recursal/Fanatic-Fandom huggingface dataset:
The Leicester Tales Wiki

**Welcome to the The Leicester Tales Wiki!**
Here you are able to learn more about this interesting and rather funny family.

## Important articles

PlaceholderA page about your topicPlaceholderA Main CharacterPlaceholderThe First EpisodePlaceholderAn Important LocationPlaceholderA Key EventPlaceholderA Crucial Item

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SOS

## B-Skin

Unlocked upon installation.

*SOS is a Close Attack Character, being able to use his bite as a melee attack, and being able to charge 2 weapons without the need for a melee.*

## Features

### Gets More Ammo

> SOS gets more ammo from Ammo Chests, Ammo Pickups and from walking over Weapons. Each Ammo Pickup gives him 40 bullets, 10 shells, 9 bolts, 8 explosives or 13 energy.
>
>

## Special

### Bite

> SOS Can Bite Enemies, doing some damage, but allowing the player to carry 2 ranged weapons.
>
>

## Crown Cranium Effects

SOS Gets more ammo, Each Ammo Pickup gives him 50 bullets, 14 shells, 15 bolts, 15 explosives or 19 energy now.

## Trivia

* Corrupted Forgot to Add custom Tips, so, SOS has Fish Tips.
* SOS, Azukk, Argentino, RAM and Corruption are good friends, all of them make up the subdivision in this group called "La Chaviza".
* Dario SOS Voiced SOS.
* SOS's B-Skin "Coppel SOS" was a Joke between Dario SOS and Corrupted, But later the Joke became a Skin.
* SOS Is a empanadas mold.
Pitcher Plant

## Projectile(s) Created

Directional Explosion

**Pitcher Plants** are common Undergrowth enemies that attack via creating directional explosion chains. Before firing, Pitcher Plants will lean back before leaning fowards and firing the explosion chain. Pitcher Plants are immune to the explosions caused by other Pitcher Plants and will will be healed by them if damaged (shown by the flaming heart similar to the bloodlust effect). Pitcher Plants explode when killed.
Pizza Sewers

Basegame Content*This content is added by the basegame.
The basegame wiki page for Pizza Sewers can be found Here.*

Pizza Sewers is an easily accessible secret area full of health-restoring pizza boxes, and has a very small amount of enemies.

## How to enter Pizza Sewers

In Sewers a circular manhole cover can be found, blowing it up with explosives will open a portal to **Pizza Sewers**.

###
With  NT:TE Enabled:

* The Pizza Sewers now has a set layout.
* The player spawns in a small room in the bottom left. This connects to a larger room containing three Turtles in front of a TV with a Rat behind it. On the right is a varying amount of Pizza Boxes and Pizza, with a fourth Turtle standing by them.
	+ In the top right of the room, there's a large manhole. It opens Lair when destroyed.
* The Turtles and Rat stand idle and deal no contact damage until one of them is damaged in any way or their TV is destroyed.

## Trivia

* The main theme for Pizza Sewers is "What's That Smell".
Shield Seal

**Shield Seals** are a common Seal variant summoned by Seal King.Shield Seals will hold out their shields when far away from the player, reflecting any projectiles shot at them. When nearby their target they will pull out their sabres and stab singular shanks towards their target. Shield Seals will help carry Seal King's palanquin if there are less than 4 Seals carrying it.
Malia Claire-Mikaelson

**Malia Rebekah Claire-Mikaelson** is a former main character in Legacies and a fomer recurring character in The Originals. Malia is the hybrid daughter of Kol Mikaelson and Davina Claire. She is the granddaughter of Esther Mikaelson and Mikael and also Ms. Claire and Davina's Unnamed Father. She is the niece of Freya, Finn, Elijah, Niklaus, Rebekah, and Henrik Mikaelson, and the grand-niece of Dahlia.

She was named Malia by her mother. Her middle name is Rebekah after her paternal aunt and she takes the surname of her father and mother's side.

Malia was conceived sometime in The Originals season three, and it was revealed that Davina was pregnant four episodes earler in *The Originals*. She was then born in *The Originals* season three episode 12 *Dead Angels.*As a result of her unique heritage, she is the world's first witch-vampire hybrid. She inherited her witch gene from her mother, while her vampire legacy came from her father who is a Original Vampire and the son of the Original Witch. Through her father's Vampire lineage, Malia is vampire royalty.

**Malia** is the member of the **Claire Family**, the **Mikaelson Family**. She is by birthright a member of the French Quarter Coven due to her Claire Ancestors having been buried and consecrated in New Orleans, as well as the soul/spirit of her father, even despite the Shunning of her mother from the coven. In addition, she is also a member of the **Trinity Coven** as well by birthright as Davina joined the coven prior to her pregnancy with Malia. While her cousin is the only child to be fathered by an Original Hybrid, Malia is the only child to be fathered by an Original Vampire.

## Personality

Malia, from a very young age, was shown to have an exceptional memory. She can memorize large quantities of information, and understand people without much difficulty.

She likes to read books and listen to music, something she shares with her parents. In addition, she plays piano from learning that from kol .

## Physical Appearnce

She has inherited both of her parents' exceptionally good looks, having the facial features of her father, Kol, such as high cheekbones, perfect eyebrows, straight nose, and strong jawline, but she has her maternal grandmother blonde hair color, and with kol blue eyes and full lips being inherited from her mother and her sider of the family. Malia has also inherited wavy, slightly curly hair from her mother as well.

Malia has pale skin with rosy cheeks and has perfect shiny square teeth. She also has a dimpled smile as opposed to her father's crooked smile.
Fish

Basegame Content*This content is added by the basegame.
The basegame wiki page for Fish can be found Here.*

## B-Skin

Unlocked by Looping at least once with every Basegame Character (Excluding Secret Characters)

*Fish is a versatile mutant that uses his high mobility and ammo income to outrun and outgun enemies. Because of his ability to dodge enemy fire or quickly hide behind cover and his significantly increased ammo income, Fish can be recommended for beginners.*

## Features

* Fish gets more ammo from Ammo Chests, Ammo Pickups and from walking over Weapons. Each Ammo Pickup gives him 40 bullets, 10 shells, 9 bolts, 8 explosives or 13 energy.
* Additionally, Fish will receive more ammo from the Lucky Shot Mutation.
* He also starts with 120 bullets instead of 96. If he has a Golden Weapon, he will start off with more ammo for it.
* At The Campfire fish's Guitar will spawn to use as a weapon.

