recursal/Fanatic-Fandom huggingface dataset:
Keys

The Keys of the Locke family are a wide variety of magical keys that are found hidden throughout the Locke family home, Keyhouse Manor. The original Keys were crafted by Benjamin Locke during the eighteenth-century Revolutionary War. After Benjamin, many more keys were made by others, including: Harland and Tyler Locke, even Hans Riffel.

## Description

During the war in 1775, soldiers discovered and opened the Black Door in the Drowning Caves, thereby releasing demons. In order to seal the door shut, Benjamin crafted a padlock and a key from Whispering Iron — which he claimed had been tempting him. He later crafted numerous other keys, as did many of the Lockes that came after him; these keys remained with the Locke family and were often used by them. It is also believed that Dream would whisper into the dreams of the Lockes by informing them of how to craft the keys to keep the demons at bay.

It is implied by Norman Babcock that the Children of Leng whose bodies were used to make the Keys are still alive in some way, because the Keys can still whisper when they are lost and want to be found. Chamberlin Locke believed that the Children of Leng that have been turned into Keys want a human to use them as weapons. Moreover, the properties of the keys, particularly the Omega Key, were used as conduits to power the Universal Portal created by Stanford Pines, Fiddleford McGucket and Wilson Higgsbury to open an extra-dimensional gateway.

The keys must be willingly given to a being such as Dodge, who, for unknown reasons, cannot take the keys from the Locke children by force. This was exclusive to her, as Sam Lesser took keys from the Locke children, and Dodge took the same keys from him. The same applies to Bill Cipher, who at some point in the past, attempt to take the key by force from Benjamin Locke for unknown purposes, but was unable to since at the time he was incorporeal.
Portal Gun

The Portal Gun is a gadget that allows the user(s) to travel between different universes/dimensions/realities. The Gun was likely created by a Rick, although it is unknown which version of Rick created it in the first place.

## Appearance

It is a metal grey gun-like controller with a black dial which is used to select a destination as shown on a red LED display. There is a red display on the bottom of the paralleled muzzle which has an unknown function. It is also unknown whether or not the dial also functions as a button. A small hatch on the handle opens up to reveal the self-destruct button. When shot, it displays a green portal which acts like jelly when touched.

## Overview

Although the primary function of a portal gun is for travelling. It has and can also be used offensively or defensively, usually by transporting a hazard to the location. It can also be used to create obstacles, or quickly run away. A portal does not need to be on a solid surface, so if a portal opens inside of a person or object, it will cut said object.
Other World

The Other World is located behind the small door in the drawing room, where Coraline discovers an alternate version of the world she lives in, the only difference being everything is much better. Many of the things in this world were created by The Beldam.

## Description

The entirety of the Other World is revealed to be a huge spider web, fitting with the true nature of the Other Mother as a spider of sorts. The Other World is tailored to be just like the world that the inhabitant children live in, only far more exciting or anything the real world lacked in the child's opinion, as observed through the doll's eyes. The Other Mother used these observations to create a world so appealing and wondrous that the 'prey' would want to stay there forever. Therefore, the World would appear different for each child, to appeal to their individual needs and wants.

## Inhabitants

It is revealed that there are no real inhabitants of the Other World, with the Beldam being the one and possibly only inhabitant there. However, this can also apply to the spirits of the children who are trapped by there when they were consumed by the Beldam. It is noted that the Other Mother can only modify objects and people already existing in the Real World, but cannot create her own. She also doesn't make anything that goes too far beyond the house, as Coraline discovers in of her attempts to escape.
Kon Kujira

Kon Kujira is Kin's younger twin brother and the drummer of Grojband. He is twice as big and half as smart as his older brother. Kon provides some much needed muscle and despite his girth; he has a gentle giant disposition. Kon also adores eating food and will constantly devour all the food he can every chance he gets. Upon visiting Gravity Falls, he develops good friendships with the residents, particularly the Mystery Kids.

## Appearance

Kon is an overweight boy with spiky black hair and a red head-band that he wears around his forehead. He wears a white shirt with a black picture of the Grojband logo. His shirt has a black collar and black sleeves and he has blue jeans. He wears red and white sneakers.

## Personality

Kon is described as insane and dim-witted but one who loves having fun, eating food, and performing as the drummer for his band. Even though Kon can be annoying and idiotic at times, he is very lovable and humorous having a heart almost as big as himself. He can always see the best in everyone he meets. He will always do anything he can to help his band and he will not allow any of his flaws stand in the way of that. Kon seems to also be the band's "pain magnet" and comedy relief. It is a running gag for Kon to get painfully hurt or injured from the things that he does.
Aziraphale

Aziraphale is a timid, nervous, but sweet and gentle angel, who was supposed to guard the Eastern Gate of the Garden of Eden, who doubles as a rare book dealer. He's looking to prevent the apocalypse because he enjoys humans, and he likes his life on Earth. After all, there are restaurants here, for a start.

