 757-300, the longest narrow-body twinjet ever produced, began service in 1999. Passenger 757-200s have been modified to special freighter (SF) specification for cargo use, while military derivatives include the C-32 transport, VIP carriers, and other multi-purpose aircraft. Private and government operators have also customized the 757 for research and transport roles. All 757s are powered by Rolls-Royce RB211 or Pratt & Whitney PW2000 series turbofans.

Eastern Air Lines and British Airways placed the 757 in commercial service in 1983. The narrow-body twinjet succeeded earlier single-aisle airliners, and became commonly used for short and mid-range domestic routes, shuttle services, and transcontinental U.S. flights. After regulators granted approval for extended flights over water (ETOPS) in 1986, airlines also began using the aircraft for intercontinental routes. Major customers for the 757 included U.S. mainline carriers, European charter airlines, and cargo companies. The airliner has recorded eight hull-loss accidents, including seven fatal crashes, as of September 2015.

Production of the 757 ended in October 2004, after 1,050 had been built for 54 customers. The 757-200 was by far the most popular model, with 913 built. Diminished sales amid an airline industry trend toward smaller jetliners led Boeing to end production without a direct replacement, in favor of the 737 family. The last 757 was delivered to Shanghai Airlines in November 2005. In July 2015, 738 of the narrow-body twinjets were in airline service; Delta Air Lines is the largest operator with 138 aircraft.

Table Of Content
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Dallas

Dallas is a large city located in the southern portion of USA. The city has high tourism and business ratings that often exceed 300 or more each. Usually, the business ratings are higher than the tourism ratings.

## Airport

The default airport here is Dallas/Fort Worth International Airport (DFW).

## Strategy

High ratings will make Dallas a very attractive place for many players to open a hub here and fly to as many destinations as they can. Beginners are advised not to start here as the competition on the routes to many of the large cities are often intense, although Dallas can sustain it. The city is in a rather good spot to make connections to other destinations. Flights to western and eastern United States (e.g. San Francisco and Boston), South America (e.g. Buenos Aires and Rio de Janeiro) and Europe (e.g. Amsterdam and Athens) are all possible. To open up the market for flights in Dallas, use long ranged planes to get to Asian cities like Tokyo, Shanghai and Bangkok. Sometimes, monopolised flights to small and medium sized cities can generate more income than routes to large cities with many competitors. This market tends to be bountiful and cities like Spokane, Vancouver, Bogota and Lisbon all make great destinations to fly to.

Dallas/Fort Worth International Airport often will achieve maximum slot usage within 10 to 15 years into the game. This makes the airport a very good choice to be bought over from the national government whenever a player is seeking to do so. The inability for the principal airport to meet the demand for slots might prompt players to build the second airport in the city, but this is usually best left for the national government. Additional airports often don't attain a status beyond a level 4 or 5 and is usually not worth the 40 credits (30 for the third airport) the player will have to pay.

Due to the heavy competition for routes to large cities for cargo or passenger operations, it is essential that players use planes with a large capacity and high satisfaction when it comes to servicing these routes. Examples include the Boeing 747, Airbus A380 and the McDonnell Douglas MD-11. Flights to small and medium sized cities should use aircraft with a medium capacity like the Boeing 787, Airbus A300, McDonnell Douglas DC-10 and the Ilyushin IL-96. Planes with a small capacity are not recommended on most routes out of Dallas due to the huge number of passengers and cargo being able to achieve a 100% occupancy on such flights too quickly, even during off-peak season. This will prompt many airlines to add more planes to the route, thereby increasing maintenance costs and depreciation.
Буквица

**Бу́квица лека́рственная** (лат. *Stáchys officinális*) — многолетнее травянистое растение; вид рода Чистец (*Stachys*) семейства Яснотковые.

## Среды обитания

Буквица лекарственная распространена почти по всей Европе, довольно обыкновенна она почти по всей Европейской России, на Кавказе, в Западной Сибири и Урале.

## Научное определение

Корневище многолетнее, мочковатое, короткое, отвесное.

Стебель прямостоячий, высотою в 30—60 (100) см, простой, более или менее шерстистый от длинных жёстких волосков.