## Special

> Fish rolls in the direction that he is currently moving, and is able to fire while rolling - his roll does not block incoming damage. If standing still, Fish will roll in the direction of the cursor.
>
>

## Throne Butt Effects

Fish's Roll is replaced by Water Boost, causing fish to boost with a stream of water at rolling speed while the active button is held down, Unlike the normal roll, Fish is able to stop the boost at any time.
## Crown Cranium Effects

Opening Chests applies Gun Warrant's Infinite Ammo effect for about 4 Seconds.
## Ultra Mutations

Each time the Max Ammo is increased the price of ammo that is spent to increase the Maximum is increased by 1.

## Skins

 Angler Fish
 *Unlocked by killing a Golden Angler*
 > Has a green glowing eye trail when rolling.
 > Reskins selected Golden Weapons and Guitar to be themed.Rocker Fish
 > Taunts after killing a Boss.
 > Reskins Guitar to be themed.
 > Water Boost is replaced by a cosmetic Fire Trail.HawaiianGrunt
 > Has a Grunt Voice.Solid SalmonWheelchairTroutFishboneBlue CrewmateAxolotlTankmanHatheadRoarSlenderStormBunbeeCommandoNostalgia CriticNo NuggetsDoomguyThe PilotSpelunky GuyMushryWayneRed ImpostorBlusserBubbleLacScreaming FishFlatfishCyan

## Loading Screen Tips

* *LAST DAY BEFORE RETIREMENT*
* *DUTY CALLS*
* *IT'S OK TO EAT*
* *GILLS ON YOUR NECK*
* *LIKE KEVIN COSTNER*
* *THE TASTE OF MUD*

**Ultra A** Exclusive:

* *GETTING USED TO THIS*

**Ultra B** Exclusive:

* *JUST ONE MORE DAY*
The Campfire

Basegame Content*This content is added by the basegame.
The basegame wiki page for The Campfire can be found Here.*

**The Campfire** comes after defeating The Nuclear Throne if all 4 generators were broken during the fight, and is by default the first stage in a Loop. While there are no normal enemy spawns, a large amount of I.D.P.D. Units will spawn upon entering the area, after they are defeated, Throne II will spawn, defeating Throne II will continue the run.

###
With  NT:TE Enabled:

* Write about the backpack, also the carbine probably.

###
With  Corrupted Mitosis Enabled:

* Write about The Corrupted One boss replacing Throne II if the player loops from the Heaven area

## Trivia

* The boss theme for Throne II is "This Is It".
Missing Artifact

## Projectile(s) Created

Big Plasma Ball

Vlasma Bullet

The **Missing Artifact** is one of the 4 artifacts required to complete the Artifact Quest.

The Missing Artifact can be found inside of a hidden room connected to the secret room that the Twins Pet can be found in, the connection between these rooms is hidden via a fake wall like the entrance to the Twins' room.

When artifacts are used as a weapon, the artifact can be thrown and stacked like a bone, but will not break upon hitting an enemy and will additionally activate a special attack depending on which artifact is being thrown. The Missing Artifact's special ability is that upon hitting an enemy, it will spawn a big plasma ball in it's location, along with 4 piercing vlasma bullets surrounding it. The artifact will then teleport to a random nearby location, and the vlasma bullets will move towards the artifact, upon reaching it they will be destroyed. The vlasma bullets can be useful for finding out where the artifact teleported to, take make sure it doesn't get lost.

If the Artifact is somehow cursed, instead of being thrown it will be swung as a melee weapon, creating a small slash that deals 25 damage. Additionally, if the artifact is cursed it cannot be placed on it's floor tile, making it important to uncurse it as soon as possible.

## Laser Brain Effects

* Plasma Ball size is increased by (0.2 \* Laser Brain Stacks), increasing the overall amount each plasma ball is able to hit an enemy.
* Vlasma Bullet size is increased, giving it a larger chance to hit enemies.
Artifact Quest

NT:TE's **Artifact Quest** (sometimes referred to as the Chest Quest) is a side objective that acts as the unlock method for Beetle and the Ultra Quasar Rifle.

   A new structure inside of Crown Vaults can be accessed via a teleportation pad that can be found somewhere in the main vault area, inside of this structure are 4 special floor tiles, and a large locked chest. Standing on top of the floor tiles will spawn particles, with the particle color correlating to the portal color of different areas. To complete the quest the player must go to different areas that contain different artifacts, then bring them back to the structure in the vault.

   Artifacts can be found in special chests that are hidden in specific areas. Artifacts can be collected (and stacked) similarly to Bones, and like bones can be thrown to deal damage, but also fire an extra special attack while hitting an enemy. Standing on top of an artifact's correlated floor tile inside the vault while holding the artifact will prompt the player to place it down, placing the artifact allows it to contribute to opening the chest, with it's position **saved between runs**. Specifics about each artifact including their locations can be found on their own pages (see gallery below).

After collecting all 4 artifacts, the artifacts will merge together, firing Crystal Heart bullets in the process, with the areas correlating to the areas where the artifacts were obtained, after the artifacts have all merged together, the new key that they will have formed into can be used to open the chest. After the chest is opened, it will no longer appear in subsequent runs, the artifacts however, are still able to spawn, but cannot be combined again properly.

