recursal/Fanatic-Fandom huggingface dataset:
Advanced Skill Barrel 28

**Total Stats:** **Item Rating Weapon Damage/Power Rating 156** **+74 Mastery** **+61 Endurance****Requires Level 53****This Blaster Barrel can be used to upgrade your tech weapons and offhand items. Barrels will change the level of the item.**

**Advanced Skill Barrel 28** is an artifact cunning and endurance based barrel.

## Source

Advanced Skill Barrel 28 can be crafted by Armstechs.

**Armstech materials**
* Permacrete x2

* Mythra x2

* Turadium x2

* Tricopper Flux x2

The schematic can be obtained by reverse engineering a Skill Barrel 28.

## External links

* Advanced Skill Barrel 28 on *Jedipedia*.
* Advanced Skill Barrel 28 on SWTORData
Advanced Yellow Fortitude Crystal

**Total Stats:** **+4 Endurance****Requires Level 7****This Color Crystal can be used to change the colorof your weapon.**

**Advanced Yellow Fortitude Crystal** is an artifact-quality color crystal modification that can be added to a player's custom-quality weapon. It can be created by player characters through the use of the Artifice Crew Skill.

## Source

Advanced Yellow Fortitude Crystal is a player-created item. It can be produced by characters trained in the Artifice Crew Skill.

**Components**
* Exquisite Yellow Crystal x4
* Wind Crystal x2

Schematic source

The schematic used to create the Advanced Yellow Fortitude Crystals can be obtained by reverse engineering the prototype-quality Yellow Fortitude Crystal.

**Reverse engineering**
* Yellow Fortitude Crystal

## Related articles

* Artifice
* Yellow Fortitude Crystal

## External links

* Advanced Yellow Fortitude Crystal on *Jedipedia*.
* Advanced Yellow Fortitude Crystal on SWTORData
Advanced Resistance D-Shield Generator

**Total Stats:** **+48 Mastery** **+94 Endurance** **+301 Force Power****Requires Level 48** **Requires Medium armor**

**Advanced Resistance D-Shield Generator** is a prototype Medium Armor item.

## External links

* Advanced Resistance D-Shield Generator on *Jedipedia*.
* Advanced Resistance D-Shield Generator on SWTORData
Advanced White Eviscerating Crystal

**Total Stats:** **+41 Critical Rating****Requires Level 10****This Color Crystal can be used to change the color of your weapon.**

**Advanced White Eviscerating Crystal** is a level 10 artifact color crystal that can be added to a player's modifiable weapon.

## Source

Advanced White Eviscerating Crystals can be obtained from Black Market Cartel Packs or Crime Lord's Cartel Packs purchased from the Cartel Market.

## See also

* Advanced White Hawkeye Crystal
* Advanced White Indestructible Crystal
* Advanced White War Hero's Crystal

## External links

* Advanced White Eviscerating Crystal on *Jedipedia*.
* Advanced White Eviscerating Crystal on SWTORData
Advanced Surge Augment 36

**Total Stats:** **Item Rating 186** **+34 Endurance****Requires Level 58** **Requires Augment slot Augmentation Slot MK-10 or better****This Augment can be used to upgrade your weapons and armor.**

**Advanced Surge Augment 36** is an artifact surge rating and endurance based augment.

## Source

Advanced Surge Augment 36 can be crafted by Armstechs with a skill of 500 and Expert Armstech training.

**Armstech materials**
* Vanadium Flux x4

* Farium x4

* Molytex x4

* Biocell Memory Core x4

* Adaptive Circuitry x2

The schematic can be obtained by reverse engineering a Surge Augment 36.

## External links

* Advanced Surge Augment 36 on *Jedipedia*.
* Advanced Surge Augment 36 on SWTORData
Block Keep

**Block Keep** is an arena in Block N Load.

## Summary

The outer walls of these castles might only be made of wood but the inner structures which protect the Base are far stronger with stone and granite. Strategically placed traps can help to defend your own walls and explosives can help level those of the opposing side. Tunneling under the walls could create an alternative route for your team to avoid enemy defenses but this might leave a long climb upwards to the Base.
Advanced Training: Sith Inquisitor

**Advanced Training: Sith Inquisitor** is a level 10 mission available to Sith Inquisitors. It is obtained on Vaiken Spacedock, part of the Imperial Fleet, and serves to introduce Inquisitors to their advanced class choices.

## Summary

*Report to Overseer Kryos outside the Sith Sanctum at the Citadel on Dromund Kaas or on Vaiken Spacedock at the Imperial Fleet.*

## Rewards

* 375 XP
* Codex entry: Advanced Class: Sith Assassin
* Codex entry: Advanced Class: Sith Sorcerer

Advanced Class selection

* Sith Assassin: Assassin Supply Pack containing  Double-Bladed Lightsaber,  Manufactured Force Shield, and  Simple Force Focus
* Sith Sorcerer: Sorcerer Supply Pack containing

## External links

* Advanced Training: Sith Inquisitor on *Jedipedia*.
Advanced Skill Barrel 36

**Total Stats:** **Item Rating Weapon Damage/Power Rating 186** **+114 Mastery** **+96 Endurance****Requires Level 58****This Barrel can be used to upgrade your tech weapons and offhand items. Barrels will change the level of the item.**

**Advanced Skill Barrel 36** is an artifact cunning and endurance based barrel.

## Source

Advanced Skill Barrel 36 can be crafted by Armstechs with a skill of ?? and Expert Armstech training.

