recursal/Fanatic-Fandom huggingface dataset:
One More Door

**One More Door** is a thought in *Disco Elysium*.

## Description

### Problem

*God dammit, it cannot be. A disgrace! That door on the coast... you remember the one, right? The one that leads to the abandoned supply depot? Why, in the name of all that's holy, does it not open? \*Why\*?! There \*has\* to be a way to get through that unopenable door. By gods, you're the police -- all doors are supposed to open before you. What will the others at the precinct think if you can't open a goddamn door? There must be a way.*

### Solution

*There is no way to open the supply depot door. Accept it. You cannot open \*all the doors\*. You have to integrate this into your character. Some doors will forever remain closed. Even if every single other door will open at one time or another, maybe to a key, or maybe to some sort of tool meant for opening doors... But this one will never accede to such commands. A realization crucial to personal growth. Crucial.*

## Effects

*Requires 45m research time*

* Research
	+ +1 Half Light: What is behind it?
* Completion
	+ -1 Half Light: No fear
	+ All PSY (Purple) White Checks Unlocked

## Location

* Try and fail to open the bunker door north of the Church, Red Interfacing Check (Day 3+). Your Conceptualization total must be at least 4.

## References

1. ↑ List of choices on fayde dialogue browser
Morell, the Cryptozoologist

>
> MORELL, THE CRYPTOZOOLOGIST – Do you know what the success rate in pharmacological research is? 0.000003% of bio-reactive agents have reproducibly beneficial effects. Yet science persists in the search for medicine. \*As\* we persist in our search for new species.
>
>
>

**Morell, the Cryptozoologist** is a character in *Disco Elysium*.

## Background

One of the foremost cryptozoologists on the face of Elysium, Morell has traveled across the isolas in search of cryptids, from the derelict regions of Revachol to the monsoon-drenched jungles of South Safre. He is a distinguished member of the Cryptozoological Society of Chemnie (which has 4082 entries on its list of cryptids, 2000 confirmed to be hoaxes), yet has never actually encountered a single cryptid in his long life - and hopes to discover one, to give his life meaning.

He married Lena in '45, and the two have been inseparable ever since (aside from Morell's field expeditions where her wheelchair wouldn't fit). In '51, they are searching for the Insulindian Phasmid, together with Gary, the Cryptofascist, who is their close friend and provides them with a place to stay. Lena provides support in gathering information and preparing cryptid traps.

## Interactions

* Morell can be found at Land's End, northwest of the Feld building, starting on Day 3. Once Harry's convinced him to go back to his wife, Morell will move to the Whirling-in-Rags.
* Morell is the target of the Find Morell, the Cryptozoologist task, which is available starting with Day 2, but can only be completed on Day 3 at the earliest. Once encountered, he can be convinced to go back to the Whirling, but only if you agree to inspect the traps.

## References

LENA, THE CRYPTOZOOLOGIST'S WIFE – "Oh! Well, he's a bit shorter than you but with a larger frame. And he has longish white hair -- usually a bit uncombed, you might say \*wild\* even..."
GARY, THE CRYPTOFASCIST – The man simply nods, his long blond hair falling on his shoulders.
3. ↑ Kyle Simmons on twitter
Make Titus give up Ruby's location

**Make Titus give up Ruby's location** is a task in *Disco Elysium*.

## Context

Ruby was the organizer of the hanging. She's also \*missing\*, but the Hardie boys will be tight-lipped about her location. You need to get them to open up. Have you \*fully\* explored the Whirling? Analysed the site of the murder? Truly and \*thoroughly\* interrogated Klaasje? All this might make convincing them easier.

## Walkthrough

* Titus doesn't believe Ruby shot the hanged man. Present a theory, make him see it's something to consider. A White Logic check is all that's needed to start convincing Titus to give up Ruby's location - or rather, point you in the general direction.
Old Flame

### Unlocked by

In Collage Mode, collect all four hidden Fascist Fragments to restore the hidden photograph.

**Old Flame** is an achievement in *Disco Elysium*.

## How to Obtain

* Apply the Daguerreotype filter.
* Now, with the filter still applied, look for the fragments in the four settings.
	+ State Terror is in Doomed B1, in the backroom with the hidden rifle.
	+ For Frissel! is in Church, by the broken stained glass.
	+ Unholy Miracle is in Martinaise West, where the execution firing point is to the south of the cryptozoologists.
	+ Welcome to Revachol is in Gary's Apartment.
* While hovering over the fragment with your mouse, scroll to zoom in (or out) and the fragment will be collected.
* Assemble the four fragments into the photograph.
* Use the camera button on the top of your screen.
Ruud Hoenkloewen

**Ruud Hoenkloewen** is a character in *Disco Elysium*.

## Background

A member of Krenel's private security force, Ruud is a powder keg of violence who "distinguished" himself in the Semenine conflict enforcing the Oranjese brand of capitalism. In his free time, he enjoyed firing mortars at random coordinates in the general direction of villages, wiping out civilians at random.

Ellis Kortenaer could harness the unstable, volatile personality and keep him contained, usually with a minimal amount of violence. In one instance, he contained his squad and prevented Ruud from going off and murdering a hundred random Semenese civilians by having them kill and rape just one of them.

Known as the Killer, Ruud acts as the heavy weapons specialist of the unit and was dispatched to aid in containing the Union strike over at Martinaise. He arrives in Martinaise on the day of the tribunal to back up Raul Kortenaer alongside Phillis de Paule against the Hardie Boys and the detectives.

He has a total of 52 kills notched on his helmet: Fifty from Semenine Islands and two in Revachol.