## Artifacts

Ancient ArtifactGuarded ArtifactStolen ArtifactMissing Artifact
## Trivia

* Artifacts can be stored inside of the Mimic Pet, making it very useful for transporting artifacts.
* Artifacts are programmed as Bones, meaning the Slaughter Pet can carry them in its mouth.
Argentino

*Argentino is a Risk It All Character, having great speed to teleport and using his sword to kill, but with flaws, he is the perfect character for Tryhards.*

## Features

### Less Hp

> Argentino Starts with 6 HP, instead of the Normal 8 Hp.
>
>

### Inaccurate

> Argentino has worse aim than the other characters, leaving some weapons like the Shovel and Ultra Shovel useless with him.
>
>

### One More Weapon

> Argentino Can Change Modes with B, doing it will give you the Chicken Sword.
>
>

## Special

### Teleport

> Argentino can Teleport where the Player Mouse is Looking, letting him go faster, Teleport leaves a little explosion behind.
>
>

## Throne Butt Effects

Argentino now will get the Black Sword instead of Chicken Sword when Changing Modes, Teleporting has less cooldown

## Loading Screen Tips

* *THE BEST WAY TO TRANSPORT*
* *STOLEN SWORD*
* *BE CAREFUL*
* *DONT DIE*
* *WHERE IS LONG ARMS?*
* *PENGUIN*

### Ultra Tips

* *TELEPORTING SAVES TIME*
* *USEFUL SWORD*
* *LOOP 14 TIME!*
* *ULTRA SHOVEL?*
* *SUPER PLASMA CANNON!*
* *FROM THE NORTH POLE*

## Trivia

* Corrupted Thinks Argentino is one of the Best Characters he has done.
* Argentino, SOS, Azukk, RAM and Corruption are good friends, all of them make up the subdivision in this group called "La Chaviza".
* Argentino was going to have a Joke B-Skin made by Dario SOS, but got discarted.
Events

Page Under Construction*This page is currently Under Construction, please come back later!*
im tired I wrote this like shit I can fix it later

**Events** are a mechanic originally introduced by NT:TE, Events are (generally) modifiers to areas that have a random (unless chosen otherwise) chance to occur. Events are shown to be occuring by the yellow(?) loading text that appears before the level begins.

(insert image of loading text here)

describe events, then list generic events here (ones that can happen on any stage or multiple stages), area specific events are in their area page
Y.V's Mansion

Basegame Content*This content is added by the basegame.
The basegame wiki page for Y.V's Mansion can be found Here.*

Y.V's Mansion's is a large mansion full of money, located on Venus. The mansion always contains a Golden Weapon Chest.

## How to enter Y.V's Mansion

In the first level of Scrapyard (3-1), a car with a golden trim can be found, repairing the car (either via Screwdrivers, or any content with canfix set to true), will cause the car to become shiny again, interacting with the repaired car will take you to **Y.V's Mansion**.

###
With  NT:TE Enabled:

* Write about the gold chest being the mimic

###
With  Vagabonds Enabled:

* Write about mansion overhaul, list enemy changes on their individual pages

## Enemies

MolefishMole SargeFireballerSuper FireballerJock
## Trivia

* The main theme for Y.V's Mansion is "Venus Mansion".
Big Cat

## Attacks

He has two different attacks:

* Big Fish jumps into the ground and starts swimming around the player, leaving behind lingering bubbles that explode after a few seconds of charge up.
* Big Fish jumps out of the ground and fires a spread of bubbles. These lingering bubbles can catch projectiles and keep them inside the actual bubble. Caught projectiles do not damage enemies, these bubbles will explode after a few seconds. While getting hit by the bubble projectiles themselves is harmless aside from a bit of knockback, the explosions can very quickly kill you, meaning they should be avoided as quickly as possible.

## Loop Version

* Looping will cause Big Fish's burrowing attack to create a chain of 3 Bonefish to follow him (+3 extra per loop), these Bonefish will not move on their own, unless the chain is broken, causing them to act as they normally would.

## Trivia

* Big Fish was originally going to be the Oasis boss in the basegame, but was scrapped. The original version can still be spawned in via debug commands.
Maria Louisa Coventry

## Biographical Information

### Full Name

Maria Louisa Coventry (née FitzRoy, Clarell and Medeley)

## Titles

### Title

Viscountess of Jersey (from 1702 to 1711)
Dowager Viscountess of Jersey (from 1711 to 1714
Duchess of Albersmith (from 1714 to 1725)
Dowager Duchess of Albersmith (from 1725 to 1726)
Countess of Leicester (from 1726 to 1756)
Dowager Countess of Leicester (from 1756 to 1768)

### Style

Lady Maria FitzRoy (formerly)
Lady Maria Coventry
Lady Leicester
Your Ladyship
My Lady

### Successor

Lady Henrietta Clarell (daughter-in-law) as Viscountess of Jersey
Lady Beatrix Medeley (daughter-in-law) as Duchess of Albersmith
Lady Caroline Coventry (daughter-in-law) as Countess of Leicester

## Relationships

### Spouse(s)

Lord William Clarell (first husband)
Lord Eugene Medeley (second husband)
Lord Nicholas Coventry (third husband)

### Lover(s)

William III of England (briefly between 1699 and 1702)

## Immediate Family

### Child(ren)

Lady Wilhelmina Harcourt
 Lady Louisa Clarell
Lord William Clarell
Lord Thomas Medeley
Lady Louisa von Loewen
Lord George Coventry

### Parents

Charles II of England
Lady Louisa FitzGerald

## Extended Family

### Niece(s) & Nephew(s)

Lady Henrietta Clarell
Lord William Ruthven
Lord Owen Ruthven
Lady Joanna Ainsworth
Lord Anthony Fane
Lady Katherine Hervey
Mr. William Enfield
Mr. Edward Enfield
Mrs. Catherine Bradbury
Mr. Christopher von Loewen
Miss Dorothea von Loewen
Miss Johanna von Loewen
Lady Hedwig Granville

### Grandchild(ren)

Lord William Coventry
Lord Nicholas Coventry
Lady Louisa Manners
Lord Augustus Coventry
Lady Caroline Ponsoby
Kiara

## C-Skin

Unlocked upon installation.

*Kiara is a Defensive-Ofensive Character, being able to cover herself with her active and find a way to surprise her enemies, or go attack with her ThompSon And Heal from killing Enemies.*

## Features

### Schizophrenia

> New Enemies appear in 2-1, 4-1 and 6-1.
>
>

### Killing Heals

> Kiara has a Chance of 10% to Heal Herself After She Kills a Enemy.
>
>

## Special

### Electric Charge

> Kiara, can Charge and Use a Slash that can deal a lot of damage and destroy walls, but has a short range
>
>

## Crown Cranium Effects

Worse Schizophrenia, Harder Schizophrenia Enemies in Palace.