Листья супротивные, черешчатые, продолговато-яйцевидные, тупые, городчатые, при основании сердцевидные, морщинистые, с обеих сторон покрытые шершавыми волосками; прикорневые листья с очень длинными, средние — с более короткими черешками, верхние же — почти сидячие.

Цветки крупные, неправильные, обоеполые, подпестичные, сидящие в пазухах верхних листьев многоцветковыми полумутовками, собранными на конце стебля продолговатым, в нижней части часто прерывистым, колосовидным соцветием; прицветники яйцевидные, острые, реснитчатые, почти равной длины с чашечками. Чашечка неопадающая, правильная, колокольчатая; о пяти равных зубцах, коротковолосистая; чашечные зубцы треугольные, остистые, вдвое короче трубки. Венчик опадающий, светло-пурпуровый, редко белый, двугубый, снаружи покрытый частым пушком; трубка венчика длиннее чашечки, слегка изогнутая, внутри без кольца волосков; верхняя губа продолговато-яйцевидная, цельная или на верхушке выемчатая, вогнутая, первоначально прямостоящая, затем отвороченная; нижняя губа трёхлопастная, наклонённая, с более широкою, округлою, мелкогородчатою среднею лопастью. Тычинки в числе четырёх, двусильные, не доходящие до середины верхней губы; тычинковые нити тонкие, нижнею частью приросшие к трубке венчика, вверху свободные, остающиеся параллельными и послецветения; пыльники двугнёздные, с почти параллельными пыльниковыми мешками. Пестик с четырёхгнёздною, четырёхлопастною верхнею завязью, сидящею на железистом диске; столбик нитевидный, почти равной длины с тычинками, оканчивающийся двураздельным рыльцем. Цветёт с конца июня до сентября.Плод сухой, состоящий из четырёх продолговатых, трёхгранных, снаружи выпуклых, гладких бурых односемянных орешков, сидящих на дне остающейся чашечки. Плоды в Средней России созревают в июле — октябре.
Paris

Paris is a large city located in France. It has very high tourism ratings that often exceed 380, but have slightly lower business ratings that often range from between 200 to 300. The city will host the 1998 World Cup and passenger travel into and/or out of the city will increase greatly during the month of the World Cup.

**Airport**

The default airport here is Paris-Charles de Gaulle Airport (CDG).

**Trivia**

The airport was named after Charles de Gaulle (1890–1970), leader of the Free French Forces and founder of the French Fifth Republic, as well as the President of France from 1959 to 1969.

**Strategy**

Like London, though a tad bit inferior, high ratings and an excellent location in Europe makes this a great place to start at. However, this city will experience intense competition. Although the city can sustain it, beginners are still advised not to start here. The best routes out of this city are usually to nearby medium sized cities, such as Copenhagen, Alexandria and Luxembourg, as competition will be minimal and great profits can be maintained. The city's location in Europe allows it to be connected to many American, Asian, and African cities.

Due to its high popularity among players, a second airport in this city may be needed within the first 10 years of the game, which may be built by a player or by the national government, as the primary airport will usually attain maximum slot usage very quickly. A player should take this opportunity to build the second airport, or buy the primary one, as soon as possible to obtain the huge profits available from this city. Sometimes, all three airports in the city can maximum slot usage, which prevents any further routes into this city from being established.

The best aircraft to beat the competition and to ferry large numbers of passengers are the Boeing 747 and the Airbus A380. However, these should only be used to fly to and/or from medium-large to large sized cities in order to maintain a high enough revenue to counter the depreciation of the aircraft. For routes to smaller cities, aircraft like the Airbus A300-600 or the Boeing 787 series are well suited for the job. Small capacity planes should be avoided as the city's high ratings and sheer amount of travelers can overwhelm the plane's tiny capacity and may result in more than one aircraft needed to service the routes. This will cause increased depreciation, which is not benefficial to smaller airlines. For cargo, any planes are acceptable so as long as they have a high satisfaction at the time of purchase.

A player may also take advantage of the 1998 World Cup to rake in more revenue by adding additional planes and/or raising prices on routes to Paris temporarily during the few months leading up to and on the month of the World Cup.
Manila

Manila is the capital city of the Philippines. The city is classified as a large sized city with high business and tourism ratings that often exceed 200 or more, but may range from between 150 to 250 each early in the game. It's not uncommon for the rating to be as high as 270 to 300 late in the game.