## Interactions

* Ruud appears during the tribunal and is almost completely inaudible, save for various profanities and what sounds like weeping coming from the full suit of Fairweather T-500 ceramic armour that covers him from head to toe. He also brings an Ister AR-FA7 anti-tank rifle along and is one of the primary challenges to take on. Wearing a Fairweather T-500 Cuirass will protect against the shot to the chest. Without it, Harry will have to dodge the shot.
* Ruud's fate is dependent on the outcome of the tribunal. He is the only member of the mercenary team to sustain injuries no matter what (shot through his armour's eyehole by Kim Kitsuragi), disabling and badly wounding him. If each of the other mercenaries are killed (that is, if Harry shoots or burns Raul *and* successfully warns Kim about de Paule) Ruud is confirmed to be dead by Kim in the post-tribunal debriefing. (It is implied that he shoots at least Fat Angus before the Hardies strip him of his armour and beat him to death in this scenario). If any of the other mercenaries are not wounded, Ruud's fate is not mentioned by Kim, and it is implied that he at least escaped Martinaise.

## Gallery

* Concept art
* Ruud at the mercenary tribunal

## References

1. ↑ Raul Kortenaer: *"He likes to fire mortars at random coordinates. Wipe out mud-huts like that. When he gets \*bored\*."*
2. ↑ Raul Kortenaer: *"Our boy -- he's only a captain then -- but he knows how these men think. If they don't see action soon...At dawn he comes across two kipts, breeding in the bushes by the river... We shot the boy, he was useless, but the girl... she was nice. A little fat you know. But not too old. She was quite the entertainment. For the week she lasted."*
3. ↑ Raul Kortenaer: *"Our colonel did what he had to do. It was either one cunt, or a hundred of them."*
Priceless Facade

### Unlocked by

In Collage Mode, collect all four hidden Ultraliberal Fragments to restore the hidden photograph.

**Priceless Facade** is an achievement in *Disco Elysium*.

## How to Obtain

* Apply the Chemigram filter.
* Now, with the filter still applied, look for the fragments in the four settings.
	+ Cutout City is in Whirling in Rags 1F, in Harry's room.
	+ Money Machine is in Doomed F1.
	+ Whirling in Glass is in Harbour Container.
	+ Maximum Frittte is in Frittte Kiosk.
* While hovering over the fragment with your mouse, scroll to zoom in (or out) and the fragment will be collected.
* Assemble the four fragments into the photograph.
* Use the camera button on the top of your screen.
Jamais Vu (Derealization)

**Jamais Vu (Derealization)** is a thought in *Disco Elysium*.

## Description

### Problem

*Revachol Special Administrative Region, Le Caillou, the Insulindian Ocean, Coalition Government, Insulindian Mission Command... Name after name and none of them is familiar. They seem real, but something is wrong. You feel like a kid looking at stickers on the fridge: Truvant, The Apricot Company, World Games '34. You can almost see your hand reaching out for them. Scratch at the corners, see if they peel loose... This feels like the \*most\* important of all the thoughts; the one you truly must complete.*

### Solution

*Jamais vu. The opposite of déjà vu. Not \*already\* seen, but \*never\* seen. Everything that should be familiar appears strange and new. Like some half-forgotten day in your childhood, only \*now\*. That's the feeling you've been having. And for who knows how long? You should go and ask Joyce Messier about this -- what world are we in? This is the fundamental question.*

## Effects

*Requires 3h 25m research time*

* Research
	+ None
* Completion
	+ +1 XP for every orb clicked
	+ All INT learning caps raised by 1
	+ Gives a +12 bonus to the Conceptualization check discussing the fundamentals of reality with Joyce Messier.

## Location

* Talk to Lena about understanding your reality. She will refer you to Joyce, who you can converse with about reality (first notice she is smart in any basic dialogue, then proceed to discuss reality, "Where are we?" -> "Where \*are\* we?" ... "We are where we are." to unlock this).
Magnesium-Based Lifeform

**Magnesium-Based Lifeform** is a thought in *Disco Elysium*.

## Description

### Problem

*It is generally understood that human beings are carbon-based organisms, fusing little carbon tubes together to form complex, mushy structures capable of thought, love, and locomotion. It is also known that these structures sometimes like to “take the edge off” by consuming ethanol, amphetamine, etc. In such cases, it is important to supplement your body with magnesium. Tired? Mag it! Down? Mag time! Liver damage? MAXIMUM MAG! Some people say magnesium doesn’t really do anything and you just need to quit. What do we tell them?*

### Solution

*We tell them: HELL NO. You’re about to become a magnesium-based lifeform. The age of the primitive carbon-man is done. No longer must mankind rely on slow-working background radiation to take us further into our genetic destiny. This is the era of guided evolution, and magnesium is the key. You are the first of your species. The next step in human evolution. An advanced magnesium proto-man who mags it up, drinks it down, and sniffs it sideways!*

## Effects

*Requires 1h 15m research time*

* Research
	+ -1 Shivers: No shakes
* Completion
	+ +2 Volition: Magnesium receptacle glands
	+ -1 Logic: No such thing, man

## Location

* Talk to Cuno about the Magnesium in his Shack.
* COMPOSURE 5+
Postcard Martinaise '98

**Postcard Martinaise '98** is an item in *Disco Elysium*.

## Description

A faded picture postcard from the end of the last century shows Martinaise as was before the Revolution. It's the height of summer, Rue de Saint-Ghislaine is teeming with parasol-wielding bourgeoisie and Wild Pines flags buttress the walkway. Nothing is written on the back.
Idiot Doom Spiral

**Idiot Doom Spiral** is a character in *Disco Elysium*.

## Background

His actual name is George, but is known among his drinking buddies Rosemary, Don't Call Abigail, and recently Harry Du Bois as Idiot Doom Spiral.