**Armstech materials**
* Vanadium Flux x4

* Farium x4

* Molytex x4

* Havod x2

* Verpine Fiber x2

The schematic can be obtained by reverse engineering a Skill Barrel 36.

## External links

* Advanced Skill Barrel 36 on *Jedipedia*.
* Advanced Skill Barrel 36 on SWTORData
Aged Chandrilan Wine

**Aged Chandrilan Wine** is an artifact Rank 2 Luxury gift.

## Source

Aged Chandrilan Wine can be acquired in several ways:

* As a mission reward earned upon the completion of Tier 2 (Level 17-24) Diplomacy, Investigation, Treasure Hunting, and Underworld Trading Crew Skill missions.
* Obtained from an in-game mail from a companion as part of the romance storyline.

## External links

* Aged Chandrilan Wine on *Jedipedia*.
* Aged Chandrilan Wine on SWTORData
Barnard Bay

**Barnard Bay** is an arena in Block N Load.

## Summary

Barnard Bay is a remodelled version of Wilson Bay. Unlike Wilson Bay Barnard Bay is made into a straight line, instead of having the last cube a bit more to the side. Beside of this the mountain has been remodelled as well and the last cube's building as well.
Fun Factory

**Fun Factory** is an arena in Block N Load.

## Summary

Towering smokestacks mark the location of this industrial structure. The multiple narrow links between the different parts of this arena can become pinch points to be defended to the last man and the interior of the buildings turned into destructive death-traps. Working together to construct lines of defences can help hold back incoming attacks whilst building routes to go over and around help the whole team to move forwards.
Block N Load Videos

The following are videos for Block N Load. Anyone can post a video here just make sure that it's under the correct category of videos. The official Block N Load category is meant for usage of the developers to post videos, so please don't place your video here. When adding a video please stick to the given format.
Live Streams

Twitch is a website used for livestreaming. It is a big part of the community, with both the official Block N Load livestreams and player made livestreams.

**Official Livestreams**

The official Block N Load channel follows a specific schedule.

Every Monday a theme-oriented livestream is hosted, in which the hosts interact with the community by playing Block N Load. In these games, the hosts usually make up rules which the players have to follow, to create a sort of minigame.

Every Thursday a competitive livestream is hosted, in which the viewers play straight up 5 vs. 5 custom games. During these games the Block N Load community team provides live commentary.

The official streams normally can be found on both Twitch and Hitbox.

**Unofficial Livestreams**

Livestreaming is one of the preferred methods of generating content of many players. Here is a small list of players that livestream on Twitch.

 TrueFirstBorn | A Norwegian player who returned to BnL after a break after Beta. He streams BnL regularly and loves to interact with his chat.
Sky Bridge

**Sky Bridge** is an arena in Block N Load.

## Summary

Mind your step – it’s a long way down. Suspended high above the ground this imposing structure consists of multiple levels with support towers. Darting from one piece of cover to another along the surface of the bridge might work to start with but as the blocks start to tumble downwards this can become far more dangerous. Devious placement of traps and inventive creation of alternate routes can be incredibly rewarding on this battlefield.
Shuko Style

**Shuko Style** is an arena in Block N Load.

## Summary

O.P. ‘Juan’ Shinobi isn’t the only Hero that’s right at home in this arena. Building bridges and jumping from platform to platform provide just some of the alternative routes for you and your team to utilize on the way to the enemy Cubes. Clever placement of Radars will warn your team of flanking attacks and might just help thwart their dastardly onslaughts. Well-placed hidden Turrets, mines, and other defences can lay low attackers before they get to your Cube.
Bulwark

**Bulwark** is an arena in Block N Load.

## Summary

A tall tower marks either end of this arena and whilst traps here will catch out any enemies attempting to outflank, this area shouldn't be your primary focus. Your Base stands out in front, vulnerable to enemy attack and will need good defenses built around it. When the barrier comes down, keep a keen eye out for anyone attempting to swim around the sides to launch a sneak attack.
Tower

**Tower** is an arena in Block N Load.

## Summary

The high roof of the tower and thick walls that surround your Base provide plenty of opportunities for you to construct inventive defences. However, your team’s Cube also needs re-enforcing if it is to withstand the onslaught of your foes. Whether you choose to concentrate your defences or split them you are still going to need to launch attacks if you want to win. Forge your own path across the mud to help your team to victory.
Speed/Shield Pickup

The **Speed/Shield Pickup** is a drop in Block N Load.

A speed pickup will last for 10 seconds and a shield pickup will last for 5 seconds after being picked up. It will disappear after 60 seconds if not collected.