## Airport

The default airport here is Ninoy Aquino International Airport (MNL).

### Trivia

Ninoy Aquino International Airport was named after Benigno Simeon "Ninoy" Aquino, Jr. , a Filipino senator who was assassinated in the airport after returning from the United States on August 21, 1983. Prior to the assassination, the airport was widely known as Manila International Airport.

## Strategy

Manila's relatively lukewarm ratings at the beginning of the game may make this place a rather unpopular place to start a hub at, but this city's ratings will grow rather quickly within the first 10 years. The unpopularity at the beginning of the game will limit competition in this city. Thus, this city is a recommended place to start at, especially for beginners as the city can also sustain mild to moderate forms of competition. Manila's slightly isolated location in South-east Asia can be a small, but significant, issue for players here as there is a lack of cities to fly to east of the city. However, there are plenty of flights a player can establish to the north (e.g. Tokyo and Busan) and west (e.g. Kuala Lumpur and Bangkok) of Manila. With the appropriate long range aircraft, a player may also establish routes to North American cities like Las Vegas and San Francisco .

Ninoy Aquino International Airport does not often attain a status beyond a level 5 or 6 at the end of the game due to the unpopularity of the city for many players. Hence, purchase of this airport is generally not recommended but it can be considered if other level 7 or 8 airports are already owned by other players. The lack of slot demand in this city makes any additional airport quite useless. Thus, players are advised not to build a second or third airport in Manila unless the player plans to privatise it for his/her own personal use.

Large capacity aircraft like the Airbus A380 and Boeing 747 are not recommended for use in this airport unless flying in from large cities. Flights to small and medium sized cities, cargo or passenger, should use only small to medium capacity aircraft like the Boeing 757, Airbus A300, Ilyushin IL-62, Airbus A320 and the Lockheed L-1011. Long ranged planes like theAirbus A340, McDonnell Douglas MD-11 and Boeing 777 can be used to fly the long distance required to reach the North American cities.
Cape Town

Cape Town is a medium to large sized city in South Africa. Located at the southernmost tip of Africa, it has moderate business and tourism ratings that may range between 150 to 280 or higher each.

## Airport

The default airport here is Cape Town International Airport (CPT).

## Strategy

Starting here is strongly not recommended, especially for beginners. It's isolated location and lack of good cities nearby means expensive long range aircraft is a must and this can slow down growth of an airline early on in the game. However, it still remains a popular city to fly to and is functions well as a stopover between Asian to North or South American cities. Flights from Cape Town to other smaller African cities (e.g Johannesburg and Nairobi) can generate profits but the profits are usually quite small and things can quickly go south when an economic crisis hits. It's isolation also makes running cargo operations here difficult and generally not worth it as the variety of long ranged cargo aircraft are limited in the game.

Cape Town International Airport usually will not attain a status beyond a level 4 or 5 due to it's unpopularity as a hub with many players. Since the primary airport is more than enough to meet the slot demands in this city, additional airports are rendered pointless. Therefore, buying over the national airport or building a second airport are not recommended to any players.

Long range aircraft here are necessary to run profitable operations here. Other features that are important also include having high satisfaction and a medium capacity. Examples include the Tupolev Tu-114, Ilyushin IL-62, Boeing 767 and the Lockheed L-1011. Flights to smaller African cities should be limited to small capacity planes like the Boeing 737, Airbus A320 and the Bombardier CSeries. Cargo planes used should be of small to medium capacity with a medium to long range capabilities and good examples include the Airbus A310F and the Boeing 767-300F.
Airbus A300

File:Screenshot 2015-12-26-07-26-17.png  The Airbus A300 is a European-made twin-engined widebodied jet airliner. It was intended for short- to medium- haul flights. It was introduced in 1974 as Airbus's first aircraft. It held sustained usage, having widespread usage even today. In game there are four variants; two passenger and two cargo. They are as follows: The A300B4, A300-600, A300-600F and A300-600ST. The A300-600ST is also known as the Airbus Beluga. In the game, all passenger versions of A300 are capable to cross the Atlantic Ocean on certain routes, e.g London - New York or Amsterdam - Chicago. The A300-600F is better not upgraded, as when it is upgraded it just reaches Madrid from New York by 10 km.