George was once a "founder slash junior partner" at a high-concept creative services agency named The Boom Boom Room. After securing a contract with an insurance firm, he financed Thin Air, a cultural incubator. He took on a leadership role supervising twenty-two full-time employees, which caused him a great deal of stress.

In order to relax, George picked up the hobby of jogging. One day, in order to stop his keys from ringing while he jogged, he took his keys off his keyring and put the keys to the front gate and apartment door in separate pockets. When he returned home he realized he had taken the wrong keys and locked himself out of his home. The key he did have, the one to his office, no longer worked because the producers had changed the locks.

As George explains it, after that moment his life spiralled out of control because he never got back into his apartment, his girlfriend left him because he was homeless, he lost his job, and he was arrested and jailed for two days because he didn't have an ID.

Logic and Electrochemistry both conclude George's situation may have been actually caused by a neurological problem at the end of Find Idiot Doom Spiral's jacket when he demonstrates issues with his short and long term memory.

## Interactions

* During the conversation about George's agency, you can ask him about his tracksuit. He says it's "100% Lickra(TM)." Touching it deals -1 Morale damage, because it feels disgusting, like a jellyfish.
* George will tell you that he stole a cool jacket and then lost it, giving you the quest Find Idiot Doom Spiral's jacket. You can find it draped over the chain-link fence on the boardwalk. He will refuse to accept it until it's clean, so take it to the Washerwoman who can clean it in half an hour. Doing so nets you the FALN "Faln" Windbreaker. It's yours to keep because when you bring it back to George, he doesn't remember the jacket at all, or asking you to find it.
* You can trade booze (which can be easily purchased from Rosemary nearby) with George for stories. The first story is how he came to be known as Idiot Doom Spiral, the second is the Headless FALN Rider, and the third is the Lost Cocaine Skull.
Pyrholidon

* In the coal room behind Cindy at the Capeside apartments after already taking a dose

### ID

drug\_pyrholidon

**Pyrholidon** is an item in *Disco Elysium*. It is a military drug designed to treat and prevent radiation sickness, though it also has "psychedelic" side effects.

## Description

A pretty little puck-shaped cap of purple liquid that can bring on anything from hot flashes to military-grade psychosis. With sufficient tolerance, however, it can make any weather feel balmy – if only for a while.

## Uses

* +1 to Psyche and -1 to Health for one hour.

## Trivia

* Based on the chemical structure shown for pyrholidon in-game, its chemical formula is:

[

(

Et

2

Im
)

4

N

4

C

20

H

8

Mn
]

5

{\displaystyle \ce{[(Et2Im)4N4C20H8Mn]^5+}}
* Pyrholidon is based on a real drug called AEOL-10150, being developed by the US-based Aeolus Pharmaceuticals. AEOL-10150 is a catalytic antioxidant, under development for treatment of the lung-based effects of acute radiation syndrome, as well as for treatment of exposure to certain chemical warfare agents.
	+ AEOL-10150 has a manganese-2+ ion, which has a "pale pink color". The ring structure around the manganese ion, called a porphyrin, is often "strongly colored" when complexed with metals; the word "porphyrin" comes from the Greek "*porphyra*," meaning "purple". Given this, the color of pyrholidon shown in-game is probably correct to real life.

* Another possible inspiration for pyrholidon is the Soviet military drug Taren, which has aprofenum or benactyzine as the active ingredient. Taren was included in Soviet military first aid kits as an antidote for organophosphate poisoning from chemical weapons such as sarin, but in the '90s and '00s was also illegally sold and used as a recreational drug in post-Soviet countries due to its psychedelic/deliriant side-effects.

## References

YOU – Pyrholidon? What is that?

ELECTROCHEMISTRY – A drug developed by the military to treat and prevent radiation sickness. It has psychedelic side-effects. \*And\* it makes your eyes turn yellow!
2. ↑ https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6125955/
3. ↑ https://ru.wikipedia.org/wiki/%D0%90%D0%BF%D1%80%D0%BE%D1%84%D0%B5%D0%BD
The Magnetic Dice Set

**The Magnetic Dice Set** is an item in *Disco Elysium*.

## Description

These 100-sided dice are made of ivory and inlaid with magnetic lodestone. When rolled together, pips on the dice interact with each other by pulling and pushing -- just like magnetic personalities. NOTE! Look at the MAP tab in Journal to see which White Checks have opened.

## Uses

* Reopens white checks:
	+ Reduces the difficulty of teleporting to the roof of the Feld building by 1.
	+ Reduces the difficulty of disentangling the melody tape found in the tree by 1.
Interview the Union boss

**Interview the Union boss** is a secret task in *Disco Elysium*.

## Description

Enter the harbour and seek an audience with the local Debardeur's Union leader, Evrart Claire -- you need to ask him about the murder in his District.

## Details

* Once access to the Greater Revachol Industrial Harbour has been granted, Harry can reach Evrart Claire in a shipping container.
* Speaking to Evrart causes heavy Morale damage. As such, it is recommended that Harry acquires Magnesium or Hypnogamma to heal his Morale before entering the harbour.
* Evrart will ask Harry to sit down, refusing to speak to him otherwise. He'll then offer a Giant Novelty Cheque worth ✤ 25 to help Pay for damages.
* Before allowing Harry to begin interviewing him, Evrart will mention Harry's lost gun, which will cause Harry to succumb to anxiety unless a Challenging Composure Red Check is passed
* In exchange for information on the hanging, Evrart will ask Harry to open a door, completing the task.
Reaction Speed

**Reaction Speed** is a skill under the Motorics attribute in *Disco Elysium*.

## Description

The quickest to react. An untouchable man.

