Barbarian

## Abilities

 E |  | **Execution** | Barbarian jumps up and hits an enemy with a deadly blow of his axe, dealing certain amount of damage.

## History

**Rango, the last barbarian.** Few travelers brave enough to cross the Libre Sea, famous for its pirate flotillas, have ever told stories about the ever-lasting snow extending far beyond the northern archipelagos. For over hundreds of years, those lands of cold rocks and frozen fiords have been ruled by the tribes of snordlings – small people who mastered the magic of ice and wind.

However, it had not always been like that. The scrolls kept hidden in the merchant ports along the Libre Sea unveil ancient stories about the great war that had shuttered the archipelagos hundreds of years ago, long before those lands turned into an ice covered desert. In those days, the out-numbered tribes of snordlings had fought on land and sea against a frightful enemy – the barbarians who worshipped fire.

Barbarians inhabiting the green jungles of sea islands wielded the inborn magic of fire and knew to compell wild animals. They were a dreadful enemy for the small snordlings who did not have the slightest chance of surviving in an open fight with barbarians. In utter despair, the snordlings embarked on sorcery and summoned an icy storm that changed the archipelagos forever and turned all life into ice - woods, animals, and barbarians.

Nowadays, all that is left of the legendary barbarians are memories and rare artifacts - frozen animals and birds - buried underneath the eternal snow of the North. No one knew what they looked like, until once there came a ship from the snordling archipelago, which carried a man frozen in an ice cube.

And this is his story.

Ordinary tools could not break the magical ice, and the sparkling boulder was long used as an embellishment for the throne hall of King of Amalant – a merchant town on the southern shore of the Libre Sea. The King's guests observed the frozen warrior with great interest, failing to notice the spark of life glimmering inside him and small fireflacks beneath the ice. The presence of magic and an open fire was slowly awakening the warrior and nourishing his dormant strength, until in the dead of a southern hot night he came back to life splitting the ice boulder from within and smashing it into glistening pieces scattered all over the hall.

His name was Rango, and he was furious.

Once the greatest warrior of his people, he spent hundreds of years stuck in a huge ice cube. He could barely think, so he simply observed the life passing by fast and the world changing around him until he had enough strength to awaken his fire magic. Having claimed his power, the barbarian rushed in a swirl onto the streets through the halls of Amalant palace smashing down its guards. The citizens still tell stories about the tumult caused by a resurrected hero in the sleeping town before he disappeared behind the green hills on the outskirts.

This is how Rango's life started in a world comletely new to him. The fire inside kept urging him to constantly seek for something he couldn't explain with common words to anybody. His temper was a wild one, but he was quick-witted and absorbed knowledge and languages of new lands like a sponge. In the course of the next few years, he was a mercenary, a pirate, a hero, took part in hundreds of battles, but nowhere did he stay for long, because his tribe no longer existed and there was no land for him to call his own. He walked the earth, made new friends and enemies, little by little losing every hope to hear the sound of his native language until he heard a story of a heroine who was said to be seen in the Golden Lands. The story of a girl with a fire tattoo who knew how to compel wild beasts.

And Rango's hopes revived again. He set off for the Golden Lands, crossing land and sea in the hope to find the one who would share his burden of solitude, the hard fate of being the last barbarian...