Lachryphagy

**Lachryphagy** is an unlockable passive item added in Booster Pack #4.

## Effects

* Isaac's tears decelerate as they travel. Upon stopping or hitting an obstacle, they burst into 8 tears in all directions.
	+ Hitting an enemy will not cause them to burst.
* Tears can be fired into other tears to feed them, increasing their damage and the damage of the burst tears.
	+ If one tear is fed 5 other tears, it will immediately burst.
	+ The tears will have their damage added together, with the first consumed tear giving additional damage.
	+ Tears in the burst will deal half the damage the main tear would have.

## Interactions

* Template:I: Lachryphagy does not affect regular Brimstone beams, but tears from other sources such as Template:I will burst into 8 Brimstone beams.
* Template:I: Rapidly firing small, uncharged tears can cause the fed tear to grow into a gigantic tear that will still deal fairly low damage, while feeding tears with charged tears will result in higher-damage tears.
* Template:I: Overrides Lachryphagy.
* Template:I: Overrides Lachryphagy.
* Template:I: Overridden by Lachryphagy.
* Template:I: Tears will burst into more explosive tears.
* Template:I: Overrides Lachryphagy.
* Template:I: The tears clump together soon after firing, causing potentially up to 20x base damage on a direct hit on an enemy.
* Template:I: Tears behave erratically, with freshly fired tears usually behaving like Lachryphagy and burst tears like Pop!.
* Template:I: The tears most of the time fade out quicker than they can burst.
* Template:I: All tears have a chance to burst into boogers. Boogers will always burst into more boogers, though some of the boogers may incorrectly appear to be normal tears. When a booger sticks to a enemy, it will burst into 8 boogers which have a high chance of sticking again to the same enemy.
* Template:I: Overrides Lachryphagy.
* Template:I: Overrides Lachryphagy.
* Template:I: Both the Lachryphagy tears and their resulting burst tears follow the orbiting path of Tiny Planet.
* Template:I: Tears will split but cannot be grown by feeding tears.

## Synergies

* Template:I/Template:I/Template:I: Tears tend to clump together soon after firing for high damage shots. It may take more than 5 tears in total to cause a burst.
* Template:I: Bone tears split into 8 tears, each of which can shatter into bone shards.
* Template:I/Template:I: Fed tears split into 12 tears.
* Template:I: The damage bonus from Dead Eye is very easy to keep as shots that would normally fly into a wall will usually float to a halt instead.
* Template:I: Increased tear size from Dead Onion makes tears significantly larger and burst prematurely, with damage increased similar to max-sized Lachryphagy tears.
* Template:I: Retains triple damage, ability to kill normally unkillable enemies, and tear burst. If the tears are fed, they burst into 8 like Lachryphagy; however, if they kill an enemy, they will burst into ten tears that can be fed, each of which will burst again into 8 tears.
* Template:I: Tears look like Hameolacria. They can be fed and will burst into 8 tears that has Haemolacria's burst effect upon hitting obstacles or enemies.
* Template:I: Fires a barrage of tears that tend to clump together into larger tears, along with a kidney stone which can also be fed and bursts.
* Template:I: Tears from Lachryphagy's burst create lasers when they hit an enemy or obstacle.
* Template:I: Tears continually grow in size without being fed other tears, but they will still only deal bonus damage based strictly on how far they travel. Burst tears will still grow in size and damage as they travel.
* Template:I / Template:I: Tears tend to clump together, becoming one giant tear which splits into 8 large tears.
* Template:I: Tears will damage and bounce off enemies normally and burst afterwards.
* Template:I: Regular tears and split tears are all joined by lasers.
* Template:I: All split tears will travel along the beam.
* Template:I: Upon taking damage, fires ten tears that can all burst.

## Trivia

* Lachryphagy is based on this Steam Workshop item by Echo, originally known as Hungry Tears.
	+ The original Hungry Tears item interacts with Ludovico Technique and Flat Stone. However, Lachryphagy doesn't.

* The name of this item is a reference to the behavior of insects, drinking tears of other creatures.

## Gallery

* Lachryphagy Mod.png

Lachryphagy's appearance in the original steam workshop mod.
* Lachryphagy tear growth.png

Lachryphagy tear growth, as they're being fed.

fr:Lachryphagy