Shield/Speed pickups are obtained from Marid's Boon. Whether you get a shield or a speed buff depends on your location on the map. If you are on your team's side you will get a speed buff, if you are on the enemy's side you will get a shield buff. Unless you are low on health or ammo as those take the priority over the buffs.
Blockageddon

**Blockageddon** is an arena in Block N Load.

## Summary

Prepare for Blockageddon! Build cunning defenses around your Cube and Base to protect them as you steel yourself against the vicious onslaught of the other team. Decimate your foes as they try to cross the twin rivers of mud running through the arena. Sally forth and secure victory for your team by launching heroic assaults that turn their Base in to an ablockalyptic wasteland.
Prifddinas

**Prifddinas** is an arena in Block N Load created during the GameBlast 24 hour stream of 2015.

## Summary

Prifddinas recreates the Elven capital of RuneScape with majestic towers, winding paths, and narrow bridges. However, don’t expect to find too many bows and swords being used for combat. Instead, expect to find bullets and explosives detonating the walls of this Crystal City.
Health Pickup

**Health Pickups** are a drop in Block N Load.

Collecting a health pickup restores 50 health over time. It will disappear after 60 seconds if not collected. Cogwheel's passive ability gives him an instant bonus of 25 health (and some ammo) from hero loot pickups.

There are multiple ways to make a health pickup appear:

* Killing a hero
* Breaking a friendly Marid's Boon when below 50% health.
* Destroying a Heal Station.
Block Docks

**Block Docks** is an arena in Block N Load.

## Summary

Staged in an old factory port, this arena offers a multitude of options for prepping and assaulting this urban environment. Be vigilant though, as the battle can escalate quickly! Learn the best defence strategies to counter the most devious assaults and be ready for roof top skirmishes or traversing the decks of the moored ships.
A Cut Above

**A Cut Above** is an arena in Block N Load.

## Summary

At first glance, this arena might look a little linear. However, with towers and bridges to traverse or destroy along with plenty of blocks to dig through, the number of paths available to utilize expands. With one Cube on top of a tower and another sunken into the ground a variety of defenses and tactics are going to be needed to simultaneously defend your objectives and take down your enemies.
Beta

The Block N Load Beta was available to players before the game launched in order to improve and refine the gameplay.

Phase 1 of the beta ran from the 11th of December to the 9th of March whilst phase 2 ran intermittently on certain weekends from then until launch.

People who played during the beta were given the General skin for Sarge Stone. Furthermore, players who played 20 friendly matches between 19th of December and the 6th of January unlocked the Santa skin for Tony Turretto.
Citadel

**Citadel** is an arena in Block N Load.

## Summary

With high roofs overlooking your Base, setting up some spots to shoot down from can help your team to defend against incoming attacks. However, those snipers aren’t going to be able to shoot at foes that are underground so some more devious traps might be in order to keep your enemy at bay. Across the bridges and through the building separating the two Bases may be your quickest route but with your foes sure to defend here, finding an alternative may be key.
Challenges

Challenges are a way of earning Gold Bars.

Every day a player will get 3 challenges in the following categories:

* *Single match challenge* - something you can complete in a single match
* *Multi-match challenge* - something that may take 2 or more matches to complete
* *24 hour challenge*- something that will take 3 or more matches to complete, and you can “overachieve” for even more reward.

Some of these will be quite simple, play as "X" role, or place "Y" worth of bricks in devices while others are more skill based and performance. Each 24 hours any completed "slots" will be restocked with a new challenge, and a player can reject/pass on any 1 challenge once every 24 hours if they don’t want to attempt it and get a new one.
Pillerd

**Pillerd** is an arena in Block N Load.

## Summary

An abundance of dirt and stone pillars dominate the terrain of this arena. Will you use them to hide traps, as platforms to bridge your way across the arena, or cut them down for building materials? With the fighting above ground sure to be fierce, tunneling under the battlefield could be a smart route to your opponent’s Base and likewise from theirs to yours. Be sure to place Radars to counter this strategy.
Olympia

**Olympia** is an arena in Block N Load.

## Summary

There’s no time for horsing around in this arena. With only a short bridge separating the first Cube of the two teams from each other expect to need sturdy structures and to see combat quickly evolving to take advantage of other routes under the bridge. Keep the pressure up and both teams will find already solid walls around the other Cube and Base have been reinforced with blocks and devices to create a veritable death-trap.
Cutting

Cutting is a game mechanic in Block N Load. It was named this way by the Beta community.

## What is Cutting?

Cutting is the act of disconnecting a group of blocks from the map, which basically makes it float. Because they can't float (without anchor blocks) they will fall down and the gained resources will be divided over the entire team. The team can gain up to a maximum of 1000 bricks each from a cut and even cutting 1 brick will be divided over the team. If the entire team gets 500 or more resources it will show up in the middle of the screen but as said before even below 500 the resources are split.

## What are anchor blocks?

Anchor blocks are blocks that keep something floating if it is disconnected from the rest of the map. This means you can keep something floating as long as it's connected to an anchor block. The only anchor block is currently Metal which is also used for it's property of being indestructable. Disconnecting the floating blocks from the anchor block(s) will make the blocks fall down like they normally would. The Metal block will keep floating though.

