Tutorials

Hello and welcome to Idle Dice! This article will tell you how to get started on Idle Dice and some tips and tricks to make your game easier. So, if you are starting this game, or you want to review how to play the game, then this article is for you to read.

So first, you can go to either website that is Idle Dice:

GitHub Version: https://luts91.github.io/idle-dices/index.html

Cool Math Games: https://www.coolmathgames.com/0-idle-dice

There are other websites that you can play Idle Dice. You can search "Idle Dice" in your browser and you should get some results that are relevant to Idle Dice.

Some websites allow you to watch an ad to get in-game rewards including 1.5x points, bonus points, luck points, and skill points.

If you are on Android, you can download the Idle Dice app: https://play.google.com/store/apps/details?id=de.lutsgames.idle\_dice&hl=en\_US&gl=US

If you are using the Apple version, you can download the Idle Dice app here: https://apps.apple.com/us/app/idle-dice-incremental-game/id1504039347

In the Idle Dice App, you can spend real money to buy starter packs and other types of offers that reward you bonus points. It can also give you 2x card progression.

**One thing to know before clicking on either of the links:**

**If you go to the cool math games link, you can only get bonus points (BP) by earning achievements and casinos.**

**It is highly recommended that you play the GitHub version of Idle Dice as it is the most popular website to play Idle Dice. Coolmathgames's idle dice game is pretty hard to progress.**

Once you go to either of the websites, it should show you a tutorial on how to get started. However, if would like to read the detailed tutorial and/or the tips & tricks in this article, you may read the tutorial or tips & tricks here:

## Getting Started

This section tells you how to get started in Idle Dice.

You will see a Die that shows one circle. To get started, you can do any of the following: 1) Click the roll button. 2) Click anywhere on the background where there is nothing to interact with (like a die). 3) Click the space button (if you are on a computer). Once you use any of these controls, you will see an animation of the die rolling a number that is between one and six. Each circle indicated will give you that amount of points. For example, if you roll a 3, you will get 3 points. Keep doing this until you have 10 points in balance. Then you can upgrade your die to level 2.

## Gaining More Points

This section tells you how to gain more points, how combos work, and a few tips with examples

Now that you have upgraded your die to level 2, it is time to get to know what you will expect to see. First, you will see an Achievement popping up. This achievement grants you autoroll. It will automatically roll you the die to gain points every 5 seconds. Second, you will see that the dice multi (shortened form of dice multiplier) has been increased to 2. So that means when you roll the die, it will multiply the number by the dice multi (which is 2).

Now you have two options: You can either continue rolling the dice by manually clicking, or let the dice automatically roll every 5 seconds.

Once you have enough points, you can upgrade your die and have a higher dice multiplier. Keep doing this until you level it up to 10. Once you level it up to 10, keep rolling the die until you can afford a second die. With the second die, its dice multi is 2 and when upgraded, it will increase by 2.

You will notice that there is an arrow on the left. If you click that arrow, you will see a Combo that you can upgrade with your dice. The only combo you can upgrade with your two dice is Pair. Pair is rolled by getting two same numbers in one roll. The default multiplier for this combo is 2. Upgrading the pair combo will increase its multiplier by 10% and the same applies to the other combo's default multiplier.

Now going back to the dice rolling. What the tutorial will tell you to do next is to get a die to level 100, which is a goal that will increase your card progression. You could try to do that but it costs 254.48k (254.48e3) points in total to completely level up the first die to level 100. It would be a good choice to upgrade the 2nd die to level 10 first and then you can buy your 3rd die. Buying the 3rd die will give you a new combo to upgrade which is a Triplet. Triplets can be rolled by getting 3 same numbers in one roll. The default multiplier for the Triplet Combo is 7 and like the Pair Combo, it can be upgraded and increases its multiplier by 10%. You can repeat this process, so upgrade the rightmost die to level 10 and then try to buy the next die. You can have up to 5 dice.

