Guide:Delphox Strategies

### Support

Delphox is a powerful, explosive attacker that excels at slowing enemies around while causing damage over time. The majority of Delphox's attacks require accurate aim to be used properly.

## Move Tips

### Ability

####  Blaze

Blaze enables Delphox to do more damage after it has been activated. Despite this, if its HP is low, you might choose to retreat.

### Move List 1

####  Ember

Ember is a useful move for kiting and poking low-level adversaries, especially when used with  Will-O-Wisp. Make sure to harass foes continuously so you can set up your jungler to visit your lane. It has a good targeting system that early-level enemy Pokemon can only rarely dodge. Its burst damage is also useful for stealing or capturing wild Pokemon.

####  Fire Blast

Fire Blast can harm opponents that have little in the way of mobility. If opponents don't get out of the way, the damage Fire Blast leaves in its wake is significant. A excellent way to employ Fire Blast is to aim it at the direction your targets are moving. You can also use Fire Blast on foes who are caught inside Fanciful Fireworks' slowing effect. It can cause great damage when combined with  Fire Spin.

####  Mystical Fire

For penalising opponents for being near to one another, Mystical Fire is extremely useful. This is helpful for stealing Vespiquen and Combee as well. Mystical Fire's cooldown is decreased when used against Pokemon belonging to the other team, allowing you to employ Delphox's other moves more rapidly. Prior to firing, Mystical Fire has a little lag time that lets some foes avoid it. To get near to your target, use  Flame Charge. To disable them and prepare Mystical Fire, use  Fire Spin.

### Move List 2

####  Will-O-Wisp

To capture wild Pokemon or take out opponents early in the game, combine  Ember and Will-O-Wisp.

####  Fire Spin

Fire Spin is ideal for usage in group battles to surprise the enemy and provide continuous damage over a wide area. This is very helpful for eliminating Vespiquen and Combee or Altaria and Swablu clusters. Delphox is able to conduct a tactical retreat when necessary because opponents caught in the impacted region are severely slowed down. Fire Spin is still a helpful tool to have in your arsenal for early fights even though its crowd control mechanic may not be as effective as other skills'. Use Fire Spin's delay and seeking function to secure kills as well, particularly from fleeing enemies.

####  Flame Charge

Get close to your targets rapidly by using Flame Charge. Additionally, it can be used to prepare for other moves like Mystical Fire. Flame Charge is also excellent for breaking past walls, thus depending on the circumstance, you can use it offensively or defensively. Keep in mind that an enhanced Flame Charge gives Delphox faster movement for a brief period of time, enabling it to kite adversaries successfully while it is active.

### Unite Move

####  Fanciful Fireworks

Because it prevents rivals from gaining a grip on objectives by incapacitating their Healers, Fanciful Fireworks is fantastic for securing larger objectives like Drednaw and Zapdos. Delphox and its team are able to win these battles because to this. In other situations, Fanciful Fireworks is an excellent technique for winning arguments that aren't going well. The ideal time to do this is when the enemies are clustered together, then you should place it on their spot. In addition to that, the healing from goal zones is lessened by the healing affliction of Fanciful Fireworks. Utilize this to efficiently push lanes, especially when your team is making a final push during the match's closing stages.

## Strengths / Weaknesses

* Low move and unite move cooldowns.
* Strong team fight capabilities.
* Weak early game.
* Short Standard Attack range.

## Recommended Builds

### CDR

The goal of this cooldown reduction (CDR) build is to reduce the cooldown of Delphox's moves to the absolute minimum so that it can constantly launch assaults. Your strategy should involve staying in the background of the battle and barrage your opponents with movements from a distance. To effortlessly hit the target with an enhanced  Mystical Fire, use  Fire Spin first to keep them in position. As long as you regularly strike a target, you should be able to chain several attacks together. Your main equipment are Shell Bell and Energy Amplifier since they reduce cooldowns.  Fanciful Fireworks' charge rate is increased by Energy Amplifier in particular, allowing you to shorten the move's already-low cooldown even more. Delphox gains an additional Sp. Attack stat from Wise Glasses, which raises its overall damage output. The additional damage you will receive will accumulate because you will be taking advantage.