## Appearance

Like Crowley, Aziraphale resembles a human but really is not. Aziraphale takes the form of a human who has a very elegant and posh demeanor to him. He wears colorfully patterned sweater vests with a bow tie and usually wears light beige trench coats, pants, and fine shoes. The one noticeable thing about Aziraphale is his hair as it is pure white. He is also usually seen wearing reading glasses.

## Personality

Aziraphale is shown to be very upbeat, elegant, graceful, and uptight as well. He always keeps things orderly, in place, and is very tidy with everything much to Crowley's chagrin. Aziraphale is almost always amiable and courteous, but not necessarily nice. One gets the impression that he oozes over helping Anathema out of the ditch more to the purpose of keeping up appearances in front of Crowley than out of severe genuine concern. While he cares about humanity and all living creatures (especially Crowley, to his repeated and agitated internal admission), he can be surprisingly careless, as in the case of the dove he lets perish in his coat sleeve.

Aziraphale gets easily wrapped up in his thoughts and affairs, often to the point that he becomes blind to the painfully apparent need of others. In spite of his faults, Aziraphale’s most admirable trait is his sense of loyalty — to both his superiors and to Crowley. Aziraphale is also regarded as a huge "dork" by his friends and other people, given that he is a massive bookworm and is very curious to the many wonders of the human world. He is also quite timid and nervous to where he is unable to stand up to himself in front of his superiors, Crowley, and even his human friends.

Despite being on Earth for thousands of years, Aziraphale is not really that in touch with the traditions and traits of humanity which makes him an outlier among the human race when he is attempting to pose as a human. However, unlike his angelic brethren, Aziraphale can surprisingly blend in rather well with the humans, though he can appear as an oddball when trying to remain secretive. Aziraphale is also a pacifist and is not really fond of fighting but is willing to defend himself and his friends whenever necessary.

## Gallery

* Aziraphale and the Tenth Doctor bonding over books
* Aziraphale and Crowley at Hogwarts
* Agreeing to save the world
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Hell

Hell, also called Downstairs, The Basement, The Pit, The Hot Box, or The Underworld, is the spiritual realm for punishment and pain of the afterlife as well as a prison for some inhuman creatures.

## Overview

Human souls who are sent to Hell are tormented until their humanity is stripped away and they become demons. It is ruled by Lucifer and is the birthplace of Charlie, the princess of Hell. According to Crowley, Hell was made to "ground" Lucifer and all the angels that rebelled with him by the Presence after he wasn't satisfied and went against the "house rules."

## Description

While Hell is mostly made up of fire and brimstone, it is revealed that the Underworld behaves almost exactly like the human world, albeit on a far more malicious and dark scale. Everything in Hell is dangerous, inhospitable, and terrifying, as even demons get attacked by other infernal creatures and sinners.

There are even cities and towns, but all in different levels of the Inferno with each of them being twisted and corrupted in a way to fit the image of Hell and the circle that they reside, although from a distance, one could see that the towns have the appearance of one a person would normally see back in the surface world.

## Residents

Hell is inhabited by tortured souls and demons of all sorts. The humans, who become tormented souls, walk among the demons but are treated with contempt and disrespect. The demons themselves are also quite human-like in behavior but are known to be rude, condescending, arrogant, and disrespectful. Several demons can, however, befriend certain humans.

Hell also has its own class system/hierarchy, the top ruling one among the system is the royal family, that being Lucifer, his wife, and Charlie as well. There are other royal families who rule but are said to be either a bit below Lucifer's family or somewhat rival them. As a result, Lucifer is not the only king; though he does rule all of Hell. Hell is ruled by six other demon kings who are the first original demons alongside Lucifer himself, and they each rule their own circle.

Many of the cities in those circles are also ruled over by other extremely powerful demons. These demons, however, are not royalty, nor are they pure demons, but have gained so much power during their time in Hell that they are regarded as "Lords." These warlord demons are always striving for acquisition or control over a certain territory in Hell and are always wanting to expand their rule across the circles, so much so that they even engage in battles against other overlords. These overlords also hold power over or represent certain genres/categories of the entertainment world such as film, radio, music, or television.

## Gallery

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Baymax

Baymax is a robot built by Tadashi as a healthcare robot. After Tadashi’s death, Hiro Hamada found and eventually repurposed Baymax into a combat robot, becoming one of Hiro’s best friends all the while.

## Appearance

Baymax's overall appearance is designed to be soft, cute-looking, and non-threatening so he can assist his patients without harming them. He appears as a wide robot covered in inflatable vinyl material, making his outward appearance resemble, as Mabel called him, a big marshmallow. However, his "true" appearance, which can only be seen by looking deep inside the vinyl, is a flexible carbon-fiber skeleton covered in plastic and wires with thick limbs holding the rest of his body together. The skeleton also has a projector in its chest for Baymax to display. Baymax's head is relatively simple-looking, consisting of only two "eyes" (actually hyperspectral cameras) and a mouth-esque line connecting them. His access port is on the left side of his chest, and can be recognized by its badge-like appearance. In it are four slots, so Baymax can hold up to four different program chips at one time. He is also capable of turning his head around 180 degrees, which is shown during the car chase with Yokai and other occasions.