By having four dice, you can get 2 combos called Four and Two Pair. Having five dice grants you three more combos. The first combo is Straight; you have to roll five consecutive numbers. For example: 1-2-3-4-5 (the numbers don't need to be in this order). The second combo is Full House. You have to roll three of one number and two of another number. The arrangement doesn't matter. For example: 3-3-3-4-4. The third combo is Five. In order to roll a Five Combo, all five dice need to be the same whenever they are rolled (e.g. 5-5-5-5-5).

Eventually, you will reach a balance of 1 million (1e6) points. You have become a millionaire, so congratulations! You get an achievement that rewards you +10% dice multiplier to the first dice.

Once you have 5 dice and your fifth die reaches level 10, you can buy a multiplier die. Multiplier Dice multiply the points by the number they roll. For example: (2k + 10k + 4k + 2.4k + 9k) \* 2 = 54.8k points. ((2e3 + 10e3 + 4e3 + 2.4e3 + 9e3) \* 2 = 54.8e3 points) The first multiplier die costs 10 million (10e6) points.

**Tip:** use the Buy 1, Buy 10, and the Buy 100 functions to upgrade your dice faster instead of just clicking the upgrade button on the dice. If you use the Buy 100 function to upgrade a regular die, it will fully ascend the die you chose to upgrade. For example, if the die level is level 99, and you use the buy 100, it will simply say level 100 or the ascension form (if you turned on auto-ascension) which will show as "1a1". It will not say "99a1".

## Ascending Dice

Once you get any die to level 100, you can ascend that die and it will say the letter "a" in the level indicating that it is ascended. It is possible to ascend any die more than once. When you ascend any die, the die multiplier resets and increases proportionally from 1 to 100 per level (i.e. a level 99 die has a multi of 99, a level 100 die has a multiplier of 100. Ascending this die resets the multiplier back to 1, but multiplies the die multiplier by 100 (this can be further increased by drawing 4s). Now, a level 1, ascension 1 (lvl 1a1) die has a multiplier of 100, a level 2a1 die has a multiplier of 200, etc.).

## Cards

Having ascended any die, you are now able to draw a Card. There is a card progression meter on the bottom left. The default card progression multiplier is 1. So anytime you ascend a die, the card progression meter increases by 1. The first card's card progression requirement is 1. When you go past that, the card progression requirement increases by 15%, making it harder to get cards. The higher card progression multiplier you have, the more cards you can get.

When you draw a card, it gives you an effect. There are 52 cards in total. So there are 13 different types of cards that give you a different effect. There are 4 same number/letter cards for every 13 different types of cards. (13\*4 = 52)

It is suggested that you don't draw a card yet and look at the tips and tricks below as you will not be able to change a card to draw.

Before you draw a card, if you don't have a 2, you should prestige for 0% until you get a 2.

The following cards are:

* **2:** Card progression per ascension x2
* **3:** All Dice x3 multiplier
* **4:** Dice multiplier per ascension +4%
* **5:** All combo multipliers x5
* **6:** 5th Dice multiplier x6
* **7:** 4th Dice multiplier x7
* **8:** 3rd Dice multiplier x8
* **9:** 2nd Dice multiplier x9
* **10:** 1st Dice multiplier x10
* **J:** Autoroll interval x50%
* **Q:** +1 max multiplier dice
* **K:** Collect all kings for x10,000 multiplier for all dice
* **A:** Roll animation duration -20%, Chip Multi x2

### Tips & Tricks

Although there are only one of the three cards to draw, you will have to decide what card to draw. They give you benefits, but choose carefully! You won't be able to change which card you drew. If you think the three card options are not suitable for you, you can spend 2 BP (bonus points) to reshuffle the cards and choose another one.

Once you have seen the three card options, think about the following to yourself and consider which one is the priority. Here are some examples:

* "Is the specific numbered dice multi have a higher value?" If so, then you should choose a card that will increase the dice multiplier even higher. For example, if you earn an average of 1 million points per roll, and your first dice multiplier is approximately 100k, then you should draw the number 10 so that your first dice multiplier will be approximately 1 million. This should help you gain more points.
* "Is my card progression value lower than my required card progression?" If so, then draw the number 2 card.
* "I think I will be AFKing most of the time." If so, then draw the J card. You can gain more points while AFKing but the maximum time is 8 hours.