## How are the resources gained being calculated?

The exact formula for calculating this is not know. Though as a rough indication you can take every block and the resources it gives and add them all up. Then divide this number the amount of people on the team and cap it at 1000 max. Again this isn't the formula used for the game but it gives a rough idea.
Mount Olympus

**Mount Olympus** is an arena in Block N Load.

## Summary

You won’t find Greek legends here. What you will find are imposing structures with thick walls to dig through and plenty of nooks and crannies to hide in. Islands above the lava provide good anchors for building your own bridges to create alternate attack routes. With sections of the arena at different levels it might be worth exploring around the edges of the buildings to find devious new ways to launch attacks, or secret places to hide defences.
Sandy Shore

**Sandy Shore** is an arena in Block N Load.

## Summary

Sandy Shore is a lovely location with a very nice wooden walkway under the 2 arch shaped mountains. Sadly theres no time for romantic walks on the beach, here on Sandy Shore you have to run for your life. Attack from the beach, run over the walkway or sneak around over the mountain. Sandy Shore has something to offer for everyone!
Cube Cove

**Cube Cove** is an arena in Block N Load.

## Summary

A sheltered cove provides what seems to be a protected point for boats at anchor, although with two sides battling for control over the area those boats might not be safe for long. Jump, swim, or use the bridge between the sides of the cove to get from one side to the other – just watch out for the opposition whilst you’re doing so. With the first Cube near to the bridge this might require some additional defenses, but failing to add defenses to the other Cube and Cube Core in the cliff face could be a fatal mistake.
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HIGH $CORE

**HIGH $CORE** is an arena in Block N Load created as the last map for the Summer of Arcade event in 2015.

## Summary

Something’s gone awry in the lab and our pint-sized scientist may have been blown out of proportion. However, far from being a recipe for disaster it’s a rock n’ rolling ramp ride for our Heroes and one thing’s for sure – this map is a gas!
Evil Genius

**Evil Genius** was a game developed by Elixir Studios and published by Rebellion on September 28, 2004.

## Description

Everybody wants to rule the world! Achieve global power with EVIL GENIUS, the one and only complete world domination simulator. All the everyday tasks of the deliciously wicked mastermind are available to experience and master from building your ultra-secret base to developing spectacular super-weapons to carry out your nefarious master plan. How evil are you?

## Features

* Choose from 3 notorious Evil Genius characters to serve as your icon and represent you in your quest for power.
* Create the ultimate doomsday device and use it to achieve total global domination.
* Create your lair with over 300 items including kung fu academies, rocket caverns, and laboratories.
* Use ingenious traps and wicked 'interrogation' devices to toy with and dispatch obnoxious overdressed government agents.
* Manage your minions as you train them in treacherous trades such as experimental research programs, heavy weapons usage, and international sabotage.
* Recruit dastardly henchmen to patrol your base, take out your enemies, and undertake outrageous missions to increase your power and notoriety.

## System requirements

* Supported OS: Microsoft Windows XP / Vista
* Processor: Pentium® III 800MHz processor
* Memory: 128MB RAM
* Graphics: GeForce2 16Mb or equivalent
* Hard Drive: 1.4 GB of free hard drive space
* Sound Card: Windows compatible sound card
* DirectX9®: DirectX 9.0c

## See also

* Evil Genius (series)
* Evil Genius 2
Wilson Bay

**Wilson Bay** is an arena in Block N Load.

## Summary

A pair of lighthouses watch over the landmass at Wilson’s Bay ready to warn ships away from the shallow waters and blocks in this area. However, it doesn’t seem anyone has warned the lighthouses about the chaos about to unfold around the Cube Cores next door. The first Cube is exposed on the beach and is just waiting for a defence to be constructed around it. Caves provide some shelter for the second Cube either side of the sandbanks linking the two sides, just make sure not to forget to protect against enemies digging in from above!
High and Low

**High and Low** is an arena in Block N Load.

## Summary

Even before you start to create additional paths, there are a number of ways to make your way around this arena, . Bounce or build your way out to the platforms to outflank your foes. Tunnel underground. Navigate the bridge between Bases, dart between the crates on the ground, or simply find your own unique route for your attack.
Currency

Block N Load features both a soft and a hard currency, named Gold Bars and Platinum Bars respectively. Both have their own uses in the shop - with Gold you can buy perks and heroes, meanwhile with Platinum you can buy heroes, skins, and other consumable bonus items.

## Gold Bars

Gold bars are the soft currency in Block N Load. This means that these are earned by playing the game not by buying them.

Gold bars are earned through multiple ways:

* Completing a match in ranked/classic.
* Completing a challenge
* Leveling a hero to specific levels.

Gold bars can be used to buy heroes and perks in the in-game shop.

## Platinum Bars

Platinum Bars are the hard currency in Block N Load. Platinum Bars are obtained by buying them with real money.