## Personality

Baymax, being a healthcare robot first and foremost, cares deeply about the well-being of others. His tendency to take things literally has led to some odd misunderstandings in the past. Baymax is good at staying clam in tough situations, resulting in a hilarious moment where Demongo tried to scare the team, only for Baymax to be confused instead of frightened.

Baymax is revealed to have components of GPP (genuine people personality), a program distributed by the Sirius Cybernetics Corporation and created by Deep Thought. The program was given to Tadashi by Rick Sanchez during one of his ventures in space and had a run in with the Sirius Cybernetics Corps. However, whereas the GPP would have negative effects on androids like Marvin, Baymax's programming as a healthcare robot had it be more kind and compassionate towards others. At first the GPP did not have full effect but with time it began to have Baymax understand the social human norm.
Juan Aguacate

Juan Aguacate is a friend of Mystery Kids Mexico and a well-known luchador. Once an agave farmer, Juan Aguacate became a luchador in both an attempt to impress the love of his life, Lupita, and to fulfill his lifelong dream. Managing to succeed in both, Juan has since married Lupita, becoming much more humble now that he has a wife and children to provide for. Heading to Monte Macabre for the championship match, he encounters Mystery Kids Mexico and allies himself with them and Olmec to help defeat Carlos Calaca.

## Appearance

Juan Aguacate wears a blue luchador mask and has a heart with wings for a tattoo on his chest. He also wears a championship belt and blue pants.

## Personality

Juan is a humble man who sees himself as a family man first and a luchador second, allowing himself to not let any possible fame get to his head. People like Victor Calavera look up to him, and seeing that Juan is a parent, protecting children like Victor comes naturally to him. Juan Aguacate, unlike his original game, never had his origins connected to Carlos Calaca. so the antagonistic relationship between the two starts differently in Mystery Kids.
Kinsey Locke

Kinsey Locke is the only daughter of Locke family. She changes her appearance upon return to Lovecraft in hopes of blending in with the other locals. Unbeknownst to her—or anyone around her—her father gifted her the Anywhere Key in a gold bracelet worn around her wrist. She unknowingly dates Dodge, who uses the Identity Key to take on the appearance of "Gabe".

## Appearance

Kinsey is a young girl with long sandy blonde hair and blue eyes.

## Personality

Kinsey has an introvert personality, having long harbored a desire to sit up and make people notice her. While stuffy, she is a loyal friend with her heart in the right place and is hesitant to fight anyone.

She is somewhat naive when it comes to boys, as she is initially rather over-trusting of Scott and later suggests she can date two people at once. Kinsey can also be impulsive and has a tendency to jump to action without thinking of the consequences. This has come back to bite her, such as nearly drowning inside the Sea Caves when the tide came in, and trying to remove her Fear by force, only for it to manifest later as a physical threat. She is still resourceful, however, using a lasso to ensure Bode's fortunate predicament in the mirror dimension.
Martin Blackwood

Martin Blackwood is one of the archival assistants working for the Magnus Institute and has worked for the Institute since at least 2009. He helps Jonathan Sims, the Head Archivist, by following up on the Archive's cases. Initially, John does not appear to value his services, saying he will contribute "nothing but delays.”

## Appearance

Martin describes himself as "not exactly the smallest guy in the world" when talking about climbing through a small basement window, and he is implied to be less skinny than Melanie. He describes a maggot jumping "six feet" up to his face, implying that he's at least six feet tall.

While taunting John, Not-Sasha describes Martin as looking "very comfortable" and "positively roomy".

## Personality

Martin is a very doting individual, often worrying about John, making him tea or making sure he's okay. He's usually quite nervous around him, stuttering often. He talks very animatedly.

Despite first impressions, he's very good at lying and manipulation and is often underestimated.

Though it's hard to tell, Martin is a very lonely person. He has no known friends outside of work, a mother who would rather not be around him, and his boss and crush are often dismissive of him. This could be one of the reasons he took to The Lonely so well.
Count Dracula

Count Dracula is the owner and proprietor of Hotel Transylvania. He created the hotel as a way for monsters to find shelter from the humans that once hunted them, but after an encounter with his future son-in-law, the hotel is now open to anyone.

## Appearance

Dracula is a pale-skinned vampire with slicked-back black hair, blue eyes, pointed ears, enlarged canine teeth, and his key facial features are his long chin and hooked nose.

He wears an all-black tuxedo ensemble with black dress shoes, and he is almost always seen in his iconic black cape that has a high collar and fuchsia inner-lining

## Personality

Dracula is a very charismatic and funny vampire to his guests and others around him, but he can be over-controlling of what goes on in the hotel and overprotective of Mavis Dracula (Dracula's daughter). However, despite his flaws, Dracula still cares deeply about his friends and family and only does what he believes his best for them.