There are some exceptions when you don't need to worry about this. For example, if you almost have 52 cards, you don't have to necessarily look at the strategies above and you can just draw a random card because you will eventually have every single card drawn.

## Prestige

Prestige is a feature that allows you to earn more points from the prestige multiplier. However, you restart all your progress including your cards, dice upgrades, and combo upgrades. It is unlocked when you buy your first multiplier die. The best time to prestige is when you have a 200% potential prestige multiplier which will double your points and you will unlock advanced achievements which all are card-related. Also, if at any time, you are stuck because you can't draw more cards by ascending a die, then it is time to prestige regardless of the multiplier. This allows you to start fresh and potentially have an easy time drawing more cards.

Whenever you have the opportunity, you can draw 4 of the same number/letter cards (for example you can draw 4 2s) and you can get an achievement that rewards you a bonus that relates to the card's effect.

## Roulette

Now that you have drawn more cards, you might have unlocked some achievements. The most important achievement is the Roulette achievement. The roulette is unlocked once you have drawn 10 cards in one run (it means that you drew 10 cards in total without prestiging). Congratulations! The expert achievements are mostly roulette related and the other few achievements that involve rolling a specific combo 1,000 times.

The Roulette is located on the top near the achievements tab. It is shaped like a circle. Click on the roulette and let's explain how it works. First, you choose a color to bet on. You can bet either black or red. Don't worry about "Focus on" because you don't have any focus to spend. The roulette duration animation by default is 3 seconds when you spin the roulette. The roulette progress restarts upon prestige.

It costs 1 quintillion (1e18) points to spin the roulette for the first time. The cost of each subsequent spin is ten times as expensive as the previous spin. If the spinner lands on the color you bet on, you get 1 chip by default. However, you can double the number of chips earned by drawing Ace cards which will multiply the chips earned by 2.

When you spin the roulette and it lands on something, it can land on a dice multi, time (fast forwards time which acts as a time warp), card progression, and roulette upgrade. There are two upgrades to the roulette. The first upgrade is leveling up the roulette. It costs 5 chips and the cost increases by 5 times for each subsequent purchase. Leveling up the roulette can give you big rewards upon spinning the roulette. The second upgrade is the focus. It costs 1 chip to buy a focus and the cost increases by 4 times for each subsequent purchase. The focus lets you make the roulette land on whichever reward you choose (not the Roulette Upgrade).

## Card Strategies

If you are having trouble getting new cards to draw, here are some methods to increase your card progression: (other than drawing a 2 card as you need to get it from drawing a card)

* Go to the Bonus Shop and increase card progression by 100% (costs 200 bonus points at the start)
* Go to the roulette and buy a focus by spending chips and hit focus on card and spin the roulette and you will guarantee your card progression to double (if your roulette level is level 2 or more, you start at level 0)
* On the bottom right, click "prestige" and confirm (or press the "P" key on your keyboard). That way, you can restart and try to gain a better advantage in order for new cards to become easier to draw.

## Decks

Decks are unlocked by having 52 cards drawn. Once you have 52 cards drawn, you can convert your cards into a deck and you get to gild a card. Gilded cards don't reset on prestige. You also get luck points from the prestige multiplier which allows you to make upgrades. Luck upgrades do not reset on prestige. When you convert your 52 cards into a deck, the card progression requirement starts 32.25% higher, which makes it even harder to draw cards.

So, now you have one card you can gild. It is best to use the strategies above. However, the best order to gild the cards is: 2, 10, Q, A, 5, 9, 8, 7, 6, 3, 4, K, J. Keep gilding the same type of numbered/lettered cards and once you max the gildings of each of them, move on to the next one. For example, if you have one 2 gilded, keep gilding the other 2s that aren't gilded yet and then move on to the 10s. Repeat this process 52 times. Convert, gild, repeat. However, on your 8th gild, reset your 10s to kings (because they only give a benefit for all 4) and then 10s are next on the priority list.