Some Hero skins marked as Premium may be purchased through other means such as DLC packages, rather than through use of Platinum Bars *(in some cases, both)*.

**Important Note!** When attempting to make a purchase, the Steam Overlay must be enabled in your global Steam settings, and for Block N Load. If you forget to enable these settings, the purchase screens will not show and you will be unable to purchase Platinum Bars. Any bars you currently have, however, do not require the overlay to be enabled to use them.

Platinum bars may be used to buy Heroes or Hero Skins.
Free Rotation

At any given time, there will be a set of three heroes available to play without purchasing the heroes, and the heroes available to play will change regularly.

This is meant to encourage people to try different heroes. If you enjoy playing one of the heroes in the current free play rotation, please be sure to purchase it with either Gold Bars or Platinum Bars so that you may still play it after the current free play period ends.

Please note that perks and skins for heroes will not be available in the shop until the hero to which they apply is owned.

The heroes currently in **Free Rotation** will generally change every week, with one role changing per cycle, so that on the typical schedule a hero will be free to play for three weeks at a time.
Arenas

The various arenas of Block N Load provide an interesting and varied battleground for the heroes to duke it out. Not every arena will be in the playlist but normally 10 maps are in the rotation for classic. Some arenas that aren't found in the normal map rotation may still be played in custom matches.
Base Race

**Base Race** is an arena in Block N Load. Base Race was named Heroes' Playground at first and has been seen in some very early builds of Block N Load. Base Race has since been modified and became the 2 cube map known as The Causeway.

## Summary

Don’t be deceived by the apparent simplicity and small size of this map. Despite the relatively flat terrain at the start of the build phase there is a surprising amount of depth to this map and there are plenty of opportunities for creative defenses and devious attacks. By the time the barrier comes down you may find the landscape is no longer quite as straightforward to navigate.
Public Chat Rooms

TeamSpeak is software designed for voice communication. It allows multiple people to communicate with eachother via microphones, over a connection. The newest major version of TeamSpeak is TeamSpeak 3.

TeamSpeak, as the name suggests, is usually used for teams to communicate with eachother. Many Block N Load teams use TeamSpeak. There are also several public community servers that anyone can join.

Here is a small list of the public Block N Load community servers.

 teamspeak3.i3d.net:10218

Beware of untrusted TeamSpeak servers. The owners of the servers are able to see your IP address, which can be used for malicious purposes like DDoS attacks.

Click here to download the TeamSpeak 3 client.

In addition to TeamSpeak, Discord servers are available for use. You may need to contact the channel owners to request continued access, either in-game or through Steam, when you first join these servers, as they are intended for active players in these areas.

Invitation
Block N Load Wiki

# Block N Load

What The Block You Gonna Do? Build. Destroy. Attack. Defend. Tunnel. Trap. Catapult. Poison. Slice. Detonate. Sabotage. Win.
 Face off in an FPS battle where everything you do has devastating impact. Five of you, five of them, pick a hero, ready up! No game’s the same - it’s time to **Block N Load**!

## The Heroes

Heroes are the playable characters in Block N Load. Each hero has different abilities and weapons which affect how they are played.
 In addition to each hero's unique block there is one of three Roles each hero belongs to. This determines which device blocks are available.
 One hero per role will be available to play without purchasing it at any given time, and these will change regularly. See Free Rotation for more information.

Building Block
Brick

Building Block
Crate

Building Block
Sandbag

Device Block
Bomb

Device Block
Glue

Device Block
Large Bomb

### Brawn

Brawn heroes are bigger and tougher than the other heroes.
 Each Brawn hero has above average health as well as skills that further increase their longevity.

Device Block
Land Mine

Device Block
Radar

Device Block
Respawn Pad

Sergeant 'Sarge' Stone

C4

Cogwheel

Mortar

Sweet Science

Gravity Well

Yury the Yeti

Ice

Roly Poly Fat Fat

Toxic Waste

### Skill

Skill heroes can make some devious traps and are some of the most mobile heroes.

Device Block
Bear Trap

Device Block
Bounce Pad

Device Block
Caltrops

Device Block
Fake Block

Device Block
Speed Block

O.P. Juan Shinobi

Ninja Shrine

Nigel Purdey-Longshott

Tiki Head

Astarella

Orbital Strike Beacon

Kira-chan

Popstar Portal

Kreepy the Klown

Kreepy in the Box

### Brains

Brains heroes have access to health and ammo making them crucial to stay alive and ready to shoot enemies.

Device Block
Ammo Crate

Device Block
Fire Trap

Device Block
Force Gate

Device Block
Heal Station

Doc Eliza Doolally

Miasma Mine

Anthony 'Tony' Turretto

Lil' Buddy

Dream Genie

Marid's Boon

Vander Graaf

Tesla Coil

## News

Steam Community - Block N Load - News

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Pipe Mania

**Pipe Mania** is an arena in Block N Load.

## Summary

Aspiring plumbers might try moving through and clearing out the sludge-filled pipes in this arena before popping up in the most unexpected places. However, there’s also plenty of space to construct any number of routes between the structures or to simply launch yourself through the air and sail down on to your target. With options to attack from both above and below, getting well-built defences in place is essential to keeping your Cube and Base alive whilst you work on your attacks.
Fort Argent

**Fort Argent** is an arena in Block N Load.

## Summary

Fort Argent will see Heroes fighting through a slowly crumbling fortress to defend their own Cube and Base, whilst seeking to take out the enemy's. Will the defences built by Heroes give this fortress a new lease of life, or will their weapons reduce it to ruins?
Alexis

**Alexis** is one of the playable Evil Genius avatars.

## Abilities

Alexis starts the game with the henchman Eli Barracuda.

