Matheo

****Matheo**** is the local Witch Doctor, and before the new Chemist arrived he was the only source of healthcare on the island.

## Appearance

Matheo is a tall middle-aged man with dark orange eyes and slicked-back black hair that is starting to grow grey. He wears an ornate black suit coat with golden buttons, a white collared shirt with a purple tie, black pants, and knee-high brown boots. Over his shoulders is a silk black cape with a gold lining and a gold chain attaching it to his shirt.

## Residence

Matheo lives in a yellow house with a dark blue roof and a circular tower. His house is located outside of town, far south of the Rangers' house and Ranger Post, along the path through a small forest.

## Background

### Journal Notes

Four pages of background are recorded in the journal in-game. The first page is unlocked after officially meeting this character, while the remaining three pages are unlocked by increasing Friendship with them. The fourth level and journal page relate to Romance for this character.

1/4
**Page 1**: *Matheo is the seventh generation of Moonbury's witch doctors - healers who are obliged to protect their sacred medical traditions.*

*He has sworn to use only natural healing methods and refuses any new medical techniques from the capital. That makes him the hardest person to deal with in the town.*

**Page 2**: *Although he looks serious and stern, he's actually very clumsy when it comes to physical activities. Which means he loses his previous notes on the field if he gets chased by a wild animal.*

*With [the Chemist]'s helping hand, the notes are saved. But Matheo is unhappy that [the Chemist] didn't manage to bring them back in one piece.*

**Page 3**: *Recently, Matheo hasn't been on schedule like he usually is, so Myer has gotten worried about him and has asked [the Chemist] to look into the matter.*

*Turns out, Matheo has been busy researching a new disease that he has discovered, which explains the delays.*

*But Matheo hasn't shared any of the information. It seems that he still doesn't trust [the Chemist].*

**Page 4**: *Matheo has asked to see [the Chemist], which is pretty unusual for him. It turns out that the disease he has been researching has infected a specific area.*

*Swallowing his pride, Matheo has asked [the Chemist] for help before it's too late.*

*Combing their knowledge, the two of them have managed to prevent the disease from spreading. They've now promised to support each other.*

### Friendship Quests

A Friendship Quest is initiated for each bar of Friendship that is completely filled with green. Their friendship level will be locked and cannot be increased until the quest is completed.

 Second Quest
 Third Quest
2. Craft Sun Elixir
 Fourth Quest (Romance)
2. Enter then exit the Potion House

### Romance

This character is a Romance candidate, which means they can be dated. After completing the third Friendship Quest, you can gift Matheo a Moon Brooch, which will trigger a confession cutscene with Matheo.

He initially states that you are both professionals, and so romance is not suitable and he rejects your courtship. However, after overhearing part of a conversation between the Chemist and Myer who offers the chemist a new residence, he misunderstands that the chemist is leaving. He rushes to meet the chemist, Myer, and Nestor at the train station and scolds Myer for sending the chemist away. The misunderstanding is cleared up to Matheo's embarassment, and he finally acknowledges his feelings.

After the completion of the fourth quest "Hidden Feelings", the Dating option will appear (two red wine glasses) when interacting with Matheo. Each date initiates a cutscene, and will not take any time out of the day. You can go on a date with him once per day to any of the following date locations:

* Ottmar's Cafe
* Willow Waters Bathhouse
* Moonbury Cliff

### Event Gallery

Bulletin Post for Friendship Quest 1Bulletin Post for Friendship Quest 2Bulletin Post for Friendship Quest 3Matheo's Max Friendship Tarot Card
## Schedule

 8:30
 12:30
 16:10
 20:30

## Dialogue

### Chemist Conversations

When interacting with the character, the Chemist can talk to them. Depending on Trust and Friendship level there will be different things this character will say to the Chemist.

**No Trust**

* "Leave. You are blocking my view."

**Friendship Level 1**

* "You should get going. I have nothing more to discuss with you."
* "I don't trust you. You could bring misfortune to this island. I don't know what Myer was thinking..."
* "Don't even think about setting foot in my garden. It's off-limits. You'll ruin the plants with your toxic chemist chemicals! Tsk."
* When gifted Moon Cloves: "A gift? For me? You must be joking, Chemist."

**Friendship Level 2**

* "Go and bother someone else.
* "Chemists always have an ulterior motive in actions. Not that I care, just stay away from me. It's for the best.
* "Look, I appreciate that you found my notes last time. But it doesn't mean we're friends now. Keep your distance.
* When gifted Moon Cloves: "You don't need to keep sending me these. You know that, right?"

**Friendship Level 3**

* "Nature is sacred. It isn't a playground. Not every creature welcomes our presence. Some of them are more alert than others. Just be careful out there. We don't want to worsen the relationship between nature and humans."
* "Didn't I tell you to stop talking to me? But I don't think you'll ever listen to me. Do whatever you want."
* "The island is full of potential, but also danger. My ancestors taught us to respect the island. Treat it wrong, and there will be consequences. Wait, why am I sharing this with you? I think you should go."
* When gifted Moon Cloves: "I'll treasure this, and please accept my apology that I cannot give you anything in return."

## Other Details

1. ↑ His missing notebook is in the most top-right corner of Meadow Range, behind the Feverfew area.
2. ↑ Matheo's report is not in Meadow Range, but in Glaze Iceburg, above the North Glaze Iceburg Travel Point.