His over-controlling personality makes him an ideal hotel manager as well as a teacher in Spooky High as he was one of the few teachers that could properly control and discipline the chaotic and murderous monster students in Spooky High. Moreover, it was revealed by Principal Giant Spider that Dracula himself was quite the rebel during his high school years, wanting to explore the world and make his eternal life fun and chaotic much like his daughter.
Dale Cooper

Dale Cooper is an eccentric FBI agent who arrives in Twin Peaks in 1989 to investigate the brutal murder of the popular high school student, only to end up falling in love with the town and gaining a great deal of acceptance within the tightly knit community.

## Overview

He displays an array of quirky mannerisms such as giving a 'thumbs up' when satisfied, sage-like sayings, and distinctive sense of humor along with his love for a good cherry pie and a "dang fine cup of coffee" (which he takes black).

Agent Cooper first came to Gravity Falls alongside Agent Trigger and Agent Powers to investigate the paranormal activity in the town. Unlike his fellow agents, Dale is not as serious but is nonetheless quite curious.

## Appearance

Agent Cooper dresses in a manner that all FBI agents do. He wears a black suit, a white shirt underneath with a black tie that has a small badge on the left side of the coat. He wears black pants and finely polished black shoes. Almost half of the time, Cooper has a stoic and firm expression on his face.

## Personality

Agent Cooper displays an array of quirky mannerisms such as giving a 'thumbs up' when satisfied, quoting sage-like sayings, a distinct sense of humor, and a passionate love for the Double R's cherry pie and a "fine cup of coffee." One of his most popular habits is keeping a tape-recorded journal with his portable microcassette recorder and addressing all entries to a mysterious woman named "Diane." These entries range from important observations or notes regarding a case to the often energetic yet superfluous observations of everyday life.

Highly intelligent, determined, and perceptive, Cooper is a capable investigator. He lacks skepticism, in direct contrast with his partner, and trusts in his dreams to solve cases, in addition to employing unconventional techniques. Despite being in charge of the Laura Palmer investigation, he treats his fellow lawmen as equals and shows a deep concern for their well-being. He also, unlike most adults, does not treat the Mystery Kids in a lowly manner but instead with respect, even to where he joins them on their hunts for supernatural beings and investigating paranormal happenings.
Milo Bong

Sang "Milo" Bong is Lola's best friend and alongside her they were condemned to Hell after an accident which Lola blames him for. He and Lola were then challenged by Lucifer himself to where if they manage to out-party not just him, but all the Monarchs of Hell as well, then they would be released from the confines of Hell.

## Appearance

Milo is fair-skinned and has bright magenta hair spiked forward on the top with the rest of his head shaved. He wears a light shirt under a dark blue collared shirt and orange cardigan with grey pants or jeans and black Converse.

## Personality

Compared to his best friend Lola, Milo is more timid and skittish. He is playful and has plenty of witty banter between himself and Lola; however, he is usually something of a "scared puppy" type when faced with danger. He seems to be a great source of moral support for Lola, who seems to usually take charge between the two of them. Lola references his tendency to have some pretty bad ideas, one of which being to outdrink Satan in order to escape Hell.

Milo is shy and socially awkward, having had few friends during his years in school outside of Lola. He is a geeky person; he enjoys playing video games and can go on tangents about implausibilities within shows. Milo struggles with depression and self-loathing; at one point, Milo decided to toss Lola's acceptance letter for a one-day veteran's hospital event in order to have her there for him while in a depressive episode.
Lake Oblongata

Lake Oblongata is a large lake that borders on Whispering Rock Psychic Summer Camp. Thorney Towers Home for the Disturbed lies on an island in the middle of the lake.

## Description

It is home to a number of psychically mutated creatures, such as sucker fish and crayfish, and is even rumored to be home to a lake monster.

## Overview

Before becoming Lake Oblongata, the area was a small village named Shaky Claim. Due to mass insanity caused by the excessive quantities of Psitanium in the soil, the government had all remaining sane residents evicted and flooded the valley. The ruins at the bottom of the lake, the Lair of the Lungfish, can be explored within an air bubble entered via bathysphere.
Inkwell City

Inkwell is a city near Los Angeles, California where animated characters, also known as Toons, live. It is also the current residence of Bendy, Boris, and Alice after the passing of Henry.

## Overview

Inkwell is believed to reside in a pocket universe of sorts where the laws of physics do not apply given that it entirely runs on cartoon physics or, as Bendy calls it, the "Toon Force".

The three Toons decided to create their very own studio in order to continue their dream of being entertainers, along with honoring Henry, and started by establishing it in their new home being Inkwell. Bendy's studio is now one of the most successful animation studios across the country, especially in Inkwell itself.

## Description

The whole city of Inkwell is cartoonish, except for anything foreign to it such as people and objects from the real world, outside of it. Real foreign objects have also been known to become animated once being exposed to the environment.

Not only does the city appear illustrated (drawn and painted) and animated, but the whole environment has an imaginary, fantasy, almost dreamlike atmosphere. Not only do cartoon characters live there but even the buildings, cars, plants, and such are all animated with their own personalities, speech patterns, stylistic movement, and other anthropomorphic traits that are impossible in reality.