Alexis has the largest circle of influence of the three Evil Geniuses at 12 units, but restores Attention and Loyalty at a rate of only 0.3 every 0.8 seconds, or three-eighths of a point per second. When executing a minion, her aura restores all stats by 10 per second, the highest of all three Evil Geniuses, but only within a radius of 6 units.

Alexis' special ability causes all minions to lose Loyalty 20% slower.

## Strategy

Alexis is generally more difficult to play, due mostly to having a comparatively weak starting henchman. However, her loyalty boost and very strong execute should not be overlooked.
Blockbuster

The BlockBuster is a drop in Block N Load, appearing every at the 15, 25, 35 and 40 minute mark and after that every 5 minutes. Used correctly it is a game changer, the BlockBuster is something to fear as it gives attacking heroes a large advantage.

## Before it Drops

### Pre-15 minutes

Before the Blockbuster spawns in you will get an audio and visual cue, keep an eye out for the timer that appears on your HUD 1 minute before the Blockbuster spawns. The announcer will also announce that the Blockbuster is incoming.

## When it Drops

As soon as the timer reaches 0, the BlockBuster descends from the Sky quickly hitting the middle of the map, from there on it's fair gain. The Blockbuster is surrounded with a protective shield, damage it with a Block Tool to break the shield and gain access to it. Once the shield is broken the Blockbuster acts as a pickup. Breaking the shield doesn't decide who gets the Blockbuster. Once it's a pick up both teams can still get it.

### Where it drops

The BlockBuster will drop in one of three random locations around every arena. You will know which spot the BlockBuster will drop by looking at the minimap. The BlockBuster icon will appear where it will drop **30 seconds** before it falls from the sky. It is important to know these three spots on each arena so that you are able to prepare for the boost.

### Picking up the BlockBuster

When picking up the BlockBuster you're granted a damage reduction shield and world damage boost for 90 seconds and stays after dying. **Note : Even if you are dead you will still get the Blockbuster boost if your team picks it up.**

The table below lists the details on each "type" of Blockbuster and the benefits provided with each one.

## BlockBuster Types

 Dropping at 40 minutes and every 5 minutes afterwards, the BlockBuster Über provides a shield (50% damage reduction) and a 250% World Damage Boost

## Preparing for the BlockBuster

* Have your team prepared and if needed build a bridge to capture the BlockBuster, it will spawn in one of three spots in an arena.
* Stay alive and plan your attack
* Even if the enemy get to it first they still have to destroy the shield, while they're pre-occupied catch them off guard.
* Being straight below the BlockBuster and holding the spacebar is the easiest way ot obtain the boost.

## Attacking with the BlockBuster

* With the additional benefits granted with the Boost use it as a chance to push forward massively.
* Stay alive and try to spread the time wisely, it only has a 90 second duration so time your run.

## Defending against the BlockBuster

* The enemy will hit hard, and fast. Be prepared to deal with it accordingly.
* Pick off any enemies you can, the shield granted to them is tough to deal with.
Beach Base

**Beach Base** is an arena in Block N Load.

## Summary

With Beach Base, there's a lot to explore and there are many possible attack routes to create. The narrow bridge linking the first Cubes seems like the first route to try the opposing side is likely to have thought of this. Perhaps making use of the small islands could help to form part of an alternative route. With the final Cube Core on either side set atop a broad tower it may seem like a mountain to climb to get to it, but a few blocks dug out and a few more built in the right place can create a rapid route for either side to reach these final points.
Dirk Masters

**Dirk Masters** is a Super Agent for P.A.T.R.I.O.T. in Evil Genius. He first appears at 290 notoriety.

## Abilities and Gameplay

Dirk Masters' special ability, Suppression Fire, lets him fire his machine gun in all directions, mowing down anyone nearby. This ability lasts ten seconds and has a cooldown of four minutes.

On the island, Dirk Masters behaves like a soldier and a saboteur, assaulting minions and the base alike with firearms and explosives.

Dirk Masters can be defeated permanently by completing Optional Objective 7, which begins shortly after completing Objective 8.

## Trivia

* Dirk Masters is based on John Rambo, as portrayed by Sylvester Stallone in the film *First Blood* and its sequels.
	+ Dirk Masters is referred to as "Rambo" in the game files.
* Dirk Masters may also be inspired by Jesse Ventura's character Blain Cooper in the film *Predator*.
The Matron

**The Matron** is a Henchman in Evil Genius. She is available to recruit at notoriety levels 75, 175, 300, and 400.

## Recruitment

 Plot Level: | 0

## Abilities

 The Matron can administer her own brand of therapy to enemies using a hand attachment, draining their smarts.