Cool for: Shot-Dodgers, Thinkers on their Feet, Pinball-Heads

Reaction Speed is the agility of your body and mind. It is instinct. It enables you to dodge punches, knives, bullets. Also suckers punches of the verbal kind. You’ll be more streetwise, never lost for words or lacking a witty comeback. Your mental alacrity lets you connect little details on the fly, working in tandem with your Intellect skills.

At high levels, Reaction Speed makes your twitch-reflex freakishly good. However, when your body acts before your mind, innocent situations can turn bad fast. You’re high strung, overly alert. At low levels, though, you won’t be the one shooting first – which probably means you won’t be shooting at all.

## Stat Bonuses

### Clothing

* Orange Bum Hat (+1)
* Royal Carabineer Pants (+1)
* FALN Ultra Series Sneakers (+1)
International Collaboration Police

The **International Collaboration Police**, or **ICP**, is the interisolary police force of Elysium.

## Background

The ICP is an interisolary law enforcement service, described as the "crown jewel" in the Moralintern diadem alongside EPIS and the Coalition government. It was founded by the Moralintern in part to keep detailed records of all military technology produced by licensed manufacturers, and it also conducts complex multi-national investigations. As such, their database is the single largest source of information in Elysium.

Their officers wear brown suits and own ICP badges. Like the RCM, the ICP is also separated in divisions with specialized functions, such as one that deals exclusively with unlicensed sub rosas.

## Law

Because the ICP is under Moralintern and Coalition control, it is implied that they place a great importance on protecting corporate interests. They tend to be reluctant to share private sector records and deem corporate espionage as a high-level offense that violates many international agreements; particularly, the First La Chete Accord.

## References

1. ↑ ENCYCLOPEDIA - The International Collaboration Police (ICP) is an interisolary law enforcement service, the crown jewel in the Moralintern diadem alongside EPIS and the Coalition Government.
2. ↑ ALICE - "The International Collaboration Police? Uhm..." She seems confused for a second. "They keep detailed records of all military technology produced by licensed manufacturers. That's one of the reasons the Moralintern spearheaded the creation of the ICP in the first place."
3. ↑ ENCYCLOPEDIA - The International Collaboration Police (ICP) is charged with coordinating law enforcement activities in complex, multi-national investigations. Their database is the single largest source of information in the world.
4. ↑ SHIVERS - Inside, in a cell, a young woman is withdrawing from amphetamines, barbiturates, and alcohol. All at once. While two men in brown suits wave ICP badges at a young policeman. She hears the door open...
5. ↑ KIM KITSURAGI - "Don't worry, the ICP has a separate division that deals exclusively with unlicensed sub rosas," the lieutenant turns to you. "This isn't our problem."
6. ↑ ALICE - "Yes, but the ICP tends to be reluctant to share private sector records. I could try to talk them into it, though."
7. ↑ SUNDAY FRIEND - "Corporate espionage may technically be legal in \*Revachol\*, but elsewhere it's a very high-level offence. It violates a number of international agreements, in particular the First La Cherte Accord..."
Michel Williams

**Michel Williams** is a character in *Disco Elysium.*

## Background

Michel "Elfboy" Williams is an officer of the Revachol Citizens Militia and a member of Precinct 41 within the Jamrock Quarter. His rank is unknown. Williams is exclusively mentioned through passive Esprit de Corps checks along with several other officers from the same precinct. His partner is Sundance Fischer.

## Trivia

In a passive Esprit de Corps check, Williams slams the door to an armored motor carriage, which likely means he owns it.
Inspect the window in Klaasje's bedroom

**Inspect the window in Klaasje's bedroom** is a task in *Disco Elysium*.

## Context

Go to her room, search it once more. Upstairs, in the bedroom—the window. Perhaps it will yield \*something\*?

## Walkthrough

* Perform a thorough ballistics check of the window, once the Mercenary Tribunal is over and you're up again. Interact with Klaasje's notes on the lower level, then head upstairs and inspect the thread to get info on where to go next.
Radiant Spinners

## Overview

### Location

Approach Garte past 10 PM on the first day without the money to pay for damages, and allow Kim to give you the spinners from his motor carriage

### ID

radiant\_spinners

**Radiant Spinners** is an item in *Disco Elysium*.

## Description

The magnificent hubcap spinners that Lieutenant Kitsuragi has donated to you so that you can pay for your room at the Whirling. They are slate blue and shimmer haughtily in the light. Kim confiscated them from a Coalition official's son, who was interrupting traffic while driving under the influence.
Ledger

*This **disambiguation** page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.*

**Ledger** may refer to:

* Damaged Ledger, the item found inside the trash container outside of the Whirling-in-Rags.
	+ Ledger of Failure and Hatred, the result of Harry reading the note inside the Damaged Ledger (obtained with White Mourning).
	+ Ledger of Oblivion, the result of Harry discarding the note inside the Damaged Ledger (obtained with Caustic Echo).
Medal The Setting Sun

### Location

After passing René Arnoux's Composure check, pass a red Drama check and accept the medal

### Effect(s)

+1 Rhetoric: The heroic deeds (of others)

### ID

neck\_setting\_sun\_medal

**Medal The Setting Sun** is an item in *Disco Elysium*.

## Description

A deep blue star sits inside a radiant orange sun. Vaillance, the word most often used to describe exceptional valor in combat, is written underneath. Medals like this aren't bought, they are earned.