## Loading Screen Tips

* *BLOOD HEALS*
* *WATCH OUT!*
* *WHAT IS THAT*
* *ITS OK TO EAT THEM*
* *ELECTRIC HAND*
* *FIRST DAY HERE*

### Ultra Tips

* *CANNIBALISM*
* *FACTORY ERROR*
* *ENERGY OVERLOAD*
* *MAYBE THERE IS HOPE FOR ME*
* *MY SCHIZOPHRENIA IS GETTING WORSE*
* *BE CAREFUL, THESE CREATURES THAT TORMENT ME ARE REAL*

## Trivia

* Kiara never uses her ThompSon.
* Kiara's C-Skin is Another OC of Kit
* Kiara's B-Skin is how Kiara Looks in Madness Combat, but with other clothing
* Kiara is a Madness Combat Oc, but in her A-Skin she is in a humanized version.
* Kiara and Corruption Are "Enemys"
Penguin

*Penguin is a defensive mutant based around creating cover to block enemy shots while returning fire. He thinks chewing on ice is bad.*

## Features

Enemies near Penguin have reduced movement speed. Penguin has cosmetic snow surrounding him.
## Special

Penguin can summon 3 ice walls at his mouse's position. The walls are in a straight line, perpendicular to his line of sight. They have 40 HP, gaining a bit more each Loop. Penguin can only have three sets of these walls at a time, and using the active again will destroy the latest wall.
## Throne Butt Effects

Ice Walls now create teamed icy explosions when destroyed.

## Loading Screen Tips

* *CHILLY*
* *THE SEARCH FOR HOME*
* *SNOW FOLLOWS*
* *ALONE BUT PERSISTANT*
* *ICE GIVES COMFORT*
* *DON'T CHEW ON ICE*

## Trivia

* Penguin lost his family during a deadly loss of habitat.
* After the catastrophic events, Penguin had gained magical powers to summon Ice Walls from out of the ground.
* Penguin plans to use The Throne's power to search for his lost family.
* The santa hat Penguin wears was stolen from a Snow Bandit during one of Penguin's many mischievous plans.
* Penguin violently murdered a small purple ball and a very old goat.
* Penguin does not support ice chewing.
* Penguin is voiced by Tucker "Hux" Murray.
Seal King

## Big Fish

Seal King is the Boss of the Coast. He lays back on his throne, on water and close to the land. You cannot hit him while the area isn't cleared, and he will laugh at your foolish attempts. Once the area is cleared, he will call a few Seals out of the water to attack you. Once the wave of seals is cleared, Seal King gets real mad and spawns even more seals but orders 4 seals to help him carry himself and his throne onto land, where the actual fight begins.

## Attacks

He has two different attacks:

* Big Fish jumps into the ground and starts swimming around the player, leaving behind lingering bubbles that explode after a few seconds of charge up.
* Big Fish jumps out of the ground and fires a spread of bubbles. These lingering bubbles can catch projectiles and keep them inside the actual bubble. Caught projectiles do not damage enemies.

File:Bigbandit charge fixed.gif
## Loop Version

Looping the game increases the number of Big Bandits that you have to kill in 1-3. On loop 1 there are two Big Bandits spawning in. Each loop adds two more (2, 4, 6, 8, and so on). Each Big Bandit spawns in a different location and they won't always spawn at the same time.

The loop versions of Big Bandit are more aggressive. They will fire more frequently and charge multiple times in a row if the player is near.

Additionally, the amount of Big Bandits spawned increasing with the loop number also applies to when the player tries to open the portal to the Oasis.

idk if big fish has a loop version
The Undergrowth

Undergrowth is a chaotic dark secret level full of explosive enemies.

write about bramble chest and mushrooms + millipede

## How to Enter Undergrowth

In the final level of Scrapyard (3-3) a patch of vines will spawn in the level, interacting with them will take you to Undergrowth. However, if any Chests (including Rad Cans) are opened, the vines will recede and will not be usable.Entryway Vines

## Enemies

FireflyPitcher PlantFlytrapUndergrowth BanditMilipedeGold Pitcher Plant
## Trivia

* The main theme for The Undergrowth is "Undergrowth" by RENREN.
* The Undergrowth was originally going to be part of  NT:TE's Jungle Route, but was scrapped along the rest of the route, before being developed as a standalone mod.
* There is a 1/80 (1.25%) chance for a Woo to spawn.
Catherine Mary Enfield

## Biographical Information

### Alias

Catie
Cat

## Titles

### Style

Lady Catherine Coventry (formerly)
Mrs. Jonathan Enfield
Mrs. Enfield

## Immediate Family

### Child(ren)

Mr. William Enfield
Mr. Edward Enfield
Mrs. Catherine Bradbury

### Parents

Lord Edward Coventry
Lady Sophia Coventry

### Sibling(s)

Lady Elizabeth Ruthven
Lady Isabel Fane
Lord Nicholas Coventry
Lady Barbara von Loewen

## Extended Family

### Niece(s) & Nephew(s)

Lady Henrietta Clarell
Lord William Ruthven
Lord Owen Ruthven
Lady Joanna Ainsworth
Lord Anthony Fane
Lady Katherine Hervey
Lord George Coventry
Mr. Christopher von Loewen
Miss Dorothea von Loewen
Miss Johanna von Loewen
Lady Hedwig Granville

### Aunt(s) & Uncle(s)

Lady Henrietta Ponsoby
Lord Edward Granville
Lady Charlotte Granville
Lord Charles Granville
 Lady Isobel Granville
Lady Charlotte Granville

### First Cousin(s)

Lord Henry Granville
Lord Charles Granville
Lady Maria Granville
Lady Charlotte Granville
Lord Charles Granville
Lord Edward Ponsoby
Lord Charles Ponsoby
Lady Grace Manners

### Grandparents

Lord Charles Coventry
Lady Joanna Coventry
Lord Henry Granville
Lady Caroline Granville

### Grandchild(ren)

Mr. Phillip Enfield
Mrs. Philippa Bradbury
Mr. Edward Bradbury
Mr. William Bradbury
Miss Catherine Bradbury
Pets

**Pets** are a major mechanic in  NT:TE and act as useful allies to the player, they are acquired from different sources and each have their own unique abilites.