Furthermore, humans are, more or less, able to experience cartoon physics or perform feats that contradict the laws of physics in the human world, seen with Stan when he was flattened in an elevator. However, according to Ford, due to the erratic nature of the Toon World, Inkwell is considered to be both remarkably fun yet extremely dangerous for humans. This is especially prominent in the fact that while Inkwell houses many friendly Toons, there are also Toons who are not exactly fond of humans.

## Residents

All cartoon characters ever created (ranging from the 1900s to the present) live in Toontown. According to Bendy, they are separated in different areas of the town according to their age of creation: toons born during the black and white period live in a monochromatic zone, while colored toons like Cuphead live in another one with more tints; older toons belonging to the mute period have the peculiarity to not produce any sound, therefore their home neighbourhood is completely silent.

It is shown that other towns within the Toon World that are separate from the more well-known Inkwell exits and among them is the town of Elmore. Elmore generally functions like a normal city, but is unique in that everything in the city has the potential to come to life given that the laws of physics do not apply in the Toon World.
Holiday World

The **Holiday Worlds of Old** are separate realms that are each linked together and the real world.

## Description

The seven Holiday Worlds represent Independence Day, Halloween, Christmas, Thanksgiving, Easter, St. Patrick's Day and Valentine's Day. Each Holiday World provide whichever holiday it is associated with to the real world, which are celebrated and cherished by humans all over the world. These worlds are said to be where Holidays originated from and they are the homes of the Holiday Leaders.

## Overview

The Holiday Worlds are accessible through Holiday Doors, as seen in the forests of Royal Woods, Michigan outside of Halloween Town. The only worlds shown are Halloween and Christmas. It is revealed that none of the inhabitants of each Holiday World knew of each other's existence until after the Christmas calamity that Santa Claus fixes.

Interestingly, despite none of the Holiday Worlds knowing of one another's existence, the inhabitants of the Halloween realm are familiar with the realm of monsters that reside within Monstropolis with these two locations even existing in the same realm. Moreover, the monsters of the monster world are also aware of the other Holiday Worlds and it is likely that the inhabitants of Halloween Town are more focused on celebrating their holiday that the thought of other holidays existing never crossed their minds until Jack discovers Christmas Town.
Gregory McCaughlin

Gregory McCaughlin, affectionately named Greg, is Wirt's younger half-brother and a member of Mystery Kids East Coast. He is a very energetic boy who always has a smile on his face and very wild ideas on his mind. When Wirt arrived in New York City to visit Gaz, he took Greg with him, with Greg wanting to visit the aquarium. Unfortunately, Zim’s takeover ground those plans to a halt, making him want to free the Big Apple.

He is also the youngest member of the Mystery Kids, likely being around nine or ten years old. He is endlessly fascinated by everything, including things that would normally seem scary and has a habit of wandering out on his own.

## Appearance

Gregory sounds and appears to be very young. He is very small and plump, compared to other characters. He wears a white shirt with a small brown ribbon, light green overalls with round black buttons, wears a brown satchel, and black shoes with high white socks. Greg's hair is also considerably neater compared to his brother's.

## Personality

Much like Mabel and Neil, Greg is the happy-go-lucky optimist of the bunch, often remaining positive and unconcerned even in the face of danger and impossible odds. This is likely due to the fact that, being so young, Greg is incapable of grasping the true nature of he, his brother, and friends' situation and instead views everything that happens to them with a light-hearted innocence.

He’s a free spirit and is content marching to the beat of his own drum, showing little inhibition when it comes to expressing himself and often getting sidetracked/wandering away from the group whenever it suits him. Greg wholeheartedly believes that he can do anything when he sets his mind to it, and he refuses to give up in even the bleakest of situations.
Honey Lemon

Honey Lemon is a member of Big Hero 6. She is one of Dipper's pen pals and in his small circle of online friends. She would aid Dipper in supernatural matters that require chemical components.

## Appearance

Honey is Latina and has lightly tanned skin, bright green eyes, dark eyebrows, but her longer hair that reaches halfway down her back with a yellow headband keeping her fringe in place. She is thin and distinctly tall, appearing to be so even without her trademark platform heels. She wears pink lipstick and large magenta-rimmed glasses that also function as impromptu safety goggles.

Honey also changes her clothing on a daily basis. Her outfit theme generally consists of a vibrant fashion matching 1960s and early 1970s-style clothing, many of which are in different shades of yellow or pink. She also often wears assorted pairs of large platform heels that boost her to the heights of Baymax and Wasabi (6'2", to be exact) and often wears 1960s-style headbands that cover her hairline.

## Personality

Of all the members of Big Hero 6, Honey Lemon is arguably the optimistic of the group and is generally the heart of the team. If someone is feeling down, she’ll do what she can to cheer them up. Honey is a tremendously intelligent, self-proclaimed "chemistry whiz" and an incredibly bubbly and optimistic woman as cute as her namesake rolled into an exuberant ball of energy.