 The Matron's caring side shows through with her ability to target another henchmen to temporarily increase the recharge rate of their special abilities.

## Strategy

Both of the Matron's abilities are very strong. On the World Domination map, she can cover the heat of three construction workers while generating no heat of her own. However, due to a bug she increases the time and heat of Acts of Infamy.
The Causeway

**The Causeway** is an arena in Block N Load. This map is a 2 cube remake of Base Race and has a total of 6 islands added to it, while the boxfort above the mud has been replaced by 3 dirt pillars.

## Summary

At first glance this arena might seem like there is only one route from end to end. However, with the opportunity for both sides to go underground, overground, and branch out to the towering columns either side alternative paths quickly start to appear. With two points to defend against attacks both teams will need to quickly choose whether to split their defenses and create devious traps at both locations or to concentrate on one point.
Mentor Scheme

The Mentor Scheme has been discontinued. This community program page is no longer being maintained.
The Mentor Scheme empowers you, the players, to help others in the Community. In the past, people would often dive straight in to the game and were left to figure it out for themselves. With the Mentor Scheme, a select group of players will be giving up their time to help newcomers learn from them on a range of topics from block choice to combat.

We have already selected a small list of mentors who will be available in-game to answer your queries and bolster your knowledge. From time to time, they’ll also be contributing to our live streams, giving you a coherent and fun means to learn from them on our discussion boards!

We’re always on the lookout for more mentors to help out our Community so if you haven't been selected this time around, don’t fret. Also, just because we have mentors that doesn’t mean you can’t help our new players too.

We have a specific Mentor group for you to check out to see if our Mentors are online and playing, use this as an opportunity to ask for any assistance you may need, click here

Everyone benefits when knowledge is shared so let’s get right down to empowering the player base as a whole.
Division System

The league mode is separated in to 4 Leagues. Each League has a set number of Ranks within it.

Upon reaching level 7 you will automatically be entered into the Division System, upon reaching 100 points you'll advance to the next division.

## Notes

- Backfilling into a Shorthanded match will not award you any League Points regardless of the result.

## Bronze League

5 Ranks (V, IV, III, II, and I)

- Your League Points are doubled for each win in Bronze

- You lose no League Points when you are defeated in a match

## Silver League

5 Ranks (V, IV, III, II, and I)

- You lose no League Points when you are defeated in a match

## Gold League

5 Rank (V, IV, III, II, and I)

- You lose League Points when you are defeated.

- If you play a match with a non level 10 Hero you will not earn any League Points

## Pro League

1 Rank (Placings)

- Ranking is based on your rating, continue winning to climb

- If you play a match with a non level 10 Hero you will not earn any League Points
Dr. Neurocide

**Dr. Neurocide** is a Henchman in Evil Genius. She is available to recruit at notoriety levels 75, 175, 300, and 400.

## Recruitment

 Plot Level: | 0

## Abilities

 Dr Neurocide keeps a deadly toxin of her own creation in a perfume bottle - one spray is enough to make the immediate area a no-go zone for a short while, dealing endurance damage to anyone caught in the aftermath.

 A powder puff of proprietary hallucinogen; allows Dr Neurocide to disguise incriminating evidence by messing with the mind of anyone in the area.

## Strategy

Dr. Neurocide's combat skills and abilities are mediocre. Poison Pour Homme can occasionally be used to capture Super Agents. Hallucinogen Powder has very limited utility, but can be used to hide an outdoor sentry gun long enough for a science minion to research it. On the World Domination map, she plots at the same rate as a quantum physicist but at a greater heat penalty, and due to a bug she increases the time of Acts of Infamy.
Corridor

**Corridors** are the cheapest but least useful room type in Evil Genius. They have little purpose besides linking more specialized room types together.

The fire extinguisher is the only object that can be placed in the corridor and nowhere else.

## Objects

### Fire Extinguisher Locker

Fire extinguishers are used to put out fires which occur when objects become damaged, either by wear or by hostile agents. Each locker contains one fire extinguisher.

Valets are the only minions that can use fire extinguishers. When a fire occurs it will be assigned one valet and one fire extinguisher. Valets will ignore all other fires until the one they are assigned to is put out, after which they will search for any fires that do not have a valet already assigned to them. For that reason, it may be paradoxically more efficient to have only one or two fire extinguishers in a base; if there are many fire extinguishers, each responding valet will ignore nearby fires once their assigned one is out regardless of how far away the other valets are.

The Power Plant is especially prone to fires, so it may be wise to build an extinguisher in a nearby corridor.
Jubei

**Jubei** is a Henchman in Evil Genius. He is the starting henchman for Maximilian; otherwise he becomes available to recruit at Notoriety level 225, and again at level 360.

## Recruitment

 Plot Level: | 0

## Abilities

 The ways of the Samurai are shrouded in mystery, Jubei can harness the power of the wind spirits to teleport himself. When you activate this ability, the cursor will turn into a target - right click where you want Jubei to teleport to.