## Variants

In game there are four variants of the A300.

### A300B4

Living Age: 20 Years

Class: First Class/Business/Economy

Maximum Capacity: 375

Range: 6670 km

Engines: Pratt & Whitney PW4000-94

Fuel Efficiency: 6.6

Cruise Speed: 0.78 mach

Length: 54.1m

Height: 16.6m

Wing Span: 44.8m

Lifespan: 20 years

Price: $165,000K

Time: 1975.11 - 1989.04

Wikipedia : LINK

### A300-600

Class: First Class/Business/Economy

Maximum Capacity: 375

Range: 7540 km

Engines: Pratt & Whitney JT3D-1

Fuel Efficiency: 7.3

Cruise Speed: 0.78 mach

Length: 54.1m

Height: 16.6m

Wing Span: 44.8m

Lifespan: 20 years

Price: $177,000K

Time:1984.09

End of Production: 2007.05

Wikipedia : LINK

### A300-600F

   Class: Cargo

Maximum Payload: 64 tons

Range: 4850 km

Engines: Pratt & Whitney JT9D-7R4G2

Fuel Efficiency: 7.2

Cruise Speed: 0.78 mach

Length: 54.1m

Height: 16.6m

Wing Span: 44.8m

Lifespan: 20 years

Price: $169,000K

Time:1985.05

End of Production: 2007.12

Wikipedia : LINK

### A300-600ST

Class: Cargo

Maximum Payload: 64 tons

Range: 2779 km

Engines: Pratt & Whitney PW4460

Fuel Efficiency: 6.0

Cruise Speed: 0.60 mach

Length: 56.1m

Height: 17.2m

Wing Span: 44.8m

Lifespan: 20 years

Price: $190,000K

Time: 1995.09

Wikipedia : LINK
Beijing

Beijing (formerly known as Peking) is a large sized city located in eastern China. It has very high business and tourism ratings that range from between 300 to 450 each. The tourism ratings are usually higher than the business ratings. The city will host the 2008 Summer Olympics and passenger travel during this period will rise greatly during the month of the games.

**Strategy**

Beijing is strategically located position in East Asia allows it to be connected to cities in South-east Asia (e.g. Singapore and Bangkok), Middle East (e.g. Dubaiand Kuwait), Europe (e.g. Istanbul and Frankfurt) and, with appropriate long ranged planes, North America (e.g. San Francisco and Las Vegas). This, coupled with Beijing's high ratings, attract many players to start and make flights out of here. As a result, competition can become very intense, especially routes to large cities. Although the city can sustain it, beginners are advised not to start here. Often, the better routes out of Beijing are usually the monopolised routes to medium sized cities like Nagoya, Cebu, and Kota Kinabalu as these flights usually make more money than routes to large cities with many competitors.

Beijing Capital International Airport often will achieve maximum slot usage within 10 to 15 years into the game due to a very high demand of slots in the city. Additional airports will be needed to alleviate this issue and the status of these airports often will be as high as a level 6 or 7, sometimes a level 8 is also possible. Hence, Buying and building airports in Beijing are a strongly recommended option of all players as there are huge profits available for the owners of the airports here.

Like many major cities, the ideal planes needed to fly to most large cities, with or without competitors for cargo and/or passenger operations, usually should have a high satisfaction and a large capacity. Great examples include the Airbus A380, Boeing 747 and the McDonnell Douglas MD-11. For flights to small and medium sized cities, medium capacity aircraft like the Boeing 767,Airbus A300, Ilyushin IL-96 and the McDonnell Douglas DC-10 are recommended. Small capacity planes are not recommended as the huge number of passengers and cargo coming out and into Beijing will very easily overwhelm these planes. This will lead to multiple planes being required to service the route and, hence, increased depreciation.

A player can take advantage of the 2008 Summer Olympics by adding temporary extra planes and/or raising prices on routes flying into and out of Beijing to boost income during the month of the Games.
McDonnell Douglas MD-80 Family

File:Screenshot 2015-12-26-07-26-00.png  The McDonnell Douglas MD-80 family are a series of twin-engined short- to medium- haul flight narrow-bodied jet airliners. The first variant was introduced in 1980. They are a essentially a stretched version of the DC-9. In game there are two variants, the MD-81 and the MD-87.