## Uses

* Can be used to achieve Medal dispenser if encountering The Pigs alone.
Paledriver

>
> PALEDRIVER – "The men have small jaws and everything is made out of plastic. Why do you need plastic?" she scoffs. "When you can make the world out of amber?"
>
>
>

The **Paledriver** is a character in *Disco Elysium*.

## Background

Pale-aged long-haul lorry pilot. Completely bonked out of her mind due to the effects of going through the Pale too much. She likes to drift off into her dreams, into a past that might never have existed or memories that aren't fully hers. She has a motor lorry with mountains of memorabilia, photos, and knicknacks on the dashboard.

The Paledriver takes her name from her tendency to take routes nobody else will, through the Pale: Lomonossov's Land, Udachnaya Zemlya (Удачная Земля, *Lucky Land*), The Western Plain, Trans-Katla Magistral, U41-A, the Estradas do Mirador, and other pale routes.

She smokes Republica, filterless cigarettes from Mesque, using a cigarette holder.

## Interactions

* Waking the Paledriver up allows for peering into the mind of a pale-addled human. She's also involved in solving The Jam Mystery slightly, but you'll need to get intel on her first.

## References

PALEDRIVER – Nothing. Her smile just keeps widening; her hair is grey like lead.
Victor Méjean

**Victor Méjean**, or the **Working Class Husband**, is a character in *Disco Elysium*.

## Interactions

* The working class husband is at the center of the task to find the working class woman's missing husband. Harry can volunteer to bring him home. The husband's corpse can be found on the boardwalk northwest of the Fishing village.

## References

VISUAL CALCULUS [Easy: Success] – Height: 170-175 cm, curly hair, stout build. Age: approximately 50-60 years.
WORKING CLASS CORPSE – The man has fallen through a crack in the boardwalk and hit his head against the metal bench. Coagulated blood covers his black hair. One of his feet is still dangling through the hole.
KIM KITSURAGI – "The man was about 173 cm tall, stout, with dark hair and a moustache. We suspect he might have been inebriated when he slipped -- there were bottles all around him, and traces of vomit on his shirt."
Precinct 57

**Precinct 57** is the 57th station of the Revachol Citizens Militia, located near Terminal H of the Greater Revachol Industrial Harbour. It is located 28 kilometers to the northeast from Martinaise.

## Background

Precinct 41 and Precinct 57 have three decades of history feuding over which station claims work in Martinaise.

## Members

**Known current members of Precinct 57:**

* Alice DeMettrie, Communications Officer
* Kim Kitsuragi, Lieutenant
* Three officers nicknamed Ace

## References

SHIVERS – Across the harbour, on the South bank of the River Esperance, the air stands still outside Precinct 57 -- a two story box of duraluminum near the gates to Terminal H.
ESPRIT DE CORPS – Twenty-eight kilometres to the northeast, in the infirmary of Precinct 57, Lieutenant Kim 'Pinball' Kitsuragi rests under a heart monitor. A triage sign coloured yellow hangs from his injury record -- safe, it means. He coughs, propped up against the pillow.
KIM KITSURAGI – "Many of the RCM's fashions, even weapon preferences, borrow heavily from classic Vespertine cop shows. My precinct alone has three officers who go by the name \*Ace\*..."
Read your ledger and name the case

**Read your ledger and name the case** is a task in *Disco Elysium*.

## Walkthrough

* Go to your INVENTORY, and INTERACT with the Damaged Ledger to give it one. To complete this task, you first need your Damaged Ledger, obtained by searching the trash can behind the Whirling in Rags. Then it's a matter of reading it and naming the case.
* The ledger you obtain can be either the Ledger of Failure and Hatred or Ledger of Oblivion by rattling the ledger and realizing it has contents rattling inside, in the compartment for permeables (respectively keep or discard the wrapper in the hidden compartment).
Savoir Faire

**Savoir Faire** is a skill under the Motorics attribute in *Disco Elysium*.

## Description

Sneak under their noses. Stun with immense panache.

Cool for: Acrobats, Thieves, Unbearable Show-Offs

Savoir Faire urges you to be better than you are: it urges you to be disco. Slip by others in Samaran boxing style, then tumble out the back with unexpected acrobatics. It enables you to move silent footsteps, to groove to a good beat, and to lift useful evidence off perps without them noticing. It also makes you a cooler cop, whose athletic flair will certainly impress the citizenry.

At high levels, Savoir Faire will make you the King of Cool – which is as much to say, the most stylish douchebag in Revachol. Nobody will see you until you’re ready to be seen; and then, they’ll get the full treatment, whether they want it or not. At low levels, however, you’ll be a bumbling, feckless cop unable to catch pair of keys thrown by your partner without losing an eye.

## Stat Bonuses

### Clothing

* Oversized Superstar Sunglasses (+1)
* FALN Modular Track Pants (+1)

### Thoughts

* Detective Costeau (+1)
* The Fifteenth Indotribe (learning cap raised to 6)
Land's End

**Land's End** is a location in *Disco Elysium*.

## Background

A serpentine strip of land weaving its way into the Martinaise inlet. Unfortunates on the run -- from the law, from themselves -- sometimes hide out on nearby islets. Little dots in the ocean that are occasionally submerged when the tide is high and the weather foul.

## Points of Interest

* The Dolorian Church of Humanity, Soona Luukanen-Kilde and Tiago within it.
* Speedfreaks' tent, temporary home to Acele, Andre, Egg Head, and Noid.
* The Feld building, Coalition bunker and Instigator's Lair beneath it.
Logic

**Logic** is a skill under the Intellect attribute in *Disco Elysium*.

## Description

Wield raw intellectual power. Deduce the world.