## Mechanics

### Pet Slots

By default, each player can only carry 1 pet at a time, however this amount can be increased with the Compassion mutation, Parrot also starts with an extra pet slot.
### Behavior

Pets follow the player, each having different functions, some pets are offensive and directly attack enemies, some are defensive and block projectiles/enemies, and others are supportive and will help the player in other ways.
### Revival

Most pets are able to be damaged by normal damage sources, such as Enemy Projectiles or Explosions, and can die as a result, while dead, an apparition of the pet will appear near their corpse, interacting with it will revive the Pet, similar to reviving Players in Multiplayer. Reviving a Pet costs 1 HP, it is important to be careful when reviving pets, because reviving a Pet while at 1 HP will be able to kill the Player (Killed by Love <3). Pets will be revived at the end of the level if dead, so you do not need to worry about accidentally leaving them behind.
Diver

## Projectile(s) Created

Bolt

The diver is a common ranged Aquatic Route enemy. Divers keep their distance from the player and fire bolts at the player, with a similar firerate to bandits. Bolts fired from Divers are telegraphed with a white sightline, similar to Snipers. Divers can sometimes spawn in the water around the level, or in tree forts. Divers will also glow in the dark in a small radius.
Guarded Artifact

## Projectile(s) Created

Electroplasma

The **Guarded Artifact** is one of the 4 artifacts required to complete the Artifact Quest.

The Guarded Artifact can be found in a special room that generates behind The Nuclear Throne. It is recommended to dig around the Throne before activating it, as the Loop Portal often opens before the artifact can be acquired if the player tries to obtain it after the fight.

When artifacts are used as a weapon, the artifact can be thrown and stacked like a bone, but will not break upon hitting an enemy and will additionally activate a special attack depending on which artifact is being thrown. The Guarded Artifact's special ability is to fire 6 Electroplasma projectiles in a hexagon pattern upon hitting an enemy.

If the Artifact is somehow **cursed**, instead of being thrown it will be swung as a melee weapon, creating a small slash that deals 25 damage. Additionally, if the artifact is cursed it cannot be placed on it's floor tile, making it important to uncurse it as soon as possible.

## Laser Brain Effects

* The Electroplasma's size is increased, increasing the amount of damage it is able to cause before being destroyed.
Moloch

## B-Skin

Unlocked by being hit by the Throne's beam attack while at full Blood and HP.

*Moloch is a mutant with a unique Blood resource to manage, which he can use to deal lingering damage or defend himself.*

## Features

### Blood

   Moloch has a resource called Blood, which is gained as a pickup that spawns alongside Rads, mainly when killing enemies and collecting Rad Canisters. A bar on the HUD indicates how much he has left. He starts with 20, but can have a maximum of 40. Whenever he reaches maximum blood, the bar empties and recovers 1 HP to him.
Since Blood is dropped at the same time as rads, a Hostile Horror's beam will also produce them.
### Blood Armor

When attacked, Moloch's Blood bar is emptied and he leaves damaging Blood puddles in a radius, similar to his Active. Additionally, the damage taken is reduced by up to 1/2, based on how much Blood he had at the time.
If Moloch's Blood and HP are both full (indicated by a white outline surrounding his bar), he takes no damage.
## Special

Moloch can use 10 Blood to spray out blood at his aim direction. This leaves Blood puddles which deal damage over time and slowly fade. If he has less than 10, he sprays fewer blood. If he has 0, he takes 1 damage in order to refill his Blood to full and immediately uses 10.
## Throne Butt Effects

Blood puddles have a chance to refund 1 Blood each time they damage an enemy.
## Crown Cranium Effects

    Moloch's maximum Blood capacity is increased to 60. He requires more Blood to heal, but can now reduce up to 3/4 of the damage taken.

## Loading Screen Tips

* *CURES POISON*
* *HORRIDUS*
* *IRONS IN THE FIRE*
Crystal Bat

**Crystal Bats** are an uncommon Crystal Caves enemy that will only spawn in groups around a large green crystal prop. In Loop they are also able to spawn normally like other enemies. **Crystal Bats** attack by charging at the player, they are only capable of charging in the cardinal directions.

Large crystal that the Crystal Bats spawn around
Sad Cube

## B-Skin

Unlocked upon installation.

*Sad Cube is a normal game mode character, he regenerates some life when passing a portal, and you can attack with the laser in case you don't want to risk your game.*

## Features

### Portal Heals

> Each Portal, Sad Cube regenerates 1 HP.
>
>

## Special

### Purifying Ray

> Sad Cube can Shoot a Laser.
>
>

## Throne Butt Effects

Sad Cube has less cooldown to shoot a laser.
## Crown Cranium Effects

Sad Cube Regenerates 4 HP instead of 1 Hp

## Loading Screen Tips

* *SAD*
* *JUST A CUBE*
* *TUTORIAL*
* *I GOT YOU*
* *PURIFY THEM ALL*
* *CUBE*

### Ultra Tips

* DEPRESSED
* *CLOSE TO ME*
* *TILL ITS OVER*
* *EPIPHANY*
* *PURIFYING ERROR*
* *CORRUPTED*

## Trivia

* Sad Cube and Corruption are Friends
* Sad Cube's B-Skin is a reference to one event that happened in an app called Amino, 2 big communities of Just Shapes and Beats made a kind of War, and Sad Cube ended up enlisted
* Sad Cube, the character from Corru: Races, was intentionally not a reference to Just Shapes and Beats, Corrupted wanted to bring their friend into the game, and since she was depicted as Sad Cube, they had to put him in there.
* Corrupted Doesnt know what gender is his/her friend (Sad Cube's Creator)
Trench

Trench is the third and final level in NT:TE's Aquatic Route. Trench is a dark underwater level full of pits, these pits do not impede the player but Eels can sometimes emerge from these pits to attack the player. Trench has a large amount of Anglers so it is important to be careful when breaking/opening Rad Cans.