 Jubei can channel the anger of his ancestors through his katana to deliver a critical strike attack which deals massive damage.

## Strategy

Jubei is among the strongest henchmen in combat, and can easily dispatch most groups of agents on his own. Wind Walk enables him to instantly respond to emergency situations, such as burglars or threats to the Evil Genius. His high attack damage coupled with his Eviscerate ability means Jubei can even go toe-to-toe with a Super Agent on his own if he ambushes them with Wind Walk, though this strategy is risky. Jubei's greatest shortcoming is his slow attack rate; when facing large groups of enemies, especially ones armed with guns, Jubei will often lose all of his health before he can pick them all off one-by-one.
How to play guide for Default Loadout

*This article is a stub. You can help Evil Genius Wiki by expanding it.*

This page will serve as a basic **how to play guide for *Evil Genius***. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

## See also

* Release date
* System requirements
Strongroom

The **Strongroom** is where stolen money is stored, both in briefcases and in stacks of gold bars. Whenever a purchase is made, minions must carry the money in briefcases from the strongroom to one of the two depots. Likewise, stolen money from the World Domination map must be ferried from the depot to a strongroom before it can be spent. The strongroom's location must therefore balance the needs of security with ease of access to the outdoors.

At least one strongroom with a briefcase rack must exist somewhere on the island; a player cannot destroy a stronghold if it is their only one. Both islands start with a strongroom and briefcase rack located in a topside shack.

## Objects

### Briefcase Rack

Briefcases are the means by which money is transferred from the stronghold to the depot. A single briefcase can hold up to $5000 in cash.

Gold will pile up in empty tiles in the strongroom, automatically filling and emptying as briefcases are deposited and withdrawn. Each pile can hold a maximum of $400,000. If a strongroom has no more free tiles, incoming gold must be taken to another strongroom with a briefcase rack. If all strongrooms are full, stolen cash will be stuck at the depot. A stronghold without a briefcase rack cannot store any gold.

Minions do not normally interact with the piles of gold directly. However, agents and disloyal minions will steal directly from the piles.

Briefcase racks cannot be damaged, ensuring that at least one always exists.

### Gold Enhancer

 Power:

The gold enhancer increases income from stealing by 10%.

The gold enhancer is one of the most expensive objects in the game. On normal difficulty a player must steal at least one million dollars after it is built in order to break even on its cost. Since the gold enhancer is only available very late in the game, this may not be practical. However, if the Stock Market Watchdog is built first the player can break even after stealing $266,667 on normal difficulty.
Biochemist

**Biochemists** are advanced science minions in Evil Genius.

## Gameplay

Despite the glossary description, biochemists make no apparent difference to research involving the biotanks or any other piece of equipment.

### Hostage Missions

All biochemist hostage minions require completing Objective 3 to be available.

 Scientist: | 1

 Plot Level: | 3000

 Plot Level: | 8000
Moko

**Moko** is a Henchman in Evil Genius. He is available to recruit at notoriety levels 175, 300, and 400.

## Recruitment

 Plot Level: | 0

## Abilities

 When Moko unleashes this wall of sound, any minions in the radius will be alerted to any tagged agents in the area of effect.

 By slamming his huge fists into the ground, Moko can produce shockwaves that knock anyone in the radius to the ground, stunning them for a short period and damaging them slightly.

## Strategy

Moko has the highest health and endurance of any henchman, and can stand up to a lot of punishment while still dishing out decent damage. Feral Roar is not appreciably better than the standard Gather Minions ability, but Monkey Pound can keep an agent or even a Super Agent on the ground long enough to get some hits in. The only downside is that it also knocks down allied minions.

On the World Domination map, Moko protects minions as well as a martial artist and generates the same heat, but his stealing and plotting abilities are inferior.
Evil Genius Wiki

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Katerina Frostonova

**Katerina Frostonova** is a Super Agent for H.A.M.M.E.R. in Evil Genius. She first appears at 240 notoriety.

## Abilities and Gameplay

Katerina Frostonova's special ability, Cold Assassin, makes her briefly invisible to minions and security systems. This ability lasts 30 seconds and has a cooldown of 150 seconds.

On the island, Katerina Frostonova behaves like a soldier and an investigator. She will assault minions and the base while also retrieving evidence of high-heat objects.

Katerina Frostonova can be defeated permanently by completing Optional Objective 6, which begins shortly after completing Objective 7.

## Trivia

* Katerina Frostonova may be based on fictional Russian spy Anya Amasova, A.K.A. "Agent Triple X", as portrayed by Barbara Bach in the Bond film *The Spy Who Loved Me*.
Technician

**Technicians** are the lowest ranking science minions in Evil Genius.

## Gameplay

Technicians are the only minions capable of repairing damaged objects. They are also the first minions available capable of performing research.

### Hostage Missions

All technician hostage missions require completing Objective 1 to be available. A civilian maid also appears on the island during Objective 1.

 Plot Level: | 0

 Plot Level: | 300