Her consistent changing of clothing along with her optimism has made her a kindred spirit to the likes of Mabel, with the latter describing Honey as the perfect blend of an "egg head" and a fellow "color lover". Honey is always upbeat, perky, optimistic, cute and outgoing; when she's around, she brings everyone into a better mood and alleviates conflict which has also garnered the respect and friendship of Papyrus and Star Butterfly.

She is the most observant of the group, so when the team was confronting the paranormal Demongo, she was the first to understand that the source of Demongo’s powers might not have been scientific. Honey is also very environmental, as her passion for chemistry also comes from her desire to benefit the world. She believes in using chemistry to one day replace industrial and potentially pollutive methods with simple and safer applications.
Children of Leng

The Children of Leng are the demons that inhabit the Nightmare Realm which is only accessible through the Black Door aside from the Universal Portal. They are reportedly "drawn" through the Black Door when it is opened, but after crossing, require a human host to survive.

## Appearance

In their pure form, the Children of Leng are ornate liquid-metallic beings with black coloration, whilst overall physiology, size, and the number of eyes vary from each individual. One consistent feature they have is yellow eyes with slit pupils. When a Child of Leng possesses a human, the host's eyes often change to a yellow, slit-eye pupil unless hidden.

## Personality

The demon known as Dodge states that the Children of Leng have "no morals whatsoever" and that their world "is not a nice place." It goes on to imply that their world is a world of pure chaos, with the Children of Leng constantly fighting for dominance and even cannibalizing each other. Dodge goes on to say that its own mother cannibalized half of her own brood the day they were born. She was later eaten by her own mate (Dodge's father), who in turn was later eaten by Dodge itself.

## Abilities

When a demon ties itself to a human soul, it is considered "another kind of key." Prospective hosts must look through the gate and, as such, can be protected by keeping their eyes closed. The Children of Leng that are unable to find a human host quickly die and turn to Whispering Iron.

The "infection" of a Child of Leng is of the host's soul rather than their mind, and as such, it can not be removed with the Head Key. While being infected, the host feels good, though they often lie to try to convince others that they have rejected the demon. According to Benjamin Locke's diary, the "infection" from a Child of Leng can make pain feel good and hate feel like love.
Glottis

Glottis is Manny's demon side-kick and best friend. Glottis is portrayed as an effective foil to Calavera.

## Overview

He is blunt, childlike and naive compared to Manny's dry wit. Glottis was drawn from the Land of the Dead to serve the souls there.

In his case, this meant working as a mechanic in the Department of Death company garage in the 8th Circle of the Underworld. Though his passion was driving, he was satisfied with maintaining the autos under his care. He became Manny's personal driver and mechanic.

## Appearance

Unlike the other mechanic demons of the Underworld, Glottis is a huge muscular goofball. Despite his towering height and Brobdingnagian build (particularly in the torso and upper body), Glottis is too friendly to be intimidating.

He still has the same orange skin and the traditional blue jumpsuit with off-center vertical red stripe that the other demons do, though his jumpsuit lacks a hood. Unlike the smooth-featured demons, Glottis has a large muzzled head.

## Personality

Glottis is a lovable oaf and endearingly childlike when it comes to his enthusiasms, or any other expression of his emotions, for that matter. Driving is his passion, but he also loves tinkering with vehicles of any kind. He also likes betting at the racetrack and enjoys good liquor, which made it a hassle for Manny whenever he almost finishes the stock of wine in his casino.

Ironically, despite his intimidating appearance, Glottis gets frightened quite easily. However, this will not hinder his efforts in attempting to help his friends. Indeed, when it comes to his friends, Glottis is incredibly loyal which is a hallmark of his behavior. When he was near death, his only regret was remorse for letting his friends down by not seeing them through to the end.
Rick Sanchez

Rick Sanchez is a genius scientist whose alcoholism and reckless, nihilistic behavior are a source of concern for his daughter's family, as well as the safety of their son, Morty.

## Overview

Rick was also best friends with Stanley Pines in high school and Stanford Pines in college, although he would confuse Stanford with Stanley on numerous occasions thinking that Stanley decided to become smart in order to be an intelligent jerk like Rick.

Rick is also close acquaintances to Sans, though due to Sans being a moderator, the two can come off as bitter to each other sometimes. Rick is, reluctantly, part of the Interstellar Hikers.

## Appearance

Rick is a tall, lanky old man. He has long legs and arms and is very skinny. He has a dimly tanned ashy complexion and grey-blue hair with a bald spot on the back of his head. He has spiky hair on his head and a unibrow. His face is wrinkly as he has bags under his eyelids and a pressure fold above his unibrow that follows its position and laugh lines on both sides of his mouth. He wears a white lab coat with a light blue green shirt underneath. He also wears brown pants, a dark brown belt with a yellow buckle, and black shoes.

## Personality

Rick is a genius scientist, capable of creating complex scientific inventions, including brain-enhancing helmets, dream-invading devices, portals to several different dimensions, and the world's first amusement park inside the body of a living human. His brilliance can be muddled by his jaded personal views and his alcoholic tendencies. Rick is easily bored and does not do well with routine.