On 3-3 the Octo pet can be found hidden in the pits, with only its eyes visible.

A Proto Statue will spawn in 3-2.

## How to enter **Trench**

In Oasis, when the level is finished and the portal opens a crack will appear where the player spawned, stepping on this crack will bring the player to **Trench**.
## Enemies

EelJellyfishElite JellyfishAnglerGolden AnglerDiver

## Trivia

* The main theme for Trench is "What Beckons Below" by RENREN.
* The boss theme for Pit Squid is "Spotlight Eyes" by RENREN.
* Corpses that are dropped into the pits sink away.
* in 3-3 Pit Squid can be seen sleeping under the players spawn location, she does not wake up until all other enemies are dead.
Pelican

Pelicans are a heavy melee enemy that dashes at the player with its sledgehammer. While it attacks slowly, the damage of its attacks make it very dangerous, as getting hit once with no upgrades to max HP is enough to kill most characters. It's attacks are telegraphed by a brief animation (red "!!!") that plays before it charges.

## Trivia

* Any Sledgehammers dropped by Pelicans will inherit the Pelican's Hammer Sprite.
Littlest Pet Shop Wiki

**Littlest Pet Shop Wikiへようこそ！**
このWikiは、Littlest Pet Shopに関するウェブサイトを、同じテーマに興味を持つインターネット上の仲間と協力しながら作り上げていくための場所です。まずは、ページの上のほうにある「新しいページをつくる」または「編集」ボタンをクリックして、サイトの構築を開始しましょう。

## ご利用の手引き

* Wikiのルール
* 使ってみよう
* 編集するには？
* コミュニティを管理しよう
* ガイド
* 全てのヘルプをチェック！

このWikiは、多くのFandomコミュニティの１つでもあります。ぜひFandom コミュニティセントラルもご活用ください！

**設立者の方へ**: このウェブサイトでどのような話題を扱うのか、解説を書きましょう。話題 (ゲーム、テレビシリーズなど…) についての基本的な情報をメインページに書き、訪問者に伝えましょう。アドミン・ダッシュボードでは、サイト構築のヒントをご案内しています。
Stolen Artifact

## Projectile(s) Created

I.D.P.D Laser

The **Stolen Artifact** is one of the 4 artifacts required to complete the Artifact Quest.

The Stolen Artifact can be found inside of one of the elevators inside of Captain's office in the I.D.P.D Headquarters (HQ-3), the elevators can be opened manually by continually walking into them, the elevators are located on the right and left sides of the room. Due to the location of the artifact, Captain must be defeated in order to obtain it (HQ can be escaped by interacting with the Guardian Pet that drops upon Captains pre-death state, it must be interacted with before she dies and the HQ Ending cutscene begins).

When artifacts are used as a weapon, the artifact can be thrown and stacked like a bone, but will not break upon hitting an enemy and will additionally activate a special attack depending on which artifact is being thrown. The Stolen Artifact's is to become stuck to the enemy and fire lasers upon hitting. The amount of lasers fired is based off the enemy's size variable (Enemy Size \* 2), with the delay before the lasers are fired increasing along with the laser amount. The artifact will become unstuck if the enemy dies, or if the player grabs it off of them.

If the Artifact is somehow cursed, instead of being thrown it will be swung as a melee weapon, creating a small slash that deals 25 damage. Additionally, if the artifact is cursed it cannot be placed on it's floor tile, making it important to uncurse it as soon as possible.

## Laser Brain Effects

* Laser size is increased by (0.6 \* Laser Brain Stacks), increasing the overall amount each laser is able to hit an enemy.
Oasis

Basegame Content*This content is added by the basegame.
The basegame wiki page for Oasis can be found Here.*

Oasis is an underwater secret area in the basegame, it normally acts a shortcut from Desert to Scrapyard.

## How to enter Oasis

Open the Ammo and Weapon Chests and the Radiation Canister on any Desert level without killing too many enemies, which is 2% of enemies on 1-1,1-2 and 10% on 1-3. Opening the chests will spawn Big Bandit. If you kill Big Bandit faster than 10 seconds, the portal to Oasis will open on his corpse. If you didn't manage to kill Big Bandit in time the regular level ending portal will take you to the Sewers, even if you spawned Big Bandit in 1-1 or 1-2.
When NT:TE is enabled, the normal entrance to Oasis is disabled and it is instead the area that comes after Coast in the Aquatic Route.

###
With  NT:TE Enabled:

* After the level is complete and the portal spawns, instead of entering the portal, you can return to your spawn location to find a crack in the floor. Stepping on the crack will take you to Trench; if you go through the portal, you will enter 3-3 as normal.
* If it is not collected in Coast, a Sunken Chest will spawn behind several walls, which can be easily broken through with Explosives or the Hammerhead Mutation. Unlike the Coast chest, this one will spawn several Skeleton Seals when approached.
* A small fish skeleton can be found on the ground, similar to the skeleton that spawns Big Fish, interacting with the skeleton will spend a small amount of rads but in return revive the skeleton and spawn the Slaughter Pet.

## Enemies

BonefishHermit Crab Diver Puffer  Hammerhead Angler
Crown Vault

Basegame Content*This content is added by the basegame.
The basegame wiki page for Crown Vaults can be found Here.*

Crown Vaults are special areas that do not contain enemies by default, and have the main function of being where you collect different Crowns. Touching the crown pedestal in the vault will allow you to exit, and choose a crown, with different selections of crowns depending on if you are in preloop or have looped.

By default you are only able to enter Crown Vaults 3 times, each additional time a Crown Vault is entered 2 pillars will spawn around the pedestal, to a maximum of 4. If the crown pedestal is touched while these pillars exist, the pillars will spawn Crown Guardians which will need to be defeated in order to exit.

Crown Vaults will always contain the Proto Chest, which allows you to store 1 weapon inside, this weapon is stored between runs (Excluding Daily/Weekly Runs).