Cool for: Analysts, Pure Rationalists, Obviously Logicians.

Logic urges you to analyze the living daylights out of the case. It enables you to piece evidence together, detect inconsistencies in statements, and impress everyone with your astonishing conclusions. It’s the bread and butter of many a detective.

At high levels, Logic will be able to solve even the most complicated puzzle. You will be very proud and thus susceptible to intellectual flattery; for those blinded by their own brilliance often miss important clues. With low levels of Logic, you’re going to have a hard time solving even the simplest puzzles. Even if you find the pieces, good luck putting them together.

## Stat Bonuses

### Clothing

* FALN "Pipo" Pipo (+2)
* Samaran Conical Hat (+1)
* Flip-up Glasses The Auditor (+1)
* Interisolary Dress Shirt (+1)
* Korojev Jacket (+1)

### Thoughts

* Kingdom of Conscience (learning cap raised to 5)
* Date of Birth Generator (learning cap raised by 4)
The pissing competition

**The pissing competition** is a task in *Disco Elysium*.

## Context

Apparently there was a pissing match between precinct 41 (yours) and Precinct 57 (Kim's). Ask Kim about this after the initial inspection of the dead body is done.

## Walkthrough

* Simply talk to Kim after investigating the body about the pissing competition and exhaust all the options. The opportunity is buried within the dialogue branch concerning briefing about the case.
Hjelmdallermann: The Man from Hjelmdall

>
> HJELMDALLERMANN: THE MAN FROM HJELMDALL – This book makes a mockery of the very idea of good plotting, though something tells you coherence was never the point.
>
>
>

**Book Hjelmdallermann: The Man from Hjelmdall** is an item in *Disco Elysium*.

## Description

A classic! On the frontispiece an anatomically unrealistic muscleman is reaching into a mountain stream, yearning to touch his glimmering mirror image. His eyes are full of childlike wonder. On the blood-soaked snow right next to him lie two \*giant\* zweihänders.

## Background

This is an installment in the Man from Hjelmdall series. It has been adapted from three earlier installments in the series, *Man from Hjelmdall and the Necromancer's Treasure, Man from Hjelmdall: Lord of Wrôthgär,* and *Man from Hjelmdall: The Curse of Nachtherrer* in an attempt to milk money out of fans of the series.

The "plot" involves the Man from Hjelmdall and his blood brother Tyrbald killing many wights and then the necromancer who created them, then riding narratively convenient griffins to the lands of Lord Wrôthgär. Wrôthgär asks them to destroy the Nachtherrer, a subterranean clan of blind wizards who traded their souls for power. The Hjelmdellerman agrees in exchange for land for the "homeless desert-pygmies" and travels to the Nachtherrer's great hall, where they are disemboweling a human sacrifice. The Nachtherrer summon a horde of orkenoids, which the Hjelmdellerman and Tyrbald cut their way through before confronting the wizards themselves. The book ends on a cliffhanger, leaving the reader unsure what the Hjelmdellerman does next (though he probably brutally slaughters the wizards).

## Uses

* Can be used to pass the time.
* Can be given to Cuno in order to make peace, provided you don't antagonize him about liking books.
Rhetoric

**Rhetoric** is a skill under the Intellect attribute in *Disco Elysium*.

## Description

Practice the art of persuasion. Enjoy rigorous intellectual discourse.

Cool for: Ideologues, Conversationalists, Would-Be-Politicians

Rhetoric urges you to debate, make intellectual discourse, nitpick – and win. It enables you to break down arguments and hear what people are really saying. You’ll spot fallacies as soon as they’re used – what exactly did the waiter leave out of their testimony? What was the dancer trying to divert you from? Was that double entendre intended, or did you just get an accidental lead?

At high levels, Rhetoric will make you an impressive political beast – one whose beliefs are impenetrable. Which is to say, one whose mind will not change; one who will calcify. With low Rhetoric, though, you’ll have a hard time of shooting down any argument. Nailing people to their testimonies will be nigh impossible.

## Stat Bonuses

### Clothing

* Medal The Setting Sun (+1)
* White Polo Shirt (+1)

### Thoughts

* The Suicide of Kras Mazov (+1)
* Advanced Race Theory (learning cap raised by 5)
* Cleaning Out the Rooms (+1)
Sundance Fischer

**Sundance Fischer** is a character in *Disco Elysium*.

## Background

Sundance Fischer is an officer of the Revachol Citizens Militia and a member of Precinct 41 within the Jamrock Quarter. His rank is unknown. Fischer is exclusively mentioned through passive Esprit de Corps checks along with several other officers from the same precinct. His partner is Michel Williams.

## Trivia

During a party, Nix Gottlieb pulled Fischer aside and performed an impromptu appendectomy on the officer. One month later, when Fischer thanked the lazareth, Gottlieb revealed that he did not remember the surgery; he was extremely drunk at the time.
Homo-Sexual Underground

**Homo-Sexual Underground** is a thought in *Disco Elysium*.

## Description

### Problem

*You see mysterious strangers in the night. Leaning against unlit doorways, engaged in hushed conversation. A shadowy cabal exchanging looks, whispering in dark alleys and unmarked locales. A radical cell conspiring against the state -- and perhaps even against man and woman. Was that a secret handshake? What’s going on? Who are these secretive people? How will they accomplish their sinister and world-altering goals? And most importantly -- are you \*one\* of them? You could be. Maybe you forgot...*

### Solution

*Maybe you should \*stop\* obsessing about your own -- and other people's -- sexuality? Feels like it’s about time to do that. You’ve thought about this for \*eight hours\*?! Not only should you stop, you should tell Kim you've stopped obsessing about other people's sexuality too. I'm sure he'd appreciate it. Unless you already got him killed because you were obsessing about your sexuality. (There’s no way of telling from within your brain, but for your own sake: please say you didn’t.)*

## Effects

*Requires 8h research time*

* Research:
	+ None

* Completion:
	+ Stopped obsessing about sexuality

Completing this thought allows you to discuss sexuality with Kim.