He regularly goes to other dimensions to harvest resources and will often willingly kill aliens to get them. He is willing to be extremely brutal, such as when people betray him or his life or those close to him are danger. He is usually portrayed as homicidal and having a large disregard for life, enough that he came close to bombing the world with neutrinos while drunk.

Despite this, he is not completely heartless as he genuinely cares for those close to him, such as Stanley and Ford, along with their family and his own. He also, despite their differences, cares for Sans to such an extent that he ran to his side in fear and concern when the latter was fatally wounded. He especially cares for his grandson Morty, despite his possessive and dominating nature over him.
Black Lodge

The Black Lodge is an extra-dimensional, connected place, with the dimension being a place of darkness and evil.

The lodge seseemso be connected through the "Red Room," and its counterpart is the White Lodge, which is a realm of pure goodness. It is also revealed through Stanford Pines that the Black Lodge is where malevolent entities like Bill Cipher or Pennywise usually "hang out."

## Appearance

The Black Lodge has the appearance of the Red Room with flickering blackness. There is an endless black void behind the curtains and a black liquid below the floor that leads to a "non-existent" space-looking place. Each chevron line on the floor is able to move up and down independently. Stanford Pines states that the key to gaining entrance to the Black Lodge is fear.

## Description

The Lodge's dynamics are difficult to describe. Time seems to have no meaning in this dimension, and space is fractured between similar rooms linked by similar narrow corridors of red drapes; similar to the Mindscape. Although Bill is shown to rewind time to prevent Wilson from stabbing Ford, the reason being that Wilson was overstepping his own rights in the lodge. Wilson attempting to kill Ford also showcases that the Lodge is capable of corrupting the minds of individuals, more specifically, letting their dark and malicious intents surface.
Flame Face

Flame Face is one of the henchman of Carlos Calaca. A violent arsonist in life, he is now akin to a living fireball who loves a good fight. In Olmec’s challenges, he is represented by the Orange Iguana. He, like Jaguar Javier and X’tabay, serve as starter villains for Mystery Kids Mexico.

## Appearance

Appearance has the appearance of a Wild West bandit with an orange, fiery face, hence his name. His outfit is primarily red in color and he has orange gloves and cowboy boots. He has ammo belts on his coat and wields six shooters. His eyes are black, as is the inside of his mouth.

## Personality

He frequently tries to get a drink, but fails to satisfy his thirst.
Lewis Pepper

Lewis Pepper was the skeletal resident of the Northwest mansion and was once a former member of a Paranormal Investigation team similar to the Mystery Kids only known as the Mystery Skulls.

## Overview

Lewis originally haunted the Northwest mansion burning with vengeance against his wrongdoer as he was believed to have been killed by one of his own teammates. In truth, his former friend was possessed by a demonic force but Lewis firmly believes he did it out of malicious intent. He is known to frequently visit the Calavera Café given his undead state.

## Appearance

Before his death, Lewis had purple hair with bangs that often covered his purple eyes, a square face and a hook nose. Lewis wore a purple vest, a white dress shirt with a magenta ascot, dark purple jeans and purple sneakers.

After his death, Lewis is now a skeletal ghost with flaming magenta hair, bangs that no longer cover his "eyes" which he also no longer has (even in his ghostly human projection) and instead has magenta fire rings as a substitute. He also has a jawless skull that levitates in place, 3 of his ribs sticking out on both sides of his chest, and hands resembling gloves with pitch black skin. Lewis wears a black suit, a white dress shirt with a magenta tie, black trousers and black dress shoes.

## Personality

Lewis was described as a nice person in life, and was known to be the sole caretaker of his three sisters when they had no one. However, after his undeserved death, he is now a vengeful and enraged ghost. He seems to be unaware that his former friend was possessed, and most likely assumes that he did the deed out of malicious intent, hence his extreme hatred towards him.

Lewis will stop at nothing to get revenge on his murderer, however, despite his enraged and vengeful state, Lewis is not without compassion as he was willing to spare the children and the guests at the Northwest mansion from his wrath and instead focus on finding his killer. He has shown a level of kindness towards Mabel, mainly due to her reminding him of his sisters.

When in the Land of the Dead, Lewis is usually friendly and down-to-earth though compared to most of his undead cohorts and friends he at times appears to be the more "normal" of the bunch and is often taken off guard by his friends' silly shenanigans. Regardless, he would partake in such activities given that he is dead and would rid himself of boredom. However, Lewis is known for his ferocious temper which ignites when someone mentions a narrative piece that is related to his past and death even if it was a harmless joke that had nothing to do with his past. Upon hearing the trigger words, Lewis lashes out with unbridled rage. Despite his temper, Lewis would stop at nothing to apologize and make up for his mistakes showing a tender and compassionate side to him.
Jonathan Sims

Jonathan Sims is the Head Archivist of the Magnus Institute, London. He takes over the position after Gertrude Robinson, his predecessor, passes away in the line of duty.

She has left the Archives in a state of chaos, and he is faced with the monumental task of organizing and recording several decades' worth of statements about encounters with the paranormal.