## Variants

In game, there are two versions of the MD-80 family.

### MD-81

Class: Business/Economy

Maximum Capacity: 172

Range: 2910 km

Engines: Pratt & Whitney JT3D-1

Fuel Efficiency: 6.6

Cruise Speed: 0.66 mach

Length: 45.0m

Height: 9.0m

Wing Span: 32.8m

Lifespan: 20 years

Price: $70,000K

End of Production: 1997.06

Wikipedia : LINK

### MD-87

Class: Business/Economy

Maximum Capacity: 139

Range: 4390 km

Engines: Pratt & Whitney JT8D-9

Fuel Efficiency: 7.1

Cruise Speed: 0.76 mach

Length: 39.7m

Height: 9.2m

Wing Span: 32.8m

Lifespan: 20 years

Price: $60,000K

Time:1987.11 - 1999.03

Wikipedia : LINK
Tupolev Tu-104

File:Screenshot 2015-12-25-20-16-49.png  The **Tupolev Tu-104** was a twin-engined medium-range narrow-body turbojet-powered Soviet airliner and the world's first successful jet airliner. Although it was the sixth jet airliner to fly (following, in order, the British Vickers Type 618 Nene-Viking, de Havilland Comet , Canadian Avro Canada C102 Jetliner, US Boeing 367-80 and French Sud Caravelle), the Tu-104 was the second to enter regular service (with Aeroflot) and the first to provide a sustained and successful service (the Comet which had entered service in 1952, was withdrawn from 1954-1958 following a series of crashes due to structural failure). The Tu-104 was the sole jetliner operating in the world between 1956 and 1958.

In 1957, Czechoslovak Airlines – ČSA, (now Czech Airlines) became the first airline in the world to fly a route exclusively with jet airliners, using the Tu-104A variant between Prague and Moscow. In civil service, the Tu-104 carried over 90 million passengers with Aeroflot (then the world's largest airline), and a lesser number with ČSA, while it also saw operations with the Soviet Air Force. Its successors include the Tu-124 (one of the first turbofan-powered airliners), the Tu-134 and the Tu-154.

There are a few variants of the Tu-104, but only the original is available in-game. It is available from the the start of the game, but saw limited production, and hence, service.

## Variants

In game, there is only one model of the Tu-104 depicted. It is available from the start of the game.

### Tu-104

Class: Economy

Maximum Capacity: 90

Range: 2650 km

Engines: Soloviev D-30KU

Fuel Efficiency: 4.2

Cruise Speed: 0.66 mach

Length: 40.1m

Height: 11.9m

Wing Span: 40.5m

Lifespan: 20 years

Price: $28,000K

Production Ended: 1966.3
Honolulu

Honolulu is a medium to large sized US city located on a string of islands (Hawaii) in the middle of the Pacific Ocean. The city has very high tourism levels that often exceed 350. The business ratings, however, fall in the low to moderate range of about 100. Honolulu is one of the few cities to receive the "Rising Tour Destination" News Report and the tourism ratings will increase greatly shortly afterwards.

## Airport

The default airport here is Honolulu International Airport (HNL).

## Strategy

High tourism levels make this city a popular destination to fly to. However, using this place as a hub is a very difficult thing to do early in the game. This city, together with Kona, is relatively isolated compared to other US cities. Competition for passenger routes are generally not too bad as the city can sustain one or two competitors. Cargo operations to and/or from this city should be avoided as the low business ratings and the need for long ranged and expensive planes makes such routes generally unprofitable especially during an economic crisis. The city is popular as a stopover between cities in Asia and North America.

Honolulu International Airport, although popular, usually does not achieve a status beyond level 4. This is due to it's isolation and lack of cities nearby, which causes slot demand in the city to be low as players flying to Honolulu does not require many slots for medium to long ranged routes. Therefore, purchasing the national airport is highly discouraged as better airports may exist elsewhere. Additional airports are unnecessary and should also not be built by any players who value credits and cash.