## Location

* Pass the Composure check when speaking with the Smoker on the Balcony in the Whirling-in-Rags, and ask him if he's a part of the underground movement.
Speedfreaks' tent

* Exterior
* Interior

**Speedfreaks' tent** is a location in *Disco Elysium*.

## Background

A tent set up on a large ice shelf outside the Dolorian Church of Humanity in Martinaise, inhabited by speedfreaks seeking to open up a club at the church - with a little side gig...

## Points of interest

* Acele Berger, outside
* Noid, Andre, Egg Head: Inside
Overproductive Honour Glands

**Overproductive Honour Glands** is a thought in *Disco Elysium*.

## Description

### Problem

*They say nameless heroes need no credit. Doing the right thing is reward enough. But deep down, an honourable man knows there will be a reward. Oh yes, the Honourable shall inherit the world, and you, Compte de Honore, will lead the charge with your thumb held high. What you need is a creed. An oath. A great oath of honour. Flex your honour glands, see if you can come up with something.*

### Solution

*Here it is. It's titled “Honour: For the Brave” and goes: “I have no family; I make \*honour\* my family. I have no home; I make \*bravery\* my home. I have no desire; I make \*dignity\* my desire. I have no friends; I make \*humility\* my friend. I have no enemy; I make \*dishonour\* my enemy. This is my vow of honor -- for the brave. I am brave.“ Something like that. It's not the words that matter, it's the honour.*

## Effects

*Requires 20m research time*

* Research:
	+ -4 Drama: Dishonourable to lie
* Completion:
	+ Reputation Bonus: +25.000 honour points (note: it's fake, it doesn't change the amount reported for e.g. achievements in your ledger)
	+ Learning cap for Authority raised to 5

## How To

* Gather enough Honour Points by doing "honourable" activities, in general by being a honor show-off (e.g. first doing dishonorable stuff and later fixing the results).
* Your Authority will contact you, to perform "The Rite of Honour" (requires an Authority of 4).
Harbour secretariat

* Exterior
* Interior

**Harbour secretariat** is a location in *Disco Elysium*.

## Background

The office overlooking the entrance to the GRIH Terminal and a bulwark against scabs and Joyce Messier getting to Evrart Claire.

## Points of interest

* Getting into the secretariat is a bit of a challenge. There are two basic ways (note that once you get in, you *have* to go visit Evrart Claire):
	+ Dealing with Measurehead, which requires internalizing racism or punching him out.
	+ Getting to the roof via Cuno's shack and then passing the Savoir Faire check when you click on the RCM Patrol Cloak hanging on the railing and get the option to jump down to collect it.
* Either way, the road deeper into the Harbour lies open. Inside the secretariat you can interact with a variety of items, although most only offer flavor descriptions, like the Devy typewriter on the desk, although there's loot to be had (see below).
* The file cabinet turns out to be open upon closer inspection. Interacting with it allows you to browse through hundreds of files containing logistical data, which brings attention to the materials coming into Revachol from Mundi, Graad, and Iilmaraa, and the same materials being handed over to companies all over Revachol, including La Delta, Couron, Coal City, and Jamrock. You can page through them with Volition (Medium 10). While you won't get any juicy industrial espionage material out of them, you will find Leo's note, which contains a list of tasks and mentions "special" borscht over at the Whirling-in-Rags. This nets 5 XP and allows you to ask Leo about the borscht.
* Finally, just next to the exit to the next area is a payphone. You can pay ✤ 0.10 and try to pass an Interfacing (Challenging 12) check to let your muscle memory dial a random number. If successful, you'll dial 005-49-52-993 and connect to Video Revachol... Passive Empathy and Shivers checks (Medium 10) will give a clue as to the sadness permeating Harry's soul. It's important. Remember it - and the intersection of Voyager and Main.

## Loot

* Postcard Le Jardin '21: On the shelves behind the desk.
* Neat Office Shades: In the cupboard in the toilet.
* Book La Fumée, Vol. 1 No. 4: On the couch.
* Perfectly Adequate Transceiver: Salvaged from the radio (part of Take on la Responsibilité)
* Magnesium: On the bathroom shelf.
Postcard Coal City '08

**Postcard Coal City '08** is an item in *Disco Elysium*.

## Description

This postcard depicts a forest of smokestacks releasing fat plumes of smoke into blue, cloudless sky. The tinge of age – the colour of old teeth – gives it a sickly look. Written on the back is a single sentence, repeated twice: I got out. I got out. No addressee.
Regular Black Jeans

**Regular Black Jeans** is an item in *Disco Elysium*.

## Description

Thank god for black jeans. Everyone looks good in black jeans. Combine it with your favourite book t-shirt and a yellow plastic bag to channel that laidback 'trash bin raccoon meets a cool professor' vibe. Or do whatever you want -- it's just a pair of black jeans after all.
Standard Anti-Wirrâl Die

**Standard Anti-Wirrâl Die** is an item in *Disco Elysium*.

## Description

This standard 24-sided role-playing die can be used to get results for several dice. It's made of alligator jawbone cast in acrylic resin and embellished with frost motifs. Looks like a minuscule blizzard is stuck in there. NOTE! Look at the MAP tab in Journal to see which White Checks have opened.