Eject Button makes up for the absence of defensive items and mobility moves in this build. It mostly serves to assist you in repositioning yourself before initiating motions. You can also use it to get out of risky circumstances.

In order to reduce move cooldowns as much as possible, your Boost Emblem loadout should include 7 Black emblems and 6 Green emblems.

Fire Spin
* Sp. Atk

**Negative Stats**
* Attack
* Critical-Hit Rate
* **Cooldown**: -9%%
* **Unite Move Charge Rate**: +6%

### Burst-Mobility

This build allows you to move around and encircle your opponents by utilising the quick assaults of  Flame Charge and the reduced cooldown of  Mystical Fire. This build is excellent if you want to take out single targets. The damage you deliver as you zero in on a target is increased by choice specs and muscle bands. Given that you will be spamming them, the latter in particular is excellent for raising your Standard Attack damage. As you sprint into and out of conflicts, Focus Band fortifies your defences and provides you a survival tool to use. You can use Sp. Atk. Specs in place of Focus Band to greatly improve your damage output. Depending on your high mobility playstyle, you can either equip X Speed or Eject Button for battle items.

You should have 6 Green Emblems to increase the damage of your moves, 3 Red Emblems to increase your Attack Speed slightly, and 1 Emblem of any colour in your arsenal of Boost Emblems. Emblems that increase Sp. Atk. or HP should be worn because you'll be entering and exiting battles frequently. Attack and Critical-Hit Rate can be freely traded.

* Sp. Atk

**Negative Stats**
* Attack
* Critical-Hit Rate
* **Defense**: +30
* **Sp. Def**: +30

### AoE Attack

To do damage over a large area, this build makes use of Delphox's arsenal of Area of Effect abilities. You receive a respectable increase in your moves' damage via Choice Specs and Wise Glasses. You get some resilience from Buddy Barrier thanks to more HP and a team battle tool. Additionally, it enables you to activate  Fanciful Fireworks with more shields, increasing your survival in a hurry. The damage output of your move is further increased by X Attack. Run Eject Button instead if you'd like additional movement for repositioning.

In order to maximise the damage of your moves, your Boost Emblem loadout should have 6 Green emblems and 4 emblems of any colour. Since the build is comparable to the ranged DPS build, you should wear emblems that increase special attack. Attack and Critical-Hit Rate can be freely traded.

Fire Spin

**Negative Stats**
* Attack
* Critical-Hit Rate
* **HP**: +450

## Recommended Held Items

Muscle Band
 Choice Specs | Choice Specs gives a high Sp. Atk. stat to Delphox and improves its moves' burst damage.

## Levelling Up

* Once you have reached level 5 and have mastered either  Mystical Fire or  Fire Blast, you can begin exploring the region and capturing Wild Pokemon spawns for EXP.
 5-8
 9+
* When Rayquaza spawns, try to be at least level 11 to get an enhanced move, especially if you're using  Mystical Fire.
* Use all of your techniques to defeat Rayquaza or hasten its destruction with your squad by winning a team fight.

## Hard Counters

A list of Pokemon Delphox users should be careful of.

 Urshifu | Danger Level: * Throat chop or  Surging Strikes can be used to quickly approach melee range.
 Absol | Danger Level: * Has the ability to use  Night Slash,  Pursuit, and/or  Sucker Punch to quickly move within combat range.
 Sylveon | Danger Level: * Using  Calm Mind and  Pixilate, it can increase its special defence and special attack.
* Mystical Fire can reduce Delphox's damage output.
 Greninja | Danger Level: * Can approach Delphox utilising  Smokescreen or  Double Team and destroy it with a  Waterburst Shuriken.
* Has the ability to use  Water Shuriken to damage and restore HP.

## References

* All credit for this information goes to: https://game8.co/games/Pokemon-UNITE