Honolulu's isolation means aircraft flying here must have the ability to travel quite far, although aircraft capacity is not an issue. Examples of suitable planes include the Airbus A330, Boeing 787, Ilyushin IL-62 and McDonnell Douglas DC-10. For cargo, aircraft should be able to travel long distances and have a small capacity. Few aircraft this type are available, but there are examples that include the Airbus A310-300F and the Boeing 767-300F.
In-App Purchases

In-app purchases are avaliable to both versions of Air Tycoon Online (Paid and Free). Of course, the in-app purchases use real money however it can help your airline in some ways. Plus, you will be helping Tradegame Lab Inc. so that more games are released. Please note that AT Online servers are monitored and in-app hacks will **NOT** work (you'll have to play by the rules). Currently, only credits can be purchased but half of those credits can become transferrable into in-game cash. Occasionally, Tradegame Lab will add bonus credits that come free with any purchase of credits. Credits are obtainable for free either by completing the game to 2020, and every 24 hours, you will be rewarded 1 credit.

## In-App Purchases Avaliable:

Please note: All prices are in USD (US Dollars) and EUR (Euro), these prices are from iTunes (Version 2.1.0 for ATO and Version 1.5.0 for ATO2). Prices may vary on Android or might be different in your currency.

**Air Tycoon Online 1**

 Sack of Credits
 Bag of Credits
 Box of Credits
 Trunk of Credits

**Air Tycoon Online 2**

\*= Bonus is given on a day-by-day basis and subject to frequent change. Shown amount as of 03 May 2016.
Ilyushin IL-62

File:Screenshot 2015-12-26-08-30-50.png   File:Screenshot 2015-12-26-07-26-27.png  The Ilyshin IL-62 is Soviet long-ranged turbofan aircraft that was introduced in 1967. It is notable how the IL-62 has four engines at the rear of the fuselage, two on each side. It is the successor to the popular IL-18. It was the biggest aircraft at the time of introduction and it remained as a standard long ranged aircraft for many decades. In game, there are two variants of the IL-62.

## Variants

There are currently two variants, the IL-62 and the IL-62M.

### IL-62

Class: Business/Economy

Maximum Capacity: 186

Range: 7550 km

Engines: Soloviev D-30KU

Fuel Efficiency: 4.8

Cruise Speed: 0.70 mach

Length: 53.1m

Height: 12.3m

Wing Span: 32.9m

Lifespan: 20 years

Price: 63,000K

Test Flight: 1963.01

Introduce: 1963.10

End of Production: 1995.06

### IL-62M

Class: Business/Economy

Maximum Capacity: 186

Range: 10000 km

Engines: PowerJet SoM146

Fuel Efficiency: 5.0

Cruise Speed: 0.73 mach

Length: 53.1m

Height: 12.3m

Wing Span: 43.2m

Lifespan: 20 years

Price: 69,000K
Anchorage

Anchorage is a small to medium sized city located in the state of Alaska, USA. It is the only airport in the game for the entire Alaska state. The city has moderate to high business ratings that range from 180 to 250, but have low tourism ratings that usually hovers around 100 or less.

## Airport

The default airport here is Ted Stevens Anchorage International Airport (ANC).

### Trivia

The airport is named in honour of an Alaskan U.S. Senator, Ted Stevens. He served as a Senator from 1968 to 2009, making him the longest-serving Republican Senator in history. Stevens died in a plane crash while flying to a private fishing lodge on August 9, 2010.

## Strategy

Due to it's isolated location and low ratings, starting here is highly not recommended, even for more experienced players. Passenger revenue out of this airport will be limited despite the near absence of competition unless it is to large cities. Cargo routes generally fare better and is even a popular place to fly to. However, if the route has more than one competitor, it is best to abandon the route as the city's low business ratings renders it unable to sustain moderate to intense competition.

The city's main airport almost never achieves maximum slot usage capacity. This makes the facilities quite cheap, but it makes the airport a poor choice to buy over. Secondary airports should not be built here as well as it is almost always unnecessary and the returns are almost never will worth it.

It's remote but strategic position between North America and East Asia allows it to be connected to several large cities in both continents with the right planes. Routes can even fly across the Arctic to reach European cities like London and Moscow. A popular use of this city is as a stopover between Asia and America. Recommended cargo planes include the Airbus A310F and the Boeing 767-300F. Passenger planes used can be of any range, but should have small to medium capacity of around 200 to 400 seats. An example would be the Boeing 767-200.
Alliances

Alliances is a major new feature in ATO Online, initially released in v1.9.0(22/10/13).

