The War of Dominion

Deep within the annals of the Carrasco Free Sectors (CFS) lies a protracted and tumultuous conflict that unfolded between the Trade Guild of Usep (later renamed the Guild of Intergalactic Commerce) and the Free People of the Sun (FPS). This prolonged war, known as the War of Dominion, spanned decades and was characterized by numerous smaller conflicts. For the FPS, it was a fight for survival and the preservation of their identity, as they resorted to raiding Trade Guild vessels and trade routes. Behind the scenes, the Trade Guild sought to expand its control in regions that rightfully belonged to the Free People of the Sun.

### The War of Dominion (Estimated 400 - 445 CE)

#### Overview

The War of Dominion was a series of conflicts that unfolded over several decades between the Trade Guild and the Free People of the Sun. It was a struggle that encompassed both overt acts of aggression and covert maneuverings as the Trade Guild sought to exert its influence over regions that held great significance for the FPS. The exact dates for the beginning and the end of the conflict are unclear. It has been proven difficult to validate dates since so many smaller factions acted under FPS at the time and their true tiesto the mother faction have not been proven conclusively. FPS lived on after the formation of CFS in 445 CE. Rebellious groups refused the new governing entity and pursued the initial FPS goal for complete independence.

#### The Free People of the Sun Perspective

For the Free People of the Sun, the War of Dominion was ultimately about survival. Faced with encroachments by the Trade Guild into their ancestral territories, the FPS resorted to raiding Guild vessels and trade routes as a means of resistance. They saw these actions as necessary to protect their way of life and their cultural identity from being eroded by the expanding influence of the Trade Guild. The Free People of the Sun believed that their raids disrupted the Guild's operations and hindered their control over key regions, buying precious time for their own survival.

#### The Trade Guild Perspective

From the perspective of the Trade Guild, the War of Dominion was an opportunity for expansion and consolidation of power. Behind the curtains, they aggressively expanded their control into regions that rightfully belonged to the Free People of the Sun. They sought to exploit the resources and wealth of these regions to fuel their own economic prosperity and dominance within the then known universe. The Trade Guild saw the Free People's raids as acts of piracy and lawlessness, posing a threat to their economic interests and impeding their ambitions for control.

#### Multiple Conflicts

The War of Dominion comprised multiple conflicts and skirmishes that occurred across different regions and trade routes within the areas controlled by Republic of Behram, Free States of Zuhur and FPS. These conflicts ranged from small-scale engagements to larger battles, as the Free People of the Sun strategically targeted the Trade Guild's vessels and trade routes. The Trade Guild, in turn, responded with increased security measures, attempting to protect their assets and maintain their grip on the contested regions.

#### Conclusion

The War of Dominion stands as a testament to the perseverance and resilience of the Free People of the Sun in their struggle for survival and preservation against the expansionist aims of the Trade Guild. The FPS raids on Guild vessels and trade routes served as a means of resistance, disrupting the Guild's control and buying time for the Free People to safeguard their cultural identity. Behind the scenes, the Trade Guild sought to extend its dominion, exploiting the resources of the contested regions. The War of Dominion left a lasting impact on the CFS, further shaping the dynamics between the factions and adding another chapter to the tumultuous history of the Carrasco Free Sectors.