"Logos"

Tarot Card

"Logos" was a PC in CITADELS. He was a Warforged Monk played by Tim, and was technically the fourth character made for the campaign, though he is not included in the count due to his death. Logos was an enforcer and member of the legendary Taco Trio along with The Collective and Daithi. He was a cis male using he/him pronouns.

## Background

### Pre-Stream

Logos claimed to have little memory of his past, and what he did remember he didn't like to share. From implications in the story, it seemed that he was connected to some sort of entity named MOTHER, and was working for a criminal organization as an enforcer, but was on temporary leave when the game started.

### Season I: HELLO DARKNESS

Logos met the party in Spice City, where one of his first major actions was eating Pepper's special, an extremely spicy dish, and showing no pain whatsoever after eating the entire dish. He would later develop the reputation of a lead belly due to his ability to slam back insane amounts of hard alcohol and be no worse for wear. Logos was openly hostile towards E-SEC when they were attacked, and immediately began to return fire in full force along with other party members. This also showed off his two weapons, a revolver and a katana, and his ability to deflect bullets out the air.

While going through the residual effects of the Dimensional Warper, he maintained a calm attitude and only seemed to want to play cards. However, in the hourglass chamber, he quickly got to business and was shown to be decently intelligent, as well as being somewhat skilled at chess. Logos would later go on to order drugs from a Tabaxi, unknowingly smoking catnip and ending up passed out in the laps of strippers.

Logos briefly exited the group to rest and recuperate, and later rejoined them temporarily to run a few various errands, including to become a member of the legendary Taco Trio while infiltrating an E-SEC Records Facility. He then took another leave to go check in and get some work done with his organization, before returning to find Sophie dead, and immediately entering his rage state. He fired shots at the cultist and showed little regard for other lives during this state, and also showing little regard for his own, doing increasingly dangerous things just to keep up with the cultist.

The party chased the cultist into the sewers and then into his base, where Logos further assisted by helping to dispatch the Leechballs and Chromaticent Tentacle. He went unconscious during the latter fight and was left to rest while the party found their way into the temple. The fight with the cultists began, and during this fight, Logos was killed by being repeatedly Sacred Flamed, with the obvious intention of exhausting his death saves. He died the 4th of Neverwinter at around 0:15.

After the fight ended, Logos was buried next to Sophie, with his mask only partially buried to act as a grave marker. A funeral was held for both of them, during which Daithi took his sword and attuned to it, which changed its named inscription to "Kodoku" (Shou: "Loneliness"), and Dante led the party in a final toast for the two, before the party left, keeping Logos in their memory.

## Personality

Logos was extremely laidback, and acted stoned most of the time. He tended to approach things calmly with the mentality of living life to the fullest, with intermittent spurts of bloodthirsty rage. Despite being a Warforged, Logos was perfectly capable of emotions and developing bonds with others, and displayed this throughout his time with the group. Being True Neutral, he tended towards no specific ideas, not being particularly selfish or whimsical, nor particularly righteous or calculated. If you asked him, he'd probably just say he does his job and that's all that matters to him.

## Relationships

### Dante

*"He's a damn good shot, but a bit of a lightweight in drinking. And to be honest, I don't know how much I could tolerate him sober."*

### Bliss

*"Creeps me the fuck out, that one. I mean, she's definitely good to have around and has saved my bacon a good few times, but some of the stuff she does to our enemies makes me squirm."*

### The Collective

*"Half lovable, half hateable. Gotta say talking to Dy and Tiny feels like talking to old friends. Great guys, and they make some incredible food. Pepper, not so much, she's a real bitch. Oh and Barry is...interesting, I guess."*

### Daithi

*"Daithi's a lad. Good sport at cards, enjoyable to hang out with, seems like a life of the party kinda guy but just hasn't brought that side out yet. Maybe one of these days we'll go to a festival and that'll change."*

### Gravel

*"Has more balls than half the men we've come across in our travels. An absolute unit, but doesn't really talk to me that much, since she only really talks to Thia."*

### Thia

*"Couldn't tell you much about her. Keeps to herself, a bit of a nerd. An engineer. We don't really chat."*

## Abilities

Racial:

* +1 CON
* +2 DEX
* Warforged Resilience
* Sentry's Rest
* Specialized Design

Class:

* Unarmored Defense
* Martial Arts
* Ki (3/short rest)
* Unarmored Movement
* Deflect Missiles

Subclass:

* Art Of War
* Kensei Weapons
* Agile Parry
* Kensei's Shot

Background:

* Additional Ranks in Tinker's Tools and Investigation
* Basic Tinkering

Feats:

* Firearms Trained

Other:

* The Big Mad

## Inventory

(at time of death)

Weapons: Memento Mori, Shi (later Kodoku after being attuned to Daithi), Dagger

Worn Items: Mask, LoCaste Clothes

Personal Items: Booze, Ciggies, Deck of Cards

## Quotes

* (To Pepper) "I'll have your special for the night."
* "Hey Daithi, wanna play cards?"
* "I need some booze."
* (after a brief meditation) "Get Dante over here, right now."

## Trivia

* Logos, despite appearing a functional alcoholic, was immune to the effects of alcohol unless he actively suppressed his antitoxin systems.
* Logos, for the short time he was alive, had the highest AC of the party at 17.
* Logos deeply enjoyed card games and would constantly ask others to play a few rounds with him.
* Logos was implied to have worked for an unnamed criminal organization as an enforcer.