It is available in Air Tycoon Online from January 1965 while available in Air Tycoon Online 2 from January 1970. The new feature allows companies of rank 20 or above to establish an alliance. The alliance would be officially launched when a membership of 4 airlines, including the master, is reached.
Alliances can have up to 12 members which are moderated by the establisher. It costs 20 credits to join an alliance.

In order to prevent alliances of high ranking airlines, top 10 airlines can only start an alliance but are not allowed to join one.

## Benefits

* Frequent Flyer Program: 1-12% increase in passengers, depending on the number of members in your alliance.  This is automatic once your alliance becomes active.
* Code-sharing: No need for additional slots, offices and counters on shared routes
* Not able to open same route between members for 5 years (Depends on Alliance master's decision)
* The founder of an alliance can forbid to open same routes also after 5 years.
* Increased occupancy on competing routes

## Disadvantages

* Membership Fee: 2% of Profits
* Profit Distribution: 1% of membership fee distributed to lower ranking members
* Not able to open same route between members for 5 years
* The founder of an alliance can forbid to open same routes also after 5 years.

## Code-sharing

Code-sharing allows alliance airlines to share a single plane to fly the same route. The route profit will be split 55%/45% with the larger share going to the person that actually owns the plane flying the route. The junior partner receives 45% of the profit for no benefit to the person that owns the aircraft.

Why would one allow a code-share in this fashion when it basically cuts 45% of your profit to be given away?

* Many airlines have reciprocal agreements in which each offers a code share of a route to the other.  Each airline sharing a route in this fashion increases the demand on that route, so a route that only has 55% occupancy could become full this way. If each company shares a route with each other, both airlines benefit.
* You can expand your network across the map, an achievement unto itself.
* Airline share the costs of the route with each other.
* On a route with competition, you can get more passengers for your alliance/airline.  Example: two companies have the same route, both have an occupancy from 50% at this route. If you codeshare that route with a third company (from your alliance) the occupancy goes to 33% for each of the 3 companies. But the airplane that work on the codeshared route, have an occupancy from 66%. So the costs for that flight are reduced. Also you reduce the profit of the the airline without codeshare.

How do you codeshare? Simply go to an existing route of a member of your alliance and click the codeshare button in the bottom right corner.

The owner of the aircraft on the route can cancel the codeshare at any time and revert complete ownership back to themself.
British Aerospace 146

File:Atlantic airways CRG.jpg
The British Aerospace 146 (BAe 146 for short) was a British-made quad-engined, narrow-bodied short-haul jet airliner manufactured by British Aerospace from 1983 until 2002. It's quiet operation and relatively low fuel consumption allows it to operate in small airports with noise restrictions and this aircraft is quite popular with many airlines. As of 2016, 387 BAe 146 has been produced, making it the most successful British Civil Airliner. In the game, the aircraft is available in three variants. This airliner is only available in Air Tycoon Online 2 and Air Tycoon 4.

## Variants

The available variants are the BAe 146-100, BAe 146-200 and the BAe 146-300.

### BAe 146-100

Class: Economy

Maximum Capacity: 94

Speed: 0.63 Mach

Range: 3,000km

Fuel Efficiency: 6.3

Engine\*: Avco Lycoming ALF 502 turbofan

Length: 26.2m

Height: 8.6m

Wing span: 26.21m

Price: $36,000k

Lifespan: 20 years

Introduction: 1983.03

End of Production: 1992.01

### BAe 146-200

Class: Economy

 File:BAe 146-200.jpeg
Maximum Capacity: 112

Speed: 0.63 Mach

Range: 2,910km

Fuel Efficiency: 6.3

Engine\*: Avco Lycoming ALF 502 turbofan

Length: 28.6m

Height 8.59m

Wing span: 26.21m

Lifespan: 20 years

Introduction: 1983.02

End of Production: 1993.07

### BAe 146-300

Class: Economy

 File:BAe 146-300.jpeg
Maximum Capacity: 128

Speed: 0.65 Mach

Range: 2,817km

Fuel Efficiency: 6.3

Engine\*: Avco Lycoming ALF 502 turbofan

Length: 30.99m

Height: 8.6m

Wing span: 26.21m

Lifespan: 20 years

Introduction: 1988.12

End of Production: 1994.04