## Uses

* Reopens white checks:
	+ Reduces the difficulty of starting dance in the church by 1.
	+ Reduces the difficulty of opening the ice cream maker in the Doomed Commercial Area by 1.
	+ Reduces the difficulty of opening the communist's room door in the Capeside apartments by 1.
	+ Reduces the difficulty of looking Klaasje in the eye by 1.
	+ Reduces the difficulty of getting Measurehead to talk to you in private by 1.
John McCoy

**John McCoy** is a character in *Disco Elysium.*

## Background

Lieutenant Double-Yefreitor John "The Archetype" McCoy is an officer of the Revachol Citizens Militia and a member of Precinct 41 within the Jamrock Quarter. He does not appear in-game; McCoy is exclusively mentioned through passive Esprit de Corps checks along with several other officers from Precinct 41. He has an unnamed partner.

## Trivia

In a passive Esprit de Corps check, McCoy says that he kills one or two people a week. It gives him no grief; it is like "brushing [his] teeth". This is concurrent to the information that Precinct 41 is a violent district, as mentioned by Lieutenant Kitsuragi.

Kim name-drops McCoy while discussing Precinct 41 with Harry. Kim states that it must be an honour and a curse to work with Pryce, McCoy, and Berdyayeva.

Judit Minot mentions that McCoy has a mentally disabled little brother when asking Jean to treat Harry better. The younger brother's name is Lance McCoy.

## References

1. ↑ Encyclopedia: "Lieutenant Double-Yefreitor John "Archetype" McCoy's younger brother Lance McCoy, although a man of 32 years, will mentally never surpass a six year old."
Villalobos

**Villalobos** is a location in *Disco Elysium*.

## Background

Named after a peninsula in Mesque, this district is inhabited primarily by emigres from the isola. It's known for its large housing projects and Mesque gangs, notable for their culture, rather than mere presence - it's par for the course west of the river. Villalobos was notable for a certain mural case handled by Harrier Du Bois. Nine thousand people subjected to the mural's message -- all of Lakeside (Central Jamrock) and Villalobos, plus half of the Eminent Domain -- participated in a vote whether to remove or preserve it.

There's an entire street walled off and turned into a poppy field by a deified gangster called The Mazda, while his mortal enemy La Puta Madre exclusively employs former narcotics officers to farm his own fields.

## References

1. ↑ Ledger of Failure and Hatred
2. ↑ Welcome to Revachol Devblog
Palerunner

**Palerunner** is an achievement in *Disco Elysium*.

## How to obtain

* Enter the Doomed Commercial Area. Equip the flashlight and have Harry stand in the dark.
* Unequip the flashlight and save the game.
* Reload the save, then wait for Harry to "teleport" out of the dark.

## Gallery

* Location that Harry must stand before unequipping his flashlight
Rigorous Self-Critique

**Rigorous Self-Critique** is a thought in *Disco Elysium*.

## Description

### Problem

*You're one sorry piece of shit. A cop penitent, a flagellant cop-monk. This is not the right line of work for you. You should be grovelling at the feet of a feudal lord, providing lurid evidence against yourself at a Mazovian show trial, or ripping the flesh from your back with a cat-of-nine-tails. Whatever made you this way -- you can be damn sure it was \*your\* own fault. Do it. \*Really\* criticize yourself. Who knows? You might uncover something of importance from your guilt-ridden past!*

### Solution

*Here it is. Hard facts from the man you are. You once jerked off in the locker room and were caught. You held a young woman by the arm and kept her in your apartment for 20 minutes against her will. That's right, these are not flights of fancy. These are \*real deeds\*, Harry, emerging from the darkness of your past. You tried shooting a fleeing suspect in the foot but hit him in the pelvis, crippling him for life. And above all, you let life defeat you. All the gifts your parents gave you, all the love and patience of your friends, you drowned in a neurotoxin. You let misery win. And it will keep on winning till you die -- or overcome it.*

## Effects

*Requires 6h research time*

* Research
	+ -1 Authority: Embarrassment to the party
* Completion:
	+ FYS and MOT Red Check failures heal +1 Health
	+ INT and PSY Red Check failures heal +1 Morale
	+ Learning cap for Pain Threshold raised to 6

## Location

* Say sorry and apologize often to the people you talk to.
Villiers 9mm Pepperbox Pistol

**Villiers 9mm Pepperbox Pistol** is an item in *Disco Elysium*.

## Description

A three-shot revolving barrel Villiers-LaSalle pepperbox, typically assigned to officers of the RCM upon reaching the rank of sergeant. The butt of the gun is worn and the engraving on the side reads: Sunrise, Parabellum! This is \*your gun\*, no doubt about it.

## Uses

* May be used during the Mercenary Tribunal.
Samaran Conical Hat

### Effect(s)

+1 Logic: Super logical for a cop to wear this-1 Suggestion: Insensitive bachelor party vibes

### ID

hat\_samaran

**Samaran Conical Hat** is a clothing item in *Disco Elysium*.

## Description

This tawny cone-shaped hat looks like a beacon of Samaran wisdom, its straws sticking up like antennas. Thank god you can't really see people's reactions when they see you strolling around in this incredibly insensitive headpiece.

## Gallery

* Concept art
* In-game location
Standart 115mm Sabre

**Standart 115mm Sabre** is an item in *Disco Elysium*.

## Description

The blade of this mass-produced sabre has dulled over the years and won't slice or stab anyone. It still commands respect in your hand, however. Holding on to its bakelite hilt fills you with a sense of purpose – and a memory of the date.

## Uses

* Provides a +2 modifier for the Interfacing check during the Moralist vision quest.