## Appearance

John has been described as looking like he has not slept in a week. He also has prematurely greying hair and looks older than he is. One character has also referred to him as scrawny.

Over time, he has acquired several scars from various encounters. He has extensive and visible scars from worms burying into him. One of his hands has burn scars, and he likely has a scar on his neck from Daisy after she cuts him. Melanie stabs him in MAG 125, leaving another scar on one of his shoulders.

## Personality

John initially comes across as a rude and short-tempered man, being dismissive and condescending towards written statement givers and his assistant Martin Blackwood. He eventually admits that he is scared of the monsters and supernatural subjects of statements but covers it up with a scornful exterior.

When faced with statement givers in person, John is genuinely compassionate to those who have been traumatized or scared by what they have experienced.

John shies away from violence. He panics if threatened and stutters if intimidated or scared. He doesn't have much courage but is very persistent. He also feels intense guilt for his actions and mistakes and mourns the loss of his humanity.
Marvin

Marvin, more fully known as Marvin the Paranoid Android, is a robot manufactured by the Sirius Cybernetics Corporation and commissioned by the super computer known as Deep Thought. He is equipped with "Genuine People Personalities" (GPP) technology which is designed to make him more like a person. His predecessor is GLaDOS.

He accompanies Rick and Morty along their various adventures and eventually becomes part of a group known as the Interstellar Hikers. Marvin is widely regarded as among the most intelligent beings in the universe, if not *the* most intelligent.

## Appearance

Marvin's appearance is quite simple as he is short with sleek surfaces, with an over-sized spherical head that has two triangular green lenses that act as eyes, has stubby legs and long arms. His appearance overall gives off a rather comical design.

## Personality

Marvin is a severely depressed robot. He's regularly so depressed that, when he gets bored and talks to other computers, they commit suicide and die. This is due to the "Genuine People Personality" he received while he was being manufactured by the Sirius Cybernetics Corporation. Being a robot, he still does what he's told (he won't enjoy it, nor will he let you forget it, but he'll do it anyway), though he'd much rather sulk in a corner by himself.

Marvin continually says that his brain is the size of a planet (in fact because of this, he is eternally bored because nothing takes up his entire mind), enabling him to calculate the probability of just about anything. Marvin claims he is 50,000 times more intelligent than a human, and Rick states that he is 30 billion times more intelligent than a live mattress, though this is, if anything, a vast underestimation. However, when he bothers to share the fruit of his mental labors with those around him, they tend to ignore him because he usually just ends up depressing them.

Due to being very depressed, Marvin has an incredibly difficult time displaying other genuine emotions and is even incapable of returning affectionate physical contact like hugs. However, over the course of the series, Marvin was slowly beginning to understand such concepts and even return them albeit on a small scale. But the most prominent display of genuine emotion and affection was during his supposed death in when he saved Star from a Time Bomb that threatened to age everything into dust, he pulled her into a tender embrace and patted her back to comfort her, something that Star herself was actually teaching him before this.
Genesis Frog

The Genesis Frog is basically an entire universe in the shape of a frog. He is ostensibly represented by the giant frog on the Frog Temples and is considered to be the patron god of all frogs.

The Genesis Frogs spend their entire lives around the Green Sun, with the energy of the latter providing the necessary "nutrients" for the frogs to remain stable and healthy.

## Overview

The Endless keep watch over the Genesis Frogs, a duty they describe as "like any normal person taking care of their pet frog." They also make sure that the Genesis Frogs do not wander off, when they are newly birthed into creation, as that will result in an "unpleasant" mess according to Death.

## Description

A Genesis Frog contains every single instance of the universe that is within him, including doomed timelines and its alternate versions. All those different universes are destroyed when the Genesis Frog dies, though some of them may last longer than others before their destruction.

However, there can be times where those many iterations of the said universe become too much for the Genesis Frog to maintain. This results in a "separation" of sorts from frog which is also a birth for a new Genesis Frog. A Genesis Frog is created anew when a certain choice is made that is so significant it separates itself from the frog, much like a tadpole, and slowly grows into a new Genesis Frog that contains a universe where the results of said choice is made.
Muriel Bagge

Muriel Bagge is an overweight Scottish elderly woman. She is the kind owner of Courage and the hard-working wife of Eustace. Due to the many dangers that lurk in Night Vale, especially near their home, Muriel is usually the damsel-in-distress.

## Appearance

She has white curls, wears a dark yellow dress with a yellow apron, a pair of sturdy, black leather boots, and just like her husband Eustace, wears glasses.

## Personality

Muriel is a devoted housewife, with a very gentle and kind demeanor, who enjoys knitting, quilting, and cooking.

While she is quite fond of many of things, she loves sitting in her rocking chair with Courage and watching television the most. She is also known to be a talented cook and the winner of many cooking awards.

Due to her kindness and sweet, naive nature, she is an easy target for villains. She is always nice to strangers, invites them into her home, and fails to see what they are plotting. Fortunately, she has Courage to save the day.