If the Crown Vault is entered while a B-Theme is playing (occurs when the player enters the area at low health) the vault will generate as a **Lore Vault**, spawning special story tiles on the floor

## How to enter Crown Vaults

Proto Statues will spawn in several locations, with them being found in more places during loop. fully charging and then breaking a Proto Statue will open a portal to the Crown Vault. Exiting the crown vault will take you to the next level as normal.

###
With  NT:TE Enabled:

* Write about Reroll Flower and the Artifact Quest Room.

###
With  Metamorphosis Enabled:

* Write about shopkeepers.

###
With  Vagabonds Enabled:

* Write about the Ancient Vault.

###
With  Corrupted Mitosis Enabled:

* Write about the Strong Spirit shrine and how to access the Space area

## Trivia

* The main theme for Crown Vaults is "Vault".
* The boss theme for the Crown Guardians is "Guardians Of The Crown".
* If playing as  Effigy the theme "Artificing" by Tucker "Hux" Murray will play instead of the main theme.
Vanthro

*Vanthro!!!!!!!!!.*

At the start of every level, Vanthro plows through the stage, as expected of a Van. During this time, she is fully invincible, and any kills caused by her road rage slightly extends her frenzy (based on the health of the enemy she flattens)
### Rougelike

Vanthro shares several passive traits with Rogue, including:
* Vanthro starts off with the Rogue Rifle.
* Rad Cans are replaced by Strike Ammo Canisters.
* **Blast Armor**, creating a single blast armor explosion when hit
* In addition, Ammo Chests are automatically converted into IDPD Chests

### Increased Speed

Vanthro has an innate +1 movement speed, humiliating Plant and its embarrassing innate +0.5 movement speed
## Special

Vanthro can summon other Vanthros at the cost of 1 Strike Ammo, who simulate her start-of-level Road Rage effect. After they've had enough fun, they get tuckered out and return to HQ to rest
## Throne Butt Effects

Summoned Vanthros last longer (+3 Seconds)
## Crown Cranium Effects

Vanthro does not have a Crown Cranium effect, as the police light on her head would be obscured by a crown. She does not mind the walking variant of crowns, however the ones that are worn on her head block the light of justice.

## Loading Screen Tips

* *SEE YOU NEXT LOOP!*
* *VROOM VROOM!*
* *BEEP BEEP!*
* *I AM BECOME THE BURGER KING AND QUEEN OF THE WASTELAND*
Alchemic Stomach

**Alchemic Stomach** is an Ammo Mutation that converts ammo of all types into the kind you are currently using.

For example, if you run out of bullets while firing an assault rifle, it will take from your other ammo reserves to fill up your bullets a small amount.

This conversion process is not 1-1, but it does increase with Mutation Stacks. (normal is a 50% conversion rate, 2 stacks is 1-1, and 3 stacks is a 150% conversion rate meaning you get bonus ammo)

To convert you do need to fire the weapon manually, so automatic weapons will still stop you from shooting when you run out of ammo - just fire again to convert ammo.

## Advanced Info

Specifically, while you do not have enough ammo and attempt to fire your weapon, it runs the following algorithm either 32 times **or** until you have enough ammo (which is either enough to fire your held weapon twice, or enough to fire your weapon for two seconds, whichever is higher), whichever comes first:

* Chooses a random ammo type that is not your weapon's ammo type

* If you have more than 0 ammo of that random type, take the minimum of: your remaining ammo of that type, 10% of your max ammo of that type, enough ammo (scaling based on max ammo for conversions) to convert to fire your weapon twice.

* That amount is taken and converted into your weapon's ammo type, at a (*50% x Mutation Stacks*) rate.

For example, if you convert shells to explosives at a 1:1 ratio (which Alchemic Stomach usually does not, this is simplified), 10 Shell Ammo would turn into 5 Explosive Ammo if you had one stack of Alchemic Stomach, and with 10 stacks of Alchemic Stomach 10 Shell Ammo would be converted into 50 Explosive Ammo).

## Trivia

* **Alchemic Stomach'**s loading screen tip is a reference to the band Cream
Heavy Seal

**Heavy Seals** are an uncommon Seal variant summoned by Seal King. Heavy Seals have two attacks, their primary attack is to spin their anchor in a circle, gradually getting wider, before then getting smaller, hitting any targets in its way, and reflecting projectiles. After being fully brought back it, a **Bubble Explosion** is created where the anchor last was, this explosion deals 6 Damage and is **Teamless**, meaning it will damage anything hit by it, including the Heavy Seal who created it, this means Heavy Seals will eventually kill themselves after too many Anchor Spins.

The Heavy Seals' secondary attack is to throw a Mine through the air at their target. This mine causes an explosions and sprays several shells on impact, while being easy to dodge, it is very dangerous to be hit by, meaning it should be avoided as much as possible. Heavy Seals can only throw mines they are currently carrying, they will often spawn holding mines and are able to pick new ones up out of the water. Heavy Seals' mines are easily abuseable, as you can either lure the Heavy Seal into throwing the mine at other seals, or shooting the mine they are currently holding to kill the Heavy Seal holding it.

Heavy Seals are the only Seal variant summoned by Seal King that will not help carry his palanquin.
Orianna (Princess)

Orianna is the daughter of King Melondrack, a powerful ruler of --- place.

She was in a relationship with Alairis, which her father did not approve of. She has previously been killed.

Club TPK were told by the survivors of the \_\_\_\_shipwreck that Orianna and her knights were in Chult and had gone to seek resources for them. Club TPK followed their directions to find Orianna and 3 knights locked in the pirates prison rock.

Orianna is a capable knight herself, and has dispatched multiple pirates armed only with a handaxe.
Mutations

Page Under Construction*This page is currently Under Construction, please come back later!*
Mutations are normally sorted into 4 categories, Ammo, Health, Utility, and Offensive, what category a mutation is part of is usually shown by its background color. The default categories include Ammo (Yellow), Health (Red), Utility (Blue), and Offensive (Brown). Some mods add new types of categories of mutations, such as  Cursed or  Outcast Mutations.