You can reset the gilding arrangement once per conversion. To reset the gilding arrangment, click the reset button to change the arrangement. If you want to be cautious so that you don't accidentally click on the card that you want to gild, you can turn on enable confirmation.

When you have 51 gilded cards, it takes more than 1 million card progression points to draw the final card in order to reach 52 gilded cards. Having 52 gilded cards grants you access to Casinos. You can still convert your prestige multiplier into luck points even if you have 52 gilded cards.

### Luck Points

Luck points are a currency obtained by converting a deck of cards with the prestige multiplier. You can spend luck points on the luck upgrades and it can help you progress the game. Here are all the upgrades that you might want upgrade based on their reasons:

**Roll Curve** is a luck upgrade that increases the probability of rolling higher numbers. It also increases the chance to roll combos. It might seem useless at first if you just upgrade it a few times, but when Roll Curve goes above 3.0, it becomes powerful.

**Reroll Chance** is a luck upgrade that gives you a chance to reroll the dice again. It is actually not a bad upgrade because the first time it rolls, it will give you points, and re-rolling it will give you more points too. Having a reroll chance of 100% means that you don't have to worry about the auto roll interval anymore. However, it costs 1.52 TD (1.52e42) luck points to max it out so it is not possible to have a 1.52 TD (1.52e42) prestige multiplier in the early game. (There is still a 3 frame delay whenever reroll chance activates.)

**Combo Increase** is a luck upgrade that increases your combo multiplier every time you roll a combo. It acts as if it's auto-upgrading the combo. This can earn you lots of points the more combos you roll. It is an additive multiplier.

**Prestige Multi Multi** is a luck upgrade that multiplies the prestige multiplier which allows you to earn more luck points when you convert. This can be a very useful upgrade. However, it doesn't increase a lot if you upgrade it. For example, if you upgraded Prestige Multi Multi 100 times, and if you upgrade it one more time which you will have 101, it doesn't make a lot of difference to this upgrade. However, from 1 to 101, it would make a significant difference to the prestige multiplier.

**Slow but Strong** is a luck upgrade that multiplies the points and the auto roll interval. It is a useful upgrade but if you grind in this game often, then this would be a useful upgrade. If you plan to AFK most of the time, then it may not be a good idea to buy this upgrade unless you have a reroll chance close to or exactly 100%. Like **Prestige Multi Multi**, the points gained won't increase a lot per upgrade if you upgrade this upgrade 100 times.

**Focus Chance** is a luck upgrade that allows you to increases your chance to hit your focus on roulette without spending it. It is kind of a useful upgrade so that you can guarantee that you get what you want.

## Casinos

Refer to Tutorials/Casinos for tutorials.

## Notes

You don't have to grind very long, but you can take a break and come back to the game tomorrow or next time. Your game progress will be saved automatically.

If you want to transfer your game progress or you don't want to lose it, go to settings and click "Export". You will see a very long string of letters, numbers, and symbols that you can copy. It is about 100,000 characters long. Paste it somewhere so that you don't lose it. When you want to access it on a different device or if you've hard reset the game, find your exported code and go to settings again, but click on "Import". Paste it there and click load. Your game progress should be recovered.

## Key Words

* **Points** - You earn points when you roll the di(c)e
* **Dice/Die** - The main tool(s) used to earn points
* **Combos** - Rolling combos allow you to get more points based on their multiplier
* **Cards** - Drawing a card each time you ascend a dice
* **Ascend** - Upgrading the dice to level 100 and then you can ascend it now or later
* **Card Progression** - Increases card progression each time you ascend a die.
* **Chips** - Get chips from spinning the roulette which is by betting either red or black and landing on an item's background that matches the bet color
* **Roulette** - A mechanic that allows you to increase dice multi, card progression, or allows you to fast forward time.
* **Focus** - A roulette mechanic that allows you to guarantee an item when you hit a focus
* **Golden Cards** - Gilding a card from converting 52 regular cards into a deck.