Gemeye

## Gemeye**Edit**

* Nature
* Shadow

 **Gemeye**Gemeye2704 Elemental CorruptorGifted SpitAdamant Skin32504500

 **Gemeye**Gemeye2704 Elemental CorruptorTainted SpitAdamant Skin32504500

**Gemeye** is a Tier 4 () Unit of the Stonekin faction. This uncommon card was released with the Renegade Edition and has 2 affinity variants,  Nature and  Shadow, but not a promo version.

This card has been changed already, compared to its original appearance in BattleForge.

## Card Info

* Gemeye (Nature)
* Gemeye (Shadow)

**Gifted Spit**
Affinity Dependency:  Nature **Autocast:** Every 5 seconds, unit spits poisonous matter that deals 550 / 570 / 600 / 650 damage to enemies in a 15m radius, up to 825 / 855 / 900 / 975 in total. Knocks back small and medium units. Additionally, the affected area around the target will be contaminated with an enfeebling substance for 5 seconds. Up to 5 hostile units that are still in the area at the end of the duration will be paralyzed for 15 seconds. After the effect wears off, targets are immune against Paralyze for a while.

**Adamant Skin**
 **Passive:** The unit takes 15% less damage.

**Tainted Spit**
Affinity Dependency:  Shadow **Autocast:** Every 5 seconds, unit spits poisonous matter that deals 550 / 570 / 600 / 650 damage to enemies in a 15m radius, up to 825 / 855 / 900 / 975 in total. Knocks back small and medium units. Additionally, the affected area around the target will be contaminated with a piercing substance for 5 seconds dealing 50 damage every second to hostile units and structures, up to 150 in total. 100% of all damage dealt by this unit cannot be warded off with the help of damage reducing abilities because it is able to circumvent every buff or protective shield.

**Adamant Skin**
 **Passive:** The unit takes 15% less damage.

## Card Upgrades & Drop Locations

Displayed below are the card's upgrades and where to obtain them.

* Nature
* Shadow

## Gallery

* Card Artwork
1/1
## Patch History

Patch #400039
* Autocast ability :
	+ Increased damage from 450 / 470 / 500 / 550 (675 / 705 / 750 / 825 in total) to 550 / 570 / 600 / 650 (825 / 855 / 900 / 975 in total).
		- Increased the displayed attack value of total damage dealt over 20 seconds from 2250 / 2350 / 2500 / 2750 to 2750 / 2850 / 3000 / 3250.
	+ Increased the number of possible targets from 4 to 5.
	+ Increased the duration of Paralysis from 10 seconds to 15 seconds.
* Autocast ability :
	+ Increased damage from 450 / 470 / 500 / 550 (675 / 705 / 750 / 825 in total) to 550 / 570 / 600 / 650 (825 / 855 / 900 / 975 in total).
		- Increased the displayed attack value of total damage dealt over 20 seconds from 2250 / 2350 / 2500 / 2750 to 2750 / 2850 / 3000 / 3250.
	+ Decreased secondary contamination damage per second from 55 (165 in total) to 50 (150 in total).
	+ All damage dealt is now piercing damage instead of a mix of true damage and normal damage.

Patch #400035
* Autocast ability  / :
	+ Fixed incorrect handling of overkill damage.

Patch #400031
* Autocast ability :
	+ Improved description to be more consistent.
	+ Now shows a status bar icon on affected units within the area of effect.
* Autocast ability :
	+ Changed inflicted damage from normal damage to fixed damage.
		- This is a revert of an accidental change in Patch #400030.
	+ Improved description to be more consistent.
	+ Now shows a status bar icon on affected units within the area of effect.

Patch #400030
* Autocast ability :
	+ Changed inflicted damage from fixed damage to normal damage.
		- This change was not intended.

## See also

Playable Cards

OrbsNumber of OrbsTypeRarity563 matching cards