Note: **Ultra Mutations** are not listed on this page and instead listed in their respective Character's page.

## Ammo Mutations

 Alchemic Stomach
Back Muscle
 Cheek Pouches
 Duplicators
 Filtering Teeth
Lucky Shot
 Mag Fingers
Open Mind
Rabbit Paw
Recycle Gland

 Scrap Arms

 Silver Tongue
 Think Tank
## Health Mutations

Bloodlust
Boiling Veins

 Crystalline Growths
 Garment Regenerator
Rhino Skin
 Sadism
Second Stomach
 Steel Nerves
Strong Spirit
 Turtle Shell
## Utility Mutations

 Atomic Pores
 Brain Transfer
 Camoflauge
 Compassion

 Crown Cranium
 Dynamic Calves
Euphoria
Extra Feet
 Grace
Hammerhead
Heavy Heart
 Insurgency
Last Wish
 Lead Eyelids
 Mimicry
Patience
Plutonium Hunger
 Pressurized Lungs

 Secret Stash
 Selective Focus
 Thick Head

Throne Butt
## Offensive Mutations

 Blasting Caps

Bolt Marrow

 Compressing Fist
 Confidence
 Divided Elbows

 Double Vision
Eagle Eyes
 Energized Intestines

 Fractured Fingers

Gamma Guts
Impact Wrists
Laser Brain

 Linked Lobes

Long Arms

 Muscle Memory

 Neural Network

 Pyromania

 Racing Thoughts
 Rich Tastes
 Rocket Casings

Scarier Face
Sharp Teeth
 Shattered Skull

 Shocked Skin

Shotgun Shoulders

 Sloppy Fingers
 Staked Chest

 Steel Wool

Stress
Trigger Fingers
Flavius

A soft-spoken Forest Gnome Artificer with a surprising penchant for violence.

## History

Flav was born in Chult but left extremely young, when he wandered onto a traveller's vessel to admire the design and scale. He has been trained by Gnomes in the underdark to craft useful and complex machines. He has gotten in trouble when his designs have been too bold and dangerous.

While travelling through Chult, he has found echoes of his family and history. Eventually stumbling upon a village he may have been raised in, and finding the tower of the warlord who destroyed it. Flavius, Borg, Cariño and Alairis journeyed through this tower and encountered an ancient Gnome inside, who was later revealed to be Flavius' father, long lost to madness. He attacked the group and regained his senses as he was dying, leaving Flavius his Daddy Staff.
Y.V's Crib

Basegame Content*This content is added by the basegame.
The basegame wiki page for Y.V's Crib can be found Here.*

Y.V's Crib is an area normally exclusive to Y.V. It contains two Huge Golden Chests, and Yung Cuz. The first room is full of cars, and interacting with any of them will let you leave the area.

## How to enter Y.V's Crib

By default, Y.V's Crib is only accessible when there is at least one player playing as Y.V., and all players are sent there upon reaching Level Ultra. Leaving crib will send you to the next level as normal.

###
With  NT:TE Enabled:

* Yung Cuz can be interacted with and acquired as the Cuz Pet.

## Trivia

* The main theme for Y.V's Crib is "Where The Guns At".
* Yung Cuz is so round.
RAM

*RAM is an Offensive character, with the power to revive and throw explosive hairballs, he is a good character for those who risk everything.*

## Features

### Second Life

> At Death, RAM will revive, with half of his Max HP, at the same place where he died.
>
>

## Special

### Explosive HairBall

> RAM can shoot a Explosive Hairball, that can deal a lot of damage.
>
>

## Loading Screen Tips

* *IM A CAT*
* *RAM*
* *MEOW*
* *BLEH*
* *GO, HAIRBALL!!*
* *TAKE THIS DEAD RAT, HUMAN, AS A TRIBUTE FOR YOU.*

### Ultra Tips

* *CATNIP*
* *AMONG US*
* *MEOOW!*
* *WHY THERE IS BLOOD COMING OUT OF MY MOUTH?*
* *EXPLOSIVE HAIRBALL!*
* *DESTROYED CHRISTMAS*

## Trivia

* RAM, is a Cat, not a Dog.
* RAM, Azukk, Argentino, SOS and Corruption are good friends, all of them make up the subdivision in this group called "La Chaviza".
* Corrupted Wanted to add a Custom Weapon for RAM, but he didnt have ideas, so it was scrapped
Red Crown

Unlockable ContentThe Red Crown is unlocked by reaching Warp Zone for the first time.
The **Red Crown** is a postloop crown that causes levels to generate about 60% smaller than normal. Additionally, Chaos Hearts will spawn on the first subarea of each area visited, with an additional 20% chance to spawn otherwise, this chance stacks with the first subarea spawn, meaning the first subarea of each area could potentially have 2 Chaos Hearts. Chaos Hearts spawning prevents Tesseract from being able to spawn.
Azukk

*Azukk is a Support character, being able to use his active to heal himself, or his allies, or leaving ammo, he is a good character for Coop.*

## Features

### More HitBox

> Azukk Starts with a Bigger Hitbox.
>
>

### Upgrate a Random Stat per Loop

> Every Loop, you will get a random upgrate of a Stat.
>
>

## Special

### Soda Time

> Azukk Can use HP to spawn Sodas, Hp, Rads or Ammo.
>
>

## Loading Screen Tips

* *SODA*
* *COOL SUNGLASSES*
* *KNIFE*
* *SPEND MONEY*
* *TWITCH*
* *MACHINE*

### Ultra Tips

* BITSNATION
* *RAD SUNGLASSES*
* *SWORD*
* *SODA MACHINE*
* *BEST SODA OUT THERE*
* *ALWAYS COOL*

## Trivia

* Azukk's A-Skin looks like that because AzukkForYou(Azukk Creator) made a pixelart character of a Vending Machine with a Knife, Corrupted used that concept to create Azukk.
* Azukk, Argentino, SOS, ,RAM and Corruption are good friends, all of them make up the subdivision in this group called "La Chaviza".
* AzukkForYou is a Twitch streamer, part of BitsNation (thats the reason why "BITSNATION" Tips is there).